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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & y3 A: c% D+ {5 e
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' N  }* Z" l8 l■● ■  NintendoWorld    站友xliz原创% ?) {& A% w! A' p9 s3 B% \& }* w0 V
■ ●■    http://www.NewWise.com ; P4 Z( o# z/ \" M+ v
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) p( S" g3 W4 P) b           洛克人 EXE 3 Blue 卡片组合( e$ D1 p7 e5 E* U

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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. r/ b/ y5 K1 I$ X: e. g7 t大家要看日文版的P.A.或详细攻略,点击这里吧!

5 a5 w  o4 [8 ?8 V7 X4 k* J====================/ {# [8 R0 b! E; A) C. C' [
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ {0 i+ x# S8 O( W! U( }0 N
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以下内容格式如下:
& Z1 b, N' r  @/ I- C% t& E& q. [& l  f: z4 F
编号    名称' d. E4 d& z$ X  J1 b- \
说明# H% a' A! O1 V! c
组合方法# T% @( L- s* l
---------------------------------
4 F& S5 K+ x* t: K8 z7 R01    Z-Connon 1; ^1 [' A$ p/ D3 Q
Unlimited Cannon for 5 sec7 |9 y  d; e8 t
Cannon A+B+C. V2 D0 L$ |# j9 w
Cannon B+C+D
3 Y* J5 d, b7 W0 ?* c+ \Cannon C+D+E
& A) W" f. b. Z- J4 J" ]  j6 Q2 K$ v5 N; T& L- a! ]' j' G5 d5 e
02    Z-Connon 2
" j9 f( Q7 D7 B0 |( AUnlimited HiCannon for 5 sec
1 X' k! V$ p/ \HiCannon H+I+J9 i# ^7 H: c; f+ n
HiCannon I+J+K
$ T5 m8 C- U0 B: @8 GHiCannon J+K+L
6 F/ Y1 G- Z, n/ n# @, Q8 D1 U3 E0 ]! I9 c: X% A
03    Z-Connon 3
- R! B7 C$ T: K' u6 hUnlimited MegaCannon for 5 sec0 E5 s3 o4 }" g; T
M-Cannon O+P+Q
7 g' l; x, S% ^7 rM-Cannon P+Q+R$ M! d  z- R0 q6 }! U/ m0 R
M-Cannon Q+R+S! u4 T3 o. h8 x2 l0 [

  `" p4 _4 ]- @04    Z-Punch
+ e% n6 ]2 B1 ^4 o2 K8 F6 ~" ^Unlimited GutPunch for 5 sec  g. Y; Y1 K  Y: n- X
GutPunch B+C+D9 a8 B, g- w2 t0 C* l" [$ c; i
GutPunch C+D+E# L/ d7 [2 a% E( ]' s( f) L  e
GutPunch D+E+F4 a9 a$ D5 B5 T3 c5 X+ V

7 H1 y4 S7 j& G05    Z-Strght  Y0 i9 a% j, p, C9 g  B3 ~# n' y- T. w
Unlimited GutStrgt for 5 sec  a3 t( j2 i3 {8 C
GutStrgt O+P+Q/ r7 p* b. W# T1 S; ?
GutStrgt P+Q+R2 u2 _8 P: I) ?" g& _: E1 t% D
GutStrgt Q+R+S( O8 v3 e8 @4 z" G8 G" I0 Z

' [$ W8 f3 [: ^, k! R5 M' @* r3 s06    Z-Impact& @+ |5 I, D; N) D9 F* Q
Unlimited GutImpct for 5 sec: j1 Z4 L2 r% I' \7 j. o
GutImpact G+H+I
- h/ ?) H3 q) O) P0 MGutImpact H+I+J
3 W7 R" I' Z* _0 V* cGutImpact J+K+L7 ~& o# o3 U  V( u& i, w& \$ ?
8 Q$ f5 h3 n# p& R% J( m: E6 A
07    Z-Varibl
. H7 d$ _) u1 L1 \Unlimited VarSword for 5 sec
4 a, Z' O' e; ZVarSwrd B+C+D
* e+ I2 x: m) e! N5 v7 h" `( L1 ^VarSwrd C+D+E7 {! Y7 \$ ^* G7 I7 u. o/ a/ P
VarSwrd D+E+F- y6 e( O% @2 c. ?% \4 t2 T5 p
( H8 J6 r& R$ T1 I& g
08    Z-Yoyo 1
. @: L( K7 R; f; AUnlimited Yo-Yo for 5 sec
! c+ h  H3 j- O/ j" iYo-Yo1 C+D+E. C! U) y- z6 ~5 l# q1 L  m( b, Z' S
Yo-Yo1 D+E+F
. ?8 `8 i+ n. f! u6 w5 A6 GYo-Yo1 E+F+G+ }9 t, X* G2 a. f

- V" l& F6 e; ]& J$ W- U: c- f09    Z-Yoyo 2
9 p4 w) l$ y" b" O( {Unlimited Yo-Yo2 for 5 sec
2 t3 E% F# x) Q2 r) E* o$ |& VYo-Yo2 H+I+J
5 b, P0 Y! h# l6 l9 w" QYo-Yo2 I+J+K
, {9 l, J( `9 gYo-Yo2 J+K+L
2 X4 S, e1 H) ?5 R  P2 r( K+ q) `6 e, B2 e; T  G
10    Z-Yoyo 3
- u7 j- H+ I- a- [* D* @$ t# O8 cUnlimited Yo-Yo3 for 5 sec
( P  C3 R# o8 gYo-Yo3 M+N+O) |0 \4 P$ U( o
Yo-Yo3 N+O+P
  y2 b& _2 e( [/ `3 i1 w7 @6 {Yo-Yo3 O+P+Q
7 I$ L$ A) R! t- p3 H; ~
, \; |# }/ ^# y5 O8 H' b. q3 X11    Z-Step 1
3 \; D* G% Q. q- W: Z" hUnlimited StepSwrd for 5 sec
; z9 J& g8 O* A! a4 u/ E5 bStepSwrd L+M+N, w0 e( t0 X* D/ r+ T( x
StepSwrd M+N+O4 c! l) z8 D2 X
StepSwrd N+O+P
+ ~6 \! G. Y- v3 \, W* C
  w. S. B: z6 {; `& T0 I1 A& C12    Z-Step 2% F7 U# d. x( c+ N
Unlimited StepCros for 5 sec
/ ?0 D0 }3 y% A  SStepCros P+Q+R
! ]4 Z- q3 L. c" MStepCros Q+R+S! I- V: S- u7 d( O, |
StepCros R+S+T% i6 `: Y' D9 n1 l3 w1 W' C

& X  `6 L0 b+ g13    BubSprd2 J" U$ ^7 m3 b
Attks w/ spreading bubbles!
$ L' D1 U4 l/ l  H9 jBubbler  C+D+E
  P, d/ S  B1 @Bub-V    D+E+F
) x4 X. `# ~! J9 i- P. v! S, eBublSide E+F+G# A; z9 L) `5 W$ k% s6 v
Bubbler E + Bub-V E + BublSide E
7 S# A6 V' I. B2 F6 h! Y
; }) m4 c/ c* Q/ M  [, o" I14    HeatSprd
( Z, s, P# ~% f2 t: |( Z, W- v9 e! |Attks w/ spreading fireball!& B2 [1 L  p6 a  o7 V# E
HeatShot H+I+J
4 a+ a' v4 |( W# DHeat-V   I+J+K
: _$ \* t5 m+ j5 O7 L! LHeatSide J+K+L
: Q6 s" S0 x0 b  ?HeatShot J + Heat-V J + HeatSide J2 M9 t( s0 [) O# ~6 F2 d& [  @

' @6 c& s6 o: f15    H-Burst
& J( r- v& a7 aCreates a giant explosion
' V5 M& n9 U6 R& Q/ l5 WSpreader M+N+O
, P/ k# o4 _- DSpreader N+O+P* }% r+ Q8 e$ i6 L
Spreader O+P+Q
9 W# [( j9 M7 h7 s; D
2 Q. r; J1 d% X$ c) {$ l! g  _# ]16    LifeSwrd5 [" r6 ]' I* ?8 v4 d
Swings a huge 2×3 sword!1 T( u0 j5 O$ s
Sword E + WideSwrd E + LongSwrd E6 J/ |8 b) [3 b7 ]
Sword L + WideSwrd L + LongSwrd L: k- i- {' U& f/ f) W$ p& Z+ u! l3 m8 J
Sword Y + WideSwrd Y + LongSwrd Y
0 S( q) H1 N2 a: ^
$ \7 Q5 r% q) W- Z/ C17    ElemSwrd( a" i: q( A; |" C( N: ~. r: h* M
Wide swrd contains 4 elemnts
9 v  f- ~3 _5 V  u, _2 I8 fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 p$ B9 k& p- R: d" `; n* h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, W# L; ~" E- H0 @
8 Z/ Y" B* R* |* Q1 @
18    EvilCut
4 n7 u' |7 c" S. H3 VStep up 2 & make 4 atacks/ H) L$ x2 o8 W' u2 p/ O+ Q3 X
StepSwrd P + HeroSwrd P + StepCros P( Y( T7 e8 _8 X9 Y' |

) y+ R4 ]  N+ f* K. h7 r2 l19    HyperRat8 ^, e- R; j, B& V
A giant Ratton charges!$ L; V; V0 W3 M% e) m9 j
Ratton1 A + Ratton2 A + Ratton3 A
0 y# K$ s2 y( pRatton1 C + Ratton2 C + Ratton3 C8 L% z7 @5 q5 L
Ratton1 F + Ratton2 F + Ratton3 F+ J! p4 H, m8 p7 L
, X7 A" p7 q+ s7 G
20    TimeBom +
6 p( x# ~- ~, q: b! p; e/ MSets Time Bomb in enmy area
) [/ g4 X4 W6 D$ [/ L: Q+ UTimeBomb J+K+L
! @- z3 q' S: }& e' t8 B5 zTimeBomb K+L+M9 r) I% g  A4 k2 o7 ~
TimeBomb L+M+N
" h5 e9 W3 P' N8 [0 ^9 c  I! J* R+ n! D1 R+ Z+ f
21    GelRain
9 T2 A* U! h( R: S7 g2 {Gel steals squares
! ~, I0 _  @1 m$ }# v. M7 F# aMetaGel1 B+C+D) }- r( L: w$ |, S  e
MetaGel2 E+F+G9 k, M, `/ E, m; A4 H2 H- X  F
MetaGel3 S+T+U
0 D5 m! ?% _8 H0 `
6 j7 K7 A) s6 ?  s5 E7 i* a. r; A% Y22    EverCrse' Z* ?; R+ M9 L
Shield chases enemies) H6 \% I! p  ?! \4 f+ N, Y3 M# V
CrsShld1 C + CrsShld2 C + CrsShld3 C3 _# E% l1 y2 I( }0 i
CrsShld1 L + CrsShld2 L + CrsShld3 L  ~$ z  k4 M& a- {& A

$ i$ E- e: F8 D+ A. [4 Y8 o23    MomQuake" `  K; i9 z9 [5 U* z
Awakens Mother Earth!
8 |0 f& O8 {6 ORockCube * + RockCube * + GodStone S( N, c# S) E$ V1 H9 L. ?! P

+ q  o! b+ v3 g0 b; W) a24    PoisPhar8 ^0 `4 M# b( Z, H( C# z$ [5 X
Pharaoh generates poison
7 j  z# E7 G6 l" k; T+ y5 UPoisMask A + PoisFace A + Anubis A: G# Z. ^8 v7 X' p9 B
9 w$ E8 D6 |" @% C: `3 C9 F$ b) F
25    BodyGrd- I# j: E0 p- _) [2 L, g. K" p
Bodyguard takes out enemies
6 n3 K* P0 \8 e5 m4 iAntiDmg M + AntiNavi M + Muramasa M
! Z  i# `( M" R( _4 T  |2 d  W9 _7 q5 s3 U7 [! ?# c
26    500Barr
1 D# j4 u+ [1 r, h& E7 lBarrier absorbs 500HP dmg
3 m: ?2 W8 v1 e. J, H/ [Barrier E + Barr100 E + Barr200 E/ o; [& o3 }0 {  h! h' J. B8 k  V1 d
Barrier R + Barr100 R + Barr200 R- U, S. {+ O4 F* V3 U  j9 o
% E# e( C1 J, o; l  |3 W2 k
27    BigHeart6 t" G+ e7 n+ ^* X$ Y
Attacks, then heals HP!# d- {1 _, h0 W6 z. I2 m
HolyPanl R + Recov300 R + Roll R
5 j. h0 D) Z4 t! n6 P+ y# cHolyPanl R + Recov300 R + RollV2 R
  }" m5 x5 y, J. ?HolyPanl R + Recov300 R + RollV3 R. c) z# A: q7 Y
, p' j, a8 s: @. o5 b# R' O' O" F
28    GtsShoot$ d* Z& x# u& R$ l! @6 A
GutsMan throws MegaMan!' W7 s9 _$ y' l  d( H
Guard * + DashAtk G + GutsMan G
4 N! D+ B+ j7 B, S0 uGuard * + DashAtk G + GutsMan2 G
, Q. _% f3 G8 S4 gGuard * + DashAtk G + GutsMan3 G& ^; H6 X* F; g4 @  z
Guard * + DashAtk G + GutsMan4 G
6 X# m5 P7 T, e
( D# M. {7 R8 G9 r! `: ~$ S# c29    DeuxHero
/ s+ u% m4 S2 Y& `MegaMan & ProtoMan team up!' @5 x& x* T: U0 ]2 j
CustSwrd B + VarSwrd B + ProtoMan B+ k7 I: }% r- I$ \
CustSwrd B + VarSwrd B + ProtoMn2 B
) o! V( I+ V; Z+ I' g2 ]CustSwrd B + VarSwrd B + ProtoMn3 B/ i. ?; P- @2 B
CustSwrd B + VarSwrd B + ProtoMn4 B
2 w$ Y5 P# C. d' ]( v: Y3 `
8 K4 b5 k4 ?: q7 D3 |30    2xHero
9 Y! H: |6 P% ~" AMegaMan & ProtoMan Dual atk
4 W, j3 _/ f' p- ]1 O, @* o2 jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ ]; a3 O) A; y3 ~7 R! g0 o+ ^/ G$ oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ s, u- a& n" n8 @2 n6 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, K7 I+ M6 H0 `* j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) v5 Z4 f+ z6 E$ i) b! c+ D4 Q, F$ f4 n3 a! F% r
31    PrixPowr
6 Q- n% Z, X! C7 `7 l: R4 a3 Navis attack at once!
( X( O% P+ n' B* c& `3 Q( }Team1 * + Team2 * + KingMan5 K
8 T4 \' ^& Q9 i/ P& zTeam1 * + Team2 * + MistMan5 M- y2 \7 f( F2 o$ B
Team1 * + Team2 * + BowlMan5 B
' n  a4 |& T6 l% d1 z. e5 |: O. o" v* P0 Q/ S! n' }9 s( L' i
32    MstrStyl
- Q- p$ c( c% O* IMegaMan unleashes his power
) P; J5 K: s' }) g, `7 @* lSalamndr * + Fountain * + Bolt * + GaiaBlad *3 k) j$ @% H+ _2 L
/ I7 p0 T+ W4 R) H5 v
StdrdChip (Part 1)& D) ~/ F7 l) e5 R  Q( y; p
┌──┬────┬─┬──┬──┬───┬───────────────┐, E' s( o! _" o# N0 ?& N6 Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 e4 L  L. C7 j' F5 a├──┼────┼─┼──┼──┼───┼───────────────┤
5 v1 E1 ]3 y: x9 c! U! M" Y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ h, g/ W  W. ]! L7 E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 H6 f4 N7 k+ Q' C& x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( ~. f- u  C6 o/ U$ {9 n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 ^% t6 ]' ?- z. [8 q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# y+ h8 t. S& y0 ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' e8 v4 H4 J" K
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& K1 i6 A) ~, R. g3 v& |, A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- R- ^* N2 @6 b& J0 D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) W, X# S# e, u" e) Q( [/ f2 _
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
# S) |' P. G( z$ n& V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- J) M# A0 c1 Y5 Q5 J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# I/ E  `6 o. v  Q7 _, v) o
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( t" }% o* ~6 |3 K# I
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 x$ Q: \- h+ P4 {# r0 _
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* g9 [" r  O6 H
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& c; S( y) H8 Q6 H
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 x$ P; X9 s4 F  J& |, \. I; J
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( B  M2 f8 o4 _5 g- i& W8 m& U! N; K1 g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( k) C9 D3 H' N! Y5 p/ v1 A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ E9 J* h; q0 `0 W( L( O- o' A' h# `│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. D& q- n# p. k) g
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, V: f( B8 J* N5 T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 S" `) g  s1 E. V/ b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 y, q, L! ~7 K1 K
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- K: c9 K& e; b% X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& Y  c# t( w. c$ g
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ F; ?6 C! s( n- x9 P7 n) ^
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( j, }, v) J  [5 C4 i: r
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: m+ b8 k$ [% b4 q7 V0 X1 p4 t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" T; C, d4 k; N9 Y/ ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ l( c' ~: g$ X+ s, f9 c
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- W5 y2 A2 z: v* K7 {* L- e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' {3 D3 d) N2 G8 l: @│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 V, Y# e, B1 H/ M2 d* {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 t9 }; {' w2 ]/ A9 q3 n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 H' \- ?% O$ Y$ x. _+ \5 S% W
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& e7 m, w2 G( U+ l) [6 G. w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# ]* x& k/ Q8 a( h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 |! l! c& c+ \/ C: h) F- S│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! R: Y) Y" P7 Z- {* J, e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: A& a0 b. g; S/ }% T3 F  V& \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │' s: }, {0 k+ a/ L0 |  K
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) _; u% n! N- n0 C│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) b' n/ Y' W! k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' g0 C: [+ {8 D
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 T0 ?: e3 d7 h. E$ Z1 W) j│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) g7 P* _& P- Y3 X- j
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& R& [. `, f% W│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 n; _9 \6 N# i+ I2 i│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 g2 i& r( h: y3 N3 L: `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: O1 K7 a& `( g6 f
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ z$ u5 x* _; V2 X) W, E9 W│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% h( v8 Z. A- J8 H" f- q6 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 J/ n$ ]2 B$ e: I3 r5 x; D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │. l2 G. ^; u4 L4 j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 U- y5 J" K! m4 \6 f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) j% P( Q6 [" a2 R/ e8 c6 U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" ?! I1 i7 m* v7 C* v  ?
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% x) j7 \' B& M9 c0 F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 K$ n* w7 @3 W" j5 m│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 V  f! n+ w3 A6 ^
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. V' ?" X' _8 T8 f3 x+ y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ [; X* J0 n4 f: e' h2 i& k
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 k8 Q4 ^7 g5 P
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& b1 L* r5 d+ M( F! E& M│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 a1 A; j" C: d- K# e- j- N│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) `# m/ M- H, t$ Q2 x. C" T1 ?. m' V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) k4 F3 g* I1 e: i! H2 Q6 O) G
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 K. r# ?3 O# H  ?, B│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 T, J4 i( y8 _, R$ K+ S- `│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' B; x: Q5 h# a! k8 c; T1 T+ r& H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' I8 Q" [+ B. U
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% e7 c0 Y5 J% J$ v
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ `* U% e* q  G7 V. u│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 e1 |/ B1 v/ q" z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: o& u4 |4 R8 H7 c6 j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ b/ Z4 s; T6 {* ^1 z! ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' c( Y/ N8 n) K3 A7 i  q; [" v│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! W; l$ u2 ], q' c) s' F# m; Y# t
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& k: L6 |- g8 q, P; Z0 {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% L0 ]3 j+ [6 u$ ~" i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 f3 B) v, r; b4 X' T" U7 l# l│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# X7 N3 M* r# a6 _
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 V; Y2 L8 J% [# t6 ?' Z, l* N4 t# S7 J$ g
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* r8 n' g5 o0 m& v+ z# D│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( u1 `6 Q0 q" m│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  h  J' C8 S$ T# k2 j& |1 ^' Z1 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 J% d# L) A! Z& ]% l. B6 `
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, S' d% g& C" ^  Y8 R, }6 w│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 z, @; p" B9 b' `6 p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 l$ L& ^8 [& c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. o4 |# V' u8 O0 T1 H6 _' P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) X. p! O1 P9 w! K
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 h4 Z% B  l# l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" ^- _8 Y5 d0 A7 Z$ C: K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 K. C& s0 R' Y& n( i6 K
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% [9 S+ q( O7 i' q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │- p& s0 P% P) k+ b  _
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* @* i0 ]$ Z# R2 d$ \1 I3 Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. j( a" C/ ?" u8 Z% b└──┴────┴─┴──┴──┴───┴───────────────┘
1 g7 r5 Y' c. {% D% i3 Q4 o% m% k5 D# I7 h/ {( E8 {% M
StdrdChip (Part 2)
8 N4 t$ l" y$ p, j, r3 O/ j8 ^┌──┬────┬─┬──┬──┬───┬───────────────┐% b2 ?/ v* I' {7 s- }, t" K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 ?& A" p) U, T5 ^├──┼────┼─┼──┼──┼───┼───────────────┤
' u. K6 _5 f  l4 `) p. Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* u. h$ w3 G0 S1 I0 V5 c│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% p0 j& i7 v* b7 m5 o* y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 Z3 r8 _; a# @, `3 j# j6 W. X* P│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( h: U) i3 ~5 h2 J4 N  O
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& k& @/ K+ A) @* N9 J+ C& o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 M0 [5 ?8 s3 j) P( f& c
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! r% t) \; u5 k9 L& u│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 J& H  @% ~; B5 o. g+ s& |
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ v: X5 H. i- i6 Q2 q0 s: N│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 E- q2 M8 Y4 B
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ m6 E: i) Z6 Q* t" J+ b% }
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& ~8 i; @2 b  C1 i" \" H" B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 r' E6 G2 I4 W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │* t' C, C  W  {8 t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 c" Z! c: ]+ \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 K. E9 V, s2 U4 F- H) z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 w! p0 a. r, \+ u' T$ T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 j% j( }0 `0 N) F│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, g: y2 o) N3 X
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) k! l! l6 n6 W" d! ^) `│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 D- W8 B  ^; B' s6 y4 ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) L- J' r+ [  e: R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, m; @( X; l, y  s7 Z9 E
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: }0 T9 |) d7 o5 e2 M+ t- @2 M2 s│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* A0 Q/ b# @3 C7 w4 ]* V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 v7 ]2 S4 J5 b│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" e/ I0 E2 I  ]7 ]& B. F& @│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: R3 [* q% S9 n. S: O9 Q) y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# q; h4 |: F* x  S9 D5 O│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- N' G3 U0 c" ?) h3 g, o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: L/ F2 U$ e) v' m  @│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 Z4 b9 r$ K5 W- y4 m
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; _7 r4 `( N+ t. c8 P│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% `3 ]( t: I1 `8 s. z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& E2 p5 G) ]$ p/ V% k│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ n2 \8 b- |% A3 p! |
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& b1 ~4 M" f' R5 h$ t│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* ~6 |5 {7 _$ v: Q0 Y" `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ _5 T/ y2 s$ `' C8 R│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 i' T; N0 O& F- p& P
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ Y( C) {% N+ ^/ w% h. S│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& |, i  g5 q+ S  f' w│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 L  e5 O) z; h: Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- u, ^, }/ r- k7 ^, y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- O; Q2 f& ]1 L( ]$ r" {: d' j
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" s2 w6 z& Y, z/ x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, U2 y+ G; Q# W- ^% z/ m8 X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( V8 I  g* I0 E  y  U3 ]1 _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, r# G& l* Z. y( H# [│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" q1 m( j( F* e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 [3 j! l( F+ p( ]( ?7 z# P6 {│151 │Recov120│35│  │  │***  │Recovers 120HP        │% n# k" ]. u4 {. j1 N/ ]8 d$ u7 ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │. R( h  j5 I$ M
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 s" a( ]9 S, A6 R$ E) w3 h│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 |0 Q+ Q5 D3 \/ h: t
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 q+ l, c# i/ h; e' r# Q* V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 z1 o" X6 c! `" n│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 a/ E$ X  C) h' V' F' }│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 O9 m- k% E! j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' h# ^( I7 O( ?& C0 g) c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ t! f* ~0 x/ s% E7 o( Q5 A│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* D( |& a3 A8 ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% n5 X% Y3 q  e' M  M
│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 s+ e7 z  q# Y9 |  d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 y: t; \7 `0 J+ `, `' K* u: v2 ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. p' v. |/ p/ w3 x' p. U5 m( Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  b/ u8 J9 H1 T* ]6 ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ A& ?8 X; b3 Y  z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 K7 B9 W' V4 ?1 ~( w7 J) L( ^
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 m+ [5 g  V7 ^% s6 e│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' ]- [6 g* h0 P, E* X$ s9 t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* F$ M. D3 o% k  Q5 d) ~3 X* J- r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( j1 x& Q  r9 c9 S1 _3 F; q  e
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 p7 G. z* ]0 w6 R% I6 s
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 b9 N: l& i" Q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ u- g# y: }  H' @5 @& J+ r6 D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: q* v3 _6 y& M0 }* W2 v( I│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: R' \4 w2 }* X. ]- c; I1 ]3 \
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) e; e0 h/ P3 |9 A
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' R( u, r$ U% _6 [' i3 P% D2 |; }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) c/ t9 T" {+ f3 Y: L4 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ k! R/ W/ K  j2 K│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) W4 v$ W6 c# U4 R" Q+ h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ a3 Z( g6 s( Z. l$ j! d6 f│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( F0 b% `, B$ ^7 y; ^1 z% l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) f4 J. ?9 F$ i' ?/ g, O1 m1 K& b3 K
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: M  _+ K# O7 o* Q0 x3 n3 Q* D* B- w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
$ d/ W8 v  {& P: |! w1 i│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 v* w; h$ W0 v. p: O# ^│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ \7 l$ A& t: I* F9 ?0 T: ^# B$ X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 [. l4 {8 a; R. r
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
1 S$ g- E, W+ g. b│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( f+ ^  l7 K2 G5 g  k│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  J0 G: m) u3 n' y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, h" g8 Y# `% C# H( P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' @' R2 k/ N4 I" Z) Q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 [) j1 E4 I: i2 X9 m/ @
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ K7 z6 o" A# R! n, p│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 C( w, m8 S8 i
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, d+ u( w. w  n; [2 u  F; k# ^7 I. f& p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 Q0 P. ^7 b2 C0 |! A  z0 G
└──┴────┴─┴──┴──┴───┴───────────────┘, V. y  o1 H" A% p- Z9 W4 r

% {. H* _3 h. u1 |4 _
4 M1 {* T2 e* sMega Chip; b# A3 S* z0 ?7 _5 Q  s' H
┌──┬─────┬─┬──┬──┬───┬───────────────┐! {! {2 b% R4 L) ?# G! t* J
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ a/ ]( Y$ H7 u. C( E; T, W├──┼─────┼─┼──┼──┼───┼───────────────┤
  O1 I* ~, N* g- Q6 m. ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 M  y9 {9 d  p  V3 ^: E0 k
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. K9 L4 X+ T0 v8 ?/ a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# _; S9 Y( o3 z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: K' X) P8 n: o2 [! S- E│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" X; v$ W& o- r│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  o) M* x$ f+ j9 Q2 K/ o5 }* B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 ^6 s; w8 F8 Z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& D* d4 O* j& F5 s& A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  L6 [+ ?0 w9 Z+ B3 }! a
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- g* e; L' {8 x" u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; M2 e6 n  W* [7 G2 _; M7 a, {│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# R& N" l& T! I2 s8 i/ J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 k9 O6 N6 Z) O$ V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 X# U9 y: C1 o9 r* X0 C, |" u; ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: J( [, y6 M: A, a* @8 ^
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" p: J" d% o( x; D* O3 E3 e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 Z# @; p8 m0 _& m0 b" d│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: g- p6 N; j; A+ \4 x
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. l4 V# ~) E4 j+ ]% A; E
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 a2 l8 f1 k& r5 s* n. Y# c5 d│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* ?% o7 z' `( W$ l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 b; K) Q1 t1 P! E/ l8 l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% H5 P0 R5 [; O) `5 R' y- D│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 Z# I  j4 D8 C0 y$ ~# w
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% X5 |4 c/ R. [' G1 `│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. m% J3 K1 s9 _9 F$ X/ O) q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- i' ]0 T: |5 e( G" n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 l1 ]) t, k) a3 }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. F9 Q2 B$ @+ m& R4 `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ T! u& F. C% E2 J' u4 i; j$ v
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ R, p7 I) A9 a│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- r0 C  O" S, Q7 p
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 g) _8 D; _: U& E│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) [# D4 j) e* R: S1 |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  \% R- i9 B& _; D* |1 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 }1 v7 q/ V% ~1 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  \8 e5 A: A7 h7 x- v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 m5 m5 h( a7 L  Y( x
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* s& v' d4 A- y; m8 e- i│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: I9 O9 a0 |; \; t9 }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 g% |/ s3 N5 t/ |3 a+ T' @4 n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 a5 w4 p$ T3 z+ _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! C1 k0 v# l3 J) I7 Y0 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- s: C* R) @# W# t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" |- i4 n4 I+ k4 a7 F# n2 d│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! z* j! ~4 G6 ~- T* C) K( n
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 e0 ]- |% h' }& Y% ?6 U0 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" N, t8 Y( @7 }& E
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& K, z1 v7 e' e1 j9 ?# Z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │4 b: J0 m1 _/ x* ~, i; I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; p1 V: a' l, Q3 q- e: p" [' v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( b+ u6 h! l' l5 w7 L* e( I% F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 l: `: ?: l; U
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& H4 p# {8 `% w- {( t- y2 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 P& Q. Z' ^) B3 x; T* G% N6 T! ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# h$ f0 b  L1 |+ V/ N+ g' u* f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │7 A0 p. x! Z! i% f3 W
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) @* g/ r+ T8 k$ j$ L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 _7 b3 A; P. A6 u│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* V3 _7 P* D& `5 E/ h! u; ?
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 W" Q. B4 H7 g6 i! X│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# V0 e4 F- V4 w7 e8 Q8 V│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% ]3 J9 D$ J; l) @4 @
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. ~0 |6 M) R1 [5 f* l+ k: H. D
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 s0 \0 w+ w+ {1 i3 a1 s& b' e5 c
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 `, r+ P" E: E- L$ @│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# c% W, }" x4 z* \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' `$ }% P5 x- x- v8 R( \1 G, d! Z5 i( g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, [& D9 Q- h. x0 k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 C1 V9 i/ S: Q2 _2 s$ n0 w│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 W6 p9 C4 N0 T9 F│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 X2 O5 [9 Z& ^+ e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │# o2 i, v4 A* `& Z# z( }& X( e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │+ c* B- Y( C$ s0 @+ d( ~3 c' ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ Q" y* k! G* b9 C6 a/ i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 y% {* R' n, [7 @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# ]5 K+ ^' m8 _* P: p3 u+ `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. ^! n: z  u& ]1 ~1 ~
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, W; N+ I) s$ v: R3 r
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# p2 h) C/ B; D" @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 y! F0 G5 \3 s5 ^9 v5 o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. r/ {7 f+ j( j# A: _: u│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. d3 `9 u* w2 j: K! C7 p7 _
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ ~6 x% g8 Y5 c0 y# v+ V# U7 ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% o# L9 G( @) T$ l└──┴─────┴─┴──┴──┴───┴───────────────┘7 I' T. ^1 A: H, p' Z- g
+ X9 n7 Z: }3 [; Y0 {9 p
+ H% y) t9 S, u8 P# `
GigaChip (蓝版)( n5 Q: g- }) j, G# D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, j9 O, U7 b5 g3 m+ r│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 p8 R  L" P9 E1 B├──┼─────┼─┼──┼──┼───┼───────────────┤
" h  k# K  U9 ]1 O/ y+ O│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 d  e( G  G9 Y$ R6 ^
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% }; a0 t  e! e5 q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 k% q( s) g) S8 X& r& F" B│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ r5 \6 f, G4 c0 Q/ i4 X- m# M; _│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  D# ]( h* P. _/ g+ m- X
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 q' f" `* x% @9 L7 R5 Y, h! L6 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: I. c4 T. H' y  }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! [  Y& \& e( F( y" L
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! r# d5 M( w! ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 y9 J' r, C* Z( S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 y% V! _6 P! I6 Z3 r( b% z1 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 f& o/ |9 F8 P# }$ x* G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, {, l' m) B6 v! `# w1 [( u│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ l& E+ L1 [1 V' S. V/ b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 t4 Q7 t# |& T' q2 J
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- @) K6 [+ h0 Y" m% a
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 ^" h+ o! k' o! U$ ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 D1 b9 k% H$ ?8 d│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% e9 r- C8 R, Q5 A4 K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 }( w4 ~4 w4 r) I* L└──┴─────┴─┴──┴──┴───┴───────────────┘" U2 d, {. N+ t7 t
1 S" j0 Z# c* v1 l
GigaChip (白版)(只列出与蓝版不一样的Chips)( i* E/ w- J5 R! q
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ U, D+ K0 t& R1 y* m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 Y& ]( ]6 z9 M$ Z# [├──┼─────┼─┼──┼──┼───┼───────────────┤! J: \  @  i; [/ r, o. Q; N! C  M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! ]+ M5 q" h. D! R. m; ?- G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# }5 V% Q$ W9 l
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- s# }: x) o2 s5 _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 g0 V: h( u! h. c  `" n
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* Z8 M2 ?8 y9 f
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& u& ~; o( W; h0 H
% I+ X( h& ]  j' c* m5 o; U
001002003004005006  R( ^8 g( z$ h. y
007008009010011012
% w5 \% c" s3 ?# s* v7 e3 ~' a013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ W( }3 w7 w2 d! _

  Z/ b9 s7 e# J8 A* e' Q9 O) Q# e019020021022023024
  N! y7 [+ t% q7 U7 I% j: ^025026027028029030
* a+ O; I% p  G' u031032033034035036
( p: A" e* p* a1 C) x0 a; ]7 }2 \2 b& R; I# `3 K( E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' l/ Y+ q8 G5 ]. e
, n" r8 `1 m% o+ |037038039040041042
' H) h1 R" F# s  A8 V/ [043044045046047048
6 C0 L  v( x' g% X& a% M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- u5 S( Z* n# N. o: |: r# I- U3 T8 A$ J; m# {
055056057058059060
& E' W" o+ \; V/ h) K- _061062063064065066
& F0 L; b' l, M: }2 K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* x0 r; ^. G" p8 n

7 c. S" |: j, e" x073074075076077078
6 Y( N; ~' S9 P9 M* B# p2 w: m0 ^" t079080081082083084/ j: k/ n* G0 K( D( b
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% A6 S! o; ]2 ?# T  h

( e1 W5 k9 n; G091092093094095096
% B" U0 l2 l: i! [: t9 ]097098099100101102! s1 ?; r/ k. J5 H: U) J+ S2 I4 w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 m' g, f& F/ H# `' Q
7 ?, o  ~6 q0 }. I) u4 \: j* P  K) N- F6 z109110111112113114
$ V8 i$ f) t8 m' i3 i$ f6 y4 _1151161171181191201 ?6 L' ~3 V5 U! d8 k* r* E
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o0 H3 ]& e" c; C/ l
  r/ ?$ {' v/ v- K; R* ~* J
1271281291301311323 p9 X7 a9 v4 c9 p
133134135136137138( N4 [7 W2 K$ U) u% d, |2 \
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; q/ Q3 n4 m% Q% a

1 b7 R0 C. c$ ?6 c* r+ o145146147148149150
$ y3 D: z/ X8 Z4 v9 W: R' \1511521531541551567 l- y; S5 _& f, t3 o4 M) b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' P4 z- [; W2 g# Q) M; |6 x

  p# F2 Y& h6 U- @$ R/ v163164165166167168
& Y- d0 k, Z8 S4 f7 q  Q5 w169170171172173174
  w) S4 x8 n* v. D' ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, `; ?8 z( Z* D

; V! l7 [6 k  x8 y7 o181182183184185186
% A/ H( {' p9 n- N4 g( M187188189190191192; B; R4 K& d: y  g9 G
193194195196197198; a- E% L4 |" W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 S( @/ Y' r( {( r
  y* A- Y3 }2 B" J: G001002003004005006
" X1 S/ Z2 A" L# T5 D& G" C007008009010011012
8 D6 U0 T) ^! {6 D1 q7 B) t6 ~013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  B; j# }/ K/ s2 L! G5 B" l
' t" b5 E" Y. k% }/ F2 u
019020021022023024# c& z; k; M2 m3 W1 j  w
025026027028029030
# P6 w* q& {& [* @: ^1 G031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: c  h* C: q: `7 z8 e" a

. N: u5 \* D+ h( Q037038039040041042+ s/ ]# Q4 o. ?3 T
043044045046047048
& X1 d3 K8 y0 X049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* m) G3 M( v% h! X% u

# k: [9 f/ `+ w0 O: I# _055056057058059060' ^) R1 b; Q! G- W" L
061062063064065066$ q1 ~1 ^# W5 q5 q" s. ?4 V
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! R+ p& ^# i1 L6 Z. n& ~  ]5 X- t( q( ?  r5 J
073074075076077078
% j2 n* c/ S& q1 R% b" D$ b# @( l7 |# T079080081082083084
1 m: `: B! Q2 l" V5 l1 v: B( n085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- ?4 m1 ]* q2 m

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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