转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
: s0 n2 X- ], W- }# _■ ●■ http://www.NewWise.com
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9 N" j% j8 U6 e) b
% y- r9 p# |2 t/ o 洛克人 EXE 3 Blue 卡片组合
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5 y, h6 c4 a1 R5 X6 d' b3 e4 \0 w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ _2 Q9 w% w+ s
大家要看日文版的P.A.或详细攻略,点击这里吧!
( a/ o1 U% x) \) K: a" q' V# d====================
8 B4 T$ P; L1 r8 y k% h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) x3 \# d0 O% [0 _5 ?
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以下内容格式如下:3 x; Y7 i" V+ q% X0 w
: f9 e$ j" E ~" N }0 d编号 名称
+ y+ G: s8 R1 O$ ^% b1 o6 Q T说明+ I {# P3 t9 U+ r8 M% K8 P8 M: @' u3 m
组合方法
! e' l5 f5 b+ J+ }3 a% x, E1 S' U8 d---------------------------------
& n) V( F6 O. n: e3 o. W01 Z-Connon 1/ f2 W5 V6 S" {) c' b
Unlimited Cannon for 5 sec
0 j+ T% |% m, d' @ g8 GCannon A+B+C" E8 O5 I: Y: A4 F
Cannon B+C+D+ ^+ J0 [( A9 X7 h
Cannon C+D+E
: ` u4 W" J. M4 R6 a E, p# d! A. }4 o& N/ [! s: t
02 Z-Connon 2
5 R4 ?9 N6 C- W# RUnlimited HiCannon for 5 sec
4 j) ], k2 `" G, `) M! o9 s2 ]/ i* aHiCannon H+I+J
5 o a+ g) Z! kHiCannon I+J+K- D$ g f: v z, U/ q+ q
HiCannon J+K+L4 N- c I: N$ E" i& }8 R. f! o5 Z& i
6 K8 C( O2 o& U7 f l) I03 Z-Connon 3
# p- g9 t0 q& S4 Y: S6 {5 ^$ H4 TUnlimited MegaCannon for 5 sec
6 H+ L; k6 c# i/ X1 V* {2 DM-Cannon O+P+Q
; I! j& V- n3 c9 e# P7 `M-Cannon P+Q+R/ e- ^9 {2 ], s+ P7 \3 t
M-Cannon Q+R+S
% s9 T& _5 h& S/ F" m2 o/ K9 Q7 Y) N) R1 _, P
04 Z-Punch
# z) ~/ @3 i0 x5 yUnlimited GutPunch for 5 sec: r9 ~2 [& O" @& E' T( i
GutPunch B+C+D
. D- q- w% N7 M% p' h/ }+ F7 Q3 UGutPunch C+D+E) E0 i* }9 s- T
GutPunch D+E+F
7 [6 f4 I: G( l, v Q* _+ |& w
8 V4 e9 S( I3 m7 [- W# p6 i0 n& ^ t05 Z-Strght/ b4 B1 W& U t$ X; |; t
Unlimited GutStrgt for 5 sec
8 e8 P% H+ ^! s: T( |; j3 LGutStrgt O+P+Q
8 y m8 g0 ~5 |) A0 sGutStrgt P+Q+R
9 N! L$ y' |& XGutStrgt Q+R+S3 l; ]# [ k, B t; J- A
) h* }; a/ ?/ l5 ^1 m$ @0 Y! i06 Z-Impact
, J- i; N' R1 |3 T4 T) Y- `Unlimited GutImpct for 5 sec
+ S& U" m, d" G$ A! ~GutImpact G+H+I
1 |4 N5 C0 k8 q2 w, ~GutImpact H+I+J/ U% ]' a) z% I* s
GutImpact J+K+L
# L E! J; k+ [/ K2 H% }3 X& b) i# l* x( g8 D4 s6 Z, F
07 Z-Varibl4 t4 s1 l/ u" P$ a. s
Unlimited VarSword for 5 sec& Y+ E; F6 _& R8 v9 H
VarSwrd B+C+D
; B3 ^8 q* G8 K( v: j& O& GVarSwrd C+D+E8 k D# r" J: j) u' ~" v1 b/ f' D; e
VarSwrd D+E+F
# `* r: }$ A% X! j6 i0 z# c' @5 |9 U" d% |1 @ k! C5 y5 n
08 Z-Yoyo 1( c7 C' V7 \# i
Unlimited Yo-Yo for 5 sec& V4 G1 B* ?/ J2 t9 L$ z5 f
Yo-Yo1 C+D+E
, M) u) c5 q y; G% EYo-Yo1 D+E+F( @, i2 w- b& e3 x) |! q1 I; w
Yo-Yo1 E+F+G
7 O. Y4 H8 ~5 \3 G5 @/ f5 A* A( {
: W: n2 L6 x. X4 T: u09 Z-Yoyo 2" f5 k+ S' V1 ^# u3 y, _
Unlimited Yo-Yo2 for 5 sec6 I" u3 [+ b ~- P" G# P
Yo-Yo2 H+I+J9 Z2 s& d. X. [& g
Yo-Yo2 I+J+K3 P: i# C! ]' q1 ?
Yo-Yo2 J+K+L6 D8 Z+ u- g3 x3 P' U( C+ a
( \1 m# T @) a
10 Z-Yoyo 35 d( t# N, {1 {/ Z1 b
Unlimited Yo-Yo3 for 5 sec3 f' z5 G3 J" H6 _ ]. s
Yo-Yo3 M+N+O
- A* ]" D9 |) e: f4 ~- r F; u3 W5 JYo-Yo3 N+O+P6 z& w8 F& S' Z: l6 ?3 I1 Y% [
Yo-Yo3 O+P+Q) [# q2 S3 n7 l( ]. Y) ]) Z/ w
: X! W1 c! k8 M5 H- w
11 Z-Step 1
/ d" N6 C, Q9 N5 e3 t4 {2 a8 Q, vUnlimited StepSwrd for 5 sec
- l3 p) f1 ^+ n1 a1 RStepSwrd L+M+N5 p- p0 ^2 ~8 M6 Z
StepSwrd M+N+O+ z# w: |! w5 D4 S. h
StepSwrd N+O+P
% P. L0 V/ E/ f ~
+ p; \" K6 J7 ?+ G4 P5 U: |, X, X12 Z-Step 2
4 p) K$ o5 O; O& c7 ^) OUnlimited StepCros for 5 sec
; {. G& h. T B# vStepCros P+Q+R! K7 q! @8 k: \+ ?
StepCros Q+R+S* b ]7 |( a3 T
StepCros R+S+T& [$ I/ B& J0 r
3 m$ }/ }7 V/ R/ ~) m0 I1 K
13 BubSprd
. w5 G. J! \2 o" C: H" k1 yAttks w/ spreading bubbles!1 Q# P- D" i7 F) c
Bubbler C+D+E
2 ?4 j9 I# t- X& f& N2 ]" {Bub-V D+E+F: t4 B# D' m( V- S: M/ ^; y
BublSide E+F+G
|2 t" S% ]6 w" J r2 ]Bubbler E + Bub-V E + BublSide E
1 k& D5 ~; c/ M. X( ~3 d% J C: N+ e! ?) w6 M; a
14 HeatSprd U2 |8 @6 `6 j9 W- S
Attks w/ spreading fireball!
7 i/ _+ s$ O% |2 t; bHeatShot H+I+J6 b5 t i/ L) V, I' c) P. u0 \+ P
Heat-V I+J+K2 l* G' ~9 N: k* v# [
HeatSide J+K+L- [* e% B+ U7 I4 K( x, \
HeatShot J + Heat-V J + HeatSide J0 a; A& m7 I) K' |' k* r
' I, m" {# ~( I- w8 d: {
15 H-Burst8 A! j% d+ @9 e3 W5 p$ F% k
Creates a giant explosion
! L3 A1 Q* a( A, |3 sSpreader M+N+O7 A$ }" o/ y) r' H9 n( D; M% {
Spreader N+O+P
1 M* F @1 [* A' u, rSpreader O+P+Q
1 b* z ?/ v+ O5 W. q& V% c& p2 H; l h0 @: P
16 LifeSwrd
& _9 j$ J$ @1 U! X& E( O- iSwings a huge 2×3 sword!: m3 K v* D T* i$ z& a
Sword E + WideSwrd E + LongSwrd E$ Z( i# k1 j6 F6 k
Sword L + WideSwrd L + LongSwrd L
0 _2 \ G( P( ]6 y4 @& oSword Y + WideSwrd Y + LongSwrd Y
' H$ B3 K) i- ?# s8 V- d3 b& ^0 P% c; X/ L8 t& ?4 J' ~+ N2 G; g
17 ElemSwrd& a5 o; X A, _2 l- D) O6 h
Wide swrd contains 4 elemnts) g. U9 a0 u1 D% e
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. G% q6 J$ @' |/ xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 s+ O- \& u! Q+ E( j
& e1 h5 N1 E8 ~$ Q: m* y0 Z18 EvilCut
0 j4 u- ]3 m& R! `+ jStep up 2 & make 4 atacks) Z* d; H! m5 V5 d! l9 t) u& ^
StepSwrd P + HeroSwrd P + StepCros P6 i. w& X; ?0 V( `+ d" T
% K) v# n, o z; T
19 HyperRat. Q# p2 |, w0 ]2 o7 k8 @$ J+ G9 d
A giant Ratton charges!
3 n6 ~3 P8 z& XRatton1 A + Ratton2 A + Ratton3 A
1 p$ \1 R) ~( [0 iRatton1 C + Ratton2 C + Ratton3 C7 c* {5 T$ f$ ]. I5 r! X- H; e) Z2 g6 F
Ratton1 F + Ratton2 F + Ratton3 F
0 J3 r$ ^( H) s" Y, z
" ]5 Y! L, z$ f20 TimeBom +
. z6 i) t6 `. O% ]6 c& vSets Time Bomb in enmy area
+ U9 Z& k& m9 q V6 b- R' ~& LTimeBomb J+K+L% B c- L- o8 r d) t& f
TimeBomb K+L+M. _ q, Q) A2 G( |# W
TimeBomb L+M+N
% e+ Y. Z/ O$ m* I, ^# L' o
# o' ~, X% z% o$ x. @. n21 GelRain
* k, `; U2 o. ?Gel steals squares$ ~4 @" k0 ]. a/ T3 X+ Y
MetaGel1 B+C+D- U$ i. p! Q2 m3 s1 C& S& D
MetaGel2 E+F+G5 i- G' N7 w: g; |8 |! f4 l- ]
MetaGel3 S+T+U
' X6 a- p- o. \0 n2 ]9 q5 i6 b, J" ]* [2 a7 R3 ^/ [' `
22 EverCrse
. G1 f# r% F# U p1 B: Z; l$ x( XShield chases enemies# j0 J" a0 e4 T+ o( u: A
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 O, V( u, ~3 A1 t; F+ j1 NCrsShld1 L + CrsShld2 L + CrsShld3 L; k* |" W3 _ X+ G8 C) u0 e
k: x3 }+ f9 H) @# a23 MomQuake
* [+ o9 A( _& k( T" H# R/ H' X- UAwakens Mother Earth!: w0 I3 J% j' [
RockCube * + RockCube * + GodStone S
* l! f7 L+ M, S _5 L! a# _, V! |7 N0 H& I3 j( g
24 PoisPhar
. P0 Y& S' k- j3 y/ m: M( @! yPharaoh generates poison0 a! l' a# b8 T }6 A7 R& W
PoisMask A + PoisFace A + Anubis A
4 I; O q3 w; p1 K! g3 n {3 f) `: d* y: D( Z
25 BodyGrd% s# O- J0 u( C( d
Bodyguard takes out enemies3 f& o& a0 Q7 w- q" l. J" f
AntiDmg M + AntiNavi M + Muramasa M# f7 o& R; A: r/ E
+ T; i# M7 R; M0 w* l5 T7 ~
26 500Barr
: X! i; f0 A8 I3 ~! V) l" VBarrier absorbs 500HP dmg
+ J7 s/ d1 t5 D, q7 VBarrier E + Barr100 E + Barr200 E; e+ W- q3 B R8 ?$ q& p( m) ]
Barrier R + Barr100 R + Barr200 R/ _+ u. b8 W7 L' _5 o' Q
c& V0 _: ?7 y+ ~* l& b, k
27 BigHeart
/ g: ]8 {2 [1 I! ~Attacks, then heals HP!
/ z7 W1 ~$ n1 y8 c# _- U& x2 z) gHolyPanl R + Recov300 R + Roll R1 u: C$ a Z7 H" X& Z
HolyPanl R + Recov300 R + RollV2 R
9 `$ z; @- @1 a% E' z U$ |0 bHolyPanl R + Recov300 R + RollV3 R
* J2 x& p% d( d( X$ ^2 P
( a& T0 @( M8 F' G28 GtsShoot
6 j: e" c: k8 J' Z% e6 NGutsMan throws MegaMan!0 y+ _6 e9 I# p R: N4 i2 Y
Guard * + DashAtk G + GutsMan G5 t1 o' y* r Q' q6 P% F
Guard * + DashAtk G + GutsMan2 G+ F% c( f4 f+ ]1 l! _: j! P
Guard * + DashAtk G + GutsMan3 G% k5 D' a: g2 N$ Q
Guard * + DashAtk G + GutsMan4 G
6 e9 }8 g0 w; `' Q3 I' S6 C% o# h6 O' U, Y0 Q% t8 I
29 DeuxHero
- d4 Z& b0 ~* Q9 @MegaMan & ProtoMan team up!
W% a8 T; R& \$ _5 CCustSwrd B + VarSwrd B + ProtoMan B6 y( n/ @8 p# |# g0 S( w) X
CustSwrd B + VarSwrd B + ProtoMn2 B
# p% ^6 J0 _2 v3 N% UCustSwrd B + VarSwrd B + ProtoMn3 B
2 r: x: c) n: r& T J* X- hCustSwrd B + VarSwrd B + ProtoMn4 B
5 P, S0 | V. N1 }3 V# R! @# J6 Z) m0 V" k
30 2xHero
P" R) l& T3 _MegaMan & ProtoMan Dual atk* w: [+ E3 ^4 {. C1 |" S- C" q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, n$ ~) v5 w. `9 J6 O& s q% [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 p9 l8 y0 k" n& c: T P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- F$ }$ F( M) @ v$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 k& C" f- ~. s/ S. F1 Z0 }; a" T8 F4 l, U
31 PrixPowr
" p+ K* t# n* x4 z6 i+ w4 I3 Navis attack at once!: R2 e7 V. O5 E- s% n. h! y3 U
Team1 * + Team2 * + KingMan5 K
& N* q- ], C; ^) c# oTeam1 * + Team2 * + MistMan5 M# V# u& p* x% n" Y
Team1 * + Team2 * + BowlMan5 B
. }8 F6 H4 |5 p* Q' x3 Y8 b; U* |& \9 ^# p# I) `( ~( g" y" k
32 MstrStyl
9 _9 s3 y$ y# W* R2 q; RMegaMan unleashes his power
0 X2 ?$ T2 j! w! T" X; q" \Salamndr * + Fountain * + Bolt * + GaiaBlad *& Z0 D) x$ ~" E/ N( p# u/ H" q
" d- N7 y5 y+ V1 V: o" [StdrdChip (Part 1)
9 H- }& E! {, y8 w7 H┌──┬────┬─┬──┬──┬───┬───────────────┐
6 I5 w K) k6 M M0 U( [│编号│名称 │MB│攻击│属性│稀有度│说明 │
. k' ?- U# N& z; O1 k├──┼────┼─┼──┼──┼───┼───────────────┤8 s5 X; Z O: z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! R* p8 l. n# K# N3 X) W1 K3 w6 S. W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& A. Q1 Q" G- M│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ z" f- P" ]( p# p A( P9 e: n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* v# w4 ] G% A3 v" r# V5 b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ R* i6 K( r: B3 e! C) o$ Z) B│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& t+ ^/ ]& g5 [% W8 E ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' ~+ k2 D' ^- p, i' O0 K n
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* Z, k0 z2 ~ I; n \2 `5 A│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │ A% ~" M$ w. g, B2 I7 F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 x" j. {& A+ S* K: p) u$ T, t O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 L5 E& X$ j5 {6 ~' W
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' x( b& [. l; R s( E' _
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: F3 O0 |6 J; _│14 │Spreader│16│30 │ │** │Creates a large explosion │; d7 T6 N. T" I2 X0 L
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 a9 d3 r* M3 O9 ~3 o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 }, [' L( z2 ^4 b/ a. [/ P$ p# O: C
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- p/ p: b5 e4 e2 T6 f│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 T0 _+ `6 c! V, I│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% a+ v& Q( R7 B# M- {6 ^
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: T; E! L! r" R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 K2 R1 j, _3 ~8 l6 I/ d│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; v: N( \2 K3 S- @│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! x; H* U% V8 G. A7 n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: s: I P6 V$ Q6 h+ [( D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 m4 @' a* J1 O( c' a; W7 [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( ~% G* y6 q' q% ?0 ~$ V/ }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) b' |6 H& O0 v" a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% r" z% Z. h# Y) J) N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& {9 l' S- e' Y5 D, Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% M1 u9 H1 c/ @5 _│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) g9 i2 d( F9 k+ @# J5 P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ V% M8 S1 K7 ^5 P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ a6 F8 L% a. c% Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 Z+ F6 M. B+ O$ n$ F4 \. x│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ P. }8 L3 G7 U% W- i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* v, s# a# `$ c: n# R│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! T$ H& n) B% n& ]( M3 p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 l3 o5 V" {. U& H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& E9 C6 q2 U, y0 z. i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 R/ o4 d7 c8 B( Q; l/ b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 g, \ H2 H, g4 Z( }* O/ z$ U, S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- ^1 R9 Z6 r' d. ?3 p! G5 j: _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 u4 x" j+ a6 G* @$ e" F
│44 │ShockWav│10│60 │ │* │Shock through enemies │; {5 r4 @: {- ~% e; `. ]
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; a7 s( q. F" v7 C* m│46 │DynaWave│42│100 │ │*** │Shock through enemies │# t7 K5 @2 Y% n }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 w0 g C" P% P9 w9 i│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' K" i: a# @* E0 W& i- [* k
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( K2 [1 {% E5 q/ r* `1 q) |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* K3 N2 G+ |- e2 a N│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 E- V; G& S6 ]( p4 `) Q! J, H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# J1 s3 q3 R* x# W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 h4 @* \$ z+ A& I/ `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) |3 |5 @! i0 u8 c6 x" f: @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 u4 Q7 f0 U9 W# x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: _- Q! W3 x0 c _, K8 v" q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ O$ ?! K( ?4 X2 X
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 r) q3 I) o9 @2 y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 [' X% w) ^' \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: o1 Q6 `1 V# n$ l* v6 O0 L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" N2 a* F. O" N0 n! P│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 ~7 l- O* G" e1 W& U* n8 b' G
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# ]" J: g) p# t' ~0 q2 Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- m. @2 I( o& \& s5 I/ f% ?
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: N: y- `) x. d# w9 n8 j, y: K6 z/ Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 X' d8 ?7 b3 Q# J# b/ H- I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; T0 z2 S* |# m+ D& X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 e4 g( I M( Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │$ z. D! D: {9 r9 S0 y; B9 D. R
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 P. q; C1 v) h/ t' Q, L, i7 Q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. o% b/ r3 A Q- h( _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 |9 S1 b4 D+ W+ O/ C" ~; M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: y6 r' Y$ j7 I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ S0 Y, z. ]$ O" L1 X3 a4 h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: ^, K) y2 [, _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! b* I" {3 k/ i& M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 h7 t6 y, M& Q3 E9 V6 U
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 p4 g) i. n7 R, e9 h# ~2 N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 ^4 [) @: y6 N& u% w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% {- S8 S3 g- C% B0 V, b( S' Q& f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! x$ I4 ~5 i. g. R* m- X│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; _7 g9 i* ~. C0 v, n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# y l: o2 G' e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, x+ S2 X1 y* Z0 \7 ^
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) o k$ _1 H) ^
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, w6 U. x: p0 f# F- K, _6 |│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 l. k( o# R' i! s8 V$ ^. L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% r, D' d+ D; S a6 P4 H) W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 b/ O$ Z/ n& o& ~. ^8 F5 o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& @4 p# [5 t- s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. K4 B8 s) K! T7 X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 G! I" J* f$ O/ R9 t& X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 f; V: }. ~; X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: s6 ?9 b+ Z' e+ [* _* W6 p: g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, O) p' Z9 u7 v+ s- G1 N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# Q6 K4 y1 j7 Q1 T2 z7 b
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 R( @1 @4 i1 [* _- h$ v, R0 K8 e( W3 y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( T8 n/ s* m* N3 w! s. l0 w/ W. j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& {# g4 o# o2 I, r' D$ ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! x! c9 [/ [" q; I, Q2 h
└──┴────┴─┴──┴──┴───┴───────────────┘# K5 [' n. k8 N+ _" F' |+ b
" {; @3 G/ x* t2 g) M& `2 r" ^7 OStdrdChip (Part 2)+ S2 ^6 |2 K# `
┌──┬────┬─┬──┬──┬───┬───────────────┐ {+ n$ Y7 X( @7 a0 b+ E1 ] J' M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: F7 v4 ^4 V- N├──┼────┼─┼──┼──┼───┼───────────────┤2 i% G4 A- K# r0 b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ U. P8 }: c3 ]. q; C6 G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ N9 x6 J; A4 X3 K6 O1 [" O. R│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 O8 w3 i2 G3 M- H
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ [% X) Q6 f& U( [+ P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 q" }4 j) z( M T, i│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 X8 a# {& w: u( U& x/ W" s
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 {+ r/ X# N) W│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! i7 o9 G6 I I9 |$ s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( ~. ^& x& x7 @5 D3 f2 ?! ]: r│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 v8 u, q1 O2 j. j( O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 B3 m& `% j+ p# r│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 O g3 G! n! c& A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, D* n4 T. D$ t" M+ r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; w5 a4 H0 s( A& Q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 ~4 [2 A2 k2 K, A
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ v' |+ s* W5 B: D. Y6 T8 X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- G- {. G' Q% w5 K/ z+ g5 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ M& g+ u8 m3 ?( Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; X! U# M6 Q: ^- T
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' r6 T/ q E' x! v* |│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: c" q. h# n* r7 r
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ r* N& }) n& x: x( M# i t& T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* Y* W' c* {# A│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 ]- L/ Z5 E/ f1 }; R* u- R( H. ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. R/ O: r0 v* l k M
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ I7 I+ ?- K2 o+ @) x# k│126 │Rook │30│ │ │*** │Protects you from attacks │
" r+ z* U+ P6 [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 d, _/ G" T. o' _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 Q8 H8 {" H0 P6 Q9 G! L. w/ A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# J% r3 Z; d! @. P% U7 J$ W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! x* D: [$ A# ^- }5 J& G, R+ n. A
│131 │Lance │46│130 │Wood│*** │Lances through back line │6 |9 l0 G( E+ R/ ^9 ^1 z0 q6 }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 A$ p! V, h% E
│133 │Guard │5 │ │ │* │Repels enemy's attack │
! r/ @) i' Y: ]8 p' \0 r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ S# L- J/ S, r" x! `
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, I/ P V6 o% }$ f% A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ u, f$ y: j2 g* U/ a+ R2 w5 v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 z4 X, E8 I5 k( s6 ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 [$ ]/ W: A: i% m/ _' a, @% W, n│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- t2 U' d0 x _# p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │& Y! E3 W& A; V, \
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ K/ T" n2 L; Y5 ]: ~/ `8 s│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; [) v$ x) \2 V+ e% L' K│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ l0 x q3 l( [; ?* `0 ` U* T6 H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) \5 }0 O# K6 E1 j$ @7 c│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 C* }& p5 u* B" E6 B* h0 f│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 L9 }! F5 m9 U2 O1 G+ t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" G& l. s0 I6 U0 q1 O' b│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 q& X, b' l4 P+ y- }│149 │Recov50 │14│ │ │** │Recovers 50HP │
. x2 X! }- z/ R! o. \│150 │Recov80 │20│ │ │** │Recovers 80HP │
# ^6 A' U9 }: Z1 w+ O' M/ y4 }% S│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 C& R1 H" K2 P( a' G' I│152 │Recov150│50│ │ │*** │Recovers 150HP │
! O6 w) ?; p, G; w& S│153 │Recov200│65│ │ │**** │Recovers 200HP │2 D8 Q/ p( h- D
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ Z' g ]$ u& h! }* A( O│155 │Repair │8 │ │ │* │Fix your area's panels │$ j0 n) V; r+ [: h: \$ t
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 f$ ?- E2 o3 A$ n# O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: M& d8 K" ]$ j! u# o│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 M+ O4 k* k* o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* Y S k, ^5 A2 h- K8 c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 @. e$ p" t3 R+ j* S
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 ~* O0 M( z& S8 E: y3 p2 c" t: Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- U- q" j$ q+ H& T* e│163 │Invis │11│ │ │*** │Invisible for a while │* _1 o( a0 N' l8 e& z) i5 a& V" v* Q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( H. Y7 G& F' h; B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 a2 _. P5 Z0 H y: G0 L3 d2 N; O% H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
y* E7 j* \! C+ v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! ^- ~ F% w! f& N# T2 h3 P, f% k! v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" r: t) f& t ?/ V) |3 I; e+ _! x│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: n1 d2 @2 ~, ^, X
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) X4 F! G7 s4 X8 f+ |! N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) t5 o; Z* R3 _( s* b. p+ o. x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 ^# X2 g& X4 p2 R5 v6 a7 P) z9 E│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 V! R: N( o. v. d! R- X
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& s8 o, `* A. C
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( J- |# _, T* f. i- \( }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; K/ P2 n1 e- C* M0 R" ~- _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; W7 }- U- ~7 {# M1 `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- a$ M- O7 \9 J$ M' T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ b9 q2 i+ Q1 D5 n/ v+ `0 V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% U/ M3 f( k. ?+ X! w R7 z% Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 W5 F% [$ t+ V) R8 G/ ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. r3 ] _& |% n│183 │Hole │55│ │ │**** │Open hole to dark world │
/ v/ _, c, s1 M& `: C9 x( y1 T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% [0 `" d3 s# B% s ]: i6 ^, n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% W, L- G' ?2 p9 \0 L│186 │IceStage│20│ │ │*** │Changes all panls to ice │' f! q: l. L2 g5 H
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ M# H, |/ V& `7 N/ N│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. @2 G/ \' Y& j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. r8 H) z" ~& Y# A% P, k( }
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% ]+ C, X ]1 |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 R/ ]% u/ e5 t( Y& r5 d5 i& t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ |; d) L; V6 E2 `# _- D9 q5 @* H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 _0 V8 O( c( N9 I│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 f5 M. w$ B/ I4 \* r$ a│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 k; \) \9 t& n" T8 x- Z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 E; J" @" I% T; [6 n y$ p
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* b9 O( y& F! A! q) k+ O/ A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 ~+ a/ W/ R+ Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 o$ b# s9 N. d" ^7 Z' ^│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 r3 L3 I) J! t" n9 {) n2 Y7 }& |
└──┴────┴─┴──┴──┴───┴───────────────┘
) ]& u0 j Q! b, y8 D
' o$ M/ S' m5 d# l/ v9 a- Q! `0 v. U7 z/ Q
Mega Chip
7 e+ O" T. R7 p% G1 H8 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 N* V7 @- e# \│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 @ i( w+ z' R7 L├──┼─────┼─┼──┼──┼───┼───────────────┤
+ [/ [7 y6 h: x: Q" ^9 [│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( K) Q5 x% e5 r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 F0 P, B1 d$ J│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 P" G, ?$ T+ F% j+ @' B% }6 `' f1 @5 D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" K6 n' H' ~, V. C* w│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- O T* `0 Z8 i│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- m }' {) r) k) N' q: T- S! ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 V% U( M3 ~3 E2 Q8 e8 q. z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 O2 o/ O" U- A& O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 i( o1 g% n- j/ A
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 X* L6 Q* ?& L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 O' h* o8 E' o1 k, S* U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. N7 c$ H, K, r% X│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' f) N- w7 \. f( z6 K& M" R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 J v' @2 I- K) ~4 m5 m" k2 H' v! \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 A7 k* Z# c5 w" W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ o( z7 o" M8 P3 |) l
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' F& o* A' N. F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ x6 |( x/ u9 j9 |- C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. W- K! ]$ C3 Q, I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ k( ?5 d3 v6 ?3 C* l7 O│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 ~$ j" Z c, v5 b$ W7 O2 \│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 u2 ]" V+ t- C, X% K
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' u( J8 [4 Q1 X. Y' g│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 z: K' k; b R8 p7 ]9 M9 ], y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! E, p3 ^$ G, }& N, o1 |8 K& c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 T; ^0 c U, {! j
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 [# d: X. d" O$ U8 j3 Y" W$ Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 j2 u/ s" i5 u- \1 W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) M1 R7 c( E( O* X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! Y" R+ }1 c$ V- z9 C7 e5 ~
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 ^4 A( X6 O$ ^ s2 L. O0 f4 f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& Q' K) V& H6 u* B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* A0 G K6 v& _; p5 T {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 j2 A. E- c& u% ^' Y V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 @% Q. x9 ?# B" i6 O. Q4 _7 M( E% @
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% j! B# k" l+ e1 k" N, R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 i+ b# i4 E3 C2 K, @( T8 ^$ l
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 ~4 E3 K# a3 o8 _/ R
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. @2 \( E ?9 R4 e6 t
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& B. f [+ V. a6 b& g* G3 `│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 q/ Y8 h3 L/ S" W9 g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. S; r) i4 h$ H$ S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( B5 L3 ]; i& H% a) K* U5 X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │( z" O6 H- l- ~+ h4 V# C- \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ r3 M3 W' p$ Y3 {- | e# k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 j: l+ g! E2 v, @0 b
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ z g) ]1 t0 J h
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, r5 d' S; O0 E* U7 f6 }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% y0 P; S* y+ e5 C/ w: p2 @│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ V! _' r4 e+ ^. u* H2 ^, ?6 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ ^# \8 O% l" j) y' d6 ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 N( v' X; t4 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 C3 J- d! e" l9 f, @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( T: R/ ~" M- |( ?* ~ O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ Q7 a& v- g1 D4 ?; h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 ~/ b. H6 r" U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 t2 u; O. t8 M9 d3 ], l! n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ p# {& F, h; Y) r( w1 c; k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: E x% }. U/ E, ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( p, l# k# o8 p# i1 r, i│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: h' Y$ e3 R0 m* X C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) }$ c- `$ b& z& L: T0 t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( ~! p3 t9 _& W/ [│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- F% p6 A" ^0 z6 ^5 k│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 A; L* D; M* D1 C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! b4 M* ^6 m3 q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
A" a& w+ S2 y% E* s│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 p' P4 i3 P0 J% \* b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& I/ J( ~- z; v6 J8 h3 t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. o. p! K5 W) m) u1 P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( Y; v. Y" ^: ^9 f( F│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 P& i3 v: a ]% A: H9 C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. l8 T U9 S, X) s" S│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- I, U& g$ E$ d/ E! C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' z7 O. Q/ F3 {6 Y0 M8 k& _" T+ I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# [5 L( P" _! ?
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, J; M( l' `# u! B│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ Q B. Y y6 t4 @3 P* n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! l! k. ~6 y! A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ j5 T- J9 @/ F9 c9 p* ^4 |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% {1 N; n% t/ @( z. g4 d9 c
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( b, [. u9 T. M' y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( Y+ t6 k% c# F8 U0 R2 d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ L5 l7 m9 \! d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) `7 t+ m( Y) o) k└──┴─────┴─┴──┴──┴───┴───────────────┘' {3 V- W) i. q
( W# ]/ S3 L8 R, m" g0 a! S1 q
# Z# |' b9 X9 l" }2 [" CGigaChip (蓝版)
$ ^6 ?0 A. ?5 b0 i4 |/ ^5 _" Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 O6 S. y2 {& g; B+ V│编号│名称 │MB│攻击│属性│稀有度│说明 │. P8 B2 Y" ?5 _- b1 ^% @2 @9 j3 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
" B! u M) Y& Q& t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 f" b; J+ v' Y3 P0 K. j; U; D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' Z( w% d C A. S! D│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 n( k7 _6 y: e& \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. S& {9 {6 z$ N2 @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ D! D" f6 k" o" j│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: I6 V0 T' S* O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ w$ e) `" h2 L# g& I5 @ O. d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 y% r: |! b2 J. b$ v" c: z# D: Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 Y" f$ B3 N7 X# a6 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- d( t9 i1 E5 P" N2 m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 X1 e3 P* y$ p' d0 T0 ^0 G( V' ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ w Q" @( i4 D, t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& ?; d3 o. y: K. T4 {+ i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! ^: x' O$ k( b0 s5 G/ M│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# j& T( R" R" h6 c4 D+ f8 U( H
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 N8 a7 T7 |8 Y& c0 Z1 d/ Q- [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 g2 g5 b' j- t. s7 U; U
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! Y7 Z3 T9 h' ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 ^/ p# Q0 ~% q2 N5 N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* N9 b5 s/ A- n└──┴─────┴─┴──┴──┴───┴───────────────┘ R: R. N3 e6 o/ S
4 m' p* q1 |" W3 A) S5 L: kGigaChip (白版)(只列出与蓝版不一样的Chips)
7 s1 q( N' ^: a┌──┬─────┬─┬──┬──┬───┬───────────────┐
' m$ l, w/ e! ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 U% M! f, t2 X% e├──┼─────┼─┼──┼──┼───┼───────────────┤
3 W2 r1 d4 W9 Z3 C│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 k; |3 F2 C* \9 ~+ A |1 S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 J7 E* Y* t( ]: z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │# u G% D9 s! B# C/ b- s/ ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ [# ~$ ~( [ g# m/ h5 \& } w└──┴─────┴─┴──┴──┴───┴───────────────┘ |