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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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           洛克人 EXE 3 Blue 卡片组合
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9 `  q+ u- }5 w4 S0 W1 I+ ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 N" t) Y% u6 O4 _- z1 W0 r大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
/ C" u6 A  m. [- t" Q; o5 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 y2 N8 h/ B. z  _) G. P

0 S( X2 l8 [- h; }2 Y8 J  w以下内容格式如下:
( I$ }1 E5 y$ H3 @; x. }" D" e6 G: t
  {0 o+ N! f: ]编号    名称) ]& }# q1 m: k. h+ b- L# M. f9 O
说明' Z: T' F" O5 q
组合方法
- Y) o7 _7 c8 `  O+ Z---------------------------------
6 G+ ^$ o% g6 S. o01    Z-Connon 1
8 I8 }# I4 E$ z$ DUnlimited Cannon for 5 sec; Z! I% W/ s2 K
Cannon A+B+C
1 _5 _* G! X  h' ACannon B+C+D
: z  [# c8 H1 A$ zCannon C+D+E5 z2 H! P7 v6 t; U+ E& M
2 F4 X! o1 M* _1 H3 ]
02    Z-Connon 2! ?9 I& r( }2 E5 X5 ^$ `% k* j9 ~
Unlimited HiCannon for 5 sec
2 w' Q1 z4 P, o6 B% `HiCannon H+I+J: l2 t4 n9 S7 d% ]" c
HiCannon I+J+K2 c& u( g, x: ?/ i: m* J
HiCannon J+K+L" X- w0 J7 s( |: e

  Q+ s" V# e8 w5 z: `03    Z-Connon 3
/ E( \& j0 _. X1 Q3 Q: j/ h! \8 A2 TUnlimited MegaCannon for 5 sec1 O' w) `7 z/ J8 C" d( d
M-Cannon O+P+Q' d4 t+ w0 y* T
M-Cannon P+Q+R
9 x& A, z1 c0 e& b  F* c* ~M-Cannon Q+R+S
& C' J5 |/ ?) r5 O& i* P  @( H3 c; I9 m
04    Z-Punch( M$ }+ ~! F$ y7 t7 A
Unlimited GutPunch for 5 sec
  y  i2 n" m3 v$ fGutPunch B+C+D" O' `- a4 J% l! l1 x3 o; l$ D" P
GutPunch C+D+E
: m& Z9 T* Y. Z2 b+ ]GutPunch D+E+F
/ D( {  |0 y% _' y. h
% U. Q. q) |& ^. L, w05    Z-Strght
* U% f, o1 e3 ^( \Unlimited GutStrgt for 5 sec6 v3 p& O# O; `- F; l
GutStrgt O+P+Q
2 L# w: B3 E4 NGutStrgt P+Q+R' L' I- X9 \- k
GutStrgt Q+R+S
  c% J- t5 I" Q3 x' Z* d% ~! [$ X. W' }& M8 y/ s- E) r% f  p3 J
06    Z-Impact" g! p2 g0 S7 P6 O
Unlimited GutImpct for 5 sec
1 W" l+ t5 N1 c, P: H" IGutImpact G+H+I
7 p' C$ L6 r5 R. E+ N' b; S3 u6 c$ X; @GutImpact H+I+J
! {# _/ J$ _9 t# {0 X* D7 \6 SGutImpact J+K+L
6 P0 y1 Q8 D- {3 {
6 X3 j, G2 P. K9 @2 b07    Z-Varibl
/ s3 S$ f8 ?9 ~/ j/ BUnlimited VarSword for 5 sec. |; n4 |) m# n8 y4 R0 _+ R
VarSwrd B+C+D
; ]8 A  U7 I1 b" H3 `8 \, Q4 xVarSwrd C+D+E% U. u" b, q8 V3 \( l
VarSwrd D+E+F2 d# ]4 X" n. d% o( k$ p
6 f; O# O! q3 Z: }( k
08    Z-Yoyo 1
) ]+ a  T% i6 M2 q6 u1 z- bUnlimited Yo-Yo for 5 sec6 e2 R3 ^3 f% X( h% J" q& }
Yo-Yo1 C+D+E
: R7 f/ s4 o8 r, AYo-Yo1 D+E+F
1 o& b6 h) J+ G: BYo-Yo1 E+F+G
7 l* n6 F: D$ i' i' M. ~# S
- @& e+ m" n; V* W1 \; ]09    Z-Yoyo 2# o0 P( n4 z! d$ |0 q4 J6 u
Unlimited Yo-Yo2 for 5 sec8 C3 S! K( o4 E" `* E7 ~
Yo-Yo2 H+I+J8 `+ p9 t( ^2 {8 x" ?( B; j
Yo-Yo2 I+J+K2 d4 ?% A4 l+ N* o, W  t
Yo-Yo2 J+K+L
& B9 l  U: o4 f# B2 f3 U( d* {, j1 J  S) D4 C
10    Z-Yoyo 39 J" S( W/ i9 N) P* f9 {0 `: L
Unlimited Yo-Yo3 for 5 sec" V( w8 V$ e6 `/ s$ D  U6 M+ h
Yo-Yo3 M+N+O
. h/ M+ L. {* S7 W& z+ p' AYo-Yo3 N+O+P. q9 a' Y" Z! r# A7 T' v
Yo-Yo3 O+P+Q
, h; W5 S& j' M8 @! N
; W+ r3 i% W+ Q7 \- K* V2 m11    Z-Step 10 q2 J! T# }( X4 |, ?6 o
Unlimited StepSwrd for 5 sec% j1 S6 ~/ a! z! @. q
StepSwrd L+M+N
7 a6 o  E: x+ H2 ^! W6 E. G. XStepSwrd M+N+O
4 ~% o$ P  p$ i# q2 P/ o( |) uStepSwrd N+O+P& f" Y4 m  ~( y4 W. X, c
$ X" C. R: k+ z% f4 v) F
12    Z-Step 2
' w% Y3 ~; @6 C; v0 X% SUnlimited StepCros for 5 sec
- b8 S. Q- k) nStepCros P+Q+R* x3 V5 M7 L5 C7 ~
StepCros Q+R+S% N! h, r4 L6 t
StepCros R+S+T! a0 ^0 V; h+ D

+ T* ]0 `& R  B) J" c: L13    BubSprd
3 r* |! @* @3 L- Q; i8 ^Attks w/ spreading bubbles!4 z4 ~7 A/ F; f4 {9 D  g
Bubbler  C+D+E
4 H# C5 t' [, y  [Bub-V    D+E+F
) ~: U5 L5 ^8 C" M% f& WBublSide E+F+G3 [/ I8 j6 D) t5 O
Bubbler E + Bub-V E + BublSide E
7 }3 ~5 L+ L, _' j. ^6 M, `4 I2 e9 h5 D) U0 z: |
14    HeatSprd$ s( H. o: d) _) H
Attks w/ spreading fireball!! A6 A5 {! h+ f( U+ Y; x. H
HeatShot H+I+J& e! w! k! s: V* R
Heat-V   I+J+K
2 y7 P( Z4 H" @  f) t2 w! C# d$ IHeatSide J+K+L5 o* C4 v5 T+ X! P( L( P) S9 R
HeatShot J + Heat-V J + HeatSide J
' b  s$ f) r- v! z% E4 j( g% G% C1 h8 |) B
15    H-Burst
2 ]5 O; n# o& x" R1 ACreates a giant explosion* M, K: w  g& o- o
Spreader M+N+O
/ `) G0 a" ^7 xSpreader N+O+P
+ }. q: W3 ?: }, FSpreader O+P+Q0 J2 e3 g6 a# F+ N5 Q: I; \& T

6 `6 C- C1 i: a: t. r: V; @3 _16    LifeSwrd
0 P# f+ i  m5 F  [/ v; J* NSwings a huge 2×3 sword!6 G6 v- ?9 J2 ?
Sword E + WideSwrd E + LongSwrd E3 T' A/ B- j+ d
Sword L + WideSwrd L + LongSwrd L
, g  B9 M+ |8 M9 {Sword Y + WideSwrd Y + LongSwrd Y
/ y, t' l: j  Y+ ]5 M
. F8 z- m5 o! b2 |# y17    ElemSwrd7 b& F. B; ?+ b- W, _$ Q+ j
Wide swrd contains 4 elemnts6 b" c2 B4 s  s4 F( v: h/ b  l2 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& {1 u, Y9 z( H% e8 b+ l0 f2 V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% c8 m/ z& T  w% W3 A
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18    EvilCut9 {* \5 d3 e4 Q2 Q. f! V# j
Step up 2 & make 4 atacks
6 ^& ^/ p2 ]4 u/ l' o: vStepSwrd P + HeroSwrd P + StepCros P
; s$ R& j7 J6 H1 S+ W5 s. Z% f" m  E$ V- D
19    HyperRat
5 h' f* O! @: v- y! @6 P8 l) Y9 n, i6 c+ XA giant Ratton charges!$ P+ e5 Z" w1 @  J% C+ q* }& T# A4 O) I
Ratton1 A + Ratton2 A + Ratton3 A
. j4 H* Y+ [, C9 i# }0 W5 fRatton1 C + Ratton2 C + Ratton3 C0 C  X" K3 U$ J0 e/ h9 y( P0 o
Ratton1 F + Ratton2 F + Ratton3 F
0 k* P- }$ Z8 f; @$ X! {7 M
0 Q# a! Y' A9 k! l) \2 X20    TimeBom +0 H& [+ V9 e+ r
Sets Time Bomb in enmy area
/ a4 |2 M  H: {TimeBomb J+K+L; Z3 A+ D; b' {/ L5 p
TimeBomb K+L+M5 s# F4 O2 @9 H/ b
TimeBomb L+M+N
4 V: C% D6 a% a- [$ w
2 x1 Z8 V5 I+ A# ^21    GelRain
* A" F0 y" [5 R3 P% Y) H4 p( C5 O& V$ uGel steals squares
( E, ~0 \/ f2 {/ dMetaGel1 B+C+D3 i* C) f6 Y. O) `( \( X
MetaGel2 E+F+G  e) H) A0 h6 p9 N. O3 b# J
MetaGel3 S+T+U" J" a3 P/ V+ a; x+ ]

8 B. y, F4 j" ^) v2 N& }22    EverCrse
5 X- V  K3 K7 @. H: j3 tShield chases enemies. `3 h8 K; i( p) A$ R4 y" N
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 T& }# [) b% U- _  @* D8 ICrsShld1 L + CrsShld2 L + CrsShld3 L
1 e$ @1 [4 G  s
5 \% w$ M7 s) b5 S( o23    MomQuake
; N( E; y6 m6 u9 h5 M4 j2 {2 xAwakens Mother Earth!" X1 e, a' H# |5 d. I+ d+ B
RockCube * + RockCube * + GodStone S
2 }6 x% V: c/ I& a) e- l$ b! |5 b
1 l" D1 D8 w1 z. z$ X24    PoisPhar7 K* ?) I5 s8 k, I. O
Pharaoh generates poison
  ~: y1 d9 ?1 O6 lPoisMask A + PoisFace A + Anubis A9 ~3 c0 Z/ n' j( g5 |9 o

0 r  }) P' w3 m" ]1 l% `25    BodyGrd: s8 R3 ?1 [# d1 |1 m" M
Bodyguard takes out enemies& E8 f( q4 M" \3 ]6 A/ _8 Z
AntiDmg M + AntiNavi M + Muramasa M
6 @( H' B: v( e9 F8 r; R# [7 k% B$ I6 t
( Y' X4 L! t& y3 L26    500Barr
- L2 T% e0 j* R; C+ WBarrier absorbs 500HP dmg
1 R4 e! W% V  h% x: X5 rBarrier E + Barr100 E + Barr200 E0 ?# U9 E0 P" e/ r7 K8 T# X9 v
Barrier R + Barr100 R + Barr200 R
* d1 K' z! `6 Y6 J) i. j8 G. t
7 w, b* c# J' o" b: u# h4 z% ^) `27    BigHeart% l1 x6 _3 Z: Y4 O* c
Attacks, then heals HP!% H- k" c( V1 I$ E4 R
HolyPanl R + Recov300 R + Roll R  g4 O9 i( Y" M1 S' z
HolyPanl R + Recov300 R + RollV2 R
: e( J7 y' M( x' ]' Z" pHolyPanl R + Recov300 R + RollV3 R
& a0 G. j# t) I  S. b" H6 a0 Z& Y
8 T, D! p- C7 o, j28    GtsShoot- v- `% J  u8 w' ]
GutsMan throws MegaMan!7 T# F  v8 J* g7 d, g( I0 J
Guard * + DashAtk G + GutsMan G
+ P8 J2 _8 L4 ^) }* }5 U+ nGuard * + DashAtk G + GutsMan2 G
( \) f" Y3 o; z% ~Guard * + DashAtk G + GutsMan3 G, _( o! i- E9 H7 W. P
Guard * + DashAtk G + GutsMan4 G
+ M, v  a, [0 w0 ?; a" E# O. g3 \9 P) Y! L5 O- G" z; g: c6 Y
29    DeuxHero
8 Q( x% x' I/ s- W9 @  ~MegaMan & ProtoMan team up!
0 I+ k+ t, a$ h3 ^) VCustSwrd B + VarSwrd B + ProtoMan B+ B/ c7 J) m5 B$ ]4 j' Z
CustSwrd B + VarSwrd B + ProtoMn2 B; c, [( V5 V* p( r
CustSwrd B + VarSwrd B + ProtoMn3 B
4 M3 |0 M5 F6 L7 @! n# x& vCustSwrd B + VarSwrd B + ProtoMn4 B
: a# E9 M  F; n' S2 E
% M( U; G: A/ X30    2xHero
& F9 f, h( e6 H  I2 v6 y( ~, B% sMegaMan & ProtoMan Dual atk, R7 B4 |0 ]2 o2 H5 y" l6 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) `7 D, J7 D0 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& h. K) i- C) d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ N# t/ B! p' \( [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* K; T& V' I' [4 U+ A& T, w
: m; q  n  m( w9 }) D
31    PrixPowr
( g6 d. d' ~7 C+ I3 Navis attack at once!
" l+ o* ^* g; FTeam1 * + Team2 * + KingMan5 K
0 o: S2 z9 \  d+ x2 o) ]Team1 * + Team2 * + MistMan5 M2 w4 O/ g1 \/ c: n, y
Team1 * + Team2 * + BowlMan5 B
) S' a" {; w/ I: N* U! q+ r% i6 \8 T! @5 K7 p9 N( a/ }- J% U
32    MstrStyl) A* n  L  `/ {; H5 A- T) o/ V: a
MegaMan unleashes his power  K; M1 A( x( u* q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& L' Z! j/ ^: S3 V2 N
- U6 I1 D% Z; wStdrdChip (Part 1)
  D1 g9 _. G; s┌──┬────┬─┬──┬──┬───┬───────────────┐& R9 L0 z* h4 N9 Q% r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 n: R6 t) n& N5 s├──┼────┼─┼──┼──┼───┼───────────────┤
4 n6 W: f( f& z/ U8 K$ p) \3 U' {. W│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 R0 c1 k; {$ m1 N& _8 u( X│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& |& s: R( t5 K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 z5 f* A1 ^$ P│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- G* ~- _  R# Z2 p  ?! Q( Q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; h- V! _, i3 C" j  {1 c9 _│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ j8 m3 C; e# R( i) z5 ^8 O* l0 A
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ G4 A2 g( u' g4 q" O│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 d, u  E8 h6 g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 f( q6 K5 P9 C
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 a% Y( `0 u5 u  C│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* N4 l4 v5 w) T│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 S1 V: J' C& }0 Y* z3 J7 P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% ]+ d7 d- P/ Y5 n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( N2 ~/ b( ^% z' N6 P6 `
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% U' t# C( U; m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 e( o; u0 h6 X% R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ U$ T# L. _" i9 C
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. k# _- L6 c, ]$ Y8 c
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 b# j( Q: N: X+ N$ c( }* x
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! W7 [" y6 \' g8 x+ U/ O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 |9 }" ?9 W9 H4 b) Q; L. B# D
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 M  o# c$ r. u: G( Q9 i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 j) E& p* S( E% {. u+ p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) Q, p; F. X3 ]1 v" A│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 M0 `2 G2 M; B6 y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; l0 I0 K( D- S- t│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- t6 W/ N/ c2 _7 i6 |! i/ ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* b3 w4 R: c" H' e$ ~, x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ W9 y0 h7 e, b! ^$ j& u: T$ S
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ V3 O# V& u1 W$ L" C6 f# a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 j7 D9 N* V& C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 y" E" Y* f+ p9 P9 p/ m# {0 i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! K5 U" M  D* Q/ d! o$ O3 s& I│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( w/ D# |! t6 B+ V5 ]/ m4 s! S- w│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" V2 i$ z! p: x" y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& y/ ~; P9 r* i# y3 s1 c# e+ s3 D7 x& G│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( I% U% m9 k5 k" y6 Q; n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 n0 E, g' h  x) X
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: z" B% a9 _! R: s8 X9 z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( N8 l7 f8 U9 N2 q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& u3 y# F0 q$ x# N8 c$ V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' a) b# T' I) A5 O8 O│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 X+ g8 u( v9 U, Z& y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% O1 L9 k1 [# {; s7 N3 s0 y- F
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ @  \3 P, O( A3 {8 q+ X
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. D2 P: Z# L4 b8 h8 b/ x; j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 B- N: i: i6 j& ]$ G% B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) X( ?; d) G- N% S1 T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, ^6 B; o; I) W7 X+ L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 y, S" O7 _+ N3 Y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 T2 S: V2 R/ M) Y! |& L% [. e
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ N  i0 K. I2 s0 r  V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  e- p# D# G  J: L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, Z0 q! [# e3 W+ M1 h- c6 @2 z* S│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( a0 Y- t/ t2 ^; v) a
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ y( l: c0 `( A6 x% X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( }% P3 ?4 ~4 X; r│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 O, r$ M8 Q' {
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ o9 k6 }; Y& G4 j" t9 A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 i9 T4 j. u# o/ Y9 a│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* I4 c  I9 L6 Q2 K: `# t* }% c│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" C5 ]# R- R* H$ `& O
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; ~% r( e1 |1 n8 A% C/ T5 W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% p8 X/ ?4 W  v1 [0 q9 e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ q2 k/ ~2 D. i% Q3 h5 M
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! U' X: `. k; f; c9 R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 K' ]9 P4 h1 _+ p% d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" m7 v- T2 p. _3 K5 Y3 a
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: g% }2 T1 h% a! v0 V- R- @│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! u. y! j& u2 i3 B6 t1 n9 r│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ ?5 X0 ?; ]2 f1 A' F6 R9 H0 O! U$ y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& G5 u) \  f: A: [( L9 X│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% p/ L! l3 y4 J* e  X, c
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 J- n, b; ^8 T( g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 y  M! R& O/ F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 I- ]" M9 y$ j0 L1 L7 s8 H: j0 Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. F4 F3 J) P2 Z( m$ i  b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* N7 v* Y. z& u  O- H' C; z0 g; B' L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( i+ @. y( n, N- ^0 Z1 c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# Y. G- }4 O, r% o8 m' ?! r& K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  x6 m( C% ?& R* @7 E: X" T2 A# G3 X* X
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: l5 p* Q7 c/ p+ }. ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* l4 F9 \/ o' j* L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 K9 M' i' @' b7 E0 _8 v7 m4 j
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) Q1 L# q1 l; }/ f3 M2 M│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ r# w, P8 S% ^, C5 J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 O" M* m( N! }  F3 O; {0 ~5 ~# b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ j; ~, a2 O1 f" A8 b" v
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ w( s" a" U8 M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 Q9 p" `9 r- y& G% E, r% T; S
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 Y7 V0 l9 T7 Y& M% i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. {$ [4 ]6 C# `+ |% s7 c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! H  i( i7 l% Z$ K, r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 I8 b, z; o; s/ A7 Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 t( W  P. i+ e& @│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) a, S  B( O6 @2 D3 N2 U2 U9 D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ V3 n, T. ?) O
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 ~% X- Y& ~/ D4 F3 Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 Y1 F5 l- r  L1 \+ c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. i& z- W! B9 L. t% p- g└──┴────┴─┴──┴──┴───┴───────────────┘
$ p$ p( f* s" J' N3 j8 h  k7 M( b* l
StdrdChip (Part 2)% y# }! P' O) Z7 Y% M3 v0 y1 u' X
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 L' x5 ]1 n) _2 n/ a│编号│名称  │MB│攻击│属性│稀有度│说明             │
, v8 b! Y0 [; |) X" h/ Z+ v├──┼────┼─┼──┼──┼───┼───────────────┤7 t" [( R. L8 A- k- `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. Q: T! h# O0 M% e0 m  v9 \5 H3 h* n
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. D% K# G! d' F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 Q6 x) P) \1 p% p+ V│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' N5 x6 Q+ L: Z; Q) ~( m
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. {8 y: a' u: N9 c* i│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: W  z( v( g: ?+ w& ^; x! O& r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& A* `6 _& I2 h7 Y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 C7 a6 h8 \* z. ?& x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& g* R- r' D8 x+ {│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( t2 f) ?: Z2 a8 ~' W2 B3 S
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 u- [7 q+ M+ b# |! b
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" ]; s; `6 [" ]0 [; ^5 V3 \│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) H6 T) v& L6 k, a' b, b│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
4 A) b) P" i5 [) T6 l: r: b& i│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! B; |; R! A: @/ ~( W: w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 B5 K! p) L  c7 a& o* A$ F; E3 L; S7 r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 D/ G# a2 d" Z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 z9 }0 ~6 y3 G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& e- Y& S+ K! R6 p, b+ }9 y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 t/ Y) E/ M  C" b' u│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: S5 o: ~- f/ F0 R: h
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
, \( c  v# M9 n│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 @7 Q% I' H$ `5 \# `, |( A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 T- W4 j% n! H7 f) ?
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, x1 a8 R" r" n; _8 {6 R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 n# n5 d" {( X8 ^1 C- C* N" d│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ l5 ]9 m# C- ~9 W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 I; T( ?$ j) \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& Z' Q' ^6 m0 `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 N/ y% d5 R) Z, p7 G
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, l5 U+ }) r5 M+ b; u2 B" \│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 a3 n- h4 s2 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) y- H' X2 d  u6 R7 a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" ?  p  d/ b+ b2 g5 f1 o
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 `, O" y- f( y- \$ I│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ l5 G/ T% U0 n2 n5 I1 g2 P│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 S" p; O- d# x│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) v1 i1 V" e* n2 N! v& N0 s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# G# Y7 u5 U: L2 K$ [│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* a/ k3 b: a# u9 D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  m  L# s& X3 s6 Y# g+ R│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 k+ S" p0 h+ n; k' \│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 H' K* q; K9 D* ^% d% X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
7 |6 g8 M7 P, m% s│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; L, M8 Q3 p# x% o! t0 w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ P# u& L& C' [8 W4 I- e│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; f* M! \* O! t- T! ]9 \1 t2 t│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; W3 j: E1 Y! i+ Y7 L& `│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" j- f$ v/ f9 L1 `: z) H
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ c1 D' d# i' L- _8 b" p) x9 N, W
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 j) h# Z! T/ g1 J: |4 _" W│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 o2 O! }8 Z5 i) a, [% {0 w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 i# o  s. t2 n8 n4 x" _│153 │Recov200│65│  │  │**** │Recovers 200HP        │& r9 i' H5 ~- ?; C& w
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 a. \9 y* Y, C% C- Y; F, h3 f│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 d7 [1 `( K; x- K% T- E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% |2 w7 N3 t/ R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 _+ }; T2 S5 j, |1 Y; `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( k7 A& _8 o% }# b! L. p
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 k6 o6 u7 V- E/ O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) H3 U; s+ \$ k* U6 q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) X, u, D- x9 ?( |/ F8 p- W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* p1 y% }7 X# e$ ?9 @; g  V
│163 │Invis  │11│  │  │***  │Invisible for a while     │7 K' L8 l' o$ ^3 }: J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 I9 J5 ~- ]" y1 [( Q5 I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │# R  ~% x% x' G' b8 |( T3 l% z1 r" f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 R2 k3 b% F  B) s
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ Y1 y2 [" S! Y6 C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 c+ w2 W2 H+ ?# I2 p
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, h- E5 I$ n2 l; |9 r0 E$ r1 r│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 ^6 W+ h3 f+ J9 y: W* c
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 S( u. Z% P- t│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 p0 a9 k6 I4 w7 v8 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) Y: Z( ~3 X& e* U7 N
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 q2 i. Z/ C8 p1 G/ p! ]) n
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ w5 X6 t1 A; Y3 P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 m) H. V/ @5 C. i# M! r: ]
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! l) t; T, J9 l) o. m3 ^9 g9 ^2 [
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 }3 f( }8 I  r. Y3 c7 D" `" E7 R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ N. M$ o# F5 G+ U5 S% p8 D0 M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 A+ l2 M, l* B0 Z6 Y' w8 e2 c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 \' q& X! X& C- q* y! w- w$ u/ |0 u& N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' R9 {+ S* @8 ~: y0 h; J& a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, }6 M+ @! Z9 @+ P' M7 h& ?9 Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 D* i9 ~* R3 E  b! z7 |
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. ?; h7 u: }) M8 }, |5 @# X│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 n" i% P# ~+ L% z7 M* L' P" w- x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; s) G- `: A2 p& J- O$ U) |: }, L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 \) K6 x9 `: p: A│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │8 |# o- a  ^# p  J" g. R% u
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 r2 w9 I7 z$ q! ]6 @8 _8 |/ G│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- o' S! I7 K/ Q) S! F% }, F│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* S* a: }) M, Y/ u, z8 k
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& t- r9 W5 p# F( w  E) T: H5 R
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: o& p' f2 i) ^, N( S" k│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! }& y' V: W6 _7 C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 @# d* n4 S0 y$ a2 h: `& G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ _& B" V' p3 `0 q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 x9 r- {9 H9 z6 T$ u4 \- Q3 f. p1 W│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! Y+ b) Q6 v3 y% @' e1 D
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  C& N5 t" Y' h$ Y└──┴────┴─┴──┴──┴───┴───────────────┘
- F9 ?6 t8 Y+ q1 g# h8 g, x# e$ r9 {; J, `( w

+ Q; \$ l8 e( C' T3 iMega Chip
. L' A( v( ]7 h5 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 T% }" p+ z+ f9 Q│编号│名称   │MB│攻击│属性│稀有度│说明             │
* ~8 a1 J6 |0 W+ B├──┼─────┼─┼──┼──┼───┼───────────────┤% i9 x$ {4 E- |( i3 W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
! I3 P. x3 r) k/ t8 D│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 T' _+ a+ k' H5 T7 ]│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 s) O( f. n; `$ w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 u4 k8 ^7 x; k. C; y1 @3 c3 I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# F! n' E/ d. E3 [/ G9 L/ v# r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 W1 J+ q' v& R( B* `  G$ A  e
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 }3 X7 l  D% ~# i7 Y% ^+ o' P+ i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; H5 h; T" i$ \" N* A
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( z$ q# L. y* X4 b9 s# i. E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# Q1 c" ]) C6 f4 ?6 Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( N$ X- q6 a1 o' P2 [/ l│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! {1 E3 u7 M. v* g
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ p' b6 H1 q% Z. h# K│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  m6 l* u! ]8 ^! }│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# @$ `- z, Y7 X* A' I+ w
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' k& V) s( g7 i* ?$ ?8 ~; o3 s5 D$ ?
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ ~% w( L( a! i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 @1 L( Z5 @4 O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. s' O- W( ^3 v; B9 X
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" J5 N' f  ^2 ~1 L' O; f│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* _8 }, W! @4 H. H" U1 X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: B0 T. @) n4 j& z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& }( \$ Y; b. d/ S│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) |5 x2 a# U5 q4 q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, h% {! V4 x# [0 h; E% W, |│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# i4 V9 c- r+ i* q  W% L│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 V5 A( {, `# Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 t. P, k; {6 G6 z& b8 m7 J
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 Z! M! K) A8 y( V$ ?4 \/ Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: B  O* X: `$ s7 s* R! n8 L│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, B7 l: x% ]- K
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 k' l/ Q8 X6 q" l1 }# K
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 z' ~7 D: \  Q+ B│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! j3 y0 T0 o: P$ d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 }1 N" B3 _; N0 l) M│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  _$ j. ?/ c+ n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, ~/ h5 |- m7 y6 J$ q' H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- y; n2 B& p. B9 i* p# l& h) O; e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* A: u4 S: @$ }9 G. V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& S  {% S- _, c# R) z. D) B
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. d2 Q1 a/ l& t  y. t│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 X9 G0 ^6 d1 a7 `- J- W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 P) _7 o0 N8 e; C$ c! h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' C4 P! e8 l6 ~2 N4 S) H5 {8 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: c2 s3 {+ U4 b8 T( e0 [│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ `; T) a  W& g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  x- f( w* e" j
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 `) p7 k5 u5 j( v+ q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' I8 B) E9 `/ i6 b
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ W6 M0 f) A' t1 V4 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ P: n" S+ o  [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 m  _# r2 _9 b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 [1 Y3 f7 r- a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( P* m! a5 [. y; \: k# a) X: f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 D0 B4 m6 q2 }0 @1 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 D; ]$ N5 X9 ]. S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │) U+ v* B  s) K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; z$ F) t$ e2 M7 Z, q8 e! v+ m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 M5 C& V) c2 V+ J│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" w% ?6 m1 S* K
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ c, n9 W( p" `. b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, p3 ]- M1 I: J' p' n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# o, M6 f2 q7 u5 {│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* v1 R. R6 Q, c5 x& O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 X- X3 G8 Y* K* w│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ |6 L7 ?* |7 \1 o& Z3 O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ n- D* @" K, T! p4 S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# \% z' ]& J: C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 I. Z4 A3 h, W9 o7 ~( y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" v2 U7 Z; G5 I│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 L* ~5 Z( g: E/ J5 J! C% I│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 R) ~7 X& D" y) b" q; G/ t$ Y/ w5 _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ [- p( u, f8 k, l; p" q/ W
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- M% E% N4 T0 k9 A% |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
; Y7 {! {1 L+ W1 A. U│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' Q: S8 W2 y) Q5 _' n3 k; p│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 {/ e' k# \! i3 `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" Q/ Y1 e% O  M, g- @* V! k& R: `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: C3 R0 y) g- w9 ]! p6 ?$ l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: U% V# [9 N8 D1 Y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ n+ P# Y) a$ b6 F" s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* ]$ k; d, ^) ?. r/ S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* q* ~6 q# V7 u' v
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" O- p1 f! j  E/ s: D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; t2 r$ q2 z$ G* o: c└──┴─────┴─┴──┴──┴───┴───────────────┘
3 X, Y# _' j! f! T2 i4 v- A
0 V* N  D& N5 Y" f4 K4 |- ^+ M/ T; N; I  i/ `1 b  T! G" @6 e
GigaChip (蓝版)  D+ |! ?5 `( c2 t6 X7 L$ g
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 W3 F1 G# ~/ r5 A3 F& g: U
│编号│名称   │MB│攻击│属性│稀有度│说明             │: \* \8 ~7 d) |! S9 Z& s8 J& `
├──┼─────┼─┼──┼──┼───┼───────────────┤; J1 z! {8 J6 J9 x+ F) `  @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 f1 m' Z# v; `' F0 j│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* Y, }- P3 ]8 ?( q3 j4 `% p
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ Y* t% O# H- l$ {5 x+ Z* \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ Z3 L: M7 V) W│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 _8 N  b: n2 b* g+ i" A│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" |4 }" ]' X" Q" e  Y2 v│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 q3 W) D3 }* u5 Y) g" q# t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ X$ }& P! e& S% Y4 a9 O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 p+ d1 ?/ a! M" q$ `& K0 l! [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
! M4 V* o: f  z6 X  `9 L1 v1 S6 h│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 q8 o) T' z. U; a. b0 k  z( d6 G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 H) \( F1 Z5 c0 e3 }2 T# x$ C8 c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, u+ T* ^7 d# P1 s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 L) n3 H4 h1 a; v! O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& [- B- m1 R5 ]! A  v│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 l7 O, s/ I1 ~' n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 \- L0 M0 q* Y+ G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 S5 g$ e# h+ t; f/ k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  ~/ x8 L" G4 n/ l$ _4 q; t. v# P$ e
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# O  U& y. X2 k4 N; N, S└──┴─────┴─┴──┴──┴───┴───────────────┘$ K' j! \3 t$ L8 H; l+ M) k
+ ^' j0 Q& o) h- Y* e* v- m
GigaChip (白版)(只列出与蓝版不一样的Chips)8 ^. e$ a5 u" ^6 L! [9 a  W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# Q2 }+ b3 t# M; d6 \│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ L( w6 K0 U/ a/ e$ @├──┼─────┼─┼──┼──┼───┼───────────────┤( @: I- ~& [! y8 F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) |0 h* j8 \  [9 i2 G# J9 n: n
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ B5 w& A- Q3 m0 A% P+ S│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 |9 h7 |, @: o: U" b4 s' w; {│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 t" F) D7 Y5 J└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: o" b  V  w" \/ S, s3 K9 VMegaman EXE 3 蓝+白 Standard 级别的 Chips:
) M8 h, b1 }0 J# s% ?" Z# D+ ^4 F: G/ P& D; @9 _1 _
001002003004005006' \7 r) o' ~7 @( p) F: {5 |$ q
007008009010011012( v$ O7 c4 z% ?9 g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 x$ {% }/ _$ {" J
" [2 Z" ?4 Q1 N2 l019020021022023024
- C& ^; h4 L6 _025026027028029030
, y; u$ G  i( q8 f1 K( H; r031032033034035036
0 K5 S0 n- t  @+ i5 ~
2 x+ K3 U  B* o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( `$ w9 P; u3 s% E) r9 j
. v% c; D4 N5 {; E# P' H7 Y/ s. W7 ~/ v037038039040041042
, F1 M9 F4 U. H043044045046047048
  ?: b5 v/ d. }+ r( C049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  k3 ~6 K" o* }* p
$ n! f8 |( R" b, }3 S" `7 l+ X055056057058059060/ v% t' ^) G9 c3 B
0610620630640650664 ^+ \5 O, E% ^( e0 }- c+ L
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 L1 h8 v8 ?% Y( ~5 s# n! K
/ e3 {, A7 F7 _8 ?) X  V
073074075076077078
) u& P7 C3 h  l. {$ z7 K079080081082083084
" H" Z' e; A, e0 u, V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 z; N- |7 o6 k$ \$ Z- U! z  H, c0 Q& L6 b$ J. w( {6 b9 j( r
091092093094095096
7 ^" `1 P/ F# X6 t1 }, l# ~$ E097098099100101102( i& ]/ x  z  x7 K
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  j% I  g- F2 l' ~
& P; B/ [3 C4 P4 ~! [* w- O109110111112113114
! }( v+ O& _: ]6 r5 d1 t115116117118119120
1 C8 w1 c3 m5 j% y- @0 {1 p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 i% G3 J. X3 {" F' L/ W( Y& i
& X1 z3 C6 r5 h0 |127128129130131132
7 N$ }; j0 _& r, Y' I. k133134135136137138
( I% r- b! a0 |& P5 c/ Q+ ]139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, P4 e# I- }6 I1 c2 b1 ?" v/ i
0 C  C& W# |9 p5 c  I  K" j
145146147148149150
& ^. `6 j7 n! D- {1511521531541551565 M$ B" n* U" j5 \0 N; c- d& p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 \$ y- A: ~: Y  g) F, y
1 e; q; C4 U; v, g163164165166167168, z) L2 y9 }. j
1691701711721731744 Y' M/ D8 V. {5 h6 R5 Q7 x/ b" Y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( [9 U) y' |1 G$ ^# F

9 S- c1 e2 _9 }$ f; k. z) D; P181182183184185186
! X9 `- K% x* q3 o. ^  A. l! Y187188189190191192/ @  e* y" p0 d5 ^5 J- e" f
1931941951961971980 D/ r) p6 r% k; a( N0 [
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 W2 M0 w6 k% B* u
& b4 Z7 [, d8 C  J5 b$ t
001002003004005006
" {  p: ~8 S  \2 K% D2 `007008009010011012; L+ _3 R& E' B
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% C2 d6 `, n1 i% @
- F4 i( \" @1 e4 G8 I) v0190200210220230249 M1 [; y4 W4 }3 g0 q# d
025026027028029030+ r9 F+ p* C4 f2 H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# @3 D9 B0 c3 _- e
% o6 w$ [8 B8 V# s) o5 Z/ L* |& m037038039040041042( r' t8 }4 b6 k7 Q. }# X3 L/ A; p2 Z( ~
0430440450460470480 ^4 p' ^9 G$ ^: J* |
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% L1 I" Z; K' }- i
5 |  j  ?) f; w
055056057058059060: G. X. V9 n. O; f# e" L6 g" w
061062063064065066
1 g: Q! H: g" {; F) Y, G067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; H1 d6 K2 q" Y3 f
; d9 q3 u8 D% R+ O; Q+ `3 }: L3 y
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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" W7 D& r$ @" D$ ]% _& t) f$ f3 s0010020030040050069 c3 H' p* w! D6 i+ i; f% C! s2 g, N
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5 O- g* v* R3 Y* `& C% c0 L019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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