Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16308|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 P' Y7 d' `. Q' `2 W9 k
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! r$ V* E$ C8 n, q6 ?■● ■  NintendoWorld    站友xliz原创9 D- j9 ^) Q" K5 u  V, j
■ ●■    http://www.NewWise.com
) ?5 ~# z( f0 U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( x( j. E5 |: H4 G; e7 X! ]) L
3 C& h# s+ H' m* A9 T; x. _" c0 Y9 C" N8 [9 T5 `8 R3 e
           洛克人 EXE 3 Blue 卡片组合
" h  ~5 X0 o0 i; u
+ {- h  [8 m0 D4 K2 y
4 h- g  Q- _) A' j. [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 F8 I; T2 v/ \0 _" y4 c5 o大家要看日文版的P.A.或详细攻略,点击这里吧!

2 w3 N3 f$ [3 m* i" J5 _+ G====================
4 D1 _% D1 [- o1 L  U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / U: B7 S8 F6 U7 q- k
; ]% J' b% g; L. r) B0 W
以下内容格式如下:
) k$ q2 X6 c3 R" Z, I8 r6 G
3 g* G7 c8 c/ k& t: E1 r编号    名称
, L  O+ u& F: g2 W* z说明
7 s$ y( M9 @& H组合方法
( N+ G1 m; C+ Q2 l/ z  Y5 K---------------------------------8 ?+ e* u3 f5 `& }1 G0 C0 g: W
01    Z-Connon 1
* z8 Y9 u8 v3 O  O  |/ q  iUnlimited Cannon for 5 sec. N4 s: @4 {! Z% C8 |2 D- L0 N
Cannon A+B+C* q* M+ g0 C7 J) ]
Cannon B+C+D# D: O9 ]5 E! }1 ~' y: J$ Y
Cannon C+D+E2 }! O+ F3 f- C! M# h

0 T% M& D5 W' P5 t0 }+ l, }02    Z-Connon 2
0 B4 x8 q( x0 wUnlimited HiCannon for 5 sec
, f2 d0 F2 j6 ?7 f9 w. sHiCannon H+I+J
+ Z' B0 {  B. K/ x7 PHiCannon I+J+K
% [6 S7 O+ x3 iHiCannon J+K+L
; C) {6 D2 B) b1 Y$ J6 F6 U6 Z$ h  Z/ O
03    Z-Connon 3  Z: \0 w/ L. `: ^6 n9 O
Unlimited MegaCannon for 5 sec
, o7 @3 D4 h& @1 S0 a3 [. AM-Cannon O+P+Q  H! J% n$ U* r; J  ]" R
M-Cannon P+Q+R6 D; f1 ?+ B/ b' E# I
M-Cannon Q+R+S
% f$ N+ O+ U- N, F* p* u5 g% \8 u! n) P; S
04    Z-Punch
  E; I; h$ o, X5 l5 dUnlimited GutPunch for 5 sec7 U" F0 Z. C5 N3 K; M( j! N
GutPunch B+C+D6 P: B, v9 [+ B& g0 Y' g4 j
GutPunch C+D+E
$ Y4 V7 ~/ f% @GutPunch D+E+F: ~9 \2 |3 }: s* ?
; ?8 W" r, w) U& A% k# s3 L+ _
05    Z-Strght
0 T# j/ g6 a* F. e2 ~  QUnlimited GutStrgt for 5 sec
) O( B/ K+ W& H" d6 ~% P: R4 `0 nGutStrgt O+P+Q. E  n* n7 b6 H
GutStrgt P+Q+R) p$ G$ W8 |" v2 x
GutStrgt Q+R+S
+ Y+ t* P& W$ @5 p$ V( U3 P
: L0 O! r5 ?0 J7 q( d06    Z-Impact* Y' s$ C3 H* w6 E
Unlimited GutImpct for 5 sec( b6 ~) j* }. ?, y) M
GutImpact G+H+I
; ~1 A! C$ Y2 I. o' IGutImpact H+I+J
! d( W% F/ K% F9 }4 C/ I4 ^GutImpact J+K+L9 Z  y! Z1 l7 _0 S) s2 j, b' f% i
1 M: _& D7 {" e- }3 u1 y# K4 x, i
07    Z-Varibl
( f( g! l. j% S/ EUnlimited VarSword for 5 sec
$ a' u* ]7 r/ BVarSwrd B+C+D6 \0 L/ f: j# E) a: I* w; G+ e
VarSwrd C+D+E
/ O3 j1 t8 w% WVarSwrd D+E+F
  L2 W/ V( B/ b5 b* k4 I$ n" L( _
/ z/ ~5 _! U. f8 H$ _08    Z-Yoyo 1
0 J0 P& D0 u( sUnlimited Yo-Yo for 5 sec6 O' D# w8 C6 h% O2 [9 X- `3 k
Yo-Yo1 C+D+E
3 ?: \- y- i2 v7 P0 J+ C( W% TYo-Yo1 D+E+F
& }: ^8 t. m" }/ HYo-Yo1 E+F+G
  H" n2 q& \5 \' s  T, r  M4 K9 j; _& @7 p3 L
09    Z-Yoyo 2
+ s( p& a+ [# @  y8 C* BUnlimited Yo-Yo2 for 5 sec
% w# S6 k1 {) f4 L2 P% X: AYo-Yo2 H+I+J
: x* @4 e3 Y8 q* x. k; qYo-Yo2 I+J+K
4 X1 m7 \; i# U' H5 OYo-Yo2 J+K+L
, h9 I: Q  |. N* A2 y- O' {1 o, m, o: f
10    Z-Yoyo 3* ~, ]+ k- G3 r; E) I
Unlimited Yo-Yo3 for 5 sec% G( {. x7 a+ H, K  n
Yo-Yo3 M+N+O
7 Z& D! k) r* |: q+ ]; s$ ~Yo-Yo3 N+O+P  k( E  W9 E* m3 u- ]0 q* o% z' I& N: _9 x
Yo-Yo3 O+P+Q# M3 v) `8 R! o6 q+ L* L. t2 q' Y
+ [6 ^# _. |5 G1 F$ Q) g4 k- r) }
11    Z-Step 1
( y7 e' }, Z0 y6 M3 yUnlimited StepSwrd for 5 sec& ?. l: i3 h6 O3 c4 c
StepSwrd L+M+N
, a: }- v  h# h/ }StepSwrd M+N+O
$ Y8 q# N5 h! F5 w2 w) nStepSwrd N+O+P
6 m0 I% @+ f* u- q7 Q! `' O- |: k  z! R! ^  Q- b  c. p( O$ b
12    Z-Step 2
/ k% X$ j9 ]! |) R/ S4 y+ ^( JUnlimited StepCros for 5 sec3 y  ?, Q' H. R( H4 t- G
StepCros P+Q+R, K9 o0 y( k- _# u' ?
StepCros Q+R+S5 \# m2 W0 G& o7 g9 Q
StepCros R+S+T
( l$ \' S& x2 K! w4 g( C: e  P4 J2 g6 b/ \
13    BubSprd
; y, b/ u, Z" E1 ]9 }Attks w/ spreading bubbles!( A7 C7 Z! h# b8 N% K
Bubbler  C+D+E
$ L/ F4 {7 l* dBub-V    D+E+F( v! h# N2 R) B! e8 e$ ]6 _  m& K
BublSide E+F+G. v) I( P/ G/ l  T+ ]% i
Bubbler E + Bub-V E + BublSide E
1 N, s0 f: t4 A4 S; u7 y+ B$ V8 s+ K. g( m0 c% ?8 a* Z4 r4 ]
14    HeatSprd2 s0 s7 c& W: Q. J, m0 z! A
Attks w/ spreading fireball!- Q( ^3 U) e* K9 ~/ ~0 t- c
HeatShot H+I+J* ~- ]: x7 j( m; B0 x. S, z
Heat-V   I+J+K- g+ b4 j6 ~& V# `8 H
HeatSide J+K+L
/ _- j  N3 k* x0 B  DHeatShot J + Heat-V J + HeatSide J
; m. U+ L+ `; c9 U7 @7 z2 p2 h1 V; D
15    H-Burst+ E+ ~8 l' A+ y$ r
Creates a giant explosion. z9 \$ L6 f1 _' @% J2 Z5 ~
Spreader M+N+O) i2 I2 i4 j# x1 o% |
Spreader N+O+P; U4 z7 T/ }8 ^6 @9 T/ M7 s4 _- K, e
Spreader O+P+Q8 h0 [4 e3 J) C5 X' a2 o
. p. a$ X; G( D- @4 @3 X' f
16    LifeSwrd* k8 C" M0 L+ D( \$ U% P1 Z0 E
Swings a huge 2×3 sword!
9 U! t. z, a) J, v8 Y' kSword E + WideSwrd E + LongSwrd E
4 O$ U' Z* u$ |Sword L + WideSwrd L + LongSwrd L
6 M  X1 v- ]3 U" A1 {( dSword Y + WideSwrd Y + LongSwrd Y
; z, ]. F% O' z" Y0 @( ~% d! b3 G" |( M# F) u, y
17    ElemSwrd
4 k( M9 J7 E2 k/ @2 s  EWide swrd contains 4 elemnts" c* b) R( @+ W  v% |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% |# Y( P1 T9 n$ m. c( mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# W, B: T9 R9 o' J5 S
& H# ^  e9 K% A! H; ^2 i18    EvilCut. K% t$ c3 ]# Q
Step up 2 & make 4 atacks0 G" O* h  D& m# Z  t5 `* ?- ?- G
StepSwrd P + HeroSwrd P + StepCros P* h+ X7 H3 x- n# Y

$ t: I, ~" R8 e; Z+ T7 i19    HyperRat& x; A4 r8 y! t3 G. k( J' Y9 }0 o
A giant Ratton charges!$ ~% j- T/ a2 I5 p  ]
Ratton1 A + Ratton2 A + Ratton3 A( Y) S& m+ L1 S8 M3 Z
Ratton1 C + Ratton2 C + Ratton3 C
6 J0 h' G$ _- e+ R4 K; mRatton1 F + Ratton2 F + Ratton3 F( f; W& M* b) C6 g/ j  R) K

/ Q) Q1 \( F% ]0 U$ N5 n* c) Z/ D( c' s5 y20    TimeBom +
" L: L/ b. R9 h: P$ [6 KSets Time Bomb in enmy area
4 _& A4 a* v9 n5 ZTimeBomb J+K+L
$ s7 x% l6 ^$ U" \- GTimeBomb K+L+M9 T6 W+ |  W4 F9 |& ~
TimeBomb L+M+N
9 c- \) B6 k+ l% z2 X; Q$ k7 r2 Y, u) |! Q; Y- B
21    GelRain! I- H- Y2 V, a9 L) f
Gel steals squares
' o/ `1 m' Z. d' T! ?6 ~5 kMetaGel1 B+C+D) R# T2 D" A. S2 `( U% c
MetaGel2 E+F+G
# |' x  }: b' l5 g5 d( hMetaGel3 S+T+U
( _9 x! V2 y$ X) Q, l* K! u
5 x: ^4 i# n& Z# o22    EverCrse' ?/ a( g/ h; a( r) [. q
Shield chases enemies' q; P( X: A  Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
- g5 z" l. n: E( ^; |9 H' P/ DCrsShld1 L + CrsShld2 L + CrsShld3 L( A( ?. H3 j2 D2 T( ]

  l7 S# N+ C# `23    MomQuake
8 q+ y9 }! L* xAwakens Mother Earth!: N% [) E" k- n0 K2 B# P; @
RockCube * + RockCube * + GodStone S4 ?7 b1 a+ b0 t; p; t' `

8 A% V  k! C7 Y* c: x24    PoisPhar
+ r3 k8 ~5 V, p5 K) e! U# q, e7 gPharaoh generates poison7 Y2 q4 [7 Y, A1 I& T
PoisMask A + PoisFace A + Anubis A
& s1 e/ c: A1 J; k8 ~
1 p, t2 K. c* C. f, S$ E! t% v25    BodyGrd: L. o' m/ V  q" G4 }
Bodyguard takes out enemies
6 R7 r! R! |4 e! [/ I9 d$ CAntiDmg M + AntiNavi M + Muramasa M9 y# U, y" G$ ]) F1 t- \' z' \. Z
" I+ w* U" o5 S
26    500Barr
6 C9 o- v$ R6 A4 mBarrier absorbs 500HP dmg8 h8 ?- [- U$ h, x/ k
Barrier E + Barr100 E + Barr200 E
/ e: v/ Y( @3 f. o3 O* C- nBarrier R + Barr100 R + Barr200 R
# n$ r2 ?8 ?; s) k7 ^$ r, @+ S2 P5 E" B0 ?
27    BigHeart# ^' }0 |( M% T7 b# J5 y4 V2 z
Attacks, then heals HP!9 }4 f& Y# r( w! g; ~2 N
HolyPanl R + Recov300 R + Roll R: U0 u6 g& ^9 \, \" o3 l
HolyPanl R + Recov300 R + RollV2 R9 x2 c; f1 ?4 z# @4 Y9 L
HolyPanl R + Recov300 R + RollV3 R
$ `* b- F8 B5 x3 \, m! z9 x
1 \: |* _3 ^- r$ D28    GtsShoot. l( s" y  B) i
GutsMan throws MegaMan!1 U( t& K* n1 ~5 T7 h
Guard * + DashAtk G + GutsMan G
6 M/ J, d: H+ N! A" w! BGuard * + DashAtk G + GutsMan2 G
9 r2 w' a; u* H5 ]: }9 sGuard * + DashAtk G + GutsMan3 G
" J4 H% T4 s' O& p& zGuard * + DashAtk G + GutsMan4 G: R! ^4 N) K) c+ x3 {

& L7 G: }# J' c  G- k29    DeuxHero
/ b& W& ~6 K. z. m/ w9 eMegaMan & ProtoMan team up!/ n7 A! o+ r2 m2 T' P6 t  w
CustSwrd B + VarSwrd B + ProtoMan B7 x6 C: m& R/ e7 ^, r0 s0 J& {5 F
CustSwrd B + VarSwrd B + ProtoMn2 B! _& ~) D( Q& }; e7 s
CustSwrd B + VarSwrd B + ProtoMn3 B( Q" [% A; j2 P  S; M4 C
CustSwrd B + VarSwrd B + ProtoMn4 B
& }6 J6 b9 H) Y- S
( q; [3 A) t6 E! h5 |$ [30    2xHero. V. k5 D& i' _4 P6 ~
MegaMan & ProtoMan Dual atk! q% H: S1 A7 f3 s* e/ G9 q7 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ Q; B" L( @$ Q" y7 ?' L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; W( Y# E$ E' n. }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  I' ?7 U: ?# T0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ }( A) `( v8 X& G/ H
# L. r, w. b! q
31    PrixPowr  e  z3 y& S) f
3 Navis attack at once!
# @3 ~0 U7 J" [/ u1 g" RTeam1 * + Team2 * + KingMan5 K3 @  }9 \" _& N9 h' n: t- B8 U, V
Team1 * + Team2 * + MistMan5 M, M) d. c" f4 b, \
Team1 * + Team2 * + BowlMan5 B
6 m0 h* V  T$ u! ?7 o
, h$ R' j6 h0 X4 I' K32    MstrStyl1 f! j6 ^9 [: G
MegaMan unleashes his power" l' Y# p' d' h' K9 ]& f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ H* o/ C9 ^! {; t
* G4 `7 U9 h; `  DStdrdChip (Part 1)- G& X* ^+ P. M* Y5 N8 l' J
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ p, N+ @4 G# `│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 v1 V) |* d/ X/ K6 c% M9 _) k├──┼────┼─┼──┼──┼───┼───────────────┤# ^, H: [8 M) W: W
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 X' g% ?9 o+ b% P& ^- S8 P' A7 p5 F5 i│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  K& k$ W6 O* I/ i" q
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* A( t# B6 G9 ?6 H3 f% W) m8 b
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" M' K( o# @2 S) A- q1 a# `7 y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 j. X' R# F0 z0 g$ F2 N1 ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 T! i4 G$ y3 r8 M9 D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 H5 f! c" z- D  K7 M' t! _2 y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 `  P0 L) l- Q3 G- r# e│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' j7 `+ u3 N& z8 M& l' E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- y) L0 @! b, F, y4 Q6 q: Z+ b6 U│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 v7 z8 ^% s6 t% H- p8 v3 [/ M│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; h! y8 G, H$ l0 l: h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* k: t6 f& x$ m( t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 x  F9 ^; h  c1 r
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ G# c6 h: m* k: u! g% i5 t  A
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 b/ Z7 U/ Z9 @5 e/ z  s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 F6 b9 k, X% |: D│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 J+ F3 v: C  Y, N
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  C& K# k  N, e/ [. `  v' j8 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 M8 r% V9 n8 `' {4 |2 j│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ j; C9 T4 u3 e% C- x. }9 X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. @8 _! M( |, Q7 p; G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 Q1 \5 R; s, \. {: T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) h; v; I# G7 U7 d: H$ S5 ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 Q+ J% }( @2 L/ Z0 w" D│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# J$ y9 u, @) d
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 ~" D) |+ w) j4 B/ H9 F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, L( F3 n: j, O/ y' b/ w9 ^* M
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ z4 e& J+ K- l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 S* `* ~3 t7 q3 ?3 J) J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# Z1 x3 N2 F3 w) \$ }
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ A9 H: C% f- o! v8 s% J  K1 P6 j│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ `( I- b0 F! t3 G0 A7 M; @! I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" l; `3 x# Q. l* V$ d: t; I- a; m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* i/ m+ D  z3 p- a( y, ^
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 C9 l) Z  i' n* B& k# h│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, E( b( ?9 }  }
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 T5 Q8 A! Z) J1 W4 d0 k& d/ ~! k; d│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 I/ Z0 q  c$ c; X( B( M2 l$ L6 D4 g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; V) U6 [8 |; A/ I+ V* u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 W1 g2 X3 m5 Z8 Z- \) V. q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 i2 z: S6 r* `; b" K: I│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. }; R# S/ E/ B+ {( T0 O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 u  E6 _4 J0 B* c% f- G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* m) s8 ~2 |2 k  d, P: B9 L, }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 M5 F' ?& i2 X) V# ^0 Y, |│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. W; O- y0 u8 k8 d, \
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- f$ f8 ?% E. b│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' r5 J" N2 h' |* B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  d8 \* [& |3 `: ?. J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, t2 \% y) P- b# k! S
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% \0 F( i9 y) M! Z6 r0 \  ~: P│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 t8 X# i; M( @/ l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. {8 W  Y: G. _) X: K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 L" O3 V/ S4 \; Y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- j* ?1 M& I, z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 I5 o/ A1 X2 A% p' ^8 {7 E; w2 R
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& R4 E+ I0 ~+ E- y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' P7 ?7 m# o# F0 G0 c: z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ {0 e: B  w& w/ m
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- ?; d2 A7 y) z# j' h) D. O0 c- X. K  F) }  `
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& Z7 G) E& e  ^  s4 _7 B+ _│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ v8 ?; S1 u$ Z7 v& z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  n; ?3 T- [+ S& W" j% P
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! b9 {4 Q: ]& S2 e
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! g; ~5 _5 ~5 e. M0 J% o│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: [) ]" m1 B% ?  I  ]│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 I  T. N; Z) a% ]4 q  x& A
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ w4 e9 p2 t& O' `1 i, ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 e4 r9 o* C* ]9 L% i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" p/ L7 R+ {, O! ~( K# K5 t8 R4 }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" Y3 H( \5 U; o0 t. f& G│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( L% I# g* A# r0 Y" C! l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  X4 z) `; w3 q3 e1 H0 B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ p$ r) y) p/ J3 B, L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" J, Z$ y/ K/ \( [9 E│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; I5 L; u* f' K; G% G' w8 z9 D- {# M, y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( X2 s2 g4 p" Z6 n8 s% m5 n+ p│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 f; {0 Q1 Z( T4 ?  f* F# C2 v& @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 r' V. x2 W$ r4 n4 ^/ Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 x1 U4 o5 {$ M3 S) m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& P! w9 \. m0 j3 {6 w% @
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 w" }" W6 O$ U; X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# x$ o# [2 O+ J) f# Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 E# g/ c4 l  ^* U
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) z6 a+ A& c, P1 v│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% [2 y$ n0 Q2 y7 S1 c4 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! O' Q' q- j) d0 k+ J  x
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 l& H. r7 i, \0 c4 w# B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 t5 X+ R, j/ Y& l: E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* e* A+ M2 V) T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 N5 P  J; i* @4 m4 ], _4 {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ ~% z* k5 G( ]" \6 |+ D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 X0 a& {* g, Y- g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* o% D6 B. y3 A; }0 k3 J9 Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ E; {% M2 Y. s( k2 K0 Q7 U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  ]: Q2 `& G! L. [  T8 e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 F( O" q7 f. V7 F- W9 E- B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* Z& D/ {  h& j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ M! X$ Y" N! z# w+ \2 {* P8 n1 U
└──┴────┴─┴──┴──┴───┴───────────────┘
; i0 }5 n$ f5 M7 \
+ \% e6 Z: r& P9 r$ S1 x$ {3 u6 AStdrdChip (Part 2)
% p: w$ m, E1 t  p2 z┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ]" j/ }( U7 @4 |│编号│名称  │MB│攻击│属性│稀有度│说明             │$ t" Z! \% j( ]  W6 t2 c: Y4 z; ~
├──┼────┼─┼──┼──┼───┼───────────────┤' Y8 K* b0 E% ]7 l/ z( f' R
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ I* l" W: R9 n$ J' ^- m9 V$ ?│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 p7 F% [" k5 `9 f8 ?' P* C( _' `
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( x3 j/ J6 H/ |* e$ Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: N1 |  y3 o, X; I7 t│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │4 e' Z  B9 X1 U5 T6 W8 b
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 X+ v, J  |/ `% N7 e' u│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- x2 `6 y, }5 Q" ~6 K* B
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! _) z  u* {3 `  e! q+ I4 x7 ]" Y, q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" R+ ?: Q+ X" T& X1 r+ `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( z: c) B+ T4 l) |9 V% ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( T2 \5 U1 _9 i  h' m& d& i
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 ^: I  H$ e, p* v. J( r│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 y6 ]& z# @  r1 Q1 y9 O( Q0 V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. ^9 s" `2 g, w1 @: e! W& S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. U% @# \/ s* l$ s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 u* |+ c/ J8 T  H% Z) l, Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" i- {  e8 n3 V8 U│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& `7 d) S' U4 m8 a4 V! m│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% L* ?2 A2 d, [2 U9 A0 V; @, h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& H# ~, r/ H! k# k) [  x│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ O8 T7 w1 f$ o0 l│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ j# ]) z# t( Q- `' X1 X  b9 z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. e/ S" u2 v6 o+ ^; H5 [3 \% ?5 }│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ H" ^7 v! h1 U. u3 h" H│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ H# K% X  X8 R# s
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' }# F% E& T: B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 x. j; a- ?- ?% W+ c  z/ a, ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 ^9 X% K: `0 |' W2 T" f
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" ~+ w- l) T1 G6 r$ `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ ]; I  s: j' C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) B4 E% X5 v, u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! t; Y5 o) {9 y/ Z5 s4 G% ~% O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ D, e4 X2 k" Y/ x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; M/ J& w2 U5 H4 f
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  r, V9 d: Z3 n8 T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 _$ ?7 A1 a, c2 _( B$ `; C' C
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 M6 Q2 j3 X3 j" C
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 h+ R; P1 i) g+ C# \! D│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 V/ ~- n# p: t5 L4 n  u/ ~1 s
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 D  y- b0 w$ U" I2 ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& b  @  ~# I: v* j, Q$ w│141 │Prism  │60│  │  │***  │Prism fires randomly     │# \$ g! W1 |0 l7 {; C. l0 P4 ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' [6 [" z, }9 \/ e: U- N
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, n+ @: Q' R5 y# i8 L+ E9 b4 Z% }
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! P/ L5 m& B, ?. O& a' U3 H8 d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 b* v' r) P+ J+ R  T% ~/ ~
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# e& N& d+ d- S1 L& c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: V* F* o, P. L' y7 u0 P│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* X1 f/ q" t) l* o/ a! R+ a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 K# p/ I7 c% F- ]7 J+ Y" y) e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% k& y* f( a* n8 \7 F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │* S6 `, {+ {# p: U# Z+ P; Y' B/ k# s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  J4 F. U! C+ r7 P: U6 X│153 │Recov200│65│  │  │**** │Recovers 200HP        │" ?$ e+ C( D3 l' A- |; Z0 d: Y! v
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 H* l/ @6 \5 F: B% c  K+ n│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 E  b" q. Z/ z) V9 c2 \* n9 o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" u' U  G2 j8 o* [
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 s6 F0 A; [9 S6 f( C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" s9 Y' @- z" S/ K3 T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 h' K  E8 n: B$ l" ^. x
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- V8 Q  _1 f- O! N$ E1 D+ ]" m│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! B1 W) x5 t$ S) }, F
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 v% m* y* J  r│163 │Invis  │11│  │  │***  │Invisible for a while     │+ [' }+ G3 |0 F$ ^& Q2 e5 F7 i
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! |  x- R, P$ j! ?' k  g+ {& }
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; O. ]8 W: q" x0 v8 H5 Y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 U/ Z7 q0 h' _+ E& g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% [( e  E/ a  b9 j% v
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 Z% _9 {, i. s* A- ?/ W! [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( e7 w  ^3 c% t' D* e( a8 i  V│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 H+ u2 |* r( J8 E5 l│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" j' L) |+ o# Z" j  I7 B: }8 g6 ^
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' S: m3 `" A+ |4 p9 b9 G0 R│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# e! g  T" ?$ c. d- @
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; G! u% w8 _2 G  f# D4 m│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 Z2 p0 M$ i! W. M/ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" C8 ]0 ?) n' S0 k
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, k) k7 [& p7 t, M: U, U6 J" R1 H9 y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" s2 |  Y0 W# Y+ t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; f0 a8 Q" Z0 u& ?1 t4 y. e
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ L3 a8 Y9 J! ?0 z4 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; e: N) L6 k: g& w' h+ v: u5 \│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │3 l1 w) q2 \( {2 I, {
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 e, j. ^" G' [1 J) \4 L* C│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& M: k* ?6 O8 T* ~, c2 a4 R2 U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 i! J7 w7 N; h3 S! z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ f- O  t. Z+ E5 m0 T; L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, r  E; Y% b1 R) U% ~. S! v9 H│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& h* A, g& V* c) e1 E+ L
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 i0 Y0 g. s" }8 t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& D0 p4 k% A  o% x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, L  A6 T- ?( W/ x9 l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 a0 y/ ?; P+ y  n: F2 a; ~. j0 D│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. I& V* t9 b% a/ _, K│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. ?) R3 Y8 N. W1 Q( l" p4 b
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# g. ^9 Y& J8 O
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 H( r' k! `8 J1 O7 t& u, A! D
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! k2 g" X% S- r│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' `# _7 d' f# s' \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 {4 O' N1 @- g8 S5 k/ ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 b! F' T% r" R# p4 m1 Y) G└──┴────┴─┴──┴──┴───┴───────────────┘, ^4 s4 b6 M+ g. R, C
& b) i. w9 k# _! t/ \; H

  T' ?7 T! M- u' e, EMega Chip
! e: U- G6 l, J. W- ]' C( g┌──┬─────┬─┬──┬──┬───┬───────────────┐* |1 Z) M1 d9 @6 s3 O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ `8 a, @) A! T0 v├──┼─────┼─┼──┼──┼───┼───────────────┤9 J( |, ]. f2 b9 Y& k) R
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! m% R. ?5 o, H& m. A7 _# N" v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' d( J& j" V+ f. @# X* W, }; F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" k8 e- {, n& |' R2 s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' T$ d# L* W7 D│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 V9 j% d/ @! b  j0 t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, A- s8 U* b0 ?9 M% w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ ]5 M* G! a$ u* v; {
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; [9 n$ d3 M6 [7 C
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
8 u: T* P! ^7 f- W# l│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( y3 a' n4 C* O1 N& K+ P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& d' `# K1 W- J  X, P5 w│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: k( T5 k+ R  R$ @: z% [' A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 R2 e8 [1 c3 Z* b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  T% J  C& {* s# ~% c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: n/ _5 z7 p$ v4 c; h│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 c9 G4 `+ p+ \7 f( o2 I2 M# d( W│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" a$ D8 S9 g( ]' s$ u│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) B" p' x2 t* \2 M) g1 n6 z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 M6 h  w* i1 U% u& e│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! e% s! Q' L/ C7 D│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; c7 t% ]& B4 g/ W│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ o; s8 P2 B' j( g/ K
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" Y1 d5 `5 r/ J
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ |# q" o7 @! [2 D) V│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' _% s. G% N. z8 d7 W4 f
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ a% C1 W, l7 Z) K│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! n2 P5 X; C, f9 e- S( O, G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, C' c* V: C& P& `1 L% [" r; ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% _$ e1 ]( D% d* x) |- ]. h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
* V1 p! A) D4 W6 _! w6 u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, m: Y. `* M$ ]% t0 P( H0 G5 y+ y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ X5 Y$ U1 a% ~) D9 z+ ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
- u: t2 t" ^' p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! @$ H3 R) b# s* G- _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 [5 @' f; G6 R# e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ \% M% v5 F; j. k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# B* G8 j$ _- D1 ?│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ h3 Z9 C; B# W: }3 c( {  Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  d1 B' t, I6 u; a& `, P$ c" N
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ j& q+ t9 ^2 W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- ?: M7 I1 K6 }* g7 H3 v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; U% v! {7 {7 ~% H) m' L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- a$ L& b4 a/ }9 z' @2 T. B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 E! T! {  i1 x' M7 F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% y& x+ R& R$ c( m+ K, N
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; i2 ]- K! `. S  e* r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 {" T7 ?8 v: \; f) l8 k6 n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 J4 P8 a9 H' f8 G- i4 V- m│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- N* }; s3 N/ R+ q! p8 a│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 G9 d) X- b. g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ \( Q9 i% ]7 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# m/ `' m- P. [7 [! I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 q5 x* Y* \* v│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 H; T! I3 T( H# l- B) ?6 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& F2 d* U" g% M3 E2 _, r/ J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 y' T0 F; `( Q" M/ ^" k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: r0 l6 @7 F: {2 p! l$ b+ S9 W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 S9 q. w2 W. \) z* j" k
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( S. F8 ?8 F8 P/ d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ w! I1 Y6 g; ?7 L$ |
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. W5 W" f$ o/ ~8 v$ J7 G5 J- C+ ]│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 c! [" l% _" Z) P+ J│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ Z  H& ^1 W) [" O, B! E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ A' V1 T! @- n0 t9 C% ?
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 F, p' ], T+ j, p& @6 G2 ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. E& ]& l, C- h- O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 F" k/ T, t5 Q7 l. X8 T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 J& _( J+ k4 C0 l│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" e8 V. s* b: e: D│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. N0 ]0 k# {! u; q9 w( H3 M│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" Z; k2 u' D7 Q, @, e$ f│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' e# E" }$ h: q! h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! K: D% @- B" b6 S( L+ T2 e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ M& Q: K3 S, E4 g
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- H; z* e: }- P7 |3 d" j- b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ E" E+ y, J2 u, K) H│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% E5 a# a1 C. i$ z* q- T│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% u7 }! @1 O9 o! c+ v3 B& m' q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# u" x  G* R- w$ L- N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# ]8 z$ y* u' E/ ~/ j- t│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 z% O1 s- Q6 `
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# n8 A$ g! {2 _2 G+ O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ n8 V/ N) a/ s2 J2 h│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │) K( m0 S* Z8 B7 l) o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ D; X: O& x) g) }└──┴─────┴─┴──┴──┴───┴───────────────┘  P5 d" ^3 Z4 h
% i) L* m( z: R1 b( Y

6 I. M* e4 P+ l3 pGigaChip (蓝版)
% H. W+ E  B. l" N, M4 x┌──┬─────┬─┬──┬──┬───┬───────────────┐0 b# l: S9 o: S8 B9 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) j1 @8 n5 @9 I4 X7 B+ W+ T& I1 j: T├──┼─────┼─┼──┼──┼───┼───────────────┤6 B4 ]# i, Q& P7 u( Q  i2 E( Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 O. ]5 }; p, V* f" w' B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) q8 ]1 ~- R4 i( W
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" ~  G/ i: {* M, x) D* Z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& L  s; O. @2 i! _  F1 ]) q5 O│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% V( l- P( ^  Q0 ]3 H+ R' o2 }│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 i0 B  A; j) F; G- V: ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 L% Z3 L& ^  }- b5 E* `4 R
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 z% \2 o- _' L5 p/ @│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! i9 l3 {/ B9 N* P/ D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# Q' K4 G; j/ y# X8 w% k1 m│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ a! e& n# w2 r6 E6 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 Q( K( @8 k1 A9 d/ j6 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 S; Q! \4 N" v; c) b
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 }6 S+ c/ ]  x3 J
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! V  Q# I& a) \2 f3 h: o! d4 j│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 e" W( G! F! Y- _* o: G* A; W) A│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 }) R9 R9 ~9 B- j│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, x' u6 f5 c$ a) l6 J  Z6 e2 T# j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 p( \1 y0 ~( V; ^) d4 R( f$ ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ _5 W( Z7 M0 B4 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 E) c! w+ S0 S- l# s+ v- I, |: f  b; V9 @( ^3 b1 v+ R: X$ r3 n
GigaChip (白版)(只列出与蓝版不一样的Chips)( t$ n' x. _8 @. G% d$ U0 c1 O' G6 P! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐" s& i; h2 D  J8 `' |6 M1 Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! D' a7 ]5 s4 W9 P( r├──┼─────┼─┼──┼──┼───┼───────────────┤
' R1 L/ Y* J, z6 Q+ v│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 o8 e7 h1 Y0 O! J* |9 C( `0 T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 g; g% u; w' q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │$ o/ B! c" D" b( D
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ u" k5 L: W- k8 c- G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* A3 M" I# j1 P6 s! a4 pMegaman EXE 3 蓝+白 Standard 级别的 Chips:
& w3 V* M3 c2 t7 K$ r5 H; V$ K9 Q6 f
001002003004005006/ X- y, [# R" K1 f; B. y
007008009010011012' @( B+ [7 N' |
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 j: M, z# E6 w! B. q0 L) [1 r# M& W
019020021022023024  u$ \& B, O1 X5 @# M. x* E+ _
025026027028029030: C8 ]' Z! ?3 M) j. R: D# W% M
031032033034035036& J8 b$ H$ @' I2 J; X2 E

* M& G1 P! m$ L% K. h' a# i7 G[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) K! J0 I) S: Y/ W  `! ]; D8 p2 v- X% s2 d; q8 y$ F8 b: k
037038039040041042" D. y$ l. E$ d4 c2 y
043044045046047048
0 `. V; Y8 S0 [' K049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 l% g- s# B& q0 p& C
9 I$ R; H" B% ?% P; v, I: Q3 R055056057058059060
9 a, D# v1 Y" [1 B0 W061062063064065066
7 H3 T3 t0 q+ l0 m067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 D9 N: p' h: d3 X8 Q
9 u; M. K- q. D9 Z+ A3 U
0730740750760770788 K; P' O0 h7 \0 i0 R+ b  L
079080081082083084/ S7 e4 J; z+ D: ^3 @1 T) m
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ j/ o+ ^: l  Q  }! g; u8 a. ?1 _) O* m9 a
091092093094095096
! i- A  m% x5 Y" l  w5 q6 i) t/ x0970980991001011026 Y" n% u) B. L6 y( Z; u3 P4 |
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. B! |- r& d+ w  G& v

* W; b- |0 O) W7 x109110111112113114
6 L. f" c$ J! T; k115116117118119120
- h$ k3 _1 s5 H# `2 }7 H121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Z! ]- d0 f* k& ~8 \( t- H' g
# f' F& }. E* F8 U  Q127128129130131132) a& o/ O% [# L/ [; C6 E2 @1 z
133134135136137138
) w, h# `# k; ]) y8 R139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  }# c! r; O- F* b% O3 v4 Y! x4 g* Q
1 e2 ^& _+ ^, Q" ]" C145146147148149150* F- i5 _( I, g: N
151152153154155156
, p, z# O) E" N9 u4 o8 M& p; b3 m5 e157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; B3 h* a3 s' j# h+ q5 Z/ e
! r; n* M2 \) T! v" Q! K163164165166167168# n8 o8 P+ i3 {9 I6 M7 ?7 B/ w
169170171172173174
- S$ B# @8 U8 b. K- [* q1 @0 j175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" a& q& S1 T3 `  D8 Z6 C6 d: [1 v7 o- h: t0 u5 W
181182183184185186
+ [; j+ S  L3 S1 S" R# R187188189190191192/ g  N' @' T2 W2 K6 n- R
193194195196197198
% E0 h% _/ F! F" o0 A, J5 w199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( \$ Z# _3 l0 u1 D4 W
( c, R. X0 B, O5 l( V+ O# D! t
001002003004005006
2 G1 s# ?  i; O. a9 B007008009010011012
% F. ^% d# r, k- h. v013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 H) u, |9 c+ T( N

% d& M4 r/ d- `& p019020021022023024' Y4 D2 F; Q7 t5 R
025026027028029030/ X$ c3 _9 v1 T$ x% \" i
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! f0 q# M) F8 ~! t5 {2 w9 N- ], _& M: f+ J2 `; A+ h
0370380390400410427 M7 N5 _  }6 o* u1 F3 f
043044045046047048: B# k3 |7 K+ C' L
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 j$ k6 d6 x0 ~9 t4 i1 k. i

4 m4 q% I, z  D: }' R, d" H" o055056057058059060
7 j; Z9 w8 S- t$ C% d0610620630640650667 ?: l& ~1 N7 `* P! F. J
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% C$ N& d1 ]( F5 X. s6 X1 M6 K. X& o( M
073074075076077078
6 a* ?& ^- C9 H, Y2 B079080081082083084
: ~5 j. g% f( h2 G085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# Q+ J' d) b8 W; L  P6 E0 x
# V/ W# S, n6 w; z001002003004005006
& m8 ]; N" o* y# D1 k9 F7 w007008009010011012
  W, X9 J% k$ N1 u7 |0 |/ M* m013014015016017018, L' E  h4 `# o: \3 b7 U+ J( n
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-1-5 13:48 , Processed in 0.048698 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表