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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. ~/ o# i# i5 @& G5 O* }/ h& ^■● ■  NintendoWorld    站友xliz原创
) ?5 Z" |4 e: O' r" U, E9 ]; I■ ●■    http://www.NewWise.com ( V4 ^) D  v) k6 M& a1 |; r/ E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 N2 P" [' i- A: A! b7 H1 [4 B: _

5 O6 N8 J! r- n& N9 m, R3 l1 P           洛克人 EXE 3 Blue 卡片组合
& G" H; Y! c: }& ?* b9 K( p0 G) k" a% @% \( C3 Q! \

* X8 M' G& _5 |/ N) {9 A6 v6 p. {' {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* }; `# z# F4 u/ w: I
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 r: o2 G; \; n* ^( D' B====================
8 H8 n* b" v  K7 `0 Q4 f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 t0 y+ S9 `! ~7 a  H& ]; P: V' q' g/ |
以下内容格式如下:
5 p5 j; U' L! p! y
% U  |: v% }, E5 y/ i: w% E编号    名称
3 l. x4 b+ @9 ]3 b+ A说明9 g; ~6 X: S  ^( R8 R" x/ W0 [
组合方法
: H: K4 n. d5 e4 w! Q1 D5 ^* W---------------------------------
& b* O9 }& g5 e3 T) t! {  C01    Z-Connon 1& d- X" a6 F) [& ]2 B1 S
Unlimited Cannon for 5 sec
! b2 \3 b: h. P4 s/ K+ KCannon A+B+C
: ~' C( ^# o# W3 e, x2 i( Q# dCannon B+C+D
6 ~, L- K" c4 v6 P1 WCannon C+D+E
& H9 }1 X4 O& z. ]( S1 f$ u& G3 Y/ P
02    Z-Connon 2% L; j; D0 N4 z6 Q
Unlimited HiCannon for 5 sec
* J6 B! f2 G" a0 RHiCannon H+I+J
# C0 e/ y+ C5 I* _: @! `# KHiCannon I+J+K
# Q; x3 G! I6 t3 x& uHiCannon J+K+L# A/ d$ ]6 v( H1 O/ Y% D. n

; q9 r: N' g, A; x* \03    Z-Connon 30 Q9 H$ D3 M7 @, o
Unlimited MegaCannon for 5 sec6 E& _. i6 m! R7 X/ k
M-Cannon O+P+Q6 }; m+ j9 j9 Y9 I
M-Cannon P+Q+R0 N/ ~% P: o. `. u$ V
M-Cannon Q+R+S
) s4 B$ L  P. Y4 O9 V" x. P' v/ @( v' \
04    Z-Punch
, r/ Q. {3 C, x3 y2 t' I5 j: {Unlimited GutPunch for 5 sec
$ l3 w1 @+ `5 \# U1 WGutPunch B+C+D/ g! F- h9 C5 t$ I* K2 G$ e
GutPunch C+D+E8 Y* ~& r, f# w4 H9 e1 U
GutPunch D+E+F
; |  E+ d5 l: n6 K. V9 L- I
0 ~* c6 O) P* e. s/ ]05    Z-Strght
( c: h1 N) [7 aUnlimited GutStrgt for 5 sec
& y/ |, a& H2 iGutStrgt O+P+Q8 B! ?$ ~8 S& N  l6 q
GutStrgt P+Q+R
/ c; h  [( |# X4 X4 sGutStrgt Q+R+S
: A$ K1 x  w( |' s
1 d% X2 Q  O' ?' k# A$ g* b06    Z-Impact; a! y1 o- [, s& j0 J- f7 X
Unlimited GutImpct for 5 sec
' \5 {6 \5 Q/ W5 J) E1 U* y3 z* {) lGutImpact G+H+I
7 h5 a: \  k& _* n, i/ lGutImpact H+I+J
  y) r* K: c6 GGutImpact J+K+L
7 M& z# Q: Q6 v- S; Y. ^* ]
5 L8 _  Y6 M" o% x07    Z-Varibl+ Z- R9 N2 x" A1 I2 o' V
Unlimited VarSword for 5 sec
9 {0 p7 S3 k+ p" |8 ^* bVarSwrd B+C+D
% ]0 W! w1 J8 K* z" {% kVarSwrd C+D+E2 x3 R; \5 m2 U" p, U  `, B- R
VarSwrd D+E+F
" f" \- ^! H. N& m9 e& f/ c& T$ H7 E! K- G( Z* j
08    Z-Yoyo 1
8 |: a- d! Q( F( _Unlimited Yo-Yo for 5 sec
/ @  ^6 b/ ~, [Yo-Yo1 C+D+E
2 B6 u6 a/ M2 a7 Y$ HYo-Yo1 D+E+F
7 V& i6 @4 ]& _' [Yo-Yo1 E+F+G
8 v' Y8 T, _5 j6 h; P& ?! b3 P) i4 O  v
09    Z-Yoyo 2  B% J% v. z- C3 k( V$ B  J" |
Unlimited Yo-Yo2 for 5 sec4 e# {& }, d1 I4 U
Yo-Yo2 H+I+J
: Z  m. Y& k4 e$ A" u4 d( IYo-Yo2 I+J+K1 B* w0 o: ~9 _0 }% p; }) C: S
Yo-Yo2 J+K+L
8 y$ a& a; }" U  K% ~
" `' Y) {, O2 r( s5 y8 t, r, |$ ~10    Z-Yoyo 34 O& X. e, e/ {! H0 H/ B
Unlimited Yo-Yo3 for 5 sec
" a: k' d1 H1 N3 cYo-Yo3 M+N+O3 ~/ r9 G& B& B0 M+ r) N& B1 ~0 Y
Yo-Yo3 N+O+P9 u: ^) h9 Y7 R5 {$ @
Yo-Yo3 O+P+Q
/ L, G- {8 H! X) \7 x' F2 @. Q6 V6 k
6 j  q5 d4 w; K8 o4 n11    Z-Step 1
5 c; H9 z, h3 OUnlimited StepSwrd for 5 sec5 W% ~/ k! L5 p; |/ h4 P$ T
StepSwrd L+M+N' G- G4 b; P; D5 h
StepSwrd M+N+O
' r# P8 z1 s" tStepSwrd N+O+P* Z& x6 E, @. j8 A$ a+ y. T9 [" m5 C

* S7 e7 G* X, g+ }, M+ n5 J- a12    Z-Step 2
+ Q% d) {$ C. U# @7 wUnlimited StepCros for 5 sec: [; x+ @5 `( K) O9 C1 u  t( }
StepCros P+Q+R1 y8 A6 G" b) U$ w7 w
StepCros Q+R+S
8 a  P8 B- \8 K* W* h& ~; `$ L% FStepCros R+S+T
' }5 [  h; l! O, u( n0 K
/ }1 d1 r8 `0 l. \5 B: f2 C) j13    BubSprd: o6 v$ M6 u; C9 \- g
Attks w/ spreading bubbles!3 k2 q  d3 T3 H- H/ _& X
Bubbler  C+D+E5 j6 X. K# u9 E: j
Bub-V    D+E+F
1 v- I8 E% Z. y/ ]1 b! _5 w  ^BublSide E+F+G
- ~0 B/ k( N/ m5 g( CBubbler E + Bub-V E + BublSide E
7 |* s. n. O1 ~8 W+ M; _) |3 {2 a  p6 {3 [8 c
14    HeatSprd7 R9 F) Y" ]1 `# c
Attks w/ spreading fireball!0 h: [; ^8 V( e+ u* t
HeatShot H+I+J
$ ]% g. I! i. c" {2 H/ m" V% v7 bHeat-V   I+J+K& W. ^, D7 C1 @2 b8 p  A
HeatSide J+K+L& n" B& v6 H3 ]6 I+ p4 y
HeatShot J + Heat-V J + HeatSide J
. T! X1 W( U; X. U
: X+ d# \; X" |9 N, j! ^" W15    H-Burst1 }8 h* a& h- x0 @( P" h
Creates a giant explosion
0 D0 h9 [+ k9 U; }  xSpreader M+N+O
. v8 c: i  x) B& F. m; x/ |Spreader N+O+P4 _! n% t6 m$ R/ T
Spreader O+P+Q
8 L9 n1 ~5 J0 m9 F+ S/ D- R) b7 J. z- p6 d- I# }" w% P
16    LifeSwrd8 e* j+ _8 J& l# S8 u0 E2 |
Swings a huge 2×3 sword!. e3 E  `: s" }, S5 I
Sword E + WideSwrd E + LongSwrd E
! c) P9 J$ D: [1 sSword L + WideSwrd L + LongSwrd L
0 h( r. O' U* p, y1 a/ Y# ~- ?Sword Y + WideSwrd Y + LongSwrd Y
6 g8 d: y) ~# r( V- i4 o( q
/ ?! C9 L; R" v# g17    ElemSwrd
8 Z- m* v$ I9 v, X$ f/ M- ~Wide swrd contains 4 elemnts
( f' r: z! ^7 h+ d4 pFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( @) D( X' b9 Y$ B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* E2 h1 k( x- V" G, ~' v
; Q% `& I$ W3 U" W
18    EvilCut
. t2 S/ n9 n  g9 b! s, `5 sStep up 2 & make 4 atacks
8 H0 h; J9 \" W; ~8 bStepSwrd P + HeroSwrd P + StepCros P5 S, \& C# q! b! U" a$ H  u9 V
* ^- S# l& n. L
19    HyperRat
% l* m7 U; h( J$ c) Z  K' `3 nA giant Ratton charges!0 K- U' ?) X5 T6 s8 U1 G& {( w: g
Ratton1 A + Ratton2 A + Ratton3 A
  ^0 c# D) }5 E1 T; hRatton1 C + Ratton2 C + Ratton3 C
, \! ?* w. W& ~Ratton1 F + Ratton2 F + Ratton3 F/ X5 j: O1 ]1 B3 P! Q$ \5 j
  y  i+ Z) A9 F! p. s+ d
20    TimeBom +
0 G' p- n# P9 }' B" E+ bSets Time Bomb in enmy area
0 i2 Q0 J0 w" ?  d+ sTimeBomb J+K+L
3 l2 W, a* U6 b5 B, ]. UTimeBomb K+L+M
+ y) t  L/ c) R  c1 W( MTimeBomb L+M+N2 n# R8 t5 r% r& [+ y# n+ B, Z/ E
1 t  T: A0 H3 \3 d' y6 Z
21    GelRain
1 t- @$ F' N+ _; ~9 aGel steals squares
3 N) O& E* V8 X6 ^, W6 b4 h/ jMetaGel1 B+C+D$ G/ [) h4 b! K1 U" e
MetaGel2 E+F+G) b: \/ O# b$ _) K; w
MetaGel3 S+T+U# W+ R% Y  p! ]& r
$ _3 ~. i+ v. W
22    EverCrse( u8 w0 W1 @/ j" O& D
Shield chases enemies
/ P7 |( K; T+ rCrsShld1 C + CrsShld2 C + CrsShld3 C& x0 S# t) \$ x7 {
CrsShld1 L + CrsShld2 L + CrsShld3 L2 }8 I) Z  [4 O- Z7 K& E
$ t2 s& t* e+ V
23    MomQuake, l% k2 y% L& ?
Awakens Mother Earth!* X7 i9 y' c- h7 l+ b2 u
RockCube * + RockCube * + GodStone S
1 P  v+ h+ `& p6 B* b$ [
  l9 G4 q0 R' S& C24    PoisPhar' u; j9 Z. F" q' z" j
Pharaoh generates poison
1 c/ g- J# R. {) k6 _PoisMask A + PoisFace A + Anubis A) }6 [: c: {3 f! i; d# S" z7 @" D

% n$ y& @9 I( S. L1 _2 O25    BodyGrd
2 P4 K" F2 w9 e' \  rBodyguard takes out enemies# Y. |) p9 d2 }: J3 R' M; ^
AntiDmg M + AntiNavi M + Muramasa M
' q( [3 c' l* B
/ T/ ]; _7 i$ u% O2 g26    500Barr
; A2 y5 D1 N2 [' ^; V1 f, T% pBarrier absorbs 500HP dmg- }: W, k4 e8 a7 B+ r! B9 Z( W/ R1 [, n
Barrier E + Barr100 E + Barr200 E
: i2 I+ Z  l. ~Barrier R + Barr100 R + Barr200 R% b9 I5 ~* j, }) j! N$ ^! z
; Q5 N4 E. z% Z" U
27    BigHeart4 C% R' O7 x% L0 w* S6 W) I$ w9 N
Attacks, then heals HP!
! V/ r6 O! g, H6 u+ hHolyPanl R + Recov300 R + Roll R
( k# ~' R+ [* d, F2 Z0 xHolyPanl R + Recov300 R + RollV2 R
6 B2 ~2 s6 \7 p% }0 FHolyPanl R + Recov300 R + RollV3 R
! b4 J  J) i) c
" p4 y8 v/ `% g" c% T1 K! L28    GtsShoot* L/ b2 d7 P& H. o. O
GutsMan throws MegaMan!
; x+ o, G+ t- RGuard * + DashAtk G + GutsMan G, u1 E2 \- X5 w" [
Guard * + DashAtk G + GutsMan2 G* c6 H7 [1 _4 l& ?7 z2 X* X
Guard * + DashAtk G + GutsMan3 G& P3 N4 R1 v+ `
Guard * + DashAtk G + GutsMan4 G
0 H8 k/ g$ y& b; e2 j7 z3 `9 L/ [! ~, M) Q
29    DeuxHero
( H+ ], H" ?, p# P2 v, Q2 S' bMegaMan & ProtoMan team up!
+ X5 ?3 s2 \/ c/ X. T; u) e$ V! w1 uCustSwrd B + VarSwrd B + ProtoMan B
# B0 G9 i( x6 m& V6 o" W3 yCustSwrd B + VarSwrd B + ProtoMn2 B
. [! @/ `6 P# ?' bCustSwrd B + VarSwrd B + ProtoMn3 B
: P% [8 U/ d. n& zCustSwrd B + VarSwrd B + ProtoMn4 B$ t: E/ U9 B8 ~; I' v$ M
$ y  T8 A' }6 Y
30    2xHero
& a% u7 t2 E" L6 B6 V3 C/ m+ g; xMegaMan & ProtoMan Dual atk* J7 D' g) j$ M# o' R# ~7 B) k
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, m% f+ ~5 _* G) b# D; ~+ b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  G3 G$ }" f$ t$ D; S& x8 L: \; h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% c! l0 `' b3 u( g% c' g8 Z2 s8 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 I6 o" X2 V( `: n- Z( U  f2 l$ ^  i6 B! N4 N
31    PrixPowr
7 N6 ^% b/ U! T0 h3 ]7 _; N0 [3 Navis attack at once!( ]% n6 w7 z  n& s9 X, \" L$ n
Team1 * + Team2 * + KingMan5 K1 p. O1 }: \4 J. L% N; d
Team1 * + Team2 * + MistMan5 M* A" X5 I: W! Y9 Q+ A/ y! t
Team1 * + Team2 * + BowlMan5 B
- E* M/ d/ l( t; X1 t" I. ^0 l
( F3 ?( I3 }1 }$ W( D$ o32    MstrStyl7 R1 J' p  ^+ F
MegaMan unleashes his power  m% V' P- W. [2 G7 H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 E; c8 ]& H# V( K4 }# B' k
8 z) W( h: v$ x2 N: O) MStdrdChip (Part 1)9 A. ?4 q) ~. k
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 {# a% m" @. [, a0 u" W│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 h1 J5 L3 w/ a/ a├──┼────┼─┼──┼──┼───┼───────────────┤
7 I# C. }+ _8 ?( h% P4 q$ u; u7 I* M│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 _: P3 V4 x# l0 |2 [& T! n3 B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 \6 w7 P. k* b. b% U  I) K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' S5 a. s( T' k│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. z% L9 Y7 i  U/ L! j. M# {
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: Q& S* S' [* A- f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* z+ l# P- m0 @$ \4 |# u
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  p/ q# B* r0 i& C, H; u* J) O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% e, P' g: r2 r7 n# G│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  d' F0 G2 K/ j% `0 W$ `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" P3 w! w) V. R( z9 C* p│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' e  _# M7 c6 J+ k; u; o; h
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! T6 L; F  T- t# Y; P3 S│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; V! N, B7 N3 [5 @$ o( E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 f; \5 d% s+ {3 v8 x, G1 |/ X
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" W. `9 D+ V" w# q) ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 H, \9 ~2 _, y4 i/ z& Q7 K
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 d  y) J4 u/ j/ ^
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
+ Q9 N5 V. b4 y0 Q7 J( ]! m│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- |* h' B( w) S% q# E& t5 t) b
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 \. O3 ]- X3 E6 \# _& f3 L5 v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. j5 |! n1 J, ^9 o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ {- o1 R7 P7 @* L' Q  M6 t│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- x0 B9 A+ e* L! K4 Z5 f1 C
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, I# k1 I$ ?; _5 B│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 k1 [4 g  y3 H' p' A5 K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 L1 W) B9 x) C% ~1 \% J$ B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& s1 i" ?* I* V$ U) b, N
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( k# d, l" p( N& P  N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  r0 E, D- m5 Y* U% S1 u' F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  k) k4 P) U, n" l2 Q2 s1 @
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( g0 O% t. C$ j8 W3 E+ l
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ t  O$ S, F7 G: D( f' ~8 U
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. G3 P3 h0 U" ]' a- K( h│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, u7 Q) w) L; R" g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 Q3 l" C: E9 Y5 `  Z  d5 `. @7 t4 G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! x6 ^" `& M% i) O5 M0 b2 q$ B" k( G; C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 [" C- p1 R7 V9 [' h. g, }
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 O( N% Q" h# B- G3 J3 A/ K│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 v' G4 k! W$ p) ]$ d. C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 y$ c; _) w, P% x
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ ~% S5 ?* ~2 [! G0 u6 B, j  p
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! ^- I. y% j3 H- O' h, @
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 U4 Z9 N+ x, J8 V/ G! z" b
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 ]- l- J6 F% K  q- B- X4 R│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ B9 I( `0 H8 Q$ ?5 w+ K) B4 e
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  ]2 d+ k. U# S, h" W1 p: y7 \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- U/ c1 D0 [( j) ?1 ?! V│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 ]8 B- D( g% p- s* P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 a  v' L6 T3 a, e0 Y/ N1 s- E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, m9 @0 {/ e& l6 u
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ a9 A- R' D) M! `
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 q4 N* e/ {% @/ h: P│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* W& c5 L3 ?; ^1 c' V4 C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 W' i! E5 M6 V+ t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" f6 W2 W0 h8 H& |, l( h
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' u; V" o& y0 d0 d# {; N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ V0 S* j' @; [! o( k│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ {# d# Z4 ?$ H, u% K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) Q2 J6 v; {1 U5 C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  n3 s, F. G6 L9 U- c/ y( g4 v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ W; D7 C+ Z9 A  ]1 e. @5 r
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ _2 r3 B" J9 Q1 T: X, G' p
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) J7 _# w- i+ u+ v5 I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! W- J+ r, E9 k8 ^: o
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ @3 g9 n  [0 x/ c│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ G: `0 {3 u/ X$ H, B/ v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ A6 N  T, s" Y" C0 s3 p2 K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 G' \. O8 \- {, R│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 S; b% [6 n; i* p, L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) ?$ i; J8 g$ r4 M: V7 D- [' B│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 J( Q7 L9 K( c0 I: M9 p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" Y1 X5 M# \' N9 ^6 p) ?- A│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, O& A; I  D$ @2 K│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ N/ P* Y! j: c) g5 C& i, D) q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 P2 |7 F; B* ?* L7 I# s7 Z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) u/ A. [  y" s6 Z1 P1 r6 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" }+ t8 j# C. B7 r& Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. V9 Y  z* g6 r2 K) O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ h2 N0 X# N$ W& P) S. n+ ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 x3 Y5 l2 Z/ {" ]8 x
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 H+ e3 U, Q% s: {0 U* J- c" ~* a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! K9 j/ E* _8 @
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 G0 o& V, X7 W
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ U3 U+ e, O; l2 {' B' ^( Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 u; D7 h# a7 b. Z, A4 e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 z- k; w* P5 {, R, }" N) A3 Z* E, o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 K' F: a9 y  Y0 E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) r) R1 l, j" J" N
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" h: q! t2 M) q! g│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% ^! x$ N  A, Z. J2 }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 @5 h4 \. |4 j2 s6 L
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ h9 @) Y; V0 v) S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) U) ]7 v: K  M" X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 M3 `: S, D% W) n4 g. D- {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 V6 S1 l& _4 A+ Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ N, T1 x* c' N! J# N* m0 |0 \) b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 H4 E9 s7 {  v  d0 B
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, }: m4 m$ ~5 J$ \3 n│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- B% Z  z* R7 P; y0 v. Z- [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 f; J+ f+ f! h" M+ f2 V
└──┴────┴─┴──┴──┴───┴───────────────┘) m, F. J) u) P  {5 H1 {

( T. D1 k, b8 gStdrdChip (Part 2)
' t5 @$ b4 S  u, B┌──┬────┬─┬──┬──┬───┬───────────────┐: O- y" n5 [, B3 y$ T
│编号│名称  │MB│攻击│属性│稀有度│说明             │' u/ r9 D/ z9 b$ L  J
├──┼────┼─┼──┼──┼───┼───────────────┤8 C; a  ]; }3 X7 n3 ]1 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ G9 X) X" D4 J- y+ e$ X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 w# F. z# H  b) i# R1 a0 t7 n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: ?+ _3 g: R7 N! r# R% V% N" I, F
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ q5 h4 m  f2 f& B5 s& N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' e  ?' Q- T9 s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 {( i( K# ?. t4 C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 p% y6 y  T1 [+ [4 x, d0 P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 A% X  Z/ N6 F/ V. b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 v: J! ?0 I/ q% e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 m2 j# ?( z. O  z. n
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 f1 r' s) h* {8 q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; H7 `) e9 {; s7 h$ N0 W) D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# y3 B) e5 D9 J* L! }) I% E* j
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 n& [, Y4 @! Z& W; q0 S7 b1 R
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  A0 X3 A# d: m. y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
  {  I- X5 ?7 U! d' H8 Y: p; M0 ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! Z4 O& ^2 ?5 |+ S" I8 F1 Q6 v
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 Q* P' C& V! k/ \7 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& ^$ J& h( N; ^; z9 Z; y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 l, q% w) W9 u; [! R
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 B7 b' F! f3 ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" l8 u+ D/ O+ s2 ?9 i( w5 |│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: B, M! o0 U1 t) h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 m. x8 A/ i2 I5 H2 t/ W│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ {# m" X) R2 }2 z# ~0 G
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, q' `% ]% n1 G: e' Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 I. @* V, B/ d( F' ]+ E│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; b3 g* Q- X- |
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% L/ o" x5 ~. F5 @' o│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 }- a' m/ S! A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- U% w* N. _, R/ y; u8 z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
6 u1 j9 T  U  o│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, h  V! d- P+ C* p6 C* ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" n' |/ g( v. l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 A) W7 T& Y, x8 i: D0 E+ x│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* h- Y! ^9 g/ N% Q9 h. e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& E6 x" Z) v. H│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 A/ ]) m1 u) H: h0 a2 h& F4 f+ `- m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' [5 \7 h' R! b& {
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: D5 u' i% b* y0 |3 o: s│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 u7 H* E4 f: A; X9 s0 I- {
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 c; V7 J" |, X) w; c+ n6 }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 _+ z. q% @/ J' Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" y' J/ o+ g# w3 g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ x8 l" B9 Q" Z4 q* T0 o
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 A" @& j, H& r# L2 L  d3 e│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% l& J  s1 k# @: u4 c, x/ J
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. y: z: y+ X; o) q3 @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# p9 e& n; j. ?" x  a9 W1 M* h+ ~
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  P! M0 n+ \0 @! R2 i& _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% e1 k/ ~2 m$ F1 i2 t$ S# i│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 o  w. m% n1 s' n" N5 g- I6 P
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ t/ z' P& j0 s- r. |) u
│153 │Recov200│65│  │  │**** │Recovers 200HP        │- B- z/ C; C: E" R. _0 G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 O4 k3 R% A4 L& w6 ~/ L│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 a! [: {& p+ m  Y1 w
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, r8 b) s4 g- Y  M│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 x3 K/ z/ a- b! h6 c. j│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 Y7 L+ D0 `# J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 T# \3 C" d. m) n" [" B# K* |5 g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │! p  z: i6 u+ F4 |2 J( R# D
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 V+ p8 G" N) \' y2 T4 W$ @1 I│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. ^+ n+ [1 B* p9 R9 f
│163 │Invis  │11│  │  │***  │Invisible for a while     │# O* I! n  \9 U" ^+ L
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 a, X. d( }7 E: P8 _# S
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 ]2 ]0 c6 o* s+ q3 V# {& ~0 V7 L│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) b( E9 L" v! R6 z$ X│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 |2 k3 A! ]9 b3 H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 J" q* \7 ~6 G" e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 e0 b) G+ b3 F+ F# \0 b2 h0 p( ^2 d│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 s8 r' D' I; }3 p" @7 u4 K* s2 \( \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. a4 O; A- v! V│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, }" B4 V# p) r1 m  W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 U/ n* _' d% J+ a, m/ R+ b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ a9 Q8 f2 R- d% F0 p. t+ Z+ S) e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 ]! ^: q# I3 |- g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 H% w; ~4 _$ z8 T+ N, b; |+ ^: d" n3 q: h│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. e2 e/ o" J0 {( L) \7 T( ~/ x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# q/ v/ R, T* N: H& M7 t" T' e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" ~9 e7 [4 E4 G- I1 a) O( V' ~
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% v. V. _, a% _' L" W2 A3 ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) N* K8 \/ b5 a+ x0 e* a8 r│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 e4 X0 h0 u7 i: r8 ^
│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 ?5 k; v, R1 g" j: M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ G$ q# K2 W' z0 {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ `, z1 V: {/ i
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ W  ]& S. r' n; f7 @7 a( n; x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: [9 @: F3 D0 T- F1 a, e7 q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ L" Y0 q+ l  K, P3 @│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& g! t9 [3 ~0 M! D  E# \# _│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 h: L7 v" h, H9 ?
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; m0 C4 `' G4 @# u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# ^/ k0 d# H5 Q2 z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 b# c3 h" l- ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 q: [0 y" s) M2 d! d0 h! m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( Z( y0 @: Q( E2 R$ n│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% H" r6 L8 `4 ?+ y$ ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( C6 p7 K+ H: l4 p  U0 c; {0 }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 t1 `4 y7 x! a5 i4 \1 A+ I│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( b) H6 h% r$ o8 g( E│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 H6 _0 y( z" t
└──┴────┴─┴──┴──┴───┴───────────────┘
- P& P# j+ \% X+ M% F6 o3 G0 `. a# n1 b5 k8 c

/ T3 m! y3 R5 |Mega Chip$ k- @7 {3 Z9 _+ R9 `6 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" Q, N& L1 M5 C" W/ N│编号│名称   │MB│攻击│属性│稀有度│说明             │0 d* h! R. o: r% G% Y4 e: u: U
├──┼─────┼─┼──┼──┼───┼───────────────┤
) t  y+ G5 Z! B│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' o2 a! D' j7 o0 L9 f│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; K* t( s/ f3 H( `0 q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" N- i. V1 @) l& J$ F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 g7 h- S+ v' W8 h& `! e& J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 B) @3 M1 p  g/ q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ H+ M3 E$ b" K8 v4 b2 Z% t│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 H: A8 c) x3 w) w% D) w% E: x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% q. P2 I, v* s0 R$ r
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ Y5 M! a" b9 B( n6 O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, `8 g9 t  C) ~9 d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, E+ ?8 c4 X* T# I; L7 z$ D
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ Q9 F* X$ A9 ?4 C4 b. X$ Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: n" u) j6 i- g: j+ R' @: ^! d4 a  `
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) r. G& ?( ?0 Y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! X! X7 d4 _1 n! C, u# k6 X" K. m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 a9 [! l/ b6 D& j" L+ O& p│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! [* x6 d- b+ h2 e! C* ~" I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  X/ W* ?' F/ S% l* T' ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% ?6 z5 A; V7 N; _3 g, S
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 |6 f$ Z/ q5 o2 y+ r6 U2 N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ X0 g' Y: P6 a) i, {9 b" e│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% N% N$ J& a" z, [0 ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 F8 Q$ q6 [, k2 g
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) ]. U5 X3 w1 K5 K1 E5 k│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 i2 a' j3 V# K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' M# k, m: H! v5 \0 w! B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 d( _% ~$ ]* c% y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) c1 N0 l' U( Z/ Y; |' @. ~│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 R4 f( i" }  _, B9 a, F) h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, m& c0 Y4 @2 D! G9 j9 z+ l0 U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 S5 z; w/ y7 C. c7 `
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' j; i( C7 d" S, h8 O( x( ~
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ @4 H* t) @! S+ W% Z8 Z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' E, L: U& b* W1 Q+ w" O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 X8 `4 e. W! r( v* \4 V! B- E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( L+ u) J: @' }9 _$ P2 z/ k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 A: E8 b2 V) v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% i: P, Z8 a8 r9 u3 @+ s# V# u
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
) e% h% d% m2 E9 u9 m│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* [" k; r: R8 W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 r% }4 {; |9 J. d
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% {4 t4 h/ e9 A) v" R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' v  T3 n, R9 h$ z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 g2 A- k1 w7 M6 G4 }" T1 h: f$ d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ N# X9 m# H# z+ W- n( F
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* z* E& ^$ [. Y  E7 A! T
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 j& V/ c1 g2 ^" Q5 s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- w  L- `: n5 g5 q! e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: O& X; ?7 r* k5 j# @5 `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ M% M2 d: \! n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) h4 Z& J; G3 s6 h0 e& t  S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 X" K. X& M3 h6 k( l0 ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ F9 |. E3 V3 Q. z6 x8 y. A│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ c% u1 R! c. q% B- N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 W( d8 l! e( ?! w4 H1 h0 Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( D" w- W$ F! [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 I- F0 v' T5 F, V: M0 D5 h│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# _& h2 q; p3 t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! T3 f! z5 N& ^3 a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) s2 [4 A" V" K& s! d2 H( d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 M9 r7 q% n0 X1 ~4 {' a3 p' N9 J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ I5 O- `3 q& C* ^8 D& |│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ [% O8 E4 h8 G& ?6 I, h│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 o1 Z- F# c& [
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: l( ?0 E7 n8 b
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 x  ?' R" V/ m# {6 w│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) `$ K9 n; e3 F9 j
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 C  l. h& p, F4 S│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 J6 W3 S  d. g. S" F$ R% ~
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 G' i% ^% L, f5 `: z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' u4 K9 \: ~. w+ J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* [. i$ b/ _; g- W& N* a  R, O  M│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
, P* a7 p, J9 o) z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 ?7 a7 F' F+ ]  {
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' i& \: O# S- O, x; m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 [: K. I8 k# i- H
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  m, |* z* U9 Z) g7 Z* E  t9 ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │# K- W7 O) c5 h% @; y6 Y7 P, w3 [
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 `: H% @" w6 x7 j
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! |- }! y/ K5 h5 g$ E9 d│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: d' c1 Q; k0 s- W) r4 o3 A
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- S$ D! ~3 i4 |; I1 z% x9 l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 G2 b# a8 M+ d! E6 }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 p3 p/ Z5 ]" S, b# e
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 T1 V, o# [2 a└──┴─────┴─┴──┴──┴───┴───────────────┘7 ?9 ], W- O$ [' s3 W+ S# k
1 O5 \/ ~& s& ]& z0 p
/ P" _$ v- Z# e5 c) g* `, \
GigaChip (蓝版)0 N8 a8 C0 H; A) Z* e% k8 K4 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- E: o3 D0 B1 b1 D7 A# U1 S+ @│编号│名称   │MB│攻击│属性│稀有度│说明             │
% E# _& ?) A  a2 G$ N# F/ \├──┼─────┼─┼──┼──┼───┼───────────────┤7 X0 o2 b. M$ @4 t3 w1 ], E" U
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 _$ L2 l; G& v' k0 a' _
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, f0 c' L: X+ N4 F  p0 |│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 _, t! @" {  g/ ~4 C1 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- _+ C4 _1 ]8 H( y# p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: v1 c, Q; }9 o4 F  j, {│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: L0 A! v0 c/ D2 X/ r, {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( |: f5 z, V# o/ V  w9 g( C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 W  ~# \9 Z; X, b8 ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 i7 d+ o1 G* t
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* J# y. c5 ?) c4 X: q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 u# {% F' A+ W9 Q  V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" f6 c" g% a8 ]+ m+ X8 H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* i0 L! L. a) L: e7 B) r0 u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 a& S5 j6 s) R2 ]+ J, A+ Y. L8 y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, k* _' s, x/ G$ L│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# ?# f8 ^0 Q( _& U; B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 J$ W5 w& M# n0 r
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& U, J! U7 m/ D8 u
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; ?' U; S. A; d' n7 m! u/ A9 R6 X% r
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- A: w9 A, w$ N1 v3 q0 i- H" P0 h└──┴─────┴─┴──┴──┴───┴───────────────┘% t; l1 I" j, O2 c

: O- F* H: O1 ]; s4 aGigaChip (白版)(只列出与蓝版不一样的Chips)$ x4 V& I8 q: l5 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  A1 a  J! D  v5 H│编号│名称   │MB│攻击│属性│稀有度│说明             │
: @$ j  _, w* J$ D6 E8 [  n├──┼─────┼─┼──┼──┼───┼───────────────┤- B$ x0 W: c; T0 P! r& u, n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 _' k' i* Q( C6 H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' @; j4 o8 G" f0 l3 S& I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 U& o, Y8 K! U4 Y- |& g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' F5 S6 [+ J9 Z  n# @" V
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  U- M5 [- @& N% w! VMegaman EXE 3 蓝+白 Standard 级别的 Chips:
- [( J+ y! p! t5 R7 R1 f
. g& f% O- h4 k8 G1 C7 {001002003004005006  ?$ y: K. i+ M4 [( `
007008009010011012
0 f( L) W) O! F013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' p, D# Z- {+ G/ y' i  X& f0 L1 |8 s' r+ w
019020021022023024) x# f& t: h9 k: d
025026027028029030& E1 C7 K& R1 }/ ^7 ~, r- a
031032033034035036
2 `+ A0 h5 i5 e& w! w& U: t! M
+ [! v3 W6 ~+ [& z( f3 b, i[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- f+ o) a6 E/ b$ ]* K$ h; F) e" h: E  {
037038039040041042
, o) E2 V5 ]. w5 Z6 {043044045046047048
2 y( w0 o) g5 E' ]5 v7 }, z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 A( G. ~  {9 ]5 g' r* y/ p5 ^

" u% j; q0 S. b: @4 v; T055056057058059060$ c5 d2 E, r! e% m
0610620630640650667 W, G7 E. o( a
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  S+ e" I: }# |' {1 S5 u) N

. h8 T# D; s- W- u1 Q073074075076077078# P9 m1 n/ c5 I4 \0 k* D
079080081082083084
7 Q; \3 C  Z, r$ B; ^. T% d2 z0 P085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) {9 L2 I# w5 X
# l( d) X1 x7 o
0910920930940950964 X9 n) M/ V. J/ a" @1 k) p
097098099100101102. y" U5 m0 T7 q- x- K
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ g/ d$ ^% x, y9 R0 ]
. [. q) a) u& S  `- A/ m, l4 ]
109110111112113114
" b: H$ [3 Q  x2 n1 |: S9 ?2 f115116117118119120
. V$ g/ ~4 ]* D  `  H% e121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, O8 p9 d/ k2 ^1 }

) p0 f8 G0 R$ [2 k# [$ ]" y+ i127128129130131132
) x% I, r+ Q6 b" v5 H' x# M133134135136137138. B; u( B1 |8 U* n- [
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ s) Z: W1 J+ f* b
* e! S; _* }* S$ K' t7 K( A145146147148149150
- N0 y. n% ^  Y8 r& i" k151152153154155156
# P* ?& s; ?$ S9 u0 K157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 e) B) O1 n# v* T) R
. Y( J  D3 u, v" T  O9 o6 g163164165166167168
3 C  k: j- W+ |! M4 b7 J* g9 `1691701711721731747 U" N& ~+ R  r" i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' i; @0 d, }2 M! f5 C+ K5 i" z$ F7 r% @  O. i: e
181182183184185186
, i& m6 O0 M) |: U4 {4 ]  B$ c187188189190191192
1 J' {, |( a) i* v) U/ Y+ R1931941951961971980 y! e: r: @" g( F5 N2 B' B
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! d, ?6 m2 C" d4 |) H; o8 n/ B7 z( i0 }% b! b+ O
001002003004005006- `. B) t9 r3 I" {: _+ Q4 u+ T
007008009010011012: y4 E  P& f8 ?7 ^$ T; |1 D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) a3 O% M7 B' m1 o% S- m3 t) U1 {( ~
019020021022023024% S  D, O9 q1 `" B: e/ A0 k
0250260270280290305 q( q, E8 n) ?5 N* V
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; S+ y6 _; H* o0 M3 e6 m. S
. V0 A  E6 M) v8 [+ y2 T* ^  Q6 u037038039040041042. q2 {- B- y" n6 h$ g1 |
043044045046047048
- x; h* i/ q- f/ n4 A+ v4 E8 K# ]2 P2 Q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 S- _$ c* ]; Z9 H9 ]5 A

0 P7 d5 R) v. X5 H$ a0550560570580590607 D+ E9 u8 V9 B2 @& k7 ]2 ^, E, O
0610620630640650662 T& Q' V3 L- h/ r2 ?9 |
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ p- n% s6 G4 [
3 ~$ M8 y& Z! V% U1 E
073074075076077078# x  l7 b# b, ~+ j1 B: P
079080081082083084$ e. l: T3 P9 j; a( u5 L
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 d1 k4 ]! }$ O: p& p/ k" g+ z2 m
! b+ ?! U$ T. K2 S
001002003004005006
, p2 |2 n0 k6 V4 U/ S007008009010011012( q, M! B; s* F8 O  o2 ^
013014015016017018& Z/ B. o, o9 s6 G, _# L
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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