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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
  C! @. R! c4 W6 v$ ]) ]■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" s3 L2 g+ ]( ^9 \" P& f■● ■  NintendoWorld    站友xliz原创
/ |) x  G' Q8 H9 B  ?■ ●■    http://www.NewWise.com
  Z* \# m6 ]' f( T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . w2 D( ]+ U- u  n: }9 q5 U

2 [/ s. Z3 j/ q! `5 H) s: |+ l; g5 h* W! l
           洛克人 EXE 3 Blue 卡片组合3 p! g( w* M* x

# g, t3 ^7 y8 B$ E8 P7 }9 W' D& W4 s$ Y& k1 c7 I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 X+ t4 F$ g5 P
大家要看日文版的P.A.或详细攻略,点击这里吧!
. I9 v( }/ S3 v: c
====================
! P( ?& _  R. B. E  N希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * P4 o5 C) R$ k

# R1 I- e, F- B" H  ^) f/ N以下内容格式如下:, A0 w) w8 y$ l: a0 A$ ~) \: w

, u3 W" k, \" a3 q) F6 W( l  B2 `8 R  u编号    名称
6 q% E" V: \" X" X) b2 [说明
! v  A) ~. r/ n% N8 l# E2 R组合方法
0 {" {6 _. q/ C0 I9 U& d  x---------------------------------
% l$ Y( A$ E% k9 r01    Z-Connon 1
: _+ |. N& G5 S) |% KUnlimited Cannon for 5 sec2 l2 @5 m# `+ n5 N5 d
Cannon A+B+C
" G; B( S/ N" C& u, A! x) q5 @Cannon B+C+D
4 Y! ]$ q( k& Z7 T2 U5 {3 Z3 `1 ICannon C+D+E
# m" n1 ?5 L  T6 S" n: ^, s7 q% C+ _
02    Z-Connon 2+ E$ b5 I2 Y/ f* L7 r9 ~
Unlimited HiCannon for 5 sec
; r; V$ O5 g( n6 C" FHiCannon H+I+J
5 ^4 t+ T" O: e+ sHiCannon I+J+K
" o* i8 z, F% Z: r6 b8 |' k# t! FHiCannon J+K+L
+ O; \3 z3 q2 @' w8 u* j: A% F1 Q6 S; r1 f4 D7 X
03    Z-Connon 3
8 T" L" M! i* V" p+ W0 u: C$ YUnlimited MegaCannon for 5 sec
' H+ w( T& n9 z; E4 L4 zM-Cannon O+P+Q# X3 z0 s) M! p6 z: r; X) q; N
M-Cannon P+Q+R
) }* c0 X3 {) [M-Cannon Q+R+S4 o- ~# ~- f4 ]; C1 w
3 F! M- h: W( z2 X3 A" f% P" L
04    Z-Punch
+ ]6 [( K9 X% HUnlimited GutPunch for 5 sec
4 I. W: o( U5 a9 Q3 gGutPunch B+C+D! V" a5 H1 j& x9 ~- ~& b
GutPunch C+D+E
* T5 E3 K% _2 A! ~. m$ x  y3 wGutPunch D+E+F) J) K* H$ X$ Q8 V$ ^4 `

" p9 u- I+ a/ |* A05    Z-Strght
, {1 T8 e( `/ M: w( V; EUnlimited GutStrgt for 5 sec
; c( n# ], n. y3 X/ `GutStrgt O+P+Q& U/ c6 S$ O) Y% Y
GutStrgt P+Q+R
# [2 J) [) g* E6 C( t& F. NGutStrgt Q+R+S
% A: i1 o5 U0 @3 ^3 I: ]0 h& I! T, @; `3 B0 R# J
06    Z-Impact
; q' N7 U0 z1 x6 m  @4 S2 X" D# pUnlimited GutImpct for 5 sec8 O) }2 y4 y9 R4 m: V
GutImpact G+H+I0 p9 T) C% L2 g6 Y3 N4 X7 N8 J
GutImpact H+I+J
1 K  m9 _0 z; r1 @/ ]. e. ~GutImpact J+K+L% r5 W, I2 |7 T# t4 ?* ?, I
! U; c- H+ j6 ~/ q! |# b
07    Z-Varibl: B- Q* u0 E5 Z/ W0 Y
Unlimited VarSword for 5 sec4 ~, q% n; }2 u/ Q
VarSwrd B+C+D
0 q, h3 |! F. n4 h4 u: X) @: jVarSwrd C+D+E# V9 }/ U8 C/ i4 E. v
VarSwrd D+E+F9 i( o+ Y5 o$ x/ V

* F2 V/ v, x8 g! |08    Z-Yoyo 1
! [" i' q/ }4 w3 iUnlimited Yo-Yo for 5 sec
+ e8 x, B7 x$ ]Yo-Yo1 C+D+E- O* W5 b2 d: \7 O& r
Yo-Yo1 D+E+F
& d& M, ]9 s( v! b9 m* H' }5 uYo-Yo1 E+F+G
: e3 y, Y" M! `; v8 _2 V
/ O/ H! F8 a4 i- D9 G' S: G09    Z-Yoyo 2% ]$ O2 e; K$ f
Unlimited Yo-Yo2 for 5 sec9 V( w3 Z$ j& N) P1 x" i
Yo-Yo2 H+I+J6 F: d& ~% L- {6 o
Yo-Yo2 I+J+K
" l, c* ~- C: p5 k( |- N! T3 M% [Yo-Yo2 J+K+L& L: G) k% e# z1 z
+ M, G( L/ d6 O, t% B7 v
10    Z-Yoyo 3
# l: }7 {! k2 I! {3 w. o! z# \' m* dUnlimited Yo-Yo3 for 5 sec
/ E' g. {- ^9 g4 g) H6 j- H) PYo-Yo3 M+N+O1 I5 y" I4 _: H, H9 B* |1 C9 B
Yo-Yo3 N+O+P7 u! G$ I, Z) g0 p  x; k1 j
Yo-Yo3 O+P+Q
) _4 D# P6 _* @$ L9 z* t9 u1 |* w3 L+ B  \
11    Z-Step 1, B5 F- ]% t4 l9 ]
Unlimited StepSwrd for 5 sec0 `% K4 o( m" R# B
StepSwrd L+M+N
, i1 ~4 l6 X7 B+ b8 J0 Q2 OStepSwrd M+N+O/ u( x: X" I; d
StepSwrd N+O+P' D3 z1 Z+ D; B1 S. {! {1 L) @  x( ^0 d
0 C- m: L5 k4 _
12    Z-Step 22 B4 r3 a6 i9 m  X, q( C" }
Unlimited StepCros for 5 sec
8 q/ B/ \) t' s+ d" v* C# Q* CStepCros P+Q+R
; ^  O1 W: c5 t' T) U* B& N# {StepCros Q+R+S
0 T  X, F; {  {6 o; T5 ]) BStepCros R+S+T
, _1 ]- e6 w; `0 r5 m0 c7 |  a( L! H. Q# T& ?  }" y
13    BubSprd& ~: M7 ^2 U; X$ {. i0 M
Attks w/ spreading bubbles!4 z3 [5 x! A7 U, f( E% c! e
Bubbler  C+D+E
' X: v# v( p4 }Bub-V    D+E+F
' w# n. Q0 Y) UBublSide E+F+G' P- N( E; ]5 b; N+ I; m
Bubbler E + Bub-V E + BublSide E2 }, U) {! U) n  m" y- p: Y- _4 E

  }- T0 t& z0 }: \0 ~# w14    HeatSprd4 S1 {  h3 r5 M/ n
Attks w/ spreading fireball!6 r7 U1 d& E! _! g, z7 R
HeatShot H+I+J
& f3 h5 W& V/ L+ e5 y. vHeat-V   I+J+K  F% K, ]- O3 i
HeatSide J+K+L
, A# t9 J  s2 t0 aHeatShot J + Heat-V J + HeatSide J  o' \. F% D# `8 ?' l0 a
9 K2 O( b7 {+ x" i# C/ r( ~! B' R
15    H-Burst
% J+ _+ Y# B0 E2 z  R4 JCreates a giant explosion
8 G- R0 K: d0 a# mSpreader M+N+O9 p+ G9 Q3 l/ x4 r: P, _
Spreader N+O+P* W( H, B9 s9 X2 R2 T% j: w
Spreader O+P+Q
* v* i' Q# U* B8 d7 j0 F4 \
+ H+ `- \, r6 O" Q5 c16    LifeSwrd1 P" S' v4 x4 F/ k8 D
Swings a huge 2×3 sword!
. Z9 C% e2 m, c( _$ hSword E + WideSwrd E + LongSwrd E6 Z- O, {- `2 ]# }" Z' r
Sword L + WideSwrd L + LongSwrd L
) d0 f6 F( M" y3 ~Sword Y + WideSwrd Y + LongSwrd Y' ]9 y& }# \' Y$ i4 Y6 Z$ K4 @

8 g, N$ S; a6 B17    ElemSwrd$ ]+ R; O+ i- N* A
Wide swrd contains 4 elemnts9 X1 I3 w+ l0 \# z+ F* Z8 x! B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% x' A' k! P1 U) j* oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 R# I/ i  J" F* B! V

+ `1 i0 i3 N8 J4 m18    EvilCut
) r" x* W7 l. ?" @Step up 2 & make 4 atacks, v8 w" D( F. M/ v# T
StepSwrd P + HeroSwrd P + StepCros P
" \6 i+ B3 Z) E5 U
2 ]1 v0 M. f6 y% j' ]19    HyperRat7 R( U* U/ p# E
A giant Ratton charges!
$ U8 A, W! ?- |  L1 E) Z7 i' Z3 {Ratton1 A + Ratton2 A + Ratton3 A# a5 v4 N- \  R$ N* V. ]" U
Ratton1 C + Ratton2 C + Ratton3 C
$ W% g0 j6 w4 A9 K9 g; l" Y2 L( FRatton1 F + Ratton2 F + Ratton3 F
7 L+ |! n% \% R- I) d7 Y* b+ x
, s; d% X! j/ k20    TimeBom +
/ D/ a  ^* Z# ?% BSets Time Bomb in enmy area0 w  J$ O# Q+ m6 C  E0 W. i+ ?2 j# E
TimeBomb J+K+L
( Z; k" n3 O! g6 g4 QTimeBomb K+L+M
$ q) W8 X# U* @) DTimeBomb L+M+N! Y7 b/ \7 N4 j. n' ?0 K

& N% Y0 c/ C! c, B$ P; F" N( _21    GelRain: o9 C8 S, c) l& S" R7 P
Gel steals squares3 t9 u9 c  ?6 p. V
MetaGel1 B+C+D
! J' f5 V. ]* a" U- z( Z; bMetaGel2 E+F+G$ m& s9 d% J2 T) p- m% {
MetaGel3 S+T+U
- a4 y, j- q3 L5 G; @4 o+ z: U5 d- N* E# O! g1 u; c
22    EverCrse
( S" y* ~* h6 M, {3 n* L4 K0 UShield chases enemies) y: l7 n" o! _, [) s  M
CrsShld1 C + CrsShld2 C + CrsShld3 C
; o! {) h$ Q8 P, FCrsShld1 L + CrsShld2 L + CrsShld3 L2 V1 F9 u9 j& K4 [3 p
# E1 }6 u8 W" X
23    MomQuake
5 ]7 {/ Z7 c( x- y7 x/ a7 MAwakens Mother Earth!
4 F% q6 h1 R- I) F4 F9 DRockCube * + RockCube * + GodStone S
; c( Z  k8 M4 B; \8 L# {  z" `9 e$ M6 H6 L( @  s
24    PoisPhar
& ]9 `/ Y3 ~$ F; Q- IPharaoh generates poison: {) l* [: m, d0 Y
PoisMask A + PoisFace A + Anubis A
" I0 s' W" a: b4 }! X
  H4 g- K) c# R/ j; O: A- {& C! L25    BodyGrd6 r. e$ h+ S+ V6 {5 C9 D  s
Bodyguard takes out enemies+ t2 {4 C6 s, F* R8 h
AntiDmg M + AntiNavi M + Muramasa M) A, M/ r' w# s, k# W

+ m5 Q$ r" u- J26    500Barr: N- a' [- e: N5 f
Barrier absorbs 500HP dmg
6 `1 X6 X, y1 k6 g# _; qBarrier E + Barr100 E + Barr200 E
  u" d% ~& Q# w/ PBarrier R + Barr100 R + Barr200 R4 F; K1 ?- R& u7 B5 G

, Q$ C" o* a( {0 |27    BigHeart1 b8 j! M5 Y! e  E7 v% M) i2 B, U% i
Attacks, then heals HP!
( a% i) l/ L9 ~. r7 J5 p! D( gHolyPanl R + Recov300 R + Roll R
# X& {3 h0 n/ q8 y/ {HolyPanl R + Recov300 R + RollV2 R) y8 J# m5 p5 @8 J7 k6 |. _" ^
HolyPanl R + Recov300 R + RollV3 R
- n) ?, t" r9 \* ~4 f0 E; ?: x; ~! P5 N: R- Q4 t' }
28    GtsShoot
; s9 k, f& R" }. @9 |GutsMan throws MegaMan!& z( d- B* d' \+ w0 z
Guard * + DashAtk G + GutsMan G
: t6 E" z. c7 c! Q9 R$ oGuard * + DashAtk G + GutsMan2 G
! M, `; G3 r3 E" X  o& w1 |0 FGuard * + DashAtk G + GutsMan3 G# [9 ?7 ^1 H, J% Q
Guard * + DashAtk G + GutsMan4 G+ Z5 i3 z  z" A3 a

! r, p" U: J& t5 \8 m29    DeuxHero
9 u5 @4 N0 K, e& e5 q: kMegaMan & ProtoMan team up!
: b5 T3 B7 S0 l) z. iCustSwrd B + VarSwrd B + ProtoMan B/ i0 Q* k. W3 _3 ^1 T' v9 M
CustSwrd B + VarSwrd B + ProtoMn2 B3 L# J8 ~+ e. d
CustSwrd B + VarSwrd B + ProtoMn3 B7 J& \8 H) M$ E$ k; `  \" L
CustSwrd B + VarSwrd B + ProtoMn4 B
3 D6 U& L4 V- s3 _. h/ r: c# x# `+ c8 T/ L7 Z! Y" o+ o
30    2xHero6 F6 c. g$ q5 G3 v" Q# k" I
MegaMan & ProtoMan Dual atk4 Y5 _, K- V) ~8 I6 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 v. m0 T: u3 N! s6 ~, a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" @$ X0 c9 v" D1 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ U- v- L8 x+ v7 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 s) x+ c2 d( C2 ]7 L3 ^

! @) h1 a$ C3 v, A( j31    PrixPowr3 \! Q4 b3 R( [4 W+ E+ \8 \/ h9 g
3 Navis attack at once!' T* e- ~5 \. y6 J3 G6 Y
Team1 * + Team2 * + KingMan5 K
6 b4 O. U7 U5 ?( |, O3 |  L# [$ r+ UTeam1 * + Team2 * + MistMan5 M
$ A1 b% h  |+ u, k3 U8 U5 r' HTeam1 * + Team2 * + BowlMan5 B# I1 y' W1 f2 Z/ I1 `, d

+ M( S/ @: `  X0 ~7 |32    MstrStyl$ T% w, N3 Q% e
MegaMan unleashes his power* y& I' ^* ~% ]2 Y1 C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 L% r. h$ p7 _) O& c0 k3 E  |, I" q# U
StdrdChip (Part 1)
. ?0 L) l9 t/ _, X/ w┌──┬────┬─┬──┬──┬───┬───────────────┐
1 J$ {! [$ {( }+ }( c$ W8 ?8 y│编号│名称  │MB│攻击│属性│稀有度│说明             │8 N/ T! V3 u+ u  [- ]
├──┼────┼─┼──┼──┼───┼───────────────┤0 _9 @4 V- s2 |6 O& M* E) ?  A% `
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' ?6 F9 B) B7 E% N5 [# p2 c2 w6 y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. {3 p6 ?6 s- P: n: Q% o# {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  M8 l; F; e: Y4 y, e- _' }+ B: @
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 F( j0 ?+ h) T& O# M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. t9 L4 B  B* T+ W8 a6 \* i7 }8 T
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 T- D* o' N7 U) ^│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" f# G" f9 ?4 X6 h3 w- h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- q# f. p3 @# m" E$ Q. p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  b3 O0 k! Z' Q# s, }* a- d8 M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 v3 ~; L4 Y# |  D: h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; q0 X% d+ v/ O5 M0 M. g│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( c9 n# Y  b! K% J) ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( u2 e# T: m* K, l9 o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 G0 y3 s5 Z/ v2 R6 b. `3 n
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 ^) W! Q$ T: R2 ^, `
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" _& w6 P6 p  ?  n* N* o0 h9 p
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' N1 X1 {7 S2 e! S, I8 ?
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 Y; I  x5 m! X+ R# ^' I
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 \8 M" R0 S! H$ q│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 s  e) {: h; P5 D( n6 {* h! z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ F. }7 I# r: K│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ |' @, `6 L  L* n9 r# N% ]6 K1 A( L. n│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. K0 ]1 T7 H, S! [# T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │) ^* Q/ m% v" |2 h5 d
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ [6 p9 K7 J" b4 P" t│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; M* q8 P0 S% u% o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 D1 i4 h$ c/ L1 o0 ~
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 ~' n/ U9 d/ J* `9 g! D2 N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% e& j- B. E. H: W' I+ }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- ?  e/ D9 t" d- `. s
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; c) D  r% z% n3 E* T
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* [  W+ _+ {0 h, j7 j3 M( Q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! U7 @/ C2 i; B│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 P7 t' A: x5 i6 \│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 o$ j  p: }! P
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! R9 A% ?+ Q2 |& r0 V3 S
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  k' X6 p) P  w$ o7 H, ^  L# ^) l' G│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 y! R& C' P' ?! A3 M) V$ p│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: y) G0 m* G# d. a! l
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 ]! r4 s, ?5 M. l+ j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- s: j/ A' W' d, N3 [  \4 r
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 r- S7 T+ B4 X0 G" M! u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ k& V: `* J/ K- D' U6 D+ b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 l# I7 K0 a6 L! o1 J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 D( o- ^9 }+ w' G+ |. V│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 z' ^# @2 w+ T9 f4 a│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ ?* M' |& b! K0 I$ s7 G& r3 U# G& i0 k
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
4 F/ H8 O' m; D# H1 h9 z% _│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 c9 ^1 Z3 a" Y4 U# B# j
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ i  Z; J; a( [! Y& z9 n  x
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 U- Y* N% `, r0 k  o4 K% J" ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& x: D) b8 G/ V" \+ y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# g7 f# m3 g. c$ E' q$ x│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. f5 G" a* w% ?, [
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 @$ p# h8 e; V; Q/ o. u  p5 j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- n5 A/ |0 n+ \│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 S. U: |2 _9 I9 z4 T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
' e: q& Z4 m- J3 v* {( y% _│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │$ E& `: [) M0 _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) n3 Z" ?5 k. m" T9 ~* R
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; a/ Q% [. b- N( ~3 b9 m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* Z+ P# j' e: L9 b9 b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) p2 x' w! q: e* d  W& s
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ Z: H" q- w8 t7 Q/ R# P
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* h! g" {  P" ^│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# K! D" K& W" Q/ d4 D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! L( V. h3 A* W
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& y. f( [+ l  n4 L" B" ~│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( G5 Z: Z, u/ v. g" y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' B4 @; G& X( e; {( s
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 t0 _$ V! O7 H7 S& N" K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 G) o0 P1 r5 A  {& |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 B: h, d: I0 K7 w. `4 H
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  S2 v+ R- U9 b) N9 e* B│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 Q0 F' r) C' F3 F9 b* r6 L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ C. h- V. q1 D4 f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 y) i7 {7 b6 ?# h  f  S. Z7 Z4 L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  |) d8 y7 O- d, t0 U- A, q
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) k5 I- j' L. i; @8 d) j/ ?/ y4 @
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ E# @/ n# V# C4 P5 d$ B
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% _7 L" a7 ?! G( `
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 Z, p+ Z# {$ v  c2 l8 L4 J│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 {; c/ ^6 F3 c( t│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ @& E5 p2 k: u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; C' W" R0 U  b7 m" P$ L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* @$ _" {! H1 K0 c/ O
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# x  Q' h  s) h* a0 M; W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( j* ?+ P# R/ O& n& ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 s9 K  w0 g6 J+ |- J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 [. S* L# k. M7 k6 ^8 s1 x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( Z2 {6 b' V7 Q( b9 l& ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 e! l0 ^0 B) _3 ^$ C& B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 L/ O! p, L) T2 W0 V+ l6 W3 C│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 k% J9 o+ m: Y& M. Y. [│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 K& O* Y. k5 O/ j$ K) o( R2 z  d│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; o- {9 P1 ?) [2 G
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& `) f% F% ~5 C5 `5 q9 ^│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │4 M# L6 Q9 Y5 R! E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ C* ?) W, K9 W- r* ]% B5 J* A, k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) g0 s% L7 ]7 x- d; |9 O4 U
└──┴────┴─┴──┴──┴───┴───────────────┘7 s4 A* a# V& K+ {
2 x# j( Q) F& b* V* u. B6 s
StdrdChip (Part 2)
, Y5 W; F" M4 `  q. m' k* N┌──┬────┬─┬──┬──┬───┬───────────────┐% L- S+ S# p  w
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 W' E6 N) U% }4 F& W1 l+ P
├──┼────┼─┼──┼──┼───┼───────────────┤
& C& C' I4 f9 Y; {) S' k/ {. X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& Y* l; o- R/ Y3 v& A% |/ }│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. m8 d  u3 S5 ?, G* J' s7 [
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 V" Y# W3 X* O9 ^0 y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 O5 n# H1 Z$ p! q, D  I5 W  [7 s│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 @% W) N8 g6 q8 G  X& B- v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
$ i4 T# |. S, L# p) w│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ i  H! w$ n7 K- Q7 f7 Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' \% o, x/ j2 q0 p$ U8 {
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  E. ^6 Z9 i1 _% C8 y- ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( G+ S3 e* ]0 x: L' f8 H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# _* O! B/ D/ q3 ]( I│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │& d. |. b' H" Q' j3 F+ ]" n
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% n, ^9 D* h  P4 A
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( X3 b% ?4 A* N% V" N) w4 E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ M- o& D4 c$ V7 U3 ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 b+ F4 E) Z( s; k: e│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 P% ]8 x' F6 K, m; O
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# q" Z! Z# ]: Q3 m6 [8 e! q) M- {# k' O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* X; A( ?7 f; R0 D( l4 |/ {│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( o# `4 i7 e% {( w: U9 T" j: F│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 Z. {" y3 W( P: }$ Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: X$ g4 B0 J1 t* }& n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 n  H( n3 g  G6 [( M: z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; }$ D# K1 f- k7 {: \! A8 n
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" F/ \, p  j# r' d; D0 }$ [│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- Y& C+ p4 O* |! B! k. k│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 l& u/ r) B3 c( u- l4 b% p  o
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' f5 N7 k3 w9 t│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; o9 x2 m( h! O, {3 f4 W2 S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 r  S# Q1 P/ S7 {  v. a& E$ z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 T" x; Q4 T: Q  T% o# G. K│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 ]  |' z  ]# O5 _& e" V) b│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& f3 L5 V1 E5 w/ M
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  D1 I; {: M% v% y: D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 u3 n1 z* v6 }1 x2 h) o) X
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; B  J# V+ q) z. l3 x│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, m5 W. Q! k" f7 t. J, B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ N6 \, g' b$ _8 p" O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# H% Z7 e) ?; w: r; i│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% a) W# [. F. t6 b" }: Z2 l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; o% x: J) V+ F3 l
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" G8 }: ~7 M. V+ p3 o│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, P2 V/ @- R: n' N- T" G% {
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ y4 }' i  H  i/ Z/ d0 h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. K6 ~1 l. G( t5 `5 e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; Q$ n2 w* w0 M# D$ B
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 ?2 m3 Q- }) p, s│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 g* A* m7 v0 ]- a) M
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ b) Y$ v/ N' _+ G7 \4 i
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 ]; q- w+ m$ \' h( e8 ]+ P5 z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( o7 t. `; @& `* {: l+ t& _│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 J# ?' l0 Q7 ~3 [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ r" e! D5 L# d: u4 G│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 r/ `# h3 x* Y7 }, e│154 │Recov300│80│  │  │**** │Recovers 300HP        │: c( ]: r* T  N; j: r% N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │( v' e+ S! N# Z& T6 j" P* l; O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' o  ^: l9 A& q2 W* [* P% Y! G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 ^, _. F0 o& }% {; c3 w  i│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ f: }  I1 b- n4 \│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 \$ z0 {  o" d4 c) y) V9 S+ Y7 O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 L+ X/ B) c, R9 J% w6 A5 {
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 C8 k1 p' v( I/ ^! I9 h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 D6 D/ |8 \3 \8 x│163 │Invis  │11│  │  │***  │Invisible for a while     │7 J9 U. H6 [( w" m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 r1 l: o9 _# G* K" g5 j│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 e1 U5 ?' k1 J1 D3 x" V* k2 Z% j│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: D7 L& U) E, S- N( G4 ~6 y: s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ b' X1 |1 z8 p; {0 l- Q2 l3 r2 O
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. R' ^& }* ^. c% A1 k- T7 L│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; P4 S) P9 x* U: Q: Z4 P8 H2 P* @7 W
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) R( [# H$ n7 v# m* }# l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 C) C9 {; O( D: p2 M( a- ~: g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 W5 R: I; L. r0 {
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% E7 x8 E$ y( o/ u│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ g( S1 E6 k$ z8 Y3 g+ _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# O* N' P" W- b6 `6 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. c  p# a' `  E6 V9 u. v' T' e
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- E7 Q$ c3 {, m: y: Y7 \5 _; U│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, K2 y0 D) G8 f: l: C0 }│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( [8 {/ S3 |6 W, K" z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 ?! n8 _# D% r7 C- X/ I2 @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 B: J" w4 u$ U& P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ Q% u  k9 F. g& v  a│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 F  Y0 n- j- j  o
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 ^; B# _; s6 s9 a% y' T
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 N, g& U4 |  k3 p2 a% F; ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% b) f1 `+ w* }' ]
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 w0 X1 `& @7 F' o5 N
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" w! X3 F7 @# p6 M6 [
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; N& o6 p/ W% C0 ]7 P( G
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& {8 q# f+ _$ [" R) A; p4 q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# I8 l' j' X4 J, k│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ b9 ~+ _. W# B1 o, u, k│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 k+ k/ x6 K5 x2 R+ ~9 [│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% U( l% K7 u  `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# `5 i* ~& r3 O. B" i% B( j
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ M# A8 `( d% z+ v; {3 l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* L0 F/ a! r' _) B- ]: _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 l& _) c6 {* c
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. d, Q/ q4 W- L4 o* F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 \9 w! \! K% z) F
└──┴────┴─┴──┴──┴───┴───────────────┘: M, b7 z0 f5 _! Q8 q' \
: W) ~: F) T) B' E3 ^. Q
- r& S8 H; |( ~# N4 y
Mega Chip5 @0 U! ?" u7 {$ c$ e% Z4 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, \: A& I, K# y, k│编号│名称   │MB│攻击│属性│稀有度│说明             │
! d9 u3 ~* F' b* Q; `├──┼─────┼─┼──┼──┼───┼───────────────┤
; Q) z( A/ ?6 z3 i* ]8 g6 d4 U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- Q7 u& X# o1 d7 ^" R! a- M& F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% a! O$ X% D$ q2 V8 U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- n; \+ f8 N6 k6 x/ z& t5 T; T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' k# S, x1 m7 ^3 d8 b+ h, [│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ A- m7 @! M" K) }( v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 p* W$ e4 X4 L7 M! Y( M│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ J1 K+ F( B2 B+ X& c8 `
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 O7 g! r& v3 e7 t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 V& e1 a5 r# ^4 H% T" L# ~│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ F( h8 ~- ~, b( [0 {: B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ ?1 z' x8 H, l0 B& ^4 B7 F  T
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' h, o6 x' g9 F# c; c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 G( _; |7 |  S
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( c- g3 b- ]. ~8 V8 Q  T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 h% s) g; g1 s1 j6 g  c% M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 u2 Q5 j" J4 o4 V( J5 q! T  b( F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* X4 K1 }( s) P( \
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 d& E1 e/ B; u+ H│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ e! m& N8 @6 v) d% r, E│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& W/ s# ~2 L( N) S│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* c9 r  s+ K) u7 g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. e, K& c& I, |3 Y. X1 t9 e5 i
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& X) i& t$ G# e5 |. a% C( c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) v8 G6 g8 _6 h& G0 P. I│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 R% o5 T- H; }4 f│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 n: K0 ^! K+ b│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( c& d: B. G* _* {+ C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- m! _! m+ a) q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 A4 O7 l* j" P  `' ^7 m
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 S# j1 A4 a5 _1 F' b+ u' z, |5 G5 H5 y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( d' S+ W# {- l% X# l# R1 F& Y" X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 V6 o8 M0 M8 U5 k4 z. m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 z" B; K6 S0 W1 L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  X* }" E1 q1 e4 G0 t, q; ~; l│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 W% p3 p/ y5 j4 [3 Y" B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ A& `. A, R6 r- |2 f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- N% u3 u7 r2 ~% X" E; @  S- `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ U; y  J9 Y* M2 P1 j4 l# E- n│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 Y1 P! ]" x1 v3 g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │2 l% H" I$ V$ \& R- A$ ]7 \
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 R; ~  S( ~4 [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: ^$ z1 {$ Q$ Q" e. k( q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 v- V- h9 \0 h9 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 D; U7 O' v: [* d  q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: {2 c% @  I, d3 L2 n" y9 r7 Y% ]0 J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 |! T7 }% u: K# z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 |, J* M& i9 u' n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: o7 `3 k# c0 a" X
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' A4 c1 z9 |/ m( i3 a, V% d│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* w4 T) n) j) B3 }: O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 j7 {" L; b3 G4 e7 M) ]5 f- s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 ~! C2 N  X9 W; |" ^. S. o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 h: ~2 M9 ?% c/ K5 ~* ~
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  r/ C5 r( @/ V* e! k+ \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ {' ^- I) F3 @2 G/ z7 a  f/ @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 G) Y. L7 ^" R& o4 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) A0 ?  o: n7 L% w6 L$ J# o! O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 U; {# Z8 L3 {* b
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% a" U7 Z* N6 P6 L$ t% i- @; @/ Z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. {. u4 C8 N* j# V! u& `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 u5 W+ x# E! @2 R' I) ~* t& U0 u" i
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- w7 `# D% S: M$ E7 t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; y' T$ p1 \1 T* W. f3 E
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) Z  N1 G; y, p. b8 W/ k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 |  T' F3 s. X2 t: F1 M3 r
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 u& ~. Y; m' s' w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ r2 ^2 Z  w' g  Y4 I( @3 \  ~│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ S# S: s( M# I% D0 t8 m9 C, C/ D0 b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 J* R- N  S. o8 o; }: k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- c* p1 {% s5 }2 N5 i! h# U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 f* J! p% h3 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' V, x) N$ g4 K  D6 N* G) T6 b│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 b  c: U5 l5 K, g5 t) i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  J7 V& L3 s# s; P% C. {0 e│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 k5 Q: N" N2 w7 B! _: ~6 u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ D* T4 h) f! H" W3 c
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
4 d, k5 a' I( g( {│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' y) j& h9 ?3 I5 f5 c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 w6 @" R9 u, I
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) I; `4 T5 _( t/ E# r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 W; n. g! `& ^) M
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 j; `7 W7 \9 O! l( T0 l" F' `( @$ `# O0 D
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! j/ _8 Z; w, l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* \* t- ?" E/ u! V. h) `│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, u$ U  S4 x8 x└──┴─────┴─┴──┴──┴───┴───────────────┘
7 t4 q5 `; ^9 ]1 F1 r
5 d! G7 i! S5 t8 A3 Q: _% y5 E+ h
GigaChip (蓝版)
! o2 z, J/ B, I+ d7 w1 _┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z# ]- L# V8 d: {4 l7 Z( X, d│编号│名称   │MB│攻击│属性│稀有度│说明             │# _) z% b: w5 J/ t3 Z6 T3 ?, E  p
├──┼─────┼─┼──┼──┼───┼───────────────┤3 W. Y/ b6 [4 s+ E9 B5 h6 U
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# g) c7 ~9 Q4 }. u( R4 p# ~
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# ?2 C$ W3 J! H2 v9 e8 Y/ e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( l. p5 ^! x8 `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; j9 l7 i( r( D
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  v* q+ {2 d- ?: v; ?│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* l- S8 |/ E8 ^: g5 g5 F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* z3 I2 }- d) z) T, y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 R$ i1 j) e. a" |" X: ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 N' W# F3 e0 i0 F& t
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( g: q* _' t2 N" D% y4 Z6 N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  Q1 E& C9 l, c# ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( z. n, R. J: W9 A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. S9 _2 S. A2 G& B7 v  X, c│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 k' @! L. v% [9 F: ]0 O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, H) O7 {9 q( z6 r! j/ q/ p│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
0 \4 ]: J  M5 o9 c9 n' w* ?│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ I& U$ ~! s/ }+ R5 _0 b
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ j9 m" N2 a8 g4 [' d│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  k' O+ G! S/ F/ V! ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 z' G3 G6 R0 X, n% J4 O└──┴─────┴─┴──┴──┴───┴───────────────┘
/ h. F8 x; \- y, \6 j
3 A: I5 }- x9 m* j- s- VGigaChip (白版)(只列出与蓝版不一样的Chips)# G6 p  J5 {- d& {, V# j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ G- Y% O& z- G2 @  g5 `│编号│名称   │MB│攻击│属性│稀有度│说明             │4 q/ G" |8 d; s' ]* M6 R% E; I& Q8 W
├──┼─────┼─┼──┼──┼───┼───────────────┤) |# Y: z2 e' e& h" `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. `8 U- \; y& c
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: A: U! g$ a4 f& x. W$ y5 V6 Z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │$ [- B- ]- T: M2 [7 l; k2 l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 u- l7 m/ N* `% m1 q, x2 Z( @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 B% o6 l* ?8 M5 H; y2 [8 B. yMegaman EXE 3 蓝+白 Standard 级别的 Chips:
( A: K8 C3 K9 P4 C6 {
( L6 v0 N  X$ X. W001002003004005006
) D- V' d8 d# @' P4 _/ I0070080090100110120 m+ k% G1 i7 k$ f- @, Z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 n/ H& M/ Q& B; r9 o
; N# z+ R4 g, b" p) O019020021022023024
1 B# X7 J/ Z8 S- l0 P0250260270280290309 L# p$ s9 V& P3 N6 a
031032033034035036
9 ]( p0 Y4 w) X8 M/ \2 c7 S7 z  S4 X0 r5 t' q  ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 x9 |& s& y* M3 @9 E. W

% w7 z: O  s0 Z$ k; J037038039040041042
$ ~& g/ y( h* I: k7 M7 n043044045046047048
/ L* j# P* [8 [& j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' i( |, K) S, {- p8 n$ v( w+ n+ g

6 F  H; O$ |$ c* N( Z055056057058059060' H  B) h) Z& m& F
0610620630640650663 k4 K6 j1 {, `8 p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 t! q3 ?/ `& d0 d) u$ u& I( Q

0 U& `0 h1 U' K7 v; Q: j0 l2 L073074075076077078- e* h! A# X* o! g
079080081082083084, n% F$ K3 b, v6 ]9 e& |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! \9 W4 I- h- z" p. Y) o4 f- S+ C" J7 f. h; Q9 W
091092093094095096
$ N: ~( y, w$ V# E# v- c097098099100101102' D4 m5 }& l+ Z& e$ L
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, G' E3 U5 X/ M/ k- W0 T
; K; Z1 h6 X, S0 D7 e6 U
109110111112113114; M$ o) P3 w8 A4 p
115116117118119120
8 ^) u3 Y' r4 H/ Z% |121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- a! C+ `  Y, D) ]- i4 o
' X8 r, ]6 ^' U! y3 b7 e- \5 H% t127128129130131132
: e8 |! z( |4 Z4 p133134135136137138) R6 R" V% C' A4 O4 X' t) r
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( k1 K2 |$ D" y1 g2 U6 P+ v" `' @+ |7 B0 N  D! q
145146147148149150
5 B7 f/ Q3 L/ v6 r3 }! w151152153154155156
) j1 R, B( g: V7 d+ ]5 i& ]157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# J# @  {; ^3 U; L, Z, `6 W
- x$ H& N! @( v; V7 j% e
163164165166167168
% I) d, l0 X6 o; w; k' K3 I% j169170171172173174
, S. [5 H- V% @6 V, w5 T175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 \5 Z( B1 o" C6 `  K: ?
) h# X, A, f+ l5 l4 a
1811821831841851866 s' \: z2 |' t2 a* s
187188189190191192
. Q, R& \1 x( \4 W- W1931941951961971983 }* _! \$ l6 {$ K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: z7 _$ k3 Q+ a5 P$ D8 |1 k+ _* ~7 Z- ]6 @/ v) k
001002003004005006
& |8 h. v. S% W0 s; W7 e  g007008009010011012% A' E2 I- r  E4 T# ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ^% m  `% n2 g" I+ Z3 x3 S& P

4 V, S4 _" K- n019020021022023024, c- ?# t9 q/ y. ]; s  W; B9 v
025026027028029030+ e' U# w& A# k2 I8 U+ l
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ @$ H2 a6 I: r" G% f* W
; q! K) @  O- x. i& p3 b: C4 J7 y037038039040041042
) ~! l! e5 @( A; h+ H4 ?1 d043044045046047048
2 C" T1 S! }2 m' L+ k" X049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ w" z2 q$ k" W8 I" o  n$ P8 |
2 q0 y$ V' i7 Q0 M% U055056057058059060
6 h$ j5 R) w- c$ `; i061062063064065066
$ i1 i$ n$ F5 ~( m* k3 S3 B067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* A: u5 p- q* ~- C7 Z1 p

- O  O$ ?) ^  c. u4 @073074075076077078% [& m* T# D) V& m+ z
079080081082083084
7 A1 T4 J0 `) i( a/ J085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# N8 p( b/ w7 }; V
5 q% C5 V% N4 w0010020030040050069 I% L2 R$ b( y1 L, h
007008009010011012
( |/ ?! P1 g5 e3 h013014015016017018
" P6 o% n) M3 w7 y- n019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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