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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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$ `; N. a0 |) B1 n' k■● ■  NintendoWorld    站友xliz原创; d  R/ S2 V! @* b- C' U$ F# s
■ ●■    http://www.NewWise.com
/ [) G0 G& v: ?1 |: K. ~) Y# D% w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; z3 {, @, e( s% u3 P3 Z' r6 N

1 o6 Y9 S( ~/ S( {9 D8 n
3 B) M* `+ \0 N% x           洛克人 EXE 3 Blue 卡片组合- Z. J: e2 r7 R5 d6 V
+ s! p: i) _# J5 l4 J
+ i8 B* ]7 D, t) t% n% n7 a$ v0 [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 h& u% T5 [' ]5 ^" p, L
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
3 a2 ^. S, P$ n6 P2 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
; m! I% l. R) v5 V4 Z& C: T! G6 g: J( e1 u( {  `4 h: `, S+ |# s
编号    名称% Q3 E/ B! r% r) V
说明* l' l/ n( U' X: `+ y
组合方法
# J8 S9 M2 ^+ x3 ~---------------------------------
! o7 ?* y2 K. s9 R01    Z-Connon 1
( z" d% w- ?3 X2 V6 q0 J9 g& R1 OUnlimited Cannon for 5 sec
8 g8 E2 ]1 u. C. L# e- N# x: u* ^* lCannon A+B+C
+ n( ~) Z' Y0 [* |& T1 rCannon B+C+D( T; ?. b( Y5 z6 m
Cannon C+D+E
  A" v" F6 M0 l5 F5 C
$ a& R; d# E2 H% r  h3 }2 K02    Z-Connon 2
9 I8 Z/ N+ S& B7 y1 x+ UUnlimited HiCannon for 5 sec! `6 `4 s  D; y6 |6 [: g
HiCannon H+I+J5 k! J6 t+ C* f, j( c4 i# |0 G- o2 O
HiCannon I+J+K
  W. g8 E  a8 q% _, y* zHiCannon J+K+L* @+ r, D( [% B+ W: i: H

4 W" I7 N8 g0 b7 Q+ ~03    Z-Connon 37 H) `! H* I+ E/ q  O/ J  q
Unlimited MegaCannon for 5 sec7 h# G" |% v7 F1 F- |  ~
M-Cannon O+P+Q
, u, b+ v* o- k; K; }1 c. G$ W$ DM-Cannon P+Q+R
' P; |( Y1 \( x4 o) a- ZM-Cannon Q+R+S
. I. E% W' w  E1 N' j4 R% {! V7 r7 N
0 \3 h& @7 h+ w0 y+ y$ C04    Z-Punch
- L' b) H6 z5 P  O! n4 U# o- rUnlimited GutPunch for 5 sec
2 ~/ H% q( s( w4 P& CGutPunch B+C+D
4 x1 R7 A1 F& b* }0 s: }/ W5 i2 DGutPunch C+D+E+ M! y- @& G1 t7 e
GutPunch D+E+F! t1 `$ s( g. G7 e8 W$ V

( l# b' T$ t  Q! F5 ]05    Z-Strght
7 {. e8 A1 b9 W8 D* j: [Unlimited GutStrgt for 5 sec/ E5 Y9 y" v& E! R9 k3 H0 R6 W& \
GutStrgt O+P+Q' J3 G; @' z  ?1 V9 E; ~
GutStrgt P+Q+R
$ c  I4 a. b6 A4 R! KGutStrgt Q+R+S
% s/ u; a7 D; C" U6 H+ n
8 a6 a6 [5 G, }$ ~: n06    Z-Impact
8 i2 J9 S' ~1 X! wUnlimited GutImpct for 5 sec
( S7 o; S; V: K8 c9 e* bGutImpact G+H+I( \  u3 H- K2 S
GutImpact H+I+J* E# j- [0 t, I& l" S4 t) g; X7 y
GutImpact J+K+L
- m& G5 k. h/ V: v, o6 }' V% t3 ~3 x0 U4 |5 [5 E$ g- J
07    Z-Varibl4 k( P! J: Z4 R! `9 C1 Z8 i
Unlimited VarSword for 5 sec* W1 B8 m  z3 _! W- s9 R
VarSwrd B+C+D
/ c5 p% C0 r: mVarSwrd C+D+E& E* L9 Q0 B5 g  ~) R4 s# E9 i" x
VarSwrd D+E+F
" A5 h% F) k) {' Q+ d' J2 F( j9 e9 ]; y6 P/ X: ~2 O) W
08    Z-Yoyo 1
+ U$ e/ Q; F# T) f% g& M4 JUnlimited Yo-Yo for 5 sec2 T0 F  I3 S! e  x( O
Yo-Yo1 C+D+E  I( W! z, x" q' d. ~$ o
Yo-Yo1 D+E+F
& [- `9 x" A( U5 S( i/ D9 ZYo-Yo1 E+F+G
* N  G$ B" O/ P3 v) o) F+ k$ g, Y# ?2 m% L! ^! t5 A' Y
09    Z-Yoyo 2
7 U( X: G  \, F3 b' q3 Z  ~Unlimited Yo-Yo2 for 5 sec
7 K. B, n. h7 S+ Q- [2 rYo-Yo2 H+I+J- Z3 t/ s. H/ R" v* F7 t) {7 P
Yo-Yo2 I+J+K
9 [- i" I' a3 O+ t& l% PYo-Yo2 J+K+L$ P' F/ Q3 x, x. \6 N4 _3 \$ b

% q6 y% d8 l2 a4 u% q- u10    Z-Yoyo 3  b4 a. j+ t% o: X" k* V
Unlimited Yo-Yo3 for 5 sec
0 Y: b/ `) o0 v- W! AYo-Yo3 M+N+O
" ^2 L' p, z" Z# c  pYo-Yo3 N+O+P
$ g4 ^( ^  g; p9 p% sYo-Yo3 O+P+Q3 u) l" u7 K" G, }

/ r2 O+ W' k: ^" @( l11    Z-Step 1* S) b  D% F: k8 t1 E- ~5 \; T
Unlimited StepSwrd for 5 sec
+ _. m, W0 N! v7 ^( hStepSwrd L+M+N" J; R* m6 B. |  I4 _$ n
StepSwrd M+N+O! T/ m. M6 I- X" T
StepSwrd N+O+P) p. {# n4 H" b$ H9 n" B' H

" C# f" j- M, Q7 j# L$ H) z" F12    Z-Step 2
( O' m. V" ^& r; ~. CUnlimited StepCros for 5 sec
7 k9 r* _& J1 L9 j+ iStepCros P+Q+R
. z% `  d: |7 q3 b, uStepCros Q+R+S
, d. D/ S7 \& M$ WStepCros R+S+T
3 p- ?! w, z& V% F) \- R" m4 O# w
13    BubSprd/ M* r2 k- g) i# x
Attks w/ spreading bubbles!
/ n" g, d' s( K5 h! ~' H5 iBubbler  C+D+E* u' S1 ~# }: ^+ i8 N8 X
Bub-V    D+E+F2 I5 Q( E5 H1 G1 S: w
BublSide E+F+G
- B- h2 O9 E$ h, G; KBubbler E + Bub-V E + BublSide E4 u6 s; K# i, F. N
5 p- _5 K$ c: S, R; S! |) E! S
14    HeatSprd
+ H5 k7 L  {$ i" FAttks w/ spreading fireball!
8 D- v5 n+ J- }- k! o# _( ?HeatShot H+I+J0 V+ W6 k4 k6 Y" t' |" N2 h
Heat-V   I+J+K5 j# j0 B8 r  ?* t8 S. t5 s$ B
HeatSide J+K+L% Q* ?2 F" Y3 T( y( W; U  E' ?
HeatShot J + Heat-V J + HeatSide J" F; k6 d; p$ u; N5 G
) O" c& _- R* c6 a% L3 F
15    H-Burst4 \  X/ H9 z7 n
Creates a giant explosion
! o6 ~! Y0 ]7 V) O  n! [Spreader M+N+O
! @8 }4 i; w+ PSpreader N+O+P
2 M& J/ K' D/ x1 W" r' dSpreader O+P+Q
0 E9 ]# k7 G5 B0 G5 T, O, W7 m- S+ d2 g
16    LifeSwrd- ^% K' A1 H; Q4 }
Swings a huge 2×3 sword!
$ A7 {7 Q2 S( r3 W- c" y+ ^6 bSword E + WideSwrd E + LongSwrd E
7 a1 V9 N9 e' [; \7 bSword L + WideSwrd L + LongSwrd L
$ Y4 T* S; W3 M8 k/ A' g0 J, ASword Y + WideSwrd Y + LongSwrd Y
  X* O1 w3 z- z+ s  R; A- z, t. Z' Y" O. s- _6 b: c: [; w
17    ElemSwrd
- j4 j& C" R* O; L  M! cWide swrd contains 4 elemnts
% x+ M; c2 H! G/ s; C, R2 e. @" sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 m. K6 u( Y, I( I/ b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ m% C; T$ c5 P) |8 I0 `' w9 n& ^0 ~- x5 r. y, }
18    EvilCut0 `3 v( ]4 l& @
Step up 2 & make 4 atacks1 `, m9 e- d) {
StepSwrd P + HeroSwrd P + StepCros P
- e( Q& C5 U3 K1 D4 H! J
! K6 L: \9 _& r! O9 d: y19    HyperRat$ o& d; j6 |) f+ h
A giant Ratton charges!- v- f: m8 G8 x- }' W, J
Ratton1 A + Ratton2 A + Ratton3 A) {# V- G+ y: T2 C2 ~% e! }
Ratton1 C + Ratton2 C + Ratton3 C
) H/ J* B# D: }2 `Ratton1 F + Ratton2 F + Ratton3 F
2 g/ S! _2 J1 V5 Q$ q0 |! q$ L: m% D0 }
20    TimeBom ++ E! @, ?  ~, n) n7 H9 x
Sets Time Bomb in enmy area
: `' X4 b- O% Q7 n5 J4 vTimeBomb J+K+L. r% ^* v6 l, l4 E( [! _: Q
TimeBomb K+L+M4 y: L1 _; M* Y! x" k) l
TimeBomb L+M+N6 {7 t8 h& O7 _& V9 \* C0 E

1 J+ r( K, V2 T& o$ m% \+ C21    GelRain
! j% W6 P' T: ?7 k5 J0 @5 T; K/ nGel steals squares
6 d1 u0 \& _" M4 ?MetaGel1 B+C+D0 m; r; I$ p9 k  [( c
MetaGel2 E+F+G
, t% _+ u! j# [, u7 h! CMetaGel3 S+T+U
; i# k6 T" q0 e9 @/ M/ t% ]$ M$ e; R1 E5 ]
22    EverCrse6 D6 n4 S4 ^3 ?+ V" I9 T2 T0 `3 J
Shield chases enemies4 U* N" `) z: u8 R
CrsShld1 C + CrsShld2 C + CrsShld3 C
& O# s/ o/ s& v( J5 {; OCrsShld1 L + CrsShld2 L + CrsShld3 L
1 ?+ Q' }& h) k; T0 b5 v9 X2 F9 \' L
23    MomQuake
7 W0 }" ]7 d: }7 j+ L0 f, s1 \Awakens Mother Earth!
" k0 ]- X- v# ?$ x3 S2 W, ERockCube * + RockCube * + GodStone S
# S' v% j* k5 p, U1 |
$ v3 f* R5 v2 G# }24    PoisPhar% V/ }% M1 C) I1 @: C' i
Pharaoh generates poison9 p9 P! I1 H4 `: T, K. a5 D
PoisMask A + PoisFace A + Anubis A
2 W3 Z! Q/ A. N) h( [6 K
4 x+ h9 m0 I6 l0 W3 v9 @- t25    BodyGrd
8 E: }0 j7 c+ N5 sBodyguard takes out enemies# Q! O" M4 {. f3 v; P$ w8 i
AntiDmg M + AntiNavi M + Muramasa M
0 F5 {8 d1 `! w7 L. d, J
% N- u! {5 R8 U: e26    500Barr
& U) d9 a+ s) Y) WBarrier absorbs 500HP dmg
- s/ e5 w' B- @) A' KBarrier E + Barr100 E + Barr200 E
6 z. w# k; _! R2 y1 a. NBarrier R + Barr100 R + Barr200 R. s1 @% y# D- G7 U. {+ F

: w( x2 R3 N) b1 l4 G. k3 k% b27    BigHeart
/ F# l, i! z/ Q: U9 y7 ]5 ?; lAttacks, then heals HP!! i# L, D5 N; s
HolyPanl R + Recov300 R + Roll R
% }; v- B3 |% x( ]) t3 @+ y/ i' CHolyPanl R + Recov300 R + RollV2 R
" h4 z: f4 ?4 e  }3 x, ZHolyPanl R + Recov300 R + RollV3 R- n. W* k1 f) @3 i  F# ]- j, F2 c
2 [0 d6 |0 N" J. F' w
28    GtsShoot
/ ^4 O1 V6 J' f) R7 G1 y" fGutsMan throws MegaMan!2 Z" @7 s3 t+ h/ X) n# r2 \9 s
Guard * + DashAtk G + GutsMan G+ v& @$ @6 W1 j3 ?, \; ]* d2 k
Guard * + DashAtk G + GutsMan2 G" ~# k+ I/ q( d; i( C# }& Y
Guard * + DashAtk G + GutsMan3 G
: ?5 o# ^: \5 h5 g9 yGuard * + DashAtk G + GutsMan4 G
! P+ u! J/ B& ?" i& Z% Z9 N/ t0 j/ }% e( k/ P1 |( j$ r3 F
29    DeuxHero) j3 H% I# ?& c9 s0 ^
MegaMan & ProtoMan team up!$ [* F% e" {7 s2 U0 V# v2 E
CustSwrd B + VarSwrd B + ProtoMan B& e" j8 e8 m# S6 G1 W
CustSwrd B + VarSwrd B + ProtoMn2 B
" u6 p: q- P& n% P" sCustSwrd B + VarSwrd B + ProtoMn3 B
/ b# V+ j7 V; Y0 L( y0 g: ~" RCustSwrd B + VarSwrd B + ProtoMn4 B( [/ o% M4 y9 j  q8 w4 v

5 h9 S  p9 L+ ^8 E+ \# o30    2xHero
) b/ T6 ~# h) f, C* t' S/ i0 aMegaMan & ProtoMan Dual atk
; e5 \1 I& u) x7 ]) _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' o' [8 u2 a; c& zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( I2 G, |& \& L7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( [5 e" @1 N! x& f4 r9 H1 Z3 j" oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% c" K; n/ Y  T; B& n2 |  }$ O0 T
# f' I+ u6 V. T# A
31    PrixPowr' q' H4 L7 y% B" c6 c7 P8 S* _
3 Navis attack at once!
; \' l/ x. i0 uTeam1 * + Team2 * + KingMan5 K: x; s1 v4 B# G; t
Team1 * + Team2 * + MistMan5 M4 B) f: {+ ?3 h
Team1 * + Team2 * + BowlMan5 B1 n! M: ^% d& ^, `5 r1 s/ d# U6 q

1 L( |  F+ S4 E! L# g# Z, k4 `32    MstrStyl* A. @. n' }2 K2 h7 e) \" `" ?
MegaMan unleashes his power) @6 h' M2 U9 f" G9 G% m2 |$ w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" j; R. Z' c. M) p
1 ^0 X5 n) t5 V: [1 s% i/ z3 W6 [StdrdChip (Part 1)
; w. [6 R/ K  o5 h7 x2 \; [┌──┬────┬─┬──┬──┬───┬───────────────┐6 o7 k- {( c7 i
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, ^7 D* _, s/ X. _├──┼────┼─┼──┼──┼───┼───────────────┤# H' Y$ s. `/ ?  w+ D2 q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 m$ A* h* o6 x. I│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( Q0 a/ c- M" ]' w, H6 f) z9 z) e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 q, |) `: M0 U' o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 q0 z* f$ F& E9 ~  C
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 h3 m# t2 Z& y. A; o4 J6 Z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ o: c2 x  Y3 V8 b+ d
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  u0 M. ~$ g8 K
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# E+ |) t: z6 ?4 V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) Y. R, l3 W+ p) `/ L; ?! N  x4 X5 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! `0 C( S# V4 e+ R+ `7 y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& N) b- q( c8 l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- O& D( O( g1 P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( }9 c1 Q5 w* {8 u7 X, L9 E3 o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 I7 T) S& q  z0 [5 U5 w9 w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 a7 R; ^& }4 G2 p' o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! X+ n4 |( t( ]+ M5 s( _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 e( F% B& Q8 Z3 Z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; r5 H% }4 k7 @6 h" |& o8 d1 Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ f% Z2 f7 ^8 ]5 D│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 L( [: ~( ~6 h: m) D  b2 n5 [
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 }  g( ~9 n. i2 T
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 |" W) O/ U% M/ M, S; t4 X│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! }0 v- M* Y1 A
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& s7 M6 t1 s; g/ V0 A2 J# a
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% D$ j4 H$ B; T/ n# M2 B* n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& `. n( X6 }3 b& F7 ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! T; z1 k2 k# _7 E│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# A% _( J7 X$ o, R$ S: F( z8 z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
& j# t8 o* R$ G3 g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' L; I  \9 m+ {5 ^3 j
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 l5 V+ K0 }0 [8 `$ m
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, u3 m, `( Q5 L. J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │, R/ E* w, b7 Z! \) p3 V
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& i% W* l- i* j* m- s: L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 n' x( y. ~! y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 l( P8 V3 b4 S( J  G) ~* E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 G& p; ^. X6 ]& V
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 ^" {9 @* S: F1 V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ \2 b. a5 D% I# z) ~│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 b& |: O1 s8 `0 R│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. ^3 W, p9 E6 s3 F* q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( j7 f  i7 V, Q( J9 L: F
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: Z$ G) B$ E; X5 x
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) [( O1 a8 U  W3 g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 e$ ^+ m8 V  V  T3 ~3 n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 ]! M& Y# T0 x+ T2 ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 n5 a& X$ B" u0 _  f
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' H$ E4 r0 ^! Z5 ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" h! a" h0 E2 w: C- u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# d" I5 R8 |+ R; e, n# t* _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( l& z, I! V4 K3 z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ @, W3 P: l, ?: d& j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* O  B9 m0 \5 \' \) r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  k6 {) V3 T( U2 L9 c
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% Y9 ?* D# r0 q& i8 X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 d" j4 ~& t+ ^6 g1 h1 e! D) S5 b│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 J: N4 x- C& `
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; g: p2 r' {# S7 x6 ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% n# @& N% k  m" Y0 ^3 T8 D7 u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 D8 Y& b5 S+ U/ m% C, _│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 x! B: k( h# ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 S' [- k8 h6 K4 G# b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 V' h8 Y# e  g% r- A, K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 w4 P% J9 `: a5 k% m* j
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 u( Z# a! C9 ?
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 Z% N& k) ~  I% N, z# I" Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 S$ v3 }% B/ ]  f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% |/ j. P1 m" T0 S  S' e+ Q- ~
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ Q( w6 K" n, x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 e/ f( g8 y! e9 E" x│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! C9 v* ^! n1 I2 b│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ R# A+ k. h% X( K8 X, j6 e6 j3 z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 U! H& t* W" F* o4 L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 k( T) v, o8 ?* h1 j  E# _" c( f2 Z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% L$ `( \# o$ J" y: Q9 g* w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 f, o+ ]( s6 V6 h# J
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& O4 F0 B" E9 _9 C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! H' ^7 c( I7 @' {! J  V
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) I& O! l) j- s# K5 C/ G│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 h, o! [  }( x( {2 u│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' a: q5 L  @& b# y) C/ N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. J4 O+ w1 p" A  ]│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! M  g+ C1 A, n/ D
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 @0 C! r% E3 I& O' A5 j0 [! ~│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 t1 b4 M& D  I; G. `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" k' I+ y/ n8 n- b  |$ n* T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( k' a* j2 i1 C% C# S. ^  P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; N* I8 i0 _; a& d6 |7 e
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; Y- l& b/ T. w  Z: [- P* {
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  N3 @" c, [7 G5 Z$ h- h│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' z% L/ C1 t  \  U4 J' ]# _1 @/ i2 `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. R( |/ y5 w& v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" c1 h! d# H3 }; H, L
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, d, e3 }( \% ^/ p) i& P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │7 B" Y4 n4 m, s# B8 A, ~6 X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 |* y' e5 ~' y- q+ s, n9 y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 j$ K  B' ^% h8 w) j3 j$ A1 {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: ]; n* w) U4 ?% I% K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 F8 G. N; u8 W$ V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, J& l* ]! a+ s# \% U' Z  G6 x  B3 w└──┴────┴─┴──┴──┴───┴───────────────┘* j/ T$ R" U$ S5 p( u

6 @8 l/ e) t% S5 P  U) YStdrdChip (Part 2)9 f4 t$ h. C" e
┌──┬────┬─┬──┬──┬───┬───────────────┐: Y- b* K* q! [2 D2 A
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 ]! e+ ]7 n0 w├──┼────┼─┼──┼──┼───┼───────────────┤/ g2 `6 Y4 [) B2 e5 D0 }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 Z/ o2 o% w5 d% \& w4 [# ?
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 e. g: [; J) o! Z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 m; ?4 A$ A4 h% m8 L6 l│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) _2 Q& d$ ?+ D7 K) U. [│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. v- z) }8 _9 U  u( r. \7 W7 w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( W. g4 e. ?# D7 G$ A* W" X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% h/ k* t1 f5 ^& N% j( u│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  s3 b5 Z; ]6 W' y) c% l1 L6 O8 m7 E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. ]6 J- y* V9 y: m0 g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 d7 i: d5 `  @4 C& I
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* u: l: ^( \, C5 V) A" v+ w
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 j% w7 k5 U9 A9 i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │  a! e9 h1 h3 {1 q6 \7 A' A
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% O; k0 v! U3 [$ S; @0 R" t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- D! @: s& |: d2 {& a1 F$ U
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* |$ n4 F( T7 z+ J
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* V: D+ C1 j2 m- z+ K2 l* x4 x- @
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 Z: f' T; R5 d, _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 y  B! x2 H  v' a4 e7 U/ J2 Z% L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, c  \9 V( X+ W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 V1 w" g- w7 {9 \. o│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& [9 L' j; ]1 P) x% w  c8 ^4 s4 P4 j
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ a$ |7 U  Q- Y) S
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ r4 x5 W. `0 g* o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
- S7 j( X# {+ U9 H9 ~: y# j4 W& l. m: B│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 E1 c7 w2 J  O$ @( m8 j7 L  U│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 i# p( I! N7 }* D7 d% r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 p; Q9 f! Y3 x' u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 i5 o3 r# d# \+ }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ q4 t: X/ m: E$ j, R
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 I9 j) e6 {# C4 ?& x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; d7 C" h5 {; g* x$ m. k% I, ~│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- H: E% f, |1 ?
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# [; M9 v* [% q: w" S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) h: H, C0 k/ A4 {( B# t1 d│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# ], z& v. A4 z' Y0 [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: t8 V- ^5 n& K1 O4 K" g1 F/ ~
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: O- @- [; |3 d% q# D1 d│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 J1 Q/ A1 W* u; e6 u7 K0 _5 K
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 I( Q  k7 n3 o5 B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* i2 o, F* _6 F4 H7 B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% A2 L# i+ k; S7 {3 O' _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: A; l7 H6 [4 T8 q3 Z! x; e, Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& J1 n/ Q0 E. ]0 @# U
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 h5 R3 z6 h9 T$ P│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 ~. W) k0 y) E, `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% k& S* R( l% s! H+ A# }│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 c, d0 U: W  l9 D) i; z; X' z; t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 ]* P8 t. P" k) r& [│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: c8 T; j/ d# b4 G: }. [$ b# m
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 j: z6 t, z: {; V- ]* @│151 │Recov120│35│  │  │***  │Recovers 120HP        │* k* ?9 |' U, O' O2 p- e6 a
│152 │Recov150│50│  │  │***  │Recovers 150HP        │) @; t% j0 v' N0 N" R$ i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
9 b. w6 E; I9 h, r│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ f% F4 F" U. ~
│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 q8 Z# \0 J( p% V0 e& a/ Z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ _- N+ u) o4 h& [, p1 N
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ d5 M, w+ G' T; c' o) e! T
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 @6 p! H. U6 r5 C/ ?9 q* N
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ F( x+ q/ r0 ?1 w/ D1 R
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 C; T+ t! g- w& k8 V( M+ g8 a│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 Q3 {1 v7 p* i; z  b' h  G- J
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! ^, w7 D) F, g) M# r│163 │Invis  │11│  │  │***  │Invisible for a while     │& J7 |- q5 [( S/ C- ]+ I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 U" ~) s1 P* Q2 j+ w1 _& b4 w5 Z9 [│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ m$ c2 n& Z  F" A7 J. a1 O! c  T. n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: }1 g# X3 P  n7 f2 X│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 [( n4 ]9 a  m# N' K  m, R- ]│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, Z: x% M% D9 V
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 R& s( s, S% I& V│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 ]( L8 i6 a( @7 n% e  s│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ r3 ^$ Y" K- s  |0 P! U
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) q6 Q: U2 Y; w0 N1 W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& _2 o' _# q" U# G& p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 _7 J" f$ O# |* Z- X2 l$ }/ L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! a! ]8 l7 K1 m0 S* m  k; y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 Q$ C. T7 U8 e. o│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: p9 W+ a* |$ Z) W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; p8 H4 w, y6 G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, `& @- J1 L, s  I' K) c  P: ?│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ i& Z" F! u6 e; n, C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, X$ ~* ~. w1 n
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ g* u( T* H8 a0 M" L# D4 @& P+ k│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 A) V' p* y: a. d│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ @& B# R1 v5 ]8 C; Y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 |  h1 a/ ]) S! ?5 y) ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 E2 s7 H3 Q4 e8 \- C│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, a" g$ C2 Z4 M: F* V+ `% x( w│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 T5 n) {1 |" w3 n: g
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- G1 Y5 }1 D* g7 ~+ {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 O4 U$ ]  i& \/ n│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; Z% a3 i$ ~* T8 r! b6 H. P+ N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. v$ G8 g# ?- G: t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  f, J, O1 T  s" M( s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) C7 b' V2 k, t# ~│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  O% \  h7 @; X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 N% s% C" K6 E( F. X/ M8 g/ u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! O( s; a, r3 `! I* B
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ @6 \- k: r3 |. M% F/ B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: g. o6 B- Y- t' k; {/ Z" i% p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 _8 }1 O7 f3 J2 o" F* Z8 H6 Q# z& k
└──┴────┴─┴──┴──┴───┴───────────────┘& R% L; l$ P: z% g
) a: f0 m& f5 E1 o, ]
5 C( b0 G' y: F0 j5 j2 i
Mega Chip
# t2 D* i# |; h8 k┌──┬─────┬─┬──┬──┬───┬───────────────┐! M% v- ?6 U/ P7 A+ h, ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 o3 r& o1 {4 H% n& u: T( ~/ J0 H) |  e├──┼─────┼─┼──┼──┼───┼───────────────┤
# W7 x$ K2 t; E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) p4 |4 r' T" {8 G3 r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# q. Q& y( J* e2 G* |│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 C: _( Q  a+ h' H. D3 T/ e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ p% z% C4 k0 ]
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 |6 S9 L: Q( R9 {/ U5 c$ _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 E% w! Q/ ?& P7 n! z. Y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ e. o" S# o9 j, o2 j, g│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! _9 K" y( h) Y; t# `" Q/ L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 ^+ G( d; A# Y+ r( {
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% W* N+ I* G$ K4 x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; t( @- h6 |1 h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 y, U, y0 q' ?; q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 {. g; _, [, l$ o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  G) c: n- U5 I
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# ?) }0 u) K/ x) c, S% A
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 m5 U4 `( Y( d/ r* v$ N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; t8 I5 t; D( o3 c2 z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 x; C9 R8 {' w" ^$ v- E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  w) d2 A) c- u( o5 d4 I9 D1 Z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( b2 G5 P8 b7 b& ~│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 r3 Q3 D7 a: _2 ?5 G) L/ t* _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 R+ L; z# c* I  n8 @" u│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 C9 L6 X/ B7 W* j4 B
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 i% @1 A0 Y7 ~; H* ^│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) ~8 y9 J. Y& a2 I. _│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  m+ K) O) O: _: ^3 K. k' x
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- u# w3 ~0 O9 x. b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ p2 B+ E4 k1 y  |9 `: k/ T, \4 f│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ Y$ G  h" X" N│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" e, b9 |  z7 E
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( K( [; \4 I8 f4 \% t7 F1 R& Q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% ~  s3 F( S+ O! x# ^1 }- k│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# \) e% O% m7 c& J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 W& `1 X/ _% B4 U2 B5 T0 T3 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, B% D8 p6 a# d' ]: y& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 T% P1 n% l- M1 r" O6 J& A1 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) [; `2 y/ s  V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 d3 ~& b2 {" D& w, d: p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │$ D4 U- c) e( i! _0 T. K
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  k2 o" {; x: L% k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 I' D" |( w" t7 Y. B3 y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* y; f# Q% Q/ I" F) e% X9 f# Z/ i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* g9 Q; m  X0 Q+ X  `) l$ W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ `5 W/ `& E  \' r# ~0 ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' {' P3 L, r. c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 E( \+ h2 M+ E% c/ o5 N% M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( c) W: K4 W! g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; ~5 v  D: e4 H4 S│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
3 P. `/ y( `) K9 e│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 P4 }( B" G& ]2 S4 C2 d* S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# i5 g' [0 h7 }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 A$ u5 w- w$ @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; s; [5 s0 l, L
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 H5 o  u! X" I7 N0 d3 G7 }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  K# }6 R7 Y: d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; c9 w5 f0 q$ v" }5 Z1 N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* S+ C  u, p8 W. \/ K6 @1 U0 ?3 M│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# v# h" A/ G  }: O  i
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. ~7 N1 X1 y, r# g/ B│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- i& p: Y* z; Y/ H/ D( \( Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 q, O1 \4 n3 k& q8 V2 m│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" K* l5 R- L& ?) H
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │. J7 y3 T2 i0 U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" J1 S! O! X" q) k5 j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │* l& f. |) N; L
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 n1 l3 R6 p" W; t
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# M7 ?3 K+ K6 w0 j6 d' {* M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: m8 }# c3 w8 p  f8 k3 @
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. F' y' ~+ Q7 o4 ^* c+ ]│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 Y* v" `; f5 t! k; d6 a
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 p5 `% i3 B+ `% f" V
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( e* r$ b" s, o* A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 n6 h+ Y  D' W0 p- d# b│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 h. b  p4 U- Q5 _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* O$ z3 I* U/ m3 ]5 D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. o0 G! h* X( K, X7 F' u7 A% J$ b, E│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 u0 V% |7 |7 x& r* o7 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 M# g, f3 B! ]% \
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) o. Z) ]$ U: ?# v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( @% `) p& D) N% v7 p2 N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. O& F3 Q& L8 a$ t+ L8 B2 Q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' t" {' D' c7 d- \' F4 F3 i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( W' G/ K* z$ B4 K6 }* R│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 s/ Q- X- Q' E8 p6 z* \. z2 }5 m│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& k1 b3 y% D& l: F# _3 U; M└──┴─────┴─┴──┴──┴───┴───────────────┘" O% K. k9 ]: o9 s  i( @# j# v
) I+ Z" c; C$ I  W' R/ g7 o

: _* Z8 X& W  XGigaChip (蓝版)7 t$ X9 @1 D5 I3 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 Y, X' o, A% ]; U2 x│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ F" o8 Z0 q- \$ h├──┼─────┼─┼──┼──┼───┼───────────────┤$ w1 B8 z7 ?7 H6 J
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. l) z/ D) \3 V│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 W6 |9 `+ H* Z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) n' j% g, P& N0 \! R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 \2 G. q4 d7 x
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ \, d2 _, j! ?7 J8 g4 ^( ?& K
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 x7 `6 ^, @  p6 z8 v│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* k3 w8 l$ T: G/ U! p4 \
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 z4 o: F2 m% ]! R' u│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! e! W  W0 m* L4 v8 R: U& G0 D4 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 X6 i8 g4 |0 k- K; s7 D/ v3 j│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 a% I1 j) K3 w7 C- c! S5 x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( O- B) `6 h! ~" R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  C" B6 [4 }( j* R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& d# \, R4 ^* h2 K. M* T
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ T& q1 a& d% I( g( x! a
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 J, A! B0 `# p2 V. Y
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 T7 N# y: }( D│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& c8 ]! G2 n- b& I│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 p- B0 h/ I0 N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ k- X) c* a0 a
└──┴─────┴─┴──┴──┴───┴───────────────┘
& A' M0 h7 z; ~! v; f$ g
3 X5 y+ Y6 T  v4 X7 c+ |# J3 EGigaChip (白版)(只列出与蓝版不一样的Chips)3 {) S, e/ G* ]0 @. j, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐* W  i0 R1 z1 b( |4 {' s
│编号│名称   │MB│攻击│属性│稀有度│说明             │# o4 v0 X) U, }& h
├──┼─────┼─┼──┼──┼───┼───────────────┤
' s) s& D: U7 G9 S# E- b2 n- e7 T│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# h# V5 t# r& c5 T+ x' y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; D9 }' p" h/ d5 v5 I5 }
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 g4 k' H8 K+ [# a& C) R9 Z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! z7 K' [7 @% v5 q# {
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# L4 f% N# \* PMegaman EXE 3 蓝+白 Standard 级别的 Chips:: i# j$ C4 J+ \( B5 a% S

! v- @) `2 s4 V- e- v001002003004005006
$ L+ T9 _1 \/ b( y3 q- u007008009010011012
. D, T/ ^; B, M013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 m  S4 [1 Y0 F# J+ _3 l4 t- J

, X. w4 s5 k) _# m019020021022023024( l; ?" Z7 c  l; _
025026027028029030
6 ~6 r- `/ a3 M* y+ w) e& h/ v031032033034035036
+ A0 u4 t$ d' k
/ ?4 v9 a! d' j% B; n$ `% M[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Q* Q. q2 ~" ^7 i5 \% i8 F
$ G% V4 p1 ]7 v( B  G% z4 H037038039040041042
$ }3 M* h$ q! V043044045046047048; |6 n* S4 y; y+ w9 t- Z& g( ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 S: d$ G* Q, I6 B
* @, X$ ?; G" I# S  I4 S# G055056057058059060
$ `$ {. ?* K9 e061062063064065066; y) _- b2 j1 x7 z' G6 i) N1 c
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) W' t0 o; m0 p- X4 k' `( m( E$ v4 N& d& y+ f
073074075076077078
, J2 B: I# t% W0 d0 C9 b$ ^079080081082083084
6 B) m8 x  Q6 I/ e# F085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, }+ e) K- ^$ f0 c6 Q. {
% L9 |0 `: \( K091092093094095096
# q6 E% i" u+ ^& u8 D097098099100101102
8 i9 l2 \. m5 v- s, t& D, L7 R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- |6 V+ p' t' F9 z& c9 |

# O, `9 M* u7 i; f4 H8 Z109110111112113114
0 z7 x# R5 @; d; n7 u115116117118119120
& c- s8 i0 E% ^! y; V3 S6 L7 m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: }' b; @: m" z# Q2 Q

1 E4 T$ J: U8 J127128129130131132
1 ?3 ?! F: A- D9 }5 C& c133134135136137138
& L2 J/ X  P+ ^) S. }/ I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 p( W" @4 N" L7 ]) C1 |
+ o: O  z9 m: G# `
145146147148149150
: O; E, w" }, m& B9 D" G151152153154155156
5 J# O$ ^5 P  h2 E  `( L& f- n( N1 j157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ w  v& Y; @5 o0 i5 [- l  D; c4 _3 z% r$ N8 L! y1 f
163164165166167168
7 i* e; ~/ H4 i8 @, w169170171172173174. x( I) b1 `2 Y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: X, W" Y  ^3 }! u/ q0 }. Q7 Z) _

7 b2 j4 X, W, W) j. G4 I1 ~181182183184185186
# s5 N, d2 U4 G5 f! o0 ]( r187188189190191192+ E5 i0 D, q, a% O3 ?
193194195196197198
: q( m6 Y9 z  Y1 b) e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 U5 Q( L4 q5 n; w
1 P* ~7 N+ m% P) N/ _. o0 b+ o
0010020030040050060 S/ `& g1 z5 z5 I
007008009010011012
0 [2 N) C6 t( s! G9 r) {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ B$ z* d: ^5 G) l$ V  m5 @' b! j* ~
2 _; S0 c# q5 x- f" i019020021022023024  }. z: b6 h8 |2 Q
0250260270280290305 e" {' j5 |- Y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 k$ {2 i0 [" g* w# Y# C" j1 W
: E1 q) K' Z! a" v+ Q" a037038039040041042
/ E* D+ S$ o" p+ j: @6 A043044045046047048, h. Z7 y0 c- |& M; i8 b
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 J2 w, |4 s( S8 A
% e# X0 W0 u" p) h0 Q% F  S: I; g055056057058059060$ D- a) G" t  o5 m6 `' }7 f/ D" y' t
061062063064065066, y5 _2 T5 f  u* A$ H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ b3 D- L  y/ a* P- r2 ^8 U- L

8 e' O5 S1 j1 l' Q, a3 ?+ d+ X073074075076077078$ e$ I+ ~" S# N- v) G" c
079080081082083084
# o/ O6 g( w/ i  {4 I. M. Q, U, b085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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