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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . }  `3 S8 M7 j/ \* T! T5 h
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% v7 H2 {6 `$ W" R0 }+ J9 A1 m■● ■  NintendoWorld    站友xliz原创
0 }! ^$ F% q% U: I3 `# E■ ●■    http://www.NewWise.com
! x$ L5 a$ S" C* Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合7 O5 \, n3 \1 u
+ {2 F1 T* A8 ]% C) f, U5 o  c- {
" G6 l0 X/ f7 Z! h; G0 {+ d: ?/ x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* n, _+ t) d0 v1 l* |) V1 K
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 o( @( E: p' P" L7 R2 D1 [: g' J  P) S/ s====================
1 t% R* r' P; E' D4 @8 H# R  W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 U) X* l0 e8 r3 o7 \

  I- P- R" {1 K- U! a以下内容格式如下:  F; i: X4 j6 |. `
0 V: j7 E! ~4 X2 G' j" ?# P
编号    名称+ J* f; y1 T6 ]$ e; v' f& O0 `2 u
说明7 o. m9 N2 P& R& r
组合方法
/ X# }6 ^3 Y5 s' _" B. J2 a---------------------------------2 P9 _$ }- a. S/ @& B
01    Z-Connon 1
+ ]8 ~: |" g; Y8 W) N6 KUnlimited Cannon for 5 sec1 d: K4 C! R- i8 ]8 a. H% R
Cannon A+B+C$ Q1 ^" k4 _% a. ?) O3 J
Cannon B+C+D
! U8 t. J# X7 |/ k! B& Q; Q5 VCannon C+D+E9 R+ Z; Y' o0 p

+ C& P: x& T. z% [2 ^. n5 p2 o9 d02    Z-Connon 2
( c6 I/ n2 k/ K: a+ a* j" ^- ^Unlimited HiCannon for 5 sec1 |3 z" e& {5 D$ i; `  Z$ U4 c
HiCannon H+I+J. q" U  T: t. \; f' M
HiCannon I+J+K
( U, M5 o9 ], q% Z3 l: vHiCannon J+K+L
& ~7 D& I' c" J  w
; S- G" k6 ^- Z+ q. R: g03    Z-Connon 3
* r0 ?0 x' G0 R* ]  D/ }Unlimited MegaCannon for 5 sec6 _; e) g$ i! g( g0 Z( k4 A
M-Cannon O+P+Q
* Y7 R% V6 A3 f% ]6 h: s2 O4 d3 ^M-Cannon P+Q+R  _* H1 O! c) o* m
M-Cannon Q+R+S0 ^' _3 i+ r) ?$ I/ F

% v7 ~* j" x5 O. n0 l9 u8 |04    Z-Punch
5 Y  u' S5 ]( D0 P4 a) L$ JUnlimited GutPunch for 5 sec
" n" B1 _; m8 b5 k0 Y  O& Q( A5 IGutPunch B+C+D- M) I1 ?5 R# m! a
GutPunch C+D+E
6 x2 n/ O+ {! |9 f& r" }( a" KGutPunch D+E+F+ o( G# p( d" r7 x/ l
4 U& e% ?" A4 |2 W9 e! ]
05    Z-Strght
- \1 z# V) ]# q- L: b/ OUnlimited GutStrgt for 5 sec
' j0 e; Q9 \; QGutStrgt O+P+Q0 m, @9 G! w3 L! ~" j# X& h
GutStrgt P+Q+R
+ F" I. `2 ]0 {( f1 pGutStrgt Q+R+S/ Y2 S3 J) x3 [; n4 @  S
! v4 S* H4 D/ F! X4 y+ ]% U. e( ~
06    Z-Impact
0 O) G  c9 v) ~$ |Unlimited GutImpct for 5 sec% R2 I3 U2 ]0 D- U7 }. K# G9 o2 l
GutImpact G+H+I
+ n# u) h, Y9 f* mGutImpact H+I+J3 T/ M; I. I3 Z* c9 P" k
GutImpact J+K+L1 u4 n+ q  T5 j5 l
, }5 L! ]8 p" L9 [- A  j
07    Z-Varibl
' J" `5 I& C+ N( z, @2 r* PUnlimited VarSword for 5 sec1 [" v! ]2 p4 L) Q1 Y2 s* k7 R
VarSwrd B+C+D: ~6 Y. k6 i" e: d1 Y) o
VarSwrd C+D+E  ^) S$ P; ?' H5 N/ W& N. I& Q
VarSwrd D+E+F
7 l' Z0 m; c8 V0 B) q8 q) X) X, q
$ R4 O% S8 ]0 B) P4 K6 x08    Z-Yoyo 1
4 w2 p6 @* e8 J! ~Unlimited Yo-Yo for 5 sec
2 P8 i3 L$ q4 H. f1 U9 bYo-Yo1 C+D+E: i8 J& A$ z5 W
Yo-Yo1 D+E+F
+ r2 N) L8 j0 d! I/ jYo-Yo1 E+F+G. B( v5 k* C+ `! \6 C% v

$ i1 H% X" k' s- O" z2 A09    Z-Yoyo 2* o/ _3 s: I; n+ k: S
Unlimited Yo-Yo2 for 5 sec
; i7 Q9 i( n/ ~5 X6 T5 \9 _7 Y$ jYo-Yo2 H+I+J# w& J- X1 R; Q1 @/ ~$ G/ h' x
Yo-Yo2 I+J+K- R+ v) `3 {% C2 Z/ q
Yo-Yo2 J+K+L/ z" A3 `4 ?8 C' A! [. x  d
! T% T" w+ h) c+ o
10    Z-Yoyo 3
7 i  W( A- f* l% B. JUnlimited Yo-Yo3 for 5 sec/ p$ F. a5 \# W1 a: F  b
Yo-Yo3 M+N+O* i2 X9 R3 r1 @0 P2 ~
Yo-Yo3 N+O+P
! Y2 e5 V( Z- u6 Q9 rYo-Yo3 O+P+Q5 U! q+ d1 J; \$ A" R/ d. k
7 r; {+ }4 B3 D: C. J9 A! C
11    Z-Step 1( `7 M5 m) ]& Z( M& Z1 `6 W
Unlimited StepSwrd for 5 sec
! e  s4 H: q; h1 E1 EStepSwrd L+M+N
" G& n! Q) o; g- v$ m# QStepSwrd M+N+O
2 I( Z$ H3 b9 TStepSwrd N+O+P- K% c; L& O& @. m- R" w# C' U

9 T# W$ m8 ?; y4 H2 ?! H" G  H12    Z-Step 2
$ G! e; X% N4 E3 ~& B  [9 aUnlimited StepCros for 5 sec6 C$ G" k& x, o# b7 S5 _' W( p
StepCros P+Q+R
" f5 y$ ?* R+ y' ?8 jStepCros Q+R+S& z, j, h$ o, o. B* |: E3 Q
StepCros R+S+T1 M4 g6 A, w! Y7 E1 w  U. |

9 F- ?# W+ ^- I/ T" N+ W# r13    BubSprd
) `% {' q" e" y# ^7 d; y' E6 K! kAttks w/ spreading bubbles!1 ~* |1 h% Y1 q, g
Bubbler  C+D+E
4 l4 t4 U4 O9 B2 OBub-V    D+E+F
' A7 q. @# d* p- b! ]: K: |; j* \BublSide E+F+G) m; B6 Z) J: [
Bubbler E + Bub-V E + BublSide E$ ~7 t9 X( X( a$ f9 T' q3 `! @- V2 M

- m) }4 m' f# y14    HeatSprd2 f  T6 v4 s1 n. i4 y
Attks w/ spreading fireball!
* ^, c' F6 }8 d% i' ], M$ THeatShot H+I+J
# x; t6 u& e0 y+ `! B) xHeat-V   I+J+K6 ?% p& Y3 u9 t' u( D3 f3 R
HeatSide J+K+L
0 [5 E& T: {6 KHeatShot J + Heat-V J + HeatSide J
# c5 z# ~$ x. S) N: d6 W& _  _, C; d1 }% {4 X
15    H-Burst8 P5 x+ [" N- C1 p
Creates a giant explosion8 E. N3 k9 N2 k
Spreader M+N+O  A# j* a: z: E
Spreader N+O+P( k9 `: b) `8 K  F  y  E
Spreader O+P+Q+ I# _% P! R; q: T" ~
/ g9 b# V" ?4 I8 [5 l% e  ~0 C
16    LifeSwrd7 {3 ^; G: n. m; T1 Y% G& P! f5 E
Swings a huge 2×3 sword!0 X2 I! q0 A# n, |. d% s
Sword E + WideSwrd E + LongSwrd E
2 W5 N  D$ X9 T! I5 ]Sword L + WideSwrd L + LongSwrd L) K# }' A6 w& Q1 h: I9 _% I
Sword Y + WideSwrd Y + LongSwrd Y* h6 x0 c& Y( c. u- f& ?  I

* B% Z! y& Y2 I2 J! I/ \* n1 c7 |17    ElemSwrd5 @% P- g, _2 p1 o
Wide swrd contains 4 elemnts8 x) ~' f0 l: g" J+ ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 Y% Y* E+ M5 a6 kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" P: E9 ^0 K! J9 H- C5 ?  R& ?* |$ `4 }
18    EvilCut+ z$ l/ A6 {+ F6 x
Step up 2 & make 4 atacks# p( W  h% w5 W$ F! e
StepSwrd P + HeroSwrd P + StepCros P  X, k! E  u% Z7 c' ?( Y

9 g6 _0 X9 b5 T; ~19    HyperRat
+ [' b* y) v1 E7 T) j, WA giant Ratton charges!7 L2 e0 W  B2 s9 s1 l# F
Ratton1 A + Ratton2 A + Ratton3 A- k2 E- t1 c1 G$ h4 q3 N0 E( p" i
Ratton1 C + Ratton2 C + Ratton3 C, P+ t( I2 r, H# y. l
Ratton1 F + Ratton2 F + Ratton3 F" g6 Y0 J3 Q9 b! y2 e

/ q0 M( {  z6 }  S20    TimeBom +% Q5 R9 v3 N  f% i
Sets Time Bomb in enmy area4 |" I/ w' z: j) |2 m
TimeBomb J+K+L
* h; E- V6 @5 w/ kTimeBomb K+L+M
2 E3 J6 T0 Y0 Z. a% j& gTimeBomb L+M+N
* A2 b* u' H! l' m
' q9 Z, B& `9 g- F( e/ v: K' l1 i21    GelRain
( s3 n# N% P- t3 o9 ~& T' bGel steals squares
  B$ G3 v3 a5 ?9 N3 EMetaGel1 B+C+D
" W: M+ \- H3 s* V4 P! YMetaGel2 E+F+G
# \7 l% X4 |# e7 h) X% o$ C: KMetaGel3 S+T+U
# H9 n5 X7 I5 X3 e9 Y8 q& a/ L5 I$ j% t% \6 ^6 |" k
22    EverCrse, R9 D2 {+ X( @- v% q. K& c: D
Shield chases enemies
& |( {4 L7 w( G9 iCrsShld1 C + CrsShld2 C + CrsShld3 C' O$ m4 V' s) C0 U% \3 R
CrsShld1 L + CrsShld2 L + CrsShld3 L- p% U3 a* m2 V7 O$ ]
: _4 Z: V. v: N2 u
23    MomQuake
) d) u( g" n" p7 A+ bAwakens Mother Earth!- H+ f; n2 k5 }- H7 u: [2 D
RockCube * + RockCube * + GodStone S
  m* V$ H! M( z
' A% L2 T' Z3 y$ t* M7 ^& F, |24    PoisPhar
! M  d% I7 ^6 j  y0 `Pharaoh generates poison
' d: `: |) E; f: n  v3 RPoisMask A + PoisFace A + Anubis A
% A7 c; C  W3 g2 N
+ m* @# Q, s$ o25    BodyGrd
( j! Z: j, c' }, XBodyguard takes out enemies
, }1 t( I& x4 Q; o8 i8 ^AntiDmg M + AntiNavi M + Muramasa M  @( T/ w; M" `" T* [/ x5 E/ [

$ R: u2 ?* l0 e  {0 n0 ~* h26    500Barr2 E1 d- {: [3 m* w
Barrier absorbs 500HP dmg$ S6 V7 D. m0 w1 H; N3 r' A
Barrier E + Barr100 E + Barr200 E0 C  M" _+ _) F( M; u1 |# _8 [+ {0 o9 d
Barrier R + Barr100 R + Barr200 R% Y  O0 e. F& m6 b/ j5 H4 E
. Y7 F" D- D0 U  a
27    BigHeart
. J; h, b, g% B. E9 X1 [. @! G* p. qAttacks, then heals HP!
) p% B, X+ c5 m1 ~/ NHolyPanl R + Recov300 R + Roll R' y3 S* q: q3 G! u$ U/ w+ h
HolyPanl R + Recov300 R + RollV2 R/ a5 P9 g9 f) @( D0 p! m5 I* P
HolyPanl R + Recov300 R + RollV3 R* r/ P$ M) j3 n3 d0 d- N
" l5 c6 i! X* p( U6 W
28    GtsShoot* H% |. C( w3 _; R; L, U
GutsMan throws MegaMan!1 }1 `2 R5 a4 o, M2 @' g6 q! ~$ b" _* U
Guard * + DashAtk G + GutsMan G/ c" z# l! q3 E  s& c
Guard * + DashAtk G + GutsMan2 G# L- w  @: N4 F! n+ H; m4 _
Guard * + DashAtk G + GutsMan3 G
& t9 E5 Q& _- B$ [4 U3 xGuard * + DashAtk G + GutsMan4 G+ ~2 j' e  h: [1 l- `
8 s+ q1 Q9 t: Q+ m
29    DeuxHero; Y8 l) f+ h$ `  P
MegaMan & ProtoMan team up!
! `- g  T% ~* t5 a6 @( C& j) W, p1 bCustSwrd B + VarSwrd B + ProtoMan B: e; {2 s$ V8 {4 E/ Y' U) A1 B) U: W
CustSwrd B + VarSwrd B + ProtoMn2 B
" F- P" y5 I( n$ O* o5 A. u9 E# E- eCustSwrd B + VarSwrd B + ProtoMn3 B
3 y. e8 \# a$ k3 d6 L8 `CustSwrd B + VarSwrd B + ProtoMn4 B
4 Y" @' C9 N" b
3 d0 Q+ L" H& f# p& n/ w30    2xHero
! |4 t7 F; W( M& CMegaMan & ProtoMan Dual atk  \' O- I  q" q3 |+ l8 h% j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Y! m7 B; s% `/ F4 @7 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ N. h' c6 Z& B- J; eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! u4 q; S4 c) W1 ]5 o- T9 U+ S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) |' h* j5 {& h

* T7 E% }, Q# K: D! L31    PrixPowr
- A2 h! r% Q, ?+ B9 ]3 Navis attack at once!8 _" Q2 T# }% |- a2 F+ e
Team1 * + Team2 * + KingMan5 K
5 U, e% l( L( n. p1 fTeam1 * + Team2 * + MistMan5 M. E4 H0 m+ K3 b
Team1 * + Team2 * + BowlMan5 B
, k' m7 c% {* P6 @# l
7 N: a5 h! W) M7 @  c32    MstrStyl9 N- }8 @% ^" k
MegaMan unleashes his power3 c9 L" I; b; U" o
Salamndr * + Fountain * + Bolt * + GaiaBlad *  L9 S& n! O; M7 R7 w- |5 o

6 T& v6 s4 X. u' \StdrdChip (Part 1)
( v2 O( C4 t3 D6 n, h9 O$ }2 n┌──┬────┬─┬──┬──┬───┬───────────────┐
0 H0 B* g* i: I$ _│编号│名称  │MB│攻击│属性│稀有度│说明             │
. J  k- ~+ ]' p3 q# x├──┼────┼─┼──┼──┼───┼───────────────┤
1 W/ \+ H4 n" R9 U9 n" S' [│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 P- O9 H) i. O+ M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ R% R- i7 h4 D$ P$ v│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 A* ?& f5 U" @+ k3 M! B  m( l
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: j7 o, @" e: |4 D1 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 f5 x4 T: ~8 K# _# c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ g* @/ M1 o( r# u. Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( g( _( P6 r1 Q/ |  g. x. I- n, k
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 \; A+ B: J4 j' L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ F# l0 Z& f( b7 o  d! y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" l( p4 d# [  m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 @1 l0 }0 E+ _/ Z9 J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: C2 e2 Y+ G( U  U
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 B9 `3 c3 x$ Z* a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, f( T) D$ S1 U& K; i1 |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( @0 U/ {+ _& E" D! ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! h* I' u* _4 e) E6 p1 Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 Q& H  w' K, m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 V1 H; c) ?  b- ~$ ^│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ A- F0 g, Z! c$ c
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 M" P; X. m- U0 \. U' j│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. ~0 K8 S* [+ }; r) ~│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" z5 C( s& ~# N" K9 x, g
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
8 N5 c. O: |% A9 _  m9 |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* C" d5 Z# N& n" V9 P! P│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& E" O1 C* V/ a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 t! ~0 d; g$ a4 K. f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& c/ g( z/ D8 F. }+ Z1 c
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% ]$ ~, H/ n% R) d! u& u* z' {: R│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 @5 f: z) b6 h* E/ R& D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* E9 o& J) h( g. Q0 ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 ?- F$ _- l# ]6 D; D# I│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  V% }( s# V4 e7 A
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% E% q. m7 a: ~. W2 x│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# [/ A# q! M; ^2 k# e3 b# h│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 S- V; h8 ~( X' A$ q  o% d5 m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! U; ^8 F4 O, V2 i: b6 O5 I0 k% C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( ^4 W% y. L9 `& e1 n9 w2 P& s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& c1 ]2 |9 V9 M- u: A+ m; _& ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 `0 X! z7 v0 e) a, |│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 v& J3 i6 @: Q. ~: m: Z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 i+ f/ @& x, A2 Y0 K5 _  B) K! W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. K! @2 M2 x7 n" x( T8 z; ?2 c( z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 s4 F4 h( Q- k9 ^8 Y1 s% }
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, [3 q; t1 u9 |6 k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; U- o7 f' w/ m9 V9 ]/ l│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 ^, F1 z8 n- B7 B: [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% d) T! w- q! J7 A: K3 v* p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ \' }8 J" L; K& Y  _, o1 K4 I│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! ~, y" b4 s# m; |* y% |5 Z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- G& ~" p. ]: n7 J" G4 G' ]# \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  T! \3 V0 v$ m* X3 z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( a5 ]8 i# p) O1 z8 w. W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 u  U( X1 _+ N% l! T: K( l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  h2 ~$ x! O- L│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. U, X7 ]6 {5 e4 L5 x, ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" d; P$ S) ~  Y% l( H
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ ^  o- M; i9 T/ _4 ~6 [" ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 k$ \" ^' s' \! m: h4 b, F% @1 i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, D2 e2 ^' J1 A( a/ U, i│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# y. q( O" D  l( b3 j  S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# d& f! z7 M  Y" Y, }- X" X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 y+ @! F. _; H2 A5 y. U$ d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ d  j5 z7 e4 A3 w( Q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │, R$ V( z2 W& E6 }1 H6 N9 x+ C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 L% G5 |/ p5 M
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, a, l, e: P6 P" W# l& s' ]
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
! Z4 [  S+ u$ m% E6 g) T│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" a. V2 R8 S% a( f, x9 l│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 }: w' ~! P( Y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ z1 V* m/ X( ?  A/ b: o& A
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ o/ i7 E  ^# r2 w5 y) o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, M8 K9 E9 @7 |2 B7 x" i/ G# A3 u3 h5 \│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  F% d, z$ T8 K- z. w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 Y1 |: c( z! }+ C( |
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 Z+ |1 W4 m9 \$ P6 L2 f& E
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' O0 o* E+ g; W1 M# q' u
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 m, ^  s9 b% R% {2 u7 _0 z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  b+ f9 x- D& m+ l% D7 F. x7 O│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( }1 H& a8 q7 O; S9 }5 z/ M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& z, Z1 a7 @  M% Z) X- i│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; e1 ^4 o8 x3 B5 ~/ u$ x( i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ X! t& W$ S$ o& V- v% o& z8 p
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' y+ j7 y0 n2 Z6 ?, j. u- V8 E
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 q# M9 f/ y$ I! f* z9 S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 {! ~9 f' O( F: G: u7 Z5 x# U$ |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% C' r; _& w% S7 s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) m. M5 S( o" |2 b& t$ R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! ~; c, l0 y; b6 U) C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 \; G3 |5 C: h+ H( W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 _, ]+ A& R0 M0 J/ f4 J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: l. j, I( b6 |4 x( x4 I│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) p' k9 t; n$ h( \; R│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) Y: d7 C' V/ P; J
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ t. c! i4 Q: j2 `& }% f/ Z! Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* u0 _6 R/ \9 |5 w9 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! V; l# R7 k" i2 ]8 d2 s│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: p8 F/ [% b5 W# Q7 c' C
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: k" [6 f4 V% I& b% Y4 P% }9 s│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 ?. |; J( \, |5 i& s
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 _+ r9 F  G# f! z% F/ Z: {" p
└──┴────┴─┴──┴──┴───┴───────────────┘& e* g: o: e4 l, Y2 X1 q
$ [( m' h: j+ S% _
StdrdChip (Part 2); s. \% H" V0 |5 h+ T
┌──┬────┬─┬──┬──┬───┬───────────────┐
: A3 n8 j# {& c9 V- N$ h' @; r│编号│名称  │MB│攻击│属性│稀有度│说明             │
- _* U; F& e8 C" @' `├──┼────┼─┼──┼──┼───┼───────────────┤
- @  R+ Y+ G5 M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! h: h* y& G8 \9 ~
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# @; P) O/ B1 T5 H. k7 A, d9 O4 Y& O
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' c  X1 I0 S* I0 P# ]/ p/ y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" T  F/ u6 D, ]$ l) e1 D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 U, E- \: z, f0 V' N; i8 [% J
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 e$ A. l2 P0 j
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 Q; E. X4 l2 ]' x$ F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' j, v# N1 j6 k. D7 t$ s6 u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" ]' m0 f) \6 p: A4 v, B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 q: G: Z, k! U% N9 J2 Y8 `
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% }; Z/ J- s/ S
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( Y  g7 w0 H) C7 q2 C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 J! {# |) x4 D* N
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* {1 i/ e* F- Q6 R/ d1 h+ H│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  a. q9 J: {) i$ o  }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- Y4 S  F9 S& i│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# {' z3 G: O, F$ d; O, K│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& R. \+ @% K: J# Y* e0 p, [│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. O4 f) P: O6 X4 r; T
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  A1 }2 w5 H% y, _│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' X8 D" e# I, ~% n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 p. ]& L1 }2 N/ u% }9 I! X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 ^" K5 x. n0 U  f% a4 ^. v2 n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
/ V* q/ b% d, N' N3 F│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 u( j& y1 B/ T- D- @0 ?: ~# W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) a7 J' l1 L( `$ F; B/ i( u│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; Z$ c( b. Z# g& d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 `7 |7 k) I+ y. x│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 c. M5 i, }2 F( Q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% R5 P6 N# c- ?  P% `│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 q8 A6 S3 E' J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- O- O; f8 l% F$ I) Z7 {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 y* Y8 [9 Y4 y7 o* r! j$ x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 I2 k. H! L* Z- f# \! |
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, `  V# e- q4 j3 E$ g% Y& p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
" a6 N( V, T7 f5 m5 |0 Y; \$ c* i│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 V0 }% @. I5 y8 n* a
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ p8 }; l( o$ l& s5 h
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& a1 C1 \' q8 r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 A  V) @1 g; V; G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( ?  M+ h5 v- G" E│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 V+ P. w3 m: m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 W( m" T, ?6 v  G+ d* Q4 U1 d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* E) D) J9 Q; r, ^. t. C" ^│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: t; H/ O, p! x# ]- L│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- }7 ^) Q3 `4 G3 Y1 U: A
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! v' e% l8 {, \│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" `/ `3 C! J" d! q9 o# S  I
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 A! L' r7 f& P. C
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 a, L5 p0 x0 H/ c3 Z( C# M" o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* Y6 G6 s/ p* M; B│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* B% c! S  U, X" M) S│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: V' W  ?8 K: Y+ @│153 │Recov200│65│  │  │**** │Recovers 200HP        │- `; v+ P7 g' l4 l# {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" h3 q+ u) l4 Z# t1 {1 f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% g9 y; N6 f. m  J1 W6 [- c6 Q4 d" V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. q$ S6 W  ?4 ?
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, [. [; f$ k' B  Q: G( I( b% l│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 E' E5 b. o1 k" e& \( G
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& }* d9 F6 ^: b$ F, Q: N$ o
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. k& x6 ~) |9 g: k
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" F3 ]4 P* J: ~│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* V6 ]7 R$ O) ~8 f* _
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 j9 H, W+ W; T0 J  Y8 J/ H3 q│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 c% c$ Q1 ^- F% `
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& v9 p* J! k- \/ U9 E
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% j3 Q$ x) A! w. f: w% T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 x$ p" h5 t7 d# m2 K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* a/ G/ |& \1 z5 C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. U8 |8 I! j# m" ^
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; B) x) X: c3 u) ^1 X. ~8 f# I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- M1 G. ^3 B5 {/ B4 p│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ ^8 J5 U. x, x& ]6 ]; b7 t9 }) ?1 _│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 `5 _1 ]& O8 {: V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! f$ h- Y- f, A  s2 j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- o5 n% I2 b9 e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ j9 D( U0 s' y4 G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 U' |1 b! M# R  s4 b
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; |8 p4 z0 W- A! p# Q( v* \' R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 u" e: V3 K6 k  C0 k5 Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% y3 h# V/ e6 Y; X2 V6 R4 D5 i3 a$ C0 H; r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; b/ j8 p+ u$ k: y  Q0 b- j0 q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' I6 e4 i9 f; e+ d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# @' n$ e# U4 D# E1 o
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% ~5 T+ E4 g$ C2 n; f* H! U' U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 W" x- Q% U. k) u7 ~9 k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" O: `: ]- u/ w( M$ {# Q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 A9 _+ A$ I5 H; Z. G# R+ R3 N6 f│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. x. ?" F. ^* c+ [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 F5 W( ^* d# ]7 s! T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 w' k7 Q& c; L1 {4 f
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# J% L; b: I. `% ?│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; O7 f8 m1 |! m  @  H6 N# z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 w2 C- T. G% _│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% l* f2 X! S! F6 q) G) _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* q* n- y: Z7 A2 q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 u" S  H5 t9 G( z3 Q6 s│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. c4 H8 \/ V; F% ]/ G
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' U$ N$ [* N' g' a7 y7 I7 W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 y9 u9 Y9 s7 R: L1 l9 Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 t! \1 B* e# ?0 o" e! `/ h! s└──┴────┴─┴──┴──┴───┴───────────────┘2 i" B6 s% P" Q5 j- A' B

( s6 d2 X& z# C3 E
. t$ P  `' b, z, j# ^Mega Chip
. V& x- ^6 L8 R* F┌──┬─────┬─┬──┬──┬───┬───────────────┐& e/ L! R  b& R6 R8 m4 D' j
│编号│名称   │MB│攻击│属性│稀有度│说明             │! Q, K1 Z" \" x* ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
: `" ~3 t0 n2 C. R/ o/ P% o4 w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) h" b9 q  ]6 D% O1 V- S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ e9 A( A- \' z* Y. W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; S4 f6 T  \# u3 J( E  [, Z1 \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 O" f8 c# b$ @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 v* y- W. @& e4 Q1 ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' R" m' L+ Q/ J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 n) B; v7 U$ W7 c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ A; l2 `7 h% y& R2 e
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 ]- {/ J; D( c% ?5 |5 \$ o+ n+ ?% u│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  Y- T9 x: l1 F  P: D% @) k" S& @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ u; T- q2 L, e. _6 u
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: b# Y# `) G1 F3 E) H* p# F
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ d2 l! `( B) |' ]5 _' x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 o( o2 z5 i& I- n  j8 G2 c; G│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( e4 Z; }, f) O│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' I! E! M" L4 n, B9 C/ ^
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 A3 [7 T( L9 n│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 U  {! Z5 {7 U3 x* j! K; f* M
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 F# c, H( [1 z6 h; ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) b0 u& @0 e! B; s7 s" U7 l. {" I│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; _8 A2 n, I0 Z! C, j, s│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- |& p, t5 v0 _( f: M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 j& r" x$ A$ U  y│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 B, j+ J" c, u' f, m* {; _( x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 G, \/ W9 L( S. g6 J
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ `, k0 c# v4 P3 F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) j( F5 Y  z+ @+ o; Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% _/ ]) O" E2 W7 A  }
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* r9 F& y9 t% `* P) b/ S│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 G0 q, l, A5 J) _/ M3 m
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  L- C% L. P6 X$ L5 _3 T0 P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* B0 @! R& x: o4 {9 I0 ?: Z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 q0 v, ?. i2 u- c5 W) p5 G│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& B, {6 o& P4 g- H9 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' N  k% |! X* \/ x0 f7 c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 V3 G8 H9 q9 `2 \9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 J# ~, ~: B$ k, ]: a$ @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │- X( r  S4 |/ H, u: p6 e( \* x+ |
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, c* E2 k4 o8 e* P. \% _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( M' l! N/ R" q5 r3 b/ M$ ^
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 T5 d9 ?0 b/ X4 P  S9 F  |" W
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" a1 ~" n% i, I: A* b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ ]8 v* S0 }# b$ K4 `2 N1 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 h" b9 T, R4 Z7 Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 ?) n9 ]3 O5 A+ t! \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; U& p$ G# d& O* m8 L+ g- s/ D│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' L# {1 V* g* K: l1 F7 c' {* @; P
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 B) G% b& M2 R) u9 h3 o% _
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 q7 O$ F7 M* \' [0 w; r) }; Y2 Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) ]3 N& {: l$ }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 k/ X, @" o  ?; {0 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& N: h' {! p8 y2 n( q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 w. P6 F3 g+ {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% M# X* I8 b6 M4 J- v' r1 J; N* G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# h6 @2 i7 A( ?' E, W/ I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" o% y1 Z0 K3 W2 D' \4 n- G$ y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( j7 V' g1 N! G% i; x$ S! t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( e% R- Z! F& v9 r0 E
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; D' Y7 `4 o' w+ h
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& m4 V: e, l/ b6 a6 f: ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ Z# E  e3 t9 ~. a4 M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 W. U* m- q. h  }) y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │& ^; {, y6 e" }$ P- s9 v
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& S2 P5 h3 f, l: A4 ]: ~, B7 W; y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 q4 c5 n* ?. i6 s$ d7 O# m│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 u. e8 Q  j$ v& v│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" I8 \  p3 t1 ^5 i9 _) G│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) h& [) O" z/ r1 E
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │' a8 U% [9 G' }. d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 Q; D  A2 b6 p, m" c* N. ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: V6 \1 }5 p* {1 Z% f! J
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. k5 U( z! m$ I; t2 h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 u; F! y! z1 s8 M- E6 T
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& @& z9 v/ U8 V
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 }7 O+ m# m$ J3 L* B' A│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ F% K: L/ \( [+ s0 F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 c" A) {2 U) c) N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ ?6 {& ^; ]- D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 j# r1 G+ N& L* R; z/ N/ I' x( _! m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ K& j9 ]6 X5 F
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; H" `# M* ^) f* }0 C
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* W' M7 |9 W0 L9 I( F7 u│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 b4 d/ a* j; `) W9 m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │& k, E. O0 D8 Q% W1 G0 r8 T
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- ^$ v8 D& i! m└──┴─────┴─┴──┴──┴───┴───────────────┘7 j' I0 S6 P0 F: N8 k

% a6 d1 e: U  y( k( K, e& R/ p1 Z
0 l( y; Z0 S( {7 ?& [5 {GigaChip (蓝版)
% f$ z- v2 F7 ~8 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 C, V1 S5 n+ J; ^- z│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 {: T% R& U1 X9 R; U├──┼─────┼─┼──┼──┼───┼───────────────┤
2 `0 P* G* f' ^  T+ o. V│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; X7 `8 P5 y  l- b8 W7 J3 o. i│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 x$ z& T, M: c& d& W+ s
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. B) H/ \; f; _* ?9 e9 p
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# b, o! j; O8 Q8 ~0 B│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 v1 F" Z, u( X) Z% P& h! h
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, p0 Z! H) d! a8 X" L│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( F( {7 x7 [5 P0 D0 a/ L9 _│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* L; R. z3 R6 p  q+ f6 I! v
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, ^* X' v* y, g+ u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' R$ ?2 q, h+ E# t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ }) S+ v/ y; I3 e% F) ^( G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, ]8 `% y6 g! n' i1 X  n1 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: ?4 ]/ Y8 x4 J; t$ @% y4 @/ V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! C! e+ A1 w8 W: G6 J
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 o- U# w- N8 T  `4 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( J! t. K  ^$ b1 @+ u; H. _) C. v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 S- P) T& ]4 k8 g
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! G; E- K, h3 M7 F( x5 f% Z, S6 ?. j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* W' f8 ]  P0 k; l# M
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" p1 T# x0 i: e2 ~/ @
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 ?- E0 M2 t6 r& v9 x2 C
; q: m  F3 E5 x) K3 L& qGigaChip (白版)(只列出与蓝版不一样的Chips)
1 Z) }3 B2 |9 c& P- z┌──┬─────┬─┬──┬──┬───┬───────────────┐1 H" B6 }/ O+ [/ B, l% |# S
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ c- p$ ?1 G# j
├──┼─────┼─┼──┼──┼───┼───────────────┤) Z% T& l3 t0 @0 p/ ^; z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( Y; Q" O! H% f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 O& L9 P2 \- J│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 M) F/ F( K( H' ]6 V3 H6 J│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% l3 k3 D6 B# X
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 e+ @- \: B: P) ]: j$ ?+ k0 i
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 R( H- |$ E- C" e6 B- A  W* y" v- T. b+ A

" L1 i# [7 Z  r4 I& A001002003004005006. R& {6 U; \4 B8 k4 Y
007008009010011012
5 M( b7 r' ^% Q; t9 o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 K8 \5 S, Y6 J. Z$ C$ W$ g5 m
% x6 g( o5 ]) k, p' [& |# v019020021022023024
; t8 e; X. Y; c" b2 k8 x0 Y1 p025026027028029030
/ R- M' T+ |9 T" A031032033034035036
" X# @$ p3 O7 h0 c# t' u
9 ]0 O1 f3 w% k& H+ l" {[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 T" A* d4 m$ ^& y0 N% i% D
8 `, d! z6 S: s1 V: T
037038039040041042
, o' w$ R2 O1 P3 G043044045046047048
' ^0 s. \7 E) J, g5 I0 p049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& d$ u2 {' Z- a" q! d$ z" B, Q+ r9 N+ x7 P9 y
0550560570580590604 k- C( b8 u5 h- i
061062063064065066
9 b* b$ Y; W4 f8 ^0 [1 j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; \0 [$ v6 u/ Y/ s- @. `8 e$ s6 A' V7 b5 I; H
0730740750760770785 r. m) P2 P4 J
079080081082083084" }/ N& g/ I+ |. w8 r4 ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 {* J/ K; p% _6 O1 J8 n4 A9 V% S

  c5 A* S& J( m091092093094095096
+ P- ~# k1 w$ }( N! \0970980991001011020 g" F( U8 J9 ?/ E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" Q3 a3 k7 S: n" `

- B1 P1 {- t' B1091101111121131147 y- U3 A! e: k' v1 r$ j* \
115116117118119120
/ ?4 t, O0 r% y8 L, Y6 b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ V2 ?9 U6 m# x& r! X: ^
% Y: Z% t8 m; R+ s% O! U+ K127128129130131132# N' D* [: Z. T& V* ^1 a
1331341351361371389 D- ^3 Y+ F) z8 k9 \- }& _
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ?" d2 m' r0 Q5 @7 v6 r

7 p' q* ?/ h; Y. w% t, E145146147148149150
( W+ _9 L) b9 B2 q151152153154155156: g# s: z$ Q* D0 u8 E7 Z# w
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  n8 J2 a+ K$ p! O
9 Y5 _# T( F: s
163164165166167168
$ n5 W( l& f/ Q0 ?' M2 f% H% z169170171172173174
4 E. g6 Z2 N, T1 U' G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( f3 ~- N* K- \/ {$ i) W9 L" w- h, D# q4 i/ J
181182183184185186
  G* B" |, }, h* D- l187188189190191192
; E: {0 F3 f3 G- P* |# h6 V193194195196197198( j/ L4 J+ p% ]/ M' D0 U
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 }; ?  V# Q, R- q% g1 z- |$ Y4 s# H8 G4 B6 J2 H
001002003004005006
: |$ O) H) Z8 Q0 ?* x# p( k007008009010011012& {& b5 L5 |6 q- v3 T4 f! V
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) ?2 J; c: r* x" A" _* H
  O6 b: [9 \+ f2 a+ U$ ~0 g019020021022023024
, A0 ?4 G$ s3 U' F! |$ d025026027028029030' Z7 R8 J" Y# z2 y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 H9 S) o* f: [' @' e+ a8 q

6 `% @4 H% g9 d& V037038039040041042
4 }8 U: [$ V, m3 q$ _! E& j043044045046047048
# {  v/ y% n& E# D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 V: O. ?! d$ d$ d$ w( t8 [( z  S  Z2 q1 o, X/ y" R# m4 n6 i
055056057058059060
( i0 m9 C- [/ l. K6 B3 O/ ]$ ~061062063064065066
7 M( n& g. o( g067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. y; W! r/ x/ J* n$ _( Z: H

4 n. h( y: ]+ U, d073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& H6 L+ B, L. a( |4 D

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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