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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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" e1 m$ z# u% H9 A/ n■● ■  NintendoWorld    站友xliz原创( g3 a2 I9 q1 V$ }8 S
■ ●■    http://www.NewWise.com
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$ W* E. h0 Y4 K7 p4 Q9 F* x1 V
$ V9 `. Q. r- h' W           洛克人 EXE 3 Blue 卡片组合
; o. [9 Y( i# ]5 a+ M& n1 p: @  C; _
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ M" a* f  a5 ]( ~% p" D) e
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================2 z" ~) y0 }7 S1 p; L, n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * h# L7 t+ A8 n- p
+ d# Y; W- a9 a& R6 }* H. I3 b
以下内容格式如下:# u; v) C; H5 u/ L
# ]" s  I% A" k7 U, Y
编号    名称
  I) f+ E: d( p, p6 F3 r; J说明
. q6 T$ O( i! {$ \$ _) U: B3 ~组合方法/ `. X  b* x" A9 y2 J
---------------------------------3 L& c  q) p5 _+ `) u5 r
01    Z-Connon 1: w4 d3 f7 a" D, }  M# Q
Unlimited Cannon for 5 sec
- I# i( H/ X0 B- C% [Cannon A+B+C7 u" B/ v6 U$ ^. O. s' P
Cannon B+C+D& T. K  y) A" U( F9 K8 d" j9 c
Cannon C+D+E
4 P# c1 r$ q3 ?8 z# M( `( Z7 v+ H/ V7 x# |8 Z- ~, l
02    Z-Connon 2
' A( S; Y8 ]  o2 \& [Unlimited HiCannon for 5 sec6 e( Y' u" E* h; ?, R# P3 O7 L
HiCannon H+I+J
2 y7 c: o. t: x; \& D  YHiCannon I+J+K0 J. k6 I4 b. A1 U/ n9 N0 T
HiCannon J+K+L4 t4 G; I2 [5 ~/ K) |) E
. k4 i3 N/ S' O7 ?4 b+ z3 m$ M" ~
03    Z-Connon 32 o( s1 O  V. P7 V# k# f# j: w0 I% c
Unlimited MegaCannon for 5 sec& B' \. c$ T) t
M-Cannon O+P+Q
, S3 z1 n2 p5 j+ t* UM-Cannon P+Q+R) A1 u& y1 ?; ]  ^1 N8 q) P, t
M-Cannon Q+R+S7 `3 c& {" }4 L1 h$ ?* P

! _/ T. O" ?9 y4 y: p  p8 N04    Z-Punch7 m1 h! y1 b+ p; v9 x+ g4 C
Unlimited GutPunch for 5 sec
  `3 {' n7 ]! M" V/ qGutPunch B+C+D1 A! E0 J  E' P# t. D" q( [; _
GutPunch C+D+E0 A4 b: f( h: H" F2 _+ \
GutPunch D+E+F
! T0 w1 K+ Q* Y, R7 J' ^# ]0 N! G# {: Y- \- H
05    Z-Strght
; q# d% L; B* S: G2 KUnlimited GutStrgt for 5 sec
. |+ z. \- J8 ^, CGutStrgt O+P+Q
* A; w" i5 R" C0 L7 WGutStrgt P+Q+R
- E! M1 B; C) p4 V6 ~GutStrgt Q+R+S" }+ o# S$ D/ g# I3 m, p+ F
! G3 g) C8 ^, `* M
06    Z-Impact
6 C2 g8 n, E' E4 W. kUnlimited GutImpct for 5 sec
# ?2 b) l; e! I1 u4 i' ZGutImpact G+H+I4 Y: u) b9 f9 o& l" f
GutImpact H+I+J) J8 Y- X% t, _" h$ O
GutImpact J+K+L9 Y& b& f& q+ g3 O5 d

/ M" C  y$ E9 Y- e+ m; I% ]07    Z-Varibl; O( H+ S3 ?+ X
Unlimited VarSword for 5 sec
' Y  c0 \) V# `1 oVarSwrd B+C+D( b; w4 }; E# T( w6 i8 j
VarSwrd C+D+E! `! f% b9 }$ X4 v
VarSwrd D+E+F
) k2 h1 \: D* S7 [9 W( _0 M! l: z  T! A0 p2 U0 {6 P2 P0 j
08    Z-Yoyo 1; Z* {4 [, u& G* m+ |* `, s
Unlimited Yo-Yo for 5 sec$ C9 `7 G5 B: r  `0 ]  M
Yo-Yo1 C+D+E
$ n- o" J. x- j7 S/ P4 m4 bYo-Yo1 D+E+F. o! O. H% g8 t5 [+ l% q, F
Yo-Yo1 E+F+G
! A8 `/ w% R& h: Y, k* i; Q; ?, S
09    Z-Yoyo 2/ `2 a; U: J$ \2 X! ?
Unlimited Yo-Yo2 for 5 sec
4 |$ ]6 f2 P) K) ZYo-Yo2 H+I+J
5 Q& @, ?0 y( k+ ]: ?! TYo-Yo2 I+J+K+ L  a6 U+ H3 Z: N, y# \
Yo-Yo2 J+K+L
0 s( T/ |! D& U7 V) M# `6 c/ Q& v8 S. D7 }6 u- g; ]
10    Z-Yoyo 3+ L- B0 v5 `6 I+ s
Unlimited Yo-Yo3 for 5 sec! R2 f% j8 ]# u) f8 ~2 _
Yo-Yo3 M+N+O, ?" \2 i* T+ O5 E* I
Yo-Yo3 N+O+P
6 W' i! J9 S& W$ }' qYo-Yo3 O+P+Q7 n" Q. r9 f1 X2 d9 V
6 u: n" ]  ]; X( n- @% G9 r/ \
11    Z-Step 1* T* m( }& ?+ Y9 @
Unlimited StepSwrd for 5 sec
' Y2 X" Z, ]5 `  m5 F8 Y8 LStepSwrd L+M+N0 W2 S2 u8 V+ H1 D: }
StepSwrd M+N+O
. q% H! T+ W% u- D8 ]StepSwrd N+O+P
( S$ t9 F7 `% a4 F9 J& y5 e, X; p/ Q* d6 W( s6 c% U
12    Z-Step 2
/ U7 p5 _  p! ~( ZUnlimited StepCros for 5 sec: ~* W) ]3 o0 O% i
StepCros P+Q+R
& x% S% V* A  MStepCros Q+R+S
) g" l% a* Q" F2 KStepCros R+S+T- m4 c! N9 B/ f# B9 A6 j

" s3 d8 G; {; |6 }13    BubSprd
$ H1 d$ `; E+ ?$ F+ C& R" a, H0 k" `Attks w/ spreading bubbles!
' h5 N! J$ C- r# J  {2 d+ @6 ]Bubbler  C+D+E5 ?8 A7 ~9 j8 ]6 k& q
Bub-V    D+E+F: U% }: A+ ]$ H* Z% y5 x
BublSide E+F+G) d$ x" _/ U+ V6 ?- |
Bubbler E + Bub-V E + BublSide E
, F* _; C0 _7 R* m5 ]0 G5 Z
" Z5 ^7 c0 v) j4 h  _( v( M) L14    HeatSprd% n0 J/ D& t3 T/ }5 {
Attks w/ spreading fireball!- p9 W3 r* x- ]+ v$ u5 Y) i
HeatShot H+I+J5 g1 D- o) U: d! I) E  C
Heat-V   I+J+K; Q( ^" N- |$ T/ z8 L7 J$ x
HeatSide J+K+L6 M5 O8 P) s" S% z  l: s" i* u
HeatShot J + Heat-V J + HeatSide J6 Z: _  g2 G+ A
0 O! u  U* Z& _: P* i1 g& Y9 n
15    H-Burst* h  A; _8 T  V! p7 \9 }% j
Creates a giant explosion
! z( o) K2 ^. U9 {* W- n5 XSpreader M+N+O
$ k# B$ E; i. F* }Spreader N+O+P
% l8 b' C! C" rSpreader O+P+Q
* T! }$ s7 M: l! E6 q$ v, p
+ |3 O/ N' T$ g16    LifeSwrd: f4 Y/ y* @; k
Swings a huge 2×3 sword!! a! q* o/ ]2 \/ F
Sword E + WideSwrd E + LongSwrd E5 L$ a3 p( y+ V, }( d/ n$ i
Sword L + WideSwrd L + LongSwrd L
: @/ O. f% ^6 a3 q  d1 o( ~) ZSword Y + WideSwrd Y + LongSwrd Y3 ]8 }7 ^! ^" k" f- n+ c; b

2 }, M4 X; a) C' x, ?17    ElemSwrd
1 P3 L' U4 r! W0 i( f' Z) uWide swrd contains 4 elemnts& J9 L  M+ U8 y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' S) _. P9 Q+ Y/ \4 V7 G* m  K/ t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 i* @/ G6 Y$ t( i) \0 g
% E- g: s" r  v6 g18    EvilCut
5 b7 D9 l9 o6 h; \Step up 2 & make 4 atacks, ~% L: ?" d! L- ]. u' j, X/ S
StepSwrd P + HeroSwrd P + StepCros P
0 \- c) U* h7 O( a- b3 j* i7 h- O" t9 w1 M  f6 m
19    HyperRat
0 h+ l6 L% I. r- K; }A giant Ratton charges!4 F$ M9 k# h' z: S* a! |* `
Ratton1 A + Ratton2 A + Ratton3 A
$ @7 Z2 U! h7 w, t- [7 kRatton1 C + Ratton2 C + Ratton3 C
) E2 f$ i6 ~3 h% O3 [7 }Ratton1 F + Ratton2 F + Ratton3 F; N* q" F9 m4 H! n) I+ Y. r7 z5 O2 N& n
2 S4 |' f& j  I4 \; {% [/ V
20    TimeBom +
5 G( Q) a8 O+ R+ {/ RSets Time Bomb in enmy area
& h* e8 a% p5 nTimeBomb J+K+L/ V% U+ w: l0 R1 V
TimeBomb K+L+M
  }* }! }: a7 m1 p/ T, s5 g5 uTimeBomb L+M+N
, h7 [, G6 s) U! n6 K) K  U$ j1 U3 A! E; x  V
21    GelRain
+ \  W% P' L1 ~" b! DGel steals squares, S$ f4 E) C. b/ q' t3 _' z- j9 }8 B
MetaGel1 B+C+D
- F. l9 a) u' u1 l3 o" fMetaGel2 E+F+G" S8 Z% p/ R# O! X$ z
MetaGel3 S+T+U' S8 E% x7 A2 j* h  ~

& a# i4 Y4 H6 W22    EverCrse
6 y. Y% G7 K6 T: ?# c# cShield chases enemies
/ u9 v# {" j' l- ?CrsShld1 C + CrsShld2 C + CrsShld3 C) w2 F1 \) q" [8 ?
CrsShld1 L + CrsShld2 L + CrsShld3 L
, X% B9 k/ q* G( P6 B% J
$ N  ^9 E) `3 Q! C23    MomQuake. S8 p# Z" I3 X) r  i3 r8 F
Awakens Mother Earth!
6 @) e8 r. H! V  b( s$ O( rRockCube * + RockCube * + GodStone S
' Z4 j: ~4 K4 ^5 j( T" {. |1 Y- [6 [. A3 i; e% x1 u8 T
24    PoisPhar- Z1 s! G+ l+ ^1 @' k* p
Pharaoh generates poison6 C  c8 U& J8 j$ C
PoisMask A + PoisFace A + Anubis A
) S) u2 M+ R3 q1 k# Z6 \2 P  U5 y4 F  j  U+ I7 z* q, k
25    BodyGrd( k, y# R/ V, q' \) ?
Bodyguard takes out enemies6 J4 `; R; A6 K
AntiDmg M + AntiNavi M + Muramasa M* N+ y4 |0 a* H5 @1 X

" y4 O0 _! a. i  h6 a26    500Barr
9 [: s. K; N; U; K& b6 yBarrier absorbs 500HP dmg
" D, {6 C2 C% T; `  @6 |Barrier E + Barr100 E + Barr200 E
; O" a- ~& n7 V. H5 eBarrier R + Barr100 R + Barr200 R3 y, y9 \+ v. K; [2 P! G
. W+ W! r, d( D" L7 M
27    BigHeart
. p7 {* E# `' O* b# W* W$ @$ HAttacks, then heals HP!
' y& B' h; m( ]HolyPanl R + Recov300 R + Roll R
0 X3 ?7 p! v0 k: GHolyPanl R + Recov300 R + RollV2 R
/ r& a  {) G# `4 W5 Z5 |% FHolyPanl R + Recov300 R + RollV3 R
2 T* @3 i, `/ U  `
& J1 M: q" {& f, h, p1 `28    GtsShoot
& G: l7 ]- o3 w5 P7 L* cGutsMan throws MegaMan!( X  g; F: y& f% k3 X" X# }
Guard * + DashAtk G + GutsMan G: A5 }1 }" ]# V9 a2 {0 Y
Guard * + DashAtk G + GutsMan2 G0 j" [% G" j: L7 k; s
Guard * + DashAtk G + GutsMan3 G! C* L. _6 a7 l$ E2 C4 H8 X
Guard * + DashAtk G + GutsMan4 G3 \) F/ M& Y) F% {% T) g

. ^& v0 n. [! R5 ^- ?29    DeuxHero7 V* V# v4 [/ T+ S
MegaMan & ProtoMan team up!- @$ H3 w9 B6 _! a, o4 w
CustSwrd B + VarSwrd B + ProtoMan B. c( ?" }; s, H& ~; f8 _* W" N
CustSwrd B + VarSwrd B + ProtoMn2 B
( F: W8 \- O& k! O0 |6 fCustSwrd B + VarSwrd B + ProtoMn3 B2 j, C5 T* X( s8 Z" m7 t7 Z
CustSwrd B + VarSwrd B + ProtoMn4 B" G" s" n$ v3 J0 _% d; ~
$ \% m3 j  F* x' C/ ?
30    2xHero4 |( ]! r% T/ {+ Y6 A
MegaMan & ProtoMan Dual atk
) s% @/ P; s+ P% _* R3 _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 _$ q! v3 ?! s8 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" x- X; N& W+ D3 @8 f6 q" CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ A% A: R) {8 r. x3 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) R* L$ Z" D: }: |' @0 l
; z; F, W7 \4 l1 v0 P. ^- a
31    PrixPowr
% R6 Q; C# q5 C8 ]( @' y9 R4 l3 Navis attack at once!- p) n8 ?5 Q4 L: w% q
Team1 * + Team2 * + KingMan5 K
/ K; P! }; W& z8 `  MTeam1 * + Team2 * + MistMan5 M1 K. g" u0 \; u$ {6 b
Team1 * + Team2 * + BowlMan5 B
7 m4 G& w& \5 U4 g+ q6 y
% X3 K- E* f; }+ _- l% z! N, Q32    MstrStyl
4 R) p/ S% E# a$ J/ G" R# OMegaMan unleashes his power$ Q  K* F) o/ \) c9 p$ T
Salamndr * + Fountain * + Bolt * + GaiaBlad *% B& B; `  Q8 ?+ O
3 a6 E. J5 H; A7 X
StdrdChip (Part 1)
. h. Z7 k0 n- U0 O9 P2 _* z┌──┬────┬─┬──┬──┬───┬───────────────┐
  k. j4 X2 R2 |) w│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 b5 x/ c' [+ j# B$ n├──┼────┼─┼──┼──┼───┼───────────────┤
9 v2 C2 Z, {# W/ G2 d6 @( N7 X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% s' b1 g) h# ~: F. k│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; o7 A. e! a# b! w/ e
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- x  b( O& `) w. j8 h7 O' e  {
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" V9 G/ T7 }& S( w* T
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 s' ]4 J& q' q9 }7 p  s  k% [, c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 a$ K% {8 b1 u& {& W2 V' u
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 V$ y' \: i. K" b2 a/ f
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 l* X& _# n( P│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 Z* N: y9 ^% }+ {( C, }- n7 O  @6 G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 G; Y7 X1 B3 r- E8 B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 U5 P/ m; J, V* b1 Q* x. w
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 j; f* [1 R0 d" s
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% p. R; G9 s+ {; p9 h' }
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 R' x* J) W/ t4 u) O; j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ G1 f+ [0 d7 v# b. f: n: `9 ^6 c7 R+ e. j│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: e- u$ T" J$ A8 m% |/ J) q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* u/ y, }, j. p$ |: M+ s3 s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! x' q. y" B; O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  }! r  w& W' b2 L; r! V
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; K( Y0 Q5 _: |3 s$ M8 [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 C6 e/ d& w6 \+ r  y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  m8 V& `9 O4 p) B6 ]+ d│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* S; U6 B, i& G" h│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& \+ q" Y+ {. s* a6 |) ~7 K  h: z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 B$ y& k/ f, Z# X# N& M│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 r1 [: \; v7 S" i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 H5 f- q. X4 |2 ]' t. ~! E+ ?
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 q  b- i" c* p/ g$ ~. U
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& k  y* a6 r+ ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, o! F2 v2 P2 p. f9 T
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 n5 w% M, l0 z- Q% I│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 t1 E* h  a" y8 C1 \; g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, [; H  P2 ^2 E. }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, c$ O  W1 u: J; A5 v6 V│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 H' Z! F! F: Z2 Z; l6 P$ l
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 b- @" N6 P  H6 M# c! C* }! a│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) T# z/ ^7 w+ O1 |$ ^│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ n1 ?3 k, B  t/ K# ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 R4 n8 d( |  _% k' J, e' f) H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' q3 t' o& H. T; G7 t: A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. J! N$ Z4 r1 W6 O' C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 D8 k% ^8 n# F8 c│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! z! q9 S4 @3 s; j) Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 g: q. e8 s, e6 a5 q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; U% l& w2 @- V' F% D7 }! r  O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ b$ h4 L# G8 o$ f7 v│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" v" h/ l, ]$ q0 e6 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 \. E1 D! g: Y- e. N  k: d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# V5 b$ @6 s8 f- q; ~│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 Y9 [  _; Q8 _( Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, k2 n4 P4 T2 {│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% X! H( f/ `7 W( S" N. V. G0 L
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" D* K+ N/ m. L8 W! ?3 k) f1 \# m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 I/ j- E- A! W! O9 f/ ^. t5 M% U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, A# ]5 R0 a6 `) V$ Y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. n- [  _( @0 A. H: ^0 P8 ]7 X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; f) w+ y$ P& f! `7 G2 F: |+ U│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) X1 j( [, h4 S6 k$ e, d
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" S6 r/ ~) U1 k( g
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  v0 \0 z8 r( M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ e) P9 S" w) L7 f+ e5 w2 m" U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) n( g! \/ N* O
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ l2 V2 A9 h2 r/ l' X0 I% ^" ]8 F
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( ]  n# |' N3 V9 K7 g% }1 }4 o│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 D% R, S& h) ~, @! x$ c9 ?3 V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( }, D5 h9 p& ^% c
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' g; c/ U( D# v5 ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& B" i4 j4 @. n5 c( J$ Y1 _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) q) d4 u5 @% e! e: _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 K* w1 _" s' C- A
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- E: d1 E! m! \0 a6 m# V3 }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 A+ ?# Z7 O0 X" ]) O$ C│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ M! j4 W9 G7 ~+ F: v4 _: J
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 b5 Y' J5 d* A9 l2 {
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 U7 g# H& W, i$ Q/ h
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: o0 h+ X+ _3 S/ Q' q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 e8 _0 N( I! H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
5 m1 {" G( f8 t. k│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; X& Z+ a* W1 W2 t( q2 D- q- @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- S4 K. O8 S" g8 _│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
- T$ g$ Q6 w! P9 F% w$ U  J8 s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; g- `: b: r0 v3 z2 g6 {5 Z) e5 T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 O; _8 W- L/ B0 Q  J
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) D3 a2 X; c8 q8 |6 r" B- Z1 e5 R1 \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ Q8 {7 `4 z, w1 z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% x3 ]' q  ~8 y) n' _│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 X  k5 V* N& q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 v1 c3 A* |* e
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. Z' w* ^5 h& `3 d& W, A' i
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 t4 y/ W- b3 n/ x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ P3 Q% r& U, d5 B! _1 w1 L│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) V, v7 j- A: r) Y# L│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; a6 u" G1 U3 I4 L7 h$ B. G
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) o) Q3 }& D+ R2 u4 i+ y7 }8 M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 m% o- d3 ^) [$ ~5 |  `4 [( a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- f, X8 ]- i  ]) x( f  U8 `$ i│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- q9 ^$ c7 |" H│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  l& J+ i& t0 R
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 I3 W2 n+ Y6 c+ W* l' u6 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% L6 R% t5 j) I+ i
└──┴────┴─┴──┴──┴───┴───────────────┘/ F5 P) T0 n0 ?+ R+ U1 {
6 f# R# `. d. F7 M5 ^5 |
StdrdChip (Part 2)  w5 \! Y! R- x/ v+ Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
; a! d3 x/ L6 S& C4 r│编号│名称  │MB│攻击│属性│稀有度│说明             │
; v* M8 a" G3 x├──┼────┼─┼──┼──┼───┼───────────────┤
, G# e  F! L; ?; `4 R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" e( E' |7 q' X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( W8 R6 a0 ^0 j: [$ K& ?& R3 [
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" X( _9 Q1 U7 h4 X; B
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 D# }  b) B, C  y! ]; E│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. a: H9 b; K0 J9 P( E' b! V, h5 h. D
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, D3 i) Z1 `% \0 ^. P│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, Q) U: r8 N. S( `: G. [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: E( h( L$ h+ N│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& N! k1 J  F# \│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ |; T4 Z( [* I- c7 n/ L│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ A8 U7 v8 h: K' e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 [; c' }  l5 `4 I6 p5 v
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 ~8 @- t! E+ E+ L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, [) D9 a% e( s* v+ z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 _4 K  i3 N! i' h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 f' Q+ W! b9 j6 H5 O# [8 P9 ?│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, F$ F& R  D9 K. W% }3 `, v( |│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, R3 P5 o- F) b) }* o( b│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ h' _% i1 Z7 g6 M4 w
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# Q% ~9 v! L" m+ B% O4 r+ V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; U% c: u; S( ]. B7 I8 b! G│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# Z' B: ~/ K  i7 q9 c; T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ F4 X8 ~* o4 e1 I2 `0 A6 X/ y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% W* v$ s. ]5 n- v6 ]3 S  K5 O, }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 g) C5 Z. x' B. c4 d2 {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, K8 a! u# k# D) f: v
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 U& q6 {$ l0 j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; d, k1 d4 t6 Y, e1 c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 F" U, W; E: h$ y& M! k( M│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  ?) t( j8 K6 A1 j. t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 w8 o% k* E9 F# o: J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; K6 ]  J, \  n3 A* y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& e- j4 l' ?0 @2 D) V0 Q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; R: t0 p( ?6 ?2 x7 O7 J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 u* K+ S/ T5 @8 u( ^│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ S, C! a4 ]/ M
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- B. B) W3 h  j# d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 G7 B' Q1 @# w% v( p9 F│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- L- w$ q& C3 l& U7 I: G. [! e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! c* X5 [! `* ?) @# ]│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' Z) [' d; Z- r
│141 │Prism  │60│  │  │***  │Prism fires randomly     │5 ^  Y$ p3 l" T" d9 x5 e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 m# N" T  C" L! Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; G+ m8 a% k, }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 c+ x, O# A" Q3 ]4 u9 v) ^
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 j/ J. ]% D5 G
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ U% t1 A; q( G; n+ d+ `│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  E- R7 _6 a* U* e! R2 f│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& U. N, v9 O  ^0 @( ]7 p! L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 ?3 m; N9 j: q; h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 r6 e  T+ \  d* @1 D: X* ^$ ^/ O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 Y$ R0 N( J! O6 r│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 D9 t  u; z' \+ _! n0 B│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; i: B( l- E; h│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 D. I  w# C8 u+ n3 R, l* T- }│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 g- A/ y% x' @* l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- c' X) t  y7 o9 `│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 r3 s7 y4 _! S7 C' s9 O' W3 }
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 g( ?+ b! R1 F$ _5 k$ a! t
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! ^1 Y. S) G7 a; F
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 l' m5 M6 V( h
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: J6 H% b/ z+ x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* P% ]' [8 v4 F# [/ N! f" r+ e
│163 │Invis  │11│  │  │***  │Invisible for a while     │) z3 @5 H, B; F- ~5 D# G* m' w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% i, t3 q7 Y1 a! q( a8 \# }& P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. W+ b5 g9 y1 T5 G/ A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& R9 A( M8 K% k) E/ i( b0 U
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 |6 s3 @5 V# D, k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* H4 G' M7 {6 V5 L. \. }8 I. U* U│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( U& V1 V5 A2 p. j
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ \3 l! y* y! g4 i) E5 o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 e& l1 C$ r7 j
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 R8 }4 R5 ^: Z0 d# u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 Q8 h* Z2 k7 N) ^/ w+ D; W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 ?8 ]/ L0 {4 T& S5 U& D, ?
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 y& S" y1 x, ?9 l) K
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 p+ q4 \# L0 X4 v+ @. X7 c  a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, a. u* x( |5 T4 t- c; p
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 O3 [+ }" v2 [3 z/ `- `) y5 E│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- }+ ^# P1 I- {5 [0 u5 m) p' B0 g3 G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 K7 F4 S. C; P4 k" o  S, c6 `/ W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 E/ K) [0 Y: f! D( p" s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* }/ @  [- t% P  Q& p7 E
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ B* A6 r- B) t  x4 L+ _1 m│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( ~6 G( `2 s" H" H1 t5 Z4 L- ^
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( ]1 w3 }/ h$ h/ r/ |6 w' \│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 y) {& B( s8 D% M" i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& a* ^- ?  A* m1 A9 f' x
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 l6 C; R1 K2 ]- F
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
% H! O; A% f7 C$ h4 T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │, |4 v( S) j9 E6 ?2 w% T  o
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) X: H9 r; g; n3 L+ L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 U2 w2 `) f+ `│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! x, D2 a: |) I2 ^0 f' @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- ~9 S2 f1 H" m% ^. b! T│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 v' u- G6 p! N; f2 A, C
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 a: o  o- a7 n) C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 q  U8 C9 g( I. R' O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 O6 ]2 u+ r  N% C+ z$ g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ p# G: e' x1 u0 o
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ }  \$ V: @. V$ V7 d5 u6 r6 f% m
└──┴────┴─┴──┴──┴───┴───────────────┘; L/ f" ~9 R( E) P% @6 a9 V- G

  v) h  x, ?! {$ t
* J1 \: M7 n+ IMega Chip' J$ q- G( C! @' D9 @. b( r0 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐. |: f/ B8 U  U, G- N7 P0 }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 U, N. V/ |6 R├──┼─────┼─┼──┼──┼───┼───────────────┤& U; d: Q  N" u! C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( N# k/ ^, Y: e1 q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" Z$ Z, C2 j5 A& ]6 Z8 p  _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) \8 O' Z+ u8 r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 w6 A4 ^0 ^0 [, K- }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" n2 x3 R8 g- }5 z$ H/ X5 s/ W7 c│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: o4 i, _+ n* P) J! k" E│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 H# `8 X! O6 t! o% i│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- F9 S0 k+ p: [' t7 Y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; i3 }0 T: u! [2 ]; d% F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 @  j7 ]7 \& F9 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 _- w3 u8 W- {5 G( {0 @8 L0 m+ \& U" z
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& {! j& _  @( y. k2 h" {5 w% p│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* j9 o3 M  s3 t2 r0 B; r
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. O2 F3 f& h& g% Y6 v2 K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" g7 l) b7 m2 N6 E: [- y- E│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- [. Y! U5 Y" q& d. c# M│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 U( v$ M6 V+ Y! \' H- f1 u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: i- L4 }/ j' E' Y5 w( _) w- E+ i│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! L8 [8 A  ?) v# d; B│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │. m9 n- U$ }7 I. v
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) n+ o! A! v! t4 _& V│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ ~/ c' r0 q& v6 G
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ Y2 e2 V! Q2 e: u$ Q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  M) o4 T3 Q- |$ P# T( j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" h' @7 `* o6 h2 J
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  b/ k# e6 {* Y! R7 p- |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 G. _% v0 _6 E! _, J% \( m# b  c
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 j5 A2 M4 @) I! b# p/ @6 L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 s) F2 h, N( `/ [8 x│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! }, v! @6 A, r│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 K7 Z$ c4 H2 J0 ^+ t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" J) J4 T* E' B
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 {2 i3 J; Z( r
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% y/ x6 G" P+ S3 h' x  D: Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' F1 q* W. n2 G: {+ G1 P+ ]2 G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' X$ `: C, X8 w' N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' l* f5 S* Q  {% E│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, I. L7 l" _+ A6 H! L! S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 ?' e/ x( Q3 s9 \: Q2 v+ y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ h% R0 o1 _. u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, E. H% A+ y. }* Z0 |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; s$ S( B7 b* u9 ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 @9 @- [2 p3 [/ ]: z. z3 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) ?( w7 f+ A# j5 T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 w: W" A1 a+ m│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! y3 W8 c5 w* A! v: i5 [) G: B3 b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  t0 F; y% P# O3 M$ `' z2 e│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ g" s7 H( f) Y6 U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! E: T9 n& e0 [! t/ X, _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 }* {7 Y1 F# n3 R* S+ p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 f: ^+ c) a7 h6 k6 o* L2 t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ H# A" Q" b; Z3 s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ F) n, J8 w! b; p) q* C& u9 J
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
! V( l( R+ _, s- K: w) e+ m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( v1 Z) ]& n* ~$ l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# \+ _) j7 c7 ]6 k  P$ e1 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% P% p8 `9 j! [9 z3 Z2 e0 D
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' O+ I! {- }4 C│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# i9 x4 t& ~4 r' J- R6 {0 t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- X" g7 r8 a! |9 u/ B- b│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' J# I- U3 |2 j9 ~2 m' B│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ r; t8 G  A& ^2 r2 n, C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* f' K3 M9 l! t  f; p4 T; V% T│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, S4 o. L+ l$ l+ \( n
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& T. N$ a* g: o% t) M) e
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 U" [3 I% s! m' V4 M3 P2 e│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; H# y8 D1 H$ |+ t0 p
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ J, b* ~; e/ o; @" l9 m+ |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 i4 N  D) U8 L# F
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- ]% E- x5 {) g1 k│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% \4 c$ ], |2 x) s, l' [% Z$ ^( [$ q$ |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 A- q3 ~& U; F6 |│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  H7 O4 b: p! B$ b* }% q4 x# ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: ^% w, W) q5 a│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 E: M# M2 b- F6 |5 d' S7 m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 E$ x2 S. i& Q# z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( c. c2 y" y# @1 C+ T) X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
3 A' Z" G2 q' ?  D# G: c; ^! `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. t4 \. J& h% B, x# d& E3 C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( ~5 E. P  d( S, z& k" h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 i  F: z5 w) K( h" t) j! x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ b5 ~0 a( H) G2 u( i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" d1 N8 b- e6 T, r  K0 I3 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 a, X. L& B' R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. \( k' \0 ^& \: c3 r/ D
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ Y. O& L3 l3 k  T! f
5 b# g9 C  h' R
- l5 i# o2 Z  jGigaChip (蓝版)
/ H" l8 ?* y. s( l( _2 {# F. u┌──┬─────┬─┬──┬──┬───┬───────────────┐. P( v2 a; P3 a9 K3 q. E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ A& [& `3 K$ r7 n% T9 U├──┼─────┼─┼──┼──┼───┼───────────────┤
+ V4 L/ |" R$ L  a│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 O# T% v! j. z: Z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) A; i" V' A% F( w. [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
9 B( u! b( S4 M│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 ~3 Z. C+ A. ]% b6 T
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& F& q: E8 T' @) u/ G3 }) L+ q/ I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 p, ~# d- U3 X/ i2 p│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& l% @  T: W. t6 s! z2 m4 O! l4 \
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 h7 t/ I0 Z& V9 Z) k
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  j2 E" S# H$ M' H* W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 S  `6 O, I$ J3 U
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: C$ L* J5 o8 B) q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* R' }/ u# q2 k& V" u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 [5 q2 L: G" }" A+ r  e: B% h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 o; _2 j" ~, l2 B3 f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( Z5 `* j$ B$ n. C& s) ^│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. }' U* O3 S9 Y  O4 Z$ z% E1 e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" z% [. [7 }, }4 w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 \- f4 }4 w" r6 ]│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# ^& }8 J2 I. f8 P4 ~8 [0 ~% m; {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ @1 e. A. R5 F1 X
└──┴─────┴─┴──┴──┴───┴───────────────┘
  x! s/ K) i1 f1 j/ V
+ r7 |; {! g6 }& Q/ G6 SGigaChip (白版)(只列出与蓝版不一样的Chips)% ]" x+ F3 y5 y7 v- l
┌──┬─────┬─┬──┬──┬───┬───────────────┐* g% P. |1 d5 s+ v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 t; y( A# Z5 Z8 C( S2 s, Q├──┼─────┼─┼──┼──┼───┼───────────────┤
6 f/ J3 ^2 z5 O4 _0 n5 V2 x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& t7 K# Z' V6 k8 N- @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  ^+ y% [' M) g  G+ i│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# ]2 ?; Y4 T% b* z. ~9 w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 r: r" z" P4 z) Y) a+ S! t2 w* U2 }' I└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  a! b/ H* B* i% H' @Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 N/ r# t7 v; B6 x
( n% \8 B0 ?3 S6 P5 b7 n001002003004005006
" v& @( ?. j. U1 w; w007008009010011012
: y% o9 Y4 n8 W1 G; a013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 U( j4 O% t  A# H) ~2 v$ M

/ T) I0 p# Y' M2 e1 A: F019020021022023024$ G1 A0 y. w. R" J
025026027028029030
, d, v* p8 d- b" q0310320330340350360 ?! z( L+ l% O# S
2 I* A8 g9 L9 l: L% F- b' V
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. {( O) Y; f+ |) v) {' V6 O
$ `% W+ [% R+ a& v037038039040041042
. g  U8 O- V/ g, M043044045046047048
$ {+ }/ c/ W  B. d049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ^, W% q9 S, v# U, y* D4 d% Y- q: Z& F
/ c+ L: u0 I% H
055056057058059060
- V' R7 M( x) B3 v8 |061062063064065066* g7 x+ y7 Z1 @: [
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 l% E* l: e1 y7 X- Q

/ ]) k3 q. n* ]/ h$ ~073074075076077078' O9 X3 w0 k& U- [  g
079080081082083084
: w# a' y- N: t) {9 f. `% j2 T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# h. O; U5 A# R# O: z) {8 [; ^5 c& g6 {2 V
091092093094095096
8 @2 u! N  h) B+ _1 `1 [1 M097098099100101102
5 w# N* p( @% x& |& Z103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 `/ _9 R$ J: |6 o0 j3 R1 l2 c7 L, D- u
109110111112113114! a5 P1 [( |6 T* S. u' ^
1151161171181191203 {$ N/ q' l+ j6 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* z# U1 H3 M8 l3 U! J1 _6 P3 N1 F( K+ V" b! W3 N
127128129130131132
3 y: ]1 x# g: v% B  Y1331341351361371382 o/ ]2 q" A7 U
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! }! R; a+ z0 M7 Y1 P
4 _; _( \4 [+ s0 _( d0 u; c145146147148149150! [+ @' p& O& C1 u' z+ D
151152153154155156' Z7 ]# I: j2 L* s
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 a0 N3 D5 C# e# k" Z: l
1 l, W# O( U9 r7 z5 Y' a
163164165166167168
% s. n3 t2 y. K8 Z) z1691701711721731748 B6 ?$ L1 ~% R. ?9 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: l6 C" h0 z) y; N2 V
# r% G6 b& U2 b$ y& N% X181182183184185186
  e7 j* K+ x4 B" F. W# k: r) r  j1871881891901911920 ^0 E' X% R6 }/ n! z4 N0 D
193194195196197198
% [4 F2 U8 T, B; P% ~# \4 ~+ Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% [# l. R% ~1 V% _/ U# r
. W; k; T, ~# G3 p2 h1 ?! C5 J
001002003004005006+ N8 v* b( H/ ^9 H- E
007008009010011012
6 y3 ~0 A+ H" g+ Y" g! |013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ G9 U" b: s6 `4 F
+ G$ {; ~7 j+ b& d, s
019020021022023024
  i; o2 A% ?2 x) v: r# H. d025026027028029030
2 K2 P, L5 T4 F- h& B5 s031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- I/ V& `- q! ]
; Z$ s; b1 n, m# s
037038039040041042
# t8 Y) F! ?( g* d1 h4 A043044045046047048
/ |7 F: g; r& {. e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: s: [0 r/ }) u# r* u! }0 B$ o
" [. Q1 D* u  I$ I0 w7 Z& r1 h
055056057058059060* N4 [* O- Y; \/ n3 ?* h2 F5 J
0610620630640650669 o- I6 w% l$ Z8 f
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 p3 e, @) a8 j" N% `7 T/ |
- J8 {3 m* `; c9 B
073074075076077078$ L9 H- W  X7 m
0790800810820830845 E+ k0 z- _6 t, b( ?
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 ~0 B/ Z) f/ H7 ~& p
/ d& F+ f; p/ B; Y* n8 f001002003004005006
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