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/ U0 h) p a1 P7 b% N8 L8 B5 n■● ■ NintendoWorld 站友xliz原创: ]. z: M1 T5 E/ D1 ?
■ ●■ http://www.NewWise.com ( m2 Z" N/ y7 ~* X
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洛克人 EXE 3 Blue 卡片组合. P, B5 _, h' a
+ ~/ _! O( }. U$ {% c; G \
g; e. |0 n1 L- q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' d) f3 N$ D9 c" u
大家要看日文版的P.A.或详细攻略,点击这里吧!
# [$ r J9 C& h7 H: n4 J s====================
% C, Q7 W( L" |7 {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 V$ h0 w3 l, ^2 i3 X8 O0 \6 D
) F- t- _' q4 r1 W以下内容格式如下:- {' \9 `: @! }# G( k; N, n& G
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编号 名称: V' i; ?7 D& O4 d
说明
$ e# x, i6 m9 d组合方法
3 Z3 j1 ]1 _- ?# z; x---------------------------------
% ^' E9 e- v+ l# E0 t01 Z-Connon 1- S6 c/ O! N1 ~8 }
Unlimited Cannon for 5 sec
% N0 A' F5 K. \* F- U4 NCannon A+B+C
0 j- M G/ T8 X' G9 y. O- `; \8 {7 NCannon B+C+D) F: {4 @' |. F
Cannon C+D+E
" h R3 I+ b2 p7 w4 [
) V6 J8 p- M, e; G, _02 Z-Connon 2$ ]+ E- g1 Q! N
Unlimited HiCannon for 5 sec
% ~7 r. }5 R8 @ k) J& BHiCannon H+I+J7 S0 t8 W& x# W. O, C& q
HiCannon I+J+K
- D- l$ i4 e- C) l# B7 wHiCannon J+K+L
$ Y: O# y- t U! a2 G( g1 r. z
1 T$ c3 ]6 A( ]6 }; p! D% V7 V03 Z-Connon 3! n& D t" J$ \1 [" m M' I6 A
Unlimited MegaCannon for 5 sec7 E$ A" C% u* B7 _
M-Cannon O+P+Q/ @. E6 `, i$ e" Z* i6 ~( m
M-Cannon P+Q+R2 q( X0 P' b/ h, K* o6 M' J, V1 J$ t
M-Cannon Q+R+S3 M1 f) {- U/ \; s0 C1 h( Z: v
% s% {+ M! a6 q" F. }2 h c04 Z-Punch
3 |2 z" P3 a x$ }5 y6 UUnlimited GutPunch for 5 sec
8 ?% v; U$ {3 d% [* O0 i2 R; vGutPunch B+C+D# r! m$ k3 i+ O8 Z! h9 W
GutPunch C+D+E
- T& r1 U5 g) W: ]' c( h% ?GutPunch D+E+F
4 g/ `3 H% g3 K/ \6 V' L7 X) l. e; i9 m: H/ ?% X
05 Z-Strght1 p, A5 U# l) @) q( w/ I$ n
Unlimited GutStrgt for 5 sec
- t/ R0 g# u- F6 VGutStrgt O+P+Q
1 T, s9 ^7 d. }7 K6 ^" }GutStrgt P+Q+R0 `/ s# A+ ]/ z! p0 B( H
GutStrgt Q+R+S H0 U. {0 ?- M) M
2 M" J# v' X+ l# V- `4 t2 e! l
06 Z-Impact
3 A5 w2 I3 @$ d+ B+ Q1 `) ]1 UUnlimited GutImpct for 5 sec4 r* t* \" y d4 ~' _9 ?
GutImpact G+H+I
( l/ |* ^$ O2 {% Q/ k" {0 V9 OGutImpact H+I+J# ^) F# l$ F' U5 T0 E2 N
GutImpact J+K+L% z9 v7 q8 A% w( m' }
2 z% }2 @$ C v- @: }6 k4 `. o/ d1 ^; x
07 Z-Varibl' B2 g {2 ~5 S; p0 }2 L
Unlimited VarSword for 5 sec
9 X3 @, T k! R {# ]VarSwrd B+C+D3 C* }$ B8 ^0 D, D% O t9 F- I* L
VarSwrd C+D+E
$ n/ `# q# b6 a" X9 b/ n3 tVarSwrd D+E+F4 n. o: X6 }3 `5 \7 z1 n
0 C+ E" `/ c1 ?5 N: { l8 i5 E$ D
08 Z-Yoyo 1" Z5 \$ v6 L: E7 d# v6 N+ {7 |' K
Unlimited Yo-Yo for 5 sec- T) q- `) k. A4 P! ]
Yo-Yo1 C+D+E
k8 n- _3 v6 g3 q( _# \- mYo-Yo1 D+E+F6 a3 ^2 Y. i4 z
Yo-Yo1 E+F+G' a( {- r6 a6 L6 c! e
* ?9 h! k# G( R- @) q. ?
09 Z-Yoyo 2' y( Q3 C. h6 ]" D. K) |
Unlimited Yo-Yo2 for 5 sec+ c) B4 S* f7 `8 Y8 j9 b& b/ U9 `
Yo-Yo2 H+I+J' m/ n1 g% { R) F- w
Yo-Yo2 I+J+K
1 ^* T6 Y N3 f" K$ z* Z; s7 e1 wYo-Yo2 J+K+L8 q! v, T( G9 c" r" g
- z4 S& l& f+ m: [. J10 Z-Yoyo 3
) T: {5 t, w% E }8 R) @0 E! EUnlimited Yo-Yo3 for 5 sec
9 q5 I& Q3 _, ?Yo-Yo3 M+N+O
7 y! f( v+ o* w* ]4 TYo-Yo3 N+O+P
* i& B# c9 e! K5 j4 U0 f1 oYo-Yo3 O+P+Q
/ F4 R @- V; s4 P/ r% X0 {
* d+ i9 A, t- m2 T3 j ?$ w11 Z-Step 1$ |9 R) f5 o9 z# Y# S
Unlimited StepSwrd for 5 sec3 ]! X0 h( A7 M% I! k, j! a5 @; \
StepSwrd L+M+N
; r1 \+ e# t# Y z$ EStepSwrd M+N+O+ K; ~# M& H ^+ S8 g8 n
StepSwrd N+O+P3 G9 H& C: ]7 Z+ v
4 x" P5 K/ r* s( L12 Z-Step 2+ V& h! o) R& J: R' [9 t
Unlimited StepCros for 5 sec
# B1 Q3 M5 k" G/ u8 z- b6 d4 g% l- F" QStepCros P+Q+R& W) t& w/ n U" P9 S+ T9 Y/ X6 @
StepCros Q+R+S. b% P7 f( b* ?2 ?7 ^. J" H; ^: A
StepCros R+S+T
2 ~/ K k0 ~* v1 Z% R; F
! U. I! u: L1 S u6 ^/ M( P% E% W* {/ u13 BubSprd
- P" J3 Q! |4 xAttks w/ spreading bubbles!' g) ?4 T% n7 ~: f
Bubbler C+D+E
- [4 B4 A3 z! V* U% hBub-V D+E+F
( {! U! c; g# N9 u* \BublSide E+F+G
" t, `7 {( J$ L- }Bubbler E + Bub-V E + BublSide E) m6 Z+ q0 x, Z/ P6 j) {3 m. _
8 m( [, G8 L# \) Y14 HeatSprd
C, z" ~8 H5 N& GAttks w/ spreading fireball!+ |& d3 x9 s8 f3 q( J' u& F
HeatShot H+I+J
# C! o& |. Y* D* F2 _$ p- C* j8 EHeat-V I+J+K
1 N3 z: c+ r& x$ VHeatSide J+K+L
5 [. d+ a5 y+ ]+ h* `+ DHeatShot J + Heat-V J + HeatSide J2 \' H1 a" l) i) e$ e/ N: K
$ n Q4 t R2 I. b15 H-Burst
& S# r# r- |3 X# N! J" V8 {( eCreates a giant explosion
8 e, A( N& }# u$ K5 Q: VSpreader M+N+O
/ p4 m. n* o5 s4 ~+ C! fSpreader N+O+P& J |1 q4 z- Q8 K- f1 h: F# `" O
Spreader O+P+Q
) z9 N6 k: A) |) m [: O0 i, S1 M, }+ \0 [/ d. z" M
16 LifeSwrd
9 B' h2 ^# r3 E% FSwings a huge 2×3 sword!. l( Y" O5 X3 H
Sword E + WideSwrd E + LongSwrd E* i9 L# Q$ W% P8 Z P ]/ {8 a& K
Sword L + WideSwrd L + LongSwrd L
0 ?5 G' k1 M: `$ _: I, E. ASword Y + WideSwrd Y + LongSwrd Y1 o" K; K+ R! G; W( O
3 c3 X' s+ B$ Q0 N
17 ElemSwrd: U# q' R( E+ v
Wide swrd contains 4 elemnts
% h; ^- F& D8 ]9 b: C6 F* NFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: X9 _$ z8 Q4 @% h, N! @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ W3 H$ f. t1 b8 p
2 ]) p. Q. @8 k" H N
18 EvilCut
9 E4 g+ p3 J9 y E5 dStep up 2 & make 4 atacks; q1 t# g! t4 V* J( Z8 r( d+ j
StepSwrd P + HeroSwrd P + StepCros P
; h, i9 d. @( X# y4 \% _. [8 R4 K$ W0 \$ S
19 HyperRat" a$ Q2 N9 Y5 O
A giant Ratton charges!+ H; R6 V" t* v: @
Ratton1 A + Ratton2 A + Ratton3 A
+ l* o6 C% I& H9 ]* E, Y; ^Ratton1 C + Ratton2 C + Ratton3 C
5 ^# J9 f- h( Q$ o5 `- [' L& n' xRatton1 F + Ratton2 F + Ratton3 F! _& `1 Q! }. {) Y& ~ d
3 O6 q: n; E5 J3 S20 TimeBom +# q1 W9 ~5 a. Z: ]" g$ @" @8 Q
Sets Time Bomb in enmy area
# v$ N! q+ ~& E6 G# i+ NTimeBomb J+K+L
% h& t1 C% m5 z" z; @TimeBomb K+L+M8 c$ ^6 G0 n, Y% x9 G+ U
TimeBomb L+M+N" {( R: n6 B+ M& C% U, ^
/ Q' G$ `0 d* }* T9 } z21 GelRain
; `% h9 W% \9 P! e, sGel steals squares
- ]% g1 L/ f) \; b& y& \: {MetaGel1 B+C+D0 y. \8 s, S$ g) w. Y
MetaGel2 E+F+G5 L2 X n2 F1 n, i2 r% ]9 i7 K# V$ X
MetaGel3 S+T+U" D- J: p# w5 O& o
- y9 i- _% [' N# \ Z
22 EverCrse6 r& @- ]6 i* e( R2 x. r- K
Shield chases enemies
& P- B8 ~) ?$ X) ?! X" LCrsShld1 C + CrsShld2 C + CrsShld3 C
6 R w$ ? q) o- @CrsShld1 L + CrsShld2 L + CrsShld3 L- X/ s0 M0 V! i7 F$ j: E: C
* r/ t0 j5 K) x+ o23 MomQuake
9 b' U" i$ C8 U( R- J' P( Q6 BAwakens Mother Earth!' }! p9 s2 m3 Q6 b: g( N# v! K
RockCube * + RockCube * + GodStone S
0 u* u3 c/ J% ~$ t6 A1 u1 E
" m1 n" L; S* V C24 PoisPhar; }0 Q$ u9 E( X
Pharaoh generates poison/ S9 \; e- Y c2 w
PoisMask A + PoisFace A + Anubis A
( S# T! P& e) z9 H
' H' R3 ^2 H# P) T4 s9 X25 BodyGrd* q# T a2 b1 c& }0 K' z) h
Bodyguard takes out enemies
0 x4 [$ ~9 X5 u aAntiDmg M + AntiNavi M + Muramasa M
9 ` P1 L3 Q2 y# ? L: r5 \( C! H" k$ p3 N- |- {% {
26 500Barr) p, b; |: T1 A) Z. c4 g
Barrier absorbs 500HP dmg# S- N- D. m' L+ r0 G
Barrier E + Barr100 E + Barr200 E
- i, X! l/ R( y- }Barrier R + Barr100 R + Barr200 R% l+ E1 I5 F5 O
0 ` Z8 K" w! j+ B! z7 M1 T27 BigHeart
9 V" j- w9 P4 J. IAttacks, then heals HP!
* [: c0 i7 D5 e7 uHolyPanl R + Recov300 R + Roll R+ m% l, j& D5 X7 Q2 W
HolyPanl R + Recov300 R + RollV2 R( G: W) N6 N! v
HolyPanl R + Recov300 R + RollV3 R
! p8 N# Z$ V. o1 K: d4 I( b
2 h6 |! v, @0 @% a* C28 GtsShoot: }" G& T F# H1 ^
GutsMan throws MegaMan!9 U+ R P0 J2 d( L
Guard * + DashAtk G + GutsMan G' R; T2 K: L! @( f2 r) F
Guard * + DashAtk G + GutsMan2 G
% D4 X2 S0 [+ [/ o# \: W2 _6 ZGuard * + DashAtk G + GutsMan3 G x: e' R* g$ o3 }3 E; W
Guard * + DashAtk G + GutsMan4 G# f. I8 R( ^7 o
6 v* w4 p, v, W" `2 E0 B: q6 \) Y29 DeuxHero( i5 B2 X, @7 Q1 b7 f/ v
MegaMan & ProtoMan team up!/ [/ D# O% A% [! X
CustSwrd B + VarSwrd B + ProtoMan B
( A7 X: n6 V8 e$ `" z/ aCustSwrd B + VarSwrd B + ProtoMn2 B' `- i N; { z
CustSwrd B + VarSwrd B + ProtoMn3 B2 P( M. p" \( A& G: R- o7 H
CustSwrd B + VarSwrd B + ProtoMn4 B9 }$ n! ?4 [0 H0 S: y
& q2 P/ i/ Y; B( K" j+ k: C30 2xHero! y9 F( ~, ~) |% {1 V: U$ x, `
MegaMan & ProtoMan Dual atk
# f1 a& E; z; n9 m# `# nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 L9 l# h3 Z. H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% y2 ?, [6 V* j: b/ c4 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ~4 U1 q1 f* QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. K3 H$ }3 W' S, m- ?, O
* Z3 C- `0 O# g31 PrixPowr. s, Y4 ?5 A6 n$ v
3 Navis attack at once!
! b, s [* @. K) I L/ q* A' s1 DTeam1 * + Team2 * + KingMan5 K
; o% n3 ]; m8 X* J& dTeam1 * + Team2 * + MistMan5 M s' X$ P5 o! V# U0 h# Z( I! h- b" ^
Team1 * + Team2 * + BowlMan5 B
- a* w8 L1 Z& p7 U% x/ C4 T7 a) O/ d% l" J! J: ?7 @1 j
32 MstrStyl+ ?/ \) s. Y& N9 [! e$ o# Q, r
MegaMan unleashes his power
' l7 X( ]8 Y8 w- `! q5 gSalamndr * + Fountain * + Bolt * + GaiaBlad *! f, L( j, M" i( d$ D* E' F8 \
8 `3 u" e9 P6 ^$ a3 i9 n. _$ b8 ?" RStdrdChip (Part 1)
* m* {) d# S; Q0 P1 K3 p; ~- U+ N┌──┬────┬─┬──┬──┬───┬───────────────┐
. a3 W5 B$ Y. _+ U7 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 k/ I" D& W* o3 r W2 j├──┼────┼─┼──┼──┼───┼───────────────┤
/ P1 o! x# I4 @│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 o+ o# x2 m* N U. @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ D% \, Q4 P8 n; ~: o$ O$ K$ y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 j# d. c$ h6 y& [' }1 \│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# w6 b' O" T! Y! {- G# h│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- @* G' l. o$ p @- |( z1 I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 O7 g3 p+ V) M9 v# X│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( e# s3 k, O5 c$ g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
T, Y4 e) W) u( a. E: Q7 J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! c o5 D( Y! y5 h/ s1 \% o/ ^6 k( K- e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* R" }) ]2 ]8 A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* |/ n0 S7 h9 `0 c/ B1 I% R1 \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 t D/ H7 u" u" h" a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, s" i9 K7 v d2 \3 K; ~│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 q% i( H/ G& n0 I- L! }│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" v0 o3 ]) g; a+ H) a9 r8 t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 u2 w. o [/ ?9 e) c. G2 J│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. E" j; F/ Z3 ^# @: F9 S. G0 {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. S" G) U8 r0 ^) i3 C
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 V/ h- I; N3 O* w1 @│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ T0 f) u. {/ A) n+ Z. n [. t
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 ` W7 h- ?+ C6 O c2 G5 N! I5 q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ S& A6 T: G7 H1 t: `1 ^
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ s1 P$ R4 ^' n+ e9 P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ p- h, `' d$ z5 o8 p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( T2 y7 }. s1 K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: D( G9 R1 X% b) \5 _- z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ x# d, a Z/ W8 `, a) G, V; G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ m% H. `; Z H
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ [% S) p3 |' A+ r+ Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; c/ d6 r9 t$ b; C0 M% D4 |
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' z& k+ @* b1 L1 @: P
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ V5 m* w0 P, y- W; a; ^: }
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' N0 f2 O' b9 a, e, {. M R" _1 E│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. y y+ ~! f7 V9 O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& p* Q8 H9 c3 ~$ v
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 e( c/ P3 U+ ]
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( ~- J& q! I; U8 j% c' _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. k" B# [1 ]# n( o, r│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 L. y |3 h4 ?, R1 b6 n4 c
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; w( }; b( W9 m
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- U9 h C! D- U, i8 n6 ?. s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ O9 N2 o: O& {: E) r5 w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* |9 L# ]- U! i: p9 G K│44 │ShockWav│10│60 │ │* │Shock through enemies │5 c; I3 P' r0 O3 h
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 _/ a9 w9 ]2 b+ v, v3 m( @
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# z+ Z( C' l! n. r- [- D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- E2 ]4 L$ H5 ^- D$ h9 X7 a; B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( o$ O, U* y0 |+ U t+ B0 R
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 w% \8 S( _+ }/ Q) O" |0 W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! ~/ u) e' ] j! o7 d7 p4 [│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& M$ H+ X% [ g6 u2 C2 L( z$ ~# F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 G/ D7 M1 E. w* J- I; T
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( V# ], _ c2 E! t! u4 C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% i3 T0 X! a+ s│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; B0 Q& Z* B$ p. Q& T│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" j- R% x% S& i! k5 ^4 I9 h│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( B- E3 v O, ]: a
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ t& N3 r/ D& V* x U& Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 [0 M3 {+ h" ]# p3 i/ B: ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. d' S+ e: y/ q: \. B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 Q# Y! @' l% f; b│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, |6 v$ f. _+ J6 C# \' o. O+ t
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 i6 X7 j0 M$ f. e7 O
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 j2 W/ h# a( y0 T# ~; a5 \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: P2 A' J- |: |/ a. X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! F" A& y& r7 {; m9 L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% e3 {- q% Y' J- S; g X, U2 k│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 d# V C$ x; B. j; w5 m' c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. q( c2 @; j9 u( s+ o" g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' P% H& D. x1 b' {: R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% I8 n9 f2 H* p( v u! L
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 Z: C0 m9 ]& Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 N3 X4 t f' o0 Y' M H│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, t5 E; _5 W+ M9 F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: `$ w N, ]2 o9 x6 |/ B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 C# f- ^) w5 L1 l5 |/ U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 G7 ~% C, }3 ?8 C: Z) X0 B7 ?7 E- c│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ i& p( ?3 R) z" L5 G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# w3 F1 L4 d& X+ \│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( V v# J9 o/ U$ C k9 k8 K- n
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 z7 u/ {. Z% q$ B- i( g9 R2 @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 |+ _( A" g( H' U0 x3 g% c1 @) `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, X9 g3 U. a# @$ h* I# | M t
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │2 L4 I! y T" t) F$ t+ {9 T2 W5 |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" E( A9 a: n( J! {$ T' y7 D│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │8 }; R5 B, U9 R' X( x- _, f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 i! e, @2 i, x& t1 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ g' V% U, x9 _4 Q. }6 l
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ J) L0 }% S7 k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ _0 ~; t% g( j$ Q) t
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: A, O# j2 B- B│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; e3 J- M% V% H1 b; N9 W% I
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! ?: \' {4 k8 {1 e5 D: K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( S ]2 l; M$ {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, o; M. q* M* D. J1 z9 M, e│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 a% A5 F" q5 u# F/ F( w│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* f$ o" q9 H. e9 a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
m% o' R3 Q% g `) I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. X% W: g0 m& T5 a$ S5 J* T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) l. B# y: R' T
└──┴────┴─┴──┴──┴───┴───────────────┘5 A- [& T2 y9 U
) J+ L2 C; p( Q! T; k6 k) u4 HStdrdChip (Part 2)
3 M. \% Q5 Z% [┌──┬────┬─┬──┬──┬───┬───────────────┐# f, Z8 u: E6 ^$ a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( V& w5 w4 ?6 _3 Y# [├──┼────┼─┼──┼──┼───┼───────────────┤; a$ z8 ?/ [ [3 `( n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' \9 M* b3 { a2 N│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 c$ X+ D+ l+ p; R7 z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ Q: G# _! t6 ~) h+ R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; }, M. ]" W( C# T' L( n9 j. X7 ~% X" G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ X. r% F- E7 b3 E/ v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 |' }$ _% z0 S) n! k3 q# y2 }' {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │( k/ [) K( ~; V' w7 j5 c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. w8 }8 |8 P; m3 G! o│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; v- f4 d# t/ |+ \6 b& ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 T1 x2 U( Y% \& |4 X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 u' u7 z; J+ U2 S p
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: o# Z* W& @2 n1 J
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ b2 O& f3 ^! I% D/ v" o
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' C- O1 i a2 p) x; m7 `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# q* m9 Y$ ]7 Q+ f- p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ E5 p8 a" Y$ \ e7 Z3 r
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! a* |6 v2 \) {! W) r│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! A5 q) C3 f, n1 c, k% P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │% L' o1 ~$ ]5 o) b" F
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 n2 m- ~& T" p* O! r2 m
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 g% l7 P6 t1 ` w; t, q! ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 f; ~ ^+ u7 L7 L
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% ~7 B! S0 d! n& z9 u│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# j8 h. x9 m& k: }" {; r) H# s+ I9 ~" Q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: a% K. U" ]% _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ @ Q" f$ Z8 u6 l
│126 │Rook │30│ │ │*** │Protects you from attacks │6 }1 S8 q( E' S6 V
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" X8 D- j' k$ \% T& o$ ~& k9 H* {│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 n& D7 x( d6 H5 i5 ^' d- ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; K1 U Y% Q8 d* b% i, B
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: L# u4 U4 i2 T│131 │Lance │46│130 │Wood│*** │Lances through back line │. \. e1 x. l% `: Z+ x) ]
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; N6 A5 N0 `/ \" u' O7 p│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 O: ` H( O N" l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. ?8 s' w. \2 F" Z- u1 K- g u│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 n3 G1 Q3 F. o8 I* l1 q: o│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( S8 i9 f" a9 V( g b" { g│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 `) `- m9 D% t* v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; F# n6 r5 L) l* ?4 L│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ G3 H0 K8 o( {! f4 t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# a$ F" o( h! L7 o) g( X1 [
│141 │Prism │60│ │ │*** │Prism fires randomly │* b( @6 K2 g% N9 y; Y4 U3 z+ b- x% I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 t; A* T" w3 ^9 v8 y( Z( j│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ z, J/ [5 |, X0 k9 J/ a% ]│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" |; y6 D- a/ {4 I) k \" Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, z$ ]% M* K8 A. d2 U+ Q' t
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 I& M* s6 N1 i; ?# [│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' J, B$ t8 [5 q: }1 r2 ~1 H│148 │Recov30 │8 │ │ │* │Recovers 30HP │" p, C9 O3 d, i. ~# A9 s
│149 │Recov50 │14│ │ │** │Recovers 50HP │% @4 s5 b# }: k, T0 o1 {/ [
│150 │Recov80 │20│ │ │** │Recovers 80HP │% c% @# T ?' M
│151 │Recov120│35│ │ │*** │Recovers 120HP │& S: k: V' J! @+ Q" C
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# O% d- M3 V" T) ]4 K+ Q, d/ H│153 │Recov200│65│ │ │**** │Recovers 200HP │5 h4 L# t: {& ?3 d9 t$ o7 x' i
│154 │Recov300│80│ │ │**** │Recovers 300HP │) O4 D5 Y7 O O J* X
│155 │Repair │8 │ │ │* │Fix your area's panels │
+ N! `) a% o4 [% K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 O; Y/ C% Z# Q$ R& n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" Q% R0 q3 J. M3 H$ O$ N) N! }│158 │Panic │14│ │ │*** │Confuses enmies if you are │# t, n! j) c. \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 N' l, K, |5 w/ _9 ]│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% o. M2 }9 v9 R% N- C$ p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- ?* O! ]) H4 J v/ W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, ~: `1 ~& U3 M
│163 │Invis │11│ │ │*** │Invisible for a while │' |; g% p8 S" t
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& h4 @ }9 I2 j& U6 [$ p3 g│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 V1 w8 Z: d- R: l; E" F/ q* A6 [$ ]. W│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ k+ L2 E1 f8 D F│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 n. g/ O- z- a; W5 p5 c, S$ d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) q% b8 b# O) e- [! x+ i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 U8 I- r) T) C5 C, b9 U/ _& B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 c9 V. i+ @: W6 z& U3 f& I: A @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 Z- K% c& `9 `5 F│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ I9 n5 ]- h, u4 ^1 ]; u3 w! h9 h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- N% {1 o! F# ^9 @8 u│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' a, D1 W( D9 }: h6 @1 b4 m O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. d& D4 k. I# ^" V- T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: {9 P- j3 p2 j% d1 e6 h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& W# o- T/ @6 d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. `- K- z5 H! I4 V8 a9 Z; q M; w│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; Y( {+ y8 s* C│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& E4 h7 g1 D8 i: C% D# O( T8 P$ E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 I! H& s3 E& J0 o+ P) A& }( A0 B
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 S0 K$ c7 Y, `! s0 V8 t! ~( f8 R
│183 │Hole │55│ │ │**** │Open hole to dark world │6 R$ ]9 R1 r& C6 g, ?4 k$ z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; S6 \# W: d$ [, G+ ]1 d) Z/ f│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 F( K4 J, Z2 u S$ m2 s
│186 │IceStage│20│ │ │*** │Changes all panls to ice │% e% u) Z% Y# }- i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 x7 X1 f. R8 T. M9 Z2 \# ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 V- g+ ]8 D3 n. t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 j3 R4 \6 S3 [- W+ L$ }│190 │Snctuary│54│ │ │**** │Change own panls to holy │! C/ P( z& {+ \* }1 E+ \" d0 x, \
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 T. k6 D9 B) G' o) Y4 K$ c
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
A$ s5 ? i3 Z) D% z; I' t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) ^% l/ [& Z1 P2 u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ ?& u# r2 ]9 z' ]# `│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ K, F9 f( E& D( Z p. k) d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" ~) j6 j! C4 s. h2 y; _
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 i+ Q2 f k$ F1 g1 w
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, L- M5 p/ W+ T8 @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# S1 o& z3 M# D$ W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ G/ @* D) i% Y" n5 {' D└──┴────┴─┴──┴──┴───┴───────────────┘
& G, [, n8 H: l/ _7 ]) x) ?; t4 i" W1 A, k5 g6 l. Z) Q" _
" U! Q/ g' T* Z& h# BMega Chip
# X$ A/ k5 E/ |8 Z) E0 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐8 y6 e/ C, X/ a& X! g8 X+ D5 X, w2 b, @
│编号│名称 │MB│攻击│属性│稀有度│说明 │ ?" U! ]# d! B% N) z e
├──┼─────┼─┼──┼──┼───┼───────────────┤* ?& P3 g2 Y# K& ~$ r [8 S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ ~( `$ D: U% I) b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& O; w) p" R4 p. Y( T│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: q9 D/ W; D% q% U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
E: R* L% m. A* N$ \' j1 V│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' o, p0 i6 t$ K, m; E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 X5 _# {7 I: h: o
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- N' C# i; g' D5 B1 J+ W6 D7 A
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │# @" B, w5 V F7 V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: [# W+ H, b7 W0 m' i3 Z5 n' w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. f2 _' }! Q9 }- X& z6 Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& K; f+ v4 O% {3 w! y. T│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% Z2 C. o+ H$ z, p+ M│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ b' \- C$ }( O5 r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" n4 ?# T- U# \4 r( v- T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 `5 l3 n9 ^- R4 ]" \1 w) A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. s$ {. @ \7 g" U5 N; y# U0 |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# G# l8 x4 v6 |( H1 R0 e0 \
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 s% B; m5 d$ I% Q; U9 e+ \
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 k. Y& P5 x: @0 _4 Y│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. r `7 I% t- h, f$ r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( h4 u% U) i( g( }; m
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ o9 b+ s8 m. J/ K& y6 C2 m$ f) g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 K( c* R& C( t6 b, t; y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, H5 |; r9 { `1 J* \: e│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" D/ C& A( d! x
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 \+ f# j5 ^- H2 R4 ~* h. {6 Y. i│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( h; J, E) s/ |0 c2 \- D│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 _- s5 Q3 M5 S" `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 J( o- ~; o' y; X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" ]: U: w' V5 J$ x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ r, ]% v/ W: [6 w& J7 L8 Y) I6 W│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 N/ a7 _" D) ^2 z" d; I│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& `. i- i- G j, L/ o" x6 J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, P- d8 I& p. w W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ W9 U2 @+ T* j8 f6 C/ S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* _" d6 b% E7 J* X" p1 `/ q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 g) F$ r$ { B; {6 l! m7 Q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 D$ D. n* f& u. b, V/ g│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" S+ t: _6 C& _2 j. X│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, F, `- `0 g5 g0 h7 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! I" V2 `1 N1 `5 [7 P│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, d0 C$ D" v l; F W' T4 x9 m
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: m l; R* a6 V1 Z( |; u4 [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' _ ?6 n) k/ e+ \; T' ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) {0 [/ S6 `: }9 I) x│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 m5 H" B" K& a3 A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; Y+ P) T' O7 b8 Z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 x0 w: [0 z& j) Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 H3 Q5 e8 k! t: N' L% g; x
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 S( H4 B& a: ?# j5 C9 c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ m' r+ L2 L9 `
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. `* Z. B" Z$ S/ Z7 w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 G6 G4 w) D$ `( N/ l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! P0 P5 N: s1 K& J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, D+ o/ i' d& l& H% d, y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ N3 O; e/ j, J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" l9 f8 H: X- V' ^
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 p9 B% c5 C& v8 d( _+ A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; F {, f) k" G) P$ l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ I: H) k' W e$ {8 p, r
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, J. s. O3 S M/ i3 R│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 b2 Q. g1 v" p, k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ h5 H& {. _- f" _4 q2 V4 A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: @7 f/ C6 ^4 {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& q% B; }/ R ]& z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 p0 W, C+ J; X: R1 u
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; _" C" S6 Y, j│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 a! }1 T1 k( W/ X) n
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 L3 z% b- @9 w# s Z/ r* p# {
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ W# p6 C" A- v2 z, \2 k│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% e( d( l5 R, F" c│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ \2 {- j; ]4 t; r$ a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ X* X! E6 b: B" K! g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! R) g2 Q2 ]5 |: r│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) |1 j" ^8 e- \) r" ^; U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 ?, a+ T- [8 B$ @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% b2 u" ~9 y0 ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 L# U$ }* `* R; F$ f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( t Y8 h }# |6 |: w. C& Z3 t
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" o0 V) G4 j3 i! ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' B3 R" [' U; @1 T6 f6 z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% e7 v# e* L3 [9 g# S# w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( v$ k+ e/ _6 W' R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ _# T9 d5 m& O* B q/ V m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 e5 A7 _% a, O4 p0 \/ e8 `
└──┴─────┴─┴──┴──┴───┴───────────────┘
; a( Z% i. O, b8 Z. b
4 z; s) Q1 l$ U6 o- G8 @( \( W$ e) I! \# d6 h1 D
GigaChip (蓝版)
- h) m) n5 \' ` t# w! |┌──┬─────┬─┬──┬──┬───┬───────────────┐9 _# n$ f; C1 d! c% m2 N" ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 _8 N) n+ [$ u; y( P├──┼─────┼─┼──┼──┼───┼───────────────┤3 d. p! A! C) }. C
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% Z" l' |% L4 J6 m5 _( {& `
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* }' Y, a; S; F) M# j' R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ w {8 E, K: o3 u) j│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) p/ D9 E' Y! |& W3 Q! o
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 o: i M4 i' }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& r0 ]% x9 X, j/ k" |+ v2 T# E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
u; D0 z. L& x2 {: r: n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 w2 e/ g+ ~, u! b( A0 O- v8 a9 X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! E$ e7 Q4 y3 ]7 W. p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; a; {. b6 z8 p; t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ H$ A! U$ m5 P' _! d" B7 X│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# x, x; N- z3 f! Z) ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 D+ j+ K% r" z7 P' ?2 M│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ ^: Z9 i' D5 J' `, g6 M1 v: s3 `7 R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
x; O0 h+ u9 \7 h2 I│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! S/ }" g9 P# M( R/ f
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 G, {3 T; m% ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 b& e. v2 Y7 y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( D+ a$ V$ A+ L: F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ Q2 f }2 `! p; O+ @" q
└──┴─────┴─┴──┴──┴───┴───────────────┘ i+ [& h& v' e! U* F& i2 m
% G3 h; R/ T# S
GigaChip (白版)(只列出与蓝版不一样的Chips)# }! W& e% p, h9 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐* O4 G' A# H+ `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 r5 o, e! ?& g! [├──┼─────┼─┼──┼──┼───┼───────────────┤
c+ @ N8 j: N: y* V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 p! @" X( H; Q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- @& L9 T% K/ L2 V- l│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 U3 U7 l) @. \ ?/ O
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. t( u! O; [/ q* z
└──┴─────┴─┴──┴──┴───┴───────────────┘ |