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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
' O( z2 ]1 E  T: I; i; C0 d, ~■ ●■    http://www.NewWise.com 8 k1 ~+ Z3 u& L3 X2 X8 s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 x9 g" ]! Q$ ?8 ^4 i! F
           洛克人 EXE 3 Blue 卡片组合7 L) V8 }! l1 v! F3 ^! _3 e

1 Y/ S+ e& V4 t( H' ?3 @" V2 A' p! _7 V* _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. T5 N$ P' k( P( X$ ]4 O
大家要看日文版的P.A.或详细攻略,点击这里吧!

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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) \6 h7 B' J* Q  T% b0 _. m# h, A

1 C( R( o: `3 x以下内容格式如下:
1 B1 w3 h/ K/ [0 K0 ~/ [- P$ s6 l% V$ m% y8 ~) ~* x' L; J
编号    名称
# @4 x. ^2 G! H) L8 x  z+ h# z说明
4 M4 l; Y$ ]8 C组合方法% f. V& ?  T: @: g7 o. b
---------------------------------( ^7 ]5 P4 b0 l# p6 d& |% S" t
01    Z-Connon 1
* n: Q5 j9 X* j6 Q: W1 b, FUnlimited Cannon for 5 sec
, U7 v7 g" ]: w6 |; S8 h5 |Cannon A+B+C* }0 x9 g, E7 }! [7 Z
Cannon B+C+D
5 T2 `# p0 _: J" e" jCannon C+D+E
0 Y! D, i$ Z. Q3 L# q. r% i, F& W. [
02    Z-Connon 2+ a" q8 o4 s9 r# W/ Z& w4 e
Unlimited HiCannon for 5 sec
& Y# G! l0 d0 H' L" O; GHiCannon H+I+J
  D5 O) S" U8 BHiCannon I+J+K
; a$ [) y) u5 xHiCannon J+K+L: w% T2 ~: u' m- i1 m3 G9 L
! O  l  j3 n% D- t
03    Z-Connon 3/ N6 Z/ _! x8 {6 X
Unlimited MegaCannon for 5 sec
8 D1 q# |5 P  b2 D# ?M-Cannon O+P+Q: H1 Q; X# g+ {7 d& S, Q
M-Cannon P+Q+R  v0 e+ A0 a0 d: n0 n/ K. ~
M-Cannon Q+R+S
  L3 m4 D" B/ t9 X1 u1 D5 C" G" c1 z
9 |8 s& c* u$ g04    Z-Punch
2 P8 X8 s+ Z$ n/ `- QUnlimited GutPunch for 5 sec) f; h. e  d8 l* p- u9 U2 s; Y
GutPunch B+C+D, @( n7 H2 i: e' i
GutPunch C+D+E! ~$ m0 s: D* M4 P4 A* v2 m' [( f  Y
GutPunch D+E+F+ Y% R- y+ \9 @! C- v7 W4 J/ ~! V

% M4 W0 b! Z. [6 [5 T% t# B) \05    Z-Strght5 s- z5 `3 m2 k8 u/ I5 r
Unlimited GutStrgt for 5 sec
  x( q5 W, J1 x- Y" l% |GutStrgt O+P+Q% W8 q8 ]* i' J0 `1 |
GutStrgt P+Q+R# [$ C* e& b' @: ?! l. u
GutStrgt Q+R+S
% }& |4 y! p5 o$ D8 @7 y
( P6 s) M7 T( N/ @06    Z-Impact
& P* b% P7 H$ o( yUnlimited GutImpct for 5 sec
/ ]9 ^0 x, [; e/ yGutImpact G+H+I8 N' C' F- p7 T4 y" R0 d" M8 p, F
GutImpact H+I+J7 d) z$ b4 H, s. d
GutImpact J+K+L
9 {: M7 R+ ]$ ]7 x7 C
, u9 }; s5 q  g: d/ ^8 |) F) L* E07    Z-Varibl' I8 V  ], i$ N4 K2 g
Unlimited VarSword for 5 sec
5 k& f6 ~8 o7 K6 E6 ~3 h: E. Y+ nVarSwrd B+C+D
# V2 Y* P& h4 TVarSwrd C+D+E7 \6 Q( O; g. Y3 }1 E/ k
VarSwrd D+E+F
# A/ F: \) L' r3 s
" V* [& P# U: l5 D3 X& J3 f08    Z-Yoyo 11 m1 Q' x5 s; w) A
Unlimited Yo-Yo for 5 sec/ A: c: K! F# h
Yo-Yo1 C+D+E. I' k8 p7 Y( l9 U; N2 R& |1 P! j
Yo-Yo1 D+E+F" E: W; n+ a5 y
Yo-Yo1 E+F+G
. G/ L, V4 m; X: g' ?2 l1 h% P/ e& |7 M0 S* \  c: O
09    Z-Yoyo 2
+ j( Q8 w( h8 s4 q1 LUnlimited Yo-Yo2 for 5 sec
# t+ v& N- s3 c! lYo-Yo2 H+I+J
7 V5 l, s, m. Z4 g" YYo-Yo2 I+J+K
6 J; {$ E8 @2 X, a! pYo-Yo2 J+K+L7 D# }6 y/ z, O2 m. t
, j9 ~  a6 E% b" U, M
10    Z-Yoyo 3
. y; ?3 M4 x; h& j. E+ ]/ J( x  w1 fUnlimited Yo-Yo3 for 5 sec0 l' t% n7 g9 z2 k9 d
Yo-Yo3 M+N+O
7 \# g8 O' Z0 S# EYo-Yo3 N+O+P
! h- o* i" A- m% Q) ?Yo-Yo3 O+P+Q; I, D% M+ j6 K; q

6 r# L; W3 M2 D7 J11    Z-Step 1% \/ P1 q" S' l4 o
Unlimited StepSwrd for 5 sec
. C+ A6 f# a" Q4 z! G1 x% kStepSwrd L+M+N, i2 Z8 h! s. N4 g2 i
StepSwrd M+N+O
1 b1 [9 d$ O! i' UStepSwrd N+O+P! u* K3 Z% n! [6 f$ W
) W' p4 a# Z) U) v
12    Z-Step 2
) S* l: n5 k! z/ OUnlimited StepCros for 5 sec
1 p. u. g/ `3 `9 bStepCros P+Q+R
- B! m$ _' V$ M2 b% sStepCros Q+R+S/ H1 |* N% v. d4 ]4 G
StepCros R+S+T
1 @- J$ q) B3 w" r! _
: h+ d, z$ i: G3 `% o) R9 b. {7 T13    BubSprd2 s- t) x$ U+ e$ I# D' \2 o
Attks w/ spreading bubbles!4 B8 K, _. z7 C' S, [4 B* c+ I
Bubbler  C+D+E
8 Y0 X9 ]7 f$ w8 n+ B  Z" kBub-V    D+E+F0 s9 r; _* k- ^5 V# g! j
BublSide E+F+G
4 k$ L# C( m/ sBubbler E + Bub-V E + BublSide E
3 V/ {" ], [  K* C1 ~5 E9 F* v- K4 s) X7 X$ P' f- b' H
14    HeatSprd1 N% }- V- @' p" g) b+ g; x
Attks w/ spreading fireball!6 Z3 u; i( h9 n  G# _0 ?! x- Z
HeatShot H+I+J! h% D, E/ x5 z
Heat-V   I+J+K
$ x2 R+ R$ N/ O7 }4 X& ~7 S% BHeatSide J+K+L
( f& p2 x- z$ ]/ _7 N- x& M' N) V% k( hHeatShot J + Heat-V J + HeatSide J
( G, `$ p- ~- k4 `% E7 v7 }5 U0 d" M0 C7 q- p
15    H-Burst8 J  u5 o- X% |  m) S/ k/ Z
Creates a giant explosion
2 f8 O9 ~* s7 v' X7 J8 {) ASpreader M+N+O
, v& I' p3 ~& l0 t5 H7 lSpreader N+O+P+ H" U+ R  D  P. R9 j
Spreader O+P+Q
" O( V4 q% R% i% ~1 N7 m' A# C+ j0 S2 Y- A- X
16    LifeSwrd# D8 W1 N6 V8 p- B1 o
Swings a huge 2×3 sword!: r) \  L) T, d' `- o( I2 j) A4 j2 }
Sword E + WideSwrd E + LongSwrd E+ [9 M" L; u. O/ P, H4 W* N1 b
Sword L + WideSwrd L + LongSwrd L
2 L; t) \* S; J* {Sword Y + WideSwrd Y + LongSwrd Y
1 P. U! r6 c& b8 k8 W( m: ^: P9 T' d" c' p1 y2 y8 ^4 A
17    ElemSwrd3 l6 t: Q3 V) |
Wide swrd contains 4 elemnts2 e! }4 `0 X5 ]1 k2 J  C; j9 K' f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, W) }( \9 ]# K' d! u4 m- _! ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 ?2 L( R2 {) X  ^: a. V4 ^

. C. m5 i) V  `+ h& ^" `" z; i$ z18    EvilCut
- z3 W5 N6 f* q9 ?Step up 2 & make 4 atacks
4 N" U+ P0 T6 u" s3 Z6 `' k! c3 AStepSwrd P + HeroSwrd P + StepCros P
6 P6 y1 i  Q2 i( e
* `& Z4 a3 T* M4 K- H: E: s19    HyperRat' [+ ~. N: u' s* P" }+ W  F! u' B6 v
A giant Ratton charges!/ [* K9 G; ^/ u& h$ h$ H" g8 t
Ratton1 A + Ratton2 A + Ratton3 A
1 ?* }: g! G' d8 Q% z: L6 rRatton1 C + Ratton2 C + Ratton3 C
) \9 }# Q: H! C3 ~9 u2 @Ratton1 F + Ratton2 F + Ratton3 F, a& k& Z: _' V  e
: L8 O  u; O6 K. C7 u
20    TimeBom +
: n1 U. p1 V& f: |  l6 ]Sets Time Bomb in enmy area
' o  v9 p4 r5 W* X" m! v% ETimeBomb J+K+L+ Y$ v8 P+ w: l& [7 O  @
TimeBomb K+L+M
) E( z  o; s* g1 ~( n! q" Z0 uTimeBomb L+M+N% t9 [5 c" r, D0 b
3 D5 K2 c: A2 r1 O( z
21    GelRain# X- N, e7 @' R8 o4 d5 \7 s3 ?% v/ w
Gel steals squares
! m9 P2 j8 ~6 P4 M8 \% y- V2 X4 |MetaGel1 B+C+D. n' H: p7 n8 g
MetaGel2 E+F+G
4 \# N3 y- d3 M, R7 qMetaGel3 S+T+U
+ j8 o- f$ A$ Z' E/ J( D0 [; a
22    EverCrse
6 Y/ o" L1 a* B: S0 }3 a+ rShield chases enemies
+ K' s$ W) H6 m5 E# ?  tCrsShld1 C + CrsShld2 C + CrsShld3 C# \2 B/ `4 e, {, j# U
CrsShld1 L + CrsShld2 L + CrsShld3 L! t. g0 C% h" ]- N1 L

* X& k  |7 U& M23    MomQuake/ I( L% Z( ^$ m' g: I1 M
Awakens Mother Earth!4 I$ K% t- t  _- `) F  M7 c
RockCube * + RockCube * + GodStone S
& f  @# M6 L4 B% q6 n3 n+ G+ W2 D3 p! Q1 ?& V- r# a. }
24    PoisPhar
9 z8 k7 I7 p" R8 yPharaoh generates poison
$ V2 b: C7 _( @0 ^PoisMask A + PoisFace A + Anubis A2 O: q; C" d2 S& R9 q: A3 [

$ L& k+ \# G2 z5 ^; B- {+ I25    BodyGrd$ S: j$ T2 v; C4 \$ }; T# d
Bodyguard takes out enemies( U7 o9 H0 A; {( E- U1 D) T
AntiDmg M + AntiNavi M + Muramasa M/ O! A/ N: e/ l8 P* W5 O
: q" S4 b- O0 ~
26    500Barr
8 V5 E; ^" X( LBarrier absorbs 500HP dmg. r, E3 F8 D, W& m4 Z4 f
Barrier E + Barr100 E + Barr200 E! Q. G: k2 {! a  B$ e
Barrier R + Barr100 R + Barr200 R
; ~1 ~! D5 W, B5 L3 F* w+ }6 n" x) c* i& S) V# \2 L. g; r9 e
27    BigHeart4 X. T- I  S5 i: x, L* I4 Y  x: G
Attacks, then heals HP!3 w, G3 [6 \) w* y3 w! U
HolyPanl R + Recov300 R + Roll R9 B+ z) _9 b8 }' e( R7 s
HolyPanl R + Recov300 R + RollV2 R7 O' B  p4 q) I' l' K; r, w9 b
HolyPanl R + Recov300 R + RollV3 R
& R9 {5 t, G) s0 F0 r+ N5 I0 T# u3 M! `& }% }4 Z4 _! Z+ c; S
28    GtsShoot
7 b0 E, R. z  L( T6 XGutsMan throws MegaMan!( k" h8 o9 h. y+ t
Guard * + DashAtk G + GutsMan G
: e. @1 N9 u  r: uGuard * + DashAtk G + GutsMan2 G- T% |6 y; r. K2 D: b1 `& A/ U; R
Guard * + DashAtk G + GutsMan3 G
/ R" {1 c: W) CGuard * + DashAtk G + GutsMan4 G- p& X+ h2 f$ a: f
+ j3 Z4 R) K7 \4 j: ]4 i
29    DeuxHero+ ?! {6 X6 A8 x, H+ L" i! G
MegaMan & ProtoMan team up!/ V% N! F' Y4 w! e4 x
CustSwrd B + VarSwrd B + ProtoMan B
: U* n5 Z. r3 i) YCustSwrd B + VarSwrd B + ProtoMn2 B, p! a/ d; }7 Q% t2 l* S
CustSwrd B + VarSwrd B + ProtoMn3 B+ ]8 B+ u" j8 _2 b
CustSwrd B + VarSwrd B + ProtoMn4 B' A: B$ m; a/ b" B. ?

& L0 S- O$ A+ V. l' v4 v) f30    2xHero! H* ?$ z: }  `% U! S# B1 }0 r
MegaMan & ProtoMan Dual atk
, K: Y9 v0 u/ W0 M* q$ e" O( j9 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- Y+ O$ w# w' BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) h- d4 ?3 m8 L+ j- p$ i: O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ o9 n" }" L0 I1 USlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* C# Q3 A( u1 ^7 q, J

8 ~9 K7 J+ U4 ]8 V4 l7 Q31    PrixPowr: B/ K$ F- _4 p
3 Navis attack at once!
- ^; O0 v- S3 GTeam1 * + Team2 * + KingMan5 K
& l8 z2 e- n; L$ N; w5 sTeam1 * + Team2 * + MistMan5 M
& B" D' G# D5 S5 gTeam1 * + Team2 * + BowlMan5 B4 u* x6 m8 G* V( V( [
3 n( S% B9 E1 u+ u, ~# J
32    MstrStyl
$ |. A$ U' B! ^% ]+ N7 iMegaMan unleashes his power
4 X7 C3 e4 z6 N% A1 ~Salamndr * + Fountain * + Bolt * + GaiaBlad *
: X1 S4 B& `2 n3 X% g* z( F
8 o  h7 |0 k$ a% `$ bStdrdChip (Part 1)5 Z' s3 V3 k/ O
┌──┬────┬─┬──┬──┬───┬───────────────┐
; Y. U$ [/ q: o( j0 a( I│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 {  q- `# [6 B- l( y& M- j├──┼────┼─┼──┼──┼───┼───────────────┤4 Y0 {8 W) a6 T/ O, v* R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! K$ v# [* W5 ?& Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ e0 s9 P3 g: L4 D; N6 \  \
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" i3 j0 E# w' H" G│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- d. s( q! [/ W8 j$ }' P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 m2 l* N6 }- L" s' v$ l6 a/ o8 B. L. K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' O1 m7 t8 ^7 L, r2 m( y6 h$ w) S│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 }0 w- E/ y. T; q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 g& @0 V: g5 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' L+ @2 A4 V6 M8 Z! U& P6 w* d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) H( P$ a; `; a/ ?. {│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* b; B+ `( n- B1 I- z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% }# m8 T" q' O$ z4 C' |8 K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, c  c, h5 @6 s# `# n4 r
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 _, n, L4 H# X, h  y0 N. B" P
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! a) }% S  o) b( ], B
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 B/ |  h, t% J) w4 M│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: ?, ]; O, x& C
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" z. c* D+ A+ \8 V' `; q+ I+ H
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& m$ @! q, o& ~5 \% I5 g7 |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ U* Z7 u0 b' v  l9 W8 d│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& p8 }7 B3 o1 b8 m- P# D9 n
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. S4 [3 ?8 q. j" K
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% ?1 d5 A( X& X) ?1 O  R' x│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- b2 P8 P1 X' L* a. V0 T0 D: j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 c. @& d! ]" ]( L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( Z9 v0 \" G2 a2 }4 {8 E
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* n& p4 Y3 x! w% R+ T4 d( D│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' S( R& j6 D: E1 k4 i$ Y( P7 ?│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' T- C8 y& w3 U( j( P! G
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% R! ]# `% S, A│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' J/ Z5 i5 @- S% V& C4 J/ _7 N; ~│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ N; t0 {% l" ^" h& @' z' o+ e' s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* b2 n) M9 q# K" g3 L2 F. f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 s" B( z$ q) _. X- P* Y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 c! p" U# A+ b9 ^; M+ f' _* L, k( @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 ^! [: y+ ~* Y  F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( ?3 \8 p1 I" @) b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 w: L8 F5 f- f: q( h) w$ l5 I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 j% L  R2 H7 ]4 y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 t- v, r" e: U3 c) D+ L$ F3 _) d" b│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ W' ^& ], ?/ o6 l2 p+ U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- b+ p6 |3 K* T4 j$ B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 c: `0 `9 ?) i  x1 P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& k; P/ J& Q( \9 G; ~9 m$ G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 s& I6 J- b9 \$ [% p: K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" W3 J$ t0 H4 A7 a* b2 Y$ M
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 ]! I5 }! X* _, G│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 z$ x, N2 J! f- O' |- c# h0 E│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' i0 E4 a: A( a│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; E- a. [- ?" M, S, d- w  E2 O  ^5 A│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. D6 w3 ~( e" n# \# N! H2 \
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& i# f- Z# h& M│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' z* l9 F. n9 h6 E" x6 H& U& \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# j: g5 L4 }: U6 z5 ?
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& {6 F! ~; l& E8 W7 E& V! b│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ h' e+ |  j+ R& C- v3 d│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 J  C" I) d( C2 M
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ R" D/ G# }7 J1 l6 i! \
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 e4 X7 G! N' ?" ~  _- C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; o, E6 t9 b  z4 u5 Y8 ~) }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! p# d9 K/ k# `2 z, N
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ m. {5 q$ `* }/ h+ Y. g
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 {4 y) O! S' I' x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, p4 @( x# N: z- A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* D6 H! A, ~) [/ q* q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 I* \/ ?5 k* y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* I+ {# y4 E4 ~: Q' W│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 ?: |, ]4 y, Y2 [% e1 w│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% H  h. H$ Q3 A+ W4 [+ v/ u/ A│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% ^$ d5 k: V3 i4 A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 ?$ h/ I% M" Q9 P5 J. y- ?
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* U( V. N6 _. Q; r5 E; N│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  ?( g) J# P6 U" K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 p! `/ [3 M/ n2 c│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' E& I! a8 l: a- [  ?  N1 d# t
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) J9 |+ w6 U2 m* g; {# V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 e$ D9 O: s! A# T* s! D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 L& ?  [6 F$ c" A& S& M$ ^- Z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 y: d3 k1 K$ w" F; s7 @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ H3 n/ H, D0 @" K' @3 O$ C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- E6 ^' v9 K4 [- ?4 D
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ U* t" Z7 ^1 E; B+ v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │) C6 M! _$ m. S0 L% G
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. S8 Y6 V1 a- w" f* q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; l/ v7 [& W9 X; j│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. V4 E0 @8 K; `7 i+ R1 F! R  v5 J/ M& Y/ h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 s) u/ b+ b" K% L0 v# k9 E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. B2 B1 R! o% J' ?% _│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 Q; f. V! y( V0 w5 q+ g│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; c2 d! W8 W+ I+ l4 @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ w5 e7 G. p6 o! ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 n  \, `5 g( E" I; T- D, b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 M" ?+ D1 q7 D5 h2 B7 o
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; F# l+ U& L( S" |( l5 M" I
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 E; B3 b+ s- b
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 e1 m& i# p+ l6 g3 i) J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ M7 p. b5 u/ c+ d  C7 y5 _
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │- ]7 f" {: U4 Y" P
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 i! c* V  c; C. Z- Q6 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ T" I6 l) @' @1 }3 Q└──┴────┴─┴──┴──┴───┴───────────────┘- i; K4 m4 n- B9 u6 R; f" v' T
& r" N7 S, z! y) E+ e, t; \  O7 Q) `
StdrdChip (Part 2)
" c8 y  Q% d4 D+ N$ b┌──┬────┬─┬──┬──┬───┬───────────────┐
5 M* H* [# G" k5 X1 h4 Z4 C│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 Z! ]. y9 P' V. X/ x├──┼────┼─┼──┼──┼───┼───────────────┤' b0 Y9 c, k9 k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 |: T) d: U  g( ~% k, {  L; K
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ c3 k# O, s0 y/ _# a5 b│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' i7 y7 z6 O6 G$ c2 X) r6 O
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: k& G6 |" z* c  J( m# `│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: S7 V9 p9 Y$ ?4 H% r, F
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ M  ^- C) Y* E0 O$ V9 q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; l$ e3 ?6 r4 q: \- E% `. O- Z, h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 H$ y/ r) r: g& U" E
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# i& m9 D! X6 ]0 T: Z8 [0 r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 {4 ]+ c& Z4 i  H) y! t% k' @│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 @; n3 V: B: d4 v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  p0 P% `- x* W2 p- g
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 n" _( z' ?$ i+ A9 ~2 _& h, k# \│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, x2 E- T. n8 y) t! {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 q8 Y  Q0 m  Y) a) n1 A2 j) V
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# }  O0 S! x* d8 g9 T
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │# C$ R$ R9 L2 q9 L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& p7 r7 P: R. _' O$ L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# \/ Y: k' J: M2 u; [% \* V6 v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! d9 R( f$ l8 T5 J$ w4 X! H3 t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% G  M' d: x9 h3 ?4 a' Y& U│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. ~- i+ q3 S7 S* l8 y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! w" M& @( H+ \7 o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 L5 o% v- @* g* d0 x+ b& u8 H│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: Y0 G3 X! K$ G) S8 Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' S$ i3 S# ^$ ?% k  S) o3 B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 e* b$ R+ z3 U5 G9 r5 q- @2 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' N4 f3 W$ V1 O' D' `│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 M6 V8 r2 ]. u) f. Z6 J9 g+ i& m
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. G' ?% j# v+ {6 f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# K& C5 B0 d8 F0 K8 J5 e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 v  M+ r" Z/ c- Y" y5 C│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' {4 W  @6 D! ^9 B9 q0 K( u, E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 a" o2 j( C  b8 j) }0 m9 F) {- K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ R& a, C, M. u9 @1 h
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% a& R3 n4 Z. o5 N* B; h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) B/ r  N5 N! z2 t( a. B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 f# P( r9 v( s( G* q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 o; j3 Z7 B" T1 |2 a6 ~$ v# V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 }" Q5 x" D4 l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# W0 ?* ]  F: j% C│141 │Prism  │60│  │  │***  │Prism fires randomly     │5 T+ g% v/ r6 T/ t6 S+ ?5 G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( S2 F, K; d0 ~0 a+ Z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 O, j: ~: E. Q2 b2 ]! ]$ F│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: E  o9 i' Y% N
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* G4 F% V' `3 q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 r6 F; p. ?7 p* T' b2 j1 b│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  N+ u( Y' D# e  c│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 t+ P/ [* R6 t# T9 L; m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 D; K0 r2 y4 p' U
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 V. W% Z# q, O9 u! \6 u+ ?. B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" \4 @0 O; C3 E7 N( y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 t5 k" {/ ^+ s" F& ^) |% g8 _
│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 X& }; `" z& O5 V. P5 l
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' v& I7 d6 Y( _9 N8 T2 |│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 p, O3 K/ a7 M# D# u  E
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 _# b6 g& w0 |; \3 z& J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 m0 L- F: a, q2 |7 {& u0 ~+ @/ @│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) ?" ]' X5 q3 V8 M& U) [6 G* }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ c- N, O0 Q: r) x4 K│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 [* M% K  Z& {% |9 h5 v│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) F) C/ B! ]/ [. N6 S/ z5 i  ^│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. I$ N$ |1 `$ U" H
│163 │Invis  │11│  │  │***  │Invisible for a while     │" P! L5 w, l4 O& _. D
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 g$ s! c2 x7 i# z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ A9 f$ h; ^4 R: @  T; a' H3 T
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 X+ T2 V0 @. j6 c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- W  A) V0 h9 F6 \+ B6 R/ C: b│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% @  D; D. y5 u5 O: l# i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ H6 |0 o' v2 S6 f# M. u4 k│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* T! Z6 l9 C) R  Q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- x, e# z1 B- l│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, J" E4 E2 @+ G: }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' g% @3 n2 \7 L! T. l# g
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# Y0 o3 l- g2 V! X/ `
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ V. w8 L3 f5 z2 [2 i* A+ s$ L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 F) v: J% O- R, w) _
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' D/ T  S2 N$ [$ Q- l; y+ J/ K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 y9 `( I7 H$ o9 F│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ y5 L- ], |) x0 {/ A6 n0 @1 Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- U- M! y7 [& @/ i2 G, A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! M7 K7 @- }# v+ [│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" j5 R: m7 ^3 h- ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 y# a) U4 [( v4 W  m+ e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ V/ B$ Z+ q* l. T, a" U; g" j
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ ~* O. q& T) p1 H6 W0 c
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' |+ c  H6 V% A2 T  z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. g! Y! J5 P2 o5 X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( L8 F' Y# w' V. Y) v+ N' ~1 B
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# a, A; g% j/ T1 N$ M' o0 R# V: w6 H│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 J8 J3 C. S* [4 S6 S( r
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  ^" @' d; p; e: h0 z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& G( b6 r; y- _  O8 E4 s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- F8 M- }3 z  @/ C6 y0 g
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  y9 R2 R7 z/ s6 Y' x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 B3 z0 `6 Z& ]$ S; r│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 t. H- N$ \/ U. ^' u3 `; \" L
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& o  ?2 l' I+ n( s6 v- d5 n' ?: l& \9 i│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 I9 U* [2 a/ q1 t9 ^% @* P│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- m* n  m5 s3 q+ x
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 N, E6 J% t  i9 I2 O  h; [+ K└──┴────┴─┴──┴──┴───┴───────────────┘
" t3 Q8 W$ e7 ?, X
# N9 J! O1 k# n7 c+ N7 }$ K) R) F( l) ^5 P  ^. ]
Mega Chip
5 n: N7 `* K* x3 d. e, C┌──┬─────┬─┬──┬──┬───┬───────────────┐; y5 ~0 v- T$ o9 k& r( ?$ o
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 q: ~2 X9 f% ?- ^8 P7 W9 H
├──┼─────┼─┼──┼──┼───┼───────────────┤4 O3 ~7 i9 ~, D, w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: o9 a- Y& j3 `) @, G$ b│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 E7 a! ]5 W* v! v: t
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 L1 k0 N) P& E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% U! M! }5 X: r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( z, f( t+ V. ~* c! d│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 c- e* C8 ?; @7 ^( E9 a$ t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 Z8 {5 r- @, I3 n│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" ]0 N- \0 s0 e7 {9 {- N- E' _* E│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' [4 D8 a! r' `, m, d% O2 w) A4 Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: x* I$ F# u1 u  h$ f$ d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 h  ~4 s. s1 Q' q. G: O9 r2 x6 z
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% A& t% U9 ]+ y& H│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; W0 X. z9 v. Y3 _$ _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* \5 `* Y' G+ j$ t) z" z) w# E│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" i# }0 [' h7 B$ B" S$ D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' ^% x& l& K, }0 e2 k
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' i3 W2 v/ }2 q* L" G4 f& E  A│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" N% ~, b! |# b1 T
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ j2 |6 B$ T2 ~  M" h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 H/ g7 F0 h6 j  W! Y$ b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( ~7 K& k; m. X6 g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* e7 s8 W- v& A& `8 `! X
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- H8 T8 L0 m: _+ r9 g8 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# [) d; G. s2 ~/ `│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ _% h7 w; W7 X- J, J! u
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% F+ E9 g2 f$ \" q1 u$ N& F. Y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ R# f5 F8 e) X) K! v* ^# A" A
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; t+ U$ K/ t. c) r  V: u
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- l$ y( U$ _. S, x" U0 f6 O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 n4 |# }8 P: W9 g6 b% Q0 K, V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 E# _* d7 d( h, B; h
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 U# U$ j6 m! }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 M  }+ _, e1 @3 C$ S/ p
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% C4 U1 }& u# x" v( T' f( Q. u* p- }1 A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │& V# E& ]5 k3 V6 c& M. h5 \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 q9 i. g: a  [! v) B+ B, Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- P5 J) d- _% \% [! }/ _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 _8 b8 a) |* L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ ^1 D6 V# h! H# ^
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% B2 P5 U  Q2 a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 f- ?: h$ O/ H3 S+ Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ S2 q$ F2 t8 P/ p* Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 O% k6 l: W' J2 D0 a# ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ z( ~! q; s+ b# I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) k- G; \; ?( j$ C0 I│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: ]: ]* ~$ D5 H6 r+ m" G│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; R8 W/ N4 D) \2 w' x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) h9 A) q! u) n; {1 b
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 v% R2 W% J! i( G  |│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% Z9 e. v% ^7 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 L; ~' t7 a$ P& d& K2 n& F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! _: ~; D! L0 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- `+ [& }# D* A. d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 l: v* W2 H6 f( e. U8 j) [9 Q& ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! O+ m7 a. H1 K* D, T" Q2 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; U) }7 d0 N' f4 S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! o2 n! P* ?9 X2 z6 x
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │2 W/ C; W( C( m+ X9 V1 V: i; f- Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' q+ U2 H5 |% e3 _4 u+ `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: Y: V+ j, @/ o, \1 F1 [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 p; _+ {9 q6 i7 m2 L
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 y4 d6 Y+ J( x/ g
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" b* n3 v! [. S% ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# H( b9 b5 g, I* a4 [! m$ J│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 B% r0 S0 ?- s8 b  c; e│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: h. o* _: V0 b  s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │- ~* g% [' P! ^8 c# G5 a; ]- m3 o
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 ]6 Z8 ?0 ~6 n) z1 K) v+ J8 R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" U% J" H" K1 b" E' `
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' R: O8 c" G6 s/ }' i, F% S│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) H7 `. \2 o- Q2 s1 n0 h& _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: @. y- }4 G5 J" j8 F/ a  ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ q  t! S$ e- \1 \4 ?7 }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 K* O, k5 E2 N. Z& y- G" b7 G& \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 I$ [" q( q+ s. l! x! c9 O$ F
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ Y. T- G* O$ M) A+ H! q9 L( f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 m- i1 v; C" \8 b. e. l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) D' M  d; c( p! j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, f8 d; z+ B8 ~│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  o7 u- X7 O/ s7 q; [0 m, L│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 w1 n  N8 M' j! W
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, r# C- j) _, e│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │+ i' \" N; p4 g5 T( I; r2 H' Z" n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 r. w- O3 C! f9 X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ K+ G6 ?: @( a
└──┴─────┴─┴──┴──┴───┴───────────────┘% B( l5 d# N& P
* l/ U- e- c9 i: {* ^: l9 j

1 T: _9 K. {1 DGigaChip (蓝版)( C  ?+ ?4 K/ @5 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) |" T9 S- t  h% ~4 B2 P+ k│编号│名称   │MB│攻击│属性│稀有度│说明             │
; Y* n5 n& g8 `) h├──┼─────┼─┼──┼──┼───┼───────────────┤
, y/ v$ x* T# ]) P  e1 ~) b: [0 k│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 K0 o' e& L3 K. H9 }4 Q2 j; E3 k1 @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ ?" f) Y4 \! F
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 j( i# w6 X7 n" A' p4 J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ _) v0 O. d% q+ H* u: t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) j3 s+ g* k- r( J  p0 U8 b5 B: x2 o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& ^3 o7 m! M1 P! F. Q& N9 X2 B, Z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  g' d9 g0 P% h) R& P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
) E4 a) Z. I- c, R2 ]2 V│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 B- S! j; f# Z0 G! _+ f8 `0 ^/ c" [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 [! o( V% O$ a& u( F( q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ p' r3 a, U6 e. |- ^  j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; |# g7 A7 `9 q+ k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! T5 V6 `  }' M5 c: I: a
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 Z9 n( }% r1 Q. W
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# X% J! r5 g- o│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ l8 z: L& s* y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; J( C# P2 Y" f3 M: T! z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 S$ R& {' J9 A+ {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 J& k2 ^. ?$ U7 \( o# h; R2 b" i
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* D' W2 _! y' J! X# J$ j" Z└──┴─────┴─┴──┴──┴───┴───────────────┘/ ^' }6 P9 b. J

6 n3 n9 h# f# q$ A& f$ RGigaChip (白版)(只列出与蓝版不一样的Chips)2 W0 \- Z& I/ m( B1 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 @: g2 Y; Y  R0 P5 V* v4 T
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 Y( z: M  {: K( g4 _% @# K
├──┼─────┼─┼──┼──┼───┼───────────────┤
- D7 I) Y$ {. \( m# z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 ]7 i, I/ ]( `2 h# _0 w1 @, W6 f
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, z! G6 i0 g1 ^) S9 a' u
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# F- S& z! J+ W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 Y" X" t: I( q. j  d& o7 Y! p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 i$ D% `8 R* {$ b1 g% a
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# `% ?& [% a! @- X  v" N( \  b3 ?& p  F. T& ?6 P7 G
001002003004005006
( \6 @: W( J4 w; O5 d! M3 M007008009010011012
# c2 V( |  M8 I/ w013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 N! a1 c3 i1 |
0 O5 b4 v: M6 P$ i0 |
019020021022023024
( F5 q; o3 x  Z7 Y, ~* t025026027028029030
& z0 ?+ `/ w# I' ^. L0310320330340350364 Q0 M0 ^6 d5 h5 T" |: D

3 n7 r+ W1 J' o6 ~[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& Q7 a2 s9 S& o; [4 ^

2 w0 J. ^( A( _+ l  j1 B037038039040041042. W& z, I8 e  W( b/ ?9 q: a
043044045046047048
$ F8 i7 z+ ^0 U1 p049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) n# Y' ^' l& S2 n: g* b7 J% u' h; l; j
! ^9 P, w3 V/ C055056057058059060
+ Z5 f9 ], i  }8 {( t/ j061062063064065066
. w5 Y' ?) I  B6 o# s067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" j- h, [. ?5 A! |

6 k3 N0 t5 f4 R073074075076077078( S3 \1 y1 @2 t7 o( P* o6 l! Q) j
079080081082083084
+ j+ E5 n' B$ j4 ^5 [085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* A" b8 {+ o' i; t2 {
; m6 ?5 g3 \; Z# _9 a" e
091092093094095096) l5 K0 D. W6 e! B$ _( F1 N
0970980991001011027 @0 s! @2 \- \2 `8 j9 T" Z+ J- v
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ L5 |: d$ I( ~7 h5 P8 @5 y8 a. E) U4 d2 R6 N
109110111112113114( b% s& D# S- W: v- w0 h/ S
115116117118119120
; d& s4 z+ U2 A( [& N, O121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& G; k' S( `& d+ S! s, G3 e1 \

% h$ [- g( P3 Z9 n127128129130131132
2 g% a# Q/ G/ V) u3 C. `- |133134135136137138
& F7 s6 \' h' ?, j) y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. s# l6 C' Z# t8 W) E- D
' L/ ^. {" |" H5 W( A0 L( \
145146147148149150
4 A/ R8 |  X! @6 V- ~151152153154155156
! M& V! Y, u+ b, x' `" R) y0 p157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: N6 v# i& g/ N% ]3 |' `

  f) \9 l( P2 o# C; i163164165166167168
% ?5 @# [% Q+ Z2 E( T# @4 o9 L169170171172173174' b( `! N+ d# o& U3 g5 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" j- d* R5 I# Y+ o
7 N( R9 L% `5 u) [6 c% Z" C% u181182183184185186
$ f. K6 ~2 f% x0 W7 N& v187188189190191192
/ L" ~+ e2 Z( ?- b, Y* l193194195196197198
9 u7 V+ I* a  E199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) [6 q7 Q2 G5 {

. X! J. K  N* S- w) @' S! o! e001002003004005006
2 j4 T" z; E" f% ]) b+ E1 c007008009010011012+ U2 t: p7 {1 A$ A3 w/ j' R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: v, j' \, m6 T( T7 ?0 V. h( V8 \, M2 _. Z( X  J/ m
019020021022023024
  b; R( [' T' y$ I* n3 ~3 u025026027028029030
  h, u/ G/ ]) b( C" u7 \. p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 Q! N. f* X. s: f8 C5 d7 P0 t. f" J$ x: A. G8 [6 W' n
037038039040041042
6 V9 H5 K, y( _5 m' h043044045046047048
, c/ A3 E$ v4 Y( L0 E049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 b: {" p& I; C/ p( e0 ~

- L. g! t" a8 K6 w6 t055056057058059060
* ^' O. C5 F! x+ N7 A7 g. K% \7 Y061062063064065066
# z8 _+ C' q. x% C3 j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 p- k# p! @& A, p3 z, y& q7 g- w
2 Q& V# I* b: Y5 i0 L4 W
073074075076077078) [/ P; M$ W/ n, s$ U' d  G$ p
0790800810820830843 X  h+ `# r+ E2 `" n
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; s* M$ k9 t- s2 t" d6 A; |3 [( n1 _- K8 i. N* B1 O; Y. b
0010020030040050068 d9 {; H4 {, Y. ?: J
007008009010011012
+ n  C6 B% T3 d- B0130140150160170180 P# x- T, G, J' v0 L1 }3 l0 w/ t0 j2 ~
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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