转载请不要删除以下信息,感谢您! 6 e( P/ |3 o$ |: f1 d
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 b Y7 m, S# k+ {' G1 p
■● ■ NintendoWorld 站友xliz原创0 w+ a5 J: w: b# D8 {4 a7 S
■ ●■ http://www.NewWise.com
# \( b% a! t% ^6 v■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# Z4 X8 O7 q; L, s4 p9 y4 m* M& N+ i! T6 T. [# P
3 l, y6 b$ N" _! n, H. ]
洛克人 EXE 3 Blue 卡片组合9 x9 W" T$ f3 h! @
0 I' d4 }2 Q. I3 `( s) I
; _" ^" }8 q, U, ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: n1 |. b+ N( s) A& R0 J8 s7 A大家要看日文版的P.A.或详细攻略,点击这里吧!
3 A' t/ J' N& F U====================9 H% K5 J- S9 l6 P. _) H
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: I' S" m3 y+ ^' P( s. B# }& W' g
& R/ U8 g% j: q, |+ _7 K以下内容格式如下:
" \( T( z/ B9 \# }% @, ]; G" i2 K. v, P6 z% h
编号 名称" }% @/ D( H3 q1 H/ M' M- O
说明
3 ?( s( l _/ P5 ^: {9 x, |* t组合方法
) z/ w. u {$ q9 J---------------------------------! {; q$ ~$ W! I q+ i
01 Z-Connon 1! [( c; `) ^7 L) q# F* J
Unlimited Cannon for 5 sec
$ S+ J' \) c' m# R( YCannon A+B+C: y: v( l; m+ e. k& X
Cannon B+C+D- ~' g' v* @4 G+ R0 z" x4 E+ I
Cannon C+D+E
2 |- ^/ F* A% t% m; A! y7 a. {8 m3 ^$ E1 ]# G, X4 ?: [/ {
02 Z-Connon 2
* ?( S3 Z+ k: \$ P' gUnlimited HiCannon for 5 sec' a+ W, f; ^" T4 N1 E+ s! S
HiCannon H+I+J
, b* e9 x, e8 t$ F- B- w% jHiCannon I+J+K' z# X0 U4 g* y: p
HiCannon J+K+L
3 V; J$ ?# ^/ i2 S+ M! l1 G5 R- P! Z! W3 c) W+ g4 g
03 Z-Connon 32 |# g1 m$ l+ l
Unlimited MegaCannon for 5 sec
$ v% O9 v8 A( I, H1 i; u1 BM-Cannon O+P+Q; T: e# y$ a: A. ~ V9 S7 d) Q2 V
M-Cannon P+Q+R
, @) }! e9 \# f* J- z PM-Cannon Q+R+S
- {; m, w u0 J5 j7 Q! ]3 S" Y1 X, I e/ @
04 Z-Punch5 U- ]- M9 Y7 c, @) O7 C {
Unlimited GutPunch for 5 sec
. ^$ m4 c2 _2 V/ r* ZGutPunch B+C+D
i5 m- Z! l. ]8 ^GutPunch C+D+E6 k% K! Z9 K: d% V- y
GutPunch D+E+F* t# `3 [2 E& Y: `2 Q# p1 x
2 n( A6 U( `% T/ \1 x05 Z-Strght
% t' ?1 M$ b4 K. HUnlimited GutStrgt for 5 sec
0 J. Y: p9 n! q. t' M2 RGutStrgt O+P+Q
1 J9 x+ P |/ R6 s' IGutStrgt P+Q+R) b1 _/ x, T- V
GutStrgt Q+R+S
) ]- V: U# v7 Z- \8 p
1 l' p: \* k9 A1 |& j' O: r06 Z-Impact
V$ O4 S4 ]9 f1 A6 X9 s$ _Unlimited GutImpct for 5 sec
5 u4 r* R7 ~, C2 EGutImpact G+H+I8 {1 y, q& I S" m; I; \
GutImpact H+I+J8 L. f8 x1 g1 y2 I1 a
GutImpact J+K+L. ?" I L- |9 p) x2 H3 Z
* r& Z4 ^$ T: K$ p4 V07 Z-Varibl
5 C3 E6 N }- T# v: K2 c. |Unlimited VarSword for 5 sec
9 o( l; J: P" H f S9 ~VarSwrd B+C+D
$ O) [) z% Y1 i, g* N9 GVarSwrd C+D+E" g+ }5 B( d, m: H
VarSwrd D+E+F3 @5 J* J- ~3 h/ U4 i; o9 Z
' s( [/ m. T4 B0 _+ h1 e3 r6 X+ }" N
08 Z-Yoyo 14 |. m2 a( N% s/ [+ @
Unlimited Yo-Yo for 5 sec
4 O- n* J$ g7 F9 q% f2 `Yo-Yo1 C+D+E6 g8 m4 ]) P9 o3 A4 Q
Yo-Yo1 D+E+F' V9 E- |; C, c
Yo-Yo1 E+F+G- B* D# L# ?9 \3 Y, v6 n% T
# A& x' o& `# N# x+ R
09 Z-Yoyo 2
" w( Z( G" K. r$ B$ Q. H" [Unlimited Yo-Yo2 for 5 sec7 v9 N% {3 b% K z8 o
Yo-Yo2 H+I+J
* `1 m k" D! u3 J0 ? y. i3 y! UYo-Yo2 I+J+K
, a. N3 P- m+ V1 i: \. E. y& Z# t% JYo-Yo2 J+K+L
3 U! ~8 `% i' h/ z p2 {6 f6 ^) G) l, N
10 Z-Yoyo 3; A- S3 M5 `/ K* R( d
Unlimited Yo-Yo3 for 5 sec- q! H: S8 ^/ {) [; @# H7 `
Yo-Yo3 M+N+O
. @/ R, S! a9 P2 k" b; R( jYo-Yo3 N+O+P
- |: [& N) L( b9 ?Yo-Yo3 O+P+Q
' N0 m! c8 I7 k: B( U8 W6 e1 g( ?1 E( E
11 Z-Step 1
) V2 Q, I$ X3 V3 x; C1 R+ ~Unlimited StepSwrd for 5 sec# u, N% F' H9 a
StepSwrd L+M+N
" B- D6 H, @8 mStepSwrd M+N+O- y1 ?( q8 ^0 z1 f4 A( x! e
StepSwrd N+O+P
( g+ x6 ]; b, z7 ~/ R% A
2 @8 G3 a: P7 @, V12 Z-Step 2& S5 I- }; p: O8 H. n
Unlimited StepCros for 5 sec
3 i. R- I# p P OStepCros P+Q+R
0 |( w# J9 x* C' B+ dStepCros Q+R+S# G4 _7 U2 N* u. M6 ?
StepCros R+S+T
! `7 z/ ^9 p, B @ P- U R% k. g% J, u7 X2 b, q% O3 e! ], i
13 BubSprd* d% q) T5 T" E3 x/ n
Attks w/ spreading bubbles!4 x$ w! h, j0 D5 r8 Y
Bubbler C+D+E
) [' s, V5 _5 I4 {- H7 n0 t/ iBub-V D+E+F
+ K8 a: v) }' N* h% XBublSide E+F+G& _& v! [* k+ p- |/ C4 p
Bubbler E + Bub-V E + BublSide E
; s1 A: J( |% Y, R6 p$ m8 A9 w I5 [$ R' _7 F5 C0 B/ F; H
14 HeatSprd
4 X; w4 ]' j* o; r( a/ ZAttks w/ spreading fireball! a$ |6 s* o) l' r* W( S/ @! I
HeatShot H+I+J
- W) f& o% w2 k( P/ m& OHeat-V I+J+K
% T- n5 F4 [0 s; w. HHeatSide J+K+L# x2 M, X( T7 I; u1 L3 M6 _2 A$ i
HeatShot J + Heat-V J + HeatSide J$ }$ `, H& s g$ J* _$ ~2 K
0 e1 a" O; v; k5 M- E# g* T15 H-Burst$ m# l$ i; @- m$ X2 m
Creates a giant explosion7 Y u7 z! x3 x9 k8 K2 m( j( K
Spreader M+N+O
, J1 j' N* Y4 ~0 x$ j; _Spreader N+O+P
! T( m8 O+ t2 U7 LSpreader O+P+Q4 M9 y3 q3 O- d: g4 T
: a8 n/ [$ u- ]7 I4 p
16 LifeSwrd* ~' J1 A' F+ M# s& S* q
Swings a huge 2×3 sword!, _4 j" R v! T/ L
Sword E + WideSwrd E + LongSwrd E
* j; Q: u0 D- M& q+ Z/ ISword L + WideSwrd L + LongSwrd L
" D) }- I8 u: W: G; hSword Y + WideSwrd Y + LongSwrd Y" t1 I% o. U8 D, ~0 o2 ?+ i# k
+ R' L# {; ~% W4 S% G' d3 P3 [4 A
17 ElemSwrd& o/ e8 ?$ r \1 N( Z0 ^# U
Wide swrd contains 4 elemnts
5 B- e/ ]6 f* ]) `/ e$ @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& k5 S8 u$ z6 Y e H) K, E; \5 D" yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; O( T" I2 ~$ Y
5 p1 C* y( I7 L9 P, S
18 EvilCut
$ W& o3 H* ?8 U+ LStep up 2 & make 4 atacks
0 {5 y' _" w, J7 l2 fStepSwrd P + HeroSwrd P + StepCros P) O, u4 v+ d1 o; D
" h" N2 m+ Q- `% v; K2 t# T
19 HyperRat
* e6 I" ]6 w* i0 M1 O& x7 O) _A giant Ratton charges!
, i# n' c0 U) q) }+ fRatton1 A + Ratton2 A + Ratton3 A, s4 V0 v( g5 P4 Y; ?' A, _1 W7 e6 F* T
Ratton1 C + Ratton2 C + Ratton3 C
* r' M/ t& I) ARatton1 F + Ratton2 F + Ratton3 F
+ B* }9 i3 l0 f" z1 {! R3 O% g
& Q: M9 r: T9 q' w1 n20 TimeBom +
2 c2 l+ S5 F5 S, |Sets Time Bomb in enmy area4 U3 B1 m3 _# p9 }' u) f
TimeBomb J+K+L+ i6 y' `( J# L
TimeBomb K+L+M
6 W0 [0 r' ~5 W. zTimeBomb L+M+N
. j' T+ F1 e( x2 T
" T, [; M+ b" o$ M( |21 GelRain; s' y% d* X4 r+ F
Gel steals squares# W# \7 U- c) \4 E3 l( H4 x
MetaGel1 B+C+D3 b9 c8 q6 {* U+ N; o
MetaGel2 E+F+G8 X( c c+ f7 U5 m
MetaGel3 S+T+U" h( t% f& o% m$ y( t
- g5 a9 r. g' H0 v22 EverCrse
- x: ]* Z r! E% w1 l& n% [6 UShield chases enemies0 e. y- T9 b1 y1 Z4 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C8 g9 N7 S4 q# y o% M6 \& j. _2 q! _
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 Q0 q+ E# [" c% T) N! T
1 r0 D; ]1 x3 G0 e4 `23 MomQuake
6 @- [/ n+ R' n5 a* MAwakens Mother Earth!; `) {6 i. o: o1 d/ y% M7 o
RockCube * + RockCube * + GodStone S
3 i6 l/ }4 Z/ K; S6 E9 y# _+ ^ \( _! @' @ O" i/ y: ~- H
24 PoisPhar
8 o( N3 E2 t4 C6 K& q9 fPharaoh generates poison; ^$ W0 s0 h+ G% W" W3 T+ M- ?3 P
PoisMask A + PoisFace A + Anubis A8 d. {( e! ~2 z, S% g2 R
4 s, e* X+ t, D
25 BodyGrd4 s8 ]. q+ j- s( ~. U( P6 H" [
Bodyguard takes out enemies
" H7 u/ ]3 h* x# _4 u* d$ p0 A2 V1 ~AntiDmg M + AntiNavi M + Muramasa M
3 M! l, Q: ^8 K4 g% U& k0 g, S, b. c4 P8 ^7 p0 L( V4 J/ A
26 500Barr) e9 G: T0 ?& _ |) y2 V( B% E- ?5 a
Barrier absorbs 500HP dmg0 J* T0 N4 F- i9 a2 H% `/ n
Barrier E + Barr100 E + Barr200 E% X2 }" ]2 ?! q' y7 g! V6 x
Barrier R + Barr100 R + Barr200 R
* u$ i+ r& b, @
" b8 n* S9 K$ d+ u% X! b( Q& L$ c27 BigHeart" `2 N; y% P7 R$ R5 [
Attacks, then heals HP!
7 l: n+ J2 x5 f0 B$ i) r% yHolyPanl R + Recov300 R + Roll R
; b" }& }5 v: S1 l# o: ]$ O3 H aHolyPanl R + Recov300 R + RollV2 R
' H. |% I; X& [+ }! G$ OHolyPanl R + Recov300 R + RollV3 R
0 p3 K6 `- X. I3 t& C6 E
& R0 z) O+ z9 ^) S* z" x( [) _28 GtsShoot
5 t3 h% [7 a3 |! d- p3 KGutsMan throws MegaMan! a( u. X( E$ k& P# n9 R
Guard * + DashAtk G + GutsMan G! u' S9 @4 P1 Z8 Y
Guard * + DashAtk G + GutsMan2 G
: v5 |& s! W6 _* R |7 WGuard * + DashAtk G + GutsMan3 G
, F) [8 L2 Y# Z1 y! o9 X0 gGuard * + DashAtk G + GutsMan4 G
: A3 y5 x/ F" t! u; A2 p$ Y" u! c+ n2 |. R& s# i) C
29 DeuxHero: c1 a9 w4 f( U6 M
MegaMan & ProtoMan team up!! f8 P# u4 e# v; I k
CustSwrd B + VarSwrd B + ProtoMan B
7 [3 z' S- k2 m5 K7 t8 J0 XCustSwrd B + VarSwrd B + ProtoMn2 B- }, @2 t( ^0 c& @2 t2 L
CustSwrd B + VarSwrd B + ProtoMn3 B* ]2 W: c: l5 ?
CustSwrd B + VarSwrd B + ProtoMn4 B$ H( ~# S; U& }7 ]: T3 I! ^2 f! O1 D# P* A
, s9 g# l$ t5 d' h6 F5 Y4 X o; v
30 2xHero
6 y7 m a6 V' S/ xMegaMan & ProtoMan Dual atk
t7 n1 k: [3 ^( GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 v* d) e1 _& |. `0 gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, J a) _$ C# b5 H, }+ |' f- o0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& k. a/ U. D# Q7 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B e6 Z& J9 L* U9 P, A
1 n$ o) h2 L$ r( v: Y" v) ]
31 PrixPowr" a8 g0 R& d& J1 b$ s8 p2 o
3 Navis attack at once!
( X: {& V) _2 M4 r: i6 jTeam1 * + Team2 * + KingMan5 K
) [* A5 {9 ~! V) OTeam1 * + Team2 * + MistMan5 M
% N. W8 z) @: A4 jTeam1 * + Team2 * + BowlMan5 B
$ \) B6 Y7 s$ v* F0 q, l3 H4 C" _ `% H8 h. u5 C; J
32 MstrStyl
_( g# b1 J, z Z* H* K8 _MegaMan unleashes his power
7 e: O7 `4 b" C$ z2 e. V/ L9 SSalamndr * + Fountain * + Bolt * + GaiaBlad *
% |8 `2 X2 C2 A5 s% X1 u$ `5 B/ g6 K+ v' w
StdrdChip (Part 1) c7 Y6 \. z3 x& ~$ B5 a0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐4 |4 c6 i7 I5 h( J( c' F3 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 V; o7 A3 {( t u1 E9 C6 [7 q
├──┼────┼─┼──┼──┼───┼───────────────┤) a1 j! x. i2 c1 V$ j: p4 q2 r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 h: S& l) e8 o5 _! S5 Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, b5 W$ X; g8 B1 Y# H! _4 e
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' \4 T5 D5 u. U J1 t% o+ C; H5 S, Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 p& R+ [/ a$ ]7 f% Y: d. q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- H) r* f0 E- c! D# }
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 r4 H {8 l8 [/ X6 m│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 C; w- t' V3 A: I! [) ^/ x5 W E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 g) e5 c1 Y9 M4 Z2 i! z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ b( _3 \- Y& a: r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 Y7 B6 s! ^! @: y+ e3 D
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) o5 _8 j; x! i+ {% ~0 A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, T6 T( k2 z r) u: i7 N5 ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 G0 a% w; B" a% d
│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 k- P" A- Z( x. L8 ^8 u1 m9 h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ {. s7 ]) S1 O! `' n3 ?3 p+ N
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; }" v, q0 N3 W! n2 m
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' o/ L; _: a; [│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( k" e: {6 Z& _# R- [- ?6 N h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 ` J( c" @ @& [$ F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 h2 z; c; i9 I5 x% H+ [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. w, l& r* }) u( i$ P8 e' W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 i8 q1 _( W z% R" F( d2 V9 h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 M3 t( g- c% }% D4 e$ W) \( }3 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 N% l; ^, l) Y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ r9 A$ G) u. M/ Y8 C- y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ g: }5 H" v7 y; H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' @: @) q' q( @; \: E" H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 n6 p D5 p# D" x1 J1 A1 m│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 l0 I! F! D( n! |) _. ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ W: N C1 x2 G9 d$ s- z9 g8 e! F│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' E( N; C0 L, F9 j7 r4 O
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; o; \4 x5 F( `4 y5 q; E' ^5 f│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ l( G5 s1 e* z- w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% }6 b' K; {2 K. ]6 `9 ~5 A# I6 C) |
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 j% x8 S- U7 G0 s' b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! b' T* V( D3 v. |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* Z/ ^0 q. u% y; s \4 o
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% `# w1 I4 ^; s/ b) H" _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 y7 L+ g @. ^. W, b5 o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. V3 |7 T$ O, ]! F2 n
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' P/ O, l- W+ B│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ Z6 H. {2 e- o5 M6 W+ ^. l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. [* D E: k& D! ~$ z
│44 │ShockWav│10│60 │ │* │Shock through enemies │ R# f/ S; S2 h& N, B/ v0 W' J
│45 │SonicWav│26│80 │ │** │Shock through enemies │( K9 n K8 Y. l2 n2 D& B
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ I4 v- c) `, j* T6 F5 J6 m. n. F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- U& q0 |+ d# o0 ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- M R* q% o4 M/ H
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 Q1 E( s3 O% M; n5 q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 E# m5 {! D( n, n0 I│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 ~# i4 L9 h0 q( S; ~/ b5 t5 o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 C1 w% s# X, M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ Q3 m4 k, s' m
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 y0 B9 D3 u! j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- x- Z! t; ` e& y$ n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# o; a z5 F" v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; Q1 l, R& J& |; [, E8 e$ {& K' }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" _8 }, e o. p7 i& d" B
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& I8 I7 x( @( s1 x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, M; a( D6 O7 B" E' F9 q" ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% U0 Q; [, j- O6 m+ T2 `7 M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: p7 X' u# M1 `9 o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: N' g# T1 V" y0 }" `2 U
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 E. Q7 P9 v5 m. |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, c4 d- C, p+ k' B9 t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 f" E8 t; @( L$ Q( R, B
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ }9 \2 R4 n& ^4 V7 N6 A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# t: ?2 W' b+ C) z# m4 @) Y; m2 b5 @│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; r- S# o; p" T, ~$ a- o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 t" \$ |. @1 J+ o" T% O F│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 P- D9 T0 n3 z2 m" w# v' L }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 T) u1 @7 |+ ~0 }' C! s3 d0 L│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" {( u/ Z# r5 N3 J1 l( o2 z
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ [. H0 q3 ^1 o5 X |& R, z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- `6 |6 v) q# `5 I: u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 a2 k9 ^' Y1 j( p$ z7 F' K+ q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 M- p; K) {3 x# h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ g5 T: w: G& ` s6 V8 S3 i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' q6 D! ?# {5 E
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; G/ U8 Z. W7 X$ K│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' D% @7 e* D; }3 P- A- m│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ T* G: u0 E/ N# V# `: g& H│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 Y# ]& F9 J$ j5 F. L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 o* ]# Q3 s$ y, u- J/ G3 Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* P7 P$ Y; \; z" @6 ?
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 \3 C5 `/ E9 j/ [) G│87 │Hammer │16│100 │ │** │Hammer smashes front! │- f t' h+ B9 z4 j0 l- }+ g* Q$ x7 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, M3 ]( f7 S& N( q. v' z6 h3 M) M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) z4 n. R& H% d│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, u- L% e, Q- L# ^7 q2 E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. X- O9 r* m3 V& j# G│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- c( J8 ]) X& L│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" y% {5 t1 w( P# L- E2 n
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. o# `1 P5 n" c. I4 L/ x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ h- d6 E1 }' g│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ O) P- G; `0 B& ^│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! l6 R! _9 C3 d│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 W7 `5 L; I; M U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ M( \* Y- i A b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 @$ s- c _. G" ^% m
└──┴────┴─┴──┴──┴───┴───────────────┘
& W- H: C4 s$ c2 H/ ]
3 H+ C) G3 d, C$ U+ H8 WStdrdChip (Part 2)
; c2 {* Q$ e. H; p0 ]) c┌──┬────┬─┬──┬──┬───┬───────────────┐+ O O& a& h( ]8 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 c4 F/ o# M8 e) ^├──┼────┼─┼──┼──┼───┼───────────────┤6 [2 D: e6 `: c) [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 \4 B* y$ T: a) C, }% c' e) f│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: W! K5 n: U3 d# n1 i( R# G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: h) @4 P! e" \( D) ~; c$ B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 N3 z7 L+ I1 G3 }8 e3 T( E. Y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% ^4 P! O6 N5 a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- D7 U/ @/ ~6 n/ q" r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 C! E3 q8 u: U( J2 K3 g# {% R
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! o# I* ~% d3 t- n) Z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# p3 w4 w: b9 ?3 w0 l- | e* F9 O% ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& E' j D7 S! U$ B│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 f; H& y- p- u+ _1 y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ V0 V2 Y$ ~- ~6 U│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ w5 [9 n& z7 O+ W% Y: H- K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; W' y, p. K) _5 Z; z" {7 [
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. l1 [, y- F3 Q" w2 Y( D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 y" m' s7 x6 q) S7 P: |; z+ |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, v6 g. {1 [, z1 V6 i- |4 ]8 R* f# q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* W2 I: S; q$ D Q1 ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 M$ |2 J9 A$ A+ Y- V8 x! x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ J6 G8 z2 r) [$ L5 a# V│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% z: r4 Q6 M& [3 h: V% v1 ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( ?5 |' C3 m' `# B* V1 X; f9 a5 D│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* P' r7 Z% u" T! P4 r8 u- m│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 x, Q+ t2 e3 E6 F4 E3 ^1 t│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ z/ ?# `$ L9 p9 ]3 Z# j8 L│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* ?$ L) |/ Q9 l v6 @6 S. ]- S- B
│126 │Rook │30│ │ │*** │Protects you from attacks │ s" j) R8 ]: n3 t: n: _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
+ X4 ^4 X$ D8 s5 ]' D. a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ `$ ~, [2 C$ c a% O7 }! C
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 O2 D. l- A' u; Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 N6 _6 ~ Q! w
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* f# d% U; M$ u( Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 Z$ B0 j$ q3 C│133 │Guard │5 │ │ │* │Repels enemy's attack │
! R t0 n- m2 b' g& | i1 @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 s# G4 q# I: E/ l% ?9 L+ V│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 y5 T6 b- I# [) H" d│136 │PanlGrab│10│ │ │* │Steals one enemy square! │. c" Q0 z5 M2 Y( p: x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 r. J6 M: j6 F6 w# }
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" E4 \" X4 G/ I- u2 [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 Z0 d: {" X& Y. \& F+ M1 y! q& j│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 w2 r& z. ?2 A- J# Z0 l. d. z; o; s
│141 │Prism │60│ │ │*** │Prism fires randomly │
; p7 j! `( ~2 k% }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! u# R5 v3 I5 Q$ R+ T( S│143 │Fan │14│ │ │* │Vacuum pulls enemies │' y) Y( e1 c- d( A8 ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 x3 ~* o+ r$ w2 r6 L│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, d( W+ u% O2 I: e+ d) C! d) q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% t6 w8 l3 {9 w$ W$ G7 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 t7 w0 B5 M/ z. X
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 z X$ _7 `* p5 A│149 │Recov50 │14│ │ │** │Recovers 50HP │
; L! p! r, H9 s│150 │Recov80 │20│ │ │** │Recovers 80HP │3 j5 r+ _. O4 c- v6 \
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 r3 ^- M) P) @3 `9 _│152 │Recov150│50│ │ │*** │Recovers 150HP │
) p* t( d1 c, W3 ]: N- C+ C│153 │Recov200│65│ │ │**** │Recovers 200HP │/ a. x) T0 l; m {
│154 │Recov300│80│ │ │**** │Recovers 300HP │) m. m( y! q, S
│155 │Repair │8 │ │ │* │Fix your area's panels │
% y! p2 R: D( J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 `" S/ r: _ S0 \│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 F% J; ?7 T5 H+ t5 Q/ o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │# t# ^3 M) x' ^9 i3 Z5 C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 T! w P6 D0 y9 |2 `) ], Z# v0 ]4 T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& ~' R$ @( }" V5 M* ~( Q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; P5 ^# P; T O1 c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% \1 w1 C' {) D- F5 u│163 │Invis │11│ │ │*** │Invisible for a while │) s- q6 Y, V! v: n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% Z) @8 s5 W( O0 ?* B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 U: U- L* Q$ T' H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ N0 k1 m1 d4 J- H. }# ]/ o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 E' H% o2 J- V│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" L! B: i) i0 U4 X1 n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 J7 F& ]/ z- B, }0 f" n( V: Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 ^, P) f, z7 l2 U: h$ Z1 v│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: `, `& C, G S9 M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) L* T8 q0 q. ^7 z* B( v
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; ?! O4 J- s0 ?+ v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 B9 W. J' H1 y) x# D& C% q$ {5 E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 g* ?7 S* L7 t9 l4 l! c* [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 v2 ~7 K8 l/ i* |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' E& I: j3 T7 p0 _) t! G
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ }2 S: y7 s) W7 V( d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; M$ {& D, T% @- Y$ n3 N
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 L' ^9 g" T3 v% [$ k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. u3 e! J8 W8 T8 C) L( V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 W) ] G& f- P! l4 _0 p! u
│183 │Hole │55│ │ │**** │Open hole to dark world │4 w! q7 m7 J; [# H- i
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 ~/ ?# Q+ |* U/ K# e' H│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; T9 t3 {0 ^0 l3 a. ~│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ g, w9 ]* [$ g! X# ]+ D" L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- T3 j$ W7 D; K1 Z4 o) Z# Q# n1 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; h8 }$ Q& [- ` l7 R│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! H" c" u+ O0 B6 S' ?1 G: Y6 e2 A│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ r" p. [% Q! L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. H2 b2 l3 v, c7 ]" v6 F│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 {+ `6 f$ `+ P L7 q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 n- c l/ f/ Y+ r8 q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 N% u% E6 Y" Q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ @0 ~7 b# h9 h; J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 F& m4 V/ Y/ P% `2 R5 J; z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
( a. e* O0 z) p& _│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* b- M. T( I5 o+ x' I/ ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 r3 B% k% t! W* w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; ~: {/ K* r4 B% ]* W( ^& H/ w└──┴────┴─┴──┴──┴───┴───────────────┘
" z# C# ]/ f5 c* r3 q0 M3 R! [: R" M! B$ k' \7 E- V5 ?
}1 i0 N; y( \. L4 j8 t
Mega Chip
- c: o* C3 P! T4 E┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 L! Z, N* D; `1 A! b│编号│名称 │MB│攻击│属性│稀有度│说明 │
( H7 J% Q6 r* q: s5 v├──┼─────┼─┼──┼──┼───┼───────────────┤
# G, O% | ?7 `- ?/ O- J│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) e' Q- |) ^; j B4 j│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ T5 r* d6 D% M L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% W6 X" y" t9 b1 H* ^/ t│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ |! e5 J( j) M! Q) }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ E. C# O9 U) n# s│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! J% |1 ^: u6 m& c│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) m* w# x/ s$ G- \│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' T# Y- d3 V* d% N4 b5 ?, E│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 R& f" ]0 `4 D% x0 l% ]1 `. a│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& {- L: j6 r! f# i4 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 V: J, m5 q, v0 j9 y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 j8 P! I) m2 s# s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 V0 h7 M- O/ \& z3 m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- V! D2 P8 z4 z/ Z0 X( n. m
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 x/ w. K6 @- @8 S/ l: z$ {& p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 b' S" a1 k" I% X% v8 z& Q r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. @ N: ?( B* N6 x8 F; l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ n. y1 ?/ m+ _/ ]. \+ g- e7 H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 v1 c4 L- a) O) \0 s│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 p5 B+ v$ j& M5 }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ [' o: x& h$ I' y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! G6 l# I$ X9 m4 y3 E( e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ Y; H7 T! g3 k0 i+ R! | r9 J│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# a2 ^' x$ c5 ^3 |2 l6 `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 y" B' P# K: W8 g5 w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( P1 x! n. |9 L, @8 R6 g1 R│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! V' b) B( U$ n A( v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( @2 J& l6 n) T│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' W4 b5 B/ |0 v
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 I( i8 d1 W3 d' @" J+ Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 z/ _0 w s3 T/ v$ e- G6 r│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, Z5 b/ C+ |5 j* O6 ]( o
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* w. s1 G& m3 |# [ e( ^4 H. {( d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, v% s, `" M0 c" V' z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 |5 f1 c7 v5 a; w6 W) T, N5 y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ a7 p( x: }7 A: [; P" {' V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; ~9 H% _8 w$ D3 s( X/ p b9 r- P6 Q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 \1 ? v! c/ o/ T5 x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; Z+ G+ Y' U7 X│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; E1 o- e3 w" S7 B# M" @: T# q5 t
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' Z( p; ~' b% l: _2 ?│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 A% c' l0 ]! l4 ^* ?" l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' f* x# @8 p* q4 i* M2 R2 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 \6 R* ~/ s5 d7 H: }! q& Y: [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 u6 I% X2 r5 _6 L9 z5 |3 p+ c$ O0 a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% a4 ?- A. e! ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 ?( u- d9 V& B" S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 `: R0 G% u% R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' t1 J, M7 h+ F- x d" _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 c; W9 k, f: @: f- G% Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 O8 }. L7 H, Y- j% K7 @* [( H O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 k5 Y% f; L$ e8 Q' j" v5 G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* A, f. |: u% b) Q$ ]
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" v7 b$ }- ~4 o" s+ s4 S( w# Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% g8 ^! l" o8 [) S: u8 f4 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% ?, R: D3 Q' _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ q' Z/ F: H0 ~9 | l. h, ?1 M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 V1 b& F$ e9 j$ f. i k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ E: W- u, v$ J+ e U0 S. P3 J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' q+ i6 E2 x! o│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" b+ U% a7 O& X: ]& q/ y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ o/ h* z# I7 ]' V+ l) i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 Z9 _' c8 k4 ]0 m│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 j( U* q" U7 k* f6 F6 p; u│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) K) Z( V- A& P1 m" Y: `
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% m3 d2 N" M+ O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ P8 N9 ]- G7 x6 x: M9 G7 l/ T! b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 |9 m) }1 d# l% S5 M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ ]/ A8 v" @+ D" X+ D/ t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 P D, X" p8 i3 W, G! r
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# R: q* X3 d2 N* b1 H# O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │/ V: s3 M7 W, G. N; r
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; P( j& K1 ?' S9 {. F* L
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 r) K9 h! i* H4 ~0 D7 ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) ^5 X3 m e, u# j0 h* V) h, o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 F. c- n8 s7 \1 f$ R1 H1 ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* `3 G$ w+ I; i8 }3 U│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 X6 L$ H9 }4 i# y" W% G. m
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: {; k7 k8 c5 V: _" E7 \ l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& y" Y/ U. w0 K! x5 c; f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& c1 H2 b7 W7 I3 N
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# e, A' @( Q4 j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 x) Y9 w8 R) t% ?% }. P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' [& ]/ Z9 U; N- i3 R% U! z7 a│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) d/ E. R8 F) |3 h+ D" b2 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 m. ?# T# P) q
/ G- q. w$ M; ?7 y9 e+ [4 {! ?; m! W6 f& N( m( G g
GigaChip (蓝版)
$ n6 y: F. Y% |" ?5 ~) K3 R4 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
. _ A! F. n% t/ @( @: S/ U# p│编号│名称 │MB│攻击│属性│稀有度│说明 │/ v2 h/ @2 }" ]9 y
├──┼─────┼─┼──┼──┼───┼───────────────┤3 m$ H1 ~2 \; C& j3 t* v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ A7 b/ p4 ^ x% | r1 U/ M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( \, s& t& R, M* _% X
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! d! w& M) l% P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 J; d7 K1 X1 o( b5 l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& U. F' }, C/ b: N, Z# o5 M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ x! D6 S Z/ r( K5 w
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 S: Z0 w$ N" B$ ^$ }3 [; y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 R: t1 s0 {" N) S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ Q5 y; i* `0 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
~+ U* {! ]& i ?& _$ O│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 V2 @& J5 v! m* S& z& ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ u. y X W7 P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, w5 c! J8 Q8 R" {0 Q b' t, }
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& b, E4 c0 r/ J+ z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 l- J* I8 |2 |0 j1 K│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 @7 ?/ E( J( E
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 A; R& J4 N7 h3 @# `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! t; w; R y) h
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: x: B: @7 ?6 }" z* z. _) }: J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; Q5 A% A8 }1 \& S9 _, [; t└──┴─────┴─┴──┴──┴───┴───────────────┘
E1 n$ j u: e1 q9 r4 F- l( G1 F/ f1 m6 q
GigaChip (白版)(只列出与蓝版不一样的Chips). E0 Q% u7 x2 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; o k3 c J" Q% Y q│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 d4 l) _- K* \" t9 \: f# ~├──┼─────┼─┼──┼──┼───┼───────────────┤$ S5 }; T' C) i- g/ D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 n% a4 @2 {: B│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ ~$ l7 Z9 D. }
│4 │Balance │60│ │ │***** │Both Hp reduced by half │' h; G7 R4 C$ T% ], |) E( E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; {0 i; l6 o% N0 i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |