转载请不要删除以下信息,感谢您! % i) y% X( U9 ^& d. H+ d
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■● ■ NintendoWorld 站友xliz原创
* D9 Q0 |6 u# E" x+ E& V. a■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合; r/ f1 L3 f' [+ |* v4 F3 b; S/ M
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7 z( A1 {, u/ s K) h3 H- D/ g9 q9 z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ e! C" e3 i+ Q4 o* ]: i- W7 x
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 @* n. O9 u) Z% K8 C====================2 |: `" l- H# l0 f$ ^! t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:- f4 n, @# g0 A5 p8 d! C$ g
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编号 名称. _: [* o/ j0 ~
说明
+ g- v# L9 @* ?$ Y: B' [组合方法
( ?8 h) m( T% U6 e) H---------------------------------! `/ j* e4 K W
01 Z-Connon 14 l- q6 e+ h. B- Z9 M; N: i- `
Unlimited Cannon for 5 sec. r. u1 Z, o. \% n* u- s* u# C5 F
Cannon A+B+C3 q1 a3 D9 t! p
Cannon B+C+D
; a8 \7 z7 O7 [( @Cannon C+D+E
6 Q9 e' l( P6 n% q2 F* P7 F) N" {3 J$ v
02 Z-Connon 2
0 D$ L2 M1 n* z+ M/ AUnlimited HiCannon for 5 sec
2 u) H5 R. T8 Y- ~3 j4 \$ @HiCannon H+I+J, i2 \! V$ T$ H
HiCannon I+J+K
1 P: |6 }1 ` }7 ^6 {HiCannon J+K+L7 j+ Y$ M& V6 P" m
( w2 i; y" Z& P; ^
03 Z-Connon 3
1 e! S7 o4 n) a K. S0 HUnlimited MegaCannon for 5 sec
" l4 J R- w( L9 z- O5 n. bM-Cannon O+P+Q
* w- r+ T! Z6 h' HM-Cannon P+Q+R
+ d4 x: e$ B0 C/ g2 N4 JM-Cannon Q+R+S
* v* w3 w. ^5 f% J# B3 o) \; m# @8 g. J% t
04 Z-Punch- Q2 e" }3 b" l
Unlimited GutPunch for 5 sec( f+ K& h9 G6 `. [
GutPunch B+C+D
# }3 s1 f" v; c& ?GutPunch C+D+E
$ `2 p" g S# j( J5 f# VGutPunch D+E+F
! l1 S4 P$ N9 z; V2 |. i$ w% D' I* F) N9 \
05 Z-Strght
! ?3 A4 X9 b4 X" v/ [0 P+ zUnlimited GutStrgt for 5 sec
) d: a2 p4 F/ r, [; @8 x* {GutStrgt O+P+Q$ Z) [6 I, ~ Y& H3 r$ ?
GutStrgt P+Q+R; E1 [- D' ^7 \" d1 j
GutStrgt Q+R+S
7 `! I3 {, S6 d. R
0 o8 ?4 Y8 i. C: w9 A5 b06 Z-Impact5 }1 g D4 N5 |- M# V
Unlimited GutImpct for 5 sec+ n' J# g* S1 V1 I+ j# Y4 ?
GutImpact G+H+I7 R2 Q7 C. b( `4 O$ g
GutImpact H+I+J# D! o4 ~( H% d4 Z! x
GutImpact J+K+L
- R$ q; `. q) q5 B; ~& j5 w7 ^% K) v
07 Z-Varibl& X! b R% s6 E# m
Unlimited VarSword for 5 sec7 U) u' f5 x; b" z6 s
VarSwrd B+C+D
7 T; y( Z4 e; kVarSwrd C+D+E) ?0 @% \: [! |9 r) @
VarSwrd D+E+F
0 ?# C$ d6 \* |4 q- _0 \6 g% c; \- |, _
08 Z-Yoyo 1) P7 K- g0 B4 ~5 Y% I
Unlimited Yo-Yo for 5 sec* V- |$ v/ h+ G9 s9 Y) C& _
Yo-Yo1 C+D+E) s2 `" P6 G% O, U% i' P$ ^5 G
Yo-Yo1 D+E+F& b! z4 H) ?+ }; N
Yo-Yo1 E+F+G
* D& O: Z$ j p9 q$ A, ?. g! H
6 j0 {1 m# ~8 ~! w- S( _09 Z-Yoyo 2! h, J" {4 C/ N! W9 j6 E
Unlimited Yo-Yo2 for 5 sec
5 B5 D+ v1 S# G! a. b& sYo-Yo2 H+I+J
& l1 g: ?, `% L- rYo-Yo2 I+J+K
* I. l7 G' g( O8 r5 n$ K; r" f) j/ |2 cYo-Yo2 J+K+L! `6 ]% _ g- \& r0 w! r# d
. z: m/ J, ?+ h* I% o
10 Z-Yoyo 3
5 `) v* h/ U k' a) {/ d8 D9 [5 f& QUnlimited Yo-Yo3 for 5 sec) a. v3 E% I l- n# a! S
Yo-Yo3 M+N+O
7 X z# k% z8 O) ^Yo-Yo3 N+O+P! y0 B! }9 [7 ~1 D" F
Yo-Yo3 O+P+Q
" r/ B. K$ ~ l/ _, F6 ^8 g }" Q
11 Z-Step 1
7 a P* z- K* e# s" D' n8 C. a$ ~9 KUnlimited StepSwrd for 5 sec7 A7 i! E# A2 R& }. J9 v3 t4 C
StepSwrd L+M+N3 B+ T( X& D4 c$ a7 m9 s
StepSwrd M+N+O
/ k% {5 S1 |0 p8 V6 y/ eStepSwrd N+O+P
$ ]- G# |; y! E: \1 D2 i# g( N' B8 D' N+ b0 h! N: |
12 Z-Step 2. [- q$ U. _3 v o- ?
Unlimited StepCros for 5 sec( V6 f4 g3 x( ]$ e! D8 ^8 X
StepCros P+Q+R
q7 j6 p' A! ^# A, {- a0 jStepCros Q+R+S9 \4 @* d+ [' K6 _# J; y' A, y8 ^
StepCros R+S+T
2 U" ^$ w/ F5 D* ~, `
8 T1 V# i" R# P9 M7 b9 E+ R13 BubSprd
6 X* P; Z& L4 w7 L S9 ?' FAttks w/ spreading bubbles!+ `7 p5 i3 }3 |. a0 @- Q5 V
Bubbler C+D+E
' l' x ?* I WBub-V D+E+F
, `! Z. w9 F* xBublSide E+F+G$ z+ O5 z# t1 v7 \
Bubbler E + Bub-V E + BublSide E! g9 Z5 t: ~5 ?: V$ s4 _: N
9 M2 C, {" m5 _+ t$ e- p9 V
14 HeatSprd# g8 i3 H1 ?4 C
Attks w/ spreading fireball!7 F- `# C( l% X0 T# |$ o9 i( i; Z: `
HeatShot H+I+J9 R' N" f4 ]4 q! [: E
Heat-V I+J+K
" U3 Y1 b$ K5 g; E8 n0 [HeatSide J+K+L! x, [1 V Y6 j* U5 |8 x2 e0 z. h h- i
HeatShot J + Heat-V J + HeatSide J
, h. u; S$ l. ]6 u2 D1 l
5 F, Z g6 `$ i, {+ J15 H-Burst/ m0 Q+ ~0 ~% e* X& e: Y! ^
Creates a giant explosion# T: p9 {) u: `7 P6 u
Spreader M+N+O2 R& S: T6 b* ]8 q! K1 K
Spreader N+O+P7 d# `" t0 y/ B: L4 S2 X- d3 N9 @
Spreader O+P+Q
. f7 M0 w1 t. g, M" [8 R
1 ]/ h# Q( U1 N" s# _1 t16 LifeSwrd4 k* Z+ Q: r( A7 S" h9 I9 J
Swings a huge 2×3 sword!
/ T- c2 ~6 e @( v2 ~( d' USword E + WideSwrd E + LongSwrd E: Z D9 H' ]# v2 L- V
Sword L + WideSwrd L + LongSwrd L2 J! @3 d7 i) w, I4 ]8 x
Sword Y + WideSwrd Y + LongSwrd Y
* b" A+ z; z6 {& n2 m9 K& x- t4 L' m1 A! z; g2 s7 d5 }
17 ElemSwrd# r5 o$ r" B: T! S
Wide swrd contains 4 elemnts( }0 J% V6 M* Y( s& {9 R- \# X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% a! G. ?* V1 A# o( ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* x0 W5 v, K1 D8 f5 Q# i t: g& `4 e
) F) Z2 F. V- D* I! V! e4 W, y18 EvilCut
6 P: t9 a9 k5 {' O! J( c; G, \Step up 2 & make 4 atacks6 Z! ]4 Y$ N2 F( f; o6 I h
StepSwrd P + HeroSwrd P + StepCros P
' ^3 p0 ?7 u; v+ e2 d5 n# L# R8 P7 ?
19 HyperRat
& G0 Z" X/ M5 W' K' PA giant Ratton charges!
$ B$ s* @) U7 y/ t$ B; `, o8 c3 rRatton1 A + Ratton2 A + Ratton3 A5 e% |% u8 Y" Z) p
Ratton1 C + Ratton2 C + Ratton3 C
& U; U: D/ `) l0 Y PRatton1 F + Ratton2 F + Ratton3 F
. [7 ?+ L+ a9 f6 o. o( f. G9 L% M. ~$ P/ [+ B
20 TimeBom +
. P) r2 v9 O% w; {Sets Time Bomb in enmy area
7 Z" W; G1 y* Q3 K) k/ Q/ ~TimeBomb J+K+L2 v; C; k+ X- \9 f
TimeBomb K+L+M% `: W/ x, O8 C% s/ p$ {
TimeBomb L+M+N$ d8 i* ?$ [% p) q
4 c0 U+ C& X+ L1 }6 Y21 GelRain3 d2 I8 D' O! M9 `# x* h
Gel steals squares/ D0 h' T. Q/ w$ f0 g+ V' U
MetaGel1 B+C+D! b1 w% ~; q+ w; s( l- W9 {, e/ x
MetaGel2 E+F+G6 {8 v) R& S" s
MetaGel3 S+T+U
6 \9 V* A5 S+ q8 ` @
P, }7 L. F* p3 D' y22 EverCrse: P- b* S; M/ A5 D7 I) V, k
Shield chases enemies
5 p. N e7 j+ }% U6 i6 ?) WCrsShld1 C + CrsShld2 C + CrsShld3 C
9 b I+ X! O: `% m7 K5 d# |CrsShld1 L + CrsShld2 L + CrsShld3 L6 L" V) j: O) {$ ^, C9 O, s9 I) _+ q! F9 R
7 P4 s4 I$ d: ]4 {0 C! G5 x( ~
23 MomQuake
% b$ p, ?" j* SAwakens Mother Earth!; F3 U f& `7 H1 y9 }
RockCube * + RockCube * + GodStone S
1 x% [- p- u, B$ I# S( Q
3 i3 @9 m# s0 Q2 z* B6 X$ B5 F( G$ S9 b24 PoisPhar# l9 N4 e; H) Y$ X4 F/ I
Pharaoh generates poison" G# F, h0 T- m s) x" M
PoisMask A + PoisFace A + Anubis A3 |" I+ ?! d; I" K* O% ?
N2 S- i5 c& K! e
25 BodyGrd
, v% t2 z$ t5 d0 V. Q' `( ~/ qBodyguard takes out enemies, u. I# |* C- e, X, [
AntiDmg M + AntiNavi M + Muramasa M
- W; Y% E8 O- ?, k% G: `- O# `( @" R0 a
26 500Barr; `1 b0 T6 M& `7 P
Barrier absorbs 500HP dmg
6 ?1 t" o6 D9 s2 D) T+ N* H: qBarrier E + Barr100 E + Barr200 E6 B, e+ ?7 P ^
Barrier R + Barr100 R + Barr200 R$ _+ `5 L/ C( D
# |) k g% t3 o27 BigHeart" k4 G! C, f3 A2 t9 k% u
Attacks, then heals HP!
u: W% h: e5 }3 hHolyPanl R + Recov300 R + Roll R
" k3 q5 u% T5 i9 } L* _HolyPanl R + Recov300 R + RollV2 R4 l5 V* t8 N- g0 \$ M
HolyPanl R + Recov300 R + RollV3 R
3 O9 }- E2 W1 k1 }: w- @) f* g2 E5 M: `0 N- H. p$ t: x
28 GtsShoot7 w1 N5 q% j$ `3 F3 D
GutsMan throws MegaMan!
/ ]- V' d* i1 C0 ~* aGuard * + DashAtk G + GutsMan G% }* H7 V; t _3 j% R
Guard * + DashAtk G + GutsMan2 G0 i$ Z! f3 D) M* r
Guard * + DashAtk G + GutsMan3 G8 v4 O- j* X: b
Guard * + DashAtk G + GutsMan4 G
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( N, T/ j- \! N# ^: G29 DeuxHero
! d+ ]2 H0 _0 ]2 R& g- zMegaMan & ProtoMan team up!* N/ X% k2 }, _7 D' X# W0 Q
CustSwrd B + VarSwrd B + ProtoMan B8 K4 H9 @1 L1 W: u; o7 T. G
CustSwrd B + VarSwrd B + ProtoMn2 B- c1 ^3 o( C# D
CustSwrd B + VarSwrd B + ProtoMn3 B
+ M. G, s3 k6 B$ c) M' fCustSwrd B + VarSwrd B + ProtoMn4 B* ?7 R0 J. k. u1 [- Z; h$ Y* Z& q
0 _! k$ ?3 i% I/ _9 f$ m, ~
30 2xHero
: n3 m3 ]5 u B3 X+ n+ F# PMegaMan & ProtoMan Dual atk
& ^7 q) e! J* Z3 l* r) j* \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, K/ B8 \+ V. l% o% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 c( \. e9 O9 z; n( o2 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. G9 [4 ]3 p9 O' h5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
O' q( z5 t5 w3 Navis attack at once!
2 B# m/ a R7 x% C/ O3 \Team1 * + Team2 * + KingMan5 K
' P2 B4 h) }/ z+ u; ZTeam1 * + Team2 * + MistMan5 M3 n" k1 C4 E+ g/ m
Team1 * + Team2 * + BowlMan5 B
' y7 g8 O' j2 B1 N
, b: C+ L: |4 [% c: D, ]( y$ k/ E32 MstrStyl
* B `4 s- M! ?, g0 ] r7 dMegaMan unleashes his power/ P1 }, @/ u8 N7 J# Z" O/ ?
Salamndr * + Fountain * + Bolt * + GaiaBlad ** O0 ]8 R- o; v- g$ X
6 l) ~9 }! i( z4 H' Z
StdrdChip (Part 1)
% T8 f' n0 J6 `- B% \1 M┌──┬────┬─┬──┬──┬───┬───────────────┐4 a9 K1 S$ ^5 _) v' a* a- E
│编号│名称 │MB│攻击│属性│稀有度│说明 │* S5 w3 L+ `% F2 }$ y. n
├──┼────┼─┼──┼──┼───┼───────────────┤
; _$ G. \. c) [4 X. A│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ g' @8 A# A5 U, \% P2 z0 U3 O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! Q3 K3 @# K t* u│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 w3 m& \' a% x: P0 {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 ]0 }+ b4 |8 z5 x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ g! x0 M* }7 s, @2 ]4 R$ h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) r3 ?! b1 B7 n; }7 R9 r│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" b9 o& f l+ M5 f" l* E- b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& @6 ]" b+ C) s5 A) J* w, @$ O
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- u0 O% S# v5 @/ W* u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 p' [) ^. {% K- H
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 Q+ T- j, O \( K│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: o2 c, `( M6 ?: i! N" M
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 w1 N' c( c( Q2 \+ B
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( ]0 w3 J/ b& b' A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* C% g6 D" G7 I6 j a4 ]) L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& k5 f, \7 x3 q3 v- S$ z- o2 V9 ^7 G6 k/ c│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- {" {( R1 t) \- h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 m! G2 ^3 V+ C* N│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' D5 G7 G: o9 M$ k" y6 a
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ w. ~$ _2 [ p- a4 }) a: y! z4 d8 P
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 _9 S/ g$ k2 q* L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- g8 ~3 c8 N' C: ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 |5 n- [9 a* C& ?0 T7 q$ x
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 ]0 l# \9 _. t; V2 F; Q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( [. a) ^5 {3 x& L1 t% }8 X/ H8 P
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! G5 c% P/ m( t5 G1 T6 o: ?│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 t! M# g+ L7 N; f" n6 U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 A- N) `' x. h# k* u; Z/ ]7 v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 D9 i; o( g# f4 D9 K* B3 }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 ]0 B- n. t2 d9 G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; {8 n2 X' w" j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ G) }6 q3 w% b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* R- q( n' L3 p1 s3 B( p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 o" v& n1 E. }2 s! @" K│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 ^" R$ n8 @8 l. z! g- i7 y* z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 h; ~' r/ _# m+ M8 N% f l- f6 _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# `0 ?4 ^: O: R0 G! ~" E│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% T) ~* C% K2 Y1 L7 ~ X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ R" G9 Z0 u/ @5 Q: A
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' x7 D9 J- i9 V% n, L, o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* `( x1 ]$ Q ?9 l│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% a: y% i Y! t7 d9 v0 e│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 ]9 [2 M' L2 W5 S1 W
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 C) `) S: g6 ~3 k│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 b+ O* K) x* `4 h│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ m- e! f2 f! J& I; Z0 w8 v│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: P0 _4 \- L2 S; c) S" [8 ^* u
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 E9 d8 |. ]; s7 |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" W0 B* W. C- j4 L8 R! b; Z7 n
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 l, i% j2 ^; W0 t7 g* ?
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; T0 W: `. `- r6 C9 y# _9 |
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" z7 w2 m* I4 i6 M# T$ x
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) L+ z# Q4 U$ ?3 n9 ]* D+ X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: A6 c1 H) q$ {0 k1 v6 C
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; v6 a7 u3 e7 z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. s% G: e+ [, o& a- D; U4 j! Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 C5 J6 L$ L" K3 O, \# t$ d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* B, g6 k v! U│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 ?0 l' R: m% b: Y9 r5 V│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; ^6 D" q1 K* _ G; |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; w) f$ V9 r$ r _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ X0 i3 v& w" [8 p│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; d! a& x: w7 k3 f, B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 I* t7 O: @9 c. ^, z$ {8 P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 d6 @$ B% \/ Z* A7 ^; x7 J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* @1 @' ~) w5 r# T3 R( Y! E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" r, i+ G9 J5 p( I; f( Q) A: t; ^4 u. a│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 H. r; q6 h* t4 ^0 E; h
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) P: n' E% r# [8 K. n
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) ^3 j# b% Z, j, f. \( b+ g6 K
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: S. l8 L" z: u│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
B F/ x7 U( A$ G9 a( Y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 w, b1 V& E6 r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
4 a/ a3 h$ |9 l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 Q* i3 W6 y' K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 Q4 c2 _( o# }" T6 {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 c+ Q+ q% L4 u7 J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 C: h6 v4 n R+ Y$ r6 s
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) S5 t% J# T; {5 F+ b- ]; {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ P/ i; I/ i6 Y/ W. [7 f' ]4 e│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: J1 T. L& u, h
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* b% D* c- t1 ]. O3 W% C" C
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" ~% s/ p f: a2 ]) i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& ]9 q b3 Z+ j+ }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! F( d2 {) H/ \│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 d: R' e. C) |" ]: {│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 a+ ]/ _( @& `2 |- y0 _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 { L1 p5 W$ M1 _ m8 ?5 k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; \/ k& t2 [4 D! J4 Q; P│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: d+ }& z& \# f4 E3 V; h) B. h o
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" p+ z/ e; w) @- M% P8 r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: c( P$ ]: ~5 h4 s: u; P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 g5 C% @8 D1 `* \) w│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% b! R0 D5 U9 |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; H1 [, q( Y2 A3 P- Z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ P* D- W! ~% B, F- T9 G
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 ~& x8 H* q8 x. f% R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 ?9 g3 w: ?2 w# @: i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! B6 X% b5 a4 c* d% t4 m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 I8 E9 E2 W- f└──┴────┴─┴──┴──┴───┴───────────────┘
1 g5 V4 p. x! }
) d U2 u; n9 m+ f+ hStdrdChip (Part 2)" H" p# |" o$ `9 o
┌──┬────┬─┬──┬──┬───┬───────────────┐
L, i1 E6 q: f│编号│名称 │MB│攻击│属性│稀有度│说明 │
, `8 F; U' q. ^( h, y5 }├──┼────┼─┼──┼──┼───┼───────────────┤( S# v9 |5 J1 i2 v+ c( t- P1 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; z% ?; [# [5 }% u- X+ X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 w( J ^" e9 d1 e D$ ]* q' l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ z( O2 M& ~) X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& z- M2 M9 O1 o' E* p5 H* g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% Q9 p; [% y$ [! [- y; G0 ]7 A% f# E
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 y* R. o0 E m2 z$ \& q m2 n
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 F6 |4 R/ p* \, p5 Q5 D9 A│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 p- ^& K8 [4 X. G" E
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* [ W3 @5 R7 S9 n& A+ M│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 C: i0 E( u* j0 U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% l) _3 r/ F, u; ~3 F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
I+ a3 J/ k0 ^2 {7 E1 c) Z│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( D" ?* E. h5 {% `1 C: Z/ r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 \6 ?' B3 H8 C, [4 y x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" @0 ^6 R- p7 v( U2 |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ q( m4 U s& }& R) J6 K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: N7 }, @. q& \: D! k3 p: B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- ?7 c( i& f- Y* A* G; M│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 b5 q- O. x1 Z* i" l0 {: i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 O6 e! Y: [) p) b O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 O/ O1 r! ?4 B. j5 o
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 ?5 M, ~+ j$ s; T9 Z) x* K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. Q, W' b, Z7 {2 r G4 C4 B! Q, o
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
u; t: q$ ~" G1 @. a4 i2 N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
j! \5 L8 D; ~. ~6 I│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
j! r( d- z1 w; |│126 │Rook │30│ │ │*** │Protects you from attacks │
/ a8 L1 _6 s0 k! {, s m' S! T9 G│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 S% [5 o3 I( W0 X( I( U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; w. ~$ i# V& ^3 n" q0 i6 x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
; C* v& n5 r' i$ U│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' L; V* s) |8 z7 X, S7 S0 N& D2 z
│131 │Lance │46│130 │Wood│*** │Lances through back line │! b/ l; A/ T d1 V2 s/ S* l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% o4 Y h( ?5 ~' G& w" [+ q9 c
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ A* P4 [' R7 c│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 \) {6 E T% [" b+ r1 r G│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 ]2 b2 n! @. x' {! [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# W4 V( N, F Y) y) F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* f% `) o" h6 p- R# W
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ c" ~0 T, ]8 L$ Y' ^
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ m- _, v2 A; C# _│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: @4 _% |' {6 f* j8 w: u- p│141 │Prism │60│ │ │*** │Prism fires randomly │3 {5 s: Z$ r+ R( u. b
│142 │Wind │14│ │ │* │Windbox blows at enmy area │' _& I+ f( ]" ]9 y0 \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 L6 v3 O6 V. T3 s. E# C& ~8 u# D
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' }$ t! {# t( F# O6 m1 N' c5 G: M% B* d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% H4 c$ z) s9 W$ v. }9 M+ d! M9 g│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 P0 |. ~; B7 L5 B( S* `1 L# q8 A' T│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 p/ d- M( M6 C, C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 g5 `/ J5 E0 e8 j$ _: H$ L9 Q4 @# @
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 n! D& t! p' F; ?% v│150 │Recov80 │20│ │ │** │Recovers 80HP │) x: H+ v$ q$ `
│151 │Recov120│35│ │ │*** │Recovers 120HP │
' Z" f* O/ s: o4 Z. w│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 m6 F) U+ |" K k0 R) P+ w: r# W│153 │Recov200│65│ │ │**** │Recovers 200HP │* C% T6 y4 G/ v4 p# z" |7 l9 c- a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
* z. ?6 V0 @! K% F3 {( l* D│155 │Repair │8 │ │ │* │Fix your area's panels │
. t+ m( J& f8 Z+ {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 j9 C4 s$ u9 n9 O9 E& \/ c3 S
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: G$ v4 w4 F! y5 s4 U1 K7 ~! a│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 x( W. j8 ]& Z4 G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 u8 F Y2 c# E0 H& x }" n│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ q7 z: H- A8 h0 [' }
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ W4 R3 L* W4 |. I: |2 @0 C+ f% f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ h9 F6 C) H- Y) q9 Z
│163 │Invis │11│ │ │*** │Invisible for a while │
( N) ?* V, V( i( f7 J/ H8 g4 v. t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& n H6 B- J$ [. v3 ~1 S- b1 D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 n' d" k6 ^; x9 G, S- c( e│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# ?! a9 M) @- j: j/ X" R* Z; U
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, J% u w7 v! Z. }9 X7 J' H% A, _│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% V; q+ v1 h6 \4 w( g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ r+ B$ T: f3 Y! T: H0 h
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 E0 ?- I" ]6 y8 N3 o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 }( t, ^6 w: q) ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │# b* Z( @5 b' _0 R0 S* y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ e* {$ e q$ O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 y! N' P& r, F5 W5 [) m3 {& ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 _& m4 f4 {! u' W4 m# I4 F
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 z+ O5 a" V9 o/ R; c( N' t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( x9 s& Y; V' Q7 l/ ~│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' {& b/ W% X) A+ U│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( }# g/ V# m# |' S$ s│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# I( Z0 L0 L& V7 X" S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; V, a9 g5 r1 {* @1 Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 N2 _2 W& h M0 h* v
│183 │Hole │55│ │ │**** │Open hole to dark world │6 _) V" }) D6 D! e; o7 e' T A: P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- m, S+ J/ ? o6 v. Q! Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( e+ i6 x" q/ ?" p+ B$ m% {' T│186 │IceStage│20│ │ │*** │Changes all panls to ice │; B; Q7 h0 G4 v, a. T. i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 [( V1 d5 H% I. M$ [& g6 B: H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, ^, y8 [& Y8 x6 h│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% f- g# V- Y: Q- z* U% W2 U9 A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' g5 c$ z- i5 n$ R/ G" Y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 O# U J- u# F( P/ h3 H2 V
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 k: T7 j* s; ^# C- j
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ e) B6 A& V* W; x/ F- ?- K# }- i; F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ B" l2 @( u) \: ]- \1 T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' d7 K0 B3 l6 t% m; N$ \1 y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 x! @2 R- D. h' X2 ]
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │, f+ M# l) N/ J" O1 W& @
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; ?7 q; X& ^5 ~+ z/ j, J
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 J: r- p3 H7 A│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: Q; ]% z( C7 R, T) k& I9 Q
└──┴────┴─┴──┴──┴───┴───────────────┘
! {6 g" I- r/ k* t1 ^& |. N2 D0 O; b5 x9 _. ^) e8 ?- q5 u3 v1 o
$ f0 Q- ^; z% K* r
Mega Chip; X( S U7 N7 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 Y, e2 e/ J+ m2 M2 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ]6 ^. g; q' m* Y& s# D7 j├──┼─────┼─┼──┼──┼───┼───────────────┤
; z) J2 |" @' v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' u4 t" [6 R9 g V2 _) w/ k! Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 b F* H& u& A# s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" S# s7 h. ~+ u* l, w5 i* Q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 K; ]% U6 U5 y1 z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* y/ f0 i0 l- J G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# L0 Q7 k4 w* m" j6 ~9 X│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; C# }8 w/ |! i& X. l│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! j8 f. A$ ?! W8 b, M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ k1 q4 P9 Q ]7 i% i# [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" x2 h. [+ Y( }; g4 _' d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 h+ O# L" A# V│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* P* t% m0 \) ?! o2 ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) ^( a2 ~( X( \# S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% x5 R$ o& D, H, N, g' ^5 G0 i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( S j* q/ t" _- g- u' M, h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. U2 i( }; T5 K* {, S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: k/ O+ `, W% H. ^* r& l9 T+ @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 G" B( {7 r a* h
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 ~/ t1 A- Q T8 f, H& }! P+ k
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 J1 a* q* Y& t! P3 x/ a- _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, o/ v* f, N, S1 a5 V- G0 m0 W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
: F, s( B0 v% H* I3 o' a' A│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 v. t8 o! K @3 C9 h/ U
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& ?' i$ i" P' s: K* D* U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 S W& P3 \9 ^7 v│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ q# `/ d4 h5 r0 Y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% o* V8 i7 H# M7 ~1 n% `* c│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 V4 H- r& ?. R, U# j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 w5 X: b; P& p) f" v/ `: H3 d* j( }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- l& h) I& |+ `. ?2 C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 J; f- B: x6 A/ t+ f- V
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ s8 u2 M, L, @
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" i" ?2 h" Y& i1 e) S! ^5 ?& _│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 I( O! X; S/ c. W: R: F: n9 B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 i5 A- w4 i5 Y' j8 I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) _- v2 A. t* u' W3 V$ _. L3 u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! @ e- v% O- ^: h7 A7 v│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 y% E8 D3 E% s Q+ Q: `9 q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ y8 p+ K$ m3 T- {% {+ g4 X9 f
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. E1 `# H4 @: s& `% y9 E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. B% a! R! O( e
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, J6 S; X( P% S/ Z& Z. C5 A+ i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 _& G' Y! u& Y- P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 ?+ M. X# Z5 T+ O# z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 o Z: A+ {2 I5 a' h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 n4 x& t' ~' s/ b) }" p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' O' M" F4 n; L$ @% E2 y9 X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 g2 j7 D8 C& b; i│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, q8 c; @/ c( w; K/ ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: z3 n2 a ~& K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 _, a; X' o: K! d; C; z$ x, g# @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 K4 F6 \3 Y! f& a' `0 ^4 ^9 y- B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) K9 E4 ?0 U: h( Q1 j) ~% ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 F1 x* `5 Q8 }; s6 w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: x1 x4 h. w, {: V0 @+ b; y! A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 t' X+ L9 R9 X* j8 e# g6 x& x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; M" q- h ]; R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 o" q: l6 w1 F0 ?0 E: ?+ o
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 P; N* c$ r3 s4 E6 f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% h# j' v9 d/ Z; w
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 ? M3 A7 w ~. K3 o% H+ Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 f8 K( D i' k' _' G# o* `3 }) h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 F- S- L: Z0 _1 a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( `4 c3 V: x) m R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ X. s% _! e) m* ]9 j6 M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 k% q9 Q% T% T y( s ~│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. i" y- f* C! m3 M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* P0 i& k [# V0 {( w9 c' U3 L│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) B( K2 K/ U2 ^' G5 z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 g" L+ X0 m% I9 ^ a$ A; z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! l0 Q9 {& n. T B8 {/ V) I2 Q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! `4 w0 U6 D) b( E- a2 o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- X4 m9 z' ~% N! k8 e( h' B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! v- F1 l6 Z+ q7 w B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( h2 b3 Y6 m* M" c/ h V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- z# q3 U1 p& Z6 S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( s! k9 J# P% V% {& y5 z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- ?+ `" T$ J5 [! y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 ]* `% t5 n. G o- Q6 C5 J
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 l! d; B7 W4 g, j+ e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- d: g2 i0 C) C! w/ [
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' S1 [3 c3 _( Q4 M│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ M. x( L! W! A' O/ u7 U7 b" F
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 s. A9 h3 O! i4 Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 z; |! ]) P' k& T3 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (蓝版)
- x j6 g: _! z. b8 `( c┌──┬─────┬─┬──┬──┬───┬───────────────┐
( p, p' P! w& b9 D2 Q( e│编号│名称 │MB│攻击│属性│稀有度│说明 │* c j) J/ R( f
├──┼─────┼─┼──┼──┼───┼───────────────┤( l9 `! F+ U5 ?% P" ?
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& S$ X: ?8 Z$ D; I│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) z9 z8 w% d) h J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* j) {! X2 `$ X6 f│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ Q$ G- U+ I! E. y3 o
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 n1 P/ j4 K% \- z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# f V6 I$ G1 ?1 u. w' P; J. t& T: I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& B1 U8 \- d% _- q, P- l$ P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 R, O8 S @) l4 a2 {2 s│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' n5 t7 Y) W: Y8 [( x0 V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
?5 T6 ]" q$ i4 R8 S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 ~ u9 o, m9 T) M2 D* u5 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ u. ^+ S, j9 G1 C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% p- N' J2 U; a5 s- S2 v│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% `' P* O* W& Q/ ?0 I/ C' `& i0 O+ O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' x/ l2 L* Y5 M) b K5 T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 q- t9 ]7 [. p
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% g8 N3 ~! b8 T7 M
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 _0 v* w# p/ y9 w4 |" w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( G) Z1 f1 J5 q- L4 W9 m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 q+ Z" E' ?/ x0 t/ I- y
└──┴─────┴─┴──┴──┴───┴───────────────┘. C. R- R7 Z/ N$ B8 }$ G; Y' j
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GigaChip (白版)(只列出与蓝版不一样的Chips) k" c3 r" |) O7 X# Q c
┌──┬─────┬─┬──┬──┬───┬───────────────┐& q: n* U* ]% C9 Y2 I% e, Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 \; B' W% r. ]3 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 f1 I1 p/ `0 W8 Q1 Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' L; I/ C8 G3 p│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, b* W6 \( g* x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 }$ M/ s3 p/ Z, q: j: o* `│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 [. r$ b( g) s/ M. k; g└──┴─────┴─┴──┴──┴───┴───────────────┘ |