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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 }/ X# X9 w) ^, ~) Y0 }% l8 Z& a$ O; n
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   g* ]! s" n7 U  K
■● ■  NintendoWorld    站友xliz原创- A/ m( K3 |# Z1 f/ D
■ ●■    http://www.NewWise.com 5 V" u) b4 {5 u: C& K" ~9 F) z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 ^0 L! M. \2 A) c/ t
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3 |) `7 t* s- m
           洛克人 EXE 3 Blue 卡片组合
* Y$ {) c; L1 z+ \5 X7 ?; H
7 Y% K5 Z" {1 i: V* N8 v# z3 b! S3 c4 M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: {- t- ], s* d! b! \% ]6 G$ I
大家要看日文版的P.A.或详细攻略,点击这里吧!

! h' ~. W9 K, G0 |( ]- e' |$ B& t====================
' j8 Q' m8 B/ _/ `9 Y7 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& \9 `* s! x2 \; H- J: Z/ m2 F- i: ~5 m7 ]  Z
以下内容格式如下:/ \7 r& X/ @" |

7 s6 N$ n8 o3 p, |编号    名称
! V" U2 G+ S9 e/ y说明
6 D0 x/ U! l' [# W" J, q9 E2 n组合方法
0 l" C, \5 Y/ {/ M1 D2 \3 N) {---------------------------------  ]5 n1 c0 r; G( {, c3 h* E
01    Z-Connon 1
& `; @2 M) F) h! z& H) T6 z) t) cUnlimited Cannon for 5 sec. F: Z' f" u, o% M
Cannon A+B+C8 _9 I! W1 d' z7 }' h: K
Cannon B+C+D
# z, S8 Q# K/ E1 p: bCannon C+D+E+ Y4 z4 g0 N& _, r

$ k( u9 [2 L6 A: a+ I02    Z-Connon 2; V% o- W, p- w  |7 M& f7 q
Unlimited HiCannon for 5 sec
8 {6 N4 J6 n9 V3 T3 {  QHiCannon H+I+J  R0 ~6 m# L, ?7 k5 b1 o0 |* I
HiCannon I+J+K2 Y7 a2 m; [! O# {: W
HiCannon J+K+L; j( k: G% x2 I9 j1 ^

4 u1 t4 U' n, E# S; }/ G03    Z-Connon 3- h4 n7 K+ m+ c
Unlimited MegaCannon for 5 sec5 e* d2 U- t( }! K; y+ m2 J$ ]" ]
M-Cannon O+P+Q
* r, A! x# S& x% m* ^M-Cannon P+Q+R
# g4 n# S  i1 R* P0 M' zM-Cannon Q+R+S
# ?0 ~1 \+ u. A0 M( F( C5 g. ^" o4 \
04    Z-Punch
% H* \1 w7 [, C& N- KUnlimited GutPunch for 5 sec! ?5 j6 _0 f$ n. y' K
GutPunch B+C+D
6 s5 v) H  Q. L& c$ \GutPunch C+D+E& f. q9 V. P6 q/ ]; |& M1 Q
GutPunch D+E+F; Q. D  G7 T* F+ o+ t
+ k3 K3 B& B7 }! e6 {0 l0 I
05    Z-Strght
1 N% F5 ]% V/ R  M- g0 XUnlimited GutStrgt for 5 sec
# e9 f0 d& c- }5 @8 JGutStrgt O+P+Q/ ^' h+ k) \) p. o' ~  Q! O
GutStrgt P+Q+R0 ^1 |6 ~) |* F  K8 m
GutStrgt Q+R+S
7 v& k9 H3 K, @; W" K' m& k* M9 _: J+ a4 _3 v1 O
06    Z-Impact  a4 H- s' D  B& ]2 w% Y( F6 [5 T
Unlimited GutImpct for 5 sec
2 q; D! x( O3 e5 ~6 oGutImpact G+H+I7 c& A2 b$ o/ m  S/ a' s/ _
GutImpact H+I+J
  R) c4 d5 a6 ~: L: Q4 w% wGutImpact J+K+L' I  V1 F' i0 S% e6 X# h

  \5 q; q; i! A8 T07    Z-Varibl! |5 C  A) L) B( Y
Unlimited VarSword for 5 sec' r1 l! p6 h; \" D; R6 ^
VarSwrd B+C+D
, V# V2 m& H: u: B% {VarSwrd C+D+E
. l( l/ D7 H) S9 I# wVarSwrd D+E+F' t7 }/ \. _! L7 T4 }+ J/ c3 t0 X8 \

  `* D7 f' `$ p0 }# J" _2 J% g3 A- `% h08    Z-Yoyo 1- q1 ?1 I" S2 B% R  R, h
Unlimited Yo-Yo for 5 sec3 V- ]: P# o6 M/ Z0 J
Yo-Yo1 C+D+E3 t. ?6 K! ?6 j! p: z+ z  h
Yo-Yo1 D+E+F
6 m- u0 N, N( k4 Q0 R* u) lYo-Yo1 E+F+G
! F$ G+ M. m7 H/ W+ U) \! Z3 E! N2 _% L! G1 h3 F; Z% U! q
09    Z-Yoyo 27 w8 l/ v3 k1 j, j4 C- S9 c
Unlimited Yo-Yo2 for 5 sec0 U6 f. ^& z% |+ n  p" E+ y; R
Yo-Yo2 H+I+J
0 J& [5 r7 K8 u! \Yo-Yo2 I+J+K
4 ~. m# q2 |9 YYo-Yo2 J+K+L3 p, b- x1 y1 x  v! d) T
, i, k& \. d' v8 K9 T4 G% M' j) x+ G6 Q
10    Z-Yoyo 3* ^2 w: h. A( A8 E! l
Unlimited Yo-Yo3 for 5 sec
! x1 W* e* Y! u$ Y. PYo-Yo3 M+N+O+ I3 Q, u6 y1 o5 ?$ o# b
Yo-Yo3 N+O+P+ }/ Z! ~2 y8 D: o4 p
Yo-Yo3 O+P+Q. Q1 E3 ^) h  w+ |

/ n5 h9 A3 t! F5 M2 _4 D7 b11    Z-Step 1
& U. M5 W" O1 K- m" BUnlimited StepSwrd for 5 sec
' o$ t* b& e3 z+ xStepSwrd L+M+N
$ B, Y- A& }& Z2 OStepSwrd M+N+O+ T. u8 U4 [2 r! H$ x6 r; Z! \
StepSwrd N+O+P! h, g5 |0 D$ y/ J
$ @* P' l$ [& R8 `& ?* u
12    Z-Step 2
% n& U0 ]4 O% S) zUnlimited StepCros for 5 sec
) {& i7 V' R5 NStepCros P+Q+R
( A+ J5 ]) b" K. v9 S: Q' WStepCros Q+R+S
; q4 b/ }  |9 }$ C5 L- rStepCros R+S+T8 S1 c2 E# E! r& R6 V
; E' Q% V. L  ?9 C; z' _
13    BubSprd
4 }+ m* W- u6 a2 o( {8 p  T5 PAttks w/ spreading bubbles!6 U0 b/ V  b, s4 k
Bubbler  C+D+E
; Y- \; r! G$ S: [Bub-V    D+E+F) a; x/ r. Y0 V% F8 t
BublSide E+F+G
0 I; U2 Y$ I% o9 WBubbler E + Bub-V E + BublSide E
9 N; ~- R% z0 D) ]) {/ V" h" M6 |1 y# a. j! L2 |5 |  e6 B
14    HeatSprd
% Q; B; T3 }( f1 K- H% a' JAttks w/ spreading fireball!
3 v' q  u) c) u1 ^% pHeatShot H+I+J
5 t. u4 ?0 e  y3 h& ~, h1 M; FHeat-V   I+J+K! Y3 A: E1 s5 P
HeatSide J+K+L& [* Z  t9 b/ n# W% o; V/ {) \; @
HeatShot J + Heat-V J + HeatSide J
- ?4 w( f* j6 z& O( H' f: i7 O5 f3 M0 X& X  N5 d1 o
15    H-Burst. r, k. w3 ~4 {6 v$ I
Creates a giant explosion
" R9 n4 [: |0 h0 y* D' [2 Q" XSpreader M+N+O
- z; B  s, ?- `* ^5 v/ Y! R/ JSpreader N+O+P- b) v$ p$ D0 C: X! O
Spreader O+P+Q) _, k( p2 f: r- g7 D5 H( O

* l4 T) ^0 E. ?9 `0 D3 V16    LifeSwrd
( t0 l9 p: j, F8 QSwings a huge 2×3 sword!+ f2 w% q3 Q/ @" j
Sword E + WideSwrd E + LongSwrd E
' q  Y# [; [8 m, [3 v3 ?8 iSword L + WideSwrd L + LongSwrd L
9 X4 s4 o; w1 b8 pSword Y + WideSwrd Y + LongSwrd Y# N% K8 q, P: z( m; o
- g( }" X7 u2 Q2 w$ n6 j
17    ElemSwrd
2 N9 ^2 d! z2 Q6 `+ X; YWide swrd contains 4 elemnts
. r/ X5 U) E- A2 U( m: ~( E. Z1 NFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" a, U# c1 D2 i' H; A4 c; n2 aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 u1 _  x* m( V5 h4 ~
2 i) e) V: {, _/ ]* v* G# I
18    EvilCut, O3 O) Z1 o+ L7 N8 \2 L& |* g
Step up 2 & make 4 atacks
# d. k) @, O) s7 e2 Z( CStepSwrd P + HeroSwrd P + StepCros P( X/ N0 M! }" V' h% ^

* `3 A' @8 g: H3 L19    HyperRat
* b# V/ ^& K9 A9 l) fA giant Ratton charges!% t# W0 i  V4 z
Ratton1 A + Ratton2 A + Ratton3 A
/ _7 a2 [0 p9 l. U$ _/ q0 YRatton1 C + Ratton2 C + Ratton3 C" @& l" T" e5 c* P8 a. `% e3 i
Ratton1 F + Ratton2 F + Ratton3 F2 h) W: ?( d" j# F! V, r% j' A
' y+ S0 [: g5 e
20    TimeBom +: O; n4 c1 Y9 ]( b; e; C; N
Sets Time Bomb in enmy area; _7 P; Q4 P$ {& C# s0 X9 q
TimeBomb J+K+L: m: {5 ~5 A( O% i
TimeBomb K+L+M2 E$ ]( [- i: v& c+ e
TimeBomb L+M+N
& _5 w, ]: z% b* t6 }, Q- s! h4 l; }: z. r* Q% g  _
21    GelRain
, u: ?9 ~$ P: ?- k. p7 M5 V! ]- zGel steals squares
: w4 ^+ I4 \$ {6 dMetaGel1 B+C+D
6 ]! [- c: S7 ^: K, `7 }9 jMetaGel2 E+F+G
( B. W0 H4 p  YMetaGel3 S+T+U- f" B" k9 w" y+ n, g! J3 _

7 w" B, S! X: u& }' c22    EverCrse
" \; B) v% k7 R, u5 CShield chases enemies) \8 n; b5 p8 i8 W' ^: X
CrsShld1 C + CrsShld2 C + CrsShld3 C
# k" K0 C& a- `; _+ ^CrsShld1 L + CrsShld2 L + CrsShld3 L) {* n  K7 m! s3 r/ K
3 E. g$ g& z: t; x3 [$ M
23    MomQuake1 V: l& M% b' L0 s8 j- l
Awakens Mother Earth!
- F; a0 R9 _. w9 [RockCube * + RockCube * + GodStone S
) o1 `; [2 u* W% O/ e4 Y: I: h7 k" h2 G9 K
24    PoisPhar
4 V3 ^2 G3 Y% FPharaoh generates poison
* a! H/ \6 W- i6 b. u; Z: ^PoisMask A + PoisFace A + Anubis A
1 M. \# o7 U" i# v. {0 U; P1 c; U
25    BodyGrd; c/ M! {& [! R8 R9 i0 x7 N
Bodyguard takes out enemies/ f: K. f: p& U( U2 I4 X
AntiDmg M + AntiNavi M + Muramasa M
9 _' O/ J1 e4 G" i
0 Z/ r  f  U9 f5 A3 c; t  m3 F6 K26    500Barr
. h: q+ \0 M5 o: kBarrier absorbs 500HP dmg+ I8 X1 y0 W# O; |3 l9 a! Q" ?: x8 R
Barrier E + Barr100 E + Barr200 E
9 f$ ~  [  d8 O0 L+ g; v# _Barrier R + Barr100 R + Barr200 R% y  G) m" s: i# ?

2 ?) }+ }0 J% n# g& O9 T% C27    BigHeart/ P+ j+ i9 c! p+ l" y) U
Attacks, then heals HP!- I1 N% ^$ j; d( M' c# x, q5 ]; A9 `
HolyPanl R + Recov300 R + Roll R
( v9 z8 o2 E) r' cHolyPanl R + Recov300 R + RollV2 R
4 Y4 G/ C2 P+ x" _& HHolyPanl R + Recov300 R + RollV3 R
+ x% q6 k  N6 N, y$ Y0 O
. m/ Q( V( P& }( ~+ l28    GtsShoot: R# L, _* D9 p9 o
GutsMan throws MegaMan!
" q$ Y% r: @% G$ VGuard * + DashAtk G + GutsMan G/ n- P' M) T( I
Guard * + DashAtk G + GutsMan2 G1 x6 t/ O+ T5 x" Q% u. d( {
Guard * + DashAtk G + GutsMan3 G, y" H$ g  o  Z& u
Guard * + DashAtk G + GutsMan4 G
# m5 |3 f6 e5 `. y5 ], }4 n+ Q2 i5 x  z" s
29    DeuxHero( s7 |" h: o) S7 P5 {
MegaMan & ProtoMan team up!
' S4 Y1 F% c; e, MCustSwrd B + VarSwrd B + ProtoMan B
- v# x6 W% A3 `& UCustSwrd B + VarSwrd B + ProtoMn2 B, B9 t2 x0 x4 \$ e& V
CustSwrd B + VarSwrd B + ProtoMn3 B
' I4 ^+ t/ h5 _7 S) I7 sCustSwrd B + VarSwrd B + ProtoMn4 B
; G- j5 e# @4 ~6 r
! L" y, c& U& z' `30    2xHero
: z9 e( c+ r/ ~5 z1 I9 w, q, RMegaMan & ProtoMan Dual atk
. Y: q4 ^3 ^) q' z* oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Z( K" E& G% e4 u0 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& x: \! l3 n3 a0 R" Z0 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( v2 H& Y9 D8 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 n6 y- S! s& |' K
; r' v+ j* D. A7 T3 |7 G8 u
31    PrixPowr5 ?( P$ ?/ U' n! a6 W. e  a3 G
3 Navis attack at once!
! Z5 i7 p6 j: ~& E8 }* }Team1 * + Team2 * + KingMan5 K
; j6 P3 ?" J! B# V( ^$ x' dTeam1 * + Team2 * + MistMan5 M* m8 `: k3 c0 `  x2 d* J, X1 {0 c# w$ ]
Team1 * + Team2 * + BowlMan5 B
7 f5 ~0 Y0 b* J9 }. Y$ w0 @9 s$ M
3 i7 x, m; R: T0 x5 O32    MstrStyl
' y, D# l2 a' W1 \, dMegaMan unleashes his power+ J0 `7 u0 i: k5 W* [" }
Salamndr * + Fountain * + Bolt * + GaiaBlad *. r6 K$ g0 r- I( `" f2 f
$ K: S7 |1 k/ f# a" O
StdrdChip (Part 1)
" w4 r0 u8 F0 Y+ Y7 c3 A! U- c┌──┬────┬─┬──┬──┬───┬───────────────┐
7 ~- m4 W* b# s/ c& e+ B│编号│名称  │MB│攻击│属性│稀有度│说明             │* {5 A- {' U2 m) i- R# N
├──┼────┼─┼──┼──┼───┼───────────────┤- [( K! b% f6 q! Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! b7 T% d1 |3 O5 @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% K) J9 u% Q" z) |% |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 x: ^# d5 B5 ~1 }5 g9 `0 Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ p( `+ J* l) e  G# y+ f  O6 \│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 j- \' [% O4 G! V7 _' f2 h7 k
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 _* o. C, s, _  i1 k4 M' x│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ [1 c% N+ D. `' K+ g5 B# E- W
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │5 E' g* w: s2 \0 c; k
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' W! x- [" G4 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 [: D) N; N# ?6 ^( ~% E$ w4 ~  r5 Q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 {8 S; c! l- N" a! c5 I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 ~$ {. j% ^$ Q! M! a$ i+ v: d
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 v4 n7 p: a" C- ]7 i: a% m│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: d, J: K, X9 o' ^4 l& \5 z- z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) z8 O# j1 B( ?$ o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* s4 R4 s6 n$ @5 r1 D+ i1 p│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 T0 ?  l4 k9 h& Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 J3 R4 `; M( A│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* w8 S# K& h% q$ x+ L│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" i. x1 r) x! M* N
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 W7 q* q: @6 Y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) \, K% {6 a" C6 b. x' ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; Q# A8 d$ h" r' L$ K/ S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 e' t, k' s) i8 P3 m+ u" c│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" w+ |8 F6 u/ l" F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% U! e, ]6 U4 @* C+ m9 [3 w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
) j) b8 q* G# t' E│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 B1 U/ r0 K8 _3 e# e6 N$ E│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 K- h6 T; p$ \, N. t│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) x4 @7 M) U) s" G5 X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 _# u# y. Y0 i0 U, p: P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ W, q/ E- a% q# h% E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' ~9 n6 F9 F6 r( E# t│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 {8 J9 ]% M% ?9 Y) c/ m- m; N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 @$ C) y& R/ X/ b% \0 Y$ n) ]- j│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 @2 h: @2 Q  ?5 d8 c│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 Q- D% H4 l5 \! y) \& B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( X5 m. ]* G- ^/ E) }& |5 G, r
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 N# H2 R5 i5 f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' J. T" f8 o; v) S5 ?% A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 I; m" i+ K- U0 P( P
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 ~% g  B  b+ `
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% A1 D* _2 m& L! ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 f, O; m* V/ V  s1 w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- D' \' [+ c3 L2 b' ^& Q' I. E, p$ b
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 c  d3 F+ i; e' a' C4 j& N. @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* s: n9 `6 M" [1 f% d│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: \% K4 h/ W4 H: P/ q9 B
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 |' b& J1 c2 E/ e6 Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 x7 C( d( u/ }) a. }5 u- J: p│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: m* o; [3 w+ K2 t" k2 s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# h  R+ O- f, Y' p7 A$ B: x
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  S# Z4 L$ N+ z0 i& Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 c1 E  d4 h9 X' i$ h# |) I# J4 k' r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 V3 }; G% C/ O* u! v8 l- j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ O+ m" o; `) X  ]
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% l# L' p  d5 c" h# i7 @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; t' Z4 q, \- X  _% a4 W% Z2 p
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. o+ Q% t: G- y. g0 ~
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 p" f# I8 w. e2 K; y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, z1 I: c. {/ {│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- y' Q% C* I; n2 Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 `6 |; L8 D% g$ V& }. h# W9 R6 G* a, o│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) V# s. O. L" F8 ~│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" ^/ s* q2 H* ?. n4 ~& G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* ]2 t8 X3 T0 @
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. C+ y* W* b9 M/ }( K- `7 h
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) X3 H, a$ O" s# _; f( H6 y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& R6 |3 A- q; }
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: z5 K. ?. f& `$ w8 g) s! t
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( o1 f* i5 e9 E│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- Q, g- A: ~; Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 {( `' W! R( o' b& f( n# z/ j' z1 d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 t, }2 V$ l' h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 f0 t( A1 z" Z$ Q# J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! ^( e. V4 I8 A! c+ W* Y9 }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 i) r+ F6 f# I! i│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ w( F! Z' D. d+ M1 X5 o' @8 k) p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  F) `* ^1 @# ]2 t: F5 h* l
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: O# R  p% j+ \3 M; w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 w$ }6 A0 v' K" U- P2 p9 b& K* @) J( e4 ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ X, n: ~$ i% m$ v+ V) X) G
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) b. a4 E# j! K" E& d/ |. T9 G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! C2 r8 k' J3 p' g: h. ?
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! j2 i1 o! }9 o& k, R2 v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 b9 ]) N0 ]0 A/ o  o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 ^1 w) ^0 ~# g+ d& |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 V8 J- ~+ x  _1 a2 c9 f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( H1 m$ l* I# L0 e" G$ l
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* D, }4 J: [! E% \0 M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( A# b- b$ Y3 `+ Y$ p
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ [: l! P$ s1 G' E. u1 S' f" G1 k│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& R6 P: l% L' h  N2 ?│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 ^& }) r' h% u6 k4 f+ i
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 c* A5 U  `3 z1 I! Q, q6 |1 k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( |; V: ]' Y+ h, N- S+ {│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. c+ I- Z/ `# `" T  c
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ r/ s' u" s; o) ]; E/ v
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 L8 a( r% ]- h4 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* A" _* Q2 \+ K: l8 L$ O; r
└──┴────┴─┴──┴──┴───┴───────────────┘
& c! D; s% F: D, a
: G) v( ]7 C- z6 U. D3 U/ t1 HStdrdChip (Part 2)
+ K& a5 s0 c$ p, L8 V┌──┬────┬─┬──┬──┬───┬───────────────┐
+ S) Y. S/ H6 ]2 H: b4 D( U│编号│名称  │MB│攻击│属性│稀有度│说明             │
! }" }9 m8 i* e" X/ M5 W├──┼────┼─┼──┼──┼───┼───────────────┤
" B% t# V$ \( W* n% D3 C1 `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ s( N, ^' t: l- D% u. A│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 r# n" ~5 T9 l# D. o6 r& H/ i- X
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 o- }, V0 F4 p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  o; s# i; W8 B- s- y$ l" p
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │4 H' i, S1 |. E
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% {) b* O9 [) [  x│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. M6 \5 \2 p( d2 X) X
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) g+ ?- K* D3 e' q  P
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 J0 }( _, @  k" U
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" O9 D8 B  K! e" X  X+ N9 V│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 v' ]4 i2 d) ~2 J8 A) E; a
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" \2 L1 ^* m6 j& D
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ w9 M* L2 g9 }" S! c3 ~7 v& A│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( U  X. F, q- o( J6 `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" N8 Y1 W# i+ p5 h9 H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 k" [3 T) z5 {, ?│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ D' @/ {6 [! G: X$ W3 v% d│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# V2 s& ?6 D: u, s- m. V, P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) J7 j# O( H) [( i7 U# |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 c* L; q# s, @, ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: {3 s2 a1 Q* p# g8 ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& m. ]# M0 b# X+ J4 s) q3 y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 m$ k  _' N: E* g+ Z3 c9 H
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 I0 z4 j3 t; t
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' h8 n0 O  Y2 v( @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) W% o0 J' w4 L+ v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ |2 R# t' w  E+ b* K│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 b+ ^% B. k: Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' B) b* x/ f' s7 Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 F1 w0 l& X% a7 t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ W, \0 ], w# R6 `) I% t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) h3 j: a6 i7 c│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ B+ I7 G. m. y- t
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 M7 `" Q! a& D* i7 |& Z8 o│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- O, p' l+ k, Z6 w7 ?; a│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 z0 i: s) c: {! R  h+ g7 W# b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ T: ]' F" q- y* A$ X- c
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 J/ Q% o% M0 ~( y/ I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 x! ^) ?  }/ M. c% h7 J│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ C1 ^4 ^1 j  m1 Q) x- r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 C; e% v4 j; b$ [5 F
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! J+ _% [; Z  u4 {. r8 k
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- M* r' n4 P% J8 l; r0 ?1 j2 b; z& a│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& B7 w9 _  [" w│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* B- o7 S) n. }8 w" G
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* L1 C/ `" E7 X2 d( U+ \│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( I  X* L5 W2 i1 @  m
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 {/ G, L  D: w1 ]1 y! o7 ~3 r│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 F+ i$ y1 [7 M+ f" T$ @5 [) F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 w+ k1 `8 S- ?+ ?- h2 r8 G& G│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- S) \1 O6 @& m' u+ q. z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# l7 l  l$ D" w' ^* x│152 │Recov150│50│  │  │***  │Recovers 150HP        │* T4 a& W1 W, Q7 i. H* [
│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ M# \2 {3 b  ^  a& Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! m' n- T: l$ h2 I7 C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ z* _8 y- I2 w: T% A
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: \0 j$ K# Q5 x( _│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 h" f% X& J" P% \" O& Q# f  C2 g
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 E! A# ?2 r1 ?$ R3 `0 G│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 f/ L2 O+ F( q/ l, X) ?# [
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 g, a  K* }* ^" L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 N# M# H5 z0 Y, K) F* W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& {" Z. q# U6 B+ \8 l0 A# S" a│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 g2 _3 t6 N' Z: f# Q) j$ n; a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 H7 O3 |( D8 i# A4 |% }│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% e8 l, `& ~3 O# e0 s2 ]! s│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 ]7 `7 v5 M# j
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# w3 L: M% {) f$ t/ l- s. w& `/ G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ C+ p$ I- R# m% G3 b+ V5 S! {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 d, X' X3 W# D1 A6 a3 W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! {  q" o+ {2 h$ x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 k2 R: M9 n1 I5 w! _1 w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 l# B& n2 ?% A; O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* _3 o/ E. h- L! t, U
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 X' P  ?7 g5 r  O, Q5 v# N( W6 u% S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 B' h6 g3 F- U! q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 w2 p$ }# X1 M; ?3 r' Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" }& ^6 @* Y$ Q8 e" i0 c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 h  S6 T1 [+ M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 D$ U+ r  }' w
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 u' }4 {; @8 T! L4 |: @# c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 V6 O- P' i2 ~# `4 l* w5 v; }
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: t/ y# [: _# _% ~  j
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  h1 O1 ]3 l! ]6 m; \3 J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │' p: T) z5 Z0 N
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" @" R$ f2 `9 v- r* @6 w
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 K) q# M3 V7 C" _2 d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. J8 m6 X/ ^8 C' d
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; m7 o: a: Z" y/ P6 ^│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 z/ I$ m, N# f, u: t6 }
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
- K) K3 [7 i4 N1 a( n5 }: }│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! B1 b; @: g0 u1 [. A
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 X/ q5 C* O, Q6 N; F5 N│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! E; E: o4 J0 F( Q& Q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- F! x( g5 d, \% e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 G) _4 \3 e  k1 ^7 _9 P6 B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 j3 T  H8 q, A/ m: E5 Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 @: ?: G. y- ]! W! q+ }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. k9 i$ j; z6 f. T+ E5 {3 L/ k
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  B# A  @& I0 l" f8 B, t7 k9 c│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% L2 R" p: Y4 G! ~$ E; A3 B1 g└──┴────┴─┴──┴──┴───┴───────────────┘5 E! R- M7 P* s! O+ n& y) ~5 Z
5 `) Z% Q( j+ Q4 Q4 k9 r3 G

. {! e& s4 N8 a# R- A* m; LMega Chip
- I- l3 c& Q+ T2 l; D┌──┬─────┬─┬──┬──┬───┬───────────────┐* t$ O9 x' |& ], H+ D0 ~+ g! F, P
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ `. W# l: g  d) T9 d3 s
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _# Z! y$ ~9 g, I$ l( A& d$ W! n* |
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: b* s  F# K4 n$ ^$ d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) s* n# s4 s# W# x* S# R  L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# k$ e$ X$ d, m; e0 m/ F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! ?, Y: j" g, e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │$ J- Q3 D" s- P, O% t7 n
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( W! Q3 q9 B% n! I$ k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, b8 O6 B4 R7 l
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( t# a2 _. p7 R2 @: n8 T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. K4 M* G  E! @5 \$ N7 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 d" t5 I; e. J' `6 g# R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- i, a& s* x2 S+ e5 D
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ W& J( E6 f% }5 k, @│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 _4 I. L) r, J* y& r
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, [* \. |) j' A6 f4 j
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 @- t" _- s8 _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) E$ R6 [) d% }8 ?( x$ w
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  p; _1 Y' J- H3 {: {
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ a4 [" V/ P- m. a: Y+ {) Q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* n& j2 Y8 g- g% g# |
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# A9 L6 F; L& V. l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( r# L, [7 i. |% U$ N
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 ]' A/ m/ [/ C! h3 D9 }" u
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' q8 S6 i2 R7 {' a  K# u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! V0 ]+ f2 |4 n6 {
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 d& k2 C% @8 @3 B2 l: m/ w│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' ?0 \( q) i" g6 C7 S* }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 k6 _: s3 v( m& B/ Y. n; g& y; _
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! C" l' ^/ M6 `5 S+ I│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ S* Z4 m# K* [- E- \4 h/ N0 i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 A( N5 z2 G. P$ X2 j3 W
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% |% r' U% O0 |" A- B. j( k  I
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, n$ l+ [6 h+ M( D) {# w, x7 B
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# T( Q" {7 I9 M* l7 `9 \│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# b% A" k( `$ B  D! W7 y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. R3 Q! P) \0 X7 g( W+ V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 W) E+ c9 Y( z5 ?! b8 U; V9 a: I
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' Q( d( m# O! K. {+ L0 @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" X$ |) Y0 y/ X# t  x3 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 E# A. F# v, C8 J4 j' U0 N
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 ]. e6 X8 ?7 F- X' D9 ?7 m9 P
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. X" {$ K' r9 o# o2 c9 ]/ ~+ d
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( U2 U. g9 o" `0 @9 v0 |; Z; I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 Q, r. L  B! u  I: t% K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  E, l4 q- \* @8 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 g! o9 k; O( K$ x% e. L" W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! v; }3 ^  r+ a  Z  G4 a' ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 |# O4 c6 {; q* ?! U8 F' M
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 R9 K( w% g+ c+ g7 T: R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 p2 H- P- t8 ]+ G' i. Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 O. t7 L* y8 }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. P7 Y* J6 @" A- w, n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 y( R! {3 n+ I. R: L0 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 Z4 K: V- u/ Q/ B9 w; ~! S( M
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. P) b" m3 ~, \/ ]3 ]│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 c2 s! Q- B$ Z6 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 x4 C, F% V) `. }; m# X, f. {  `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  I- r( n3 Q% q0 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& {4 H3 j+ k1 r% x( S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; O" P# S+ Y' @8 R9 o4 V│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" w2 K" D* u, J- ]7 R* G- [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 |( g0 ~: \# z# Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' @; i  Q9 A2 u8 i) L7 `
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ o: w6 E( B/ B& u% m
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 Q' z0 E% I8 i$ M3 t/ |7 X2 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! _: K) X5 V9 y5 J) Z, P2 r0 p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 \$ r; C) P. [& h0 E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' @7 i6 z% z& X: l2 t! U│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- t* ~6 B8 d0 s+ u5 ]0 \% B
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 j' V  j' E- H; Q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  X- ?5 C! a0 c9 c
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │. R2 q, q8 S( o" I2 b! e: H7 M
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 b) O  _1 w) y2 ?: j3 P│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 Z# ?+ `+ V+ [) f│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │2 G2 ]* U$ Y4 }
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 t, k* a0 b  c5 v4 K5 g│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) f- W( [4 M( ?1 c' i& I
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( s/ F: H( a- A: E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- b& f( w% Z0 V& a1 I+ Q7 l7 F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ \+ ]& L8 o1 N7 j* e& K3 H$ q+ r0 e│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 [5 M* W6 [8 }: \5 N0 M* Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ c7 `" x: s- u2 e" c" V6 V│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 O! \! C% R0 I; K+ O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- E. |5 A) E& W' l, }( m5 S
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: @& j4 |- ~+ D- p9 p( {0 R2 _: T
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 B: ~) E; e. `8 I. K└──┴─────┴─┴──┴──┴───┴───────────────┘( B( g9 L5 a2 N1 q8 [

' M; S* z, A+ C+ I5 [2 C
" o' Q# E4 L7 J8 OGigaChip (蓝版)4 M3 F9 J4 b( L7 H, k7 j2 i' B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& p# @' `; I9 o/ y, F2 w│编号│名称   │MB│攻击│属性│稀有度│说明             │2 F  q4 u% _  i
├──┼─────┼─┼──┼──┼───┼───────────────┤
# z' z/ v6 o, o( n- ?. {# `7 r  h1 r│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" S2 I: r0 g' k+ Z' E$ \
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 F0 p6 A7 h5 p6 Y  I- k2 G, k& R
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
+ A. M( u! R, t/ B9 h0 Q* c│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ }: C  a$ k+ S9 [! S8 }6 @
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 p- ~7 i( ?0 Z+ J' u5 T- L4 ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 P: E- m+ e* s# R3 f7 D. G│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ q2 y4 g" n* S│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 {! i* `/ |, T, o│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& c' I- Z' ^) r2 L7 B3 r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ u/ _' e6 B# x6 L1 U3 g. P$ E5 E) K& Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 ~2 I5 U9 g7 t6 H' G, V) d7 s1 O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 l: [" U7 _; {3 h# E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% B; z3 M5 J4 u* a
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ A; }4 {7 t  t9 {, E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 j: K6 C; F, g│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ H+ D+ b& \. U1 ^! M4 R
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 X5 Y. v( J2 U8 K& n! h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ h5 \- S' |1 ]  v/ ~│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 m$ _' k  D. D+ b' B$ C* I; m│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# u0 W' D3 F! s$ E# k' [
└──┴─────┴─┴──┴──┴───┴───────────────┘" q2 E! X% t9 d
$ l  ^4 z% v2 |0 n. Z) z
GigaChip (白版)(只列出与蓝版不一样的Chips)
- p: n! @  R6 a4 U3 r8 {: G┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ?: _  ]6 d3 {# X# c! ^( @' @
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 _2 K' j) ^" y6 M! o, r
├──┼─────┼─┼──┼──┼───┼───────────────┤: w6 B+ z  U/ A  z5 n" e
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. S# l* i% A+ \# q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- X6 i( @$ o2 ^6 `, D( H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 \5 X+ r$ ]% b0 L+ V│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 v9 ]' r" D! P2 O$ Y. a' G3 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 F6 q# Y  P& W& kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
( `5 {7 E4 ]: U6 d! R  S+ d& }8 q( Y; {2 ~4 z5 G" k
0010020030040050066 ^7 v' w5 X  L8 s, \9 @
007008009010011012, K- t% B4 V2 l
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 c1 V, o2 j7 G& D! S
$ m) E0 t% Y$ v. T4 l' B  N019020021022023024& U, e- R% g8 F8 s' @* E0 J
025026027028029030
  r7 w0 o" i- y031032033034035036! t! w7 X* }& i1 |+ k& r. I

5 q5 x. ^! ~, j' G[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 X3 P* e$ j( a! Q- j, t  D. r7 z1 n, @  w9 t4 r
037038039040041042
2 f% o# _( d& _4 t043044045046047048
& Z1 K, W- W4 w! F9 @049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' W/ J6 D5 h+ o9 [

! L( |. x# ?$ g6 g7 p( c055056057058059060
- w6 G: K  a0 c3 V7 v0 G061062063064065066. x6 n6 \% T' J7 E* @7 |) {
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 C& s$ }! q/ M* t4 {

+ g* L# o- o# t2 D073074075076077078: I5 r# g: \& `. C
079080081082083084
- F8 l7 @% S  U- c$ X* E) K2 k0 M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 h% O0 F1 C- E$ ?' b3 a
$ b( Q4 {6 M7 u" P# [+ ^
091092093094095096
* @8 T( @8 d. Y2 w/ q. n4 W; I097098099100101102
  T  O/ X) l) h% L& X1 h* f1 q# f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% x6 I6 i! j! ?* |& }5 P
. x7 a. B) k, P% n, U4 `) c
109110111112113114  R* D4 o' E( c/ y# A" K+ z
115116117118119120" W" G2 v9 E5 N! g* }
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. V7 v% q4 H4 ], ]
; u. P, I" \# I9 O8 X7 q
1271281291301311327 x1 f7 O( Q+ K7 b/ \* Z. v( [
1331341351361371385 o( W1 L4 X7 Q, E3 H/ S  c6 [5 e
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ V, v4 P8 J- d9 p: b2 ~$ p

2 [$ C9 f$ `5 p- p3 W# G7 Q3 R145146147148149150- x, u  m7 f% t* b' A7 V8 z
151152153154155156
/ j) }3 |8 \+ o* H2 |9 J+ G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) k1 H$ A0 j$ w% A
2 G% ^1 y# E3 k0 e7 |# i9 f! h- c163164165166167168: U& H( s! j. r
169170171172173174- w- k# ~! z7 t( }6 Z$ b+ y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ y# q# E" K1 e3 `' {

  y% S7 B2 p4 A( [- H1 ?181182183184185186$ N6 h# R9 y! D
187188189190191192$ [  V( Z) e. b: `4 _0 e
193194195196197198
0 a8 n& v& b9 H7 \/ I0 u199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 s) }: W. D" ~- `
5 o) T7 m- l' L- X, t
001002003004005006
! T( S- k% g1 `' W2 A: _007008009010011012
( f+ a8 A6 U. E' S3 E013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ H7 }5 n/ a; ~* {# l- I
0 O! V: x9 ^- h' ^' S; P( ~6 u019020021022023024
1 h0 v% U! [1 h" N7 n/ V4 K0 Q025026027028029030# N3 O; c1 _7 D
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  f! X: M9 l3 b; u1 q0 t
" v/ L& D4 @% C! L) Z
037038039040041042$ D" C% G: \6 w8 n* T) a5 J/ H2 L
043044045046047048  X$ A0 V2 k/ I6 s9 M7 D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ i$ H  p. {5 @  D& t

/ {' l( y9 U+ e8 b' i# K055056057058059060
4 R3 A: [0 n3 E6 f3 X061062063064065066
; V0 L+ |' j5 q2 C9 ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ ?; H! G; I( n6 N: o! e
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073074075076077078; V$ C: W" y. |
079080081082083084* u& l0 q4 I6 c. W) z" u( \1 M
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 P, A1 i! x: N2 y2 F
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0010020030040050061 U) w" D* a: r% |
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+ y+ A# T, H8 Y$ d$ `013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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