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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % H& G% P, i5 G  K, j/ R" Q' C0 Y
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7 T& l3 J% L  h4 G  Q■● ■  NintendoWorld    站友xliz原创
; l; Z" ?# }0 a* }; s% l+ r■ ●■    http://www.NewWise.com ' P, @2 N" ]5 D7 h  Q9 D9 A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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0 C( ^: w0 A8 l) ~7 r3 L           洛克人 EXE 3 Blue 卡片组合+ e2 Y" ]; R7 \/ B
7 i5 e5 z) Z% |; A7 g. l
3 D% L' q$ `- E( l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 W0 f0 H3 m* H: [6 r# [6 j
大家要看日文版的P.A.或详细攻略,点击这里吧!
! H: ~3 x. p; ?0 b; r
====================  U; U$ ]. p# K- [9 m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* L, a- F& N% `. x; ^/ `* f' B$ l3 G0 H
以下内容格式如下:
  Y, F; }  T2 Q4 q) g
( c8 a) h' q: [# w编号    名称
+ E6 l( D% X) W/ F* f8 L说明
! g. P: J  R/ y9 Z! d组合方法; v& v, q4 y, b/ R
---------------------------------
7 {% z1 z3 A7 b; F1 {01    Z-Connon 1
. Q' O5 @3 O: q- J9 w5 _Unlimited Cannon for 5 sec& r4 C) }/ ^- ], w+ F
Cannon A+B+C+ t" S& z) b. ?) @% D, J2 i
Cannon B+C+D
1 {" R+ O  B1 C2 TCannon C+D+E
$ B3 ^9 Y6 t+ ~; U2 P% m# l0 f7 c2 r/ Q9 |! V
02    Z-Connon 2, {/ \) c4 s! Z7 V, o& p  I2 y
Unlimited HiCannon for 5 sec
+ V* M8 ~$ v" d  CHiCannon H+I+J
. m8 K+ |+ T$ H9 |. {% k7 \& D: V8 nHiCannon I+J+K4 u( _9 C" d3 ~' ]# U5 m  O
HiCannon J+K+L
- T: r. a( j2 }; p7 S7 W5 t
/ {* [: p  T. q/ N03    Z-Connon 3% I' l/ ]" Z5 i0 n- Q
Unlimited MegaCannon for 5 sec1 K* s% F$ M, A: p
M-Cannon O+P+Q$ G. l$ n6 k) I# O+ r& G
M-Cannon P+Q+R/ M, w/ l! ]" s( k
M-Cannon Q+R+S
$ T9 m6 c4 a+ R; o, g& b% @% x/ ^* c, O! |% b
04    Z-Punch
9 ^5 O6 w7 P, u, q- YUnlimited GutPunch for 5 sec/ g* f' |  {* r3 q' s5 L# D
GutPunch B+C+D* }( f+ \* G* B' P/ m" N
GutPunch C+D+E
! R, A, p$ X3 S* Q" NGutPunch D+E+F; |* Q" _: N. Y7 v& D- u1 S5 B5 @7 ^
8 q4 x$ ^) ]* L
05    Z-Strght
" V" v! a* x' ~* o# l! K  ~Unlimited GutStrgt for 5 sec
1 w1 ]" K+ n  i. Q/ A4 kGutStrgt O+P+Q& [  `7 F" l: P/ k# i$ X
GutStrgt P+Q+R
: \9 T3 {/ }% `& }GutStrgt Q+R+S
! e( k: Z% Q. a& \& r  N8 ?, W# D1 T
06    Z-Impact
2 e; F1 m% q5 l( I( [: RUnlimited GutImpct for 5 sec0 o! c/ s* W% s6 I# Z8 I1 d
GutImpact G+H+I
/ N8 }  u0 Z6 n9 T& [( ZGutImpact H+I+J( c8 q$ o( j# s% v! t8 Z) g7 t
GutImpact J+K+L
6 c, W' U; Z/ c4 S. N
, U6 c) W" m* _! x! Y07    Z-Varibl
% ?( q$ u5 ~- ]Unlimited VarSword for 5 sec8 G6 U6 H( S) P( a% b
VarSwrd B+C+D
5 @4 K. Q6 O: @# J* A, hVarSwrd C+D+E
. Q4 Y3 W' b" S. }VarSwrd D+E+F' w: ]2 ?+ ], @3 ^+ }7 M: ~

' t$ l* v) m- d! {2 @1 O2 G08    Z-Yoyo 12 r9 |" w& _5 L' P4 l* L3 a
Unlimited Yo-Yo for 5 sec
9 G3 b. K$ v$ S4 Z1 l% JYo-Yo1 C+D+E
% X+ F6 {7 _; o# QYo-Yo1 D+E+F8 j* E/ K3 O9 q1 U3 {/ o3 C' b. u
Yo-Yo1 E+F+G# n: A- ~# W# O2 l
- n& v$ K0 ]  \* m0 ], Y
09    Z-Yoyo 26 ?: P3 l# C! `4 j- I
Unlimited Yo-Yo2 for 5 sec9 x$ |% e, E: b& e- X- L
Yo-Yo2 H+I+J
9 a/ S" `1 \9 ?) s; K7 y4 j! _! SYo-Yo2 I+J+K2 Z% w# ^, c# e
Yo-Yo2 J+K+L  r+ f. b: q, K' g  I
2 p( R. Q" D2 d
10    Z-Yoyo 3
: o: w: e. ^" e. Q  q& _2 uUnlimited Yo-Yo3 for 5 sec
- ?, y9 S6 i) K! O$ U. r& {6 EYo-Yo3 M+N+O
: j( J6 x0 g6 q* |& iYo-Yo3 N+O+P
6 T4 L" `) @0 n! pYo-Yo3 O+P+Q6 D$ S( R* n5 }
$ v' E- ~2 z/ [
11    Z-Step 1, H7 k& O1 k! F; I* m
Unlimited StepSwrd for 5 sec
5 [% D! F( u" P2 pStepSwrd L+M+N
+ Y7 s+ @8 r6 o# P& R3 j' E! jStepSwrd M+N+O  _5 ?' o( w# \9 t+ W5 d
StepSwrd N+O+P
* n  B1 n/ H/ I/ |$ m- ^. J; a9 \5 {& G. ]
12    Z-Step 2/ z7 K* n; ~/ Y) M/ L- V& ?
Unlimited StepCros for 5 sec
4 h' r0 }" s3 i- pStepCros P+Q+R
: g/ h" O$ F  l  R' Q9 {StepCros Q+R+S% B5 f( a' i" w5 Z4 U
StepCros R+S+T! S6 ]3 Z4 l; `/ Q3 A4 L( |, R! X

# J* n8 m( z% H13    BubSprd
# V$ f$ B& g, q+ Q: uAttks w/ spreading bubbles!1 ]$ @3 H% S, A, x1 D1 N
Bubbler  C+D+E! C. p0 e% s, k8 z$ [
Bub-V    D+E+F
3 U3 y: l! v9 o/ E5 r" |BublSide E+F+G5 A) U% h* T5 i1 I5 F$ n3 I
Bubbler E + Bub-V E + BublSide E
& g, ~; I) b3 y9 ^7 j1 Q6 o5 o9 j' E* |, q% |8 q' c: K- Z& }# g
14    HeatSprd6 T+ F* \/ w6 c! `; ^  y* ]2 n- r* Y
Attks w/ spreading fireball!& _) F7 M- ], i0 b/ x) t* ^9 B8 W
HeatShot H+I+J
8 t% O& g, A' F2 b7 c7 E) ?8 p+ IHeat-V   I+J+K7 d  B6 d, m# {9 ]* G+ h
HeatSide J+K+L
2 k$ G) @' H% E9 f4 ?, tHeatShot J + Heat-V J + HeatSide J1 p* H2 X- q* P/ Y% D* N
1 \# S( O8 a" N8 E
15    H-Burst& u# O; ~5 d  G% o' [$ c" ?2 v9 Y9 |+ x
Creates a giant explosion! Z" U" c9 o! }( Z( d# j
Spreader M+N+O8 g6 X7 V' i2 ^9 L& q, E) G
Spreader N+O+P% T9 h% L( h$ q. U0 ~1 ^8 k
Spreader O+P+Q
8 |) w3 ?/ y- L# o0 O# N& K8 |& {' K
16    LifeSwrd
8 ^$ U4 A2 h3 h/ iSwings a huge 2×3 sword!
4 h& X2 V: ~* @Sword E + WideSwrd E + LongSwrd E4 c8 x4 G, g  ]; l. c3 Z1 E1 ~
Sword L + WideSwrd L + LongSwrd L
9 {) ^" P5 L' [# V; |% L: ^Sword Y + WideSwrd Y + LongSwrd Y
/ l( e3 ?' e2 ~/ p, ?( B
- K0 w: C- M6 b/ N1 L17    ElemSwrd  E7 l/ |% r. I& ], b
Wide swrd contains 4 elemnts
5 M! Y4 o$ U: r2 X/ }$ Q5 fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ k+ c0 m: ~0 l5 ]) T4 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 X3 ]3 F8 i) p2 F; n0 {( a
- \6 }# B, e1 ?
18    EvilCut
3 t7 Z" ^* O7 X" y# e; O9 z' iStep up 2 & make 4 atacks
2 c& G0 P7 S- ?2 V) i% m6 M: }StepSwrd P + HeroSwrd P + StepCros P
) g* O- F$ m& G# J
) x5 y9 p" x) }. I( Z6 W- z19    HyperRat! h+ c. h( f) X6 ]) M3 Y
A giant Ratton charges!7 G# H9 @  \8 ]& A& ~
Ratton1 A + Ratton2 A + Ratton3 A
- G5 j9 E7 u6 \* sRatton1 C + Ratton2 C + Ratton3 C
" Q( r# N/ K; `5 e  q6 yRatton1 F + Ratton2 F + Ratton3 F5 k6 ]: [; j& f4 F3 w4 E9 _- P

: W* H5 ~$ }7 d20    TimeBom +
6 R& S' U. k: rSets Time Bomb in enmy area
  ]0 g. }% T# e3 Z1 m* `TimeBomb J+K+L
0 I3 Z8 Z( w  wTimeBomb K+L+M) N" l2 d8 @# Z7 E1 Z
TimeBomb L+M+N3 H8 i: G  J/ M4 `% W" s; Q8 I
6 z" j3 p' e$ p  ]5 L% a& V: k$ d" j% V
21    GelRain7 s, n6 l! a2 s$ k
Gel steals squares  ~: F. l, e% I
MetaGel1 B+C+D
8 v4 S! U8 f% U+ F: p7 _MetaGel2 E+F+G
1 M  P+ m! _% L/ ?MetaGel3 S+T+U
3 O3 ^+ Q1 N* J" ?  k
& e  V- L% [% N$ W: Z22    EverCrse
6 U$ K5 `9 S0 r& t0 \) o* wShield chases enemies
) b5 r( t( A7 y. E7 h6 R+ \  JCrsShld1 C + CrsShld2 C + CrsShld3 C7 L$ X0 V; B2 C  Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
) Q, g. s* I& f1 s+ E# v& K% ~) ?7 r- i& e% V* S
23    MomQuake/ N  t4 |' s0 E6 i7 A
Awakens Mother Earth!
! [$ X6 @& ~; ~/ h% {/ qRockCube * + RockCube * + GodStone S
& s# f" F5 o; X' S# R0 n0 P8 _  ?$ Q& T& k! Z1 f" }+ e8 e
24    PoisPhar! i7 w! ^3 l7 r; S) k/ ]  K
Pharaoh generates poison6 o- t+ h% ?8 b
PoisMask A + PoisFace A + Anubis A
( N$ W& ^- a: M1 X& `2 N2 `* v0 h
25    BodyGrd7 @2 U& r" N: K! I4 g$ ?. K
Bodyguard takes out enemies
) f/ }( o! M% J0 BAntiDmg M + AntiNavi M + Muramasa M
" S- ~. o+ E. Q. [  N* }) u/ E2 K' }
26    500Barr
. A* e3 P3 n) g: f9 o7 j5 f( \  FBarrier absorbs 500HP dmg( e9 }# C( |4 b) v
Barrier E + Barr100 E + Barr200 E
4 y  Y5 S  J1 i( G0 [Barrier R + Barr100 R + Barr200 R
' w+ k9 q" v8 p. M
8 f& C# g- R6 E# x# b# `27    BigHeart. g! p" K0 F" `- }! B
Attacks, then heals HP!
6 o- C5 i( a; @7 WHolyPanl R + Recov300 R + Roll R  W3 G4 R; |- ?, h9 c% P
HolyPanl R + Recov300 R + RollV2 R
$ G2 U8 |5 I! C9 M2 q4 DHolyPanl R + Recov300 R + RollV3 R
7 P6 i1 `3 @, v. n- v( G6 t* a  x0 ?# J
28    GtsShoot: j5 a1 y9 G  r/ S( ^% u
GutsMan throws MegaMan!& F6 ~, i" x8 B' B) B, X, j+ n6 q
Guard * + DashAtk G + GutsMan G- Z0 [# N( h' k
Guard * + DashAtk G + GutsMan2 G
3 R$ g" v( W/ d/ P4 `6 u0 nGuard * + DashAtk G + GutsMan3 G
# x+ v" \! \- w1 T/ Q* a5 V* mGuard * + DashAtk G + GutsMan4 G- E" X+ G% i3 n' F
) z  V% y2 C) U6 x/ w
29    DeuxHero
7 O1 G! p/ G; \MegaMan & ProtoMan team up!4 d% ^6 L, c$ f2 o7 F
CustSwrd B + VarSwrd B + ProtoMan B5 u* Y6 X9 z9 o! b# N. ~
CustSwrd B + VarSwrd B + ProtoMn2 B
0 `" G+ E0 `8 i9 b, X( yCustSwrd B + VarSwrd B + ProtoMn3 B7 L' n1 V7 x' d
CustSwrd B + VarSwrd B + ProtoMn4 B7 [0 ]5 O8 T9 [4 U6 L4 A
: ]2 ?2 h7 j8 o$ [' T) p
30    2xHero
; R2 D7 K/ m. t5 x: [MegaMan & ProtoMan Dual atk
7 |- [1 Y. P0 N( v9 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% v* I- K' T; J( p9 \5 R0 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  z; o! ~! \# Y9 ~) Z6 f) fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 H& {8 }$ A, h3 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( l( W- G" }2 e- e% {/ W- I
5 J2 \0 n  z+ _1 w, [
31    PrixPowr
% T3 g- ~( O+ U$ {' b3 Navis attack at once!: e3 L4 o; X# a  f; g, r/ B
Team1 * + Team2 * + KingMan5 K; I5 Q# E2 n, b$ r6 A" `
Team1 * + Team2 * + MistMan5 M9 t3 Y: i% ^7 O. q* z" A% |
Team1 * + Team2 * + BowlMan5 B5 {8 I# c2 b2 X* G

9 ]3 y/ N- Z8 Q4 y" R% I32    MstrStyl
7 [6 \2 B8 P5 B5 GMegaMan unleashes his power
5 k6 {% t, Q+ f9 T3 U, fSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 i& Z! z% O9 }
, L2 m2 d, x4 I: @8 K( l$ tStdrdChip (Part 1)
+ H  \* _; ?2 h. m8 u+ v┌──┬────┬─┬──┬──┬───┬───────────────┐5 Q9 ^. g; `7 ^' \, _7 i* h
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& S, a9 d4 J0 \, y1 r& Z) R! u├──┼────┼─┼──┼──┼───┼───────────────┤/ d" A3 x" f8 x/ H8 Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) V; e# k9 ]0 d8 h/ A& h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. s! `/ U' }% v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ g7 s5 o9 |9 [$ ]# i0 J) }: z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; S- Q0 D9 d; e" n7 w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# e  K4 n8 x- I4 q- q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ }* Q4 J) z  B% W
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; ^/ B1 z+ R& X5 p( C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- c( T4 @6 Y" x% z% s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) H. H. Q* |. R5 J1 v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 M& g% }+ ?, r0 L" ^) R
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ A' N! D2 a- t
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( p( C4 }+ A2 Z" W) P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: x! I  x5 t7 V( T- k│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  M% B5 V7 L) a$ N. @2 h# @6 ~│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' |+ \& N, C) {( {9 [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 q+ q% S, J: a" x│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 T8 g' z8 o% \8 ?│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 h3 x* y% Z4 {: X9 w. G! z2 H" g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, K2 B1 s$ J/ V│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 _8 x6 E% w' V8 ^3 `- M: {8 b) Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! M1 @) F8 ^2 r; A- l3 B
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 M' I$ b+ v6 Y1 l1 R* B1 z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' r9 R: V- w4 x( |$ j" s( U/ w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" h" N6 @8 [- C
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; r7 ~  ?9 a# \│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ j3 f7 j1 n+ J: Z& \, }& t  v0 H9 D
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% |  K! j8 ]! P' {6 t
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 o  v' x# Z/ Z; O$ n6 D1 @
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% ]# }' F! a; i1 ~  j6 E/ b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' }+ r7 c0 ?0 @: Y+ G# ?│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# x  {$ E9 ?* w$ k│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 S/ H$ W5 n- ?8 _4 P
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 B! ]& x! g2 ^│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& \' `+ t) D1 {1 X. \$ g3 }! X│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* F. S  O3 V6 c! A8 Q8 T8 _9 C7 W
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* E: ]! H# J+ E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ V# }( T; n% ]
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 n) z; l5 p' Z9 U1 h( K│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 @; L0 V7 A* I" ^4 X. X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 I- e  n0 s0 K6 V" @: h
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  L* \! |/ a) \0 q- C# W│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* p  y7 b0 \" N  Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- c* G. F- P+ ]3 k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) x$ \/ ]4 Q8 ?. F5 i
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' [9 j3 ?. b. o) t6 f6 [
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: m% ?" F5 Z" C, J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 K: F/ \6 ~9 y) Q3 g! U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; p& j! P6 A  s8 H0 d: x│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 d" V- K# @0 c1 U2 @# P, q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- ^$ h! |+ E- q0 Y/ x- j0 z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 A1 i8 G& `" Y6 t4 v# f8 ]/ b. T
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" Y5 X; e8 h* F2 Q; _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" h0 X: N( J' }/ E! F+ B4 d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 I* E9 U' ^3 ]0 @) b: d9 E) g) Y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 K7 _6 Q/ U" @  [0 p+ b! L5 c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 }* N6 I) `3 \& f% I# J  w- S, |0 p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) y7 _( ]9 R4 y0 B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 b+ k# `2 s7 Z$ \7 s  c3 |
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 e7 z( n# i, T9 F+ }: C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  {; p6 A5 l) v! v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 g+ p9 a$ M* A│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- M  N- c5 y6 w" f5 U& d+ I7 `# ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" [4 k9 Q' t3 Z& g$ a$ x, ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  i, U9 D' @3 ^) g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. ]* z0 G9 S+ i/ e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& q" d, I; i  j3 n# S% d
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; P) Z2 n" N" ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 C! X' Y' e* k│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; d# I. |8 b4 m- q; [( _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ w. r! Q& f8 z* K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ b! f7 ^1 U- h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* V) N% V2 ?: }  ]4 s! m/ p6 b2 B
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ N) Y" z' M5 I
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# `' M) N. Q  ]/ z0 e, `│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 L0 b- P' _1 W9 O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, m" }, a. j4 p+ k( t
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ a0 \. N$ a, b5 q! r7 H' `# M& B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( @6 ]: S- {9 f. v. t$ r
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" V" C1 o8 @! }3 S
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │7 {- S5 u+ p$ P, m0 |1 ~
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& i: B9 K/ k0 b8 s
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 R6 b0 D8 [3 n8 j! I7 H* J' }
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# T5 }. ?/ F- |* ]( O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. y6 j* O( ]) t: p, R│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  G8 L! G; k9 M, ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 H* h. b1 p; \4 f# O2 J% a) V│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# y! H6 M3 C7 o/ `; o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 @/ H7 V: I) K. v' U
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; e5 J0 t2 a9 s  y  d" B& l/ _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% f3 g* a) e: V( ~
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 m% `, h0 P5 F
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 o1 a! h5 B$ |: W; D( F* R+ ]
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 K3 k" Z2 I, s9 D: X5 F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 o( _! |+ [( M  \( J7 z8 L
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
# r' O* K/ h1 @& {- B│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* G1 Q( ]5 K7 X0 K" p9 N: N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( y9 z5 o0 r5 b% i7 c│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 z4 b0 G5 w3 P9 h7 W( [" O: }+ k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 a% z, _6 a: u3 J/ X% z& [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  C$ }: x; T7 W, W& h4 R
└──┴────┴─┴──┴──┴───┴───────────────┘8 [4 X" h5 I6 {
$ x) S4 F3 E/ ^' E4 j/ L. W
StdrdChip (Part 2)
) [7 A, J7 d3 ~: S, S┌──┬────┬─┬──┬──┬───┬───────────────┐; S! [7 z4 X. X" H& b
│编号│名称  │MB│攻击│属性│稀有度│说明             │, L6 l0 Q% r( J# v
├──┼────┼─┼──┼──┼───┼───────────────┤4 G$ r3 g. [# n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ E' _8 K+ o6 V2 I- a5 q8 M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: u2 _9 y7 g1 I& m  A3 a0 q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ p+ Y, s$ \0 M5 O6 g) B5 W0 N│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* P# _, u# y8 G- x. ~│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 x8 b1 z) t; u# I% u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% d3 S' p  Z4 E" k* h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 C& k# |4 g. }6 \) q7 D, |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 }) W) N& O6 M0 |: f3 \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 _0 Z% m; I$ X1 m9 t: X' o│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 k: L* K% ^) }# F3 ]
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# a* ^' g7 |7 P: Z, V9 m- ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 Q* c- Y6 U  D8 ]9 k
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# }6 _6 g, X7 X% N5 T2 E: {! e5 k8 h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │5 ~+ l% z7 |. m: d8 B7 U; o( D
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. K- ?% x# A8 ^; H3 @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 Z; b9 q# {/ Z: w8 A* z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ m& f+ W0 y5 Q0 N1 X% T0 C│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ |# I! d8 ?/ \  Y# Q3 q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 o) M+ J4 C2 k% W2 W- L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 h: k- W) p- C2 b' {8 Z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 g7 }3 E+ ?+ _6 S: [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* @% h) s2 J2 L/ q6 ?- Z! O: n9 p
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  K) {2 h+ B1 m4 j) {│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ ?0 M- M) y5 D/ ^
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ E6 c1 Z9 i7 F" J
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* E0 w# C! n$ P- @0 S$ Z0 K
│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ W6 T7 I  P" d, ]- S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 n( d" Q$ x! h; T  v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 F! @9 v0 H0 Z. a" e" e/ `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" w/ ?( C) p: _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 s' L1 U2 a7 R  y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( K" G  ^/ |! r+ u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 ^- k, S0 A* `, {" y- \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  |4 k% O) _( M# a. K- S! b3 Z" e- j│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) ]0 b) o3 e& _% c5 o2 n│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& H1 _  S$ `! c4 y) R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  v/ T7 G# `* B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ f1 Y( d" r7 U- J# V* ], \
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" V1 r$ ?& |5 ~- D# u8 N1 i% k
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: c1 a3 n7 R3 `│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* D7 l  k9 `! ~) |3 T' m7 m│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 ]) j+ d+ x9 i
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) G  }$ Y  Z9 I" p+ J│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ ~" D8 a4 j0 d' `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 h2 v, h: p0 ?& W' F4 Y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* r6 N; f# Y/ ^│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 P& U9 D9 Y+ W. B! {8 b│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& o9 b, d% ]! `$ |" g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 z* A/ n  ]4 o% e) `│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 Q! K/ Q/ m3 }; _, _( y9 [7 y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! W- l% h' G' S/ j* B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: R% s1 S6 z# W( \- {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 Z+ l: y# g/ X8 Y; x) _( w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' u  H1 g% D/ n9 ?3 _0 M, |) H7 W│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 O: ^4 B. K9 o+ V+ @4 f- [0 N" [7 U
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( Z- P& x8 T/ x8 H& u, q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 Q! s, V$ O! [3 O: v7 Z. M3 ?
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 k0 Y3 b% O4 O) {
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 Z/ V8 y. [( i0 C! }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ ?. }* I$ f% _0 W: c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. t0 S) E: |' V" w) ~' S│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 W" j2 j! r+ \7 g0 U4 h
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. [' ]5 D5 q+ n
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ t. S* E0 @2 s
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ s/ v* J$ x9 U7 h- Q- `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 |+ |/ k9 z3 ^' f' k  _7 p, B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ j, a/ l+ S& \9 w# P│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. L1 N% M- g5 z9 T8 p( X; |: w
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  o+ r+ \( P3 ^2 b" @: p: ^* f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. ]; V  t' `5 I8 w- \( M2 `9 m) t│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- U) q* X# w* W6 F. c# l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ O2 S9 [. T; L9 |
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 g3 X& t0 w; }. t) x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 ], b1 ~  w8 z6 d( r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' L" c4 h" K4 _4 {│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- y6 O  u& g* y8 V+ M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, c# _6 E2 m/ F* V9 b
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: w0 e, }5 D1 v" M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( A# e2 N  l6 R- T( ^# O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ \# ^/ I7 N" f# E* g9 C- K" s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- L" b+ G; C! i0 B$ ^0 C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- G' N  L  L- v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 A) `% u+ p6 z* ^1 }' @0 H' I$ b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 H. m. `8 w1 G+ N* q: z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 n, r  D) }  ?6 `; N
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( j9 F+ _* B! N! u& W9 B# v! A  }│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 Z+ B; \0 L" V7 p- a8 ?
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ k; x2 f, m0 _. Y( y- ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 I) e. S% K5 e, y1 [! @- ?
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' z: k, k9 {6 r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# A- k" P0 U5 f& ]! _# z7 A
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  Q( T' t! Q# i% e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 C" ^, N/ V" Y7 O7 N5 A! Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 k2 f  V/ Y3 k+ S( G) f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! D% }# M8 x5 @# J│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 ?% g' g+ p- j! H& M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 E; V7 e& C7 F4 K& G( e1 V│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 @( A* t( y& G- Z5 _5 g' u( a1 X│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# r4 v7 ^# E& O' ~) g! k0 e
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 `, @" N7 `+ X2 d8 c3 }5 l
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" E9 V5 A$ ]3 o6 [/ M) O9 N+ ?
└──┴────┴─┴──┴──┴───┴───────────────┘
1 X$ D  u6 `+ s% Z/ I9 }4 v
, r. b, D4 t+ o8 b5 }) m4 H- j) L, ~" K# J
Mega Chip
8 N+ }: |0 p- M' E, ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
. t* [3 T- R( u* {" P│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ E/ n) e( |2 i; b- p; F, ~├──┼─────┼─┼──┼──┼───┼───────────────┤
! h' L' c3 `" R0 J% y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ C+ [/ c/ \; w% t+ Y2 j7 r+ N
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" {; p7 \) s, J
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  g3 ~$ i  X6 M9 K5 r$ z/ S( U$ S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- _. b6 z9 b) N3 g3 n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 _/ X# Q! l( H6 f% J8 n. T
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' g, m- `/ N( O7 b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 m% L$ z, {% M1 T# ]# q! |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 M- {  g. I0 @: @3 z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ U. g, U! r/ l, w
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; e; k+ T( ]' a9 D0 O5 O' U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 V- A" F+ H/ ?
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) k' }. m- L, U/ j* w0 e│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 W2 O) P: \. w1 l8 p' f│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- Z! u* @. ~! r  g$ g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  p# a$ B7 n* t8 ?9 b6 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. r" N# @4 x. m. W- o2 |  ?
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 Q! V3 q% V# m( J: z: [( V│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& \. s+ b& S9 f9 D! }0 b│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- A5 r6 u, C! Z# g6 d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 l* X/ C: Y! q; B
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) z( \" p0 V( P9 u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 u+ M3 W1 l+ M) e' W9 A' C
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 B# K  q: k$ [, E9 q5 O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; N- t1 |  U2 m$ x3 E. }2 C│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# \0 K: V- m5 P) A* N" A) z
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) o0 G& I# C" C$ o5 ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 ]( s4 {. `$ L8 r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 z% N4 `: A& }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 b, V; g) u" _6 d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* {$ ?* q1 }$ X+ g
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- g0 c: p" V4 x$ n' v8 k8 k
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ \4 }; d) h0 ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ c) B+ z4 k" k* l│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: Z; q& q5 N5 p9 m9 Q; P( M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │# ^; k6 [! q1 d3 d6 n: T2 [/ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ l; E7 Y; n+ w3 y/ O. T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ K) U. z% F. b1 _8 x6 p( g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 v+ z( w2 e3 _% S( G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ e/ i' _; x5 o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ s7 v' l1 H# x+ F1 T) r2 c│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- g1 V4 q! f! h% K
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" L+ m8 E: f4 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! z+ {( D+ Z8 v+ z5 D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" m. z' g* s0 w& g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& v; G1 A$ J2 E* j6 v; B. L& I3 o
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 z  i4 S2 D1 x) G4 ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& O+ J% j3 j% g& q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, y/ _: h) f2 E# ?* E│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 Q6 |2 p1 ~7 e9 L7 t7 s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 `$ V. h9 K1 T/ _% p2 z) C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 b# ]& \% c/ U8 x( \! ]/ S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& B$ y/ |6 B8 \2 h$ E6 P# W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* X" k0 _  z/ m- B# N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 w* p' G1 f$ }( Q6 a( z. @6 R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: E/ I7 r6 j  c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 y$ B+ v& \; X' Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; [, {. A4 _3 e- V" A│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ }+ P. q+ t7 I, C' u  B% I│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& n4 \) J; S% k" v  |; M
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 Q. J3 w. a& _8 h3 I│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  J9 n8 l3 Y: q' i! l; j
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* m: x7 J( h4 s" e5 v0 `/ u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& F2 v* q5 R1 @$ f3 j│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 \) M: \# E8 |# a7 J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 U/ L' b9 W. g0 R% Y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 W9 f, {9 U, Q8 S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 w) R' S  M& B
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 d! W/ E' r7 _2 f' u+ U
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 U4 a0 S" p9 K  n; r& i, t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │# x6 t3 }# X. E3 m- N" [$ h+ D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 |5 s; {5 r8 r/ _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 f6 s" ~, c+ j  l" ~0 [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& z( R, U8 ~! u) u8 s$ ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: N0 u: b* B! N3 ~$ r5 c
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' ]$ B3 ^- |' d1 o
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 U5 l4 d( U  E3 e- J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& \* T' N6 w* [) t8 W│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! i- ^" j, {+ b/ J│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" Q: {1 F2 H' ~1 U/ s# l( O
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 D) f  f) |! V8 I9 R8 N
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │1 I# ]! `; J, h1 I& q7 K& |" x
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 B8 X3 n3 P4 q" [7 O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 `- Z2 |7 ^6 Q# W/ H* e& C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% z6 G- d. K8 S7 T4 P# M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# W. B" c7 G& _9 |2 R8 l: m
└──┴─────┴─┴──┴──┴───┴───────────────┘1 u- v4 h' k9 P0 P
. J! g; v+ l$ B3 m  o

; j3 b# C/ R+ l0 j& ZGigaChip (蓝版)
0 z# z0 o" Q+ p+ C+ f┌──┬─────┬─┬──┬──┬───┬───────────────┐
, N& g* A' \; ~/ h: u! s- {│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 l  @$ ^& p) s3 l* L; F. \. z0 H├──┼─────┼─┼──┼──┼───┼───────────────┤
1 P: c1 C8 B" B3 e0 F5 r8 N- m0 j│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 |  {+ F5 V/ N. {1 ~8 G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; w# M* H' |" j+ g6 O' ~
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& C, c, G9 t$ M: w, [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 J) w6 h4 j' [) q. U" H8 q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 p8 Y' V! r9 A, U' ?│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% F) m4 }2 w" `% b% I- ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 v6 Y8 r, L& {0 ]) ]2 f
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 }- _6 h9 J4 @# d8 t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  w/ @, ?6 V, A, w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 z4 ]! T- ~3 D" S( U2 U/ n# L( l% P│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: c5 w9 _# d+ g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  d" ~& O( J2 Q3 Q) [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) q9 q0 c# ]4 `6 ]( N3 X' c- c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │1 d) F1 F2 {7 Z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* R  Q8 l# ~7 {" f0 }4 E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% p' p$ G' {3 H: A
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  \( J1 H  L8 F; k# U, ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 Z! G4 g- ]4 i& w/ u│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 }7 W/ H2 s2 d4 n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 l0 x0 x' I* A- u7 B) m  C2 K; v" r
└──┴─────┴─┴──┴──┴───┴───────────────┘
) V( {3 _; [# r2 b& B6 z, y0 F
9 [8 P  f9 n* V! @  a7 x/ EGigaChip (白版)(只列出与蓝版不一样的Chips)
  l  L4 M% ]6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 b; i, f) S: Z! M│编号│名称   │MB│攻击│属性│稀有度│说明             │3 G& u* G( b: n. t" k3 X
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 {2 H/ T, t( W- }! u│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; M* [( q( [/ R) _+ v
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ l3 [/ E$ ?) r% \: ^│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │$ Z! Q' m" w: Q; C  P2 ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 B. c) x/ X9 L1 C# d* G4 e  k4 x└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& w; j1 E7 W: F  o6 ]# |: O
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! }3 u# r+ w  l; R2 v
. q; D" `7 ?7 q* F! [* S: e3 A
001002003004005006; n8 }1 B& t  e1 R5 U
007008009010011012* ~; r; o* I9 w, t1 Z0 H( k3 ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- i) m- D7 |; A- B8 M
* ?: C8 N" g' |$ m0 |& ~0190200210220230245 M* M: M& Z: [1 [% c1 `
025026027028029030& w( B7 l+ K! G
031032033034035036* \2 d; Y' P: b  b( b; i6 h$ B

0 [. _& g" n/ b% e[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; [% S. `: o* j4 H& B5 _

& ^" G) L+ J* k+ t% `; Z! Y037038039040041042) [9 g! c, V& x5 G$ d, t
0430440450460470480 k9 D5 _$ O" C- b/ `6 s' |
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! K1 }1 ?: Q0 s$ x5 r7 e
* M/ @0 I4 Z2 U! u6 y" i( j3 y
055056057058059060
: K7 E0 u6 _2 f$ l0610620630640650667 v; f% p) O9 Y) n  Y+ _' H* U
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 M- v  v4 M2 f7 \* X4 M+ \* X5 i( x/ v4 o/ W# @2 Z( Z$ R
073074075076077078
' [' y9 O" |5 P# |& s079080081082083084
; T/ B- e7 S* S: Y+ E) H085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 b( k9 d+ S7 f9 T$ i" M
8 t" M5 Y$ C3 i: J3 K
091092093094095096
* p( Z; }" _& A8 ]$ }6 U; c+ G0970980991001011026 V% D5 W! M6 N3 Q5 }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! N1 |/ T; R& Q

+ `; i  e7 A2 O6 E9 T5 z! x3 v109110111112113114& n: y3 |7 v  l2 S9 u
115116117118119120" E+ R( w% j$ [  V3 s  {
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% E" z. A6 u- w/ S7 w/ T# W6 y
+ U2 ^5 Y% U$ Q3 X6 W2 F" e1 X+ s9 j127128129130131132. {9 ~1 ^' @  J$ P
133134135136137138
0 Z# |+ s% |( D7 R4 t6 L7 k139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& d  `0 {) |7 ^1 r/ H' A3 @
$ d+ Z6 y, n$ V! ~
145146147148149150! B# p7 V! M. m
151152153154155156
, m& |( T3 R3 D7 z4 ~5 \+ U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. w$ N( z" [3 f2 q" \

: i) j% [1 O4 d; u3 _1 g* F" v163164165166167168
# ]. [  L- V; V- ^7 ^! Y169170171172173174
) Q  Q1 s7 V7 `7 ]3 D175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 P  U6 I& `5 {8 r' M: g# ]& W
+ K) C6 x, g- `
1811821831841851867 O4 ]; q* l7 g. o3 x
187188189190191192: t3 P' e$ F- F0 N  l
193194195196197198/ S+ @2 N$ e. N  B3 G' p
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ^: c2 g) n* K- m8 |: T9 [' N3 T& L5 U" e- Y2 f0 y
001002003004005006
# ^+ ~8 T0 E' ?8 ^- o007008009010011012
7 V) R" j( f# R013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 @+ k$ C, y5 {! d) N& r- m

# g. b/ F- U6 C. W& }) V& j$ v# h019020021022023024  M/ w. b* f- S( z: p: K
025026027028029030
' N( s( ^; c; b( q5 z0 F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 P- e, {8 L: J& F2 w+ S; }9 V. J
037038039040041042
" ]$ b. y" a5 N5 c* H' d% _! Y- R0 @4 s& e043044045046047048
9 N0 b2 v2 T! U  B4 L2 j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ c) ?5 r7 P+ s! F1 T$ d* W$ l. g
0 J5 F- g9 t1 M; w% b/ ]' a055056057058059060  e  h% E/ |& n- U( k
061062063064065066
% G2 R" q1 V! h067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# u  U- ]0 {4 d
" w( l0 W4 G' K! F% F3 @073074075076077078+ e7 Y! W; ]2 k  \9 w
079080081082083084
; d1 j& O& ^/ o7 T3 h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
, s$ [0 |4 I2 q9 |0 D. d8 ~4 D" r* J5 Q5 D  Z( r' B( H5 o* _
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