转载请不要删除以下信息,感谢您! & W+ V8 i2 ^$ P6 \- n, i3 i
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$ K" v/ g8 Q; Z# o* _' L7 s■● ■ NintendoWorld 站友xliz原创# d; e6 o8 `. a8 i! l' ?% u
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洛克人 EXE 3 Blue 卡片组合' L! K, j0 C+ z6 n% {
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5 c; r/ ^' Z: z' a7 f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% r. V) Z# t. }" j I( h大家要看日文版的P.A.或详细攻略,点击这里吧!6 Q0 z" u6 J- \3 `7 t
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:# w1 H0 c" k, w
# z) n: b7 z$ J ]: L
编号 名称- A3 K4 T, l; p+ U8 s
说明' I4 g1 A5 S: Y/ ~
组合方法
1 ^) D# \1 n% |---------------------------------
) m7 X9 P. x2 D7 n1 t01 Z-Connon 1. R8 l$ c% h' C" |+ D$ U9 K" s+ l3 s
Unlimited Cannon for 5 sec
, j! f. Q9 _( g4 L& {7 A/ jCannon A+B+C5 G2 [# H' \+ w0 ?: w2 I
Cannon B+C+D2 h& J8 D8 o/ w6 J' i4 z' G& i
Cannon C+D+E
1 X; t3 D6 O6 P) `$ V7 ~7 P6 I0 s9 x n" {# g/ f& n
02 Z-Connon 2
& b# g* w( P& s1 v. O% u5 wUnlimited HiCannon for 5 sec
7 _. {3 ^$ ~. p; fHiCannon H+I+J
) A* H1 K+ Q7 C) }: L: M9 y YHiCannon I+J+K! ?5 `# T. N- L* m
HiCannon J+K+L7 s7 q4 \0 A3 ?" M, x$ S) f: J
# U6 @4 J. a$ L# z# K/ k03 Z-Connon 3) A/ l4 Y* o9 t" Q: n
Unlimited MegaCannon for 5 sec
: ]' B; I j9 JM-Cannon O+P+Q+ ~& X! u% _$ @; b& y
M-Cannon P+Q+R
8 y0 B* k; B/ U6 d4 }$ BM-Cannon Q+R+S) F+ t# e M1 H
- F% r7 F0 y2 H
04 Z-Punch: @& v; D- `' {
Unlimited GutPunch for 5 sec3 H7 @8 U. E% g" h
GutPunch B+C+D' x: ?! m- Y( b I# c5 s
GutPunch C+D+E
3 Y8 [0 g: \+ n7 L) K6 M3 \$ f8 MGutPunch D+E+F
& @1 R- d5 |. K6 b: W8 h# _1 O( _# P5 J& y, Q% n4 @
05 Z-Strght
% i7 K% c6 P3 S, [Unlimited GutStrgt for 5 sec
- {0 m- M ~0 V% h- |6 g, s' nGutStrgt O+P+Q( n& ^3 P V' l4 O1 K
GutStrgt P+Q+R
" m' ]1 N X$ N6 Q2 V, CGutStrgt Q+R+S
( C) s0 i) c* }% \+ q3 F3 H2 r) d! N y) k- y# e! w% o
06 Z-Impact" K. H$ t' x8 ]3 ?6 w; w/ N
Unlimited GutImpct for 5 sec d) D. [6 `2 A% R* I
GutImpact G+H+I8 @7 j( ?- {7 R
GutImpact H+I+J
: Q: f+ K- |* `GutImpact J+K+L
( `2 {8 N& J1 \9 _+ q0 E: M% @
" \5 M G' \8 P5 W, H+ c/ W07 Z-Varibl3 Y* y* B1 ^& [! H1 N; o/ v$ q
Unlimited VarSword for 5 sec
: _! O8 n( `( o# PVarSwrd B+C+D$ M* ^$ M& t7 k% A6 Q7 e/ |1 H
VarSwrd C+D+E0 o: O8 M! @) r6 O5 ~
VarSwrd D+E+F
0 _( i' ~5 {1 R& S T5 ^2 g$ e
; r2 ]% v6 r3 N- p; V6 _4 F6 |: C08 Z-Yoyo 1
, O0 i1 F4 R. d8 o* A2 \7 AUnlimited Yo-Yo for 5 sec
0 U. P2 M) Y& y6 f O; Q/ z8 VYo-Yo1 C+D+E
4 |( M# }. \2 R' G; j- bYo-Yo1 D+E+F, r) ?) x) n9 ^0 }4 L/ s
Yo-Yo1 E+F+G7 B( n3 ^2 V: k* F- g$ t; I# q% e
* K( B. [) Z3 q. x/ z3 C
09 Z-Yoyo 2
9 l6 r, C% M7 d+ |Unlimited Yo-Yo2 for 5 sec; m/ p& z! ~4 V1 Z0 |
Yo-Yo2 H+I+J
; z3 J' U. P, {+ t' H6 XYo-Yo2 I+J+K
! J+ M5 E1 f1 y2 y2 G% Q% v- _+ WYo-Yo2 J+K+L/ j- O% A7 P5 t! j
8 j4 i8 S6 i0 M
10 Z-Yoyo 3
7 W2 }% S h. a t) ?Unlimited Yo-Yo3 for 5 sec
) C) [0 T) a2 g; xYo-Yo3 M+N+O5 R4 z3 j" B$ R& T! ~% H$ w$ }
Yo-Yo3 N+O+P
, r4 y0 B! L1 m7 V- I5 T. SYo-Yo3 O+P+Q b* F7 s7 a/ u* T) K2 I! ?# E
. d/ S+ P$ Q+ e
11 Z-Step 1
" W2 u( m+ L9 ?1 s! O( GUnlimited StepSwrd for 5 sec
& r; Y. m; R5 H! U! {9 q& ?StepSwrd L+M+N5 B; q3 C' a7 C
StepSwrd M+N+O; M% u3 V- p4 r& Z! H
StepSwrd N+O+P
: i0 O& b$ W( d" U% o; I: U, @* I% ]" z# \7 v
12 Z-Step 2" F- b1 I1 R; o. } H
Unlimited StepCros for 5 sec
6 \. [ |# h+ NStepCros P+Q+R U, n( O/ [6 Y
StepCros Q+R+S
0 q+ N; R3 x0 }! V; ]StepCros R+S+T4 g4 j5 C8 h3 A0 l! I; ?3 u, H& z
* s" m, H. D7 r8 K* k- B: Q/ |13 BubSprd0 T" S$ ~* I3 b, W, h
Attks w/ spreading bubbles!
9 m" u' e* K% G# \Bubbler C+D+E( s o' Y) m4 p( ^( T4 X. f
Bub-V D+E+F" B9 [9 a- j, _6 p( M( Q) C
BublSide E+F+G
' l1 `$ A$ ~$ [: g7 cBubbler E + Bub-V E + BublSide E, {' O1 C& Z/ S
) K( x+ t# W! M. R+ ^ ]14 HeatSprd5 K/ T9 E" v6 Z
Attks w/ spreading fireball!
& t0 ^4 c% u5 i6 ?5 R3 }4 q, Y2 CHeatShot H+I+J
M% L7 t' I9 |" w: R" P, B) U/ u- A- fHeat-V I+J+K. e9 D5 |2 Q; B0 I" ]
HeatSide J+K+L* v7 o% `7 [# P+ J" _& }
HeatShot J + Heat-V J + HeatSide J
3 V" o9 y8 `2 f7 r# W% S/ H8 J
" q/ U7 ]2 h9 _ s: G15 H-Burst. z5 W. M6 x- @6 s* ^
Creates a giant explosion! i' O& y! Z6 b' M6 J4 a
Spreader M+N+O
# p+ E- `) a- n3 iSpreader N+O+P
G, u; F0 v V- n! B P1 K& uSpreader O+P+Q
+ V/ I' Q5 z) P; R& [' n4 l9 D" }" J; y
16 LifeSwrd$ |% G( ^, g* d2 y8 d3 f5 w0 S
Swings a huge 2×3 sword!: n0 C& H, j6 T! k) z( y5 i: y# _
Sword E + WideSwrd E + LongSwrd E! l7 \: A$ w1 M
Sword L + WideSwrd L + LongSwrd L
. M2 \2 n/ F7 O1 Y8 u1 p: mSword Y + WideSwrd Y + LongSwrd Y
U0 |; u; t# N
4 {3 O* e7 F# ~# i5 |17 ElemSwrd
! g: P2 J6 J- z6 I$ O: i0 ~Wide swrd contains 4 elemnts* w; p2 e/ _* X* d# f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" I+ ~7 q( o; y8 D: C, V$ x
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- |" J$ d9 c7 G" Z% J: ~
+ G% P! L! L! K5 B8 n18 EvilCut
s8 C7 o( c" rStep up 2 & make 4 atacks
( x) r$ [" x ~& D- pStepSwrd P + HeroSwrd P + StepCros P
* G3 L1 Y: E8 x' Y$ F
! l \0 n" b6 \- W& N$ @: q19 HyperRat
) C3 X) m2 f2 Z$ e& |0 N( yA giant Ratton charges!
- D2 h3 X* @7 ]4 d2 E8 v0 ^ aRatton1 A + Ratton2 A + Ratton3 A
2 a" d" |; a% p# k( q% LRatton1 C + Ratton2 C + Ratton3 C e' F5 E' h# F( c$ ?
Ratton1 F + Ratton2 F + Ratton3 F* { P8 i. n2 z1 S+ ^& J
6 G0 t- Y5 E2 p7 D3 c* }: J20 TimeBom +7 R' ~. D5 k- y+ Y4 H
Sets Time Bomb in enmy area
6 e- T0 K4 i5 R+ U* Q7 bTimeBomb J+K+L
: x* k* v8 Z; W2 i8 C; zTimeBomb K+L+M
% O1 u7 p# ?4 F+ A* V. l& WTimeBomb L+M+N1 R7 K% F8 }) P* l0 ~* T
/ I/ ] }' |9 ^ a9 T' _$ j1 e
21 GelRain
1 i5 v$ r; R! f$ S4 sGel steals squares
7 U9 n- M' \( [6 d' W" ]MetaGel1 B+C+D* H4 s! K0 h) f# u
MetaGel2 E+F+G
' r: d" ?" h" O3 w, |MetaGel3 S+T+U0 n" L% H# q: X/ V
1 g+ c& | `! @% K! j22 EverCrse8 Q ~! G* J s0 ^
Shield chases enemies! S0 o1 r, O \/ L2 `' F4 P
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ R) i( s9 z9 S6 @3 Y, N; M; sCrsShld1 L + CrsShld2 L + CrsShld3 L$ w3 r+ i" `0 G# k
& T/ v q6 _* T- L H( J' m" v23 MomQuake* Y2 o* T( o. r) ~
Awakens Mother Earth!
5 R3 j# T T9 S* Z+ q1 ARockCube * + RockCube * + GodStone S2 j s8 g) f! S; m+ Z- w
3 r5 b+ W! M$ Y8 F8 u24 PoisPhar \/ Q* @* j2 Q$ x# E
Pharaoh generates poison
+ Q: Q3 ?( }( R# t0 MPoisMask A + PoisFace A + Anubis A
: U) Y( D- u# l; s( a* D6 ]
7 q+ {. C. l) `3 h6 }25 BodyGrd7 B$ y7 y$ K& V* R
Bodyguard takes out enemies9 a4 e2 y! w8 L5 r
AntiDmg M + AntiNavi M + Muramasa M2 \3 z' q( b9 j4 k. B6 f
8 A* [" l) p& x+ w( p F
26 500Barr, L' K. P& S1 C% \+ n( }: O
Barrier absorbs 500HP dmg
3 I C' F- T6 |/ T. L4 zBarrier E + Barr100 E + Barr200 E
5 O* b b9 G: \9 @6 G( GBarrier R + Barr100 R + Barr200 R
, w+ l8 q7 H) ]' B/ R/ m. }# t; u7 m9 H; \
27 BigHeart* J/ N \4 n( \; d. p
Attacks, then heals HP!) S K1 K* W7 ~2 a! u$ ~1 l
HolyPanl R + Recov300 R + Roll R
* d% f2 b2 B L2 F* G% l, xHolyPanl R + Recov300 R + RollV2 R: W% G( T( H$ Q
HolyPanl R + Recov300 R + RollV3 R1 d% H J f/ V# I6 L
# x- e/ W( d' L+ |: [1 Z
28 GtsShoot+ Y0 o: C3 a+ |8 [8 h: E! {* N, w
GutsMan throws MegaMan!
/ E0 f3 _3 A/ d& X/ w6 WGuard * + DashAtk G + GutsMan G& Y) c% ~' I% O+ c
Guard * + DashAtk G + GutsMan2 G
5 O7 x! ^' S! z6 o3 P6 M. oGuard * + DashAtk G + GutsMan3 G
# X" A, n* D3 QGuard * + DashAtk G + GutsMan4 G* r2 o/ [* T3 C7 {3 u
( x' H B5 J% } w @2 m% h29 DeuxHero
- V4 m, T% l0 p+ i' t4 w6 ^- N5 xMegaMan & ProtoMan team up!3 g* v& i) i5 n! L* y
CustSwrd B + VarSwrd B + ProtoMan B0 Y, `4 l8 h; z! d: P: }3 E; a
CustSwrd B + VarSwrd B + ProtoMn2 B( F& ]: R0 z+ @, W& A
CustSwrd B + VarSwrd B + ProtoMn3 B
1 y1 W1 h+ a0 w* `% KCustSwrd B + VarSwrd B + ProtoMn4 B4 f( D/ v3 }7 g) b0 b D; l2 ?
4 I$ w ]0 q0 x
30 2xHero5 ~) ]3 g$ }5 @
MegaMan & ProtoMan Dual atk `$ S n2 u' k; P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 h# k: ~7 l7 E2 o5 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ l: E& i, ?% Z# f( ^3 a- J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ ^" L% ~( O+ n& X* g$ g# NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& ~2 E7 v5 S. s# |% G% ~# p. c+ z0 s0 }* {$ l$ E
31 PrixPowr
; e* w; L! _ D9 D' x3 Navis attack at once!& S4 }* F; n& f$ J8 l9 U% N
Team1 * + Team2 * + KingMan5 K) d4 ^9 s3 b; A9 E3 o' n& H
Team1 * + Team2 * + MistMan5 M; O4 E" Y) l o% C1 d
Team1 * + Team2 * + BowlMan5 B
7 n' Z2 w3 U9 d( Y, j: p/ @* a% F8 W! o) M. I2 D
32 MstrStyl
3 r- Q, s( t, z6 zMegaMan unleashes his power
, j( A/ e1 Z, c( j3 ]6 ^( ISalamndr * + Fountain * + Bolt * + GaiaBlad *0 [0 G* O3 P, j1 C$ ]4 K0 p
9 a' c( X* H2 t* vStdrdChip (Part 1) ~# |+ R$ e: J) |* B
┌──┬────┬─┬──┬──┬───┬───────────────┐8 \! M/ w& J% ]& L* F) F
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 a! @4 v: c3 _$ y
├──┼────┼─┼──┼──┼───┼───────────────┤
* u7 ]# F9 ^% ]* F0 H$ p7 K" h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 A( W* O6 [! ^; ]4 j) {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- x4 s2 Z& F* [7 x" m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ P F' o" w. |2 |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& ?0 o8 H8 E w' q& d6 \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 Z; o) ^7 p6 S0 F+ `( U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% A6 ~( Y$ T) a% n s! O+ ?) a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 t! ?1 y& Z: n) z1 X( Z* |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ v8 I; J: C) l- ]) v8 `) Z! h
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 ~5 A) G* A/ E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ g6 K6 w6 p& z. J- J4 R: U3 S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( W3 B# q/ H9 t8 W0 L* l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. B, P: ~& j$ n; Z; G9 v+ V/ I# _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; d( s. O3 d+ n
│14 │Spreader│16│30 │ │** │Creates a large explosion │! `8 s) v$ D7 a% t' M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 P l+ X/ `& ~$ N3 a1 x, P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 h/ y% _, t/ V% P$ u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: @3 ^! r$ M3 Y3 o1 H/ k, {9 E2 l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% y6 ?$ Z, @- Z9 ]+ V; c6 l# f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 i, E+ b! E8 D6 d! E2 S5 B0 n
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 h& f0 F) n( c. K$ u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" c O( l4 ^, a2 }2 |. m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- h" V! X. U3 q+ K8 t
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. H2 U) t( {9 \2 I0 G! H, v7 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 n6 M" ~0 P( E
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 ~& e+ N( H9 J6 y' k& k, B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 ~: T: d1 Z4 `: K \5 a. a- T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. z4 e. J0 ^0 W9 x) Y- J! y, v A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 x: y. ~9 k+ Y( R/ E│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 a6 z" @. H2 V8 Y, O& J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) F H1 a$ J$ ^/ k) D+ }6 D1 g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 N( c$ t9 q( }) ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 `9 q( | ^! C G+ {' c( f│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 d! v( i1 j- C+ R3 }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! u8 D4 }3 N6 i- N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& m. ]* h4 F: a6 z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, c. v0 S) f. ^/ V% Z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) T3 e0 q0 W5 ]3 a e9 ?* d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* Z, H& j- @# a( F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& A9 c) e+ P' R$ x2 ?: s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 {7 s _ ]* @, a" f- d. h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' g3 O, h4 T+ N- `. g│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& Z, |* }& F7 t4 P& b" @( Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 k8 C5 I: `3 o1 B# R6 @ b
│44 │ShockWav│10│60 │ │* │Shock through enemies │
# t; _! g9 ^( ^" y0 T6 e│45 │SonicWav│26│80 │ │** │Shock through enemies │% R7 h7 J0 f6 I2 X
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ L4 k$ p" V" V7 N3 S& H, S# ~. c5 Z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 S3 d9 Q; U* E4 W, |. E2 h j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; M( _$ p' f: ^│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ J2 {) G2 }4 m/ _- w
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# w0 c- `) H/ ~7 x6 \7 |5 i
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; R% @! R# S6 N" A: y7 c/ O
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; E' m2 |1 d$ L! ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* @0 N: g9 d4 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 H% {! P j/ i" X8 a( D1 p│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: {! `! z$ h6 @8 {5 `+ P2 [2 L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- c1 h$ a3 z2 N4 u│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ M2 J; z5 h# S6 g, J/ L7 J
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. a8 G: g" |3 d7 @8 @6 v
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ T9 V- ~+ C0 m7 Z9 g" y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 A7 A1 E- i& M0 K│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' x" T9 V z7 a, O& Z' L( \" d# D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( ^/ k2 J% _2 P* j b& d2 e' ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ e" h9 z" e6 m│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' m# ^: R- v, F8 }, n/ f
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 c+ s* ]% \8 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 S9 u4 T: ^7 N& @+ c' E
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" v3 \6 E( W5 P- ?7 v4 e6 K│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 t# l3 ~; ], A2 N- X/ I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. }# b1 Z+ D( s1 A│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ Q1 I4 X' T W Q5 h' A2 ~
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" W3 C, u- F' `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 N2 Z+ R/ B$ H' @" N: T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; V# ~3 K" Q L" ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 `# F1 f$ `) h8 i$ A│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ r" S$ ~* ?: y6 ]6 S8 U6 C5 L│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) ~! l" Z$ b; C2 K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# [. W2 E4 u; t2 ^; \8 ]│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 O0 f8 F' |' w$ [: D- Y0 |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 I+ t- I; Z* g+ _# t7 P; H8 I│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# m+ b: r6 k' n" x; X0 l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* H# z7 Q$ }8 B3 \3 r- C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 }" L& \; x6 a; U5 a$ o$ ?, q2 H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# [( Y1 I) B6 \* V4 K q! {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; N& q& i/ O8 d" }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. ]( z$ Q2 ~6 J5 z5 y; X9 R│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) Y% T& \/ E c: o A+ s% |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │* O; f. a1 D' N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │: g" ?$ v! K: l1 |! o7 k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; o2 w" l& `) X) u! B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( e, s' E5 d w1 v
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! x0 q" p, ]0 Y: V5 b9 V; D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; x7 R' R7 _$ H; @7 M% o5 C. H' l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% {6 G1 G- R0 F% C0 T7 g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 {* y V" x# E│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- m' @8 \2 e3 I+ K3 ~8 p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ r" U+ @" u; q5 E" k3 C│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ t5 U+ @4 W9 `, a1 G: I, \3 E
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! X" U' |% v9 w, U. x5 R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
P0 _" ^; e9 q' q3 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ o0 A( p8 p1 { P, C$ o2 d
└──┴────┴─┴──┴──┴───┴───────────────┘
# p# O/ C l( @. \4 i( o
* Y5 A) `6 i* C2 F* l. `& wStdrdChip (Part 2)6 S8 E; v& e( S0 [; Q9 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐" L( w! O1 y8 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │& @1 B: I) t. U1 G% m
├──┼────┼─┼──┼──┼───┼───────────────┤
3 T: U2 D. p6 w; d- {$ O) x& v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ X' T0 g7 @2 _6 _, I7 U5 {│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 g; z$ o# g; e: d; q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! k/ k4 f: j2 x/ c2 A* {5 r. j- V│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ N/ O* Y5 s7 S% Z/ h: _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) A1 j9 D3 y1 M5 o9 n4 t1 ^
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- G( e9 @& |/ V7 M& S
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 A/ x8 J1 X" a! ~% k│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 e4 v. ^: k; N" d# Z8 N% z& f1 I│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 U2 ?/ r. E1 w2 k x; B4 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 k5 k1 n* Z1 b' H! u ? O, K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 J1 Y" V, j+ v$ h│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 j. P/ G7 I: t+ u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, m* t ]+ `. K3 D5 j4 B# Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& V! M% z, K' @) k: I│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. v" Z1 `* `0 ~2 i1 n# I2 {, o│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: x9 w6 o/ }, X% S. Q. J$ v- i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* z1 M$ c1 Z/ B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# L4 j) D8 K# t D, B) g│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
I& ~& j; x3 S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ i, F/ M6 W. H2 A& M) Q) t3 R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' a) h( L* F/ n2 H w) Z3 @0 E- B/ U
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 A( U5 P6 S! c* x. C5 N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ k9 Q/ s% z( X- c* R
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" p. _" T6 Q8 `8 y" v
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( X! Z$ ]: b! o& v# C
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
t5 X- E1 I5 J2 f│126 │Rook │30│ │ │*** │Protects you from attacks │& `* x! ]$ U& ]6 z1 m1 m' C7 \* D
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* Z+ a h9 K3 M$ s2 r% y& w7 O
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( K/ v2 s; L* [" H d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: Q9 y R6 b; Z6 i6 e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 j9 w) k' B. D/ ^, `% t: P2 Z6 q│131 │Lance │46│130 │Wood│*** │Lances through back line │! r" [$ \! |" V& n4 J: U* ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; o M% H Z7 E7 J9 x* K│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 R; l H/ P L7 C│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. g% f5 Y E* r; l5 K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' E7 u7 s" j2 {; Z, }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ ~- W5 q& ~; P
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 k1 [9 a0 a$ D# q, U6 P; r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ p4 ?& l* V5 Y+ N. h1 ~
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, o( X9 D# R( O) s# K
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# I& z. R3 }; s1 d9 Q│141 │Prism │60│ │ │*** │Prism fires randomly │
A! G( U% t4 U6 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 n; i q6 g- i! o3 R│143 │Fan │14│ │ │* │Vacuum pulls enemies │: Q5 y4 D c' s ]9 w8 N/ e& T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. o6 W9 o' ~' G- w7 f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! ~8 d! k; w& i9 M: v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! ^: W7 e y; p1 O3 C│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 ?4 f1 I3 k$ I+ x. {/ W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 \. i) b# g0 {3 C│149 │Recov50 │14│ │ │** │Recovers 50HP │5 |6 ~; k/ H# e% Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ L& Y* x! w' }; y, y6 z" A0 \ [│151 │Recov120│35│ │ │*** │Recovers 120HP │
! l) K7 v* g3 [│152 │Recov150│50│ │ │*** │Recovers 150HP │3 v* I9 J$ Q. T7 p1 g; E
│153 │Recov200│65│ │ │**** │Recovers 200HP │* i# J+ R* m0 ~- [- o! h9 C7 I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 o4 b( A' b1 I) u. L│155 │Repair │8 │ │ │* │Fix your area's panels │
( [ w0 Y( I, I5 _; V4 w1 }│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 R/ b" A9 ~4 \7 I6 ?3 y; e$ I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 x6 t+ {% A5 K( i. Y' H* G│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, H' H% j$ i6 h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' N% b& k5 J& F/ U% ^" Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, M! D8 v9 u7 @' }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 v5 g, o6 Y9 e. f3 V) O4 M6 ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 _) y" Q0 H3 z4 v1 x
│163 │Invis │11│ │ │*** │Invisible for a while │: _# T7 Q& h$ Y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ r p I% z7 i+ K9 V" M8 Y' @( Y3 ^2 z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 n7 J: C; ^1 D5 J/ ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 @! T8 i* |3 o U) B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# O* L; H4 a' \0 s( M( T│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- {5 b1 T$ U+ [│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 I I9 f4 U% v; t& q1 s) x7 T│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" Y/ w5 M4 Y6 N. x2 m│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ ]6 W( k, S( r: B+ c' k3 B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! P4 a, n8 S* e# V3 g7 W r j
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 `( e4 R8 G/ g _3 R H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ x; W- K" ]' b/ V9 j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% C6 r7 Z0 l, T3 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 T; h4 j% F+ n
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ z9 V) m2 o, l. ]' Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 u, R% i! }3 D) ?: X' V& _6 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# h) @2 u- L5 h. i+ S3 V* g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 m3 y# f8 M L$ I S% h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, @: h5 F- n# l, L. S) H9 X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, e* E0 S. k' D/ G4 q! T
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ l$ n9 E" e' p: f9 n- t4 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 v( F+ c- r$ c* z4 W2 _$ S1 F6 ?% N│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& h# B# k7 t2 E5 l+ \ `
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 ^7 C5 M4 ~' V/ F! _, ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( j( S( M D3 {' o
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 {. a: Z [" m* _
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% c* q% | C8 f8 \' i# H│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' M! [4 Y! ]7 n' k│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* M6 d/ C' A i1 M4 a3 r/ g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# n, u, R! x; i7 U" Y" J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' C8 D' Y8 x9 h* G! J
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ t! j( i5 h) Q+ V! t
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, E6 p$ ^6 Z1 O* u' Y; z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( x' o* n) o B8 E; S
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% l+ H; R+ C/ a% B- E│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: Q, L2 g1 e3 N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 l9 e3 M" A5 j( y) b" ?
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. S$ ^0 l3 n2 { f+ i$ q
└──┴────┴─┴──┴──┴───┴───────────────┘
6 M; X! k$ ^8 p2 E$ \
, u/ y$ {9 u0 ]- z* \5 F, j; Z
+ \$ U2 i9 D+ a1 J/ p) iMega Chip9 y; ], Y, J( G( p4 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 _! `/ m/ c, j! F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. v6 w* `& V7 \0 m' w├──┼─────┼─┼──┼──┼───┼───────────────┤
9 ?: p5 b( O4 E0 q4 v) ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- P, H9 _4 O/ P" W. O, k6 C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 T" Q5 p O1 G" p' h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; g- K1 ~" U4 `% k* b8 o& Y/ @6 C
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. H2 x+ x# T' |3 W│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: r$ X! n9 K7 [; C b
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 o! ~1 C5 o: ]* j8 \
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ X# `+ D6 h# r
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 P! c- a" ?2 c& e9 c' |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& m+ F% x! D. W2 ^
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 H7 y3 {' I6 ?1 a" o k( e! { S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 N* A! T, p+ e│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; N( k. l, F+ m" z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# x5 _. E- I3 s" [. k
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( V+ r# X* J. p% Q H- \. S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ {* R9 x9 Q4 F- L│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 j' D" N# \6 b7 `/ t5 w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ x+ j( X! r1 H- ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# j, r( }) {7 p! J
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, C, [8 @: k7 {+ y9 g; ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# Y$ N+ U& S% @" A# P$ [
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ G) b j$ I I2 }; I! @" a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 \2 h8 A1 E+ @! K
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 _1 Y; l; ?' O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; m/ n# j, a: h( a$ E8 N5 A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, S- q, v+ ?# n' h/ w3 W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: A( v% F- }2 @- o; s! d│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 J) ?5 r( e( Q# i2 t$ n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 X/ `% Z* q* A& k J8 n c$ @3 d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 w. w+ g3 F4 V3 F* `; u
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 \' }( R- |- J. a
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 W) b+ |2 ^$ e4 E$ A) x
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ ?, [5 a1 a4 y2 U& G3 v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* b! M( c) g! Q( T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 Y. b+ m, ]0 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: u: `5 X B0 r' r│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% |! P0 P6 h: C- w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! b5 m h- b+ C4 H6 R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; s9 h, U0 h, x) H4 C. _4 @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( d) c- w: _; J& B |2 [9 r4 I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 C6 Q0 j% E; s o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& J! x1 a; C3 }1 E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; A3 Z' B1 r/ H) C+ r' K4 k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 P/ u1 n( \; C0 K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" d0 D4 f( V3 q3 Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 a0 X4 O/ D' s, n) Q z. n7 G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" F& m3 m" c2 W' T, b6 }) z7 Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ k9 V! K8 Y* Z2 f│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 g: W" v0 S/ B( `8 g# l4 _│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! `9 M9 P& R' q+ K1 T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ Q6 M. O1 y6 U2 w3 j1 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' m6 u: U5 s6 ?, B% J│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 n5 L; a) a9 t& J, v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ ^( a! X: r( a; K7 l# Y- j│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) ~. w0 K4 Z8 u/ B7 ?7 c% [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 N! O8 j1 A+ M' S5 Z8 E; F! }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
`4 g: [1 f. q; W) G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" d2 ^* d; F* Y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 C) V6 w$ ]7 v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 C& o2 J% {% t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& z" F- S, E- @
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' [7 k. Y- \# {1 R- x( p' H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ i) s0 \( K" R) }4 P( m% ~
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! z; z' P9 y2 p! N
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 l0 e; y/ J, G( w, z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 x6 E/ X5 S& X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% t2 ]* t$ n7 n; \- M4 k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) ^) p' k% K1 ^3 A; S" y. o4 `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, J7 Y% ^. E7 s7 v
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 @9 r* q" {4 h9 \& h. ]% |│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% x! P* x" J6 T7 x' p- G, |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; r" o2 B5 a4 K h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; g, o" K: y/ {
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ m9 y& n" U3 l# }
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& K# Q9 E( W$ u( g6 M5 B; J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 U& q0 ]* `3 l% P, a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 ?. @' I' _4 s. F2 e6 t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 u9 ~, n! d; W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. E8 v5 U5 d) f1 }7 \, ]│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" b0 K. d/ G- K3 q; s
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 C4 v! r* s0 K/ j* ` W│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 _5 p- V' R2 _
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) |2 Y6 v1 K( M" P0 e8 @" b' R
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! Z. f1 v9 q8 w│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 i, e. n: A* ^! j) ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 J% \6 p3 O' Z9 q
└──┴─────┴─┴──┴──┴───┴───────────────┘4 a9 |' X+ t5 x/ d% Z
M/ _* l' H. q6 f4 O
- J& w4 K% J2 _+ {: IGigaChip (蓝版)
0 g# @: J* V+ u4 Z$ G┌──┬─────┬─┬──┬──┬───┬───────────────┐/ V6 h& v6 U7 s6 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# a3 }% \) \! x$ w( Q3 c├──┼─────┼─┼──┼──┼───┼───────────────┤
* Q' H- i4 L& \; D: r8 D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' r) m+ U4 D( w% H1 N
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 \# f* I& B0 H4 M9 f
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; j {, j: x6 j# D9 V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 D2 X" |, O% h5 Q. m
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 T1 r, I0 v+ J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 a! j* O' a3 n# W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ [4 A1 C# c! T, Y7 G5 D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 P Q, H( N% [$ a" G│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. S9 u) d4 K- R1 [2 E. p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" L5 e) c- ?0 ^4 U, m5 O. e│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 D% t0 u. _; g; f1 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. S+ b" L( x1 U6 Y) C% A8 ~8 X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 h/ s' H0 u8 K8 n$ V
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 X+ z# ~/ s5 Q& Z, {% f. Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- U* i1 L6 H- p M. E/ `│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% a8 p2 Q4 x; @; N1 Y0 T; K/ q, s│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ |# y: l7 }; R Y0 P& q, r5 x- z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' x0 X/ O( Q" B3 I; d
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) n3 f4 P' k" t/ e
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, M" m* e6 F$ m2 F: P& X: ~└──┴─────┴─┴──┴──┴───┴───────────────┘
0 a" R, r/ I9 x% C0 R% O W
0 p5 }2 K3 c* q( ?1 z5 x6 v! lGigaChip (白版)(只列出与蓝版不一样的Chips)& P$ G! U0 O5 \( K5 p+ J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, _. ?6 V) [6 s+ T2 |│编号│名称 │MB│攻击│属性│稀有度│说明 │4 N7 A: v1 T( i4 V
├──┼─────┼─┼──┼──┼───┼───────────────┤7 H- _0 H, I |1 K
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 {+ I+ d2 g8 G: n7 X( M+ p7 N2 I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- D+ L1 K* w8 ]. s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" T% [4 q% f: }+ L│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* u- R2 ~) I' @7 a" H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |