转载请不要删除以下信息,感谢您!
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3 ^4 w$ w" p e, q/ H- n8 [■● ■ NintendoWorld 站友xliz原创
, D' W& k# `* g) ]■ ●■ http://www.NewWise.com : K1 E; P% I1 Y3 J' q+ L* P
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洛克人 EXE 3 Blue 卡片组合# _6 z( E0 W( J# \# ]* O) @0 O( I* P
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 V" c1 w8 W* U2 |+ ]大家要看日文版的P.A.或详细攻略,点击这里吧!
5 h! @: U8 \0 J====================
7 ?5 H1 O! I3 w" R/ K) N( S0 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 H3 |- y- i7 J& V& @. I0 J f
5 }$ Z( A4 K% m! B" z; H3 U以下内容格式如下:
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编号 名称
7 X9 d; ]! h) q0 [说明
1 N: h+ y, Z! k$ z组合方法5 A( G$ n9 ^# Z; g3 w+ A
---------------------------------9 s2 w+ H$ |+ {$ T: N
01 Z-Connon 1
- f+ x" }1 d9 T+ ]+ N: AUnlimited Cannon for 5 sec# ^3 K6 C0 M; x \. @' d$ }- l: l
Cannon A+B+C- ~! Y& Q3 J/ O, V7 g8 m
Cannon B+C+D( E% J5 h9 T4 E4 W2 U% N! H
Cannon C+D+E! m1 G; _7 H5 v) Y# ^/ K
\% n# A0 X& W. J6 m02 Z-Connon 2
0 D- W3 e2 t3 a6 `3 x7 A( pUnlimited HiCannon for 5 sec
- t: X0 }& K9 D: X: sHiCannon H+I+J5 C. m& z! {" P4 n n( o, G
HiCannon I+J+K
$ W2 l' D3 E1 M hHiCannon J+K+L
* g: Z( ]% z2 K% _) [& @8 m& I9 z
03 Z-Connon 3
) c% ]# K3 e3 d/ Y+ ~8 a: v" p0 p) JUnlimited MegaCannon for 5 sec6 _. c* G8 j% A0 a+ p3 b2 J
M-Cannon O+P+Q: g# f4 n) {+ { a* P
M-Cannon P+Q+R
( q0 f* C- ?: P* W1 ~M-Cannon Q+R+S( P# Y) t& [& }# g+ h" D
9 K/ p, z0 ^' r
04 Z-Punch
1 N& \4 h4 e! }+ T3 pUnlimited GutPunch for 5 sec
' [* @$ Q# N/ ^. jGutPunch B+C+D1 j8 w' \( O; k) P3 u, F
GutPunch C+D+E" ]. G* u" w/ N- H2 \
GutPunch D+E+F" g+ e2 p+ g4 w. `8 c' U
0 k" }6 P8 @. S0 _1 j05 Z-Strght
7 X+ _! v( U" s5 Z& BUnlimited GutStrgt for 5 sec6 y# p" w+ ?$ W. l, _( z1 Z
GutStrgt O+P+Q5 h* q0 t4 ? ]0 G
GutStrgt P+Q+R; | g' F$ @* f t [' ]
GutStrgt Q+R+S7 ]3 p+ P$ i: V
8 H! z+ T9 w( A# c B06 Z-Impact& X D# N; U: e9 h1 |' b6 c- K
Unlimited GutImpct for 5 sec5 R: X/ Q( l; M
GutImpact G+H+I
+ s: E7 ]( s5 q$ CGutImpact H+I+J/ n* S& _( W; c
GutImpact J+K+L
/ n; j& l, z: e. Q: Y3 @: C' c
! u5 s8 g# I" P9 v07 Z-Varibl$ H. c5 @' c3 H4 w+ J; n' W
Unlimited VarSword for 5 sec- Z* H! ~! @! H ]6 L
VarSwrd B+C+D
+ o# i/ r8 @" r/ [VarSwrd C+D+E
/ ]7 X/ ~" l+ M% IVarSwrd D+E+F
" `7 R0 C, K* c3 E1 q H. n8 N8 i! N/ F; b# u
08 Z-Yoyo 1
6 u( Q# `+ B- pUnlimited Yo-Yo for 5 sec
" j5 m6 n! X% h" t, h% MYo-Yo1 C+D+E
7 W. w. ^' J: rYo-Yo1 D+E+F
. p# @" U: e" Y/ }2 l0 dYo-Yo1 E+F+G
7 F3 ~; q. i6 F' M2 n; Q
9 x' }% V: b. F' G3 G9 w# n* c09 Z-Yoyo 2
6 \; w ?( U5 vUnlimited Yo-Yo2 for 5 sec2 b4 v5 {2 [" x5 d
Yo-Yo2 H+I+J
0 ^' J+ v q S, `. v5 QYo-Yo2 I+J+K9 S& L& P6 c, [5 b& K, v
Yo-Yo2 J+K+L
/ ^4 Y$ S1 w" n! d7 S4 c7 J7 a% g+ ]3 [
10 Z-Yoyo 3
$ S J- U' l2 Q+ b0 Z: B2 iUnlimited Yo-Yo3 for 5 sec
+ u/ D* Y$ d# i, p$ Y8 T4 h# U; G- ^Yo-Yo3 M+N+O/ v+ |$ V4 m& | \4 i
Yo-Yo3 N+O+P
. Y: o3 P/ B1 @: X; }Yo-Yo3 O+P+Q
8 ~) c* M! k9 V9 w
6 E# k- q! R% B/ z5 j11 Z-Step 12 t3 H5 m$ ]. T( m
Unlimited StepSwrd for 5 sec) f- [5 [3 h+ B1 R' K
StepSwrd L+M+N
8 [) O2 o l/ H1 ]# s; G- ~StepSwrd M+N+O' L. Z$ r, ?6 P8 ^" l5 Y# {
StepSwrd N+O+P9 M# [/ l& [: |* ?
" a4 \7 M; o( U% }- X9 [5 P
12 Z-Step 2( w& F- Q9 v3 g1 s; m
Unlimited StepCros for 5 sec
$ g0 T- P. w( w9 O2 j rStepCros P+Q+R: f0 b) |) A" v9 G. M( v
StepCros Q+R+S
& ~: G. ?8 D2 }8 [( {" X" ^StepCros R+S+T
5 `/ s$ [/ n, @$ P. P& K
: L0 p" G o& |) p/ Y8 X13 BubSprd$ w; W! h. p' J6 @% y0 [
Attks w/ spreading bubbles!
! s* X! |- b! q( j: i6 V" y$ z8 pBubbler C+D+E" O- }( I; U, e! c9 m3 Y# X6 q
Bub-V D+E+F
/ e' D1 x9 U" P; h. U+ L* aBublSide E+F+G
/ @) b' G5 @/ yBubbler E + Bub-V E + BublSide E
3 J8 X/ u* N( _5 a" d& B1 X) i+ F8 K) i: J
14 HeatSprd
$ e+ i' h1 q- h6 oAttks w/ spreading fireball!2 ?8 w8 Q, M0 t ^
HeatShot H+I+J. N0 v) F/ f: I3 |9 H/ t
Heat-V I+J+K! B y7 [& F# D# c: @8 a
HeatSide J+K+L
- q1 U$ d9 v. T6 O% PHeatShot J + Heat-V J + HeatSide J
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15 H-Burst% N4 w2 D/ s- ^* L; B* z
Creates a giant explosion
; r' K8 t1 S; {' x. a( _Spreader M+N+O8 W/ l1 f4 }5 E3 E. ]. \* g
Spreader N+O+P6 |. Q9 ^$ v; Y9 ~* S
Spreader O+P+Q5 K/ ^# h% G; D5 O6 R) }$ U$ @
3 W( f1 R( Q: e, e4 A% }; ^
16 LifeSwrd
: f1 B& H! M* [! a* oSwings a huge 2×3 sword!
2 Y, a& b3 c* WSword E + WideSwrd E + LongSwrd E
& R k* i/ I* h5 |/ g! J XSword L + WideSwrd L + LongSwrd L. K3 x$ z/ Y& [& L3 T, q
Sword Y + WideSwrd Y + LongSwrd Y2 V* |( V: l2 x9 T6 ~% k; o. j+ F
. o) @$ y+ i; D% }8 v: c17 ElemSwrd6 b1 }/ a A/ J8 t
Wide swrd contains 4 elemnts6 t2 m: t8 C A/ X& \. g+ }7 G5 n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 w5 d+ H) h9 e( \) |3 pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 g8 T3 l( m( S9 _/ b" _
) F3 K/ C' z' D6 k& p18 EvilCut6 Q1 H6 Q: @6 d2 f. @! J/ V
Step up 2 & make 4 atacks. ?* j5 Z6 k9 I! M* ]
StepSwrd P + HeroSwrd P + StepCros P2 @0 j, l4 m! u3 E# m: p
* A: w& B. y6 v19 HyperRat$ v. p+ l. d1 k5 b
A giant Ratton charges!
/ m k+ G5 R7 Z+ ]' C' q4 X2 I. ]Ratton1 A + Ratton2 A + Ratton3 A6 {+ g% s8 q, B
Ratton1 C + Ratton2 C + Ratton3 C
' R& i; k# ^- _Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +; z$ p7 o* W/ {6 H6 q. q6 j
Sets Time Bomb in enmy area" V A2 c+ P( p$ t; F
TimeBomb J+K+L( [* p& @; O( h" j: b4 O' z5 C
TimeBomb K+L+M/ u# }" N3 B- X1 Q( ^
TimeBomb L+M+N
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21 GelRain
: L6 x4 [8 {, h X9 UGel steals squares$ }: d1 `4 D" Q* [; y
MetaGel1 B+C+D
4 \8 h8 G5 r7 D4 B* @: qMetaGel2 E+F+G
P6 q& {; J' A: [% qMetaGel3 S+T+U" F- r9 _0 _& [9 L9 e# l
3 B& M( b$ U( l$ i5 s* T1 J6 z
22 EverCrse
& N& s; S4 J9 Z5 _: DShield chases enemies
+ b; G. }; h" u8 CCrsShld1 C + CrsShld2 C + CrsShld3 C
7 W8 G% K; ] Z8 K$ JCrsShld1 L + CrsShld2 L + CrsShld3 L3 |* M; O8 ~5 |. t( a
8 y7 @2 t8 w7 p. M. t23 MomQuake
! k; p$ v- S7 Z2 c8 a1 _Awakens Mother Earth!1 _$ J+ F+ t8 |& W. ~& i8 t+ f2 g
RockCube * + RockCube * + GodStone S- ?5 t+ T2 w6 _) B3 h7 d
3 Y2 V% k: v* w5 R- o, K24 PoisPhar6 |( |( T( ]0 N, l. ?3 n! O
Pharaoh generates poison3 p8 ?* I1 q8 T/ u( _) t
PoisMask A + PoisFace A + Anubis A
/ O. v/ K0 a6 Y3 c
% I" @" z0 N* M. k% R6 n0 b25 BodyGrd
& D' H# B9 T3 N) D" oBodyguard takes out enemies2 P* R/ c5 q# x- F0 s3 g
AntiDmg M + AntiNavi M + Muramasa M
7 a: U8 c1 E& X q9 K4 M& n7 W9 A% X; S; e. z' d$ Z/ r
26 500Barr
# p7 d: s$ I& s, G* WBarrier absorbs 500HP dmg
2 Z7 z# V( k w& t# IBarrier E + Barr100 E + Barr200 E
% f3 m5 M7 t. J' }% ~Barrier R + Barr100 R + Barr200 R
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. J8 v) t& A- V# A) n2 z27 BigHeart# P1 j9 p+ K" U) B, B
Attacks, then heals HP!
* w" x; C/ T' E4 G' }: nHolyPanl R + Recov300 R + Roll R9 w9 Y& J$ z/ v( y' X% m
HolyPanl R + Recov300 R + RollV2 R" _8 r, a+ ?5 _3 ?9 L
HolyPanl R + Recov300 R + RollV3 R$ a1 l U4 X4 o/ E
# f. w W) ] D" j5 Z
28 GtsShoot+ h: T1 l6 c( c
GutsMan throws MegaMan!$ q- h' Q* v; R& d, ^5 t
Guard * + DashAtk G + GutsMan G5 r( Y8 ]3 t, N
Guard * + DashAtk G + GutsMan2 G( y' j2 K3 g6 J5 m( Q
Guard * + DashAtk G + GutsMan3 G
9 I2 d! a r! u( m$ x$ RGuard * + DashAtk G + GutsMan4 G
7 C( n0 ] z1 {% _2 l3 T; h
1 a, z9 Y9 Y1 ]6 y9 w29 DeuxHero5 ~ P$ a/ a1 d( t* _! ^: h. r- p; K
MegaMan & ProtoMan team up!
8 p+ q- U1 h! iCustSwrd B + VarSwrd B + ProtoMan B" f1 v' n" W# a
CustSwrd B + VarSwrd B + ProtoMn2 B. {+ t; A" I0 P; P& }( @" S
CustSwrd B + VarSwrd B + ProtoMn3 B- g+ D4 u3 ~! T/ Z8 D, I( J
CustSwrd B + VarSwrd B + ProtoMn4 B
. D* `% m0 O4 @' {9 _
% w3 z$ q3 E4 p J30 2xHero
$ P* N4 I6 ?/ s# BMegaMan & ProtoMan Dual atk
* q5 o3 k. w, j* Q& e* rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) E3 [! ?% l" d1 k2 v. kSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ I. B; b1 M5 X3 Q' J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ H. O7 t6 G, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% v5 X6 v# k- c. d
) c2 m1 } t+ L& n0 {& O% `31 PrixPowr; u& o$ Q1 h6 h/ o2 y( v
3 Navis attack at once!. t8 P5 w: G8 l( c! U0 i! P
Team1 * + Team2 * + KingMan5 K( ?+ n% M6 w& [# O3 i1 u& n
Team1 * + Team2 * + MistMan5 M1 e% F/ }9 h$ t8 g, [) o1 g1 j
Team1 * + Team2 * + BowlMan5 B6 R" c/ \2 E& C9 c, E& n
. W& i z2 K. M) o r; k! W( H) v
32 MstrStyl( q0 e2 C# u' |0 u7 R
MegaMan unleashes his power
4 f1 X, ]: E- @% ^4 S7 C7 uSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 X5 p1 E, c) ~' {, P0 K( d" {- B, Z) q1 z2 w8 y$ z J
StdrdChip (Part 1), n+ x" {! t% R |8 @/ ~2 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐' z8 I0 `: @$ C- Z8 s& W* a) \# z1 b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 _- t; N) j# J├──┼────┼─┼──┼──┼───┼───────────────┤
* q( V8 N: n* g u1 } A% x7 c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ k6 D" j! j( x│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% z+ i8 e" ^* `4 C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' A. m5 x, w! Q9 d( D# l. V│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% f3 B& I2 p2 T5 B% u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 }) A. d J5 ^6 }: V# `│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 t1 c& T( w! ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 F1 a7 f' Y( Q. c# O2 K; C( K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! w" w- [+ c. A1 N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ g6 a! w8 c h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' ~' }6 N# Z# h5 G) ]
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) E2 a) F* H/ }/ r3 S: I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 X7 q4 V& i% `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 F( ]1 H5 p4 |7 a, L+ T" g
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% {( Y- T( C! n: k) w; T│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 M5 d3 V! j; _ w, e+ t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ E2 o! j; d1 o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& o$ f. U* N- b- S5 P9 S$ d│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) n- C+ S& a8 u! L! O# z u/ r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" U! z* d r! {* l! w$ [* d
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ O3 f4 n: v, Y# @& h$ A1 q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 u$ |6 N1 e. f, ^. ?3 D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 K0 f) Q0 z9 _8 U* @
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ r5 Z7 T! A+ f1 m2 E) Y! J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# s; G) m8 p0 g4 B
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 G9 } D: f9 D% S│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# q/ s* @. a7 T3 ?4 r* s│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& K- z- O! |( E X; q6 R. s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* t; p N1 m4 D! H
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* G8 e% x1 k3 k# l) S) K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* ~. N7 ?" P' R1 p5 c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( Y8 _* V7 M% r3 y) b. X# J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! E6 M2 M3 x' |3 ]" ~ D
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! W" u$ U3 z5 y8 l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 G/ r* }! O7 f0 U0 s# A, `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. M2 ~ h9 e! V9 o
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 c0 I% m, D( S# Z7 M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" Z. K% y) a& }0 b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 y1 b( j2 [( d0 C$ ^+ g) v* A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 d; B3 n* ?6 u/ }│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 c3 _/ k" {+ J- q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 t( s1 N+ e6 T" o( o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, U& I' R, {# V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# f$ r" U O2 M$ Z
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% G# ]8 l& D) v/ F% l2 |│45 │SonicWav│26│80 │ │** │Shock through enemies │% l" p9 O9 ]. R- @3 f% i1 r
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 x4 V/ X C0 Y8 C3 F P: x8 A│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 m( r+ L' ^8 t* M8 Y. ^2 E5 v, @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% e/ Y3 y+ T- z/ y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; M% {( ^; @) K) w% k" b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& C9 j5 @: t5 ~+ E9 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ @8 B# A0 _+ N4 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ {- }" b) J1 {6 p2 C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) Q9 W/ D% s/ T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* k7 F$ @$ p* ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; G2 J0 s0 j/ b) }% V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, M9 X% t4 s1 y* c6 l" n, R7 ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" }# j' }3 f5 B2 h! @. _0 D D│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( u- S& y- y7 j. V# {; | a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 X" [. b; K Z9 l, [+ P2 K# R' Q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 p0 n+ I4 I! Z& `, v│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% ?0 ^/ [8 N \! Z7 y8 z8 m
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 x* G' q2 c( Z, J
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" T- M! x8 D V- E- T│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, n! _& E8 `" D1 E, J0 Q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& V3 N: k% I9 x/ Q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 B0 A# r9 K6 L& Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 O4 O1 M5 s: P3 t0 S4 Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ d( l* a' C" X8 r
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* B0 k7 Z- F- j! r/ }/ X x7 r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 l# p/ M1 ^7 G6 g# Y' m, ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- ]. i. j: K% p% n│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; L3 b! B4 c w4 z) A& |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 E ?; h' H% X* v│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: j8 O) G& {/ [" [6 V$ W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ m( d( u1 \$ n5 F; q# M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 k Z5 M1 j# c; h$ s. Q& U% Y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 b) Z8 R' n1 O! p( t" ?# {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ Z* P2 }0 { h& k1 _$ ^3 Z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ E! b3 E2 O& s1 v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 J6 n- A: Y3 P: B" H: E│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ a" l8 y7 `) ~* N+ P│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 v9 j: N* j/ q3 O0 g/ M
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ }5 u7 ^& D& X( Y* ^4 P R) Q$ \% E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: d6 F) w0 w" g0 O9 U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- P7 c/ L- \2 s# ~- c│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( a: v% S% L* E6 m( ~# S│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 j j9 Q) n/ \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) S& u( D6 \9 P9 ]7 T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; C" ^/ x) ?4 w2 v. D& g( [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% d9 { Z, E& t- |6 U1 ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
, `+ `* Y: @0 X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; b8 m) A) D+ h9 _$ K7 o {0 p│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │$ u* ~, }: u' Y" S* d
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ C4 I$ x: n' `. W, ^$ U% D& z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 n% r6 h; d/ U, e, U6 j' w( h: e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 V2 i8 Y( M1 U( X5 p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# S" X5 r' r$ \+ b) N. V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" F; e* G; @( ^/ J, K! F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ a% {- }3 e& M- o# ?) A6 d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. _9 [7 p3 z3 H5 G( V L└──┴────┴─┴──┴──┴───┴───────────────┘
% w$ J- g# H; c9 Z/ A
: J- o# p0 S! g5 }3 \( Z8 t2 _: |StdrdChip (Part 2). M; Z ^0 V8 n$ H
┌──┬────┬─┬──┬──┬───┬───────────────┐" b" \3 c% R" Q/ G f, p
│编号│名称 │MB│攻击│属性│稀有度│说明 │& b, G; p, }9 T' R" Z. g3 h
├──┼────┼─┼──┼──┼───┼───────────────┤1 Q; F3 Q. i! U n, s. H# ?0 t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) I* l$ r" o8 y- L
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ D c0 X3 o' X+ t* \) `' @│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ ?* l* j- t3 }│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! ?6 H- r. n7 N+ Q) S, L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# _) x; P+ f' p0 N
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& w/ F( J* G) l2 D4 M& f4 Q J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ }8 l' O& W i# c5 z- w- [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 l- N3 }3 ]# G1 V' Z7 q
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 R* ]; q0 ^/ O' f4 D0 _. @7 ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% \( G- V% Q2 b2 U( x7 k9 b
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
G+ x* U- j* G6 H$ s8 m│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ P% t* c& J; e. ], d, s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 A; I! I8 a- l" S' b1 Z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- G7 ?8 W1 Q v t& @# d0 j u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* u) D! z! A4 Q+ F│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 Y2 I T/ M& J0 {6 ^
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. c1 U( t: G# m: R2 u, o8 P6 @* [│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ w& ]7 Y- g9 b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 y, M# X7 a) ~4 \6 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 T/ K* K" X6 O K
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; D* y2 h+ u) ?3 u2 `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* V3 r! z% S% B3 X, O' p- \! ^$ H
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: o, X f2 z. a( ^: b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% H J, k: s D* N4 v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' \9 I3 ]! z. o6 d: |% j' E4 o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 \6 y$ M4 B5 n- C
│126 │Rook │30│ │ │*** │Protects you from attacks │& U7 ]" C$ I0 }+ T! m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 ^4 j4 e' O' w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" V: \$ P; R2 E# h+ j) h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 i+ x/ { q, z- x, y2 z6 p( U│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 u: n6 D: V' ?. O/ p, Z D& f' H
│131 │Lance │46│130 │Wood│*** │Lances through back line │
% [& Q: ?1 k# H3 |│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, u' u6 E/ x6 n; c5 s│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 l! P# u+ }1 Y5 s+ `6 C9 v1 u* Q5 D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 N& L+ n- M- j% F' k8 j, K' u) J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% T+ G: ?4 h: F9 a- p) N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; _" `: i+ i! l& s. ^ [- a( N" ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 J% ]0 x. E x0 d& x7 Y" @7 h' r% N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 E' d y0 U+ y x% u! j8 d
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ W/ K2 X9 V1 P9 Y- r│140 │RockCube│9 │ │ │* │Places a rock cube in front │; ~# p; I5 [# V( G q. F
│141 │Prism │60│ │ │*** │Prism fires randomly │, d6 [/ n2 K& e* B7 }
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 j& x0 M- J. @7 j7 H│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. X* A: X( b* ?8 [│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! b3 F5 ~5 p {5 `6 B7 a, @, t; g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ q0 F0 x7 [3 o: E6 G│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; @) v3 M5 c! J
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; |. W G" O5 [/ j6 z, _& _│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! I; M) z! ?' d% [+ N% n" {│149 │Recov50 │14│ │ │** │Recovers 50HP │2 L* h& S8 O4 |/ H! b4 b
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& Y& s) n/ S( M: Z│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 ~* m& @+ _: K: y2 y│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ O) x5 m- s6 ]7 A" U│153 │Recov200│65│ │ │**** │Recovers 200HP │, i( p$ l P, t: N7 ~# E
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# o- J+ e$ c# K' A* v│155 │Repair │8 │ │ │* │Fix your area's panels │1 x1 T- j+ [' T' E# ?5 M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( K1 _7 i- x% ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( |% b- p2 N: M& }1 O6 P5 V( I│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 ^" q- s7 j! F# D$ A _# e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. @4 l2 W% |' j# q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! {) P+ Z8 D0 X+ u│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 x' R6 z8 `1 }) B6 k I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 Q5 I; A5 G# c3 W
│163 │Invis │11│ │ │*** │Invisible for a while │
# Y- x+ |# [7 E* @" }! u9 q" E│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ `7 S4 ?$ k4 @' w' B+ O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 m% a h: q9 r$ y, e
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 H2 z- a6 T& }+ |6 V. E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 |9 Y/ ~8 b G1 C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' |" o6 x) f& S( L) s│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" h$ L% C$ T, S; ], L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 I$ G/ k/ e) P9 j; n- F$ z+ J. U│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% S9 N8 e* h. L& K1 I1 R│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ ~( f' U' b5 ~# g, H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* {. u& u) G) i; P; ^6 F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) g+ B: s+ \3 @0 K' L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 C o5 g( O& F1 {3 L$ W3 n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. @/ i. w8 K6 y) R) o5 c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' R3 f0 ~6 r! b7 I$ L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
; ^0 X9 z- T& G" I0 C$ c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 g! N* L' E3 ?# \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 e# |/ D5 V2 x! f' O8 i+ |; c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 v( x. [/ y: T. O+ G& C2 P8 X: q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) M8 `2 r& |( `" P+ V│183 │Hole │55│ │ │**** │Open hole to dark world │
: L3 ? U( t1 e; [ |│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 C3 o( O* Q5 [1 t. \│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% M2 Y, s6 p" o│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 u/ x) W7 G5 }% x# s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% Y0 p: x- S1 H│188 │SandStge│18│ │ │*** │Changes all panls to sand │; I- m' r( F% I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ c8 ~# g" E2 u8 n9 ~: i4 z+ B3 W│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ R' e. f( ?" j& U│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
?& |" r7 M6 T3 n9 g) }# i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* Z+ e9 b3 l6 S, x( P o; B; I│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, T+ ^6 ?# K- Z9 @0 _: H
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ @) y( }' V% Q3 e( {
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
G9 t5 c9 o8 p2 Z" t2 ]! q6 W; U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ @1 s& Y# }; u" [- {5 ]" w
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: Y: h( z6 H M4 h/ o0 S
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 o6 _7 G$ l% _- ? H0 X6 R│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
`; }" a3 D4 L. k" J$ f│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 ~; A" W6 a6 Z4 Z. Z9 _└──┴────┴─┴──┴──┴───┴───────────────┘
# z: V$ U- R0 F* F8 D/ e
4 p/ r: m1 I6 ]8 ~# j
( Y5 l0 b1 V1 G4 c) R' ^Mega Chip
% q3 t: R" ?: l' T3 b5 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G ^) _3 g' p$ U& \) Y! T% T1 X│编号│名称 │MB│攻击│属性│稀有度│说明 │
: @1 s; F1 {" Q. m& P4 ^├──┼─────┼─┼──┼──┼───┼───────────────┤
- U' G0 g3 V6 \% B3 i6 T│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 h" \0 i* p4 N/ ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# [3 @8 {2 v$ I8 i) `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 ~& i( I9 } a2 O$ `
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. ^' V% X' K/ m: c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. ^2 {, V2 ]; y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ F6 r) ~& ~6 y: g4 H, A0 p& a6 E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ S, ~; ~8 f- L: j- Q! i A& D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: z! C4 \3 B/ f) e2 i│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 H8 a( A" f# G* X; R" Z# C, Y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 H, C8 ]* M( o% U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 o/ x- |) X4 Z6 G; n$ ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ ? @) h3 H: J4 i1 Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! Y2 z, r Z7 u1 i7 M2 o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 `/ k- l( j7 P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! M+ K; @& c$ s. P
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# \0 |0 l9 d! P│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. z! q7 o$ j! j) I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 e; C; m* P- ~ o. l' |% Z2 s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ Z% c5 p. U! O" k
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) s9 z4 M8 q, U/ c│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- m. ?$ V) L$ R- A
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
_9 j8 f3 {1 M" H: ]4 g# J│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- L7 x" n' ^/ S2 m, \+ m
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ a1 c7 l2 S: Y- z$ `+ c- Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 W+ r0 w# L5 D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' Y# @) r. R1 w5 O) S$ g│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" m9 O( r% j/ k7 d. K/ O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# P+ e" t; h! u5 ^: P5 q# h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; e# j; n$ u4 [, h" ]
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ W$ u& F6 Y+ ?. P% c) \0 i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 n% X. E6 W- I. {" u& w$ n7 G1 T" P
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 f: a$ R1 d5 X6 R: W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' W; a, `. L6 o% e4 o│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- A: h0 ?: s, `& l! p9 I9 h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 f" `2 I% L1 o- |" Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 N1 F: M- _) G: S3 L' G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* M6 }$ B0 q4 p, x0 v7 A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& x& Q- }& w- y% M5 F
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 N; j# ?6 r2 i8 g% N' k! k
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! z. o) h( L9 E" L. m+ m) K5 V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 W) X+ q6 V7 y4 F0 ~│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ q$ |0 ^9 C( k. U, A6 c# u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- ~/ _$ W! R8 [6 v `$ Z2 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ u8 @" u7 t7 h2 |7 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' c+ g1 I' K4 x* ], r
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. p+ v k" V2 }* ]( u
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% A1 ~: I0 H& {5 ~$ c I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, s: |" n# W" m; \8 F│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: k' z) @0 |/ o# K) K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
}3 J! S! s% }6 B2 i" J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ ^, X1 @0 Q$ c u, I8 h2 j" \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ {0 a! A* U. n' K! B' u' g" {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! ]- A8 M. L0 J
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& r. [' E2 d+ I# D& {0 `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) F6 W+ r, p7 ?: b H1 l3 ?% c6 y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ ]3 k1 j: e( O" d; n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; R1 J( h" h1 C+ k) y( ]│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 H2 y& q( i, B+ ^9 K, c* Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 P( [' ]7 ]) {2 @6 h* H& F( G& C│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ r7 O" o& J% b2 m0 P! f6 G│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ T5 Z3 m. {6 z0 q# r, f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 M* f+ y6 h" q5 Q h" K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% A- d2 Z; E) Z$ N N% Q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, A) [: Q7 X# s6 e% `
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& N$ \" d* x- X4 H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# q7 Q' H# y" H6 }1 Y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 k4 ]0 M/ j1 {) Y: _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( T( G1 t$ K- y1 Q) D2 ^% _3 j- w
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) Y( v/ m2 r; p. ?8 I } t0 q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ q! t6 {1 F' c5 B4 A) Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 X9 O: S- V% z- Y" D) D* L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, ? u( }* @4 j1 @4 i W, O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. U3 `8 x( p; j& O* h$ _4 }& S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* N6 C8 Z$ e7 M6 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! l% H2 b) t* ~8 ]$ g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; Z( F. V7 K: t* ^/ h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 y5 X6 A! S, H' a4 M& X4 v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) e; q: }* N! u$ m( ]. V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) Z3 q1 I; x. u* _( V* N
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: L/ S; s& Z- y+ C# [( F% Z$ h, H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" v- e' v# y# @8 ]& D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! |6 \ h& s' m3 t+ H│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, P: \8 U3 s1 O0 V! G( R( d& ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ g) {) o/ M R' i│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 Q% A. s1 e+ l( I
└──┴─────┴─┴──┴──┴───┴───────────────┘
% {. E* W1 N' t$ u
X+ l9 r- o+ F* U' f! e# ~1 K- A2 [+ o8 ?' X
GigaChip (蓝版)
" k) k1 p' d* M, L+ A┌──┬─────┬─┬──┬──┬───┬───────────────┐6 T: B6 U. @- o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ O: S' |; y; g5 U+ s. ~├──┼─────┼─┼──┼──┼───┼───────────────┤8 V% z! n' K! P0 y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- x4 q% R# v7 |│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* a) n. D5 D. M: D+ ~+ z* v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ l8 X: ]! N4 B3 Q' a& t6 I% N! i, D; q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* |3 P6 M/ J2 O. g ~│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; [) Z6 z' ^# x│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ e4 I8 |1 C+ X( S: B! K
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ X; H6 ?+ f5 J' S8 F│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 I* a* s4 X5 F: {+ b' n4 F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 }$ c7 l* L) O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# I' b5 V& s( Z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ x7 m; C: R+ }& U% y! Y2 H) |* w# O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
?- s4 z8 Z: d( D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 q, @4 I1 L3 ?% ^2 D6 ]0 ]( ^# d2 M
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; l+ Z2 ` d* U1 V│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' ?8 X6 q4 G+ Z$ G3 E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: M$ q1 a' |2 y7 t! S0 q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: E1 \2 \& b: @1 k
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, R- y6 j2 Y. Q* H7 k1 M x0 |) x
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- ?5 O3 n# S* r9 H5 a V+ J9 k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 S9 F& f, R6 \' o. n. o. V& [7 i└──┴─────┴─┴──┴──┴───┴───────────────┘
9 R$ P( W, o0 g K# T. N& Y8 Y# K- {1 `4 o" ?; |$ y* U
GigaChip (白版)(只列出与蓝版不一样的Chips)
" g& @% F3 q0 n: ?( k6 Q- ~" K┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 S# [, j* V2 `│编号│名称 │MB│攻击│属性│稀有度│说明 │3 f0 ^4 t Y9 U5 A( e5 @& _
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 l) G- z, V9 ~6 U' I0 s r│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- ]2 U/ n. d6 H5 m; e J2 I1 L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 S$ l3 @" G- w3 h/ B. k2 F. l
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 n5 G$ V! q# k7 P( B \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 H' S3 l/ K$ `& h
└──┴─────┴─┴──┴──┴───┴───────────────┘ |