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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
) u$ a) P' s. g9 I5 V■ ●■    http://www.NewWise.com % r1 Z. z9 i- z9 w
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , g* Y, F( r8 P1 C* Z" L
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           洛克人 EXE 3 Blue 卡片组合, h1 g0 j" {& {- Q; @

# N$ c6 u! N: J, J! z% m9 Q1 u* b, f9 e1 r& s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 F0 Z8 ]# z, j% e) k
大家要看日文版的P.A.或详细攻略,点击这里吧!
! A+ |  i8 k+ D2 V" R: u
====================0 i" T8 b  |$ \& P9 J. R5 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:, v5 w  A' }- l* r9 d8 f2 f  B
# r% o: D% _+ s1 b
编号    名称1 V1 u6 ]2 |6 b$ J- u' n5 A' ~
说明# h% R- Y3 i* Y! l$ p- e/ M
组合方法  `# D; ]+ O# i3 {6 L1 j
---------------------------------
4 d8 o/ k5 f. c( D' w01    Z-Connon 1
& |8 K" ?; D# ?3 |  U- LUnlimited Cannon for 5 sec
1 R) N) B7 A) X3 uCannon A+B+C
8 U0 K/ J3 Z: z; n* B( Z+ j5 ACannon B+C+D9 e2 R  V; b8 a
Cannon C+D+E# f" _4 x8 q! l8 \* `! z4 n
# n% F! n" ?, G" }, M0 L! j1 q
02    Z-Connon 2, V, a9 g- T  p2 f4 F  _* C, g
Unlimited HiCannon for 5 sec& w9 g5 f) P9 |2 E% K- a: x
HiCannon H+I+J
+ V4 w8 d9 H  t7 I/ [3 FHiCannon I+J+K
* k0 P- W! V. o4 p/ aHiCannon J+K+L% i$ R7 P. s3 F( T" ]
8 h- n# U# L$ v! Y( `' k% I
03    Z-Connon 3
, K- {2 F3 Z1 B7 ]1 V0 mUnlimited MegaCannon for 5 sec& D# }. }  G1 C" }5 k. x* I8 m
M-Cannon O+P+Q5 v3 g1 b6 T8 W2 S. Y
M-Cannon P+Q+R- ]! F4 W7 S+ `: r/ g. G, _. n" h  u
M-Cannon Q+R+S
( r% Z: [! R8 A: |3 @8 B( J. Q# l
04    Z-Punch+ D4 S6 k: j2 P# [1 u! d; H* X
Unlimited GutPunch for 5 sec, R' Y( q; x. @7 h! r
GutPunch B+C+D
* B; J! f7 l1 KGutPunch C+D+E
0 L3 D, ~1 y. a) aGutPunch D+E+F
0 y5 G4 @3 @  G4 K# g3 q6 a. x, Z; B2 b# p# Q
05    Z-Strght: `, i/ k9 J8 ?9 q8 c
Unlimited GutStrgt for 5 sec( W% ~, I/ i2 |0 x) G9 k' ]
GutStrgt O+P+Q
  i1 |  k% y/ M, ^6 OGutStrgt P+Q+R
$ J6 I1 o+ c5 I, @! X/ P4 Q: XGutStrgt Q+R+S
  L# h1 s# `/ q: t6 `3 s; A8 |- O5 K) m2 D2 Y  g) T. y& T
06    Z-Impact6 x2 ~, k8 O6 ~& C" _
Unlimited GutImpct for 5 sec
" ]0 A' B; q8 W2 jGutImpact G+H+I
2 s7 f5 [% ^2 ZGutImpact H+I+J8 Q1 Q' L% w6 U- T0 u& u
GutImpact J+K+L
! F8 I- T$ ~/ J$ _( b& \2 \, Q' h( L
9 F0 ]. `8 h3 E1 n' s07    Z-Varibl5 n. O( p: J0 m
Unlimited VarSword for 5 sec1 H- z/ E3 ]/ `1 p) Y3 X9 T5 @
VarSwrd B+C+D, s6 t9 w! `/ S2 r$ c3 P
VarSwrd C+D+E2 _8 F* u/ n! E6 q
VarSwrd D+E+F$ s/ m8 P+ U$ V3 n) L2 z" A# f
* ]! N" [. O& b5 M
08    Z-Yoyo 1
: d" Q! w* q" d) R8 d) Y. c# xUnlimited Yo-Yo for 5 sec
) h, k+ i  [& z) p( r' w; v7 KYo-Yo1 C+D+E' K3 p& r. R9 f' t& v
Yo-Yo1 D+E+F
% Q/ [  ]- L8 AYo-Yo1 E+F+G" k$ @, {- \( y
  F! A. y4 s/ E! p( M# Z+ s
09    Z-Yoyo 2
  U' W; U3 ~- Y! O! y  o5 a9 \( NUnlimited Yo-Yo2 for 5 sec' a# v% O% F; j  K" \
Yo-Yo2 H+I+J
) h! ~8 g  o) {, ^Yo-Yo2 I+J+K
3 a. Z: U$ i- Q7 \1 rYo-Yo2 J+K+L, `: g' A) F5 E/ B  {
# r. Q- m: S" `9 z" ?
10    Z-Yoyo 3
: l4 F* L# S( T" ~* bUnlimited Yo-Yo3 for 5 sec
) q6 G$ X* \7 i- o9 gYo-Yo3 M+N+O7 M: n8 s$ p& b/ r. |0 }
Yo-Yo3 N+O+P/ a2 u& _% n* y! I  @; t3 I9 ^" [
Yo-Yo3 O+P+Q# [# [+ A' e* ?9 Q

& Y9 Q, Q9 K. U- x6 \11    Z-Step 1
, J: T# ~" N0 F" d/ N' bUnlimited StepSwrd for 5 sec* F0 V4 R& q3 A+ x
StepSwrd L+M+N& a9 R* Y" m, _  l7 J6 K- @, A: B
StepSwrd M+N+O* [4 Z) y2 V( ^$ Y
StepSwrd N+O+P* g: o$ l- v( ~

( r" H. H1 w) l( Z% t7 a. I12    Z-Step 2
4 d' j2 E' O/ w  L  p# M2 p1 aUnlimited StepCros for 5 sec
0 q- u/ b$ g: U: d# G9 DStepCros P+Q+R; `7 Z5 K0 ^4 l  q2 l2 d
StepCros Q+R+S
# m8 W- K$ H6 u+ o, ~" y' wStepCros R+S+T
. c" n. i% e3 |# H( w1 Y- F) W) B; a$ Z# a7 n1 H2 {$ [; W* q  w
13    BubSprd" c4 A; G4 Q3 C4 u3 r& e
Attks w/ spreading bubbles!4 |5 h# g& \: A# B# S$ k  f
Bubbler  C+D+E/ }7 {+ m" a  J) {: M* [7 H- N
Bub-V    D+E+F4 M5 ^$ \; u7 R# `$ i
BublSide E+F+G9 `/ j% _# i3 q6 f
Bubbler E + Bub-V E + BublSide E+ f3 r3 ]( Z7 L. Z
5 [" P9 i# F/ U
14    HeatSprd
, P% s4 q: E& F. ~) O7 T; @Attks w/ spreading fireball!
+ C- z- U' j, d$ I: F, wHeatShot H+I+J
& P5 t/ M% n4 K" a* W. j- FHeat-V   I+J+K. ~" q" c/ `( A
HeatSide J+K+L( j5 }) U0 K8 s, E, c# y) W/ L
HeatShot J + Heat-V J + HeatSide J
+ N; M0 S7 R/ s
+ o1 L4 B' ?$ r; j/ q+ M15    H-Burst2 V# Z, m! k- C3 ?, {
Creates a giant explosion
* j8 j+ s" i* I. C; a6 V+ ~0 ?; `Spreader M+N+O( ^' E1 |* q4 f/ v& ?
Spreader N+O+P
0 z% ~$ g! ~" `, x" _Spreader O+P+Q
3 M2 X$ E: v% V: T6 ^% |" h8 T  z: s6 \$ C+ Y$ _( K& T/ d) E
16    LifeSwrd3 B0 y; n9 x8 e$ q8 G6 n
Swings a huge 2×3 sword!
. I7 ~0 w# |' r6 k" B5 ?+ BSword E + WideSwrd E + LongSwrd E! m  {) m4 W7 x7 E
Sword L + WideSwrd L + LongSwrd L
: `9 _) {! |- g8 a3 u* g0 ]Sword Y + WideSwrd Y + LongSwrd Y+ ]- L8 n5 P3 L& I3 h
* K' Q7 y; K( f
17    ElemSwrd! m7 C" Y+ Y+ i2 J+ t* I% I: H7 W
Wide swrd contains 4 elemnts" C/ W7 L! j* r$ Z$ A* x7 z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 c; d/ h- W; y' C9 F7 ^
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' F  f+ r0 g& r
/ ~6 g# i- e. ]5 ]& s18    EvilCut
9 `+ k3 V2 k, qStep up 2 & make 4 atacks) ?: O7 A  b3 v* v# u, K
StepSwrd P + HeroSwrd P + StepCros P3 r5 D, @7 E/ W. V  d

5 t/ @' b; \' @* w1 h9 S4 N; Z( q19    HyperRat- n. k8 D6 x2 e
A giant Ratton charges!
9 [+ t  H( K, L+ I! A4 N, E" k6 jRatton1 A + Ratton2 A + Ratton3 A! g. }, A* b+ [, C( I1 W' h* |
Ratton1 C + Ratton2 C + Ratton3 C
! F( A8 G3 _$ C, c% ^$ K. rRatton1 F + Ratton2 F + Ratton3 F9 @' A  d% l3 R3 S1 x

( ^. z. V  L& v9 D: [( f# a20    TimeBom +
+ x( z% t; r! L) q, _Sets Time Bomb in enmy area6 _- {5 G# x; J) l8 ^8 {# g. y
TimeBomb J+K+L
7 s. y3 p0 O/ J- aTimeBomb K+L+M
. o$ Q+ j/ o$ l8 yTimeBomb L+M+N" p+ G: W' X8 G% X, C, L( e9 w! z; Z

' f& L1 Y7 j% Q* M6 O% [21    GelRain* {0 A8 S0 v2 C6 ^
Gel steals squares
; j0 M& F+ _+ w! K" p: W# EMetaGel1 B+C+D
& R. J" F- B2 Z4 O4 T! RMetaGel2 E+F+G
% ?- T, U9 B+ U1 d4 AMetaGel3 S+T+U
1 R. M0 ^4 F. b- ?, G8 ]
- d* m; B* w3 X22    EverCrse
( D1 d' u1 f  ~! o7 Q% I: UShield chases enemies4 L9 u' F6 [# `3 f: ?
CrsShld1 C + CrsShld2 C + CrsShld3 C; M2 \  r0 N, Q) H" d
CrsShld1 L + CrsShld2 L + CrsShld3 L
- J0 T* H! c! f! ~3 l& p* h9 i! v7 M/ l
23    MomQuake
3 x& s1 b+ {% o2 M: p. t  g3 {+ JAwakens Mother Earth!
" F+ V+ F3 O( d, f1 Z8 y1 o, I/ wRockCube * + RockCube * + GodStone S! }3 p$ B  J( p, Z" g* I4 S

( V& ~+ S  E; w% i- M24    PoisPhar5 ]: N8 ~. ]0 S8 N1 u5 v
Pharaoh generates poison7 d, \1 _& y# Q# C
PoisMask A + PoisFace A + Anubis A; Y+ e6 t, L) w2 W
- v; H3 L4 }/ Z* N, q7 b7 k
25    BodyGrd! v6 ]% d7 Z# {- H5 h
Bodyguard takes out enemies+ k5 T3 e6 \8 c+ y" l' s$ M, B
AntiDmg M + AntiNavi M + Muramasa M* ^: g* C: v0 \! n9 R! E+ q

" o. p8 D& o9 H" ~; d! C) ~26    500Barr
9 q+ Q9 X' s+ b3 n' yBarrier absorbs 500HP dmg
& d. x0 _3 L- e& G- R' jBarrier E + Barr100 E + Barr200 E
7 J" p2 v/ S" JBarrier R + Barr100 R + Barr200 R/ Y1 b) q, j! `! I& _) M

( u' T7 P* L  x5 m; j27    BigHeart
2 o* ?9 r* [/ j- L  VAttacks, then heals HP!# `( o  l. m- N/ p
HolyPanl R + Recov300 R + Roll R* b+ y) h0 \* R) S6 G3 B/ Q
HolyPanl R + Recov300 R + RollV2 R* \$ y5 C( H' j' h8 ^" o9 d
HolyPanl R + Recov300 R + RollV3 R
. q# j/ p# n- L- |6 L( h
5 t7 m  n8 N/ F28    GtsShoot  @9 _3 r5 `& T% b% j4 P! G
GutsMan throws MegaMan!
2 `7 Y; q! ^% t) `Guard * + DashAtk G + GutsMan G/ e% M" M4 h, L" j
Guard * + DashAtk G + GutsMan2 G
4 T) W; b8 n4 w. _6 o8 q/ QGuard * + DashAtk G + GutsMan3 G
1 D: [& y1 M" T/ R. E4 @Guard * + DashAtk G + GutsMan4 G* x  I6 l. U' A# V# j  t2 ]1 {
) R: g! x$ S' _' X- n! F
29    DeuxHero
+ o6 J6 g% S9 E: B4 MMegaMan & ProtoMan team up!: [: {) a, q+ E6 E1 f. ?+ p
CustSwrd B + VarSwrd B + ProtoMan B
! O! ~# n  A. ^CustSwrd B + VarSwrd B + ProtoMn2 B
* T7 ^( e) E$ \6 K* Y. jCustSwrd B + VarSwrd B + ProtoMn3 B* _) h1 x  {/ Q7 w7 |; Q; c( z
CustSwrd B + VarSwrd B + ProtoMn4 B4 _" m9 H% G5 a, g2 G! q$ T

' Y. U. I9 r- p+ C# C30    2xHero- J, g! L+ T9 g6 p- a
MegaMan & ProtoMan Dual atk
( i+ \$ [8 O) T% W+ V0 t# tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 j& I8 I2 R* oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& P8 S$ v! X9 u; m; L0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  P& B- _& A0 ^1 d+ H0 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ ^2 K, |5 u3 v# k$ `. V; G( Y" v5 {3 M  s* z9 H. f
31    PrixPowr
7 o* u7 V' v, U* ~3 Navis attack at once!: q* U6 l: x  K/ h- H
Team1 * + Team2 * + KingMan5 K
- g! a, O5 k  X3 x1 L1 l  f0 Q. e3 U9 c" RTeam1 * + Team2 * + MistMan5 M8 r, P/ b% W! C! K  \
Team1 * + Team2 * + BowlMan5 B
: w" x5 I2 Q) b+ ^0 y" V$ y- `/ Z( {' r1 p
32    MstrStyl
) q# ~) R" H" V9 [6 VMegaMan unleashes his power; u! ^( d% G0 x: N
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 w# Q4 Q* m( I; }4 {$ O
2 X4 C! A2 i# `1 v# [1 ^StdrdChip (Part 1)' J1 n% |/ O) Q, A" H9 r
┌──┬────┬─┬──┬──┬───┬───────────────┐0 j, P7 C# Y3 R1 p8 J
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ J" m* t4 O' P0 q6 z
├──┼────┼─┼──┼──┼───┼───────────────┤% }, a/ O6 j. A. f5 }8 C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 i! `" D1 G. U8 _' m  Q( i/ x
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ z  T6 B. B$ ]  J1 {" c
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 M8 d% _4 @) M6 ~3 }8 e
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) d% V6 {+ a+ v: P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% M1 @. V; E) c, @9 m- |+ k│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) D, v7 g( n& H+ h% S2 J3 y6 o1 D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; X) C9 Z. V7 V/ o/ H$ G$ I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& B% }6 w7 ?- a5 m9 k' w8 _
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) p9 u2 m  U2 O/ `8 D5 k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ r5 ~* a6 l) B' q% a$ Z: A3 i1 [4 B# V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" `. r7 k, s1 t* D4 a6 F' N4 S+ T3 J! a
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& b; I4 N$ \: N" U  f7 S" V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" L  j2 G, ^) U& c' l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. P/ n- Z+ P$ @; Y( D% u! u( M│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 @4 n3 v8 w2 a$ d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ A1 E# i. X) Y: Y) |, p7 B$ U
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  E" ]; |& R7 H& w3 O2 `│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ Z# t/ L" m0 o│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( M$ Y% K! K* {- w& |2 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ x) l! o3 t# O4 c3 @│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │  A( m# `, ]- S8 A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' H' k! e4 t# `7 [( D│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# D5 ]) i& j* R6 f2 I& A1 X│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ R6 |' i1 J5 |' k│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! h1 b/ d4 U" X0 a│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 G" F$ J9 u. ?8 H9 ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │  a% K/ q) Q: U! K+ [. l
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, b' z4 C" _8 U: T  X% K$ `- _│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% k2 H# ?7 f! l! h2 f/ N& c8 B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; {  ^1 @5 j+ y4 z2 W( m│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! h; O* _% Z1 l( {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! x- G* y" Z; t0 t/ H* T
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 @& ]3 J3 g' G1 k; x% p  T7 j│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ j& T# }1 G& k9 a│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 O4 ^" _, n5 H5 x9 v- _7 @5 H& P
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. Y3 \1 m3 Q* T6 O- n│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 t! B* ?3 X4 v# e│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 G* `5 y( g3 G
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* U% D& \# d( Y4 o* U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 R$ q$ ^4 x, u& d, h5 T│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 {" U% i2 L& A│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. L- W1 T* t: x+ C  k│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% k" d( ]. s: P5 O: e4 O: G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! H: a' r9 }+ o# v# w│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 y- K4 T, S2 L! P" N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 Q- Q6 i5 a! Z7 w& A$ `│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 b& ^- I2 w$ f0 V5 m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  K3 y. @& X9 K) o. R1 h% ^│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 g9 g3 ^8 _7 Z. S
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" w4 C. y! n8 W  c( \( U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# z- }% V# }4 K6 m/ j! T
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! \6 J2 ^5 j+ G% k7 H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- k( Z7 {9 t6 L" ?- x( l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │" D) V5 r* S! ~8 _, J* U" d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ e% V5 w4 V" T& H8 P7 Y1 y* D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 y' {- o! g1 s; H$ M│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 D- C3 e) U. ^  o! u4 d% d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 X& d; k( `* z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 a1 t/ }' ], ?6 T* i; R; j/ f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# e6 b( N. U4 q# W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. }- [: ]' ~' `: ^, o3 \│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 W5 |4 T! Y  p- _$ @
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 ?6 r2 q6 z) A. H. c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( L7 ^% i* o! n5 p  }' A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, t7 e+ y( c+ N1 ~6 }│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 Z! [! B- `4 T8 B- Y0 r
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 O; T- f  F, [8 z/ {) ~- C  j│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: M* V. Y0 S2 H* H( J9 m* O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% k! e0 T1 @& b+ n0 E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 X; p7 B0 G2 L) }- t% b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) h+ }$ s, \8 ?/ H6 i5 ?9 b. k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; |) h4 t2 G: q0 M% E3 ]
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  j! |/ p' w$ I1 Q1 V1 G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% f  M( |' x+ a3 E; I! I2 U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 b- @  ^1 ^- C1 l1 g( m2 R│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 m' [2 I$ k+ S$ d" _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. t& r2 |- H% \# u  S. f
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. p* ^" U$ y% N+ I2 ^' F: v) }% {
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 D% g& ?, w( l6 ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 k4 i5 K; v6 }0 b+ }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
1 l* q# J* l0 x. C; W; E: a1 D: j/ F│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) l* q+ c* W0 f. j7 k' y. E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; l6 O) ~: j) N, b  g9 I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& N& J+ B: R6 @  a
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  N. I& Y4 y; Z, \, p: d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ t% w( n2 V. a% B/ V' ]# q4 U& T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& U8 O8 S+ ~/ [4 A. o3 E( Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ L4 y, i! E1 z- K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 W% a5 I8 P; q9 E% y2 `; x% h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 y" T; \. T" ~# T8 ~│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' N$ P! j8 ^9 P│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 J/ R, ~, C6 a
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 }% T  R) M: A, e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 O0 b/ f7 T& q5 }$ x│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 n: g0 k  ]) D9 ^  g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& o& w# h* Z  q; y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 t2 j4 U; e6 E$ _( F; ]: w% ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ {) z8 ?! f. w8 P! J│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
0 `) b& T) }, {. Z5 ]$ e. m+ Q& P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& |) h  C  r/ D* f
└──┴────┴─┴──┴──┴───┴───────────────┘
, [2 W2 V) u2 `  b
3 X" K; q4 K  }9 }' bStdrdChip (Part 2)
* _- m- w- `0 k┌──┬────┬─┬──┬──┬───┬───────────────┐2 b6 T  p- O6 I$ W( c" M6 T& l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! i. ]& B4 P0 _2 ^- M8 ~5 l' ]├──┼────┼─┼──┼──┼───┼───────────────┤
2 m, M- T7 d' T( a* E6 V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 b0 Y" Z" q% v. b7 W, ^│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. b9 H& x) g3 g( @
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 v+ k- |1 V- }  @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 f% ]) G' O8 B0 y" D2 f5 u
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 V/ f) D- D3 U, i# N│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( U% \$ ]* {7 R' }9 x% `  h
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 s- _( ?4 O0 y. y9 P
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# z; g( F: Q# _9 V- I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 Q; Z$ k- N5 w3 W* B" U│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 W4 a3 k  L7 _$ H/ A│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! @5 W  g. \3 _/ y: ~% y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" _/ {) D$ ~' Y5 \* b: j$ [+ S% e3 o│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" k* c9 n: m" m7 O; h9 O4 P2 m( h; U
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 R$ [; i4 d' Y7 j! U- K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ J8 Y3 d% l5 x. r9 q3 z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; e% g- [; V$ y, N* V: _4 }( R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% h8 ~) D; j5 \3 ?) @│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 v0 g2 h) n( ^) v. r
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! U. b0 a; K4 \, Z( c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 _3 `9 S9 \& d' T8 m& a# h/ }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' `* A5 k- D5 S* Y4 n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  ?" F+ ^2 H4 l! l* \; W& C│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 g* D+ t$ r  {: Y4 J
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" ?% f. W: `" Z* ?) q  {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* l. A. A  _9 K) R+ [6 b  N% N│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 P# q; G& Y8 d- |) _0 g1 G( M, D
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. T3 e! R0 R- P% M+ Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' P7 |0 Q* u) u8 P7 D. D" w% f, B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 X/ i/ l/ x; Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 Q/ s% Z7 e5 S: ~& x; B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. m: r8 C# `0 v0 @9 J% A) [│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" }2 v8 e; s. i$ p$ n; Q; L│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* J( l( b9 s* v, e- N% C" F* k. [
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( z8 H; [) L5 K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ y4 n+ K0 B) w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& o* ?2 z% J* G1 A& \9 t
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( i! Y2 N5 j0 n2 D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; ^1 L' V/ M% @6 G% M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' c0 `' O' Q! B0 D' E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; z- E& r. N/ o$ k5 ~  m: ?% m
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! Y) @/ O5 ]$ a" c. J2 m: Y+ O1 D│141 │Prism  │60│  │  │***  │Prism fires randomly     │. r! O- K0 g9 Y& L! d! b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( J& Q6 ?3 W3 O" u# s! D5 H1 o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* c$ b" Z3 v( G2 o: h  v│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 C8 v$ r& Q1 W# B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" y3 @& }4 P7 c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' J; X0 P" n5 P1 r4 K
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ s, M( E; M+ y2 V
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. ~; m5 |  B# R* F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  ~) O* m, k5 P: y3 A& e" n  O8 V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% B- [4 E' j4 _  ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. d" G' \& K! M│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 r; H/ ]3 b5 h& y* f- i* Z2 W. ?2 g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │- \. |7 E( C' H# A( B+ `3 |
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& B  c& J3 O& W$ R% _9 @- R6 N1 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 z1 k0 C: i# H# e( A: `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* h% Y6 }0 x5 I3 ^" I; Q6 f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 D, A  D5 ~% Z$ p0 \4 B5 ~8 y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │* m' H  s6 j6 @6 e9 z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& i4 g6 ^# O4 j* K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ y8 I6 K5 V+ b- T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  D( |! F4 H  ?! D- _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 e- r7 `/ i6 j/ X& C0 Y# T│163 │Invis  │11│  │  │***  │Invisible for a while     │
# C3 b) M3 a3 S0 \. M+ z- W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" x4 j  d/ E* H, r$ r5 r* O│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 ~# i2 Q9 C( R" W& Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* c" c9 p. P, _" r& j3 `+ x) U' ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% d: c+ V- P1 d/ n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 i2 F! o- V3 G- O" _: y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 A' G6 d! T6 b' N0 {% m/ ]; t│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( D! j$ `, e  H8 u9 v
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
& g, a: N( o5 O│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  m5 Z; |. P+ x3 w8 ?7 b/ |; z' F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ ~) }2 ^+ R$ g. o3 t$ w) V; }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ U' ?' l: Z" a+ B( W! G* l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 M* K. n0 R  `( u1 p. L" L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& A" L5 Y4 f, U( ?
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 _+ z* E2 |" L0 H│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; L, B! M' e/ ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ h# s' Z/ J1 M) M$ x0 u% _
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! ~' q& s, E0 K# B4 X* T( y/ v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ {% Z8 d$ d+ T+ F2 z4 R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. `9 D7 I" W! y. Q  e0 _: R│183 │Hole  │55│  │  │**** │Open hole to dark world    │- `+ X+ O  b2 z: p# q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# [' e! i7 G$ T* x8 d1 ~5 `
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 r- v8 B4 D' Y, K
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( f1 ?- {8 B- G$ k4 D
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 U! d( F0 e+ M1 K2 {│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ ^" F0 T( y  Z# w4 z7 H
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; `, P& N( c0 J! \( J│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ N# Z' R! r: G# J- q$ [│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
' ?9 X: b% I; I3 T+ K# Z2 G1 ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 {7 ?, l$ P- x  q6 V5 ~9 K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! H, R% \; ]/ q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 O9 k# Y3 z( L│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& V  x$ y# R3 ~
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 M9 n; k- p/ m: @/ F# ?│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 \( R$ l8 g  k  J1 V, E) }3 X7 E  M) ^│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" G5 T/ j$ R  z- }4 ^# |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) k" r# G5 `8 X3 {" a5 h& ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 [0 o2 a% h; b  h/ M└──┴────┴─┴──┴──┴───┴───────────────┘1 s3 U# G$ i0 ^/ h9 ^' K

7 k; A7 p5 G" I+ P3 Z/ F; D) o
. l+ E; ]& C5 k, H- NMega Chip
" w3 |: M3 N7 w3 e' _% `: X# c┌──┬─────┬─┬──┬──┬───┬───────────────┐3 F) h3 @; P! Z6 v( w
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 N& C5 e: N( c$ \9 `8 B
├──┼─────┼─┼──┼──┼───┼───────────────┤3 m1 u- v  N) j1 G" d2 \4 L
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ [; _$ @: a1 t' e
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 g& H! ]2 I* o+ l0 e│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 P$ K' Z: m7 k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ F! F8 z4 L  r2 H$ K: d. O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ x& b2 l/ k4 j  _; F: b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 V% j- N; d- J! b& I
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! I5 p; S0 U+ A  \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" c  D; d# O8 X4 c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. z. v- o2 C3 g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, y& D9 }" D; j# @2 d* R; l& ~- G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" i* T7 X% G/ j5 {1 ~! k│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- D" W; B6 u" p6 V* |2 O) \8 i' y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 E$ w/ v/ B( C, Y0 g1 K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 U; C/ n) w, s5 q- D! R
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* h/ U, C$ k4 ?3 l& n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. q) ^0 c2 h  u' z) d, G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) K: Z' L: r: ~. {& a4 T" t* A! n8 b8 w
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 H+ s6 Q8 K: s! i! c: Y
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │, E; O8 ?7 J; J" h/ g3 @% c* q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% r4 ?, S1 D0 v0 l8 ^1 C
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- \8 f- a1 b8 [8 r" [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) I* c/ C% \/ ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- A* H7 Y9 ^; A) t5 d5 o" z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ }  v2 Y2 U/ }0 z3 t  z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 r5 ~, S/ l; E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 i& r: t6 U5 E. ~& ?2 j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 j" g* y3 ]) Q% \6 n, C# }9 P│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 @) O/ _& ~& b2 M6 q: D# D│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' X$ F9 z( b' T2 M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" }0 h) ~1 e- C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 {0 d5 \+ b9 ]* D* f9 X( B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 y; v. z8 C2 A( ]+ y" A( C7 b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! w7 H7 v5 [3 ^- K$ y. m. D3 \" \│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 j- g: @0 z2 m9 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, K. t" t) h. P# r7 A. n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) o0 B& A  e2 e' G4 ~; y7 ?7 p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: `: w0 E3 X) \: A% P6 x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. ^6 B) O% u# z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ w; ?, X0 v1 I) t│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# `& c6 y- H2 `4 _+ s* b1 j
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& t: ]% l7 E  C! N2 P
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& B8 T: @8 t  w; `/ c1 F! a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; }/ \6 S5 O% W% ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 g9 K6 d7 T- a5 X3 w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. E6 t* g1 p  Y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 D/ O6 r# D  z  m; t& {. L
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 A) D3 k# w. u. z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) G8 v, G% k- f7 W, z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" S8 J0 H6 c4 a/ ?8 p4 Z. h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │+ _* N% P. B8 w4 v6 }/ e. h1 Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% D6 w8 e! f; q# Y/ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; u+ `1 `9 a4 \: T- j7 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 h' n8 h# F7 c- t! _- I! E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 \6 q( ?* g  Y& `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& e# t5 B) u% k& v) h: Z, Y# n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 B9 e( @) U0 x* H! c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 v" w# ^4 s8 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 }' s1 R& ?$ x, Q* G
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 q" v7 D& p- @/ D9 S/ b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) u( D; N3 h' P6 J" b( A+ V4 [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 P1 N* t/ D: l1 D  J. r2 o│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 J# |  Q/ R& L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 X& ]# S1 {6 q7 G$ ]# S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; J0 }( N# ]6 f8 o% H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" z8 x* H0 Q7 [' K( U+ }7 S
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ C5 O# E$ k3 W- Y; ~$ l0 s% g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ z. d" H0 L# t# C: y9 S! ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 U- j* @& c- H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" E3 c6 y; Z: N; j9 H$ n. K0 \: i
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 m' X, @" B# a9 G
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ w6 u5 M2 X, P! i: W# g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. A; [) ]& C+ K- G3 n+ x3 ?& n│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' y' P' K' K: p$ V" L  q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! w0 a! S3 V& Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ s. M% ]  o1 X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ w( ]6 G& W+ C! b! v# K6 V
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, m6 J. ?5 b0 w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 \8 Q0 R4 p% M# Z- O! F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 ^2 u, }0 _/ v5 o│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 X; n! d' U1 j, [4 x' F0 @│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 {, z# B# N5 R6 p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 t+ X6 W, }$ y) ^, h. a  s, n# Z9 P/ X! ^
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 X4 d- C3 Y7 W$ E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 {  l5 m$ F5 z9 o! A, w│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; y2 b  I: @. `1 \% c└──┴─────┴─┴──┴──┴───┴───────────────┘
; U% ]  o  K: X' f9 Z+ r" u0 U$ K5 O+ i$ |) R* r+ x! Q

: E: W" ^5 n1 gGigaChip (蓝版)8 P2 L2 V/ w9 A, P# Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 C* Z% ?* S  l. e│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 ]' g8 _  [8 W, {├──┼─────┼─┼──┼──┼───┼───────────────┤2 s! Q5 C( }, d( ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# T& ?9 n: Q- S1 X
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* B" j. A* ~& O  H
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 \7 u+ \" Q$ ?* y! C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ U* y4 b9 Z7 L& V- p4 f# j│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 [; H* k( g* I% m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ K0 i: s6 ^3 E/ b
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  l0 j3 g5 h7 s2 S
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" x" n' f! v$ ^9 O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 N9 g, i; N5 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: Z1 P+ |8 {; H9 k
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: F* B  ~: j, R  G" M. x2 h5 f( u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* B- W/ x- U6 x/ C9 D3 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) A0 g& C( ~* I│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& N6 N* G+ r% h: F! D* d+ I
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- w; ~$ h& P, U( n7 U3 X6 K" Q) n│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ l) \0 K1 V$ Q2 p/ q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 D+ D1 N( d  u
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" B' E4 [2 c1 K0 r& H│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( M/ X2 }2 s6 |/ a
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: }/ \# k3 m+ y* W5 e$ ?└──┴─────┴─┴──┴──┴───┴───────────────┘
8 w' T# |* g- C( h" W
( g! V" W8 A7 c6 oGigaChip (白版)(只列出与蓝版不一样的Chips)! }7 N, y* P9 G1 @, A/ B
┌──┬─────┬─┬──┬──┬───┬───────────────┐& F& g, R' T" Q0 `4 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │. \; I6 F8 @2 O/ Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
- H7 l/ q) O; i1 ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' k0 d, r& K5 ^
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 ?5 W% j* ^2 n3 H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, ~7 Y( ]! W$ G: Z) E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, ~+ G8 b# A( u  R4 s└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; |! u( [7 ?4 g6 M# u8 G: cMegaman EXE 3 蓝+白 Standard 级别的 Chips:
2 o' C8 `/ P9 G3 `9 I7 g, X9 H. [, R0 u; V
001002003004005006$ J! H9 f2 y$ q' f" p
007008009010011012- K# c6 v5 U/ D; R! l4 R
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 }( g5 X) f0 S  B/ U6 u6 {
1 m/ E# a4 {: F* a019020021022023024
6 C; g- @6 Z) G3 o6 ]' [( O7 ~1 o, K: l025026027028029030* }$ T; m! M( L; {- ]- X9 q
031032033034035036
9 E7 s8 e: ^5 @# \9 R" ^
8 `8 K7 n$ T  v, B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 e3 T7 l3 [) r. `+ n
' E; N' I+ d' {
037038039040041042- |8 ^. [1 z- |" R. }- H/ p
043044045046047048
: \. _5 G4 I: b7 g! {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' f  X; d2 ?0 Q" i; D
" l# @; a+ e! q: u! q! O055056057058059060: d- q: g6 ?7 y) D- j9 i
061062063064065066
- A& c0 M1 D- w# R" w5 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* p: O# b0 k* n/ y; y1 G8 x; Q; e! `9 D9 h6 Q
073074075076077078- ~1 q" T, }, @& k! `
079080081082083084) h, o/ V1 g* P& H$ y6 ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# t. a% c4 Z# q1 D+ z/ L8 g. H
0 w2 n' w+ w3 O
091092093094095096
6 j5 T6 b: T) N: [( r097098099100101102# S* _! s3 }4 c/ n- x
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 P$ G1 F1 w! z

. L5 }7 ]* \3 b2 M+ p109110111112113114
4 a# x' m5 T# K5 [115116117118119120
  e5 l  X# Q6 J% J; g5 g& P* y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& {. S+ V+ }5 J! g" D

$ \+ L' K3 M1 e3 l$ C! D+ i4 g127128129130131132
3 p4 G8 F) m1 T# u- K+ V4 |/ E/ s4 `. }133134135136137138( r+ @+ v, _* _; U. Q3 [
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* l$ I1 t6 l( p1 e% [8 r  i
9 B. i+ G0 \* I. {- `145146147148149150. x* Q5 K* C4 f% o
151152153154155156
* ~  \" F9 k( h& {, {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d2 ~9 ^- O; s: g1 Q% v& x, L3 C) g5 u. {
163164165166167168
" ~% }8 S) {2 Z& w% d+ S1691701711721731746 t8 z; g- [, k3 y4 H
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 ^3 d7 j4 t" ]
  K7 s6 \/ E8 J+ {7 L181182183184185186
& v7 d/ l* Z) H6 g5 E187188189190191192
* l( Q- r+ `' A1931941951961971988 ]- Q( ~' ~3 K# S! G: n9 M3 O
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 `( j* p; K; r% H8 b* J; z" N% q
001002003004005006
, ]  F1 z& [6 n: b% ?007008009010011012
" i  g8 S% s' k, Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- i  d5 w# b7 q, _/ W6 s: w5 d; P/ c9 t3 b. ?  L8 e9 F. v2 P9 y
019020021022023024
5 i+ S; d* ?* S( N! Q! r: @025026027028029030
: E8 C0 u7 T) t# x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% v6 E/ P9 c8 v7 N; \

7 b. j5 ?5 C1 S; c037038039040041042
, e+ `0 p1 ~- z; m043044045046047048
( r) F5 u( l# T; c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 M* ~' Y7 Q* P: F
% r8 H# g' ?" x& \3 s3 l# q; Z1 v6 j& l055056057058059060
0 ~7 G8 x7 M3 X/ ]8 d% [% e5 G061062063064065066
7 Z) D* X& k+ q067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( t9 O. N1 |8 j

( I4 m3 C3 }5 e/ z073074075076077078& ^2 L1 B7 A9 r* }. ~9 m, i0 u/ H
079080081082083084
9 P/ B1 M; x- q* d085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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