转载请不要删除以下信息,感谢您!
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A8 ~. m f+ t! x■● ■ NintendoWorld 站友xliz原创" M% W; B1 M1 |( m. Q! @7 Z( @
■ ●■ http://www.NewWise.com 7 W$ U: T1 Q" `4 A5 h
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ k/ n/ R: m( B9 A0 V
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洛克人 EXE 3 Blue 卡片组合$ \; X3 ?; K' d
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& P9 y# w( P4 `* b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
Z6 ?2 R, i- F: j/ c p& F大家要看日文版的P.A.或详细攻略,点击这里吧!! o1 }0 N1 d( ^( `+ _7 l
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 L: T+ d, {0 b( F) K2 c; I
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以下内容格式如下:
* N4 i& t# `6 |& Y" A& g! x! f/ Z" W: S: J' L# {5 S# Z! A- o
编号 名称- u. ]% n3 x, S6 M/ i
说明
7 x# q( \- o9 {9 D. {7 R& [组合方法
. B- f: R! P9 t" g---------------------------------( F2 t6 q0 \8 K* ^* C3 }" ?; O ~
01 Z-Connon 16 j! H6 O% r- t- b! ^
Unlimited Cannon for 5 sec8 O0 m/ Z: _5 s) c3 R
Cannon A+B+C* O0 [, Q; U$ X* C0 ^; ~
Cannon B+C+D& ^/ |# w2 a1 e, R" f
Cannon C+D+E& {) ~7 d% v% ~: ^1 j+ D
7 B' I7 f$ u( ?; h# w5 |
02 Z-Connon 2
' {) G: T2 X/ t; {& C, NUnlimited HiCannon for 5 sec
: _" G8 Q6 P1 n! B |HiCannon H+I+J. ^$ i5 |; {7 k2 @
HiCannon I+J+K
- r4 k c0 |3 o( D T- {HiCannon J+K+L5 X+ t* R3 Q6 E! @
. u4 Q! n5 S" m% j
03 Z-Connon 3
% g8 b* b7 c* w& v$ w6 E1 uUnlimited MegaCannon for 5 sec) P5 x2 m5 E% w: ?/ i
M-Cannon O+P+Q
- n4 A8 ^ \- x, ?; r' VM-Cannon P+Q+R5 I& k! X K- {2 P" l" S; F2 K. \: u- {
M-Cannon Q+R+S
: g5 b% j5 q+ i( _2 V
2 {2 H$ p4 H$ ^0 E4 q6 @04 Z-Punch
$ K; h9 ~: H4 h. ]- |2 {7 hUnlimited GutPunch for 5 sec% h! v& O$ D6 p7 j
GutPunch B+C+D
# F! b- |+ [# ?& M2 NGutPunch C+D+E
% d: s" ?0 b+ z% r# ^4 x3 c aGutPunch D+E+F. Z( }7 _9 o5 ?$ C' {% K
, _/ ]2 z' D# G
05 Z-Strght
c. C: a/ g: l4 fUnlimited GutStrgt for 5 sec3 o1 X* Y& [7 E& [% P6 n, X0 O
GutStrgt O+P+Q1 A# |, l/ `2 M: \8 w Z6 ^4 S
GutStrgt P+Q+R
0 X& S9 U0 r; v! @" N: \7 O& uGutStrgt Q+R+S
* I4 R1 l$ k0 Z$ Q. |
# J0 g7 M- M- A& M06 Z-Impact+ m' R% b- R' f2 R
Unlimited GutImpct for 5 sec, R+ D$ v$ w6 R, I) O
GutImpact G+H+I
0 y" f( M+ e2 xGutImpact H+I+J
7 _1 |# N3 u- R$ AGutImpact J+K+L+ v- \* M6 C- z( P! ?6 i( R s
! l' O o T" \0 _6 V1 K2 l3 Q, V2 S
07 Z-Varibl0 S7 J! Q3 k2 [+ l6 ~. M; |8 u2 ]
Unlimited VarSword for 5 sec
" b8 Z9 X3 n$ hVarSwrd B+C+D2 O% P5 C! V* e$ T7 m
VarSwrd C+D+E
! E) U8 j# R8 _- S4 t0 H6 T' U3 |VarSwrd D+E+F
8 n! a% w# J+ a+ P" W3 R3 P/ P3 g9 p' o% A* _+ y% D( O5 ~
08 Z-Yoyo 14 _5 h n9 V* f/ P
Unlimited Yo-Yo for 5 sec# A. }- y& B! r) M" A
Yo-Yo1 C+D+E
0 n3 x: Y; l$ {+ x6 C2 yYo-Yo1 D+E+F( O; D, k4 K9 [8 U
Yo-Yo1 E+F+G
9 I) [6 B& U2 i$ `$ V8 g2 b8 C2 E1 o0 ~
09 Z-Yoyo 2
# _6 N! d: Z8 r$ F. O! w) Z7 NUnlimited Yo-Yo2 for 5 sec
& ^! z- z/ i S% M% c. E& h/ gYo-Yo2 H+I+J
2 C4 n- J- ]0 Y; _# t8 H( Q6 xYo-Yo2 I+J+K
/ q8 T# f) W5 P1 j: o6 V. m! qYo-Yo2 J+K+L, Q2 a# g) |$ a/ W7 N
6 P R' x C k, Z2 ^; Y! a
10 Z-Yoyo 3
& p" O) `! U2 l, D) q) E" y9 ?1 WUnlimited Yo-Yo3 for 5 sec
) \7 {/ D/ b+ {8 ZYo-Yo3 M+N+O6 Y2 h" I4 v, k; t0 v: k
Yo-Yo3 N+O+P
2 _. W- P# u& hYo-Yo3 O+P+Q! N# x. s7 i" u8 a2 J- G
( v: d7 {/ V9 s: P- v8 H11 Z-Step 1
2 R, h( @ W" v Q% e5 S4 i9 m* AUnlimited StepSwrd for 5 sec
( k. }, {) B% j; e+ `! eStepSwrd L+M+N
1 R; f0 u* m. M" i" lStepSwrd M+N+O# ]3 d4 C) p9 I3 j$ g
StepSwrd N+O+P% s+ E# J/ p8 I; D p
7 F+ a8 u% k2 ]5 U4 J7 d12 Z-Step 2' |0 y" t8 k& H0 x4 t( S% u- d
Unlimited StepCros for 5 sec
" r1 W# u; G' @6 `6 SStepCros P+Q+R
, C$ G3 f0 j% a: ^StepCros Q+R+S
; z; r7 e& w$ ?StepCros R+S+T
+ F3 ?" ^* }1 t* d. \; i+ i
9 c5 e1 B v d13 BubSprd7 c2 a9 Y% ] C5 D8 t
Attks w/ spreading bubbles!& ]; h8 J' m' e
Bubbler C+D+E
3 e c8 W* X# Y+ r* p+ W. t9 z' NBub-V D+E+F
3 l# }3 v( O6 C! W: xBublSide E+F+G$ v% _$ W" J* ]5 s! L: V1 L5 v4 |
Bubbler E + Bub-V E + BublSide E( h! M. k& L' g: O
" F0 c. t. [- b2 J" I14 HeatSprd
$ P' ^* n8 \7 T! a: Y+ |3 PAttks w/ spreading fireball!# K2 x. l' }8 |/ N8 s9 ~5 N r
HeatShot H+I+J' B% R7 F! m1 t9 J# H
Heat-V I+J+K
0 s6 O- B2 V# i5 K* M3 ]6 UHeatSide J+K+L, {* ^9 G2 M- h, Y# }! C
HeatShot J + Heat-V J + HeatSide J
+ }5 S! j. L! W* I. o+ b( m; o: V; m/ \4 ~2 E! \+ x! |
15 H-Burst
% C2 b3 d) ^* u& aCreates a giant explosion
) f/ m# e) ^4 L+ n1 q# r/ O6 sSpreader M+N+O
/ v: _ I( J8 \5 a; s. A8 dSpreader N+O+P
: l2 O$ k6 [0 P1 pSpreader O+P+Q
& \ Y |; {; _) H% k, p( ~( J! h
& ?& L8 h" {' f, {/ \1 z7 c( R/ l B16 LifeSwrd* m4 [5 W, z9 [- {$ Y, }
Swings a huge 2×3 sword!- v( d* Z) W! y: \
Sword E + WideSwrd E + LongSwrd E3 u. @, u, p. M" a: H5 Q" y0 s8 C
Sword L + WideSwrd L + LongSwrd L
! N' C8 u! [; A9 f0 z- |4 WSword Y + WideSwrd Y + LongSwrd Y
% U2 B( D/ d% \& u
! G! k0 w5 ]* b17 ElemSwrd4 y" {( }$ ?. K# Y
Wide swrd contains 4 elemnts9 Y0 p1 l( x* ^. ?8 l/ ~" E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& B) R0 C5 U X4 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- u! x& U o- m3 r0 A) `( l1 G2 H1 o# {. N+ j& A8 }2 C9 b
18 EvilCut- o0 ]2 O4 l2 ~( H. | `
Step up 2 & make 4 atacks7 A! K5 D- M' U N0 k
StepSwrd P + HeroSwrd P + StepCros P
2 ?( w: p9 H8 Z# _! @; p) p# M
, K- g Q; x0 K; x8 v19 HyperRat1 \. i: S0 K0 J* Y x
A giant Ratton charges!% Y R$ F" X8 c i1 E, ~
Ratton1 A + Ratton2 A + Ratton3 A
/ R( M! J8 i5 B3 J. A/ @Ratton1 C + Ratton2 C + Ratton3 C
: N& [% e8 {) a* [Ratton1 F + Ratton2 F + Ratton3 F9 u/ A V. w- A: V, a( O
9 @, ]2 X1 m' [1 G( w20 TimeBom +
5 R7 ?# w9 q1 l/ J, @ N7 ]Sets Time Bomb in enmy area: H- W$ [/ B$ N
TimeBomb J+K+L% q1 s: X$ |- S" E' l
TimeBomb K+L+M
g6 e2 ~- r: tTimeBomb L+M+N
3 ~1 y& u2 x# W) L/ A
( @) B( d+ A8 y9 T21 GelRain
# {4 l9 t" I# i/ Q6 kGel steals squares' m2 F, Q1 D+ k9 G
MetaGel1 B+C+D) s4 i( ~% ]" _9 P1 f- N
MetaGel2 E+F+G
# h- V5 v8 T P# C) K# k2 QMetaGel3 S+T+U1 s% V- j9 t9 L. f) h' K
$ ^5 \. d5 p/ o# e
22 EverCrse6 x! g3 g- D% I2 ^
Shield chases enemies
" T. L/ T# `. r' ^9 rCrsShld1 C + CrsShld2 C + CrsShld3 C& d) p2 @' _0 Y; i; i9 k
CrsShld1 L + CrsShld2 L + CrsShld3 L C$ {. f+ U% F6 w. u9 Z: S
, ~( h% N, ^" V
23 MomQuake
1 {5 |8 m6 \. u% O, N2 E& bAwakens Mother Earth!0 L1 B# Z! x; r% ?% H
RockCube * + RockCube * + GodStone S
0 Z( r' z5 X4 [3 d& L: E9 ^5 Y; t: x
24 PoisPhar
" W* _+ \! H3 o9 d3 W4 }Pharaoh generates poison* @: |$ k" c+ F- U1 Y) @
PoisMask A + PoisFace A + Anubis A: o. a& ^2 \0 o; @
1 \2 F) s6 G2 g J! t
25 BodyGrd
( C7 {0 T0 Y. Q2 ^7 zBodyguard takes out enemies
. y) g$ x# o e1 }7 F, MAntiDmg M + AntiNavi M + Muramasa M
5 J/ S5 A7 Y% S) y% C0 V- q. r1 z
r* E9 ~! x8 Q* l' C Q" y26 500Barr
; i- c m- }! q) O ZBarrier absorbs 500HP dmg1 o1 U- i6 u( v& c" Z H) ~# c
Barrier E + Barr100 E + Barr200 E
F4 L `) {/ ]& r$ I5 X" S& rBarrier R + Barr100 R + Barr200 R
' I1 S- L# Y3 o+ J0 a1 Y
- J' ]& Y5 @* [; s' y# u2 ~27 BigHeart: R. E8 q$ |3 c
Attacks, then heals HP!- G/ p, Z2 k3 O+ f
HolyPanl R + Recov300 R + Roll R
0 V# X9 X' `9 E: Z" AHolyPanl R + Recov300 R + RollV2 R
3 D( d4 ]: r4 S, }HolyPanl R + Recov300 R + RollV3 R
2 a% D. L+ i9 Y' f4 s+ S) x. E8 o' R* v2 {
28 GtsShoot" |$ n+ Y& Q6 r% x& ^; u9 n
GutsMan throws MegaMan!
# S* A6 ]. y hGuard * + DashAtk G + GutsMan G6 y3 k/ r, o- q4 p4 ^9 ^: \2 U$ p6 L+ L- M
Guard * + DashAtk G + GutsMan2 G$ W: j+ Y$ G2 d
Guard * + DashAtk G + GutsMan3 G, Q& a& z8 I# X) M6 _
Guard * + DashAtk G + GutsMan4 G
7 B1 R% b, g2 \ e" T8 j5 ^( d3 h7 v. w& }5 Z
29 DeuxHero! a3 X. @9 n& o; `
MegaMan & ProtoMan team up!
; [7 p" q! y- w& w& DCustSwrd B + VarSwrd B + ProtoMan B
1 P# D6 { i/ oCustSwrd B + VarSwrd B + ProtoMn2 B$ Q. O# ^1 T8 {) r
CustSwrd B + VarSwrd B + ProtoMn3 B
; N5 {. Q$ ?1 t2 L6 A$ uCustSwrd B + VarSwrd B + ProtoMn4 B
, T7 A! n, C4 `0 E
- B5 f. s$ I4 z: l5 I/ v30 2xHero3 |; G& N/ B: a7 t+ e1 t9 K& y/ h
MegaMan & ProtoMan Dual atk3 I9 X0 | Q" Q& C, F! h3 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* C2 h% H2 U( Y: O; hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 }! V7 _6 Z" x! T( F: |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, }) k. E3 ], L: a! X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 p' d: o. O5 K" P% @3 i( {
- p: a& h* v' a2 F, k
31 PrixPowr+ i- Y- v- E6 i9 W `9 ?
3 Navis attack at once!' A' g2 O+ [% j8 A6 g, R( U
Team1 * + Team2 * + KingMan5 K
" b- J l+ `7 _9 ?& k4 V3 wTeam1 * + Team2 * + MistMan5 M
% [3 g* j& G. J6 X5 L- S3 O% YTeam1 * + Team2 * + BowlMan5 B
' i) r6 Q1 d+ L7 V/ V: ?
( X; k4 y2 X- i$ O% Q" }, l32 MstrStyl- I+ ~5 M- d: Z
MegaMan unleashes his power+ p# Y) N( j1 @4 d
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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2 \! W5 `4 O5 ~5 mStdrdChip (Part 1)
& {3 _2 D7 ]. d+ @/ e9 N┌──┬────┬─┬──┬──┬───┬───────────────┐ r* t J" J a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 x3 f! u: K5 r# j0 ]├──┼────┼─┼──┼──┼───┼───────────────┤
* S5 D& Y6 c4 f2 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) L. X6 h4 R1 ~/ `2 k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" m2 a- \) E* y2 t│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 j. p. H$ C% T# e2 l│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' z8 z2 g4 _3 c│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ [1 o8 [: E- n3 m' \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* d# P& F0 m* T
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 R$ ^6 @6 z$ V3 A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │9 s3 V8 X# b" x1 |1 k- N O. x
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 W% w& ]# \/ z# j; ?) P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* V+ a1 Y% a% p/ p) F/ C9 |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 j" b/ @2 N5 y E, ^6 L" B- p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. M6 U- O6 Q* y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' ~$ Z9 G8 W9 X, b│14 │Spreader│16│30 │ │** │Creates a large explosion │
: L/ ^* F; J8 t' C│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- Z% [4 |7 x& Y. R, Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& K% n" S# b. r8 ?6 I( v) p
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& b$ Q/ F+ q, l8 \" @- Z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' y+ T- r/ P5 k6 P( O+ z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 F4 V& H- g3 ^7 O3 g& N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
\) d% I L+ O/ ]: Y, M2 o# f│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 ?! P% V8 P; B0 s5 o
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 m9 S5 s% M' d& p3 Y! M, D, i
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& C/ |: v- L0 K& Z1 C& _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 ]6 Q2 i/ x& Z/ M
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 K+ s4 i5 g y* T8 s( u│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. x/ b9 K9 x$ [ I9 p; N' ~$ _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 W% M. n: b" ~7 Y4 F4 J
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 d4 y; b1 @ P) w1 r* |
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! {/ _9 O; |4 k/ ]8 e! r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, [; G# ?$ `: o) c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 [6 g2 z. P* z( f) H+ L9 u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ w0 H s, `1 Y( R, [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
8 l1 `6 ]7 @4 l6 s0 x* d│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. q" @0 Q. {, ?3 a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 `# b! g% C- ?3 A; u. @7 z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, m: c' b! S6 T: x+ R' C│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- n7 S- e' O& C3 c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 P. q2 B) i/ }* R0 z4 ~7 G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ @$ c3 |1 i; D3 H v& T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 O/ y6 L7 E* `& y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' T u" Q3 P. o- p- B8 n2 R
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; o* _* S* D% _! I1 P& \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 ?( Q7 J0 {4 r) P
│44 │ShockWav│10│60 │ │* │Shock through enemies │
( Q" ~$ `2 L; o7 m6 m│45 │SonicWav│26│80 │ │** │Shock through enemies │' Z" u' a: [6 c1 v, k8 z/ p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, X# u6 I- A$ I
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: ^ i# e) U8 b9 C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' I' p! h* Y1 f; b, ^
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- G# i7 k* s# ?: F( w, U
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ D) L1 f) |6 C! k. }6 |& K& C; v- M
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 g' J$ _1 T, B
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 d3 F) V( p9 Q& x8 N; A
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" g& l& p! V" s( T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 {; e! e/ h& m9 K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; }. h4 Q& s6 Z- Y5 T7 X│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) d' H/ g' Z7 Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
x! Q+ @. {6 V6 K G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 g! A( _! E: _1 K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 o5 v3 E% g( X
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │" W; l% o% C0 B$ O% d N' |; q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 h4 N o9 c+ F( P│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, |% o$ Q, G% j! P, [, s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ B8 f: h7 T; _7 j3 S
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& {. k2 O7 G" H- u+ A" W│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' X" U# ~: Q' ^│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ ~1 J# L7 i! ^) D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* I+ T# W+ Q$ T6 |1 L& w2 D
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 Q1 u5 Q( }+ d, o. `! D7 v0 { {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 a# ^3 R1 C# ]
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, n/ M5 U0 S2 I% M5 B8 d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) J9 V7 F/ O Z- \7 W x' A1 g3 K3 i
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* V" ^8 I. a' p6 B│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 p/ ^. g0 c' J$ u. W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ g; ^" H4 n( m. v9 R
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% P! M5 u7 I! A& H. d0 g/ d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( x0 P% ]: F* I; @: F9 D
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 v( e; \: C0 r( f* C│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. y2 u' L! q- C$ R8 s. G* z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) S, V0 Z T) g d7 H│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 A _3 C1 H6 R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; a7 b1 K9 c+ J$ o: f6 i4 ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; _1 n5 W& D# p+ l5 s8 J% y, I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 Z8 C; k* b% O/ E) Z6 F4 A│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ A9 u* D" \7 ~8 h C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" _6 x6 L6 s7 M6 v ?* O+ G: `
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" }4 p( z, k/ j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 o+ `! | t3 v" M, {+ `4 g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 I3 a. h; Z7 Q) y8 I) e8 C7 g/ w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 I1 |# a( W7 s' r│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* j9 c3 w1 a# V. S│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) ^7 I" l1 `+ U9 _8 U& R1 } d
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% ?: ] c% X, v0 c1 [3 d2 f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 D+ }6 h( ?/ [. U j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 Q w3 o2 |+ v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 q+ x# f# y! _- A
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" h n7 e. A$ `; a/ ]8 O
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
6 W2 p) y( n# M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* O! e+ A& d2 E0 U& u u+ V│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: B4 C; ?/ U7 R7 W) U( c+ s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 a( j1 O8 X' o# F& ?& V( H
└──┴────┴─┴──┴──┴───┴───────────────┘
& D a' v* A9 n+ P/ T+ G9 l* k6 M6 k6 x6 B4 t& h- V
StdrdChip (Part 2)4 S J/ R. c$ h" ~0 C3 r
┌──┬────┬─┬──┬──┬───┬───────────────┐2 T, w, _! U! G
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 A$ H# C3 d5 [( `0 O
├──┼────┼─┼──┼──┼───┼───────────────┤
; _* D3 T# b9 R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 U# {8 d4 r, ]
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' `$ ^/ ]4 b; }* R5 ?% H, N$ M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: {- e- u& V) G; g7 H/ d│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; ?8 }! Z. C ?- f/ n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( P2 Z) H3 @+ q( f X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ Y3 L/ I$ U7 o( g' N/ f7 u8 G│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 X! C" \6 f: O2 G│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# O4 n+ ]% c* o; f9 [, m3 |4 W│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 T% X$ j5 Q- @ n│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 V* c4 i& d! m; }0 X/ L+ w2 r8 R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; g3 g7 Q! d; G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' c% Q5 V0 a. i4 _& P% I│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 O- q7 T4 S( Y0 Y) @/ e" k ?1 K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% Q" c6 q# U, m) u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 I, R8 s+ x1 l+ l. c
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 g" P( l3 h5 b
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* k# l$ V, w' y9 O1 i" E! g" M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 ^% t; E2 H# F6 C│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- ?: f5 E* M1 H. T2 C│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( h3 H) N$ C, y, E- G9 v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# B \# ?' M/ ]5 H, @│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
A! b1 I1 a8 _7 b: W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 d' q$ w; A; s& r* a
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 a& |% c8 s# j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 P" y1 t* U, G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, l, K5 V2 T: R4 Q6 p$ i/ L│126 │Rook │30│ │ │*** │Protects you from attacks │. M/ r# D( Q( h' `. a3 Y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. E; ^& _6 A5 C* |1 o5 P& U0 K│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: r% X7 @& G# f; i) k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% K$ c% w) B6 ?/ s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, ^# h) a M5 t+ H
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& O% I. Q" k3 m m8 d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ \0 A; O" H( ^│133 │Guard │5 │ │ │* │Repels enemy's attack │- ]- S: Z) f( H4 c, J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# e$ i# p" h' u7 E
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& g H. P0 f3 X7 }) C H2 i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
d# y" P- Q) e/ D. x4 w& X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 w* Y9 @" H: k; Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 t2 w4 F# s% q* Z) |& s0 K! {9 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* O) X! e- y" O. x* k4 Y9 r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 X+ t/ P+ U9 l1 h# _$ `/ \
│141 │Prism │60│ │ │*** │Prism fires randomly │
! D5 g+ h% D# m7 t0 ^' ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │) j/ a$ b: n! k. }4 @# S/ V
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, S' N9 ?7 x* |, V# X│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 J1 p; }9 X: h│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& x c& _! v: a& q6 T0 H4 ~0 T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 G" ~2 _& i7 g+ C! Q1 @' h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ Q+ a( {# Y1 o- s2 `$ n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* p6 y3 X. ?4 D% @│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ i( E+ d" V% P5 R2 X│150 │Recov80 │20│ │ │** │Recovers 80HP │
' b6 L! Z; i0 l3 R* {: D4 l│151 │Recov120│35│ │ │*** │Recovers 120HP │
) j! t2 E/ T3 V2 | f│152 │Recov150│50│ │ │*** │Recovers 150HP │
- a) y2 P4 u4 o- ?5 k* ^3 ~) o│153 │Recov200│65│ │ │**** │Recovers 200HP │% f/ W; a- f1 o* I5 R' X
│154 │Recov300│80│ │ │**** │Recovers 300HP │* E2 p D9 [$ T) E+ h
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 z3 V" S: y( w5 i! N5 E' Z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 S) G( {! |0 @9 ?│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! R' f |. A2 b0 V: G7 ~ l│158 │Panic │14│ │ │*** │Confuses enmies if you are │& R3 R' d- x* c5 `) {
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* `1 j; u: N. n* b5 b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. W7 e3 u x, j4 _( [│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 e7 Q' E, W0 ]
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! y5 g+ v5 {3 ]8 L+ B, b* Z0 ^
│163 │Invis │11│ │ │*** │Invisible for a while │
9 b0 o7 L( F8 [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) d h2 h9 g+ k( @5 _8 T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& O/ h ~( E1 O! a│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 m* V: J2 Q: |$ i* K4 v; g
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 ~6 j, `0 n6 u) a2 Q# t; P
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │8 [* {! B# p; L4 {: c
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 @. B |, o% J x: o2 B" A/ H│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% U2 p! B i! V5 W: C) d# Q/ s│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) [* Q& c* H2 m7 W2 p& m4 r l│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 n0 J0 t) L0 Y0 l* }6 M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" {! g! U! g, @( ^* n│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! @# o( @, s5 h+ N, @6 _& S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! v9 C2 V- g, `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 E9 t0 p/ r7 O) n6 Y, o│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% L; A: D; L8 t9 u. z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. I1 x! a, ?- ~1 T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; i$ T1 A! b! I! W│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 f1 V: g4 B1 P! `9 w. y7 V0 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ Y! q: C. U. t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ k' Z- X+ W- y; ~$ U
│183 │Hole │55│ │ │**** │Open hole to dark world │
: Y9 [/ n% ?- a, T+ ?5 M7 V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; u& |. c1 f) f7 T, U: f' T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ z" d$ j3 x6 O- [; T' S: }
│186 │IceStage│20│ │ │*** │Changes all panls to ice │: h1 B' \% {3 j0 `% b; E7 K& L8 @& N
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ S1 a4 j: n; I+ Y2 H2 N│188 │SandStge│18│ │ │*** │Changes all panls to sand │' t6 q- p6 f) ^0 I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 g9 P% V/ f$ }& z2 H2 o7 i- X+ E l
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! @5 w. x2 C! v- [' i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ @ i- Q1 V) s7 y! K8 |│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# T( ^6 T, d: W1 z) f# T2 d│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 Z. ~/ i" ]) |5 D│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) z5 G" v/ b2 K n7 q; [
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 k5 C" U; K- o8 U' N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, X+ e! N; |; a│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │8 i& s. ?* I4 y* f" b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" T2 A+ @6 u5 I O% O- `. [│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 j9 Y; n, b- K- a, [8 N
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( K- Z7 d! e! F0 W└──┴────┴─┴──┴──┴───┴───────────────┘0 T8 z! j* t+ S0 f. C( m: a
y3 F8 e$ |: y
# A: y; v: m( y9 P6 M( Y8 k p6 aMega Chip$ A' f+ e/ x# A$ r. @ T, B
┌──┬─────┬─┬──┬──┬───┬───────────────┐' @+ Z& a+ M9 I8 x* U; Z# _
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 P" B9 l! A& j$ w7 i$ g. o
├──┼─────┼─┼──┼──┼───┼───────────────┤- ]% D5 |8 h, R7 W4 D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 }: _, d- L; o, L6 v6 e5 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# ^5 z0 W; o! A8 D
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ |" I) c6 f9 y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' m' ?9 ~, j) _* H2 j* [5 w' x5 d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# O( |9 _8 Z4 O: ~6 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 ?" O" N5 f, i7 q! U5 ~5 [│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 {* W. k& H7 ?/ e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& Q @ j3 M/ k5 _4 D: f│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, i3 I# m& J" l, b9 X. B9 ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ S8 H4 G( Q# ~* J9 O; P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ y! E5 o) X) y" L$ a, Q8 p! w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" |/ ]0 h, x t7 E" u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( ?+ V! I/ P) }# h( U9 ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 U+ V( J2 L5 g3 K" ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ U+ S# T6 C& U3 B0 x. }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ f2 I6 w3 ~. q8 z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) v+ Q. U6 s! ^
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ v0 |; Z& F4 Z, E9 f
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ r5 x8 U% a) @+ j9 J* a [5 [│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. ^7 U* Q4 A# [, m( `( E6 _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 Q% b9 l) r& r. y) c+ u/ z3 j6 Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ K* N6 K' b' q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. `" r$ r* x/ m+ \9 G% L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: Y- B( f D! n# W8 w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 c+ [8 l9 d X; B1 G) l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 H8 s3 V" Z. J" T }9 c" D│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │) h( U- v7 L& U9 [: G4 S
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& U6 |+ ~" K, q6 h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% W3 ^/ F' ?1 I/ | h. u4 o- l
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# F* g0 u2 n2 I x: S% Z# F* t( I
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 a6 p4 q6 j: w│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 l7 n3 L/ W; Q, G- j- d: Q! j }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, z7 G4 u. Q) M$ F5 u9 c' ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& }1 C9 C9 t) }% e7 B; B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% i* ?( }, N1 w+ D3 Q5 D4 F7 f) {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) H1 O! l: i7 v; D' O5 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% N+ q0 D9 @6 @& a& J: f│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) i! T4 {, w+ p4 t" D' x. k0 g" {* L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 B% H; O0 j) N% ~1 n( [* H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; ~+ F0 h9 B) S' R4 T% n1 }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* g% K* f6 ^& }: i. B
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. n7 c- l; S* k3 C; k# k0 ]# Z4 L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. n* m: n. y* `6 Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ O H- g7 k. e4 B; E, t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% y# e$ E$ K6 ?' r$ I( M2 ~7 r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 r; W) L6 F; \$ g' i! Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. T1 P: b3 B$ n5 D9 |# v
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 x! H9 \ A& Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. c7 N$ g G1 t# Y8 ^0 D$ s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 d* ~# h. H: k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 n) M5 ?8 [& f) J# ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 }! t( j( N x5 r! {. n& b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; k, d/ I+ ?% ^( n% d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" o1 _" V9 ^4 ~) G0 ]/ U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 ~" E8 V9 d! {: V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
, ? r9 [8 Y/ O. H$ P8 Q1 ~# ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' l* S% n, G4 W" D
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; d! w9 z* H, x, t% Q' J
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ i& u* n% z: C7 N: I; `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ i3 Y* g6 _% e O
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% y2 H% a, R. v: C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 A6 m* b. D# k, @& z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) R6 b/ e2 i( d$ O/ V; d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& A/ G/ N+ L' g( w, X. W! [) A" `, P, o│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ P; I2 \% c2 _5 j1 i9 f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* N* F9 a/ O3 E. Z) s$ y1 m" C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( _2 R, ?! j% s" @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" a0 g5 Z" y: f4 o% L, Y. D1 ]& E
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 n3 c3 F6 y% f! r( N│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 H# v9 E O% [, g, L8 j( O' F( b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, O0 A1 f/ C: {% k1 z3 b" b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ ^4 p( ^4 U( D% J& r" m│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# t9 l7 z# R; o, w( K4 l" a+ l
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. ]' ~$ ~& Y9 a9 y* [ ?- \│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ e# g3 t) K/ [) R( s+ t9 J% N- a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 K+ T" ?+ W0 q4 A4 @│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% w5 f2 U) S6 [- F
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 y3 z: \5 N! v& f- K" ^( @1 N│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ v% S7 Y+ c8 g1 _/ w│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 k3 q3 \" t) i, e) U# m
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) `( F' @; G% Y* B( `" P) g│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( s6 b0 E! P6 j0 p" ^ G8 j( M
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 H/ `; p, C+ j: B/ ?3 `& H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" \/ z2 l' n9 q8 O, N3 |│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# }; E! b# z+ @0 `% D" s) _" N└──┴─────┴─┴──┴──┴───┴───────────────┘
" l+ l; Y" s. k
0 i4 q1 V$ H0 y6 O- e( E4 i( @8 n' F0 R8 i3 |
GigaChip (蓝版)$ T0 Z( m0 T e6 b- e1 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ k7 k% d0 O- h0 H* i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& {2 B# Q+ ?& z& i& f) E+ b# w├──┼─────┼─┼──┼──┼───┼───────────────┤
y* L7 O, e1 I# F) f+ ?5 ~; K* i6 V│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 a! n) E; U2 v: q- E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ V$ }. P7 }- P7 m6 t│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! r- ~* p' _ w0 l7 q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 |7 D5 R* x) ]: Z9 ^- ?5 z0 r% a* A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) @8 s. }! l2 \. ]5 J5 ^
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ f1 W" c) e* ]" k4 I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ e! C3 p; G! ~5 @, d│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 v( D3 y9 V! y/ i! E7 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ M) ` ?- r. q5 a7 E" T4 z( P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 q0 D) ~& y- k2 i% h4 F8 |+ v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ |* X3 U& ~( _) N4 H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 m, N: J+ Z* L Z; W% L! [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& D$ g$ Y4 l( j& o- r0 A c' ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: d S! [4 I, V) ?" [8 j│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. z' W( P5 k1 A+ i2 f- Y5 J│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; `7 O) ?, E/ z9 q/ k$ Y# `│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 r2 [- T6 p3 Z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# j, C" v: ?$ g3 d3 D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( b% T$ I& J1 D. h4 w$ W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* p9 K% y) F) @1 t9 h4 G
└──┴─────┴─┴──┴──┴───┴───────────────┘2 `7 f d# t: j. E6 I9 B0 a+ G$ R
% S% J' V. |' u, @0 E9 _# O
GigaChip (白版)(只列出与蓝版不一样的Chips)
! E; I3 W$ ~- d' S: N( s* R┌──┬─────┬─┬──┬──┬───┬───────────────┐6 {) V* j7 ?2 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 r$ S' x i- [6 r7 n├──┼─────┼─┼──┼──┼───┼───────────────┤
8 y6 a4 C2 J, ^& K6 Q3 F$ D│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# b2 Q( v* m+ ?4 U3 e5 i# G; K& r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 u9 ]2 p, j- P+ ^
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 p+ B- I3 }# A. W6 c1 `│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 H0 W, H1 Z' K5 d3 m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |