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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
2 y( |+ o$ ?3 P0 U■ ●■    http://www.NewWise.com   }( t, s5 E* a/ f( z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 K* ]0 v3 i: X1 V, M& @' T6 q. T9 q( U0 D5 o+ i/ P9 ~8 k
           洛克人 EXE 3 Blue 卡片组合
& n6 [7 S. D9 \" I% P& @8 @, R' [
' o, `  L( Y2 R1 c" T* B! n$ z- k$ n* o3 J' e+ c9 s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 h# n- E& j" K: F& y. f1 p" ^8 Z
大家要看日文版的P.A.或详细攻略,点击这里吧!

0 r' ]; U* ~/ T+ D0 ~# r====================
8 u6 M' S7 L" ?3 n2 O6 L& K  U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 T" h" Z$ p; q+ u

+ I1 _/ m, `7 W$ g+ o! ]/ ^6 R以下内容格式如下:
+ }. {% c/ i9 J4 G) }/ I- j! N* e2 z/ x$ d5 p  O
编号    名称8 R$ `2 m" o( F
说明) ?3 Y2 Y; Z0 S3 |2 }6 b
组合方法( h# W# s1 s) Q/ r% ?! H
---------------------------------
2 K0 C* r1 E4 K. `+ a8 F& O01    Z-Connon 10 n, z8 F* m* V9 C
Unlimited Cannon for 5 sec5 v# p" @: V: h
Cannon A+B+C
4 h; b9 h8 i3 E/ P8 `7 dCannon B+C+D
0 V# g7 C0 t; fCannon C+D+E) E6 l' G* n' b+ c
6 k8 G/ f% k, I3 C! C9 ~
02    Z-Connon 2
) S( A6 l. N- G' z' VUnlimited HiCannon for 5 sec6 j" Q% M  ^: b6 h% F! K, W
HiCannon H+I+J
. l5 \  v1 A* H8 d; s7 k. VHiCannon I+J+K! P6 }( q% l& p, V, j* v, _% ^
HiCannon J+K+L6 C  k  L& G5 s$ a1 J

5 j, s6 }) G' Q& W+ g/ j03    Z-Connon 3/ \2 R; X. u% @5 ?# L; c7 t
Unlimited MegaCannon for 5 sec
1 r/ a  J& J, EM-Cannon O+P+Q" Z4 L* D8 s. @
M-Cannon P+Q+R
, Q4 c- M& Z9 ~7 a% }1 W) r6 zM-Cannon Q+R+S! A; a/ T/ S: q  d' w

3 T" h3 _9 c4 B04    Z-Punch/ c0 [+ F; S: f* ?2 T* ^7 W9 x! \8 h
Unlimited GutPunch for 5 sec( v8 L* O& }7 Y2 q
GutPunch B+C+D2 {) |' J! n  h9 C9 P
GutPunch C+D+E
5 {5 u4 w' w3 \+ g3 Z! MGutPunch D+E+F
) n% c& F7 F. z; ~/ }9 e9 E" u
- N8 y2 t/ I0 k05    Z-Strght
2 G4 d9 u- o- W: I( a* _0 TUnlimited GutStrgt for 5 sec4 ~9 T; F6 V6 K* z% M( r% @5 y, |
GutStrgt O+P+Q1 L# @( O  f7 @3 y4 Q
GutStrgt P+Q+R
* @" E. k5 {9 A% ?2 mGutStrgt Q+R+S
$ P* Z. Q( k. ^/ K" q, y4 I% X6 s! k7 D9 V
06    Z-Impact& b, T, q2 ~/ Z
Unlimited GutImpct for 5 sec" n2 L- N9 T* j- y& Q8 |9 S% K
GutImpact G+H+I
- }6 q  L. @# T* c( |( AGutImpact H+I+J
$ R' ], p, W# y, y3 oGutImpact J+K+L
- R9 F- v. s9 F2 o4 A. G8 v# w2 o. ?; `" a  D, z
07    Z-Varibl
7 u. e, s1 J# v  j/ [% r6 F. \6 qUnlimited VarSword for 5 sec
' z1 e: T3 z2 s5 j. D: tVarSwrd B+C+D
& Z+ [: k6 Q& h: \9 EVarSwrd C+D+E4 O, L4 k) [: k- |
VarSwrd D+E+F
" ^, ~7 Y2 p' Q- @
3 @) x7 x( i# h' N08    Z-Yoyo 1$ I0 w& ?7 d0 ]7 @* w) @* Q  l4 _
Unlimited Yo-Yo for 5 sec
# S! e- g/ z$ A+ A8 h7 H" I# vYo-Yo1 C+D+E4 [( m' z8 [9 G
Yo-Yo1 D+E+F. v- K6 P: S6 P+ V% ~
Yo-Yo1 E+F+G1 F( h! Y# I: C1 a5 ?. Y4 x) E
+ A* H; \+ P# N7 Y( J; }
09    Z-Yoyo 2  S7 w, f  N  R8 J* r
Unlimited Yo-Yo2 for 5 sec$ L! q" b% n. b: }1 g" K
Yo-Yo2 H+I+J
5 e: E  E# k, ~) DYo-Yo2 I+J+K
0 g; G/ ~+ n( Y7 {' M* V$ tYo-Yo2 J+K+L. }2 P- p( }, p4 g3 ]2 \3 y1 H

6 _( E0 W, V; w/ b) b10    Z-Yoyo 3
0 U! l; @5 q# kUnlimited Yo-Yo3 for 5 sec9 z7 q5 S3 _# l# P1 N% A
Yo-Yo3 M+N+O
& Y! v* R% O5 L& HYo-Yo3 N+O+P+ ]5 [, Y; B# B: B
Yo-Yo3 O+P+Q! r; S( G/ B+ q1 s, f: |8 O& g+ A

! G" C9 ?, o: L, e; Q1 W' V% G11    Z-Step 16 e4 w# B* k  S- M! n: n2 `, w
Unlimited StepSwrd for 5 sec, ~* m9 ^1 ^: E! Y4 `1 j
StepSwrd L+M+N
3 T: A$ ]4 L: s0 L+ AStepSwrd M+N+O3 G1 }, @! |# b
StepSwrd N+O+P/ N6 U. _! C1 k4 I( z

7 E' w4 J$ F9 |. ]4 k0 Z6 g12    Z-Step 2
0 L: D9 z4 m; B- o6 X. ?Unlimited StepCros for 5 sec0 ]! |/ I( T' b
StepCros P+Q+R0 w+ q4 M0 ~# S* t$ }0 v
StepCros Q+R+S
1 ?+ S- p2 G9 i; w- k* W6 }4 @StepCros R+S+T
3 v1 t+ [7 J" ?* g, |& Q: {& Z
: Y  Z) G, a7 `" ]6 b- p) I# O5 I13    BubSprd
5 c/ P- c  h- H+ t8 r3 W7 zAttks w/ spreading bubbles!) Z+ j. L1 b/ D- l+ ~8 N
Bubbler  C+D+E
- R7 `& D, u- LBub-V    D+E+F2 ~/ a7 p4 O% a
BublSide E+F+G
& F. |- `" \0 F- N* |( S: X' G0 kBubbler E + Bub-V E + BublSide E
1 B/ N* Y# W- o- G0 v
, B; e' B( \1 I1 k. D$ |+ k3 }* R14    HeatSprd
+ R! A! L  z* j( ~  P& p: VAttks w/ spreading fireball!
5 r) l+ A/ P. J, i3 h( o' ~HeatShot H+I+J
6 X6 V% b" a+ U& }Heat-V   I+J+K% k- e: C" c0 `. r
HeatSide J+K+L
* O, I% m- D- L8 k8 H* ?- d) gHeatShot J + Heat-V J + HeatSide J
% p5 |/ y5 w& f) [6 Q
; ^! B$ z. H7 u  T2 n15    H-Burst$ W8 V0 ?0 @9 k& o& K
Creates a giant explosion
) s/ _' p4 \8 P9 `$ ]2 ^. gSpreader M+N+O+ E. ^: I) \8 l$ E. v
Spreader N+O+P. t  _$ I9 m2 Y& g, J. h" Q6 @9 I
Spreader O+P+Q" v9 \5 F; E; w0 w$ W
0 e/ u0 j. s4 t1 _
16    LifeSwrd5 y: h! i) N) \7 y' H
Swings a huge 2×3 sword!
, [( c8 N3 I/ n9 W; n5 B2 aSword E + WideSwrd E + LongSwrd E
7 ^( E* {5 t1 t3 ?$ gSword L + WideSwrd L + LongSwrd L
+ T8 J3 R+ @2 K$ ~1 @( mSword Y + WideSwrd Y + LongSwrd Y
6 i. M, m# {, e9 `; V, w- L3 S
, Q0 U+ m# J% S9 c' [! {$ N17    ElemSwrd  y: Q0 \. \, v. Y9 L5 X" x1 h
Wide swrd contains 4 elemnts
0 f1 t3 U4 ~& t7 ^2 n/ _! u  zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- D8 K- ^" f6 G( _$ N0 \# {- d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 O3 \  `7 v+ F
& N- @% H5 F2 {  S( n
18    EvilCut1 r- w/ V% w. E0 F% c5 V
Step up 2 & make 4 atacks
! x- n0 }; p& o! CStepSwrd P + HeroSwrd P + StepCros P1 Z' e4 U8 x7 H
9 o, @' i0 H  N9 k+ y
19    HyperRat
+ m. y  W3 e7 I! \) Z: KA giant Ratton charges!
. P( s5 @& f  G: p. L- hRatton1 A + Ratton2 A + Ratton3 A
5 X: \, b; Y; Q5 D5 HRatton1 C + Ratton2 C + Ratton3 C
9 D; Y, ~( W5 n3 aRatton1 F + Ratton2 F + Ratton3 F7 ^* R* g4 P( L/ g! Y
. q& \' O# M- c
20    TimeBom +; G) S( D2 q% Q# y& {
Sets Time Bomb in enmy area0 `& s- p% r( w% _; L% b; K
TimeBomb J+K+L; ?/ \8 Q  `- h' D! c; D5 v
TimeBomb K+L+M- Q6 J- t. k  M, O5 Q5 v( @
TimeBomb L+M+N7 _* c+ B8 d6 q
) _9 a# p2 \: l0 ~7 W- X
21    GelRain" j9 I& K; W# Z
Gel steals squares
# G2 Q- \# D8 D1 r+ y/ cMetaGel1 B+C+D8 R3 L1 K6 l! ?5 z6 ~" t
MetaGel2 E+F+G
" F* @( `% H7 h/ S' \* P/ _7 fMetaGel3 S+T+U
) N$ ?, v6 T: M
4 e1 z3 w5 P' J2 G22    EverCrse# D! b, w4 ~7 G& w# A
Shield chases enemies
: {1 u1 }- x6 cCrsShld1 C + CrsShld2 C + CrsShld3 C
* A' ]! B2 q3 ?, H5 Y9 tCrsShld1 L + CrsShld2 L + CrsShld3 L
: ]3 ^: U3 W* M# y
, }; \) ~0 c4 Y) I4 U23    MomQuake: W: G5 n7 l' ^3 }& {- \
Awakens Mother Earth!. I% f/ I, P% ~' G0 u: J. W
RockCube * + RockCube * + GodStone S
3 p$ Q* _' ?6 E
; y. c! J' ~* V! W& m: q24    PoisPhar
4 v8 `% D3 I/ t# @" E* pPharaoh generates poison
, }- {% p* D, E3 v& ePoisMask A + PoisFace A + Anubis A
& ~# z. f& r$ Q. c; d8 X
, _* S# |+ x: r, |( u25    BodyGrd
1 Y; S. h$ Y9 m; g# ?Bodyguard takes out enemies3 F4 |3 k/ ?4 B9 i' U% m
AntiDmg M + AntiNavi M + Muramasa M
6 C. R" F7 s+ A1 |! W) q& T, K4 }7 I) f7 M2 `2 V
26    500Barr: H5 M) b0 f  y* `0 j; |' X$ i
Barrier absorbs 500HP dmg
5 W* H& X2 y* s) C8 A9 \" r1 F4 NBarrier E + Barr100 E + Barr200 E
0 P: L# o% A7 ]/ ^- ?Barrier R + Barr100 R + Barr200 R
! G) `. w: {+ z+ k5 Y$ h- J! z- E7 X% k$ v( x
27    BigHeart
3 R$ b& W& h% NAttacks, then heals HP!
( J5 }+ U. K. {( r$ v7 vHolyPanl R + Recov300 R + Roll R2 Z& ^& G9 A$ `' G
HolyPanl R + Recov300 R + RollV2 R
+ a" ?' ^6 v" u9 I, J: Q$ L/ oHolyPanl R + Recov300 R + RollV3 R+ {6 K' @1 j7 w

# [+ j) ]( a6 z; I28    GtsShoot
4 ], O- e; ]1 H2 F3 O% aGutsMan throws MegaMan!
! m) E* ], W3 x  LGuard * + DashAtk G + GutsMan G
$ t' z7 q, h: AGuard * + DashAtk G + GutsMan2 G
, v2 Q' o) E. M3 @+ G- Z5 JGuard * + DashAtk G + GutsMan3 G- P# g7 Q7 ]' V
Guard * + DashAtk G + GutsMan4 G
  V4 x+ N$ v# }$ m% i! n+ Y: A# {, V7 L; N
29    DeuxHero
0 H4 G- `8 W; W0 tMegaMan & ProtoMan team up!
% g. I3 ^1 q0 I8 U; M$ V+ M' {6 ]CustSwrd B + VarSwrd B + ProtoMan B
4 m, b* J* y2 JCustSwrd B + VarSwrd B + ProtoMn2 B' [, v1 K/ {' d( E2 c' y6 ^
CustSwrd B + VarSwrd B + ProtoMn3 B
0 C+ d! V  @& G/ WCustSwrd B + VarSwrd B + ProtoMn4 B
# _' k5 k% |( q2 t+ ~% ^. d3 R0 n: v$ f" C3 W3 p
30    2xHero
: v4 @  T0 [! j6 [9 W$ N4 dMegaMan & ProtoMan Dual atk
3 }2 [* |6 z+ R& }9 B0 U/ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) w7 {3 R7 n+ z. K/ Q. ?: C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ]& E7 w7 T6 p3 G$ _2 ?+ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. R9 K/ B3 M8 X* i" e+ ^$ `6 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) ^% b: U8 }8 k, O$ [* E( K

0 M. C' K8 }3 ~. M  A2 A31    PrixPowr3 W1 H2 A5 ]' @4 ^
3 Navis attack at once!
) h% _" Y- V; f0 M: |6 l# [Team1 * + Team2 * + KingMan5 K# T: q9 d. L1 w
Team1 * + Team2 * + MistMan5 M# _" U6 A. U8 k/ ?. X
Team1 * + Team2 * + BowlMan5 B
4 [" U1 p1 P9 b( E
) x4 o; z: ~/ w2 _5 B32    MstrStyl0 T; `0 m1 |% D$ G& O
MegaMan unleashes his power) j$ S4 H! E6 {8 a$ E8 ^3 \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( h+ b7 r" s) U0 M& x, b0 C0 {7 R! d
StdrdChip (Part 1)
7 }& Y' a1 V/ U; f/ B4 s& }4 I  E┌──┬────┬─┬──┬──┬───┬───────────────┐" U; _1 l, L3 C" t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' f0 ^" p- a2 n0 e7 x# t├──┼────┼─┼──┼──┼───┼───────────────┤
8 _3 u: O$ _8 V: P│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' C  Z, [  F/ d: J3 v; q: Y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* @0 d: n0 M7 V' u1 f) k/ G
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ N( b7 h: |0 \( R6 x* }
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 N8 F; z; V7 S9 A" u1 Z6 t9 l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
+ Y1 E$ S( w; A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& P; ?! {8 _$ X7 {
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 A1 p6 u) m! l6 K, l! ]
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 B+ f! B/ X. R7 N# k│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& H1 k5 H' m4 n  A: [6 k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& \' L3 a1 q0 f7 _1 T% }│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 d  H4 F3 z9 ]9 A0 x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 ~+ }( ^. y9 Z9 ~7 y1 R$ t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- w. v5 I) E0 z# V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) T+ C" V% V3 `% o2 U# l  W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 ?! v& J* e2 Q' n: o( T│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 N& n  A0 S% \( c! b
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ p* d4 A7 p6 Z; a* s% {( D│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# N$ m$ r  r' B' a- S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 \3 j/ V" }* F# J% n$ Y# f│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# e' A; V* L6 }( g* s5 u│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; ]$ d+ a# ~1 x0 S5 I
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 `& M: s8 I; `2 ~" K' v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ y! I8 }6 H0 P; u  Z3 p+ ]$ O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: p) ^* K4 w4 S7 d6 D- N' y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ O+ |/ p2 D! u. Q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  t4 m; b" `% {5 v% m8 i- x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- M" i3 b( ?1 E
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 I2 `1 y4 t8 e! R" X0 e│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, S. ?/ G8 z; S4 R, }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) Z+ s7 V  V8 R8 \1 V* E│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& O+ y; R. i. N( c/ j
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* k3 k- A/ J5 g8 x1 |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 F; o$ B3 i' b1 D/ e) H( i│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* O0 T) D: D% ^9 J( J
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 o( [1 ^2 Q4 |$ `% p+ U0 \) P8 m- k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ V; I( a# h1 m" |1 t' f│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; s8 ^' `; g/ q7 O. b& v0 |│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ o/ i) N: V3 l. g6 c: A2 E* ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 N( Y/ P  T. H( Q2 }/ @: w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" ]6 b4 L7 ^# b% `
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 I- T( K; v3 P2 o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  L; Z4 s" e2 e0 d& j2 q5 n
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' [; A* X, u9 r: D$ A. ?' S' Z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ G( \. L# G. M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" ?- d& ^" ]/ v│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 L: ~/ ?# B9 N% s/ m% ~8 }  D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* [% P9 p0 z3 e# @│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' A3 `) N& a6 |0 m│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 z  a2 b' B) R/ [' @+ z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 U, m$ c# T+ v; q* G. o3 A0 [
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ ~( D1 }7 f5 L' Q. \# c- i6 r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" o, W6 P/ G; r0 u: c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( e- b' K$ p' X1 T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) K' N1 g9 {0 f1 j│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: v3 M9 m: C8 h$ h│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& o5 s( E& D5 i: {( y2 {2 q" L/ R$ k' D
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- X( {2 ~- k& e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- f" b  N/ Q2 u$ v& v  B4 L9 c/ _- ~│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 X8 U0 `6 _6 \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% c# P; T- U- ?  I( C, ~│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 F0 {/ `+ I  @0 d2 u' X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 z* H. v, _) D& [+ I" z4 v# a& v
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; P( H% l, p3 a/ ^. Z( d( e
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ W5 U: Z  V. i0 ?$ c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  F& T0 H* n. b  y+ B6 r7 v│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* n. B( J' ]/ Y& |│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; ~" v, |$ }) A$ K. C8 v│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- b( B8 e2 v! T2 v2 O0 T5 L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: _  G; ]4 Z& Y# b3 x5 x; g│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 G, }* e7 d& J# P3 t  c+ {2 n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 w0 ^" Y0 k3 }/ Z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# c* f4 F3 C! S$ y3 j│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │4 }/ r. W2 |; K4 Z/ c! [, x
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# X7 R5 C8 g& j- ]4 l: R+ d│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. Q1 T- k4 `% ^% [" X9 {6 [│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! I2 Q! L9 ?' {1 S. i! _/ C1 V" {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 a, Q; k) H$ ?4 {" d- F; X│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 j/ Q) ~( h) `. S* }4 ]& c6 n2 `
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) I9 x8 m/ L0 y8 n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; s% Y3 D: S0 m7 S  [│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
- {9 f5 c8 ]: L) a6 v│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  V9 `/ a: l8 G# o
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 R/ V; O! K% X$ @8 T/ @: G
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) E+ ^& a5 O* A( k& r' D% E9 B6 l
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  b2 l1 O9 g. p6 x3 t+ O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 `6 c+ K2 F2 {' j4 m
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- s0 Z( T1 M+ Z% j  i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 }+ Z$ ?* u, {8 f* @
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' U6 C, A9 C0 f│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. C  R9 \. J, K  R│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 W  d) I$ |3 ^7 T, t│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# g" h9 ?/ Y8 k9 G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 n5 \+ n4 V. E0 o9 n% p0 V
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' [2 @9 ?. W& C; t+ H3 Z$ U7 h, V: ]$ D
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ g' d2 q2 T4 }2 O) e5 S# j
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 f! i8 [: y; M5 I# W) }. Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) z6 L. g% j% s9 x, q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; u1 f' X* f8 F7 c3 W, e) U
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; a. m+ |/ w9 H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* Q9 U1 K. ^+ u7 d/ x7 J└──┴────┴─┴──┴──┴───┴───────────────┘
* p8 ~: ]. J, a* j) S9 M: M( |' E5 v  }  t+ l
StdrdChip (Part 2)
1 ~2 Z! w# v+ |, P, P$ Z┌──┬────┬─┬──┬──┬───┬───────────────┐0 R9 M; _/ i, }8 M
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 A4 N/ s$ L7 j5 |- ^% P5 B├──┼────┼─┼──┼──┼───┼───────────────┤
0 \9 e! \6 h# T' c/ M  w* f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 T% P2 _3 ~( X# b' @0 d8 L
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: E9 X. f' F  s6 p  Q9 A% g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- e4 X+ I' D4 }
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! D. g' }* a( v+ L' a& e! Z& n* _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) B. _- F  a2 y( A# Z1 p. o# r
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 [, ?% F5 y; o  ~8 Y8 r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' i2 d/ g) h) b7 U; C│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 G7 U) h6 O1 W& U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: o2 D9 R% O( f5 \) G│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 e4 r+ K6 R0 W1 p7 {│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% k! t" r3 s9 r$ m1 C6 z0 `
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* R# J% x" b8 Y! |8 `
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 {: |" y! Y3 c* ~0 g
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 Y3 |/ ~, A/ |  E: f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ z/ m0 K8 ]: E8 \1 E
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; K3 W/ o" M$ @5 {7 \
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* |* L- n/ {+ ~! b│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" p% J4 U% ?" K  [
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- N8 S. W% B) c, g" x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% L+ b* @( S2 k- g│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  `- H' F! ~6 [4 y' u" d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% |3 ?# Q$ X7 j- c0 S8 e  y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, g" c* P+ H0 I. e5 u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. Z- {% e( x$ p+ M, S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ b+ _+ T2 @3 y- ^6 F9 P0 L│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ P' }- M7 b+ J+ N4 F" y7 B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ R" p: ^- `8 B' ?) D' S, g9 a) b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 x) |3 ]. U! x$ Z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ `( J7 M1 _/ w4 c- v' n
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) c8 X. S" |. D$ y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) E. s# }& \. n- P  R& h
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& C4 q5 _3 Z+ B& \$ q3 d
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! M1 K/ U2 q, D+ w" g
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' e; x; \* J& q$ z# N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 N2 h/ {; ~0 s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 w$ F( ?* }9 m8 u4 A+ w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* _8 H, h7 O" N% b│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; I; p1 x4 ~- N7 L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  U$ M: L# u5 g' X4 T4 a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! o$ c$ b8 q3 k: p# C3 e1 ~) i
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( X( `! B2 }+ }' z* S. A7 K│141 │Prism  │60│  │  │***  │Prism fires randomly     │/ K8 \8 \( Z  O9 V) @" f* }5 j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' C7 e( {6 ]. W2 X* m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; o4 |! ?3 j- r% t  g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# C$ l3 z2 T: s; l5 f│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 c0 C. G# y, v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( P& q. g" W7 X, o8 N│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 ^; G3 ]+ N0 D
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: [4 v( n) [0 Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, n  Z, [9 `4 {( C# `  K+ T( R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: u: ^5 _+ P) W* K$ s. ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: G9 X8 t3 y7 y, G  M7 Y/ o' N- A
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 m1 f0 [7 N8 G2 @3 H' b
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: e2 J4 p. |+ _" y│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( Q- T7 H3 f2 x│155 │Repair │8 │  │  │*   │Fix your area's panels    │  o, e4 u0 X" v* U9 W1 r; e
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ D' y& G2 V+ V3 d4 l3 p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 F# Z+ P, M7 w& p
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( c; S4 F1 f" x' R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  n  u3 \) z( I( _! |0 b│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& V5 a9 h: U& s  B' ?3 g│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: R$ p* O9 q; n8 D4 Y, d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) H% ]; [3 K3 [4 v. \6 X: ^* h  L
│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 W+ P! j  V8 D3 y4 I) z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 A$ t5 t6 |( g, }% E4 B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 V: ~. G, ~: I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 t' n- F6 O: P│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- L8 p/ r, B( W/ a# Q. H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 b2 r& Q' n1 ?! ~9 ^
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 M9 m6 T5 X% B& N
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 E; Q1 l  Y7 d$ F( Y0 q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 ]+ F' b( ^2 ^/ ~+ |8 a5 P
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" V3 g1 ~3 n) Z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' b9 y. }5 z4 g9 U9 Y8 R│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# T; o4 r; U& U5 w. r, x+ U- Y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; M  G. g' t  }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) x; b& ]8 W1 |  ?
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 i' I+ f2 v! z* M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ e6 n. s& e7 W. v; b, ^2 n; Y2 _
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  V! y* d) ^! L+ s; P6 r& L/ I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* z9 }% V1 Q( L1 i: O6 V1 `! L/ O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' q, v0 ]: J1 z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │4 r1 O5 C4 H( U2 a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ `8 Y  ?9 g7 c4 v. |
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( d: r! ?) F7 k# b( E│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" D& |* ?7 v, t) F5 V│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 K1 t7 C9 E# B│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" a8 N. c7 Z* G( r; C; N8 o6 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# ~7 ?$ h, c# J- H0 u  ?7 T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ V- M" K8 H* P/ w& o│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) d: o3 N3 }+ T6 \/ {7 B# L+ F│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) ~/ k/ D! E# F+ i0 `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  J8 b6 ?# H- v2 B# V0 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: X& E) u; k0 P6 z( m+ s6 A: F7 g1 |│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- o3 F3 @# Z6 V1 y  O- N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 E" p! k+ J6 F% X, r+ }5 h$ S│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: Y, [% u  B/ z; i│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 L4 W. _0 w& J# F. x; P2 I
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) u, G, V( E1 U) `  k5 W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ P- m2 b. s( T/ N' P7 P. h2 R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 u1 [+ |( c7 F5 K" m: u4 J' q└──┴────┴─┴──┴──┴───┴───────────────┘* h) c6 z& X7 W+ p4 V+ L) R
$ G& ]" E: A* _  A1 m

/ H9 F3 @7 A6 F* W6 r& I, _Mega Chip+ K, X( I* ?6 h& K3 F7 h, c. M4 }/ K7 i& N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) h" E8 t5 R& x/ o│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ?# d! U' V  W
├──┼─────┼─┼──┼──┼───┼───────────────┤
! }5 j$ {" d! l1 a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  P! E/ p4 c4 a( a│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# C" a9 |" S1 F0 A  i│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 N  o4 B. v: o, A1 M, s│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, i& \+ I9 M( {9 g9 N, \+ ^
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ f& t$ i' d: M' J& R- x
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* v9 h" v6 b5 x2 M; n+ A' z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' K: k- r4 p: |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ l  [( p7 ?! K! Z$ U% y5 z0 C# h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 R# I8 |: L4 k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' r9 c# I) `( w) g: X$ Q, L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 x: C: H8 B# a; Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 l  K! e: d2 g& R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. I% Q5 m) z- x, j: y
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. E# K5 h1 n# i0 l│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 v- n) l7 i' t- }: L' o5 D$ m* q+ }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 k8 h# J% S) e$ g
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; \. _' r, z% q│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ |, g3 I4 J# f│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 F9 E' I( N' T│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 E; d. \4 v+ m" Y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' ~; G1 i9 \, T
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 C3 P$ {( o* F( ?. B7 ]  T- c│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! G1 ^1 r4 w" O  Y; X│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' x, O& T* W8 h│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" P: {7 |/ g5 L/ C
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) h$ S6 S; x4 S! {│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& n5 {! @8 H$ d( I+ a& D& w
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- \/ b/ L* J1 Q- V3 X
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │2 C3 C& W. M8 Z8 V% o! m& E. s
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( Q' U: y0 C  n: E
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 I0 k- Q$ x1 h2 g: X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& Y" q0 \, V& J) a3 f+ C4 L# Y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* A  Z* m! h. n
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( `7 o/ h1 Q0 ^9 e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 z8 L& t* v+ O2 g) B! M$ l7 \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" B) x$ }9 B& G, P! b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 D$ q. U' b2 M( O" g) X/ g* F9 u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 [6 ~! o* O" t; @
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( `" i5 p& ?% S! f2 @' v* Q$ i+ X
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! z; [# T4 R+ [3 c6 |4 f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# G/ z: I; o$ x* j: n7 b) m│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ I3 O8 L4 _) y. B4 P* [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 a( E) r. O9 U  b4 n# b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 G$ _4 E2 `- m: }3 ~- [# q! e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! j4 ~5 u! g6 O+ }; E
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% X. c3 a3 u5 `! i2 M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 f! B7 v2 _5 y) ?, M│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 r5 {  s5 K  {8 J* J5 v$ [& t1 {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │6 w2 h7 r4 f- j, \/ d, U
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 j5 n% Z" m' x- s4 a* j# y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ `" u' \5 T) z8 z+ E$ ^, {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 D$ E. [+ v8 r0 F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! Z( A  k/ d8 m+ S  g
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 ?+ u) l8 H  [5 D" R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ R" K  a" r8 O" s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 S' O' V( t. E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ ]1 i$ I+ z7 g9 L* X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. U% u  W2 m0 V8 ]$ k( k│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- M8 H+ b, t5 |$ i% X3 g+ l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) T# w1 y% C, l* [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: B" ]4 O# r0 j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) O0 g: W& V* Y( `* b5 Z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) ]$ n$ A  y+ F. S, z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 z) e% z6 i( p& Z5 j3 C2 W│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; A2 v5 Q) ?5 X' e, Z. R
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, V. a7 g) m7 g6 v$ s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 g* r2 N! B9 d2 q6 B
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' r2 ]6 D$ T* k9 g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) s$ k" b+ R- M4 Q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 k& e3 D1 m+ a  _& V
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 c: t2 w" S1 I. ]
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) t5 V5 p+ t2 Y# B
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' F2 i+ r6 o/ R; J% a' ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 T1 O6 ]& y! Z/ w; d│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  V; b7 [- d1 I4 J9 X( n│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: C" A% w. `1 x2 [0 y- B, d7 z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# R; ]" }" d/ V: }! _│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. \( [7 N: c' T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  f# W- Z2 Y9 `5 j- W* s9 l2 ~5 {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 S$ L2 o' @6 G6 J9 S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) h# E7 {" {2 M- v! I. M' s$ d
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 R8 j: e- J) a, |- F│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# C6 j+ P3 q" d7 H/ I5 ?, m" q0 {│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 v* W5 ?/ c4 a# r8 B0 }# Z
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& P1 \# a, u! _/ ~; P; [└──┴─────┴─┴──┴──┴───┴───────────────┘5 `$ f  a! Y+ x6 V
- V+ t* a* n, L4 r1 q/ T2 Y/ n

" Y0 Y: ^: S( pGigaChip (蓝版)/ K" @$ P0 G! k5 j' B
┌──┬─────┬─┬──┬──┬───┬───────────────┐; w3 y% S0 L$ p# r
│编号│名称   │MB│攻击│属性│稀有度│说明             │; b6 v4 f. C3 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤7 P8 D' f- c% u/ D0 U
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* E% x2 x5 b  ~+ ~3 y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! p7 c) i5 I* E: m! G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 X5 F  u. g/ P" C( `; Y& m
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* D; Z* G2 \# I; V. [
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) [+ X7 H2 R8 d9 I! W* k$ |
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 O( ]6 b4 G5 [; |  x│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 M5 L6 u6 g1 W; ?/ `5 D* X# _
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 [# X2 x# k+ t! T# k" v; I& R2 q* Z: P│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
. M8 O+ _$ w8 N, n( H│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! @5 S9 {4 R" A2 H- }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' _) p5 N9 T! f) s) D  i+ E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  U% O  r: z' V6 U" [6 L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# U7 q6 u8 D' k, ]8 A$ S% r
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% w) F& ?6 Q# O6 r- X" _# D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 U+ d6 x0 E) ^" X9 E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  H, X! y" b$ x, g( @) [) S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* z8 [" U* R* Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. j: _# G, s6 ]/ S; o/ A$ H│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% Z0 u6 z, y% r! f0 n3 g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( H; b. \. P+ w; D
└──┴─────┴─┴──┴──┴───┴───────────────┘  f+ u1 }# R5 p0 B
* D7 e% p; X" i: S2 v, l  c6 {7 R
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 g+ K% {$ U# C. L5 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
# R4 Z* y: R4 x: t  `$ d$ L$ w│编号│名称   │MB│攻击│属性│稀有度│说明             │
- y7 f2 E% ]% i5 ]/ l2 ?( k├──┼─────┼─┼──┼──┼───┼───────────────┤
- o* z: ^4 W5 \+ Z& V/ ?$ \5 y' H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 n( v; g9 O5 h* p3 a1 s  k
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: |' p6 `! P2 n9 l, f" M" z$ ?
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 I& |. l- g4 P1 Z9 U! e& z# r) x
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 \, P& Q  ]$ @4 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 j% H  y3 G( S- t2 s# m5 yMegaman EXE 3 蓝+白 Standard 级别的 Chips:
8 j  m! \# W- |+ K# z, N! L8 j* ?% ~+ [- `: n" y4 J" {3 q
001002003004005006
. z5 W' C; i! a! i& p0070080090100110127 t" A: m" a  Q
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 J: e. t+ P: N$ U) J

' Q, G& l2 a1 z0 b019020021022023024; ~! s0 U1 P: P' v2 M: t9 \+ o
0250260270280290309 e  g" c' ?  t" A; S* p* \
031032033034035036( _" W  D6 l( X5 W* N  ^
- e$ i- |2 n. _  \4 F
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% t( C& q0 n7 \+ x. H' E) d
% s% s6 m* R4 @! j% m( w  d
037038039040041042) M+ T: k1 \- {2 c. s6 D. S- X
043044045046047048
: _9 z% Z* r1 M- u. V& G049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ H; _6 ~6 T$ u
! p, \& {7 {2 D
055056057058059060: U; ]# |" B8 v$ G+ ]4 J
0610620630640650666 H' I0 s& s1 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 ?. |- Z" ?) a1 f# I/ J4 O
5 l3 d& B4 Z. u
073074075076077078$ g. q  _6 S! K0 k0 _4 m) q
079080081082083084" s: J; n1 T* J- q8 @5 l
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* o5 q. `# T2 R: p$ E: x' h) p9 q# M' p" t, S4 X
091092093094095096" P) Z* C( e1 F0 B7 I
097098099100101102
' S0 K' A! j( ~+ \* B* v  i103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" {, l  P9 O2 a# k* i& }, p

# L: {2 i2 v5 w' t+ T# H* |109110111112113114+ g* x. V' @  G9 ~9 x7 i
115116117118119120
1 A9 T" w; V2 D: y8 ~* m4 E1 m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 D3 _; O5 E3 f  C0 ^+ W8 h" u) g* [" T" r. w
127128129130131132( w/ A- {. P8 S" G4 M, k
133134135136137138/ p7 E' Y; ]) I8 F
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! b: f7 g% d. C$ R" c) r6 _
/ T. @/ b/ C7 ?# s1 S
145146147148149150/ g1 `% Q, m* @+ Z
151152153154155156
. S8 h' T- o: j  b157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. U& e6 U/ `2 |4 _) M8 A9 W' P2 P) u/ y6 @
163164165166167168
' `) B) |0 R, k7 [169170171172173174
/ ~2 K2 \5 R% J. O4 R175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( }9 w$ z! _7 Y9 P0 @' s8 i1 v+ \" y9 q# t# X7 r+ y
1811821831841851867 c- i8 P+ z3 ~6 W/ Q* N
187188189190191192
3 x$ h; x4 x0 N; A! C193194195196197198
* e+ `4 y( Z$ d9 B! ?. f6 I199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 w+ q: U2 U. u+ Y" Z( t
) q& z0 ^0 p/ f3 o% `  Q& K! t001002003004005006
7 w# U* i  ?4 t7 @+ p0070080090100110124 z4 n6 t+ F" ^. F; a) _2 F- K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- c8 y1 M- `. X- ^' n. `
8 k5 K1 G. T" x' e3 w( p
019020021022023024/ H4 }. K; Y4 h5 ^5 H. L
025026027028029030
4 e( r) Q% I# R! q* H" m031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, r. a+ Q- k; p+ _1 K% ~* K1 F
& p) I$ G, u" F1 W( N0370380390400410424 {' l; c- a! j7 X+ K4 S" n2 ^
043044045046047048
1 w; F8 {- s9 W0 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( c% W0 a* @2 c9 T1 j' Z( g" C

# ]. h+ W4 O$ F055056057058059060  v0 S/ Y2 A& w
0610620630640650663 ]: @) ?9 C5 @3 U2 E& [
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, U, D% Q. j- c2 O/ m, M

; R6 g3 A) R, y1 M% `! l073074075076077078
5 @; E) f3 L" H: g2 H% |079080081082083084( `1 X* |6 A/ w$ q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 w9 P! M+ U* h2 C& y  ^6 O

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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