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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! \( H6 }& |/ r$ i4 _: d! V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  r' K. R' ]/ z■● ■  NintendoWorld    站友xliz原创
. C0 y7 E+ R" z* _% @1 j# h, X7 _■ ●■    http://www.NewWise.com
! P: |' y- f/ o" k  H1 D1 O- V■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 R) u" E5 T  Y4 [/ w8 b, o) |+ V! a: C- n. h4 p

0 W9 i2 i6 r  c8 }) Z( R           洛克人 EXE 3 Blue 卡片组合
' c! @  f" W/ k3 B' O% ^
. \5 s( U" ?+ f8 c2 y
5 Y3 s3 ^+ m; x# M英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) @1 J5 F: ^. N' Y+ n8 q9 @) m大家要看日文版的P.A.或详细攻略,点击这里吧!

6 F4 N! x4 t& s6 C+ F4 g/ r====================
8 b0 c$ F7 E6 D' V0 `' i, n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
: U6 g4 _: [2 n" b$ E) D9 t" ^! i8 a" ?" u: J
以下内容格式如下:
) B& [3 ^; [; _0 `1 k8 H4 B! D7 j2 P% b
编号    名称
/ u  B) g5 D9 ?( F7 ]8 i说明6 u  S% O; ?0 F0 A* l
组合方法6 Y- W# j5 t& ^: h, w: q8 o. g( B
---------------------------------7 l/ c6 e7 g3 V/ i5 s  r/ ?( N
01    Z-Connon 1
4 w% U! |2 N9 a1 Y* i4 WUnlimited Cannon for 5 sec
' z% Z, S( a& x0 N0 _! Q9 n7 PCannon A+B+C
! y' N3 h. P6 G- A  O4 O7 Q( XCannon B+C+D, v6 I9 \  ^7 q9 r: L
Cannon C+D+E1 T& j/ p3 D" H, b. s7 [
/ v2 p9 l7 G3 c$ f* j" h
02    Z-Connon 25 {- m" L( x7 y  C6 h
Unlimited HiCannon for 5 sec2 V" e5 e; }; y1 a  Y; o
HiCannon H+I+J
1 Y6 z# B" Y4 U* f! d0 \8 THiCannon I+J+K
1 N/ M2 C5 c' T# i4 u$ O: `- AHiCannon J+K+L
, a9 y7 e7 P/ p9 i/ i3 q2 a
; y! Y' y1 j! l% [7 n0 J03    Z-Connon 3
3 e" Q0 C! \; K; ^' _) QUnlimited MegaCannon for 5 sec
$ R( [! j4 c" @( kM-Cannon O+P+Q
$ G" e5 g3 g" i, Y$ Y: rM-Cannon P+Q+R- D5 x* b6 e- \
M-Cannon Q+R+S
% D3 V: b: u6 V9 ]2 y7 a4 T5 a
7 g* ^1 K8 }0 \7 Q04    Z-Punch- `/ `# Z) @9 ]8 X& h  e* r
Unlimited GutPunch for 5 sec
+ k5 M1 Q. G1 b5 RGutPunch B+C+D1 m" s' c5 u  R9 g) `2 o! _
GutPunch C+D+E5 R5 y: U5 q, a6 l: W
GutPunch D+E+F6 Q% x% o9 k6 S9 y% U! O

; p" Y6 K: ]8 J. v8 N! Y05    Z-Strght
; n6 o, L5 p& f' I& ]3 ZUnlimited GutStrgt for 5 sec
6 ]# r# \. W/ [( C& X- EGutStrgt O+P+Q
% ^, m9 f2 K- m4 VGutStrgt P+Q+R
0 M9 ]5 }! f8 b4 N  nGutStrgt Q+R+S/ Q* G  C" p" T6 b% l

' i" ?# C1 P/ m9 `' j/ C06    Z-Impact
9 U: q, S. l3 x+ Q. FUnlimited GutImpct for 5 sec
0 U8 j8 B2 a& i; j# tGutImpact G+H+I
' D1 U, @# R2 \GutImpact H+I+J( E* S2 j' O4 x5 D1 R5 c
GutImpact J+K+L
6 v5 Z6 O0 b$ s& n. i0 c( ^* K
+ n4 r: o: e9 A07    Z-Varibl
/ P& J5 L3 r1 fUnlimited VarSword for 5 sec! B. q$ P" `$ g4 _" ?
VarSwrd B+C+D, [9 Z: Q3 }- [$ B3 n$ E
VarSwrd C+D+E" U" Y& q- A9 D, Q9 f
VarSwrd D+E+F4 j; @8 k2 M" \7 q. f7 p

' i% L" L' V7 g+ S% ^$ V' P3 k+ E08    Z-Yoyo 14 `. p6 h, y4 X5 d7 o
Unlimited Yo-Yo for 5 sec8 _2 \. s. l3 S7 r8 Z2 D
Yo-Yo1 C+D+E) f/ W" ~2 c  q6 @8 n6 Y" Y
Yo-Yo1 D+E+F" v. M6 j# k5 G! i- M0 }/ I
Yo-Yo1 E+F+G- T" |( j/ L- B  T" Q- ]3 ]! T
8 A8 U' G4 B' d5 C) l0 U0 R9 s; p
09    Z-Yoyo 2
; r* T0 f6 J" C; s, v) QUnlimited Yo-Yo2 for 5 sec
9 L5 q+ a9 t  i7 p) EYo-Yo2 H+I+J
6 v4 R: n$ D$ J9 w5 O0 S3 cYo-Yo2 I+J+K
& Q, F) R; c& G, M# O) kYo-Yo2 J+K+L
5 k4 z& z3 s& V, H4 ?3 m' E# |! Z. y1 R4 i) l9 L8 H% k& ^
10    Z-Yoyo 3
& y) T$ L) B' ^0 H" d& ^8 oUnlimited Yo-Yo3 for 5 sec) {* L# L$ g9 a3 d2 {2 U
Yo-Yo3 M+N+O
% q8 ?: }3 _2 m  X7 T( vYo-Yo3 N+O+P( W* X" i$ o( J6 K* R
Yo-Yo3 O+P+Q- ?! ~* X8 G, I5 Z

$ z8 e% x+ j# \' z% R" k5 s9 y: `11    Z-Step 1
2 |) G& P2 ^# }9 D% ^Unlimited StepSwrd for 5 sec
/ C8 ?8 C/ O# fStepSwrd L+M+N
2 |+ x5 P8 `- j2 V- HStepSwrd M+N+O
  V0 o# L6 k# t1 k8 J8 n; nStepSwrd N+O+P
. z& s2 @: w7 S$ [% n. `$ S  e. p( A5 H. X$ @! U
12    Z-Step 2
2 s, K. Y1 E, vUnlimited StepCros for 5 sec7 _9 [8 y2 V4 a8 ]
StepCros P+Q+R  r$ R+ o# U+ d8 b2 @" I: e
StepCros Q+R+S
8 \( [0 x2 o; c2 L0 DStepCros R+S+T
0 u5 C7 a3 t- `) m" f# H/ @6 U! o' X; g" N  t* J3 \
13    BubSprd
1 `7 I3 N% ~/ t" a8 u, nAttks w/ spreading bubbles!, }# c! @3 y+ o3 N, D8 @
Bubbler  C+D+E$ t0 ~) ?( l* K3 R7 A5 P3 q7 W
Bub-V    D+E+F& G& k, @8 r- l5 z8 x, B
BublSide E+F+G
7 _) v& k* L' d% x' \4 IBubbler E + Bub-V E + BublSide E
" X: G  M; C& I7 W/ d% C  ~& b3 F1 _2 Z, M1 Y
14    HeatSprd
) g. }  _" M7 N3 s) L7 y& _Attks w/ spreading fireball!
, T* G  j  P' I, Z/ UHeatShot H+I+J6 g3 O% V* x! k1 T) E
Heat-V   I+J+K& E- ^5 n, m% Q! h
HeatSide J+K+L
3 l9 {' y! r/ g$ T3 Y# aHeatShot J + Heat-V J + HeatSide J
& L4 ^+ m$ D+ m8 r& m: }, G; M; g5 x& q3 t+ C' c
15    H-Burst
  i2 o, ~1 O% G. e$ O1 m* mCreates a giant explosion- `3 \* ^' ~% ~- z  u
Spreader M+N+O
+ r" j9 p, @+ U! {& ~9 jSpreader N+O+P$ e$ p2 j% R6 p! Z6 U' a/ I
Spreader O+P+Q
0 K. z/ ]7 `- G4 p  H. e+ o4 o) ^* ^% H, ~& D
16    LifeSwrd
5 {1 f/ `  k* B. m1 q; T+ y# @Swings a huge 2×3 sword!
  G/ n( R# r# W  i9 ?7 s" h( YSword E + WideSwrd E + LongSwrd E  V8 u# K% \! a9 B8 v/ M& y
Sword L + WideSwrd L + LongSwrd L& }% Q% w3 V$ b" `
Sword Y + WideSwrd Y + LongSwrd Y
; f+ S' j( G7 Y& c* r! t3 ?" {1 _8 O# z, I+ L
17    ElemSwrd
2 Y9 |6 @# Q$ s8 ?( [Wide swrd contains 4 elemnts& S6 I$ @# p- x- R* Y2 |. h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 z- i6 O' {) `7 p1 I( C. h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& `2 Y! m  B6 Q1 T0 x% Z# P8 a0 b* e

% {1 e9 Y. L( I& Q; _18    EvilCut
/ f: C/ g& j$ b; E( x- RStep up 2 & make 4 atacks9 u& ]9 P5 U9 b+ h: s, N
StepSwrd P + HeroSwrd P + StepCros P7 K* [% ^& h8 |7 r" C
; K5 `( l1 Q+ _9 B1 m/ S; `$ G$ B
19    HyperRat
/ i* s% m8 M9 Q/ mA giant Ratton charges!
8 f2 L+ h# s( c. ZRatton1 A + Ratton2 A + Ratton3 A6 P4 v9 h; C$ M' g4 N$ \
Ratton1 C + Ratton2 C + Ratton3 C
8 Y- ]9 T- J. n* q8 wRatton1 F + Ratton2 F + Ratton3 F
0 z0 F" u4 m3 j7 i
( E: U# A4 t! o20    TimeBom +1 ^/ X: q* q# |/ h5 Q7 }& W
Sets Time Bomb in enmy area% k% q* K8 t2 i- T5 F4 Z  L9 _. o
TimeBomb J+K+L0 J: H2 M4 w; r+ [/ O
TimeBomb K+L+M2 b# K! [8 N  S! C
TimeBomb L+M+N
7 n4 Y; e% l9 j+ R9 W+ a' {+ K6 W  I, v3 O
21    GelRain; Y2 s+ L. e0 W% s
Gel steals squares" [6 X# U$ q5 F9 N; V% U
MetaGel1 B+C+D
( v2 ~  T9 ?6 H2 f- xMetaGel2 E+F+G
$ |. F; Q1 ~! yMetaGel3 S+T+U
! J5 E! Z4 r% O1 X$ c- ?+ W9 Y; j4 q  ]/ b; j4 i  J2 `
22    EverCrse
! c1 T: P; }2 X& P- x1 `Shield chases enemies
9 O$ K7 M' g: ?# _8 C$ C/ mCrsShld1 C + CrsShld2 C + CrsShld3 C7 @5 R; O  l& _
CrsShld1 L + CrsShld2 L + CrsShld3 L0 {. j  w2 }$ P" r* @1 l% u
; D/ w5 L' d$ t& `( c* X2 k
23    MomQuake4 M4 G$ y* `0 H3 r/ D: ?
Awakens Mother Earth!
* L% D+ |7 e+ W& y  S, iRockCube * + RockCube * + GodStone S' j2 X4 f1 H8 M: w: e
" y  `. V/ Z1 P4 d
24    PoisPhar
1 ?7 @( x- w1 C  e2 D4 M( w8 m6 VPharaoh generates poison
' K% ?  S; R7 P, c5 E3 kPoisMask A + PoisFace A + Anubis A
2 }& y3 F8 j9 y% w/ G% }' }5 E; w9 R* p5 P; F3 \2 U5 k# L7 p1 H0 p6 d
25    BodyGrd
9 O) _* g0 y# F& IBodyguard takes out enemies
5 C" h0 Y$ N! YAntiDmg M + AntiNavi M + Muramasa M4 u& T9 u# G4 F' f9 A
% q# ^6 G& X$ m3 W5 \" b2 F( _
26    500Barr6 G2 c$ j( \5 o8 a
Barrier absorbs 500HP dmg, q1 O2 }( u* c. a# L% q! R0 z
Barrier E + Barr100 E + Barr200 E9 Y( x6 d, U/ d* _! t! F% R- W% W
Barrier R + Barr100 R + Barr200 R
6 T* ~% ^" Q& s5 f  Z$ G
( L9 n$ M( o! [# Z27    BigHeart
5 c$ S- u6 N, U* u) u  }Attacks, then heals HP!' K& `: I6 _4 W8 ^/ h
HolyPanl R + Recov300 R + Roll R
5 Q) T' s  l- k' i3 j6 EHolyPanl R + Recov300 R + RollV2 R
! d  A. {! U, X; N* HHolyPanl R + Recov300 R + RollV3 R
6 S  [6 P; W0 Z+ x1 C* o6 f0 T. O4 [) U" @+ J. n
28    GtsShoot9 o4 `8 X- S' X: W) q, l% I
GutsMan throws MegaMan!
5 F6 i7 O: q, y$ v. ~Guard * + DashAtk G + GutsMan G9 d3 M1 H% o/ ?+ _
Guard * + DashAtk G + GutsMan2 G
# S% R6 ~$ X/ c) b8 ~3 U, A  bGuard * + DashAtk G + GutsMan3 G
$ h) |" W" x" e8 k, D5 k! xGuard * + DashAtk G + GutsMan4 G
& w- i3 U; S( g
) W2 f7 l1 f! |29    DeuxHero
- C7 e, t1 v. x2 w& ^" G  [7 ], ]MegaMan & ProtoMan team up!
. c9 f7 n1 v) t5 _6 f2 E7 H' v9 yCustSwrd B + VarSwrd B + ProtoMan B! w5 x; C# ]1 u: _" [# f' x6 p
CustSwrd B + VarSwrd B + ProtoMn2 B4 C5 X, Z! v/ G1 g
CustSwrd B + VarSwrd B + ProtoMn3 B% t/ p5 r- Y' W0 ~# |& u
CustSwrd B + VarSwrd B + ProtoMn4 B
$ Q3 w/ y4 \  ^# H8 Q% |
) O, d* r9 `2 t- L$ C$ u; f1 z30    2xHero
& s* ^  |. F, O: Z0 O% \( z/ pMegaMan & ProtoMan Dual atk
/ e/ R" E9 Y' t. D3 A" _- ^Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& c9 f% x* R# F, S% O: B6 N1 g9 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- ?! b- @" R4 |4 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ S7 d$ K8 N  c1 y# ~  Z1 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: i1 s) u/ \; K8 Z

* f% P5 r& H* D3 B31    PrixPowr) p8 ^/ j$ L# b! a
3 Navis attack at once!" y# x$ M! ?( P5 c) U3 T7 A
Team1 * + Team2 * + KingMan5 K
$ l4 N! H8 _4 b9 T% N9 ]Team1 * + Team2 * + MistMan5 M7 _" s  ?8 \1 j/ b
Team1 * + Team2 * + BowlMan5 B
! T. J% C! H4 _
" U. M+ C! \8 {& L- d- y; p32    MstrStyl- i; P7 \+ h5 u5 O7 I9 ?( L
MegaMan unleashes his power9 N6 `; A- K$ ?) q
Salamndr * + Fountain * + Bolt * + GaiaBlad *' b. z" ?- f* e4 X: o  _
9 h; n7 B; J+ L1 Z# {
StdrdChip (Part 1)
/ g% ^3 c* @/ m$ q┌──┬────┬─┬──┬──┬───┬───────────────┐- w$ Q6 v# O% h/ X* E
│编号│名称  │MB│攻击│属性│稀有度│说明             │) g5 [& p1 h. ]" Q
├──┼────┼─┼──┼──┼───┼───────────────┤7 {  V5 x. W- M3 U+ E; g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 X0 e. N) v" t- V, D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ [2 z; P# B  @9 N! Y4 b; t│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 ~* @( l$ q& x: Q. N; ~8 X5 V- o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" ?9 T+ t, q$ P% q3 k- s. F│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. H6 H( L% V, E7 A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# i' @( B! }/ t' K2 l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! }9 R8 A- F! ]( L9 m4 m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% n+ |0 L& [  \/ t6 J# p1 ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: M8 k* V2 T# I' ~# g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, m$ r$ c" v7 K0 W' z2 k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  E! L& x& D0 D
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 d+ y; P+ F% F4 R; m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  A8 d3 a+ c; r# F│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 B! C5 p2 ?9 ~2 S* v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) A5 c/ A6 _" @% V/ ~: l. W% g│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 Z- ?' m6 L5 p; Z. v. y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& O( z* e/ H4 [; ?, C5 {
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* [6 u5 L& _3 }0 r$ U. f1 M│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 y" {% R+ ~+ ?  N$ H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ g. b7 ], y. {+ I: _2 X, I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( ~/ W/ K& A2 v. j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( J8 G; W, u" u% d8 M2 B# i! y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 w  u! @, t- ^( b
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 o5 Z9 @# A. G! y) b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 e6 @; E% Z5 |' U7 M│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" h5 Y) z9 Y- |" v8 F- t; h/ P2 g
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 x$ o& G8 T  J" X$ K) e; _│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. J! F: R0 s1 H5 ]( L& U4 h5 l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: ]$ S- a" z/ O
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 y) F+ ]3 T7 O7 ~5 x│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 D" H1 X5 r  v" e
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
# e9 \1 j! m8 }6 L: s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ q) w% g% ~! I2 }- Q1 Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' o/ ^) N- H% a, y" a│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# T# Z( k  r" F8 k* b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  F2 h2 R1 `* l  m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 p1 [! G" }- c# u) a% y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: W, {3 A9 }% [4 E) r0 p, g5 j│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 I- R" M6 M4 S2 D# Y% Y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) q7 V2 Y9 @% C$ R9 b. `; L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  c( B- L; ^5 i0 [$ J  k# p! W│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' ]9 W. ^* c2 O) E6 _% i│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% s! _- H6 m( Y& i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- w7 n4 @1 j( t2 s7 V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ @: h! Z+ J1 w% V2 p, W' C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 N  p: {) t$ T! |1 k" n: o+ m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ e* l" |4 `2 k" J* b6 S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 K* t! v1 U9 `9 f6 k' w
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( J! T6 R% z) @5 F; |+ z) W. P│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- v/ S7 `, ~9 A' q, P% U2 j" k* v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, o3 e: X) K: _8 a( d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ \/ a% }/ m' ?& B$ J( {; B! r
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 w" S8 I9 {4 f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  r  y! h! b, g; c( f
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" a' q0 L3 M3 |5 z2 @5 Q8 T
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 F6 o  t4 N) ^& q' h$ e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 x! q8 g8 W( W4 `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 O+ a. X5 N$ `1 f; _│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 \- N% r0 f# f) W6 C2 O" s% Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& _  p. C1 i0 ^% b0 K3 ]* g│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% P# p% @) [) a5 R" b
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │6 x9 f, Y, }% C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  w  q! q5 O- `1 S2 e0 ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 i9 x6 i7 J6 ^* E  w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- P; t$ m% N2 f) i
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 L9 L, g7 v: A9 X* J; a- e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 _" R" r2 L9 u$ K4 C! J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: l7 Y& }2 i  W2 \, m" U
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 t: N8 g, M5 q6 E% h  ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 Z, @  c; U% C7 H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  x  T$ f9 B1 w' I, S  b! q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 C7 Z7 x5 {& N; c1 U7 ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  S( D5 l# G2 g' K( b1 _; v/ N│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  `/ s# _/ g$ w4 c$ U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; f/ v8 \. S- K2 G7 [
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( \# A0 @# j; ]* U+ c/ S' \$ A) [│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. z, y8 ^3 Y- {6 T( k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 H3 o3 C7 X- t5 S7 U7 `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: s( w! e/ O! S2 m, N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( m5 Z( k* e; H. e- P/ X. l│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
1 D3 L9 i9 G- I5 U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" b' A1 w2 S- Z" x│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. a6 B7 z( e5 [) N/ w" b
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 T' R, b  y+ j
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 h- v' ~0 S3 [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# w( g- P; J+ m" h│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 r- D! x) M0 E( y* E3 w% \- y, F
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" k/ m7 x0 Z5 f$ Z5 a- A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 {1 o( o$ r/ K6 m, H2 q6 h8 }│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, C0 j5 E" @3 o" ], t  T* }8 L│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 b9 z8 v( ^3 ~! b│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ ^  I* _. \5 W+ k5 w; P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& l$ D: }" m; q3 \, m( ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! ^6 D4 s5 o9 o7 y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  }1 ~, c: j5 p% _) }! N, Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* i8 u% h6 w2 E: q; ^
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) W7 e3 c! u" ~
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. z3 e& p) t0 j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 J, [( @2 r) K5 p2 b" n  x9 }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  T7 s, ?, e( d" B└──┴────┴─┴──┴──┴───┴───────────────┘: f- x6 p4 u8 @0 G" c! O2 [

  |- H+ H6 x. s" a6 J' MStdrdChip (Part 2)
6 m) k, s5 a, ?, c6 o% Z' R┌──┬────┬─┬──┬──┬───┬───────────────┐
9 |  m8 x4 H: P0 \2 F7 ~│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ ~: b9 `& }' g├──┼────┼─┼──┼──┼───┼───────────────┤; L# P7 r/ G+ h3 _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) J, h% T8 o& Q2 t" \( ~
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 t: @( V) o) P3 v1 u& S
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' q, w, m( K; w* ]5 C9 ]" W0 v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 J7 z$ @& _- M8 D( p; h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% u8 t# q1 ]$ q1 M# L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │: U+ s! Q) H% N0 [* v+ n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: P' D6 s5 g) p9 z8 A" W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ B$ r8 u( p0 c4 k) z5 }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( k( j6 D" ?7 A# M' B. |2 c
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# }* W5 O* A/ x  n8 t
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. i. X% B: f4 U│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! o$ ~: b; Z6 i& J$ F: q# v' O
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 t0 M/ l9 @4 W* S) \& _1 j$ A
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ M) m6 C- O. _. e/ q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( Y& q- u# z! I  i" L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  A; u" Z- [/ y4 _6 c. d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 h/ X! F: R  s+ ~! R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; e* D7 G9 G6 ~$ y+ U2 J  o7 P│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) g1 }4 X+ {' B1 n1 W! l$ ]+ W, P/ W% X
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# `( R% t) ^5 b) s/ Z4 s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
! F* a. Z4 J" C3 L" {  F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 Q; g3 N- d" h% D$ ]  k
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. {$ F: u0 x6 Q' Z6 {( H  y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 e- Z7 C3 Z: q6 A) t& H1 O0 Q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: p1 d5 p' u  `! `# ?, L│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% [+ m" k9 }0 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" p7 j: j1 k2 V! c- P│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( S7 a2 C) a. E
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 @. T! Z1 {1 y2 j* P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) T% K7 `/ F% ^- v% z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! ]' J6 e9 C$ f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 L7 `" B0 y7 L# y) H. u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) P8 h9 X6 G7 d  x2 F* U: Y2 f│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ h. ~9 P4 U& @, d' m0 C. ]) G│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, `/ k! G1 V7 E: I1 S│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* `4 q% ?4 O' u& i7 V
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' w1 s& ~# [6 A4 `7 k
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) x! u3 }, O0 W: R: d) ~│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ ?2 {, |/ i0 O. Q. G1 g) P8 l  C. g2 n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 [( R; d/ [% y1 l4 M; F
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ R" F" C3 L  |: W0 _│141 │Prism  │60│  │  │***  │Prism fires randomly     │( b" m3 c1 [5 \7 N# b: O# M, M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 |/ r+ N* B9 X3 u& a6 J
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 {4 w6 b1 [. S$ \$ P4 D, A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; C( J. w- p) M1 C. u│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 m3 Z! @$ y! \3 ?0 y4 D
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 @9 y8 i/ i/ s3 E# ]* B$ C2 ~" i
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  y  G# }6 |7 T+ z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 k2 j3 S- Q: C& y+ |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ S/ R9 d$ D1 a# i/ Q# h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 X6 p8 W8 I* ?  l& O& D3 W1 m│151 │Recov120│35│  │  │***  │Recovers 120HP        │# V4 S  q, }- m9 H
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& W+ s. N+ W) f5 J$ S│153 │Recov200│65│  │  │**** │Recovers 200HP        │) w: Y7 P# B0 H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 T+ K7 i% D7 n4 ~* ^! b- B! a- A: [│155 │Repair │8 │  │  │*   │Fix your area's panels    │( l& u6 r2 Y' z# g, w5 O# }4 I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: U0 [' |7 E9 s# J& ?  q" E$ c5 x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 h$ S: x* E) n9 M: j! D# G6 v│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' j3 x; ]& R& D& e9 B3 H  `9 k│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ Z) V* j" l3 A( i9 w" N4 S
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! e- m4 J) V' M' Y1 {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 S5 z# E! l# a& W- _  |& U
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" p7 Z$ I+ Q% S7 A0 F0 l8 Z# W│163 │Invis  │11│  │  │***  │Invisible for a while     │
# n( q& a1 ]' e1 w; o1 }* ~" N8 A│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 u6 S/ h0 V, p, F0 G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; O2 T4 f, X8 \" l5 s3 ?) x7 {
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, h: A8 o* M' k2 P5 e
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 ~4 `5 M, B- J( F( G# A3 Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 q: s0 G; n1 n- \6 i; Y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 F' u4 @4 H1 `6 p: p. u5 g+ W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* T6 n) @. {; I9 F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 R# E1 y- d) `; w5 f' [; r2 `9 q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 E+ F1 g/ y% C│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; g9 G& k/ s4 X) j( @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 J- L% {% G5 R. p  d
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- X$ P  x4 t. s1 T0 d& J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& k% r2 _: n( Z, q" e; S
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. s. H2 N& N' A. @+ B│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 ~$ f8 c0 x2 C. D$ t# H# h0 H
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& ]' l6 x0 V* @; r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 U- {8 s% H1 P" g' o! C& _5 f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% c: a5 {" j1 I( u0 }$ k% r9 \& c: Y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, [" r9 E, O3 s- f" I│183 │Hole  │55│  │  │**** │Open hole to dark world    │& X1 b/ @* g) d1 ~# ~
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 h/ d: |9 A; Z* @  j7 i" c- u* Y) h│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. F0 Q9 C' P8 R: d5 \0 k1 }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: V! F/ V: b5 Z- k( p. T. q5 S
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ \, z: U9 r% e% ^2 n7 \│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* _8 E0 Q( [4 G' T; z. r# L3 {│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) L6 V$ d6 A/ T2 t+ [
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 v9 s( o2 p1 H# T+ c$ q9 o: Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 K" _6 I0 m% E  l  p
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 `5 j- [/ A- i, S; E4 W
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 t) J8 V5 g$ K) {/ H
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 D  C& u8 O) U. B; }
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& ^/ Y( }! E  i* M7 B5 ^/ ~) S
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# d+ h2 u! {' E, m, V% D( K- [3 e7 e4 S
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* s' L3 Q. a$ h! w' F│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ y2 ~4 ], C' k. S% k$ R% }
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 E6 @. m* I# V( f; ]( `│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: C8 ]* D  J% f" u└──┴────┴─┴──┴──┴───┴───────────────┘
2 \; V7 K9 d6 b( x1 `# o8 o  x7 V* \/ G  O3 L

' `0 v6 I. ~7 a+ X0 FMega Chip
5 U8 g$ }% ~& l+ i. h┌──┬─────┬─┬──┬──┬───┬───────────────┐
. R, @) @: T& D- `4 t' }6 |( ]% x│编号│名称   │MB│攻击│属性│稀有度│说明             │; L6 g9 l, [# h' N9 l  }) u8 z
├──┼─────┼─┼──┼──┼───┼───────────────┤7 b8 K! Z$ i1 \- z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' d+ c& N& C& Q" T3 R( i* K8 U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 N' I' _0 c5 J- Q! L2 x
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; s7 G3 [" L* j. H
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 j/ K& q6 p4 m6 C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ E0 p6 o' Q( \1 Z% z6 w/ v  B' U│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 c* j+ y' a3 @- k& J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( W4 P! k5 p( U- v/ g│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" G% U5 n; o# F* C1 \# p& k│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ ^, \( Y5 W% Y0 R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ `( q# D( g" Y- i8 m- n- \6 Z3 p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ `4 R4 J" ^6 Z; `
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' c8 w5 R% z" N( @" s% M0 S% J3 P0 Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# u& k9 b0 U; K│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% o) Z" O- }9 Y/ _- M/ r; M│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: _5 Y# M' f1 I2 [
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( w7 [. H+ k/ p9 I) f+ ~- C
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 S) l- i6 N4 b2 s│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ \/ V) n  I! k& J5 L* d; t. z3 R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& i6 F" L- [- @6 R! V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 S2 {' m5 n! J4 m! k/ J$ x│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: W! Q2 X% _2 a9 _2 @( I! Q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* X) I  Z2 a5 W$ F* l* r! e
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" }/ h. B% U' Q│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! ^+ L; a/ `9 N* a; `7 o1 }% U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 ~& `* n. x/ _! l# j" b; |! U
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; B- @* Y3 j) y3 o. Y3 a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 C% }' m) A  j( C" _& G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ i; m( u1 f+ z; K
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 o6 {0 k6 A+ S6 t# U3 U2 \7 O$ p
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ L1 ^8 O# Z! }5 o│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 p8 K1 ?1 d- I' B( J+ G5 t, `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" {# z, v2 @4 ?+ e' Z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │+ E+ F6 P1 k' c: B" `# K1 V" e
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ V, X* r3 U, n) a: n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 b  q" I# A- O0 X# I8 D! X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 W) x6 P8 e/ [0 z' w; E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ i1 O9 v3 A! [) D8 X: R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 M, _7 F& Y, i│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# [8 Q# W5 n8 }  t) g7 l7 \' j
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- s: N% V& a! d  i│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# P' l& i( q  O' [│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) N5 H! s3 o) ?2 E! [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) L' s, I3 O7 Q$ W5 z+ f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  Q# R& B1 a3 ?1 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 v; B7 x2 I' k  \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! V/ @4 I4 x( s2 P  y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: K1 Y" i1 u; ^/ R. @, @+ g4 _$ m6 A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# o* C5 \5 n: Y# c# e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( _- o: ?0 L! E3 L; d2 d
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* a$ W2 q0 C0 r( ^9 Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) a. }: g& A8 @2 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 l3 D* E2 h' f' ^( B0 x6 h; c/ i# T│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 o8 ~' x. ]0 p$ z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. a8 }( k9 j7 Y/ |. c& }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! ^- p7 t- L1 x) c' d7 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 F! R+ v- p5 U$ R3 c$ p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( T1 G) y% M5 L# }5 a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; O' l3 x+ t% q/ ]2 A
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 W% R4 J/ V0 k* |& y) w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. i& k4 H0 T2 Q5 n2 D
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ ]: U! P3 ?, U$ N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* f8 t0 w3 E( O, D+ G: ?3 f! M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 I9 L$ {: n: O+ J1 D4 a; H
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( J4 R2 x' `  ?6 ^" T" a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 G  N1 Z) M. b9 \  I
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ E( W1 [# y5 X5 n- H& B! [│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  @- F4 s0 m" P" f4 E  ~
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 B  W0 l$ l1 X+ h- W1 p
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- A" H' e( {1 T2 U4 }, |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* M( x8 O: {" T  I. f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
& Z' _9 F& `5 \* ?* |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% f& e. ?3 y5 Q" y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 K+ r8 K& z. U+ o2 i/ z5 l
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 _" B0 w' _/ ~" p3 Z. w8 K│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! s, Z  E) p1 {│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# i5 j( l, ]$ a( h- `* D+ {6 U9 J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 M  @+ V0 [: ^; f│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, S' Y: k& t: r) d: W* |7 f/ Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) n/ {( O( }  ?1 J* ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) F# s9 z+ F7 I# `3 I6 w" d( U│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! H; x7 R9 s; w9 k6 h5 F
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 ]0 W5 @  e" u4 L! }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% Q: y- d, `; e9 I) E# J' Y- a
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 _& k: {9 j5 b/ v. K6 h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 Y( w8 s- ^  u8 }└──┴─────┴─┴──┴──┴───┴───────────────┘
7 u6 P, `% M4 K: O3 `1 g4 n" O' k& n  e2 R" ~& c1 R

1 b' l2 w* F0 z4 ?7 I+ R# z8 WGigaChip (蓝版)
3 m5 `) H0 H9 v* s! H  j1 B" j┌──┬─────┬─┬──┬──┬───┬───────────────┐1 e* n# {4 ]# m( L! e3 y# R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 A( r, j3 M& R& E├──┼─────┼─┼──┼──┼───┼───────────────┤
+ q- A5 Y, x. F' t' B- n. Q/ w4 Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 j0 x2 T9 _4 p* p( L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  C4 e4 T- g4 E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( b2 ]% v; G# t. Z4 Y; p
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& n/ ~5 o- h" O8 A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 Y4 e. M  m/ T7 S
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, ?$ n1 T7 U6 ~" o5 y$ [: H
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ g. S, d0 x' e, o6 ^" j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 _* \: \; i; O* R│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& f" n. V  l. R" W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 O+ K1 U+ z: M3 Q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  x- ~9 Z, |+ l9 h' Y3 p# w- r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: l1 A: `  M# `- f1 [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 {6 ?/ A: x" {6 t2 o7 o4 X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% a% x3 U5 l- N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 ]& q( L% r- z4 u- @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( L9 X8 |# N9 }$ F+ R" D' v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ d) _6 x8 d1 s' A
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 ]+ f; |" G; c9 m3 M. n1 T1 F
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- O2 u- Y- _, G- n- A$ V│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ b+ D: G9 p) M! Z: h) N# Y( v+ E) y
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 ^/ ^2 K2 D+ S  A4 }& [6 n7 M0 Y. i4 _4 V/ {
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 k$ F% r1 l0 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ T9 Y, H5 f/ s! j! O0 s│编号│名称   │MB│攻击│属性│稀有度│说明             │& C4 [4 D2 X6 K! l" A% o1 Y+ `
├──┼─────┼─┼──┼──┼───┼───────────────┤9 _  e/ }' L' i, {& \  V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 ?7 V/ }( {# f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ e# n% i( \' F/ B: I5 s! x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, l  ?( z1 ~" [) v6 u7 F/ K7 @
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; P  n" e/ |3 \4 A4 p. X8 \
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 N  I: [9 A1 c2 u8 aMegaman EXE 3 蓝+白 Standard 级别的 Chips:
4 D  q) Y/ p. Z1 `& p7 w. D
  w7 ?' J  H# w- o& \  P8 `4 t001002003004005006$ F! G: `3 P3 U
007008009010011012
' p8 U1 O3 J6 C013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ j6 P% b+ A5 h: ]5 v, x
3 s4 b7 w& \: W- e/ Q' P1 v5 v
019020021022023024
& f$ H5 z- F- R  ?  b4 S# Y025026027028029030  P/ \+ h; }. x  w8 W7 J, T2 `/ Z
031032033034035036
' R! Q+ W3 B2 g+ X7 D; N) A& f+ ?- Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# g6 [& k7 h( I& x3 ^, }* q: O: Y; a, ~* |% N3 L
037038039040041042
0 X5 h" d+ [+ X! N9 D% b% i043044045046047048
6 x& n/ R( c* n- X9 B# o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ c( y9 E& F) K$ o. f: ?9 S

' y' j7 @& `  u  s7 M055056057058059060
) {$ {& n5 \0 d' j061062063064065066
) l7 p' `0 h/ w3 w9 G/ f* |067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 X4 m* x$ N- {

6 E  E; `: m' m073074075076077078
, A, d1 h- {7 n7 D4 S079080081082083084, F  z& T. H0 y% R) N/ Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- ?, Q4 S7 C3 e) V

2 ?; p1 R: @% @( S# t- j7 Q. f9 e091092093094095096. g7 y3 A& b+ K$ e3 H8 a" L( l; S
097098099100101102" [: N2 |. A! K" y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! p1 h- ?% X; [, Y
7 s* \2 b" ~4 g109110111112113114
! ]. g. `% v1 x115116117118119120+ R4 Z9 Z: I& Z# z  [
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  X. i0 ~3 p3 o2 W: c$ C9 P3 ~! H& i
127128129130131132/ g$ X. u' ^( I- d
133134135136137138
% m) c. x$ s# f- l7 Y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 g& H+ ?/ ^6 ^6 D6 n8 R

5 b8 l+ C1 [$ D145146147148149150
0 E# X$ @0 z% z1 z* i151152153154155156
- Z3 ]5 f  R! Y3 M! Z- S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" I; q" F, D  v( _% o
% T) M9 ^9 k1 D, {- ~' x163164165166167168
; |( N9 g, X: y1691701711721731740 i0 Q9 q( s6 G6 D
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. R' z+ {( u. q7 G1 v$ q  L+ V: B. f+ V! O- }7 v
181182183184185186
( o" X5 u. q" e) |0 E187188189190191192
% \6 d" W/ \& W0 d# z, I% h193194195196197198
: d! [! h" j, {- [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* [) `2 [# H: b- r/ q$ r6 c% d( g' a6 S3 Z  B) T0 H& A
001002003004005006; z9 J% ]3 s& I* }1 Q4 o4 \$ N
007008009010011012
& {+ B* p& o) e$ c) H: i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ _5 `. h; ]7 x  V2 h, R9 H

  Z  f3 A: F# I2 d/ X) _0190200210220230245 w' T6 l7 _. r3 {0 Y
025026027028029030
( S5 e) r& X, f% b1 r" ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 [1 z  N9 }, o7 X1 L: J* C
& t+ P3 f( V/ i9 Q+ Q; _  t) `037038039040041042
  ?1 a& |1 N$ c! W& G* C# p043044045046047048. r* x' s# X3 H/ [/ K
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 b- s' T7 t( Y! a, Q3 f; s: s3 ?3 W3 Q( ]) n7 l
0550560570580590609 h% t) ]$ X8 v3 F; k; f
061062063064065066- R$ J3 p; \& U3 d) U; V
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 x% _" A* Q9 ~4 K7 t, X9 |; y; z; d! \9 T) F$ j2 W
073074075076077078
6 l" D9 p1 ]. N/ a5 O, R' {! W079080081082083084( K6 q& ~' [9 y4 Z$ n% |
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
% s3 ^4 i" \/ b- V9 q% ]/ |
8 E' C' M$ ~7 z: i. v0 @3 K1 C0010020030040050062 C4 S4 [8 k# I0 o& c
007008009010011012
. O: o/ T4 n- D* Y2 J013014015016017018
% y9 a' v- I' j! N) |" X; t: K! p019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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