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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + @% b4 F/ R8 W" z* s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: B! z; O8 b, i8 [■● ■  NintendoWorld    站友xliz原创3 k+ a6 @& x0 i' J
■ ●■    http://www.NewWise.com : V! ~, m. H  E6 A1 j6 ?1 T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 r  k- _% q( r0 b
: S' ~  d1 _; R" B
3 U* n$ w; B( u0 r" o
           洛克人 EXE 3 Blue 卡片组合
2 G- x0 N2 S% @& G0 G! S& y8 Y  u4 E9 B
9 H7 q4 Z, L: ?- v; {. k6 B( R; f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) a0 T2 Q$ P  o7 t大家要看日文版的P.A.或详细攻略,点击这里吧!

6 A8 F3 {, u4 c. u& W% f5 Y4 ?( m: G====================. z3 i9 f9 Z/ A; a! q  q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 T; F0 m$ Q1 E  m

' @8 s' p5 p% M5 ^以下内容格式如下:' b, r, ]7 I7 U1 ^& x  a
# F$ `8 _5 p) w1 A6 r+ `0 w+ f* k7 h
编号    名称
& g3 N3 u9 B2 L7 K说明
; _$ j- W/ p% N: u' z组合方法( ~/ r3 @5 h+ U
---------------------------------
, }6 O8 l, n. |, g# X4 G01    Z-Connon 1
( f/ U" {% Z" i$ z2 C! gUnlimited Cannon for 5 sec
* Y2 k) b' r, `0 B4 M% f9 K* wCannon A+B+C( E" M% F. f) U. @% J% I
Cannon B+C+D, {: w2 ]- {- v, p; }1 Z
Cannon C+D+E* n* @$ K: x  ]/ X
+ W$ S* B" \3 n
02    Z-Connon 2
9 Y0 t. s6 x. }5 X6 PUnlimited HiCannon for 5 sec
* Z& f& H9 e2 R. CHiCannon H+I+J* D8 P5 {, b9 ~' W. a# P
HiCannon I+J+K( f  a% H5 _- \# H
HiCannon J+K+L' U  ]/ K( [; O, ?

* p# u4 U; U- g& R3 B03    Z-Connon 3# I- [- Y+ S1 K0 |: ~1 {
Unlimited MegaCannon for 5 sec1 N+ L! B/ J7 I9 C  b5 v; |
M-Cannon O+P+Q9 r) U, U# P: {! w' M* G6 B; S
M-Cannon P+Q+R
. x/ d: c1 f& u( G' |  D) B; hM-Cannon Q+R+S
! ^$ U2 T- g9 M. H8 j5 ~( V
4 `3 m! [) u6 F- u/ z) c% L# ~* w. M! `04    Z-Punch; [8 S1 D1 o  y+ E8 Q" m, w% ]
Unlimited GutPunch for 5 sec
3 I9 [3 E: `  B9 s5 L9 K( u/ }GutPunch B+C+D
( q, T3 q  h6 F5 l7 MGutPunch C+D+E: f" Z- R' m; G- @( }
GutPunch D+E+F
) X: y/ m6 Y' r4 i4 s( |6 \. R. ]2 W7 M4 {, Y1 q. Z
05    Z-Strght
. @+ |: E8 X  ]8 T# tUnlimited GutStrgt for 5 sec
+ ~# c( E1 [6 |; }: n6 d7 C; KGutStrgt O+P+Q
) l% y) V' g( C; V: Y8 v% L. J4 r- MGutStrgt P+Q+R  J6 F% z% [  A% j' s2 u
GutStrgt Q+R+S! z+ O+ B: {; n2 d
$ S2 x; a! s1 s2 q
06    Z-Impact
4 L0 D: h; {$ u8 XUnlimited GutImpct for 5 sec- p* H. t1 A, D$ v# \
GutImpact G+H+I
' K) ^, e7 v# V% C2 A4 iGutImpact H+I+J
! R, i8 e! y+ p' v4 `( ^GutImpact J+K+L0 z" v. d$ w$ J* ^$ S
  P/ K& M! t9 S& t
07    Z-Varibl
9 p2 u' W: ?, x/ z7 NUnlimited VarSword for 5 sec' Q) Y( H5 o' ?: |: b% f$ ?9 Z" F/ z
VarSwrd B+C+D
* Y. |9 ?* G/ z. |5 [0 yVarSwrd C+D+E0 O" E& \/ r0 n% z# P- ^
VarSwrd D+E+F0 O( n) }$ ^8 b" x/ p' ^

$ A4 ]7 N$ y  F. e08    Z-Yoyo 1, t! q2 I0 d0 w9 D1 ^
Unlimited Yo-Yo for 5 sec: [; A$ T0 `# C: d
Yo-Yo1 C+D+E9 L9 y. u+ o5 D) {
Yo-Yo1 D+E+F
& r7 A; r) Q  D& _# [5 G7 ~Yo-Yo1 E+F+G  z. K0 L5 S' k5 |) H

" X) I) ?' e4 x. \* I* g* Q7 V09    Z-Yoyo 2: F$ z  ~- X) w' f
Unlimited Yo-Yo2 for 5 sec
. r( F+ u+ N0 z. r- q" `) F% {Yo-Yo2 H+I+J
! m8 u. E; |5 BYo-Yo2 I+J+K
1 n* D/ M1 D7 ^Yo-Yo2 J+K+L6 ?' ^: ]+ z7 V+ ~0 K+ h# U# i
5 x! [7 g- b) k/ X0 C* y
10    Z-Yoyo 30 h* E' [& u7 p6 A- G7 A, f
Unlimited Yo-Yo3 for 5 sec% D) a8 B3 O! m: n$ ^$ c0 k- z
Yo-Yo3 M+N+O- T2 C% L; F6 [4 V/ @2 ?) F) l
Yo-Yo3 N+O+P
7 a- d0 x0 K) m6 j% j9 gYo-Yo3 O+P+Q
* y8 k/ h+ f7 D0 E. M# _8 S+ F: b! }# w$ U" r6 N2 h$ @
11    Z-Step 1* ~0 R! |' y' i
Unlimited StepSwrd for 5 sec9 @1 A: f- t+ p9 c; d7 }: H/ |4 T, V
StepSwrd L+M+N9 B0 e8 b& `. I  s, ]; G- Z) o
StepSwrd M+N+O
) b2 }, K% C2 B: ]2 \7 q3 b5 KStepSwrd N+O+P
2 T7 Z' e. K+ S4 _
0 y; E6 Z5 C& i/ M0 k- c2 I12    Z-Step 27 x, [( ~+ Q6 ^/ e/ v6 j/ z( L
Unlimited StepCros for 5 sec) d8 z: a% `% A: _
StepCros P+Q+R
  c. D2 ^: a& k5 `! {StepCros Q+R+S
5 K0 R" k( @- J3 X5 A+ W1 OStepCros R+S+T
; ^, M% n& S% o$ o. Y4 y2 t: C. P6 C. X& b+ B+ A3 o
13    BubSprd* Q/ h+ k" P& I6 ]0 X
Attks w/ spreading bubbles!
: u; T3 A% c/ U: E8 {Bubbler  C+D+E2 `9 n6 [, d5 b4 N# ]
Bub-V    D+E+F
" C7 }- T: x; P& h9 q7 A/ SBublSide E+F+G- m* p! C9 K; A3 G8 h( u2 b
Bubbler E + Bub-V E + BublSide E
* H7 V; i  L7 f# L0 ^' O8 Y* W! _& D4 z( s# w
14    HeatSprd/ v& C* w$ w7 s" X- h
Attks w/ spreading fireball!
* E+ [2 G( E; z; {' K& `" k  uHeatShot H+I+J/ P. o3 P! R0 A$ Z3 T1 T+ E  d
Heat-V   I+J+K
' \* v1 v6 i  MHeatSide J+K+L5 ^+ f8 H; s) }
HeatShot J + Heat-V J + HeatSide J) R' f- G5 ^9 F8 R! f
9 b: Z5 P# V0 l1 s3 d: I' p
15    H-Burst
3 C/ M4 w/ A- I  [' ZCreates a giant explosion) b( s8 V  _: l% R9 h/ Z. c* _
Spreader M+N+O
7 u2 o/ o) W! nSpreader N+O+P, |, e) B$ O  D
Spreader O+P+Q
$ T3 p- P3 h& k, k% j
( G6 M% x+ A9 {% v8 A" o3 c16    LifeSwrd
# @; P' ^- p7 G% _Swings a huge 2×3 sword!* M, f. t% r% ~4 C6 p
Sword E + WideSwrd E + LongSwrd E
9 i0 S. w2 l3 d, e' w1 XSword L + WideSwrd L + LongSwrd L" a3 s, N+ A7 C+ c" w, W
Sword Y + WideSwrd Y + LongSwrd Y+ M* R1 a  s3 A6 L+ X
* A& T/ }8 ?) W
17    ElemSwrd9 u0 ~; H7 U# _" ]. C3 a  z
Wide swrd contains 4 elemnts
$ ?1 ?. l, M) B5 c2 e5 g1 o9 \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 Z9 ]! ]! b# _/ g7 Q( L' x$ q0 uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# {2 r# I8 z7 V; i5 p8 f8 T

$ h4 d' S* N( m+ p$ L! `3 S18    EvilCut4 x% [" j& o  W9 J8 _
Step up 2 & make 4 atacks3 Z* @8 B3 g& P7 Y( l% Z
StepSwrd P + HeroSwrd P + StepCros P
& T; Y" x* w" J& R# D- n  S; P( x
19    HyperRat
& K& x0 ]. Y; @5 R& \# }A giant Ratton charges!
1 u. S* _$ J: s4 q% c) v9 ZRatton1 A + Ratton2 A + Ratton3 A. R/ T3 \" P  f2 v
Ratton1 C + Ratton2 C + Ratton3 C
$ I5 l. h6 {8 ]' f7 u" H$ qRatton1 F + Ratton2 F + Ratton3 F) u4 m9 Y- b8 s3 G

6 i; G! o4 Q7 m" C: E20    TimeBom +
& L/ l1 I& {8 P" J4 s5 BSets Time Bomb in enmy area
5 p# y' l) }! y1 G/ `, r+ OTimeBomb J+K+L
( x8 e; ^- {  s# T/ ?TimeBomb K+L+M& y# {9 B. h8 X" Z3 j! D
TimeBomb L+M+N9 w8 O4 D( f- M9 `  b& p

, X1 l/ M& B1 Q1 }3 Z2 n* t8 B$ H. b21    GelRain
) w( W6 o6 {, c3 X  L: M' yGel steals squares
5 ^+ v2 T6 |) r$ I9 q5 QMetaGel1 B+C+D
% f2 V  R5 ~: Y7 G) D: UMetaGel2 E+F+G
; m  X$ A# K. e3 E" P5 gMetaGel3 S+T+U7 Y, R/ e' s/ t  c$ D  l

/ ~$ j/ z7 a2 Q& w, k& H& `7 D22    EverCrse, x1 |  w4 Q" `" w% g0 R6 q9 t
Shield chases enemies1 r, R' Y6 A8 m* l6 @) Y
CrsShld1 C + CrsShld2 C + CrsShld3 C9 h$ S" L% M  U7 `  W+ D% v+ w
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ w  a7 M: g2 }- n" q) t
* `0 Q* \8 s: H5 N7 H23    MomQuake' L8 p" g+ ?9 }
Awakens Mother Earth!# P! c. |+ p. _$ B1 n
RockCube * + RockCube * + GodStone S
) J2 B, T$ B0 Q" V, N4 g. ~  R" C  |4 W2 }/ @- ^+ g
24    PoisPhar
+ X5 S0 g4 F. _Pharaoh generates poison
/ N2 t' x9 D7 K9 nPoisMask A + PoisFace A + Anubis A! C+ D$ E9 i% z& y4 {4 s

6 m2 U# I( p, ~( p: L25    BodyGrd9 E; l' |' H  \% M% O
Bodyguard takes out enemies
. g' C" e1 K% W. C5 X) F) [$ k9 V- sAntiDmg M + AntiNavi M + Muramasa M+ T# x/ ~$ {9 D; l* I1 O

# p+ ^/ I3 j4 z: n/ ^: s2 C  m26    500Barr5 T& G% ~: E+ j0 V: z8 \
Barrier absorbs 500HP dmg
/ e$ w& o5 {  ?9 f4 I$ WBarrier E + Barr100 E + Barr200 E
& Q3 @" Z0 ~' l" b; J9 FBarrier R + Barr100 R + Barr200 R  }1 _6 V0 Z/ q

3 j/ ?3 |$ ]  F- M. r27    BigHeart7 h2 a2 c: `. v9 `1 x
Attacks, then heals HP!* D. r& E  A! O# h/ d1 I& N
HolyPanl R + Recov300 R + Roll R/ Z, f( G5 f" q; v' `( }  n  [
HolyPanl R + Recov300 R + RollV2 R& ]4 X- N8 c; I6 b  |
HolyPanl R + Recov300 R + RollV3 R
  ?& r6 g7 t4 f3 d& W2 j
/ c0 V& I: D! E28    GtsShoot
/ k5 Q  ^; E4 mGutsMan throws MegaMan!
+ T) A: T8 w4 A; S, D/ U" D3 t9 FGuard * + DashAtk G + GutsMan G
0 q( [5 N$ _; p5 a! j4 RGuard * + DashAtk G + GutsMan2 G
# L* N6 [& ]3 b; x7 f' Q( L" Z$ {Guard * + DashAtk G + GutsMan3 G4 @5 c  v$ }5 T" |" |
Guard * + DashAtk G + GutsMan4 G; O! A, B' A# J- G6 s- t
' T1 z) W) e+ O2 }7 V
29    DeuxHero8 u7 ~, g# \* Y% C! z  n
MegaMan & ProtoMan team up!2 D0 [$ K4 r6 n: Z0 ]
CustSwrd B + VarSwrd B + ProtoMan B
# p3 M* @% f' I- m3 e: L- }! y% P, m, TCustSwrd B + VarSwrd B + ProtoMn2 B7 w  k  |' ]! O% S1 F& [
CustSwrd B + VarSwrd B + ProtoMn3 B
' |2 a% ]$ I5 s% Q. cCustSwrd B + VarSwrd B + ProtoMn4 B
6 |- [7 ]4 V: |+ _( l* j. j$ Z% p1 ^* d  X' |
30    2xHero
$ U3 p" x; T7 s. f8 _9 ZMegaMan & ProtoMan Dual atk
) X- W. l% u; H4 M0 G* PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 b( ^. [# O3 D$ `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ J- S5 Q# R) q. h1 [- NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ ~* [& K. V5 k. [; u& Z, JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 ]/ a! Y+ f7 X7 O: W% J  y
( [" a4 t: o% h- A$ n31    PrixPowr
( L8 @. i# X0 P; _4 Y- A3 Navis attack at once!
. ]6 N8 T* `. |) w( w% n" K3 X2 GTeam1 * + Team2 * + KingMan5 K
% D$ e5 X% s2 hTeam1 * + Team2 * + MistMan5 M
+ w/ |$ t0 V3 a0 j  M/ sTeam1 * + Team2 * + BowlMan5 B9 }9 ]9 P. N# F. V

0 G- `2 S. z5 A) N0 W0 S$ l, Q32    MstrStyl
. q4 M. u8 M. {/ P. TMegaMan unleashes his power
2 h, F& \8 T4 d& w2 e7 {* @% U$ YSalamndr * + Fountain * + Bolt * + GaiaBlad *4 Z, W) p# g, O" R4 k* Z

8 o+ m0 E9 w$ |StdrdChip (Part 1)
! \  E& ]  f; p┌──┬────┬─┬──┬──┬───┬───────────────┐+ {% F. o8 h$ A5 i  a# D
│编号│名称  │MB│攻击│属性│稀有度│说明             │& h( f  S5 @6 Z
├──┼────┼─┼──┼──┼───┼───────────────┤; D( t- j% Y) p" N7 H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! z. D! V7 A. m. t% O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 Y$ Z( H/ s+ ?. g9 u( G
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 D- c2 v( z8 y9 v; L
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 M0 O; G- k, ?0 @│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# S2 v( a, L1 d) E) ]% @│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! j; Q6 d5 `+ E│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 d2 ?* s* y3 f  i6 e  M1 }│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. c& A* ^+ d" E6 P6 F3 h
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( U/ R4 F, u* K* j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: h8 S. ]/ r. Y& d  f  t  T8 P) n9 J│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 V' c! }2 b, c" A/ Z3 j1 k$ Z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 ~# Y4 R) O  r4 M+ `, a/ l8 G│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 Y) o6 e# A2 g9 e1 P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, z. Q4 [2 p+ \4 A& V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! n! a' T1 @1 ~1 U. V) s) \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ o8 @; d$ ?' M& F8 z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 S4 h4 ]9 p8 }! [& ]; P/ h& p
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, [% l- n. m% O; i, ~
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# ^$ G' P- M! |2 X4 G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 O& R  {: R) F5 Y+ y$ ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& A& b, a9 Y$ N  ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 @0 W+ N( w$ k4 q  v4 }4 J│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
8 l+ @4 y. @4 m' U6 k8 T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ P: q+ ?9 m' l1 V% S# s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 C% c% _$ ~, G! s: O9 `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ D( m/ x  t. V8 n2 b/ |( B4 o' i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 ^( i1 J/ ?2 u! T: L4 Z' h
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. L$ m6 h& C8 k! J: m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 C! P5 Q6 S) ^# z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ n' G- O1 p5 o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' q+ V7 {, ]- ?, k% N! S. y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' u2 B" {; o, ^3 Z) q5 D
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: a4 \" ]! Q8 a
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │% R# u8 q/ [& [9 z% C: u3 l/ c( |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, D0 @' T& t1 g2 A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! ?$ f+ E; b% S6 |( \
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 O, B) F* M* Y3 p: P* c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 A# x8 N3 |8 f- J* Z8 t│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 T9 M' y3 Y9 z+ S+ Q$ C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ I4 Q' q* ^# D- T4 @- n) k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 ], B5 u: n' K3 I& p" S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 X: N& b3 H  I' M( f+ i2 N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( i3 y. G+ O( r: D
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& o8 d& X+ _7 _6 ~/ i, ?, i- Y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 e! p# H! x. R5 @# x' N" v│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ J; T6 y1 c  K' s8 Z  H) Q. F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ \' p* u* _" e) b. R9 K, P$ [! Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' v. i' D/ L9 y8 r
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 \$ s+ {0 W3 ?7 M# E) b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' _, U1 V, `( G6 e. `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 E+ M4 B4 P1 i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ X! z0 z5 }$ w7 m1 W, C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 u" z7 a+ J: b8 r0 c) [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 _6 i; E6 L7 x/ n5 c3 E5 i│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- P3 G1 W: v5 T- J$ L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. x# F, {* P/ h* W  ~0 l' j3 f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 C, f! e/ e  d1 C6 Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 i  ]& ~  ^+ ?
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 k8 z, N4 d+ l# e+ D, Z2 s2 W│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ j" p, _- x/ c" [1 ?' m- o7 @
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 X' W" o! q$ V! C# O, I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) |. a5 ]4 L0 {' x  M6 G- R
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 g# O  }0 h4 w# J( T│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 Y: @5 o" I2 M3 L│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 P1 I5 d8 w4 P. Z, x6 ~│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 q$ A( y% q& L
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  E- ^: D$ J! I: L6 \8 k7 x2 m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │4 C$ n# x. ^2 o2 h  g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 W5 S- F6 ]/ \│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ r& i: a& s% {, l' Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. d- e' {; Q0 K5 E: l: ?. n7 {
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' M! V- U5 @( t9 r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ O/ t! \" I$ k" y% B0 i0 Z│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ i2 T! {9 R- b: m1 J  B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' Y; p# y4 Z+ i6 V7 @/ |8 H0 p% F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- ]' T! ?$ ]- @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) [; Z) c8 s1 Y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 a& }+ S2 a$ l7 ?6 p$ i  N; |│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- n9 ?1 A( Y5 f3 f0 u│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 y4 R; K$ R; e" I3 C% I0 W│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 @" s: s) R" }; [
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 c8 S+ P8 t* [6 r# t4 H- ^
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* p. A4 v# D& S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. N  |; ^/ U9 g. J│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* E7 O) g$ Q. N6 o1 b0 N. Q8 Z7 J
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 |* W7 z2 K' }2 s) _5 z! Y& J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# j  Q" x, ]* @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& E5 c& `& H, S6 {+ l2 R1 c
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 h, I' @4 y9 r4 Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 I/ v. W' s6 |2 C9 {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 E9 E0 v0 I, J# c2 G2 C4 K9 P│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 V. V& s+ u$ W1 q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
" s5 N$ R2 c' B% b5 }! x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 N. d* r! U3 e  @, `, `/ D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 q- o0 a8 U6 ?│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 W1 \9 y( Z. a( m; J: k│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 k4 B& F7 s  ~$ ^% g, K│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: D! A7 F3 K% Z% G- Y$ S! k│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 U' c- n! n( a/ X) B2 k& P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; _6 |- F/ B) @  A- K3 R$ w└──┴────┴─┴──┴──┴───┴───────────────┘( R5 X6 O7 T. f
& f$ Z, P" e* x8 `( ~. P
StdrdChip (Part 2): N# J( m7 M+ o* A7 m# f) B
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 `5 D: W/ |3 k: F- @' S7 e│编号│名称  │MB│攻击│属性│稀有度│说明             │9 F" n$ I6 w% [* d/ g+ G2 \
├──┼────┼─┼──┼──┼───┼───────────────┤  o- m( w: A4 A  L5 y6 B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 y, Z' P; J6 O4 x( d│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 i: Z; c# j4 J' v% k' ~5 M
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 M4 e7 I- y/ V, P
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
8 }  H6 A2 _# r│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ ]  r3 _) C* e+ ?- J' J+ V│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: D0 E" t7 v) k! R" z6 \│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  p( ~: w0 C, d% d8 _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  C7 m- K3 v! V: L, A! `
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; H: U# J9 [! m5 i! B! ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 y) G- `7 y6 s% F% F3 z. ^' A│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" q) v$ ~3 s/ x
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 R* v: d) G9 D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 @! K' J8 \; q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 B5 K8 Y. f. Q8 n0 F9 ~  `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ x% ?- O  D7 K  T1 w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" v+ r7 T1 @" @- c4 E; k
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 t4 Y( c6 m8 b4 g1 G% w0 m. v" B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ n) o# I$ d' j│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ B0 C% J( B8 Q' Y; `+ p* U
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 u; P0 Q7 a, i6 R1 J0 r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( |+ e. Q/ N5 H│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" ?; ^8 R9 S8 G) S7 \8 V5 r│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 ]' q/ ]" i# @8 {0 d$ O" k│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. f3 S: S  @5 O: O2 w$ U* U+ k
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: `5 \" a  Q. @! T( I: y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ w. H3 ~3 w1 z, v) E9 w
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 z& g# o* S# m2 U+ Y, f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 Z5 V, T) t6 [0 }* M8 `0 y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ k( U+ R4 |% @
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ I  ^6 e- E" W# R* j+ `% y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, o" @3 V) W4 C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 N  A4 E- u/ q8 Y. S0 B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. \% I+ o5 ]! Q' W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  Y2 S2 T4 _; Z7 k3 }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ O0 I) h% Q1 E  ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: m& s: e8 F4 O│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, ?/ [) q: j5 A1 {5 }
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- e0 C: N" G2 l! S, [
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ V* C4 z2 e+ v. T* `
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 x/ U3 K  Z7 M
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 J: F' L" m- Q9 `- U/ K! p8 f+ V5 T
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: L3 P0 `/ x2 t; s; I  P│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 y8 o7 @0 G9 x2 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ J0 O1 M6 K+ e  z1 v) x  y* m│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 x, l3 ?3 Z4 b: x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% X; L3 E: W7 S! }# U
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ [! v) M4 M' f: S. u, V│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 v6 e, j3 u0 F1 d# l* w* T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. R0 B$ ^, E: J: V6 |% t% }' W│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, H2 S$ j- f9 u6 o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 I: x6 \: U6 q5 O5 V│151 │Recov120│35│  │  │***  │Recovers 120HP        │) ^6 X, V5 Z5 V& n2 c
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- O0 m' n5 P9 Z3 L" J9 y4 O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" f  @7 A: k; B9 [5 }│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& [5 N+ j( S; j1 V3 y6 N3 d4 f+ l│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 F2 t5 c& Q9 ~9 g& J" o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ i& p. o6 K3 f( {1 ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 U: p3 G+ F; f% ^4 K$ U│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; l) }7 \% Y  g+ J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- y/ m8 Q& B  L4 E% `, N
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& R; T+ x. M  x2 o* r
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 L6 T# _  i& p# n, B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( Z1 n) A# f- |" Y. u# p- M
│163 │Invis  │11│  │  │***  │Invisible for a while     │
" N7 \1 G8 e+ c7 r* [5 A+ M│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 Z$ b% P+ J# i1 C
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# I0 [0 ?% R# Z/ P( S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │- Y/ G( T" h9 y) l! e9 }3 P2 E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& i! P9 U- v0 v0 F' \2 k│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ y, R1 c! q' ]4 N9 |& r. c│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- n& y; K% M; C. G2 D- a│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 Z! N! F" l& N" `) C$ v3 m! I8 N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 g0 f" F7 U( k  m6 i( V" M+ E
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. C' [+ E) @/ T) [
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, o: o7 R# F: N9 I" l  v9 l& u
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 @( E. [# @+ q5 T- v* k4 X│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% D4 y7 s2 c; \+ A# F" }" s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ E4 K9 [. E# j4 O; m' S" w- }. V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 i/ k: V% D$ [: F2 m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 r$ I) b: r; @( l( x( W
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, h8 P9 R. M  z% U│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 f# C9 z4 ^+ }8 k% a- z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) E! h9 C; F" Y0 S( |+ w│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) L  _( t  k  F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 W8 G. K* w  ~; ~; y) p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" p- P7 {9 l+ [% l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 v6 Y( I6 ~5 ~+ f
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: V+ d# q5 z, _) b0 w, @) n│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- {$ k1 M0 u' j" K; J# c
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ q* M4 W. J9 ^& [
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; n9 Q- N) A6 O. M, R% r
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 |9 _0 U( j; q, J; D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 b- _& b' X; e; H6 v% E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 f2 m2 e7 |0 l; T│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 j7 f4 S- C7 d. F" P; W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
, b! l, P1 o8 y% q; \% B7 H, A│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 Q4 }) @5 G! z1 a5 Z# g│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ L* |$ S4 f$ f. z7 ~
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 z4 i$ ?; }- L! u4 L" S│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
- z6 l: Z1 R5 Q0 G4 s│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) v. f0 Y- p# P& j& y0 l7 L$ L  U
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* E& U& v$ I/ d% ~
└──┴────┴─┴──┴──┴───┴───────────────┘
/ k4 p" A  M- W8 w, y' c9 `- ]7 g7 N# o
, I* u) e/ h( `% K4 P0 i1 H5 j  w2 W; g' w
Mega Chip
5 G6 J$ V3 }2 F7 t$ {# ]6 ~  `┌──┬─────┬─┬──┬──┬───┬───────────────┐
, G( U: q# Y# @' {% L# R1 O2 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
* B9 N  i( c  D7 P9 N├──┼─────┼─┼──┼──┼───┼───────────────┤
1 G6 J7 b+ G6 f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: n& Y5 f7 G2 C$ z/ W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: ]: ]0 M2 y6 J3 H
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 W7 ^& _! w- p2 G% B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ G! F7 k$ V! H. f' E9 Z5 X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) u6 k8 N( V) v2 `* G9 A
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 t. r, C# o' V6 {+ ~$ L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ y- u) ^# B. l/ d  R│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! p( W0 c- [% Z& K: s
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* v1 z( I2 E, s0 O0 @& o; G( S
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' q" z8 j0 V' w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( v4 E  ~' s; V( L
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' p: t" @' x' E) U& l( z: F
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! `4 n4 k3 ~. \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" t$ g' q6 n( }: r" T( X│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, Y: R6 c( y0 {* }# k- H' V0 E
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; H+ ]) N1 }2 I/ Z0 \: K/ p  k
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- s/ V8 ]2 b5 L9 @% t; z  W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 A; q$ s/ _+ e* R6 D& J! D$ Q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 N+ V5 |6 H4 e0 g1 d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 J: m" p9 ?# [, ]- s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* W4 R& {; f+ e# v) \& [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, T/ e, \* P! [- |4 [│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 |( v8 M  X& |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. x" {9 ~9 U2 w│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ S/ x( K6 R4 h" F" K5 M; ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) e- E/ h8 m( P& Q* B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 x- P6 m# a$ G" f
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: L. P2 k" _7 Q8 e. E' A& ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; c/ v! w4 c7 K  H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* V5 n! o1 `* H# ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 @3 g3 Q8 ?- }9 N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 l4 u; i- C4 I7 M& B. u3 h│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 W) ^5 j0 n% R  M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ o. J2 }: ?. u! V* F5 u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 T, F1 _" m. p: Q' v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, d6 x- [* t% z2 O" `" r+ z" D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 ?8 h; Q# p- _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │- T9 c; k+ U0 S' E5 A8 K
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& _) R/ Z, u6 z7 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 q6 [# g2 ^& d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% p9 z4 p4 }# U5 N1 r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' I' U- I7 Y  f# ~: s7 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; S% e( t5 V5 B9 ~! M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: W- H& u6 K2 Z8 t) N& K" G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- V; V' r) u: L% e' b
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 S/ J/ d+ J1 z/ w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ V- [9 D& S0 N, Q# I0 L% k│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* Q9 G- p% A5 N8 Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& X5 s) d3 R3 ^  y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" N8 _% b( \. d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! _4 E9 s8 E* p( }: H/ Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 _3 V: m. ~  A4 T' P1 ^7 S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 C# F5 l; X; B. S' Y5 Z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ y$ y0 t  ~) ^' r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 a+ T  A: O; w0 w% [+ e; d! }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* m  p7 s& u" E" j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 C& U! i) Y& ^  `! }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 @: A- s7 `* |3 Z: E- Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* {$ i, L, B, b& Y0 h/ T4 d
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 L* ^* Z7 F( v. y1 x│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* E0 J- L* g- N/ U8 Z# d2 ]8 l│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) w0 [  {( `1 x# h% x+ d│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- j) e# C7 s  ?! O" V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' {$ E) i9 f% s# L; U3 s8 h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" ]% \+ D. c) G7 H. D. p  e
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' C1 A7 U: J  b; t2 O$ U  F│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! y! n% X6 _5 m' f6 ]7 D' Z$ [! K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 k% |% v- q! q6 \) W6 i$ M  j, X+ n
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 K" r. i% Q1 T% c│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# D# X" q0 z0 W/ N$ s│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! {& `8 @, K  ], z% B3 c, p, t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ s& v3 @, H* X' K# y! M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; m/ f# }! x' n5 K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; Z9 s1 n6 p  x/ A- V
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ {# _' g; J  N* \# r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 [1 z/ H! x$ b% }& K
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 I) r# o  g" a: {, b8 A& V8 g3 A8 U
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" P. c- P# P$ Y+ Z& v$ P+ `# S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 J$ `$ X# [  q/ Q" P& U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ i6 p* g+ t- q" w0 d4 X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; }9 O/ \1 E/ m/ g' U1 u% ?  S0 N( q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 a+ \" j- p" L& z! }( v: Z) d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, h: O: W2 x& _6 s6 W& W3 B/ V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │& {% x. ]: |/ @0 v0 g6 ]8 M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 U8 [. O, w5 K0 t2 {
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 m0 r# C8 u6 u6 ~& {
$ ~' n9 ?2 t6 L1 _2 z& M6 T" J4 t1 \% H+ {" G. V5 E6 t
GigaChip (蓝版)
" {9 b9 A" {  N* A3 W  e4 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
. X! |* f4 ]+ `8 e: |│编号│名称   │MB│攻击│属性│稀有度│说明             │- J$ [5 X6 |$ w" Z1 C4 N9 |4 L6 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
  o0 g0 I0 T8 ]& Q$ s│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 q! e0 N! K$ U│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 q/ f2 L4 B- w0 K│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; m/ N. n) s, G) J& G9 C1 D/ ]% O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% |5 P4 @3 k* A: s. j. o2 C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( t* ^+ _! t, m. a! A  E: y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" b( v9 O/ ~/ H# b! a. M& J│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& z+ K  Q3 W$ {: _
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ o( y, F. m/ }" t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 F( P8 ^; v! I4 K( O7 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' o0 L$ ]! i: q! d' m4 `, A3 v
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) [) l) b' Z  ?2 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# O, [3 c, q2 s# h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; D) b) i3 h7 I3 k8 u; C
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  S' ]& C+ z" G8 @5 B│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: o. S4 d4 S* b0 l│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 a% y* m  d& E% X& w8 M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* U2 C, G7 t' e' m4 }$ c1 Y" A│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( d) a9 ]3 x* O+ i
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 E: F& ^/ {0 \3 T2 Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 G' F, Z1 F( _# j+ w( V$ S└──┴─────┴─┴──┴──┴───┴───────────────┘
+ X2 ], {9 T0 I9 p; c: p3 P3 c3 h* C3 T# l0 W( X7 ~
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 A" p0 C4 {5 C┌──┬─────┬─┬──┬──┬───┬───────────────┐0 b: B5 a2 F1 J8 E4 W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 b: W+ y0 O0 k  f0 j, D+ A! p├──┼─────┼─┼──┼──┼───┼───────────────┤
  s5 b7 H; J) B7 y1 Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 i" b8 Q: ]; h5 @" {# x4 ~/ E& B│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: ]& _- W1 X. s6 Z1 s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, c% R; F$ p7 s2 q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ i, Q" r0 c' ^% L, [3 r0 M7 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 K9 b% |( N  D2 kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
; A5 j/ S: `& v1 P6 [+ J
. i# \* y; i; t7 I$ {  o, }0010020030040050062 s' g/ M8 y/ h$ E( O; Q
007008009010011012
5 ^$ [; a1 d3 f2 C( O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& S  {" d) s/ C1 _' z' }/ _( {

1 q; ~1 J1 Z& |: M0190200210220230248 F1 f* Y( d6 D3 b3 _+ Y5 x6 ?
025026027028029030/ p! \7 O/ e% @% H
031032033034035036, e0 S. _9 R0 q& j3 d

% E5 r; d- ^0 U5 D0 D; C- V[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# \! D! ~% n( X  E1 Y! v

) }+ @6 E3 ?, P8 a037038039040041042* w' F6 H* ~/ p" {1 Z+ p
0430440450460470483 g! ~' O, W. f* i- L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 r. j7 j+ O& _  c5 e$ v3 J% n& P! }
055056057058059060
2 C8 d1 P) @$ a  a061062063064065066( m6 L8 F9 b( x* j6 p! l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Z) Q/ m+ J0 H" ^# d& K
4 v  q# z# t4 }, z2 Z3 K' Z
073074075076077078
( f/ X0 s" C6 B079080081082083084
& r$ e: H; c  Q2 Y" y4 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. q- u: }- O) S. V- ~. S4 k2 L+ O

- v1 J: S6 _2 C, @; S4 Z- w091092093094095096% e7 k2 K" b6 t. n
097098099100101102: b3 h9 l$ T7 o$ G9 X- I
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. v$ h  b  K4 R" ^, S0 c

! ~* r! d, |9 C5 ]109110111112113114
/ P0 r- P  Z4 W" o3 J1151161171181191205 l1 T* e- w' k: p* E* T
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ W$ x3 J: ~- L& ~/ `8 G$ U
/ P% }( `$ U. |. I8 t+ ?2 U- I127128129130131132# }% T' m0 ~5 d( T% E
133134135136137138
$ [) n' j% R' Q& C* \; C  B- J139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 C" L1 X& n; M( J6 L  Q5 {7 K/ @
145146147148149150, Y1 R% G7 {2 _! K/ n) Q
151152153154155156& ~; p. F6 S7 K: z+ Q( J* W
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) L5 x5 R" M' m9 g' X/ L& d! F

5 D+ z% W" ?& F5 _) X163164165166167168/ X$ n, r# w% B( @. A, N
169170171172173174
, D9 W: k- ]! l9 k* T& C' ^" ^2 E% q175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) E1 r  S7 o) _' `. f4 z
! e/ m' @2 z$ s9 x: D* r+ d
181182183184185186
; A0 b4 j9 V7 C# g$ ?4 h! o187188189190191192
& F7 `8 `' Z$ j' Z8 F- d193194195196197198% |; ^; L% R) g  W6 R7 s
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ Q1 s5 V6 Q  u# P

( Z! X4 Z* A; E/ J001002003004005006
% z3 N( T+ T3 ?- V0070080090100110126 ~2 I  |! B1 x4 p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ N0 [, {: o% w7 ^; o) Y8 s! Y/ P

) E9 C1 ]+ h3 l7 E0 g- ]019020021022023024
; a$ O4 B0 _1 w$ A# ]. B. Y: {025026027028029030' ]2 F) A8 Q6 A: K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 F: l% Y7 @4 ^/ H0 \  f
7 w* Y/ n. ?: u% j037038039040041042
: S3 t) G+ }8 Z. i043044045046047048
' \* l/ E  u3 h* j* E7 v2 K, b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" g3 h# A  n1 c9 J; y' @7 Q2 n; Z  y! }. l$ S+ |
055056057058059060( K. ]" ?+ Q) M; j
0610620630640650663 P1 A) v+ a9 f' o9 I
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 r# y+ c' \; Z  H7 ]9 ]/ z) S
1 A# W( `! A- U073074075076077078
# `) ^, T0 t  Q0790800810820830843 p3 l2 |5 ]' e7 ~# N! p" p/ t
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- t. S- O1 w0 x  n3 o. W$ x

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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