转载请不要删除以下信息,感谢您!
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, @2 }/ Y6 c! L3 ]■● ■ NintendoWorld 站友xliz原创( k& w! R* B2 A- a' \
■ ●■ http://www.NewWise.com ; K1 t5 n# ~. S' c( D9 I
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洛克人 EXE 3 Blue 卡片组合
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" G' I ^$ B' S6 B$ P0 K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 k7 U) ^! |8 D b大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + X) Q' y0 `2 e& V/ A
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以下内容格式如下:
$ E4 R! B7 g2 K( Q I% \/ A' j# l, ^
编号 名称) m8 L& h1 z3 r! a2 T9 h7 y% l
说明/ {# |6 l" H8 B, j+ |+ v
组合方法; I7 C2 t( l" |" g" Z. ~# d
---------------------------------
3 ~% n6 T2 J% {8 I! F01 Z-Connon 1
* \. Y3 ?1 X% }' u% }& d! A6 NUnlimited Cannon for 5 sec
& M3 g( m0 }8 a4 a" nCannon A+B+C* @& g2 A" ` {2 H" e- N/ Y
Cannon B+C+D
3 L' m; k- j+ c# a/ v2 p* oCannon C+D+E
: V7 k; \$ t8 L( q" A1 [
Q8 r9 D2 c% a% U$ W02 Z-Connon 29 d% \% V3 C: ]$ }
Unlimited HiCannon for 5 sec, G# g% u1 }$ Y: P( T* d) u0 Q; T8 A1 f
HiCannon H+I+J
! J" u/ o0 B3 ]2 k1 g4 S+ yHiCannon I+J+K
0 D; ^. |1 c# ~/ IHiCannon J+K+L
4 q( l+ Z8 B* n
& c) w0 z b+ o) [1 L, I" [4 i03 Z-Connon 3
$ W) p( q# s6 J R/ pUnlimited MegaCannon for 5 sec
7 w) I" P8 C! B) P" M! v- T3 dM-Cannon O+P+Q
- [5 U3 c: M F6 }8 O& V/ QM-Cannon P+Q+R
) Q5 _9 _! v9 D7 j- ?6 r( l9 O1 cM-Cannon Q+R+S
& {8 r& w' m, u8 ~ [& B, G& O) ~) Q' m4 C+ T
04 Z-Punch3 G& g4 i: n% z1 a: N7 F
Unlimited GutPunch for 5 sec$ @% o& c, y# K1 X/ a3 B
GutPunch B+C+D
" {/ I/ y& j \% v/ n/ ZGutPunch C+D+E8 ?; M0 J3 |# v) \
GutPunch D+E+F
/ z3 E0 s$ T7 S T2 ?- J1 I- _2 ]" L) q
05 Z-Strght
! @7 T A* r- CUnlimited GutStrgt for 5 sec/ f p$ ?3 t& e& w* C
GutStrgt O+P+Q
0 j9 D8 o! }/ ^: KGutStrgt P+Q+R
5 ? l7 ]! I* T: j) `GutStrgt Q+R+S% L, v5 W: Y4 }, d" N! F' }
& @& e% E5 E y2 m1 q0 ]; H0 r06 Z-Impact
( b& K/ Z) k$ QUnlimited GutImpct for 5 sec/ j" m/ P& ?6 E! y* j' F
GutImpact G+H+I
$ W9 M* d! W- b' ?" Q4 R% J F- OGutImpact H+I+J
6 N, _2 c4 b" h* l& O# }GutImpact J+K+L; t" r5 I3 N" I, q Z, J$ ~ r' S
$ k8 c0 W a4 i* k07 Z-Varibl$ q0 q% B9 @ v: Z
Unlimited VarSword for 5 sec
" b4 J6 q v# G+ fVarSwrd B+C+D
. K. K4 G/ N( P8 \1 L1 UVarSwrd C+D+E5 T- Z7 r. m* g" |; n( ^' V
VarSwrd D+E+F
! a+ v: u) x$ b" v! y* n1 l' r) x, l
08 Z-Yoyo 1
) U2 x9 B' v: X! q$ HUnlimited Yo-Yo for 5 sec% {8 {) x0 i/ r O) ~
Yo-Yo1 C+D+E8 J. c* o9 `# I e: Q+ p8 o
Yo-Yo1 D+E+F9 N7 ^- m5 t' G' R: E+ l9 J- F
Yo-Yo1 E+F+G
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09 Z-Yoyo 2" Z2 e9 i1 r- {, z
Unlimited Yo-Yo2 for 5 sec
3 ?5 D6 k* G2 @. J6 XYo-Yo2 H+I+J
3 r- K/ J$ [+ ?, E1 J& O8 _8 EYo-Yo2 I+J+K
9 |& B6 n* l7 @( c9 s- fYo-Yo2 J+K+L; }# K# |9 H8 R: I/ g
( R! t4 {7 r( O% Z. F( @10 Z-Yoyo 3
" _/ ^6 Q( V7 RUnlimited Yo-Yo3 for 5 sec% R& z/ Q3 u& c7 F' q7 E4 |$ h& |
Yo-Yo3 M+N+O
! Q( W5 \# x4 b/ o1 `Yo-Yo3 N+O+P/ Y, n- ?6 G/ I `5 E+ A! ]* b
Yo-Yo3 O+P+Q' W8 R! V# `' V: j: M
! K; U! x% J# n" _! o1 v9 b11 Z-Step 11 j0 l1 s) J$ j- S/ Z4 L3 P
Unlimited StepSwrd for 5 sec
; `$ A: @. m0 ~StepSwrd L+M+N
2 z F7 a8 J" |0 r$ F [- wStepSwrd M+N+O
- f2 R K' T+ T: cStepSwrd N+O+P7 Y% k6 k& v* E& U
1 p# ^( u; b3 R6 Z/ b- k' b
12 Z-Step 2* c3 i7 [/ B _. U& A% i4 W
Unlimited StepCros for 5 sec2 N3 c$ r& g4 H
StepCros P+Q+R
* N6 N; A) j& sStepCros Q+R+S
+ V' P- ` C8 E0 f y+ j4 |StepCros R+S+T
5 D3 y& L. r0 f- z% X9 X9 @- W5 g3 e9 \+ U
13 BubSprd E& c6 E% H5 R4 J0 |
Attks w/ spreading bubbles!# P' p' M3 E1 i G3 y: q- R" M. i
Bubbler C+D+E
. h1 ~- J; k/ N" pBub-V D+E+F
9 h1 e* V$ t. P( {) `2 D6 SBublSide E+F+G
+ @0 C1 Z( o' s2 Z4 d) tBubbler E + Bub-V E + BublSide E W* D; `" l& `
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14 HeatSprd) k0 u, }- t- S8 ?1 D
Attks w/ spreading fireball!; V4 f" i( P& z$ t, p8 O! j8 o
HeatShot H+I+J4 \5 K( [; f2 J. J
Heat-V I+J+K$ V3 u. r0 D6 `3 I- c' d% {
HeatSide J+K+L
. I3 s Q& v3 f; A& NHeatShot J + Heat-V J + HeatSide J
n8 t& J) U! t1 U& y; N4 m# J( y. ]% d) x% R
15 H-Burst+ v$ ?; l- N* X9 _- h
Creates a giant explosion
5 U- O) `; H0 o% w8 e3 lSpreader M+N+O' J Y7 A3 c$ @& S
Spreader N+O+P7 Q+ B( ~: A( a- C* e V1 D
Spreader O+P+Q. J O4 l y0 w, d; |, f
5 @) R3 I. F4 L8 O/ o# {. }- }3 }3 J
16 LifeSwrd% }0 K3 S% f- y4 p8 C' ~0 A
Swings a huge 2×3 sword!7 m* r0 ]1 ]7 o# W3 O, ]9 K
Sword E + WideSwrd E + LongSwrd E1 t3 Z2 m! X, ?% u5 \- f
Sword L + WideSwrd L + LongSwrd L! ?0 m; Y. M8 j5 D! j& V( w
Sword Y + WideSwrd Y + LongSwrd Y/ @ O2 @+ w7 m7 O" @/ e
9 J4 k1 {) [) _ c" @
17 ElemSwrd
2 t, P& X4 ~3 b1 a+ V, S8 HWide swrd contains 4 elemnts4 v; W& s- ?8 M L4 Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, E7 Y0 F$ h- }% }) ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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. F. m" U8 I" u6 i1 l5 }18 EvilCut" Y4 b6 R( r: L. h9 ~
Step up 2 & make 4 atacks/ C& h2 ?4 h6 A' `& a3 K$ b
StepSwrd P + HeroSwrd P + StepCros P. [3 D$ m. H1 c1 L4 ?' f
7 t. k/ F( x1 ~5 K- M2 A
19 HyperRat8 S# V7 `% I1 y) D0 H
A giant Ratton charges!
4 g; \6 B0 `# U& \/ _9 U! ZRatton1 A + Ratton2 A + Ratton3 A
L0 y( g9 z7 ~# D/ }# kRatton1 C + Ratton2 C + Ratton3 C
8 g7 E" i/ M$ \$ oRatton1 F + Ratton2 F + Ratton3 F, ?3 [* U# }7 c- ]4 Z- B
x2 \ d4 t$ i$ x0 v( ?
20 TimeBom +
( b7 J7 [# U) e9 b0 s6 |) }Sets Time Bomb in enmy area
& y% X# p! {# n" ]9 LTimeBomb J+K+L
( o# O2 ~. d7 j1 y! aTimeBomb K+L+M; Z! S! n# U, H' b0 g% @( o$ `" c& m
TimeBomb L+M+N
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7 H: ]% S% D1 `9 P! a21 GelRain
! \/ x$ y" N- a7 ?' n- iGel steals squares
1 _8 _1 r2 ?. K; x3 B1 m$ F0 ]6 DMetaGel1 B+C+D
: ^) D# a) S3 C! J. i0 TMetaGel2 E+F+G( j/ [& M8 }1 R7 y. A) G! @, ?
MetaGel3 S+T+U/ b f+ o3 M& k) s5 G. V9 [, {
3 b" x% g+ ~+ P( ~8 f+ {0 R7 @* h
22 EverCrse
! m2 A! c% t: \" g$ T& b& H$ ^7 JShield chases enemies3 @2 h, B) F; j$ P; ~4 w q1 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
# x p* P1 \% X5 i8 y" aCrsShld1 L + CrsShld2 L + CrsShld3 L- b0 j& Z2 i4 i
/ U4 f& ?" f1 s T
23 MomQuake
2 a! d' A/ g& [ S! tAwakens Mother Earth!% X4 }1 m8 V+ F+ A2 t
RockCube * + RockCube * + GodStone S+ I. F/ H2 v5 T% X. u
/ U" h% ~' M% d) G0 J
24 PoisPhar( S! l. x7 \6 T9 ]
Pharaoh generates poison) s, n# s5 `8 b
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd s# ]6 Z' x9 M2 H& n% r8 Y
Bodyguard takes out enemies; @4 C7 h) F- E) k7 a+ v# C
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
& u; q: [* C% C; j u# bBarrier absorbs 500HP dmg
& S" |8 `/ G1 C6 z$ u1 xBarrier E + Barr100 E + Barr200 E; D$ u$ k6 `0 `9 a1 r
Barrier R + Barr100 R + Barr200 R
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0 D- W5 b. J2 ?27 BigHeart, F4 M0 M6 f; ?0 a
Attacks, then heals HP!* W4 G, N% E5 N4 H- v
HolyPanl R + Recov300 R + Roll R* `2 S+ s7 n' h, l: \/ X$ |6 I
HolyPanl R + Recov300 R + RollV2 R! L3 F" y6 {% ~$ {& [, ?# o0 ^$ Y
HolyPanl R + Recov300 R + RollV3 R
3 `, l6 k9 L7 L3 C! ~1 }: G) M& M/ [, h& d* l
28 GtsShoot# } e) U9 D- I/ V- n3 B
GutsMan throws MegaMan!
& u" {9 J0 J3 g5 ]6 H$ e. WGuard * + DashAtk G + GutsMan G
& ~+ a* Q% ~0 a$ U. o5 iGuard * + DashAtk G + GutsMan2 G
4 q! P# H1 [+ @* h9 Y/ ?Guard * + DashAtk G + GutsMan3 G6 Q( a8 p. G x1 `: s
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero6 m; f! _" k( w% I/ v
MegaMan & ProtoMan team up!
/ _- ?/ N/ a& m D7 GCustSwrd B + VarSwrd B + ProtoMan B
1 Q; H6 \+ K/ |( q0 |3 mCustSwrd B + VarSwrd B + ProtoMn2 B
' Z5 E& ^7 v$ F3 MCustSwrd B + VarSwrd B + ProtoMn3 B
: s3 m1 ]! ], ]5 l: l0 @' D2 rCustSwrd B + VarSwrd B + ProtoMn4 B
5 y- Y8 O+ Q# Y1 |0 L. {9 W
3 ]7 U8 y. E2 t' N5 C6 w30 2xHero
" p9 D& G E) p+ z2 t! _MegaMan & ProtoMan Dual atk
. C! Y8 ]4 @/ i7 l& VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ h. v' V1 I1 ?: d) `( v6 O% W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" g% n% v- ` z6 D% h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% a; r6 [" S* D- A3 R& ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 ~; Q& t5 R5 V7 Z# H, w7 Y
; j7 C- e2 ^( C9 D; k31 PrixPowr
# W+ O. B" e( h' n3 Navis attack at once!
Y1 Q' z# J# B! BTeam1 * + Team2 * + KingMan5 K
2 ?, p! u% t% K/ A% t2 ? GTeam1 * + Team2 * + MistMan5 M
! q' X5 ^6 y- w- \! qTeam1 * + Team2 * + BowlMan5 B( o; h/ d) |/ J- f
9 j: v- E2 }+ F( {- |2 S+ [32 MstrStyl
( Z! ?- m6 R4 OMegaMan unleashes his power0 l4 n9 _5 i3 \% ^$ Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 S, W- \2 Y; l1 N4 r
/ v2 z8 b9 W0 Y# mStdrdChip (Part 1)
" G! q' M: q7 Z- F* I# H┌──┬────┬─┬──┬──┬───┬───────────────┐
9 h) ~, p6 @* Q. \3 j9 R; j# S# x2 o5 C│编号│名称 │MB│攻击│属性│稀有度│说明 │
( G* c0 Z! v8 r' Y/ |├──┼────┼─┼──┼──┼───┼───────────────┤7 t4 n* |8 A- J5 H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 C5 | q8 _/ V( I' j" F7 ]& O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 Q% i. M" Z9 p" X& I+ Y: y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 k5 ~. V2 L6 `+ e% F( r; P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 h0 Y- R/ f3 s8 _8 O│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 N5 D `4 G8 z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' @# S! ~' s5 x: t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' o3 O' S# T$ s n% \0 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 H( ]9 a/ q4 \; D- h0 J- e" b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- v0 }4 v6 M; P( a* @4 {$ n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( `8 q6 g9 ?" L4 P7 [│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* d& E# `6 q2 ^2 x* Q! r9 k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ q/ z: x; u- L& `/ j
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 k" J; i8 S1 z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 P+ ~( p' C2 X) p- v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" Y P0 T$ E/ `│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
s! ]2 s. w( z' u│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# i) a, x n- K; o: w) b% M/ x- k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, [# q, K: y$ \; s& p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ A2 F' _# p! m& }1 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 y6 X* y% n0 {0 {' c3 o$ s$ {
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( `) `2 x1 \ w4 f: M: y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# {& O2 p! ?' h# I+ V7 J│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 ~; N" T0 W2 t, h" j) b( x8 F, I: I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ _5 M7 C5 C4 L$ f: C0 H
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 d0 ?% B6 `% U% E& |3 [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: k9 p7 `9 G) q1 Z* n│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% F- f. L A- e! a: ~0 |% A+ j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" u. e- b; v" M. W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& w( b( C& t# B4 F+ e6 `& B2 N' R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% H% R! j3 q1 L│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 g, ^: C" m9 J# w/ L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; m) B8 T+ c/ p. E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: ]2 q6 l6 C/ O9 Y {" e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( s% n! v4 D2 ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: `$ ^5 H# T. c, c2 ?: n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ V2 E6 r) D% y) \' P. |/ @, Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 w. k F8 }; U5 N& D. Y$ `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 L+ Z$ h* b8 }/ k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% z, E6 o, f- _6 j" ^6 q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& ^0 L8 g) |: r9 w4 l/ e4 {* ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 z( E" T" N+ d' ]1 `( o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: F! r6 L6 k4 ]0 x' ~$ I
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 u5 K2 y2 L" c9 a! V3 V7 U1 D5 @4 r# P│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ k$ W- s+ c9 h( Z; d) K│45 │SonicWav│26│80 │ │** │Shock through enemies │
g4 s+ E& |& R│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ f; z3 x9 _# p8 I+ r
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# g2 p9 k6 V- f" D U* m- \3 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 v- \& z$ f1 o) ? }" J- k; p! s0 ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 q! l" b" k+ h/ [# _8 `│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* [8 j ]; p, q$ F* \│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 N- I: z6 y( ]: x; E. p/ K, s2 d
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 T, L: y" l' w, L
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 |) y2 a& O' O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' P4 y( W' F5 T8 d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ [5 P' g! n2 t0 H! R5 t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% i6 Z! R9 ]- z3 q- l
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 S) r$ L/ e5 } y* S1 M
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& s4 c! x' ]9 w4 Q3 T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 x: p( K0 d, M6 X! `+ A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. _8 @2 L- z2 c9 ^" \) \
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ P6 d, i) g4 F# { w5 p1 I, d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ @. u* N$ |: X% {3 U8 S' [' `. \│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! Q3 q0 s0 ~: J
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! z) t3 ]5 C, Z. Z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; P- t, k ]8 u' l1 F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 J9 i \+ e# C# s8 U7 f; ?2 ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 }* E4 O {* x0 K+ P. ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 F$ L4 m! ~, H, \; N- B5 E. w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! @* s8 p7 K# B( C9 C" h+ n│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ }0 | c7 K2 z1 S9 R- q# W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- p! U( n' F) E2 I0 w2 q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 d3 B1 i* @- Z/ t4 X; n# P) K9 \! p) R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: F, p& `% S: _( ]" G│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ T% S. p) x Z% R- P! q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 `; p8 v5 ^6 T( B6 A# y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 x6 V0 a' O. |4 e7 l8 l: U4 P│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! V8 X n3 @& n, ^
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& `& N( x3 J3 t. X) }) O2 m, E4 h. ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ A/ P* v' g0 ~. f( \3 n│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 z- ~6 ^! ]6 N0 A7 B) L- \ c│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% F; G, V' g/ d; H2 p' Q* g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% c" W6 r* @& N5 @
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ k2 G. P, O( [1 K2 E: L- [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: a* B8 E/ }) x' D# w+ X│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ {! m9 F9 f9 I6 @2 B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& G% E4 `8 ~& N4 I8 h; o│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 E3 a9 d& W6 Q0 r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 x5 ~! W4 ]; j0 X$ m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# y2 f+ t0 q7 O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- d$ C% }& J" i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* h) N( c2 `. A( K8 ^( z$ W8 M# i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" |0 S+ ]% e6 V% y- w" E& h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 }- h2 e3 k1 p4 E│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. S* V" x$ l' S5 }0 E( q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 \6 Q7 E' J2 u. z( X! {( q I" |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: W4 I4 T1 w5 [4 a6 p5 P$ l│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │2 ?& k( s( i8 L- A' @: S5 f9 r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 w* X6 b: Y1 G, T3 J, c
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 \" I; m; x/ Z6 j) H- `5 `1 S0 U4 q Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' x4 m( f7 O# `# R; ]5 r└──┴────┴─┴──┴──┴───┴───────────────┘
/ P U: q6 W% w& j* g7 ?9 a( @$ I/ H- b( [
StdrdChip (Part 2)3 y9 i. L" Z' c4 z% T
┌──┬────┬─┬──┬──┬───┬───────────────┐- n. r6 h2 p6 O: e* b3 m9 _' n
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ H7 O4 O/ Z" K- A
├──┼────┼─┼──┼──┼───┼───────────────┤
; b( Q4 i/ B6 _& |' g& ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* V8 W t1 B7 n, T) S( b
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( g! M- ~2 w% |$ e- z2 Y│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 W. f' S8 g6 f' V( j( ~; Y. @" P! B
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 u2 P1 S3 w( P: } c8 Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 T+ Z& I9 ]/ J4 x0 z# S: c, p
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 i! C# S: I" O# b/ _' ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, ^6 o4 T5 u e) @0 d│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" I$ M' ?8 ^7 n# F: B0 @* E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 ^5 i4 l1 l$ N0 v/ `8 F5 P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ d- N0 ^; ~" H* O6 L8 f1 [ Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ V" a0 ~% c* |5 ], r# K│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 x2 R' t0 t& b4 X' v: Z9 U' T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
A) ~' @, ^4 w: k/ g+ z5 ], }│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) P. X! E; M- @' @9 o8 S9 f: e1 |
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ k, b; Y! L' D: ~3 X* }/ v9 ] l
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% d! U. K4 j; _/ D% A│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" l, a* W, p. P+ h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) ?+ a: N0 P6 G' v( x5 l3 E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' `/ J# M! E" w) B# X0 ?│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- ~( c- ?: S6 L2 Q, Q$ }0 Z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 f9 z& A3 r" q* w. R* a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 G. X3 ~1 R. V, O! i
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 l& F$ v5 ?3 t$ k d│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( s V8 w* \7 j( j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ X0 O5 ~. o- `' J+ L8 ^3 `
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 \/ W7 s3 Y( Q0 Z0 Z
│126 │Rook │30│ │ │*** │Protects you from attacks │5 q6 e' @. |. w% w9 H! n" P, J' u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 W3 e2 O% Q1 }│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 G- Y& G5 J) G2 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, D3 L% Y) B p) c& ]+ A│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
U6 x- N( ^8 _8 U; W" @│131 │Lance │46│130 │Wood│*** │Lances through back line │
' E2 B: m4 ~% D- |1 ~% k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 L8 W1 D+ g, Z0 V. |- C3 U
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 s* s) d/ z5 g& D% F/ h│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) u) w7 R+ Y0 [3 o# `
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 J! r8 V8 D& {! e8 `
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 b/ O) D1 e0 {0 b
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) Y& D9 q! O' E6 U# r, }% Y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% p! y1 f: }/ W( ^1 J3 e# ]: ?% t
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- q* z6 N1 o5 R) [$ V- u│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 j1 g6 g5 X4 Z8 |* u│141 │Prism │60│ │ │*** │Prism fires randomly │+ u0 c& a6 s6 N# z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 s5 O, a/ C6 Z( H% z│143 │Fan │14│ │ │* │Vacuum pulls enemies │' `9 a. r+ M4 R& @4 V; ?. O
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% N+ C: |, ^: W# n6 }" Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 ]7 w( w# W% S7 @6 p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 T7 n' R( F+ J" q& N; l3 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 r. h7 @& ^; p3 g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; ^* d, }: F$ H$ l Y5 t│149 │Recov50 │14│ │ │** │Recovers 50HP │& i* O" N* e1 W' x7 C' ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │3 Z$ d% m5 q0 \
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 X9 y) |' i, v( C
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 }) h/ U9 \2 k' u' L$ ?7 u: a│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 u$ N2 ^# s3 J2 a# R0 u! U/ q│154 │Recov300│80│ │ │**** │Recovers 300HP │3 V7 U$ X( O7 F7 ^& m/ p6 @
│155 │Repair │8 │ │ │* │Fix your area's panels │) ]! w6 {% g- _( q+ n7 O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ s/ p( g- k; o: ^% \) [/ Z- u* g
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* Q8 ~* P3 X& `( D `$ \2 k
│158 │Panic │14│ │ │*** │Confuses enmies if you are │! A$ U. ]% q9 e+ l6 x! H/ q+ i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' N4 P- x$ H# ]* d
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& E& W5 O# o, }! `* p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ ~% H9 Q t% h4 N3 G- H1 I" M
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: W6 C8 x% Y8 l4 Z' h
│163 │Invis │11│ │ │*** │Invisible for a while │
3 ^9 Z Z* X8 C& A/ o4 P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# D; R( U3 J8 {, R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, }* h! G5 y, M6 p; a+ C│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
* S3 }. g. [7 [+ \" R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* V+ ?( O& i3 [1 m5 V7 L( X: O J
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 c& P+ ]7 g0 N g2 X
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 w, |. }- W2 m7 {& R1 U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# b) D% u% U2 R- a8 U
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 |4 Y1 ?5 g) O3 z$ C│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 G& Z- P! t0 o# y8 [5 \; u0 i5 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; i! j e' ?2 b! l│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* S3 W# D# t( E│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 {! t* _- E1 e& q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ u+ g/ [; p& T& J3 y8 I7 E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) y2 K0 A& X! X, ?
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
^6 r$ g2 o5 K8 @& k( V% r7 e│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 W) h, e8 X$ v6 L+ Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' B. @7 D; @7 H: _5 G! A% _4 a│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# R# l* G/ U4 u* w+ E
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 N! p8 C4 [6 @3 f/ n│183 │Hole │55│ │ │**** │Open hole to dark world │2 E- S9 `' n J- I1 j6 I! S: H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │' t& z; `" m+ ?8 y1 j
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 N4 P" f( I- j6 I# k│186 │IceStage│20│ │ │*** │Changes all panls to ice │ r, c K, w# \2 _) f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( `. Y+ S! @- f& j/ v7 M$ [) Q' _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ _& m3 K. H- k: Y- x: ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ L4 ]" U- `; {; L( f2 q s z│190 │Snctuary│54│ │ │**** │Change own panls to holy │. } O" [1 t( K- @
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
c) ^+ d1 g# i9 j│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 E7 P4 w, a9 ]# u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │; Y5 {4 T8 J0 u& ^) T) Z4 f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ B9 m# k! v3 `; O* m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 t3 ~2 U0 \ i+ f0 l
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ g4 ~1 {6 R& D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! e7 O* I4 i6 |6 E: Y8 k# D0 Y! l3 G│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 y! d* x( B" A+ u, I3 X" p│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 y. D x. `/ |- x( n% R0 E│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 q- w/ G. g& @$ t7 T└──┴────┴─┴──┴──┴───┴───────────────┘
3 A# w5 J) c2 C, U# L
6 v/ B; G0 @8 ~% [* x
8 l# X2 z3 @* \Mega Chip$ B& z/ u( }) d% R0 N' w4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 D9 Q# T) s9 ]+ O- f4 p, h, w8 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │: [% P/ F; e) v$ o* k
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ N3 t" o! \/ L" w; j│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- I5 r3 g. y. T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ j" D4 o3 y+ P, K, n│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 ~2 P1 @2 j. e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' c, \7 u+ f l6 p# b! m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ c6 @) D$ o% H0 v6 l│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 K! P. {" I' L2 p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% Q) E N* N4 D9 }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ n" Z0 E- U, L; e6 Y; \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* S: j& v+ U% {8 z. g# K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 D: D. x& B" W) O% I' V% K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 N/ Y0 t" {5 l7 u( N, n+ `│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 O" s3 e/ D K" X. v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 X/ [5 A5 H* Y8 a: P│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 ?2 n' w |# d) J, v* A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: |- L9 [, M+ t! `7 {5 @│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ _+ D5 l# v! [. f& i9 q* P6 I
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ v& C, [5 a1 z! A' b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( w' Q3 t, u0 d; L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% \% a! y7 x; U1 [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ H( x" v7 g v2 X0 p; u" T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% q# {5 x* I9 A2 Q1 `
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ V3 d7 {7 ?; _( ]/ u1 ]7 `& p
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( G! M4 [; c/ |+ _│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ |7 v( g$ `* _$ ~4 C/ g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 X8 X/ P( b" s/ {( t) ?9 ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% J8 f8 @7 E* L: P9 B% S% b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: ^# R7 K1 \+ G5 I1 Y. K: C: C│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; o% ~, {- M' F% s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! n; f$ o7 G- E, a* X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ ^& x$ M# D3 A& h3 }│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. \# G' T* }& K' s! c! _; G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* i0 J1 K, x' a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 ~, c P, k6 n$ ?: [
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 m. [% g+ F) d. e/ |1 P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
v9 S* M9 [" F7 d2 _$ {+ z% | x: N& c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; a8 E' b; J3 G/ P0 S: X3 [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: X, s( _: t' T% Z B7 ^. |
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ z$ T7 |4 z0 @: ^/ \& m$ }
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 G# V$ O* K: Q+ s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- U2 a7 I5 {; H3 n7 l9 ~; N
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% D3 `' E% c, P' }" |# y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, ^- p: f$ V' l0 `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
k* N0 {" [: T; `8 O& ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( \- x# n! v( } A/ o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 j* S8 Y4 m7 |- `3 o, k2 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ z7 H( q. R v% ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& I6 V% T' G! w p! p8 P8 K+ e) J& q. N
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" q- k* W* l( B" J4 f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 j- n3 r; N0 |, Y* g6 E3 n& [$ A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) X1 S9 e/ J& A, t7 Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) m- x3 y, L$ s: \/ Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' E2 b4 n# M2 L+ G4 `8 b; \1 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ e/ b; b0 a0 V. W│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ c$ }/ H, \/ }; D* g: E' v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ o0 B% }$ c+ H5 c3 ~4 ?" Z3 y7 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) a: P, y& i/ K1 i" b; ?+ j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 @% T4 R0 n/ l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% W2 ?! u: {5 A4 x3 V│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" S L+ a9 `$ u) u! K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 @7 v8 s8 Y; r6 W4 X8 N% Q. T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 N8 s( x" ?2 s" I$ g1 [' z& t" D│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 q; n6 M, O4 `" g, u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: J9 P, P: l' W7 _$ ~& I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- D8 d& N- q+ ~; \/ E
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) _$ I3 {" ]. X" O, `& f6 ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 u8 x, B+ `. W! _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! F6 Q5 @- O% G" J0 c* l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ U. O8 ^. T1 k9 C0 T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 B! }) A) u6 ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 \% a' t8 [' K4 K- [│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. v h H8 N @. Z1 H+ Y+ I4 P( q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ A- k! E; X; Z2 Q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 j! L$ Y+ v z0 Z/ g0 v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( V: ]/ i9 S2 v3 t$ r
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ k0 `+ t8 e1 L$ G0 A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 U4 n5 H% Z) O' d, ~; r3 A6 U+ O( {
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 E) R$ ?5 ~7 R( [( G* X│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# s: ]+ r# N- R4 A│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- [% Y; l3 r3 w9 R& n5 m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ F! D8 ]5 n, }- m5 m) u; y* P* P
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 E( r. a9 A$ }, R% \$ q( Z" R- [) d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 w* S* u; |7 B- n& h+ u, t1 q, s6 }7 s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, Q) B2 Z7 o' P' {1 \4 B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% r. O$ v. `7 {$ o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 t; s5 W4 S v8 Z/ F& N5 p" L4 h9 w; W└──┴─────┴─┴──┴──┴───┴───────────────┘) f7 s2 M: }9 H. t' X3 {
7 |8 Z" Z; @3 u
- \$ @1 t! Y6 R, gGigaChip (蓝版)
4 {6 ~0 b3 `3 S* Z$ X┌──┬─────┬─┬──┬──┬───┬───────────────┐: E9 A7 p) B" P# h) t, Z) i! O: S
│编号│名称 │MB│攻击│属性│稀有度│说明 │& W( Q' B6 N/ S) j8 ~, |2 W
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ m# }3 Z/ J& a8 M2 O3 E x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" ]2 E% o& g8 X2 N1 v3 ]4 a│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* p" Z7 ]4 d1 J5 Y9 m( U
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, X2 @1 b5 p8 K( Y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- C1 K% t q5 P8 w* s5 B7 x% e│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; S3 o G: ?2 H- E9 G8 e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 Y6 b$ F5 K5 w5 }3 K
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! q& [0 e6 x+ L+ l8 l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 t$ S1 x3 V7 d% z$ D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 X0 h6 o/ f) b: x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
A* s; D5 i/ E. m; ?' [- E$ Q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! S; ]; S, \& {6 ]2 I* e! a+ ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ y( c( S: m" [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: }: X* h/ h; I1 E+ z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 s: x# K9 @! Z, n# g│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 V4 v: Y6 d3 U% s b2 t) Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 W* b, {6 |3 [5 l│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% E L# P& E2 q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) }3 |/ ~/ z5 B' q/ j5 }& {/ t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ B* ^3 u7 s0 g9 B8 n1 a
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# Z A! h8 @2 m/ f2 r: Y└──┴─────┴─┴──┴──┴───┴───────────────┘
/ v( O, a$ A' y9 R7 R9 ?- {$ ?! P$ X/ v# \( M+ b
GigaChip (白版)(只列出与蓝版不一样的Chips)0 I8 g; P% T; x- n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 b. S2 v( T+ q' T, n│编号│名称 │MB│攻击│属性│稀有度│说明 │8 a& J" b& ]$ H) c0 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
( l L0 C! I( G* g& T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 {# e1 L( G4 _ a* f; {; ?2 E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 r8 m) ~5 d( O1 h* a) _│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: }. X4 R# g7 e" t5 s5 O│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 b, U' y2 Q8 L* X3 U9 U0 g5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘ |