转载请不要删除以下信息,感谢您! * [3 y8 }5 |) v
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■● ■ NintendoWorld 站友xliz原创
6 \% ]7 [ X2 r* W9 o■ ●■ http://www.NewWise.com ; n; s# |& E. M2 d4 y# g+ r. H
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 R9 f- ?) n9 }1 j! r) ~
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洛克人 EXE 3 Blue 卡片组合- P" D& G( a, Z4 ]
2 }$ |" r n6 U5 f6 f v( b
% `4 m5 T3 k/ B* _: b$ h# ^; z% j6 _% P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 X# \$ Y) S5 H) {, o大家要看日文版的P.A.或详细攻略,点击这里吧!
: }) }3 R5 } ]====================
0 w, N7 E0 f2 g8 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : }" A1 G, ]" b# f- I
5 v& I: P3 j" ~! Z ^9 R+ b$ z以下内容格式如下:! ^' E( _" w. g3 d+ b
( @/ p/ ^! {# k
编号 名称
& y2 w" |* w5 a4 j说明
# [/ s: b# [ s8 d( N" d组合方法2 j3 V' p: a- T+ |5 G6 o! N& d& g
---------------------------------
7 y8 Z% Q! F3 K5 `: c. H01 Z-Connon 1
$ W; C. T; @ F$ E2 `6 _Unlimited Cannon for 5 sec7 E" M& q% B* j& S) J- M
Cannon A+B+C1 u/ J4 Z# E: u3 K T
Cannon B+C+D/ a6 V7 s E2 D5 n8 C
Cannon C+D+E2 M% \( p( }% r7 K y7 A
$ _- k+ a# B& H8 { H
02 Z-Connon 22 r& f" u3 l0 j, _/ E6 b3 S
Unlimited HiCannon for 5 sec$ V2 S- G, A+ R; X& _
HiCannon H+I+J+ i/ l) t! y% o7 A- R
HiCannon I+J+K3 D" w# V( `' Y3 {6 g' I) z( z) l9 i
HiCannon J+K+L* g) Q8 d: d5 D7 A& `0 i: {
4 V4 N, |0 {5 d03 Z-Connon 3/ ~4 M5 H. \, ?
Unlimited MegaCannon for 5 sec
; N/ L9 ~5 ^7 O# d$ HM-Cannon O+P+Q
1 A& K3 }3 h! b) vM-Cannon P+Q+R
9 j: h9 S3 B c1 r9 i. ^# ^M-Cannon Q+R+S
- Y) }, w: V' T. p# H" I" c: M0 f! m7 R# G
( `! p7 }# ~. m04 Z-Punch; Z A- n3 o* h: j! v2 h$ ~0 L
Unlimited GutPunch for 5 sec, ?2 v* Q8 ~# j, I/ m
GutPunch B+C+D/ I. l7 `/ I; L9 s
GutPunch C+D+E
2 A: _, X1 E7 h0 w. g2 O4 ^( ^GutPunch D+E+F% ], V+ w( \- C, D4 o
1 m$ k) p4 i2 C6 ~1 Q0 s
05 Z-Strght4 I( a; D& H) d% Z7 o# @2 A! u
Unlimited GutStrgt for 5 sec
0 d$ {) \4 j& m7 u0 G, mGutStrgt O+P+Q
0 j. q4 {3 P6 t8 {/ W) VGutStrgt P+Q+R% F* x5 X. @ t
GutStrgt Q+R+S- s6 v' C) x8 L6 J. a; B' L
3 V6 d f" W, I! Y e
06 Z-Impact
/ w5 \; A/ f& S/ R- V' sUnlimited GutImpct for 5 sec
+ e: {: C4 [( o' S7 m1 B8 M5 ]GutImpact G+H+I& j9 t6 m- u) f0 {4 p$ k
GutImpact H+I+J8 j$ k( U5 [1 y; v& [9 ?( Q
GutImpact J+K+L6 E+ ?5 S- M0 q1 g( @3 W& `# L O ?
$ G# s' v& x& _( Q1 U1 |. W
07 Z-Varibl
# d4 m+ \0 f: \' v( @Unlimited VarSword for 5 sec
% g- b5 a+ p6 A0 F1 v5 oVarSwrd B+C+D# Z, R* [( \8 p d$ v5 `9 G3 i
VarSwrd C+D+E5 u- o7 r1 v& `+ i
VarSwrd D+E+F
4 B( o6 F/ f' d8 G, X' d* J6 ]# s1 l+ x! v R5 |, d( u6 Z
08 Z-Yoyo 11 n/ C9 x3 j3 y0 r! N2 [2 k
Unlimited Yo-Yo for 5 sec& ]( d/ Q% Y& j6 E. i9 e; Q$ k
Yo-Yo1 C+D+E2 a" g" q& n) ]/ y
Yo-Yo1 D+E+F: J% b& L# b5 n8 {" x1 Q% `2 |2 ]
Yo-Yo1 E+F+G
, W" A |2 D4 p1 C. k6 s* j1 E% R6 Q e
7 s8 X0 h( _9 P& P) v7 ]3 c z3 O09 Z-Yoyo 2# R: a3 {- s0 S3 @$ ]1 l% O# w6 S
Unlimited Yo-Yo2 for 5 sec) O9 h2 Q0 P( I
Yo-Yo2 H+I+J
8 K2 @' m7 W3 P1 HYo-Yo2 I+J+K0 Q/ c6 H5 E v4 p( \8 X9 O) n
Yo-Yo2 J+K+L
7 e! J# X5 i# z4 |
# m& z% n+ u1 k$ E$ U% I10 Z-Yoyo 3/ x, l# {5 l6 k2 R9 j/ b/ [, _
Unlimited Yo-Yo3 for 5 sec
$ J O7 M1 P' f7 i& E0 s0 x: o) _0 O0 DYo-Yo3 M+N+O
6 d$ _3 t1 L& Q: J8 i, `- xYo-Yo3 N+O+P
1 _( z2 n" L$ r& v0 V, o8 H5 h7 NYo-Yo3 O+P+Q
& k. }, e4 E. h! H
, V2 q: H4 D4 Q" |3 z) U2 g11 Z-Step 1
& O2 |& T* p' _. |1 X* R7 e& K6 fUnlimited StepSwrd for 5 sec! G5 x' W8 l( O6 }
StepSwrd L+M+N6 I; y6 B% W7 P& B' O- a' Y, X, e \
StepSwrd M+N+O) e6 Y9 i4 R5 d
StepSwrd N+O+P: {6 @8 {% _' z( Q, E# _
. G% Q* k. B& I9 _8 Q12 Z-Step 2
! J; ?# @+ h9 |Unlimited StepCros for 5 sec$ U4 F9 G: y4 o& n2 U1 T( j0 W, q0 K7 f
StepCros P+Q+R% w! B" {+ w. e
StepCros Q+R+S3 B$ a, E0 K/ I. f G
StepCros R+S+T
6 p" d- G3 c7 g0 S& K
4 L: ?6 m% c7 b4 V# P13 BubSprd
$ f4 M- \1 O% ~1 `$ `Attks w/ spreading bubbles!
% O/ d" j5 a6 B0 k4 |! mBubbler C+D+E( s8 }+ ]$ p$ e5 K4 c( ?6 j. g2 D
Bub-V D+E+F. l9 h1 H% H- y& O& f3 F
BublSide E+F+G. y3 f; f4 p3 e$ Z- U' g( T2 l
Bubbler E + Bub-V E + BublSide E
n! |+ g. A' k6 E* |3 p3 m' r2 }! m4 h
14 HeatSprd
5 m& i# b+ H0 L$ q2 pAttks w/ spreading fireball!6 }9 u, y, D6 w! u/ w
HeatShot H+I+J
3 s& p& X; _8 o8 @Heat-V I+J+K' w4 f2 \9 A. {+ F/ o9 H/ g
HeatSide J+K+L
5 P8 {7 _! L' T7 o$ ~7 R7 |( aHeatShot J + Heat-V J + HeatSide J1 ?" d: H+ v( R3 `( z# b. L& z
) M3 o- @3 X0 D0 g" L, W& E8 f) A
15 H-Burst; N# r( b) B, L( W
Creates a giant explosion" y0 ?! r* U. M: Q# c% u4 f
Spreader M+N+O s' d2 D+ }$ i$ S0 s9 M Y5 C
Spreader N+O+P
1 x3 ?! L) n+ tSpreader O+P+Q! `! j# M) i2 K5 a, @" C
7 _( S2 r) W! c# I16 LifeSwrd
- z8 F/ D: @4 m. x% @Swings a huge 2×3 sword!
8 m2 j, T& i9 v: f5 L$ CSword E + WideSwrd E + LongSwrd E) }* X a4 ]* m0 D
Sword L + WideSwrd L + LongSwrd L
0 y' p: A* X5 Z" ^$ D& o/ VSword Y + WideSwrd Y + LongSwrd Y
" q: H4 ]. v: F( y. R9 r3 N) [4 [# I' `4 T) g
17 ElemSwrd& l! ?$ `4 t- m) N, ?, q
Wide swrd contains 4 elemnts
6 ^+ ^! n- Q+ Z: KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ K% i4 @+ y2 H; kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) J4 k( v) S) z4 a' F& b
9 Q0 k9 f9 h2 K% u$ V0 d3 {: h4 x18 EvilCut, P8 J$ x! Q9 T9 b8 K
Step up 2 & make 4 atacks8 O$ D& z* w0 X% z8 R+ \; C
StepSwrd P + HeroSwrd P + StepCros P: w* m& ~5 P8 G6 Y7 k- W
7 X6 R$ t7 X; g: [, f# I# \" M/ L" c19 HyperRat; J+ _) Y$ N' Y. f3 x
A giant Ratton charges!% g! T, v9 _; v6 a: l* S' G
Ratton1 A + Ratton2 A + Ratton3 A
* `7 h) b, n5 _0 IRatton1 C + Ratton2 C + Ratton3 C
4 G7 k7 z. A+ c4 r: c, YRatton1 F + Ratton2 F + Ratton3 F: S0 I( i: F8 A( ~' K9 a. @4 j
8 x; x2 w& _' |, X5 a20 TimeBom +
6 ~( _1 a' H1 {7 t2 O5 aSets Time Bomb in enmy area9 b$ o: m% X* u; [2 B( ?4 \" L
TimeBomb J+K+L3 p+ S, T1 E! t# z0 _8 L8 Z
TimeBomb K+L+M0 h* e9 {! G& D) [
TimeBomb L+M+N6 L& q O! n( l# g3 y
P0 U& `/ Y' ?' w: _2 O21 GelRain# |5 l! d( V% C9 \ f
Gel steals squares
2 ]7 `2 T4 O, I E2 xMetaGel1 B+C+D
4 A9 L& j# b* U1 }MetaGel2 E+F+G! T* F+ x# T& I# K
MetaGel3 S+T+U
, m& |2 w7 g) Y9 g- ~
% Q) _" A/ k k7 ?9 [% c22 EverCrse
) A. C$ A0 S2 R9 T# w% K0 {) V0 p" dShield chases enemies" _# c9 M S9 r8 _2 u k
CrsShld1 C + CrsShld2 C + CrsShld3 C1 f/ N, b- Y8 Y8 B& h9 _. x5 W7 X
CrsShld1 L + CrsShld2 L + CrsShld3 L
( K' R' E: B& g2 }' v4 T4 ?' w! N9 f( |+ E/ e" `. v* n
23 MomQuake
- M' @; Z! w! pAwakens Mother Earth!( z. b* e" V7 {% o
RockCube * + RockCube * + GodStone S
* y5 \% h% q& l# `1 h4 ]4 k* P: x& P L9 U+ z6 F6 R/ @6 K
24 PoisPhar
% ]1 R9 u! C9 _6 j' p$ p! m, {Pharaoh generates poison# h1 T: A3 L- S# L
PoisMask A + PoisFace A + Anubis A
! f! t% V! V9 `$ e: z: B" s# U: z- O" I2 i* \
25 BodyGrd
: ]; ^& e' w u* `' y$ K" Q- TBodyguard takes out enemies
/ G4 R# w, @: i. k+ b! ]# mAntiDmg M + AntiNavi M + Muramasa M0 Y0 E; x: y4 P; Q8 O
3 W/ I/ v( C) [# u% r+ Q/ x/ A26 500Barr3 w3 J" Z: w4 c3 q) B3 I
Barrier absorbs 500HP dmg7 z6 S* O6 u6 I, c! p. O! c
Barrier E + Barr100 E + Barr200 E& l( |8 h9 e- j' M4 _+ c
Barrier R + Barr100 R + Barr200 R
+ S3 s1 @) O S( \. f8 o* O5 e/ A9 P, b
27 BigHeart! P- f5 _6 a: ]# K0 m4 N* j' x
Attacks, then heals HP!
% h, ~$ n% ^3 p K, u$ q- S& P& hHolyPanl R + Recov300 R + Roll R
( Q3 d6 O' X5 w0 E9 }HolyPanl R + Recov300 R + RollV2 R
4 B; `& \% V) ?# r2 U3 k1 QHolyPanl R + Recov300 R + RollV3 R
6 n8 A5 D8 B: V3 @' U, C/ {) C/ `
4 S& z+ ~6 C7 G5 D28 GtsShoot
+ {3 a3 v) o6 G! l9 SGutsMan throws MegaMan!/ }& X. b L& e, Q9 y: \1 H" B
Guard * + DashAtk G + GutsMan G" e" ~8 u% r! s0 Q9 D
Guard * + DashAtk G + GutsMan2 G* d" K& Q$ I7 y7 y3 v9 f
Guard * + DashAtk G + GutsMan3 G; Q. l) h- U/ a- s
Guard * + DashAtk G + GutsMan4 G5 {/ E% t3 G( w+ R4 {( X. g
) E3 E! S. e1 Q9 j5 c. m6 j% j
29 DeuxHero
% S: e1 n. C3 i* vMegaMan & ProtoMan team up!0 A+ U6 b. @1 ~ D+ T" L
CustSwrd B + VarSwrd B + ProtoMan B2 H1 j# W! }$ n. L5 i7 k
CustSwrd B + VarSwrd B + ProtoMn2 B8 U6 |2 T$ h7 \% h
CustSwrd B + VarSwrd B + ProtoMn3 B3 c; o S1 e9 n+ ^$ l% n2 x
CustSwrd B + VarSwrd B + ProtoMn4 B
# S) {, f+ |3 H4 ?1 s+ S2 z6 a1 P) k3 b/ ^
30 2xHero1 V* K$ ~: V+ K" n
MegaMan & ProtoMan Dual atk
/ t0 d, X& U; s- E$ C0 Y( s# YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 Z; Z$ s p' P! T1 M- k, p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; P" [- j1 n2 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 U3 L* ]& _- c9 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; V' V& `9 M( O* G/ G3 y) C# S; _5 l* [, ^
31 PrixPowr. V+ Y7 H/ S/ {
3 Navis attack at once!
; ]* M$ t$ I0 k; P) ]Team1 * + Team2 * + KingMan5 K
0 v1 M, j) b5 p, v" \+ bTeam1 * + Team2 * + MistMan5 M. G) h! ?3 _$ u" K, \
Team1 * + Team2 * + BowlMan5 B0 u9 C* F: E: Y1 j/ @0 b& H
+ }9 q' [3 g5 X8 ?" t
32 MstrStyl |9 W; D3 {, b5 d6 L# |
MegaMan unleashes his power" |, R7 c( m* n! F9 B
Salamndr * + Fountain * + Bolt * + GaiaBlad ** u+ `+ K+ A* l9 Z# ~
8 Z( X! y" y$ o3 ~& F/ O4 B& D- FStdrdChip (Part 1) G4 q/ |& c( W9 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
H. }2 r) D3 E# c, T1 W- z│编号│名称 │MB│攻击│属性│稀有度│说明 │- X$ b' c( H+ A o( B. I G
├──┼────┼─┼──┼──┼───┼───────────────┤
# K$ @* ? q1 V, H: o│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& y/ S! p: l0 A6 c8 B/ p& k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 e) \) M6 `! t4 g4 ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 A! g! b8 ~ a; m H8 e! ?" Y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% Q, k3 s: ]. `# Y ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 M& h8 S9 Z* G4 M# U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- a- ~: F, C+ R7 b/ o# u/ O8 V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( @- F/ x5 D% Y6 w. T. \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 G( t+ S, h' _0 B3 C
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" d; A( g; ^7 C- E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& c0 }0 A1 d2 U/ y9 r8 o│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 J' n5 Z; f# [7 |/ p' r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* }# D8 K* N* c! c- ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 G5 K& ?1 _! k V│14 │Spreader│16│30 │ │** │Creates a large explosion │
) @1 e; b9 b* E2 n, x1 ^+ Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: \0 j) g+ ~! M) E. d$ a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* ?6 E5 }% @; U" T) f: N
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
O g3 A& p; [│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* H. k; ~8 I7 A0 o+ B; p, O! h" n│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 X: ?0 P6 @" ^4 ^7 [# V% c& Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 P; D U( x' }( H) C) E
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; l1 \# I( e" ]( W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" t$ Q+ W+ O$ |8 K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 U# X i" [' {0 a6 y; N' }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ a6 B0 ]4 r9 V' R* O
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) J v; h2 ?8 W! @; e
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" S5 ^) C" r& z- x- t. r' o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- m0 g0 e/ g* i1 ~% z5 [; [4 N
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 X" Q1 {+ d3 V- O$ L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ `7 B9 F* a {/ G$ D$ y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" e. @) K# r k, o" i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 c1 {) O7 M7 u7 z' u" `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* s8 ?/ L3 l5 U) ?! ~8 X, A│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 I2 f+ ^" ^! g& T- ~3 c# I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# d! }; q: Z* y% B3 m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. V9 h# R+ f) y- X3 H: N: |│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- D! }( G% y! p# n0 x7 q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ ?% @$ t% Q e7 t6 y/ h. {. [+ ?│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 ^) Q$ y% Q! m8 e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. @' Z6 k, {7 n│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ x4 x# {& R+ @" _6 y5 w
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
n) B3 e) L; B( w$ a. h% ?* [│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 Q5 x; ~" N9 @6 m& e* d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( L8 X$ _7 W2 y- p$ i; i! G
│44 │ShockWav│10│60 │ │* │Shock through enemies │( u% g' j. |, d9 r1 c9 y
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ H3 m1 F! O% @& \ n( }; ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; ^" S' p3 D+ E) P( g4 ~0 ~
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# D. A0 a( o9 h8 |0 [7 g│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) x. q1 ], l4 Q1 D$ g$ j│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- A) v# f0 A7 c8 `- \│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* L! c' ]4 i, Q│51 │DashAtk │11│90 │ │* │Dash through enemies! │ C& i5 E4 v9 t# }
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; C, Z/ u+ b+ y$ S1 B- O6 o/ c/ [
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' p6 i/ U. M4 F/ R1 _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 L3 w' m! A: c! Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ e0 R5 n I, X6 ~& q, W- j; ?│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
1 n# ~; t. {" A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& [: W# p5 s+ ]; \6 {3 V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% s7 I" J+ w/ h, {. I& L% O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 S( |3 h& t# M* \6 t3 o│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 D, w, ~% e6 j$ f5 p│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" C: ?3 } d+ Y5 @1 _8 Y% E6 Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& I' A2 g; k' y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- [3 V# X# D8 ~8 P│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 ^( {. a% V) g6 z│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 A2 C+ O4 S3 R5 H2 ?
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 s% v/ @, z& d _% _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 u) F. a0 z8 g& }│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ V4 j( i8 E' S- K
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 a" p* M: [8 H
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ X; ~& E6 I J. _2 D; K) N6 A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 v0 ~( B& b" u0 i; }) N. l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; l6 j3 Y, |+ F: Y; E! }" ?5 N+ ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 ~! s/ Y, c$ b5 D9 X6 I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; z) N/ X1 l/ b% `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ y2 X8 b( A+ M \- _, G' `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 h. M8 ~; l O( v
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
f( i! A7 j" d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ P5 h1 V$ h# k0 x$ D! H( t4 U. v│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- ]) l1 H$ Q6 e9 z/ Y1 l y! e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) R) U7 b4 i' g' r' ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: [ k6 k1 p0 c$ @' ^4 x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# l" F! k/ n' R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ b! T/ B2 d W$ ~& U. {$ G/ A, w│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( y% d# F: p+ I3 S) }8 r$ F
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 H6 ~- N _& ~! n+ g2 @$ d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- T* f# B- r Y/ H0 v6 Z: ?6 _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& H6 A, Y, r# O0 N3 h- ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- ~- ^, Q3 s4 v" p. ?% Y, J6 z1 Y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ \9 I: p2 N5 u% w0 S6 ^/ Z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! r# K, ]6 R' }, u% i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* {) D5 b0 ]. O8 E) ^3 l- q7 A│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ {- r% x: H3 d4 b# j. S9 V│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; V/ t5 V8 d5 h# y5 m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 A; z' F; t* O6 a. l! Z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, h% f3 g" b3 ~8 V; r│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; k H! E) A/ y$ @8 ]: G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 ]9 ~$ T' d( q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 l$ Z, H1 C/ W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" V( ]7 s9 m5 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& E; l1 m0 S1 i# {6 A* T4 e
└──┴────┴─┴──┴──┴───┴───────────────┘# {2 S* o! z) C
+ d. O5 p+ c: o. E0 |StdrdChip (Part 2). Z$ m4 ?( f+ i. G4 Y D) H: n+ r2 M
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ Q. u: v# w2 C, Y# \+ ]* Q+ z│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 Z2 K7 T) S6 ]7 Y├──┼────┼─┼──┼──┼───┼───────────────┤% s% N0 y! Z+ V, T, h/ z7 P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ f: Q% m& @: w1 O" Q5 d/ R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ M3 _3 q- d' {: g1 H) q% b! \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- M9 H% x) W* [6 \│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; V K3 `) k8 k) W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; o( _ L; q5 f( M! u' F+ x; X5 G1 X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ w' r1 b4 M7 _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* W w9 b9 t/ P" }+ u│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 K; a2 A f8 u7 j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( c: y0 O- B$ n│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, e5 s4 D* S: ]& {: ?0 a2 q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ V) ? u) q* i+ C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 h$ b; Q: u( _% m6 q% s+ f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 ]1 y* p1 Q( M: k1 c6 J- p. ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; O- T- I! S8 s' [7 H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' R5 L4 i* J7 W+ e" A7 n0 N7 R
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 G R' e4 c$ j7 M) b( j% Z+ q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 s6 L1 `8 a( O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 m) {8 E' a6 j& b
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 w" ?3 {( z% ^; \. I3 t4 Z; H│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: b4 a+ y( y- g+ U- Y. G7 m1 W; w
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) M: @' u8 a) t; l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* z, c! M C) Y! Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& G$ V% t! p$ w- t│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: _5 _1 ]8 l/ Q( s% o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 O4 d0 N! x9 r
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 I2 ]2 Q' x& O- F( j│126 │Rook │30│ │ │*** │Protects you from attacks │
% B5 x% _% B! j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 B4 |& O: d, j( t│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ N3 T& j' [) W8 ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. N, | y/ G ]1 ~ K
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 g. s5 @; T0 [; W5 S│131 │Lance │46│130 │Wood│*** │Lances through back line │7 k1 G) h3 k2 M' t, P: N( s7 l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 U7 [2 h7 f, u# H
│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ d) R; o4 d8 {" u9 ^( s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ ^2 O$ h4 v. q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 _ V) `6 L1 x- p# A+ B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) r6 D: W+ U9 v" S8 g$ B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, S, e% y8 P1 s: a# X│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; \7 t. [6 I L @& g7 e! s│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- b8 T- a3 p1 U2 X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ S( q" X8 B T; C g8 s│141 │Prism │60│ │ │*** │Prism fires randomly │
: M) O! B% P4 {# {1 e1 P7 b│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 g8 z3 i+ ~; ?- s│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# f5 R% v" i. q/ e│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 q' K/ l3 x- e% _9 K: f0 s│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 q: C- y) C% }) A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! V; K" F2 H- v" @5 W; E5 @# M1 C5 C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% R' g4 B! l- Q# O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 v' ~( Q) z: y# K, }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, P6 M; x; S- r3 W│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 N: X' t7 x7 J3 q |│151 │Recov120│35│ │ │*** │Recovers 120HP │( [8 D" g! k3 A) g; p( g
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 C3 i% f! r4 r+ Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 S2 M7 Y2 P& b% I! b+ S│154 │Recov300│80│ │ │**** │Recovers 300HP │
D$ m6 D! L5 f" b5 e/ n; G│155 │Repair │8 │ │ │* │Fix your area's panels │- c( s) k3 i; h' O' }: T: P7 X- \2 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* ^ m* s5 _+ r) S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) R, b6 N5 b! f$ p/ y- a# R
│158 │Panic │14│ │ │*** │Confuses enmies if you are │- u+ T6 d h5 H$ x6 a( t+ p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ }5 h2 K4 \ }* v
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. T, u6 q( y3 {5 y9 y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 Y/ v J& `4 r' Q- }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. C# ], j( T5 ^ h
│163 │Invis │11│ │ │*** │Invisible for a while │9 @. S% z# V& f+ A/ t6 O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ i: y6 l( s1 A4 K8 y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ P# P# X+ _" x$ u2 Q# n" X2 R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: \# z8 D/ E H9 n& ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 h O/ |! f7 N& _2 T8 d$ u
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 M1 u! d0 e+ R4 ]4 y: W% P( w│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; j! ]& @! m2 g- X+ ^1 ~│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 w' o$ X- U9 x+ ?
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- C0 i5 s+ A, r$ R$ @: I│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# H% Z9 d L: K- x4 Z& X1 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ w5 Z( }% H+ N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ H7 K% V; d8 r; B u% O! s4 n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ D+ `1 F. z! n4 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 c9 c Y" M6 m/ F0 h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ B4 S2 x" X3 V+ Q8 I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ c* U- W/ o( v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- f9 Q/ D9 P- [ F: h3 x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 L& Y! p# }- P6 z, f' S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( E( m, ?1 ~1 M- x2 [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' i8 j0 P! r% w$ T
│183 │Hole │55│ │ │**** │Open hole to dark world │) h2 y8 J$ ^' |$ c3 D& L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# `% @: S6 A# E$ L- q$ I8 w+ p) ?) a! U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* e Z! ^) P9 a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │. o0 n# L' d* k" e3 c" K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# w; ]6 p1 D7 W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" X1 _7 x% X& t1 _1 p; B; S; r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 v. A+ O% z% @( i6 R- h# f; X│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 l, N0 K) k, \6 d0 W* r% L5 ~" q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! P' h" P# \; Z; c& l1 G. [' G3 y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) q/ w g3 a9 s/ w# H7 o# t7 ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 \1 B' m: `& L% B, _* n3 y6 l1 @0 a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 {, V' |8 w( m% C4 D5 C/ `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" {4 j3 e$ F' J│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, W6 r( ~+ j1 k2 [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 q9 H8 A8 }& x0 }3 j/ ~( k9 _│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 H7 s- T9 K- `% T) N" o! J
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' ~- d: M3 D9 r- B T
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 @/ U) `7 B) T+ Z2 P; o7 Y" Y" E
└──┴────┴─┴──┴──┴───┴───────────────┘/ |6 c9 R# P% ?4 ~2 U. B
+ I4 [+ q" {, e4 q4 y) E# |% a* @+ u0 [
Mega Chip; J: _! I% v$ i. ]8 i0 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 L" ]5 t# Y+ l) q, `: P4 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 r& F5 ]0 i. a& p6 u- c├──┼─────┼─┼──┼──┼───┼───────────────┤
' g. _, y0 w, y2 _7 _1 A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' @ e3 f4 N. A0 ]; e& f
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( B+ r D4 F3 D3 o4 o( F2 }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
O# M: O( r9 Y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; P" E4 y( Z) w- }4 M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 d' Y$ o( V3 K+ [$ Z/ r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) b: j* S5 W7 U/ H0 G/ d8 p0 y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 D% Q! S* U' k* j4 g2 _3 A; T& q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 Q S, a' M2 R; I& }4 F8 h) w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 l1 ~: |9 z# b# c2 U5 O" R( y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 C: j/ ?1 i- W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, h/ w( X4 {$ z8 N3 {4 d9 A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" [+ m. W! c" h7 W6 G j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* s! E) g0 M* X4 p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 a) Y+ k' g2 y7 E& o( v, C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 s5 b1 \( {: |
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& z: x7 X i: Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: }9 }: b7 K1 P1 a0 f8 H0 U3 K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) F! M W( B# p& d6 a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; Y; [) b' G. S8 w& b0 }9 C' E│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* m& I) X9 O$ E1 N" D" I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 l" x7 x; @4 X' f0 F& \. {. F/ w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! S3 ~$ ]9 G q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 ^2 T: g# G$ }1 D0 A│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* S5 N: z4 W2 X9 k7 `4 `│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 e) ^$ P2 H1 U+ K& c7 V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, y6 ^& d7 R; o" q# f- f0 h│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 [3 C/ q" ^( D0 D' j3 S1 d
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 U' ^. a. d9 _0 i4 m( i# X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ E" ]' Z) s# h+ b' S! E7 N) E│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; L& b1 r- K( I! p- Z( H. J
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: g. {. B9 y W2 S4 I3 n, G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" A2 A0 Y& G4 V/ L; D) B8 z9 g
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 T/ p; S0 D1 U* P; ~! I
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( k' k/ J" [9 J( G; {
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, ?' u- }) U: H! V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 c0 T1 O6 l; p2 l- ]) H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& C8 D6 e, c2 R& z& @+ H( F b
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 Y% S% P5 }8 ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. C! l& ?' l3 {- T% u- Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% r! O, U* i: p. N; y, ~) ]( E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 P p7 H, ?6 v- E% I8 m' h4 R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) F, [: s1 D# K+ m" ?5 o6 f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ y, j/ D2 _% {# U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' [; ^! l9 | I, Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" r; l' t+ u" K/ ?* l, j+ w( ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
W3 i/ E8 W. @4 l; d1 y- a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' z2 l8 ?! j6 J│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 v' t4 Q4 @7 r8 S4 k0 \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 b( E* E7 T. p6 }8 Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 t, h. W) g- C3 n1 y+ U. K( h4 a9 L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 p: N. x% z x$ e0 I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* m+ _, i; p% K1 Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) X- W( ]0 j% U$ I: r│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; p' \8 H7 `! g' B3 ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, U7 d- R9 d! F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. v& n3 G! ^. F! z+ {7 M! U, F' J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 j/ ^1 r5 l6 c- c" K/ w2 f( \
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: }) `( k" n+ U8 l- x( {- V│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 V6 m5 K+ O$ u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- Z" H8 e% S8 [- X7 G/ d
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 W: i% C, B% ]: `8 d: d: a
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ U. Z( c) t4 c8 g/ S& X! v
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' v ~7 N, N+ a K/ p│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- c; Q% f- F3 T/ A! P& F│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 I! Z# I4 [/ f! S, R* z4 e6 V│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 a5 T6 s; B- D1 e) u0 Z2 v│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ Z! J5 l' Y y. L7 H3 B! a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& O1 I) ^' S/ }8 p6 N2 x% A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ w G' l2 ]/ h2 o* z8 E
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 j1 N4 J( L5 Q# P& K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. I: R! v7 L$ J# t3 g, i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 \3 D" o7 S# x* z: l
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 f! @8 t8 P. W; V! \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 e0 L: I. E# O5 B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 y( o5 P! b' {6 z1 i% _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# w! t$ T- F- K0 {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" I/ R% h/ b5 \. n h/ N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' i4 J0 e0 o' u1 r" J) e# [5 U│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 E" N; v! [3 R C* T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( a9 n9 L0 U/ s- m% k2 C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 a) e/ W3 O) X9 F3 x0 S8 D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 _ U! B1 d2 h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 |# D5 l: k! ]+ O2 ~. C; P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& g- p) ]% T* P, `6 q& l& C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 Y9 D: _1 R; v6 W
└──┴─────┴─┴──┴──┴───┴───────────────┘ _3 w: I/ F4 C& y
, X* z9 W9 F: D q, D3 o* Q
( b g e. }6 O$ ]1 ~' u" c
GigaChip (蓝版)+ h. J" _$ R: R7 v/ o- W8 B8 _$ W
┌──┬─────┬─┬──┬──┬───┬───────────────┐; ]" O" K$ i1 P3 }
│编号│名称 │MB│攻击│属性│稀有度│说明 │' B% B" c1 H. J/ A, l b% A# a
├──┼─────┼─┼──┼──┼───┼───────────────┤! }, G# J0 Z# Y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 v$ r* i& W1 ?. I5 B$ K│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 m: ^: a% ~ o% J
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ g1 @9 b7 J+ Z1 i, e8 Y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 b* c9 d# X3 V6 q$ p) I; K
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) ^" R& g' ~& c+ h: C; ?8 u0 s/ x│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; t) k+ F! u) w# D/ K6 Z4 ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 M) x" d0 A d( H/ n
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 b8 L: e, E, U: T# j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, C9 f/ D* l& W4 ]* _" J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. e" p9 y0 e% P+ Z- _/ a! s& Z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' L. K( l: r; ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* b4 ?! U0 H; g7 S* J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ A- b# L# {. P: F│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 ~8 @3 y- u1 _9 v3 g' e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 p+ ^; a3 `1 g# n h0 g
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 T# a: |2 T. k8 O; L7 y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 O+ z' N3 z, ]; I7 @$ O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 L+ F& }$ d% o% g8 x
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! d! s0 `; i4 T( h; q, S" y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" [9 _2 K) J" Q6 A1 K$ x└──┴─────┴─┴──┴──┴───┴───────────────┘
& c9 y5 g' ]! y3 i( h' g$ ]& k- i
GigaChip (白版)(只列出与蓝版不一样的Chips)6 Z$ K% ^* j8 w0 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐* c$ Z' L7 |9 o/ g1 t4 M& \
│编号│名称 │MB│攻击│属性│稀有度│说明 │# ]6 e& C! p& E/ X) N3 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 T* P8 K. O" F* H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 g9 v/ ]4 V$ M" Q& U" [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 H. @0 J0 f9 k, |4 D# l│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 j8 T& P- K6 b, y; \6 l
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 C3 s& m0 p D1 X. H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |