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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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8 a! |" }* D6 f8 A' O' b■● ■  NintendoWorld    站友xliz原创  R, G7 _$ U/ ]0 I' }: i  l: w
■ ●■    http://www.NewWise.com
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1 S5 a  F  \& H5 w           洛克人 EXE 3 Blue 卡片组合( U. \4 v8 ]% |* k$ y/ f

0 M. W9 O  p4 e# k. i. g. r% i( X# m2 C% v- X+ N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 I5 `  y6 {0 O9 J5 c大家要看日文版的P.A.或详细攻略,点击这里吧!
. j' ^+ t$ v' h3 i; Z
====================& |, m: e1 ~- c9 q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 A% U; X: K. W  l+ A
% p6 o* e# ?+ P2 D. f1 \4 }
以下内容格式如下:
" b! X; d* _& s2 Q  q
3 n8 n4 W  [/ O9 q编号    名称6 g4 u2 k# \& X# l
说明$ i" O( S8 Z: l% G8 ~
组合方法
: {4 w. V/ {( C; d7 i' ]---------------------------------6 W, d, [3 Y# S
01    Z-Connon 17 i- e' @' y, `4 Q5 \# B1 x9 u+ D
Unlimited Cannon for 5 sec
* B* K4 V, k- K4 {2 f6 I( eCannon A+B+C( K; S2 I* Q- @5 [& H2 h
Cannon B+C+D' \% Q+ M1 v  Y
Cannon C+D+E
7 f2 f- o+ i7 |( \3 t7 v- X# w! u
9 k. s/ c+ Q+ M2 w, K, b02    Z-Connon 2
5 y) R6 G, d% jUnlimited HiCannon for 5 sec
# y- D% ^- H" j, i7 S1 UHiCannon H+I+J
  |; _6 ~6 G% ?3 {+ R! @HiCannon I+J+K/ x4 y8 J! K( e3 l
HiCannon J+K+L7 @! ^* e0 [0 B& y8 S/ M

5 [) M$ o3 j3 w$ U4 N03    Z-Connon 3- x) w" _* }1 r
Unlimited MegaCannon for 5 sec
2 K8 [6 B" O) @) vM-Cannon O+P+Q
8 b5 ]( ]+ Y- s4 k8 wM-Cannon P+Q+R
* S6 V) }# Q, A' KM-Cannon Q+R+S1 _7 g- A: w# F9 I

3 _6 E+ E) P/ o2 _" g9 P0 a; G( y! W; h04    Z-Punch
* `' |# L$ `) g; M% s. a7 u% H0 ]3 _! ?Unlimited GutPunch for 5 sec' A; B/ T" O! {0 B$ N, o3 ~1 r
GutPunch B+C+D
/ ~7 |  ?! c# @; dGutPunch C+D+E
2 i- v: G1 r% i, q" X3 v2 A* dGutPunch D+E+F8 \! P* a( Y# d9 ]- m

4 `, n: i9 u" t" y4 h05    Z-Strght( T& v9 r$ q: {; M' l/ n* U+ N" ?
Unlimited GutStrgt for 5 sec5 D: P0 R8 F/ u4 z% u
GutStrgt O+P+Q7 H$ r. s6 `2 E- z2 l
GutStrgt P+Q+R" d" u* D1 c' N; _* W
GutStrgt Q+R+S
4 {5 y+ H; ~* z- A  ?1 x/ p( L) U2 o! h- S2 ]- e  C0 |
06    Z-Impact
" [+ s- ]6 T3 F* u9 BUnlimited GutImpct for 5 sec' b: l+ o  J- q0 Z
GutImpact G+H+I
& p+ e: E$ a; l% K- x; cGutImpact H+I+J
3 m$ l& l/ r7 s5 oGutImpact J+K+L
! A( U5 J" ?' C. v! f2 U( Z$ a7 ^! ~6 y4 g% e
07    Z-Varibl
1 N0 ]. m9 r' S; @8 aUnlimited VarSword for 5 sec4 d" c1 Y/ @1 q" W: r
VarSwrd B+C+D  b) Y; a( t( P
VarSwrd C+D+E
- C' m. n7 u. Z0 T/ JVarSwrd D+E+F
5 Z6 Q* m: z5 F; a$ Z2 S; ~
/ C  G: ]$ ^: W& N08    Z-Yoyo 1
2 s  j8 l7 w2 B3 J" w, kUnlimited Yo-Yo for 5 sec) b1 a5 o) I" D+ R9 q
Yo-Yo1 C+D+E
, |9 x; v6 V2 yYo-Yo1 D+E+F! W8 W! D$ o5 T1 m" i7 c" k
Yo-Yo1 E+F+G
" y8 R, M5 q0 X  s. v5 t7 A3 c8 v% u1 @" u& |* }
09    Z-Yoyo 2) }* F1 @5 {0 b1 [1 x! v
Unlimited Yo-Yo2 for 5 sec
$ \$ H  {4 _6 m  x4 O2 @Yo-Yo2 H+I+J/ V3 C0 Z3 a; H5 r, o0 g* d, b0 q
Yo-Yo2 I+J+K
' _0 t8 o* q7 [; I$ w$ ^& }8 CYo-Yo2 J+K+L2 P" M; Y9 j& s; E( V( z% N# q
6 y7 p: U/ H+ A7 J; @% `; ]+ @
10    Z-Yoyo 3
$ i' t# K) ^( ]! zUnlimited Yo-Yo3 for 5 sec0 L6 z4 s2 \; |7 v" \7 v
Yo-Yo3 M+N+O
  z3 P4 y2 |- g) Q) W3 rYo-Yo3 N+O+P
  |6 `8 |0 }! j; dYo-Yo3 O+P+Q0 u9 N6 g" w) O" j- h, y
- [5 i$ x1 j7 l5 M" P' [" s
11    Z-Step 1) F' u8 B  z; C' }" z
Unlimited StepSwrd for 5 sec1 ~2 B2 }! l- w/ }4 k0 m$ R: f
StepSwrd L+M+N
. w- z* ?% `8 w8 {5 iStepSwrd M+N+O
1 t: j! u& Y. ]8 J, U/ E- tStepSwrd N+O+P
! y6 W) {: J! F7 K- O& N) i9 {$ e6 T- [7 h" r
12    Z-Step 2
7 C% L8 Y: e* fUnlimited StepCros for 5 sec9 Q8 ?7 Y( f' O4 O
StepCros P+Q+R, ~. v( }. j- s
StepCros Q+R+S' i) x5 y& H; s4 ]
StepCros R+S+T! n7 e# @8 H4 x0 T
5 x& E. X: b" V
13    BubSprd" t: B9 D5 k# P) h' v& L
Attks w/ spreading bubbles!( m( @" p& ?5 K
Bubbler  C+D+E+ i+ S' _9 r1 u! O
Bub-V    D+E+F
( H5 h- H" U3 N5 I* i/ ?! v/ t3 sBublSide E+F+G2 ^9 D7 i) {1 H
Bubbler E + Bub-V E + BublSide E: O. Q1 Y) o9 P8 [* f" m
+ ^1 C! y  K+ N8 W& N/ a
14    HeatSprd
. T# {* q# X/ s+ @* z' R+ gAttks w/ spreading fireball!0 n- Y* Y5 }! X4 {! m
HeatShot H+I+J
# F+ J- p" {/ \- J8 H9 B: @Heat-V   I+J+K& ?) _, P& }( P" E5 [
HeatSide J+K+L0 r2 W! V5 d1 |
HeatShot J + Heat-V J + HeatSide J9 ?6 z3 T( G' m# T! a, [. p& I: ]9 ?" q

9 ]( c) I4 n5 |: r3 J15    H-Burst
2 u8 d& i) x% H3 p- FCreates a giant explosion# B! Y5 W0 W, g) w7 u! \7 `
Spreader M+N+O7 r1 K2 @; J0 C2 `+ k0 K6 O8 d0 T/ Y
Spreader N+O+P0 ]* O) i2 q& c0 I2 ~
Spreader O+P+Q! k" o3 i) k# e! P0 q4 r

4 W7 k1 G1 x$ K- V16    LifeSwrd
0 X% o* Y$ }3 p4 C/ I; p$ ~Swings a huge 2×3 sword!: j$ C; n- U/ n, S1 i
Sword E + WideSwrd E + LongSwrd E
) ^5 P( B1 @( sSword L + WideSwrd L + LongSwrd L
2 ?+ c/ ^+ t+ D7 }2 V9 lSword Y + WideSwrd Y + LongSwrd Y
( M+ H1 g7 k0 q$ y% N6 z& w) |0 }( _
1 J8 p( ~4 s/ J  @+ E6 Y4 [17    ElemSwrd4 t" F% T* U7 Q7 O( Q4 L
Wide swrd contains 4 elemnts' o& q) d2 b! L: h3 d0 t& Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 B  ~1 c8 v+ L7 y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) i4 n: b5 ]; b& c2 }
" J: w) B- {0 d, J# x- D; F, }18    EvilCut9 `3 G8 Y5 h  |# o* l
Step up 2 & make 4 atacks, v( d2 d, w4 X8 y
StepSwrd P + HeroSwrd P + StepCros P$ N2 G' Z/ W( A
: r* R# [- F/ p) ~9 M. w  p
19    HyperRat( N& j5 u5 @% G7 j
A giant Ratton charges!
% A6 V2 b6 t" c' b0 \Ratton1 A + Ratton2 A + Ratton3 A
) r' d7 a! e* X$ g( c, ORatton1 C + Ratton2 C + Ratton3 C$ @6 U) m$ {0 t3 }2 C; R
Ratton1 F + Ratton2 F + Ratton3 F, V" d: Z+ W3 s: K5 R8 A

, s; P7 j* u+ t. \7 m0 q' X20    TimeBom +
; }: O# h' @+ L3 D: X8 K% V. eSets Time Bomb in enmy area( Q' x. a, \0 w" {. k: a' P' [
TimeBomb J+K+L
+ |# T7 V- t* S& |4 a$ y3 l, RTimeBomb K+L+M
0 z( t1 t6 ^+ A0 }TimeBomb L+M+N
1 @0 o2 R, g, N& j2 B, s/ ]' h8 v% `. C& Y9 A
21    GelRain
: ~/ V6 B* O7 L9 B( cGel steals squares
  z+ S6 V& A" w/ A7 O8 w8 \' M: F  a) WMetaGel1 B+C+D# g7 n# K( J2 G
MetaGel2 E+F+G
% G, M2 S; q2 }/ Q: E1 D2 AMetaGel3 S+T+U
& o1 `; ^* z* F" R6 P
* ~& B, ~. ~$ ]$ T: L& a22    EverCrse/ j- {/ z% N9 G$ }" R
Shield chases enemies% |5 H& j7 k7 O
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ |) V$ a) [8 Z8 I# HCrsShld1 L + CrsShld2 L + CrsShld3 L. D, C& D, F  K& S

; o. g7 J; f) d23    MomQuake
/ W, Y3 l2 \6 l3 a# Q5 B+ u: BAwakens Mother Earth!
  s. R- M$ t' |7 r: KRockCube * + RockCube * + GodStone S) J: ^* @5 Z0 V; O& F( L3 D

8 c& @+ `) _  F. K24    PoisPhar
( @9 {( L, L8 T2 _Pharaoh generates poison
$ S% ~& [% u) P* X# q. _6 _* ePoisMask A + PoisFace A + Anubis A( q( w- R3 b$ O5 J8 i- P
% E) r8 o9 {9 `( y% {
25    BodyGrd$ x( e- T2 {# F+ A9 P! ^
Bodyguard takes out enemies  [2 R. M' A+ h4 s( |+ h
AntiDmg M + AntiNavi M + Muramasa M+ |7 r( L8 A: s) J8 w9 ?( F% [5 R$ h! r  }

4 M5 L0 z/ N, J9 R1 l4 ?+ b26    500Barr
( T" k6 B6 J& _& N) j6 |Barrier absorbs 500HP dmg
; b" n) g% W. pBarrier E + Barr100 E + Barr200 E4 T9 q& v6 J4 t7 V
Barrier R + Barr100 R + Barr200 R  ~, g7 A/ ^) D* L6 Q

  X) w- O5 L+ H: c( v27    BigHeart3 z$ |7 C. a6 y+ B% I6 E. [3 A% f! i  ?) Q
Attacks, then heals HP!% x( @9 P5 ]4 P1 f" K
HolyPanl R + Recov300 R + Roll R
: A/ Y( B* c. A: oHolyPanl R + Recov300 R + RollV2 R
+ A- N. h0 K2 n6 d, Y" tHolyPanl R + Recov300 R + RollV3 R
, z/ x; s! K8 |  G. A" J" v. i. b* O; [6 S7 q
28    GtsShoot
5 {2 I4 i7 A# p/ gGutsMan throws MegaMan!
, e4 `$ @! P3 C! W, H+ \" gGuard * + DashAtk G + GutsMan G
1 u' [( x& L, k) z# AGuard * + DashAtk G + GutsMan2 G
1 \4 a3 r0 N& d) |& AGuard * + DashAtk G + GutsMan3 G
' B: _& j& [7 ~: G$ O! Z8 iGuard * + DashAtk G + GutsMan4 G
, ]8 ~7 X6 H; @( r. ^* K7 C3 `5 U+ ]$ i; s8 y! s# }2 J
29    DeuxHero0 \5 D# O: e6 U/ `! S/ Y
MegaMan & ProtoMan team up!
1 g0 ~* ?- d; B, N. X7 Q' ]2 rCustSwrd B + VarSwrd B + ProtoMan B
, `) `- x; l" O: G+ VCustSwrd B + VarSwrd B + ProtoMn2 B0 [! [' k) |  Z, o. B/ v+ \# q
CustSwrd B + VarSwrd B + ProtoMn3 B0 l+ {; r; w) _) a% J
CustSwrd B + VarSwrd B + ProtoMn4 B+ Z8 B4 n: Z; N

% d+ ~1 R, G. N' i30    2xHero! E/ g7 [& b! ]
MegaMan & ProtoMan Dual atk) z: Z5 o) W; Y  ^* Z/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ F) `. M- ?3 p* W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 a8 I& F. b6 }% d* c. A( z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' f% s0 h  S4 A( @& b) h7 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# G* w! M$ Q4 J$ b6 {* U( A
  _6 s9 l( C! j$ x* I: D31    PrixPowr; f, X# y, ?( ]2 F; h* |
3 Navis attack at once!
( H, f. @$ k$ V. W' d& \% \6 ^! O1 LTeam1 * + Team2 * + KingMan5 K/ S$ E% [; U: ?
Team1 * + Team2 * + MistMan5 M3 a8 E8 v. [% b( b2 u: |* z# V( o
Team1 * + Team2 * + BowlMan5 B/ o5 Y1 T4 u2 t9 W) |$ g: o' Q
0 G1 _0 Q$ ~0 b+ Y+ h$ A
32    MstrStyl, m$ u. ~4 |) y. i
MegaMan unleashes his power" H2 {; r* n# S
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ z- l8 m# a, n, q: A  |" N
& I' h2 }* @& h& lStdrdChip (Part 1)
2 t- S* q$ M; V6 S: H7 R┌──┬────┬─┬──┬──┬───┬───────────────┐
; b2 k( v8 x0 \│编号│名称  │MB│攻击│属性│稀有度│说明             │
  m( r0 ^( ~. _5 C├──┼────┼─┼──┼──┼───┼───────────────┤! @+ F& r& _! S0 |9 z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- l! ^1 A5 c9 n# Q, V. U│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 v  [6 b7 c, e! J, }4 j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: ?/ h4 |, V, Y' m2 x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" ]: X8 @4 z4 r0 o- S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 Q' B5 @7 i4 Q# f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 D. ?1 F/ R; B* _│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( e$ M9 M* G$ m5 J( K/ L│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 p) j9 v! D% V. p8 m$ e
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ F8 N" B% o0 ]8 C7 W. a" G: s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 L9 d: i' v: k, ]4 `+ n/ C
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 l, i% n) v1 p9 c! j% F6 l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 z* V$ w- W6 ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 @1 a" u' Y2 R" H, I
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( s  A5 y$ [4 P: D/ U3 Q, b8 F5 t  o
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! t" `/ N, h7 O$ z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* o5 C+ K6 ]/ V* J/ I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; F3 ?3 m3 }6 @, H0 K1 L1 T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; Z& H1 J% \, F: u& k& X1 _│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 I* o' ~' p+ Y- L- R* \│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  f. R9 g: b8 ~2 `# E! n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% D/ _) F7 ]  V; ?│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% J/ P. U2 C; F. `# W* k│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. a5 V* ]1 ^: n: ^0 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ r! B- I) {. K( [+ r' O4 k* q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 j% P7 A4 e2 n) ?│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 E- ]5 N1 n7 e% T) O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" d- G: F! m- y, n+ E/ `0 H│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 j& r: _1 v; z# m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 Q0 {7 i9 C3 E) N& P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# {6 ?. G1 c- t; c8 L# r) J6 j' Z+ Q! X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 V6 }: G; z9 G5 Y. Y8 L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* _3 @: Y: F1 g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 y7 [4 q0 Z% W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 Q  }% o' u8 t8 z; O' o+ _
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 ~2 e9 m" h) J; J; ^: v& N9 g, b│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 i% F* r. H9 M' O: i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 Y, n3 I/ r# E* ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 {5 |% u, z' j2 C% w; f: W2 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 |6 t2 O$ D% C) @' W2 L' m
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 L+ ]  i2 `0 J7 [
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, o/ s$ a7 v/ X& H│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 [' F( s9 F% @( l$ k6 _+ o, Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 r. L9 O/ B7 _6 r3 E, x) x│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ H5 X5 e3 ~, E! i│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ F3 T& K: K& R& F
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │% H$ [$ C" I& ^2 P5 K7 J! F, @
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* g1 q0 A5 o$ }% d. u
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 r6 T5 o. @7 P( f  f, [& ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 d! l2 a6 A% t) M! c9 r& r& r
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' I" e2 I5 a+ d# ~│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& v" w! ~- X7 W( O" p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 n: J+ @, T0 Z. S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 s/ ?* o6 D( B; r  y' p+ a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 B( \, A% d5 Z+ y" P6 X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ h9 K3 D2 a' [" _# z% T│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# w, [. W# x2 y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& V4 t! H' \* w# Q, q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ c5 n+ M1 [. m% P+ a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
  _6 N0 u) I2 x5 Q6 g$ U- d6 j4 a│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 }! y, R: e9 H6 i! w$ [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │3 y! J4 W9 ^% e: ]+ k, t- _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 a3 P# c0 p4 N│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 ?. c2 \3 ~$ q│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  @  j# O- {  y: N8 K│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 p( P3 B+ J9 d6 Y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 p! P9 f% g5 O3 o* q3 B; ^- Y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! j. o. }$ d! `% g7 U# v
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& \. M2 v  q0 Z9 n) H│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& B0 E3 P) s6 \& H! K# D6 `$ }│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 x! q& M9 C8 S* h* ~2 ~  E# [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. ]) S1 B8 [; L: n, g. }│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. T; @0 |7 V. V4 b  f  i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  \9 @- T/ ]. T! t& L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ n0 k7 K" k; v7 b" K, d$ k0 j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 x0 J* U7 F7 _8 |8 }9 O1 |& _│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 a/ s7 N  I+ o* c/ N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 ?# J2 R+ C$ k. M& p/ I4 M│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% m& o4 _; V* F2 z4 r" t" O│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 R1 a2 w9 j: F4 e
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 f: e+ j7 ]. s, p3 O│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 w$ @& ]8 Y0 L8 Y+ f* ~7 x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 ^$ r, [9 z  T3 L│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, P8 W3 e' h0 F4 C5 `0 N( q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" \$ D& j0 _) |% n* s" K5 H( @8 ~, R. @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
, Q$ V. K5 A+ S/ r, U. e' f7 p& j1 y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 K0 f4 F' R$ k( i& r8 b/ n
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" c: Z* |& z9 C. K
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- R2 I) E3 S0 ]) h7 v# M( k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 @: ]" n6 w0 a. @
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! C$ |) z1 ?( U7 J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 {$ \; a- {7 y# A& e5 ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ U, X4 D" w6 {, {7 }1 [│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( c6 v% M3 [0 P+ C8 A
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; S' Y+ m0 l- y1 Z* Y, X7 c. m│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" D' H: [" h; A) Z! c/ R% O2 n│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% \1 u3 n* k* Z  c# n│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. q2 F! K  @: i8 V1 {1 Q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( _9 a3 Q# C: y) ?
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( N2 x" C# V1 G, z% W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 P# ^: B1 g1 h+ C, @; V/ \└──┴────┴─┴──┴──┴───┴───────────────┘
  T( y1 k1 g0 n) |  m8 B6 e" s" r8 \. ~4 o$ I5 G
StdrdChip (Part 2)
& e% {9 Q  z* b┌──┬────┬─┬──┬──┬───┬───────────────┐; U+ G# M8 H: Z' M! o$ q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 E4 p! K$ Q: e' V) B├──┼────┼─┼──┼──┼───┼───────────────┤
4 R* F8 i+ o# ]) L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 L0 L9 U! P% ]3 z1 H7 _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% t7 F4 G  C- S  L! `% u8 D) v
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& }% V, j6 h7 |1 P+ p* t  H
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  u! x) _  |1 C0 J# Z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- Z. _9 u9 Y4 N  j* i  u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; d5 i5 K) u) L. V( t
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- h) ^& m" w+ x│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# T* s, [/ v& k# x6 J7 ^│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  x" {+ n# `& f: I3 J3 E9 O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. _( p4 {9 o0 q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# Q3 y. }, P$ D
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; B! a6 Q/ f3 _) j9 V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 V8 b! O0 H; b& N; B, y0 ?# n4 |
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  k. G8 ?; K( `8 c1 |  [/ T5 b│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ t& C3 d$ {( K2 N5 K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 u: R% M' q! X' N* u9 \8 l
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, s; E* k" P- b1 E/ V* t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: b/ o+ i& E, {9 P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 [8 f% V4 K6 h8 ~2 \7 P# d$ D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# Q3 R5 t- e/ o& g. I│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 F: P4 @9 o+ G( Y2 g" O9 J# h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 C: \; ?! [% f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 z7 X9 q- [9 B6 `7 Z! u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ [' F! k; \  _7 X/ Q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 Z$ x9 }& A6 M: W! H" F│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  e' x) W8 J/ e3 H& Y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; m5 D; Y7 u% K1 L1 L8 Z; Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" m2 ^" R2 k* x4 ~$ q( M1 h│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: ^* g; x, e3 [- d│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( z) ~4 N. H  i8 B6 a% W. @4 @1 N5 n
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- }$ N2 p2 G7 R% A8 v& P5 ]
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; U4 H: g* W: `6 n% A5 V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 S8 n  z$ H3 k" @% M3 S8 b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% R. |" h4 d# z( f) I
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ B3 K# L0 E  d& o7 k; ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 H0 b$ ?' t5 A8 P) e5 ~- e
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- U! y* W6 s' ~, u  S& Z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- e/ T5 d# d+ I3 Z& A1 L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) E% |' y% j' @- o
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& P, D4 |5 `$ }* Q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ s& l' y3 t5 m) o0 Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 w* y" M3 T: v$ K4 E- v7 a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 q- k, ]9 n& t, p6 A( ~
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! C2 N. n! T2 w: H! Z  ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 v9 [- p# F& o2 q, d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 c( w4 t# u' x2 P! m* ^│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' u: b5 ~3 L  c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) d% W- Q0 m  a# u
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. R5 E2 n1 X  d2 k: X) G9 V% ^│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 ?. _. i  h. I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" m0 M1 N/ b) Q8 A' J; g- X
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 i+ b8 g/ v0 f│152 │Recov150│50│  │  │***  │Recovers 150HP        │% `% p$ j2 P( x1 h" ?$ e- J* H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) t& z% B- }* u) D- B: g│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, D, w; d8 k2 T6 v" e' m│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% @1 @% S9 K$ `* a7 B' U│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 a2 x, A+ ?, ~$ S+ \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 p: T' h4 J8 J; x5 `( z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 l7 s. _. V& L) `' A7 }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 e* Z7 S! A1 d6 N& \9 ]: e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 U, U7 f9 T0 |4 y5 z1 C
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
1 D4 K! q0 _% A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: N4 e! E* c* B* h1 N│163 │Invis  │11│  │  │***  │Invisible for a while     │; J  T6 F" M+ P2 ~* o) m$ N$ M; n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 l; q0 E0 K1 u4 E# [8 B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 g( i( C" Q# T+ O  ~  r4 M
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 a/ V& g& @/ F! v; a/ x
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- Y! |* a  m) D) g- w# n: Q" [
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 l; t( W* m* ~0 ^2 j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ c) H7 p4 |' _5 Y! I: y( v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 {( F0 U/ |$ p0 l│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( W* U1 Y/ V8 e) w8 {# |1 v
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ V3 O& ~5 Q: @8 T2 i│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
, [- B7 g2 }3 r6 u│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# H) B; G8 \5 S8 q. ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ T, k0 d( ~7 p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 g* N5 U* J$ ^; ^( e$ V6 X5 B│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 k& w. M2 R& c4 B/ X/ ~
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 d' M! B6 F, d* ?# L( X- ]# Z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: j0 H- f7 h, H& [2 d" G, w9 D
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& w/ o+ w+ ?5 t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% N9 h8 Z0 h1 {6 s: B; }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, w' K5 ^" C( b7 G
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  q, L9 a. R8 ~* [
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) s" B( q/ s/ O* c; S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 b5 M* S, n0 q6 h) [9 t( Z" @│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
# E9 m8 ~* r$ Z. W" E│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 d3 }1 G% p  r% O0 o2 ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 O# G2 B  c4 b' {
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ J6 }+ \, B2 w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 E& }2 t% D) ]# ]+ r- M  x: ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& @. l& j+ S$ h. S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. C4 q0 h, r1 y0 y- [& ~3 V' t* q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ w$ ]* M1 L& `: \9 ~/ ]
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 b$ K  \" H; V& O3 Z$ x2 _│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │/ b" o/ o/ l% e( {, A8 G7 n+ ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; Z; ~2 s/ c5 \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  T* a9 n3 |0 K( R% s6 x
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 O$ t2 r, j9 s/ n$ w$ j. K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! _2 Y& B/ U. J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 o2 X9 [# z% q' B4 ^1 b$ B; r└──┴────┴─┴──┴──┴───┴───────────────┘
; D0 k8 Q+ G4 j( C+ e) D% B4 n5 A$ M2 b2 l& \. q" `

8 [! |3 s! b( S' q- o& h& M* @Mega Chip/ L4 a: Z( {0 t# u8 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& ?' n$ Y  i6 b" m: }! ^* E) e( N│编号│名称   │MB│攻击│属性│稀有度│说明             │0 ?& y* b- S7 R2 k1 ]' j
├──┼─────┼─┼──┼──┼───┼───────────────┤& [* b, F7 S# o* {& F) H
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 q) W1 E- \. z+ e' `% Y$ ?: q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! D/ t/ H7 p# K
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' d- N  N; h  ^2 T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 D( B( \' e: T  K. A│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, d0 i8 T% t( V) E5 y, X# |
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) M! [6 j; w' j. I│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 _9 W! D9 {4 |1 B8 g& i) C
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. C0 D, ]: k: V! p│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* K8 I4 ]: x6 |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 d4 R% z1 C' |. P3 O$ \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& ~& P; c, C/ Q# |│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ `" I: l, U0 b, h% i$ O# N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 h6 L! r$ [0 @│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- q" E7 [# K  U; l0 Y0 C; E9 h│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ ?( p, S" b5 `" l" k# ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; u3 u- g% A5 w! S2 `) u* Y. e: i5 d
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 y( a8 G/ j4 S0 n
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 t7 A$ \2 {% H0 v; w$ Z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" W) U, {1 r9 X* V/ G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! ]$ ]2 K7 W$ ?2 ^) j" n│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 K/ b9 P3 Y% L│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& [# ]) v9 ?* m- G" T8 h
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
7 [7 _- a' r6 A+ ?4 F, T2 T: f│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  t: Z2 Z3 T& S8 `  p, B  C" I: ?; k
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- ^% b" ^: d/ `# G" d, ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% I3 t9 w/ }+ B) t+ `  I4 o, X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 X# @3 T6 w3 Q- v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! V8 K( B/ }5 L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 ]" |8 L4 ?9 ~+ Z, A$ h4 Q) |$ @│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 w  s# Q: N+ [' C3 ?1 S2 T
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 I" l: |; G" Y( N# w  ]9 W$ Z  M; a
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  {( ]% T( C$ L' h& f, J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 p- y) _. y9 B* a: m  s  `/ @. ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 M6 o/ I5 X& v# V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 _- u( r" O- e* q/ r. ]( i9 U! s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 g3 r3 M* a: O# {3 G/ E, p3 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! k7 X6 ^! R5 E/ Q9 Y4 z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! q% m+ C- t2 O2 B
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, t, _+ Z; g9 a6 f% t( q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' [) P$ }# z8 X" r  w2 g& O6 e, n
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 q( V# v$ H+ H( W0 L
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 y/ r( w, E* ?9 F# B4 U5 y7 N  S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 \: p5 E& g4 e8 ?3 b9 @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( o8 R8 r3 I$ u0 k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 I+ }: T+ x7 c9 L6 q- W8 G! z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% C6 l) G) `- W! M5 Q9 E
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% q6 s+ j% U# n7 i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" X( ?% e0 {# a  {, g7 d2 @
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% G* B% G0 Q5 X' t9 \
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 i6 B! m5 W0 w6 z% m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 y2 \. z9 i. Y3 n0 W6 b# Y" }0 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 l' R# b2 A* H3 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 S! n/ J6 K3 L+ \: `│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* \2 ^9 X  o6 k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; [0 q9 Z3 s4 a8 B  j  K5 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │5 L4 r: E9 G8 i+ d- p" q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& r' l: a$ ~( p2 h
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! s6 P1 `3 [: V& O
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% I9 j1 Y5 l, ?8 V: J' q8 A
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 F" J; U' i" D; M( }  I" c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; [: f! N0 A4 Z- O3 `+ Q) _0 E7 n' X│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' W, Q" W* a8 B  l" C│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' P3 Q- l. m2 G$ h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 o: X- R/ p! Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& v9 [* i7 Y/ C* c+ Q  {1 G5 x# u
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 H. v+ v0 n& V/ x' i% ?7 U│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* y1 V" C4 I  M$ Q8 ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! f& X& X* i* Q& c# Z' W+ K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ u/ s+ L5 A/ _- H│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- G& p/ X  N3 m  O6 A1 O
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' h- u2 G% c9 U  _1 F" V9 r
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' m6 G; g5 s1 i: J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 f0 U# K/ x2 S: f$ J# D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 {; N3 Z2 i0 B# @9 x, a3 p│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: l# J8 w/ m' `" N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 A* M) @! ~$ G. y$ M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) a8 e7 `* Z4 }' p6 Z- {│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ b; Y# U  _- c4 T( \
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
! [4 y- @2 C7 u! k4 ^│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 {! I% ~/ ], ]0 u( C
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │1 o6 Y) z, k3 S; d
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' j: c0 i7 J3 S1 [. y  A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 O3 z; O, G" Q8 {- v' A
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
. O3 W' D, t. i. K5 w' M) J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ M9 W  G- a5 n6 f0 b└──┴─────┴─┴──┴──┴───┴───────────────┘
2 j5 W* f  E# q. }% [) \7 `
+ O, Z: W& W# p, y* v5 E. ], @0 c5 V1 L
GigaChip (蓝版)% }  `6 E9 |2 C) _+ V: S7 \# K3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v: x, x( q, D, u│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ ^8 v' E4 x, f( }- `) Q- \! ]6 m├──┼─────┼─┼──┼──┼───┼───────────────┤
+ i2 B, r9 X0 A( `5 Q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- Y2 X7 H" t; o& Q" D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 W  l* L: d' I/ G. E; [; X│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 I0 U- B! K# z0 [. s7 i4 t( s│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ q5 Q' n* v8 w│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 s3 ?! A7 }" g: X. P7 X& T  p
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ c/ X, L" Y+ t" k; G) g5 b  j
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ o! m% L- u2 U% C+ h) e& v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ C7 [3 Z3 k4 F; P: B9 r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; R4 M& u3 n' d* v* [7 ^% n3 x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 K: |: B6 q9 t" q6 f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* J% j2 k: E0 d7 ]  b9 n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 B0 f4 J) A) v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: {! `4 ^6 A$ ~& H. G) n. L│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! i  ~# \$ F- Q1 e8 A% p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 w% ^5 p$ D+ W0 t3 j6 G
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 s% a! c0 }. ]: t2 M- Q" ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 t$ F* k7 `; G$ J. k& j6 b│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 F: n7 k$ F/ R  I│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  D' f2 w0 S# z  [, u  j9 g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# |$ j0 \2 t& }- k, J9 F+ `  w: _2 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ Y! d; S9 K9 h5 z: G! M3 ]) O7 V6 b/ r, w6 l2 ^, y. `# |! C
GigaChip (白版)(只列出与蓝版不一样的Chips)
4 u5 \6 ^& V& y┌──┬─────┬─┬──┬──┬───┬───────────────┐
( y( Y, @9 N1 H; j# F* u% N│编号│名称   │MB│攻击│属性│稀有度│说明             │
  f; W6 {) P/ l3 |: J4 T( y- |├──┼─────┼─┼──┼──┼───┼───────────────┤8 {3 g: _  ]1 a' \: V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& _* _" v0 B8 t7 j6 L, T/ P│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: P- R+ _5 t6 \9 `! V) u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 D+ w8 |5 q( h, W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 e! U! Y) i% a5 X% Q* S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  b2 g  Q1 o4 |* G) G8 B* d, ^  _Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 U5 L( m. t! Y4 `* ^" o
& K5 P" l& p+ b2 n4 C001002003004005006
  Y* u2 ]( }8 \4 \9 h' S- b007008009010011012  P3 A+ q3 |- B7 Z% b9 m- ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) K9 h9 E3 s) g
9 ~( P' s( u% g$ ~
019020021022023024
  L+ M2 D: m2 g! P3 L; ]8 v6 N2 S0250260270280290307 q' H' n3 `0 h
031032033034035036
, _) N! e+ w, A% n, T6 I# f$ t/ ~8 z" _! S+ |; ], O8 T# w" E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ T  x) ?. ]( y! i6 |# M9 p% o# t8 U8 |, r  h. Q
0370380390400410421 k7 n" Z- o, W
043044045046047048
( j( w  d. s7 d/ T) \049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# X+ e: D% j# [1 H; \
7 g, p( @: ^$ {$ ?3 c
0550560570580590600 H0 J6 _* c) v4 Q
0610620630640650666 v! Z0 b* X1 o% s5 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: H- C! m) _/ j: I
3 \  p- u) n5 D$ j4 H073074075076077078/ X9 F: L4 ?6 @4 H, `* V
0790800810820830842 a0 [8 ~' O; `* q/ M$ g# j
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( I: E" N* E% D( `  f' ]. J, E  y& f% Z; Y* K
091092093094095096' `3 R' N7 R2 v2 E. u6 m3 Q4 z4 b& p
0970980991001011020 }4 l  k6 d" y4 i* {/ X
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& i6 a7 O' e* H  c0 u3 z- p( m) }- Z! A6 k; O, g! b
109110111112113114$ N& D; g' n* @" I! }5 Q
115116117118119120
& R7 B& K* k8 I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 C% G2 @( p) b+ M! B+ v5 u/ F
6 R/ e4 u; D& }6 [0 `) Z# r
127128129130131132' t: B7 _7 b& ]6 m/ u5 v
133134135136137138
7 {" W5 L5 t/ m139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 p, g* e/ {$ ~5 g* u; @7 Y, ^1 [+ O3 u- m6 M; z
145146147148149150) k+ X, z- F' g& H3 \. q
151152153154155156
7 t$ u9 H  ?- T$ B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ ]* @8 l4 t, N  r
2 a2 j( x$ D3 H% [& T+ r
163164165166167168- P" p' l- X- o! v! J
169170171172173174/ R+ w8 @9 Q0 i$ g
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 W7 t0 Z2 V" Z- D: `/ o; E! x

% O$ @1 @! u- i) z9 P) y181182183184185186; A$ J9 c& j' ^) O
187188189190191192& p# f3 l: h$ S4 Y, T" }' K
193194195196197198
/ P+ ]) ^/ p. U9 T6 ?199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 ?% g" ~; S- w" o/ o
/ g0 k+ m/ ^: P0 v001002003004005006
, i- p/ u% O: w007008009010011012
: q. ^6 U8 n( z9 E# O* o9 w0 ~013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 \- k5 R$ v& W1 ]+ d0 o8 g) E0 U) o; q- _% t, [
019020021022023024
' B, [) b$ L1 H7 C; _( p+ ~025026027028029030
. W. {* r& |& v5 I: N031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  D1 `) V+ k* r2 [
) i& J+ b* s( A1 ^' [- k/ v7 \037038039040041042
7 K* R8 ?/ d2 x+ n3 }* U043044045046047048
6 x. H9 e( i# a( N6 j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 x" g2 Q6 P- x& h; B7 ?/ _4 X' C  p3 C8 C" `. ]
055056057058059060
. D9 v+ c2 }: S+ H# `$ \1 h5 H061062063064065066
. n9 t% ]% ^& ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ D) P; b! K* P1 }/ S
% D) H: l# D& t$ T# d. m073074075076077078
# s# x( a1 o0 B0790800810820830849 l/ E, X/ l0 _& x
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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