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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " V% i  ~9 k2 j+ J' F1 f" ^7 S
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■● ■  NintendoWorld    站友xliz原创
+ p4 w: E8 P. F) n( ~■ ●■    http://www.NewWise.com 0 W7 G' v& p' I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合  S- `/ A2 L& O7 D% w
# h1 a: l5 v( t& N7 h

# O  u. P6 _3 s0 ]/ e' M英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! z$ |1 K" X' Y: V大家要看日文版的P.A.或详细攻略,点击这里吧!
1 T. `- y5 W9 C- l
====================9 d! w5 J0 x. k6 @. A# c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; p( v5 l% O0 P* I
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以下内容格式如下:
$ _  ?. M8 g7 M( D/ C; |" T; F. p: E8 n' v# a+ H+ N; x' K& ^
编号    名称% p: p1 ^! [+ t5 e* c& i
说明2 R' A  N( h' W3 y* @. b+ V) I
组合方法
0 t: Z" M$ q4 _) b+ J- R8 }---------------------------------* S3 t: m. Q* |/ J) I
01    Z-Connon 12 E; z6 Z$ Q# V7 U; ~0 `5 P
Unlimited Cannon for 5 sec
: ^2 P! o9 |: P1 L% HCannon A+B+C
2 a$ a% B+ y/ \  }' e4 c$ u8 J/ zCannon B+C+D" d  v  y7 x1 i4 o+ i8 l' c
Cannon C+D+E
+ a' v4 \+ p/ [2 |
. T- b) I0 S8 x, q4 w/ N. U02    Z-Connon 2. Z  Y8 Z$ c  o6 C
Unlimited HiCannon for 5 sec
# Y% e, K) O1 w8 U  v! P" OHiCannon H+I+J: |  ?% }( n1 w6 c$ B% ~- D
HiCannon I+J+K
# J( f  d3 }1 mHiCannon J+K+L/ d2 V1 M) F7 |! _

) l# Z0 J- C( A5 M* ^03    Z-Connon 3
% ?1 R% m7 J( Q. W/ AUnlimited MegaCannon for 5 sec
/ Y2 C) I& M5 z' u' m+ Y9 [M-Cannon O+P+Q! P8 x: Z# i4 x5 \3 |; }
M-Cannon P+Q+R
1 f- S0 E  L) p2 i- WM-Cannon Q+R+S5 H+ l3 Y' I! ~  |% m

, n, Y, C% K7 b* P; b# Y04    Z-Punch
1 k4 L  {( M, x* j! n& I  YUnlimited GutPunch for 5 sec
. n% B$ J: n; w4 ^% A, {' v4 y0 EGutPunch B+C+D
" Z! p) u. G& x" Y6 Z$ R3 |. `0 N9 o$ XGutPunch C+D+E" a8 I# Y! d$ o( p
GutPunch D+E+F$ t4 |1 P$ @( f3 R
5 ]7 S7 r0 v. q% Z
05    Z-Strght( Z& n8 a, ~$ n# \6 S
Unlimited GutStrgt for 5 sec7 h- V1 q0 [) t) ^% A
GutStrgt O+P+Q% r' x& e* b- U- B' w
GutStrgt P+Q+R  l6 x+ i2 f7 H$ b) I( c5 x: H* O
GutStrgt Q+R+S! Z- @! {& @7 B

; G/ B/ B6 m0 x5 B06    Z-Impact8 ~& p; n" Q# y/ Q* P5 n
Unlimited GutImpct for 5 sec# m& I+ C/ B0 b& |
GutImpact G+H+I
! X+ q# s0 B% y5 z8 WGutImpact H+I+J
9 f7 {9 d& U$ kGutImpact J+K+L
$ Y( c$ p  Z, i9 g3 i
) R% R9 C1 X6 x% q8 m; f+ x07    Z-Varibl/ \4 c# p7 h! }6 Y8 y
Unlimited VarSword for 5 sec9 ?- J$ K( p! A8 M" ~
VarSwrd B+C+D4 X8 ~$ i, m- G8 a9 A4 L. _
VarSwrd C+D+E
& m2 {2 l& e0 {- H5 d1 s# _VarSwrd D+E+F
7 A, C0 L! ?4 T/ `# E& i4 u2 X. H
08    Z-Yoyo 1
/ U- f( ~, z% I( |! a6 oUnlimited Yo-Yo for 5 sec- m( p) o; \$ \3 |( k
Yo-Yo1 C+D+E
1 Z6 j% g+ ?7 T. n- [Yo-Yo1 D+E+F% V: Z$ D. }+ B. G
Yo-Yo1 E+F+G
% l* f9 T# g. A/ }8 C7 {
, l6 \7 d7 D, T! M1 d6 o- f09    Z-Yoyo 2  v1 V. c- A  B# x
Unlimited Yo-Yo2 for 5 sec
7 V6 d* d) |1 nYo-Yo2 H+I+J4 Y$ L/ B! R1 O8 @
Yo-Yo2 I+J+K3 q, a: A) r5 {( u! d
Yo-Yo2 J+K+L
! e6 n( r4 a% F8 A- N6 R+ k: \4 P# E# o# K- ~
10    Z-Yoyo 3
+ a* d5 s8 \( U: d) ]Unlimited Yo-Yo3 for 5 sec- J. ?% d9 `, y& W" T& |
Yo-Yo3 M+N+O. M! q4 C, z9 p  X5 m5 z
Yo-Yo3 N+O+P
/ T8 v* K; w# S* z% H! |Yo-Yo3 O+P+Q7 T0 Q/ H7 |! @0 Q1 }* r8 o  {, \/ q

9 {; h5 G/ c' W+ x3 T' |" r11    Z-Step 1
1 P, y3 F- [) O* g# g" T9 `Unlimited StepSwrd for 5 sec) ~  e% [: y, ?' W7 C7 I/ X5 k
StepSwrd L+M+N
; r( R+ `+ Z: a- C$ dStepSwrd M+N+O0 T: I0 b. X/ a; P. z
StepSwrd N+O+P
5 U9 Q1 l8 C9 J9 T9 ?9 ^
! I! d+ [* B% }; e12    Z-Step 2, v' v" q8 ^2 s$ ]1 D: g8 g5 z
Unlimited StepCros for 5 sec
% l. A7 o+ s6 C6 e9 w$ \StepCros P+Q+R3 ^1 p) l$ V% \. o' w- K$ ?- ~
StepCros Q+R+S
; T; l8 R1 p3 w$ o. KStepCros R+S+T
7 \% S4 {$ P! [6 |' ]
, ]8 u+ D' g8 O$ z7 U13    BubSprd9 L2 Z% m, t: T' `/ V  K
Attks w/ spreading bubbles!
, d3 M  ~% C7 I4 i, MBubbler  C+D+E
% h* _/ V7 A2 fBub-V    D+E+F) O2 Q. O% L2 u+ g# g
BublSide E+F+G1 r2 A+ i1 o1 V
Bubbler E + Bub-V E + BublSide E
$ ~/ i( g. `# R6 J; p' i
7 I# h1 b; X% }5 a* i+ ^  b14    HeatSprd
) @7 C0 _6 J8 h, yAttks w/ spreading fireball!3 `7 H2 f2 m4 F% U2 i8 `6 H- v
HeatShot H+I+J
; Z% F  {) Y& f; O& kHeat-V   I+J+K, @/ `! L  D. |: M- r7 @3 [
HeatSide J+K+L. R/ h! o# T2 k! h4 Y3 ~7 N
HeatShot J + Heat-V J + HeatSide J: W* y- {, W& g/ l
+ ]% ~# t3 P" b0 `1 w
15    H-Burst
4 D; K  r3 _2 O0 \5 tCreates a giant explosion  H/ S* ]; N6 S4 @  Z$ X4 F
Spreader M+N+O$ [0 Y5 A- Z. Y: q7 L7 o
Spreader N+O+P
4 _7 \# q: S6 w4 TSpreader O+P+Q6 N/ v+ Z) L  |; }1 B
* ?) A! l7 ]9 U/ t0 X
16    LifeSwrd4 h, \* a4 s. h, A& i" u1 M7 g
Swings a huge 2×3 sword!+ K8 g: q( W: }& H0 V3 O/ [
Sword E + WideSwrd E + LongSwrd E
4 _3 A9 u$ w) W; TSword L + WideSwrd L + LongSwrd L8 k; `: K! T. {- d% O6 ^
Sword Y + WideSwrd Y + LongSwrd Y: _/ o0 g2 q$ {; B( d' x; j' F
6 _9 [; u0 t+ W+ }
17    ElemSwrd
! \& o6 m5 c! v9 r; M2 O3 RWide swrd contains 4 elemnts
$ ?6 `3 F4 n/ F0 e, h: |7 ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: Q4 Z# |& y; W. N' ]) X9 OFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 b4 X% _+ x( i# |9 P/ B; c

, |9 a1 }5 X  E) ^: @& D3 e18    EvilCut
9 Y5 E. N5 g7 P0 U; hStep up 2 & make 4 atacks
: }5 D1 X* K, V  S6 UStepSwrd P + HeroSwrd P + StepCros P
% p- q& ^8 [* ]' Z3 u
% ~5 |+ Z1 n, x- q: F19    HyperRat
  R, c) M, E, |6 w$ h4 ~+ bA giant Ratton charges!
  h3 @) `# }: b. xRatton1 A + Ratton2 A + Ratton3 A/ p9 U) u; d+ _) |5 j  @
Ratton1 C + Ratton2 C + Ratton3 C: x& l8 `4 v& C% K5 e
Ratton1 F + Ratton2 F + Ratton3 F
5 j2 n; \1 c& P) k
  u( p. |( \: Z$ R1 V, [$ Q20    TimeBom +
4 T5 i/ s8 }2 ?* c8 H& p0 w, VSets Time Bomb in enmy area
; B" K; C2 ?" h) r( }# W3 ?TimeBomb J+K+L
+ [; f! p# }% RTimeBomb K+L+M  A/ j4 }, g2 m  M' @7 Q4 \
TimeBomb L+M+N" Z7 W+ P$ O3 u  n

5 i; ?) j2 ^  g4 j21    GelRain$ Y" X+ B3 l( \$ M5 M
Gel steals squares+ m7 @8 ?  h% O" W1 R! h3 k
MetaGel1 B+C+D+ W9 t' o$ `2 Y0 C# a  R; }3 X1 ]! j
MetaGel2 E+F+G$ [1 O- D4 v" U6 o) e  @9 f: s7 z
MetaGel3 S+T+U
; k  `( x% @0 J$ I- w, I
$ R- K% I$ I; M4 j4 D: P3 A22    EverCrse/ w9 Q& k$ ~5 D# _
Shield chases enemies
, `( A  A) t% r# GCrsShld1 C + CrsShld2 C + CrsShld3 C
! i; b- s/ K# M5 D6 R7 B' ACrsShld1 L + CrsShld2 L + CrsShld3 L
' E6 C' v4 p, x  I9 q; c' Q$ X  q
23    MomQuake
/ i2 A" r" N' C4 E" o& d9 @Awakens Mother Earth!# Z) K; P) w4 G+ D( G
RockCube * + RockCube * + GodStone S
) N& d* Z* @- b2 N3 b
/ Z, v( v) X& C1 L# E" n! ]24    PoisPhar
& p; m3 C  ?5 rPharaoh generates poison& M* J1 J( C! z' p0 S* E
PoisMask A + PoisFace A + Anubis A
9 Y5 G+ I4 Q0 N2 o8 n) s  _5 J* A' S) h" `8 s5 z
25    BodyGrd+ X2 z/ `* l( H+ Z) X5 {- J
Bodyguard takes out enemies& K0 `3 }9 M4 q
AntiDmg M + AntiNavi M + Muramasa M+ t: k1 I- Y9 A: Q/ R4 C, N
$ C+ Y. I; a! G) i/ @
26    500Barr
$ b* G( _" p- f7 w1 G% @+ E% UBarrier absorbs 500HP dmg
$ k8 T5 w+ g2 zBarrier E + Barr100 E + Barr200 E# a. W2 ^; _9 p) b
Barrier R + Barr100 R + Barr200 R
( @- }/ H! }. ]
- o; ?) u8 j& Z27    BigHeart
  Q3 L& g  I& u1 m8 gAttacks, then heals HP!# x* q( p- E/ v$ v8 E
HolyPanl R + Recov300 R + Roll R
4 a5 {7 ^) _( F4 {8 HHolyPanl R + Recov300 R + RollV2 R
+ D9 X. B  @. p* tHolyPanl R + Recov300 R + RollV3 R) F2 ?& C! Q; v* h9 a$ Y. @0 H
! D6 j$ j6 J' V, ?, U5 o! H
28    GtsShoot% x0 P% p3 S2 Z8 v3 O( Y5 }6 E
GutsMan throws MegaMan!' b6 _# |' i. o( u2 v2 I9 U9 b
Guard * + DashAtk G + GutsMan G5 c7 y; V# }8 T8 t- m
Guard * + DashAtk G + GutsMan2 G! d: ~5 k" K; ~% C. m4 }/ j
Guard * + DashAtk G + GutsMan3 G" }0 a: f( n2 N6 d7 F1 i, P
Guard * + DashAtk G + GutsMan4 G9 l( `, ?" I, ?& \2 K0 ?

  ]$ `3 u5 f9 p; C29    DeuxHero$ R) ?" `0 H: e- D4 o* H
MegaMan & ProtoMan team up!) z! K3 r, d: J% I! g
CustSwrd B + VarSwrd B + ProtoMan B
* y: A4 y* \  R2 u: \8 {% UCustSwrd B + VarSwrd B + ProtoMn2 B
/ [( D' H4 q+ s+ g* _, X. RCustSwrd B + VarSwrd B + ProtoMn3 B" h' p* X* g* _' U
CustSwrd B + VarSwrd B + ProtoMn4 B
0 _: U6 A! L5 d  T. Q) W" u6 B5 L! p; S- B* _
30    2xHero- F. e8 u7 |, U; D3 c6 Y
MegaMan & ProtoMan Dual atk7 s- k* m* E$ Y% s6 m% N2 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 ~) M$ Z% c* f, K8 o& ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; w) P5 x0 C" `7 V& s4 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" T8 V' C4 `' f. o0 l; Q% A0 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) a( q9 x4 ^: g; D8 P- D1 f8 E9 R
2 n8 b1 J) r- M
31    PrixPowr* Q% d+ Z6 F9 E/ i5 j6 h! ?7 E# c
3 Navis attack at once!/ {. t: Z* w' A
Team1 * + Team2 * + KingMan5 K) z) n# X* W6 y* V: k
Team1 * + Team2 * + MistMan5 M( w$ a% Y3 }* @* v6 K! @
Team1 * + Team2 * + BowlMan5 B2 `% Z! e9 j0 t# v0 S  r

2 v( k2 V9 J& L' G3 a" H+ p5 X32    MstrStyl& t6 q4 @2 P' I/ g, U) u9 N/ D3 e
MegaMan unleashes his power6 n7 ?. y" K: B9 t7 P, U- i- I& |* z
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ {5 ?. c4 v" _7 [4 q9 c4 f

. n4 `4 K9 f) [StdrdChip (Part 1)5 u( f* O8 L. [4 Y. [. d& a
┌──┬────┬─┬──┬──┬───┬───────────────┐1 B% i4 g6 c0 x% ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 b! T, e3 g8 B4 Y. o. }├──┼────┼─┼──┼──┼───┼───────────────┤
! E/ ~# f- Z7 A, P5 k% o. E( Z. @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ j/ _0 k! t1 y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ f$ d/ Q5 Y' N/ `2 y  w
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 v/ n: p5 a# t1 x- Z1 Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 Y; E5 i# I3 e1 [$ O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, _( x+ u$ u3 O0 f/ S& w│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 q" Y1 Q4 {! V/ K5 K# @│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. g4 q3 @# `5 ?$ i3 Y6 v0 `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' m- O2 L$ }8 u( w: f" m' B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: Q* M3 ^+ K) v) e% W$ g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' c9 M% a$ \9 ^0 p  _+ d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( k: i9 B7 f+ \% o0 {% c* [* x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ x- c1 Q' o; c8 J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: l1 i% |1 R3 [4 U2 L/ C( m│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 D& Z6 |3 O3 w; Y* j* W# j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) y) {, B& e1 l0 N
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: G% @5 V1 y! F2 E% \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 ]' t' r5 B' L8 }) O. f) j8 D+ [' E
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 w6 _, B  x9 \' E- n, U. x/ m6 D; b
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 u% e$ S$ X" _8 ?0 E! o│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 s' d4 e! f8 p. J4 n2 D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% Z. U3 F& y3 ]" P3 w9 y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* q) L, ?) y! u0 p│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 ?' N$ v& h; E) U- g' j
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) U) h3 X4 e) ?7 K$ M. E# [│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; t3 g* g* W2 o
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 @+ U) C. z% K+ Q, m0 c% s/ w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
: }; r  G. k+ E- V# a# c│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │% d) q0 F% ^) V
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; F% n' p0 y" J3 Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ Y- m5 J% R. F. ?; c│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" O9 E- A3 ^3 y( |7 \2 ]│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! l0 I* \' c0 z4 C4 I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 O% U( D6 n) c% }
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 m0 \6 X# S5 |, b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 k. Y+ q: u9 }# _& U* }│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% H/ e" g) {" h$ y; ^: [/ V2 l│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- h0 s% Z7 n* o' L& l- Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  W/ J* ~& B4 w1 d5 O( i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, ^8 G2 h! D+ T: i│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 A4 x/ n' R) G& C% v8 N
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 r- u2 K0 p4 m; C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 T% J: I3 k$ n
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ X7 n  _) V2 L- C0 a5 ?$ j│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" C: O. g$ y* s) C+ D│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  y( C; R2 U+ w) Y5 n3 z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 w+ d) S1 X( g) I, E1 T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 d* H: G) d) J' R( J, R, r
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 G1 N  j) w. r7 U, u4 c/ S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 d' X) _4 ]0 s+ I' n
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 p8 S5 R& {5 t# \  ~0 e* D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 `, N( q6 S: f+ K' e" I
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 Y/ X5 X  O9 I% o" e. Q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 G1 {& z+ C  r1 N( }! \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ W7 ~. q0 V# m+ G) T( \( N
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 T# m* X, K0 S" T
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; P( B! H. A5 C. F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 q! x% V- y' Y* k% }+ y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* u% J. I' r2 E  }0 L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: u3 l: o: e0 d# e. \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( T9 s1 H' i! P. B: Z5 l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 u2 Q! S2 u, }, _# a8 x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ W7 M) i& V* \( D$ f│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- D+ @" V5 I/ @7 o$ h6 V) f+ D
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- e5 T, ^8 P) q9 ?9 H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- A$ G! D4 T# Q- b( c# l; P* \5 l$ R│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, v" f. H/ L& y' u+ w1 C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ X$ g" p2 \! t3 d& K- w│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& \" H# K5 x+ U+ a* U7 O  o, R
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* s$ t$ e, G3 J8 t- ]" J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 w9 a: v9 T( B9 t8 r1 z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 z* m. {  p- c# I) K! [# I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 m5 b" X9 C  Q9 X3 J- ?0 i1 x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 v& F: |$ t* m8 ?. B  P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
) J$ r9 k& t8 s│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 {% @# J( C" V3 a5 t6 A7 q  z0 _, c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 u+ T5 w9 s: V6 Z4 i/ q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. |/ Y* l9 D* O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 A8 }1 H) s* d6 ~6 [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# i) ]& Z& ^9 j# E/ N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! k8 r  B3 Y5 c8 d7 v( K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 f/ M% g2 G7 R) ^% @+ E
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ q- ?) v% @! {# D8 m
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! l/ z* i( Y- @% V4 X+ @  e$ ?6 C) p
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# Q8 ^. ]) l, m! I│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 T0 b! \/ N, F3 Y0 _% V7 H! {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 R' c( i/ R) ]' w; _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* A( b  h' a9 q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 `  S) b( S9 u5 N1 J) n8 R, s7 W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& z$ L$ A0 L/ ]
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# P# J! Z1 @" B. l1 g  ?, a
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │  v, u5 y9 Y& ^& U6 {0 F# a
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 L, I: `$ a% a0 e% j1 p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* E8 I% z" e0 m+ l5 c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ W5 V0 D6 A1 P* Z7 w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: J4 A- d" j, r9 Q+ n│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 f8 h1 M+ w5 X: ~" X' \/ J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │5 w* d: w& m5 t0 f! d* v# h
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& |# U4 h6 S5 X# ?' \$ g: P# F7 B│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 n2 z. R. q9 v! o6 A│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 `. D" N. w  F8 f& z
└──┴────┴─┴──┴──┴───┴───────────────┘
/ M4 S) K" X* m, Z0 N& g# }# W6 r- f# L! u5 K% k
StdrdChip (Part 2)  {8 Q/ s- }3 V4 T; N) U
┌──┬────┬─┬──┬──┬───┬───────────────┐1 O5 k$ P! Q: [  G& x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 h  E9 P  f6 r& X* c' C├──┼────┼─┼──┼──┼───┼───────────────┤
5 t. k  \0 M$ H0 e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- I5 B; P& k0 ~- U  j│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# f, t$ w$ W/ ?2 |4 f- F│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) g2 `3 X" X; f$ x/ _3 X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( G" |8 w* h, m+ m& k, e1 K6 a8 k( }* j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 C: O$ M6 [. U* R, Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ t! f3 v$ z: |+ f7 e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 A' Q2 `- C8 E( o
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* n* K. x! V3 {- ?3 m' x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 [  g. t! }% Y- T8 T* S+ \
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" q0 Z( n! Y5 [3 g( o: J│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 b$ ]. |$ q% I4 [- {7 F; r: {
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- ~; E! p: Y! f│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" v! D% K' l0 n& w6 ]
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 P+ f" s4 A& I; f2 k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' ~* P' o1 B* Z) \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 G  \. U/ k/ j/ T7 Y' k│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- L9 r4 Q( D+ o  c. q* p- [
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 R) }  Q! F/ P: c  c5 q% a
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. q4 c  `1 A7 ^5 N2 y- ?# t│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& b7 J, o* E9 Y. t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ L# L' W( R7 Z7 |& O5 C' \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, F5 [0 y! C: I% |. v  B
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- o# _) J) r: ?. o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* q+ V  _3 I- I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* C+ v. D% A  y5 a3 |- j# l│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ T. i" H/ c) c, u; l│126 │Rook  │30│  │  │***  │Protects you from attacks   │# ^6 P- q9 `+ S1 }8 p, w  e5 B2 a
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ Z  u, ^3 |. ]" z2 \# L* p6 ?│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 ~0 u# t% W6 H2 M! J7 V5 P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) i( ?. |: Z% Q$ \- k8 _│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: Q9 x2 j7 I1 e4 H# k" G. R
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 d- w4 v6 x2 S; w, S
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& n. z2 e3 I8 H# u) Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 z" R/ F: W% q- T+ n7 {
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% L, B5 p% Y$ J# p7 I0 r9 k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ [4 A5 n; c5 D* c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# c+ j' K6 y- Q! }% `% Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 R- x* B" Y, O) I. ^3 \8 B1 v7 g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, K& N$ ]: s" R- A│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( ?- H/ z2 ]1 b% T│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 x, {- I. A) }# W+ D& X) M
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 a8 ^) ~* G7 ]# ^0 Y7 x& g9 b5 _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! w0 s) D  Y" G, b5 F1 p; w
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ X1 G( i+ }# `( t. k/ [) G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ f# h) [7 w+ y% q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. Q+ |( \0 W4 V! d8 R6 f! G9 E│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  A" }  z0 N( v5 I. `' t│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  R- h# e, Y: e# n3 h1 y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; u: x- x! E. u. b# H# p, o
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. n& W2 K7 |* B' @. B0 @1 a$ X│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 e$ _3 m1 O/ u( G. V5 h# M
│151 │Recov120│35│  │  │***  │Recovers 120HP        │  Q; q# h4 `" ]" g' V6 ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( @) g* p) w) d│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ Q3 H" P& V; ~( z& H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 i7 Y* {9 C% w│155 │Repair │8 │  │  │*   │Fix your area's panels    │. q  X1 U) H& F4 Z6 a
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* T# C+ J/ g! j- w│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │( y3 j" \0 H  d# z' E$ c
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 p+ ?# y+ h# }2 Z  J  a& f
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 ]5 F; J5 \4 o' T& h  ?; K: i
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 q/ M0 g% q, {
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │" t3 Q7 x- }, Z/ d1 i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% f% Y3 h$ n, z! v) C: A$ Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
( U3 ]; ]1 H# X( |│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, {0 z% w' N2 t; C% d# e0 L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ E6 d+ g. O9 {* v4 K# K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% K. e- w( y; @: B' N+ k
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 ~& N' ]8 P5 P) @/ [│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 l, J' ^9 k" y: o3 k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │2 k9 v  k, F. F/ o' p( @5 T
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 X/ L6 v& @( ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- R3 b# u) o1 _. j7 h
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ Z' }' ~" k& T1 K6 f# Q. W+ {
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- j( w( i+ c! x$ X" k- p9 M# R│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' x2 n5 n1 x. ]' ?2 }9 d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 b- L+ ~: I0 z; j5 A4 ~8 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 W6 Q# z$ b4 ~8 A│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  v; B. G0 y# g: ]
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& f3 R8 D7 `& G$ r* r% @  Z" ]* O
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% N+ e2 ^% h# C. u% D3 [& W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 Q2 ]* ?6 G& ]! i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; U6 V, H2 p1 q, x) k4 A! t# }
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  y* E3 p. R# c8 P' q  Y$ f/ n│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 l8 x* \7 }% Y8 y% S! V8 e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* @2 r' N( B. d. K+ Y" R3 p
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 Z/ F2 _2 Z% v7 ]6 a/ x( e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  G: N" D1 ]- q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 ]* T7 Q$ J" }# W* y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! o+ D, {4 {3 f0 ]! h5 ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  p3 x" }* q% N) y* Q! S+ Z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* Z6 N+ d8 j4 C" t9 W
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# W2 }+ s9 ^! V. D│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ x, Z7 x0 h6 P) g│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* j8 n0 g" i* P6 B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  c/ y- D( p& \2 m! J" ~4 V- K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 ^4 X, ^4 o% i$ j/ ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 \$ q( ~5 k( o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 M2 K1 i) G1 ^9 [
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 W7 Y1 f, `  E0 a! ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% @& {) ]$ b( [; ]% v│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 \" V" K) Y) e: n8 V
└──┴────┴─┴──┴──┴───┴───────────────┘
$ I+ f* Z6 H. b7 G) P: }: U  ^: E* m* }4 ^: S5 X

, o, M, D# N& l2 V- Z& x% CMega Chip
" E; Z- C. Z* V( t9 c7 `" P$ ]) K0 S) c' u┌──┬─────┬─┬──┬──┬───┬───────────────┐1 _4 A* C: B& A6 N" a& r; a8 X& W
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 M+ O6 @. q" r" o+ x! }6 R
├──┼─────┼─┼──┼──┼───┼───────────────┤) K6 \3 u0 Z: `7 R: z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& S" J/ I/ D9 n" K* j+ v4 Q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% ]* _8 O2 y. _5 [3 f7 m' j( C! r
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- f) V; x2 k' H4 m  t# ^: f│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 R- j) X/ a% r  ^  F│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. _6 w' Z# v# g2 P" k
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 s: b1 h: O6 `6 b5 Q) L. g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; C; h. Z, I& i" `│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, Q% f! y, ]7 [  n
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 K. E/ O! e' h4 B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 }8 k% C# C' x$ v" v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  J* l2 a- y& @% s* i+ C│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ g4 M) i' t$ L- t+ v7 E
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ ^7 w- S3 F! [! P│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 Q+ o7 H3 v7 q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" N1 P. m4 H( ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, u' }1 s0 U4 N, i( w4 u; i
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, Y+ i8 p- }4 u) q; K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ [1 Y  J$ Z- f( W+ T, M! Q5 L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. H% S1 u( T4 X) y1 `
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# W" a2 I$ a! n/ Z7 t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; A4 f7 M% E! q* J5 B0 {6 ?. J
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ g) {; ~' ~+ B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ S8 x6 a4 _5 z7 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  |5 Y2 ?- n. H
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- N% l. u1 ^! s0 r$ F7 {. n: D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' d4 V5 D7 A6 J+ }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 p2 W2 g5 c% }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* q8 \4 ~8 ~4 S1 Y7 O  A$ J
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 R. Y  C" P, I& F# h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 G4 k  V  _/ P0 B2 L3 F0 x: Z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 D6 N# V/ t$ i$ J3 l' B% h- y/ G% L0 _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
9 ^* z1 h+ Z! a( @  G4 u* Q# e+ \│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 U) m  J9 |. P+ I. p
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 u$ W6 x( K- q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- f* G3 ~3 i6 u  Y. y' c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 u9 u* N  n2 O+ I8 F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; i  x3 m' F6 B2 p$ {
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 h5 T+ G" }2 g$ f) S% o' w│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. T& C/ d, A4 s, _+ o5 h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; x6 B& H1 a( `2 ^* B$ f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 P, p0 G& k% v3 q5 a& s│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ J8 P0 S3 @, K* [" o7 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: F+ r( j" F4 Q  k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ X) K. h: g( ^  N, @( P* z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* p% j- ~- e. N; }, R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; X* _5 f( d8 ]* Y& `  i+ k. b3 }│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! s# H- C4 b3 ]  H9 Z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 \' h* b5 a* k' b' h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 g) J1 K, Q) n
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& o$ x* i9 o9 Q$ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' L$ j: c) x" ^+ R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( m0 Q' L) d0 H9 T5 f6 i0 f1 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 u3 b1 Z* A  T* m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 x& |/ o9 ?) d: A- g5 _9 d; r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- c$ z+ a6 i' [: L- ^, d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 @+ U% y4 m' c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. v; Z6 P% j" B) d& j7 e│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. }8 a$ G2 y  Q+ y3 M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" o# ~9 G6 ^4 g( m8 }1 Q4 e9 Z% g* L, P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 z2 h+ B5 _9 e; z5 Z0 E% t; r
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: \' k, P" ^6 M% I) a( L* ~. p
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) x! u- o% ^$ B, S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 p  z) ]: O+ o9 b4 y/ p! H& r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. X& l* t, t( A
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. k, ~2 X5 M+ f3 A. L7 j  V8 ]│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 @6 C- [" C* }) @" o. D  c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' s4 P7 M9 t) d- o% u│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  {. i8 f1 ^: [6 I+ H; K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 j1 n! z' G3 G6 h- Q0 _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* `4 S9 c  Y7 c4 [4 C' D│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- B+ i0 C1 ^4 k│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" H7 h) k) s5 B5 O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% R1 @9 c; n, V* }8 o. R% u
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 y! P9 X% H' _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ U& ?0 Z8 A9 j0 c2 \$ y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# A8 I7 ~+ P; p- o0 \0 b
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; I  l8 f- F2 s* r. x│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. C! A9 X' M9 q) B. k4 B) g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 l, g" \  ?+ l( ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 I0 h9 L' i! V3 [& f& A; V│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; U, d4 g# q, s9 x( l│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* m( S8 z) d: u" M: ?* K$ i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 G& W' o4 P/ W4 ^% p4 s+ K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 A( p5 D- ]( F6 E│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  `! R: K' E6 b└──┴─────┴─┴──┴──┴───┴───────────────┘0 ]$ w$ A. V0 ]( y

' W; ]9 L) K9 X- U: U& N3 ^  S5 @6 O
GigaChip (蓝版)
% \- f6 V2 f! W: v: `: l┌──┬─────┬─┬──┬──┬───┬───────────────┐
% A8 b, I2 R+ @5 i2 F5 [0 c# b│编号│名称   │MB│攻击│属性│稀有度│说明             │
& m# O& X* V8 h" _: T* j├──┼─────┼─┼──┼──┼───┼───────────────┤
' l- C* D( }* Q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 L. r! S. W* U4 m; [; N' f9 F8 R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- `# ?2 s4 P, `  I+ d
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: G8 g% u( B* j2 M2 b3 m0 C│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ ?; b& q; X* s1 U│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 J1 ~7 _0 H+ @
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 O; `( @4 \5 |) w5 \$ y% s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, ?: G. S- n( N9 P0 b( X- d8 j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ z* N. s3 [& M0 R' r7 k
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! P: R# B+ f! y9 |1 o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 @; M  _8 u- b6 f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 ^* F" B  ?: \! h8 B. p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 I' M8 n; Y( D0 o1 W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! {. r$ Z5 @6 A$ P3 ~5 A" z& A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 }1 F$ n2 I/ H/ t) O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, Z; j. ~; r* R" w6 u
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  G, U0 f! ~5 y* D0 v) @8 G& U( m
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 A" b/ C: Q2 z9 j5 `- d& N8 s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( w: p& V# j7 C0 w8 n
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) p7 o1 ?1 T7 h! ]1 ]* L│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& T/ f' R: Z6 }% v+ w└──┴─────┴─┴──┴──┴───┴───────────────┘0 g: k( r0 B: Y/ C8 c

; @5 q" Y" U: A) p. W: V6 BGigaChip (白版)(只列出与蓝版不一样的Chips)5 |) R- z$ Y1 c' K+ x3 @2 {+ L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ U7 M1 n8 Q" A0 f4 o# u│编号│名称   │MB│攻击│属性│稀有度│说明             │
  A, @7 O  h- s! }├──┼─────┼─┼──┼──┼───┼───────────────┤; }4 T& O$ w' J# L* i
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 u1 l4 V7 E" P/ c4 A& m2 V
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" x6 g1 A# `4 E) ^& @8 z' a0 {│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# A' K6 k. \" x7 G│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. W1 ]* f! D! x( l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ s  p/ R. x  p: O3 rMegaman EXE 3 蓝+白 Standard 级别的 Chips:
; T# o0 X; p0 g" S' O
* o- Z3 X& V& F6 T  b: T4 ~" y001002003004005006( e0 B* }( M3 ^- s# N* v9 y
007008009010011012
1 P4 H$ P. T+ Q+ N( S7 n013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) Z6 _2 |6 d. V! A0 _$ k8 g$ s. N+ `$ `% R5 z
019020021022023024( U! R- y5 q4 i$ O7 j
025026027028029030
  E% C1 o% v1 ?* M, G1 M! s0310320330340350365 [4 e8 u5 W  W+ \

' Y8 P' V& R2 ]% L. V+ X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( |' N7 E  e; @7 j& L) l5 O
2 N" O3 G6 {. G2 a& q
037038039040041042
7 X3 i% g2 }/ }2 t8 e3 b1 r$ U4 N043044045046047048  z7 I  o4 Y; d6 l9 r4 x8 z6 V" f
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 i( m2 B1 z' e, D7 R
+ a+ _* w5 k/ x5 m, p# Q( r
0550560570580590608 s* U3 k0 I$ Q8 c9 \5 g
061062063064065066) e# H; c! w! a, e* U; w" {% ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. `! j( R8 L( {9 v! g9 j

) a) @9 n2 S& ?8 b. {  t073074075076077078
0 _+ w+ |7 n7 T! f1 _079080081082083084
  G6 P6 F. `4 o' V1 P$ n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. L. `/ U9 m- ]% r8 b0 R% y5 `

/ h% w5 `( X4 b0910920930940950961 z: w% C: J4 [
097098099100101102
1 v( B4 Y/ k$ f, |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 g' a( O5 B) w/ r3 }. `, b) w/ s4 `7 |( R2 D# f. q) A
109110111112113114) N- c, ~! o2 }8 A
115116117118119120$ u, v' L, f# r9 r  E( s
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. K& f" q4 |, t5 G+ ^1 \- }2 S- w$ E# w% H! a" i
127128129130131132
$ ^0 D1 r6 i( `$ c/ s133134135136137138
: Z$ P4 O$ e! I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 \+ D  P% c1 r4 \: Y% W" t  b" y* \" c" A7 B4 Z
1451461471481491502 _2 b' ?, v8 e% }! V4 N8 I
151152153154155156* ?% c$ w( G( @
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% Y! W$ O. G- M& \. h# f" l* S
) A5 t, x+ w9 [2 X0 h
163164165166167168/ C  r! r  w. @% S; C6 }+ j
169170171172173174
  _$ d8 m% ~6 \2 l3 j9 g5 a- d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 O" r; W0 X; i# b- n  [

9 c6 m9 S, B+ i181182183184185186- p% b7 @6 T6 V& z6 i
1871881891901911926 V2 M2 o1 w6 l8 T
1931941951961971982 A- {) o  M# |4 N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 N0 c' b/ c3 Z+ d0 c: d9 `2 W  D5 D; Q9 @  V
001002003004005006. |" F* ]0 q' h
007008009010011012
3 A9 L: ?* ^5 ^013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  v' b" n2 M& N
3 h- J+ |* F$ n6 O0 H& v9 ]0190200210220230240 @0 L8 \( h3 b& Z
0250260270280290301 [3 h$ e" N* \) @; u& _
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 {+ K' R( ?& N
& `# E* Q! ~) H
037038039040041042
3 x% R7 D8 V8 m) y( K5 d0430440450460470488 Q! _* k! v8 o; ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  m+ f, F6 |  I  u, Z4 T( M( a# h) z5 [# U
055056057058059060
( H  Z9 A" G8 P% ^0610620630640650667 p. [% y3 {% u
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# s2 L4 F8 }2 y' M! I9 G
9 |5 [: \0 K* Q2 ?: [% P( Q3 H073074075076077078
( D$ a# z6 w6 _8 K' E' [079080081082083084* ~* ~2 y, V5 f- u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. u% U% I) D! p/ q

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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