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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
9 w# X! i" `) ^9 Q' N6 }■ ●■    http://www.NewWise.com
3 M" Q- }$ ~0 }3 z% C: e$ x& d8 }■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 W. K0 P2 E+ B! U; R8 w
( T) m+ I/ o/ p$ U: v
' D3 p$ j0 j: m
           洛克人 EXE 3 Blue 卡片组合# t9 T% h: _+ Z7 g

$ `( J+ j# Z4 {% x) @
; n" m6 d/ J5 m- ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ H0 H: J7 G4 `1 U7 Y6 V大家要看日文版的P.A.或详细攻略,点击这里吧!

5 S$ w# O9 D% ^# \- H2 ^$ g# _6 s/ e====================2 q+ h3 y+ x( G# T; F' c1 G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 ?2 n7 \' ]) `( z' _

! R3 W$ q' T. I以下内容格式如下:
( b% a6 J8 M  e7 F7 r9 I, O" e! t# ]+ Z! H9 y1 h% R7 Q
编号    名称+ E8 n, _& v$ T( P. s& }" p/ y
说明" ^$ q8 T+ b1 l" d' s) E9 ~
组合方法
1 L& d# h) l5 [( r' P: J: N! L+ y---------------------------------
8 E# q8 ^3 A$ b( J01    Z-Connon 1
! _% \5 \! a: K6 a: c7 }3 N, uUnlimited Cannon for 5 sec% l; a4 N3 \0 H2 z8 w. q3 r
Cannon A+B+C
: S9 G2 c  Q1 B3 j; d: r9 G5 T+ t: g" ]Cannon B+C+D
" {9 f$ O$ l$ X9 ^Cannon C+D+E. H9 \2 Y- b+ P' Z

# _1 r% h# @) J  z3 S9 |8 j6 a02    Z-Connon 29 d# ~  l! p* J: x' Y2 u0 T
Unlimited HiCannon for 5 sec2 a( T. z5 l7 O6 B: {
HiCannon H+I+J- G' Z+ o5 f- D' ], {
HiCannon I+J+K
6 R. T4 K2 f9 j! R7 YHiCannon J+K+L
5 ]3 C4 A6 v7 g6 @! i7 ^. g0 O" ]$ |% }
03    Z-Connon 3" Z+ |8 K; @( D( E9 ^
Unlimited MegaCannon for 5 sec
' _: b  }. z: L8 U1 bM-Cannon O+P+Q. c) N$ @) ^7 U9 \1 A: s
M-Cannon P+Q+R
1 H* ~" E3 ^3 t$ v2 o! |. |2 i2 d& iM-Cannon Q+R+S( ?0 y" x. {9 U4 r/ M/ J
! S4 Q5 V# `; P* o
04    Z-Punch
3 p# \& a, ~+ s; x4 GUnlimited GutPunch for 5 sec/ O# c" M2 g% m9 H* R  K
GutPunch B+C+D" w/ Y, s$ Y- @" Z1 v
GutPunch C+D+E
5 C* i, p& X9 y2 u5 H- r1 M+ fGutPunch D+E+F
% c- D7 w# Z) b/ u" w+ j& r* R# [4 ]& D# N$ a. \2 _
05    Z-Strght
% W/ n- s& E( C4 WUnlimited GutStrgt for 5 sec; C" t: B! p( Q; ~. l* P! [
GutStrgt O+P+Q
: i" d7 [8 Z5 \% E, uGutStrgt P+Q+R$ b& i  D% i/ J7 \4 f( t& L
GutStrgt Q+R+S6 u2 N; c- c* Q* t$ j5 U0 L3 L. a. q
* F( X& t: t  o: J
06    Z-Impact
, [  ]. R( }8 a1 I8 ~; D* `Unlimited GutImpct for 5 sec' z0 C( ], n( n' O! h9 P- q2 h
GutImpact G+H+I
2 {! H' ], r, p0 J3 J* b9 NGutImpact H+I+J
* ~0 `/ @! |2 y3 `GutImpact J+K+L! o6 _. m9 f5 a/ V2 W5 ^9 ~
* C. i* g1 g$ S2 g0 [8 R6 g7 w
07    Z-Varibl/ _7 l1 K$ y4 I+ U! Z! O6 P+ E
Unlimited VarSword for 5 sec
% V+ e1 X9 R2 a" B" j1 c' q- g1 PVarSwrd B+C+D
$ F4 f0 d4 M$ mVarSwrd C+D+E
. \) X' X) U5 |) v6 ~VarSwrd D+E+F
( L9 C/ H7 n" ?( ^4 n+ ?, d2 Q4 [3 J! {# h; m# C% P
08    Z-Yoyo 18 S1 q: K, M. B6 \9 C5 p
Unlimited Yo-Yo for 5 sec4 Q. W' |2 C$ o: \$ C7 l* Z( N
Yo-Yo1 C+D+E1 n4 ]2 @, j3 g; b% T
Yo-Yo1 D+E+F
) u# R4 R8 S; O: y( E. u' iYo-Yo1 E+F+G$ c! ^7 n" Z! k) ?

* m! j# y4 }( y/ H9 H09    Z-Yoyo 2# _7 z% y% a# n% e7 `
Unlimited Yo-Yo2 for 5 sec' y) q! f' f( P  A+ G
Yo-Yo2 H+I+J
! ~1 h* s4 N/ s) r9 k/ SYo-Yo2 I+J+K
# v5 d& v6 L7 [* T- l8 _Yo-Yo2 J+K+L4 y! H  k+ }) W/ C( n  O" a

  j2 d  p  I" ?! w% T2 ?10    Z-Yoyo 3
0 v- U6 M- }5 J* b- y9 h9 aUnlimited Yo-Yo3 for 5 sec# y1 p3 o! _$ y, R6 y, f
Yo-Yo3 M+N+O
8 V* X; {( G( c) K; OYo-Yo3 N+O+P! z4 y! e8 b' P7 ?, s$ O6 X
Yo-Yo3 O+P+Q/ I; B0 d- E8 a2 j: ~+ {

& `5 m. E) m. F- ^11    Z-Step 15 O! p' z- v0 z
Unlimited StepSwrd for 5 sec  W+ a: i9 J" V; m# v$ {! \# c
StepSwrd L+M+N9 |' V" `5 V0 Z. ]6 E
StepSwrd M+N+O
1 F7 h' a3 T& EStepSwrd N+O+P. I3 e& j8 G6 o& x( ~) K& F& e1 W
6 ^2 A" S2 _, z  ^3 B8 Q
12    Z-Step 2
+ U8 X9 X; q  W2 {) eUnlimited StepCros for 5 sec
4 h; V8 I) J) J- r( z2 EStepCros P+Q+R- [+ ?( U" a4 [8 A$ l' ?! [- ~
StepCros Q+R+S. T1 [* v* R" x
StepCros R+S+T3 s! m4 A: z, u3 U* B7 g: c& X

" Y/ E  _; M3 q2 p+ ]13    BubSprd9 G0 ^' d5 u6 _4 z  V# f) e
Attks w/ spreading bubbles!0 B; m/ b. f9 J
Bubbler  C+D+E) h4 c$ x4 P0 F" O+ a
Bub-V    D+E+F
- d9 z7 j$ K+ X5 }( _BublSide E+F+G
1 k; S. u9 N0 J0 D+ B6 @% EBubbler E + Bub-V E + BublSide E
& m" A* v! H* D' u$ Z2 s( Z5 @, z% E7 R
14    HeatSprd
, {4 {9 W3 S6 Q. H% V! WAttks w/ spreading fireball!
- r+ c" O( O3 KHeatShot H+I+J6 m7 Z: W0 M2 b# c; S
Heat-V   I+J+K$ u) x$ x+ h: g' Q3 K
HeatSide J+K+L
7 d% N- f* P4 B6 X" \8 ~% }HeatShot J + Heat-V J + HeatSide J
0 a9 }0 |  C0 e: F8 h* o- p" Z$ ^+ Z6 a, Y
15    H-Burst# {6 `  D3 a2 s/ K" c
Creates a giant explosion
6 @# O. a7 d9 iSpreader M+N+O
( C9 N/ D) Q  Y0 C( G( ISpreader N+O+P
5 l; P' J4 Z9 i9 n$ R& e, wSpreader O+P+Q
5 r/ R+ H( S2 c1 r4 y6 |! W7 }* R( B
16    LifeSwrd0 ]3 n% l. }! V4 L+ k, A# a% D
Swings a huge 2×3 sword!+ H# |9 R, c' Y5 w
Sword E + WideSwrd E + LongSwrd E! L' d% |& p# r
Sword L + WideSwrd L + LongSwrd L
1 e/ u- x7 F+ dSword Y + WideSwrd Y + LongSwrd Y5 Z( q8 V; B" x5 e" u
0 T+ j: [. j1 U7 i1 r5 d
17    ElemSwrd+ Q- w' T+ h0 \
Wide swrd contains 4 elemnts
+ |0 ~5 r7 S2 z: r$ G6 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* T4 M; z% {* TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; X, B. s# o2 Y* w/ {

6 U0 U! y3 k, Y$ f- J, h18    EvilCut
* ]) G4 W: J5 C' R# _Step up 2 & make 4 atacks7 ^/ H+ u1 W! b5 e0 p) g
StepSwrd P + HeroSwrd P + StepCros P% F3 a8 w, _' o
8 e  q+ s$ Y% a( i8 g; H* X
19    HyperRat
  y0 ^8 z! G+ EA giant Ratton charges!
0 k4 k  E7 V, v, c# ]Ratton1 A + Ratton2 A + Ratton3 A3 k1 {  m2 j; V
Ratton1 C + Ratton2 C + Ratton3 C8 m! ~4 L+ X$ l2 d) A3 G9 ]) m
Ratton1 F + Ratton2 F + Ratton3 F
- A/ f5 M; r, l, _0 I$ ^8 ]7 X
20    TimeBom +; j$ s& j+ L' w# h' L. _
Sets Time Bomb in enmy area
, _; u" [0 H1 [' ^6 l) f; \1 WTimeBomb J+K+L! [: R% E& ]6 r  N
TimeBomb K+L+M
/ k6 a+ K% q- E2 aTimeBomb L+M+N
  F7 \3 y. Z1 J
$ F# n  j. I' e: f- d7 m+ }9 B1 O21    GelRain
8 n' @3 Z! a& Q* A& s( c  J9 E/ u" KGel steals squares
. Q" d1 f7 b$ UMetaGel1 B+C+D; U* S& B9 `) C/ I; F) s9 j
MetaGel2 E+F+G8 u0 F3 f2 p8 L3 T/ ^
MetaGel3 S+T+U# Z( M$ z% M3 O9 U1 D0 Y4 A
! E* c) U$ M  z7 c: f( [: @- M
22    EverCrse
. x1 M8 F+ F$ b( P2 _7 e+ tShield chases enemies7 T  d7 J$ P5 n3 h1 [
CrsShld1 C + CrsShld2 C + CrsShld3 C# t2 d/ k5 }4 r, v
CrsShld1 L + CrsShld2 L + CrsShld3 L
% |, u( b/ H' g6 p8 C- w. ^; [, ~9 Z. Y. u8 {
23    MomQuake' T% n$ N9 K" _  G% q2 L
Awakens Mother Earth!# x2 q) C7 t% D! C( S6 K
RockCube * + RockCube * + GodStone S
& @4 g/ I. [" D8 n
+ P& \, H* F/ h% f1 r24    PoisPhar
  s* i, A* F! YPharaoh generates poison1 q9 w+ O9 k0 y
PoisMask A + PoisFace A + Anubis A
$ w' p* o6 X( u1 p8 Y' w2 a" O# _
25    BodyGrd
5 g" Y, K- G+ c$ nBodyguard takes out enemies0 b( e, @0 V5 Y8 ]6 Q& k: `
AntiDmg M + AntiNavi M + Muramasa M
/ l6 n2 N- }! G9 s! g% K8 g
0 I; v& G; E% {5 P2 G; F0 p* h26    500Barr
4 i8 u" e% S$ c/ E$ s/ [Barrier absorbs 500HP dmg  e5 W8 ^) z( Y& m
Barrier E + Barr100 E + Barr200 E+ H' r% W5 x1 n7 [$ o
Barrier R + Barr100 R + Barr200 R
, X% w3 _* _9 H/ H% A6 e" M" A" J$ k; F7 ]* k+ z6 i
27    BigHeart& q( d4 q1 H& k5 e1 G
Attacks, then heals HP!
) i3 p) X: A) U; }2 zHolyPanl R + Recov300 R + Roll R
2 B  ^3 s5 M; T5 R+ X# N. F- ]4 @HolyPanl R + Recov300 R + RollV2 R' m3 g- j% X, f, c7 h! O1 V6 [
HolyPanl R + Recov300 R + RollV3 R! K/ u3 f6 _+ K+ M

2 E7 }5 G$ Y, n- _28    GtsShoot
0 E( D/ s, v% e5 hGutsMan throws MegaMan!' E$ e2 ?+ ]5 ^* h' j6 }  z7 z
Guard * + DashAtk G + GutsMan G
2 i* r8 @2 C" {. _; SGuard * + DashAtk G + GutsMan2 G5 m2 F+ v& n  C" M% Y, b' O* [
Guard * + DashAtk G + GutsMan3 G0 H0 D) b, L( w2 `2 V  ~
Guard * + DashAtk G + GutsMan4 G
6 ?  t+ E1 e9 w
4 k5 f' K/ I# \* D. G29    DeuxHero- L+ f/ E4 A/ M+ C' E
MegaMan & ProtoMan team up!
6 B! {" Y  F; I3 X0 ICustSwrd B + VarSwrd B + ProtoMan B8 f1 X( J  k2 L* O' I. ]
CustSwrd B + VarSwrd B + ProtoMn2 B9 ]8 j! V9 c. i
CustSwrd B + VarSwrd B + ProtoMn3 B
7 e; d- b; n2 S( T3 [- eCustSwrd B + VarSwrd B + ProtoMn4 B
: O6 w8 K# o; p. v9 I7 }7 k! X
2 p* q  t5 l& g- l30    2xHero
( u, l) V. S' Q4 j, Z# I$ i) q6 }MegaMan & ProtoMan Dual atk
7 U8 n2 E: w/ r1 Z; b/ _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ \6 B7 i' m- Y2 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 L, {9 C2 _3 i' A/ B. ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; C7 H+ A: z6 H0 g& x' ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ m: S' M! q2 ]3 S0 K& x
7 @1 [1 D! u$ U1 i, ~( C
31    PrixPowr
- R% w7 b  Y6 p- Y2 }8 `5 e6 \3 Navis attack at once!
" d$ w6 F  N" M3 z2 ZTeam1 * + Team2 * + KingMan5 K& S. \& C5 q: U0 T& ?0 L/ j
Team1 * + Team2 * + MistMan5 M: e/ |: o2 M+ V- Q2 h. \
Team1 * + Team2 * + BowlMan5 B1 X+ l1 V, u" b6 Q
8 N" w$ G+ x  Z. b" M  o* w# R. y. y
32    MstrStyl8 W* k# q: W% F0 Q
MegaMan unleashes his power
# X% F, x4 |3 XSalamndr * + Fountain * + Bolt * + GaiaBlad *8 `% ^8 z* v& D. ^8 k. W3 U* A

1 B; U9 H8 v1 M* s4 F$ mStdrdChip (Part 1)' z) f: \( A, J* a1 a! Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
. @3 h; G: i3 T# K2 T3 l1 e) y│编号│名称  │MB│攻击│属性│稀有度│说明             │
) R5 c% n# q& U5 U4 X+ a├──┼────┼─┼──┼──┼───┼───────────────┤
1 Y$ c( G7 ~, o2 I- [1 r1 |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, ]: K2 ?& ~6 ]' C+ h
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 e6 I+ E! J' _! h9 X3 Q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# `& c& t* V: Q$ X7 V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. V7 f0 V2 M8 V# z$ R# s# n
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. D( z, b$ k% L" Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; v# G) g/ P, O  U2 b9 r
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: P# Z- X$ @8 ], L% B│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* o% n( e, w) \
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: d$ ^) k$ {0 p7 x2 U1 ~' u$ l/ M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( R9 M7 S) j- ~
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
4 h& w! [1 c9 g( j( k│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! W8 N6 f3 d! j3 r2 }4 Q2 w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) K) B& H5 j/ X1 V3 W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- R$ y. l* l3 l* a
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ r( Y9 o' s. l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' _6 L/ z, w6 s/ @2 `3 ~
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 I; K, Y6 K7 k2 A* F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 a7 R1 C3 u" F. X
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. j5 K+ D- r* c- R. E5 }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& ]( r; h% E1 Z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 H4 ~% [0 {9 y0 T1 S: f$ _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ i' E8 d8 \! \- y+ P  Q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# j: ~9 Z# t! d, N" `3 |" b
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 h$ S! |" Y  E; y. F! Q# J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& u4 _( A& K! e) k8 W/ U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, Y- K( P: }" F+ X
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, X3 j% O) s3 C; F  U  ]2 v│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  s- \* Q  t& N2 T# n" h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 Y0 V% G# ?" u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- R" \. n4 \7 y+ c: O# h│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, m, E6 f( W% T│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. l5 g% C" C  z/ F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 X2 S2 N; Q" K5 U+ R│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
! |- Z9 J2 n' |. t│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ q; _, ^" W6 s7 i
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 Y6 b# U) o' C) q+ N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) ?9 ]3 K- C9 Q3 q' Q8 \. d
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" |8 v2 [+ ]0 a7 \" ^/ x, X
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 d' ~5 \! p7 U; v8 H8 \/ a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 L. I# g: s  S# w8 F9 L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 i" a  o+ a" z- X4 a8 F* E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; p( s) K. e3 u( S) ^9 R│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) Z" ~) ]/ T2 Z* s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ d  I# P! X. W8 I: g5 G% G. }/ d, i│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 n! C$ ?. E* b0 r3 i) \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& F1 j( e( ]; U# P, V) [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 T, |$ \% \" y# ]* P* }8 @1 C! n# l│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* |" w7 |. b8 m1 q: w: I│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( ?  k( `# R2 w: H. K4 I7 y: Z3 e2 P│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 [1 i( S" e( I- }% K" o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ w: d3 e# \0 M, X│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( O' B; c# M% Q. g1 I; U' `8 j3 f
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! u, r& m) ~* j/ [+ E2 v$ M' c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% `2 S# d% p2 o
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* B8 G$ g8 x, W
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 H* k+ L) R2 z. c- [4 J, c# D* d
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* g8 B& o0 D! L8 b
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 M( X# d9 v- s/ J$ ?# k& d# z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 w9 E: E2 Z; j0 j" B1 Z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │1 T" ?+ D6 u6 t, M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 D9 n: u- Z. A5 Q/ _$ r+ N) l3 b
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 z4 Z2 q7 A' s% w8 U8 ]9 W  A
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  `0 F8 N  a% f5 c4 B( r│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 R( S' E7 S- C; u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 Z/ M; x+ g6 U3 T& }& n. w
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 m/ R( i7 G4 w9 G: M
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
! N$ D! s! Z; ]" u0 n! E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 t, ]7 b4 [1 Q2 X% ~! e8 h; z7 |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 d; {' p8 W9 O# ]( W
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ q/ G! @' S1 V9 C9 T
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 Q1 t0 [1 Z3 Q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 n* d4 ?6 }  f. g; l1 v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 F, \' U8 @( v- L' I" O2 o) N│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 k+ C/ e. o6 A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 ~. R- g1 a' N- y+ n4 A│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 A! \8 i& B/ S8 K
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ C9 ]- I3 T. a$ e# b, h  @2 e) ^5 p
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( n% x4 X: R1 z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! m3 U% g& V0 ?- X! L; F$ a" {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- n4 q) ~/ p3 B8 O  M4 Y- ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! x1 O& Y/ B* ~' Q# N4 g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- o. o( ]4 f) x0 T2 G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: {7 U0 X8 N% {% K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 P6 C/ q2 r4 O. c: h4 h" ~6 K│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: K& f- h4 E* E' X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 v5 `9 M- a8 M5 E2 E
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! Q  Y0 w1 G1 A' ?5 v  N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" v0 M) p4 N; a3 ~' ]│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' v% b7 I) g0 P6 A  e9 k& Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: P+ r$ {; |, ^2 Y0 S0 Q$ X│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! C, [$ K. w3 Q1 z. U4 l- _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' h$ z2 G! J' Y8 L- s! D
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 G( f' e0 n* ?3 t. P5 w* c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  ?) `# E7 ^0 t* Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ u# W, A# u, k$ P9 k$ x
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 N. w6 W5 ?; q( t2 a" g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# F) Q; d* B8 N( \1 t' v, |( p
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* K2 ?' x; Q2 a2 B6 N) _3 n0 K( N$ {│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
# ?1 P  ]. k$ M( C- Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% i* d' ~* p6 u% Z└──┴────┴─┴──┴──┴───┴───────────────┘6 G2 N, V, }/ I7 ~  u2 j7 _
; H# }7 I' i) I* [
StdrdChip (Part 2)
0 e3 F9 f7 ^! ?- }0 P0 t- f" p┌──┬────┬─┬──┬──┬───┬───────────────┐
; z8 k/ }: Z1 E+ Y! T│编号│名称  │MB│攻击│属性│稀有度│说明             │
; [1 D: }. R$ U  U├──┼────┼─┼──┼──┼───┼───────────────┤# `8 I- P( S" S8 j" P( {$ A2 J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 A! \% E" N; W5 s0 T& S│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 U9 p, U# J1 [+ e5 L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 ?, ^6 V5 x* c; v" X6 u/ \
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ P2 c: T4 U6 p% j3 N  U4 p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* w4 d  m6 h- W│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& Q# `) t7 E% d- p! Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% ]- ]9 `# ~1 z, _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │- @) I; S% b# y& U) U4 i- [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" ~# w% g. N8 `) [& b7 T" |
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' N, T7 F" p( X% `
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 ]) S" @0 y6 D3 p( w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. }8 A8 p/ E4 n' n
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  g% L7 O: V# Y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ d4 G% y& b' z( {1 O# ?( G, X│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( C: E  X+ T1 S6 B+ I( W
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 @% x% ^7 r! p2 G. @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: V: [: Y* ]3 G- t  F- y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( R7 j' Y* e9 [' D│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 Y) x: L0 q' t4 }│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% E' ^0 f5 n5 l" h! D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  Z/ l. r' I- N9 [9 \' ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 a! m# |& y+ F5 A# R) d+ [+ N│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 ^7 }0 T. Y8 K" `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 Z4 u2 T( x6 ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) A* D, Y7 b- r9 e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ l' k: c% M- }6 R, t( P* u, E+ y( {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  F: H! D& }5 A+ d. z% u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 w  b' ]  S6 P( H+ C+ A5 W" w  A2 D│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) [, }$ i2 [$ v1 y  U/ B- f
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- I/ l1 r1 o% ~( S: g3 R" w# f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; q$ Q. W4 O3 O5 t" N* q5 W9 `6 l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* c% Q! c0 o, r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. _8 |* O  a! v+ B
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ e1 d, E6 R( y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 Y! w  {! b2 M6 @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- b4 F* w( h/ l) p' z/ M# n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. y* \+ {( @6 T( D│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 {0 ~; |5 _& d' j
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! y% U* n7 ]' O; I) x2 c& l4 c, E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 D5 q# T/ o7 M" J6 O- m' f/ |% h│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 h: O: T+ H& m' M' U│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 J8 O; c) v, s4 Z( _+ E│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 \! X) S; M! Y0 F* H7 U│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, |2 }0 @0 }) i
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- f/ n  \  H# Y' t4 |# q- m
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% _& i: \  B# M7 ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( t6 p3 D* k2 R5 a9 h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' k/ B1 Y9 t8 `│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( J9 g4 t& O+ U│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! `! g9 W$ A+ y' J- n/ v│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- U9 Q; H: h" Y( J( U│151 │Recov120│35│  │  │***  │Recovers 120HP        │, G& D! }0 X8 M
│152 │Recov150│50│  │  │***  │Recovers 150HP        │# x! o* `0 y; v/ v" k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ X4 \" p) c$ o5 r8 N! o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │' _/ T* ^. W4 G  V
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( c. `+ w2 |* l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ t) u0 S" C1 S) X│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 w. N$ d  `9 ~% z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 l  ]( `8 L  A2 G  r. S3 m. ]' I, e, R
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 B) W* G6 _. u4 D5 n) l) z) t│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% V) c" u, o2 W) L& |  n$ d│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& j3 D. K4 j! n+ n- O+ R) n1 }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' O7 N% r4 @* |6 O│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 l6 N+ w& e  t/ _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ N3 w7 @1 k9 D4 [9 f) w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( k2 R4 u7 Z& |1 R. g' @& b
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ J0 h, J  m6 ^( u0 O& A% q8 u. Q: i9 _$ L
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! h  B# F1 S# Z" ?* F6 W+ C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, k! |0 t  ]5 O* \* Q7 v" O( d  B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 _* B0 u2 ~5 ^5 [" M6 d│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 [* x' a# v7 z- g1 |: h7 A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! K5 o  A0 O0 `' q) e  R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! L5 p+ i1 H" O
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 y. V$ R5 A/ @: x! O) l( e3 i; h│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 V; Z1 {6 v2 h# z
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; f: C6 p( O5 @4 g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) Y& u( b2 Q% c7 Y- U1 [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 Z7 @2 l; `8 H! E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ m$ Z# i9 r- n/ ]. U│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 W; X7 R3 `+ A5 S3 t. \) z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' ^* R# @- V" ~4 b+ x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* ^3 `* M% a" O$ ~' {8 k  k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ Z+ j6 f. U4 S+ S& ?- {5 M
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 v& o$ l# S" ~% a6 [│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 ?3 [: G( h" j+ k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 a& H& v( @& X7 y( U  m5 u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( |) y  y  h8 R8 e& k  v
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 R7 Z) }5 u6 Z6 {1 v; w9 C! s$ v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 Q7 d& `* U! s8 |" a2 x
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! A* a3 a$ E, M- p5 n) L* J, `
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. J' o" ~" a) ?7 L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 z; _. f; x) x- v/ P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ _  ~$ H4 U6 q$ [- U2 ^* j' ~. E: O
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; P+ g% }" ?$ l: W. S2 |% C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 v9 u, d/ P* @! W- p8 N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" a) p& N: R8 Y! N$ A% t# {: \! Z  _9 t│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; Q; M7 ~; W8 I8 }( z  {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 G: o9 R) n  J( U: C3 Q( n" n│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( d1 `  t! n" r( |- B* _8 A8 ?│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 v. y& o' ?/ @& j8 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: e/ `  D6 d. C' o8 ]$ O" S3 j└──┴────┴─┴──┴──┴───┴───────────────┘
5 Y$ ^1 B1 \% t& y
$ f1 @! l& F# V: G/ g
: ]; Q  I$ W5 E4 w6 n( ?Mega Chip
9 |' ^$ @* ~/ X) ~; I& R┌──┬─────┬─┬──┬──┬───┬───────────────┐  l0 ^* ~; r+ M5 X: M
│编号│名称   │MB│攻击│属性│稀有度│说明             │( M- C$ t% O, z
├──┼─────┼─┼──┼──┼───┼───────────────┤9 L9 U: U6 b; k  R
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) j3 U* f  Y# U+ I
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ u' |1 A8 Q' Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 v, Q0 H& h, Z# N; o8 r! }" H│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 S* Q/ U! b2 O( i) I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  M4 E9 H& x3 a7 \1 R3 y" G, p3 k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% ~2 @) C7 m- L2 n" u. a$ u│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │) u* r, \9 f( {% M( G8 P2 Y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 l1 \- J! D) D+ z) n$ s# y0 D│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! z( Z2 k3 L9 W4 z3 |5 @' V" z! V' F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, c1 Z# `8 q- R# O│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( S  T  U+ B) M4 w2 D* m6 T
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, g7 L- h( X& R* G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 Z, S" l8 O2 }│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ M. o4 l* g2 h
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
- D3 X: ^5 g, J+ ^* ?' y& M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; y0 c3 z' b7 ]# }│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 r" O) R1 v4 P5 L│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 f, W, V* y2 C- F1 y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 z, e7 K+ e  s" q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  \$ _- m  T( O/ D" U% o! V4 o- D
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 N1 p1 @3 j5 E4 {, n│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ u* J/ b8 L/ M; E2 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 u& i+ l$ E% x' S$ [+ D# R: T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ O- P' F" _& e4 K6 b6 j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 C% P/ v8 X3 ?7 h- o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, ]3 q+ T+ C# E4 l( p│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) G, D+ I  U& {# N1 o8 |0 n│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 Q, ^, y! z4 Z  H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" G" @5 L! f2 t. V$ v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) [3 T; Y. h* K+ I* Z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ E7 @$ H; ]: j9 n7 M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! K/ R! l7 q+ Q9 k3 N* m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 j0 k4 P$ u3 C/ Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) F4 P9 P8 a  d* A" q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 p2 ?& p! _3 |" B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 j% H" T* b% `6 @7 T8 K, c4 f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- f3 n7 ^4 J' E2 t- @0 |! b│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 O; U) ]& J7 D" E- @- s6 q3 k, \│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 z. `1 w/ J8 S% f2 m: c2 x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 e4 Y/ \0 J% \* u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& L$ C( I; Y" D( a0 `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ _3 S( A* \& ^0 L2 O8 N% R. |│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 y( ]- s. D* f3 ?1 K% K3 v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, j. b! |2 d# Y+ z3 \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. J" C# ?- X, }% w8 B+ c4 T5 J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) J1 |* F& R( C" T│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, }/ n9 j1 B$ j5 }$ H% @: Z$ s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* g0 B' M; R* L9 s│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: U: G7 l- h: u│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: i. S" O. b% ]$ Z5 k. ^( r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# b; p- d. f6 v7 M9 u7 t│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 k3 M' {; a8 X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 f, ~; S8 q/ q8 N: X0 F
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 ?  [/ J7 B4 A) b& `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 |! m( t! |" C2 n5 \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 R4 i; k3 M) K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- F8 W6 S$ [: s8 R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
  a* q/ j$ w/ ]) P) Y. A# t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: b4 W: ]8 j: v, Q( ?6 y* W4 l
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' g8 w/ H( G! b+ C$ J9 m# s; R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! A: C% _4 E+ H5 n. \9 J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 G6 a3 ^1 V  A! K1 ]& v0 a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- b9 _2 X& x8 A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( [+ L+ ^1 I; @9 n/ F( c│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 l# Y5 V2 ]" f! P/ ~4 M
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( Q: o/ j: g, ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 V7 g8 x! d( d$ ]9 F2 Q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 o; w, d6 X6 m: O! Z. f│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 E% w$ h* `2 M) |! }1 w│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: P8 d. B; Y. r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 I9 Q" p+ L7 M
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ V3 B! {/ s6 s4 X+ x% X. X. D
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ [( N/ e7 F" c. d9 ]% B4 g5 i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: L& s& U0 k7 S
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 [/ g3 }! H; H3 [; J' B( e2 n& @0 G│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- ?! c0 f/ r+ ?( `- M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  g8 L) k* |1 u* w5 w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 j( ]% [: v) ~& L│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, y6 x$ B2 f7 z8 U' A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 v, u1 l" y$ W6 J│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! ~  T; K1 ^2 g+ Y- v! o$ Q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ C- P4 c: R% ~6 }- R3 D
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- I. a: `, ~7 D& r2 j6 E  o. q! @7 u# ?% N
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ ?/ L' C7 K0 f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* M3 }( K9 H, ~; N% C. m└──┴─────┴─┴──┴──┴───┴───────────────┘1 n2 N0 E# I6 u

* C! D8 G5 C6 I
, v- `0 e9 \# p# @3 j' r, V% }* @GigaChip (蓝版): |# n4 @1 j1 G! W  ]& P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 ^4 M% \5 U/ w7 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 Y+ K/ R7 s+ d5 l# a$ A# R├──┼─────┼─┼──┼──┼───┼───────────────┤
6 W& P: X2 u7 _4 @9 G: e- b6 b  t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# e' V2 [2 b& L. ^- G. B2 G│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 {& j$ l+ F: x8 E2 v/ [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% h& m3 C" Q& H9 K- V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 p. l7 o5 i! e' o4 T' D+ `. f7 @
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; o0 r+ C9 j9 A# q6 l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' ^( W& `8 X; V) p  {9 @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: b- j. e' \) R$ b6 D- T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% T! M/ [$ h' Q( i3 K+ `
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 E2 ?5 R& p* g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 C2 R  k$ }3 F, F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 c/ {$ e8 j9 M" I' N. J; z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% V  C# H2 S2 Y  q1 o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 s- J2 _" M) E/ D│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, ]; C6 d: ^8 o1 Y; t  ?. @; r
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# {; C" E4 _/ G! z: F/ T
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, ?% E& E3 c" _6 x- c4 C│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 h. I  `( K( u0 t9 W* ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, D% H8 p0 Z9 f3 d' b/ j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  ?% }6 G* x* f5 N1 I5 {, Z7 |
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ U# p) w9 j  e# P) h+ f, n
└──┴─────┴─┴──┴──┴───┴───────────────┘  L- B* M$ K, O3 l, [1 q- s3 y

# k$ K% x4 Y* L% X' p) u& YGigaChip (白版)(只列出与蓝版不一样的Chips): c! t! ^0 n, t7 ^  L1 j, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! a5 A; G$ N2 {& y5 M│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 N: {# C: N. H% E! z├──┼─────┼─┼──┼──┼───┼───────────────┤1 ?. }3 E7 d- P+ o. ]( x
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, u& Y1 }0 b# I7 i4 V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 x! Y' c) s# f* |9 i- @8 e; ^1 A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, e) N- [$ V2 D. ]│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 K: H* H: M" S6 e/ l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! y* @: g4 q$ J' a5 Q+ gMegaman EXE 3 蓝+白 Standard 级别的 Chips:
) H( b; M2 G* _& k, d; G+ ~3 X$ y; O2 k+ h( t, r  ]+ b  J. w
001002003004005006
* D  I2 V; K3 _$ M7 |3 ^6 _007008009010011012
) Z8 w* y2 S& Y  l4 [, q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' r( r0 f1 q% X/ l
$ \3 k5 V/ Y$ }8 U! b0190200210220230243 q, r) e: {9 s0 i, n9 t6 [- s; P
025026027028029030
# T$ o3 }6 ]# c, Z; X# f8 I/ @6 ~  f0310320330340350361 v8 H: k5 |; Z' U' `& G6 p
. p1 M$ Y, ~  j. h
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 h0 t  x- _# `( t
% H6 F- T+ z0 b& R/ d( t037038039040041042
7 y2 v) }8 j- F0430440450460470483 j5 h. f' B+ J! L* g8 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ @3 `4 p2 s: x5 Q( b
) B3 j7 N% i: p# Q# \* N
055056057058059060
7 V/ Q4 [1 [) f6 p4 E$ @2 m7 A* s061062063064065066
. f( c0 t- z6 v$ K% v7 L067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T# P! V& H6 {! F# W; |9 d8 f
. R# e$ z9 q" [# Q( |7 e4 X* \# Q- `
073074075076077078, f' i/ i8 a" R6 `3 t
079080081082083084
" `# q7 i' q# \1 q# K085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ g1 W& ]8 d. u5 w
3 R0 _) `+ n* S: h* n
091092093094095096
% Q, K( G8 D" d: Y097098099100101102
- l8 U5 `: @9 r1 T) U/ e' k103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' d8 {) e+ ~1 g6 ^! L/ k! g

% T; _% F- I% k. P2 y9 `' F109110111112113114: b+ k+ i! J" _+ G
115116117118119120
* i3 G3 D0 W2 t9 q# [, H( U+ S121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* O! T4 H, n( j# W) C9 y" i
1 o  Y6 [: c9 c2 e+ g4 T8 h) A
127128129130131132: k9 ~0 c0 B2 Z! `) O0 O1 ^
133134135136137138
' I6 E$ `9 N/ a7 {139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# F3 j( V: H  D" q9 T  h3 K) A1 K8 T, m, ?, F, e, Z2 q
1451461471481491505 k8 R# |8 I2 @0 M5 s5 z, u9 P  Q
151152153154155156
) C+ i; l8 g# d" P  k4 G3 y9 A157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 {/ l" l, k8 l" ?4 e6 G/ `8 {

8 K7 h8 q1 E+ O& l5 T# M! [163164165166167168. t* n5 B9 J# ~8 G  z5 S
169170171172173174" S/ @$ \5 I5 M4 ?% O$ B, b" P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) L/ D4 Y) B5 k  Y& _7 A, C7 y3 Q: [( |" P# N
181182183184185186
# f) Y$ Q% J% T( {0 Y/ j3 @4 b" m187188189190191192
/ z4 V3 a9 m6 Q8 f" T% S/ c6 \$ V193194195196197198( H( Q! N0 U5 W' y0 h% ^9 b* p/ Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" b9 d( I0 t: I% }6 @. _
" ]  W  I7 g. f- A: a9 E001002003004005006
: g2 r" n7 s  |& `; D4 t0070080090100110129 s$ ]7 u. \% _" }
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ G2 v7 J- _( e2 T$ y6 G3 r
2 u: s1 G8 ?; s, S; v7 |4 l019020021022023024
  o3 D* Z) T; x( d# V6 e  u' C& Z025026027028029030
% {( V+ B! C+ j; K8 `% _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 U4 h; x0 e( E& F& M3 a' w$ B
3 V# u8 h+ y( [7 c' u# P0370380390400410428 e/ g( D: `0 _; G' B2 p1 V
043044045046047048
, T- V3 S( ^( K# Y& M049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# q, N. |, K  m" C/ m; g- i

/ g, {3 i6 G, m/ O# {055056057058059060' J, D# r7 D! I8 T
0610620630640650668 p7 W/ B  g2 s/ o8 w" R. U! E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 l$ _' b+ t+ v3 G* J# V0 K. w( v) j  Y9 F- A
073074075076077078
& V; i1 h2 @4 w079080081082083084
! y- l' C+ ]3 |085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& [2 U' }6 ~! [9 N% C
' L2 J1 M% w$ ~2 ^( }# F001002003004005006& ]3 ]2 F: g$ w- S# b6 {& v
007008009010011012, |/ x  [3 K+ O9 T
013014015016017018+ ~0 m9 n6 X* K. u" Z
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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