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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( J6 b8 [( f3 O: [( x1 {
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■● ■  NintendoWorld    站友xliz原创" w& k" @4 ]6 \! ]% _1 ?
■ ●■    http://www.NewWise.com 5 \( {/ Z2 |5 {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 R2 t  H7 U/ w2 y4 l+ w

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: v3 o' `; |$ T0 j8 a; Q           洛克人 EXE 3 Blue 卡片组合) S3 L! u) v+ k& C

6 u- o! ]7 K2 B/ \3 q# g
# l  f: z3 m7 [) f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 D/ q% D  [9 w4 `. L9 X
大家要看日文版的P.A.或详细攻略,点击这里吧!

, a5 U& q3 W: k: w6 @& X9 }====================
" ^& {6 Q$ s! [3 ~( a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   C) ~$ q8 v0 b/ w3 t0 l/ `) m( w' X

( b( F* [1 W6 c. E' S以下内容格式如下:
- q' |# {, \4 W& j- X% F- \* g! G, a, |" v4 x
编号    名称
# [" E; b$ u! y说明
3 w+ T' T- N  {+ _组合方法
/ `$ @, }. @( ~- F3 F---------------------------------( s' Y) ^# L; X6 o5 v: X; @
01    Z-Connon 1
, B6 D* i7 O; [7 WUnlimited Cannon for 5 sec# ^6 |  T4 A  t3 J$ s
Cannon A+B+C8 K- D7 P2 K1 z3 A9 x8 @
Cannon B+C+D/ E2 y' g) X* P9 x3 i& Y! B
Cannon C+D+E
5 {5 M) h: \3 m4 W; c
! w7 C  A+ q; l  ^9 e0 v02    Z-Connon 2
0 \+ {  c! ~" ~Unlimited HiCannon for 5 sec
" E7 W$ C% |5 D, L# s* p  |1 bHiCannon H+I+J
1 E8 I+ T3 C) a7 ^2 p* e2 VHiCannon I+J+K
( o, l) J# l0 k  I' \HiCannon J+K+L5 |, F1 e/ w' W$ b/ f4 S

% n( n8 ]; z4 l2 h# M# Q03    Z-Connon 3+ \, m, E. {" c
Unlimited MegaCannon for 5 sec
1 Z! o! ?' ~6 g, YM-Cannon O+P+Q
" h" k; \, z  K4 I& ZM-Cannon P+Q+R
8 b# Q& Q7 S  Z" HM-Cannon Q+R+S" `: m6 I9 t( z7 \3 l1 s1 d% s5 v0 ~

# m9 H3 P7 R: g8 u7 y1 u) N04    Z-Punch
7 }8 n/ s+ |2 }7 w3 c" s, qUnlimited GutPunch for 5 sec! U5 c% Q4 I1 u+ _! w* ~! g
GutPunch B+C+D  M& A/ Z5 h3 Q
GutPunch C+D+E& F' f) }) Y" X- `2 \0 |9 v. ]
GutPunch D+E+F( Z6 |6 _; v2 U

* ?% y; ^; Y& k  M05    Z-Strght' j  @4 f/ Q* }/ `  T" j9 K
Unlimited GutStrgt for 5 sec
% U; h  Z' W0 Y7 j+ G, oGutStrgt O+P+Q9 j0 E& L/ l4 }# O' A' f* F
GutStrgt P+Q+R
4 i6 L8 v3 b2 b! E3 OGutStrgt Q+R+S
3 [$ G3 I/ k' E& R: W0 U8 B: g- k/ T* x' A$ P
06    Z-Impact
- F+ F# C! ~- d, N. ~Unlimited GutImpct for 5 sec
8 w& X8 j  w3 \% y( @2 lGutImpact G+H+I
( S6 B4 F6 W: C6 h( @8 ^GutImpact H+I+J
6 Z2 @, P- T$ IGutImpact J+K+L; D/ {* u1 `% S+ K5 m! ]

: C0 u2 I6 V" |" ~+ \, M2 H07    Z-Varibl
8 j$ T# d1 m. E: qUnlimited VarSword for 5 sec! |6 Z) s$ b- h. z- R% v
VarSwrd B+C+D
1 ^/ d" {- a  Q0 {: Y9 FVarSwrd C+D+E3 O1 n4 `+ Q7 j
VarSwrd D+E+F
' n1 {+ X' E% i  l$ \
# S% Y$ j4 s4 M# R) I08    Z-Yoyo 1+ C/ Q& g; x: K- n- a$ Q
Unlimited Yo-Yo for 5 sec% j* A$ f! H6 D1 {# D' ~
Yo-Yo1 C+D+E
' q% m. L# f4 {- c2 N. A4 y5 g8 i: FYo-Yo1 D+E+F; d* ~. L8 w& ]) X* Q; a7 c
Yo-Yo1 E+F+G
! c/ B* t7 k1 E- ~/ a
  N: e5 [6 i1 ?8 p09    Z-Yoyo 2! E0 e: n- }0 h* O  a
Unlimited Yo-Yo2 for 5 sec
9 \! B5 K! S2 }Yo-Yo2 H+I+J4 h$ g% g5 y3 s0 [
Yo-Yo2 I+J+K+ F. v% O. L7 v1 ^" p6 g, Y
Yo-Yo2 J+K+L% |: b7 K( \  ~' h6 o) f5 H
! Y% U$ r( G6 ^/ ^2 J+ S7 J9 |
10    Z-Yoyo 32 S6 r+ V) r) A2 Q- X: e
Unlimited Yo-Yo3 for 5 sec4 K) h+ Y# X6 F3 ]3 o% }* C: u
Yo-Yo3 M+N+O
) N1 E( i: q' pYo-Yo3 N+O+P
) J0 h# G8 G6 sYo-Yo3 O+P+Q1 n9 g- A( u9 C3 h) O3 \
; T7 t- Z0 B2 H' o
11    Z-Step 1
9 x+ u9 m# Z* uUnlimited StepSwrd for 5 sec
# ], Y  w& a7 G+ S9 R, RStepSwrd L+M+N
( q! t1 A' t) K( e* t9 @" OStepSwrd M+N+O
9 ]2 ^8 x3 ^$ H2 T% ~1 XStepSwrd N+O+P
0 I/ J1 P  T+ h( a) J1 F& o- w# H1 A2 T/ N
12    Z-Step 2" z/ A  O0 z$ M
Unlimited StepCros for 5 sec
' ~! t6 I0 v+ E5 N. x' ^StepCros P+Q+R
, Z! L1 n: w& C* O) ZStepCros Q+R+S! |% e+ n: }% y" X' o" v0 U
StepCros R+S+T
4 }; u3 @+ D4 A. D' T; \# _
1 Q' M3 ^  y- K$ S; @5 D13    BubSprd
/ ~9 i7 ]- r7 R, D4 {Attks w/ spreading bubbles!/ A1 D% H- v- N& h4 i& \, k- p
Bubbler  C+D+E
* N/ Q  S8 H7 [Bub-V    D+E+F
! N8 \2 h& D2 j& [BublSide E+F+G
' P5 r7 d; R7 M$ j5 _, J, ?Bubbler E + Bub-V E + BublSide E
$ k+ k9 Z$ Z- h- P2 X  V0 ^
! J6 R5 X) }3 P" q+ m14    HeatSprd
' U: [3 r: O, x6 XAttks w/ spreading fireball!
2 o) m# q! f/ g! R( kHeatShot H+I+J2 d+ {* K6 B4 \7 y" x+ p6 A
Heat-V   I+J+K' f. h0 @; A) _0 H' v" C3 k  c% z4 l
HeatSide J+K+L
* l% L' S* L; v) P( N. z1 U! aHeatShot J + Heat-V J + HeatSide J
2 y& Z4 }" p( D% v9 k  t- O3 o" [, T+ }( x7 ^' `3 h& l
15    H-Burst# V/ ]  U" j" c) R8 d) j" E
Creates a giant explosion* m! M# d3 g* _8 x3 K; z
Spreader M+N+O. s" Y8 g) E! z3 u0 |4 l
Spreader N+O+P8 O1 W# G4 N: x( J- O# U( b
Spreader O+P+Q
/ e9 n3 Z5 X5 T1 g* E6 H2 g- A, N. l0 ]. i* _" ]
16    LifeSwrd
; ^6 a! b2 w4 q3 T' f# vSwings a huge 2×3 sword!
3 b  `# P. J+ k7 ~- z0 \Sword E + WideSwrd E + LongSwrd E
+ d6 b. @( J. ^- c* ]Sword L + WideSwrd L + LongSwrd L
! q2 ^, {/ M& [. P) NSword Y + WideSwrd Y + LongSwrd Y/ j! j9 j+ Y$ b. Y6 a' B

8 }3 n4 l" Q  w! v17    ElemSwrd# K3 a( }- E8 _& ?1 S2 g
Wide swrd contains 4 elemnts
# d) F+ b3 K& Y4 Y' T1 rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* G, ^, G9 Y; k1 T' j% m" M/ CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- F9 [: ?% x: S( }. b* o3 z( Q8 I
$ u9 p& W4 \$ X- ?+ |9 c18    EvilCut
; F) v1 @% i9 ?( C- vStep up 2 & make 4 atacks
% U6 n3 o2 x0 M3 [" H7 z0 gStepSwrd P + HeroSwrd P + StepCros P
, w9 @& k/ x0 Z. H, z2 f& q' }* q* f" U: e. P% G
19    HyperRat
: }6 W2 `' O0 z0 W, H! e: C$ mA giant Ratton charges!
  q3 {& p* G2 _Ratton1 A + Ratton2 A + Ratton3 A( M& M5 w7 P+ ~/ M' m5 w7 l# `. ~* F* q
Ratton1 C + Ratton2 C + Ratton3 C( d3 H% H0 o, Y& I
Ratton1 F + Ratton2 F + Ratton3 F
6 @3 P9 L9 G+ d: i9 _/ m5 \2 }5 ]
20    TimeBom +( h# K7 m0 C' A: _; \$ P
Sets Time Bomb in enmy area
0 y0 c8 D& h; P. W, I1 b. S: S3 W4 [TimeBomb J+K+L7 a3 F1 A) `, T3 k. W
TimeBomb K+L+M' T3 Q- J! O+ o- {% I
TimeBomb L+M+N8 G& X7 m/ M  `+ Y) U" W
5 n( C2 o% B& o2 f, z# ~4 F4 N# ]
21    GelRain6 y) M5 a  Z8 O* n, ], m7 d" t
Gel steals squares
1 K/ c5 d+ G0 [9 F7 \MetaGel1 B+C+D# H1 a- Q& E' \0 k+ I+ G+ G
MetaGel2 E+F+G6 Q  f' M: p2 }. Y2 n. V
MetaGel3 S+T+U) Z! c+ {! L2 {% h

/ ]- y+ M* e0 e: w22    EverCrse- e3 }7 D3 |) T4 J
Shield chases enemies% u+ s( Y# u# K, A+ W
CrsShld1 C + CrsShld2 C + CrsShld3 C7 M) c/ e+ p+ E1 {6 P
CrsShld1 L + CrsShld2 L + CrsShld3 L) y+ y0 k$ e  X8 ?. S* T( u

+ R! [) ?( b5 a3 s: e( b/ X+ S$ ~( L23    MomQuake
& v8 v- u4 g* W7 u7 Q4 X5 E5 oAwakens Mother Earth!
6 n6 |8 i, y; s* t, M& w' Y& RRockCube * + RockCube * + GodStone S
/ v# Q% r0 l$ O1 v, i! m+ o- m% J& q( P9 G
24    PoisPhar
0 ^" e2 B% o5 Y. m' W" |Pharaoh generates poison
" K% U, h! L/ x8 [$ V7 f# CPoisMask A + PoisFace A + Anubis A: |) C  j' l$ p- I2 H* o
# C4 g2 G4 f6 k1 d" N9 C# k' H
25    BodyGrd
' `- k) K/ q$ D$ c6 v9 XBodyguard takes out enemies& e) N* ~- G" e( ^1 W
AntiDmg M + AntiNavi M + Muramasa M
- ^2 w9 E; C( F2 P7 s% E# o8 B1 v9 W4 ]' p+ c! U( t
26    500Barr+ k7 u+ i9 N& P1 }' z
Barrier absorbs 500HP dmg# V' r: {  c6 _# Q  q
Barrier E + Barr100 E + Barr200 E
( S7 n. w# W. v: S. ~( [& m2 [7 eBarrier R + Barr100 R + Barr200 R( E; }/ ?8 ]* U% z+ e2 A& N  l- z. @' C
8 {9 L0 }( S+ N+ y( ]
27    BigHeart
  z0 R- S6 p* S, e: O3 {2 nAttacks, then heals HP!& l: _9 E& x  \5 u& ^
HolyPanl R + Recov300 R + Roll R
: I# P" ^6 z/ I* [. N. M  u3 PHolyPanl R + Recov300 R + RollV2 R
  h& F& G+ [2 Q+ ]4 h) @( VHolyPanl R + Recov300 R + RollV3 R
- |6 x& O0 v6 d! }% ]4 I8 Z
* @& I7 ], t& }$ n( c28    GtsShoot
" `8 o$ R4 U9 ^! QGutsMan throws MegaMan!7 i+ D3 j8 u( X$ G  ~. x& e* k
Guard * + DashAtk G + GutsMan G' t) u; q( w! S
Guard * + DashAtk G + GutsMan2 G
/ U' o6 Z5 k3 z0 F3 E/ ~1 A1 ]* bGuard * + DashAtk G + GutsMan3 G' B" `+ H2 |- Y; d
Guard * + DashAtk G + GutsMan4 G$ k; O: K' M# V; n4 A( E& K

3 i2 a3 O4 {! T, C29    DeuxHero
% L9 r: a7 c, z/ E$ A$ t6 x- dMegaMan & ProtoMan team up!
9 V0 m% ^1 j' L6 B$ I, ]CustSwrd B + VarSwrd B + ProtoMan B
; l: S' f9 E+ v/ c4 pCustSwrd B + VarSwrd B + ProtoMn2 B
# a& T6 r) N/ q+ E. HCustSwrd B + VarSwrd B + ProtoMn3 B
+ Z, B' p; v/ X  F" TCustSwrd B + VarSwrd B + ProtoMn4 B
( B$ G: b; h0 p: \
& q" M" s: x) ~: X# T30    2xHero$ J1 y+ O# v6 j* }9 _! C
MegaMan & ProtoMan Dual atk
! V) U/ R6 i7 W" BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 U2 N% H* H2 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ I1 ], @% o/ u/ d! E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 L$ x' l9 h2 y$ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. r. B& G4 \3 Y9 A' W) f  [! r
3 h2 }6 K" W: f* I3 c- k31    PrixPowr
/ H' l2 c6 D% d, q4 z+ n# w% V3 Navis attack at once!& w& d3 o8 Z' Y) u" {1 \
Team1 * + Team2 * + KingMan5 K) a' j/ g& Z2 U. v
Team1 * + Team2 * + MistMan5 M
+ s! V* T5 t; i" uTeam1 * + Team2 * + BowlMan5 B) x0 H8 d; k8 D& ~9 }
- t, C9 n3 k6 e0 M: n
32    MstrStyl& S8 {/ z) a7 [5 F
MegaMan unleashes his power
5 x3 l) ~7 `$ O# S& ISalamndr * + Fountain * + Bolt * + GaiaBlad *1 D: z, F. f" S9 z
  F6 K  j7 u  M
StdrdChip (Part 1)
9 b" t. ~+ `8 G0 P; F: H. e( i1 O┌──┬────┬─┬──┬──┬───┬───────────────┐( u: `% S4 F8 S  R) b0 F
│编号│名称  │MB│攻击│属性│稀有度│说明             │; ]5 \& B6 t9 n0 w8 {
├──┼────┼─┼──┼──┼───┼───────────────┤( J8 L7 l1 m. g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  B+ t( l' ~0 Z" ^% V
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: [" U0 P: Y( P2 X) m+ P% [
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  H( b/ j% o+ F3 Z( b. t7 ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- _( b, n% B# F1 z4 ~│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% F8 r7 f- a; I4 N' p8 {│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) h4 a  Y! S1 w+ `│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 k- X; w" S% C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 ^, ]- V9 o7 c│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! E; w) y5 A: M/ X5 K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 g( S3 N* g6 S│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 f4 V% D* ?5 T" R│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ h5 l/ M- Z4 w% {- ^( s5 {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, |& S* D, @& R& l/ n2 L7 f& C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& e; R! _; I# |, h3 _: O
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
: |- m0 i  C: T" C│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │7 n( m7 n3 Y% t) X6 A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 F( B" L* f* _3 [5 E1 x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ @; B& o6 M2 ]! Q: r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 ]9 K# J( [* r" v3 M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; |  \' W3 d7 c( n, |% t1 b
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 O  ]* v$ B# m& M  w│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* s( \3 R6 Y; s2 X/ B8 `! ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 H7 h) [9 E0 L8 E0 C, H/ m: @5 L
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 }; b& Z$ ^1 H8 X+ H( M) q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 O# f# ~+ X  I& K. [1 b2 M0 ]0 I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 f0 G6 m  v' L) K! f/ p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ O, I+ j1 b  M  S: r: p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 j* c) h* F' k# s& O% q3 z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* C- |' S+ |4 s- x  I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: p* W- R; {$ Q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 M% G. ~) ~8 }5 h/ l9 [2 L0 ~│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 {& C+ c/ Y6 |! t  C- \7 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% h/ b5 w* E% J4 L+ R2 b7 u4 a
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ b; |6 L. ]9 Y% E1 H# ]! Q9 L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- a- c+ c% Q4 T/ s│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: E  Z1 F) `9 _( D6 @
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 W! ~5 O* g% c" T& U: Y( f* e│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* F" d# w# v  n7 z. P  D
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' X& h; n0 W  p8 u6 |, I, X4 @7 g5 A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ Q( D* |/ v  E( s' q: b; K& ^+ Q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  ~7 D$ D( |% K
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 y1 p1 z1 v  H7 f. a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: L1 d3 B' O* x% m5 j  E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 ~5 Q+ C. Z* i) x$ A/ s8 o' O8 Y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. w; h* y9 x! w% K6 U& j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │, A: H% `- W% N0 f( `
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( R& _8 ^0 M1 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, M' b/ B/ [/ j$ X; ]- d9 @│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, a' V, m6 x1 M) @, T- b6 q  b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 h+ D3 X' U0 _( T+ L3 k! w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. T/ j9 a0 k, U, E6 }! t
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 l% ~! q* w6 B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  o  z: z+ t- v9 s- Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 B. Y* r8 V; m0 s( ^( T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │) }3 r3 _% t0 @1 z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
$ V# c% e; i6 P+ p; N  C6 t( I& U│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' T, ?* Q1 e  c! Y1 G1 F6 K* D│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* t5 X8 k4 t) i9 o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: B- T4 l5 S- |5 Z, s: x' A/ o( R
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: ~6 i8 q& @8 _/ {3 m│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) Y* Q2 J" [1 s; X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 |+ f* Q7 P: _5 }9 @! P
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! ^- J0 |- [/ c* x+ \9 l
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% K3 r* {' T: w" w6 F
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' V% q- l# J9 r% Z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! F% q3 ?$ G7 e' Z/ T4 w4 q# K; Q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  h5 N+ \1 S  k0 u3 B5 }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# d  s# _$ n+ A7 g+ g* k# P4 {│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! @0 m. c' b7 g7 h+ {; U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 q5 @: l; ~; P3 A3 p* c1 c" Q( `
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  M0 y6 w2 @* V, f1 E+ L' ]2 P3 S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 N3 [1 F/ N7 [& Z! N: X) }
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) ]/ |, H9 N0 h  m│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
) X8 m/ T7 B  X9 S7 H- a$ u% h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! R' V; Y1 {( w$ S' v/ B8 F* O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 f+ [+ x, D7 X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" H1 {9 R$ @7 Q$ L: s2 H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! q$ X) j; r" @/ L4 A0 x
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 w9 b3 r' _; M/ L4 u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& Q" }8 M0 ^) v0 q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* A1 w( N+ f3 `
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
7 W/ T. r: e6 S7 [- S' u0 p│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 |3 ^" s( o0 I, w6 \$ V# H2 |1 E│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  ]0 T/ D+ Q( p+ Z) C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. S' Q% j5 _! }! Y4 [- j4 Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' `5 s7 l& z7 t( X│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 p4 k9 s' |5 ]8 ?5 f! j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- z$ \) V! l6 k: m* j! l│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 n  n5 M; E7 R/ O" q3 o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 R/ s/ w/ |7 E4 K' [! H( q, j
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; A0 X+ {" S% I$ g
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# L7 T. z1 i6 C& X* K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) v. g  F! ^8 E, h: j' z% p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* p* w- h2 I+ p! `6 s2 p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) d' E" u9 ?2 B$ b# z; T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" ~# H  I" F. a3 ?5 K8 w6 s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: \* [+ P: X+ H3 F# w
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- N# U$ Z* y7 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ F! `( O# ~% ]0 L: @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 F" e9 ~& C! I( B└──┴────┴─┴──┴──┴───┴───────────────┘
9 k9 u0 H/ O6 l' r1 M' [$ L) W9 ^$ p" X
StdrdChip (Part 2)$ A) _9 x0 e0 l7 J  F4 ~0 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 `% n8 l! v! E  m│编号│名称  │MB│攻击│属性│稀有度│说明             │' _+ `6 E0 z' ^' x8 Q) O0 s
├──┼────┼─┼──┼──┼───┼───────────────┤: \' q# {3 T# x' h- k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 h, H3 \( y$ y1 d; J│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- y* Y/ x& w& }( t1 V  l& U│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# D1 G0 d; i' @! d5 {' h3 C' q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" e  q1 R4 V4 E
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  |" g& {7 l& G4 i! |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 {3 c; t$ m" z. X1 `6 Z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ n7 j/ o) N/ P  Z3 ]
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 j- S# C- L5 W! C│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 `. ]0 ^4 s) Z; G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# h9 m4 H+ f% y9 O( b│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. |8 Q6 w0 d% W9 O9 ~6 G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ r' B7 ^3 Y, G1 h
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& m# k3 l2 b$ Z' {* I
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ p* I6 E  u" b  T6 X* \3 X1 W│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% O/ U2 P" c6 e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ G$ b4 J2 H; ^7 H│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: k1 C% V) c  W3 b$ a, s' g
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" _; W" L2 m+ e$ G2 Q! i9 w' T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' i, z, u- q! r9 a9 ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' r3 p5 l$ z' V; z9 `0 m! D; \5 S1 z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* e4 J$ c% }0 E7 R; t' g2 X) F
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, K6 f# D* l" @9 b# F9 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 P& _( G9 _6 H7 l1 ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 u+ M% L, y; f* q5 |8 e, ]( R
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ r( g1 b) H% R9 ^) W% D& C  R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 ^& l7 X2 P- i, a! N( h$ I2 ~
│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 o; X: B0 W! n# a5 |% O$ i
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# N' w0 j- Z' O5 k$ B3 E% z; u2 v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# J9 p- [* \; R2 z& K│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" {0 t6 f; b2 X6 W+ r3 ~+ a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 y& ~1 ^6 N; c7 w' H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, z6 I) U" H% O7 I
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ q9 N. F) w& ?" W+ r2 b6 H7 m│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 \5 p3 m$ c  d8 j( T
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; P) C6 v' [* D2 D' V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. j3 H9 G# F5 h* f8 n, k6 `4 L
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; X. e. t$ t& R* _3 e5 @│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ ~' D- K2 N/ p3 [% g! Z' K│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ Q4 X9 `, f) n7 Y# ~│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 f' g& i$ A1 n7 Q. K4 E9 G- K
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 {# M8 O0 T) b4 h7 o% z- z( ^/ {│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" m( c& e* z- i9 G7 X│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ \# Y6 {9 L' o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# z7 M4 X+ C! C) J+ i1 S& k2 d) L5 z$ M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* s! x# R& M8 k+ Z
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: z! }* n2 A' ^1 i! M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- t: R% D. Y. y4 U, e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" a$ u# q! \; X│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ r4 ^$ V; V7 B# A( ?7 G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  v4 R  A5 B. f$ Q$ ]" t6 L7 j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  {6 ?1 [# ~% V. I│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 ]4 M0 m5 \2 v, H- U
│152 │Recov150│50│  │  │***  │Recovers 150HP        │) X. L& S; i( D' B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 ^- m) ~  R# q6 Q. ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. C! P/ x* c6 y$ z" Y+ p│155 │Repair │8 │  │  │*   │Fix your area's panels    │' g7 {+ C/ d: f3 _! N# q# Y# i
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 x9 X6 V% ~: _4 ?! u- M$ e8 O
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' m/ c7 {7 W; M8 z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ R/ A+ a8 h3 L4 @. i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 p! ?8 X5 w$ V" b1 Z! f. f+ W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ A6 E+ ]& t& p& I- Z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ H# |3 t- a. P) \2 m6 q% |) |│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  Q5 l& u( U# y/ T6 B, x
│163 │Invis  │11│  │  │***  │Invisible for a while     │: F+ d3 T5 @/ a7 O$ q5 J7 I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' H' ~: ?; S  u$ o. z  R│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# ^: }+ [) S: h4 ?- G  B! J│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 B- m. O4 }4 `, E+ h6 J/ Z  i  e
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% \; ~: V3 Y3 M6 p+ E
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 W; X; u( `% h- N/ F# Y" M
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% Y( d! i: f5 f% p1 I# ^) m│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ U5 e* T: _. P' j* L$ ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. n6 q* {1 R  n5 S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. i5 O& C1 U/ P4 C' l" `│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 |3 x4 d$ M' f9 g' N
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* C# X2 p( V! A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 G/ p  N, V. J$ J7 W/ ]) ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! }3 e$ N+ h& b
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
1 m* G( }8 Z0 L* P; o│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' q( b6 ]$ Q, ]8 H4 j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" {1 v6 q& g# v. }8 R& q/ F
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ E" Y& a  P, J, a+ Y0 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ \! G2 r4 Y0 a& G+ _5 t
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  H& r. y9 e9 p( c7 U. A
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 m6 k' s8 m3 W# B│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: g* M3 B. [2 k* R  c% Y8 D5 D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  }7 C: n( b6 i* Q& o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 Q& L8 S# y# A" o) K" U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ q7 ^" p& |; M9 R; X; S' y) _+ P: k( i
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 k7 `- T: d8 F/ |3 g
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. d; Y& L- h5 P6 _- m3 W2 N! ?, z' p5 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │; j& ]) `) t7 t" m0 {
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* k2 j1 n; K9 G% G
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, }, ^( t2 C! b+ A* e0 C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* y8 ]# d5 }* c1 e
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% F( S% _3 R( }# j6 T# k" N+ T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ Y. a, x6 C/ m7 M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ K3 Q1 p+ s: \9 y8 j
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. B8 C. F4 Q( i, W9 Q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 Q( R) `9 h5 O: w; Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
- `! ]; ]( m# x( S- w6 ^4 t1 u│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( M' K+ q& q1 ?: F, P
└──┴────┴─┴──┴──┴───┴───────────────┘
! D% h& o+ p3 z2 ]! ^6 S  m5 l) ~; v) E$ C  i6 h! l4 p
/ ?/ d- z5 c" _% b  `1 ?
Mega Chip
5 f' I, M: M6 N; `┌──┬─────┬─┬──┬──┬───┬───────────────┐
- c7 H9 f  Y: z+ A│编号│名称   │MB│攻击│属性│稀有度│说明             │
' K" @( ?3 S3 P( B+ l$ [8 m1 ^├──┼─────┼─┼──┼──┼───┼───────────────┤- [2 |# {" O% d4 ~+ u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 m  t# z0 v. l. ^5 t& o. V0 ~
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 U- E/ D: G  t6 Q9 G$ g! a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 {1 B$ x$ q3 n2 c8 W│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 L0 j( h# [, W( p! ?' X/ @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 x1 A$ |! t( Q# S9 K% Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" E( Y4 f7 E" G7 ^; q3 n4 a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
8 e4 z3 E$ H8 E9 r8 m! Z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  a6 }; b# @( L* c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 Q' e- P. Q( q9 y+ e$ J│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- w/ I4 n6 a) l* }0 e' }0 f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) t, t1 j' Y. {( k/ D│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 r: }. I. T& d1 [, g; A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 R1 x' q+ Z0 y( h1 v% b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 q" Q2 K& t; P5 ]1 |│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
; m4 o" H  O3 ?│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 _" g  Q0 K- b- \8 L. u
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 J4 X7 c0 o0 K# n! j│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" F/ \, o. f- Z4 Z. x) r0 j
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ `* C. h! F' S. R: \# p) o: C2 q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 U/ o# T. I; G3 I& `│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 d- _, O& i, P. b; v2 r│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& t+ C3 a) B  J
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% g3 l, r5 ?7 d. ]2 x' [: t% [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" Q' ^/ E5 T* P8 X8 M4 ~+ s7 E│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ r8 S$ @5 c' m! L0 H2 `
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 J9 g% @/ @( E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  d: m; }* R: c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! J, _) M& ], W3 x- j9 ?
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% v6 \+ [: B: S: k│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
- G& R7 V$ |: b4 P& d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 {* x5 M* M$ L/ k0 z8 j
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* Q( }; Y8 q% ]4 w; H8 H" f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 C3 x  o# e0 @" H1 B
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. a; c0 K* o' d' n+ c+ Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# y3 Z' }8 s8 S- Y+ h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- h$ h& j% U, Y" k$ _" m! P& w% e% G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, v8 v/ w* A, e, m5 O% l, l( G│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 ?& N, N. _. a5 y4 p) B4 G│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 e# B6 a: S* h& v│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 V4 k* G$ c+ v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 [5 r! Y" e5 ~) L│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ g. t- g- v+ A. Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ R- @+ d$ H. X* L( F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* a) T2 l5 ]9 s1 ]. ?4 ~5 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- `/ Y+ Q7 t3 H1 e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 R8 c( O6 X% ]+ J( k- t│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ ~* y; y7 M9 T1 u' J5 _0 }$ _│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" q& ?# o: ]' N6 h! D0 n0 {% I% m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( ?1 B4 o0 W( ]2 m/ V+ W* O
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! ~8 c) C4 d) }2 \( Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │7 ^8 _8 |8 K3 r) D: d0 g& v& a3 y* t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# `2 J5 ?7 [/ E1 G0 L) u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) j$ l, Z! I( s) e( k$ g6 M# j│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ D5 e/ e: b3 E$ g8 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ ~: a3 C7 b4 v9 o# u* h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& v9 B) W' C3 J9 w$ n7 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- d+ O! v- j# p8 k1 _$ |$ x│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* q7 b3 ~. w% R6 L( W- c/ c│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 S' M! Q& ^  }2 ?  B* w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 w6 m! R! Y, S2 G6 L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 ~2 O" g" E2 d' F0 ?' o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 W2 n" w/ h! n; R4 U│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 z5 c' v' }: f! V  t: }
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, n( |( k6 U3 R! M; y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  Y5 l( F0 r! A0 \
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, J9 H6 O$ x: O  A│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" e) }  c6 K# G; c; E, g
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  v. i  i# L9 b" @, e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ w; B+ C! g- N1 q# }* ^. q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 E3 I& G6 `1 M1 [6 P. h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  |  }  u% x. H- H2 J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: z8 O" J% m; O( h│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 X$ k) M* c$ _! G│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ J- \9 h' q8 T. d$ r' _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  ]3 V2 _) |9 }0 `
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 y! O3 l% ^/ Z0 \
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( d- G9 s/ j, l1 M│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& d% r* z( M5 w4 Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 ]! l* _2 @# g; c│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' S# M# l) g9 U5 w$ L6 o$ K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# L- i9 {) O. ?4 o1 q( n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 Z7 y+ X) a2 x" w6 V& L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' y2 N. @$ t. Q' {7 z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ T8 p0 ~- H! M& G+ ]│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │4 T7 Q" c. V! J7 @5 m5 U4 B* }
└──┴─────┴─┴──┴──┴───┴───────────────┘' j& |9 W1 C5 H9 F% D2 K/ c
& X' S$ D9 S# ^. |+ }7 l0 B5 o

# K8 l" c1 `" Q2 SGigaChip (蓝版)
9 @/ B/ U1 p; q! N' l( ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
% V: @) t5 D6 g; B4 f5 L% ^│编号│名称   │MB│攻击│属性│稀有度│说明             │9 e/ ^4 r. l7 [
├──┼─────┼─┼──┼──┼───┼───────────────┤- q) T5 @" j' l8 R5 G, T1 \& V( `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 Q8 C" P8 P. C2 d# R" \
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 `: G  O2 v0 g, A9 x5 A│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- A1 J2 b; Y! i) L) e$ r# H$ Q/ y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 C$ x* I% G5 ?$ }1 b# f- P" d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 Q& [; n% L8 r7 k& a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 _$ P  r2 J3 s% k8 t│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: ~2 ^+ M1 |% m8 V! v3 N4 _% b5 G% {│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- w- m  @+ y) o$ A" j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 r/ A3 a" ^6 n$ T  j! B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' ?" E+ w; I! p0 W# u/ v
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ j, x1 p* }( A% h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 _& a' s: u1 }; c# ?│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 Y. S; ?( C- K, v6 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" ^8 O0 ]7 X/ U. X3 R│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* m- |2 r9 ~' J9 V& y. w5 `, s* g% @
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 `, A1 P0 v7 P( @- o
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! r5 `! B  v9 x$ y+ K
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 H  G) R1 D$ p5 o8 `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  o; |# W4 n7 S! _) q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: O, M! c% S/ z└──┴─────┴─┴──┴──┴───┴───────────────┘, `% Q' {4 w1 {. _  z* ?

+ P& ]% F, V3 L; _: Y6 b* m& x- x; |GigaChip (白版)(只列出与蓝版不一样的Chips)) m8 `$ G3 j3 W/ O: g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 c. ^. E4 Y1 V* Y' L│编号│名称   │MB│攻击│属性│稀有度│说明             │
" k$ f1 n  q& l0 A├──┼─────┼─┼──┼──┼───┼───────────────┤9 L2 E5 y' k$ x; J# g* }2 B
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, l8 x4 x7 k/ E8 y( R0 P+ J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  y$ w, E. p3 |* J! N# {5 j' @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 `2 z- E' @+ |0 C$ c. P$ d
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 h& M8 Y2 S) f( }& h/ ?3 t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# t" [. C1 \$ b5 {/ gMegaman EXE 3 蓝+白 Standard 级别的 Chips:. o8 d$ j  c1 ?/ E

$ X- U$ I/ v+ d7 g% G. O5 ^  l001002003004005006
7 w! ?$ }. s1 c7 N, A. d007008009010011012
4 [) N7 Y. L- Z% b013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: ^3 D3 u- G: [3 j3 o4 }- a' W8 ^! v1 A) G
019020021022023024
" l2 w2 s$ C4 [% w5 x, \' w025026027028029030' b+ _' ~; {6 O9 [$ H* [
031032033034035036
* n9 v, a$ ]" T4 h* J# i3 j7 A5 X& R0 g( q" X: y) ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 O% b1 a: c# I0 v
$ _7 M7 Y0 b- {7 P( r
037038039040041042! W/ a# N4 o4 P4 }( Y5 H  X
043044045046047048
% C; z$ y0 H+ C5 v; s' k+ `% E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ?6 h5 D8 r2 ?# B' w" _* S

6 w7 j7 W$ F1 Z1 q$ m, v: E055056057058059060
$ x" V& V+ v/ c061062063064065066) A+ A, [+ F2 e5 |2 Z' f
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 m3 g) Q) O, R' s0 s- \
/ B* v9 U4 m/ j$ u- n0730740750760770781 F; A2 k. ?0 W( L6 R+ W
079080081082083084
6 Z+ \% v0 Y+ h085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. g1 M7 v6 Y% b* _

$ Z# [' @  f# H, t- c$ b091092093094095096
/ q2 n* ~- i& J/ B097098099100101102: f2 P, y% E2 }, n! Q  G3 J9 I
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 x( t/ B' O& Q5 c4 M

7 y1 G  N. Z8 Z: s1 {0 _109110111112113114: t. b' Z% o: ^
115116117118119120$ `, L5 j4 b0 r& a1 ]- t. v
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ J8 d8 b  N4 w* Z! @

3 z& ]. m8 t3 K/ W127128129130131132* m! o: ~8 M9 o. X; ^
133134135136137138
7 p# {9 p( i! ?& d) m+ ]/ ]' L139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ?/ |5 v. t9 \& Z( G7 l' n+ @

7 S- X% A. }0 ~5 t145146147148149150% K8 X# [- k% k6 i
1511521531541551561 b. o; o) u4 K! w" B
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% L5 e$ A5 z$ B
, I( {8 v9 ~; v8 p163164165166167168
  \4 s. G& X. I& i2 A: X# Q7 @3 i' U169170171172173174; m+ H' V* G5 @1 D) s% A
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 L2 E7 S* G! H
7 `: L4 R- _/ s181182183184185186
8 N; K) O2 p  b3 R! z. t187188189190191192
; I' C6 h, ~5 I" `193194195196197198
% E8 f0 i, T8 `' v' ]5 r199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* B  h6 d- L9 a2 t9 j- H
- A4 v% F* D7 B: ]4 v# }5 B% w001002003004005006
0 Q; C, x$ v$ C- d, y! M8 j0070080090100110127 s  m2 a' H+ p& W! q+ ~* ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' `1 T7 L7 N) e) {
6 C$ z" j" j% X4 Q8 a019020021022023024. [( \/ d3 v9 i9 I$ S
025026027028029030
8 f6 {& O( K3 H& z% y031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  [4 J  m% S4 T3 \& r, H* N
( C8 P9 A/ w+ }3 K037038039040041042
* o& v  [; x# f! H8 T8 S043044045046047048
. K3 \, z5 S" V' t* Q4 W049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 r+ t; h$ ]" v) q- ^
8 e. f. q3 m, _) @055056057058059060
- h1 \6 G+ E/ q9 E- Q( a6 z5 C4 A0610620630640650667 c2 K& Z; k* g, v. ?7 b7 J, F4 A% V
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 V  |9 J% [) |# h/ p) a" K

6 T  ~% S& [, o0730740750760770787 p8 I$ X* x5 D# S- l0 b
079080081082083084( s2 O  x; v$ t0 [4 o
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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