转载请不要删除以下信息,感谢您!
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9 e; Y# z# `# P3 _■● ■ NintendoWorld 站友xliz原创
( F# T) B' ]3 ~6 X# G3 o+ {" p4 c■ ●■ http://www.NewWise.com 5 J6 f% `; G* U
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 U2 _& E# ]6 `4 W0 R1 i6 ]
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) B: ?: y7 r5 @+ O/ k 洛克人 EXE 3 Blue 卡片组合1 x1 N+ {2 \# u/ _- g$ \# f
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. ?* \# v5 Q5 d
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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7 C% u* w6 T+ n3 `1 s+ R" H, {" X以下内容格式如下:
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编号 名称
+ t/ _$ w/ t- c/ a说明# ]2 ?1 S4 X. y9 y9 K5 S. N* f8 K
组合方法
( f* f/ ?; n0 c2 ^5 o6 O$ C* y- X T2 f9 d---------------------------------$ t1 @) F p' k7 U p; Y
01 Z-Connon 1
# a8 m/ ]3 {3 L3 U, I3 }Unlimited Cannon for 5 sec" _: f9 u5 Z& c2 Z# @, c) o# j; C; F
Cannon A+B+C
* \+ g0 V+ e; `Cannon B+C+D3 `5 x/ Y, b: a, h$ v' `0 ?! ?! R
Cannon C+D+E
6 a% B+ b9 P, @) ~5 [- w5 z! \
b8 T8 U; a" W$ N, S. U/ M m02 Z-Connon 2( T3 X2 `& @( c' c) ~0 w9 O
Unlimited HiCannon for 5 sec/ {, w- Y. ~% F* ?0 [
HiCannon H+I+J
8 J4 t5 ], D1 A1 K7 d2 R) JHiCannon I+J+K
$ y$ L( [ T( n( Z, vHiCannon J+K+L) D4 l5 x9 U- N: f" R
) h1 j+ h5 I9 u# o0 z, h03 Z-Connon 3* R' l' A/ j4 R0 t8 {
Unlimited MegaCannon for 5 sec
2 O2 Y% G1 |; n) m7 y' v, dM-Cannon O+P+Q: i/ D1 ^$ k) | S5 @/ K! D% F" U J9 N
M-Cannon P+Q+R8 L" O6 E+ o6 d A* D
M-Cannon Q+R+S
. Q: n5 @2 l) n
& ]4 |7 o( Q. p04 Z-Punch1 S# o! z6 j8 i" j/ J5 j g
Unlimited GutPunch for 5 sec
. k7 G; U# F% m6 s, o9 lGutPunch B+C+D
- p5 d2 P: [4 Q2 `5 eGutPunch C+D+E6 h9 J7 F. o2 j L% e3 x
GutPunch D+E+F
/ B, h( y3 |* ]$ O' {9 q! [
* K; h8 @, d" d) [6 ?" {( f9 G05 Z-Strght9 \5 @4 o; ^1 A+ d
Unlimited GutStrgt for 5 sec
3 | \/ m3 @- \+ ~/ S$ Y; pGutStrgt O+P+Q
0 V+ a* `! O% N" I7 {" c, s' BGutStrgt P+Q+R
) J* P Q- {+ J- @GutStrgt Q+R+S* ~8 l' t; i/ M# B" h) Z7 W
$ L# t/ v9 h4 s& J U06 Z-Impact; s; {/ R8 n, q5 \8 s: A
Unlimited GutImpct for 5 sec
8 x& y+ D- i# H& n; bGutImpact G+H+I
7 `0 Z u# |% W3 p1 p, P( [- DGutImpact H+I+J
/ S& @0 \% t; d# f' y8 i5 M% @GutImpact J+K+L0 P- _- ?9 I1 S" B- ^9 {3 Y( H
6 v, y% t! B9 I, l& i. k7 U0 W3 `07 Z-Varibl
' O7 a) F2 u( `) u( ?- a! X" ~Unlimited VarSword for 5 sec' v$ Y- K0 {7 n: r$ _
VarSwrd B+C+D( k1 r- u1 K! p- M' Q
VarSwrd C+D+E' `; z, D2 f# k& i9 q( g1 ~- k" i2 N
VarSwrd D+E+F
* A7 s* ?) k) V+ Y, Y5 m4 b5 ?1 j5 p9 h0 D/ B) A
08 Z-Yoyo 1: P6 ?0 r" d A% l! G! L, X
Unlimited Yo-Yo for 5 sec
/ L9 F3 J$ c4 W% W! H, {Yo-Yo1 C+D+E
( q% i! y9 A z( p- HYo-Yo1 D+E+F
4 N. G2 |8 q6 Q4 K1 c# yYo-Yo1 E+F+G. [) x& [ ?! `- Q B
. K- e% x. } P+ Y8 u' ~6 Q
09 Z-Yoyo 2# H6 Y2 f5 {7 O6 `# A
Unlimited Yo-Yo2 for 5 sec
2 S& I0 R9 y _1 D! j% X' }7 n3 eYo-Yo2 H+I+J1 ]0 y& O+ P# C0 n. d" Q
Yo-Yo2 I+J+K! C8 g& n/ B8 t. W2 T2 ]
Yo-Yo2 J+K+L( p/ H5 t% `+ e" c' g
; H; i. w; m; D+ \& }, b8 f10 Z-Yoyo 3! O9 V! N, | {. [" J1 q3 }( Q
Unlimited Yo-Yo3 for 5 sec* z+ Y/ [ p0 x* Q( e
Yo-Yo3 M+N+O
. E& _: t( f T# q! NYo-Yo3 N+O+P
6 T, y% ?& Q& O8 D: aYo-Yo3 O+P+Q- `" _0 w" O2 r/ Y6 e' Y, R5 K7 M" A
' \. ]- I, b+ S5 S
11 Z-Step 1+ z% `3 Y( O& A N, L# J2 D
Unlimited StepSwrd for 5 sec7 ~$ L, d$ J8 E7 N. d0 ?: e4 {
StepSwrd L+M+N% c+ V$ a& P# j, b) D- T
StepSwrd M+N+O& v$ H* @$ I1 V" Z! C0 e
StepSwrd N+O+P
% a' B1 Q2 ?0 Z- F# ^: j( Z7 f1 {+ g
12 Z-Step 2
' ?. y/ i, k0 R+ eUnlimited StepCros for 5 sec
+ S% x! d1 D9 I( i$ u2 vStepCros P+Q+R
8 I0 D: c' C& NStepCros Q+R+S9 C- T# V0 `# d% V2 I
StepCros R+S+T4 `+ V5 W9 x4 L$ V
% ~ U/ w& V2 V3 X+ V6 b2 X13 BubSprd
' L5 e4 i& J8 S# l' yAttks w/ spreading bubbles!
! y4 d' \+ u4 {# D5 }# PBubbler C+D+E" A U: F8 g" A& j
Bub-V D+E+F) Z$ t" O$ U- r) Z/ _$ S* i" N
BublSide E+F+G6 l/ S: ~ l. e, ?' q# B
Bubbler E + Bub-V E + BublSide E& I: u/ ~$ E% `* ]5 t, t% e& G6 g3 D2 m
- F. n: V6 F: C* V( c' a; Z
14 HeatSprd- W& {; O7 i4 B- A) {. _0 n
Attks w/ spreading fireball!
1 i9 r0 K n1 |1 p5 \HeatShot H+I+J9 J4 m3 L" O8 | D
Heat-V I+J+K" o( o6 G, B$ v( ?
HeatSide J+K+L
9 ^; V3 I. d3 Q3 KHeatShot J + Heat-V J + HeatSide J
4 e! H& e$ t( S ?; I2 w! e+ h( [4 N* l' M. `) y3 }
15 H-Burst* R1 d/ [/ [8 t4 G) f
Creates a giant explosion
" G! Z& P/ z# r- rSpreader M+N+O% @$ r% z0 g$ T
Spreader N+O+P
: f- t1 E: E# U. w% p: X% lSpreader O+P+Q
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16 LifeSwrd
; [& X$ t" ~* _' }6 PSwings a huge 2×3 sword!
& ^8 _$ f7 Y5 q0 bSword E + WideSwrd E + LongSwrd E
$ z) \# ?, X# `4 lSword L + WideSwrd L + LongSwrd L
: m, h$ V2 R1 J% USword Y + WideSwrd Y + LongSwrd Y, J3 @: G4 W0 G
4 j$ X4 K; C! V0 h6 m5 _. \17 ElemSwrd
6 S$ J: M) Y( E2 SWide swrd contains 4 elemnts5 ~9 d' d" `7 u9 k( w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- P4 Z+ ]+ E8 |8 ^. w' R6 B' @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ }. s$ d9 T* M: q7 z, N
! o9 D; O/ _; R18 EvilCut( i/ t7 M; j" P
Step up 2 & make 4 atacks4 K/ m( J( D0 J. O% F5 l% a
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
( b& M L$ a' X7 ~- ?- I K; _A giant Ratton charges!# g3 H, I: I/ @% F6 J% L
Ratton1 A + Ratton2 A + Ratton3 A
0 Q; n" `4 }; T% F- d3 A0 x0 ^" q' lRatton1 C + Ratton2 C + Ratton3 C
& _5 g$ ~$ \ V, z- u" `! t5 i+ lRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +' Q# j6 [1 K' P/ E0 l2 n
Sets Time Bomb in enmy area
5 U8 O- k3 X& S* Q2 _. P6 U# ]TimeBomb J+K+L
. _% V! U3 _* k6 j4 t: b# DTimeBomb K+L+M" P' f5 g8 {3 f& Q3 ^% n( v- a# M
TimeBomb L+M+N
H6 k( l1 W, n5 e5 i3 c
) v2 Y* S7 x/ s3 C2 f7 S. r8 \21 GelRain; p) ?( E2 l! a
Gel steals squares
$ W4 ?1 q* o+ l2 Y# ], GMetaGel1 B+C+D$ G: p1 O: ~2 n% ~* S. x9 t
MetaGel2 E+F+G1 d* Z1 D' S* c7 d" Q: a
MetaGel3 S+T+U6 ?- r# }( R) g8 J' l, s8 r
$ _* L' a5 L7 j, ]9 ]5 n9 K# Z9 q
22 EverCrse
- N. O0 F8 L& u+ S7 UShield chases enemies
5 T1 T A" a r9 _2 Z; u; NCrsShld1 C + CrsShld2 C + CrsShld3 C R; P2 a0 r" _: N$ g8 h' I1 d
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 I; u( I$ R/ k: d W; ~/ H' P( K7 C1 L) f- e n) N1 w: g
23 MomQuake% C. A4 p8 K( @) A
Awakens Mother Earth!
6 ^4 v# V' a. }, eRockCube * + RockCube * + GodStone S! V6 O: D/ ^) W! d7 D% t* r# J
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24 PoisPhar
* c3 q% q- K7 [Pharaoh generates poison9 P. d* O) L4 W0 I9 e
PoisMask A + PoisFace A + Anubis A
# d0 w5 [+ h. N* O6 v" e) q' k1 e3 Z h, H% U' G6 P1 ]
25 BodyGrd
4 ^! g2 V3 W: Y( vBodyguard takes out enemies0 ?& X, P- c1 M m8 |* ?( r/ j* O3 p
AntiDmg M + AntiNavi M + Muramasa M* ^# O; ?2 h3 y
$ X9 g, X! E0 `- ]/ ~4 v* \7 }) {
26 500Barr3 N9 M" M& {# M, C1 ~( l
Barrier absorbs 500HP dmg
/ Y: M* M: l9 _, ]( _6 v, x: QBarrier E + Barr100 E + Barr200 E
9 `1 [4 }% H- Z6 U H2 k9 E3 a1 ]Barrier R + Barr100 R + Barr200 R
G, |6 H0 [9 }- X- E/ L
7 T0 _' O% ^- {0 P" B! E; ?27 BigHeart) ?6 W6 j7 x; X
Attacks, then heals HP!/ U7 p$ Z! W2 }) Y
HolyPanl R + Recov300 R + Roll R
+ U3 x- S4 Q1 Z, X) {. F7 a4 xHolyPanl R + Recov300 R + RollV2 R; W- o( ?6 s$ R
HolyPanl R + Recov300 R + RollV3 R$ n! p! ?9 |7 ~( F2 q2 l
. V- [: P" X3 B/ }( k0 {2 q' h
28 GtsShoot; d5 C8 r: ]2 |6 a) M8 \
GutsMan throws MegaMan!/ ^5 L# x ~/ e) A# _
Guard * + DashAtk G + GutsMan G
& ^! Q1 ~1 t; f/ g8 tGuard * + DashAtk G + GutsMan2 G& E3 p5 d+ D3 X
Guard * + DashAtk G + GutsMan3 G0 S; @* T$ j, _* C! A7 A7 }6 v
Guard * + DashAtk G + GutsMan4 G
7 d# s: N0 S* q( P+ Y) f+ Y
6 z1 k% [% e( w6 c29 DeuxHero9 A, F9 X x. w; T3 E, j2 [% B
MegaMan & ProtoMan team up!
6 E# e$ h) j: x6 Y- k% Z1 r1 DCustSwrd B + VarSwrd B + ProtoMan B- ~/ w! E/ v7 u% A8 w ]
CustSwrd B + VarSwrd B + ProtoMn2 B
; u& _( l5 b" z, ^* hCustSwrd B + VarSwrd B + ProtoMn3 B
s" `# p2 ^8 h6 RCustSwrd B + VarSwrd B + ProtoMn4 B8 i/ u& {0 U+ v
( B* N( i; j. t* b8 M2 Z' C+ z30 2xHero
* k# B- G, J" \MegaMan & ProtoMan Dual atk
, B. u; m a/ h' p" {" B& g" }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 }% v1 L5 i: F6 J4 k3 Y! U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 R) y3 t( x$ [6 ^3 H* _, QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: G' \! H5 R m9 e ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 l! ]8 c7 e; y U( a
. ^7 u5 j5 ?- [6 ^) ?7 Z3 i$ a
31 PrixPowr
8 J9 B- C* E! ?4 D/ V% F3 Navis attack at once!
) O0 s1 y- g# h1 r" O) ~' dTeam1 * + Team2 * + KingMan5 K
1 a, G+ d3 _, V& G' j) pTeam1 * + Team2 * + MistMan5 M
5 ?3 S' `8 `' i' P6 ]( m2 yTeam1 * + Team2 * + BowlMan5 B& g2 I# r& d' q$ C5 d
- H# s* w# b- _% ^32 MstrStyl
" K: [8 D1 {1 V2 L& _ z5 h8 vMegaMan unleashes his power
7 q- V: U0 h" w i+ W1 bSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 U6 J, ]8 Z9 i l$ g3 q/ D$ x
' m7 P: c: i2 ~$ J" m/ M* `1 rStdrdChip (Part 1)5 y: \! H, u. E! y' U
┌──┬────┬─┬──┬──┬───┬───────────────┐9 a6 x5 [# z1 E! @. [
│编号│名称 │MB│攻击│属性│稀有度│说明 │) `/ M [: ^3 l
├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~3 X' w( E! j( K% g8 x0 j1 e& r│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& o& C0 ]! ^2 E7 L: _/ X: f│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# R9 K7 {" E' r) q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& [' v4 F5 |8 N1 T) V- H2 d. b5 ]9 h
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 ^ G7 r! W* f! C1 C9 `" p W
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 Y! \' j3 N2 E7 g
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 Y0 a; R) h/ y' o/ P5 J: b│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" L ]2 f% R1 y6 E( R% U│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ P; g5 [4 B! T( H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: T3 U" F* M* I, j R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ m; r' p1 ?. Q, s B4 M% a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ I: ]! h' t$ A& m! @: q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ B5 B% e& b% z' i0 q# z
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 f3 \9 t6 R) t1 l% m# t1 R0 j5 `│14 │Spreader│16│30 │ │** │Creates a large explosion │- v" B, p; b l; U6 i4 _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" L& _( J. @5 X0 Y/ b z& a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* e! D7 V% [& f: f; }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) k9 b% F3 q. X* E) {9 T
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* i; B9 p7 \. I, Z' p
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 e0 H& k7 X! c* g│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ P" O: ^# x# {+ m
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* M( V1 W6 l" W+ x- D" d! g│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- K7 }- z- k8 { d W% y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 A! x+ y; x* K│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" J2 X: c$ n) N+ n│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 T0 Y6 {9 f9 c$ `0 k0 ]" }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! j' \2 N, Z1 e. j
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 Z/ G% Z$ F6 d( K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& \! V& @9 x1 ]2 h: v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 x6 e& z+ Z4 ]) i# `- \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, \6 [' x* @( C9 Z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ `- @ P, I! c" E0 c& a│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: H' [4 c' o& q# z; M* a4 c│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 _7 v+ Y" L8 D5 f8 q3 Q' m' b│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! J2 ?6 q/ a! @$ @) a& ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# M0 X* K2 g) v7 X7 c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, U# T5 r Z% }8 O9 z( y, N) w! B│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 p, g9 \3 g _7 `7 k
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 V" l E9 i2 s' H, \% D7 J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% ]1 K7 y6 q9 F: _1 x5 X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 E1 Z- {9 @4 J7 Y0 m$ X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 S5 u* S9 t! V. G- o) x) V2 K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) [% r0 _( J" h( g8 A# W% d8 ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. n6 \0 S: C( l0 H v4 Q. Q/ ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! T6 y& T6 z! l2 W- D* d' m│45 │SonicWav│26│80 │ │** │Shock through enemies │' k. C9 I6 i; @% q3 v( q- L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% P7 c+ L+ j$ d/ C: @4 M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" K% Z) ?6 F S/ U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 A+ E2 Q8 n2 O, c) [/ g' {4 h
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" \& S% A2 Y6 x3 ]
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- ]& G4 G9 N1 \* P- L│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 V" D5 q! x2 g8 h$ @/ O/ B# T
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' a) q+ T/ J; H6 H" R
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 n3 J+ }6 _' K* V; b# m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 q1 v; C3 c# D7 \! M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# O1 R; f4 R3 n6 g, {# r│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ H5 x- L6 p% K* z: I& S+ j│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" n- O4 c0 k$ e7 Z0 X6 x5 p│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 { @+ U( R- F0 L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ t* I9 Q# w; V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- g/ v" H. R: `, G4 t y9 x$ q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' p- E) ~( _& q' N- x│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 ?1 M; z1 K: _+ ^5 Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 F. }) [3 N# ]) i
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) O- ~8 k; p# E
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) S q n9 S: y7 w+ _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 Z+ `) m3 _& u* L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# ?. v& U3 m+ g& }
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& D8 \6 u) K% ~2 v, G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* `0 Y& W. B( |│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 u4 q* ~" F1 R, ?1 Q% ^6 f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( [! E7 M; j1 A. `( u7 d9 J
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. y& i, i% ~2 l) n! }8 L
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( X7 `- ~9 b2 I( D0 W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ [1 D, a3 o; e4 n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 f2 c& a& h5 T) i1 Z1 q. q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ W: l! l7 \/ G3 j! F7 L│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# ^" j; O" Q& G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ U# h% ] {& ~/ c/ h0 l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 g; H4 T8 Y) m2 C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 Q0 R8 n7 W$ o9 ~% t+ }│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 t& U& i( d9 Y9 P; h│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% d" ~2 a' ^7 W8 e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ {+ t% l( S- G( Y& D$ A$ m7 f: H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) F) {# S' V+ _6 U; r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. m0 M' d- Z2 M: b2 p8 \3 [│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* z; |7 j/ U$ y1 O│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' `7 G$ x6 G4 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* ~: _& t0 N) m @! @│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. a7 [7 t, e" c: s$ _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
$ t6 C* W: e8 i3 ]# a( s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 F* v- r! f4 x+ A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 U5 p3 s3 E; d# F0 @
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. g7 n4 v! M7 q: r' f g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" c, C, U& q" A7 \$ W│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( a1 x* S* a1 ~; \9 H7 n% z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 |& X( V3 P& r0 e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' L8 K2 R/ ~. @5 B& H5 ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# C% ~+ d. L) m/ n9 X3 P: E Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* x( n# D: U5 @* |: T4 V: [; T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 G5 C( |$ i/ G3 J8 N, o$ ?└──┴────┴─┴──┴──┴───┴───────────────┘, t- i3 l+ I2 k
! |# [8 p+ m2 ^. QStdrdChip (Part 2)
- ^2 y7 \ X3 Q. m7 N" n0 g3 Q┌──┬────┬─┬──┬──┬───┬───────────────┐: o: x: p: _3 N: U
│编号│名称 │MB│攻击│属性│稀有度│说明 │- s" \' @$ G+ {5 x2 u
├──┼────┼─┼──┼──┼───┼───────────────┤
' u. _) t* n# z& f' y, u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 v$ d6 E2 U: \
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 y: V9 r( L0 G3 U& s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! d, r9 c& i. v5 d8 i
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ R0 Z3 x! j5 c \9 G1 M; e& V│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% M" n6 _6 u8 @; b7 X/ C│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 I; R; O6 ?0 K! t1 g5 F# T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 R. U" t( A' d; a7 r5 U+ H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! H s$ }7 m0 z) [$ x
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- P+ n2 A4 K6 q& a. E9 _5 \
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 Y- M2 w8 u E% N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 Z" N0 `8 W' }2 Z( Y' q( h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 y! i* p/ i! R ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 F5 V B1 c; R1 }" }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 b& \( \% F7 G│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
g* }* }7 e1 C2 v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 |2 k( [7 u# J, i" `8 U8 {
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( c1 _( d: Z/ @; \- j│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. S+ S; Q2 T- }1 [/ r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ L9 c; g, {/ S" ~3 X; N) w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- a" W3 m$ l$ V1 r+ S, c" R5 f│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% [7 ~; c# J) \: X& @8 v
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ c: B) \3 r3 D- Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- z: I% w- U; ?& ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* y! F, [3 t* f/ P. Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* X M- ~* L& ~6 Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& z+ z% n2 F7 M: ?8 Q
│126 │Rook │30│ │ │*** │Protects you from attacks │+ N0 H5 j1 K' M3 o# m4 H
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
+ R: A+ E' n+ l0 r, N│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& ^1 V# n$ @$ e4 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 \! u" h* C) ?# m* Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' ^- s, s" _6 ?% b" b) W
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 K" |! p$ x# ~4 k1 P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& f3 T, t0 w3 N4 {│133 │Guard │5 │ │ │* │Repels enemy's attack │; Z' G8 ]3 t( p3 s
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; f3 ?2 Z% n F0 k: ?* t% w
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 ~6 d# w$ p) e% F' c6 _ ^│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# [% Z; V% n) V% N3 \
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
t' ~1 C6 W/ }# Q$ N, {6 ~. G│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# T& C1 B8 U6 Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ k( l/ Z& J0 Z8 ^
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' y* I3 ]& v1 W) W) R│141 │Prism │60│ │ │*** │Prism fires randomly │
/ K& [. l$ U: g. l│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 M8 o$ U: \4 v2 ^7 A) S9 J$ y, h│143 │Fan │14│ │ │* │Vacuum pulls enemies │! k' H. i+ O6 ?5 k" g2 t/ k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, q" S# C9 Z& d5 d9 C8 [% E
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 t) F5 k# k6 o4 O6 ~. K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. z0 T t% V V6 t; w│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ A. s/ `' M' M+ s( t+ x2 Q' Y0 v
│148 │Recov30 │8 │ │ │* │Recovers 30HP │ p# u) c7 K% |4 _6 x5 b+ D8 ], |
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; B$ t$ v+ K6 F│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 e, W" l. j6 R" P7 ^7 B" E, t& ~│151 │Recov120│35│ │ │*** │Recovers 120HP │8 a, J5 w* }& R" D
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 }& I" ]' N# s' Z: I│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ S( s6 y% r1 C7 u9 i# ?& }% z9 Q│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 i( I3 W2 s7 g9 e│155 │Repair │8 │ │ │* │Fix your area's panels │
4 s- v" l, h" r( g4 E$ \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 Z" U5 J" P' G6 i0 I; B5 |) `5 ?% V+ w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. k3 \- I' T3 S& v! a2 J% T! y' v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 j& O3 K1 P# L; W3 `# ?
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 v- ?7 X2 X" A9 ?2 Y9 J
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. @8 J% l: [1 a. d! B
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( d" H- t% S# b. N3 J3 z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 D& S4 h7 C; L2 Y3 G6 j3 r
│163 │Invis │11│ │ │*** │Invisible for a while │) {% W) J3 ?! O! E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. B4 m* W! i; g/ X1 S│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; S% d1 ?8 Z u4 u" `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( G5 P. T3 R" w- \" V! o8 Y Z, h
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; t# H4 f8 t; z( b│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 G) i% ~* M& \- |( M6 g' U│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' D6 g: ^ O! B' M
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 w2 t+ o) M- s
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& i% ]+ \( ^. _5 d2 D+ i│172 │Aura │55│ │ │*** │Repels attacks under 100 │# ^" z. c$ w8 j: O- S; u7 `+ ~8 ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ c: v% t0 P; q3 k9 F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 t* Q& b3 p0 x/ V& v* G4 k3 {│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ L0 j) |! K% K, |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' N; l* i# b2 X1 F
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* s/ j* [- M6 k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 I# @3 j# a+ g
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 N5 I# N! U* D│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. Y+ Q( P5 T# o1 H# |" s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! L' R/ w, \% x& q( i( U6 s
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: F" b; n9 Z% T5 ~4 C│183 │Hole │55│ │ │**** │Open hole to dark world │
) {$ v+ a5 `% n4 o/ @: s│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 g" W5 S2 u' |' R- t$ @, w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, e" v" ^! ^4 d% y% C│186 │IceStage│20│ │ │*** │Changes all panls to ice │) N: c2 C0 L; s+ `% S, e0 O2 r5 M
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ y9 R! `0 Y9 e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 N# E% u7 I1 j3 R2 i4 }7 `8 Z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" i, v+ T) D# d$ ~9 O# S, ?) z9 t7 X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ f5 ^* h4 S, `& o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) K0 B, i, U2 i0 f% e8 \6 g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% L' f2 G3 _8 t) t, T& k, r. W│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 F! O+ z8 ?9 q \/ C
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 i. ?# P; {2 k4 `6 h│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
j8 k9 p( H9 q3 R2 O' R│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* x* a! t) |$ h& r& S C│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 t6 G9 N' B" A q, I& ^
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: E% F0 s% B0 P% g9 z9 R: `& j
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 ~! k% Z; @. @& V│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. y$ H' a% u* A└──┴────┴─┴──┴──┴───┴───────────────┘
1 @# B9 w3 L i
5 m1 \1 X4 u+ P; j: j- J( f1 p6 e8 m3 \
Mega Chip5 V0 L3 l) n* s6 u8 }5 u' Z2 ?) E
┌──┬─────┬─┬──┬──┬───┬───────────────┐) U9 `9 K! r! X0 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 ? ?; a2 W" ?1 |" t
├──┼─────┼─┼──┼──┼───┼───────────────┤1 P* k( {3 D, X& C. }+ g% o# u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) Y0 g6 H2 J% L8 D% s: q" N3 F& E
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& S' |$ {4 C9 V' K. f, d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ O; \* e: n, T) k│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, W) R7 Q: V: Z3 Y/ x. J
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! C7 s' y7 z& f, J! O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 n0 ^- J0 O6 ~) l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* Q7 O, d- [ l
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 d7 F6 e9 C1 l* J) G. R
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ Q* N, M/ M2 t% @- Y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; ]% n! K! Q) L% x! J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: |6 b% s1 }! K+ b9 k ]" u' ?* u│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ Z" V2 ^0 o5 Y2 Z# N5 k
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( f2 D2 p( C) B' r8 h
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 ~1 n+ F+ |+ j: @9 T9 F( u
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( L9 P% B# D. e1 W) w
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& e+ J% P% L1 [5 @& i! L
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 x4 s. L9 C6 D
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 q3 ]0 k7 ^1 ^3 b+ z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( U/ n7 f9 b5 |) O; Z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 h: [2 P3 ]+ S( f/ _
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% Z7 e! x, S$ j) G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ X" B* G) D& G3 H
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& X) h% e0 y6 E5 ?, E3 L% G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, o; }+ L$ V3 k! _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ |6 w$ d, K3 I" \" v
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: F3 J6 o7 U/ a' g│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. d5 J; x* c) o! [. d1 O% x1 ]) R
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 J) P7 K/ W, S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 I+ [( p8 v5 Z) x+ C0 @ z; ~
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 G& K, z, u3 j. D5 ?! O$ Q! R8 v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 g3 x4 n2 o. s" O
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 w3 R' W* {) T) _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" S: `! E. H; o3 A# I. V+ @# @│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ `5 u+ A5 p G$ j' Z5 w y! y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! |6 x, w" N H8 z: w) r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ m' ]/ J, q' Y1 Y* v* i8 T* ^1 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' |, v8 |- U/ B. F& p+ f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 B/ k: k _: ]0 b' H2 k* w& v│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 a/ f' E: r Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 a$ ]6 P' ^9 ?4 B( Q% K& U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 u/ f2 k2 G U8 B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 x5 V+ l! s4 X' R" \8 J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ d- G9 D' H# r! R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 Y' F( H, d/ e7 B2 g p* D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! S/ @! }7 x8 w1 f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 w+ k: W; r- A% [9 B; s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" [8 h, s4 y. f- N, k│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# l/ h |! j1 E0 B' D; V6 [0 b1 N( B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" l6 a( w( P7 y: `
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: F N- t7 v- C |4 d7 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 k4 w u/ s# u/ C( K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) Y+ m5 x! N2 }5 r& i9 y/ J8 y5 { m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! @, B7 C) l" {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ O# [' X" d/ t0 t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 n% K! p4 |" {- p+ S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ H$ m" @( r5 V9 X. T8 K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' L3 |% n0 |( V) \│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 X5 G% ^9 J6 o
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! ]9 {/ x \! t2 R3 t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ Q' i+ f& |: ~# T! g7 [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 r/ l i/ [& @) _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. V2 I7 z% R# _; k l& k8 O) e B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; `$ o% D0 Y" h/ _
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 ^! |9 _: x/ h; S/ t) ]! i% t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, ?6 G% y2 d# ^0 `
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) u: i: f; g% R5 F8 m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! R0 i9 v+ |5 }% I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' G$ v6 W2 W" T. v Q) s8 n8 [│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) q& r" q! W$ W│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 i- K9 B. L3 t! o- m, b& Q; \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" _ v, O* R$ _
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 ?7 Z% l' J3 } \2 p
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! {) ~# `# O j( v, P) Q8 d5 ^
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 o2 y( X4 G3 y# {+ W1 @: q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; X2 C" G6 N6 z5 d6 w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! D8 L. g3 \# f. s+ `( X" i│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
J+ r% o1 k. D3 n/ G6 N. B$ f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ T+ k( P( H) D- X/ |" c, Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 X( e$ @* Q; ?( Z7 ^5 W
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 t& P/ h: B7 k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ h5 Z! g. O+ a S t
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) m! ?% k" v. s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! s0 {5 b8 r, D0 d& F& Y" m9 F1 H│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' d' c4 x3 Y+ F6 Q* j' N; N, }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 B9 Z& W) n8 R/ u$ e2 R└──┴─────┴─┴──┴──┴───┴───────────────┘
' }* O5 @( x5 O, o- u
J9 b) c: H1 S; I3 ^
* \! G3 e$ |8 n4 l5 ^GigaChip (蓝版)) p2 c' y% C( V, o! ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ?. n# y2 q3 Q: _) m5 ~+ C
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 W; G" Q) u" c) K$ T
├──┼─────┼─┼──┼──┼───┼───────────────┤
% k$ b' U; e2 x5 H: k" i* S│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# s8 L ~3 h) e7 O% y, T! Z. g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% c- n" m+ L7 j' a│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 ]$ Q, a1 {: e7 @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' P4 g$ Y; k, t# B8 z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. h' S0 Y0 P. V+ E W# a6 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ Y) P, j6 }* I1 A8 T
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 L" x! l+ c: F n7 o! s4 c; A
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ p6 m1 d% J0 a) |5 z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' T+ _3 |' c6 u: s' ~: R2 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 S- [, h0 { T3 g; s# ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& v% L0 S7 Y! g7 ^" ^8 U- Y: M p9 Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& U0 L0 l, D9 D2 G- q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& o3 S( N8 Y# T! C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; ^8 U3 I+ M9 F- L│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ |4 c6 l5 l% q& Q/ J1 w
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; r/ j" \2 X* v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ o0 L3 F3 ]5 I- _' B$ ^; R( O7 c
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; e7 f6 Q3 Z7 V& \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* T& t( X+ G& @" _. }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 g4 d! d0 V) R
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ S3 u6 N$ m% W9 H9 f5 ~) l+ |9 i* i6 s9 m
GigaChip (白版)(只列出与蓝版不一样的Chips)
& l" Z) a& t3 S7 ~; P┌──┬─────┬─┬──┬──┬───┬───────────────┐3 `! ]9 C) R/ A* U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! ?6 R3 N* g. Z+ c! ~├──┼─────┼─┼──┼──┼───┼───────────────┤6 u) K9 w6 Y& G; ^- H
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ d- K8 p$ q i+ C, E2 v# o% A│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% C' n; ~( ~* z3 t. d" I│4 │Balance │60│ │ │***** │Both Hp reduced by half │% l5 K+ {) O2 W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. D4 @! O$ x- }6 ]8 z" E└──┴─────┴─┴──┴──┴───┴───────────────┘ |