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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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! d6 D: X/ v2 I. c■● ■  NintendoWorld    站友xliz原创  E: [% f2 }8 h! `$ A6 R; r
■ ●■    http://www.NewWise.com / d; @. B6 i2 y9 X% I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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, Q6 t6 {1 J* B3 E4 p# j! M. M2 e& W1 o* E
           洛克人 EXE 3 Blue 卡片组合) n( {: Z1 d9 F/ F

: r: G1 j3 E. T% k8 z
* ?9 b( f( Y/ e/ \' N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 h; c+ n! l' n大家要看日文版的P.A.或详细攻略,点击这里吧!
5 E) ?$ ^2 V9 \1 c8 S* _3 j4 M
====================4 B4 Z& R2 T# s7 J4 \
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( v- _2 U: t0 G4 |2 D9 b" \7 V6 G3 v+ R
以下内容格式如下:! ~& F/ |" l% ]

! K! q5 c( f  b. P# a! [编号    名称/ `0 I/ m. P: W9 \; e  G
说明
2 a: e5 j; X% S& H组合方法! r  R( [5 c6 F( X: {  h
---------------------------------+ H  G4 n* J* q, I# \
01    Z-Connon 1
: |1 @# P" @5 G( K0 `Unlimited Cannon for 5 sec( _" O. f( }% ~0 j+ ?' Z- u
Cannon A+B+C5 \& L9 q2 N. q  Q3 F
Cannon B+C+D& ^6 k& n+ U" ?! Q/ a! d
Cannon C+D+E2 S, K  E3 A: s5 C* J. `) ?
1 A8 {& X3 X- b; S3 i2 f" v6 }/ V
02    Z-Connon 2
; X3 ~1 L4 N& VUnlimited HiCannon for 5 sec" ?5 P. L( h4 i- m* e
HiCannon H+I+J
+ B* P  j+ @- P  fHiCannon I+J+K
, z9 W$ Z' k" THiCannon J+K+L. k; t1 f* h8 s7 d
' h2 W, U% g5 t7 N2 p% C
03    Z-Connon 3
- p8 B( h6 a$ H* ?. P9 G" JUnlimited MegaCannon for 5 sec
% R& k1 C7 w* @M-Cannon O+P+Q
+ f4 I/ ?. [) [1 uM-Cannon P+Q+R
/ |! t7 g$ t+ ~) N7 RM-Cannon Q+R+S  ~9 A( c6 |8 V: P5 Q

, C$ H7 c0 n, Y4 \04    Z-Punch/ ?5 L& m2 A# h5 @6 C# m4 L6 p
Unlimited GutPunch for 5 sec/ a' F4 A: P8 n. G  ~
GutPunch B+C+D& u) x) N0 h0 M9 C3 O: K8 e8 P" N
GutPunch C+D+E
  I4 y7 c( {5 A6 D  _. h% n/ @& O& jGutPunch D+E+F7 t9 H; W# [* D0 b

% ?0 V5 c! K$ ]) H05    Z-Strght/ }/ d3 F. t6 M
Unlimited GutStrgt for 5 sec, V+ m0 n# u* g
GutStrgt O+P+Q4 P2 V* }: a$ z4 i: N
GutStrgt P+Q+R
/ X6 c- ~) w% VGutStrgt Q+R+S8 c* Y1 G) ?9 V8 X

$ F' C: N2 e% X) h- j, h6 [) Z06    Z-Impact
) k' ~+ Z# k0 f% rUnlimited GutImpct for 5 sec
9 p5 h. C( ~1 ~+ m3 P* gGutImpact G+H+I
3 M- c: f6 W) N5 R+ Y; m. c2 W3 f  tGutImpact H+I+J' }! S/ G  I6 S
GutImpact J+K+L2 h# `# U4 [  ]! q
+ u( E* o- z  z% S& e3 S; Y
07    Z-Varibl
3 \$ ^0 y, N/ }" `- W, fUnlimited VarSword for 5 sec8 N1 F. P  o/ I
VarSwrd B+C+D, |% M9 Z' u9 `; \, k
VarSwrd C+D+E% z' B2 _) {( p9 T2 d$ O3 `
VarSwrd D+E+F7 k# w" m$ J& t  o' |* ^, }/ p* |

" g' T# [5 [) Z08    Z-Yoyo 1
+ f4 @1 g1 I& e3 ^9 G& qUnlimited Yo-Yo for 5 sec
$ z8 t2 s) w$ ?- ~5 F; ^$ K4 ~Yo-Yo1 C+D+E/ I* V* ^. x2 E9 |! P
Yo-Yo1 D+E+F
4 s% x# R$ [' f. h5 A2 p: QYo-Yo1 E+F+G
) m) C3 A7 E6 O' E6 b0 k% o$ `9 p+ g7 K
09    Z-Yoyo 24 ?* v0 a$ L; I; O7 p! J1 z
Unlimited Yo-Yo2 for 5 sec
- d2 q2 j3 V6 }/ |1 _- ZYo-Yo2 H+I+J# ?, ?- d: }  G
Yo-Yo2 I+J+K! e. g" h* Z. N$ b* W1 C- L
Yo-Yo2 J+K+L0 d4 o7 s# B/ m% Z+ c) D6 I

! W% ?8 i/ \& L( T10    Z-Yoyo 39 D$ s) k# Y; A& `8 F% H" z
Unlimited Yo-Yo3 for 5 sec
) I5 R7 p2 l' D- J3 SYo-Yo3 M+N+O+ }6 |, _7 b. \" f
Yo-Yo3 N+O+P
) \1 S& W0 \5 @0 Z6 @' _1 rYo-Yo3 O+P+Q
: X0 w  W" |" ~# G: `4 I% p+ B9 g" c9 [, q' B+ J# J
11    Z-Step 1  `; U. S. ]  e/ A( c
Unlimited StepSwrd for 5 sec9 T! {1 ~  ^) u, x$ [0 e" L
StepSwrd L+M+N+ U2 w, ^9 t6 m# l  ]
StepSwrd M+N+O
7 r8 q$ v7 Y3 D$ u, |4 L4 nStepSwrd N+O+P0 E$ _/ x4 x1 i# V8 ]4 p# p2 A
/ C) M5 v& `& C8 D$ `1 ~
12    Z-Step 22 @7 L6 C) o5 ?+ s( c& s
Unlimited StepCros for 5 sec) {9 v, z5 H, P) [" c
StepCros P+Q+R( _; S9 U( w. K2 g: Z
StepCros Q+R+S- _/ |% h. `: V2 L0 }
StepCros R+S+T
0 |, C+ T' ^4 A/ J+ C2 f
# [3 |, U/ V7 f1 [# \8 ~13    BubSprd
! u5 q/ J9 @- K3 N- iAttks w/ spreading bubbles!
: Y% a$ G6 {) fBubbler  C+D+E5 H% K0 y' t+ y( \  I
Bub-V    D+E+F5 y6 I& o! k$ p. Q7 J. U+ R* M
BublSide E+F+G
, f9 e' O; K, xBubbler E + Bub-V E + BublSide E5 c! ]% {' }6 i* V6 d; f
& R9 U/ i& y9 T/ u
14    HeatSprd' z8 g! |# u" m
Attks w/ spreading fireball!% \6 O, k, c& |1 C+ o& B
HeatShot H+I+J( H/ C5 N: x2 x3 ~' O9 l' a1 }
Heat-V   I+J+K
2 b# E' E8 H5 j/ o% l+ R: ?1 hHeatSide J+K+L3 d  g0 t- u9 r
HeatShot J + Heat-V J + HeatSide J
+ d+ V# H6 M6 X& e! ~  j% P- l- P- {( [. I# g6 w( K7 |$ W4 b0 i
15    H-Burst
5 i4 v6 e- f1 M% ^Creates a giant explosion, h5 A* L( f1 `: J3 `8 g
Spreader M+N+O
& p& k! Z. H0 e0 l, b* QSpreader N+O+P  D3 T5 B1 e' d1 G* {" A( |/ R6 D
Spreader O+P+Q
$ v& p8 z" s+ {' D& ?; e! p. ]4 D: \, e# P0 P
16    LifeSwrd$ u- R& m: P% C6 }# T
Swings a huge 2×3 sword!
/ b0 g0 q2 o. C3 ISword E + WideSwrd E + LongSwrd E
. i3 c+ F4 {$ C3 N( P: `Sword L + WideSwrd L + LongSwrd L9 Q: E$ L7 t5 \
Sword Y + WideSwrd Y + LongSwrd Y! X$ E) u0 g- g1 T

4 A! g' W' n# o1 v/ d7 B17    ElemSwrd" F2 ?7 N  z& v7 a8 b5 ~) o& |
Wide swrd contains 4 elemnts
) z: c4 t% E9 l+ lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% f& R8 R+ C( s- k7 HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ c$ e! C4 d0 ]) }+ a' E2 Z! t4 j
; j/ |9 ]  ~8 s* v6 |* \  D- m) i1 r
18    EvilCut$ d7 g/ t- G7 j6 I
Step up 2 & make 4 atacks& T* l$ }! X- v9 K
StepSwrd P + HeroSwrd P + StepCros P( u3 H$ ?( c% Y/ O; p' A% n" n( N

7 I& O1 Y( b/ }. l' S19    HyperRat
7 p7 j, ~9 A1 p' L7 I' H' fA giant Ratton charges!
' w1 Q* I/ ^. I, G( eRatton1 A + Ratton2 A + Ratton3 A8 X7 w$ B- N) S+ _
Ratton1 C + Ratton2 C + Ratton3 C* V0 U8 |4 j  T% o. t$ _1 q# J$ N( ~
Ratton1 F + Ratton2 F + Ratton3 F
, T* u" d- N9 u1 V4 U- `
* p- A3 ]- j' ?* t  e20    TimeBom +- {  @, I, r$ N8 v+ H9 \
Sets Time Bomb in enmy area+ [: k* Q6 h, y  L( ^5 H
TimeBomb J+K+L- E  K3 W) K" w3 C+ z- M
TimeBomb K+L+M
6 u1 v2 t- L9 |; k8 ]# t0 m2 MTimeBomb L+M+N
' g6 ~6 ~6 x- k2 K& O4 Y7 {
( L- t1 \1 i5 P2 R, m! c9 \2 }21    GelRain
  _) C2 i& ~, h: n% PGel steals squares
; V% |2 F, {# [. U6 @  f& ^MetaGel1 B+C+D# s. E3 j/ s8 ~% V
MetaGel2 E+F+G
( Z( A2 e* E. H' K( M' [' I0 a) mMetaGel3 S+T+U
' u' e( V- t  B. B* z5 v2 h1 U
6 @8 i, `% G% S. F1 H+ R7 E22    EverCrse
0 C0 H0 i, Y. H$ f& o9 k( w- YShield chases enemies
, P) ]8 v" Z5 m' T+ k2 U/ C/ t5 |: LCrsShld1 C + CrsShld2 C + CrsShld3 C2 T0 E1 X) s5 R% [( m: }; a
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 y+ }* `3 Z  L  v: ~* \/ s+ l
) @$ t/ T+ ^5 g9 \" @23    MomQuake
9 T: Q8 `4 r$ M9 F5 uAwakens Mother Earth!
  R- k  B; i7 R( nRockCube * + RockCube * + GodStone S% p' c' r, b' d% G/ i( x/ k
9 F: d# m+ H# p
24    PoisPhar( k2 L8 F2 j3 o
Pharaoh generates poison
5 }/ }. C/ U2 T; V3 Z# kPoisMask A + PoisFace A + Anubis A/ S# @2 f. x8 l; u

, O1 W% d. H- d! l8 u4 L' X( l25    BodyGrd' m% q1 ~6 K( p. m2 W" ?
Bodyguard takes out enemies3 \5 D( o* m( X! x6 {
AntiDmg M + AntiNavi M + Muramasa M
+ C. n1 {  Y& f+ O5 @$ B$ k& n1 G& P# N4 {) t* J: B" T! j
26    500Barr7 |0 p) G6 h( l; L% h0 a6 ]6 Y
Barrier absorbs 500HP dmg# U/ y/ l% n9 w, h" n3 m
Barrier E + Barr100 E + Barr200 E2 o7 J, D. u1 F9 m- O  s) t; a
Barrier R + Barr100 R + Barr200 R
& ]% X% \, ?8 z) r$ F* _: J! I: A$ G* S
27    BigHeart4 L, U; H  \% ]  x& r
Attacks, then heals HP!
& W) i" ^: p' o3 i( qHolyPanl R + Recov300 R + Roll R0 H4 q* [0 u, b5 H( Y( b5 d1 Q) q
HolyPanl R + Recov300 R + RollV2 R/ M' H  `& |7 Q& l; \2 @  a) r- ~
HolyPanl R + Recov300 R + RollV3 R
' X+ X5 ~1 v! Z
: o7 z6 B! J4 F$ y1 _3 d28    GtsShoot
1 M# b" F# r  ~GutsMan throws MegaMan!
& l2 U# N- {8 t2 H; XGuard * + DashAtk G + GutsMan G
$ ~/ s! r0 ^- \9 x" n/ _Guard * + DashAtk G + GutsMan2 G
* |0 K2 u# K1 LGuard * + DashAtk G + GutsMan3 G5 e" M1 o' l$ a9 @! a
Guard * + DashAtk G + GutsMan4 G5 ?! v! r' Y6 E: ~/ @' `6 u
5 h! x6 H4 h' e; z9 {" \
29    DeuxHero" f1 I4 Y1 L7 A+ x1 F0 X. W, H4 d
MegaMan & ProtoMan team up!: c" b1 c7 s% e* G5 o
CustSwrd B + VarSwrd B + ProtoMan B' G- G2 a) k6 P- v3 S3 Z9 m
CustSwrd B + VarSwrd B + ProtoMn2 B
, ^* k+ t# H* U' V  jCustSwrd B + VarSwrd B + ProtoMn3 B( ?- e& g- J2 g; n7 A  _% Z9 }
CustSwrd B + VarSwrd B + ProtoMn4 B
, r" `7 s0 G+ [+ o% |
$ n) z  |- M- }. B/ L30    2xHero3 n/ l4 u/ k' R8 ?: x+ z7 m
MegaMan & ProtoMan Dual atk
9 O7 p, p# `6 G+ gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
& t; q% u5 K( y$ x" j! N( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 C9 ^1 u% B% `/ c% }4 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. B5 f- ?" [7 g) ?2 @, `, C; K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 D5 V) k' r4 ~7 I+ d% j7 n% B4 b& G
31    PrixPowr
- }+ V# b1 j  F& g5 u3 [3 Navis attack at once!
4 E+ E5 t; _1 Y' ^/ P# |Team1 * + Team2 * + KingMan5 K, F: s  l% r2 R7 k* d$ b0 N0 y
Team1 * + Team2 * + MistMan5 M
1 k1 g; m. V7 H: X* N5 sTeam1 * + Team2 * + BowlMan5 B
0 b8 Y" s# J4 @* T8 X3 O0 K, f
32    MstrStyl
9 E! M, M1 m5 ~8 uMegaMan unleashes his power
: a1 E! ]6 j) ]5 d. l) DSalamndr * + Fountain * + Bolt * + GaiaBlad *6 i) a* ]9 t4 E7 R' z  ]
0 q6 O& L' ?4 q
StdrdChip (Part 1)- z( M+ H# V1 l% E6 I+ u
┌──┬────┬─┬──┬──┬───┬───────────────┐
# N; N  c; z: _, o│编号│名称  │MB│攻击│属性│稀有度│说明             │. }* T" Q2 k$ F% A3 I4 o5 u- ?
├──┼────┼─┼──┼──┼───┼───────────────┤9 a) \7 Z$ S# l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  ]+ O: D- z8 K+ z  @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 b# \, q+ L$ A- T+ K9 U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" t1 ]6 V1 [; h+ K6 n
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% p) C+ x' T" R% O  B& ?3 ^  y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 @" }+ E2 e9 y4 R  t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 G  M. p0 h; A: J( s
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# i- A# Q6 Y! b6 i0 k
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% B" M3 L7 _- a0 @- v5 m4 S& H
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ `' b. j' C& ~4 v& i5 q+ q$ V0 S3 O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 u2 N. j; m- ~- g9 o3 [7 r: p│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. t. q8 F. G$ w. W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) G7 O3 ~. Q6 m% h5 L6 K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ d* c1 S' T1 s3 w8 l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: _6 g1 \) S0 i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: `5 N' L" T6 ]; |
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 _& \. I3 F0 @6 {% R& x1 {│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 g* x% G/ B  d5 E& v8 y. G
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ b2 k% {# F1 Q6 t8 _1 x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 W/ y. S7 E! U8 |4 C" |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 z: F1 @$ }8 A  Z$ i2 ?$ G│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: d3 S. L! }9 K3 J# D7 c6 s1 C) w, ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' E0 n" q5 N& F9 W- `6 ~' m" G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 I* e$ Z# F, v* }* O1 e" T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 g& Q0 F3 F4 ?) G  r/ u
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ f& H' C7 c, F  K5 g" _│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 S8 N& ?; x- L& b│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; p) X% L# G$ M( h, s6 ^
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 W& i, Y( }3 a: `│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 G! n: P7 O3 {: k, U9 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 J, Y+ _& L& t& X8 f& N
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) E2 x* i0 G) h9 U5 I1 L, |
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# E8 a- N8 U. a0 {3 k2 N' g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
) G' o& k* U2 X" a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) G, N$ q% J0 ^. e' K, r; W│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; D0 D! i2 o  \; e0 m# x
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ T. h4 {  B7 Q* p$ u! r
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 Q3 a+ l) ^8 U- @/ i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  U2 s: m; i* w1 g3 R1 Z2 u│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( f' M& G$ r* l1 Z0 w4 C' U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% L0 t+ ]; d$ x- j4 |
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 @: y3 N& Q! N9 u$ k│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 _3 a' w4 I* T/ o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) o* Y; }6 X6 i+ O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, e/ I, {) Z& V( ]7 p│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( u. X( l) x1 J4 L
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ m3 J. C% d1 b* p, C
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: J3 F& }1 t6 l/ E1 o2 S  F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 I% ]" R% w1 f: W$ K│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; d: b, ^7 U: {: G$ }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" g& |3 K" \; ]$ S/ W* |/ e
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- w- \  a% B* y9 l( \; M│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 ~! O3 g5 K" c1 u: O0 T0 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! a6 `/ M6 g. q* F" [& f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 [6 D7 K. a4 ^│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 u0 Q  I1 x8 u3 M" [7 B! s: b3 q8 G│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  I" \! F7 J- |$ b8 Y) h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 u5 u2 _6 @( h7 M7 Z: O+ a
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
/ q: z* K( ^+ Z6 g│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 E' U, t! [; t9 K  U" z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. u( x% v0 x3 e) x) C7 o│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  E% K2 m) O% k$ u
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 Y, U  u! G; y: p+ b# x4 x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 A0 a9 Y; S0 v│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& a) z- _* e7 ^5 C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' f+ W. q* \% i; e# w6 j│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 _. i+ x* f) h% s8 h9 f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 L& v7 c8 ^' W$ w│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, E. {+ J1 L( c) T5 t& ^8 x, X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ k3 B$ f2 |! g9 R# X  I# ~4 v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- X5 C5 M6 T1 j( ?1 B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( R" {: [2 B# |8 S. y1 f│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │! J" z5 f; q! k4 l' L4 h4 P
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 n, E, l2 I$ h% U3 g: h+ j6 L
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% x: q% |2 H7 {6 Q: H  _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ \( R. S  \8 t! F& P) F, b
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 g( o6 H/ ]+ l
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% m- y  n* k: Z' g6 u; z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' E2 V. t2 f7 g* R9 H4 A. z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
6 G- U) L7 E, ^# P! `! Y│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
# m/ ]/ [- e% F$ B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │6 |) j$ S9 e# X$ {7 v7 r
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% d9 t) {0 v6 c7 ^1 n& s0 U" i% m│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* v: V5 ~# C/ H0 }6 A
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ y9 d8 p. ^4 f0 W, s$ i3 w8 c. L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ b; x, n1 i5 o4 y+ r│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 n; ~  O5 K9 O8 }  h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 ]9 C7 b2 l" h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 c; U7 m, X7 h/ S
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 f! K2 q( b. u% F
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 V& I* B. G3 F) a
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 V0 E! y% u7 T0 c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% J/ R0 Y2 O- J5 S2 l$ I$ X, N
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 f  Y$ n1 n9 C6 b) u│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# |8 f. w. F% o: m│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) g! _% N3 r3 W8 a$ P4 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' u5 G4 }, K( b% |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 w  j; m8 o$ C6 `1 g3 X: P: F│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 I2 l* r7 q% x8 X0 @│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" [9 a/ _7 {3 }& U
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: x7 j6 d7 i3 D3 n% K" v7 v
└──┴────┴─┴──┴──┴───┴───────────────┘
, R" d3 i- a+ y) k: `- E; q1 z( Q" \) l4 }& z+ h: \
StdrdChip (Part 2)
9 G5 K% Z- f6 J  f- `6 K1 E! Q┌──┬────┬─┬──┬──┬───┬───────────────┐
) u8 ]  U* S3 w# c/ n3 g│编号│名称  │MB│攻击│属性│稀有度│说明             │9 u+ |+ ~+ ^& a! e: Z* H3 t
├──┼────┼─┼──┼──┼───┼───────────────┤
7 x! ?7 r/ A$ ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( R- u1 K+ }+ a0 Z6 Y8 E* T│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 @% v0 n  \+ g7 k1 a$ f9 v
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 E0 o; u  Q  r  k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 a$ T; R6 D& j6 ]- H# K4 _
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  z8 R0 E- _. e0 E: G4 z# z( v" _; X│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* n, q. Z& a. x; ^' C│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& @* e; I% M+ l$ m3 h4 S│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 c' E& s" j4 S- _6 B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ `5 s+ O  }! C, F0 w│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ L1 q/ v+ a$ a+ B3 ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 ]5 V% ?  u( I2 \. j│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │& C" _) \9 o( w+ @, a% ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 e7 F3 M  R. v4 Y0 d  x
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │5 p5 k) v3 J1 [' H
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 ^4 l$ {' n6 m- ^; `  j7 c+ G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 t5 k/ e7 y: V6 k
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" ^' Q& z5 h+ t# ~! S+ a│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) L" p, ?, O$ F8 w0 E& s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 J- \0 s! o5 E1 y/ P
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 V7 s1 z& k% e) m% I! K" S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 }. N; o- g6 U/ |
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  X6 g* Q9 f5 s
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# y) u  a: v" Z: m│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" v' o  I- \0 o4 u" l# M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ l' x8 w; L: w3 I9 @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# w* ~, c0 \3 T$ N3 w│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" o  }6 @3 I9 z3 N│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 E6 P5 T, n; k& i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( \& L1 Y* _! M, T2 ~( }$ [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* b9 C# U6 U! {2 Z; c0 n, f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 j+ F7 N1 [6 v% ~- v
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 H" q7 m- N( Z2 m2 D8 o4 t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& g/ P2 I- Q# r6 L│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 G  Y6 I$ ]2 t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 v* F/ u8 n( D6 {. O2 i+ C│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ }/ D  j$ c" n- v+ a
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 H/ h9 a" \2 p) X- t( z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' P5 N# `) u* T3 M4 z2 z% g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; d/ F8 A( Y' G│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 W% K" \4 d1 q6 @) A* V: J
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- o( p4 s& F1 ?8 M│141 │Prism  │60│  │  │***  │Prism fires randomly     │. ?8 ?7 X0 V) p3 w0 A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) G2 C! J! U4 @│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 |7 ^0 d$ h6 ^/ r+ Z7 i$ g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 w* r6 F  n  p! {9 M" o) |1 A
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( G- a/ ]* C+ x& ?) o* E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 l+ H# P# o9 C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 M5 v7 M9 ~: z9 Y2 g; @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* u5 r/ U! l9 a1 g; Z  L
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; E1 O8 n0 z6 z/ d- B
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! A1 C/ {' O( \/ p3 v8 R│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 j  O; f0 I! K1 O' R6 d4 j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 b. Y0 }) A, C/ M/ Z$ V- @$ b
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: J& c6 r2 @6 X8 }$ M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 Y0 i& \* w  l! _/ n, `2 i
│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 ]. A3 d# w2 P1 i# Q* }
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; Y1 O& I% B; s6 a4 Y& B1 `│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, r6 M, I# T% Q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 s/ R8 K  O7 ~$ N+ {/ I! \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 e5 h$ i) o( M0 E- a" r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ _7 \+ P" k! e" u" y% e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) j4 m) {/ `. I* V  H/ H0 K│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" v/ B$ o" U4 l: `│163 │Invis  │11│  │  │***  │Invisible for a while     │
- B& q* A: X, M│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 S1 E% j: m5 \│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, V/ A6 E: l$ U7 X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- h# ?0 S) T: e, H) T/ l) K│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; G. r. b8 x1 D& T& a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: F2 X* J0 h4 u
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 b5 g' u9 S/ J6 I. C5 ^% A│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │3 d3 R) m' Y8 K$ Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ j: ^& w& ^1 ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! a( y2 l) P; I% Z, v# J. d$ R│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 |7 {9 C) ?  N% s0 A% z( F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; I' F0 y2 d+ K; C│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 H4 Y+ z; I! M" x: z" ?  [. A3 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 p9 n8 x* N, X* q, Y/ X( L" o& u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 c8 T. |: T, Y) t
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 m  y6 H( ]* g4 ]1 N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" v; u& @- X# T& C8 j. }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, F7 T7 c: |) P% a( N- \( x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. T9 Z0 ]1 I7 Q, N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( O& c# ^6 [  \1 t1 A( ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 g5 Y$ L, o' x. n1 {! w' ~$ ?% t
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, A1 p2 \" b9 a+ L  u0 N) X│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 p( V) I, i, r) ^$ I
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. t; J' k8 ~& Q0 l( ]  }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 }1 @* }2 [! {( M* W) }# J6 X8 S
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! ?' F+ @4 N+ Q7 H% p
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# g+ \2 N' C3 l9 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( I9 g. T6 A  G│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 F( C0 r, H4 x" b  b; V/ ~│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, Q3 L$ J" k: F
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) W# p2 K" X: \8 Y3 F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ ?  }) ?8 P" {/ H7 }; N0 r5 z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 B+ E1 g' [+ P& a  |/ ?
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: v1 |& w! t% P- Y  ~5 C  w: z6 {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 C9 [+ _* L$ s7 u" z5 R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# G5 o% m) h5 A  B1 L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! ^  \. X, y* x+ r( u5 ?3 h+ d0 C
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 q$ e2 ~* }3 k# a5 N/ H9 f/ q
└──┴────┴─┴──┴──┴───┴───────────────┘: @) o3 e# n8 v# O& p* S0 O
9 f( r4 a+ T5 t
3 A) T3 ~$ b" r  D9 ]
Mega Chip8 ?9 W% Q( R, i# `( B# M) w1 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 {8 _6 S( R: T$ k" {3 r│编号│名称   │MB│攻击│属性│稀有度│说明             │2 n$ }; J* a/ r; K, w$ `  i: k
├──┼─────┼─┼──┼──┼───┼───────────────┤8 K; I; f3 C! i4 F& e  _
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 t4 A' k" s' S4 }$ D9 a( K
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 y" K6 Y$ s8 g' F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 r# v8 U( F0 U1 G
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! Y/ G$ S6 |. |% i, y* s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ A3 ~$ I8 ], g9 }) V; X
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 ~6 |% C" G; h/ ^% H% U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; |& }3 _, k; q) F: H& V% Z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* W8 x2 j: f" e+ E- ~+ h8 u4 ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 L6 T4 }9 F* B9 _- ~) N
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' Q4 }, D& R* W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- K, r8 w; x- s( O( j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" F' {' l. x9 M5 z6 M6 o. B6 P
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 l, [! e. _! P* A8 `│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 B% `7 W$ |8 t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ ?* o* U' O6 H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 f( L" z# z6 \! i4 X: _! E
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! p( K8 f/ \0 U8 u3 L7 X│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% i0 }' f7 m1 [; m! Q* R4 t# Z2 E│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  H0 I/ {: y; b5 T0 |  i
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ O4 _* c* g) h) }5 S: T( i
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 ^+ @  u0 e$ t  B+ T  |! }│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! \2 _  i7 |, s+ ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' H. j, l$ }9 C* o5 D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& `3 v; j1 l( _  D6 {# I│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 J& u0 U* x% f9 F7 W* R
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 s5 K# ~# C- P: Z1 o9 ]! W
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 l4 h8 ]6 e% b' {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) p$ }8 `, m. f6 k" `1 I1 t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 h9 h- e  b/ X- B
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( m  [) g: r4 h# m
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 R/ H) u) \5 j│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" j# M; w5 H6 U2 M  l
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" `: G$ B9 w7 S
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" G+ J8 ~; F4 ?8 |; d2 }- \1 M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, f  o9 X7 r# U; H" g/ x. K' X8 H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ h& |* f7 E" h* d: l6 H6 O4 w9 `  r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; @0 u: q$ @# y$ r! v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! b) U; r0 O8 M- v│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  h+ `% |" ]7 b- T' `
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% \! t. Y1 u3 n5 x8 c│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. b% t8 ?# a- {% _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( C% d  r, @2 D0 |1 I& \9 m* C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 g, w. g+ p4 ~, b' r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' o/ Q1 E3 l3 N0 ?3 g& n# C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 O  {( v! X2 N* q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, X1 G8 l5 Z8 A- N$ F  a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ u( p) A7 N# E) ~: G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 b( p( q2 h7 J' j; U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ }+ V. {  A2 P# n! K/ I, U5 v1 k
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │+ q, ~( h1 s) j' q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  @- G/ M& h: [" {  z0 [( _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 `5 M+ l) B8 F% u# @" r; S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% y0 j+ I4 |# i9 e0 X; O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 I; C: T; w6 {. \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ l. v) \  j" e; i2 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& X  U7 O' G/ M' i0 n/ n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* v6 R6 e4 V) ?- Y$ {+ s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" t! R4 y; a+ o5 L3 s; a% N" Z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- @. O6 w. A+ s/ o9 `0 l7 L
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; I8 M( \, I1 n9 K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: b: Y; Q5 E  u. L' H
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: l  t9 q1 T& h4 K3 Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) m& S& k' u3 X  f│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; ~4 _; K3 }( `' p" J/ K7 U
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 H1 |  Q+ x1 F+ ~. E# I9 M
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) t, o$ C- ^, d# c│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; E( y: j6 M* Q( H# N6 g8 }: s4 F7 C8 C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. ?( [- N1 H' ^2 W+ C0 `
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& J" _8 K( @( K3 ]4 M: S│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ u1 H# D* g0 L. t: ~" i│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- K! [0 F# c) J+ x/ |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, ?8 z$ b0 k% x" R3 `│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
: D! ?# g7 B' |4 s0 L9 V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 b* K( N0 Q  D/ x% q( O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 H9 l& j2 F* Y/ A8 X/ t+ o│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, \7 w# f; P  j# W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. Y$ _" b# c4 q1 g
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) `( Q; U) l" y$ h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 _$ \8 X4 D2 h0 s- L5 U  a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 W5 P+ ~$ I+ Z2 g
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  J$ w/ z' |2 r1 r' i5 @│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- a/ O* Q/ C2 S" s+ p( u  m* W│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 [, Q6 V+ [" j7 x" k│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 i3 z  i# B! m3 A" e' C
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' D; L3 N# r: h6 G, X% b/ Q
└──┴─────┴─┴──┴──┴───┴───────────────┘: s! ]  U% Q, m; f: `) h

. \# m  m, \  e( }; z2 ~1 G( z, p. {% Q1 `7 g7 B0 J
GigaChip (蓝版)
" ^  k7 S9 \) ^7 G- d  u┌──┬─────┬─┬──┬──┬───┬───────────────┐
" V5 U& u3 q# ^$ A% j│编号│名称   │MB│攻击│属性│稀有度│说明             │
: O; ~: n1 W: y* ]9 p├──┼─────┼─┼──┼──┼───┼───────────────┤
' c  @% U+ w2 z. I  {' L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# p. a2 {, h4 m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) g+ A, _- }) J" C7 x; J) w2 t/ f( G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 I1 C! }: a' G( w" E! F, ]│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! W: j8 f4 L2 R" y# S5 h7 D
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 J. U  Q5 [' M/ T/ Y" ?9 H4 b$ i  ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 l+ R: }2 u9 H/ Y% e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 ^' g, Q% F) D! N6 _
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 _& P+ y8 m2 U* g! }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# J+ ]# ~: o( w: G3 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ c! C6 z8 o8 |$ l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; Z; l. Y' M3 P% L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 t. j/ X& `* }5 l( _( l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 r& r& R: u9 i7 c* d& E2 E
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" b8 A" C* D4 C. E7 L3 C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 }1 `7 H9 m5 @0 s% W3 ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# G, n9 }7 X9 h# a& O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 T: Z5 o, S1 K/ X. H# G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# N' s; Z* }* y4 S2 P5 u7 Z/ K; C- Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 P$ @8 b/ R( P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  ?+ Z  {$ g7 ~* C% W└──┴─────┴─┴──┴──┴───┴───────────────┘2 @% u: L+ i& }

% k( G6 m2 x# i1 i4 n' ]% i8 S4 G4 rGigaChip (白版)(只列出与蓝版不一样的Chips)
2 F6 K; [9 f" A) X4 ^' I) o9 |: a2 w┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ^) R1 A( U% a; `│编号│名称   │MB│攻击│属性│稀有度│说明             │- k, o4 b" c7 W- i0 S! T
├──┼─────┼─┼──┼──┼───┼───────────────┤. J1 Y8 b4 ]+ F$ Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, y- Z4 l. e4 E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 Y8 U. }% R$ K% F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 G# c4 s0 P# m│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ p% ]2 \( ^/ Q; n' t" t└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& y4 g/ V* u3 j4 L7 s- I
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 i1 S# P: q2 E1 S

* M: h$ |& p3 Q9 U001002003004005006
6 N6 z' d% U4 Q/ _6 V( Q007008009010011012
5 r4 b7 z3 `  Z- |' I* Z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; Q# i5 p) w# u3 q, j" m- K' B5 H% _9 p- N# i5 k: j. ]4 J
019020021022023024
; a& C/ D7 m% p0250260270280290302 K7 j2 Q3 r( U% A
0310320330340350360 T, c/ e4 z# c  h. I- Z
9 R4 y+ F: @0 b' s. ~; i2 M5 X5 I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( k. j; P4 z" l6 U: d8 S: g* d! M1 z

: h# h0 i* l( a1 s% @037038039040041042
7 }* o. r  J* ?% |* Q043044045046047048
/ ?- v# x% ^, D; W* o7 C049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- g2 H9 u* t3 Z8 t5 v, X
7 N$ W9 `+ U- M9 }6 U055056057058059060
6 K+ u/ C* d; W: q' j061062063064065066; Y3 w$ |- g) b8 b; l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" y) f/ B! _4 D. P" V3 x
! F+ h7 c( }( M7 n1 W2 i# t8 J
073074075076077078
# |! Y4 s7 r% N4 Z) {079080081082083084
' ^! x+ `' o9 R6 ]8 g0 Z% ?# D085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 r/ w1 ]7 S' s0 i8 r2 C& R2 S! {. M" Q/ ~
091092093094095096) j- Y2 a3 |: n, U
097098099100101102# p$ Z3 `2 T. K7 k# ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  _- _" \) [* @
0 S9 K: o' q7 a" m( T; z1 m8 }- j
109110111112113114  q9 L7 t- v- p
1151161171181191206 L/ ]; N6 l+ }$ y1 D" r7 `
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ V6 C+ `3 o0 [! O9 ]& \1 y: W7 R+ T* ~( ^5 O3 \3 r
127128129130131132
" q5 \; l, r- G6 s; m) T$ X133134135136137138/ P. V: y* F5 Y
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 f( M% @7 n: t3 p
) J& v$ p' f& u$ J$ o145146147148149150+ d3 v+ P* C* [! d% l0 Y9 }4 r
151152153154155156
+ R/ G' V. I( D157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 S9 c9 [: U* ^% P% o% s: ^

. m: ~) M, s  X9 S: K& j1 U0 S2 z163164165166167168' k* a& B7 P7 x5 {
169170171172173174% c; k( H3 K" m- c3 r2 [9 _. G6 S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ w; e4 p1 L& q5 D$ M5 W3 k" ~( {+ c5 e# n6 X
1811821831841851863 \7 M8 p  M: ]) _- n
1871881891901911926 C! O5 m, s/ N- q
193194195196197198
6 O: r+ Z/ e* p+ U0 L" w  [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 }4 v' t, t+ b! h

6 D3 t% Z2 x/ I001002003004005006
8 E7 p& c/ L0 x7 g* z8 i* w007008009010011012
7 O2 q: W/ X* Z. G013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 `2 k7 G5 x, x& `' E: E0 [. z$ j( B, M1 y4 w% W8 h( T; v/ @# w
019020021022023024, X0 Y! ^' k9 [8 p( N9 A
025026027028029030
1 o* }6 S  u- {1 q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 W* F& p! I: \6 V

. }  a) q. s6 j6 F6 T' g0 g037038039040041042
- n- b8 x* a  P5 J043044045046047048* b* x! N. W0 P* K/ c
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  n8 S) x5 j  w9 h) S1 ^% x6 w% v5 `
055056057058059060
& l  W- @1 h/ q; B" S* {061062063064065066& f4 j5 S( U2 F6 f
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ L) k) Y( N! \+ A4 F7 ?' b/ L) `6 e/ t& |4 O
073074075076077078
# U: `  K$ _4 q2 Q5 }. R0 H079080081082083084: \6 s. K$ U  }6 m
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 B6 S* L  t# K% r
8 Q) G" ?$ z2 Y  }0 t2 o- P3 W" O
001002003004005006
3 Z! l' ]6 Z! y" `. o% ?/ n: w! p007008009010011012
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