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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 g! o. ~8 s& u4 e$ x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  C4 z; l: Q1 B5 L1 E■● ■  NintendoWorld    站友xliz原创7 q6 d1 c4 m% S  V" G
■ ●■    http://www.NewWise.com
7 a& n  b- p* t5 m& I; P■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& i+ M+ W9 J. H: f) X7 N
6 ~' K6 I6 K; ~) t  {7 o- s
$ I3 X& w: ^; y           洛克人 EXE 3 Blue 卡片组合
# Q) L+ h: T7 K7 j9 P: P- B  {' a1 O4 _7 l* }
* T/ V: ^+ t6 ~7 V2 J/ c$ t
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! p% R" ]" l! a- @$ P, x大家要看日文版的P.A.或详细攻略,点击这里吧!

5 J/ H8 e& D0 A$ Q* G/ ?" x====================( ~& k& J# j$ H, j+ O0 I* M: F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 c; f/ F: e, t  n% f

! |! T( {! ~9 w. i1 N& I以下内容格式如下:
/ d, d5 n' z# J6 `8 }  s0 i) q/ L$ f. E4 a
编号    名称* E2 P! L; A0 X( L6 F
说明  Y! h/ Q% R- z4 F" t( a: [
组合方法8 O% H/ i6 }8 F7 @/ }. B$ i2 C1 O
---------------------------------$ I8 \5 H8 Z- C8 S0 ^8 w
01    Z-Connon 1
3 t1 `! B! l, z" {# I5 M3 mUnlimited Cannon for 5 sec: [2 m  e& `' |( f  m: G
Cannon A+B+C
' x6 G% c( @9 v* j% Y. V( mCannon B+C+D
  \- z6 s5 t% y( XCannon C+D+E& u4 I2 [; Z8 r, V4 [2 t
3 d" P' e) j9 f3 G/ x' ~' e
02    Z-Connon 2( J9 e1 D4 T9 l2 r9 o4 M# k' t
Unlimited HiCannon for 5 sec; k( `0 D3 t: A+ e2 e
HiCannon H+I+J9 f9 ~* }9 i; z1 w
HiCannon I+J+K
0 q/ }2 K1 I% X( ZHiCannon J+K+L* T: y) J- u; X  W7 z

; z- e3 f! l) I03    Z-Connon 3. W: \4 q+ K" P' I  f
Unlimited MegaCannon for 5 sec
' d/ r" F! E1 VM-Cannon O+P+Q
' n4 y, ~  u2 ^1 ?) }0 eM-Cannon P+Q+R8 E* x- k! T0 i* c& B5 _1 K% h$ t
M-Cannon Q+R+S
, q* m: m9 T/ e2 ~1 a9 o+ j! a# ]4 I0 W+ u6 o8 ]' f, {5 {6 D
04    Z-Punch
' r1 J" X$ u# M1 x- VUnlimited GutPunch for 5 sec
9 R8 F1 g1 J0 g% S& Q" ]# p5 tGutPunch B+C+D
' ]% M/ x: i' h3 y; w- Z5 c2 nGutPunch C+D+E& K( A" s2 K" E! ]8 V
GutPunch D+E+F' [5 F$ a4 i+ F0 B2 c' }
* S6 q. w) n, P
05    Z-Strght
) @* X4 a( f$ ?' Q( v1 GUnlimited GutStrgt for 5 sec7 r" I! Q0 K' B3 d& W
GutStrgt O+P+Q
: s" u4 D, w9 ^& {; ?GutStrgt P+Q+R
7 X) a; ]0 D8 M- _6 MGutStrgt Q+R+S! @+ _3 m' ]9 j
( J5 X  ~8 I5 s7 I
06    Z-Impact6 _2 K: c( D3 c: }9 ~7 I
Unlimited GutImpct for 5 sec
8 |+ j8 w* T. Y* p6 \( \( k9 eGutImpact G+H+I
1 I2 h8 b) _" I! e: V. N! B% NGutImpact H+I+J
& v' }2 I/ k, ^. g) j% m- OGutImpact J+K+L# M* g7 `6 Z5 ^4 A  R
, T4 F9 |) z! S1 ~
07    Z-Varibl
  \! @( p9 a7 [, AUnlimited VarSword for 5 sec
0 a: O5 B: a$ }! _$ f2 @VarSwrd B+C+D: x( y$ z" r, _% @
VarSwrd C+D+E
( ?7 q0 h  }( q! o' X! ]VarSwrd D+E+F
, \* f5 ^; `/ W& j
$ x$ p6 y6 [9 z0 q2 ~08    Z-Yoyo 1  ]$ e- J  F) O& j% v9 i
Unlimited Yo-Yo for 5 sec: i; h; @6 y) k5 k
Yo-Yo1 C+D+E
* h" ~0 Q( K" g% t/ A6 j0 d+ ~/ ?Yo-Yo1 D+E+F+ Y1 h) I+ W9 d+ ]  |$ R2 l" Y
Yo-Yo1 E+F+G
4 B* y6 b/ U& [
7 x) p) L$ Q2 ~09    Z-Yoyo 2" z' a7 \8 o* `8 t& f: }
Unlimited Yo-Yo2 for 5 sec3 T1 {$ t' D2 M  V7 h9 C/ w
Yo-Yo2 H+I+J
  z' S, Y/ y, j" P" E' _Yo-Yo2 I+J+K* w. c0 f3 ?$ P$ E5 U
Yo-Yo2 J+K+L
! |8 O7 X0 K1 Y# H5 j1 F
5 e. M* I: @5 J1 H. j) E/ e) M3 s10    Z-Yoyo 3
2 x# L+ s! M3 T" W. wUnlimited Yo-Yo3 for 5 sec
$ J9 L& |/ i8 Y& QYo-Yo3 M+N+O
, [" c# @4 X& a' m+ NYo-Yo3 N+O+P% {1 \4 r4 V: B; |7 K( ]6 Y
Yo-Yo3 O+P+Q
8 [! G7 Q) c$ M# J
4 T! T8 w* s1 A) R2 A* ?0 f/ b11    Z-Step 1& \4 ~' v7 Q, B
Unlimited StepSwrd for 5 sec; v6 K6 `' G: q% ~& O6 |
StepSwrd L+M+N
) j3 C4 v% `2 F3 x+ q" o+ p2 H  lStepSwrd M+N+O
8 y# N' P/ ]7 F" [4 M# K; W4 nStepSwrd N+O+P" _% a6 B; E1 J7 ]" p* E

' [* @  E7 R  D1 M12    Z-Step 2  m% H. ]$ v4 |4 V( _; Z( f
Unlimited StepCros for 5 sec# Y% k5 t6 d* l7 D5 Y# _# @- _
StepCros P+Q+R
7 K2 p9 x$ O* y) L7 c8 D$ X* k- iStepCros Q+R+S
5 E$ I! o! `. C( }( r, I" U0 PStepCros R+S+T
$ ^* N$ U( i- n0 Y; }9 g  W  z  M/ t5 X/ y  f) e
13    BubSprd5 v' n2 o; f# c
Attks w/ spreading bubbles!( m: `8 ]5 \+ w2 _* y
Bubbler  C+D+E* Z' a* T( E& T, M& r
Bub-V    D+E+F  m9 S  Z1 @) F; R) N, S
BublSide E+F+G' Z2 k3 J' a! X. X
Bubbler E + Bub-V E + BublSide E
' I. m; y& h: L4 K
" `0 ]' Z' g, Q  S# U: ^14    HeatSprd& k! @" x* b- B
Attks w/ spreading fireball!
4 _- }  I) \, m% H8 _" J+ VHeatShot H+I+J" I( X: k. Q# S' R8 w
Heat-V   I+J+K1 N4 Y# [. ^6 N9 i5 x
HeatSide J+K+L
4 q0 |2 D, Z- b" p. \HeatShot J + Heat-V J + HeatSide J# W. t; ?! I+ Q: C3 F

! u" m# j  N9 }2 _. ]0 I2 B6 E5 A) a15    H-Burst0 m9 _: j1 R/ @# x
Creates a giant explosion: a& I  T+ n3 G
Spreader M+N+O4 Z0 |5 G) S* Y% c$ a; p
Spreader N+O+P7 a- w5 h/ x8 c" P- R) n9 o
Spreader O+P+Q
! b+ p/ P! m7 h/ p& ~, j/ c4 b) }2 B
16    LifeSwrd
: a  Z7 t, z9 D; gSwings a huge 2×3 sword!8 @- S0 g+ o- R1 [* j2 S( c
Sword E + WideSwrd E + LongSwrd E& ?# T# Z; j0 J9 F6 d( M
Sword L + WideSwrd L + LongSwrd L
$ G; w& ^  M. TSword Y + WideSwrd Y + LongSwrd Y
. A  x1 E0 W  }7 ~# Z5 w) {; i- q& w1 }+ p7 k
17    ElemSwrd" U" ^$ ?: f7 h, J  C% D% K+ l
Wide swrd contains 4 elemnts4 C& J8 X: q% X3 \+ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 l5 w# S& E: W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* F/ _' X: L8 c
0 F7 V: h0 Z7 n18    EvilCut6 Z$ G- G/ _9 H$ d. H4 D) F0 S
Step up 2 & make 4 atacks
- D+ O) b- a" e& G8 [8 p; f" M0 SStepSwrd P + HeroSwrd P + StepCros P
: ]  C  ^* Q, L9 i3 x* v
$ v- x- f$ ^4 n" a% a' {19    HyperRat4 m: F9 E4 C  t. x6 X1 `
A giant Ratton charges!
/ G" p4 Y' W3 z0 S# v/ R& oRatton1 A + Ratton2 A + Ratton3 A# o+ M* f2 L2 @' o6 j
Ratton1 C + Ratton2 C + Ratton3 C# R3 A3 n, u2 [8 w5 x4 r
Ratton1 F + Ratton2 F + Ratton3 F
& x4 Q" t* e% ?5 B$ r% ?" F0 }" j  O4 Z( k& Y
20    TimeBom +
$ S5 d. P/ c2 i* E0 A3 S# I  uSets Time Bomb in enmy area
5 F0 \+ h3 V8 ?( g. r' e! Y9 wTimeBomb J+K+L  k+ A! k" A5 |8 I( z5 n9 Y
TimeBomb K+L+M
4 H  B9 B/ ~; h* h$ Q# ^TimeBomb L+M+N
- {8 j; e6 |2 Z! i6 n. v
6 Y/ ?2 n; j; E7 N* Y2 G  J21    GelRain
, r2 O4 [  |5 u( J7 k& O; A+ e5 I0 R/ rGel steals squares3 }: @7 S- @# \" }( V* k
MetaGel1 B+C+D
+ W. F& z8 [# K, X) j2 HMetaGel2 E+F+G  _  l+ J4 ]) j- n0 n' K( [
MetaGel3 S+T+U
6 h0 f1 H* g8 W0 C3 q/ z/ e( F5 z  m3 R) I- S; N: R: k
22    EverCrse! U  y, n0 e; F+ m, {7 l
Shield chases enemies
+ V7 n* k% v) l1 I: ^1 J6 d* W* QCrsShld1 C + CrsShld2 C + CrsShld3 C; p* C+ T4 x$ N( E
CrsShld1 L + CrsShld2 L + CrsShld3 L: o/ L" Q  S( |# I/ A
$ _5 G6 E0 x$ Y% t$ d- G" J
23    MomQuake
+ v/ T4 h1 Y8 S0 sAwakens Mother Earth!
" \& m: d$ N2 f3 mRockCube * + RockCube * + GodStone S
- |; ]/ W: H  o# q, h/ V
6 X! f4 a7 H$ g( e7 [24    PoisPhar
- o9 S9 C- D* ?' i7 mPharaoh generates poison: S5 u; R% X0 G- A4 B+ p/ H* D
PoisMask A + PoisFace A + Anubis A( m2 E, c$ a* h; L( n% E* ]# P
, j! J0 o( e; O9 i0 V
25    BodyGrd5 y% q. ?+ l% d' u4 S9 z) A
Bodyguard takes out enemies: |* H; E. G; s& D' {: Y( H9 ^
AntiDmg M + AntiNavi M + Muramasa M+ M% `0 E/ D  F  H7 t3 H1 Z5 _

2 ?. f4 |0 Q7 R" `8 S. a26    500Barr" B8 y% h5 n/ d3 A' J
Barrier absorbs 500HP dmg% F' r: b7 I9 ~5 j% Q
Barrier E + Barr100 E + Barr200 E
& w+ r: g+ j3 QBarrier R + Barr100 R + Barr200 R
# Y3 g+ |5 m# k, _. M' N; z' ^- r; ^4 |0 Y' E  [1 e
27    BigHeart
+ V: f+ h; C- P% f- W/ \Attacks, then heals HP!. N9 b' x8 x/ [0 P
HolyPanl R + Recov300 R + Roll R8 }  Y& U6 U0 y. c' G& @
HolyPanl R + Recov300 R + RollV2 R. h# ~) W$ |) q- a3 a+ [5 I
HolyPanl R + Recov300 R + RollV3 R
* M3 A- {/ i1 H2 o7 R2 {5 \  s% G! z$ @/ p0 m) n, X
28    GtsShoot
$ V  d( ^. p$ N7 }8 s- }7 b* h) l! PGutsMan throws MegaMan!+ ^, M6 D3 ]& Z" z
Guard * + DashAtk G + GutsMan G8 ~+ D2 ?7 O/ B- \( h; D0 K
Guard * + DashAtk G + GutsMan2 G
( n3 [/ E: x0 ?2 e9 SGuard * + DashAtk G + GutsMan3 G7 B+ x& Y  d6 t% B- X4 e- D% w
Guard * + DashAtk G + GutsMan4 G/ h1 O7 m. j8 n

% e) F- l1 L+ [- [29    DeuxHero
! ?% {+ v9 G# {  @* RMegaMan & ProtoMan team up!
: N, _" X; ?# |& yCustSwrd B + VarSwrd B + ProtoMan B
  t% Y' Z8 _: |; Q5 f, ACustSwrd B + VarSwrd B + ProtoMn2 B1 ^" U+ }- `6 P: a
CustSwrd B + VarSwrd B + ProtoMn3 B
  X# ]4 f" d# E4 ^5 sCustSwrd B + VarSwrd B + ProtoMn4 B! k8 U9 r5 e, ~' O3 T9 I. A" r
; y2 x) r# }+ \# p4 m
30    2xHero! i, U/ c7 \/ s( v7 p& I
MegaMan & ProtoMan Dual atk
0 N# u* j$ H0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; D6 h6 V. ?0 l9 G" W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* [. u: m/ `  T2 c7 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ P* @. G/ O! M, s5 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ r( z, `0 N+ H
# o9 u) O# x+ Z31    PrixPowr8 |: G) S/ X1 H% x9 X
3 Navis attack at once!
. X; |" J8 W( \1 V: @; TTeam1 * + Team2 * + KingMan5 K" S0 A' w% o' C
Team1 * + Team2 * + MistMan5 M
# ~  {4 {. d- T. M) CTeam1 * + Team2 * + BowlMan5 B4 X4 I( v2 F! I& J* ^( M+ d

# `8 r, m7 _0 E- W, A8 j32    MstrStyl" x& K- s4 K7 c
MegaMan unleashes his power' ^& p( Q$ ?) p# p) c
Salamndr * + Fountain * + Bolt * + GaiaBlad */ P" G1 x4 g4 M- c5 R
9 R, G) V0 B' Q
StdrdChip (Part 1)
" w$ J9 e5 W+ I& I( S┌──┬────┬─┬──┬──┬───┬───────────────┐! i! D% `5 i& r/ f
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 I! r/ l" a0 U# H7 p; z: z
├──┼────┼─┼──┼──┼───┼───────────────┤: W' S% Y  i" U. B6 K
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- \6 S" D' T; s( a5 e7 ~+ g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" i) v# {( z  w$ d/ b: O, L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 a" b7 V/ L- A" [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# p4 @0 e7 D7 j, @3 [/ N, E6 b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' t: Q0 W4 R+ \- J- B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# T' b. x* y6 l( _$ K& c! C: `│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- ^5 u* u$ C* Z$ M( A
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. q5 b0 M) k4 _2 U( n5 |/ j│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 a( D) ^! |! q5 w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. }. |" v, ]" G. U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 f- R0 t1 W  Z6 C# z1 |7 `
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 v4 F2 T4 k8 @# u! ^3 G+ u│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 R& R! j  {* |' }5 [; @: j( e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 {7 \( z- Z: g; b( d│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 H1 q8 H: D) S$ {& k9 B; d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- K3 s7 Y+ u. S. s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 H+ Z: r: u$ D6 p: n, ]8 K+ C; k
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 w0 S1 E- S* N; ]( U% r7 q$ v│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 {/ }( m& _5 Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 n, `/ j$ I* B& B0 O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! ~  U6 u7 U, Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" @" W# ~% X4 `9 I8 V0 G( ]8 }+ l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' u% U+ D# o0 E1 Z; v│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 E1 s. }4 d; h3 ?& W- P( U, ]) e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* [6 y: g3 U) K4 W3 B- y  v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" e# g! v7 b/ C3 K│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 H: x7 A* }- R* \: ~- j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ l4 s! M( T9 ~, @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! O5 k2 Z5 o  T- H, X9 }) T. }, T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 y' D- D& ~( W9 S6 V. ]" [│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- _9 ?: t$ C, `; ^3 q. A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, q# C! d3 w/ R* ?- _  I/ a│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. }0 W0 T% n* F9 c- H2 c
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 m4 I) R* E$ s2 r6 V1 l│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- H+ N: X8 a9 H& h1 L* ~" c& R7 R
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 o' J6 _. H. q3 @3 M% C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 v& f" O( c. T6 B- ?7 e. U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ M) Z/ l& `) |0 J. A- i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ v# W3 l/ T# f( B
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, y) }4 g: w# R! m│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! {* F/ s& F. q4 Z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 H+ T+ E. e$ H6 m: o% \
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- G6 M" D7 e8 e$ [, k. q% A
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 v7 j, {6 p% j6 K8 y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! w6 `! O) h) W/ E0 F6 w
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# W# L) ]/ T- L, A! i/ L  C4 F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 U( j9 N$ x' \
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ m/ ]4 F# H" A2 t2 D% u8 F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. D. y8 \  E( [  P2 i" @; ]5 _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 M, H9 ]5 A# B$ D  p* w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) R/ d/ F3 C& n' Y2 H% Z! V+ S8 ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" k: d% ^; D1 G( E2 V9 Q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; T9 t. i6 U% H+ ^9 C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' ]# ^% ~4 Y, K│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 L2 Y2 s7 }+ p0 S3 P0 r3 ]0 \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  p! M: I( c! \$ J5 L9 j' U0 |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ M/ K/ v# {% {; b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( |. S. ^' T: W" O: I6 G$ c
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: w3 w. B/ l# j5 P9 [- N# d! r6 K5 x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 v3 m7 C! `! C1 [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 d! q" q3 `+ e8 j/ E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 g; j' d% {. e' ~* s6 z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 B1 `8 i( N4 ]2 a- u, B! l" X│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │3 N# p4 ?- _0 Z7 I" E4 P, ?
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 `9 l$ X* U2 b4 B' {5 j, s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* t5 e3 a) I) q0 T│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 L  m9 {5 K% Z" w4 U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: K: \2 S$ @$ s3 R5 }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: ~- o- i8 Y4 W: j" o) C! q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ r; r* k0 R' c0 b9 e( l+ A8 }
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 S2 Q8 }$ J1 K  a9 {
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* L1 c$ s0 [+ t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 r5 [5 k) [) i# p1 O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! C- ~0 g2 S: C9 P│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* Z& Y$ s: m4 \7 U; I
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 ]) e3 r( W; s! k  I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' n3 _" E! _0 u' l: G│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  N& `: }- V, R% I9 M! }7 Q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% o: h2 [) Z! z- m; d# O. x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: \1 O; n% k* d% h, M) t2 C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 f2 S2 f% _/ F5 b( e│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- m  \/ r  N6 H( u│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
6 E4 _0 g; E! t. t% Q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. \( Y6 c$ U& |4 A│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ T8 a/ ^* x1 F5 ^- D% t2 o│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 O( I3 c- a; t: Y1 F, ^
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! M5 F" |. U5 w2 j; ?, Y' m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 g; t% o# q6 c; i/ G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 R" n/ W; y* g- b9 c; T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, v2 ?& C% E9 l" L$ e│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ r) N4 z1 j9 K" p
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
4 o+ _5 I4 }3 }. k* G: t│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. V' T) c/ R; {, t* N5 B7 A  Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ \$ i# F/ s$ L4 v( T, u( f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ Z( c$ U4 ~8 C6 a* @1 U│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 Z+ e2 h1 ]+ `, u% t1 z! ]│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │1 o0 r! V1 F4 _7 R  c' F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 ?; D1 a. s! u7 x│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 k2 J2 p6 m# I# t* }3 A$ O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! G! \& ^- ~! a4 X' {% f
└──┴────┴─┴──┴──┴───┴───────────────┘
) M3 J$ b& c: y& V$ e3 s' R& e$ _# m; Z0 m* }
StdrdChip (Part 2)* @0 s: |/ F* S7 T
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 d6 n) t9 `+ N; }4 {! n# y│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ O( ?2 c2 A2 B1 {├──┼────┼─┼──┼──┼───┼───────────────┤
3 T- q9 @0 x* t  n* C! Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& x* A6 C9 V% e  t& t/ _3 W! f% \6 u
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( V- X( O+ ~" `# x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! f' r' }" _3 `│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 \+ E  M' g: d0 H│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' B. o& c1 T) D+ e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" Q' x% c! q: o; O  i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* o" s' D8 i8 i/ j+ `& Y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 U& T/ }2 N  w9 ?8 b│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. B1 ~% V7 W+ b& q* H│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ p# D2 T2 H3 c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 v  N9 h- I1 P2 J
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 g/ q# K& a; k$ @! Y! D
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! \9 u9 L8 z4 B( i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 Q( K* J" A  N- n. z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" R+ N9 F8 `& X" x" F& ]) Z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ a- h1 l" C# Y: u. n8 n│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  P$ M: s; V' \# {4 T) |/ p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: U3 m8 X0 @" a, E7 o+ F│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; o5 `8 W! e4 l" Y! i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 c# \& F# Y6 T, X$ |6 u│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 f- J; `  {  ^7 l1 f4 t
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ N! ]& C8 n4 }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) S3 u/ J/ p6 i. Q; S6 k│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
' j! o8 t" ?0 s; v+ R4 }7 P│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" A, A& W* Z1 i
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: R0 X$ p- `/ [; B  j9 S7 k│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ V, _( f* ]8 P4 q9 K8 ?5 k$ q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( x* {% o; m2 X$ ?. E
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 S% ]: B! E* a" f% r( l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 d- \3 `  m" j& c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 |1 {9 x1 `$ L$ l- t. h
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: |0 w4 h' g  @# }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ q0 [3 F6 O; o" S) i& i
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 }7 v6 E9 [2 h" f
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 F# Q; u; v/ K1 s6 `* Z│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ o) R: Y- |; \, g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ N; U  D) C" c/ _│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, l% j2 \+ X) W( v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% A/ K* Q- j' h# ~4 c& V$ m, _# p7 m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 {- q" g) U' `3 ^7 x/ _! \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  G+ w: t$ q9 L3 w, P
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, X1 a8 w( t7 a/ V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& I4 l3 l$ ?- ~$ S* _  i7 _: E! O) k
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 m" t2 D/ d* m$ t. N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: d8 c$ c' a6 D1 I│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ e( p! l; \. k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 O9 q7 y  [+ E. w( x
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ l$ M% A7 |$ K
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ _2 S3 p1 E* }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; e1 ^/ g! q1 h7 C/ b8 E+ s+ h, n4 ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; Z; K9 w6 }8 H! c! V9 N* k5 P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 ]& o* w" @3 ^6 ]5 [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ Z; ]8 w* b, O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) ^6 m0 D4 s3 c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 v& r! y% i0 a& W: V# U% K3 H0 H│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 w6 L( P% f" A& a  M│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 i2 f& i1 m- z! t5 P1 l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 p, e$ p) X( U# j│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 u, V- E& C9 I4 Q3 V9 R! @4 L  z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 [; ]% Q! B: k- n: C/ h+ T. _* e# ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 x( x+ B  v: s. m5 @4 I; V│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 `4 i. F& @- p5 T4 j9 a│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 Z5 Y: I& ~, g( {│163 │Invis  │11│  │  │***  │Invisible for a while     │6 n" L) G$ r0 i5 G
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 D0 M: E1 s* n' a/ M│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 j8 m7 q4 S% m! h9 C2 u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% e' T2 `8 c9 |4 j6 v& e, _│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! M5 h5 L& }0 N. r- h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 X; Q% B) O& j7 t9 v& \│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* Y6 x+ K" ?  j: Q
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, M, R5 K8 r0 @$ ~/ s) c9 w$ R│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ E' r+ U: O, m( P: {4 X" W& b+ U- O│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 k8 b9 G, E: O9 ?* G) U│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& @' _. z/ T: W! L
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) O+ F0 D7 ]$ S; j& M" T
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" _1 J! G* r! e1 d$ H7 Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ E9 K2 o9 D9 h7 f; `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ G! G4 m, y5 ^3 F" C* c. Z! C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 S: S5 j% K# H
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" A( d- d, j' L5 r! g! T  ~│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- T; Y" Q3 r) w0 ^5 C( j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 h' ^8 I9 {: T& W- \* m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" X% O, C, |$ D# ?7 T. j& J
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 x& T" Z& l6 X. m) ?! k) o│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) ?# N: t% m6 w6 o9 c' V' _
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! ~5 r5 d" y# S4 l' {% C. O
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 z- i6 ]! T8 P. v6 z2 {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 h' k: S7 t/ |4 u. r7 Q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 N) t6 N5 s, m: p5 I( K2 V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- o* \, w- X6 C4 ^+ f
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! f% E+ U1 k) f: n) }  _│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ m( |2 M& |; Q( }6 E/ d3 L│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* R* ?0 o5 S& f9 P+ Q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, S- T* v0 s3 f% r+ t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 e% d# c& R; p- V/ z6 o0 N7 C0 L- E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  O1 t3 D! \& j: u" l' F: i
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" g0 ]+ s2 ^$ d5 T9 v3 x  v9 X: `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% B/ K! ^3 P! Y' M% k│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 e) O& k' T# L/ F- u
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* c# @# `; c- ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 G9 P3 z2 `6 t" n6 A* |└──┴────┴─┴──┴──┴───┴───────────────┘
7 E" t# R7 t2 A6 N
1 s! X8 j! i7 r5 \5 O3 i) }
& q! k% A' }+ i+ a$ Y  y0 m: J/ I6 aMega Chip+ D! M1 ~( F6 f. _( g. w) u
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ s# i" W+ j2 c. U. [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# [+ [& b4 S5 e3 R7 M  Y+ s9 x├──┼─────┼─┼──┼──┼───┼───────────────┤
) S4 f9 U& S2 I% C  |$ u& ?! f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* ~8 |7 R3 c9 Z' x' p+ a│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 F; n4 Q8 s2 Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 o7 q) ]7 k1 M- J! v2 b/ e│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" @  B* m! ?; N! s' O0 I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* Z  W- V  E! C5 |2 u* x3 h* M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. H6 m$ S! f  V4 m# k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  b) M; C2 f, B: P, ]4 R& d, X│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 I, [4 T3 k) _& `  }  k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, I4 [* g2 g4 m  `+ W4 T+ O5 C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  ?0 C+ M; u* h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 G" L# ~9 n: S, ?/ E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! @: m6 q0 D5 Z7 y5 P6 o: b│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
* N: J0 M& x7 p4 B! {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' K8 V. d5 Z4 h; ^│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& @5 P* d; c) N- z* j0 [% Q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 ~. W6 L" c) [+ H4 ~  J& b2 O│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  V& ?7 ~  g, {, o│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ S4 n: e: z. L( x4 |4 D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 W8 B* p1 v- h/ f1 p3 i* \
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ Q/ A' u/ J5 p# n* i. ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 I( u% G4 \  ^3 f  |! `, W5 x│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( A: H. V/ b. }) o/ D5 S5 y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ }+ b# f* ]! a9 G5 G$ w│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 @# v* w( [- W1 X4 C& {
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 d/ p9 p4 F' c  F
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! \" D; v3 G5 X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& C6 q- Z, m& m  b  t! W
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 _. U3 B; L0 m  k0 q5 ], }
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 R" S$ p3 \6 |2 j! l│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% @' y# i$ o) V$ t7 z+ r' j0 s
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% c: V3 o9 ?. @( |
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! C& q, b/ o3 F; f  p  G│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& b; p& L5 T# W5 C; B
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 [9 e% W, q, C2 |( U8 y3 n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 Y- p- q7 M# W" V& D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 y7 B3 t/ q2 K/ t. _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  T1 U( ~! \: S$ }( f
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 x* g' Z# w7 d3 q  E' g3 g$ d
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 ?( Q8 I1 [% b' }# n7 p% }- B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 s# X8 t4 d) t( n
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 o% ^" Y9 D7 u; a& Z# x* I. U
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% w) F2 m1 U5 g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 m! @5 l' |, ?( ?  g$ K( ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; N5 a6 r# F7 r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) n1 G% }1 J/ t) e+ ?; G
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 z( k+ }/ h' V: W: G/ P
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 z) l( w& ]0 H% d3 {) v( ]; v) z* L/ d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* n6 ~* G3 q& V7 y  V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 ^9 F5 U* i# N4 L- x│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' n9 F6 Q+ b  q+ K& _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: n: f9 B/ v$ R9 G- T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) I3 i8 N& p4 [" H- n! s" Q& n& k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- ]% H4 I' _, O6 d# T$ `3 C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 ]$ M' v9 \2 d$ r7 z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" w1 \& i5 l$ L! o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' ^$ v7 L: E# X5 q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- P  M% d9 \7 q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; t8 T% b6 ~5 I$ K│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. t. X/ Y8 Y. k1 b! E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 d0 f5 E# c) C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 ~3 a# D( A. b. d8 F
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' V5 q5 m; W+ c! r; w+ F$ G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- C5 R! O4 ]$ a& A: ]" S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 K% K3 Q6 @6 `0 F
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) q% u! }  G" S! J0 H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! a: l8 ?  I( U  L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
0 H# P& ]: p* q, O( t$ X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 B& e) ]* P% O; m% B" j7 J& z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* u+ z( y9 {$ ]! b: x. t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 d" M" y# P4 T3 T│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 a$ ^/ M0 Q& W9 R% R: P6 |; K' j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 o$ Z5 N2 ^+ y) D9 ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- e% P- c2 q! [/ ^0 ]3 K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 y/ c/ o# D! ]3 [! d
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 v! O" M& S: ~│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │6 [% e6 y2 ?6 y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: F0 Y/ l# R3 O7 M! j* d  q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. y+ k# c2 S2 T0 y0 O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 Y) t0 B2 M" b) A( Z  E1 s│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 m  ^  R7 X4 z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- E& m  V. a' c6 G! a# L% j- p8 y- a' Z# c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ Z5 x  Y1 G3 `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* p; J& I/ o& z* \% i3 [7 j│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 M2 f* X8 X9 g( U
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* K# `3 r6 G  E6 i6 ^/ x4 e. t
└──┴─────┴─┴──┴──┴───┴───────────────┘
; B$ S: }. a8 P. Q1 z
. a2 e: `- x7 `3 R, X  {/ r
0 E% ]3 D+ `$ g- H: fGigaChip (蓝版)/ `# V2 L- ?/ ~4 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 J5 n: v% G* V' l. z7 [3 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │' f# I+ ]1 f( U
├──┼─────┼─┼──┼──┼───┼───────────────┤; t1 r# N, [+ u
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; L7 y0 T0 P: M6 ~0 K3 }' m  R
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* l- s# F% l: X; l8 B5 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 }" z" s  r; X0 e1 G* n! Q4 i" l  u
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, J: C2 A/ L& t
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: Z  n# H* B1 x2 K! t  t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) [( k8 ^6 E+ s. f( ~8 S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
2 u' n2 T/ R& L' D+ [3 [- N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* H7 S9 ~3 G& C; d! @7 Q8 q" N│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ H5 S* O$ j# F' t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 X' b; `  T7 Q# X) e" p1 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- d( ?% N% q' H6 ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" ]5 Q! F9 r% M3 h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* w! o" Z( Q- }  Q# n│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ _9 R$ J; V5 J3 R  z( T* E│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 R+ T' C- B& A; O- f  U! k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ Z. l1 h5 f" R2 w. Z3 e
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" @- N  m7 i. p9 N  {
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ N2 ^  m) F1 e! t$ v5 a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! O8 k/ b3 f+ H, Y! X$ H
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" S1 ?( l6 x# m0 i└──┴─────┴─┴──┴──┴───┴───────────────┘
" _+ g: S$ Q% W5 X$ Z# ~, O
+ `' ^: l8 {9 J6 X  @' JGigaChip (白版)(只列出与蓝版不一样的Chips)
, G) K$ v5 T# r+ y& K2 H* d┌──┬─────┬─┬──┬──┬───┬───────────────┐
, E, X2 L) Y" C  u7 _$ _! ~│编号│名称   │MB│攻击│属性│稀有度│说明             │+ h: N+ }$ G4 C  `; R
├──┼─────┼─┼──┼──┼───┼───────────────┤
  S2 d4 C  e; k! _. [) H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) J/ T& o; w& w│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 t8 Y- [; p) L, Y* H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& ]# B# }: Z+ m( n│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% O/ k8 M* E9 S# W% n7 P1 v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) D3 w0 Q0 h; I0 T4 Q8 jMegaman EXE 3 蓝+白 Standard 级别的 Chips:, g; Z( Y0 c, i6 K% r* ?4 b
1 `, @( x1 }. \7 Z- b4 n
001002003004005006. o6 b# V# }6 a) g& r
007008009010011012' r# K5 }; @* P. \: X
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: U+ X, w$ X* }' p) ]
7 G8 B% ]9 j: k0 q
019020021022023024) M6 y3 S7 ~2 U9 t; C% w
025026027028029030" ]$ v# W! i# H- I: f
031032033034035036
& X# E6 F: N" c8 n/ _+ U! V+ J& |# y$ e2 H# Q$ y: x$ i$ i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; u/ Y6 O, ]( N8 t9 w- J/ }& W4 G
+ H: U1 v# c6 B3 p) i
037038039040041042* L: M" r8 V; u: H5 @
043044045046047048" }) f: [: f- A! w9 ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; M$ ~! p8 @! ~, Q+ Z. c

1 `/ C: c6 i+ l. L055056057058059060
4 G- M0 h0 u; z! y' O" j( h! z061062063064065066% ]1 e- L" i6 s% p$ y( N" n
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ?0 v" d' m4 \2 j9 ]

7 P- G' q1 ?' J( x' L. m0730740750760770781 D1 t9 T, G' ]% ^9 A0 ~9 n
079080081082083084
: K$ ^6 x# c7 Y7 C8 _4 e/ k085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% m0 R9 n% y% {/ A9 |
! v/ @4 p+ I8 G- ?' G091092093094095096
/ X2 Y+ H# L7 z/ e097098099100101102
& z7 u1 z+ P( _103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ?! m) Q( O6 b# h1 ]6 R: |
; {% {* u- s9 ^5 O6 Q  D
1091101111121131140 B3 [# l2 M) g; h! q, o
115116117118119120
1 S6 x! R2 z/ r9 v% o: s/ }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ e9 l4 f( M4 W( t
' Z: x5 D+ n" `+ ?127128129130131132) y/ C& X: v0 N& N$ ]
133134135136137138: R2 r+ b( q: S6 C* `
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 f3 N2 P8 A/ K$ b2 B! T% _5 c  z3 o3 s
145146147148149150) {- k* w8 z; y: n. O
1511521531541551566 B+ c4 r$ p$ E5 a2 [
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. _6 `, {' m; N

- K( @% z$ {% T( p* G- {: m+ T4 n163164165166167168* ^! q# ^8 t1 w) v8 L# M5 q1 [
169170171172173174
( T* b7 |6 D$ d0 Z/ ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& U) A. k6 F; t2 [/ M3 B4 ~  Q6 @
8 _: t, R0 L# D9 ?" c
181182183184185186  B8 b& I; H2 X, s: K7 M
1871881891901911925 ?* g3 O# i" a% X+ F
193194195196197198
( U& u9 m8 U8 n- A# ?+ K199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: K; U( G/ I# |* T

) d2 E* C& i( ?/ [001002003004005006
$ }$ q. Q) S+ p( S! |% g/ d1 F5 x007008009010011012
$ z& R9 J- |- t+ ^5 Y' H013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 E8 K- z4 K0 q8 Y. `6 [$ F
- u0 B  V5 z) g9 N. q6 g. o+ z0190200210220230240 S0 W  u. L' L) c6 Z7 Y$ ^% g6 d, ?
025026027028029030
6 i: j7 ^) r( @1 A9 v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 D1 e, _* I( I
5 s8 Z- o* B$ J  \' E! I037038039040041042
9 N9 Q7 `4 \& f- N) K* H* O' O5 p043044045046047048
, h9 a5 B0 A# l' u- e( j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 R# W2 H7 x( {0 K+ _1 k& ?/ a
& J0 f9 g: g5 A5 l7 r3 I( o$ D055056057058059060. t& `) A/ f) V4 B4 A
061062063064065066% Y$ r8 l2 n6 D/ {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! T. j! N( e3 ~7 g

3 W; l, \4 D* h6 Z( |0730740750760770783 [+ e9 H, N) M1 O  v
079080081082083084, z/ m8 R+ g3 y/ Q. @
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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* Z  V1 {$ {( _001002003004005006
, h5 e" J" q, R' {+ k007008009010011012) M" h  m( B# C; M* ?% t
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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