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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 d. z3 n3 \2 n7 M- L/ c: @8 T2 M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, O3 ?' ~5 `" O, M6 s# S* _■● ■  NintendoWorld    站友xliz原创
0 m' A/ G. z! G$ Y+ G' c■ ●■    http://www.NewWise.com % B- N: V7 G0 h$ n% K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% a  e: a0 I8 ]! o7 U, Z( T- z; x- Q" Z" R; g3 ^6 a
1 a; p- c/ c/ N# E5 A2 L& B: w
           洛克人 EXE 3 Blue 卡片组合
# V5 h: i2 V3 ?7 @
* ~# y4 V/ \/ D+ E8 H2 c6 J2 W  |1 F" T0 M% w# _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) ~" m9 t' o3 d! e% A0 x7 v大家要看日文版的P.A.或详细攻略,点击这里吧!
" Q$ [. P2 b9 n' ~1 I" k
====================
* X5 U" w+ t1 d- B! _6 F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # Q0 _! [1 e: Y, \. Z

, X. ]  `) F! B以下内容格式如下:
; F3 F% h8 I! T$ r; ~" m# T3 k, D, K9 X4 U4 O; S8 o: h
编号    名称/ {( @0 E. e7 h! l5 c
说明
" B) F6 B/ m# m% t; q$ X  _% g组合方法7 @+ V0 S* J( `. Q: A' P: @
---------------------------------
, G$ s, K( d. E2 Y( Y0 _/ x01    Z-Connon 1
9 }3 p* X. {- M# iUnlimited Cannon for 5 sec; A+ b! R* j3 E) x1 ~' O
Cannon A+B+C
( P! V2 f( u( I+ _9 f! x7 sCannon B+C+D/ U9 \" W' q8 `
Cannon C+D+E6 l4 N& Y+ t3 N. Y0 K

# n* g. z2 K' w7 C02    Z-Connon 2' l9 N1 N# ]5 ^* p* Y1 [9 L
Unlimited HiCannon for 5 sec
7 @2 H3 H! B, v* k" T, G& x$ g9 uHiCannon H+I+J4 K9 I2 N$ X7 ^. S4 J7 ]
HiCannon I+J+K
, N3 Y/ b# O( |/ Y4 Y' @  r2 NHiCannon J+K+L
! l4 _/ R/ J+ [
. t8 ~! Y0 z9 z0 r. _3 y03    Z-Connon 35 H% _: v4 [, B, s' _
Unlimited MegaCannon for 5 sec9 s: n8 r8 [9 R) ]! X  l( h
M-Cannon O+P+Q" b% h& r9 `. W; K, g
M-Cannon P+Q+R" N# J( C/ u2 b0 p# f1 r
M-Cannon Q+R+S
" F5 r& Z( n6 p0 ~7 D3 l: c) k' R6 b& P. W/ x+ Z0 K" I5 y  Q
04    Z-Punch6 y- k, u% @+ {8 Q5 F
Unlimited GutPunch for 5 sec; N8 y9 a0 M3 r/ l; [, ^
GutPunch B+C+D. M  k# r" {- l# N' x$ E3 p( }2 O5 {4 N
GutPunch C+D+E3 r& L, m. n  R* e
GutPunch D+E+F
0 k4 B' u5 j8 {  P& G* G# p7 F4 ~+ h# \  x. s3 \4 m+ ]
05    Z-Strght
, W0 J# Z  `  T: TUnlimited GutStrgt for 5 sec  |, C+ d: H' z' E' {0 i4 [
GutStrgt O+P+Q' g1 u0 ]: w5 o$ ?1 I
GutStrgt P+Q+R& k1 m& c( l% \, |1 r. O* {
GutStrgt Q+R+S  d) w+ k. p4 G# j% i8 j$ `; h
% p1 t8 r# ?8 D
06    Z-Impact
& w7 ~! H# d: R& \- nUnlimited GutImpct for 5 sec
0 F! S# x5 n( ?5 `& K3 D8 ~GutImpact G+H+I  O: E. Y! n/ D
GutImpact H+I+J! S: `  S. o- m7 u: [
GutImpact J+K+L  J+ [6 y* g" v+ f8 T2 z1 P& k+ g  Q

+ x/ k: F6 f8 Q; N! o3 e) W  C07    Z-Varibl) x- {/ p- z. T" M0 E
Unlimited VarSword for 5 sec; C; Q3 ]( V: Z) U" y' Z
VarSwrd B+C+D. `6 l" d+ r. p3 P/ M: F
VarSwrd C+D+E
9 _$ |2 c9 a3 _1 p  i, m7 yVarSwrd D+E+F! D+ D9 M, [" p+ T+ G

5 N. G8 q6 b3 Q08    Z-Yoyo 14 U6 @( q0 t( Z1 e6 y9 }
Unlimited Yo-Yo for 5 sec6 b, Y" o$ V( [4 z& K$ W
Yo-Yo1 C+D+E; {# H( W* Q# r) z) ?5 i
Yo-Yo1 D+E+F+ W6 u  v, g( o! f
Yo-Yo1 E+F+G
& c) b) A, n) Y2 X0 K1 g
4 v) g4 ?3 L/ y, A, W0 e# S09    Z-Yoyo 2
3 ^% H+ F+ L% @7 XUnlimited Yo-Yo2 for 5 sec3 Z6 H# K: n  f% K3 ^
Yo-Yo2 H+I+J3 @1 W0 p  y7 Y
Yo-Yo2 I+J+K) b0 H* ^) \/ Y7 x! w
Yo-Yo2 J+K+L) u# B! E8 }2 V+ N

) k' \5 Y: j) k* q10    Z-Yoyo 3
) p! w) L8 B" \: @) m4 xUnlimited Yo-Yo3 for 5 sec! @) @- v; M2 Q7 V
Yo-Yo3 M+N+O  E: ?8 |4 h3 F) h* r5 z/ h0 y, F: b
Yo-Yo3 N+O+P/ B. v% v( E$ S% y! e3 u
Yo-Yo3 O+P+Q! C7 E  f" J% [: g
, M% X* x3 u' ?( D3 U# d
11    Z-Step 1
* d; ]. ^, e' ~: pUnlimited StepSwrd for 5 sec4 P2 s! ]( q& n% o
StepSwrd L+M+N
" e1 X/ y' Y) e0 O7 {StepSwrd M+N+O: y% ]# f! x6 u8 N3 s
StepSwrd N+O+P
0 p% D9 K! f3 {4 X0 e
4 r8 ~+ |7 N! `) ]4 M$ U12    Z-Step 2
) n  w" E4 }" T- Y# R" u- h# ZUnlimited StepCros for 5 sec9 ]6 Q) h$ D! S/ g0 \: m1 |
StepCros P+Q+R
/ H# Y+ ?6 g1 k/ BStepCros Q+R+S
$ S3 B  Q6 c; H$ nStepCros R+S+T
- P8 C: r  L1 ?, }8 e. q0 l" x  G2 a4 R' @2 s3 }6 y/ Z5 I
13    BubSprd8 a% J5 {' _3 u. B- d% i
Attks w/ spreading bubbles!
$ m! ?0 {$ E2 \9 M; k( cBubbler  C+D+E
, k$ a3 ^' R# U6 ~, k" @0 @* OBub-V    D+E+F
* _1 D9 z+ F% G* kBublSide E+F+G
: A6 p& k, g8 O$ x- F5 P  BBubbler E + Bub-V E + BublSide E
& o) u/ ?4 w( @  G  D7 M( S0 m: x- C6 U0 z3 {
14    HeatSprd) ]" Q- [  y/ Y$ W8 m
Attks w/ spreading fireball!  b- d5 b+ f: a( }: i; G
HeatShot H+I+J6 @, P! r9 G, i( ^0 q
Heat-V   I+J+K. |/ z) `+ }; N) p: T) F) u3 V
HeatSide J+K+L
' u2 w* _4 Z  h8 lHeatShot J + Heat-V J + HeatSide J
- B1 R8 _9 L# H) q5 Q
0 I( g' x% V8 F6 T" `  F15    H-Burst6 _& Y& x) {$ {, R0 J8 N
Creates a giant explosion
8 @5 A) ?3 \) x! n8 qSpreader M+N+O
% i0 T. h/ f) B) qSpreader N+O+P" Z7 E4 \+ ?% k
Spreader O+P+Q
* p9 ^1 q, b) S* `" v! R
* ^* W, Y1 L5 C16    LifeSwrd$ Y" _# b  r- t, K( [" w$ m
Swings a huge 2×3 sword!( u  D$ p- D- z
Sword E + WideSwrd E + LongSwrd E
, L6 \* U  c# ~9 @Sword L + WideSwrd L + LongSwrd L4 z6 E+ G5 L4 b; l$ \+ v- B* T* z
Sword Y + WideSwrd Y + LongSwrd Y: E# Y, i) C: N/ P! s& j' k4 Q# a

: R1 U# c3 N' l8 p* I& Z3 h17    ElemSwrd
3 `( u7 w0 ?" a# M. o, EWide swrd contains 4 elemnts- A% J8 J/ U1 {( B  p5 X+ I, s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; [3 n  c0 F: I$ C  i. N- d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ }0 M" ~3 k0 e7 x2 @1 B
; g& A& p& B" p0 P8 {6 d18    EvilCut! x0 k. X8 b5 U6 `6 J
Step up 2 & make 4 atacks
, L, l: q0 J8 _8 O: i' K, OStepSwrd P + HeroSwrd P + StepCros P0 g7 [4 e6 P& d+ ]- S: X0 a$ `& {% v, l
! o/ H7 r4 A' y8 ?1 {
19    HyperRat
$ f* Q; Z6 C+ @4 [* hA giant Ratton charges!8 J6 @. T: k; u! Y  l% I( `
Ratton1 A + Ratton2 A + Ratton3 A
* L, ?) S- E) tRatton1 C + Ratton2 C + Ratton3 C: D: X# M7 E+ G! n9 N
Ratton1 F + Ratton2 F + Ratton3 F' @$ r4 s* P6 J' D/ `; e& O8 E' L
6 H/ y: F) L* x
20    TimeBom +
3 j# e7 i/ @- K) A8 l2 DSets Time Bomb in enmy area4 t9 j  k% }  {6 X5 v! E1 Z% [
TimeBomb J+K+L" w( ^# \) T, @, t. ^9 R, E
TimeBomb K+L+M4 W8 r  |- E. G& U4 r5 g
TimeBomb L+M+N
' D; g* T* o7 m( T4 v- Y
* }& h( B' ^- R0 I21    GelRain* _' K$ n% x7 t! v( U: f1 d8 F
Gel steals squares
; \$ ?# q2 L9 g! K5 qMetaGel1 B+C+D& L  q- e" g: \+ {
MetaGel2 E+F+G) [* q  z3 Z: ?% a: P
MetaGel3 S+T+U
8 H$ u6 A! c$ v1 o2 e1 }3 _
& Y8 U, U2 @! E0 k3 K% |22    EverCrse
5 r3 N/ G  ^  K- ]& x- f3 ?Shield chases enemies
/ g! }& u1 ]9 b& `) V6 nCrsShld1 C + CrsShld2 C + CrsShld3 C- L+ E6 e: |' @+ P
CrsShld1 L + CrsShld2 L + CrsShld3 L
& y  H8 [# W9 j! H$ ]0 u+ {7 _$ [, V8 ~, G6 ~& R
23    MomQuake
6 O- s* L6 l! F9 L+ D* ]6 [Awakens Mother Earth!
: g% Q8 M4 G" A0 C) F( v/ z3 r/ eRockCube * + RockCube * + GodStone S
% W/ g0 `, K' R. ~* e0 ^
/ w+ U1 R# G' F, _4 R) l# `4 q24    PoisPhar% h' M9 U- G/ n7 s2 v
Pharaoh generates poison0 p- z. [- D- d9 ^) \% I  M% a( I
PoisMask A + PoisFace A + Anubis A# c, X! I' w/ ~4 ?7 k  i5 i
& K+ c& I! k! F9 B% \3 c
25    BodyGrd
( R( ^1 k) u6 w6 T3 E0 x& e5 {2 W7 \( fBodyguard takes out enemies, U1 x- c# V5 ?
AntiDmg M + AntiNavi M + Muramasa M& w) f9 k5 M1 ?+ g+ n

: x( g9 p( f$ {! O, m# r0 h26    500Barr
9 e$ v$ c( n1 l- wBarrier absorbs 500HP dmg
9 O. K6 l  m: [# K6 c6 O, h( _. QBarrier E + Barr100 E + Barr200 E
7 J+ M" l3 }  \( \7 i, M. O) e9 uBarrier R + Barr100 R + Barr200 R+ U) `5 z% p! Y9 k& }

+ j( b- ?# a8 ]) ]. l  u27    BigHeart
; |7 a" h9 O' n7 J2 s! u0 m; oAttacks, then heals HP!
' s7 C1 M3 C# }, j- nHolyPanl R + Recov300 R + Roll R' ^+ @- `, t/ D( N# f0 h5 v3 b
HolyPanl R + Recov300 R + RollV2 R
5 ^% T$ V' k- g$ T) u; VHolyPanl R + Recov300 R + RollV3 R
# h, ^7 A* X! X( Q# F
) ?7 e! _) l. ?0 h* T28    GtsShoot
0 ~6 {% O  d, K! |) IGutsMan throws MegaMan!
5 G( g& S4 d1 G1 w: _- D- LGuard * + DashAtk G + GutsMan G
/ q2 H; W/ H+ aGuard * + DashAtk G + GutsMan2 G  g0 _" d8 A5 o% w) A
Guard * + DashAtk G + GutsMan3 G
9 i0 r& {8 J% d* m! qGuard * + DashAtk G + GutsMan4 G$ S( |6 s1 v  R, v4 D2 L

5 O; Y. c3 X$ Z: {29    DeuxHero
" `5 y6 I5 a2 ^MegaMan & ProtoMan team up!
/ d# L5 n+ P; I. K, YCustSwrd B + VarSwrd B + ProtoMan B
; P8 r) {: \. T$ G: wCustSwrd B + VarSwrd B + ProtoMn2 B
7 L/ Z8 Z! }% l7 }# ECustSwrd B + VarSwrd B + ProtoMn3 B8 z  y$ a, T+ s- D( ~3 ~" P. }
CustSwrd B + VarSwrd B + ProtoMn4 B2 }& o# f5 C; |1 j: W% s

+ ^' M3 D" z3 V  f30    2xHero
* f4 U! j( I# K3 r/ i) tMegaMan & ProtoMan Dual atk/ Z) a! L# }9 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, k+ c* o( G$ ?  f2 a; x" @1 ^, w, p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: m5 Q" J: O; I8 M1 @  j/ X( _! E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, R4 \8 {; D2 M. zSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; N" m$ Y4 n9 u5 O, p2 n7 f$ w0 B

% @& q# v7 [6 w. T/ ?9 P' I6 d31    PrixPowr
) B3 l' l: q! d) n$ ~7 p0 j4 k2 M3 Navis attack at once!/ r. f7 {7 r8 T# ~# ]9 H
Team1 * + Team2 * + KingMan5 K) p  G3 E1 P- p+ n% d$ V4 _7 _
Team1 * + Team2 * + MistMan5 M2 Q7 Y) m/ B7 p! }) n9 X( a
Team1 * + Team2 * + BowlMan5 B; `; v4 }/ c, k
, T& Q. @7 |, ~$ U
32    MstrStyl
- T  K1 e, A1 w; H0 s8 F) y) IMegaMan unleashes his power1 n1 B. s* M4 q0 i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) z6 ~6 y7 r6 i; \
( f1 ^  S5 b' g( N8 {StdrdChip (Part 1)
" @+ e) w2 ]# [- @8 Y) V; f+ d. C┌──┬────┬─┬──┬──┬───┬───────────────┐
1 I& y& f8 o6 [7 b5 @8 O. n" e' i│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 v  ?9 }9 y' @/ |3 r1 A├──┼────┼─┼──┼──┼───┼───────────────┤" _2 W& u* y( W
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- X; w/ U& c+ f# `! Q8 K│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 {8 E" h- C: o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% @& `! \8 V; r8 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* f  W3 g) K' H4 r" G0 p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ v" R9 u8 O. R: \7 f│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# S4 S: r7 c4 `8 ^# A
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% M, d  [; l, e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
: A, ?: Z+ k- ?' P4 I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ b3 Y8 f8 d2 o$ V( O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- T# U, g6 ?  _. a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 M' `7 v8 Y7 u' g9 j; A│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 B$ Q- w) B5 y4 ?% ^0 D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: r% i: y' S, m5 }2 [
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* i" x0 v1 K2 B) ~1 y, C│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ Y) @5 A- s/ a+ y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, j' v/ K7 P+ R8 ?% ]4 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 w9 Q$ k2 |# w4 R# f: Q8 V; Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 n3 U3 J  ?/ m5 g: O1 u  j2 r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& ]( [' O/ w# O3 y1 I( ?$ |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 ?, E3 E/ ]. ~& S2 y4 K; |
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) R1 g$ ?: y6 k* a8 F% |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 J6 k  \* F( v- V' n- {/ C$ u
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) p1 o( X3 _7 k% n│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, a# l/ R! U! \$ x6 L- n
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 Z: t* n! I9 v7 R6 u5 n$ F  o
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 a' [) q3 z  c8 J, x0 N; W│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 Y, ?# v2 g# Y" d0 T│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( s- e7 G9 [0 z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" l* s; ]/ c0 O. o2 J5 }  z: y& x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. w4 w8 V$ w$ G$ e0 i" L/ y$ ^│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% \! H+ Y; f% x4 h& Y, n  v
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( k% J! {5 ]/ A( e│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( Q% E# r4 ?$ s* Z0 x- E│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
! f, w* |( j$ o) Y! {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 Y' l5 q( s" a9 G9 Q  p9 D6 r1 U│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
2 _$ _2 k) w2 [5 v# J6 a│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# Q' `8 E1 V' o' N' \
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; u0 \4 J5 C5 Y, u│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; O6 U2 \3 y* x2 o* H- U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 n; U4 M9 Y0 x0 p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 v1 c4 x: H* a: {: Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 d/ F" O' o. J3 F4 e3 f9 X) ~
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( ~( k4 V7 P2 z3 a8 N: L% q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# R4 \0 r$ r/ e% r- j: Q$ k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% G) _! s4 ~: c( L4 _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% e0 n$ K1 R6 i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 J: g. D$ J& [│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, D3 F: e8 Y9 u" B* x- D' G│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 Q: _; t2 Y; T" n, c" c5 _' ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% R" \; t- `: U. m! ]& F# B  L
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, B, I6 a8 I8 R% ~' O& B# d: F! A
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 x- [( M! z' |$ j& W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, t" _  x5 ~( |! U0 n# g% M1 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 m( e# G/ I7 \
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 x) @( t9 A5 ~  N2 I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ l+ g7 S3 O. _0 s+ c. W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& d6 ?- U# k/ O. z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. f1 C& M$ c; P# h│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ S+ s4 N$ q. l& @! ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 f0 K+ b. l% _$ F" w/ Q' x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' |8 M; M( f' d3 U5 h4 c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( Y& E- H8 {2 z/ ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 t4 q" U" M, j3 \" E
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ {" v/ H3 v) n" u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 Z2 ~0 b9 N+ z* f& G  A7 {+ P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ e/ d; }9 T, k! e/ N& N│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( J4 P+ B! B* Z$ F# u& C3 z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 \1 D# I) b) [9 o/ y4 `9 p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
" d4 ]% H( J) B, q% x│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) }, j$ ^- M/ V- [4 E, s9 h! ]│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( P9 g8 z; _, w8 d' Y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  s+ D" Q& m: L8 v4 Y6 a
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 P1 c+ ]6 A$ j. R% {& W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. _1 E- R  r/ L1 c) a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! Q  V2 o0 S+ A+ ^6 m4 ?. B│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' b% c) p% c7 }4 L5 K. q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 r% B7 ]1 l  B% \% N# h. h
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* n5 J  {. F+ [  X; _! J│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 F& K. c% w1 B8 ?" b1 J0 {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 g" `+ X0 I# a# V# ~3 |# h, t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# v9 K9 k7 b+ ]* c& j
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, z; t- T& Y1 V, U( U. r, o' T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" Q9 v4 |1 m) R; c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 J, \4 N) J: k│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: ~0 u- R( f! e5 v0 L0 |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ M6 e. U. j1 X0 o7 C$ y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 m; L+ t5 ~% B: k- y5 z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. `" X- A) B( F│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- h( u6 N6 _1 ?" G/ g, L  ~2 [4 H│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# O0 V5 G4 n" n3 B1 S; [
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, a* ]2 Q5 `" Y5 V. N% Z2 Y' k
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* d& ^1 \  x( n& _' c5 m3 S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 _$ r+ O9 D2 p; O7 J6 X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 D; Y) I4 k0 R3 \2 C/ x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ |: _8 N/ `9 V% n
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 c* t, l! L# j2 i' r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 y0 J0 m( U4 ], s9 J  p│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. n7 V3 ~5 I( S; a' m
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  L5 H! ]. P! [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* A( r) z" }* u& S6 e
└──┴────┴─┴──┴──┴───┴───────────────┘
! }- O" {; f1 b; D& c" Y0 U: e9 X
& {* Y& U  q1 p2 rStdrdChip (Part 2)
% l! b2 Q& J$ q: T2 ~) B% _: L3 y┌──┬────┬─┬──┬──┬───┬───────────────┐4 y- B1 a2 p# L6 {7 `! ~3 r) ~" L" a
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ ?. G* r7 L8 L9 d├──┼────┼─┼──┼──┼───┼───────────────┤
& w" f6 t+ q* Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% w, l! h" h- W) N5 E
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ o4 G- y# R6 Z9 h$ \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! c9 Y3 z% [& }  X9 T' v, x3 c) r│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# m4 z( j' C1 I) _  b6 H│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 O7 E  j: q% Q│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 d) O, a. Q3 C0 }0 X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; T3 }; p" a! W  A* c│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! u& p% E  E' W5 ]; g% E$ C1 g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 m  K2 I- m' g) J1 t2 |: u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 s) L: X" n7 K8 L; X5 G: a. h7 u% U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 `) N7 @/ j0 }1 Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 R( {) }" W2 }  ]" N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ J% D8 [& m  K8 g0 w│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: C! e& H: C0 i2 n. e& s! ^│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 g5 K5 Q; y: n1 x; H│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( q. W  z( P8 p2 L* L8 E* ~1 [│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 `( \" @# `  m9 d& V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& c9 W* F1 O4 i  P; c
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 {1 N* x  f- O+ e2 f- _* w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 V! e) O+ ^: H
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, z0 h) K: I$ a9 ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 n0 ]& R) \9 c│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ J0 E9 X4 X+ S" n$ j. p│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' c" V: w- L' u
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" D8 \* l6 J& L* Y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" I0 z" _2 X4 k. r9 S│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# C: C( }2 k8 J& {% x: a: f  @5 v. K& j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' ]# j; G5 x$ H$ X
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; b2 d; C' J/ L% a' u
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 g- F- c7 m: U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 r, I7 ^: g: |. Q8 g3 V
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' E4 e" \# P" Q( z) x9 q8 M
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: q/ p- d/ P" v# h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 q6 i  `  s5 ^, }5 c
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- C$ A1 e9 d' }8 H' A│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# ~& @; n1 X# i' f" V  W- U
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* p  `' \8 B" I7 B) P. B4 G7 `│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 s6 S' A; O6 u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 V) Q% v9 g, `. S7 d" i
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 E5 M' z  f$ \1 g' }' {: _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 m' y% N+ P% e0 {│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ s, a- ~" {9 V' C( t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
8 R  z* y$ N3 h/ q5 q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& B# S) c1 G9 J$ M( W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; p" k: U/ x( ]# r7 x│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 U7 Y1 w; h/ {8 o" h5 T0 t( n! S│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. r, _+ a( K$ b% ?- R& u│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& ]6 }' P) M* M! o7 j# q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& ?6 }  E7 r" W) h% e  S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 `, z% B  y/ A% \# p# s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% }* b* p- b, I# h; {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; m+ Z3 g4 E$ S) E3 m1 J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 K! B; d) f% @5 Y│153 │Recov200│65│  │  │**** │Recovers 200HP        │% t' ]" v% C1 _4 F" n5 F5 Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. |3 u- k! `* D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 X7 `9 s( r7 b; n# [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 `/ b2 O0 L: F* b4 }! C│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; g6 f( ^9 J6 g│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) Q) v9 Z/ q' A  a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& I$ ?' @: m: ^4 w6 U" E
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 a7 A! I  K4 V: ]% Q* b4 J% M
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  F" J5 W1 B" l; x4 b" g! h1 A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 a9 E8 |7 b& R. a│163 │Invis  │11│  │  │***  │Invisible for a while     │
# U# j' ^, M' _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- |+ s9 W/ V; h$ i  m  |$ Y0 I
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 `1 h3 S8 ]2 Y  _/ O/ u6 B( ]8 z6 p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  N' |' h* C" v* i& D( L8 ?9 h
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 ]: m5 K8 n6 f# U4 K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! `2 t" s1 i6 t( p6 b( D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ u5 B4 Z. r3 Y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: l) c- D* q, m5 I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- z: s) S2 z5 k/ e% v2 H1 v7 E3 m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. ^- L. N4 Y1 l6 i9 ]0 U. F8 e7 ~│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 I$ f8 P7 K6 e  \+ Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 }9 q. J* a" ~1 }7 b+ f9 Z( j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' Q. M" G: L: m5 ]9 S" Z* R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 V4 Z  |) R% P1 ^) B+ {9 p2 @2 C│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 S) g# S3 C- k. e4 ~* d9 x( g│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 {( |. a4 S+ c2 S  v
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) ?! q) n6 r" e. p$ x
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 b- T4 O! |" U3 W3 K  Z: E│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, ~/ N: B# u! O7 ^4 T; Q. R│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 B2 |- x2 X( k# b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 D6 A/ D+ ?! g2 W+ S0 f1 ~
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# r& d, J  J- [/ k1 Z2 K
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 N! n$ P; z  d' R! A- e4 f0 u
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ @  u  U1 _. B) C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% g; Q7 W7 o0 B0 h6 a  `2 B3 _6 H; A
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 P% y4 V6 c1 O  s8 N! g  j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 X. i6 S" b) O1 t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ P* S- g1 H+ d2 m/ L/ p. O│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 d# B8 G5 }& e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ T* f0 o: U& V# B  Q/ G7 |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& d1 d) ~  Y/ L2 k! e5 P' i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  c* b& O+ f5 a/ b│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 g' G" d# c( X/ X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% C0 u: }& T3 w/ s# I5 D! W5 i│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& z; V7 D# n: U+ E( z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 ]6 K( w. y8 e4 h$ p- W( g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 @0 ?: [7 W$ b  g  M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 j& B' M7 W( W
└──┴────┴─┴──┴──┴───┴───────────────┘* b( {- \% h% [$ U0 M5 r0 W- K2 B6 O

$ j* P- [5 E2 h/ |
# k, M2 t1 \; H$ T2 x; n+ W" SMega Chip
( B  O8 Z1 h7 S) I! E┌──┬─────┬─┬──┬──┬───┬───────────────┐8 H4 @% L5 M  J; y3 A2 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ ?3 u! g: S9 A9 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤# ~( ~) {$ ~& L8 z" {8 C$ D
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 J0 x9 f) ]: h  E3 W) p; \7 _3 I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 g3 Y1 M. }( a* S/ r. ?" _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% N% ]/ i8 j% D
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 n% b$ \, o5 f& F
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ |3 n0 M* `: ]: m2 T7 b3 M│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 j9 i9 y5 Q3 x( l6 `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  V. a: e. }$ G8 P0 F6 n
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 ?" i9 @0 B. F: T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  V( j1 g$ q0 ^+ g
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- w$ a: C, T3 _& h% i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 r, Z( r5 j  R2 ~% p4 ?& K
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 Y! e* V' L4 P) i│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 a: N3 d% [. T! ^& g│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 e6 D% H+ K2 N5 h# l│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. k% J4 s; h" e! _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 W. z+ A  {: C/ x" D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 K+ p! m3 z! c- t) e" t│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 G/ v. w. a, v% c9 v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ s3 C& K9 ^: R8 F& D/ Q8 p- f" b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 K) i5 F% D& k: y. s7 @$ e│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* H4 J! R, B) T8 `1 ]2 u) u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  ~  H. i8 J0 g  q( G! j. k4 f
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 i5 ]; z2 Z- u/ `. k" W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 _) `( [& F) Y& p- ?$ y) }% M' P7 b
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 r1 q3 n3 J3 f│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 a9 S5 y" r1 L4 ~6 Y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 y0 H% x0 T( Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) y8 N% H, |$ l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" ^% U" ~- g9 r% k7 x" T# t. e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" h# y8 i9 @* f3 Z+ G$ y, j
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- j$ {  l# p- ]6 Y0 }, L$ T( }
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 g1 {$ ?* S4 z- i  u$ O6 W│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ A1 I) M, E5 e8 b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 J3 p! [4 E! }5 U% t5 k' e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% Q% T- V0 _9 G" G; {( Y6 P+ i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( l2 C$ h/ N$ w0 X" m3 q/ U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │& w5 A/ z5 O, V) p. d4 z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' _: Y. Z1 Q1 n7 ^) g7 j9 L4 V│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 s3 p& H: N7 Q+ Y# `  ]0 X9 }0 ^7 V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! K' f9 f# ^3 o% G0 U
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ j9 w" E4 f  t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
5 g" K* X; M7 d7 u7 V" V7 c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% |0 G9 v4 R. z. q1 C6 ^! M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ m) m. D) M4 I4 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 s5 h& h7 E$ y; q! I4 L; |# j/ V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" V- V. ~9 b* Y) ~- J' j
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 o: ~! Z8 U4 M3 s3 Y( Q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
8 d7 e" |3 |( `2 Q7 I│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" L% t  g+ F- J% e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 s4 b7 ?3 Z4 l* I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 s, m- i' ?- C1 q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" l6 s3 i% Y8 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ G9 `# I- ?( Q: P3 N! Z, r/ [│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* m' E2 E7 T" k: I) u; @' c# a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 g7 d2 S7 `6 B8 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 H6 Y9 J4 P8 g% q2 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& [. I4 L( V: L6 C8 \6 U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% _" N* X3 W: A6 V$ \0 t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 c* E) @6 P4 M) X' a│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* p% [0 q9 ?7 I3 ]5 w/ N, x7 Y2 `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 r2 r$ }+ K; v9 P. w
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- m0 V4 p! q% s# R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 I6 u  ^+ M" m& n+ Q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. S* a% z# h# o( {, N8 i! f/ y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! V$ O5 X+ [: m  r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% k2 ?" c) k1 R  G. x9 }4 e+ X
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ |- l: H, C: y2 `│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* N2 E/ c# O5 l│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& e! Z% Y7 {* E. D
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- t6 a7 H4 c' n/ j8 C" P9 v% \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 k0 h$ r3 @( F* K% r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
! K' I5 R& F6 k$ b6 F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 G+ e8 X% _7 n# k6 k7 N│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# I, A) v4 |  k* `  E: Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 B) I/ |( ~$ Q) n( o; ^5 r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 {2 a# s0 V5 p$ o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 P. E! o; v- Q) I7 t
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 Y/ \6 ?& L& O  E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; x% K+ l6 U( j. w' h│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% p$ L: I  o/ Z! t$ }( e) I3 T$ a; E│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' b! }. f0 Y  r5 U% u) N
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 U: x0 J/ {7 k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) T- h/ \1 j8 s! R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 W2 T' L8 v9 x6 F$ M9 k8 k) m│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- U  q& {. ?! P
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ a. u, r& J+ V  F" O
, f5 r' E& J% u) r9 f' U/ i
( H! f# L* a' x( Y# v& n+ v* F& OGigaChip (蓝版)$ ]6 j8 I6 ~7 u3 I. d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! E* w3 p- P4 O" {, q│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 x" @9 y0 Y8 a# d+ ~' s├──┼─────┼─┼──┼──┼───┼───────────────┤
" m( m/ z+ s, `: f0 u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 C& [4 P. C' R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- \9 q4 z! O  \+ @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( _& i0 s9 G( o" T1 P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 X- _8 h3 B; f$ H) \7 r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- w* q+ Z4 S* s5 |4 W% M│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 R' ?/ H" X9 x4 s│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) P. ^; {% m) W% @5 C, O│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. ^- p9 Q( }6 D- f) c│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' N  a/ z' K3 m9 f1 h$ [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' W2 X1 `5 x! W8 ^3 |" X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 C* e# J3 ?. x! v. N! Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 }% D7 B3 h9 L0 t# t8 r  K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 X+ |& R+ C2 I( `7 d" S│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) |- ~& d& A" O│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ Z8 N. k( ~, l- U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& L& @' q! x. }8 S' x7 g! Y: L│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 r5 M) o1 T/ J4 b, X0 i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 q4 |) i7 {/ \6 v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 C& [& z( N  \/ f* X6 b1 B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 y5 J5 K6 Z. ]) W8 Q* N$ n└──┴─────┴─┴──┴──┴───┴───────────────┘
' c& M( \' Q7 U* E7 A% y$ B2 ]
6 S, ?" e! T5 ?6 D3 J6 vGigaChip (白版)(只列出与蓝版不一样的Chips)& v" D- z7 }& a. t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, O/ d: M* X- v8 I0 ?│编号│名称   │MB│攻击│属性│稀有度│说明             │
, o* ^/ y2 p9 s" I" C9 L/ r% U/ g├──┼─────┼─┼──┼──┼───┼───────────────┤
: ]) q( o& E' e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- _4 l, }8 C2 w: j4 G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 H- i/ ], t% j8 L( t0 A5 }' e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" m* k4 r" F9 e+ b5 H│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% z# _2 k7 W; L) }! R# {
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! J* W+ X( w, A1 R3 J
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ^0 |8 s7 E5 d$ s. S7 ^. j& L5 N2 I" @: o' r+ U6 i) z- d
001002003004005006* f1 t' }) N- K! O
007008009010011012; K/ s2 a/ [6 Q+ q2 r8 D' v
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ i) X; A' H8 D3 V: K. x

( `8 B4 r6 X9 S1 T019020021022023024
9 S( y/ o0 ]" @4 Y4 S/ b! r0250260270280290309 s. h& O. r! Z
0310320330340350361 o! I" |) E. p( ], n( w, u
# L: J# j/ l% \9 i) M
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 G1 ?- B; j' p, i, q2 K3 q! k+ c1 p5 p7 _7 C- C
037038039040041042. ~0 V) A1 j! \) |. ?* H! c
0430440450460470489 Z8 ]( d+ Z/ P+ K1 T/ m
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 B& M4 z3 W$ a1 `6 J6 K+ _7 ]) T8 }/ Y
055056057058059060" ?% a" b: v/ w" h
061062063064065066
6 V. |# ?# C  q! ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; P& g& R; s" I; L# Q

; M3 h. s& O' G/ ?& L073074075076077078
, S  A% F% G! Y, h! E0790800810820830847 |3 R/ @! d1 Y% |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, r% p$ P/ R% p" A$ X3 K. m! z& A: N) y9 [1 P- K" E+ U2 H- D7 u
091092093094095096
. Z2 `* U% e) d0 `! p' u7 q! m& h4 |097098099100101102
% x0 e5 H% q! ~6 [103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& N. u) \2 k3 L1 i1 }" ^  o. k
' I& w, c" @- d+ V/ [
1091101111121131144 b; H" X# m, w
1151161171181191201 K7 T- A! C% Q. D* p
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. o) ?/ ~4 g2 L3 y0 Z" }3 c- o% u  k3 |3 K
127128129130131132
4 u- u/ t& ]% O# X133134135136137138' G+ ]" [( l3 i. f2 F
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! H/ ?5 m& {/ ]- y9 D
$ t% _8 H3 R3 @8 v- ^5 g/ e  l8 F
145146147148149150( Z% k4 k0 n, _  N7 o5 z8 K% t- f
151152153154155156: y  q& M% o2 _8 q& b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" G' Q3 m" H2 A# z) [
- ]2 j# L- I+ c' [4 u! \8 Y163164165166167168
) k$ ^! b5 S+ t4 @4 }- b% C169170171172173174
7 M" l1 t+ {0 T, ]+ }175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. x3 N) f$ R9 E4 m# i9 E; J4 ^- r) c- t( P: p, r
181182183184185186
: w9 K' v3 u6 P& ]/ W  K+ [187188189190191192
: @* Y1 r$ U! \" C193194195196197198
1 L1 Q6 l3 q4 c8 a) Z! X199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( a# ~: J, U& w/ |

; Z- i3 k3 j' ~+ j001002003004005006
' ^9 A9 Z, \! [( l, h007008009010011012
+ Z/ J9 E0 i2 E: x$ X* E2 l: y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( N, t  {! d/ V- ?; H
! [8 x% m" e1 a( ]- j  ?9 G) y
0190200210220230243 |5 P4 T! q  F; Y: Q
025026027028029030
- M& f2 A7 X" b' a' F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' w, V7 J9 ~0 j+ q9 y% Q1 Y) \, i" \" r9 R2 ?0 f# p2 N
037038039040041042  V, R/ `8 b! t: T2 _  Y. [' g
043044045046047048
6 U5 i6 \* o4 H% b! _) P$ ?  e; d( v049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. Z* B& J* L* L4 H) l' o& X& b2 z% i7 h# q1 \
0550560570580590605 E1 L0 {9 C; C1 q8 h% G" Z+ C
061062063064065066
: Y* a$ h' i, D* M- X# |0 `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 j# w1 v# u8 s3 t# Q, ]
) Z& P. j& i3 k( I073074075076077078
7 r$ G  E9 ~7 Y0 r" X6 n3 y079080081082083084
' t# @! u( @. L  |: p085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ E" ]' x8 }. C4 r3 {; l! n4 `

( C: l8 m, D' T6 B) G# a1 T7 q% Q001002003004005006
+ A( v$ C% u& i$ `0070080090100110126 |# O+ D& w, z6 i
013014015016017018
. m% H: P/ m, w+ p- Y6 \019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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