转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创* {- r I% L: E- w8 A, T: v
■ ●■ http://www.NewWise.com
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0 ~2 p0 I* O. k( }; [ 洛克人 EXE 3 Blue 卡片组合+ a- T9 w% U/ v" i, P0 W
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ g$ g: G5 \- C
大家要看日文版的P.A.或详细攻略,点击这里吧!# ~) i: p) {0 Q& c
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 G4 v% ]6 F6 c) d. O
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以下内容格式如下:& U" N# I, l ?
6 g& W! G) @3 e; d0 Z编号 名称
: L4 N5 ?- Q5 A# i+ G3 W5 V说明; W* t/ u: H0 X/ ]5 y6 E" @% v
组合方法
4 t! E5 f, U% ^ l3 Q V; g" S---------------------------------
. v) J# N& x. W- `01 Z-Connon 1
% h. {- y ]* X: y8 g9 }Unlimited Cannon for 5 sec
5 V# S- r9 ~: m* ~4 H0 _" KCannon A+B+C! o& d, n6 f/ `
Cannon B+C+D
; {5 F( e/ |! V; r: MCannon C+D+E
# e5 H5 T' C( W1 R" }0 ?- g; ^. s- L* U% f0 T: U
02 Z-Connon 24 @) |% S, }* A/ P5 N6 f
Unlimited HiCannon for 5 sec
4 ?1 _. j6 z3 X4 e/ u4 [5 `HiCannon H+I+J
+ v' e) @9 E/ y" _, ^HiCannon I+J+K
1 i0 U8 I+ q+ IHiCannon J+K+L2 n; z7 Y9 n! V! Z
0 I4 F9 O. w- k6 }) y; c0 n, {
03 Z-Connon 36 @ N% F9 A4 F: m8 ^
Unlimited MegaCannon for 5 sec
+ {# F& T+ w# X+ D- h/ q6 Y9 ^M-Cannon O+P+Q
" \! `" X5 v2 {M-Cannon P+Q+R
! G( v( X g4 k5 I, b [( ^M-Cannon Q+R+S! e% x( J3 P/ S M( Q% ]* v# M
1 K4 q6 ~ v- T/ |04 Z-Punch
4 s+ c" z( x& G; S( IUnlimited GutPunch for 5 sec
4 e+ @! u- G @. A9 p% e7 E8 tGutPunch B+C+D0 M3 y, R- n/ I3 p& s+ ~5 O1 b3 T
GutPunch C+D+E
" S+ `) Z7 B- |6 o9 r1 f# k, nGutPunch D+E+F
+ a# R6 d' V8 u/ ?+ u! y# K
" K; l' y2 R/ y. s# f05 Z-Strght
0 l! f% Z8 L A. }. z$ u( x2 U+ HUnlimited GutStrgt for 5 sec6 i0 b: O- j" Z& G
GutStrgt O+P+Q
- f1 c2 R7 z1 @ e+ o3 _# fGutStrgt P+Q+R
% o6 a# s @! W' X; m" n/ ]% O0 d: yGutStrgt Q+R+S/ {+ E7 J$ d. y+ E2 Z6 h
l6 K! w7 s0 u+ n06 Z-Impact
" y" M2 Q3 R V S* iUnlimited GutImpct for 5 sec+ S9 o# n: @( ]8 [ F' J
GutImpact G+H+I: h- q; l7 ~, w: ]! k
GutImpact H+I+J0 e& U1 ?+ {$ g% b" ?$ y2 c
GutImpact J+K+L0 X, A! t& P! L% Q
0 S0 o6 b9 v9 [/ O5 i6 V
07 Z-Varibl" Y, T) o! h( e
Unlimited VarSword for 5 sec. w. `% L! u$ {% _) P$ [' M
VarSwrd B+C+D. M/ u* K/ q# g; i4 E" \! ?2 q
VarSwrd C+D+E
! r! h+ w1 l |- KVarSwrd D+E+F
3 B+ Z+ r1 E. A3 S% b2 j+ j9 w+ P2 u9 Z+ K+ K
08 Z-Yoyo 1
+ `+ u3 u" y% n" R' kUnlimited Yo-Yo for 5 sec
( u# J: |/ w0 ^6 ?1 OYo-Yo1 C+D+E
- {# ^# B" L8 B J) _5 @! QYo-Yo1 D+E+F
- O# M3 n! h2 C: S/ NYo-Yo1 E+F+G3 A+ u# _2 ~! R' U# K
* M7 W+ s, b4 z9 f; d$ G! A3 P09 Z-Yoyo 2$ |* Z5 S: _7 }8 ^
Unlimited Yo-Yo2 for 5 sec* `. k3 z% S' e# v4 {% G0 V8 N
Yo-Yo2 H+I+J7 d" ]3 q( ]" P* f# y
Yo-Yo2 I+J+K
/ X2 `) }8 o( p6 r' X FYo-Yo2 J+K+L: z! a; v V* z- Z, q& d1 T9 E
3 V3 b8 w* O5 X. ~& V( i9 B, _4 P
10 Z-Yoyo 3
i$ A. J) \; A' z* ~Unlimited Yo-Yo3 for 5 sec7 r) |" D1 M$ W/ B6 }" N
Yo-Yo3 M+N+O' m/ }3 K$ }0 E( @# B" r& ?
Yo-Yo3 N+O+P6 N$ S: q5 \+ T! |' D: B. R
Yo-Yo3 O+P+Q) e1 y2 G( i! ^, |- K
8 v: N/ J# F4 I& o5 g11 Z-Step 1
2 [4 }# q4 J" [, U$ c. A# _Unlimited StepSwrd for 5 sec4 z" o, H; @0 U, z
StepSwrd L+M+N
) P! A+ X3 C' @" \ tStepSwrd M+N+O
; \0 |. k! |, r% P* Z! q/ J2 vStepSwrd N+O+P
/ k$ \" o' O9 }. \4 |" K, y
0 t, i% y) B4 B8 N" @, h12 Z-Step 2 F: s3 a. C& w9 c2 h2 n
Unlimited StepCros for 5 sec% S8 R- O: ]8 N8 _! u( F0 A1 L1 f
StepCros P+Q+R
( E6 Y, Z* X& _! H$ t" @5 l; ^5 TStepCros Q+R+S
' ]2 A9 ]0 c) Z- j4 IStepCros R+S+T
$ k2 R8 \6 R* ~1 n! P% y* ^
% V' X3 A6 \* W' f f! ~' v B13 BubSprd' a( \0 t8 [4 |: T
Attks w/ spreading bubbles!2 K- ~* o7 D7 t, H% y/ B
Bubbler C+D+E
4 @9 a z8 g& |Bub-V D+E+F3 q# Q% E6 z/ t# t5 Y3 }
BublSide E+F+G4 q }2 U2 o' g
Bubbler E + Bub-V E + BublSide E
; }3 | G! x3 T' v( W1 Z7 K; y* V: H. h: V# s
14 HeatSprd+ s& D4 U- e; T- ~0 D4 k
Attks w/ spreading fireball!
% t. J) P5 X; k& M0 L' f. P- SHeatShot H+I+J
# D9 r5 x3 N; q2 _, J' |" v9 _Heat-V I+J+K
# R5 r" g% c( M- h2 }. V# E4 f5 xHeatSide J+K+L
$ J0 h1 y4 h- M' [; n7 F/ }HeatShot J + Heat-V J + HeatSide J/ f) o+ {: s2 t( v/ A
2 ?! D: q$ R/ T, F- @# }5 I
15 H-Burst
% D0 N2 q( G X1 X' f5 |Creates a giant explosion
9 ?5 R! T5 b5 |Spreader M+N+O5 U2 M, ?9 |( H! I! s4 [& J- m- j
Spreader N+O+P# ~ c E R7 t7 w* \
Spreader O+P+Q
8 A3 X2 X# A; I1 q& H# N+ ?8 ~' @( W# h4 e: {6 d/ B
16 LifeSwrd9 U) C( f `% _4 `5 ?" a4 m
Swings a huge 2×3 sword!) w- D' ?! i t+ T7 F' E+ _2 h
Sword E + WideSwrd E + LongSwrd E
; o5 o! S: s& `" U9 o iSword L + WideSwrd L + LongSwrd L% u8 p ]) K, r- m' f2 H
Sword Y + WideSwrd Y + LongSwrd Y
. v3 R3 r+ S9 d( F+ C0 b5 p
t. I! z4 e0 s17 ElemSwrd
# e5 d0 c0 s9 A# ^1 i+ h0 D1 e" uWide swrd contains 4 elemnts1 A Z# q; M, b# F* D* T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 y% i! s! a' l. P7 {' m1 eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! S. u2 P, a, ?* Q
8 ]7 e$ f- @ Y5 q! W/ R9 b2 p9 P
18 EvilCut7 \7 e' u$ b+ U3 T+ O
Step up 2 & make 4 atacks& Z0 C1 b( E5 I" {# i' Q/ h
StepSwrd P + HeroSwrd P + StepCros P, [( W( R" R$ _
) h. L) D3 j8 y
19 HyperRat
/ l# P; x4 W, F0 T( hA giant Ratton charges!2 }. t( D: k' w( |5 D
Ratton1 A + Ratton2 A + Ratton3 A* Q' q+ ^: G8 x; D
Ratton1 C + Ratton2 C + Ratton3 C
" K9 Z; y! }& T# g/ `) ^9 aRatton1 F + Ratton2 F + Ratton3 F" a' `1 ?* j9 g
, F: |1 _! s3 k0 X! G20 TimeBom +* }: A: R" V' ~
Sets Time Bomb in enmy area) s1 i. a1 |) O9 m( {) J8 t
TimeBomb J+K+L
# j$ b/ q3 {4 T& B4 t! m' uTimeBomb K+L+M+ @( ~; U0 }9 A8 n+ v7 \
TimeBomb L+M+N4 s* x3 V- x, F
2 W3 {6 m3 q; n# W8 b0 ]0 D
21 GelRain
5 r, ~- l$ w3 n0 T" I) ?, z7 mGel steals squares1 M# i: G$ y% N/ I
MetaGel1 B+C+D( E' I% y' v: u& e! V! I
MetaGel2 E+F+G
& m/ w/ I6 \- G9 c5 L+ z( wMetaGel3 S+T+U
! K. g0 L+ A' z7 y1 D. S1 [/ h l! R) a$ j* N
22 EverCrse5 g. b4 a! I9 ^2 D2 O; _
Shield chases enemies* R& V# J9 F8 K, Y V2 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 G2 _' i% F8 I7 ^9 O: r. m( HCrsShld1 L + CrsShld2 L + CrsShld3 L
# B! ^0 v$ Z: m: W+ i" o8 \
( D, H' Q( |5 O# x23 MomQuake+ W+ `) s; u4 }+ p
Awakens Mother Earth!
. A0 o$ Z$ R' e1 S# nRockCube * + RockCube * + GodStone S' g! P. c/ o8 J& }
, E, _. L( i4 {+ O2 d. e
24 PoisPhar3 P0 }/ v$ M; z2 C3 Z: u
Pharaoh generates poison# e/ M) g0 Y; x) A
PoisMask A + PoisFace A + Anubis A# ^$ n9 N) _8 D! H
1 B$ e0 j& }. R25 BodyGrd$ C/ X* j, c& }3 `& h
Bodyguard takes out enemies
9 `5 q& i1 G$ ]3 q& FAntiDmg M + AntiNavi M + Muramasa M ~% S0 B% |' ?$ E& ?5 f- [
2 @5 c/ c" m' v4 j) w
26 500Barr
7 }, u- t* Y4 D' N4 ?Barrier absorbs 500HP dmg
h, ^ f" ^, B0 A/ x* sBarrier E + Barr100 E + Barr200 E
5 e3 l$ C* A3 p8 F$ [Barrier R + Barr100 R + Barr200 R/ B7 {. j! v6 a
% Q$ W( }! N& ?$ l1 I27 BigHeart. f: m$ |& e) }# R3 R5 q2 [- B
Attacks, then heals HP!
: F: _* a r3 G+ wHolyPanl R + Recov300 R + Roll R) a6 W) c. o6 o" c+ m
HolyPanl R + Recov300 R + RollV2 R8 _6 u1 S9 x/ T
HolyPanl R + Recov300 R + RollV3 R& q9 A. m' `( k3 ~
. A& R0 }% Y E( T W# @2 g28 GtsShoot
% |( h/ F; d. _0 S$ l9 P; \GutsMan throws MegaMan!
+ h1 D- O/ L- p5 qGuard * + DashAtk G + GutsMan G- b' c9 d! a g1 a8 Q: R. B
Guard * + DashAtk G + GutsMan2 G
& C. }$ T) A) _4 |* J& @. g$ j, Z' VGuard * + DashAtk G + GutsMan3 G0 i1 v* E! V' p {" E6 C
Guard * + DashAtk G + GutsMan4 G! c9 ]1 N" }* L/ V# t6 `6 p; A
" B% q( L; O8 [ V
29 DeuxHero
/ X" ^) c; R9 q, Y3 ~4 n7 WMegaMan & ProtoMan team up!
8 o; O, w* a' o; xCustSwrd B + VarSwrd B + ProtoMan B; r( C8 H7 z! k& d" d! ?% a4 V
CustSwrd B + VarSwrd B + ProtoMn2 B ~6 i% J1 P' C' l5 E
CustSwrd B + VarSwrd B + ProtoMn3 B2 L F4 v! s' f9 Z& U" J/ P
CustSwrd B + VarSwrd B + ProtoMn4 B6 s" K: A- q- Y4 W" H8 A+ Q6 V
/ k8 O! X( U$ s) o5 W$ N# ]
30 2xHero) f4 R/ z; v9 y( |
MegaMan & ProtoMan Dual atk9 z1 \" C, k" `3 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! E6 e- ]" C6 Z3 U9 \5 P. [7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ Y! Z( A$ D# ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& z' W" w! H! z* A9 H1 H8 z/ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: B+ G- d1 q! G- H! R& ?
! f+ S* Q3 ^0 ^( R7 R4 F; ?
31 PrixPowr4 @: `) _9 m( p
3 Navis attack at once!1 A" W# Z1 V4 f# \
Team1 * + Team2 * + KingMan5 K: N7 O3 d8 @' G% _
Team1 * + Team2 * + MistMan5 M: ?% m3 V; }; W: ^% x
Team1 * + Team2 * + BowlMan5 B3 ?0 `4 v' W& ^. K+ T
& D( V. `% @, v d/ n2 D32 MstrStyl
& N) M7 t% |# m6 f+ F0 eMegaMan unleashes his power
; ~" V! f4 M. S0 ?) ^, ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
: ~$ W a# S0 q, M0 @
. R H1 ~3 E- G7 xStdrdChip (Part 1)* S. o$ m" Z+ r2 l1 f
┌──┬────┬─┬──┬──┬───┬───────────────┐
) \% {7 R, n) J6 T│编号│名称 │MB│攻击│属性│稀有度│说明 │
% N: i3 z& c+ O& F/ l: h0 y├──┼────┼─┼──┼──┼───┼───────────────┤ F/ _' u( A+ L" Z& P
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; _! z+ {2 R L. ~$ `0 _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& ?" `/ D' Y/ ?$ {" o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! N1 d* i2 l. k9 c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% m& Q L4 P* E/ O) U│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 G6 H: F7 w9 u5 Y$ d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( e2 j1 y% N* b7 h% h5 N7 z" K
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 m- `) |) L, k│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
W2 U V S7 G2 C2 S" T) N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" @' j. {2 {0 n8 i+ D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& G. r4 X h; a; [! a4 r│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 {9 e& m' O& I: [' s│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& ]& K9 U3 C7 a8 ]2 y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ Z4 K9 I: @$ X j& K. J│14 │Spreader│16│30 │ │** │Creates a large explosion │, w( c$ i( \/ @9 [" n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
n; {, o% U( T1 @│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& v7 v- ]1 ~. v% P/ m# B: ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 i! Y# x$ d. y* q) \/ i% y+ W│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 A' }% `) b1 o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% ]1 i* j) {% |7 A+ M; W0 u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 {) B9 P2 ]4 _/ I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. n! }3 O; o% }% O4 R; u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ J: E$ z0 ?7 P1 a& H g. F5 s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ x/ x& y) }( R; g; V/ d7 @6 L6 T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 i) s, n. s. T* f3 I+ w R
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: ^* S* w7 X' `' m7 Z# L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, s1 F9 |5 q; {5 l) ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* H# H1 J( t7 t6 [│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( N: Q1 n3 H- C/ Y- [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: \) m4 o& k1 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 A& J# d- R: k- X5 g$ T6 [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 E& r+ {2 H/ g. q% m7 H9 h# E
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- e6 Z8 U5 F' P. N8 s
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 {2 J1 ^7 Q7 d; ?) V2 W! |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) ]0 c' r x1 Z/ o, n
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" @$ e" @5 _6 Q* y5 v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 W( \8 \6 R" D" g4 E1 X4 d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) @; w" X; ]+ K" Y$ U1 i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ _. Y% k/ Q6 b: ~3 d7 U: g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: v8 X; \ D9 \0 y! x/ ?
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 K- M9 d* H d" R
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 O* p5 x+ H& W7 R( }3 E) J {% Y9 s1 `# c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( Y% O6 o R& m' n$ K/ o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ _+ V r& W- n$ L; O& y│44 │ShockWav│10│60 │ │* │Shock through enemies │" y+ a5 Q+ v# @/ ^1 Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ a: x, T6 ^7 d* ^ g- W' F% I# I9 Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 d: j- |8 J: x+ K+ ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- N# H1 o+ E# b/ E( m│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: p/ y# W4 L# `# f& ~5 z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- m3 b C: \3 { F│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ y9 n- E; A# x- e, l! I" ?) K( O
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ ]! C4 ?- D" v0 y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │9 z) I p2 p s' H4 R
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! h1 m( a# N# v( _$ @* c0 c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; h- g; |5 `& w& x4 q! U! k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ a2 P% c: n4 D; ?8 R% S& g│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
} I9 b7 x* |- ^4 ]6 Y, J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 q$ K5 N7 n9 K. Y
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% N8 F8 Z' X. c4 c! R; |0 ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" W; \& g5 Q3 P; I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# Y, F! ~! X; b D4 m6 B4 c0 @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( _6 x% @) E# }1 {, T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ c k" `7 S6 J1 [& G' N( e$ @! [
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ F8 W4 w4 G n* h& d. a, w- f
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' q6 G0 z& }6 T+ S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 d# F& v8 T( n( c* Q( `) s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# ~3 `, Y3 W0 l4 l4 z$ p' W│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ B- @; ^8 m, O) y6 B1 @
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: H t1 X& _/ f
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( {6 d2 W. T0 } D2 V9 h/ C2 V+ w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) x& ]- |: k1 t1 p) u& h) Q# ^7 w/ g7 W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 ~/ K) d A6 J1 `% ^" t1 C% w1 k│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ e1 `* x. l( _
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! e. {) H9 r7 h, @0 B2 K* }7 }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& ?# Q: K0 u0 T
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" Q( S, r( N* Z8 l! }, s' B% i│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 D; j' x' Z/ T* t/ i│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( r& s4 v/ ~6 R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ J8 B" c- p" `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 z/ D: K' \9 `, r" [/ L│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; L6 h* {# \3 D( Z1 s/ d& |3 F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) S1 x* O" [7 k5 n1 _- m│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 W2 E; G" B" i5 F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 n! e! `: w" |& a│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! E" ] a) U$ Y, C0 S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: }$ M0 u, Q6 g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 D1 x3 g" S& z│87 │Hammer │16│100 │ │** │Hammer smashes front! │% q& O8 E6 L7 y: h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* U7 A3 R0 e# m, j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 A' ?8 O. l; B y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ k5 g) N0 g& M: V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" q5 I' l( C1 L/ r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( t3 z: Q/ f/ {0 \
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& I }' ~9 ~( @, v5 k; r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ }! g# k" z8 j2 b9 f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) b% }5 O& {0 Y' ^: U5 u3 n' p0 I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ [) G9 @' Z# p" }
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 B; t- }) B' u) D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 `3 Z1 L% l2 r8 x8 Q0 g+ k│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 \( y. r5 S4 I# x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 L* c5 _& _6 c└──┴────┴─┴──┴──┴───┴───────────────┘8 `: n& G6 {* j, O' X8 a
" ?% }" N' H) F7 a r% Z; q
StdrdChip (Part 2)2 o4 D: B' {7 h: p+ c2 j: h
┌──┬────┬─┬──┬──┬───┬───────────────┐
! B; T$ X" r6 ~( x) W0 U│编号│名称 │MB│攻击│属性│稀有度│说明 │6 _" P) I, P# B5 ^
├──┼────┼─┼──┼──┼───┼───────────────┤/ F) W! F1 n2 K# u! X0 p; w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 M& A+ P( q$ H* ]
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 d0 J+ b! @" @9 |7 O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) o; U5 l, y# t3 w3 y1 I, `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 ~. C9 d/ P% e4 V│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ j0 ]7 _- O% _& ^│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! x$ y) G5 z6 Y1 o, G& D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ B$ ?; x6 H# H' h3 P
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ j- L3 }2 z1 d/ g; w! M: N e; k( g
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 z& U# D, I6 i9 L6 |7 A' x6 b3 q│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& w9 Z% D5 B' R/ @│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& p |, s- |5 \; h/ P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 L9 }3 T/ s% m4 o5 {8 q+ D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& @7 U: s" I4 K3 h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 ^0 y# q6 y3 d$ Q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ ?- j9 F' Z ^7 c( @* t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: C/ A/ J3 V3 r( }+ u( t│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, j" C/ P0 [+ M0 H* A
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' J' }' J0 u: Q│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │7 L" @2 {4 ^) v& ]7 J
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 O" T- ]3 R8 h/ S; |│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
. q- E8 \% n5 t0 B8 O7 {& v│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( u4 h# A& q1 } v│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ]( {; L/ u# U. P. D* U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! C% `. q9 g$ I3 n2 O' O- P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 E& D I2 ~8 g" n6 C
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ J7 j% {8 g& Z: S) n4 S( G│126 │Rook │30│ │ │*** │Protects you from attacks │
+ i% `0 F% G+ I7 V│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 e$ C4 _' i1 S% _6 ~│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 R1 u9 Y( {; r( F2 A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" v& o1 F. P1 P; C7 e# R6 V# Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 t* Y) ~: h- Q: c5 D( L. t9 }# e
│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ o9 j2 e; X# k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& a7 y; f+ a K2 w9 {
│133 │Guard │5 │ │ │* │Repels enemy's attack │. u/ O9 r; h" W8 k. j( E, A: ]. L6 \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 c( r0 Z: m4 x. T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! R0 L# M/ N- S- S/ u4 Y+ E* K3 @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, k! ], h8 I6 a! Z+ j: Z- h
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 i/ ?+ x: g# p L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ u. u% {- x7 d" a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. ^6 r1 X2 J w3 b, ^
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% ?+ C7 Q+ ^3 G% h, D# I' h│141 │Prism │60│ │ │*** │Prism fires randomly │
, B1 G7 m" O( ~' i% M: `, O( l│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) B% D; J T7 ^3 n- j% p) {│143 │Fan │14│ │ │* │Vacuum pulls enemies │' `4 |6 D7 s8 E5 p7 o5 |: J c
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 z: n% B) |" y- o3 e& X$ v
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% ^* I- D4 Y0 j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# `' `7 W" q( k+ } x# {0 R8 [│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ j! f. _3 Y- A- a4 q2 P0 S│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ f, o# J0 \* j' R) K
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 u F, I( T7 u. v' Y x
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, L! _# o9 F) o│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 g9 o$ L( [ c│152 │Recov150│50│ │ │*** │Recovers 150HP │7 Z% d$ i9 ~: e6 o
│153 │Recov200│65│ │ │**** │Recovers 200HP │$ D2 ]9 u1 a$ h; y9 B
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 B/ t0 ^& Q; Q1 ?: [+ ~│155 │Repair │8 │ │ │* │Fix your area's panels │* i6 ^6 K" t% f5 H: U( k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 g! B8 \* x% B, M( L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ q: m! D( s0 d9 A
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 W5 D1 @) t" D* f# N. Y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ h6 `$ q3 L" `
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( t6 [( P9 l) R9 C4 S. B! p
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( e8 K1 R4 L% p- Y3 O, C
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# y) E& {5 E. i! ]" i│163 │Invis │11│ │ │*** │Invisible for a while │
. U. l+ l/ ^2 i/ r7 M5 u│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) a4 W0 f& U$ r6 P; D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' Z3 W! D" ~$ k+ s; O1 Y. T3 v" A i
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' R! \9 _3 v/ a
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 i3 P( R+ s- t3 L$ @
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 i, x$ C/ f: M6 v" f│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │/ z& a' I: f6 D* K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, f2 a, P+ C- ~2 G3 q9 v: ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ C+ b$ B2 D- j0 N) g5 {│172 │Aura │55│ │ │*** │Repels attacks under 100 │) b1 C( H* a. I: {" K
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 {. S0 t+ [6 n3 I│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) s; R$ m a; z: s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ A7 u0 _6 y) F│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 i0 ?$ m1 n1 s0 Q' I│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 S1 C& k5 G8 z9 L5 G. b, J│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, C' R0 A" o" h- g4 G4 d+ H/ I
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% y, f0 k9 j, f$ C* c7 C
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 a# D; Z) I* x+ G" k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ V" n9 X8 |- e; ~) Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( F3 ?; w( A! m│183 │Hole │55│ │ │**** │Open hole to dark world │; n! W! i! o, Q) a! I
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: B. \- I% Y% V- v" ? V2 i│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( A* H" L: V7 l" ]│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 H2 ?8 h# R4 B4 T& {/ q9 j│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ L- j6 \; r; b* @│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& w/ T( z- L. w) c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! _% Q6 O" m# s/ V/ h5 A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 {' Z' Z( _* j' F6 b5 ^& m' m│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% A; H+ \; k. p1 H) {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 j) k3 `4 K/ I/ `- u. `
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ J& z0 _% S' m, X" m
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ `* l0 G$ a( C# d* `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
# z# i! Z4 p- D" L8 B& A' e5 r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; [ r' ^7 U: j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 x4 c/ N% Q M# k# k( Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# V( K3 [% W: ?" o- D8 n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) w) n3 x, s' ?% H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, W6 a# F' T2 @" C/ a: \└──┴────┴─┴──┴──┴───┴───────────────┘9 b: O) `; B3 r0 Y T; r* F
3 |/ Q# u ^( @4 x5 f k; y! n
' s$ M$ D( T7 _' S6 b- t
Mega Chip
& ]7 O3 K7 F+ e4 ?& u6 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ l& V" x7 F5 c' }, C+ C- F│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 O+ j6 }& K. G9 w1 D( a" z├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ?2 `: t% I% N+ C. O│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. e8 a& G5 y; ^1 f; ~4 w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! Q. H4 O6 s" ^, Y" w6 Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! L) E8 x: h1 f6 i% }" w; ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; B* e# M& e' ~5 R" I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 z6 B3 z( B2 R; V* h$ H% \/ @│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 h, _$ j( D" ?. G' g0 n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 Y% g! n( b8 F- r! V. s- ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% N w) t4 s- c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 w# G3 j+ N7 K. P3 G; P8 ]) [; V2 H
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( O }6 q; l( e4 H- ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 y0 T% A4 C9 j5 H/ \; e│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ K2 f6 `5 E# a! F% _│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ B$ m: W/ B& ?│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: r; P% W* ^. _3 T3 J│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 t5 Y& J' E+ D% K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 U% P3 u: L' T& T5 `│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- F6 u h' d4 c# Q& I' I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" u1 i& T, p4 Q' \; ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 h3 ]' i2 @- i/ O. k│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% ^7 W" H2 h/ W- b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 F9 C% B) v# O1 b: x9 T│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 p* g& j% p0 {7 p8 m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- C* P% ^" ]* c4 O+ q9 }; ^+ }% P│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) Z( ~ `+ M. X0 S, A/ A
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 n! |6 W- O; R, e, c" P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- H& X" u5 ^0 d! ^2 A
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 c7 T: D4 \+ V9 _' [7 w- K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 f% S* X' {. c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; l. s9 ~* V9 a2 T( ?, _
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- l. X! X7 E% h* C: R: Q" m8 U+ x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 Y9 x! i D: p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. }3 G: g! [" V$ M! P3 s5 U│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: m. ]/ [4 W! I, K5 F1 K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 }8 p3 d7 P% ?$ N+ j: z/ I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 d: }' f! M7 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! o& f0 [0 u1 k# o. m" t1 g0 f9 e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' r/ {. j: y/ S7 }. B$ }" f0 z2 ~
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ t: b c% `6 m: Q9 u; `. ?& R
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 V2 b* u; u2 l/ p6 A& w
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! Q0 u7 ] R$ F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 ~1 q& A' y! r4 c1 i) C; U! M4 X% H" |
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 X" q0 e. }+ Q% Q0 y, N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ D" @7 u5 V8 y* s F5 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& d% S2 ^0 w# L, L" [" k( |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- ^3 C0 A* m: d* M/ F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# |" }9 I$ M- K. _* L. _& s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ |. H& H W5 E/ L│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, ^$ x9 q8 N" L( O& D+ ^
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" B1 @. g$ j+ C9 g& h
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 U5 x; K+ Y1 _: `$ i( ^2 H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 }6 ]; e* n4 k7 M4 P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" h, t% W% [( e- s$ R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" {- x. m- t5 J3 a0 |│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) J% f4 M' i2 F2 Z8 ]% S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 H+ E+ _8 a* V) O' @4 I1 Y- p( P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 }! M) W) }4 G. P8 @ Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" ^4 r: D% P2 s9 q4 s, k│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 k/ e& E2 w$ n: q7 V5 L3 Q1 V
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ o8 q1 W* z6 l' L! r
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 ~# l. O% H1 v
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ T9 M! f) R) x K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 J; O) S e% o' S, h4 Q. L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. X3 P$ x9 b6 X- d# z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& s1 A% }# B- p6 T& o│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- ` y3 ?+ w+ y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 ` y2 i3 k3 k! v# H
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ R) C `8 j1 H) ^) w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- P4 S3 i( M I) M' C7 s" c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ n& O5 F( F* j3 S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* f8 g1 m4 S8 g, R. p- n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- H2 T, H; J7 W3 {4 N }
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │/ m J, q9 E# z' V
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% ~0 L1 g, M4 C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. c* y- K5 t6 H! x5 m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, i0 ~6 Q5 s) B* T│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 D1 v1 o+ A4 W& ]8 V4 w9 D
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 J- o# s0 ]$ c( `; q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* o8 t4 o! j6 C│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ y" L* Z* m3 v* C' ]│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 r: }3 F+ u2 t( q$ I9 O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' `% w. O! [/ H6 N9 j$ o% Q( I│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) C, l, u a# }/ W s
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* K( @) `0 `9 C8 A1 Y+ e
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 z* d- J8 V! [% O: O, P; b( [2 g│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( N3 P6 X& C2 ^8 O( S
└──┴─────┴─┴──┴──┴───┴───────────────┘" O0 q. d' \( t
% `3 u) o8 Q6 r4 V0 p; g; t0 B' F+ e3 T2 J( a( Y7 P7 I& V
GigaChip (蓝版)* h+ N. f/ V& x# [* \. R7 x0 F7 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* \0 e3 L3 u4 f6 b; Q# [) F│编号│名称 │MB│攻击│属性│稀有度│说明 │. I4 @* r! D1 ^0 o2 H9 Y. g+ q
├──┼─────┼─┼──┼──┼───┼───────────────┤
" Y {, r! R7 G$ Q- U│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, }- g- [5 `5 _
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" u' p$ v6 s6 T" V% a
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ |, W1 `& L7 H9 A2 ~8 t3 `* e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 f) O- E% d2 I2 L4 L
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 ^' m) S5 d# |0 ?, K│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. [8 z M7 D$ u6 L
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: d. S9 ~, X6 x, [, j: e
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ T* p" |9 R N
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- R- r0 D: v6 j; E( S$ Z8 Z! N1 u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 {1 ?" }& {6 N1 Q' \/ F3 q, L" s
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
[# O' j9 Y7 r( J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
9 f$ z7 g# q1 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( u; T) p% D1 d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: _5 z# {: K" [% A8 J) p│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& r' Q8 x( ?2 w; i S w
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 v- Q+ e, t7 f5 l* D8 B9 l
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 z( j( K. T5 Y- `2 C│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 ]" _8 ~4 x$ c0 z2 h- u' k/ I( U' d
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ I# B3 j/ K; i. U│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- G# d/ `: ^+ e+ \└──┴─────┴─┴──┴──┴───┴───────────────┘
: o5 ]( h3 A% M T6 N. y, x5 O. R5 l. D$ v
GigaChip (白版)(只列出与蓝版不一样的Chips)8 R+ ~+ d- L4 b) a& ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% P. T; \; Z6 D1 r; m│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ R6 b0 y' Y$ M) H$ B7 n Q├──┼─────┼─┼──┼──┼───┼───────────────┤! y! d4 J( q6 H! T2 }4 e4 i5 |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ {) ?0 s7 u1 A1 x+ \0 H0 g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ O9 ?' \& B1 l" g/ Z! V│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 e" u% B! B" A k9 Y$ L( H3 P. M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 p* z5 j9 j# ]% T y6 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |