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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . q6 [9 U8 q( O5 f( q
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■● ■  NintendoWorld    站友xliz原创: N9 w) E$ `/ ~/ z+ g, k
■ ●■    http://www.NewWise.com ) E: H: ^, E5 T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 L, z) h6 n) F% t9 @
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           洛克人 EXE 3 Blue 卡片组合, |# v; L9 w9 S+ G( w4 E% y
5 e$ n# b; h+ z0 d: L
( [- ~; ]8 h: p) Y# e  P: g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, E+ D) Z0 w" m8 g7 Q2 G6 {" Z) n大家要看日文版的P.A.或详细攻略,点击这里吧!

5 u+ L: q6 v; `& R) S% U====================1 ^( T2 b% y- @6 p# }# V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. _' b) h% ^* E  i% k; H, {5 r& L  Z7 ]8 q/ c
以下内容格式如下:6 M8 A( M2 O' U2 I- J

/ Z: K5 C  ^) T* `编号    名称
  w! \, t8 J9 g4 c$ G2 \: }说明
6 U0 ^: e$ w2 W( B组合方法
# K% ]) z5 B& I% v---------------------------------6 T2 S4 F& H  M: y/ p9 H; p4 {# p& p
01    Z-Connon 1
) M$ N' ^& a3 h# {3 ?+ k/ n. g- ?Unlimited Cannon for 5 sec
2 {" f; e$ a# d( GCannon A+B+C! ?. c- @) m8 n5 ~9 q  k0 T# g
Cannon B+C+D
$ b/ l4 B2 A9 ZCannon C+D+E- x! s3 |# Q/ f7 [! T# _" }$ o
' g7 _: b% p$ K3 l8 J, C
02    Z-Connon 2! x7 u  [+ {, I2 |' a6 e/ n
Unlimited HiCannon for 5 sec& h0 F7 m1 }& L% z
HiCannon H+I+J/ Y: o4 b# |! R
HiCannon I+J+K- V. {- M0 w9 ?  p$ x( _" m" M
HiCannon J+K+L
+ E# Z! P6 ~$ w2 B* H  @* f  u$ X0 X1 d
03    Z-Connon 35 x7 s" ]0 {3 j& ~; K
Unlimited MegaCannon for 5 sec
0 i( S/ O* n) qM-Cannon O+P+Q/ K- e0 p* Y6 d& F; K7 D6 @
M-Cannon P+Q+R
6 t! f, d: s0 |$ ~/ |+ SM-Cannon Q+R+S
" k0 T$ A  ^+ s7 k
5 x% t4 P1 E( U8 Q+ x, k04    Z-Punch& Z7 D8 G* w2 O- b
Unlimited GutPunch for 5 sec/ J  a+ W$ L9 Z% g
GutPunch B+C+D
3 j3 `' b3 k% w* c% q9 ]GutPunch C+D+E
9 G  b$ N. R2 |6 c( nGutPunch D+E+F+ k; q  w# X# Y1 u( |/ `# F

9 z1 o* E. z& y* B2 @( y05    Z-Strght
; T8 r/ q# C9 z8 C' NUnlimited GutStrgt for 5 sec9 A1 m3 ^0 n! Q! b% Y
GutStrgt O+P+Q5 f' [/ ~0 G+ t3 C4 C
GutStrgt P+Q+R& T" p7 U5 o3 `+ G( ]6 \  y& c$ n# z( I
GutStrgt Q+R+S( U, k+ I( }& g8 c9 R
! S5 ?& \# P" t  X% q
06    Z-Impact6 s6 b/ O# D" {& D; n1 {& o2 v
Unlimited GutImpct for 5 sec
% c# F. d/ N- T, ^0 }; uGutImpact G+H+I( M9 a& f- \: D) a1 M, q
GutImpact H+I+J9 P! K2 U' s0 U& D
GutImpact J+K+L$ `  _( `& F" t! ]! _" o

; A# x; X, O) i" f07    Z-Varibl9 P1 |8 F/ W( q7 ~
Unlimited VarSword for 5 sec7 F2 \- h; u, D8 p7 U* E+ ~1 w
VarSwrd B+C+D) G+ r6 V! V+ k1 B  z
VarSwrd C+D+E
3 j$ ^0 D6 _! I2 C* y3 sVarSwrd D+E+F9 ~! [" Q1 P: ^7 a9 l$ X; @

: R% [6 M9 Q+ P. E! Y: G08    Z-Yoyo 1
, U7 `9 \) y$ j9 U4 E! ^$ r/ BUnlimited Yo-Yo for 5 sec8 |/ |) g5 p$ k
Yo-Yo1 C+D+E
7 Z9 \4 U' {# B2 PYo-Yo1 D+E+F( ~* M/ ~: N) K7 ]% p, g
Yo-Yo1 E+F+G
( d( {+ v9 C2 M4 b* M8 L% O& E; a0 c1 O
09    Z-Yoyo 2/ m2 k4 G0 T* f9 Q3 d7 @# U
Unlimited Yo-Yo2 for 5 sec4 ~, A8 E# Q- s: @% ~
Yo-Yo2 H+I+J
0 A( r% _4 M! A2 ]  Y8 I3 J, |Yo-Yo2 I+J+K
) ~5 y& ]" t0 t7 ]Yo-Yo2 J+K+L* Z; |7 C) B3 G/ i, p2 ]/ p" c3 g

  ]" A/ X) J- a10    Z-Yoyo 3$ B* X. F5 ^! o) E) V/ z% |/ E& ^! r
Unlimited Yo-Yo3 for 5 sec
8 G* q. }  n- x2 C1 F* e$ }- H; IYo-Yo3 M+N+O" Y  K  V5 B  y! J9 T* L' F8 y6 ?
Yo-Yo3 N+O+P
& U0 A1 y8 o6 [# B% M3 UYo-Yo3 O+P+Q& z+ ^/ z  o) k# s+ J8 r

* X0 A7 |: V! E11    Z-Step 1
( z) ~. O7 }, dUnlimited StepSwrd for 5 sec
  k1 q4 k! v3 \% f; O. LStepSwrd L+M+N, c5 S- r, G0 i' k' \. ?  F
StepSwrd M+N+O  p) n9 F8 r+ G
StepSwrd N+O+P' v+ _7 U7 u4 L; j8 d1 Z' C
) Q1 K: F8 [; A  E
12    Z-Step 2
- q5 O  l" d! f2 C6 y$ vUnlimited StepCros for 5 sec$ V6 k; H$ a1 W" P& f3 h/ t$ y
StepCros P+Q+R
) I7 ]$ O! b+ T( y$ JStepCros Q+R+S5 ?- R- Z9 Y1 g% g
StepCros R+S+T2 j0 ^- l5 b  v$ L; m6 g5 e$ I

3 d7 b, V0 }$ p0 Y  P( @13    BubSprd/ V' P/ I" L- F" N9 g7 ~
Attks w/ spreading bubbles!
0 A) w' H! R( LBubbler  C+D+E
' a1 {2 p0 ~# |( {$ |Bub-V    D+E+F* `5 U4 H/ H8 s2 f3 ?& M
BublSide E+F+G
* ?  O7 K$ e- H! i" L/ HBubbler E + Bub-V E + BublSide E& M0 e$ r( \% E9 ^5 O4 l

3 c! a4 b  K& `3 F4 ~- I, F14    HeatSprd
9 W. k  Z, u& V* p$ S. O* u  @Attks w/ spreading fireball!: j  A7 u( y" Q) h. ?2 L2 r7 X
HeatShot H+I+J
0 Z& p8 G; T. U9 g0 Z8 r8 u% ZHeat-V   I+J+K
+ w9 r8 f2 g. @1 W0 [) uHeatSide J+K+L0 L4 k7 x; P: c2 w1 l! o
HeatShot J + Heat-V J + HeatSide J) N, D) B- Z/ a+ n( ~

9 q  `' ^3 G9 A- J" E1 ~" q  E15    H-Burst+ O% t! V5 z' y% f0 W$ N
Creates a giant explosion
5 c* p* ~( l# C0 jSpreader M+N+O) t2 S' b. h6 J( F4 m
Spreader N+O+P
+ T! V" l: a$ T/ J/ K  zSpreader O+P+Q) n1 M! ]# b: z0 U8 k- g- C4 `! [
. Z5 @  _: \) @% \$ n
16    LifeSwrd
; b; V3 t3 h( C9 FSwings a huge 2×3 sword!6 D1 p$ j- c% r, ?! v! I
Sword E + WideSwrd E + LongSwrd E+ Q  k$ i  o5 R/ ~2 s
Sword L + WideSwrd L + LongSwrd L# A# C5 P, B# y1 O
Sword Y + WideSwrd Y + LongSwrd Y/ T5 j5 o1 ~" ]3 {8 R# ^  X
# F% F2 i* }) f
17    ElemSwrd
3 a0 Y$ V" w& P- Y" I2 B1 t6 F: @Wide swrd contains 4 elemnts2 Q- }& }5 K9 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) @# m( b. r7 n0 p7 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* ^& a$ f- m8 u/ `. ~2 \% Y& Q: E' a% G0 O! [9 u0 B8 w2 j4 w! [
18    EvilCut) Y+ u; y* D1 `- m
Step up 2 & make 4 atacks% t+ P0 w' H4 Y7 p
StepSwrd P + HeroSwrd P + StepCros P
0 U! ^- Y. j4 L& v, X9 Y, ~4 _1 J0 \8 {$ R. D, N2 l  _
19    HyperRat; S$ |6 Q0 W' u6 u5 A( D
A giant Ratton charges!  Q" i, Q* M! E% J3 S9 w
Ratton1 A + Ratton2 A + Ratton3 A
3 V4 E( H1 ~& q/ lRatton1 C + Ratton2 C + Ratton3 C
; |4 N! P3 A, J& b+ |; xRatton1 F + Ratton2 F + Ratton3 F
, }& z5 }: Z6 l0 o) O' D# d4 W/ r6 D% I; Y& h/ z
20    TimeBom +' |- g5 y- F  v) S& W
Sets Time Bomb in enmy area
1 P- Y: p$ a, }! l  PTimeBomb J+K+L
+ _6 M8 \+ ]: m  G9 ~7 Q! V$ m# BTimeBomb K+L+M4 e* f7 J+ }' C
TimeBomb L+M+N
" a; T  \6 j' T8 N8 k0 z5 d' w4 I0 y# Y) E  f
21    GelRain$ K4 _3 N/ @; N2 r0 b
Gel steals squares! s7 P) R; x: ~# B
MetaGel1 B+C+D
, ?% a$ j" W; ~/ C. f# LMetaGel2 E+F+G
4 h9 t% z2 S: \  I/ fMetaGel3 S+T+U  g& S, e3 h- {: k* E

* f. H$ J6 v- T/ z, r1 g2 f22    EverCrse
* ^2 e3 M% S# I2 O) }) tShield chases enemies' a; g* a6 u& X- k4 B. W; d0 L; I
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 h* l3 B- _: M3 LCrsShld1 L + CrsShld2 L + CrsShld3 L
% A  C5 O: y/ o! d; g0 i& O" |
$ _5 `$ I3 g2 }9 E6 _: n23    MomQuake
1 F) z) [( P9 `  e! r- ~Awakens Mother Earth!
/ h- ]) N" L" c- |: LRockCube * + RockCube * + GodStone S
) n. j* U0 d/ |) E; c4 o/ c  c% y( X* \
24    PoisPhar
( d4 W% l' Y0 j5 pPharaoh generates poison
0 n2 A5 y! B; d( {/ I; t$ k7 U, HPoisMask A + PoisFace A + Anubis A
, f% d8 w- K4 x  I4 n6 `: J) _
5 D8 R3 Y& \1 D1 d, `( p. R25    BodyGrd5 f" D5 o( @; G, c. P% y$ T
Bodyguard takes out enemies8 ?( U9 T; L" y8 Z0 [/ v( d
AntiDmg M + AntiNavi M + Muramasa M2 p. O* [; X/ e' @, I
% r0 v! k/ d8 P
26    500Barr# j  ^9 S2 t  U5 a6 }. P1 w: w
Barrier absorbs 500HP dmg! T2 u2 O0 Q) m* {  F6 z; T
Barrier E + Barr100 E + Barr200 E
8 u7 N7 M; q5 p  f3 w0 o9 TBarrier R + Barr100 R + Barr200 R3 n- P  |( I- Z4 a! E

( l, z/ w$ L; Z0 [27    BigHeart
5 @0 c4 L; v3 U* gAttacks, then heals HP!; }( F2 b( v8 C( I, I) v
HolyPanl R + Recov300 R + Roll R
1 M8 B( c  B7 _; sHolyPanl R + Recov300 R + RollV2 R
; J. o5 y0 l% A8 l8 G& ?9 m( h% rHolyPanl R + Recov300 R + RollV3 R
( `# O; I1 ~- H# P  F
# p4 {- a% h0 ^# J& \% }2 a28    GtsShoot# y7 m- A, |/ T) o/ k" Z; \
GutsMan throws MegaMan!9 x& s+ v5 T% Q4 F- I
Guard * + DashAtk G + GutsMan G
0 X/ c- H6 ^: t/ H& M/ g, W# S# xGuard * + DashAtk G + GutsMan2 G
; l4 o  \) T, |Guard * + DashAtk G + GutsMan3 G
" Y  K4 F$ c# D* r- A- m8 zGuard * + DashAtk G + GutsMan4 G+ n- }3 |: ~, _$ @

1 m* \& a7 U3 y. K) p9 O( B29    DeuxHero
8 d. B9 p1 _* FMegaMan & ProtoMan team up!1 l) r  s  x$ X8 \( S
CustSwrd B + VarSwrd B + ProtoMan B- |; l$ g. [" T% h# r$ n
CustSwrd B + VarSwrd B + ProtoMn2 B+ f/ q0 c+ v  g7 `, b1 e& J( l3 f! C/ Z
CustSwrd B + VarSwrd B + ProtoMn3 B
' n; _! [& f5 q& \CustSwrd B + VarSwrd B + ProtoMn4 B
5 Q$ x: r8 I- O3 H4 i' ?
7 c1 R3 K9 n$ f: J$ p  J9 u30    2xHero
( {+ z/ h# n: B8 L# _* qMegaMan & ProtoMan Dual atk
6 x  A0 E1 t# h: X# t$ xSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 ^; [& r" u% `! a3 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, x% X/ e. I# w& J5 t$ |1 E+ X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( ]( K2 V+ \2 ~8 ?! v3 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ B. A' H0 P6 x

* n8 Z* I8 f# z& N: O31    PrixPowr; Q# U- W& F0 ~) ?) }7 _& T
3 Navis attack at once!
  X/ X2 U# z0 M9 F$ Q) OTeam1 * + Team2 * + KingMan5 K2 r" b* x, M2 J. m; |5 ~0 C1 r5 R
Team1 * + Team2 * + MistMan5 M% `0 F$ T3 j, D% M5 z& J
Team1 * + Team2 * + BowlMan5 B* t2 u: D1 G/ |* c) m

- T$ b! m/ a7 B0 Z32    MstrStyl( ], G, a2 V+ u8 O: U) c! G4 U/ D
MegaMan unleashes his power
- K9 l+ M  F4 ?3 n/ k' USalamndr * + Fountain * + Bolt * + GaiaBlad *
0 R- Z" C, l5 q" \% C4 X0 y
( S7 o; S! t2 I- v& XStdrdChip (Part 1)
6 S+ Z" P/ e, W& D8 r0 p┌──┬────┬─┬──┬──┬───┬───────────────┐
" g6 P1 z9 O+ N+ x# _│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ S% C# b7 |+ b4 A( Q├──┼────┼─┼──┼──┼───┼───────────────┤) q+ R3 j/ T+ a. m% ~" f2 ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. n0 Y' D2 s8 Q# S6 k6 c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- \% I9 v/ I) P0 \  }. m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  V! E7 A) J, s- o; n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( q& r3 |4 |$ P2 V8 n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- v0 q) _! z: z3 c: B5 ^) w1 X/ p# U. f│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 i; v( ^# t6 e8 \* }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 Z& t5 x" R2 a/ W
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% {7 I; a# U9 `1 S+ v8 \5 Q8 q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ q: u, z* k/ S* n, N) n) R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 h2 m7 F: ?3 b7 c  O; ?1 n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 ^& `" S; q+ N& j& A3 q. S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% l. m1 \& F' ]* S, E2 V* G4 L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- l! T+ A8 Z' X" q, R( ^│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( S- q7 `/ e2 M: |, p
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 R5 R& B9 z' e+ J
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) E5 X7 Z# {& t$ Q( i5 i* r│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 W6 g$ r+ ?0 ~& X  a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- q3 d4 z4 }# ~. F4 A│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% V! V! v  j! j1 M2 \│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 z% f$ \( s8 ~4 S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# o9 l; g5 K5 q8 b& H8 `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │- c2 V+ \* Y/ S4 k4 P
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 G( S8 n0 D& z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 x0 P& T# B% k) u9 G4 G9 P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ T# x1 R' [; e! G; O4 `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; _) V& S4 e+ W* l. D- j1 l9 R│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ _5 Q3 l9 W- |) h0 |- V' {( G- N- a│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 l( J7 a& ^6 R- M% m7 I+ B2 Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) Q4 b5 u+ c" n+ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' a% `% @* b& n1 x0 \' P│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& \+ c2 a) s  m- ~9 W  x│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 p- m5 J- T, q( X9 |8 g: r│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( L) E7 T, `; |! Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 o8 n: w3 t& @; @3 j6 z│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
0 d* [2 y4 s  A+ f: ^$ {3 n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 t- A$ Q6 F' ~& c7 m; l7 c│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 V" q/ [" Q' h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │8 U, r" H9 u; O9 A6 w+ [  S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( @, [  N$ t0 B( P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( i% o6 ~& n, @* C0 j  a3 k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: r: V3 L* R  G3 Z( T
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 G' F- f) {1 {# o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! E  T2 j2 w  h. i8 G
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 x3 w( d5 C! B* s6 f│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! b* m7 K- S5 ~. h; N  n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 W; T7 p2 M& P6 u# |
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; P7 ^( a& l2 Y- s( I3 B& a│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ Y- t7 G% o) \( \9 J9 b, J+ ~6 Z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: ^' N2 _+ d0 ~" P8 L& i% _7 s/ y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" O2 Q' O% _: B8 j1 S5 h, A/ |+ S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 C/ j6 }: i3 C7 X( r( g; m& {
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ P" q! n8 J' o9 _: B/ T" {+ b│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 t  ^% z$ z; M( |! ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ g7 G+ E$ o9 S│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ r4 u+ x0 c% h$ q: _* k2 k5 c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" l) X8 x) w  f8 _, l0 h8 o! y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; b8 S) M7 a# k: @
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) O* R* h  u0 a/ I# Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 Z- o* _$ z; O* I8 Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  M. H$ a. n- o; F+ U) N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: }9 o- K6 i, ^8 u# k- Q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) X; T2 \+ c/ K* l3 |1 q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 E' `" Y- p3 S$ D- v│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 k: k9 z3 v0 U* p0 w5 O" S
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 X* E& ]# t6 U, t3 Q" }) ^) \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 h+ R: a' x* M- G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 x# U# g# x2 y( c* X: X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! N2 K5 g2 x8 U- T3 [
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 d8 O& E/ Q# N7 U, t  e: B9 W0 Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" H1 I# A' H3 X" p, z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, w1 M1 n; W# G/ u; J6 m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 _9 _; b1 Q2 D" {; k5 X6 ?
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' a4 F5 E- s- J9 c# k; A* z; c
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- m, ^* t0 f* b- @7 U; P% v│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 @# _4 {6 `+ K5 b6 R1 \
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% V+ c$ _. ?2 m3 {& D. |" j# G
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ D9 }7 m7 Y+ Q; ?1 E# B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; J$ _9 K7 R( I9 |( V
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 q# z6 Z. D8 M+ z" U( f
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 Q2 o, H$ Z% {& R$ A3 J# @0 R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% v' M+ [( Z* A/ @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 b: z. I& B# I! X8 h$ @│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( W/ M7 F0 {+ ]  F9 v& u9 M7 n& D9 o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. q* l  p* M3 f) [* [6 z0 C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; O  B( F, r; z8 u/ A: |; j
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, e+ @6 \/ I1 Y: X+ ~% T
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" u* s0 k' K/ E$ o# `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, y% S% n, I5 ?* L, A! O0 E+ u( {  {/ ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& Q! F1 v4 ^! @
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: z! [# K, `5 S* j3 w
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 v" @$ ]) I8 r; w3 G8 A' H/ Y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 c* U2 U; h. P/ f3 ^" T; j: h
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 C+ V7 n6 g- Z7 Q) j& n% I% W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# M; t( X! `$ M% ?* Y" O6 x8 R) e* m│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 a( }. l0 l# m1 _6 ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 n! N) q3 a5 y' ]+ a* q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" H6 e; F& r7 \% B5 y" }│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 n" k! p, i0 `2 E" D; `│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 ]- C; a7 h. `. g1 u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 g$ z4 e2 @" g" w└──┴────┴─┴──┴──┴───┴───────────────┘( o; l/ V+ K. o' X0 Z
( s( h, w. i; a! M; I1 w6 T
StdrdChip (Part 2)
: ~; z; Q5 C- m: H! ]: g5 n┌──┬────┬─┬──┬──┬───┬───────────────┐8 S8 e' c2 w# q$ N0 f
│编号│名称  │MB│攻击│属性│稀有度│说明             │& _1 g9 }5 t6 X# r
├──┼────┼─┼──┼──┼───┼───────────────┤
$ Q# }3 w) Z( S- G; _│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 h6 @2 D# s, ?( O1 _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% B6 M& I: }( @5 k* v+ x
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ I# z* q. W4 H1 r: ~" o
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 a: A+ @- B$ \& [2 p* }0 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: L# r* K" V( w  r+ H0 F2 S5 Z" w│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. |+ _6 \7 x' Y8 N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# w, P. X5 i3 {% x0 s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; d* D0 x; _/ i
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 `0 {# h+ S% ^  D: l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 a5 @# p* P6 j! F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( A/ `+ I8 D  c3 R' ~0 [$ q5 V
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 G4 m$ c1 D, y9 a
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# C' B" U# z9 [* a. _2 ^, {
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │# T8 N5 ^; H) \  k+ z; i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 \% W* I$ {. P# B8 H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# m0 u; f& G: @5 p0 W* z) Q  B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 n2 G" @' d+ R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" L3 b: ]& ]9 @9 {4 C! o0 A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 {& L2 e- X3 D% Y% a
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 I( b4 X9 z% y7 ?; Q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ t- P' H- ^3 ?, }7 n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- W8 M- ?8 [. O4 {( c' j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ i" i" K( D2 |9 N" J│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, i9 l3 \: e5 G. M3 x4 a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. I. h1 f% {  u2 o) K' i
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& a! w- E5 E  h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  g4 h8 r6 ^; t* o6 p* \1 ^│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 Y/ D) o- A, R2 ~2 \9 y8 u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ Z: J. M6 x+ W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 k8 V" ^6 a# F' T% N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, L4 N2 a$ y$ b. {, R- H/ ]+ h% V& ?
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! Z8 l/ n* w5 n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& T/ r. t+ @$ ^' V+ H8 G
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) e3 y( M: H& J* i4 ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% f1 B" O! I  x6 y6 M; J│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 M9 {8 S0 N1 y4 O. i1 [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* l* S) C& O3 H  X* H  X' f│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- X" N2 u9 N1 I6 y8 |# [│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! ~1 I: F5 d1 x) |; i+ i
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ M2 {: d$ `# L- G6 F3 ~
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 N3 K# b/ n' }9 c0 F1 u" u
│141 │Prism  │60│  │  │***  │Prism fires randomly     │  N1 p$ R0 ]3 D' _
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; m* W; u9 }/ g, k% U2 \│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ v: W9 ~- r9 v7 \/ ^- I' O* a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ E1 ?' p8 X) J: v+ y7 J# L2 l, v3 `│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. A0 C3 [$ v0 E9 X: |0 H* E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- N' V- m% I4 \; T! P7 a* |) p; \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ Q2 t: c1 W; _5 V2 ?! C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
: [, q6 ?. w; a( N2 I! l: C│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
( s8 r4 V4 h& o- j0 K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 M1 }1 _7 m; [, `% c( U│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 b5 D5 ]7 I6 p  X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- h5 {: V4 h6 l: z' `# s- R1 ], B8 i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 w) P& t6 i7 u. s( i7 e│154 │Recov300│80│  │  │**** │Recovers 300HP        │) T( F0 L. X- l9 ?% Q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 z( s3 U/ E4 T: a( E! `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& E  e/ o7 b+ e│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) t  g4 t) O& K/ H│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 B* s* N6 `  c; R9 N' p+ f9 n8 ]│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( n/ g- B: b* Y7 _) n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ r8 m1 L8 S+ E- X3 ?$ M; z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( V: N# f; |; r- K4 m6 L│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 l5 q" n7 h" z, s7 O5 }│163 │Invis  │11│  │  │***  │Invisible for a while     │% _* C+ o3 N: O" [- W7 R5 R) ?
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 [7 I  b. u) G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 h: T0 C+ ^2 q6 k- u; I. V6 K" F/ I
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  y' ^$ a/ a, n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; U6 V5 A. m$ m' |$ a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 n% r' L4 x/ A; Z" y) w- B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: f; ]5 }4 Z3 e& g# F9 E5 O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ b9 N  W) K! N9 z! I% M6 _  F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' ?3 g, f# d7 i2 _+ @% S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& t: q- k% U! w
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ h* z9 e9 W% S& R1 p: t' C; A
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) ^+ n1 n9 w# M: |2 e' j& ]/ J│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  F4 b, q( {7 f) V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: v2 O4 u/ [. k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" n( g( i% H& C, L8 o/ X( T% \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 Z% E2 i; _  Z% P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 ^! K: O* [6 b9 N. a6 A+ G. P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* Q/ ~) E+ @8 a% N' f7 o$ n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- V& @6 V% ^3 h, W7 o! A' g' j│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ a& j6 Y! S' {" n8 O! a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% K, W  H2 j$ t3 H$ O6 Q; U7 D
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: x6 w0 D& Z% X) h' |2 K│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 W3 C! q5 V- Q, N│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ L* V3 K" i  i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ K% d7 L' M3 R5 Y  ?. E3 Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! |6 H2 ]0 _/ y$ k- I" c5 {$ u; ?│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! y/ v. m! z* w  ]4 D) U8 J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 I% z2 V6 J! ~- j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 L) S( k4 F5 Q& ^6 x, l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% {: R0 f! [% v/ _" F7 t1 L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! W8 {  _$ J) ?9 H0 F9 |1 }) B4 P│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* a& N) b% H4 }  i1 L: x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 ^" ]* v( O. V5 d6 m
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- f6 X: Y7 }: K4 ?6 H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& _" W& W# z* X9 |0 g$ u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 R' w/ c3 w+ Y# q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 g# J: Q: Y  H. E& ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) ]4 e" i% R# `6 W: B( J) D└──┴────┴─┴──┴──┴───┴───────────────┘/ ]3 ~" u! t+ v) H! z! p* F* r

$ {; R; K5 M; U1 f3 f* l0 z/ c, n% I, [/ D# x5 ^
Mega Chip% R4 G4 t' O+ L( Q# Y  K) n" e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ K# B4 y: k. b│编号│名称   │MB│攻击│属性│稀有度│说明             │3 ]: d7 }% [! l: G1 u8 `$ A, V
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x3 P3 K2 T' n$ W- l& s│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( d* K& R+ [3 f  g/ x5 j- W, y│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, X. l: L  d# I" O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 r9 [+ B3 R9 C! i/ x; q: }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 O8 {5 L, T5 i5 H5 w' V# ?
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 X: k6 F3 e/ w; I% S3 x! Y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. b6 f8 h$ j/ D$ J5 |
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& g2 E& t. f  k; i; Z/ f. U1 ]│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( n, M5 z  O3 c8 Y" |5 \1 m
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, K$ W2 N9 d2 ^2 l│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 M# A2 {( m4 v( p7 d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- G& o2 F+ q  [. S- R" h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' \8 M0 L& C  F! I│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 g; y+ _% [( K0 o6 K" b& M; `- S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, o/ k+ P; c' F! E% t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' T' Q  Z; i- v& _# S  C4 L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 n  M8 U* B6 \( n* e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, h+ k  {* y! M, E3 K
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 Y& S7 _- P! E5 b$ b│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; R% ^+ A7 F( i7 c$ u
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 B2 n, w0 R) Z/ _5 g8 c
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; d' z' O1 {2 G! K* q; S# h# f8 h│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 Z0 B5 E( l, H1 l. E0 x) |- M5 E
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* b" D1 e: E( h- y/ A" @% k7 T) `│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: O5 A" [) M, q& N4 g" }, E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- |' h6 r! v1 M  n5 b$ W( ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! U1 h& y2 y6 F' V( F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 {1 T; g& D  u/ F% h4 k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% e% A8 V/ M+ ^0 L" H9 a7 c: i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: j# v; |2 K( e! k& D
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' K6 h$ U" D4 J# {* _5 ^! b
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ Y5 x8 ~9 I( Q: h6 c│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* D$ i1 Z, D. A  z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ X8 O9 L; k; |5 C│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 B, r1 \! q% q" S/ D) b/ U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 ^/ ^1 @9 l! ~3 E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 s% T: P' q/ c/ z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 a. j# j/ I% k7 m  Y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" b+ u, C. b% y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 R2 l  ]% ]% i9 P% |( Y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' ]. G: h& @4 b, l( F5 o│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 F1 E# Q' Q  }& O. H- }* n
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( v$ Q9 u8 `7 o4 Y  ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 N$ l1 p' }- a. L. j# Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 k" E3 L5 N+ L3 d2 k" g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 R) |- G/ {$ w  y9 W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 E$ u) {. y$ k% F; j; P│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 S+ B' G# ^4 }3 T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
7 Y, y" P' j: v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 b5 \# {3 H, g. g
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* P- d: j$ `" D1 c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, z$ N% C! Z1 Z# u- ?# f" N: k6 O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 i0 u/ H" L6 C2 h& r0 G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# p5 E% L: \' [6 \9 a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ x& s9 b( o) k( d5 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- a! i. U! H  a. E) H6 ~: `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! {3 S2 E! P: m' c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. Q5 F6 y3 g% i$ S$ |2 l
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ ^6 ~+ D4 X4 U. e' _
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 c* D" \! x) D% m│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ v  p( B% p# X' n6 ^! E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( b6 ]) \, Y  s1 z! v, ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% Y6 b- m# G4 S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* N# @0 d( N+ N& H' }
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* n3 g1 Q( F! U9 y│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 b  O- H7 k7 `* S! e7 |( C" E
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 i9 c5 l3 S1 V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- d- c6 i" j6 k0 y' ^1 w4 T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- p: w, \/ t* {$ N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* \* h: G$ C) [" M7 ]# w: g│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 O8 H2 W" H# J: R8 F% X
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
9 m8 X6 P" Q4 S& `( q; G2 d! j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 M! A% X8 Z+ ?  H) n
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 M% }! [1 k! k/ }! z- u- V$ _2 Q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; o4 h0 H$ }8 t  ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 {0 E, t' N9 p7 x7 p7 O2 E0 r& _
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; s" U2 K- C# |' j& H$ y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 I- k- r2 ?1 i4 F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  f. m5 T/ Q( s' k. e5 I% p, z2 S! \│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 c% C2 G6 h9 z# M/ O: q7 x3 j6 l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# n. _, n1 r0 o$ @' E) i
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ h& `3 f: `# \# [4 Z- s8 ?2 q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) |( Y1 C$ L" L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& H( M% `+ T! b
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 _" Y6 A! ]5 g$ L5 @* N3 u# g0 c3 [│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 R1 G' B1 \' G* a9 ]7 s" T
└──┴─────┴─┴──┴──┴───┴───────────────┘% W" J1 C" r9 }

$ n& j7 k& F1 M- I" v7 n3 U5 S
( e' _+ R7 @7 B* qGigaChip (蓝版): n2 g7 v) O. w, K/ Q3 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. _# d. ]- R  U$ l4 r* A│编号│名称   │MB│攻击│属性│稀有度│说明             │4 F6 s3 M% y  j
├──┼─────┼─┼──┼──┼───┼───────────────┤+ k" w! R7 `/ K* B) Q2 ~9 E
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ w* M& d7 F( s+ D5 N5 d
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ K" m  l5 G3 A/ j│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
+ q! d/ B* z" p3 s  G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# @% h: M& E0 J8 Q& @& p/ v7 g│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 P1 S5 x3 _( f' r% s. b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 n! ?9 I0 y' M2 X  R
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- o$ v) M5 Q$ A9 {% G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: {$ Y  ~6 T. Q, ]+ q+ C. c; Q% t. E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. ?, b$ ^8 Q& e) _2 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 c- J: B' M% h% M│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' F" z  ?4 G0 n+ V& I% J- E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- F! A0 o) P: L# s% _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ o9 Q* l, D9 i& N; o/ G4 k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; i- f  G) w% }+ _2 U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! D& i& O8 ?) H. C$ I) o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' j3 W7 U, y9 A) }& n% m
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) y9 |. C0 n- A2 f
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- Q. G! a+ N& T4 \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; Z7 ?- H) R1 |) k. U7 |! f8 T
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) g: [5 o" p* I6 H: O6 F
└──┴─────┴─┴──┴──┴───┴───────────────┘. M5 z- b) q6 j* B$ d) H/ R. B
) a1 P) X: c" O1 n  D1 G
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 X- `% R% `! C" L┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 j& G. w" a# K1 N: d│编号│名称   │MB│攻击│属性│稀有度│说明             │4 Y* q# Q. h+ z' U! v& _
├──┼─────┼─┼──┼──┼───┼───────────────┤& r6 _  Z# l# R1 K2 [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ ~9 N7 z* Y* b+ Y; U6 T& G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) S$ u8 q" f8 T' h
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 ^: i8 Z: l# e9 r! ~# x! r% ]/ R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. j6 K! P6 {  K9 u( h- D1 e└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ i6 H+ W* F5 V; G! B2 O
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Q9 M( W8 J7 g1 n9 A$ w- R+ H* [4 J" D4 D
001002003004005006
: @1 [& K' V) T2 A3 Y4 ?' X9 {007008009010011012# P3 [, {! n4 c# p  g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 f, U' X1 @1 [5 {7 j
, X! a  b$ t$ O( t. R. x2 f0190200210220230240 @# r. _% m' o. @. c9 v' g# y
025026027028029030& \; D0 U$ J" T! c
031032033034035036
; n, c3 \% j. `; f, T9 a
& t4 @) z7 |2 @/ J* A7 n3 x[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 {! k+ }+ Y' ?$ R8 e
: b# B$ d0 z, W& t0 T/ q037038039040041042
2 x/ A/ T9 a$ |* M* P, M043044045046047048
# w: P6 k/ r8 g% O6 N4 N049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' M2 \' I  k  O; c( ?) p$ z/ g& u5 z: I
: I0 g8 n2 i/ J: w/ g
055056057058059060
6 q& ^* W) }  k) Y0 H& e( \2 P061062063064065066
. ?1 i5 s  i: C067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" |7 n  @3 c1 q; u6 |& W# z9 Z: t7 q# D% |+ e2 b
073074075076077078: Y7 B( Z! [+ K1 z
079080081082083084
; _( A; a! Z2 ^085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 }( k' h! Y0 ~9 E% s( F9 v
9 ^( P- ^* T- S0 u0 u091092093094095096
( u/ f2 @& W& \+ J3 t& c097098099100101102# E/ O' l- i3 @
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ t+ {- x6 W6 X1 v- H  V; E" C
. d5 K2 I  s3 I/ _) L4 Y8 M
109110111112113114
$ l! j1 Q( {) ^- b115116117118119120  p( s' T: X% e) C% V
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# N3 J" x5 s/ R" d0 N) S2 W
2 F& X7 ]  n+ N3 V, A- j" f- b4 @
127128129130131132
: A& @2 g) ^8 n. h/ V1 N% h' _, T6 j$ Q133134135136137138- ~% B/ K: f1 W  V6 i
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) r0 u1 U/ [8 f. B8 V" Y: u
7 |6 O7 H+ U! l5 }145146147148149150
1 ]$ ~# A* o. e$ A: t$ y151152153154155156
# ^' j9 j) G" [4 n9 ~157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! I/ P4 X( }6 y; J5 T& t) R2 Z
3 @& T7 Z( p6 k2 w
1631641651661671680 Q* O8 }8 a. x4 B4 ?
169170171172173174: B% \# Q9 e6 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, b, f5 [6 q0 f- `5 x8 W  v, y$ a  _  d7 _" M' b  i6 r' ~
181182183184185186+ d( V; A+ U# e
187188189190191192
7 @) J$ L/ L- g* p5 n193194195196197198
9 K$ d8 m/ R( j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# {( l% Y- O5 i
  i" q( H6 k' O" Z$ v001002003004005006
0 o2 K: T$ ^7 R4 A% l007008009010011012* T2 J2 B3 Z( K' L6 |
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# P: x: z1 h/ [3 R, P& Y* G# g
019020021022023024! z8 p6 q; V$ x& o1 j. l1 P
025026027028029030) y# G& i7 c' V' e, g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 w0 _% G" l2 ]; Q. f& a
* I! M/ R4 I3 ?/ B
037038039040041042
; ^. K6 ?+ D7 p2 l" j* b& H043044045046047048/ |, L3 g" }! d/ r8 e' m: m7 W: W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 x* |5 k7 J2 U, ~5 b
* u: M# \: l! z7 D# V
055056057058059060
/ \+ S" Z  |( c6 Y2 M7 J$ s( B9 m061062063064065066% |* h7 Y/ h2 d$ L
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. ?, D4 m+ B# ?% V; ^

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* V9 t3 R. p) Y+ N) ~/ D0 h
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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