转载请不要删除以下信息,感谢您! ; ?- K& Z* C/ J3 U3 p! }, p
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 ?2 @4 Y7 _. s7 ?' w- }1 H' p; l
■● ■ NintendoWorld 站友xliz原创
& _$ {' K5 \/ m6 B■ ●■ http://www.NewWise.com & W0 v; q/ X* v/ e6 v: \
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- ^" e6 w F8 S5 q) r 洛克人 EXE 3 Blue 卡片组合
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) S( A6 @( w3 Z/ ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* p8 [! e' L6 s大家要看日文版的P.A.或详细攻略,点击这里吧!$ { J+ F# z+ W- y- n& i) I9 x. k
====================
4 j0 t' Q& H9 F- G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. I* e8 Y& O b6 @% x- H( L' {, U以下内容格式如下:) @/ x0 A4 ~6 Q5 R1 n2 j
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编号 名称6 O* @9 Q4 M) L: S4 U O) v
说明, Q4 I; f3 k; t9 `, P
组合方法5 U. x0 B, O& l; s% z% p
---------------------------------
: A1 o, j% H! U- c01 Z-Connon 1
' [' h! q- [4 M/ N2 s3 P' C+ UUnlimited Cannon for 5 sec
) m6 q' _2 `# c" @; J c7 P OCannon A+B+C
9 P, A: Y0 v; E5 PCannon B+C+D! n% L8 ~9 E, l
Cannon C+D+E
$ D0 x' r3 D5 J+ K5 o B, x, P# x3 _2 f
02 Z-Connon 2
4 }# S% j' U9 o: m/ n1 Z1 c% JUnlimited HiCannon for 5 sec
3 o f/ z: T. O/ L) M) U0 ?HiCannon H+I+J* K/ l5 ~% b1 l- k! C# Z/ e2 U7 u
HiCannon I+J+K! O" g/ U) t* k
HiCannon J+K+L
S2 \2 G; Z& H
; S; f4 T- `5 Z) I% m2 n03 Z-Connon 3
5 ?& h* u/ \5 w& _0 H8 x% B: gUnlimited MegaCannon for 5 sec
: ?/ l; P' m% _7 ], O) DM-Cannon O+P+Q
, P, m: j; N8 _+ |7 ^% @M-Cannon P+Q+R) G( H. C& C4 t; @
M-Cannon Q+R+S: s# Q" h2 J* @4 e. d$ F9 G
% L, ^! C- [5 D( m* x( I+ `
04 Z-Punch
; |# D }' s0 V5 rUnlimited GutPunch for 5 sec# ?6 f1 L x h6 T( q% G# k6 j
GutPunch B+C+D+ {* `) V/ r: B2 s' x
GutPunch C+D+E% q0 l3 D K/ L" D3 U
GutPunch D+E+F/ |0 K& |# ?* o* d2 I
3 M0 e4 a$ Q! x. M" P7 ^05 Z-Strght( {& j5 k3 g' z; E9 I9 l) j7 Z
Unlimited GutStrgt for 5 sec
% h0 w+ ?0 ?2 P2 i8 R- `GutStrgt O+P+Q
* A4 s! v3 \: VGutStrgt P+Q+R
# M. h" F% q3 u2 [& I4 J- ?/ KGutStrgt Q+R+S
- F6 O( N7 {2 B4 H
. |+ y# Y( O! O( d& z& O1 B" z06 Z-Impact
# K0 Y/ J7 m$ H8 XUnlimited GutImpct for 5 sec% [6 P5 j- o, |/ D1 O
GutImpact G+H+I
4 M4 f3 Q q7 h/ AGutImpact H+I+J; c1 G" W) t7 h. ~% B y! j" z0 _
GutImpact J+K+L
. ^' G. J, z& k! w9 f/ U
! o2 R( C* q t3 `! t) S07 Z-Varibl
& w$ G( I/ B7 h x% vUnlimited VarSword for 5 sec
5 @: @- M- i. E. e# g2 ZVarSwrd B+C+D
8 h! B$ j5 f) e6 c9 ~VarSwrd C+D+E
! {7 u3 g6 V3 }) w; n" I7 D' n+ {, ~VarSwrd D+E+F1 T2 `& ]4 @! |' Z/ y: g; p
7 z! d, r5 b/ V N% i
08 Z-Yoyo 17 {: l- V* S+ G. J0 ?' c
Unlimited Yo-Yo for 5 sec- s6 ?1 ]7 [' P: A% E
Yo-Yo1 C+D+E
7 U( R* B6 b [- P) `Yo-Yo1 D+E+F0 V* B$ L+ p; v& C2 d
Yo-Yo1 E+F+G2 x6 H+ y6 x# f4 Z$ U
. ?2 u. `1 ]0 C# g9 J
09 Z-Yoyo 2
. `: O3 x, q( o9 U# xUnlimited Yo-Yo2 for 5 sec
% i1 A# _! | ]Yo-Yo2 H+I+J& T$ r: ?& S5 f/ a
Yo-Yo2 I+J+K9 x; S# [* I5 w# a" j
Yo-Yo2 J+K+L0 V% s* U7 e. U' ]6 H& u
" q( E' w1 \- V4 t& D, C; V9 t3 P
10 Z-Yoyo 3
: w3 M ]) X; N |) R& M/ RUnlimited Yo-Yo3 for 5 sec
1 m3 e K5 L V. C% Z; Z5 m- E3 ^Yo-Yo3 M+N+O0 t4 w! Z( j$ `( D
Yo-Yo3 N+O+P
9 L5 }2 Y ~% D; s# } l8 b6 cYo-Yo3 O+P+Q" n; i8 d( T) x- e- M' e
3 }# m! [ z# t! e' C& _11 Z-Step 1; `6 b9 q4 o, ~5 l
Unlimited StepSwrd for 5 sec" F* y: K( V! l1 i) i* R: y
StepSwrd L+M+N. R$ w" h3 F, L! v* O
StepSwrd M+N+O
$ ?6 L3 f5 `, d$ A- WStepSwrd N+O+P/ T6 p& D7 Q7 d3 j; `; X8 m
: f" C" c8 k ~3 B5 f
12 Z-Step 2 z9 R0 p+ n. l* M; [- H
Unlimited StepCros for 5 sec
3 k* _9 r2 G/ U# l/ OStepCros P+Q+R
9 p% E. W8 V2 P4 P c3 P+ M" mStepCros Q+R+S
/ P$ \; e% n+ j" N& ^) bStepCros R+S+T
6 g% S" h# V8 K2 e0 O6 Y: e+ U# k" t. [
13 BubSprd$ N5 y, N9 \7 P- }0 S: ~; O. {
Attks w/ spreading bubbles!0 G4 W( Z; O8 l* |4 h; Y8 b7 r: Q
Bubbler C+D+E! e' y2 i" P7 m) y# t6 Z
Bub-V D+E+F- z# Q7 S& N2 ~5 N5 ?) f9 t
BublSide E+F+G
( N L* C- I$ |* W9 m6 N1 g) F& ]Bubbler E + Bub-V E + BublSide E
0 K4 ^3 p: U1 D) T4 U* J1 t4 u4 F; Z9 s, A: t
14 HeatSprd* D1 {/ s2 O9 }0 l( I+ ^; C6 I' G
Attks w/ spreading fireball!: \- r* D4 i2 ]
HeatShot H+I+J4 x; q7 A+ w( Q' j3 S9 d& F. E
Heat-V I+J+K9 O/ o1 y) D, n. N
HeatSide J+K+L
, O7 `9 A& M% O' HHeatShot J + Heat-V J + HeatSide J0 p7 p5 C& i: U0 v0 D. j ]& [
* _" E+ E. @' z, }! c9 L
15 H-Burst* C. p. X K+ J6 R% r
Creates a giant explosion
X) D: m" Y9 m8 [! NSpreader M+N+O! m& L+ L% p/ k1 M" K9 a* b% `
Spreader N+O+P
+ x+ N1 |( _$ ^' r% iSpreader O+P+Q
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16 LifeSwrd( n& C8 R, G+ r% [, X
Swings a huge 2×3 sword!
* J/ j: ~ \6 s: g* R; tSword E + WideSwrd E + LongSwrd E
; \" x' F& K) |& S2 g5 q) f$ USword L + WideSwrd L + LongSwrd L- u5 U4 L3 b" ~7 }) _- O- s. _
Sword Y + WideSwrd Y + LongSwrd Y
) w, `) Z' V5 j
& u8 k5 d, l4 ^$ O k& v17 ElemSwrd
, @- r% C, |& R( B* b* iWide swrd contains 4 elemnts
9 \3 W" \6 b* O1 J! f% E# }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 [* {( I8 o0 }! F3 X% z6 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
Q3 ]' u) b& g+ |6 MStep up 2 & make 4 atacks
$ B3 e: l X& `StepSwrd P + HeroSwrd P + StepCros P
5 n' J2 M9 G4 Y% Z! a# g# x2 `3 W' o6 U+ ]* ]7 Z0 u; H# Q
19 HyperRat
, s& ? M5 a; _7 m; `/ \A giant Ratton charges!: f1 r2 W& A* r- o1 z4 e+ R7 }# A
Ratton1 A + Ratton2 A + Ratton3 A
. K- N& r. ]# f5 V g, ZRatton1 C + Ratton2 C + Ratton3 C! i! b2 a: J3 `& L" u0 Y& M
Ratton1 F + Ratton2 F + Ratton3 F7 H; B. A" N) S
- N- z. u+ z7 o' e5 G20 TimeBom +
& g! Q6 c3 S1 O6 ?+ bSets Time Bomb in enmy area
# F! E! U9 h) ^( K5 O aTimeBomb J+K+L* c# R' K4 Z! Q4 C, L9 Y# \
TimeBomb K+L+M
, w- f& x( ~3 x& lTimeBomb L+M+N( V) q# O; ]9 L
) M: }& f7 C) F" l4 [1 x: H21 GelRain5 E. ~* r. z4 J- W
Gel steals squares4 s# M* f5 A& A% r/ }) Z3 J" O
MetaGel1 B+C+D
$ [! W+ x6 d1 g- PMetaGel2 E+F+G6 c, B( G* ?: ~$ ~ M
MetaGel3 S+T+U
. `+ G Q0 A5 ?$ t- t& [7 z8 P$ N* |# W% q3 I1 k7 G& q
22 EverCrse
! a- @5 J# W/ h2 xShield chases enemies
6 O- o7 J9 b& M% |( H5 lCrsShld1 C + CrsShld2 C + CrsShld3 C2 i q& X# X5 E) D2 o
CrsShld1 L + CrsShld2 L + CrsShld3 L
! R, G3 f9 X# g! m! d( j( K& ~2 P( @. O: F
23 MomQuake
6 O7 M2 k9 D" S6 T4 N kAwakens Mother Earth!
& s4 g- |% n6 zRockCube * + RockCube * + GodStone S
6 P1 |- z; k! z5 q# V8 o3 b
0 L5 y1 d" @2 h" G( {5 x3 F- B, R24 PoisPhar
2 L! b: d, ~3 VPharaoh generates poison
8 P; _8 v9 @7 E* @PoisMask A + PoisFace A + Anubis A
4 w% k- `# p6 D- o4 l
$ v( s+ S1 T/ x$ S- t25 BodyGrd) Y! e/ X' I6 y4 C! p2 K# s l
Bodyguard takes out enemies5 N5 Z$ T8 @1 H; U+ a
AntiDmg M + AntiNavi M + Muramasa M
" N& L {' |2 D# N$ Z
0 {: |) s2 s- Q26 500Barr
5 h% t, i" S0 |4 Y$ {1 _% [Barrier absorbs 500HP dmg {# M$ A( o; W7 a; ?/ _6 W
Barrier E + Barr100 E + Barr200 E
" `+ j" R6 I/ P- `6 jBarrier R + Barr100 R + Barr200 R7 G* K; r `2 g2 ]1 ~
4 A( l6 m1 T1 U
27 BigHeart2 G; \# I+ V" a/ d- ?; Z
Attacks, then heals HP!8 f# ^+ a4 I7 I8 m, K) F1 J U
HolyPanl R + Recov300 R + Roll R
7 k3 g1 u% ^4 `# k: k. p9 w+ ?/ |HolyPanl R + Recov300 R + RollV2 R
) F H) p- D/ SHolyPanl R + Recov300 R + RollV3 R8 t) H R! c7 u2 K! {9 t5 H
4 w$ E) i: Y! }' ^' E7 ^" A
28 GtsShoot" ]; s$ o* x6 K
GutsMan throws MegaMan!
, H2 t8 f, n8 n& g/ V; O) SGuard * + DashAtk G + GutsMan G8 h* K1 j$ ]) y+ T; q3 I
Guard * + DashAtk G + GutsMan2 G
- d7 t, M! p. Q3 }' vGuard * + DashAtk G + GutsMan3 G) N. A0 F! e- i, m
Guard * + DashAtk G + GutsMan4 G0 c" q3 s g2 H% W
1 w- m# {3 | V/ P3 V5 y6 S" ?" Y29 DeuxHero
# n$ S) M, M! ?+ i% [MegaMan & ProtoMan team up!
+ F9 k( t; c4 L: W4 N; H3 UCustSwrd B + VarSwrd B + ProtoMan B
1 ?( Q+ A/ k# c$ @" }2 YCustSwrd B + VarSwrd B + ProtoMn2 B* ]7 E, x; H5 i( j
CustSwrd B + VarSwrd B + ProtoMn3 B% C' J0 M( Y$ l- \) Z
CustSwrd B + VarSwrd B + ProtoMn4 B# @, @% @' Z2 Z, x' W( y$ z, {2 V
# ]5 E% O7 ]/ T- O8 a: p+ \30 2xHero& \, K9 w' V+ @( D* n- Y
MegaMan & ProtoMan Dual atk
- g3 [9 T6 g% n/ i, ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 c$ z# w+ @* T0 m J9 `/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" I5 G! ^5 ?- ~! p$ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! l# Y7 ?- r8 X& ^* x& c, n! X, gSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' n8 O- \( q6 ~, q3 K, D- m% s: ^. }: U7 b+ _* _" G9 d5 J
31 PrixPowr
- Z9 G( ?1 X# a% k& S4 j/ q3 Navis attack at once!; N$ r Q1 E0 I. a) P' k* E
Team1 * + Team2 * + KingMan5 K
3 _* Y& X0 m( V y! f7 LTeam1 * + Team2 * + MistMan5 M4 [ @4 D/ |" i n H2 |
Team1 * + Team2 * + BowlMan5 B/ ]7 K+ \: k' B) F! A- G
# p# H' K( X) v$ H$ W ?
32 MstrStyl8 X! L* g; G* T. ^, v. _; u
MegaMan unleashes his power' f- O8 b& o; A4 K/ Q- V
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 c" y. o; B& ]9 S
! g( {" c, n7 A4 P0 k% h, Z, ] T aStdrdChip (Part 1)/ Z: G2 ?3 ~3 v/ F6 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ f6 y6 @' H6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │0 t$ f# k6 }1 \- J; ~+ X& U# s d
├──┼────┼─┼──┼──┼───┼───────────────┤5 o8 b" L1 `+ @; ^- s7 e9 G
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) _( X% W7 H8 p9 b; n* Q. Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 [( S* O. L, c5 }8 ~& f: L; ]6 m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! k& G( O4 A2 p% q0 M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! z. J" ~: \; b* O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ K7 n s D2 d7 \* F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 J% W2 d6 [* C- ]) i. d3 `& n; h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
G7 b1 w& g7 I7 Z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 n: @- d. T. R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ M7 Y& Q# Q8 ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ q" z9 V; N x1 l- T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 p& ]; ~$ k* f) ?/ I: s0 e
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. q9 A8 ~- l" m9 x! W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! I5 J" l( n/ Z$ Q( n `. G. c3 U│14 │Spreader│16│30 │ │** │Creates a large explosion │) d' P- G) t- l a3 _* v
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 q, T6 `7 S a& s/ d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, v v% x0 T, q1 R& j2 I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; x, T$ f _ k3 D+ i: V│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, x @5 i# O$ s: w5 E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 i. [" { k& j1 h
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ v3 r3 v1 H& \# p5 K│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" b: R5 a, S5 t/ t' |│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 b( w9 H4 r6 ?+ `3 w. w0 F5 I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ C L1 {! e+ P4 |8 m% Z$ }8 U
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& \% r: @2 k( I {1 D: x+ V│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 j& n* T: W+ d5 F. p
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 A+ `- {1 \# {│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* ^; q; n8 j* w. G1 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 G; z; F7 R' y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. e6 x2 g1 w4 \/ ^) M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& u9 R. q: s# X, B% s4 V3 E; R& ?0 k1 c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ t+ h) M+ n( G, l# P J% x" _8 R
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* y! A. N% f1 y& j$ _7 \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 P/ q: W7 k6 R' d3 H│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* ?. |' W2 ]8 e/ ?3 w4 ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 P4 }% e9 s7 R, H6 H1 U" x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ {- [6 d$ {' d, }* T% m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 d: d/ f6 G/ U, h$ F( ]+ ?│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
r; i: T7 c' G. Z4 G, f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% Z& r4 e: M( C. _% P5 u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 P$ l9 x6 f0 Y7 x6 O4 @! s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 e& [3 W% Z* a) J" f! ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 M9 \+ V% C9 [/ N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ G" E" j1 ~6 T$ S7 V/ n, ]9 c" i$ G│44 │ShockWav│10│60 │ │* │Shock through enemies │! |; H# M% w# G- n' J" V
│45 │SonicWav│26│80 │ │** │Shock through enemies │% G: X# \" s" |. c7 i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# ]5 L; [+ N! M3 J) T
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 U5 X& T( s ^& A# |2 e
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 p2 L% _ ]# ^$ L. o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 M7 `4 \) l! i- ?/ b1 c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, F6 f/ R& T( L9 i+ [/ U' S, q│51 │DashAtk │11│90 │ │* │Dash through enemies! │, [# U3 \& m6 q; ~# P$ u
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# k3 T( `% g( j- c5 D$ B8 B
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: u8 G& i' w* h0 J5 o$ a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 {4 N/ x& x2 J. o6 {& G& `
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 V4 n; N Y6 M* ]& e }* D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 l$ g9 o9 E2 O# V' J3 t" n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 e2 [; \% ~* p# d8 _; J; c: \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 z$ K; D v5 M+ k) ]% b
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 r$ z+ k; d/ L- S$ a2 ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 h4 C6 h( Q9 C$ o2 g/ O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ o! J0 d, K; k! h) ]$ @
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& l, |0 o0 P6 ]$ {- w$ l│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# s! s4 y" p& @. P/ s5 I' j, E( R
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ V/ g/ v- [- \+ |2 f) H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; p% ]# j) r8 j3 ?: i│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( [; h' k: B, M, F& D7 o! A. \0 K& `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. l3 N3 S5 D. I m/ G& ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: J2 K* Q' v4 u7 O Z/ G, W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
Y/ i6 T* @8 }% a│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 `5 j' t( F e, T$ O6 x│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 Q; ] |: I9 D2 G2 l6 X0 A│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) o! |$ K) I3 q- @
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* }1 v" }' l, P6 F& v) F│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ d) U# g" a3 |; S8 O4 d+ Z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 p' h+ ?* y/ q" n! T. f' r, t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, C, o7 q# B0 X$ N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ E$ o6 W: u2 ~: |1 ^7 A+ `" X c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, Z6 }/ T# z, y: {5 V- \' h* z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* g: Y3 ~% |6 A v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 \/ V, M6 L, P: r
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ h0 F( A( y2 @) W: g) I
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: p- Y% p u/ r( f* g2 ^" @9 Z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) J6 A* w% j+ D6 e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 ?# z! Q( t7 K" x│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 Y) Q- o X9 `! Z v│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ T/ \) d4 a; G, J: f9 x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 T' @% c- K4 j& K8 s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) P/ N- M& R! a9 Z8 A
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! Y; k n H8 C) Z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 `3 e8 @4 Y4 n3 u. ~& F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 L" J1 t8 Y* l/ }% U% |
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
0 X/ ?/ j {& w; B; k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. z! K# G, J5 L1 L│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) L5 {) b8 E8 X1 I4 }│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% E- x+ j7 t+ d* ]; j7 F7 u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) U6 s( b8 \! |/ Y9 E
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 Z$ v4 ~; h/ ~2 T. r$ y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: }7 b: H8 _" X2 a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 t3 X- F% z- s) x, U2 g( u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 n: R' V& w& x: k+ q└──┴────┴─┴──┴──┴───┴───────────────┘, P+ |7 `& r7 x: O2 Y2 k2 A
. I4 x U" ]: l: tStdrdChip (Part 2)
9 K7 m$ s: h! L┌──┬────┬─┬──┬──┬───┬───────────────┐8 \4 m6 h1 ]. h# H) E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( V9 b. P+ B7 F/ M& G├──┼────┼─┼──┼──┼───┼───────────────┤
; [' Y3 w/ b7 i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( c/ ]& _4 q2 u; C2 J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
2 T4 V. Y: C7 p, w$ `│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" x- L6 t5 S9 q# ]) t: T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ c# G, F% h5 {
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% N& o( M4 M% D& N│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 B2 D" p4 Q& F; w$ h4 s: F
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, p- [( d2 Z8 p% p# m: T
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! _, s& V4 `7 x& G2 G* ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 s+ U# H- V9 n/ Q' ~0 @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 {- `) l# o s$ x2 R) m
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: ~! h! S; r2 Q* i" G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! k" H4 y( R2 p% l8 O0 ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ b9 w; V- ]7 ], p% N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" Y- U/ x: _- ^, \' J B$ \ K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 J. Q& K3 v k! m" S7 y' h│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) @" _7 I" i' ?" H9 h0 T: u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. z6 |, n% t! M! z! A│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. O; n* A! H: ~ V# t
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: a2 f" X' H. J! b) G3 x! o/ h5 d) s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% z3 Y# P( u2 K
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; w, K& a' f& G8 B& ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" g: C1 x3 F4 `9 D$ {* ?$ A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 q4 A) Z. H7 z" l# ~& `; b# ^│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' j. P0 I$ [ c
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 J3 p* G0 T: U' R4 q, T2 f" g/ g% `1 ]3 u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; A8 A6 Q5 T. @1 E* K1 V/ N│126 │Rook │30│ │ │*** │Protects you from attacks │+ l: J- X a2 }$ [/ _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ n7 D9 l2 s7 Z) f- a. T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 y: C7 u9 u/ @7 v" v+ D( i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- y+ B, |1 u0 W0 S! Y& g+ T3 O
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 |9 z# |/ t, |- P3 m, Z│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ \7 q) n K' d; u* t; f3 A│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 K _+ I( Z+ q7 K! x│133 │Guard │5 │ │ │* │Repels enemy's attack │
m+ x$ Z& i: K│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 m e) d8 W# e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 H3 u3 @ c7 P│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 N) ^! O; a- U& b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 u P# P0 B2 R1 r9 |5 Y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. D b* d: R2 q7 G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 e. S! `) j+ Y+ d0 r6 j3 H2 X" d│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ e8 ]1 r" K& b9 Q5 Z5 f
│141 │Prism │60│ │ │*** │Prism fires randomly │% g5 l# [. d; e# V7 x& D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │" }* e' G6 k; `3 ?% p& R3 [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( \* u5 X0 x8 p, R│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% d$ F: G# J. s6 c' w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! O! V) L: P+ f# q* f! J
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 ~9 {( H' [8 L, v# y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. Z' S1 \* [1 }# x) V0 X│148 │Recov30 │8 │ │ │* │Recovers 30HP │* Y" O( Q+ g t' [
│149 │Recov50 │14│ │ │** │Recovers 50HP │
- v/ y& @# M8 a( D4 M- A" Q. P- ^│150 │Recov80 │20│ │ │** │Recovers 80HP │
! r$ C" k3 Y- d3 v9 T1 q│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 D0 @* y: _9 g- P& v8 @* l│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 V L% Q8 k- I│153 │Recov200│65│ │ │**** │Recovers 200HP │) v$ H9 A3 G* m) V4 ?% I j
│154 │Recov300│80│ │ │**** │Recovers 300HP │
b2 P X/ h, c8 F6 ?( h│155 │Repair │8 │ │ │* │Fix your area's panels │. N0 a4 Q d( G& ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 F8 |6 N; `9 O4 f
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 S+ L# f9 k/ t│158 │Panic │14│ │ │*** │Confuses enmies if you are │' F9 `1 b Y4 H9 N! S* u+ e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! Y2 i7 V! i( D$ X9 Z- e
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" M% a0 z) X* h# Q g; Y│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 r+ y# @3 W; e
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; b8 E. }. o( Y! @│163 │Invis │11│ │ │*** │Invisible for a while │
+ h, T9 z3 j4 {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 F7 U6 |) L2 x│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 A0 c$ M; \( B. H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* Y6 v+ S5 J4 B: o! ^
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
}: h: L$ h4 C9 x; \│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. b+ ~% s# T9 u
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 n9 H1 ^5 B' V% I" U* }. U% L4 O│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. |2 d- o* Y. ~" Y' p$ }* Q5 H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 l9 u% m* P# x& H z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 v2 y1 _; E/ ?7 {│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ B" U* I2 M! U/ o7 R, O8 P4 x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 u7 h1 o q+ V; H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" t% z; q. k" ^& J! D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# [: h) @/ h; b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* k1 n% D3 q t& K3 k+ R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: Z6 i3 G: p3 C7 E, c5 k# R│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* n% i$ q8 z1 o
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* k3 [0 t3 _+ _" o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ N6 W4 A: c$ a+ V2 e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% O$ ~4 D S/ a" m! |* S│183 │Hole │55│ │ │**** │Open hole to dark world │
& z2 p- D* W* W0 `6 W4 e+ ]6 m }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 q' S) ~$ x2 d$ q- m* w: p4 e│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ @! Z9 ?3 ~0 N( |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ ^' f7 \: \% T3 |│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ m1 j& e% [2 G9 W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
n& J: V' X' C6 i- ~# X) v d+ s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, O: s, _9 i" O, Y! R│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 x& I% ]5 _# r9 l/ u│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 h$ c9 e$ q% C. {" h: q' N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; @: z# v5 k+ o; T/ e│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, k0 W/ E; O* q8 g# d7 V0 ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# Z# d0 ~4 v2 F+ \2 H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 K3 s" B0 i: d# a7 a# v. v# r i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
8 |3 D& f1 X* _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 k' ]; o5 f q. |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 O. Y9 W6 b0 G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" c8 p- U+ p3 _4 J9 {! R- p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# Z* u. U6 `$ [& K
└──┴────┴─┴──┴──┴───┴───────────────┘7 }0 i' v" q* O7 G
7 e% E' w1 ]+ _3 q. k: R0 Z2 `, L+ P2 J' b$ I: ]
Mega Chip
$ P7 ^1 D% ], j& ~& C& }+ F8 y┌──┬─────┬─┬──┬──┬───┬───────────────┐* _6 M8 z" ~/ i I0 F, o H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! ]0 j5 \+ h/ a1 h7 k8 d+ |├──┼─────┼─┼──┼──┼───┼───────────────┤
: X4 U3 W8 m+ N7 r2 D7 y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ }/ H* N5 [! [1 P7 H" Z4 [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% {" ]4 d/ X2 u7 B
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: p) ~% o$ N1 y# T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* r% u5 K: T2 r; S# K2 D; x
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 H9 w5 ?. f7 P+ V│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, S# S) D7 S" h Z7 z6 `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 m0 S/ {5 ~* O│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) u- F- ?& [, p% |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% Q5 G: O% {1 w, V$ I6 y2 z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) H% p( S; ?0 w2 p) G$ q# ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) D- y- g$ A' K u: m' a! p0 V/ y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
N* U. v r. J t+ G│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- L% A. O6 M% g; X ^4 I0 k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ e `% w# d- Z7 n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ x2 `& u) t- _$ a& {3 I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ W4 N& E: ^5 q' g! |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. U5 E n( ^) y1 C& b) {9 `- W5 V& [
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 |, x* _; o1 g, ^0 {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ y% h7 @# r# L8 r5 V9 z! C# e9 b& F│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 S; Z, q. w9 ^2 e0 y( u# K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 k4 x2 o- m- O5 {& W( h6 q5 d│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 H& }! s0 i& A& g│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 a. d+ t2 T2 v' @! v1 {8 s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. s/ d- A8 { i2 D% a9 z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: |2 q$ ~8 [3 d' J0 ]" B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 P6 f# e" W8 p4 @+ e1 ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 H9 U4 A+ [) \' O0 k6 X│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# r# r1 x) q. D+ a2 A│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │# e% M5 d! U _: @& r: f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: U8 ^$ O, h7 O% P! M│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* D' \: K+ O5 ~5 y$ I. p" e) d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 e, S, w, G& ^: ?* Y4 [( B% z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 G# Y2 k* v( |" I$ L│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# @3 y @2 z d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ u4 W$ g. X, O$ k# s/ b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; M% W" o% E- r& r: `5 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' G- H' D2 f$ ?( M& m# G& X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# [2 L& b8 _% K& z5 _" M1 e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 q/ q6 f1 n0 c& @5 V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: F/ W3 z$ G; e9 L$ U( g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% p; S. V; N3 D" N+ t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
9 [+ X8 P E# N0 [6 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 {" u) j, n8 y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. G4 v6 T `+ ~, j$ }6 B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( x! K- s! Y; T5 w│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 @) h6 J4 O, t; |│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 @0 w7 U8 `8 ^2 P J1 h) s│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, u1 Z9 @3 l& m! |! L/ A. O0 x
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" d1 q! m n, |2 b$ G9 M│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; ]# }0 j& K" h6 A% L9 q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' S$ \3 J @0 H0 w& v- X) I) q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 O+ O3 l" G- q/ F/ {& E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& T8 F. z9 V) W6 V& x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! c# i. N, c }$ }6 _# E# U* D2 ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( { ]0 P& s+ a! O4 h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 b& y5 ?0 b7 z1 D( w' ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! ]. E" |6 W4 h6 S
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 k9 T: h$ [6 [6 x/ @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ ^8 P& M# ]% R8 Y/ b! E
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 }# M5 j3 t3 s; h6 _8 f. t3 ?" d
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. K9 T0 u" x Q6 i6 M2 h& N│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 q- C; N4 O1 z* h, X
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 F' R" H9 j% m1 c0 o* [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& q$ b4 X& n1 u- F5 H/ V" x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# U+ }1 \; L+ W) {& h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! w; D* u+ ?( O7 p- _
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# ^2 [8 ^. Z( m; m( G+ d
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, L) n! a5 z# u% ~$ \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 \* }6 z$ ]! |9 |9 x/ m: A│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 P5 W$ e( `# M$ {: }3 P' w3 p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 E- `9 Z9 J1 E& R% |: J* i* X3 |
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 q! { @, z. N
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 I. E2 L# U$ t2 s7 p( ^+ R. \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- d# R: V' k' S" l2 a+ D5 U5 H$ y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │2 h' J7 H; x* E+ w% w+ z# G* e4 |9 g6 e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
]: |2 ^6 {4 R h6 ]6 W, z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ ^# h, X2 b4 |: V; e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& E" K4 e8 n1 S) I7 H4 l! J+ a) P1 v& p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" k# f, R3 ^1 q( [4 C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; E+ o7 ~/ X& }' G
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
/ n0 i" q! V, @2 N7 ~) t9 b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 o* q8 s: z' ?! h, m6 C│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% m0 Q0 [7 N5 F m1 E. u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% h% f- _% |) T% r) V I
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 [9 v6 ~1 h& j+ _' _" \$ w
└──┴─────┴─┴──┴──┴───┴───────────────┘) X+ d* X m$ r. \( s% n- N
6 O2 [" ^' V; s( m; K. z: s2 ]( h! y* E6 v; C r, @
GigaChip (蓝版)
, g6 I; l- }! {1 Q8 i* A┌──┬─────┬─┬──┬──┬───┬───────────────┐2 d8 J- G' q' R! }$ Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │! J9 B6 ?8 j0 }' _0 s) `
├──┼─────┼─┼──┼──┼───┼───────────────┤& ^. l& |+ ]' x/ ]) R9 m0 {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" W7 m& V) [( P3 I- Y7 z" n+ O. H2 E) D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 k f5 {5 _# _2 f" Q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
9 C9 j. Z2 W: }5 {) t0 H$ H+ @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. I, J7 p, k. ?/ m5 F# `, [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- m% B, T( e9 o9 I2 i7 A/ H
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ ^ U; ~- ?) q6 O% o$ Q! }# r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ Q# k4 S' w6 g( x* ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 z& j. i% Q3 f! C6 m) ?( i+ H│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# q* X$ T2 r: A( g" W @6 S% I6 f# e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( j) W! a3 M' S8 f1 l' ?# M! g- G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) r2 G; t% a1 P, @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 O: h. {" z: p& F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& c. x6 @) P/ x ^
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 O. q9 i+ J, Y4 f! s ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ g4 D9 d. {! @$ E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, q7 w2 c" s# H7 w, Q" C9 t) L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 R) q) u! @# b" v* M4 M- l H
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* g4 f* m/ c- f+ `! ?
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 ]) P$ \7 M' v9 o. j: ]: F! c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 M2 Q; Z1 i+ j$ y└──┴─────┴─┴──┴──┴───┴───────────────┘
9 N6 ~5 \; A" R1 Y; R& h7 u7 w+ P
GigaChip (白版)(只列出与蓝版不一样的Chips)' w) ]/ V0 D3 z8 a9 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 x1 N) ?* ~3 Y5 h/ o5 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │- g$ C; M7 r1 b" H
├──┼─────┼─┼──┼──┼───┼───────────────┤( \+ E; z, T! C$ e* j3 K+ j
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ c8 x- C8 i5 g) D; t/ p
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" ~, v, k0 h! }8 B: q+ p7 n d5 X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 N6 v; s* e7 y7 f+ A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. m b& A7 U0 k% ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |