转载请不要删除以下信息,感谢您! " s) ~. u+ N6 ]* C% _& x
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6 d. P5 \+ k0 c, W■● ■ NintendoWorld 站友xliz原创
3 t* Q# z+ |* n8 E/ n# k■ ●■ http://www.NewWise.com
+ m$ z, X: b' }. y6 t9 I5 |7 O; p■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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! \8 T; `" H U2 v5 a 洛克人 EXE 3 Blue 卡片组合
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8 [3 h: `; F" K$ G$ N4 f! [
; w# `* X# |9 j& r- [; W! O) _0 U* j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( W5 s- I x* k/ {" s4 q5 v大家要看日文版的P.A.或详细攻略,点击这里吧!2 @9 J3 c; H$ r" O) F
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( B% T3 F9 r) ^4 v% J2 |" F
% v2 k' C7 a0 i7 j N2 M9 K, w以下内容格式如下:
! {7 {& O& a+ h4 B2 O: z( i& H$ Q4 \
编号 名称% f" I% L7 e F9 s) J$ }& k- h
说明
" P. x& T+ l5 N* w组合方法% O! n5 Y! G0 @ Z3 D2 b) {) _
---------------------------------
3 j# [4 c& W- J. V01 Z-Connon 17 Q# _# p- c( H, `6 n- p) g" R! {
Unlimited Cannon for 5 sec
; a& N" v9 q1 Z& k$ ?: hCannon A+B+C. M5 t2 d( L; \
Cannon B+C+D
, G6 Z) y7 c: p3 H5 L1 X9 W( lCannon C+D+E
0 t5 L* B |/ s/ m5 F0 j( p1 a! f
02 Z-Connon 2
" g" G" D2 b' gUnlimited HiCannon for 5 sec" L8 C) ]# j8 [ m6 c* N' \& p
HiCannon H+I+J
; H/ s" L! d& \) W% h( x* b% j eHiCannon I+J+K/ X% k N: s# |1 S% I
HiCannon J+K+L
" F; E6 A5 F& I) i4 G2 Z8 A
$ @; N0 d1 e( {' W& j03 Z-Connon 3' ^' I2 L( l1 c
Unlimited MegaCannon for 5 sec; }1 o) x+ p1 i
M-Cannon O+P+Q
2 J* d- D+ K. IM-Cannon P+Q+R4 @8 P, W' r7 v2 i4 w
M-Cannon Q+R+S
$ R* `7 C1 O; S, ^! G
2 e, g# e( j. c; u5 [0 D04 Z-Punch( g" `# d& o2 v% V, `: e. U
Unlimited GutPunch for 5 sec
8 d* G- N/ a' Q2 w! ^GutPunch B+C+D8 {8 y7 E3 s' {. r- r' X( X# I
GutPunch C+D+E" z: \# V* f0 L. J4 ^
GutPunch D+E+F
: s2 C" ~) S" [1 ?" [
/ U* g. d( @2 g3 d7 k* y6 K05 Z-Strght5 {1 s# x1 H* c8 f1 ]
Unlimited GutStrgt for 5 sec
3 }' e: u" g* {GutStrgt O+P+Q
- y! \& M3 J% s7 FGutStrgt P+Q+R
& w% ~6 ~; d: L5 FGutStrgt Q+R+S
2 g: ?+ @, M5 Y& N: b- y/ W& E
5 T' C) ~* a% l' z06 Z-Impact* J/ ^, _3 x) l. L# K( Q9 W
Unlimited GutImpct for 5 sec
9 h( H4 v& b$ v" S6 [: NGutImpact G+H+I1 ~0 T) U+ a4 j
GutImpact H+I+J
3 ~$ P" [1 t7 i8 {GutImpact J+K+L
! M; _* T$ Z; W0 c G0 e( ~- [0 Z4 `. v1 [
07 Z-Varibl9 l3 X: l3 v# n% [
Unlimited VarSword for 5 sec) q' j0 J. M4 J) S2 v( j
VarSwrd B+C+D9 R0 L8 Z! {: I. r
VarSwrd C+D+E4 E9 B) M7 N! W3 T; G; F. @! G
VarSwrd D+E+F! a5 Y5 r) C/ s3 Y* T+ x! s
5 E/ J6 R- I* W- i5 A
08 Z-Yoyo 1
- Y# V1 D$ e) ^" |/ F* Z4 M u) R, rUnlimited Yo-Yo for 5 sec0 p- ~ m. j' w
Yo-Yo1 C+D+E' {8 S; z% N' j9 M, b/ x8 A
Yo-Yo1 D+E+F' R' H# x4 j0 Y
Yo-Yo1 E+F+G
2 h) h0 C$ Q2 B: }% ?& a1 n$ d5 B; ~+ b k s
09 Z-Yoyo 2
9 G9 N5 d: a$ s N- Q: ZUnlimited Yo-Yo2 for 5 sec0 N8 d; W6 c1 v7 C0 B( X8 m
Yo-Yo2 H+I+J
' q7 ]# ~$ b- X3 |' m- AYo-Yo2 I+J+K
6 s/ E% P2 r5 Q+ p& SYo-Yo2 J+K+L0 @1 ^! @. S+ ]; H
% @1 H; @7 s0 P8 M% w10 Z-Yoyo 3. C* @; a: }1 d0 }" F# V
Unlimited Yo-Yo3 for 5 sec
1 u4 _% u! o% cYo-Yo3 M+N+O
- Q T/ |$ b8 D+ C& K* ?Yo-Yo3 N+O+P+ D" D2 m+ B/ a" p5 b8 M
Yo-Yo3 O+P+Q
7 x8 m) q- C7 W G7 W/ i& T$ e' z2 o/ V; t
11 Z-Step 11 t6 n3 i. N0 F) J9 n
Unlimited StepSwrd for 5 sec
) }. M7 y/ c& [" jStepSwrd L+M+N% ]1 _/ U! p6 R D
StepSwrd M+N+O
! R; {$ `0 r* y' q7 s$ YStepSwrd N+O+P
' R* O/ G4 Z: k& B7 P. o+ O" Q: c( g- J$ X5 h: B+ B% {
12 Z-Step 2
$ t. Y8 H7 }- i! \9 ~/ ~Unlimited StepCros for 5 sec
3 W' l0 Z+ S% |; m2 X, IStepCros P+Q+R
9 H: S) o' g8 P% ?0 n% S0 HStepCros Q+R+S
# g8 Z3 N5 |8 b4 \% `StepCros R+S+T8 Z V' k1 x9 V' d4 s& D1 ~2 M1 ^
- H; H p% c3 l8 b- [
13 BubSprd4 Z& H. ^6 L0 U. e i; e
Attks w/ spreading bubbles!
; `- H. }- [7 ~' T" _0 qBubbler C+D+E
" x7 q9 V9 ]' D8 LBub-V D+E+F
/ Z$ h5 @# {3 |& DBublSide E+F+G
+ @+ V% H1 B2 s1 z! @Bubbler E + Bub-V E + BublSide E6 I5 l, e" h: A& e/ Q% T. D
$ T4 H* ~% S* o/ J+ C8 H3 q14 HeatSprd' ]5 b1 M3 |6 N2 F. |3 H
Attks w/ spreading fireball!! n# [8 a$ \ I- s3 A& H/ S
HeatShot H+I+J
; E6 I7 I$ v" Y; rHeat-V I+J+K
0 T2 O: p* T" [' _HeatSide J+K+L4 p/ P$ n( H+ W3 w
HeatShot J + Heat-V J + HeatSide J
6 O6 T( q+ a$ _$ Q9 C( p0 L. c4 N& e3 q1 ^! a0 c8 ~( S
15 H-Burst
2 ?7 `& C1 b: R% s ]Creates a giant explosion$ J, O* F L* b4 y! A' x& w
Spreader M+N+O
' V/ c9 \6 F5 H9 W! lSpreader N+O+P" W5 @: x5 v) R3 a
Spreader O+P+Q
7 P2 g: A8 X; k/ }# A
# P. q9 U }/ q" P2 S16 LifeSwrd: I8 n( I! S" h4 r( [1 Z
Swings a huge 2×3 sword!$ d- e/ r: g% V0 G1 @. b6 c( C
Sword E + WideSwrd E + LongSwrd E
( z- r5 a1 g: S2 I* } QSword L + WideSwrd L + LongSwrd L
5 u w$ j' y* c) z7 _9 qSword Y + WideSwrd Y + LongSwrd Y
# U1 m2 Y1 M V m/ E
: |$ ?& Z v4 ~% U8 q5 p. N) e( _17 ElemSwrd
" e6 d8 |* @' }Wide swrd contains 4 elemnts
. S$ H. f" e+ Y" D' n* `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 v$ k* E3 G% RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. T6 k2 v( U; m. _; p% D! _
g# Z8 K4 \* X4 q! q+ D6 @$ \) ?
18 EvilCut
, v; z; w! }% Q8 I2 C2 a6 zStep up 2 & make 4 atacks2 {0 i. ] v$ f. c( t% \# B: X6 s: M& D
StepSwrd P + HeroSwrd P + StepCros P, ~( q! h' d: ]$ ~. m3 F
4 L" X. ^+ l% c) _" t& e19 HyperRat
2 ?2 B* @# L0 J7 E! b! H; VA giant Ratton charges!
/ L' u Z+ n7 ?' z$ B% sRatton1 A + Ratton2 A + Ratton3 A
# L# H7 L# h1 w8 E; h+ i$ D9 h, }/ @Ratton1 C + Ratton2 C + Ratton3 C' m) \9 d. Y! |, U6 w4 f
Ratton1 F + Ratton2 F + Ratton3 F9 e2 _2 J+ j0 E* Z& R* V6 d
! H7 Y B# b# X0 R2 Q20 TimeBom +
/ u( l1 Y% O) Y oSets Time Bomb in enmy area
* A& x2 h1 f' V) V* }0 E1 C: Z) k8 eTimeBomb J+K+L* n0 F; T( M" ]2 z1 |
TimeBomb K+L+M
1 Q7 E, [; d. a% wTimeBomb L+M+N
) s" R1 O, j( E% ^& p5 R, M% M3 F! s# c8 ]
21 GelRain, C7 u* k6 u3 z! G% N+ s2 R
Gel steals squares; O `& c H! n' R# U7 P
MetaGel1 B+C+D
' Z- C, t- ~2 z! `9 y- v1 NMetaGel2 E+F+G
' K% O( d' W1 p. a. iMetaGel3 S+T+U
0 z- t1 u) a% ~5 E) \3 ]
z/ P# Q, D5 ?3 e22 EverCrse
! A. m2 A2 J' P+ \0 z* C" e+ JShield chases enemies/ d3 q' J' j+ C: I0 a! b
CrsShld1 C + CrsShld2 C + CrsShld3 C; R- D: g' N9 C" b3 P9 g' B
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ k; d$ i4 N, S
" }5 Q, y- L, }" C23 MomQuake
: ?0 f) I# B% d0 Z0 c6 r" Y; ZAwakens Mother Earth!0 O9 o- N$ ^! q& E+ e% e
RockCube * + RockCube * + GodStone S
% Q2 ]- Z7 {' R9 p, ?
, {4 ]: p! ?6 w* Z" a* t24 PoisPhar1 U9 F+ b; ? x& V0 W3 g' x
Pharaoh generates poison
# `$ G! Y: P) I5 z* M+ ~& @PoisMask A + PoisFace A + Anubis A
0 V6 T; U* {2 y3 }3 p, D( [
Q! P& U, G$ r2 I- L4 @* c- k25 BodyGrd& G# o" W: H8 R/ W% ?; G5 j9 S: w W
Bodyguard takes out enemies
8 i0 Q$ u. t5 ]( |- |AntiDmg M + AntiNavi M + Muramasa M
! r J* f! _7 g- r+ v& u5 R, B9 w( s: f5 o2 q+ G
26 500Barr
8 x0 @5 _ A% E/ PBarrier absorbs 500HP dmg
9 p+ E8 p" e) B5 E" `& c- QBarrier E + Barr100 E + Barr200 E
! R3 G0 b6 H& D6 u( h. yBarrier R + Barr100 R + Barr200 R% \% L6 y% b; T5 t6 J: n
! P0 Q0 @9 p8 ^& ]! B+ Y27 BigHeart
% c0 o3 T; O- Y& y3 x2 [Attacks, then heals HP!
& X) p( S1 t/ ~; n& H( m) rHolyPanl R + Recov300 R + Roll R" {" i1 `, g/ k0 b
HolyPanl R + Recov300 R + RollV2 R
; V) l& d+ I6 L, e' tHolyPanl R + Recov300 R + RollV3 R% t! y+ v4 \. k, V( x
: b" r* s9 D P2 s9 s# a2 m9 i+ T& @
28 GtsShoot
9 s) z _( D- {( MGutsMan throws MegaMan!: z: \% }- N) r- v
Guard * + DashAtk G + GutsMan G/ [' \% v1 B0 h4 N( ]
Guard * + DashAtk G + GutsMan2 G! v5 W" H$ c- P0 K
Guard * + DashAtk G + GutsMan3 G, Q0 a4 o! K6 z2 J
Guard * + DashAtk G + GutsMan4 G+ @0 j$ D! g9 z: p+ D9 f
/ f) J: l# @' o x: b+ r, ?
29 DeuxHero) J& C0 r! O8 v* ^ @# u* }; q
MegaMan & ProtoMan team up!
& H4 X4 _/ v0 x, K5 E( H$ e+ q7 ?; ?CustSwrd B + VarSwrd B + ProtoMan B+ q, j4 ~, l/ b8 P7 e* C
CustSwrd B + VarSwrd B + ProtoMn2 B4 t4 v. {/ B. y6 T6 U; D. K
CustSwrd B + VarSwrd B + ProtoMn3 B: Y6 ]5 c( A4 S0 j! N. O5 ?
CustSwrd B + VarSwrd B + ProtoMn4 B
6 e, k/ I+ o$ K( ^; X: [0 |% R5 i' Y- R* x6 G4 g9 O
30 2xHero
5 Y% _1 J4 f! \- Q. {MegaMan & ProtoMan Dual atk
( X& k$ v8 \5 h7 p8 q! l' XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 b! v) H! C8 p3 X5 y, O9 G9 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% ]: }4 Z/ ^( \- t+ Q2 O) N0 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; y3 k' Z) K' V4 t+ D I1 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! z+ {* I: B j7 Q) M1 O6 k% p$ z" O( F e" [9 x6 h
31 PrixPowr" a0 _6 K1 R( A1 W/ i- Q
3 Navis attack at once!
J. \; j2 l- Z3 _" h; _% eTeam1 * + Team2 * + KingMan5 K
! [% E4 H' E: o7 MTeam1 * + Team2 * + MistMan5 M5 ]$ B: ^( v$ s5 a& v
Team1 * + Team2 * + BowlMan5 B
& b8 m; R- S O+ e* u6 i0 }1 Q5 j I& v1 G6 I
32 MstrStyl) R6 }0 x g' Z1 \
MegaMan unleashes his power
+ M& m8 d+ I5 P- m9 I0 r7 BSalamndr * + Fountain * + Bolt * + GaiaBlad *
' T3 I3 G- r9 Y: R
# @) i. B$ O6 c6 J0 B" T+ D6 A+ CStdrdChip (Part 1)
9 U1 e# L' m$ }" c+ _┌──┬────┬─┬──┬──┬───┬───────────────┐
, \. Z! p# N+ A' `2 b4 A│编号│名称 │MB│攻击│属性│稀有度│说明 │8 m! U& G# `' J- E
├──┼────┼─┼──┼──┼───┼───────────────┤
9 M0 v/ d/ b1 L- H# p2 p│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! D! s6 k$ e7 ^; |; w' j0 }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 d# d! c- x# ~0 u│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 j6 p* u, ] A) |( ~& {
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* b" u9 D8 N: Z+ P
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( a. }9 }% N: _$ [│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: }$ ]. P/ S9 D- r# B8 q& G│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 B5 z6 e1 X, O2 `+ \3 c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: v8 r @1 d2 R! M4 a
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# G- u& R+ y- o, O/ m3 B) B, F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' v5 J3 U* `( g) I/ y& a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; @% `- d/ f- s: f) e" I0 i! A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# I: F7 Z! Q j+ y8 n
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& w. ]3 { ^- G) J* |
│14 │Spreader│16│30 │ │** │Creates a large explosion │" P% `$ D5 e, t: K% i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
a/ a6 [$ F' {% }1 W│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 i8 j% i) \- o7 O z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; v- K" Y) i( n4 y8 W
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 F+ p. I) P& G6 @6 ^5 k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, F& i% ^% [4 u. ^ J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │& b" Z+ q9 a7 B1 l1 W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ W+ X* x" n0 v7 g h$ {: B3 P+ c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& J7 p' Z5 ]. Y' W; @│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& M* {4 |+ k6 I; I9 a% F
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: T( Y. J1 O% H, g1 L# ~1 Z* O; g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& W8 ?- d, y5 a$ A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; f* [6 s/ Q. d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 G% v$ u& H' W7 [$ C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 G3 i: N/ u1 Z; v: k, M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# n% f5 p g( E7 w: H; K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- \7 X% p' Q9 ?" b2 I4 Z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) \% T8 ~" }# \2 h$ o/ H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 Z3 J* Z% j/ B3 l" q$ [9 b/ r( s
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, W- Y/ ]7 ] P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! A' s% j) e& j% M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ _7 C; o' @- }& L) D, [
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- V1 w; L# s# A: {! ^6 J! y$ a- h
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ g i5 d4 ^" J$ R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ y) l0 K5 \- L7 l. H: u3 q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. b4 ]3 g* a% P. Z9 T: U$ p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( D9 @, T, g1 N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ E$ Y% K3 J& n9 t% w$ \3 v+ @│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 j1 F. V* j- L' g2 h# c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 D1 r3 x B4 ^) s' d│44 │ShockWav│10│60 │ │* │Shock through enemies │5 ]# d: C! d$ P+ `$ s- I7 U
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 e J' Q; r1 N* Z" G* O2 v│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& v- w5 o$ y% c* \│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 @4 @# Q6 t0 E& a5 {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" O# j+ j* _5 H5 o+ m6 M│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 x2 {. r/ o1 u, M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ U4 A7 l9 L% q' W& ?; ?│51 │DashAtk │11│90 │ │* │Dash through enemies! │, O$ L0 m* R. Q8 n7 a
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* \. N+ P6 _3 T6 j2 p│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 ~8 B |. u6 ]6 e3 E9 I }
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ A: y9 N; n% o4 w* @7 u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 X2 f) `9 c" S7 ^6 x1 o; H& G│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. w% Z$ W S4 c0 O4 F
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 A: F7 o! K0 C ^* z2 h$ y! |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 Z' c/ v9 B5 W3 z/ I9 Q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; v Q/ U# }% }" Y: T" n
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 [+ K3 x% v" C- L1 Q# u# `! |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ H& z$ ~" t, K
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 u3 j: v. Q9 Q! p- ` ^
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 A1 p0 W2 q4 X$ ^! @! g! B0 k; d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 _- J2 A. y6 _7 M│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 Z9 I# k6 s' R7 t0 c, F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* F( f% p5 r! \& m│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ |! y3 L1 T$ X+ p
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 p1 @4 l/ Z8 `5 s8 K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- m5 t0 y# |: }) Z, g8 X# P4 e! t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ n/ H& ^# l' _1 @$ i( y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: s6 z% N) q, z M' U4 N* f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 B, @5 C- R8 W2 U+ i# q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 t6 j. A+ [! P* ^! U- _- n│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 Y# k* r5 `9 l3 R│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ {. q/ I+ }3 E( N" A; F│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 w4 z: N) W, {& l
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 t) W; P4 s- V9 B& l8 \/ Q: P# h: u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: ^' L3 e2 Q. d0 [! M t│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 _# r6 B0 Y+ {" S6 z; P8 }5 i; E2 C
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 C5 e7 c3 \: Q: {/ c7 x! m s ?│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 m+ Q5 c# h3 Y6 p9 B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
& ?8 v6 r6 e8 u1 {" H9 v) I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 Y1 f; M( @, |% P1 I, S% _! G& T│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ M1 D P5 E$ V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 }6 A; k; y- a0 D- {0 g& M: }
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& E- t) c) q, L# R- ]4 ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# x* {" a/ s$ W1 T
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 c/ E0 t5 O- ^
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 s" S" q6 x; y: E- Q f( t: q: M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- J! w' L& ~7 n! u% [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 P& o- q, J& k3 Q% | | b2 g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ t1 K+ O; f' l2 ]0 L
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" V2 X5 x; `4 A& h│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; M0 `' e* k: j/ K$ L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' K6 m. V7 T% Y8 r- z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' i Y8 ^% t" f8 E/ n; m
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 L2 C1 T& l6 V ?│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │9 V4 K3 Q* [, \) u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ @& }6 F" H/ q2 D' S8 b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) f3 O" h+ q& D* \! Z└──┴────┴─┴──┴──┴───┴───────────────┘
1 {# `- b$ d+ u* @: }1 j
- a# ~# Q0 |* U/ J( Y0 z& rStdrdChip (Part 2)
7 h# y' s. {: ?; v┌──┬────┬─┬──┬──┬───┬───────────────┐- p* ~( ~. } H0 I2 A% o* X$ }. P
│编号│名称 │MB│攻击│属性│稀有度│说明 │* X& I# N- Q! g s5 ~' o N; j
├──┼────┼─┼──┼──┼───┼───────────────┤3 D5 ~- \# T8 ?: c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: P5 ? Y- V u b
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ ~" ^ T. ^! p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: ~7 P& g; k( D) F& b/ f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 J& r1 L0 _+ q: j3 n( z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" l% q4 `0 r) f9 d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 d* P/ z1 i4 q1 W/ o! j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; t. I8 k/ \( Z( v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 P' k3 v; k: Z4 L# |8 v5 x$ L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 @* o! G3 W6 N; C: G. p! u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( H* G# W) t* k5 T
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# k% S+ l. ?+ G& g$ W% B* r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# l& z0 O4 P" Y/ [
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, e( |0 y }4 v0 Q% x- Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* r7 F9 X" H8 m4 S: L+ q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& X& L+ w ^, R1 Z* J│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 p3 t/ ^) F4 T
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ c8 c* X7 o$ @2 F6 d0 G: q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: I" u) d4 h4 h4 r B' N( t│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 ^3 i% C/ o9 U n│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 x4 f2 m' s) O2 w- L" C
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( \$ ^. s+ X# g9 r9 A
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! Q8 E S. W& |3 c3 q3 ~5 l+ v│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 I+ [" L) ^( Q& V2 P, i│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! q o( i# t! j% r# t│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 u6 T* R4 H! g! R- q* d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
' M4 p+ J4 V( C" {" _* u$ h' \3 Q! k! f│126 │Rook │30│ │ │*** │Protects you from attacks │) I& \* U* ^) M' y4 Z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, @9 Y& D+ c7 v! k& X1 }$ s' ^1 E: \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( [- N' ~$ p6 N N
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" m8 G$ _) `1 n7 `0 R6 t: X: h3 S* F│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ h; _ ?: R; g9 L; ~, q1 `│131 │Lance │46│130 │Wood│*** │Lances through back line │
) u/ O4 o# j$ H4 ? |8 V" q# k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# `) ~, f8 ^% [& |6 E7 ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' ^: K8 u, ?: s d5 n3 r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! v2 y5 Q% I: m! r% I3 {8 O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 j2 ]3 f. t! @ y+ B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# \$ l: O1 S. k│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ R; e3 E# y) d1 O- z5 c+ }( m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% c! s/ L: k& |( F, ^+ d: J│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ U9 [; z% T( u
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ A# B4 D; B6 i+ f3 O
│141 │Prism │60│ │ │*** │Prism fires randomly │
* h9 l, j5 o- h" H) D$ P+ B│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- V* E1 x% ]' E7 C( m; O6 x& M│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: b; _! {' F: A! c8 {0 A4 B│144 │Fanfare │32│ │ │*** │Take no damage for a while │. G6 M: h0 b' F5 t: @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) t6 a5 A' ~; u; `4 x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. q7 H! G# r/ B" a* w- f/ b& i+ D, i
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* v3 n! c x9 p* c" D! _, t│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ j, V: Q# H5 _( s
│149 │Recov50 │14│ │ │** │Recovers 50HP │! c1 \# |% {- ?
│150 │Recov80 │20│ │ │** │Recovers 80HP │+ K: d* Q! j* r. b7 g2 t
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 _8 `$ {: o& i* N
│152 │Recov150│50│ │ │*** │Recovers 150HP │. \- _* ~0 X2 n- M- e
│153 │Recov200│65│ │ │**** │Recovers 200HP │; `; ^; e( g5 ]* }, c
│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 Z' D# y0 N$ }6 y│155 │Repair │8 │ │ │* │Fix your area's panels │
# f+ R$ _+ J9 e' T│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ y8 I& M9 ?* `* ^) m9 {│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' k l, A5 P7 o/ |2 l4 V7 S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 P/ s8 n3 `& |( I│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! x: r( T) a9 l- H9 J. M- R0 j& @│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) _: w( A* e- [- i6 F: `) f+ y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 V2 B1 O6 h; }9 u! z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) B$ n. ]4 ] P' l2 p│163 │Invis │11│ │ │*** │Invisible for a while │% z# h& Y- S- F6 Q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% E& m* t+ s/ P( V$ D9 |│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 y( i7 n' i/ _9 R* Q; y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# _2 y$ q1 a! a' Q* u3 X2 g/ L. w' }% E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* a3 k3 V' ] i! w
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 |7 A. x! a' _, M- y) s9 L* r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 u- K% B* Q+ Y. J+ ?3 h9 h6 v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 q; a5 V2 V6 b: m│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 ~+ t/ a/ ~2 w, Q8 i+ S│172 │Aura │55│ │ │*** │Repels attacks under 100 │" O) @3 H% r% q0 W( i/ ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 h1 ]4 c( e s6 t1 Q# z1 }
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: [! g4 k+ P |2 W/ j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 V# V3 C8 d) d# C4 L9 x* i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% ]# I; n+ X3 ]; q( `( y6 n
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- m3 E- t; ]! ?% Z* K│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- N. ?' [5 X( l: V* Z/ W2 F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ w6 v+ h( P% k, N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 o, M5 y( O# D. S; _* x) q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% k" p }! ~7 [2 Y; F9 H│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: {) J. y& U5 G; J5 W│183 │Hole │55│ │ │**** │Open hole to dark world │
3 d# v! H) Y. {* d' X│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 L" u) {& T( a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 _) `- t2 e' S9 {* p│186 │IceStage│20│ │ │*** │Changes all panls to ice │# o. d* k8 e5 F# S6 K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; t' u a# Q1 m0 j% g# i1 B- Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 A! \0 X$ R' u& [- w- |: @# `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 h- |+ Y5 x7 p5 e, o/ m* ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# Q" |! Y& t4 O" F
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. ]- f" M. |3 [4 [ K
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& c. A" o+ T/ Q0 q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) P! f K( ^6 Z, x; C4 {4 G; ]│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( y. `& S! O1 t. B, q; a+ l│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 N# w4 Q5 s1 ^+ V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 T n) x8 h7 P( i/ ? F2 j2 x│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# F: V# ` {) d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 R( z% L0 z8 d: p│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
& E" e( K0 H3 D [, c# U T. @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! T% b3 m7 @5 _4 P2 v! y
└──┴────┴─┴──┴──┴───┴───────────────┘( j/ c5 v0 {$ H/ F. J1 V
* S* |. G0 G$ H/ X6 Z L ]* y& S2 n8 X! o# x! N. c/ {! l$ a2 j+ L
Mega Chip9 O% j0 ^ @! {& u6 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 R' e* o, W" J4 n. F6 l$ \
│编号│名称 │MB│攻击│属性│稀有度│说明 │* E ]- y$ t+ Y# W5 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤. R! j, C. r7 f4 Z8 J1 b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, f( t, U$ o! N5 l. N* w9 h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 k* ?9 _4 j+ N+ ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" k, `0 G' ?1 U" Z0 G- i
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# D' ~6 i8 w) S7 F/ S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │" d# x+ X: a* E' G/ ~! H: |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
p4 R# F4 a5 v) c# @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 V; ^% C" m( w% a( c4 u, X; ^$ z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, g* [( _- `7 }) p) S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 V% O; Y6 P6 u$ ~6 p│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" c( h0 Q) i3 `6 o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 p+ ?8 D; ? S2 g @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 `* a4 j7 J$ w. u6 K│13 │Guardian │82│ │ │***** │Statue punishes when hit │, y0 ~ j1 f+ @- p9 W3 |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 t2 Y5 X+ y. C; e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% I1 K2 Y6 ]9 B6 f! i4 c│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- ]7 ]% {( [- ]6 P* [% q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. W8 j, J- o2 _4 I7 l' z- i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 z9 D' `, W0 D0 b! ]; h! q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 H* o2 }* {' m9 y* [5 K; F0 D│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, [( y) Q0 k( A1 Z& h4 q0 S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 K4 D8 b1 ]( d( z* k$ f8 s& N( [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │% f5 C) V$ v* _& I4 A6 {
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 t: O9 n+ C& _% y) M6 Y4 d& ?: O1 v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ X/ ]8 s Y2 f) [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 a. i+ u1 P; C3 X│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) S( I5 ?# e9 s8 R) a│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% B, o: l. |7 M$ \/ v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 `0 X0 e G; k9 u/ F. T" ^' u. r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 C+ a0 X6 k+ q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ f4 ]. I, g( r( {9 _! T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 {. N" V$ D# O) d│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ R! j1 l1 d% X, M│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- o9 K+ G8 u9 \" e3 v0 j7 \8 Q/ u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 Y1 X A3 K- ]2 O3 H3 H) Y7 d3 e* d8 U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ h( S/ ~7 H+ b- L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: Q( i6 l) ~" H' {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ }- D( p6 j/ f9 q; \
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 O2 S+ N- d: h
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; X9 ^. B; X* l) b│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' h9 ]7 U% `* D% F) g! i+ w. `% H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 }! k# @' i( Y; q2 K& x# g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" J. P0 V2 @) \7 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 S9 S3 `$ \8 ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 v- E3 x7 y! w# m9 Q6 ~/ G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% I, `9 Z" c1 G4 F! x
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# k) ]* M! {$ K8 Q' ?5 r
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* z) ]7 y1 O# X+ d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" }' F# b" g3 k+ F ?% B( l" ]0 W
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 `' c& O3 ?6 p$ _
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( o, o6 A. x* L/ n6 j5 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ Y% g' s6 m8 w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) S" n" {5 W3 ?1 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; ^3 |9 u; Y2 z5 E y! O% R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
F3 ]# M7 ?$ h' E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' D1 `) P3 g2 `4 c# V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 P! ] Y; B/ `- V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" ~7 Y$ N: [6 P& B% g/ X│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 n% h5 i9 J, P" V& N2 B3 y; a│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 _, ` Y" P( n7 O! Z' B" c│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 t9 @ i9 X1 T& ^# K# |, \5 x, {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( [, g3 m) Z& |0 O5 l* t│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
m: F9 |0 q6 C' L4 |! c+ k6 e1 `/ A6 Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 G9 h" y( h( W! L; |2 o) |( l$ _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 |/ z9 r! k& s) z7 c( y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) {: x5 o0 w; }- E ^0 |$ \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ \0 a6 ]- T4 C8 N; w9 j+ u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; F6 q* ^- o% K7 t│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) p( m8 {; [4 h, W' S+ H│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 g0 R& c# {' m- N- S% ]* R" M/ C
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 e, M8 o7 @* C8 W Q& {│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ k9 C+ o( v5 v3 ]- i' F/ C│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 K- h9 f5 O( H# M. m7 G {
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ t2 k' x5 d2 q9 G$ s ?6 t, K" c% n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; _7 C& D9 T, \1 Y" }9 g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 {0 B, F3 g( e7 N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ a- ?5 M7 K2 o& `# O+ T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( x& m2 c7 Z8 }% T* ^4 T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 G9 ^0 W) m. z1 l# }# {, x
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ I% f2 v' d e: e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- n6 l! {/ Q( }' a+ q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 h! C K- M' }' r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& q0 `. o# H6 [. o9 Y- w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( w3 B& D! C1 a3 a& }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' @0 v6 Z7 r8 `4 k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, F$ m* ^1 [( B: g k# `! N└──┴─────┴─┴──┴──┴───┴───────────────┘
* }3 @ \3 e& I+ \# G: O4 b- ^# N& [" [! x9 J
) t; d: `1 P# h; z# ]! w, m& CGigaChip (蓝版)
& U9 S0 Y6 ]/ s! O5 b$ a2 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
( B: b1 Q. _2 Y6 P2 l v│编号│名称 │MB│攻击│属性│稀有度│说明 │
- }; a( R$ X, }6 W- ~: B0 y9 S7 O├──┼─────┼─┼──┼──┼───┼───────────────┤5 C* Z/ ^( K- A8 U, H
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
e% L. B, e1 t1 L; Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' K* O E+ U ?% v( B│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 t6 Z) \! o7 s5 D│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) w/ S" r' y/ H8 ~4 C3 h9 @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' J# p, y% m4 C- [2 j2 z0 L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 u2 q4 Y: E) `0 c$ i: D- i+ C$ |: h│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 O" C9 H6 e7 y0 R, @ }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ s2 z) m3 M% @# t5 C$ @8 _
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( ?" X5 X# r) U0 B4 |( r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) l7 U/ D9 m- d& g; i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 \. X$ d' U% d7 t9 g8 g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; i" r: e. o5 Y1 T0 F( J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 y8 ?, F/ Z0 ]; c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) E( R$ P5 p7 ?8 r8 t$ Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# j7 S2 Y2 s7 S* J# h+ e2 `1 m
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ o9 y2 T7 h% l7 t! K) Y' S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 o3 z4 Y; H+ @8 ^6 W6 s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# |1 r( w8 P+ s5 v7 Q( X$ T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. Y( @/ `5 j1 k( {$ n, D- g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 F+ c, z; x8 V$ v; [ t
└──┴─────┴─┴──┴──┴───┴───────────────┘; Y% |& A8 ?' e3 m0 K; X8 \
1 k o" I7 E2 _# ~, F; MGigaChip (白版)(只列出与蓝版不一样的Chips)
& M X, b2 V$ @┌──┬─────┬─┬──┬──┬───┬───────────────┐# ^8 u4 M9 p- B4 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: S; n0 L0 ?3 o* E; L3 F. I├──┼─────┼─┼──┼──┼───┼───────────────┤
; F: J# Z5 H F' A" |3 f5 `" K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# [8 m8 f( o/ `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. J9 l5 ~" i4 X6 s0 I- q5 b% Q: `│4 │Balance │60│ │ │***** │Both Hp reduced by half │
A+ f8 M* [ \7 y5 S& ~3 e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ o" _$ d1 \$ r) t2 j└──┴─────┴─┴──┴──┴───┴───────────────┘ |