转载请不要删除以下信息,感谢您!
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v5 z# P. U/ J4 t■● ■ NintendoWorld 站友xliz原创* K7 e! F) f: n- K8 n1 M; T: S
■ ●■ http://www.NewWise.com / a& W' B" w7 q& P$ ]2 n( i5 T- A
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ m, m* V9 X3 `! m/ u2 V. f; l
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洛克人 EXE 3 Blue 卡片组合& i+ z' r5 J7 ^6 {: ?, H2 c1 H& X) T
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 E/ g2 Y3 x+ P( Z8 P大家要看日文版的P.A.或详细攻略,点击这里吧!, E& w' X8 A6 u! |. i6 r# }
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . M5 L# x' F5 _: P
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以下内容格式如下:
( n% H! U" y8 b3 ~! K
. u/ R) `3 F6 Q) y编号 名称
- C5 y5 D7 h4 [4 Y! ]说明
( V; }8 |" q/ H4 r' @& @组合方法
; B$ B$ g# p. B7 i; l, u---------------------------------- x' ?& R9 B" k8 u' { n2 h
01 Z-Connon 12 g( s# J: N6 \& `+ y5 J# f
Unlimited Cannon for 5 sec& c8 \8 A4 q8 K, l
Cannon A+B+C- Q* O4 f4 U z. z0 X: U- L
Cannon B+C+D
3 S. q( ^1 |8 l7 B7 K' oCannon C+D+E
# }% E- m2 Z% F1 S2 p
9 w. o# ~9 Q. T* m7 B+ M6 u- g0 X& O02 Z-Connon 2
- R. p- B/ b2 X% W1 Q) VUnlimited HiCannon for 5 sec- s- z: S1 b6 C# G. u& p4 c
HiCannon H+I+J
% Z2 c; f ^8 ?) jHiCannon I+J+K
& {$ W7 g) R. { [: o# qHiCannon J+K+L
% v* H1 N# v4 Q* X7 s
( M7 B3 U+ L1 P' q% M03 Z-Connon 3
" }* p$ G3 I- I, f8 GUnlimited MegaCannon for 5 sec2 N y& {$ v' [" [$ u8 W4 P
M-Cannon O+P+Q# D$ O1 P+ A2 t0 j
M-Cannon P+Q+R
8 s$ J/ K7 l& G' k6 S# xM-Cannon Q+R+S
9 h; |' A2 _' H/ I1 r( j! Q# _
' ]; ?3 H6 f, n* C2 y04 Z-Punch- \) h' @5 U' q1 K3 J# \
Unlimited GutPunch for 5 sec
8 U* i& E4 ^' u( z/ q3 o& D% AGutPunch B+C+D
1 r+ a6 J* |5 m; uGutPunch C+D+E
# ~9 `2 ?9 A/ P+ PGutPunch D+E+F
+ [) Q1 M. u! `' ?( A6 r9 S8 @# N1 I6 N3 ^+ q1 F8 m$ W
05 Z-Strght0 q6 W0 t- u' P8 [5 e3 p4 E
Unlimited GutStrgt for 5 sec* L$ X) G" Y* L8 `1 s% U
GutStrgt O+P+Q
9 ]: e9 a7 ?9 h) A, ?& |0 h! ~GutStrgt P+Q+R5 _* Y& E% j) }5 ]- u
GutStrgt Q+R+S
: n5 P" R3 N) c$ Y( l
$ u/ _# s7 B5 [& Z. Y9 `) E3 `& P06 Z-Impact
6 S. N. V+ I! f' q1 Y* |8 C% ]4 AUnlimited GutImpct for 5 sec
5 y) e# p; y# _) F5 G& zGutImpact G+H+I
5 j( A; y) [! s0 DGutImpact H+I+J# y% M8 K: s% j2 k: L6 }- _
GutImpact J+K+L
3 E Y) a* ]0 ^+ I2 D
& \$ J4 T/ l1 u" ?07 Z-Varibl: J! x ~7 }. g0 A' p0 _
Unlimited VarSword for 5 sec
2 G0 }! \3 d w4 ~* e0 w, ?$ cVarSwrd B+C+D* @& \2 J& F, K9 p2 q
VarSwrd C+D+E
6 w( d b i* \# ?- tVarSwrd D+E+F, f0 b& c2 c9 G9 ]0 T
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08 Z-Yoyo 12 J0 h. s' B9 G+ u) v! x
Unlimited Yo-Yo for 5 sec
6 m, v0 y0 x& h; v& @/ p& ]/ |Yo-Yo1 C+D+E
: i5 u; q. ] [. FYo-Yo1 D+E+F
; Y3 f4 N& g# E% f& s5 m$ CYo-Yo1 E+F+G
6 X7 h p4 P/ O6 _+ B" j2 G) }! f
! c7 Y& ~; m/ g5 L3 C& y4 c+ D09 Z-Yoyo 2* O7 Y" n& d( K' d8 e
Unlimited Yo-Yo2 for 5 sec
% p, m% r) X$ v! WYo-Yo2 H+I+J
k- u6 F' ?% P8 W5 }; T4 M. ^Yo-Yo2 I+J+K
1 a ?; W% d7 ]) CYo-Yo2 J+K+L( f: L0 l' t/ M4 ~4 [2 q: M
6 ~8 `! u5 H) @2 A! C3 B10 Z-Yoyo 3- \! t9 o' c7 s
Unlimited Yo-Yo3 for 5 sec) U5 ^/ Z( X: T( j
Yo-Yo3 M+N+O
0 T4 V* q- ?' pYo-Yo3 N+O+P
3 h9 Q ?8 Z+ V: c* u. ]Yo-Yo3 O+P+Q! w6 z/ T! F5 @! v; P2 T4 X5 a
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11 Z-Step 1
5 A/ V; J8 i, B0 Y: {9 k) }Unlimited StepSwrd for 5 sec
+ c. w5 p! n, D; MStepSwrd L+M+N
# O9 R' a9 f6 Z4 c. f9 ^6 J( b; {StepSwrd M+N+O l! `6 S) [5 F2 n# k
StepSwrd N+O+P
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12 Z-Step 2
# Y! q4 q- S6 H) q* R$ d$ F3 xUnlimited StepCros for 5 sec
$ E" |2 n+ I2 N+ U) |StepCros P+Q+R
2 Q9 t- L( p/ T' gStepCros Q+R+S
, ^% ~, I* |4 wStepCros R+S+T6 F X X, L0 Q X$ h0 n& T6 q/ ]
" g2 }5 A1 [5 L1 B' p9 F H2 [+ k13 BubSprd
6 v( J. I% F7 U" R. TAttks w/ spreading bubbles!
; |1 u; Q, s6 E6 ]- F8 I% PBubbler C+D+E8 L- z0 F' d {0 d6 {) j
Bub-V D+E+F+ t( o4 P j/ ^- f' t, N
BublSide E+F+G
/ ^; d$ e! S b4 {6 q( sBubbler E + Bub-V E + BublSide E
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0 w3 `' }7 l X0 V. D14 HeatSprd
# T j. v4 H; k) }( B& n! SAttks w/ spreading fireball! i) j- y& c4 p* G Z! o
HeatShot H+I+J6 W$ Q( u" h4 u, q
Heat-V I+J+K( d3 s' A/ |& Q& t+ W( c" u
HeatSide J+K+L
/ O( { o2 C m9 i. k- _2 wHeatShot J + Heat-V J + HeatSide J' i8 m" X) k% v# Z$ T: g" L
( a% x. r: `' d5 q# W/ a2 t
15 H-Burst
$ E6 h: N+ @1 |* ^: T( l* bCreates a giant explosion# `: u4 Z5 E6 D2 q
Spreader M+N+O/ r3 j! t* r) N2 r0 S
Spreader N+O+P
& @, k* `0 m! U+ l1 |3 Y1 QSpreader O+P+Q' a( o: j9 I9 L9 X; t- s/ q6 |
$ r( k+ K% i: {( W c1 \# _16 LifeSwrd
- M, c7 q% d, ?8 Z/ f2 n: o. x0 `Swings a huge 2×3 sword!
& S' Q6 Y. b9 Z0 n& |7 r+ |Sword E + WideSwrd E + LongSwrd E
]7 M9 p0 q1 r/ X9 FSword L + WideSwrd L + LongSwrd L; z* c# E% K2 W4 A; W; j
Sword Y + WideSwrd Y + LongSwrd Y l% z; l9 a4 F# m1 u) X8 W
3 x1 i* i0 i5 Y0 }2 D7 S/ r3 N17 ElemSwrd% i4 J& w; }) M* ]3 k
Wide swrd contains 4 elemnts
" d/ V& {$ E% ?: b0 t5 a: x, SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% m2 o9 j; {& I7 |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" i* k( \. c# C0 ?
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18 EvilCut
N6 H; A: o$ I4 p9 vStep up 2 & make 4 atacks
( a* }3 U9 L! k, @- |7 j- KStepSwrd P + HeroSwrd P + StepCros P
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* y. }; {% y3 f) |# v5 W/ {3 w19 HyperRat4 h& G/ n3 b8 s$ j7 s) _
A giant Ratton charges!. ^/ Q* B9 ?+ S
Ratton1 A + Ratton2 A + Ratton3 A( A0 k/ Y. x. D- l' v, O
Ratton1 C + Ratton2 C + Ratton3 C. O x1 K; {9 x1 I
Ratton1 F + Ratton2 F + Ratton3 F4 v7 r! T* k; C1 P
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20 TimeBom + c6 ]8 ~2 _" [6 O, t
Sets Time Bomb in enmy area" g5 j% |9 q: B( k+ {9 p8 b" u+ }' s
TimeBomb J+K+L
- S* H @6 i# b6 i* n* lTimeBomb K+L+M
" [! t) |, ^/ TTimeBomb L+M+N1 d6 ~# g; K/ D
r' Y' r. I0 e, c+ q21 GelRain
1 u$ x$ n# W a& O& @: LGel steals squares( `7 ?$ C9 L" H) e4 ~9 h. B) r
MetaGel1 B+C+D
; N6 W+ q/ q4 i/ z/ c' wMetaGel2 E+F+G" e0 n" y% g/ J
MetaGel3 S+T+U7 l8 {; i& q( e- D2 P
9 s! ~; Q8 {' u/ n& M# j& `9 y, t3 W& `7 e1 d22 EverCrse. f0 e3 @. V1 a# L
Shield chases enemies7 p3 g- ]; L: V2 a/ @: H
CrsShld1 C + CrsShld2 C + CrsShld3 C! ~9 |9 r, c' Y6 G; ?" B+ L" [; _
CrsShld1 L + CrsShld2 L + CrsShld3 L' J; K, s5 J: \4 x5 N6 N
. z, B0 o3 h* Z( N! D" [) H7 l23 MomQuake$ n) v8 O( ~) ^) G, F& M
Awakens Mother Earth!2 ^" b& f1 o1 _5 p1 r
RockCube * + RockCube * + GodStone S
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) k1 Z# g2 z( B1 ^: j M24 PoisPhar
+ O2 H6 o% n# ?9 x4 m* d, w4 hPharaoh generates poison
6 p+ ~8 E# i& z4 ? G; s- d. U5 q8 BPoisMask A + PoisFace A + Anubis A
v" w* X9 G! J+ p& a# p5 D
& r, |5 R2 L: ^5 Z# D25 BodyGrd H, M+ z+ M, i3 Z
Bodyguard takes out enemies: w* C) s1 p6 f) D! O4 X
AntiDmg M + AntiNavi M + Muramasa M% l3 g/ z$ ^# ^
8 J6 }# ^ o: M- Z, h
26 500Barr
$ |& h3 w$ ^7 o" H' OBarrier absorbs 500HP dmg6 K% h; Z8 i. _6 u" P; |
Barrier E + Barr100 E + Barr200 E5 ~3 m9 ?4 `8 y) y2 c% z( `
Barrier R + Barr100 R + Barr200 R3 F* H9 n: a0 j/ y! \6 | K
9 N; L' J( g, G- F2 @
27 BigHeart
; X' x) r) a4 ]7 U2 HAttacks, then heals HP!" d" N/ p, A/ {, _0 N6 C; z
HolyPanl R + Recov300 R + Roll R& ?8 O" V" G6 {( s
HolyPanl R + Recov300 R + RollV2 R
% F, c" w5 z5 z) }HolyPanl R + Recov300 R + RollV3 R# K# {/ d5 e5 j
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28 GtsShoot7 p$ x# ]2 C$ X0 L( ]
GutsMan throws MegaMan!# \; c: g+ Q6 ?7 |9 [/ R4 J) w% X
Guard * + DashAtk G + GutsMan G/ S# I: h& d! T5 K+ D
Guard * + DashAtk G + GutsMan2 G
, Y" c7 l- o, { A* MGuard * + DashAtk G + GutsMan3 G
, w# k# e3 }4 F Z+ p/ zGuard * + DashAtk G + GutsMan4 G, F/ O8 n# ~: {5 y6 A) ~
5 r s+ ~) `1 ?29 DeuxHero
. N: W: a* `: `MegaMan & ProtoMan team up!/ k, H* f6 c& _' p [# V3 i9 n
CustSwrd B + VarSwrd B + ProtoMan B( k2 w7 O1 M5 T$ `7 J7 q
CustSwrd B + VarSwrd B + ProtoMn2 B* U2 S) `/ ~. ^4 U# i* J, n( Y
CustSwrd B + VarSwrd B + ProtoMn3 B8 s* Z3 O% J' z$ ?1 U
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
# Y0 o- a0 L1 b" P* EMegaMan & ProtoMan Dual atk
4 h5 [' H4 d0 m! M2 D1 f3 |. nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- V! c3 J0 \$ S- l0 n* ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B }5 d" d9 u0 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) `8 D! {8 K9 E2 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) u: k% D2 _6 w
2 X6 v* Q" L x, C31 PrixPowr
) z& ?$ X% D. y* |$ i3 Navis attack at once!! U. c- c, H# Y" ^
Team1 * + Team2 * + KingMan5 K
+ `+ \2 w. L$ l; H! qTeam1 * + Team2 * + MistMan5 M1 F$ X1 C5 `9 l, Q" M& I
Team1 * + Team2 * + BowlMan5 B1 z. e8 R% h" }( E/ W0 u" y
+ l0 N/ \5 [, C6 y7 q* h( b% D3 m5 b; Q
32 MstrStyl
& e h: ^( H+ _MegaMan unleashes his power
4 w' p- `3 O9 M) R5 p0 iSalamndr * + Fountain * + Bolt * + GaiaBlad *4 v; x5 N' m& T
4 t% O3 `/ }* D. Q5 _$ c& E2 `
StdrdChip (Part 1)3 x( C2 t# H! `4 H% L
┌──┬────┬─┬──┬──┬───┬───────────────┐% Y; f/ B# d# J ?1 T% X: B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' U0 P8 V& M/ d: ^├──┼────┼─┼──┼──┼───┼───────────────┤
7 Q, D0 X' X' e│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ x) M; I i0 ]- B│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 J7 Z/ G& L+ q! I- I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( z) Z1 @* M6 _$ [% C
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ |: T& ?6 {' T│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 }0 {& |& S% t/ }! A, H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# D; @) w9 k" m0 A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 `: C Q9 X% p7 l4 y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# C& g1 s+ e" P4 x$ h# Y9 K: ]% J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 X) ^$ \) k) D3 H% q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; h9 ?! T/ D1 ~" V* _# }) e
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 F [' V+ b$ a, `+ m: Y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% N% U* k3 L6 q: f' q
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- n5 V. p0 e. S3 Y) R% ]2 J( z$ V
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) c' [; |; k) [│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 |8 U O) v4 M) o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! O8 C0 `" [/ w" L
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 h9 y9 {. t k3 Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& l2 b. S: B8 h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. F6 w$ Z0 y9 I! z# R; A│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 f3 u n$ G3 F3 ^& Y6 i2 |. V& A: o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, z' U: Y8 \5 l9 g& \
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 \7 H( l9 V w7 `' L6 E6 X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& S2 e: B q& ^% M- L
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) f6 l9 G. a( S; b7 H# y8 o! V│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- j3 p- Q0 W# T4 f* I: U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" t3 z# G" R+ \( p1 c) }# j# y' r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 t% Q! m! J( C; p8 \; v
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ ~" F* K3 O% [3 X+ o" i: d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 {5 @& e. A7 t7 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. s( h) l. I5 O% ? w, \( W P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, o# d6 y. z" a0 g/ T8 t2 @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& O Z6 Q u* R# f, q4 P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: I6 f7 l" e* B% z$ d1 g& X" j# b* e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- } U% T& h8 x$ s8 T* l0 c│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 [: c5 V( J! m6 Y6 n1 L% w1 m5 h p
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 m, d" [+ O) n7 Y! ^' i/ y9 k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; k6 k8 F% Y8 o- k. g- r, t, J# }# I│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' v4 S( Z3 G* f% f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( g3 [- @( b% M( H. A5 C" m( n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! ~, L. q. w, ~8 d" l2 O5 `│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! i- }5 S% O9 ]│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% A6 ~! T! B$ T7 W│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 o4 D: \- f1 p3 d U) @│44 │ShockWav│10│60 │ │* │Shock through enemies │
( _/ K6 B% `3 f; `- W2 ~( z│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 e1 ^, ~/ e+ ?3 ^8 ]- z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 G: i/ ?4 N/ w│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 ?& g; ^" s, J' k5 E5 y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ t/ j/ C" F, Z; r& i8 }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) L0 {% N0 S+ w& `& O0 h4 b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 t3 Q" n' e4 I' w│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 ]$ U* K" O( R* n$ r$ r1 Z8 F/ }+ H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# y# S' @# C5 S9 A, e8 x& q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 X$ I# y6 n2 p- j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: Y- B; u& K6 w, w5 m$ A│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 Z" E0 ~' \, I, N│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% c% o6 |2 @8 ~5 y6 B
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 k( w+ y7 t$ H8 m r( r
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ j( l8 V. @6 O" O$ p
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
?3 ~! U; K& @. g6 D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ S$ u5 C7 s3 [0 }│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' ?6 ^- A7 X5 W- @/ q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; G: R1 N& s2 L8 O5 X$ H+ G* \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 Z$ I6 n- V6 K- I% y* c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ r0 c8 V& j6 f A5 R6 {
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ F( S' h3 T% U$ ~! w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 t0 U3 X1 C9 H, l3 S2 e9 T│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( |5 K! R5 _$ u+ w5 O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; p2 a( B4 E( m" [! l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 o/ N2 c- C% b( O# v) S$ W8 r. U; W│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 I( N- P5 r1 H; s; {- V3 K
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ q! Z/ a! `8 r) N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* p/ n" {2 H: l9 U$ _) l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% K5 u I' L$ ?: c+ B, D│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 U: ~$ F4 s m2 n! c│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% }4 w! m/ u1 J- X1 o│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; n+ t* n2 d0 Q- K" F, C! D│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 X D! t, B5 S* V7 c+ m% o$ S6 z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 h5 u# t# g/ \- P1 Y+ t9 V0 Q5 }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! ~. S8 X1 @# }, b0 B% @2 ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- b) P8 S h# j: z% ]$ q* b5 i
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. H) ^ S' \1 w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! Z% G% r- d- a- S
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ w4 E% M9 V* J+ R
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 l8 I! a, F4 p' l2 V" B2 f* }2 a│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* q+ p( b1 x7 |5 Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* B. B. n2 }$ [1 [* W│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; x; `8 H7 J6 O0 ~! H5 ^- O1 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 P+ L% \( f3 L, \5 P& m, L* }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 l+ M3 m* l8 v* O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 A3 B; `1 I* N5 m+ D+ F& g' F' R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 \4 \5 A9 ^' q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ i0 ?; P! P3 U4 W X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 D K- e! q' Y" \9 o# e3 S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ `6 ^9 x; N$ p! h; v' w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ m7 M$ J$ N( D Z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ Y1 p9 t2 N. }( B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% N+ @# w9 q3 T3 d( D# O! w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# b' d5 T1 R8 w. [ J
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 o1 _' `6 E8 {- q3 N8 l, l5 r6 F: J$ D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
F$ s W+ B8 {$ k* s Z0 w└──┴────┴─┴──┴──┴───┴───────────────┘# l/ A/ ^# u( S' b5 c9 u
Z, A# ^6 `: M3 xStdrdChip (Part 2)
, Z' o) x$ d1 \& k+ {┌──┬────┬─┬──┬──┬───┬───────────────┐7 N7 h' y8 b ]1 B8 k3 \1 a. j
│编号│名称 │MB│攻击│属性│稀有度│说明 │" J. m6 z8 G* b y' V
├──┼────┼─┼──┼──┼───┼───────────────┤7 T8 o A% Q$ r( b8 d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( k" e* d2 f% p! R4 p
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- |- r5 d8 ] M+ W! Q8 j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 N- m$ a/ X9 z8 Q) C, _7 \- T8 Y1 ?
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ j2 x& b, [% k% A' F
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ n" N) ]3 a, W0 D# U# y9 Y1 c5 J5 A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. K) ]! c4 _' @& Y( i v' J/ ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" c( x1 ^0 f" F' N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 a; E- B$ D; U* w5 C' O* E6 t│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 E+ n! z t+ z% F( `9 w
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: z1 D3 ]; e7 z+ s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ v! G+ a4 |1 R& ]- }* H/ d1 M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
c' {, e4 O% W; D5 l, V7 B7 y% H! `$ |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' E3 |2 O$ S5 T1 _' R│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# w: v, o* B7 I: G* f│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' H1 t. m g6 Q6 j
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │# P, ?9 j: u" Y" T# M/ n
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* D8 M8 r0 N1 l! l2 b: V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 N1 \' d' Z, C$ ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ P7 G& P: x% }; L6 G {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: X0 Q$ ?9 D( Y. r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* L) J) K, ? R! L2 l1 k4 H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ D, E8 S( R' Z( Q8 }) q2 t" @' ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; q( ^/ ]) C+ H$ Y3 g8 j( o ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ q8 F( I. o8 ?0 p│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ k# a" Q$ s2 H; I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ E+ v* |# z; L. _6 g; X/ c
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 @6 _% D# ?1 ?│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 b5 v/ x, w/ k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ V+ _' L- X. { J" c% Z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
n( ~# ~5 I$ R# X4 ~5 B│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: y5 C' t( \: G- O' M
│131 │Lance │46│130 │Wood│*** │Lances through back line │! v9 G5 P w$ u( v# u4 b0 x
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- M( X i. `' w/ |( f3 A4 I
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' a d! X( D8 {. y, C) m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( k/ P% c/ T9 ^' l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 p/ t0 g8 q, V- W
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 w, T Q4 u- y5 v# o% _│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 Y$ V% t8 v, B) A/ i# V│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; Q$ K; }) d* X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ @6 g( a. X1 Y5 V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 s) E/ i, Y! n│141 │Prism │60│ │ │*** │Prism fires randomly │. ~6 U) ~6 Y7 R9 E" B: c4 [: r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 i; A, X' y& H& u/ D" L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' |) |: ]8 z. ?5 P h( b( {
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# M7 |1 z- g5 ]: x6 R) c I│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, E) @5 ~& J2 c. A& L% L6 B│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 f! [% ?: _9 D! m+ ~9 ]7 }5 b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! z$ A* p: J) h/ k6 d- C7 J( M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' ^; M8 W2 L) i; O% f5 s$ V' Y│149 │Recov50 │14│ │ │** │Recovers 50HP │1 K8 w2 @0 v5 ~/ n a0 }6 E! f
│150 │Recov80 │20│ │ │** │Recovers 80HP │+ y$ }' d& ~& O
│151 │Recov120│35│ │ │*** │Recovers 120HP │: l* C+ Q7 i1 T# q) d
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ ~8 F) a3 r4 o! E( a) F% S' i│153 │Recov200│65│ │ │**** │Recovers 200HP │+ J+ |1 |* t" t
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 w$ ]2 \) _; v' L│155 │Repair │8 │ │ │* │Fix your area's panels │
/ ^( w; t4 I' p) f) C% r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 M- S; x+ ~, j* ~. ?* U& b
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' a1 y( ^6 ?# M7 Z4 l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) m5 c a' e2 S" R4 f' N$ k│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 G8 V! e3 ^- N$ e$ ~( }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" F8 ^+ J2 R% j- |/ U/ ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' X5 [1 H1 V# r# q# V- j
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! v( C# \8 N/ U# O0 Q1 d q1 B│163 │Invis │11│ │ │*** │Invisible for a while │
$ M4 W1 M2 J0 `$ x' T4 Z& z. g9 H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: y0 T, R, T# b" i1 f* X& |│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 ?7 G$ l# i* n+ H2 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, L" E3 R' N3 T* A6 G
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 K# k3 I9 g& J" Y$ L
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ w, ^3 q$ V' ^& n
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& E, c- i. G4 C6 f
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( V# d2 `. Z0 I9 ~3 b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; w* l# u* C! k│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! q0 c5 a9 k [6 l& r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 C: j. Z' w) l0 I& Y; Y3 Y5 s6 z: R2 j
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& q7 X' t1 X" |8 s5 W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# \! G! p# v9 s$ N1 d2 Y; U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 r9 V1 e* [- s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% B* x+ L7 m# W/ V i│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: k, X5 K; q- K" ^$ L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& j5 R. t/ D. S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; K! \0 U0 }& |5 J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. a, C+ V m) q) m
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 S* H7 K0 U3 L1 b& `* ` w- u3 _│183 │Hole │55│ │ │**** │Open hole to dark world │
# E5 V: h/ V/ @8 I1 q4 ~! {* H" D│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) W- Z, z7 E6 L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 c3 x% @! I. {2 m. e, f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 J. g# t! V7 g│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ C5 S2 j4 E6 ~1 b. i' E) u* H│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ ~' C) {5 m1 [8 ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* N) A; P q+ V; Z# @$ I+ B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
P, G2 c1 g: ]! j- S0 U- h* C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( N- q+ I* m9 M- s e8 b7 s$ }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! j" ]3 a; e) ~& V3 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 c. q6 W' _3 e- h4 Z- Z3 t
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" R3 e1 K1 G+ P) _* L9 x5 a3 ?" |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& G0 M5 W' d! I
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( X; w+ o5 u3 g' [4 }3 C2 e1 o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' F: r! m: S* J1 m+ r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 o& x- I4 m2 L3 @0 j% n& o│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- N. j5 D7 \% F9 |6 c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* a! n! A6 s% H4 R' f" i* {1 s└──┴────┴─┴──┴──┴───┴───────────────┘) s7 i8 M* T S. c8 C
8 J( b, D( k) R5 U* g- m, S# R& K. `. J0 z$ Y' l" R2 ~9 a
Mega Chip! S* L! ~. e* g& r4 Y1 I, Z0 S R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. g" @' U# M' {1 H' ~0 F│编号│名称 │MB│攻击│属性│稀有度│说明 │
- Q" }& W, p4 ?" Q6 V├──┼─────┼─┼──┼──┼───┼───────────────┤) k& e; q1 Q2 A: T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 h8 ]4 \; e5 \* Q0 F. c F│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 I, x) ]7 @( a: l' ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ x1 u1 s6 @# G( n7 t2 D& }1 G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 S- Q U& W7 K1 R6 i1 { q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# `. w' W* l6 X1 ?$ a/ L" Y$ F+ X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% C9 b o3 H+ h/ P' N
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" S8 y) H8 L9 x1 z W│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: C! M$ R Z0 w. t6 ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ g4 P5 V; _) R0 b│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- v" V0 d2 U5 y% B4 \5 Q1 h2 w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( e4 h$ x7 W8 b: }- s* @. `! U
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' i. \9 w0 p8 G0 z* E" _: p2 h1 E
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# G* \7 k8 y$ M O' L│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' O8 h9 O" D8 _3 E│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
' u& X2 [2 z1 k7 ]9 J│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: e Q+ r; [ g; i ^│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* J8 @& g' j f: D. K( B& y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; `% B" ^$ S7 j4 B2 s9 Y8 y# d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 ?0 n6 e8 M0 U& p│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: C; f& q5 C* c) r, t9 d/ W% g0 @
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: a" y: q, z- T5 d) \) l│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# s o" h; {* `6 Z7 U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) t0 d8 o8 I# u5 X7 X. Q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 e! z# H5 A- V& X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- M% d4 x: J" L, b# G) O: ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; R$ z5 r" _2 M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 A7 b7 P" U! E2 F! [│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 v( [7 E4 {. i: y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! B5 B0 j5 k! D0 r w' K4 R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: F5 W- B8 t& O# g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) @/ W$ E' Y$ G, {9 g, {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 s G3 ~; p* t( Y$ z. W! q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) Z# u' K; L2 H' h6 I2 B- D5 L$ S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 \0 H, N0 n' d" X, c3 {: Q% \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) ^5 G, M; _' ~" Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: q* A" R8 L9 a0 E6 A# C, O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 D% \+ w5 b" i8 [% E6 N7 n
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 m$ k# @2 r! G/ O$ W9 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ w) h3 V8 e3 `3 T7 q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 X! o+ j7 j* Q' P3 \1 {7 n│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* e8 k5 `5 _% M1 E6 o+ ^
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& z( M7 u6 i9 r4 [! z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; M5 Y: t3 Z- Q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 i4 W* I) @* ~1 Q( \6 Z! S4 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( y' R7 D2 c+ F8 s% a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ A, g/ f! X( u6 C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. C: q- A$ p0 H' J o1 W/ r
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( G v/ I2 o1 _( h5 M: Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ I! K; v1 V) r' B6 v* }
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( \# X0 W( f% `; @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. ~3 ~. ?( t; ~5 G' S( R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 i7 N& }5 q5 w; |│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, T) s# o% T9 z Q, |; L/ X9 x
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, Y: o2 g3 S" j+ d3 W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" }& R0 o4 i) o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ A+ N( G# ]# G$ j" x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, [* U$ _0 S/ z
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 m% I( ]% U* S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& V9 `9 R1 A* j# S# n8 R/ A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) ]3 c' Q- z& D
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 J; L( c& |0 ^/ b t" T│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 \/ V# S8 a# I: d3 E7 S6 G9 B
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- D# W% C+ r* z6 v. K8 a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- @9 b# w3 G8 ^4 S$ O* V# ^/ |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% y0 d; K" E) X4 z# g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; T+ z* c3 |+ R* h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; X4 _6 @8 K) x) H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
Z) i! c5 W" H9 X+ y, _│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 B( o; I: B- ~3 C. x- o9 n( N4 _) i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 L2 I" f/ {+ G2 M7 V/ ?, d
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' T3 A4 m' p( @: z L2 L# t- e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, U, e. V8 R* Q; O8 f& r. P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) z3 O0 H/ \$ u% Q5 Z# G* m5 ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' O' I, D7 J5 _$ \% `│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. {( [: ^# P" F1 R# l- i│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 E& @+ G2 |# g! R# y& L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 X+ S& L* l4 z$ ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. Y0 t$ B* Y3 }) ~# B
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ `6 p8 [+ i$ J) C8 v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 B; D D+ k9 P: m! _3 X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% [' e) O7 U' \) |. k
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 z) h- N/ U% o% X- X+ w" k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: n1 A! @, R1 U" O4 m│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( `# n1 K4 Z% y& ]9 @ x5 [: L6 v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 a. p) z: x+ q9 o└──┴─────┴─┴──┴──┴───┴───────────────┘. ?$ _/ I% t8 d& `* N
4 l% o4 v3 @- v2 ?: n! `* F. Q1 ?* f
GigaChip (蓝版)" @& ~% K- ^% w- X) t; [7 P! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐" p' C, j0 r, R/ d4 W- x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 K* \" \8 V& L, D+ x+ }; K" C# I├──┼─────┼─┼──┼──┼───┼───────────────┤
8 J3 }7 U2 D) X l6 B5 j8 y0 |' B! K│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 P. J. b( m* G: f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 Z$ z1 s6 M: }& u8 `, Z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& m/ z0 e/ r3 ]# \│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ G" p7 Q& ~9 T6 \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 g P% ^9 a' ~) Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: z5 F* u$ F( i; C( u. {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 i2 ?6 |3 `3 ?5 @' q: f$ `3 d( e
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! l& x1 V2 K- H, H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 v+ [) E5 B) p# v│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 k, `! `. Y& u; t) X y K│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, n- y& Y A7 ?- c$ t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 I+ u/ a- o5 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 y8 }+ z. K" U" y7 F3 i
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ n8 `$ X2 x9 w; W7 U& D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 E' ^6 ~( G' K& N. x. \) Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
M+ c! O& N9 P% L _& J s# S% _│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& Q$ L X, X0 X
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% \8 g, {. s h4 s! w/ @ T
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; R% i6 _1 a1 v, s5 Z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 A5 U* o4 P& X7 A└──┴─────┴─┴──┴──┴───┴───────────────┘
4 c4 A1 p/ R9 u: |/ W; n( c7 F0 @, v& P0 t- _& A) a# h+ y: L
GigaChip (白版)(只列出与蓝版不一样的Chips)
: `: y: p2 X) h" R$ h z n┌──┬─────┬─┬──┬──┬───┬───────────────┐5 x( x2 K6 |% ]* j# b" O
│编号│名称 │MB│攻击│属性│稀有度│说明 │% ?7 `0 ^' J( _" J& Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ |$ U& V) N- L4 q; i h) G│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 r' C4 R c4 f6 u4 L+ G/ B│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ H- Q" K1 u! Z6 i3 T0 J│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: m4 }$ p3 e3 [3 {' }│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% J1 e% T( Z* m* {, Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |