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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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% F  |% S7 m" `! K7 t! ]■● ■  NintendoWorld    站友xliz原创
9 G4 l; f5 r0 e  R1 y$ o( z7 l■ ●■    http://www.NewWise.com
: n, a, h2 \% N+ k* S■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - A& V) Q* F) ~9 U) a4 u7 Y* ]" f
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           洛克人 EXE 3 Blue 卡片组合
8 I1 @( a4 R& x0 t6 H6 R0 ?
8 b8 N$ ^# w1 k3 Q4 Z) [$ l! ^( k8 M7 ^- s" w2 G& v0 s1 u. v6 h) b& P
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: A# X, P+ p3 h5 U
大家要看日文版的P.A.或详细攻略,点击这里吧!

- c1 g- b$ |4 h" H% k) Z====================
( r: _; u" B& k5 i1 q/ y5 ~% y. K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + _5 W* T9 D% r7 H- p' U$ r

5 ~" u' ]2 A  a以下内容格式如下:
( U- @5 L, E( C  W2 Q+ ]& {+ r  |3 v/ L! X" i8 j
编号    名称
4 ^+ A- f! \, O; I5 R) A说明
2 l# p9 A' c: |' R$ G4 h组合方法
  T' E; b3 ^8 c1 o! _6 V. @---------------------------------% M- Q8 K, T) ?# W! U5 A8 s
01    Z-Connon 13 O! ?1 K) c6 ?3 h# `/ f
Unlimited Cannon for 5 sec
& R( G5 W) w& }, LCannon A+B+C
; t, Z- r/ `! K+ oCannon B+C+D
9 @' e, K! l7 E3 @$ v) ?- X7 cCannon C+D+E9 r& l2 N4 i: R0 }1 ?: g' a* Q

: B; [; V* h% r) }02    Z-Connon 2
7 ~. p! W8 h) q5 {Unlimited HiCannon for 5 sec
* C$ g5 Z8 `6 }# [: QHiCannon H+I+J- c0 Y7 p, m+ f# }2 J& Z3 C
HiCannon I+J+K
- s0 w0 [/ f. U9 S6 u! E3 B0 @HiCannon J+K+L
9 z2 \" G3 @- V# U/ Z) {/ z9 t- h3 `
03    Z-Connon 3
6 l/ Y/ C, m( t$ b9 SUnlimited MegaCannon for 5 sec* a0 z4 o. l5 o. {1 P3 g# M
M-Cannon O+P+Q
  M4 k  ], t8 Q4 Q9 d4 {" CM-Cannon P+Q+R  ~( }5 i+ u8 x- ?. c
M-Cannon Q+R+S8 b; \& u' m7 P% Y! u; l" I# P) N

0 |# v9 U; i% ^$ b04    Z-Punch
$ i, O8 ~2 h9 I7 Z: W  Z, r3 R* EUnlimited GutPunch for 5 sec$ S( ?: l8 Q* R/ X9 ?0 i9 D" l
GutPunch B+C+D$ [3 w3 s, L7 D5 Q
GutPunch C+D+E- f, a+ \4 p; C7 W, d; ]$ n0 N( b6 @
GutPunch D+E+F
+ [  M2 \/ i) _9 D
) q  f8 Q$ E+ r05    Z-Strght; f% m" D5 u0 d% }; p$ U/ V# s5 {! V, @
Unlimited GutStrgt for 5 sec( A9 A. Y5 _2 ?9 y
GutStrgt O+P+Q& B1 w& B: E# r* S" P8 E
GutStrgt P+Q+R
8 J+ @! _+ }" e# `/ r  ~9 ^2 d- jGutStrgt Q+R+S
0 }% G2 w3 d* C4 P+ ]: a& H' _4 o4 s7 a# V2 M7 p
06    Z-Impact# A1 b2 W' i7 V" G
Unlimited GutImpct for 5 sec- T- `( q& ~! w$ e
GutImpact G+H+I. Y( e! \( g$ ]: F7 F& `( F
GutImpact H+I+J
6 V$ X# ~  o! S* k4 }% A4 V0 PGutImpact J+K+L
3 h# Y* ^) |6 D% B- o) d* x  ?/ K
' F) {5 ?7 ^( b- o07    Z-Varibl
  i# T# U# s& r. H. ?, wUnlimited VarSword for 5 sec% u% }) E. i% o/ R& H
VarSwrd B+C+D, x; Z4 \- H; b5 t9 [& ^
VarSwrd C+D+E1 H7 \5 b( I% c$ S; C/ E5 G- \
VarSwrd D+E+F
; h$ m6 d0 h9 R; Z5 f  f; p5 w9 H( `: \( z. D% |
08    Z-Yoyo 1
' e8 P8 A4 k; m8 C8 J: V; _0 L) W/ lUnlimited Yo-Yo for 5 sec' |! M2 V( X; F/ ~, q0 @; @) Q
Yo-Yo1 C+D+E% J, X6 b( X. P" }" E. V7 y  g
Yo-Yo1 D+E+F
6 ^2 Y: [1 h4 f) s+ r' w% A% nYo-Yo1 E+F+G
4 e1 g; l" X& S, L5 i: I2 x' F4 P  {2 N6 [; F
09    Z-Yoyo 2$ I! ~& g8 c; i# o+ d& O6 }- f
Unlimited Yo-Yo2 for 5 sec, l5 F7 C8 ^5 r
Yo-Yo2 H+I+J! l$ O. S5 J4 J; h" Y
Yo-Yo2 I+J+K
, q. Q9 {' C# E; w8 X/ @* {3 kYo-Yo2 J+K+L/ f% r* a: L. U  t$ P$ d; Q
( l7 m) Q0 @8 R) p
10    Z-Yoyo 3
( l. o! J: E6 v( U  AUnlimited Yo-Yo3 for 5 sec& {, I- N3 X* Z$ A
Yo-Yo3 M+N+O* i4 P4 q$ P! d! D+ Q
Yo-Yo3 N+O+P
# o, z6 z3 r: S- }Yo-Yo3 O+P+Q
0 e6 X8 C) N+ k3 p* M$ R( r
: ^; b0 n2 |* v. U' `! {11    Z-Step 1
0 M' l4 _3 p# B& P/ QUnlimited StepSwrd for 5 sec& j1 C3 l: d1 y$ _; y9 `
StepSwrd L+M+N$ T4 n& w' B4 P7 |, x% C
StepSwrd M+N+O( d) [. F/ X+ k
StepSwrd N+O+P
# V( u9 E8 t& I! c6 K" c  l
9 W6 w( y8 o0 ^" q; a12    Z-Step 28 Q. |* B( t: M, j! L1 m; m
Unlimited StepCros for 5 sec; S* e3 i% f* Q$ ]4 b, P* l7 ?
StepCros P+Q+R
7 p+ `, }% R% R+ X3 V7 k  ?2 fStepCros Q+R+S8 Y, `# \+ O. R9 Z/ C3 E, `1 m
StepCros R+S+T
3 x# ]/ {6 T2 q5 m0 p+ |' D; E9 @  i6 h7 u) s) J, p4 O# d
13    BubSprd: ~% K/ M1 v8 _+ B+ |
Attks w/ spreading bubbles!. @, j% ~/ |3 k1 W! B
Bubbler  C+D+E
0 w6 W) t6 {7 p0 p$ ~. BBub-V    D+E+F
" E% g0 |# u7 G# V: jBublSide E+F+G4 C! f3 |( F, N$ e
Bubbler E + Bub-V E + BublSide E
! k9 F( N. k$ k% f" p+ M7 [* \( O' G& l5 a. v/ k
14    HeatSprd: }3 x: g- b8 y$ A: k
Attks w/ spreading fireball!
% h9 i! d- ^# J) d9 M; M6 PHeatShot H+I+J
9 ~* O5 d, G& ^0 `Heat-V   I+J+K
+ {$ ~9 u! |/ |. H- n0 Y  O! rHeatSide J+K+L
4 f5 p) {& b9 k8 k7 {4 d7 ^HeatShot J + Heat-V J + HeatSide J) b& _% V, ^* N" O9 B: p$ {
4 D  g% d* Y6 ~
15    H-Burst; o" S- y7 k0 T/ j7 H) ]
Creates a giant explosion
! r# W- d: A8 _0 q0 ^2 ySpreader M+N+O, k# C) O$ a2 D
Spreader N+O+P
, j% B2 A. `7 q5 g& q. E/ bSpreader O+P+Q
; v8 ]) w$ g, ~& b- U# k; C3 K2 H) a- l. `2 b& ~
16    LifeSwrd" m4 I. m" R' v
Swings a huge 2×3 sword!
6 Z& |0 F  k6 N2 h. |& m# oSword E + WideSwrd E + LongSwrd E' X3 P9 p- W9 y# ]
Sword L + WideSwrd L + LongSwrd L* `, {7 k, f- P1 {2 n5 _5 @
Sword Y + WideSwrd Y + LongSwrd Y
  D; K' S% Y& _6 p, W7 a( F7 ?8 F+ c- n# I/ R- n
17    ElemSwrd* C3 S, g2 u7 g. h
Wide swrd contains 4 elemnts
( F+ n- m3 Y, }, d" A6 [: _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' }5 Q/ F3 U( PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% V" D' @7 m- A! \; U! d2 N
$ K2 f1 q# M  s1 s18    EvilCut/ `# h3 _* j: ~9 H, V+ C' ~
Step up 2 & make 4 atacks# q1 D$ w* m4 T" C3 ^$ ], d
StepSwrd P + HeroSwrd P + StepCros P( ?9 ^& W" b1 l$ T  R% F$ K$ x9 s

1 K# \0 K& U9 C6 x( u1 j19    HyperRat
6 q6 I) i9 X3 @A giant Ratton charges!2 G0 P5 R: h: p; D9 k. V# C
Ratton1 A + Ratton2 A + Ratton3 A
  z2 A8 J% `2 q2 ~" y, u* S( U' MRatton1 C + Ratton2 C + Ratton3 C/ o8 I! N' k( i( l% n' U" X
Ratton1 F + Ratton2 F + Ratton3 F- T2 B5 G" K3 m% g9 ^+ ^7 R
( ^# [5 S$ @5 L0 K4 o5 `. v5 R  k/ o& u
20    TimeBom +* ~; n9 }3 n3 D: h5 B; m
Sets Time Bomb in enmy area0 V. N+ w+ G  I( ?% A0 e4 b
TimeBomb J+K+L
* q* [# m8 y& _# \0 X, [TimeBomb K+L+M
. ]  ?8 m% A, p% R! JTimeBomb L+M+N
% C. `6 [; h- X" {3 |7 t3 o# e4 h
( T: @# [: W. _" ?9 A4 N21    GelRain, A: g4 w4 R1 ^7 I; |- A  [
Gel steals squares
$ x9 }4 @! ?& h- PMetaGel1 B+C+D
& L$ u; L( S% a( ^# k" X$ e; [MetaGel2 E+F+G4 x* g! X8 v) d8 X) d6 H, I
MetaGel3 S+T+U
+ X, j9 ~/ `+ h1 t3 q" x
" u) d" K# t/ @/ V& {22    EverCrse5 M. d% _# f+ ^( h8 |# N
Shield chases enemies2 W# z& A( W* K. s$ \5 P# U
CrsShld1 C + CrsShld2 C + CrsShld3 C) s3 k$ H1 ^/ \$ h- ?
CrsShld1 L + CrsShld2 L + CrsShld3 L# ?- b+ c2 L) S
/ t' P+ q  [' C6 }% k4 Z& J) k
23    MomQuake
4 y3 O: d8 S8 G* BAwakens Mother Earth!
" `# r1 Q  I  V' z4 ?4 P, Q" S- KRockCube * + RockCube * + GodStone S
% Z' @& r0 Y3 F7 B8 p; @% _" X7 k8 r
& d$ H$ @4 x. f! ~24    PoisPhar
' B) k) B5 n- V) iPharaoh generates poison% c9 s5 N; G6 t. @
PoisMask A + PoisFace A + Anubis A
0 d$ }% ?9 q5 ^' F
; q& H1 O% [6 }. W6 V25    BodyGrd
6 T, ]: T. g% M) E3 e' s/ M" EBodyguard takes out enemies2 o0 {/ K+ `7 ]0 g: o' l
AntiDmg M + AntiNavi M + Muramasa M3 a: K7 M9 C% H

. U1 `# a4 I; c26    500Barr5 P4 p# {2 K7 e+ ?! i+ A
Barrier absorbs 500HP dmg0 `( p* s& K6 F( g5 ]" s
Barrier E + Barr100 E + Barr200 E# x: Z# \$ e, X8 D- B+ x( ^  N
Barrier R + Barr100 R + Barr200 R
* [3 V% n; e+ I' ?
( y" G! N3 P* Y* {; @* K! H$ |27    BigHeart; c9 \6 a1 e1 E# S
Attacks, then heals HP!. Y7 _) V. E1 M
HolyPanl R + Recov300 R + Roll R
5 c( P0 S8 k+ H, F. q% [7 HHolyPanl R + Recov300 R + RollV2 R
' w1 `7 d4 i) P0 ?; F! z; j# q/ |HolyPanl R + Recov300 R + RollV3 R, l! P) L: f7 Z! W5 F0 T( }- x3 V2 k
! C- @9 m$ i, @
28    GtsShoot
8 c9 ?9 X/ d) ^GutsMan throws MegaMan!$ N) y9 Y& \7 W3 B% J. ^$ b
Guard * + DashAtk G + GutsMan G  c$ }/ N- A" a8 u- B) @! z! `
Guard * + DashAtk G + GutsMan2 G: {$ L1 \0 Y3 O
Guard * + DashAtk G + GutsMan3 G- A" y0 C" x- P6 V9 ?8 u$ P
Guard * + DashAtk G + GutsMan4 G
3 n9 ?" F( p6 k8 g+ _6 U0 |" O( y
. A* P# s  t9 a29    DeuxHero
0 E3 \# m/ E' H% S- pMegaMan & ProtoMan team up!
. c+ a& O$ t# p3 W# {CustSwrd B + VarSwrd B + ProtoMan B
+ j% `& X3 ]% q% [, HCustSwrd B + VarSwrd B + ProtoMn2 B
- G/ o/ @3 w' q3 s% s7 yCustSwrd B + VarSwrd B + ProtoMn3 B
: N" C/ ?+ d$ J( C" B6 f" OCustSwrd B + VarSwrd B + ProtoMn4 B
0 {( f) f$ M* E- e' ?6 X; b; k$ f$ N9 x5 c) J- W2 M0 C6 @
30    2xHero
$ L5 \* ?" U( AMegaMan & ProtoMan Dual atk
* @# P7 l* R2 X) P  {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 [- ~; X% C4 @. j: PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ U9 ]& v/ X+ h: @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 T3 S5 h% G# i, Z$ Q) n7 V, q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: ]& A0 T( x: O7 l7 g$ P2 x

* G1 g* ^2 p$ p31    PrixPowr
0 |: r: n9 ?: v2 x3 Navis attack at once!0 w- g# R3 a, C! Q: ]6 W. y
Team1 * + Team2 * + KingMan5 K
: y( g. Q8 V$ gTeam1 * + Team2 * + MistMan5 M
: k- @( y9 a! ]& k- OTeam1 * + Team2 * + BowlMan5 B
( v. l. q/ I1 d" i3 a5 Z( ~2 Q% _* n1 R8 W
32    MstrStyl
( H$ }7 {" M) X% c" a' }MegaMan unleashes his power
! u5 C" v" _1 ^) tSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 ^9 x0 V5 J1 a
8 q& J6 D0 b, Z0 U. c% @7 dStdrdChip (Part 1)7 H1 A0 w+ H6 T& w" Z0 C* M* T' O/ u
┌──┬────┬─┬──┬──┬───┬───────────────┐; C6 \, @( f! i; u$ i
│编号│名称  │MB│攻击│属性│稀有度│说明             │) V! b* l) [; z9 K! B
├──┼────┼─┼──┼──┼───┼───────────────┤( l$ E7 ?8 ], ], v( Z% `6 w6 |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │# b2 ~5 J+ Q  N
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 Y" x/ ]5 ~# a3 S! _
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ M( _2 A  D6 Z% S0 O/ M; L  ^│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; b$ D+ J3 S" R2 C0 B; Z( _│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) |' ]8 z1 G3 `4 z* c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! N- x. s; w1 }: d7 _' g' W
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 S7 X2 Q4 c+ y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 x# \$ d% o7 g9 Z1 w5 ?" L
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. i$ k6 {' U8 d5 V& l+ H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 S/ p3 X( W# c) U) {; {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 p. h& y$ P7 D" e5 a1 V- M│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! ~+ `6 I+ s- u; n8 s│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. P3 ?8 `0 M& j" a  d& f; Z│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 Q+ e, B9 _7 r. Z! g' d; {│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. P9 C- C* S5 e" P; G8 U  ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; }2 o) h# W( H" j; U. W2 N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 C; c- m9 h- e
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ S% v# V  f6 N. E│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! N/ b' `& O0 v│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# v( F: Z) k' Q; Q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; d7 S; G0 f  V* _, z/ s+ Q8 j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 P- L/ h. a* o1 p1 B/ S
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; M1 s+ Y. J$ J: C2 v5 g4 S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 P5 J: b1 t2 ]) L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% ~2 s0 _+ L7 j  C; E) E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  y0 h3 e$ h. M+ h5 x1 `$ ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
) A5 ^1 e4 r9 S- _, L│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# ?6 a1 Q  J# b. ^& K5 |
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 X' Y5 Y* s: s" H& g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ g6 P8 A) U. _: z/ S1 D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" L: m. Z' p. i/ O7 y. p3 r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 e6 C7 Z, b3 ~$ V, v5 K; L, L│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; U' q1 T) S% x' A+ b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. R, g6 h9 \+ ~7 m; o' ]9 h' q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- H' K  l1 ?  V7 r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 z# `& p. Q# _7 ?( `8 {* W& _9 H1 r& x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ |! |6 q$ w+ F! e# b# Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ f# {2 Y& _. I5 _1 q/ B, Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  x; ^9 f  r- j9 T│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- \: T* t) A5 X0 A│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, }' ~( x' p" i3 V3 Z; }5 Z) ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 N& E. j6 e6 Y# z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 h0 r/ Z3 B, h
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; J: h) f7 E/ k/ E( `% g5 e, j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 \$ u* i. I6 G) a2 |│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ x& I+ K6 i3 T% Z/ a, w: [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ [$ j' P- r. {& V│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* c' P& S; G0 `9 d% U9 B, V- y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% r6 I4 _, x2 b2 S+ a0 s# G3 \2 S│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 `! U# r% }$ J5 f/ M" q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% ~" E; Y8 J% [; d, c0 f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 \4 I/ B  b$ k; p│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% P6 G( a% t2 j' d6 d  n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; x) s$ V" A% l1 [: P7 O- y+ \$ {
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 M# h( u/ {- r$ L$ P' t
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  H% `6 Q% g4 p) s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* ?) d* H& U4 m8 _│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* x0 G  U; }4 ]$ I. g! g9 D! u
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% a0 b7 v% x1 P! I2 P$ A! a, J
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │% H$ w/ W- @& W+ m
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ S# U# u2 _( \/ g│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% M0 P/ j4 a3 F- ~% U# A! B7 h8 [2 |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  @2 G8 m9 O- o9 L1 g1 k' r│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: ]* a+ E& l8 |. Q$ Y3 y7 H3 l2 Y
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: \7 p$ v1 C" i- n. N6 W
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 ^: A2 M* N" f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* i8 T5 J8 E: d- @8 G/ x7 P│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 n3 L4 C+ ~1 U8 W* @9 T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! d! x6 o0 E9 d  Y9 d│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( N6 b2 M0 M1 z4 Z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 F! X$ f7 P3 p  t4 m  `4 f9 C
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 {! A& C; `5 u4 Z% w* G
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 T" a( Q- A* C+ T9 M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 {- T5 S/ G5 d/ u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& F  d4 P- R) }7 g
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; e" V. W  w1 `/ d│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" s- j; x# @7 C: n, F% {; x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
# Z4 V& o7 Y5 N) J' |# L  A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- A0 ^/ q+ i4 D& p" U4 j
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. i( b$ i! Y/ L7 n│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% I/ u: ?9 {; T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ B4 q: L9 h  M0 R$ ]. C│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 l) j8 x0 r" I% O│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( f0 I/ ^! j: L) y/ E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" Y1 u( Z$ z; t* P
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 l3 }( ]% I! {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; n: I$ L3 s+ J$ ?5 Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" G# A+ D5 j6 y' `" E7 Q& S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ m. G; F% Y' K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 ~" M& g' x5 g4 k1 p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 S! \4 j9 e* z* ^' E, m
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │) h( Y: d$ w1 ?) K0 t/ b  j. S1 Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 K" D- s1 O! _& b5 K( F( R
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, \) G% d" I8 y" p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 C$ p* [/ V: d* y3 u8 q6 s│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" w4 D9 Y$ n4 \' G9 M- e" u' n( V│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 y$ v* \9 v7 q, M# T6 l$ Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ ^, r, t8 Y9 J" I' A! t$ e
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
  k' K: Z4 a- E+ j( t  g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 f8 ^6 |  R5 G/ d/ Y5 a
└──┴────┴─┴──┴──┴───┴───────────────┘
& L, f1 a: G, F' T" o5 I4 k# C! S7 o" k& N! Y0 E
StdrdChip (Part 2)
* z$ O6 B: f3 Z) ~2 M- o┌──┬────┬─┬──┬──┬───┬───────────────┐0 V! Z: G4 k; q+ V
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 _2 z# E9 |! {7 S├──┼────┼─┼──┼──┼───┼───────────────┤! @) y$ s& s6 w" \5 x" m/ `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: j+ B- ?. a8 w3 j% w: m# K& O  S
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 B0 {: x0 _& n% c7 }$ s. b2 L' `
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; c* V! T5 G" V6 r│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 n: l1 h3 V+ I; m│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. f7 f# m2 T+ u/ W│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 @* f& L9 h; y' O5 }/ p1 Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* b3 D- G$ V7 ~( }+ ^8 ~
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 ?) k4 j7 \  h, K│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 @' h% e. G9 m1 A) T# F- z0 d
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  |9 G1 S% `" R6 k- J
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- q) D' T" D. K1 V0 V
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* h- m' r# l* j/ Y0 H2 k9 k4 P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# G/ ]" b: c6 R# p3 A# V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! r- i+ H8 \; [
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ h( C! L0 @, g4 c  C' r
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( t. F: ?, u: y4 R0 h& y
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' S( J* i2 d' u4 T- ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
" ~" h8 f, n3 E, G. x$ y: G: o: ~│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 \9 c/ Z, n; H│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  C& I* i6 K: G
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) b- A# l/ E; f& G( p5 l/ N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 A% x3 P' v& D5 j2 G+ x: m. F) X│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% B5 P5 y1 C- c- ]" h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 L# C" L! Q0 n! I) Z+ I5 ]
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! p- a8 ]+ a# c/ P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& y' G6 v. i0 U+ W$ s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% W9 f% l1 r, ^│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: z( ^8 A4 r+ W1 c/ ?9 r) k│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 B0 q9 a: z; R; V) B& u│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ z9 s& t& `: K) [/ G  Y5 o) y( e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 l( w. f5 c6 }0 W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" g) E% Q  T- Q' F- ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 c/ ~+ T8 }9 A- P! s, @) a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  E, m  `, I5 o- p: n* O* _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% O" x- M% t3 |# L% J9 Q. c7 \
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: J! o% O" @9 L/ m2 L
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* F/ v) [4 s# z1 u
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 o: f1 v7 u7 h" |3 ]
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; v4 y( ^; p% I4 K2 P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) W9 Y% ^0 \: Q& r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 Q$ ?0 E$ ~" F( {% Q│141 │Prism  │60│  │  │***  │Prism fires randomly     │  @- G* x4 l' q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ @, I- W1 `+ h% V" w! K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- t$ x, K$ y( d│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# g, P1 R3 }1 f# \│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) g9 s# f& Z$ q- W8 S( O7 y& r& [│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 a3 v+ Y1 i! B) l
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. V7 l1 h! m, I
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 J1 p& q0 ^' D: j* @' V│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 O  s$ x& X0 _% Y/ G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 b0 S9 U, j& o% k
│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 ]8 `3 D  l9 V% P6 s0 O* |, l
│152 │Recov150│50│  │  │***  │Recovers 150HP        │) W: D5 {# ^; d$ g1 m! c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) M0 Q% N# G9 j  z2 u│154 │Recov300│80│  │  │**** │Recovers 300HP        │' e6 Z5 y6 C9 o/ W0 l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 Q% x8 D9 e# U" F' T│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 |. i- u/ h0 L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ b8 w- D% F1 @8 A
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. k) Z4 c! Y% z0 A
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 N% S# Z( n) P7 ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 N7 m$ l/ N$ @; I
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ K% n) ?2 [) O4 F1 @" Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; ~* T& Q  h+ L7 k% R
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ A1 p. c. N( s6 f; H& k% t) Q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! V  m4 o( Q7 Z: t
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 I& a7 f; w2 S3 [0 e│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │. L% z& N$ z" t$ i4 j  _2 `
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 o5 k8 e$ {+ K
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 I% C: r: H( j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 F- x( n: r0 F7 t5 V- f0 D( G
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( V1 M) ~2 P2 ?; e7 S, A" z* w+ R
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 m! k2 ^, A; I8 d& ^0 c. N: w
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 O3 Y9 W' }! g$ b5 B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. l1 {9 P9 g3 F5 f2 j$ V
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
7 v+ U0 R) k/ f/ K) t+ H│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! y' D4 V- ~& K$ h1 Y' ?' v( s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! Q' c9 s2 M/ l3 Z3 U5 K( s* e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' C! {9 m* I& t0 U6 I  `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- q; i* v: Z# k+ L│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; @6 y+ Z* R7 o$ P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 u# L0 X, m  f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 @" K. Y/ E9 l, Z5 l2 Y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 l. u; i* K$ Z6 W3 e" w* V│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! e8 s' ^- w" m( c  m* p0 D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 D! n. L- [% D- @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# t+ }* O+ x: s' q; F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ P! Q& x  g6 n0 _; s
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! o: ]7 G, J. y, a# \# i% E
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, j; o- P6 B; r3 Y  F9 v│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ j7 M# x9 e* O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 Y0 h0 i& n4 z; h+ Q( ~( c/ X' J' ?│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: ]5 T" W6 Z9 m- U; l5 ]* B3 M/ T
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ C0 w' f1 q' L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 |% _' [% n4 L3 b; y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 t. k* D' f" F3 ~' I  G) U; U9 T│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, ]9 _' G& J( H) c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ U7 W2 Q% Q" N5 d( |0 l
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │8 V& g0 U# H6 W* _( Q4 i' c, U
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ T' l6 }+ ?  u  U+ [$ o* y# c% {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ ?( _. k( K! W) B6 x$ N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) J: t0 L- `# j  m  b9 t' y
└──┴────┴─┴──┴──┴───┴───────────────┘1 C) o" [8 W' Z: `1 |2 a

$ i% f3 I* n. l1 f0 @: ~+ m1 O+ d/ k* ?4 {
Mega Chip
4 f8 ^" U- W' @) H+ J┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 k$ i, Q# w* Z6 ^% I5 \/ K# ?│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 ?( ]- }5 A2 Y, E├──┼─────┼─┼──┼──┼───┼───────────────┤
' C2 H: h& Q$ _7 H│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 c' X1 f5 a2 T" U! @% R: A: R
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) A  @) a5 n% D0 L+ b
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- u- a2 a# h2 L: y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 k- _% o! r7 @* {' o/ @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( \* {+ P) M8 s& ]" p2 a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ \! k$ F) n& r+ U" |& [9 O$ t│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' o  w9 V* |& k0 m
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" R/ \& |4 B4 L% J& h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ `8 N& k# W! Z" `5 w7 g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: k7 Y6 H4 r" v1 c! D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 s3 ]7 W* |7 v# ?( a, l  ]! [1 B, u│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 t6 ?% q) T- I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' r) p- F2 ]% A: A! u2 J6 v4 x" w# q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) W. K- g% |6 k3 N
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  O, f" x4 @2 }/ T- V$ D1 A│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. _" O0 q9 J. T│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 E8 a9 X5 `8 _│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 C) }& ^+ J" N5 C/ a│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 |0 G6 i6 U% j7 L( ]9 }; z* W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 h1 F; H9 ], W, r
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 T+ {" R+ f/ T1 m│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 x9 |- X. }8 u1 ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 S  G7 K' b- {6 |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 N6 g0 l& @2 _4 z. A9 h  E  x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( A* ?/ o) I" Z; K, f9 m│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  n( M; ^' n0 z( e
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; }$ f. p' a( `│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& J! |2 j$ W* I
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& d$ k. ~  P9 A: r. J/ F  b│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# b9 w4 `( \( P5 a! t+ D. M│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' P- \; z2 `! S1 {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 u( o' Y7 z. L" k0 J- c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ T: x. `8 S/ O% v9 d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! C0 W. a* C3 _0 Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 p" A# ]9 l. }# S7 _' K3 j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 k4 r* a. C4 ^2 p" L│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 [, B, [; J# f# S% U! b  C; w% k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │0 Z, A; ]; @$ B/ ^) y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" |7 `4 t% r4 a│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! W/ ?7 \' G& j$ S: M1 i│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: n  b6 M) M# J4 t& W7 L/ s
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! a, @4 q, i" g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 p. F! T3 U- P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: O/ o; f8 u! T; `0 u! l9 ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  Q) i' x5 f5 e, _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 Y# [1 ?7 [1 G& k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; J: b5 b- I2 D
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ h+ H" Q& i; Q0 T5 y5 J5 |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) \" c' z3 N9 b1 A3 G* S5 S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 C* M# M2 S5 j+ v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 ]1 l5 d0 }; I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 ?8 u; k2 Q+ F. F% l8 P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 {) I; M; e  j6 r; |: @% Y+ L│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, V* P! M, }9 b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' D7 p6 J( J- q* X: b$ q) }  l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 J0 j. d" p# B" v3 C│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 [" ^3 X% `9 ?3 J2 g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 m* |- T+ c% }& ^" m/ _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, d, N& e1 `# `( Y0 b- J7 o: K5 u" L: c│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" u/ L" K$ k+ c2 M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& a& W6 A6 x1 j8 r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 Z4 s! F3 M8 L/ t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 n+ Y/ O# L2 w( |" y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 t5 h: l( Y4 |( x
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 U# R7 P/ w- a$ V) U& b, P9 T& ?│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ E- s! z$ I5 h: s4 x+ t  q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │- a, T1 Z+ V; a+ ^. o- y6 W/ O
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; a3 B- p) Z7 a# t3 J/ U+ _* r│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 y. Y# z0 \1 ]& i; p9 `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ E: y! n& `4 J) T+ H2 {- E
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ Q, s" Q" _) }6 o, U1 q' v│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) }4 |! k7 }) q: p- {7 q1 I( [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 S/ E  }  Z- p! p- f2 V
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │+ a; W; k) ~0 v/ `# d
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 v% t1 G  n4 b9 N6 w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ m8 g5 y# W7 V) v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
8 N  T) A+ E) U: l( c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ i( s' a: d  A& i! z' b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 ]0 r9 j( x9 @3 b│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" H' D9 j7 T5 _% g  P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 T5 E4 V6 Z4 u│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 ]; j, t& _" M  N+ a; x│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& z- b; S' }/ j5 j+ T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, H8 q- p7 I; s' I1 R4 ^4 L9 L0 x7 \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! h% \6 x; i: }5 \) L7 i, n( ]" ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 s0 h" G! V# [9 w% d* T- j3 S# t) b% u1 S' F

# s5 Y/ j' d" m; C3 KGigaChip (蓝版)$ _% ~; S2 P5 ^  R% c$ K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- l" m1 Z, O6 ?; d4 B# m% Q│编号│名称   │MB│攻击│属性│稀有度│说明             │! U# v: v4 G6 c2 j2 Q) h
├──┼─────┼─┼──┼──┼───┼───────────────┤" ]1 C. G# p8 K3 Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 [$ l/ Y5 v8 [5 @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ X3 @) x5 k$ p9 x2 ~│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 N3 z8 ^; ]- P8 V& O
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ K7 U- O# z9 a& @  _  L; f) ~) U
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! i  _! u! d/ B4 Q2 G7 \: {│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ q5 \, k, F# o8 V& E
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, u5 e2 ?' X" n. F7 H│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& _8 L, L6 y* C* P( J  _
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 M( ~- ^& Q- K6 A8 x- C0 D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# d6 o: k* W+ N: E4 N│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, L* t7 z( S  B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: a* ?) L# g" H( ]6 A3 V
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# J2 C7 L9 z2 Y5 O: d# B  D# e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ v  y! w( x% |, h
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ M/ ^/ F! p4 u+ n" v; c  E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; b) F& {5 r$ Y1 k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 ?2 s( F0 ?9 ], u) D1 K│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- F& f& F9 S5 W│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ U5 @+ e$ Y0 y' y9 J- U& B9 ~& J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& H$ d2 o2 n4 S. {' t5 D% z
└──┴─────┴─┴──┴──┴───┴───────────────┘% \" _( r' o/ t

& ~- W+ _+ Y. K8 t6 {GigaChip (白版)(只列出与蓝版不一样的Chips)
& m3 k9 K* A* [# ^6 M* R; L% b┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 }$ b5 @, X0 @3 i2 U' M9 f$ E1 R5 q6 a│编号│名称   │MB│攻击│属性│稀有度│说明             │, p0 G6 n& x: H% ^! o- W5 r
├──┼─────┼─┼──┼──┼───┼───────────────┤( ~9 l( e5 c. B+ d$ N9 ~8 R3 m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: J; R8 @( O+ O9 f) [( @4 W) v% Y& I& m
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ P: D3 x- M; b│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" E" S5 I( d+ d# F4 ^  |8 w8 J! E. C
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  S5 ]1 u* W' J% M! f1 Y7 F1 i8 q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 v# q1 K. c. |: \9 sMegaman EXE 3 蓝+白 Standard 级别的 Chips:
5 S4 H+ w; k+ e
- E4 w* N- G" D/ O001002003004005006/ H- T$ c- A8 I# o, v6 I- Q
007008009010011012
$ Y4 ]" l1 Q: ~3 N4 c013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- Y* F" D/ @" W- G1 N0 J1 ^, F8 Z4 r- X2 e
019020021022023024
8 m9 E1 S/ c2 b0 p4 K) V0 n7 R025026027028029030+ [  g. S3 b4 [+ j
031032033034035036
9 x* k4 w1 k2 r
0 v$ U3 ^0 u  Q& H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 @$ B' t# ~7 s, d( s" [

+ q) ~) y. t, o  z9 x% p0370380390400410422 F; }0 e9 s$ K3 ?
043044045046047048: J- y; [- N' V: ?" t: w3 G2 B1 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  j; e, {4 k) K, i3 ?" z

, ^  C8 V4 i$ D055056057058059060
( g5 O% ^! h5 Q061062063064065066
$ }- p. T! y. x/ u  e% P6 w6 B/ Z9 Y# U067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 R5 `; t5 Q' k; L0 v, \

5 {; r, Q6 O% C2 Y/ I073074075076077078
( |' B9 `0 p* m079080081082083084
4 r+ v* J% p, p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [' x" `$ s8 w# o
% c/ N7 ]# H, t% H7 f; l; A) H
091092093094095096
5 m; |; @1 V% r" E097098099100101102! q3 u) d4 u5 g0 Y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! g& ^9 G% _5 g4 u+ G" ]' s  w; K+ F3 S$ v4 b
1091101111121131147 @# A6 _$ o! a! J
1151161171181191206 ~* N$ |$ Z2 A9 H/ z. e& A
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 L6 \- D) {# B6 }8 c" @* w! p
2 I  z1 |; y& p4 U127128129130131132& n$ {7 Z6 i5 D  @) x3 K
1331341351361371385 F+ Z. U' t0 K& }7 A/ ^
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( E0 t' i( s' X" }7 p+ k7 Y# e3 y0 a2 C, F
145146147148149150
# K$ O  X. X( ]; n: A1511521531541551562 o+ \. C$ x2 I
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 q# E* m2 \0 O% ^+ W- n" `# Y% u
$ }5 ]0 g/ c) O, h
163164165166167168
9 Q; Q1 x6 s7 O169170171172173174
: t" q0 R% n* u) h0 G$ W175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, \- N+ @; j0 K) m" X/ H
7 e6 \7 V. }3 f; @& l$ L- r) R6 |
181182183184185186
/ j4 Y- V+ T( A187188189190191192
) r, a8 ?" m$ o+ G. \1931941951961971981 |, T+ V1 Q: C$ x% S
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* I& Y. V2 z/ H% c0 G" S: G4 [  y* a" ~7 j4 a' \3 q
001002003004005006
8 c' V0 g8 L& x$ R$ f007008009010011012
  t5 {, }0 V3 }/ {' R0 m; ]013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 k. V! x$ {7 Y3 t1 [- T" b1 ?: d$ \9 N
019020021022023024* a5 [2 T8 S4 V6 i
025026027028029030
+ L, R! g5 V7 \0 u* w0 y! a031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* f( D  E; p- p. Z
, u; x: i9 X) f$ l) z037038039040041042
0 N  ^. ^& ~# _0 A0430440450460470486 ~; F6 X  r, ]- r& [
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ O3 M+ b9 K  _* H) a" y6 D. G: ~! ?, z7 m- t/ H$ W2 e+ v. z- w
0550560570580590604 H7 k; M" V9 z
0610620630640650665 u3 ~2 F( W) h+ I( X1 K7 I6 N$ {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ]- Q( J: |& \* Y6 q" r" F
' T3 m) v; W% i- f4 P: @# ?+ D
0730740750760770784 j* ]  X1 j* N, W& I
079080081082083084
3 C6 O0 H7 l5 O9 P8 m085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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