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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - i7 R# Y, q+ }& B- ~( F% _0 v& ?
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+ ]3 Q7 P) g( L$ h; c4 `■● ■  NintendoWorld    站友xliz原创
2 C, \$ C2 D% H■ ●■    http://www.NewWise.com 3 H6 j& a4 o0 C) m0 H
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; N6 v& t+ P7 e! S
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           洛克人 EXE 3 Blue 卡片组合8 }  u: m4 }9 e1 r8 G, r9 ~/ d
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% [1 R6 E- a# {6 d$ Y  x
大家要看日文版的P.A.或详细攻略,点击这里吧!
! g) g9 U" p+ b& p
====================
2 w; Y. |! L' C- E5 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . z9 G" N1 a" d( P& A, D8 v; I& E/ n) v

- T; r# I; E5 }* S以下内容格式如下:
" N! Q( k: i; B- E- e2 W) N) s4 [# o# t, z! k! M6 a. o# M) k0 E+ f" l. B
编号    名称
3 ^. K7 v: b- L/ w6 h说明4 e) T; I4 f9 G5 J4 T0 Q3 S( ]
组合方法9 k9 D( P$ U: s1 w
---------------------------------. f1 r# ^" {5 k
01    Z-Connon 1/ E( ^6 Q- t& o
Unlimited Cannon for 5 sec
6 M( Y' a% V7 {4 x2 ICannon A+B+C' s8 N4 Q0 G! L3 \
Cannon B+C+D6 E, t* t* x/ D
Cannon C+D+E
4 L2 W: N( e  I% q9 O6 Q4 v% P0 M0 t3 m3 Z* b0 c
02    Z-Connon 2' g7 w! {, B  ]3 ]9 Z& _
Unlimited HiCannon for 5 sec" t$ h% D( g/ B& m5 |9 \7 b' ?" U
HiCannon H+I+J
6 p4 @* Z! t. Z$ j+ h# _( qHiCannon I+J+K
/ N: U4 c- P9 {1 U' C" G6 N3 X0 ^HiCannon J+K+L
( U, ]: P5 U+ [. w: L  ^5 @: i9 U  ?2 j2 U
03    Z-Connon 3
! }6 ?! v' E4 Z3 n3 T  }% kUnlimited MegaCannon for 5 sec
# C; v% w; W, e% g3 HM-Cannon O+P+Q8 V  M+ b! t/ ~7 e6 N6 k8 a
M-Cannon P+Q+R, r, H1 r8 }# K7 A
M-Cannon Q+R+S
: c. m5 L; C. C/ j1 A8 ~& G- [# n- k9 [3 q
04    Z-Punch9 V5 b8 c  j% M: v5 R! S
Unlimited GutPunch for 5 sec/ c/ M3 Y$ Z% D, E1 l
GutPunch B+C+D3 [, ?$ v' y/ O
GutPunch C+D+E
9 z% S7 O& T0 X4 L1 G' a" eGutPunch D+E+F% r' G  k% o( Q! |
1 ~7 k! `" a( [+ r. H
05    Z-Strght8 X/ @& B8 d4 z4 G4 s' t* B
Unlimited GutStrgt for 5 sec
4 y, S' I, u$ `  AGutStrgt O+P+Q2 `6 U; _* w) n" l6 s, `
GutStrgt P+Q+R
4 q/ z$ Z) R2 b, AGutStrgt Q+R+S4 Q/ q/ B  [- \9 y4 ^

' C7 o7 U' u" t6 X% T3 Z06    Z-Impact4 U0 u/ A, l2 R1 j
Unlimited GutImpct for 5 sec% R, W! M6 o' q+ A3 x- r9 D
GutImpact G+H+I
5 {3 \( i3 i/ F$ UGutImpact H+I+J1 h0 ^3 D1 w$ ], k
GutImpact J+K+L
+ K+ w) p- i/ _4 R9 Q. [
& J8 R' b1 a, g# v( m' G) I  I07    Z-Varibl
# D. u; u! r9 [- fUnlimited VarSword for 5 sec
' Y* p$ a1 m0 P9 ?- d9 CVarSwrd B+C+D
% c$ v% Q/ R/ i# kVarSwrd C+D+E5 u5 r+ G1 E. L) D6 x9 J; x# N
VarSwrd D+E+F
; j. ~' t- F) x8 }3 e. C( e( m) b
08    Z-Yoyo 1
0 c; W( [4 [4 x' |Unlimited Yo-Yo for 5 sec
# V7 W2 z! e  q+ j) B: tYo-Yo1 C+D+E& d9 S, u6 u# Q( ^; B  I
Yo-Yo1 D+E+F/ K# ^' D! p) ]$ o
Yo-Yo1 E+F+G
0 J$ {3 x% S* E8 k7 |: ~0 u+ Z! m7 Z: h" N9 h
09    Z-Yoyo 2# `! ?- s7 g) x# G
Unlimited Yo-Yo2 for 5 sec
7 _9 O1 [0 j, a0 K2 ~8 y* cYo-Yo2 H+I+J6 g4 x5 |, {' V& w
Yo-Yo2 I+J+K
1 {9 p9 N+ ^! [" ~Yo-Yo2 J+K+L
0 G9 Z  ]" M; M/ W! b/ @0 k% d& x7 i. a/ w7 p1 Q, N# ^
10    Z-Yoyo 3( D' f  ^% _$ k
Unlimited Yo-Yo3 for 5 sec
' y( k3 `/ J- Y& B7 [Yo-Yo3 M+N+O, B7 I! T6 h' w) w
Yo-Yo3 N+O+P, w. _3 n/ n8 [3 P, k5 f2 u) p2 j' u' z
Yo-Yo3 O+P+Q
( j3 ]0 M! N. k# P3 m  F4 X  ]% {0 o* J; v; y4 e
11    Z-Step 13 ~, g4 y( @2 x' z0 \8 w0 {6 X
Unlimited StepSwrd for 5 sec$ }2 _$ y2 v& n; x
StepSwrd L+M+N* n7 ~0 @3 r9 r
StepSwrd M+N+O/ T$ Z- q( K6 ?& }  m
StepSwrd N+O+P
9 \3 T# U( t! K  o, X+ J; v* g3 U# B# O  V! d/ _
12    Z-Step 2
0 B4 X9 z: v4 _* h$ `* m( eUnlimited StepCros for 5 sec
) u) O9 D/ ^3 u/ qStepCros P+Q+R/ r# P/ o9 ?* v* v. Z
StepCros Q+R+S
4 v+ n! h9 Y1 l/ C/ `" ~1 n) nStepCros R+S+T
, x: o- n7 }) g$ Z' N: N4 y: m7 @
8 B6 K! Q# }! {. [13    BubSprd
8 N& w0 b4 N9 P+ ^% HAttks w/ spreading bubbles!
1 U* [0 k' X+ e/ b: \# ]) JBubbler  C+D+E
) |% S) ]; |! M; ~Bub-V    D+E+F# b7 y( z: O5 }2 t
BublSide E+F+G8 k" }, [5 v# d- a- l
Bubbler E + Bub-V E + BublSide E5 T8 y" U% x5 F0 Z+ N4 t& U9 k

9 f7 z. Y" ^3 q' }/ {8 w14    HeatSprd
( Y& `* M  c0 g. y" A0 `Attks w/ spreading fireball!  b4 G. t# P5 F3 J: h! h
HeatShot H+I+J
6 b% x: [' b0 T3 x4 m2 aHeat-V   I+J+K
1 y1 I1 m3 p+ y& [HeatSide J+K+L
; t- y! Y( |- b( u; H* E- DHeatShot J + Heat-V J + HeatSide J( @2 h. w% r' ^" ]6 E4 P+ ]
9 ]' ?$ B1 ]8 K# x# p- z) @4 F
15    H-Burst* O4 R- k; T5 L/ y% s) U: i
Creates a giant explosion: R' t6 H+ U4 F1 e8 O
Spreader M+N+O
2 c0 `( O+ k% s* H4 b* bSpreader N+O+P; Y8 B6 e  N, D# S* j
Spreader O+P+Q0 E+ d: G- o8 ^8 @1 }% Z

; E  g3 H3 J7 ^, u* m- f16    LifeSwrd4 S, A0 {. R; ^" J- B, w( G& h
Swings a huge 2×3 sword!$ n; _  m# F3 }" Z  ^( ~
Sword E + WideSwrd E + LongSwrd E
& x) l; X  l$ S8 D: `% V" VSword L + WideSwrd L + LongSwrd L1 I' c+ h$ U3 \$ X# Z: f9 M9 K: t
Sword Y + WideSwrd Y + LongSwrd Y3 S- L7 R# B# L
6 @% x2 M9 y, y% t. z4 P
17    ElemSwrd' k, t7 F+ q% l" K" m
Wide swrd contains 4 elemnts0 f7 Z5 X$ D/ T$ M2 E2 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: y1 j7 s" l# @9 n4 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, a+ A0 q2 S: ?( @
0 @5 H* X6 y9 Z2 r. f: j4 |18    EvilCut
2 x4 Q( M* e7 ^! yStep up 2 & make 4 atacks
. M. N6 t( o4 O' K- N/ aStepSwrd P + HeroSwrd P + StepCros P$ M; L2 r- s7 U+ n9 X, \$ T

" N# o+ q6 c5 u, @! J19    HyperRat" K6 d. |# Y* C% ^: a& _+ @3 y% @
A giant Ratton charges!8 T( O  D) f3 T# I( J3 ]) k* ^: R
Ratton1 A + Ratton2 A + Ratton3 A
2 b0 F0 d& T- M: n7 K- mRatton1 C + Ratton2 C + Ratton3 C$ ~3 |1 \- v3 c' k- m3 q
Ratton1 F + Ratton2 F + Ratton3 F
8 C/ h( M# Z& S2 T8 [
% d% U) t5 N% j! T6 x/ v6 d1 ~) j20    TimeBom +9 ~5 L9 i& {. ?8 C9 x
Sets Time Bomb in enmy area/ L$ E6 f. I3 b* \- b
TimeBomb J+K+L, L, o2 P8 @5 C0 b$ G' Z  x: C
TimeBomb K+L+M6 T9 O" @  x6 U& W0 R
TimeBomb L+M+N
8 u; R' Z- B& `2 ]! ]( g! v4 J. C) q- r/ L0 f
21    GelRain
# s0 J. r$ y  V6 v( ?% w; e2 JGel steals squares; v$ D" u; F8 t( U2 t
MetaGel1 B+C+D
/ j- f0 r0 ~& h, w& U( D* PMetaGel2 E+F+G2 }/ i3 h1 y# d' U; J, F
MetaGel3 S+T+U( H2 Y0 O2 T: o' b' ~5 Y1 ?9 G/ v
6 m# F8 c. Z( L
22    EverCrse7 W( p* q$ v$ l" O
Shield chases enemies
. d+ p. V2 U5 U( R% S8 y; d; qCrsShld1 C + CrsShld2 C + CrsShld3 C
  l* p. n( b( I; M* p9 l1 ACrsShld1 L + CrsShld2 L + CrsShld3 L
$ I$ j2 `: O4 W$ Q
7 D1 M1 _; y) ?6 J4 w9 N' t* C23    MomQuake( U1 H; t+ T% o+ x; S* N( @. J& v
Awakens Mother Earth!8 Q2 ?" l5 s0 B! M/ E7 T
RockCube * + RockCube * + GodStone S& d4 T. E) s3 e0 i5 Z  x
4 P) u: t4 U5 }: i* i
24    PoisPhar
; x# a* [  j& f# QPharaoh generates poison
/ m0 M1 k+ a  y6 JPoisMask A + PoisFace A + Anubis A
( G: I- B8 r5 k5 S$ [: a
1 u' c6 L% D5 F# u: a/ t25    BodyGrd
/ C& J* Q* L8 p& z+ @+ m5 n1 qBodyguard takes out enemies
/ `# g" Q: Q" G( l) ZAntiDmg M + AntiNavi M + Muramasa M  j; E) Q4 V( |, H# c. R  F

# |/ i9 p/ }. N8 ~$ O% j26    500Barr, J8 f5 e4 W# P. D
Barrier absorbs 500HP dmg
  N6 [" e8 M$ \+ |Barrier E + Barr100 E + Barr200 E& g& ]; W, P6 N: t5 ]5 m) A, h( P' k
Barrier R + Barr100 R + Barr200 R
5 m$ _8 E' q9 E& S3 O. Z9 S
) l1 P! j8 Y! O! k27    BigHeart
+ K* Q2 M; x+ J; P' [4 r& ]Attacks, then heals HP!
: e: Y$ `. X, y6 l# b, DHolyPanl R + Recov300 R + Roll R% ~; ~, T  e) E
HolyPanl R + Recov300 R + RollV2 R' b  D# Z% ~5 ^' n* f0 x) A6 t1 W9 o  \
HolyPanl R + Recov300 R + RollV3 R9 ?" j1 B1 V  N: k% }

1 ?1 r9 I4 W$ ~4 v0 W9 o6 ~28    GtsShoot) Z* Z1 k6 T  t2 p
GutsMan throws MegaMan!
/ x4 s, F. _- [7 g0 ^( eGuard * + DashAtk G + GutsMan G# w, B. q6 C( k+ k- D) b
Guard * + DashAtk G + GutsMan2 G( q5 i+ w7 h/ Y3 J( J
Guard * + DashAtk G + GutsMan3 G; J& N) d' O' Y4 H6 Y' O! `
Guard * + DashAtk G + GutsMan4 G
5 [  q* Q( ]$ d: d8 V0 y  c# J! t+ a: L
29    DeuxHero% _# p" a7 o9 Z$ I7 `8 R
MegaMan & ProtoMan team up!
8 m7 ]" P7 K3 P( KCustSwrd B + VarSwrd B + ProtoMan B" i, S* U  \. a( h! i) i# d0 m
CustSwrd B + VarSwrd B + ProtoMn2 B* D. A0 l* V9 Y" o' w
CustSwrd B + VarSwrd B + ProtoMn3 B; z9 A: m9 m- X; F
CustSwrd B + VarSwrd B + ProtoMn4 B1 N1 Z( O6 R1 \  U  K) Z, }

2 m% |/ ]. {: j5 L8 P% B1 ^7 R30    2xHero( {5 ?2 x9 @! B- g9 m: l# J
MegaMan & ProtoMan Dual atk8 b( K: |, I1 d  R) R" a, f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) @" p/ Q+ q. V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( \7 Q5 M- ?( P* c# f6 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. P/ p" r1 M) r. P* A& NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' |. b- y7 g) R! O% {

  E' k4 T) D5 P; ?$ b& y31    PrixPowr+ l/ B; d; D. K* E8 r$ Q. A
3 Navis attack at once!- T3 M7 T2 }3 D6 n# l, Y% l
Team1 * + Team2 * + KingMan5 K
4 b5 c5 _/ f5 D9 ]) L# jTeam1 * + Team2 * + MistMan5 M" q' d- Q) R. b. x
Team1 * + Team2 * + BowlMan5 B, }2 t# y7 d: s5 m) V

! o- U1 Y; e2 E1 ^" B2 ?  s+ f' P* w. L32    MstrStyl% w$ L; F$ `" L( y; D# K" I
MegaMan unleashes his power
0 T* n4 L* C8 S- D- c6 JSalamndr * + Fountain * + Bolt * + GaiaBlad *% C0 V& p/ W/ M9 l; o
5 y4 e3 Q; i( R4 f- [) |
StdrdChip (Part 1)
+ O4 C) T: b8 z2 c0 U7 Q┌──┬────┬─┬──┬──┬───┬───────────────┐9 U' T: Y$ r( [' O2 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │) K5 U+ _) v' ^% U& v. [
├──┼────┼─┼──┼──┼───┼───────────────┤
6 S! h( e2 g& O' Y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( O: b+ R  }5 f
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 A3 ?# N+ ~, {0 y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ L& D& B- I' f- u, _6 [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, q& x1 a+ g2 ?& A
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 S6 e* E. T! U9 h' E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 F2 l( U! g3 w0 ]. I3 R" K% o- k" [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, o1 g0 T1 R/ p8 Q0 ~
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 m9 X: l4 F2 o# b6 [8 b3 V+ v
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 q: x2 n& w" _1 Q& a: [9 g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: O! @+ e# v* I; w7 G5 x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ ]# G8 U$ ?: ^2 }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 N8 G: x5 y; d+ K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 p: n" i$ a# ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ }8 m$ ~7 U) J! |0 ~
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) w& B. I. A2 h: ^5 _│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 J: m, t; B( u$ N, V' ]│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 z  c1 q- d" K- G8 D+ Y1 v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& @* p0 z4 _6 I7 ^
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  ?/ s; R5 s! Z' n0 J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* S5 ?" a3 h7 l8 v* n# @& o
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" s- K2 U0 Q9 F8 a9 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 k. @7 F0 q6 T; i5 L! T1 F│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 g; L  C" v' H: ?
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& V- h0 a" H/ ?) V* n( T! g  s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ w! T) ?/ l7 @  X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% T! D3 q* q! r# C) C: O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  n+ C6 ^8 [  _6 _9 U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' b1 R3 y5 b6 t4 J; y+ {  w
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, M" L  ]1 Y' T, k7 A0 h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* [1 C2 K/ p6 b! n1 \│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- d/ g7 Y. ~$ N* `1 l4 B/ a- `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, {8 T0 Y6 N( H│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; u& U$ S% ]5 H8 ^1 u/ `+ r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# r6 b! g1 w9 ], S: C) X% |│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& G& R, X# z% |$ K* U$ A; |8 Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; w7 N( t. r0 M/ N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- Z0 J3 r5 v# f) R9 |
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  h/ G  `8 M8 p" T! L- S) C5 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& i4 k; ?( a+ n8 q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
$ y# H9 y" Q: u2 I. S7 E: L│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 A1 ~5 ^$ U: w% S+ N& W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 m" B6 i. |% a, s$ }+ X: V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 R* @6 |/ V% o* a+ b
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 t. ^, B8 J( e- R5 z0 c4 K
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 [% g! @3 F7 a% {8 X, w
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 _0 g9 P' }8 E% _2 g( H) Q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 b) r; I) ]; W) w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │+ @/ b3 i' a+ O" r4 w0 p& c# W$ `
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 q0 f+ a. Q1 U+ W2 T1 u* T│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& c4 r, f; I& W* J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" y; X1 g+ Q) Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' I+ J, \$ I' ?4 h, J0 F) P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- o6 e- e1 E: m5 [/ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- b8 V3 u' H) A8 E2 `+ q; z
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# a& j0 d1 _. k  _- x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! M) O4 M6 x# p: y  _
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 Z2 i1 E' k& `6 y$ A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 z7 {6 e1 s; P! z; K7 E
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 V4 `: b+ g, V" m0 J
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% N- r# Z) O3 ^9 r+ \  P9 T9 O  M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; W! O; p4 C2 n9 G; Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 y* J/ [7 O( i  ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" N3 ~' d% F0 K4 P' C│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │9 A8 A9 m+ M. t+ @5 j+ H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- L* y1 D: ?- h5 z- W' m│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- d  x7 X; C4 T. T. Y2 l/ o
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% R# o0 ^6 z* l0 b& e* n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 T3 r# a& L; N1 i
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 G! j6 @6 t! |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 H7 [1 F' y2 g/ d& }8 M# m
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ ?; B" y0 Q9 {0 p$ u
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& k- J+ Z2 P. i1 y! _. J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 U' r4 A, h* z* S+ b│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- d9 `6 O2 l" q5 L3 H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* O  O' ?2 n+ R# x│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: L$ R) L: R1 t0 {2 n/ j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 i; U: B' e" f/ ?/ G' `: W
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 j3 O+ P6 X8 |
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# F: C7 d- D$ z; }- R% z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! F; t! _! k9 [' V7 e6 r
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) P3 K4 x8 S! ^
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 k6 y2 s+ T0 f. M$ \1 A2 T" d+ @: ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 E8 y+ Y! w3 b" d; u
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ o( c  M; L5 ]3 H# P& t8 e
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% \9 w9 G+ u5 A/ h, L7 S6 Z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# P- ?+ y& O: W. F3 n│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │+ p$ @+ M/ q( t: y- ^9 p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. {3 u( }: q( |* s& e2 }7 S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 z# P0 ]$ N6 r
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" h, W7 ~( C. W7 t6 k5 ?│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% b0 s$ Y9 F4 Y8 O# h* S
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 }: p( N* [& \7 H│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 E: p' A7 l  Q$ z  Z- f+ L│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) n. e# B% T6 P! u% C3 G, x0 Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( m1 j6 N; M4 u& C8 e3 P
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  ?% s# Z) U& M7 x7 r! t# a5 J0 U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' V% f! I  w% H. ~- [3 I│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 [$ ?! |9 y( C: M; v, P% N& A
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) Q8 Q  U$ A+ S7 H( o  B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( i. |" f1 W5 p; A3 X+ s
└──┴────┴─┴──┴──┴───┴───────────────┘" J4 Q' |2 g" k, s

& G# M* x5 t. a  UStdrdChip (Part 2)
" d/ v7 f( N( e┌──┬────┬─┬──┬──┬───┬───────────────┐
! }- S" d& p" l) p% n│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 d: V7 `$ Y2 Y2 |8 N/ ~0 O0 r1 J├──┼────┼─┼──┼──┼───┼───────────────┤& w8 t, p. P/ q2 y* k# Z' ~1 Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, R: P) I6 P4 A" d3 L5 w& @
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* d, _+ I" y0 t* ?2 _, d│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 s! }0 G0 T* J) |! O0 r$ `2 t! i# w│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 I2 V' @; Y, @! E9 `3 b) P
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ S& `% y6 A' S7 i8 M5 n│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 A% Q2 r( ?" Y# e+ Y$ ^- @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: d) M6 q8 E: x% u
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" V, k9 F, E/ F+ F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: e: R- Z% I7 e
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ Q7 e7 x+ O1 F+ S  q4 D
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; {& A4 e# p; G( e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, L- J$ ?4 {7 G$ P, j│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" t5 b* \1 `* [2 ]│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  Q% _( Z) Y7 o& }. O- `, Q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 [* _7 _2 p0 `
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 k3 M" x0 ^/ m2 m- {- k│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* P% y# A& z  n) r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- [) v0 N& W& M( _6 F0 b' L! ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, n5 g( R" }- g/ U
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# D5 ]' ^. x7 X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# Q4 R3 Q' W: v# K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ }& o. H' e+ A+ t7 V$ G) g
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ _' S) y4 ^& W5 u3 \# S# c+ k  q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │4 `5 v# O- i8 r: J' j8 I, ?3 d
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ _1 h  h; Z- s3 f! J' i4 ~
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- d+ ?# S/ V6 p/ q│126 │Rook  │30│  │  │***  │Protects you from attacks   │: `+ k  L4 Z" I; b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 }1 Q0 e; q3 R│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 V0 p( P4 q: a$ a* i: N│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ v( e# [! M2 t/ ^! L4 r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
/ `& Y& c0 C2 e. r* P' h1 `│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 Y( I- ~0 |! C& s* x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- Y0 n' v9 d* n+ o" C
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% G+ Q) I+ I7 i3 a3 C# _│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* k6 W1 m# ]/ s& h( Y( p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& x! t* I/ W: r* n% `
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# U' r  D* m9 x! E/ p. c6 K
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ {: ?3 A1 G, U3 B8 P4 A
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& ~) w" S" j! @& S1 K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │' |, m( U+ ]& ~" N0 ]6 x6 r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 ?8 ~8 Q; c' d, E! N) `' D│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* u1 s  p1 c! g9 I9 x8 f" l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 z9 B2 R1 E; M5 Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 ?+ ?% L2 z- d" @) r6 s│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 ^2 u+ ]' |. p5 x3 X
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 V6 Q. ^6 b& M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: ~$ d: y! J6 l- l│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' `4 K. y$ o2 T/ I* _1 U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) O4 w5 m& H( X7 P$ O' q& R, \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 z$ |  b5 u& c# c+ U3 P│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 q# @( v9 O* ^) p& O* }│151 │Recov120│35│  │  │***  │Recovers 120HP        │( L# {  P3 p- ]- [6 L* a
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 R3 k: r, H8 u+ s- J' x8 w0 f
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) i! y. I$ A# v8 `) r% ~  h' x│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 E) A- v, A1 ?3 k. {
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  ^6 L% }# G+ v8 o' Z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% Q2 x  y2 W7 r$ g' q2 @9 L& E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) u( T' S+ a( G! |: S; }│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 ]& U% I; Y" h! V9 l8 k│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │5 k& O8 i6 r2 O& i+ k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* ]2 a. S2 g, e" k- c# K% b│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; m2 s. [5 W2 j8 D, F│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( o) D; p- c6 }% g, R7 x; z. `/ X& s
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. Z& L) f1 L& X+ e6 P- ]3 x│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( G' T: v: _3 y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 \8 ?9 F: k! [: o, u8 H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ b% ?5 H) B5 r6 b& J. a
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 U3 r- G( _! m& v8 O0 s7 Y0 L│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" [( {/ j3 s, r; K- U0 M│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; j2 `  d, P+ d  o8 o: C3 ]
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) @; R- e# M$ ^. |/ T& P2 Z7 [! \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) b6 z9 ]8 u  l; f) B. P│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 T; e7 B7 {( u" `$ O: w) ?' X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ x$ E3 A: T- T0 i. v/ H' f+ H
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 Q+ H* Y& q! t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 q+ ]) \; P1 n$ e, n5 A+ d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ v# v2 w7 ?% j2 P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( q/ X. x% P; w2 L# `; \! l
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- M) ?7 Z# P; ^
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" }  Y( U4 y1 Z% c3 h│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ i9 Z" R' y0 Y- _. L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 u: ^0 B2 k5 z1 t3 ~, a$ p0 a│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  B3 l+ T8 a8 T2 m- f, U) S+ S│183 │Hole  │55│  │  │**** │Open hole to dark world    │. e8 B9 B+ F7 h" C
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" O2 F5 v3 ^. m9 n$ J│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" N( t& y  \  L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
0 m6 i" q* [) W$ a7 M) O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 m8 e9 M. O  _7 h5 @, X│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 a& \$ @$ d0 B" v; T- W
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, }$ s$ v+ L% q% A' J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# V0 a8 x* E4 c+ v1 U
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 j" d5 x, x+ j: Z8 M/ o: m; t
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 P- `4 }" z- ?│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- X% t$ M' H) j│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 X1 G, s2 y- q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  {6 z( w# J% d0 y: x
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( }; Y% ]  h0 s! s' [
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# C1 H* r. q8 t, h# V' D│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ L1 |. e* Q& i# d" D│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  y3 {; {; T, k( M" S8 G4 F1 t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- w; d# A. I% @6 b# x, x8 u# _
└──┴────┴─┴──┴──┴───┴───────────────┘" t' p' r2 h# H" B/ D' s
9 c* U/ E9 H; e9 g0 r) L5 y" t

5 E; V: E( Q3 c% A6 fMega Chip
4 f; o2 x; _. ]& q┌──┬─────┬─┬──┬──┬───┬───────────────┐
" t) o) ]# Z6 |0 Y* z* u│编号│名称   │MB│攻击│属性│稀有度│说明             │+ @6 y5 P* ?3 u, D5 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
) o" @4 E* d' p+ I' p1 u│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! P1 o+ M$ Y9 `: b2 G- n
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& s0 y+ a* r3 [# f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, m0 L( J3 r9 ?& n2 C7 J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" h9 K. ?- [$ |: e# p9 U
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& Y/ ]  b" g/ Q4 M8 w# `
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 n" B. H$ x: w2 _
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; L2 q# V" s6 E6 f- ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" c  z& z3 z8 q! L4 Z4 H
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 l) g! ^- ^- [' u0 a# O6 h. R$ i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! ]* E  _4 P; s+ D: n7 t4 L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 C, P2 k) Q1 c/ \
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# U4 }2 T& h4 b/ |. u
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 [* \$ {4 P. \' X│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 g$ g" Q2 k# k8 w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 c2 d) n/ w5 U5 Z' d! K2 b9 {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 ?% y6 k: @% [" \  D6 z8 d9 G
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 @: x7 q3 u' l  _2 a- [- J│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ c% o  G9 v6 e! h" s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ p+ z0 ^; D% ?2 a7 K0 F! h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 h+ u5 S# A& J2 S) [
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ }8 {( |# q& H' Y0 g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! d4 C* K. K" f* q) D# X│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, R. S1 F" ~/ i# j$ Z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 V: T$ W' e# f4 Q% D' [8 P
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" ^( P; E9 I! [- |+ c2 C│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 F! y+ w# k/ @2 G- A/ J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* N# z1 y# L0 ^│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, v! d9 x  X+ \3 m: a1 H* X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( a6 O) L2 n& T! C0 s2 q# q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 e0 r0 x* _8 B$ {3 O  M; z5 R│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ T8 R& a5 b3 O; F  U% g" B8 y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& ^% U/ B0 }/ h5 ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ ?) N6 w2 ?; T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 Y" A3 V; Q# \# E' S7 e7 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 c" |6 r$ l' Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' w& Z% m7 k1 h  E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, X" ?  h& U8 w& W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, V: L( U, l6 U" Q$ S. c' |
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# I; @# g6 H- U6 U, x+ B3 h4 N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 `6 E1 g( m, m; a, h$ p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: [3 u& j1 |0 n3 {1 k3 |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' ~) R0 w+ r0 T6 n' ?7 A5 v
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- z8 m. e& V. ?* Q- \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* x8 a  r- d4 j; |8 w) Z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; ~5 e& \6 e; I8 G5 Q2 F: ?' B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 {3 j4 _) G' M3 X7 i, I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# w2 p# V/ ^$ Y& W8 j4 m, M& a. K& h* K│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& u2 p; L* ?$ Z, U# ^7 X│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. n7 v9 ?% M1 d7 e9 X; d5 S
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  o+ ?" X5 V5 V- u' N' i( X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 v/ {9 G8 }5 P& j$ I3 p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ T% i8 Q8 _& M' p- E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, A- X4 j" f( b│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
# R0 Q$ X& U6 Y6 Q& N+ @: i7 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 [7 K+ p6 p1 z  B2 P: F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ k( O4 G; z" i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. v( @; Z, X& I3 ~- E: w
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) S( s6 E2 a! U5 H8 o. h9 T
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' V9 J1 o7 u2 T( i│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' i2 i1 ]7 U6 E: E0 l$ S) O3 b4 r│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 I1 J2 j7 a) R  h. f) e5 `! [│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" D! h  _3 n9 T( A
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ _' y4 M1 s( K6 a; L/ }- j
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 ^; E& {: g, }  [. K3 X$ ^
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ V  q+ n) h: |6 f: T; x# n│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& r' t; O% W$ M# B9 E. n│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! v; C+ u+ }" L& S3 f* r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. s: Q5 E0 e9 {- G. Y1 R│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 j  P0 y4 b: A2 R3 c2 \4 C  m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
3 X. _2 N; c0 @+ H7 h│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ w8 d/ U% i5 ]- {│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 Y# W+ B5 [) A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 K4 k6 z, u. m7 N: B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; L" G6 I6 |4 v" u- X' N' y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 o7 P2 \" w+ W8 a! T: x) w0 G$ [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ E  m( J! V# e' x& t│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 l2 g0 [: S: `6 n& P│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 Q$ t5 {9 L( d, C" n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; h0 h' v+ k& [$ y" p" C( V
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 y5 c1 v/ V1 {1 Q$ ^9 \│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ m/ g% g) p: f& l3 H( F) q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 F* U( Y. a3 S9 Z0 ?% T* w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, W/ b3 v( x: v! R) h9 a0 B( U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! b4 n4 n0 S; n│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% V0 Q, p& f' V9 X& S
└──┴─────┴─┴──┴──┴───┴───────────────┘& l  K' |2 P8 G

7 \  P+ W) m" S+ u
/ |& h# B. W: ^2 W# K1 w% K3 QGigaChip (蓝版)5 K9 D: m; [3 J1 d: u0 @7 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐  q/ n7 O" D! w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, I9 D8 Y5 q7 V5 I  n6 V9 t# [├──┼─────┼─┼──┼──┼───┼───────────────┤+ v9 d5 f6 k+ h" x5 E7 a
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 p! D* \5 `4 q; |/ S* _& {3 z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 g# N/ k3 `% T2 E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 G* E% R: y3 {. a│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) ~0 n' y6 k  @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; s& Y$ E+ d- j6 s6 \! m! n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! f" R# Y8 r( I0 l│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 e8 m+ V( @" d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; U5 s0 @$ ^+ R1 h. X9 X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 |4 g9 t9 c2 k" h( p" m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 T4 y) [- \3 `' s7 w0 G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ i; r! F4 K2 M) V* G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; ~. q" r# c; J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 z4 A, N1 ^/ ]7 t
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% @9 t0 _  m/ ]' g# T│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- k, }1 X9 I# t* R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, j7 v4 w# T" ^& q) f8 J% F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 H; ~1 [1 \$ M! C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' \3 R8 M0 o& e4 C$ A
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 A# w" {8 [+ K. q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% v3 M: k& q2 U' k, |  @; u└──┴─────┴─┴──┴──┴───┴───────────────┘$ Z1 Y: Z- G# r1 l
2 p6 d) \1 t" O. j' _
GigaChip (白版)(只列出与蓝版不一样的Chips)3 p: x% O: d) q4 [' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 x6 y8 n9 _2 u3 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ g) H+ [9 I0 {$ e! X, t├──┼─────┼─┼──┼──┼───┼───────────────┤( ]3 \* Q. k: Q% P1 {6 f0 ?2 {
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( z# a7 a  N* u5 [& @6 p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 A3 |! r) x/ d+ c: w# \1 x0 {
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ x8 l- b' K7 \5 m
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 o$ z- K. e$ g& Q/ F" f# b5 M! n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 X: W, R4 u  P( U' q+ i! C! [Megaman EXE 3 蓝+白 Standard 级别的 Chips:  E8 ?. c3 j7 ?5 ?* O" I
) n0 h- O' |- C+ ^+ p  B
0010020030040050062 y+ M4 d; \; @- B# R+ E0 t$ |
007008009010011012# ]+ ]: W, O* v% }, v  V- V
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% h" m7 D0 o( }! j' _1 [) {5 e+ A' w* L: C4 N  T1 ]
019020021022023024
7 v. Q, \% n* [& m025026027028029030
4 N( M6 I6 J- P3 C# V! ]7 ~# v0310320330340350362 G1 i; }; Z7 E& _4 \  w2 g& {

- Y9 B* \/ u9 _6 f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! G- |: `( J) I  z! m" a" ^1 e- F) g2 A, i4 X7 I; B
037038039040041042
9 I7 A& }( P) C( J4 q043044045046047048
0 E- p* |, f# ?049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' _) p$ _, }) w1 U: }3 J
1 [+ E! x% p) L1 `; G  f
055056057058059060
) }3 k2 y" f+ W* c7 O' q061062063064065066; f/ q( B. L8 ~) t1 `
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ u$ g+ Q% ]) w6 @- d4 t' T" C0 B, k! p& [
073074075076077078
9 `1 f6 |$ s: ?8 \  {5 S8 ^079080081082083084) M4 g6 Z# ~- L6 s& [. x
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- F7 d$ ~0 r% ?4 R' V: G9 o2 x
+ k2 |& X4 W8 ^9 ]* }/ K% P0 ?) z091092093094095096
* N, t" o  @' J097098099100101102
( g) I8 m- d' M, M! s; N3 F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: p9 ^; l% ~" I, Z; d1 l
5 [0 Y3 b  y0 C# I6 A. Z
109110111112113114
0 A6 c# z, ^, l. _: P3 V2 v115116117118119120
% Q. P7 Q# V% E121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. H+ S: t, ?& P: Z5 H7 G
" J, n% T6 S8 `4 I, m- V
1271281291301311329 L1 E5 O4 u5 Z' p* I$ J
1331341351361371382 I7 \9 S1 r) N1 ?' q2 u, M7 z/ l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* O) ^9 b* F1 ?# F3 J( i& ?$ h0 p  _2 [
1451461471481491505 P5 U5 X5 B$ H  K" P
151152153154155156
7 w. w! h& d" O" m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# L+ U8 I  j% D# M5 H& K, {

. \  G: ?. e1 j$ e163164165166167168
/ R7 j. x  b( o: P( p; {8 d' s: I- I169170171172173174% k9 B! u) K/ u% k
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 \- S4 J; q3 i4 Y" M" H) }. t1 a4 C' ]! |
181182183184185186# ]& `) a, t7 W. u) s
187188189190191192
7 I7 z. K/ b3 l4 N) q1 N  T193194195196197198
9 ~# a2 P+ w0 i199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ l7 i* l' q' C( P9 n7 ^9 F# N& _7 y

$ K% n$ ]# Z! L" p. ?7 S  M, x001002003004005006
9 s/ Y: l$ J4 u- B007008009010011012
6 u9 l8 x& c( W/ k013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 y0 |, Z1 p8 I0 K

0 r! M, |0 D, S# V" Z( A! X/ y  u7 _019020021022023024
, Y4 H3 p. m, _) g* B% b0250260270280290301 y- @' C/ N! E% N* _8 I) N
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  e, u5 q  l/ W2 N" u% k! s9 n
1 P5 |& H1 w: @- n' u2 L037038039040041042: A. F9 O4 A) S  \
043044045046047048' m' m% o4 t3 `# l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ m* v( ^  E1 R

5 n' J3 o! l  i9 y( R; X4 v0550560570580590600 G# H* C9 [8 j5 O$ Z
061062063064065066
7 z) v* h; L  S8 s& x067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 I9 z( ~; I3 A% l( m) r; K! m, k5 C; F- J& ?, y
073074075076077078! L9 P7 k7 l+ H) H3 m  z
079080081082083084
. a$ y! {1 \2 {5 K3 Q085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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