壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17397|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 T& U5 A# y; ^+ r& F5 e' u
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* ~5 O- `% s- {4 |■● ■  NintendoWorld    站友xliz原创
) a% ]" g& D) s- b( t. ?■ ●■    http://www.NewWise.com
$ K, n8 Z$ x2 q& Q- x4 o■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 ~! l1 A# W7 x" M( `

9 L% s( l2 r6 ?5 X; d6 v
/ p  {$ ]& p6 F           洛克人 EXE 3 Blue 卡片组合4 u5 I- T' \8 O- U! S

' U& o- H. M4 a4 I2 h3 n* n1 M  g* E4 Y- Y. X- [# e4 V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. c* n6 J1 O% I5 J7 G5 z
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 C0 K$ i: W9 R8 @3 t, I
====================6 k' m4 L/ i& w; R# }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 O7 _7 @+ t7 C- @  L6 p+ F& y+ N9 C

2 H+ ]' l. _. c; j1 q9 `- a- q以下内容格式如下:) Q3 E  p8 E" u$ {# W* \
& k4 h! \. A* p: D7 f! k+ M
编号    名称0 [" I6 l0 x/ z' p/ R
说明
) J  {3 y9 z; S/ x组合方法/ z& s8 B% \" K8 o( Q
---------------------------------* H& y8 @' T  t9 ^3 }. o6 B
01    Z-Connon 1" X* V8 T0 [) ]! T
Unlimited Cannon for 5 sec, d7 ?' K5 M- S0 V+ [5 p. M
Cannon A+B+C
: ]8 u& @6 x+ ?Cannon B+C+D
4 x- v8 I8 |( s9 i/ I9 ~Cannon C+D+E
& ^& E: ], Y( {/ |. b$ Q8 W( S& Z) v" V8 V
02    Z-Connon 2
/ _, h8 X% N2 gUnlimited HiCannon for 5 sec7 Z' ?  T( H- _
HiCannon H+I+J
; {) `/ e. Y! PHiCannon I+J+K0 a7 u% @5 g  `$ o$ S! r: T" m0 ?4 H. E% V9 x
HiCannon J+K+L
. K& o" N* L7 |! d- B6 e. z, a7 f$ K6 q' j0 P* E) c
03    Z-Connon 3
- r: u" c& d  T( ^Unlimited MegaCannon for 5 sec
) u) W* |: E) p7 H7 i# @5 mM-Cannon O+P+Q
% C3 h4 q) n( ~# u' ^- S, KM-Cannon P+Q+R1 J* l5 V1 w. H+ [6 F
M-Cannon Q+R+S# ?2 O+ |3 S; ?/ ~
: w5 P) d( `- H# p; ~
04    Z-Punch
# i- m3 I: U7 i, K: `" PUnlimited GutPunch for 5 sec. _! w( [9 I( I
GutPunch B+C+D
! Z: k8 Q: i, @- }+ qGutPunch C+D+E
& T1 c6 M' j1 nGutPunch D+E+F3 `  P: x( f5 a+ \% @

' h* }" q5 a, w05    Z-Strght$ I6 _4 D$ {/ s2 t
Unlimited GutStrgt for 5 sec
) G/ m5 m" G( h) [6 A% W  n) QGutStrgt O+P+Q
3 Y: R+ j$ \% l& m' h0 d( WGutStrgt P+Q+R: w$ F. A5 F  g0 u3 O: F7 R- ^. n
GutStrgt Q+R+S
3 T. s% @  p" F) r4 N9 ?$ S/ B1 `, z" r) A
06    Z-Impact( P/ }/ {/ ?2 M
Unlimited GutImpct for 5 sec* a: J$ H2 L3 e
GutImpact G+H+I, x8 r% Q8 l0 k1 }% Y3 r' K
GutImpact H+I+J
5 i. Y5 t6 d& zGutImpact J+K+L* r- i; f' S0 T: n4 ~
9 O' \0 [& t. q6 B' x  B
07    Z-Varibl' U4 ?  d- A# G6 d( |; w2 e
Unlimited VarSword for 5 sec+ T+ H# I( J- D/ P  A4 g+ O
VarSwrd B+C+D
% i# P  N+ h2 T: k" _' EVarSwrd C+D+E+ t. F* n# A* _$ V! c- k
VarSwrd D+E+F* |6 A! v9 I/ Y+ x4 |
; @' A( r; i, Z
08    Z-Yoyo 1
. g6 a! |* j% I6 U0 i3 ^8 b% t: `/ VUnlimited Yo-Yo for 5 sec& \9 L. y8 U$ w- Z9 N+ `
Yo-Yo1 C+D+E
+ u' y6 ?+ _: E, {% R' p! rYo-Yo1 D+E+F4 I2 L, D* v9 W' k5 `7 l
Yo-Yo1 E+F+G1 q# T. {4 i% _
- Y+ P, f& G8 S! X, j, s, a
09    Z-Yoyo 2% t# W5 `1 Y" l/ \2 O
Unlimited Yo-Yo2 for 5 sec
+ J- I) t# S* Z3 OYo-Yo2 H+I+J) ]' C% @& h% n# c- K: C
Yo-Yo2 I+J+K
; S" ]0 I$ C3 \& e9 }2 R9 RYo-Yo2 J+K+L6 ~' t3 g6 L% N# `

6 n& \# W( F# j10    Z-Yoyo 3$ Y7 F/ P3 N6 z! b1 E( [' h
Unlimited Yo-Yo3 for 5 sec. N* P$ v$ b' J
Yo-Yo3 M+N+O
# g- K+ k7 C4 o1 ^9 hYo-Yo3 N+O+P
" s( x5 U: M% S) V9 r2 DYo-Yo3 O+P+Q0 M/ L3 g9 {1 p# B
9 S0 ^7 `" v5 N% c5 Z
11    Z-Step 1
9 C) h$ ~6 X, C. U) v+ qUnlimited StepSwrd for 5 sec* q7 }  i2 N8 B
StepSwrd L+M+N/ S5 N5 m4 J, |. s
StepSwrd M+N+O: R& d7 q: S4 K) H- `
StepSwrd N+O+P
  O, F2 x; y3 Q, v3 l* ?' |8 l! k
3 `6 }0 S; }9 D; m+ N12    Z-Step 26 e) R# Z  ]! r# z2 d1 o9 g0 Q$ B
Unlimited StepCros for 5 sec! ^0 Z3 E# y$ t5 c: Z* {
StepCros P+Q+R
( \  a% u: P, o( Z% UStepCros Q+R+S
! k8 V4 s& `% R" X4 wStepCros R+S+T, S9 n/ u: q4 C0 W

$ ~. e; v$ P7 |6 o) t) n( f7 E- ~! l* g13    BubSprd# m: x+ j" s( H2 G+ _5 s
Attks w/ spreading bubbles!
, k2 _1 {. y+ r/ O% fBubbler  C+D+E) U7 y6 |9 F$ J9 C$ {; @! p! ^( t
Bub-V    D+E+F
' m% x. k, x& P" b% RBublSide E+F+G8 o& E' {& f4 U8 A- |
Bubbler E + Bub-V E + BublSide E
; X/ i+ m  b" k
1 Q% V7 N0 v3 K( W0 I( a14    HeatSprd
# A% d" `/ U. rAttks w/ spreading fireball!
8 A$ w( S& p6 ^/ nHeatShot H+I+J! n6 e9 `% i# X+ t) u4 u# O
Heat-V   I+J+K6 `8 v% T" e7 Q! T0 q) r1 D
HeatSide J+K+L
; v0 p/ {9 X1 M1 b) O( ]. jHeatShot J + Heat-V J + HeatSide J
% g" _0 Y1 T# j) i9 z9 O3 d
+ y$ \6 v3 l4 r: A15    H-Burst) l' n$ }' B* \: F
Creates a giant explosion" O8 m' T' V9 c. E0 u9 J' Z
Spreader M+N+O
+ ], |, ]: w; @* r: y' X3 W; }Spreader N+O+P
* s: ?( K0 J8 `6 U) ^7 x$ A1 vSpreader O+P+Q5 _3 d9 }% {+ h$ q

1 V1 g0 I7 o6 u* }& C5 D. ~16    LifeSwrd
  f0 l6 v" K% y. s3 kSwings a huge 2×3 sword!
- j7 d! t0 s' ESword E + WideSwrd E + LongSwrd E) Y/ s* Y" b2 v+ M. h
Sword L + WideSwrd L + LongSwrd L
- M: E( |* W( j, d- [Sword Y + WideSwrd Y + LongSwrd Y8 k# X8 c/ f8 k

' p0 E/ g: U, D: U/ K2 ~17    ElemSwrd5 V! L# d5 b9 I; e- A  b1 B
Wide swrd contains 4 elemnts
" f% B! ^5 j' B- e% ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 p8 P, h- k3 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; T; C, A, ~& ^* }; U, a& ]
: i6 ?, {$ V% k5 d/ w8 ~
18    EvilCut6 X) K4 [  a  k% L' b4 [
Step up 2 & make 4 atacks# J& O3 Y( R- \& M  }0 f% ^
StepSwrd P + HeroSwrd P + StepCros P
9 T$ n5 j0 X6 T2 T: z9 t! E$ y: y, i+ u
19    HyperRat0 a- x6 P3 N/ U4 {7 g6 u1 A
A giant Ratton charges!
% m+ S) `6 p! ~+ TRatton1 A + Ratton2 A + Ratton3 A
+ E, i% H, T* a( S; Y. JRatton1 C + Ratton2 C + Ratton3 C
2 t7 ?: K9 S7 u. y0 {Ratton1 F + Ratton2 F + Ratton3 F
. M0 N% p' X; y8 s+ U6 ~; ?( h8 U5 P) L
20    TimeBom +
, J, n6 M1 ?% iSets Time Bomb in enmy area- R# {  Y- C3 r5 {1 D
TimeBomb J+K+L
& L6 o" P% Y7 K" `* c8 eTimeBomb K+L+M& d! Z' P. r+ }0 a" C7 d- g; w% A
TimeBomb L+M+N) T- {+ Q* T! S# r  O' i

- f7 r' @5 ~. Z7 p) \21    GelRain
7 h3 Q2 f% O% rGel steals squares+ W5 |' e1 M) g( ~! \
MetaGel1 B+C+D
8 ?! q' s0 @" W1 V8 zMetaGel2 E+F+G' Q) w8 F$ X9 A
MetaGel3 S+T+U
, V( n& m% {, d: A$ K+ q2 z5 P% Z
22    EverCrse
# ?, ~1 r8 `2 w- M& OShield chases enemies! S0 c- L' |2 ]
CrsShld1 C + CrsShld2 C + CrsShld3 C2 A0 N) [  P& E0 @! z: W" B
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 n" s4 Q0 U' D; W
. N# K6 B& B$ q3 q% {  s23    MomQuake0 a" l; c8 p1 F3 J+ ]( A
Awakens Mother Earth!
% h5 k7 s1 c7 U; T/ t9 n* B( XRockCube * + RockCube * + GodStone S5 \) D" j7 F9 H+ S6 @4 }3 |
2 b( O- f0 Q3 o  T+ S
24    PoisPhar
1 G3 e! e' I) ?& x4 vPharaoh generates poison+ h3 z8 N  G" y1 }
PoisMask A + PoisFace A + Anubis A
7 h# ]  Q& B; }, h# H+ I/ F* A; H7 M: q& D
25    BodyGrd: O! q+ m; s# R$ h- G
Bodyguard takes out enemies
4 ^, f- |3 o& u1 n" F. n4 `AntiDmg M + AntiNavi M + Muramasa M6 c/ v  }0 o$ W% Y- ~
8 H7 k; }/ c0 t: g6 W) o
26    500Barr
1 s( w  n4 ]3 p$ j8 o6 |3 R) lBarrier absorbs 500HP dmg
' z- Y' S1 `8 O! P3 \Barrier E + Barr100 E + Barr200 E
. ~1 I2 Y9 B+ P! I8 e9 eBarrier R + Barr100 R + Barr200 R; ^/ Y/ F& s+ A0 l2 U1 i

/ B. }! l/ E# l% S8 [4 `2 z. u: N; j27    BigHeart
; [; K. Q" x9 d5 J1 |3 C6 C6 }Attacks, then heals HP!' _% d1 Q1 M- w- \0 }' J' `( A
HolyPanl R + Recov300 R + Roll R8 E+ s' s! d( m2 a" M
HolyPanl R + Recov300 R + RollV2 R
' ~* L+ z, E% n2 h( QHolyPanl R + Recov300 R + RollV3 R8 E3 |) ^( A, o! @. l; ~

' \" L; Y: @* W) n* t+ S7 D" u7 Y28    GtsShoot
7 V+ l8 I. C; v. d0 d# vGutsMan throws MegaMan!
  l* D$ _! i* z2 Q  xGuard * + DashAtk G + GutsMan G" _. e' c8 b3 D3 j7 O% ~
Guard * + DashAtk G + GutsMan2 G9 b# k( I, y( u6 i% ^
Guard * + DashAtk G + GutsMan3 G
) R8 i# I* p; o6 ^, mGuard * + DashAtk G + GutsMan4 G9 j7 `6 B0 E5 V% }& J; e7 R

+ L* [/ n* w6 a& Q29    DeuxHero" T* T4 s" t1 E7 u
MegaMan & ProtoMan team up!- T$ E1 [3 Z$ _* u) |& c4 i
CustSwrd B + VarSwrd B + ProtoMan B
+ x" _" V& b0 M, D. ^CustSwrd B + VarSwrd B + ProtoMn2 B
4 t% Q& p: |* G9 mCustSwrd B + VarSwrd B + ProtoMn3 B
& |7 u1 d- g; @/ L3 bCustSwrd B + VarSwrd B + ProtoMn4 B4 c- n- C/ \$ w. m4 r5 c$ G. J

. C& x* _8 M5 |$ D# I7 F30    2xHero" ^8 L9 C+ `' ?% G0 g: [
MegaMan & ProtoMan Dual atk' w: }( e' ~9 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 v* M, |5 d5 \! x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: j3 [5 r) x7 ]) k) r2 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ e9 n$ y7 v# ~! r2 ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# Y6 j5 `, v* h0 G

# s  M# g$ a% p31    PrixPowr/ _$ t# n0 R7 A- V6 d1 M  G& `# D  v
3 Navis attack at once!. K% Q" [6 G% H4 |, e" t
Team1 * + Team2 * + KingMan5 K, j( ^8 l) p8 r! p
Team1 * + Team2 * + MistMan5 M, L! M8 p' ]" x0 [
Team1 * + Team2 * + BowlMan5 B) O( E- I! g- }2 w

# W# K: {& `& U* b$ {, A) a# d32    MstrStyl
1 L* v$ v) j( H+ E& ZMegaMan unleashes his power
* v& r$ F. N9 h+ F, A# dSalamndr * + Fountain * + Bolt * + GaiaBlad *. @, f! X9 O/ a1 M0 z% g

0 Z: e" d# c0 @  V5 q7 mStdrdChip (Part 1)
' v$ Z* m' z5 k# }; Q( ^┌──┬────┬─┬──┬──┬───┬───────────────┐1 |2 u0 [2 K; p; S
│编号│名称  │MB│攻击│属性│稀有度│说明             │" j7 `$ V( U2 G
├──┼────┼─┼──┼──┼───┼───────────────┤& d6 X- ]: u9 w% u# m
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. w+ `# \( B6 R- ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ F% E' Z8 U- G2 M" z. o5 ~4 E. Q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ h; y5 j8 K6 h2 C$ ~5 R. f- a5 c4 R│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% \+ E$ e/ K" e' [( f, Z/ ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' f7 }' p/ I- a8 m0 Z: V0 d8 E3 g1 x5 {
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. s0 g# C2 |& M
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 w, q/ F) t9 R: g; y+ `( @& n│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, l! P- D* N7 [9 h# J5 |; q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 t% T) Q4 A8 Q) o% m. k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 Y& Z3 h/ v1 b( L│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 u, C( [' O  W2 |$ ]4 Z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 f4 q3 ], D6 i- T7 K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ f" O( _' J! a' q: s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- F- i# V: d  Q; b# D│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! I5 f# x5 i. m- m  N; p* M" D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 T' h4 D; [+ Q/ U' k9 k; \2 D│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& |% m$ P; X2 V6 l' T! Y│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 e: H3 [$ j* h& o; k' B' y# [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 R" N+ c" p! Z9 ?- e│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ M, |8 \: _& @& Y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 L) i- C( s: S. U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │- T* l% L% d. W7 x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; G6 n" b! S# I2 i0 x│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
8 H8 n( Z' l9 w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 S) U1 h  b8 W! M$ |1 ^│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 h2 X- I7 p7 }! P- F# n2 E& V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ u2 X1 t/ s) u2 m5 F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ t" B) d( S5 k! M2 W4 q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  ^! `; S- b7 {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& s+ E6 p5 D$ O3 N! y4 d2 g9 w3 X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 o# {8 W8 t+ U( z/ x. {/ }
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. Z8 y! K; ?  {& o4 A; p│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 s: _  ?" O$ Y$ v/ C  S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  l) H. b! v6 H3 f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) z' D( K, W9 [│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 s6 O5 z7 R1 u  _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: A% u! b* L* H( |* K; g% d
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" L. z8 F* s" X- N  \' l* {$ R
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* ~+ l) W3 @( C( t5 }0 H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" X+ C5 a2 m; o# x4 C. ^  j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 X# s; ~1 r. J3 G. h  ?│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( ?: J) v- g* N* \5 i8 C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- T0 g. [* `  C: H& ]9 C. e│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! X. ^# r6 y) R, H8 q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" u, T. C5 y9 P+ q$ G1 ?
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ W* |! G2 A9 k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% N3 u1 M5 R) l2 l9 h0 }. l/ P
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 k' P! b% ^" ?* s, D
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 F$ t& [, p. }# J6 T│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ [$ T$ f7 R8 @  z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) e* J( @% h! Y! K, Q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# d& v! B# [" a( r, ]; ~* E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ ]) \" G- X3 N" }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) Z4 a1 H/ N% }  U( E) C8 K1 a" J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 U7 G2 Y6 G4 P( D1 n; u1 W
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 a4 F1 T# t% R. f4 t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 Z4 M- R9 x' [! R5 k4 y! F9 s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( w% F* b9 }4 T) j' P9 b+ z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 }: L* D% Y9 {( f# T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 {5 i5 }4 x" }! V# [6 C' ^+ q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 `6 I% L, V5 _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 t  t5 b; E! J3 t. m. h6 Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 b, r/ F8 x3 c# V4 \& t, b& v│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ Y" B# ?0 @0 K1 C! ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' Z' V: u% N% i( B0 L$ B( x2 k
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, @- l; {! e" ~7 r  _0 P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ V: B3 o4 t" D9 |& C  ?9 Y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ f) e9 ?/ n" `3 c│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 w' c. e- N4 `3 w0 D2 @. h# \3 l│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ N9 C3 ]/ K  s) h; c
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: @% h. Q# G$ c7 }│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ s' S0 W; U& m: c/ k9 |! U8 H0 B│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 H/ h: k* o. c0 n6 a# H
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ R) r4 v4 U) I8 ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 g( R  O% J6 j% l│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 b' d) G2 V4 S' l
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) b, e, b2 o( |  ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 m" M8 L. {' g
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 r/ Z/ Q  b% X* V1 r7 @
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& j0 p& ]$ L6 \+ k' \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
+ t7 P( `5 ~* W. r6 g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 Q' [* Y5 J* f+ F5 G6 G
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) H& |1 c6 b8 ~- C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: H# z8 i- C0 H+ a+ @$ |( \6 Y, z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │- g- \) A6 v; J
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 ~7 L: E; ~% z$ T7 h7 D' O
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( {7 v2 _1 {9 L. X; H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, X" ?5 D# \# I( }% v/ L, b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! H9 s: d+ \/ [) R5 m  Z/ K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 k- f2 \/ b: Q: ~( U8 M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 \3 F/ v! u0 S. _9 n' ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* j5 G0 M. D3 y9 x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  w5 E% |, G3 _5 h│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( C4 h: Y5 F, [7 Q; o; v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! m, Q7 }! ?' G* y( A5 X' T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% R2 B" A. W7 i
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │1 v9 N  p+ N5 d- Z1 ^# ~8 l
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! b' g2 c5 ~6 W3 F2 _│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ S6 j: L3 C- [6 U- e/ o, ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 |8 C! b9 Q  h* D9 Y' B└──┴────┴─┴──┴──┴───┴───────────────┘# X( [# \/ H3 E/ l/ U6 C3 ^  F) E
- l& \- _1 v3 `/ z1 W
StdrdChip (Part 2)
: ~- r! ^, D" ^( M2 _# N1 \1 o* M┌──┬────┬─┬──┬──┬───┬───────────────┐, |6 v6 `0 }. I5 J4 i4 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │) g: i3 A) h+ k0 D
├──┼────┼─┼──┼──┼───┼───────────────┤
: O0 a2 e1 A+ y2 f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 ^# ~7 [+ k, X. Y7 A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' l5 k5 ~( t' P8 y1 J  b8 w4 V
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ X" Z# H& r2 {+ M8 E. D7 _* _
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 _* d! [2 i' Q+ D6 w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: W7 y/ i$ T9 T' \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 ~' h( U$ o' f  D$ r
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' k6 U9 H7 Y9 [# P0 I+ Q& D& C│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  ]/ V9 q4 }3 L! O( X
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" V7 B2 o* ?2 {" i! K
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 K! ~7 G' f8 \. o
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: e; o2 j  @( W6 J, |5 t│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# z  U" f: \0 P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- f: g. P4 m4 f0 L* h- P1 X
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! ?3 }3 H1 E. P, y" c. c
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) F; C, a0 F. V( b& z, z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 e0 E9 j* @/ t, ]4 j) a- m, j
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 H9 h# t8 I; c
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- [2 K# s- h) S4 E  y/ W$ Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ S& X/ M4 g3 l7 ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* P4 o7 l1 Y( k3 a, W
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ z3 e, n) B8 f% `6 y; P( D' w' U$ R
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- j' c+ |* ?( t8 ^6 a& U: H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 i& z" m3 |4 y6 J( K8 C& E│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 ?- f! Y4 b. Z+ ~# y$ Y* W│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 F: I5 t! l7 Q% U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# ]( [) {4 g; C8 _3 s! b│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 c3 l& v9 W2 I$ |9 B8 b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- O' S3 a9 |6 H+ v) e│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" g* c" d" m) K
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ e, b) e( E3 R. h" Q) Z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* Q" [6 Y# A8 N│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ l2 R6 N; T0 E8 G│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 r* [3 Z5 P9 M% I9 A/ k│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 ?/ z, W, q9 d; n; L& K; h3 R│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 X0 s2 T7 Q3 @1 q+ \+ {, i* q: L│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 C% N8 r  s7 }. ~1 V- y$ @1 e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 w  w6 v- A# H3 `: G. B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' v$ S/ u0 O5 S5 F  K│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" c. `; Z! J0 m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, A' T1 i' A7 A/ v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, }7 e/ u& r7 @! i0 V8 e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, L1 [# o9 m& _, J│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* Q5 a7 u# K; q- J$ ]2 o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) I3 A) ]' [9 [8 G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 Z, b1 L! D- I4 j; K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( H$ Z7 j7 k! B5 f! p" j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ L& }# c6 `( b7 c- [- l* P2 j* Z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: d) V4 y2 T) [0 N" H- N
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 ]7 A8 \' \* g6 W" i
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: c: R1 ]8 i( X: g& s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* n, `& Z. @1 S0 w$ ?3 X6 A: n│151 │Recov120│35│  │  │***  │Recovers 120HP        │( J. K( N8 S  X; H( j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# Y. a, B+ _4 I) F! ^. Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │1 v6 c, T4 z, h0 Q; c1 o# ^) Z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ O3 T# W0 k2 p+ p& f4 `9 `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  M, Y8 U- I6 N# m# r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: M; H; H) D, q8 m$ l# W0 \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. W1 K# Q7 {! O& I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 A2 s5 W8 L6 m1 i3 i│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* Q* Y# u' U, g$ B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, f" b0 N- P2 b4 h$ S0 f+ n+ J% P
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 Q6 z* M0 `4 j2 W) P2 C- X! G+ g" T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% E. Q  y) b1 G+ \  h3 X/ B
│163 │Invis  │11│  │  │***  │Invisible for a while     │* g% u: k5 T. _: ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ X; X4 m1 Q, \
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: Y' L$ @, Q' e/ h│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% D. L, m. H6 N! _│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 u' s9 p% Y0 N9 B3 x! R; l│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 U* a5 q% d1 \5 E+ U$ i6 E# O4 J  Y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: o0 X5 T. V/ V# ^3 {# u5 R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 y6 [# f* C4 R' c' [* _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: r% T5 c2 U& u
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) h8 n! e. d/ u
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 P: t% j  q3 |: Y! ?# n6 Y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. q. B+ u4 S7 `% `) J
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. _. p8 Q5 |2 X. t! j% c/ F5 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 o: M9 x. T  T8 N9 H( n  X& g: V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. `2 p0 c$ M/ ^# t: i- p) X3 `- W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! z3 X4 l6 h; s- h' g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" j2 H+ A9 I- Y3 m# f  R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 D  J* w( E2 y- w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ O8 o: x* x; H1 P1 `6 e0 V4 a% z/ Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* ^( I6 X* x. l- m) `
│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ w( o. d& D6 j. `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 N8 ?- K1 t/ F+ e6 G3 V0 W  q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  {" c0 j- U& n2 d; y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ t- }% k+ a4 l( [+ r│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ R; w) [) P- G' W% o% G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: }# I/ ?# z* o( R3 f+ x! Q  k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# {' O3 x. u. f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 H2 X" y+ U7 K4 [' w! K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! s$ O% D$ K2 G# I" F  {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( ?% L7 l, L- k
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# Y' S' ^% G: p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! f3 T6 v2 ^' t: b& G, J  O
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) ?+ j6 y4 w3 \( ^# q* E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; W$ s; @! J1 q. x( k* Y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, B1 F" ~/ r; U! h9 m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" M1 X: o( j5 }# t5 I( a│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ k1 B: A3 ^( {$ r- w! P/ g- |│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ I' N2 z) t$ _/ R5 Y└──┴────┴─┴──┴──┴───┴───────────────┘9 g! m; d9 i; R# `: ]

: f5 c6 j: p+ j! Y+ [5 S+ i& L' S
0 g7 o% ^7 o6 ]7 Q* ]! L# H1 C+ UMega Chip5 h$ C9 `( A. j- a! P% f
┌──┬─────┬─┬──┬──┬───┬───────────────┐% E( S$ o3 v, @% ?4 e0 Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │' ^9 d; k) _( j+ |- B, X9 W; @
├──┼─────┼─┼──┼──┼───┼───────────────┤
) a  x) |9 C- b+ P/ h$ m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. f# E$ `& J- m- g$ B" u│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ o! \! |: {0 g│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 Y% m6 c  f& D2 s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 k; _) J& g* C/ J  ^3 r& Y" s
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: ~% g& Z' B6 F4 O% B  r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" u" Q% s4 _% k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# y3 ]6 J5 v# g/ ?/ p│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: s. e# l0 R( Z9 q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 @$ Q0 T; Z; d0 p% c% T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# U% p2 N' s7 _9 h; U, V  o- j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ A6 \  p, Z3 |% k│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 H$ Q" l. Z, J& H$ k
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 i7 K, a; D1 \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# g; k. h+ s! a# m7 J, E3 S/ t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 p' y5 ~1 A/ d* o. j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" ^& y9 L& n# [) Z& l2 M- b
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 E. y$ y! h  D1 A$ ]: b4 l│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* U& J# \/ Z+ A9 `' a+ A│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 |8 i3 g1 c, [& ~% @
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 }" B$ u; J# C
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' A: C, c& P! q# d9 J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 J6 v. n- n0 R4 M, T( W. _0 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 M0 [; M& Q  k& X- b: y% \) H│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" L6 N2 w0 V6 ~4 X4 b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! |$ n0 `0 u' `. W& w! {│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 @! P+ F0 e; n4 L: f) ~& \3 X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 `9 P  H, Q# c2 [& G8 U' X│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- c& C: D' r, I4 j! }
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# R% q; q$ p* P) e, X/ U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 o$ h) g& y8 }+ y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) D/ n+ t2 n( P2 l│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ r( c4 u4 t2 H9 `* E- r6 i
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# N* Q( z% ?( d( k% }( T. d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ o: V/ c4 W9 F! L. |3 l│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' R* I7 c) N3 o* {' y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ b! o& F0 I8 B; w5 A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; D; r# ~) q( B. _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" t1 F9 ?/ J7 S4 k1 L* p: X0 w2 e4 D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# l& J' [' N9 \$ d
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# o( O0 B" b7 m& i. \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. ?$ I9 N( _5 S2 i7 x/ ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ n$ x5 O8 v, s/ I6 ^4 t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  j% W6 L; g0 U9 i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 ~" Q2 {: i  H7 p* g0 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ b0 h7 E& ?. _# d1 ~' O
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* W" g$ |/ N# A/ X8 M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% a7 F1 v, ~- j4 U
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* T, z; }8 g* G% Q& W* x2 ?+ X/ [│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& i; R1 M+ p; |# X5 D- k$ P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& b7 q; j% F# L3 R7 c" a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ z$ i* s5 {6 }8 m" A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 k* `4 r5 \, S8 s! `* r% p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& C  k* A( p% s* k: M" j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: l5 G. m" [; B, O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 b4 s) }" {7 V$ Z: h' T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! V: a/ q: D% J7 `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 O; J; O, G7 ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* R: r, e2 m2 n* c- ^( m7 Z5 V
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │  J7 T) Y) V& w; w1 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, V) h0 Z3 k" a1 w2 W1 b; z$ D6 u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ d& }  \) W7 |- `, |  ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! l0 M0 w  p; {9 ?│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( r5 |/ b6 S2 `+ X, A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ e2 j6 y2 A7 v/ S0 D" @, A# D; l6 R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
" n, l3 K# W. F. |/ i│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 s- V1 _7 c7 @+ W6 V4 g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* p0 L/ b. Y, Q) O8 L│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 }+ a: s6 _/ |9 ^1 \' ?6 U+ h
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, \5 U3 N: Q1 V+ K- e+ e, ]: O│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" y, I( E& J" S5 O2 O5 E
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ G, O$ z5 ?8 j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 z# B5 c& i8 |! L0 V" o& U4 z$ f# I│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ o- C, D4 l7 w0 z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! |2 l7 ]! q0 b: J' h0 g: `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 Q, a! j6 f' Y/ ]
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 W3 _0 G7 Y/ [$ G' [, _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& Q$ Z1 I4 q6 ?& P* d│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  t/ U, V; k" r5 B│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 m2 ?5 k% z* Q- C' x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- H# g1 I( f  x! G0 r- e
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* K' R+ d/ E8 H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 N9 P$ I( ~8 f2 v& S$ }
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* i. D! J1 j) X9 `
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; v  Q3 E* L+ S2 ^0 L4 n8 R* x│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ [0 D' M1 D5 r2 h9 @$ p└──┴─────┴─┴──┴──┴───┴───────────────┘
, Q6 n8 r9 h+ x; n
1 f/ Q8 V/ P6 X: V+ L& W
0 m" b, V+ `# ?7 h% S* FGigaChip (蓝版)
/ \6 l- r0 ^# M- |' r┌──┬─────┬─┬──┬──┬───┬───────────────┐# W4 p& e6 _  X3 U0 f$ m) P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- x: b& k) G9 i3 x├──┼─────┼─┼──┼──┼───┼───────────────┤
$ S5 ~  |3 {* a- I│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: k$ I1 q) U1 Z7 T0 Z3 g
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: x- o' {4 j, n! H. o# D
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 N8 z: k4 D: h7 r7 l
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 W+ V3 N7 y% b
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 c; [9 C! A2 y& ]' E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 [4 S% V- c% J6 S6 M* E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │1 k/ [( @: r! c$ J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. b3 ?! I  q7 M' _. R8 f│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- D0 X6 l* r; J. D% q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 C5 ]( v0 _  Y8 @  |! ^$ x- k) }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& r% e5 t# I/ A2 m1 b& ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 [. ]1 L3 f+ O0 d+ [* b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: H. U* q( j) l; w4 C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 w1 |" @& D9 ~  }5 ?+ }( M/ A5 ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) l8 r5 p2 \2 `: Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 J! ^# |4 @8 h- b  |0 Y0 b; o& Q│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, g& v7 {; k8 [% s4 H4 [
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 A! y4 Y8 ~& C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 B  ?) y$ A% `' C: }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 L9 t0 u* f; x. w* H9 O└──┴─────┴─┴──┴──┴───┴───────────────┘
( T/ y5 e- V( S7 X1 ^
7 ~; ?  w3 d4 G$ g! I: R# [GigaChip (白版)(只列出与蓝版不一样的Chips)+ c8 e5 T8 T7 j& F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: J6 p, w* d( E- c' q│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ l/ N! g; F- O+ d/ q, n( B# N0 l├──┼─────┼─┼──┼──┼───┼───────────────┤
% g  ]- `' y7 J& |│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 ?+ R8 X+ i5 B* n  h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 U9 D, c: x3 V" L- ]3 E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 z) x- ~. C( T3 |# [  R│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 }! \1 ]6 S" }% D/ T└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ \+ `/ _* c) ]$ h; `1 m' D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 D# X7 ]* m6 o; d0 G1 b7 P
! D4 l) K2 k8 C9 K' Q# t2 R$ ?001002003004005006  F* t' k' _7 D" `
007008009010011012& p2 j% g' }$ b1 T2 R/ K. H
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 D+ m8 t& M5 r/ M& c% G

* P$ [0 N! l7 G" k: I019020021022023024
; `, f4 R: m! V7 Z" ~) k+ `/ P025026027028029030; X% K0 n5 A  C
031032033034035036
4 ?9 I, E1 y6 ~; w( v! b9 B7 {
4 }0 x! w6 ]1 h; \[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; j# @: `4 f& D* ]

2 C" h: [9 e! o& Z037038039040041042. @- O6 _" c6 R) k1 ^3 ?) A# ^6 g
043044045046047048
- H- N9 v2 s" J, y8 ^0 p6 p049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 v/ b& n$ Z& w$ w
, X* v" \& @$ Z1 Q
055056057058059060
5 Y, r9 L% ?5 h5 J3 A1 E8 x061062063064065066! D" \* S/ g( O2 G- B. ^. r# k/ t
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- q7 J# D: w- o

1 H" F& F& V4 t- B9 K4 y# J0730740750760770784 ]9 B: m# G3 G7 I# N
079080081082083084
% x- Y+ K5 j8 t# x4 k7 e% ?085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 K% U3 \% k  `! [( t4 A& B
3 l/ H6 x( V# W' J4 Y7 i  z091092093094095096% Y! A! M* e! S- K* y9 l9 ~
097098099100101102
% @# q7 S' V# h2 s% ]# d6 u" q103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ I) ]! w, i. {8 x0 J& `/ ?2 p5 I# g
1091101111121131142 p2 I: w* ]( d
1151161171181191209 F% d( r2 g# R$ l" f1 J
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, c; x8 o) ]( w' Y

: @( D! G% x+ \8 d# Q/ J, s127128129130131132$ n& \# B4 Y' y+ F, J8 w
133134135136137138- C, y. P, w! L3 |, R& ~+ }
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ m* p- e8 Q: S+ k2 K* s. v
  L, v# V4 M, }, E8 P145146147148149150/ x8 c6 e/ ^9 V' W
1511521531541551566 K3 R9 L/ ]7 P; c0 o
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o2 l9 L9 m# P2 n0 Q
' S- F  |" u& Y; X. V9 O$ B
163164165166167168
8 O) \6 k. d9 z, H- a7 _3 ?169170171172173174
" C& F9 a) n4 \" g0 B4 L175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 \9 S! z6 y# [1 X* `) T
* `) p7 [6 ]( ~181182183184185186+ ^. R% W9 ~5 ~: @
187188189190191192
9 R% g" R* O$ ]0 |193194195196197198, d6 d1 k, ~3 r2 U' A. h! S
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; C. B- m' x" n" }( E# q

( T# y2 }1 E0 C) Z: `- L7 B001002003004005006) d, K  C  j- A1 \$ g2 E* s) K
0070080090100110123 U% G) A6 y' h5 o
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 z5 x9 F- |, Y0 |# n% A9 t6 n* e
0190200210220230242 U+ z6 V  E. C# _0 T2 m. ]
025026027028029030
- t% t; ]9 A# l5 A031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% r5 B8 j0 C7 j- s5 [

9 Y: u8 c$ p  N- V  g* {0370380390400410423 K1 p7 g1 l7 V6 \
043044045046047048, L) n4 w$ W" x4 a2 z
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 H. m3 z9 H" @- v5 K' K* B1 C: A8 `. l- h: T
055056057058059060# @7 H: s3 b( K9 c5 G/ P. u/ ?+ N9 N
061062063064065066
7 Z; m8 F: h  v+ ], J' _067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& `% S$ t0 X6 _6 K* F. u, X, l5 V: m' S! I
073074075076077078
6 ?3 Z6 f. A* y0 o+ @1 F079080081082083084' m; Q( J1 x( ]" m
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 l) ^. x: c  J- x8 w: X
6 {9 @( H/ [) s
001002003004005006
, z) a$ X. J$ f! k* f0 |0070080090100110122 X( {' f, l6 I( a( w
013014015016017018
" W/ B# J3 Y. o, D: I019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-8-11 13:38 , Processed in 0.023758 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表