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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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  ~. b3 m/ t. f9 a% n4 u( h■● ■  NintendoWorld    站友xliz原创. E3 R" r- v+ W+ c
■ ●■    http://www.NewWise.com / v* ]) c/ _7 s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 R9 w/ K  L8 ^- C8 j7 J0 i: h0 K* ~' E3 v

8 S- G3 T3 z3 B: j( p- Z9 w           洛克人 EXE 3 Blue 卡片组合
: N8 O7 n; [- W5 m  [) A" `6 R6 ~0 {

* Z0 n+ J! J0 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 s3 U; ?, n2 w( E8 b
大家要看日文版的P.A.或详细攻略,点击这里吧!

9 s) I  m4 n. q3 O3 o3 ]====================' Q) i# w, h2 N' f6 k8 D& m' J( V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 g2 F  V% ~, |0 |$ D, b: m, ?$ v8 V8 ]2 Y' p# ~- @* R' r5 i( L: y
以下内容格式如下:
: t) C4 o4 J/ `8 I1 @& E& I: d: X! p" B$ }+ q$ ]
编号    名称8 d4 C- A8 W4 b- L; P
说明/ N4 b+ k# G) X; b, r% M# e
组合方法2 j, T( e4 d7 @# ^2 \9 b6 m. |
---------------------------------9 m  ?4 n& b6 J: D- U+ C7 Q2 p. ^5 M
01    Z-Connon 1) w8 E0 Q% V- T4 W* U
Unlimited Cannon for 5 sec
, x6 B$ w7 Q% d  }. b8 _8 jCannon A+B+C
! z4 l# i  \# N, X; `2 V; b2 gCannon B+C+D. s8 T; U6 T; B; S
Cannon C+D+E
+ e2 M$ z. u) A1 K& t
, B$ n& Z: ?9 b02    Z-Connon 2
5 R& ^1 _) ?* _0 nUnlimited HiCannon for 5 sec
, l0 p# n: l# `: p3 _HiCannon H+I+J/ u% {% u, Y2 q/ }% k
HiCannon I+J+K, r8 f& t) j- d1 e- o! {$ y9 W
HiCannon J+K+L
- n* m4 N: V6 H1 Q1 B* v
: Z0 P; N& c- [4 _) X3 ?03    Z-Connon 32 d0 `( [' }. M. t6 ]1 b" b0 t9 S
Unlimited MegaCannon for 5 sec' t% s6 s0 }7 _; n; x7 \
M-Cannon O+P+Q
9 d5 C5 i% Q! ~4 QM-Cannon P+Q+R5 V% _' p9 v5 u5 t3 Q1 e- b
M-Cannon Q+R+S
' |- {# A% s; o# ~6 F! ~6 }! p7 N" q5 B% S6 s/ u7 x) j
04    Z-Punch
* M( w( t& z7 {: o% y# TUnlimited GutPunch for 5 sec
5 f) F1 E6 i- d! s2 `9 uGutPunch B+C+D
1 k0 Q0 I- D+ y$ }* z& hGutPunch C+D+E
' q7 s% s$ w. g6 v# IGutPunch D+E+F
3 O( Q9 q. |9 ]8 M' L
; {' a. o! h& k6 X1 O05    Z-Strght
! J; U& h# C7 ^Unlimited GutStrgt for 5 sec
0 r4 I5 S# m1 V6 u9 G5 U# JGutStrgt O+P+Q! j# c; K- ^$ ?0 ?! l
GutStrgt P+Q+R
3 {7 g$ y" Y: \" A$ _1 wGutStrgt Q+R+S
; j" Q* `. z5 m5 e6 x. Q7 G" g, @8 q" c7 z* p
06    Z-Impact% m: ?4 [3 a1 w
Unlimited GutImpct for 5 sec/ S$ ^0 S$ ^0 `6 }$ B) ^: }0 y
GutImpact G+H+I
0 Z; Y7 f! `3 C% X4 G8 L" `$ cGutImpact H+I+J- a$ Y/ D" g5 K: t& Y
GutImpact J+K+L
: U0 b0 T. {9 z" x0 c* i  \1 h  w$ s5 P! d% q
07    Z-Varibl
! s5 P/ l$ s) W) U! K% U1 D9 [# [Unlimited VarSword for 5 sec, k, K' i  l6 \. m8 Y' z5 k0 r
VarSwrd B+C+D
/ J3 Y5 ~% G2 @VarSwrd C+D+E2 l4 P) V( {2 X6 E" q
VarSwrd D+E+F
; I) C* x/ P- ^' I
, O1 y5 _5 X' i. x2 p! h08    Z-Yoyo 1
! `/ y' y  |( ]- B1 e  I/ JUnlimited Yo-Yo for 5 sec  |) F, H( _5 @/ j# z
Yo-Yo1 C+D+E
# c3 s  h  G3 S3 W2 YYo-Yo1 D+E+F; h' ~0 b- U6 U  A, V. o
Yo-Yo1 E+F+G
5 q% H$ e3 X! ?/ e) i" r8 k4 o& [- r0 l3 a4 n0 s/ V
09    Z-Yoyo 28 S& b8 _+ q: y$ }# T
Unlimited Yo-Yo2 for 5 sec3 p/ c$ o0 \2 h! o: i3 S
Yo-Yo2 H+I+J7 t; }- z1 y, i% t  G
Yo-Yo2 I+J+K5 r! x1 F8 q4 E0 A9 l# s
Yo-Yo2 J+K+L
( `9 m- [0 p4 u2 g; l# [, x$ c% j  }3 b
10    Z-Yoyo 3& L$ u$ [$ D" L. v+ x' L  L
Unlimited Yo-Yo3 for 5 sec- q2 b/ J7 R1 v! v7 ]6 F5 \, h
Yo-Yo3 M+N+O
1 m& K- J6 ^  p/ B& m. y# EYo-Yo3 N+O+P, R- H( a: N9 E9 Z" C6 i9 u
Yo-Yo3 O+P+Q2 M' F: q$ {/ R3 v2 W! T% {# ^
7 {, D0 y" G* `% ?
11    Z-Step 1
$ `  H. q. d8 h& u6 IUnlimited StepSwrd for 5 sec1 F, A: r% Y7 Y" \. E
StepSwrd L+M+N
4 H( o3 E2 s' H  b; ~/ AStepSwrd M+N+O
. k; P4 T0 u, m  {8 {StepSwrd N+O+P9 K4 D. Z- v/ g" Y$ P

0 G# w7 O- b+ ?  X- n12    Z-Step 2% ?+ T$ h$ Q* x  H
Unlimited StepCros for 5 sec
2 l: u0 Q; y$ X# G( e& BStepCros P+Q+R
) Y% p- l% i0 `  OStepCros Q+R+S! ^( d' Z  t3 K$ \# _: m: M+ F" C  Q9 s
StepCros R+S+T0 _& Y" Y) X% `! G' F

2 X* `5 E: g9 C% O13    BubSprd+ d* ^! @# X/ \$ N, B
Attks w/ spreading bubbles!
2 X* y# }/ ^2 Y8 ^+ m3 R* @Bubbler  C+D+E
$ G5 {  r) B1 F0 LBub-V    D+E+F5 A/ `2 k: q% k3 q0 i9 Q5 `
BublSide E+F+G
+ U" n3 x. E6 r6 W- zBubbler E + Bub-V E + BublSide E7 i. g; _! N, G+ W( R) W

' H: [+ N- h3 n, H4 r- u3 q/ w14    HeatSprd
( f9 M8 t* i: X0 k6 M4 {& eAttks w/ spreading fireball!" m! Y7 b, E( M8 Z
HeatShot H+I+J
% v! d* o: O) G' _Heat-V   I+J+K! I' ]( `5 m2 I  ~8 Z* R; e- I
HeatSide J+K+L
8 c6 J8 E7 O# N- C3 A3 h  c5 o% jHeatShot J + Heat-V J + HeatSide J1 l9 Q6 D: p# C, a& Q9 Q; L' m
" v! p  d$ ]- T& v. H7 \
15    H-Burst5 X" ?- K4 G% D9 I/ m0 Q! ~
Creates a giant explosion
7 K2 ]" L; ^9 Q, Y  r- bSpreader M+N+O. `) t0 L( A" `% o
Spreader N+O+P
" D0 D' `: N' q- y+ z  Y; kSpreader O+P+Q
5 v2 d" u5 b* F* G' l7 P& Q
6 P( y4 o% R- N: V# @& S/ {16    LifeSwrd6 B" r  z% n/ n6 `+ u" o$ _+ |
Swings a huge 2×3 sword!
3 i4 A- T, V8 w  z2 iSword E + WideSwrd E + LongSwrd E* f9 Q, o; S9 n$ S
Sword L + WideSwrd L + LongSwrd L
( B' L4 ~$ Q; w7 d$ _$ a, S3 lSword Y + WideSwrd Y + LongSwrd Y& h0 d* X0 F2 x8 K( e9 i" A

* r5 v3 `/ |2 ]0 q% J17    ElemSwrd7 s. F  _2 i, R- ^9 K
Wide swrd contains 4 elemnts' P2 z1 L! ]) x& K  ^, V
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 N. W. K2 V" W5 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: D# C5 w! q" t2 t5 q) ?& x- b0 ^- O/ }* }# {0 ]* ]9 Q
18    EvilCut
' H0 _1 W1 ]5 V" K# P5 N$ Y9 bStep up 2 & make 4 atacks
  H5 X* Q# p9 f0 N# A- BStepSwrd P + HeroSwrd P + StepCros P. d( T7 {4 c7 M- O

) ]. M7 x' r# m0 o- j. K; D19    HyperRat/ m3 k# h# ?6 M( S2 i1 `2 Z
A giant Ratton charges!3 h1 j6 S# o4 R/ s
Ratton1 A + Ratton2 A + Ratton3 A! [! X6 \' B/ ?( D' {
Ratton1 C + Ratton2 C + Ratton3 C
% X. i' o( m5 {! w7 }3 N/ uRatton1 F + Ratton2 F + Ratton3 F
; M+ ]/ [  v  \$ x6 {6 O* @
4 F( y3 {! ]! [* k* a, \/ |20    TimeBom +
9 M4 d; B- ~5 `- }% R( g5 l1 GSets Time Bomb in enmy area
8 g( r/ k1 E, o2 eTimeBomb J+K+L* \) a  \8 }& s
TimeBomb K+L+M
- o# S4 N0 R6 g4 D# @9 u( \0 J2 {% zTimeBomb L+M+N) n# ^8 O$ k% I7 b8 \0 w" O
1 r: C' |. G  i& M& Q' u
21    GelRain+ {8 c, ^  n; H
Gel steals squares# q3 \9 g1 t* v3 R* y/ c
MetaGel1 B+C+D' D, i% B2 F9 f/ G# ~* h
MetaGel2 E+F+G
( N" s8 w% F' F5 T- y# UMetaGel3 S+T+U
! x+ N6 y) V; H. L3 S. A+ ?9 p
+ O- z( q& Z' t0 t8 R) v22    EverCrse
/ e1 w) H. D+ H2 R' b. BShield chases enemies, O& l# m+ {* O5 P, E( ]0 a
CrsShld1 C + CrsShld2 C + CrsShld3 C
, f/ ?3 {- w. r; |: w  r( wCrsShld1 L + CrsShld2 L + CrsShld3 L( [3 O) R$ f6 l( g7 e! B7 }+ |
1 ]" ~7 F) c' j6 m8 G
23    MomQuake
3 D) w; M! v* j( aAwakens Mother Earth!; ^& j6 F2 A8 L
RockCube * + RockCube * + GodStone S; {' m  k2 i8 R
" u" t  L! p3 P$ v, f3 j
24    PoisPhar
! h7 ~/ ~! Q. O# G* D4 L$ SPharaoh generates poison5 B+ t1 p+ k2 N! b1 M
PoisMask A + PoisFace A + Anubis A8 k6 H  d' Z3 n
" H) |4 K. p; v1 [
25    BodyGrd
# ^! X2 B$ N) ?: ^+ JBodyguard takes out enemies- g  I8 @6 y2 a+ v. @# r4 k
AntiDmg M + AntiNavi M + Muramasa M: v& \2 x: S' Y+ t8 o" L
9 m1 ^$ V' Y( ~1 r2 ~) g. F3 K! N
26    500Barr/ u/ x' v" S9 t; ]& ?: o
Barrier absorbs 500HP dmg$ g* e1 w( P% N- k+ F7 @
Barrier E + Barr100 E + Barr200 E
( h% l5 p% B" A/ Q. ]0 |5 E( `Barrier R + Barr100 R + Barr200 R5 ?  _- w% Y4 J5 Q0 }) d( H

& t% }( r7 L/ ?  `  c- a: ^27    BigHeart
; p1 q0 I: M' @) y/ DAttacks, then heals HP!+ u1 {; V  q9 |. Y2 w" V1 z7 A$ ^
HolyPanl R + Recov300 R + Roll R
5 V( Q) |0 j- v! QHolyPanl R + Recov300 R + RollV2 R$ L" n( }5 R( W' B
HolyPanl R + Recov300 R + RollV3 R+ J. ]3 Y* N# T
; h- v) T7 I7 g) J; B( m
28    GtsShoot
* m* ~2 B8 E, f! Z# l6 QGutsMan throws MegaMan!# h  b1 x' z# `4 _: G
Guard * + DashAtk G + GutsMan G
6 S! ]  t, ^9 N# CGuard * + DashAtk G + GutsMan2 G
$ P. |4 u6 ^  K" [* xGuard * + DashAtk G + GutsMan3 G# z+ ]) y( `  [( X0 F( i3 u
Guard * + DashAtk G + GutsMan4 G' v: ^: y3 p% q5 m1 W+ ]7 S
# @" ]7 z& T5 [/ C6 D9 U6 x  {8 o
29    DeuxHero) m7 K& r% i3 Q) \2 f) n3 k2 e
MegaMan & ProtoMan team up!' C8 H! J- @; U$ a) s, v: U5 V# S
CustSwrd B + VarSwrd B + ProtoMan B
; U- w7 w8 |0 W, t" PCustSwrd B + VarSwrd B + ProtoMn2 B
# d. P- [" N; s$ x! }2 Z" kCustSwrd B + VarSwrd B + ProtoMn3 B$ H# R) ]9 B" W2 O2 H3 @
CustSwrd B + VarSwrd B + ProtoMn4 B
) R$ ?( f8 n) c& o, I% F% _7 M8 y
7 ^0 v% {; Y$ K- t4 l& V" F) U! l0 q: ]30    2xHero- e% ^7 c, }# O" Y* N9 m
MegaMan & ProtoMan Dual atk* ?9 n" ^* f: O( P% [# @) i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& b% _6 b7 e1 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( v) p9 L. P0 J* a$ CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# B7 s% Y( m; a+ p2 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 ^0 k$ ^% b' j0 b1 `; _$ n/ y% C

# i( r' i2 b  B31    PrixPowr' O# [9 G, d" T! }0 j2 B
3 Navis attack at once!9 Q% t* K. R+ r: G
Team1 * + Team2 * + KingMan5 K
  a" r) B6 r; J0 w1 ?3 T# h; STeam1 * + Team2 * + MistMan5 M
: w: J) A. @% c7 I) MTeam1 * + Team2 * + BowlMan5 B6 z) p, Z. D2 |# F5 X" a

- T, i4 w: n! k9 z: @1 M32    MstrStyl9 q' d8 \* q- P9 P) w
MegaMan unleashes his power
* k# q2 r' n' ]- _, MSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 n8 W  t( S) \# j, A
& z4 }0 a; }3 p. u" b, b$ f, u  CStdrdChip (Part 1)/ E2 c' E) |: ~6 V. v
┌──┬────┬─┬──┬──┬───┬───────────────┐
, J/ s2 n/ \1 I0 T3 x  @* @6 @4 W│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ j( L4 L# k3 h├──┼────┼─┼──┼──┼───┼───────────────┤% r- q9 h7 w: _# o5 x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 U/ l- k/ n  O4 o6 f
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 a  E8 l2 }: Y: B
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! p1 w9 A. w4 C/ Q: B  U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: b' O) Z9 m, F2 N0 L1 ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 L' J( j- Z- e1 B7 F! \9 H
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 T/ v, I) d+ u6 H# Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ K/ D* N% \7 {) y, O& P0 |│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# `! B8 n6 d7 U, |" f: M6 g# X│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 }" F/ x. O: R5 h9 f$ H7 {- G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: O( ~) C8 X& y1 D│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& y* Q4 d" [& r# t& c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 M/ S& t6 L3 j/ W8 l! e# B  L│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 Y$ [2 e0 }. R( r" N5 |- }│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& l% {; x' N) X; E
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) R- d1 C8 L7 y+ Y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 ~6 n* K5 U7 W! ^& r" b/ `3 N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 R9 e0 Q. k% n( X, n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 o' r; R9 \# g% \3 |│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! L$ |6 S/ t' z; n0 F9 b
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 P" V/ @; Q$ U+ r- P& }
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) `9 h4 o# U5 e- h2 z4 A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) I; b9 k  d2 \- K( W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- b( I) G/ F  Y* R8 Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 z2 Q$ m/ i3 g! X│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 I: q$ R7 _0 s9 q2 n0 r
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- w) h9 V' K4 B, R) e% P8 i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ W/ C, U( L8 N& G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 R3 D. k+ C" Y7 ^% C7 K5 Q
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- `+ Z) `5 G* E( Q/ j# d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 }7 b: P# o( {; R$ o. b
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: h/ [( v: a" h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 |' Q1 w: \: ^; t# G" x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, [, M8 @1 T5 }( O+ v- m8 w3 u│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; X' b1 `9 i  n2 j/ M) r  L│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
0 [- D" D  u4 {0 w& b2 `2 ]- @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# {8 }3 S" d* H; t" z+ X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ j1 v: X8 ?2 l# ]& O# ^' [% u/ H
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 l+ v( S8 n- s9 S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' p# Z& \$ L! @' Z1 C/ Z4 z5 P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ ]$ K4 X% p' v* a) N3 _, q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 @+ f$ U  T' C. y2 b6 E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) J+ {6 n# h; s$ X2 M2 X. H6 q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; Z3 u) Z  W; ]$ a8 P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 Y0 ?' G3 B# ^% O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 i1 T3 O3 E; W. T/ J, i; T8 B│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 Q% @3 _. @8 Q1 t5 X2 F
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% y4 W: ?" ~0 `8 a+ H# F! k│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' Q/ b0 _, ?; w6 P0 |) J│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) l: n6 b( V, u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 ^& k5 I5 A* q- v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& K" w8 A' U8 o5 F+ [# J# Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' O5 @+ ~) q  G
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% Y- G6 k8 C' D8 c6 g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! {8 O7 w1 @# ]( t│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 H8 e5 x% f4 o. ?│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! E& d* G% u( H
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( i% a/ M$ z2 ]# J│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! j" j  _* s$ U( ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 |/ C5 X! M+ D( M) ~9 j│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 q/ r* {& o/ v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( ?: ~. f6 W* R0 }- f) A, W; _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" |$ I  j! [! p3 k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& ^: m1 W& j  g( I5 ]6 E" z1 ]' I
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ J$ T3 l# r, S) v: U# B1 r2 m
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 D" a6 G% j' G% [, }5 p
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& z8 a5 }7 N; F' g# G% L, l
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 j* F5 p7 ~4 r1 Q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 i/ H+ u9 _5 q  {. M( v7 t│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ |# U2 t4 I* Q7 v& P$ E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 S% h; R/ b/ X2 C1 [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' M' ]4 {1 \4 l- e: u7 h, g. ^: z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ p9 e4 d) ?) G. p│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 M; }! q3 S* j3 w* D' C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, x8 m) k& K/ F4 ~& R│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 z6 V+ g; Z6 ~
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! H8 R) w# a9 `) c7 {1 G3 v│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" x# _* D: Z  E/ S
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 J  w# R$ w! q( P+ K
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 r. C* S6 X/ |4 p+ O, L
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% Q$ M$ ~! g* ]- d$ P7 ^; t, p! _
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 Q  e/ L9 ~# G6 M+ |│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# ^: C" V1 s1 @' ^3 S& N& Y/ w) I│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% u. L7 {( A0 c: d. ?* F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& ?  F; }8 J, a2 F  W) z) `│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 Z. |; {2 O: A; d4 E
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 C0 K# J% x$ k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 b. P# o, w2 ]7 |4 r$ M- @" B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! o" i4 l& K6 s- F: ~3 G) F
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# T: S) K$ G& I  |4 O* a( Z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 R+ c4 p6 T0 L( E3 E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 h' @$ c# a* t9 E6 H│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. [& Q9 H1 K2 `. \2 v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 h1 ]! a7 C4 \5 \8 N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( L: `( ]$ H  `" [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │# f8 j$ p, x5 G% i" y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: G5 \( L8 ^& Z: ?; T, W│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
: _0 q9 H' \. A+ S: P4 R│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. r, @# r- K+ Q8 b9 d! `% v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. N/ ~& R, Y! `# N1 ~6 l/ |; @3 ^8 d* Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% i0 T( \3 J. H- P* {) Y└──┴────┴─┴──┴──┴───┴───────────────┘
  X2 K' |! {  B( o- u# L
$ {# X: _- D' U2 I, B  h/ m/ mStdrdChip (Part 2)
* U7 S* t( F; A3 H! q3 t. u  _┌──┬────┬─┬──┬──┬───┬───────────────┐
% Q& \; `% v3 s. l% \0 G│编号│名称  │MB│攻击│属性│稀有度│说明             │+ b1 v  R# s( F4 b' P. u3 [
├──┼────┼─┼──┼──┼───┼───────────────┤0 N" f. C0 |, I1 l$ j0 s& b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 e1 i3 M8 q3 m, ^% _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" m% s6 U5 e3 p. Y9 d7 k
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! {0 T  ~$ B2 z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
. n( E9 o1 O# ?( Q" R# r│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) i' {0 i/ Z4 W8 x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! _* E# b7 Q1 T  d4 v# T3 |9 p. J. h0 }│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" J* E% u- X; l, i│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 ?% D' J0 _" T; |# J$ z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- x& `& O1 e$ w! R" c│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; h' Q+ }, C" Q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' |6 m; m9 A- s, |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 [# s1 l+ V! ?, e│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 i# W; }) q* }  }4 S3 n; K( O│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 I# i9 S1 [6 p5 O9 _% n$ E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 k: f( p# J" K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 l3 y* a' g( A! G/ Y7 \/ Z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 Q5 l: E: j1 `/ C' b! ^" _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ q; A  Q  a, V% ]1 i. c│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( e8 _( s4 z' Z: o! `
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; A! D1 x0 O3 E+ f1 `. `7 x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. m* S' {  Y) N$ ~. }
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 b. o4 a* n$ g1 n: Q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 C$ O  ^: U0 K& g  H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' R6 t4 j% q8 P# e
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  R* K1 F/ w1 E9 |9 U$ E│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 Q$ p$ R7 W" g* a2 n% j( S6 D+ q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 H8 ^1 Y* S' ^5 ~' [
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( F5 i( Y- I0 Y: ~( i2 `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: a& w* y. s7 L3 i' Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  Q/ M7 t7 |2 w, s2 {2 G2 Z' E
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 f0 M% ?1 K+ P% G. J4 b2 m9 H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% D- s7 q' J' z$ P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ ^( |  n0 t% N1 @5 w* }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; I' l6 e; I, x1 E9 ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 c  ~& [- V9 `! e" |# K
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* r# u  T( m, A+ P/ u# t5 q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" P8 y3 l5 Z$ D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 k+ T* X4 j3 O│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 g/ H5 h: R, f' p* X3 F- [2 P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 _- h/ b8 L" i) I  {7 S# X
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 B2 [& N- A- P8 Y; X( \│141 │Prism  │60│  │  │***  │Prism fires randomly     │! s4 h1 n( m2 B+ A& X( H5 n
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ ]9 Z5 @# e% n* z0 B7 C. r
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* V6 Z. g7 Q, ~* }  |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! v4 U, q9 K" v  h* N/ Z5 k( t4 z2 |
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# e5 m. C# c4 N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! K3 f* S" J7 F' {/ R+ {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 k( V  E" q. _4 F& w8 l2 ^
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! S! c  @0 A6 Y9 C3 v3 c# U+ W& G│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" W  Z4 D) F3 W6 K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- G& c; R9 i/ K0 e5 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 P: a( X  y( k  t$ R; G! `. a$ @, w│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 R; N# h2 \/ y( i! a0 o- u* J
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 v" `6 E+ `) e7 I$ l2 U/ F│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 R5 R7 i: @; u% H, y( i  c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
  M3 P) Z, r/ k& ~5 T; S! L│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 e2 _7 s& P3 L3 q3 V
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ D3 N" D* L2 K" N│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! @4 o- O0 V" C$ e, U
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. I7 @. J$ B8 b( W$ o! p2 ]│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 O; [$ a; U5 d, x: R4 L
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# H0 S+ k/ g! x# g
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" Y- g0 s( G- B4 |│163 │Invis  │11│  │  │***  │Invisible for a while     │: G  |2 x: |  `* o: m$ M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  O; e0 U" H1 F8 {/ ^& `8 ^│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, D. O. |& A2 c0 D/ O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& T: p9 F: X0 c2 L
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 K6 k. j* M$ g' A# ]2 c│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* v6 @8 z9 D0 J# q# Y  N
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 h" a  E. |2 a$ P
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ ?$ ?8 e7 W1 a$ ^3 |4 m4 i3 R/ |
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 {* C8 f4 v4 z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* L. \  T# g! m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 P' I9 p" z" ^% h8 l, @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; o5 @+ L& m- h& V* ?: Y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, A$ q5 w, \, P! P) N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& e6 Z0 Y( C' s% }& D│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' N6 S8 U" `4 D2 y7 W9 \' M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( u& o, @- v9 B! _: S  S3 v( W7 Z0 T' U( R│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ ]9 @. F, a9 x; l  Z! L7 D+ U) S
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ a$ t, P: o+ s- F( P) E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. H+ P3 n' {  l% e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; j) Q) [$ H$ m! G8 N4 y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, u: H* |5 x) u│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. B  z' S. }1 m6 W$ q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# c, |1 |; d3 M2 h! p- l│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; Z- f+ i4 p7 B7 q8 S4 O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! q& A- V9 X9 \! X; K+ E3 }│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ ^0 w, _4 |! Y+ g8 p; B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 ~, R5 N3 E; M! U! o3 w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& }8 g: K9 u. M1 c# f+ u- J% O+ P7 o; e│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, P/ m7 `& c0 O- M' Y! G│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  V& K4 @) U  e* V4 {' M
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' ]( `; O: K* Q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% x2 u) l! K4 l1 u│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 y1 x" Y& `1 Q0 d0 F# h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 `/ y5 z, d9 \  v/ u- F1 k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 t9 V2 g. l" w1 {0 ?3 `│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) [& {% ]( h) w, X- S4 R1 }6 \/ m2 \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  A+ J! a  ]- `6 F9 d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 ^. t) M9 B" Q' \2 h  z└──┴────┴─┴──┴──┴───┴───────────────┘
5 y9 s. e5 ]* g- `  r, t; l, g2 D  s% p* v0 P
# a4 Z4 C( {  ~3 x' U. ^3 }* `
Mega Chip0 i2 t7 [' x4 L" m; s" d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( x+ p1 v9 L2 V! z* p; a) B* A│编号│名称   │MB│攻击│属性│稀有度│说明             │
  J1 T  m7 E/ d5 L* W: y5 J├──┼─────┼─┼──┼──┼───┼───────────────┤
! P6 R6 e; [! ]4 d9 W: s│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' d2 O' o- Q3 Q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 X  e' \  T- j- F" m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 D6 K$ \4 V* V* E+ b2 `: ]# J; z8 D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. \- p5 B" S* j/ K6 A. a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 k# t# @, ~* e2 p5 m│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 l: x) k* y% S5 Q) d$ \│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 L8 r4 I7 K$ b3 p│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; s/ x& \- p* @1 w" t" u│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 o6 |2 Y) K* d4 Y1 k
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 E8 d. E5 `" u/ e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 Z8 {8 I2 _! Z, s- j3 z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* Q) x7 i/ e, x- Q8 S
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 Q, L. _6 w5 P" X2 r2 k0 Q- \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 F# X( j' `% j+ ~3 Q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 A& S* A9 L. D' Q* l3 h- x
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# l7 L$ G$ U; s+ d* d│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 n, z9 x: w8 `. a" w% I% W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) B2 G% w2 [% o8 N# d│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 y2 q- D) y/ i- Z" g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 g& d- d( W3 M/ w2 t* U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 j/ O7 ^/ j, K# T6 n& U" [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 I9 [3 l+ O9 `* \5 [' M& \5 `6 R+ x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 m, ]& ?7 a: j4 f3 d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 m1 Y; x2 ]1 J9 E9 i$ |
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 Z1 \1 k: q' f/ V0 p│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ w6 E0 T3 p1 y( y6 f' a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 e! D% e  `, s. o│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& j/ M1 a1 y# C* U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 ?* D2 k" s: [6 o. o7 |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
% k$ }9 Z! n" G, h  _% Z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& H( T7 X7 v6 J7 K1 h4 w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ U( N: M- I8 ~│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, {9 ^/ e  ]3 n* ^
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ o: Y$ f, Q) G, B  @4 C8 m- Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ X$ U  f) y; U% b: A2 L4 T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 [! ]7 y% D. G! O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: h3 c$ u8 C" }, E% X; F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% U- V) l7 K4 ?0 v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( X/ ]7 U  B! {% ^
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 I1 A% \3 J( h$ d+ b) e" s│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ Z$ x  S4 g& @8 }, \
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% |( o1 b$ q% x: p+ a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% D' \/ D# G; r- o$ |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* c6 `& F# e( f) u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' S6 c4 L8 u  _) y4 I( Q* L│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! ]  b/ w- O8 y$ s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 {% g  |' {8 T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 j  x: ~/ d0 P, z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 X# |, l0 I' Y% M: ~│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 x0 T4 ~( Y9 \6 h. X; ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 d- i% F! T+ \; v0 A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# C' Q. s" |1 w) z" {( x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) n4 H, ^4 |& E8 t6 s4 h/ q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 U( ^6 U1 U0 E1 H7 r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( n) u- S- b# Y1 v3 Q/ ]
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( ?+ }  o9 z) }, g; W. P2 z5 T6 L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( M7 d3 I& r# X; K│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 F3 B3 }, {) H' H. i
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 S) u  q* M! W
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ @7 a+ {8 |1 X" z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 X: v% {5 v+ g
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* {. N! z, L; r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 B' G9 Z8 e2 K0 Q% [# h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& u( e! @! S' Y+ C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 G# m: |4 w. _4 f( z% p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& @( P: l7 k7 j) `│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: P2 ]" a3 r: U% z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) `4 M- t+ L$ ?8 Q" c8 Y7 b9 y4 c1 k│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* u5 o- R& F: N$ O/ \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( N! a& Z" ~8 b7 k; p( H8 l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 T1 e# ]. J2 T; L( t+ m│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │% h2 ?) L( i2 G+ \, s8 E3 e
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 e' z* p" \4 z( q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; q  K. C: F$ T, H, t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. K/ W3 s5 h  U8 \│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 w: D9 Z& D" D2 ]│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  W* J: P% O' y  [
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 g- m8 Z( H7 L3 Y' y0 N
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 Z' M3 [- }0 B) M# ~
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 p* i) Y9 P" x* e" |7 h2 Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; U* ~5 G) f! y4 M1 _, o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 O6 K* c7 p" }  i, Q2 e│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 j7 Z+ |( M+ t│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% n9 }7 n/ o5 s2 {
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. ]. P, N; o) b. Z6 p└──┴─────┴─┴──┴──┴───┴───────────────┘
0 a1 t( a. Y2 E1 k- F/ K9 L
- s9 ~- X- C) ]+ N; Y, `" Y1 |9 G* J7 p6 E6 i
GigaChip (蓝版)
; \8 J4 t  [* A8 z: B# ~) S4 p┌──┬─────┬─┬──┬──┬───┬───────────────┐0 a2 f$ X2 n/ ~' Q5 m1 N
│编号│名称   │MB│攻击│属性│稀有度│说明             │& H# I8 X3 H9 }8 c: s8 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 a3 p# ]5 x, z2 E0 A" f* }" a3 N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, U8 y! ?6 v: f$ J0 Y3 k+ |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 W; I6 _- ]: _. H4 z9 g# U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( T8 E) |" Q! [6 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# E! e) O& _! }0 o( J- P│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# H. F: l! p% P9 H$ m! ?
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 C% f4 _8 B& ?. M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ F: }: Z: t0 w% i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, k" \5 G; R/ L/ N( z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 G) M/ `/ F6 O8 q- x+ e
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ W2 T2 v: F4 A. L+ q) C% x: S( V& f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! w9 ~, E% U1 p8 @( [2 V' @% Z5 a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 q: U, S+ H. d/ W) w' S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 e7 ], _4 ~) u2 O│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& t7 Y7 \: f' f0 [4 c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 d% }# ]" W8 E. ]# w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) u* a* |0 f) a, I) T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, H; q0 h- h! Z5 Z- k│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 |4 i' A4 l3 ]│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 m4 v& }  {/ y. ^3 X: S) w7 d
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 T( ~9 j% i2 I/ m
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 P3 c. D# [) v4 E' d# B" D; P  G
# i0 E% u, ^* T3 i* HGigaChip (白版)(只列出与蓝版不一样的Chips)% F3 q! j. ?! j- G) k
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~& l, b) n& |5 }* U+ R1 H
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 g. Y* y8 }: V0 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
- c, M8 x. C8 Y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 I( K& X( e8 s! [, `9 w, w
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# O6 [( i% c( d- r- y7 p3 w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' P2 ~* ?, U7 t9 n$ [4 s4 f0 {│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( d4 |6 t2 }2 L) Q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" E: @' o  u6 R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* y  r5 V# g* m
! q( f4 M/ G, D7 Y" y/ C1 l001002003004005006
0 r: A5 ?. H" r5 ]$ Q( A+ J007008009010011012
2 E. |5 Z( B. L0 y0 E9 Z4 [013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ b1 q8 U" X- V( b1 G+ a8 M
8 [6 }1 d8 R  f1 m019020021022023024
$ y5 f2 v3 F5 e. N# T025026027028029030' o2 t1 Y  ~. {6 L9 H4 X
0310320330340350364 d; D, J: O4 }
' a: ]& ^" R: o
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 T8 y% p) [3 i: A! a$ n3 i. q; B

, u" U5 B- L8 v( G+ h5 f9 c6 t037038039040041042- F# }: I( T# Q" Y4 A
043044045046047048
& N# ?( D* i: m9 W049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! |1 m$ A. r2 h6 J/ _6 |1 o' H# V& `6 L6 R( ~
055056057058059060- `/ R; I+ U% A: m
061062063064065066& _2 `& u( [  b( a$ ^# R+ u/ J
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 @7 k) E: E6 j8 z  W/ b1 U2 b) [& |: g5 Z
073074075076077078
( A: w7 j; p, W7 n8 I1 n6 s. C9 {079080081082083084& a% D2 `+ `/ k5 p7 C9 G* }
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- A# D, ~8 k% k: X9 V9 l7 L7 a7 R3 Q: H$ Y, g
0910920930940950963 t3 K/ }  R$ ~. p  A/ `, j
097098099100101102
7 T$ Q6 ]' ]: z: d+ w& R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" q" V* t8 W9 G/ s, i

5 V# h. U, R+ F' m109110111112113114$ `( W. h, p  ?0 S0 n$ c
115116117118119120
! _: E* ?- f8 y% i121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Y' ?( P& \/ O# @$ \0 j8 y) Z

; u$ q0 T' S4 P127128129130131132
+ P  Z9 R. x3 [/ ]! _; a, l# [133134135136137138
) E/ c- y6 Q% X- n  V8 f9 C1 `; i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 g1 e' U* Z0 I& Y) `

/ e$ |, u: t5 f8 R, Q8 L  r$ g145146147148149150. B, |! I! R6 l
151152153154155156: f) c! m9 g" A) n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 u0 w. }7 }& H2 E
. X5 i- {' D6 u' B163164165166167168/ r# h$ x1 |0 D2 H6 m3 q
169170171172173174
( z2 d* i# Y5 }8 n: I175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ d1 B% j- ]. Z: n. i  A, q7 U# o$ Y" L
181182183184185186
7 |; y) g5 g& q& r4 ?187188189190191192
* z0 r: c4 w, u$ E193194195196197198( m, t4 g1 h* ^2 B0 O% q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ P, C. @; z) g4 I' m+ m
% p* J4 l* E: `9 z, a( F4 ]" P001002003004005006
* y5 ?3 }' n* U# {0 v. t007008009010011012" J7 w( E" Y" C8 K0 S: ~
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& p6 B7 c' Q! i# r9 L+ t; @0 y+ h4 G/ F  u, n
019020021022023024" \, c7 g+ I6 L: d% S, h
025026027028029030
, f) q- l1 E( y8 F  w031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 |2 t5 }' m' E
: ]  M& ^0 w, g! @3 r
037038039040041042  K- W7 v# E) ?
043044045046047048
8 y: z( n( c- @; z. U& Z' {; o0 l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 u5 M; m! @' `! b
, J" |% h/ T! K5 |, R: j- X. G/ `0550560570580590607 ?/ A  E$ F" e- K2 U6 Q. S
061062063064065066
: }- }, y7 p  S5 |  ^( V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 V. l) d( r" X0 x4 b4 J6 r* @2 U
0 J# Q+ V) H0 C  q# D' ^# x/ A
0730740750760770781 U( P$ K3 v3 _& j, K
079080081082083084# @$ T. b/ J. Y2 v- y
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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