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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 V$ B3 ^( V+ `4 r9 p
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■● ■  NintendoWorld    站友xliz原创
9 a: s( e1 [+ N( K) C■ ●■    http://www.NewWise.com
9 m3 l- Q# [& w4 J, Z■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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9 C- [( z, t. ^+ U4 H
6 C, y! M% W3 P( t2 C/ s           洛克人 EXE 3 Blue 卡片组合& E2 V' S. t# r# E0 s4 l% Z: z& b

3 I8 g& L9 p: Y  M# Z2 n- p
# R# ?2 R# b( A6 P; w6 N3 J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ p, O* U+ w+ W$ M% n* H' J0 R' L; |大家要看日文版的P.A.或详细攻略,点击这里吧!
' m) z, j7 {. B- G+ j  `* c
====================
* ~" H) k# P3 ~, {  h7 h4 x$ S7 ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , J# V; e; v1 v8 ~

- P$ r( ?5 L8 t" C4 B+ G以下内容格式如下:. \' a; r; f% l7 u
) L( p& ?* V+ D: x% |  E0 d
编号    名称0 h2 |% K+ _5 F6 I+ b7 Z3 C% \3 `
说明! E( ?4 P/ K, M  ?' A6 O) D
组合方法; c2 k  _) z( A- S: E
---------------------------------: U5 D' N, t" ]: V! v* c) ?% P
01    Z-Connon 1
# T( W- _1 |4 t. d& P+ LUnlimited Cannon for 5 sec
9 P+ c( T+ Z- u: f8 TCannon A+B+C
! D( Q3 s% |% V! G( p. ACannon B+C+D! F7 q- ^+ @! W3 O6 W; c6 M
Cannon C+D+E
9 P. Y: H. J4 m2 j/ E2 e
5 X0 O: \& o& I6 o02    Z-Connon 27 K# [: h) p; ]
Unlimited HiCannon for 5 sec! Q7 T8 G. e  c6 {1 W+ U# E# d6 ~3 x% T
HiCannon H+I+J
3 I4 U/ u6 ~$ G7 b1 tHiCannon I+J+K2 D5 E% B$ S' N  ^, k/ V* X
HiCannon J+K+L
$ g% h- ]: k" p& P. V7 K) j+ x4 O: d7 {4 Z) {; c
03    Z-Connon 3
! U; ~4 Z$ ~* k, }- l7 a, ?Unlimited MegaCannon for 5 sec
, n$ O& C- D1 SM-Cannon O+P+Q
# _6 ]8 h3 u; {! [6 r  qM-Cannon P+Q+R" y' r7 p% M6 `8 X7 v4 w) s
M-Cannon Q+R+S" S: D0 s6 [, D
- K0 ]$ l" ~5 t
04    Z-Punch
0 c9 a" V$ @/ z/ ^Unlimited GutPunch for 5 sec
% z$ J! Q- V, M. o; o# N6 p( ~GutPunch B+C+D
: w' l/ h- B. A0 ~8 ?8 j( S+ c7 tGutPunch C+D+E2 n( x  B) [! e: E; \
GutPunch D+E+F
% v& L( R) q8 L$ F! I4 D. B! o2 `$ T% z
05    Z-Strght$ E/ j0 d) v* [6 ?1 [
Unlimited GutStrgt for 5 sec
1 P2 m, I5 F; I& F9 q$ a8 PGutStrgt O+P+Q8 _5 D8 p: [4 L# x4 O" x- u
GutStrgt P+Q+R
0 y4 }/ O5 k8 P7 CGutStrgt Q+R+S  X, f  S: o& D7 W: |$ w2 Q/ M

0 l4 b1 i# Y7 J+ }5 M, D7 _06    Z-Impact) D& A" [$ L) M4 h" Z: E) R8 d
Unlimited GutImpct for 5 sec) ?# c8 l# u- t' ^
GutImpact G+H+I
; B! U8 A* b" N/ M! f& B) FGutImpact H+I+J  Z3 Z  L# u+ t' T
GutImpact J+K+L
$ l/ p, ]) v' Z1 m- `# ^' N+ w! b
07    Z-Varibl! e, z7 Q! \9 ]
Unlimited VarSword for 5 sec
9 `/ B! I8 m$ X) q+ d1 CVarSwrd B+C+D  w; {: K; v8 }% }
VarSwrd C+D+E
% m8 v0 _; e. C7 O. C! u- ?VarSwrd D+E+F
' D- I& x7 `6 d$ [/ q! @( t- X# F+ K6 J# p9 ^/ N7 m8 p0 j
08    Z-Yoyo 13 E: L! s+ Z- j/ a% f. {
Unlimited Yo-Yo for 5 sec
  r- n$ C; h# B- [+ u  `0 Z/ LYo-Yo1 C+D+E
3 y7 b/ H% {( ^9 Y4 X! CYo-Yo1 D+E+F
& ]" J$ e0 A; W7 w9 N- `; |Yo-Yo1 E+F+G% J$ q! w5 B; }% I" ~1 M/ m' V

* y4 `1 ^# Y3 Y09    Z-Yoyo 2$ o  n) e7 I* a" F5 j
Unlimited Yo-Yo2 for 5 sec
8 }$ Q& h  I1 k) L$ W, ?Yo-Yo2 H+I+J8 r7 q2 ~' s( v& G+ \
Yo-Yo2 I+J+K
. H0 ?( S" X% EYo-Yo2 J+K+L. j/ O' Y- j6 k+ E& P: \- g! e
. a5 x! C( ?( q' A5 w. x; S
10    Z-Yoyo 3
( h  m" Q6 t3 v: j! c6 g9 `0 y3 J! fUnlimited Yo-Yo3 for 5 sec
2 X0 L  I. K4 fYo-Yo3 M+N+O1 }' d, E6 t* {
Yo-Yo3 N+O+P
. g( d9 U9 W. x4 j2 c) Y1 k  n0 MYo-Yo3 O+P+Q. M& |6 U- ]  k
. E# p8 G6 n7 ^
11    Z-Step 1
# @3 r# |2 n1 d: L# u" KUnlimited StepSwrd for 5 sec
) ~; ~) L$ w) H( o% R8 D0 ?6 mStepSwrd L+M+N
. h. T1 M; m5 p6 L! B/ o* j9 n6 z( jStepSwrd M+N+O8 e) [0 R+ [' v4 |0 E
StepSwrd N+O+P
" X  g* v2 F' J
* [8 ?  G. H! N+ y4 t12    Z-Step 2
& W( }* B1 x; Z- t# {Unlimited StepCros for 5 sec) w5 V( h; u! f5 y
StepCros P+Q+R& p/ Y' G# `# i) C3 I9 j, D
StepCros Q+R+S
0 q  [; Y+ C$ l/ MStepCros R+S+T
+ x) `. [! ]; m
) m! m( X3 K+ C5 ~! C13    BubSprd
. ]1 Z' D) w- {# o/ _Attks w/ spreading bubbles!0 z6 `: p/ ~, O) G
Bubbler  C+D+E6 |: o! ?# {' f9 s
Bub-V    D+E+F
& o5 p% a7 e% s2 k* K& ^BublSide E+F+G, L5 N  Z; P) O7 X+ Y; m
Bubbler E + Bub-V E + BublSide E
( G- n) D  \# f" n+ `) r" ^) I
/ T$ Z) P$ ^) J14    HeatSprd
5 e( f( ]# y8 n: ~" S& DAttks w/ spreading fireball!" f  ~" \! w% s" _0 g
HeatShot H+I+J: y8 s1 j# Q! j- V1 a7 M
Heat-V   I+J+K0 ~* [* N1 {) X' ?, {$ g
HeatSide J+K+L
1 K; o; m! B5 ?HeatShot J + Heat-V J + HeatSide J
# z- o- N) }' L5 s3 u  b
5 \* l% G# @# [: D15    H-Burst! j& ~* C! }3 {
Creates a giant explosion
( x# H  a' s$ W, K! p% j9 zSpreader M+N+O- H8 |- h1 _. v0 u! e0 O
Spreader N+O+P
, D3 B2 ^& D, y: ~Spreader O+P+Q# G1 w' @$ Y5 ]7 w6 h. T

" u0 M  n! L5 N" ?' q) _16    LifeSwrd1 T) f8 y/ {% z) I: {% g2 }& j
Swings a huge 2×3 sword!
. }" n' f( F# H- G* Y) I3 B* dSword E + WideSwrd E + LongSwrd E
' S$ ]# v( g% gSword L + WideSwrd L + LongSwrd L( s+ t, R3 x; u) g; p: O& b2 M
Sword Y + WideSwrd Y + LongSwrd Y
* p1 [" U% D' s
4 |& k, @& V( d$ m7 N3 L8 L17    ElemSwrd
3 s6 h3 z) G5 ?: xWide swrd contains 4 elemnts$ ?8 o* R) O" s0 k# D2 ^, ^  W1 ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 d1 m& G. `# A  l) ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 z" Z' J& g+ o/ @5 a% L6 I; g% @4 B: U3 L2 E9 E/ F  h7 N, ~
18    EvilCut
" p; T7 R: x4 {( Z2 ^# lStep up 2 & make 4 atacks
3 ~: S0 m' t" ]5 i: u& o' O1 yStepSwrd P + HeroSwrd P + StepCros P1 i+ P9 {& H! o! _
! l. ]) e( e- R7 Y1 s9 J
19    HyperRat- O8 h! j; @$ Y" f' [
A giant Ratton charges!
( ^( p  X: u& I$ r3 r% s9 TRatton1 A + Ratton2 A + Ratton3 A; _/ e( h* @. c  m- P/ w3 Q
Ratton1 C + Ratton2 C + Ratton3 C7 p( h% U$ M/ Q( @' T+ `8 c
Ratton1 F + Ratton2 F + Ratton3 F
) R# }6 ~& Z* U/ @0 O, }6 X/ V$ \9 a
* x- J* _! G* x0 h20    TimeBom +
* o7 u. H) i$ c; o# B! pSets Time Bomb in enmy area
6 j. E5 F) v/ m1 N" Q# dTimeBomb J+K+L; a$ X2 j7 j. Z8 O8 u8 V
TimeBomb K+L+M% F/ y% W$ i4 d4 G- M. E
TimeBomb L+M+N8 J) D% b  R1 W" P5 J# L
" {% ^2 x& I1 @3 r9 }6 x
21    GelRain
" D' |: x) }" jGel steals squares
0 r: R0 ^6 l9 @. P8 k* m( I  bMetaGel1 B+C+D
2 q* B  a, Z2 K& I* _; i8 V% y$ sMetaGel2 E+F+G) ?6 V5 E$ E. A2 C/ j
MetaGel3 S+T+U3 Y' z- C; F9 h+ D

  d% X9 Q8 M0 k% g% E' u. [% e) ?22    EverCrse
1 x1 @4 g3 _$ U9 Q4 o# LShield chases enemies
3 W7 T: O6 m" o( U& F/ N6 {CrsShld1 C + CrsShld2 C + CrsShld3 C
, H$ t9 M6 n: M" x" p4 z1 X' rCrsShld1 L + CrsShld2 L + CrsShld3 L
* }. H. J7 I- \+ k
/ b: Q, G$ w) D7 b9 o4 S3 h23    MomQuake: }4 a8 }, I1 [* |; B, x
Awakens Mother Earth!
  C$ B2 ~; K( f% @8 URockCube * + RockCube * + GodStone S2 U1 I( Q% E  s5 ?& M

3 w3 T5 ]; ]1 r3 m! D( @24    PoisPhar
4 b( G. o2 L% M3 d; o* j! pPharaoh generates poison
: c5 Y7 _& X  \6 b# P8 d1 _" WPoisMask A + PoisFace A + Anubis A+ m& f; j) I6 o& W2 V5 N+ ?
9 B  j( e* H  y( V+ y
25    BodyGrd, d9 t% z$ \6 {
Bodyguard takes out enemies. E$ j: P1 i( c: b
AntiDmg M + AntiNavi M + Muramasa M, D+ J2 q9 B6 ]+ p& q. H
" q1 o! L3 s8 C+ H- t5 B9 p
26    500Barr
$ y/ G/ K! O! a. rBarrier absorbs 500HP dmg( z; q1 _* t3 V, \" C' y& D
Barrier E + Barr100 E + Barr200 E
  A0 @0 w# J7 s: GBarrier R + Barr100 R + Barr200 R
5 A, v( O, H2 Q: G$ y+ \$ O$ v. o3 n# a0 ^- [: C) l0 K
27    BigHeart0 ?' f4 `+ y3 x! `$ {  v" W
Attacks, then heals HP!
( N# i: B8 Z$ B* B/ Q0 ?2 ]! GHolyPanl R + Recov300 R + Roll R
4 i* Y+ q7 ]+ f& KHolyPanl R + Recov300 R + RollV2 R
0 X9 O1 s0 p) e3 u- n& o) H3 T! IHolyPanl R + Recov300 R + RollV3 R- _  h( J- I' w1 |8 L1 U2 X& I
5 B- @- H( m; N: }- R- t& i' y% f
28    GtsShoot( I! R/ K% B& _% l+ R6 v1 Y$ n; u3 }
GutsMan throws MegaMan!
# H1 J# l9 L4 j8 {) T* BGuard * + DashAtk G + GutsMan G, e' I! C0 |8 S2 N2 X8 M
Guard * + DashAtk G + GutsMan2 G, h* d. m* h# o) a, f8 I, g
Guard * + DashAtk G + GutsMan3 G
" n3 q1 }' ^( l4 ~$ c( ^Guard * + DashAtk G + GutsMan4 G- x9 m3 B* D: b, {# ?

! s5 }9 Q# Z6 F29    DeuxHero
9 C6 l, L! ^5 B& A2 }! L3 ]* w8 ^MegaMan & ProtoMan team up!
3 ~  a/ o3 [9 ~CustSwrd B + VarSwrd B + ProtoMan B
& \2 Q! r/ T2 L+ xCustSwrd B + VarSwrd B + ProtoMn2 B
$ b* @8 [  E: l9 p1 XCustSwrd B + VarSwrd B + ProtoMn3 B
  J/ M9 s* T! N% pCustSwrd B + VarSwrd B + ProtoMn4 B, x/ f' G3 L4 s6 b
8 R, \' N0 L* v$ ]+ w
30    2xHero& I2 I3 }" K% \  C$ g- Q# Q
MegaMan & ProtoMan Dual atk1 |! T7 t7 {( o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 W/ U  f: {) }) `' t7 A$ TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! P* q) F# [# H& lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# |/ C5 q& @- `# n4 b% TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 j; U0 |! V+ Y6 L. |% X' e. r" B* B: b( x+ p' a; a
31    PrixPowr2 @2 `! I- o# n* b7 [. _6 |
3 Navis attack at once!: g0 t) [7 E8 D4 N7 P9 ?
Team1 * + Team2 * + KingMan5 K9 T% W5 B1 @$ J8 r. n
Team1 * + Team2 * + MistMan5 M2 U* P  z4 \' ?
Team1 * + Team2 * + BowlMan5 B, X8 j4 y- ?9 V1 G" B& I8 _
! V& y( q3 ~  A4 }
32    MstrStyl& r  B3 D: c5 D% `; Z5 r* [7 ^7 E
MegaMan unleashes his power% j& P+ O+ {$ R' Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 _  J! w& _$ E! P" ?# ~
0 O# ]! V- ?4 y9 d
StdrdChip (Part 1)
# I( M% _& r) j┌──┬────┬─┬──┬──┬───┬───────────────┐
: c5 P: P4 a' `  s│编号│名称  │MB│攻击│属性│稀有度│说明             │6 X) U: O. C- g0 n+ D
├──┼────┼─┼──┼──┼───┼───────────────┤
4 k% ^! i, |% \% w7 ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& \1 W5 J! g( k, t; Q" P, ~+ e0 g│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ C( f' D% S3 `+ {- P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! l6 ^3 Z  v+ ^│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& \- a  b1 _1 `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 T. L0 B' K5 y* r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; K# l- R: k. h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 k' d, \- G& s. i1 t  s- G
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  X4 }, S. }- ]6 {8 u0 ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ w, W3 l9 e) o7 \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* s) v# D. t" A* x. X; i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 ^% N8 l7 g5 X. F# B% K; r; ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( d+ @; S  f/ z7 Y/ I│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 q+ P* N# p3 E5 K0 W; i* m# N
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 n& s& ^! B- G# u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 K, F- k+ V  Z9 s│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" x9 \' R5 c7 y; F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, o0 }" p2 F  {6 e, D8 p0 m  y3 l# ?
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* ^& F! W" W/ [8 h│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' y3 G* b  Y8 k
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 o* A# s+ Z! O  a/ H2 I, _3 s) w% y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( A/ _" N5 l( v+ A% ?+ I0 ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' b% z* E+ M  U( i4 B. f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# r% n  p3 P0 Q" H6 P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. S/ r% B3 c( H; }2 X9 V) U│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% T% z! F! f, u3 |6 a9 i│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
( g2 s  \1 ]# c9 V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 J! K7 ]6 Z2 s$ A5 f) w! m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 M+ L, J/ o0 Z/ W2 {5 P
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; d. J- p7 n" _# D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( _2 e& y6 @) Y. w1 G- b' Q2 ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" i  c( r7 N* u- b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 b# S5 x0 T+ H5 O: _8 Q# S4 X" }│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; z& m- L4 |* {, ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 {, C3 \% H5 O/ H" I4 d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 c+ l5 L# R1 }- @+ g2 t  g│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 O  {# i6 F# m! R+ m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; s! ~$ u3 |$ Q4 l$ V2 P0 f
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- h8 c# s3 |+ t7 ~  A# A( m2 l# `+ O
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 C* l$ [) u# J, O" J3 T│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 g& y' e; R4 V7 K& g; _  T$ M  ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 S( i$ H7 U/ o+ B
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& G3 ?% H1 O/ }9 L6 x! X│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 k0 x0 M% q( q& f' z& l│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 @; e, D% `' @$ [
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 L  \0 L. F% K/ m0 q2 Z' h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  c: t5 a* J, M" q( f+ c8 Q7 y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 y3 x" e& e. O! f) t+ }; f
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ I0 X% O% s" ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- d* p4 ]- n$ W. F( G│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! H+ E7 A7 h- X6 q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 P4 s/ A% g6 K, y( R$ ^" f2 }7 Y4 q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 K0 z8 {2 K8 Z& p. H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- ]6 H* Z# D. {! F; S% C% J' ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* n. w( r% ]) k│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 y1 m  F+ S. g& g/ w2 }0 _% ?│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 ^; @, r: O0 @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 Q4 G4 D! E" C9 E- ~9 h+ a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ w6 q1 F5 g* D' w) }* @# L4 Y; }* J
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! F; d" x9 N! o" V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 k" ?5 j* s1 D$ X, _0 |" {
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( K/ Q. m4 O/ `. G: o$ z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 t8 e+ j$ p+ Y, o8 G5 O│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ U* @0 K; P: c) N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- M( r3 Y5 J4 s( N: A7 T│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& i9 T1 }) n% S1 B2 [5 w7 z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) {+ I  t7 [! X( E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) T+ U7 \0 s3 n3 B5 n' B/ f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 r" P1 d; j; _/ K& b1 @$ R
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" a3 g! ?1 P/ u& J$ v/ m  w( Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ n- _! i( R$ W" I3 _│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! U4 ]$ K/ K6 t2 x8 H6 q* k+ c7 K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 o1 V& D- J+ V+ g& K/ V" G) Z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& l  i9 f% s* F' w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 W/ E1 B' J: }: }2 t; g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 Y& Y. `$ @) ~* A2 V
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' X) I' M1 \9 Q! Z4 x6 M( U; b
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( B8 H$ F2 I7 [( e. h+ X4 v│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 ^3 `5 j9 h6 W6 t# z- S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: h$ W6 ~+ o% x4 a( Z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 _! z5 m3 @% O│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& z* l/ U* g: V& ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! D' [& U; C% g1 z& [# B3 ~9 u+ ~
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' x- F4 d) J6 j* p9 d4 ?! `! f# \
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ f, _9 R% g8 s1 H│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 @, V7 c# r9 u% T3 A1 v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! \: O: \  s' |2 E6 R│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. q& c: N' A; f1 \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) E3 n1 M: O/ Q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 [2 @9 w) T/ a2 W' o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; H+ m3 B5 Y  `) y: c) M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# L! l1 d5 k2 b" r8 |/ ]( Q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: y" U) K% Z* V0 f- `
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" a* C- U. ^: n, R+ N+ O- Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 Z. a! u" ~( n) b8 I2 ^% [) {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' }% Y# W  Z5 P/ P) @4 q! X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 K0 ?2 @; w" S+ M
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 j% c7 @/ |) A. ]% G4 x: o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 z/ z+ V4 f  X! v. m8 ~9 J│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: C# U* a- w+ y/ y' J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% u& s4 v" K# Q1 c. ^& \/ R3 c0 K% @
└──┴────┴─┴──┴──┴───┴───────────────┘
' ?1 W! h+ A9 o0 y" v9 Y: Q! W$ G' `3 i7 c. Q  b2 q$ k4 {
StdrdChip (Part 2)
( X/ S" ~" B" d# P  R┌──┬────┬─┬──┬──┬───┬───────────────┐
0 y4 g' t( w8 q# T% O* O( ]│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 j6 u4 f4 a$ @6 E. K. L6 L/ t3 D├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~% W& g  _" w1 l. A6 i/ K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 b4 I5 V, f* d- c
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  b% R% v' O4 u, E! V  |; V, J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 U: \  ]0 |; t% V) q% m4 T│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! r8 V4 v4 s: ^2 Y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, @4 Q+ c2 D; Z4 V. H) P6 n9 \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; ?. ]5 m  Y9 j3 A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 J- B" J( W8 _' L, Z; g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% I5 O9 Z! e) h│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 v+ t; J2 X! R6 ?9 R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; D* f. z5 k' h4 U+ \) W. {: A│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 ]8 }% l. o* F( ]$ O
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 j/ p' ]4 ]& {3 X0 X( r9 v
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) w% s. [% q( [' G7 S4 l% s│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# o& m' ]3 a% z+ V1 l9 |  K/ T│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 \0 Y/ _! I% T% j' a" B
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 t9 w( H, }) R4 I3 w8 t
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 Q* t. x4 u/ k8 c, O5 a7 \0 v( u0 g│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ H* \4 ]" \8 V5 W- J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- V1 g" J/ b. A3 L) n3 n* X& V
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ g) v& X( M- Y! a$ O  B) F  I
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 g( s* j: m, U) ?& O  O2 w
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- i+ _% @2 e: p7 w+ S$ R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 ~2 N" _, [* L1 s2 i  W│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; w; z4 l% p4 R) {8 u* ^# q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. j. t' X; x+ h( g0 _' t2 X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 R. ~4 I3 o) H" g1 k/ C- g
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 t, o2 x7 `2 S: R3 `* i4 V# E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' z8 ^: \6 b' |; {/ c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 a& [- O- p) I5 V
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* b, R9 e0 T; q  c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) c# @% B: b: Z0 B6 k
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 \3 n! O& U8 U5 t6 e
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( ~2 M+ V* U( d) c- x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ S" B# p# H' e/ U4 ~1 T2 [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 u/ o, {( Q8 l. [- W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: q# ~- v2 w1 F# ?: G7 l
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& t. C( o) Z7 w) e+ u$ \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& P  Z8 t" P( A* \7 W+ U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 L  y1 l* U% l0 C( H, i- ?
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 {9 C) |: f/ ], ~2 d6 C; i5 p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ @* I# y: c% T1 P/ U│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% f0 h! s7 o7 ?- U5 I! w# ?) Z* Q$ H│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" n3 N# L8 c& \1 y# f2 D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! x; g; l( c! Q6 R0 G3 \8 ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 Q* f+ j8 f7 R) ?: M1 P) P) G│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- L; X6 h+ @) B) d+ C3 i" U/ a' H
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 e5 j3 _4 s) E! Z/ T
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 @3 q! \* W! o; a) ^│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 X6 M% B, |1 m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 Z" C8 q# ~  a# Y1 |, `8 k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! `6 |: U9 ?% b
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% C& s9 ?$ @2 y6 u
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 Q* T: P. u3 @9 u2 ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" ~* |% r4 D4 L5 y. a; s9 J% a: a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; y0 |* n7 ?% f2 X│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, v6 [/ F& Y, R│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: G# `# D8 t6 i9 C9 l% }9 \2 B│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. j+ a% A! q8 l' _; a6 m: D
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. I3 ~& }- {, h. u* [% R/ V$ }7 e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 i: a0 p% ^# I  ?7 r
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ Q  b& b' \6 D5 H1 k
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │" r! J( l+ x3 S- a9 m7 ^  t$ j& ~' _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) t5 ^. {  O. C0 g7 }  c│163 │Invis  │11│  │  │***  │Invisible for a while     │
& l* J* q6 w1 \2 K& b" j4 G' L│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% ?. M2 k9 V; J' ?; y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 B& q& _% I0 A" ]% f4 R3 u8 a
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* o- M8 D* C, y- w+ T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 X, A; ?- U% x, T" A* m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 P4 ]( X* I" s, J& O- `; E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* a' a' `9 d# P* W+ i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# Z4 Z) ]! ^- \0 f& R6 F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. a2 u! Q% x" L3 t│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- U1 P+ T9 o3 j/ J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 H1 N) p; _# l. q! Q, s! @. c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; |& \  O- j7 A  S: J
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* U9 y2 w4 ^6 ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ k+ v! }, s+ b" r2 k$ ~" H( s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, H  K$ s# B1 `8 l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# s3 b2 B* _+ T: `, k5 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 e, B5 {; {: }! _│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; ^* Q4 G( i1 x4 {" X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 W& u' C1 f/ M. c# G( A- P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ ~  k* z2 {% f" s0 ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │; w3 y0 q6 P, |
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 I6 U2 S2 Z  ]( H0 P$ Z) j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# j! n" b9 j3 H" F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" S" C# G* E# Q1 b/ Q5 Q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 s: J* y! Q% U) R- W# X6 H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 A7 {- s: G( W0 _, {! Z% j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 {- g5 V; B4 c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* E+ h( I' E* J, X' B│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% ?- k! P9 a; c; Y" S6 t7 `; j8 }/ d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ [# o2 e/ a. M. j6 X- w" L: A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' m+ n; ^- A, p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 |$ H: _. x( D│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) W  Q8 g* g+ `# G9 Y4 \6 J3 J$ W
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 c" N3 B- {0 Y" V: |6 p│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 M+ d6 h- L8 X9 H$ Y- S│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) d, |; j1 B5 K* C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; ~: \6 d$ Q$ w& e% i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 c5 T8 a& P! C" _% C: B, H' z
└──┴────┴─┴──┴──┴───┴───────────────┘
$ A% L) S, z& N8 ]' O
6 s/ o* Q# X! d& J5 T2 [: X- t( Y+ H( g$ m6 w8 o
Mega Chip" C% W( m$ S2 y. M
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 E" p( K2 N+ ^5 x* V- M7 r/ J; b
│编号│名称   │MB│攻击│属性│稀有度│说明             │. X$ N* v6 I5 \" M& N8 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ c9 h( w: P2 u. R│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% q7 d2 F+ i4 m- k# y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- M' N% _- b, \' h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 j" ]7 @3 H0 f0 O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  m9 z( j: J, Q4 e* ?. ~│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' e; s- r3 Y) R- v
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, t. r2 Y+ w2 R4 y6 v- z( s│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ m2 s7 `" V9 H5 t; v│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ E) t& K) u" S- l- ]$ W8 I1 W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 g$ p; m* P& A! S│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 Q* l) v  T" ^( o3 b7 w) l; r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 _3 K* v5 w2 S* A4 K( D
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! X4 v$ n! o5 D5 w# z  Y' f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 Z4 g7 o1 h. y, a
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# p- [" A% Z' r0 @- a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 K. E" J9 X. x- O3 ]: u; b8 u! [# ]) [│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 y8 Y" }3 J, L$ g8 J  I
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: T/ p: X" Z, [  x9 i1 [│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% N  d$ H# H, p; W
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 r0 r: n) X. c- h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 B9 f/ i0 c+ G1 M3 T% s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 [3 _( I0 X% y- C  Q- H
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ I; @" y+ X9 j: l│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  e9 |5 E4 a- `4 v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 Q0 K' ~7 J. q; D5 O" P
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 E0 E- q5 w% j$ L8 ~+ n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, Q; U( e; j$ m$ L# T& v% _, x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 A2 v5 i; Z% f1 J: o2 l
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; f& E) p( k0 [$ |; j- {+ X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 Q5 h5 x# I1 q6 ~! v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* J1 X4 g" s! T  {2 [! h, B# h8 C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* u( X$ z) ]! E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! |  H  Q: A9 g: R7 @% n
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! ]+ T/ J! |3 k3 \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 |+ P# _9 d& X% x# ]4 a+ R5 F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% f+ P0 h3 }9 Y. l7 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% M0 n; z! v+ H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# J& m* W; b+ C5 ]│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! R" i6 O: Y: o! z/ [$ U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 D1 P, I# l1 k3 t9 L0 T" n8 Z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. w% ^. C' K$ ]: e6 o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 v. P2 K( `# y7 K7 T5 O& C& `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ U2 E, h2 ]' y# P* d% m5 U8 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" l! Y8 G8 w2 @# u/ h! N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ M2 ^' w$ u/ {/ \: {9 y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 J8 c' x0 @7 ?│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 j  `+ U# Q$ m& r
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* J& d+ X& J3 Z2 h5 [1 h* c" x8 _
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( z$ P; U0 v6 `, @: b4 l│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) K) E5 r, g8 F, C! `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- @( T& a! V* K; ^; [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: [  B) r7 g6 Y( i8 u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" y* A9 i+ j9 |$ T4 X* F- H: `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 W2 J( c7 ?4 P+ F5 _  \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- F* n( G2 Y: Z) _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# v$ c: O# ~) M7 F8 E9 N' S5 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 S- ~: |& N) y* _# X* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 A# k4 p0 E! v- E  g; e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 U- Y4 N3 Q) w5 s9 b6 h# l5 g│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: e* k0 ^& K, {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 q0 Q2 v2 @2 T- l+ @- Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ ?* K% G5 Z& g* t9 k$ a5 n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* r: T* g* m3 M- C# \/ G- Z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# H, d" i4 J  Z% U& t; ^' K7 I│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* H% ^! ^- ^& `- R9 b8 q8 d) u  Z' h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 K! J5 e4 o1 j% q# M│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 W! z6 V* @! b- h" m4 e. N
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* Z$ }# G- m, Q8 I  ?│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ I/ _$ a( e+ T. i7 ~, G  U8 `
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( }. k9 d2 ^2 H2 s) y: p' e
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, K4 h2 \+ ]1 K7 R' g! G6 x( y! y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
& d3 Y) r4 y( c* \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  [5 V9 z: A# l: M( V│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% s& {0 V. P: z3 A# D, ?1 J│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& X; C5 ^8 W: d, l: o3 @) C5 T8 }
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ l+ `: Y* y+ i. B" d' b' M+ _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 G% x6 o" ?; H6 t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, w8 ^4 c6 L6 }* _6 w3 y- A│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. g+ Y) P; P# \- `9 p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │* a# z% D0 k' R2 a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 V; W% E, U% K" Z7 ^/ e$ i( y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │1 }& _8 f0 ~, J) @9 H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 t% W6 G; G. p* k- f│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 ?( A9 a/ A# a0 G5 Z  d
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: x) N( Z$ w4 h& g1 _
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. _: w* Z( x1 {4 W
└──┴─────┴─┴──┴──┴───┴───────────────┘6 c" @4 A! D- x( r
8 ?: W" L. l: t2 W
, N$ ~3 a. |2 `$ T! Q' j4 K
GigaChip (蓝版)
! K( ]" w) ~' {& _; `$ e# `  b  u0 \3 v┌──┬─────┬─┬──┬──┬───┬───────────────┐& Z( e, r4 D- r( A, B) c5 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# c1 s- H5 X, G% R2 U, s├──┼─────┼─┼──┼──┼───┼───────────────┤, g$ V7 _) e* W8 U3 @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& T* D1 Q. [4 n3 z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; l' R3 N4 @7 P5 d/ ?) n- ?│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% U" a- ?: ]8 Y4 W" n+ I. ]
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 v9 N5 L/ N. m, F/ s
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- v$ w' U6 `0 L. Y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) f8 \' w( _" T1 V1 ~
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& o! f" a5 O# L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- F3 V3 p  Q' U# O8 ~' Z1 a0 k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" ~3 [. n' }- }6 S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
& d3 D/ K7 E* O3 N│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! z! G# R2 Y. b4 _  ^4 _# z# T1 [. s6 b5 f: i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; Y; S8 k! V' N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 [0 }- c% O0 W
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) }2 B( p( r  k$ \1 u1 P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, i. f' n5 S: X7 m5 ^( K
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, ^9 p  Z5 d0 h, p5 t: E- R
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 |) V% t* L5 d! ?4 U
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! y5 M) d1 V8 Z/ i  b9 V. y. F│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ a7 f) O+ w# P% u! O- ^9 z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  Z, ?5 W1 M8 E& G, R+ {3 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 X7 V+ v. D$ o
& W" [& r5 C7 w/ b- X( I% CGigaChip (白版)(只列出与蓝版不一样的Chips)
: C; `$ O2 i. s9 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
! ^% W% |, x6 b) H# i│编号│名称   │MB│攻击│属性│稀有度│说明             │( m8 s9 D5 x0 \/ Y6 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 y8 R  \% X& y8 }│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, y* F% ?# z* F5 Y! Z% ?: `
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, X5 B# i/ s; T0 m# u/ _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  A3 w4 S& e! O& r5 u& _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* |: j' W! {! U0 z* o  b) c/ M└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% x1 k/ O+ G* ^! Z( L+ J+ K  U
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 n2 a: l; i9 t" t9 Q9 g
1 u. i( `& N, C
001002003004005006
' j4 e- E' L6 }$ T$ e6 B007008009010011012
8 _) o) x) w" h$ R3 \2 i: _3 N6 m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) t6 G: Z9 V6 r3 M3 x0 k1 V2 ?1 g0 u) F; w+ r
019020021022023024
5 d- d2 b8 E7 {0250260270280290305 T. b  R7 |2 R$ {8 @% F
031032033034035036
: ^/ G4 n9 d9 P* X* K6 N7 O- \. E% M/ e& C# o3 \
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% L4 Z2 N5 E2 `% a
* N; X* k# T3 Q/ `  c6 X5 M% x  [037038039040041042
* B& E* r$ K% m8 m0 t& s, K. Y043044045046047048: ~& G/ R2 x  H$ J3 x' ^2 z5 \
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ W; ~( L3 H2 i) V% q2 R$ j
/ q! E1 S1 o" E' I3 q055056057058059060
; j! I5 P- E, q- ~, w061062063064065066
1 |$ b: h! y/ t+ J: {+ m. A$ a; }067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& \$ a: F' F6 S8 @& x
% B' C% n7 P: o* F6 f$ E
073074075076077078
" ?) E" Z" W! u8 j! [: H079080081082083084
1 T* X5 L4 m* S. y7 i3 H0 Z085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ?  x2 \. m( Q) e6 d% A& L1 V0 Z6 L/ ?; c) y7 P/ u
091092093094095096
1 D4 y# i6 y' J, [& o7 W6 m! r- |097098099100101102
  D4 M& ]! F2 S# `7 W* [103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" L6 u# e  |3 d) T5 N7 L
/ P+ s1 c( R9 r. V* @
109110111112113114
# B: E" e; k* R4 }115116117118119120
/ N! t- l$ H' }; Y0 `121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ^+ ~) ?6 Y( d
6 K4 t1 G) \0 z) ?/ c$ v
1271281291301311328 M3 A4 y! e0 K" |* @
133134135136137138
9 K. t' }4 S2 W139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' W5 I( y( G0 ^
" f/ L% D2 j( b) _145146147148149150: P3 I# v2 k$ l% q
1511521531541551565 F: M" x- W: g. m9 x/ k
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 E. g6 u# R, Z! ~5 @( M

! }( m4 Z0 r, `163164165166167168
( d8 V7 K* ~- T* r+ }169170171172173174
7 c, I& n5 j7 s. ?  Z$ m& x) b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; T/ H$ Z: |, F: D# B6 x" G1 H% ~( e4 u" T9 d
181182183184185186- l0 ]: B) B( e8 ]
187188189190191192! o' r) g' U# ~
193194195196197198
  F! M/ b/ U0 i7 U199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ I( n7 ?2 h6 q( m  g# x+ P( @& m0 o6 A+ I0 G7 b
001002003004005006
7 K$ l1 Z8 d0 h$ `  N  I7 m007008009010011012
- O6 y5 W6 l, i, M6 K; o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ r- A2 A% k& O, k. d2 P1 {

$ x- x  g+ p! ]' r0 a0190200210220230244 R5 |, c! R) W9 f! |, |% V
025026027028029030! r3 E8 G  L# Y2 H  y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ Z: C3 _1 Z" l3 T) E
: G0 U6 J$ s( w3 h037038039040041042
( h, F6 y+ c& c, g043044045046047048
; D8 t9 G; e; P& `' }( b# v( @049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; y: f( S8 P) V
" D) R( f; K) ^055056057058059060& e# L8 v2 z' k+ C- ~3 L  T' U
061062063064065066
/ ?4 n- D2 S' j0 p067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 M6 o# q* M. w7 K# f3 n: ^
3 q9 V1 m' h5 G. C9 ~6 V1 {( J8 g5 y073074075076077078
2 w# x) r+ \' @* v5 e7 z6 j3 I* M079080081082083084
* a2 l/ M% _9 }3 h$ u# A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& E: @7 D. T$ k& i( M" x
1 j, r. j# n  a3 O4 y0010020030040050068 F0 K, M7 H; g1 n0 j
007008009010011012- B, [8 V$ {7 r8 ~1 ^! b
013014015016017018
0 {, u/ g  w8 N. M5 J8 ?2 _019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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