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S0 {1 ?! l+ |, l% e■● ■ NintendoWorld 站友xliz原创
( @6 A( j5 g0 M: T+ R9 z& Z■ ●■ http://www.NewWise.com ; M+ }5 K9 v0 H! X4 A. r; t; D
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% B& n8 \ Y Y3 H5 e 洛克人 EXE 3 Blue 卡片组合. A$ Q1 |/ v: k
9 i b( ?! w! W# P9 Z8 U
* A& \3 o1 t( E! U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 Y1 U6 }) J; q大家要看日文版的P.A.或详细攻略,点击这里吧!0 C/ f4 f' l7 X0 Y. o
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 W# K* V1 ? B. V
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以下内容格式如下:
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编号 名称
; l4 N, m5 `: q( F% H说明8 ?4 s: x& }/ \8 @
组合方法
! Y4 m ] U% L9 i; t5 A---------------------------------$ k: R& S- d+ y/ w
01 Z-Connon 12 ~$ S4 F$ u( i$ A
Unlimited Cannon for 5 sec) s/ p4 ]3 I1 l( @/ l7 p7 X) n
Cannon A+B+C# M+ ` v& T+ J3 v" @
Cannon B+C+D
7 Q) y& l, S3 Y; h/ \* bCannon C+D+E
3 z- ?% s, ~- X! m* H# o! V
; K% I- n0 M2 i, s0 J% s m02 Z-Connon 25 y5 t) T0 |' E. p$ w& e
Unlimited HiCannon for 5 sec
{- ^8 H U1 \/ ?7 k+ dHiCannon H+I+J
) X! ~7 l2 {0 [HiCannon I+J+K% `8 O# M) G% b
HiCannon J+K+L+ t6 O7 g6 P% D/ P
. |5 Y1 \5 @5 o/ k
03 Z-Connon 3
& d1 i F9 ~0 ZUnlimited MegaCannon for 5 sec4 p! c9 u ~7 P4 M5 H$ V5 p
M-Cannon O+P+Q3 S( i0 T3 ?- d% d9 ?
M-Cannon P+Q+R, q' Y+ Y4 C8 a( M2 `
M-Cannon Q+R+S3 e; \: r6 Z5 A: R
( v+ Q- N8 p* j8 m1 o$ p0 S
04 Z-Punch' l% y A/ J* n
Unlimited GutPunch for 5 sec
4 n$ j, v; |) k, aGutPunch B+C+D
" L$ j8 }( Z9 ]* B2 x3 ?# k0 VGutPunch C+D+E
L; p! [4 L! y8 ^" B: d4 u7 kGutPunch D+E+F
7 G6 y3 ?5 z) ?0 C% z m: M$ g! l! G, F
05 Z-Strght7 \: ^' i& m" ~& }2 s& o1 ?
Unlimited GutStrgt for 5 sec
. b% R6 p5 k# Q1 g8 MGutStrgt O+P+Q G u- V& w- d, T' l
GutStrgt P+Q+R, w4 k/ n1 T2 ^' e
GutStrgt Q+R+S
8 A: u( d5 b) u$ Y! J% M* J
+ \2 V& m( ?3 `# T( b06 Z-Impact
7 F; g- b7 p7 V5 O' P, N' L6 hUnlimited GutImpct for 5 sec" \8 {" Z, r3 B
GutImpact G+H+I
0 A% p3 J9 B. U+ P; n# EGutImpact H+I+J# F: I; J4 E9 F8 `# k: G
GutImpact J+K+L
% L+ k. K+ a& {0 ?2 X$ J! d' N" h" H1 c5 C
07 Z-Varibl0 q6 `, Q" ^4 d/ @+ y
Unlimited VarSword for 5 sec
/ {* N) A9 ]5 H) w: ^1 b0 TVarSwrd B+C+D$ P+ V2 Y0 P; ]) f- q0 g6 [# H
VarSwrd C+D+E
0 x( A# ]7 Z, U% P) P5 P) FVarSwrd D+E+F
6 i# H, E0 R1 y% j5 ~" t: |0 \7 u) D' M
08 Z-Yoyo 15 t& ] C% G4 l" }* s3 L8 L) N4 R& M
Unlimited Yo-Yo for 5 sec
. |% X! j$ Z" J- q; j+ YYo-Yo1 C+D+E, I; t' G3 r4 |5 A
Yo-Yo1 D+E+F! b+ J3 y- g O7 P" y# r0 F0 a
Yo-Yo1 E+F+G
, Z- Q& _$ I* }& Z8 V$ F6 t
5 V7 ~/ _/ {4 Q# P09 Z-Yoyo 2$ z5 J4 z( f2 c4 v: q3 L: N
Unlimited Yo-Yo2 for 5 sec
9 j" a( o( x! U* I- BYo-Yo2 H+I+J+ z" [1 w6 } |6 q. J, r
Yo-Yo2 I+J+K- \$ Z% ]8 W( V9 u2 |/ D+ e
Yo-Yo2 J+K+L
5 {+ |5 n# U) S0 _) V3 F1 D9 N8 S2 U) N/ E' W) P3 X5 O4 R
10 Z-Yoyo 37 y6 W& N7 G- |
Unlimited Yo-Yo3 for 5 sec
9 |, D) L" ^9 X: K- `Yo-Yo3 M+N+O
3 p, C( e% J, A0 K3 x0 g& rYo-Yo3 N+O+P
$ ?! p% w5 Q: v2 l( wYo-Yo3 O+P+Q7 O, A/ x) _$ o/ ^9 [( ^( V
3 c4 y( i4 C+ L/ m
11 Z-Step 1) \+ C) ~' I5 e( c, k+ e) s
Unlimited StepSwrd for 5 sec5 M2 M/ y+ `3 n& I$ C
StepSwrd L+M+N' ^6 R8 N$ y5 i/ g5 Z
StepSwrd M+N+O4 {8 M8 [' }5 Q
StepSwrd N+O+P
; u6 g" d5 v, H$ r
/ G$ e* }$ m. m2 {6 M) s% ?9 |12 Z-Step 21 }. s4 I9 t, J) n% b0 ?1 s- {3 e
Unlimited StepCros for 5 sec
! j! C: H1 V* yStepCros P+Q+R
! q B! m8 d1 W$ @9 x) XStepCros Q+R+S
5 Q$ v- g7 I( `: {& S0 pStepCros R+S+T
7 a+ u, _! n: h% J8 M' D( ~+ [' G& ]* {' p: o
13 BubSprd3 w2 r8 L$ V/ A2 a
Attks w/ spreading bubbles!
( T d8 I% m' F2 C2 zBubbler C+D+E' M+ i! \/ |7 r# I1 T
Bub-V D+E+F
" E; ?2 R, s* m) i4 R; @8 lBublSide E+F+G* c5 \& @; K) w# P3 X" a
Bubbler E + Bub-V E + BublSide E5 U! L0 x( i' Z4 J
) M' [* S0 e" S. Y7 I5 T$ I14 HeatSprd
- A! q) T, `- c. B% z* JAttks w/ spreading fireball!
& R' Q ]- X) \$ k8 m/ y: z( UHeatShot H+I+J
! G5 U0 i: L8 C% \! jHeat-V I+J+K
* N2 m4 J% L/ b0 k4 P; }HeatSide J+K+L
2 D: y: Y6 ?" [HeatShot J + Heat-V J + HeatSide J
! d1 a% W* f; U# m8 k
1 H" M% {0 [6 k0 N1 y, y15 H-Burst# Y4 E$ y. E6 z" [, r; L1 G0 H/ `
Creates a giant explosion
! O" J! a! R# R& J7 v! \& Y xSpreader M+N+O7 c' [+ u" z) e Y; e5 h
Spreader N+O+P5 m) w4 J4 D( \, H; v
Spreader O+P+Q
& G9 Z, b8 a) I x, a2 m
$ l- h0 T, P* x/ I% g% V16 LifeSwrd
( }4 L; k! O: n ]* W7 ZSwings a huge 2×3 sword!8 H, F3 y3 b9 w, h! H
Sword E + WideSwrd E + LongSwrd E
4 k0 g/ V2 Z7 U3 a' SSword L + WideSwrd L + LongSwrd L' G/ Q p0 o& X: d
Sword Y + WideSwrd Y + LongSwrd Y1 V% s) M# i# W0 v$ L6 P9 [) t
: T/ i; j3 ]5 j# m0 G3 n$ }
17 ElemSwrd
' U! b( L9 f. S: B7 oWide swrd contains 4 elemnts& b5 p1 G/ A+ h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" z" Q7 a5 t9 o4 i+ X( r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
7 K7 V# d1 l0 z, d: q. oStep up 2 & make 4 atacks: y3 I" q( `) X0 k% A9 U2 p
StepSwrd P + HeroSwrd P + StepCros P9 ^+ Y( }3 _' ^
/ R: n; v! I# V) h" E5 x, h+ G19 HyperRat' \& N4 ?* {3 I
A giant Ratton charges!; E4 k1 L! b5 k' G
Ratton1 A + Ratton2 A + Ratton3 A% @' |7 V" M! C6 @
Ratton1 C + Ratton2 C + Ratton3 C! f: J. i3 ?7 _7 I: U \
Ratton1 F + Ratton2 F + Ratton3 F8 x# h0 ^ }+ \
# f$ T/ P# S1 R& w+ ]
20 TimeBom +' }! i2 ~' ?6 p: I; h7 |# l+ S4 Z
Sets Time Bomb in enmy area
( V: O2 k$ @9 bTimeBomb J+K+L
4 {$ o4 {; ~9 q) w$ {9 H* UTimeBomb K+L+M
+ E& ?* O% \% ]- ] B- FTimeBomb L+M+N
! Y7 p- B3 n; S0 ^" [& s
/ c g! ^) d* n& K- Q( _4 p21 GelRain7 M; m" p& T# f: p9 `! D: i8 P
Gel steals squares8 Y% F g" [2 [7 @2 B' ?
MetaGel1 B+C+D
. d. t9 Q6 Z" ?% `; L& uMetaGel2 E+F+G
( F4 B0 c2 f. J5 DMetaGel3 S+T+U
2 o8 N: _2 J( x# g7 u
& F% t9 J' f) e Q( n, @22 EverCrse
9 |4 P" h9 i; f' u1 dShield chases enemies
/ Q: \. h( j( ?0 ?% g3 ZCrsShld1 C + CrsShld2 C + CrsShld3 C
+ l: A' y6 g5 O/ Z' t2 S9 gCrsShld1 L + CrsShld2 L + CrsShld3 L
$ A/ W+ A t+ i& F* _+ Z: d7 d! L6 V4 |/ |/ T! p9 g/ P% ^: Z3 E
23 MomQuake7 d+ e7 _* M& d6 ~9 b1 w
Awakens Mother Earth!
% x! N: k+ y7 P- x+ A3 @+ A2 LRockCube * + RockCube * + GodStone S( L [. L! W$ m T, i
: c6 f3 z% V; c3 w3 M2 [# b/ E24 PoisPhar& I5 {; | M I5 j/ W
Pharaoh generates poison
. {2 D7 y9 g3 hPoisMask A + PoisFace A + Anubis A3 w: U# N7 b) k8 P4 A& U" C- v
3 r4 c5 p% n9 n* n# V25 BodyGrd( p \) ]# C+ h+ ^
Bodyguard takes out enemies
- Z! i2 q" m: v& r; D; j {( RAntiDmg M + AntiNavi M + Muramasa M7 R, _1 R* p" j. I: i" |
- j. U r2 h1 F26 500Barr0 g7 H5 t6 |) a1 V. Y* a. q! X0 W- i
Barrier absorbs 500HP dmg
: _7 X7 {, |& e2 w& yBarrier E + Barr100 E + Barr200 E
- [. ]+ {6 V$ \9 p+ JBarrier R + Barr100 R + Barr200 R
4 s- X" _) B6 x
5 m) x2 H5 U2 z. Y27 BigHeart
+ g) w! o" r9 S, H; |" u0 V: VAttacks, then heals HP!
/ p6 b+ G7 Y6 G# i, }! L* wHolyPanl R + Recov300 R + Roll R/ }" J" @2 ~) | T. {' q/ v- Z+ E
HolyPanl R + Recov300 R + RollV2 R+ W( J! \% p, M' R$ G1 Q; @
HolyPanl R + Recov300 R + RollV3 R
/ F. A3 t0 Z% c: J- v5 K: V* Q2 i5 S
28 GtsShoot/ f/ [/ m' {3 a- v! s( _
GutsMan throws MegaMan!0 G" t" s: Z5 Y. s5 B8 f& E7 U
Guard * + DashAtk G + GutsMan G
4 g: K: L! p5 N* D( \+ m+ PGuard * + DashAtk G + GutsMan2 G" F& }/ L2 L9 Z! u
Guard * + DashAtk G + GutsMan3 G/ p" p! I7 S" U. p. k
Guard * + DashAtk G + GutsMan4 G
) N* g( j8 k, [: `0 f% A
0 @! Q3 y0 f, Q, b: C8 `29 DeuxHero
v3 U- i4 v& l# j2 f7 }$ QMegaMan & ProtoMan team up!6 S: @8 ]5 S" c( U
CustSwrd B + VarSwrd B + ProtoMan B
7 G- _- V9 d4 yCustSwrd B + VarSwrd B + ProtoMn2 B
7 Z; _- N+ U+ p" _CustSwrd B + VarSwrd B + ProtoMn3 B
" t1 L5 b) H) ?% q- I4 w$ zCustSwrd B + VarSwrd B + ProtoMn4 B
3 ^% s. s3 i. H$ F: \5 p% x1 W5 \0 b% X
30 2xHero
v3 J, ~- j! SMegaMan & ProtoMan Dual atk
4 Q5 ?) i5 b, B; p$ A# I" V& SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) K9 P) \+ v u9 V, N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, r% o8 V" e$ A' M" i; {: p8 Y, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* v0 y' B* p7 b- X1 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; P0 W" {8 O( N- z! V- l \% s0 H) b! O2 Q/ {; y+ {0 l
31 PrixPowr
2 b, k+ \. k: L/ C0 M3 Navis attack at once!, @1 ?3 L. e; h1 j' {: s& ~
Team1 * + Team2 * + KingMan5 K
' N- Y/ d5 y1 {/ s" UTeam1 * + Team2 * + MistMan5 M
) m3 S/ @# w7 iTeam1 * + Team2 * + BowlMan5 B; J% H1 a7 F; x% ~3 o/ } J+ Z% ?
, e3 Q! M, Y9 r# ?0 @32 MstrStyl
* r5 i. t9 u4 x. c, QMegaMan unleashes his power
# u! J0 t) n; ?Salamndr * + Fountain * + Bolt * + GaiaBlad *+ ]* Y$ M9 C; y; J" E
3 H% H+ T* p+ }( |; I
StdrdChip (Part 1)' R) j" V G1 _. T
┌──┬────┬─┬──┬──┬───┬───────────────┐% P! O2 i" @5 t. Z V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ b: ]! o3 U% S3 r+ X├──┼────┼─┼──┼──┼───┼───────────────┤; M0 w+ p* q3 X3 L$ t# C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% _ Y3 G1 \1 b9 Y8 L: Y7 C& A! G7 d
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- L" R2 U- f" W
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* e( D1 p4 e! |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ L8 ^4 t5 z, a4 X1 o; ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 G; G9 v! t9 y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. @& A; q: I2 g S/ s5 d% t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# `1 X0 Z6 p9 h8 U3 P│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 g" @/ z5 r7 ^! {* G
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! q: d6 N+ f# z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 K5 \. R" d/ }7 b/ F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, A k+ _* G) ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: h4 |/ q# W t; C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) M5 G1 X- t" U% e% i7 m│14 │Spreader│16│30 │ │** │Creates a large explosion │# U: A! Y6 _$ z$ j4 s5 [# I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! V! j3 z O. r S/ X6 F: I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 L& m b5 l' v& s( _- W│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 y; {. |- r8 s
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' N7 q- D9 s* G2 O% P6 h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 z5 T4 Q4 c6 K$ c, }8 _
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 Z/ D. X5 V& s0 @
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# S! A$ w. m2 p
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! Y2 c9 f% t( h, _* C, \2 F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 X# Y6 o J+ ^( i7 h, R8 \+ E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 p% d2 v( P* `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 j: H" I7 Q7 I* f w* A) i( _8 @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' u- {. C1 m3 i# E [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 r I4 L$ \6 Y. l6 ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
! s* o2 U, i9 L" z# T, R& a( v│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ ~9 N) d+ F u" l: |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ g& e/ B/ H) A1 f8 F) m" x; [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" K: j, c8 Y7 P% R7 n0 z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; g0 ]0 i" {$ C+ `& q5 Z3 K& H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- K: ?! j& ]2 C- {4 B1 H; A$ R7 E/ a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' b; S1 F9 ]' ]% ^5 W: l# o
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% D# L4 X' y; x/ Q T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ A8 r* i, d; R) r5 M' B2 f% b│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* q2 \3 W9 O/ I. I, \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' \+ A1 Q# s: m: k X' v7 |│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& s" i5 V! o' \, ~! `
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! v& V: f' n c; q& O/ I
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 a5 G" S7 N) x; O/ r│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) W) T. u# O3 c7 t) G$ q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% }, x: q7 q% z: U│44 │ShockWav│10│60 │ │* │Shock through enemies │
) n. {9 U5 `- Q( B% h2 @ e% ]' |; z% s│45 │SonicWav│26│80 │ │** │Shock through enemies │; a. b+ i4 D3 u- a6 F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 w0 \' S6 a) ^* L) m7 r6 t; R- E│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, k; U( z& e% I; Z- }7 V( ^
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) Z# p$ s: V% |" E, C5 u│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# w' X2 v) K( M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 l3 x! n& j0 C' ]( d6 M
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! t* `$ h' ^2 ]" x0 y- `: X# v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* k& m9 r' |; V. _% Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 i7 ]( W; q3 c5 i) r5 K- l( P& T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& Z b5 \6 K& R/ Q; {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 N* r4 Q8 ^1 p4 H- }; k' z* |! G( q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 t1 O. N* I& ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- m) Z1 ~5 P1 u. R: C/ Y1 a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ f' q% Y- t3 l* U! }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 ?, X& j* D6 H8 w% @; m
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# X: A0 |/ x4 w1 d
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 M$ k4 \' U2 x r
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 j9 S" Z/ O8 h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ J* @: t; f- K# T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ A4 W r0 v+ N1 x+ B
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) J) e: k) R. J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
]0 f9 k+ c; o! u5 i1 T│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; ~% t5 n. X2 N1 `3 B, s1 [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
a0 c# Y: \5 ^+ z9 M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, R" m, w/ C+ A, @3 ^$ M/ u
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, p# ]) q" \. x z9 [3 m! ?1 q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ n, h; |1 V* S! D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, J$ u0 m& l4 g/ N( h$ K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 N2 ]/ I! A. h! {7 H! Y: \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 p6 z, c' D0 J! I( z7 V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 b1 p- @, m9 S% R9 w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! K: s$ d3 W+ } _4 H: x│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- d; z- a! v6 m7 B. _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! H2 Z6 e# L/ i4 F5 k$ V# O- m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# J4 {6 ~3 e7 D* X) W" {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! F& A) m9 V7 f1 K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, Q. I- _3 F J+ W7 m, X│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 R7 c6 Z8 g6 _4 A" D/ v7 I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; x8 Y$ U2 @; ]3 k0 l
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 _1 f3 G" {, F; N' h" ^" T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 Z4 F+ a- O" ~2 d0 U1 `0 U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 j: C0 n# Z" \% i- `$ O3 T% i5 c2 u6 |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" q! p% `1 d$ ?- H4 l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- D( ?7 v$ B( e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( p$ {2 S9 t' h) I$ Z, ]2 |9 v8 _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 q! D w5 g1 o, D3 t) d6 ~2 M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' K) m: j, s! D! ^1 v; D6 h- M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 x9 {4 J( m) v* O( i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% ?: }7 f F$ d4 ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* J) g& i5 k, B3 f! e- T3 X
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 [: w3 z9 r3 F" K& m. k+ F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- k# a( n+ u" r5 E% F' A9 r& }; R│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* S0 e' x8 E) E: z1 W' j' H% h) j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: B2 U4 ^- ^& X# Y8 _% F
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. i- c% T3 W; A# ~) M0 [1 d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' u5 t' Z& f% ~2 i
└──┴────┴─┴──┴──┴───┴───────────────┘% E' f# J6 V" F
6 F+ g6 l, V2 G. y' d
StdrdChip (Part 2)$ ^0 Z; V9 u4 a& k" B, e ~. j
┌──┬────┬─┬──┬──┬───┬───────────────┐- } a9 f! s( E7 w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 V% M# X. v: S1 l+ ]) g├──┼────┼─┼──┼──┼───┼───────────────┤. u% t$ q/ ]. d! ^3 A. I$ Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- a/ J& z0 u! o( p5 }% b& ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ m+ _# o! U" r5 ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% L; ~4 h1 k5 L# d9 s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) U1 o- G6 j# ?4 y2 i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 U5 {, \) d" R; @" g |7 i8 h│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* ?! R R# \: [/ r/ S% ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# j e3 s6 @4 z$ s! b- u
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( P+ ?' _; }# W7 f0 r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! Y" G2 W. B. i" {; w7 h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; R3 w4 T$ I7 s" d% |9 p( i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# p/ V$ {' D3 K) T% t- S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' F/ Y* C' ^: f/ `) C/ B9 @+ [
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 h% T/ v, [- h: j9 I0 j
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! a" m) b, ^5 L& F _& _: H. R│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( M, a. @8 j- t
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 B/ c' a' r$ q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& u* g7 A# h$ \) |! u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 o$ d: r& i+ s8 S8 ?" H) {7 E( a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
7 U3 O5 l8 @- Y+ A+ }# O' m│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 {# `, F7 c* R8 K│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' |* }( L- x9 q3 N5 g& Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* n) a9 d t3 H4 k│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; k) N( \5 A5 @2 h' W* Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' c; _/ }) Y; ^5 i: v0 _& N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& `. H8 I3 c5 o O- P2 l' x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 A) r& [9 V4 k) s3 h! P│126 │Rook │30│ │ │*** │Protects you from attacks │ b# {' a$ t8 y; l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ @, u% F+ w5 h! x7 U8 r! M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ Q) y! Q3 Q$ e( n! a$ W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 \' U7 R3 w& c; P* q0 x8 |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) k% w8 n6 N7 A' f% @ \
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 _/ I+ H! c3 H+ F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 ]8 K' h! |" F8 d3 V/ z( Q│133 │Guard │5 │ │ │* │Repels enemy's attack │ O% ~ i' |6 g* I% W' v* F5 M
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; V4 H; @3 \ L; H1 ^1 W& e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- `$ p2 G) Z( I g7 T3 u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 y9 `/ T i) @ m. |* i# n3 H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( ?2 ?5 i7 ^/ v2 o3 i4 R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ G% S3 ?# O. {2 c4 F│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ y& P9 A% n! h' G# y7 s: f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 Z, o9 }1 e9 O0 G. T- `│141 │Prism │60│ │ │*** │Prism fires randomly │1 s! t7 a x( x6 o- k+ D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 ?" \* f8 K }2 Y+ p( D8 y│143 │Fan │14│ │ │* │Vacuum pulls enemies │- m& x& K1 C9 q7 D, \( _! [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │% k( V e, I2 p8 P. X7 `: z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 d8 w/ ]' s8 L( n+ r) V. z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 b; r* E7 B0 E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 ?$ }* G# h* i& a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 c& E4 O4 D3 f+ R│149 │Recov50 │14│ │ │** │Recovers 50HP │
# ?. o2 U! Z% B8 c5 h( W, C│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 y! D. z% T% o. O& x# I, H i0 w/ ]│151 │Recov120│35│ │ │*** │Recovers 120HP │) X& W2 P* j8 A
│152 │Recov150│50│ │ │*** │Recovers 150HP │
a& f3 ^$ E. e: l6 ]│153 │Recov200│65│ │ │**** │Recovers 200HP │; Z8 x" l' {8 M
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ g2 z1 @1 y; i! i9 r3 M( t
│155 │Repair │8 │ │ │* │Fix your area's panels │+ M3 D. t( K* L) Q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 b7 M* }5 U; X6 C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │4 h9 s& l4 ?3 y, j& ~+ Z% Y' {
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ E- Z6 G/ n# O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; X3 x6 Y/ | k/ Z& v0 X( u( p
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 y, l4 I" s# v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ D2 ^3 O* ~& @6 ]& b: c& V
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 D- `0 [6 m E" O, q│163 │Invis │11│ │ │*** │Invisible for a while │+ ]( G5 B7 W" A0 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 ?( u- I4 J8 r) u8 @9 o+ j! `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, F+ O0 {. b/ f3 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 W! w; F7 w( a! |) B2 G│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ {5 c' i' x8 [) R$ _/ W% |6 \% {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 Z; \7 E# A/ Y f" `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 p$ J& ]2 F5 \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 e; I; H" ~8 D+ R5 L( R+ F& X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" I+ _" d3 J1 G) E, b
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ l3 g4 ~% h5 T* G% I! ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; i2 E, d6 [1 }
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ k! y& G' G, j4 n% C; e' i
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ z& A+ x- _7 Q8 J3 c6 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( g: E: C+ M$ S0 ~2 q& }( A, S
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
v$ e# E5 J0 {' D# L5 l- {│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ T0 ^2 r9 e7 I# {- [; J; X
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# w. v7 q5 P( R ~/ v& A; l
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& p b, ]; Z9 ]& V! L. U0 P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* r% E$ v: G2 r, p# y2 I7 Y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; {1 x G/ F7 B/ H
│183 │Hole │55│ │ │**** │Open hole to dark world │; }' [6 p6 j# }% ]- i. S
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; y2 k0 M, R+ {6 p, W) w8 P! e- U V│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ ^, `/ q: @8 P3 x1 }$ { s& u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 A) @7 m* n, ~! A6 \9 Z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 t; p/ G. R+ M; h- l8 r! k! J7 ~
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ j/ D9 N- p+ o8 ~
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# |0 s/ d/ I6 L! I│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 e% c; V8 t8 D7 g! v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* `8 |/ a& r3 r U+ l
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; i' t" n% f _: n1 c5 h$ `# V7 i
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! L; G! B9 O& r9 R
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' l8 K# B5 D7 r8 b* }# v! |& s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ \0 G% T8 [! J; U! z; B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 F$ ^' N% L" s: t& {9 V. K7 j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- M5 ~: U/ V b2 G( o% _% s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' u! j; T' o, X) u* Q+ T8 P/ P) `- H│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 N+ f: P. O8 V! K- k! }2 X" A/ `│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 B. {# r8 T( S/ V9 }7 R* M└──┴────┴─┴──┴──┴───┴───────────────┘4 t, X$ l6 R. K
0 P2 I2 _' n0 T1 S1 J: P; O- L* r2 U1 ~, \. L" C
Mega Chip4 r/ ?- ^0 k, D9 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐. |: F. t# x: R% r" F4 f9 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 c2 N# T. n% N. L! V }% P- w
├──┼─────┼─┼──┼──┼───┼───────────────┤1 ]1 |5 Z2 L" {( C1 K) L, U" @7 x& p+ A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 r; b* l% }8 C; K9 z9 @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. ] X" S; n, }" n5 N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; {( F3 c$ n% b+ `5 }3 \2 N# T7 s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 }5 y. A2 l N" ?2 P+ e$ `! o+ W│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: e. Z/ _4 d3 R3 W' b* E) y; x
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, O; v5 {. Q# a' o( v│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 E4 Q7 S& g) ]; ?( Z$ z \
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 T/ C- M) \6 b: e4 k4 N
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 P0 [+ l5 L/ ]+ { p; _) l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 o8 I+ E- D% c/ X& \, j3 U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 O9 a5 k- i: w5 B9 r
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, B3 b) Q% o4 U N* E% k4 g' W! Y│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# _2 Y4 Y! a0 p& v D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 j: k9 k5 |* i6 ~4 j7 o│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 Q5 B5 I1 j9 a( p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 Z/ T2 C/ z) Z+ B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; x, Y) l$ y. X4 [& N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) y; W9 I- K5 Y3 [- e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ |/ |' M1 @+ }$ ]│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; a9 y/ } t# n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* |) k6 T! t5 D
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ e% Y8 T: V0 Z( ? Y$ _' w6 W' t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; a. J+ D6 o4 }: C# }! o' t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' d: p- e5 T2 I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 `5 h5 P1 t$ l2 i$ X* l& c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │7 A/ [0 P( r, M* \$ u2 _( P1 M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" e( N3 G8 I2 Q# V, X4 B7 ~
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 I, _: L$ w! d9 q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ O- E6 X3 e- |$ I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │/ ]! I/ T! n. e0 g6 F4 g3 ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
M- k' K: I- C0 e! t( ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& \! B j2 V7 Q. G2 J$ y! \7 }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 ]9 a) K Z8 I0 {7 w$ Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- ~; e& k9 U! g2 l- Q. J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 ]# n3 {: r6 n" ]; ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& N6 A: \5 i, K; q; v& C- s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( o1 o8 i; P+ g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# Z, R5 Y) ^5 I% D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 a& o4 [( H( w( ]│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │2 s8 P, C2 s) i; b/ Y0 I
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
W" |' w( |9 o7 U+ p│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
a2 g% Q8 g8 @, b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ @; F. a+ q3 q; J1 I v% q/ b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 o, y0 o) k+ H. I. G. P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* t# V& W$ L. V- H- t2 T, z& N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ _0 x9 w3 R) W5 M; b
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' C$ I1 f4 [* O8 e
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 }, Z5 Q- |1 z! \* U& S! [$ G
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' q% q! k. u/ F# H/ a│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' j$ B8 w% }9 n$ g1 L6 e* x, i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 a* S+ G$ q# _6 \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ e: N) |" c. d2 a0 F/ z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 t X* Z, v' u$ I- K
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 B5 ]5 [# n! h- t; U9 v! x ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 X5 i0 F3 O5 a+ }5 \" S! q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! O3 y/ K! _, D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! n$ D% d9 {7 { R- k: B│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; @* z( U1 d: a9 `6 F- \! ~6 Z' m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. j. {, D2 L5 q4 v. P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% ]. R" q( ~, n" a, o
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ w) y. o/ M7 j8 @1 K│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ T/ N, y$ d+ ]; L9 t' w
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# M1 X0 s0 U" \* j│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 S; i; F2 I, @- q) l7 B│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, |. y2 y+ \! j# f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! h$ m: l- p" ]' D3 m7 P; S5 b; O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" q9 I# |+ m# Q$ B. b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 O L) F- |) E% ^5 p- |6 H, Q; n│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 W8 i5 j' c* N5 L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ @) { @5 H }" [1 |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ o- F, Y! h! r2 L* `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ @5 j. V; M5 ]7 P% o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- b, y, E8 ?& J7 l" H8 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 C! x# O# ]* e* R& N/ }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ `) R/ m$ L: F4 T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 w9 D6 ]# Y+ W' J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. d1 V0 }% `' i$ B% l* C
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ v4 X6 [+ k) S8 L7 @1 t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 x# s7 q& ^: }: K/ Z$ Y' b│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# j4 d8 _; h( b9 v) T3 x6 U
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& q% T2 N, Y2 {% q0 d* b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 C( @! r( W0 R4 N9 n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
. K$ G: L3 A/ n5 ~' u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 {! [. ]* @% G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 P& |0 H! w- Y R" ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
: D5 `% s& G9 a, @% M5 j$ I2 H7 v4 C- |
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GigaChip (蓝版)
' v3 y) Q% }$ M/ Q3 ~! Z. J┌──┬─────┬─┬──┬──┬───┬───────────────┐: z3 M" d2 \4 A# g( b; H! b
│编号│名称 │MB│攻击│属性│稀有度│说明 │" q# f' j) j+ }: u
├──┼─────┼─┼──┼──┼───┼───────────────┤2 ]" Z- R! p H" `& m' {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 w2 c% e) @ v' k* [7 D( c" g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. H* y: W0 j6 Q2 Z0 n. T0 m5 H# m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& \6 g- D d! q. D│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" w$ Q) l5 |2 A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ u/ {3 \7 K& C- I: Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 `5 M" J# f* G: @│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; [- t& n$ V2 }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 _6 i3 p* S; p0 g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 x* A" i7 Z( W4 }# m2 d│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' R' Y0 x6 j( n' H│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 H9 S- E" w% G( g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 b; X _) }/ @) a' {
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- g7 ^( K/ ]3 c' M% j$ _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ m+ [" p8 |; @2 x3 U3 ?; ~│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
/ j+ N) A8 h: F$ X│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ g2 E; J- F: _9 q8 D F9 k
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. Z# }$ p& p# {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 |( I& ~7 @0 b1 D" P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ K* e. c5 d0 m2 R1 w& l1 T! `
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( f5 H# F6 r m) x6 P
└──┴─────┴─┴──┴──┴───┴───────────────┘3 w! w7 a0 e2 m0 ?6 \
0 u# P( ^& V5 k: s
GigaChip (白版)(只列出与蓝版不一样的Chips), C6 H6 g& w% \. {0 j% d6 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" D- G# N g* K. [│编号│名称 │MB│攻击│属性│稀有度│说明 │! S% ^) _& x; Q. [0 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
# |, D9 h4 L" ~│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 T& @# U7 [2 }8 O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- D, U8 R' k( |; a
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
) B; l6 K/ f ]/ y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 f; S( S2 J8 l+ \, S8 J' L└──┴─────┴─┴──┴──┴───┴───────────────┘ |