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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
* n' x1 }1 z% z, g# M- ?■ ●■    http://www.NewWise.com
: W) e* l7 @( H8 a/ W  k2 t■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 l1 V4 Y6 M7 @9 W% H; g2 X6 X
$ k  a* T& U1 H

. c. _7 Y& r( J           洛克人 EXE 3 Blue 卡片组合2 l: y1 o* \8 l; {
! @5 j' a  ^1 L2 e, {5 Z* C

, C8 E1 f- A! N5 F. B5 I! G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ p7 i5 j/ p! h' l* y% C& ]! }
大家要看日文版的P.A.或详细攻略,点击这里吧!

( I+ F3 \( }$ d6 J" X0 P' f% ~====================
3 |& x& p* g( {: I8 E' x) A5 a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ G3 s) o! ]1 E4 K5 [' M

' L) |: [. @# j) p: N以下内容格式如下:' O4 i- v5 ^; m4 o' y4 ^; |7 M

  b/ p. j$ l6 y$ m) R# t& ^编号    名称# d1 D, I- Y- e0 v  n
说明
* V/ z2 Q. [7 e! C组合方法
. C6 M2 k& R2 [; t, ]3 B  X---------------------------------
# X: U* J$ J$ I, S0 B01    Z-Connon 16 H, M2 x4 j& g
Unlimited Cannon for 5 sec  z, k# o( d4 y% j0 N
Cannon A+B+C
- t) ^( M2 |: T; `% Z8 H+ mCannon B+C+D
1 C& j& g1 q$ i4 i+ w1 M3 XCannon C+D+E
' U* X3 h1 p% D0 G1 Q4 b- @+ {1 I8 m8 w+ q) ^: ~
02    Z-Connon 2
" W9 J- d: {2 I  ~8 ^( b3 RUnlimited HiCannon for 5 sec
2 i7 ^% b9 W2 q: a8 dHiCannon H+I+J& c: r. }) v( h+ N! Y7 q
HiCannon I+J+K
7 J" z" ]' q( |$ }8 H: t( uHiCannon J+K+L
9 c  @; h( e" k7 d$ |4 r7 ^- w! t: y5 \7 E4 i8 F/ q1 z
03    Z-Connon 3
0 {: t+ L* y% t# j. G, d3 `Unlimited MegaCannon for 5 sec
: Q( X9 z4 `/ |) b. g% yM-Cannon O+P+Q
- P) k5 q, T5 v8 CM-Cannon P+Q+R
8 V& {- k% [9 c, V# S4 oM-Cannon Q+R+S
9 X# r; |  W( S1 G/ E+ K. P9 i" \1 W' }, o  H9 ]/ U3 @
04    Z-Punch
# w3 h& H, \6 R0 ]7 K+ dUnlimited GutPunch for 5 sec! K( p4 y! ?! Q) t# N  v
GutPunch B+C+D; S& o: m7 b) `$ G& q8 H
GutPunch C+D+E
6 ]2 w" b( \' R3 ~- g4 Z! gGutPunch D+E+F
' T( e  X; I: B; x: X! L1 o+ L& U+ i( ^
  P; z5 f& Z1 b& a3 G05    Z-Strght( u. P( w$ x5 t2 {/ B
Unlimited GutStrgt for 5 sec
! N. r" [+ W* c: Q5 y% p$ @- N1 o7 ]GutStrgt O+P+Q
8 L$ J2 u1 X' }7 d4 ]/ }' u2 jGutStrgt P+Q+R% e# f+ n# a5 D5 z/ Y
GutStrgt Q+R+S* v% O2 j7 Q; `  i' `

  `; {, f  y4 z$ ~# U% [06    Z-Impact
- V# e. V* p6 z% t4 ^6 C) ZUnlimited GutImpct for 5 sec
: \; v- }. q( Y8 h. {" l, Z9 f# fGutImpact G+H+I3 _/ f/ q% [) q- p) p
GutImpact H+I+J# o  `* a$ ?7 j3 a, j8 S
GutImpact J+K+L/ ^$ T) V$ i3 _+ h3 _, S  i9 [

8 g, x# d1 W, b; x07    Z-Varibl5 p' E7 {( S& j! W+ [* w
Unlimited VarSword for 5 sec
0 I+ [) F: w2 O. S: aVarSwrd B+C+D
" `' n4 |8 F- W# x" q4 W6 _VarSwrd C+D+E  Z* p% I0 m  ], k. \' R+ v
VarSwrd D+E+F7 f3 D2 q1 R* D) y! a

. G2 g& D: ^7 o3 k' t; d08    Z-Yoyo 1
6 \# @9 C9 ~  V' ~* ^4 ^" DUnlimited Yo-Yo for 5 sec" Q9 W4 ]( D. R" o0 h4 T8 `/ Q  P
Yo-Yo1 C+D+E
% g5 y& ?+ E& U/ ^# {Yo-Yo1 D+E+F
8 N% _/ K/ U9 p/ R8 Q# M+ ~, yYo-Yo1 E+F+G2 t6 J! a# t2 }6 F" _  d+ t

/ {$ k: C( z% u# s! S09    Z-Yoyo 2
% N! i8 C, n, R2 }Unlimited Yo-Yo2 for 5 sec
! A0 l9 K8 m: w' N$ ~2 ]- B: ]Yo-Yo2 H+I+J3 A9 P7 V1 i2 b1 \7 ], n4 `
Yo-Yo2 I+J+K2 c' `8 X1 O* H' B0 b, _
Yo-Yo2 J+K+L8 B/ l$ T: h9 D. j( L' p8 [, T- P

7 I- z3 m6 o: j/ H1 E. e10    Z-Yoyo 3
3 n+ _9 ]7 e" K- S" BUnlimited Yo-Yo3 for 5 sec5 s7 k+ r# z2 e2 u
Yo-Yo3 M+N+O9 L. C4 z9 h8 ^8 U9 t
Yo-Yo3 N+O+P7 S* t5 `' Z5 F3 K5 a
Yo-Yo3 O+P+Q1 h+ D$ |& J9 z" f# r4 F" `2 i
# B  ^$ R% d4 L+ |
11    Z-Step 1
0 e" L' A* {2 HUnlimited StepSwrd for 5 sec
9 a/ {, y, q+ T. {StepSwrd L+M+N4 p* }) j* r) y3 L7 u8 l5 s1 F
StepSwrd M+N+O$ N( p. {: X7 `3 y
StepSwrd N+O+P. j- v0 {- c! }& p$ |3 ^5 K1 G

# g" D) g7 {6 A% s6 l12    Z-Step 2
0 L  g- A2 W+ {, ^& c9 h0 ^. K4 cUnlimited StepCros for 5 sec; p4 v- p2 @- f( Z9 t% M9 k
StepCros P+Q+R7 b+ q  x0 s1 q$ @% n  J
StepCros Q+R+S  L, t6 w1 U* }
StepCros R+S+T6 [! J# x% `1 @# V3 @+ c
! x6 j% K$ b- t+ z  @
13    BubSprd6 `8 C  t! g# b2 U
Attks w/ spreading bubbles!
4 a* `8 ^% z5 l  PBubbler  C+D+E% j7 C3 {$ u' z
Bub-V    D+E+F# [( R, q9 u( Q( n; ^
BublSide E+F+G
- j* ?& k" A: V, ]# XBubbler E + Bub-V E + BublSide E
  p# \7 u- c. ]) C( ]! P! f- r4 e" u) u- ~4 x
14    HeatSprd
8 `) ^$ Z3 \# S- QAttks w/ spreading fireball!- I- k& S2 z2 _- G3 M0 X4 ?* a
HeatShot H+I+J
0 B" b2 M, ?7 T2 aHeat-V   I+J+K
  R1 G( d, t( M% N: X. LHeatSide J+K+L+ f5 G2 P$ Y: r6 \
HeatShot J + Heat-V J + HeatSide J
( [' Q: Q: `; M' d# v6 k( {7 z, k9 h! F; X: F2 k1 b
15    H-Burst2 u- p- A0 d. q( ^, P8 E1 e+ \
Creates a giant explosion
) p0 H: @7 }9 v- pSpreader M+N+O
' ~" U$ q5 }' K( g2 I% [Spreader N+O+P
. I6 U/ _+ @2 g4 QSpreader O+P+Q4 u7 z5 O; |& a$ \6 C
4 {. G1 I) F/ }9 e0 [
16    LifeSwrd% l- r" p* Y+ Q& d# X
Swings a huge 2×3 sword!0 F/ A5 `# Q7 t! [; V, Q
Sword E + WideSwrd E + LongSwrd E" c4 Y) D8 l9 u
Sword L + WideSwrd L + LongSwrd L0 L: O2 Z+ G1 o) p) B2 k/ {9 z
Sword Y + WideSwrd Y + LongSwrd Y& {$ s  M" T8 y; f! r

) O+ S, s$ e0 Y% n  i17    ElemSwrd( ~' F4 q( l; n% h" m' V, o& d5 Y
Wide swrd contains 4 elemnts) J- ~& D. Y0 \8 d" e  g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% T$ W& O/ M6 l5 r/ v! hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ J! {" V/ V5 K  ?6 f' U

! w' _0 a; n( i( \, Q# v- h18    EvilCut( o& m& w: F% ]7 I1 X
Step up 2 & make 4 atacks
- ~! I+ Y, e9 r& P0 U$ ZStepSwrd P + HeroSwrd P + StepCros P3 O& a5 b. Q' O* G! Z

) {: K& J) T2 {% Q19    HyperRat
% O4 A  h' s' A6 O) uA giant Ratton charges!
2 O& K# m# O  y7 C& v4 HRatton1 A + Ratton2 A + Ratton3 A/ f( c) _; A5 _, ^6 G' Q$ F+ s
Ratton1 C + Ratton2 C + Ratton3 C5 n3 M% `: |- L7 f
Ratton1 F + Ratton2 F + Ratton3 F
& B- @! o+ d: e0 @. F+ J' w4 E# m/ j+ J
20    TimeBom +7 Q3 x: l4 N! I0 D5 V  i& g; `
Sets Time Bomb in enmy area
% ]& ]2 z% `- A1 W0 N/ i( RTimeBomb J+K+L
6 s# D% p2 i0 {5 ~TimeBomb K+L+M
) j9 Q0 v- b6 r! `# w! N9 m! qTimeBomb L+M+N
7 y4 |. b6 z' y
& `3 |2 U- \" s2 H21    GelRain2 ~; i* p$ ?6 }" e9 A
Gel steals squares; Q( P, M- K% I$ O
MetaGel1 B+C+D: O/ |. H0 I9 [
MetaGel2 E+F+G
$ ^* ]( j) |+ J/ i' J4 RMetaGel3 S+T+U9 d: ?9 a" y: d' r: v; ?- {0 x
' r3 }! U6 k$ Q, o
22    EverCrse8 O# Q$ y* ]) E
Shield chases enemies8 X8 c9 R" f& k$ N8 z1 v8 C
CrsShld1 C + CrsShld2 C + CrsShld3 C6 Y; K: {/ u& D* j' f3 |- j
CrsShld1 L + CrsShld2 L + CrsShld3 L# c8 q6 b  q) O
7 {0 ]  k/ e3 ?. V2 ?' O/ ~
23    MomQuake/ J& P6 s4 q' e8 w: w& _1 v
Awakens Mother Earth!+ a) a8 {% J" X* _- {: I2 C" ]8 C
RockCube * + RockCube * + GodStone S/ i/ ]! X: U- j) w- R6 S
4 t5 a5 ~$ r* F# @) k: J
24    PoisPhar  R7 R& u7 K) T9 h) V
Pharaoh generates poison9 l1 Y7 D0 _3 B4 C. u) `0 \
PoisMask A + PoisFace A + Anubis A  B8 J: s! b7 h! D) e+ s2 a6 }- Q
( X; p5 s) v: G% ~8 l6 C$ |
25    BodyGrd4 C+ D" V( u9 _
Bodyguard takes out enemies
  m- ?& y$ i7 h$ D9 S6 o& oAntiDmg M + AntiNavi M + Muramasa M
9 m4 k* ]0 \5 a9 K4 w2 m0 {. s& l4 t8 f  A1 p) ]' w
26    500Barr
& e/ _; {0 B% q/ s! l: GBarrier absorbs 500HP dmg# |3 M* j6 w& W, e5 ]" q' m& z
Barrier E + Barr100 E + Barr200 E+ ?! K1 X1 q, e
Barrier R + Barr100 R + Barr200 R
9 ]5 Y, c/ B- A9 `) v
1 W+ ~% x0 K( {8 i3 A  R4 u9 g27    BigHeart
5 M  W  `5 g/ ]7 vAttacks, then heals HP!/ \3 R' e8 N1 f8 U$ }/ A2 ?
HolyPanl R + Recov300 R + Roll R
- A) R0 A$ m* i4 r( Y; ]* wHolyPanl R + Recov300 R + RollV2 R
/ M- _% C" Z1 b5 \2 f4 ~6 zHolyPanl R + Recov300 R + RollV3 R  R- w9 S3 ^6 u1 x
5 d' L5 Z. G' w* \
28    GtsShoot) ~6 `' h9 U5 ^' u: f* y
GutsMan throws MegaMan!9 f/ Z4 B, B  A: e
Guard * + DashAtk G + GutsMan G
; C/ I% w9 |" g$ O/ qGuard * + DashAtk G + GutsMan2 G: S( t. Q' l* G
Guard * + DashAtk G + GutsMan3 G
. n7 x: H2 I+ R3 v  Q, L7 b* s* iGuard * + DashAtk G + GutsMan4 G, L9 b: c7 C* e: r
- {/ B" e8 I: \' P- H) r) Z1 X4 ^3 u
29    DeuxHero4 Y4 n! H1 T: a4 y5 {
MegaMan & ProtoMan team up!
3 s6 f, L: |4 v% OCustSwrd B + VarSwrd B + ProtoMan B' \" l: C9 t# I) m* B1 x
CustSwrd B + VarSwrd B + ProtoMn2 B
' b. m& ?% }1 V5 B, h2 LCustSwrd B + VarSwrd B + ProtoMn3 B
/ k3 G6 V2 \5 @$ @CustSwrd B + VarSwrd B + ProtoMn4 B
# y3 d( R7 V! B% e4 M& Z5 G* _. G. \9 z% E+ ?- B, L5 i: E6 N
30    2xHero
5 h/ U1 x! w4 TMegaMan & ProtoMan Dual atk9 u2 Q# u. V: ^5 [/ y1 D4 h) u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 |* I8 B) r& b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; r/ l% Z7 F1 W0 c0 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 ]1 j) X4 j+ A' K& e; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; u3 F/ g' c1 B6 X" U0 Q' [% B# H5 x( N
31    PrixPowr
+ O7 f& h9 L! T& J2 E: }3 Navis attack at once!
  G: R0 D1 h! J1 |- D3 z( r  k6 gTeam1 * + Team2 * + KingMan5 K
  e3 D. {; l3 ~- ]) QTeam1 * + Team2 * + MistMan5 M. ~3 d0 R4 E2 U: T$ A
Team1 * + Team2 * + BowlMan5 B
2 z$ y( D7 s: d
# H, V- S2 C$ I3 U' E' h' v32    MstrStyl
  U6 z& Q/ C% R. vMegaMan unleashes his power) m3 d* D1 O# z" F' `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ u7 F9 ?. b0 r. x% ?5 P3 Z
- F) q, L( L" R+ F# BStdrdChip (Part 1)0 A" L$ G. f6 S1 V5 B
┌──┬────┬─┬──┬──┬───┬───────────────┐
: W! M" l7 Y9 D) n, j2 C│编号│名称  │MB│攻击│属性│稀有度│说明             │: e$ U# B# F" o/ W; s& F
├──┼────┼─┼──┼──┼───┼───────────────┤0 X: Z! V9 J7 T5 O) q% y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& a( L  S" O$ r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
4 _6 G3 L: }) Z  q; ]/ f│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ t8 Y+ N9 w5 b│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 V; c( ~: l3 k+ d1 j. Q8 W│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ O6 I4 l3 [% C4 C# w* c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 F) A4 z; m4 e. T# _6 q2 j│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( `) h/ L1 t* |) s│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; {6 X& |+ d9 R: y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( y- M$ Q+ s  [! E4 f/ _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' t; b/ C  L' q' E& E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. L) n* B. \1 ^5 x! q. R" u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 x( h1 S& e- }& R1 f2 g. ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( |  _7 I3 Z' F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 [# W5 V0 J  I6 h5 G* P
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. _5 z  ~5 |$ q. y% i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; l+ ]9 X* C9 a- v4 r4 e9 ^
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 J* a  y7 Y5 C; I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, K0 K) X* |1 Y: m1 l4 P6 U4 E6 H( o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 k# L. R* a3 u: i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! q5 \( H; p7 `│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! Q/ s+ K  a  b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' K& L- S4 A+ R) A$ B4 n8 K│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ F. x4 t" H1 j' [│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, }) p1 N/ y* S9 @4 ^& Y; F$ @│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. O* D2 i3 B7 O$ w8 L& v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 G5 a5 |" H# Y+ W/ \* h: w. d. J
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! c  u4 C1 |  p! s, a; j
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- Z- K$ ?; i: u' t7 b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' H1 }3 }3 v3 `0 L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 G7 K2 ~5 N9 o3 E│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 H1 ?2 D& g! [* T3 W( [4 o( f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( k4 @1 J' V* L: U6 S4 h% {/ E4 Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 E$ A& I% a- E( w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; [. _& K  m9 @4 ~% H: ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │$ E# D- b. H0 W5 E5 J+ k) M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) v* c* c1 P5 x5 z- c2 P│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 |, K# e* L/ w3 T5 M0 i
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │; V5 j& h/ f) c8 G$ b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 q2 a6 m  V9 H  f7 L; @7 {+ K│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ b; d( ^) t8 E9 z- Y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  z( Z) M) |) _# |' t, i6 Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" @, i& y+ ?4 @/ x" t* |' f% Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │2 L; u/ q4 W$ o* z/ W
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 I# r5 m$ [6 |0 @
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- \* s8 G9 u  c8 W3 X( |" K# T+ y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 `6 |# q1 ?( i; y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& }  m% l4 G" w* E: I  X' R6 X9 S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  A$ o, {4 ?/ ]* X2 \; E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ K9 r4 u& F7 [( E; U│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; g  u4 v: o4 f, m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ \: o% f8 ^" ]2 b" s9 V4 g7 o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 j  H' F; c; O+ Q8 K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ E4 a/ T6 H1 b3 S0 S) D6 N0 e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ y0 n; p$ |& \; D. P/ L0 r
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 s# Q0 z5 a" Y5 \- I! b$ R$ V% A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 x$ l8 \0 j3 h2 m2 V* h7 Z5 \│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 a  i7 C+ A+ Q/ M. U│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ Y% I# j0 g; ^  v: O8 ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, ]+ ~+ H% R5 f2 |% G2 V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* J5 F% |/ G6 i! R# w& [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* y2 _4 h9 Q0 |, }% B! d0 e, }+ F
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ s. F+ V7 j9 `$ a; q: D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 T! b' ^# V& Y( d- Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ T( |5 s" R# s/ `
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) l$ q! O9 T+ d0 F# P9 a( r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ f# ]1 g6 Y* g3 z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% y6 L2 o6 a( Z/ e( {# Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 j1 w* s# Q* R  ]: z. F# e  ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 H' p1 ~/ J. ~│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 |5 |0 N; t- r8 X9 p│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! f7 G+ \6 H- ^' L' S. U) w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 W; z# G2 [) Q! j│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( j1 T  H% R& W9 J& |$ _
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 @/ g7 ]" i6 g) n$ m│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" X0 S9 |% O) Y9 t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 ~8 m4 D' m  @; ^$ c
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) Z6 Z6 W6 V8 [/ [
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 l! D/ Y- n4 n; j# b( m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 n: m$ S0 L- Z  b  F
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; ~$ {; S; i2 D& K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) a3 K, g( V) i( f0 j│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
! ]' @! ?5 h( X  e# n7 q+ V: O│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- q9 N8 K( ]# L  N6 Y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# J, E" d$ \# f' z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ N3 D- R9 c1 q( B+ Q: T& `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' {$ [; r! J: {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 Q6 V% v5 _7 w+ [1 d3 T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ Q( N) L" k. U9 j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  s4 m9 j0 b) A2 @) j& I0 g5 h$ n* g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 g1 \* O3 a6 I# a4 l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( t+ S2 f2 `) J7 v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 a: ]/ d7 f: P" {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 P, r, z4 }. _6 M$ `) v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 T7 n8 B9 U- |2 J' S
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! @2 b) D1 U- I+ C# ^3 q, X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 Y" \5 s8 h" t; V" z5 R
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# S$ H, Y2 R+ Y( }% @( X│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. a' A% P5 Q: y1 a6 n
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 G9 j! s1 @0 d6 L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: y: x! p! V) C: Q
└──┴────┴─┴──┴──┴───┴───────────────┘9 V. e- ?8 l8 L. u+ o# |1 d

- D5 n  D/ u  Z+ t. M% G* E- K; zStdrdChip (Part 2)( w$ l  M, J* Y8 k( r' u! U9 s
┌──┬────┬─┬──┬──┬───┬───────────────┐% k3 k# ~0 r& l2 B; j8 |
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 A# O8 F: z/ w" L. k: Q% S├──┼────┼─┼──┼──┼───┼───────────────┤
+ y( m" P& B; {/ D  a9 }4 s$ T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 n6 W7 G8 A9 C- Z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 W4 a6 O% y5 r
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 n9 L6 F6 x( W5 Y3 Z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 ?3 V1 D+ G7 E│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 o0 x* o% _( u- G5 m# B
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- ^% k9 z5 i  |3 b, f│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" _% B$ ^$ _; Q% \% W8 R% }* j
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# Z2 M+ p( G9 q: R, K
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; H  a  g% L4 q+ M1 g! `3 q/ j" |6 V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: ~: W, l& c: f5 c1 _' G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. J* i  V6 \8 p, `; ^, c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& p+ F9 L! u6 W│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: R/ t# S) t# p9 {! M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) J% K+ g: v4 v1 S
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ |! A8 K# O4 W3 A) L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 m1 \( f! }! K7 }5 V5 \5 J! ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, p% F7 A: o( d7 W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) x6 f1 c+ c7 Q+ n- P" d  h. {9 U
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  c6 ?. [) n) f
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# u. c) R# z4 T7 |+ }
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# Y0 m/ k) J" U1 @# X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' p! _1 e+ f, _& T2 n3 q! b* _7 i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 J1 @5 `; b# Y3 w2 D' D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: Z" _/ |7 [' ^: z  E│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* K& n. r$ Y; S9 P8 k1 s
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( I) A* o: ^/ W2 [2 H│126 │Rook  │30│  │  │***  │Protects you from attacks   │% Q6 L$ Q& y6 V
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 t: L5 Z5 C# E+ s( ?" t  O6 w$ |# e& d
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  s, z  y: r8 \. j2 |. j" x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 }/ V9 C1 c, E: P, @6 ]. C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: l5 V, @3 E$ H) Y% i: s
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 V. p8 H. ?+ W. p+ X' S│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, v4 i9 p( p9 {7 {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; B1 `9 V* a+ Y4 K! |3 L" I" w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; Z: c* T, a" e/ a
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 \# C  b3 x% d( h7 l) ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  I$ o* z. U5 _2 T. i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% p# w5 T' H/ B$ }/ A│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 _$ `4 K, w. z/ e2 y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 c+ \* T  P# U/ p3 Z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 p, b% _' \' `  d
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 A  Y5 u& s7 J* M4 o& e; v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( a% ?5 T9 o* ?' U0 g: c
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │; R0 t9 u  r" h8 s( v5 c
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- ~) {* }& N' M& G' a6 P; q& N│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& v) y, ~' K& f$ \- c' i& _3 o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. F* r' P! x* ^6 `8 M$ U│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* C7 C( j5 e7 [│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │' `0 D" S* ^1 P% \9 ^
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ ~8 U/ o' G# s3 z, Z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. o; f9 ?# e7 k0 p│151 │Recov120│35│  │  │***  │Recovers 120HP        │! ]! U& m/ U4 Q  f6 G; P
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 l! W$ X5 }3 S5 m! ?* ]! ~, g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 w3 ^9 T8 d, b' I2 V, U5 X│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 m9 X+ _( X9 J" k│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, h& h  @# }6 i5 ]: W) C│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ Z; m1 ~2 `' z4 r) L. u2 a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ B7 E) C, Q$ P) M" X2 L+ [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( B1 F) C  {! h4 h. X4 }
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. s( e# e3 r: F  d5 E5 `- f│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* N* X& E/ D. [5 h' q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 d3 S+ ?6 n( G5 B4 D  V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. L6 P1 H' K- n* J  d│163 │Invis  │11│  │  │***  │Invisible for a while     │9 I. Q9 L% f' a2 _
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 O( R* d) N" P2 q: c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 x0 S( K5 M( q0 U/ }$ h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  x2 g1 s0 X7 D$ X( A8 F" i* u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 ]% A' X7 f5 u: B& n│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ O9 ]; T' ~0 S0 b' E# Y4 U
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( @' h; a; Y5 Y/ ]# `
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 X" d/ e0 G1 J2 Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) f" I# x1 Z  L5 n# S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& J9 E6 b  \- i│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ ~4 B$ ~) k8 H: D' [: b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. U( S7 s2 p  T0 k
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: j* c) b& O. T  I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 A/ z, j6 [) y- R: T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ m2 Q% h5 l3 r: l/ n" a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: U! P( ^% `+ d+ a9 _' t6 F6 m0 ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- v# K6 Z2 X$ F' D2 F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 y8 _& v/ F7 A0 L& B+ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 A! C% J" |1 M  ], r5 J6 H2 v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 ~- k& V. k+ w) S/ n
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  C9 ~5 o. F, C│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 X5 I6 B" }: v│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 b1 r' G9 @* m. n, q0 t: t- F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ q7 E+ A% q% D) [8 B
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 M. J% `* c/ j- e! E│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ A9 j5 V9 m$ a: L
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) H) @; m5 M+ N% `- \) b: u- S4 _* K
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. t. y. w( o! D' \4 G* ]2 ~9 K6 C│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ H; `- N/ {( X) K$ |# D│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 y2 h6 |4 C# a5 G: |; Z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ g/ \! f) `2 D" L
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 Q6 g4 f# {7 N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 L" o- O, @; J6 ~│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" q- i/ x6 R4 e1 H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. r( u: ?  J: Z( Y* ^& k( a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 }# ]$ c1 d1 m+ v5 c│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 D. E6 L3 `7 l8 ~2 _* t( L$ o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 m( e# H4 \' \2 f* ], I└──┴────┴─┴──┴──┴───┴───────────────┘% D4 d- r6 d) G% s7 m4 S8 W
: N& i& j' s( v5 }4 j
4 M% Z" ~; ?' K
Mega Chip6 @" y0 }! N8 D+ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 d+ g( x5 K/ p: M3 S│编号│名称   │MB│攻击│属性│稀有度│说明             │
* r5 J5 ~# M" e0 J% `├──┼─────┼─┼──┼──┼───┼───────────────┤
3 W& ^9 Q3 t9 U& {1 }' ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' R2 r. F6 _. t  w9 C( n│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- q  Z5 p5 W' T& b# P. `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& _) I# U% F; d; ^( e│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 f, J, b, S  D7 a" k│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% ^4 X0 a, D3 }+ p4 R( u: t# ~│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 l9 M& Y( S6 G, g$ n! N& F
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 x7 x5 e& q, T' p) x0 ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) _8 z- ]9 v1 @/ Q7 J- f( i. s
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) T, r- h  a. N' y$ c: N│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* z- Z/ M2 f4 W4 ~6 `5 t, i: I) T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 i9 E2 W# t! V+ a$ j+ f/ w2 L9 G│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 A/ y. G0 E( M5 V│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( [3 b" X8 F. L( U│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 l* Y7 E8 z9 ?/ y! f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, H# m+ B# _6 }! `) x│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! y5 k% {% ^4 t- J6 H$ f
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) K( P8 V. @, x│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- t: Z# _, E# l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% s# X9 z- V+ V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ z" D. f4 G# `  o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* S) z) J4 \+ w& J9 f" X1 y- F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  `% ], G. `( K" @7 ]" h; Q' y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' a: Q6 d4 @8 }& q2 e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 |/ J+ A# g( p! C! y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 `* B/ G& c" i1 ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ _6 W0 p7 m. ]; y3 W- ~; ]│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 c3 b; p8 c, E, H│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% L. l8 F/ q! {
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% Q+ P" N. ]! u3 F1 w0 E: I% E5 j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. V9 u$ Q. A3 n) j
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& y3 t5 Y% b' r│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; x' N3 p" @8 Z2 v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 r& f4 u. I; A: s$ @
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: I$ u4 {- B  Q% A7 u# x- C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 s3 ~3 M6 g+ o7 F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' l  n) O7 @& w2 b+ c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │7 {% A9 D9 h: a) A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, o- K5 |0 e7 @! b$ D" |# k8 J1 q
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% \, \+ |) ^) l* R% ^4 |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; E4 f, Y9 b) H3 E% g2 X│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 k6 I) m8 C6 H0 T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, h) G( s: e& s; R2 J! Z: y; V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 f) g. r& F: F; Z3 C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  y: Q8 i3 H! Z% c: H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  N/ m. K6 H/ a1 W3 [8 V$ b) s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 i/ z1 k2 P. `* d$ D
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 I  ~0 n# }& W; Z! G; g! H- f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 S9 G4 F* Z$ g* x# Z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 N4 h% R# t+ e& l│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. N* {/ c2 x! m$ m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │# h' d. q& Z# W
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 |6 @2 @1 x2 T% H- K# }/ ^- r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( t. ]$ B6 s3 k6 M: R
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 v% ^  T+ M" f
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 `/ L- P+ l/ l& {7 k* H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 L1 r5 \2 u, l+ I. m" `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. t/ _1 U3 Q4 q! ~: s6 a) ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 `( C( O1 J$ j0 `3 M7 y- @9 e  q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- E: @7 y9 P! \│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, C. f% C9 u/ q4 s0 Z4 [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. t$ c' @7 q1 T4 p# _  K1 d
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ R5 _# K* R( O' ]$ j│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ ^2 H2 D% W/ s3 N) K2 w6 u- H9 A│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ i9 u) c1 u& y5 ]3 w' j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 ~3 Q) z; @+ f5 a8 q  _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# F( m3 o8 u9 D) L- Y
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
8 S1 |7 b+ a/ n  `  v│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( f/ V$ n& n; Z
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! ^+ _  B$ d3 a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 E2 Y% j3 ~4 R, k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
& r2 s, [6 U' R. h3 O2 X│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: O2 y  ?% t* A
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 z9 i4 O+ p3 n& s- i; ~, n9 h│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! o8 Y" }2 C6 b# r: J9 q' Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 O9 v* i( d+ K& y' |4 l│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ C$ s. m6 o$ x  [+ I  {3 r$ Q0 T+ [4 X0 e│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ h* s$ T- u+ ?$ w0 M│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ q, v  |( a4 h│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 C; ]6 h# S9 m5 G) ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ Q- a! D8 j4 w6 j" Z0 t& A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 M, l5 R. b& w│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 m; J6 i3 V8 k9 J, l: x. c7 d
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) [+ a! B( {. ~* n7 K6 g+ G│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  T7 b+ Z% d6 ?- r: v, k+ e: b
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 i7 n, u9 d* O: w4 {2 M└──┴─────┴─┴──┴──┴───┴───────────────┘
2 r; B' M: k* Z+ s- `7 }% P" `; U7 y& L( a. I

8 @0 Q+ O" k  G& N* d2 w* j$ cGigaChip (蓝版)! F4 n* b+ `% h" ?/ D2 U$ ^" \: t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ \! D+ o- K7 M4 K/ R6 M│编号│名称   │MB│攻击│属性│稀有度│说明             │5 s1 m% x( G9 N3 r
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ?$ B, A) k0 A) \  {9 j  n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% c( }' P! @  o2 j2 U( x- ^$ x│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% N, r' v* v" e0 O: g4 D+ j
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 q  P# N: n" P0 ]' A+ Q│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 T- y! R$ D; p9 x) l/ D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ E, Q, U. O0 E! h. s4 j
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 S6 g. e0 _. e7 p# v( i6 s│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ X5 d$ c, I6 H% c. X
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 T( w  P# t: {3 U* h' _0 ?9 |2 j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" g8 f. K; u% p  W- J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" }2 @3 S- \# |: ^, t1 z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! {( }. a' L( D7 Y. K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 J' H( Y! t- x2 i# F) u" r; N9 T- I* x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# v- j% Z5 _- m( k4 j│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ Z4 I' e& r, B/ \1 ]' R
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  Q$ }3 C8 J3 O& ^$ ]! S% f│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 Q5 p$ Z. n, k% j* R6 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 |9 @3 P6 i* ?3 S% W
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; h# @( A% [5 ?4 j2 `$ m
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: k# l4 j- Z; u│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; v) X" c4 \3 S& v; U! w- w└──┴─────┴─┴──┴──┴───┴───────────────┘- t( {3 m% Z1 i4 j' I) n& ~& b

: C  I5 T' z% d4 d% u- }: `GigaChip (白版)(只列出与蓝版不一样的Chips)
% F8 @1 Z; m' m! E┌──┬─────┬─┬──┬──┬───┬───────────────┐
; V* I- W7 [# {2 y4 R│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 P. {  J1 q% q; b4 ?├──┼─────┼─┼──┼──┼───┼───────────────┤
8 a/ o0 B( y' ~│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; a2 p3 Y- e4 m* P" x( T6 m* s' d│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' V# Q$ \9 N$ l: r% I. v│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# c6 \7 |. u# b% s- ~, |
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 i+ f7 z0 ]0 g9 B
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* Q. U: H% I& B  ?  \3 n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ^* Z/ `# W6 K: K

; f7 r+ e0 o6 t7 \: w001002003004005006) F" Q, N2 Z  `
0070080090100110122 }! a3 O/ k7 c1 D. Q/ A
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 A; }1 {7 h! K; e& W) r# o* p
$ L* Y; p6 N/ ~019020021022023024. i! c5 `4 ^) S/ x/ t+ W
025026027028029030
. ?6 v3 q, f& t8 I* `031032033034035036
" {8 v" h2 N2 R: B% C& Y
! i) K) H1 K5 z9 s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ w8 h) |& W! {4 d8 {4 G
  A, L; `2 |2 F037038039040041042
7 s% d9 k7 d" [9 y9 k) [043044045046047048, q& U! B- V2 t
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 U* P* f, L4 j: F$ p/ S2 s+ T, k
: I7 s0 c7 z- W! `9 w
055056057058059060
, i: e' w/ u8 w% }  h" h061062063064065066
8 @1 S; x) h- i; G# y* _- ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: t9 T6 M6 L; ~0 X2 g$ j/ [  _. q5 A8 V
073074075076077078
# h. I3 |& c' W: G4 d/ G079080081082083084
2 N( J& n! y- N4 `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ c; F: }0 O5 x2 B) I$ r' X2 f

) J: Z6 E- F* F091092093094095096! O7 P2 [; s( V" s
097098099100101102( ^5 d' O' f; y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- H; a/ I) X% \; ?/ `/ R- L. N+ V& y" s
109110111112113114
  B' m6 l' U9 ~1151161171181191206 K1 ], b; Q: _( w" p0 B8 t) z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 s& e3 W/ X8 {: a) n
  K3 `& j9 C2 _( ~9 q. t127128129130131132
# K' _$ U6 y# g9 G2 b( c  L1331341351361371388 X, R+ o( ?6 R( z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, |5 ~; X; F- F+ s1 S3 J, X; l/ r( ?7 `
145146147148149150
* u$ q5 |' X' A1 A151152153154155156
; E9 l- t" {# Y2 j! ~8 G: u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 \0 n! u) D3 z6 H+ N2 |
2 l7 E3 X% t' D4 Z
163164165166167168. [, K5 x. x% V5 J) V; C3 N
169170171172173174
0 m, U+ \  ^7 d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  M' c: S# H9 c1 T. `
% u- k% l& w1 m& v
181182183184185186
% H. |, }% D. k$ Y& Y187188189190191192
( p; P8 H, R# F1931941951961971988 b* U& w( B7 X( P4 K2 }/ V
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 |+ t7 D/ h. B1 f0 X0 D" [

. B9 T* F2 d) B1 s" }001002003004005006( J; }4 V$ t7 A) `
007008009010011012
' p) l; p6 |; h  C- h3 f8 v) U013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, d7 ~! @: m! Y2 ?+ I
$ c& B$ S% k, l2 V7 ?# L0190200210220230244 O9 x! ~, t: w; g0 J1 [
025026027028029030
( t) N( c( s/ j" _" R7 [031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ J  G# M0 H7 R  L* E* G/ b
+ G  a5 q- @5 g0 I% H. X2 K, s0370380390400410422 t5 w  ]0 a( ]. r
0430440450460470487 u1 n- |3 v" H
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 [$ x6 s9 ~2 }3 X- ]" d
1 X' C% Z' Z3 b' F! L, V  E055056057058059060; ?( ~# @/ ~; p& O- G, P
061062063064065066
) `1 t3 K0 u* v067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 p  t, ]9 v8 X0 _  R* B0 l
5 N! k! t$ p. r9 V$ g" C' |& ?073074075076077078
  R1 K# K& L+ p( N7 S, X079080081082083084
+ V1 P* \; w8 K7 Q' M; X085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
' j/ R& T. u; I) k  I, r1 R5 Q9 p9 d+ |1 B( R
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