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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " ^/ I" o4 B7 Y
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■● ■  NintendoWorld    站友xliz原创! k2 m" _/ V1 D0 K
■ ●■    http://www.NewWise.com & A# m8 ^& c/ I6 ^
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; o# c% X% ~- g+ l9 X& O; J% x5 E
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+ z0 Y1 J$ ?5 ~, O6 S           洛克人 EXE 3 Blue 卡片组合/ n& l9 f; X0 ]7 e# @6 Q" I
$ E$ ?6 a, w+ T7 p) u6 d
* y/ D9 j2 B+ Q/ E' @, |$ N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 o1 F. e7 H3 w5 U! f- ?, j大家要看日文版的P.A.或详细攻略,点击这里吧!
9 q2 t* ^# E8 w6 g1 S5 R
====================; |) r8 G2 ~6 P, {
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * G9 O  d* X( `$ {, t* Y
- B3 X3 A+ _5 F+ z4 |3 D9 }7 ^
以下内容格式如下:% L# H4 Z+ K2 Q9 P) V

- C% f- ]' W; M! I编号    名称! v6 a8 `# y: p& W: r& b
说明
) P- T1 N$ b6 k' ^: W, q& s组合方法; j- i$ ~& X: H0 Q
---------------------------------' i6 G6 w2 V, V
01    Z-Connon 1
4 [# D% ?: K) [8 ]Unlimited Cannon for 5 sec
$ p6 x4 N- z: n8 |: K+ pCannon A+B+C
3 l1 m7 p; t4 {9 BCannon B+C+D
# r5 d! M- A- k0 _0 _Cannon C+D+E
5 u. `1 H) V  U* |% Z: d7 H4 c4 Z2 y! j2 |
02    Z-Connon 2
+ P9 L1 T! E. T9 L5 b! NUnlimited HiCannon for 5 sec
3 X* u* d4 ]' N2 m  c! L9 ?HiCannon H+I+J
+ \1 H2 K4 n5 w# m( MHiCannon I+J+K4 }* B5 T% G0 \
HiCannon J+K+L
) u) u' S9 W* g" M( |" _" u) o3 j+ e3 q- l
03    Z-Connon 3
; Y1 \2 J9 }/ Y( L* [: VUnlimited MegaCannon for 5 sec
/ c$ n2 f+ h3 wM-Cannon O+P+Q- E2 d2 V( b( b
M-Cannon P+Q+R
1 s& H! ]9 b7 I  C/ BM-Cannon Q+R+S
% o% ]3 Y- n! |1 s* \) z
" w1 T' S2 ]! n7 F0 ?6 N04    Z-Punch) Y3 q3 L7 F- @7 G. I: Z, Z
Unlimited GutPunch for 5 sec% x2 I+ m( r$ s& @8 J
GutPunch B+C+D# L6 p5 m9 [# X! t5 n6 S
GutPunch C+D+E
5 _7 Q5 H# _$ {6 q: YGutPunch D+E+F" M/ x: k5 V- \0 w& y3 M' c

$ C! s/ y  @; ^" ~9 d7 P) V- [& O05    Z-Strght
( M) O2 s* {. h( |Unlimited GutStrgt for 5 sec, H. h& K3 f! r1 ~) _
GutStrgt O+P+Q
% I  k+ u. d% j8 }6 ~GutStrgt P+Q+R
2 o4 |8 V1 t8 sGutStrgt Q+R+S
- T' Q3 i. u$ L9 c" W7 t4 D% x' j
# @( t0 M! D+ m3 h/ v9 g06    Z-Impact3 t' Z: l; e: S, G: E) ?: u
Unlimited GutImpct for 5 sec
1 Z( O# p2 L) r3 D! }9 `GutImpact G+H+I
0 G% O; C% t! nGutImpact H+I+J
8 ~6 r- Z8 R0 D$ ~# E0 \GutImpact J+K+L( W+ J  o+ t' [; b5 M; ]
! C; I5 Y8 G$ r/ ~, q* t  B
07    Z-Varibl
4 L# v2 I. @7 J4 V5 O/ GUnlimited VarSword for 5 sec
: o# N7 Q/ i! n4 GVarSwrd B+C+D; R  Y8 Q2 d1 F
VarSwrd C+D+E
3 M+ E5 G1 R! c, R: @, kVarSwrd D+E+F
- J7 z" ^* K; x4 z
5 z: w, u( e2 J+ F$ C8 V& R08    Z-Yoyo 1) C4 W8 F1 j6 c* M2 Q+ W5 r
Unlimited Yo-Yo for 5 sec3 e0 ~+ G. h9 m" x
Yo-Yo1 C+D+E* n/ u3 @( J1 f2 {
Yo-Yo1 D+E+F  I2 l6 l$ j# s* X
Yo-Yo1 E+F+G4 @+ w& F2 f. f! p) L5 E. E
  c0 X" E1 x8 w
09    Z-Yoyo 2+ w) a5 \5 C) D7 U. Y4 v
Unlimited Yo-Yo2 for 5 sec
7 v7 t' O( K+ Y$ a( dYo-Yo2 H+I+J
: l5 n4 F3 c# w' m  c' {Yo-Yo2 I+J+K5 L$ c* ~: o+ p9 M3 ]% {' o, D
Yo-Yo2 J+K+L" z* _" }2 b0 A% z' Z
8 c* w/ J, ?* c- u/ j- N
10    Z-Yoyo 3
7 X! D* M6 P# d8 K# ?: W: x0 \( NUnlimited Yo-Yo3 for 5 sec
# X! O/ X* F" W$ rYo-Yo3 M+N+O
. `5 Z2 V0 G1 |" V* sYo-Yo3 N+O+P6 ^) @2 M) ], V0 h0 J8 V6 w9 N: @
Yo-Yo3 O+P+Q
0 H6 r1 v& h) ]$ m7 X
& i) J) w% `- F# Q( F" a/ k* M$ Y11    Z-Step 1
( L% B# w& F. k: w7 ZUnlimited StepSwrd for 5 sec
1 y- u0 z: W; }StepSwrd L+M+N
9 K4 x( q1 l, m- r4 M; i: cStepSwrd M+N+O- M# }/ t& e+ t6 P* x
StepSwrd N+O+P
! Z7 |# |0 S& J9 u4 [* ]( d* j4 c9 j
12    Z-Step 2
2 v/ _1 \) O; W$ A$ N8 R, b8 s7 T+ ~Unlimited StepCros for 5 sec9 S3 o1 W& Q- ~+ Y
StepCros P+Q+R
: x0 d& `7 y* K: s2 gStepCros Q+R+S
. U/ T/ |6 `# g0 ~# n. K+ nStepCros R+S+T# R5 t7 i5 D8 B3 L
3 B6 N; o5 `3 H' X5 R4 s8 D
13    BubSprd! f) K  O. h7 w; K: q1 Y+ I
Attks w/ spreading bubbles!
" P* Y, ^1 }- j; OBubbler  C+D+E. E. ?1 M0 m" X2 s6 g
Bub-V    D+E+F
4 g; m0 H6 J; c, n/ v$ d5 oBublSide E+F+G
4 i$ `8 z" j9 u7 fBubbler E + Bub-V E + BublSide E$ K4 J* p; x; N8 b: o

* l) t/ g$ \4 F- S( F14    HeatSprd* o3 F0 e1 J" b3 l! E
Attks w/ spreading fireball!
; Y7 ^. x* K& ~2 VHeatShot H+I+J5 H- q/ M! T) R" |1 t) f
Heat-V   I+J+K' i+ O; B: c$ \9 L6 |6 ]. |
HeatSide J+K+L' c- _7 e+ k/ o2 J& u) [2 u" x0 j* O
HeatShot J + Heat-V J + HeatSide J; v4 Z+ o7 e1 e: r$ O. \

6 q0 P8 T; `! T15    H-Burst
" S$ f. p8 k+ R4 S8 W' r1 t1 VCreates a giant explosion
. ]0 s' g% P0 \. m: |; g' c) E. A9 USpreader M+N+O
: C' q$ ^2 z# j% Q4 L* rSpreader N+O+P
- a% P  x9 v# W" R. E$ zSpreader O+P+Q
8 r9 c' X8 B' i
9 L" x7 ~' s4 |; Q* ?3 ~16    LifeSwrd7 N! {& ]6 `8 C$ t' d9 i
Swings a huge 2×3 sword!
6 U  ]5 s) w* s2 ESword E + WideSwrd E + LongSwrd E- q2 r0 ]2 d  v$ z3 M: E5 M3 @
Sword L + WideSwrd L + LongSwrd L
( b9 L4 }+ O$ B2 J1 _* |& MSword Y + WideSwrd Y + LongSwrd Y
& w7 `5 o' ]  u: q+ g9 r. N
" s; X2 k8 \- X17    ElemSwrd
' T9 q, l) J; }0 @' [. z# t& M4 KWide swrd contains 4 elemnts
0 ]8 Q; V' T8 m& ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# A8 f7 M2 ]2 h. d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ S# t7 l! S; Y) p6 {; k4 I/ V8 T" s* H% Q! p; s+ U
18    EvilCut
  _0 i- o5 }  q& V$ }! I7 PStep up 2 & make 4 atacks& y& o. o$ H0 F8 E. D( U
StepSwrd P + HeroSwrd P + StepCros P
1 z2 V, T( {2 D  M% i& s1 f/ t: W/ G
19    HyperRat
; ^/ _. ]# t7 O; b8 O" WA giant Ratton charges!
. J. U- t* R" E6 XRatton1 A + Ratton2 A + Ratton3 A
" v2 k* M# R3 c8 O$ i+ D8 \Ratton1 C + Ratton2 C + Ratton3 C
& e8 Q# R- y" }" a8 C! ]8 _% J/ ^8 FRatton1 F + Ratton2 F + Ratton3 F, q6 K. m- w5 c; j
7 P6 s9 o* U& _
20    TimeBom +
# R; s# G. b, _% T5 [9 X9 o4 y+ ?  TSets Time Bomb in enmy area
0 G$ y% C. I9 J9 s: Y, B# wTimeBomb J+K+L
3 T& C- {% }7 f' l. E7 R$ eTimeBomb K+L+M8 Z( C$ d, n* }2 k/ V
TimeBomb L+M+N- j4 W& e" I' W9 d) r/ h

/ z8 }" o3 j1 o* {21    GelRain
' `# T+ y. B4 `7 ~Gel steals squares
) k; i  x0 k* g8 @( \, ZMetaGel1 B+C+D) l' C1 L% @4 s3 l* u
MetaGel2 E+F+G
, F8 h: T0 b; `( m$ nMetaGel3 S+T+U
* W3 Z; l& V3 [7 O$ q* P* i/ t" Q, Y* f
22    EverCrse; _" o: ]3 s% \/ O
Shield chases enemies
) S+ @6 W3 C, j/ r4 WCrsShld1 C + CrsShld2 C + CrsShld3 C  `9 e$ M) [- e# h: Y
CrsShld1 L + CrsShld2 L + CrsShld3 L& K$ Y; A3 d: \3 c5 U3 F$ O

5 e2 I# ^% f' e! \" L23    MomQuake0 |3 v, d6 f- y2 u; Q% l: C
Awakens Mother Earth!
8 H/ ]4 u' w; i) T4 u( fRockCube * + RockCube * + GodStone S
% n: e4 T  E! G4 }1 f- {0 w, b8 I  ~: B, j
24    PoisPhar
- a1 M4 i- _9 O& U+ P- z) O  HPharaoh generates poison1 Q2 g" ?4 q* x9 S
PoisMask A + PoisFace A + Anubis A
; Q3 y: d. B- r/ X1 ?. _( `4 z# Z7 e
25    BodyGrd
) G& U2 P. ?6 Y0 S/ d. oBodyguard takes out enemies( e! d4 r0 W4 i8 p8 p, ~( _
AntiDmg M + AntiNavi M + Muramasa M# |% l1 Q; r; |' M& M
% T' o: s! L/ Y9 D
26    500Barr) x& W& G' V+ _% A7 x
Barrier absorbs 500HP dmg- b: ~! |# L7 a9 i' O8 E
Barrier E + Barr100 E + Barr200 E
# h! Y+ A/ N3 ^6 n0 _; O' N- k) PBarrier R + Barr100 R + Barr200 R' q/ o) a; v' q! p- @& X. c) _
% l8 O6 x% E5 U" a3 L4 y
27    BigHeart
/ u1 k5 q& U4 j) {7 O7 aAttacks, then heals HP!
* u" h. I/ s, E6 qHolyPanl R + Recov300 R + Roll R
2 U* w+ m  X+ e! N5 c: b3 z# hHolyPanl R + Recov300 R + RollV2 R, }& C5 L: R  W( F" n. q! q
HolyPanl R + Recov300 R + RollV3 R
7 Y, @0 r0 E# @+ X( h  s& d$ i5 I! q6 P
28    GtsShoot5 [, c: s/ S, X: n" E
GutsMan throws MegaMan!; ]) }9 ]1 u, s$ k- J: B
Guard * + DashAtk G + GutsMan G( a, |. z* a( k7 w6 C
Guard * + DashAtk G + GutsMan2 G
) m6 x, J& g' U, h% vGuard * + DashAtk G + GutsMan3 G
4 L, }! E( K/ Z) ?Guard * + DashAtk G + GutsMan4 G
! i; ^' K# U3 E  D5 v1 G; D
! i* `! [8 p: v) w8 R" w1 t' s29    DeuxHero
% |1 g% N+ @5 w' `MegaMan & ProtoMan team up!
0 f- K# w* G1 A/ zCustSwrd B + VarSwrd B + ProtoMan B
+ P& P1 i5 ^/ ^* S2 Q$ nCustSwrd B + VarSwrd B + ProtoMn2 B% Z4 H/ U- M1 X2 k4 Z4 y. {
CustSwrd B + VarSwrd B + ProtoMn3 B; [$ e7 j: v5 u' Z; ]
CustSwrd B + VarSwrd B + ProtoMn4 B* w% o. P7 z  a7 Q$ k  s

: @( |- m* ^7 d( j* W, l30    2xHero. j6 o# h1 r$ a9 q- T; ]0 r1 \/ c
MegaMan & ProtoMan Dual atk0 g; W. n% Z& h+ \4 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# \; f. m8 R) m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( }0 O6 j0 Q- R2 x7 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- f; O8 r" D' n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 M( _$ m- n' Z- A
* ]9 V9 G  F% O' A$ C31    PrixPowr$ \8 L. s8 a0 q4 g; H! F
3 Navis attack at once!! A' J- s3 d7 s  L, P
Team1 * + Team2 * + KingMan5 K
% g: z2 B( n: s# q6 K2 g5 B; ?) XTeam1 * + Team2 * + MistMan5 M
! G  Q! Q2 W: U5 aTeam1 * + Team2 * + BowlMan5 B
+ S/ l0 t4 r2 b) x$ N7 }  O0 I* b
32    MstrStyl; b9 S" y5 d* Z3 X
MegaMan unleashes his power2 X/ r6 V" m2 K, O/ H
Salamndr * + Fountain * + Bolt * + GaiaBlad *& F4 z7 B3 Z  q/ g7 m4 Q/ L
" ]4 [) B2 e1 d, b
StdrdChip (Part 1)
  f# u5 e; o& b3 E3 N/ x: {┌──┬────┬─┬──┬──┬───┬───────────────┐
  l+ [$ C1 K* r( b6 L│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ j0 Y( R& f% H  s, ?' ^- V├──┼────┼─┼──┼──┼───┼───────────────┤: C  O5 D% J& Q2 R+ u! v  F% Z! ]& i
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │& y( `; B  I8 a! e* ~% C# @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, ?' Q1 k& S% h* m7 O│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 i% `4 l/ {2 |" F# ^; k3 `" H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 `/ G# X6 D- Q6 M# d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 ~2 ~. z) s# K. u2 z( C% P│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" z9 k7 g- h' Q: w' w
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' q. p/ G9 p+ p, [
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" z5 [  q/ v7 C# P# V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 b- B. o6 t6 j" n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 q# Z& z! Y& E+ h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) m7 x# }" V3 \' d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  j; ^# h' I* n: [│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& f; A( L/ w! d5 U) W& b2 S! k1 H
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  T$ q: i" K. p" V3 A7 r5 g- G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& S; y; ^  z: N& Y! g; z: O' R
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- N% w' K& h7 |0 j' M; f# _: J% X
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. ^+ w1 j  u5 W4 Z! p% {4 T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 n. \# q7 R: M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& b9 I0 B( l4 A. I8 l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ f( n+ }/ V$ {│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ r% N$ j) H- v0 r6 F& C
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( C% p% X4 P6 a( ?# f  X$ |! c│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 b  j0 a: k( D# H6 I8 Y9 R" {│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 a. O7 C# ^) B- }! Q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( f: _  g1 c3 ]5 J. {) O
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 X3 X+ P* w# s+ d0 y5 C# N
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 F! P5 T! D  s4 u
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) @6 L+ i  {0 p% T6 l; P  {. n) ~* @
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 W1 w0 d8 V9 ?/ }: A+ N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& ~3 e" W9 z( G5 D- J6 P: Z/ @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 G0 c0 Y# \1 ~  ^, h% O/ |3 ]% o│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 Z3 u% o9 h- X6 ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ `+ c) r# N, x  ~│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 `9 P# \- u; _
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 Q: e$ i$ T2 B, w
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 ]2 B( _6 U' O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 D9 i+ R# H; e6 r; N0 `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 R9 T. G' a3 p& h; [+ \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 p  Q( ?% a1 b: g6 B' f0 k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: E* u$ K0 d* z# }; k, _
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 J% n5 j# u6 j& B  w: X) ^+ v8 J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! _7 X  d0 v0 A) _6 s. c# W: E
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 T6 q0 u" N4 g$ @6 l
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 z, c2 T& c7 I1 O: Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 l( T0 i; ^0 O2 a& E6 L' z2 z" h6 S) G
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: y0 ~0 m- i+ }9 q7 T7 K│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
' l" U, r: ]9 u5 c; T│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. b6 c* _+ V( M0 p# F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 f9 H) u! c+ Q( b! c
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 r6 G- E5 s4 `% ?1 u
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │1 V4 Q2 H7 X: H! c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  y+ W5 C& g2 V, @4 A& l7 D- ~│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' I; h$ e/ D0 e8 K1 I8 l( P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 b$ x& W  |! {+ K/ P│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 C/ B: x( a. P3 ~& G* O# ^& c4 b( j" {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. a; |( u; A  ]& L' P│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ m9 H$ t7 T. W8 f+ q+ b; {9 J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ h( a5 x: ]% ~. c5 H* `# w│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 U3 e8 N% D$ b7 G4 k6 u' f
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 w" M/ B% a) I; @. Y" d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ \% Z6 h& {$ S│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ [+ e$ E" o8 N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" l$ Z9 \2 r; b
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& ]) n1 b+ F9 U. e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 q6 ]) F1 m3 q/ g# m  |2 s+ k) ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" b2 y1 B$ g  a& |8 U, P9 W│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 M% W3 x# s6 |8 }; q9 _6 @6 F3 ~
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 [6 k, Y( G5 Q" R7 d│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; w( p' R$ d& B, W
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- P* P% V1 Z2 D
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  L' q+ F5 X, Q, n
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" T9 C9 e# Q% d
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 y+ l+ L! g7 c/ ]. c5 T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( y+ j! \( W& g0 T3 {. s- a+ l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* z* G! V5 f- t9 S. D# E; n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 k0 [5 A1 ~! q7 j1 e│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% L) R0 m% O" p2 q- j8 z/ x
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* [- L& x3 N$ v3 W2 a( h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( ^+ a& m6 n& s: k* {! t' f+ x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 t7 W5 R8 E1 E, {# I) i6 i" |# }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& r) P! s# f5 u$ B, R1 ^" ?6 }2 I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" l9 n2 l& m) X: d
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* u: I6 p& K2 r! P. o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. s0 g! O5 D/ L5 L8 k; b+ ^0 W
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# }, p6 U, J* u% f7 ]; c( K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, [( v: c+ D0 w5 G│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  s: f8 d% E# x+ o0 m! {1 i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- r$ v% H, [. `$ b
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& `+ `* @' v. r: b4 i. N
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' D1 A/ r4 l, V3 f& P
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 \3 w$ f! H: e: H7 u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' B5 o9 N. w7 o, @5 H: {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ J! V2 C+ ^, k& I( \" k: m
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. o/ y, ~3 P' u  o/ C( k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 ~9 ^" B" p& h! P  j4 ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 X( F3 O& {) m7 x4 K: A' Y3 x│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │" _$ C/ C( C5 l, P5 d0 L2 g
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# R7 m' D: t" s( I  L
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 p* w" u/ A, _6 b" ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  B# n+ A6 u$ s" S8 {6 @: C; L" E└──┴────┴─┴──┴──┴───┴───────────────┘
5 f, Q  m& P* l# Y- R; \, |" S: W3 y
StdrdChip (Part 2)
# \. c) T2 O. p- f9 f┌──┬────┬─┬──┬──┬───┬───────────────┐
2 h$ H: g; @% w8 W9 `│编号│名称  │MB│攻击│属性│稀有度│说明             │1 H& R( t* A4 x: r, |" ?) r
├──┼────┼─┼──┼──┼───┼───────────────┤4 L0 l9 i% O; b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. Z9 Q# X* q8 l1 M) o│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" e5 @1 X- M( g, `) |2 a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ e! ~* d" T% w4 B+ l9 [+ o
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 Z& o, r- H$ _
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# C; [0 o9 J' w" W* s7 Y8 M! i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 l+ \& I! ~$ [( q2 R, c│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& y. A7 D5 y2 c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 z/ _* ], m! T9 w! g4 I
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' l7 r7 {5 d' @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# J% ]* [9 q- |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. K7 U0 k, k; h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 r, j% V* b- R# z. {- X- T" J1 z
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 ~& s% Y2 [: j) }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" g% C- f  O. g& A- d; x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; l6 j  ?+ E! R2 {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 d6 ]6 P/ X1 n7 {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ S- I4 D, ]) n" R4 V  [( P
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. L" z3 p, Q- h' Y" L, ~
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 W, e8 I1 f9 a) D- T
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' P  {3 N6 u. S$ `+ b( n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 |5 g5 a. U/ V3 C- ^- H2 b) I│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" ~6 M" h  o/ d0 _7 I4 f. N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ K3 R; `2 z1 i( Z- t* S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 k  R0 a5 l+ ~. D/ s) m: ~7 T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; U2 o6 p# w8 S: i: a8 d
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
& c0 M$ N' z% l& e0 |│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 }& Z- F( F9 Q; Q- I
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 T* T$ b% z8 v# _$ x% ]  k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; w9 z4 F! I8 C" y$ }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ D8 ^: J) a# R' w% B; ?│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 D1 `+ |# E0 L5 {0 E
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" [3 D6 h& Z! A5 [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 Z* \+ G% N; X1 p) ^* |/ o│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. B% U0 }" C/ p* p
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 R1 k( A: h; Q! m5 [' O
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' t, c$ l" a. K1 U* f8 a│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, d# {& l! x, ]5 t' u3 W6 i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- M6 \* b  H5 G6 }& z6 Q8 ~( h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* I' F. B2 t5 y& L! m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 f) J7 A4 l: f2 h  z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" F& ?* \  E* `+ P2 x2 G0 U│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 a$ g+ C- L. Z4 K* `
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 D5 u- c$ M/ w7 \; |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# A# a- [  r8 A2 p3 i; G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 i$ h, l4 q/ ^  v; b3 ^# t
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 y4 Y8 W& q$ ~2 l4 M- k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( V8 M; u) {* C1 X' f( S6 z
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- }( b$ D# X7 J+ r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( N' w/ g$ i( _# |8 T! A1 p2 J; D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% ?* s* b0 \& M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' c' s2 i3 B& v
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 G6 _. f3 R( B- |* O│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# M- Z; ~& B9 \( X' `: _# x2 F│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" [* Y  b; H" h│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 C. ~* z3 X0 s│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 S4 S0 n& A% l0 i/ x! X% ~0 f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, [( K+ c7 k- _0 y8 \" q; q4 X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! K2 p' C; k$ s2 Z# `# z  P6 G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 c' k- U6 C" m- U  V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 B4 Q1 T' w% b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, ]: V. Q( d! I4 k! n! X! ]2 r) G│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ f. T  j2 q1 R: m│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  `, t/ b9 U* ~
│163 │Invis  │11│  │  │***  │Invisible for a while     │
" T( \- T! ~5 B9 s& b+ D$ s│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) V" Z7 I; I/ C" X) ?* ?& j, }7 |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 q& W4 C2 k: `3 z/ A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* f) I8 G4 f" Y8 c0 j5 N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 F- @7 f& x4 |2 |& \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 D6 t  q/ q0 v# i9 R
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- m7 C9 }+ E# R0 @0 K. K3 j/ T
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 g$ m) T# R2 ^5 D& J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ y3 x& J" |) O6 ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) P/ u* }2 K' [  u+ b6 j
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 M8 \! _1 o) |7 v3 X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# G( @" a" M5 x' m9 [, j1 v│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 V8 H+ p( B! {4 ]+ {, r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 [% n1 {& i: a+ i
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: ~3 k3 X& V* Z# D# j│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. S, N+ _' o5 Q! ?3 E; p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. \. F3 z9 m# P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: F# \* F% z+ A  `1 {, g' ~' }% p+ h6 R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ~  D& \$ q! k6 T- Q+ r* W  M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 ]0 r& Q& O0 X; |1 Y* S- T│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 q7 N6 p- k8 O2 W7 j: Q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ `' R$ \) q( C! |% G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 |& p! [3 |5 p; `8 u, b: w# R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- _: r; w0 N, r4 }) t
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 D& G8 C' X0 C% d│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 g1 J: x) m5 o) X5 ^2 {
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ w0 Y) o! N  L4 P# j8 R│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" b. ?6 N+ S2 @" r
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 v$ S  |6 U( z) i' ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) v. \/ A+ Z/ e2 \( @6 L( |* S│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& m6 T; A2 I& n; S, N
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: C/ s2 T% t: f9 a  l1 O5 |│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 L9 g4 y& y- K* [( A  r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 \7 K: x1 F: x4 }' d4 t/ h4 m
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 Z: d6 ^  p8 A4 R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- O* w& [- c/ K, I1 H- ]8 L7 r
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" }' S6 n0 x+ B8 L, u0 h│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ Q" s" w/ s2 i
└──┴────┴─┴──┴──┴───┴───────────────┘
8 G$ I& R$ e7 L% C( r& s
0 w. g+ p$ V3 q1 |$ k/ d6 {- d4 Q: g. ]) V* ]+ v
Mega Chip
5 z$ _% u$ j( i9 {  {0 P6 N┌──┬─────┬─┬──┬──┬───┬───────────────┐4 n- A5 E( R8 g) c5 c
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 F$ `! ~9 c6 l6 h& L4 r" T
├──┼─────┼─┼──┼──┼───┼───────────────┤
! e- J2 c1 W7 [% P; K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% v, N$ O+ y& p
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" m* y: t4 |  n. I7 a4 z: c  X8 w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ y$ p7 z6 U( ~; D5 ^- Y6 G
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! Q1 N1 T. f, y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) b3 f* Z9 F" l7 ]7 v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 {: l& j/ ]( D+ q8 h9 Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 _8 _5 Q; Y( \5 Y4 c& ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ y% E1 n  ^9 J! w0 B│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( H* N: {0 Y' ^* S/ S│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 P+ _6 v( y2 ~. a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  I* f1 p  h( P9 i  S9 F
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 F) D2 o% o$ M5 G# N9 J* I: _% z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ s+ k8 {* o. ?6 A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; K* l) V0 R  K) y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, X* q. W5 c1 t& @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 X, H' X! }5 o9 F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ r' a. p* G5 Q* n; |/ R% y% L1 u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 Q2 I% ]$ H3 O2 c0 F2 \, n
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ ?- N  P( r2 Q9 X- b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: h1 P# H! z  J6 u# `; z! h. V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" F# O5 B9 I$ R( R% j0 C5 C1 h
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- O& E! R6 e- H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
7 E7 v/ K# u5 t# P8 b│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ j" G' a) c' O  ~
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 I% N1 N5 q: `$ @│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │1 n# m, [7 N# w% p' V6 P9 r# Y; d# B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% ]% K9 z) n6 B! c. _# }; S' @& c$ m│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- f. T- x: F( s$ B. k# K0 g│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, c- F) I4 m; p  Y( `4 {* g/ K│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ R! I" n. Q. n7 N4 M
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* U6 X$ i4 q( L) V5 o0 W# D
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 a' h; q# @) ]' U3 K
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) o& X* [8 v  d$ l: O6 o; j│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, s: R& {+ g: f2 X3 ^9 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 H& g2 o* o/ w$ T4 _& n  Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& A6 t* s# g: J( e! q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 \9 _" l" m  f2 @9 Q' f# @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 w$ p2 [5 S( s, w8 ]7 R7 Z9 k7 w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 \! W* H. s6 y* y9 y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 t' p2 F- T! g* H! X
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' ~: j- W2 J1 P8 `* }$ x& I! V
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 b% C5 }( m: ?, W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- M4 D. _# ]) }& s* e; @+ h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. z& Y, v) C! h6 n: o+ C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& H- X4 p+ h0 d
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 j2 Z2 u9 r" f2 j" R6 G
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ @$ X8 ?1 Q0 o3 [6 M│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 }, C% X( c) @! t2 _; V5 P│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 J! ^4 G3 ~/ n│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& I8 x! B% P) d% Q3 ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& j; c6 [7 M% [3 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( U( ^  n4 B6 W3 c" K5 [7 w; ?8 m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! V0 y9 P/ l/ _( V4 U6 I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* B; h0 k7 Q$ |" `4 l" W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" P% ?! {, A- i8 L5 G2 c3 r% e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# u5 x" ]9 G' V5 J! G. n4 L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 h! b7 Q- R5 v0 T7 H4 ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" ?) A7 o  y0 @6 q& n0 c* J  B│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! ]7 h- ~: c) D( \│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 D) X) C+ `; t+ i8 v/ u│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' c) v  D1 A# A' Q7 O$ y( w
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 ?* Z6 Y  I  P$ N6 ~9 Y. J
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 S( J( R7 D0 J' P+ E. ~/ Z' k
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ e4 N& o2 Z) G& O/ A; I; w6 o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 H. F; V8 \0 I" Z% W│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 E$ J! B8 P% f( I- ]: v: j8 B
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& L6 V8 r2 C7 S+ B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 u5 Y! Z. ]- \. S+ l7 P│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 c, M4 P% {6 V4 ~│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 J: F1 q  S/ Z9 ^6 {" R, g$ Z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( i8 o; z, T0 d1 R+ p0 p0 T│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& [+ o8 d) M( P9 U, U0 g/ G2 t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 _3 s7 t' }1 J$ N. o│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 F- r& N9 I' s) ~- l; ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( U  L5 h9 L, L7 r- t+ q/ S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ O  h" K  ^& L- m│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ D8 p- ^; q& t
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 K. O) y* |! _5 m  y; r' h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
! T. ~1 E2 l& o: {$ k; k' a; L│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 q7 J( d+ O9 o
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) G6 j9 M+ u0 g! Q/ }3 Q; Q0 c* W
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ _3 s0 G8 I+ L" q  g; H0 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 `4 S" b- X0 u3 N$ M! ~& J' I; p│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" g1 [$ E& ~+ l- G
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& I. a) ^) }$ `/ l5 e7 b└──┴─────┴─┴──┴──┴───┴───────────────┘; a) V! J& V/ ?6 ?5 d1 y- W/ e
) \8 N" c: \7 K1 s# n6 y, K% A

1 E% T  z' W0 `- X; h; ~GigaChip (蓝版)
" A& ?1 `/ N7 v) u┌──┬─────┬─┬──┬──┬───┬───────────────┐$ F! d8 U6 `0 W% I# i
│编号│名称   │MB│攻击│属性│稀有度│说明             │' T; s. |3 f  Z
├──┼─────┼─┼──┼──┼───┼───────────────┤( u( \& \" l1 w0 T4 E4 G
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" p8 C* T7 r0 P- h0 j- U1 M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& f! f' k% ~3 F! ~. c& W; f" l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' M' I/ C; W8 H- f# E
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# N: o- O  j. W  C# z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" d# `, P* r- t
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' G* H6 h3 C1 j5 i
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, ]9 Z4 {$ I, }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, S2 H0 M) C8 J2 [! x4 |+ P│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 R/ e9 s7 j6 s* m/ Q) |; h& ?
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 K1 [0 z" X6 @2 O1 X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. c! i3 \8 _0 x$ d, o3 v$ E6 A5 n5 {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 E& f* p# k2 p, W, G4 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 q' g6 B+ m* a( X4 z$ ?4 N
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  L$ E: f; N9 k. ]│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) e2 y$ ^2 N. D% e2 q* L0 ?8 B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 p2 v# B  ?# {* m3 X
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. |! Y" {( |, Z- O4 l) E9 @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' s$ D- z/ W  S( j! D. K
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │' R& v' A- \  Q( t$ L) x
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  f  F5 t; u% X" O
└──┴─────┴─┴──┴──┴───┴───────────────┘
, e: G" G' C, c& r; z) w
$ \/ o7 A( F! p1 S9 [GigaChip (白版)(只列出与蓝版不一样的Chips)
0 ^4 K' u9 z& k6 E8 x2 p/ C┌──┬─────┬─┬──┬──┬───┬───────────────┐2 o# R& c2 w: p% _% y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 d9 J6 ^- e! e  W├──┼─────┼─┼──┼──┼───┼───────────────┤4 W" M# S; g9 f( U
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! w  R! i4 |" {+ Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 F5 E7 Y4 Q1 g; @9 t# a/ n7 ?│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, s- m: T6 p. i
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 W7 T: I$ M' m2 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 r  Y. G& |5 H1 J- N' i1 H
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. M- L9 W: b& N
: O" [2 I' N2 w% B0 X7 n001002003004005006- P( L1 D- |* n! K* C# c  M
0070080090100110127 i- V: U+ ^9 E( s5 F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 e1 r" r. X# t6 D# \! e2 Y3 x, M( `6 ~; g: q
019020021022023024
) Q  K$ n) K5 l! g' e2 e025026027028029030
8 a7 y, S; @/ N, t: z( U# }2 l+ H031032033034035036
2 ~+ F9 q. f, Z% m4 d; Y
6 A  l  T( L' P/ w' G% w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ w& K! D- y& o6 r9 L, B+ C% L
1 ?- M: f* D& N
037038039040041042; I; I# i+ n" K
043044045046047048: O1 s# A4 Q0 ]9 a4 y4 r8 o' x, c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, X4 P; F; n0 {% l7 C) f6 O8 B
" @6 Y  F1 j9 M" c055056057058059060
: F9 u% s% g' |: V4 g  i1 |061062063064065066
8 p* M% h0 r1 E6 A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ [- X2 a& H% `( O& F8 P# ?

- `  v2 R$ {& U* j  l073074075076077078/ r5 O; z2 Q7 l" K; }
079080081082083084  N! a* \- K# m% X% k, z$ v9 Y1 T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 m2 }' Q9 g; O2 k* s

8 Z3 M( Y6 E3 N) V8 N# R0910920930940950963 O( J; B6 d/ W3 |# W
0970980991001011021 Y- Q# p' U  E4 p
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& v; A- _8 N( ^0 _2 s# X5 {" h
2 @4 F8 Y6 ]' n8 S' b+ Y' p/ C+ z1 R. x109110111112113114
* r  I% [6 s  A2 d9 J1151161171181191201 Y& p' f/ H5 t0 R3 x* W: W+ x* T
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 E$ S  [5 B3 C6 U$ R6 G; [6 m: _- r( E' D7 u7 P# E6 D
127128129130131132
) H. G" m; z; Y/ g2 M: R133134135136137138; I% N* u- `0 o6 V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" C7 v" o: ~4 d+ V! X. R) \1 X, t. J2 \

" {2 A' E% i! u- a5 L% M145146147148149150$ `9 K7 u  f. d: R* e! O
151152153154155156/ D7 \7 @2 b5 n* E# u) q+ `
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ j4 ^" ?( t3 w' F/ c: i" r. V" c
- ^/ m( g& V2 b* U2 ^% i163164165166167168: m% f6 k* ^2 l" j
169170171172173174
$ C% b1 f" B5 u: C1 _175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 @: a/ m9 W' Q, b  V- z2 L" ~

7 r" a, ~9 e3 q1811821831841851867 Z+ r6 L9 N0 B4 q
1871881891901911920 E  ?9 U3 V: k; B) q1 y& h" A" Q
193194195196197198
% k0 @. z- f- W1 m199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 @: s6 h4 ], W6 b
2 [1 q2 e. M8 V: f
001002003004005006/ F2 A4 C9 P% g9 K6 `
007008009010011012
& E) |# h5 I2 a5 m2 p2 S9 L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- H8 Z6 t  F0 {  K/ @

- z& M4 l9 W# v1 b5 }+ h6 l019020021022023024& _4 Q( n  G( J4 x  X" e
0250260270280290300 U( ^. q6 g( R7 d2 Z5 h( Z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 S( K: D3 A5 U0 Q9 }
/ T6 F/ W& W* [+ s* Y6 c* ~
037038039040041042
/ H- _! I8 \8 `, G043044045046047048
1 X+ W; x! o! O" `' ?, e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 u- ^" ]/ K) Z' b$ p1 K, G
4 X6 o& }: D+ s$ @8 J055056057058059060
9 n. S7 O& Z# G0 x  Q  R. c061062063064065066
( O4 N  c! ]! A/ Y4 D+ c# a067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' s8 |3 i7 Z' m* K4 r
& @% W+ P2 q4 a) |' ~
073074075076077078
) A+ P5 W- H4 e8 f* Q079080081082083084
, a7 @8 I# s  \085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ D" |  S$ h5 l% K5 }

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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