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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & ~# G9 v0 n1 h- F7 j' \5 }" `
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■● ■  NintendoWorld    站友xliz原创
! p1 Y) g9 x/ H■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合* P0 a  h* _. w/ f5 `1 Q8 P
1 E& i% l4 g: K/ }* }

4 j  S, u" M: N4 T$ t0 ~4 G$ B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ D% h' w. M* C大家要看日文版的P.A.或详细攻略,点击这里吧!

+ p" ]# k5 A" a! v0 J* a====================+ M, R, e, L. H1 n- K2 }4 f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 i+ n1 c9 ^- o# }. y4 ]

4 l/ J# a/ `, E9 N9 q/ f: V5 ~/ S; c以下内容格式如下:. s% c, ~, }9 z. z4 S

* \$ C2 e6 f6 `' k/ B; U- t编号    名称
8 t5 I6 P  l; S% O4 {' v说明- d- N% E5 j* g
组合方法0 v+ K/ ~& O1 ~5 ~$ ~0 w
---------------------------------
0 ^# a* D! z6 x- A& d$ _01    Z-Connon 1
( R' j4 S( K7 |. PUnlimited Cannon for 5 sec% u1 a- }2 U0 p2 @
Cannon A+B+C/ ]: V. O2 N" |/ I0 V# z
Cannon B+C+D
/ U/ v7 t" r! Q" l* i4 q( q* r( ?; lCannon C+D+E
0 d# k% L* E! n& P$ N5 R: w; d6 X5 n  N/ A
02    Z-Connon 2
4 Y! x0 X% c) B  @: qUnlimited HiCannon for 5 sec
' W6 Z# l& G0 n# ]; CHiCannon H+I+J+ G) }- W# z2 [# ^5 V+ G8 X
HiCannon I+J+K
3 u: x& d9 B; @9 L& `7 ^& {4 Y/ CHiCannon J+K+L
8 x7 y" t" z: v5 W2 k
! D5 m4 Q# j) L: p03    Z-Connon 3' Z# [3 G1 q# {4 E
Unlimited MegaCannon for 5 sec
* W. A* B0 u+ ~2 J+ fM-Cannon O+P+Q. g9 n2 G' s3 O% M# H' `
M-Cannon P+Q+R' \/ n. a8 q3 B% J
M-Cannon Q+R+S% v$ G: J& v# B

* j; p; L1 c" ]+ E* A04    Z-Punch
) F( t8 c/ L9 s; I0 DUnlimited GutPunch for 5 sec
3 d% D% K0 h0 c- n, L+ aGutPunch B+C+D+ D% ]$ F1 L: E. ]3 H9 I  p
GutPunch C+D+E
% P* L  }8 O5 G% b8 {( tGutPunch D+E+F
% w! o1 t3 Q% s  f8 k8 Y) D2 m' o3 e* v
05    Z-Strght; h) i# r2 R& [. {' Y0 N" S' j
Unlimited GutStrgt for 5 sec
2 H. R$ @; {5 ~0 l* BGutStrgt O+P+Q
- V) e1 u) G1 C, |9 q0 QGutStrgt P+Q+R3 v, d9 p: L* z) z# n7 a" F1 l
GutStrgt Q+R+S$ E5 f4 c8 w& b0 J1 e

# z9 p( k& e* O8 h06    Z-Impact1 N: F3 h0 T1 g* w( f3 T
Unlimited GutImpct for 5 sec
: j- @$ y3 Y9 p6 M! N! `/ xGutImpact G+H+I
2 B" B+ b+ M: v# qGutImpact H+I+J
( F! b; T2 G9 m( a! I  @8 |7 WGutImpact J+K+L
3 i* s* ~& `# q' Q+ N7 U" j' ^& X; z6 J2 ?! O9 s. u: L( K) J
07    Z-Varibl
. J0 U' i9 S' t9 FUnlimited VarSword for 5 sec
8 ^8 Y% E& Y. e2 `VarSwrd B+C+D
$ k1 T- `% Z1 ^% {! a' o+ j5 H* [VarSwrd C+D+E( S+ |( q! q0 z: ]' b1 j" ]
VarSwrd D+E+F$ F( G, W8 Q" f

  A# `. V; V1 D) X7 @7 `" j/ i08    Z-Yoyo 1! L  p; R2 T4 I0 D6 ]& l
Unlimited Yo-Yo for 5 sec8 P) V0 l6 k# \0 Z5 y. f
Yo-Yo1 C+D+E
( U+ l; R/ B8 s/ sYo-Yo1 D+E+F
" g# M  ]! [8 X; vYo-Yo1 E+F+G
# C# b; P5 @4 C* {3 x& K4 h, B
2 x8 N2 Q& _- v' o; c8 l& n09    Z-Yoyo 2
" ]$ E; n4 h( l" hUnlimited Yo-Yo2 for 5 sec
. ]' c8 _) U/ v0 ~Yo-Yo2 H+I+J
, `% B0 N7 n) z/ `6 e/ FYo-Yo2 I+J+K. Q, q* e: S5 [& ^
Yo-Yo2 J+K+L
3 T$ R+ b5 B2 k3 Z- k3 j& _7 ^( T6 B2 h- b+ I
10    Z-Yoyo 3
* |- Q" q/ |4 C: v* XUnlimited Yo-Yo3 for 5 sec4 O; Q1 T/ h: _# j
Yo-Yo3 M+N+O
! m  O4 M% Q. M1 [5 X& RYo-Yo3 N+O+P
) E' e0 L) e7 cYo-Yo3 O+P+Q
; r' s7 w1 a  ~$ t, K. P( F" {
% g* N4 s/ d* M! a11    Z-Step 1- ?. R. ]( b% K
Unlimited StepSwrd for 5 sec7 `9 n' c- C& s* G! p  k
StepSwrd L+M+N
8 G$ T& c! t' `4 IStepSwrd M+N+O
4 V  ?4 @, }3 ]StepSwrd N+O+P' M, m/ R) J: }) j+ @

; s; A+ Z5 z5 E1 }' q12    Z-Step 26 A0 n3 I' I0 e# i
Unlimited StepCros for 5 sec
4 s' E) z1 {$ L2 i/ m! `, kStepCros P+Q+R
4 {  a- D0 y: q# X- B# X$ sStepCros Q+R+S: v% _! d0 p2 W, ]! U9 f
StepCros R+S+T
3 z5 M( I6 C! @) ~  V" r" n8 \6 Q6 ~! g- k
13    BubSprd
/ \& Z0 G2 E2 a8 T( pAttks w/ spreading bubbles!
' o5 l' u0 m! {3 g/ x9 dBubbler  C+D+E+ H7 P% A4 U3 E9 z! n
Bub-V    D+E+F  Y8 ]5 M  v2 o6 G1 T
BublSide E+F+G
# ?7 L, j! @" M5 S1 oBubbler E + Bub-V E + BublSide E
7 [# b, c+ j: j! ^* n; ^2 V1 l& L6 I1 `% D7 J- U' O
14    HeatSprd2 V9 j  b5 T+ B* i7 c5 X" z% M
Attks w/ spreading fireball!
$ u% E8 {! Y* }( k6 b+ aHeatShot H+I+J
# E2 n: L) w5 X/ a$ K7 xHeat-V   I+J+K
) s% |$ `* P8 x- kHeatSide J+K+L
2 E( {; `% }- P* t" hHeatShot J + Heat-V J + HeatSide J5 N. Z) I6 H/ C1 k' I/ y

/ Q; R3 z6 ~, j9 t- \15    H-Burst
) A+ M3 d' v' t& O+ J, b3 xCreates a giant explosion7 c- l$ \7 N$ M% c( b
Spreader M+N+O' r! l# _( h% H, Y$ r- C+ F
Spreader N+O+P9 a0 \7 r5 Z, H4 j+ B
Spreader O+P+Q- G  b- D& B5 S7 i

% f0 f7 j* j2 g$ V/ Q16    LifeSwrd' x$ F; L# k6 H- d: n
Swings a huge 2×3 sword!$ S; p. i! ^! A( y% W) I! g8 l8 Q/ u
Sword E + WideSwrd E + LongSwrd E: _( L5 b! h0 m) @
Sword L + WideSwrd L + LongSwrd L
8 D7 p0 ]' w! J9 |Sword Y + WideSwrd Y + LongSwrd Y
/ b& C) }  h# f! y7 f/ x0 a$ V
17    ElemSwrd0 O% F& b+ \- ]" r
Wide swrd contains 4 elemnts
- h& @, S8 F& q% i! ^& @- hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ Q* C, H  @0 G& sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 B' G% W+ V& z4 O7 a5 P
8 ~0 y2 K# \% s% s
18    EvilCut5 \: b2 H$ @  v
Step up 2 & make 4 atacks
& f* @  R/ B  N( kStepSwrd P + HeroSwrd P + StepCros P
9 D' a  p7 x! _, g) G4 `' ]
# O! N! a2 x# j0 ]19    HyperRat- A. ~9 i0 O- x+ G
A giant Ratton charges!
. H- q( e0 A( V$ x3 A8 bRatton1 A + Ratton2 A + Ratton3 A: _  |1 G5 F0 i, [5 A0 x
Ratton1 C + Ratton2 C + Ratton3 C: W, i  ~; ~/ ~$ p' N; A+ j) T
Ratton1 F + Ratton2 F + Ratton3 F
8 A1 ?( r' C1 V* q& C! z' q$ [/ p0 j( t6 ^1 w
20    TimeBom +5 U1 D, A! J3 [" P  r* M/ V
Sets Time Bomb in enmy area
$ G$ e' p$ N" kTimeBomb J+K+L0 o( K; t4 Z+ q" d" _7 T; K
TimeBomb K+L+M: s$ u1 {- y  w! w$ T
TimeBomb L+M+N
5 F" V4 N* j, S
' K; J# C. a/ b# r) h4 R21    GelRain
0 W' Z' |- [; o5 P$ n2 S. @+ {Gel steals squares0 m/ C! C' d* z! `7 D& z( {0 W
MetaGel1 B+C+D  N% g8 D" k: L
MetaGel2 E+F+G
5 _, Q8 E) B! ]$ Y( DMetaGel3 S+T+U! S, U. G- R  j% C1 d0 ]

# ^8 l/ e0 X2 t: j0 h- s2 r4 u  F1 @, U22    EverCrse0 R1 T0 j& Z* C+ X9 K
Shield chases enemies* ^! u4 x: r+ V
CrsShld1 C + CrsShld2 C + CrsShld3 C7 w( `, X* [7 k) K7 ?" X
CrsShld1 L + CrsShld2 L + CrsShld3 L
! I0 f1 x. j% @' R
( o) C( t: n% A0 I: N& m3 g# N23    MomQuake" [. O) x: A1 Q2 c) d8 F
Awakens Mother Earth!" `; Y# A2 L) D' c
RockCube * + RockCube * + GodStone S
' P( M0 m3 P* ^4 t
7 b8 s% R; ?  S; u4 x! d0 N24    PoisPhar
! v7 y" g3 k$ \, x0 O7 FPharaoh generates poison% v! J, t  x4 R! ?
PoisMask A + PoisFace A + Anubis A
- R2 t; H; e3 g' u/ i) w" y; w6 a9 b/ \5 H0 X! G9 W  q
25    BodyGrd$ U2 J0 F3 {+ ^! o- V
Bodyguard takes out enemies* p4 `+ C1 I8 K  _6 E0 b# z( @
AntiDmg M + AntiNavi M + Muramasa M  Y1 i) Z/ E+ q4 f' c* b; p
* H9 g, T! F: K
26    500Barr
$ l& j5 \: r+ {) M3 |2 o" uBarrier absorbs 500HP dmg! m+ O( l% B, [9 S1 n
Barrier E + Barr100 E + Barr200 E
' _! v  p9 _9 S$ ?4 ~6 E( v4 o; RBarrier R + Barr100 R + Barr200 R7 ^& _1 ?  N. ~- _  D) n

+ ]* F& ?* N* d27    BigHeart! U& D# s- w# L" _* J
Attacks, then heals HP!  V0 O7 L6 j$ b- ^& ]/ c1 @
HolyPanl R + Recov300 R + Roll R
; s" b* H7 q" K2 k% b2 |HolyPanl R + Recov300 R + RollV2 R
: P5 N4 j2 e* V9 x& {( y+ d8 D5 h9 YHolyPanl R + Recov300 R + RollV3 R
" V. J8 [  d, A: ~* y* x7 [% c4 p! z' |) J7 Y" t' |+ u
28    GtsShoot( e. L0 E6 S" ^7 ^. R' T4 ~/ g
GutsMan throws MegaMan!
$ T* C( i/ F0 h: v" C1 L& R0 U& W) RGuard * + DashAtk G + GutsMan G& c) R( f4 ~$ {) z5 i
Guard * + DashAtk G + GutsMan2 G) d4 z- d5 o  P/ C7 @: ~
Guard * + DashAtk G + GutsMan3 G
/ d5 K6 c2 A3 M% \! o, {% C. sGuard * + DashAtk G + GutsMan4 G, y7 a2 T: Y% a

) X7 U; D' k- B. Y: z9 `  S29    DeuxHero  o9 s) i# B: Z# j2 p' \8 T2 w
MegaMan & ProtoMan team up!$ c. q" g7 {1 o) o' E& f& B
CustSwrd B + VarSwrd B + ProtoMan B- E" S# q8 N7 q! b  y8 V# |
CustSwrd B + VarSwrd B + ProtoMn2 B
+ W5 ^& u" i* nCustSwrd B + VarSwrd B + ProtoMn3 B
3 ?) e5 {& U3 P$ aCustSwrd B + VarSwrd B + ProtoMn4 B1 I% g8 D/ C# l, V# V/ E2 @
" {! f; u# X+ R6 {1 K7 Q
30    2xHero
+ e6 S0 h4 C1 V# T# Q3 \MegaMan & ProtoMan Dual atk) H7 \; l* l8 |4 ?; y; {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* F. i6 D2 c: R7 c; n  _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 e: ^! I# ~; W2 W/ U+ l, kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 |+ L2 t4 n* o# C* m7 [( qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# ]. Q6 m8 l; @$ U4 ^
, I2 a# [6 ^$ _4 J% X31    PrixPowr/ E- W( X. E/ p' f
3 Navis attack at once!0 I# I& i9 ~5 m" Y) {& Z1 d
Team1 * + Team2 * + KingMan5 K
& R+ W# y. Y: f' tTeam1 * + Team2 * + MistMan5 M0 j5 D" j% [. ]; G
Team1 * + Team2 * + BowlMan5 B8 \' {" P6 H+ z" K2 ^, u

* @' \& `. E5 I: ~32    MstrStyl' l& ^0 B4 D3 I4 X
MegaMan unleashes his power4 s) x; b- f; j4 ]1 w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( y! a& m2 Q7 F! J! P% t8 |  B8 x8 g0 ^
StdrdChip (Part 1)
( n: R* M( E2 ]7 r┌──┬────┬─┬──┬──┬───┬───────────────┐( M2 }4 a* F3 s
│编号│名称  │MB│攻击│属性│稀有度│说明             │
" A  q% n# L. J9 t4 j├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~& @1 @# P- p5 J, m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& M( _1 _6 p& H/ ~" R: K$ J, z$ d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* P6 a& E6 f7 t% M. ?& e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 P/ a' x9 i" c4 k0 f: b
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" Q8 F; \, @+ l& S
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ ~2 ]- c/ Q" I│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ o* }! n. t# C) i( o( Y9 ]1 h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. y! y1 p# P" B% T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 ?; B8 [) ]" `; O; a) J* h5 o
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) e3 F9 Q9 p. M' @, ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, V4 B5 O# A) b5 W! T; N
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& q/ j/ l5 m! [* K: Q9 `+ u│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 X% q% D5 ^! j" \' f  f" S
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ w9 T/ y. J+ X: W: h% m5 b( k
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% d6 |  N9 u/ ]8 U  f' d2 u8 q, [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: D0 K6 n" [, D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  s  ?) f% Z3 ], ^" _9 T( M4 C; Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ ~! x; Y; @# u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" {! L  `8 U. ^4 F, K+ X
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# w' l5 I/ Q- g- k) I5 n4 N
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; l' |8 |; @  _' ^/ s# S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 G8 E& @/ l0 }2 n7 j# A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' `' O; }+ |( ]  `3 L/ e│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 q" n; ^5 u' s- S( ^, O" Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 C4 q7 f/ V, G5 \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 T9 B: o5 ~) r' R, z$ S
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; t  U/ H& Q. Y9 D# o3 s│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 E6 w( D2 h, |% b, M│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# M& Y/ @5 h% X1 f8 L( n) |) t6 e│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ D! Z9 G/ k2 t: Q8 M! v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ Z& V  x5 q; i; t* B│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 R% a) t3 L$ s/ m7 }/ ?9 `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ L6 Q! f& \: J! _, B' p* F& i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! l+ t; `* B4 ~1 W│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 I  I6 F! p4 u3 @7 ~/ g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, F. _, K2 _+ i6 F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  k! ]+ j8 _; Y1 K- D- `! b& v1 h1 u/ F│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 B5 _! H+ e- T8 |│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 T  u+ U$ a% x0 ?( v│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) q8 T9 s; S6 Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
% W6 X1 b# [: D# q. Y0 @│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: X; t0 @. R* c& k: I& j│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 w0 @& r3 T4 d; r; u* J4 M! q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# s+ F  M/ o: t9 M& T" L
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" D! w9 i2 Y3 l2 `│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! G) W, d; P6 N2 Y$ ?0 Z( M! X$ f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& S6 c# C0 I0 J. V  d│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  p# K" J' c) A! M0 ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) L$ B2 ^' y& j│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ U+ }& d; ^0 {  V1 d6 }. N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. h# ?9 O0 {. A- f│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' ]! `; {! }8 Z: ~3 F# K* v│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& s* F( b( p, v1 \7 @$ d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 T) ~# [8 K  Z; K) A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 E( H/ r6 o) o+ w+ r/ v6 J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 T& g! r% O5 ?# q- b+ z: k6 y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; }" r" z- |" y) ~& N$ p5 Y/ h
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; Q, w% f5 A0 e$ h/ u, k2 E* N
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 h1 i9 q! h) j$ q' U* i/ H& J
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: Q8 Z$ D: v- @2 b8 l* _! r3 W) z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: a& X% W& ^% Z3 q5 {3 }9 F
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 @8 Q* \0 R! }6 q( A6 |) _2 k6 N
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 M# {. W) s! k" V5 U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 Y1 J, r8 ^" E" G
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 b7 t3 h! A, f  g3 l( y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& N+ q; p0 z- X│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) `( s# p+ {4 i; Y6 V3 B6 i% u0 W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ V6 L" V) i7 E+ H1 \  O! q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( Y# h7 W2 y* r! g. D3 Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. s1 c- L8 P* q3 Y0 P7 x│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; P+ ]" T  ]! O% m" F6 o│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: P2 V( |( n. ^, s$ t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 ?1 m7 g8 b. a) t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 M$ C; m6 J4 R2 {8 x; \6 p  L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  ~5 z1 `( p+ i- @' |│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 J& N/ q% s2 j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, w9 l9 u8 V, s- b) O+ V& {/ O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: o& ^$ E  t) t4 u) A
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 @  S- e$ f' S; o
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 R7 b+ C0 ]+ z; Z# J8 q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" l. W7 Z) V- q# A│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 q" u! S) R, |4 x7 e; k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% l7 F8 O2 Z3 T* ?* x) t% T" h
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! ?6 \: U& X, k' [% V7 e3 c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 b$ m/ p( ^! l6 V7 b│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" Q2 V: h  c9 l$ \: s, n! b4 l
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( n: R3 D! y" ^$ v
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 T& u0 ~0 j* H# ?2 C* @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) X1 p: D  F: T; _" ]/ x
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 i3 \: Q1 d) Q; s2 k' K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" R% Q' n4 u% _4 f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ V  U  ~- f# {$ z8 @/ E: t
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- ]$ l/ i: b( r( m) O4 f% V1 P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 `: ]9 U* }5 H2 c# I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- m  E4 v- {* q$ s* y7 x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 I7 c6 J, Z9 p# X/ H' {* b
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 Y  `  [7 m  F* Z│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ p3 {5 s  s7 }' h3 Z' E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" @" _0 s; v4 L# o+ F- x* s$ A│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: N5 T5 W9 X0 {8 i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: x; j- s+ t! B└──┴────┴─┴──┴──┴───┴───────────────┘
* B4 P- Y" l* s8 {" q' y- c8 ^
5 G+ a5 S- c: g; p7 @) fStdrdChip (Part 2)" o5 t/ R, p+ J
┌──┬────┬─┬──┬──┬───┬───────────────┐1 x) m+ W, S. ^( P; f& v5 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │) m! r9 p. a0 Y5 w. e
├──┼────┼─┼──┼──┼───┼───────────────┤/ [; r0 J; r" v0 M% T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. I) h4 A2 E: u% _. }
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; m. S# D" W6 N5 W! Y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" j' l7 y  d# J9 X3 Q. s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* x5 |4 c. ~8 s7 l+ m# n: {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! y" |' y/ R8 I; \- T4 X! {1 T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 M& U* j% \7 `) w8 Q# U  u- [
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# @2 ]+ u7 w# W( J1 B4 [. B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) ?- Q0 W$ @! E1 h! b. p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- M% {; n2 r9 D' l/ b0 F7 l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 T4 O! B4 x& h$ N. X; ?, ^
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& N2 Y* {6 ^  l# `" W1 X│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 }( f0 g; k% C5 ?  a1 f" P8 f│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ k* c2 H  m8 k2 \+ o; e1 ]5 R& N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 ~: ^& U9 T' [. [6 Y' h2 U
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& y6 }3 W; L8 p1 R, U$ S% C
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 A* ^  E5 d' C4 o6 I6 U+ d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
9 x/ D* D& M0 Q. k' h│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. p3 J( S. f) ~# G6 p3 \9 O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 [0 X# P& m5 L% v, S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! ]! B# m, S+ l3 E8 f│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" o! {7 H# l8 H  e│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 f7 {6 |4 R$ i│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' s* L5 O! I( [
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
; B( V- L$ w3 x, F9 @7 b- N+ F/ M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 Z2 p/ z9 X6 L5 q3 D" x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' P* ?" z( T8 b) Q. x│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 o6 {' [$ Z2 L; v9 ~. Q, V- b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, Q4 S  {( d3 o/ F
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 |  I7 v& d2 R9 e! ?; R
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! w, g% A' O# ?. p0 h$ u│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 l$ O8 c' j: c/ o/ P2 J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! L! S* }, i& Z5 J: h1 C9 @- b; i
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# h: r" {1 {) H7 D- p' Q2 E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- G) u( ~' w2 H  e+ C* G9 F: K: W
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# V3 }! K5 z9 l9 [; H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 W6 B& E# W) T8 g! ?│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ `1 c5 h4 A7 z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: S3 p% r+ @2 }3 Y- I3 f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- {; j$ r3 F% f$ ]% r3 E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 C2 |) O- s- m/ H5 P" A│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 r7 y5 s! F) g3 l5 {│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 }0 B, y; r8 m, q3 J, H
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 x4 O, k$ b' |& i
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. S; I2 H; _+ ]) E1 f% o, h# d" `
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 @9 z; @" \" s/ m
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# _  T! A( |/ i: X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ D  P( Y, r4 l8 K0 b. s+ `│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ j# I7 v- }# s1 ^5 h# v) y0 `- I% s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% t2 y% o  e+ e# X) ?$ [5 J
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' S- H/ G2 J0 w! `, r$ ?0 s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ e# o6 [  l3 s+ v' U
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 q3 H/ D2 b+ O4 H│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 o" y" n; C9 L
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
  F1 H9 i# W/ P+ w. y& }: d- W│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 f1 J  {3 A/ Q* Q  P! y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  l+ s# V/ Z) }! `& z1 M4 Y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. l) P6 `1 m5 z* p9 d! X6 w│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" j( [9 q4 Y& f│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 N  `7 ?( A& z, @5 o
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, c- w7 A9 n" G( j; _. ?( H
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) I/ h9 M9 H3 q, l9 P: \  z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 d. z4 ^* K8 k1 ?$ o( s* x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& e  W: O' i6 D1 h5 ~/ V
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# a. e3 M* a# U/ W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# r* N: o& U2 B) |( R$ ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) l9 u0 b1 g8 ?) ]. x: [3 {4 d% {) }│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# Q; T$ r1 `4 V; O+ N7 ?' |
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& |  ]/ k! k1 y0 q6 Z9 _: E: s
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ ?0 W/ o3 d- Q7 r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 Q$ w* q+ f& V6 ~, n+ V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- @. U) x- P, j' z' P; d│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( [- a+ Q. i( C/ u│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# c- V, q, x' b. m0 m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 j% l' E- [  B$ }8 t│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" h# @2 D, e' \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; J% s! p$ `2 c  a7 n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 {$ R" s6 F% Q% g. p* L' t│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" b9 w$ N4 g5 V7 k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 B7 e% x( {5 Y! _3 K│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 E9 Y9 t2 h7 X! ?
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# k$ ?) O8 s- x7 i' ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 V5 W1 i2 k! ^6 g
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 k) a& s. y9 ^, I0 @- U
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: G, C$ L8 Y6 p' H9 p
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 g5 Q* W+ z) B& S3 T2 h5 |' U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. ]/ e! E9 t/ c! N, J" ^1 W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 {  q- M; \# V. X
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# t: g8 d. }3 K* r- F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 D* E5 t) e$ G1 n' f
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! v7 `$ I$ K2 t2 ?* ]│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 ~$ r+ U, N+ [+ I9 Y" {8 b9 f│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 |# c2 R- [5 l; p1 Y│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& C( h. g6 O$ m) V! G7 e( @$ T+ ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 o* c, [0 f: }! a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( k- C8 ]' ]) \) u  h, M│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% n  S! }. A! a) o& u, K) F│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& @0 A" y5 E( U% u8 h2 E9 L$ |2 A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 O* R  \  j; {, T# ~
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 G2 _" y5 L8 {# ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; A0 W- k% ^$ p- O( d4 Q5 L8 p3 r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. u4 o* z7 _  b& Y) ]6 ]└──┴────┴─┴──┴──┴───┴───────────────┘
& ?; |* f- u% ~7 N3 X# O2 o- @5 H9 z$ z1 `
. @# F/ D& i0 s+ B; Y+ s, U
Mega Chip8 L# a/ c9 F# a3 e  _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: o3 z( @) [0 c0 \│编号│名称   │MB│攻击│属性│稀有度│说明             │+ A, g; S, c8 M3 ]- c
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 l' H" f# e' ~│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 U  [7 b# r6 Q+ j  X2 j6 S! Y2 l│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 k# b7 o; W" N
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ p% G3 t+ f$ I# X: f│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ O4 k' E8 S8 t1 p$ b+ o
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% [3 N+ K) y2 r. j0 A$ U│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ F. _) u3 c" b7 ~" a, l│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& m: K% ]% k! T3 i│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 f5 |) ^8 u4 C6 `, L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 c. C1 j2 z3 ]$ X8 B. W/ u
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' i* S6 O5 S5 Y; X/ I/ o( `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ F% R8 K# Z  j# P. }+ m# Z7 R
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; n' K  A6 z, q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  V4 P: @# O7 b2 [. `* f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: H) d+ b& Q' C4 s) Y3 V
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. ^- G/ D! }; [1 n' q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: X4 Q0 ?- d/ |5 P% C2 ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 J4 ]4 h' U& C8 B" }! Q; x0 A│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. A$ |# N$ s; f" @% X* ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: p) T* U8 ^0 [  x; }& _, }3 h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 S( Y6 q) M7 ]- T; P
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 R1 V" y2 k6 r9 X' j  o
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- F3 ^# o: I, o$ `  H* Z│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) B5 Q1 o9 U$ f( l& b$ C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 G( E: p1 C3 |5 h* j  J: U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 C' P: x  e) k' ^/ T* K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- ?2 h5 f5 w- Q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 j1 Y  y9 `0 i5 q; H/ p
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 W- J9 u- h% w: j; o- b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: N& k! H6 u' \2 _+ [7 A1 p/ X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 `$ d8 `3 [1 @
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; J6 }7 P6 R3 w0 T* p0 A5 n2 g3 x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& `/ L' L: D( W( b
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 b" R) K3 w& U+ |2 C9 `│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& b: E. ^' Q! q2 p  E% I2 u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" X3 g/ B$ `5 _" @; |6 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: `- G4 s0 m1 {: i6 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 K3 w. l1 X0 u0 c& w( h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  l6 J8 v; G4 M) B, T/ w│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ p  ?( N3 u0 t" V7 d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' x# I& K  V. j2 o4 u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; R) }" |5 X9 c" D" q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& e  m& j- |& z7 \$ I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 M# G  Y# e  |2 m0 }  E. t% Q. a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 S0 l. p+ u# i+ i3 z8 a6 q. L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' E7 R1 X8 G9 {3 Z7 \* p7 l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 l7 c, A  h. t) C9 b" Y! f. p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 [$ k1 Y" D' L# g# d( z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) t4 \; T" y9 }4 n- Z: o│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, z1 p! R, T" w% U
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │. R5 p' i# Z1 H1 O0 e! X$ N9 s/ U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* x) Q, T/ r0 P1 [2 @) Z+ q( ^6 M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& t$ s+ S2 U0 h& O* c8 R- i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' v' t" q: n8 n+ x" h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  Y7 [1 F- }" C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ l+ u$ |$ z7 M& o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# d/ F6 o4 u. ?5 O' }1 s  x. X4 K2 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% |" x+ \* U9 t4 ~7 ~/ @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ d9 s2 Y: t9 E" }3 l/ ^5 M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- u* H4 z" D* H& S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ S+ m/ h& H( M7 H* @- @. r│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, C% _& K% b- i( ~
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( n0 |) p, F3 D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( P  I, T1 w; g7 ]│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' u; o# c& T* u$ b: F( N% {2 q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- _; f$ g) h5 H+ p! e1 ^5 U0 y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! W! Q1 x& u. H- \; ^' Z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 E2 \- p7 y, ?" w. f7 t
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 S, y6 i. f, S) w: Z6 K" E2 ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* f8 J+ f' @& L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 ~( ?4 {1 A$ J; b5 H- b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! Z- ?1 n% Q4 ]6 A7 N1 u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! Y' ^5 Q* z; S1 }2 a8 {6 G; D- Z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
" K; \% ^7 `/ d% P│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 {/ D% ], L0 S. G6 z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 m6 T( D# N4 I1 I9 p, ?+ F. @│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 F$ ]- y" g" d! N) R1 e│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 R. K, n8 J$ q& i- l% r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ Y* y6 H# u8 |! T6 E0 t* n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ V6 |5 q2 r  A- T, {% T0 p9 C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) S: n/ x/ n9 A3 @$ k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 \9 `, j0 r7 o1 X/ A/ r( u: s│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  M5 W6 I4 [$ s/ L9 F/ J$ F" q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, }6 `8 S* w# ^( X6 Y; |7 k
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) U- _- q* l" [9 W1 k│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 k: Y' P* L6 ]  H  F3 u
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 Z: R: d9 j2 @/ u4 N
: c- E8 V, ?" ], l4 V: E6 Y. D
! l4 o$ N, L. jGigaChip (蓝版)
. _0 g+ o0 a1 q, {1 [3 C┌──┬─────┬─┬──┬──┬───┬───────────────┐: g$ L$ y& c4 `1 r6 T# Y$ z  t
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 `& F- f) K/ c! H' X" ~' p├──┼─────┼─┼──┼──┼───┼───────────────┤
7 b( z4 K" X7 M! n) k│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 M; T3 \/ v5 \, l/ _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 {6 n- f1 s, x4 z3 N
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │* i. _4 y) R1 Q- l
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' K) Q& n4 T- |6 S# a│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 T% L6 P( D& v1 A+ p│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. U$ e, Y1 o7 K# h│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ C9 V+ }9 ]; L6 y! x9 q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, Q* ?9 G: m( h2 x  s! ^7 e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( J) K7 x0 q* U/ B7 u* U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! m5 k% m: L/ Q2 L
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 @' [1 {1 [, T) W. Z" A' f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 K0 g: F6 W' S$ I* W* T. B' G6 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. h$ z7 Y* L9 t4 m/ f6 {& @( S
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ B. @1 {( P& M, O│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. ]# X9 N, j7 T# ]2 B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; E7 Y) `( a& ^│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" R! X9 v1 }! m" x7 j0 X3 ]; |- B' n
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 q" \; w, Z) l, f5 x│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# _  F0 x4 A/ X( z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- h  H/ k: l% Q+ b8 S8 `5 I, v& ?
└──┴─────┴─┴──┴──┴───┴───────────────┘0 i# P% [' N/ Y4 H4 {1 w

9 a$ u/ q7 u8 [& f' D, @9 TGigaChip (白版)(只列出与蓝版不一样的Chips)
: x) M3 W+ _3 V' i6 V" h┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ }4 F' |  f$ a* N6 r7 u│编号│名称   │MB│攻击│属性│稀有度│说明             │
' V- |* B7 K3 D3 O9 b├──┼─────┼─┼──┼──┼───┼───────────────┤! G+ {4 C, ~* t) f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │# h. N! D6 d: \
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- f4 a4 d) @/ b- X- I9 v% Z: Z9 ~& |* m( [
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ ]) v( p: N( d# j8 a/ O, f; O│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, H- [3 l7 Z- [7 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, n, R4 }+ e3 @9 G1 v$ A1 |# o% _
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; b# B/ H; ~# I, d

2 K: K* F' e$ T6 B' q6 W  b001002003004005006
9 V& z8 L( H, F! G) L007008009010011012
" d& t3 |- Y" P& [013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% j, i. y: u% C; Y- n5 r7 b5 _2 I& y# S  c0 r( F" b2 u, y9 T! x; x
019020021022023024
5 ^* T6 u: q% ]025026027028029030
( G0 J& q( C4 I3 u, }/ d; F: ?031032033034035036
: b- G$ C8 u0 s3 v. w) K9 u6 y1 w& h& z/ f: `
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# R) ^& V1 n- Q$ j& G( n: \- }
; l$ F& h* k4 N. b$ n
037038039040041042
' ?  l0 N# h2 r$ P3 [9 Y7 p043044045046047048
3 c8 n. J' A' V% r; h049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, _( c8 Q5 M. [0 l# Y, \* [) w& T( v/ t  k# u
055056057058059060' X6 T8 a# I! c1 M; }
061062063064065066
. n2 f( s4 ?4 q# h1 A- i' E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 s7 D) {8 m& {. m" h9 s

6 L9 ~' g+ Q$ w7 X1 L073074075076077078
0 r: y' ]1 I) s% h9 s079080081082083084
& G0 `% U( `: o! ~* C5 p/ p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ P+ q/ p. _7 A; Q8 t, l* y2 D% E) E4 Y( Z# Y" Y8 V
091092093094095096' _7 M, [) g( y& b& u5 P/ G
0970980991001011028 I' B  ^/ d/ q, r1 n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' V; }5 `  k* h2 N5 [! o' n: Q( a% s* L/ g# ?: u
109110111112113114
- b" `7 r- S7 l, B* k) ^+ `2 p115116117118119120
# q- ?9 D0 I0 _+ k$ `" B, K. i121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* p  u+ J# d- I" |8 z' l4 m

( ~( M, G0 F" n; Q2 v. B: X. I127128129130131132
# q" [; [/ D9 t133134135136137138
' S0 v( Z! c. g; W5 ^139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% {5 f5 s/ f4 U. f0 u  s, n5 T- M! o! o4 h
145146147148149150
! k4 C- ^3 p5 t& D: V/ d) t! f1511521531541551566 Y/ [) d( d5 t3 ]- }
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! h8 b9 u5 H$ Y1 k' `, {+ Y: ~# b; h- R

, j& N/ X* q6 s: s; a163164165166167168
* `& Z. I6 B8 i1 R9 h0 g6 B+ c( [9 @& j169170171172173174
# {0 P5 p& ^8 W8 j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 T* H$ ?  Y8 ]" `3 S5 }% T2 R
6 D# f6 d# M: A( U181182183184185186
: r' h. R1 }/ R3 R187188189190191192. I4 F0 ]9 V3 ?( R: x
1931941951961971980 N# N* c3 q+ k' Y% l, F! p
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. [7 `- h  K; Y

) Q- E% T, `* s+ i6 [001002003004005006
3 Z, x* R7 ^6 C, ?* ~9 m007008009010011012
' h# S3 l% D- Y7 i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ Q! S: g" O9 k+ v7 A' \8 K0 v  X- a, o3 ~  h& Z/ {
019020021022023024
$ K3 b  O3 z8 o- _" c025026027028029030
; i8 F" B% E/ k6 I$ L/ s/ a( |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; g2 M3 d* ^- p9 K; w, v; l

1 H+ \1 X# [, b: Y3 ^037038039040041042
8 F" [6 T4 M% M: K9 ]043044045046047048
1 B4 A0 ^& p$ O0 J5 U049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 H/ _" H! p- n7 G9 o; ^
) u! i0 }! W' ]; B; Y' _* V$ B055056057058059060
# h- J5 @; |: [! U6 G  V061062063064065066
/ |3 Z: z4 F8 e) a8 [4 Q  M067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# W9 g. z* b) o5 K9 D; w8 J$ k
' ~2 O" ?$ F# c073074075076077078# G% R; ^. t! ?
0790800810820830849 z$ S+ u" ?, d/ Q6 C+ {5 d; v
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* Y0 d8 g2 |1 p
  G5 d0 a" Q3 l0010020030040050062 H) }$ {, \9 N! O2 U- [/ {
007008009010011012: I; x# ]* p/ Q4 v% P: d+ h
0130140150160170183 \' U. [) h$ k. Q
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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