壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17013|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
' M; M1 J, {$ X8 f( F8 D3 N" I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; v5 V8 y/ p. U/ o/ n& T2 ~) |■● ■  NintendoWorld    站友xliz原创" |/ m4 }8 \4 N3 n6 ~0 j
■ ●■    http://www.NewWise.com
! w  \. Y7 z: D/ N) Y( o9 _% L■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' O3 y0 v: i8 Z9 e5 V- e
/ _2 @3 P7 K& i0 {

5 U/ g2 Y# Y: `0 @           洛克人 EXE 3 Blue 卡片组合
' l- ]* ~0 F. W0 o3 q
" A% Y! l- e) e  ^2 M9 _5 V3 p6 a* l2 g4 A/ z% Y! t
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: d& ^; X- ?6 M8 R7 P/ D) f  U大家要看日文版的P.A.或详细攻略,点击这里吧!

, P  f) R3 l4 h, t====================
5 R  x1 Y/ ^) B. x0 ^0 T+ `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 O0 k6 y  R* R; S
! g0 D) N* f# S5 T以下内容格式如下:
8 w2 n: Z( T' B, [$ z- S' E0 {* e
" d5 n6 s+ `3 [+ k编号    名称% p5 M6 d1 W3 [
说明& X) D- Q0 K0 I4 h
组合方法. u0 W; M! d  h/ t
---------------------------------
, q, N  w% U& A3 p2 c01    Z-Connon 15 |8 I  e5 y8 l3 }; D. ]
Unlimited Cannon for 5 sec
+ ~/ v" ]$ U  `3 h. ICannon A+B+C) C4 T  x! I" _& s% u. e, L
Cannon B+C+D
& ~9 W+ S- M) D; j6 \+ f  Q, DCannon C+D+E
' `& p9 G+ L; U( {, c$ t/ [5 G, {! |2 h: j2 S; ~
02    Z-Connon 2% O! v9 v# z! _0 O6 R$ u% O
Unlimited HiCannon for 5 sec
9 R" S; c  z0 l" q5 }HiCannon H+I+J
; v( A4 e6 Y1 X: c3 _- D% j4 eHiCannon I+J+K* j' E) `* A/ [1 U9 E$ U, f9 f
HiCannon J+K+L
! u9 X; Y- a: N5 Y9 h6 B6 x, o$ Q8 l/ v2 U' R4 Y$ x0 C" }
03    Z-Connon 3
6 Q: E1 N" E3 j8 BUnlimited MegaCannon for 5 sec! }" g. j: N" c6 u$ m  N3 [
M-Cannon O+P+Q
/ T9 _* e* W$ L* l& SM-Cannon P+Q+R0 U8 ~) X% i7 a6 Q
M-Cannon Q+R+S; D- Z  H; e: {- `

7 L, _/ R6 ~+ A( Y) ~5 h04    Z-Punch8 d& z, q! u" j& z3 J2 A
Unlimited GutPunch for 5 sec
! c) k9 r, @7 O8 g( S* m7 wGutPunch B+C+D
! H( k7 o3 }& U9 gGutPunch C+D+E
% M9 |- g  f* f9 FGutPunch D+E+F$ Q- L' A5 W8 b+ R* N5 X6 e8 C
5 Q: }) F0 b3 @4 M9 j/ z
05    Z-Strght
- X- i- r8 I0 d9 f/ l  @Unlimited GutStrgt for 5 sec& n& l# g; Y, }) c
GutStrgt O+P+Q
8 z4 J7 q( q. O# u9 X2 o, s0 ~5 sGutStrgt P+Q+R/ T8 a# a) \* h, A- N
GutStrgt Q+R+S- a. c4 L8 A' ~
+ o& V$ ^* j8 n6 z- @8 n
06    Z-Impact% w. c. A) L) K# D
Unlimited GutImpct for 5 sec
3 j. T' X' {7 W+ |% GGutImpact G+H+I) A5 \# a) K* L/ v7 \# k) t
GutImpact H+I+J
2 F/ l7 i6 J$ KGutImpact J+K+L
( z* J) i" P; {: e/ s7 ?9 E1 b3 c( m( u" {& x' H& y* c
07    Z-Varibl
5 [, b5 W8 C2 c* GUnlimited VarSword for 5 sec; r: M$ T" z! W5 G7 f2 @1 D; j
VarSwrd B+C+D. N' O% C2 E5 G5 k1 h+ Z1 ]) r
VarSwrd C+D+E
, a" z1 V. c( A7 b3 @# wVarSwrd D+E+F' X9 I# ]) H' Q6 O
1 _- A7 }+ L1 T6 i& }* L4 e
08    Z-Yoyo 1! x1 F) P6 `) ]- S+ o2 m4 C# [: Y  S2 x
Unlimited Yo-Yo for 5 sec1 \0 S. K2 D# e' i* Q
Yo-Yo1 C+D+E
/ r+ L3 M: f3 {7 UYo-Yo1 D+E+F. x2 [8 @$ X; S
Yo-Yo1 E+F+G( a. {# C$ W" R$ V; K

4 I1 E' p6 \1 C6 c$ u0 {: h+ X09    Z-Yoyo 2
- O- T# X/ @6 t8 v6 r+ _, [! aUnlimited Yo-Yo2 for 5 sec+ @( J, g' k3 S) ?' {1 K
Yo-Yo2 H+I+J
- x5 V9 Z9 u, m' b$ A+ \+ oYo-Yo2 I+J+K
3 K" ^% J7 p$ C' f4 C* a6 ^8 QYo-Yo2 J+K+L0 \6 s- u! r; f+ y( I1 ]/ ]
6 @+ P/ [5 g  \) u5 ?* X
10    Z-Yoyo 3! ?* E. Y' c9 ^$ d6 Z# s* O
Unlimited Yo-Yo3 for 5 sec
  f! |3 l+ |. @1 b; r+ XYo-Yo3 M+N+O
6 P# u5 }* b+ y: ^Yo-Yo3 N+O+P0 W4 i6 h, W! |$ E
Yo-Yo3 O+P+Q
( S6 E* U* M: ?, W2 `5 _  ^0 j
7 G  c8 T; r* ?$ x11    Z-Step 1
0 h/ S& ~& b: fUnlimited StepSwrd for 5 sec8 b9 G* ?) i; n3 I0 t6 D* Q
StepSwrd L+M+N
0 V/ Y7 R3 }2 t: W* f* F2 XStepSwrd M+N+O
5 q1 W. t3 Y4 s1 u& |  S: {StepSwrd N+O+P) X) o$ i% G7 j

1 T, b6 t7 J8 W0 S" Z' I12    Z-Step 2, Y) [: `" h7 U: c" R; k
Unlimited StepCros for 5 sec, F% j1 _; K- j" y2 k+ W
StepCros P+Q+R( k4 F; ^. R! `
StepCros Q+R+S+ H' Y+ J7 G! i( g
StepCros R+S+T
  N9 E, T- D" K5 z& i; n" U
5 m. ?" a7 G$ G  {8 G1 q0 P  x13    BubSprd
' A. x' B: C7 s  X$ YAttks w/ spreading bubbles!
& i! |! V$ k$ b/ P+ SBubbler  C+D+E  z. ?# M$ h' E, W/ h" l8 ~
Bub-V    D+E+F2 V) y" q( T. O5 \( K
BublSide E+F+G2 X4 a1 t& ~( i) D3 {2 J! T
Bubbler E + Bub-V E + BublSide E8 `3 A9 T1 C" x# i# P

, z* e; X& S/ d2 N+ W14    HeatSprd
9 u4 r, I& s7 w. f. e, [0 H; `' `Attks w/ spreading fireball!# @0 I6 ]; g/ ?, p5 T6 v
HeatShot H+I+J( @2 I5 j. e5 L# B) c
Heat-V   I+J+K+ o, `+ T, F; W' [% v3 ^- [
HeatSide J+K+L3 j& T' E/ `2 |. A7 S( x/ l
HeatShot J + Heat-V J + HeatSide J( b2 V+ a+ Z- \
3 ]" P3 z" H: `
15    H-Burst
% w) B* Q. Z. W7 g9 C( J0 xCreates a giant explosion: a. C# ^1 B( s+ Y! X
Spreader M+N+O5 s3 t! ^: [- T9 q6 ^
Spreader N+O+P, f4 S! W2 G" {4 w' M3 W/ e
Spreader O+P+Q/ t5 h8 ~" }7 t0 ?# Y$ ~2 m

: x- A) C8 |9 `16    LifeSwrd/ d) p7 Y& [" T( V7 l  K
Swings a huge 2×3 sword!6 w1 `0 L6 U$ d- ^5 a4 r' {6 M& }
Sword E + WideSwrd E + LongSwrd E, `2 N& X1 a+ y- X. Y. C. M
Sword L + WideSwrd L + LongSwrd L( t( p  M8 M# V. Z: S
Sword Y + WideSwrd Y + LongSwrd Y$ p4 Q5 d3 c8 Z

6 Q2 W# M8 D: P; M17    ElemSwrd
7 d  z$ E& ?6 y% i) y4 W! J( V, QWide swrd contains 4 elemnts/ M# \" F# j0 c  Y) n# h: s* Y- @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( @/ Y7 Q3 D  z: A2 l; O. P9 S2 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" [# {/ m0 s" o; Y, A# {/ w
! d& s$ V8 O8 A. D7 h6 C5 X
18    EvilCut
; X) c; \9 B: G& V6 c& ?. ]2 VStep up 2 & make 4 atacks
. ?2 \9 P6 ~. k' N8 N( b- p. ?StepSwrd P + HeroSwrd P + StepCros P( T' q8 Y; p0 M1 r( H, m. i4 H5 t7 {

$ l  J/ T& D$ j. m% |19    HyperRat
2 N# u9 w* w0 [$ b+ LA giant Ratton charges!/ S7 V2 T' n5 N+ F9 w8 e
Ratton1 A + Ratton2 A + Ratton3 A; ?! T2 [. O% J
Ratton1 C + Ratton2 C + Ratton3 C
4 {2 B7 g5 Z/ m+ m/ ERatton1 F + Ratton2 F + Ratton3 F
  s8 k8 o: n8 a+ k2 o; `: r' y) e' a( _8 t7 v; ^
20    TimeBom +
2 L( a! p0 R) ]Sets Time Bomb in enmy area
# [' f; x* w  x) e8 nTimeBomb J+K+L' q# L+ j! X) H( S
TimeBomb K+L+M/ X, w9 u; ]' ]! Z$ f
TimeBomb L+M+N7 J7 C; ?( m1 y( Y" N) ?0 f! j

+ ]7 H+ L. m3 I0 `3 r21    GelRain3 g% m3 W4 K6 {) `
Gel steals squares
& C8 f, o/ e/ V! @0 ?# dMetaGel1 B+C+D( c9 ?+ j7 W) {1 ?6 h" R
MetaGel2 E+F+G
9 [* s# o8 Y& z; BMetaGel3 S+T+U
& ~6 w7 H7 O) v7 W4 R) U( ]7 k1 y) i2 _( u8 ?
22    EverCrse/ H) h0 U$ [9 @* E0 W/ F1 q
Shield chases enemies
+ @8 p$ e, O; _CrsShld1 C + CrsShld2 C + CrsShld3 C4 z6 L- r8 B0 u
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 V8 `+ ]! n3 I/ s3 Y$ o4 q
# J! y8 @: \" m/ Q& q23    MomQuake
7 o  r, O; t) jAwakens Mother Earth!4 d: b. |2 V/ k( Z4 z- e
RockCube * + RockCube * + GodStone S
* Z( H- U( N, m! p2 l4 [9 f  l
; C9 }1 G( X1 G7 i; @6 A24    PoisPhar
; i: f6 B9 }# K* [# uPharaoh generates poison
' c* o/ ~6 D8 S5 \3 gPoisMask A + PoisFace A + Anubis A
' ]: W/ T4 P# _0 h' G: Y
$ q! q% l# p  s" p0 k: w" ?25    BodyGrd
5 b) `7 ]" i* Y* k( O: r7 [Bodyguard takes out enemies
9 k& }+ e0 e3 e% @AntiDmg M + AntiNavi M + Muramasa M6 j5 z5 g' Z  W6 \% Y7 m
7 p+ q( u5 Q+ M
26    500Barr: O2 Z, U" }* |2 e
Barrier absorbs 500HP dmg
1 Y, K" S0 F- v/ @7 ZBarrier E + Barr100 E + Barr200 E6 T+ M% S1 C9 F7 m5 H
Barrier R + Barr100 R + Barr200 R
* d4 F' F7 r6 }) a, \- S
: j$ d( S9 h1 t) Q: T  h$ K" ^9 u. _27    BigHeart
7 x6 ~1 j) Y+ a* w: h  a: _2 zAttacks, then heals HP!
8 |+ d, b9 G  U5 }/ w6 PHolyPanl R + Recov300 R + Roll R
. P5 `# m% M3 }; U5 rHolyPanl R + Recov300 R + RollV2 R
9 W4 E2 z) `" ~3 ~# w! jHolyPanl R + Recov300 R + RollV3 R( {4 S! Z5 j* K/ ^# W
4 E  {3 V' h( f; C6 a; e4 Z
28    GtsShoot/ y. ?, E$ K5 Y0 F! t- G: t& e
GutsMan throws MegaMan!
5 A. D1 [! D1 o" P  L! z$ bGuard * + DashAtk G + GutsMan G7 Z1 H7 T  P. s# P+ T
Guard * + DashAtk G + GutsMan2 G" N0 d9 w4 K: _6 l. j2 ]# S
Guard * + DashAtk G + GutsMan3 G9 I6 Q8 c/ e  V
Guard * + DashAtk G + GutsMan4 G, S) ~4 \& C5 M$ q1 B
% p8 ?/ `- s( X' m7 d
29    DeuxHero
+ p. S( z" w- S/ ?: Q2 l2 ~MegaMan & ProtoMan team up!
/ O, |! O7 ~$ r$ v6 q( TCustSwrd B + VarSwrd B + ProtoMan B
  Z: u( ]9 w& fCustSwrd B + VarSwrd B + ProtoMn2 B
# S: j1 f  v# ^9 W% L/ ECustSwrd B + VarSwrd B + ProtoMn3 B7 }! M5 A" M" E" l  ~1 K
CustSwrd B + VarSwrd B + ProtoMn4 B  {+ p9 L# N0 p0 y4 _
6 R: v1 D' B$ O0 E/ I) z
30    2xHero
4 E0 e( x7 Q% x, T6 y/ b/ O! _( ^" VMegaMan & ProtoMan Dual atk
( h$ a0 C0 w# O( F$ @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 q: g* f' W1 O; _( x8 q# ?% h# ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ ?6 V8 }  ~! M+ p3 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, f* C/ W9 ?( l1 m7 N2 f* k7 p- m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ t& |# g$ x# g4 ^4 D& D3 r
3 {: n1 E$ R1 L$ E* B' Q31    PrixPowr6 ~. p5 A9 a! e5 X# q
3 Navis attack at once!/ H& k8 r8 ~" z9 {- v% ^
Team1 * + Team2 * + KingMan5 K
8 P7 R6 T% n( LTeam1 * + Team2 * + MistMan5 M, F6 Z2 b7 l/ u; A* O5 b/ \. b0 R
Team1 * + Team2 * + BowlMan5 B* o+ c2 ~" {# b
9 K9 w- D1 J2 X- {# X, E+ M
32    MstrStyl- P! h0 @, l# ~9 E3 a% l
MegaMan unleashes his power. t2 D9 G$ v3 q4 u# n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% u, f2 s/ l/ x- W9 w9 s+ }4 Y2 s3 k' x6 ~: e0 W! N+ I
StdrdChip (Part 1)0 b5 a- \& x0 Q# F! Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ f- a7 Z2 Z- A5 x" `* o│编号│名称  │MB│攻击│属性│稀有度│说明             │" j9 F9 n7 B9 z
├──┼────┼─┼──┼──┼───┼───────────────┤* I; C4 _3 K! u# s$ w$ V& O' o  ~
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 P2 Y% s  v, i/ P" m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 ^+ x6 p( N& Z, }: ^
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 m5 y; ?; R3 ^. b3 @% V( i# A' e- W│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" p- C1 p. S2 ]3 h
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: T6 X9 g, ?0 L- k
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 `; D) G& g  i' B% }" Z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ \4 x+ [$ ]; V, |; p/ q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 w, m0 S- R) l& }% m│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 k% m9 C, k3 k5 {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; d' B5 i' e% P1 v, {│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 l  V, o& @/ [2 c% ]$ D2 _
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: I. F- {: _# c# t# A7 H3 f$ B
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& j! }8 h( W1 N6 Q7 y/ G0 g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% F" {* M2 I% {8 V2 E
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 G0 m+ I" `" _' ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% @" Y. o2 M- {3 r8 K' t, A8 r) \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 `. B" r7 i. h3 q( y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! q6 H. ]/ G" m4 X6 d
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" V# X2 C2 x/ y3 p│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' p% ?' \% e! F3 p│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) e% J5 k2 V# h. t; r$ ^; i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( m& G% r/ Q8 A  i3 i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* V5 T, D1 e0 U" a) Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 \$ r7 w# I/ T& n
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' R) j: p& F7 z; m+ e, p│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% G9 y! j# ?  ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. j) R! ~- F, [) a  P
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& h6 w: Y3 v. P+ S" J/ J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ d2 e# q: F( x9 |4 b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 f& }% ^9 s+ X; i: p- z) Z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* n8 U7 R& Z" [$ g
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' ]  S6 B: X; j
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 K9 m% b. c! J- E9 @. B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ C/ A$ Q7 m. `, I7 \
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# D, z5 x- M3 v: x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  e! i- X/ a: r. g$ R! ~
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ g4 O0 Z% u8 i& O
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 _' X# @( `8 k* \# r* K
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 k% E8 M9 D8 b' H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  r: b  N* K3 q, ]- U( W! K' {& z
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 t* @. l9 \3 g0 H/ {5 h6 \8 K, m6 M9 Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 _8 P  P8 d. X$ S/ N& T
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! f& J: d5 C( F7 z' a/ e
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! Y1 Z& F& P- ]6 `3 D  f# C│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* G2 g% `) Q  W3 o  _/ f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# Z% U# e2 X2 c& Y/ z+ l$ m: L0 T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 |9 _2 f8 g+ R; f: ~9 W
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: G8 X5 ^8 \' k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; L; h+ B" B3 f% P. o" i7 N
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) v3 p5 s/ W7 J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 k( M9 e; l; [; P. H$ ]& x7 n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* W* Q) m: T6 w│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ |6 G1 w2 ^4 `6 e8 z/ o3 x2 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% l- D4 m' m+ v0 f
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: {$ _# l1 m4 d/ i& C0 v# ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ t: z8 Z5 {1 Z# u& j0 h) F+ C
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 U" |) v' d  U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ r, Z) N* D+ \- h* O& e" U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. {& C: L! R( g) ~7 D  E& C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' e. ~# o* o! b& p; m, L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( Y9 \4 f/ o) [1 R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 B1 `8 k+ O# B7 d% ~. V" E. c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% w/ ?7 P7 W+ u2 S& t$ o5 g! P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 F9 {  J, r2 x! R& [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& X; G) V2 ?1 }* h) Y) C│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# A) N4 K% }  p- C4 I│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 P% q7 A" N. n$ P. k+ e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
9 [. |3 L" e" ^! |& o+ h│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& |& u. E, d- C4 k" @% H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( W/ T( r6 t5 a5 c- U' `& v# T( I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 M% t0 R0 U4 i$ R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 Y. f" N! P) T# t5 J3 ?# j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. d) U% k! |0 I4 M1 _* M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ R+ S7 p1 Z# J2 s1 _7 o7 p" p│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; [% h" M  @5 i5 N3 i4 x1 `│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( b" R& w6 Q- y6 }4 m│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ `! i' ?' X9 \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 G. g8 @' K7 a7 R4 \% M) t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 m$ G2 A7 |6 W7 ~1 j- @4 v3 S8 ^) X& |
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% [% F% ?) B8 a1 S2 L' y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% A3 K% K& q7 j$ I* D& r: a, o( u2 w- \* s
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; _/ W, n0 Z) m8 ]* Y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" e, N, d1 y4 Y( U+ B│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 @4 R, v( u- T- p0 y0 a& }│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 x) C! @; t( O7 ^7 N' E2 O5 K8 X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │+ Y3 ^: r  Z2 J( v2 R: E
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ R, r) l% y& J, @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& l  |: q9 q5 ~& U- {( W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; A) O/ s" {/ D. Q& D
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! i; ^9 d/ n3 D# d+ o" \% p$ M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 q* q7 H+ M3 T$ Q  [) O9 J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) I7 f7 `, F5 ~* }│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* ?( _& k" V' }4 D/ I" M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' f- b2 _# ^9 Q& l; c& B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. y/ ~* G8 h6 z* ]. q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" b$ }- m( e' J! m/ }$ f  D
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' H8 n- _# c' B/ |
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: f& |# R4 k% o8 G# U1 K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; D' {9 {# W* w7 E$ E+ P. r+ X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* X% o8 i3 A8 G0 W/ a- h└──┴────┴─┴──┴──┴───┴───────────────┘7 j( h& \! c0 R) M1 O* w& G
1 t5 a4 Q7 {$ l
StdrdChip (Part 2), [7 w7 g  L) D5 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
; e% _" q, R8 }7 C$ Y# a# \│编号│名称  │MB│攻击│属性│稀有度│说明             │( }, l. X* G2 g. N2 k
├──┼────┼─┼──┼──┼───┼───────────────┤
  i, h/ G2 F4 C│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 d* }9 l7 n$ e: C. z7 N
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 m1 r) E! [2 {' N# Q2 u2 F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, e" i. U7 o+ f8 L% A│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 n* M  f5 |# s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ t! g$ e5 r7 G9 L# b- W; q* ~- @( I│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& j! d- n  X6 ^6 H3 T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 B9 k. m1 U# U1 @│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 _1 m" z$ G; z- A, K2 I  i│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 Z: F; @, s# e% B! ^( G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 e7 A% v3 `, w7 z6 Z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: }& G2 k/ L, G8 @9 I( _+ c9 U- a
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) n% Y0 o! H: Q; P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 G9 I6 {+ h' W3 h& c
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# P9 ]2 ]+ ~( k$ l│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 C3 _) ^: M4 W' w; t
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ X4 I2 j7 a, ^+ H& W  g) {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ Y- ?6 {  r- L" V. h6 z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& T' n3 y8 _+ t; V" x+ c  Z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 `, r2 M5 Z; l+ p4 d- \  S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, E& `/ r0 [( c8 N& D9 x; i│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ j/ M; ?: c. C$ B  O
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 s0 A, I5 L8 b; m7 U│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# F3 `  g, i: K& r& T7 w2 _1 N  C- l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) I2 T0 D% o$ o$ i, S9 j4 }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 @# T& |; w5 A! o3 A
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# e; @9 @0 R9 Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* E7 q6 ^7 }/ N4 {2 g8 H" S; p, l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; {# J5 a  R; |( S7 ?
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 T% j9 j. x5 U5 A; }8 s│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% G0 z+ \5 a0 |  O( n3 K
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" ^4 Y- Q% d7 l" ~% V. b2 x  Y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 Y! t- I5 o, V$ `; E( T  K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' n) R! L/ |7 X1 Y/ k
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* E( `9 M) S, n0 ^3 U│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: n6 X7 z; }- J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# F. K7 p( h1 K3 R" D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ j' f$ k/ x& _6 A( B3 P/ \2 Q( Z' R│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. j: w; Z7 ~& O0 o% [+ H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 J8 n" P0 J' E5 C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* n4 S" a% r1 M5 k& T3 r* g' a* i│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 Q3 M& V3 {/ r' _8 ]& \) r( K
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 S0 ?& f5 ]5 i' [5 t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 ]! {( s* n& o2 l- k) X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 s* r. r. s- \/ {4 L7 f, r7 J6 j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. V- c: w* ?7 W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 M/ G1 X8 S% I. s
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 j% O  V7 _+ j* a; _) [' T- |) P
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ _8 R6 v' w+ Q% [" ^1 h# k4 R% S( \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 `  M  I9 {6 ^& H. Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* f: X# `8 \' M: {* }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 J2 J9 y9 b: Y2 F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; I+ W1 ^9 T8 N) D4 ~
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. c9 V' Q2 _5 Z7 k) J8 x8 D│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# ^; _* u/ \7 d: K% P) ?- r│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 g- v. }" H2 m5 o3 l, [3 q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ C0 x$ H! o) l# q) W0 G; `3 X3 O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ j( `/ D# ^( c5 I- B* a  `5 Z* z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 s( H  P" N! M1 p1 ~
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ o4 i8 m! I; s, U9 ^: e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- r8 _+ t  L- t; o
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# ?+ b+ n% q+ J& F! Q3 W, G; w7 ]│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, d; D$ y  J; A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& f: G5 g  C5 ]8 ~9 h  r
│163 │Invis  │11│  │  │***  │Invisible for a while     │5 d) s, G  q( L' C, w, Z& n5 L. G
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 D% Q/ V% K& a" K4 h6 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 R6 L) y- `& X( u% j% I) I7 M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 v* g9 t8 u" M. m) Z- `$ n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ G8 W2 U- [! h2 j$ a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 e1 E* z2 {! ~! A( V9 G│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 E0 H/ r) z# C, [0 J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 o( v2 T/ c! \. j, F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) G$ B: B1 M. X" _
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 d8 m, A2 R' B: q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' r& E7 r7 }; d) d2 _0 C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. g/ u% e/ e! |. H9 ~$ |  H6 U
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" f; a7 k+ j: C& a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, |  Q6 j0 Q8 \- v! \! ^│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( W# H9 h! j# p( }3 H) \
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 h3 f  l  F; c6 B+ U│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ t0 }+ b0 l, Z5 R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: P5 E( \6 [" a* x8 o# i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. z3 a. d8 d  a; \, A" ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! }- F& D& F- @
│183 │Hole  │55│  │  │**** │Open hole to dark world    │' M7 ^) Y; D5 }+ w0 I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  r9 \: a  W$ d# s% O( s│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( A! e' H0 ~) [4 ]- y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 ]3 j  r0 ?( A5 r
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 ^. H1 y% s$ ]& _+ D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( H- g. Z% _, j/ G) p1 m│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. e9 F/ K3 u5 D+ ]$ r- P9 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& m! o; ^% Z2 \& ]& ?9 C0 Q) i
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# F8 q9 u/ P4 F2 ^' i0 a
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( [( T# j1 b1 e# g: F; c7 r8 K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │4 W8 H3 `  u3 |+ x9 c' w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. T2 u/ c# J7 ~9 X/ `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, _  s) r: a& W. X; B! `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: L  {, w! o( ^1 {5 b
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 A7 J( a3 r. S7 d/ L, m& P! B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. }5 k3 X* Q% S8 K, m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ P  ?" U/ N9 b, q. t# S$ L, U
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 x& H% D& [) T└──┴────┴─┴──┴──┴───┴───────────────┘
* C' |, B* J  F% H- h) O' W3 r
" u( z# A/ e3 U5 q6 L* @) C% q$ U8 U
Mega Chip
5 ~; }2 x$ Y: I- t1 \& ^+ l┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z2 F' E: W6 [( B; l4 E4 W" v│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 s4 N9 h! e/ C0 I( \├──┼─────┼─┼──┼──┼───┼───────────────┤
* N3 z. E4 O2 W# a: H% i; F│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% u( ?7 m9 S) O1 m7 h) v$ X$ t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: v1 }5 r6 S; `: s1 C8 ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& D4 ~7 j- c- J, p4 Z. }. ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ z: V3 F6 H! ~. Y: b
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 r$ j8 B/ u4 s8 e│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% c1 |6 O! m; U' ]│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. {/ q% p3 }( @  y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: Q2 h' |! t; a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* L* q9 s" }/ P& u$ U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; r& y, q) A6 f" U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. |* P6 a5 Y2 {4 N, }% K, ^& C* K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# s& ?- n' N, Q5 t" p7 M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- v* m. @8 @; W8 T% n5 E1 q9 F- A: I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( E( \) Q8 d+ ]+ R$ W" V3 M" }) p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 H$ L2 B. M' E% q* ?. D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 T( R. K$ |# g& P% d: C│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ {6 N" W" u" x! G9 m* l6 M
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 W. t" i; J0 C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 n: l9 |# J$ f, B; I│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 J2 ~* s/ ^1 H& ~  J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" p9 F* M! M" ^# m& S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 x" @  z5 Z; d- C' n8 c
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; X+ K0 I+ w7 t- Y+ z. R1 B& ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! [& Y" `+ N1 `& V/ q, W│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 A# i+ J4 F0 b; e. a+ t" {
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. v, b* B4 j+ C+ y8 I, I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" L3 J- \' f& y6 R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" P/ P4 o  ^! A5 o* D
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; q! ^* }2 U' }5 c1 a# b
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! o8 c1 \+ r  T' S' I! D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; p* L$ u' h( }3 O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" k  c+ _/ g2 G4 V: x/ f│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: T! L( Z$ }% V0 ^0 H│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, e- v- R& w# i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 @( m* ?) C. E; t" i. q6 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 q1 p2 L/ O$ C8 v/ T" o9 ~) y7 L) L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 h# E/ `9 C0 I│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* ^8 o! F4 o7 O; i
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 C& [# d( |# V, f│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 _8 f" ]& M: j0 c, H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! _  _1 K7 T) r) n: s" R( ^* M1 ~
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ |! U7 r0 y% F7 e6 ~; A: ?4 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 o" A/ h) F. C6 t* F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 F& A8 K% u+ G+ o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# b# \$ }& w$ B. ^  H/ D
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 k7 R/ A1 G/ G7 \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& `/ K2 E" p6 G/ {4 ]. t│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ ^+ i4 }8 R9 g6 A& S+ V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  c1 B' X  a3 C/ I
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# o) K9 y4 h, C: B# M/ }- N* a3 S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, Q) E, q+ @/ ]: A! A2 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! b" d% L( _8 w- A. k' Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% J# i9 S9 L) G
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │+ e6 g3 B' F/ J, @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 D2 g3 T( m6 B/ B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 Y2 J) r4 Y; ]. t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ R8 g1 L" g& j- j' y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: u( V4 K3 j. G$ v1 P3 t. p4 s' B- u
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) E) M% s* k8 d$ S* G) D" \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, R: L. \% N2 e3 e: e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 y- a2 R) {9 z- n
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 {. U5 y* m! I% ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; ~" s/ b  X  X$ l6 W│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ \) f. P3 N0 R7 N9 z0 N6 q3 q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 o8 [, z' {3 r' D
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* W& T7 d: e# _1 t- f$ X# C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* c5 h  }. P5 Y& X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ `" w9 g5 g, f: r: v│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, r8 v/ _  M4 v  ^4 ?
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% I# X# ?8 J" s+ K: {0 g8 h' l/ O1 q& G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
& P4 K3 f3 v2 Q) d! {% g6 \9 l# L7 d│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* F9 }, H. k- z! O4 {6 X, L, C│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 p: _. s5 l$ K' ?! c! [1 A& V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 b( A+ k7 p, ?) W│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' T6 L+ K3 t0 f. _, V& d* a│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- z% t$ {9 z* ?( ]* e5 z( X5 m" U5 F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
8 W0 l/ w& h. _- C│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% ^2 e! O3 G9 Y0 q4 a: n" w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- x; ~9 O' {) R8 J' z
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; T1 _# F' R! `6 [
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
% g* o) Y3 ^% O7 f/ ~* i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 ]1 S: r0 `' [1 q! O+ |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 {5 x* N$ b) t( B. ]1 S  G3 e
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' n/ o2 b1 A" y8 x, n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 S3 \+ g: K' W! F$ C└──┴─────┴─┴──┴──┴───┴───────────────┘
$ ]# E  @7 [" l% S( t  v8 |8 I3 I
& p% l1 G, n- K% S6 k8 {& `* e
: y; Y: O+ I1 g, w( D0 }! ^$ AGigaChip (蓝版)
: S* m9 m2 {9 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
. v& F. d0 B( V│编号│名称   │MB│攻击│属性│稀有度│说明             │  l$ j& ]) d  z  D8 D" [
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ P0 \; ^. v  e- u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 p6 E; w6 ^- N8 B* u& U, T
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 W) c& y: s5 h7 a$ D/ T
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 g; C- ]% j8 N; L& z: P2 h
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. o, v3 J- o) a# M) B$ M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* b/ F9 n( H2 K
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! _* h# g* [' W+ ]/ D; |4 k│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# Q/ N  y0 w( B3 K1 H7 Q6 u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( D( u, B! d) a) t" l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │: Z  I/ Y& C3 t7 D( d& b( W7 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 W: y0 J' Z0 e& L5 L3 g3 H
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 e: N; x* d9 @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& Z4 w6 ]% D# ^6 a2 E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 N8 L3 _, t8 [) j, W0 B  l/ m0 t│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 A" k0 I% F$ M2 K
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) M2 s0 L* Y$ R+ W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 }! Y) J5 l* q: X4 d% Y  C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 g* I; m4 H2 G- p│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, d7 `* e8 J, _$ z. p) f# {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 o: \6 ^9 X. W; g7 r! S/ a
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 q( O% R, w( m  e+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
$ T) B  J' K9 d% c. D- s2 G  ?$ R7 f2 G/ D" f6 F' M
GigaChip (白版)(只列出与蓝版不一样的Chips)* m: c9 M; d9 J# Z4 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 E% A+ O, h7 I* E( Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# e1 q$ _5 L* |! t; m& ]+ S├──┼─────┼─┼──┼──┼───┼───────────────┤5 O$ y0 |: Z. Z* y1 s+ u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, K( U" f) m; I│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 `4 E2 B3 `4 c│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 n) @* F2 j! g" z) _/ f, T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  v$ z" }( {$ W) Q& ?, i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* {/ N, k5 ?  D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( K. _3 b( z& j# O4 C/ }5 d$ ?, y5 u2 }) X  v
001002003004005006* L) g/ p7 c  E! O
007008009010011012
% O/ b4 n7 B% B8 H0 ^" E013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- [$ d* K; {# f9 I
. ]  D$ b" X+ L' `0190200210220230240 T& b" g2 W' \# n( |9 a
025026027028029030
. D  s* ~( M2 I9 }& ~031032033034035036
; O% i% t# [% {/ Q  Z4 c& h; z, x2 X3 G# G
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 T: D' |9 _" U; }: Z
, V, C$ n+ |( C+ c" A4 i8 e
037038039040041042
0 n5 ]' a9 a2 g0 m043044045046047048
4 n9 }5 h7 Z+ d049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  J* q: l- N- l! \5 b3 i6 _7 w- c* o
055056057058059060
1 X9 X" |" K1 r+ l061062063064065066; D9 @4 q+ b9 O( W
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 J+ t5 }: |; h% q! q' a
! M" m# [; t2 B1 ?' x9 T
073074075076077078
# f9 q" c! u8 t  u% t3 ~1 R079080081082083084! W* d! A! I# q# `6 {3 k
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% R1 P" j1 x: h: [% N) B2 M8 R" p" a6 W4 d; y& z6 c! Q# z. y
091092093094095096* [8 I! g# e; a; V4 S! N
097098099100101102
  T; D& y* ]) _( O! u- A103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; T1 U  o) I! i3 i! S" x: S' B& R

  p  W" ^- V! ?$ f' n109110111112113114
+ J  L% H  ~  M- ?4 f' r6 `+ y3 K115116117118119120
3 N: {& l$ ^6 I7 Q121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 G( H7 }! O( U% p& J% [$ v' s, z8 K  J$ A/ X1 l6 ?
1271281291301311321 q% @1 w  q* V1 B3 z
133134135136137138
* A( I( N9 a( r) o! V& L- D4 g. B139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) E$ g" k; c) f+ n6 c6 S' e9 D8 I4 l/ x& W+ M! B0 Q5 T
1451461471481491503 ?( F( A8 a* I  N
1511521531541551568 ~: U$ o8 q; c
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ [- b" M# Y+ t% w+ J5 T
  q; X% M* F9 w
163164165166167168, U& c# Z5 F1 d, F  @( P
169170171172173174- s  X) X" g* O1 F8 j
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; s- x+ g/ H: V
0 `/ v7 j3 A1 e4 X" g181182183184185186
4 {  u% I* A& y7 U9 j4 C5 ?' t5 U1871881891901911926 P( z/ @3 |0 z, x4 {; [1 O
193194195196197198
7 F7 g2 z7 q& V199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- N& V$ _1 Z% u$ g' G0 M" x. c3 I
. ~. m! f& A; u8 J
0010020030040050068 C2 a; L3 N+ F/ t& \  L6 B( q
007008009010011012! A# E: ~2 T, Y3 ?
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* R& C$ D' I! n* ~# H8 C
) ~8 L& ?. m: E! B1 y, G
0190200210220230247 W8 K. q( S0 \' t
025026027028029030
2 z" b' }# |2 x% G031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 [, k& X3 d2 b2 Y& n( m' Q$ ]5 I/ `# e9 H( W
037038039040041042) I, Y" u, L5 s* d. G+ z$ A
043044045046047048* z% \9 m  h3 b/ l! I
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 z% B1 i2 k1 ^7 u2 G
: \: m! ^6 d& y
055056057058059060
( E3 |: G% s$ I. L: Z" Z% o061062063064065066
. y/ k% X' Q1 h4 T% c4 e/ B067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& g' d( R6 _: S5 s: F

# e. _* }- |) o' s073074075076077078. ?8 q1 i: E" f, D, B
079080081082083084
4 c4 v3 B6 L+ {" |: {+ @9 r085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; T! ^  L. \2 [7 N: V! y" V

5 w) {! b6 R- }/ S+ ~001002003004005006, {. w" {& D8 W* i
007008009010011012& d/ L. f8 ~% h; l+ y5 u& r
013014015016017018
( e4 e' J7 N6 p4 Y* v019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-6-19 09:35 , Processed in 0.046387 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表