转载请不要删除以下信息,感谢您! / m+ ?0 A3 j0 E4 k3 k9 s
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■● ■ NintendoWorld 站友xliz原创: p' l4 x0 b, g2 y; V
■ ●■ http://www.NewWise.com
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) E5 [1 W/ H0 [; O t o+ t 洛克人 EXE 3 Blue 卡片组合
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) o# ?- k2 \; u' e7 C) ?4 _2 R. T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 f! c/ P2 c' ?, A' k3 O( [7 v
大家要看日文版的P.A.或详细攻略,点击这里吧!; O5 R" g! t+ s" N" z0 \+ O T2 o
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * c1 f& l7 i+ _( j+ y
5 h6 G; |, F: ?% _6 I5 H以下内容格式如下:3 H9 O7 k* l! I
9 p( Z, E' K: F. A Q编号 名称' B4 q1 a. K4 b3 s
说明
% X6 B8 G2 H3 A$ q& M$ M组合方法
3 U7 J# }" S O3 Q$ q0 W; r- ?---------------------------------7 n/ G. T4 p% r
01 Z-Connon 1; ]' P2 k I8 J0 ^6 P7 s% [; q
Unlimited Cannon for 5 sec8 Y. g( Z' ^6 N; d6 O) v! d# e) U
Cannon A+B+C
7 C- l1 B7 M( X) zCannon B+C+D
j- C, k, y, R- `1 s4 XCannon C+D+E
' E' F2 I: a6 i8 k' k3 f) f" ~+ m0 k( I, [. F
02 Z-Connon 26 }- [% Y# p" E
Unlimited HiCannon for 5 sec
8 K. y; @9 F7 G8 [HiCannon H+I+J. |& B/ c2 D- x2 N6 a q4 e
HiCannon I+J+K J! e, I3 Q# Z9 b! a% s
HiCannon J+K+L; w9 z+ @4 X) I$ h5 \" y4 y+ w
! t! L8 F* S( I03 Z-Connon 34 E5 ~+ d$ A! P( x7 v) k/ z
Unlimited MegaCannon for 5 sec
8 }: D; w+ l \2 JM-Cannon O+P+Q
0 s0 y0 I* N9 _M-Cannon P+Q+R& D7 y. k8 c& J" `2 ?: O8 i% f
M-Cannon Q+R+S0 X9 m- d" d; m4 D' j% ^3 E
) ~5 y) j1 x. E2 m04 Z-Punch6 g$ {4 V& W% G$ \6 H$ p
Unlimited GutPunch for 5 sec
7 b) q4 X8 U; b: G3 ?GutPunch B+C+D. @: u, W* P" [9 ^
GutPunch C+D+E; |; X9 O( Y+ t+ W* _
GutPunch D+E+F
. G: M& Z( K4 S3 j2 v0 y" |% u/ J% b( ]3 G9 s* O( m9 f
05 Z-Strght
: n. h% \2 M; }: aUnlimited GutStrgt for 5 sec; a3 `; N' F. g6 _1 L
GutStrgt O+P+Q
1 g3 P# n7 q# w1 V9 wGutStrgt P+Q+R; [) r9 v& g$ o( d' W$ \" G
GutStrgt Q+R+S
( M) u7 H0 Q# K r0 \
4 I. Z1 D" A' j1 h- s9 r06 Z-Impact9 ~# {: Q, ], \4 k6 G ]1 M
Unlimited GutImpct for 5 sec
8 t8 [. T5 n: c8 Q! n# c. cGutImpact G+H+I0 X5 ^7 ?7 B7 M/ k
GutImpact H+I+J8 i5 W3 X- X, ]+ K" d
GutImpact J+K+L* S! {% p7 I% T6 B( B m |
* |3 W9 M! d. a* r( R( h
07 Z-Varibl
2 }( g9 c; q' X1 W$ o- P. x: u1 tUnlimited VarSword for 5 sec. W1 G* |- n. I3 K1 I8 o- C8 C+ ?
VarSwrd B+C+D T. J$ N- E/ f0 U& L
VarSwrd C+D+E
. e( {' a# C3 ~: v$ F5 LVarSwrd D+E+F
, P% T- Q2 |9 a0 Y3 h D1 r( |! t
08 Z-Yoyo 1
# K7 E$ I8 F- D' s4 K. O; xUnlimited Yo-Yo for 5 sec1 `8 d- B' H9 \; Q
Yo-Yo1 C+D+E- t1 Y0 }8 b0 w) B5 c! Q
Yo-Yo1 D+E+F
! i1 R3 a& l; {# E: n4 [Yo-Yo1 E+F+G
5 F* f/ j' y; ]% I J t P, {2 ]: c9 D% y- N( `. X
09 Z-Yoyo 2) B/ U: I* x5 ^) f" g) k& a7 Z" T
Unlimited Yo-Yo2 for 5 sec2 }$ T e) V* H$ ?, r; s# B9 k- n
Yo-Yo2 H+I+J
. x, p9 h2 m3 F2 J" ]5 x. J& zYo-Yo2 I+J+K
8 _4 f" o! e6 u! y; `Yo-Yo2 J+K+L4 Y" q0 P' D5 M1 \5 `
) g% g$ B$ n# b$ r' s6 S
10 Z-Yoyo 31 ^- z% |4 {% q
Unlimited Yo-Yo3 for 5 sec4 c* q0 C @4 x6 c7 _9 }, w7 {
Yo-Yo3 M+N+O7 p$ C4 E/ |- |
Yo-Yo3 N+O+P5 a6 D9 F( c0 N2 a: L& N9 p/ ^
Yo-Yo3 O+P+Q1 N3 ^0 U; p6 p$ O- U" Q* H
% b5 R; s4 \1 f* |7 E11 Z-Step 1# F, e! e. Y8 ~& B# Z7 L- s, x% a
Unlimited StepSwrd for 5 sec' v6 B/ L! ~ i' T- v! D
StepSwrd L+M+N! @ r7 }. {1 B& t8 E" m
StepSwrd M+N+O% R+ u/ W: ~( H$ \! R* ]1 v. c
StepSwrd N+O+P
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. F/ T3 ?1 E% a; ?12 Z-Step 2
% ]! B1 Y; i! @" {3 y! Y3 e7 GUnlimited StepCros for 5 sec$ d$ M8 B3 i6 i; g1 V/ a+ ]" m! g
StepCros P+Q+R9 o8 O+ z0 _- r, n6 {' r9 y3 G
StepCros Q+R+S
1 S8 @; J( ~* P3 \6 X& _) m# lStepCros R+S+T2 w( o3 }2 u1 Z9 b3 ^
8 T% M# P N0 u* O9 H2 k8 a13 BubSprd% t- [1 r' O7 V4 r7 X% P" D
Attks w/ spreading bubbles!
+ \4 Q5 d1 L% R, U- UBubbler C+D+E
5 G% ~& |. q% L* {Bub-V D+E+F
6 z& G/ R/ ? w/ @; } R' IBublSide E+F+G! K4 y# p2 d- {3 c: @0 Y6 A
Bubbler E + Bub-V E + BublSide E- w% B, |7 G4 ], s& ^( @/ {- h
2 V" z3 p4 |8 S
14 HeatSprd W2 l3 t, `0 g( t1 b, w M
Attks w/ spreading fireball!
' L+ F( r9 i6 ^9 y, Q4 fHeatShot H+I+J4 w) { k8 O$ z7 `
Heat-V I+J+K
( L7 u+ X' B d. f, v4 gHeatSide J+K+L
* i) T+ V. d! n) \ M% UHeatShot J + Heat-V J + HeatSide J" X8 Y7 j4 `% E
# ^" c! W* y4 Y% A15 H-Burst
# X, k' T8 e0 W5 p* FCreates a giant explosion' O# ^' F& C0 b8 h9 W
Spreader M+N+O7 x3 b3 V1 `0 `; |
Spreader N+O+P. Y- u9 @ O5 W
Spreader O+P+Q
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: V9 k5 ?+ X7 F: z, F16 LifeSwrd4 X) l8 N8 b, c' A: _
Swings a huge 2×3 sword!7 [9 x( f* t1 T7 E
Sword E + WideSwrd E + LongSwrd E
- I8 h: M( }# S' _ c% Z( T# dSword L + WideSwrd L + LongSwrd L
; F1 M3 {) o0 g3 M7 GSword Y + WideSwrd Y + LongSwrd Y
7 Z) G. L m+ e/ V$ s9 V1 |
, t! j* K3 k9 I7 j17 ElemSwrd( I+ _* o# @: e$ E/ z- w/ r
Wide swrd contains 4 elemnts
( l# ?2 {$ M3 z& c- e* }0 M z6 Q; V! LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: g1 K/ Z, D# H/ E4 A% O* [( R& ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 f5 U! C! K* X
1 N6 I1 R5 a$ a6 f18 EvilCut
4 ?' [( G' o8 b4 z! y0 [5 eStep up 2 & make 4 atacks, e1 f$ q; k* ~' k! w: ]2 p
StepSwrd P + HeroSwrd P + StepCros P
- r! D5 D: A1 \1 [, ?) @/ B. @, Q" c& C2 l) i
19 HyperRat- D6 @! ]+ E; p9 H: {* e
A giant Ratton charges! P* ?: B5 B+ m, ]6 V
Ratton1 A + Ratton2 A + Ratton3 A
6 C6 ~+ z' t: K- h5 R% ERatton1 C + Ratton2 C + Ratton3 C* t7 _9 m0 E& p% b3 Y& D( l; q7 I/ L6 k
Ratton1 F + Ratton2 F + Ratton3 F) {7 d& I& d# M# N' u
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20 TimeBom +" Q$ _9 ]8 H7 l4 @+ {' }
Sets Time Bomb in enmy area9 t/ j! ?* d3 c) U' o6 m
TimeBomb J+K+L# m0 O+ t* w. L; o
TimeBomb K+L+M
6 k% h. k2 z* Y3 P9 C7 i, UTimeBomb L+M+N
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21 GelRain
. F8 {, U7 W+ cGel steals squares3 t( D* H* Y" j
MetaGel1 B+C+D
1 w9 o# X3 c: z6 `# \2 b. P0 N& RMetaGel2 E+F+G4 Z$ ^- b3 @9 \ L. f
MetaGel3 S+T+U
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* J) [, s# J+ S8 j) `22 EverCrse. p& g* a0 D! o: ]) Q
Shield chases enemies6 h( V* o1 y6 X' t
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 P( k/ r Y; e, K' ^/ U; W- dCrsShld1 L + CrsShld2 L + CrsShld3 L0 f( _2 _$ V; c' b
- c0 p; v7 V% G3 i. X. ]23 MomQuake2 c0 a# ]0 I9 l6 z1 j2 ~$ M- W
Awakens Mother Earth!
1 b6 X0 n1 u3 \RockCube * + RockCube * + GodStone S
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24 PoisPhar' Q8 g! v/ S0 {( t& G1 X
Pharaoh generates poison
/ |$ Q2 ]9 h) Z5 i% mPoisMask A + PoisFace A + Anubis A
: d5 _# x2 R( G" O" v% ?. A: g( Q
25 BodyGrd
2 J. r4 t+ a5 Y9 s' u) XBodyguard takes out enemies+ W3 V' ^2 I2 U6 ]# q: b
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr$ p- u2 w1 F0 e" Z, h% X
Barrier absorbs 500HP dmg
3 c: x% h) C8 Y- [/ e& Y% PBarrier E + Barr100 E + Barr200 E' |! j2 z# k. q# [
Barrier R + Barr100 R + Barr200 R
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w" r/ Q; P, _) i/ O% l" v27 BigHeart
" E" u F, i+ d8 o8 w, k; a" qAttacks, then heals HP!# s! U! q& S7 i9 T+ n6 j
HolyPanl R + Recov300 R + Roll R
$ t1 l, X& j+ q7 q) R- ]2 l4 `- PHolyPanl R + Recov300 R + RollV2 R
8 F& D7 l: G' _7 ^% X rHolyPanl R + Recov300 R + RollV3 R
0 X* }* r$ M/ n8 u( {8 [! C; b" v" U* H' H6 i& l/ c4 j
28 GtsShoot
$ r5 `- ?3 Z) }% [GutsMan throws MegaMan!" ~6 f- B; J8 O$ [ M3 i
Guard * + DashAtk G + GutsMan G
2 _# R, }/ A- d9 S+ K8 I8 kGuard * + DashAtk G + GutsMan2 G
9 D. H) Y9 O; B. Z' JGuard * + DashAtk G + GutsMan3 G
9 E2 p% B- H3 G2 i: `* Y# x2 SGuard * + DashAtk G + GutsMan4 G2 C: i B7 o# Y. M4 Y6 q. J! i" ?
1 K! X) `: F. y* P4 N) t29 DeuxHero9 s- {! f p0 Y0 E- h* a- Y5 v
MegaMan & ProtoMan team up!1 U; d [ M$ u, p0 n
CustSwrd B + VarSwrd B + ProtoMan B
! B5 B9 N1 [% Q$ DCustSwrd B + VarSwrd B + ProtoMn2 B1 m: s& j; X3 C# O7 V" X5 U
CustSwrd B + VarSwrd B + ProtoMn3 B ]5 P. [: o( @) n
CustSwrd B + VarSwrd B + ProtoMn4 B
2 z: s+ Q6 u9 M8 h& X/ j. N% ~! a, m
30 2xHero4 v0 e: ]9 H. H6 r+ B: y& l: ]! d' G
MegaMan & ProtoMan Dual atk
7 Z, E0 |4 O9 m2 |* b/ L* eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- L( |; j$ r6 M. j2 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ _9 L: I: o ]; p/ Y/ B: |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
E E& u' m3 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 c# i0 B7 R8 c2 J3 }4 }1 ~; S" @# v4 U: }8 ^
31 PrixPowr
. b" A* _$ Y. N! A* G. ]! M9 n3 Navis attack at once!7 Y+ i7 b7 n: f% h5 {3 \4 O# w1 k
Team1 * + Team2 * + KingMan5 K+ B: u, n+ J& W0 c, A: Z1 K
Team1 * + Team2 * + MistMan5 M
& J, o+ t& s% o0 M) T$ KTeam1 * + Team2 * + BowlMan5 B. l0 m3 i9 y- @2 V, L
/ Z1 \: N: q7 b5 w; X4 D32 MstrStyl; h* W: n0 v2 t: X3 K$ s/ M
MegaMan unleashes his power
' O0 ]+ i) T( J; w6 y( GSalamndr * + Fountain * + Bolt * + GaiaBlad *
! B7 b: q1 m% ^5 H% t$ M5 [* c: o2 u$ i3 v8 |
StdrdChip (Part 1)1 V! \& W7 r- I6 e8 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
& N6 J$ G0 N( D# Z. V( n; e│编号│名称 │MB│攻击│属性│稀有度│说明 │
: m# _7 m; A. W# F* @├──┼────┼─┼──┼──┼───┼───────────────┤
- `6 o" e- ?# ^. T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, m* U- U! Q0 h- H2 e n│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 m, Q0 e* K+ ^( j; C! H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ |" y9 x9 j2 I$ V/ }! [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! R8 Q3 Y1 e {/ E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; S; o! Q# g" P; v9 I* T9 \2 B
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 G8 ^+ E" ?% `( y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& v' o0 k' A, `' _7 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 ]& P. ]/ }+ q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! O' q+ O6 e8 n4 E! w2 F9 o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- u8 C) Y z/ k+ K5 j3 T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: u, G1 W& k6 q7 ^4 ^' [0 i" K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: k5 X9 U7 N, c8 g! _5 ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 N% o' @* h& p' ~& R1 H
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ B. ~- B6 w2 h, W1 _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 l: I0 D8 ~8 p" Z2 ]6 y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 V5 S3 S3 B. ?. b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: e& O' S9 h3 Q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% Q0 o2 r8 y' j5 d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 Z' |8 p6 u+ l4 f7 N* ]4 [│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 y3 o, Q: V) v$ x8 a
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& v: D h+ b7 \% j& Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 `! f; }( M1 v# I7 h" [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: w# ?0 w- r: z8 b) v8 y$ d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ l* s; S' v' a/ r+ P0 H* r
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ N( K% K( ?% M6 K7 T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* p% n. r. z8 T n% l# {. B |- y3 M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 G1 k& |4 V9 G1 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ `8 a# ~+ {0 B6 d, C8 X- a r, i ]
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 k9 |. `; f I# Q3 D( Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 O8 s% u( v- V4 u' I6 \& \│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 r( x8 v5 p8 l5 x0 M& z4 R
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. D+ b% ^8 y' t0 p│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ K \! I# w, H; F8 x5 Z {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% \/ J% Y4 S. q' @' t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: E% P; V: W) J│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: m j& z1 s# \ C% o
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ I) H# O$ t$ q/ j9 m│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 f- [$ L, |! U4 f8 Y& L D) h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. K/ F A1 U+ W N1 b│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 q: D& H. T/ E' ?9 T( p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' M9 l# W, t- X& T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ Z( ^# x( S' A ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 Z* j; q1 H+ t/ P/ y% Y' z3 I
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ h4 `: |3 u3 p) e│45 │SonicWav│26│80 │ │** │Shock through enemies │) M/ U) M# T% s- o1 ^3 u
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ n+ Z( q) t7 U$ |& P5 V6 G! f& B8 M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: o1 e( w' @7 C; c. v│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: B# U: d9 O' g- a- X. U1 j
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 V3 c7 b: _) k1 ~: J+ \/ d- {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ N l* c4 b5 A) i9 \- X) `1 K8 M│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% T/ O# N& w0 i* w+ x# l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 n* l3 Q# \: l. a4 ~
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" N( i. E2 X3 u+ O! h; ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 k! ~6 g& o: }6 x: P i5 z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* d& [! j+ Z0 G. P) X│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ \" O8 _/ K% N1 b1 V8 @
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) k! D/ T3 e9 ?2 o2 E│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: P* q+ u* I& y3 g2 R2 k& O
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( a% ~8 w# y c) Q6 [5 Y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; z0 i) D2 s# ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 r6 u& J2 P3 D& b1 j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" a& J) a& \, m7 [) }$ k2 ]# `│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- B1 m _8 l! |│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ u7 C/ M7 v& E0 Q) Z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" q% p0 Z' {" D( G. `( g
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 A# K' X9 [& G. i0 x4 E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 b3 l0 T8 r; ~/ P; L* v% c
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( c' } k# l9 e, b2 T4 \$ D
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- f8 m/ e: O7 m. A, Q* m7 K/ O│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 P+ w9 ~: f- r1 d& ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# F( H( a2 T4 e5 X) h, T9 n│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. }1 c9 L$ Z/ C! \0 U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 }. m; s' A9 M* H# h5 a& Y* A* n) d9 P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 L9 s7 k6 F( T! B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ J* |5 v4 A5 ^: S3 `% w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 @5 @4 w/ ]0 f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( x4 V: H s. L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% H% N3 [* V5 n6 l4 B! A│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 S" G5 @) Y/ f ?, F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 w j: Y b6 N( h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 L1 B" |7 d* r# D6 C3 g
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 _0 l* C- D' P; f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ J( i( D7 V4 [$ L' U+ q& C/ q4 w│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 X f$ K- |" l/ m/ p9 n1 Z# k6 H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 ^$ Y& V- w7 t3 I4 d│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, ?* u/ e0 X# Q5 W% k6 n+ x│87 │Hammer │16│100 │ │** │Hammer smashes front! │! W5 i2 ~ {: ?; S/ a+ @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 L. |7 X& B! k# n3 z# P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ U8 u0 W1 \- U) L& t& P# B+ f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. b( k" h' G4 f E# H
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( G) P4 e7 f, |$ W# G6 _3 f% c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* O: C9 U3 X5 F- Y" s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# @+ {1 S+ A- h) @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! ]9 {% H" h8 }$ X+ m3 A" Z0 P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ a0 Q/ o& R, S. T% z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 Z$ y: }, P! a' n+ F8 h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 e* I2 C/ @+ H: j; K
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 W3 I5 P5 f! g0 }& E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 l8 i8 u5 w }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, H: S3 I( {% |
└──┴────┴─┴──┴──┴───┴───────────────┘
2 s" T. t& r) p( |( j( t
" k! E" z9 \( O+ ?# J3 TStdrdChip (Part 2)
8 C- m$ J* D6 d) L9 h┌──┬────┬─┬──┬──┬───┬───────────────┐
2 j% ?: p" K0 D* }: ~) `│编号│名称 │MB│攻击│属性│稀有度│说明 │$ q" ^, n8 S' P. P- j1 o
├──┼────┼─┼──┼──┼───┼───────────────┤+ L- t r8 J$ M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 M0 e1 f% c* Z8 F│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ m: ?( V7 M: B4 m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 ~) b1 m5 t" T: x0 e7 u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 ?/ G0 v. H9 ? L* Q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- l8 s% v" ?6 E+ U8 G H+ T" ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; _1 v1 y* U1 R4 s; s
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ b* Y( k$ F4 ?/ i' Y2 T. U# |
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% I1 K! t# ^- s h7 j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 N3 _% w7 R5 g; L1 m( A3 F
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 F! p) H1 m5 _* c) F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 }! z; a2 D9 n. ~│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ P- A& y5 ~- A1 U0 I$ g
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. Y/ s7 T A. M2 ]& H. Z8 _│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 @9 S$ y$ i4 V
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 h7 _' r8 ^/ G, E* X: L6 Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 k+ _( [2 Q% ?' q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 w$ p3 ^6 Z' w2 }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: `. S0 a' G9 h- J3 u& _; K$ L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) P% r n& E B
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ Z$ Z2 o0 U, `4 _; d q! y- s+ M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
f/ T) C& c1 T; S) k# c3 s; @, e7 \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* B+ ~$ k5 v6 J8 l( K! a) R& C3 Z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
c( a5 R8 Q+ @' J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ J- E& u# M7 L9 ^0 R/ k' M% M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
I1 x, K: o" A. _5 S: Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 d% a, o; G) m" h│126 │Rook │30│ │ │*** │Protects you from attacks │. S6 a: @7 V% e% v) D* l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 I# [4 j, g2 K6 P5 L* Z: T/ _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 Z" w( l; n/ ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' l5 A: Q2 n. ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' F+ N7 k3 y- D# A: A) r
│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ |8 y. S; v4 |$ z7 |! R* P5 Y7 A2 Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ `. P/ D+ L \8 P" r, @: e
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 {1 G! C N+ v" y; e: G" J3 x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, X9 {; S* n. R
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 L# v& C% w' F& x6 p# W│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, S, E% r+ W3 C7 F4 x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# ^9 W/ O' J7 V$ ~5 f5 C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 k; w' b! C/ w l- u. ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
! s3 D6 m4 r- u, K6 C, `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 d8 u1 E. C5 ^ i: c* R9 Z│141 │Prism │60│ │ │*** │Prism fires randomly │2 O# R( W7 j' }1 a2 c
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- k ~( @1 H; B' H I│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' n3 Z5 V" \. E' c1 P/ y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# ^6 N& P+ e N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ j: D. Y% w$ J1 H' H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 m; S6 C) n/ t6 c* {; P1 L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ i# A; l: D3 a' b# G0 V
│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ h- j& l# G) M; w; s/ V# _! b
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 T1 ^$ a; J5 g
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! K+ G+ k# G$ q6 n2 `│151 │Recov120│35│ │ │*** │Recovers 120HP │
g! ^: V1 s4 [% O. o│152 │Recov150│50│ │ │*** │Recovers 150HP │
! s: K5 _: y) k' `/ [│153 │Recov200│65│ │ │**** │Recovers 200HP │; @! R1 g3 n5 S* L& a5 h4 w
│154 │Recov300│80│ │ │**** │Recovers 300HP │- B6 e+ i' [+ t4 j
│155 │Repair │8 │ │ │* │Fix your area's panels │9 e6 H7 T1 {+ _/ K1 l6 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 H- n1 R# C& l" s6 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* e* l( _0 W3 \ D# A│158 │Panic │14│ │ │*** │Confuses enmies if you are │, p- o% r5 P: Y. y( t% {% l% w
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 H: }5 m1 {: S. [3 a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 A* n: c/ P& c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) r& i1 Q9 Q% s' y4 ?: Y1 [│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; ~ }/ n$ H) Z: b% T
│163 │Invis │11│ │ │*** │Invisible for a while │2 E( J- e9 e; i5 s1 C- |
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 V. t7 u& }- l' C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 I& D! ~ d+ b6 Q8 y, [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' a( [2 W4 L: P- S8 Y3 f" v% u P
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 o/ x x& q) ]+ H9 G! W- L│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
( N+ [8 u3 D2 q3 C7 y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! {; _5 e3 l9 U0 N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" c8 I; C1 j0 W, N│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% v+ ^8 @8 ]9 I; z g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, {( ^7 {' r/ p+ x' z- O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 g$ |/ P+ `/ U% g6 ?0 O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 Y, {4 u3 c/ n" K- v" M5 F│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( L( a7 R: f) n2 f9 @! s! g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- q4 i B5 X; u! ?│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& m: Z8 }& y: i3 `' q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' G% }' ]2 [2 ]1 q( R. L2 \# J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ c* H$ r8 v% Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 a0 N1 q7 B8 R: V! A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- i. t% K4 \, ^0 W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# T+ d! `* L) X* V+ ? i4 M0 N│183 │Hole │55│ │ │**** │Open hole to dark world │ l! z0 }1 e( W- t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* J7 Z, F1 [/ Z4 h6 |! B
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' x" F4 E0 { n6 U; L1 }
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ s U+ A: [$ s4 w9 Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( o! u F7 J7 f3 Z7 r Z│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ l, |; K# H" E# N5 n' p. G$ [% O
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: Q' p! `$ L0 U: N/ o" O│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ z% Z* v/ N8 W' o V; T. N i/ a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: A3 L2 U; w/ \! b; {1 @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- h$ |5 D/ R- G& n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. s# I9 k+ @. d; n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' g- a8 H6 T3 W. J│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ w% U' l" N: D2 G% w* E2 ]│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; d5 q3 B) z0 @+ k/ ^ g9 }│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 R: ]8 [) c V. b i% W. v
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
d2 [- f% P* {2 X" n1 ~│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 y* K& j' u8 u% |2 Q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* ]1 k% E2 F6 r. D8 i+ R5 M└──┴────┴─┴──┴──┴───┴───────────────┘
% O9 C( C V, l6 C, B& g: c" J a' I
8 U9 _4 s3 s% c
! _% ~7 y9 U- K7 Y' O5 BMega Chip
+ U" d3 p7 g4 C6 Z$ j G+ M0 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
) l7 f) g. D2 h/ B6 q1 X: u6 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ e$ j- [0 {1 i1 T, {# M- M# ^├──┼─────┼─┼──┼──┼───┼───────────────┤# B2 Q: d& c5 \4 f) g
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& s& ]. a9 q+ f1 o1 ]( T│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. \+ @' p. C! ?6 [2 K4 w9 g! {
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, c+ s6 z, N5 |! B+ i; V/ C
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- @4 r6 c- M, q; B│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 f2 @5 o' n# C7 d$ k2 W
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ W& x, N7 ?0 F- x# |
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
y# [$ G% Y" O' Q, V│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 w. U# F% ^; [9 Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) k- p% @/ P; k/ k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 @# b; `/ l2 L% j' O│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" L! d' ?6 f K9 L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 K: U3 M5 l! l) V' G/ [) ]
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% m" W3 c2 ^& @' _, W. W" S" K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 c# H- j. d/ d4 }% h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 k# K# I0 p$ Q& J- @│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- v9 P& O9 ?7 A j, p+ w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ p( r7 b) L4 c6 t% ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- d h1 q' d: y2 {│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ ^# J+ B' L" K0 N' |0 m# S1 @- @9 c' w" D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 z; a6 C/ G+ P0 F& b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( N$ G/ g! g% X: h│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 W9 L7 X5 A% e- i7 z/ P
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& r+ e4 f- U( _% H# o c0 G1 z( v" x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) H4 F2 i; M$ b$ `0 ~% o3 X* X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( O% y7 g1 c' |! @& [7 @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │7 H4 b6 f+ m9 A$ w8 G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 v |# u% r4 g' }8 g0 y│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& l- d2 p1 |4 B" H# G+ c! K5 X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 n U8 K! ?* e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, P* n" d) i- Z) n3 X E1 B- l
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 u/ u. C2 U6 }+ E# M4 z/ A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
r9 v5 t# [6 s' X' J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: o8 B. d* R4 `│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# K& Z* u' h4 \. N5 s! e) Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
@* Q: z, I1 }& _3 g) e1 A, ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
n; K# A3 @5 |' J4 K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( ]3 |6 J, H6 p/ J9 L& K& l
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* x5 \% {$ H1 D7 b/ [+ m9 u: O f' P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 K/ t" ?6 ?* w
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
1 ], Z+ B/ r+ X( z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 a/ T( a2 N5 Z; s
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 s6 M% C+ t5 Z- Z' ?5 ~: [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ T" {7 n8 Y! _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ o$ |, Q$ V# @, ?7 P% H│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- e3 q: ?, P7 v3 o
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 g! X# m8 ~6 K8 A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ q. [4 _, z; R; q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! X" D; f0 G% z: N) B% ~' W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# t( i7 H h2 v4 h j% H5 J
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" }/ |* m G) q: D9 ]: j
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ @5 n2 w9 t' }' U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( e, N3 C- i p& S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% m# V X, b8 [/ y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) I$ K" G# G8 D8 {
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 Y7 z; a' E+ C* x1 W+ N( x0 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ N, C/ a! P' r) ~7 x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ J8 ?% U! L8 }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" }+ a: e4 z; L& C: D D│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 c' Q' E+ k( W: j( R7 f8 C+ D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# R; _- |8 H w/ G│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ i H1 S- K" _6 `9 p2 g8 r
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* h3 H( M1 ~! X: [# Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ g6 P+ d7 g8 U/ P3 c1 ~4 A) a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) ?% d% C* p. O. d: F' B* |3 K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' J" ~9 t1 s* V
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, L: k( ^4 k* g3 S2 U" J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 ^/ W) e+ a# d* I, ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 u2 a' d; `4 S5 E( W; t: u8 e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 C- ]5 G, s0 {, p
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) { P6 v, ~: c4 e5 w2 ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 l3 g' R/ |( Y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 P9 {, [1 T5 \5 C( b8 d$ H│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# U( p0 A {! N* v- j# m: M! r* A
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 W0 S6 _2 w( P$ b9 Y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 f" E* Z4 b a- f8 [) v$ o& I& s3 M& j
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: j) ?( |* `' H! \8 A$ g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& c+ p- Y( |, _% x8 j
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 H6 \6 o2 W$ j( F ?
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! ?+ K2 g- v. K# t+ p& f6 b
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, ~1 W( D! k. O9 Y# r+ ^ ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 I$ N" n( U' D9 U! J! C4 N+ N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 M6 U% N! t0 Y$ {; G) s- @
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: A6 H2 ]$ i0 Q0 v3 X: s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; I0 H8 h4 X6 i1 z2 ?+ S│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 P4 ^. L) L& p1 X
└──┴─────┴─┴──┴──┴───┴───────────────┘
; x; O3 N5 z4 C! r+ R9 t9 R" a* K/ W
( v, u% ]. b) B; H0 _/ ^* z
) c) N1 Z o* l2 V9 VGigaChip (蓝版)
- `" ^2 ?0 M6 j┌──┬─────┬─┬──┬──┬───┬───────────────┐) l. Z, N1 Q& j; l* ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │. D; {. p9 Z3 v* V3 ~5 b) B, c
├──┼─────┼─┼──┼──┼───┼───────────────┤5 j2 y4 S. ?2 n8 j' G2 U
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 c( j$ V7 U% }% u% b0 R│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 W9 W' C3 h9 R. F$ \│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ G" o0 ?, X1 F2 x│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& h# N* o4 G! v- A+ t│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ }$ c6 e' n7 \% Q1 _/ I: l1 m# T1 e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* g) V9 B3 j, t5 R4 J! F; D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ G/ I5 J- u# {: T; J! S# t1 k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 s* D4 @7 j7 c8 C& W w│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' z0 n3 |5 r- a7 s S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │8 h' D6 T: r5 Z; l
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 p4 ?% e% x9 k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. q3 A* z# R. y: Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" ^9 k3 I+ D* M4 l7 C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( O) l1 n" _$ p1 N \3 z) Q1 i
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 R; Z9 m; S# a, V' I│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; R: S4 X9 r |, t3 f│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" q* c: F% R% z) U
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) Z4 |1 ^5 a4 H" W9 x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 k+ h3 Y( m0 o0 V& H; H5 N- u3 r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, ]9 A p* }) u; {
└──┴─────┴─┴──┴──┴───┴───────────────┘ `# F1 C, v: p. l
! s M: X! S2 K
GigaChip (白版)(只列出与蓝版不一样的Chips)
( F( N8 ]( \1 |6 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ p2 C! U/ I* t+ G│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 K6 m4 j, F% h+ I3 y├──┼─────┼─┼──┼──┼───┼───────────────┤) p1 Q1 ~, y5 Y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 k* a$ a& R4 S/ A% o
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; L s s9 X4 W4 D* R/ a
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 J; n0 {" S- _$ F/ R, @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 N" d5 u6 y" N/ N# X8 A6 C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |