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) _1 w! b3 l5 L0 T* X% h2 z■● ■ NintendoWorld 站友xliz原创
, ]/ a. O2 z7 X! g8 X. s■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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! A8 p) U4 X( G1 H7 p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ L- _, A8 Z9 N( J" \9 B$ K
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; [2 C- Y6 D" u
$ m- s. B3 t& c# O* p" l以下内容格式如下:
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1 E9 {+ ^7 s8 R; {: U7 [编号 名称2 j" k: B3 x6 [! C# D
说明
2 p8 q7 A, k* H/ A! Z A组合方法
& R( h: u% P6 n. Q2 t) r---------------------------------$ K. F5 F) l% G
01 Z-Connon 1
# e0 I' i, e d* {" E7 M- _Unlimited Cannon for 5 sec5 @4 E' W3 [6 @1 h6 ], G$ \; I
Cannon A+B+C
* ?# t8 U: \: P# `. s1 {Cannon B+C+D2 ^: _$ P, ^1 m1 q
Cannon C+D+E& } B" @, E$ O. @$ ?. z
. O! T( ?5 O0 r, `02 Z-Connon 2* i0 u. g% C* t
Unlimited HiCannon for 5 sec1 p4 s) o& V$ Y% e0 p. K6 t
HiCannon H+I+J
# f( [; v: R) W% B6 WHiCannon I+J+K
# O1 v1 n7 ^# cHiCannon J+K+L
& V; C2 _$ ?9 E! o% Z+ Q, u+ `2 Q
# S0 B: V5 M: N03 Z-Connon 3- w1 b8 Z; w0 k; X' Z# a
Unlimited MegaCannon for 5 sec; ]( ]' [. a4 m
M-Cannon O+P+Q% {/ x& _; k" j, s4 l
M-Cannon P+Q+R
# ]) @+ I n1 i sM-Cannon Q+R+S0 e% a/ D% S' `1 ]5 {
4 k; O) W7 V7 j4 y/ [7 b
04 Z-Punch" p/ ^6 }6 [0 F5 ~# n
Unlimited GutPunch for 5 sec2 p) o' `: x0 ^5 ~
GutPunch B+C+D/ [3 u9 {6 n. V' s6 U
GutPunch C+D+E" V# A" \6 J' b: C6 u
GutPunch D+E+F A) q8 V! o' Y/ j+ _* N
5 V/ O% P( @- \: z) W$ ?( X
05 Z-Strght
( q# T! e0 s, z- {Unlimited GutStrgt for 5 sec
+ P4 Q+ K! s" g; qGutStrgt O+P+Q1 l x) o% T3 \ q7 S \
GutStrgt P+Q+R" k$ A; _8 d% a7 }
GutStrgt Q+R+S
0 R) H4 _5 Q- }2 l$ G
' k" U+ ?/ |0 K6 p; i06 Z-Impact
{& T, P# C* E" OUnlimited GutImpct for 5 sec
. Q. R( k5 H( _4 hGutImpact G+H+I
3 U: h1 x) p3 F+ X' H- TGutImpact H+I+J2 ~0 x: i) \9 b. R1 ~4 }8 A* c8 c
GutImpact J+K+L' d; S5 H! Q+ q; k2 w# Q
; C( u7 {6 J8 m& P/ m6 F
07 Z-Varibl
& c7 Y/ d1 N. l" @, F" QUnlimited VarSword for 5 sec
+ h, E. K9 h) i5 g' D+ J( i( oVarSwrd B+C+D; ?% p5 @: I$ R
VarSwrd C+D+E; O0 ~ h% |- |1 i; ]
VarSwrd D+E+F
F8 X5 Q0 _: g5 ~" R* R, V* U: i! \9 j
08 Z-Yoyo 1
: q8 r0 |7 X5 X J, J# SUnlimited Yo-Yo for 5 sec) L% z& h; l5 C0 U' {. V
Yo-Yo1 C+D+E
* S. O7 S8 Z9 @( h2 ?Yo-Yo1 D+E+F; L- W0 H7 x2 K; c: P! O
Yo-Yo1 E+F+G, X+ k; r c( Y5 A# H
- K, G8 }+ U% w09 Z-Yoyo 2, i) V: s& b. ?' s
Unlimited Yo-Yo2 for 5 sec
4 [" i+ ]! v- W" Q v& [- V4 S- {Yo-Yo2 H+I+J2 R2 D; m3 g o# B7 @
Yo-Yo2 I+J+K: j8 L( P8 `# X9 E! R
Yo-Yo2 J+K+L0 T* Q( n* r7 o( ~4 V. c( `
' l$ _$ j+ r$ v% F1 F) |10 Z-Yoyo 3; X! M' i5 y) B* d0 F
Unlimited Yo-Yo3 for 5 sec5 v8 U j7 y# r3 t
Yo-Yo3 M+N+O
3 y7 i, C# d9 M& r( wYo-Yo3 N+O+P2 ^! F6 `/ Z! p6 J% D( R( [) W# q: r
Yo-Yo3 O+P+Q
. @$ o' b0 a C9 u* K1 \6 U$ x1 J$ V. X8 p" X9 s0 U u6 [5 p
11 Z-Step 15 j/ y5 X7 \/ E- [7 ~3 K1 H1 N
Unlimited StepSwrd for 5 sec% ~3 L( s$ U" s, L
StepSwrd L+M+N9 Z9 }; O" m) `5 _. J" {& x2 i" i
StepSwrd M+N+O1 N7 B: A* v; S
StepSwrd N+O+P
) t9 N" L3 s. s* U0 ?4 r; T% j1 W+ @
12 Z-Step 2; J" P% W# r; a: o' l: i6 D$ w9 m r
Unlimited StepCros for 5 sec8 q' @5 @9 k% D! y; @' R! N
StepCros P+Q+R
( Y& Q) {7 k# C( sStepCros Q+R+S
/ g( J" h5 [$ l( a1 p' E( z& U9 O; UStepCros R+S+T6 @6 a& C o: Q* B$ n) P, L8 Y% H* s
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13 BubSprd
+ v5 @+ x& t# ^8 d. ^' fAttks w/ spreading bubbles!( v" h+ E; }' Y% O S d
Bubbler C+D+E
7 c) h* w; U4 |2 A% WBub-V D+E+F& z9 o4 b6 c n
BublSide E+F+G2 i2 D$ \# x9 I) Z6 |. n
Bubbler E + Bub-V E + BublSide E4 f( y2 I3 h6 v' z. D
! q: o# D3 F: F) o3 ~14 HeatSprd* z# c3 l- s* g ^
Attks w/ spreading fireball!
' \# Q0 Z4 o) }' h" X9 L/ `HeatShot H+I+J( {( t% j# Q; p8 W) H
Heat-V I+J+K
3 ]4 s' ]1 ]7 H3 N/ S3 F$ YHeatSide J+K+L% Y2 |, \! N; m, B
HeatShot J + Heat-V J + HeatSide J
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5 \ |- M L% e I! R15 H-Burst( |" x2 V& X# _* B# b7 p2 A' j
Creates a giant explosion
; F* P4 R, n1 @0 |" c, p5 n. J1 oSpreader M+N+O
( t9 k' `* r9 G$ SSpreader N+O+P+ u2 t$ w4 \2 y8 c$ v
Spreader O+P+Q
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- _1 V& r5 ^/ f- |6 [/ P16 LifeSwrd) v" X. c) p9 p: t6 e8 ]3 ?0 G+ `- |7 m
Swings a huge 2×3 sword!% q' U1 w) {, D- G; R6 Q0 U, d( R' o
Sword E + WideSwrd E + LongSwrd E' P0 z! S. c9 i2 D
Sword L + WideSwrd L + LongSwrd L: |. u: n% a3 [2 K
Sword Y + WideSwrd Y + LongSwrd Y, P2 t8 O0 w. a- X& {
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17 ElemSwrd7 q" e9 v5 k( d1 P8 y$ ?& w
Wide swrd contains 4 elemnts
' N% s$ D' u, j. p r, G$ I5 _0 mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 ]7 ^. J, L! H2 g4 q. Y0 g Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' G5 T4 u6 y2 @. V8 ]9 F u# {
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18 EvilCut
, X, R$ Y5 c" G cStep up 2 & make 4 atacks
$ L& C$ I( U; v) F, H) {StepSwrd P + HeroSwrd P + StepCros P( [' ]1 R; S1 P! K" N
8 j( {, F# g' E) X19 HyperRat. ]! i: C2 z1 x& W h$ b1 G
A giant Ratton charges!
2 Q+ I( R; Y t2 p7 q vRatton1 A + Ratton2 A + Ratton3 A
/ V. q1 T9 q. y. M, j6 cRatton1 C + Ratton2 C + Ratton3 C
: T( _3 M- O2 T$ tRatton1 F + Ratton2 F + Ratton3 F, z1 [, S* F+ m4 j! }' k
* \6 m! X( N4 C B2 c% ] Z) j20 TimeBom +. t9 n5 q4 m5 X# Y) ~, g
Sets Time Bomb in enmy area
4 ~& }6 K! w8 G' o, K9 I" GTimeBomb J+K+L
8 u/ o' O0 S: a. z0 x rTimeBomb K+L+M
) e5 N; o u; I1 @8 L6 gTimeBomb L+M+N( K& @+ e& l: R- J: v) A
3 ^$ E- Q( E; q21 GelRain; n; J5 B) A) m
Gel steals squares/ W1 M% }% U) @: B
MetaGel1 B+C+D; Q o. C" A* E0 X$ K) a9 R. }
MetaGel2 E+F+G
: T) z1 o9 d! Y, m$ E0 d3 |' v' ~6 NMetaGel3 S+T+U
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22 EverCrse1 |5 ^! m& V- O' N: ~, v3 Q8 |
Shield chases enemies. a2 }6 n) t1 B' {; h
CrsShld1 C + CrsShld2 C + CrsShld3 C: ^2 S/ r) q g" \9 S5 z5 W. j
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 y6 G0 D. V' E3 f; N/ s1 b% X0 j8 X' s& `2 u
23 MomQuake( M' I& ?& F. n0 D/ ]( _
Awakens Mother Earth!
* }5 `3 P% [4 E3 h8 e& CRockCube * + RockCube * + GodStone S
* [0 l/ i! f; t) A2 a" r5 N
5 |( v v1 m- t0 H8 ]1 L3 T0 o24 PoisPhar
9 q. F: X k! rPharaoh generates poison0 K& h3 ]1 @9 O. H! n$ a5 R
PoisMask A + PoisFace A + Anubis A- w' K4 E- ~' L: n: v
6 R- [( z; \# c5 y9 P% F# z- ?- G25 BodyGrd
1 l$ k" w* k( ^5 m! FBodyguard takes out enemies. g" X3 [# w8 q4 b; ]- i
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr/ _) |+ T: g: p* U8 h1 R
Barrier absorbs 500HP dmg
5 w" U* ~. N: S" F8 x: zBarrier E + Barr100 E + Barr200 E
7 ~; h% `$ d% [0 ?" BBarrier R + Barr100 R + Barr200 R
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; h# J( X0 P( L! J$ s& R# E27 BigHeart, e1 f; {" `; r0 a+ [2 G
Attacks, then heals HP!7 i7 \. n2 g3 r h+ ]* g
HolyPanl R + Recov300 R + Roll R
: i) B( H3 H5 |7 SHolyPanl R + Recov300 R + RollV2 R3 ]3 t; u4 s2 d% y) E2 \ r
HolyPanl R + Recov300 R + RollV3 R
/ { ]# B/ i$ {1 {
# ?2 a* z( L9 ?, }0 j' `28 GtsShoot
# y2 w* n6 }( ^7 ~/ H3 j( t3 i, C6 DGutsMan throws MegaMan!) m' Q& A% |* w+ A( k4 _" N
Guard * + DashAtk G + GutsMan G8 V$ Q% a: F' ?! m6 f$ v
Guard * + DashAtk G + GutsMan2 G
) e. i5 V; I. t1 EGuard * + DashAtk G + GutsMan3 G
1 u/ t7 f( n( r; mGuard * + DashAtk G + GutsMan4 G
! j( X Q w& r& [& ^* O2 ^5 A# Y) g$ X5 c$ f2 v6 N
29 DeuxHero" ?3 A2 x0 n+ `. O: k0 B$ _
MegaMan & ProtoMan team up!
5 W+ A" v, \$ F& tCustSwrd B + VarSwrd B + ProtoMan B
0 u! {) v4 @1 [1 v# D5 D! DCustSwrd B + VarSwrd B + ProtoMn2 B
; S5 {2 @: ?5 {2 PCustSwrd B + VarSwrd B + ProtoMn3 B. v: Q, k. _6 y2 J/ G
CustSwrd B + VarSwrd B + ProtoMn4 B: k4 `9 V2 G* I0 h: V6 i
% B" K' L9 ^/ g! z r! b30 2xHero2 A7 t: }6 H" g7 p1 F3 a5 Y7 S* c
MegaMan & ProtoMan Dual atk
5 K' @0 ]8 P. C4 {" O' R4 e0 z% RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ b- H$ M& e; }* f! X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 E# b7 ^- @' l9 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! B3 p' C \' {8 m# Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' D8 F3 u8 A. i3 c2 h
4 ~% O9 |; }- g1 G1 N
31 PrixPowr6 Q- C1 ~ y* }3 X2 ~& A( Z
3 Navis attack at once!
. O& g: B, m; |: KTeam1 * + Team2 * + KingMan5 K
5 |7 _6 E$ F' `- `/ PTeam1 * + Team2 * + MistMan5 M
* l7 i" B/ A, r7 ] `: N1 b% nTeam1 * + Team2 * + BowlMan5 B7 B- V2 z# g1 x% p
* r! n* K0 Y4 N$ U5 F7 K8 u8 P32 MstrStyl
4 J( @+ a6 \4 }4 W: J1 g! A( G% qMegaMan unleashes his power @* H4 m, r s/ I& h0 p, Z. r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ }- H/ ^6 f6 \
( I! Y+ x0 b& R- SStdrdChip (Part 1)
' p9 z) W( g, z! [┌──┬────┬─┬──┬──┬───┬───────────────┐4 i# D3 U4 L H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 _& |" U% X. `4 N: r├──┼────┼─┼──┼──┼───┼───────────────┤
7 M9 }) b, ~5 V& A8 v* i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: N: y, N# O b- y& a5 h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' i; u/ k, r7 @0 W
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- \" I5 b( C) k" G; |& ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, n2 P4 w+ s9 r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ U) `$ _7 e3 n0 M" u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% y8 b7 m9 J1 {3 G: E│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 w) Q2 ]9 M# c; S: E
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! o: b' h. O6 k$ C: w/ y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- f1 p% p( r: D' y( a8 Y; f8 V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. l- W# h& D) T: [+ B
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" S/ T& D: t( t0 c' I! Q c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ S. ^, q5 z# L6 L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# j& N7 e7 _, O$ p Q│14 │Spreader│16│30 │ │** │Creates a large explosion │
* p$ ~& A$ r* S0 p/ M* p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ l G: S# ^$ K
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; g4 }. f- w2 H; I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 r* d9 f$ N t3 G7 W
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& H0 }' b" k- r# ~; \/ X$ u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 `* Q% m7 F5 m# B; S* W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ z* q/ X5 S; Y ~# H( U' G
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 y& h$ i6 M4 d: A6 q$ A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 C& P/ a8 C$ I: a/ I8 \0 y2 C' r% j% }( P5 a
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% b2 [# w9 `/ t, H ?│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' R2 R+ z: I& r2 S7 r' ^. N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
T$ I5 N1 ?. E" B* ]8 q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: | L- _* G2 R2 M8 y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 x! H6 G& }. r8 m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) J9 A( \- w. g$ U( Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# n: ?& M/ s# p6 q3 ~; `) ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ ?" p0 L1 }; c# R
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* `: Y& @2 A1 W
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, M4 `! |3 U6 w' n, `2 ?) P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 b9 m6 Z1 l/ L& E+ h# M& n3 P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 c, T' F# e+ ~3 H; l: c) S│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' j. `2 E) ?* \. z! f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ K. B3 z( {( y# e; F
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* `# `8 k: f* {0 F& |7 O" a│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 ^9 Y7 M9 J$ t+ U" o. k" e1 B- r. s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 l3 z4 I: I! O$ H) o) W# u; G1 m7 X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 L( [9 D/ l6 W: ~: t; [│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ e& Z) Z" `: E+ Q& M
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 u$ O8 |! P: _1 F, L: ~0 z7 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ C( R9 b9 |" U4 W2 {" U9 g
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 ~ u2 V6 f: n
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. _" b8 R( g3 f S# I$ b7 ?( L│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 W' T3 k% y' t) ?4 C) R- ?' T
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: L8 U- Z) j8 [: v+ U$ P/ `, P
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( O* F7 h9 a+ }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 ~4 k. ^7 G& N# n0 B3 t│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 X: i3 Z9 z& u3 l3 W' i
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ k+ w7 T! `/ k) ^& y }2 B& j
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ p* `0 O/ u+ Z1 _
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 E$ T6 `5 m' \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ l0 B5 m& u# \) u3 V1 Z' B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% o% H1 |3 @) |# l5 b4 t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 B5 K1 Y% d! y6 O7 a @& `
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
f/ K# b3 J) Y8 n) S! }* X│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; {, e, _, O: @% r5 M+ q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 y7 v; b# K" h0 X5 H: }9 t9 L& e2 S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 w1 y3 t4 F1 y2 s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" e3 u- b. K2 |8 h3 y0 n
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 Q) k1 S* w8 }4 O& Y- D
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 ]0 V% K1 \5 i& a
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! w' ]9 Y% j/ H1 H+ o
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- c/ a( F5 v% L6 g, J: @│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 x1 Z+ w7 Q+ i
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ o) S' O3 E; a8 ]: T1 Y1 A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 J. x2 |' K) M4 O* i$ c! d│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- p: y) q+ X' Y5 Q% k1 B3 s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- x/ w: v U# C; v4 b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 ~: Z" U! P9 E) r9 O
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- r( p( }0 k( k6 L, y. b1 t) E
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 H! A% T5 L+ b. d* K9 T5 t│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" }$ Y/ u# a" f) o+ a3 I
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
# T( H4 n& ]5 ?+ r G│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' W9 t7 X V4 a; N6 ]7 s
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 ~9 ^+ @7 T3 u: J3 }/ w│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 A/ S; E7 D, ?) q! Y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! H1 H i4 [) z/ e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, U2 u& i+ V9 w& i" q7 t" i2 f│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! B! n+ H: K: u% i- n( E6 p# P
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
S! [# h, N# e2 ~6 E; ^* d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" f2 [( a9 p R
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- W+ h; E7 R( `" a) p. E8 b# c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: h3 J& Q5 k8 ?7 e5 `" G5 i& q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 i" D, Q! ~* Z+ n: Z! w& p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 P9 A" R* W0 r. f/ s7 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 {: M' a) L C! h/ g' p│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 O! M. p( `# v2 x1 X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 N3 a. k" T. v: t4 I8 Y: f1 ]" S7 t
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- Q: c7 G# ]9 P! [+ z; j│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! N4 @. J6 D7 f/ t7 }2 R8 i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( y4 h; ] ]5 C/ t4 s6 T) `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 k7 O/ ^- b' } S) @3 {/ K' R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 U) s8 G' W3 V│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* W6 h, \" B4 `! B0 q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" X* W4 Z0 h* E
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 ?7 g" ?+ {* b, p R7 d& h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 a( `3 B2 I: D, T) V1 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" N+ c3 e% {( k1 p6 j& S& X
└──┴────┴─┴──┴──┴───┴───────────────┘4 z, G2 q3 K+ Z4 p
# M9 \# ]' C# L* ^, B, o* J% k4 Q
StdrdChip (Part 2)8 }/ A+ B) @! [6 @9 z2 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
! t" t! d* u( \% s9 W2 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 d) G, x$ m; J8 D; l; `* I5 i├──┼────┼─┼──┼──┼───┼───────────────┤
( g# T9 W; { R7 i* s- U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 c3 r" h# P0 M- k% |$ R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- Z# m0 @+ r f% |' s# O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' `0 G. _! `) @9 Q! `3 D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% Z" E* r6 t# d5 I, R│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 D3 M1 o' R5 L4 D; L6 ]
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 j6 P3 R$ F7 D0 ~" B0 W5 J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 i1 E/ f8 T* T$ L6 U│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 x; i4 d' f& d( g* P: F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( a5 q# R/ J a0 ~) \/ j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
2 k, ^0 y8 ?2 x+ Z" G% S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: a. ^- A( ^% Q" W) Z) w
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) q: |3 Q( W* J x/ I│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 s4 H, R, u. K# w. g) e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 {# s H- i+ a' B, x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 Q( S' j. @6 f& ~3 z% E│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) c. l3 o2 o# p. r
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 V0 s' W( q& x# s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: f" c) i; U/ g/ w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 ]# s5 [. Q2 q. A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 ^1 k$ ~2 |/ I) M, W
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 l4 n7 x' I& ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 V0 i6 h# s/ R0 d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: m# J6 L, ]: D( C E2 t│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" `9 L/ C0 `5 e L3 g( B
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
|( M! c9 w4 a( n2 b) V│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& T5 a! u: j- j5 ?( r6 ]7 o4 o; ?% g6 c
│126 │Rook │30│ │ │*** │Protects you from attacks │
& [. w! O# t0 o0 S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' [4 b- n; J/ O9 G; l+ k│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# T' c7 @' R/ x│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 O) i& x. i Q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 z n, r. m* ^; i' s7 T0 ]│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ f7 ^; X1 ] u8 [, z% p7 O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 ^8 y: T: a% T4 ~│133 │Guard │5 │ │ │* │Repels enemy's attack │; G; j7 Q5 i1 U- C, W3 P
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: @6 \- A2 ~. R& _) L; Y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: q J* V& _" |" y* _4 l3 N$ }2 p│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 M3 z5 T4 H: o7 d│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' ]/ h ~; e2 G│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 W( Q6 _2 N$ ^( P
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 q7 {/ L5 |; E5 }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# D v5 f6 N1 Y/ |│141 │Prism │60│ │ │*** │Prism fires randomly │6 F3 f9 L) ~) r" a
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, a t8 s6 T0 E$ _; h│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 T3 n! {' e( o
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 c3 J7 w% Q8 C9 [" ?
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: G( E0 S! W8 u8 _. j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# s! N8 p" p& ]5 [( g& O7 ?5 D2 R│147 │Recov10 │5 │ │ │* │Recovers 10HP │' f. B5 ]5 A' M5 g: ?% y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ d; U- H& d9 A- T0 B│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 v" _8 t/ s& ^7 _9 A( c6 w) c [$ z│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 Y7 S M0 h, g; g) v; u│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 A6 u. A& [3 F# x5 |; o│152 │Recov150│50│ │ │*** │Recovers 150HP │4 i" D2 Q9 h* R
│153 │Recov200│65│ │ │**** │Recovers 200HP │
" w. ^5 `& A1 m) Y4 o1 [│154 │Recov300│80│ │ │**** │Recovers 300HP │
, f( I/ b/ z( N) A4 q" O( `│155 │Repair │8 │ │ │* │Fix your area's panels │
6 A& Q0 P7 \, _ `7 g! C# v! `1 E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 c- _! W- Y! |& E8 s. } M, w2 b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 O& o& C% `: d, e$ o" C3 y9 M8 x- ~0 _) n│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) O0 I4 f1 W* d0 h1 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( [- w1 }; H8 A- K: f& Y( S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' o C) ?8 N( G, z& P( ]/ W│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' L/ }0 L+ b. ?4 t; c: D, l' T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ Y4 q T) J1 _4 S
│163 │Invis │11│ │ │*** │Invisible for a while │
! Y0 x( v: n0 e5 S/ E│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' _" ?" s6 f0 c' O/ V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 ]( v: e# c1 i( ]5 c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! m @+ f; ]5 t( k' A$ w" I7 F│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 C4 r% n4 j& {
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 G2 _7 n, ?! p* \# c& {3 J│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' D) u: d1 E+ \, `│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( i$ P9 |% y2 A8 L2 N│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& g0 Y/ e: r1 T+ a8 y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. F& p7 ^+ h! {3 r5 | Z' L
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 I/ b. p0 [6 [3 b" A6 J│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& ]: D V X$ [& i! K7 I$ g. p
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 V* Y: ?1 H/ @' R# Z+ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) f5 E N1 T- m! q( j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- m+ l7 x3 } [│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% j# `$ y: r U. M- [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 i- w% P$ j: j% J9 I D- k( _│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& e* r/ u" ]9 t& ^7 U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) M2 u; O* b1 n: }4 ^; ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 D* A0 L9 [2 O8 J+ t│183 │Hole │55│ │ │**** │Open hole to dark world │
% k# \ `9 _1 v6 M J│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; `- i! A& g6 E8 L- {" v& {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: ~2 X9 j/ m* K( p; ^: s# f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* S% U Q" y$ J3 A8 I$ x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% t* |, E5 r7 c, F
│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ ?: \' Y) e: Q4 b* K
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: ^5 a1 a; R8 P' \) u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# t6 `2 A8 \( p│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: t! d1 K8 r! O2 H4 C5 K7 b! w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 E" @' T2 f% a$ ?* {# H/ ?│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ @# o$ C8 w6 C; y$ R' A│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" k9 G8 C j: V2 K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% P$ `9 O! @! t
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( m6 D2 ]/ m, S# e+ A│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 A8 F! {' t9 b, ^+ C+ `! h( s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 m9 y3 p R4 F" f6 Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; ]' v& D; O5 j' o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ Z3 z8 V5 u v# u8 ^' |
└──┴────┴─┴──┴──┴───┴───────────────┘
* U- W& D, a( q0 D% g, b
; U w/ [% I) L) H+ `
, J* G6 q) t5 D# ]Mega Chip9 g3 B: f6 F/ R" B
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 x/ L2 g6 B. c5 ?, w$ k
│编号│名称 │MB│攻击│属性│稀有度│说明 │* d m- h+ g+ h) R
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ h6 q; k; P+ H' C2 I* _4 L│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) e. z$ ]( j! c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. [! U* F2 \7 R- Y+ Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% _! F9 L2 Y( C0 U* J; b( V+ |1 w9 P4 M
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( h$ k' G* a7 p" n, C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 Y$ C- f) ^9 [1 h$ G; @5 g- t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% _4 {) Z$ ^% ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 s, s5 l5 W* k8 N1 {( U* w│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- K2 d/ p( {" h; x$ ~
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- ]5 I; j# Z: C7 r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" `5 c4 d2 u+ r2 N% W u3 V# g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- s. U3 a3 b$ w6 |; E5 N$ W0 M│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 E4 P: r2 V7 J; f│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, W3 [7 s/ v) w Z│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: v8 s3 q6 \$ w% s: {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 V. \ t" M1 h1 o3 t4 h* |4 {' O
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& w4 R% z' W; u% J/ X3 U/ `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- x+ n5 P/ r$ b% r; j
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# |5 ]' `! y$ ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ e& x4 D/ ?) J. V1 {/ T' v+ Q1 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- H# s, _' n- x. O: k4 h2 N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- m, b0 S: b8 G7 ^4 }# ~$ t
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& z# |4 S+ F; A* ^ U% o│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 s ?) W& B9 t8 I9 w│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( z, U2 {" X4 c2 W6 F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* @$ ^& ~% ~4 r7 h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' r5 F/ M. K9 @4 Y) l0 i│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; B: ]* q, o( H7 c
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 v0 R+ Z4 _2 L0 c
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 N+ l5 n' g; Y/ ^: c' c
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& P, S$ h4 M7 x1 T' K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 N+ g& u) A" }* u9 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ Q+ x1 O% U* O
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ K3 H: {( ~, t- c$ L1 ] S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 ~3 a1 M6 L$ J: T4 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) S8 Q0 L2 Y7 K7 ]7 a; \; z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 m2 g; b- w+ v, I! u, k @. u8 \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ s7 V7 \. ^9 h j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 T6 `6 m( f% Z% ^1 w9 b' ^% t│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- V$ i9 e7 ?0 I6 b! ?2 c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 i, m. h% B) _, y& j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% N2 W, H- D" L2 q1 f% p8 D- ~│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; E# s- t9 f. i. Y" B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! I1 B1 L$ A8 a6 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; A2 j) I4 u$ @9 {. E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( t3 S. R4 J. n3 j" w" g│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 p1 I' `, Q e" a
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* N* p( n! J% R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* o0 Y' ^* e& ^
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) F& v+ A6 Y% W( m3 Z& X9 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. A% E4 j; m4 H: o4 G. k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ Z. ^! V, ?# [( R* B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ |1 ?7 [/ y" D" I: }: f0 N6 @" R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" l; A+ t$ t* ^, S( o) |- ]( G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ D; r7 N1 R, h' d+ C0 h, h- |" Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. v0 n: }" y- ?' { N) ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( O4 F6 c9 d! Y" ~' M1 C2 ]' }* a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, J& r! y5 F6 m& c* q0 r1 p4 K3 H
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 L F5 Z6 U1 l3 d) Q; S$ e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 \0 N& x3 M+ b- N- C5 }1 \4 i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 ~) h# y6 I1 Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 N3 \# C+ J$ F1 y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 U( ^; i* ~9 _
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% `2 |1 ]) {. @2 S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; `- {5 m: n0 K: c- M8 |- m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- {. j* E5 p( W* ~4 [7 p! D/ z$ g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 m4 Q- u6 h5 {# x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 ~/ y) _3 M1 Z9 x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, {; \6 f" @ S! m2 B+ |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. R2 b; c8 y: T- n* v% h0 ~
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) J: k& b/ R3 ^2 p0 n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ m6 L( ^) g5 T. }│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) a# ~" i" M) o. o/ H│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 d' [0 a G& {- `' A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# f9 L, M: Y% n3 n, \. n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 h5 Y# ^# T% @+ s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 q% R4 S0 y+ M- M0 o" q3 ]* M( h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: T. n9 K# \: I6 Z) E│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 h7 y' M" K$ U* v
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, F L* F2 W# P9 n) v# v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 H9 ?* Y0 y& a0 X- Z6 A
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: Q% [3 \ L4 v" v. Z. G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; Z# E' L# B& i4 D│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- l# k5 J5 O4 x& Y4 _
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- y# R- ^0 J( q& X ?
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 J8 q2 K2 p! L% c/ g: Z" s* h└──┴─────┴─┴──┴──┴───┴───────────────┘
5 I5 D- t2 N- {, Z5 s4 M' n, k9 g; B
2 X" E( [2 z8 J- p% B+ `- U, pGigaChip (蓝版)1 V. J: Z. M: ^( M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 B' C5 z; M2 e( G│编号│名称 │MB│攻击│属性│稀有度│说明 │) ]# T! v" }5 D$ F/ M6 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
; Q; f1 h' b4 S- S8 p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: Q1 P5 N: H! @$ w6 i! P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, k0 n; k, @3 w& u+ @0 i$ L& V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ I8 w& v2 C0 p' {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 }" R/ D+ i5 p/ v. K4 t│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( K$ H. J5 P9 i. v8 q; a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; d+ Z/ R% z; H6 a! J, p2 l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# O: W; d' c7 |/ x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ f( n# T7 ]2 l2 C: T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ ~6 r$ M; q3 Q2 g4 M% n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" n- V2 b. Q' q/ A) b* o% C│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: n: Z5 U: w( V" I" a9 j5 E% k- A. j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 Z* \& n1 w( k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 O& A7 M) t$ n% l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' X7 X% K) ]4 q; M" D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- l! ~8 P( @4 A' g0 ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 L" Y/ R. m* K" _8 l- v* m: x- j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 G; D" G) U/ z8 @. f m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( M' @7 A; d T" |│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ _- i7 E, q3 O# r4 g* |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' A" _+ a; w+ P! W: i1 W( `% V
└──┴─────┴─┴──┴──┴───┴───────────────┘! j. V' D; d1 d3 ^; U# n
7 f& _: s! o( X8 Y |
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 {; K+ w3 M! @& n" P7 w7 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐# ] {/ V# ^% {1 f2 r+ }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 l0 t) d6 J- x" `/ b├──┼─────┼─┼──┼──┼───┼───────────────┤
- x5 L" F& x7 f# e8 }│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& }) {) {% e$ d; t# I3 G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 e. G& q2 |- p│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' ]; }) b2 Z7 m" z, K6 P8 p! \. a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 Z0 }, ~, [2 D5 X: o6 @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |