壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17875|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
% e2 B# U& {  e4 s2 w! ^7 z■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- b5 `  M! X) V: V# B9 w5 Z6 Z1 V■● ■  NintendoWorld    站友xliz原创) l) c2 c  E- m( O$ t
■ ●■    http://www.NewWise.com
7 l8 k( S( @+ }; C* p6 r3 r4 y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 r: l+ D% J3 R+ U) U( \/ L

; M9 E3 |8 P7 p* \2 f6 @
+ j7 q( ^* j: E; C6 g+ \$ @& V           洛克人 EXE 3 Blue 卡片组合* _- u+ _9 D+ X) J

. ?$ {, P4 b0 }6 @  C- I$ v. X/ F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 Y5 m$ I' X+ w$ ^" p: c大家要看日文版的P.A.或详细攻略,点击这里吧!

6 }& ~4 p: h2 j, O' O; Q, l====================4 I- @  s7 T% t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# S0 D* s; P3 X& }2 o3 G$ H- A7 Y( e" @
以下内容格式如下:
) S4 F( x- `& _7 V: F8 W' X1 `( u2 u+ u/ q. Q
编号    名称% d; B7 {  Q# V9 E4 Q% Z+ C
说明
' G: _  t: \$ g' T' M% g组合方法, P6 ~0 x5 n# F
---------------------------------. G: k3 X# m3 ?; ^- z' v0 R% S! O
01    Z-Connon 1
  h; G  r+ h$ P' U6 g& GUnlimited Cannon for 5 sec
$ `% |2 h: F2 PCannon A+B+C; O+ U5 Q% M' a4 @
Cannon B+C+D
, F- b2 J+ S/ [0 }Cannon C+D+E
7 e$ N& N) w2 Y3 E0 }
$ \7 N( E. ^0 @$ l5 H; B! X02    Z-Connon 2$ i" x$ G& c- W3 h' _# [* J7 l8 u& {& W
Unlimited HiCannon for 5 sec5 g2 k! O6 _- R" e
HiCannon H+I+J
2 q. [/ Z$ i5 r* M0 Q# qHiCannon I+J+K8 @+ f5 }; {# ~- Z1 Y$ T$ u5 E
HiCannon J+K+L
; Z  f! o" O# Z1 ^0 a1 Z# h% W2 w; t! h4 {4 ~
03    Z-Connon 3& `) @* e2 m3 H
Unlimited MegaCannon for 5 sec
4 N# ~3 A' |1 q' a; z1 WM-Cannon O+P+Q# k& s# h2 w1 j: Y! F& I* d) N
M-Cannon P+Q+R
7 S/ V- `; Z, W' H$ GM-Cannon Q+R+S
; A* R2 C, b& i, g& M" D+ I4 E: ^4 U2 ~; X5 w9 t  ^5 m1 }
04    Z-Punch
4 `% ~# G5 z) B, R* _6 ]% f, }Unlimited GutPunch for 5 sec6 b8 G0 W5 r0 t! @3 H! L
GutPunch B+C+D& L; R! \; h3 c# _7 p
GutPunch C+D+E# Y! n# F7 N# _0 L. {
GutPunch D+E+F! O7 K; K. y3 i/ t
* E, ]8 E- z/ H+ U# a" [
05    Z-Strght3 R) X" I, A& ^/ K! `/ O
Unlimited GutStrgt for 5 sec" z8 @- H; \# p. T. V/ {
GutStrgt O+P+Q
1 M6 S0 M8 W* y4 y5 xGutStrgt P+Q+R
7 ]; ?4 |9 A4 [- xGutStrgt Q+R+S
' g  m5 {8 M7 K4 h- Y7 a* k5 f/ Z3 R" h
06    Z-Impact
% |2 T$ l: c) FUnlimited GutImpct for 5 sec7 G% u: ~/ u, B5 {% v: C0 X
GutImpact G+H+I1 u. H$ y' y$ l
GutImpact H+I+J0 X' O& L5 @: C
GutImpact J+K+L
9 `/ B, s2 c+ g$ c. |
9 l. |0 Y. s& a07    Z-Varibl# d  R. {7 r  t$ q
Unlimited VarSword for 5 sec" d7 t& i3 N9 M& x& e$ ~
VarSwrd B+C+D3 ?* C& ~3 r1 g1 v5 M/ R. Q
VarSwrd C+D+E
( G: H8 d$ m6 A! CVarSwrd D+E+F! A4 G( r- ]- ^4 c" \* h8 W
. u& o& j0 z$ h" m2 k9 A
08    Z-Yoyo 1: \- L, i' i9 Z* {
Unlimited Yo-Yo for 5 sec  C, ?8 C5 n: M/ ^/ l6 L/ o! G
Yo-Yo1 C+D+E6 a9 A, B: _$ V, x6 h2 y$ h
Yo-Yo1 D+E+F' P! y7 F& ~0 ~, D  S- |2 V1 ~
Yo-Yo1 E+F+G
/ j4 X: K' m$ D" X
; j* l. M" L7 k0 b09    Z-Yoyo 2$ Q- J8 l5 o0 J. K9 Q
Unlimited Yo-Yo2 for 5 sec9 E! @4 H, d) F* c+ w
Yo-Yo2 H+I+J
, A7 y& o# G. A. j" k; c% u, }Yo-Yo2 I+J+K
- N  S1 P+ |: {. ?; cYo-Yo2 J+K+L
, L# Y1 V" Q8 s' g' m& z# t* K% ]) z4 V. @6 L2 I
10    Z-Yoyo 3
: A! m- H0 P" A1 a7 iUnlimited Yo-Yo3 for 5 sec. @$ L3 C/ J* b! c5 \  f; ~2 B
Yo-Yo3 M+N+O
8 y7 g2 ?+ l; `Yo-Yo3 N+O+P7 k; P% n& k; C  V/ ]- \) ~
Yo-Yo3 O+P+Q
3 |- N/ `$ j% [$ s( D2 F
3 w" N2 x+ G1 B9 c0 b* ]8 Y; T9 I11    Z-Step 1
( J$ Q9 \# s0 z9 A; d6 O7 @Unlimited StepSwrd for 5 sec: ?) u3 v- _; }& Y: l5 f
StepSwrd L+M+N
7 ], ], E+ R, j# Q. r0 E9 K0 b/ }StepSwrd M+N+O
- Q& S/ b9 c5 n& KStepSwrd N+O+P
* \! g# z, Y2 C0 S4 y. ^' ^0 ]" A
$ n5 k; M. @& J$ E4 ]% `12    Z-Step 2
0 k6 w; i# o9 N9 i2 A1 t, l7 x: DUnlimited StepCros for 5 sec
! P; n( X3 l1 r1 g5 ~StepCros P+Q+R
7 _- e) M/ U6 ]$ l+ G- yStepCros Q+R+S7 G3 V  @5 x0 ^, K* K
StepCros R+S+T2 A4 [: Y& Q' `6 y. v; n7 ~

4 Q. h; N' O- d( |7 l0 |7 p% \* z13    BubSprd
( v" G' H9 C, K9 MAttks w/ spreading bubbles!
. m& `) W/ J1 g0 t: EBubbler  C+D+E4 W1 f  C6 `3 Z( B+ [1 x6 y
Bub-V    D+E+F
9 B* L# z6 n+ O# bBublSide E+F+G' @% \: Y: I, W+ g& h7 p. O2 k
Bubbler E + Bub-V E + BublSide E
, z- e1 Q7 I; }( f: M
3 K. C) d- y, Y1 U14    HeatSprd+ R8 ^* z1 q0 G7 [+ v. _, q
Attks w/ spreading fireball!
7 P5 m6 T+ q6 N  EHeatShot H+I+J, J" {# \$ H" @+ `! v- ?$ z3 Q' b+ K# b
Heat-V   I+J+K* q- c' z  y7 u8 Q; J# Q' ]
HeatSide J+K+L
' A6 I3 D3 o" [! w% ?3 U$ AHeatShot J + Heat-V J + HeatSide J
. I* i! k) I: G% m- n1 o( z( t- t; _
15    H-Burst
$ z  S1 S4 J/ J3 D6 ^Creates a giant explosion& C5 S8 [( j  x% t2 q) X
Spreader M+N+O( p+ X  o" u5 L! e, a% X6 M2 ^
Spreader N+O+P
4 ~, [+ _9 ~3 \, L, BSpreader O+P+Q
: I! k+ y6 `4 u8 ^4 `7 A+ G: @  R5 m9 x; U4 X; l( {% P
16    LifeSwrd
" }0 j. ^! R- r7 _9 V  OSwings a huge 2×3 sword!
" J' C2 H- ?( {* I$ D5 g8 f3 w5 ], }Sword E + WideSwrd E + LongSwrd E
) `+ ?6 R/ v6 A. {. I; QSword L + WideSwrd L + LongSwrd L" P9 j& i3 G, n. ?9 ]. ]2 ]7 a
Sword Y + WideSwrd Y + LongSwrd Y
6 [' i! e7 E  u8 p: B3 b2 _" d3 Y/ M( U  v9 x
17    ElemSwrd
# r, f# y4 v* A& |# M/ F/ DWide swrd contains 4 elemnts
. t2 d  v) [5 r2 W0 H$ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- o; x; j$ @: e" h" b% rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 l4 T, k4 H5 h2 F; _0 f, n

. ?- v! [/ e3 h9 C  i+ M18    EvilCut
  @, ^" P4 Q6 p! @( sStep up 2 & make 4 atacks
) o, R: w: v( V, a$ [/ R) CStepSwrd P + HeroSwrd P + StepCros P0 @' p1 Z' O+ H0 x. ^7 v

+ H. e# A  z: k0 W19    HyperRat4 J* w1 ]7 J) R$ A/ X% \4 U
A giant Ratton charges!
4 F. S! z, W0 v& e4 q) T- zRatton1 A + Ratton2 A + Ratton3 A
, |9 M; w5 Y$ h: c  W5 t% tRatton1 C + Ratton2 C + Ratton3 C
* K* |+ x: v  e* y- R2 CRatton1 F + Ratton2 F + Ratton3 F
! z/ z3 F$ G3 v8 {
/ X& a& ~" K# y2 o* `9 F20    TimeBom +4 r' _; r8 L6 G2 m6 L9 B6 S
Sets Time Bomb in enmy area
* E! I3 u5 Z* \+ i: GTimeBomb J+K+L
5 Q7 G1 O- a# d2 `TimeBomb K+L+M) [9 t  ^. N) r! q' x# d) i
TimeBomb L+M+N# X; @( q4 J- k! p: z- T0 ]* ~

% [5 Z8 T" e: e4 x/ l4 e2 I. T8 b21    GelRain' L# ^: z% L) G
Gel steals squares4 Q! ]: X4 O4 r2 e( l3 d# `
MetaGel1 B+C+D
/ I& \' J4 p( mMetaGel2 E+F+G
' L/ Y" }, s% |: fMetaGel3 S+T+U
: O  M. W. |0 Q/ G/ a
  r$ y  g3 N* Q0 R9 p  J22    EverCrse
9 T* r+ x) a- r0 QShield chases enemies
: k/ {/ m% O& V" b3 r4 uCrsShld1 C + CrsShld2 C + CrsShld3 C! B9 K5 X( S. Z9 s/ O' ^" o; h
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ b$ S! \, [7 o' Y% U! m' j+ l( ^% y; p& D$ F/ }
23    MomQuake
( ~# N& S0 l" C% |/ ZAwakens Mother Earth!& @( S$ x  a8 T* v' n
RockCube * + RockCube * + GodStone S
- ^8 _8 w2 z7 d7 U+ Q% P0 o' W+ n; Q% ~; ]
24    PoisPhar- _1 q  q( S. B: Y
Pharaoh generates poison7 @$ t' C( `5 b: r7 }
PoisMask A + PoisFace A + Anubis A
+ {' G8 @% |$ G- c
9 U$ D; |  r% e- U" o9 }25    BodyGrd
$ ~' U8 @8 @5 G7 W( a0 _9 eBodyguard takes out enemies
: c6 ^- p) ~* M  Q, MAntiDmg M + AntiNavi M + Muramasa M6 g8 l- R; N. D8 x
: h4 ~4 D3 T( ~8 ~6 q+ f( o4 X
26    500Barr
' M2 O+ `( E$ x- H6 C, M& uBarrier absorbs 500HP dmg( ^! Q8 p' d1 \- n( |* i* z# N
Barrier E + Barr100 E + Barr200 E( U- l  ^% R# H& }1 z$ |
Barrier R + Barr100 R + Barr200 R
1 w# @! V! ?  G- k9 ^! }" I9 W. _1 \; O/ s
27    BigHeart
& r9 [7 Q! y1 N" Y. \3 R* z: SAttacks, then heals HP!& }- z$ N9 H3 _
HolyPanl R + Recov300 R + Roll R) [; i- A' j8 M2 c
HolyPanl R + Recov300 R + RollV2 R
" ~; B7 p! r# y, g- ^! c. qHolyPanl R + Recov300 R + RollV3 R% L- Z5 g6 G. z. O- D

# y/ {; ]' z# M# a28    GtsShoot$ {1 [- G! n  G* `
GutsMan throws MegaMan!
8 j8 I/ e- b; N. _6 G0 J' @9 \; TGuard * + DashAtk G + GutsMan G: \+ d1 [9 U% H1 _% B
Guard * + DashAtk G + GutsMan2 G
5 c# Z% m& R! x7 b  N6 |Guard * + DashAtk G + GutsMan3 G
7 w& w% V6 `1 l' BGuard * + DashAtk G + GutsMan4 G
7 |! B& h# a' P0 N+ [0 |. s) U1 M% s1 N2 w
29    DeuxHero/ C: W& P& a7 `6 {8 R# V$ j2 c
MegaMan & ProtoMan team up!7 t7 a6 S/ g7 q
CustSwrd B + VarSwrd B + ProtoMan B9 U8 L5 V( ^5 F2 W. c2 a0 d
CustSwrd B + VarSwrd B + ProtoMn2 B
) ]+ p' l9 S0 ~$ ]1 I4 UCustSwrd B + VarSwrd B + ProtoMn3 B
. I% p" ?% c9 }/ GCustSwrd B + VarSwrd B + ProtoMn4 B
, N+ M, p$ `# D$ C1 I, M6 D9 ^$ c% B8 J9 B" t! f5 w2 }! c
30    2xHero6 O( d; R6 A7 [' p
MegaMan & ProtoMan Dual atk& _1 c6 t, w9 n* i! B1 _7 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ u, ^# r. w4 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; i1 p* g9 G7 k5 I- mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 Q# ~% b2 U' hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  _2 o2 s% U7 q; ^, K: L4 h
* ~0 |, I. L7 W- y5 J" u* \' G
31    PrixPowr
, E4 @% P5 M( a& v7 N+ d$ t3 Navis attack at once!/ i9 d  Y1 X5 e; o; |/ `
Team1 * + Team2 * + KingMan5 K+ H# \# X9 M; ?! ~3 q( M
Team1 * + Team2 * + MistMan5 M7 U; \1 r2 G0 t3 [0 I- s8 C
Team1 * + Team2 * + BowlMan5 B* H4 J0 _0 z4 ?
% q& \2 F" J' a7 N- W
32    MstrStyl
9 f; y2 p% ~; M$ [  hMegaMan unleashes his power- k- X& H9 g$ D8 I) W# ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ s1 E( g+ x- r6 K0 ?6 v+ I1 ]# n8 g( {8 Q
StdrdChip (Part 1)
" h. b* ]& @* ^$ T┌──┬────┬─┬──┬──┬───┬───────────────┐5 g  m& G( z( v' ?6 c
│编号│名称  │MB│攻击│属性│稀有度│说明             │: X! l2 ?4 f% a/ F" Y: D- p
├──┼────┼─┼──┼──┼───┼───────────────┤- ?, z6 Z0 `( I9 Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 {. x) r' h" P; F  d* u+ S! T3 ]│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 x* |" U. ~3 r) K, w  z5 ^$ s5 @
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) @+ u( w# C# N+ m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! Z& @5 d7 i, H2 }: I│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% H/ O4 _& X7 E5 t  i0 L│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ l1 P( q0 H; Z3 H6 b% m5 \( c$ h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 H& d1 n% n2 P5 g│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' [9 S" l6 k! ?3 Z
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 E- I/ `% b& W% d+ g6 @$ [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ s9 H- E& ~  q6 c7 n│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 }9 {" ^  Q; m0 ?) |' G9 r& Y! U│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- d5 w3 G" t" k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  b7 P8 p$ I3 v, Z$ V, Q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" e( C6 M+ e  _! K  L9 u│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: D7 i! Y2 k- o, c, F1 X: G
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 u% O6 J! _0 l# x; y: P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% `- @$ Y* |+ g. i6 Q8 Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( u9 J3 J6 z  z/ C2 c% q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 t& {/ \" t# o+ H4 N) r+ w6 ]! A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ O6 b% a+ C2 a& l& Y" L- M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; ^; r" A9 Y9 C7 w% G$ I$ G. |) F  `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( @; X; _1 r- w. ]1 v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 E" j6 ]; Y' T5 e
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; H' l" E  J% G6 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 }( E  M- z* L7 A3 Y0 n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ U6 N- R/ G+ j; b% t
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& Q  {# b8 I- P* Q+ b8 B
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& i$ {5 `6 e) }6 V# E% f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- g2 h4 }( Q4 I* g. q) j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( T% b$ c- ~% G1 i2 {# ]│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% c6 n5 y# Y' L0 C* a) ]( S5 }0 w( r* a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ H6 K/ q4 M% [: Y( \8 y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ O; g; r3 t+ U' Y8 L  u- v& b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 ?6 {$ j) n. E& h" G" {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& ], ~5 E( v- ?: ?* ?. [
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) |" |0 s' ~3 f
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) z/ ]$ X* N, h: D$ `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! g6 C; g& g+ `│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ p, R& d* f9 u! a& }/ H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 h- L! L5 g* {6 G1 c
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  l, }, a* Z1 q( i4 q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* N. _* m1 x# @0 M9 i$ `  B" D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
$ b$ |& T1 x3 X3 p│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! }0 x* i* ~% O7 y' g) z; D& P' l& q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 v4 I8 c: b# c│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; C) W0 b/ ]2 h' c2 a% S1 F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │' ]9 B) x! q  s$ L+ s5 U. ]* A0 Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ Q* [  z. T- E, C2 y3 L
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 ?5 I( X1 C& P$ F2 \0 |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, \1 g1 o) W# e; Y  B& }  F
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* m$ h, D5 f5 H
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- i; Z2 g7 f% i( y2 \3 ~7 A8 D. d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 `1 g  {9 @1 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, w% [4 i8 s& ?│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 V; g: a3 I6 v: j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 A! C; T/ y0 G/ F3 }│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 j) o$ B8 P' e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" n( O- m$ `3 ^8 |' q6 K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 y1 O5 B! I2 V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 H# |: x6 V( a/ y* H
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ h$ _7 Z" C6 P" u
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! D9 Z# W9 w! X. ]( y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 ?# q0 L' r* Z/ j" @) q4 h$ l4 V' R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │9 \& o1 y! e/ e$ R5 S9 H0 c9 @, W
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! i: n) P( v1 J6 V" L, c) G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 I2 x: w' l4 z5 ^' J" H  V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 m0 `8 a/ f, D* O. {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" j6 J4 }+ @4 q0 J" d/ y0 \
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 }$ {7 t; N: v% J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 ]' A: o) R0 o4 W│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% {3 g5 o" ]8 \& x$ z0 Y$ b6 M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  p( }* ]' n0 S! Q! A/ J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ o+ h4 a7 V" a8 F& d! _8 o│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; D- m7 j% k9 I" q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ g- O0 F2 J/ Z+ E1 {. j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 P' a5 \7 k$ _7 q9 w- K  \6 r7 l5 O4 C│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 i9 `3 b$ h5 A' p0 d  B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" g6 N. {3 B1 _9 d* I# e" v│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) _2 L! W% B% _' s3 s│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 U  j" ~6 Y1 x  f6 u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ c  w, I  s( }  q  M# E: P; b8 N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& `3 I$ l8 n1 ?; X" W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 h: m) Y* I6 O# T/ \* s4 k│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ {" @( g- m7 t+ x, I# x' m│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& j. S. {1 x& i% o  {. @; a+ t
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& B# R7 s/ @! e5 B& Z; g│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; P# V8 y+ a2 C+ `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 ]( L( Y# R0 |" g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) v- J8 F+ X; I6 M! b
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, W; W3 K# U; F6 e* i/ X│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 c4 W; Y4 w( n& Q" }$ G$ T. g# X0 G+ }│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 a# T2 s1 I+ b, B' {, E# A  P5 A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- b! g- y4 Q$ A. t% y% }6 m/ i( i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# c5 s# Y7 x! \1 O5 f8 I
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- @/ f1 R; x3 X. j& Z" A+ T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. n  [6 k3 E' ^! G3 L$ p( `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 J; X" R! m- Q% s" E, n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( q3 M7 h0 F0 W; x* ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" Y" E8 X5 t- z; h' j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% p: I- H' e- z/ d
└──┴────┴─┴──┴──┴───┴───────────────┘7 z+ X' E1 H8 {( I, r
4 m+ R7 P7 q& I( M, Z
StdrdChip (Part 2)7 i4 a- o' z: ^$ m
┌──┬────┬─┬──┬──┬───┬───────────────┐  N+ y% u3 I" t4 F9 D8 |
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 ~; c, e& }. d7 g: c  Z+ g├──┼────┼─┼──┼──┼───┼───────────────┤
( u* Z* }$ l8 {, g. O) ]# e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 g/ o0 e* j3 N1 w
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, ~4 q6 B: h" _% x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" Q- K. g: V1 k% ~' b- |! h5 Z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 v# ]6 ?) K8 J2 q2 k% p2 }
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: s' W: K) \) d$ I│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 p. h6 n- k- L; X: l( S│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 g( }2 p( e2 f, E
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 T" V9 p/ G1 q  Z, C) J│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( G7 U( c/ e: A: [0 {' ^4 e! i│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 d/ H0 ]+ X9 x* h
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! S% U$ m- p9 P8 {4 y% h6 i8 A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ e1 P7 A0 W) E) D6 ?) A8 s( X, \
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, Y( c: O9 G* p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! p) H. T7 h- H0 ^! g& V; o" R" ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; Z* _6 Q! t; c; ^/ m8 M* H; a* n7 K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ b# p" K1 J( w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ q: A8 C) @9 P6 x│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 |$ r1 s& j  A% E% r* S│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ K$ ^; w8 R( O3 G/ N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 p/ v5 n, h2 K8 \' k│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 k2 G8 Q9 f6 Z+ g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 D$ t+ A! w2 C7 j. w
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) H- a9 D& a# p7 x2 A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" \9 u8 ?, y6 Y8 A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 P* f$ h3 B8 V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& y! O/ U, Y2 f/ V! q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. Z2 M& }* m2 R! g  r& Q: G; ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. s# V; O$ E  \) v2 l% r│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
7 N1 h9 K  B- H, u4 c" b- j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( B$ q2 J+ `' r8 @
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& }0 `$ U% J% A0 f  U( u" t: H4 Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' `, I; R$ \/ j  `5 _
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ U( a$ U( `0 D│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% @$ |& {7 {( s) s6 y+ ]+ U│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 j! @' Z$ ]' P7 P3 q) R$ g
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 h2 N9 G4 ^0 e0 _" N1 {0 |( K│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" g, u8 e9 j, `8 P1 J! W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ E& s3 v- E4 P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 M, x3 Z8 c8 r* N: a0 S3 }│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! C! t$ r2 W1 B! h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& ?+ \: _, B- c/ Q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 c5 O# P* I- p3 `0 K; z, y, {7 l) N│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! t3 f( f: P7 x5 Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! [6 |7 y3 C6 e9 g2 P0 H3 z) P/ D, q& z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. L# t8 x8 r8 }: f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 }( `  p3 `  Y  m' q% h/ \
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" n+ @+ ^5 X- _! @2 m1 m7 h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, ^4 W" J0 k/ l" @) X% w" \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, S# O- C) T' u+ s! n' ?
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: j" f7 V% F' G7 Q/ Y$ d& B
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) z7 P# f0 K. ~  x) x│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ c" P0 ~% i  c│152 │Recov150│50│  │  │***  │Recovers 150HP        │- C& V; N: Q9 g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │( t1 N$ U( }* y4 L  K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. H9 Y7 N( ^* o│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ \4 m9 x9 c& D- ]- v! [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 S. X3 x% \6 k1 j
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- |+ N2 V: ~. z2 N│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( k( D2 V5 y( K3 Y* J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
/ w9 {4 Z+ I! u7 v% j8 f│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; o9 j+ ~. c: ~0 d/ J│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! }8 {" J2 c* B4 e" J& i# W( G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! l; u' L1 F+ {
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& y  l: w. G4 x3 n) Z, ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" V7 c! m- [) K
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( O! X- ^+ z: u5 f, J1 e6 @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 m" m7 l9 }) u# Q9 {# u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- T9 y2 U$ H/ `. V- \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* t6 U. [' F" b$ Z2 {4 M3 d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ u! g) H$ f# m9 b4 j: Q8 Y3 b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; K# G( d% V( r/ M4 Y- {. d) U│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" H/ W6 I: r' u. ]; C
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 I& ~$ j" m+ V: a
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. N; n2 j8 m$ C- y  h$ e  A: A/ ~
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- Z( j/ b' y6 b/ f6 O0 R│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 @! z, K9 h! q  z( Q, @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 v+ S6 c+ h9 t, A" T6 G' t
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; Z7 p4 b* J; y1 A/ n/ {
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 O# v, T4 A$ r6 V' @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 C5 Q) O' L3 A3 ~0 I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 j) ~  z$ L% Y) `* @; s- \7 t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ j0 z- l; O, Z2 p7 m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& J/ o' g5 \1 T: O4 A3 N│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 X* N$ W% a  V* \
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 y3 k7 Y9 Z2 u. W4 \
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 T2 S& |/ ]# d2 R$ ~
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) l* f! D( W; k& x, b│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 [7 @5 f+ X! |' [* m( ^│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 w; e0 H6 a/ V- b0 X│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# s7 h" M$ T1 T9 m8 O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ f4 S* e6 [) \7 B6 [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& r6 h3 o- x  g- H* G% `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# e" D: M" V( G+ k2 D  A1 |& C  l+ B: C│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- d% n; J: ?) N, ?/ s
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# l7 @- M5 O+ o4 c( c' t( h
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& h4 r3 ]8 T  G& k& r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- `% H6 B9 Z  S: T* }4 \
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" v6 L6 g5 R9 s3 J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ D$ [- ]- R( c│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' ~  K" ]1 `% }│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 Y/ I$ }! h6 p4 ^2 x& i└──┴────┴─┴──┴──┴───┴───────────────┘
+ |0 S3 \7 O. t! D  D
& m1 C& U1 z2 U1 H; k! \8 s! X, u' ?
Mega Chip
  @: f. J- }+ ^9 h( t$ |: i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 |9 I5 g, Q( R5 z: Q* n│编号│名称   │MB│攻击│属性│稀有度│说明             │' r6 \( n3 Q5 u$ A8 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
% P( e& D5 i, M( W. ^; o9 i; Z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, {! i' S8 X' x: d& j+ a
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 K; }& ?3 e6 B$ F( V. g& a, ?
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- b4 H: w3 X$ M3 ]6 f8 h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ A0 p/ \- \5 X& p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │$ p. Y' g# D0 P, f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% {* J- b  s. c9 I* w; Y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 R- K" q! Q% p4 I│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) A4 x# X+ F* b: Z2 o) `6 u
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. N$ [7 e6 D0 C& B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ z3 O5 R; m) g% z+ |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- W0 T3 p+ p) J% [│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. f8 f! f$ q# p│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 K6 V7 O* I+ @9 O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% o2 [. S' i4 j8 X* T2 x5 K' H
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( c4 J( M# [2 G+ j/ s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 M# p  G1 @& b4 Q2 G/ H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' O! `$ h' `0 O. v5 ^6 L│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ e& h! f) q, s/ N
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 |6 M, ~+ l6 F( H& |) Q  Y6 V1 Z" r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, Z7 }, S2 \0 m& H9 S$ ?" \, y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) J) i5 x7 V9 E2 `7 k│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ |% |' B& w; g4 s9 U) i: Y( s9 N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. m2 g  I# a/ S& w- Z* T; ?
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 @. S* L7 _6 W. e│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' d- t7 g* ?2 L4 v' K/ X│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 m6 W( I# M, ~5 a; K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 G& n! u2 z- n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% v" \) D6 A6 T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. }/ I  m7 Y" R! {. D, b
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 m! X" x+ n1 n) `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, F: ~0 L& s* o# m& x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# F" O" i* R: q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# K4 f4 d! L* L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 N& S6 b: Q: \0 B! s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* R& N6 q: E8 ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ ]+ {' x- f; A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 U; N* @- H- n" j( c& N
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 @; C7 a. X) O3 j: b! g│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" X1 ]* q; _# P. ~2 z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 j1 V% \8 F8 Z9 y- c8 R; L* t1 `
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  ^3 ~1 G$ Z  W2 j1 |. s7 H: e
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' ?$ ?8 l( h2 I0 g7 ]: {" R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" |3 S- {1 f( ~. E" g! b. S8 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( ~! N  }9 j6 p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: h/ U6 F/ Z$ e6 H$ T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! G2 t/ e0 `) b/ z8 Z6 H- q- |! O│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% C' h. B/ I  \0 H│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 Q1 s  L7 \6 i
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- S# i1 w3 C! [& N
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ _6 d/ N" B) [" ^" C  v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ y) v  D& v6 l1 W( t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, j6 Z7 v. q* @* U0 u9 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ i" j  M/ `& j8 [' K│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) p& n% Y1 Q) n: B5 a' j: O! H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: v$ z1 a3 I; ~% `0 ~  [4 |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 b- ]0 S2 i3 x+ N4 |0 |; W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │6 u" n! J( O0 L' t3 ?& i' i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* `/ T$ T! D6 h# l+ A# s+ C# p2 n│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, A* l" w& N# z/ b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: \) b! o' j* m2 v$ Z; p
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  a* H  m0 ]/ }$ k- m0 A7 Z2 u
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* v+ u) I/ d. e/ F/ m
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ L# a; \* W; l; q  E0 P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 I* m  O) c7 L+ B│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  E, B4 R  `! J; L5 }) X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! M# p- z5 Q4 X! a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* e' P0 e# V) U& H5 b: i# m│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. w1 [: z- F) O9 X! r( a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ b3 D* H: _/ ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ }, G! [4 l! C. F
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( O: g  F: S$ s- _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ H! v0 @) D* ^4 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  k# w9 I" v3 M. r, _! @- {& B( u% k6 r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  D* K/ h* G$ W" d# T" N" g: b' [│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 S. q5 |& f+ a" O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; M: F- g: o& L, P# y2 |
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. ?, k* f+ [: N9 @' W7 ~5 w/ O, g
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ Q6 C2 A8 s" {2 g2 N- z% E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 t. P. X' i# o3 g8 E* b  o0 j│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" s4 ]  S8 a+ T
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 _* }+ p" c* R+ T- x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 W! _* }% S7 C│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ z- y6 t% j/ J' k. P5 K# f& D) r, I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  U) y3 ], {0 \( R9 i  L│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* H1 G8 A% R, b: ?, O0 N0 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘9 w, F" z5 b3 s! d5 E7 ^+ s

7 g2 s$ P& y, x& g2 B. ~( Q/ X9 F; s! y
GigaChip (蓝版)$ x8 f5 h$ M) R# r
┌──┬─────┬─┬──┬──┬───┬───────────────┐: J4 t/ r+ U$ O3 Y; a
│编号│名称   │MB│攻击│属性│稀有度│说明             │) \0 k: u7 R* X$ f2 Z+ g, u4 U) x" Y/ z
├──┼─────┼─┼──┼──┼───┼───────────────┤% z: A  p* ~2 `8 Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; m6 C, U! B3 x│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 L( O, Q  d! a6 {2 j3 v' K$ H
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ M, A0 o8 w0 V. x1 V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) z7 W( m" A1 e/ D8 e1 Q1 w/ w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 ?5 c! g$ l2 T/ `0 M: u* o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& g) A8 D0 _, P0 w. z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; R1 G/ \. v+ K% R3 @3 }5 I│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ i% K3 o" C. _2 m
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ F. V& k* g8 S5 [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- ~) S4 n5 f' y( f$ d│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( K. f! E; N  R1 M# v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  l% s; }$ ^- i│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' j* w5 B- P0 U& V3 v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& W/ R' R6 e5 d9 Z/ y' I' N$ C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 W% F4 b5 t# f( a8 E) V3 C2 |│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- v- T+ }; O, o# |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ l' k% s, v- {6 u3 M* g) ?& q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 e; |" R' r5 h8 X( I5 v! c& R│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 _% e8 }) J# e, U0 f* e│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ X4 x; u1 Y! d* b$ A
└──┴─────┴─┴──┴──┴───┴───────────────┘
: a  R0 p. }- t9 H! Y
( }# n" O$ b$ V( q1 n  E* q( YGigaChip (白版)(只列出与蓝版不一样的Chips)
: J1 k6 m& `8 t6 B! E. ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
# j) o; y7 c- z0 f8 g* P% Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
# t" I, ]6 `9 u# x4 v. G├──┼─────┼─┼──┼──┼───┼───────────────┤
2 J! B8 T% e, W1 \! e6 B) V. d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 ~. y/ s# v& \# Y. @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" j% k' {2 v$ R# L& a
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ ~2 l' M+ J1 |$ b6 p, \; z  x
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 E+ ~5 c/ ?3 K$ S  \9 b7 O0 L└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) T3 J4 u* y# c" z& \& P
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 O7 m& _1 ?+ z6 C
* w: C. F0 M9 C! w001002003004005006  k+ h. ]- U) U
007008009010011012
: m2 a% J3 o) E% R1 X! G4 q013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Z$ \6 N$ x# d, Z3 g4 T, @% W7 U
019020021022023024
# z7 H$ [+ s) Y% h: }, b7 O0250260270280290304 L2 ?# Y! ]0 C9 }% N- K
031032033034035036. a8 j: d' b: B

- ?4 S( B. k, |3 E" c- E[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 g2 j6 H5 M% d$ r  x) S
2 @4 A- v" W0 G7 L( w9 v/ h) b9 E
037038039040041042# [" n1 Y/ Z8 b" e! ^6 V& O% a
043044045046047048
  ~5 q6 i- l- Y  ~1 p049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 T# L) I& _9 \9 o; e0 S* F) ]% N7 F
055056057058059060
- `" j# q0 D, I' {# u- g- k061062063064065066$ K2 j5 z4 S( a& J5 {
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 K$ w; b* f# g# X* p

- B  d; d5 a" M. k, K' f073074075076077078, s# Q. ^* _, e+ z( O! U
079080081082083084  T( R5 j+ x/ Q
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 P+ T/ M- r% X3 ^$ t% W

* X! J) C0 B& O  Q6 r7 ?7 e091092093094095096- J/ x. D% ^/ _0 k
097098099100101102+ j$ p( H5 y! \& q! g0 b: q1 g
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ z2 T& L$ r( S, P6 z. S" n' G+ t

* M, C; ~" s' V109110111112113114
. a( v$ x% ^* U* h9 C' p9 B115116117118119120
, ?( q6 T: A- G1 r121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ b1 r! ]3 K# g& @) Q. z/ C' `1 l
4 ~6 h4 f: v$ u- z/ V
127128129130131132; O+ s) c$ h( l" |% x" I
133134135136137138
/ g7 z+ a; u7 M. X139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 f8 w, n" u- Y" d4 Y; [& g. h! j! _- h+ B
145146147148149150/ h6 V4 G# f2 ?' Y- S9 ~
151152153154155156
) t+ B9 j! [0 R6 x8 d157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# B5 G% f% S, M) y: m& i0 {* _. `

* A8 j& v+ i* W/ Z  F( I( F1631641651661671683 Q; t5 b; m4 h: v4 Z7 ]8 q
169170171172173174+ U$ `( j5 k/ _& X) x$ b- V# G
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 p" t8 `1 `8 R" q- T/ u" k% H# Q% x6 N# Y& J# z! e: m. R/ h- Y5 v! K
181182183184185186
/ O0 Y4 o* |- e: J! u. G$ p1871881891901911922 S) b* |4 m6 v5 g1 B
193194195196197198
' ^' h; Y% U! T8 }: e199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ @$ Y2 O* V/ {6 O0 W4 p9 c: u4 N
0010020030040050061 d9 Z: ]( v) |* l0 `3 j  \
007008009010011012. U: z4 p7 Q: T4 K
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  R& M. X4 `8 m# \, d" U& |/ M+ E
2 s3 Q) K8 y$ _! }* n* Z019020021022023024) z) C/ q0 E1 g; f
025026027028029030
7 r/ @/ b; }5 o$ I$ c* Q4 g+ w% o" Q031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 Y4 k1 a! K# d
& }8 L( b7 e$ T
037038039040041042/ X0 }% u, L" M) b2 n
043044045046047048
: y, y4 V' v% p7 i% F% w7 Q049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' U& O7 y, }5 L0 h' ^
& C' v+ i  Z$ ^# k( a055056057058059060
  z, R/ _6 ^- w, \1 v( b061062063064065066
% F0 a' p3 B( B% y& E067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 I( `" g' |0 `7 E4 c) m  k8 h: _
/ F" g1 ]+ T; H  q
073074075076077078
! D6 J* s5 s' ?* J+ ~0 ^9 Q  P079080081082083084  o+ S3 P. n7 I4 @7 o! A
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& S7 g5 b6 F$ b" l& f$ y3 d

4 O, V$ R  T2 C9 R5 N6 K+ s" Y. x& p001002003004005006% C, p* p: {. y: n
007008009010011012
* I; G) R0 t1 u% w' e: P013014015016017018
, e* B# E* }# s  \+ k019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-10-9 07:29 , Processed in 0.065901 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表