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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . B( E& l, o4 _/ a* K
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■● ■  NintendoWorld    站友xliz原创
+ {" P0 v5 z7 v" f# }■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
0 B! B/ \, G+ S  T. c& S
) z" {3 B" d6 k! p
  @) S( ?/ A) Z# S7 m7 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 U1 L" l' N& ~3 u9 @& D* v大家要看日文版的P.A.或详细攻略,点击这里吧!
3 w: {. Q$ k: n$ D- `/ E
====================: I6 y* Z+ N* k9 S$ Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 H0 R5 n+ |: Q! K9 g

9 y  w1 z0 X/ `以下内容格式如下:
, O' \0 Q5 x8 T7 g4 d0 [7 V" R4 a1 q+ P. \  E3 r8 A
编号    名称8 ^. v2 R3 u7 @* Y1 Y  V# h7 s
说明
$ Y3 ?  b7 \: h, [% y! |& k- e# e组合方法
  A5 N/ `. |% x/ S1 `7 U; _0 ?" V. w---------------------------------0 Z) P/ b( u# r( a0 [
01    Z-Connon 1
- `8 |- ?3 w* E+ OUnlimited Cannon for 5 sec0 U% M( p  }$ ]- K* V9 T9 ?
Cannon A+B+C$ {5 W7 `( w4 ^- _+ X. r6 q% X
Cannon B+C+D
0 X5 g* Q* F6 A$ @$ cCannon C+D+E
7 K5 q: J6 `0 \* y
; ^3 I. Q0 l7 w2 H4 t02    Z-Connon 2% Q- K2 B! @) k* O1 ~$ m5 p/ h
Unlimited HiCannon for 5 sec
1 r' e% P% A9 E7 Q9 JHiCannon H+I+J0 u' ?8 H' J/ [, S# z3 G& ~$ a
HiCannon I+J+K) |5 w1 P: e7 A2 x2 N* t
HiCannon J+K+L
; Q$ E6 j& v; \/ k8 s( N
" @( |+ T1 q+ R1 _03    Z-Connon 3; ~( R) R* K/ e# f
Unlimited MegaCannon for 5 sec0 e( I7 ?& b; k# P% e" X, B
M-Cannon O+P+Q9 d% u1 g4 o8 ]1 N* n
M-Cannon P+Q+R7 f" ~5 g) t( D' n! e8 Y; [
M-Cannon Q+R+S
: T# E9 R1 b: G  w3 J4 F( N
/ A# M9 d9 `4 g04    Z-Punch5 F) T/ o0 f5 ]( E1 V* b
Unlimited GutPunch for 5 sec* l9 N* c  z6 ^0 \3 w
GutPunch B+C+D
7 n3 E, D" r7 @: r& r# L' n9 VGutPunch C+D+E. `9 f/ U  ]% [- A
GutPunch D+E+F
3 n! e) P) v6 h
$ w) D" n$ c4 b/ R' u' ~05    Z-Strght
1 P, b1 I4 b' c) f+ ~( QUnlimited GutStrgt for 5 sec5 Z& i% A" W$ q& @
GutStrgt O+P+Q: b* n* t# l5 X6 e% X7 _
GutStrgt P+Q+R; C4 B, \+ n" s. o+ m
GutStrgt Q+R+S
: s  U* w2 X! u& I7 V7 v% A8 x3 |& y. R1 y. Q. x
06    Z-Impact
; v% u/ ]6 J9 M# g5 WUnlimited GutImpct for 5 sec
5 q. J/ w  S/ ~% NGutImpact G+H+I
: r3 S. A7 \5 r  OGutImpact H+I+J
6 Q* U% f$ Z( F. m- oGutImpact J+K+L
4 l3 b" I1 m  \1 |* Z7 B( E( X
: \4 C$ t. d5 l07    Z-Varibl
% r5 d9 S; n0 I# l' nUnlimited VarSword for 5 sec
' j( b3 v" z" b6 [9 A: c. GVarSwrd B+C+D( N' v: Y1 k8 U7 Q' e: |- u' Y
VarSwrd C+D+E
; N, v( C4 U$ Y/ Z/ a4 b* ~VarSwrd D+E+F5 `. p& @4 y5 w- {9 d7 ]

& w; j9 p6 H- `4 h' z08    Z-Yoyo 1* Q/ _% C; v/ D6 y% X" ^6 ~
Unlimited Yo-Yo for 5 sec; {# m# I+ a! |" e
Yo-Yo1 C+D+E
8 b, f1 N; n% P2 q$ b6 z# M' ?Yo-Yo1 D+E+F
2 e# G# |3 j. W4 D" r7 g+ }Yo-Yo1 E+F+G  m+ ?) R& E9 I1 F+ ?1 ~' u

3 m& |) }9 P7 l: V09    Z-Yoyo 2- Q7 r5 j& R, O" e( t
Unlimited Yo-Yo2 for 5 sec
. O; t; r5 e* e, oYo-Yo2 H+I+J+ R+ Q. o0 j# v1 G  P  T$ ?9 M
Yo-Yo2 I+J+K
' `$ C' l% Y- M2 wYo-Yo2 J+K+L
' x' Y  g5 u; P% E7 w5 t/ F$ t1 w8 A
10    Z-Yoyo 3
5 f% X0 Y* W' e6 m7 T; ]Unlimited Yo-Yo3 for 5 sec
3 k( \, I* Q, Y9 d. P$ o% kYo-Yo3 M+N+O
9 m  }. T6 r& [+ [  hYo-Yo3 N+O+P: ]( Q6 G3 S5 A! q; g9 J
Yo-Yo3 O+P+Q
4 B; T3 U6 L0 q: o: ^- G2 c7 D# B/ b% G
11    Z-Step 13 }) A/ M# O. @" F* q+ c, A+ p
Unlimited StepSwrd for 5 sec
" h0 \/ w7 I. _/ K1 l: U. g9 ?/ aStepSwrd L+M+N& m# o5 t8 W1 M
StepSwrd M+N+O
, _( ~. c( m/ V3 t5 S# ]StepSwrd N+O+P
' g& I# q0 Y$ Z% s) B) L+ Y5 {: O. K3 M! M+ w7 \; m
12    Z-Step 2, p5 `" W7 _! d# _
Unlimited StepCros for 5 sec
% v3 d0 y$ u# q: |1 c3 sStepCros P+Q+R, B' G/ N* m! U2 m, X9 X
StepCros Q+R+S
# H' G7 _: `6 ~  s* Z' ^StepCros R+S+T
6 E. n% I7 D4 O" n4 g* |0 i  p! Q& j: U% e
13    BubSprd
" P2 a2 B& v) |" ^) XAttks w/ spreading bubbles!4 h+ [' K9 `; p5 |  w
Bubbler  C+D+E- W: q8 |& w- L2 v6 {( ]
Bub-V    D+E+F
. @5 R  M& j. a0 V# \& rBublSide E+F+G) Y6 o7 j8 c# V0 T3 @/ d% g
Bubbler E + Bub-V E + BublSide E7 Z" P. m! G( O' V1 E. t- y6 U6 O
1 Y5 y& v  X; X9 F. U2 w0 c
14    HeatSprd! A& G3 K) ~0 O1 g, @& S, V
Attks w/ spreading fireball!- {4 C& B& m4 U! N. t# W
HeatShot H+I+J
( X9 }! T! N  b6 YHeat-V   I+J+K, F/ V9 L' ~+ b4 _
HeatSide J+K+L1 |3 s5 K! B! x, V& Y
HeatShot J + Heat-V J + HeatSide J
1 J$ S" F, M2 }- ]2 T. q) P  {! A1 j: U
15    H-Burst
6 h9 T3 n  M& n$ R2 zCreates a giant explosion
2 ~" G$ L+ s! t! f- ~Spreader M+N+O
$ s5 X( {# c5 @' iSpreader N+O+P5 c1 `, z+ {2 R+ J8 s- V" M) v
Spreader O+P+Q
$ H1 ?5 k1 @. @( _( @0 ?; ]/ p; i& N* u' Z8 t: {
16    LifeSwrd
3 C! e! L- s3 A2 _Swings a huge 2×3 sword!1 n7 }/ m- q& `/ l. T- W
Sword E + WideSwrd E + LongSwrd E+ D! x) |# x- F" ^
Sword L + WideSwrd L + LongSwrd L
# T* p, _% n7 z. T8 k4 S! L4 GSword Y + WideSwrd Y + LongSwrd Y
3 Q& `  ~- K$ p% `: K4 x; M
( j& D3 s5 V+ c. h1 R  O1 I17    ElemSwrd
! B4 g/ A; V' a  q# _, DWide swrd contains 4 elemnts
* P. j. @/ G% L: K0 j/ u$ j0 {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- m8 G, \! _: j! K4 V- t+ q, }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) n) E& r9 |! ^. q8 Q7 u
) A; A( p% U  y% |18    EvilCut1 o6 E8 Q3 P) V- m: l: D
Step up 2 & make 4 atacks; d- b0 a$ L4 x* E
StepSwrd P + HeroSwrd P + StepCros P  q4 R- W8 t6 H- ]. A
( q- v+ R. E2 D  p+ A$ m! m9 @' X
19    HyperRat' p; \0 _/ l! _3 @% |. F+ L
A giant Ratton charges!
: G3 q5 H7 j3 o9 p4 s2 qRatton1 A + Ratton2 A + Ratton3 A
: l0 e# ]' m! I. w: {. VRatton1 C + Ratton2 C + Ratton3 C
( r9 T! T6 E# u7 m) aRatton1 F + Ratton2 F + Ratton3 F' m  C9 t/ ]+ z- s# S
; j1 G& B2 d& J( w: L# n  d: C
20    TimeBom +
$ l/ I! I6 W6 SSets Time Bomb in enmy area
- Q9 M4 Q& [5 b7 ~1 W; D. `' Q: HTimeBomb J+K+L
2 Z, B# I) s$ ^TimeBomb K+L+M
8 l. Z0 U9 d6 dTimeBomb L+M+N) |) H6 g- W5 y2 |* a0 ?/ w

5 K9 c7 ^* u' N9 F- z21    GelRain
( `9 }* |# r6 yGel steals squares0 f7 }' L# U0 Z( x# O
MetaGel1 B+C+D
7 i# |! A/ c( \& f6 f" l/ CMetaGel2 E+F+G8 P4 l% q4 n3 l4 k
MetaGel3 S+T+U$ Z% B# d! X+ ~. o

6 g) K% _, h1 u% }3 {" A3 [22    EverCrse- H: {( r# U+ U& k
Shield chases enemies8 T1 l/ M' X& Z: v6 p6 f) f2 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 J4 C% V8 k2 _5 s  p1 lCrsShld1 L + CrsShld2 L + CrsShld3 L( }2 U: L+ w8 @) x- F% w
% v. x* M" U* e' g$ g# l
23    MomQuake( `( R  J, U: t# b
Awakens Mother Earth!
) {) P& K- ]% C% d" ]! ZRockCube * + RockCube * + GodStone S
5 x/ k( n) f: }+ Z3 M6 ?3 q6 R8 b( ]  P2 L3 W  R. J8 V) j
24    PoisPhar. y/ g' k2 I" X  S) j
Pharaoh generates poison
- k5 t; ^  X; k) |- x5 I5 jPoisMask A + PoisFace A + Anubis A
2 l3 o0 Z, b- T8 ?
% S7 P/ ]. s" ^, T. p$ b2 R) Q7 P25    BodyGrd
7 m/ l" ^" w* N" ZBodyguard takes out enemies
/ D( o: k. P; a  a  m. Z6 k# ~AntiDmg M + AntiNavi M + Muramasa M9 B2 t3 ~% M; M% J1 v

! n* N- z8 ~& G- `: H26    500Barr
. q' p" e4 u2 M: v$ L/ {) ]0 CBarrier absorbs 500HP dmg
7 K. _$ O& `+ i7 @( I. tBarrier E + Barr100 E + Barr200 E
/ w' _) R4 ?2 L# x! X: \Barrier R + Barr100 R + Barr200 R
/ N$ `) L& O& L* T
7 `. h8 p3 Z+ }1 s( R' }27    BigHeart
$ o* b& m: q  gAttacks, then heals HP!
3 U& [: ?) [: p6 oHolyPanl R + Recov300 R + Roll R
2 c$ d9 F7 c% [8 S6 ~. b( e% j1 eHolyPanl R + Recov300 R + RollV2 R# ?: _: L6 d- b) P4 N- X
HolyPanl R + Recov300 R + RollV3 R9 U" W# t: l3 }7 I2 H% c
# i% d5 h8 z7 @2 Q
28    GtsShoot, u/ e  }% U; `% w% H9 R% q" d4 M
GutsMan throws MegaMan!  [: ~0 D3 s  a* }4 q0 b0 L
Guard * + DashAtk G + GutsMan G
; w* I( J% u) f* tGuard * + DashAtk G + GutsMan2 G
* F# E4 x+ z% E1 ]3 ]Guard * + DashAtk G + GutsMan3 G5 z3 s2 w& d' d4 W: R7 d
Guard * + DashAtk G + GutsMan4 G
6 r- u/ e# I( i
' G4 Q) t# x+ j! r29    DeuxHero
6 R$ ^) v2 P4 j& RMegaMan & ProtoMan team up!- j, ?+ I, f' O% c2 K5 C
CustSwrd B + VarSwrd B + ProtoMan B
( p) r' ~& K7 u' w) P: P* gCustSwrd B + VarSwrd B + ProtoMn2 B: V7 M% e& I7 E& c* [, Y$ O1 p
CustSwrd B + VarSwrd B + ProtoMn3 B
+ j, j) w: Y: K# K! t: l4 VCustSwrd B + VarSwrd B + ProtoMn4 B7 a% B* t1 Q6 G3 j7 W( V0 ~% u. N+ o
  y8 e7 a" u' e8 U8 g1 M8 p
30    2xHero
1 s7 H# O+ T% A# E' w# W. S" h! WMegaMan & ProtoMan Dual atk- F+ x% s) I% ^. u( c9 y, p1 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 y2 J9 N$ ~' C' [0 N1 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 q" h% N9 w# Z& h) n! t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 L) ?, K3 e- ~' ]5 S: k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& {7 t3 i( O4 e! W* o0 ?; I
0 z9 U. T0 z5 p% c. s, e31    PrixPowr+ K8 I$ W  _  A" G8 e0 B
3 Navis attack at once!  J+ D$ ?& Y( [' l( ]( r
Team1 * + Team2 * + KingMan5 K( H$ k% T+ Q' C& O, g0 S2 ]
Team1 * + Team2 * + MistMan5 M; Y& K5 j1 {( ?, i6 R+ ?$ o
Team1 * + Team2 * + BowlMan5 B
5 z" J% J5 G: z7 O: K' L( y7 @8 z0 \3 Q4 ^" W! g
32    MstrStyl
6 ~/ s( P3 e2 G5 k% AMegaMan unleashes his power
* m* Y2 ]2 b2 z! e" c  CSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 l" {; N. x' @* o$ ^. o4 r" m- R6 g3 C7 ~3 F$ S
StdrdChip (Part 1)) j4 C! c3 Q8 U  H# s# V7 _7 j
┌──┬────┬─┬──┬──┬───┬───────────────┐) \9 N- e# K- g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 e% Y; C) @, b# h├──┼────┼─┼──┼──┼───┼───────────────┤
/ Z+ s0 J, c( t7 @9 O7 j│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& Z& z9 G: x1 n! B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' R# b/ v, a1 o& N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# N& X/ e) Q: ^) O6 ~* f! n8 v& M4 ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ e0 u/ F& C+ u% c9 l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ {' l- j+ V, O# f3 t9 q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) O' {* W0 B3 ~" U4 v8 ~, s. o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' U. l- h( N, e( G
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, B! d; @6 v" J) {0 L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! O. b/ I; A' A* K: k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- {, T3 K2 y4 Z$ U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 ^: o1 z$ o& D* W4 r# _
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 v, K; _9 \/ p0 S  ~3 I
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ d! Q- C7 V' Q. }: j5 I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 x+ ^& C! r+ |3 Y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 `- v* e% R" u, ^5 ?5 }│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! C+ G2 x, Y, Z9 G9 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ r4 r+ y( N" d: N) Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' @9 s: r# z- S4 F* p% C  h│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 R" w9 C/ s2 R9 }  H+ F' T5 o9 {
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
( z+ k: [! F6 x( r" X0 S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# G% D. [$ |: _: \- Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% y- D% f' O9 J* g; t2 p% W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% n5 |" c7 }0 O7 _2 s7 R│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 y& M$ |8 K  W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ B/ g" \" e/ ]│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ R# h* D' s# I' u) L
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" R* I! A  c: g
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) J$ W/ x$ s) O8 f* l+ }│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) ?0 T5 ?3 L5 y9 O) q( {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 B5 a& P) {  t3 D! J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  F0 z7 G) `6 U1 P$ {. ~! R│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  _$ Y# J2 b* x" I4 I8 l) _2 s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# {5 `% j; f2 Y3 B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; E' a" {" \2 L& Z5 c, Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* J' g1 `  h- P, H. Z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* S9 _! w, f# Q* V" G  ]$ h3 x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% J, n- Q  ]/ Z8 W8 R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' e4 k; j, Z# p9 g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 T2 D& W9 G. x' t6 _8 Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 s8 y6 R: p# ~8 C% c! z* V
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 i  X7 [" O: Z! l
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% V# P$ Z0 ]" F( ~; f
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ X9 M1 }; B6 P) c$ ^& k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: o* q+ D) b2 \  ^1 _4 t, L. K
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  @) M" V% Z! f) A
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& D+ ~" ~: w7 J  F$ ]& v3 u, m5 W│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 A; m( K2 o' u+ B# f& i: F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, R. \+ h7 b4 c, V. @
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 w! |5 b+ n- Q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: K  |: r: T4 _1 j│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 L' m: e1 y5 [  ]│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) {) Y- ]. U6 h3 P3 z' i
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. C9 u7 b& A& L- k  P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  N3 ^# P( I- V* ?" ~$ [
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  |4 }) w7 j& X! [- P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" \$ }8 C4 B. x: |: b9 A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: C4 n0 _+ f0 T: s* E
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ D- ?5 F+ P: _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' h: Y4 c* x. [$ J2 l' Y( X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  _, q3 C! x5 |1 ^( B6 O% j9 F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( E& P  s  i7 `5 J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 b; S% u! E2 `2 r
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( R9 k/ [: I/ ]  C1 e+ Z4 ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 l! ^0 @/ J5 S- ^+ s& j
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ `/ |: t5 l: R) E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 G) {, k4 e, {9 f1 @
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& Y0 ~2 F: f/ e0 m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, J! {$ H2 y1 {$ y  b6 z& b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  ?) g. t% K' ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 I8 i! D& i' D│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& s6 ]+ U& u& l$ R5 M1 d1 s
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 s# y9 b* l+ _5 z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 u. k& ^) d+ g! ?$ B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# f4 H# l+ G3 M+ g% P% \( }. J. }6 t/ |│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 x6 f; p) A" d5 k# i" Z' v+ i* D
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 H& [. S' M! w& s3 H9 @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 |/ R4 O8 {5 d2 D& q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' S0 A3 R; R1 ]+ t4 ?5 y│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. L; A- s2 _9 @6 q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# m; _* k: R! g  X/ K% N
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* O9 P: w, Y4 O" B; D( b; L- P│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ B6 {' W, D2 E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: n! e; M  N: g8 x7 h│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │$ H- c6 f) Q- h8 Y/ P; d0 X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% Y& v- P# ?% C5 j& R7 E
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │/ X4 z& W3 O) C' u# Z& j
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' w/ G3 }- R! D# b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 y6 G* Y, R' }. ~5 `0 I) d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' Q  ]2 ^& t" p3 ~6 {
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 x# ?' w+ o# N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 Z! j" `6 s  X2 I2 }  e2 ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ l8 [( W4 `/ K  s7 x8 x: Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. U& y: f8 x7 ]; ~/ p4 ?4 ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 |) p+ ~, h9 t. E
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │7 z5 }7 t3 B  ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 ~1 W% `( W7 Z; o0 b. Z. t, w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# a2 E+ F2 R& J- g  P* Q3 H8 H) l
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 v! {4 u) N9 C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& R/ I2 T( _$ k( U' F" _│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( k( D6 Z8 \. w4 u8 x
└──┴────┴─┴──┴──┴───┴───────────────┘
& V- A  l- x; H0 ?" B& @8 t2 T5 U- ^2 }- P$ {: n3 C# U; R
StdrdChip (Part 2). b( m8 [/ g% \# u5 I+ q" t
┌──┬────┬─┬──┬──┬───┬───────────────┐! I0 |1 b) Z5 f, B4 p& c# j& E* \+ z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ Q6 B- @" [: L; w! N├──┼────┼─┼──┼──┼───┼───────────────┤
6 T  l6 s  x1 X+ b8 ^$ V' T' b( X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: W. y2 ?) V" {3 X4 B+ w6 r+ c3 C2 j│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: a* k! Q% j( l9 b9 b! M. K& v2 s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 L" i# B; q& y. O# a* M0 |
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" j( O7 g, S: S. s+ S  _2 k│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 D) j& H7 I* ], L( r│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 D! x( x" Y# b. L% A+ n│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- ?7 c( q& f1 b9 j- L
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 J5 R# u6 R) Q& A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 n1 x; b9 R" Q9 T* |# Z" t# A
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( ~) D* l3 `  f& i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# k9 d4 A8 Q9 d0 W# c/ {) Y2 i
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* ]- {: P$ W* P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- k  k( f' V6 L* Y1 r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 ?% l7 o! J6 ~/ g1 X' W* e0 y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
( d: C$ S# Q  _│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 [8 I# J1 |, [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; p1 K, R+ T; H1 k& `│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 b; a. {1 x9 `. \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 J; _4 I8 g% T4 d
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 M1 [9 t' f: |+ ?3 e9 u& {( Y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' y6 a0 }/ e; P$ a8 ?! c8 n: p│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ a8 F  j: [( r& Z1 s│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
3 I- P' U) w& _, Q2 k│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 Y9 g$ A/ H  @% C' Y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, _9 l9 ^# x0 U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; i5 w/ e2 C! p/ r* f, K│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' O2 h) m' |1 _% e) z! S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 h8 f8 s- p3 V0 h) U) i% {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- g/ \. C( z, ]7 O│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ K/ T( d# g9 H0 B1 S+ r
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ K! R( P% o( W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 a& O* Y6 U7 a6 }7 ~! H│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( ^5 v) G, M8 \9 O5 m7 A
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% B0 |! S/ f, H) c; a* z* f3 Q$ K3 ?( A│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 T3 _, h+ p, y5 J, }& ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 g" ^& \2 |3 y3 n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 B5 e" r% h$ W, G3 G3 r8 b4 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! F* b% r& U- Q& l
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 x( H+ j/ C# _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  Y( N, z) L" a3 P' `) `│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 G3 ]) L$ I1 h) k0 T8 I+ @
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 y+ ~, A- I6 N9 u
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* v- e5 u, Y. G5 U" _$ a│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ i4 o; v/ p4 [1 v2 U; }: X* x3 X│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  p/ q6 J1 q+ }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 d% \% A# X" a7 R. H% S3 ]) ^: f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 o5 w! ]' J: Q3 @$ i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  s! D/ d6 C: m, ?! n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, T6 u0 v3 j0 }3 G$ u6 _1 `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: r/ Z2 h3 g. l│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 C4 @! b% J, w; N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │  s3 k$ ]' \6 U2 W
│152 │Recov150│50│  │  │***  │Recovers 150HP        │% ~) i0 J1 e/ R9 t6 J, l3 x* `: ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │. W% B8 l8 ?4 \0 j  t* I! a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" b7 J7 w+ e# z0 j│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# h' ~/ u; L0 {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 M2 J# V, B# M  ]: V, c( y( p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& ~$ C* f5 C$ f& G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
: Z! i5 t  O* g% G% A1 S│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. l1 _' `, x* x6 p5 z; Y. }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; W1 e2 C) [1 z5 O1 ^
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  _( t* h" R; @│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( F1 f3 V2 X( E8 D. t! A1 d│163 │Invis  │11│  │  │***  │Invisible for a while     │8 B# f2 {2 \5 u/ x
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; g; }4 e: D& m' L2 I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 K/ C4 X. C$ L" w+ F  L' C% h. C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) I- j3 t6 Z: v( F
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ |% p4 j, ~: ?% T3 J6 a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! Z2 ^; g# ]% ~! h3 i. X- a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 V) `) J( O, y% a
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 X& N4 J/ @3 F, P: B  c* }0 H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ |) G  |8 {# S
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" r/ u1 }; O3 Z$ b
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- ?, ]9 C% c' {! N
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; x0 T! z' a1 V, V0 s( I5 N" C9 \
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 _' m+ p5 j8 U. x7 k, `" F/ G│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( c( F# c0 T8 b; k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ D6 C; S/ D/ l8 z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) g) y! b* ^9 z6 X$ K+ S  e+ ~
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 E, ^) Y# _' @' M& \/ s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) j( L5 }% s; m2 M! ]: E# e" k+ H: [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  l% M4 M: W" F7 G│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. g5 c! F  v5 j- I- `6 _) y* N% k│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ H- G/ }) n+ \, }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 d4 C2 D4 ]- Z% j8 c│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 S+ E  F0 `$ Y6 T5 ~% Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, C) ]# ?6 p9 e
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" Z! G1 R2 N8 n6 u2 G1 }9 i0 K* K2 M; G│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 ?9 {1 z2 f9 G+ y) i: N
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 |! L: V1 @1 ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, c0 B5 t3 o' i8 ~( o│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 S9 I2 h. |* q$ X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# u# B2 [& d8 X: v1 X. M  L$ w+ z: E
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 `- @& A/ ~1 z# A! I. C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# ]4 j$ j* \8 Q7 N: C' T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- E2 O: d* q% J9 J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ c) _  _" \8 z$ Z9 z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 D9 X/ m* J; r- V4 H% j. Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# L6 d: u2 `! E# r: r; U! ~
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 [4 r, x' W5 ]. W) s( j$ T│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 \2 q4 B4 P  l└──┴────┴─┴──┴──┴───┴───────────────┘9 @8 J/ `1 z, a, p% R

$ ~' W# `+ G# v9 M1 C, r3 H+ [. b5 k& ?# a9 H$ w
Mega Chip1 u: P! z. K5 U9 T5 k! J
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 I, U" U- ]/ J( ^6 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │. [4 c9 q2 x4 q
├──┼─────┼─┼──┼──┼───┼───────────────┤% l; L! u) ^* ~" f7 m7 y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 k: D7 d3 i1 t- M" x* ?6 W) {│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 w7 m4 O, Z' f; ]8 J" z0 j- |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ ^! E/ ]7 D2 n8 U" o5 L1 |6 m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# u' ~. f, m  [) k+ F/ \│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- H: p* T6 ^$ x$ ?$ i3 S
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( x% }1 }- C. k. K
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- z& \3 o9 a1 ?- B
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 d/ a( [& p; |* q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ Y( n% a, E% \. j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% ]4 {" q+ m2 ~! s6 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# D$ C+ @) d: h/ j2 S
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, `. v4 @  `: i/ o& l: J& d$ Q( A, h
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. Q7 O. X$ I& s8 Z% m' |6 S
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& |$ x5 q, c5 q" O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 b& u' L, T: p. N8 [
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 n$ O9 }2 T" E; J! r│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! A; Z4 L) O3 O' L8 ~, Y: k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- F# j% o, E. U' ^/ ^8 `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ L7 d/ C8 P6 z, d! K: [* C│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ }0 j3 ^4 O( Z) }6 `; e. h$ G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! _' H: I% F* Z% R) Y  S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 ?# B9 [& g& j; P( U8 A: t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% r2 s0 l2 k, I│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 R0 N+ o; L, @: ^! E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 p- `6 ~* X/ T
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& w; [: I& B; C% s  B. J, p6 h│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  I% F% ?, W( _" S9 v& a8 g9 Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 F; @+ J, b# B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& p4 W  _5 j4 h. m/ e6 h! I& h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 X$ x3 R% D8 T0 {- b% ]6 q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 b6 I" U2 U$ Y& B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 O( i0 R* W6 r) a2 r- v: D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ M* d" |/ {, X0 ^2 J# V! h0 ^
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% Z) U) [3 ~, Q2 a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" X! n3 O1 a! F' @' B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( T6 P7 X* [2 u9 S, e0 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 p- E5 `' O5 ^, c* Q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  ?+ ^( c- x6 U2 Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- x- ^8 @" Q4 m. e│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& X( U$ y# e( Z% j1 W5 V  P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. x% u3 Y3 l( l+ b
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( m4 n" s- k% G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& a) K! P& T5 w/ o5 k  m3 n1 S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 }. _/ \* X, J% C  f: f) ?" D7 b& {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
# R& [- k/ O/ V5 l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 _" t/ a# j* F1 }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, I' q4 z: ?5 [8 K% {6 e2 C- g, B" _- S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( R7 L% E0 M2 {3 z* @7 z" m  B│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- g( u5 c0 g0 k1 m: P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: V8 a6 c* d5 T, h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) V3 y. [) p% L6 u" F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 c+ H2 \0 V  x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 }% z: z# f7 ^* v. m8 _/ I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: r2 z' W" d. c9 e* I( \! r) n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ z. W; _, m; F/ k6 P- j│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& u- Y3 x: B* L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" s- A  N* j0 r/ Y  n! H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( q$ y$ l) N) X7 r9 U% w7 c8 w│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 H& Z6 A( S9 W4 H6 P8 M9 R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  |) A& Y' c1 f  ^8 O. i6 S
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; [5 t/ [; r$ s3 y6 s' ~
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- \5 X4 E7 W6 A/ C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 h. I4 r- Y7 [7 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ [, _. T8 _$ r  x
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 D4 ^' n4 i/ }7 a│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 X6 Y, C$ t9 j
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" T( |* }4 Q* n% D, q+ r! N
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& ^, o) _* ?* s  ~+ t│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; y  Q6 X1 b, I$ C│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! ^* {0 W2 M4 y  U6 D8 V) u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ x# G' q+ e8 K" e, B3 A( ^( J/ \
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, A; y/ {; k1 L5 u
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 G( t8 V7 e& X0 N9 f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! t, R2 L. J  k9 X- k
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 k) g  m- F# W' ^9 r0 z" e7 O; |( ^│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) i" k3 K, l1 G% j* I6 w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 Q9 N2 V) {# M2 ^& f6 ^3 e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 y5 s9 @4 v  `) w' W$ z# y, X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. c7 |0 A4 _; M3 u+ i- O' W% q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  s' ]* W3 \+ y3 Y7 X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 |* n9 A* @5 x* b0 b7 _& ?
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 G- x  A; I5 b% k6 K' \│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( n: B/ \  R4 R0 v│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% z& ~: y6 q' I) O' P
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" o/ P0 P4 H4 |+ w2 ]) b# B3 S* r└──┴─────┴─┴──┴──┴───┴───────────────┘7 b$ ~) Q% Z8 ~. [: p
6 o6 h7 l: ^! q! ^

% k* k: J0 V& n) M- o/ T) h; ~GigaChip (蓝版)
; M/ ~. z! r4 U) P  v- N┌──┬─────┬─┬──┬──┬───┬───────────────┐+ j6 T; I6 F  P1 c
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 A9 v2 k0 h% `! B% Q* n! w, h
├──┼─────┼─┼──┼──┼───┼───────────────┤: t4 t* _& c% {
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  J4 r9 j- L3 E( C" g4 g
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 {7 A, `# f! m8 D0 T: F- b5 }
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 f0 Z+ V& o1 @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. S5 ^7 m: ~6 l7 g/ s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 m# N: x) q& u" t, Z0 d" i
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 ~- j4 E: w$ w1 ^8 I* [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: L6 P  t+ _2 G5 \; d│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 q( {/ b! N8 F) b" e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 m; _) z" R+ a( |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( I* c) Z! e0 s+ s9 j' A% ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# H0 @8 N& B% d, p6 x4 o- }  m  g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( W7 a) Z* F) ]  H- {9 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, U+ ~$ V& U5 ]│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' j$ B9 l4 \7 N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! a; Z7 Y3 j0 n  Y# I8 w8 E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 [; C3 e9 h* y) R! Q1 A* L$ F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. l# x4 H: a; Y- x% G( u
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, E3 B' ~7 t2 b1 C" f
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; R6 {; H9 H/ t7 `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 e7 G6 q1 m5 Z; w/ d2 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘: d" K( K$ l" l& f8 j7 _
& g. X& N4 b2 r* n, P
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 {! p( @  x/ t& `4 Q* i, K. p4 O┌──┬─────┬─┬──┬──┬───┬───────────────┐
) y3 t. r3 v$ G" }1 {│编号│名称   │MB│攻击│属性│稀有度│说明             │
" H; S2 N9 L' [, s3 ^# t7 P├──┼─────┼─┼──┼──┼───┼───────────────┤# t9 m1 w: L. Z: m, M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ h( {1 h! p# M! }: g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: w5 L4 @* j# B" {* m
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ @4 b$ }3 U* t% N│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( b" a/ R1 X% @$ C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!; Y2 E. M, O" A% Y+ b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" i7 R+ M! F& t3 Y8 W
. p. T4 W: _- J5 m( N2 @: {
0010020030040050067 p$ p+ h. h$ e
007008009010011012
7 j: @! C( ]' G" ]* S& H# C+ Z3 y$ v013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 M; H+ R0 C$ N3 H

5 D' L. @! A4 ]" i3 {019020021022023024
; Y3 J9 P2 {- S  O0 \025026027028029030
4 q3 F9 J+ G* \031032033034035036+ ^! Y. m2 t  y" v
3 Z- Z2 P3 @1 `2 Z5 n- F( R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* O" q5 d0 Y- ?5 w
& u0 z7 y( e- A+ x0370380390400410429 H: Y% E% c. k2 s4 |$ r) C; n: _
0430440450460470488 J& Z* \6 T# L) q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 l& k7 E2 L4 L# i+ I6 L% @

8 u3 K1 Z2 c4 }  l2 t1 H) P055056057058059060, ^! D8 S2 z- v0 v8 R) m7 m
061062063064065066
, s% k7 l+ m" c' J, Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  s: z; j" u% x4 Z( J5 [1 R$ W& b$ }' `* _- |- |6 f
073074075076077078
& p; X1 ?0 P1 B; X4 g/ l' T1 S079080081082083084) Z( ^" ^) a- P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 C1 H" q4 U% }5 H
' D7 ?7 t" O. ^$ ]; N1 s. G
0910920930940950964 ~6 U% I" i) B) p
097098099100101102$ h% ]$ f, D/ ~8 g" T, C& R+ P- P( |
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ _  t3 D7 }8 p* c( o3 @( T: h1 c! Y2 |# C( z
109110111112113114$ J5 L7 ]  E, H  w
115116117118119120
4 b% ?& g$ R1 w2 s/ ^6 i121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 u  h3 v) u2 y3 O" g$ M5 X, Y0 t) l6 O  c7 f5 k
127128129130131132* ^9 p, y4 @& q! t
133134135136137138
9 P6 w" A5 T' k0 D) N139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 a( d8 Q" Q( m  ?9 N' v
5 C2 l! P0 B5 w* M0 `3 _; c- Q5 A
1451461471481491506 _$ c8 y6 _* R+ Q
151152153154155156) V' ]) {* E& t% q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, a& S5 s7 }3 k2 b6 [1 c
5 a$ X- o. [( g. _) A- P
163164165166167168; L6 S' O$ O0 H8 `5 o7 C6 C
169170171172173174
& O/ W" U. _7 q' t! ~# W& ^7 y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 u1 K' e1 T; r, X( v! n/ j! L

& q  a- u6 J5 W; w( c* }6 j181182183184185186
+ {" s+ }0 @1 A; r4 f* E187188189190191192+ G  j2 B3 O- T3 R4 S! K1 `
193194195196197198
9 u1 j8 I" ]; O  O) U199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; e! n6 p7 l& F  ~
; I3 ?( y! R' S' B# x
001002003004005006
/ h6 G/ e, z0 V, k& m* j007008009010011012
( o  w8 t6 `- f5 `9 z4 [- ?* _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 e7 _* J7 c! t& _

: ~, W: S1 l) T6 }, T3 h: g0190200210220230240 O: ?9 {; v* J7 @0 |: T4 x& g
025026027028029030
% t9 t2 {1 h9 _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ V% z; o1 d5 o6 f5 b$ x1 v9 o- m# U2 ?4 p4 k& v' I1 b- ~
037038039040041042
/ z+ E# d: a7 r043044045046047048
$ p$ S7 r0 h. n" k049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 m$ M" @. E: f$ c
2 s8 w+ s6 a1 [5 }$ }
055056057058059060
1 D7 w: O7 {  A) R  [% Z061062063064065066. N% Y& i2 z! {+ b- t1 [
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 n8 u/ R& p" {/ G) g5 i1 ?

) N4 u7 ~* M6 {  G0730740750760770783 V+ A( z* b( g4 \+ h; o" ?5 F
079080081082083084" B' D/ U/ V# U2 b- B' G
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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