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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
) w( H7 y+ |, t' ]8 ?& p■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & V9 T- H) Z6 [* F4 J  E" W
■● ■  NintendoWorld    站友xliz原创. j  K, `* S" J5 `3 @
■ ●■    http://www.NewWise.com
0 M/ `3 I; [7 t2 F6 K6 z9 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 }3 {6 f. ?/ o! b! H- x6 h: K: V- F

# B0 K0 z5 c& v6 N# t
+ c1 M; q& P- a& u" K           洛克人 EXE 3 Blue 卡片组合# k' J( H0 J$ I- r0 A! J' r
. I' b6 ^: E( C0 O0 L3 K

, M# ]9 U# t8 J7 {" _6 F6 h( D英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# K" |" K$ J+ L$ U% h; m- m大家要看日文版的P.A.或详细攻略,点击这里吧!
: c" P! E" A1 i+ K4 @
====================
: U9 ^0 m9 f; d( @& R5 D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 ?9 l3 n# f1 j9 P( F( x/ W
4 ?9 ]: Q$ E0 H0 g8 S0 x" w以下内容格式如下:+ D* ~, f, J# R! m+ {

6 _, r8 g; [# f- N# v/ o编号    名称4 {4 ]# Q5 T2 H& }6 f" X" E* t
说明; |8 Q  k0 J4 y
组合方法
4 X8 a' U( F) L# B5 X' |( [) w---------------------------------
0 E0 P8 T0 [; j6 a1 u5 b2 P  c9 S01    Z-Connon 1
% y- X6 R3 k- ^/ E& U% r) ZUnlimited Cannon for 5 sec
8 @; ^* B7 C4 ?& xCannon A+B+C# A1 W% x# l) {6 D# O1 T
Cannon B+C+D, [) n7 ^4 L0 A) G6 d: y
Cannon C+D+E
) Z- A, d# k/ j  d) V6 K, {) [; d% w5 I
02    Z-Connon 2
  M- F# O; M. ?6 UUnlimited HiCannon for 5 sec
3 m/ q" ~5 L+ I8 l8 F, hHiCannon H+I+J9 _% K0 a- Z+ I9 y6 W: s, C
HiCannon I+J+K
* k2 G! U6 V2 E! m) w: V$ BHiCannon J+K+L' L% `2 @8 y  R5 H. ^4 t
% v4 p8 T6 U1 S, u, d# q- O& p; p& ^
03    Z-Connon 3
' k" w5 R  w* ^( i/ GUnlimited MegaCannon for 5 sec
, E( c; \: J' lM-Cannon O+P+Q
' F& [0 `6 s. w* E: C& p) NM-Cannon P+Q+R) _: P& K- q5 w, `, ~$ r
M-Cannon Q+R+S
: b/ q+ ]  g  D; Z+ S
/ S# D1 {6 N6 N- Y04    Z-Punch
- p2 }6 g! P, h. X0 B( Q6 @0 hUnlimited GutPunch for 5 sec3 m6 U+ u& c  \9 ^+ w
GutPunch B+C+D5 k- \4 i5 V1 `( A1 @: }; ^; p
GutPunch C+D+E
+ q1 u5 y8 e8 f) c( w& P, JGutPunch D+E+F
: [7 n6 o5 C4 Y+ z% A* y! g( U. Q8 A( K" e
05    Z-Strght* m( Z, u& r7 Z6 F& f% w  |4 t
Unlimited GutStrgt for 5 sec
9 }3 g! T: V# M! s- Y5 g+ |GutStrgt O+P+Q
7 U( [2 b9 W: r! F$ A! qGutStrgt P+Q+R# j5 q# m& H+ q- q+ a. m/ D  ~
GutStrgt Q+R+S
# o$ R( }0 ]8 U. J6 D! J5 M/ T) D5 E2 A6 I1 I+ O+ {  ]6 x/ E3 [. O
06    Z-Impact1 K) P( [% ?; y
Unlimited GutImpct for 5 sec. ^: j4 D1 j6 c& y# ~/ h( X8 c
GutImpact G+H+I3 U3 N: J, J. [& L& _9 w
GutImpact H+I+J
; N6 E: ]& i7 g7 s8 MGutImpact J+K+L- i/ Y; N" e: B, l4 z) y

2 d& B( v% f6 j07    Z-Varibl5 w+ }/ [) i' M0 v" |  _4 |) d
Unlimited VarSword for 5 sec
2 f  \% l. Z/ @. m; o3 bVarSwrd B+C+D+ n  R" `* F2 m# F2 m
VarSwrd C+D+E
' X% }& ^" c, Z4 nVarSwrd D+E+F
7 M6 `9 @# X0 H1 o' P  z8 _7 _# B0 V$ y0 l' G( t0 p
08    Z-Yoyo 1
& n$ z8 Y% Y8 G5 H0 FUnlimited Yo-Yo for 5 sec) k5 ?. W5 ?0 R
Yo-Yo1 C+D+E1 g2 c5 F9 c7 J, ^3 E
Yo-Yo1 D+E+F
+ v- U" C* M( U3 r& nYo-Yo1 E+F+G) X$ [! f% ^7 U9 v# V' K
" p, _9 K6 I4 T2 K) }- |
09    Z-Yoyo 29 {# Q: o+ c4 i' M- M
Unlimited Yo-Yo2 for 5 sec( D+ \  K7 J7 c  ~% S
Yo-Yo2 H+I+J; F; {0 {) ~6 K7 S
Yo-Yo2 I+J+K
: b" k8 E! d0 J; T% ]Yo-Yo2 J+K+L
) V& q  q" U, D" a& X, B- O& K# W2 }" T/ O
10    Z-Yoyo 38 Q8 x, Q$ `; M$ k4 O. I
Unlimited Yo-Yo3 for 5 sec0 `# x; t& W; f# T0 c
Yo-Yo3 M+N+O
5 e; `: L& |( oYo-Yo3 N+O+P
' [$ W  Z/ L% \  W/ Y- ^8 }Yo-Yo3 O+P+Q) Y' e: a: n  A, V8 D$ u

$ U9 z6 L6 n3 q11    Z-Step 18 m% b/ Y4 _( l2 r- N: q7 V
Unlimited StepSwrd for 5 sec+ h2 \/ K* O  n
StepSwrd L+M+N
, ~' b' i9 `9 O5 T' F% b, V. eStepSwrd M+N+O* C4 [- x; f8 _9 E( Y  M' f
StepSwrd N+O+P/ m. Z: O- W1 d, @$ u( P4 C; E
: ?2 E8 x/ n  U
12    Z-Step 2* b9 Z: g1 r5 P8 P% j2 U
Unlimited StepCros for 5 sec0 R) U* I* j: Z$ a  M9 u: J
StepCros P+Q+R
& r! l6 Z. S% g$ U. L2 s/ I4 JStepCros Q+R+S
* ~- X) E! Z8 pStepCros R+S+T* C* R, h% ]  z, p7 I9 B/ i
& F5 K$ a& \# p7 Z$ o% A/ F
13    BubSprd3 _" l1 m+ w! H: F  O5 [( x- x9 A( Q
Attks w/ spreading bubbles!
" K. b$ v8 a% `% W: ]$ r: l9 s( P5 iBubbler  C+D+E/ N. r4 [6 X1 O. ^" m! J2 s
Bub-V    D+E+F6 ^( I6 l3 c1 s+ E/ z
BublSide E+F+G; M- g$ l% X( p  h1 n9 a6 X
Bubbler E + Bub-V E + BublSide E
2 B# ^* j& Z, z) T6 Y; c; \; r3 @/ c3 v2 V# i* {; w
14    HeatSprd) R+ q/ K( C% n
Attks w/ spreading fireball!
7 ~  {/ i, L% {$ C+ Z7 M+ x: @HeatShot H+I+J2 r; Q, t5 F: l$ V% K5 y3 i
Heat-V   I+J+K
+ t& \$ O$ V% c+ u( x- tHeatSide J+K+L- m# _0 U4 W  V/ i( M
HeatShot J + Heat-V J + HeatSide J
2 r( d. k$ ~2 y/ w9 c1 q: u% J' A: w- I0 Y" r
15    H-Burst
- M  g8 b. G% ECreates a giant explosion( w8 w0 t0 l# A& B0 n4 I# H1 u4 q9 w
Spreader M+N+O$ D* o/ m7 _, f& G9 [3 R5 r
Spreader N+O+P; q8 f2 E* p! u' Y2 }
Spreader O+P+Q
# r+ x/ W( D/ T; P3 x" k
/ i3 {8 K- M1 C1 _& q5 r) k8 ^& }9 ]+ w16    LifeSwrd
2 Z8 l: _: X" dSwings a huge 2×3 sword!
7 \/ {: W3 @& y: j9 _Sword E + WideSwrd E + LongSwrd E
! T0 a9 t* ?& a* a' ASword L + WideSwrd L + LongSwrd L
5 L, U2 }1 r# t8 }: u* ASword Y + WideSwrd Y + LongSwrd Y
. }5 h9 i: \$ n+ i& ^# S
3 _9 z, @% o/ r3 V* _17    ElemSwrd
- }4 T" G$ d, V  I6 dWide swrd contains 4 elemnts
' q( t, m5 |+ `& A; X' c2 dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ b4 |! r, @* U0 w  A! j6 Y6 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# s  i6 P! C4 ~
7 r  P1 X4 s7 v! V18    EvilCut1 z9 `4 R7 G: I% V
Step up 2 & make 4 atacks
# R- Y: X$ N- E# @6 w  sStepSwrd P + HeroSwrd P + StepCros P
7 q) v, W( x& E; m& j
" X) Q- H7 P. b19    HyperRat" k. ~4 Q% h9 j! D7 j9 o
A giant Ratton charges!8 |- Z- z2 ~' @. [
Ratton1 A + Ratton2 A + Ratton3 A% Y7 x8 I( B1 T0 n/ Y7 @
Ratton1 C + Ratton2 C + Ratton3 C
7 v- s) I; L0 d. f2 t2 aRatton1 F + Ratton2 F + Ratton3 F
( n6 ~# d+ P6 z1 `
9 U. z8 Q, o6 e20    TimeBom +
8 h5 `* `1 h1 M3 D. TSets Time Bomb in enmy area8 m+ i2 x/ s! C& E/ Z
TimeBomb J+K+L) U% Z/ n1 H$ t: `' ]
TimeBomb K+L+M
9 W6 S/ _2 Z9 s: dTimeBomb L+M+N
# Y8 |# |: j" C5 J  h2 i# p. p* l- ~
8 j4 w3 w+ a3 S! p21    GelRain
, W+ n( x  ~" WGel steals squares) ?& X  g' c9 q+ M1 }& U. P1 Q+ q
MetaGel1 B+C+D
% W0 R2 S" S* U0 O/ B" VMetaGel2 E+F+G
& s  o3 }* O1 g2 U: F+ v% V1 {MetaGel3 S+T+U8 W, V% v0 _! j1 C7 T& _/ Y

9 P$ S6 O+ P0 O) O7 J) w2 f22    EverCrse
1 \5 t- s2 i1 n" wShield chases enemies) V; c3 e5 C% `4 @# Z, w4 O
CrsShld1 C + CrsShld2 C + CrsShld3 C- g3 C$ N! S$ B3 l0 [, i
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 Z3 b' I7 H+ |/ }5 }) ^/ C- n/ e' z
23    MomQuake% ^- N' @8 f7 V% F2 g3 V# m% W1 Z
Awakens Mother Earth!
9 ^9 D8 o4 ~, F6 {3 L0 Y& C9 MRockCube * + RockCube * + GodStone S# V  M! S7 u/ U) p
. j& E! Z1 N) y, r0 s; w
24    PoisPhar
0 i) z% b1 v! n3 @( `Pharaoh generates poison% @1 u1 K4 C1 W5 v
PoisMask A + PoisFace A + Anubis A
: o0 S0 f4 R! ?% X6 @' ^
% l  A% J: `2 P# o9 s' b25    BodyGrd
/ [0 z. ^4 d( ~2 T, sBodyguard takes out enemies5 S8 Q3 l6 ?7 Y4 T% h6 U
AntiDmg M + AntiNavi M + Muramasa M, I% Q  P7 f$ O" A9 N
+ E$ ^% a' X' \7 K
26    500Barr
  A6 q" ?* M) b1 R4 _Barrier absorbs 500HP dmg1 ~, ~4 I' r/ U% i+ r0 Z
Barrier E + Barr100 E + Barr200 E: J9 f/ e/ P& W6 \6 X
Barrier R + Barr100 R + Barr200 R
. l4 K9 t2 a# R- ]3 [* L% h: {& `% l' }6 {! m) y
27    BigHeart# i8 ?( p" d" \. s7 D
Attacks, then heals HP!
, p) E5 l, P8 D! s* t  r9 ]7 SHolyPanl R + Recov300 R + Roll R# U7 c% i% L  u" M% E7 u
HolyPanl R + Recov300 R + RollV2 R
( o! m8 c+ o* n9 DHolyPanl R + Recov300 R + RollV3 R
1 c/ n( f2 n5 Z" q
0 [1 y2 M; t2 ~. j* P28    GtsShoot
: {; \3 W/ S4 A0 BGutsMan throws MegaMan!
9 a( p: _, [" g) fGuard * + DashAtk G + GutsMan G, w0 U$ m  B* }- i5 f2 j
Guard * + DashAtk G + GutsMan2 G
( ~; g/ ?, o4 a- m/ P0 tGuard * + DashAtk G + GutsMan3 G) ~6 t; d3 q: E
Guard * + DashAtk G + GutsMan4 G
  F/ Q6 m8 f+ x& e! k/ g$ w1 c" d; A+ v: Y' \/ l3 \; @$ o
29    DeuxHero% M  g, _; L4 i3 e7 j' x8 `
MegaMan & ProtoMan team up!, t& `. F: ?7 a; A$ j; p' ^& v( d
CustSwrd B + VarSwrd B + ProtoMan B
' u# O8 Z" l) {0 X4 p# pCustSwrd B + VarSwrd B + ProtoMn2 B6 h4 i2 N  {3 f0 W# z
CustSwrd B + VarSwrd B + ProtoMn3 B
  A& i  ?: l3 R/ T2 ]CustSwrd B + VarSwrd B + ProtoMn4 B0 G1 ]- [) V  h8 q
2 V& X9 ]# O1 _
30    2xHero; [( e& L6 ~9 n- g4 f; j/ o
MegaMan & ProtoMan Dual atk
/ r4 b& _  A  h/ RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 e* A6 L; t) q* I( ^# J/ a; uSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& S: F  O* k/ T" n, @9 T6 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, q0 O' w5 j, R8 t6 d; _1 I6 A" @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* y& _# V8 `6 L7 E! b

9 q; s* ^  k& k5 x2 a6 A! p- _31    PrixPowr
) Q0 Q" g+ _5 \' f7 ^3 Navis attack at once!
/ e; {2 r0 D# h* ~9 fTeam1 * + Team2 * + KingMan5 K
# c8 L4 S2 y2 K; M( Y1 ]Team1 * + Team2 * + MistMan5 M8 C+ T$ I0 v& y' f
Team1 * + Team2 * + BowlMan5 B. L0 I3 |7 u" ~

& `- S! A  _" B3 a% X32    MstrStyl
6 |2 i& w  g& {; U" `5 ZMegaMan unleashes his power
  w7 E. v( L$ BSalamndr * + Fountain * + Bolt * + GaiaBlad *( E( j0 O. m) N, ]1 ^) g

! p( B# V5 o% m1 f& {# BStdrdChip (Part 1)
9 L; J% j$ z" K3 \0 I┌──┬────┬─┬──┬──┬───┬───────────────┐
2 G) ?2 x8 y$ X$ N1 \│编号│名称  │MB│攻击│属性│稀有度│说明             │6 D! G- q: `" m2 A+ p# ?/ ]
├──┼────┼─┼──┼──┼───┼───────────────┤5 o' T/ P: d% Q! F: C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ z3 ?8 x$ }! n; K6 t9 l! o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ C2 c3 Y) D/ N9 t% _  T│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 z( p$ k! T" N3 r5 i8 z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. _$ R0 T6 J9 V9 Q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% B; S7 b& n3 u8 M9 i: F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 ^2 I8 o8 R; y# Y5 ?1 t) Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! |$ W5 f: P0 Q$ T" z  ?│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 ^: q0 X2 h7 `' d) J* H│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ J5 o& g& F& `) V. k8 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' K) L* f& B6 p│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ A) `4 C3 p. |/ c  x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' W/ H' Y2 P7 L; @0 y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 r' C2 i- ~3 \) O. j│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ o& y2 m  q: w9 _2 o* c2 A! b8 |│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 @6 A3 H- f+ D( f0 f- ?- {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  x' z+ d1 [. c* S0 ]& V1 S' t, _│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 p5 h& \. c2 L4 e5 J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" N# [$ _2 F" R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ U4 N! |& z: `- \, s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 _4 H3 i. \3 T, [
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 I1 [& Q8 c. i- s, C( `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; g. _3 ~2 D; Y% S8 }3 e: A) r
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: m  U  o6 X3 w" C- W4 Z, c
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" p- c$ w  @# v6 ~
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 y1 ~( S6 Z+ ^: ^. N0 T1 B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ D$ ^5 _5 \" ^% y% y. h( U│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" J- x3 {+ P% H9 C6 I* h2 R+ {│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ ^/ S5 T; y" r( W- c: B7 N
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! u/ x) r2 k) ?8 m& v" `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" l. i; l$ [  [5 }+ M; m( f│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, j# n' K% X8 U4 ^" W+ w3 b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 j2 r* w6 q. ~' X$ E5 s& K1 F& G
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. s" S9 g* j/ y; R
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 H' E' G$ E# Y) P2 {/ G% q# _
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 |6 r8 D( o5 }4 @4 x' [. J
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( N5 w  q% A3 k- y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ a' q* }* P) ?2 m& e& E! }│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* O/ X4 \" Y+ ^9 p# `8 o3 A│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 U5 U. [1 ~! g6 K
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 q4 p$ D) s( p│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- G! |4 Z* ^) E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 l+ Z+ m3 _+ l$ }' H( I
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 o! o( O; J' z& b8 g8 u5 z: ^
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- p: t1 m/ n4 J, Z  \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 m* n' U; q0 j│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 u: r" }2 |; ~│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; g7 ^/ F9 T, k- k5 t3 c* t7 B│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# a! m3 [6 V5 I6 O) ?3 n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 p  @( J5 F0 s# J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 i6 K+ F3 L8 ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- Y* Z  k1 P. J- B. K: M1 W1 S
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- b; \0 Y. z% q! w
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" `) ?+ i5 m* ?9 W4 M& o$ B- }' o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  i& \8 w: Q: @
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, A9 z- P9 d# v' `* f" u! Z# m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 I0 k+ s, Y6 I$ J0 e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 s, x5 ~. j0 g2 G
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │4 o) ]: C% W: \- ^  R
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │$ v6 E: X0 i: _4 I9 f2 w( Z7 {7 L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 v4 H' @* y: e% B1 |$ u2 |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) `' Y+ E  R4 |│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 w4 {9 `/ y2 R& A1 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │' p% t# ]- b- x4 a# L5 c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, Z8 p1 V9 U" F5 _7 _│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 m: Y7 z0 i$ T2 D4 _) |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 o! h+ K) X  _8 u1 ^1 K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& k; h. e# N/ o. j9 E+ e0 x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │+ o  r" ^& m  T6 q% }+ y  \7 H
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 `6 H2 b8 |& O│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! L* a- y2 ~4 l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* G! ?! q( y. h, r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; O2 C- r. x$ t2 ?! D: B" R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, ~: V/ c# P, ?, t8 x3 z; {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ O- S# t! J6 {5 x* `5 ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 O) a7 }$ _3 T# v" n/ D│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 P& g: y6 O# P│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# K6 x/ o% a# J│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* r# Z( u  Z7 j# }│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! M9 w9 y0 i. H│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 C  h- S9 h. _  ]0 n
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 U  o; }; _0 h* }! z; G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ D& `. w+ c9 w/ V8 _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( @5 q# D# `% t0 l3 ?; o( A3 t
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
7 e" `2 V( W% D5 i. \- \) q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% F) @) n- w  y- w# X1 t│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 n, P/ y: K7 N! P! F
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' w0 J  J! r1 H. o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 J8 T+ M4 }- b% L7 `1 z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 E2 U1 ^! J" o5 S│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 d4 h+ N. G' E2 b│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, v  Z8 R& ]6 w9 |* e/ y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │) x" Y1 G; \* ?% q% C  U  d/ k
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& n) u" X, s( s+ m
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ I: D. o4 I0 ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: o8 V: ^% B% L4 d8 K, v4 Q! ~
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ p+ B; D- i3 f1 L3 A│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) Y3 X! F9 y$ l# y3 X. U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, P1 c+ y5 |: N& m) z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; \9 i+ i7 O0 |% X: \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 x: T0 C) l- P0 w
└──┴────┴─┴──┴──┴───┴───────────────┘: T9 h0 D8 e3 w
# J* \9 o* h& F: s( K
StdrdChip (Part 2), x/ L. Z# {5 F; G
┌──┬────┬─┬──┬──┬───┬───────────────┐: z% H( H7 w! f+ U
│编号│名称  │MB│攻击│属性│稀有度│说明             │- v; C* J, s  M% [/ l5 |: G
├──┼────┼─┼──┼──┼───┼───────────────┤
5 Z1 Z8 w1 N2 ^. o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# d2 n; t9 L# |* ?, x/ p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  e1 x$ |& E+ u' P) S+ w& h: ~; J* E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ R. V# f. ?$ v: F) l& n# }; k│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 [: z; h2 M' Q& u
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │$ r& m( w! r( I6 O" ~# t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 H% k. G4 |& P, U3 M, j; T6 C│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. L3 }' n) c: U: g, X2 J
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* Z* q, ?9 D% W. l( q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  {8 ]7 i3 U# e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
* ?# r: Z4 j/ U2 ?3 r! g& Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; L& ], {* o1 p3 L2 q* `* c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; v; s) C! V7 f8 s0 ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 M  b! A. X# y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ b: R* T$ M/ `9 e' C- h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% [2 h* m5 R6 m- q5 K6 a: A$ p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% Z- W; x. V8 _% u
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 \2 _9 i; t; [% U* S) d1 q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 n8 w) S) c; k. I5 x* ?0 h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" A& o, e: G6 E2 }+ I2 k* M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 _! ]3 c- q% J& l
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* \2 ]: P& z' h. I+ P│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
. Z, t& W- k2 {: L$ J│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) |# {# r% A9 i  A' X, `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" F9 z1 B0 T/ D) o) p- {│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: V; r3 t' W' @7 |; ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) H& s1 Y( D$ \3 z- ]0 ^
│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ s* t% c6 a& x7 h8 p
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 n7 j) h0 c4 F- o, r0 h1 {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 x& Z$ Z6 j2 I0 w
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 u9 y  w+ [2 Z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  h# b* Y, b' E, P, Z1 ]5 j& y/ E│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ K& `" V/ ?! [& J3 K- I( P" X│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' M& `) G4 x, ~6 f2 q│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% _' |+ @4 w' m# T9 z- e5 H  g* G
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 `8 {$ \" V: u7 z% Q, `3 E" D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* s6 K4 S( ]8 c( J) I8 X, t│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( B& g2 L. ?; H+ B3 H/ `│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! h" p9 E/ S5 x1 ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ D+ x. p( U  K( g│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% N; O1 h7 Y& K# T4 a# k) E" `
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' {5 E, F# C0 O; z
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 _# q9 W- e# d' R6 D5 h/ Y
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ W8 R  w2 V, `( d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ t. F$ v+ V- c( A& ?; h  X0 A│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( X3 r: Z" Y; a4 b$ @3 k6 A# O8 y; {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 T) j$ B- i4 x/ P) h% V
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 l! _+ }6 g) T; X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  f, F& d* b& h( w* K, I
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 X  b- |+ H+ C0 t% I6 j4 T# F4 Q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) A6 K1 @$ n" B' s9 x2 C( L│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' e% X+ [/ T9 k│151 │Recov120│35│  │  │***  │Recovers 120HP        │& @( m3 N/ \0 m0 I  k) k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* S; P0 c" C/ f& c$ O7 Z$ ?" F. j& W│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' |6 e( I, t3 i" Q3 O3 q+ u, b% ]│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ D& b3 e6 h. v" M. s7 ~+ D! @│155 │Repair │8 │  │  │*   │Fix your area's panels    │; C1 D9 X% j& l8 l
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 e2 J: D. |6 f6 T' d
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) T3 Y) R# z  _( u4 K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 [9 `3 k8 e2 ~! n/ ^0 J
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, D4 x1 P: P" C! P$ m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, |3 O6 e+ v+ Q) E% T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 Z$ a: F1 k. N. Q4 F2 o; s
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 s& R+ g9 O  G; a
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: u+ r. z+ {& Q: |% \! a2 k( Y4 j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" a# p1 G+ X, f. g* D, B7 B( C│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 k- {/ e! s' Q% ~
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: L9 ?9 t; Y# z1 P0 o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ |; u, V6 f5 @4 z) u, k+ m! j8 f) S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 Y. Z4 K1 a+ G6 b: U
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) b+ Z2 |+ [7 }3 }
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" ?! v% W8 g, o/ |+ t8 a│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 J0 s& x! S! R7 Y8 Z, U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% N8 U5 o6 D" z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" _& D: A' r$ @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: G% f% h2 C  @
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 A9 O1 f! j6 Q" C' L0 c  H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% H9 f, o& P# K* S/ q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 Y1 E: u4 R7 K; d, F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) Q5 V8 M6 B/ m+ Z( S* U│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: [" ~# F) i; q8 s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! s1 N# l9 _: D, r' p! q2 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* @6 i% p" R0 J. O│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ p& }5 h: S8 b5 a3 @1 o+ _& h│183 │Hole  │55│  │  │**** │Open hole to dark world    │, l& B+ ^9 ^8 {0 a4 F" l( W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) V2 v7 G8 K& J1 q' |+ p# [% ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 E' t8 w5 Y9 A+ d  A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 p% ~! T- t& y& `  L1 ^│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) ?. |9 |. A/ @, S8 Q, l0 ^│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 J$ k! }' i/ O
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* O2 z0 d3 U2 t+ X7 |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: H7 j( l6 ]7 S, @4 G" X3 n( l; N% l! g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( S6 `4 M" ]) ~4 U- t. d( O│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 S& v9 U$ i% k8 F# }6 e! {
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. I9 Y$ ~, f; ?0 l" F& I+ }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ c# W2 k/ c( q- j2 g
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& M6 |: C9 P" K) E# i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 ^8 W- \) h% b$ ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: \! a7 H7 v% A" T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, U3 ]) I0 y& j  Q: J, J3 t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  |$ ]6 L. H1 b# g; K) [" T+ n9 r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 _$ G. k9 v1 m% c/ p  t└──┴────┴─┴──┴──┴───┴───────────────┘& `5 m& M* M  H& y

) |' q4 ^2 U, {% U
  b$ y: \  u* w5 ?. J; VMega Chip
' a$ |( @! c; D$ R1 _; Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ P3 [: j6 q' r4 S- j: r│编号│名称   │MB│攻击│属性│稀有度│说明             │! P4 n) U6 @% v$ X! [
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 T. D  t+ D" D6 D0 i/ k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 P! t- V8 z; e
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% r; _. H0 J2 m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) x+ u$ C# e! v* V/ y7 x
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; t' h+ z7 k  Q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- j! B& R" ?# A* m3 m, i9 g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& P& ~. H% C5 p3 J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" g% X7 L  `& K( o+ J│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
9 w" }- O( A% Z& d2 r* @& p; {│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" @; w" T5 m9 \% y6 ~
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; d, R4 p+ ^0 t" ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: c- v% p1 c, x/ W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 O1 [+ a+ c$ o) y5 J; Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' N3 o' V) @1 u3 L7 }' {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* s5 {5 ?0 K) @: j; q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. ^7 y0 E8 e% E$ `│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* e% D. C2 ^/ J6 P  L8 H9 ^5 g$ E
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* F% f# ^* A9 v│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 H9 D" d9 E$ A. `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' W% ^- n/ T& q. ^+ ^$ @
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 P5 O* k" S7 A* g│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 Q/ J! r; y7 A0 o1 i7 Z* f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% u* _: X) R' }6 w* _5 |│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# m( R+ \- R* N5 @1 H8 q; q- z7 M/ }│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- `9 w" `1 q/ ^, y; U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │0 H6 L, z8 h; w. q9 X# l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( P6 ]; J$ H( o/ X2 n; M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 Y4 X6 O$ D% d. Z; j$ K
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( U; C6 n; e" a# @
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" t$ O$ O- V. I- Y2 l0 `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( ^0 C% M  ^; X9 Y% Z3 u5 x4 u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 E6 H' L4 u8 i* G7 L% s6 o+ t│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* m! {% k  k2 i' u2 F/ B+ r. |│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ X$ l0 V8 j% i$ R: y& t' t0 @- f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% ~/ x2 W# b* D$ B& U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 k& y0 E1 Q. L# d4 v" ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% j+ t. l9 t& K2 [( V. @1 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- T6 p' U4 ^1 y9 l$ o( x% Y" ]│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% Z: u' O* X7 c; H│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 y/ }0 Z3 D* }) a, D; S│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, l+ [8 B* D+ ]' _  ^│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 ]1 A! n; l4 d' D% K+ }  Z/ n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ o  I4 f2 g! W$ r$ f5 B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* D7 \  T' Y% @& {/ v3 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: }; w( k. U' H9 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" Y5 j. e4 o  e9 U8 U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" r/ o9 y8 M$ X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 P8 ^6 v2 v) Q1 k" D  n│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( |1 Z) C" ~9 k3 v7 {4 g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, R5 o% M0 y$ G  \. y, h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 x. X/ L7 H* P: v5 N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 M5 f0 a% q: l- \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 z& G3 }5 A+ |$ O% p4 k7 q( e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 `2 Q$ T# q, f0 r" O5 f$ ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 x2 b3 f4 m' J  v7 c" j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& u: L- X, w$ U0 B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" f- `. P( @+ m5 a8 O) G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 L! |" e4 z, B2 U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( q& I" p1 J3 [  P4 J, W. l│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 {/ e  p: h# H' h0 ^) r
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; A% W( \- r1 B/ r
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' [7 z5 i5 Y. `# J, A% e4 M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: G8 N; J3 J' K
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- U. @/ f- s5 X│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 ]2 P# e& W7 e# M$ t5 }5 L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  J8 X- D0 i9 V│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 r5 g5 K0 l+ d8 w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: ?( n- F9 g# J! d& J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 f) @8 ]2 @3 U* t$ n│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% @  U! o" o/ H+ e. z( E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 u8 W2 Y+ O* o  o: H7 q. R6 ~' I  y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 w/ ~0 s/ g+ l' |1 y; V) a; v│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' P0 J" j& F4 T, r│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 k1 Z+ I& v2 p0 g* B/ H+ p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 _% Z/ }5 \5 E7 n│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! T/ y6 ~8 R* m( E# H0 K0 `
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 I# x! P1 v/ j; o" q8 h9 C│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) b9 {# R' i% M: |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ d# Q' _. c+ Z% r' K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 l" C. X4 `9 z2 K3 U5 ~│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ {6 l0 y* E- o8 `/ F$ }  V% _│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 d7 p( P2 K7 C
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- X6 ^4 F) D, [' q% D! P│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: E$ [' k& _$ u/ n% ~
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 V! g/ b/ ~5 F2 n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- |& Z5 L: ~1 z; [
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ m% }- R, E- f4 O- L; Q3 M6 C: l+ V( U' C9 d+ e, K
8 c0 }6 K" `4 j( D1 K5 e
GigaChip (蓝版)
+ @& K) p8 E3 U% I┌──┬─────┬─┬──┬──┬───┬───────────────┐
  ~' m$ y9 N( d0 j5 T│编号│名称   │MB│攻击│属性│稀有度│说明             │& g( v1 v2 |0 w# H. H5 T, ^
├──┼─────┼─┼──┼──┼───┼───────────────┤' M  [$ W; E8 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: g* w; Z1 x) J* G; Q1 q│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  ]% ~" ^1 M" u! W3 A  \# T0 ^  T: w
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 [) D) k3 F  M
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 L# d4 P3 ?  e0 E( A3 s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# {7 O& x' V) \4 T. G
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& F  H( H7 H# W- V' z# y; m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; U' G) H$ u0 |" P# Q' v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 L) Y" _) s5 F9 E  r4 I, w│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- {( y8 ]1 ?0 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 l% G1 n- `5 W
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! p# T4 x- t8 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
' |' @0 o2 Y/ M2 G7 o7 O, e# h+ ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 d3 e0 f1 H- Y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! u/ e$ F5 V+ h  `! J6 Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 J, ?. }* B+ L3 E1 O1 d! R4 p
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 C" O& q( q% N4 Y& a# z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 T0 m9 S  F! L5 Z7 K- M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 h, l6 K& i! b: Z! q$ I6 o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  \  U' O$ Z( w1 A; {0 J6 v% c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& k2 [4 ^+ G& [└──┴─────┴─┴──┴──┴───┴───────────────┘1 Y# {( L7 V/ d8 j1 @5 ~

+ l5 f! o/ ]( y( q% WGigaChip (白版)(只列出与蓝版不一样的Chips)
/ `4 v$ \; U& _$ G- x┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Y4 c/ e' l1 k% y8 @( u* _8 V$ J
│编号│名称   │MB│攻击│属性│稀有度│说明             │- }/ s* O' P4 k6 o; r3 {6 {$ W# H  b
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 H+ h0 Y$ x$ y- g0 h5 e  O│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( ~4 D9 a1 I$ q! F' b& ]& R. ]│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 d8 d" S) m$ _, Y; r8 A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │$ ?4 @6 L- v1 }0 M2 q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( L9 f- C2 ]4 p9 T- A) E" Z0 X4 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! ^$ N1 K/ E/ s
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Z* Y7 J$ t# c+ K/ y
  u$ Y6 ?* P+ r$ w4 D5 y001002003004005006
8 ~+ X2 |- G6 H7 Z007008009010011012
# m- y: W) R/ ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 _% K3 c7 D: V. ~- l: Q7 A$ N

$ `5 ~* |% u) ]' I. ~/ c0190200210220230244 K  O( V2 O( N; S; G
025026027028029030  V, U! Z% J' k3 g- m
031032033034035036
8 x& W+ y: b: x2 M4 d) M( z1 O9 A
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g  R# X2 p2 s; c2 R) _6 l" c

5 Q& {2 ^0 K( z. \# B037038039040041042
4 Y9 V( b  J( A4 X043044045046047048
* N5 \9 x: O3 M3 m( w  o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( G2 b) Y6 x- f1 Q1 x  `/ ]: D/ X, i; _- e
055056057058059060
% H8 J0 z2 [; [7 ^( S061062063064065066
* u& L. }# e+ D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; U! k) V2 B$ g0 W2 R: U' B7 d, i# K1 ~( {4 o# ?
0730740750760770780 S5 @  q1 M% `9 Q5 I0 C- d
079080081082083084; ~5 y8 T% J+ X0 U  ]3 H
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ y, L9 Q6 \4 q$ E6 I0 m4 B

1 l! Z. D. @: T+ F) a091092093094095096
+ d& l! q$ U% }# M: ~097098099100101102
9 \$ G( n, }' S4 T4 w103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ]# h0 }7 C% r% X

7 I$ k+ G: s% f- s109110111112113114( }! G2 [. C0 J9 C! X
115116117118119120
8 a* C% v. e9 `6 U* `( b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) K3 _. M, K: J, }: n) `3 D8 O' G/ M0 u7 A2 q
127128129130131132
5 j8 ~+ K; U4 G: `& {5 ^$ e133134135136137138. P9 G. }! U' B* I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 V% z" g& N- Q/ N- L# z, e4 x* f+ Y
145146147148149150  S/ N  y2 A% y$ ^& e& q1 N
151152153154155156
3 ~; @9 x) a" y! H- y$ a157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 @- @6 D/ U4 C- T3 v
, e5 A6 Y4 ~) t1 l
163164165166167168, B: ~! |& _' k! [& u
169170171172173174: f, C6 d: t4 O' n: `/ E: _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ `, n/ z& m# D) O

# Z9 u, w  A& X181182183184185186
8 a) W5 g" s7 V8 Q( h187188189190191192( C. ~1 S+ y# q' h- t7 T  w7 P3 J* s
193194195196197198+ V6 G; |/ Z6 t2 R1 _" e) w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! |% L; V- J. U

, u- G  e. L$ c  |001002003004005006
8 Z1 @1 v! v8 ?' }0 Z, D7 ]- Z007008009010011012
8 G# ~3 y6 [% N; v0 x3 @/ r& C013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" v/ \' g* {7 j# p8 d

/ t1 z3 I. \" ~' d8 d019020021022023024
3 {4 }* c, V; A1 a1 \6 ~" n8 i8 k025026027028029030
6 \* R% J% p1 H' I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' y" H. L  x) f, {5 ?/ b/ {

% T: \7 ^: r  w8 Z+ ^037038039040041042
: _" a5 s9 Z' N. J2 f043044045046047048  a& s+ u) f+ ?4 z! v( `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; c1 a3 F1 b; w$ x: o; d- Q

) e) E& j9 }1 c/ a055056057058059060
4 Q7 `$ I4 q, B$ t4 p- z* ]4 s061062063064065066
/ f5 s; q( {, }2 S3 ]4 _067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ F' l/ ~+ y8 ^3 f2 @' ^

, Z4 ~# P: o# _1 W) `$ ^073074075076077078
5 g1 C8 C8 i; f079080081082083084
/ N7 ^& W% u) }& g% e085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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