转载请不要删除以下信息,感谢您! ; W0 d9 H' T. U. Y3 P: S
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, |: N9 l+ ^; e+ I9 o; j■● ■ NintendoWorld 站友xliz原创
3 z6 j2 m% M7 V2 ]$ D$ l# s■ ●■ http://www.NewWise.com
- ^9 o( U6 b7 `3 C■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合6 M F1 L, h- Q) i* A+ t
) N6 _: [6 a# N' `+ D' }0 H' b" U0 b1 | ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 \6 O. P: `) d8 \: T% ^7 @大家要看日文版的P.A.或详细攻略,点击这里吧! d/ b$ h" k' L
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. c% H H9 [2 F) H$ V6 s$ ?* {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 \; z. K8 ^) i& M$ m& R, C
1 i; ]/ u" ~* a, y, A' c, X, k以下内容格式如下:$ n: H# [8 l; t9 L( k
0 \5 x. G8 }: \- v编号 名称: d9 l9 t0 a" D) P& {# p
说明* t; n& w5 X6 D X5 l5 s
组合方法
8 s. _4 A6 \7 M0 i( n: U: d---------------------------------+ ?' G+ f. v1 k5 j' i' ?1 a3 _: ^
01 Z-Connon 1
7 b" r; y, n% C3 R: |Unlimited Cannon for 5 sec3 ~' I$ a/ M+ I
Cannon A+B+C
+ K4 U$ o+ C" N# rCannon B+C+D
7 S7 N! O4 p7 Z$ mCannon C+D+E
) c- V) k! `4 V y9 V8 r
+ Y. p g# ^ y$ Q3 ^02 Z-Connon 21 g# R8 w8 h; Y2 a, W+ b) v, n
Unlimited HiCannon for 5 sec
) p/ I1 C9 J% U w9 ?HiCannon H+I+J X. {% ]; h# s8 J5 L* V
HiCannon I+J+K
$ u, [ B: ?# m4 Q; C IHiCannon J+K+L
; V, t8 r! o0 t7 B( U( G+ s7 Y) @- `: `9 K8 d7 q% J% {* }; k
03 Z-Connon 3
2 o/ n( S4 r& ^7 g8 Y0 Z* yUnlimited MegaCannon for 5 sec9 ~. v: b& [' E" a; T1 v3 a7 v
M-Cannon O+P+Q! r3 Z0 ?$ L% r# u. k* a
M-Cannon P+Q+R3 d4 q3 n$ v, K1 ~! f
M-Cannon Q+R+S
, M% c) ?- E" i- i
) l4 ^4 ~6 i; K* w7 o04 Z-Punch% P# @& o3 Z+ F, {" {
Unlimited GutPunch for 5 sec
% A# C# c/ r% H8 @; SGutPunch B+C+D
; C" Q* I& A# T$ s5 o) I5 oGutPunch C+D+E; m9 R, E: d3 y3 |& s
GutPunch D+E+F0 } v$ y) z. A- H
a4 |' r1 Q' Y9 t' b; e6 ~( x4 Z05 Z-Strght; ]0 f. I, Y) y& L6 \- k
Unlimited GutStrgt for 5 sec5 y8 o; T7 ]( `; L, i! w% l
GutStrgt O+P+Q
" q9 @, Z$ v/ D) s6 E) _ {GutStrgt P+Q+R
! _. I5 f; F# C; TGutStrgt Q+R+S
e5 G- V9 d5 \3 `( H, @; ?( c
0 X! O8 j* d# B4 @4 I. {1 K; k06 Z-Impact/ Z. M; d( c) a5 Y n( U' |
Unlimited GutImpct for 5 sec$ ?8 p ^9 b% p
GutImpact G+H+I
+ {/ X- N: i3 a1 X" aGutImpact H+I+J- o' p" c# {* R7 q
GutImpact J+K+L
5 s( g* J9 `; I4 N6 K
( g+ }8 B$ {- n' V% B$ l07 Z-Varibl4 e7 G% T1 z2 S% m8 w: i# M& d
Unlimited VarSword for 5 sec+ r" f& _0 ~: G! ~8 U0 l
VarSwrd B+C+D4 U2 j% e# ?6 F5 g1 f
VarSwrd C+D+E7 @% |( e2 v& Z6 Z5 Z
VarSwrd D+E+F, X4 K. y8 ]* Q7 o
5 Y/ }& |4 B, X
08 Z-Yoyo 1
0 M J& z2 }! k1 @' G% FUnlimited Yo-Yo for 5 sec$ a) D. d2 P, B0 w
Yo-Yo1 C+D+E
. C' _! z1 G, b& [" X: YYo-Yo1 D+E+F4 }8 b* J4 y7 E# v
Yo-Yo1 E+F+G1 E- N7 S# B1 Z/ B* q' {; J
3 I7 y2 p5 z3 `4 c2 e- @; @, F09 Z-Yoyo 2: R) {+ t y" f/ X4 a: O
Unlimited Yo-Yo2 for 5 sec3 T% j; K+ z. ^1 ?
Yo-Yo2 H+I+J
* W2 |- w6 O" z, ]. _2 m& @ g0 @Yo-Yo2 I+J+K2 E. t- r& C x. y7 w: F. k
Yo-Yo2 J+K+L' B8 J7 ?" N5 ?% _" h1 m+ p
: n7 J5 |0 N! A* X2 Q10 Z-Yoyo 3- N b4 x4 x8 z2 q
Unlimited Yo-Yo3 for 5 sec
9 Z! C' z0 N6 p9 Y }" n& S1 ^Yo-Yo3 M+N+O
" |, c% J5 C( g; e) AYo-Yo3 N+O+P
7 d- u n8 L, ], V$ [: n: v! ]; tYo-Yo3 O+P+Q! |( ?1 z9 o7 v' M1 I- ?
1 l2 o5 Y0 c0 \6 {) E. O5 p5 X
11 Z-Step 1: Z: f( P" `5 V u# N2 C
Unlimited StepSwrd for 5 sec7 N- F0 ^# `, A i5 ]4 `
StepSwrd L+M+N0 @2 _, G/ Z% ^: j5 f; V
StepSwrd M+N+O+ X) s, b" @7 |; K0 y8 b7 _7 n
StepSwrd N+O+P
& D1 p" o! K' p& Z" g& u: l/ f% [6 t2 n/ t+ x5 Z9 ^
12 Z-Step 2! s, B# }$ p+ C" v
Unlimited StepCros for 5 sec' k9 S: O7 h0 K$ z! ?% N6 |
StepCros P+Q+R9 u j( ?, f, c( w" }6 Q0 }/ z
StepCros Q+R+S% i6 _* q$ ] b6 L8 J
StepCros R+S+T0 @: C; D( H$ J8 b. d6 V
2 d0 o! X! c% }0 B3 U, g* x13 BubSprd
" i- g# x) h+ G+ l. z' oAttks w/ spreading bubbles!$ u, [, L/ ~+ W! |- S# B" ]- G
Bubbler C+D+E
# n* a! D2 G4 k( G: UBub-V D+E+F
! d/ M; d: j' e1 }& ]BublSide E+F+G
$ z* p4 F. X$ P, ~9 Q( bBubbler E + Bub-V E + BublSide E
1 s9 V/ q: m8 F, w) _
7 W% [' S( ]0 V7 p% Q! n7 Y1 g14 HeatSprd
1 `% z( j9 T1 p8 y( B \4 h4 PAttks w/ spreading fireball!
) r: [! b6 w3 tHeatShot H+I+J
( J3 t0 o) n- j$ s. l% z- F8 @1 J: ~Heat-V I+J+K$ n" q8 I" L2 Y9 j+ ]+ v
HeatSide J+K+L
0 j/ I* a3 \, z0 fHeatShot J + Heat-V J + HeatSide J
' i+ |. u' B6 V* o8 K
* S7 H5 }5 m7 t/ @15 H-Burst
: {7 @8 L6 x* ]" oCreates a giant explosion
" ?9 c E, W, S0 h0 |Spreader M+N+O; u* b2 }0 E- {9 C, O
Spreader N+O+P
" N& W2 q- e" ^Spreader O+P+Q
5 W" A/ S: v- N0 Q+ r5 P T# z$ X( b. Y5 c7 `- r
16 LifeSwrd! O2 J- v% S+ j6 B6 f9 `
Swings a huge 2×3 sword!" T4 O5 h+ M& b5 B" n& Y
Sword E + WideSwrd E + LongSwrd E7 s! t" E. ?0 f! \' h
Sword L + WideSwrd L + LongSwrd L
7 q# Z' O5 q, ]) V: L* k9 GSword Y + WideSwrd Y + LongSwrd Y
, @% D8 B! ?) U6 u% s `- d, y
3 r4 H( z$ s) T' o& J% q17 ElemSwrd* N- Q* j& `$ v: W# X- S
Wide swrd contains 4 elemnts" J4 d% a1 G+ Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" G7 G D5 x/ ?' T% `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* s6 V c4 @* a) b! a4 C) j
4 c8 K9 j0 A! \8 b0 r$ n18 EvilCut
. P* x" {& z. u2 J$ D( CStep up 2 & make 4 atacks
9 E. U+ n* ? Y" a. D7 \9 G4 G+ uStepSwrd P + HeroSwrd P + StepCros P
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! t$ o2 F7 p" R4 y4 ~/ y# E19 HyperRat6 n* D, |5 ^- i
A giant Ratton charges!5 f2 R( {9 A0 [
Ratton1 A + Ratton2 A + Ratton3 A
. _2 k, N, |; V6 z5 q% {. V/ w, YRatton1 C + Ratton2 C + Ratton3 C) e" x7 w9 H7 t" E
Ratton1 F + Ratton2 F + Ratton3 F
) ~6 z7 \( n1 h: _4 }/ I- q+ `6 C
20 TimeBom + l; l9 w* ^: H8 U7 D1 \1 T0 z
Sets Time Bomb in enmy area" Q7 p" k) G7 p6 W5 X2 V
TimeBomb J+K+L5 K8 C) z9 A+ J' ^
TimeBomb K+L+M
# q* g n9 l( O# d' C4 C) [$ JTimeBomb L+M+N
2 {4 [+ Z: ~ G: @6 h6 f: F
% f/ N, U* p1 c" a21 GelRain- |; r- Y2 d& c8 ]/ i2 h# d
Gel steals squares, s: }0 h: F) ]+ j" k7 x- u5 E
MetaGel1 B+C+D; x" _7 w b y
MetaGel2 E+F+G
" d. s3 g1 C) S9 p) x6 r1 TMetaGel3 S+T+U
& `7 x' ~) D7 ?4 ^( p2 a( T; B4 w3 E% V }4 ^' D3 D
22 EverCrse
, n/ w9 m% x" v3 `) M. k" \3 ]" YShield chases enemies$ [, D' |) Y: Y7 W' F+ S) T
CrsShld1 C + CrsShld2 C + CrsShld3 C
: m1 E& R1 t' ~2 h6 o& e' _CrsShld1 L + CrsShld2 L + CrsShld3 L+ b2 e$ [2 l4 O7 }- f
7 B' e3 \6 g7 V* `- B1 ]) O- l
23 MomQuake. L+ p& d5 A1 V( e0 q
Awakens Mother Earth!
l# T- d; G2 y8 `. G- I. a3 h; DRockCube * + RockCube * + GodStone S" u( k# c. _9 \( W' m' a$ h# O" C
2 S; M* ?; C8 I# V$ o
24 PoisPhar% h& r- L+ @. t1 C: [
Pharaoh generates poison. S1 i7 b7 n7 h
PoisMask A + PoisFace A + Anubis A
; x& Z! q2 P$ @- v& E0 ?. U) O u+ F# L: W
25 BodyGrd
% X$ r% ~) \0 Z4 T8 YBodyguard takes out enemies
! l) ~6 x6 P% `0 R& a+ |" CAntiDmg M + AntiNavi M + Muramasa M
* D( z) A: Z' W0 o' y: F
+ i3 _/ `) s& x a26 500Barr- |; _. R1 W$ i% u
Barrier absorbs 500HP dmg1 w5 i' w9 }& d T, k
Barrier E + Barr100 E + Barr200 E
' H* ~1 s1 E( f! ABarrier R + Barr100 R + Barr200 R
; Z! Q- h" N% ]9 M1 ?+ o0 s
) ~1 X X/ B( t5 _8 t$ y W$ o& L27 BigHeart
5 ^, u) t$ k: v; g9 S0 X5 \Attacks, then heals HP!; I H* G, f" B- B8 g% y9 ]
HolyPanl R + Recov300 R + Roll R" k1 K9 I% q$ q& x
HolyPanl R + Recov300 R + RollV2 R
( Z% f, w# V% G1 L' BHolyPanl R + Recov300 R + RollV3 R* s. @) b, o+ l1 K. Z0 O3 B
1 V1 R9 k) @! L& U5 {28 GtsShoot) n2 v6 n2 ^- H! \. j, m9 e5 R; { R
GutsMan throws MegaMan!7 R4 a; r" `: N* }! ^3 f
Guard * + DashAtk G + GutsMan G; {0 N- @$ r' y4 Q4 x
Guard * + DashAtk G + GutsMan2 G) r; `' k3 S5 ?) o/ c/ w
Guard * + DashAtk G + GutsMan3 G" G$ }- Z( w+ K7 g1 [$ p) P
Guard * + DashAtk G + GutsMan4 G
% u/ m8 r6 @- v- T/ c! {
% Z& {( m; C6 h% d) O' {( P29 DeuxHero
. I2 W& ~+ K: w2 a8 _MegaMan & ProtoMan team up!0 F$ }: k& E7 Q4 E$ |3 c! N- H
CustSwrd B + VarSwrd B + ProtoMan B
" k; P+ j! K+ MCustSwrd B + VarSwrd B + ProtoMn2 B0 Z% Y1 _3 L; Z
CustSwrd B + VarSwrd B + ProtoMn3 B
& ~& B$ P, } Z. G" SCustSwrd B + VarSwrd B + ProtoMn4 B
; N! R4 B* U* x p- H+ n |' ]8 o1 ]5 H
30 2xHero! F2 [& r `- d9 [$ [: a
MegaMan & ProtoMan Dual atk
3 J& V0 a8 K$ c' L7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 G- _) d4 Y. {+ S6 b/ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# P$ q$ _" @, N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& d- J. K2 h8 p. z1 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! l3 x$ Y2 p, H# u! K# W
# s6 V: y& H, w! M; e8 e9 G3 g6 e/ @
31 PrixPowr4 j; d; G' s) p8 N
3 Navis attack at once!: b* ~& w' _( I( A! W0 q0 n# J
Team1 * + Team2 * + KingMan5 K+ |* }* u5 O: `/ |
Team1 * + Team2 * + MistMan5 M F$ k) R6 Z9 ?0 n& e5 E8 Y
Team1 * + Team2 * + BowlMan5 B& L4 k" K8 |2 `& `1 P9 H( \( s' a
1 Q; _& W5 E. _- d# R* s; `32 MstrStyl
3 K3 q/ r W, qMegaMan unleashes his power0 E+ S6 W1 a* z/ u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; u; N, O) H5 x$ l- w* E
1 V. I6 T. z) ~3 V! A$ y. a" \StdrdChip (Part 1)1 R& l+ b2 r& ]) G4 h: D
┌──┬────┬─┬──┬──┬───┬───────────────┐
) H# a2 O$ l7 Z/ p9 C│编号│名称 │MB│攻击│属性│稀有度│说明 │8 w4 G. E4 L- e& ]
├──┼────┼─┼──┼──┼───┼───────────────┤
4 a% X/ q' \+ h2 ?2 M( h. d; T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 w/ t- A4 f6 }1 K│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% T2 S1 y. b7 _│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) @, C5 o1 W! x# C- s% ?$ q4 L3 z9 p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' j& e! \" l) c3 O5 Z1 F9 j p│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) Q4 y, c( v9 w* i
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 d' b4 E( X( i; ^" e4 h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 q( z' Q9 h4 B$ C/ r! E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 }( f2 i% q1 y$ k4 L1 t# Z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 J! v4 N4 G& W9 T! z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
4 k2 w" ?7 B: Y* p7 v│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 X( J4 z4 _* ?% F% o5 {
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 Z3 I0 p' | Z6 ~& V3 f# h+ r│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 I, }9 M) y% ?+ L- O9 C
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) g& W( s2 v3 F2 l4 u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ l" ?1 {! L' K* ?, e0 u│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ c2 t' S9 F3 c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' y, q- k& Q& A* f$ v7 c5 o│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' ?0 o/ ^, N# L│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 z" n- b8 S, [/ e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) O9 [; x7 r3 O' ~' I/ S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ L( x3 K: {, M│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. Z% {( a7 C, I+ Y( f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. h# v$ P0 ~5 Q0 U│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. ^( _: \, B6 O, }; @1 P: i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- c& d3 _7 ~5 `% [$ U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' c m2 c- x2 ]+ ^# f6 w2 `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 Q; o5 X1 W9 Z! R
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: r) {. Y6 J& h$ h│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 s/ x" V$ t4 u }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ h4 I+ A/ i8 A( Y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& n0 t3 ~" v- {
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" Q/ s; P; f" }: A& r, ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' i- A% \) [. k+ G% t! w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, P4 i2 |- }! I6 x/ K3 K│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ i# a) j$ h. t; d% Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- c9 P! e: T* ^│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 O E, C6 s. X& [! H3 v" [ Y' V│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ U9 b' f: F# R. T# m8 g5 a, a* T5 o
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) u; g! B( p5 M5 F; b8 K7 N4 P│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" u7 M8 \5 I$ Q8 C. S, E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- u4 z# f" {) ?1 c6 B/ r│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; k/ o3 @; q- X) v0 g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# R" J" k# K: G3 x9 C1 |1 z│44 │ShockWav│10│60 │ │* │Shock through enemies │. \3 `2 b. L. q9 F! ~) W
│45 │SonicWav│26│80 │ │** │Shock through enemies │' B- L: c1 _) \7 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 q! D4 K9 v" R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; a" i% i' L# j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# H" \) Y" Q* E0 T& \0 S4 ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. N! N, O2 _. ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 a5 W9 r$ v+ W7 o }2 t4 J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 G1 @( f& Q+ Z3 `) Y; a; I$ s
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 F& D# T' c/ F# u& {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 o; ^7 ^' g$ V7 R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 {7 Q' W7 a6 v" @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 V8 }; ~- U F& |9 d3 D, B
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; E9 \% Z! a) h. M4 x* @
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- ]9 l5 Y4 j; S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 u( \. v2 S' \/ y( U+ g
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 h9 D e/ T) S+ c) f│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 G/ s9 B6 i" r0 y, g c2 K( Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, V5 P* V! @0 @+ I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& Z' b; O" Q! j5 q7 Q, C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& b. @4 ]) U- j0 Y5 j; W│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, ^+ w4 ]: g% b9 N' W h( E8 }: ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 G( f9 \4 s0 E) I+ ?3 P4 V8 B│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ B% t8 ]% S, v; Z o) j& l
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ C) q% w; O( Y5 ?# p│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 T' K, p. i+ j1 b9 o- s6 H" C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 E* [: I5 L8 L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 q- ~, k+ I* {( M│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 w% k2 b. p9 q) e│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 X) ~! M* v: w/ p│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, Q" f+ I( u0 }* ?: a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, z2 `6 h( X- n. ^2 I" p9 a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ h9 B! a! w( D) `7 ^
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 Q* M9 S# u& E2 v7 N" c& S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; Q# i3 j: w* k0 U
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' y6 N) ]1 V4 W# K5 G: E│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 g6 ^: n2 X7 K. J
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ u& _" Q9 d( d' |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; `) a0 b+ j6 V" p9 U# a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% S- L5 G" x" `" ]/ U2 U
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 f: O1 k) d( O4 y- `. h
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" X: P$ p1 E& q- q9 X
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 b( p; L. X# C( ]4 B- o! Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) a% c R3 E/ N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 w8 |9 C/ c6 ` q1 }1 K% e! [1 e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! i2 u$ H: D- {% ~/ {
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 I! y. [$ E8 Q+ G S2 ~$ B! Z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 x6 F& `6 w1 p& d. {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 z V3 {3 B" s- z# t% d ~. n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" V6 q# A$ \: x; c' O* ~0 H I4 c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: A" h. S" n+ ^5 L2 a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 ]) c- y2 C6 U' z* \' [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% d" J" p9 S! u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ _# u2 G, Y0 s2 b- C│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( n2 W* Q) J' A7 t9 d; C1 i
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. Q e3 O7 J( Q9 x1 B# b
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- S! _% E0 g2 x/ f5 W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, N: D0 w1 G5 t; x. Y, \% @& `└──┴────┴─┴──┴──┴───┴───────────────┘
# C6 F! }, u. @. a2 @3 Y. n
( v `- R) ] g0 |$ vStdrdChip (Part 2)
: Q6 F: |, {7 N6 I* \┌──┬────┬─┬──┬──┬───┬───────────────┐
0 B! _: R2 A. l; {1 y+ f: B│编号│名称 │MB│攻击│属性│稀有度│说明 │
. C9 y2 b' B* a1 ~3 V. ?├──┼────┼─┼──┼──┼───┼───────────────┤! x* L& D6 q' h, i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ l& A& @/ Y: T6 R1 D6 \3 G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" }7 F6 _9 U _/ l5 h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( F8 q+ R, h8 Y) \! x9 k│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. r. L7 m! }2 v- V$ q+ D' @
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 J( |1 X6 p* q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# g0 ]' i3 ~( I% @) K; Z! Q' @
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: W% e7 L6 U! }
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 }7 E; J( D. n6 e4 d8 w7 \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 f' \2 u% B! q0 P, \( z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 V, `! X/ q' A$ _5 `- R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; O6 n' g& g) Z" b5 j' c' h7 o│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 _ H0 c/ P. o# W1 n, w! R4 s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 o. V7 j3 w+ Y. K* C! T' @
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( R& c& E- C& K; p/ w- F! a2 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 O7 e9 u6 L7 _' k1 S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( Z0 f/ }. A. O- M│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 f. g9 w8 s: E+ @8 Q* T9 e5 b* r│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 Z# T; j, p! K! u9 ^│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 O4 i' w8 R3 D3 R( ^- D0 p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 |$ I% b7 p% l* q* r4 k& Q0 B5 `0 h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 L g, Z* n2 o2 E( U│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* G+ P5 _% b9 v) U: Q/ ~/ ]- q% j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( M' v. C9 `* \1 ^, W% Q3 m$ G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; a/ x6 v5 x% |$ J9 ~
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ b* h' [3 ~4 }9 g' K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* a3 j" ^& I1 F: U4 i
│126 │Rook │30│ │ │*** │Protects you from attacks │: \6 u6 r4 I8 |+ ^5 k& B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 U$ W! I$ [( K& z: S( a+ h
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 t4 A9 X5 H6 } `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% t5 J+ w' `5 |: u# M
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: H; V# b4 p6 D% Z1 g│131 │Lance │46│130 │Wood│*** │Lances through back line │
& K8 k+ O! ?- @1 C/ P5 G1 t5 k& }) \│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. s5 e# ]1 |% C9 S7 \
│133 │Guard │5 │ │ │* │Repels enemy's attack │& v1 E: \' g& g% T# u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 S: R) w+ x% {6 J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% i. d! x: s* H0 j# H0 c│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; C# w1 e% z, x3 [' Y* V* a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 v% }4 N. ?3 }$ G
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. r# e+ P7 P X# p& j
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 I5 C, {4 y4 Z8 V2 P4 k8 @/ `
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 y2 |, r1 Y1 n( G! n* `& X│141 │Prism │60│ │ │*** │Prism fires randomly │0 G+ `8 i8 G* `" N+ I3 c
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ T/ U; I) A* b│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# U1 o/ Z; p/ m│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 C6 ]2 ]# s5 Y4 y- ]
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ B2 ~ Z+ V: r5 e0 L" G) C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 E: e) K2 \! a0 |' V
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, W( n$ G$ T; |9 W' l% _6 f* G│148 │Recov30 │8 │ │ │* │Recovers 30HP │- R: d* m) o ]& }" H6 n
│149 │Recov50 │14│ │ │** │Recovers 50HP │
- G4 l7 K- @; N3 x│150 │Recov80 │20│ │ │** │Recovers 80HP │
. r0 `5 P. U( O/ Q' T│151 │Recov120│35│ │ │*** │Recovers 120HP │& D' [$ o( }" [: a$ W! E; f- d
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 k$ V" k7 N. V" j! M7 c$ ~% Z│153 │Recov200│65│ │ │**** │Recovers 200HP │+ m" C/ c# K+ j; n
│154 │Recov300│80│ │ │**** │Recovers 300HP │# w, e! K! h- P: r3 c C* K
│155 │Repair │8 │ │ │* │Fix your area's panels │6 `- ` Z5 k, W
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( r* R1 t( E) K0 `; e/ O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 s( R5 n( A* [* X. }( Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 N: y& V5 X0 a& \' c
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( a( |* J- Y8 a! U# R; P│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ M' W8 A3 P$ [5 m
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
c) i9 f0 h( G0 U# V( p; ^│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 o4 U- q/ a6 O
│163 │Invis │11│ │ │*** │Invisible for a while │5 u/ z1 z0 N V5 `1 @
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 O4 t# c7 U! K2 y8 y0 {" o; d
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' f5 N) T" \8 y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 j6 C' F+ W4 L, |4 m/ F│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* a. O4 b4 Z- g/ A7 ?│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& i* U' }5 z1 p; S6 w7 P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 g) f O$ {' C( M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; J7 Q0 W1 i* q1 i
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* W5 n4 i8 ~ y7 M- k2 c( i" ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │; r; V7 w5 e: W; B
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- j! {4 p/ l* U! r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
. ]7 p$ n0 v4 f o* J│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; e- \: `6 j& T# G4 J% S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- _8 M0 j* R0 {$ G$ _+ M
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- R5 _* q; {& F$ n│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, k, ~8 n( k# g' I% z" e+ g
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ c+ N0 \7 T$ A│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& W- [; b7 x) O* v$ h) K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 l% F d/ h& P, R9 i2 R |" h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 n3 a8 I$ N) G N# r2 o+ [│183 │Hole │55│ │ │**** │Open hole to dark world │
1 N7 X2 R) B! J! W│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 k4 H; M% {& G2 z5 R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ K7 S v# G+ C1 @/ ^4 O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ d) g9 \) I2 L* _
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' i8 Q- i( |/ t4 x3 I/ v2 p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ V5 K9 {6 c/ F7 U& v D│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) P% J) }1 u; e" r p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& d2 i A2 g S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 q3 u5 D. F# r! e│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 j, Q v* g; e4 l& S W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 O% ^7 N' X2 X; V( P$ w$ k+ X3 H6 U│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 k: {& l( A" m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% \1 J" c1 K9 D* U! D
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( D6 z, [ {; r* I- l, `
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' w" K V" H/ `# n+ [" _* O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. r6 i" j9 X I. s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, k# \2 a/ h0 s" `. Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, [% F0 D6 Q" N└──┴────┴─┴──┴──┴───┴───────────────┘
$ m" j7 w; ?! Y3 w8 w; v& g9 { N4 o) t
* | ]4 F) y5 E0 g
Mega Chip* o7 U# J$ C7 D$ B5 n+ S9 S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! \: ^# q' ]! r* M- s│编号│名称 │MB│攻击│属性│稀有度│说明 │
G: ?, l' L/ O6 h├──┼─────┼─┼──┼──┼───┼───────────────┤& d4 V2 l. H1 L1 R% n% I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 ` o' Q, ?$ }% W4 p1 T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 D1 t6 E" k1 _; o8 R. A1 ?* Q
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& I: e7 a1 H$ L; ~ ^│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: [6 s* U) M& e│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% @3 v+ l: s, W4 ?
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ h- y8 k, p+ {1 i9 u1 s( ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: M. D6 h/ h0 @; R│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' E% n- q' _7 F2 L2 x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* P' [( c; F& ~$ ?0 ^6 G8 d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 e9 ~ ~+ u+ m& f$ J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 Z& |# Q- i7 o6 ]( d0 ~
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 K) z3 E* p7 e1 h% i4 Q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ H% Z( f6 J9 Y( P- |% y0 f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 k' W+ E4 `2 y3 M3 W* d0 ^ T3 S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ A6 }7 p# i& @0 ~$ y. c) V! I
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
1 A; p5 }3 _) ~, i# P+ N│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# {' F" O9 n6 O% \, b
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ S. E5 r# p8 `+ f6 j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 u4 L% }% j: A: |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ I- R+ U: E" y+ F9 f4 W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 c* h7 z) ^/ P8 e4 s& @" p8 {' f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: b2 n" H7 b' i. F' q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 G- x9 d/ I* A$ z. T$ i0 l│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) I# ]5 [/ ]+ n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! {5 l8 N o4 w T: \: P' m8 K
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
V1 a$ T4 H1 ]0 G0 p! z$ {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ g- X; w# O, \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: i/ f7 k6 l& J2 B% \1 y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% Z$ S' k" d9 l# i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# r8 Q/ x" l& { l) Z7 K- W Y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 _* t4 N6 E7 @9 _% O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 Y' a1 {2 r; ^5 g+ I) f8 |│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 d& o3 ]% Y, I; N! ^9 k# a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# X- B% I: }3 n0 B1 r! N, v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 `. H. R N% q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, o/ ^* {' O: V0 u. F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ P1 k0 K* ]) A, X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. A, H$ r$ j E/ I+ b
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ w8 u5 }; ~9 n' N- O1 g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 s$ j5 @6 N! ], l7 R7 z, O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) y; T$ G: }, B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 m0 K+ u8 l# |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ m5 H. o0 j) C4 Y- f$ P$ y& Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. K% u x/ O: ~7 P3 c9 b. ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: B" f* H4 }: M. v( d I6 N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; z3 Z) R7 _! e2 R+ D- B% S3 ]/ e│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 X+ Y) N. T1 f0 [' u. j' U) U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. `1 B- {. |% \, |0 H$ V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 }5 @9 Z+ W3 G3 Q& L" y+ l2 h) a
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 F, q9 ?, e0 L0 s+ J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( G4 k2 T3 M7 P9 p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) x( U7 u3 {$ H. i3 d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 |3 P$ ?( U, r) q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) B D0 h4 e6 u) \& I( {6 n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* u2 ]/ ]- \+ y7 O* W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 {8 u- P1 ~) }) s! C/ J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! l* o6 z" t C. D' L+ F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; n8 x1 n! n, I+ q# T1 u W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 ]" d1 ]' j, J" n8 H: Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: `, u7 R* x" e
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 Q/ s4 i" j/ \1 B, P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 r/ C4 }8 A4 p
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" `4 s/ ?/ o7 o9 J# x: n/ h) q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 y" \( J: Y7 @6 Q) i7 N( {7 C' c2 Y│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! g0 A/ x4 H; Y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" S. C! P: u6 [& i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 `0 i, u( \- K, [+ ~& ]) r& p5 v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' p4 f$ ]" C; {: I `6 B; _7 M0 q) Y/ ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) Q6 A" |% p3 r* \; S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: O( z! P) r9 `- |2 p│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* P1 A2 R9 Y7 @+ W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 z5 S, F0 e0 t, d. `$ g& B$ E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ w3 E! B* Y$ z8 r
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! o8 E, {" B. L, }2 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ R: d- c- i$ { L# F5 s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 [6 R6 x0 V2 i5 R0 D) D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 G" K' {5 S: p$ a5 ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ l. w( T) i# Q6 c
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' R( v7 T; B) X* r' m, B7 `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, a8 C! v/ P% G2 p3 D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 s- \0 U# } A! |4 J8 [" E/ s% H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# z( ^4 W2 U$ a- y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, M) N5 q/ h3 |. P+ E/ [' \
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 y I2 I9 O7 f s3 t8 U7 m, ~& [
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ u A) x; p$ t6 ~& C2 o2 h- E
└──┴─────┴─┴──┴──┴───┴───────────────┘
: F, `1 U( j& B6 T; N. }7 W
; l% K7 e5 g, M' X, i6 q! O0 _4 s3 Q% Y
GigaChip (蓝版)6 N" @- p2 C, f# c5 F1 `4 Y) e5 |/ O
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 z, T% I3 R; w: O
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 y% _1 D7 t* D8 n3 c8 v3 c, L, X6 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
# ?* n8 g! p; @/ _9 m( E, ^. t6 F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 X5 m+ ?; f6 Y( K8 n G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, R" O b. I( w" [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: @8 O3 P( Y* a# v6 G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 r: h; @( l; D4 U% a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# ~% Q* v5 K4 w9 @2 x, z4 r9 T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 Q" e* m3 h" i) F8 d│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) a6 d) S E d# s. M$ Z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 T2 Q- |% \, T! o6 G' G│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 r/ e& q3 z# G3 l- V" e8 a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
! r4 m8 _: G! ^' K2 _. R│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' o% Q3 u+ G1 B" d0 p, B0 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- j0 N8 {2 [) S. o* `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 Y! |9 ~( m) z/ U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 N7 I1 p& v2 f8 e! B4 Z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- ^% X3 B3 t l' g
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' n8 S$ @4 B+ Z* H│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ L1 X' w2 N5 o M) N, k5 @% E. F
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( A: v; d1 p6 b/ E% Z9 U│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, W* H. p6 c3 j1 ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ w$ d+ X) ~3 T; ]+ Y2 M% P└──┴─────┴─┴──┴──┴───┴───────────────┘4 _1 [% d4 P! T7 m8 T3 X
3 J/ b: p- d. ]7 X: C& ^GigaChip (白版)(只列出与蓝版不一样的Chips)
5 M. j+ w6 a, z┌──┬─────┬─┬──┬──┬───┬───────────────┐; v( Z% q( ^9 Q* B/ z! |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. ?% C( U4 R/ q' a0 q# ~. c├──┼─────┼─┼──┼──┼───┼───────────────┤
% e) q$ _) E% e1 l G4 A! k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' Q7 i) J, ]: a$ [; }│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, P: I. D3 e+ r. y+ k4 Q" v* H
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& w6 O, s8 y; U3 }( f
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 o; j. k1 |( K+ Y* g3 r$ l+ m% d└──┴─────┴─┴──┴──┴───┴───────────────┘ |