转载请不要删除以下信息,感谢您!
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1 e5 w. U; Z* v, x3 X0 Z. c■● ■ NintendoWorld 站友xliz原创
0 [' v: F- `- `5 e* e$ B8 i■ ●■ http://www.NewWise.com 4 Z* Z: a( [9 v* x( @
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合5 L; x5 x! L/ y: }
1 \: V7 L1 o( _' H2 p
/ u5 G8 z+ e1 P7 e/ q' \' Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% G6 }( }, S. A
大家要看日文版的P.A.或详细攻略,点击这里吧!
( ^/ u/ D& U7 X0 u8 I====================/ a$ u4 |7 |7 m* Q& A4 N) O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# d* t5 x& c# g$ @% R/ K. h
. W; ] i+ S8 M# G3 X1 X以下内容格式如下:; i' T1 S5 W/ z+ h
, F+ _: t7 i/ f( g% k
编号 名称
8 P) j- ]) }: D' K+ Z2 f. _说明0 K) ^. ~% w& t6 H( M4 e
组合方法' \7 e# Z6 \" ^4 b3 m: ^5 I
---------------------------------+ C) f2 P, [# x
01 Z-Connon 1
- G5 q( [+ x7 i' oUnlimited Cannon for 5 sec7 W& A+ d h, }4 u
Cannon A+B+C
7 M: M' P, ~' ?( j3 |Cannon B+C+D8 T. o( S, C: j- v& v- U
Cannon C+D+E
0 o2 I& d4 V% R# H' n3 {/ B
* k" ^* h6 y: d+ X+ a02 Z-Connon 2
, b( r7 L) Q# }Unlimited HiCannon for 5 sec- }% R- u/ R2 Q+ e
HiCannon H+I+J
4 t0 L: d( f' M6 O9 UHiCannon I+J+K @ e& o0 u4 b/ U+ w! ~
HiCannon J+K+L
+ c7 v& r* }# s& K/ Z+ W1 }$ v- p+ H8 i: L; R- f0 ~2 U$ h
03 Z-Connon 36 j. B# u& B* Y. J4 }
Unlimited MegaCannon for 5 sec
0 k/ U& I0 w1 ^. dM-Cannon O+P+Q3 d. [+ E" U7 M& i# b+ P
M-Cannon P+Q+R5 B5 W4 m) i2 p5 h
M-Cannon Q+R+S; D+ B5 t4 d {/ R
6 U: n8 W& l, _04 Z-Punch
/ n+ Z, J/ z2 ^# ?1 HUnlimited GutPunch for 5 sec
7 G0 E) v( K& ?* p( h; e" [GutPunch B+C+D
Y4 q a) D( ~' E. G# YGutPunch C+D+E
. X, x* ?& D. d( N+ Y* AGutPunch D+E+F6 c/ {: [) [9 P$ U% b7 Z2 R7 k5 j/ @
' W8 q, N5 V+ \05 Z-Strght
# ~- W* z8 S8 |4 i$ Z, h [" mUnlimited GutStrgt for 5 sec
/ X4 ?% _( l' a H; ]5 ]3 wGutStrgt O+P+Q
- U3 p# g0 k- N' p/ x0 ZGutStrgt P+Q+R* A' r# L4 f9 I* z, D+ e" n2 y
GutStrgt Q+R+S
+ ?( i; C2 d( D F5 L! L
! w, S5 q9 |: Y9 c06 Z-Impact) U. K3 ~# N+ q b; x& R! y. X
Unlimited GutImpct for 5 sec: q& y' C& p m5 U; N
GutImpact G+H+I
]9 S4 u0 l5 E3 |0 WGutImpact H+I+J
& J% y1 R8 _9 UGutImpact J+K+L {' C2 S$ t- N$ n" g
* o! V7 B+ T1 u. H2 R: q$ p
07 Z-Varibl5 @1 n: `" o8 l
Unlimited VarSword for 5 sec& W- V. m; i; P3 k9 d1 g& F0 e
VarSwrd B+C+D9 n- {, W# Z4 D) X1 t
VarSwrd C+D+E. Y0 m' {8 A. {+ X4 P1 @( ~" Y. x
VarSwrd D+E+F* Q4 m! ?: X" s3 ^) X8 L5 I
$ L, P- Y) X$ o& e: v0 y08 Z-Yoyo 1$ K+ h: V, H* W$ n( }6 [/ G( Z- X
Unlimited Yo-Yo for 5 sec
& W6 `1 i0 h% L% |% V3 `Yo-Yo1 C+D+E; E/ o4 h/ H6 Q0 o' ~
Yo-Yo1 D+E+F
" ?- Z9 e7 }7 d" nYo-Yo1 E+F+G
# n+ d0 u( k: G3 e6 j. y+ p" q- M
# p0 w/ A% ?1 y( e1 l: |+ J09 Z-Yoyo 2
r" ~3 r6 v$ `Unlimited Yo-Yo2 for 5 sec
, K8 B; F* S0 f7 E8 d0 LYo-Yo2 H+I+J
1 m! {: i) R% g7 E7 H# S0 RYo-Yo2 I+J+K, c- A% s, u3 z* {; \& l
Yo-Yo2 J+K+L
, U2 u- R+ G' g3 l: s0 z" v) d; u9 l _; _' j# O6 Y
10 Z-Yoyo 3- C0 n9 m/ l% m6 z, C" X4 U
Unlimited Yo-Yo3 for 5 sec) X, O( | T0 ]! G# L
Yo-Yo3 M+N+O
' @" z4 u6 L4 Q$ Z; j. ?5 tYo-Yo3 N+O+P3 f4 ]( |6 _( [4 e; W# w/ e
Yo-Yo3 O+P+Q
& T5 X7 `, U: O. s8 I2 `. X$ _6 r( f) [
11 Z-Step 1
, W2 Y! }& `: `1 R! I3 B2 KUnlimited StepSwrd for 5 sec* V/ `# F/ f' F& c: j+ S
StepSwrd L+M+N
) V# E/ \4 r- S* F2 R, M( tStepSwrd M+N+O) P) `& ?& v7 L" ~ l
StepSwrd N+O+P
1 h5 U- K* N1 G1 J0 ~' t7 ?& s& m8 F3 h& A
12 Z-Step 2
0 ]7 z+ T! j% c' K. `Unlimited StepCros for 5 sec
6 W& |0 T Y9 o e- UStepCros P+Q+R
% n* E7 `" Y: P2 |StepCros Q+R+S" q2 v$ b. C1 B; x/ [% I; }
StepCros R+S+T
0 f; J; W+ ~, w5 v7 G7 `: c' k! }3 e# h" c W% K
13 BubSprd- K9 h) f& p+ N2 x4 g
Attks w/ spreading bubbles!
/ B) Y. H7 z2 i, l6 Q( Y0 XBubbler C+D+E0 O. j% ?% n$ ?/ J' v
Bub-V D+E+F
1 E. X; ]3 u2 J3 d- ABublSide E+F+G
5 q- I; I% `8 X( R" T* B* YBubbler E + Bub-V E + BublSide E
" ^: N1 y! s. w1 O* g9 {. c, E9 f3 ]& e E
14 HeatSprd$ w8 k; i5 s b# U+ k& n
Attks w/ spreading fireball!$ w$ h6 A' r( w: O2 r
HeatShot H+I+J
4 J _2 S9 l( w! N! X+ M4 v, X* |+ zHeat-V I+J+K
7 f! Y) X: ^0 l( @HeatSide J+K+L6 `; h+ u, v; ?- p v
HeatShot J + Heat-V J + HeatSide J) a! X; ?* I F: V2 E Q
( ?/ ^" ]* i8 E: _9 c
15 H-Burst- W& i' V2 F/ P1 c; t" F
Creates a giant explosion: Y/ \0 y! l) V! D
Spreader M+N+O$ A2 z! u4 u$ V' s2 o/ M
Spreader N+O+P
4 H: t/ A2 B. c. s/ [( XSpreader O+P+Q3 |4 X5 C& A B# I2 L
6 s( E- G4 f8 x5 |! x0 b2 j6 O
16 LifeSwrd
$ u7 V' R% G4 M& ?! b4 O: S+ [Swings a huge 2×3 sword!
1 N% j% g& y! T. d# v5 ySword E + WideSwrd E + LongSwrd E% b9 f5 z0 i, X' p; h
Sword L + WideSwrd L + LongSwrd L5 j+ f5 r/ E# ~9 J: o6 I
Sword Y + WideSwrd Y + LongSwrd Y% j4 a7 ~6 e2 |7 V: s, u8 v
; N9 ?+ [. Z% J& B s17 ElemSwrd
! i5 M! L8 X6 j/ ~Wide swrd contains 4 elemnts2 f/ T4 l$ p# H: T6 L) _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) L6 S t7 @2 ?' t9 c# Z) z; z4 ~FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% a( ~* s8 K4 v
: o1 K! r9 i& q9 g6 o0 f
18 EvilCut
& f5 |: D3 |9 W0 L5 G5 zStep up 2 & make 4 atacks
, b/ U% o; T9 r, lStepSwrd P + HeroSwrd P + StepCros P
X" S0 S" x7 E1 X0 e/ V* ?+ @4 G% |) H# U. F3 K: t J8 V
19 HyperRat
7 r: i7 C: A# W9 [/ UA giant Ratton charges!
$ ?, l- Y( q: m. k+ eRatton1 A + Ratton2 A + Ratton3 A9 f, r. l8 |, b; N2 c
Ratton1 C + Ratton2 C + Ratton3 C! a& s3 B! o) I1 O4 o5 e8 n
Ratton1 F + Ratton2 F + Ratton3 F1 x3 N9 i& K$ r" s4 O
, N7 h; K6 a% N% G, y6 l% h
20 TimeBom +
# c2 q0 S' e/ J" ~! c! zSets Time Bomb in enmy area) ?+ f# O2 l9 D1 n/ \- `
TimeBomb J+K+L6 ~! \7 x8 N: X0 ~5 s
TimeBomb K+L+M3 I6 a, g! ], H& u( g
TimeBomb L+M+N
9 z0 `. `/ V7 W% D
$ P' x4 x/ Q1 V# @( ~21 GelRain$ k$ A: x @. \
Gel steals squares0 W4 S& q6 T6 f$ ~0 s5 X
MetaGel1 B+C+D
( U. Z. K5 [# e$ E) K) i9 s" @7 ^& NMetaGel2 E+F+G
8 ?2 Q* ^5 X/ Y& R: K/ N; [% [6 RMetaGel3 S+T+U: B6 N1 Q7 B& f3 `, Y
0 {& M5 X( T0 k2 Y# a6 i3 Z
22 EverCrse
% U$ j# v# W& [Shield chases enemies' J( d- Y' C: r, c$ T+ g2 S( {
CrsShld1 C + CrsShld2 C + CrsShld3 C
# `4 q4 c6 V2 O, F& n) [CrsShld1 L + CrsShld2 L + CrsShld3 L
* i/ z2 g* O# V2 E) V: I1 G! u f( H2 W3 J7 S( S7 M: b
23 MomQuake
4 d' T5 R" N. J3 S5 j1 a3 j& w) ]+ z/ FAwakens Mother Earth!/ d' |+ n) i( A1 o( w1 s/ w- N
RockCube * + RockCube * + GodStone S
& L; @3 ~+ P/ z% K5 b0 G0 D9 D! X: |/ e3 r! p" t! F
24 PoisPhar" o/ O) \# Z' q
Pharaoh generates poison9 b. H) t+ g5 H. Z- e6 h
PoisMask A + PoisFace A + Anubis A4 \6 b/ Q: t# Q) Q! ~7 r
& c. r; |/ T; N, O3 b25 BodyGrd
! O C5 j' Z/ vBodyguard takes out enemies
5 A3 `( t1 V) `0 I6 {8 r0 w9 KAntiDmg M + AntiNavi M + Muramasa M" U% P6 ]/ t, D2 Z0 k
+ }! P! N1 A. E& u- I' v& ?26 500Barr
3 X4 d$ I. l) q& e+ a; q% u* u7 j% N MBarrier absorbs 500HP dmg* W' ^% d9 _2 l) ?9 U
Barrier E + Barr100 E + Barr200 E4 }6 q4 {$ L% h5 s% |
Barrier R + Barr100 R + Barr200 R# N9 T9 N, c4 L( f6 R5 T' L" [
" v# U2 `# p# {; U27 BigHeart' a/ e9 C$ S3 y
Attacks, then heals HP!, S: M, u' Y( T7 V! ~
HolyPanl R + Recov300 R + Roll R
3 e1 n. w. k9 u# `HolyPanl R + Recov300 R + RollV2 R
- F& r9 y* a( n6 n/ ^) hHolyPanl R + Recov300 R + RollV3 R
3 ?. L, F x, p% o1 P( R0 W
) K. l% S& Q9 Y3 E" w/ o28 GtsShoot3 g% N9 C$ F* d! K2 X7 }( y
GutsMan throws MegaMan!, T6 u: K& h8 Z% A" ]5 g: V, {
Guard * + DashAtk G + GutsMan G
$ H6 }* u, ^5 S) g( OGuard * + DashAtk G + GutsMan2 G% C7 T* @" a: |/ \* W) o1 k
Guard * + DashAtk G + GutsMan3 G
% b8 E- k1 @" R& Y/ M( U Z9 bGuard * + DashAtk G + GutsMan4 G
+ U$ X9 P- H# ]4 k7 A3 r! U" F H5 Q" E" d/ c% k
29 DeuxHero& w/ h* \2 D: W
MegaMan & ProtoMan team up!7 U. E! o, ?9 t
CustSwrd B + VarSwrd B + ProtoMan B
* B" X7 k: |0 E8 U6 Q5 T: JCustSwrd B + VarSwrd B + ProtoMn2 B
# M% c6 y |$ e y9 J) d# WCustSwrd B + VarSwrd B + ProtoMn3 B4 ?. _. k4 L9 B& Q$ }
CustSwrd B + VarSwrd B + ProtoMn4 B
# i7 v3 n& l; m) L& E6 ?! e: i
; k+ |7 t: j! c30 2xHero; U- V9 W7 k3 J
MegaMan & ProtoMan Dual atk
9 m/ w: p8 F( i5 o! sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- x! G/ M$ A( m5 l$ W0 x9 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 \8 _( x3 N5 R7 k$ C& U+ lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ [9 H+ _1 J; v9 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& [. b. F x9 d2 _/ ^) u7 W
- |+ |. n; t1 O7 j( }; n
31 PrixPowr
3 B& F4 D3 W0 r6 y! s2 T& J% K3 Navis attack at once!
/ y2 n& Z# _) ~+ ?Team1 * + Team2 * + KingMan5 K
2 M# |1 U8 ]9 FTeam1 * + Team2 * + MistMan5 M3 l3 j8 x( h. c, s$ R1 q' F
Team1 * + Team2 * + BowlMan5 B- ^7 ]: I3 s$ u
d6 `5 D6 V: _1 B- y% X" x1 i
32 MstrStyl
$ I* J. Z0 _- N* ~/ O9 \4 oMegaMan unleashes his power
* d1 }2 g) l8 w3 z* X' n, BSalamndr * + Fountain * + Bolt * + GaiaBlad *
& ]4 i9 X: [/ Y7 `: b4 W2 d; k- x1 O+ H
StdrdChip (Part 1)5 L8 m0 f/ B3 V/ a8 g
┌──┬────┬─┬──┬──┬───┬───────────────┐$ u" d6 d/ N( T7 l2 E5 @. s' y1 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* R" E. G! k# R' @% Q8 W' g& G├──┼────┼─┼──┼──┼───┼───────────────┤7 O5 t# k6 T' s( _9 {8 x' a# |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
i( M. I' V# J8 {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& A4 C% v! @- @; D0 [
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 G6 K/ f4 w$ y' E! w9 A, d/ R i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" a# {+ Y5 J2 S: m( A/ s
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 B* a2 T; _$ n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 Q7 p, Q+ q# R2 M0 i
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, l* f! I8 k$ _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 q- D% g: u0 o- I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% ]8 C( I( S+ H7 I9 I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) W4 l* R* h- ^4 @7 Q8 ~# v/ Q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 Y* u0 o/ ?; z% X7 N$ X8 J0 V' Q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 Y+ D) N; k' k* }
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& u7 K6 O1 u4 ?* F3 n. X7 f" k│14 │Spreader│16│30 │ │** │Creates a large explosion │% L$ ?" t. M( @# X6 c
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, t5 u4 o/ k! r! | y! o) J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. Q1 B& M) P, N3 O h6 o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 b/ s* p+ j8 d' Z9 q( r
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 X- q% q; i: \& |│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" j; m5 a! ^5 g, m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 P5 [( w; N$ N' l: L0 S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 }* t9 X: r$ y! ]" W* F9 x* F
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. T ]+ L0 H' R' `* s
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# L' m2 p, s* @$ C; f1 h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 s5 o- |" k8 {9 f1 i5 p" }
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, r, A2 @8 a& |' _/ U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- r! A4 ^( b# T% B8 p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! C1 T4 y0 _5 X) [) O4 G# ?. f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. i! Y4 v2 k4 E* i M; ^" p│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 g, m1 S- Q( [- ?: e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ [7 E$ z# t3 v8 @; M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 f( R; {' r6 g. D+ L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# s- Q9 R8 u2 w2 \0 m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 o3 T! Q$ o9 ~$ |2 k2 V% U4 ]. c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ d( }: \' x# {0 y7 z: ~
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( g" _, O# h. E3 W+ a
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" A& N5 ~6 H! G. l8 R" V
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! l" j+ q4 o4 T. ^# {, Q$ _│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* _' ? D( ]+ g! j. A. s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
3 ^# n: b. V6 z7 }# |│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' M5 u* H; d5 B- t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* _2 P) r& e# h+ M) W5 x% O: j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 U& J) _" `- G) [% ` t+ [7 Q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 f" Q$ n; {& K5 V8 |3 g8 g│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 q" h9 F" W8 F' s; k o│45 │SonicWav│26│80 │ │** │Shock through enemies │ ^" Z% k0 G5 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ Y! C7 l+ O+ q! Y* x7 w1 {8 l, O0 _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ w0 z+ H, C7 R& I5 D│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( l% N% Y; B/ y6 s│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 l$ F; i2 b, P g, Q. E% D
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: e" G8 t {. Y7 z: I# m4 V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 G/ Q( x! j* c- L" ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 ^! i3 Q8 i0 c) O3 G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# S/ w; B4 M9 M9 O% f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 O+ m2 `9 J1 \+ E" C: O: Y N
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, `, P( i& }) }7 ?" C) F( L- Q2 U, q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 J1 {# e# V: P( @. U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( {9 R2 S/ k1 P7 u: l ~: \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- g s' w* d* N
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' h: O' a' q# R4 I- w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. ]$ Y1 t- t4 t- u/ Q' ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 _5 G( `% A% P# Z" b. \& S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. x- H- {5 E+ f, b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, ]. g' ~- L( F4 C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ e0 W" b+ l U+ o- Z│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* n, S) ]+ L2 e& j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% G H& k- d& ]│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 Y( A8 M/ v, ?% I4 e* |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' n0 i4 |+ `5 I& o1 {1 I. C
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- v: }1 W0 ^$ R: ~( c' ]- f. n3 C, v2 ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 `: `1 R2 ]4 ?. f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: ^% T# s9 ^& ^# k│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' d# ~- ]9 {3 e U, u/ f│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 a& e7 {$ a5 f1 J6 Y6 b' `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' B8 N. a ~! ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 d# M) H( D7 C6 u9 K. |/ j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- K7 L- x: Y; h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: U! V3 I8 _8 M! y1 l; }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 o: _/ q& K \8 E& i8 ~( g2 {
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 s) ~9 q6 s' V2 x' h. U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
/ M* m' V' M4 M7 p0 n, v* o│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
( n- I+ `+ h9 r4 d4 a+ \│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 t7 r% _6 W3 F; T" E3 O. S. y0 F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ B8 e0 q, D( g
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- J7 z+ C: X( A0 ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: J: |& `. g7 r/ B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* b% q& P3 |2 v) O+ v; E5 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │( r1 v5 X# q' S* G% x+ g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
[) T1 a( k) U9 ]│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" Q' Z3 ~2 k5 D: }. A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& l) C2 Y- i: l. u( G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) s4 X# F6 }+ E, |! p. A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( e2 ^8 d5 Y" K2 W$ n. v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ j$ q' z+ l" ^. B( o) [' N
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: w! g: w2 Z6 V7 l2 P+ U
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 C% x! W& X2 @% i- T# x+ l7 u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 X1 A2 ^( g! j│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ ], K/ X8 o3 c8 _9 n% a5 o) ?│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
E Q5 x" X' l$ E! f) I9 `8 D& i3 i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 u2 d, |# Q# W2 O: `% c9 m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 [+ s+ Y7 K1 M0 `9 r$ t└──┴────┴─┴──┴──┴───┴───────────────┘: g0 P) @/ K# k9 n( i
8 `& g" H6 C2 r/ dStdrdChip (Part 2)% u6 D; @! A) e. B# F5 T
┌──┬────┬─┬──┬──┬───┬───────────────┐3 D: |; u( s0 o0 l' ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ {4 O# }$ h0 U% B
├──┼────┼─┼──┼──┼───┼───────────────┤6 Z9 ^' M! f& e0 g4 y( {7 R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ U" u# w# i2 T, P; c3 j9 h
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( [6 U( V5 u+ q4 ^+ g' L( w6 ]
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 u2 B$ j' e1 ~- \# ~% B
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! ~% |: U( b5 ]3 L- X$ r6 a9 d; G
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% Y7 W+ ?; L) L0 s9 |: G/ v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- f# v) t; c( @- {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, r4 k1 W( w* W, N# b│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( ~! h3 ^0 r7 u4 w! S, I, ?3 G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: M- p% A' |# L; z: ]; r│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) \) E1 K6 I6 q. | N5 J( p. p
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 F. S5 f% O5 \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 S. M5 S6 |4 N9 u5 S% T, @
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' ?& W3 d3 w$ e% P- u│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ S j1 a* l$ M% D& G t/ J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 P8 G+ a& |% I; L" r│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; x* Y( A! m4 U1 f+ s/ J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: z2 O* L. y9 p' z5 A# N* S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 P# i; [* c* ~6 C7 g* S0 k+ Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 A9 z. l3 A0 P) S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. ]0 C0 Y1 }+ @
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 C* a/ \) I+ z; O2 R2 ^6 ~2 }│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) A; J5 s# Z* I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 e e' J' F5 d/ e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" ~' e# P0 u8 G* V8 I" ~. l; Y1 W
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! t# K7 v$ X) n, R2 h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! l, a v y3 K/ `- y: w! k0 c
│126 │Rook │30│ │ │*** │Protects you from attacks │* R' U% H: r: E. c1 q2 J
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 m! ]9 A; ?0 S, ~/ |+ ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! b8 P2 S: c7 t1 }5 o
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' V0 t- I3 t; B6 q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) p }5 @6 U1 C5 {* R
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 m& l! ^# ?, E/ ?& Q3 f7 F& L
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% B. ]4 ]: P, R( Z1 L( t* a
│133 │Guard │5 │ │ │* │Repels enemy's attack │
& D) f( k. H9 c5 E7 e& R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 h, x! W/ z1 O│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
E4 \7 a: _) N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 n: K+ N P) t4 U4 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │, K6 s; W3 @3 x. s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- i2 _9 J+ F2 u2 o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; f0 }, ?0 x- O+ k3 S. d
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# W) e8 T+ O: o+ s
│141 │Prism │60│ │ │*** │Prism fires randomly │
& q' @+ @2 X0 u│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 K6 ^6 d( k6 Q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* ]7 c+ C$ E- u7 Z# z" ^% _: F│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- a+ t0 U8 n$ j0 ?( v! P$ `7 h& ~( z( k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% P! N: ]2 b! G3 B! ^: ~; z+ k% ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* q- f' q" p8 N0 C/ {
│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 t) F6 w" d2 t4 u+ g
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 k) j* t5 l; f9 Y│149 │Recov50 │14│ │ │** │Recovers 50HP │) D- y! u" N7 K5 @- a/ z2 Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 C5 ]8 j0 _$ f* y4 W, K7 p1 q3 s│151 │Recov120│35│ │ │*** │Recovers 120HP │& g) t5 e7 x5 A% v( ?: W. G+ a# l) C
│152 │Recov150│50│ │ │*** │Recovers 150HP │: H2 h4 c! E8 b5 C% U* Y" n+ c
│153 │Recov200│65│ │ │**** │Recovers 200HP │# c/ t! g( g4 F+ H$ W# S0 L! k
│154 │Recov300│80│ │ │**** │Recovers 300HP │) b. j$ e8 p7 h# j* k. I0 W" z
│155 │Repair │8 │ │ │* │Fix your area's panels │; N# p: G8 x8 Q7 b) Q# ^- a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" M: l5 ^) a" c% S
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ e% M2 D' b* {0 y│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. }1 e/ {7 b, z9 B4 I│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 c) g Q2 a& Q) z; F. j8 i+ b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# t3 R" s# j& ~$ L' I│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 G9 S7 V7 L8 \+ M7 h6 j
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 b9 a2 X. [ q
│163 │Invis │11│ │ │*** │Invisible for a while │) c) V' n- _6 k$ B/ `; O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 s. L1 |+ E. b5 \4 |│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 _( Y- H% N7 Z4 v. q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# i2 K1 c5 m8 t7 A# C0 O( z. {2 R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( L4 e' A- O7 v/ x" }& h4 Z3 ~ S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. d- o# _" r# }4 ^( v│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. E' _9 `% M0 p# l8 H3 i( t% q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, M3 |; f8 R+ ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 o+ b$ }' d1 T1 w
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ E/ ^: [2 n R2 J4 V│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ W E# E/ J/ U9 H0 @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, H2 A' g1 D' J% R# z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
i" Y A% n( @( a( B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% D, [5 q# U; `, A+ z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 Z. h7 ]8 W+ I. y/ E│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; R) y' j% U* H1 F% z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 v+ O; I- o3 }0 y, K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 _- M3 w$ u, I |/ \+ g7 ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, F7 d% K5 `% `! [- J* x$ [5 s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 p" z3 z2 H) A
│183 │Hole │55│ │ │**** │Open hole to dark world │; ? _0 g% ~# V* B& K2 ?4 |0 ?
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: G0 g4 j: Q2 k y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, G/ v, k0 {' ^! e. P
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
q% \+ w+ ?% P( \8 B8 W1 ?! k# K0 \│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* ? d2 |+ _) B6 f% |│188 │SandStge│18│ │ │*** │Changes all panls to sand │, F' r& ?8 l0 G' L' w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 j; A9 g' g; ?3 t2 y
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- q+ d2 l" t* h4 h. L5 T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- _) t9 T! \4 ?( q, Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. M9 H% U1 [* l0 Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 `2 U8 m* C5 k6 o2 g) A R0 t, i/ u. P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& l; ^4 N4 n9 ]6 `│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ _0 e, y6 q" m6 y, ^
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 @3 a4 z" Y* I: j" U" r2 V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& U9 d9 |) R+ l3 F' ~
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 v5 B" v8 ]- \1 T# w2 e5 t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" c0 A( s" _ ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 E j q; X( C2 G
└──┴────┴─┴──┴──┴───┴───────────────┘$ m5 P/ r* F) z+ k% I
1 b. G1 e4 b4 r, L; `- V' k
( y1 J7 U: O6 [Mega Chip
5 _7 V1 z+ J7 B" `' p┌──┬─────┬─┬──┬──┬───┬───────────────┐. i; i$ y7 U6 g+ p' e# k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& ]/ r! I2 F; \4 t% ~├──┼─────┼─┼──┼──┼───┼───────────────┤0 f3 M( {/ s, p. a0 @( q/ s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 ^/ Y) X4 w) u% Y$ _; H$ `$ I- D' \0 u
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 K! h; O6 T: C9 z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( m, M# q$ [$ l7 O, J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) ]$ Z" V) o2 X: o% k
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ P9 J* i' D k d# J- Y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ o/ M; H# [: \4 A5 F9 D m a+ y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 C* y3 Y9 F* {4 l4 D, V│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 r/ z0 ?8 h, ?7 I2 ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' b; X3 L6 m6 v9 v8 [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 v. |+ M: I* G$ Y3 M" q0 P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& l2 P" f- p9 d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 p6 s* z" N% t" x. w G% k│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 B' T; T2 O1 E/ A. |/ ^ O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 C. S/ Q8 [" F* e, \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 E1 H: h% E0 c" r$ v2 _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- \+ N& F" l3 w0 V
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( r. ~/ O8 |2 C! { ]" F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, {0 E( ~' k. x' O9 P. _+ j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 P _1 Q( d1 d" t r! F0 Z; L1 C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% F: g6 ]9 o2 f/ P$ Y" ]' |
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 s- D+ c: H4 k& \! m r9 Q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 M: \6 u3 a9 F6 \8 v0 b/ [
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. I- c& ^, O' L6 r! `- S* A4 ^
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ _, P+ ]# x' o$ `│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) C H5 l/ }) W" _( V6 g- _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' i# |, }3 D, {' i- |2 V1 B A. H+ r│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" {% q T& O- q5 n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' R8 |+ O$ `; j5 @" H8 w0 O) t3 t- E
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( g. s% }( s+ F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- {; ~6 o7 D2 ?9 _. B( Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 r0 a3 f* M* t3 D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" J$ {* y! P1 J9 c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 K/ p& T$ E* K$ g9 i" m5 h3 x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 ~$ U/ o! v& Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! J- e* V/ X' Z4 ^5 K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 R) F8 X. m$ U3 I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 K- y1 L# w! J# u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. S- L9 L1 R7 F; o% b. N( P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 U+ y0 Y' [/ A) N" p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' ~0 x1 U7 b: X( `1 D( M
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 U1 ~! ^$ @7 g" U) U
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 I5 b9 o( \$ A3 {2 J+ F│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) z' I4 }; g ^, R& y& C6 }/ s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 d. d* u8 @7 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
u8 O8 V1 K$ L) q. j5 a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" D: D% T. `- W4 Z6 V+ H2 i4 g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) q, w" c( i# [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, R% [! j8 K: L4 h2 A│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 }: l# u- u9 n L! }( M1 _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 }1 G3 A! \3 M5 P/ ~) M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 ~% K4 V8 z. D3 ^+ Y4 _1 p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# h9 M3 P' }' H% d: M
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' |1 O( z& v4 s) m; X
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( I* @) c+ |8 R% K1 L. b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: r& a% Q6 K5 E. T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 f* y1 J6 z. t5 k5 |* M# z2 A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, Y5 i; z9 j/ ^9 L/ v│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, U" \3 M& b0 v& {9 t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 p5 r2 K" N( m
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* r7 `. {2 s( ?. D/ C! c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ u- \ l0 z" k6 ~7 d/ E. c, G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! ~$ U Z: Y7 |% x% N
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; p( U3 v: ]( z# g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 u" F+ y/ ^: ^$ o6 b) h7 G7 v6 n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) [# p* |5 h8 D" N7 C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 i C. Y. y, l- w/ [+ w, ^/ L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ F- V. r" w% Z* i1 H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 a6 q! {. d% v& O* T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 K4 Y1 Y4 ]8 e1 l: H: ^4 U5 d) a' V
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. n# W; [ \5 f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& l n, \/ K. K4 R# f3 z
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" @: F3 p: \8 ], z, p2 @, z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% E: d0 F- D5 E" P( p* ~
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 _- |9 B0 g. y, ~' n9 x- Y3 l, z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 O3 {- |/ ?1 O9 D1 k+ Y7 I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; u; x- i; [( v1 S4 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& U$ V* _# D) C# t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: j6 c" o$ l! a. S8 F! |
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" o4 Q' W4 U( V1 {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 P( H) F9 {5 y# ^: f( K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: ~& o/ c0 N% m) q& J! Y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; [! V" c* e; g
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, G3 ^* }8 Y% H# ] K; W. V3 F& q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 O# p1 p! e& _" w7 A& L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
a7 d, _0 W0 C6 s└──┴─────┴─┴──┴──┴───┴───────────────┘
Q2 B; _. ^+ }: P/ Q! X
0 U8 j) V. W0 h! g- `0 s; e9 }) O7 p; F6 H
GigaChip (蓝版)
% r. Z- A- r8 c# Z' @; H┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 H1 ` Y) Q i/ _, v4 Y# E│编号│名称 │MB│攻击│属性│稀有度│说明 │5 a7 j; p9 \. E
├──┼─────┼─┼──┼──┼───┼───────────────┤$ J4 ~2 E: A, c/ Q# _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 K, I/ @* A& h: u. [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ J# a( b5 N% \0 _3 c. A' ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 i( Q3 Q) K9 a6 A2 y$ k j2 Y* ?│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" t& D J+ q2 b/ E# i- R& C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% M& K0 Z% r4 Y8 g2 b
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" |# u$ K! V, S: B$ P6 D% M% ~" W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ U8 \/ D! `; U% E- x! a' G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* z. e# b3 p$ v0 u: A! J, [
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 a/ T7 e6 @6 w" q1 U: D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. `4 O( k' T: b, [9 W/ }; z; l; m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 m, J( [0 h. R/ v6 H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 j0 ~+ J8 Z) e0 r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 j1 U. {) D; W8 [) M
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" d3 K6 H8 u% v% P8 W8 O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 ?7 l$ ^! w; G9 G9 ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ @4 R3 w1 Y# F; B2 u' p
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ B- i) C, K: h$ @6 ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 n3 ?- E8 T4 X
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ U0 C. ]- f' f- A│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( Q e) b) ]/ Z% F└──┴─────┴─┴──┴──┴───┴───────────────┘
. J8 e2 i7 Y2 W+ U% I
! E- s, e$ ^) Q, {2 d" HGigaChip (白版)(只列出与蓝版不一样的Chips)# D% O4 {0 r' @0 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, E: p- s# }) w& i, |& Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
& V$ ]# q5 n( L! A0 X├──┼─────┼─┼──┼──┼───┼───────────────┤5 y8 y) q2 @; z" |" f1 F3 a
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 t; d7 [1 ^+ W' W5 C1 ]* }# d: V
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% L! V( O) d% _' e1 O& ~) k│4 │Balance │60│ │ │***** │Both Hp reduced by half │
) ?$ m V3 W2 v3 s, q/ F│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 p& m' d2 v6 _9 M5 [9 [└──┴─────┴─┴──┴──┴───┴───────────────┘ |