转载请不要删除以下信息,感谢您! $ Y9 U+ T+ F- t O" L' O
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■● ■ NintendoWorld 站友xliz原创
. s% L+ C! O% q; G6 Z$ X& N1 T' o■ ●■ http://www.NewWise.com + ]- r- N& F; L Z: ~) D
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( g4 _2 G) W7 k0 F! \3 l8 r
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洛克人 EXE 3 Blue 卡片组合; T1 o ]4 a+ a- a( ?0 F6 R g
9 O/ v/ k$ T: L2 T7 }6 ?
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ H) k2 k1 p/ i$ M. Y( F# F+ G大家要看日文版的P.A.或详细攻略,点击这里吧!$ l5 L( C/ k# [; _
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# p& ^$ T5 Z6 n& F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 c" H; k: B$ E. c8 n1 z+ I以下内容格式如下:/ |* K! h& y+ y8 b5 ~
! L' l" [: |5 l$ N( }2 F! n: h v编号 名称
. y% N9 ~4 t+ K- [% K+ u说明% o) B, Q7 ^! {: r& B1 ^8 s3 n
组合方法: O2 g( W- }& A; }3 Y& Q
---------------------------------. w7 \2 I4 ~2 w* i
01 Z-Connon 1$ i6 v* u8 V* c( d' b3 I
Unlimited Cannon for 5 sec( H0 R' K4 g5 c, o
Cannon A+B+C3 P* }: `3 s( V8 G
Cannon B+C+D# n% h' Y# y# T
Cannon C+D+E
1 C$ h) W7 I; Y0 I
; L2 I L! p! d W4 N9 G02 Z-Connon 2
5 X0 R8 m+ A( \& \) n& B) A1 T2 {Unlimited HiCannon for 5 sec
6 q' o& e2 A. {8 h" cHiCannon H+I+J
3 K3 F. k5 g: lHiCannon I+J+K
$ |5 [ b6 k! V, }/ g+ M U; cHiCannon J+K+L. D; v* c x9 T, d5 v
9 ^8 s8 `& L2 ?9 b, }
03 Z-Connon 3" A2 V/ {# q0 d X2 ^
Unlimited MegaCannon for 5 sec
: ^) ~- p3 {* k2 c, y2 CM-Cannon O+P+Q1 v3 B: U% }5 ^, m* s
M-Cannon P+Q+R
9 P# n2 U( q) r& ]( E1 v# FM-Cannon Q+R+S
2 n3 X1 e4 B' _ K$ o- X. U* w0 ]. s
04 Z-Punch i- }/ V! i$ v/ w% }7 J# w
Unlimited GutPunch for 5 sec6 o5 ^1 x& T" l7 t+ i
GutPunch B+C+D
9 f6 h9 q1 d- yGutPunch C+D+E8 B8 E2 y" c) e2 `0 t
GutPunch D+E+F2 \3 e& a) ]+ F5 u) u. v
3 t* y; P# u+ ~- c: N$ [9 |05 Z-Strght
% {( m$ j: N- u8 J1 C [0 _6 aUnlimited GutStrgt for 5 sec" y* _* h$ F- W+ [4 ], J
GutStrgt O+P+Q2 u& F9 C- v/ P9 e
GutStrgt P+Q+R
8 p- y1 u1 j7 {7 b6 T, m, S4 rGutStrgt Q+R+S
, F( A1 I* a9 t; w' M4 U& O
* b [6 ^/ M$ J. w1 D) P; O1 ^4 Y06 Z-Impact' w2 y- T8 V' D7 n7 a/ N8 V+ B
Unlimited GutImpct for 5 sec+ e! \% E6 m8 D, e. R: |
GutImpact G+H+I
1 t4 T! b( ]- Z( UGutImpact H+I+J
, K, I/ [3 w- E# W1 i& _GutImpact J+K+L
" a$ u) j' |! n* Z* g+ H* |" G2 r
2 w: C: ^! @/ _2 Q; H% W; y07 Z-Varibl
. P9 e! r+ G" \0 v$ f4 ?Unlimited VarSword for 5 sec( y- f; \" R- S
VarSwrd B+C+D. w- ~* H, i. S, u
VarSwrd C+D+E* A" n4 l: \5 c8 ~
VarSwrd D+E+F) ]& I' o) A' `% ]/ v3 S% r
* p7 m2 Y! G- V0 C
08 Z-Yoyo 14 I$ h4 t' H" M4 y0 d% f
Unlimited Yo-Yo for 5 sec
( q$ ?+ p9 {& v/ p( u d7 q5 ZYo-Yo1 C+D+E
' \9 [# R- f3 H8 Z: z* V5 ZYo-Yo1 D+E+F
& i' `& t0 G8 C/ vYo-Yo1 E+F+G
+ {, F1 P+ v$ r; G6 f3 D' n( b. P; W# O2 ]' t
09 Z-Yoyo 22 E6 B- ^ m( M1 s8 P9 J g& ]
Unlimited Yo-Yo2 for 5 sec
. T5 J9 D5 V2 yYo-Yo2 H+I+J4 P1 H& N- ~& u" l, ?2 f! M
Yo-Yo2 I+J+K8 h/ t6 ]: F5 e3 ~8 A. t
Yo-Yo2 J+K+L
) ]' U- [1 S0 Y; r Z& d6 c, ~6 ~8 e( f* \& e1 f: ^
10 Z-Yoyo 3( u. c" h& ]3 Y: [0 O: Q, g# }! l
Unlimited Yo-Yo3 for 5 sec
- l3 \7 u, b$ w3 Z+ L2 {Yo-Yo3 M+N+O. ^6 R' a% d$ f3 q: B
Yo-Yo3 N+O+P
" z! d7 V* U# k) a4 V+ F6 q2 UYo-Yo3 O+P+Q2 j: c6 R4 N+ W3 E0 C
x- t( H( F9 j! e' J( N% Y11 Z-Step 1
3 B6 H! e/ F, e, e3 T+ i% TUnlimited StepSwrd for 5 sec
. Q' L! [' t" ^; T# lStepSwrd L+M+N0 [8 ]+ K7 k# o' M; U! y: a9 G
StepSwrd M+N+O
, ^! p9 T1 r2 }6 J+ `1 P. sStepSwrd N+O+P( ^, W0 I( o2 s
4 X* o- E) x% z
12 Z-Step 2
) w: X# t0 E x' f7 m% D3 E7 pUnlimited StepCros for 5 sec
2 N# m' r' }- O# N6 i" H/ \StepCros P+Q+R
- Y2 l; P' M! LStepCros Q+R+S
3 B7 b7 v1 ^2 P" S1 ]: M( ^StepCros R+S+T6 g# K7 s) O) W7 |& L4 v5 T5 o
2 K; E+ c; n, }1 a1 N( |13 BubSprd
3 d/ n/ [% m0 `Attks w/ spreading bubbles!
, F2 H( g8 C% q# GBubbler C+D+E
6 x, i" i8 G* W) u {Bub-V D+E+F" z* B9 y, Y2 Y) A5 s
BublSide E+F+G
- T) |3 m) _, Z; c% z! }9 GBubbler E + Bub-V E + BublSide E. w1 I% e2 W# [9 O7 m4 s: p
! n0 A, n% @7 S- y$ E14 HeatSprd
* ~9 ?! f9 g2 W% {5 aAttks w/ spreading fireball!
; A0 A6 @! |# U) b) K3 y" kHeatShot H+I+J
! k- F3 q/ [( q- U7 O4 KHeat-V I+J+K
9 M# x5 {; G/ s, Q) V6 E+ JHeatSide J+K+L
! S1 | ?( B5 y; OHeatShot J + Heat-V J + HeatSide J3 |# Y% N7 P0 S8 R
8 p9 E) I+ B7 }7 i( k! o) i$ d15 H-Burst- ~) i5 D, Q: ^
Creates a giant explosion
+ g) Z& t! _. Q- M1 b9 S V3 K/ X$ FSpreader M+N+O+ F6 w$ v, X0 Y) o# U9 o
Spreader N+O+P
! r7 e2 ]9 |: I7 j w/ K, |+ oSpreader O+P+Q7 ^2 J7 c5 @/ R n: f+ m2 ]
7 G7 o. e1 H+ P8 V6 G& W, l16 LifeSwrd
) L2 }: {' s0 ?) USwings a huge 2×3 sword!2 e' W" V i7 R+ V, h
Sword E + WideSwrd E + LongSwrd E
g1 [: l2 h7 ^% D5 c+ kSword L + WideSwrd L + LongSwrd L
: Z6 v1 V. m4 y/ VSword Y + WideSwrd Y + LongSwrd Y9 Z% g2 o+ \* `, ~
1 S8 Y8 r3 q: e3 X% t17 ElemSwrd
1 w4 G( H- }! x6 B5 ?- vWide swrd contains 4 elemnts" [: t+ r* M: a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: v8 n N) i" e) HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ o1 E5 T6 t# ]7 Y' U& k& N' K
. t& E- Y3 K" f' g18 EvilCut- ?2 R) ^9 l* w8 m: l
Step up 2 & make 4 atacks
8 R2 W4 m) d' YStepSwrd P + HeroSwrd P + StepCros P
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- O. j. `9 ~- x# p# k19 HyperRat
1 B- |7 B0 u, l8 B! rA giant Ratton charges!: m. q! o9 @' ?; }/ J; I% C2 \
Ratton1 A + Ratton2 A + Ratton3 A! t- y7 w/ y+ e8 H3 r7 x
Ratton1 C + Ratton2 C + Ratton3 C
+ z; w2 W$ a- Z& \Ratton1 F + Ratton2 F + Ratton3 F' d7 Y3 F* I( `: R1 W$ s5 ~
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20 TimeBom +- d7 q( s* m3 {& u
Sets Time Bomb in enmy area
9 V1 e% U% ?" {6 u; a4 [TimeBomb J+K+L
+ ]7 A. {( z' ]0 r9 k5 T) K* HTimeBomb K+L+M$ ^* d+ Q n1 x9 h" {
TimeBomb L+M+N" O( n& w/ v2 d' D V1 H0 q" H; S
1 i; G) C3 N- G6 s7 E! b6 v( P' C
21 GelRain
# m1 k) Q0 |/ zGel steals squares3 l) l, Z+ p0 K% V6 v6 t
MetaGel1 B+C+D
- G6 i( d1 d( H1 N& k5 W9 a/ E$ q' ?MetaGel2 E+F+G2 C( p7 n( p5 Y# p% g
MetaGel3 S+T+U
- v: m2 L, ?( X/ q: o, k
9 R' I) ?- v# U8 q6 l( w& `22 EverCrse
: E/ O3 A- F: C. f: WShield chases enemies
$ [" R9 H7 H6 M' i. oCrsShld1 C + CrsShld2 C + CrsShld3 C# z' E2 K3 Z( x% E! @
CrsShld1 L + CrsShld2 L + CrsShld3 L4 s# I( r. \5 P0 R7 J( q, l
$ ^& D a, {% K4 D
23 MomQuake
! L0 ^- C' @) W$ f6 TAwakens Mother Earth!
$ F4 c7 y) r+ z" @4 B: ^( BRockCube * + RockCube * + GodStone S& c0 u, g( H' ^- o5 _
! u9 g# }1 B C& Z- ?; Z24 PoisPhar
# K' h! P- g6 c" N- _Pharaoh generates poison% Y. g1 O4 h6 n- r* @! y, ?$ W8 S
PoisMask A + PoisFace A + Anubis A
( G( b: `# _5 `$ }: K- Z6 f4 D' T$ G, N) L+ W
25 BodyGrd* F8 T( G- q- q- B
Bodyguard takes out enemies+ R3 y p, m! i5 c8 E2 }
AntiDmg M + AntiNavi M + Muramasa M1 T0 J; C$ P+ ^1 @# M) B$ d
j p6 |; g: t8 a
26 500Barr1 L8 g+ p v2 E$ f1 E$ L
Barrier absorbs 500HP dmg
# T( y0 Y( z. N! n3 oBarrier E + Barr100 E + Barr200 E
) J$ u' t# M2 B$ P0 X/ U7 fBarrier R + Barr100 R + Barr200 R8 t% g% z3 p2 W/ n# I3 `7 P; j# `1 F
3 ?: `; t4 n" z2 J z I
27 BigHeart1 w- ?% X$ p5 Q
Attacks, then heals HP!; d# B- N! U; {% \- N. |; z: q
HolyPanl R + Recov300 R + Roll R
1 h9 B$ G5 ?% c0 \) m0 aHolyPanl R + Recov300 R + RollV2 R
, j% ]- b4 l$ y* h. {( c) iHolyPanl R + Recov300 R + RollV3 R$ M# S9 O: R: i( k# N X
9 ~9 @# `5 c9 Y28 GtsShoot
2 y# x- I i6 P1 e1 x% gGutsMan throws MegaMan!$ s$ A8 q* l7 q2 y8 t' y v j
Guard * + DashAtk G + GutsMan G
0 b, |5 l2 X! E+ E, W* YGuard * + DashAtk G + GutsMan2 G
! y& N F) [- q+ k+ Z- W1 oGuard * + DashAtk G + GutsMan3 G
b+ L$ U/ l- z7 eGuard * + DashAtk G + GutsMan4 G& V& D' [, ?- {4 h- u6 V& h
$ `7 S7 p, \4 d3 D29 DeuxHero( M, Q9 {' y4 x! L- m9 s
MegaMan & ProtoMan team up!
2 z7 o6 u3 I( i$ t/ T, TCustSwrd B + VarSwrd B + ProtoMan B
, N, c5 f# a9 S P/ L2 G6 L: hCustSwrd B + VarSwrd B + ProtoMn2 B
7 _/ r5 Q/ t! XCustSwrd B + VarSwrd B + ProtoMn3 B6 G- K0 Z: `9 [ m, f7 c
CustSwrd B + VarSwrd B + ProtoMn4 B. p5 S7 r3 ?. j/ M+ g; Y A
/ @7 i% X, S8 c* P30 2xHero
1 s r3 c5 f5 Z! AMegaMan & ProtoMan Dual atk% o' H- ]; }" t/ X9 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; P2 Z- _( V% J% Z3 D! {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 j7 ]% h! M2 F5 }* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) S. P& [; z6 D; k4 C' U4 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 c- \9 S5 V7 B5 ?: @/ @# F0 |. S( p& O" ^
31 PrixPowr! j1 T% k# S* w# U4 \
3 Navis attack at once!/ }* O y( \: ~
Team1 * + Team2 * + KingMan5 K
8 a/ O2 d/ g* z: A* f$ O" ZTeam1 * + Team2 * + MistMan5 M* l6 f0 L0 }2 j
Team1 * + Team2 * + BowlMan5 B
4 ]" u8 S% M; A/ j% T( u
4 `) u) d' X: w% T" ?$ J; w' X32 MstrStyl, P) ^3 A7 g+ \: [5 I7 o
MegaMan unleashes his power
* z/ p: J# P: D. YSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 L8 ^: s- J' v6 E% ~ L
6 C# M& s8 h9 }7 EStdrdChip (Part 1)
1 V$ a+ g0 W G┌──┬────┬─┬──┬──┬───┬───────────────┐
# i, y9 I7 u+ |8 W+ f, l# a a│编号│名称 │MB│攻击│属性│稀有度│说明 │
( Q6 |6 z, l# D- k. z d, k├──┼────┼─┼──┼──┼───┼───────────────┤
- }$ G& d$ z; i# W3 E7 b│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 L) h) e! {! Q+ b" a- x9 h
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* R I9 z$ ^5 U: A, K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 V$ K, Q$ N/ L4 o( _4 ~4 s2 g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( y! k( l) D5 |6 Q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, u) t8 H3 q2 t& K5 K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ A2 z7 l* Q7 m% V' S0 f& C( @' s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% G) e8 b" P+ b! E. v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 t4 t0 T4 \; T: h" _
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( d8 m4 H4 u$ Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ u3 v' ~# {# w2 E; f2 q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 _) l3 F- N8 R2 N- O+ c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( V' N9 J( O+ d7 l( i
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ I+ ~; ]: H% V. [% C6 _5 \│14 │Spreader│16│30 │ │** │Creates a large explosion │) q- O5 f7 v- V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# p/ H/ J6 N L: a' S/ t# z( [! r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 C6 }& O' q: _# D% o7 X$ p
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ b+ K% ? l8 f5 {) v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 B; r/ `) u3 a! Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 }; p2 ]% [% r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( i( T2 S3 V$ ^1 V7 }│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 }" g9 ]0 d- p# N! E│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 Y/ g- c2 r, ?6 Z" ?. r) q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ F5 i- K/ d2 |; s' |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 J1 e. d4 i; o( s
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. c2 x; M9 F7 I" h4 D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) Z6 b. l% R, q9 I' `+ p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 g$ Q6 F7 T6 D. Y3 P' W' K│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 X: n3 W+ \& f0 m% o4 n
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# Z: e$ {7 n3 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" g, B5 _# L* ?- X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. f3 U, ^, S2 f E4 C1 ~, d
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* x+ _: r2 s3 N' r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 k# V6 i, M1 m. M
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 X' P: E, r. V5 O. C: h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: h4 t) ~$ b7 p2 O0 w# F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: I+ N! B9 l5 S& N1 H) w; e# N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ E/ W0 L6 _- \; `! N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 w% t# M+ f5 c# _4 [3 \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ \( I& Q9 ]+ {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 \3 W% y, K& m4 H$ `
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ g" }7 ^5 n2 ?* H4 }( u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# N$ v) g8 E+ u9 t' R* Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. y+ G' M/ n; F4 o% U) B1 Z6 U
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& a% d+ L; t+ Z7 ~9 c( N│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 s3 k3 f& Z& T/ E) j│46 │DynaWave│42│100 │ │*** │Shock through enemies │" l, G; I; f- V' _6 P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 T, n3 L4 q9 D, s& n5 y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
F9 F' W; D- p* G a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 m" V: S& e* F5 m6 o. b+ P9 a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# G- ?! ~$ e# x! d7 I7 h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 h+ t3 Q1 I( f5 c│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 o0 q+ Y$ w2 {; m9 t& s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( l) I; E9 d s+ e. J: f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' _6 f+ q9 ?1 @. Z. `4 Z& K* n│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 J& r9 I. [; a* x( O5 \5 h/ I9 d' m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 w: Z, b& X/ z/ }
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. e$ M# i9 `6 m, [: a' s, ^│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" v* _" I8 q3 w
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 r% C6 V. {1 Q `6 Y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! [5 }5 |1 f/ S1 L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ S8 }* z; u+ b5 r7 Y% P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: M5 U/ M5 ?9 r H$ |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) ?6 ~( x8 G) ?: a
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 m3 }& E# c; J2 Z$ d3 t│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# G ^# Z E9 Q- |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 k! d5 x5 @3 ]* M" I# F│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 `; r: J6 b& g9 E' l0 @+ F ?
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 S8 I* P0 n% q( b1 x; R, s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 f) `! e5 t' g* {& E1 b│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& }* K, U" E- ] ]5 Q. `8 H/ |( k M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 U/ ~& i" e* ]" v* w8 Y6 b+ `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- I7 X& \: O, A│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 O; F. ^. F7 U& ~9 Y5 N$ _. d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! N% x# \/ e4 C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 ? j* q! [2 t. y9 L4 i# B, w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% X) g6 P, c. m% l1 Z7 H% t4 x
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ l9 x# H, ^) @5 R9 o
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' z" Y7 f' V8 W* S6 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. k; i$ M+ R) e0 |. P+ L3 I│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. f" Q$ N" \' J0 _( w _
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' J, R3 J" j! p9 P9 x! e3 x! H4 o% G! X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 f/ s* S4 H% ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( v" Z. v _0 F$ _* @2 d! P0 F
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* z, E% f6 H9 k$ \$ _. q2 a9 {1 U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) T$ ?6 M ]8 {! x3 A/ Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! f5 ]! c$ K2 U3 ^ _' A _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ k% `# ]6 ]0 d& D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 F5 T2 S( z4 e i
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. t' w& T( k6 [: G- K+ H5 J
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 Q' O) U) d+ ]# l2 x6 {: v
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- m2 i0 b. @8 \. w
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 n) ^. b9 a3 g2 r& x9 E│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │$ Y3 l/ n- R4 V$ v) K8 K
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 j0 R' x p0 Q# b# l* _│95 │PoisMask│30│ │ │* │Poison area w/ A button! │1 |8 c- G6 d0 c9 }5 N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 ?; p# K/ t4 b! m│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- `' v: ]; m j! k2 ]7 q3 e2 J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
# g4 T8 {6 Y' n( N│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ \1 s+ V! D, n% [ J; U9 |: u/ b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. Y# c2 D. K8 N- u, c: w
└──┴────┴─┴──┴──┴───┴───────────────┘
" f {: u9 u' }% F9 f9 W. M
. ?- P1 U8 u$ V/ AStdrdChip (Part 2)
; Z- Z' z6 N$ x3 S┌──┬────┬─┬──┬──┬───┬───────────────┐# i3 t/ o9 ~! _% u5 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ x- B4 Y+ |' g: w
├──┼────┼─┼──┼──┼───┼───────────────┤
+ T! w, \* s7 Y6 s" x b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ W8 |8 O7 I; p$ `; H; R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: {8 C! L1 C( F) [! \' }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 V0 N7 G( T& I N" ?4 C
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ [5 c2 r# A/ m5 t6 }& L8 Y3 w" M* o! E│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. k' P% t" k! ?, M0 _; p│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* J& F' I% {# l$ o2 r
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 l! a9 _4 B% s! }$ y, t; {9 ~, `
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ {3 a$ z' S. T' V2 g6 c│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# y) S7 G5 S6 o* n3 j+ n$ [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( R- B0 ?+ ?% D! D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* y v. Z& u. r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ G& b& e1 I M. H% q) e2 f6 @+ F/ E( C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. I1 \: ?3 ]5 q4 Q7 x│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- |" ^2 N9 d! |( q* ^" P1 K
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- m& K1 ~0 g: h5 H8 C7 l9 [$ [
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% B2 w/ S) B+ S) \
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 t; ?, P7 w7 v
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& }8 E% \# [. Q+ R# ^3 ?8 L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 G* f2 M$ s% k: m; n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 D, C6 M* S% X0 H│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ |' ]1 e, E+ N0 _. W5 l7 V$ V$ S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: Q8 C" U# ^6 _) K/ v- b: C& l: h3 ~* T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' @: r% }' [) b9 {" r$ j│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 q3 l0 k& |9 p- v) z* ?2 R8 I0 {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 t+ o8 m0 n; J- M- l" n2 o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 f/ E+ W7 b) L4 |! h│126 │Rook │30│ │ │*** │Protects you from attacks │% W( M( E0 j) y5 X" T
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" S+ @1 C* Y5 G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. ?* i6 w7 e# c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& k5 \) m( D' S! _' c. s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! g) b2 h" p' ^* Q- @& l, B; w
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. O- u1 v" Q/ f7 t. Z' \ o│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: ]" O- V+ K: Q* q1 r│133 │Guard │5 │ │ │* │Repels enemy's attack │* _0 W8 U2 r' N% s) k; F9 F; Z2 H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* s% b4 P: B2 Y" j8 B- n% h: |
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ r5 W4 Z1 W! N- i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; [7 X; K/ w; [1 {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# r( Y) I) U7 G│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- g+ j9 n0 H" V, c' j8 h9 v9 ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; A4 m! p! o1 q) \8 X8 Q3 s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( S0 J* u/ f5 I3 y) e5 F: o: b│141 │Prism │60│ │ │*** │Prism fires randomly │" O5 V. V4 I% v, J
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 l6 I5 M0 \# H3 Q; S) i│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' w9 h" F- R2 N, _% k│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* C0 Q8 F& N+ l; W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 ~ F& D& F, Q% Y, N
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ K2 S. n4 Y0 U0 \7 f│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 D, z% u5 b6 R3 w8 v9 K│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( n" u+ E5 b! @- A3 X$ v$ ~6 T│149 │Recov50 │14│ │ │** │Recovers 50HP │
, V! n8 d- c9 Z+ R5 C0 Q│150 │Recov80 │20│ │ │** │Recovers 80HP │
( }3 a2 [+ Q, ]0 n│151 │Recov120│35│ │ │*** │Recovers 120HP │+ m! z: Q$ i7 H+ {" U |4 A" w
│152 │Recov150│50│ │ │*** │Recovers 150HP │2 _, I* ]; s1 |1 H8 f; F, F
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 V2 R' |; ~4 G9 R│154 │Recov300│80│ │ │**** │Recovers 300HP │0 U5 @2 j4 X3 h; }' R& V, |! s3 Q
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ E8 ]0 p, B; ^7 C& j5 b; H5 i│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# t E# q0 D. A. ~# b) w# X }) n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 l* R. J% ~& Q8 x
│158 │Panic │14│ │ │*** │Confuses enmies if you are │: R# X' g9 O* e% c1 J5 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& N8 J+ T. |/ h- K6 a; G/ [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" e( L( J* ]0 B5 N
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 s: {8 [4 W5 D1 S# Y3 a6 p. `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ K$ H0 R7 d% r# H9 O( U; o; @
│163 │Invis │11│ │ │*** │Invisible for a while │- W4 c: m9 h( @; k' T" I0 b t
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( L5 H- k4 _) U│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 S7 B% ^" Q0 z- V│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 l: I J' j% D+ V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. n1 c r# h/ ]2 A: q2 C, j }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ ]$ p8 I" Q* c& {9 m7 ] n4 N+ w│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ w& I3 o- y9 s3 m
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │: }, J( ?: X& A
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 g/ w2 a/ w; C& l
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 X- M4 u Z! b* g7 G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
y6 @+ g# {! g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 {+ Z% w, K7 U2 b6 V0 x│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, w3 [& w/ p7 Z8 i+ Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 f5 ?9 T* t' ]3 x) c: o E: c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 f: _3 G) o- F1 d& t m│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- Y% u) p# a& {9 g* T6 Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 Z# h5 w) X8 c- w; ?! s' t/ [
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" f3 K$ G; J5 W│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 J6 I9 y* l. b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( s" B3 e# O) M/ s
│183 │Hole │55│ │ │**** │Open hole to dark world │; U* C; j5 C6 J$ A$ e1 @1 i8 O/ x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 H; L$ [3 k/ w3 C) @+ m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; g1 w5 |0 l+ l3 e8 e6 k7 g9 {5 t0 Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 z! s* d7 f# x0 T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& D& U$ @/ l }# M6 O5 @│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 } {. N: H2 T4 r5 c
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* R4 k; ?, J) }5 h+ x! @6 \2 Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 ]; @$ c+ Y1 a$ n4 u1 A% a9 n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 p0 K6 O! l/ y! a; v6 n+ q I! n│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! t6 v# p Y* P; Y) q" j
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 S7 q& p$ f* e1 f& @4 O$ a o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ h9 j4 j- Q4 `$ R│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 e! m2 q p8 V$ ?# |* V3 M+ {% I│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ N; n7 r) _* p: i3 A3 i& g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 H8 F+ ?1 d8 [! u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; t/ g9 o/ U2 z! D# Q( v│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* D: g' _: Q! z* W0 Y2 e8 P) J8 h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# ]$ w. J- ^8 p) {1 M1 ]
└──┴────┴─┴──┴──┴───┴───────────────┘# p' P. ]3 }' B" \: A9 [4 l2 U: G* g
% s }1 Q/ c9 h. p; R$ b
( p9 A; f3 v9 U6 f% OMega Chip
) M, ~# w. p, P3 \6 g' F0 D┌──┬─────┬─┬──┬──┬───┬───────────────┐) V1 T* l$ c; f Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │' B* R6 {3 _1 p( T8 g* e% z
├──┼─────┼─┼──┼──┼───┼───────────────┤ s$ M+ s5 a9 m& [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' u# W9 S/ A/ V) [: H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) g" f1 J. u8 f' m: \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- D2 m/ {0 o ?2 O! {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! @* r" F! A$ E6 t/ K# i) e3 Y1 J |
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, M, _/ U! W- l5 J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' L( F/ z' c1 i: J) W
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) v, |8 P% I; f. U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! O, W; `0 ~5 c& l│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 L Q) _5 g" d3 D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# a( A- k" m) u2 m6 g& r% I* r/ d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 s) j6 R, [$ t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ }, i( t9 C9 Z/ K% w
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* t8 L- S! ~% x: [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# E6 U) ~+ P. Y! D9 X6 g3 u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- X9 |, ^/ r2 `│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% W6 l3 e4 G4 o9 v/ u% ~% r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
^' l6 ]+ i, d- \│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% d4 H) j6 V1 [$ [4 y; Q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. R# {+ G) C) q8 O! F1 p% N2 d: C! u│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# {, n4 e/ u( ^4 d6 o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 @; { `' h. i4 ~2 s1 ~6 G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 y3 S* }# U: }- g7 {# K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( H& p1 Q/ Y3 A) F; y* ]│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
0 y( c+ m- k5 D1 @0 a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: D2 k+ t9 ^' j. ]! x. V* S│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. X, N6 ~5 I0 A7 D2 o! s& S
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% @/ @% B! {2 N│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ `6 R9 z! y# m' c
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. [& ^- u# K- u' M
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ d! l% p% p/ T2 E│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ l) p1 a- Q# n- ^' k2 _6 d+ G8 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' a* q0 f: q& \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" @6 L z6 L, T+ Z$ Y6 f│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" {2 H" m' E. t│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 r2 r& Y0 M% K" V6 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. I4 {# u! `4 N0 H4 O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- G( n/ J5 f2 `│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 }1 `; w9 \/ M
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 Z ]5 G |' {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 O8 u6 u: D- g% g9 J9 G
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. o$ H/ U+ G W4 V- b
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! P1 G! L( X8 \* O% @* E+ z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* a! g/ H. w3 X& n5 i1 w$ S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 W- m& \+ R& R1 @, ]1 ~& S x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. i8 f7 ]& Y$ G L│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: Z0 ]) L2 F( G: P4 z L% K. @
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 E8 @8 b5 d0 Q" X+ p3 S0 `3 W$ r- i. [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" h- ?7 P8 z7 e! ^' K- a: I6 x│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* b" c8 i8 r: |6 p
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 E% O9 c; m7 {: c# A0 I U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- u! Y" c8 |' H% u5 Q& M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ u: @/ y1 W2 ~( s' y- f- h" `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 X4 k% m- L9 k& O! p: r' U/ ]0 @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ v7 H N9 ]3 k8 ?$ z) ^" `7 t' Q0 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 @( n% |9 g7 C1 p. Z& t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; R4 O2 e6 Q3 ]6 i4 z4 y/ W) A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* N7 G7 l2 r0 ~│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 L/ X( H3 X3 |$ {2 d: J7 P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" c" e% f Q) p: W6 a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 i; S( \$ f3 m9 ^1 y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 ]0 l2 _! o0 i│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 f9 f y- [$ o
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ c+ N9 O" a! w9 [' Y" n$ t; G
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 @4 w3 Y0 t3 C* V2 j4 s│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 J# S: w9 O& ]) b│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- I) j2 i7 I5 B/ z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# Q# g2 {" o$ d7 G) R5 @/ B│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 t b4 L" _- _% D" j* }& R3 _│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 S* {( E% z/ p) w I( S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* \, Z& C# b! F |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, D: f4 W$ F0 I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 a0 z4 `) \$ V+ V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# D4 E% L$ f9 N# O1 B( r, `
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ f- ~2 z" x2 T) ]( u& ]. G( b) b0 E
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' X$ ] o' z) q% E
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! Z, m: v" I% t8 ~% s5 L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 _% B( u1 O5 |6 i9 \% S( \) i2 ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" n* J) z1 W3 T! r│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- c6 f" M3 V$ s) M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 n3 B: P. ?8 q1 Y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( O. M4 P8 V& L+ @
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* U K% {5 G+ a( Z& J# M; m9 b0 o│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& ~$ |4 j# s; G k6 u
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; F' R$ q8 x. o' K' n9 _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 i( D' u8 Y: a* `└──┴─────┴─┴──┴──┴───┴───────────────┘
3 f# x5 v* \, b
; @! @/ F, n: b# j. H
- p9 V6 R0 F1 f/ ^2 B* M" fGigaChip (蓝版)
6 z9 v8 k) S4 o: B* v/ s┌──┬─────┬─┬──┬──┬───┬───────────────┐
; G9 u1 e- {) { ^* A│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 u" G' V) z' o5 ^( Z8 x* u├──┼─────┼─┼──┼──┼───┼───────────────┤1 C H; E* i6 p1 D3 ^* ~
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 v- F; d% P: I: B6 ^. [% \│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% ^5 t- x( t6 w- |& q, m" x( H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; [" F: V/ Y- i( ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
t% E+ r& Q! G4 {, Q" P│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 H: {( |' c9 }" P: s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% b1 r% {$ H, E4 F5 N g│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 S" [' |: H9 h/ Y" c│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: c9 T7 R8 R2 z6 Q' U# W( ~│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
\2 [3 G; P+ }" W$ Q p3 R o│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 V# A" A6 k+ A1 }6 u
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. X; M: X: \$ C4 u8 O. m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' K8 P. z3 z3 o2 ?: b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( c0 J0 X0 _) {! D- ]+ D5 m7 v8 E│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! m& R+ x' \7 }│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 n+ Y; Q8 C" V; F│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │4 D0 v- n: Q9 W% P9 U5 u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 y; @5 B, v, Y2 a- i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 E, z: j. [$ n0 A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
g2 D* h4 F4 ~│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ C' d& l2 ]+ @8 C└──┴─────┴─┴──┴──┴───┴───────────────┘; M Z+ K1 B1 F9 q' R5 v
4 D; c- ?* t) K
GigaChip (白版)(只列出与蓝版不一样的Chips)
& l# X4 R8 X& l0 i% C┌──┬─────┬─┬──┬──┬───┬───────────────┐. r9 ^5 U4 e! F# ^) _4 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 e# X& p1 ~; r├──┼─────┼─┼──┼──┼───┼───────────────┤
' ~% S S2 G: l O V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 K M) t! z5 i% Q% v│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* s4 w! S3 V: ~1 b* }. c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │( u, \+ x o/ n) ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 P! q+ _# z% J$ Z9 a
└──┴─────┴─┴──┴──┴───┴───────────────┘ |