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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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# y/ Z% F: k8 \+ \■● ■  NintendoWorld    站友xliz原创0 D9 O: r9 [, i" q5 O9 v
■ ●■    http://www.NewWise.com
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3 v. A& I' J4 G8 a- x6 _5 ^4 J/ V' V: l6 }* m8 e5 m
           洛克人 EXE 3 Blue 卡片组合6 `1 M/ E1 f* }' K3 q
/ ~6 |! N& ~* f: P3 ~
+ X( V" i) ?0 }" f  K8 C% z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" z7 t7 k" _: R- a
大家要看日文版的P.A.或详细攻略,点击这里吧!
% q( m( r5 P1 G: p. Q" D" [
====================. N- N, A& g* M0 A% }" |8 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 o( \8 o, g5 H4 y0 M

& p- G- w4 x* g  _- y7 q9 r0 B以下内容格式如下:$ X- ?+ o, S9 R$ ]1 {
9 L" \7 S. B4 I
编号    名称( w* x9 q& m7 _! J1 f1 u
说明
6 w9 R- N& A, m+ Z组合方法
" r6 ?, a5 L2 {, m2 M---------------------------------
0 w5 a, B2 b2 S7 j! U1 j01    Z-Connon 1
' _# i& z4 _: p/ o# g, bUnlimited Cannon for 5 sec/ s4 H  a3 V* F9 e/ W; p! ~
Cannon A+B+C
% d! g! O3 l! }, N# C  S+ LCannon B+C+D
* s% ^% I5 e6 @4 S# J! ^Cannon C+D+E: s  a! D/ ^( b4 @% L

6 H. [% ~5 a/ V# u9 d02    Z-Connon 2- K* N/ _6 D! m/ M" x1 ^
Unlimited HiCannon for 5 sec
& y- }, q9 q# E% {0 f* \HiCannon H+I+J
5 F1 ~' i" Q9 NHiCannon I+J+K4 v" f' }! T1 P" o/ N& q9 }/ m
HiCannon J+K+L" [9 D7 x3 V, q6 C

( t$ G6 d! ]2 |, J* v03    Z-Connon 3
& _" M( G, M1 NUnlimited MegaCannon for 5 sec) U" ^. u+ H& g4 x  m" U
M-Cannon O+P+Q" l. M4 ?* m: W  o/ U5 ~
M-Cannon P+Q+R
9 W' ?, l' q* n. v1 r; HM-Cannon Q+R+S) y- |9 G  S/ P5 D* ^; x7 k0 M
" v& e0 H( t; h8 }+ t5 B* b& a3 _
04    Z-Punch
2 w* q  t+ N: `Unlimited GutPunch for 5 sec1 u3 I/ J8 N7 A
GutPunch B+C+D1 `) j4 H5 I/ G1 g9 f/ L
GutPunch C+D+E& A8 \5 W) Y. |) C4 v' d: p* J
GutPunch D+E+F# W4 e7 `8 x! h' o! s. n
6 W7 ^; g9 Q) A) j6 O
05    Z-Strght
' I/ i  C) D4 Y- ]Unlimited GutStrgt for 5 sec# F' W' q& q' Y' j  E; c
GutStrgt O+P+Q' D# W9 G  h8 u; y# p$ F2 Q8 A1 i0 m5 O
GutStrgt P+Q+R
4 j3 C) P! e7 E! x# aGutStrgt Q+R+S# T) V# ]% R" Q+ o; [
1 g! F1 A& V- g- c* I2 I
06    Z-Impact
3 W7 t' t0 }+ |" s$ QUnlimited GutImpct for 5 sec
0 ^8 {8 Z0 Y' g% q* `GutImpact G+H+I
; D6 }+ S, o- f& O2 |6 kGutImpact H+I+J. r1 [, y+ c' n" n) n: Y' R
GutImpact J+K+L
8 q7 c% y# G3 @* y) E8 D# K
) `$ m, |! k) p/ v07    Z-Varibl
* N( h- Z/ q9 T) yUnlimited VarSword for 5 sec6 E" Y1 t; I2 z) T# F0 N" \$ Q9 z
VarSwrd B+C+D" v+ `3 l+ J6 [
VarSwrd C+D+E
! w5 C2 S, w% k  f( f/ e$ ZVarSwrd D+E+F
% ]1 B& T' v, E0 h$ H2 q; B
; e6 e# W6 O; p/ W08    Z-Yoyo 1
: D% ?$ S& h% D9 q7 V. `" uUnlimited Yo-Yo for 5 sec
# \% T& o1 h& LYo-Yo1 C+D+E: n9 r2 }* q, V  e3 b, ^
Yo-Yo1 D+E+F5 A) l% H" l7 o3 F) W9 a
Yo-Yo1 E+F+G0 N: p; x( A2 E9 K  C* w
  m0 r, {4 T3 @: `4 h' H  P
09    Z-Yoyo 2
9 Q4 U7 s* d* I: O' m! C# I# QUnlimited Yo-Yo2 for 5 sec! m6 b) h2 r+ w! ~' h6 H
Yo-Yo2 H+I+J
3 X3 V, s+ d4 yYo-Yo2 I+J+K
/ m0 z, U' I1 K! Z7 y7 ^Yo-Yo2 J+K+L  ?; O2 j: J& N0 F7 V7 K

" \1 J$ X3 B% m5 S10    Z-Yoyo 39 h- [6 i0 t" [  c' g( m9 V: }
Unlimited Yo-Yo3 for 5 sec
3 }- s3 F# U! @: W* l" hYo-Yo3 M+N+O
- J( I' |' k9 s3 W. ?* z. lYo-Yo3 N+O+P
& c2 @3 K% E0 u% q( ]$ XYo-Yo3 O+P+Q* N* `2 {0 c# F) j! A( b
0 h0 I# Q6 `2 o  C
11    Z-Step 1: }3 R! m) i5 g
Unlimited StepSwrd for 5 sec
" Q" k( F7 M% i' `StepSwrd L+M+N
" {( K& {4 n( c' D6 ]StepSwrd M+N+O
+ Q; S7 L, u0 G7 ^( aStepSwrd N+O+P
! D" W! P- H% z- X4 p5 \. z3 P1 t" _9 q4 C  e
12    Z-Step 2% s" u  v& S# n  ~% R5 W
Unlimited StepCros for 5 sec
' e4 z# K9 q7 h, B, ?StepCros P+Q+R  c9 d2 z* X. f& g  D
StepCros Q+R+S
, ?' X/ J" E% y  [. cStepCros R+S+T
2 b8 T* h6 h  K) @- F1 r" K) I+ l1 X/ v6 j) H* I. i2 v
13    BubSprd
) m4 F8 Y: F& x% w* E& t2 VAttks w/ spreading bubbles!5 G5 ~  x+ ]1 u" T* o: d
Bubbler  C+D+E
, J9 s$ V; E7 q& @! i0 Q1 l3 }Bub-V    D+E+F, U  V8 g) n# a4 ~9 s
BublSide E+F+G* |0 U3 V1 `; B& k
Bubbler E + Bub-V E + BublSide E
$ Y7 a3 ]8 w0 `0 H. ?) u3 X" y3 v, \7 l  x! N* x
14    HeatSprd" M6 w. y7 L* G
Attks w/ spreading fireball!% J( I9 `6 Z* }) e# V5 R) Q
HeatShot H+I+J; g; ], y: }" n" W2 f4 B
Heat-V   I+J+K
) ^+ G3 E# @- ^: p$ Y* Y" vHeatSide J+K+L" T4 b+ K$ z9 t9 T$ q0 S/ w* S: Q
HeatShot J + Heat-V J + HeatSide J
2 [5 [) a% G" J! w0 L* q2 T' E1 f
& a# T: G  R- X: w: p; x15    H-Burst
; n- z2 k8 Q, o8 FCreates a giant explosion
+ q  |* H& k! l) hSpreader M+N+O3 Q( h$ N; q, E; i
Spreader N+O+P! L% [" b' b+ P7 ~: d
Spreader O+P+Q
) _' M! L& H: t( \* W: \/ u/ M6 f/ \! z+ a5 ]' C3 n% {
16    LifeSwrd
; p2 B" g4 d4 d* RSwings a huge 2×3 sword!
2 {" W9 ^, z! _) e& zSword E + WideSwrd E + LongSwrd E# g! `* i* T% V/ `3 O
Sword L + WideSwrd L + LongSwrd L. z  Y# o8 s# K, [3 j$ {4 M
Sword Y + WideSwrd Y + LongSwrd Y2 y* W4 J7 v9 e0 Q5 L2 a  d

, h7 V4 [, Y, F17    ElemSwrd! e/ b4 D; |4 r% E! x, M1 {. m) p/ A
Wide swrd contains 4 elemnts
  r2 r/ x" F* q& n# hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 K  D& ^5 j* }& o+ @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) }8 O- V- ?# U+ D
) Y1 `& {+ ~& b0 z# N' @
18    EvilCut. U7 @. x, S) C' P3 [
Step up 2 & make 4 atacks
' I! B' o: }9 D. fStepSwrd P + HeroSwrd P + StepCros P
3 {. F) F+ U6 k& D  d# i& _' k6 X9 ]4 m
19    HyperRat
* p& V5 _0 }7 W! ^A giant Ratton charges!
' N( S" V4 f" ^& A  dRatton1 A + Ratton2 A + Ratton3 A
% m( \5 ]( s/ W% XRatton1 C + Ratton2 C + Ratton3 C6 M: b$ _3 M3 m& _
Ratton1 F + Ratton2 F + Ratton3 F( X: L+ B4 O% u$ N  m

  p; ?# ]* F9 }7 m20    TimeBom +
% ~; _2 D2 O$ t2 l, P7 ^5 F. Q; DSets Time Bomb in enmy area
- N, Z6 w* t. [7 x% B4 NTimeBomb J+K+L" W0 U; J2 A! E- b) m- E; Y
TimeBomb K+L+M
' z3 j* ?+ o, p# d. y3 S! A1 ]TimeBomb L+M+N: ?/ G+ F$ B8 F& h" e. N) S

. m# \) t; `  {2 V21    GelRain
( d; w/ p) e/ p  d) R: }Gel steals squares" [& h  T7 m* [- h
MetaGel1 B+C+D
# [! B2 I4 ~1 F9 ~! U. U$ B3 y7 kMetaGel2 E+F+G
1 \! m- d1 e; l5 S7 cMetaGel3 S+T+U
: v" R9 B) i9 B* U+ y
# ?' V, {4 a$ M% z6 a8 }7 _( x22    EverCrse  T3 U: G: s/ P! t' K
Shield chases enemies& S" W' A4 ~/ o: o% j" {" [
CrsShld1 C + CrsShld2 C + CrsShld3 C- C; ?& m* \1 F4 w4 ]+ ~+ r
CrsShld1 L + CrsShld2 L + CrsShld3 L2 M! v! w* q9 K9 e( T3 F
4 U! i8 F) G9 X* w2 ^( O
23    MomQuake. d* h9 E+ v0 k+ t0 }( n2 }; b
Awakens Mother Earth!. r; {9 L- l# o* p) H
RockCube * + RockCube * + GodStone S
& C, }; U3 C' h
* d3 ?$ L4 _+ B6 I( \24    PoisPhar: h  f* E; w1 K3 D0 M% q$ k/ D
Pharaoh generates poison
' M! Y2 {( B8 Z) z. R% PPoisMask A + PoisFace A + Anubis A% v9 O* s$ Q3 c/ e- D$ G) Y' v
- W' e3 J; u1 {1 t- i5 V
25    BodyGrd
, s( S) |  T& C5 Y& @! UBodyguard takes out enemies  L% e* U- O8 U+ m; I' _: D9 `
AntiDmg M + AntiNavi M + Muramasa M* i6 H9 f  }7 |2 b) Y8 Y/ u

  K5 C6 R0 A2 X/ }1 R- Q26    500Barr+ {' [) t* [, j4 j5 K! ]% U
Barrier absorbs 500HP dmg
" }/ L# r0 [: g. X/ s, w# ?Barrier E + Barr100 E + Barr200 E
& s# C" B* P5 N+ c3 iBarrier R + Barr100 R + Barr200 R
0 L& D7 c/ v6 s! ^, a1 a: c" D& I1 }
27    BigHeart
) {: q/ g* ]% m" M1 X& g/ V! zAttacks, then heals HP!% ^! q% y% U  D; ^  I9 j
HolyPanl R + Recov300 R + Roll R8 {, c2 B& s# Z( K
HolyPanl R + Recov300 R + RollV2 R
( J* L1 r: m2 Z) YHolyPanl R + Recov300 R + RollV3 R
; T- v# ?. g# ?) }% x! r1 a- q/ _
& b7 G" o  v) U" t28    GtsShoot
+ v  }" q- ^7 |0 S. bGutsMan throws MegaMan!
! I3 y1 `# Z' Y: f. ~. d+ EGuard * + DashAtk G + GutsMan G
$ B) R: N6 U/ L# S/ KGuard * + DashAtk G + GutsMan2 G
6 N+ ^4 M2 q8 L/ d% @, v9 HGuard * + DashAtk G + GutsMan3 G6 N( A9 g+ J6 J* M- X
Guard * + DashAtk G + GutsMan4 G. c6 a: J: U/ }

9 T" M: H3 s* q, W* ]# }29    DeuxHero6 R+ w  H* m/ o  @
MegaMan & ProtoMan team up!* R, ^, S9 ]& I6 z" j) K
CustSwrd B + VarSwrd B + ProtoMan B" ]$ \: @& Y$ q6 ^. h
CustSwrd B + VarSwrd B + ProtoMn2 B; i0 z+ ^' k! d5 W; S
CustSwrd B + VarSwrd B + ProtoMn3 B/ P% y* s  f9 X9 E
CustSwrd B + VarSwrd B + ProtoMn4 B
9 y3 _9 p5 K6 K+ t( Z! t/ e
2 c: K9 r$ {$ j' ]30    2xHero5 O3 t9 O# ]2 C, R4 C9 `- r9 \1 Q
MegaMan & ProtoMan Dual atk6 {6 o( n0 R) O+ h; a- v7 C! f1 ?; M' p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B" C7 X1 y2 n. C% }% o( f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 Y9 |" ]/ O/ |( G2 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 ?7 W& T2 b0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, q& Q8 h- y6 I: O+ b' e3 Q. [% D, v
: \4 N& _' \) R! J2 R, T
31    PrixPowr9 ?9 q4 r% m( B( I# X3 ]
3 Navis attack at once!  s9 Z" L; O, I, s
Team1 * + Team2 * + KingMan5 K
) ~  u/ @9 y- dTeam1 * + Team2 * + MistMan5 M! y, N. {; ]5 e/ e/ x: [, C
Team1 * + Team2 * + BowlMan5 B
3 \, \6 ]1 T* e- j$ W) y+ j! S5 }& R- V0 Q/ k# v7 ]/ u+ Z
32    MstrStyl* w# p3 {- D8 f9 B
MegaMan unleashes his power" F8 D* G" v' f" G$ ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *  A) `; a' C9 _6 r

$ y0 p; H# X4 m/ T/ \% JStdrdChip (Part 1)
( [3 o. j/ F% V0 L6 X" N6 t7 p" C┌──┬────┬─┬──┬──┬───┬───────────────┐* F% ?8 K) F8 ?5 ^) f0 Z5 Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 R3 ^6 [% _+ o$ v( c' d$ {0 Q5 @├──┼────┼─┼──┼──┼───┼───────────────┤. p* N+ `9 ~9 j" j* V, n) H" R; Z7 b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' E6 k$ @/ Z! n- d# P4 s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 C& X4 m2 B2 _8 S│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( }; t$ D5 p. b. w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 ?3 ~3 d  U7 `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% V& ~4 {; r& g+ M│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* I5 o) D% H4 k9 X% V+ C5 }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 _+ c# v* F& p* {* V. ~' Y  `│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 @9 j$ a0 n" N4 {' g/ K│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 \4 Z+ u; z5 L" D. ]  m+ w4 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 a/ g, j7 O3 L1 a
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( n( F2 Z! z: f! x4 G. ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ Q  o, ^% M  R* ?- }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  L/ n1 {: B) k4 |- m+ A; y$ [) ~
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% U0 B+ j, ]/ v) C│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 {+ C- a4 e$ w8 m/ ^# c8 B% |│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: @) Q3 {, B1 a: J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: n; O6 E7 B  Y( D1 W8 W9 M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" r2 k5 p% J4 y3 y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 h9 k  N8 x) I4 d) `! E│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ J0 O0 ?8 R$ T/ J" N1 G$ F2 O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! w% Y) m) r' H" d' z8 k& D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. P- n7 z2 n, \  u! W2 L* z. Q! h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- s* S- ]3 J. u8 _3 W! V│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# G) f7 r- H) t
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& W6 ]5 t' b! v- k, N│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) x) c' [  [3 l0 N1 _/ U" P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 s0 r! i8 P/ S- p4 c│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
! E% S2 {; g8 ?│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! {. \' Y/ K( ?+ ^0 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) z8 I' Q4 N* W4 b' s0 j1 i6 a( ]$ ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 E; Y8 K# A' N, q% A) v│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 Q, @- i6 c/ D# S4 ~" @7 s. U: F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# m9 l# o4 {# s% v
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# d: b2 P, j8 b1 W+ K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& i: s" Y2 q4 l0 L7 T- ]" `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 G) H) y9 j' C$ S" {8 i
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; q! F" r, X  M$ p, W$ E
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" ?3 ]5 q& G! B$ [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, W: q" P* X' i2 f) B- J/ p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& g  ~% T, s3 ?. |3 ~5 z8 R
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ `. d  v! [5 |: h9 n+ m7 m4 L│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 I# W6 M* ~4 a/ e; F- l- J6 Z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: z/ W* i1 X9 e7 f- p: A+ ^) E5 q  l
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& X4 e' x4 n2 l. T7 }+ D4 T. z+ q6 g│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) ^/ E% h9 c! n! Y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) [' g: a. h% v6 ?  B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 d; `7 `6 ^7 S: i$ c4 t: U' P│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ X7 Q: e% c+ `& u2 Q, [│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 u" V% Q8 N" r, |" Z$ B9 z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ T2 b: h9 u. H  y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; A2 Q. f" n0 K& U* Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 C; ^+ m. D) H! r7 `, J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 M" b. f3 {9 o; n% y  t2 T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 s7 L/ T! T5 K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 t. O9 F3 l. O+ G& ]& u
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 q1 S, i' I0 l
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ E7 w' Q& V- b- c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ [4 r3 w$ [3 @: a. E7 N- f4 F│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) U  `1 v2 V7 k3 ?3 x- Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) [. ?4 |; F! J( v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( x% U5 ]+ |  h
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# @3 S+ Z8 i% ^8 f. }& `& [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 j5 L" F% `9 J, E
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! C0 r- u% D! Q; b/ V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 L- r4 v# Z+ }2 i7 o9 Y' }0 M- d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ H3 f2 z* w3 n5 z! ^
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, w; D8 ^$ a* _+ y3 |+ [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 I0 [/ r1 }- c# d1 c% r  J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 e) o0 q* y3 k! r9 g- g. ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 ]( X, k; R& T# `2 B9 k5 x! f│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 g: u/ }' `9 f# d9 n/ F& P│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% q* a' O' K) E
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ T. |/ z" l( @│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 I7 u, s6 P( r1 m
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* }4 R2 g) z8 t3 e# Y/ D$ m" t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
$ a. \/ @3 S* d4 x│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 I4 v8 H+ k" T3 l6 H3 n' ?
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 M* n/ S7 q- g6 h( f. d  t; n' h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, ?& b$ N! @% M- v, c) _- G$ Y% _( u0 d
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# C  V/ T( f8 G+ R6 f# F
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% A. x( x* q. [0 L' U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. I# t: p% r+ L6 [1 F
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 a' d9 p2 I6 R│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' I! e  r( f  Y4 [/ }│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* V* W5 l* W7 [0 ^7 ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 ]/ c' G+ H- U$ E( W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 ^5 t6 g0 D; H6 |3 X* a" u; Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) u0 d( H0 H; c9 K- d. o1 V│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* V0 P3 g3 h) R$ T9 x8 ]│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 S9 {6 I  i& I2 R( X7 c0 C│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 Y5 t7 K& x: m1 m
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 g& }5 w1 ?7 e! }! o
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 s  k- I+ L3 A# C' o/ F( t
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# T3 t) u; y2 u2 D3 V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" W; ^, Z  b( |! S: I; t+ ^6 ?
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* D, N( m& x3 r, a# u7 ~: n# Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& ?: O0 G5 a% ~" S3 R" x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# h, u3 x: s3 K, y( M( Y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! U' L/ r  b7 F5 R7 c; Z# G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ w% r* A: \! r. Z% t└──┴────┴─┴──┴──┴───┴───────────────┘
/ t3 k% c2 h; W, I, X+ D  q: G% R# j3 l5 b% a
StdrdChip (Part 2)
- V$ K- n" s/ h2 n┌──┬────┬─┬──┬──┬───┬───────────────┐5 B: l6 f8 V5 g0 |) M
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 b7 q; n- C/ I% E, |
├──┼────┼─┼──┼──┼───┼───────────────┤
' p1 [* G6 W7 f& @; L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 D: X3 I$ ~3 ?0 G( I( `: ~; `│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; S; K) o& X5 C8 i/ f- o1 w
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" ]& Z4 M  u+ Q1 b4 y! O2 Z* h3 U/ R
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 D: z! n, U5 |5 h4 _' O/ f# q; P. x
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 ^" h* W) B5 M2 G) Y' L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) B* k% D7 F- E% U$ K1 m2 d│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& F9 y/ z" l7 n# @% ~* ]+ Q: u2 k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 a  U+ ^- q* G2 i
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, Z& p, X1 S, g' g3 E) R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ }  i0 n2 n* m│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
- N: q+ s1 O5 x& i) Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* w, @" A9 ?, S* b1 w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' f, [' ~5 d9 ^│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( Z2 m$ r4 [6 H5 c. |  _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# f1 ~% @$ P7 D- ]5 f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 @3 d" F& F9 t+ a1 @0 N│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! B, z* M4 {$ F- N1 x& v│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 `( O, q0 _  R2 G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 Q; N, ^( N' g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 t& }' j; q4 n1 T  v│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' N$ C* n! a3 c- R2 b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% @+ P- t3 J+ K3 l" e) J8 a9 W. K" R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- ?; e# n7 X4 a6 l/ D│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 L' x* {" e% C# [! t│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 C* ~4 \: x/ r! R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) S1 o  I4 P+ w8 U│126 │Rook  │30│  │  │***  │Protects you from attacks   │
( ~2 H* t/ d& r- N) n; a! ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; w7 s; V5 P  R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ \( |  x( |4 C' l: e$ g
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ ^# V3 y0 H# ^& w) N: q  \% A4 V! X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& M! u7 w7 h. r  H: k8 z3 g8 B0 X│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- U: J/ u/ @8 o2 }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 q( ?  j& v3 g
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; p) I2 b( Z! q- ]+ L$ H) Q! n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% r" @# F# O- Y/ p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 t1 v. {: h, Z2 c. f7 e# N
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' E* u) p; B. D, f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 P+ D* i+ q5 [
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 F: u" {" K6 s% d" o! V" O
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* x0 ]6 w9 n( y" t! q6 g! r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 l; R. y1 u$ H2 `9 s│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% Y  I" F# Q. _; G│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ J8 v% @% e: n3 q3 ~7 U: t3 ^│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# ~0 l& q0 x8 c5 O2 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% ^' o% e% q& @3 R* y9 n$ G9 i
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 g* V: T- J. _5 T: u( n
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 c, J8 l) s8 d4 [
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. G$ S' Q+ P$ q: b) m$ }
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 _) ~' C6 m- Q) H( ^, N/ N% v5 d│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; A) I9 {% l' E) u+ ~1 P
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- `+ i% U% }" }( X4 k
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 ~" G3 w4 Z/ S7 o5 E$ r
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ y0 N+ ~. u" \; n
│153 │Recov200│65│  │  │**** │Recovers 200HP        │# R" e" O# f: j2 j' r- g" u0 c9 ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" @- u8 j8 f3 J9 k* R: q& |1 m/ M* b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 }" D) k+ J8 c3 B7 G& ^* O- s0 L, j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 a+ ~5 K3 l& f; T
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- o8 ^: |( H0 b: B1 z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( r2 M7 ?( t; [! h7 B9 O5 y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: h$ P* w1 c  j& r/ Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 N3 D- g- P$ V+ |6 @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& }6 k' V% V5 H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 g4 H; y  p% H0 I2 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │# T4 t. _; ]9 I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- u) ]9 E/ O5 c  A" Q0 m. }│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 q0 n: M  g. A6 a4 F. P' |
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: u7 G8 M5 O' O8 K4 ^* @9 T" b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 f3 P" u+ ^3 {. L* u/ G. @  e
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. U5 x" H2 t, P, K3 [- e9 v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* U* D, H) d/ g! r% F# o+ j' d! M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: k6 D5 C$ ?( b, ^6 T9 @+ w2 b
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" p! ^3 D, \9 e0 ?( _' K5 B- A. q│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, k. W, B% H' J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  r# M" ]" V" R2 [* ]; R( F│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ e% c# V% J: H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# \+ N& v% [; [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* N' N$ `) C% n! s+ Q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ `! A. U8 P6 m$ G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ `, U% ^" H& c) z" @│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" ~+ G9 P! n) U/ {│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& d7 ^( L6 k8 P& H5 F8 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: S" m/ _* O, W  X$ V/ }) ^│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │4 d$ E' q3 t- c
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; D& U5 e3 D2 k/ J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 Y$ E. V- P& L  G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( Z/ p! h8 q5 C) W: l! b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ D) Q! u  R8 e  P) p% T& n│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 u/ E4 Z6 b' O4 K, A+ b. l6 }7 s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 T; o" f+ {0 s' f- q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ x. S; r& I, h0 d: o; v
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& t& Y8 X2 \; D( q# E) F7 J
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& F" A9 a! E1 P( ?│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 H! h1 |. G) |, j. h# [
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 |" w% ^, I4 N; y' F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( b  V1 B: b8 [6 U│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- L6 i3 \8 B. R) G# A) e  z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 j! A* e. h) o5 x# v4 W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ v- x: N, p" q6 o9 Z4 T  Y/ c0 Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 L, N/ z, g0 n2 d
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* Z( L& }% E0 a2 _! d& r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ q2 Q. V1 c7 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
) w; c% L% a9 e: r, \5 d
! |) H+ ~! `% D5 Y# y
. o  [5 e% b+ V9 VMega Chip
2 `2 e9 C( D0 c$ s$ {┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 ?, ?5 R: N! O; c! ?2 j$ k│编号│名称   │MB│攻击│属性│稀有度│说明             │
# g, o0 O3 c' b) j" J├──┼─────┼─┼──┼──┼───┼───────────────┤0 ]( b% n9 k" {# }4 L( t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 w4 i0 W+ T/ h
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- U- d$ S7 ?8 F9 }- t. d2 @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 R: y# W; s% i
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 }% Q2 J9 `6 e5 C1 O# d( s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
# t6 T% L6 q" p│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 {! E' \: ?1 X1 |8 N, e" a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! e  B. k. [. [0 c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* X. [5 \$ s! p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% R  J/ r/ M6 Z2 l+ Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 ~' ~, i4 \0 B1 m% W% ~; ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 ^) I  ~/ Y  ~3 ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* y$ [0 d* X; M! `
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, X, i5 l" ]4 p& @; p│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- J$ [4 n5 o% ~# X% s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. E' j* ?9 \' _- n. R│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 `* y8 L2 R% h- u5 L/ x0 M
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, v2 f" w. N" Q. p& C; q5 M
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* U! q: J/ _0 v& h. q# d# s; }. u. q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ E% X/ \% t! I5 q5 o) O: `) g9 f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 t1 q0 n( w2 N2 @* Z1 Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 W! q4 V! ~1 [2 B; z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 Y1 ?5 h. J3 w2 n9 k│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  g. U; B7 X: T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 O: B1 i& S5 J( |; B; Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, _4 U0 c8 G* X; D/ Y$ t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 N# ]! ^4 Q1 T8 k5 S$ v# S
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' ]# c9 b2 t% d│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ O* O; q9 D5 X# G) M) {' u2 Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; ~& `; T5 C2 w8 N. c) \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 Q5 j) \. e! F1 p: s$ j7 R6 ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 b" [7 l4 C. R0 {8 M: r; R1 Z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 f, c# m( V: C. F' @* I& o│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 R4 W1 z; Q. y2 E( ^. {7 O
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! O$ m7 I  H9 N( ]1 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% P# ]1 _: S5 r- T: l* P8 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 ^; k' Z; D! S! |: }' I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 m1 K) i+ X9 r; H/ r! x9 @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, R1 }0 _, K- M3 `' _; L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 T. ?& F' \5 z: Q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, q! g; ?7 j4 K3 l% r& E' v# G
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' @% {/ |) F- o0 ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, o. ~, U3 J' M( J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- m* r% {/ F3 N3 \" o. r& d3 G! d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" p6 Y6 U, Z0 R3 I7 S. N$ A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" p  @/ h3 W. v7 [+ _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" N! S7 E- f+ ~6 X$ n│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 a2 F$ W1 _+ W6 D8 f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 g  q8 C9 M  Y) _; z2 y│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. c: e# ^8 S: Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' i2 j/ y7 v, n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 b- R' v( h% p' l0 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- r. U+ |+ U. S3 m" Z" _( S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( n- m2 M# T* E" J9 B% ~9 M│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, X* h. r4 P( i7 `) V" Z* g' R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) v! [& F3 m! r* W5 K+ O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
8 t! u2 N% L1 V8 g8 V. \  _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' ~1 o* h1 i$ _! t! L, G+ Y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 x3 a. e4 o3 e% U' K│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 H+ M7 G( e7 u! \5 W
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 A$ e2 i! v: [; {* {" y6 a
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! M! z! p' D3 A  x' j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: I3 N; X  k$ g$ W# G3 J/ s1 d# K& [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" C, |7 [( B0 Y+ I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
' P( Q" C: ^7 E, W" }- B* i│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 P# A( [1 _4 g' P' z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ c# K; n- ?! p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  y0 @$ U' H, W  E' X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ _, z4 P; O6 B7 @5 @4 M$ d│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 F3 e2 ?& W0 ^0 }8 k5 G1 J- e
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# I0 f. l, e: |3 v- \/ f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 b0 k: f' x, J- w$ U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, |$ a( \/ r0 `! D5 p, C  O( R│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) n3 W6 {7 J5 m1 T% _  ?, P+ E
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* b' y8 h. R8 P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 B- v* k  j- h( W! M% |4 S│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 B/ t* q) w$ G  u, S" I& |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, `0 M4 \' l( g% J! C& R
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 D, T5 \, P5 E5 l8 R8 F, }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ F& c7 s( M) c2 B  G$ m
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: f- Q% a7 U9 ]4 r0 M, b3 q1 A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  p9 A+ S8 |4 y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 S9 a1 l" _+ w: v- `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# t2 U% G1 p8 H
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: z( m5 Y9 d7 p- I│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( w" b. Z! O% G# _└──┴─────┴─┴──┴──┴───┴───────────────┘! o$ U" v% Q. p+ y1 }
& f8 ?% u- f$ w8 q# y
9 l' A( e/ T% h" m7 A' s5 x
GigaChip (蓝版)* c$ {9 g1 p$ t) j/ c0 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 a+ K" Z% _, S% Z$ s│编号│名称   │MB│攻击│属性│稀有度│说明             │# m# O0 d/ O4 \) k4 t! u
├──┼─────┼─┼──┼──┼───┼───────────────┤% _4 ?# k1 Q* I) X1 E% u0 U. F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  G( N* F$ g' A# s7 z4 q1 M8 ~3 I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │' s& m" y  v. A' U% Z& R+ l
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ i+ C& {3 a( g1 H- J0 C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! e- w3 t/ b: [- u2 M$ ~) b, j│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, \( P5 Y6 P+ r" C│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& y8 ~; O$ U% v! |0 T! ]) O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
2 y% P+ U+ d( ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 X, e0 r' Y: T: ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: ~& h" ^' q( F! B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. c# U5 ?1 ?/ K: f: @$ o4 e8 ~& F4 t│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 t! t, D! _1 ]% h2 k) ~, h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ I( v: k5 m& I  ?  Y, W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 q& |: E. B5 n0 @; z1 \, x1 J
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! C5 f- v1 \1 [5 D) v, Z' t! h  P$ F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: Y; E2 a8 D, |: b" x7 v$ Z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( K+ s/ I* p. n7 t# N1 T* j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) Q. z+ R0 W* w4 q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 c9 X& B# d6 d' V- g! F- ]│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ b+ Z% U6 z5 S* T" G% U" }2 Q; `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  L) K% O  F* e5 B$ L, z" a" f└──┴─────┴─┴──┴──┴───┴───────────────┘! U& X1 S9 P; L
9 V; Y& w% h( o* m# L+ N0 g, C
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 R' T- I; C- K9 B4 m$ k: p# a- f0 c┌──┬─────┬─┬──┬──┬───┬───────────────┐  `, j/ F! l" o- Y; o$ p& m! `
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 J& f% r2 u) z5 p5 A+ }/ w8 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
& \+ e  c6 n9 `8 `& {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' Z% Z* @6 w5 [0 q, R, h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 O5 Q# X) [" p8 o8 w# Q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 w7 M5 w4 u- ?- f- L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ E4 p% p& l# z5 G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  L) A/ [' g. X# U+ j4 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# F( g' e8 i' q  Q
+ \$ b- h0 i* H/ z7 H( F001002003004005006
7 y8 j& J. z6 N% ^8 E7 D007008009010011012
! s! @0 Q- \( }) M; s; J- L' d013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& o& r! L5 @& \( N* l
, @5 E7 {5 m. l9 N' N5 g019020021022023024
% K8 [! c0 p/ i025026027028029030% w' l- L* a( O1 f3 z1 g
0310320330340350363 `' G6 ~" E: t4 H) U  i/ S7 U
- J4 j3 a; O# K" E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% i" F% u+ N$ s0 ]4 I/ \* q& B2 ]3 z* r1 s) M. \
037038039040041042) n9 I2 o. @1 Q! x1 k  J- W" u" T
043044045046047048) j* y& f# @1 a5 V! F6 j& p/ B
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ x) d) M7 C/ n; z4 i
( v; v( k5 L& w5 B055056057058059060
& z. y  [2 L, d- @. W061062063064065066
1 X5 ]- N6 m8 e) o! W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 h) C  ^' |) p1 P8 F
3 N; Z% N. m$ I3 K
073074075076077078
0 I6 n; `" m2 f- l079080081082083084
) d- e" L" ?' S1 A% A8 b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 {3 v- g) d6 `3 ]  J4 i' U7 G9 K0 x
' I8 p0 i0 O: M1 R1 d+ h
091092093094095096. }7 U/ G$ f  g7 @9 q; U; }
097098099100101102
3 y4 J0 r! z8 k$ l7 \: Y5 `103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& n) N1 J4 @9 g' y; d

; J6 Q% \/ |, s, C1091101111121131148 Q3 Y- X0 S$ j' W2 _( P
115116117118119120
0 [# t( s( G! t/ b. X: {* C121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ m6 c% i- b  z# _9 l1 K
* p# g* T& a+ T, D( ^
127128129130131132
0 H. O/ W4 b% |! g133134135136137138. Z2 W# a  o; ]- M! ~. ^  l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& i+ J, J- A9 H0 K! o

  {  k- j+ c; m. f- z# X145146147148149150
  }, c, r, o- Y! a# z151152153154155156
/ z: j* Z, D, l( }* G& X157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, [' p7 k2 n  @; m0 d" e
) C! J! b/ s# {: o% d163164165166167168
  u1 k3 C/ a, b1691701711721731744 t  i* Q2 i8 M: L! G+ p5 O9 o
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ C  ^; A  N. r6 E
* b; \( l  d9 K/ u% S* \+ C& B
181182183184185186( t1 F# Y2 q; M; b: u4 T
187188189190191192
3 Y# I) L$ H: k$ u1 g- t4 G193194195196197198# ]% _+ w7 G$ ]# {6 ~4 C
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; e: m6 c9 n. `4 ?3 N& h( s2 q% ^8 g
001002003004005006* Y7 z- H7 K& n* O) Y8 ]' [
007008009010011012
9 N1 V: ~/ D  p# P4 {; j3 r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" X& ~% a4 m9 x4 \. a3 i. @6 m% Y; x) r* p- B9 Y
0190200210220230245 D6 l! N5 b) v8 m
0250260270280290303 ^% T1 s, ?: F) R( l- U1 K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ J  x7 U! d  \+ k

- w8 @3 U& `8 r) x8 O/ E037038039040041042. D+ I( T4 Y4 I8 @9 ~
043044045046047048! s* x& M, I* W7 J( [& z; a
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; ~* i8 y* D7 U5 y6 r/ L
. l2 B! X+ `6 z2 H0550560570580590609 i+ o& C; K6 X( s. O9 N8 e
061062063064065066
6 Q& T+ f8 A$ r5 x4 I$ O067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, y+ ]6 q4 Y5 }7 z

, t6 d3 E* x" T) H5 V" Q; X073074075076077078
: I) m4 L5 k, ~0 z0 t079080081082083084: ^9 L: {+ N. L$ Q' V* h) j, j
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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