转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创) e6 S2 X+ i! T6 j7 D
■ ●■ http://www.NewWise.com
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* B- W x2 x' X$ c+ h T8 i 洛克人 EXE 3 Blue 卡片组合
6 ~2 O* E: b9 w( ?1 R4 H# h$ p4 h" ~% U
4 u4 E3 v( P: u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 o( h( K( ? H/ t/ Q; R$ p
大家要看日文版的P.A.或详细攻略,点击这里吧!
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5 O" x' B8 `* q. ^0 M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
' b# x$ h9 L s1 P( U* n# Y
2 t& Y/ |4 h7 j/ e) s编号 名称
0 u/ O) z& W4 O2 j说明' |. r3 }7 a: p$ a
组合方法+ l! E, ^# v* f- I7 G& q, ~2 |
---------------------------------
1 k5 y! f/ d. U; B$ v01 Z-Connon 1
3 i# H+ Y7 w* rUnlimited Cannon for 5 sec5 ~. H. m! q' M' S; u
Cannon A+B+C' N! l" d" |7 ]/ }9 ~
Cannon B+C+D- @/ ]2 e' A! U
Cannon C+D+E4 e* |3 G- O: }( G" l; a" u
# b9 w' a& v( o7 y3 D. P( w9 B# G02 Z-Connon 2' G2 F9 q. @) s3 ^1 o
Unlimited HiCannon for 5 sec: ^/ J: l0 H0 A/ `; ]
HiCannon H+I+J
6 D6 r# ]' P" b0 fHiCannon I+J+K
8 I0 g) d+ z! H0 M, O: fHiCannon J+K+L9 u, Q7 J2 y2 N( C5 M. \* }
- \5 T2 G# B) t# `7 N03 Z-Connon 3
. d' C6 u/ f1 E5 AUnlimited MegaCannon for 5 sec
, a, Y( @$ \& Q% R2 ~7 H5 M: ZM-Cannon O+P+Q
' z) ^6 ?4 \4 E: j/ Z5 s8 X3 HM-Cannon P+Q+R$ L6 j/ \7 e; f+ }7 s
M-Cannon Q+R+S# P3 |1 G& C( ^7 W6 e8 G
; J5 f7 x& ^7 _( k3 a/ @ A5 l9 N
04 Z-Punch
+ H1 W) F4 S# n2 vUnlimited GutPunch for 5 sec
( W9 U1 S! M2 r o4 E1 Q2 dGutPunch B+C+D3 h* D1 L/ Y& H" n/ m, ~, T# M; q' I
GutPunch C+D+E
# m9 M- f8 R( Y( WGutPunch D+E+F/ g! D, d; E" D/ H
# m& K" M, E% I) u H+ O8 a05 Z-Strght
& J9 p( H) p' sUnlimited GutStrgt for 5 sec g0 e+ x( X# r0 f& u; H% h$ }
GutStrgt O+P+Q# s |0 x- B' P. n. Z- i# P
GutStrgt P+Q+R) l4 v1 V4 k4 v8 W* p
GutStrgt Q+R+S4 G$ e& o/ ?' _* g, L% t0 I Z( q
) K" K! N6 z0 Z: k: f% S
06 Z-Impact# I T* Z$ e3 G) @4 s
Unlimited GutImpct for 5 sec: d- d, T, O& b I7 F7 u
GutImpact G+H+I$ H- e4 ]; T) c1 A1 D7 E
GutImpact H+I+J
, f8 Q/ G9 \2 B/ q9 lGutImpact J+K+L
0 n+ p/ X2 ]: [& t4 f$ P
- s8 \/ g% Q N8 m5 D, |07 Z-Varibl8 C' c/ R* J2 i2 v" S' x3 ^
Unlimited VarSword for 5 sec
9 ~7 E1 j2 o: ]" U1 ~8 iVarSwrd B+C+D9 V$ g- Z9 J* u: C, ^' T/ b' m. S
VarSwrd C+D+E0 g* R% H4 r2 y1 h
VarSwrd D+E+F2 r& I2 ?. k4 [5 S- T6 v8 r
3 t& q( R7 a6 y
08 Z-Yoyo 1
6 V& O! M9 D3 V/ H, L& hUnlimited Yo-Yo for 5 sec9 d' m4 i+ i5 }+ Y3 ]# {
Yo-Yo1 C+D+E
! X4 {) G* |: N% ]2 dYo-Yo1 D+E+F
2 ?" k9 e* U* D* B% _8 c! M6 G( ~; gYo-Yo1 E+F+G7 R: k2 Q7 }4 t& Z4 L
% q# W' E2 c! E6 W* ?09 Z-Yoyo 2
( |; c2 b. Y: U; W! M* lUnlimited Yo-Yo2 for 5 sec
- B* p; r/ n UYo-Yo2 H+I+J' u! b- r5 i# X0 J/ n! q; j% A
Yo-Yo2 I+J+K* l+ _9 k) I* g7 @: Z9 R! q
Yo-Yo2 J+K+L
; `# ?$ A( Q. |! @. G
0 C) w3 C' C9 G9 C9 u+ S2 m M! v10 Z-Yoyo 3
. Q. D5 o1 Z0 \( `$ z: GUnlimited Yo-Yo3 for 5 sec
1 ]! _; C F0 k2 ^( ]% K; PYo-Yo3 M+N+O
- u* ]6 p8 G' A$ mYo-Yo3 N+O+P' p& R* M/ k' u7 Y
Yo-Yo3 O+P+Q
2 k/ q+ B& V2 M" i1 S" y' t6 \- W
11 Z-Step 1
6 T7 R5 e9 w2 w. X0 c. H" gUnlimited StepSwrd for 5 sec/ S: s# `% _" c' _5 h; f9 I* w# ^* r
StepSwrd L+M+N7 b+ m! B: g' z: f0 q7 Q
StepSwrd M+N+O+ ~: V) L {* Q5 d
StepSwrd N+O+P) k- s" j; | o8 z3 e
$ ?. l3 e( i% o) X: N: z12 Z-Step 2
3 L3 L1 T3 k1 ~- bUnlimited StepCros for 5 sec
% W5 w. V% K% Z- R% IStepCros P+Q+R+ M: c- ~" |7 l" ~- h" H H m
StepCros Q+R+S
& C( E2 Z0 ]9 |2 d( K. r! C) W' o: |StepCros R+S+T
8 \4 Q+ m2 M: S$ q" r( }" J* f8 Y7 J' ~) P" i) O
13 BubSprd2 y5 P/ q2 M# ^. Y7 [
Attks w/ spreading bubbles!* Z1 F4 H) U3 o0 o* V6 X3 I$ R
Bubbler C+D+E6 d# v, p- j4 K8 w. R/ G
Bub-V D+E+F- R% m( J F1 N$ H; @$ ?
BublSide E+F+G
, M+ g% B6 B( F- Y7 p$ g: S6 V# _5 `Bubbler E + Bub-V E + BublSide E
: y6 i+ D X- w+ l9 S* H A7 p& U; d7 P& M1 p! x# i
14 HeatSprd
# b6 X" `# y( v+ UAttks w/ spreading fireball!
' \! L+ s& N5 T6 Q; [! K. [( |+ a# Q7 AHeatShot H+I+J
% \4 u1 @+ a2 ~: X9 ]* b: z1 ]1 G- WHeat-V I+J+K
/ m k5 \2 B- {/ O$ Y) AHeatSide J+K+L, m! |/ d | W' O' n& u
HeatShot J + Heat-V J + HeatSide J& ~9 k& }1 T2 U$ W0 m9 v
% Q/ P/ R; X4 |3 x" R. T+ a$ P
15 H-Burst/ [+ c: M: }, k$ G m
Creates a giant explosion
9 t, W' @8 r7 m" `& R8 {! R3 vSpreader M+N+O; ?- }7 _- Z' [' R
Spreader N+O+P
2 C0 O: R; ?/ n$ PSpreader O+P+Q
, A1 l0 I0 I0 Q p( C
K H/ f9 o& B16 LifeSwrd/ v# X, D. S( }) o8 V
Swings a huge 2×3 sword!4 p# x5 J) |! m4 V
Sword E + WideSwrd E + LongSwrd E
: }& A2 @9 S! q& a# d" d3 }Sword L + WideSwrd L + LongSwrd L% C0 y# T0 ]: J. d
Sword Y + WideSwrd Y + LongSwrd Y. c( Y) `( D. ? c
$ k' ~6 o& L; i% l* \17 ElemSwrd# O$ w# B9 z& |- T! \
Wide swrd contains 4 elemnts0 I2 i6 e0 K# T: Y m! k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 l! g8 a3 H" {8 u+ C- \" V5 z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 @% o7 P& C; R7 M8 b, w' @
' d0 s/ K+ Y4 C) Z# F8 i* q18 EvilCut- t$ p/ q. _; j6 H5 t
Step up 2 & make 4 atacks+ U8 k8 J& l# K: | J
StepSwrd P + HeroSwrd P + StepCros P
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1 j, q% `* L; m, ^$ y# v* V/ n+ F19 HyperRat. a) {& b4 N1 {
A giant Ratton charges!
' _; G: b$ L+ ]( ERatton1 A + Ratton2 A + Ratton3 A
5 J/ {; }. B R) t. R. tRatton1 C + Ratton2 C + Ratton3 C9 Y: l! d" \$ `) ~
Ratton1 F + Ratton2 F + Ratton3 F
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# p& t; k: R" T+ |, t* x2 n4 Y20 TimeBom +
9 m" d. {9 a( ]$ sSets Time Bomb in enmy area
' I0 z1 g; g9 x: jTimeBomb J+K+L s, N+ @$ S [
TimeBomb K+L+M/ \, t) m( {* i+ F" w/ v- e9 P6 ~
TimeBomb L+M+N
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6 g" Q7 u* A Q4 K) G, l2 j0 W/ P21 GelRain- n2 W) s4 w- g. I
Gel steals squares
/ Z' X) N) d# x9 K2 X7 [MetaGel1 B+C+D/ ^- e% }/ V# v6 d
MetaGel2 E+F+G& u6 G( Q( P1 n2 S7 f& d! ?
MetaGel3 S+T+U$ u1 l5 ]5 y4 n6 N7 E1 z
+ C' _% l' o) D8 C) b1 k; t& }22 EverCrse
, |% _, v+ ^# B$ p( oShield chases enemies
% D1 i/ K! S0 X( b" ]5 {( W. FCrsShld1 C + CrsShld2 C + CrsShld3 C& m& h0 C# [1 g% E8 ]' e6 {: M' i
CrsShld1 L + CrsShld2 L + CrsShld3 L4 I: f6 \6 f/ |) y6 S6 C
6 A0 F, F% m; M( B( r( D
23 MomQuake
4 J3 N+ L. B8 m4 Q' IAwakens Mother Earth!) w; |7 ~+ h! {+ u
RockCube * + RockCube * + GodStone S
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24 PoisPhar
9 b/ h$ @( I9 L- O- }' MPharaoh generates poison
& F: ]7 i$ a% p0 I! l* kPoisMask A + PoisFace A + Anubis A
" f2 W P+ [0 }4 t1 _, i! A5 R) h9 _$ R- T4 z) Y# c$ G
25 BodyGrd* w' I3 u3 _- S7 ]0 z; p9 q
Bodyguard takes out enemies$ [. I/ ^0 ] v5 \1 D0 j
AntiDmg M + AntiNavi M + Muramasa M
p4 d' z8 ^! D& `6 B' f1 K4 t, z1 y7 z$ f( g* O7 X# F8 S9 B
26 500Barr
/ e! I. S" ~: a6 nBarrier absorbs 500HP dmg
& t/ x7 |3 P1 p3 ]Barrier E + Barr100 E + Barr200 E
3 O# A% V! ^( W. C* y. B! t# yBarrier R + Barr100 R + Barr200 R
5 ]; b' C/ b, W3 r
7 Z/ ~. _% H. O* k q/ f27 BigHeart
; b4 W5 u* K5 `, E. h4 jAttacks, then heals HP!
6 c" W, s% K1 B( m$ IHolyPanl R + Recov300 R + Roll R
9 U9 w4 k1 p O* K( V0 rHolyPanl R + Recov300 R + RollV2 R5 a/ B! g9 u. |( K
HolyPanl R + Recov300 R + RollV3 R
3 M6 S' E" J5 w; K2 Q7 Y. {* M. y6 s& u% @7 O5 K6 ?2 I7 W
28 GtsShoot; D# o. A+ V! a+ \/ _/ |
GutsMan throws MegaMan!. T% G: }' m* b* h/ {
Guard * + DashAtk G + GutsMan G
) T$ m8 K: z5 l+ K' {Guard * + DashAtk G + GutsMan2 G& X3 b: U$ q# N2 H( K% D5 x
Guard * + DashAtk G + GutsMan3 G) b# s. x3 ~# A1 k
Guard * + DashAtk G + GutsMan4 G$ I* T4 f8 _9 f* M% N
0 X- S# R, Y ] e$ o/ J8 h- |29 DeuxHero
/ l t2 s3 ]- h1 kMegaMan & ProtoMan team up!
5 r* X g/ k0 @+ Z6 YCustSwrd B + VarSwrd B + ProtoMan B
; S R/ r0 ^0 d2 \2 w# ACustSwrd B + VarSwrd B + ProtoMn2 B
' F k/ r) W& G9 W# C8 jCustSwrd B + VarSwrd B + ProtoMn3 B
0 w5 V" `% ?/ _$ ^2 HCustSwrd B + VarSwrd B + ProtoMn4 B; `+ j( R1 x: v- b* I
' P- P" h- L) j0 M% x% h30 2xHero, ]' o1 W. C9 i; I
MegaMan & ProtoMan Dual atk
" |0 A+ O2 D/ u# Z- O |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* z3 n$ V, T d5 J; f8 E/ H8 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. w2 U! Q2 y6 T6 D5 a4 a9 d9 h& qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: Y& j& Z# O4 v4 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
e$ C; Q3 Q6 i% {5 y' W
! A5 l% m" @* H- S) S# Y, O31 PrixPowr
$ S9 U" U$ {) R8 r4 B9 `3 Navis attack at once!: C/ b, t- x6 N' H3 f8 r" c
Team1 * + Team2 * + KingMan5 K7 g# {, C6 v# [) C8 X* j5 S
Team1 * + Team2 * + MistMan5 M
+ S8 ~( C6 V* c) |0 A/ `0 c7 _Team1 * + Team2 * + BowlMan5 B
: e2 K: V* _# |, @5 Y6 E8 t- b- n4 i2 @: b3 K( ~; x* B1 I$ W5 a
32 MstrStyl1 |3 s6 W6 A0 g; V6 P2 h
MegaMan unleashes his power. k0 f' W' `; o
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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# @1 |' @* T# c C6 o: ^* Q1 nStdrdChip (Part 1)1 R& ?3 g9 }; |/ [$ h! y) O
┌──┬────┬─┬──┬──┬───┬───────────────┐5 P3 v- Z8 _" e; t9 ?5 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 A# p7 V" r% Z. o├──┼────┼─┼──┼──┼───┼───────────────┤& x, S$ i. t1 Z r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 a- B1 G2 V2 i" H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 b) q# _/ W( V" v, b) x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ `$ a* A1 a3 A: m" ]% n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 H' s6 Y7 w1 z- O6 j) E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' |) b# p6 @8 N- @5 f8 e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 {' s- ]/ W( E5 E: [6 V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* R' @- Q; A7 T, z! t. _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 r: U4 u B- t' j9 Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# i- X: I- J |' z0 e' B$ z c, |% R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) k# V3 S. L6 n) w' n5 @' v$ n- a- r7 h! U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 y+ R" s5 ?& ~. y% G* U6 n
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. x8 Y) D% T" g- r
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ N& q& ~3 |9 ^& y! k
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 U1 t' x2 P0 }4 `4 ]2 {' h) ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" j# l" y0 v4 q! a# W5 r" P S3 |0 r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 y8 c0 y7 w a2 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 F2 ~! e Q5 X- V5 U" t4 P* t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 g6 }; Z8 U9 k! e7 g6 {$ W7 w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 [# ?) ?1 q$ H. Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! U' X+ v& _5 I& j. }0 G, q7 y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- W. q& ~6 h, _! v. _0 y/ x' j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" a% m z: r0 G# g) `1 h
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' t6 b, W/ ~! n3 z) ?5 A. h, B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" I9 \# t/ Y8 A( x& u1 p0 G6 l4 |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 k$ N! v0 G& Y! f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, e( N' v8 h \' p4 s) X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ V; s/ N3 _/ u, P# d0 D) {# I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# p9 Q1 I5 f, n$ f$ o2 t
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" X9 z! G: n% ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& D8 g* _( H' o5 I4 x: P9 y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 d* i. F- ?5 o7 a2 Z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ v. g6 ~7 ~6 j, Y$ `& K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ L; h [ ^( Q" }! j( N│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ @# r6 N- A$ u& u% q q5 ?' v
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
P" a) O E0 R│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& G: ~2 d7 I j3 d. y% p0 O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% X, y0 l3 x, j/ l5 r% V│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 p/ @/ y7 t% ^
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 e3 R: v) x5 L3 L4 Y4 i9 V4 v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* i- G K! r/ U, K/ F1 M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" b7 H! h3 \4 D- U% e
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" j/ u# A/ B5 ?# K9 Z) X# j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* j7 e4 [* p1 o/ B P│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 S, v, \: e: m- @ \│45 │SonicWav│26│80 │ │** │Shock through enemies │8 i: J5 H* j" z e) {: H4 ]" ]
│46 │DynaWave│42│100 │ │*** │Shock through enemies │& g9 R* h0 h) \% o* \5 {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% D& X( @. o7 W# a* Y7 F( Y {$ W8 [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
b* W) \1 \ D│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 z/ a% X8 d* g: l- q: N+ V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' ] b8 i1 T. C( y1 V: C5 M│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 e: i! j7 q# T+ M$ t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ j7 h% H5 z4 i {. w* g7 L
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 T. x" e- M: T( I3 H" ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 e" V* j( u9 Y% g1 t6 v& m( ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, m) |1 D4 W' S- y. u0 x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: k7 a' _ U: s% h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 Q$ \& r3 O5 J2 {: \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: M3 w2 N. Z# e5 w) O3 e│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; g3 F+ m- E! s) P" D( H" l! t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ Z7 [' Q" a& |$ K7 H
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) e9 R& S0 n) p1 [$ M* G+ c# O7 d8 N/ u│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ P$ A' w) N# z/ L* {
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' t) f% V6 s$ k% A. o9 `
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" i8 w3 Y9 b5 J, E/ n- \ |
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* n6 w9 n7 _$ z! H" `3 P' r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 k8 D& T/ q8 i# R. \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# W( ^9 x* M5 t$ X* Z* H- S! z, |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% D: v, r4 o1 f4 l# B% c) Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 e# Z* b' H" a0 |1 ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: v* o$ n8 k! F4 u7 v* O" ~5 P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 O" j5 ?8 c' }6 ]/ G8 [0 f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 a" ?8 q4 U6 I: _# \; n4 ?
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* ~' Z! l! f/ b# J b' K" A
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& G7 c5 s" U! v. A& Y7 U) Z0 [" R6 L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 m! T0 i" i% C9 w: D( C, u2 G5 U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ ~ y; Z' d6 x; G9 a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% U! k$ _' \) k6 b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: F- n9 {* I" Y/ E. D& y+ s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ W8 d! n; d, G( D3 x5 l7 }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 _% P- `+ X! R5 s: q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 \: G( [0 E% S9 d W
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ D# z# h/ S% m1 O% i7 i
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# O+ Y. p. @7 O- p! _5 p. K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 ^( u: ^( ?- r2 h% e; w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! |/ @& d; a5 X' X m! ]
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& n* I( m2 L) H. u, Z; C│87 │Hammer │16│100 │ │** │Hammer smashes front! │ ^8 x7 B4 n4 {! ]/ C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( F) m2 k# [5 m$ S& T7 q$ \1 N│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) }7 y: {" g! V5 r1 v, K5 F9 x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ |3 w8 S! K. a, M3 {. @0 L+ o7 W" _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 t) Q R3 v: E, T1 Z/ i$ N
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* \* L, L2 f+ m. b0 I- c* `7 D
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 R4 f4 q Z- j( B# d3 S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, Q1 Y9 \5 [2 E* e/ T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 A% M' j) L# W3 [9 d; j' s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ }; ^( `8 n- D( K r8 n( n6 w│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* V; Q: r2 y6 r9 |/ {+ K% V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ u4 X5 Z8 H' ^; D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 `- G2 ]& b5 i) ^( b5 P7 M( D$ l E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 H9 D& l6 m* ]! E8 q0 G# a└──┴────┴─┴──┴──┴───┴───────────────┘# @. @1 H2 m! ~* Q% h+ [
' w6 q/ |' a6 @. D* C
StdrdChip (Part 2)
c0 o" z6 d% r" i; g┌──┬────┬─┬──┬──┬───┬───────────────┐
$ B, g9 G- \8 w: v; Y│编号│名称 │MB│攻击│属性│稀有度│说明 │) R7 l( `9 L( c; x2 K+ G! L4 ?% _
├──┼────┼─┼──┼──┼───┼───────────────┤& n# e* a4 H+ k5 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 M) g8 q6 K5 G% U: S* I
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
2 k f) C$ k$ O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" \2 y4 v7 S% d6 v$ {
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 j' U- I( V+ D1 K. U" t- O% C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 X, Q% m2 Q# [/ w5 c4 h" T│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 E$ p/ H- {' R' _% Z% Q: o│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! X1 o0 X% H; k4 t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) X5 G8 Q- I; J8 R$ U/ G+ X8 A: h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ v: U9 ^1 j* J9 f1 @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 k& ?0 b' l: f' U C: ~& D2 J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 E% X, {; a8 u& |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 a' u5 `! z; U
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ r+ O3 S2 ^6 D2 C. Q$ f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; [. i) D4 X5 r: j6 z( l. i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 l3 r9 i# R5 A- f1 R7 u
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' N3 \) [2 ]2 [9 S! i' l0 X% R# \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 F7 y' \5 X/ e7 Z2 G$ K" H1 T- s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. O$ p0 h, }' D& u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ x" p- v1 Y! }$ g' f- r/ e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" g5 w) |+ A6 y b( D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& w* A, d6 Z$ g9 A% H
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 f6 c; v7 z. ?, c$ Z5 N9 I
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% f/ G( T, D* p- ~. i( x
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( k: l. S1 }" i4 c) {$ e x. H% d. F
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ C* D9 e* a' Q6 r# `! ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! S, O* H- Y; D# `
│126 │Rook │30│ │ │*** │Protects you from attacks │
, b7 M- b3 M) Q; J- X2 P0 E│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 \1 v- @8 F( F│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& j w! s( I& O1 g H│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
f5 U1 i' z( ]3 M# Y" k0 Z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' n6 M; F, G1 O) _7 a" z" C E
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 y& ?- q1 w, G. w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: |0 A) v2 ?* f, `; C: |
│133 │Guard │5 │ │ │* │Repels enemy's attack │; I) ]/ q8 @: C" l$ q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! K. B; ]2 L- T' t- w3 S: E5 p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 p$ g" q% d# \│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
k* h7 ~1 _2 b9 V5 ~) j- R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: i6 Q3 {/ Q, h' d6 ?. x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
. w; Y- i! ^/ B+ z9 c: D+ G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 N5 n7 j4 I( r/ ]: ~
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ e8 O' D& _# B│141 │Prism │60│ │ │*** │Prism fires randomly │
* h# T+ {9 e/ L) A1 z7 h│142 │Wind │14│ │ │* │Windbox blows at enmy area │- P. o- P* T$ Y" ^7 L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) T5 b5 K4 |6 m1 D: m1 B7 `) i
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 y3 V Q% f5 ? S0 R F$ U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 c8 R' Y7 d; s│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; o1 r8 f4 R; u/ n- C+ E$ h* M│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, K( }4 _2 P9 c3 [$ I│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ ^: R8 E4 I+ l" ]│149 │Recov50 │14│ │ │** │Recovers 50HP │2 Z3 M$ W) B8 [5 E+ }% r
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 X+ g4 I$ X% H, g0 A9 ^- K6 k6 j f! x
│151 │Recov120│35│ │ │*** │Recovers 120HP │; E+ ~5 N' ~3 f$ l
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& X0 l, S4 G- y9 C6 K6 }. S│153 │Recov200│65│ │ │**** │Recovers 200HP │4 E6 y1 y6 O% W `, w. C/ U# D) j
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( y9 p9 o, I3 k1 H7 F│155 │Repair │8 │ │ │* │Fix your area's panels │
- _5 B1 v5 ^6 U. ^+ P6 j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* y. Z# X1 G9 \+ d/ f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 I. {: O, b+ v* @: s. R1 y│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 t; V2 O2 I( E! J/ X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* L( n! ~, b9 S x│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 W& [+ F9 M4 c6 z+ A$ Q* u
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 m9 H% f1 Z$ {; ]5 ?' [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ J3 k9 ]2 D1 ^
│163 │Invis │11│ │ │*** │Invisible for a while │
. C. {# R$ R) S" s2 n! n; I│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; V2 o" W( Q! _: o
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 I9 n/ Q7 V# X3 o3 A; n( |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ I5 q) x4 {( k1 u9 C; V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 V' v9 ~' J( _4 W! ?1 D* p8 k7 ~# L' \9 y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 b* g( @7 J' a0 C8 m, f9 h9 J6 F" N( y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 `/ ?* X8 [0 A# L L4 o
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 w0 u7 Z+ ~$ \2 J+ w. A3 a│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
2 t& S: I$ H7 o3 I│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 J# {+ ]7 k2 B/ b9 A6 \
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- j+ n9 h6 V& t4 y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 L3 g9 J1 N3 R5 W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 M: z" F, g% H5 z6 S8 j7 J, a/ M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; Y- s" N) r8 T. r
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ Z) Y9 v$ k2 c7 @- U5 W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 @$ n; E6 B0 a4 B! b
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 N# }0 D3 R' L3 y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 B( A, V' [' i/ g% l' o7 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ w. f8 ^/ w3 {* s7 i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 \2 A6 ^/ @( D: ?" f
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 ~6 M0 h6 {: s2 a$ F# q# m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) p4 E) `% _" U* h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: g6 n/ U& B3 F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' M2 k1 t( Y' |, `% T2 I0 f1 ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. p. R, Z& ?/ Z5 f0 D* E& Z0 i& ?8 v│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 K4 N2 C9 K8 c3 D# Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% h. n, J5 d9 x" N6 V
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 ]% x J7 x3 n* j$ P0 C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( h) L- Q; @ C' e. r│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 e: Q N( r% E# }2 @0 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: T0 ~) p, {+ V, S( @( f! }5 u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: w9 Z* y0 U$ c% S3 y1 _2 z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 E3 x9 Z2 @: {) i. i0 E9 @│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ c) v _9 p& a/ w* w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ P+ t" E. A/ i6 z+ X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 s, R( y5 k! K: A' b0 B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. O5 ~3 g3 @# e! w0 w3 p% D1 u
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& V% u& E1 k, F) u2 E* k6 b& g6 j
└──┴────┴─┴──┴──┴───┴───────────────┘
3 Q. f: h! w* p3 _- [% M
+ a7 g0 b* y8 [5 K5 S ?
* Q4 g" q* O8 e" Z2 mMega Chip
4 \$ s4 }1 P* A┌──┬─────┬─┬──┬──┬───┬───────────────┐) B" c6 S& Z2 w, C! |1 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 `: x4 r4 X" Z4 P6 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
$ G# F( Y. i3 ~4 f, g, \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 \7 I' C# P+ G1 Z; Q5 F
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 {! H' ?% }% a2 x3 [ s' v6 a3 B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# w/ O8 x4 r4 f' \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" e7 {2 Q2 B9 ~8 Z2 j# f/ t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# x7 e) N, s9 y* L2 E$ M│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! c h1 f# b c& H│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 H" f y7 j, _+ ]- p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# e, g. y* ~% [7 q/ P│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 k9 Z+ K4 O* O. D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ X, `: A9 j7 b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: L0 r0 J1 m* R' z7 c+ }% c. X
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 n* _2 A5 ^' \( O2 Y7 h6 e9 E( A│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 m, X2 ?: O( O1 o \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
T$ m9 k( s' D% {5 O, p$ B7 s│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( Y) G, U: T- K( u# t; r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. U0 ~, Q6 `2 E0 Q% s/ G4 r/ a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" V) ]0 n1 Z" {* _- S) y. N( Z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 k9 {8 U5 }0 @2 j- z: U5 k+ ~) `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. O7 O/ V" V k│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ l5 R; n; H6 e0 V) Z& U& t│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 {% G' w6 I0 F& U" Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. i- d3 Q! W4 P1 o2 h1 z0 @1 c1 ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 I- K& b, D/ Q. |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' B' F/ s3 j+ @6 k
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' s! H; Z6 S) T9 V9 ~, t, E% P
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 F& I, X4 {6 p9 ?& @+ f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, j; s' S2 m7 G2 @ D1 Y# A% p
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ R/ J8 D _: o% E
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- Q6 Y6 j* k: x! P( j- Q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! K( d9 ^1 w5 X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, A+ W- v9 c7 X0 ^: U! r7 ^- A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' L: F1 h) m ?: S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 b- r3 p: ^: n+ P% @. k2 y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ [# ^2 L1 ~2 C( W/ _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ t3 p$ Z2 Q, \" y0 s- h4 [9 ~8 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) f' I/ {9 c8 q: M9 j/ E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' }# T' j4 U( k- ~( H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 A; I- y; T- o8 b5 _# b4 T
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& w; u1 _& [) e% A+ Z- R, S1 o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ x1 }% R) j% ]3 @: @' N│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' `& `2 o" J9 v; e7 l; B! M. _2 z" g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ n: @/ T, i$ R+ b% Z: z+ @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 A/ A. I" |; Z( v; y$ ~* M: }) A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 ]6 _# E5 g7 \, E+ Y# S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* D8 f0 d& D Q6 p+ j5 U│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
`, K! I3 j8 h( h6 v! X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 Y& Z9 I5 ^: ~3 T' I& n
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# n7 y3 X9 H; J9 S4 y' L% ~│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" d6 [* u6 u& J3 t1 I5 ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 J( R( N0 n- h/ q6 |- }6 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' K7 P1 h" F) R7 {& T% J% T2 Q4 ?) C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 `' _& U/ l# [; k5 o. q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% C/ E0 F. h& H6 m, y0 E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* |0 S* R( T% O% t' V) F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 q/ m" ]1 V* n- u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' C" `, C, D0 L) l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 @" b8 W3 D9 G% i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. V+ z! Y" p: x. O) ?+ n
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( z3 K, O* M1 U# b
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 Q5 d( S$ Y% |) K( ^3 j& g3 j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ j9 {& x% R; K1 r( w0 n' B
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, J L+ e. @# m$ ^% m│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: z8 c9 `: M0 H; R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ k8 Z( q! b0 M; }, Y& ^
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 H$ Z6 I3 `0 b3 A9 @& x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ t6 B) @8 r0 I5 x% Y( H│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( T3 V4 h- M: }$ J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 s% F+ V; o n1 A7 h7 D$ m* L3 M# w│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 B# ]) g, a- H! W) {' s
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 o# G) ]8 b9 e/ O. e1 u. x- d│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; w3 i1 q Y, M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, i1 b. v$ {. y" X
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
@) a" }& y3 [. D│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ J* R# ?% s) ]4 Q( h│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: S* ?- n2 ?+ H" @2 T+ H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; o# t, w; c( x4 l+ F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; w6 |9 M: i) U& f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 W- u8 d X) g+ J- L+ c+ [, A
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( }) G- o5 l" \3 H( N) `% H
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 i1 Z3 f* V% w9 H& D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# F. h. j8 R8 c5 K
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! K' O4 w% \" V* N* v/ j& M! X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) M& m% o+ n. n" \' F) k$ G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ s0 l. H# t, G. E5 w' c' O( K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 p) ]9 j* E5 V/ r( j# a└──┴─────┴─┴──┴──┴───┴───────────────┘
- P J* z$ z; ]' J+ \. J
. I1 V" u8 q, j4 j1 H i$ Z! j/ h. {
GigaChip (蓝版)
$ M# K) }( I: K1 h% [# k) n┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ^/ T7 [ [ {│编号│名称 │MB│攻击│属性│稀有度│说明 │( M4 A$ M7 W9 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
* k+ Y* n5 D& K) k│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% @9 {8 s6 _0 s1 `
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! |2 e8 x6 \2 M+ k% f
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. L1 Q4 Y" ^# q: O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 V3 s! M, q" d1 a3 F
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 n7 G6 ~$ Z) g! z0 w, T: I│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( z& T/ ~1 S5 |; d
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ q, N' p D5 z$ L0 o( \/ D% P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 [. P: M, h1 B$ J% [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 K! z0 Q( ~) q3 J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- T8 d2 w1 N. {( ]9 I4 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' @4 x6 i0 v( y4 N# J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ E5 {3 C5 p0 N. M4 y0 \- q" b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( O$ y7 A; o3 D. q) a7 A( A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 o$ I& I% G8 ?* O3 y9 r/ t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; c/ C7 _9 J( O1 N
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 A9 Y- y3 ]0 G* H& D│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 a z& z0 h) c+ ]; H
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( f8 p9 M- G/ [$ p7 l' w- L' ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 s& V8 z ]7 I% G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 L0 `# S- C: E- W' c( {
└──┴─────┴─┴──┴──┴───┴───────────────┘% x- r' ^9 X( O3 b, @2 Y0 P
+ a! Z T( c3 B2 }7 b3 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)0 @- j# a& [+ z, v
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 k" L! |5 t/ _8 w$ c: O4 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 a, K, m% N1 n- h5 H
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 D4 R% R% }2 E3 v│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 k) y$ N4 p" q% J' I, S
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ |& T! W4 m; |* \2 k│4 │Balance │60│ │ │***** │Both Hp reduced by half │" M1 v- A* t, K' g" ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! f( V/ V! l- v7 z @└──┴─────┴─┴──┴──┴───┴───────────────┘ |