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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - S; [6 k/ T& v. n( B( Y
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) _1 B. B) x7 z- E■● ■  NintendoWorld    站友xliz原创8 A+ Z% J, A6 V& I* ?1 P4 _* v: a; B
■ ●■    http://www.NewWise.com
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2 f0 d2 R2 {+ G5 x2 v9 V" N, u1 n+ D6 O, ]5 Q$ G$ G1 l
           洛克人 EXE 3 Blue 卡片组合
" v9 \* s/ y1 J* ?" K) t& k4 `: o0 O% Y% F
6 K4 |0 R% T: e# @  P9 A0 H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* Y( y" Q0 G9 ^
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 o4 L9 r' ]0 Y  U====================
& Z" T  b+ x- a" i希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 o$ V, \3 j- A% Y4 w1 t* t
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以下内容格式如下:, U4 c* ~  C& v7 G

, I$ M9 U7 [0 @1 Z编号    名称
, |2 ]( E0 T0 ]  F说明. J* m- A6 |& e( u
组合方法. ?4 h5 j; c/ a* ~5 D7 ^) \
---------------------------------8 V& d% V3 P( w8 E( w9 W
01    Z-Connon 1
& |* ^* w. M4 H4 W! KUnlimited Cannon for 5 sec9 q2 @; I; ~1 |* T3 r2 H
Cannon A+B+C
3 g9 {# H' Q9 k* ?/ NCannon B+C+D
3 p$ i* X/ t" ]Cannon C+D+E. v+ q7 G* V+ a' ~" w% }! N# y

, f$ }( `5 k+ i1 h% }* p- h- L02    Z-Connon 2
1 j" U+ f* z! o0 ]$ E2 L( K4 kUnlimited HiCannon for 5 sec
0 x5 {3 e# E1 }4 A. r) KHiCannon H+I+J
, V# V- k3 f2 n3 R# W' a' `HiCannon I+J+K
, g$ \  B6 Y  ?. m& |  yHiCannon J+K+L6 E9 ~5 C& P8 }0 ^; \3 G& _

9 h- s$ J- u2 L: F03    Z-Connon 3
1 P+ e/ i+ D: a) H6 V. ^Unlimited MegaCannon for 5 sec
% c4 G  Z4 f2 I; d4 TM-Cannon O+P+Q
+ X  ^/ @8 ]9 J( ]M-Cannon P+Q+R
2 [; o) e, r, H8 z0 HM-Cannon Q+R+S7 W* H6 y- M. U  `4 I) z( G  A! w. B

7 L! |2 |3 ^( R- J/ n9 s5 @04    Z-Punch+ @5 x6 _  K2 m- ?5 P! O: x% J
Unlimited GutPunch for 5 sec2 U5 Y' \) {& i* c. v( ^; t* ]
GutPunch B+C+D
2 c& m3 y* j8 l! _; {0 S" D% S5 G3 F" {GutPunch C+D+E5 R; j- O' a$ x) U
GutPunch D+E+F
- J% M  n% G: [  m9 D7 ~. S0 ]1 {) g- w: H" j3 @: q  x
05    Z-Strght$ ?( O. b; N' _2 T$ a) Q  X$ I' s1 s
Unlimited GutStrgt for 5 sec
2 k8 `6 \& Y- Q) L9 p2 EGutStrgt O+P+Q
9 `' f" k2 U% _GutStrgt P+Q+R
. b1 X4 g2 x9 PGutStrgt Q+R+S. C( z4 Y' D/ s2 x
* b$ ~9 G8 m& I) S0 s1 g' d6 |& s
06    Z-Impact
; Z) R3 n* E: }" b, r4 Q9 q* pUnlimited GutImpct for 5 sec
" k' u0 i7 p7 l: K& XGutImpact G+H+I
$ e. H1 I* U, ~8 Q7 {, x) e( S5 Z6 lGutImpact H+I+J
- s4 o- Q- n* _/ N' U  gGutImpact J+K+L
$ w% N: {& H% u, e+ D: ]
& f4 U( m6 d9 q07    Z-Varibl
' o$ B' b9 u- [! I8 s) E( |( DUnlimited VarSword for 5 sec
* N$ d" T/ [/ N" W; IVarSwrd B+C+D
; z/ ]. U. w) N; XVarSwrd C+D+E
8 V( `. ?) @! j& Q' t9 }8 }5 eVarSwrd D+E+F
1 s1 q$ U0 X8 ^- B! q& x) ~  U) ~/ \6 ~+ `( _
08    Z-Yoyo 1
# N4 q7 v5 N5 ^% fUnlimited Yo-Yo for 5 sec4 M* J% I; q3 K: |
Yo-Yo1 C+D+E( G% `: v7 R. p
Yo-Yo1 D+E+F, e# [( r) t- d. J( Q6 }$ f
Yo-Yo1 E+F+G% ~7 v3 _" H" x2 K: ?
. W/ _) V1 C# y5 O
09    Z-Yoyo 27 q- O# z! a' l9 r( O# N
Unlimited Yo-Yo2 for 5 sec1 G; I* ?' e' m, L+ l; c  ?$ ^
Yo-Yo2 H+I+J* A+ l; n; e8 @4 ~
Yo-Yo2 I+J+K
/ x" s5 c6 K3 fYo-Yo2 J+K+L7 z" W, |/ E5 r. o  F, f
3 {4 s) L4 l1 q' m0 `
10    Z-Yoyo 3
8 t) D1 Q- h# c- _Unlimited Yo-Yo3 for 5 sec1 M- L- ?1 [3 z5 L2 C
Yo-Yo3 M+N+O
8 U0 k$ ]8 z7 FYo-Yo3 N+O+P0 d" K5 i9 ]; x8 {4 i- i; m5 d. h
Yo-Yo3 O+P+Q
* N7 B4 o% `7 x5 ]0 ?! y2 w1 `5 Z- Z! `) G# ]/ Y
11    Z-Step 1: W3 [  t1 A% ]# t5 B9 V3 E4 S
Unlimited StepSwrd for 5 sec- k6 b7 }: Z, T6 D7 u% Q
StepSwrd L+M+N* e3 @# k% l# H& e( ~' x; S+ Q$ Y- \
StepSwrd M+N+O
+ Q* ]. A9 U; P  m* F9 `# ]StepSwrd N+O+P( \) k, m( X  K  ^% D" l! O! r

/ X3 E; S  p2 z( D$ F7 u8 G12    Z-Step 2: S2 K4 a4 m9 W2 `
Unlimited StepCros for 5 sec$ _% g3 b5 \8 {: k8 N; [4 e* i
StepCros P+Q+R( l: S( L' d8 j2 g; s. N
StepCros Q+R+S9 `" I# G8 _& W, N  Q1 J$ T: M; H
StepCros R+S+T
1 q- c- ^6 X6 d) ~' e, }" {% F' N  r  m4 a- ]! k% |
13    BubSprd
' o9 t" E8 D% b7 F  U& g9 k5 UAttks w/ spreading bubbles!
% l- `% b# A- V: E$ m6 VBubbler  C+D+E9 G- \3 H) k- p) L
Bub-V    D+E+F) i: u' g- T, t# M. E
BublSide E+F+G
0 m9 P4 T8 a& c& m+ y* R; IBubbler E + Bub-V E + BublSide E* R. Y, |% ^* e7 d. Q) R5 ?

' @/ H9 J8 E' z3 {14    HeatSprd# U  H% G( O$ ]6 [$ r* n- a, u
Attks w/ spreading fireball!
9 ~! X, B. \# j/ r  p. {HeatShot H+I+J
( d$ N! c6 h' q( Y1 b& PHeat-V   I+J+K
: T/ E6 v1 R3 O! s" x& N; jHeatSide J+K+L1 S8 q3 R8 Y+ }, [! Z% P
HeatShot J + Heat-V J + HeatSide J
4 ]* x: I4 |/ E4 \" K" x( G
) i# n6 Z: ?0 f* e3 K* P; {+ m15    H-Burst
8 r$ R4 j. v& i) y: @& c/ N# {1 m& fCreates a giant explosion
" r! J4 a3 ~7 ]2 xSpreader M+N+O$ |3 V+ c9 ]" c) T! g% R9 n/ g) _
Spreader N+O+P
3 |2 M! \: R; x! N+ [& X/ O* tSpreader O+P+Q
* f5 Q" E& c4 W! o
3 s# n/ e; m, S' T, \0 k# n16    LifeSwrd
: d) {4 l" M* M, T* VSwings a huge 2×3 sword!! Y! O% e- k* f2 E0 i- W3 F4 ^
Sword E + WideSwrd E + LongSwrd E
+ j6 O3 e. D/ O' R! ]Sword L + WideSwrd L + LongSwrd L
( m0 v+ \" c# N( uSword Y + WideSwrd Y + LongSwrd Y' v6 D1 J+ [8 W' j' X
  Y( G6 j; H0 ~  r
17    ElemSwrd* @8 q; v* X1 k, J
Wide swrd contains 4 elemnts
7 A# i3 g( @9 n- p7 j8 ]4 z) N: PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 Z9 @+ Z) M  d5 r0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' `. w1 A4 G9 |7 `0 l& P5 W

& c: O. z* a/ J18    EvilCut
5 |4 E" e% C! q  HStep up 2 & make 4 atacks
; g. j( u4 I5 t' U& SStepSwrd P + HeroSwrd P + StepCros P$ f2 q- C, b0 Q2 }' L& d
6 E$ y. d8 b( Z6 c2 b; h4 z
19    HyperRat/ m( m; q+ G7 ^- d$ U
A giant Ratton charges!+ S% l7 R' f' ]$ x. b3 i
Ratton1 A + Ratton2 A + Ratton3 A
* Z5 v( k6 A8 ?8 Y3 S! c% qRatton1 C + Ratton2 C + Ratton3 C
/ p0 N2 e6 x9 H; K: t6 KRatton1 F + Ratton2 F + Ratton3 F; p( z  u* F- I$ ~! @$ T

  }% [' |* i: a20    TimeBom +9 @( a: f3 r  a* `' M
Sets Time Bomb in enmy area& t0 f" H" H0 T, |- i' J4 X
TimeBomb J+K+L! k* f2 e9 E8 l1 U" S2 S! O' x
TimeBomb K+L+M
( y  M. E' c/ JTimeBomb L+M+N2 ]2 H) p: D: H8 F

8 j. e% M4 y$ F# g) F21    GelRain
6 k  M0 [. u$ {Gel steals squares
# _' B1 O" U! B$ d3 xMetaGel1 B+C+D% T6 V: f  s' a8 z+ |' J, @$ ~8 u* R
MetaGel2 E+F+G
7 B6 C: ~3 F. R8 ?6 A- jMetaGel3 S+T+U: n% F0 m; \8 Y" q

  c. z. ?6 b% }9 }/ G22    EverCrse
& a( R3 q: k( ?, J0 a2 j; H+ lShield chases enemies1 z. }3 `; q, f7 u: R2 M
CrsShld1 C + CrsShld2 C + CrsShld3 C
. o% q/ n- |7 T5 s7 v/ B+ H' \CrsShld1 L + CrsShld2 L + CrsShld3 L
$ Y( h0 V" e3 R
! h0 g) e+ G7 B, U3 }, U23    MomQuake
) ^! `9 \; c, o, k' U2 aAwakens Mother Earth!* @* L0 V; X) x1 s+ u7 X; [% }
RockCube * + RockCube * + GodStone S
& F: I& H! e. b9 P* i  D% |9 L/ ?& u5 A2 W. }* ?% I1 \
24    PoisPhar9 ?- A8 }/ u8 G5 a
Pharaoh generates poison
2 t4 {9 z  K$ x# W2 Y& I8 k5 LPoisMask A + PoisFace A + Anubis A
  ], _, X& @! C
/ j) |" z+ K* B, c+ z25    BodyGrd
+ B1 K6 ^. c: m2 qBodyguard takes out enemies
8 F6 S( [" _" s* L! t+ lAntiDmg M + AntiNavi M + Muramasa M
! f0 O  F& f' r+ ^, X
, S1 N$ A: @9 E; H+ N- g26    500Barr
3 \1 J( R5 V# b% yBarrier absorbs 500HP dmg, ^/ Y4 ^  @4 E# v2 q3 w  f; V
Barrier E + Barr100 E + Barr200 E
% T5 D* M; [( k+ H. U3 j4 GBarrier R + Barr100 R + Barr200 R
+ C2 n/ A- O( L: H2 G0 u4 h) v' s7 v7 j
27    BigHeart* m( l0 c+ x2 _4 ]1 N, Z' L
Attacks, then heals HP!
% ?: u$ C. e0 `/ V6 f8 vHolyPanl R + Recov300 R + Roll R( f; G( V/ m" a7 q3 x
HolyPanl R + Recov300 R + RollV2 R
( ]0 o/ H3 D4 P% x% f& j+ y& ]/ GHolyPanl R + Recov300 R + RollV3 R
# C7 g0 t$ C0 B+ D; Q; ~9 F% r: F& y; r) H) z) T% Q" k
28    GtsShoot
: N5 u( f! B% iGutsMan throws MegaMan!
6 S2 C/ g& z/ k% @Guard * + DashAtk G + GutsMan G! r3 g- v& A& }! V. \0 o
Guard * + DashAtk G + GutsMan2 G
2 F3 i, p3 m$ @Guard * + DashAtk G + GutsMan3 G
, q: Q4 q; k3 z# n6 EGuard * + DashAtk G + GutsMan4 G
) L3 \* y9 X% Y; Z5 N! x+ w, X
29    DeuxHero: ^+ B; b% B( [* W+ R
MegaMan & ProtoMan team up!2 N2 \* _1 u! o5 a& W) M  J
CustSwrd B + VarSwrd B + ProtoMan B1 x- r5 k% Q8 W* K8 I
CustSwrd B + VarSwrd B + ProtoMn2 B+ p% Y% z4 a$ {
CustSwrd B + VarSwrd B + ProtoMn3 B
2 }+ t- F/ u2 @* nCustSwrd B + VarSwrd B + ProtoMn4 B& _) W* W6 \& T' z& F; _

* N! Z4 ]* |; A9 `+ C30    2xHero9 h. D8 [' d& x2 b
MegaMan & ProtoMan Dual atk" P# x. H1 S. Y7 R0 h' c0 y5 q1 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 r' e0 W3 {/ [) M1 V5 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" d$ v2 g2 W& ?1 a6 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, E6 D/ c9 X+ X: P! _' y4 s! z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( u# A* R% f- a1 u) A! c, f& T
4 y$ X; r5 d4 i, d
31    PrixPowr
* ]' s; }/ d9 }' `: x" B3 Navis attack at once!
: q* G# p0 c2 r0 C# V* N0 dTeam1 * + Team2 * + KingMan5 K  v. ~* \& J" E' x
Team1 * + Team2 * + MistMan5 M
' k8 V( I# h; I$ Z$ `; s% jTeam1 * + Team2 * + BowlMan5 B
: K" P- }3 H, Z( }3 k4 M
1 J$ d9 e$ j0 T32    MstrStyl0 }+ v4 r% C" A8 P5 c
MegaMan unleashes his power( h" j7 Z6 F" E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 Z, o7 z/ J" `) J/ I
& Q  j# m# }+ xStdrdChip (Part 1)$ n; s  x( G9 \5 `; w
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ F* K( E6 u0 T4 Q" U. t( x2 @│编号│名称  │MB│攻击│属性│稀有度│说明             │1 h  M* l$ z2 `  \8 p. r/ x
├──┼────┼─┼──┼──┼───┼───────────────┤6 n6 L9 F( C1 {& @
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! z, \- T# v5 n' f( o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 J2 H" T3 d2 E3 h1 A3 r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! Y$ f6 N+ d" y2 l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. `$ g! c+ r2 ?5 F! ]! b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ c# [! m0 ~" A9 a- O- E: u1 v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: n2 T5 m2 t4 R* k8 Y6 q" Z' L│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 K# R. `) A8 I; Y* t0 r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* \2 I2 G( N& {7 l│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 T5 V. `$ Z7 b, m6 n- O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, a7 W+ W; o5 D! a5 p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( H" C! C' z5 U' i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 Q) D- l) T4 G4 f+ s7 W  y6 u9 ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │' I* N1 k% w: q# F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 V! R0 }0 |, F. \/ E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 |( `$ b6 k8 w  ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 Z& u4 D( p7 a- U' z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 j/ u  i* A' }, s7 p; p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 z# @+ W; d4 h0 x9 I& T8 I. d9 I
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* s$ u: Z8 s# i+ M+ g  h9 ^1 g│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ u1 O: D: k, v& `4 [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
& Q% a' Q1 Q9 Y5 o+ D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: s3 X8 k8 d  F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; o6 \: H* a  F" t! [
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: V6 j; L4 W! O* n: L+ [' ~. D6 f0 J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 `  d/ q0 I' f, L: ]
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 E  c* J0 v' ^6 q9 u( B7 L' n  N
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! b9 P" N# @. o* q; k│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) k1 [" y" R* U. u% h4 N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ B) Z! s) h" r$ X* S* G! T9 }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 \7 O# B7 x* b/ M2 e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% m0 `  n' z& \/ Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 \  s2 ~8 x0 ~* X5 E0 Q; |
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& H& \% ]/ V0 y4 y: F: h
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 b' h4 k& w( I, r( @│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) j" A; [# ^8 ^; C5 \+ }4 L" v│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* J1 c0 Y7 M+ ?' Z: V1 m5 u& E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 q7 l$ Q: ]/ d+ f2 i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 _- W9 J! T! {+ I# j│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │  a9 b0 {; `3 F7 a+ D! U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 o( \, C/ a8 A9 ^- |# \1 V│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 A% {6 k* i$ l  ^0 w0 A│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& h' B5 p  ~" M3 \8 a$ Z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 ?% q' s4 ?" }
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* {; Y' y  w% v) t6 b6 {* ?│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 X' o2 P: N7 W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; B1 Z$ C- a) L8 \│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% l' i# \" g7 n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 E1 ?8 q- L6 K│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( `/ u9 t2 l! w, c0 [9 h# v) M│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: U5 g; j7 V6 `5 Q& K│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' X1 d! \* Q, c$ F6 O3 L& p; Z4 |, F
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! v; n% P+ {9 t6 t: W% O: a
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& V, A8 {& v2 H' Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, X/ w& x, m$ N; K- v, x  w
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' W8 ~3 j6 v4 T' `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 {5 Y. X! B4 r+ _3 V+ K" g2 ^) T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ _$ d% P1 p4 F- h- |. F
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. }1 B+ ?; Z: p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' ]6 g) @: t( ?' ^3 ~8 k7 t│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* b% O8 y6 d9 j8 I! K" M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │3 ]  i& ]& p" g7 I" B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 O' \3 G2 n, g7 ?, g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) e  Q$ `! @  W7 `% ~; F5 H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# u: p) X* Z; M: u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' s) z; s4 H  c' _+ u; R│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 }) M* a1 _9 r7 w" p* _│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
4 U8 [1 t; ]$ v1 B- B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" q9 P  j7 I. c: ]' n2 Z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 T: o3 l* I8 M' Q( f8 X, r' n' d
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( g( @5 m; Z& Q2 P! o- n/ e│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 w! }  e' d# i$ x0 `8 c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, v0 O* r' y/ P9 |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ `3 K1 V. E- q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 w' t0 |7 g1 v' E) p$ G* m
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: a) b& ~. l- @( n, j1 g4 L5 g
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" Q+ c3 ^* j( J- Z; e, u
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* I6 e5 ~( ^1 C) a  o6 T2 @│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ i+ G% _+ I/ h7 ^+ ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 W! u3 [0 \& @  S( H! u│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& F" m# F9 p$ B4 u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: K1 U7 j( B1 p
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 u% F  V) Y9 v) M6 ]│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# t' |- F/ c6 h# [8 n7 P  b│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: D( h) v& v# N/ G" ?$ h5 ?& _7 N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 ~0 g( S! f4 O
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# ?5 T6 e" i6 A* R5 X0 Q, d: j3 h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' l0 O8 d4 h3 M4 J4 a8 M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) s" O: P5 n' S2 j# ^' {" x$ J: n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" q- W4 X8 Z/ e% r" |│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% `6 }* B5 d  D  P( q$ n+ Q7 x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* x5 I5 S6 p' i4 z8 Y6 l8 j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 x; s  k/ p6 I7 g! _! i
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 A9 Q9 F' A$ h* r/ D9 d# c  k│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; p# b. L0 z" E! r│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: A! H0 j  x6 N7 E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; _" d+ Z  r2 `3 h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, j0 T+ @' b0 `; u, N+ G│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 V/ x( q* ^& x# i8 z7 ~│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. Q# k( V/ H5 j; p. ^; j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# C/ k0 P. B6 }) N6 `2 F2 U
└──┴────┴─┴──┴──┴───┴───────────────┘2 t" U! I' t) T( s; C& D

# h' G' V* i, C; e  i+ Y' GStdrdChip (Part 2)( U3 Z/ v" @( ]5 l# v# t  H
┌──┬────┬─┬──┬──┬───┬───────────────┐6 z+ V" o6 Z' W- M
│编号│名称  │MB│攻击│属性│稀有度│说明             │, E0 O, E3 O% i- x4 \# R1 P& Y
├──┼────┼─┼──┼──┼───┼───────────────┤
1 _1 ^5 _8 S" b( v) q4 W  j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 Z. }& `/ q* E' b0 x2 l│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' a3 G  M+ d  Y- O) j" K9 t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' x2 L* `5 @3 B- s# z: k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 n- V! B0 C. H/ S3 s5 I: J7 G; h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 ]3 F3 V9 M8 B0 C$ q│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 T  n) ~: I  U# r
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │/ ^$ J0 r" t* O& T5 B% t
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ \6 z+ Z- }6 Q7 M( u" D! |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. W- r1 w2 d% G! h: _2 @( o- |" e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' M* P; C' Z/ z8 G$ K# K6 [" x
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 b/ h  e+ O: B* @: J│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( a+ t9 z  {% z% H+ c# U: D5 B$ P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) m# I7 R5 b0 @* c│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 v9 x" y. l; y: I' q1 Z% N. t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( c) ~7 `& B7 @6 |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 q  \$ e. q# ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 b0 b* A( c! l: v) p2 H4 }) s% L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! Q# r& D" r' T1 _  h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ L' y- ?) F9 }5 o6 A( f│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 ]- s0 H8 ~' G
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 t1 }. i2 w* f$ b8 n9 {+ y! S
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# a2 Z! s1 _5 z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' q: y; m, a+ X5 D! P
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% J9 m7 r+ f' }: D& G9 n( R' d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& \1 x# X( t" N! X│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' M- a  P7 E: |
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  \% ^6 o0 v1 s; E# c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- R/ R$ {1 H4 Y8 C
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 @- `5 @. S: g5 D+ w5 r* n$ _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: V5 \5 n( v+ Y$ P4 O4 Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 a+ e9 c( z7 D4 m3 a. C# @; I│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" T9 c0 z  i7 o% N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* n9 P& d+ i9 c5 s/ M2 H
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& s1 A8 [/ |1 E* |9 x│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: m% A% ^5 G/ T7 |6 s8 t
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 Y7 |8 u! t- E6 q. ^' Y1 q6 v
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) J; G, e9 `. w: r│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ g" K& D# @* T  o; q+ l- E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 }8 v& S/ w* v+ [# \* ?2 l! a; e! F
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# I- L4 ^, n+ |7 S. s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' f) _+ {% D+ z! P
│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 t2 m8 |! c7 L2 I
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. A6 h/ W- O4 B1 S/ z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ J+ n  ]+ \, F- D" J
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 F% ~* ^% B. I2 c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( N7 X; W: R6 q& f; D
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( j+ U. P) b4 N3 ]│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 D  k. \4 Y/ ]) a; z0 q1 D2 |
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. J( \$ e, e; w1 s# c6 }3 `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) _5 G( Z. Z+ G1 E│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# y" c! M7 a/ g/ z) H1 u1 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ Z* N, B* ]) L% [# a1 ]' n
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ L7 S; a! z: L8 R
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' _" |3 h3 @6 X│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 \9 b0 X2 y4 j9 \% w( V4 u* h│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& T, K6 K4 |2 k$ l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  D9 v! n" O; Z  d0 k
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( s! D/ ]% f% ~) Y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' F* Q/ L2 i% k& k! b3 U: l3 {6 \: ~
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" O$ ?' R( m* ?
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; W9 P$ M4 L0 t1 l5 U6 t' D│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! j+ [4 F+ y  q( ~, B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ V* C# E# ]; I& g4 `
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 r' @. S& x; }! A* A
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, ^, A' i. I" h
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 ~9 L% ]: r- u8 p
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( Q3 d* h: L2 @
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- }9 n: L# }2 i; B8 ?# g& S3 a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! R5 F1 C* c2 p% C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: l/ S; K! G2 K/ Y2 Y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 K# j1 L. D- j) x, h│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 G$ K  q3 R6 ?$ h" ?9 ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ u- L) Y* V8 y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  H2 B; F; n: r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 \/ w7 \% N" U4 K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ K4 k& k3 A# {% {( ^6 \, ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* y* C4 ~% B0 o) Y" _3 y) G, u% K│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ q  v' L6 ~: j4 ?
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. J8 Y8 {; |' l; Z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ }, M/ S6 K0 v. w: u$ w│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ K$ H& i7 g' b% A' m& y2 M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 l5 f. S% f4 f" R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 u+ J: S$ x% i* Z4 {$ S│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 N: O& y  }- A' V$ J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% ^  r, a# i' P8 w5 C+ f; w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 H: ?) a9 S5 {0 S│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* _3 Q* D" s: W7 p4 B" J! S& X+ R: Y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% Q& T2 N) Q7 i+ W* ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 k( K, j) F7 C& P│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  L, d0 w1 s/ j& H9 Y0 o" E( ]
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& i/ i1 v1 }; b& u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" `5 J, N1 ~# v3 K1 b│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% l7 M  H& E0 C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, d  a5 ~$ H1 @4 A3 h9 E- K3 F+ s
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ P* X6 h( b, Z& h" Q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. t( a! `! t' A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& q/ Z+ R$ F) T5 U( ]0 L
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 m1 t2 F5 x/ @; o7 {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' P+ _/ s& a6 R9 k# m. ?4 ~, v│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 u: d4 Q6 Q" j$ i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# ?" I' z5 c7 ~! m' {
└──┴────┴─┴──┴──┴───┴───────────────┘
% d4 P  R+ l& n: O2 @" C
& e( G% w% l. H" M& a7 `( P
; \; Q) m4 V. ~2 `# AMega Chip/ s% Y' R9 b. n2 D- M5 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( }1 s- F  r0 c0 |, b6 E  W7 L│编号│名称   │MB│攻击│属性│稀有度│说明             │! `1 a8 z5 Q9 F6 ~' M& w. _
├──┼─────┼─┼──┼──┼───┼───────────────┤+ E) p  h7 L- F/ m1 T; i! Z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  f/ c3 N9 G3 N. S1 H3 x│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& _/ X% N, w& q/ e8 `, j! J- [6 f
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 E% z$ D( ?- d2 U6 R
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% y2 f' G6 b: W( O0 s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- h$ c9 [4 Z1 m2 O2 s│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 F' `) \1 U! ]6 S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 U" P' S2 ]: ?' \7 W2 \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& `1 k3 ?6 H+ l
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 T6 B. G: w5 s. i* p4 _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 c2 q# `. K9 o" Y/ e; ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% s5 U% g# u7 Z# P& o4 ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 U. n3 t5 e7 \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 M! Y8 C1 X# z* E" E- u) w
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; M$ T4 y/ F) f+ V  K! ^│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ F% V% W: Y) j( K6 z  I; e│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* w! S' B$ p$ m: [
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ K5 R# h& Y, b4 C5 N! W' h# }
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  p8 I! h+ Z! R│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 x% i3 P: F: [) N/ \0 U( Y) r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 p" n7 ^) J2 H+ c1 I
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, E, ~  S  C, `8 {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) d/ B+ Z: z1 X" r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! a% @- I  q& U│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 m& [2 U. X$ |: v1 M  M+ ^# |6 I│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 D1 ?, d) B# o+ j, d2 d# Q/ |4 F│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 f" m+ d* o: h" ~) N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( V" p" y4 F  Q$ C3 t" o
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' ~" C- Z1 U  T2 B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! i5 l1 c; f: T8 @4 Z" t0 M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
% c% a  X. B5 V7 e( s( {5 S6 Q; P9 Q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 B6 r, L1 c+ k5 ]5 J│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# N$ ?( Y+ a( F' O│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 J9 `& [2 E* ?( v. F% u  y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. g+ |; U1 x+ [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ r5 d; X0 W6 f  ]4 j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- |7 [* D: x* P* z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 _% ?" _' I. w  @, k; t+ v/ V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' T9 s) D' B6 K" e5 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. ^& r/ M- r2 f
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' R/ m, K9 y6 p* C' Y" u% \9 Q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* w& {3 l! ?( x
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  }  D  Z8 `; d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; r4 @$ l! }' ^8 ^8 @! k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ A' Y9 h& j& I/ o3 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 b8 i0 o" D4 G; q" a7 T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, a5 R- x* l+ ~/ ~, f# {/ L* A8 c6 o
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 r% {# a$ ]! B% w) I4 r
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" z) Z' w8 u* S' W6 N; i
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ G( C5 p0 p* M│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ K  O& L9 X0 {) Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 |7 a, X7 H  }, E: M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 O! ]/ Y: X0 {3 @% @+ U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( j) @! o- \. v│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' M- o1 V- \9 j3 e" e│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! ]& T0 U/ N& r  E* Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ P5 x- ^( ^6 F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  I- i8 [4 b/ }; {( e" _4 Y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; }. J# h% {. O8 C0 Y8 ?│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# J: U* o7 m( v7 |: v! B0 [! R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& i. R* ^0 J- y$ M5 H% T│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' q/ V7 @/ r0 h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ f/ ^0 C; g1 Q* i
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; ]$ I4 s4 k& U  \; l; O1 w& S- P
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 I+ w( r* N0 s3 m* C& F4 S3 k
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 q" D" {! z  f5 @9 `9 n4 z& ?
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( V3 |$ P# Z3 O: H
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  s+ ]- ~# ]9 m* W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, c- U5 {$ u* x4 H+ `- l
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. _/ i& r. n$ E% l5 ?4 I, t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 O7 P9 ]$ g: M* A7 B
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& |$ Y) {. g! N7 c/ T* o; O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* L6 [9 {& v: [, O5 _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; ]8 g. S/ |/ B+ ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* ^) E5 |* m) B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& l9 S; B" n) m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' p4 i' h: c' [" |; n, ]' D" M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% y5 s: E7 k! f% P
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" C- V% r8 f  E$ ^  i│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 o: N" D6 }2 E" ?( V2 ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ Y$ L/ ?" C# v$ @; u  T. j# g: {│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 D/ q6 D4 D1 s; v; J4 z% F│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ B) g& `* Y0 x7 l$ d) G  \7 l│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- \5 U/ e  Q5 T4 D! r* m2 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 m+ z- m3 S" Z1 B* _$ n9 T
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ ?& A# A' d! p9 c+ ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
# S1 Q5 q% P9 }1 y# C, p
8 N% L9 A. E- F; j7 [1 G
9 O& {' C7 l( w; IGigaChip (蓝版)
1 S, h0 P. K$ V/ W+ e┌──┬─────┬─┬──┬──┬───┬───────────────┐3 y9 m+ f8 k% T" p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 Q" {! A! A. O6 m  e/ Z: X├──┼─────┼─┼──┼──┼───┼───────────────┤9 W' S( V4 {6 S1 W1 }7 m- z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 I1 g9 y$ w6 [5 J: R+ f3 r9 r
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
0 O7 _8 p% a" b$ v8 L& x/ T* X$ q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& E. U& C5 ]0 N; T# h( x
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 T7 |; A1 a+ m- h* i, Y. t2 q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: \: u  Y6 v0 d8 `+ N3 ~' ?0 Q! ^$ ^" i
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 S* |8 d# A7 {$ x" x
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 L2 h4 @5 T# d& n5 p8 ~  o0 J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 s1 V2 B! f8 f; w$ G$ P. s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- A: R" m* s; `  G- S+ h; k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 c( v8 D" M& u5 [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 o% C3 M7 p4 b! e. Y4 i7 B
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 I9 n0 N8 s& J5 G6 f" z' s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. Z2 p- P3 S. C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% x0 Q4 j8 [4 O/ [* p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; {3 j7 f3 I; A8 v# W& _& d3 g│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* s) h0 N5 d5 z% Y4 m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ M1 n# l9 n+ E! p/ `  l- n, p│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ \% W, y2 u( i& E│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; ?$ y1 q8 p6 i( X
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 p5 u: b& M; \6 i
└──┴─────┴─┴──┴──┴───┴───────────────┘- P% R) K0 Q" l5 r, K

9 T4 w6 O& L" A0 a. yGigaChip (白版)(只列出与蓝版不一样的Chips)* \8 P( u9 Q# D9 l5 x% k/ p
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 }4 M2 r* G# F8 t- N, |; i
│编号│名称   │MB│攻击│属性│稀有度│说明             │% I: A7 [7 n0 I& w, g
├──┼─────┼─┼──┼──┼───┼───────────────┤+ ~/ n- i  N( U1 `& W  k3 p9 i
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ b' _7 z0 t9 m
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 I5 \  k3 ^6 O9 }; ]- q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, s* y# i! z$ o│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 }: _& g  Y' ]  ^' Y8 U) A/ f└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 m8 K+ k% e3 QMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! q, N1 G+ l. V+ w7 x, m7 O3 ~' O$ Q/ f7 o1 b2 P
001002003004005006
) ~7 p9 v" L+ Q' D007008009010011012
; ~* S/ a/ U  l6 U, t! e6 t013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, M# J! Y3 J* W8 }; e
" t2 f: S' ~' H6 ^0 r# r019020021022023024
- F% t( v# s0 M, _9 c  H- I! F0250260270280290305 ^# K8 U8 H& s2 q; j: Q
031032033034035036
$ V  j! W: J+ e% E2 X, N
% O& z7 X1 X2 g0 @0 S. @( X0 S[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 n# p- ]' n+ F: j8 e
* \. W2 k2 H4 T' i% I) r037038039040041042# X- m0 f% q2 `7 s( ]  N. S& I
043044045046047048
# {( _/ u( E8 F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Q. u! z! A, m; K3 r% ?. D$ y9 p# @1 s: M6 W
0550560570580590604 ~/ _( n; S) \# v8 Y* t
0610620630640650664 M. ], k' y$ k& P
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 d! N2 t& n' @) N% i4 w
* m4 D" E1 Z- g; Z2 t/ G' {073074075076077078  c' p3 S# k# d$ [3 z# b% k4 ?
079080081082083084; p# n+ Z$ e% c
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! C4 r/ x, ]# a0 l6 P) D) o) N' e" C5 X, w5 T4 L2 G3 B. C
091092093094095096
* H! m: y5 D! r9 b& [0970980991001011026 d+ u, @+ Y+ ?; O8 x3 y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ~5 q# e0 [8 j4 G8 ?4 H" U$ b1 Z! l
109110111112113114" P$ Z8 E5 ~9 F: T$ Y
115116117118119120( ]6 r; z! s* A# {
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Z6 l  e( o# p7 f8 t3 g" N

7 i( g6 {# @& w+ s* S( g& t127128129130131132) U/ Z2 ?- V# L% v
133134135136137138" X4 E. b2 G2 `' V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ]$ r/ s+ a1 d2 K( F' z- L
' T4 Z  o5 C/ Z, {& W; X
145146147148149150- o" V; d$ }( R
151152153154155156/ W6 l- ]. y# j! z8 \* v* }
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, L) M# S7 \& t- @; B2 x& B0 W  x) Q
163164165166167168
( X' U* y' o2 D169170171172173174
: K' }4 n9 W* l. Q) u175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ F5 j% D) i: h  ]. u; {% m
! Z* l2 o5 y% q) `/ ]2 W4 K- i
1811821831841851862 q3 h! ]" z: z6 |3 U
1871881891901911920 h- [. e& [% D6 ^. l
193194195196197198
5 b4 p( b7 W5 Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! W1 r* Y) H+ S( v
  ]) y3 p. N6 h* @" q5 L/ c5 J6 L. ?4 }
001002003004005006' R& y4 x7 [9 F# a6 m: R9 r. C
007008009010011012
. f  b# L% S; Y# N4 t7 L5 N; s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 y$ }" {& _! v8 V% m
7 W4 t1 t7 ~5 J& {, ^) l
019020021022023024( y2 r* J' j. @( _+ H
025026027028029030
# x9 M* V# Q, s$ G031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' m! \( J4 k/ i* @- t
2 l9 |7 h7 j: l& D/ e$ G( n( H
037038039040041042# O7 a9 b! F% P" Q6 c
043044045046047048
7 q2 [$ I4 J* F8 I& t049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* |- W- M" S: X9 K5 q
/ l5 J) b5 Y" Z# k
055056057058059060" o- P$ j/ X" E( g' ]8 o  ]
0610620630640650667 T% V# v6 e; Z8 I
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 B$ {. z7 \- n6 |% W; f  I5 K1 c, y. O0 W) F: i6 ^
073074075076077078
, ^! d, o4 ?8 t0790800810820830843 k+ C0 y: a! m: ?
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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