转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创- {; B, `# @2 }
■ ●■ http://www.NewWise.com 5 a' Q1 y, T$ S" f8 z. [
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洛克人 EXE 3 Blue 卡片组合. D2 T+ [/ j Y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ V. h- b' `8 }! w
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:9 h" ^' i, \0 F1 V) J' ]9 S
2 x4 Q4 H& L4 n( d9 i编号 名称* G, C; k# ^5 f0 E
说明
" K1 t1 ~# m- v4 k组合方法# W2 R3 v/ p+ V1 g0 u6 c
---------------------------------
g7 Q5 n4 W+ F) n! Z% y01 Z-Connon 1
% J) n' ?* I5 b# h& PUnlimited Cannon for 5 sec
; _% B: J, U, R7 h+ ?9 B$ FCannon A+B+C) M; k D+ M3 `9 D3 v8 I6 h
Cannon B+C+D
5 M) ?8 Y' H: t1 ^/ e. {# t& TCannon C+D+E
* ?+ g, s4 {7 Z- t% W7 P1 y- }; b/ q. T4 K% `7 b
02 Z-Connon 2
3 X6 V2 |! b5 @4 oUnlimited HiCannon for 5 sec" t( C3 c8 Q+ P: A
HiCannon H+I+J- S) L5 F8 L* \
HiCannon I+J+K
7 p2 ]5 C, a/ n4 U- v, j1 {2 B/ A+ V1 [HiCannon J+K+L+ U: {2 O( K% P
' i. N- R+ n" x3 |) J1 o03 Z-Connon 3, ^1 M5 t" n9 P& H6 S6 _2 A
Unlimited MegaCannon for 5 sec
6 ]- @" [- j1 F/ w, ]- I l z0 OM-Cannon O+P+Q7 F! c& Z% \. ]' N& e, G
M-Cannon P+Q+R; t' j! V: ~: p
M-Cannon Q+R+S
6 @: V% P) x/ F4 K X$ H
/ {8 J# W: N! q7 z4 o) n04 Z-Punch
, u, X0 v- q# AUnlimited GutPunch for 5 sec1 `5 u: `' g7 ]$ n
GutPunch B+C+D( N8 L S0 }1 m8 A
GutPunch C+D+E
; d( E) i5 \+ U: {* [GutPunch D+E+F
% l- V. U8 N7 J- W$ y
' \* C! b8 j' O6 I( \05 Z-Strght
9 S3 b# ~/ \' y; V3 M1 WUnlimited GutStrgt for 5 sec
! z* c# g, h3 d+ K! xGutStrgt O+P+Q
9 {: ]: l0 q+ L! V- IGutStrgt P+Q+R
4 g+ K2 {% _' F; Z/ HGutStrgt Q+R+S' W# _* r- A% C- e: C1 s+ M( U
& `' s# d( Z8 n8 l6 m2 P06 Z-Impact
: z2 L4 T1 t' l/ T" S2 `Unlimited GutImpct for 5 sec
. u2 h4 F& [1 DGutImpact G+H+I9 M2 j. k# }% F& }- i8 q5 s& S
GutImpact H+I+J
2 A" @' _; Y+ o$ `GutImpact J+K+L1 L9 K, r! b; o: n/ M7 o
" _; d& A: g' f+ G
07 Z-Varibl: l2 L! ^+ E3 [1 O* c9 S
Unlimited VarSword for 5 sec; P8 a1 _0 z1 Y4 q
VarSwrd B+C+D+ o, w4 i, ]1 ^# Y7 K' _$ [0 g. z
VarSwrd C+D+E N. q$ m# t$ Q
VarSwrd D+E+F- W# d0 \. Y# K0 b3 @8 O5 D
5 F6 c4 ]1 ]2 }, H' q, m+ T
08 Z-Yoyo 1
8 L0 ?/ W, l5 VUnlimited Yo-Yo for 5 sec0 B' |, _# S, [' t5 D4 R/ t
Yo-Yo1 C+D+E
) W% N% @3 a5 g" d0 W5 a# c# v( jYo-Yo1 D+E+F3 j3 y+ j; K. ^& {: ?
Yo-Yo1 E+F+G2 m- g1 L- {9 A- L' ?0 E( b
9 D; {" r! ^! y9 Z9 o; s9 B! x/ x p$ h09 Z-Yoyo 2
1 F6 }4 |8 U) q6 P9 i/ \Unlimited Yo-Yo2 for 5 sec
& @5 N$ v) L- D" r8 h7 bYo-Yo2 H+I+J
" v/ X3 o0 Q5 c8 `Yo-Yo2 I+J+K5 H) g$ C) O. M+ p1 l
Yo-Yo2 J+K+L3 Q B% _0 o5 f* l
5 j! m$ W0 `& v. l x2 O10 Z-Yoyo 3
6 R- G) M. G) d8 d$ I# QUnlimited Yo-Yo3 for 5 sec
. U' N" h+ E, s Q% [% A! j, ]Yo-Yo3 M+N+O
* u5 y0 k4 ]4 \2 V6 s; |% ~, gYo-Yo3 N+O+P
7 X5 ~" e+ v: I. T2 rYo-Yo3 O+P+Q
# i5 P6 k' |' t- q: ^. A, Y
, m; z$ b' j3 Q: p11 Z-Step 1# [# f+ U4 r1 @5 T6 R4 |
Unlimited StepSwrd for 5 sec) B6 P" `) O# @
StepSwrd L+M+N
. i' x& S! b2 R! z; T% hStepSwrd M+N+O
6 T. Y0 ^3 M6 r" r% r% C/ zStepSwrd N+O+P6 X- i0 `* j+ C+ \
! k3 t$ N3 y$ G9 l4 ?' Z6 j' V
12 Z-Step 2
9 c' Q7 o8 E1 [, v+ A# CUnlimited StepCros for 5 sec
9 N. J& y1 {' R6 P: _4 `7 L3 UStepCros P+Q+R
' H5 `0 I' }( L3 sStepCros Q+R+S
) k; q8 n7 m0 \9 a+ s4 pStepCros R+S+T
" m" T3 N9 p/ ]5 Q; E; {4 Y& k3 B+ ~2 K) s
13 BubSprd# j- I* e- N7 ]( `' O
Attks w/ spreading bubbles!5 j: e. I3 I0 k c
Bubbler C+D+E {. R B# v4 q5 I N: m; B
Bub-V D+E+F& g7 z# D% w" c9 F0 j
BublSide E+F+G
1 B A6 a$ b: x7 j2 e; v ^# OBubbler E + Bub-V E + BublSide E! I: ^" C: Q! Q' h6 f
. B7 m" t( a& u% `- a$ ~0 H$ ?! a$ w4 U# _14 HeatSprd# d l6 e( T T9 A$ O( w+ S) N
Attks w/ spreading fireball!" n5 p" H, _, H9 H! p" h4 Z
HeatShot H+I+J( m. }# C9 o4 h6 R- E* h/ S5 ~, m
Heat-V I+J+K% i# k& J: b1 E9 P/ o) m
HeatSide J+K+L; y5 Y" N" F, s7 e# _8 m4 X
HeatShot J + Heat-V J + HeatSide J
; D- n+ D6 Y8 v$ p$ _! _( V9 Q P: Z2 `8 R3 y2 U
15 H-Burst
: O" ?9 q- i) s( UCreates a giant explosion7 R, ?* ]8 j" J# F$ C; {
Spreader M+N+O& y) P; ?; x, T2 a, q7 F5 P4 p
Spreader N+O+P
+ E8 K% {6 F( c; C$ f( \9 W) o! kSpreader O+P+Q' _) v! w/ v; I c% K6 n
) s+ B$ @! Y; }
16 LifeSwrd
2 _4 U- N1 s6 L& b) M& {Swings a huge 2×3 sword!; q- Z6 m& m, R1 ]) P8 S9 ?9 `
Sword E + WideSwrd E + LongSwrd E6 ~4 z' M4 `5 A6 d
Sword L + WideSwrd L + LongSwrd L4 I6 M! \+ W* o- m
Sword Y + WideSwrd Y + LongSwrd Y- e6 K2 D& j1 t5 y1 \) A; m8 f
& p4 \ o3 l% f17 ElemSwrd
7 ]/ l% T% _! E- Z7 i" `$ KWide swrd contains 4 elemnts0 x( [; [( Y. \6 a3 ^! M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
}+ \( ^" N' ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 A8 h0 o+ L' c6 W0 s7 L. N, V. c3 U- n1 b3 ~& C8 F! c |( ^) O
18 EvilCut
t; a( a8 e( D- n' J- j4 l% mStep up 2 & make 4 atacks' U9 N! u' r6 S2 `& a
StepSwrd P + HeroSwrd P + StepCros P
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- S# R- _. d* `! D7 S% }19 HyperRat
3 F& L, ?6 G- b$ ]1 RA giant Ratton charges!
" |) B8 C3 e" l" ]. l- b( i IRatton1 A + Ratton2 A + Ratton3 A
& d3 a5 N9 g8 k( S0 DRatton1 C + Ratton2 C + Ratton3 C
" N" U5 i7 K8 a3 ORatton1 F + Ratton2 F + Ratton3 F
7 |* C/ W* `3 u0 n; a
5 ?% p* N* f/ ^20 TimeBom +
& X- O& i# k5 {; Z, Z% V: iSets Time Bomb in enmy area
) m: {$ W9 y t7 [/ {7 w# XTimeBomb J+K+L
9 W$ ^1 L3 d/ m* a& S9 STimeBomb K+L+M: P) i$ E4 g* V# S
TimeBomb L+M+N$ m1 b: e f& k* [- Z
! ^2 _+ s# ~! f7 Z' X, |9 [21 GelRain7 O, x) m4 N7 k8 ]. K6 ]
Gel steals squares; p+ X" @4 {2 L$ A
MetaGel1 B+C+D2 H+ `: C3 i( B# p7 @6 C- N& S
MetaGel2 E+F+G' m6 y! {; X' ^9 g
MetaGel3 S+T+U( _! [& j* X/ p. n- W. k8 j
5 X* u5 S) f2 x3 u: [
22 EverCrse
6 q: Z+ a, _) jShield chases enemies
7 S6 c T, `8 a6 bCrsShld1 C + CrsShld2 C + CrsShld3 C
9 a, Y7 F0 \7 w$ U7 Y% hCrsShld1 L + CrsShld2 L + CrsShld3 L
7 M0 v8 k% Y3 J7 @! A- ^6 t: i2 C1 u. {
23 MomQuake/ u7 D0 E( s) W5 y d/ V% C
Awakens Mother Earth!* q# A* N3 b M" u) @4 }
RockCube * + RockCube * + GodStone S b' a8 L1 Q6 ~
5 Q* V- P) l) i: s( V. V' i, K
24 PoisPhar
4 V2 I' _. e0 d* _8 P" p$ |# NPharaoh generates poison
6 F! \" ?+ I2 w. ~9 OPoisMask A + PoisFace A + Anubis A' w# F8 ^3 B0 L* K6 l$ G! V2 [
3 _, `4 Y" H4 _/ f25 BodyGrd
2 {0 O9 a0 P- K. e0 _ Q' WBodyguard takes out enemies
, E3 ]3 R- P( M% V v. tAntiDmg M + AntiNavi M + Muramasa M7 x! t+ u/ ~ c; ?; I3 K. J
, Q6 V& x$ M1 ^, K0 ?" C
26 500Barr, x+ D: T& q0 r
Barrier absorbs 500HP dmg# Y- m7 f4 f. p7 a6 }
Barrier E + Barr100 E + Barr200 E1 Y" C T! k# x* Y+ k1 x
Barrier R + Barr100 R + Barr200 R
7 G. V* f. H v1 o6 ?1 ^9 A Q- K( y; A5 u8 Z9 ?2 k4 n
27 BigHeart
. J( a- w4 @5 q" \Attacks, then heals HP!: j, p$ w) `% D; ? a: i' h
HolyPanl R + Recov300 R + Roll R2 C5 m j/ r8 J
HolyPanl R + Recov300 R + RollV2 R
1 Q% W# U' W* L7 UHolyPanl R + Recov300 R + RollV3 R
9 Q3 `) L, h. D6 T" P G& S9 G5 K+ B0 a1 \4 U7 P8 i2 |+ Z' }' D
28 GtsShoot7 t* @. K4 q6 D! f4 o7 r
GutsMan throws MegaMan!
. V5 E7 y3 g9 _Guard * + DashAtk G + GutsMan G( X; i+ {/ [" ]8 N* x/ c; P4 M
Guard * + DashAtk G + GutsMan2 G- L# a" {2 h8 A/ s# A' O- L
Guard * + DashAtk G + GutsMan3 G! @7 P8 d* @* F9 g# ^. K
Guard * + DashAtk G + GutsMan4 G5 i# \# A, V9 H! o' d# u
. \. r! J+ A* x# f
29 DeuxHero' j/ j$ n2 G4 v2 s- g/ t- j
MegaMan & ProtoMan team up!0 X4 y: F) j9 T* _$ x' b* ?
CustSwrd B + VarSwrd B + ProtoMan B
' h. W2 F% C7 A h2 hCustSwrd B + VarSwrd B + ProtoMn2 B
/ U7 F$ I) N0 \' u; n9 r& X% _. lCustSwrd B + VarSwrd B + ProtoMn3 B# i+ v% X6 L8 i1 @. W! O* y; w
CustSwrd B + VarSwrd B + ProtoMn4 B( m: {; X- ^# J9 h( ?( C+ J
- [# i7 g B& T$ y6 `
30 2xHero# f9 f `; a8 T% f
MegaMan & ProtoMan Dual atk
! r3 M+ n( \$ W" PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) Q* O% e6 b7 M6 P/ n3 g! XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- `9 _& ?8 X3 [) Y9 G3 U* p9 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 J0 {8 |( D: }& ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% w7 z6 o* {: P
3 o9 x! J# U+ v5 T' f2 a$ C3 ]
31 PrixPowr
8 Q) f4 e9 Y7 R3 @: m4 c3 Navis attack at once!
3 g9 y+ X, e) K- S# ^- ITeam1 * + Team2 * + KingMan5 K3 D: y* k- H# P( p$ q
Team1 * + Team2 * + MistMan5 M8 ?9 ]# q* r1 Y) N+ g/ B
Team1 * + Team2 * + BowlMan5 B
4 V6 p7 B$ Y f. s4 n3 R. O' i; u
( j" V! O& N" g- v6 r; Q9 e32 MstrStyl" y1 R2 P* w6 n0 P; \. G, F
MegaMan unleashes his power5 Z( a* \- u0 |, R% Y6 c5 L
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 l- L& [5 S# F1 h+ p8 g" u9 j, B/ p
% O3 u! E. `& \! E
StdrdChip (Part 1)( f+ V; x; S' H) H0 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐8 \7 r6 N8 Z+ K5 j& S2 D/ }, D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( A8 F1 H5 b) {; a$ i. G$ ^6 D, A├──┼────┼─┼──┼──┼───┼───────────────┤
# Y7 ?) p2 C+ F; d1 e* L│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ ] c! k3 H& s; x1 D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& o. j7 ]! Y, Z; U$ x4 E
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% S& G# L. f" Z6 a6 r│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- w. W q2 |4 ~2 g& K) E, a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: R1 |. L) I# n' l$ a& p% w│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, x3 y& }9 W) @: A9 L8 n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ Q2 u) v3 S) r( G4 b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* C n8 q5 C# o+ u' c3 V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 y d* y0 U1 i- _& F* z! I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 ^7 {! ]) r! s: z4 C% _1 Q' f% ?' E) w│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 R* V& ?+ e$ ]0 v: u; O5 y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% L9 U6 c# f; _0 H
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( H8 G i2 O- _, T9 Q7 f5 \0 D│14 │Spreader│16│30 │ │** │Creates a large explosion │/ _4 x7 t8 H v
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( ?- \1 _" {- }! \% D2 X% {, y, y& ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 O+ @2 p* K6 A# @' Q9 f8 k
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" n1 e7 f3 S' y6 u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( ?2 Y" J9 K4 w# g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- U( m' E0 I% z7 V- Q& L1 @│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 q8 g% V& q; V2 V1 \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' p7 M( ~, M/ Q# _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 V& i( J9 ~! y: }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% \) n6 F( ?7 d3 P/ S
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" f% m" w# j; e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 ]* E! D+ d$ {+ j) U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- q: E# W2 R" E8 J n2 `" q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 E W3 k* i: A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ {) ]3 o' R) [9 `# y0 o! S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, l- }& B+ \, |2 k. a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, e# _- T& G6 V) T
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) Q# R6 d* Y) F/ {5 q8 M6 k6 _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 P$ q# ^) F1 x# P0 W- P4 ~2 M
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" I6 o2 J, R; [8 g! @4 K
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# Y8 R7 D' m# ^% h/ h c+ F5 @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" U- d% Y0 p4 Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% X z% [' J" l+ D' q' t0 o/ n1 ~; [
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) R, n$ r! l' l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ h/ K! I' R9 }& |5 X( E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 g- G6 Q D( Y( V! ~9 d# `+ a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* W2 A( ~& p1 B1 Q' R/ O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* r) J5 l$ s' r! g
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ j3 J/ |5 }% g: f1 h' ?8 o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 R0 Z% N# q7 b5 t( q7 `1 j8 d│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 F2 [! D- d3 I8 b' [) v9 J│45 │SonicWav│26│80 │ │** │Shock through enemies │
Y7 A' Z1 k8 s+ |│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ m5 C* ]1 E/ ?9 W; E0 b' X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
Y0 d/ \) Q1 v, y& E# z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- e# k/ I/ M$ k$ i2 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 X; G, Q9 a5 z# c│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- L( `. Z, S: A+ J5 N│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ e0 x1 _- }& i! v: E, V: U: Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 T4 W2 Q! L' ]1 f
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 r# \4 x9 Z- | ~4 g. Y6 ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' V: u6 F# ~' w( X+ c9 s, t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 T. U0 U' ~4 ?0 T* ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- J8 R( p/ G7 G" h│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' x' M$ L4 ^) |9 @; B) \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 d- L/ Q- j6 j$ B│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 r9 U) r+ w5 I4 d
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 ]2 E; P1 c- n# ^3 B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. D& j* w+ Z! S/ m0 u
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 P1 ~* a/ t9 \" c3 ^- P w8 r, b: [* ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% K& t& ]) k# ]# i, ?( _9 l T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 ^9 I; j {. t: v* s8 e: S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& z" x" v& ~, i/ j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ P' ~# O, s" O* p' v' {8 D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
Q" C E& }8 s6 T│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 b/ A: |0 [. x" F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ n! n) f A( B0 F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 x: B3 b8 n8 z0 O6 u- b9 @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 ?: ^/ a. D r' L! y$ o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 l* N% @3 c T) ^9 U: x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& K( Q6 m7 c2 @1 N* X│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│! \ v4 N3 x: L! H
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. ^ [* o# e1 N/ V- o# _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ x% o/ R7 \% v/ ~ e- ^; T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' k! p" z. Y' a" i1 `" R, h7 i9 |
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; L- [5 X2 z/ Z+ E9 a. ^4 n
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │3 `, U; a! h. S" K8 ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* M, p: `% ~' @/ y' O5 y! T: E; d- s1 o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) \9 g5 X0 n# L' L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- A* p: R; G$ s3 n; W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 N9 f9 A/ P. I1 j5 v/ T/ a│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: ]( }4 y) a. \, W/ u3 u# l│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
I, m$ A0 a* k│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( l4 P+ R6 ?9 S. Q; w│87 │Hammer │16│100 │ │** │Hammer smashes front! │ b7 I+ r6 z! h' b# B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 F2 o& X7 s# X) y2 o b0 q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ O; S) c' j% V# ~
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 Z7 P; \+ }. `+ `7 ?4 i& V* g8 H' O e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& m0 m1 c$ R5 u3 K
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 p6 ?1 c7 O7 ^0 m│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( Z$ @" \* b$ t$ w/ v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 ^ H9 _ J: B9 i
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; R/ H7 A1 L: u; _+ j% G
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; J, X, f m. a! N' a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; M7 a. Z( m, T8 O9 W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 g/ T' f8 v( z2 M7 o# M4 D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 j/ m3 }( {3 @. v4 S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, B$ o' K$ B" h. Q- o└──┴────┴─┴──┴──┴───┴───────────────┘ ]+ w6 t; G( e5 k: W
4 J8 h4 [, f; n/ A. |9 rStdrdChip (Part 2) K' u' x Z }2 Q' H* M
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 G. G+ C1 V# W7 [5 J; Y' |6 P7 }│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ ]# J: X3 a# L+ p$ d$ M├──┼────┼─┼──┼──┼───┼───────────────┤ z# g& |3 J& ^5 [7 n3 ]: Q' M& b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 C* w, ^1 }! w" g* v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 f- @! w% |% ^8 Z i
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; j( N- o' h& Q, z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) I3 \) u* m' D1 ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, B: ~2 X9 w, b8 J& n+ ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. m" I, ?) l( w2 h8 K- }│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 a0 R- F1 J# m- q8 |3 @3 N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& u6 h! z9 y3 t& w
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 e" N2 p: x B. x6 h! l( `1 f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: Y9 l, {& `5 V5 m
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, b5 ?) X; D$ N9 A│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 P6 v# H& v1 j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
, ]" U4 q; L2 |) D1 x│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; S. r% M7 f; n) z) K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 [ s3 K. [6 S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% P& i8 z& r% c; r' S1 F+ g5 P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 a% `$ P! _+ A2 A
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, K" \) ^# }: ^+ T$ \% }5 M7 b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 r0 x# G8 m. T9 q7 s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. q" v9 K/ U9 O: ?4 |; I│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" m$ G. e( H% n9 |, [8 w, _: B* T: o; Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' O! w8 p$ f/ c% `' ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 o2 ]6 f* A+ t( h0 w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, m) v! k0 P$ |
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 n; ~7 Y7 e7 l: \5 u. t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 G: Z+ u( M2 c* J7 I3 P│126 │Rook │30│ │ │*** │Protects you from attacks │$ r& e) S' e; W: r" a( l9 M
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ N( L' T7 `: ?$ x
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) q( f0 F) \4 R7 m0 Q6 Z+ P% y( y: e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' p7 K4 v. O G: E( @5 f3 L│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* A5 i' L/ q9 E, E. f7 @( x
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 S `4 Q [+ { h% @: `. b0 p│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 C, S3 P0 {% N
│133 │Guard │5 │ │ │* │Repels enemy's attack │& L' u# W/ h& [2 \ S" }
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 j9 d) q, T/ j0 q; w│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. l$ K }: q" h& \8 f( O8 S' h
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │! a" a1 ?* s0 R, _/ g& I1 d8 ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 Y! p3 m+ K. O+ M8 d
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 L+ B+ p% H0 @# {
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# H1 K0 U' g5 e! J" [7 c5 @# u# l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* F* r7 m# c ]2 R" p5 n
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 D2 S7 u' c; {# w% H% j│142 │Wind │14│ │ │* │Windbox blows at enmy area │' k! u0 ^ p8 b* e- H% k- j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, [# v& F8 G1 O
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& Q, W9 @, i2 A/ Y, ^│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. S- i- W) _, A' n* K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% W- N5 H, s2 ^* H- s
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 i+ g& J/ s: F |5 }; h% h
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: @' K7 h* U" Q. r/ `
│149 │Recov50 │14│ │ │** │Recovers 50HP │' S5 W9 r. E* |$ ~+ ]" D0 V
│150 │Recov80 │20│ │ │** │Recovers 80HP │' L2 j7 R7 U$ a* u, s" u
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 o. V+ s& i( w& T│152 │Recov150│50│ │ │*** │Recovers 150HP │: T" O; g2 M5 M+ D! U' x
│153 │Recov200│65│ │ │**** │Recovers 200HP │. o* o& P( f( k" a" T) v( [/ ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │0 G3 J' `/ \, n4 O; x
│155 │Repair │8 │ │ │* │Fix your area's panels │
6 e5 L4 C; ?+ J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( r8 {/ L! d. k6 A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 B0 C, b- Y- u* B' c3 e+ W│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 ^8 Q# d3 f$ P: {& v* J! N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 ?- C6 d# g' Q) v; P4 Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% v i p% k& z6 R: `│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" C7 [0 S! ?( r* e3 V7 x$ e9 ]8 |│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 H; K( @8 q/ s, P6 c2 q
│163 │Invis │11│ │ │*** │Invisible for a while │
! m- P# C. x% v5 l1 M; D( D│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, r( T4 `. I6 [, L. [' Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 s- Y8 O8 `& |5 {3 t7 U& x
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 b- v2 S+ w3 N3 {- _' Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 Q: W# u1 f/ B/ g6 N2 y; s$ B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: j% l: c# i) S$ |! U0 V9 q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 `2 ~6 K/ L" ~- ~0 u2 O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. b F( }* s; N) Z7 N2 B) H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! J8 D2 C P* `* h# H1 g│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 c+ T0 ^# ?- v, O. H0 h5 y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 ^3 g5 w3 B4 a* ^/ r/ \" R' B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 a6 f6 ~6 w) r" T4 A3 n- u* \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 z/ B3 V! y7 Q( D" V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' y' U+ n$ T( Q b9 n: B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 u3 g5 m; A @, ~
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* K# W/ m# h7 ]! C
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ i t+ U- W# ]' d ? |│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& H+ ~' U- A+ \% L% r- @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 x6 R' k8 K0 o9 b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% r4 I, }9 x/ ?5 v
│183 │Hole │55│ │ │**** │Open hole to dark world │( i9 ^8 D/ p2 M' ?4 \3 B! c0 c* b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 r9 L4 P8 q. c# V1 ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. L+ b* [# C( M) Y/ w7 q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* H6 F7 Z6 Q* `+ W* d( f! Z- @& E. ~# u$ H│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
H. e+ K, G: H8 e8 M0 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ W `2 N; v e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" D* k0 Y7 e6 a8 \9 g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) @; Z$ Y8 Z" w' P
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% z% }( Q" \ ~3 x o" ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! @% o1 Q% `& \, S& S# {
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( i4 D4 {+ r9 S0 h5 y* M! Q' S
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 E, C# ^ {0 m; ?2 a
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
}" N$ ? [' h6 a; u* `! b) o7 c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 ]2 X: W8 H" e9 ~: o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: [: m5 q' { n! v2 f! ~
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ i# I6 O! R" ?% S2 d9 I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 X/ }- H, |7 s4 L4 a6 O
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 P/ W+ _/ Z4 C1 w8 m* m9 e) q
└──┴────┴─┴──┴──┴───┴───────────────┘
: {; s0 l! T, C1 Z; W" M% v2 X- {6 F
7 L- b9 h& j$ A& H1 ?) N4 Q6 D+ M
Mega Chip
3 y t& P& g: v* C8 U3 `8 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 k4 S$ V7 D7 g! H2 X│编号│名称 │MB│攻击│属性│稀有度│说明 │
% a z# p( J( M4 S. e├──┼─────┼─┼──┼──┼───┼───────────────┤
5 J5 R. @2 ?6 P# F* l│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! v+ i0 [* t* ^- p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 S3 k6 t7 V4 a C2 m- y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" I1 }9 o; q( s* ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 x% q* c" g- n( z4 ~
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. X$ @; Q3 i7 Y3 O' k
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 W* Z& o. f4 v+ U2 ~% v2 n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ B A8 N4 u9 C$ E6 r8 w│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* s9 U2 r3 T' P; ]1 a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- u. n. c, U0 e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; H5 M2 h! Z1 ~7 v& P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, h+ J! e, u8 I- _$ \/ c/ y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 [6 d# q* P5 ^* }# r. ?( e. _8 k& b│13 │Guardian │82│ │ │***** │Statue punishes when hit │- \, K- k; |/ h- [7 H0 P3 V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ W/ v" {/ u. d3 I7 R9 F" [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, r0 d; d/ ~5 |( Q$ n! {7 a7 F1 }7 n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 p" y/ c' q1 q! M$ Y% T! @5 L│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' m" b% i5 u0 L- m) e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 D( B, o5 u4 s1 N7 x5 c: M e, H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, S/ L. Z2 h; X/ c│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 e% e# n7 Q. U2 e Z! v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 l# z9 A9 b1 b/ r│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 x! t) E. j( i4 m7 w# K$ a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. z1 q% l* q4 ?! B! D- f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 c2 A* v" \( f/ V" e/ q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* S& N+ x8 h6 N# |. S! ]│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 w, F3 ^; G5 y1 u+ ~4 k4 j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 d' T, {) K. s. }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: f$ I6 U% B5 F6 n$ o3 o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 }# @9 \; Y8 e/ } X$ @│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 s. Y7 I" z" s' H# a1 ?! b& r8 W
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% R+ K% M7 S- t+ J+ R; ^) i, w
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 _" R2 @+ a) j( u6 E1 U* ^8 B+ ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. R1 i( A* i" G0 m# W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# \/ _! Q: H- g7 r" j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 Z; y, Z5 R( B5 R7 S2 l8 C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 N0 E7 T8 S: R7 Z A( a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 C" w" }8 V$ s
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: ?- _$ y, q' O# H- T5 B7 g( [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& R% q5 u) ]/ T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
Z' l' ?1 D+ D/ v" V5 X0 I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ t" q5 R- x" \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 e2 h6 M8 K2 M$ E! m
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- q" b$ l- a& I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; G" J1 j5 b8 V- d7 V" i7 O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 A( G" [4 S7 Q0 e) A│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 w0 w6 \/ z: a+ T' v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; h- A4 H# u* i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 v) D& p# u9 U) D+ Q# O ?1 I( m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 Q, g2 D/ r6 @! ~! Y# @
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; c# {8 g* E4 _: j% W: [
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 e+ u: `; t0 [1 k: [ A' F3 h' {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 w2 c! p( L2 F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; ?2 ?" S3 t" i m1 @, ~0 o│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 i4 I/ d3 B% ]& f/ m; }. b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ _ ?- e, R6 ^. i" {; _. O2 u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: M/ E; D+ |( {2 b% V# b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ S8 i/ }& L" s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 V0 X: w* M- h& p) _
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ k1 v% a" s3 `* ~$ C+ x, ^7 Q$ L│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' j8 C, m9 I7 k; ?' ^9 b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ R# A1 u$ a" s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ T# Y# A9 g' b# c
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 v# w3 n7 M8 s$ w% ~" b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; t8 O) C) X* D& J) ^. j/ l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" m8 {4 E) G6 a1 S# W
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 }3 x( B A# _* L4 [% P& A# \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( ]3 z2 E9 d3 `) C3 [
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 j' C# V' S+ ?% y" B) K# {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. d$ Y* i+ ?3 G" h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 `) q- I0 ?0 |! m4 r│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 n: Y& X9 r! {( `" @
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 E. M4 T8 g3 q ?( ~( I. r/ A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 ~/ a5 f5 e- |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' k O) y% \# b, @& }3 z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( M, G) N* n2 b r2 K+ T: m8 h│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' V3 m1 F0 d3 E& q+ E4 @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 d0 h: r8 y0 ?; Z: R
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# n% ~/ K3 m, k u# y/ U' G ]/ M! t│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& c. d6 u/ s* l& J: K$ K- E7 [0 c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ F- R! J4 w0 H/ U: X/ `3 w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* f" N! k! U% R3 C. j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, g( K( q/ m# y" u4 l
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 S% U& V5 ?: k9 Z; G; v% Z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 e* R: e+ `9 O, q% ?! P
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 [% N) c; g2 [└──┴─────┴─┴──┴──┴───┴───────────────┘
4 ~, S& Z; u' m' B4 b: i( p: E3 S, G4 E3 @5 d$ q) A
* H& B% l* n! e/ h2 E
GigaChip (蓝版)
# v7 ^4 \" @% }! M┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 e3 D6 ?+ P' T! _) i│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 S- q% e a7 R- }( H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 [( d; R' O" O│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! g0 D9 r. k# Q8 L$ \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ E& [# z4 v+ P" b( J& c! q2 y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ C# t0 m2 \: G( k+ y% k1 G: R( I
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' S- \5 X' e+ ], D5 U2 x. u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( P/ u `* ?8 u9 M E3 f/ d6 Q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) C8 F& v& g, ?5 ~1 f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ W* y( P9 @( H6 C& n% Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& ~5 r1 A$ y4 ?9 }5 @( ^" t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- |: N2 q8 D W8 |5 i k( [0 P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, C5 N7 D5 k) b# f│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; L: m) \& I2 w1 R/ O T│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ N. p# i/ {1 n% X, e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 l! f) F8 }+ z/ @0 X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 M7 ~, R: ~+ i3 Z S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, I1 ]* m. a2 |. p! y) Z- f- \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) t' d# R# d' \0 k+ C" k. g7 O' t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 j4 H" E# s. _# `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 Y9 a0 E% F, d6 N. T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 B8 \% I( M1 A% e1 |5 z9 ]
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 `; w( w4 R G9 D/ ~/ |; \; z7 V
└──┴─────┴─┴──┴──┴───┴───────────────┘1 }2 r6 X4 h6 m4 k2 e
3 V( W2 b9 ^+ a5 fGigaChip (白版)(只列出与蓝版不一样的Chips)! h3 g; d6 x/ C+ k5 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 @; `: q7 x+ Q+ g: D1 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │' w8 Y- ~" W0 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤, U* _0 q: C$ M1 u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: c+ K9 |$ Z# y* h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* v- J* S5 [4 p# }: E. W│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; _6 c. w$ C# ?$ Z* p5 V│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ J( U+ C% A" g( [+ |└──┴─────┴─┴──┴──┴───┴───────────────┘ |