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■● ■ NintendoWorld 站友xliz原创8 w5 T, Q# }7 \: H; ]- A8 A D
■ ●■ http://www.NewWise.com
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& \* n, t. \4 _( S+ j3 b) c 洛克人 EXE 3 Blue 卡片组合
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+ L) Y4 x4 w7 v; O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 X. U$ q( c- h* l: |6 y, `大家要看日文版的P.A.或详细攻略,点击这里吧!
1 ]4 [5 _& D# n0 W. f; Z* _====================
7 z7 }& `; d) O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / }" y2 d( d. Q' D6 }! z
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以下内容格式如下:
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编号 名称3 B: J* P/ K/ y
说明
9 c& z# I4 Q) f9 p4 `组合方法5 q/ W* X2 ]! g" z/ d
---------------------------------
" L8 C% |( n3 [: ]3 C/ d3 v01 Z-Connon 1
* F+ u" V7 ?4 H) d5 s) {9 H# uUnlimited Cannon for 5 sec
: w- \! p+ i& C$ V- UCannon A+B+C
& M$ Q: q3 e# d H+ y7 G$ O- hCannon B+C+D6 J; J8 B4 s! A! j: P
Cannon C+D+E& k7 m6 J E0 p8 u- y, t3 {
9 v/ v! X9 q" J- o02 Z-Connon 2
& `) o6 m6 A% [; r2 u9 @- U7 l0 vUnlimited HiCannon for 5 sec
% M, }7 A$ K* y" \% z/ t3 pHiCannon H+I+J3 N- U8 Z1 q; X
HiCannon I+J+K
8 q% q C3 J! OHiCannon J+K+L
7 B. u7 ]) U, C \2 x1 w! c8 [3 s2 z, L7 N" O: l6 o) [
03 Z-Connon 3+ q* B3 n3 ~# X- C5 M
Unlimited MegaCannon for 5 sec
3 `& U5 S5 Y( F7 B& h' P, u9 l/ XM-Cannon O+P+Q+ j& N" O' N: @; U2 S) Z
M-Cannon P+Q+R$ K# E4 ?1 b( p" A, [% ]2 S9 `/ l
M-Cannon Q+R+S
i4 Y! e1 ?" Q* O- r, m7 A6 W0 a, k/ j( c
04 Z-Punch
) h4 @$ B' \' ], yUnlimited GutPunch for 5 sec
' U. e# m$ D( p) E* W) {7 AGutPunch B+C+D
, q9 p$ o! x% V' @0 jGutPunch C+D+E
0 |9 j( k8 [" A* O3 A9 [GutPunch D+E+F
, `2 P5 e: J! u6 W) r/ K, b5 P8 k% b: e' m
1 I% p8 Q: ^& j1 }* H' _' t05 Z-Strght
$ U9 N) e8 k/ C) B: P& \ G9 {, [3 XUnlimited GutStrgt for 5 sec3 ?; G& o" M! M+ W
GutStrgt O+P+Q
' g, j7 j ]* u. GGutStrgt P+Q+R( J# ?7 I& q& ~: k) j* n
GutStrgt Q+R+S
0 }2 w0 j8 m5 `% O1 s, {2 ]4 Z) S" b+ c4 J( ^) A6 `+ T
06 Z-Impact
, p( T- K% ^+ o' @: cUnlimited GutImpct for 5 sec$ P1 { \$ F; b# P9 x
GutImpact G+H+I
8 i+ ? S; O: a# z1 k/ FGutImpact H+I+J: F+ S1 d! |- [3 H! c+ A
GutImpact J+K+L4 V) H! p' \& t+ S' ~; Q
2 R- k1 Y% v$ W) L5 Q
07 Z-Varibl
( j a3 i! V* L+ xUnlimited VarSword for 5 sec- p/ |( F5 Y( ]/ v/ V
VarSwrd B+C+D. k/ \5 R6 e% ?' Y
VarSwrd C+D+E/ V) o' e+ h" D; N# j9 @/ o- d
VarSwrd D+E+F, D: q: {$ D1 H4 m1 g: b
/ U: g: `) S0 L8 i) V, g08 Z-Yoyo 1- M# c8 c% z" Q9 Q9 A/ l1 { G
Unlimited Yo-Yo for 5 sec
1 \% ~0 @ H. mYo-Yo1 C+D+E: P; p) k/ g3 ~( [" Z9 S9 [/ @' Z
Yo-Yo1 D+E+F
8 a/ U/ W2 e; M7 V# Y1 BYo-Yo1 E+F+G1 Y) L! ~0 {6 [; p" B' h# I* ]
/ |* j( [, f9 ^" @: a% z
09 Z-Yoyo 2 C6 C. Z3 q0 T* f
Unlimited Yo-Yo2 for 5 sec
2 l4 S: n3 _- \ }Yo-Yo2 H+I+J
' W9 w* o! H$ Q$ T5 t" B! ~* ?Yo-Yo2 I+J+K
" Z9 q! }4 O& |' kYo-Yo2 J+K+L6 a' }" Y7 z' S) B
* I+ o8 W0 Q; y- o' J% ]" R) d
10 Z-Yoyo 3
7 z- x( m* P0 s4 ~" D% q( J+ NUnlimited Yo-Yo3 for 5 sec9 M$ y8 {$ v* ? {, r
Yo-Yo3 M+N+O D4 a* S& P! }* c5 `! ^
Yo-Yo3 N+O+P
, ]' U. V! m; UYo-Yo3 O+P+Q
# j/ g! u! d" S |# W' P( S3 `+ q# }: q5 T
11 Z-Step 1
& b' R2 z! }4 QUnlimited StepSwrd for 5 sec
5 y0 k- D! R4 X' S1 OStepSwrd L+M+N
4 D! K4 h' `5 U a; U' ]0 X, ]StepSwrd M+N+O! W5 Y' O) m: K5 i2 f3 q5 d
StepSwrd N+O+P$ X& t- p) D1 ~$ `
: j5 R9 u) {9 J4 G12 Z-Step 2
/ @. n; l- B: j. Q+ ^) ?Unlimited StepCros for 5 sec+ z) q( k9 c8 G3 W
StepCros P+Q+R
& K! u& w; x$ e5 t. q3 i5 F4 W7 xStepCros Q+R+S
Y' d: O: X1 w: p! M9 XStepCros R+S+T
0 G& [! Z7 M6 l) L( e7 H
3 J1 o$ Q# h+ b8 R9 D13 BubSprd3 b: l; h& y' { c! K) Y2 g ]
Attks w/ spreading bubbles!
5 b/ _1 `" h# H4 n) \ n+ U9 mBubbler C+D+E
; P- `# y% k2 RBub-V D+E+F1 O% h6 t/ C! ^: d7 Z' q6 Y9 Q
BublSide E+F+G& y; r$ I' C7 ?. |) Y, d: G8 o6 ^8 C
Bubbler E + Bub-V E + BublSide E' h4 `; d& ^7 Q, Y
) R) T p- }7 P" m' C& u' S: {14 HeatSprd
. Z) L9 s7 J0 BAttks w/ spreading fireball!2 N5 k* a- w8 g# e* n$ j. H
HeatShot H+I+J1 I0 {. C" t7 T$ F0 S
Heat-V I+J+K; v8 n2 Y* E7 E5 P, Z4 e
HeatSide J+K+L
! K& r/ T+ f6 E: ^# D/ bHeatShot J + Heat-V J + HeatSide J1 [6 ?9 }' d! X5 w
# _* V1 c7 s Y }6 l0 y$ {3 u* K15 H-Burst( @9 `2 K+ U) m" ?
Creates a giant explosion
* l% R ~$ d l% ?( I3 ZSpreader M+N+O
3 x9 s' a$ F( U- p; RSpreader N+O+P
- s5 A* N1 M, ?Spreader O+P+Q/ y" V+ h0 W; d) l# x
5 K9 Y" ]: n- B# q5 X$ t16 LifeSwrd
3 A4 ~+ l0 n5 }4 @; ESwings a huge 2×3 sword!& ?/ ?; W9 @) [( g2 b0 U. r
Sword E + WideSwrd E + LongSwrd E! T# Q/ l5 K% Q. g9 u; K4 T
Sword L + WideSwrd L + LongSwrd L
) q+ O6 W9 O: A; W( o8 ZSword Y + WideSwrd Y + LongSwrd Y7 p Q& z, P. W& x
?, x( G4 {& ?7 h7 |
17 ElemSwrd
. N% d& r6 v* Y- Q3 w7 {" SWide swrd contains 4 elemnts2 f1 ^# p' q* l8 Q: X+ \5 S5 @# u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. y3 Q/ K, G8 z) d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
& J0 F9 F; D6 l- M: c0 |Step up 2 & make 4 atacks
0 e5 _7 L" J9 F, p, n% F4 oStepSwrd P + HeroSwrd P + StepCros P
% N9 C; T @/ g
( N7 V- f( Z" T3 I. m8 @: M19 HyperRat
3 T" }# K6 ^( R1 a5 ^A giant Ratton charges!
9 m0 W! @% @/ ^* p! V ORatton1 A + Ratton2 A + Ratton3 A) p g4 Z Z* H( }; N7 C
Ratton1 C + Ratton2 C + Ratton3 C
) p, A) Y& W6 N% F3 B1 r: ZRatton1 F + Ratton2 F + Ratton3 F4 ]3 ]; Q4 P! H* u) q7 X$ w
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20 TimeBom +
* V8 k% W1 \3 F) S* c0 aSets Time Bomb in enmy area8 W$ X3 c2 E9 s: l7 r( J
TimeBomb J+K+L
# R0 C: P# f6 A3 K% ?TimeBomb K+L+M
' w0 E, }9 v; H# sTimeBomb L+M+N/ q6 x6 a: _$ C8 e
& C/ {) ~6 A Y/ S
21 GelRain
/ H6 e; s( Q" Z9 Z3 AGel steals squares( W- N9 F& |( ~' q
MetaGel1 B+C+D) p+ T* I# u( o4 G
MetaGel2 E+F+G
+ J! ~8 o2 K# o" lMetaGel3 S+T+U" p. v+ j6 e! d' J9 C; O, z
# F! x( u' p" O0 i2 b4 \, z# v
22 EverCrse
( T) l' n$ k; {% bShield chases enemies7 k9 A+ Q- P; S/ }! a
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 B1 z; B, @5 SCrsShld1 L + CrsShld2 L + CrsShld3 L) c5 _" i1 o3 d, O7 \. t* [
h% n" U6 w o0 R23 MomQuake
# [8 K# s7 q+ \% H6 ]' M' Q0 dAwakens Mother Earth!
& N" b! W' w+ ]6 U2 VRockCube * + RockCube * + GodStone S0 f* i9 p- k2 C! T t. k
7 v' R6 s8 G4 U
24 PoisPhar
) W4 d% C, R! [, fPharaoh generates poison
# I I9 c) l: G/ L: ePoisMask A + PoisFace A + Anubis A. r5 k1 D) ]7 E+ D- y
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25 BodyGrd/ N, e5 ^# B/ z7 B: Q
Bodyguard takes out enemies8 j3 W; ^1 u* G
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
) @6 ?& m. C: U* p' g7 W/ DBarrier absorbs 500HP dmg5 d- p( F ]; q6 v& ?" N
Barrier E + Barr100 E + Barr200 E% l- d- E" a5 s' S) x) d+ ~
Barrier R + Barr100 R + Barr200 R
1 x. L; z. z% w0 U0 z, {8 `- g9 Y2 I* ~1 Q, t$ f
27 BigHeart
4 v% `8 a" y5 q9 PAttacks, then heals HP!
& C+ ]' P) ?# ^: v# k) gHolyPanl R + Recov300 R + Roll R- Z% L* g; W/ C5 {/ I/ _6 W9 H
HolyPanl R + Recov300 R + RollV2 R
% W c2 K4 ^6 g% A) K% \) M8 iHolyPanl R + Recov300 R + RollV3 R
5 p+ Y7 ^' V" r3 ]* M; `" k' g- l, F; ?. h- h) b
28 GtsShoot
) }! s4 D4 ~+ W1 ?& o% b4 `- Y0 IGutsMan throws MegaMan!1 _; N# m2 X* [- e
Guard * + DashAtk G + GutsMan G
( K2 j+ W8 F4 X* VGuard * + DashAtk G + GutsMan2 G
( [# H$ U, R+ p8 F2 p- X5 dGuard * + DashAtk G + GutsMan3 G
- g( o: G# B- A' Y1 |% iGuard * + DashAtk G + GutsMan4 G
9 F5 c0 R$ y; G$ F7 W6 X* {2 W% _ |
29 DeuxHero
, m2 |# j# l) x+ r# f$ @, pMegaMan & ProtoMan team up!3 J7 H+ N, Z }1 N I/ ]0 I
CustSwrd B + VarSwrd B + ProtoMan B
/ B1 C1 W7 i8 z- ~, z% N: J- Q4 z; @CustSwrd B + VarSwrd B + ProtoMn2 B
# q. P- ~4 r/ ACustSwrd B + VarSwrd B + ProtoMn3 B/ O0 b9 D) F5 C1 T( R, t8 k0 j
CustSwrd B + VarSwrd B + ProtoMn4 B
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( m% ^% N) A2 o% c) v. [/ ]3 v30 2xHero- [( `; Y: v6 j
MegaMan & ProtoMan Dual atk. _0 [ x; a+ s. ?7 Y) [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! d9 o" e9 x* O% G% @8 b m' ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" c4 h8 J, }/ ~1 W! y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 m: e0 D* O0 _% P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! c3 r3 N3 F& g' z+ I
* \6 @7 ^7 @; z. Y6 p31 PrixPowr# V+ u: Q! t5 q K* Z2 Q5 \
3 Navis attack at once!; K9 T( R; x. B, q
Team1 * + Team2 * + KingMan5 K
! ]3 U8 A8 [) }7 y9 dTeam1 * + Team2 * + MistMan5 M5 J1 o% W% t$ m. V
Team1 * + Team2 * + BowlMan5 B0 K, m. {) |( B8 g
' j0 B7 L+ q, v# h32 MstrStyl/ A9 k; D0 z6 ^6 Z1 Z
MegaMan unleashes his power% S U! s+ [" G7 g( O5 A4 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *! v& p% Z0 b- W; Z" I
8 w$ K1 a+ Q+ Z& R* G1 a
StdrdChip (Part 1)
# C- H: Q a# k# e( b: c┌──┬────┬─┬──┬──┬───┬───────────────┐: L+ C) u4 w) s5 b! |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- W$ t# d8 M {5 z% K* h3 y├──┼────┼─┼──┼──┼───┼───────────────┤2 E9 U V T! d3 [4 D2 Q+ A u j0 n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# ?, e. U9 s7 E) E. N2 H( j5 e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; f6 B9 k' p* G
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. @4 @* V* k: ~* y9 ^7 \% u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 q7 c7 ?0 M1 T+ g│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- d; F. a% X- W
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! ?4 |/ ~$ I% T+ r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( X" Y' ~; l7 D0 a8 t5 @
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! r: W9 Z6 R) Q( s1 f. D* G; B5 S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 r8 N5 ]" w* Q r$ k3 h
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 c5 t. z! P3 p6 e! ^, N$ ]5 }6 T! |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. q" o% I# _- K9 a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# p2 A+ W% u( j. r
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ g7 e7 X9 W" q2 T$ v) l" {9 l( O
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ e" G0 f& H( {/ ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 _* x. q9 H/ ?) f# _9 R* C
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; z* b. i5 f$ H$ k! j" f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# i) J4 u$ S' z ]5 F) Y" t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ M9 P; X3 i1 F$ `8 f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% T- o, \% Q3 Z5 ?7 W5 k: D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ a6 C8 }6 g$ I; p8 d3 G- o# @
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) G" ^- T' l% \' K" [2 w! r, b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! L4 Q d6 _8 r- h7 }4 w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. @, N7 {' t7 g│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" B$ U% i# p' v7 G9 {" Z8 e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ M- P3 e; s; S& x$ X# R+ X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ }; D( ~, B; p% D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* p1 D7 |; L. `: @" s) U0 h│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 ^% j. k8 a9 _- f0 X* i│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 p8 N( {, K, c- w' a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, j+ @8 n% n2 C( h/ q( E5 M3 O* @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ r0 D6 j5 x3 }4 t2 m│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 w6 B$ t( J1 G, h. \│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; H1 F' }* e3 ^5 [, Q7 k+ Y/ A2 e. M
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 j9 w( c' R! P; s( D- f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 _' E7 c1 p- [5 |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: d6 @7 T* U" R% d4 e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, V# j- z- H6 O7 N& r) w l5 n
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 b+ Q/ ]+ L( x$ V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) m6 Z0 j# H& f* \# ?+ Y' |│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% ~# U9 d# y9 U' h/ n+ I- Z! @
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* X0 u3 d6 A W$ m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 ^1 e1 X1 q, Y0 P8 j' x/ H6 k4 j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ L/ E3 `) E# J│44 │ShockWav│10│60 │ │* │Shock through enemies │
, W5 b2 x, ~+ r) f3 a* h0 M│45 │SonicWav│26│80 │ │** │Shock through enemies │8 o# _) |2 }' O) N
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 g5 q7 E" t2 o( u4 [: k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 u) J% q% m, q+ A9 r3 P
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 t4 Q0 Z3 G" G│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- u( n4 @3 e4 r1 Z+ M) g2 S
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ y6 O8 P: }2 G3 ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 d! _! c9 |3 |4 |+ N7 M: s
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ Q4 m8 y3 l" a5 N7 i; H5 P2 L+ S) s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 v4 `+ E! ?! x, Y8 Z& p( a) l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 u/ M2 R' c' f" A3 w│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# M) @5 W7 x& e* Z+ M1 p
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 Q2 O( r' p: V" h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. k% `: v& U6 ^" V7 l& i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ @; @& E6 w. ~5 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ ~5 M* c" x6 I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, ^% M! d' B( J0 B' i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; {) {) w: _6 ] M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- r2 ^ a) ?+ U* W. a/ Y2 R0 G t! \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: O. N4 J( J1 D' ~" j│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 S, [) A; d- N, y- K, x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 T& _8 L/ G3 |8 u7 l: d; Z' o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 W1 u. m2 y" q) j: Z, s1 y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 z# B0 s W5 H7 Z3 q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! L x! B& J, {+ o0 Z9 z" Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- d0 _6 e+ t ?. W' u) ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" g9 Z( s$ }# w; Z* p
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% z9 W$ ], F$ J" b. o5 `( X2 L3 g* g
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ r! e9 h: I$ u6 X) _
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 M, n3 [! Y3 g2 C& O1 r4 ?9 l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
r# y: }; y: C* _7 |/ W. r' V, \│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
# B& B+ f$ Z! D# J! X! @: _ }│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 W% G( a4 ]/ O. S) h \3 L8 h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; Y6 u; u8 v/ s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 V& m! o! a$ K) E7 n6 v( c& ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# Y( e3 t9 ?! C* Q5 q) \│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* r7 U' d7 X6 l/ L9 V! U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 \/ Q9 n: n: G; L& X& V& y- w, d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; Q8 z4 G5 o) k1 F+ I- D
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 z# v7 A) M3 {/ j7 C0 u. h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) x+ o. u. C4 w* @' _ p- \) f* }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ A6 o0 S) b9 z4 _, Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; W# L j7 O6 y6 ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: R$ N1 d9 T& s9 o+ j) ^5 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ U. ~5 u, }# y# k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ I$ v$ s1 U6 e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ d1 p5 J' P X( Z. O( m" i/ R5 ]9 T
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ { K+ V h) C% [
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* V4 x. u. H3 L9 K( Y- G4 T. `! B
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 t5 A" y+ h. R P" n/ v│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 k: h' W6 K9 h, y" J" k. `
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ n8 g. e2 |' M; h" X; b, t│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) n& E0 I2 K8 m) p+ f8 q│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' i+ v% U3 ?* [+ K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* A3 |4 r7 b: u! f0 L$ E1 Q- O" X3 o8 b│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ y! m! T0 y* m/ P6 t5 ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( W+ \6 R) d6 _ [4 u8 [0 ?└──┴────┴─┴──┴──┴───┴───────────────┘
. O5 W: o. o; n# q+ N$ ~; s9 c/ C' d7 b; [
StdrdChip (Part 2)% V/ @) ~1 ]* n
┌──┬────┬─┬──┬──┬───┬───────────────┐& ^! j2 B5 J+ i' O+ T" d
│编号│名称 │MB│攻击│属性│稀有度│说明 │! {! x9 Y( X7 i+ _+ q- F
├──┼────┼─┼──┼──┼───┼───────────────┤! X5 G! ~" O/ F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* ]2 M% h, M- ]2 f7 {
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& X) q* Y7 d$ h/ i5 V( ?│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& X+ U, |! E6 | H+ ^! v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 Z% g' V% @" h; t1 x- |│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; k1 T% x1 L7 i8 l
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& @# ]3 N* O/ ]" I: J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- y% S3 g8 a' \) k8 A! ^│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- _ ]5 D, U8 W# k6 k$ r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 i e' Y; N( _: X+ v│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( v% W/ M ^* B. K( @0 ]/ K" [
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 J2 x3 ~+ z, |3 k) ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% A- `& O+ P: `9 U! h; u
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* c+ H( L6 z: S; Q$ \8 e! `, b
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 s: @8 O* e, v1 b$ e8 ~% e2 ]* L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; G9 I2 v, _ }; D1 Z$ J2 N( x, \
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 O4 a& @% X) ]8 [! f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ A+ `9 h {5 M7 l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. L/ R( _+ b1 s$ v5 @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 ~5 C$ i: U0 |0 V8 b4 [! T
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 O" O0 f8 v+ P" j- Z! o│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 u/ H1 n3 G) E, T- Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! {# z' d2 b! B: n# G$ g% ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 j; W3 r+ ~' i" Q! n. h1 y/ H5 Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- g% m1 a8 d0 w/ p, K! q; Q& C
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ H1 _, {3 c4 _+ K
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ M( ?% v! F2 i: i% _
│126 │Rook │30│ │ │*** │Protects you from attacks │3 S: a1 b e8 Q; ^6 @6 ^& Z8 i6 e
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 I& o( a! B) B( ` p, G- F│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* ^, F) w r& g' l* P, @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 ]7 h y& R! h I, ^
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 b; F0 M0 ]0 Q* Q$ ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │5 k7 T: R: e3 {: Y) Z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% e7 O: r: K3 |* e$ z0 u& |, F" v2 B│133 │Guard │5 │ │ │* │Repels enemy's attack │, w5 v1 O+ ?) m; W( c
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# U0 a j. N# {+ }* @
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; ~4 i. a0 S3 |! L│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' R1 c; I" V0 P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 r0 l' l) b/ c* p8 o, w" F/ j% }│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 d1 o- n7 m- |. |( Z) e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: M! Z" b2 N+ Z2 x2 Z8 O│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, {5 w( a9 E* g ]6 Z' o│141 │Prism │60│ │ │*** │Prism fires randomly │
+ g$ k* T- N2 g5 ^$ R+ F│142 │Wind │14│ │ │* │Windbox blows at enmy area │( ^2 s- F3 ?! G3 g$ [% z/ P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
5 C( F+ p5 N/ K7 N( b* N│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 ^5 [% x+ A$ a Y$ T
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% |8 `6 Z* M2 g( ?3 q$ B7 n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ \# J* J% Z; }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 a: A- J# S7 |9 Q) I8 ^+ P# z│148 │Recov30 │8 │ │ │* │Recovers 30HP │% P4 {& o8 w1 M, n7 l7 x
│149 │Recov50 │14│ │ │** │Recovers 50HP │% I% ^- H1 y/ c+ N" e; m
│150 │Recov80 │20│ │ │** │Recovers 80HP │- y5 c6 o4 L; X$ u
│151 │Recov120│35│ │ │*** │Recovers 120HP │9 Y9 |& g3 _* C6 v2 a% B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 |: D7 Y6 o* [& }│153 │Recov200│65│ │ │**** │Recovers 200HP │5 N$ Z! a& ~$ R; l9 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │, _0 G* o$ ]( {
│155 │Repair │8 │ │ │* │Fix your area's panels │2 s Y- p5 y! Q: I% X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 @& p" }6 _+ p2 L; Z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: E& K8 w# y0 ]9 N7 t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; O6 d2 P6 M7 v7 l. @: z/ \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. n+ ~ t9 R" h7 p
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* i" t! T: o N; i│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 S, b( b9 K0 P H" i8 o0 G! K' T
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& N0 u( b7 O) h% i3 _
│163 │Invis │11│ │ │*** │Invisible for a while │! p8 G& |% z8 z6 ]: r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
s$ V/ \: x" a: D$ d: c0 X│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( l: U5 |& ?% _2 J5 u& F+ T0 }' j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ p: u* b. w! a9 C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) Y! p- _, I* C% e0 _0 [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: }/ f6 U# M2 `% z7 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( i+ K; B+ {& X- T% t/ ^│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 l& o- g) F6 U: K. u1 D) v
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 |$ d7 Z$ W9 H. y; [5 o
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( t" R' N% d0 a. C1 `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 i4 o4 M* ^, M, v& {: S
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 p f5 J# N0 `7 Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 ~. c: z( Z- I, f8 a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 \' G$ l/ B, t( y, S5 l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* O6 Y0 T; g# c: F9 _) [
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ k( ?2 @+ Y1 [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 q6 I5 T- E- Y0 {% ]( t0 U
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 P: S8 ~5 o7 u2 O0 S8 }2 h" t1 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. _2 R F+ ^0 z' @+ C. p0 t' {│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# p$ p% ^! {2 y8 }3 y2 Q8 I│183 │Hole │55│ │ │**** │Open hole to dark world │
9 w6 t' h P4 p, Z& n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) v/ v9 C: K9 [) @│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- A: Z* _4 f4 \# ^" Q: F8 W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- p. L% x. L' C- K- u* ~│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. C1 i9 u2 u7 ^9 _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 I: ?6 F. u5 o& `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) V* |0 B9 t; j; C│190 │Snctuary│54│ │ │**** │Change own panls to holy │! g P6 Z. q z2 Q/ x' `; o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, X: f2 b( Y# n! y R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* ^: t6 V9 p" p1 x, G
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; D, n# e8 L C% G7 ?! d) Y9 g% [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; d! m3 U1 e1 o* Z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 z2 d( D7 l& e2 b7 F│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, I0 Y. j. S1 V8 f! E, H7 w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ L9 j: H8 p% d& G│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! b- [! p5 z, h4 V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 ?0 ?- ]2 e2 o8 S- ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! ^# w9 i6 W: f/ q! N└──┴────┴─┴──┴──┴───┴───────────────┘7 n W+ p+ o0 {9 P" j" k8 G ]
% l+ |/ h0 h6 h& K
0 |( m9 a' I1 U2 I, n
Mega Chip
+ {! F. j0 z6 T1 ~' N; s┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 E1 \/ }8 j$ s7 A+ ~; l│编号│名称 │MB│攻击│属性│稀有度│说明 │
; W. T( x- o6 a3 n/ Q3 v9 \├──┼─────┼─┼──┼──┼───┼───────────────┤0 e- ~ h$ `& N( h) b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
]6 X8 N/ x7 c: Y' z4 h! {6 C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! i+ t" `5 Z' q) J8 L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 A8 {) S# s7 b4 a' b; o: j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; e. e+ a0 h6 \6 _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
K( K# m0 \$ M* E( h. r' x│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 L% w* c+ U5 v$ s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: U2 P" B. ]# E3 E h. p│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& s) n/ A* b4 v5 s C9 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 ]0 N4 @5 X( F9 l9 }2 s│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
_! h: p, e, p2 t [: }+ T$ I( a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& T. v" l& w v2 [8 B9 s│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 R; ~; O$ c0 u4 i, s" H- g8 L' Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' a% u+ q# s" z- x5 R! }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 F% u0 {; Y/ m' ^7 P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" X, t" m2 a- r' c s: R
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* N/ x) ?! p( Z+ f
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" ^& n* {) m$ q( _2 z# }$ }6 g│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# T1 f6 X3 t _4 b7 Q- e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( [4 T8 W& Z9 ^. t4 j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, W7 s: m$ M5 S: w E! S& @& i│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' C6 o2 {" }. b' y9 _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( g7 |/ J5 m) P/ _" C
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" L0 d; h# Q/ s; b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 I8 y3 N# D$ D, y6 l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ |$ H5 i* p0 O0 o% v│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 L6 l6 S% s, k7 ^' S* C│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
`2 W7 F# _& v3 a│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# E, U" D! i* Y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ f7 K U0 a1 G2 O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ l0 u; \# G5 b; M9 O1 Z+ q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% v" d1 \: ~! B. `% Q! e5 V" C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% \0 F4 c0 `' _- `& H% ^( P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# X' C2 o, a4 T+ _9 k& c+ ~$ A$ Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 Q# D! ]( ^+ I' ~2 w y' N" `
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
d) U6 y Q, p( x% f5 x) F l+ ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& K% k' B+ M$ c4 S1 j% G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! K( w! X8 j& v1 @, b0 j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ B, x& q+ R% a( C1 r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 y3 W- R- ]1 q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& ?1 }6 f: e w; Y$ G& ^9 ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 E6 V# N6 o& ?! _- n2 g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 p# ~+ M( _% D$ C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% M% v% W, T* F+ R; W/ p$ y$ S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ e9 u! r' n8 [$ n( k. y: I; I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 }& g1 z8 u- \2 ]: ~; o) N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ Y0 L* @% x L: v│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; [( ~: _1 v- B4 T. f$ a. W) z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. C2 ?" @- H) G+ t
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* {$ `% G9 t; G│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) e! Q, i. @7 v/ u2 m4 B5 b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 R2 J+ |3 k+ c) Q. y- H6 Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 H T, z3 t; ]* L3 m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 V9 X+ ^& B+ c; \( A8 i│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ H/ U3 l4 Z4 L1 T: A9 z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; @) l0 s& C& ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 Y [. C3 L# {$ k: Q1 F5 i* [& I
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 u; g* J& T, C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' K% E. M% m' |1 b; L7 p0 y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 X! N: l1 A# y8 \5 o( O% U) d( W9 b
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- N: e+ F* {+ [% M2 N! k: V
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. V1 G9 U: B# P/ q) G# z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( ]# p* ~! V1 l3 K% G! m. Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' ]0 b' @& B2 Y( Y3 ^0 B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 w+ J7 S# p0 e" l1 c# f# X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 G5 j6 b. ]! P+ o# |
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: m. \9 C4 Q6 {9 [- C! m! ?$ E0 U" x4 J│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) Q$ X6 F2 ^% j: O) o2 D# i& c
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( r+ J# D* [( a│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ l! f: l* _8 f3 u( P4 S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 @: L8 C$ j6 V5 G; ?- V/ S6 s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" U* i) O* |) L8 {6 I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 J x. Q& E6 x( J/ d4 U; o6 r1 h
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' e: j( j( ~9 a! w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 I7 z: O$ P' a+ w( C6 E
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% `( h( S+ G1 n) G9 ?% m4 v│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& Y; G x5 g* v
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' \/ H7 W8 g& A! T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% \5 w& C3 j- R; y x6 l7 X
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 O0 v0 a$ i: q% I H. _! K5 _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 Y- f/ M0 g+ c6 w6 p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; ^; J6 K# _+ Q, n& G│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 `* s" U6 N3 e7 U/ W& [0 X0 V0 y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 ^5 u* [% \; N3 j; X4 K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) ^" D( k2 i9 y2 z7 B5 \" Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 d* ]7 r6 k2 ^' c3 O r% b5 C
└──┴─────┴─┴──┴──┴───┴───────────────┘
; u H7 I/ o9 H# I4 w! {$ J, w
$ l! K! m' _" y
4 ?/ `; r0 s. F5 L8 g- U7 yGigaChip (蓝版)
* ~$ Y9 C2 w$ g1 ^/ z' u' T┌──┬─────┬─┬──┬──┬───┬───────────────┐: R* s* E. a" `/ J
│编号│名称 │MB│攻击│属性│稀有度│说明 │) h8 g" A& L% g; i
├──┼─────┼─┼──┼──┼───┼───────────────┤/ }2 P2 a7 p$ S, O. K0 o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 V# j( l+ n8 [! U8 v r
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 \1 X. f* [: u) e0 x. v2 v2 M│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' R/ f n* a9 q0 K% F, i: j) S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! P2 g1 _8 J/ \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 T2 z7 e$ {# o" _, I3 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 u% ^* K4 S* o
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 y7 T8 }1 n; s- R& X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 g$ ^5 M& T& L; x) H. A Y5 u/ {│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ i) Z, H3 n# S$ n+ c6 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: O3 V+ U( J2 G, b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 E, P: W8 P. x0 j6 m5 P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ ?! P7 g, \& f. Y* R G4 h& A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 g+ _; f2 H. a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& i9 z. g2 j8 r│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- r4 N Q9 T- ^+ V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 S$ Z4 a) S) X/ k) G! W
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
( N- m; `" x0 b* y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 B9 Q; O/ U6 l/ d9 m6 f+ x3 o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 D% h4 k* K8 u. [& D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ k$ O) c6 S( c; J└──┴─────┴─┴──┴──┴───┴───────────────┘" ~" T0 ^- E% a! u" v) c
# @% P5 k' ?9 v0 X0 _+ K' e4 X
GigaChip (白版)(只列出与蓝版不一样的Chips)% z% {2 l/ U: q) V' A3 A" s
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 U& U& I9 ]& D5 u$ r# S% d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 P8 r, a1 Q, L7 U9 s5 l% m0 r├──┼─────┼─┼──┼──┼───┼───────────────┤. H0 o5 x' |2 Q6 c& _( x& }: o! s
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* E3 ^) Z2 w) u/ V$ |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& E9 W% y5 }4 C5 S, {+ X6 |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& f" `8 u6 C# q& K* A3 z/ j7 W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 _' V1 i; j4 j1 B
└──┴─────┴─┴──┴──┴───┴───────────────┘ |