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' Q3 A/ f/ L1 W8 B9 `0 _* q■● ■ NintendoWorld 站友xliz原创
9 D4 F/ z4 s" u6 s( U& B. n■ ●■ http://www.NewWise.com - I; m) ^* p: w# v$ F
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' X1 W$ S) e6 Y7 ~4 ~5 H
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洛克人 EXE 3 Blue 卡片组合
/ a. H6 A6 ~! ]/ O6 n3 g( A8 R+ X2 g: y0 A4 j5 M
( b U2 c5 e" B+ G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& c' z$ i* `3 u2 O大家要看日文版的P.A.或详细攻略,点击这里吧!
# } p. \8 p% e( p3 N====================5 C' z' }& E; u2 `
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % e; j! E8 q7 u8 E9 O) [; {
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以下内容格式如下:4 v( z9 a. O- a# S
& q6 Y- B' J5 R- u
编号 名称
4 d! X/ Y2 r9 E& O4 {说明1 w! W" a( U( b* [$ @1 Y
组合方法2 k4 p8 _0 \+ W/ f4 a: V% }- }' l
---------------------------------6 L& E. R' V( V7 A0 O+ a
01 Z-Connon 1
" a" @+ }3 N) [. O8 OUnlimited Cannon for 5 sec% U0 C% y- _2 J; C
Cannon A+B+C6 r4 K+ E8 v% a3 b1 o6 Q' Z5 I
Cannon B+C+D
4 d6 E$ z+ F" K/ ?Cannon C+D+E2 X8 x+ z9 r; q
$ B* L# I& R, @9 W7 W02 Z-Connon 2; s- L& T& Q# l* c" V( z5 p0 N6 `
Unlimited HiCannon for 5 sec7 Y, p" ?) m$ P/ I
HiCannon H+I+J
1 [7 ~- ]1 n+ v+ M2 ^HiCannon I+J+K
) j& l: Z2 a: b V; p/ {HiCannon J+K+L5 {" p) O5 u9 t- u7 F/ G( D
5 }5 t$ x2 e5 k% ^# X03 Z-Connon 37 { N! w8 B' g2 j
Unlimited MegaCannon for 5 sec
9 n _6 n; P; I9 gM-Cannon O+P+Q0 x. g2 f3 Y2 N: ~! u
M-Cannon P+Q+R
) b' |/ c+ U: hM-Cannon Q+R+S9 I3 }1 S% ]5 M2 {( g' a
9 c+ n9 C1 P$ V
04 Z-Punch
8 ?: L9 N* z$ ]6 oUnlimited GutPunch for 5 sec. ^8 l+ |5 L2 M# T
GutPunch B+C+D
8 C3 i6 m! l K' s" @/ G* M! lGutPunch C+D+E
4 I/ Z- Y' S" r3 }' dGutPunch D+E+F9 Y5 ^8 b# |. g) ]% @; z8 S5 J2 m
9 W( A- g4 K1 h3 g1 S- ?
05 Z-Strght, h i5 b% g" b9 e' v" a
Unlimited GutStrgt for 5 sec
w% [) K; X' `( I' AGutStrgt O+P+Q
4 p$ l% a K( }2 O R3 @9 p& P; PGutStrgt P+Q+R- G4 i( E# \; S o0 a3 g, I1 z' O( u
GutStrgt Q+R+S
& [+ U# B& z- }4 q
@2 c9 l6 H& s( u( F9 D: e; K0 v8 q06 Z-Impact1 Q7 ]: `; _) f7 H. J8 i* w3 @
Unlimited GutImpct for 5 sec
0 m$ V. A1 v3 o& {GutImpact G+H+I
; I, B- _6 Y8 g& s3 f6 o/ P; xGutImpact H+I+J
% M' w, L1 {$ w' z* x1 kGutImpact J+K+L+ l# x- s ~8 d. V' o( U
8 v. m: l) }; v' H v& y' j1 Y07 Z-Varibl* E% |6 L$ M: G# J: e, @
Unlimited VarSword for 5 sec
: a( n" O+ t: K3 e$ bVarSwrd B+C+D
1 }1 N3 s) z* f) Y# @+ gVarSwrd C+D+E$ R3 m2 I! u: f1 z0 q# V
VarSwrd D+E+F; Z$ ^3 r) ?$ f7 T) j8 t/ m* |
& W5 q, D0 |- [' y7 g9 G# Y$ M
08 Z-Yoyo 11 z2 n' H. A% _3 I& {; M
Unlimited Yo-Yo for 5 sec
2 A3 q( D8 f5 Y% m% C+ |8 D; i z5 @Yo-Yo1 C+D+E
/ n( I: S/ ]# Q% ]9 v& j! hYo-Yo1 D+E+F
. s b f* R. O9 }' zYo-Yo1 E+F+G
* ^. E; y' a+ S" O6 S: Z( Q+ Z. R/ [4 t! L, I% o
09 Z-Yoyo 23 e* p. Z8 K- f9 V' M( A$ P
Unlimited Yo-Yo2 for 5 sec
4 ?+ Z- `' d" ]( Z VYo-Yo2 H+I+J
+ p" ^) i: l& \Yo-Yo2 I+J+K# K- l8 W5 W( N$ u m! ?( M$ s) g
Yo-Yo2 J+K+L" ?6 H! E5 P+ Y4 h: F" K: y+ Q
* W/ d. [& n7 F$ s
10 Z-Yoyo 3
- m8 W* f9 w0 Y, U0 O3 [& SUnlimited Yo-Yo3 for 5 sec$ X: y3 A, Z2 s! i G
Yo-Yo3 M+N+O
- l6 s" p/ h% K3 LYo-Yo3 N+O+P8 ]; g- c; a% M" I
Yo-Yo3 O+P+Q2 V' h# V% r/ M7 [* v4 a; T5 r
" L$ `- d( z6 V; e
11 Z-Step 1
2 t- {/ M: i4 W) `: qUnlimited StepSwrd for 5 sec" `3 V# a: z) ~/ r0 c( z
StepSwrd L+M+N
* s4 ^" N+ z( L; C0 p3 iStepSwrd M+N+O
) w* r% e' n4 ^/ i/ tStepSwrd N+O+P
0 l; C# {- e/ z. w! w* V* K2 r) a3 f* e' c; s! r# x
12 Z-Step 2
- ?2 d% z) k* q- f! z1 B8 YUnlimited StepCros for 5 sec
0 q6 s4 H2 Z: D1 a& m4 ?' TStepCros P+Q+R4 L4 y/ D& [7 c1 @
StepCros Q+R+S" g; G* R4 u9 A! g$ M
StepCros R+S+T
' N9 Z% Y1 w% A1 \
9 o* t1 f' _0 A7 _: V% B7 o13 BubSprd) ~" _' p" @2 M7 H, ]
Attks w/ spreading bubbles!
& g3 j j1 u) Q0 v8 @Bubbler C+D+E
- E; h' X2 y( L: wBub-V D+E+F
9 ^* I6 c4 G% u B8 p6 w. @7 {BublSide E+F+G+ n, M! y0 V% m( w1 `' Q
Bubbler E + Bub-V E + BublSide E3 {+ j+ y: _; n% Q% C
0 y3 T/ V3 v: t& b% w* {14 HeatSprd" b2 |0 T* V% B8 D
Attks w/ spreading fireball!" l. W% Y! A8 r7 O3 m# z
HeatShot H+I+J
* Z$ p5 `" K5 c2 ], Z! ?Heat-V I+J+K3 H' G9 g t5 o2 @ ~# Z
HeatSide J+K+L
3 |4 Q/ b; @: p1 \HeatShot J + Heat-V J + HeatSide J
; O% K F/ @: m5 I& v9 ~( l( K, {
15 H-Burst
9 ~7 a1 `! m% o2 L% FCreates a giant explosion
2 @& }7 a. U+ j0 rSpreader M+N+O
4 m/ E& ]) ^- n3 u5 USpreader N+O+P2 U2 {/ ~& `; H) o z' Y
Spreader O+P+Q; d( n3 I3 D5 m- \2 w/ a. g$ m2 m
- M( g" [- A1 C- `8 D% T16 LifeSwrd7 H/ w4 s& b" D, I8 u- t0 w
Swings a huge 2×3 sword!
- P0 f( v9 y- t7 OSword E + WideSwrd E + LongSwrd E
( `, B( x: U+ x! c0 vSword L + WideSwrd L + LongSwrd L) i O+ \7 R4 b, ?4 i0 _$ C" Z M
Sword Y + WideSwrd Y + LongSwrd Y
6 _& `7 k i8 I8 y4 K
7 v, T5 B- ?' h. ^4 s1 H17 ElemSwrd
2 p8 l% ]5 w4 i vWide swrd contains 4 elemnts0 {# ?4 l7 W) R5 R" [* a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% a4 {4 |+ ^- h; ~FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) r0 T7 ]& D3 y+ U, B4 m" t9 M, |
7 A/ Z$ B+ ^( U
18 EvilCut
' t4 F$ Q! B. k9 [% z3 RStep up 2 & make 4 atacks) |$ j2 @# ?+ H4 Q5 b
StepSwrd P + HeroSwrd P + StepCros P. {! e8 m5 f$ J2 I/ `
; v% o% j/ p H) G
19 HyperRat
0 ]7 G' Z7 T: Y) Z' B4 a* n& ^2 [A giant Ratton charges!
& \7 L, M+ u7 pRatton1 A + Ratton2 A + Ratton3 A- s3 C/ V/ d. P0 g5 r/ f+ D" ^: }
Ratton1 C + Ratton2 C + Ratton3 C
6 M) m; N: w o, IRatton1 F + Ratton2 F + Ratton3 F- T6 M9 N/ n0 I8 _
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20 TimeBom +( q, D5 P+ s/ q
Sets Time Bomb in enmy area
5 v4 z( L% v2 J4 u. nTimeBomb J+K+L
0 e+ f4 O/ f+ S& BTimeBomb K+L+M
/ o& l& P; Z9 f8 o& q, s- J) jTimeBomb L+M+N" Q# ?+ I! K p: z
& ?- x) u) O6 y1 r" _# S% x/ u( a! S
21 GelRain
9 n# v2 l# H7 z7 V4 e* A) q( t$ WGel steals squares/ d- _5 B+ @4 w4 E( \2 L
MetaGel1 B+C+D
$ d" C+ ?2 S, JMetaGel2 E+F+G% F+ j3 {2 e& v
MetaGel3 S+T+U
5 B9 a( B4 i8 B5 X0 q% a w1 g3 {5 f% K2 B5 `
22 EverCrse
, v3 |8 Q* ^. f( L) J- uShield chases enemies
) v+ q: z- |9 l1 }8 D" mCrsShld1 C + CrsShld2 C + CrsShld3 C& R; w7 H6 |) W
CrsShld1 L + CrsShld2 L + CrsShld3 L9 t* G' h# B. J v# P+ U
" F/ P% y) e' I, w8 O! [23 MomQuake
" v! x; p, _$ {. ^" J' d7 ]& zAwakens Mother Earth!
, i! n K7 C) HRockCube * + RockCube * + GodStone S: b6 v+ X) B. y1 n2 @9 P' @
0 L( X' A& \9 J& X5 E! d9 z
24 PoisPhar' n4 P5 o: e2 u3 c: m
Pharaoh generates poison
r' q% {5 M/ G" F$ N% cPoisMask A + PoisFace A + Anubis A
" x8 @6 }+ C8 r! o& }; j- a$ B- A N4 J2 H1 N. j+ X
25 BodyGrd) S% Y* e0 M* G3 `0 w6 I
Bodyguard takes out enemies
+ Q5 [0 \, c/ q% G! Z2 d& LAntiDmg M + AntiNavi M + Muramasa M
- a2 m9 h; o7 E. F& N- l& |5 P! i+ k5 Q' d/ _ H
26 500Barr! b, x# u5 k4 M
Barrier absorbs 500HP dmg4 _. W2 i) F2 z
Barrier E + Barr100 E + Barr200 E: ~+ k9 M5 Q+ v/ L" |
Barrier R + Barr100 R + Barr200 R
( o$ U0 V8 K4 R1 ]; L& C u" G) W. C
27 BigHeart" T& n* ]! p2 T: k1 T9 Y( c9 {
Attacks, then heals HP!2 ]; Q* s+ z; G6 ~9 w* a; C: B
HolyPanl R + Recov300 R + Roll R
0 _7 i$ X& v' d4 S" o( Y) G( C9 NHolyPanl R + Recov300 R + RollV2 R1 Q/ |- k% L4 }9 T" t
HolyPanl R + Recov300 R + RollV3 R
$ g3 J) u! m* P2 ?( j h: ?( z
- X2 i2 l2 R5 N* B% @1 r2 J28 GtsShoot& I9 d! ]/ ^9 a
GutsMan throws MegaMan!* i. G* }& e2 j) @
Guard * + DashAtk G + GutsMan G. n, c( o% u) N/ m ]
Guard * + DashAtk G + GutsMan2 G
# p% C2 W$ c! @5 kGuard * + DashAtk G + GutsMan3 G0 Z8 p2 P' b7 R& I$ o" } }. z
Guard * + DashAtk G + GutsMan4 G. `& T! Y5 P4 k. I
+ _- f. ~4 I( K1 n' [% w3 O29 DeuxHero
) Q; s. K* G6 ]& y$ y& _. j0 ~9 v' EMegaMan & ProtoMan team up!
5 m% j& r5 k, V) V$ t f; H/ e/ ^CustSwrd B + VarSwrd B + ProtoMan B4 y3 |3 E( @$ @, t6 _
CustSwrd B + VarSwrd B + ProtoMn2 B: S8 n, j+ g; o/ m1 S4 w N
CustSwrd B + VarSwrd B + ProtoMn3 B
/ W& D1 {) G. C# F- nCustSwrd B + VarSwrd B + ProtoMn4 B" A" f N% Y1 S2 F' j
4 R, R- R- V {7 x' s30 2xHero
! `- p6 Q; [. ]2 OMegaMan & ProtoMan Dual atk4 e; U9 }7 r* s; [8 F; U8 Y' [" o) _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( e D, S( p5 _8 e, l; F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; v" L* ?5 C" J: O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: x, W7 b# H% y5 U* ]' g9 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 v4 M8 P$ A& k9 i2 z0 ]: B0 f
/ K6 h" @) g8 f. h. `31 PrixPowr
/ E9 g9 p% s! ?& H* t# i* `. J/ V3 Navis attack at once!
7 K- E% c) v' d2 `4 uTeam1 * + Team2 * + KingMan5 K7 A. Q/ l& E q5 s
Team1 * + Team2 * + MistMan5 M! X2 a" O1 K' e2 H: S. M! a
Team1 * + Team2 * + BowlMan5 B
6 ^: g+ ~* t; \: i( I4 } T: l" P8 I7 w: N5 g2 r% f
32 MstrStyl
* H' X3 F+ I, s- n& R- FMegaMan unleashes his power
- A6 [. n8 [, n! R8 ^4 i; gSalamndr * + Fountain * + Bolt * + GaiaBlad *- r6 Q( a5 [7 E7 x* U3 q
) T( n; l' u+ z
StdrdChip (Part 1), d; ]: r [9 T3 G
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 M! B$ s3 c3 y3 L4 m! P O1 ^% N- v│编号│名称 │MB│攻击│属性│稀有度│说明 │
! O3 _ S( N* _0 y. j$ V) A4 ]├──┼────┼─┼──┼──┼───┼───────────────┤* x! B y R/ I9 ^: i6 f
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ ^4 A1 Y Q9 ~0 [+ O" G
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# }- y0 N4 Q% Z& F X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( B$ \; X. Z2 r! q7 w│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ P7 u5 |1 g* {
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, b& k% |$ M% @* n2 Z+ K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. R& Y3 v1 I% f ^: c X* {│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& N8 D/ L2 h5 f# [7 Q! p# ^" l
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ F$ K" ~- w9 K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ J' e9 M! d( e│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 ^3 u+ b" w h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' q7 P) r" O, I) D1 b
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" A4 x. i( F- ?( ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 n& f& Y" n4 N# S
│14 │Spreader│16│30 │ │** │Creates a large explosion │6 s* S) y7 Q, s8 p6 Y, Q5 g
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 \. g9 h: Z8 x# d4 N
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% g1 E( |0 u( u5 A5 b( [9 d│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 k2 H4 n0 k9 l, n& J
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 w* p% U; W' B$ P) j0 U1 x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! l% |( s4 u) y |) G
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. Z: Q' c% _) ]. C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 V- n+ A7 z! r2 E2 I$ b- }0 m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 @, @4 O8 o; g$ t9 s |/ A2 C
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* F A, R8 z% e2 S9 Y. C3 j2 @( Q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ m+ ^1 s7 o5 `7 Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& m% N- P& q$ g7 _+ `# g% Z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( O4 M, r6 X/ c0 b4 d│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 j' d4 A0 _; M% [) h% L1 B+ H2 a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; H1 G) e, A* g* E& `2 J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 ^; k4 b6 T) x0 a. o5 e* D# g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 K5 [8 ~# w4 G9 p" O$ E0 P1 @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' t5 s3 S& L0 R7 b/ t0 |│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! l A' s" s3 |* y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- T! ]/ T- b, Q2 t9 F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 z0 u2 p6 R1 I, i0 D$ z" b5 b8 \│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 ^3 O* |" B* _/ V│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 ^: a4 f# n2 \. N4 c1 H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 z# U4 H/ O& z8 _" p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' h& ~: w+ Y5 t7 O│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! O4 ] _$ w: z$ i│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, R- d& s! a P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 H( b3 j! E! U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 t8 n' A* k$ f( u/ h" Q) Y1 N6 \│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# f W: T2 }* {1 w, W: b
│44 │ShockWav│10│60 │ │* │Shock through enemies │& ~) m1 v ]7 m8 X/ U5 S( h
│45 │SonicWav│26│80 │ │** │Shock through enemies │
J" `. O( P2 J+ P; O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 R u; g+ ]1 d7 F; _: x│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 a/ [1 }) ~, L$ t9 w3 C! Q6 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ w/ v3 i( I) S: A1 m│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 q# C, t$ ?1 l6 Y$ A
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( F. I1 Z$ K/ A; @- N+ }│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; P; w5 }! L0 F# W x. n0 N4 q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 W% G7 Y, q: p9 ~
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 U, B2 M0 i/ L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% \- a h& Z5 B5 G- R- l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 L7 L0 h8 q: v9 O! @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 Q2 p, [9 a' f, A+ ?; ~6 Q4 J$ V
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 V# X( D/ P5 U7 _+ c, u& @* \/ a. S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' m/ D8 v# j8 S│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 O) f2 i5 C' T9 `2 k
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 ]5 }5 \$ e! f1 `│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; N/ w6 q1 R! Q! B! c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" Q" C& K) Q+ r$ v3 @+ W
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 e6 B3 U; X) Y: H2 y+ ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 z5 i8 h# d2 w* k. N│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, b% T+ W! T0 M& o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 d/ I5 Y% F# g* M" O
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: ~% H7 q: V- V: F" O! C8 Q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 U- R7 U6 y' X$ W, }, p8 [7 m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; X+ z* U7 J+ K0 ^│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! p# r4 v" k' i# z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' h/ a1 c1 Z( ]* y2 Q9 b$ D
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 P& ~, V* b# c$ L! @) F E5 M) J│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 f8 g5 X' j H; j% O# |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 v2 h2 A2 j9 B│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% z/ |# k% _) T* l│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: h7 G- j2 D' G9 l0 z/ m7 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 P* W) [7 ^* R/ M/ J l. @
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, o: u1 R- M% Z6 U, x& z# u0 d; `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 O% D3 g, C7 A7 v. [) e8 y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' E$ n& r. f' }1 e9 T% |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# F U: o, t" ?% S│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; `' Z% b0 Y6 I1 Y" g, Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* { `/ C6 q% {3 m" ]& P* Q4 d
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 b' S4 N1 V3 J+ d: H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# l( E* c; v3 T. H$ b4 z7 c! x
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 V+ P* g' q* y' G2 M/ o4 l│87 │Hammer │16│100 │ │** │Hammer smashes front! │ n, j/ F0 n; Y+ u+ _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, d' k& [( X5 `, Q2 C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" O- O- V, @! q3 ^6 U& N5 n1 M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. F' H, Z4 R+ A* N: Q! @1 T/ a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( f& `2 j* M w, K3 V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& A( n4 V3 G2 U" s& G5 [& l0 F/ G" e│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
f! t; b# D1 P! s$ N│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. }8 I: R% q0 U) X, u
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) g. M/ H$ Q* y/ c' K5 N( b
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* L2 e3 z* g: g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. d8 `, a4 d/ E, r│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 q7 Q2 G9 I: E O/ P7 t% H% n- q( O
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
E9 ]7 U6 J4 S. D) I8 M8 [+ q! F* i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 H! z, U1 M- c, Z
└──┴────┴─┴──┴──┴───┴───────────────┘
7 u# ], h0 d* B+ X' I' A0 l8 r+ R* w# o2 w" M; R( E/ s
StdrdChip (Part 2)
& z/ f5 C3 Z+ s* V┌──┬────┬─┬──┬──┬───┬───────────────┐! J1 Q" \* _- d6 K& |3 a3 n/ T
│编号│名称 │MB│攻击│属性│稀有度│说明 │! P# d8 w. Z* U2 u) ?% |
├──┼────┼─┼──┼──┼───┼───────────────┤
1 o! |, H, S W$ L" ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. r; k8 @. E' @* I8 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 _5 @9 T" d/ y% F) w1 Z' g│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) S6 A' t! R! J: }/ w5 J; x│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 F, J0 M) ^$ C+ I│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 N) q Q; b% \& _/ O6 J/ B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* _! _& L* ^$ O% h& r$ S5 ?1 g1 [8 ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! X7 a& M* h: ^% d8 @5 C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ i5 `2 H8 R! o) H/ r9 T/ z5 t
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& ]2 }# Y% v: P' S( Y7 a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# w7 ~8 C4 ~, g" q n& f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 M" H4 l) h$ z, t8 e│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) x1 k3 h4 b3 T# L2 s9 D9 B; N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( |& V9 D3 P. O( u│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( r" _3 N/ P9 O$ E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ l- C1 ]8 |1 A, U! q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ w7 Q8 ^, }* n
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; S F% |' t! T* Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% i' k" V+ U3 h8 r% ^- x
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ w: R6 q3 f* I0 c! V8 y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; }# Z! M5 B" @% V1 ]4 q8 a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 Y. T) t8 e+ C' q# M3 {/ Y q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' _: i( w! X9 A; J1 F2 i5 }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 K) y; e3 @, e) j. V! S8 s+ b│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ |# _$ M7 p9 j/ q8 E' o! }: T7 B, n
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 u k4 n$ n* X. t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ l) Q2 C" `& N
│126 │Rook │30│ │ │*** │Protects you from attacks │/ T' q1 ?, ~ @
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: c& B2 X) z3 Z! K; H│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ s: J& W9 }- a% Q: T│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 G* k8 f; y7 b, j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: j2 Z! l* R, o, C0 _" Q│131 │Lance │46│130 │Wood│*** │Lances through back line │) y4 U2 e: K9 b" R- g6 I
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 m6 d% H) D* D3 U* b: {│133 │Guard │5 │ │ │* │Repels enemy's attack │
8 X- _( }7 I, D: @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* k6 p; V7 h0 |' E7 N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ T$ f* r e. X8 n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* P' {- @+ J$ O│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* X' V. q, A& V7 a) Q$ {│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& S _/ X: L: V6 x) s1 u│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ ]- q7 m* X T2 h( o+ Y) m* V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ _" X% Z; F, E% Y9 l9 t- Z│141 │Prism │60│ │ │*** │Prism fires randomly │
, [, C2 f0 A9 K' M# g+ D' m3 p│142 │Wind │14│ │ │* │Windbox blows at enmy area │( A. E4 _1 Z% F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' m% A8 p- l+ s5 a
│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ Z; Z: q4 p9 \: o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 S. N+ R' e7 ^' N! r│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ l( N5 b9 `! S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# l0 q# M! y5 G4 c) D) @+ r│148 │Recov30 │8 │ │ │* │Recovers 30HP │! X: v9 \& W2 Y
│149 │Recov50 │14│ │ │** │Recovers 50HP │* `) \+ O7 l, w3 r' N0 n7 K
│150 │Recov80 │20│ │ │** │Recovers 80HP │) R' a; p# A, y& U4 c' T
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 ]" P8 |3 x; O# }) Q+ L/ o│152 │Recov150│50│ │ │*** │Recovers 150HP │
* t9 o" U* F0 V│153 │Recov200│65│ │ │**** │Recovers 200HP │( C; h9 b( @+ D+ \: j* g: q5 @& ^5 C/ O
│154 │Recov300│80│ │ │**** │Recovers 300HP │5 s) | k! E o
│155 │Repair │8 │ │ │* │Fix your area's panels │
" I& q. X: D7 u! S1 I: l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ N1 q; P/ `- {) E3 q1 V( F
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* r7 g# r' k" k6 t│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 l3 C! f: s/ ^+ r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# @ k( B2 Q+ V$ r8 x( `
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 z: Y9 k+ T& H% \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: B$ s, S1 y( Q* R, ^+ j4 v% [* g& @│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 _- d- {4 } G) ]# S' {, E│163 │Invis │11│ │ │*** │Invisible for a while │
1 @# F( L7 j/ l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 I) D7 O% Y" ?' k) Q& D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' [/ z: h8 W/ d│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 W% ]- j8 x# v8 }& l, u7 ~8 |
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ L$ F( q" E) {9 I1 X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# G# ]9 A7 g( {$ v7 g3 p- O8 I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 n0 Z4 ]' f: U4 U1 F│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 G4 r) V% R& ~" o8 y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 ] E; y' k" _! r2 Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 A6 j8 b7 P$ g2 R1 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 Q _) D, ~1 H- _7 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 q( E& F4 {# }0 D3 b$ V+ U│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 h+ J$ S2 a0 M- k* ^
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ p& p: o% B! L7 V3 O! H
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ {# Q7 r% e2 l0 E3 e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 R2 [) ]* v/ h5 c, V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ ~! k0 T' [; E- `
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- k; t" O, I: S$ y' {4 M. B
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" U; Y2 H3 J6 w, y& e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 B8 _% Q: l% W+ l- U│183 │Hole │55│ │ │**** │Open hole to dark world │
' |$ r# d* h& ^ N3 P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 N. ^$ k; V8 a8 s0 |: a O1 `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, l; Y7 p; ]& @0 B$ m0 C0 [& X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │, k Y; s/ C8 r/ B9 G& p2 j# @& U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 E6 G8 d' I" c( K: y9 _2 L8 I
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# L; |0 J5 K' c& w: c# r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 q* e2 G* V5 D/ k* g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 ], d u. R6 J
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 p$ Q* ^& w% r A5 n│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: [7 u5 r; k7 q4 Y6 c5 j7 y' o│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │; G7 z) |. F" ]6 w: V. C
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) \+ `% `0 w" @$ d0 t. z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; G; [/ j4 D6 a( q/ B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( D& U' ?$ Q7 {9 v: L│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 y% ]' ^9 W/ S│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* ^3 N/ ^! D$ ~/ f; q: I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 Y/ K. A: b; j6 P/ [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) ]4 ~: ]" k a1 I; d└──┴────┴─┴──┴──┴───┴───────────────┘
$ g; X& I ^9 G6 `1 m( ~( K1 d( x! N
# o6 m- M* Q# V0 s1 {4 p5 s) OMega Chip
2 J8 Q o c3 g) G┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 h L2 F3 z" I H+ | o O* o│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 c+ h$ D7 t: p) T9 W9 \├──┼─────┼─┼──┼──┼───┼───────────────┤3 q$ ?8 S: A0 D( Q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' \# d0 R) D8 K$ P% K0 q& R) @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; ?% M$ s0 n4 o) _# z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ g! o8 q" X$ W: h J K: l0 Q# ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: B4 K8 Z# n: @6 \9 ~& v" j
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* R2 E- T4 [, j6 |! B5 o3 B
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 Z3 z. n6 |* c
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: Y% ?; a0 a \- O6 b3 ]/ x│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ z' s7 T) \3 s" J, i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
s& n# N0 c* k8 h5 ]. d: w│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ w5 G: o) X6 Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 ?3 B) c# ^3 m4 m6 v e' U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, \" ~& ?6 e7 C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& l; r* E- U5 \* m9 O8 U& k: O2 l
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 K" Q( \3 X. k4 |1 _9 ]* h; m│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 A4 R% T, | |5 @* K8 N5 }6 J( a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 [) y$ @9 V' G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 }! L* m( |3 q4 i4 D# _; v& @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 m5 i% H4 j8 S6 l+ B+ d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ M- A* i6 |/ z/ n' y0 w m7 z ?" G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 C- U5 e( Z8 u" E6 W, ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# q5 L; P& V/ T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ [* t! p; j; T& O" [0 p" a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 h' K" ^% R8 a4 B/ M# x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. ] ]5 K3 _4 j0 q$ S│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 U$ x/ @" O5 [. g│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; `# v+ p2 q6 R+ t9 N8 [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 v# g. v* }9 p& O- V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 ]* F1 ?) s( N, w% S6 q" q% }
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
L1 p. b2 ^/ _( y* p% d( d; i% l│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ y; L' H( s& y! H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ N3 [. s# |; V7 ~) b
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ [2 Q: B# G2 z: H( j9 \* n0 m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 M& O3 I) F) N; r! I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. c8 U* ^6 v* b3 }0 J7 B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ ?7 J0 S: v) I% _
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 G# D6 n7 O- A0 z! L* A* T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ D& o$ C' F1 K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& z. K% g1 n# P. E p" K% ^+ M
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% ]$ z6 B: R) d# G3 t
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 Z0 |$ V7 `+ V* v& J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ S# b, f& U6 k7 a$ [ R- x
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ g" h! _9 Q/ w! S- H1 r3 ]- i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& b. p* I" |( P, P+ j! i. @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- G$ L- a9 z8 W; t r0 q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: `3 ?# a7 v4 q* i8 u3 j3 P& n7 _
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: u4 z4 a$ m, _9 x9 C( ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# O0 S. H% a( J/ i# U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ D H( k5 M. f/ H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( m0 p/ E2 `: T' u' @│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% N) b% O" e( P- X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 I5 v2 A: ^4 F: i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ p3 I0 [( O! X2 l2 M+ x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# H S" v. [; k% |3 w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, f( b) a0 [0 v+ v0 B3 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% c6 Z9 q# C1 \. M) Z4 C, a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" O6 E* O# S/ W" j, o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) N) P; ]( x" a K" W3 Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% D$ ^# M7 f% C1 @
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 X+ L" P2 h7 [- ]- I
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 k5 o3 s8 N5 c) @$ q* u│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 v1 y5 [3 w0 w' t* n│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 ]" |/ ]! \( h│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) Y" T n# K( U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 M; B \# Y- S& D7 `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 u J( i6 Z( T* P" B, L' ?( E% a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 C# m7 K5 Z7 ^; |( U. E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 b% z5 V# E* ^' x2 n5 A9 K. k9 V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" T& j2 U* G; A' ?& {+ C- @5 d
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" H0 M+ V/ }2 B2 {; C0 G# a
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ n- [! t0 R9 u3 {3 @0 H) r/ g
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
6 c; f- C2 K4 H$ l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. j8 j) @' I: _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& r/ t% x. m+ m7 f, w' f5 G) ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 h! x- T2 r; U+ ]│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# l; O5 K2 N$ C% d. F* h: K: m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ S, S' c5 s0 z' O8 u: M│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* X) I, N$ _9 K0 _! q) M# j" j
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │5 ^0 o" T& z, {
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ m7 _; F$ F, L6 h# b│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- `; @5 B; z9 }; z! b. X6 I
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 i3 L& D+ b6 I. n2 y$ Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 n; v8 K- ?1 U s! u( T
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" V" r6 o8 Z6 `# T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
O; e Y# v/ h* n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ @7 Z1 Q" c; m& r( I& g
└──┴─────┴─┴──┴──┴───┴───────────────┘/ G4 G$ t% [, ~1 S
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$ k* t: O9 v( p: \/ b- \% g
GigaChip (蓝版)! i* v/ s) ~, S! F7 R8 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 H+ e V$ K+ g7 R' I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' |/ {' q% {7 B├──┼─────┼─┼──┼──┼───┼───────────────┤
) Y- x. \- S$ }: x- O- H" D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* q4 t$ x3 d* u1 z- G# [│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# E! |* s! `6 |3 T: D5 h/ W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ I1 W5 ?% G2 ^" S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; ]4 M; d, {- s( v) T: W) S( O
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# [( c9 ?# M8 X5 e( c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" [% j7 J4 s; C1 h+ C% i" Z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! E; x" E6 t) C: z; ?& y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# h) ^" e4 K( x│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ y( ?1 M" G. B" g+ F# M
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' h9 y4 G+ u2 O1 W6 g8 s│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& y. S" e, k4 S; R, ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& d9 G/ c* @8 W# [8 X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 M* V5 B; h( D6 G! [4 D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. @7 s A/ {( P( _9 I9 @1 m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) }$ a7 T- J/ O& B0 z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 @* W: Y/ S- ]0 _3 k
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# \) S( w5 \0 g( L# A5 @7 l
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, I% N# [: I7 O3 c" ?│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 `: Z" l# F5 b" U& t/ X% g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 o1 ~! _: @! B2 I# `└──┴─────┴─┴──┴──┴───┴───────────────┘
+ s/ `. B W; B) _0 z
4 l: S# l' E" f+ v) x2 NGigaChip (白版)(只列出与蓝版不一样的Chips)4 w, c6 Q; N3 i# `$ l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ J6 @: a8 U2 H│编号│名称 │MB│攻击│属性│稀有度│说明 │5 `- b5 P/ g9 V0 H* O
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 T4 {5 Y! S8 p& `8 c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ c, G; y+ U& d5 T* E8 ?$ d2 x
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; i, _3 V. J2 O1 \# p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' B$ z- Y0 e' B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; z4 t. _; F ~4 V└──┴─────┴─┴──┴──┴───┴───────────────┘ |