转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创, E# V I7 G" R( ~2 |) f
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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^5 s: j5 Q7 k1 d0 f& s9 A- w! v5 H) S1 t+ d7 T
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! V& {6 o- Z& W* J9 L大家要看日文版的P.A.或详细攻略,点击这里吧!9 D$ V+ W* @: T$ z" p$ Y% i
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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/ \5 |8 r: F8 E) d以下内容格式如下:
9 y2 Y6 {1 F9 H1 ]! o) Y" V4 L) h a$ n1 K0 l' j& T: w9 Z
编号 名称
2 {& c4 u: B8 e, R0 ^' q/ U说明
" h) j, b) h+ q( C( A g6 g* _7 [8 \组合方法
( ]$ q1 ~9 f. L! U( y---------------------------------% @6 r! g) q, ]- M7 y/ d- B
01 Z-Connon 10 l/ v& P( {3 q: f: x, n# z! p% b
Unlimited Cannon for 5 sec: D/ b8 d B% k2 m
Cannon A+B+C4 M% e) v# j1 r. E
Cannon B+C+D
) @6 d9 @! ]2 l: hCannon C+D+E+ k: c: T! z# v
. u( G/ M2 G* `/ R
02 Z-Connon 21 j7 h" j% W7 _' A/ U
Unlimited HiCannon for 5 sec
7 @& a) K9 X& L7 ^! }1 g8 _' v& A9 }2 yHiCannon H+I+J
& b3 F; }( }' P7 t1 ]6 \/ ~HiCannon I+J+K: `! i) |& K4 Z- e+ _/ r4 `$ a; g
HiCannon J+K+L
( i# U1 Y* I$ I' s. Z) u, ?! E7 ?3 X% U
03 Z-Connon 33 S/ e" M' L) } f: J8 _
Unlimited MegaCannon for 5 sec
, P3 U6 _# [( d ~4 Y% p# A! ~M-Cannon O+P+Q3 ]3 A3 Y. H: N+ ]5 l2 }
M-Cannon P+Q+R
1 L+ ]4 R- L; J s' {4 k: q- AM-Cannon Q+R+S1 h' \. g1 R: E+ O% K- O% z+ j
' ^" N( J! t! b1 p04 Z-Punch: D# a7 m# w8 J! h$ S+ D5 ?- I
Unlimited GutPunch for 5 sec
$ d9 k! J1 \6 V# e eGutPunch B+C+D
7 B1 j# W- I$ C, P+ `5 O! QGutPunch C+D+E) T! J, d: G& R( S7 c2 y& h
GutPunch D+E+F
3 ?# d3 H" E+ B0 H; u/ Y4 N0 U& y7 g ^4 k( F" m! @' G
05 Z-Strght. p8 ~ i- E8 l7 u. z$ ?1 O& L: C
Unlimited GutStrgt for 5 sec! P4 R% ]: t$ b3 N
GutStrgt O+P+Q
* q( X/ J4 U- C( J2 VGutStrgt P+Q+R& w* \5 R0 w% k. G; Z
GutStrgt Q+R+S
. y# d# L' d6 Z6 I7 h; N
, `2 s8 j0 D ^9 n( b2 x- Y: I- ?06 Z-Impact
1 `; R U8 ?; F3 @7 @/ X* W$ [) {Unlimited GutImpct for 5 sec
2 Q+ q" p5 r7 i" o7 G2 }' ?! J, \! Q6 tGutImpact G+H+I b! b' t3 h4 C7 A& Q0 ~
GutImpact H+I+J
' u/ P7 E; F. @8 l7 }7 TGutImpact J+K+L& Z8 Z9 O- s" q1 @" g
/ T$ h/ m: L- O- @07 Z-Varibl
$ Z4 L" V0 b6 h4 G& x, X1 L+ k# yUnlimited VarSword for 5 sec
9 S, J- B* p) XVarSwrd B+C+D8 Q" R Q6 u: v- I& K4 Y; ~. `) x
VarSwrd C+D+E
" \! b+ }9 L. g: U a) x: U. dVarSwrd D+E+F
) b7 s) N3 t3 Q/ m! H6 V7 N3 x6 ]& }% R. X# J2 [
08 Z-Yoyo 1
+ W2 Z- e& l3 D6 X$ wUnlimited Yo-Yo for 5 sec
2 Z [: \3 |' X4 d. gYo-Yo1 C+D+E
# a6 S5 I, ?/ T) P3 |Yo-Yo1 D+E+F
8 `' U$ f- H- G) y0 DYo-Yo1 E+F+G' c. b/ Y6 J u
* a9 Q4 g% Z, u, O% r( Y( |) Z7 I09 Z-Yoyo 2) |3 z: T2 M5 H/ w/ q
Unlimited Yo-Yo2 for 5 sec
6 Y7 a; |/ N$ u; x2 J# c1 hYo-Yo2 H+I+J3 E+ ?# J- h: \' ], K( X; i
Yo-Yo2 I+J+K5 T! w$ U5 B# W+ C: P
Yo-Yo2 J+K+L( u; t8 M; W( B3 U1 w
* T0 X4 K4 [9 L6 E; ]. q! j) \10 Z-Yoyo 3
: Z; P7 ]8 \; f+ n0 EUnlimited Yo-Yo3 for 5 sec- |- O5 B3 G- G4 L) \7 c7 E
Yo-Yo3 M+N+O/ W- _% Q* |+ z
Yo-Yo3 N+O+P8 m% J; Q" M7 d0 j' ?3 L
Yo-Yo3 O+P+Q
Z6 |2 J5 O% C+ F4 [9 \5 D. S% W. v+ W6 ]
11 Z-Step 1
# S- k+ A3 v% x5 j- c$ [4 Z6 \Unlimited StepSwrd for 5 sec
8 Z P& h: P8 T* F) kStepSwrd L+M+N
) A& t+ c: o: E- P2 V5 GStepSwrd M+N+O
" x8 L; f( V, s- |4 i# [StepSwrd N+O+P: H8 [$ A( G# d+ j
, [$ v( Q0 w: Y8 k Q% q
12 Z-Step 2
1 S/ d/ N+ `4 rUnlimited StepCros for 5 sec" Z) J B6 P( I1 I* i. b
StepCros P+Q+R' w% F: ^5 k$ |1 K4 J
StepCros Q+R+S
+ f# o2 y3 v3 M% h0 }, uStepCros R+S+T
6 B: d7 N9 d+ m c8 H2 B8 D* s$ m. r. ^9 l" `, `
13 BubSprd5 D" r! p- }0 s! W! t
Attks w/ spreading bubbles!
& d& S6 d. ~2 G5 JBubbler C+D+E
9 q: B4 H- w5 g n1 n" nBub-V D+E+F
0 p" M7 t( V s; E" BBublSide E+F+G
& U$ `+ v$ L E R( e$ bBubbler E + Bub-V E + BublSide E
1 e2 z b% [: \
D, N6 }7 K3 [, l, i' F, f" l$ A14 HeatSprd+ q# u/ S; _( [; X" n" [1 P
Attks w/ spreading fireball!' B/ c# x* @# W E, `6 Y7 \" h2 H
HeatShot H+I+J) U/ }- ?1 R' E. c
Heat-V I+J+K2 w8 v! t# @; b( f& m! k
HeatSide J+K+L! u8 Q" d) o/ i; y
HeatShot J + Heat-V J + HeatSide J
5 s( A. x. A4 d" ?7 z
, R7 A4 ^, w. q& i1 v6 T: j15 H-Burst
' O$ Y, X- p0 J. s0 CCreates a giant explosion- u! K* D% f" |
Spreader M+N+O% ~# g4 x5 Z( v+ |; U0 K& ^
Spreader N+O+P
6 B8 i, C# E* {* n) F) OSpreader O+P+Q6 x7 a8 {$ V" `
" k6 D7 o5 Y2 N( o. j16 LifeSwrd9 ]4 _1 v8 E5 b$ v
Swings a huge 2×3 sword!1 R9 _; z3 e3 p4 h
Sword E + WideSwrd E + LongSwrd E
8 E2 D# [. [# S/ O. [6 u2 X: d5 ASword L + WideSwrd L + LongSwrd L0 d+ p+ I4 h; }6 {( s& w
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd9 ?( a, p3 X) m' e. U( A0 g
Wide swrd contains 4 elemnts" {$ F3 k' W" d7 G% i( _6 n0 k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: t& U; O- f" S; N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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7 p5 _- D1 o5 N5 I; d18 EvilCut
3 k. m0 d- H& `7 _Step up 2 & make 4 atacks
$ E3 a0 \% D7 \* C7 ]0 VStepSwrd P + HeroSwrd P + StepCros P0 Z4 V' ]8 }$ Y- h/ u' ?* _# v
* t1 Y) m% t. t0 f4 T( D1 M7 A8 Y3 V19 HyperRat4 I0 w7 k( a! [
A giant Ratton charges!
8 L3 F2 U' V/ p6 g% O( YRatton1 A + Ratton2 A + Ratton3 A
# P9 J# k* ~1 k( e- ]( _7 X0 X% rRatton1 C + Ratton2 C + Ratton3 C: R1 a* Y, t! \# |6 I
Ratton1 F + Ratton2 F + Ratton3 F) V" j5 D R, u% M; ^
5 p' v( j! r0 R6 E' N/ `! j4 A
20 TimeBom +* t' h# h, u- f2 A# G+ m7 r
Sets Time Bomb in enmy area
8 @2 s: E6 Y3 W+ bTimeBomb J+K+L
$ V5 i& ]' p% K' M+ R- s# l( M( kTimeBomb K+L+M, F# _: I5 K8 b
TimeBomb L+M+N- {' P' k2 y/ E' }
! |/ ~8 b8 D1 i7 R6 t% C% j; d! P21 GelRain9 i$ p3 f* w+ W) O
Gel steals squares6 Q" {+ F# e- U5 [6 {
MetaGel1 B+C+D G4 R9 P9 n9 |( o
MetaGel2 E+F+G
- p0 R6 K4 Q3 v+ wMetaGel3 S+T+U
4 O! p d( \+ R1 z( L, w, ?# f: B! u
" N( s% _' z8 ~; x; r7 O' F* L22 EverCrse- w9 k+ R' k5 d0 w: ?4 p% z! D( D
Shield chases enemies, t/ i7 R' v- p. U+ w9 W
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ @: M1 r& W# G' t" a$ ~' UCrsShld1 L + CrsShld2 L + CrsShld3 L# ^; d# E+ k& X" b M# e
; ]: a+ } Y% d/ `3 ~# s. B
23 MomQuake
( Z2 J7 m q$ v0 T, {Awakens Mother Earth!" M! k! ]; U. t: I6 F2 e7 d
RockCube * + RockCube * + GodStone S
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! [; |/ q; [. K24 PoisPhar, C) X5 G2 D9 z5 G
Pharaoh generates poison# T9 f) }& c) q: L1 e1 [" D
PoisMask A + PoisFace A + Anubis A( M4 p/ R4 u% p. Q- J
2 q( V- \2 G3 @! k" E! ]
25 BodyGrd
: Z$ }; `& n6 zBodyguard takes out enemies8 |; ]4 N/ r+ B2 |- l9 F
AntiDmg M + AntiNavi M + Muramasa M' a6 W& T* e- x3 |2 F9 i
. y7 s, d" e8 k: T4 g4 ^
26 500Barr$ ]6 @$ {: w! a% J! e/ T
Barrier absorbs 500HP dmg
1 s0 _% }4 @; N& |+ \/ }% bBarrier E + Barr100 E + Barr200 E" M& L. [, ]/ i. @1 A7 {: U
Barrier R + Barr100 R + Barr200 R
V+ w$ @/ c) U$ ?1 U( J
3 G4 I8 I0 Z3 r. }27 BigHeart7 ?' u1 `. C7 l+ ^/ ~9 y
Attacks, then heals HP!- H. s; t3 H8 Y( b
HolyPanl R + Recov300 R + Roll R# I8 M8 h K8 ?" \, g
HolyPanl R + Recov300 R + RollV2 R! |0 B U9 o- U+ K2 q
HolyPanl R + Recov300 R + RollV3 R
* u* T' I3 y. \* V; h
/ ]5 I& c) D2 G" ?. }28 GtsShoot
& D5 A+ ]: z. x, W/ Y4 A1 }1 WGutsMan throws MegaMan!) D# i' G' {1 [- ]1 n5 F) C+ I
Guard * + DashAtk G + GutsMan G( f3 M. c ~8 s' z, p; y
Guard * + DashAtk G + GutsMan2 G( F/ ^6 x% ?- h6 u
Guard * + DashAtk G + GutsMan3 G8 o& z/ c, ]. ?$ T; b
Guard * + DashAtk G + GutsMan4 G* S0 s) C: E3 O$ e/ [% b
8 N9 V9 s. V, @! x
29 DeuxHero
8 O6 ]: P* T1 `- G/ J% r9 DMegaMan & ProtoMan team up!
& ^4 P5 \3 L1 l7 Z& ICustSwrd B + VarSwrd B + ProtoMan B; o, [9 }) M3 D# C& u, i; A
CustSwrd B + VarSwrd B + ProtoMn2 B$ `: U* s( Z9 |: s) C3 \
CustSwrd B + VarSwrd B + ProtoMn3 B
4 t+ N a& J6 K: g, aCustSwrd B + VarSwrd B + ProtoMn4 B
8 q0 I' h0 x. r3 {; F4 a' u+ I& m5 S* _% |, b0 ^, k% j
30 2xHero4 ^- ^+ k5 `. ?/ G* ]" ^* r- ]
MegaMan & ProtoMan Dual atk
$ }( _& _: Y8 k5 p% JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 x( g! i2 |. h: C, v# dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% \1 [) M0 V/ ^8 {! R4 p& nSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 w3 L. T# m* e! i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 A6 G6 i h* o: t3 h/ ?$ z
+ F! x$ K+ K& S31 PrixPowr
# U; ^$ b0 ~8 a3 Navis attack at once!
% a n+ d8 m0 s* ~Team1 * + Team2 * + KingMan5 K) ?4 q# V' \% |4 X( u# I
Team1 * + Team2 * + MistMan5 M1 U; D A- s+ x! ]1 [: ^
Team1 * + Team2 * + BowlMan5 B# w$ x! T: o2 J; l C
& p g! [8 z% t" G5 \& k
32 MstrStyl- {8 w& t8 u" A: M/ h6 R3 i# c
MegaMan unleashes his power
t6 n. z$ C' @9 `) V! w; c: J# BSalamndr * + Fountain * + Bolt * + GaiaBlad *- C8 ?' R( l a
/ R: S# k" X$ vStdrdChip (Part 1). \2 R/ i A6 V' g# }# H" [: y
┌──┬────┬─┬──┬──┬───┬───────────────┐. k' i4 b( i% ~ R) {
│编号│名称 │MB│攻击│属性│稀有度│说明 │% N0 u" s1 F1 ?0 X
├──┼────┼─┼──┼──┼───┼───────────────┤+ b# K9 R" F- `4 y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 ]2 i, @" }, }1 i
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 W# F! C/ [2 S0 Y" G5 I. W) A7 j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: K$ \( l9 r( ]& z, D
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; E1 @+ H9 c6 p8 ~' l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ }! ]5 ?) n, ?( B* U' e│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 ?1 b' \/ }8 G" ~
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ ` l8 k2 [. n+ K/ C; O4 b0 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 Q' x8 d1 ]: N8 H: ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ d2 N+ `% ^! u( r: M$ {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 e# e( i$ W; `9 U$ p8 P% p/ x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ K# y, l" N7 ?( y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ _, J% ^ f s5 n% O0 j
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 g8 k4 r( K% D2 i│14 │Spreader│16│30 │ │** │Creates a large explosion │- V! P. Z- H7 j" H/ j0 k, N
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 j7 m: O. J7 ]: L8 G│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ i$ q+ N, Q- h! q! I9 u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 _) z' c. B/ {4 E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
7 b8 p" K4 G% T" ?7 D3 S6 |& c│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 Z! i0 X6 U) E2 X/ H0 l! V* q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ g, F+ v, o1 x$ e9 n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 ]4 u# E9 x6 _7 j) T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- f( B. m5 \2 i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- j/ d4 ?! M( C$ Z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) H4 Z( u5 a. }6 i5 y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ `5 Y0 ?6 H3 T: i t) y/ X M# I
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ _& S" k; Z/ p+ `2 T9 q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 X) ^+ ?1 N8 W; W5 t U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- U) s* t7 z H r( L. S9 t+ G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 t) p) z0 T( i% [& \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
h( _2 s0 Z) s7 a8 t' H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 P% h6 E" H2 G. q8 y$ y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 O" q8 X2 s* M. s* S' I- O6 \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
9 b/ d9 P, t8 N5 x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 w- ~, R% j' k' C( T3 t$ C* a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ C5 d6 v2 T/ A" g; Y. L k! F- \4 c3 e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ w9 g& y: I- g3 @+ c' |0 Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 N0 I+ ]5 ?6 Q/ o. X* x' S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 p c* I& j$ k! O* R0 e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 C4 v# w# d u( T) N6 B7 ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 f3 d( R0 A+ m3 e
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ _7 S" ~9 X" v
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" {6 W* m! H8 X9 k1 l9 |! s$ y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, n1 `( \/ r& g$ K/ L& S
│44 │ShockWav│10│60 │ │* │Shock through enemies │; `" l& D) P5 q
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 A0 ^! Q: @) P9 U: a- U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: T; _" }0 L3 w4 g* f2 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! P, Z# E, q6 p l! U
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) |5 K0 s5 ^$ F# u) j
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 a7 n1 b9 _( l {7 f
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* ~1 n; ?; m z: [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ k( E/ D0 V: ^3 G
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ _' F8 Z& [# B/ j! [( C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
. w& y, Y6 o3 G( r0 Y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% b% l7 w b: P6 q) h' t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ Z2 F/ X6 N2 \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' _# U' {7 Q/ E3 W
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! z! K( u+ j. y, ^, _# }, K" P% \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: n1 o" Z) b& N" [7 S0 e& D/ N
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& S0 n3 p. E9 j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
?7 J: ]( B6 a8 F6 U│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: r0 L: P( T% K) R9 W( G; U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% {. i& r& r% f+ G) K/ G
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 \) u: Y5 h ?│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" H) W9 K4 W: |) S$ v
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 Z6 D V- T, f8 E' u! M% L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: c& E* f& H, K+ r9 p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& Z1 v2 g) d; X( K2 D4 D B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& I |" S1 c# ~$ D5 z
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- { Z& Z+ ]7 E x( ~$ B9 O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! C1 v$ P8 ]- j$ k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( P+ j7 w; i! I& d) p) I( X4 D" {/ \│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; h- N2 \1 V2 {% I7 I' t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; z0 n& F% p5 s* [; r* _- [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) {9 L; v# y. K% h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 {3 R% o, z0 `* q& b" g. ]│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 J# M' G& o# B' u A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ h/ a0 B% {' j, a3 r) L+ K, z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ V- v, N6 E& l" r+ u; d│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% h. n+ z6 ?( j
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ {. t0 E( Q% S }/ ^; v1 E- c" U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# q. v! G' {* g2 {' N! T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ f0 m" a6 T! v/ u- W: a8 G- D' ^& S
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: K2 w* }( s: C, F/ X9 m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 y( z x* S4 U) C, e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& g7 T: d# q! O" @: y$ n, F) g│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ j/ a b$ T" U# u4 ~" n│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ s5 n5 }& m4 C7 M. A) J* Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
o$ s0 u+ F6 {* M' g7 U│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 h; j- n: u: z ^│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 l, C+ y9 C. Z$ C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% A1 C: A; D3 Z2 X" S
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% X* W' J* [3 y* y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 i& K) H* B8 v$ q0 Q8 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( [ Y H, }, T; j z0 a
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, D% I/ i4 f. k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" K$ A' ?# J$ Q$ e5 T: P9 G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ b# D5 Z( B+ O# b3 o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 K% r: X7 K( f; x4 ?0 k$ v8 u& o│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# }2 i" m! I8 ^1 N+ m a. |# o, h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 F' K$ M. d+ q, k
└──┴────┴─┴──┴──┴───┴───────────────┘, j/ p0 g7 B7 Y9 u) s2 t
/ W1 |% @ o' \: W* }StdrdChip (Part 2)
% J/ _. y! D1 _8 Q' f┌──┬────┬─┬──┬──┬───┬───────────────┐
3 m; E& G4 s0 N+ C+ z+ a│编号│名称 │MB│攻击│属性│稀有度│说明 │3 J& V, x( W% \: u
├──┼────┼─┼──┼──┼───┼───────────────┤
2 W. H6 k7 i, o y( u# }" u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ T+ m9 m9 `4 s7 W Y% c' V- y. h' s
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 O4 O. |2 _/ K, ^/ ]0 X' N. B│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 D9 g9 r7 u, g8 d│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* z2 P- l, }; }+ B2 v7 r│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 X( K6 F2 K2 Y# Y2 |" `9 v: F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" b+ W" A' m& H│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, K, \' }/ ~( i, J6 W: H( J y( X# g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 F" ~# S/ M; ?/ M r5 t& \( K4 R
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 ^1 R, N; X+ G! F' _4 h" @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 e: T/ i) i X" R( W# A8 O0 H9 T% m
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ p3 h3 P j+ A2 }% }│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 n! E, i1 V: N$ b
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; X* x3 s1 E) }6 I8 I. t4 _3 J8 z0 ^. |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 @7 p; ^* f; F# N4 v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" U2 u# h+ a. z% t. ]# F. @ r2 g) T1 S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; A, r9 N: r" F- ]' E! Q4 g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ L, D% p: b/ u) L+ h* W( n│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& i6 n. y% ]" N9 }- w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# K# Y+ O& u7 a: a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- ^5 Y! [! W% {: a8 _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 N/ |( V0 e! q; [& ?) A' C N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! q' O) `" M+ D0 D" \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; Q8 `; V7 v) `│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' \1 K, r" x* W│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ [/ Y# e9 \" Q. o( |5 k2 }( Y7 H
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: }# h# u- d1 b+ c2 S& p& M- y
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 Q' K. i j# K0 E- t│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ n) A7 I" y9 ?" F, f- |1 e: w# }│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 `8 }! @ D* E) c* J; {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. N- _) Q3 ^& a│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% @+ \; e9 |5 }* d! o│131 │Lance │46│130 │Wood│*** │Lances through back line │/ F+ [3 H# @; {5 u8 J ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 l5 Z( f7 p& R& V* e. ^ t% S
│133 │Guard │5 │ │ │* │Repels enemy's attack │* ?/ x* Y" \5 W' \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 [) _) ~* s( I" T) Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 g% G* D4 }% |9 m0 h
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) f" h# _' i0 |0 [9 a/ h- P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
r5 J/ e' X7 a9 c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! N2 X! T; H1 p+ y% m/ E2 }) v│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 [- ^, ]0 i- }' A) e
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- q. |: `* P+ I& y1 f
│141 │Prism │60│ │ │*** │Prism fires randomly │
" Q! B, ~9 S: M, q) k│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 i: D" c* ^; [+ B8 \, z8 H# I+ d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* J5 s' |3 I+ [3 K3 C) j6 ?/ N# k│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 |+ n" [/ G* V8 ]/ K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 Y# p! M; x7 j1 W) M" S3 @5 H% i
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' M: d: ]* c: T8 W0 O# ~; F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% \3 z+ \; D; |+ x4 v7 v7 C* E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │. b" `; U" S- B
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ |2 Y0 D, S, |/ Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( t: S5 Y# {" W5 y# @│151 │Recov120│35│ │ │*** │Recovers 120HP │
; H9 j$ G: s# V+ G│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 n0 w- e" \: W6 u& v- R+ }1 g- F│153 │Recov200│65│ │ │**** │Recovers 200HP │; ]: C4 i& g. a2 z5 f
│154 │Recov300│80│ │ │**** │Recovers 300HP │
* k: R: G% \. s) _│155 │Repair │8 │ │ │* │Fix your area's panels │7 f% W1 Z" J8 N/ V9 x5 @
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 @3 K3 m! p; m9 s; M│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; ^/ T9 H. d+ z- I│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. l- g2 ?0 Y. k" i: k5 f1 `- g! `' x│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) i5 l8 [- O; o0 B/ a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 v( M0 t7 T( m7 h# A# N3 @& m│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' c6 c6 F# }( D5 C3 k, h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) o7 u& g: E0 f- ^│163 │Invis │11│ │ │*** │Invisible for a while │( Y: U4 s- V( v/ U0 O `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, j$ D& A1 @; c8 _) D8 G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 `, O& v* z1 X; \! P9 D% ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 I, \+ ^3 M( C6 u' w8 n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 M3 T; e4 T( W- x& {. s7 b% E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' B0 x, R* N" k
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 _5 }2 x# ^# ?3 G
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! R7 G3 W8 ^2 B8 h& c# y# b8 V9 L; [
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. f7 J2 p% H/ o/ o4 F
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; Y$ K2 N* a' P# j) {" U
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ _7 X+ p5 H3 \, @8 x9 g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 b3 M6 z7 ]) A6 J* i% Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 n% ~, K7 i# j( u6 X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: F! \* H2 j$ T# t- p8 P( g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 r- O7 K3 _. f" x; R3 x8 b│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* i# I. ?' m; ^/ T( T3 o│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 o2 a. W% S; Z* C) c│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: V, |, a3 J' W- a$ G3 K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 m6 a# i1 M3 }! g│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- P! G5 L2 z8 N& C* C- C│183 │Hole │55│ │ │**** │Open hole to dark world │1 W* \: T! w- @+ _3 P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 \8 z! E U) `0 n" I5 |6 u* d/ K│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 V3 E2 m. j: \" ?8 f$ z* A│186 │IceStage│20│ │ │*** │Changes all panls to ice │! _ M- ]" A+ i* \3 r \0 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& R2 V% a/ Z! y# e. ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
N, N6 Z$ f( V: _5 s4 G│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 M8 `2 ?& C, y│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. u4 A5 F4 L# m5 A$ b8 x3 A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! Z: A" q1 y7 [
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ W7 w Y' z+ t7 r8 x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# Q! Z* w& c* f9 ?# r
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' _8 u- v: z' u│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 J/ X% g" n/ ~$ c2 U5 H
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ ]5 r9 ~- }8 J; x- P0 L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! `* B0 J/ N) a1 J0 W5 t
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; i- m: _( ]5 B) M9 A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 F/ b% ~- I# H$ b) g/ o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% \: t0 H8 B$ Z- T└──┴────┴─┴──┴──┴───┴───────────────┘
5 J0 y4 g8 N8 R: X$ Q( J
# u& V% k& j" v$ u4 ?% A5 o: v1 F& H: Y) \
Mega Chip
$ o$ B Q) `, a+ T┌──┬─────┬─┬──┬──┬───┬───────────────┐6 ]/ \3 J% B f$ c( X
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ t1 v8 Y* }7 f/ m3 k
├──┼─────┼─┼──┼──┼───┼───────────────┤ b, y; D5 @; N$ m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ p7 v. D" n8 B* [9 W! T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 w2 z% t* l% m7 ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 `# ]6 n Z. ]. y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ z; b' f, n% n, R4 ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* W8 E6 V7 X* b* ` Z0 \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! w: N: n3 C) Q3 D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 u* d. Y& ^) b
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* c$ e, K- |& [0 B6 w$ Q9 d" i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 @( G6 u$ ? q* l8 a; `│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ Z! F; o" Q) b4 n, c
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 ?. I6 x& ?2 x/ n│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( U0 V* w* t! E- o0 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ W0 a' _: T' Y8 w$ f. J( m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ F* w( `8 ]* Z6 I0 o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ d* U" b* J [2 i9 d+ M
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ X6 q" r8 X3 [3 m, w! `$ d1 v, ]7 W6 o│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* L; }/ o9 E# l! N$ a. f│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ w7 N# a& i6 l" T
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 p0 \8 N [& f; k: _2 x5 K
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; ]$ k7 _8 N; Z2 J$ k0 V
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) F7 }/ ]1 ?5 A: h
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 ^4 S3 Q) \% L U. y' ^( N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 \8 ^& `1 Q. O$ N( z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 q+ f+ D0 x |! F│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* x$ m" @# u8 ]│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 A1 `3 m! `0 {2 U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 e1 K& z$ M3 c$ }( m/ v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 Q+ o/ S) E- i2 v9 j0 Q2 N) b' Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 N. _! q% S1 l" R8 r
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │/ `* x% ]0 q8 O) ~9 ?" O
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 j3 t Y2 L% i, e7 s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% W; ?* D; c T( q- W5 c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ ?' S$ _% U/ J( p. {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 G5 T* a( i4 T1 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! Y1 D3 r! u) O3 G8 Q$ W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- ~8 S9 P2 ^- }% u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& E) ?- S W( n% Q9 ^│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% u/ U4 N# t3 Y- |5 i│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) f. F, T; O) c$ B) h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) r$ T+ @; ~5 p% o. l: m
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ g4 d5 S- ^, U+ T) o
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* l4 ?+ @5 `) r% Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 W; r7 r6 `. m" \, m# B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 r9 L4 b8 b8 P) j! W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- l$ e7 |$ h( m o6 @# j│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( }4 W. J7 W* v' G│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 Q; y9 S/ g6 }2 B( P+ n3 F3 E
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! e+ M7 J% c# {4 d1 V, Z4 w$ T# \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) m9 d: F' y C( `; ?( [$ k6 r
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 ~( O5 [2 u9 p: M3 {+ O: J- ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 h, o/ E) d% ^; ^2 _5 ~4 @1 ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( `6 f m" D0 a9 W1 |3 B. c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ d8 R9 P+ n! U% Y0 k- b7 L; e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) ^* f5 K5 B" L0 S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 r2 k* x: t9 } j' E% e3 Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" j1 h9 G! c: c# L! g5 M& B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) P7 b* r/ }* i' N
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 S! O! }! C R3 j3 o9 L6 c│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; M9 b4 X- C6 @, ]$ B4 e. ]. d│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" |: T8 M! R- c/ u8 N* X
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* s+ A% Y! l) F& ]% A* V& `. U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 x( s8 ]5 u7 j7 y2 [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" V* {7 O' a7 o( L" B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ y+ ^7 F n. F, C│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# l3 f u$ P( e: a│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" u+ K d8 C* P1 H9 \
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: i9 h1 v$ z" m5 u│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 e3 a* p7 B5 G, m% Y* l
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 p" ^) O% h2 g' G7 G, h( f. S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ z$ f& o0 L9 F+ y0 ^
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! ]2 b1 p+ q( X% B# K, U- ?% ]│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ O# y" P, X. g
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* C, [1 ~6 s8 t( C. i! p% s
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ V0 b0 O2 J1 ]+ l4 }, f( B8 a8 m
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- {! p p+ U" A z+ ^
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 l# D% L+ F+ Y) x. A( k$ b9 R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" W m' K# ^# b8 n; ]1 J1 x
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 I: k; W( g4 I. C1 ^& B; z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 ^& G/ C7 `. `5 E
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: C- s a; Y9 u! r) |0 J5 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: r% o5 Y& q, H% g( {" G│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 s8 }1 o$ S! A# ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 M8 t6 `" m! v9 G1 n│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. n/ Q& J" i U$ }) z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 \* x' m+ x7 J) f' `└──┴─────┴─┴──┴──┴───┴───────────────┘* g4 f( k" h3 q/ \+ Z7 Q
2 k! v2 k+ I$ v" S( G
( X4 |9 U/ z4 A# UGigaChip (蓝版)
: z5 ~6 W/ T0 U6 n" w4 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
% T* A) c, D+ A! b│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 ^, I; ~- r1 V/ \├──┼─────┼─┼──┼──┼───┼───────────────┤
0 k7 }- [ {5 J8 f; j│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& }- f+ k- h& ]# n" N: ]0 @) T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 ^9 n' q2 m3 ^; i! d/ {! D│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 V3 O# y% z9 B( m7 p│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ \0 m, o, F2 I) _+ L0 {! g9 U7 W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. M2 ^! |* K, M6 s" y2 v0 C5 c' @( r│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* h2 C2 V" R7 M# G
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 u& h3 l" `3 F
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& w' Z3 |, ]8 B8 C' N4 ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- b5 b# c, F; p+ r& W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 @/ y, ]4 C4 f9 j│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 X6 U* c% d6 G6 y! t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 O# I4 |9 `, D. _' Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% t$ i; [* c+ B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 j2 s! R8 ^! B$ a. u│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# q$ w2 o3 s- z; a9 s│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ r+ r4 g- R& B9 K( Q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 @7 [2 i' q+ r; C5 X+ U
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- Q c( [8 I" B+ C│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" Z- f+ O5 |& y& b) s: |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 C; V' q# a6 I- F4 V4 W└──┴─────┴─┴──┴──┴───┴───────────────┘
& ~$ s" O+ G1 [9 q5 s! A- |( K. v8 d- y" B/ \% L, U. ^
GigaChip (白版)(只列出与蓝版不一样的Chips)
) Z. ^! o* j: ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 ~$ i. b% ^% t8 a│编号│名称 │MB│攻击│属性│稀有度│说明 │
( t+ }1 A* ]$ \├──┼─────┼─┼──┼──┼───┼───────────────┤# ^. t8 |, o* F9 T
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; ~; Y! O' \2 m
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 x% [ S6 L1 G3 i* C9 Z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 D* n2 O* Q/ e: R. r- |$ b
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* m3 h( g3 G) R; v* ]
└──┴─────┴─┴──┴──┴───┴───────────────┘ |