转载请不要删除以下信息,感谢您! 0 e3 ?# b+ {! q% t9 b+ d
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9 Q* m j% d; ^# p■● ■ NintendoWorld 站友xliz原创
- F, f' h( I- J Q# U* K$ I9 }■ ●■ http://www.NewWise.com
7 g: [& ?1 K/ x' }4 m■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合- R, \- `9 G3 F" Z4 w. u* C
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6 z2 s" |& \& c* M% {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- f7 ~" T! C' e6 V* l: c
大家要看日文版的P.A.或详细攻略,点击这里吧!. D. }" y6 C1 q+ o
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3 @7 k7 B: P, F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下: F7 X4 j0 \4 Z
, i6 m$ v$ s0 H5 b5 \) I编号 名称
9 j- m2 u t8 [: w" d' U- m说明
; |" n/ A5 C7 s组合方法. y8 W5 U0 G( f" i, c; E9 Q/ N- G
---------------------------------
* Q# f0 h4 M9 a01 Z-Connon 1, J* R1 S5 f' x6 E! X) |6 C+ i
Unlimited Cannon for 5 sec9 h! o+ u: T* F t( r
Cannon A+B+C3 @' C4 n* U ^. F) q
Cannon B+C+D+ o y6 W6 S- r5 A4 x# t" \: ?4 B
Cannon C+D+E
" F3 B: M) |0 V% |" Z7 G; B6 _9 B$ f1 t
02 Z-Connon 2
6 B4 Y) f0 T' K4 X! QUnlimited HiCannon for 5 sec
' q- ]2 x$ I& hHiCannon H+I+J
5 x7 M3 l7 \! C3 ^ f5 V: S1 b- ^HiCannon I+J+K
# Y& \ l, C9 l/ FHiCannon J+K+L
; o1 M3 a( {% k& [; m' ?. F. Y3 e m: K. I3 B. k4 z
03 Z-Connon 30 d0 v' ~1 G9 L4 q: X2 e7 K# c* z9 W* @2 Y
Unlimited MegaCannon for 5 sec
/ E9 |4 ^; }+ v$ K @M-Cannon O+P+Q
2 X1 k. t2 j8 A4 i8 r6 LM-Cannon P+Q+R# K, E1 e5 n/ O9 e
M-Cannon Q+R+S
( I0 R/ u6 ^7 t3 {
5 A$ I0 O9 _9 n# W04 Z-Punch
4 G0 k2 z0 V0 n4 b! R0 n7 ?! ^* z" @Unlimited GutPunch for 5 sec+ }* ?* @/ a5 N) ]
GutPunch B+C+D- O6 t2 w+ j/ M' {) ^% q
GutPunch C+D+E
- n5 Q) J+ b4 fGutPunch D+E+F4 n& V+ D; r& _; T" x! i4 W1 l
8 K g J6 } S# x05 Z-Strght
8 U6 c- M& ]- k+ \Unlimited GutStrgt for 5 sec k. L9 C6 d" e2 I
GutStrgt O+P+Q
% Z0 _ z2 B: @3 J; E$ lGutStrgt P+Q+R
5 s( U$ Z8 D5 u3 I# d# b: sGutStrgt Q+R+S
: t- k8 F7 Z5 c; b% ]% g
) j2 V% ]% q! S8 Z) V( V* w06 Z-Impact+ b. p& f9 C9 I! v' l$ W, k
Unlimited GutImpct for 5 sec* c/ L+ y. m; p+ A' [, W+ p* l
GutImpact G+H+I
4 }# ^* @& t) d- VGutImpact H+I+J
L: N7 W4 c( f, B: i7 b: T! T& ?GutImpact J+K+L
) ~7 O0 G3 ~4 ^# n8 Z5 X, n$ m( r# Y c3 g5 A: R
07 Z-Varibl
9 J) f* O6 w* H- P6 EUnlimited VarSword for 5 sec& K8 }7 m+ F8 Q) e( k2 L
VarSwrd B+C+D: Z1 f, k$ E# E
VarSwrd C+D+E
5 @9 V w7 |. J0 _% tVarSwrd D+E+F
5 e. A. M4 B8 Z- g$ J9 ^6 X* A+ r& X9 B( f3 h
08 Z-Yoyo 1. B: `: }, Z9 o( Q% y$ U4 {
Unlimited Yo-Yo for 5 sec9 ]; e4 p8 O% y% F" d
Yo-Yo1 C+D+E7 C$ x `5 H# G( R4 Y
Yo-Yo1 D+E+F9 L! g% N2 x. a& w$ h( K
Yo-Yo1 E+F+G3 B3 @2 K) ^" W3 W
( _ N. U' @* D* q( T S
09 Z-Yoyo 2
# B4 W3 V1 Z% k6 k+ _5 qUnlimited Yo-Yo2 for 5 sec& y; \* H7 a3 F: U
Yo-Yo2 H+I+J
$ Q4 R, E' q5 m [5 ?' P( LYo-Yo2 I+J+K+ d# M, R" q3 D# ]- ~8 f
Yo-Yo2 J+K+L
' L- h/ b8 I7 r6 s: A; A" \0 Q6 g% Y8 K
10 Z-Yoyo 3' c* v6 h( f" [' o
Unlimited Yo-Yo3 for 5 sec! y( Z- t- @3 W# r: { o
Yo-Yo3 M+N+O6 o0 l# N/ O4 v4 A1 ` h
Yo-Yo3 N+O+P
8 ]4 l+ U# G6 T1 K2 v( J6 J. }- xYo-Yo3 O+P+Q* j" `. _1 q1 v
7 q) i3 |9 ]! P; B( {3 [2 d9 ^
11 Z-Step 1$ E, P5 I/ {/ z: {% x
Unlimited StepSwrd for 5 sec7 k% b: K. P, e! W8 s3 y. C
StepSwrd L+M+N7 r$ ?- P- E) ~# Q7 j
StepSwrd M+N+O* @9 y8 j6 C% G( R$ g* U! o' M
StepSwrd N+O+P! A% X7 c9 v2 M7 }1 ~6 H
* c, i5 F& L" b! J12 Z-Step 25 R- z8 h7 l: ~( U" N2 D
Unlimited StepCros for 5 sec
6 W' }2 ]& w4 p& PStepCros P+Q+R D( t6 t' v7 S
StepCros Q+R+S
" i+ K+ b$ ?/ S5 ~3 R, R1 }StepCros R+S+T
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13 BubSprd: c9 Z& M1 k, Y1 N) [3 Z
Attks w/ spreading bubbles!
/ w, b& q) ]1 ]6 }% i, }Bubbler C+D+E
' ~9 u; Z6 |" }- E/ ?0 }Bub-V D+E+F
/ l* W/ y% W Y* eBublSide E+F+G" J" K+ V4 m$ X6 l$ U- X; s! s
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
$ x5 k6 [6 r! c. v E/ e: E# j0 P! \4 sAttks w/ spreading fireball!* h: J1 r2 A7 n
HeatShot H+I+J5 i$ X+ c( w" N$ M
Heat-V I+J+K
, A' d5 u9 q3 E; X5 h1 |, MHeatSide J+K+L7 u3 N' x( X% q4 r
HeatShot J + Heat-V J + HeatSide J- i- i" A3 R* W+ v, Q, Z1 J: i/ t; N
1 g4 @1 b& [* v, ?: U
15 H-Burst# I, V; E9 u6 J& F/ T) q. e8 D
Creates a giant explosion; O: L2 u4 H8 v! M: I
Spreader M+N+O
6 L8 U+ \) [9 a7 ]4 T1 E, o. GSpreader N+O+P
! |/ z, F& d6 L' c9 W2 cSpreader O+P+Q0 i7 m) L% f9 | @2 o& v% g: P7 G' o
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16 LifeSwrd a( I; v( W3 a8 d; H. N9 T
Swings a huge 2×3 sword!# W- M6 _, [3 {/ \, ^0 l8 i, s
Sword E + WideSwrd E + LongSwrd E; L$ S S% i. H9 r
Sword L + WideSwrd L + LongSwrd L, e/ [$ p* n! M. B" X
Sword Y + WideSwrd Y + LongSwrd Y. l5 o, Y( f9 Z/ I8 G( F
+ A O0 ^! j1 O; k+ y
17 ElemSwrd, t- [7 G* U& z" `
Wide swrd contains 4 elemnts
! `* D/ B; b& @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. v7 J8 h4 i. L# w- l! M, LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( P7 N$ g% g& d+ [2 N
3 M3 s& Q# m7 K9 O5 m% W9 g18 EvilCut
5 Z& E# f0 d. w5 ?Step up 2 & make 4 atacks
2 w$ m, b! U: ]1 U( q7 ^StepSwrd P + HeroSwrd P + StepCros P5 z9 E. }! e$ G$ `. n. X
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19 HyperRat
* o' B) i* P- l3 D( C2 D ZA giant Ratton charges!
( j. X7 o2 z' a* e/ u0 S, {Ratton1 A + Ratton2 A + Ratton3 A
5 s% U1 ]; a4 gRatton1 C + Ratton2 C + Ratton3 C
3 l- i. `0 T. S' gRatton1 F + Ratton2 F + Ratton3 F" S! m( q& {; c( K, D5 _
0 p2 R, F* p P" Z) l20 TimeBom +: {8 E* M1 I& I ]6 H) b
Sets Time Bomb in enmy area5 t4 y0 ?4 N% x
TimeBomb J+K+L) e; D$ a `2 y* I" K
TimeBomb K+L+M2 U, `1 C" N B8 {2 B
TimeBomb L+M+N
2 q, E6 q8 s2 p3 _% N( P% w3 x7 M# B+ V, q1 h
21 GelRain5 n% F. A7 B5 d) U
Gel steals squares
, c( G, K+ a7 ~+ A' }6 HMetaGel1 B+C+D
: X! \, E0 J9 ]% q" L& vMetaGel2 E+F+G Z: x/ c0 z2 V, x
MetaGel3 S+T+U
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22 EverCrse2 {# p7 ~. A I" d, A* H! Y0 P7 Y
Shield chases enemies7 ^4 v. T2 o" }8 ~5 Q
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 x' P; y1 L L/ k" X4 `3 B5 a6 RCrsShld1 L + CrsShld2 L + CrsShld3 L/ t, v! n4 e* R. N( Z1 j' F
1 c/ K0 ^( J. I4 ^2 @4 K! |! ^23 MomQuake9 C& e! A' e1 x* H: W
Awakens Mother Earth!
/ _( F# H( T4 B4 C% F* TRockCube * + RockCube * + GodStone S
) }$ P7 q$ c4 g; a
: N/ Y5 }( m8 J24 PoisPhar
1 E* r2 K1 }! H$ SPharaoh generates poison
$ X& S+ X2 W. LPoisMask A + PoisFace A + Anubis A
4 n5 i/ N/ v6 K$ o( f' F
6 |9 b. D; y, T/ Y. G25 BodyGrd- p; @! [6 i, n) A( H
Bodyguard takes out enemies* y ^ ]+ x, }6 g' h
AntiDmg M + AntiNavi M + Muramasa M. Q7 l- D C6 v4 K' w9 d+ Y V; q
# `+ v+ F3 \/ |* @$ W D0 f26 500Barr! A) h! _. J; ?( q* g8 O F. m8 ]
Barrier absorbs 500HP dmg
5 t% B6 i% c/ I* y9 K9 [Barrier E + Barr100 E + Barr200 E
" } I0 x, [! a0 wBarrier R + Barr100 R + Barr200 R; h- P% A' |6 |" C# E7 _
, a5 Y' ?" u7 Q9 a% i# E
27 BigHeart
4 T; `; }* B4 IAttacks, then heals HP!: m, A1 e8 W4 y, r$ ?; d3 Z
HolyPanl R + Recov300 R + Roll R5 i9 Y& h9 y. [2 \+ [ t
HolyPanl R + Recov300 R + RollV2 R, e* ~$ C9 O6 f
HolyPanl R + Recov300 R + RollV3 R
- z6 F% j4 ~. o! A H
( X# F) l# I8 ^& v; {( N28 GtsShoot7 N7 o0 ]6 t; Q" H& \0 X7 ]
GutsMan throws MegaMan!
- o- ?" I1 T; _( m2 h% QGuard * + DashAtk G + GutsMan G
: {' @2 V" u0 `, X9 LGuard * + DashAtk G + GutsMan2 G. X* ]! b( y2 X8 S
Guard * + DashAtk G + GutsMan3 G8 Q& K: A: W% T' y2 e1 I0 Z- o! i
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero! t4 P0 a0 [ _7 V8 z
MegaMan & ProtoMan team up!
. @9 i1 v+ `. B# d4 W' S7 RCustSwrd B + VarSwrd B + ProtoMan B4 ~. i2 ~8 h. z! _
CustSwrd B + VarSwrd B + ProtoMn2 B* H6 t" ]! q! n: I, z
CustSwrd B + VarSwrd B + ProtoMn3 B
8 h3 }. p# U7 ^+ dCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero* U" b* ^$ n# g
MegaMan & ProtoMan Dual atk4 M* A/ h6 N1 ?1 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 m; {' O" V' O% j4 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 r: d9 S# s) [! j/ h. s) s6 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ L9 ]5 f' _+ z% v7 u# XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ I3 [8 \% E. P6 d1 ]8 Y
2 P# Q1 n+ r, W. U31 PrixPowr
' z9 T# Y: ?3 ]9 d* `3 Navis attack at once!) o+ R( ^. z: J8 |
Team1 * + Team2 * + KingMan5 K8 }7 `! |' K( u$ r
Team1 * + Team2 * + MistMan5 M# r$ f8 `- S0 R2 O7 ^
Team1 * + Team2 * + BowlMan5 B' ~( ^" F' G' T) _: k
6 q% ?: g0 e* ~6 g3 C+ B) _ g m/ i
32 MstrStyl
2 o. S& J5 r1 V. O5 }/ ~; q: ?MegaMan unleashes his power* \5 |. r+ q- z- ?8 |- u, E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* P: h7 e; e) c! \2 C, P; @
# a9 o3 m: S& H8 K; ?2 i$ cStdrdChip (Part 1)
; L2 E: g0 g' [( U& M┌──┬────┬─┬──┬──┬───┬───────────────┐$ B( b. _6 P# J7 c' l
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 a2 d! P. b; {: c& | A5 X
├──┼────┼─┼──┼──┼───┼───────────────┤
/ ^; @ ~' \: z( G I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ O) O% X# _& }: g1 t& h2 q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# M+ k% b# z: U0 ? M2 j9 p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* W' }, o6 t2 D+ j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
H9 u" u( P) ~7 X6 h. O7 J. C0 C│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 Y ]5 s/ r- G3 r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 Q7 s' x3 ]0 c" x1 X2 o' C& S│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- g3 T; o5 r% K# z, Z p│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! w2 p* O: a* [. a- y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; A0 I) b/ z& d# j1 p9 L' K3 }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ o, @- ^; j/ i2 q7 O, D. S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 t5 j$ e# S/ y0 o* r: ~7 i; |/ P
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& ~$ O* L X7 K+ d7 [│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 O- J, P; U1 D! g
│14 │Spreader│16│30 │ │** │Creates a large explosion │# @- g P7 Z# O5 G7 Z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ m4 V6 N. b" @2 _# N( }' T! f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; g3 q# v( j% o7 L. O& t8 J5 N/ p/ |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* C4 u. |3 |0 b. S" @' t0 a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) }0 n- T; H" T6 h8 t; p1 K│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 D' l! r3 O$ r/ `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 o* S; B$ _3 v& x$ ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! L9 {" r0 C; j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) E. l$ s. `6 f, U2 ^1 D- }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( B' |/ b4 Q! }7 ~
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 c( w( ?( L) z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 o; ?8 I; j, u3 A# N+ H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
v% c. }0 y# C; c8 @4 ~│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& J3 g% Q7 A+ |│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* u) M" x# E& g) r1 r' S
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, M# q1 I% o8 W& L8 a$ D4 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- B6 h: d3 d% J/ W0 E) K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 S/ C" c3 x: F6 Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: Z0 r, Y. r) [0 J
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 S. A0 A( K7 z) `" x/ Z$ I; l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
^7 D4 h4 C* R6 w│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! Y) x5 f, ?8 H, C" _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ P3 E* T$ B4 Z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 A' ]$ p) i( x- ], r+ r; R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ r1 v" J: B2 Q" S7 c( v% [6 \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 D8 F/ L7 G F. P5 ~( s2 @% z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. T$ e$ G* o4 O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& ?% O$ ]: J/ v( y! ]+ M9 F│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- n$ Y2 z. U7 S8 \7 r' J W, \* u
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: s& n9 n" N7 [1 P
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 Y1 X9 s& ?9 d' u( V
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* l9 q: U& [/ i, o│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 B. P( W6 \( k4 C% B2 T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 l9 L8 O% |0 Z' s5 {! b│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; }6 H/ P- C# R9 x│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' h% }% c( v) C K. {0 J/ Y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' a ]1 g/ j. C% J; y4 T& J( B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- t, f* t# S2 L' Z2 z: s│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 n% z0 l- z3 W. D4 z# b! R J
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: t h; I& l' H4 H. l) t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; X% L& q; E* |; e│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) e- ?; _3 E% S, p! l│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! \. V$ R' u* @; U8 y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 {8 }# R" N1 |1 h8 G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 W7 A7 l7 f7 }3 R- x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" E3 p3 q- ?0 T& ~) N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │- l% l4 B4 K2 \4 C# Q7 m3 N
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 T0 r S p! e6 m- A& v
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! n1 S0 Z1 V L4 S4 V3 Y: h; ^3 I│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 z7 X- M' J) K- P( b, `
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" q( G1 s" U: w8 c4 P% b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 r8 B) T5 @' p; z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
5 I! ]3 Z7 T0 p9 q5 G; R) E. n│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 V# a; ?9 q) k5 G, e│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ U6 }8 r+ ]. G" n+ v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ m, P/ P, C }5 Y8 ]/ e" O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- R: i. z8 v+ t5 N
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" a' F6 h8 B ~
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, f% w$ {6 F Q+ q+ h: n5 U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: O4 f. M2 C& S0 G& ^- H; P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. z3 g J& h" k. {' h! X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 t$ @; H2 o J9 N E8 k( T
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 C4 g1 j. L) w' b│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' }$ G! f* W$ G6 V
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ o& M% k6 V/ W$ I+ W$ @3 B1 I1 P
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& D/ E& u6 Z# t4 d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; o# G/ k! R8 Y8 P: f5 I$ m# @/ o│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% ]+ }4 f& M% T, L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: Y' H7 t+ h5 c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 x8 P6 y0 t+ b$ e8 X0 {
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- Q9 _' d, Z p9 G/ ?( s; V; k
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ @$ V) D8 Z7 C8 r' V7 h
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) w: N% d1 e, D( X+ ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. E1 e# _5 [$ E. Q$ S9 _9 j5 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 S2 A2 I3 K8 N4 ^" T" A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
Y7 O6 d2 n0 f5 N9 |# r, }" l* L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 y2 q9 G) N" ]1 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- F) M0 z$ x( _9 w7 p4 x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 s6 f; b1 ?: R/ z3 E( u
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 ~8 u. z' s" s. Y0 X0 N│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% _! T7 Z" d/ ?9 O4 q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 `8 S: Q9 \1 r) J- f- i3 u, L$ H# ^7 L│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ S0 N# B% I( F, A1 X# [
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& P! D9 L& I+ k3 f│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: f* m8 l$ [1 C/ R, s│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' a( l: y! u0 V+ q' k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ ~% `: _- n) B1 y9 U
└──┴────┴─┴──┴──┴───┴───────────────┘, j3 e+ ^7 z1 ^+ d* k8 e2 v
+ ^% A' }9 @8 H& m
StdrdChip (Part 2)
) H' L+ A. W: ]. B- p& v {┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Y5 F9 }4 ~ ]" o0 v! T; ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
& F/ z6 K- x5 y3 P+ J├──┼────┼─┼──┼──┼───┼───────────────┤& L! J7 @; v' A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( ?2 O6 K/ s0 Q" H; v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' p* l# d* \6 b6 _- o
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; [; }0 F) ]4 M( g, ]+ N( J" g│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; |7 n+ w& j5 ]. K g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* R& m! s+ [3 U" T7 U4 E) d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; S4 O" ]2 `+ J f' o
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 ~! l0 f8 V! a' F/ v│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ G" Y a1 t K9 {. S4 `7 W│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- F% L3 ]! y8 y. D3 A: [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 Y# M8 A9 t' c" L5 B0 N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% D# L {, @3 Q6 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: g$ z# h3 G1 B: J│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 \" E/ C) q; X% R; [/ ?│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ y% w3 U, \6 S: J- {7 E+ u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 c2 f9 C/ g# F3 ?; d9 M3 d2 m, l
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. J$ m! P8 h s! X( i3 i f
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ S5 L2 V- p7 B5 V0 Z" B( Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" J) }0 }+ E" M1 ~- P& n/ P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 U# V# g- V& J/ `│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 H( B7 `7 q- g; \+ V) a, T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 a$ v9 o: }! ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ M) u! x& a5 S' \7 i0 g/ Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- \0 E) Q4 B! f( `│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. J7 l+ }6 D& A2 s l, x│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 X! n: B! _) v' ^% t; m4 Z, v3 x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) r4 o1 x7 [8 q2 R5 h6 t
│126 │Rook │30│ │ │*** │Protects you from attacks │" Y+ _+ T5 d# e: M0 u5 ?7 P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │) v3 t9 P/ @# T! _) ~: @4 w" w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ f) d2 H# t8 A+ v9 q: D│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- H9 }+ r6 L, T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- f, |; \" Z! i8 k1 W( H│131 │Lance │46│130 │Wood│*** │Lances through back line │0 o1 G9 |2 R6 Z3 u7 y, u r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ M0 k3 F" G5 W t* R( r3 \! }
│133 │Guard │5 │ │ │* │Repels enemy's attack │* I0 j c( B) n6 y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# O- Y/ o+ \- V6 L) S│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 t) j. ]5 K7 ~, @4 |6 `
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 x" P/ I* k4 v, b$ J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 W9 l9 O9 b9 F5 a+ W│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 i% b3 u+ B9 b0 T│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ s% b& n( D7 A2 E/ R3 z+ g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) s3 G: r4 M2 \6 t: B5 }│141 │Prism │60│ │ │*** │Prism fires randomly │
2 P3 Z* Q$ j" i+ g/ m6 S2 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ \6 [- P9 e) Q/ w, H) ^! E% R│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 V% S a- R, Q# M│144 │Fanfare │32│ │ │*** │Take no damage for a while │& p' F2 Q ~' v( t# x `; B
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 C% Q( F5 P$ h0 t# H8 v, C. `" X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& Z# z L/ U% K5 T8 x { L: i│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ c" R# o# \' @; M& {0 Z" r! [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 ]1 Q8 @% v3 ?9 X" t
│149 │Recov50 │14│ │ │** │Recovers 50HP │ k; X& Y2 i3 d1 ^: u3 t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
# S- {- ?# l% B+ u$ ?$ C4 j│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 t2 t8 n5 V: d5 m) t& j│152 │Recov150│50│ │ │*** │Recovers 150HP │
C- v& T ^3 k: P! h/ s0 Z% o- Z│153 │Recov200│65│ │ │**** │Recovers 200HP │% D' g$ j6 w' x- L n
│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 F/ l- f, o# q. U! i% w5 s U│155 │Repair │8 │ │ │* │Fix your area's panels │
0 _7 Q/ o7 V5 {' a& ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; f1 `) R7 U& s. N$ [* T [│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ Z) _9 d# g7 q. s) }9 R9 D7 _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 N, p. O" F- V2 G) P; v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
2 K! c8 u7 ]6 k' n│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- b3 d- F4 g, l$ m' A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 U: n9 }3 d" a4 F# _│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ a3 q: }# L: C" e, w│163 │Invis │11│ │ │*** │Invisible for a while │# {% h) R- y5 v' c- A1 G9 u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 E4 `- v: S. p) I* T: C/ E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- ~& o( M+ I9 X2 m2 B' B' i, s
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ R0 V5 R, B$ i
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# D3 z% @# G: v& R2 S4 N
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! ~3 g! o# K2 n; [( ~& t3 G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& G, N# S' o p7 i& ^% v. P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- p p9 s9 Y1 p" E$ K│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 ^5 C2 t8 V3 O5 L2 b$ f, \│172 │Aura │55│ │ │*** │Repels attacks under 100 │. I! R' q" q+ ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- W% f/ Q7 F0 C& \# S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 j# ^9 G1 K4 h7 i" D; c
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- Q5 ^( n: n% Q, c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ [7 i5 b7 `4 t/ C; I, C4 z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 {% A* Z$ A R4 y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ s( B; v2 O6 A& q9 u
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. | x. L. q- ~! ~' L- ]1 ~% s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' h& P- h; p- o, {- g, i- d- E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* O; u; z, ]+ m0 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 n1 f$ A% T1 L5 o│183 │Hole │55│ │ │**** │Open hole to dark world │1 `. x1 c9 H) r, e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 l; o) h0 k! {5 f+ H9 r% P│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- h+ w; I1 L5 F6 Y6 x3 S; Z│186 │IceStage│20│ │ │*** │Changes all panls to ice │& ^* }# y1 x' {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 j* V% H4 X4 M7 s; E& r6 \│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 e, W7 r& f0 U, j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ N, l1 Q( U8 E" K, I│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 u' F* Z! L4 D+ G! ^ e5 v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( ~& U* \& x4 S, ~8 z( w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ }2 h x1 D5 o+ I
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( p( n4 o L" m1 Y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 I5 u* K0 }; }6 p/ o) f# ?
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# w1 r1 e% f3 _+ z8 d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! @) a U7 t: y& `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# |$ Z7 P W' n) q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 G$ C7 n5 c0 Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 E! G/ v# O h& N0 B" K+ [1 w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. w. H) @! d' ], \$ ~' F* i└──┴────┴─┴──┴──┴───┴───────────────┘$ C$ L$ J% T" M/ k
! Q: d/ h2 b0 E
P+ ]; S& ~7 [9 U$ X5 NMega Chip: n' L7 y2 H) {. I* F" \5 o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* F0 ^$ q+ o* h ?# g. f' k│编号│名称 │MB│攻击│属性│稀有度│说明 │
! q* V) S4 \. Q- S" |# E- j' O: N+ M├──┼─────┼─┼──┼──┼───┼───────────────┤9 Y2 \ F8 P' N' s4 K! _
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ i8 b! G) R" e+ H
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 ^! k( d$ j: p' w0 [& k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& y/ k9 y/ ]- }0 |9 A! k n
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. I( x* C6 T; D& c2 a! p- |# {6 ~│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% X$ V7 W! v9 H( @! |& @; E( [│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( e3 S$ E* ~( l9 m5 D: [8 g; Z8 Y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 q# z% D1 X- b# F+ o; c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' R& g- }9 D( X6 M8 T9 h% L5 f
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; Q! U* e! o9 F b* T- v) h9 |6 s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) |1 X: z7 C! n
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! {* [5 j/ k6 A" j$ b/ b& y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- d ?2 s7 u% @& {. w/ o; F│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ }9 \" l. g. ~% b; x6 y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 O9 k4 E4 P b$ x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! H$ y9 j9 s" m$ n% V8 h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( \6 G7 e) r- W% [1 p4 {│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% Z3 E2 q4 M+ N9 ~9 b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ S5 [0 N- E3 S# J9 J2 N8 `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! ?- k1 p! b7 d1 A) q2 {│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& g3 v$ T9 ^0 s│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 r. ]/ P* C' ]; {' M1 p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ |8 ]8 P; J! a$ ?# s5 X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! D1 _, m% V: u" \- u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: M: i; R |+ u, V2 T: M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# N/ X4 u# B% M a) E$ Y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 V ~. J, y- I9 C. I$ J; j
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" q! i" M$ P* y5 f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! n" A6 g7 z' F- r% `* \# T│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 t7 S9 ~) s. T" j- V+ {! O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 L3 o: Q% H* @& g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. \: E( ?3 i I1 |, c
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ V. O. }- f& g$ _& [0 H" V│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ A" O( p- O% A6 r, e2 f- u" w
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 j" l6 t5 f" |8 i3 n+ g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 T5 N0 V5 D6 t! [: u; Q9 ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* o/ F+ E3 c- ^/ ]# \
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 r% r- }7 i/ A! {3 {
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 L) d& X* @; E0 ]' F) ~
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* T1 ^4 {& N: q& t; e# v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) Z( X: X, E ^ y1 W# @8 W& y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' q6 r- n+ l1 l9 ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' A p, X# `- \" d5 y" W6 c( j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
6 K1 C, [4 I2 p/ o; r/ m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
S# U! U$ i: N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ W; O4 d. i2 |& z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 e' G4 g0 |! A# C% m; o
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- U$ W4 g9 Z9 f4 X, f6 T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 G% @8 w/ z- j }, R5 O$ i# D/ }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- U9 Q% G) e/ k: V6 s
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, H+ ]/ g3 r* l x9 Z4 `! c( s3 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 `) v8 }+ X6 _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 x. x1 J- } R2 x9 r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* @7 L# E& T+ h4 B7 ?│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 p7 R7 H _* a- h$ M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; I# m* k( h) a6 R, m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! j1 [! v& D0 Q) I; n6 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) M. k% z4 J# l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 n/ t* U0 l4 L4 L, N6 _1 U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 v9 \! Q- }, X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ h, c! P) A$ z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 C% u5 d9 R( r! l7 s& \. b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% i- v+ T' T5 u) C; B1 y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. B! d* Z' u) t1 V+ a1 m│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ ^5 |0 E% f y) ^! E3 b; [
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; @ ~# t2 x$ ^- Z& P3 h. F
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) S0 g) v; W' }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 O- g' R- N: {7 K+ @" _│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. q9 `) d `& {: T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; \; t1 y2 O" f7 A
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: Y( r6 l! o! s9 w8 {│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% p/ [1 {' j9 }( z" T0 z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ j* c2 Y- l B4 G/ \6 r& J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( v1 E9 q3 R! l l6 S8 P' _/ i5 t5 A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 O5 ^/ c1 e& g3 M9 i) f, y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 `5 _- u- R- h0 H, z$ h8 I4 j│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ d7 ]6 o4 {( d( Q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 n$ C: z+ ^. C; L( K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ H! Z* B! n2 k8 m9 `+ {│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: x1 F$ j1 z1 e8 q; W' h
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 w" D; X7 h+ E6 m7 h) \+ y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' E+ |6 k2 ]8 d" r' |5 D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 K* f+ s( I2 b. d3 j: @
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( l! F) l$ Q8 _7 ^/ f V- g/ R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, r! W4 L: ~0 ^7 u$ u4 g│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% e" R7 G* Y+ p7 F: ]6 d
└──┴─────┴─┴──┴──┴───┴───────────────┘
' M$ |8 E7 d% B) L5 O; f8 s& O- }0 \
1 [# B) F3 {: R! S, s0 A
GigaChip (蓝版)' w& ~4 Y" e/ q' S- A3 }( N
┌──┬─────┬─┬──┬──┬───┬───────────────┐' F: M( [+ n: x. @3 k8 M) W1 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ W4 ?% U) A$ g2 U
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 E( ~* H# ^/ W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ F0 K% k% U. X! J+ {( Y│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 T3 N0 z4 W, m8 f4 ?
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" v! |3 S7 ~( Y' V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) r1 s$ [! i( F4 {. S' k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
A+ X5 |& s# G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- b* G! Z+ g& x/ n; p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) n6 h/ M% q) g; M3 q) L& t$ q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, e. G) s9 R& E N+ G8 M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ B8 c8 k* q% a" D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ b9 @# j, e; H' A) v- c. z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, b" I# K, q% F2 H) w X- g I: b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 `# |1 b+ w# x; n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ b9 L3 V. y% {! X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 t* [0 f6 z [│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 J' k. v* X! G2 L) o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 ~! N X( f2 ~; M2 ]
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# {. z) S3 s& I: D0 C5 ^3 Q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. J: k, m$ L$ W6 {2 C9 f
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ v! Z" | A$ \0 d* f│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 k. ^" K+ v% b) y4 {' ~' X# u└──┴─────┴─┴──┴──┴───┴───────────────┘
6 L! S. w; Y+ V% ]
1 p# P8 ~5 r, k8 b$ ?% s vGigaChip (白版)(只列出与蓝版不一样的Chips)( w, D1 P/ ?) ]$ d; x4 z% B5 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ~5 D$ a1 ^& B. Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 P8 j' u5 V# f: e├──┼─────┼─┼──┼──┼───┼───────────────┤) m& U- Z7 W1 n& ]
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" |, g% l% {( A; n, d0 h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 c. g4 q! R; y' k, W. I9 `│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 y2 _* l' v* l: \ A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 x$ A+ I6 E i: ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |