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: N6 E2 v- F! }/ b4 m" J% _- p■● ■ NintendoWorld 站友xliz原创
/ c7 {9 l/ H1 C7 }2 \5 M; Z3 i" C■ ●■ http://www.NewWise.com $ q7 g8 x; |8 s1 `1 s# F# F
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. @$ v) ?3 V- s* l9 C& b2 s+ x/ l 洛克人 EXE 3 Blue 卡片组合
+ h x/ s9 c# h, k1 s. o( J9 |. L. ~, y8 ^; V' X' ? Z' D W! n
- u( \5 j7 @! z7 i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 n; S: M4 r9 y% n0 f
大家要看日文版的P.A.或详细攻略,点击这里吧!- [9 I1 n9 d8 d t5 D; c) I
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5 E+ r) j- B! u; B: y! W4 `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: x$ s+ |% m; W( H# q
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以下内容格式如下:# Z8 |8 ^( M& T9 T6 c/ s
2 p4 y- _" e Y) E4 H编号 名称3 e1 L; f# U7 ^! L' w5 @) e
说明# W! x( p, R7 D+ ?
组合方法
% N! M8 V6 T- t" o* q( ]# U5 }" Z5 U---------------------------------
* H5 o4 o2 S. R! G* y7 f/ a01 Z-Connon 1: T: ~% q2 T2 _! `8 M( f8 y
Unlimited Cannon for 5 sec2 i$ X! `" E0 D( L ^9 Y$ ?7 O
Cannon A+B+C
) B. S! _& s' g" xCannon B+C+D& g; l) y6 R; O. x( B p/ S
Cannon C+D+E
; m& o, `# g+ L9 f7 G! I# y# a# ]1 l; ?1 w" ~ u
02 Z-Connon 2
! \: W/ M- r, `Unlimited HiCannon for 5 sec: M/ o0 n0 _+ d3 i/ k* w
HiCannon H+I+J
9 v: X' R7 d" K; H3 ZHiCannon I+J+K
! {7 D$ }. |0 R! k: rHiCannon J+K+L- B# X) P! Y' A# {* b% A# B2 l8 [7 L
7 q4 w! w9 ^0 e( P) ]4 `03 Z-Connon 3
3 Z8 D' e3 C+ M5 d2 wUnlimited MegaCannon for 5 sec
0 h5 D, p1 D+ ~+ {. DM-Cannon O+P+Q0 y1 e N9 ]$ v' a# [8 k* p
M-Cannon P+Q+R
: |# i2 o- g7 NM-Cannon Q+R+S
$ @1 u- p, n+ T' g1 m% i: K( l% K4 y9 ~- m/ h5 E: s3 l3 _1 a" l5 ]
04 Z-Punch
6 y0 p9 g+ X" H7 S2 A$ cUnlimited GutPunch for 5 sec$ R; `: C/ q, j9 T% K x
GutPunch B+C+D3 g0 m; q& z: ^' m6 B6 `3 q
GutPunch C+D+E
2 {* B' x* T- ]0 e; e+ y3 N$ zGutPunch D+E+F0 k; B8 _2 q! `) F7 N# B
6 w+ u5 `! R+ q- \5 f& }
05 Z-Strght
7 X3 W* q6 F7 d5 S, ?! f" g! J3 xUnlimited GutStrgt for 5 sec
" U! V" R4 F, T) o5 D! V- _" HGutStrgt O+P+Q
/ d4 u; T% I: ]. @$ L2 n& A& w. b3 M5 @GutStrgt P+Q+R5 U5 n, n" F8 M: I
GutStrgt Q+R+S5 P; o* H& Y+ r5 {, t8 c5 ~
5 @7 W0 {( d: T. q5 A' H06 Z-Impact' C& h, n# z; k
Unlimited GutImpct for 5 sec, K, P! J. N5 h, n. B+ @5 R" _
GutImpact G+H+I
8 M; t8 q# A# v# W' {GutImpact H+I+J3 g( k$ d& x" k: l) p
GutImpact J+K+L
' ?6 W D" P4 Z) s! L1 H9 l1 N! {% U2 N7 M
07 Z-Varibl& F" {4 s% n' n" X5 P* m
Unlimited VarSword for 5 sec
9 \5 R1 |6 M6 J% J( `& DVarSwrd B+C+D, b2 \" j& A) N# Q6 n" y4 [
VarSwrd C+D+E
# y4 E1 Y0 Q- V* S& |- g3 p# y: pVarSwrd D+E+F) M9 M: O% D; b2 P" {$ n/ y
! F5 \ O H& I8 d9 E
08 Z-Yoyo 1
) O0 I8 P5 X* }( `0 eUnlimited Yo-Yo for 5 sec' ^: W; K& R4 a
Yo-Yo1 C+D+E
0 B& C6 C9 s% P3 ?2 o- iYo-Yo1 D+E+F$ O( W6 K k8 S+ Q
Yo-Yo1 E+F+G( R; r/ ^' i0 J! @' j4 f
. M3 e1 T* h! M/ M09 Z-Yoyo 2
+ B& F- U: {! V% z: j) |Unlimited Yo-Yo2 for 5 sec
; n: r. K9 O1 l4 x8 n% OYo-Yo2 H+I+J
( K$ l- l! r N3 N- c% {, n5 DYo-Yo2 I+J+K
4 k) g1 @* Q1 X# E; }Yo-Yo2 J+K+L
2 {7 C. M) x: r. J6 U) q% F. E: Q+ p
10 Z-Yoyo 36 j2 }+ [) C* d( w# a
Unlimited Yo-Yo3 for 5 sec! W: [' y. V4 i' O1 C0 h. C
Yo-Yo3 M+N+O. m, n5 _8 m; c& s
Yo-Yo3 N+O+P6 e# O7 F u z" B0 M
Yo-Yo3 O+P+Q
: h0 |, n3 R& n E" K" i0 ?* O* ^6 J# p6 ~3 i- M7 `
11 Z-Step 1% i+ X: P6 g! d! Z% Q
Unlimited StepSwrd for 5 sec8 X. O6 h5 n3 ?" E; d! q
StepSwrd L+M+N. I" C4 ?6 s, x+ d T
StepSwrd M+N+O) {1 B# E6 H1 I5 y% \. Q; ?
StepSwrd N+O+P
8 E$ l! \0 J; A5 ]8 H3 z9 c
# H' s( L8 L. n+ C- c# U12 Z-Step 2. ?' [& o% e$ w
Unlimited StepCros for 5 sec
9 h# u- L$ J; G9 D: p7 X5 AStepCros P+Q+R
6 `3 l/ |8 m1 q* ]% u3 O5 KStepCros Q+R+S) @6 o# R: O2 ]: h3 T& Z
StepCros R+S+T2 F' g# g9 O7 X% O# E6 _! p3 w
+ D" ^+ G$ Y+ Z$ Z7 _0 A
13 BubSprd
# y' r( ^9 R' g6 LAttks w/ spreading bubbles!
& V5 K! n2 k" v( `6 Y$ zBubbler C+D+E: R* D9 V x1 n
Bub-V D+E+F: s. i2 [/ G4 w
BublSide E+F+G
/ G9 ^* }/ i% i7 l. x0 UBubbler E + Bub-V E + BublSide E5 s% p. `4 F& ]/ ]. x
7 P* i* T( C% e# c$ J; W7 n: K) e0 l
14 HeatSprd
- N) Q. ^( y0 e; n* K/ r* g* DAttks w/ spreading fireball!
8 J3 H5 b! z3 }4 JHeatShot H+I+J
3 m" |$ l1 c8 q qHeat-V I+J+K. r, K# p9 w# v: F
HeatSide J+K+L! S L3 s% M+ m* i; M& Q
HeatShot J + Heat-V J + HeatSide J; o2 F$ F$ R& j3 x; G
* e* u5 u! A( f( J% [
15 H-Burst
$ B0 X* `2 U% D$ \% p: iCreates a giant explosion, G/ f1 ?$ d5 K
Spreader M+N+O$ }1 x" _# {3 X) X9 D! A: L9 _
Spreader N+O+P" t8 |" G: {3 b" c2 x6 e
Spreader O+P+Q
_) W# C6 `5 y7 m) M* E( |! h" D+ T6 t( a0 B3 i
16 LifeSwrd' _7 a+ z, S; g T% C
Swings a huge 2×3 sword!" v+ _# Q, t9 U5 h
Sword E + WideSwrd E + LongSwrd E4 l' i8 q# Y; ^7 J
Sword L + WideSwrd L + LongSwrd L! H: k3 s; E" q7 G- f7 c* @: N K
Sword Y + WideSwrd Y + LongSwrd Y1 [- y9 M+ j! ~( x* k: Y
K7 C" l; H& c6 A
17 ElemSwrd5 `0 T& E% u3 B" }
Wide swrd contains 4 elemnts
/ \0 O P& x" u6 e2 ^) u; @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- G7 t' m" e. u) N2 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 {/ M- C* X6 [' y6 S% M" X# v
7 S: r+ m l% k" \ x. v18 EvilCut% }% ~' E: A6 _! e' s
Step up 2 & make 4 atacks
0 C6 I. A, m- u# X/ JStepSwrd P + HeroSwrd P + StepCros P( D8 g) x5 T$ M
+ v9 ~, a' r8 z( J19 HyperRat
/ O$ l; `* F, d! QA giant Ratton charges!
- |0 p$ g! R& hRatton1 A + Ratton2 A + Ratton3 A
: {9 P+ a$ O+ A& T8 bRatton1 C + Ratton2 C + Ratton3 C
% A) \! U$ c. h- m6 aRatton1 F + Ratton2 F + Ratton3 F h) i' S% I; {7 f0 p2 |
9 \, D6 w, d+ C% g! D
20 TimeBom +( I9 [9 Z2 R4 M# X. p. }. S- C
Sets Time Bomb in enmy area0 J" h" t6 k( v% n
TimeBomb J+K+L
, C6 \+ k/ @ C* I0 r/ _1 iTimeBomb K+L+M
7 C9 v! s4 X$ j" B1 o7 i4 [8 ZTimeBomb L+M+N4 l2 @$ v( M2 j- r8 i
N m; v% J' u, e$ D: E
21 GelRain
# _% J1 n) c' P a) TGel steals squares
& g5 a* t* B2 D9 g6 {MetaGel1 B+C+D
! X& Q' k' K, t; DMetaGel2 E+F+G* j% y/ A1 z% G. F
MetaGel3 S+T+U% K; O4 ` ?3 K% Y( K; R7 j
! ]9 }4 B- L. Z; p- b22 EverCrse
4 D* X$ [9 a8 N$ L# S5 X( KShield chases enemies
8 \" O, m: B }% K/ `CrsShld1 C + CrsShld2 C + CrsShld3 C
0 ?* o* W P: ^/ \# eCrsShld1 L + CrsShld2 L + CrsShld3 L* q' K% i& x- L I. ]. W
9 w1 r8 B6 ^, r: `' I" V8 i- k23 MomQuake* d4 k8 B1 ]( H* l- p! }. V/ [
Awakens Mother Earth!
4 [" C& `8 |" F2 p; J0 r7 zRockCube * + RockCube * + GodStone S. r8 C& D M) t" ?" o/ Q; C
7 G7 z! E2 L; g
24 PoisPhar( o' Z2 i( }3 m) |+ Z2 O/ ^. L/ g
Pharaoh generates poison
% P+ u# z) i% {, B9 o; JPoisMask A + PoisFace A + Anubis A
! ~/ d* H& V0 P& a3 W J0 c
0 C* |4 M& r* D* E: `25 BodyGrd
6 k' C, N" z9 PBodyguard takes out enemies
+ e9 p0 \3 q9 T0 `6 eAntiDmg M + AntiNavi M + Muramasa M
- a# T( U4 `+ ^6 Y7 H+ I0 y( \) ]9 q7 O. S: D" _3 d& D& ?, \
26 500Barr9 g$ C0 w3 ^6 M/ n, l4 z$ J. c
Barrier absorbs 500HP dmg
. Q' S: P# d) R8 m& I! q6 g. e! DBarrier E + Barr100 E + Barr200 E
1 H5 F1 ]/ ] B+ z1 ~( C! mBarrier R + Barr100 R + Barr200 R o. X- x$ O3 D+ S& I# i+ k
- h" X ]8 O! A% W27 BigHeart S, n% d$ Z( i" n8 H' ~7 S% G5 a
Attacks, then heals HP!
: X4 X$ n. i% f3 R2 DHolyPanl R + Recov300 R + Roll R
$ e" o- }6 A/ L; ]( \HolyPanl R + Recov300 R + RollV2 R
) @+ y/ Y2 s F: [HolyPanl R + Recov300 R + RollV3 R& z, i+ Y" C3 N! T# ]
3 b+ q" G; U8 t2 _
28 GtsShoot" ^5 Z6 N L- `+ N/ Y R3 `, t; Z0 G
GutsMan throws MegaMan!% z/ J" z, x1 Y* C
Guard * + DashAtk G + GutsMan G
) W0 `, d. J! c+ a. i! dGuard * + DashAtk G + GutsMan2 G
! ~, `" l3 W7 K# D7 n: C& Y) tGuard * + DashAtk G + GutsMan3 G
5 e7 h' G5 }0 l6 t: g% iGuard * + DashAtk G + GutsMan4 G* f. h9 u, b1 r6 r
+ z( P: K( Z! o& o" g& U6 Q
29 DeuxHero; j: h! u( C. W
MegaMan & ProtoMan team up!! Z8 i( k: F+ ]: x# }
CustSwrd B + VarSwrd B + ProtoMan B2 K1 R$ V3 i p; |& N
CustSwrd B + VarSwrd B + ProtoMn2 B
3 ~7 @7 I6 {3 d+ ~7 K0 T( lCustSwrd B + VarSwrd B + ProtoMn3 B C: I3 O6 {# n; m v0 e( [: v. u
CustSwrd B + VarSwrd B + ProtoMn4 B
$ w" y( i$ f$ Y( b+ o* _, w& F! M5 y3 s" L$ f( |, U4 z
30 2xHero
& ~3 a. i( `# cMegaMan & ProtoMan Dual atk
9 |7 L4 ?0 n. @0 B# ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 n& p7 X0 R$ H1 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
Z, W1 T: j% [0 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ }6 C2 X4 y0 Z( u. `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% S7 \4 s0 V6 V" ~+ k
4 }% n$ i6 }' x& {2 u, k31 PrixPowr' K- j# D& b* W. Q( R
3 Navis attack at once!; [. D: ?5 T' c1 R
Team1 * + Team2 * + KingMan5 K
/ p6 `3 D( ~- Q* ?3 t9 j4 q2 zTeam1 * + Team2 * + MistMan5 M
$ O0 n9 S6 |& Z6 c& Z/ LTeam1 * + Team2 * + BowlMan5 B B0 b5 o5 D: Y+ `3 p
; O, @9 y8 ]8 |; c/ U32 MstrStyl
8 E6 V) G* [! I' d( `" }MegaMan unleashes his power+ k4 O% f; H0 I+ U8 { `& A$ e) s
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 h) h2 D- C$ i6 \$ p
2 Q( ]% O8 _7 [ L2 C; Z7 f' Y
StdrdChip (Part 1)
' U0 V& K4 t. m4 E0 h/ ~2 B; F┌──┬────┬─┬──┬──┬───┬───────────────┐
8 b( _8 K9 Z- R) r│编号│名称 │MB│攻击│属性│稀有度│说明 │! ]# n2 P0 F8 P# n# ?) L, c$ v4 R. K
├──┼────┼─┼──┼──┼───┼───────────────┤4 i4 A! e1 r+ ]# @, |2 d3 L
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ d* p$ g7 I3 P
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 a. U3 B$ v( }3 y7 E│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- k" g+ L% m5 w: ]. e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# A: A' W) q0 m* T6 q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) X" ^3 A3 n1 H y- |5 h+ t
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; B$ l4 ?% Q+ U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; T/ q: m6 D% S* j/ j1 \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 P0 i- o* Q8 C
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 o6 D, y4 ` x" u! B# Q+ l- r) L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) x% x% C. r- H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 d4 j) o6 d* n: T! C5 k( a* h
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 i* @6 C: g0 J$ o* w# P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 k# @" Z' p# k: `1 n8 I, p7 D
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% g, C2 D: l, \/ Z! B3 y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 v9 k5 m9 U1 ~│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- @: Q0 _' P0 ^│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; P) m* j' K3 Q) \
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 O4 S7 q- W! J F1 x) R8 W9 o( ~# b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% ?/ y% Y* a2 E; L
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) u8 `, ~; L+ y) I& }1 e; [" H
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ h% {1 J) E# R* b8 g1 i9 }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 `! j+ r, C! n" K
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' \$ J1 ~! x1 D% ^8 p- c+ }3 ^2 @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 G3 Z8 y+ K4 H7 @5 C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! s) L, t2 R. n _5 f, }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! g3 P* E; f+ X J% c' E/ y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# U1 Z& F4 d8 ?$ ] B- F a" }│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" m8 v" \& j: o J1 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 n8 M' ~' q5 n: F/ g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, w* `9 l7 s1 M+ X│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 _8 B9 p5 H4 Y H8 a! u8 m7 V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 q5 g# f9 M0 c+ }" D& O7 {: e- b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 h5 M/ n4 y9 R: h4 z; Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ Q- z" t7 c* h: A( }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" n. F: `1 ~# y9 E/ V1 `# r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% L' U% u- T6 t/ s. U8 W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 N! s: ]( u$ k" E) V
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 r6 c. ~& o! N/ c9 i& Y! G6 d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ y9 a f' B+ q& k$ M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) c/ @& S* E. V│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ a9 j- ~2 a: C3 }
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) u3 q' @& o! I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) E7 z; N: x" C W+ C6 U! m
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 w: s& o6 t8 l: Z% ?" o B7 N│45 │SonicWav│26│80 │ │** │Shock through enemies │
( f# N: z7 r% H│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ n. x* `' ?: N6 G- P2 `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: B2 d4 q) u5 K/ H, i8 N0 ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 a3 L) n$ M1 K2 F' C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% ^6 f0 D4 H$ \+ m# ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: J5 {% h8 a4 w* j- r. z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- Y6 w' Q3 g, \/ x. m9 n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 Y) a' i8 W( _! u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 _' ~8 Y6 A- X. h+ b& u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" z. K. o3 D/ g) @( [8 b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ b4 m5 w" t7 L* U) d; Q* y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 g: r5 ?! a% A' ?- d% b, e│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* d3 z f+ z, k- ^6 q- x7 q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. _ Q& E' l2 {; i+ F1 u│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: j' T0 A( G: N9 Y* E, v' z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( S P! g# u% Z1 ]( u4 ?
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" p9 {$ V4 S/ L7 s, V) X- ^│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& f: [1 ?- ?9 \, o9 C3 q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# D& P! ~" N% S( j" _
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ F' {5 {2 [, m│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( F3 n6 u$ p3 L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* s6 M+ M! _$ T3 V
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 p' Z4 A# `, `$ b+ u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 \: N1 v; ^8 j5 d% `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 W$ {4 p! Y% U6 E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' P K! b* w' T! C1 M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 N3 X7 D; x" N' P9 \
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: n' z$ G( @5 ]! i- ~│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 Q# b$ {! ?: [5 }# [3 h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 v- }, E- I. b, j Z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ i3 @4 C0 [4 B" j6 h1 Q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ V" r4 Z# i; p8 s" k
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" q9 m9 o" f' |2 C% O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& O+ T2 K) a1 W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 _+ q3 z+ a6 ?0 l) O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ A- m! P2 w6 ~7 w ^│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 A7 ^7 g, l& ], a0 O% j/ g, N
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
}2 t6 l0 m0 n8 [8 R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 E) j7 j& @ J2 ?) z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" ~; J z7 Z. X& K* ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! x/ l% b( J9 U6 K; i/ t! ?- E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! _6 v& y# s) t( r│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! E; \9 N# Z8 {! }: x+ @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 ]* p D2 M: R$ }3 T! G
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ `: _: D A) P1 ~ B" G; i L. u
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 Y4 R( `: N$ P& ~% A/ c
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 F5 x" V' e+ e' c& S' t, t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 I6 ?" k% h; }, n% \) q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% }8 O% K' x, w/ ]% E. M3 t! C' i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' C, O& B; }0 U: s' ]$ I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 [5 e4 R! |: e* _│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 _$ C7 b: n; y* i F
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- @/ V+ {$ {: T) x T1 I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- e$ K. M6 m2 C, \. M
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& o" l: X, L; j1 r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, G2 q a" G8 y4 Q5 M└──┴────┴─┴──┴──┴───┴───────────────┘" e8 Z/ y, G& |3 ~ u, R( @6 \. Z
2 c& `% O/ R% }, R6 Q4 N
StdrdChip (Part 2)! x: j0 ^/ ]# U7 n
┌──┬────┬─┬──┬──┬───┬───────────────┐; w6 N) r4 ^& J- w, s5 h( X8 ^% K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# G# G0 B/ s( `6 \6 s! c├──┼────┼─┼──┼──┼───┼───────────────┤7 g3 g: T- I4 \1 }% I% O* n+ j; t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
x, Y5 h5 L' J, V6 [. x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" W! Q7 F% v- m: I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( J" E4 V; Z/ \9 n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 Q0 b% n p( q# D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( m% W4 q$ v7 F' ]' s# m- Q+ T│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 d+ h* B ?/ A: V/ f3 [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% W9 r q1 L. e4 P2 w# x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 H7 p7 t- o2 j$ n. x
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
o S, a- P1 P2 ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! ?2 G, F1 b M) Q; `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 |( q) M% r: j- G9 E4 s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 h1 o* c- x5 T6 e8 M
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' |$ e( y7 b+ k; u. S7 E+ K5 D; f6 ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- D* ]! h2 q" e l/ u: M9 n│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ l6 e7 f; p$ m- b│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. j+ u6 p) z1 N- l( i' C! k
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 Q$ f" I3 E: y9 E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& e. X7 z9 w2 Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' }. T! I7 V& c6 s& n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ }: @2 [. s/ x│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ M1 N, b7 A( f
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: j9 f, `$ r9 t; m" h( d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" G+ d' p( ~/ x: m8 h( P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 D9 j9 X9 U2 d: ^1 t" S
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) I( K. D/ g! x' e% h1 x% h: P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# ]( J @9 v# D- ~# W2 x7 F) k
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 n2 b1 H8 ~* s2 e1 D3 o│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. B$ @, M7 ]- \/ g! V: _' k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. J2 x$ G- m0 [3 `* T' c: t1 p- u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# W5 j3 J0 m: A, I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: m' z! V7 B6 _, n
│131 │Lance │46│130 │Wood│*** │Lances through back line │: q0 y2 N. |' @. e& ]0 q3 }! K. a
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, y6 x, E/ G2 e" ]│133 │Guard │5 │ │ │* │Repels enemy's attack │3 n& _) |* h$ C. @7 Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- ?" d# z7 j: s% h; E1 r! }1 K% J& D X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) G* @5 k4 e: {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 p8 M* C# N6 x& T, E! K* q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 ]% X- ?" v0 J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 s/ E7 V$ u+ B) U: E# p- j
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# U2 K! G' S! v) G4 [! i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ d2 r9 `: C9 `$ X% h' L$ F, ], n
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ W9 u1 `1 O! n' E- H3 X│142 │Wind │14│ │ │* │Windbox blows at enmy area │- K; k t ^3 \& x. R
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 `3 M, ~ l- X" _8 y+ c│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 S: T8 v0 L; j& ]( s! @│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ D0 I* d7 g8 y# [* X│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( k4 v3 h1 x$ H( y( ~" o) w/ O. o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 P9 {) t+ p& B5 |: m! q& c" [. ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 \" E$ i" m. q4 i, Z1 |$ Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │4 q f) g2 |7 D# y, K: w$ }
│150 │Recov80 │20│ │ │** │Recovers 80HP │# j2 m5 S, N! f5 b- O
│151 │Recov120│35│ │ │*** │Recovers 120HP │0 o- e5 t0 x- N9 x( K
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* |$ F$ f7 ~ X, z│153 │Recov200│65│ │ │**** │Recovers 200HP │! Z# y5 v/ r9 K7 j: [
│154 │Recov300│80│ │ │**** │Recovers 300HP │
& C4 y8 C: q7 ]: [% o% D& |│155 │Repair │8 │ │ │* │Fix your area's panels │
: t, c, [/ C1 p) y/ n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 ?% ^6 t3 R& ^5 u│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: m6 @9 I- h+ C( m$ c- C│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ w2 c6 q9 C) b* X( z! d1 G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; U" d9 H; N/ i) q2 i c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. t6 Q6 T* D2 m/ S/ ?│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' Z3 X' T/ H8 q$ l# {& Z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% Q5 Q4 C' m2 W% s│163 │Invis │11│ │ │*** │Invisible for a while │
: X8 h& x& w% }! l: N: I& H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ v0 g* Y5 i; S. n4 b2 L
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- i! x) G) T. `5 X" h- J
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# g6 N1 B( o) r) r% x│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 y. e2 z6 @6 d& I1 t0 ~* s3 k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 {* h6 k! Z; G6 d/ Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 j9 i3 N- m: r( O) t0 _│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 Y! M+ H* }; Z" [' |│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. a" _5 H! B @0 s& D7 \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% r# b, L) I8 p1 S7 X" m, D$ D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ u2 W3 o8 Q# \) W" w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( r: @2 E, Z7 W0 C# L│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 A) X/ N+ @9 ]9 `/ x6 O& v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 W. M9 d. v+ L `/ X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ L5 {2 b* k" h) ?: O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" N, J+ s0 l& n i" _2 K; S1 X0 Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
y% {- Z- [+ V" P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 e+ Y- g `# m. T3 p│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; r3 _- L7 c! s" [% V
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( q2 Z$ n- _; {% o4 l│183 │Hole │55│ │ │**** │Open hole to dark world │3 B% ~+ u6 f' U0 e- x2 R$ K9 B8 x# J/ u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ F9 b5 s) w1 j
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% E# L: X; z9 {│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 \- W5 b' ]0 f6 X! m3 F& Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ O9 h+ c% h6 b2 b/ m│188 │SandStge│18│ │ │*** │Changes all panls to sand │" }, d3 h# [' N6 f, N' `5 R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- U) q7 p7 W9 K5 k. K. K0 Y0 w& r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ Q3 `! f* W6 m. {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 g2 R, F4 m+ x3 v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 k8 j" V: X' W) l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! b8 T }5 Z5 M6 G% M8 f% _
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: ~: m& y* W) ` m" C│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; d5 h9 s2 |7 L" v# X' n7 Q% \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 V; a# f9 Z1 e. k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ V3 J' `: L4 ~, C- z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 P4 u6 c% m: L1 z, N/ n9 V2 C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; |4 W2 d. _0 A2 p$ Y5 {" G│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ x v1 @ f& v+ K2 q; W5 q
└──┴────┴─┴──┴──┴───┴───────────────┘$ s6 y# x6 E' g
8 r$ t% u% t% z% M
5 ~1 R8 x0 ?* F% v
Mega Chip; E9 Y/ \) V/ p! j! d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& \6 G% g; ^* _ a% H9 N: S: u│编号│名称 │MB│攻击│属性│稀有度│说明 │! |+ f/ E# N% J( g5 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 f; w" w K: m7 o& K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ |7 b+ K9 T1 l* l; z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: O X# W* V& `1 b5 t5 j j5 X ?
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 `/ ]# P; b( o2 D
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 j9 e8 A0 q9 ?' f& D3 v' A4 Z1 d" P* R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, `6 p0 K" j+ B2 b1 w% O+ l& S
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ Q5 ]1 X# H' ~. m2 H+ P- ?7 {│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ k' t4 C, G2 H. A
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ t' K; g$ ?% ^+ d+ Q) P& n! `│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ H" c! [" u0 J9 N; F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" @8 W! l. k" N8 q; ], x* n4 N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' I$ w* z4 H' H6 V) n g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 g/ w5 X4 I/ K# P. N) W4 w6 L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 H q8 m( o+ j+ T
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
D5 g9 d0 X' J" y3 R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 M7 R, H) O7 k( F# ^+ ]2 M% _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; Q" E- j0 I4 Q8 D( ?6 J, y B+ G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& d) }5 X6 g! N# P) i1 L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 R- i K$ E, z& f5 d5 w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 a8 @& N+ H7 Y7 j6 X/ o1 T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ Q; ~ B3 W s: ^7 Y2 b8 k# n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 `& n2 z6 b1 S: J* q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 ?3 A' W* \7 Z3 D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, {* r/ K) ^( p* Y C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* B- V8 v9 S! K# C& p9 w& P│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 K) m* v. k& P+ }2 M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 W" c4 }6 n5 e5 x! {/ o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# U/ x+ \2 k1 k$ d B2 L2 s/ b: {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 S* O! R) |0 r* M
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" E+ w( y6 l) [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% S- W, {. [/ a+ }# ~9 h9 S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ q) W) P+ R9 ^& ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 R% |# c" P7 ~. A& l/ e7 i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 n# l+ r+ u* g3 ~& Y. `; X│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; i: Y1 ~2 p. D; c& j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 L+ Y! r Y/ X/ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( A! ?0 H9 ~1 i) o9 R# q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& q. }* g I' ?
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 \& Q" U' _* n, b1 h+ I
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 J$ N4 S: U8 g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: L1 L# k5 Y& @$ R& Y5 m+ M7 a│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& M6 r! T% l+ [4 @: c3 \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! g$ X- [1 g9 E; r# n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' Z( _+ R* k; r' V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 o. J& g! p0 F4 Y1 ] }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, X; y; S( x. v$ v _
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, X; R3 F" \' \8 m$ } Q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# M4 m$ H" T6 ?) |: {8 r6 Y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' _- z6 P: E7 o4 e5 b' P6 e* Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. q3 v2 k/ V1 u% {
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 _ \% i7 c" {6 H9 b( N8 m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 r* k0 T' u- o8 ^4 M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 B1 \$ u! R0 Q( }+ l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, N! h9 ^+ F3 r/ m) s' u* h7 U│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ v2 N9 t, m( l! l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# q, Q: T4 u% r' o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 ^% S, c8 L7 c4 F3 C│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 X% i- v0 C9 {7 ?6 H' B. {│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 P5 D' r' G1 S- M: P. ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 O" q$ E4 _$ H* c3 z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ I( P% c. x' [" |% e* {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( ], G3 V3 U( W0 A. n6 C! f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* X. n4 t3 R' L1 ~1 {│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' r( g1 G% h- t/ ~1 Q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: q k* { K3 n9 z, S' b' Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 f7 g1 `4 i$ y1 N7 P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! X; p/ n( k8 H# W& q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! e! c7 ~0 N! H3 s3 K9 G
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. y: p9 @2 ?* X$ R1 ^5 ?* N/ l
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: q% S. V* U1 p% n│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 \5 h( g" P0 s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& _- w, N4 ~0 S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% L" I8 E+ v2 O& m( Z7 ?7 ?; t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& v5 e6 ~" {, I7 U│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* A: z1 ?5 k3 b( U, `5 e$ r; Q/ U' a }│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ B7 u8 t) J( j, e5 n) C( _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* Q9 K: l q4 r! p5 E O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! D% d7 @2 d/ P% b8 a {/ W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: }+ g" D# V: V8 L; q$ r│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 `' X# u' T" X. T1 j8 N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ Z' n6 }4 z/ F( y2 D6 f: Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 }7 N( k6 p; t# w @│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' ^! R( ?/ S+ E: x& {. X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" V" Y4 A) h3 x8 h8 t# i* F│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' ]" j' `* j# V8 @9 X i4 ]4 i│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ s/ p2 C! _+ N) `
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ ?3 `( e* O- v0 y& i) t! `3 B: P* o7 ?4 _" W( I* a
' {$ w0 d% b3 [0 e% HGigaChip (蓝版). t) O2 @$ G* }- `
┌──┬─────┬─┬──┬──┬───┬───────────────┐' c) J' d1 `" R& e; \ {4 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* ^2 ^( s& |! ?% B: N$ C0 o├──┼─────┼─┼──┼──┼───┼───────────────┤
& }5 m% N4 _! p; C" `│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ v" C8 L: r( ~) k3 U ~) t: ?
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 m$ `4 b4 j* @& U) f0 P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% E0 B# ~8 G; H" w8 K. M: M6 F│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; y7 I) j6 p9 I; [$ B' T, B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 h1 i5 K# c5 B. j. \
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ ]& F! C) f4 k v; a* P
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 d; {6 Z2 w7 a8 M. H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 N; Q7 H3 m( E$ w" n- s4 S; V9 a, k
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- G- @6 W5 F% ~3 I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 c3 k$ `4 B$ _2 E3 O( n/ [9 D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& O& d6 m2 K+ C; o T9 H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ Y3 }4 ^6 f" L6 d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 B, F7 m9 U8 s5 F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 ]3 u/ l0 f1 L% l+ i; D* f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 O% a3 V* M8 O* b- J│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; a* i! u) j: @5 w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 j* J, i+ P- ^8 ~0 Q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ u. A! _) v9 X7 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 |2 r9 B: }- V/ G. v! W! a
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' y! m/ S' e! ]└──┴─────┴─┴──┴──┴───┴───────────────┘6 q; F) {- U# E) u
" l& r0 p3 ~5 K0 xGigaChip (白版)(只列出与蓝版不一样的Chips)0 X9 d% h% E' n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% O! m6 ]) M% ?1 s! a% m% z│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ d8 {% l/ D J├──┼─────┼─┼──┼──┼───┼───────────────┤. k$ C4 v1 f9 y; y1 C1 G
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( g/ c t* R: W! `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! k9 w! p7 x$ B _" M│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, z k/ F- ?* p i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! f9 a' B* j& j( J2 F└──┴─────┴─┴──┴──┴───┴───────────────┘ |