转载请不要删除以下信息,感谢您! 2 y" b8 p$ ~2 d: E
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■● ■ NintendoWorld 站友xliz原创( A- L$ ^0 e1 \' W# z' e' @( u
■ ●■ http://www.NewWise.com # W% h Z5 s4 S% b0 k
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* j F' B: Q1 @6 E6 Z9 V" m 洛克人 EXE 3 Blue 卡片组合, V' m) B& x& P0 P& R. T
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 q" p: ?, W, p
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 C. s9 ?1 }3 L
) C3 I3 b; x7 i6 G& E以下内容格式如下:
3 j2 H. Y/ e8 x7 W2 R
/ p" o) F2 m5 { a; u# ^* s9 \编号 名称% w: Q6 [1 i+ R: h. ~; G
说明: r6 h2 g/ R1 A6 z, ?
组合方法
2 Y" h ?3 T% ]9 `---------------------------------
8 a7 b: A4 A- B. z, l! R8 W01 Z-Connon 1
3 C' o9 N, }# W- E) ~+ Q! QUnlimited Cannon for 5 sec! {: x( O$ Q8 X: \# }) i# ^6 r
Cannon A+B+C
Y5 }" O# G" ]/ tCannon B+C+D7 M/ M; l5 I* }$ p
Cannon C+D+E+ X9 p- E: N% e
6 U3 N! I, I4 @6 y8 t' W02 Z-Connon 2
$ K6 n8 v/ N; B; ^9 xUnlimited HiCannon for 5 sec! F1 S. H: ]% x0 u2 T7 X5 T; Q1 ?
HiCannon H+I+J0 Z0 J+ l. Z% F
HiCannon I+J+K8 O( p. W0 |9 @$ z. D9 N2 ?! L, H# _
HiCannon J+K+L
# [5 Z5 t" e7 E' O+ \
& F2 c# C( D7 | J7 w% L03 Z-Connon 3& H+ l0 H- L: s/ t; C* @" ?* v
Unlimited MegaCannon for 5 sec- ^- ~/ Q. i% V
M-Cannon O+P+Q
4 @ d% L5 ~( O- D bM-Cannon P+Q+R' Z% e' F8 t& J9 Y5 O1 ]4 [: L3 S) b
M-Cannon Q+R+S7 F* {/ `3 u' k/ d+ _ b, H/ E. d
4 _5 _0 ~+ d0 E" X7 H4 s% D
04 Z-Punch
6 X' } h4 r) F# C9 Q$ w3 [Unlimited GutPunch for 5 sec: r% t3 m: ]0 s2 U( ~+ O# z/ e# d
GutPunch B+C+D
0 _& a A% g4 B& a+ qGutPunch C+D+E; p8 e8 x0 Z% m, o$ P! t* {
GutPunch D+E+F
& P3 V% d9 T6 v l B% V% U0 G5 f f+ R+ p
05 Z-Strght
# L# V# M# D& R- m, \Unlimited GutStrgt for 5 sec
( ?& r; W4 l: O: T# R6 \' e0 ~GutStrgt O+P+Q
) I- E3 [& i2 L+ T" X0 z8 \GutStrgt P+Q+R
0 G- m( K* ]6 U% wGutStrgt Q+R+S
- b7 a, i# k# x3 Y5 O0 C: d2 X5 |% `4 T& H' ^( a0 G& o
06 Z-Impact
$ Q) u. T+ K0 h7 M2 o6 lUnlimited GutImpct for 5 sec% @: ^- Q: Z* K# u( |% [0 V0 Z G
GutImpact G+H+I' c8 G7 G# b, b) y; g( L( X
GutImpact H+I+J- z$ A; D4 i. J- g1 f( t
GutImpact J+K+L1 [5 }- }! ?/ w9 g: D% l2 f& x" L
, r9 Q1 E6 ~0 }& J1 q" i1 a
07 Z-Varibl- W3 G! a& L" o% N7 a- S/ f- S
Unlimited VarSword for 5 sec7 C8 o& o' j |6 ?
VarSwrd B+C+D5 U: y M$ f" G0 o$ {9 }' o
VarSwrd C+D+E& L4 L7 w& o1 H) i2 k6 s
VarSwrd D+E+F
, d. X+ O( a2 w: [( Y
; a. O/ e, U* T9 {6 I8 `08 Z-Yoyo 14 |( I" k, ^- W& x5 l) n4 J8 W
Unlimited Yo-Yo for 5 sec
# q+ Z' X: H2 Y6 k6 {! c, z2 OYo-Yo1 C+D+E! }! ^4 u% o3 s" j" ^
Yo-Yo1 D+E+F/ O/ f9 \: y( E6 E" ~* f( i
Yo-Yo1 E+F+G
) B; j7 ? c; d( l2 J1 \) k: K- N- E& G) H h8 I s5 b" f
09 Z-Yoyo 28 k" u+ B i; Q' |7 y3 `
Unlimited Yo-Yo2 for 5 sec
" f" ?/ G8 K2 I1 GYo-Yo2 H+I+J
2 [8 Y1 i" g* V# u: x9 e9 LYo-Yo2 I+J+K
2 s% G) b6 A% {; t, a4 C; }& [Yo-Yo2 J+K+L3 e! n2 m. f: ?2 M4 w/ c# B
1 \; X% E0 v+ ?! T
10 Z-Yoyo 36 Q8 A9 D5 G/ I0 Z* v2 z3 u) _
Unlimited Yo-Yo3 for 5 sec# N6 Y8 l) W3 F, I- k- p& I% f! }/ F
Yo-Yo3 M+N+O. [7 t' @* W# L H- n+ Y
Yo-Yo3 N+O+P9 x" }3 S3 [1 N
Yo-Yo3 O+P+Q
0 l% ^2 W' _- O! ~4 `5 t. i1 z8 l% b5 K+ C+ [& d( P! C5 R! Y
11 Z-Step 1; o, {; T. K5 S7 e
Unlimited StepSwrd for 5 sec7 h, P7 {; H4 ?4 w6 f# \
StepSwrd L+M+N* D* A2 ~& c y1 L+ h
StepSwrd M+N+O1 @; P M' q6 C ?4 Q
StepSwrd N+O+P0 r# U* D" u/ a! ?3 Z
& o4 u0 _% C; r" A
12 Z-Step 2 M) Z/ W6 Z. v Q/ R
Unlimited StepCros for 5 sec$ W- z) S8 u' z' m
StepCros P+Q+R
) U; g) `9 I, i* NStepCros Q+R+S' N0 t; B# h- X& L V+ ], [
StepCros R+S+T
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13 BubSprd
2 K7 G4 B( j1 E' q2 qAttks w/ spreading bubbles!
3 ^. p$ i3 L; y3 d7 c( Y0 S3 e6 YBubbler C+D+E
# p) U- A/ z z& y( W3 TBub-V D+E+F1 L9 ~' i f8 I& Z# m9 z
BublSide E+F+G
3 z7 K& v, Z* p% A, OBubbler E + Bub-V E + BublSide E
. x. @. z* y5 M9 u S8 Y4 C1 Y7 }# B& K* j$ x8 F" `
14 HeatSprd
5 b$ K' g8 \9 N7 OAttks w/ spreading fireball!
' u* G# _/ @4 ~& fHeatShot H+I+J# H; E) Y1 F1 H% f! P4 M* B
Heat-V I+J+K+ G$ y% q7 \; A$ A/ I( e
HeatSide J+K+L4 I4 S) T8 y9 r, C/ d, a* [
HeatShot J + Heat-V J + HeatSide J B2 g5 l6 ]+ }+ W3 p1 E! L
! E" T9 N8 a6 _$ {% z5 P& R
15 H-Burst8 f: z+ W: h' X+ `7 y
Creates a giant explosion2 e; f4 l0 m. U$ J& y
Spreader M+N+O
- k, a, Y; m( LSpreader N+O+P2 L$ R% u4 V$ N N/ O! C( [5 i
Spreader O+P+Q, o, ]7 n- C' [$ b# Q8 I6 _9 F* j: _
2 L6 |5 i3 N; s: t16 LifeSwrd; p. ?& H3 r- Q
Swings a huge 2×3 sword!2 [* |1 K" _1 u r
Sword E + WideSwrd E + LongSwrd E
$ R2 u! c- q' b F n/ B- M0 ?Sword L + WideSwrd L + LongSwrd L }" }. G1 i3 I( |. v
Sword Y + WideSwrd Y + LongSwrd Y
# Y8 `6 _+ ^7 @( M& n/ o7 l% v2 b. S5 @7 r$ Z0 P: ~7 T
17 ElemSwrd) q5 F4 P* ?+ ~" m
Wide swrd contains 4 elemnts
, x( N7 z4 z+ i. [, _3 x- n7 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 |$ |. T0 r0 ? T p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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- \ B- D6 J$ ~% a18 EvilCut& o/ |' T) F# @! d
Step up 2 & make 4 atacks
F$ w( A% \* k& K& wStepSwrd P + HeroSwrd P + StepCros P0 _, g* l$ d2 d9 {3 W6 Y2 c! X
4 t5 `+ C( t3 @# d
19 HyperRat
9 s1 v% _5 K0 n5 V9 \A giant Ratton charges!
2 l. x# u% z5 y: XRatton1 A + Ratton2 A + Ratton3 A
9 U. }9 g! w% M. x& d! D5 R: fRatton1 C + Ratton2 C + Ratton3 C
/ v" u/ L9 B9 ?- A4 p Z9 z: N% @; kRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +9 @. Q" R! L1 y, p1 X
Sets Time Bomb in enmy area
3 T0 h0 c1 X. R5 l4 kTimeBomb J+K+L
8 z1 q7 V! J; L) t4 i1 |TimeBomb K+L+M( P7 W8 U( a; H/ O
TimeBomb L+M+N) R# v1 x. W, y0 R- a
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21 GelRain8 [* G1 m. T6 D5 L
Gel steals squares; F Q, S0 n& |! H* S
MetaGel1 B+C+D
' B* t" D0 W$ sMetaGel2 E+F+G
7 R9 x7 [& [' G4 x4 H! s7 _MetaGel3 S+T+U B) G9 [$ H. K, P# O% { a
+ Q: V* O X) Q' F; L22 EverCrse
# ]# a$ s7 J) a/ Z1 Z6 QShield chases enemies- z& Y* _4 o, j
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 z1 M6 z' u z! z' R8 GCrsShld1 L + CrsShld2 L + CrsShld3 L0 W0 b% \3 c" m% W+ u j
6 e1 |: J5 I6 |* x
23 MomQuake: i. m0 I# n, A7 l1 w
Awakens Mother Earth!
4 K- ?5 Z3 r9 N: ^; \! wRockCube * + RockCube * + GodStone S# r# `) y# N( c9 [: \" a
6 {& r% ^' e- M) @/ N& b24 PoisPhar; r1 t2 `3 E+ c& q& P3 _6 A
Pharaoh generates poison# v9 h r+ ^" P# A4 Z3 `1 l
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd2 {& Y; K: i, ?& K8 n
Bodyguard takes out enemies
0 m/ ?0 Y5 N. Z' tAntiDmg M + AntiNavi M + Muramasa M6 i7 ^, {( v3 ] V) O2 H7 V
' ~7 u4 ^$ _2 @
26 500Barr. w% h9 m' K/ v' I% s
Barrier absorbs 500HP dmg7 K% T% W+ o, j' c
Barrier E + Barr100 E + Barr200 E7 V# G( s* y& o, n3 i6 g+ h
Barrier R + Barr100 R + Barr200 R& V8 G( z* g0 [
* ] A2 l3 O% o* ^/ w! f
27 BigHeart
" U! v8 l4 F/ s! ^; oAttacks, then heals HP!
- n) Z6 x, w# x8 eHolyPanl R + Recov300 R + Roll R- \6 H$ q! I+ F a& h; J2 ~' q
HolyPanl R + Recov300 R + RollV2 R
- f& c( a9 m! K/ Y. ?HolyPanl R + Recov300 R + RollV3 R
2 k; \$ @7 d' u6 l
. ?* U' F* c1 o( B, M* g+ b28 GtsShoot9 r9 p' F9 e* y" W5 A" ^' ?
GutsMan throws MegaMan!# m# a; J# R" d6 P3 ?4 K
Guard * + DashAtk G + GutsMan G) `0 q6 q# z' b. n! v( z5 E
Guard * + DashAtk G + GutsMan2 G8 i( s% i; Z9 s/ q H
Guard * + DashAtk G + GutsMan3 G Y2 b7 {1 X* ?, d& G A
Guard * + DashAtk G + GutsMan4 G
5 j' r% F8 p1 K. k6 P* G' }. n: c" _
29 DeuxHero
- B: t! P- q- S+ TMegaMan & ProtoMan team up!1 u5 R7 }( p: o- g; |0 c& @, y
CustSwrd B + VarSwrd B + ProtoMan B
* S; J( e4 C+ E, l" |5 ECustSwrd B + VarSwrd B + ProtoMn2 B
$ |& Z: k/ [+ ~5 L- q" L WCustSwrd B + VarSwrd B + ProtoMn3 B [( v9 D( j9 P
CustSwrd B + VarSwrd B + ProtoMn4 B
8 e+ p: i& m V C# x
( X1 D1 ]/ c- _ z7 C; O( N7 k30 2xHero6 J; F! R! z: q N2 j$ {* p# Z
MegaMan & ProtoMan Dual atk
7 k- R4 q0 |8 d! r2 h7 F+ L. T- mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 T! @4 P2 H3 ^: @! m! u ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 Y* k# d5 R+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
f& L5 o- |6 D3 USlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' ~, }7 u( v: U3 V2 Q1 q4 d
1 O3 h0 M* `# W6 L/ M
31 PrixPowr: u& J9 W# i, m1 |" ^( `: ]
3 Navis attack at once!( q! Q! u! ~3 `
Team1 * + Team2 * + KingMan5 K
( S* K7 M6 `6 J, b0 j$ |Team1 * + Team2 * + MistMan5 M
! |- b. u: N7 WTeam1 * + Team2 * + BowlMan5 B3 e+ B/ X& D3 @
" r. ~* m- n3 S4 _$ h, z# D, A |32 MstrStyl3 o. p3 a, a/ N2 y. l! f
MegaMan unleashes his power
' N! I6 G" |/ s1 A. ^! ?. h4 `% wSalamndr * + Fountain * + Bolt * + GaiaBlad *
# j0 N- w( H8 @& j
1 g C+ S6 K4 E; t/ tStdrdChip (Part 1)0 ~8 l6 Z9 A, n4 P7 D6 i6 o
┌──┬────┬─┬──┬──┬───┬───────────────┐1 R7 O' i4 {6 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │. Y. d1 J5 s; P0 O6 X. O1 H
├──┼────┼─┼──┼──┼───┼───────────────┤9 u/ r3 h6 y7 C/ y. o }/ P9 z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: S' H% U' j8 `6 a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 b2 H$ C8 K. u│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) D! _5 s7 J0 u
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 D3 i- O- [4 P$ v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 w% I6 f( ]) h Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ ]- ]1 k/ b. X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, Q. T4 G% ^0 j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; P. }$ X4 D( e$ X4 q5 o% c* x' B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ c% X( Q1 n0 o K, s/ L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 q" I; @* g8 L D: r& ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 X' `% I# w3 K: y0 u1 Z4 G│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: Q, n: K* m, A* l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; I. T1 \: ` m3 J6 n2 h│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 v* Z/ f' \7 d& @: W│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 t) w) |& A- M1 Q! [6 u│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 M7 Q7 B8 X ?
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; C8 D6 B/ W- r* w) q( w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ @$ X" Q3 v5 g8 p7 [7 l
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- ?4 f$ R0 V z4 j2 p6 K' O│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; S' K0 q1 S) h. O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" M0 Q" h% `0 S9 ]│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 r5 m6 e3 Q/ u4 ~' }4 h9 Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ J, x8 [/ ^! J7 o0 V- `
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. E! K& N% K7 Z' l) M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. u+ }4 o& v6 N. f! E) s8 R
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" v. k( X& [. @1 G* ^7 U│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# j3 i5 R h( z# ]│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 @0 C3 w6 v, [/ R6 u$ q0 F2 g
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 y) J9 H/ O& _$ d8 R% a7 I4 j
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 q* I* w) Y- w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ p" `$ i7 n. Z. U2 s9 W- b% X& Y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. \+ D$ R) d: n, Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- y* p" d) \- m( g
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 B5 V w8 n* U6 |: H. C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ Y% y, O5 C* W8 |1 W/ u
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
A+ s7 N/ Q! |& Z# ]0 J│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 R. \" {$ ^8 k6 X, x& Z2 K9 b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 I W& j5 X" x; p. G5 i3 E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 R) J2 p% C- W6 j│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; P2 z7 n' G0 u. t9 M) I3 |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& q, m- d' \# Z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' y' O+ v; [1 V1 B│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 N) T+ n' \# A U# ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 m: l( I6 Z! b- k│45 │SonicWav│26│80 │ │** │Shock through enemies │
* O% M. V3 J7 q' M* q│46 │DynaWave│42│100 │ │*** │Shock through enemies │' m; \' e% h# L5 p# }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: m+ O( E2 _$ e# q' ^; A ]. v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; u) N, j7 M# v& j0 n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 x+ y+ ~( V1 Q" h, L/ k
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 J: \+ W6 ]" K1 u5 A3 t# e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ e9 y1 ]& N0 W/ k+ b│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" A: q! O, Z& m: T, d0 @% k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. P# L2 [) p. x& d; c. k+ l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ ~; B; E! @5 @- V/ W% u0 m
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ i5 B4 A- _7 m( l5 Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* z1 T' K9 d& d0 _8 I$ J& [3 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 b& C* J3 A$ W) `0 L2 ?0 y3 n│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 E8 z. T2 W, l: q4 ]7 e8 w
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ ^$ k( t! c6 t" |7 k( F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% p9 S6 j# {7 H8 q) w2 G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 i9 o$ Y+ g. F' i│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 D8 y. a0 y8 F( ]2 j│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 m0 m$ `& K7 l0 r5 K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! c3 \ @ f2 X( C A0 [; K, \
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 ~- i. W1 r3 } `' O" l│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 g8 V4 A2 `- t; r& v
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 s* ^- ]/ @4 O* R' _
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) S! t5 s$ [' X8 f3 V+ V1 o│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; S: y% U L c
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 T$ N0 Q% g6 d' m2 E8 x( Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 O$ |# ?; A* ~- a
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 K. T5 b0 j# P7 F& [; ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 E, N1 a) ~) Q, n
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: Z: O2 ^, b5 T P' x, U
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% z4 O: f! Z3 V6 a$ p) b0 {! _0 ~
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ r, ?! |+ v5 U│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( y* k: G' |1 `% z1 z' r" C3 `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 D, a/ H+ M/ d9 K: x& o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ H1 q$ ^+ Z/ y6 N$ Z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 l$ ?- e4 A, i& L3 L1 D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 j, D8 ?# I. s7 s9 Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' y% w6 m' a1 `7 [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: N" g* H/ a; S% D2 {% n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 C4 a7 T' V4 a. S0 M/ D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( t u! L5 Y! |4 Z" u6 X7 p+ k7 e- D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% G+ o9 _0 N8 V$ O6 ^1 H" H+ Y│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( }. b2 j; p; G, }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 w/ D! K6 a/ o% r W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# B0 C* @" j# F& Z* X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 a% N: U- a* }' i2 g6 Z3 z( F
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# f) e: w9 `; ^& Z) w% ~# u) t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ ]. v) ~5 x8 l9 D% z# A* C│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' \# H- \- G3 I* q0 Q7 X: C# z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, M9 }$ H4 @1 h* R& k│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 y1 d9 v0 j' T: i' K! u4 G P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ f u' L( s* }9 ?│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 D( t5 d8 V5 S0 {% d+ M$ F
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 w5 O+ r+ Y1 o, A8 O: r1 t! F
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( z ~) i, j- L4 d# F1 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. l7 c5 D( `8 ?* h└──┴────┴─┴──┴──┴───┴───────────────┘
, w1 V4 }% F7 Q; B- T3 `* K8 \$ f
. v6 V& x7 m3 lStdrdChip (Part 2)
^! `* f3 e' y( \. o/ G┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Y5 s v1 _$ y- `│编号│名称 │MB│攻击│属性│稀有度│说明 │' k. X, @# `# [
├──┼────┼─┼──┼──┼───┼───────────────┤; Q+ A" V f' N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ I1 D' | F9 ]- [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: Y* X; j- V- P! n7 a│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 ]. W' Y2 s7 Z) `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: J" T7 R2 f8 [/ y* ^│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) y" M( z, z% y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' |) T8 ~/ ^8 \% p) B2 |│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 A. g' s0 w" n, Y4 C# q$ j D- _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 ^# S& q+ s% l5 f* ]+ p) `+ Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. C" _: h4 h2 _: B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& A, E2 t# i9 i. l+ B R* Q
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' @: P7 u6 L: @$ G3 C* x6 h: F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- A& }& V9 p, r! T, F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ {+ d6 H% [# a% F+ w6 d
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! }: Z5 e& ]% l, Y6 j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% E3 a& U# \- U% G8 e+ g9 k│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ y$ n+ Y) d# I W3 l
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& i: `, i, a( p" p│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ V2 @9 g* ~$ l; z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 h, |9 k/ X* `! A2 D│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ U4 y9 g2 Y) w9 \, ^│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 o' ~" I/ {2 `7 X3 ]+ Y" m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' }# T9 I$ I6 t; w3 k4 R# v1 r6 ?3 b5 |│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# R+ |) U; c7 R( H5 A* _│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* Z3 a3 s8 R8 v& k' c3 v
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 G$ x, G, k2 ]/ Z9 J& D5 T! H& R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 U, p7 V- f/ e& |1 Q
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 g {; H- E* R2 m( V3 U│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
~9 z2 [! M" g" S0 Z7 z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% Q! |/ _4 _4 X7 l: X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
A0 }% g* [: @/ O$ K│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- A# `! f* o5 V5 r( V6 T
│131 │Lance │46│130 │Wood│*** │Lances through back line │* D7 C' m4 ~, d. Z2 h
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! V3 H$ G# _8 s
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 E) y0 {5 U. I6 ?. _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
& m" A" R; v4 L3 K9 f" j% l0 Q D% M. b│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ {: k% s2 U8 b K5 g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, ~' _# n0 `, v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! Y% A0 E+ U4 ?; k$ _7 w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( O" K* B, j. i6 I+ r$ Y8 M│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! u& I9 u# N' Q1 y, Y. C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 e. V9 Q0 Z; o& R5 v1 ~│141 │Prism │60│ │ │*** │Prism fires randomly │
, l, N% m' O& ]) m% T4 P│142 │Wind │14│ │ │* │Windbox blows at enmy area │ h9 B% B. D) Z& V( L7 I9 b$ ]
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: h* u0 V O0 T }1 O/ \1 \. A3 G4 `
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, d2 C/ a! ~* w+ D) E( G, W+ I9 o│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 S: A6 x3 O; \& D8 \9 h: ]8 y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 B$ @% m+ n* s# t; K. l9 I│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 i# Y! O' r" E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 [; ]; X% T" t- L' @
│149 │Recov50 │14│ │ │** │Recovers 50HP │- l2 {. H. V0 H4 P0 s4 H9 f
│150 │Recov80 │20│ │ │** │Recovers 80HP │
" E) c5 R+ E( E* J x│151 │Recov120│35│ │ │*** │Recovers 120HP │" w3 R+ a, A& |( D7 t1 Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │& X; [! h9 K6 C, o* c
│153 │Recov200│65│ │ │**** │Recovers 200HP │% Y- G0 O$ h. T( m3 M5 Y, i
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, e5 X1 I _% L; b: I3 }% x4 g│155 │Repair │8 │ │ │* │Fix your area's panels │
$ ` m c! r, _; @% }│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 W" `3 }4 a7 @1 J+ `$ p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- `. W j1 k7 {4 h- Y' f4 |- I│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 Z, l: Q* l" s# l│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 M9 M9 L9 s! Z0 U M! L3 V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; @, f% X) B$ J9 r2 ^8 Z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 J q& {* H8 W1 Q$ P. ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 p# d6 @5 v- G# r' k│163 │Invis │11│ │ │*** │Invisible for a while │8 p! Z4 y9 N. ]0 m# p+ C! n9 `: W
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 ?+ O d2 l. P' Z4 H
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' l1 u1 n; e$ P6 f5 Q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 D6 ~- w$ L3 I+ ]( G. q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 e+ t+ Q6 o! u+ m- N* e0 D( V4 y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 D# n& R7 ?4 O3 u+ [& S│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. M. E+ X- v& g# ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 e/ q; v# f- m; D: @2 u│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 K8 J2 b9 E, x/ k) m+ K
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" H2 a% Q6 |& S, E) P│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ L' H8 A7 D B
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ A$ y% C2 H; m8 h R; M8 C2 e% G) j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. H0 o& o: r L( B x# K& U- U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 n6 x% \9 s+ r" q$ V: `
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 J; R J# o8 D│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; W2 r4 C9 q; u
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, m3 f% ~6 P1 L% B: G│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: O: h2 l6 j; q3 R9 C0 }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 a0 t( T8 d; A& r& I/ |& k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" @+ `7 p% k$ E5 F& m' B│183 │Hole │55│ │ │**** │Open hole to dark world │
7 V' R3 k- c# R4 f5 }0 C2 t│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! S$ v' g: d6 k1 U0 A│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 Z$ `* h' B/ C& M2 t
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. v3 l" j6 g$ ]: G. U- X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ j. s% q0 R1 ~) L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ |8 z5 i9 J" m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- c5 J8 A) V; e& Z7 h7 C& H# H│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ k- U: Y. e3 m* {$ G- k
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. F( w( H m% S( s8 Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) a. n) W! |, C3 I│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 u; r$ e6 u' n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. P- o# x/ F; K# ?+ i* ^│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 T- p8 T( J- \7 _$ b# A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │* E5 ^6 h0 w8 m. x5 e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 l4 z( Q- i* u2 A% a6 B- ^. E│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- I7 K3 K6 Y7 `7 G: y6 ^/ Q: H
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ A8 W1 L3 B) X4 |9 e
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( i: O0 b) k6 f$ B" u$ \3 t
└──┴────┴─┴──┴──┴───┴───────────────┘$ K" T4 P. g$ a; Z7 x
. {; ?9 z; Y3 F: R8 @0 H
, m6 @. z7 |9 m0 k: k2 W- ]Mega Chip
: Z3 o7 \- Q9 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 C3 A2 C% ]( ^' \- W8 q, |, O│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ ]6 ^2 {1 z' F: V+ m/ j├──┼─────┼─┼──┼──┼───┼───────────────┤
* J. a) U1 w% O; U$ C" G│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 o( j: p o7 m0 x7 y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. \( i, L* W7 Q, J D; p; V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 P M0 ]# P2 P$ I" {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; V. t* r5 r5 \0 i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- f+ p( n f! y: a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 N8 _$ n# C; |│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; e w& ~+ T3 m, _# w3 T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' J3 a( a" j6 u9 ~) F│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 h$ _1 ~+ {$ \" v# j' d' I( Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 N8 y3 l `( A5 \+ S0 [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! Y Q* D0 M8 }7 C9 l/ o8 O5 f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ `& F: v0 R( W# q│13 │Guardian │82│ │ │***** │Statue punishes when hit │' Z1 Q6 B1 r, _1 g( f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) u3 R$ Y9 ^ |3 c' R0 R
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 k A( G, ~0 V/ I4 `7 a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. q$ z$ [7 P1 A1 ^+ \
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# \, a8 D" J2 V3 W4 }0 Z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 Q6 B; T$ v9 O9 G% ?" w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& i. @7 [ a5 L& R" F7 h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 k0 O* U, X/ v& T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 j5 ~" p/ c5 `% K│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% [& w5 j% c8 E0 A9 ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 V5 P, a' I6 L9 @2 q1 l3 y+ }3 h! A
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 S3 F; I2 c8 s) v, d$ I- {3 ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 Z/ ~& r1 p K J
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 S* A4 l8 X+ ]0 \0 B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! e, W! x( L' U$ f- y) k* D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, A0 l( m2 ^& T# x! m0 f# Q, p O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 X2 N" v2 [! i+ o$ @
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. f ~, z; G* T! t! U
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ o6 y& }! c1 a0 [% Z: R. q' y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 G o1 m; n6 I$ M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& d) p" H+ T# m- h│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 m0 q% Q& q0 Y4 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ e$ A: m2 L Q9 L+ S+ ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 d( \% W1 y' J3 e, w3 m& y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 D2 ]2 D# i, D% J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 o9 X# C1 V, V' h/ f1 p1 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ E% i( H: d" y3 w& {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ ~& {3 b* J9 \$ m7 e, ^5 X3 m│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 Q$ H* q4 U* q& X- W│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. K0 ?+ S, V/ f, E5 H9 u4 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! b" B1 }7 t1 o" H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 b) W/ n, \5 o. y" H% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 m4 b+ B9 s2 ?2 a: T
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
s1 q5 J% r$ q4 j. d1 C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
_* A, B0 d% L0 T2 H$ p: [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* {! Y- }3 F3 C, C# x│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! M1 I4 ]2 Q T, E5 z+ c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& @0 {& T) V: h9 B$ D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 `" W' Z% K. l3 Z- F1 Z" i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ I- X# k" `6 v* F0 `) m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" a! { z4 U" F/ f; e$ A! ^; ?│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) Z' ]2 [( {9 l0 z. V2 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ I# H8 @% ]9 X3 Q- z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 o6 n2 a3 x$ |+ j0 M6 Q' \
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ Z" O( j' z( C; e' N: `# i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ z4 \3 F4 q4 m! o2 A' T) F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 r7 v# H* f. |- }" ~3 H* N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ x3 V- w" V7 @- h│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( J! C; m0 S$ ?( \/ e6 f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 q \" q: t3 S! V" f
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% p3 m. s/ e. K. c9 i2 G- h- H" T│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 O# W, N) k* D4 y! ~7 H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ I5 @1 A* c- p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( x& I5 ~/ |6 E7 _: K1 j& n& u9 L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 |+ K! ?1 N$ A" j3 ^; u6 F│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! {$ m% u* r! s8 l$ ~7 h9 C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 ^% l/ j/ m2 e$ m) R6 i# ^) I' b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' r/ q4 f$ C* T- ~7 K; o3 Y5 K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 }" n; W6 O5 Y7 t! s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 L5 N& a$ K! H( k0 `( Z* j
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 i8 D6 k& C# x3 r# q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- Z: N& ?, H i' Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 q, R2 O. }7 d, O# F
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ v/ A4 Z) ~& O/ P4 {5 y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 |& u0 P' L9 x( U4 V1 i& ?
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. {3 b3 G! |+ N( G│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& T& h8 @ E- m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% j0 \1 U& K; K+ F) r- \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 q8 m* u* c5 {: k5 d2 ?" X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 O4 W r! R; W1 t `$ b$ W! z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 I# p) f! h- |5 F* ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 R& o. g( h) O7 f- p: _# {│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 j" m3 C- m; B! U4 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
( ?' n/ [9 E; u0 R3 }2 E# V/ L3 w" v2 c2 y% H5 D! \
9 ~, _( |0 t9 v8 n {* }) N. L
GigaChip (蓝版)4 a# m9 u! H; q# Z; @% [
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 X( w# t# J m- D: b* n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, Y$ U! z$ v! s! U├──┼─────┼─┼──┼──┼───┼───────────────┤) w) S5 ^7 K; G
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 L9 b- B0 F& u, r: G+ {│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% \+ b, c0 } V( L
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
8 I. r) a9 ]7 `1 d& y [& x7 y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ G& p# Q2 G8 |% E% w│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 D) a' Y+ T" M9 A8 }+ C│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) }" l( y* o6 S' ?2 \│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! G' v8 O2 \" O; q% P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( P* s) G8 {( y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
/ b/ o( a( _7 M( r9 h' e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( U# d9 d* S) r, K; N1 K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, p. r3 D' {' G4 V, O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; L6 b# O c, E7 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 o$ S9 L2 s- |! u) _( p
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& P# |7 F. K: `( m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 b; t9 H; v! j2 i5 E b- f. f5 P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! |4 N% x$ X7 F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 t4 S3 y# {. x9 _5 l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 \7 O3 e: Y( x1 r2 ?; e/ Y4 ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) O0 Q. Y5 \+ s
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ o' r* B" k1 Q( {
└──┴─────┴─┴──┴──┴───┴───────────────┘# q0 C" k7 ^8 p7 A/ I% z
5 C) L8 k' x/ ]
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 T& o$ x6 ?8 V8 y" Y' ~" k/ @ u┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ O# G/ `$ i! z2 Z, P+ W9 q+ m' _│编号│名称 │MB│攻击│属性│稀有度│说明 │ m! M0 ]# c" F7 R4 V
├──┼─────┼─┼──┼──┼───┼───────────────┤( O' E5 E/ g' b
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 ~; P9 G5 `. o, D9 f3 U9 T│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ w7 H V& u! b* U+ C) p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 M: m! s2 |. Z8 {5 i2 X/ K- p7 n. }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: d# S; v# T& x! _/ ^: c1 S
└──┴─────┴─┴──┴──┴───┴───────────────┘ |