转载请不要删除以下信息,感谢您! , |5 H1 t" `+ ~0 ?. B
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R R3 s# l* B6 a0 d1 N$ {5 V7 |- T■● ■ NintendoWorld 站友xliz原创' T+ l4 \: @6 n7 y% T3 R2 k5 H" J0 R
■ ●■ http://www.NewWise.com
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# P6 E, w" u$ { [- A# { 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ e7 {0 k2 W7 o% Z1 S2 C2 H
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 G/ I, n$ `& t7 q& t1 ?9 X
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以下内容格式如下:
" O% [2 B! X- R# M9 c' [5 d: Y2 }$ a+ B+ W! I+ I1 {# Y; }3 c
编号 名称. E4 X) ?4 H; z% K1 Y) q% l$ @
说明
" T7 l# b& R4 A+ j4 w0 A组合方法
6 q7 m. x) _ l& Y---------------------------------( S3 t- `. A) N. d# | ]4 q
01 Z-Connon 1
# U$ ?) h, I: b8 G/ TUnlimited Cannon for 5 sec$ X1 |& N3 K# E- Z t/ V
Cannon A+B+C$ g2 r; P: a2 M4 J" v, P; E
Cannon B+C+D+ p0 a S3 x) E9 h+ M, _* l
Cannon C+D+E
5 @3 g4 h N+ S; o" V7 W o5 p" Y
# X x2 V; }1 N9 ^+ r S02 Z-Connon 2- t6 y8 s2 n$ K- G
Unlimited HiCannon for 5 sec# ~/ ?% h1 ~/ O+ b
HiCannon H+I+J, w% n9 B5 F8 _+ U( ^) X1 N# q
HiCannon I+J+K
; Q/ M" K2 C, J8 O1 y, j" u8 FHiCannon J+K+L4 g1 a% v/ m! c& V# j& G: z2 C3 X
) q; m) R1 \( x2 i: ?$ n. n, x
03 Z-Connon 32 c# f$ m) V- l% g
Unlimited MegaCannon for 5 sec8 ]% \) \3 [$ d( @" ~1 t3 [
M-Cannon O+P+Q
5 [# V. W: n, SM-Cannon P+Q+R4 n/ A* _, C5 r* }; v: ?
M-Cannon Q+R+S4 R2 B; a8 X+ t" C0 S
, W) G1 A1 C \. a" d: O3 ^04 Z-Punch, b( k0 j+ m6 `2 y5 U3 |4 t+ o
Unlimited GutPunch for 5 sec
. r' p& ~# L8 V: w3 y8 g% KGutPunch B+C+D
: J# E! B$ n3 oGutPunch C+D+E
, d. W, F1 s1 AGutPunch D+E+F; K4 v t+ I2 r; C' E
1 \3 @# o, H0 R' g/ E+ I05 Z-Strght
1 |, g7 n8 h$ XUnlimited GutStrgt for 5 sec: m5 c3 A. N+ p5 x$ L6 s0 Z1 W
GutStrgt O+P+Q
- R+ l2 s7 D. }( d$ [9 J$ DGutStrgt P+Q+R% d) L3 p2 l7 x1 {
GutStrgt Q+R+S4 W9 A8 h/ C) _5 W% G4 c6 n8 m
% W. E$ b) `# r5 P4 M06 Z-Impact
" V4 g! X# R4 F- x9 S7 WUnlimited GutImpct for 5 sec
0 z% O6 n9 U9 G4 O. ^GutImpact G+H+I6 U; n5 k3 m' t; t4 Y6 ]
GutImpact H+I+J& p' b+ ^/ j- `% |' C
GutImpact J+K+L
' M, F5 ~- W0 Z0 Q4 B8 A4 R, S. a% D0 ^
07 Z-Varibl- T9 Z; N( G& {7 Y5 Y* _- V
Unlimited VarSword for 5 sec
p' K# w8 b# uVarSwrd B+C+D1 y" K5 _8 b; y7 w& P' @
VarSwrd C+D+E8 }8 R0 p2 j5 ~4 s
VarSwrd D+E+F
7 T7 l1 H( H4 Y4 c& R6 E- H; m# n+ D4 Y. J5 {$ ?0 _
08 Z-Yoyo 1: B; m7 A9 _! |: a
Unlimited Yo-Yo for 5 sec9 V X( ]$ L5 x' i. J" n4 z. [# a
Yo-Yo1 C+D+E7 }4 _0 S g! P& I" ^; |, o
Yo-Yo1 D+E+F/ t2 R6 y& Y( G- b% x& g$ S/ D
Yo-Yo1 E+F+G
! A) n( a; ^' ?3 L& w8 j
4 s6 r) f6 y( T$ q4 ~09 Z-Yoyo 20 d: ?9 p% p1 f7 n% f
Unlimited Yo-Yo2 for 5 sec! A: t( ~) g4 J$ t- t4 z
Yo-Yo2 H+I+J
/ b2 O8 Y/ b+ M. jYo-Yo2 I+J+K
( V2 p! Z9 B9 G( CYo-Yo2 J+K+L
, m9 n6 m1 K$ q g0 d8 Z) Z7 @/ P. _/ F$ q; B; A
10 Z-Yoyo 3
& A9 C4 P8 W ^/ R+ `5 K% y* dUnlimited Yo-Yo3 for 5 sec
7 }# f; p; b8 m p6 j) RYo-Yo3 M+N+O
" B2 e. `* _: p% P2 F+ FYo-Yo3 N+O+P+ h4 [! s. x- H8 _
Yo-Yo3 O+P+Q
" A/ a4 _/ K2 ~8 Q: @7 Q/ l* N$ @7 d6 Y) P
11 Z-Step 13 V& o0 m# `8 X0 A
Unlimited StepSwrd for 5 sec9 O" g$ r# a2 R
StepSwrd L+M+N
" F9 k- R0 c: |2 k% j' E2 ~4 v, D3 GStepSwrd M+N+O- p8 k$ O& J: q- \0 D! u% L4 W
StepSwrd N+O+P" U$ r! t2 d4 Z0 X# \" v! g
# a. L4 h/ w& r* n12 Z-Step 2
* U" b; M, h ? h, g: Y* HUnlimited StepCros for 5 sec
3 i% |) E/ o; V# l; ~6 s+ S' JStepCros P+Q+R4 a i, Z. L) g
StepCros Q+R+S
6 q. ?* B2 F4 {# a3 S- UStepCros R+S+T4 ]& e+ Q, t' h, Q. U
6 u) C" y. z5 p1 t# k4 ?13 BubSprd( w3 r( f6 e/ K1 {' v$ F: x3 m
Attks w/ spreading bubbles!
4 X+ h, |* T, x: ?! w% m @* t, dBubbler C+D+E
7 Z* y* g/ Y- K7 _Bub-V D+E+F
) l L& p8 E1 \# U% mBublSide E+F+G
5 H+ `) h7 P7 ~" x2 {Bubbler E + Bub-V E + BublSide E2 T8 ?" ]: J( Q C/ B- v
% v) ?. @3 \' a1 y1 ?. H8 w14 HeatSprd
0 f1 r* i+ Q) q$ b4 S, vAttks w/ spreading fireball!
! H7 c! `* \" l5 X) }2 FHeatShot H+I+J
! c. n" X& k: U( H4 AHeat-V I+J+K
, z* A: R3 h, C9 R1 ]HeatSide J+K+L
" ]+ g( l8 d' e& A+ ZHeatShot J + Heat-V J + HeatSide J" U/ i( p- K$ S2 ^& v l) R
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15 H-Burst
8 `7 J7 J% ?1 D! y/ ^Creates a giant explosion6 S+ @' L! V4 r+ ^
Spreader M+N+O
8 T; @) s% b; r6 ^- {# a7 F8 mSpreader N+O+P; v- I( K, A0 a& [8 O
Spreader O+P+Q
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0 D! p9 t7 J! L7 Z9 r: V; j16 LifeSwrd
" t7 Y; [, J# ]$ hSwings a huge 2×3 sword!1 U! }( Y$ P) Q0 H' @" G
Sword E + WideSwrd E + LongSwrd E! Q+ W1 d0 w% E
Sword L + WideSwrd L + LongSwrd L
: k! d* E' U4 c9 ?: G, VSword Y + WideSwrd Y + LongSwrd Y* D7 H# l+ _# O0 B8 Y! B% j
u6 i0 i {& E W7 u17 ElemSwrd' \/ n; x% Y/ n0 F2 P1 F
Wide swrd contains 4 elemnts% C; s" j/ W3 T3 N3 ?1 p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 L9 O5 D; B4 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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6 d) y. c) ^9 J18 EvilCut
( m3 a/ I4 o4 Y A& Y; n5 KStep up 2 & make 4 atacks
0 y+ [' r# S3 T" ]' L _3 cStepSwrd P + HeroSwrd P + StepCros P
1 O& g4 l" b' B3 O l% \
6 E- B; ~% @7 D3 L3 b3 X) y19 HyperRat
# W' h3 X7 w0 u) NA giant Ratton charges!3 T- h8 r4 A; P
Ratton1 A + Ratton2 A + Ratton3 A3 f3 m1 o" l3 m: ]1 M
Ratton1 C + Ratton2 C + Ratton3 C
0 g% X5 U; ?% }# `: N* {" F: I; pRatton1 F + Ratton2 F + Ratton3 F
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! H% l' |8 q+ f6 e20 TimeBom +- ]4 u7 w, A9 x. W$ X4 E) c, d
Sets Time Bomb in enmy area
6 t( A: A3 x* x& l' }TimeBomb J+K+L* t7 A- z7 ~/ X# ]# d. U
TimeBomb K+L+M. w: j& x0 z- g9 p+ _3 _
TimeBomb L+M+N2 F$ v! Q+ w; j# T7 w
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21 GelRain
) ?) f M& C$ H/ r: s: b' gGel steals squares& ^# e d+ x3 X4 w/ J& Q
MetaGel1 B+C+D
4 `0 z. ?" x9 h/ _6 {6 r7 Z5 IMetaGel2 E+F+G- [- K% o1 o2 y" k2 `" {1 K) l, k
MetaGel3 S+T+U
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3 d- W* c8 W* ]0 ?8 Y* k22 EverCrse
, f1 Q" _5 I2 l) l* v1 [2 LShield chases enemies
5 G: q5 e/ N7 \' `3 T7 iCrsShld1 C + CrsShld2 C + CrsShld3 C# o0 r% ?( s/ m# M) ?( o: M+ U
CrsShld1 L + CrsShld2 L + CrsShld3 L, n3 v, ?7 _2 U
% g, o/ J8 `* j6 ?7 s
23 MomQuake# ?3 l0 `1 F- Z. }, A D
Awakens Mother Earth!6 s2 ~7 b `3 i% P" X
RockCube * + RockCube * + GodStone S0 ~4 E- ~& x- o8 x% ?
( Q& @* `9 |5 ` @! D( e24 PoisPhar' M9 v0 D; S: r& w' D
Pharaoh generates poison/ K; N5 E3 E" Q
PoisMask A + PoisFace A + Anubis A: }$ {, @4 J0 Y9 c
* n ~# N- [1 {5 i: Z' Q25 BodyGrd: T/ I1 f) ^' Q; C( I
Bodyguard takes out enemies
9 g1 @+ { G Z7 [AntiDmg M + AntiNavi M + Muramasa M0 D# F# U2 ]1 K P4 D: o) x; e
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26 500Barr
4 D1 I/ j0 t9 [' Y2 k6 `' FBarrier absorbs 500HP dmg. R) |. f% ?* o( W, ]
Barrier E + Barr100 E + Barr200 E) N! Y2 ^! R4 Z* Z
Barrier R + Barr100 R + Barr200 R0 ~0 P' E$ P& H8 f$ _
2 R, I9 A* Z- F& f27 BigHeart$ w& C# I! E t2 p& c
Attacks, then heals HP!: P+ K; j. F- G% q
HolyPanl R + Recov300 R + Roll R
/ n9 A$ }4 [1 j+ MHolyPanl R + Recov300 R + RollV2 R
! p2 Z# s* v4 @HolyPanl R + Recov300 R + RollV3 R' i8 l5 p' i. Y* P- d
8 n7 y5 S* d7 ]6 a- b2 i2 T8 R$ P9 ^
28 GtsShoot
; a5 U' Y' T) j2 X3 Y2 A( Z5 VGutsMan throws MegaMan!
, m% |4 p* Z5 C% y+ g) c4 w0 lGuard * + DashAtk G + GutsMan G9 z: w8 U1 f4 J! F; n3 t# @
Guard * + DashAtk G + GutsMan2 G9 d. b& c- g( a0 R: l+ G9 I. }* q& r
Guard * + DashAtk G + GutsMan3 G
+ e& p/ S$ ?6 j% d5 l/ A% b" zGuard * + DashAtk G + GutsMan4 G
( T7 N8 ?4 E8 \+ s# Q
. y: o! ]% v9 A' g. t$ l$ J. V29 DeuxHero* Q1 R% n4 L% x) z$ x
MegaMan & ProtoMan team up!4 z7 D# G5 p k( F+ V, D
CustSwrd B + VarSwrd B + ProtoMan B, q( _7 T3 q n/ ?' f
CustSwrd B + VarSwrd B + ProtoMn2 B5 O9 O V+ B* t
CustSwrd B + VarSwrd B + ProtoMn3 B6 b. b" s; m3 T: P
CustSwrd B + VarSwrd B + ProtoMn4 B/ i9 K9 h7 i ~/ l7 b, O
2 N7 |& O U) [# E8 x30 2xHero, b' E* f0 [6 [# ]1 x( c+ f6 K$ R
MegaMan & ProtoMan Dual atk( j' E& O) O0 n3 P/ j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' E M4 V4 M' f$ pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 c" x; i7 ^2 B) C9 |% r( c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( s( _6 X% @. t: H0 ^' WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 ]. Y0 E2 H" [6 X: ^9 D7 N
( O+ {( Q& p$ D31 PrixPowr
- A8 n/ _, ^6 _' R) A5 e3 Navis attack at once!' i( f C* ~, j; q3 i) Q% p+ P
Team1 * + Team2 * + KingMan5 K4 W l$ M8 t! a: U4 r+ ]
Team1 * + Team2 * + MistMan5 M
k0 r# o; e9 U$ g- @8 f. tTeam1 * + Team2 * + BowlMan5 B( ~) a& U! S O
) e3 O1 D/ c" ]* v, B32 MstrStyl. C# C: @- H. y) {0 G
MegaMan unleashes his power
3 d$ M. ~/ S* s' D. b9 kSalamndr * + Fountain * + Bolt * + GaiaBlad *
. W8 x- u, P. i4 ^/ k0 [/ v% e( r9 }9 }4 E/ ]1 x, d0 J
StdrdChip (Part 1)1 \) e' `! ~% G* D0 [
┌──┬────┬─┬──┬──┬───┬───────────────┐) K. S" D+ |6 @! d( J7 C& T
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 d7 ]3 ^* Z1 T) e) @4 v* ]
├──┼────┼─┼──┼──┼───┼───────────────┤) n b$ ~8 Y5 b, s4 }; } w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. j5 E$ f" @& q% a│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, e1 _/ U6 x" @│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 @0 U8 E1 Z4 U8 P8 x# m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' X* X! Q9 M7 \0 h0 G
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 i* G% I: T3 K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* p, u% }" Q5 N- u3 A* K: ^! d
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: _: ?& p H4 u" @) E( Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# K3 @5 }6 T. h7 ~/ I) r5 {( G│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( Y7 H6 E" Q- u, b: u5 {- j
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: {9 b2 ^/ k2 b$ }$ [│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" b& p& q6 _0 p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; `; G0 U1 \7 x, V, e! f) Z
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ h4 N- C2 s7 ^0 {) ~. O) h) D
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) v: z) D* l8 L' ^8 P; B" `│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 k" d3 @' g5 u) j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 R- l' r n* O4 e& k│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, s! I& F/ ^/ ~) Y/ B; D. I5 B
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# T. q( ~1 ]' x2 e
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 o6 z5 M4 I2 h% _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" z" L2 ?: ^: |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ S4 x. H6 Y; g8 f8 D9 f
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! Z H" F: U4 D$ E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% z9 f. ]& u! C8 K) o* H, A' s│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# h! Y: P% G) V( R│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% H5 q6 g; h4 q5 v6 V% t V0 I- d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. d+ E3 V( [9 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ D p9 s; J; w# D
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ N8 ?0 K$ _) ?" v* m, X* e4 P
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: X4 o1 R. R6 k- `" s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 I: F" x2 w: p& ~. ?& l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: C @8 n7 h \8 u7 N$ S% i( Z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) t9 y V2 `( o2 ^8 v* Q; G$ j8 R│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 i4 ?' v, C. w: S4 h! L: T' [2 ]4 q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 s$ y* M3 x) A9 q9 ?" R/ I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. S# g4 c* g6 W6 H% y7 w: t+ ~│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 P1 H. [) ~/ Y0 c- ^2 [/ C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" m; {4 M, i, s9 T- e" Z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% k5 h4 f* h1 }4 W' c8 q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) ^( l$ s2 p5 @: A6 m5 ]7 J│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" i. M) `3 j6 _+ D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ o3 W4 s2 ?3 G" ~7 Q1 u$ y; z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ U/ G3 s& p P! ], ?: w9 [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. t% s+ r" A. x7 }8 c│44 │ShockWav│10│60 │ │* │Shock through enemies │9 K1 M, E3 D! B# f" s v6 x" e
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 X e) L/ Y( a│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ m1 [! h! D9 ~( O3 L. d" C: X j│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; t: C, a. j: s/ Q2 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& ^) H$ Z6 g6 F, Y' A, H
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% W+ Z0 H! B" \3 F2 i│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ O7 q& \2 r4 i) ^6 u- Q│51 │DashAtk │11│90 │ │* │Dash through enemies! │) P* {( Z5 F0 P
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ A/ d' z& j8 R% L" q" o# ~. l9 [, _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, {& h' ^% c0 O5 j- Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- s! X. {0 @" @& [% r* M: S3 Z: S
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; \+ L1 Z: x& J/ c2 d3 V2 m│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( s6 x0 F+ t* C' Y% g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 c7 k+ N) L$ \' f# t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 l( c; h" e" R1 u" R. X│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 }& E) h2 C. }: [8 s0 j9 @: ]│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 D A# u& C0 c$ ?, p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 h8 ~+ S. ^; u0 U# Q" U0 I4 ]" \│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 h" @2 T f# G' E, z' k1 {3 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) T4 i1 I0 X" H' r& h│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 Y( C$ I5 h6 q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( Z& i4 n( X) _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 ?+ D0 v5 a7 b' I# J7 C
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 l3 D8 _$ l& l5 W z1 s4 ?5 ^
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 H0 ` t) s) D5 p7 j( w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 ]! y! l d* B; k( v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 H1 y0 c% R6 A6 J+ J! P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 y9 X e9 j, J+ J9 @│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 E. O% E% v& o5 r3 D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ U8 g% e" D" {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 b) H. G+ y9 R2 x5 B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) m% M( } J n│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 w" q. ^9 I/ ]: n6 b7 [+ S9 H│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( z$ O; r. d- c' s+ A( w6 `! W& R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 E' T& k7 }! ]" w/ E. z" p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │; |1 O: N- v: W: e K% S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 V7 Z/ r& s d+ [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │+ w( G- Q7 n8 k# v; b# N! ^6 D. a
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! m/ P7 G. S8 T$ \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& u2 Z5 q" V* Y7 k
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 f7 D& m p p) Y3 G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ i Z$ n$ ~8 [0 h: w! W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ F! L- m) W7 m; h$ F% u$ ?% u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, M0 S) P* D V5 J2 G- z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- t. N7 P3 K8 D- j: F( p│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 G; @! T# k1 S7 ~& t r2 t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 l, e* N, L8 q1 C; Z5 {! V│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 E0 H; y/ o0 _; l/ w& \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- ~( F* K4 N1 x+ T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 v5 e. c; w' |; ~3 T. z' ~, d4 x3 [
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# W4 i2 d' s* @& `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
; v$ D" o H/ W7 B. R* M; C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' j" C7 L3 i0 L5 V% A5 R8 c
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
b* l: \ C X( H v1 l│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 {- L6 Z1 ~; t- w1 @" {" \
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, l! h/ f. O* W! z$ W1 d& r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- W; h2 F, z0 i8 \5 i2 n% I
└──┴────┴─┴──┴──┴───┴───────────────┘4 }4 D) Z. A% Y) X
! N8 m) g0 D: Z7 V8 EStdrdChip (Part 2)$ X, L( `/ T" |6 [& \
┌──┬────┬─┬──┬──┬───┬───────────────┐" D; e- Y& z9 L5 r1 i5 ?3 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 A4 n) D8 `3 e& v( U {
├──┼────┼─┼──┼──┼───┼───────────────┤8 I9 Y; z2 s7 m0 L- f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. |2 M! }6 a& @5 \; l: R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; T0 u% [( z4 w0 _. f( R7 T8 `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ m3 g0 e, O4 i# ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; d l( d9 K2 `1 M3 Y( X│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: y; d6 C0 I3 z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
% k- I% H6 ]- {! q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& `5 T) K' V% X
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ i" L5 a0 ]/ M6 b1 ^" b p. l$ ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' \$ {" e" e& V6 c. r Z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' V4 r: @/ \9 B* e- j8 c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 z2 V2 x, k( I0 j$ c, [" D/ \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! }) Q6 y! I I" V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# E6 i. ]" `3 T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
C1 [ W1 g0 B8 @( P9 C/ c Z2 c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- ~& U; r2 U9 ?" L! S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' j8 m$ w0 ^& D- J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 v m6 U0 \ j/ S, W, Z; u1 T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% ?+ w/ q5 W3 u9 O7 C2 J0 [# Z& z% h! `# t
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& W0 c$ L) X: i# L5 g3 ], J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │2 v1 G* r8 D. g. \: }( V3 O) `: R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; G+ `- @4 f5 l; ?$ y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% j3 Y) Q0 ~- l S' {( ]6 e│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& T8 x6 n9 W$ F$ u, ~5 o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 g& T3 h+ ^0 N; O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( v/ e/ T% a! g: R' j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) B) v. W& I' \1 r9 S0 ~4 v" c│126 │Rook │30│ │ │*** │Protects you from attacks │& v9 a6 A, P' p m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" m/ \4 e9 d2 x' |+ f4 R% a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 l% ~) Z- `' e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ |% I# X. O$ e5 O& i L6 b│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; |/ R" f9 M+ z7 j) r& M! a s \' J
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& O2 u8 O/ O, E│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 t6 v+ u+ S& ]! q* r
│133 │Guard │5 │ │ │* │Repels enemy's attack │) p( k6 I% X D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- P. Q, K% s5 N) N. {│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ k% u$ h* V Z; q0 b3 V│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; _ P( Z* T5 D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 z, H) i0 [+ D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, m9 A i p% f* [8 [4 {! k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 z0 N3 Y0 C: q5 r' U
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ o b" C3 b8 \3 Z
│141 │Prism │60│ │ │*** │Prism fires randomly │- @" e& }0 G& ?) K4 k7 W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* k& T8 d% ~5 ]% v) }) z) y9 x│143 │Fan │14│ │ │* │Vacuum pulls enemies │# \# p6 g; [$ ?" T* z3 N' `- J8 D
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' M' [! n: X0 p6 j0 y8 y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
" ]$ z: ?) _! ]1 T8 t/ u* V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 a: u; p: I: X! o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 R" j Y: s8 b│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" `( |3 r9 \# `6 c│149 │Recov50 │14│ │ │** │Recovers 50HP │) ?: A j1 {* p, Y2 b8 H
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ j) v3 V) B9 K" u
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 g$ W6 ?! J8 I( Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. |: @9 Z5 n! D7 }. d! O2 k│153 │Recov200│65│ │ │**** │Recovers 200HP │
_3 A" d4 g/ F, H& h1 q! B│154 │Recov300│80│ │ │**** │Recovers 300HP │
* N+ [! P8 W$ @& `. }( X8 P9 ^│155 │Repair │8 │ │ │* │Fix your area's panels │
/ m% m( E* x* y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! e4 O2 k+ c5 v$ S+ z0 T│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% R+ N, j' ]+ U) I( @$ b│158 │Panic │14│ │ │*** │Confuses enmies if you are │) \2 r) I9 r: \2 A- k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( K# g3 ^: L( x9 I' B│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 K. G4 ~' D+ y& |. P; m) i7 b# ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. e6 V4 \, B/ F2 k; P! A* v
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 H% }$ d$ r8 v, P6 x+ K│163 │Invis │11│ │ │*** │Invisible for a while │% w: i' n" K6 h7 H3 |* c
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% @8 }; U i4 o: s2 i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* u% E3 b3 V: c: l7 _2 m- x! A. ?5 k3 {
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! R$ _2 }9 |* G9 ?* G/ k# Y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# \; \1 k; Q. K/ G" o2 e7 I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; W# k* w( @1 C/ t; X% [" ?+ ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' h$ s) w# n' I
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# B$ q2 r1 ^, @5 k4 e: H5 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' o6 U9 ~- }% _1 F* {9 Y' W% j' A
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& s) R% b/ l6 k2 y- q/ i* ]7 V( R/ V1 Q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! c6 C% P4 _) W9 m6 `. i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; V7 _( L7 T2 t+ p" _; }3 Q; c. k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ b' {' j# u4 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. v4 @) N( d# @" r# i M
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' l [& ]" [, ]+ O' a0 h
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
; I& s! ~' D$ Q2 {0 S- s& C. m. ]│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. v6 W# W3 B ~0 J4 \ o% e' x- [
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" o( z4 ~$ H, x' O5 | X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# S* K* m. a, R% s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ X. z' _! @+ ^4 Z) c│183 │Hole │55│ │ │**** │Open hole to dark world │
. c) \9 b/ u3 o# u│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' _5 `- `5 R4 t2 b# Z/ E l│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 X! h9 w! S, }0 p( K! }│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& @9 X! B C9 C+ \# E2 h7 V0 {│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' } l+ N( D/ t! B4 d# @3 |. }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- k+ d3 l/ \8 j, H2 B: X+ C# ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ N/ L! |. r- C+ z│190 │Snctuary│54│ │ │**** │Change own panls to holy │) X3 P S5 u4 i( Z8 P" J3 q) [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ V' {$ k* f/ Q( f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( [8 Y; V7 b, e2 D. x5 s) H
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 n1 M3 n! u* j3 `( ?$ z* @8 N5 D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 @; M8 l8 [% t1 |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 n6 h" l" `' R2 N! x0 O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 l" d: e: }- L# S
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' ^1 I n+ q+ F9 ^│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& B, A4 m( K t) o! B. }# B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 c6 C6 p& Q l* Q- q2 Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& R2 ^6 R, X; [! S! ?/ P: C! S1 _
└──┴────┴─┴──┴──┴───┴───────────────┘. Z- l$ V+ d% P; M7 F) K5 f
+ h( g0 M3 C0 g* @
2 c; T* r' E. ^Mega Chip# S' ~, F8 i0 j0 r/ w* H* G( K- j
┌──┬─────┬─┬──┬──┬───┬───────────────┐% O3 d5 K# z4 s/ s% f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% z" R# f3 {9 ]" O( r0 q├──┼─────┼─┼──┼──┼───┼───────────────┤0 h) a; e3 [: l- \, W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' X _3 r; E( g, R! v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* {& R% c! P$ H4 p6 o( b0 v│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 Z! K: |7 a) g) Q) O7 I
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 G6 n' S: w& X/ V│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │5 n. H; K# h5 P
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 w' R4 M& `$ ` z) d5 T3 T5 x│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 s) ]; k0 d4 i; ]7 f! B6 P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) ~! ^+ C7 h0 {& A p
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ F$ V: U3 B$ B6 p, u
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# G6 a) S" t8 m3 k# R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& Z6 }( B! J+ y5 y8 i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( q7 O* s; z$ K9 C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 b. k, A$ f6 i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; \& s! @. ]" L; n' Z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; }- A! @4 `% l0 b$ D+ ~, [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& b( J' f/ r1 I* k8 E
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
`9 z' D" R! p, G; M; j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ M* G1 a( u! W a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 o; v* ]" c* Q# b! X5 b- D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 ^7 Y4 W" |6 w- T) q/ q. ?6 j│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" M5 R' Z# J* z" R4 D. R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 i) x: Z7 o7 [: L, Q; O
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 @5 J# r4 F; v9 c+ d│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' O9 G0 F: U# j; ?! }* t+ m
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. w+ s8 O6 V* O% q+ Z/ Z: A
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ `1 v. p2 m' m/ C p- k
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- B; i# f1 G+ ?* a9 s, ?; G K5 T
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' A! f- J2 K& x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 f4 q$ z4 R' }
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ Q3 O# o6 `# J. p6 c4 m" ?│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 t4 u4 e9 Q" {3 Q) e6 M/ z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 O8 F& c; P: \$ h8 P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# N: q4 S+ l! i+ E# L6 c/ u% w
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* j8 t, T7 F6 {+ k5 H. s9 [
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: z2 S: X T2 W" D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 d6 G! v* A( q$ f/ u2 t: C5 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ ?7 c# _' }* |/ |& Q, Q3 W5 v
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ F9 u( E8 Q5 {* o E! h. S# V│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 p) o# J1 u) Y* w; K
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) c8 t7 C7 ~1 O/ J1 ~# P( b% n
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 P2 j- N$ n* B( R+ E4 P0 G│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( `) O9 w# {, {) v2 r% \ f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# a% o9 W* @5 E/ ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ l5 k. z# p. N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. e8 D) z) g! W8 ~+ N7 t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! b- F2 t& `( P5 l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 ]% \0 j: a/ g0 H│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; T' k+ i# J, h8 y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 w6 ?" X2 j" \5 `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' U7 q& S' ^3 _! u' }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ L' K" X0 o0 S4 J/ u; K$ r* _7 |) p" K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
% T$ D l0 y: X6 n+ t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( {& p# A* r/ o- E. F ^* K- {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 G# p$ A$ ^% w0 j2 J9 v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. o) @& n) {/ a, @. F7 r. ]8 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) R/ n' U3 L" I' [! L* [1 ?: k' O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' J" K5 B* Y( m( x5 Q% F
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 p+ s# T5 J% W5 |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) U# q; e7 P, z' a' [1 J2 q/ r
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, [: `" x' J6 N/ q- x( A% t: V3 K/ S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% T0 H5 r$ s! U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& p# I( ^: Q* j/ u' g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 Y* h7 x; Y& G7 P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 E# E- e# B; `$ ^! U& h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ _0 f9 e( H, z' i b* I. I
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! H: h8 d, y) ]9 b3 H: {. B│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. I J; L4 Z! y" a
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 A( C/ `1 z! w
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 i* b6 O- [3 G( u' |+ g Y6 q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% Z0 }7 U' u; f) A) G
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ a1 O6 S8 d, V) b3 |
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ L u0 F& e; k0 p0 {" P2 \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 k5 O9 U& \5 K$ b
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" N8 T: {0 Z) I- }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 H/ Y8 L9 u( H7 b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │0 t- o& _. p' s4 n& k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. K: Y/ K9 T* b% b1 P
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, k) r3 L* \6 Z6 c
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; b1 g: v2 g8 N" @* k: t/ z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) s U! c( V/ f! Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 ]$ ?7 ^1 q4 K" b. s/ B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 ]* K$ d" [: Q7 I! [5 F- n$ R- H│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" h& q/ u C, a$ w" l8 g3 }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 ]# ]/ J. n' f3 `9 Z0 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: e1 e' }( v" F; t8 V1 X' y└──┴─────┴─┴──┴──┴───┴───────────────┘
, t a: j3 _! G& O( M) w6 X0 E0 l# z: }/ m! ^ ]4 L6 v
4 X2 @$ }8 o* c' P1 M/ F
GigaChip (蓝版)* ?! c8 r( c6 o- H, A& X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 r' F! z) }6 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
% v/ U0 [8 D5 a; n2 U/ \; V" v├──┼─────┼─┼──┼──┼───┼───────────────┤& `3 ~! u+ m/ Z( o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# U+ T0 f+ w+ e q) j, b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! q$ j+ O2 c) n1 T1 |
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, E6 H" A& `- \5 R( @- L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 O" Y! X5 y( W `7 N- l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ [7 A1 J h0 ^( |- R; _% y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 ]8 [; z) V5 |* e4 ?; m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& u% M8 ]5 H5 ` J) j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ p$ G: j/ P3 x6 J6 U+ |
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ l' P/ d# P J+ V- j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, b/ q9 s- |8 u D N& b; X" W$ o
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ ?' ]- N q o# Y0 ^+ U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& D& X* I+ @( r5 s3 c& J/ c0 x. x6 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, _" D% n5 S4 Z7 S/ E2 v4 x│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& p& C$ l R( J/ @- f* y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* ~. ^1 g# N7 k2 M& F$ I│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& [6 r4 x3 ]. \* ^7 I$ H; e
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 C6 i+ Q; s! c: [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 Y9 c; w g& h+ M8 m8 {3 `4 r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 R. W2 ], `4 k4 T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 C8 H' o+ m1 N# I8 K3 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ]0 K& d; {. }, `/ M+ P6 Q/ C# u1 t X. z6 O
GigaChip (白版)(只列出与蓝版不一样的Chips)
' k6 v/ U' B0 ]) o9 V1 C┌──┬─────┬─┬──┬──┬───┬───────────────┐/ @; U% I- H, t" U, d" _
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 T6 v. D! |, K- ]7 R6 L* a# w; B' D
├──┼─────┼─┼──┼──┼───┼───────────────┤- c4 l Y K: H& N% l1 }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 U' E1 S, I% I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' r7 K V( v" @3 m/ S│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 ]" _. j3 Y; e( X3 q4 R1 s│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 c- J4 S; {4 n. {4 ?9 ~: ]
└──┴─────┴─┴──┴──┴───┴───────────────┘ |