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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * c' ^. [6 H) L7 O
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■● ■  NintendoWorld    站友xliz原创
  @/ n5 k1 A2 D, O  T8 w■ ●■    http://www.NewWise.com # X7 J3 ]; B0 [. _+ y% J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   P" g( E1 q. E0 d- s; z

( l, w" r* V. `- T. J7 m* y/ R( @# L
           洛克人 EXE 3 Blue 卡片组合
% i6 J6 y1 d' l/ J: m2 o! g3 `) [' k9 A( _

- a# I2 Z  ~4 Z1 @) {! u' P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, ]& V& U0 x4 _: s5 x
大家要看日文版的P.A.或详细攻略,点击这里吧!

+ s2 b% h0 \+ i) K7 o+ a; O====================6 D! Y6 Z+ G6 o  \& S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; f2 H6 i' D: M# b
$ e; s5 L/ o  {6 p; W以下内容格式如下:
8 ^% O! {' M4 E9 W6 |  P2 T  X( p, `0 O. M9 h2 C5 ]
编号    名称/ _9 l5 q+ U& R$ l1 |) H' R/ W0 }
说明0 h3 M  d. p; U2 f; k; ^6 o
组合方法
9 P$ k$ w3 a0 ^---------------------------------; t# i; k* ~8 I* Q+ a# K6 h$ a
01    Z-Connon 1  w% Y3 b. g1 {) a; y! U
Unlimited Cannon for 5 sec
* h9 [: |4 L. |7 x& OCannon A+B+C
" i! Y6 [4 p; [: K' T3 }Cannon B+C+D/ X) K6 c3 f3 Y, m- n$ X3 Q+ e/ C
Cannon C+D+E* X- ?" S7 \4 `
3 s5 @6 p" D) N( {; X5 v
02    Z-Connon 2
( e5 H6 M( H& a, t1 d( KUnlimited HiCannon for 5 sec
6 n$ w  a. w" J# ?% v! rHiCannon H+I+J
2 n) y) t; }5 d7 }% Z, CHiCannon I+J+K
3 o7 w1 Q) H0 W) s% gHiCannon J+K+L4 _8 R1 {0 C0 @* u' ?: f
7 c$ k  o3 P% K( e
03    Z-Connon 3
# X7 A* B( `! n. P7 _Unlimited MegaCannon for 5 sec
% Q) l6 j* C- G3 h; J; ^, oM-Cannon O+P+Q
: M4 h9 }" I4 R- B( x1 WM-Cannon P+Q+R
9 d% i7 ]/ M5 g/ ?M-Cannon Q+R+S; ?% `& s6 |' |

  p5 b! G6 ]; g( V04    Z-Punch! }: v' |% F1 J. u9 T
Unlimited GutPunch for 5 sec% v! L+ ^( Y1 e7 }4 k3 n8 B
GutPunch B+C+D; q  ?$ G1 \0 ?7 }% z7 E" t
GutPunch C+D+E
  q7 T$ ]/ X' C' {  |! ]; Z- {, L" WGutPunch D+E+F
* B/ P7 h1 n! m( l4 Y8 F% G  w3 |: B$ n  n5 x3 i$ g
05    Z-Strght) V/ O) ]0 S# v& L: m
Unlimited GutStrgt for 5 sec% \+ r6 R& f/ _1 B- D* j7 n
GutStrgt O+P+Q: z( t- W2 R3 W/ F8 ~, y( |8 w
GutStrgt P+Q+R
+ E8 K2 l8 I* X$ b6 ^$ LGutStrgt Q+R+S  W5 B# w3 }' o1 U! `3 W( W4 H6 E

( k) q2 `$ W5 P$ x7 Y" y06    Z-Impact
8 }& i5 E8 f  U- H) p% Z  Q0 EUnlimited GutImpct for 5 sec
0 y) a  L" c! @: l* Z+ n$ s& yGutImpact G+H+I
' t' m9 {" d4 r! [GutImpact H+I+J' O/ R- ]( }, Y8 O9 d
GutImpact J+K+L7 }) m4 l( R( M2 T; \" X

' E+ K! t' B/ k6 n07    Z-Varibl
7 @9 \8 N5 K2 r( F& `. hUnlimited VarSword for 5 sec
/ ~( O- {/ C$ L  B/ J1 e2 V1 ~VarSwrd B+C+D
. i) _2 F6 b; _7 ]; xVarSwrd C+D+E
& D8 A3 @" e' \* \' iVarSwrd D+E+F) i- _- X! J' H. H

! m2 A. C: g: j' y# j" t7 q08    Z-Yoyo 1
, B  V0 [0 Q, xUnlimited Yo-Yo for 5 sec
& b3 X% j+ t5 l6 Z1 q1 @Yo-Yo1 C+D+E  k& q. k/ `2 j2 u/ e# [6 n, Q
Yo-Yo1 D+E+F" v! ~5 |1 O+ n* e) P2 ?8 u' W0 |5 p
Yo-Yo1 E+F+G
4 ]" o" ~* k* C; u
9 `4 r& d; `$ C; m' b09    Z-Yoyo 2
. d$ B# r7 s( `$ A7 ^3 q4 g  fUnlimited Yo-Yo2 for 5 sec
% U  }+ |7 t3 y% BYo-Yo2 H+I+J
3 h" \8 K# o( j" m1 V& R' ^Yo-Yo2 I+J+K7 B8 E- L; q- G! G* ]
Yo-Yo2 J+K+L
8 G" u7 y3 L" t& _! R  k" S$ x8 B; B/ b' s$ t0 {3 k1 I
10    Z-Yoyo 35 q! T, R: S, y  Q5 `, a6 j" u
Unlimited Yo-Yo3 for 5 sec
# u6 y9 |2 |9 I5 \8 KYo-Yo3 M+N+O/ Y5 Y! `+ s) M, _* w/ T
Yo-Yo3 N+O+P$ ~% ^2 k* k0 B* e
Yo-Yo3 O+P+Q0 Y4 x# ^& D7 x# e4 T- g$ H5 d5 j3 |

( |! Y' m0 Y# l- ~, p11    Z-Step 1
( n" |7 ~2 U" m5 }1 lUnlimited StepSwrd for 5 sec2 g8 p/ K- J5 C
StepSwrd L+M+N
: ]& c( V8 y/ ~. G- _  C+ YStepSwrd M+N+O
9 [# U+ A9 j- ?StepSwrd N+O+P
* @  i( I& f9 T/ V' j7 W; a6 {, g! Y
12    Z-Step 2
6 A* @! s* C& i! _. oUnlimited StepCros for 5 sec! `% W8 U- V# T' m+ }- f
StepCros P+Q+R9 {0 t  N1 S" B( I, _: Z) ~
StepCros Q+R+S0 g3 c1 f+ j: C/ V
StepCros R+S+T' _- W0 A) w8 _) k

, X* b7 t) }7 k0 S9 l13    BubSprd
% k- C! K6 e2 F3 S! L# V! sAttks w/ spreading bubbles!* _  ~- |- T7 F8 w! |* `4 V
Bubbler  C+D+E6 x( l7 _' {' I1 S0 Y5 P9 t  t/ i
Bub-V    D+E+F
) k$ j7 e0 g8 [' n& K" N2 iBublSide E+F+G
1 j9 X- v* q( w; uBubbler E + Bub-V E + BublSide E2 p% N& w/ [# A$ o/ p" h1 e' |" _: v
5 H1 m; b7 [/ o( J" ]6 ^; J& ~: J% P
14    HeatSprd: C$ }+ r7 c* J/ {4 W( L
Attks w/ spreading fireball!
: d  Y4 G& X# YHeatShot H+I+J6 u3 ?6 r9 R9 o8 _8 D
Heat-V   I+J+K
; e, \$ `2 n7 X; LHeatSide J+K+L
+ M4 X# \( }  o- g7 ?/ `HeatShot J + Heat-V J + HeatSide J
9 s+ A  l2 ^5 C( ~
; [  w) c5 R& V0 f15    H-Burst
$ _3 A" W/ w. b1 f. m6 ^Creates a giant explosion
+ [( D- Z7 }+ h* Y6 s8 @% Q; ZSpreader M+N+O5 p1 m/ i3 G9 }( h) ^8 D  E% S
Spreader N+O+P
0 b6 d; `6 d+ i# TSpreader O+P+Q
4 P& X4 p  y, {/ t  K6 G$ {7 \
, B9 k) i6 x; e, w4 c. f16    LifeSwrd
8 ~" t# f$ |) O3 B" t- \Swings a huge 2×3 sword!
' g& ]0 s7 q+ PSword E + WideSwrd E + LongSwrd E
  q- O, r1 C6 n% @0 e. l+ oSword L + WideSwrd L + LongSwrd L
& G' u& C. k  B. F3 d# h$ zSword Y + WideSwrd Y + LongSwrd Y
" ~/ n( R% O- ]6 g( p# O  g: j- ]( B" {5 E2 t
17    ElemSwrd
+ @: I- g8 e2 i# J9 M$ A( HWide swrd contains 4 elemnts
1 B5 Z3 O3 ]+ hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( Z- A, q( n+ S( F9 e4 BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; S' B' [& K/ h  o8 Y

% u. V$ _/ f  ?8 B4 c" T18    EvilCut
! {  Z# p  d7 a; N" UStep up 2 & make 4 atacks) W* T0 i, ?! p
StepSwrd P + HeroSwrd P + StepCros P! P7 I$ E9 [. f, m5 x- c
* m$ {0 A% y3 M  k4 Y
19    HyperRat0 j; A  m% l$ U
A giant Ratton charges!2 }4 i" E! S% f+ E+ z9 V' Y
Ratton1 A + Ratton2 A + Ratton3 A
) n) ]/ Y% }, P0 b! y, y0 _7 jRatton1 C + Ratton2 C + Ratton3 C1 B9 ~8 Q* O9 @7 F
Ratton1 F + Ratton2 F + Ratton3 F
& M) S; j, r( E1 m; [- ^% c( V
+ o( W) t% ]5 B3 `4 d1 }5 t20    TimeBom +
* }. C% E. N" lSets Time Bomb in enmy area* A# }" z; [5 V% ?( t8 o: u
TimeBomb J+K+L0 M' N5 I+ Y# _! `0 u5 u
TimeBomb K+L+M; P% o4 x& G) z2 F9 Z3 h
TimeBomb L+M+N
1 |$ J, O$ A/ [" a, n+ g3 ^: x; J* x7 \( ^/ x
21    GelRain: H9 q6 A, L" u2 w8 X
Gel steals squares, M  g7 b8 {2 g2 G  k8 }
MetaGel1 B+C+D
, y# q) d( H8 k$ ?. A3 H2 GMetaGel2 E+F+G* C, r# D  _6 N  r) g3 }
MetaGel3 S+T+U3 ^8 H- x7 p: {8 I2 z

9 E" H& T7 L1 ^1 y; f22    EverCrse. ~; z/ R+ S' ?3 V
Shield chases enemies
% M! \5 o4 t; i( z0 }CrsShld1 C + CrsShld2 C + CrsShld3 C
3 X& C+ a3 H- K( O- @CrsShld1 L + CrsShld2 L + CrsShld3 L
7 q+ x+ s& ^1 R" r1 D8 T$ ]0 H/ T  x& @. g+ I  D
23    MomQuake
) I! b; y$ b- C7 r% [3 t* O3 X6 j; qAwakens Mother Earth!: {$ U# F/ {+ {4 Y# W
RockCube * + RockCube * + GodStone S
; H$ X, [1 m  Y/ Y& P) O# ^1 r9 r
$ a6 U) M6 k0 o* K* k: J; P  e24    PoisPhar$ G, O5 }" o6 [7 L( R& q
Pharaoh generates poison% g" h- C! k7 X2 U7 ?, G
PoisMask A + PoisFace A + Anubis A
% B* d9 _) R# c/ D0 r9 G+ R! H9 s' E) V6 L$ m
25    BodyGrd
4 J8 U6 ?3 f2 n$ x9 eBodyguard takes out enemies4 D/ n9 Y3 _3 W% n9 v3 ^' F; _
AntiDmg M + AntiNavi M + Muramasa M$ V" O9 H; z( i+ ]
2 u7 l1 F5 h  ]
26    500Barr  k7 S+ w9 G- n4 W+ q5 e0 R
Barrier absorbs 500HP dmg
* X8 {; N3 Y) |/ g  q, R9 O" ?- `+ dBarrier E + Barr100 E + Barr200 E/ a1 K  R/ n8 ?  a
Barrier R + Barr100 R + Barr200 R
$ j, c/ C8 r% B6 j7 J# B+ J/ B  r3 x7 A/ w7 |0 u8 d9 B+ p
27    BigHeart  n& |; y, u+ I4 m+ U0 n6 C
Attacks, then heals HP!# P/ O" @& H7 L& R( Q
HolyPanl R + Recov300 R + Roll R
. ~# o  I% W# a5 c+ |HolyPanl R + Recov300 R + RollV2 R  f7 g9 E. H, E! v( \0 u4 M( c; b! d
HolyPanl R + Recov300 R + RollV3 R
- n; @# S2 O& j& _9 l; ?( |
; V3 v# a8 {& c: J8 n( _2 c28    GtsShoot
' x/ G* C% c$ u7 BGutsMan throws MegaMan!; w+ v. F% `5 p' r2 w3 U# y. m% V
Guard * + DashAtk G + GutsMan G: K4 r$ V) B, d4 M5 V: q' R
Guard * + DashAtk G + GutsMan2 G' z& d0 F+ n0 q7 ?4 I/ m9 Q5 j
Guard * + DashAtk G + GutsMan3 G, e8 j- b3 d4 M
Guard * + DashAtk G + GutsMan4 G) m5 b8 J( \, F8 W7 u; {1 G) r

" Y1 w+ O7 X  P29    DeuxHero/ f& U* w- h! g) `5 n$ G
MegaMan & ProtoMan team up!
  O, t4 h  r. b5 R6 c) @CustSwrd B + VarSwrd B + ProtoMan B
. K6 o7 x2 {( z% N, L: z# B* v# C: lCustSwrd B + VarSwrd B + ProtoMn2 B
1 V* T' t9 w7 d- R5 J+ p7 KCustSwrd B + VarSwrd B + ProtoMn3 B
3 U+ C% x4 d/ z9 l1 Y8 wCustSwrd B + VarSwrd B + ProtoMn4 B
& X1 o" o# C% d/ V8 ^4 i( k# M7 B0 M6 U' c
30    2xHero. O0 U7 q/ c9 V; b( n$ W% g
MegaMan & ProtoMan Dual atk
; j1 x9 E( E1 b& t  i" y  A2 `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; v# k9 @/ Q4 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' g% {2 E4 t; G$ Y2 X4 m5 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- C! v; p/ h) t! V& d& \" @7 ^: {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% S" u, a* D* |+ B- U) @+ A' @1 N
7 ^, B7 ?6 n0 N" ^% Q& ?7 u) v
31    PrixPowr
* |9 w3 u0 B( i9 Z2 R* N$ ?3 Navis attack at once!% U" Y  W7 O' s- N  s+ M" D
Team1 * + Team2 * + KingMan5 K. k3 r: P# s; e# p
Team1 * + Team2 * + MistMan5 M; e# c2 a4 |9 H" ]4 ]
Team1 * + Team2 * + BowlMan5 B7 M, V+ {' d) G9 W2 ?

5 l9 a5 M. J- X( o3 z* v& W# s0 s32    MstrStyl
8 B' [5 t' K- l8 l) iMegaMan unleashes his power
+ L& _4 _7 ^! X1 H. N5 LSalamndr * + Fountain * + Bolt * + GaiaBlad *3 ^7 E% l  R6 E  n6 w% g

; W' X* Q* t; l3 }' H# _StdrdChip (Part 1)/ T0 P0 X* K5 g- Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 m2 S% O& p. `6 J$ I│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 {# Z1 c& a1 }- C├──┼────┼─┼──┼──┼───┼───────────────┤- {3 A& Y, S: S  S/ @
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, B2 I1 U  S: ?8 P( C* c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 @' M2 m4 G2 Y│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- X' a4 k: j* |
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 e. u. t( |9 }# v2 H& R4 K│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( L$ q: p8 E; N0 `, j9 A  {- r# I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& X7 [( R; U0 _: R
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 W/ T5 y) ?1 d4 E' b$ A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* \' g& z# C( I: u
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 k6 `' j( d* X( F0 q3 G4 }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, r+ s+ D9 q. m/ G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" e$ z: G" |- Q9 h- s* Y8 @│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( @% W! p5 F  G+ A$ a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 S2 e, `. W. [6 z# Z! W│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  C; l. Q( L; s) f2 G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, I/ e: q: B# D$ ?8 W6 ]
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 |& Z, K4 P, x& w  s7 C: Z8 r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" r6 j( s, ?$ H│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ h0 |! F+ p. d! G6 T: I  G
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ A/ C/ {, M& E1 D5 p
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 [/ S! L% B8 ^- J& f│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: u7 c6 O; ]& e
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 g# [7 a7 Z1 _% T5 g# K5 r: h
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" y& G/ Z( u# h9 ?2 \  a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 |( U/ ?0 u' B" b8 j# r
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 i9 d- |- u6 }1 X, v
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) T! P9 l1 u) |8 ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; S4 G5 j: u' @, g3 E* Y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 D& U4 k  |& Y, l% S% b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 F- E  K; X, ?! w  u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 h4 `0 j! h6 ?0 X4 C" S; w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% Q0 W" @& T' N1 w3 `* l, K│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* c* O- k2 z- Q. ]* V
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- |# w- p6 t( O8 `" K+ v  ?* b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( y" T. m& N9 d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' g! V$ {3 r: u$ z: z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# T) W: ^2 `0 T9 M! I, l; y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 g- \+ X8 m! }9 I  u  x9 N. ~
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ m3 S% n% [1 J. [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* \! W# t  O( R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% X- K1 x# a2 K' W8 @% [
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# N  Y' Z7 `3 q, W4 T  H│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 N2 l6 |/ O, B. ^
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- r+ j  \. W; j" B$ U│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, i6 u( b( G2 o# M8 V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 G1 x( g- n1 Q2 h/ ]) @│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( p- o" F$ X, h4 ~8 f
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) R0 V& R  t3 H  v│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ g& O% B* q0 q+ K) c. w5 r│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- l/ N* {' H$ k8 V6 U* @5 W3 z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 q( D' H9 v7 x1 S8 e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% ^/ b" \9 F: t2 z8 _$ U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& t8 G" R5 U* q% t3 X( U: d4 d% I│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  e/ _: D" o, I) I0 f8 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 X) a# `3 {( C
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 l0 [0 i! C) z: E2 t) p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 x) A5 M7 i/ }* t7 M4 A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ ?  O# j1 f$ D│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 c' v. o1 G- q/ u) E0 ^9 w. Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! m/ i) e4 m4 P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ f2 O& y2 ]$ [, ]
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 {  d  O4 a4 H. ?( p) M1 Y+ m* }│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 |8 U, `7 u4 R% N5 P0 x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 _# {+ }$ b/ R8 `9 @│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- k& D, R. F* j( K" c
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( q- t" S4 s# d' m4 g
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 `/ R  y( U  \' n6 n! z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 F$ s( |6 N, T- N( u  G
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% K3 l8 H# O+ z" [) B4 i0 q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 |. r+ n/ H3 b* v! v$ @/ `│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" U- R' c; X& @) F4 ^7 a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: b/ k" L! S; k0 w6 g; i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ p! V1 q  c' X" B0 q# E│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: }2 X' D5 p+ N" S, e" I5 ^0 h( B│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 |  v/ Y( N; t% x2 w& b│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 n( L" J- ~3 {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' _* R. L* [" g0 y( g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 T' j0 z* \, ]3 }│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 A2 U2 P4 b9 o5 [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 y0 d4 [0 j5 Q! a+ M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( A# B/ J; X3 m. {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% |0 @7 [# A9 c3 X% u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ y  ]1 T( I4 T) T) p: \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ n3 E$ k$ F" n5 I6 e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 d+ B+ b# ]7 N9 P4 @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 p! v7 Y0 q+ [% M
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" B, v, W/ a0 [0 y. F7 n) ^│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │3 @: h% A8 W6 T- ~0 o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 F/ \8 z$ j# g, y$ C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ x2 Q+ B+ Y) }. |8 Y7 ~5 K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 D: }% B2 t) q9 Y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! W' X1 L5 p- C4 ~; S& f4 h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ _  `) R6 |+ _; ~3 u0 ]│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 ]' I8 ^% K2 _4 d) s4 n
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# l5 ?5 W; z+ J4 k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* s  {5 G9 J/ s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 ]0 z% Q0 L  m* S+ |│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 E2 J# w6 ?4 M1 c$ ~! ]1 O│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 Z; o# i; P8 C) s
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" I8 E% ]# v! h; K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: W" i$ v- J( D, g* Z6 P
└──┴────┴─┴──┴──┴───┴───────────────┘
, J. K. z* ?! I
; p( T' e4 Q* ]* ^% @, rStdrdChip (Part 2)+ u7 A# @; D, v
┌──┬────┬─┬──┬──┬───┬───────────────┐# F' D$ \7 k7 P, U
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 e6 X. _" v" X3 N; C6 Q├──┼────┼─┼──┼──┼───┼───────────────┤
$ t% y3 ]' r2 w! L- k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* R8 a* o* L( o- D8 n! H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 a; i* u# L/ j- v│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 L( _% H' Y3 o
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) a6 ?8 V6 O/ H+ G9 Y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) [4 u+ Q* b/ l" K$ J2 c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# ~- Q: [3 p8 \│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: m; ]) y4 F. a$ w$ R8 q, @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 r8 J  o( A2 ~0 [/ y  [│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 f- k, t$ Y2 v│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# v$ ?+ K! u3 ~, p0 Y$ o! J4 z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ f! L9 c. H; [7 Z& x  C% o2 _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  ~- P1 ]" o) p1 ^9 R3 }0 _5 U
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! o7 J$ x  }2 U- e- v
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! q& U$ J/ v7 z* w│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ g# Q8 z$ D  z+ v1 K9 L│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ U- C* [, k# x) Y. z* S5 Z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- D5 x' A0 k1 c│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- h$ G0 H5 O; f3 h3 i( I# D│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ M( o3 M) f- ]/ m. N
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) [* i3 |  I; d- A│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 u, _; s& `3 A, a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ o* N& Y) _; R* E  J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% ^( `" y* f' \. v4 h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  Q/ J4 C- i, k5 `) i│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │  C7 X2 Z0 Q6 T& g$ a
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  p" M% d7 \, ]3 A) o; ?" G│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ Z; U$ e- Z" x. Z& w
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: W! P7 {  D/ q; l9 D9 u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ D0 H% O& O7 @2 `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ k5 k9 E! C2 f/ d: S$ |0 l; `$ T  g
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, p. n! z6 f' @. b% j│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ Y! ]" |' C4 Q3 J2 k3 b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ N3 |% U" K; W1 J/ c; z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 s/ b4 x0 t( p/ Z6 z
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ r3 M4 `7 d2 }6 o  w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 L1 M, h) ^, S8 n. c5 G. C& E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 ~9 U; g; p: V6 O: z) O8 n
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ u& v% P3 ~% i: f│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 Y9 H' j, R3 q* _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 f; e' H- F- w- `, ]* n  m& q( M, H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# [; ?# ]- G. y$ }4 B5 {- Z$ }│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: }5 ?: t2 ~0 o0 _, Q│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" d" n/ M% [2 X  \* E
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) N0 X6 H' e- y% H, `- b1 n# r8 M1 z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 A& a& I. d" g/ W& t2 V
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ a+ L( h+ S" L; C/ [2 P1 V& F1 C; `+ Q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' E& j6 q, b- k' J/ o; _, E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! b' o" ]" x' v/ q' o- R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 H# U# P0 b  `) q  }. D
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& s# y% \  y2 Z0 x& Z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 M: v/ z! S, _: n& B# }
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ Z! b7 M7 z" ]+ |: U, A6 g│152 │Recov150│50│  │  │***  │Recovers 150HP        │  l' r! N, g5 x. i0 y' r6 t
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% h( M  B  J+ ^( x│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 g9 {3 P( j' R6 o  P, B0 Y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │) X& A# r* U; K7 U, ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 E( _- r8 y& X- `$ I6 R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* q0 i. t4 Y- f# E/ r( V' z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 B& V- J  @; ^6 E) Z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" ~. x: q! b0 ]- P1 A) c, j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  _( f: j' n) {4 ^+ x  Q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 [9 S- G$ t& a* _9 [│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ j7 w3 s8 v1 o3 Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 {' V6 E; t7 T; T- F
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 ]  J) `  k* @1 t$ E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 B# T7 Y0 P/ x4 p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' W* E+ Q" l' e1 z$ Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ G7 \5 k, a4 P3 a6 a/ b
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 R/ e: Y2 i" A1 ^│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 N+ T" }; D8 \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. {0 \" w. Z  T# b│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 q; @2 ]! D" w, _, K& k5 ^
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ y* q* A) b% f9 F9 {1 F2 T│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# t0 M' u2 N+ w3 _  G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 L/ R) L% k* i; [2 u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" {. f9 F2 [& N' C* Q7 `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 w) v5 [0 i& n: J; B& F( l+ x│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 z" X9 y. y1 y+ i
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 c6 x$ Z. Z) H" _3 x, b6 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. E- l; t) t1 l7 U( h│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 W( [0 `$ T5 y3 F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 z1 g: Z) w2 I( \5 N# q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ X9 `' [( Z0 S& e* J2 x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, K/ I/ |. ?. M: A* t+ T) E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& t6 i7 s4 O3 ]  L5 {: E7 C
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: j, Q. w( m, W2 m│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, X4 V5 m5 Z$ z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ I0 P$ A2 w7 V9 X8 n! Z: [: b+ i" |│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; I2 W6 s! P0 q' w0 y5 j" [7 ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" G+ F* m7 w7 Y3 ^* H  y' e│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% ^3 U/ l$ i% ?5 n/ L
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; X8 z4 x0 x; f- w) H1 q/ f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 `& r/ A' i1 Z9 T2 e
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( Z) X6 S' k1 Z; \( I* m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# U- R8 p  K5 Y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. k, x, B) ^2 A2 ]7 Q' O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 o, H! `# _7 J# f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. B4 O* ?8 \, O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ l8 P2 C! P0 h& B7 _' E- {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ r3 V4 r6 ]: c' w7 p4 ]( B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; k6 x$ i2 Z3 ]) Z" u9 l/ p└──┴────┴─┴──┴──┴───┴───────────────┘
& l7 o& ]! Z8 [. K8 e! j
3 B3 v3 K6 K6 B. M0 E8 P% R( g' b) q5 i6 w1 Z. ?
Mega Chip: `7 x  j, L0 v8 {0 e7 ^& ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ w: E" y1 I) X% P$ |│编号│名称   │MB│攻击│属性│稀有度│说明             │6 g" F* J/ K* u9 T6 p
├──┼─────┼─┼──┼──┼───┼───────────────┤/ F% n4 c( ]" y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& r5 Q5 w& _; z( a* S- u# ]
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 g0 O% v  @5 q/ u& `│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# M6 y  |  g/ G0 [+ i. u! S9 k│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 ~% o" I( b5 N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ }2 N/ y  B% P: V- R( ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& d. k4 \$ P$ q  I0 W' {- B2 Q│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: I5 T0 s/ u# O! j5 D% d! |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ \: R) l0 T7 \) R│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  S# H( I, _+ u  o│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ E4 W/ g" K/ J3 y; o7 U, w2 F2 C. u% c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ b4 p+ n- N- }
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 j- k7 c5 R& i1 K" W% W( g│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 b0 {( X/ e- ^. _7 F: f% I│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  s" t$ b) ~& C2 K. u0 ]9 B5 y( o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ z$ G' L  ?# t5 I. t│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 q; f+ `1 ^/ I9 F7 h6 N. t  ~
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* ], k, Q. F; Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' y% ^' |; }# \
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 `1 y/ G! K( |2 |9 b│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; W- F0 J( [$ n$ l9 T( U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; \7 T1 `$ h/ N1 n# C0 Q│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  O/ y8 g$ [$ B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: M* ]* L+ l2 [4 n9 N1 O4 |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 M% d+ ^" g$ [+ {5 W9 D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, n% T2 y0 ~  [3 m) h; W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- e' y3 g1 x# i6 x  ^' S: L5 c' g
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 m6 ^, ~1 q& a│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. ]* x' S; C8 F8 d# ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) v# G# W' O0 B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; g8 S0 [- d: A' x
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ Q$ `: z- _  h( Y8 m3 q* L' b( b
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" A6 ~0 p& v) c% u$ R
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 R* h$ F/ N+ G4 {7 L" W
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 o! V# d1 I9 S+ R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" U8 p: E, s: k5 W( ?. J
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* j* o( E$ B2 z# A5 T: k* S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 l; ^, k( Z& x2 a5 t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) k5 @7 R9 k! a$ a+ \
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
) `3 d+ v0 t5 m- F% A) @│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 _" v6 Y7 s8 e* i8 v│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# L, j$ m- T) x* {! D( {% ]│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 m. k0 W3 w# n& m! |│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ m" B0 \( R' u/ T$ l: g: x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- o  C% I; I, V8 z8 Q7 X! Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) }! b% h. S! Q  S3 [, U  [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& z- Q7 w. H5 y+ h* E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& h9 p2 d9 w; s$ q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ e; M& {) ]  e% j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' g6 ?* K( Y- C* Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, a% K+ `6 B; n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 O  F& F) B: X; y0 j/ S! \# H! B' B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ G! z/ a. f+ M. Q* H5 ^( ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 w& ~$ E; z0 J/ U# L│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │- t: ?7 K6 G* f- `" M% ^5 F2 g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 A, a' f6 A. q+ a# V. o6 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. _! P/ B* m! X4 R  [0 S# V2 L, P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- J& p& Y7 `! N% q7 n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- x3 Z; Q. u% L  A9 N% m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ K/ ?6 V' f  E) Q' B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ Y& r7 W) g1 {+ o; ~* D) a! X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ H8 M0 _8 }% v/ c, j# q" o│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │6 i0 D- ]7 C# K% g5 \6 g( Y; ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 l0 B: B5 B. l! l/ y9 V│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 B! E+ u2 m8 [0 n  |( p* E│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! P: m1 u  X9 r- x4 \2 j$ M) Q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& E  V) K% }3 C  F
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 p6 g6 F/ L, k
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! d2 b9 x# w9 D& R0 Y$ Z  H│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 ~; i/ Z3 p" l, z. H) ^" H9 s1 v1 Y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 G8 d# L/ L1 k) V
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 _9 N, V. ^% [3 M
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ J; d! }+ c/ |9 ^/ J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 y) j; H1 S; i, G7 p' G
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │+ D# ]& v& h! O% f  \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 i7 }0 ?1 c3 c6 A3 e- t0 v- m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 |, e8 b) u# I- G6 i5 v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 E5 E  q2 h6 N$ N4 s│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: R. \( J! f) @6 y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 v5 ^6 D2 J+ l: p7 Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, H0 r/ k2 @" E9 o" m* f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 G" C2 B: @# ~% v: t: Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 {  z" f2 C4 f
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  ?& V# R: `9 [, ~) x/ u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  V: l# ^7 [$ ?$ a% M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │2 z+ A1 V' ]* r' @
└──┴─────┴─┴──┴──┴───┴───────────────┘3 t2 W7 Y& O" n0 i* q

% H) r! m5 t/ u' A, }1 e7 s- ?* {* Q- V5 n$ k1 z  Y7 c+ K
GigaChip (蓝版)2 I# i3 m# D; \/ n$ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐" e5 v( I* a& j+ y6 S( \
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# B5 S& o. L1 n├──┼─────┼─┼──┼──┼───┼───────────────┤: c: q: M' _0 F$ d6 B2 ?" b
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 v% M& C1 c- l3 g" ^3 U9 u9 ?│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 R4 |- `) F& t# w  X; R+ @1 @4 b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% r# F, D' K0 l
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& f* h$ U2 ^* A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 a" ?. O5 x6 ]( I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# h- z% U5 `" E
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  C  G* Z6 x. q/ G8 {0 x; @& M! r7 y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 d! q8 ^8 r7 m/ @* V2 i
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 A" l  z; d: y1 q* L& Q& n% S│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ S1 h) h; b" }│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 ~! k" e: `2 k- h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, W. ^3 P! s3 j" C  |( q2 p0 u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 C$ a! _" i0 J, I  T/ v  k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 g' ]0 s4 c& }1 W. N5 J│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 {6 j2 b8 O6 E+ a2 s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 K3 L( w+ o; S4 E9 a
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 g& f& m7 N; ?# |/ l& \7 d│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' p9 R3 W8 x4 o+ C3 w& m8 h
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 x7 Y- y  V' s, T│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ e7 X, s; y7 z6 G+ `+ E) ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 m- K4 _1 f' A7 M& {7 q. f
2 h+ \/ `( y6 |3 W+ j2 BGigaChip (白版)(只列出与蓝版不一样的Chips)
5 w# m5 W/ z( w$ V┌──┬─────┬─┬──┬──┬───┬───────────────┐
' {$ ?3 _5 [8 D  G2 b1 K0 l│编号│名称   │MB│攻击│属性│稀有度│说明             │& w9 p- n0 `7 Q& \& N
├──┼─────┼─┼──┼──┼───┼───────────────┤2 l! R$ l8 }, `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 A6 \! a3 k$ ]: ?' X6 j0 B! ~│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( `6 O. N9 b& S  F1 P9 e5 u' H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! A6 i% _; ]' K! m
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 `. q2 }1 o- O; \$ }* P└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; i2 j" ~, p9 U' g) p3 b$ eMegaman EXE 3 蓝+白 Standard 级别的 Chips:
: l2 f) x4 C" s! F# e$ T# g& y$ l
0 C. R# u2 D# S( [$ D5 j* N  R" G* a001002003004005006
  |8 M2 k* a& c* w9 y007008009010011012
- Z' p" n6 p6 `4 Q& C# S5 g8 u  A. Q: J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 Z9 E. U5 A4 J4 g6 x  N( W. V2 K

3 @  B% X) U; q& ?019020021022023024' F) b3 G7 `0 f3 ]7 E
025026027028029030. F3 @% O: _6 }1 [, v
031032033034035036
% b1 d( n4 _$ j0 n, d2 J, e" b& w7 `1 R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" R0 r& h9 r  N& S: x2 F  L! i
; u' |4 a( U& D( \5 \037038039040041042
4 ~2 y* O! j* E2 j) g4 m043044045046047048) c2 S. ^& D; \8 Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# B0 G1 i: P$ m* C

1 F2 N; q. P* H8 t055056057058059060
4 y( k! N$ Q0 G5 e& [061062063064065066/ T4 i4 e  V  h! b
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) S5 D% ]; D- j  Z  a2 y
/ D# [* G' {5 a' K  j( F7 a' Q073074075076077078
4 F  M9 D$ b5 i* S4 ?079080081082083084
7 W% D; o2 w2 P085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 {# j, i0 I; s+ G& X
- Y6 l3 U) m2 ]! G091092093094095096
- G1 ^, @2 V! q097098099100101102
/ L  O; ~) W  ?4 X/ r$ e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 {/ S- |/ ~& Z, a

4 n  I0 r+ J- `1 ]109110111112113114
4 R/ S0 I" Z" v$ T7 X115116117118119120% Z3 q/ U* s$ {) K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. D; I  C7 ^( B. b1 `- d
! {* O" k( \$ m. C) p9 E& V7 F127128129130131132
$ i! F4 g  F1 d- r/ c/ P( }9 J1 L+ B1331341351361371388 E! C# h. i. Z8 L1 `
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 t) c/ H$ [8 }' V, r7 t9 \
0 a  g: ~) V0 F+ h145146147148149150
8 E5 F4 o0 [  Y! s( \) i151152153154155156
- p+ i  Z9 F7 ]/ h4 e1 S- U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ y& j; W& w! o5 ?7 D. P0 v8 I4 C  {

! X4 X1 k, h" N4 Y163164165166167168, ?, o2 B- Q7 k6 V
169170171172173174! ~% k: F; t- q% b1 e
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t, n- F8 z+ J4 N
& E" i& M) t9 v4 O
181182183184185186
6 v% i( Q5 {& q  A& _4 @# {187188189190191192: P) `: G2 o* {* @
193194195196197198
$ u1 R. u- j4 ]! s# a199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ J# ]* h& D& P

. T* }2 \) a( {3 }" n  z001002003004005006: m( C3 K7 N$ y0 N; f: i2 H- a
007008009010011012
/ w: z2 |2 ]# ]8 Y) x/ t5 m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: Z$ |; `0 V. N6 w  h
, k+ ~" b6 T/ m, h3 o
0190200210220230244 F5 O* j% K$ F8 g) D8 _9 j" g8 e& ~
025026027028029030" D9 {$ Q$ |. j9 V+ t
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. @# ]* k2 V# U. G, K% K  }, Z8 G

. P4 d% u' N" W& ]. R0370380390400410423 M' z3 _( c+ w6 e6 _# X
043044045046047048
' n$ W1 P# u. V2 ^: e2 u) T049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; N. W; ?2 u4 O, {1 v" C% w2 o/ p! s' }0 i  Q, |
055056057058059060: Y. Z5 \3 |8 S8 `& J# p7 H
061062063064065066- e; t" A7 p% K, E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) {! v2 z2 \2 v" s( C3 s; O: y, G9 _) |6 `( g* ?6 z
073074075076077078
. q( F& P- f$ e6 @9 w: }, l0 ?* \079080081082083084. q" c; x. F; L) T. ]7 E
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: s7 V- m0 Z) D1 k

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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