转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 K, C, x* a1 [4 s$ @9 K* r
■ ●■ http://www.NewWise.com
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9 G2 q( K+ k/ X0 \ 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; P- w: _/ ?# r+ |+ k5 i大家要看日文版的P.A.或详细攻略,点击这里吧!
) y/ Y' d0 c6 o0 p) f3 G9 F====================
2 q7 B0 |% h5 T( l9 F2 J5 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:9 R. C* K+ R# }* Z V h
9 U/ p% c0 h- O
编号 名称: r1 ~: D m; t" [3 d( v A
说明1 H. D' C) }+ V. O( y) T! y
组合方法
v) P5 g7 _7 X3 b' h I* H---------------------------------1 s6 L' u& C& s. x* T6 c0 t H+ g1 G
01 Z-Connon 1' G2 t2 b- j: l2 g q
Unlimited Cannon for 5 sec( V0 Y7 S5 a6 j8 u) a; T
Cannon A+B+C
0 s; u+ q$ [% h( H7 J. bCannon B+C+D
% q7 c4 U3 q) [. F+ q1 tCannon C+D+E- d" W4 _: p6 \5 Z3 y: q4 n
8 ^" z5 ^2 W) n1 F+ ]/ `; f. f02 Z-Connon 2. I* {# @) F+ W+ L% l7 x
Unlimited HiCannon for 5 sec
* e5 ]$ f& S; d* yHiCannon H+I+J$ S" f/ M/ r# I" x* S
HiCannon I+J+K
* S# W( Z: {7 ]+ R* i0 K; mHiCannon J+K+L6 t7 {8 M3 e6 B0 E7 t
7 E! A/ w0 ]$ I' E: U% B
03 Z-Connon 3: t. J/ H. C3 b" |* y% }* ^
Unlimited MegaCannon for 5 sec
) l& w9 c) i! w2 KM-Cannon O+P+Q) R7 H' t, F- l; s# L6 h: v
M-Cannon P+Q+R
+ \, ^6 T' [$ `1 y& hM-Cannon Q+R+S6 v) Q# s8 e1 r# \7 E& X
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04 Z-Punch6 m' P# ]3 L2 e& C
Unlimited GutPunch for 5 sec4 E- z- _: y% G
GutPunch B+C+D2 s0 z0 e5 o) B7 b6 L4 [6 n
GutPunch C+D+E
) N' n: v* E; T5 `1 NGutPunch D+E+F0 W- Q# E, ^- G
- ^; @( K4 L& M @05 Z-Strght9 T$ n$ _/ M, b+ j8 j9 B4 W" O4 P
Unlimited GutStrgt for 5 sec
+ p$ K* D4 L2 H5 MGutStrgt O+P+Q
5 d& y$ }- c. m: rGutStrgt P+Q+R
* b0 o( e4 S# K hGutStrgt Q+R+S
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06 Z-Impact8 `( `3 a# t. f; [. r
Unlimited GutImpct for 5 sec1 j$ z5 D! S& z$ S& A0 Z, ^& Y3 `! C
GutImpact G+H+I
- t' z! C! b2 s; d) z- R; w+ ^2 mGutImpact H+I+J/ I1 i, Y- E& J" b: ~! q0 h
GutImpact J+K+L4 v: }1 X1 ?9 |* I3 s
7 O8 f2 H1 {! G$ L D- t
07 Z-Varibl
. U/ X! R# G/ e+ }Unlimited VarSword for 5 sec
0 E; Z+ Y! J3 D0 S* L5 xVarSwrd B+C+D
+ j+ s K. {5 g4 nVarSwrd C+D+E- k/ P% [) v8 _# s
VarSwrd D+E+F& N( T& z9 z X; [) T# J6 l
" [$ w2 H1 g; L2 ]9 Z: M08 Z-Yoyo 1
+ a* ^& O/ ]. X1 W6 y/ S1 DUnlimited Yo-Yo for 5 sec
1 t) n3 N M, H& o# W4 F( s' TYo-Yo1 C+D+E
, |! {% l* Q* ^7 ]9 ?Yo-Yo1 D+E+F6 e5 {- L$ @0 Q7 K8 @" n, O
Yo-Yo1 E+F+G
0 i/ i0 ~; }, z3 I- a+ @! g
. j' C4 u) F; I* K7 ~09 Z-Yoyo 2# _+ Q. \ p% F+ N: w5 ~* E
Unlimited Yo-Yo2 for 5 sec. I, H, C8 w8 \, u4 m
Yo-Yo2 H+I+J
* c4 R& w& o( i, u( g9 A$ D1 |- ^- ^Yo-Yo2 I+J+K
& _8 C. r4 d( T0 H% BYo-Yo2 J+K+L5 _2 ~# v5 ]) c1 S ^3 ?9 f$ C
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10 Z-Yoyo 3
+ H& N0 }* h* I1 S" @0 k1 zUnlimited Yo-Yo3 for 5 sec# m0 S! p8 P: N* n
Yo-Yo3 M+N+O" C9 o0 V" g. j1 M3 A2 A( S
Yo-Yo3 N+O+P; {1 y. |/ {1 ]' N) u+ ]- [
Yo-Yo3 O+P+Q
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4 K' l+ E) V" v2 U11 Z-Step 1$ d9 h' Z9 i8 Y
Unlimited StepSwrd for 5 sec
$ k1 t% V& s3 S) b1 H- Q6 \4 bStepSwrd L+M+N
! @3 Q1 s2 a/ [2 MStepSwrd M+N+O. o* \( j( }5 l0 u0 ~3 B( L0 k, u
StepSwrd N+O+P$ L3 W1 c! @/ f6 `8 \- Z- v8 C
3 D" J: P# |8 N12 Z-Step 2
$ k! I$ I! h4 N& {/ t0 lUnlimited StepCros for 5 sec
7 s& C+ Y$ Z1 b! |8 p# U* rStepCros P+Q+R
0 A/ [ \% r% Y; fStepCros Q+R+S
( @& e% a5 Z) l6 ^# q8 k# w& |StepCros R+S+T( n3 {* @9 T0 s/ V# R
% w+ U7 H: J" ~; P) {$ g* o7 q13 BubSprd
' H2 h/ U9 i$ n# J1 UAttks w/ spreading bubbles!
2 y1 ~/ K6 T- X; D3 jBubbler C+D+E
- n! p- H' ^2 S+ V, Y# ]. jBub-V D+E+F
4 ?, R7 [: a* {8 A a% i% ^: }BublSide E+F+G
" I4 q. G+ l+ E7 u( @) w# ^ b7 _Bubbler E + Bub-V E + BublSide E
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14 HeatSprd2 B; {0 q7 @$ b: h
Attks w/ spreading fireball!1 Z/ L! n3 E3 v3 M: i$ [/ E6 w6 C9 j+ J
HeatShot H+I+J
4 C, o# e+ K, f$ V2 y" o8 fHeat-V I+J+K4 r, x" l! o+ O' H/ u0 m7 q
HeatSide J+K+L
/ D& F$ O. }, Z9 f3 o% L9 m) FHeatShot J + Heat-V J + HeatSide J" `- Z: C5 }7 o) q" C9 j1 m: `3 v
# V) a1 @9 |% W8 `15 H-Burst+ P! T" g7 V% _ S1 T; w
Creates a giant explosion
# z+ w! }, t2 d; PSpreader M+N+O. J5 z4 A' V8 O
Spreader N+O+P+ @) ?' d3 O) t) x! @3 q* p
Spreader O+P+Q2 }% W7 @+ i* a% N( l
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16 LifeSwrd
7 `; m7 @* h0 C6 P" B6 uSwings a huge 2×3 sword!$ q& ]& f! ]6 E' U3 J( d
Sword E + WideSwrd E + LongSwrd E2 h7 @* r9 u5 O5 ~% K9 [# o
Sword L + WideSwrd L + LongSwrd L5 b! e. a3 t+ Y
Sword Y + WideSwrd Y + LongSwrd Y
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4 R( T4 C$ y8 j1 E2 p( S" {17 ElemSwrd
% t" ^9 s" n! ~4 ]# ZWide swrd contains 4 elemnts
7 o; E8 E. Y" ^$ r& d# A# ^, wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. Z* m) T0 s; s% b) QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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6 L5 X8 H6 j9 d: V18 EvilCut. Z/ f" V! H/ a# M4 m% f5 R. m
Step up 2 & make 4 atacks
* n7 j. M+ @- d" ^1 EStepSwrd P + HeroSwrd P + StepCros P* L7 O. s# V) W: \4 c
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19 HyperRat# d; z& Q. x4 f1 M: H2 c
A giant Ratton charges!
2 K: f6 ]' E3 I. ^2 ~# \Ratton1 A + Ratton2 A + Ratton3 A
3 W" a& ~2 H0 @3 O( E# L; c0 VRatton1 C + Ratton2 C + Ratton3 C8 V; M9 e5 }$ D( k- s
Ratton1 F + Ratton2 F + Ratton3 F
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+ R- h2 x' v, o6 l5 H3 V7 h& a20 TimeBom + _. p/ b6 z! F
Sets Time Bomb in enmy area
/ v4 @* E& w1 V) uTimeBomb J+K+L
0 b. S3 C Z/ oTimeBomb K+L+M6 N6 k( g) ]. r- {; b
TimeBomb L+M+N
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7 F$ O ]+ }/ u2 `21 GelRain* C/ U( ? b+ M9 K. e
Gel steals squares
k% u' K8 k1 h( Z! ]9 VMetaGel1 B+C+D8 E: z& h0 m3 R4 O9 [0 [
MetaGel2 E+F+G
& i2 Q8 I5 w# h. r! l; F' Y5 QMetaGel3 S+T+U
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+ Y) F2 H5 p. D. p22 EverCrse
* |: g, K0 F4 R; nShield chases enemies
) ~7 X" D" f, R: S' u6 G( wCrsShld1 C + CrsShld2 C + CrsShld3 C
5 p( X) R: ~- PCrsShld1 L + CrsShld2 L + CrsShld3 L
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- ~7 e; g* w. t }) E23 MomQuake
+ _7 _1 ?0 {6 ^3 j6 kAwakens Mother Earth!& x( x5 Y$ i/ @8 v7 Q0 M# I
RockCube * + RockCube * + GodStone S
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24 PoisPhar
% X, E( o+ ?. T6 B- d: e& _Pharaoh generates poison
/ [" U2 y4 L& u: ePoisMask A + PoisFace A + Anubis A
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1 ?5 P% i/ v1 M: @7 m# O9 r' {& w& o25 BodyGrd
3 |0 j% h" q. f" a4 D! `Bodyguard takes out enemies
0 m( W! ~* t$ SAntiDmg M + AntiNavi M + Muramasa M" x. E T# T( S0 Y& z* |. \6 A
3 Y2 h) j u; `+ Z6 D26 500Barr
9 U9 R* [" k+ [Barrier absorbs 500HP dmg+ `* X% [! w* m
Barrier E + Barr100 E + Barr200 E. G0 [; A2 ^ ~3 `, e' C
Barrier R + Barr100 R + Barr200 R
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27 BigHeart* @2 \3 o+ u/ w& O
Attacks, then heals HP!+ i5 F% L: e" z1 e/ H
HolyPanl R + Recov300 R + Roll R3 Y( q# M! u& A7 n- G% w
HolyPanl R + Recov300 R + RollV2 R- d# h# V- W( @( A
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
# \! z$ `7 o+ a u. X2 l, BGutsMan throws MegaMan!7 |$ H+ P0 m$ t5 V: w9 D
Guard * + DashAtk G + GutsMan G
' r2 c( i6 }; b- b# X2 F8 V0 jGuard * + DashAtk G + GutsMan2 G
7 H8 a! I0 }; W' Z5 I4 Z: AGuard * + DashAtk G + GutsMan3 G
5 I0 J# h6 C& V% ` NGuard * + DashAtk G + GutsMan4 G$ n% H1 c7 v( d) ~
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29 DeuxHero W' H* _/ u5 j s; G4 I
MegaMan & ProtoMan team up!
+ x3 k4 X N" ? \$ z$ k% nCustSwrd B + VarSwrd B + ProtoMan B
2 S! G" k, ?/ ~/ h4 iCustSwrd B + VarSwrd B + ProtoMn2 B
. {& i9 F( w8 K: s1 zCustSwrd B + VarSwrd B + ProtoMn3 B2 n! x0 h( D4 S' y; D4 F+ G4 L
CustSwrd B + VarSwrd B + ProtoMn4 B# I- F: B% n" R8 D8 q
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30 2xHero
6 n# r6 U1 o. g- N g r( H) RMegaMan & ProtoMan Dual atk
9 K/ b( N8 a" X' A4 |4 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 v/ _: `* \; e! b" A0 R2 y; GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 x( c9 r1 E7 C, I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; C) J, S" U+ ?' r: h4 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr2 g# I; o* x: }! j4 j1 {
3 Navis attack at once!
# H9 N) ]; p/ u( i- I( `- x1 T& TTeam1 * + Team2 * + KingMan5 K
. [7 ~7 C' `: }5 a \' cTeam1 * + Team2 * + MistMan5 M
7 O$ F4 ?7 P( C- q/ PTeam1 * + Team2 * + BowlMan5 B& f0 s8 c* I% ?; d) z5 z9 f
+ v3 q$ p8 L2 Z, K
32 MstrStyl& O; i% f1 D4 v% g/ i4 o" R/ H
MegaMan unleashes his power
, G I) Q! ~" T4 CSalamndr * + Fountain * + Bolt * + GaiaBlad *
% _7 o* a4 d3 K) @! i9 |
# j8 E; X! L& t( gStdrdChip (Part 1)
* x$ F0 k9 l% Y9 C" G$ R┌──┬────┬─┬──┬──┬───┬───────────────┐+ X+ P: T" P& [- Z* e. }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) e- z. q7 {, |. Z" X├──┼────┼─┼──┼──┼───┼───────────────┤' ~! F$ V, b# Q8 s0 R' q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 X% a+ [. S y" [; u9 C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! G1 B8 C7 k* I+ D
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! V0 V$ x+ `. u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ ~9 m* H2 `) _, D* O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 a! P; `( ^3 X. o7 n( R: T- O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# }. h+ |+ @, A0 K/ ^* A' U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ w: S% H8 c6 G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; \' Y5 D. x5 U9 j: V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( J2 P! k0 n' |( J- _& E3 b. E/ ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' K& u x; O. M+ R- C
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( t. M* r- r" V
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: d; v8 N. J: R+ u│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
[/ J! P8 j+ ?$ c8 T6 U│14 │Spreader│16│30 │ │** │Creates a large explosion │( a/ G% V' Y6 i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 T! b. Z+ S( o* i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 `# ?! f1 y4 H: }4 A. A│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 X0 _4 v; s& i# Q C% k! t B" c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 }. u5 `4 G) P& E) `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 x2 c! p7 g7 W8 [( Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" {4 Y3 K7 @( x" E% e" b, n- _% M│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- ]6 B# g3 Z8 y) |2 X* `8 | W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ h. f3 Q1 q1 a& b/ g9 P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; e' F$ a; I1 O* ]3 { ^' @9 }! |3 `
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, f* D4 y5 o% S2 ]
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# R1 P" ]3 ~3 F5 f, ^& R& X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 n" E( ]7 J2 l/ W" i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 P# t x u; \+ d- P( \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 G3 I9 u1 u' F* Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 W- N8 E; a4 n1 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* A4 I( T8 T& B; |│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
_) v. z( c# E" S- E' N6 r$ T* Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% e; ?/ M! C9 f+ o: v u│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 Q: v/ X, n. Z5 m# P) d│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 d* R8 w( Z& I1 |* Q3 a2 L1 Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' O4 `8 L5 d& t3 [% t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% C. d0 i. U; F, C& O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. z' B f, c0 w& l6 u; j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* \( h7 M% U4 I! y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, q8 s# s0 g7 U: Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
u* z; b( ?8 j% {: L$ f│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& B9 ~1 G9 O& ]! `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& N" x4 A2 e0 D& J) \4 a+ n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 |7 k! K, @, j' j5 w│44 │ShockWav│10│60 │ │* │Shock through enemies │* z3 x% P6 a' ^& T
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* E" c& y* W/ g Z: z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 P$ Y) c7 N2 T ^1 L' k. B ^│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ [0 q$ k( R4 l9 t8 k9 d" e
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 e* r Z, [5 E9 S+ d Q ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 O b' t! z d. q, _# t# z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 B- t$ L7 C. C$ v│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 f, y }* t1 @/ E
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ a$ k# s" O- W' f│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. w' j4 q- g3 ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& I2 }; L% U: f/ { R. l+ X- j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 _1 _% G; c# Z2 Y* v9 y( y5 c│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, Y9 S ?, T |4 f4 n+ ~& `; f
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# X7 o* s( @1 c+ c$ {5 b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 S9 [; H( L4 v4 L: @: B│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 U# O( D5 t3 P. A I6 c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( B% ^! v- [5 | B. Y+ H
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' x5 r" Q8 G/ g5 _; J. J4 D+ [│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 E" a( n; I( g3 ^! Q# _. p" V
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! l0 s9 p. D9 L7 D, X" g│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 }1 P- ?- S/ g* o│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: L, e6 H, F; r: E│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! `4 Q2 U8 @6 O. c0 s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% ?7 A/ W- f' p
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 T% F; `% j$ j7 i! D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 L' M2 ^7 q [* [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- T1 W5 L' ]9 k1 C I/ }│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │+ i$ {, G( a. b# }' c7 _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: F& T5 V W; r: j: G4 s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
, Q/ u, ~9 r2 L1 a, Y c+ T* z* F│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# O4 B, g# H$ ~6 k. p R4 u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 b9 ^! ?- a. u7 N' T/ a4 z$ u8 G│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* }1 y: g2 t2 }. |& i& H8 ?( Y6 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ e- X$ c0 P. F7 @1 A1 v+ q│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! V2 g8 F& R* e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. P: m, v, j1 w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" N# ]: R' }2 b, J1 y# a5 x* |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ {: ^: T O; K6 o" J
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# u2 i" W5 B' c
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) N% x5 ^- l5 W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 T2 J" J! n/ r0 k
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 n: s2 B0 |- L; |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 |! i+ R/ T; c│87 │Hammer │16│100 │ │** │Hammer smashes front! │% l; Y4 i, |7 k$ R- K- I" o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 `9 H7 R4 k) Z5 J. R% d. c│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. c% r, e7 R, G│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 z/ n) X- k, Z# I9 A& r
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 I9 ? y* T; I& n: C& s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! L% R. h" X. v+ h C5 s│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 u. E& W- }2 [7 m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ [ q' L$ G) R4 g
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 c3 u( `' }5 s2 W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 u( W' [) h6 `- R( r+ K, r/ o( z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: i6 C% L+ W8 M7 \6 K5 ] m6 T
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) @: x* |( e! [7 g) H
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* y b* x* L. `! P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& ?) m Z Y$ q7 E# M% b└──┴────┴─┴──┴──┴───┴───────────────┘( S; F0 M8 e! i. w0 `+ f8 a
! T& p3 j) {- O3 t+ Y' c5 SStdrdChip (Part 2)" U, U3 }( _, D: w, V
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 \- d4 q) _( n│编号│名称 │MB│攻击│属性│稀有度│说明 │
# H8 x1 l) q1 j├──┼────┼─┼──┼──┼───┼───────────────┤
K& X1 q5 T6 j$ S$ j% n- M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 s+ S7 f2 w) [ f1 N2 d
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 V5 {0 [& ~; t, S9 O4 b6 B│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 Q- H4 M5 r# _7 |, X" H+ M9 @│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 {* O$ o# `) f9 y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! y& c3 g! W3 m# }' ~, ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% I H! {, Q3 v- \% ]. k* g/ [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 z9 I1 `. e3 z* n
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: E/ H9 x' J! g) a: u4 R
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 `% K5 w( f7 X5 N8 s
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 i; N' k1 n( K Y- N' N
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 f3 E2 ]; _/ X, L) d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' S$ l9 j1 d6 W7 ~2 s) e
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 B; T$ O; f( i. v1 n0 G9 S
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% O7 ^- P; m% R* n% J9 [7 @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! M+ J9 e& j! y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# T" |# A8 L/ Q A3 b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 D' W& @1 j& ]9 U
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! n% @- f: a2 X6 C K. v0 P0 j. n│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 |1 Y6 ` @4 d) w8 g( X K
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* i, k2 B1 H8 j- j o5 ?
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' j/ L" ~9 k' w3 ?2 A% C
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │4 p( R, u/ K$ F. c% Q& N" _* }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( h5 a) {/ f/ S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: c; ?0 U3 ^ L! h4 } a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ u2 Z+ l+ H" e6 m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! i3 I2 ^% t( D( H% [/ O) x│126 │Rook │30│ │ │*** │Protects you from attacks │
4 f9 z8 i7 A3 N6 b% g2 ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, V4 v4 P* e+ v {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- H; x0 c- Y+ k" v4 |' L& J
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ v6 r" d5 E2 g7 {0 x+ y1 H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ b$ G% x0 u/ T' T/ V* i5 ~" _' X
│131 │Lance │46│130 │Wood│*** │Lances through back line │' g5 e- N Q# U: Q8 W) o* O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! [% `% C$ {' L2 J) |% B2 i
│133 │Guard │5 │ │ │* │Repels enemy's attack │4 h/ A U6 M4 l9 l- z8 W0 f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
l, K4 W" y* `' \* _" W: @, R" i- W│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, J( H6 S2 M I/ Y' I+ q' g0 Y1 Y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# V/ s9 T5 Z9 i3 R/ y- V* I5 Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 S) g) P; m3 Y8 R- q e
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" N% N0 T, u5 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 y& @* x) m3 o" |7 ^' F: D3 ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, `2 _) w7 g* X│141 │Prism │60│ │ │*** │Prism fires randomly │( K+ _, A% U# V' M+ X2 n+ b( X8 X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; `. J! M9 k9 u \│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. s8 a4 ?' A, ~% |, x( C4 G2 g, r│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 P: T7 W; B* P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" c. \/ [% o1 b$ j; c
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 @7 S) u8 T& B│147 │Recov10 │5 │ │ │* │Recovers 10HP │, e- W) r' r# O3 `
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ w8 N% E) K8 g. c│149 │Recov50 │14│ │ │** │Recovers 50HP │; @ m9 q* B2 I8 S
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 N" @, ? T$ u9 F
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# c* r+ H9 a/ @8 Z$ S& Z' C$ O9 q; w8 P│152 │Recov150│50│ │ │*** │Recovers 150HP │$ w8 o: r8 [2 O9 W; k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 ?! X. e1 z) s- ~5 }5 K( r3 q│154 │Recov300│80│ │ │**** │Recovers 300HP │" r; k; H& z/ Q7 [
│155 │Repair │8 │ │ │* │Fix your area's panels │$ r; _: o9 O' L7 h! l* f$ z, t) C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
p5 G; r \# J W$ `- y0 I+ I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ E6 c+ U% Q& \3 W7 z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 P \1 C- I3 ~2 S. j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 V# q2 b6 R$ ~1 `7 T+ G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* w" B, [. U1 p, J, G! x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( ^ L$ d% G/ e' A4 C, r6 n4 b│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: P, C" O* n- u" ~* }) i
│163 │Invis │11│ │ │*** │Invisible for a while │- g3 S. t2 }4 T3 W" p) b
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 D ]3 j( J, j, |- M% p│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- f2 w4 f% q4 o K5 K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" C$ A4 ]; N1 x$ _/ H3 [│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 M5 ^5 H5 l* g0 |2 ~; e7 d3 U3 p) l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 _0 M" p, @4 z0 d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! a: L# Q, Q* ^6 i$ K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! s0 n9 A' j/ w+ E! }$ Q- z1 n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, L* o9 F: x% y1 l( s) a│172 │Aura │55│ │ │*** │Repels attacks under 100 │- V: E+ Q+ m: b- _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 |) R3 o5 ~3 G3 D
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# E: T: B3 c6 \1 p- C2 }* y( K
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 h' p8 u! O8 I2 O, [/ o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 a6 n* k) P5 w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 } ]2 ^% |1 ~' c0 }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ L3 c& K& E0 a7 p# m9 f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 t( Z+ ^- V c5 Z8 V3 p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* y' g6 V: M1 c! R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ \4 p: F9 v' B$ Q7 C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 }: a; p4 T# \+ @│183 │Hole │55│ │ │**** │Open hole to dark world │
# E; H: ~9 l: k│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 t4 S% B5 Y" f6 l/ O: {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- W0 r. m; Y3 a& u# z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 l2 N* \- C6 N# E0 O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) r& c4 C5 R* G7 v0 z│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 b; u+ U: B+ h& v* S& s: {│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. p4 F1 \( `( i7 d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' u! s& f$ x# R5 X1 e- T7 \, l
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ X: s. J) D2 B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& J* ?( E0 H: c1 b+ _/ t& z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 N( N% _1 A- T3 P* h, p7 k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 X3 V" a0 S. ~, C! x W, s: Y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 j- t. r: ?+ L5 T1 o. j6 |: _6 i+ |" [
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 \- G- o' @4 F- Y& |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 g5 x$ _0 G2 v
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& _/ U- W; i+ ?' m6 I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ z9 M& `) ` j7 g, @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) D- F @7 J% H o
└──┴────┴─┴──┴──┴───┴───────────────┘: U8 u6 f- F5 Y1 K
* n: d) L0 c2 ], \
! |. P7 {. m# z9 s: E7 M4 zMega Chip
8 o1 s5 y" C9 b) Z% u' ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 j* l3 B! l9 r0 m, ~. F% @0 s│编号│名称 │MB│攻击│属性│稀有度│说明 │
, h" J2 J& }% a F├──┼─────┼─┼──┼──┼───┼───────────────┤: e# y; S! K* ?* P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' C1 W$ u" X, K- W
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 s" E( M2 r2 o4 Y' D/ k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 P& U6 ^1 i% S% z& ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: h3 g3 o2 F) v& ]
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* U$ u3 V6 `6 E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ T% N7 m+ z& f1 r" {% p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: P& J# I/ {+ x: J4 ^2 S' s" r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 t1 ~# l# C) `3 [# {( c& t# c3 K│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 ^' s2 _, y, M z) K│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, v, I8 [+ u& N5 T& s; E( a: C3 L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: j- s! w1 K; X2 m5 `7 A0 d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. {$ X9 s( i! _3 f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 n3 I5 W" W+ V2 a6 N
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; @( p; r; {: x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ i% w* L9 l! T$ c7 {# z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% `, P1 Z+ o0 y+ s4 Q, x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 C/ ?) R& N, V( x1 `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ s5 {! I. @/ _ U3 r' N4 I' d4 C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" m% s! [6 l) T' [3 V
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ }% W0 E# Q" d, E8 B( U" n( h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 {; W$ Y9 h! Q- `1 ]$ N Y$ \
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ E" ~2 ]" s/ l( H8 Z; c# k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; i& t/ h2 r9 [' L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 ?& k6 h5 p3 Y* z5 Z( _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# e U$ s, i; S4 @; x: E8 [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 J, u0 N3 p7 k) D* @
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; {3 i9 Z1 N" ?6 t+ P
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: l: W/ z+ | a9 q4 ~& z4 ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 K! Y& G w8 S5 T4 I( f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 ^( @9 Y. e' A; {" G
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 @0 j* B8 K& A# t, V5 a+ q; v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 F! M. \- f0 W! D, s) Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# i {6 F. f2 n; x W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ b8 q% u" H) A0 J) p( k! \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ g& h" Q7 Y) {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: m, n6 a. v0 w& b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" V5 _0 ]3 N4 \6 j6 s' H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! }/ E/ K5 a' N" J" a# S│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- L" T9 a( {8 s* X$ v/ K3 G* w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* `- Z9 d- w; j. y3 N1 l
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* L9 g% t7 `' j& i
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& @+ E* z! p3 H7 O: W: Z" |4 m8 y( [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; {! k+ I: J* C ^/ h" ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' E1 `: _% j% A) J# N& h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' W2 M/ u, {" r3 X
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" F5 `" V W# h5 Z5 a1 M; K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- {6 r( |% ]! m7 n8 f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 n: Z9 h# ~8 b7 L1 j* ?0 w
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% k* m& W I+ R% ~5 R; S1 ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ a) o# [4 I$ x* ]# ` l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. o/ v+ D; Q3 i; p( o1 O$ l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. A* I7 r: l; B0 {! W+ u' `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 y1 e( }* u: m Y2 k. b6 e! B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* G$ M- s# _6 A. ]# Y' Q5 G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ m/ R! z- O+ _) c' U6 a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; P3 R% H3 ]: }- y; N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# q3 O4 k' b1 V9 T4 I0 Q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# V7 P9 {2 l1 Y3 F$ o( N% D3 L│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ C' R# |* ]0 ^2 \, `. g- j3 n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" a3 m. ~, Y3 v! m2 R1 b! G3 `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 R- e% h* b, w9 D2 K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( H1 x. N$ T. ]+ c$ a, S B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 j+ G8 ^2 H3 k7 q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ C* M9 k8 j: X& _# m( _ k% y6 v
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 q* ^& ?1 y0 b/ h$ s, j/ W│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 h, s2 |( w8 E1 f9 G( P. {1 \* p- ]
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 P" J5 Y( `7 J, J$ N( Z# n
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( n. Q' q' }( h# F3 }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 w' y4 [, V% N8 J h
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ D `) S5 m3 \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, T; d) E# o! ~# T9 O: l$ U
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 U$ A* I$ N6 L0 \- z* E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 E: g5 e7 _! i+ ^9 m
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 T- Z& ?" v: c4 h; M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; b: r* p' b Z$ {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 J: y7 N+ R: l6 R% j
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 I) t, ]) M+ r6 j5 ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 s7 ?4 |, P2 R! ]7 q) l N
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- ~! j. k# i& ^/ J, G
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& o9 R# D; B1 k" A
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, G+ \! g1 |) h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( k& u* r! l7 p8 D│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' v; i, P ^4 ^8 h5 G# }/ V+ o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- F, ^; K- w) ?: n8 _: L
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 p0 b5 B! J# @$ D
└──┴─────┴─┴──┴──┴───┴───────────────┘; j; x% t# h0 ~; r1 Y
* u. S9 ~7 B. `9 i, n
( F2 `0 e+ y& h+ kGigaChip (蓝版)
, ?+ `+ B' p: G3 W9 D$ u┌──┬─────┬─┬──┬──┬───┬───────────────┐. H$ D$ e" Y2 n: i
│编号│名称 │MB│攻击│属性│稀有度│说明 │% K' \4 G; t+ h& |4 k# ]8 e7 l
├──┼─────┼─┼──┼──┼───┼───────────────┤0 l T U. p" O- }) H# e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! |1 t e( N+ v0 C! _! v( k+ y4 T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; |2 |& Y3 v( u3 M! N" {: X9 O
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 p: G; v1 m3 D0 U" c9 t7 m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 ^3 ^: }& X9 o3 }
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; G$ P1 c) J& R5 c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& {% f/ R/ T# X# ^* m6 k% m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! ^, R; u6 w! E2 H6 ^
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 [& A; i' a* a0 p9 m/ B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
I9 R3 ^2 A6 a, E3 U! J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# M( h% [; K& W: |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# k, A3 J* t! q; Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) I& X! U/ [3 Z: `0 Y. h: F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" o0 S! O5 ^: ?/ s5 o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, {4 C. ?# y2 `6 ^ `│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 g" ?' E8 o7 i J- ]+ k0 o( |│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& H) d6 o N: H; ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. L: v# m8 z4 g1 w R& y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 r$ L, `+ f% Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ ?, Z0 p I3 R) E
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. Q M' k& l9 s) \* A' {) v! q└──┴─────┴─┴──┴──┴───┴───────────────┘
+ n- y, Y) ^$ o0 E. s3 A
5 A% G7 I: g% p/ U2 U) XGigaChip (白版)(只列出与蓝版不一样的Chips)+ E7 Y* H- ]6 n$ y3 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- _ i3 o; {" n$ M2 C│编号│名称 │MB│攻击│属性│稀有度│说明 │
# w5 \( F! p% C) N' W3 }├──┼─────┼─┼──┼──┼───┼───────────────┤8 c. B( Z% D2 f1 d' x; I! ~5 H
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 o8 j8 ?4 N2 m3 ^' P& s│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 C. ^2 C! r c% U│4 │Balance │60│ │ │***** │Both Hp reduced by half │- E0 c6 ~6 a/ u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, r4 H1 l, _1 k) G: l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |