转载请不要删除以下信息,感谢您! 3 X2 j" j3 ^3 g* Y
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' f: T5 d5 G6 A0 y' ]1 {■● ■ NintendoWorld 站友xliz原创
" h5 {. {# ]- }+ L- l) ^■ ●■ http://www.NewWise.com
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4 ?: Y$ I d, {" l 洛克人 EXE 3 Blue 卡片组合4 y' R2 o6 T' ?
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5 e# k% q1 M( @ W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 |+ T# S3 p2 y4 X) s, d1 k大家要看日文版的P.A.或详细攻略,点击这里吧!0 t7 O. r3 J" Y
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
$ e8 b' p2 _, Q ~# f4 a* M2 c# y3 J/ g: c+ x# g0 k: h" A
编号 名称
- U* w( K# V6 z4 ~8 ~: r5 G说明5 Q0 P8 C/ W- ]2 l: s3 J, A$ Q! m) @
组合方法5 s: m5 l+ k# |- w# B
---------------------------------6 W, m# ^3 y, B
01 Z-Connon 1
- g7 { @2 s, n9 q0 o7 ^! ^Unlimited Cannon for 5 sec1 K5 m+ c+ v2 G" [! C- t" R
Cannon A+B+C" `8 y# s5 ]' J3 |3 e
Cannon B+C+D
6 `7 b P0 r" d+ B' G! f: QCannon C+D+E
3 X% q& U& k- }9 M" _$ a! B
$ ^9 B4 _0 M* {4 s' M& r% w* R! C02 Z-Connon 2# k* j! F( [0 M$ d S
Unlimited HiCannon for 5 sec5 d2 B7 [3 S$ R2 J, ~, N
HiCannon H+I+J) N. U5 z0 w g* {* Y0 c9 c) ?! o
HiCannon I+J+K
; w6 h) j+ H- w- {6 ~/ f1 gHiCannon J+K+L
: }+ s, Y0 x+ P) X8 k* \% x t; n7 r7 e" w+ c8 M5 F
03 Z-Connon 34 J. h- F. G% ^9 A1 g8 i
Unlimited MegaCannon for 5 sec
i2 p1 R4 q7 \% n$ rM-Cannon O+P+Q, X: m7 k a0 {; e V: D1 e
M-Cannon P+Q+R. x3 o5 a, `: E1 s9 ]4 \7 x: h
M-Cannon Q+R+S
3 ]( y5 w/ y* Y4 n- {
0 ?8 i* H5 c0 n04 Z-Punch
9 z, j, G% L+ I4 P* `( ?5 S4 \8 S$ ]Unlimited GutPunch for 5 sec# w2 d" O" Q k5 I; U7 m
GutPunch B+C+D+ d% m- J. b J) M* I
GutPunch C+D+E
/ {2 i! k3 S0 l' X8 A6 EGutPunch D+E+F
4 W6 N! ?3 x+ [! W0 h% q
: c( Z2 S0 y) K) K! E) f05 Z-Strght3 ?. D+ v) I/ N' w! J: h1 Q) e
Unlimited GutStrgt for 5 sec
1 x- K7 i/ l, s8 A1 DGutStrgt O+P+Q
: S- R' D& b gGutStrgt P+Q+R3 X. f- i) i5 Y) G
GutStrgt Q+R+S+ {- c+ U% Z" l5 K, c' B1 O. Z* A0 e4 U$ ?
! _ w4 B) ]* m4 X' n
06 Z-Impact
7 D) Y% |" J* L. e' _Unlimited GutImpct for 5 sec
9 D, ^7 R$ F/ fGutImpact G+H+I$ K# h* j& \- x4 G3 r4 p% D+ ~) |
GutImpact H+I+J4 f6 N4 K# w- u0 @: V
GutImpact J+K+L! m2 I% ?* v; j7 v7 _% Z
0 Z6 {! s) v- D, e# w8 o07 Z-Varibl9 K9 o! e E5 ~8 I
Unlimited VarSword for 5 sec, w: q( D$ H H1 v) o' A ]1 K+ G
VarSwrd B+C+D# e- y) |( z2 C \5 M2 n
VarSwrd C+D+E5 l' H( s! Q" p, `
VarSwrd D+E+F, m v/ d1 [0 J$ K. A
0 ~* O! M# u0 t$ j! Y08 Z-Yoyo 1
) \+ U9 ]: h' R+ w; U w+ Q" xUnlimited Yo-Yo for 5 sec0 P9 w: z+ K( h: X& q, y/ e
Yo-Yo1 C+D+E4 b5 e3 C% m, J, H2 A- z- J5 e# |+ {
Yo-Yo1 D+E+F' m% R: C E5 e' v) W
Yo-Yo1 E+F+G
- q8 e0 s% n3 O% \$ v% t8 S$ Y
9 I+ Q8 E+ a4 O4 Z( j7 N4 ~09 Z-Yoyo 2
v9 m0 `" e; \, p' q8 \Unlimited Yo-Yo2 for 5 sec
5 S4 A: @! a4 N0 mYo-Yo2 H+I+J
/ H w9 W. I7 N* u" J- c9 V. oYo-Yo2 I+J+K5 G& U; g+ F: y6 @% I
Yo-Yo2 J+K+L
0 I/ j. @5 w# c$ B/ t& v; H& [" d, z9 h) @/ M2 G/ _0 ?
10 Z-Yoyo 3
! v! {4 v2 P/ G/ g2 u! gUnlimited Yo-Yo3 for 5 sec& o6 K1 n" n, V( n2 W: t$ P
Yo-Yo3 M+N+O) |& @" D' |" `% V Q
Yo-Yo3 N+O+P
* [6 T [3 j/ Q* CYo-Yo3 O+P+Q
+ ?0 i2 K5 Z/ X& `. L# r, q$ ?1 Q9 w! M# R7 n
11 Z-Step 17 v. N4 K% v( o6 N
Unlimited StepSwrd for 5 sec
: P. g* i6 H1 |StepSwrd L+M+N
D1 O/ Y4 P% ]+ Y7 _StepSwrd M+N+O
3 K8 [ t; Y8 V6 p" UStepSwrd N+O+P
* `) o# g+ p: [8 B9 j7 N
/ V- ?* r8 o. x! f12 Z-Step 2
' i7 J% l9 Y( O4 e. f WUnlimited StepCros for 5 sec& z2 v# U2 F* S t
StepCros P+Q+R, U7 B# v K, Z) n0 C$ p: @
StepCros Q+R+S
, c8 m" d9 F8 HStepCros R+S+T
. i( S, f/ F9 @9 `/ x2 r# l% x: M+ ^, Y3 o4 U
13 BubSprd
% j5 l P# F1 aAttks w/ spreading bubbles!
S8 u- B# {# _# C# vBubbler C+D+E7 K: A) I0 V: R6 I2 j6 {$ D* C
Bub-V D+E+F
1 B. ?; w& ] K- E- WBublSide E+F+G% q: B( J/ U( D/ \/ o4 G4 v$ _
Bubbler E + Bub-V E + BublSide E& D6 S8 ~- X+ {5 f; N7 @
: z$ ~$ {3 L% L5 V3 Y# S; Y. d14 HeatSprd
( `2 t/ ^. G; p3 v. P9 Z( M6 [Attks w/ spreading fireball!
1 ]3 b0 E* ?; B( T6 mHeatShot H+I+J
8 ~9 y H# T( F- ?+ W3 S: |% oHeat-V I+J+K
# h: f5 H, P6 M9 C: _HeatSide J+K+L
. S) Y/ x4 x* RHeatShot J + Heat-V J + HeatSide J
# ?8 m, s( g2 f) G% I
7 V) N8 e# a* b; ]9 _: E: o; G7 l+ I15 H-Burst; R; [$ C9 y) y1 H6 ]7 E6 @
Creates a giant explosion
' G8 d" R& |8 ]2 Z W( q7 M* GSpreader M+N+O" A5 m7 y- \9 X$ }
Spreader N+O+P
; a( `* ^& Y6 U$ jSpreader O+P+Q) Q& W/ B# E" a6 O
1 N1 f4 b: L) i, s/ X5 c16 LifeSwrd
1 t& `9 I' U6 [Swings a huge 2×3 sword!4 Z, Q2 I) h M" ~
Sword E + WideSwrd E + LongSwrd E6 J9 q9 k" b8 f5 J4 h" c, X0 e
Sword L + WideSwrd L + LongSwrd L* p% l# b n. u
Sword Y + WideSwrd Y + LongSwrd Y
. N8 R1 r* q! }4 c
; n- j/ a) _% ]) n17 ElemSwrd
+ k' f, O; p1 `6 e N5 TWide swrd contains 4 elemnts* Z X- ]$ y8 s+ i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, C; B: c4 X3 O& `; W: ^2 H6 R0 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% q8 Y& U8 |9 A5 T1 |" u
# {% h9 S, [' b* t- {, h# O& p( g18 EvilCut$ K( R3 E! }& c( n
Step up 2 & make 4 atacks1 _& w. B7 V% J
StepSwrd P + HeroSwrd P + StepCros P
) F. l7 B' B( g9 ]6 a h
. g# F _! y6 l' ^19 HyperRat
. P8 p8 C6 i, T6 gA giant Ratton charges!6 X% x5 h9 M0 D$ O
Ratton1 A + Ratton2 A + Ratton3 A
H; q# ^) h8 q/ Q6 N2 bRatton1 C + Ratton2 C + Ratton3 C+ W- [- h8 A0 t& Z3 W2 x
Ratton1 F + Ratton2 F + Ratton3 F
7 U5 q- d$ f/ ?1 a9 L3 ^& `0 @1 Z' N% g; L
20 TimeBom +7 R$ d8 X, _2 r, I7 N5 ~$ H) v
Sets Time Bomb in enmy area- N, k% s5 F) V T
TimeBomb J+K+L, b; x3 ~* m5 F/ j
TimeBomb K+L+M
( Y% d3 K6 Y. Y$ K) ^TimeBomb L+M+N
6 K. a+ T0 n6 H4 g3 ^
6 m" P/ t& f- r2 @: c7 b q* d) j) V21 GelRain
' K6 X5 s% [5 d3 D+ W s* C7 N) g" QGel steals squares
& n; |: f* s2 QMetaGel1 B+C+D
6 k& I+ X0 J6 Q# @MetaGel2 E+F+G) e4 l% {. l$ _, K: K6 K
MetaGel3 S+T+U9 E. g; H: x. `$ ^
. @( I% a+ u4 f2 f9 u2 j5 s) N6 b
22 EverCrse1 v: W, u" R( Y8 U. k7 \/ L
Shield chases enemies
5 P4 Y; `( b0 a7 E% f4 oCrsShld1 C + CrsShld2 C + CrsShld3 C9 Y8 K; y0 x/ G# ?
CrsShld1 L + CrsShld2 L + CrsShld3 L2 e! @! k9 b" q( ^% W/ {( o
( k7 A7 ~. f2 k8 l6 K5 Y23 MomQuake
# u1 M6 T. d& @" p; E9 D2 wAwakens Mother Earth!
# d2 c$ {! i3 zRockCube * + RockCube * + GodStone S5 m' g$ f7 z$ A Z* J+ @
1 E5 S% i' t1 A- I2 {
24 PoisPhar
) j4 U" h4 @0 @& _Pharaoh generates poison4 U& j' O2 }( }
PoisMask A + PoisFace A + Anubis A
* x4 I6 M9 V! t, H
6 ]1 {8 ]- j! Q* G25 BodyGrd
; E* W2 Z4 g& O9 r6 LBodyguard takes out enemies. h2 `2 ~, R% @* F" G a2 ]( h
AntiDmg M + AntiNavi M + Muramasa M* \; ~$ D: j. c4 h4 X, b
& P# t5 H* Z0 y" }. D
26 500Barr: \/ h% g3 Z8 l; m, n2 t, e: Y _
Barrier absorbs 500HP dmg2 `5 ~4 ]7 m- A h A% X* l4 u
Barrier E + Barr100 E + Barr200 E
Q* c4 b0 L/ b8 R F6 vBarrier R + Barr100 R + Barr200 R
B `0 [3 m, ^' z& j& N1 {4 @2 c: o/ Q, _$ m6 ]
27 BigHeart
$ _+ z4 ?$ K& {( | ?Attacks, then heals HP!* x# i: s/ t p% Y C
HolyPanl R + Recov300 R + Roll R
* [% F0 N0 K1 p* q. QHolyPanl R + Recov300 R + RollV2 R$ X) p3 i/ u8 M+ \ K* M& i
HolyPanl R + Recov300 R + RollV3 R! K) @6 V9 c# O) W! @# {; h
% E. ?2 g0 y0 ~28 GtsShoot
/ W. ~* i6 N# r& E/ }9 t+ K9 ?GutsMan throws MegaMan!
4 M% c* }! h% x& @! yGuard * + DashAtk G + GutsMan G& A7 e( |7 |8 Y# L
Guard * + DashAtk G + GutsMan2 G
! O! F% I8 ^" N1 S' ?' lGuard * + DashAtk G + GutsMan3 G( L* a6 Q3 j. k r
Guard * + DashAtk G + GutsMan4 G
9 J; T0 n O0 o/ G6 {4 N
' u' |7 {: n- h- V I29 DeuxHero; e Z$ v8 q* x2 s ?" W
MegaMan & ProtoMan team up!; i% }; I0 A9 t1 J! x7 @
CustSwrd B + VarSwrd B + ProtoMan B
1 u, L+ \" z0 V0 [) h& u$ \CustSwrd B + VarSwrd B + ProtoMn2 B
) C$ o2 r3 `) ]+ g, x3 V+ JCustSwrd B + VarSwrd B + ProtoMn3 B, |: x8 {4 @* G4 b' \6 r1 j
CustSwrd B + VarSwrd B + ProtoMn4 B8 Z$ `" ^& _: l' W2 M8 W
1 Z% y' n1 D) K6 R
30 2xHero
, W B- `2 a4 W u& ]MegaMan & ProtoMan Dual atk1 E- J% O, h! O) ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% {, F5 Z0 Z, Y) N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, u+ G/ v: s4 e* B* h/ Y1 A3 }$ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 u. F1 T" ]7 r/ |' ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- i: ^, Q$ r* Y! l8 X
/ ? a8 d5 c3 e& Y' d31 PrixPowr. ~( K& Z: l9 \2 v# ^* C
3 Navis attack at once!
! F. R G( C0 \ R2 m& vTeam1 * + Team2 * + KingMan5 K1 c* `: h; G, i+ ?5 x1 R( w
Team1 * + Team2 * + MistMan5 M
3 [4 T+ K/ A+ ?# ]8 }, fTeam1 * + Team2 * + BowlMan5 B% r( G# I& t$ U7 z# I! S
$ _7 @9 Z6 N* K% k32 MstrStyl
) {- C2 x+ H; ?9 hMegaMan unleashes his power0 H# n/ i/ O; a7 N0 N& ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 r* S8 \+ |' u Y1 V0 s
0 z7 l# a) P6 a4 ?! H! f2 yStdrdChip (Part 1)* K* ~- }/ r% P
┌──┬────┬─┬──┬──┬───┬───────────────┐
" Q$ ~4 S( R& A0 r) _" R* W! t│编号│名称 │MB│攻击│属性│稀有度│说明 │6 f3 ?7 n0 q, y; o2 }% {
├──┼────┼─┼──┼──┼───┼───────────────┤
- D3 ]) U N* }$ d1 F. ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ @8 M2 Z- F. a( k% g. K' }! h' S
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' o/ G9 }! Z( S( w5 A6 H, p6 N# ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- M4 P9 p1 k( Q' K/ h% k/ B
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 `, P9 r. G4 F. ?- E9 ~. ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
T( _$ v. I0 P│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 b' D I: p+ A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 M6 Y( m0 \7 W" d0 a│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ |4 h2 g6 y4 V& }: |2 H
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. Q0 E- N- y1 t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& C, O- c3 A/ G│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% C6 H- l- y& }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' @& T$ f5 [1 t+ M│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 E2 y6 [% M/ P' ~│14 │Spreader│16│30 │ │** │Creates a large explosion │# M/ h$ G# d2 ^2 g/ j. Y) r7 E7 w# n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 m( L: R1 I. L: X# M' C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 k" }- ?4 F0 B5 R( g) Z' K
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' a8 S. |$ U: r│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 S# {' v4 ?( V0 {# G│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, H% c& K3 Q* j
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; l& S/ O! ~2 B6 ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 H+ g4 b" E( `6 z( ?3 c# U3 j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 X) A! B; A; D' L& Y8 |│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! ]5 j" K) S, R3 M4 d" t2 q1 z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 u" J; D! V1 e4 s/ e4 q; Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% l; H2 O( Z* ?6 C3 c- E! x
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# q$ o; L9 y5 M2 C) X }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 q! D* d% [2 }% h/ X+ s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( i- g- \0 }& y0 e7 H$ X; k│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* Y( D& }3 B- j5 \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 h# s. w9 _8 n2 \6 z4 }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 G7 K1 X$ m) [2 T1 m3 ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- ~+ n- ~& a) Q$ O# y! @
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( W; q. V" X/ Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- L% Z, ?$ L* \" Z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) W# C; D# e3 E' T1 j7 A# F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, Z4 m& S; G4 y# ^# G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* H! n. s& T o3 E4 Z' @' |9 q* r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# |* m x7 k) n, `1 c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' \$ e- U/ L0 p│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( k' H0 j9 r2 N3 Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- V; ~' c4 R" g& i2 K│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" {" n- |3 o% p3 b4 v2 a* ?2 ]2 j- ~│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 ]7 i4 q I4 _2 k5 u; E |9 k
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 N u' `* i, }/ E: ?* P( Y( |│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 M# n4 Q0 f! B& _7 `" s% W$ Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 n6 Y' n/ Q% r. j' n$ a/ k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# b& [) G1 h9 C& S│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& _& I4 C+ u" u! g. u# ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 |9 B4 x1 V$ Z0 i0 R9 K2 n k
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- q! Y% u& k! O5 L% i
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& d5 J+ D8 q) c+ e% O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' b% }3 V+ A8 k2 |' ~2 N$ F
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 X, x9 i+ C: ?: l y8 @' z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. R9 n! l8 b. ^% V/ l9 x. d( q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" M9 y* W0 A% k" y5 Z2 ]" Q0 p+ p1 x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# m# S+ N3 y0 T- h6 {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 G `' \: |. x9 l│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ E2 K5 d: C. U( F& U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& ?0 o* s' u3 T( R$ A│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 P) {; v7 } q9 E2 b7 ?
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 U' U! |( E; I% T+ Z6 {
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 u3 u: O& F& n- @
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 U. c& z2 b5 l6 [) }- E$ [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ B. _: Y, f+ G$ q. Q, \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 ]8 P0 I! }, \* B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# y2 h9 |* D" [+ b│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# f, |" I0 h$ D( r) z: D; @- D
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: w$ d& ~1 m* P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ v% I& A6 X0 y; v' |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 C" m; D# i' U8 d) S% M+ b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* J; b6 p4 y& T. j/ _│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; `- a) j' W: a0 C+ i7 }
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 {- t. T9 H5 j8 C1 G
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 A/ z/ z c' A$ |8 x( \; F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" w4 A4 n# F1 R' ^) c( `$ k│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ D7 k# D3 [5 k, F8 @# k6 |' W+ Q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- ^: A2 j. L1 h2 {( F/ n
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) [ G! Z3 E: R* p& r" z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 D: e; a, a# `" U0 h│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; ]; Z) {" h) B6 S4 W7 ]* }% \1 P9 S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 E& Z1 y- c1 k9 u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ p5 \& {4 d7 f g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: d9 @; F* _3 ?3 e: [& |0 ]9 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 n" ^- k( [5 \4 n+ s3 k' b) @( y Z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- u" N7 ~9 `+ G5 ?; H│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' R2 D, r1 Z) \│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; z5 |3 C3 T+ H# U0 v2 }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) f* c* n `2 \│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 U0 S7 a1 ^/ R0 U8 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 ~: J: X6 O, h) }│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 G( |8 A5 N* _: a2 C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 y! v+ ~# R3 ~2 s, }│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. j- U5 v( j0 I+ v│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) I( [$ r6 `$ G5 w- M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ ~1 E# B) W: p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, }2 `7 ^: f k) P0 ^- o, r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ z, {) }2 U$ `+ c8 `+ @$ A7 `
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! m- @5 E6 L' d; r4 N% b8 l2 N3 o7 h8 B; W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 X. {) Z% a2 K9 W) g2 |2 }, H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ l5 v8 G- `& B( l* G: ~, J$ c
└──┴────┴─┴──┴──┴───┴───────────────┘ X0 v2 ~2 j' k( y% T6 f
, q( u) ]- ], q2 X
StdrdChip (Part 2); N7 y, _) p# l' n2 m9 h! j
┌──┬────┬─┬──┬──┬───┬───────────────┐9 l* s( x/ F0 l8 r/ l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 O8 B* W, J* ?+ r$ w├──┼────┼─┼──┼──┼───┼───────────────┤
. q5 W4 X9 o) O6 p# z( ~* e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ s/ [! ?7 A- o+ ~# Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; G1 h# U* b, o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 E" R/ J, m# {$ ?│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- q, L/ @* F- P( Y& R
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. N7 G0 d3 `& z& z# s5 l$ Y F4 q8 l
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! w) W( w, s. z7 @" o, S2 i5 {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' C( |$ \# j& y8 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: v# m2 [; u s6 x# g) \+ i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 X" A' c- M) V9 [& E P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ v/ q( U3 y. W. F- w8 u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 T( V/ H6 b* z1 l9 ? d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 j" k) ?9 `# o3 T% ~% \
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' X# T( o, h4 B: f% x7 G0 `$ O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) W0 D* |4 B; [: P# u2 }# j% O# j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% l6 u9 E. L2 n# n) t; ~' X1 U│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, p5 I# _' b0 `; }9 p( z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& S# }, w! B0 P9 g% Y- l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& x0 ~" o/ ^1 `. u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 x/ P/ \7 ]; z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ D2 X4 O* G' S2 x, c2 M" t% d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. D% ?: q. {4 R7 r [ @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# S6 N ]1 L0 R! n E6 V% B+ F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( g- x7 m; q, [ h│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; g' k. E' \# T' @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! E Z* I# p4 K2 ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 Q- Z+ j' t# @8 K
│126 │Rook │30│ │ │*** │Protects you from attacks │
* v5 L6 |7 F$ J! b│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: f1 U7 V% G$ b, Y& A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- k4 o8 N" | y& |5 S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 I8 K' Z" Z7 n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; a; X4 W# c3 l9 L2 Q│131 │Lance │46│130 │Wood│*** │Lances through back line │
# f, Q: m2 N- W. K2 U- @7 a8 z n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, F" o: P1 U1 ~1 k4 m0 e
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 _. X3 h3 q3 u. j: J, }
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" T _# V$ {) v! v; `( L) ]( f1 k) R
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& J# V$ x5 s' q3 f3 q: B9 {│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% I9 b* a! x8 q7 y3 O
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( ~- S9 }1 p& I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, v& o1 r' z% w* `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ z' s. H# Y: r; {6 K
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& M1 J% l9 P2 L! W: k; M% u# o4 I│141 │Prism │60│ │ │*** │Prism fires randomly │. \2 _# h0 z" K L d9 y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: _) c7 F7 O& k* X7 H% o5 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │" ]0 [# h" [6 @4 p/ q+ y1 S4 I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │; D- ?; _* ?/ o8 ]2 }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 [6 F% q8 h# O│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 J$ R+ z- h( S$ l* _2 n
│147 │Recov10 │5 │ │ │* │Recovers 10HP │* g$ K ]1 s4 x
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# `9 k$ J9 J# r6 p│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 p$ e' M. I6 v; M! v( P│150 │Recov80 │20│ │ │** │Recovers 80HP │
' O& l" O- l" Q j( [│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 d1 H/ s0 Q. O# s│152 │Recov150│50│ │ │*** │Recovers 150HP │8 P( A0 u. Q9 q4 P% }2 i: `; c4 ?
│153 │Recov200│65│ │ │**** │Recovers 200HP │) l( L% ~" _- ]9 r- j! }) z+ f
│154 │Recov300│80│ │ │**** │Recovers 300HP │( E, E6 d8 ]/ [/ X3 r7 z
│155 │Repair │8 │ │ │* │Fix your area's panels │2 ^9 v1 A* ^. _! u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 @( h3 k& Z, {0 o
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! a5 u- X( ~. ^8 v- |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ I9 f7 N+ b& y( g+ f7 V+ j9 n8 l│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& E& I& v2 O( Q8 [) Z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 p2 ^/ u0 e, I
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ L4 v, d& S! U6 ]: j( f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. {6 ~4 @% v p( l. d- ^
│163 │Invis │11│ │ │*** │Invisible for a while │/ A3 d% O s: J8 I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 X1 r' S3 b0 |: k│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" t) U, Z; V2 C: G' _. W' i
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 {/ W* U/ ]2 j( o& V v( N
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( f5 p3 M% s, E! X; h, \
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 W& x0 U% @. ~; X3 k│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 o) ?& h. W) T5 [& h! j7 }, K1 x
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" ^& |0 L7 ], O$ z- L' P* V6 g6 t│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# I( L' B. R0 B; G
│172 │Aura │55│ │ │*** │Repels attacks under 100 │, B- F8 M2 _' b; l; t5 Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& Z. v8 M% R4 k/ i$ t! Q, P& @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 r4 k' G# T+ u8 i│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ [, W* h0 d, \: d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 k3 \& I) A' j$ e, ~$ W8 A% T│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 M7 C2 U/ @/ I3 @
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 y* e* C5 ^0 }. C/ }│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# q- o, q0 M. b5 D6 E. O' ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% B6 g: z" o; \ z. r2 D( X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) y$ G5 b' x# N! \1 j9 I; m( w% e }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 A9 M- U2 m- i! ^+ [" [: R
│183 │Hole │55│ │ │**** │Open hole to dark world │( V7 X2 A; i) K
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# |2 x- q( G. Y2 F4 E8 Y) g9 P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ O1 _0 b8 c/ s│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 C9 P% s0 U$ n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, J: h" Y% W7 ?" }8 D$ ^ ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │- d' @! A ]2 c+ R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* G0 P* S, X7 V3 v) x) s│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ o+ Y* Y0 z, l5 q; D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% r {9 v- N+ k# e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 c# k {; k+ p* l6 L/ K8 F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ _6 T0 \/ A& R7 u" z: E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 Y- k. q+ b8 t6 X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! b; O; [, D/ z6 Z5 L│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% A) _5 C8 z4 c# [5 W0 j+ @2 j8 U8 ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! r+ z: [0 c: C: G1 \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 `% F2 T, J! _│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) ?7 \! A! {' q. R
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 {! P7 _* B- d4 p+ j5 Q# ^+ Q└──┴────┴─┴──┴──┴───┴───────────────┘
& q( c" i( [8 r: p9 m8 O
+ d9 R7 k" C% ~3 i" }
' f* T. k. `, `Mega Chip4 e0 D# H7 @' k4 ?; M; x/ M
┌──┬─────┬─┬──┬──┬───┬───────────────┐( \6 f4 ]- s) x0 q) c! V2 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 J. [8 N& Q0 U( |! F├──┼─────┼─┼──┼──┼───┼───────────────┤
& l, l' d5 t6 Z- U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% s2 D8 |% J2 C9 ^9 G* `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 X$ e4 t! J. g6 ]│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- Q7 E$ g. l; F0 t+ y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 ?* j, H7 g" n& {$ J: }: E) U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# T# u1 p. ^3 ^! z0 b
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 X; |8 |1 q* u, S" ~& w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
F" f5 D+ B1 F, j U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 D+ s* Z) u- |6 ?$ k2 c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ \5 S! z# L) ~7 c# I4 R5 F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; A1 w& `4 ]) ?9 A+ ]! A% |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 f5 h* A0 {8 I& @1 K# s! J. K│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 U2 m$ I0 M/ t
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 r m* T# ]1 a
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* z1 A" Z7 i, C1 }3 j( P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! W5 [% J+ a7 P9 C9 S│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; Z/ N+ r" d& j/ S q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 T6 P* [( Q: O2 v7 j$ Y' ]; H
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' _0 Y" |, P; C( A& Z$ \) n ~5 w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 |- [9 A7 T: W( R& P" I4 B' b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) B$ o2 o; s: \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 [/ X5 h. H' q, W/ \% q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 }4 z1 _2 S7 f/ j" H
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 D; E+ Y6 g, i+ y; n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 |8 z" @1 e3 N& t* [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% ]& h9 L" q& i" {7 K8 V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
# q2 M$ |' A2 b" s1 T│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! y% [8 M# ^( ~5 |1 v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 g. r& |9 @ F# \" h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 K% P8 q U/ _) N
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. Z: i7 T$ k6 ^0 Y9 @# H. c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- y5 u! E$ o2 {* D
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 W6 [) B! g3 |$ c2 i5 ~1 D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" R3 U! ]" W! Y X
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. T7 ?1 K& _! Z& W4 S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& \3 P) p! \! ]; L- U& h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ l) h& }3 ?- \6 B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# Z7 K7 W& g2 E/ s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& x+ K" B$ d, o- |: W- F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 R# G% K5 [. ?6 ^; _5 w6 F+ z% K│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 \9 {# X6 G0 C) C. b2 l4 p" Q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& n8 j5 G5 V6 u9 f
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& C8 _ n8 p) B. N1 h& v3 D2 E% Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 n6 `+ e& Z3 x. O( ]3 P @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ ^' [8 [; G! T! D( ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 t" T/ h9 N0 l1 X( z/ G! w│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: d0 X' z0 D8 {8 u+ _│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: v, `( {: b- U* ^│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) a; l9 d5 C& ] ]; N3 M" g7 y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 Q1 W; j& k! @/ ^- Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 `+ R( k6 K% R; s8 Y5 o! [/ B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, S& t3 G" G8 p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* P7 V& B9 {1 ~. m. \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& V* K! Y6 \; H/ W% |4 L- B; N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: \% X" r3 {; k" z( x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) Z% u* L, J; d( ^% x4 P! |2 g│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 r; F0 A. H; d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% o" i( C$ }( h8 e- e0 [% V) G T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
9 _( o4 }3 J K& K- ]2 T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* ]3 t ^+ A$ }3 L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' r0 M& [. T: z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 W5 j: ]/ E8 }$ {% D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 W) p/ d/ f6 a$ b H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% ?5 c7 _1 o+ L. R
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* y5 d# i7 k) D, z# q4 p5 @│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 }2 X) Q& Z$ J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- p$ d+ ?/ @) `+ G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* m w) ^+ o6 I+ c# T$ z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% C3 ~; u- D O* n/ o- l" v& K3 Z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; d% t2 [; t6 N* F( u$ f. ?9 C6 \6 ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% l. S# h) v2 ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ ?! x% V9 I) `% y% J) X
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- Z9 _! f' b: Y' I. W" u2 @
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. L4 o2 }7 x! F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ ?3 N1 N; v2 ]. v& j" B7 S│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 _% M7 b. w+ S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# |1 @! D! X2 H$ n( N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# k' a c4 V; z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. s2 t3 L i' A' g# z8 E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 B( T3 }& C0 N7 r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ t. M0 \# V- P4 E! a! ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: d) P- ?* l0 q5 s) l' m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 \4 I* T( {2 y; A│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 a- ~0 t" Y, c& ]( ]9 K6 }# T5 c│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 g o! O0 @7 H% `8 l5 J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 s9 N- v+ i3 I2 @) d
└──┴─────┴─┴──┴──┴───┴───────────────┘: E. F2 e- _% M v1 u! S
( K. @1 q3 S5 [7 w2 R( K
* f% v% V4 w: f( A/ |9 ?6 M& }GigaChip (蓝版)
! n$ Q/ x) E# S8 f$ ^: @5 x9 \8 [6 j┌──┬─────┬─┬──┬──┬───┬───────────────┐( h0 H {7 s/ z3 E$ X: j- h/ C* G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 d4 i0 A u" z0 P& O5 H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 c3 l$ n1 y! Q: I│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 k: [' g, U! w1 y$ `5 W" Y: N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! o/ p$ U M0 u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. l9 l4 T& K, E, S& V1 V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 q4 p) q, V6 ?- Q7 d5 E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, P0 S3 b/ a( w
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, ~8 [1 |( q3 H' k7 K z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" @# W+ W* k, }7 v$ _8 q& O│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' A) _8 ]* V' N8 T9 H m9 L
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 o9 d) K- q% M4 F3 c+ o* ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 Y& y6 K9 q i3 ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 w% q1 F% I# H: s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 w: l: r& e* |1 J; N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( K2 f+ h( Z9 {% W+ G5 b
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 q4 `" ]$ Q) [) m$ [8 f6 |/ L│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
t# p2 _; D% j; \% X│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- [% X$ u! y5 d8 F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 p! v2 Z2 J$ n" Y/ @│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 l! h0 o" i* F6 O' y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ C- w" C$ Q, E( a2 v│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 `. ~' z% `7 g9 M1 i└──┴─────┴─┴──┴──┴───┴───────────────┘
' ]( N$ p, O. [8 w
, A$ t" F+ m# D7 h3 dGigaChip (白版)(只列出与蓝版不一样的Chips)3 w. Y0 X* q$ R/ t. V) I5 G; {
┌──┬─────┬─┬──┬──┬───┬───────────────┐: t' B* l- p* Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 N% f3 s% W4 q) @├──┼─────┼─┼──┼──┼───┼───────────────┤
" [# ?& l; ]) h) f- Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. D6 f4 k, a; D
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( O0 E1 r1 P6 X7 t X│4 │Balance │60│ │ │***** │Both Hp reduced by half │& @: M* o/ }) n" `/ |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 B7 O" J+ r% d. _% m2 z( _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |