转载请不要删除以下信息,感谢您! % J2 R0 T' H% Y/ `5 O% z4 H3 G
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p) N3 L4 g+ S0 C; R2 u" \" f. w+ J7 v■● ■ NintendoWorld 站友xliz原创5 @7 U R9 [7 r) [% g2 G. M! T* e
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合5 y. F2 b( Z. \2 J5 o! F! D
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" B% ~; p- u. X7 O8 z
大家要看日文版的P.A.或详细攻略,点击这里吧!
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4 _( _- F( P- ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
7 G- W2 d1 t* ?' K
* O& P9 y, W2 N编号 名称- T! `. W% j; ?" [; Q
说明4 {1 F: p8 a& E, m
组合方法
/ K, r% I0 G" G4 ~$ t9 n---------------------------------1 f# U1 b8 N9 @) X6 l, {4 F! A' u' ~
01 Z-Connon 1
4 F: I9 _% B; v( I( L2 d6 Q* B# DUnlimited Cannon for 5 sec( N& [& \# k& ]8 D3 [# X
Cannon A+B+C
- R9 C' Q3 q7 R2 R8 L1 I* d9 b; m0 eCannon B+C+D
; ?, [- q" O# W2 Y3 UCannon C+D+E
/ e. A4 {+ o+ U# T* g4 {. @, o& x2 Y1 |# a& j5 _3 i
02 Z-Connon 28 Z# h0 [0 n4 E5 ~7 I
Unlimited HiCannon for 5 sec$ Z+ R# J& P: n& s
HiCannon H+I+J1 Y$ t, f8 G* f
HiCannon I+J+K1 z4 x% z# ~3 L p5 \
HiCannon J+K+L; S4 a' H. k* e- E) v! ?" \
; n9 @, \' m1 M* t/ _& V03 Z-Connon 3
& u0 x2 \2 |/ S$ I. ]1 _Unlimited MegaCannon for 5 sec( G& Q! `5 }0 ~- J O1 ]. h1 `
M-Cannon O+P+Q9 }' ~, u5 q1 [5 R4 E+ ]. R1 K& Q
M-Cannon P+Q+R/ E5 i! e- ~) e- V, @, ^; P5 l
M-Cannon Q+R+S2 P! ?/ k3 v! _
! @2 l$ r4 b# T7 t) T) Z+ j/ ^
04 Z-Punch
; I! x: F! M: \, ^& _Unlimited GutPunch for 5 sec& C5 o. a: l @8 T# k6 h0 U
GutPunch B+C+D
8 ?4 A0 } `& k! l: Y/ jGutPunch C+D+E
- J! p( W; j8 A; Q% CGutPunch D+E+F
. r, Y/ y" y8 d0 I# A3 e& G7 Z7 d6 f! n3 Z: d! k1 I6 n3 s7 w
05 Z-Strght9 K" O. {1 y3 x& k0 X
Unlimited GutStrgt for 5 sec
) w9 M$ f# f* e1 U( i. AGutStrgt O+P+Q
- `/ f! i( F3 e0 \GutStrgt P+Q+R6 B! o- K2 F" g( `4 B6 t
GutStrgt Q+R+S
. o! y/ l! Q7 N" J( C. p( ?2 l2 P" r$ N& M. R: ?
06 Z-Impact
e7 P' G) J* Z0 iUnlimited GutImpct for 5 sec; v' J2 H3 I, V+ H E
GutImpact G+H+I+ G, n+ C2 i! z" o9 F
GutImpact H+I+J, e3 `% ~9 B) L$ M1 K
GutImpact J+K+L
6 o: u3 j2 f% O0 ?' g$ n( b& D( O/ d/ B) X" p: ]
07 Z-Varibl9 Z0 ^8 n- B$ _, u4 F2 R2 ]
Unlimited VarSword for 5 sec
6 }- o" N" R" G# J; M0 G# S+ aVarSwrd B+C+D `- `. G$ H/ o& N" s; V
VarSwrd C+D+E+ R9 C4 V) B) |
VarSwrd D+E+F$ a6 l. g E4 x. ^- p3 P# B
" H7 X" T* g$ b5 e7 w08 Z-Yoyo 1
. K0 L2 q( }1 H$ |1 D, L# bUnlimited Yo-Yo for 5 sec! ?3 e; E- A( Y9 A% f' m
Yo-Yo1 C+D+E
1 U9 e1 ~# m( jYo-Yo1 D+E+F
5 P( h/ j: m5 ^; u) k5 U: @Yo-Yo1 E+F+G: ~- \8 L% k& d- i5 P9 f) f
9 ]9 g' h6 N9 o) _: w! t09 Z-Yoyo 2
# O+ M) c+ t3 I- o+ ~& Q9 ]Unlimited Yo-Yo2 for 5 sec }5 @& z% p+ m( T: v E; h1 _& r
Yo-Yo2 H+I+J
; e+ C+ M' _5 n+ xYo-Yo2 I+J+K
: w3 F9 C b8 m7 z0 F# eYo-Yo2 J+K+L- J2 {$ T7 ~. y, A0 e$ q; F( n# w1 k
" o" m+ U0 {, a# E% v" I10 Z-Yoyo 3* W- H! k* q* @" H( n
Unlimited Yo-Yo3 for 5 sec
3 B8 {" ~! d# C" @, E; N; PYo-Yo3 M+N+O
" @" g t) }0 L! s5 S4 mYo-Yo3 N+O+P
* g/ u8 ^- \' `1 U# [2 s; FYo-Yo3 O+P+Q% r; I% h& \3 R9 q
- H! }- x X1 T- [8 H: u' \11 Z-Step 1: j5 @1 y0 k) R! m' n
Unlimited StepSwrd for 5 sec7 Y5 z9 @- D$ C6 i$ l6 }- L$ {
StepSwrd L+M+N: [6 F+ l7 w% T: G* E
StepSwrd M+N+O) Y0 l* ~, _ }+ K
StepSwrd N+O+P& b v5 e1 w5 g4 c( J/ e! t/ x
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12 Z-Step 2
2 W& A& O' W9 ?( dUnlimited StepCros for 5 sec \: x* { M! B: U; z
StepCros P+Q+R
j. R U2 B; m, H' QStepCros Q+R+S/ p* S# c f2 o" P
StepCros R+S+T2 y& ~8 ]( O6 w
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13 BubSprd
3 e8 u& _( R( \0 p; j3 zAttks w/ spreading bubbles!
6 D% f1 s* c- c* S# ?0 z: eBubbler C+D+E
9 s( `: D) j. Q0 kBub-V D+E+F
# `1 e+ t% Y1 K; p% `; jBublSide E+F+G& M8 U5 m# `6 T* Y% F8 B8 \: o
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd m) b6 U) U' k) E
Attks w/ spreading fireball!
: r9 [& U! Z: T" H5 p6 vHeatShot H+I+J
& [0 Y' _% c, t+ mHeat-V I+J+K( l8 s+ m3 V! X& P
HeatSide J+K+L# W4 }; u: `+ w
HeatShot J + Heat-V J + HeatSide J h5 J, w7 H4 h. @$ z
) K0 y( g, Y$ `- @( n
15 H-Burst o; K/ U. e) f) ~
Creates a giant explosion6 s$ o/ K* s) M b1 b: r6 o
Spreader M+N+O8 t& J; N y# |( u- W
Spreader N+O+P: l" z8 P% W$ w" v9 ^
Spreader O+P+Q1 _6 p, P) y! f- x
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16 LifeSwrd
. O; n* ~! p* g9 m( \Swings a huge 2×3 sword!7 _* B: e! y/ [
Sword E + WideSwrd E + LongSwrd E
; _6 i& e4 @! _5 f4 \$ L7 uSword L + WideSwrd L + LongSwrd L! N2 a: C8 F' f
Sword Y + WideSwrd Y + LongSwrd Y' W7 a/ [8 d- t4 A- K
- u0 K) p" v3 e7 O17 ElemSwrd% O2 `/ S D0 q Z5 m# z
Wide swrd contains 4 elemnts0 j& y/ x* ?& L5 J5 R" S* H. z' F
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ ^3 M/ n( S) a3 M
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 o* c" I, Q N4 Q- v2 M! k( ~
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18 EvilCut' }% K9 b3 I1 d, }- v5 ?6 F
Step up 2 & make 4 atacks
/ c. o/ h d1 Q* c" ?9 ZStepSwrd P + HeroSwrd P + StepCros P
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( f& h! _1 }/ a3 x% f8 C% e19 HyperRat
9 \+ L7 h' M E, @* FA giant Ratton charges!
) Q7 L9 t) O H- d* y7 e$ g6 a+ g: SRatton1 A + Ratton2 A + Ratton3 A7 x: o7 b. w# m4 h& p
Ratton1 C + Ratton2 C + Ratton3 C3 X. A/ Y8 x& N; i
Ratton1 F + Ratton2 F + Ratton3 F
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8 o9 ]' t8 I0 |$ L3 S( z* f& R1 V20 TimeBom +& y% X* S0 v2 x; x
Sets Time Bomb in enmy area7 c& ]# {. ~+ B
TimeBomb J+K+L- E+ i# M! J: M4 N0 u, Y4 H
TimeBomb K+L+M
3 s& U/ O# s: }TimeBomb L+M+N
3 u. k1 J8 j% q+ d# [5 c$ w# q+ {& a& y, i' E9 U
21 GelRain" G: C/ {& n/ L P' ^' i/ ~
Gel steals squares
# u' ?- R2 [/ ]* v/ q- M, Z! Y" `MetaGel1 B+C+D
* [/ V7 p. I9 v: SMetaGel2 E+F+G
) k& n1 c4 Q: i h! a( }1 E w1 gMetaGel3 S+T+U
9 z$ \) s D# m5 P% ^
" z5 W3 q5 ~; }" s22 EverCrse
' c0 }" Y; n5 a& n" uShield chases enemies6 c3 B5 T- W/ x$ t4 _
CrsShld1 C + CrsShld2 C + CrsShld3 C0 A; @, n, ]* J" C& O
CrsShld1 L + CrsShld2 L + CrsShld3 L* O0 L. I( ^: E4 ~) |
9 L9 i" i i% x; ^3 K
23 MomQuake) t# o* d, O8 g" E- J7 t) y
Awakens Mother Earth!3 G: g- ?- J6 Y9 I
RockCube * + RockCube * + GodStone S$ P# f( F) S7 s) W; ^* U) l
$ k; g% d8 _. e7 d4 t24 PoisPhar
, D" s- \& C- b, w. U4 l1 l0 cPharaoh generates poison
4 ]' A- u N. E8 y/ G+ YPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
1 f7 s) g, ]7 _2 iBodyguard takes out enemies' g% H% C# z" R1 `
AntiDmg M + AntiNavi M + Muramasa M
1 r0 _+ x1 T8 l; C
3 E5 s0 U6 c% f3 c( W9 u; |26 500Barr) H4 p3 Y. ?; c4 p: G
Barrier absorbs 500HP dmg, ?8 p6 Z1 p) B V5 I, |
Barrier E + Barr100 E + Barr200 E$ l: m2 R5 C- D& o \% J
Barrier R + Barr100 R + Barr200 R
4 d& ~$ h7 n8 ]% z* ^, I( h8 z: E
27 BigHeart# u# F: T8 {7 V
Attacks, then heals HP!' X1 T8 Y8 x" m& Y$ m: r1 R
HolyPanl R + Recov300 R + Roll R( M1 N/ \: u3 X) T+ }' f* A( l
HolyPanl R + Recov300 R + RollV2 R
! h& ?# Q4 n+ w2 m* RHolyPanl R + Recov300 R + RollV3 R0 p5 }3 S! Z! h* [+ R0 f$ z" c# E
1 m& ~1 E D/ ~& m! U28 GtsShoot
4 w" P% r I( N8 hGutsMan throws MegaMan!9 V5 c5 P# U$ {- ?
Guard * + DashAtk G + GutsMan G9 _5 ?! D& a/ G- ?! c6 v5 @- N5 P! z1 m
Guard * + DashAtk G + GutsMan2 G8 N0 Q2 X/ b" l4 R: w. F1 g
Guard * + DashAtk G + GutsMan3 G
# C; _! o* e: a# E' O5 OGuard * + DashAtk G + GutsMan4 G
" X( G" C! r- s) p6 Y' h& A2 o. w- A; J
' M& A" h# L6 O0 L8 \7 ~29 DeuxHero
* v1 D& K* \8 c% o& r" j1 OMegaMan & ProtoMan team up!% t' V/ K0 h- q
CustSwrd B + VarSwrd B + ProtoMan B
& |4 {' `; [2 }+ @" ? G `- ^CustSwrd B + VarSwrd B + ProtoMn2 B
4 r9 r B2 g9 i/ X- jCustSwrd B + VarSwrd B + ProtoMn3 B
# v& c. H2 b! k# l: k' v& NCustSwrd B + VarSwrd B + ProtoMn4 B
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7 l7 y9 d, H) C' w) R g- x, }30 2xHero1 r0 m2 B" W$ A( q
MegaMan & ProtoMan Dual atk; ]7 I' p% L4 G6 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ m% K' B' r# O1 Z; `$ T8 w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' W" O( z4 g5 G+ Q: fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 ]" Q- J- m! l/ s# q Z* ]/ lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, X% V' F( U; }: y, E. D
1 p- L, i. N/ L2 K# } Q
31 PrixPowr% s2 ]) @2 F, K$ n1 K) C
3 Navis attack at once!
+ s' N1 \6 ?- o% Y: q5 Y7 S$ H! X4 `Team1 * + Team2 * + KingMan5 K
$ M t* F2 ]# g( ]6 R2 U$ TTeam1 * + Team2 * + MistMan5 M" b5 E1 E3 i6 }" Q9 i. Q r4 a
Team1 * + Team2 * + BowlMan5 B( \! @) I" E3 `0 K
* H% s% w i" S$ }; b
32 MstrStyl4 v* y7 i# U$ h& {$ E4 ~
MegaMan unleashes his power( \% a, g3 s) t+ B- o4 ], D
Salamndr * + Fountain * + Bolt * + GaiaBlad *! h& s) {/ |: ^5 \+ i; s
0 D5 W! k9 Y6 u9 z7 SStdrdChip (Part 1)$ C$ i- [0 _- d9 R# N1 X. \) ?
┌──┬────┬─┬──┬──┬───┬───────────────┐& M ^. ~$ d" [! s) t3 M8 j" _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ N" m7 V& m+ ]) Z/ B# p- b5 N├──┼────┼─┼──┼──┼───┼───────────────┤
" }1 S8 q: f' f ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' W" o& h, T' o│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* B8 w' f* Z/ l( z! x" ^6 ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 X" e' `& u8 z& K# ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 f+ C4 G1 B& `& _" x" ]; e
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" {: i9 B* V: s! b6 p# K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# u2 W0 O1 o, e. b4 }1 \* \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
3 M1 ]: h, Z2 Y g' p: Z; _$ ~- a│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- [- a& ^8 r/ V3 L& f0 h' p│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 m& [* |! ]8 E4 z9 t( o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 Z/ v, F1 q. J" R" j/ | u+ f# b│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 ~# P3 V! j3 p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) H- m6 G4 ]$ z9 N/ W& B9 x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 Q" G9 D7 a* c
│14 │Spreader│16│30 │ │** │Creates a large explosion │; b* }7 |7 B4 e/ z2 J6 d4 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% b0 s0 M- }9 \/ g/ E8 z' b) u
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 ^; ~' D$ Y: q8 D$ q4 ^│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; y$ V8 h4 s$ p5 ]7 ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& a/ e! T+ ]- e1 B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ b3 ~( [5 U+ \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 i5 T* p }3 U4 m; N6 E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 n# d2 s# l8 }2 U3 N8 T
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 E" [8 j6 w2 t/ \5 ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! s% }2 |* O+ ]9 ^* [) x│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# b2 V5 C4 c1 ^ a
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ e- I* I6 h& v- i0 U2 C1 c│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, C2 Q2 i S) A+ x│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: R1 T6 L* B& _2 D+ P5 t8 z8 [5 g1 ^
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 s0 O' M: h9 K, x* e) f1 a
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 z7 F8 _4 E, J, @2 }8 ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# J t) b3 o+ ^│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ @' J1 g: F( }/ t
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) [9 @9 `% @- c# U! l$ l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! l, J1 X' y: s% F) l1 h) R' D& d
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' }$ e! S( g- p
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& ]. h. s* ^* O" k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 o+ x6 S! z7 r9 k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# \( O! I3 F6 I: q. r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ h1 R$ Q+ e/ e' c7 K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- j/ E4 Y8 _9 O0 e0 n& ?│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 x: R" d$ M( A8 F) {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 V4 |/ _+ ]' W1 p, A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 X- B2 o, s7 Z( S│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 ]- w" t! ~- p( t! j |2 I
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 }1 Q6 F* Q6 ?. [# S│45 │SonicWav│26│80 │ │** │Shock through enemies │8 N1 |9 a' H* C
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" u- M; @& s" \% m; Q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* o+ R' }9 A9 @( G' L# L│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" I, o# A) ^0 b4 B7 f( Y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 w5 x* f$ ?4 Z1 n: n│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 X) ^- f$ z: ~) g2 ]" K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 f* `% R4 ?/ u" }# p' b
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" ^" h- ^3 C1 i6 g3 Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 M6 K3 R, A- F( s J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, q1 {6 H- J9 @; r/ |, r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. e8 Q) S% k+ H( }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; }; [9 E {2 l7 R; q; R U│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 x0 G9 ~, @& l' M
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" ?0 Q" m. [ L) H5 M* x
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 H% B$ k! R5 }% b│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& d5 S2 ^7 ]* B" R# h' C, D
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 X) r4 ?% L4 V c6 ]
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │# F- H" z8 J: _8 n+ K8 H
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ v- v% V6 N* N5 I% K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │4 H" [2 h- U- @* w% I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- b( K* x: W' ^5 c0 J) C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, ^( ?) h m/ g- D: P│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 D, d( ?/ c3 e- T& _- x+ U1 y
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( p8 `% P8 @: E. h# \: w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 g0 n! a$ _! b7 d8 y+ B
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) p' x8 s6 f, S7 e: {" v' d
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 ~# C6 \# b! g# u( j+ Y4 e% d7 F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! @& ~+ F: h2 v$ r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# r5 m2 a4 z0 Z! l0 i9 t1 I/ @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 F. P& q7 Q$ w6 I5 j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. |% i/ q0 \ v4 }. M* b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* v" v! f" E9 T" H; h) u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! j8 a+ t7 z& H# e+ z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& ~; ?- u! n1 I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 i' T) p4 _4 B7 r$ g
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* ^- e, [! P5 c4 X' J8 [0 S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( n, C; v$ ~8 w b5 Z5 d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 |! @ X+ B/ F% a. V) @) `6 D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" K5 k, `' a) k: V/ ^# V: j│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, ?1 S! C+ \7 X k$ H, h' `│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% G0 y& R3 ]3 D! E1 X* Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: ]+ \1 o! n) q- E B8 g$ c│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 b" G V" k; Q1 c0 {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, F* \4 P. Y+ P4 l9 {! }5 C: o5 S& i│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 [' W5 v& h3 B0 _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 Y. M4 K* S0 n$ B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 W' ?" {# A# b. ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 E$ G3 c) C9 ]: w$ g│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# O0 U+ |1 n% Z- r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 P/ b$ m; ?' E+ L6 Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 ^2 B' v( U/ S5 p. p, M- P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 ^; ]4 @3 q0 F: S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* U4 P( _ m. i' B│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, E6 Y5 P1 E# F: L' m! T n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% c0 o, c7 N; R. P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ ]) x! [% U" `" Z# P└──┴────┴─┴──┴──┴───┴───────────────┘
4 H, U m$ a2 u" _/ q$ Z3 V: |9 F4 Y: N& s( b& H
StdrdChip (Part 2)* d- h1 G+ `7 M
┌──┬────┬─┬──┬──┬───┬───────────────┐
' `3 l1 t" R- o! s│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 w3 e2 @! g( I/ d/ _' u├──┼────┼─┼──┼──┼───┼───────────────┤: r9 U c) k4 w7 y( L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( }& N- R- d: V) g5 {4 j2 C+ q. |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: T) E# J1 p7 f6 H│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ \/ t; C- U/ P6 f4 j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! \4 Z/ f1 ^4 M
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' a' \0 |1 u5 @9 Q' o/ _# `
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 c) j6 H' X1 ~2 V│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! {- Z d8 a% C- ]+ R/ Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& A* X! m8 e; Z5 u0 ]│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% Z8 D" B1 B& p& ?& d* p
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 l( z( _3 @5 z; ]# o; {: x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; K- e0 U1 L* E. R* ]
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! i/ N2 ]/ r; u5 P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 N1 g. X4 _# G) S* T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- O" j, c& b- w2 N1 u% h0 m% x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" `7 i( j9 [% W│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 v" V3 a1 z; S! t7 v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 h. y) [4 b+ U* ?7 a
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 J9 C- r/ X) o2 r: A' m v0 [# M
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 n, ?: T1 z, G0 E" f3 D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 y- w8 H: A5 p6 }7 K│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! ~: V$ j5 a3 R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 k$ I. a3 {0 o2 O: }3 _# j( Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 B. N/ A8 I# b0 _/ }/ F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 `' v3 Y$ E$ t' E; L6 j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* m( J9 Y9 I& m, G5 l4 X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 Z f! R$ T& F; _5 ^ {
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ y! u, P, q' \0 ^1 N3 d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 y& H' d; q2 M; s* @8 m' x
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ ^" h) e8 H# E0 o/ U& m% `# S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 L0 Y" Q, V" i' n3 R! X; z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% ~2 D. w5 \( a Y8 @│131 │Lance │46│130 │Wood│*** │Lances through back line │
* V; R& d. X4 g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; } v( ]: C. H
│133 │Guard │5 │ │ │* │Repels enemy's attack │
- |4 P, S' n! E: j$ `) N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: l8 r* _7 {% |8 Y. H) ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 A: v% I9 S: q! W+ i5 u- b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 Q3 \3 z2 v) m$ H% T/ J: V$ g│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
b& y0 V# @, D) V$ K3 A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' I* M" H6 s: l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' @0 U! A+ A5 I. y3 D( ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ L% J/ E! p6 X; v( J7 s
│141 │Prism │60│ │ │*** │Prism fires randomly │/ p1 n0 f9 [9 W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- ~, R1 v' o& K m5 \5 v│143 │Fan │14│ │ │* │Vacuum pulls enemies │% R. P4 ~" C3 _. ~, U6 {8 E! I, L
│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 |. l1 T9 m" b" t& L6 y7 A! v
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 V7 Q, m* \, x" l E5 M2 v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" M# {/ o7 W$ J4 l3 J) U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ s& T$ m" F, n" g- H6 |1 L! @4 [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 p, a( x+ E# X, }, J6 [* J6 B* w" n│149 │Recov50 │14│ │ │** │Recovers 50HP │* J( S+ M9 z3 E% o, ?; Y* y
│150 │Recov80 │20│ │ │** │Recovers 80HP │+ f; D) Y# t5 y( o# ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 r; T; Q' E: I6 [│152 │Recov150│50│ │ │*** │Recovers 150HP │! R6 F0 A* n; r. c$ I+ I( \: }( v K
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* n6 y8 c6 m5 k6 m│154 │Recov300│80│ │ │**** │Recovers 300HP │% a a' n% e1 n4 x
│155 │Repair │8 │ │ │* │Fix your area's panels │$ T6 S7 J* H- H# Z; X* X' q: ^
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 z! v/ k: |8 m6 i$ x; l! w* {│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' n5 h4 s( u/ G, [8 N2 O5 A$ l5 T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 G2 X4 [$ V" S1 y0 E/ s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 e8 J# t e @' ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: V! w3 k/ p4 u: G1 o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ Y* W7 d: R v; H│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. S1 [" w- Z5 y% A* e
│163 │Invis │11│ │ │*** │Invisible for a while │
5 p3 @/ D) n9 Z% g│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 S2 I" \$ Z3 I4 {6 V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: m" p; A. G7 @5 B! C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; i6 ]" e. E8 N+ v+ Z( `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 T& L, L" \' _$ j# r, h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) V' ~3 `1 }5 S8 L8 }& _│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- C2 I" @( c( V0 x, W f│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) _, A- e% w% k; G# a0 B( h
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 j5 _9 {8 H7 w( Y6 T% p
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* N* ]7 I( w+ B( T2 i8 j( t6 X- ]│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 ^ v: g3 e( L' F8 ^1 {3 H: |$ L
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' B1 Z% L$ F$ |│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- ?1 _2 E* m+ E; B' E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) S% Z- ]- x' C# e- S! j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( u a8 C# H& c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 N& _1 N. t; j1 Q$ o) Y5 t! Z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; H$ B6 ~! D3 K9 [( ^. z8 W4 `│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' J% c1 a, ]9 N( E* c7 j! o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 C2 A* J: f4 h9 ~ C9 c U│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 n- z8 S, V0 h7 x; T│183 │Hole │55│ │ │**** │Open hole to dark world │# P7 C3 r+ w1 G7 G! }3 r1 A8 M7 h
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 v# P, |& [( U( `│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: ^! r! r6 G: @│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 a7 G0 F, E% S1 [│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 L1 {; x' w0 {0 k9 z│188 │SandStge│18│ │ │*** │Changes all panls to sand │( F# ]) f1 ~5 A3 \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ H* T) Y4 b8 E; i k3 U" H; _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ C( m5 f! j; A2 G* ^: X+ X% ?│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; a* V" m9 O4 S4 ^) S) U8 g. G1 K│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ O$ ?( R: E0 g" y* {1 N+ S│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 R$ j [4 W: \2 P0 R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. _- p2 X( {! B! k' e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 g: S0 U! e6 g# r
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ [" s! _# k) s4 S8 K$ L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; d( n3 d) J0 a8 i6 O6 p8 Z- T F" [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 b6 ?+ Y& ~0 C0 H2 ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 s# v( C6 `" e( j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: k# |3 `& N% y( i Y8 M
└──┴────┴─┴──┴──┴───┴───────────────┘
& O' |+ [7 Y8 n
2 Y* t6 O3 p! V" d" d8 V6 x9 J$ b* y* [
Mega Chip# p+ Y: s( v: }& j4 K( A# R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" Q% y6 J( }2 d; k( G- \# Y- Q$ I│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 E6 }7 K& y+ A├──┼─────┼─┼──┼──┼───┼───────────────┤
# f s6 ?- [6 z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 `/ u- o0 @0 h0 N( k8 p
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 q' Z0 W# A* h3 U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" M( j2 \. ?7 f- e8 e: k│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 ^0 n8 n* {7 H9 L, X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: m# ~7 e& g4 M0 H* X# S' N# ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 ^, ~$ W( S4 a" a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- C9 W; s6 l6 c5 R│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 `4 ]4 D. O, }% d. V2 g
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! M) C: M7 P% [: J. I: z! f3 R
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, L( F9 v$ l# s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 U2 R6 M& R* G5 f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 m( ]3 z* d" g7 L" t# g9 B4 L│13 │Guardian │82│ │ │***** │Statue punishes when hit │" N* { ~/ F( w: K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# W8 s2 V. @ {/ c' I8 x! x# ~
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 O& Q" y3 W0 ?$ G- }- G" T# f│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 e) ` r3 j/ Y$ j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 b& j0 }# b; `8 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 ?$ ]: [8 q1 Y: m( m+ f
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 t; i) `. t) ~8 l( J! A$ P* ~% ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 ?* \3 P6 L+ \ ?│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; G9 d3 U0 m, [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ i+ T9 m, b4 i: Q5 a
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. Y& c' w8 s# H2 R, a4 [( r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 w+ O5 ~, H& I% r6 G* [) b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 N9 z9 V8 ?) J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 ]" o7 t. J* L- n│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 t3 n& I0 g' B
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ z+ x V' r5 m% u. E
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! \9 Y+ {/ n7 h9 o- j F N8 `6 X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 g( t Z' P: x! R2 W H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 q# k0 l# `8 P7 O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 g3 s! f8 W7 A│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) _( A* x) w2 ?0 X; w+ d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# E& E4 F! o- q, h8 x9 u! L( C) z; W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 p% _& A; d, t+ [
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' a$ `5 [. { m: K1 l' t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 R) B( c7 P! W. f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% k' L8 P4 L3 V* X$ F" i
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: X) ?; `& N+ S) `1 b│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 Q6 {* ~+ r' a' r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 _+ m0 c9 J i3 x7 I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' z: w0 T ~$ i0 L2 h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 ] Q. ~7 L- D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │( q+ X+ n% R% t" y+ G3 l; p5 d! V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 l: K8 g {& P
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ q1 K. {% ?( F+ G8 N: q( w# r7 h X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 x% f6 D! O' a, a' i│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' \# ]; l7 S& F* r7 C9 N. a6 ^: b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 s" T8 b& C" O9 Y: x! y" T D
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% D+ h) i) P, p3 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ t9 r+ U; C' i3 i( Q3 I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- M$ T; j+ o1 l/ M4 M( S9 I# {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 S% z- F) p, N q# {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! Y$ d5 H3 |' [; v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ m# K; D: u- o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ n" a: ]8 Q# N' A7 n Z, M8 j0 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 z( r3 N4 g% h. v+ d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ u: }$ _7 t2 A- _
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( m. M G* _" i6 H/ s. g& B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 E9 M9 g% Z1 `6 A* y( _
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) v. R+ W* K, o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* O) X" T0 N& a! J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │( G& @% f! n* v' @0 B) \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 v3 x# Q* B5 Q3 O+ N! ?2 Y+ L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 C( i+ e9 R; t/ ?% Q* V7 N+ T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 Q, P8 b9 B2 Q _ B; ^5 e
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 ]0 m3 P$ D7 L4 j5 {! X1 w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* p0 I m/ a$ c5 p1 @/ A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 c l+ @1 d2 [# w% y( S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 u4 l6 a5 [0 }. b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; M- p* u ^+ v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 O+ L. A: F. S5 c
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* X4 \6 E' U, n) i* H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ x5 M) T- P/ ~3 H( M- {
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 b6 ?0 t5 o1 w( c│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& S/ H( @" w- r9 O) x
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 K) v! U3 K) F8 {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. b* S* v. y- C$ u* ?
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% Y9 [5 X; X. ]% O& z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. Y5 h4 L: i, j7 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ W& }8 ~' o4 ~* [: T│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! t2 v/ N; R2 L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' j- p/ _6 y4 _4 t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" D& @2 h0 G- @' j
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# S, s6 d( c8 [7 R }+ U6 d1 r└──┴─────┴─┴──┴──┴───┴───────────────┘; \- h+ ~" d) m0 Q
: Q$ E! k9 t2 [3 n- i' E
- c1 Y6 S$ W) e) F- UGigaChip (蓝版)
" w' e" S$ Q8 r ?: U8 _┌──┬─────┬─┬──┬──┬───┬───────────────┐/ m4 W: h$ ?& @4 ]: J) c; }
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 z; { ^* s$ @1 e0 {' V9 l# h, x
├──┼─────┼─┼──┼──┼───┼───────────────┤; y C. R5 I) Y/ I+ G3 U( f ^ \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ z7 \5 \1 I" D, ?1 `1 F7 T. b0 E│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ a, N. B, e' Q3 Y* w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; j O7 g- M/ s+ ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, T7 t1 u( K" v2 P& n1 |) O8 O
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- h+ s' y; {" _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. E) \. |+ C" w$ S5 O2 ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 a" K% X$ `/ ]4 f: u! ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
x0 D+ G8 w! C& x; ?│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- G& a# K; p: t6 |2 G( k) x% F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) {1 D% v% |8 I8 W) F/ k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# f1 D. ^& o; E& X7 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 H+ ]8 v6 h' r% p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 z2 N, @- M9 K8 A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 p0 ~4 o; n) {4 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- L% |, S: k% u8 x1 V5 W' W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 c+ H9 ^0 C0 s8 D& d) w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! I N$ k) ]& {+ Z& h. U( Z: W0 D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 t8 A7 e: a6 c0 l# O* ?# q3 R│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ s6 E2 i6 S* U│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ O# |5 z5 j5 M; ^% [% ?- q7 C" s└──┴─────┴─┴──┴──┴───┴───────────────┘. w# P" `8 ~- @( A- D
, }$ I- @, W: r: U: A
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 D' x: | }4 b% s7 y1 ], G┌──┬─────┬─┬──┬──┬───┬───────────────┐. K3 ]( C, k6 e" W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 r% K8 {1 Y- U5 J L4 I├──┼─────┼─┼──┼──┼───┼───────────────┤
8 Y) ~: l/ V+ f$ ]* T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* o# d4 S: I- M; X+ ?6 X/ X2 ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 l2 j1 p5 D# i/ h2 o% @5 p│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 m6 P9 y8 k. T8 S) g, I$ F│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( X; M; d) \% U5 `$ `└──┴─────┴─┴──┴──┴───┴───────────────┘ |