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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + q3 d3 q# [" x  Q0 `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 n8 S, h2 t' y7 u9 Q- {
■● ■  NintendoWorld    站友xliz原创
; q0 Z+ Z" n) F5 c■ ●■    http://www.NewWise.com - d  F# Z" w# Y2 n2 i" n4 q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ b( x) L6 B. m& x; l

  M8 H9 F8 `( x+ O
* M6 F6 c+ Y, \" K! N           洛克人 EXE 3 Blue 卡片组合
% u( X  v* y2 p0 x$ r( R( }0 S; ?% P
0 K4 z2 \8 j0 H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- x3 U, h& r% u4 d7 s; L
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 w, s. `9 k5 W0 q. ~====================
# {0 ~! z6 k  y$ G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 Y% A! J8 J$ a7 r6 B$ F8 b  u8 }) F- x; N* n$ P
以下内容格式如下:
2 @" b6 X. f& K- l. t9 G8 q! n5 n# A$ B2 Q- |1 G7 A
编号    名称8 K7 i: R* E9 }3 o7 N) U" |$ b! b
说明
' s" j: d2 T# r4 `组合方法) i$ |1 h) w' s9 W
---------------------------------
- t! @6 E- B% P( |5 Z. _01    Z-Connon 1
9 a( \3 ~/ U( E$ Z; H& XUnlimited Cannon for 5 sec
" I$ z4 I. M+ X+ P5 vCannon A+B+C/ \: [7 q) `1 k. h- O
Cannon B+C+D$ h1 f% ?  B3 V) D1 J8 l
Cannon C+D+E
3 t" Z6 J* p' L) o2 l- o0 b! H1 p4 A# e* i2 }0 g
02    Z-Connon 24 D, L) X& N; O5 [+ Q: G
Unlimited HiCannon for 5 sec- q( e1 f$ m3 E% a+ O& ?
HiCannon H+I+J7 {5 p9 w. Q# G" j9 c
HiCannon I+J+K5 _* y# W9 ~7 O" f; _4 @. f
HiCannon J+K+L
) v& w& E) O4 B, W! f
$ D5 W; A6 T. W( Q8 r" K3 F6 D! A03    Z-Connon 3
, A! V7 T- v9 tUnlimited MegaCannon for 5 sec" U3 P/ r! E9 c% S, L2 F
M-Cannon O+P+Q
& B" ^) U3 ~: c+ ]% ?8 t0 ?M-Cannon P+Q+R/ X6 j+ ]# t7 A4 n1 ]
M-Cannon Q+R+S
8 M1 i  S/ p  G) J6 X. c4 u) Z: Y! A+ _: g( S
04    Z-Punch9 O+ i) a" t* V5 {$ S: _' l2 M
Unlimited GutPunch for 5 sec
. d1 x  ?! h) o2 h" M4 Y" G7 L2 DGutPunch B+C+D8 Z/ h0 n7 F1 O* k6 d2 n
GutPunch C+D+E; f* U  E9 J' N% m/ ~! N
GutPunch D+E+F
% ^2 r/ H! {* ?2 B* }  K& S% y" ?' S& |% k  L. y3 L
05    Z-Strght
$ d& X& \; C0 g! @7 MUnlimited GutStrgt for 5 sec. K. T, f8 h4 p& U' r
GutStrgt O+P+Q
: N; D, @5 a0 P. E  J. U1 O' a3 jGutStrgt P+Q+R
2 S) K! n/ ]0 T1 u4 o8 @. p. g: GGutStrgt Q+R+S
* s  r/ v! v6 @6 z1 V9 S5 G
+ N# r+ W8 Y6 \3 X06    Z-Impact
) J  m- K" r7 i+ n/ qUnlimited GutImpct for 5 sec
; X8 o  m- l4 [" C" A% EGutImpact G+H+I
9 Y9 e7 o. B, R0 qGutImpact H+I+J$ X8 W" D( }* G( a/ W" a* B
GutImpact J+K+L- M- I  Z9 H- R) y$ J

" {  W, s# Y* Y& [, F3 P07    Z-Varibl' w7 H: A6 u' P6 y5 {
Unlimited VarSword for 5 sec9 }& F3 R/ c/ _% ~- N
VarSwrd B+C+D
2 `- a8 T) i5 p* d; j+ `VarSwrd C+D+E
: Q2 s" Z, L( `3 Q' i# Z+ O3 i1 jVarSwrd D+E+F
+ Z* D- l# n; o( l0 g/ q: n+ t1 Q; |( t) B
08    Z-Yoyo 1+ f8 L" @% W6 @( z
Unlimited Yo-Yo for 5 sec
: a0 ]% t0 e4 }3 m& {. l; MYo-Yo1 C+D+E* e0 G) l! r7 S/ n. d& U8 y
Yo-Yo1 D+E+F6 u5 D7 D8 W9 [) ]& c) W
Yo-Yo1 E+F+G8 Q- w4 I9 C* B; y! v
: t1 h+ V4 M; K0 I  q1 ~
09    Z-Yoyo 2
; B, q1 `' C; `6 GUnlimited Yo-Yo2 for 5 sec: u/ v/ }' A) `/ T; ^* K
Yo-Yo2 H+I+J$ u/ |( f5 z6 s1 n
Yo-Yo2 I+J+K; I% Z# A# J% R1 {) `, v
Yo-Yo2 J+K+L
; @$ `7 Y& O* g3 m$ w. @' o- [
10    Z-Yoyo 30 ]3 j' h) i5 y- y
Unlimited Yo-Yo3 for 5 sec8 v9 B3 c/ O+ T/ j
Yo-Yo3 M+N+O
: O  }/ A7 y" K4 |: T% jYo-Yo3 N+O+P
, v/ P; U+ _' M9 O9 jYo-Yo3 O+P+Q
+ `7 Z8 J- P. Q: D2 D
$ a8 E! U! h9 t/ b/ c2 U. h11    Z-Step 1
) I8 V. {: _* ?; q$ M4 m5 pUnlimited StepSwrd for 5 sec: F/ ]% y9 _8 X8 t9 c- \
StepSwrd L+M+N
7 Y  J8 R% j' \/ z( s, B6 FStepSwrd M+N+O" Q. a" \3 \9 I, ]+ P7 B
StepSwrd N+O+P
5 F2 a  @7 B1 Z  w: n7 V; v9 b8 z9 t% a) L8 k- S
12    Z-Step 2
+ z: F! h* M! ^2 JUnlimited StepCros for 5 sec/ ^6 _6 l+ T1 D# G) \# ?. @
StepCros P+Q+R; a9 b* D" s  V! L4 c
StepCros Q+R+S
0 m; ~4 M* x5 y5 u" aStepCros R+S+T
6 [% E: J7 P( @  q* |! R$ z+ x+ a' w5 P
13    BubSprd
$ R$ r, g' J) u& D# nAttks w/ spreading bubbles!
$ ?( `" \5 a3 M1 N) q; \5 BBubbler  C+D+E8 t! k7 ?0 c" \1 g7 S! w& X
Bub-V    D+E+F
) u$ J5 l$ S3 K4 S1 JBublSide E+F+G$ o0 l4 r; c. r, r- l- o, |2 ]
Bubbler E + Bub-V E + BublSide E7 S. P8 p" l7 ]
& y  X4 N: z# j' k2 m
14    HeatSprd
4 z$ N& `' U% sAttks w/ spreading fireball!' h2 t2 }% G( u; n7 p' u
HeatShot H+I+J7 a* z  f# y; X! q# I
Heat-V   I+J+K' s" ^7 \# S* w4 q4 ]2 N
HeatSide J+K+L4 a* Z1 G4 T9 q
HeatShot J + Heat-V J + HeatSide J- h4 r4 ?3 ^$ p- X  j9 G- i8 b: c

* Q3 C3 `7 m( Q6 b/ I; x15    H-Burst
0 i+ v# L" [$ x# ]! m* ?; S  V: A! JCreates a giant explosion
" k8 c; ~7 n/ ~: U6 c) SSpreader M+N+O
; L5 W2 T; u3 F  r7 ]0 S: f! FSpreader N+O+P! d0 d; x, h8 q4 [9 t# m
Spreader O+P+Q
2 ]0 A2 J% n# f# l! f/ ]
: W: w4 S# y+ Q0 G4 ^% P! B: r16    LifeSwrd
; G4 D. u) ]" C+ E2 xSwings a huge 2×3 sword!! ]* e+ ^7 ?% C
Sword E + WideSwrd E + LongSwrd E
1 ]6 ]$ k6 _7 c6 F2 Z5 t' E. M$ u6 ZSword L + WideSwrd L + LongSwrd L. p2 N; K6 j: M$ @( G. T% B4 B
Sword Y + WideSwrd Y + LongSwrd Y1 M6 [* X2 F) a$ _  g5 c; W; I$ _

" ~* w: T  q( n- d, k; A17    ElemSwrd- e( Y1 Q' z; E: B& C+ o
Wide swrd contains 4 elemnts( I$ g5 A8 H4 Q4 ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ G* H3 C3 G0 h1 ?* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ o% k, i3 ~2 S+ [; z
# I! A+ I- t" t( q$ s18    EvilCut# X) H8 R$ V* J. ^$ u( U6 J
Step up 2 & make 4 atacks
5 N  `! C( K5 f5 r- H& U- `StepSwrd P + HeroSwrd P + StepCros P
1 {4 U. B" ~( @6 G9 u/ n, ]* q9 Q6 D5 i. }4 a
19    HyperRat: X! q; ]+ y. i
A giant Ratton charges!
* [& j( W+ ^/ o) c( DRatton1 A + Ratton2 A + Ratton3 A
2 @+ z, ^4 X$ w7 _( C. y& R- [Ratton1 C + Ratton2 C + Ratton3 C0 e- l9 Y* m9 z- V% y: y! W
Ratton1 F + Ratton2 F + Ratton3 F$ x  [  u$ |! e/ Y+ L, m5 @3 l5 }
- |1 E- o# m5 G% k3 z1 C
20    TimeBom +' _5 ], L* g: v
Sets Time Bomb in enmy area$ m9 B: d# K- H9 P( x' v
TimeBomb J+K+L
) U3 @2 j# l  ^, NTimeBomb K+L+M
  T% I% S. _* l+ P. A& z5 ^TimeBomb L+M+N
) U  {, c$ ^& G& a6 z% n/ X4 I$ C) _6 O2 O  G& p" Y, D
21    GelRain
2 J8 a6 K/ i0 H3 JGel steals squares
( i& T. F1 k3 }- qMetaGel1 B+C+D( G6 {# P% o5 `  T8 x2 I6 A
MetaGel2 E+F+G
! n/ d- m- s1 ?1 d# J' FMetaGel3 S+T+U+ M6 G: S& E5 v1 s
3 O3 ?3 V" L. v, e* v! t" A+ G
22    EverCrse( {. r* G1 N( h; ^- h
Shield chases enemies
( `  f2 f- R8 k$ g& T- X8 iCrsShld1 C + CrsShld2 C + CrsShld3 C, q- W2 v: k2 ?/ D+ X) g% r
CrsShld1 L + CrsShld2 L + CrsShld3 L
: t. p6 @; s/ @8 R
0 x% n' H0 `5 q( N8 H! [) q& A23    MomQuake
) t, u, q1 G/ lAwakens Mother Earth!
1 v$ _9 w& R  @" nRockCube * + RockCube * + GodStone S
6 g2 D' l0 M. u* h+ n; d; p* Y# F& Z$ }
24    PoisPhar
( I+ N* a4 P0 E; v) APharaoh generates poison5 F" G: V/ R  V+ ~9 P+ X
PoisMask A + PoisFace A + Anubis A, Q' v, d7 z6 B
# C$ Z7 K2 q0 j- u- ]
25    BodyGrd
+ u8 J5 u( g# G! yBodyguard takes out enemies$ T6 ?4 }. K4 B+ [; n; x
AntiDmg M + AntiNavi M + Muramasa M, w! _: N1 n4 w  ~( V! Z$ X+ W
% m& Q9 f. S5 Y5 l  F
26    500Barr& X) U1 H5 }: Z: ]4 K; k
Barrier absorbs 500HP dmg% D% U, C) L: t3 m; W* r
Barrier E + Barr100 E + Barr200 E8 R4 S2 O; X4 `3 f
Barrier R + Barr100 R + Barr200 R
% \* {0 F" b0 a* |5 h' |# t. r3 E1 g, S1 V5 Z  K5 M
27    BigHeart
7 ~+ h- J, F, M& Z* j8 W: Y. pAttacks, then heals HP!
: r' ~3 g) Y- X; Q. EHolyPanl R + Recov300 R + Roll R- y& S: L2 C$ Y- z. F7 B7 t0 [# g1 Z
HolyPanl R + Recov300 R + RollV2 R
/ d! R2 C/ N4 G/ V3 @/ HHolyPanl R + Recov300 R + RollV3 R% D- e' F! ~3 L2 u
8 S* [% M5 ?3 t' {. b, O% L
28    GtsShoot& V6 r0 m+ [+ I$ Z, X% F, X; i
GutsMan throws MegaMan!- a! T2 U8 H( u0 t' F( ^
Guard * + DashAtk G + GutsMan G
( B0 w6 W1 C# E' x' W0 E" ZGuard * + DashAtk G + GutsMan2 G0 V5 |5 w& Y- K0 m. }( f' @4 s
Guard * + DashAtk G + GutsMan3 G, `# U: f, N. c  N: k
Guard * + DashAtk G + GutsMan4 G
% H, N2 v+ k  J& u6 h" a& ?) u: d9 n" V; Y% R# u2 L* I
29    DeuxHero# l, W" A+ _& J  m
MegaMan & ProtoMan team up!
2 X7 I( t$ G0 D7 \( Q2 iCustSwrd B + VarSwrd B + ProtoMan B
1 O5 H  Q1 r: i  K9 o1 VCustSwrd B + VarSwrd B + ProtoMn2 B
* o* E* z, \1 l3 |/ dCustSwrd B + VarSwrd B + ProtoMn3 B& l4 N( C1 B" I8 k# y) p) _
CustSwrd B + VarSwrd B + ProtoMn4 B
9 C& d4 h6 ^9 s4 w3 N
4 c3 r% S4 w' \; Y6 f  C30    2xHero
; W* d& |6 F) I4 y, bMegaMan & ProtoMan Dual atk
; t2 C& S2 _- S) T; V1 ^6 aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 B& G0 t: u! A* M- @$ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ O: m/ Z; m- q+ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. U+ B7 o0 T- {, h+ x/ V& M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  Z& C/ n4 R$ T; ], w" e8 }! P) x. ?/ p1 X& L" ?
31    PrixPowr
6 o1 M% V% q9 ?3 Navis attack at once!8 F& L" Q4 w! @' a8 e6 Y
Team1 * + Team2 * + KingMan5 K' T  ?$ O; |; L! f
Team1 * + Team2 * + MistMan5 M
, Q6 ~5 h& L2 H$ ^9 M! F3 ~8 @5 B8 K% OTeam1 * + Team2 * + BowlMan5 B
: ]' i3 N% @3 X& u% j# k1 S4 L$ @  p+ K# H& Y
32    MstrStyl3 M; i* h1 [+ ~0 g7 J
MegaMan unleashes his power
' J" n* B% J4 _! _6 cSalamndr * + Fountain * + Bolt * + GaiaBlad *
( j* {$ ~) b2 n) E
2 a4 W/ ]6 F5 pStdrdChip (Part 1)
7 S" J9 \) D  j. U; k5 y1 H  m┌──┬────┬─┬──┬──┬───┬───────────────┐; K' S# F# ]7 l' e0 f6 ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ D7 R# e; o5 P& _) t* Q2 C! `7 q1 A
├──┼────┼─┼──┼──┼───┼───────────────┤# I% S! d" V9 p. v' I5 p: a
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 {- T- h* s! M" O* X7 g" o│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: N: ]- j  I& {2 b  W% j9 |+ r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 t! l% ]# |7 `7 c9 h│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) ?& f; O( W' U2 H, T9 @$ K! f
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 |) `. ^- b0 t& G2 L) S- [. ^│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; |4 a& k9 ~" A$ ^│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 d! `$ @# @3 s1 _% N  I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% [" A; z0 b  m, {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) h' J) ]$ n. v' z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 P1 [1 B. T( F! I
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# ~+ \3 h6 ~( ?( w* a+ ~│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 K# [' _+ D; B! }; r  ?) C0 l│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │1 g" n2 o/ n0 j+ h; x/ `* M+ B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& q, ^- n' i% i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* x$ ?- i& `& e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 b+ _7 b; ?* @! \
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 w% e6 r: a$ F/ [3 A& s/ \) q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  M# S* D, U( }( o. {9 \" U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) I& C) w: j2 y7 Q* Y" l│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. p" a5 A  B0 A0 l8 D3 C1 a; U+ h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 N# g0 V) o$ I9 H7 d
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ l  ^" V, V3 L% q) \7 Q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# {+ d( L' c( i3 @3 y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 i- H+ Z1 y3 C
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' u" p3 D5 w8 n( ?& v. k5 Q- _9 E9 R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ d$ a! O. W* r" ]│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! n2 K+ w! I) Y$ E/ c2 m6 y  P( m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' b( h3 x# [3 m3 r$ e│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* ^6 a) {1 i) `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' L; ~, k' t+ v* B$ `: }/ ?│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ s, t- T3 i' L3 ]% K& `2 x│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 @* H( X5 d+ p, H/ H8 O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# U. F  E# V) {% `3 A3 E
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, i, @" o1 J1 z4 ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. i$ x  d0 B$ f$ g8 \0 k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ K  ]5 t9 N' W: N) L
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& r1 A' o7 _5 k0 F# [0 X7 O│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! D  I  Y0 M2 u5 F% A
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ j7 t- J5 M+ Y. q! n0 r│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ m# ~* q% w* d8 U' g6 W
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) o) ^4 r% ]9 x( Q- F* O; W7 O
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 e' ^4 c, _; j* d' d* U/ {7 K4 a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. B' h* L8 i8 {( R7 m7 P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 C" M' F+ F1 Y# A
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 u  A8 r; g/ s# Z$ U0 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 r) X7 Q4 N4 ~" v  R8 P│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) m3 }1 Z. E/ w8 I% ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( Z8 R: v& j- ]0 d: b- F2 H│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ M' i# P  L  X6 I2 x. {3 R│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 L1 s! z0 z. [│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 {* o8 \' n% h5 q; X& l: T, @│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% P8 n1 P5 ?0 k! B  Q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 f3 D7 F9 U' Y6 G% R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 D/ o) o' w% ?; r' H; h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! B- m4 Q& \6 I│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
) O" ^7 R- w& i' D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ q5 p' A: h1 t- s7 t; e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 t5 a+ c1 q" Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 n* A2 k. W' |  @# e, @! j│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 u7 j2 q1 u" M& q6 m  S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* H6 G2 ?  B2 y! _" Q& w
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ ~6 o. A& r! x5 G1 e
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ K6 \$ w0 N# s1 F- u1 r+ ?5 K│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 Q: Z- L) ^! F: g8 l7 j/ d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& z: H0 n5 t- w% U+ L│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ B  Q+ L% H0 [, x. q& U│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │9 K6 i, i& s, J/ M7 P6 v4 F
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( j" X' g) G- R; p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │8 S& }3 b5 m' T- i% {/ M
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 }5 X; I& `% ~4 Y5 Y- m6 A9 v0 V- a
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ s. O5 e3 x& K& o* y' V$ b; x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# w7 X' z& a9 |; F8 q7 U  ~4 O│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 I; y6 e+ X% K: {; u5 j. V0 p│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 [% d: v" \% a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 q% S+ C3 |' O  ~
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 n9 \/ Q1 [3 N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 Y+ o- k- A# {7 c" A0 U│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' \" c1 t& Q( _* E( |
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, C, i) h' A% Q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- z# D3 {0 @& O% `) e% k/ H5 v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 C& e, l9 k" A  ]. d; o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- Z9 x  ^( F6 h: a0 E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
7 f# |5 U7 m7 b0 w1 ]│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. C3 d2 K* q) |$ E# ^( {
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# I: {! c6 ^" ~4 K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) \& P. X# D1 }│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ J$ U9 z: ]1 j7 r7 I. J! W  l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 d  C# X' Y5 O+ }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 o( z* ~8 m6 V; F  z0 s│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" Y3 A: V* s1 s0 N1 n1 _  G' R7 V- |
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 n6 ^# |- b+ w9 N: X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 @$ v7 C# x) r8 Z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 a8 }, n9 W( ~% r6 p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ d- |8 w- d, [5 D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! K7 g$ u- p3 V$ `+ r* b
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 {' o& e) f+ R! n3 k! `2 g
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 r8 s! O& R9 e. n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" R3 h! [" B4 m+ m9 a  U/ @: M+ B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 D! ^" r  x* y( J& B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 I7 E2 A  o/ t! I' C- Z
└──┴────┴─┴──┴──┴───┴───────────────┘
9 m8 V, P! A* e& w8 X0 V7 U+ u+ A. ?" @' t& f' w# u
StdrdChip (Part 2)6 v2 }5 a1 M9 b2 N
┌──┬────┬─┬──┬──┬───┬───────────────┐8 Y# |. E6 z4 j% E
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' x4 x4 Z3 ~2 H5 `" E7 I, U├──┼────┼─┼──┼──┼───┼───────────────┤
, k0 y, D% m* A$ a( b( B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 X" l3 X" S$ [: q, |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" c7 X4 J3 T( n* g4 X! k3 q% k. N. E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& y5 n# U: z4 r% F. \
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 \" q; G( B, ]% _9 O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 P$ D9 N! E8 m3 z$ N  s; D+ K
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 G" r7 p4 `3 F* I9 Y; n- U
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* U; J1 Q3 b' U0 {/ }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 H7 g8 t6 T8 X/ p" w, e3 q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# a3 [+ h0 a  Z6 q( C, B& B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 V$ O+ }. c; _& U4 S1 O- j- I│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │& ?5 Q  p- B* z* e! G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  R. h& P/ y) `! P. `3 N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: \" W( [% n5 d, Y) l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ g5 G, v! a% |' F9 i0 [, N. L│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% D7 b3 \3 l1 l/ Z$ u8 q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& G6 ]; }6 p; J' b1 R
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& `) z. ~8 }$ T: l( n" s, q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  @: O( G3 Z; K4 k│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 S  P7 d6 u9 h9 A6 g│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 d, @+ p0 s* T( h) z- |& m│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ g3 [8 y4 W) l  Z3 B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ I( \8 u2 _2 r% ?/ D: f3 g
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. u- N1 C/ |8 c6 Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, a  A, n# a$ G% S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, [( B3 D) t; `! Q4 J$ Z% l
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; H- r4 m- C; T2 q$ I6 A" D
│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ ]) T0 o6 G! V( ^+ T, b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* H2 `& N4 m- `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ g( b4 t  i. }' `7 \- ^4 M│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ m2 O& |6 }& f0 y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  ^0 ?) O9 @3 q$ M' {1 Z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. y2 [  P4 e' W8 ]│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! A* u# j9 S) b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │1 S, _1 Z) u5 Y, O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; t) [9 ~' m5 e  r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! |! H& s' `/ L/ g, p0 t8 I│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ Z+ t8 y$ \' C# B- _' G- M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- h; d% V! A: _0 m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ g4 K# ^; c0 z: V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  _) _5 E& }- V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 e1 Q/ ^& ^0 _8 B* F% V. n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 U  U' R- F! N" b9 x. l0 s. N" X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
7 O+ K; Z+ N1 B5 y( Q  {5 \8 T5 r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 v. u3 ~0 G1 T
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ I9 q9 S9 H" a# {( O' }4 p% S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: y4 q. @3 ~1 s8 z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │2 a& V! G, O: S. j8 D$ p
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ i3 |+ {! g7 {3 k/ L6 M- C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* @, B) E/ ]" K5 k/ A) t) a& L8 v
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- ?  A- S. l4 \; P3 O# X- b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ h- |  s6 |4 H2 m: n4 i! H│151 │Recov120│35│  │  │***  │Recovers 120HP        │: g( V4 i: r  \' m1 j0 |
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" v3 ]" D3 K% E  k7 m8 \│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) D5 z; u1 j* {% J│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& F, W' @3 P6 z# o* z│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ p  M: b' k( w# j
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 C7 S. C# J% v3 m0 W│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 q: a& C! A; l9 a2 G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 Q$ }1 \1 _& o# _- n3 d' f$ b7 t4 S$ M│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 u7 M; i" a9 O  S
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& M( w. U( f1 T, F- V9 N9 y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 s* ]$ x( S5 q% s
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& Z) Z8 A7 p0 `+ F5 s│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 @/ _3 r' K" U1 A' ]│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, F" G0 f2 T# z3 X│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% }! [& r1 D0 `: h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: }# Z; H7 v; L# {; D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* x: x0 q! A5 L  q) {│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 z+ {4 P  v8 s/ @) a# C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' `0 J, h3 D3 o0 S! ~
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' D; o, `; K' m1 m8 F& f- D) E│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ ]9 ]$ n$ M$ ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ D+ C1 I6 B# B! d* l│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 Q# H$ e3 O+ x2 p- G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. t( o9 W( G2 d# H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. q* {+ W1 [" A) s; v1 P* s! a2 m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% c2 z7 I* k% i6 E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, l2 V7 m/ ?0 S2 O2 Z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 H# |2 [# p  }" z8 v: S
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; c! y( t3 q: F' R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ p7 c7 i/ n# B# \& ~) G% g0 I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; D8 W$ E. d4 R8 [( K$ Z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! ^2 }/ V3 i# _8 s" i
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, X! f0 N$ m7 G│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 r3 _+ t( ^8 G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% [$ p- I* \& B: v; f, Q! y2 n& f
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) }' ?( \' R! ~+ E" R) @4 v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& U. l4 @1 j8 G) I/ P0 q7 _
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 O* k$ v% l, B& _& B+ R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, h/ h7 b9 m* w4 h: J' T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. O- C$ g! N/ @: E6 D- m
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 b& V# K( x9 ^, [' |  h' @
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │: R/ d' o# V" U& P
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. M0 @4 ?% V, j; h
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: \2 m0 Q9 P9 I! N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ p( t4 D# W% d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. u3 T) y0 F! N$ X* F7 o( i
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) J: x+ b0 v4 U6 c│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
3 m3 Q4 q8 p' O# w6 \( o' J4 K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ b0 c7 F+ \# ^" U$ i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* K) B* _" R* K  K; n4 a, ^0 N
└──┴────┴─┴──┴──┴───┴───────────────┘
. D9 N+ K" R5 ^2 Y4 f; k, ^  C# _8 p3 z& m; ]" T
( @6 S* E+ J* b( f9 \
Mega Chip
) f+ W" y" Q& O0 Z* R3 F( G$ r┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Q3 L6 s0 q9 {( k* c+ s2 M& j" h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 I1 R. U- n1 ~8 g├──┼─────┼─┼──┼──┼───┼───────────────┤; w$ x0 t2 Q  T1 U# p/ T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, R' q: B) I8 B& W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# O7 A. s  Q" W4 f
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 d- B4 x' e$ Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# Q: M5 ~! s- Z6 M│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ w$ {  C9 j( V
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 H! L; y  ]0 `5 O3 b# W# [/ Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 J5 F% u2 m) v$ f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" H* j+ M' [- G3 p. ^! T│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 H) ~' n5 c; D. q& I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. ?1 n% v: b' \) s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ S3 c! |1 u8 Q% C$ i6 d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ F2 l! L" p$ L& }2 F  F  A* Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 ?$ G* M3 {) j- `& ]0 X│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' b4 ?" S' q+ O0 j& h: @' q% x* d- z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, z2 f( Q( u. l8 ?& l) ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( ?8 x# H$ N9 e9 {+ d│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: Y* ^! ~5 u* r' v/ @6 t│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 z) {4 D* c) {" |# h  S& A│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! t! ^4 m8 _. Y+ ]4 b2 G0 D
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 b% K3 q/ r% j0 z( b3 q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! k; L% @) p7 s│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 O0 X# _4 }5 S2 a' b0 s! t, o
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' n8 }. K" d  }" H! ]│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │; Q/ f- r: F6 B6 O# E- E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  U7 y9 K& ^9 l2 C  A' G5 z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. W! p, V# ^# o. }7 f0 T│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; y5 b" d/ U8 F  ~$ J/ i2 b│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( K- J* s* I- z  S* x4 a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) m* ~+ n* n2 h* ?: T) q! d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 l6 c* V5 d5 C6 I3 l" b' \│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 e4 W7 C0 u( ?. ~│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' }) A$ G: G4 @
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 t$ p3 Z9 i! S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, H, L5 \1 @. r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 m. L. P% E9 k7 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. R; r5 \1 A1 W1 j; W0 j5 [8 R6 F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; D4 ]1 Z- l# v) t4 a) d* }$ y2 S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: N# O  M. W. y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( Y$ ^5 H! D! `- Z2 d9 [6 x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& `* p3 f4 r; ~4 W1 J$ c$ ?2 i. q4 L
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- D% p1 f: K# {/ Y& X1 m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 Z4 y# z) ?* g; J+ Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. n2 Y$ R( o) z; H5 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; v" U7 B* Z- q# K" n3 P. s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( `& P) X8 D' L: f9 ?
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 `+ S' I$ j. K) w* u2 k" Y3 D│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' N4 e9 p; |6 u6 a│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" c7 Z) N8 l' P│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ z- i* E2 Z4 v% q' |
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 s/ R2 r* X$ m' z: E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ b: V. X0 I- M3 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 q0 Q" j* S9 |" A│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 u' m2 L! J, O1 m% [8 I( B" `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │# S4 D) z% |6 J3 o( w+ ~* i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 `2 V4 h/ }& I. \; p! J4 q6 u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' D2 Q; U6 U# _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; f2 a; k0 Z3 Z% p! S# d# y5 @3 W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 h% H: G) M' @3 b6 j│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( c( g% C3 e' I, P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) d  X' M6 i  r" ?5 \% v  Z9 ~
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; {0 }6 L4 L, `4 v) N. ~│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
5 z  a4 ^* A. A6 Y* ]│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 V3 b0 E) p: B  \│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& @% N: @, V& b4 O│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 T, v' i* g' U# y1 {- p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) c/ q* Z; I1 k7 J  c0 B/ m- O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# [8 f5 Q" z! B# ^3 r6 M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 Q8 a9 {$ [* J. |/ Q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& l( r! b; e2 i0 Q! H# ~│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: z5 C) y) S; @8 D: x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, }$ M1 S) f) d, A  {  z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 O8 s' ~1 e! f# L7 V& W1 Q
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( y- p9 A% Y. B1 w: g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 _- v# E8 ~& q/ e# X( p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ ?0 J7 g) t! ?( }
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, Q4 c' H, {! N; b: e9 h) M. K
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& s. ^9 H: I1 P: n$ V
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  \* y- l  ^$ p% P5 v  V* ]
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 i2 c2 a! y3 W  O1 }9 Y3 o
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 Z+ m  H8 \/ e! g; ~- V/ ~
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! }# b) H9 O' l' y3 R
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& z+ `& S; t9 H) ~. Q& U│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ ^6 i4 S/ K8 \9 \: F2 S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 E5 k1 G/ W# W# s( `% n& }* ?│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 K# k' }1 T6 f( c' a
└──┴─────┴─┴──┴──┴───┴───────────────┘
- T6 a- `2 B! Q$ }9 H# q5 q
( y5 F5 K) ]3 S  u1 e9 P0 T
- J4 ]+ k9 q1 BGigaChip (蓝版)3 a1 l% u/ X8 c- A% X9 N( J
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 p1 ?0 E# O7 R- B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- f' c) {( Q7 g├──┼─────┼─┼──┼──┼───┼───────────────┤
) I; j( H8 j7 l, s+ a8 N. Z- u  Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 B& ?  w# H7 D! ^! W. @# I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# A) r1 e- J! M! }; ]│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 A2 B* C$ M  R, a- C( P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' t  ^3 w0 T/ R
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  L1 b0 N' B8 Y3 F6 M" ^* Y& w. t
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) U- D! c% O1 _; U  @( A
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 V- m1 n6 D& V" }( j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" G$ f- t5 y' T/ r+ s2 L0 e% |6 n0 W
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- ]/ E, P0 D/ _7 ^( Q% u/ B6 i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 y9 O3 |6 Q$ a0 v
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" D1 S4 y- w' Z& ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │1 ]  O4 c# r- `( ~0 P0 O) O4 Q! C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ e. v# N! e8 L$ c- k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ ^  i$ }2 s4 S9 f* Q! u6 o│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! M# [, M" Z0 _7 A- v9 m│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 z" L  E7 Z# E; q9 z  a
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 K7 L1 b/ x6 `+ _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 g+ `7 |. h& o: K6 R$ W│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ K! @2 s+ r3 ~% m│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 D3 d4 Z7 [$ y└──┴─────┴─┴──┴──┴───┴───────────────┘
. k3 [8 C4 {( s+ E, q: k5 P5 H; S# H
& K# h& a& S( d" c9 s8 qGigaChip (白版)(只列出与蓝版不一样的Chips)
3 {, T, k5 ~3 o9 h0 q% a" d┌──┬─────┬─┬──┬──┬───┬───────────────┐
( [1 U4 D/ j) X# b, m  q) ^8 F# F│编号│名称   │MB│攻击│属性│稀有度│说明             │
( ~6 S) U7 R7 c' k+ a├──┼─────┼─┼──┼──┼───┼───────────────┤
2 z. i8 q1 z, `: n7 b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 G! Q3 N  \% P+ x2 f& L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 T0 M. o( U+ c" O6 V5 X, a" _$ V
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 ^8 L  G) Z3 ~3 g# x/ O3 k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ J: B6 m8 V5 H8 w! [0 u) W, a
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 r# K4 Z' M: A) IMegaman EXE 3 蓝+白 Standard 级别的 Chips:9 X# @- B7 S& i/ {- v; j: I
, ]8 q, a7 a& L0 i& ~
001002003004005006
% V: u) o1 U, C) f+ Z# ^2 w' U0 p007008009010011012
6 z6 D4 D: L* @9 X$ a1 g013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* k4 ]( l) u! h1 n+ v
" F" b0 S. r' E& {$ j# Y
019020021022023024
5 ^# \2 `( q7 _: p1 _025026027028029030
: i2 |% p) V' D+ f$ H- M0310320330340350368 H& j; t5 y& J) h8 X7 f

) u& Q' k- W" S[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* R- G- A, h1 {( b3 K
6 W( Z; Q4 d% g
037038039040041042
( G& [- k! ?( p; q8 [5 U043044045046047048, i) w1 @: f  A0 y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ^" \4 B' Y* U  U; p2 \
( w, n) ~1 S- \( W  a6 t
055056057058059060
6 B: R7 }4 b; ^- L061062063064065066& [! y8 j& L1 I
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' h( J6 L, @$ ?4 ^) O$ V4 V. w2 S
0 g# D& x( l6 q" T' \+ H
073074075076077078
3 K# p8 S" ~" r0 P2 p0 ?079080081082083084+ g9 @: T, B1 l
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 R% k3 Y1 V& q) L6 v2 s3 p

, w  N/ ^" g* ^. `0910920930940950966 C1 l# f# ^1 i, ?4 m
097098099100101102; S/ d# n7 x6 A8 @0 ]$ d+ [8 c
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! e: s1 ~. ?5 W6 P
9 m% W( P& K7 D& X5 V' ]+ g9 h) E
109110111112113114
4 d, t% z  N+ b$ \+ t( P115116117118119120
# C) ^+ H- w1 M, R1 S% p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ T' r! ]: H* _; p2 C, O9 n
, X- j  l, s9 Q- q- f
127128129130131132
; |, j: N4 c; }3 j133134135136137138
: J% b; E  O# \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 q% {2 |5 V  A% G  [; K4 P$ W# }! x- O4 ~
145146147148149150
0 V1 m* C% y% q0 @( b* D3 V151152153154155156
3 x9 ]. x) x- _; ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! z+ W8 _& T7 K) n. K

* s5 b2 u4 c* w) ~( i$ p/ v+ {163164165166167168+ @9 T: X) C' p" ^
169170171172173174
; `  @  D" b+ t3 X9 d# X( @. j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  n% H1 @( |# q. @
4 w) B9 ]' t3 M. X9 b
1811821831841851862 q5 W8 l6 R+ Y% Z$ I. }
187188189190191192
' h, \, F' I8 w% P8 ~2 t% \193194195196197198
1 [, O+ b1 z6 ]+ Z5 O4 w199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: [$ V7 C; u6 e" x5 P
( d7 P4 f) w' ?7 b, [% |
0010020030040050064 \) i! O; t3 a" V4 A7 ?/ _
0070080090100110128 w+ L, D/ N8 G1 ^; ~" u
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ K/ x, F# u% L9 {( g
. n3 p  l! I9 b  t# ]. K019020021022023024
* q* d2 z0 a8 Q: a$ G025026027028029030
5 @2 w$ i5 L6 @2 q) q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. L% c4 Q- m: P
- O5 `8 x" ]+ z7 [
037038039040041042
/ B* Y; J) Z& g7 a043044045046047048
, i  m, v" Y# |9 t6 n: q* o2 l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" [: S' d: W' @) w  [

- u6 h9 G( F6 j% q% T. u7 N055056057058059060- F. n& K& [" P) a! o  M
061062063064065066+ E$ P* ^, s. {' g6 D1 L
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% F/ ^7 D8 s# ^1 C7 U
, {  f8 d/ {/ ^1 V; M
073074075076077078- R0 w8 c( c( f  H. v% S
079080081082083084- ~% P  v6 k4 ?! h5 x
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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