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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
; ]" M. t" f( P" P■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; h6 k0 x( x; m1 j6 ]. U: |■● ■  NintendoWorld    站友xliz原创
& w9 U* ~6 r$ o* b& o■ ●■    http://www.NewWise.com 3 |. C9 c% R3 }( ~/ T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. ]1 H6 W! W; |- N  q: @
4 E0 N- L" g' N+ d$ w) E+ g+ f# N" v# {
           洛克人 EXE 3 Blue 卡片组合0 ]4 i4 {5 J% F. K, L# v
( Z+ x8 S' Y6 b7 T

3 f6 r- Y+ h  |0 B+ M) U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) h% I4 [6 J7 B大家要看日文版的P.A.或详细攻略,点击这里吧!
, j; t% s0 n; a# s) o4 n1 ^
====================
1 m) U  q; P3 v+ a. K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 E1 f& l, F) [6 V- n# r

) Q) l+ _' J( y+ Q' a以下内容格式如下:6 l2 j% h% u7 z3 @1 G+ Y
4 [* |2 B3 o  A" v5 O3 x, ?
编号    名称4 g: H# Z& u* u( p# J, k+ A
说明, b+ ^2 k9 f6 M! |1 ~$ q' o
组合方法; f" c) c# j9 M2 Z
---------------------------------
4 T. ]6 ?0 p5 Y01    Z-Connon 1
: H- o, Q$ Y" X/ Z4 LUnlimited Cannon for 5 sec
+ w/ X; D3 Z( Z8 m4 K7 BCannon A+B+C5 A3 F8 W' J, \: ~2 ^8 W: H
Cannon B+C+D
  P) x# s7 P" M$ aCannon C+D+E
0 j  C$ a3 V! v7 v  L  q  F$ s8 C3 |" @2 l, d& Z! F% |
02    Z-Connon 29 k3 ^3 B6 B' B# R' M7 Y' y, v
Unlimited HiCannon for 5 sec- H, M/ k* t& b% ~
HiCannon H+I+J
& H0 @' J5 H: H. u0 u( h5 MHiCannon I+J+K
8 |( ]5 [/ o. S& B- fHiCannon J+K+L! i1 l: D* |2 ~( C) S: ?

6 i+ Y) f8 k( V03    Z-Connon 3
2 o! o9 H. e2 G3 N' ~1 m' u( kUnlimited MegaCannon for 5 sec7 [7 J- z$ p" Y! J: y2 G! B% {
M-Cannon O+P+Q
8 E: P, h/ x( u, G- mM-Cannon P+Q+R
) L" J/ s+ d% }0 eM-Cannon Q+R+S( R7 ~4 J1 |3 ]: I! N

# T" L7 i0 x' B1 r04    Z-Punch( N. c; g7 m# H8 K# g7 H' {
Unlimited GutPunch for 5 sec
# v* W3 n& r* ^- W4 JGutPunch B+C+D- B) H7 @, V' A( L, T* \6 W/ U
GutPunch C+D+E
, d6 i8 k1 F5 Q6 ^# _* `GutPunch D+E+F1 P, l6 a  t) X; t/ B6 F9 u& ^9 i1 o6 N+ k! f
6 `- a' L% ~2 C, C5 ~$ [: n/ f
05    Z-Strght5 G4 y) O3 R% W: I
Unlimited GutStrgt for 5 sec2 R7 Y3 J. X: J/ f- C: p
GutStrgt O+P+Q
" Z6 A% b* M$ i8 ~' a5 [& CGutStrgt P+Q+R
6 U: o9 W1 f' p8 ]GutStrgt Q+R+S
$ r6 f. ~, p4 N+ v" C* U8 m; _
5 U# w3 y3 E' m* \6 x# g06    Z-Impact
9 O' m2 @. \8 G4 K* m: rUnlimited GutImpct for 5 sec! A6 p/ u- \3 d5 r
GutImpact G+H+I
; X6 [, E" q; aGutImpact H+I+J
0 T6 ~  \  B# J" i$ cGutImpact J+K+L" I5 I) G* x2 x: N
! J+ @7 F5 Q- p+ t/ f0 K5 u' G
07    Z-Varibl
, c( T( i& p1 K/ o5 UUnlimited VarSword for 5 sec
! M; Q( k, R, R- Y$ g! ^3 LVarSwrd B+C+D2 M8 N1 J$ O8 X6 Q3 J+ x! _/ k1 R
VarSwrd C+D+E9 U' i$ R  r3 K2 G0 q- _
VarSwrd D+E+F! \& ~8 M7 i5 d  V5 ]

% \% H9 {3 G- e. w8 [08    Z-Yoyo 15 {4 j9 C/ g1 A% W' e( \
Unlimited Yo-Yo for 5 sec& L/ {% u- K# U
Yo-Yo1 C+D+E
, l0 g- z4 B1 g  ^* Q! O6 u( d' FYo-Yo1 D+E+F
# I# C1 M' f5 hYo-Yo1 E+F+G
! e4 b0 C1 J. N) T* T& k% z# T0 Y, Y7 n, v7 ~
09    Z-Yoyo 2
. ^  f" j' p1 j9 T8 h" ~* V% W' ^1 cUnlimited Yo-Yo2 for 5 sec: v# ]& E, k2 |8 x8 h" G6 H9 Y
Yo-Yo2 H+I+J: _% \9 Z& X( C; G
Yo-Yo2 I+J+K3 ^! }% M& ?6 t2 w" \" D
Yo-Yo2 J+K+L  r! m2 T2 C' w1 S6 N" v4 i5 `

5 p: w5 K4 W, u0 ?9 z) O10    Z-Yoyo 3) m' N" ?0 G5 ~, m
Unlimited Yo-Yo3 for 5 sec$ i- ]5 n% w! T4 z& K$ Q
Yo-Yo3 M+N+O& o$ Z! I; u, X0 o! D7 Y# b4 V
Yo-Yo3 N+O+P1 r! k/ A) K5 L
Yo-Yo3 O+P+Q
6 }  k0 C5 z) U1 k+ }2 w9 R1 I& r: F: [, {
11    Z-Step 1
8 G: P5 W5 `. p5 y; B, G+ {Unlimited StepSwrd for 5 sec/ p0 ]- g# L6 V7 W. S/ }
StepSwrd L+M+N1 a4 N$ v/ A+ d; P" o
StepSwrd M+N+O9 w1 o1 O) ~8 G/ t5 m) i% |
StepSwrd N+O+P! C# S& y  T# \, p% m
6 E0 A1 P5 S8 y4 O7 L3 A. `! C
12    Z-Step 2
2 L0 a3 A$ t$ K6 Y. O0 Y2 G9 n* ZUnlimited StepCros for 5 sec) k: d5 W6 f+ Q6 ^. E4 r
StepCros P+Q+R
* n1 I; E; M, g' I4 mStepCros Q+R+S
) n3 w! Y. g. a* f  z) \: a% ^StepCros R+S+T2 X) W/ P, G9 N" ^0 ^" O9 I8 d3 w" C

+ L( ~( c# C% ^- E% O13    BubSprd
3 |) j( t' Y/ a0 C" |Attks w/ spreading bubbles!
" s0 d4 n: X# }Bubbler  C+D+E4 m% ]3 j, @$ p. O" L1 n) }
Bub-V    D+E+F
) Y1 {( R' n' i2 gBublSide E+F+G
1 g2 |7 D$ B, k  b! k, y1 ~Bubbler E + Bub-V E + BublSide E
$ x8 b2 ~$ Q" s. _% @' z5 S$ w1 |) O: o
14    HeatSprd8 h6 M9 f$ Z( Z/ J$ j; u
Attks w/ spreading fireball!
" q& b8 ]* Z0 v/ k) X; q# t, O" vHeatShot H+I+J
/ o- ], @, g5 h4 zHeat-V   I+J+K
+ f4 P8 {/ {" k; T" dHeatSide J+K+L
5 @$ J4 b* y+ ^" [: o$ FHeatShot J + Heat-V J + HeatSide J
; w9 j% K- i9 v8 ^& l" {  j3 y# A  z$ r1 P1 I/ V. a
15    H-Burst
, d% [0 C& ?1 _, N2 f8 WCreates a giant explosion9 q0 W% D& u/ a+ w
Spreader M+N+O
2 r- V/ b: U4 A$ F* \. ?Spreader N+O+P
+ q# q. W) R: H1 TSpreader O+P+Q$ F) i" D; W3 V6 p

, y: M0 p; s; j3 }  O16    LifeSwrd
8 b! Z! h$ e" f2 ZSwings a huge 2×3 sword!. i5 P- o% G! l; q
Sword E + WideSwrd E + LongSwrd E, v& e! t* H0 i: S3 M# H4 d- ]
Sword L + WideSwrd L + LongSwrd L
1 [. c. s3 `+ N& {4 B& {Sword Y + WideSwrd Y + LongSwrd Y& s* `/ H, Q1 @7 v7 X; G& y, n

5 U2 x2 Q3 H+ ?8 r4 c' K) t- N17    ElemSwrd+ ^1 w$ ^+ \" h
Wide swrd contains 4 elemnts' z# _- z* `0 d$ J+ P* x) N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; M1 z. J/ l5 O. Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! }2 \0 S) K! G8 L+ M$ n3 G/ s
! Q4 l: F/ ?$ `2 S# x1 _% X18    EvilCut  A6 {+ O, R( p
Step up 2 & make 4 atacks, D$ _* d: _! e; {
StepSwrd P + HeroSwrd P + StepCros P4 U3 w# a+ E8 W

0 a3 Y$ m+ G. f- K2 J& x% R19    HyperRat
2 R5 m5 l( g) V6 RA giant Ratton charges!
" n5 o. @5 \+ i5 \; uRatton1 A + Ratton2 A + Ratton3 A, F/ r, T- B0 R# ~/ k
Ratton1 C + Ratton2 C + Ratton3 C
% L7 a6 k' Z1 V+ [9 c* xRatton1 F + Ratton2 F + Ratton3 F2 z$ p" S2 E, _9 y; K1 r

2 c5 f8 r0 G3 Q0 M20    TimeBom +  I! C4 S1 E& Z+ e
Sets Time Bomb in enmy area* G! l, ?3 s; L  a
TimeBomb J+K+L
& H$ Z8 |& w0 v* nTimeBomb K+L+M- ?% H8 U1 B3 V
TimeBomb L+M+N% A& w) ^% K7 ^6 o

# T3 i" A; m# D6 N0 R% r& ^21    GelRain2 V: z- B" |: i/ K" v5 }7 q
Gel steals squares) k# Q. @6 Q& b4 A# u5 ~0 I8 e! {& n
MetaGel1 B+C+D
! X7 Y/ w8 L, C$ K# d4 _0 aMetaGel2 E+F+G, k. y  H1 J# D2 e" w6 @" A
MetaGel3 S+T+U
0 u9 O0 w# }5 I7 }8 m% t
' _( q8 \6 \& g5 Z; Q22    EverCrse
5 e5 l8 ~0 r+ [% cShield chases enemies
9 L/ u7 }0 K6 o8 ^' aCrsShld1 C + CrsShld2 C + CrsShld3 C# L- H0 l4 ^3 _1 S3 d
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 o0 I$ H% E: s0 M$ R5 ?% p$ o4 A* L$ _
23    MomQuake& }5 o5 G6 o' }2 K9 W, D1 a
Awakens Mother Earth!! s# R2 w  r2 G" Y  q+ r
RockCube * + RockCube * + GodStone S9 W8 v: Z/ f2 J+ Y% @
1 @- K- M8 X- N0 D
24    PoisPhar8 x; w  w8 [! \) p" O
Pharaoh generates poison
% T/ I/ V4 ]" Y  Z  Q9 gPoisMask A + PoisFace A + Anubis A
9 Z0 V7 J8 F+ E
+ s; \( z4 ^$ [  Y25    BodyGrd3 c0 T0 K2 M& `* F; d% V& Q+ W2 c
Bodyguard takes out enemies
6 A7 f8 R; j1 K+ _3 Q, b! XAntiDmg M + AntiNavi M + Muramasa M
8 o  b* x3 D7 v: k4 |: z
7 Z1 E" ^8 ]4 e4 V26    500Barr+ i5 C( O4 t- F* @8 a- y  m- b
Barrier absorbs 500HP dmg
9 D1 z) j: J/ dBarrier E + Barr100 E + Barr200 E6 B% f0 E/ B8 {' X- F! F! p+ y
Barrier R + Barr100 R + Barr200 R
7 _6 b( Q6 n. \3 F3 `# t$ E( B
5 ^- h5 D8 {0 Q) R+ z27    BigHeart
& a$ v1 a6 N" t9 bAttacks, then heals HP!
2 r! R6 n( g3 @1 v# P1 WHolyPanl R + Recov300 R + Roll R- v+ ]  K6 G: ?: F- \
HolyPanl R + Recov300 R + RollV2 R) h( J5 H! E3 z5 a+ D# p3 ~2 a
HolyPanl R + Recov300 R + RollV3 R+ ]" _' C7 P' Y! D. w( u

: U# n1 O2 K# ?& N6 P28    GtsShoot
" K- p9 D& x2 e4 y. |GutsMan throws MegaMan!; I& F) D" [  Y; h- I6 g/ Y
Guard * + DashAtk G + GutsMan G
' g# o0 A# v! i/ jGuard * + DashAtk G + GutsMan2 G
1 x2 \! c5 i9 RGuard * + DashAtk G + GutsMan3 G0 f6 }( s5 S6 a; b* ~
Guard * + DashAtk G + GutsMan4 G* F3 P5 w) f! P% n
5 y2 o  Z# Z" G1 R! a+ T
29    DeuxHero
$ z% ]% k  V6 aMegaMan & ProtoMan team up!. g6 V9 S# ?: b' A' I6 w
CustSwrd B + VarSwrd B + ProtoMan B
2 g9 l' [+ J2 G: R& u+ Z9 B) @0 t1 kCustSwrd B + VarSwrd B + ProtoMn2 B- U1 ~" |+ k, `* C* ^( X0 j
CustSwrd B + VarSwrd B + ProtoMn3 B, K1 G5 ?- i* E' v3 z+ W' w. d1 D
CustSwrd B + VarSwrd B + ProtoMn4 B+ N' n) ^4 B7 u' y# P5 C) P# u2 z

0 F0 A' P: S( S; f: O! z30    2xHero8 ^# t. u# U0 `8 B9 K( d! ^
MegaMan & ProtoMan Dual atk" P$ B! f3 u7 `9 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! }3 A; k, U6 h/ i- b7 B6 D8 ?1 H1 j7 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 \6 U" F. x+ S' S6 h- \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* K  }. E: Q) B7 u; Z0 k3 U/ g( ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% G+ e. `( P9 m( t! m  [7 W4 w

9 Z# b! _* z1 N! @31    PrixPowr
- E- Q$ g6 C' y8 ^) x: r3 Navis attack at once!
5 }! q* v' ]7 F' \7 aTeam1 * + Team2 * + KingMan5 K# b8 i, N, F3 ^" F7 B! K3 i- B
Team1 * + Team2 * + MistMan5 M& X  v6 @2 l. L" y
Team1 * + Team2 * + BowlMan5 B  w+ m# [9 B! A6 z

1 i: O) }# E0 v32    MstrStyl
+ l) T+ }+ \) x" c  UMegaMan unleashes his power* F9 T( ?3 S. M  J
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 A! U  v0 c* \0 F/ L! K& F7 V( L& K. o4 S* j* I5 n/ {: X
StdrdChip (Part 1)
3 \( A4 R' Z7 J8 I1 F┌──┬────┬─┬──┬──┬───┬───────────────┐9 ]( R; s. z+ q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 O; F" E1 k7 M├──┼────┼─┼──┼──┼───┼───────────────┤
/ }8 w# q5 A2 i, ^' s* X1 v% y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) B+ Z+ x# C0 r+ s& F# b/ E( _4 j
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 A2 h1 T' n' Z5 D1 D& o" x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 n% C: l6 S* {7 d# x7 a0 n3 Q' p+ `7 N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 H2 [! Z( @4 Y# N3 c$ S
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" D8 t: y' {" l3 v! Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- o, R4 f  w2 z3 g( H, a- u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ h$ w6 ^+ \' e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 W$ t2 ?& ~9 V2 d5 U
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 e6 [& h/ Y8 ?% o" i! t2 q( V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 |$ i' ^$ W, L  U2 _4 v! y  \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; r1 \! J/ C) J( u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ z0 ~1 @7 q5 E│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 Y. r/ K8 \3 T) p. x! E9 m* @
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! J4 r% ~, T  e, p6 l8 U& m- }8 ^' r│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' U$ }! O  q# W* d1 y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) }" c: K- S. i7 z7 s! V3 t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. P8 l1 b+ |# d$ \" E, n; S" `
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 ^" ?  O0 u/ |$ `7 d8 c8 e; T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* i  e$ x2 n/ W) t+ D+ U( `$ n/ g│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 Q% H, C8 U$ W9 [& W# i│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 r/ H9 s$ l* }7 g5 M3 t0 z. C│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 x  i1 K6 P/ a$ a  ~# {3 A
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 w1 v7 S1 q# m$ m& V│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ R' C  a# q% J- w6 `│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( q2 w( X8 B- q8 b6 I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- n; z  P) X- E% {0 @4 Z4 p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ B' }9 D. L0 y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) L( n- X8 T/ B4 t1 D* a* l( V  G│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 Y0 d. y! |# @, w2 c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' U# X7 F" u8 e6 P4 P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ x3 k! G/ y4 c2 f% Q1 \9 k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 S8 U7 O0 B5 M. n
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( t- [$ c4 m$ i/ A6 ?│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( L- d& o" e/ U5 I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* a' I- E% @% A( r  |│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! H, R' b- H5 I- k. D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 L. X' c& K) f& N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, K# V/ [9 V: ^- J, }% R
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( B, Z+ }9 I: @# l& H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* v& Z6 ?+ ?* e7 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
* C9 \- m- R  F1 X: `│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! Q( ~4 B" q0 ?! x2 `& D0 }7 o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. W- k+ U* S9 O' a( a9 X! r5 @- t│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 L1 |8 Y. _7 v6 J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 x8 M8 m% n9 {│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 L; B, h) r7 l! S6 D4 W( F2 \4 ]│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
' J" b- Q; B1 z% K) F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& A  b6 K: \% r; p│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- L" h. n* j6 h# M! U& p' p+ Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% e* j: T; [* S0 B2 @% n; o8 O8 X; t
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! [1 z9 W9 z: t│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) m7 E, B$ d: L  O2 R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 T( m/ I* f- }6 y. ]/ K2 Y# }
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 G* I, |( v7 U- z* e" `4 v/ a
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ ?  O8 U( h0 I6 f8 H: W# e; f0 s( u$ v
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; ^) q' Y2 a9 H( Q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 P" c& X6 t7 A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& T2 o: U! Z4 _6 p% j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 @/ z+ @9 O2 g1 Q1 y# E$ @1 a, S
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 j0 [9 i% H' v$ E6 C) Q/ o│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) x7 M8 e' Q" {& s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ |$ Y9 Q4 r! s8 b1 ?4 Q& P
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  A; r9 J+ l3 g( |& S+ r$ t│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 H* w/ M' J# c7 [, E) C│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 J0 u. U3 J0 u0 f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ C  N; I  L6 Y- X" v% r
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 C6 w& J9 w8 f+ C' B2 C4 N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 H% L/ x5 n- y4 E/ `/ A' x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ R1 t% l" F: f" `4 f
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% B! W8 Q! O5 H0 O' }* C, T) N
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. n; j3 V/ b2 m7 [& C│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ b- j) h0 e* d2 T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 A4 E3 o5 j/ w! h│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; Z2 ^7 z4 h. ?: ^3 `: {│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 h: o; |2 W: y" y5 V: M& E( d7 `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, W1 n9 A) I' T  m: S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. z7 X$ |0 M4 _. {% r│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 k( {. y- r( x) c│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# I, X6 u1 G8 B3 }9 \% u4 W) R
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! r- g+ M- C2 i! U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, J- `3 Z6 F9 w& k5 l' l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 k* w- o2 c0 ^- D7 p
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 g5 x# n6 _. W! q. c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. E7 e3 q) n4 Q0 o, R1 W* }: Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* r3 T7 \/ G+ ~# B* T& ~7 v) ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 i* |  A& N# N6 w1 N) k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* z6 ]3 q' L# X$ D: e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 x1 r# k9 \2 }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ @8 t/ C6 ?' \9 v
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; x# l- i* W; O│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- |: _0 J4 H5 n1 H+ [8 ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 }  j9 ?% O# V3 [│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% M4 C0 r3 `, C) i' q1 E" ^/ D; b
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( q" |- O; D% ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 [- t' I7 ~: i/ k+ a- s1 x
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 U1 R8 N0 `) c5 ?. h) y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 a+ l2 Q6 \; F, P. @2 m6 T│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ x( j8 U. E/ k' @, x
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' o5 i; t: h( m5 S3 @; M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 w7 ?6 N4 I* l" K& Q
└──┴────┴─┴──┴──┴───┴───────────────┘
5 o9 Z. @0 G9 k1 U7 n; [1 |5 m& r1 V  w  ~* O
StdrdChip (Part 2)
1 W" m2 p6 o. i- l4 x, G┌──┬────┬─┬──┬──┬───┬───────────────┐
* U! H# H% J5 M/ d2 l│编号│名称  │MB│攻击│属性│稀有度│说明             │
% K5 }! O$ L2 }% ^# q3 m$ C├──┼────┼─┼──┼──┼───┼───────────────┤
9 n- I0 S: W' U4 C/ n4 L1 @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 i0 v4 v! B, G: ^  ]) n- @; Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 h0 r1 \9 s9 R+ R% z! i0 P6 M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( o$ P" m/ T/ X  v; e
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ T1 ~) U' }& L* Q) M) i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# X' U& v; Q# r- [│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; Y$ d- z1 l9 O& b
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' j, \6 T% T0 k- g7 r* B: B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% t7 X  Q# v3 }8 t9 r2 p
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  B8 D1 J$ u# x│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 O# r. J7 S. @9 M6 Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: l2 n7 ?# j* x3 g# G! a) {
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 g1 x0 M. G+ V3 D5 F" z! Y+ \
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 u, A# n  n+ r, a- C( U
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 s- |. P$ n) Y) h8 t1 `# `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  w" g9 T2 z$ S9 v* p7 r$ R$ S
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 Q) ~& ]; u! f4 R9 C$ L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: o) E0 Y/ c$ H6 {; ~0 n
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 U7 O, k, q+ Q9 q: r) `2 p# ]# a
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& q$ U; C! |. d2 G+ Q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! m/ L" q: a: Q6 m) h+ _8 c0 m
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 x* e3 w8 _# D5 J/ n
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! u5 x# c' F$ C. o! i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( ]2 R, O- @# ]( P' M% D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 ~% c" T4 }0 N0 z1 T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 d. ]0 \0 p" d) N
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; @2 G! c! V& `- A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │: e1 l3 y; w6 s' M& w6 [+ r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 y/ s  A- t$ g+ m- ^' x/ n% y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' \& T/ S8 M6 u8 B1 s& n& w# K" J* W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: \, m" C- W4 _* e# H# {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 w& j0 i" N0 |1 v% R8 P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 W3 O5 b) Y" U& i5 g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ I! G2 o: n; Q/ x/ d" f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# S' q: c# E* A+ h
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. z8 }5 z) t) u│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% j* [" Q; D. o  @5 s6 }- X; O$ L
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. p& f3 J& w% W- v' v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 O: e2 S: K  M5 O1 D5 q4 U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, i9 \% e) l) W% t& S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) k# s  M7 F, D7 t; g* Q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 w6 M, D+ C5 S/ B- h/ a│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 ?$ _6 ?+ r) S│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ T( _0 k: X) f: U- j│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: o3 ?. m5 U  d& t$ ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# J9 _5 ], K. Q: O% u( |3 U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& I! v" S" |6 `3 [│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) G% b1 r3 i3 m1 b) S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ g0 B; b; T. M1 ]) F- M- j' ?& B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 d6 V! P4 c  _" a1 k* {1 F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 U/ Q+ d; `  P' B- e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 n- N5 ]0 o1 `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 E6 y' M) L4 J1 M' L' W8 A
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 F5 U+ \7 U' ~; M; V$ ?3 |+ ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │  J: D/ }$ p; q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │- _% t+ M+ ]: ]* s. ~) X" y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ @. ]/ M) o+ @' P│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 B+ U2 f. Y+ p' x2 R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% y* }! m1 N6 l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 Z& @9 P9 @3 K# L7 P  k
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) b) P+ R, \" E9 z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# ?) i7 K9 N8 b9 W+ |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% f$ D" a3 v; W9 `8 o: K1 P+ Y
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, C) ?  I1 P0 v. F6 V│163 │Invis  │11│  │  │***  │Invisible for a while     │$ S" u0 k% L( \# ?% ~/ O
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& m) m% j1 ~) g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  L2 z0 w* C1 O2 t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& V8 ^# x& `. R│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" Z% u( `# `' a5 a$ ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# \3 g& \' I; I1 A│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* W1 z' h5 I* g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& ?& G, D; V0 W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ c% D& f5 Y. w  B  m, q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: H  p- _$ p& \0 y+ T' ?5 N, N; I& C
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: F, q! d& X. |: d│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 F$ @  Z4 D7 {; h& A5 s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 w0 p( r: \5 a0 L# \# L1 x
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ M9 L& N% e+ ~9 k' k: C: `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 p# U* E$ [) x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 J& k4 f2 |6 \# O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │, g+ T1 ]8 ]* Q, X$ o; d
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, ?9 O" ?! r# f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* Z4 {& z$ [- U, G3 M- t3 G' ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 y8 ~* S( S& ~5 j& d│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 c: f7 h, g- f│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 a$ |7 ~- @2 p3 ^4 q( p3 P│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 q1 m$ P/ W) V4 U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- `. ]' N. e6 M" a# z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 z( l" W- [; S9 z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 w3 M& o$ J) O/ [. w│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 j5 V" R7 `3 V- \, ]. B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- R' L" r% x% ^
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" {; w8 {" @: l! _1 u
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! u" k6 c0 q) Y& g: d
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) H* a3 p& O# n! _│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 b% m9 f: y" ?
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 I1 k$ E6 ~" B) a. J/ ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' [! V- U  c2 b- S- W; L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 V- J, g  [$ i# L" _& K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. _6 Y5 |; V: i3 o: |( r│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% P' n- U  d! {│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& R( j8 r7 s8 m# n; _) }
└──┴────┴─┴──┴──┴───┴───────────────┘
9 h+ D/ T- L2 u% |( N+ z6 ]7 P1 ]+ ]3 V1 e
* ^4 l8 G9 C# _  E5 H5 m- k- |
Mega Chip: ~5 M! T2 W7 @) f0 r! i( G1 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ X# J5 }" p" G& B$ O/ H│编号│名称   │MB│攻击│属性│稀有度│说明             │
( J  s  ], [: b& i7 K├──┼─────┼─┼──┼──┼───┼───────────────┤' u, f8 X2 `0 l1 m" E
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 U6 K2 U' f9 @9 ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( U% D' X" x( w  P+ T, q" P# o
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# s+ r, t2 g, u! G6 b0 [8 j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* M- X# x$ g: Y& @, O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 u5 A: W$ w% w│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* D: }, C( ]4 V* I│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 ]! v! D) q7 E: v│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 K; \# k9 H' K5 b* t) y$ b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) ^0 M1 {6 t2 J) I: A$ |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% w5 D8 s" i6 Y. d: ]: z( `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: r; i4 s0 _$ U/ h- W% u) ~8 U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 }- H$ m& N0 v' Z* k  @% U│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 f0 l  a! g! m: T. J
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" C; U2 A% `% t9 P) T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( f/ O8 L1 V& N/ B, v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  k8 e+ K! l' X! m7 ^
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 T( r5 r1 h8 L4 e$ W% D│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' g% f5 E# C  l* R1 S0 x. l2 s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 s4 T5 r) v8 n8 q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& X; w1 H7 @, r0 r- H7 K# B6 s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; A2 ]$ l" x1 c+ d) H& W& b│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! O; G/ c- X7 s; F
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; x$ A1 V8 I5 O% A! {│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 g+ \2 V7 b9 p+ i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; s* v; w( g. G4 z4 V
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │7 b/ c. G1 y; V% k
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- _7 N' J' Y7 z/ K
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: |4 F  S; N' ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 q0 a7 `, H5 j9 C
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 n+ |' k5 ~7 a5 A│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 J8 x+ N# {' F4 p& Z
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 C$ n/ w8 I* f( b/ Y6 w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 a, M2 Q  n0 w5 n│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; [* K) W4 d2 b+ d  H, U# t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 ^! H8 r, ]* h( Q2 T4 y  Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: ]0 M) N! ]6 J$ ^; l" s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 M3 p* k+ [' u1 s4 j9 Y/ \
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" `8 j, m( }1 {( w6 U1 r9 M4 h+ \
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ @$ ^- w4 j  t) S. Q9 P* Y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& @5 L! G/ D" L) y7 e│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) P& b$ t4 P; l+ ~) ^
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 S0 p8 x( S+ K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; [, o) K# l( j0 O: ?! |9 H" T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 E) k% t- F" J: ~: z- K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
# e. v/ k( ]4 a% V; w4 _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 {- ?0 }; `/ T# E. Y& H
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) n: m4 t0 i$ S% l" G, T+ q: g
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  ?6 I& o! I9 a
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- c, F  o! R3 \" {
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, H- Z$ a( `0 ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( A% B" g$ J8 @5 {8 V( R$ _* }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, e" C$ Q' M7 K: S! U8 P" E8 u2 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# D. {& y4 j; V: I
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! R3 G0 P3 q& |% f% p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; j2 I5 m# R8 s* q4 U8 [1 G│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& E9 L0 q  \, q1 _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; z5 O; [+ ?0 l/ B* E( D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 E$ d* g: I# s" D$ ?7 B
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 E" t; j, x) b8 a) F1 m  v7 R- I
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ c- ^6 Q7 L% v, a│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# D+ L7 f& a. W" |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, \" `! Z* b; _% h+ W8 E- d' a/ N, Z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% S* Z/ w* L( d
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 |3 m* r3 a$ c1 x& x. B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) J* v1 O9 g  l4 ^* \( W, {% ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* U( g8 Q" r* W' a% K│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; B) G" V3 g4 \( ~& D' \│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 B: w+ M9 m. w! v! _
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; f) R# j5 K/ q: M# Q! `  x- o! E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: G0 @1 k; I3 |2 u( q
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- B3 P) U/ z4 d
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 O3 M4 ~! E! b  A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' ~, K2 y) i/ E
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 \& [9 J$ c1 l/ U) `4 m& \. t" \│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& q* V1 P' F) E  x8 a& X1 w│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" s! D5 r8 {7 J8 t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, C& U4 m+ ^  {3 \
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( S: l! i3 ?/ r, F; h8 M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ I% `) ?! `$ \7 y! [9 A! w
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: h: X  v/ H/ a) ^& f! B# B, j│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  B& K' c; K9 h$ E" |. d- L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 j# B* F8 H9 W4 R" h" I3 s% M
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │( E+ W; [; M( A' B
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( A8 \8 V1 E7 i# Q2 N3 H+ w
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, Y3 u, v6 M' Q& P& V$ q- Y
└──┴─────┴─┴──┴──┴───┴───────────────┘1 i& o/ N  y+ j6 b0 R$ l
, ]! \3 Q4 n; a: S; ~- ?& Y

/ P* W  |1 f  aGigaChip (蓝版)4 g% |8 m" z2 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 X) e9 M( c$ w5 D& H  E0 l│编号│名称   │MB│攻击│属性│稀有度│说明             │
& T6 I4 u# a9 y' k├──┼─────┼─┼──┼──┼───┼───────────────┤& d/ P! B/ e+ c4 ?4 K9 [
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 _8 t) y5 t* e4 e' D$ V
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# t- K& K9 z% P8 t* H! J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 F" b! w9 K. k4 |' \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ w7 C! s. I! O7 b5 \4 ^│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ [- c  \7 q. K1 q& H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" R6 u  g) |$ Z' ]/ r& p1 c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; c: Z( H$ \3 U7 M& x( k& S│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 `+ d; W# |8 }  Q! F" m( a
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( L; D8 |+ E5 Z2 [' s8 @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 y: m3 Z& u2 F
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ p3 S: R  x; l
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 ~) ~7 T/ p1 a: e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 [7 r$ H- e- ^# r  C" f5 h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │# T6 P1 h" K% q* M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, t8 l3 j* n( E( j, B1 `* E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! V  }9 ]5 h2 f/ \! ^, C2 e7 \
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ B" Q, W( R" z8 e, G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 N9 K) q: h( V7 {, z& X" S
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 T5 f; h1 m; A$ O  l5 j│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% o# I  V( z& p' C5 i. `└──┴─────┴─┴──┴──┴───┴───────────────┘4 p2 ]1 U" Z% J5 t% Z7 C

- u* z5 ]2 U- v1 \* dGigaChip (白版)(只列出与蓝版不一样的Chips)
  Q9 s1 J) s' L┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ K3 O; `1 N8 e/ o9 g) @9 f4 B│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 n0 B8 Q( V6 p├──┼─────┼─┼──┼──┼───┼───────────────┤, Z* ]/ N, ^4 s8 y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. _9 y' ~/ ?7 [  ^│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( r' G; i* ]1 ?" n│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 m+ T- ~: X: T. c0 N
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 s' k: ]3 o5 j1 E: x
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: ^) a, R  ]6 ?; j% P) Q9 mMegaman EXE 3 蓝+白 Standard 级别的 Chips:
, x" s* }$ ]$ ]! \! m5 h- L' M
001002003004005006" `4 B5 D2 W& ^  a% y3 @
007008009010011012* C3 Q  L; c6 s' X3 ^9 |5 V
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: i) Q" t1 q5 t
( w: a* a. y0 K% X0 W3 C/ V8 o0190200210220230242 f3 n+ T3 S' j$ b8 s7 j# B6 E
025026027028029030
9 L% N  q& A5 q, q+ a  R" E031032033034035036$ I' N+ U9 a7 d- R. q

9 |: Z! y( a% ~: D5 W[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 r( w; L# I( ~: }; a1 V) V+ O
4 a9 K' u( B4 d% b, n& q037038039040041042* s* F3 J! s- Q, s$ L
043044045046047048
; S$ f7 c/ M; X* C# ~4 {# E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* R* _: t) _* l  Z  Q$ P* n8 n
1 s+ Z0 P/ t$ P% X
055056057058059060
" q7 p3 \5 T- s4 I061062063064065066* C! t, q4 ]; n- C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ ~) n" R3 z+ T+ g) J3 h4 W+ Z+ ]$ h1 }3 A+ n* N% x# ]' p
073074075076077078
3 p2 \& k& l  Z) Y; |079080081082083084
0 j( c- y. A, a9 @085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# n% C) O' R( D- X  \# _* A4 V
" X5 b2 z3 x% y- _6 i
0910920930940950967 z, t, ^6 j8 I6 o  _5 M( ^0 ^1 K! Q
097098099100101102
, N; G% `; q/ c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 `# ~7 W! x1 X) I: }: f" k" }+ \
109110111112113114
( v" ~- u# ~2 @+ g115116117118119120- |7 _9 A( M8 _% q% Q0 x2 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% C) g/ f6 v9 f+ b$ p. u5 A5 _' V: ~# \% L
127128129130131132
7 ^! k0 U, e7 s- m0 W% c& M133134135136137138& |1 p6 t4 s  |5 l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& K; q  t4 |5 O7 z0 E3 d; w+ v
) t  T% B* D, ]2 R( o7 c145146147148149150( |" a" e. m/ ^( _. Q8 V
151152153154155156- V7 h( j: k0 h6 n/ P) [9 W
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 b& P; B$ y4 k0 j; r( ~

, N& Y- \$ X9 q, v163164165166167168# Z% P2 o% _' w! ^6 W
169170171172173174
! s. Q4 A5 s' B5 H5 L& F175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 P- X/ G. m/ U, p+ v9 Y* k

1 A' I) s- ?% b, B181182183184185186
* @5 `* T1 M0 w4 A  v& b4 }187188189190191192  X" D0 x) s( g
1931941951961971988 g. a& ?/ |% M9 i4 G% k( O# ?: z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, s" x! _% K. s7 t7 T
/ F& E; k' u/ E- T4 y! I
001002003004005006
/ S: }. K- u+ y+ {: e! d; h/ J007008009010011012: L4 Y' \/ c4 q  }+ b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# l8 j) L( B" p
; W8 U. z3 M0 w7 V  T0190200210220230242 ^9 g& D4 x. X7 f
0250260270280290308 B: J% c) C5 H( B
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 F4 V' k' l" }
1 o$ p( S: v4 U& u1 A" h5 C, s
037038039040041042! h* b! m/ u0 Y0 L' \1 b
0430440450460470481 T- X) r; B* I1 U1 ^" d& l! e( O
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: a: {: L4 T' F# |3 k
: D& N8 s6 M1 r' Q6 e
0550560570580590605 U# U* S) m' r: n. q
061062063064065066
7 I7 G, X/ E$ `8 S8 s4 l067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) Q, a+ G7 _) W: q) w& w4 K
9 Y4 w" o" p- j( {
073074075076077078
& I/ z1 O& X) e, _0790800810820830846 k; @. c, F3 [6 B9 u" S+ p
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 b" I$ v" ~3 @% T/ @( X

0 n8 C( n) S- L: T0 \' L8 V/ p0010020030040050061 q: |8 B6 ~- O8 B
007008009010011012
" `: O2 y1 A  ?5 @. N0 k013014015016017018  A! W9 I+ y: g
019020
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