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■● ■ NintendoWorld 站友xliz原创/ O/ ~+ N l! P& Y6 F! c7 r! m
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合 P" @7 o& r" s4 F# Y2 S% V
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" y7 l# _' {6 ?' C1 g大家要看日文版的P.A.或详细攻略,点击这里吧!5 y" t/ W' ^4 S% Q6 W, }8 v
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: ? x9 q: N1 s4 X7 B" v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
- V9 ^: U: A) ?% @
r$ g$ U0 o* h8 K5 N4 x编号 名称
, v0 B" m6 t K+ H" U' G说明
. S" D/ {5 [4 s3 a- \$ L* N组合方法' R+ H2 E* ~; [% x A- r
---------------------------------
# L; T+ M1 m6 y3 A, l# L5 q3 d0 @01 Z-Connon 1 ~; j5 v9 _* T1 @
Unlimited Cannon for 5 sec6 x, i9 |9 C" \8 w7 {% N# S
Cannon A+B+C
% g; s6 ~4 L& P" _Cannon B+C+D
. Y" t, A* Y9 M3 {% m- W% C% s3 qCannon C+D+E
/ F; g5 w/ w4 f1 B, l$ R0 [
' y# }' y" D& v9 O5 `02 Z-Connon 29 f: v! H7 h! e/ w* N9 K/ `
Unlimited HiCannon for 5 sec' M/ v% J, u$ M2 s
HiCannon H+I+J& s- y% L" g8 S1 \3 M
HiCannon I+J+K% R9 H( U& s: Z5 G" y
HiCannon J+K+L9 b- N! E# s# |- L' }1 \3 N$ r
: r2 o @! P7 w8 n
03 Z-Connon 3! w L% l' O! D% x( n9 ]) K
Unlimited MegaCannon for 5 sec
* l! b, p/ {/ `% x" ~M-Cannon O+P+Q
+ G+ n' {! i( y' K6 r6 N$ JM-Cannon P+Q+R
; Z" C ]3 I8 ?M-Cannon Q+R+S: X2 G4 O: N$ {- O" @
1 N A8 k. R- |04 Z-Punch
' r( |, n7 E: O+ }Unlimited GutPunch for 5 sec/ s6 A0 y G8 ^" k) `
GutPunch B+C+D
6 K, a; \7 c1 R8 V( VGutPunch C+D+E
- [8 j% ]: Z) IGutPunch D+E+F- I2 X9 X/ c! M8 s
- B; `& |! j: o3 ?; Y R+ w
05 Z-Strght& `( [% [: m S2 S# M3 b
Unlimited GutStrgt for 5 sec; c+ j* E x% u5 u: I4 E
GutStrgt O+P+Q
! l7 T9 T% h2 J bGutStrgt P+Q+R
. K1 l3 J/ w1 K0 G' sGutStrgt Q+R+S6 F/ @% A d* F: k, N ^" H
6 I( m' p5 t3 v/ ?06 Z-Impact
) p* Z. y6 Z5 \, `% G% fUnlimited GutImpct for 5 sec
+ M& |- K; ~6 G9 l8 b1 yGutImpact G+H+I K$ ] e2 a' i7 G! r8 ]0 k
GutImpact H+I+J
^& @( Y8 U9 sGutImpact J+K+L; R- {& I/ Q9 d f0 o0 {& o6 D
' S, V. v0 D7 v: l+ p' W6 P( g4 O07 Z-Varibl9 Q* W9 g% E7 _
Unlimited VarSword for 5 sec: b( Y$ U# O* f! @9 y" C
VarSwrd B+C+D
: |3 o1 P6 |6 Z7 U: M3 @VarSwrd C+D+E
. R: G/ H2 N8 l5 l& ?: f( nVarSwrd D+E+F; g; A4 i7 p0 J
7 e6 z9 H% B; z2 v+ n9 L08 Z-Yoyo 1" S6 d& I! H9 k' \* H
Unlimited Yo-Yo for 5 sec- V( ?2 c( e3 m( z
Yo-Yo1 C+D+E3 L, k/ }0 U$ ?" q6 I
Yo-Yo1 D+E+F1 P0 r5 n. N3 M9 Y' D1 W
Yo-Yo1 E+F+G
" u+ ^1 e; t) F, d. B4 S; K( a) N4 }6 F# c. \" C
09 Z-Yoyo 2
) g+ R3 x: f' D9 S4 S7 MUnlimited Yo-Yo2 for 5 sec2 Z' T& j' O4 W1 u9 v
Yo-Yo2 H+I+J$ p6 g+ ~* F# ?4 o
Yo-Yo2 I+J+K. i* v. `- Y7 G. S) t6 Q
Yo-Yo2 J+K+L
4 E" O1 | m6 N7 }; M+ m& S; }
10 Z-Yoyo 3
: p1 t+ H8 s; I+ V- ^Unlimited Yo-Yo3 for 5 sec/ Y8 o% P% t* M! @/ v
Yo-Yo3 M+N+O
, W3 Z/ m" L2 MYo-Yo3 N+O+P* O* z7 l; I$ l7 P0 S) C
Yo-Yo3 O+P+Q
: w1 Q: [6 ^! f! x* O8 D& L1 U7 S
7 B& _% G, K k) s$ h11 Z-Step 1
5 ~# V q, ?) o9 O7 JUnlimited StepSwrd for 5 sec
$ { C0 B. A+ c& F- V& P3 LStepSwrd L+M+N9 V y0 Q% l5 [" u
StepSwrd M+N+O+ H% a7 `! l6 N7 B9 f/ T
StepSwrd N+O+P
( Q- M% H9 o# u. s. e
C `5 E- {. S1 t12 Z-Step 2
# ~! G* b$ _ @" N2 ^Unlimited StepCros for 5 sec9 {* \7 e9 y; U) Z
StepCros P+Q+R/ H, A: ]1 M4 e4 P. P2 w
StepCros Q+R+S
% M( s# S4 |& A0 e9 XStepCros R+S+T0 Q( b7 A# {& ], C) T
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13 BubSprd' V3 A, J! J1 B7 v9 v- |! _
Attks w/ spreading bubbles!
, {. R* L/ V HBubbler C+D+E# z2 o2 A8 v) u- @4 f
Bub-V D+E+F
- E3 ^* [8 R: r0 b; O2 @BublSide E+F+G
8 u1 x* g( p3 P- a& l6 L, ABubbler E + Bub-V E + BublSide E5 M$ x3 l* S* X$ K n' Q1 _+ b
$ R& j5 G) K3 z( N0 n$ \14 HeatSprd
8 p& ~/ U# i0 A# J1 XAttks w/ spreading fireball!" ^3 {) ]6 v7 Q+ A4 L
HeatShot H+I+J
0 g" ~# j( J/ A9 x/ aHeat-V I+J+K2 A' K. Q' r0 u' Y" X% q
HeatSide J+K+L
7 Z% z4 z5 G; P! s3 @+ H5 h% C; T. ?HeatShot J + Heat-V J + HeatSide J7 D6 [- s5 v$ M+ ?, |6 I
* A, ^# Z" ^6 F2 H8 W
15 H-Burst
; A% Y: f9 J' ^! {5 c# `Creates a giant explosion
7 ?0 ]( w$ e- c; Q- NSpreader M+N+O
" v; Y- F9 P0 p$ \. l/ DSpreader N+O+P
7 H6 I! Q5 v- iSpreader O+P+Q2 Q: Y3 u+ O1 ^! Q/ D6 z" V) \2 _7 s
2 o1 r( s+ L9 q# E, F9 G16 LifeSwrd
7 U2 p1 @: h! n- c* M- j% Y8 C0 G9 x* NSwings a huge 2×3 sword!
7 g8 [2 Z% L& u Q9 B6 c+ B. s0 zSword E + WideSwrd E + LongSwrd E
: L1 f7 m% Q' xSword L + WideSwrd L + LongSwrd L
8 ~ @# }8 V8 u% nSword Y + WideSwrd Y + LongSwrd Y: m( ~& ^2 a" E& j+ C
- H0 J! N$ c8 @6 w& d5 N17 ElemSwrd' A; M9 i0 ]( y6 h2 w. T9 D& w3 x
Wide swrd contains 4 elemnts+ n0 s. @/ O, \0 @: p8 o" Z' |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 A! m1 w# }* T+ tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut3 r. y, r, `, b8 k5 S: K: b: K
Step up 2 & make 4 atacks" N% S* R% H* v% K6 ^/ {
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
& S0 Y, k1 W5 m: R1 p( S; B6 B+ OA giant Ratton charges!0 P7 }7 ]- U2 \' {$ } H/ D
Ratton1 A + Ratton2 A + Ratton3 A
$ V7 X0 X$ {, v- m, K/ R3 e# R& WRatton1 C + Ratton2 C + Ratton3 C
, T% |* W5 v: x8 _1 ?& H, GRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
& E0 o$ s# R+ S1 I& `Sets Time Bomb in enmy area
1 z/ s* l* W- M/ qTimeBomb J+K+L
! i' Y( A+ `& D" I+ KTimeBomb K+L+M4 m; D; s0 p7 S; d4 P
TimeBomb L+M+N" n$ L# E. n4 I
! s& [5 k" M9 u+ S21 GelRain: N* a4 N. R1 w- P/ m
Gel steals squares2 i* u! z8 ]1 j# @& B7 m
MetaGel1 B+C+D/ O" [4 ?6 Z# _5 l4 A
MetaGel2 E+F+G# C* }/ t6 z) E. @4 O
MetaGel3 S+T+U
& ~+ k" q0 K0 g! D0 }
B; z& i l" Y; A* F1 u4 U: {22 EverCrse
q- [) t/ p7 ^# A5 oShield chases enemies
d1 W, A# o0 kCrsShld1 C + CrsShld2 C + CrsShld3 C
5 a" |1 L% |4 J! }CrsShld1 L + CrsShld2 L + CrsShld3 L7 u. P$ M5 u8 B
& H$ Z# Z2 b& Y6 m- m0 o$ B A- j5 z
23 MomQuake, Z) O) r5 ~, P+ a5 w Y! }) K- ~
Awakens Mother Earth!
& C7 c R4 z' q C9 W* I- KRockCube * + RockCube * + GodStone S: y- h9 j/ [' w2 l0 M
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24 PoisPhar t7 x% V/ a' U( P. \& Z% q4 p, V
Pharaoh generates poison
2 W& O. ?8 H cPoisMask A + PoisFace A + Anubis A% |- K' G7 U* H$ i
! e% v1 y% h. i+ \" o25 BodyGrd
+ l( ~ A* E( D2 t9 k8 oBodyguard takes out enemies& M3 q, f1 y& O. i0 {# r
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr. X: g- U; U1 ?
Barrier absorbs 500HP dmg) }# f/ T" N8 O3 h- d1 S
Barrier E + Barr100 E + Barr200 E
8 R+ V5 l* R9 h7 |8 Q3 r2 A/ CBarrier R + Barr100 R + Barr200 R
1 C3 n( [5 i' B; S0 f
8 {" C* D0 Z# [* I9 V4 ~- `27 BigHeart
7 m4 x! [3 j: G tAttacks, then heals HP!
9 |0 l' F% |( M/ L: THolyPanl R + Recov300 R + Roll R
# f. Z8 N6 F" nHolyPanl R + Recov300 R + RollV2 R( e% M5 \: [- E
HolyPanl R + Recov300 R + RollV3 R
3 L+ |8 s0 b( L
' Y9 F* M* q7 W- M! Y/ r8 Y* t28 GtsShoot1 O/ u& L1 p+ p7 r
GutsMan throws MegaMan!% I9 c T, D) j9 C/ C/ R9 J
Guard * + DashAtk G + GutsMan G' E! j2 R* Z$ A( {- W6 m5 }
Guard * + DashAtk G + GutsMan2 G
% k- I' z9 g( g- [6 D2 E/ RGuard * + DashAtk G + GutsMan3 G* g$ d. W. K2 k( ?" o
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
1 ?$ F3 O3 d6 h8 e$ g0 O# DMegaMan & ProtoMan team up!
; r$ I) z+ l$ A" Y/ D9 c# ZCustSwrd B + VarSwrd B + ProtoMan B
$ ?5 n5 ]! D) m5 v) wCustSwrd B + VarSwrd B + ProtoMn2 B# F* D: |4 H3 Y6 P% q
CustSwrd B + VarSwrd B + ProtoMn3 B$ O p; B! I+ w% @* v
CustSwrd B + VarSwrd B + ProtoMn4 B3 J+ c; Y% O5 m2 X- n
: x$ o0 C, \ m30 2xHero5 [6 p6 {. J3 k' ?7 [$ c
MegaMan & ProtoMan Dual atk
$ C! e, n! O6 _' e4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# B P* F- F: z+ c5 M0 e/ b* U, \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 S6 x! U O2 `2 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 C3 i2 p5 ~/ l( ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ D. N. m. S ^% R, L0 ^7 y" d7 G, j5 z" {
31 PrixPowr
5 S5 ?1 ]( u8 r4 P3 Navis attack at once!. P/ p! H5 N2 S% E7 X
Team1 * + Team2 * + KingMan5 K) }& L8 e4 _ x Z: |1 S
Team1 * + Team2 * + MistMan5 M
. p; H: H* u8 q$ cTeam1 * + Team2 * + BowlMan5 B% h* a1 e5 v) `( x8 v* Q: P; P
, F) F4 ]6 R# U& z5 S
32 MstrStyl
! c* f: \$ T: t p6 ~% SMegaMan unleashes his power2 b9 C4 ^$ _# I
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 w/ u( I9 R7 P
( L6 n& j' z7 q7 _4 P4 uStdrdChip (Part 1)
; U' `+ i# _1 Y/ @┌──┬────┬─┬──┬──┬───┬───────────────┐2 S7 ^- u! Q+ T+ C1 L7 E% \: R
│编号│名称 │MB│攻击│属性│稀有度│说明 │. ? x: [+ `2 \" m& p: F; b! o
├──┼────┼─┼──┼──┼───┼───────────────┤- M* o- g- M+ r0 E
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- x- b; k. ]2 e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. j: ^* j4 ?1 S│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 i" x- _' A/ c8 o- d" V1 F Z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) [; R" F4 a& H. D" f% A* N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 Q# _( X2 Z# ^, {/ z x
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 ]6 D. I/ H! E M8 ]7 s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 h9 G3 p8 F/ Z7 h( ]: H0 Q" m│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* b; B6 f# T A7 C- P│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; r l' [% h- |5 C- m. }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. A. e. t' ]- W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# ? X& ^0 _1 T v& u
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
0 `4 S, l! j/ |% [│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* n7 K, W$ p$ n8 V2 g/ M
│14 │Spreader│16│30 │ │** │Creates a large explosion │
e! N9 u8 g/ \' t A, o4 Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │; f% d4 U- E2 s3 ?/ P& m7 ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 _1 F+ Z7 \* @0 H% E
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# _* D: S$ G0 z- i7 ]3 p& I) B
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 [' u; n& F( m3 Q9 |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# y" a5 o6 F; X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ D& d& H: V$ x: R. c│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 ?7 ^* N4 c0 J8 @5 t$ r" ]' k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 J ^. ~; ~3 v) f$ ]. T' V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 y( Z: ?: z* R4 U2 ]│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 }' c1 y: \; D; ^2 v2 m) k
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ P8 F5 A' u! f% @" l│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ W( W# b1 w$ s7 S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 q; Z# E; l4 W, L0 _# O/ z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 R: `+ R9 `9 U2 Y/ B/ L! C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 [8 L* ?2 k. Y- A$ x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 \$ X; {% L C& r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# Y7 C8 v" `9 F7 D! s│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ k0 s9 @: T* y/ I: E* h
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 C$ C) j6 N, g8 v. ?
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& M. m9 k5 e. r% R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, G; G1 b9 y7 P$ V7 z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' I/ c" a: B0 r0 Y8 Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( y$ [4 l) p8 H0 H7 T+ B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 L, O$ u9 Z6 |
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 o5 ^, k0 S7 F8 ]2 X0 K) ?/ Q0 t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 R9 q% U% D f6 i9 q5 V: a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ v+ K" I7 p8 t│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; ^0 ~+ @/ L8 V) C& T1 I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! y# |6 s, y& O S1 y2 u) W( y│44 │ShockWav│10│60 │ │* │Shock through enemies │+ [( x8 @2 i! i% C
│45 │SonicWav│26│80 │ │** │Shock through enemies │
% O1 n+ K. ]# R- L3 }! _% J8 k│46 │DynaWave│42│100 │ │*** │Shock through enemies │- v4 ^" k4 ?1 ` l5 W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* [$ V/ ]( ?9 |) v4 G
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 A: J% v+ k" @) k& j8 d7 i6 |8 m* Q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 ?2 v$ t4 W) I. X0 B5 [7 Z# o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 R3 a+ w8 Z* o" I% |│51 │DashAtk │11│90 │ │* │Dash through enemies! │: z( o; T- i8 t$ Q+ x* E
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- Q/ A- ~; o$ Y# Y7 b, t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 t w# X9 J( B! B! N+ x
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' o3 s* m4 \0 z7 u( E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( V; x; b9 `% t7 s. A0 N3 j│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 f9 W, d6 A% C2 k│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 W3 k0 q, u/ ^9 H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, w( m I0 _) @- w6 k│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 d+ [+ J% V4 ]( v0 q; k/ `│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: J3 j3 M7 f: A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 B$ d, O2 v4 ]│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( [ n" U' c' K% q+ G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# K+ W+ q2 ?, M: q: A; v: l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 r# `) D# k4 n' h
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, B! G1 E" |" [. r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) Z6 K6 `* A7 |2 H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ e- O, @0 D. h, ]- E' m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 B6 A) r, i. U2 Q. b" Y3 A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- V6 c5 g+ V2 u( j4 L$ X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 c A+ s7 t' i1 h5 S8 G% G& i7 s0 u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) D% a: z+ m# b/ E. i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 E1 F, f( |' w- m
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- T1 A9 n1 G4 o( o│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" a( N$ s+ i( I9 ~" d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ Y3 X6 z& P$ P- j% J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, Z$ v2 G" @, n: U( c4 f│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. N% i! k6 Y" U2 w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, |- A: Z; y' L
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( P" }, ~. V7 V1 b9 S; D6 h/ |" H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! K5 L c( z6 I, y& X
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 I- R: m9 j+ W5 J$ M8 }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; j* v- f, ]1 f; M9 e3 O1 |; q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 p' P4 a$ G/ c% t/ O' E- N. p) Q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: K$ {% E' a7 T0 H- I& c│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' z) d: t$ Y; k* }0 ]4 O( f( e- X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- c0 e% o% B% l9 |, |' T$ {│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( E: N, ~6 y& v/ O' w M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 ^& g+ c8 f: F; b2 k X│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 |" T* A7 v8 N: M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ u, g9 [$ t, h4 W( o+ E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: E+ N3 N) j( ^. x4 O1 J* u$ V│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" J; q# Y% Q2 h0 V% ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) t# ^# m& K6 I( c; X/ M6 R" m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! s" ^- G. X0 I: y" `
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% T: \4 G8 [7 ~) H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' d% @6 h. |: ~* m' R0 y6 L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& Z+ x! q) r: u% w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- ^7 p) N7 K* q/ J7 v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" N% Z! x' h8 k+ C; X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ u2 a" _2 i2 H, @& g
└──┴────┴─┴──┴──┴───┴───────────────┘
# \1 S: A& _7 [/ G1 r' l& c9 ?( l) K5 b+ t3 H! m
StdrdChip (Part 2) g7 Q: g, r; D* M
┌──┬────┬─┬──┬──┬───┬───────────────┐; y0 D$ `/ D+ \9 v- B: U3 i' |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( F9 [; h, R! @. n+ K' m├──┼────┼─┼──┼──┼───┼───────────────┤& L! B# ~4 ?3 B6 t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 U' `: I2 j+ P│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) j0 b) N7 g4 K! L: J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ ~2 L6 {- l) o! B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 c. _( I2 l& }
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! n: _0 h! Q* { m' P% s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) G1 J, n0 G9 G) s7 R1 e; ~4 J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! K* A$ Y( ?9 r6 K* b0 C0 B3 z( F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ V e" Q) k K4 I, e& ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ K) d5 D8 F6 d% }/ _5 q% d3 o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 e" d3 L# y( ~, U# T8 O; B& g+ ]% c
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& q- n7 D$ D6 K2 {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ n; k1 ]# `0 C: ?
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' a1 O ]; R" |# R
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 k) Y! y# F9 X% e
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ z/ ~& [+ v2 R9 T; [+ w. a9 ]
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 H% t# H# m* a+ X; j3 z0 Z4 ?! J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" a9 v* W/ d' z! z. z. b7 Y4 u8 g" D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 T, R# e; U) m/ [- P3 m: J( l$ P A/ F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. z( \9 E+ s" u* o9 M
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ B" b, T0 v8 z/ z7 c8 M1 }' l7 N# a
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 r5 d# }: A+ A9 _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ q' |0 e6 f8 o& N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; X2 w* c. ]7 t! Z; s8 B0 N# e
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ V1 b) R l7 |# k
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% A# u0 O' @* b- @ J1 @# c
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
r/ J. b( O, C& \│126 │Rook │30│ │ │*** │Protects you from attacks │3 K6 c% f2 |8 j0 o
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 d8 ^# d1 G4 H, D# L
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ P4 b0 z* R( i
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% _9 d8 Q9 }/ H0 X/ b: M" k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 t5 |. z- z; K: ~: C2 ^
│131 │Lance │46│130 │Wood│*** │Lances through back line │
% P0 j- q% h/ M5 z; T! @ V' D0 r; L│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! M& h) F8 n+ b. c' @: q
│133 │Guard │5 │ │ │* │Repels enemy's attack │& s: O' X/ v8 v
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 f. z$ N8 |$ m( X+ S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 I2 y# v: g% M% K, B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- ?" F" v4 I6 o* L) ~2 o7 b0 j2 K│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 {! D3 C- y( H& D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, d( g0 m. Q9 X5 ^) D9 R
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ L# p8 [) J2 X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 l- o) W6 ^: L' M6 E- N' t0 ]│141 │Prism │60│ │ │*** │Prism fires randomly │' u, h6 p$ S& E
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 K7 R8 \5 R7 i9 P4 o│143 │Fan │14│ │ │* │Vacuum pulls enemies │) q9 W: k: B5 B
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ f' G" @' f# \5 M' o# S F│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# i5 C6 U6 P) Z: ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 B0 U( S, P. ]. y6 Y' `" D5 `! g- p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │# A) R- C' V8 }7 Y" R2 d# L0 F4 T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ [' A1 M+ t3 ~* G│149 │Recov50 │14│ │ │** │Recovers 50HP │% B6 n0 I/ d5 O% @
│150 │Recov80 │20│ │ │** │Recovers 80HP │
- X' A- K" Z7 ] J│151 │Recov120│35│ │ │*** │Recovers 120HP │
; @$ T v* U( s# g8 h│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 e6 w d5 K1 O) _$ R6 |$ Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
, X7 X, W0 I8 h% s& N/ M& A│154 │Recov300│80│ │ │**** │Recovers 300HP │& `8 D) p0 f3 E3 w! x
│155 │Repair │8 │ │ │* │Fix your area's panels │
5 y5 @% \% O. T5 ]6 S! Q; x│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ P$ |+ K7 d4 N/ t- i' y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ P' x# X/ t* h4 i, ?% f& C$ u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ A1 k( a% t) c) c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; Z7 U2 E/ p Z5 U Z* I c: S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" Y+ ^) \' y$ j( E) f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 Y* [8 ]$ }8 D& V. K
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ \: {& k0 |1 E! w│163 │Invis │11│ │ │*** │Invisible for a while │. O1 M2 \/ n1 x' N' f
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! G# E7 Y# K6 p│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 Y8 W; f( c4 i8 C: c: y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 f- V& L6 f5 ` h/ Y3 }+ L│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) T' o# p8 x' l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 }: ], P/ ?' _- ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# V( m# _. F& o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ H. g$ G) t. t P: l& ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) J- u6 M3 ~. Z7 k4 z8 w
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 i/ N/ R. z7 D) D1 [* l7 s│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- A" E7 p5 u9 l9 i8 F6 N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 i! W' y. F: ~0 r) z! ]5 Z+ E* K
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. U, u% ~2 _8 K W, S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" L3 f; M$ j7 C, C r: r
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 e2 U, Q" f/ W' R$ u4 v0 O
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 k+ j4 ?5 C) l* x- ?9 y2 Z# z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& x! A! y9 ?/ \0 [$ o4 q% w) N4 l# G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! s3 d1 A5 J, Z& M$ r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 d& i3 w, d2 \" ~( f; {) J2 K│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ c0 I( x$ s3 L6 o8 {
│183 │Hole │55│ │ │**** │Open hole to dark world │" @. p3 q6 k2 u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 P$ B3 b& I' b. W
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ C- @* _& u, Z) m( I) G7 U( _7 ]& E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- x! Q& N, c. x7 m m/ l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 L$ @" T/ w( P3 w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 A" f& \/ C/ d, m1 `. z, x( B: ^│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% X2 Q1 ?$ J- h# k+ R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 V( [7 m) w5 y, Z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, a) ]- U, j( V" E, i. ]
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* q Q( H. l" c4 O3 w( A
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ I X B J( k$ }0 |
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. H4 V* L$ ?% U, Y2 V3 j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: Q6 \% t! E% J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! u! W( ?# O$ q6 x+ R
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 S2 `+ [* K) r│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 G. ]& n- Q# ]: N2 l* R% o7 U( A6 G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% p: o- D7 b8 g/ z& Y$ j8 ^% L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. t' D" S; ?" ?' Q: Y& h0 I└──┴────┴─┴──┴──┴───┴───────────────┘: I( c) P! u1 _' `1 T
. v2 |7 N+ S! l
( |# Y, {- h1 t: RMega Chip2 x8 R9 o6 U- `
┌──┬─────┬─┬──┬──┬───┬───────────────┐. G" F! l3 r+ R5 e) K
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 Q2 g" ^% A1 b; w/ G7 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 {6 C1 Y5 u1 L& _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% x& @( b; B a" ^4 p f/ D
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* Q* E3 E, J+ ^+ d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 f! P }# N3 P( W( r8 L6 _$ f4 L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 Y# A0 q, ?* f3 Y& c L8 H1 j U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; c0 o8 l8 K0 O' k! j! _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ A: G! R+ W4 ?* X' w0 z$ }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 `+ Z/ j% b$ z: b( e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! F7 o9 |6 l: e2 t; F1 Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ W+ s0 n$ v1 l1 _! f q% |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ j; a( }, b7 Y* ~' M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ z+ d: f0 B# P! a2 D5 [3 [, q& b
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) T5 q2 O' h. Y6 ~( [
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. k/ ]' F' V% w2 e6 I8 q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 [; e3 R5 a% o# e8 {, O7 z5 q7 e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) h5 [! d3 @6 [1 E7 O4 q2 Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 `1 Z8 ^( M8 v9 H│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; q7 W2 G! Z: D( k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, {1 r3 l* k, J! `+ Q* Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ L/ ?: P/ R/ O- ~+ S, Y1 C
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ [- b$ a! [0 k7 v- [9 {- m
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* M/ s6 o8 L( Z" S8 s+ E7 e
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 O; r3 F6 i* _" D0 m" w* H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 n7 s2 F- h/ A+ [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 S" p& P% L' c, Y) E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. n5 i4 f9 z. F: j- h5 T
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! M0 S) ~7 X$ V3 I% a' P' i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ F+ k6 O6 m& j; |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 C5 `( f, R- P, r7 p. l+ K6 l
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% B; y! }. }% ~/ K4 \│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- {0 Y0 A/ v* F' \1 m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& K% V h) _- X& M) J; i
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" c; H9 `6 z3 p) l8 t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 ?2 g) r- Y: n2 z/ l8 Q2 C│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' J- x: \' x( w) ^* a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* j1 v) e; @2 Y- U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- Q/ ~. F2 y5 T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 e; A% L# i( X* J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! S: w! C/ V& X3 ^$ F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 c/ _; V, r8 U, M& F! |& B3 ^/ }2 c│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' H( T4 t! n5 h; h9 \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* g* ?- ]9 X. `( i4 D0 k" I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: S" G! U X" E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& d4 s/ ~5 ?5 b2 q0 r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 D, z* _9 T2 u, E- a$ M# `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: V! _8 X& q: P' R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 U k; n! r0 J3 f+ f. `- `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 `" z. ^4 E% X0 ?6 e* ~2 a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# {6 i5 G. ? a% d6 P Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" v7 }6 @" h1 T4 `7 e( S5 V( |$ f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 J4 P/ \- S/ P& O f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" V. u" ~0 s8 S" O5 t# i% L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 |( B/ ?" a; D7 [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 }2 @4 I0 _0 P5 C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( v) e% {- d% T( ~5 A" c│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 j. s5 B+ i, v# P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! t! x+ M' M; W& O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ Y7 `+ W# u- H. U│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
9 K* ^" T, m9 }$ [, H- o) d│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ O. l' ], U2 o: y( {' f│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ z* e5 ]" ~) ?# V3 s3 ?
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) C4 R! V/ ]/ c; X3 ^% N8 _$ l│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 k$ H" k1 |- @1 b
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% } r# U7 Y4 m; Z. N2 f
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* U6 q: ] _/ s% o7 y8 Z+ B }
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: Z0 ]& w p3 x2 C, j- |│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
}4 \4 \9 I4 U& I& e│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" S1 Z/ p2 ]( x$ i* z4 w' j8 D$ c│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. w4 E% b% c4 B9 D
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# }& B3 x' Y+ Y4 X' h q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" Y, l1 w1 W9 e" d1 b( M1 e
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
Y+ b5 g$ L' W; b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: t2 W2 w: G6 y% P│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. r; f$ G/ B! ~+ n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 f2 U) [( d/ z: R8 ^5 j$ J g8 E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# p' x- e- T0 I3 R% S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! T6 I* i* K0 K J& b m1 K
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 Y0 {+ c2 R$ K1 B+ h│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 }8 Q8 e; q4 `3 k
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) V1 w( ]- r% V4 n; I$ R│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 J7 }1 A4 y. Z) r" H) i1 n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* G3 ^2 {* u9 b3 N' u' ~9 ?, ^5 L1 B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. h# C: j7 ]* [- Z( L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ a! C! q {7 W2 l2 F6 P9 s3 J9 I
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ ^9 @7 v5 B: ?: X$ r* R3 B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" P9 X: \ |% ?* B- P/ [7 X+ g└──┴─────┴─┴──┴──┴───┴───────────────┘& U0 k: j2 s% @( J e/ t
6 R( N, R1 ^: q, f* R6 z# d
9 t: O ^3 y/ X l& E) s$ o0 aGigaChip (蓝版): H" @" @3 D# R" R5 y% i; ]' R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Z6 J- M$ [3 D5 Q# Q# l1 f│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ @# F% j M0 k1 Q+ w6 K; | a├──┼─────┼─┼──┼──┼───┼───────────────┤
: L- _% n d& g4 Q4 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ {. {7 o0 ^: f+ w) t
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* v" {2 g0 Z% }6 n│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 W0 u! y0 Y b8 r6 O0 B" B* C
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 e* y3 q$ b/ u9 d! V' C7 \9 g# \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 _4 a4 i6 n3 n/ w/ Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ L: T1 ?5 I( q# M2 v0 W: U
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' x( P1 ]8 R7 d! k* A1 D. N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 S3 H. z+ ]2 X; A& l# v+ C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# i* n2 q) j' p8 k/ h5 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& M9 G1 C. D3 r0 a: d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- x/ U1 y0 v# V& F+ v6 L; P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │/ H; U. G5 v) O5 c5 T7 |, O/ Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' o/ G/ Y' c8 i$ p8 k; g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) ?1 V; P' {4 [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) M, E0 }7 b7 e7 _, x1 t, U2 B│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ H% C% A* i" _) D. R" D│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
t5 R* v+ l% N& x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 X" D( j. M- C: ~2 o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" c" d/ Z! s& |" [) V* K│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ \7 A5 n' |0 j
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ O1 s" [, y% T, x0 j+ M0 r- _/ _2 I+ Y) L3 P7 Z
GigaChip (白版)(只列出与蓝版不一样的Chips)# @4 ^+ t1 |! A# d" b) `
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 R8 R& `/ U7 E! j. {0 [) b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& \6 S! b7 N% z: f$ S5 E├──┼─────┼─┼──┼──┼───┼───────────────┤
- q1 a& _* y9 l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 J) A8 M* ?* a" e9 ^( z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 }1 _6 J4 Y( w9 {$ ~* p: H│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 v* [1 U3 ]5 |# C$ s0 a1 U
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ T$ i9 U& c' c% l$ ?, u└──┴─────┴─┴──┴──┴───┴───────────────┘ |