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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , A7 U* l' X0 o$ B& B6 [0 W4 p/ q
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■● ■  NintendoWorld    站友xliz原创8 `# Z$ f' [5 F3 o. P$ L$ H
■ ●■    http://www.NewWise.com . x8 n! |& u0 q, P8 b. ~! t
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 k* ~- P/ I- j2 O  o) x$ ^/ |9 @
3 t, p6 M6 S0 I           洛克人 EXE 3 Blue 卡片组合7 ]5 V( u* `0 N0 T

. R; Q* B2 {6 F2 L
8 k+ r9 {8 H8 a/ v; i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 w& n( I3 [6 @大家要看日文版的P.A.或详细攻略,点击这里吧!
" h( _2 V( o$ _7 p" I
====================/ ~4 }. O4 _; M5 K1 Q; }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; Q/ h( m. h! o+ q8 Z

( q+ O7 A/ z  z4 V4 o. G7 L编号    名称6 _7 p3 E( E5 b- `
说明
, h: p: J) D2 s; G组合方法) Y4 I5 D4 k; J2 {6 s
---------------------------------
9 ]  o2 o, y$ ]6 n; g) r; P! a01    Z-Connon 1% B' m# S+ p1 a" i" n
Unlimited Cannon for 5 sec
: q* B5 M3 ~6 |. H  I  Y4 uCannon A+B+C. x  S% _( y3 B( W7 f9 D
Cannon B+C+D
- G3 {- _" w( X! d$ F8 Y; sCannon C+D+E
8 P$ o/ k# ~- I5 z+ V# X( S' r
# ]: @+ H. D/ f2 \2 A; z  Q& D02    Z-Connon 2
' S5 P) u( H0 y' @2 x& k5 VUnlimited HiCannon for 5 sec# d8 m. L. L- j( V
HiCannon H+I+J. m# G- y. x* {5 U& b
HiCannon I+J+K' s# k- V. G- u( e1 k. x1 U$ P3 t. w9 N: e
HiCannon J+K+L
( d& g- r) ]- ?5 B' F8 [& s+ K) @! t1 A- W0 t1 c
03    Z-Connon 37 q# m) u  [1 F; n2 d# E+ t
Unlimited MegaCannon for 5 sec
& s$ T( L: @+ ^' u9 I; P7 gM-Cannon O+P+Q! ]$ f9 _* [# g6 C) x) {
M-Cannon P+Q+R2 Z, n7 A% s! L& X) \' j
M-Cannon Q+R+S4 T" V3 q! [% s6 p. k* Q( M8 U, {
, u! v1 Z  D5 k. O2 y/ b, X
04    Z-Punch
' _2 C& E' J6 b" h6 ]% U; ^Unlimited GutPunch for 5 sec+ v6 _. e, t" j; q
GutPunch B+C+D
7 ^. @( e; k2 fGutPunch C+D+E
" B% A* r/ p0 |" ]6 L0 lGutPunch D+E+F& Z; `" j) \6 y, \% I: q- V
- I6 ^0 m* `/ U( t; n8 m
05    Z-Strght
- t; }% J) F. F7 j! JUnlimited GutStrgt for 5 sec6 D) h& L4 F, J6 P5 }
GutStrgt O+P+Q& ^* L& K7 Z) g7 ~4 S' B
GutStrgt P+Q+R: r: r5 U4 O3 I( @) y
GutStrgt Q+R+S/ k; E# E5 ]' x7 ?3 z

1 S1 o0 j/ z. ~( t% U06    Z-Impact7 x$ `6 \$ }0 ^6 \
Unlimited GutImpct for 5 sec
' E. t% x2 V+ t. t# g: y! _GutImpact G+H+I
' H% v" z7 i5 q/ X0 CGutImpact H+I+J' W; n- n$ Z( G. t5 G' O+ [
GutImpact J+K+L1 `$ f; [1 p0 ]! V. k

5 @( E: e. Y) _7 u& s07    Z-Varibl; f& G5 F  ~' V0 A8 s& b
Unlimited VarSword for 5 sec$ Y- a1 J7 T1 w9 j; e: m
VarSwrd B+C+D
* ^, u5 ]6 `- x5 p3 B4 `  SVarSwrd C+D+E
% q; Y: l+ x$ A% a% a/ D+ w9 IVarSwrd D+E+F/ i# p, {& F7 x  \3 V
/ U9 w3 P  V& Z/ ]3 l3 V
08    Z-Yoyo 1# S( a/ F  c% {- R) z: [9 z/ L
Unlimited Yo-Yo for 5 sec
$ s& O' P% t* @6 vYo-Yo1 C+D+E2 Y: q/ A0 _6 k: S
Yo-Yo1 D+E+F
2 Y) i3 k  u9 G8 u* K( i2 fYo-Yo1 E+F+G
8 \) j8 w- W1 C' K! B/ w- O/ K" h5 q2 u: Y
09    Z-Yoyo 2# a9 C; y5 j# \9 J1 E
Unlimited Yo-Yo2 for 5 sec
% b! \/ f+ n; C1 i, ]( w6 }( H0 o2 zYo-Yo2 H+I+J
, V9 y( e% x6 q6 U" N+ JYo-Yo2 I+J+K3 }8 E9 i2 R* d6 R- c$ g. f
Yo-Yo2 J+K+L
+ T% B& x/ i9 b2 ^$ G4 |+ C2 O7 F: D0 l" B* \% _
10    Z-Yoyo 3
$ m6 P! I, j$ F" BUnlimited Yo-Yo3 for 5 sec  a1 q, E! I4 f, D' b
Yo-Yo3 M+N+O% Y. b: `3 ~& @& w  Y
Yo-Yo3 N+O+P$ r& \$ j9 D) c* s9 i9 X9 a7 x
Yo-Yo3 O+P+Q1 f0 H2 N$ K7 b1 D
( q* e  r$ t2 u/ l1 W
11    Z-Step 1
1 s! C2 u) c# G; gUnlimited StepSwrd for 5 sec
& M0 G9 B3 d1 Z/ r! aStepSwrd L+M+N
& x; \9 |7 n; K4 t4 e0 J, \) qStepSwrd M+N+O
! y( _% N$ }+ H1 a5 M0 R0 dStepSwrd N+O+P
: j5 S+ }9 z  d3 d4 @
" C$ z. d. v0 k5 F12    Z-Step 2
7 ~4 o- w4 B/ @7 c7 w) l3 GUnlimited StepCros for 5 sec( b9 h/ ]! b$ ]6 J& |
StepCros P+Q+R! v$ K! \& }3 S+ F) e  P
StepCros Q+R+S
9 D/ ^7 V( u2 u! i$ O: fStepCros R+S+T+ N% V% N5 W6 O4 `, B

2 B8 ]. C6 J- Y+ z! X. Z" `! \13    BubSprd& |1 w9 u% ^0 Y' [3 B6 C
Attks w/ spreading bubbles!6 C. P# M9 G3 ~/ E/ V% h
Bubbler  C+D+E2 v6 D  z9 D5 G7 U: `7 l4 U7 f1 R! K  R
Bub-V    D+E+F
9 [0 E, v8 O8 p0 f1 w8 \0 [0 @, L7 ]BublSide E+F+G2 L- Z' p7 n1 `, S0 ~% ^
Bubbler E + Bub-V E + BublSide E
3 _& p) `  r* i/ |0 I' J3 w7 f1 j" t* O: \- a# ]# b" p
14    HeatSprd2 N+ z+ d% H6 D  X& n! v9 t8 o
Attks w/ spreading fireball!
7 S, o) Y4 s: {/ Y) Q$ I; dHeatShot H+I+J
, E: f& l! b. f: \. }Heat-V   I+J+K
, m& y+ t1 |7 h0 ^- _# K9 r* uHeatSide J+K+L" a2 m  ?# d8 g" s
HeatShot J + Heat-V J + HeatSide J
( N" T% v2 [5 }& R* a" h
% P' e* h" y4 F8 k15    H-Burst
# {. Y) f. n* }" C6 qCreates a giant explosion; j% h* Q7 k4 s0 V& Z
Spreader M+N+O
5 `/ f. x) C/ n% r8 ySpreader N+O+P
$ z3 o( f7 {9 p3 ?Spreader O+P+Q
" ~+ j6 y, u( h* F  G: r, E. O2 W6 b" e* T& b. T
16    LifeSwrd' t! e3 r# O1 r1 m- h1 f- w
Swings a huge 2×3 sword!
$ c  ]6 j! P2 r9 _Sword E + WideSwrd E + LongSwrd E6 O1 e, `+ j' F
Sword L + WideSwrd L + LongSwrd L
4 y# J* b+ Q- }2 dSword Y + WideSwrd Y + LongSwrd Y
) p: ~, e2 W& R9 x9 `- j$ ?) G8 f! o2 ]! K* k% I; Q+ J# H
17    ElemSwrd9 A' f, o6 z% j6 p1 t
Wide swrd contains 4 elemnts
! a5 p$ v; P5 `7 DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, R6 W/ u: U' k4 D: U2 k; v4 l1 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 M. M$ Y8 t  f& {; K/ t

- R0 [- }) k' [, l2 h! F18    EvilCut5 _' t* j( X7 E9 r
Step up 2 & make 4 atacks6 u" q% o9 G/ X5 @9 y* y9 T
StepSwrd P + HeroSwrd P + StepCros P' R. o. }* C5 [/ u! I8 N6 g8 D

' n- P: @% `: h: T% i. |( D+ Y19    HyperRat+ N# H2 {9 G( t/ X4 K+ `( U
A giant Ratton charges!  i5 B  t  I# l& @" ^7 Q7 A
Ratton1 A + Ratton2 A + Ratton3 A
8 \+ O/ F2 @4 SRatton1 C + Ratton2 C + Ratton3 C
9 [% ^( v1 e& xRatton1 F + Ratton2 F + Ratton3 F
% H# I7 h4 r6 I# L+ t) _+ Y8 ^9 v2 s1 M& Z. y" {; Q- f
20    TimeBom +* f2 q+ {1 l6 W# P
Sets Time Bomb in enmy area# ^$ f/ ^8 }' _4 `$ R9 p
TimeBomb J+K+L
, A: b9 L9 s) Y  `. g' ]6 o! OTimeBomb K+L+M& }: R8 o7 K/ q( J& Q( X# d2 B
TimeBomb L+M+N
8 R, R6 _, P+ ~6 g; g4 S- j" T" V+ H7 g( G4 u3 Z
21    GelRain5 \; I5 p, N5 B& }+ [7 o: j0 j2 Z7 t
Gel steals squares
) U+ J  w: I4 jMetaGel1 B+C+D! |" K# Y5 @! w0 o0 J
MetaGel2 E+F+G! ^  d; h$ |" i8 |2 j6 _2 ]# [+ P
MetaGel3 S+T+U  J* q4 q' Y0 d7 J# R! n' o3 D

" m' p! _- Q+ l- Q22    EverCrse
; J$ ?1 m6 q- XShield chases enemies  j7 M; v4 i/ |! B
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ }. L, |7 n6 X, XCrsShld1 L + CrsShld2 L + CrsShld3 L7 N0 X6 N4 h, ?. |- \5 e- q

3 x9 X4 B3 @  ]% S23    MomQuake6 q/ y2 t! m2 L+ g
Awakens Mother Earth!
6 _* ]$ j' p+ `$ R7 Y  U$ Y1 QRockCube * + RockCube * + GodStone S8 l9 ^, {5 F) A% E) Y1 c5 ~: ]' @- z

3 c4 x5 i; B! ]  [% R! M24    PoisPhar- d7 X  e5 f+ q5 w
Pharaoh generates poison3 F. Z& u/ u0 ^7 Q4 v
PoisMask A + PoisFace A + Anubis A
  _2 V, d# z) A: J6 k- l  E. H5 C3 u; B; m
25    BodyGrd* }; L6 ~% X% @
Bodyguard takes out enemies
. ^) O1 T$ Q0 t7 b7 KAntiDmg M + AntiNavi M + Muramasa M
3 S  x1 N- n' r
& ?- E4 C; j# h6 X* N8 q7 E26    500Barr
) H/ ]* S) Q: }, J+ m1 V/ U; YBarrier absorbs 500HP dmg
" m: |2 _# ^0 k6 z2 D3 q6 jBarrier E + Barr100 E + Barr200 E
* o# H7 G/ O/ V9 OBarrier R + Barr100 R + Barr200 R' l2 p5 y( n8 _- e1 n
1 n: t) k! U( @
27    BigHeart$ h, p8 ?+ x# K9 T
Attacks, then heals HP!3 }! {' H/ Y- {. f: u
HolyPanl R + Recov300 R + Roll R
* B' E! {+ C& r4 V( OHolyPanl R + Recov300 R + RollV2 R0 t; Q& T9 C% V7 O( G0 i, _+ j# w
HolyPanl R + Recov300 R + RollV3 R. t5 f# e) V9 O0 P% [0 C  [  S& {

' @9 ~8 M+ b& z% |28    GtsShoot
2 E. `' f/ k& F4 b" k9 C$ d1 lGutsMan throws MegaMan!
7 m* C8 S% x0 z! r( t  y- gGuard * + DashAtk G + GutsMan G
- L# Y& ^( Y* ]6 L7 e+ `Guard * + DashAtk G + GutsMan2 G
/ e8 A0 h' Z" S- I  \Guard * + DashAtk G + GutsMan3 G& i9 _5 X5 L. V5 X1 g* `( W
Guard * + DashAtk G + GutsMan4 G
9 T3 A: c8 s% w7 u
& {- Z5 ~$ f- ~* e% _$ L29    DeuxHero5 C* ^* P) z7 Z+ g1 z
MegaMan & ProtoMan team up!
0 w7 I. F8 V+ }1 r; f  R0 DCustSwrd B + VarSwrd B + ProtoMan B
* X1 g6 G' }* M( }CustSwrd B + VarSwrd B + ProtoMn2 B
* Q9 W/ F. F0 kCustSwrd B + VarSwrd B + ProtoMn3 B! N3 Y- ~/ t) \, S/ @
CustSwrd B + VarSwrd B + ProtoMn4 B
/ }4 C" `: U/ K+ g, J- f5 _. _) `2 O
30    2xHero
" O$ \5 Z- R0 C3 _! DMegaMan & ProtoMan Dual atk
3 \1 x" X" g  c7 {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 @1 O# X) W! {# [1 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& F% @3 N6 X/ u1 U6 f. V/ b! k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. |0 f) F! Y2 [% ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 y5 D9 f# w# s( |
0 \$ G; K5 O% T! ?0 Q' c
31    PrixPowr
  D6 B6 P6 ?4 D8 ^; j: w3 Navis attack at once!% E) B: F( f/ z6 B$ G1 b
Team1 * + Team2 * + KingMan5 K
; T$ R# I! u% ?& t/ ETeam1 * + Team2 * + MistMan5 M
  `8 f, r: S6 W, iTeam1 * + Team2 * + BowlMan5 B
+ @# {5 a6 w4 c  j, {1 Z& C
* n% B% g* X  t6 w! M32    MstrStyl8 `" L* ~3 c/ ^& T, ?  ]& |# T) d
MegaMan unleashes his power; t% E) Q) J* t- X2 D2 x- N3 Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 |. w4 d6 k2 r: s9 \" u, Z) B% N5 ~
StdrdChip (Part 1)$ P- ~$ p, j$ }) a& p
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 v: d6 ?/ G4 g; s: L6 k, [) ?│编号│名称  │MB│攻击│属性│稀有度│说明             │0 [8 \) g- b& T, I' V
├──┼────┼─┼──┼──┼───┼───────────────┤! G% o  }* _# I# O  d% [( A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 r. {0 a# X6 f& }) U, ?
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
0 V6 i$ z2 Q9 \$ Z/ X7 _) h│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! k9 `; M2 u# t& |7 X6 p& w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. A8 L6 `6 w2 k) y. f* |$ _) }# d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' R9 G% F' l# B3 z0 E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! D: H3 Y) X, G: j! c- c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% f; Z! D7 |5 k$ i1 l5 \│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* v% ~7 V# w; R- O6 t+ [6 S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 z; e8 S5 i' j  i1 m/ b. J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ H" F0 |! `. r" n% a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% A5 n' U7 v6 D6 V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 `+ _8 ?7 A: P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  |) D2 }' f! k1 o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ M/ t7 e  ~* F+ ?4 @/ H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: e$ O; O  g. \8 e! B& C3 E
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │7 B0 u% x& L! l! l# @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ F: s/ M' s0 d: a5 t
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( l# j& H/ e! N
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 U$ a4 V5 O; \& B! @* J  O│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 W3 y, C, E+ s
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ Y* k% C# v' Y. q7 z8 s, K
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ o2 o+ K+ X: O6 W
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* `2 Z' \3 r6 U* {1 h6 G5 `! _
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" \1 O2 M' f; V; s  \0 P. W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 S. m2 a& `! ], L( M0 G
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ M$ I" e* R- F! {( `  H$ E' B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ g! ~) I1 h$ g- L6 W! e
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ X( G( c2 J  b+ @3 a7 ^% V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( \4 z' Y7 o9 ]! A" K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 u  m: O- \) R# i" u9 P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ [! a8 x6 b0 o( F+ ^4 f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! {* O6 L/ K2 t1 {
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% {- p$ `- k  O: m+ \+ X' M│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 {6 [- F- c+ a1 F$ }2 G. @│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) C' i: X; M# c; e2 b* g% Q- _│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 N  h) p% a* J8 k0 m8 ]. w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
4 G' m* F* Q+ r! `- z% X. j5 f│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 D! b* ?! m1 j( ]( h/ U4 j8 z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& `3 R8 Z. K5 m) ]7 ^# R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 g+ A& M$ o( |2 F4 y3 t+ u" R│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; {6 s* b; n, X5 G7 e" w, U% v, R' ~│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 X& e: k* d, i1 T6 m* _3 @  r│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 x+ p% Y* U0 h
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, W; @, Q% ?0 o& V  h9 V& ^; l
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- v, _6 T5 V% E8 F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  `. A' [- F' p& F$ ]( [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& H/ A( T( y+ L/ @$ b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* g% N" {" W1 @  _5 k, ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 K/ s  d9 K! e  ?% ^: h5 d: ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ }* x' l5 E1 r$ c
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- I! c3 X$ f  l
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% v; y& t% L! `+ A' r- l│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- k) L" A- J7 E  P* m; _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 K4 U, s& x( s2 V4 G% y/ n8 I│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' h& z/ i* s% i$ w* j+ J6 h
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% S  u" {( t( W, n│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* x6 `$ x" f5 f3 l- Z0 m│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% t2 u' Q- s. R* Y$ |│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- T: L; \7 |) u; R; }* O6 w3 d8 e
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* h- \, C. F" ^' F! b! h& @: J# b7 y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- }( |; g) Z! I% s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; [# \0 [$ L: ~4 y# H9 e
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 @7 E( b. J* v1 K- E0 C8 \│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 a  {7 b  x( l; H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" j, W/ ]: u9 H" O; Z1 J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 l9 V! o% P& F$ \6 t$ A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 ]; q# }& Z" J0 \, L) w/ e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: j+ Q# p: N* b2 {3 E" G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 o! B$ m: e# V6 s: a. u' k" y9 R│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( M( [, C. B4 N4 a: n0 g, s│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │# E& U; s7 J) m# W/ J2 B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; j' V- c3 J" h# m$ H( o│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ A( o1 ~. G' U  g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 _# C+ h4 M$ q! q5 g) r$ A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. h: _) w4 X4 F, j│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 D& H: B2 a% Z' c1 h( c' A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 m% ^2 _; F5 K, |│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* m- J( @" T  r8 g# A0 d' W2 a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: ]+ b1 ]( f4 @, H& H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% p8 T8 p2 ?- j) X│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, K! C5 o5 ]$ n' @9 N# H- L! Q( E
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* m/ R! w: w7 ?; B1 P; a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 N0 S# p& B) {; o* `
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 N. }, O5 L5 {│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 v* Z9 c4 I# V3 p7 B
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 S, L$ }  O, T0 m* b│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
& N. m1 J$ Y" L7 S9 g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 Z; }# Q- _5 c2 n
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: W6 @' ^2 ^  s( h: H' X  Y│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' ^6 D$ V4 Y% [" P; s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: r; o' c9 Z; S( X) |- j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; o5 ]6 Y" j, R% J2 `, P8 t│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! c- D6 m% I! E5 U0 r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 b4 Q3 S8 m- p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 q6 U6 W$ d' y/ C; B1 `6 d9 b3 Q3 N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& |2 w' n6 R; L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 k* D% f, N! o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. b( M. D. j' m2 ^& K
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
) a4 W' B& `8 E( k# v6 ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" q$ @. d9 M$ ?. |! }└──┴────┴─┴──┴──┴───┴───────────────┘
/ }6 B4 g9 r% f7 ?9 G
0 Z7 l& d9 e2 K& _StdrdChip (Part 2)0 Z' [" W( c" k/ ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
; Y$ l# M1 g5 i4 W5 w│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 Y+ X9 ]: n% p1 Z; @5 g1 c! x├──┼────┼─┼──┼──┼───┼───────────────┤% L) X$ a0 a1 J! i' w& a) {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ J( r" f8 W- n5 P  K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# r: k9 [% b8 K. \. \* L$ w2 k) c│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 G5 ?/ ~! G% K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 S( i; I, ?0 b, G' X" `  y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 U5 c* ^6 u% C" i# v" P9 p; T│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 R1 t, x$ Y2 z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │/ D& L* ~3 }1 U4 ^$ f; Q3 A6 j) r
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ l- R& \4 Z) ^1 m
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: k  x' V1 V  I! S5 u: `│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, O2 v$ J$ R) _0 O  ?│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 n' S' l) E' E! |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; p. [, L7 R) D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 a( L* f- ^6 K1 N! @9 G│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" {6 K, S, |: S
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 S% M' \' X& w, A- p7 R& S1 J│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' F# l  c6 q& @9 N2 W# Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 u" j+ B/ r. l3 s8 R2 u) ^) C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ J+ H# w( B, @8 K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 \  ]4 `* P7 F4 ?1 W- R2 S# g│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; _" s0 Z" Q3 {) r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, r- l( s% O3 G% W( F+ [│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 Q0 Z: \" y) a/ ^8 d! [│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* D; }4 K1 D7 s- p; C│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
/ R/ z& d4 F" A- d7 Z0 a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 k6 W7 r) o5 [0 ?' W! B8 K
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ G  r! d5 q5 q2 M, N4 B. m* C│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& F; P& ?6 P/ J  @│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 W5 L8 `6 \7 o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- e6 |! l& x5 k) G8 {# i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) u( t( }" [! X8 z. M" j! I6 S3 D│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- O& G# i8 M6 d0 E' y9 J4 o' j. [
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* Q% ~; x6 u0 S8 L
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  F& v" t1 x  H% }, b/ t: c
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 H! \: a  F, r. q( H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# B0 U, h" y" N* H* t. }│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* Y/ ]# u) ^9 ]* |5 |6 P
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( ~/ Q8 \, N+ n: ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  M  s5 k) \; W" y! T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# }) \! C. L* P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 v& u$ Y, k) A9 q- @3 Q, f│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 w7 s, r# T1 T6 }
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; z' ?5 h' ]/ G5 S: `% K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, S/ }, N" M# P4 S& b5 }5 Z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 b7 b8 d2 ^  ~8 B5 {
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ X% V& v9 b4 s6 Q: Y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 i8 N$ g; C6 ~0 t0 P$ R7 x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 B( _8 B# M6 @4 K! _│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# M# t% `4 Y# g* c, W: \3 y% a9 Q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 N3 \6 R6 z  W8 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ t7 ^3 }9 ]* L2 T( ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ t9 ~* e4 @0 n6 F; v1 P+ H( b│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, A2 a* p# a+ Z  Y5 x; w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 w! {; E6 Y; @8 s* q: y4 M6 ~: v│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 u; q# r7 l, p/ `3 t│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 Y+ |0 {: n. @5 a& I9 ]0 b) N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: q9 B& L- X7 X; p9 f* |7 V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& U& h, z6 e' X$ t& H) e6 d│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 E- a" M" f4 t, Y7 T│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 ~, c) x0 i9 c5 v$ b! \* b0 \, O│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 ]8 p5 u# p3 n# u8 u% m) Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │7 ^5 e9 h3 J0 l/ E8 Y% O3 M' b( |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, s* g, Z* |; E( i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 m1 V* T, j& R8 N5 f( A2 V
│163 │Invis  │11│  │  │***  │Invisible for a while     │: A; q; f- @5 Q$ P" \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 R  y+ ?. ?1 \│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ {' R- y3 s1 J7 [2 [; D
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& W8 d' Q+ b+ o/ v5 s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" E# w$ w: A' r5 n. R8 g3 x
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ R% ^2 ~, j: A6 Y- l- p$ `│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# ^* b" |8 k  e# }1 \5 m( m│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& G1 S# _* V9 x& \5 z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" E" r8 F2 D3 s) Z# ~; j: `
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* o1 D5 n% c8 m( o+ _1 m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' {; Y- \9 S6 U8 ]│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, |. I) P. Y" e" E. ]2 s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  {8 d$ z' L9 l( Y( F7 T: W) T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 [% [/ o6 j4 T6 L% L" V; m1 b4 n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' F7 e- l/ G; i" r5 d: t' }
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ y' d' h! s0 u  y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- ~, C' m9 F  b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" Z3 M9 s  k0 ^7 o& u9 C4 ], ~6 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' _9 ~6 o4 H5 q+ c
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 A0 O8 [8 T; e3 x│183 │Hole  │55│  │  │**** │Open hole to dark world    │
* s) B$ N% t/ j( [5 j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 F1 i9 @+ o+ V0 r. ~7 o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 ?% K/ y/ e, s
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 L6 `2 J) `% y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ r  l3 v# f. @+ t, ]) R1 Z. u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 U- r  L8 O$ w  O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; ?/ R+ I8 U6 z" @│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' i/ u! B- T/ i! `) T0 s$ ?4 x6 q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- C( i( b- n8 v5 z+ a. Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ T4 j9 u& L% k- T
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( c& F+ a# g- \; L$ `8 j0 t2 s5 }
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' q+ W6 n# \0 V8 k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ d% \3 k1 ^, F$ P4 |$ L│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" M3 M9 M# N9 d: f) t2 u6 i│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 ]7 V  V) s& E/ q6 ]│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: j) {; {& T$ C6 }4 N' x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ s1 V; m$ z& y  ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% g3 P; U& j0 u- I└──┴────┴─┴──┴──┴───┴───────────────┘$ `& Z1 A+ J0 v! P
3 s+ h) C2 q4 E

" G" W0 Q/ l9 G) c1 A" eMega Chip% p! I+ @" Y0 }; N/ p+ ?2 r. m, q. F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# U9 F+ m) x0 j3 h: m+ M│编号│名称   │MB│攻击│属性│稀有度│说明             │
% R0 `. O2 ~* f& Y' i├──┼─────┼─┼──┼──┼───┼───────────────┤# L  E7 Q5 W% j" Z8 [3 ~
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" J  E8 G: A  P' F2 y. x. o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. y) ^. J( _+ s; h+ R
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) D5 g9 O0 Z2 X3 x
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) n, ^4 Q4 ?. H. ^/ P5 L0 X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: T) o% R; k1 d! K5 ~6 k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! l* T6 \9 L/ d5 x1 w0 L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 J& Z3 Y: x0 l! y% O0 g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ T. ]" z# m9 M, b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ P! l6 @. t9 O( e/ \5 T6 s5 y
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 N/ _% n2 S/ s' O( q3 o* E* m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ u. x! r( v& o; o  M; v7 D" h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. Y( H  \1 z9 o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
/ P; z* T0 c! x$ ]1 ?% U$ j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 g5 ~- g: Y0 I% ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 X* l: C. i7 T' D  Y* [) r
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
) o) _- ~: q) C+ P6 d│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; i8 _# F' L+ j│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* y9 n6 o) i/ q! U5 H/ R│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ @; B  O0 ^0 ?) Y6 f8 ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; }5 l% `" L0 v+ W8 Q+ s* e, h3 K6 f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: H7 l/ B9 k/ N; G+ u│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 q; [) ?) C* S; T7 K; i1 q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) U" W7 R; g9 a) v2 f4 f* g/ j│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ S& A5 l6 X2 N. l6 m$ Z' j; c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ B, P# |% Q  l, W6 ?+ _) s/ {│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 ~: Q" E+ ^$ m3 p8 o│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ P1 ]" U! U- `( k& V, B5 y4 }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& x' s  g3 N. k' R5 o; f/ S
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 M0 D* v& v4 X0 r, y" k0 |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 C' I5 o( ^4 P; `: p
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" o. h' x2 ]1 \2 J3 A8 Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. q- \" [! `" l( q+ A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 J  K8 v* o' z: v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 j5 \9 ?% w4 r9 F) U* w- A, V2 ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 D! a* s$ G' ]/ q7 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% z3 A/ x4 b  ^. d) U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 a; `4 d& ]2 [8 t* m8 h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ I# u8 e# {/ m2 e: ?8 y' s' d, w+ Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  k1 a! r: l( O8 T& F│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; s* D  O% o8 C! T8 r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& K0 r5 f  o- d$ _1 `│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- W0 v# ~6 N& |* W/ D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 G( B* N  @5 M9 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) l" X5 Q. s" l6 N# h; r/ q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. h/ j0 S1 l$ J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& `. s6 \- x# P  u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& @7 Y# o  b9 y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& h- s+ P" u( D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 i  |' f) X, O1 J9 A+ N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 d: n7 G/ {* Y, D0 C# |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ W* P" f/ r# h7 g$ K% C0 |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 }* A$ z( J' @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 q& ?5 m1 C, T! q$ l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 z/ H; V5 T1 W/ u( `$ p│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 r; l* n( m) Y$ [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ t' _1 |9 r* Y: {5 M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& `7 g2 X6 [* |/ Z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 J6 Y8 Q( ~$ \- m% j; \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 @! Y% \, y% X& k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, k( Y! f$ O" p4 L  \│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
3 \; w  I% `3 c( b$ l. u│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 H/ Y* n6 o+ ?7 s1 u, w' @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 x* X9 v/ H1 e. |' Q) A! W- o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! P/ \2 O7 B' O$ k4 l* j6 L+ K│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ C$ d2 D3 x( e& v1 {│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 F  W1 _9 h3 q* h: t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 l, _+ I4 d1 g3 D# i$ a# N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" }. S- j: |$ t( q+ ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 ^/ E0 i* I( e1 o│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 p7 ?' r1 f/ x. |) W' w2 l* D& K│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 H; q& b  G5 b" N│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 b+ V1 l9 c" v6 q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- }. E' H8 _5 a/ Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- |  H( A) l8 a# y& W- U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 A# r( {7 ~  d) i5 R+ _' k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& z0 y1 z1 Y: ]  V1 x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. O' O+ R. p& U% _! H
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" C6 U1 O& p; k4 x8 {  h7 z5 ]% d% q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 S) s! @1 a! ?5 W9 R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% R: ?" N  J% M& ]4 I. V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: h8 z( r2 ^3 R4 W│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! U7 ^  |2 ~- M! S8 ?1 i" h5 {9 I
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ ?6 H; h% T5 l& N. y│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  {4 h  J2 d' ]4 b( b& A. |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ r: H6 Y; s3 w& g4 w└──┴─────┴─┴──┴──┴───┴───────────────┘
* ]5 {/ @4 K- y5 {# O' f9 R) n( X% f! E
  w9 H: R' C  ?; |1 @1 m8 q( q) n
GigaChip (蓝版)( @' h, D. I+ g( a' }& x4 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" n8 V7 c4 Z4 D1 Y! Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 e# [9 W  S! ~5 L' v' w7 T% Y: N% [├──┼─────┼─┼──┼──┼───┼───────────────┤# w- L6 L! U7 q# i0 g1 {: F- V9 i5 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 [. a1 G) R6 W1 n% X8 d
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, x( u7 A( }0 e! T. Y/ d8 s4 q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ b- G- A2 z- i) w) F5 q, @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  h7 r* t' X! ~4 p│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 w) H* h$ V" ~! [
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, n/ @, p$ r2 [3 q  D│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │1 W6 P0 b1 v' p- B
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: m1 V' [% b) f/ `- G
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( d( S# J- _+ O/ I- y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 C6 ^! c: S" P( x│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 X9 y% C, P0 k7 n9 c4 E, C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  W0 W: ]& n7 B7 R3 S; r! C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  t, l2 v5 U4 h4 o│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ Q; F: ^" r3 e# A/ w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% j! l1 ?2 B0 _9 {; o0 [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' M0 G6 }7 A7 o7 h
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
& t# ]5 v+ [% P8 N5 G  k) c│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ `& `3 A# b4 }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ E% c8 l9 n& [# l: R) @6 C│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  Q, F" W; `4 o7 e2 V  \- q/ G└──┴─────┴─┴──┴──┴───┴───────────────┘
0 C' D: q! ^, r5 W1 ]6 R# S8 C9 \: y) |$ [5 D3 K8 J
GigaChip (白版)(只列出与蓝版不一样的Chips)8 N' R1 j0 u5 U" [7 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Z5 X+ K# |! V5 @% [│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 S' W) o7 X  U( f+ }5 Y├──┼─────┼─┼──┼──┼───┼───────────────┤
: Q+ C  Z5 g; l6 M& i: r* @4 r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 Q- _% R6 @1 O6 ^& O4 J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ Z( U$ j9 X$ Z. [3 Z4 K
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. |# O# c! ?6 C9 O0 e
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 n* ^# r' v6 f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# C5 E7 N1 t/ g# {1 \+ I  FMegaman EXE 3 蓝+白 Standard 级别的 Chips:% s" f- `9 ]  r$ R

+ a, [# ^# {8 H! L( m% P/ X001002003004005006
: l# ^8 X7 O3 p+ w  P. u007008009010011012
) V: r% v9 B; ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* r) J! r4 u$ ?2 d; _
  B, G; c4 H' {! `" P' |3 K- U
0190200210220230248 h& G& Y6 z0 V9 B! j
0250260270280290305 ~$ K4 R( a7 H+ _: U* f
0310320330340350363 |2 w3 `* W: w& f1 e& \8 p6 J- f
) M6 V* z$ e1 ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' B1 y) D; E4 T! v2 h- X# R6 v1 w
$ {& I$ X" y/ l' ?. G* j( |; F
037038039040041042
9 c0 z# v5 V4 Q& v3 X, _" z043044045046047048* J# f7 Y" o8 _! W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( U4 M  _& H+ D- ~

: r. V3 `+ V4 ?# B055056057058059060
( S& O) o, O+ _$ ~7 W061062063064065066
5 a6 G2 `, M8 z6 m- y, c* ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 {! G4 j. ~& g0 F# \# {/ f. K9 h  Y& L" K
073074075076077078
. \! q5 I  u9 v1 _4 f! @, g079080081082083084! {8 W# c$ \2 S* g9 k# [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ h3 f7 R0 H4 U9 _4 B

( w$ M% Y0 x) ]6 T) |8 n091092093094095096# J' V0 f; l' [, C! P
097098099100101102
+ W3 t/ p, b. u; _2 v1 W103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* b1 T3 j5 {- I$ i4 \+ E! O7 v( G8 Q% A
109110111112113114
6 w/ ^, s% W; ]6 p1151161171181191202 _0 j, O1 h% q; ]1 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 [  c% ]* P) x9 x
5 J# B1 n3 D( r& b; K
127128129130131132
' B. u9 y& m& o- I9 V3 I1331341351361371389 [5 @3 ~% w9 D+ }6 z5 \: p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% B9 K0 c8 \) G6 ?  D9 `
1 ], |) M1 ^/ }
1451461471481491505 Q9 D3 ~" N  t& n+ j
151152153154155156
* H6 g" B* f- J, a* S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 v* t' o& S: I9 J4 c5 ^7 @  ~) E8 Q+ e: c) S
163164165166167168! G' m8 c1 W/ J! b: j
169170171172173174' h* f7 k( T* ?* q6 S& `( c/ j! v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ z! Y% I2 C& g' K, ]
" a% j) v. k' i* b5 p. Y6 G0 _
1811821831841851865 i4 ^; \" [, e
187188189190191192' d. l1 X8 F, ^4 d. K
193194195196197198
* c9 F; [, t( P) k; J199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 T4 W/ e% v2 y3 p

6 o0 k5 |! r2 e, R2 y4 l- l001002003004005006
$ e$ r; h* @3 h. O5 C4 Z007008009010011012
4 ]2 o( d, g& G5 Q; @* i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( g. ]* V6 K: h% t/ t
8 e! a2 ^7 @7 O7 L% D7 E6 c
019020021022023024# Z5 X; R+ ?" X2 e1 `
025026027028029030
/ W. `& x/ ^, `8 i031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 o& E# Q" X  [  n1 Q2 x8 Q  l- ^

/ M$ {- b. v& L# ]5 J/ ?" v) ?037038039040041042
% Z  a; Z' L" q9 n5 V1 j* P: g; @3 |0430440450460470482 I- ^1 G/ {- h
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: t: H) f3 u+ y; a# T
0 W7 L1 @. r! q8 X; A% b) E3 N9 q+ i
055056057058059060: @) |% c3 b5 }- f
061062063064065066
" F. T9 c" @2 B4 R1 Y9 J8 _5 s4 t( C067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- S( B6 P# w* D( q* y: D. n
, N" R& y( T3 _% ]- @# y( I6 ]073074075076077078& q) R8 Y0 d9 B3 A
079080081082083084
3 A% H0 f2 \* k( o- P085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 q+ x, S: _, c( v- X" ^. [9 {
2 I4 @8 t6 x) |5 v7 m: b; m7 _- ~" d001002003004005006
# x5 F9 E  z0 T( A007008009010011012
, }! L, F# E2 t! r013014015016017018' v5 W) J9 s/ f4 w
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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