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■● ■ NintendoWorld 站友xliz原创1 x: k2 C8 C7 X" ]7 z* J% G
■ ●■ http://www.NewWise.com 8 O( K2 _" Z9 ~/ q1 v( W# f3 q) D
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 }* F& W# X, Y6 s5 W
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1 X, E" _5 E8 W; d/ A' I 洛克人 EXE 3 Blue 卡片组合* O; u: j0 I# S2 s: ` }
1 d- X4 P% g& t, g, C: J+ f3 S8 o' A4 L$ O/ [: s4 p0 i! m2 S* E5 t \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# O4 s+ U8 S- P& D* T
大家要看日文版的P.A.或详细攻略,点击这里吧!9 @! q( v2 v6 g- k; l3 ?% f
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6 U4 l# B3 [3 l: d* O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ q& A6 R* k ?4 z7 |& |
, _4 c7 w) x, A6 \以下内容格式如下:6 Z/ I8 l- k7 {3 R" L3 K) h0 b
% a, |8 o$ u+ R( D' k
编号 名称9 @" Y% v0 Q% S2 [, U/ s! X
说明8 d% X, V9 \. P
组合方法 u& B' T" b. A2 C- z
---------------------------------
( w5 v+ ~) i: `! t* t- o01 Z-Connon 1
, {" m# Z0 h& V0 Z; MUnlimited Cannon for 5 sec. ?% n" T2 Y5 V% L
Cannon A+B+C# A4 D7 y4 l4 F" V- G
Cannon B+C+D
6 k7 P0 C, e3 C( G' T9 ACannon C+D+E6 \' E% T4 O6 g- M/ t
: c$ |4 B) Y' p, j7 ]# D! [! {02 Z-Connon 2
2 R T1 J- K7 r) N4 XUnlimited HiCannon for 5 sec8 L% g# u" k. t, q8 S/ O# v
HiCannon H+I+J
4 I) s( {) ]7 O4 [/ jHiCannon I+J+K. y. e# W; p0 i( L6 h
HiCannon J+K+L) G6 @" c0 O/ h4 I l$ Z! v* U
, Y! i+ S6 A' U. s2 Y03 Z-Connon 33 v4 y6 _8 |8 i
Unlimited MegaCannon for 5 sec
) t" C! ?% T0 j. |( S% x( F/ C2 NM-Cannon O+P+Q% \' W( ]/ F: ]5 q9 t# U0 B
M-Cannon P+Q+R
: m) y$ n }. k5 TM-Cannon Q+R+S7 o) j/ Z3 P; d' U. T5 t
7 A' P6 }5 R3 H- _6 v/ e7 j7 s9 r. {04 Z-Punch
$ N b0 ^0 n& d0 k5 f" S8 kUnlimited GutPunch for 5 sec, \0 u( A1 ]2 x- I# c# H: [
GutPunch B+C+D
' g5 z, Q3 Q, ^$ uGutPunch C+D+E7 \! d# u! J6 O3 l( H5 @
GutPunch D+E+F
, b6 i/ p1 U) t3 E
0 f0 G+ {- C4 q0 `/ Y05 Z-Strght
* E* L! ^8 \, S) \" Q7 b3 x' M/ sUnlimited GutStrgt for 5 sec' E8 |8 ~7 B4 Z6 o$ v6 [( ~' }
GutStrgt O+P+Q# U2 q3 \5 `; ~1 }
GutStrgt P+Q+R* N, R# V' y, X* g2 l
GutStrgt Q+R+S
6 X$ a, C$ ]" p. f& q! S5 H9 J9 X4 v' `8 {8 l3 a
06 Z-Impact
4 T* w l4 t" ~Unlimited GutImpct for 5 sec
- V& R# B* o3 T) ^) @( ZGutImpact G+H+I
~% v8 ~/ {3 Q/ lGutImpact H+I+J) I( u% H1 O* {9 Q
GutImpact J+K+L
9 J' z" p) I' f
' l( X6 ]7 r+ E' k07 Z-Varibl2 i7 s3 _9 C, n$ C; I1 {
Unlimited VarSword for 5 sec
8 v. T( ]% R6 t. ]2 }VarSwrd B+C+D+ r" A! w6 G$ b! a9 ^5 y# R
VarSwrd C+D+E
1 a. T3 i* y2 y% f: Z4 u" QVarSwrd D+E+F
4 u- U) E3 |: i o- f5 {/ Z! Y0 z+ Z
! A! l* ?$ e' [7 B, b+ H% Z/ r08 Z-Yoyo 1% _, p+ B* F4 W# z3 [
Unlimited Yo-Yo for 5 sec
4 d1 G) r; w4 K( o! w* |Yo-Yo1 C+D+E
3 p3 I+ c; X7 iYo-Yo1 D+E+F
0 v5 ~5 T* C- U% ?# v( nYo-Yo1 E+F+G/ [+ X/ b2 p' h e& Z
2 T- |8 `$ v, J5 D
09 Z-Yoyo 2! b1 @' K; }( A3 @4 `* x; Y
Unlimited Yo-Yo2 for 5 sec
& b9 D% L0 \* }% u$ tYo-Yo2 H+I+J* n0 R% p+ M# P0 N, q
Yo-Yo2 I+J+K
3 S6 ]9 z! E. n; \( z+ K/ h2 aYo-Yo2 J+K+L: F6 G6 P5 H# W0 _
- a3 M" a0 t5 r- ?3 ?10 Z-Yoyo 3
: G& @ [# _& u+ R1 \Unlimited Yo-Yo3 for 5 sec
7 ]' {$ n, Y4 O8 J% T: rYo-Yo3 M+N+O
- Y, }: O+ O" r3 O7 T$ Q0 | aYo-Yo3 N+O+P
' d+ R( `% F; `Yo-Yo3 O+P+Q
6 U/ Z5 f* h. M. L6 `% k3 s: N) ^6 v) a9 _7 Y0 I/ x! N* E1 F
11 Z-Step 1' e% P7 |4 C% r3 `4 u& h
Unlimited StepSwrd for 5 sec
) M, N! U* `0 ^! P2 dStepSwrd L+M+N
8 {3 j2 m/ b# ZStepSwrd M+N+O0 Q& c# J4 X8 S. V
StepSwrd N+O+P+ z' w4 _+ U1 v2 h" k
+ Z' d! D9 j; ^/ t12 Z-Step 2
1 i) k. \$ N( w5 ]Unlimited StepCros for 5 sec
2 E! m$ V) Y/ F- i4 N6 eStepCros P+Q+R7 f/ A6 S6 ?0 `$ t" f
StepCros Q+R+S9 t2 d' l7 Z& F( Q8 L
StepCros R+S+T
8 ^) Y* ~) \8 \2 x5 @9 H8 h( k# y1 E+ }5 s* z; w7 J8 p9 x
13 BubSprd
: [, ]! \* s: `: a4 \5 kAttks w/ spreading bubbles!
( B5 X& N0 w4 ]8 F" K- }Bubbler C+D+E. m! ~+ i( c( [2 t
Bub-V D+E+F
& q& Q2 x4 B3 N. H7 ]8 X5 Z8 x8 qBublSide E+F+G- I3 q8 P4 S* A$ S1 G+ S
Bubbler E + Bub-V E + BublSide E
$ f0 }/ x7 }8 o9 ]. t2 u
0 A9 i' R* m! v5 B0 Q3 |14 HeatSprd& m/ r2 }* |& ~% P
Attks w/ spreading fireball!2 M5 Y! T" J- z7 W1 E
HeatShot H+I+J9 |% P- J2 r K6 `! e
Heat-V I+J+K
; ?2 A2 D& R3 o9 a' T; O. cHeatSide J+K+L
! \: G- X) V' ~& T. xHeatShot J + Heat-V J + HeatSide J5 x" `9 r r' G% z3 G' w8 `
7 D+ q: {9 p: k8 ^7 Q15 H-Burst
# H; j3 r2 s& O' t. U0 P+ ^Creates a giant explosion! F- x+ S, t1 y3 \: X' w( U' T
Spreader M+N+O3 Q! |- R1 w# A' I$ A# }
Spreader N+O+P
: ?3 X4 y2 E7 C3 T. nSpreader O+P+Q
; C7 H! @ ^3 y* r4 E b4 `
; Y3 p* h% I6 u8 r9 Z2 U* `9 p16 LifeSwrd
+ C/ r7 `- x7 C" I# J+ ySwings a huge 2×3 sword!0 \7 {+ k# D# {; b2 q5 N( |/ y5 j
Sword E + WideSwrd E + LongSwrd E
: I1 M1 Q y% c) j; pSword L + WideSwrd L + LongSwrd L
9 F3 z7 T) g* d4 C9 g& qSword Y + WideSwrd Y + LongSwrd Y
: q) s) u1 F: W
" f4 F6 X& e) y$ a8 T. U: s7 f17 ElemSwrd( C# I( r# g& I* S+ |
Wide swrd contains 4 elemnts( T8 p' g# t! J* d. G
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 ]# X' W1 K/ r+ b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; _# Z' l- ]: s& ] z* s
% `1 E7 z, r1 j18 EvilCut- R4 D, x5 i! c# x
Step up 2 & make 4 atacks
/ h0 \ I4 O6 X* w4 ^$ xStepSwrd P + HeroSwrd P + StepCros P
1 m% [; k1 J9 b6 E
& A R7 q; `* Y5 b% S( e/ M19 HyperRat' G( a! R: K; j/ P
A giant Ratton charges!
, n3 x U! G$ I% b9 \Ratton1 A + Ratton2 A + Ratton3 A$ W1 T8 n0 L. ~* p0 |5 c! T8 h, ^
Ratton1 C + Ratton2 C + Ratton3 C0 s" s+ u: G1 T" q& f4 l$ ?8 [
Ratton1 F + Ratton2 F + Ratton3 F
( S# j- `/ x& n, f1 Y& x; d7 F
" y0 z' g; Y6 i5 D* |: S20 TimeBom +4 w/ v% Z6 H* i
Sets Time Bomb in enmy area3 a0 Q6 X0 w6 X% z4 i
TimeBomb J+K+L
2 i/ B+ |! ? }* g/ h; \5 UTimeBomb K+L+M
% k8 G+ C" L5 k9 H# L9 k( ?) [TimeBomb L+M+N5 }( }7 H0 O7 _# A7 ~+ Z7 k
- m% e- w6 R2 m* z/ j8 v* z) @
21 GelRain$ @2 y. T. a$ ~! h+ w# A
Gel steals squares7 T0 c+ r! J4 ~+ e2 b! c: U
MetaGel1 B+C+D; X7 q$ y$ U, _+ G/ A4 |( M
MetaGel2 E+F+G
) D* e! R4 W4 K+ l* c2 K2 AMetaGel3 S+T+U
8 ^$ k5 U: b7 `0 M) y! j- a# M* M/ C( @1 L
22 EverCrse
) B' m+ v. ^) T. }: \- R+ F8 aShield chases enemies
" \) q/ i$ F0 [5 PCrsShld1 C + CrsShld2 C + CrsShld3 C
( D" ~/ a" r! R- cCrsShld1 L + CrsShld2 L + CrsShld3 L
9 N7 P( z% Z4 x" V
" [; X! m, G6 L; q- @23 MomQuake
9 b5 M. y# q2 O& nAwakens Mother Earth!, G' Y4 T+ u+ r8 ^0 o9 z
RockCube * + RockCube * + GodStone S' \; s: R) H* V! n. d' @
; E) j* A7 y4 q9 }/ Z5 I5 _
24 PoisPhar
: e- r$ o* ?4 f$ K4 vPharaoh generates poison) P4 U+ @! p" k8 f! w G
PoisMask A + PoisFace A + Anubis A1 o0 j1 ^/ j0 L& ^, m0 W# K6 a
3 _, d5 [9 C* W! e% N8 d( f; a
25 BodyGrd
, Q. n. `5 ]1 H4 MBodyguard takes out enemies
/ w; I8 u( t, u4 J# j& p7 v5 {AntiDmg M + AntiNavi M + Muramasa M
, r" P/ z8 |5 b+ W
2 E9 z, @) Y& R- y+ @26 500Barr5 W1 m" W. ?9 m* g) |5 N
Barrier absorbs 500HP dmg
' D5 ?/ e' Z; fBarrier E + Barr100 E + Barr200 E2 b; k5 G* A1 `; ~7 r6 W0 Z
Barrier R + Barr100 R + Barr200 R
) v+ [& l0 N9 @9 k) q8 C% l ]) {) O$ @8 k
27 BigHeart
+ I0 X. p. K2 o9 p' SAttacks, then heals HP!
4 f0 R; z3 r P# sHolyPanl R + Recov300 R + Roll R
3 l, i A' _: q/ Z$ q" P/ a, H: sHolyPanl R + Recov300 R + RollV2 R
8 g. f3 ~( x# a5 S0 u3 X% X) K" H! AHolyPanl R + Recov300 R + RollV3 R: h" d# d: z7 S9 g/ |; l
! j( ^9 u# V2 w, Q- ^0 P" b% h+ Y3 Z1 w28 GtsShoot" s, @ B( [% p! [( a2 v9 Y
GutsMan throws MegaMan!
- N! Z' A; U/ W$ }( s* @, I9 V+ C7 s' z9 UGuard * + DashAtk G + GutsMan G
4 Y! W! O+ B" a7 y' F/ HGuard * + DashAtk G + GutsMan2 G, |* M j7 w; O* O& U2 R2 ]3 X$ N
Guard * + DashAtk G + GutsMan3 G
7 X- O+ D ]6 \9 s. x) i& NGuard * + DashAtk G + GutsMan4 G
2 O! k% X6 ], b; T! ?; {, c* g& n' ^, |1 K
29 DeuxHero
/ b# T9 y# `8 p: Y5 e, D' B: GMegaMan & ProtoMan team up!
) Z: V* w) @6 W- y" {4 TCustSwrd B + VarSwrd B + ProtoMan B; [0 c$ t; P6 k' d/ |3 n2 ?) I
CustSwrd B + VarSwrd B + ProtoMn2 B: |" |' H8 {8 U# \5 n
CustSwrd B + VarSwrd B + ProtoMn3 B( r0 d# b" @; s. x
CustSwrd B + VarSwrd B + ProtoMn4 B9 e1 S1 K4 ` x
/ R) ?. I2 g! a, T5 ~! e
30 2xHero
+ \0 q3 t3 O7 m+ xMegaMan & ProtoMan Dual atk
# ]8 C- @6 y8 w1 D- RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
, b& T' B; o' H! A$ R. h: ] z& NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: \1 Z3 x: o( h7 T' _! TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. l/ [6 d8 K% R+ {+ b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. g6 a9 n! D4 ^+ b. b
0 s1 |6 @8 V+ X31 PrixPowr
) I/ [4 x$ P) n/ x2 W3 Navis attack at once!
7 ]9 x7 w, u& W. K( TTeam1 * + Team2 * + KingMan5 K
/ }9 ?. t5 ^' O8 U9 z2 aTeam1 * + Team2 * + MistMan5 M5 W; P; [ q! j* h( e7 }) Z8 h
Team1 * + Team2 * + BowlMan5 B/ g% W+ @3 c( p) J- w- f0 [# Q& R
; |5 V0 c! ]0 e7 d$ S: g
32 MstrStyl
2 c6 K. [4 H F- D/ y1 P( `MegaMan unleashes his power1 @7 a5 E+ C5 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 I9 |% @& }7 p/ l: Z1 m" y
O) Z! u- o1 w) c5 z, {- L( ?StdrdChip (Part 1)2 V. ]- K5 l2 A8 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
! X' E3 l4 y- V9 ^, M0 e. G) }! p& F│编号│名称 │MB│攻击│属性│稀有度│说明 │ e. n5 E8 W% ?
├──┼────┼─┼──┼──┼───┼───────────────┤
% D& F1 E- l5 b' E& ]. Y- q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 c# |& U' ~ X# O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ u, Q R4 K8 a1 E7 M3 @& Q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 u" U, M3 X: w* F/ c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- q4 ]: [9 q. J6 g. Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- z8 w3 E; t- E3 }9 g( O, M. B+ _
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( F2 \) o! H& q: F* j* a5 j6 p│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 s# D# A6 `- p│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 M* k$ f$ [, W E, S7 {2 M
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ I- B6 E2 l8 K+ ~+ H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" Y: {$ [+ r+ p8 L
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: q; f, H; Q1 `- ~, {, O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 l5 h! r3 ?$ Y2 N
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( `) |1 F9 Q7 ^* V6 v
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) c; m } l! s( S# t│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) ?8 W9 a, G& r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 L& j+ W9 e O3 b) X+ {2 [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 i/ w9 z5 a8 }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# ~0 C$ [8 |, O: X: H: Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( V5 R8 s( u4 K9 ~. F6 v) }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 l. o+ x# [; P3 @4 J% s│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: S" u: \+ i; r5 Z( q- Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% @+ n& ?5 [& w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 S# G: E; a8 R( z) h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) v0 y& f8 a% \/ z: a
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, f4 b7 f1 Z! |/ Y/ R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ B$ r' c; P% ]% K2 I' o; G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ ?' [. r+ e1 `+ L+ {9 h2 d│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) @7 `( N9 c7 j7 T8 C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ e p9 ]/ F; r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 _. Q. D1 V% G+ ]9 E+ H; @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; R# b9 E% \+ J+ Q% Z2 \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ b1 F8 N8 U4 g d4 m# M
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 x' g$ G0 w9 m7 e5 c' Z" w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 ^) }8 G. p1 k' Q' V# }$ T' B$ I
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' j) c/ U! _9 q# F5 H( K
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- ~% p. P" l6 Q& T/ a! y9 a│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: M- m6 \! @4 u$ K
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, w! d- t/ B! e: V5 L# j% l/ G
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- r H! W' a3 O: `, M3 S$ e│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- d, K+ q# c, }3 E0 R
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% Q0 _: [9 C+ f1 e m; P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ i/ m( n; p& @
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ Q* Q" @3 D. A/ B# q
│44 │ShockWav│10│60 │ │* │Shock through enemies │, W& [, c& I" }5 ^5 u y4 E# z
│45 │SonicWav│26│80 │ │** │Shock through enemies │- K8 R5 v3 v- f' q! Z- {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. C' U" i* l6 X6 x6 u; d+ Z0 W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ ]' O4 ^ L& [6 I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& x! c4 b7 G% M ^% r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, a( r1 f7 m4 n* v# L3 S: w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) X5 r2 i5 ^* U+ V; L
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ Y" B% K" N" d4 e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) {& L; D) s8 l; O" N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- x. u. x5 \# ~# W( @# O' {( a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: v& }6 ^8 H& X5 e) h│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: C2 x. U0 B0 c! ^+ a9 Z n9 y% d: S1 M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 C2 y K0 q! A+ Z0 _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# Q1 N& m! F0 d4 M4 T* D
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# D* m5 ~* @; ]! V" {
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 Y( ^3 @6 ~; v3 F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ a" ~# J) n5 a. Z5 Y h& t& B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; R+ W8 N7 O$ u; x' C│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& Z4 M/ Q; O L) d
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- e+ f8 i! j( P7 G) I8 ?
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 m. W$ n+ o$ [: N" E6 T3 h. ?
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- ^! G2 w8 g0 y, L: Q: n, T
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 f# a: h% X- T- f* y# L2 x
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- U7 q6 @+ J) |# J5 r│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 n, l/ F4 T+ e+ b$ n0 J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 h& |& Z5 @ ?( ~4 h4 e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% M4 y' q. E+ ]' _│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% o U9 K, F9 Y) h/ ^6 J* w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ X: N- c: X* Q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ ?( X1 H! B9 z$ B' u6 Q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 M1 p% V7 ]8 z4 J4 Z" W+ M" h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' B" P% q" e z8 |0 b/ o& S
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 x/ {% o% L8 n9 ^3 a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 y+ C9 N8 V( C0 V$ u6 d
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 F5 k4 V7 e% ?& L9 R: ]& R7 C
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │; N9 U- j, a5 P @/ X( Y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* z9 f8 J3 b+ ?# Q" n( v. [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# _" s! \! B! l- g- l$ t4 R7 t. ^│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 a$ L4 G/ E2 g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) v2 U6 y* A) T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( N8 ^. {% |+ S6 p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% q3 C3 T2 G/ B* X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │8 R# J8 v7 z0 h4 a, I
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' e0 ]- Y0 w) t' S/ ^( O1 o" E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 l/ l- f; o, Y5 C) g0 _│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 o# l$ T/ p3 o' \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" I7 Y) V9 v: ~: C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! N# l- P) `3 v# O
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* S' F0 l: M' e7 K9 _# d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ ]3 L% N2 m) b* a0 e& x
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; T. Z. j/ N: z( c2 N Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# i; ]7 R# l+ }" U( Q/ Q9 S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ j: ?0 J2 |2 `9 c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 a' [) D9 x& S/ n- g
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 ^0 i- r% s+ y$ G$ b5 W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% h+ g4 B/ _8 Y/ `3 z0 x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 @6 Z2 N% K" s$ t/ g1 B( r└──┴────┴─┴──┴──┴───┴───────────────┘
6 h6 [* W3 q. V* B Y8 ]5 Y+ P- R0 X5 u2 \6 @1 F8 b. B k7 D
StdrdChip (Part 2)
; h( u8 F4 |# T( o% ]4 S┌──┬────┬─┬──┬──┬───┬───────────────┐
# L4 k/ c2 t( p( B9 @│编号│名称 │MB│攻击│属性│稀有度│说明 │. n5 Q, B" J: d2 Q( ]2 V7 A( Q' p5 z
├──┼────┼─┼──┼──┼───┼───────────────┤
, Z" S0 d1 M$ [' o4 D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, F6 _- n4 {* o; \* F( Z$ z" x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' ?" j/ W. N0 n2 z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ f# p2 h0 b) j _7 F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- y/ r6 ?' h. U) u+ u" o% a* E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 {, o5 q- X q9 s6 `% [5 X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ z. c9 x% f g! F; r8 `│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 v* l$ w- W; T. x- E│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 P4 C+ ^9 l& r7 [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: T/ F7 ^1 n! J, l; g/ z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. S% W5 e$ ~' q( b5 c% ~│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( J# l4 P; f- d0 o
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 H& c3 ?# k5 Z& O3 B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 _0 E2 l, Z/ a+ O6 w# ]; W
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! o( P3 X- a o( f0 R# `* y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" b' R' O! k2 ]* k1 M. \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 r5 t3 b# b; A3 q" R! Q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ e" y7 L* A0 i# B( d1 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; v Z5 s4 H+ H- A. |│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 i% [; b7 Z& P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* V5 [8 b! ~! f5 [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& z( k" r3 n+ _7 w
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 V) y- X2 N @/ u3 U: q% i5 `
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 L- X& V: \. G( F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 ^7 n& w( l# L) s, W│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! [- k+ X& Q$ ?1 `. `; t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. m W- A9 N1 L+ i
│126 │Rook │30│ │ │*** │Protects you from attacks │
+ P6 x3 b0 a/ T( s7 V0 T│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! f$ I) k" S1 N: y5 N! X: B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# Y" l0 u2 q- u% s7 o7 t
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 i( X! |! U4 o; v: ~5 T2 Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 A0 J2 m! X5 o/ j$ ^7 z
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 n: z& g8 z9 l0 R3 _0 E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: I& m: v- ^% M! @# B* g6 N│133 │Guard │5 │ │ │* │Repels enemy's attack │5 S0 C- W! t( R' a; r
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 l2 ?* j5 Z4 T2 F- m0 g1 z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ O3 H( o g1 p& |' [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 y5 O+ e- `8 D2 T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- ~( _% `, A# ?' U0 {' u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# E2 g* q0 o8 t o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- R1 C4 s3 }) D' p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 g9 H4 I( d5 T6 F, V4 M0 f! ~
│141 │Prism │60│ │ │*** │Prism fires randomly │8 H9 W0 Y) k2 j# i R9 ]8 Y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. N' X: X" {& B. W. W3 _* f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* v/ X! J4 F" A; e: O, o2 \
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" [" h/ E* D6 ^7 F│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 z4 Z+ r$ h3 Q1 x7 k2 }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* [# |% G- l7 m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" @9 ]2 g/ V3 w( v# x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 q# x( i* k3 s│149 │Recov50 │14│ │ │** │Recovers 50HP │
. B) ^! P: s/ C5 Q/ Q│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 t: z/ a2 s# [9 L: c' L; P i│151 │Recov120│35│ │ │*** │Recovers 120HP │" b8 u$ @$ _$ v2 _
│152 │Recov150│50│ │ │*** │Recovers 150HP │
I7 V5 E" s9 v│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ F" t5 i0 K% \4 m! V9 c y│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 h/ h5 e1 [0 [( ^3 Q│155 │Repair │8 │ │ │* │Fix your area's panels │% U5 P, l2 P2 W: h, ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 ]2 D& l$ @ q5 I" K; h# K│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 u; u L8 G6 ?, g4 | `4 f
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( d( i* ] g, l│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ \/ o( u u5 z0 \ v5 x3 l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% l1 W' B. n! t( x. e6 k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 d( n: T, A, t. e
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 N5 K* @0 C, B" p│163 │Invis │11│ │ │*** │Invisible for a while │0 s3 @' t5 I5 ~# P/ H9 `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" ]6 n4 e; U! L9 M1 p; n
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 w6 Z t( W, m2 \1 H3 H( \│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 w9 l1 D* x! e# n! U1 K8 q5 E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# v- M: L' R+ A* u2 v, d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ _0 r: W/ d1 Q/ L" G$ C│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& `" T; W- c7 {% t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# M) i8 q9 ^9 z7 I2 i
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& ?+ D2 [2 Z3 R/ |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; \' O6 Y% f. ~: z3 s
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 Z0 _" N9 _1 s/ @4 e" D│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& U, @, O3 |* _│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- @% r: X% n0 W( a0 {: G4 E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( ?' n4 Z0 Z7 b0 v$ N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 h" B- M) U* u8 }1 {3 |% K# @
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 J# b4 ~5 z9 m+ Q9 X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 F8 m- c- Z0 }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 u4 v/ F7 P/ o& t$ p│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 j. s! A8 e- @! [5 S. R│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: n7 Y3 u; K( h- l
│183 │Hole │55│ │ │**** │Open hole to dark world │- P: [! `8 x) k0 f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 D7 G" |! N- l. u, `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; o& C- ~! M; h1 `0 y. V* i3 D3 W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! x! M5 ^8 i7 o! U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" O% O& `2 @4 r# V' \6 P5 Z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- H9 x. e; P# i/ G' b! e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) x5 n, V" k0 \/ \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 w* {3 \% Y$ J# I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- Y! C3 e7 H" V; D' r0 R" |( J: g) V; o│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) L' N, r: J9 ]- W B1 O│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" A" j6 o' ^. Q+ n, t! Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* N2 s. {2 g0 b) n( b6 J8 c│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) E3 K3 w& [, ]( g9 F% k9 V( \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* ]) Q: L+ T, m/ U8 J/ v. b│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( E) e2 [% e6 ?
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" h% c7 t4 _" i3 M6 y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; n* D! h' c6 c# B5 e4 E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ Q: b% F# g% Z$ \ d. N└──┴────┴─┴──┴──┴───┴───────────────┘
4 Q R; M3 Y3 a* T5 m. @* o& a
- \$ S ?. W, {5 m; |2 S
7 @' K$ H# N6 M% ^- gMega Chip
Y$ J! [# [1 {9 U( d, [" B- u6 e+ P┌──┬─────┬─┬──┬──┬───┬───────────────┐+ E+ l, m3 c4 F. p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; |: S6 K. x- E0 l├──┼─────┼─┼──┼──┼───┼───────────────┤
/ F4 s% f; k* }% Q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' l( q/ l0 Q4 t7 E7 y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( Q7 l2 B" G2 c+ C1 D- h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
7 v; m2 N3 ^7 y. f1 o6 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* L# r0 H5 Z) B: U! F& \8 }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 [1 }2 J, |. q j+ x- Q" G0 u6 i6 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
w: n5 c; F+ x6 \( L│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- Y ~0 O& r; j6 j7 {
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 D3 \; c5 K/ `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 g5 n6 y; ~1 {, P, I( O# d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 h, i8 D9 [7 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, t- p& p* F3 @, C G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" X K( M: z/ X" c2 `) J: a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; Z7 ?7 ?, s O9 m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; ^& H2 U: T! m# k. r" {/ N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 o5 b- D# h# l% H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; f# u& d! N& \2 M' ]
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* T* ]7 w) y5 y" C4 s6 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ N; n" F* v1 `* Q% I/ W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& P$ ^4 ~: k4 @! W
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 J# g2 ]; h* O7 o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" [0 g8 [ O* T d6 u3 c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" W% b [; G& ?$ B' X- A! a0 Y4 b
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. G) y) v8 q( m6 ?3 I' j│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 a9 K1 A5 y, O. o2 Q* F6 s/ c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 `' {: O5 j$ p3 Y5 k$ T/ E
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) N: p) A" h5 o( g3 P) g
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 P/ W2 ?( U% J# p: L. @: V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 O5 s6 ^% }: J( D" o# b% q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ N+ V1 Q3 q6 e2 P/ x, l% d│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% v# l& N. K6 t5 e# [$ K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 b" m6 W0 x* Z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 s, A$ D# f- p3 V ?9 e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, m! f& ?( t# o, y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 E: I; k' x* n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ B( y, u% ~% y% ^. W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ G7 r# n, h/ X- z! V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 X9 K; P: A" S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 d1 S3 C' m6 I0 v- _) t
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 n/ q( _% C2 G4 S7 z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 p y8 K; K8 O* e' k ?& X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 E! T3 V, I- E9 w: d' I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; T+ O: ?8 K( q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 t* z" M( `2 ^6 ^$ L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. m% A. ?* Z8 T6 ^/ ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ } [* C3 M8 \/ {9 N9 c! `: S+ p* }6 V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* H2 k! @& y' v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! i2 s( _# V0 T8 ~2 V+ s8 X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* q2 S2 a( P; j9 p, v* P8 W
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 y9 A! v) n" ?- |3 ?- ~3 S2 w. O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 n* _8 ~8 b* n! v& V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* D% e5 a* V( O! N# D1 j* g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" w a; q, H: |0 t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( D& M3 h l. p+ L+ _│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* G3 _: s1 n5 f% i2 A: S4 G+ B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 u$ o% G/ J g* m; T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% p! q) I! l( |0 [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 W% j" {* Z6 r# C2 A- o( J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 b! x& A4 o8 i7 {; y- {
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* u( W% q5 ?; v9 z$ W│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 M) e- _- [4 ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( ]8 M7 e) S& s8 O$ A. l f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( i5 B8 ]) {/ l7 y5 |4 \# t8 O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 Q( Y, n v- ~4 r# F u/ S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; E4 q5 Q( g5 b' C. _, h5 w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, ], U2 S8 o# R* h, A& y% x│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: N6 |1 I' G- E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │& R" |0 h8 ?( V: m# l2 M3 Q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: _' p1 {: B3 m% u8 H( `/ ?8 c# U4 {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( s( Z9 m' v0 O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 D% k5 ]' O4 T6 n5 L+ a) I- w
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: @) J- L8 j( ~. }* R- e y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 B" _5 T6 q9 s5 S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' J( x: o2 v; b9 b' m% d
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 h7 w2 t2 x' w0 i) ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; a# A" u) s. d0 h; _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 v5 i# B& n4 E4 R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 X; _+ y: n8 L. X3 `8 i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 C# H5 U% D9 F% F5 O8 k! [│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ T6 y$ H! E0 D9 P* S# u. J' f
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, f6 A9 p' _5 p* B5 M9 x' O0 j│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* z% U5 ?6 ?' x/ z/ \7 D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, b- V3 ]* d) p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# y* S0 U- D. F5 N( ]5 e
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ ~7 a# l8 q0 c- Y6 C: g
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& t- M) v) u' v! z: M4 q9 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
: x6 L+ w' l/ G% L2 Q$ T x9 E3 l/ i3 f& O6 T
3 Q1 w# v: K! @
GigaChip (蓝版)
5 ~" E# t3 D/ a0 X┌──┬─────┬─┬──┬──┬───┬───────────────┐# w3 F6 C. K& q& u/ z# w
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 H5 W2 j# F, K! {6 n. n* n
├──┼─────┼─┼──┼──┼───┼───────────────┤
) c/ f1 b! N: h. F3 y, _1 A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 @' v5 c3 s( V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ c0 r! v A. _- x
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" I& o- y1 r$ P% {# D$ G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ _. u1 L9 i3 N( m, @0 i8 U; t8 h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# a+ c) y6 E& `2 P│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; {* N( N% s [" z( I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ b& J# b( w' z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- y) w& W j3 g. p1 r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) T) }# `$ K" f2 Y) b/ G4 m0 @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 U1 a! q5 _! X R% ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ B5 ` M! M0 ]! h- q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( M: r$ k& |3 w/ t- T [! b( A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 p% o: k3 m4 V0 D" y3 k1 A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) a! B' j' O, H# ]) ?
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
/ U- Y4 m4 o# D! r8 \│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; e0 E5 |% R8 o- v9 O8 S! u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 ?2 g/ ^& P1 @/ p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 T: l6 K6 i$ x1 y# b- t2 ^" L* }# \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. N( ~. f( k$ p; F+ U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ _$ V: x4 @* P
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 \& ]9 E8 F, _; K9 f* W5 C( m- ?* D& N% @) L
GigaChip (白版)(只列出与蓝版不一样的Chips)$ U* r/ M& W! Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, `/ a& g9 B2 i+ y1 s│编号│名称 │MB│攻击│属性│稀有度│说明 │& O1 [& V9 M; U# F- t) S
├──┼─────┼─┼──┼──┼───┼───────────────┤( S. V% B, Y" A3 Z" N# a& z' Z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- c/ u6 B& E; v/ Q4 ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 n/ j8 u, F) ?' ~│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 t+ `6 j9 w) @7 u- s│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ E2 n g3 ]/ @$ P; y└──┴─────┴─┴──┴──┴───┴───────────────┘ |