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■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合1 \0 ]) [% \- Z7 q
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3 S. r+ P1 x3 S( m' a. o0 z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 _4 \7 n4 [+ b$ \( k( A$ l大家要看日文版的P.A.或详细攻略,点击这里吧!/ y- G: r8 ~) Z9 I2 v7 n9 Z
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4 U9 E+ B x9 Z: V, P# m; |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 r3 O+ S- j$ E7 b$ h
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以下内容格式如下:5 q0 W0 r7 Z: Z2 Y! E! m
e4 \- N) Z" h2 e4 T& N
编号 名称: T. e7 H T" Z0 z+ D; y
说明8 I& I1 v- x& _7 T7 K* s4 i
组合方法
' k9 C5 }; e ~# ~6 U---------------------------------7 L- i1 j, x: i/ x1 C9 \% B
01 Z-Connon 16 b) n8 k+ Z- P+ Z
Unlimited Cannon for 5 sec1 o' o( f8 M0 n7 I2 o
Cannon A+B+C
/ k# h8 S* ]3 C; G7 c' ~8 i; Z9 X6 r: cCannon B+C+D
! s. \0 J2 O0 E X- y. pCannon C+D+E: x' x& b" A3 a; M; P
2 F" c0 ?' ?* K6 z" j! Q
02 Z-Connon 2* s1 }$ b2 m. `
Unlimited HiCannon for 5 sec
" z0 Y! z9 C) @/ w& XHiCannon H+I+J
0 [8 C4 b7 U* l1 m4 u- XHiCannon I+J+K9 ~0 \8 F" |/ i$ }' @" Q3 i
HiCannon J+K+L
: [& P/ Y- x' C: L
, Q u+ o8 \( j- K; n# a8 O03 Z-Connon 3
$ A: y0 I3 O; @4 q3 J: kUnlimited MegaCannon for 5 sec2 D# b0 y0 Q" g( `! V
M-Cannon O+P+Q
/ m3 e1 D( l. Y" f9 @/ iM-Cannon P+Q+R
+ D8 B5 J1 q: O6 f9 KM-Cannon Q+R+S
! U( F& \, y. `9 K; @# b; x
; b$ ~/ H: Q4 v2 y04 Z-Punch
\& E' V5 h7 ~" K& kUnlimited GutPunch for 5 sec
: j! `4 q' T( W3 O; u. Z9 fGutPunch B+C+D
3 n9 d- d; e: P0 mGutPunch C+D+E; P8 ^5 b8 ~; P( k
GutPunch D+E+F
, G$ X0 |+ t4 h0 w2 f
P2 ]# {" B4 d05 Z-Strght1 f& y, \3 C5 }0 M
Unlimited GutStrgt for 5 sec6 w" D! b \/ l. E
GutStrgt O+P+Q
6 D. Y N: X* }6 t/ a7 l. {GutStrgt P+Q+R
8 Q: X! y$ f# E: RGutStrgt Q+R+S
. G% w% \1 D# w& G5 G: ~$ \) U6 ^/ I7 y8 a" Q$ ~! c. G2 U
06 Z-Impact& ^0 w: d; u" P# k$ h$ d
Unlimited GutImpct for 5 sec
0 f4 C2 F" W) \% E8 x+ P. UGutImpact G+H+I
A$ {$ A3 C! c$ j8 I, vGutImpact H+I+J
/ ^" |) x2 Q( i; L0 k% Z0 V# |GutImpact J+K+L
6 N8 b% a r) o% O* \/ S, `: S0 e- v/ I
07 Z-Varibl/ ^$ Y1 Y3 ]0 Y# p6 `& S
Unlimited VarSword for 5 sec3 ~* ?2 i8 I, d$ j+ D. o) z
VarSwrd B+C+D
/ z) O" y2 Q! [5 l3 BVarSwrd C+D+E+ f' u/ @, n# W5 @) H
VarSwrd D+E+F
+ z: Q! L2 k+ i0 ?, _$ F1 `5 \
+ r; L. E6 i" Z5 ^: R$ B+ R08 Z-Yoyo 1
& n9 O; J. J* _! [4 JUnlimited Yo-Yo for 5 sec) \0 n5 q; O" C3 Z1 ]2 z/ ~( \1 T
Yo-Yo1 C+D+E
2 V3 S' @$ m# HYo-Yo1 D+E+F
$ `$ u2 T4 ]4 M; z9 b: F6 UYo-Yo1 E+F+G
6 [. u$ U9 A5 {1 j3 ^- C4 C. T: {4 }' B; [# S! ]* q& v
09 Z-Yoyo 2) [" H. G2 f# ?+ \2 z1 ^
Unlimited Yo-Yo2 for 5 sec# m6 U0 k7 @* Y7 m. f- b
Yo-Yo2 H+I+J! w$ {- O9 Q( V. H; s# n
Yo-Yo2 I+J+K6 N5 u u+ x' P0 B
Yo-Yo2 J+K+L( z' j a& g% T$ R: b! I
1 a' \8 `/ n! a% W/ W10 Z-Yoyo 3& g4 K) [% u* |/ k3 j I
Unlimited Yo-Yo3 for 5 sec
% G4 b H% c+ H/ C7 @) q {Yo-Yo3 M+N+O' d% {: L& A7 ~3 y& f6 C8 p# E
Yo-Yo3 N+O+P; X2 n( J# L7 i0 H
Yo-Yo3 O+P+Q' ?# R( `+ u, j
8 _3 G& {* h( h: d% E
11 Z-Step 16 u5 c, J, s0 m
Unlimited StepSwrd for 5 sec
/ F) G1 }. E& ?- V) o: eStepSwrd L+M+N! Y$ u9 w3 B& J7 v
StepSwrd M+N+O; `% K# [6 m$ X- t3 u" [
StepSwrd N+O+P
0 b' a3 o! c& h5 s% t) N% ]; ?5 N8 b( |* [) u5 P
12 Z-Step 2
% T+ _+ ~* U8 i f" |# S- }Unlimited StepCros for 5 sec V* v- }! t% C
StepCros P+Q+R2 a% g1 B* X* C
StepCros Q+R+S
. {3 Z. p4 q5 `& W0 y7 ^StepCros R+S+T4 i4 N u: x; g; W
: f& S. n+ | @ X13 BubSprd
* G; A: P- A# ?& D1 Z1 B" lAttks w/ spreading bubbles!
9 a+ Y6 }0 l3 _9 M3 VBubbler C+D+E
' o2 O' j% o+ v- y) K% KBub-V D+E+F
' K3 |) Q0 O( h" `0 Q; lBublSide E+F+G6 r" j' \1 k) m
Bubbler E + Bub-V E + BublSide E5 P [5 B7 v8 ^& m, q( v
3 F' l9 F6 E+ m; _8 D4 y4 E( ]) m/ r
14 HeatSprd/ p4 w$ K( M, G+ n
Attks w/ spreading fireball!0 B: d- \' E" _- v- H
HeatShot H+I+J: \, x, r( }6 e v
Heat-V I+J+K
. G7 U$ G; q2 |3 v! L8 GHeatSide J+K+L Y5 n& T% {3 K+ R! N
HeatShot J + Heat-V J + HeatSide J
8 ]" N; W+ B( k4 ~6 j6 ^2 C: N
3 C% g* |* Y: C2 ~2 y15 H-Burst
) m. a# Z9 v5 WCreates a giant explosion$ i7 W1 o9 z! M6 Y* |2 g6 B
Spreader M+N+O9 @& I9 x7 T" S
Spreader N+O+P& ]5 }! j2 }( q; U0 l; y
Spreader O+P+Q
8 ?) ^+ k K6 y D
# b7 k+ {: H+ u- C8 U( c16 LifeSwrd
3 g/ z1 _9 P7 oSwings a huge 2×3 sword!9 C$ x t; T) A4 y
Sword E + WideSwrd E + LongSwrd E5 `* R% h. E8 T
Sword L + WideSwrd L + LongSwrd L+ c2 u& E8 Y4 Q6 Z+ }$ j9 j
Sword Y + WideSwrd Y + LongSwrd Y
1 l6 a, t& m- T7 P# m" h( M% ^5 S1 W! V+ h% m& w/ n
17 ElemSwrd
' k" n0 ?& R2 l9 M( i: h IWide swrd contains 4 elemnts
" U( \8 ? v# k: y/ {1 mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. `- h% T% E, w* ?2 H& k% PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% K3 U X- L3 o0 M2 C
: h( y9 F+ f7 [: l7 g4 V18 EvilCut8 A% ?. f6 z8 g) o
Step up 2 & make 4 atacks& W0 S& z& S$ ^, r t% C$ Z
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat0 T- G1 t; g& i/ I9 L# f/ E
A giant Ratton charges!
& G4 `3 a" H6 hRatton1 A + Ratton2 A + Ratton3 A0 q1 `0 I1 l9 Q8 Q- x3 }
Ratton1 C + Ratton2 C + Ratton3 C
* F, p ]& j, ?& [8 URatton1 F + Ratton2 F + Ratton3 F9 G+ x6 L1 R4 Q3 W
: K3 J6 F! z$ r3 q20 TimeBom +
, L3 c! Y: m9 R5 J, Q. H4 [Sets Time Bomb in enmy area6 q( [! P; D/ [3 R( e- m
TimeBomb J+K+L
- W# w C5 O, X, ~TimeBomb K+L+M
+ z& |2 B+ \& G) P$ V e8 kTimeBomb L+M+N) ?/ H4 z+ y/ i# F
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21 GelRain3 O& E# b; I; i6 e/ Y; Q
Gel steals squares7 d# j; x4 f7 Q. }- ~, A, X
MetaGel1 B+C+D
7 E0 M/ S4 \! ~! r$ ^6 s5 b; w: hMetaGel2 E+F+G+ ]* C$ g! d* k( E# {/ a
MetaGel3 S+T+U
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22 EverCrse
) ^4 u1 m9 W2 @ ]# `: YShield chases enemies5 a+ O$ ]4 ~7 F6 X' p" k1 \: N
CrsShld1 C + CrsShld2 C + CrsShld3 C
# A2 G' c* Y; k- OCrsShld1 L + CrsShld2 L + CrsShld3 L% n. m) h* y7 n `" Y1 J2 }- V
3 H' E8 R+ q# v$ _- n23 MomQuake
+ U# _' u3 \ z4 [Awakens Mother Earth!; ] _: R% X8 }
RockCube * + RockCube * + GodStone S: z. U8 `: M% r+ I, G9 P1 o5 ^
N, j+ }& X. h
24 PoisPhar
2 X5 h# |( H, F- h4 |6 E6 HPharaoh generates poison
: B+ O9 Q5 u9 Z/ vPoisMask A + PoisFace A + Anubis A8 x4 D: o3 u9 X# y: p2 b6 U
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25 BodyGrd
) u3 b3 \# c; r NBodyguard takes out enemies
2 q3 C( Y# |& n4 n9 G) lAntiDmg M + AntiNavi M + Muramasa M, ] l9 z& H4 Y/ \: }% y4 [- h
1 x' L/ E( x# z ?) b; s0 T
26 500Barr3 R* ~' ?) ^9 G: `
Barrier absorbs 500HP dmg6 I7 E9 _! K6 @5 K3 `, l
Barrier E + Barr100 E + Barr200 E% R" |4 R3 |. T& n
Barrier R + Barr100 R + Barr200 R
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27 BigHeart, ]) }7 T+ M! m6 q& m. K6 m
Attacks, then heals HP!
1 w. ]' q* o. k% F7 qHolyPanl R + Recov300 R + Roll R
% m# m! ~0 {* H& R. t! _HolyPanl R + Recov300 R + RollV2 R( L; ~6 q# \- T
HolyPanl R + Recov300 R + RollV3 R2 o/ O H' m) v: e! V
- u- E; G) M; d, k2 {# l28 GtsShoot- Z- P8 g( o! V# {8 `
GutsMan throws MegaMan!# I) d' l0 l0 n: J/ F3 i
Guard * + DashAtk G + GutsMan G
i! F ~& R0 Z* gGuard * + DashAtk G + GutsMan2 G* Z; H r/ [! E X9 H7 v
Guard * + DashAtk G + GutsMan3 G" x6 a# U, b4 s# P9 i6 T
Guard * + DashAtk G + GutsMan4 G) V/ F4 {7 S( j) d) u2 ^+ A* c% S: O
* y0 A/ F9 }* Z. [ x29 DeuxHero
b1 e8 B1 j: c& W) w4 f6 ]MegaMan & ProtoMan team up!4 i" X+ Y9 [3 R7 A& ?( z
CustSwrd B + VarSwrd B + ProtoMan B5 g& ?9 N% H" p+ b- ]; {+ b$ D! ?- e
CustSwrd B + VarSwrd B + ProtoMn2 B" c% J2 t1 c$ Z, I; i0 ?6 K \
CustSwrd B + VarSwrd B + ProtoMn3 B
4 I/ y. }% e, i/ [! }7 kCustSwrd B + VarSwrd B + ProtoMn4 B$ h& b4 b- x3 \5 N) M. H$ f: N$ d5 K
" a% Z- p7 R, ^+ S8 N
30 2xHero
/ V3 j9 e2 _" i% K, |. {# WMegaMan & ProtoMan Dual atk
+ |1 T! H" w& G0 K! e/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 T3 r" W0 K- v5 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ n# ?( b3 O7 U' Y* s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) e/ D* n+ l5 |: w) E' DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( F' x! ]: ^; V) \+ j# O& H7 e# K5 O% W: ` E7 T* i6 I* Y
31 PrixPowr
m) N( S2 {1 H: w8 E6 Y3 Navis attack at once!9 ~( a' \4 U. a! A" `; D
Team1 * + Team2 * + KingMan5 K7 M$ W0 j. L0 k1 ^
Team1 * + Team2 * + MistMan5 M; V; l, e$ F1 i2 J- K
Team1 * + Team2 * + BowlMan5 B
0 B: Z$ }# [: ^' X
% o0 s* v# M9 \( m7 `3 h- w32 MstrStyl4 D, H3 E4 U% h3 B, G" F
MegaMan unleashes his power$ ^0 C8 ~0 D5 J Z6 @$ n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& C+ f8 X: d4 V' R, B; B3 S
9 \0 L, o. k: @2 ]6 R; L5 sStdrdChip (Part 1)8 c" e. U4 x" F% b
┌──┬────┬─┬──┬──┬───┬───────────────┐
' u8 A7 o" {6 u9 t│编号│名称 │MB│攻击│属性│稀有度│说明 │, M$ g. }' ?" W5 f
├──┼────┼─┼──┼──┼───┼───────────────┤
" B% [" p/ D; R0 ?; F│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) {+ q4 `& y" H6 s( ?& u& W% N/ I│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 f; o& P8 ]$ w# Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 F4 a% j0 c; t6 @* @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ j* K4 ^. K; {' o/ x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: x. X' v' g6 l3 J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; c* q" J5 F/ s- ]5 N│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 u/ B. {9 F2 V. @$ K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- }: n( u6 O" o2 y! M2 y" g│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& W5 e' F6 p1 D( m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ @( ?' J, r% _7 m/ Z! k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( b) K& M. t8 N. S4 j│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, B) I4 R. {! M6 w7 o) Y2 }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 u4 r1 m; R1 w7 z% O* P5 ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 q' q0 j4 l+ H$ o0 J/ b$ Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' H9 K, z3 v' c- K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# u, R5 F( X. v7 g8 o* O4 H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, I; _0 ?" j* a( w
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 y* X8 H1 I- j/ [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; o$ H" c: S1 \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# r# ^: D5 n3 [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; _$ J# l" E) o% M. I8 j; O! Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
/ k# k* K& O' p; _$ ^5 o3 V0 v0 J│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, O3 @, A( e$ \7 M- a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 I: W( U# c2 A' [│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: I7 c, O Y d& F4 ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ q& l6 S4 O! p z" o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ |) p: O7 H" f6 V r9 b│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 h8 ^, E) v# I( d1 R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; N, i# q- T2 r5 } T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- c; p7 p7 O. l, w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ Q5 [, y% A I5 X│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; B* w, L% q! I6 `$ ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, G! [# [! e4 a2 S# i2 a5 D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 y) I( m2 n) j* D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# _8 T y6 H7 N$ D, e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 I$ ], R, Q: e: i- r9 b: Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 g6 N+ h! ]; Q9 u│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, T/ W" w% ~$ k3 w- O9 ^0 U5 X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 ?! p5 G4 K3 U: X3 v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 E, |8 t4 b. q5 ^4 R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# |8 o& P' n8 T; R6 X* p$ h* P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& \: S* H2 o9 ?. U" o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
F0 K6 z0 c* U4 S0 W( ]! }│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 Z8 X1 r* ~ ]; _* m3 _& j; n│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 [/ ?6 d$ _" `│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 n0 a ~9 S; j6 y$ Y! o+ u7 e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( ]/ J1 y4 n4 M3 v9 n' l* r
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ }+ z9 P8 _) d" d│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 P$ `" Z8 N' S: f# u- [% R│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% }0 Y$ i, W) ~, D/ F; N Q+ f│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ O. [* b8 [1 `. `# \8 j$ s
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 g4 o' ]1 O: R, i9 ^: Z) b6 c
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 M9 `; ^- |4 E) i; @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 V q: v: L. b/ m% X4 n3 k, f0 ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" \9 x$ `2 J) a2 C/ l. h9 W
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 [8 A0 D1 m/ @: `9 G) X* y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 E6 ` I5 c, F- z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& W5 n0 `+ M! y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 w/ U# J4 I2 Z3 h- \9 j) E' C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 T( ]9 a/ |7 \) S5 m( C3 B" _3 S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% V! ~8 A# L% j7 _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) r3 R( h% a+ |0 ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ u, N8 O- R5 }! k" z1 O3 r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ G G0 `+ K9 K: ?8 Q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% M# Z' A/ \$ r9 b9 }' R│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& O6 r! f! \- h- v, r; h- M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ a# T1 y+ w+ `. E& Y( V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, q. c- C7 L9 H6 {4 j5 z5 |) k
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& F/ L+ \" E; ]* v7 }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 n1 H* K a' U, H/ m. b% [" U│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 x4 D2 ]) n9 y, o6 [3 I9 D) a9 {& U
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; f$ T& H( w$ s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 v3 J( _. S) n( c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# a- t" S" y2 \ K9 @& r) n8 f│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 O @- D! G' O9 V0 \
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 s% V9 u9 k; r5 C2 |- ]7 o2 L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 D6 g- S f; J* q# x3 {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ p8 u* N$ _9 t( d& j$ I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) E$ }9 }9 N" j% I6 w( Z3 w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ j$ E& x. N3 u2 A W* w" |' j: ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 r4 r Q# s n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% `% z* S# I& R3 x│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ O+ }- e1 l$ N, \9 [3 X0 ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# u6 p& T! K+ v7 G% \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 I& V) A8 Y* U1 N/ d( `% ~' U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ t' y4 A, j) Y! B( w
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ e" @6 \. }' y' `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" \# ]7 w1 |/ S2 g% b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) A9 R8 Q0 y U! n$ b+ _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, |- C+ G0 E p4 ?" E
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ e- C/ V2 R. k+ D│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# }# J+ W. I# K3 ^4 a$ N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 ^& I' o0 W6 n& W6 v│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" U$ L! a& q% A$ `; T; v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 v5 O6 s/ |) W" M
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 b8 X- j" j9 K5 U│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ R, l- `- v! M, U8 N. z0 F0 y# L
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" H* y2 c& G$ @, S" b4 U! \8 D- E2 v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 y* o0 C1 `+ M; t- T ]0 z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* Q& e t6 ] D. F7 i$ D
└──┴────┴─┴──┴──┴───┴───────────────┘. t4 Z7 ]& r8 M4 t8 \) W( y
3 d" u& m9 z0 G& M2 H4 }) E% {$ p
StdrdChip (Part 2)+ x& m' o$ m# E
┌──┬────┬─┬──┬──┬───┬───────────────┐& d+ N/ u7 k4 B' M- c
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 k+ f1 Y$ e1 x) `7 z
├──┼────┼─┼──┼──┼───┼───────────────┤
. r6 t) F8 Y# h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' g9 o1 [. f9 r! m" [, q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) c0 t. \0 ?: z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! O6 n, H A6 Z0 ~+ g/ z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ f# r/ \" q( O+ w; T9 x│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& p, s4 U9 \/ v) z# \3 |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 t' l# D7 t e: r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& G9 U6 b: `4 ?: j% L
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 y2 n+ Y! b- W│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 o+ v$ z9 |" ?6 ?$ i7 m1 Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 h8 d) N) u2 f+ Q
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. x9 O, b. ]/ F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 ~5 {2 K2 j! S4 ?1 ] q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ r2 `4 y* _. \5 x$ T. \* H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 t+ ]; d3 T8 [3 k6 U, I2 u; j+ s│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 K6 Q) }! \0 A' y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 e1 H$ n4 Z+ S h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* I5 Q, V- C/ j; {% B
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& e% \( u3 _5 ?, T {. O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( k5 b0 K4 ` g& i3 x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 J# Q+ N" W* q& h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- Q, I9 |* t2 J/ ^7 V6 ^2 c; ^) b8 {5 ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; K+ A* m1 K# W( u- y& L* x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 g' p1 T/ h3 R: v& x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 W# Z8 c5 Q2 l# K
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ {, Z( C( t* s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 |+ n0 u" I0 l5 }3 K V. W& d
│126 │Rook │30│ │ │*** │Protects you from attacks │
. l. v( J7 M* i: I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 R" V3 V* Z1 M. @* a2 G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! S9 f* A, V* H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ r- F$ y. }; i* c" I8 H│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 I# H- \& {) T9 n. v│131 │Lance │46│130 │Wood│*** │Lances through back line │
: Q# x5 T7 [, @$ ]! ], ~0 }6 G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 O: v: d- x4 X( Q: v$ ^+ Z. ?│133 │Guard │5 │ │ │* │Repels enemy's attack │7 {0 N! s2 h) V
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, @# N+ @# U( G+ C& n0 q" H3 {8 F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* m& U7 z5 `$ W" I2 u5 |' U
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& H, m& i+ v& N9 u: _, H* `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 F& B- D, }/ j3 N9 v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 U% `: d" @3 g5 e' ~, S! G, `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 p5 P( `! w3 a1 [" r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 |3 P" u) n: v9 c│141 │Prism │60│ │ │*** │Prism fires randomly │8 m# g1 S( Y6 p7 ]. t7 ]
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 | F6 T0 x# v4 c& @& W3 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │; m" j, i! w) v; U2 y2 O
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# s! i9 b; T3 A
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' |( D# y. [1 ^3 j# i; z% j) m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 C5 H; I% v* ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │( ^3 E( z, V, D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: w( N+ F# ^# i% d. ~: |3 g+ g( F
│149 │Recov50 │14│ │ │** │Recovers 50HP │ O7 Q0 N p- h% h( _
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 X$ ]) y2 u) F* c% H│151 │Recov120│35│ │ │*** │Recovers 120HP │. N) `1 F0 T5 v! Z: H
│152 │Recov150│50│ │ │*** │Recovers 150HP │% \+ Q, d& L% _/ t
│153 │Recov200│65│ │ │**** │Recovers 200HP │! R' _ {8 `0 p# q. L
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ F4 f; u- V2 r4 {
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 V8 H8 t. d% d8 `6 }6 n& P│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ |" }, r) s% `3 V│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, u6 b2 T- ~9 E
│158 │Panic │14│ │ │*** │Confuses enmies if you are │* }, U( {) P( s1 m! }: R
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# D$ i) G0 ?% b/ E( F' _│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ I t$ c- r/ ^3 H* {1 M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 [* g! A- x3 [9 J/ Z v# m; X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 C5 q {: |0 o% S3 ~# b│163 │Invis │11│ │ │*** │Invisible for a while │
9 x: j4 C) _9 w; j% O) r7 y; M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; o6 n+ A C6 Q' m│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ w+ j. p) q$ R; X u; N│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! I, x( f( n& n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% k- t e5 e. B" m U: b! t
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! n: ~, B$ C7 ~4 r8 H0 \│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% j6 v3 Y1 C& p+ s k, a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) @) F; ~4 d) g$ n% ?1 Y8 v│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ b9 k9 o1 U( C. ]) U│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 V8 L/ t& F G1 a* }8 N- b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" e- K: a5 P# T4 k% F+ z5 \* g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 Z$ @! T( z" V, T6 U( @9 X│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 H6 S) w" _1 X. |9 @2 B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │* Q) ~5 O* c; m* V* ^2 J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
s6 X( F( g- J ^8 |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ z' \# r- Y5 w) H1 c) R- k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) |# E6 C6 Y7 b7 p' W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 Y' r6 s: \. T2 f$ m& A0 a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 @9 F2 Y. M3 ~9 e I$ B) d' W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) {2 h4 J. t' Q) ?│183 │Hole │55│ │ │**** │Open hole to dark world │
$ I( T5 H+ r& n2 ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 ^" c/ }4 x5 [8 O7 l+ A( y3 w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( R0 L1 y. X1 z( g( o( S" [( b# B% e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 V4 \/ x1 W& N" W% z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" K2 j+ r: y7 ^# [
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 I0 L- q- C- \+ T% H; f; [; I9 S# c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# ]4 O t- b3 ~# ^" g$ I│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ D& O4 E5 ~& I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* w& ?$ }# E& w) ?1 E, Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 f' J5 S3 n! G l" Y7 `│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- @8 F* w/ q: b* a& F
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 v* h$ a$ p5 n n% I/ f│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 X! {$ h: f% x, U" D, X6 H: o│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 B" t* f7 u! x, B+ u2 U: y' ~' G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( b5 Q3 y# t9 Y+ U# Q6 T/ ]
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" J3 w+ G0 h! F3 f H- {: y: E2 q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 I; N0 `& a9 F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 `5 T; N A7 f9 u, e└──┴────┴─┴──┴──┴───┴───────────────┘
( C1 h4 y6 }5 Y
5 q [ o1 x8 K: n J# U7 P: V1 D N) ?* S' M
Mega Chip
" a* A8 [2 c) N% K┌──┬─────┬─┬──┬──┬───┬───────────────┐: @% v3 Y4 W3 l4 Y9 m! R
│编号│名称 │MB│攻击│属性│稀有度│说明 │& {7 T/ q2 L V1 m: n
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e" E) j8 o- s' @" {│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 a! n1 m, ^. v$ ]│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) T; y! T) n" t& X! L
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) C, y, L" [5 {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ \- d3 N5 ?7 m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. Q* K' |9 ~6 L6 g. V+ X( ?( b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, m8 c8 ~* T$ [* O/ V) l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 {$ p4 x: `7 W" G. [2 d│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 `( y, B- U2 f│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ O# q( Q% P/ i7 y7 K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 q% ^- A; ~- C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 M. {1 \1 A$ w- z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 a. N5 q: J9 x- p2 \/ ^# K2 _; t│13 │Guardian │82│ │ │***** │Statue punishes when hit │( S/ M4 x( c, i( G8 e$ d1 l' w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ U! A! {3 z4 Z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( S6 @9 G: `6 p3 t# v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" o/ b& K" L& x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& ?, X: a" o$ J+ e6 M% b7 K! a; p│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 {7 m6 v* c& N0 t
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 q0 k4 u' z9 `│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" y7 k/ g, l4 y: D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* D$ P) t. g1 ?0 _4 H# J│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. q2 p2 Q$ n6 B; _
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" z! R/ ~$ b4 M7 Z8 q2 A│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; q$ U; g- X: O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 @/ i. E( ^9 Q$ F& X: H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" s/ u/ J. n- _* e/ t# R
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 D9 R, w0 x) E: D. {7 c. X
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 k7 E/ V% c( R! u X {5 K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 D$ E$ ~5 o$ L+ I' Q+ w1 c) Z2 {* |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. t3 f5 d( ?7 ]; ?│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 a2 j) i, } g6 c( e# V. p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( g/ q Z, k1 _% Y: `& [4 i4 ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 B$ C0 t3 O e( s8 X
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 U, t( z' S* l6 \$ Y! P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# P2 j, B f- h1 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* U* I/ \: S5 ^6 z4 m/ {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 F% p6 L3 }& K! R- I# O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 R+ {. l! N! A3 x2 f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, o0 H& G( g( Y" ?
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 s" U4 A+ h$ T2 x* i, A( O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! v" B2 J. v, Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ m- X7 S$ j$ j( u) d5 P- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" U; \' g' ~1 H2 z* S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 o, r$ Q3 q8 ^! s; [! D$ h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. c8 M) F* H- p5 ]7 d2 e. U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" t6 R" C: K9 L) `: q$ L# G% f│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 n0 K- Q6 T: o) d# i8 O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 C1 D6 ?1 E, s* f7 ?5 V- e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# Z4 W8 k! I, [3 f, t( z. ] J
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ X1 w' d0 Y- N9 W ]8 o% h# J7 L! J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ @: |0 f: H) b( a# \9 D1 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 F k& G( B0 b; r9 d; Z: Q( U/ a% `' V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& { p$ H# T3 G- B' {* m9 n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ [* z- S/ J" x G$ f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; D% x& _$ `5 I8 _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( N: J9 V- ]1 ]4 h! `' V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ T% c- ^! J- o% C" o2 Q+ q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, B. ?" G2 \+ P& s( ~% {8 C3 k│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! S) g8 H0 q, h0 ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- @2 H" k- l: I4 N& V" l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 ^( B% j. F$ C& L% I8 c" w2 e d$ G
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' U8 n/ x4 r) q2 |. `6 a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 t" Y t E* o6 E& W5 S1 b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% F# y8 M+ Q: @: ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: ]( y3 q* [: Q, y3 r# K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 q* ]" Q4 f3 }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ a& A- h) j3 k _! [, C' H+ D. ~7 w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& Q" Z8 ?9 W1 l: ^2 R8 X$ C. ?
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: w5 x$ D) U" [1 \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; Y; k& u4 ]0 r- P O, v6 ~' |
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& C( W' i: T- C│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 h6 E3 k4 M; e' c; _/ p0 F) V5 `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) P/ x( J' k$ t7 n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) h% Q% Q$ ?! X3 Y$ i2 r, S3 u: E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* r" Z# ?1 a1 P0 V, x, d" r0 }6 p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 H& O! Y A2 e6 b* U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 H: [! ]" `2 j$ i, j* W& ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; Q' }+ d* X+ `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 X( L7 X9 e4 ]( _. M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 \& i- c" n, Q2 ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 |, p9 n9 _2 f4 R6 V8 U
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 f6 Y# C& j" B, q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( d2 M i- J4 b4 j. f, n│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ `- } }) @( \/ q N C5 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 l; X7 f4 \0 ?1 V2 {* k└──┴─────┴─┴──┴──┴───┴───────────────┘
7 M) f" E1 n! e& j0 X1 H
' ~& w; G7 b! {% u( Z' S3 e' A* B5 }: v) E) O
GigaChip (蓝版)7 \ Z0 S: M% W+ ~# M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
V8 {6 K0 R* T$ o1 B7 }7 i. K5 T│编号│名称 │MB│攻击│属性│稀有度│说明 │
. w$ M4 E: G; k- ]- B- B8 y├──┼─────┼─┼──┼──┼───┼───────────────┤
" t% k# y+ h6 a+ c5 B│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 L5 ^! Z1 v. x, N; _$ F: z. t0 u/ q5 i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 H/ l6 _5 ^" }9 i$ m! h! V% |. T│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 ?& b# I) _! q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 M' G" f6 f8 G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- V; n9 D: V1 a: k& Y B
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 h, H6 C+ X: B& a, q! Z- o4 |6 J5 ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) J/ U8 a: z/ H7 P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 _ }6 D4 R6 I% H! W( d│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. N9 \3 c! P2 V! F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 H! s8 u$ r' d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& z* r8 j: g [
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ P! x2 ~8 ^$ L3 p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 W: X Z& g* G3 K; M2 Y* I│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; j* A5 u3 R4 F5 b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
`2 C4 G. [4 x L6 k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ w) B+ M& \9 p) }! K6 u. Y U
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# p5 D& g$ g! Q2 S# |│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- Z! x" y- |$ _, f1 }
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* H1 R0 Q9 R+ C* H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 L+ z6 ?7 v( d7 `! g! X" Y; f X8 M└──┴─────┴─┴──┴──┴───┴───────────────┘
# R$ m7 M) L, s8 r
: @) z; ^8 v5 P" JGigaChip (白版)(只列出与蓝版不一样的Chips)0 B$ m7 l5 B L, d. u# O1 p9 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- f {% X" F: c% r& o│编号│名称 │MB│攻击│属性│稀有度│说明 │0 |$ w5 ?9 f# b( f
├──┼─────┼─┼──┼──┼───┼───────────────┤
; e. B: A1 v0 X% i1 l {: a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' D/ U& d9 h$ j8 s3 x& Z9 {
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 f. n$ @- P, S; v& u
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 R/ v5 d, B1 @0 K7 t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 M6 a0 n% u, `' m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |