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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创7 T# z: V% o. \4 l
■ ●■    http://www.NewWise.com ) g0 A! x, N6 m" G
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( o9 n4 _$ S9 d8 B2 G7 {  Y" k3 M# D* N" u- K- X
# H7 r( W" w- R' u% t* t
           洛克人 EXE 3 Blue 卡片组合6 }5 o7 @2 r( C7 i8 I+ z+ }

2 @7 ^% G8 O( g. d% G4 _
% v- l1 s, K3 B  B' h: ?- t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% S  _+ y$ i* r+ ~4 O' ]/ i
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 w  F( Y1 U, Z
====================$ o& c" g/ p" o7 C$ z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 Y+ {0 e0 |1 I, q3 V) W# z2 c' n* r
以下内容格式如下:  x; K) R! x+ u7 C6 z
6 T" z& x: d1 C4 D- {0 Y
编号    名称
$ Y0 u) \8 [  y7 R; O1 |说明
+ [  h& e; i4 N  J% V1 q组合方法
# \* W+ w  I5 e3 s---------------------------------& \) ^9 L9 S5 O* D3 U
01    Z-Connon 12 }, w4 V9 B6 I9 @
Unlimited Cannon for 5 sec
7 o1 W- U' }( \" WCannon A+B+C+ R# A1 P. b  R, w* {+ c
Cannon B+C+D
1 n; G0 z5 N3 \- S# N+ {6 nCannon C+D+E
8 R$ C+ s7 B6 ?& f) f. d+ u$ U/ v: w" h/ g6 r: }
02    Z-Connon 28 Z6 y- f- _. X% f2 c8 }' A1 a1 ^/ J3 N
Unlimited HiCannon for 5 sec* Q  F" D5 \. E6 P$ i2 ]2 |
HiCannon H+I+J+ E8 D; R0 k4 m" \  n
HiCannon I+J+K- Q/ ?5 X% A% t. q
HiCannon J+K+L% E$ v9 o4 g- n8 ~$ r8 p+ M
) j6 X& }4 {4 ^8 V
03    Z-Connon 36 H1 s, ~. D, V
Unlimited MegaCannon for 5 sec& r% A2 v& y8 H
M-Cannon O+P+Q
! D' \; Z* X6 u6 JM-Cannon P+Q+R: ~& a; l( P) j; _" Z
M-Cannon Q+R+S
! J9 _' q2 H  E0 O; v
; T6 L4 S- ]0 `9 J! f3 G4 t04    Z-Punch
! O% d+ t$ |% u  H! d+ LUnlimited GutPunch for 5 sec  W+ l# {; w0 ?- W& ~4 a( h  ?
GutPunch B+C+D
: [4 p+ s' u! h+ s+ dGutPunch C+D+E
( I' j. y% q7 Q& C( qGutPunch D+E+F8 @) r; x) h; i7 Y; q, S

* t% H2 C/ r  A; S7 d+ S0 `05    Z-Strght0 W& j$ _  r/ r6 e$ l
Unlimited GutStrgt for 5 sec
  R- Y# M+ k0 a0 n9 RGutStrgt O+P+Q
/ @- z+ p/ N: u* [GutStrgt P+Q+R* |3 @" W3 Q" j+ }: F
GutStrgt Q+R+S8 l7 o) i. L1 `/ u7 e9 z% J- K4 n
  M  A; e+ q3 R0 m1 X; q  ^
06    Z-Impact6 O) k4 e8 a' \7 s8 V
Unlimited GutImpct for 5 sec
( d; d9 }- G1 B3 t4 }5 WGutImpact G+H+I
  G. o$ t" d6 ]" y7 r7 xGutImpact H+I+J
* A7 B0 q% E! o$ PGutImpact J+K+L# \% d" D# G! ^7 o

( N4 p# f% U1 U" v07    Z-Varibl
( Z& J" |( B1 eUnlimited VarSword for 5 sec
/ M* y3 H7 `+ T" BVarSwrd B+C+D( B  \( r$ U. K- x* D9 P
VarSwrd C+D+E, a0 Y8 g3 V- S) X) F/ U
VarSwrd D+E+F
. J. s  F, A# |2 l. `: k' |1 `3 I4 Y
08    Z-Yoyo 1+ \) J6 A- r- r: d- L
Unlimited Yo-Yo for 5 sec
/ N( V  ?3 \% d( q# AYo-Yo1 C+D+E
- j. ^( K: a, N" j3 T7 v. pYo-Yo1 D+E+F* V! S- k7 i0 K+ u
Yo-Yo1 E+F+G
$ X* ^, Z" Q$ f  d: [
8 {8 ]6 ^* v2 s" N: S09    Z-Yoyo 2/ O8 J" Y. U- Q1 |9 f+ v- h
Unlimited Yo-Yo2 for 5 sec( u: R8 R& I2 |+ s& h( Y: ^; q0 N% @
Yo-Yo2 H+I+J( d* B( P. s5 X6 t% ?
Yo-Yo2 I+J+K
/ P! B( }; R" C" \Yo-Yo2 J+K+L+ D+ k1 e) B6 U! y0 q, J

! @8 h& e1 Z1 z5 g7 {( c9 m10    Z-Yoyo 3
) A* R9 u! _# L+ _Unlimited Yo-Yo3 for 5 sec; C. s8 b6 f+ ?. j
Yo-Yo3 M+N+O# g8 R1 l) ~4 U; J
Yo-Yo3 N+O+P
8 s$ E, G! J% F5 _6 {1 Y6 _Yo-Yo3 O+P+Q- D; `/ ^! e, {% C# }, X

& q. \8 E. Y5 B1 w; q+ \& l( J- {1 u11    Z-Step 13 k* l1 \1 t# D: ?4 Q
Unlimited StepSwrd for 5 sec/ I+ }, ?. z/ g, R, {0 K5 _2 j( n. L
StepSwrd L+M+N7 R6 U# Y9 }! K2 @
StepSwrd M+N+O1 \0 {3 k7 F2 y+ J
StepSwrd N+O+P
4 {6 g* T2 T$ J" B3 c4 a. {$ v0 o' _. ~# O6 L% l0 i
12    Z-Step 2
: a7 J: \5 I* t1 b# _! UUnlimited StepCros for 5 sec$ i. m% I2 {  g  a: l5 d
StepCros P+Q+R! |4 D* ^5 m+ R: Q* {0 v* I
StepCros Q+R+S
& X% Z/ K; b- mStepCros R+S+T
& W7 U# e: e) I
1 c( G- C+ b& c  g- R$ z3 w. {13    BubSprd
3 e3 E/ F0 r# e7 @! k1 qAttks w/ spreading bubbles!
, H) L- {# _' ^0 [Bubbler  C+D+E, m! S: \, r1 s+ p
Bub-V    D+E+F
9 f0 T& ?0 H6 g% {BublSide E+F+G6 W8 z/ ]0 }1 p( p! P1 Y
Bubbler E + Bub-V E + BublSide E
% E9 E* V0 E8 ~' ?+ T4 b" f4 i2 g$ U, X) Z  Z2 @9 Q9 U: x
14    HeatSprd
0 d" \' L' Y# s! J" X" QAttks w/ spreading fireball!
- {$ ]- p, e0 |( a3 t5 F8 oHeatShot H+I+J2 ^! P6 _' b7 a  {2 V* d9 {
Heat-V   I+J+K; c2 F7 X, U- `' O$ o
HeatSide J+K+L
8 o, R* [- {& X  R6 Z) LHeatShot J + Heat-V J + HeatSide J
1 B0 ?3 H5 y0 S8 B2 L; P5 `1 ?! [  l) {/ |
15    H-Burst
9 _" ]3 a+ l& R% N* e, L2 @; SCreates a giant explosion
* T1 L2 X- ~! MSpreader M+N+O* Y/ I( \7 {& g$ N) D
Spreader N+O+P1 L: V+ U. v5 y
Spreader O+P+Q8 H$ `! N$ h( E3 J
, q" x- \2 Z( E' ~# C9 e4 Q9 V
16    LifeSwrd% F2 `4 \: J" ~9 o4 {( b4 W8 Y  D
Swings a huge 2×3 sword!' F8 `  A* V; N1 P; I( b
Sword E + WideSwrd E + LongSwrd E& ~' j3 N  G6 ^8 w7 P* s& c
Sword L + WideSwrd L + LongSwrd L, W3 x8 h& h4 {  E8 u4 T# g
Sword Y + WideSwrd Y + LongSwrd Y
# ?1 D: C$ _  ^# L! t5 m1 k0 |  X9 E, r6 V/ j" K* w
17    ElemSwrd
9 @6 _# A* X2 }* LWide swrd contains 4 elemnts
& V; X1 l) L* K( P& ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 f; l% I9 J/ d; E' mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  d  \! Z8 U1 z! {
$ @0 U' o; r6 Y. s+ f! }! x8 c18    EvilCut3 m! U- C3 S. n
Step up 2 & make 4 atacks
5 l0 N4 @' ?4 d; {# ^StepSwrd P + HeroSwrd P + StepCros P% v2 x, t6 N6 g

9 G; }6 ], |: k) E, l7 A& C19    HyperRat$ B' e5 ^: ]% D$ j
A giant Ratton charges!
: \. D8 {2 C0 s2 Q; C9 rRatton1 A + Ratton2 A + Ratton3 A
; d, E" B& c  s' C" rRatton1 C + Ratton2 C + Ratton3 C
; u+ }2 z+ s# j" sRatton1 F + Ratton2 F + Ratton3 F- M9 P0 c9 f- Z. q2 S/ @  o

- _) R  {! c) V7 Q20    TimeBom +- B. {, T& ^8 N7 b$ B. s, u: {* N
Sets Time Bomb in enmy area( t! k& c/ b$ I) B, S+ e+ Q; g4 k
TimeBomb J+K+L- r- d: O7 j9 T! z2 r
TimeBomb K+L+M- g* M# o8 ?* _' x4 |/ T9 a& T$ L8 p
TimeBomb L+M+N' l/ S, f; S7 a- O; o( a0 x4 w  i

, s% |' d4 V9 _9 `0 J1 O& N5 U0 [21    GelRain
' Y! J- z$ R3 l9 q5 `  BGel steals squares
+ }' O. m2 J! x3 yMetaGel1 B+C+D4 c+ T0 c: w3 Y1 O7 @, B
MetaGel2 E+F+G
" N" F! j5 t1 @- ]MetaGel3 S+T+U7 ^! c4 I% p, C8 I/ Z6 s
; I0 f- T$ }' d4 `5 c' j: q  G: {
22    EverCrse
# `  w9 U. P1 j4 uShield chases enemies
! m9 O7 r% E9 m4 d5 z+ rCrsShld1 C + CrsShld2 C + CrsShld3 C
! F0 r; @9 o% o5 U& g/ \  FCrsShld1 L + CrsShld2 L + CrsShld3 L1 q- {1 X4 l/ f7 ~) x) I

9 D1 B" o% _( m& T( U) Q, f/ @23    MomQuake1 f( S! _- G1 C! h+ W5 ]8 T# @8 D0 m- K
Awakens Mother Earth!
* e+ r- |/ s  Q' H) \' gRockCube * + RockCube * + GodStone S% s8 C- z, Y$ X4 @9 h
5 a" U1 t1 w  ]4 M
24    PoisPhar; |. C# u0 [7 d" m/ f5 `2 V
Pharaoh generates poison
) q! e$ a9 E  DPoisMask A + PoisFace A + Anubis A; y# a/ L+ Y. S0 ?, M# R1 Q# c* b6 x4 t! l

+ a9 |  e9 G% G: r25    BodyGrd; G) S* M1 U1 b
Bodyguard takes out enemies$ Y2 @; D! u9 g5 s6 t* n
AntiDmg M + AntiNavi M + Muramasa M; ^: x! D  ^2 f1 K. b; b4 c1 |

4 F& D# n' y! U8 n26    500Barr
1 Y- j8 o9 p0 L/ DBarrier absorbs 500HP dmg
, Z( s  C# f$ ?$ w8 c) x! r2 r  `6 @Barrier E + Barr100 E + Barr200 E
4 ?! i( F& H& J% o- I: H7 y- CBarrier R + Barr100 R + Barr200 R! V$ n" Z/ ]& m+ u3 t

% r# {3 y: K3 V9 v% V27    BigHeart
# @" @* A0 d) l" k. D1 w. gAttacks, then heals HP!
' O7 L1 L+ F& O7 j* J9 ?HolyPanl R + Recov300 R + Roll R
% R2 g0 ?5 M$ T/ Y% hHolyPanl R + Recov300 R + RollV2 R
1 _& s- P# w! H6 rHolyPanl R + Recov300 R + RollV3 R
# P, ~+ |8 K- w$ G6 W7 j0 {. [, M! u+ ]2 a0 {' h. B: p- S
28    GtsShoot
3 s8 S- s) `# vGutsMan throws MegaMan!' b0 V4 z1 {$ p9 d
Guard * + DashAtk G + GutsMan G: ]# V( @% \+ L) m& i4 ?' I- H
Guard * + DashAtk G + GutsMan2 G- B6 z4 [5 D6 z8 c
Guard * + DashAtk G + GutsMan3 G
* ^6 u( }! s6 v5 y- P- RGuard * + DashAtk G + GutsMan4 G/ s( J3 e1 {+ Y, Y" k+ s+ X6 e

9 q8 {8 k8 s6 ?9 z$ q29    DeuxHero
, e7 @+ X$ H& [( r& D5 WMegaMan & ProtoMan team up!
2 v9 H, O# [6 _1 O% Q$ s, C1 GCustSwrd B + VarSwrd B + ProtoMan B
' Z" O9 ~$ r$ z5 c3 @2 j* rCustSwrd B + VarSwrd B + ProtoMn2 B
. U$ G; `, T) `3 s! O8 m) s8 iCustSwrd B + VarSwrd B + ProtoMn3 B
% V0 w5 f% f/ H$ kCustSwrd B + VarSwrd B + ProtoMn4 B" `& v3 T) h/ w3 s% ?

) k+ z$ ]5 t0 j/ W& h$ H' v30    2xHero
8 O; v' J4 o6 b8 e# Y  j0 wMegaMan & ProtoMan Dual atk0 @; F/ a* w2 d( ]7 S2 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. h% L6 P9 O. [$ e/ USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 }; E% }$ D& n0 u8 j1 r/ l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 O! V5 k7 [! B1 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" i/ ~% z( Q2 b# o$ g7 K1 g
9 H  b& y& n* T% x! l  }, e3 t31    PrixPowr' ?6 i" W4 B& r  z. j1 _# D: [
3 Navis attack at once!
4 N, h: U; u; O9 zTeam1 * + Team2 * + KingMan5 K' N0 w0 d+ l2 C. Z6 i1 M$ q& N
Team1 * + Team2 * + MistMan5 M
% M/ I3 o- @9 o: ~& D. D8 yTeam1 * + Team2 * + BowlMan5 B! W. O; T5 j! o8 U6 r
4 r, R. H9 r1 n9 C0 o+ d3 |3 ?3 Y
32    MstrStyl
, p- y( N: n' f" D; A+ E( RMegaMan unleashes his power% Y- ^/ C+ R8 ]# r  H+ ]& w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 l- |; d/ H3 b  K% F3 X7 ?. q8 ^$ V' O- d/ m
StdrdChip (Part 1)
4 r9 Y3 F" b# y┌──┬────┬─┬──┬──┬───┬───────────────┐* e+ o4 \) ]$ k" N0 O) ^/ F9 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 p! x! J% r- W8 O# ]1 M├──┼────┼─┼──┼──┼───┼───────────────┤5 h* e4 o/ d7 g, [% N
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ d) H0 u8 l% P
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% j; D* T! E! a/ `2 F) n( |  T
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; |+ I! E% z/ W/ ~$ @│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 q, _. |. H: e│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; B+ d1 C5 Y0 w5 z# ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 I# `: G" L% P/ L
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 k: `. n7 R! F" X7 J4 X: f- ?9 r- S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 ^, @. E" U: Y# A  Y1 V- x│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. O3 E+ ^) _5 z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: z5 B6 ?8 a! z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 ^5 l$ v0 }# W' d1 R' p/ |4 t│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' ^5 B, X3 Q1 M6 s│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, ^8 X5 I: g1 O- @5 s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* u: k9 W! ~* o8 G, g; p( l  D( r│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; P9 x) q% f1 L5 T; \6 `: |& y  b│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" b& v5 l0 H( ?* T& W
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 a/ B: `1 |/ e# k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 R/ Z& \! O8 Q( ]+ W+ D7 K│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 i' a, w5 ?/ c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, x9 K8 l/ R- R5 a9 T
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' ^' \( W* ^( B# r+ Z. l│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 f( w" w+ l& N0 Z7 I, P
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# R0 H$ G7 U, l8 \│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& N5 |% M3 g& `+ R, M+ O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 n4 a4 G! H) v- L8 @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& E* B& g/ ?, j# Q+ z% ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 F# |1 U; ]8 W9 t
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
! c9 C0 O( Z/ N. K. _) G$ ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 G! t0 t5 @* l9 I5 M* W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# o$ F) _- [, q% N1 T
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 n4 Y: h, R! r( N( X# Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  [0 D" r& ~8 M+ Z0 w% F. u
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ `2 d1 x# w6 n5 J8 g) q$ B│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ a% x! `% F/ R3 k; b+ z* F% o
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 Z, L' {( J2 D! F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
1 Y; p. b9 m/ u8 y6 |. H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 S9 E$ c" @2 q+ K2 W4 z" j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 z9 L3 ~/ x- P1 S3 F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) ]2 O  |* y9 H( ]( Q$ @
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 ~6 J( J* |( R8 A  J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. H9 B) ^( j% C7 N' c2 w. m/ f' L│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 ~9 d8 F* w* [! f7 U  c│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 t( ^! c% _  p3 s5 e$ W( N( W│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" M6 Y3 m- \9 e0 J! S3 v6 ?│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" _; x. O: J! q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; X  o- P$ K6 w+ K
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 ^  n6 {* Q6 g" N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 @* o9 Z( H' A: C0 @- N# {/ `
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' Y: Y& a& ?$ D│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# @* U. x% Z0 c# b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 `0 u( B8 r6 d8 j+ n/ m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* o9 Y- O! e  G5 I; j. ?
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) Y4 t% Z" R/ j6 z: D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. r; s1 m, U0 f5 I5 ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 \% X; X/ M% `7 N│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# d7 ~9 g! d( h1 H( F8 Z- W# |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 f5 c- W9 O9 j4 I! L* m/ e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& P( X' l' [7 H. s9 I& z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: L9 ?2 j$ H" L+ L) M
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) A2 n2 A1 o" @1 ?* _& u│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" R) X. u1 f8 e* m+ O- I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 k0 t0 z  G. X) D, i( b6 @│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 z6 ~0 f% w; ^" u" s  A3 o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( \8 g9 ~1 q, p+ E! L
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ G% |6 G( W: K/ c: B7 x
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 z( D2 d- E( s9 o- x
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' s  |4 f1 e+ v2 |% M
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
9 J; _4 X" t& W! [0 Y1 @/ f, z# z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 ?! ~' ^& k, C  ]$ E2 b
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* J; b) G6 s/ o  i  D│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) [6 J0 C$ j& c1 u/ Y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ D$ r* @' w! ]" d5 B
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( X& z' v/ R7 n│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! P4 l+ Z6 s0 B* x2 w# p│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 r; C6 K: q$ F' \. L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* A& j' H1 s1 T% C; u
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 o* b1 i; ~  r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 x6 H7 E/ v* r$ g6 N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" N( }4 \, d8 a1 f' F1 B' \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ o% a) r. @: J# }+ R; Q5 h9 Z6 y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ M0 l7 r7 F/ g" R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' E1 R$ s6 L6 L! C9 X* c+ ], O! G
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% k7 i, H3 W2 N+ c# _│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ Q' u+ t+ I# y6 z5 f% V
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: g. t* t/ B3 a. U1 l' p; U
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) c) [. T0 |1 ~  O6 w# K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* S! U8 `* K  C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* Q. {4 A3 k- G6 _' F
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. c- {& y8 Y/ X5 J4 @7 D- _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* Y4 r" u5 ]" x
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, X- I' k7 u) C4 a) e6 ]& N3 D│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* L. X% j% _9 J* L# o( G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. H& E8 O* B5 o1 C: d) R0 m: a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" N+ K, A( o  J2 O+ I
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- o; ~: _. ~8 X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, w" @1 r5 [  Y& o) B/ m│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& \" o3 T: n0 R) r2 h' N
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& y7 M: M1 ]' C7 V; M│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ E: u" J/ X* ]9 l- N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) T8 j+ X1 {. f* N8 p└──┴────┴─┴──┴──┴───┴───────────────┘
3 A: f) t5 ]5 Z3 W" Q
7 z; i$ a8 m( _' vStdrdChip (Part 2)
- ]0 J* ^' D+ Q2 p% D  p┌──┬────┬─┬──┬──┬───┬───────────────┐
7 `. E8 B4 s9 [9 K* U2 c* O* f│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 d: Y( m# b' S8 n├──┼────┼─┼──┼──┼───┼───────────────┤
6 I/ O6 o% `) ]% e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ D/ p6 k/ u! u& o) k2 w│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& y. ^4 k( f) _" C6 ?# a9 L1 G
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 m/ ]# w% j& b" a8 w
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- n0 T! ~5 D( v+ y* l; d' }│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! v6 N; q' ~! i7 y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# N. d+ S6 V' O3 y1 p4 [) o( I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 z7 j3 Z4 m* r/ Y' ~
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" ^* q: y# O# l6 a4 Q" E
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: t# t8 M. g1 n│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 j/ O& u6 |  n4 E& V" ^
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; Q/ z# O6 q# x& S5 s│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 @: R& d5 L# W8 j  l│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* d- }( D( j/ T2 `
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ o0 O% w1 f  k8 Y0 z! M; ~7 y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
( v# C, k9 w" m% U) j( |0 I; G│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" j' R( |! J* _% w# Q- h+ F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 g% ?$ E5 u/ A+ w7 y4 ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# _' c! l* B' ~8 d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! }5 u2 L/ r! h3 E5 X│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 N# f0 r6 I: G
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  S3 E; K% g% ?$ ?, _: U6 U+ ?* s- u│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% G6 L" y1 x5 y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; e; N( q; b: |+ i" C, Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ Y# O$ i# |4 o& p  _0 p
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ D7 H9 K) L& B│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; T: s  A1 Q  N│126 │Rook  │30│  │  │***  │Protects you from attacks   │
, B0 G, z/ `* A6 r% m% j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' {) t! Z" h0 H% |* @! _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# X& }; s7 X6 |" G7 ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* n3 J: i3 i* D9 k│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  a: S2 O& s, i, p* A│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 a) F/ f' n. r3 I$ B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, Z" s! y9 h) a% n
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) L( M' }% w  S! Z% H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. b) V4 u4 c) \# h+ ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ V5 i: e, X( ~9 _│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 B! {! F$ }5 [) `& f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) D4 o. s# @, Y$ s: W, ~4 v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 P% g5 Z" V- k! j3 J- J, m* L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 G8 U# F# J& k  J0 N
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- G2 R0 D$ G2 v, S8 Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │! f, t# B0 i0 {; D) C
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 u; o/ S) N! V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  m0 y. X9 N8 I& `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 S1 V$ d6 ^. X3 n" P
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 C" w, {6 X4 c. H- P│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- E% i! \2 T. N! Q4 }% T: b3 B│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 \! V6 `+ a& s+ m% H9 E% B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 n8 h- P  t3 y4 d│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ X; d3 ~1 F" W│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; E- p+ ~6 ^5 {( r% ]│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& s' E( _0 f3 e│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% O4 S/ g0 X$ @& U# _( f& j│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 N: {9 s3 }7 C& r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 C  g3 ?- [4 d& |
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ V6 G( T; R6 t" w│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& H6 E; P3 \- R+ h" P
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" H' s. g  ^; A( j# [3 G* l2 [4 Y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# }+ Y! w% Z" g% z+ a- T│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 t% K# S3 x* N4 S│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' I1 s% Z7 ^9 B  D" o" w* m
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, w" F; x8 i+ u" f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ z4 O& P; N) w, S4 h6 l) x3 ~; f│163 │Invis  │11│  │  │***  │Invisible for a while     │( A" K; D& S4 `3 t" c3 G- E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& b. x* K7 m) }9 i0 Y7 F) }/ T! N
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: s- n/ y/ u. V, I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* s% n% g# o  j8 D% }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 G+ ~: K/ n+ b% C* Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. K0 R* k2 v  q4 A% F6 j
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 M9 c# @4 c; {( u6 K$ p. \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 k  q; f2 p8 p3 b! {* C$ o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: i! j' S. B4 C3 `+ ~9 {
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 Y6 ^4 B( y2 z1 K4 m" W
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
1 Y0 E" {3 }3 x" F2 N& N│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# \: N2 |5 D; u, @  e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ z( b# W& f& s- K3 H$ J1 e│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. S4 g* [3 B! o) ^8 i
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ _0 |; j. _( F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 D* i. U* L% q2 `, c# A; v" J│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 I! _/ r8 s( r' y0 q' ~  E0 p+ p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  i9 [0 S6 S  L7 {5 R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ w) v/ T  y' O% F8 V
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, `8 H/ _5 g# J- P│183 │Hole  │55│  │  │**** │Open hole to dark world    │% A) C: `: [; m3 v
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* |' ^& N; }. p% L; d│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 [5 b: H7 |! Q  l1 r8 r; F: s- D, o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" E  |6 E7 N7 `
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# a: [, U0 {1 O0 ]- w/ v; E│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) o& u+ F8 F: O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" v- s$ x  s" S2 x/ L% r
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ ^4 b( n. C9 {. p% |/ i  g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 {% ^6 d/ J  f, y2 Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! K* \; u) c' ]  K( m) X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* K- b. o* v$ O7 m- R" E
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 L' {* C9 x- {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! G4 w$ E* x# p" t' `' N# S
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, G* I" z+ F' [0 n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 `3 q1 _1 ^+ ?0 H; C$ ~
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 k7 z$ {9 _5 Y& V/ F% Y# a! t
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ X$ D" @5 z4 r/ a│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( x, H- i8 ]9 P* w9 l└──┴────┴─┴──┴──┴───┴───────────────┘
1 [/ ^& L) J4 E! f8 @7 ~+ W- {& p7 z( @  b2 V
8 C: K0 Z7 i; B8 f  }% S
Mega Chip% ]& q6 I1 I7 \; H- u5 W4 ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( J5 j8 M! b; h3 ?1 e│编号│名称   │MB│攻击│属性│稀有度│说明             │+ N2 b9 o, R7 x% {+ e0 a  ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
: M6 m3 q& H6 ^% C│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 i0 [: N0 F* Q  [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; s5 k( q7 f/ ~, A% s
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 H  d% g" G( T/ c, B% ]( f! X│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& k5 p; Q9 N7 ~2 J" d+ x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) o3 y7 v9 ]7 n9 d3 Q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 y+ }- c' L' K8 l/ `. b- \│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 B. I) k1 `6 o' k4 {) Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& U3 W% D6 m- H* I9 d* ~" B7 R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 i4 k/ n9 ]1 [8 o# [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 Y' W+ I' P" A' e: _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# m9 k' M4 O& v5 M
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& {% D( k$ ]: S  W│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' E. h: t7 M2 H- N; J0 n  O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- m) ~: g6 N( L. e& W% o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; I1 F& M- z/ _, Z, M3 X, v, {$ R
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ ~. e6 Q6 `0 @7 y; ^) n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 h! R4 W- J/ g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 p6 W  Q4 w8 O( H; w7 w5 g│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ W( o9 h% @: N) u, @│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! @* r$ n2 `' W, F$ d" n$ @│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- H* C9 H1 e' P│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 ]1 [6 r, O6 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 j, A  w. ]( `8 d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 K4 K. J+ o# x7 n
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 n' b3 F$ B7 k! l( W' N│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' T: N6 \; D, c) ]
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  x# k2 c  H, ~6 }2 w5 }" I3 a│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: k/ q' k  s6 [% o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
. |1 W9 b) {& }& {' c4 W) X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 {  j4 t. }8 Q8 i% h7 N4 W│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; l1 r! l0 U: H8 N2 Z1 k) W2 R( k
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 q# I0 t, Y. y& s: V  u+ Z0 k
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' J6 x1 j4 j  h' p+ }│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │* J# L- q7 G5 M) H  b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: b7 B8 B* W% t$ W# n0 B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 D7 ]8 ]) w# v9 B) i
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- ^2 B! W& G- R' k│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( z4 b/ ]7 U% U0 l9 x- X- e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 K8 |% }/ a  ~. D% o( y; {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& d  |( S" H7 m& s1 y7 l. J
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# ~! @& K* s4 r
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! M+ Q9 s2 p" p* Q- N' h0 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
. t! ^, }" }5 `. M- q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ X" d) \+ y( o, e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 i: o; @* ?: k) _% L  e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 y1 b  K7 E5 o; k  }9 q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │$ g6 p- h4 N. E6 j! ?8 K
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 Z0 L( F' s% f│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" D! [# }2 S. K; |$ S( ]; ?( Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" `: L" D5 X: F. M: k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( R1 w6 h3 P4 [6 }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" l6 m: S0 g- w. s8 j) Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 r8 t. U4 a- s9 X; u│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 b5 ^8 G/ w! \+ m, R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 \& G+ ^* ~# z6 l+ t$ |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; g+ ]4 P5 A  ]' h1 V/ ]+ J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* V* v" K+ q# [2 U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 A9 j) I' t3 s/ {│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 Q  g& L' c1 Y5 H# l* C+ o
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ o: b# i5 E; K7 X+ J5 `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 Z# Z6 h( E' I! x& b+ B9 ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, S; B" F3 O8 `  [9 n! R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 S; t! r" H- l3 y" H) l│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. N6 F. k, a" k; }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 E! ]4 N/ ~; S6 ~│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 O/ \7 p  S7 L6 h  S. ?3 G% O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# M) Y0 p; m$ i- h* a│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 y2 |* K' a# ]0 B5 n9 G
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% K5 e- f' [+ v5 n. r( J6 q$ `' i$ a; q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% f  }* u! {0 w: Z2 s! c: R/ A
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' Y$ l+ {3 h6 x+ Y9 N/ [+ B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 m+ y% ~8 A7 y3 [: F  W5 e
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! T) `' W2 m9 R/ H│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! |) R5 f  [9 ?8 C" m! ^7 R  |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 v& D; J9 j8 F0 b$ I
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. z* p/ j5 i' I2 C6 Z5 m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# v$ x) T- R* q" F  A; O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, o; X$ U0 x& W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( Q/ L3 _7 B1 i2 `/ B: _6 y" L
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 f& }( a% z2 L* N5 A! w# {, N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 u) z/ r, Y5 l$ D, I9 o* T
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 t+ {. G( `8 }
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 v/ w7 ~+ E* O1 {: [
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 s! g: n- R+ `1 u$ |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% U, x& L. O( b) k7 V7 e
└──┴─────┴─┴──┴──┴───┴───────────────┘8 k+ M+ a1 W7 \; Z  q6 q# ?

3 h( ~8 h6 J: M' f7 a% \3 y. p& \; g; J& Q* O/ v
GigaChip (蓝版)
1 K8 V) Z$ G- P┌──┬─────┬─┬──┬──┬───┬───────────────┐+ B: _% v! p! _. ]6 g% M9 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, b- c5 M4 S2 P! l9 Z├──┼─────┼─┼──┼──┼───┼───────────────┤
4 c8 e; A1 L- ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" O: y% Y5 I. @# `/ D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* \; f7 p( T8 I# N0 i+ X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. `5 f9 N/ U& G, v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& b  a4 Z7 E% O. T! V; M$ G│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; M1 m5 e0 T% q2 k, o
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, j' e2 s4 L; _1 }│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 `; ?1 B9 V# |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ f. J, r& C8 W$ q. _- [
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( P! j+ \# r7 L. {4 |) Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  u. F6 X- f, s3 q& U' T
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- M! K/ j4 C/ K+ X: y0 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ A* ^( n4 \9 M: S/ U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ I% S$ q- ]* ~8 L1 }│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 O, O& o/ j2 q1 _- l) A& i9 _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* C3 b7 N9 u8 j% b5 E$ D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* K0 v+ W- N, l9 @
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ M! k$ U$ E1 g  w2 v5 v, ~1 }5 N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" c) t9 F3 ?8 h. ]- S
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: R( _# G! S8 q; h: N- W
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 @% s! P2 w7 Y8 P1 S/ ?, p└──┴─────┴─┴──┴──┴───┴───────────────┘7 X5 U3 Z- w! e7 s7 W# t! z
) D6 Q. ?4 Y: Z( |
GigaChip (白版)(只列出与蓝版不一样的Chips)
. F3 j1 \6 H9 \4 M3 j' O9 w$ \, @┌──┬─────┬─┬──┬──┬───┬───────────────┐* @6 N$ D$ Z4 s" W1 @
│编号│名称   │MB│攻击│属性│稀有度│说明             │% Q  t6 a5 O8 L( |# n7 J
├──┼─────┼─┼──┼──┼───┼───────────────┤
; S7 L$ p0 \, G& s: ?│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; x* W8 Y- }6 P# t) T' _' c/ N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 _# _/ A' S1 E: f' d
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! B. o! y3 U2 G" X+ I; l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 @' g8 z2 V. w2 ~% a" ~7 n! A
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. O1 H; Z7 I& B. _) X+ U$ ?. DMegaman EXE 3 蓝+白 Standard 级别的 Chips:; l7 X+ Q0 ]- G. I8 Z6 l$ S

( y$ {0 v( h9 o2 ]; U001002003004005006
( B; ~! T6 @  z5 W; L8 m007008009010011012
$ q( U+ W  b9 B) {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 M& p! |6 C; C, k
% ~% I1 R& w2 E. [3 J/ Z6 L
019020021022023024& ^, W1 Y) Q4 p/ N3 }! ?5 ~
025026027028029030$ V! x! \) M1 E) \. _
031032033034035036
. B- t8 G% j7 _8 K' U+ U, ^0 C) o
1 m3 c5 [4 e) B1 \/ _/ ~5 B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" _; w: Q: q7 R8 k. l2 X6 ]6 _8 m
/ x& U8 U5 S* I6 ?2 X) J1 w037038039040041042
, Y. j: ^- |" F% p. ~$ B043044045046047048+ i8 q( o) o: x. i, T
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) K  v2 J5 `1 G4 `3 g+ F" N0 e: c) U

' B  I  ~5 }# U, F+ S0550560570580590603 E( `( _6 L: U1 C& u
0610620630640650664 K1 L9 q1 M  v' Q& ^* @% {& ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- O8 `4 A# `* k4 q6 P: G/ H' O% _& |  X6 O0 f
073074075076077078
: R2 M5 d+ R& d: l; ]079080081082083084
3 A' {$ s0 A# t. F6 x' D' O085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 w) K6 C( D* ]7 l% @/ V  I
/ e5 k& d, u  m' ~091092093094095096
" _5 v7 F2 N0 _: E5 f' K7 ^097098099100101102
( A2 N' j# m& V5 x# |/ d0 f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! N& Y" {, {9 V
. f: d% u  b* }109110111112113114
6 l6 e% V: Z0 E5 F/ ~115116117118119120
7 U) W1 e; c- L, o. p3 p5 q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 [- k+ T/ e3 {$ M2 w# U+ [) Q
2 v' A0 O* C, q: \. u+ L# q127128129130131132
0 [  z7 j8 K) D& b: ^6 D* b! K1331341351361371381 m+ n- m( t5 B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# I( a9 M/ N; v7 f3 ~- l& k) @* M$ @+ C# f
145146147148149150
# m8 a, k: ?4 K6 h: e% v151152153154155156& O9 q. P' Y% R/ d% J
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 G2 w- m' U0 P1 I- b! p  h/ }0 ?8 g1 a' h) J7 ~
163164165166167168+ x2 B/ @- a/ ?5 ^1 x
169170171172173174
; w; o3 L9 ^, S175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: [* B7 I- w2 D7 D0 o
2 C6 z9 R: J# |, y6 ^; p1 F4 ~
181182183184185186
! \( L- e6 H6 G: _187188189190191192
8 Y, F3 l: G8 I% g193194195196197198
" h8 C2 ?7 g2 j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  y& M: L2 z8 |3 Y4 P
7 U4 k9 ]) ?8 X+ s
001002003004005006
# a% T7 e  S4 `007008009010011012
; `  z( C9 `/ v" w' ^: {: [. K013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 S4 `8 h0 ^. l7 M
: v# O8 V8 Z- ?1 v4 G/ b; {2 r019020021022023024+ w: [) W8 B. G9 l
025026027028029030
4 v2 ~; J# h- ^5 {  K. O# S031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; q( W5 a6 @2 I4 Q
' M) J% @/ @; Z! l3 k037038039040041042
" }6 X: U' K2 O, j043044045046047048
* u. F7 y. y$ e! s% F049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# f! v: a) d; p
7 p/ R; t! q5 o
0550560570580590601 {9 s9 q' o. U; J" P
061062063064065066
( ^! N% H4 _% N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# v# }$ P, l3 }& z7 m3 t, n" o: |1 c5 x
073074075076077078
' X8 Y$ m# Z7 @% L7 }079080081082083084
9 M" x5 g% `) K* ~" @085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 g% _* T0 ?8 S, d4 Z7 c" S2 p1 U( h6 E2 B5 T$ K% Q
001002003004005006
+ k8 t5 D5 q) N/ B/ z6 r4 ]7 l007008009010011012
6 K8 M/ f5 V& |# `+ H7 Y013014015016017018
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