转载请不要删除以下信息,感谢您! % H& G% P, i5 G K, j/ R" Q' C0 Y
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7 T& l3 J% L h4 G Q■● ■ NintendoWorld 站友xliz原创
; l; Z" ?# }0 a* }; s% l+ r■ ●■ http://www.NewWise.com ' P, @2 N" ]5 D7 h Q9 D9 A
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0 C( ^: w0 A8 l) ~7 r3 L 洛克人 EXE 3 Blue 卡片组合+ e2 Y" ]; R7 \/ B
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 W0 f0 H3 m* H: [6 r# [6 j
大家要看日文版的P.A.或详细攻略,点击这里吧!! H: ~3 x. p; ?0 b; r
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
Y, F; } T2 Q4 q) g
( c8 a) h' q: [# w编号 名称
+ E6 l( D% X) W/ F* f8 L说明
! g. P: J R/ y9 Z! d组合方法; v& v, q4 y, b/ R
---------------------------------
7 {% z1 z3 A7 b; F1 {01 Z-Connon 1
. Q' O5 @3 O: q- J9 w5 _Unlimited Cannon for 5 sec& r4 C) }/ ^- ], w+ F
Cannon A+B+C+ t" S& z) b. ?) @% D, J2 i
Cannon B+C+D
1 {" R+ O B1 C2 TCannon C+D+E
$ B3 ^9 Y6 t+ ~; U2 P% m# l0 f7 c2 r/ Q9 |! V
02 Z-Connon 2, {/ \) c4 s! Z7 V, o& p I2 y
Unlimited HiCannon for 5 sec
+ V* M8 ~$ v" d CHiCannon H+I+J
. m8 K+ |+ T$ H9 |. {% k7 \& D: V8 nHiCannon I+J+K4 u( _9 C" d3 ~' ]# U5 m O
HiCannon J+K+L
- T: r. a( j2 }; p7 S7 W5 t
/ {* [: p T. q/ N03 Z-Connon 3% I' l/ ]" Z5 i0 n- Q
Unlimited MegaCannon for 5 sec1 K* s% F$ M, A: p
M-Cannon O+P+Q$ G. l$ n6 k) I# O+ r& G
M-Cannon P+Q+R/ M, w/ l! ]" s( k
M-Cannon Q+R+S
$ T9 m6 c4 a+ R; o, g& b% @% x/ ^* c, O! |% b
04 Z-Punch
9 ^5 O6 w7 P, u, q- YUnlimited GutPunch for 5 sec/ g* f' | {* r3 q' s5 L# D
GutPunch B+C+D* }( f+ \* G* B' P/ m" N
GutPunch C+D+E
! R, A, p$ X3 S* Q" NGutPunch D+E+F; |* Q" _: N. Y7 v& D- u1 S5 B5 @7 ^
8 q4 x$ ^) ]* L
05 Z-Strght
" V" v! a* x' ~* o# l! K ~Unlimited GutStrgt for 5 sec
1 w1 ]" K+ n i. Q/ A4 kGutStrgt O+P+Q& [ `7 F" l: P/ k# i$ X
GutStrgt P+Q+R
: \9 T3 {/ }% `& }GutStrgt Q+R+S
! e( k: Z% Q. a& \& r N8 ?, W# D1 T
06 Z-Impact
2 e; F1 m% q5 l( I( [: RUnlimited GutImpct for 5 sec0 o! c/ s* W% s6 I# Z8 I1 d
GutImpact G+H+I
/ N8 } u0 Z6 n9 T& [( ZGutImpact H+I+J( c8 q$ o( j# s% v! t8 Z) g7 t
GutImpact J+K+L
6 c, W' U; Z/ c4 S. N
, U6 c) W" m* _! x! Y07 Z-Varibl
% ?( q$ u5 ~- ]Unlimited VarSword for 5 sec8 G6 U6 H( S) P( a% b
VarSwrd B+C+D
5 @4 K. Q6 O: @# J* A, hVarSwrd C+D+E
. Q4 Y3 W' b" S. }VarSwrd D+E+F' w: ]2 ?+ ], @3 ^+ }7 M: ~
' t$ l* v) m- d! {2 @1 O2 G08 Z-Yoyo 12 r9 |" w& _5 L' P4 l* L3 a
Unlimited Yo-Yo for 5 sec
9 G3 b. K$ v$ S4 Z1 l% JYo-Yo1 C+D+E
% X+ F6 {7 _; o# QYo-Yo1 D+E+F8 j* E/ K3 O9 q1 U3 {/ o3 C' b. u
Yo-Yo1 E+F+G# n: A- ~# W# O2 l
- n& v$ K0 ] \* m0 ], Y
09 Z-Yoyo 26 ?: P3 l# C! `4 j- I
Unlimited Yo-Yo2 for 5 sec9 x$ |% e, E: b& e- X- L
Yo-Yo2 H+I+J
9 a/ S" `1 \9 ?) s; K7 y4 j! _! SYo-Yo2 I+J+K2 Z% w# ^, c# e
Yo-Yo2 J+K+L r+ f. b: q, K' g I
2 p( R. Q" D2 d
10 Z-Yoyo 3
: o: w: e. ^" e. Q q& _2 uUnlimited Yo-Yo3 for 5 sec
- ?, y9 S6 i) K! O$ U. r& {6 EYo-Yo3 M+N+O
: j( J6 x0 g6 q* |& iYo-Yo3 N+O+P
6 T4 L" `) @0 n! pYo-Yo3 O+P+Q6 D$ S( R* n5 }
$ v' E- ~2 z/ [
11 Z-Step 1, H7 k& O1 k! F; I* m
Unlimited StepSwrd for 5 sec
5 [% D! F( u" P2 pStepSwrd L+M+N
+ Y7 s+ @8 r6 o# P& R3 j' E! jStepSwrd M+N+O _5 ?' o( w# \9 t+ W5 d
StepSwrd N+O+P
* n B1 n/ H/ I/ |$ m- ^. J; a9 \5 {& G. ]
12 Z-Step 2/ z7 K* n; ~/ Y) M/ L- V& ?
Unlimited StepCros for 5 sec
4 h' r0 }" s3 i- pStepCros P+Q+R
: g/ h" O$ F l R' Q9 {StepCros Q+R+S% B5 f( a' i" w5 Z4 U
StepCros R+S+T! S6 ]3 Z4 l; `/ Q3 A4 L( |, R! X
# J* n8 m( z% H13 BubSprd
# V$ f$ B& g, q+ Q: uAttks w/ spreading bubbles!1 ]$ @3 H% S, A, x1 D1 N
Bubbler C+D+E! C. p0 e% s, k8 z$ [
Bub-V D+E+F
3 U3 y: l! v9 o/ E5 r" |BublSide E+F+G5 A) U% h* T5 i1 I5 F$ n3 I
Bubbler E + Bub-V E + BublSide E
& g, ~; I) b3 y9 ^7 j1 Q6 o5 o9 j' E* |, q% |8 q' c: K- Z& }# g
14 HeatSprd6 T+ F* \/ w6 c! `; ^ y* ]2 n- r* Y
Attks w/ spreading fireball!& _) F7 M- ], i0 b/ x) t* ^9 B8 W
HeatShot H+I+J
8 t% O& g, A' F2 b7 c7 E) ?8 p+ IHeat-V I+J+K7 d B6 d, m# {9 ]* G+ h
HeatSide J+K+L
2 k$ G) @' H% E9 f4 ?, tHeatShot J + Heat-V J + HeatSide J1 p* H2 X- q* P/ Y% D* N
1 \# S( O8 a" N8 E
15 H-Burst& u# O; ~5 d G% o' [$ c" ?2 v9 Y9 |+ x
Creates a giant explosion! Z" U" c9 o! }( Z( d# j
Spreader M+N+O8 g6 X7 V' i2 ^9 L& q, E) G
Spreader N+O+P% T9 h% L( h$ q. U0 ~1 ^8 k
Spreader O+P+Q
8 |) w3 ?/ y- L# o0 O# N& K8 |& {' K
16 LifeSwrd
8 ^$ U4 A2 h3 h/ iSwings a huge 2×3 sword!
4 h& X2 V: ~* @Sword E + WideSwrd E + LongSwrd E4 c8 x4 G, g ]; l. c3 Z1 E1 ~
Sword L + WideSwrd L + LongSwrd L
9 {) ^" P5 L' [# V; |% L: ^Sword Y + WideSwrd Y + LongSwrd Y
/ l( e3 ?' e2 ~/ p, ?( B
- K0 w: C- M6 b/ N1 L17 ElemSwrd E7 l/ |% r. I& ], b
Wide swrd contains 4 elemnts
5 M! Y4 o$ U: r2 X/ }$ Q5 fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ k+ c0 m: ~0 l5 ]) T4 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 X3 ]3 F8 i) p2 F; n0 {( a
- \6 }# B, e1 ?
18 EvilCut
3 t7 Z" ^* O7 X" y# e; O9 z' iStep up 2 & make 4 atacks
2 c& G0 P7 S- ?2 V) i% m6 M: }StepSwrd P + HeroSwrd P + StepCros P
) g* O- F$ m& G# J
) x5 y9 p" x) }. I( Z6 W- z19 HyperRat! h+ c. h( f) X6 ]) M3 Y
A giant Ratton charges!7 G# H9 @ \8 ]& A& ~
Ratton1 A + Ratton2 A + Ratton3 A
- G5 j9 E7 u6 \* sRatton1 C + Ratton2 C + Ratton3 C
" Q( r# N/ K; `5 e q6 yRatton1 F + Ratton2 F + Ratton3 F5 k6 ]: [; j& f4 F3 w4 E9 _- P
: W* H5 ~$ }7 d20 TimeBom +
6 R& S' U. k: rSets Time Bomb in enmy area
]0 g. }% T# e3 Z1 m* `TimeBomb J+K+L
0 I3 Z8 Z( w wTimeBomb K+L+M) N" l2 d8 @# Z7 E1 Z
TimeBomb L+M+N3 H8 i: G J/ M4 `% W" s; Q8 I
6 z" j3 p' e$ p ]5 L% a& V: k$ d" j% V
21 GelRain7 s, n6 l! a2 s$ k
Gel steals squares ~: F. l, e% I
MetaGel1 B+C+D
8 v4 S! U8 f% U+ F: p7 _MetaGel2 E+F+G
1 M P+ m! _% L/ ?MetaGel3 S+T+U
3 O3 ^+ Q1 N* J" ? k
& e V- L% [% N$ W: Z22 EverCrse
6 U$ K5 `9 S0 r& t0 \) o* wShield chases enemies
) b5 r( t( A7 y. E7 h6 R+ \ JCrsShld1 C + CrsShld2 C + CrsShld3 C7 L$ X0 V; B2 C Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
) Q, g. s* I& f1 s+ E# v& K% ~) ?7 r- i& e% V* S
23 MomQuake/ N t4 |' s0 E6 i7 A
Awakens Mother Earth!
! [$ X6 @& ~; ~/ h% {/ qRockCube * + RockCube * + GodStone S
& s# f" F5 o; X' S# R0 n0 P8 _ ?$ Q& T& k! Z1 f" }+ e8 e
24 PoisPhar! i7 w! ^3 l7 r; S) k/ ] K
Pharaoh generates poison6 o- t+ h% ?8 b
PoisMask A + PoisFace A + Anubis A
( N$ W& ^- a: M1 X& `2 N2 `* v0 h
25 BodyGrd7 @2 U& r" N: K! I4 g$ ?. K
Bodyguard takes out enemies
) f/ }( o! M% J0 BAntiDmg M + AntiNavi M + Muramasa M
" S- ~. o+ E. Q. [ N* }) u/ E2 K' }
26 500Barr
. A* e3 P3 n) g: f9 o7 j5 f( \ FBarrier absorbs 500HP dmg( e9 }# C( |4 b) v
Barrier E + Barr100 E + Barr200 E
4 y Y5 S J1 i( G0 [Barrier R + Barr100 R + Barr200 R
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8 f& C# g- R6 E# x# b# `27 BigHeart. g! p" K0 F" `- }! B
Attacks, then heals HP!
6 o- C5 i( a; @7 WHolyPanl R + Recov300 R + Roll R W3 G4 R; |- ?, h9 c% P
HolyPanl R + Recov300 R + RollV2 R
$ G2 U8 |5 I! C9 M2 q4 DHolyPanl R + Recov300 R + RollV3 R
7 P6 i1 `3 @, v. n- v( G6 t* a x0 ?# J
28 GtsShoot: j5 a1 y9 G r/ S( ^% u
GutsMan throws MegaMan!& F6 ~, i" x8 B' B) B, X, j+ n6 q
Guard * + DashAtk G + GutsMan G- Z0 [# N( h' k
Guard * + DashAtk G + GutsMan2 G
3 R$ g" v( W/ d/ P4 `6 u0 nGuard * + DashAtk G + GutsMan3 G
# x+ v" \! \- w1 T/ Q* a5 V* mGuard * + DashAtk G + GutsMan4 G- E" X+ G% i3 n' F
) z V% y2 C) U6 x/ w
29 DeuxHero
7 O1 G! p/ G; \MegaMan & ProtoMan team up!4 d% ^6 L, c$ f2 o7 F
CustSwrd B + VarSwrd B + ProtoMan B5 u* Y6 X9 z9 o! b# N. ~
CustSwrd B + VarSwrd B + ProtoMn2 B
0 `" G+ E0 `8 i9 b, X( yCustSwrd B + VarSwrd B + ProtoMn3 B7 L' n1 V7 x' d
CustSwrd B + VarSwrd B + ProtoMn4 B7 [0 ]5 O8 T9 [4 U6 L4 A
: ]2 ?2 h7 j8 o$ [' T) p
30 2xHero
; R2 D7 K/ m. t5 x: [MegaMan & ProtoMan Dual atk
7 |- [1 Y. P0 N( v9 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% v* I- K' T; J( p9 \5 R0 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
z; o! ~! \# Y9 ~) Z6 f) fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 H& {8 }$ A, h3 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( l( W- G" }2 e- e% {/ W- I
5 J2 \0 n z+ _1 w, [
31 PrixPowr
% T3 g- ~( O+ U$ {' b3 Navis attack at once!: e3 L4 o; X# a f; g, r/ B
Team1 * + Team2 * + KingMan5 K; I5 Q# E2 n, b$ r6 A" `
Team1 * + Team2 * + MistMan5 M9 t3 Y: i% ^7 O. q* z" A% |
Team1 * + Team2 * + BowlMan5 B5 {8 I# c2 b2 X* G
9 ]3 y/ N- Z8 Q4 y" R% I32 MstrStyl
7 [6 \2 B8 P5 B5 GMegaMan unleashes his power
5 k6 {% t, Q+ f9 T3 U, fSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 i& Z! z% O9 }
, L2 m2 d, x4 I: @8 K( l$ tStdrdChip (Part 1)
+ H \* _; ?2 h. m8 u+ v┌──┬────┬─┬──┬──┬───┬───────────────┐5 Q9 ^. g; `7 ^' \, _7 i* h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& S, a9 d4 J0 \, y1 r& Z) R! u├──┼────┼─┼──┼──┼───┼───────────────┤/ d" A3 x" f8 x/ H8 Z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) V; e# k9 ]0 d8 h/ A& h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. s! `/ U' }% v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ g7 s5 o9 |9 [$ ]# i0 J) }: z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; S- Q0 D9 d; e" n7 w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# e K4 n8 x- I4 q- q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ }* Q4 J) z B% W
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; ^/ B1 z+ R& X5 p( C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- c( T4 @6 Y" x% z% s│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) H. H. Q* |. R5 J1 v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 M& g% }+ ?, r0 L" ^) R
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ A' N! D2 a- t
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( p( C4 }+ A2 Z" W) P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: x! I x5 t7 V( T- k│14 │Spreader│16│30 │ │** │Creates a large explosion │
M% B5 V7 L) a$ N. @2 h# @6 ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' |+ \& N, C) {( {9 [│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 q+ q% S, J: a" x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 T8 g' z8 o% \8 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 h3 x* y% Z4 {: X9 w. G! z2 H" g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, K2 B1 s$ J/ V│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 _8 x6 E% w' V8 ^3 `- M: {8 b) Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! M1 @) F8 ^2 r; A- l3 B
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 M' I$ b+ v6 Y1 l1 R* B1 z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' r9 R: V- w4 x( |$ j" s( U/ w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" h" N6 @8 [- C
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; r7 ~ ?9 a# \│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ j3 f7 j1 n+ J: Z& \, }& t v0 H9 D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% | K! j8 ]! P' {6 t
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 o v' x# Z/ Z; O$ n6 D1 @
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% ]# }' F! a; i1 ~ j6 E/ b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' }+ r7 c0 ?0 @: Y+ G# ?│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# x {$ E9 ?* w$ k│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 S/ H$ W5 n- ?8 _4 P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 B! ]& x! g2 ^│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& \' `+ t) D1 {1 X. \$ g3 }! X│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* F. S O3 V6 c! A8 Q8 T8 _9 C7 W
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* E: ]! H# J+ E│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ V# }( T; n% ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 n) z; l5 p' Z9 U1 h( K│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 @; L0 V7 A* I" ^4 X. X
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 I- e n0 s0 K6 V" @: h
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
L* \! |/ a) \0 q- C# W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* p y7 b0 \" N Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- c* G. F- P+ ]3 k│44 │ShockWav│10│60 │ │* │Shock through enemies │) x$ \/ ]4 Q8 ?. F5 i
│45 │SonicWav│26│80 │ │** │Shock through enemies │' [9 j3 ?. b. o) t6 f6 [
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: m% ?" F5 Z" C, J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 K: F/ \6 ~9 y) Q3 g! U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; p& j! P6 A s8 H0 d: x│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 d" V- K# @0 c1 U2 @# P, q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- ^$ h! |+ E- q0 Y/ x- j0 z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 A1 i8 G& `" Y6 t4 v# f8 ]/ b. T
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" Y5 X; e8 h* F2 Q; _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" h0 X: N( J' }/ E! F+ B4 d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 I* E9 U' ^3 ]0 @) b: d9 E) g) Y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 K7 _6 Q/ U" @ [0 p+ b! L5 c
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 }* N6 I) `3 \& f% I# J w- S, |0 p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) y7 _( ]9 R4 y0 B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 b+ k# `2 s7 Z$ \7 s c3 |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 e7 z( n# i, T9 F+ }: C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ {; p6 A5 l) v! v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 g+ p9 a$ M* A│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- M N- c5 y6 w" f5 U& d+ I7 `# ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" [4 k9 Q' t3 Z& g$ a$ x, ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ i, U9 D' @3 ^) g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. ]* z0 G9 S+ i/ e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& q" d, I; i j3 n# S% d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; P) Z2 n" N" ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 C! X' Y' e* k│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; d# I. |8 b4 m- q; [( _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ w. r! Q& f8 z* K
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ b! f7 ^1 U- h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* V) N% V2 ?: } ]4 s! m/ p6 b2 B
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ N) Y" z' M5 I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# `' M) N. Q ]/ z0 e, `│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 L0 b- P' _1 W9 O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, m" }, a. j4 p+ k( t
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ a0 \. N$ a, b5 q! r7 H' `# M& B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( @6 ]: S- {9 f. v. t$ r
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" V" C1 o8 @! }3 S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │7 {- S5 u+ p$ P, m0 |1 ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& i: B9 K/ k0 b8 s
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 R6 b0 D8 [3 n8 j! I7 H* J' }
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# T5 }. ?/ F- |* ]( O
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. y6 j* O( ]) t: p, R│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ G8 L! G; k9 M, ?
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
1 H* h. b1 p; \4 f# O2 J% a) V│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# y! H6 M3 C7 o/ `; o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 @/ H7 V: I) K. v' U
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; e5 J0 t2 a9 s y d" B& l/ _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% f3 g* a) e: V( ~
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 m% `, h0 P5 F
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 o1 a! h5 B$ |: W; D( F* R+ ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 K3 k" Z2 I, s9 D: X5 F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 o( _! |+ [( M \( J7 z8 L
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# r' O* K/ h1 @& {- B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* G1 Q( ]5 K7 X0 K" p9 N: N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( y9 z5 o0 r5 b% i7 c│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 z4 b0 G5 w3 P9 h7 W( [" O: }+ k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 a% z, _6 a: u3 J/ X% z& [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ C$ }: x; T7 W, W& h4 R
└──┴────┴─┴──┴──┴───┴───────────────┘8 [4 X" h5 I6 {
$ x) S4 F3 E/ ^' E4 j/ L. W
StdrdChip (Part 2)
) [7 A, J7 d3 ~: S, S┌──┬────┬─┬──┬──┬───┬───────────────┐; S! [7 z4 X. X" H& b
│编号│名称 │MB│攻击│属性│稀有度│说明 │, L6 l0 Q% r( J# v
├──┼────┼─┼──┼──┼───┼───────────────┤4 G$ r3 g. [# n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ E' _8 K+ o6 V2 I- a5 q8 M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: u2 _9 y7 g1 I& m A3 a0 q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ p+ Y, s$ \0 M5 O6 g) B5 W0 N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* P# _, u# y8 G- x. ~│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 x8 b1 z) t; u# I% u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
% d3 S' p Z4 E" k* h│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 C& k# |4 g. }6 \) q7 D, |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 }) W) N& O6 M0 |: f3 \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 _0 Z% m; I$ X1 m9 t: X' o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 k: L* K% ^) }# F3 ]
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# a* ^' g7 |7 P: Z, V9 m- ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 Q* c- Y6 U D8 ]9 k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# }6 _6 g, X7 X% N5 T2 E: {! e5 k8 h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 ~+ l% z7 |. m: d8 B7 U; o( D
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. K- ?% x# A8 ^; H3 @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 Z; b9 q# {/ Z: w8 A* z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ m& f+ W0 y5 Q0 N1 X% T0 C│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ |# I! d8 ?/ \ Y# Q3 q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 o) M+ J4 C2 k% W2 W- L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 h: k- W) p- C2 b' {8 Z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 g7 }3 E+ ?+ _6 S: [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* @% h) s2 J2 L/ q6 ?- Z! O: n9 p
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
K) {2 h+ B1 m4 j) {│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ ?0 M- M) y5 D/ ^
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ E6 c1 Z9 i7 F" J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* E0 w# C! n$ P- @0 S$ Z0 K
│126 │Rook │30│ │ │*** │Protects you from attacks │/ W6 T7 I P" d, ]- S
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 n( d" Q$ x! h; T v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 F! @9 v0 H0 Z. a" e" e/ `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" w/ ?( C) p: _
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 s' L1 U2 a7 R y│131 │Lance │46│130 │Wood│*** │Lances through back line │
( K" G ^/ |! r+ u│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 ^- k, S0 A* `, {" y- \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
|4 k% O) _( M# a. K- S! b3 Z" e- j│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) ]0 b) o3 e& _% c5 o2 n│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& H1 _ S$ `! c4 y) R
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
v/ T7 G# `* B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ f1 Y( d" r7 U- J# V* ], \
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" V1 r$ ?& |5 ~- D# u8 N1 i% k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: c1 a3 n7 R3 `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* D7 l k9 `! ~) |3 T' m7 m│141 │Prism │60│ │ │*** │Prism fires randomly │6 ]) j+ d+ x9 i
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) G }$ Y Z9 I" p+ J│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ ~" D8 a4 j0 d' `│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 h2 v, h: p0 ?& W' F4 Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* r6 N; f# Y/ ^│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 P& U9 D9 Y+ W. B! {8 b│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& o9 b, d% ]! `$ |" g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 z* A/ n ]4 o% e) `│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 Q! K/ Q/ m3 }; _, _( y9 [7 y│150 │Recov80 │20│ │ │** │Recovers 80HP │! W- l% h' G' S/ j* B
│151 │Recov120│35│ │ │*** │Recovers 120HP │: R% s1 S6 z# W( \- {
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 Z+ l: y# g/ X8 Y; x) _( w
│153 │Recov200│65│ │ │**** │Recovers 200HP │
' u H1 g% D/ n9 ?3 _0 M, |) H7 W│154 │Recov300│80│ │ │**** │Recovers 300HP │5 O: ^4 B. K9 o+ V+ @4 f- [0 N" [7 U
│155 │Repair │8 │ │ │* │Fix your area's panels │
( Z- P& x8 T/ x8 H& u, q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 Q! s, V$ O! [3 O: v7 Z. M3 ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 k0 Y3 b% O4 O) {
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 Z/ V8 y. [( i0 C! }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ ?. }* I$ f% _0 W: c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. t0 S) E: |' V" w) ~' S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 W" j2 j! r+ \7 g0 U4 h
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. [' ]5 D5 q+ n
│163 │Invis │11│ │ │*** │Invisible for a while │/ t. S* E0 @2 s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ s/ v* J$ x9 U7 h- Q- `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 |+ |/ k9 z3 ^' f' k _7 p, B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ j, a/ l+ S& \9 w# P│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. L1 N% M- g5 z9 T8 p( X; |: w
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ o+ r+ \( P3 ^2 b" @: p: ^* f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. ]; V t' `5 I8 w- \( M2 `9 m) t│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- U) q* X# w* W6 F. c# l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ O2 S9 [. T; L9 |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 g3 X& t0 w; }. t) x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 ], b1 ~ w8 z6 d( r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' L" c4 h" K4 _4 {│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- y6 O u& g* y8 V+ M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, c# _6 E2 m/ F* V9 b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: w0 e, }5 D1 v" M│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( A# e2 N l6 R- T( ^# O│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ \# ^/ I7 N" f# E* g9 C- K" s│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- L" b+ G; C! i0 B$ ^0 C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- G' N L L- v│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 A) `% u+ p6 z* ^1 }' @0 H' I$ b
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 H. m. `8 w1 G+ N* q: z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 n, r D) } ?6 `; N
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( j9 F+ _* B! N! u& W9 B# v! A }│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 Z+ B; \0 L" V7 p- a8 ?
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ k; x2 f, m0 _. Y( y- ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 I) e. S% K5 e, y1 [! @- ?
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' z: k, k9 {6 r│190 │Snctuary│54│ │ │**** │Change own panls to holy │# A- k" P0 U5 f& ]! _# z7 A
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
Q( T' t! Q# i% e│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 C" ^, N/ V" Y7 O7 N5 A! Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 k2 f V/ Y3 k+ S( G) f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
! D% }# M8 x5 @# J│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 ?% g' g+ p- j! H& M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 E; V7 e& C7 F4 K& G( e1 V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 @( A* t( y& G- Z5 _5 g' u( a1 X│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# r4 v7 ^# E& O' ~) g! k0 e
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 `, @" N7 `+ X2 d8 c3 }5 l
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" E9 V5 A$ ]3 o6 [/ M) O9 N+ ?
└──┴────┴─┴──┴──┴───┴───────────────┘
1 X$ D u6 `+ s% Z/ I9 }4 v
, r. b, D4 t+ o8 b5 }) m4 H- j) L, ~" K# J
Mega Chip
8 N+ }: |0 p- M' E, ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
. t* [3 T- R( u* {" P│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ E/ n) e( |2 i; b- p; F, ~├──┼─────┼─┼──┼──┼───┼───────────────┤
! h' L' c3 `" R0 J% y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ C+ [/ c/ \; w% t+ Y2 j7 r+ N
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" {; p7 \) s, J
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ g3 ~$ i X6 M9 K5 r$ z/ S( U$ S
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- _. b6 z9 b) N3 g3 n
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 _/ X# Q! l( H6 f% J8 n. T
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' g, m- `/ N( O7 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 m% L$ z, {% M1 T# ]# q! |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 M- { g. I0 @: @3 z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ U. g, U! r/ l, w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; e; k+ T( ]' a9 D0 O5 O' U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 V- A" F+ H/ ?
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) k' }. m- L, U/ j* w0 e│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 W2 O) P: \. w1 l8 p' f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- Z! u* @. ~! r g$ g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
p# a$ B7 n* t8 ?9 b6 n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. r" N# @4 x. m. W- o2 | ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 Q! V3 q% V# m( J: z: [( V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
& \. s+ b& S9 f9 D! }0 b│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- A5 r6 u, C! Z# g6 d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 l* X/ C: Y! q; B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) z( \" p0 V( P9 u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 u+ M3 W1 l+ M) e' W9 A' C
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 B# K q: k$ [, E9 q5 O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; N- t1 | U2 m$ x3 E. }2 C│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# \0 K: V- m5 P) A* N" A) z
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) o0 G& I# C" C$ o5 ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 ]( s4 {. `$ L8 r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 z% N4 `: A& }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 b, V; g) u" _6 d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* {$ ?* q1 }$ X+ g
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- g0 c: p" V4 x$ n' v8 k8 k
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ \4 }; d) h0 ]│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ c) B+ z4 k" k* l│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: Z; q& q5 N5 p9 m9 Q; P( M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# ^; k6 [! q1 d3 d6 n: T2 [/ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ l; E7 Y; n+ w3 y/ O. T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ K) U. z% F. b1 _8 x6 p( g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 v+ z( w2 e3 _% S( G
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ e/ i' _; x5 o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ s7 v' l1 H# x+ F1 T) r2 c│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- g1 V4 q! f! h% K
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" L+ m8 E: f4 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! z+ {( D+ Z8 v+ z5 D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" m. z' g* s0 w& g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& v; G1 A$ J2 E* j6 v; B. L& I3 o
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 z i4 S2 D1 x) G4 ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& O+ J% j3 j% g& q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, y/ _: h) f2 E# ?* E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 Q6 |2 p1 ~7 e9 L7 t7 s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 `$ V. h9 K1 T/ _% p2 z) C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 b# ]& \% c/ U8 x( \! ]/ S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& B$ y/ |6 B8 \2 h$ E6 P# W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* X" k0 _ z/ m- B# N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 w* p' G1 f$ }( Q6 a( z. @6 R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: E/ I7 r6 j c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 y$ B+ v& \; X' Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; [, {. A4 _3 e- V" A│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ }+ P. q+ t7 I, C' u B% I│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& n4 \) J; S% k" v |; M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 Q. J3 w. a& _8 h3 I│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ J9 n8 l3 Y: q' i! l; j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* m: x7 J( h4 s" e5 v0 `/ u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& F2 v* q5 R1 @$ f3 j│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 \) M: \# E8 |# a7 J
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 U/ L' b9 W. g0 R% Y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 W9 f, {9 U, Q8 S│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 w) R' S M& B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 d! W/ E' r7 _2 f' u+ U
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 U4 a0 S" p9 K n; r& i, t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │# x6 t3 }# X. E3 m- N" [$ h+ D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 |5 s; {5 r8 r/ _│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 f6 s" ~, c+ j l" ~0 [
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& z( R, U8 ~! u) u8 s$ ?│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: N0 u: b* B! N3 ~$ r5 c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' ]$ B3 ^- |' d1 o
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 U5 l4 d( U E3 e- J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& \* T' N6 w* [) t8 W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! i- ^" j, {+ b/ J│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" Q: {1 F2 H' ~1 U/ s# l( O
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 D) f f) |! V8 I9 R8 N
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 I# ]! `; J, h1 I& q7 K& |" x
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 B8 X3 n3 P4 q" [7 O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 `- Z2 |7 ^6 Q# W/ H* e& C
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% z6 G- d. K8 S7 T4 P# M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# W. B" c7 G& _9 |2 R8 l: m
└──┴─────┴─┴──┴──┴───┴───────────────┘1 u- v4 h' k9 P0 P
. J! g; v+ l$ B3 m o
; j3 b# C/ R+ l0 j& ZGigaChip (蓝版)
0 z# z0 o" Q+ p+ C+ f┌──┬─────┬─┬──┬──┬───┬───────────────┐
, N& g* A' \; ~/ h: u! s- {│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 l @$ ^& p) s3 l* L; F. \. z0 H├──┼─────┼─┼──┼──┼───┼───────────────┤
1 P: c1 C8 B" B3 e0 F5 r8 N- m0 j│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 | {+ F5 V/ N. {1 ~8 G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; w# M* H' |" j+ g6 O' ~
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& C, c, G9 t$ M: w, [│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 J) w6 h4 j' [) q. U" H8 q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 p8 Y' V! r9 A, U' ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% F) m4 }2 w" `% b% I- ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 v6 Y8 r, L& {0 ]) ]2 f
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 }- _6 h9 J4 @# d8 t
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
w/ @, ?6 V, A, w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 z4 ]! T- ~3 D" S( U2 U/ n# L( l% P│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: c5 w9 _# d+ g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
d" ~& O( J2 Q3 Q) [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) q9 q0 c# ]4 `6 ]( N3 X' c- c
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 d) F1 F2 {7 Z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* R Q8 l# ~7 {" f0 }4 E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% p' p$ G' {3 H: A
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ \( J1 H L8 F; k# U, ?
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
3 Z! G4 g- ]4 i& w/ u│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 }7 W/ H2 s2 d4 n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 l0 x0 x' I* A- u7 B) m C2 K; v" r
└──┴─────┴─┴──┴──┴───┴───────────────┘
) V( {3 _; [# r2 b& B6 z, y0 F
9 [8 P f9 n* V! @ a7 x/ EGigaChip (白版)(只列出与蓝版不一样的Chips)
l L4 M% ]6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 b; i, f) S: Z! M│编号│名称 │MB│攻击│属性│稀有度│说明 │3 G& u* G( b: n. t" k3 X
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 {2 H/ T, t( W- }! u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; M* [( q( [/ R) _+ v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ l3 [/ E$ ?) r% \: ^│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ Z! Q' m" w: Q; C P2 ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 B. c) x/ X9 L1 C# d* G4 e k4 x└──┴─────┴─┴──┴──┴───┴───────────────┘ |