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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创8 Q: ~$ `0 \) ?+ ?# Y
■ ●■    http://www.NewWise.com
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% A- W( i" i2 ?
           洛克人 EXE 3 Blue 卡片组合- A( I6 x+ \; V: A7 N

& b$ N( G0 A7 e! Y8 \/ e4 k* |: r8 i! B* V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 C/ c5 U  Q' G5 |% d
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 A" k, I: q5 R! ?
====================+ B1 b( M* x; @8 ]# \7 M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% ?. K7 V  }: g8 ^

+ `! e7 M4 z6 Y- p; i编号    名称6 j& r) g; U  A- ]$ ]$ v+ h; R
说明
9 t# b% t3 Z( K) \. v+ O组合方法- w1 G  y2 L8 h' q' J, ]
---------------------------------- U2 Q) f+ y+ |% `# _1 {2 k
01    Z-Connon 13 l; V* ^3 W( G0 E0 S2 M2 w' Z
Unlimited Cannon for 5 sec
0 M& G2 U. u  y6 `Cannon A+B+C, d( l0 P5 r' a% E5 ^; J
Cannon B+C+D
% i3 C( Q( c# G% _* C, aCannon C+D+E+ r" w( [2 v7 r! H, c* Y3 L

0 z% o8 I! o% Y02    Z-Connon 2/ L& G# G! L' v3 l/ w3 s( D
Unlimited HiCannon for 5 sec! b2 _5 n* y; [% }$ s
HiCannon H+I+J4 x: J$ U0 P) l0 D- g- g
HiCannon I+J+K
; a3 Y3 r' z, Y* \0 o8 dHiCannon J+K+L
5 c0 J8 A/ B; E0 G% h! A1 T) @2 i, \& w/ K% z% U7 _
03    Z-Connon 3% S: s3 B3 L  X" K
Unlimited MegaCannon for 5 sec* c  n( }% `8 S) Z& M( y- @8 W
M-Cannon O+P+Q( r3 V. S- C% u) n8 ^. R" X9 O& N! E
M-Cannon P+Q+R6 [! |$ H2 }: S/ t) k
M-Cannon Q+R+S8 H9 D# ]  ^4 h5 A8 `" H
) n  v& v' G( o+ E4 f; r; I
04    Z-Punch
! u. N0 [+ R& Z: w6 `% aUnlimited GutPunch for 5 sec
5 Q5 T% _8 M" `% p2 VGutPunch B+C+D1 \, F; b) @6 L% E3 U
GutPunch C+D+E- X' `3 l1 s4 e8 F, t+ }" H. K
GutPunch D+E+F
/ T- w* S9 A/ g, o& m' U+ ?
. P; N- K& O0 l& b9 p05    Z-Strght8 m' E+ s" K# Q7 j( G6 _2 E/ r
Unlimited GutStrgt for 5 sec
" D( v( i, d" oGutStrgt O+P+Q! ]5 O8 \  Q2 x8 h2 b+ k$ I5 W. r' a
GutStrgt P+Q+R3 f1 y( h: E6 v- u
GutStrgt Q+R+S
8 Z$ d  t; Z3 T$ B! \9 N7 D/ v2 l5 h7 y6 J8 ?
06    Z-Impact  t, n& }- ?$ A1 R8 A% L
Unlimited GutImpct for 5 sec
: `8 y% y, }& x, cGutImpact G+H+I" ?0 n* g0 y" U7 f+ L( X% Z
GutImpact H+I+J
4 z, x; |. g  NGutImpact J+K+L! u8 d% {: W5 I# @% V# s

0 }* _1 c4 Q2 i) z5 D5 V07    Z-Varibl
0 \( R+ h/ B7 C" u" |- \3 PUnlimited VarSword for 5 sec
( x$ \/ }6 |9 T9 X  AVarSwrd B+C+D
$ O) }/ o7 D( b1 Q) d  n1 ~" h4 jVarSwrd C+D+E
* [. ~; n& t6 |2 qVarSwrd D+E+F9 A6 X! l: W: E) T6 B2 Z

/ P, j1 p* m! U3 p) h' l08    Z-Yoyo 11 Q1 T% f2 w7 q  d& C  c# P' `
Unlimited Yo-Yo for 5 sec
& Q- K" I; p9 B9 Y4 {8 A: d7 sYo-Yo1 C+D+E. \& t. T" R8 ]4 E' I
Yo-Yo1 D+E+F( A% t+ v% j7 U  V. |2 F
Yo-Yo1 E+F+G
: o/ ~0 r- e( ~+ i7 F
$ O+ k& k5 T' }, F09    Z-Yoyo 2* e7 O8 @0 d' @  j, B1 \# ]
Unlimited Yo-Yo2 for 5 sec
; T9 I& Y- p7 e+ f4 Q( q! eYo-Yo2 H+I+J
9 Y* j+ I$ k) `( xYo-Yo2 I+J+K
5 N8 n8 s' ?" \/ _: YYo-Yo2 J+K+L
3 A' ^& E6 s9 i; h+ ^, m
0 W+ K3 T/ l5 I  ]% L" a' l8 Q10    Z-Yoyo 3: j8 y' g8 Y8 e: Z, ?6 t' t
Unlimited Yo-Yo3 for 5 sec
2 u# Q9 K7 }) m4 f+ u8 P6 H- WYo-Yo3 M+N+O/ a6 ?1 @" h3 V& e# N
Yo-Yo3 N+O+P2 l+ p; W. C- Z* B: M' q* i
Yo-Yo3 O+P+Q
6 H$ y! S* h/ \( o* S- z  K3 u, O/ E- g6 O3 E) d" D9 y
11    Z-Step 1& r: K/ r  S: Q& Y
Unlimited StepSwrd for 5 sec
0 r: V  w" t( {( A% F& |: K* vStepSwrd L+M+N
( [4 f! o* G0 ?6 W5 pStepSwrd M+N+O
0 ^1 ]5 n( Y7 @1 I8 S1 iStepSwrd N+O+P
# K, S7 |, R+ E, }. z
, d: U( e: {- h7 g; \0 z12    Z-Step 2
% f2 y& b& s4 I: @Unlimited StepCros for 5 sec5 P6 q" ]  z" F1 v( m
StepCros P+Q+R
7 g  @+ Q  {8 ^  |4 g5 {% [StepCros Q+R+S
1 M& f9 h* T( f8 P7 JStepCros R+S+T
; G% E! V4 L" R8 z6 `' C, o+ c8 D0 P, X$ l7 x
13    BubSprd2 ^7 c/ ~" l( n' G. R$ k2 P
Attks w/ spreading bubbles!* |" }! a  R2 d: D& C) n
Bubbler  C+D+E
7 W* S. z3 K7 W3 }! sBub-V    D+E+F
4 |/ h! e( d% S# J4 m8 j3 u7 lBublSide E+F+G7 O& ?& b3 O6 ]. X
Bubbler E + Bub-V E + BublSide E
( c* ^2 m" ^! A0 d
) g) W' C/ W0 F( H. p% O) v14    HeatSprd
" ~& w. T* S0 `) E) j1 GAttks w/ spreading fireball!
% l8 B/ c6 l- b, iHeatShot H+I+J7 p9 a* W+ a( J) V) P
Heat-V   I+J+K5 J+ w, z  b  h" ^) C. Y: |
HeatSide J+K+L  r8 w  ^5 ~7 I7 J; e4 _7 o
HeatShot J + Heat-V J + HeatSide J
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15    H-Burst' l+ D5 i/ n% j+ k2 v# G2 E0 q
Creates a giant explosion
/ {" H+ ?3 e& pSpreader M+N+O. M5 c4 f3 i6 [2 Z, s
Spreader N+O+P
$ f$ L, t2 l1 k/ ]  T# a  L+ ESpreader O+P+Q8 N1 b6 X9 v( e8 j3 Z8 O. `  O  ]
6 M8 L, y$ k& v! w" l( I3 B9 q  a( w- g
16    LifeSwrd
. N, \3 C. e9 \  U- ^+ TSwings a huge 2×3 sword!
5 F9 c5 o" R2 tSword E + WideSwrd E + LongSwrd E0 _. n9 t% t  p8 v; \
Sword L + WideSwrd L + LongSwrd L, P! s9 f1 t% a/ x( v, B# u
Sword Y + WideSwrd Y + LongSwrd Y
- m6 C0 `: G* s" \9 _( O
* i: g5 f- a4 b17    ElemSwrd
: H+ {9 S, S8 ~2 KWide swrd contains 4 elemnts
9 J- _% g) P* V2 v9 }; |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* S' ?) R3 q. g/ l' FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% k. J: |1 T; F5 O; P; N  \% t8 |
% B& C6 ~5 c) x" G3 C5 d& M3 `4 P1 \18    EvilCut9 m. D4 t3 ]  h8 r3 M# |
Step up 2 & make 4 atacks
: J) f8 ~" O4 K  o4 h  A8 [4 VStepSwrd P + HeroSwrd P + StepCros P# f7 a! i$ u6 h2 c# M

3 c( Z! }+ B7 f' U. b' H19    HyperRat+ S% ?! x9 q# L
A giant Ratton charges!3 L. d1 \+ ^7 c' I
Ratton1 A + Ratton2 A + Ratton3 A: ~0 b) t1 q6 _* u7 W
Ratton1 C + Ratton2 C + Ratton3 C8 |* j) {2 L1 f1 Z
Ratton1 F + Ratton2 F + Ratton3 F
, S6 _9 ~2 ^. M3 n; A/ o$ B7 p
$ i' ?" \$ B* y( G# o' a20    TimeBom +
7 @# K! L* U8 S$ j. m8 HSets Time Bomb in enmy area
, q1 D7 _3 |. d2 u  S& C+ DTimeBomb J+K+L
5 u  s: ^5 G  @0 m- H2 jTimeBomb K+L+M/ x, q% F) Z9 ]2 z- A2 e/ l
TimeBomb L+M+N
, M# t" ~& c) e4 g" s
% x) k2 F' w: N- a7 ~7 Q. N21    GelRain% K. C$ z( V! F, Z2 }( k" Z+ i2 V6 f
Gel steals squares. P4 o. p$ N; ^7 ^# @% q
MetaGel1 B+C+D
, [6 x* {9 O! l+ B+ g4 U9 j5 T9 p: JMetaGel2 E+F+G
+ b; @+ [! U( ]3 x! w# [MetaGel3 S+T+U
5 w, B4 @; q; d7 d( Q* ~9 S6 Y" s# E. k. V
22    EverCrse& e7 Z# T: k% d3 v$ M
Shield chases enemies
* D" o$ y% M5 R, O/ |4 M2 n, ZCrsShld1 C + CrsShld2 C + CrsShld3 C
1 ?0 \: I/ d- x- MCrsShld1 L + CrsShld2 L + CrsShld3 L
1 i/ [- [. }! [$ e6 N/ k
& k4 |, P3 I8 O23    MomQuake
: i# |1 z, G) {, T( B7 wAwakens Mother Earth!) e! {" a! d, t* `( Z
RockCube * + RockCube * + GodStone S
5 y6 S' L0 o2 q
5 P& [( g9 V  a* I2 @& B/ _24    PoisPhar# l7 P0 Z6 ?* W
Pharaoh generates poison
4 w, s  c" A( D" B& D9 qPoisMask A + PoisFace A + Anubis A
' f6 e; X6 [( D. ?: b# k" W, s! A% H$ T
25    BodyGrd
- S2 w( A, O9 kBodyguard takes out enemies5 D4 v6 o" E4 N! A( m
AntiDmg M + AntiNavi M + Muramasa M
4 T8 o3 {2 t: m$ M1 C  L0 {/ c6 R! {  b- \& r
26    500Barr5 p2 T0 ?' y6 D  `0 V
Barrier absorbs 500HP dmg
$ E* q7 P7 y; w9 M  X: FBarrier E + Barr100 E + Barr200 E5 m& N! l2 E: C6 ]
Barrier R + Barr100 R + Barr200 R
, `7 N" ~, S# Q9 p( L" _5 P3 Y0 k9 B% [) o
27    BigHeart7 Z5 W: ]# O0 P( p
Attacks, then heals HP!
# }/ o# A  g5 THolyPanl R + Recov300 R + Roll R; b! q, W/ A9 [4 \+ Q3 w
HolyPanl R + Recov300 R + RollV2 R
  @6 b- Z  z8 _: fHolyPanl R + Recov300 R + RollV3 R
) F- i" T6 J% M( L2 Y
6 R( q$ N% ?0 [- P8 g7 ^; R28    GtsShoot
# J5 B1 |9 P9 KGutsMan throws MegaMan!% d+ l; N* ]9 L+ ^0 h" }& f( ]7 |7 O
Guard * + DashAtk G + GutsMan G' v3 I+ k3 K' ~% I6 b& @" B! {
Guard * + DashAtk G + GutsMan2 G
- O/ x) j- R! t: ~Guard * + DashAtk G + GutsMan3 G
# L( Y9 _7 ~! `Guard * + DashAtk G + GutsMan4 G
* ]7 l  w  v2 X  @( l4 r" J$ u+ Y! O% s
29    DeuxHero1 y4 c1 n. d& `# q, ~
MegaMan & ProtoMan team up!' k2 p# m" E: c3 w( [: V
CustSwrd B + VarSwrd B + ProtoMan B$ r9 ^  n, D3 q9 z7 @5 T
CustSwrd B + VarSwrd B + ProtoMn2 B
0 L  Q2 S( b2 d% ?2 Z& r6 QCustSwrd B + VarSwrd B + ProtoMn3 B' J& O2 y  [, I) g- C$ T
CustSwrd B + VarSwrd B + ProtoMn4 B
" A+ r! @" N5 E1 Z) R
" Q1 V: g7 L8 g* }( a2 }, ^30    2xHero
4 \  a7 Q9 R0 y1 m  U3 uMegaMan & ProtoMan Dual atk
  z! V4 R% O% i0 P5 r, B$ k  z) mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 l7 k$ Q  X. J) x6 K- [4 d; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ p) {3 }4 H- R  P  @! Z0 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- G2 r6 u4 v# ?- NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 k+ _* x1 B1 @% j. O4 Q, o1 @

3 f8 u7 O- T% e8 R$ o7 ?+ c31    PrixPowr
: m# {4 b: v, m* q; K5 U3 Navis attack at once!
/ R+ _; @' [" F+ E1 [$ b% NTeam1 * + Team2 * + KingMan5 K, k5 n, m6 I( v4 N7 N
Team1 * + Team2 * + MistMan5 M5 c+ ~- I' V8 u# [! p
Team1 * + Team2 * + BowlMan5 B& a% G+ a. J$ T& N& P% ^

% v! U: \: E% d* ]' _- X32    MstrStyl+ a$ Y- c* Y* e! f% l
MegaMan unleashes his power7 b1 k. K# X. X* D2 n4 I% X
Salamndr * + Fountain * + Bolt * + GaiaBlad *' O4 o1 M7 q2 H' R

. ^, C' x6 d% b7 @! A: AStdrdChip (Part 1)
3 t! q) M+ U. _1 d┌──┬────┬─┬──┬──┬───┬───────────────┐
: b9 z8 T! A% d' z/ c│编号│名称  │MB│攻击│属性│稀有度│说明             │, r" O- r8 [& w7 f7 O' K
├──┼────┼─┼──┼──┼───┼───────────────┤" Q4 Z1 ?0 A# h" X7 X
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: g, \$ B5 v1 _/ e│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" _6 H# C* C( K: C4 D' }8 u
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% }; A7 L% O% z, w  \- T* c
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" e* |% r, i+ q2 U/ T0 D. [! ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, p+ F% L% {$ _0 p1 y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ n% N8 [% J0 P! _6 N, I- r
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 y' |1 w2 E/ T; R- K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  L5 c% o0 f+ l: U' I; N- ^. H* |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ C) {# i/ F$ q) J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 g. f' y" X' U  q! f' g1 w$ L' G' v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( n$ N5 e0 W- [$ ^
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 J8 s! ^5 n- B- ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) B: P3 G3 N6 Z. t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& U7 i  c/ M  `- I$ n│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" g( r* i6 O7 f9 G+ s* g: G* y+ C9 F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) W7 K) D, k" b  p4 Q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 w) d" f5 T  {9 C% d- K5 J( }& A│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 h- A/ R& F: x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! ^! ~6 y2 \. x4 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 s9 X6 h4 }# D" P- R) n# y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ Q% g5 [, [5 l" ^- E" g5 r* U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- [+ P; a7 @1 G1 j│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  }7 M2 A' b+ q  {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 R1 y& H$ ^# N9 u' F/ C│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& P8 U5 u: a2 C- w; p3 @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │; Q: \# _" a: x9 u) ]$ h
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ O8 X/ h/ ?: F( @- d
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. K! a# D& X1 R. o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) u6 q* X& X% a, ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, X9 h% E6 b/ \2 X3 @
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 j& r9 ^6 O5 k4 b# a
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ J, u) e% E8 r6 m. c1 J. Z2 ]
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* v8 K* M, d+ ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. q. e4 `9 C3 Z5 C: }
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# E/ N! a/ F8 W3 I│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# \; t0 [6 F6 E: z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' s5 f; a3 A' I, `/ k/ N0 Q$ v+ m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  }5 F7 _% g5 O; R+ e
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 k. B3 u! [: X4 `! l! l' A0 h│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! U$ G3 X  \0 u7 x0 |& ]0 M│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: `+ e* U  K7 q) R" [% `! K│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* ^/ i" j, V4 p* d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, }8 G2 q) w+ P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! ?' `- d0 d, R$ y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% j# o' }1 i) L7 x$ w! v% N, n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, O9 m8 @/ U6 |) \7 ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 _- L4 _% Z& v' p% u- y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# h+ h8 D  f; r│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 N5 P, I- b7 q' h" z6 {$ q  Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  A; z4 m: x- c+ e+ @& H. Q% H- H│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% X6 [, R7 J2 X5 t: q: m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- o2 ?2 l& `) h. s/ R$ b  n. s: k4 W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& b, h# m: l# |7 `6 t; t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" Y$ I, X# y! z2 K7 f9 x8 i" x# }│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ h1 A  @; J" b+ D/ z│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* Z$ k; `% z3 Q. `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 k4 U# c' L6 B5 S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' p) B4 H& U% G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 w* S. v0 {1 f0 {+ _│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │% D" e: r: r/ P& h# E6 u5 H2 i
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ S: M& e. ^& ?& Y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. e5 }, ?" O, Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 m$ k7 i! e2 ?. n4 Q, Z3 V+ L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │0 C7 {3 T$ z  @; E- h# H& r
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; _) u6 J3 b3 Z' W9 m6 T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& d+ m2 n6 {& l6 F3 g" [) _
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) g/ {$ Y4 |% s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 {3 K; x1 T( q& J$ \* ?' Q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! `6 N/ [# P! }: p0 x' ~% _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) O$ u" m. i5 ^│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
7 o5 p, X2 Z: F  Q9 b; g1 y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ h& J3 T5 q8 }* O│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# x, ~/ L2 D5 k! H+ B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 U5 k" T1 a. i7 b' `& q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ n" D! @1 Q9 {+ d% l8 m) L/ M! T7 c
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │. g2 J% }; h3 p3 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, V6 q+ {& B6 Z. N7 A# H4 R! W* A8 }' P
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- Y$ a0 p) v1 u( r│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ s8 M! j0 w! L& J" m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' r0 R* @" k* O! W$ o( B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 k( l9 k9 T8 j: l3 G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; a! h, O3 l# w
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ q" g$ s2 c. ]2 p
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 P) i* z7 p# k│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* h$ X3 p/ F0 J& q% @
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 j' L! y3 f5 ]* j/ x, @8 U
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: ?; a- L# d: k) V' R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 C: H( s; r( Y1 S) W. j│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* K3 m% D; d8 i3 ]# b7 i* P" B1 t. ]│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) @  n( q  @4 _( C! p  B5 h( _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: m$ d  n, a) i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, }" h9 X5 m+ ]$ z/ R( K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, C. g) a$ ^: `0 I! t│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) J  B9 r% e3 h0 Q. [/ `│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) s% i9 Y& h3 [; L8 S; l│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ e* @9 }# M7 M/ a  u
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. X8 b+ u! @- Z1 N9 K│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 k4 g) Z( p5 y3 G: t" O0 H9 `/ w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* k' J7 n3 V: C7 b' O! z0 H5 A) h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ q- [. I, X7 [/ _8 B3 ~
└──┴────┴─┴──┴──┴───┴───────────────┘" c0 N; B- b+ j7 o6 O4 ]8 b' w
: G/ k# ?4 b# f( g- {+ ~
StdrdChip (Part 2)- D/ U+ ~$ a9 U
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 d. r8 m- j' V6 K2 z; ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 K, @# z# j! Z' q! q├──┼────┼─┼──┼──┼───┼───────────────┤
, R- r9 [) n0 T8 @6 r3 C! q7 K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  U1 G5 v2 r9 l! x% r6 v2 _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& N+ [; S* e' s% i3 z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 J, }; o' \8 h! x│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 S( M& \3 v" V' \& ]; y% m│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │$ w$ `+ D5 F6 Y# Z' `4 r
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ S. g' s* ]1 A' i$ C5 V) w+ I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 X# K( h2 t$ c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ q; V, c# _0 L8 e, N" f│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 ~* a1 A7 k+ `5 p5 d. e5 B$ d
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ y* z1 C- e8 ]# Y' @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( N" K0 }" M9 c$ c, @+ q9 F3 Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ l. T/ x/ d/ }, n│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) Q! m0 }2 u+ d/ G8 n. e. }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │# U. h) R3 Q. `7 @, O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 `, ]% U. J" p2 {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( _1 b7 y- q" c0 \! r5 {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 o" Q! e" X- \, p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: Z$ y" Y; W- W
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" M% f: j; j5 b6 F
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# T" s+ h' `5 O1 {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# K% ~9 \" \9 S+ n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 ^, b+ ]; A# |7 w
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. [# A: k/ j$ Y- V  c2 Y5 _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 a  \# @1 D5 k1 O2 v7 ?/ N* P1 u- N│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 k4 @' L( S" b) V% S, f# Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* p4 @1 j! Z1 h+ \
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. v2 R7 j+ a/ L: f8 j* B* X
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 G# f# v2 ]! b$ t│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! Y, P  v. E2 N% h( ]' {4 y1 _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& W- U/ i+ H: x│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ c( k1 {. ]! ]' y! ]6 M6 C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 g$ c8 p' j5 X9 s4 `+ ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) D: L7 R1 r. J" l0 T9 u# L
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- C9 ]) ]2 t9 _5 R; \- D. ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. |2 U# n3 X+ r) B1 m; }; s│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 R* Y0 a9 P9 O4 X. `3 I0 e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( b8 k" e$ W/ Y( h
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# a% _$ f. Y# h% h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 e% F2 N+ g% |+ ?7 d3 t! c│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 I2 T$ j7 p" Z; o& G& b2 o; c│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 T# S! a+ L, J7 }6 e* h; H8 f+ f9 i1 `
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 t1 G* E( y$ y" {
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% F# u! W9 h2 h5 W& {+ d' W8 \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" e2 I' b' `: \│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 T1 C: t' W2 @/ T  y0 n
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 K3 u8 Y: U( A4 V5 e8 V3 i) p  J│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( |* ~# I: x+ G! u1 j2 v
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% n+ G6 M& D" ~- b: n+ _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 P' R7 |* i0 @; A6 u, h  Z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ H* Q( j' }9 c, e3 ~0 f. Q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* D# S1 |. I3 @) I7 F1 Z. g│151 │Recov120│35│  │  │***  │Recovers 120HP        │( I6 }, v' ]  w' Y+ D, t* M- I- E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; S4 e& l7 M/ r! d
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- b* _! J9 E: h  N. r6 M' X" |│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 C6 F0 b* v" ?2 ]7 S* K│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 T0 f+ R9 n2 A! t│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ U+ z6 ~7 ^1 M* J│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 @% @4 F3 A! P$ Z( `& B" Q- L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │: B5 m' a/ H5 Q, K5 o% a2 _* F7 n
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 K9 X% U$ z0 z5 B3 ]
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, @7 w/ N6 P0 |( ]( M│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# M, I+ W- `3 F# V+ d/ L2 i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 c- V  d' Z) m# \' d* P│163 │Invis  │11│  │  │***  │Invisible for a while     │$ {6 t  `8 \3 M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 \" D0 S# n( O1 a( G6 e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. a9 ~9 S. j) B" F: W: W/ j- c
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 w2 B, S, z* s6 @
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! k$ M4 k# y) ?. U1 X/ a% j7 D
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 d8 M8 j- I: {* A. D. Q& i/ f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; E  F! D" F$ e: J0 q7 m( v6 |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% U$ P! ?* ~' ]& Q& ]  A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. s8 @- P" q+ J* E: v, r6 r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* U: }* G1 \" M' p! n; M│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- l  s1 n' L3 h: T
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: W) a6 {# [4 A, p) O
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& t3 I' F/ k* v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 Z0 G8 ?; r6 F0 x8 `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% {  ^4 ^. l+ b, z! |+ Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ E+ g0 M0 R' w8 W│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 S0 ~. b4 v$ y" ~& g0 @, o
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. K# c9 @7 g3 z7 p- Y% _│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 j! x9 o6 M( N& I/ B│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 C- t, Q9 b, {; k
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 ~3 T5 B* P) C- v( s5 B) e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( q( o. i6 t5 A2 |! l' b│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 [6 k& S8 F& d% Y9 E% Z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% ~& R; |7 j" h: b0 _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 X* t# \1 F( j* J( O% R( V: I) [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. `" F& `/ D) H
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" t+ s7 k. \$ o
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# ]2 n8 F8 C6 y! k" g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  O* \/ D& c" X' a1 r* r/ _
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  l  F) V6 \6 A) J# b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 D. s" f3 }$ O3 f9 Y) G$ L│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& i$ ^2 g  X% `0 f/ U- {$ l: s2 B8 j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
# j2 a& u. p' K6 O1 o│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 U5 O9 L& a; J
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; {, a1 V( V% H( l  D7 a: V$ I) w│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ K1 D) u: i6 s9 o7 K2 K8 E) N! d1 W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 q# e3 ~. [5 P- e- @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 N0 v; W' t2 Q; B) ?4 ?% D9 d└──┴────┴─┴──┴──┴───┴───────────────┘2 r; u3 p3 S7 r: C

) {! \: C8 O* u2 v( y0 x3 [! s2 F
  h  q) m( K) X4 z& g' i: zMega Chip
6 k( U( Z* L" {6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v7 u3 x6 y# z$ G│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 B( x" x% K: m├──┼─────┼─┼──┼──┼───┼───────────────┤
" |( U2 u7 J8 _/ `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) a: m+ e  X5 i( \! \│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 b+ h5 |: E+ k5 V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 w1 |8 k. c# h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# w" N- C* ^! X6 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 q% t+ t2 I  r8 ~! Q# G7 _
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ g! p! m) i5 ]7 N/ d  x6 i
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% [! [, r. n4 s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- d  c. {( z4 K4 C, R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% x3 F9 k+ M( `8 O6 p% v7 X, N. `" \
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 w; P$ x4 i0 d2 ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ n8 X% S. U! Y, t- s7 c│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ \+ y0 Y0 b. K: O4 M│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  [& o; Y6 v: n0 P7 ]│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. y+ i8 E. D( l) S% S+ [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) y8 Z! M0 @% k: A6 i│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  Z& t) e1 x- P
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 \& K9 G0 Q4 s' b; l: C, I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 I2 n, s6 S5 e/ `3 D' ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 U7 |6 x- l) ]( C& P
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ U# G" B9 E- ?* E. |# _) G
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │4 |2 i0 n1 u  A% a  X; R
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 j1 ?# t/ d) I3 w7 j9 ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ ?$ N: o: ^+ Z6 J/ m$ ]4 [
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" G2 F9 F+ a8 `1 p
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 }7 r1 B- _% o- ~
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ S% m2 p' E8 a# H. w* K* d0 }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 W- d' t; L( O, Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' F+ i; d% y" H1 i0 l, p0 }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 h) K1 h  O9 ]8 |  n5 ]│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# g2 A6 s; y! T" s- t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* ^  p- q, s$ n8 `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. F% O5 k# ^( i' n' J, d
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 A3 z/ o' t: `3 i4 ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) U: M- _1 R9 A) F+ z  z2 b9 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# ^" o! y* d( n' h) R) ]! N9 D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 B- c7 Q8 Q1 T" u, c. I
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 E; S3 X" Z! I1 E$ [│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& q0 V( [3 M) r9 k: }( R; C6 o
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 e6 p8 F4 t( D, m& V│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- }* b3 Y- ^# h4 P; S+ ~2 V# W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 R$ S3 M' c7 Q; s│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! s7 ]- R" V; t1 Y4 j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: ~$ P/ _7 a" U6 U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 {$ K, v- ~* t2 R1 P$ _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& K  {# ~6 T- A: U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& q! x! W. P3 U" M& d3 x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 l( g9 j( k, J. B
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 T. B4 I9 i' J2 ]* l│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" G0 |9 z2 D' i% M, h% |│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* q8 v$ O& G1 h- f* P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 d& X  a$ S+ ]6 Q6 ^' j# \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 o+ h9 U2 x  U6 S& `+ t8 {  K: H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 }9 }5 n* A: R7 R/ o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& y, a$ C! @- E( |, x) T2 [+ R4 p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, a/ l6 c7 E- a; Q. N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 w0 H0 N& g4 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │) v! G( _$ \  q# E
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 q4 a" I# q) O* I% r) c. K  t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. u+ s& ^$ o7 s- x5 l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ C& T: u: A/ l) o│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; N. E. J& R& N: f& S│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 v9 P% i; b6 q7 `7 Y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* }3 h, U. @$ q, n* q8 L" J5 v; n
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  w0 V# {3 \* u0 Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ Z  w4 c3 a6 `  q: W. l0 _│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 j9 \( G# L4 o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ f% {( j/ ~6 B4 ^2 O# \$ Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* ?: H& r  G. M, i
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( U) J7 R4 @$ F! g; Z8 X; Z6 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ A/ O2 |! o. c4 z6 R8 y  P4 x6 S) @0 ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& U) Z! u  t% P* u/ S4 G3 V( c6 r
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  Z$ ]2 j& A1 {$ {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! B& I- L$ E9 O│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; a% x2 Q7 q$ y9 e  Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 U" v7 C1 M. D& Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* E- i1 n' }0 ~" w2 }3 H7 ~3 h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 K, j1 s4 L4 }8 j% l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ v) q; S( \6 c4 r* M9 q! e9 N& D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 j5 e/ I  n  Q* K% W, v' ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: W/ c7 l2 Y& q: P7 J│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 {0 l6 {1 ~; ?$ q# B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 ^  x+ V% G' Q, A5 T. F) j9 w' F
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& X# j: Q3 G+ P6 n" ^: `│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( `; F( Q: Z* y+ m7 \/ x; @6 n3 @
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: g5 K: t7 Q; e* @4 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
. n/ m( b8 |( M5 _3 j  r/ y/ l6 o9 s/ H, b+ V
; y( u6 r7 i; i  [2 A& r# R
GigaChip (蓝版); {. q% M, q) {% g2 {8 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ G( U5 X3 W1 D6 X$ ]2 |' V& L│编号│名称   │MB│攻击│属性│稀有度│说明             │
! a5 K' ^& Z5 L, l0 E% m9 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
8 f! x, m# r3 L+ M+ z" Q$ z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 l: s4 w" Q- S1 e: ]7 y' v│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 B2 Y1 H9 b# _! e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) s# J, h: M) j' N3 h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 X  Q+ o& L* t7 i" p( R. F2 t! E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 X$ \* _4 c( ?9 [4 q  T│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) Z# |+ g0 x# `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* k& m9 a% {9 j( V4 i7 x0 g% @1 E│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 [9 A3 G# y# d  ~/ A0 }│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ \5 v3 P; o  Q- F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ N8 B7 A' @8 z4 U% o. G6 j; n- S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  }1 q: H/ o: G0 e6 W. D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" J7 C& G" d0 x0 W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. I( b' ?2 f$ Y( ~( @- x' f8 e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 H0 o; p. _5 U4 E, U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  m! F$ p4 K* D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. [4 v; U* c* T' u+ ?* j7 V7 t
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, _$ i- h4 k' s+ n9 u! U
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 ]4 r$ T% p5 [
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │1 l2 u5 r( ^+ K" p# T4 n4 ~8 ~+ j
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 M; q: \+ [+ {5 Y  X3 j6 y( g
└──┴─────┴─┴──┴──┴───┴───────────────┘
. @  O. M7 R, R+ M6 Z+ U$ F. ~) b( f6 |9 A( l; h
GigaChip (白版)(只列出与蓝版不一样的Chips)
, e- p4 J0 ^4 Z( v& S* _& H┌──┬─────┬─┬──┬──┬───┬───────────────┐3 c2 @. n6 w" c- i5 |) z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! D' V5 q4 n9 v; @/ L, {- k, |├──┼─────┼─┼──┼──┼───┼───────────────┤4 c# f# E0 k* g' t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; }- O( n- Y3 f6 s│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# d7 ]4 l0 d" N  T" B│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! y3 G( E* X" w* w! t) v& z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 A1 N6 X, C% ~, E5 r7 w# g2 f. F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ T9 Q- z) p+ j  {+ q5 `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& D: Q$ A: J+ B: Q1 q% r6 r
/ @+ }; A; R) |
001002003004005006
% |6 ]# L: T7 o: \! D+ ^/ f* j007008009010011012: |4 H6 p1 I& M, N, `! V+ N
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% [4 d: F! n) v/ _) ?
1 }8 _" H) e# e  T, [* v" }# _& x
019020021022023024
/ o4 z9 c- @) E; K025026027028029030, }& D. A0 H  e$ g5 X2 }
031032033034035036
: D! v+ K0 Y$ w% s, `
: l( Z' R4 i1 T  @5 v& q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 Z1 l+ k% R8 t- l/ V
4 d2 A1 o! _# A' }8 l. z0 U- v
037038039040041042
9 F% C7 k# f( ]043044045046047048
: m% O8 |  C% }1 P- E+ f) e049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 i/ n" Q: r: T9 [4 ?# U0 n) E# P6 Q! R: Z# X
055056057058059060
! q+ ^  ?: l& C3 o# _; L3 B0610620630640650663 m4 u% U7 G! C" ]& i4 d7 C1 V
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) o- t! ?8 k* s2 P% I1 Y" r) z$ j# r5 h" R8 K. Q: N! q+ ?8 D
073074075076077078+ z$ l3 j" `$ O8 ~+ [/ q) U
079080081082083084& U) z( p- j) ~, ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* P3 H6 l8 J/ ]9 }$ g; ?% e! H8 L& G
091092093094095096) W! ~! p1 z% |6 S& h! }4 L% W
097098099100101102
+ G- C, m/ T6 G$ U$ H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 I9 \, m; i& g; Z" F/ i6 q0 y4 Y& I" P+ L( C' O
109110111112113114
0 t7 x- j- [: k3 x. t115116117118119120
: w* \0 O' S) B, d121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ G+ S! b5 ]/ m
, B3 l( R' S+ G127128129130131132
2 h& H: ]4 d+ h) [/ F( {. O3 u133134135136137138
; p. |$ _  _( v9 i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ H: B( O& i- {6 M# H1 e+ C1 {6 ~* ]. d* }
145146147148149150$ u0 O% c9 C5 h0 V: o, @
1511521531541551567 C. e% B# }& X, N+ B- t6 c
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 E( O: s2 M4 _* L6 y) A3 J3 @5 ]7 |2 ?" C
163164165166167168
  [$ `- y) S" e169170171172173174
3 v+ P8 T/ |  X' X6 E175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F+ d' a. q8 G$ R/ I1 q  Y0 V
( L: t  \' I0 Z6 G) i
181182183184185186; |8 S# Y6 u. V8 \. Z. e( h
1871881891901911922 ~" w3 J9 C! t2 j8 T2 |; t
193194195196197198
  L: w9 @) A. a: O) L5 K# {) G199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 _+ r- W& ]/ a3 Q  _# [# `( V+ }7 l3 w' {# R0 I4 @9 l
001002003004005006
' E) i% o: Z' y4 k8 Q& O007008009010011012
) J( Q; m9 M9 P$ W1 j013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% \. X  `  K, B4 T, x( Q2 J/ f; q0 _+ J; D  g% b, t
019020021022023024
( t$ L3 Y+ p8 n4 P& i5 j025026027028029030
% D1 u) m- s. K% ^% M7 |$ k* ~, f3 ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ g$ D/ s" R1 {* I: X
4 ?& p) d' s7 f% O7 R
037038039040041042: T  V& n: E( j8 J
043044045046047048
, @2 a! l' B5 o% D+ g& u+ Q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 k5 l! u  Y9 t/ H* Q( \1 Y' ^9 H+ |$ @- r5 ^* q
055056057058059060
1 |1 V0 B; [' x7 C. p0610620630640650660 v+ [) D( u9 v
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ Q/ k+ a; l! Q9 B; R0 k  q0 h) L# @$ H3 G% c; w
073074075076077078! f3 T. d: Y# }( [$ w" A
079080081082083084
& C5 ?0 o, J: u085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! x8 k' C" j% g3 K! P- O
; C" K3 U" h1 u" M0010020030040050069 X1 ]- B; }; q3 h/ }6 d
007008009010011012
; @: n9 a  G; j) y  r013014015016017018
) |* @' a* c2 K019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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