转载请不要删除以下信息,感谢您! f z. {4 W& e \( w& R' {# w; `
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 h) [3 z' W# A N
■● ■ NintendoWorld 站友xliz原创
" _4 ?4 `% r: Q& H■ ●■ http://www.NewWise.com
1 a0 C V% A* d j \■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % o( N- e& f' p
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4 B; @; }- v4 Y0 t; H 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 D% `6 o/ a7 Q0 i1 t! m8 G/ s. S大家要看日文版的P.A.或详细攻略,点击这里吧!4 P3 L- j5 ^! o+ E% h: e6 R
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 h# v" ]# a; X" q以下内容格式如下:
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编号 名称, G( q% z2 U) @: |: m
说明
, {5 I2 d+ X, [& G组合方法% r* R* \. }5 R1 E) ^5 E
---------------------------------
' M7 t+ k) U$ D) ]$ i; P01 Z-Connon 1! X0 W! F$ l# d6 _
Unlimited Cannon for 5 sec) z; O$ N8 V) D5 i3 Q
Cannon A+B+C2 G8 e8 O3 ]2 U& V0 G( f% m
Cannon B+C+D$ r: Z* ?" ?6 g1 g# l
Cannon C+D+E: L5 N3 `2 O+ F4 t7 s4 w. X
" I K' q2 F" D. w' M02 Z-Connon 2" b j$ t2 z J1 j3 F0 w- v
Unlimited HiCannon for 5 sec
$ c! c5 I5 ?# ?+ A- Y+ s3 b, P9 GHiCannon H+I+J
: Y$ R' F+ a4 wHiCannon I+J+K8 d; q n3 F8 p w
HiCannon J+K+L
: H- s" g: [# S# E/ y1 K4 i1 f+ A/ r: a5 ?: T v
03 Z-Connon 3
9 z% ~) Q* |5 [' y" nUnlimited MegaCannon for 5 sec
4 F( L9 H) F/ p/ U8 C( j6 [ EM-Cannon O+P+Q9 ^& r+ L2 Z/ t' ~/ ^' u `
M-Cannon P+Q+R% n& Q7 ^5 F! K0 O- Z# Q- ]& ]; ^
M-Cannon Q+R+S& v& y7 q; ?, s: ^7 p7 V
- v6 z6 P. [6 S7 D04 Z-Punch# J3 o' p2 H7 z% S9 r
Unlimited GutPunch for 5 sec
0 Q, _. m" R0 W* Q7 t( Y8 P9 ]GutPunch B+C+D
4 m: A$ D! B1 A8 N! x" SGutPunch C+D+E* k' G% V3 j& A
GutPunch D+E+F
% b3 A, }% `' W1 V. A0 k# L+ u- D x" }( F! J
05 Z-Strght
6 b0 y5 g- l, D( mUnlimited GutStrgt for 5 sec
5 _+ M* w( w: b' p: fGutStrgt O+P+Q
, L7 ~9 K% V `5 D% HGutStrgt P+Q+R
- M2 F. ?$ ?8 l; L1 WGutStrgt Q+R+S: W) L% j, j% _ g
b: ^: y9 S' M) `+ [* k- `# V7 k
06 Z-Impact+ w: J: K, b# x8 ?) `# H
Unlimited GutImpct for 5 sec, |1 \" r8 P( d
GutImpact G+H+I
( F: D/ i# L( g$ P: T' }, HGutImpact H+I+J& f" e4 p& u% i3 j* b+ U
GutImpact J+K+L
$ a- `" o, w' O+ S% F* A& F! ?
) j% K7 x; F' ]: C+ U2 J07 Z-Varibl. B2 U& @- ?5 k0 [7 Y& \
Unlimited VarSword for 5 sec
- }, G: x0 J' }- Z9 {VarSwrd B+C+D
! r2 I1 ^7 x" n( N# d; lVarSwrd C+D+E. F& i6 l+ ~$ _& y
VarSwrd D+E+F
+ L2 R+ q$ Q$ g7 T( ^
. Z# \- y* P0 e, L4 H) [/ a5 m08 Z-Yoyo 15 v& A, G+ @5 d
Unlimited Yo-Yo for 5 sec# s. h4 A; N" D' j% @
Yo-Yo1 C+D+E) {& `6 V% s$ j" ?
Yo-Yo1 D+E+F
) C5 H& o+ a; K( k+ KYo-Yo1 E+F+G$ F J! ]( @6 x+ M; b: P' ]
G Y- e4 g5 |
09 Z-Yoyo 24 M$ f A2 m% e# F
Unlimited Yo-Yo2 for 5 sec/ K+ a+ T( b- t
Yo-Yo2 H+I+J
% w, x. G6 K% T4 b$ mYo-Yo2 I+J+K
4 i8 T$ u; P& `, r- Y6 f. XYo-Yo2 J+K+L
# x. ~/ e" i$ t/ X- V3 g0 I, D
# r+ w& c; ?: U3 R" x9 S10 Z-Yoyo 37 U/ H2 J5 a6 e, D
Unlimited Yo-Yo3 for 5 sec; C% j P$ O) O$ W& E% D
Yo-Yo3 M+N+O! l2 I$ N$ ~6 b
Yo-Yo3 N+O+P
: u( {! X9 b+ C* D5 Q0 DYo-Yo3 O+P+Q5 L+ ~& F: B( T
% a% Q4 i+ o& b$ R11 Z-Step 1, R4 y$ x) R1 L$ N$ T
Unlimited StepSwrd for 5 sec2 w _' n G# ]+ Z/ |% o. H
StepSwrd L+M+N
* i! `4 e9 I/ f' Q8 ?/ SStepSwrd M+N+O
' \8 v4 S: k* o! ~StepSwrd N+O+P
" }% r9 [, G5 G0 V. @; E$ R" F. G! q+ \4 V, k+ s5 x
12 Z-Step 2
% H2 V! b" O, U; n9 b. EUnlimited StepCros for 5 sec# ~. y* v) Y# U7 _/ V4 J
StepCros P+Q+R
' u6 H: E. V* Z9 Z5 `7 ]0 h( ]StepCros Q+R+S
$ s0 i9 \$ p {StepCros R+S+T
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13 BubSprd. E5 M" @5 `( U1 ^( m
Attks w/ spreading bubbles!
# O0 G- i' e: J1 H$ VBubbler C+D+E0 m7 m8 c) n( h6 N
Bub-V D+E+F% j1 n3 Y* N, B9 I8 i0 E
BublSide E+F+G
& K3 l& G6 e% CBubbler E + Bub-V E + BublSide E+ q9 x9 N& D6 h/ C4 U
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14 HeatSprd
! ]3 A4 X2 f* I* E& MAttks w/ spreading fireball!
) r8 \/ D! W9 q6 }HeatShot H+I+J
9 N' N) a: [. H) @Heat-V I+J+K
6 y% ~2 |! d- e; }HeatSide J+K+L
" j8 m# [. ~& N1 T, Y* jHeatShot J + Heat-V J + HeatSide J. I/ P9 G% A9 J- z* q( |3 k& Q
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15 H-Burst4 R7 n1 G1 {/ y. }% [
Creates a giant explosion9 r5 E/ e6 T9 ?0 |
Spreader M+N+O* g9 Y& }, y) c6 s9 I1 O+ Y
Spreader N+O+P
: k/ V4 ?' J% M. [9 x( kSpreader O+P+Q* i3 Z3 D' R$ J2 U2 M# n
0 T' |* S- F B16 LifeSwrd
6 w8 E: g+ O! H* [" j1 aSwings a huge 2×3 sword!
, b7 G6 R" \% ~& h8 `* g- ZSword E + WideSwrd E + LongSwrd E( f: [) x5 x( d: L
Sword L + WideSwrd L + LongSwrd L& n" Z9 s/ o* R/ _
Sword Y + WideSwrd Y + LongSwrd Y' q# Z' K- ~/ }6 `0 ]' }2 |, N7 H+ g
# x, E# t5 Q( C! Z' h+ H' {0 B" k17 ElemSwrd1 e& o E+ U p) `4 {. I% F
Wide swrd contains 4 elemnts
; Y7 t! E) }' Z! ]: QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 B& ~/ p4 K1 `9 s* D0 G0 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 s, c, q) c- }2 ?
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18 EvilCut
" c& ~8 K0 K9 F( I+ wStep up 2 & make 4 atacks6 |/ \, P, w) g$ S0 Q
StepSwrd P + HeroSwrd P + StepCros P
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, h; S8 @+ D$ D19 HyperRat
8 h' H+ R$ T/ c4 b5 l) @; M% LA giant Ratton charges!' O* o% Z- @, q, @4 v1 ^
Ratton1 A + Ratton2 A + Ratton3 A
" s2 k+ B$ x' fRatton1 C + Ratton2 C + Ratton3 C
) Z! F/ l K2 E1 jRatton1 F + Ratton2 F + Ratton3 F: M6 a# l0 @. n( u Y6 |
+ D8 E5 T* c$ v. }( D& f8 l. A20 TimeBom +
`9 R8 k0 i1 z" N, o6 E4 O6 rSets Time Bomb in enmy area. p7 R/ t3 s; p, G+ X: [# s1 x2 x
TimeBomb J+K+L
. h2 M; s* [7 f; g f& vTimeBomb K+L+M
5 Q5 |1 Q' l8 a8 d: d+ W( MTimeBomb L+M+N9 C4 ?- D2 n, @% u: O0 O
# W8 B9 ^& M' B" P# e2 M! F! Y21 GelRain
: q: J# W; K2 D) ZGel steals squares1 `" L; s% J6 J/ E" m2 ?" Q
MetaGel1 B+C+D' X( i; O( {4 Z$ d5 R
MetaGel2 E+F+G, n% `) P9 o, R/ t. N: B; ~. p
MetaGel3 S+T+U
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22 EverCrse
3 `3 @0 m) `0 e% v' DShield chases enemies- c, t' O: l* \' L* C8 w
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 y' O9 S4 B/ v* l7 M" zCrsShld1 L + CrsShld2 L + CrsShld3 L8 }; H+ _, z5 x4 u2 Q, W
4 r6 @" k4 O0 ^, E6 W: L( c
23 MomQuake; l3 ]) f) I1 m
Awakens Mother Earth!
; \5 D' e h5 U z! _/ rRockCube * + RockCube * + GodStone S9 K' ]8 S& l' j( h
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24 PoisPhar7 M6 A9 \8 I8 f% u. l+ A
Pharaoh generates poison+ {1 T! h! X* b! X/ \# j% `
PoisMask A + PoisFace A + Anubis A8 x- i/ K5 e: h) c) P
2 F4 \$ ?. \. m. {: q25 BodyGrd& {# m `5 y3 n0 D/ c0 {1 Y' d7 m
Bodyguard takes out enemies4 W/ b$ _: Y. K% v6 t5 W
AntiDmg M + AntiNavi M + Muramasa M
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% l* z# k3 g, b' A- O26 500Barr
! e+ Z; y! X4 `Barrier absorbs 500HP dmg' k5 p5 c9 V4 ^/ T1 v, E" C! A: @' w
Barrier E + Barr100 E + Barr200 E
: U& ~0 W. ?4 M4 XBarrier R + Barr100 R + Barr200 R
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27 BigHeart
- V, c; V( e# P: E& _4 Z8 q- XAttacks, then heals HP!6 l- H2 F6 k1 I T
HolyPanl R + Recov300 R + Roll R9 _6 u7 y2 `) Z! D& u g
HolyPanl R + Recov300 R + RollV2 R
6 m, S8 V. u; hHolyPanl R + Recov300 R + RollV3 R, Z4 R9 O. x* H$ r+ R0 u1 b
9 `8 E5 Q) K6 J: t3 G6 \! m( L) F( [
28 GtsShoot
$ i! m5 x9 l. ~, a# _' pGutsMan throws MegaMan!
- G3 N j \ S' P7 uGuard * + DashAtk G + GutsMan G. F. T7 e& }8 v( o; M& m4 q
Guard * + DashAtk G + GutsMan2 G4 L4 F Z# ^% B% {0 I4 Y7 W0 {
Guard * + DashAtk G + GutsMan3 G5 I: m7 v; A3 A( ?+ }
Guard * + DashAtk G + GutsMan4 G
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+ b3 L- r1 `- ]" I) r" j29 DeuxHero7 Y4 f% c' v7 m% w3 K; R' x1 L/ C
MegaMan & ProtoMan team up!/ s0 B* g) T5 Z5 c0 w! p* q* I
CustSwrd B + VarSwrd B + ProtoMan B
6 k/ \% s+ Z, i+ M6 gCustSwrd B + VarSwrd B + ProtoMn2 B& ~* ?0 u/ B; u# y
CustSwrd B + VarSwrd B + ProtoMn3 B
8 F, I; e- { Z. FCustSwrd B + VarSwrd B + ProtoMn4 B. W4 j# Z- G4 ^3 E
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30 2xHero
# b$ f. }: J4 O3 oMegaMan & ProtoMan Dual atk4 j0 g- Y2 I/ M1 U- N9 L" J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 D2 Z) F. x- q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 j5 O. B, }+ l' P% Z- t) {6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" k$ s) a9 l$ f- ]+ eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ k J! N$ J! Q; E$ o2 ^# r) q
* J& c- V5 m# `9 i0 O+ i8 ]# c31 PrixPowr
' \/ ?* U+ A, n `' F8 S" f3 Navis attack at once!
. E. _2 E. S" J3 P/ C8 R8 BTeam1 * + Team2 * + KingMan5 K' N( |2 U+ H3 L+ |
Team1 * + Team2 * + MistMan5 M+ s7 ?. b; Z" T, D& z
Team1 * + Team2 * + BowlMan5 B: F- ?) `( }0 `' G( v4 {
9 W3 H8 [$ i9 {0 Q. @
32 MstrStyl
7 _( D/ Y1 Y% GMegaMan unleashes his power2 S8 ?; e7 B$ G8 T9 E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ {/ k; R' w0 ]: Z( i# d* K4 A: t# L5 n+ O- o
StdrdChip (Part 1)7 M& K, P# x4 b' e6 \
┌──┬────┬─┬──┬──┬───┬───────────────┐* M E/ q) ~9 J- j
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 Q/ x6 M( k+ W1 a6 Y
├──┼────┼─┼──┼──┼───┼───────────────┤0 U& O0 [" A" q% k- E$ F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ j) X% D7 T# b( B S0 F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 _0 r x! H$ T" U# ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ p g ~6 R% g- C$ `
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- R4 @4 d9 Z4 T. T" J2 {9 N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 H9 C2 L: H1 h: G│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 Q# t* {; y: l+ N& d. ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% O3 i+ `( }2 v+ _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ k7 O& K) H+ g }6 R. r# ?: G
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* i3 p8 ~. K5 x M1 D. F& u/ D9 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. ^1 O4 G0 t( |" p. B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& ^2 R5 Z8 D/ a( @7 d│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, d) Z+ d- D& T+ J5 ]! E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: N1 M: v1 r& |; q% N│14 │Spreader│16│30 │ │** │Creates a large explosion │1 i* {% i+ j/ \; |2 l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ p0 s' G5 X+ N( ?" z: T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' ]" d9 Z; U8 o│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, X& w |9 D9 G9 v& v7 M& ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 P0 a6 E0 q& f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& l" T8 p. w( T, c
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, N# `" s* x* [3 {# X- ?8 ~# X7 P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# v" {3 _& @4 E2 D2 \; c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" u1 C1 S& ?2 Y3 C! ]$ J│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ H. B, ~1 [2 n, {. T4 R I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 Q% a' V' j) G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ j! W& X7 @6 _0 ?* t
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& _/ F' O8 }# C7 U5 A$ i│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% F8 f9 Z4 P; ?) |7 m2 d5 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- d. Z" ^ W" p3 Y; H) u: P1 F4 O
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# S- T3 u- b( [/ A# t1 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 `7 B& E+ B4 H$ l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" ^; I" q A7 h t8 P- q5 D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 p. {7 ~4 N. V% ^7 A│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. d0 a3 u# U3 w! R! B│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- |0 p9 H1 n5 Y9 X+ c, B0 \% ]│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 m, m$ i9 \, h& a2 d2 [
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" k& ]- j2 Y/ s& d+ ~% Q. I8 t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ m; J! b9 {# r# H' @) y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 z0 b1 M3 s0 a% ]$ m
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 ^3 M8 q) R. d x0 r" o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' F/ o. w3 b1 N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 a$ n+ r! a% X% {! a│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) N+ i3 S$ r7 {8 y7 ~" ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 [" E( ]* A: R* a│44 │ShockWav│10│60 │ │* │Shock through enemies │7 z3 \" V, F# I9 b, |8 y
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) e8 O% _ X# M3 L3 ^( I│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 Q M- m8 O' W7 I+ p# s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# Y5 \7 p6 e( y4 Z4 ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ i, E8 Q6 z G" L! ^│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 \+ |9 r8 t2 G. f+ m( Z$ L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ N& |- n$ b0 @9 Q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 t4 x# a' _. b" N- K2 B8 C: Y& m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 U: b4 ^% n. S+ ]7 y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 v. Y" A) I- B4 |9 ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# K/ ?1 R# J9 K, q& ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. d4 L- x8 Y, b│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" `7 x a9 u! Q% D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; b- p, V; b2 x0 \- J$ \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! S* g# A: S6 l l; }. e# d! w/ i, L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 b) g' o# U# j( L2 a7 ]│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ s2 g+ @) R% l, b1 Q( I) r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 W& i. C/ x5 R% ?" O5 ^+ q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: ^% t. `+ S. y3 [) H. [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& C* A& `: s' ` Y8 K' d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 N# W3 ~7 l: p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* y$ k- Z) H$ Q) u7 s
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, v* k6 b: K0 g1 j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* R9 p% j9 A8 ~- L$ O3 B1 k
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% P9 ]0 e& H1 z6 T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 k1 Z, k9 p1 \2 e" z) M s" Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 M3 d- m u* y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* M7 p; L3 x8 @+ q4 c$ {1 O. d│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 e/ W+ d" \. U& L5 K* c" u2 G: U│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. Y- C7 i3 c- z, {8 m- N( r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ O" t1 F& O) K( A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& q5 }. Q5 O8 x2 R0 l
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" ^% _) }' X' O1 J2 J9 c/ ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* N. H. n+ u. i( L$ B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& F% Y% P* {* ^% V3 T8 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- e7 D7 y V2 @; G3 z7 z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ p6 D) U% u E! R8 {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 I: b8 ^$ G) H; R- v2 A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
U" l! ^$ ?6 w/ v│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 d8 d" E8 t+ q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 @+ Z. ^! V1 H; A, ~ M
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% s+ S. G9 d2 g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 b# E( j* @" S1 a! L$ v0 i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 u: H$ C8 R2 h# `1 p6 a" q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 j0 P2 g: Y$ \+ d5 l/ h
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 E( s% B6 e: G& |1 N
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 \0 n M5 F7 ]# B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. c/ I% [ W9 [. d& W│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ {( X" { G2 ~2 M% \2 ~│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 {' ~. Z+ [0 M p& W, `│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% P' i! t3 \3 _( n+ P' B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ Z; q0 z4 f. r- r2 e0 C# ~, Q% E
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) r7 |% o1 r) H; `│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 t# |* r8 C3 k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 W0 _; W+ ]: [$ j. j8 |$ |. d4 T│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ t, a3 B, z# I% l" z' ~* C' u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ g8 ]9 V& H8 v└──┴────┴─┴──┴──┴───┴───────────────┘3 n8 Y1 R, W P4 t# V
' W9 I R. O4 M- x' }+ p1 L5 T
StdrdChip (Part 2)7 C; r% }6 [4 o; j* G! x
┌──┬────┬─┬──┬──┬───┬───────────────┐
( u; w, L. @' S6 F, _& x2 s2 j│编号│名称 │MB│攻击│属性│稀有度│说明 │- z& c }! P+ }; d0 Y
├──┼────┼─┼──┼──┼───┼───────────────┤& N' u; s+ }& E: r! T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 t+ m3 u+ B4 H8 U3 o- c│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 y7 q2 o" m3 ^! Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' q/ x" u/ i; r/ K6 G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 _/ R& S8 ~* V0 k" v! w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 s# E% w+ K3 u: G
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! @* g% ^9 o' F1 ~9 b# E0 F│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% ?) a3 R. q7 H/ X: T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 s% V$ D5 j2 R- ]! t e% U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% b' V7 x V. ?) `, U. D
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 [" h! x2 J4 I7 u! E t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* w: j4 W ^1 P' C# ]; ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 W6 @+ |. G6 T* w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% r+ J) N3 M% E1 P7 `7 M* S7 ^+ i
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ D+ E+ B5 Z/ ?│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 A$ y8 ^( V$ t. H! f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: c+ X+ l3 _* x
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& ?1 J8 q+ c' V t% @2 m" f0 u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 @( `, F" l. a* }. ~% x s. y8 p9 P0 a
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" A8 J5 H& a6 B0 {9 h9 \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 a# n; F+ j. e5 q2 |│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 r% l& S7 Q1 Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* f8 c# D1 G0 T! P: n
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- r3 \4 }' S% ]
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# P8 u: ?; q. @% Q8 Y: n {: O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 E# C6 m; b8 l- t& ~2 N
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. B/ B# p1 H5 b) i2 x│126 │Rook │30│ │ │*** │Protects you from attacks │+ p! {3 W8 E% z1 I. ]( X; [" \
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 D5 u: y3 S7 B: {│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ ]% Z( U6 }$ D5 a
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 a4 d. h9 g& z, r- {" {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │( V/ d3 o" J; } T
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ L' T( n% g9 i! }5 r7 ]/ ^│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 B' r% v" t9 I& u) c' _2 m
│133 │Guard │5 │ │ │* │Repels enemy's attack │7 H, s5 `8 J$ ~% {7 p' I9 S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* m K6 b% t; \2 d4 X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! L2 i: f6 }7 I K) e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ k: J1 q, ^$ j│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 F+ H/ e( l9 b0 z1 r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
q m* @4 s6 i│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% ? H% n+ J9 {; R9 W5 V│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 T! E, q( H S. u( n( i3 o+ }0 t│141 │Prism │60│ │ │*** │Prism fires randomly │& t2 ]+ _( W$ C( K- w% M
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# }0 [1 N; n! n& g2 u, _, ?
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 c& p. T. e! I( i+ u│144 │Fanfare │32│ │ │*** │Take no damage for a while │( _# i0 i4 x8 _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) w8 C* Q7 G V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) h9 E: i$ G% w& {( O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 |, ^& O6 \/ Z! `3 O2 o$ o│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 y: i* f0 J0 g9 U$ h6 \
│149 │Recov50 │14│ │ │** │Recovers 50HP │
|8 P$ e( G c: q( U2 y│150 │Recov80 │20│ │ │** │Recovers 80HP │
) z1 x+ q1 J' H% f, _% `6 [│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ G8 a! p! G# V1 G│152 │Recov150│50│ │ │*** │Recovers 150HP │) ^0 I3 w' w. ]( Q- \8 ?! X& n
│153 │Recov200│65│ │ │**** │Recovers 200HP │$ }* u$ ]' P0 t4 e
│154 │Recov300│80│ │ │**** │Recovers 300HP │( c: w2 h- Q' @: s) ]
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ P- y+ ^( Y' D. t/ W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" h0 h' c f. L0 p5 Y- `" y `# a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; H! E( w# n* g& T- P( {, K
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' ?* n+ t" u9 i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 J& _. P7 K1 a9 T8 z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ ~3 O7 u2 J2 c2 u
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 _" x# b& ]9 c$ Z+ [$ X* c│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' |5 _$ v- [! x. Y6 q
│163 │Invis │11│ │ │*** │Invisible for a while │# D) k- c2 r/ g( B/ i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' s+ d# ?5 H/ n
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 L4 d$ E+ k( ^' h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ \" S( I$ W6 s: r
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& L+ S& A- ]' |/ h; x. E│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" C" |* [: C- ]/ `5 \. |. I/ E( y1 e
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 V& P* a5 ^6 T8 N( c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% h |+ ?8 W ^ |- \│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% O5 X' p \) s) S6 O; W$ W
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 h. O9 |% Y/ a, I( l8 j│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ l6 L/ e: t4 B+ c1 a' A
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. v; }% `+ e( f9 j0 F0 I. b# t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 b1 F# c( H2 v& c' F7 B7 J& V" `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) t Q- O& a6 l
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ u9 ~& A) z E" p' \- _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ Q0 G }5 d, M│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: c- z I7 l+ ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 T. @- k! Y! M% ]1 L4 Z; u+ M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 F: a5 _' t; Z! l9 l9 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: ]/ M1 o1 E1 u5 q│183 │Hole │55│ │ │**** │Open hole to dark world │3 f! u1 Q$ p+ f5 L5 ^; L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 [4 L: }+ C' t; U6 x& ^6 Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! D. W# \* B, w' X* F1 A" v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │% x& _. M _2 y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 S& I; a4 j% q2 I! u* s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │# N, I1 ~2 b+ Z! |- R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; ?% G, `& w2 u% z$ ?# h8 T
│190 │Snctuary│54│ │ │**** │Change own panls to holy │ O. a* w. j5 c0 ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* d( L0 [/ @$ I% G* X9 ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% B: n% b" ^+ Y. g│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 X; K' K( G5 H8 L$ C0 n1 K7 H7 i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ x& j0 G8 P/ c* K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ s8 E4 ]* k" K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% O0 X+ {; B3 [+ N2 d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) v& q. _7 { k% k8 z2 ?│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 b0 n: o6 M8 A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- r/ L: q2 y- G& p7 c# p, Z9 u
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 p$ E& Z% E* K└──┴────┴─┴──┴──┴───┴───────────────┘
; v. |+ U- |$ ]5 f) J
% e' I0 J' H; Y
) H) d+ Q6 u3 D# lMega Chip
~( q( ?; U/ l( \/ C/ ^; D; [┌──┬─────┬─┬──┬──┬───┬───────────────┐
& j* I8 \% Q" o9 S* A6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Y6 t; D l% {├──┼─────┼─┼──┼──┼───┼───────────────┤
. J$ S% x+ M+ O& ^/ w2 _0 y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
F9 x1 |" h& B) N. J1 d0 m│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, V* i- @ v: d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 n7 o4 b6 f O" G8 x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 w$ ~& Y) ~6 y# {; Y z" V2 a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) Y' ]8 S* z" ~/ b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% f9 ?9 ~5 f7 h( D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* y- T2 O- }0 }! h, y' y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, h9 O0 x2 n/ s$ N0 V3 |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ c9 l3 }. Q0 N9 R7 p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 a ?- X! |# ?4 M! d; m& c; W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, h) @: @ B$ I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; y: ~* _' r2 o7 S
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' K% y' M! G' c+ I0 R( `& o. ^. `( L│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% Z- [- U( J7 o+ k5 o, g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( w3 C$ o1 q) q0 @- \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ @# g3 ?6 z! o8 C2 l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& o8 Z+ s u" G" Y/ t$ p' v; g. z8 y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 ?" _+ U0 q. f, O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' ?* Y; B; X m$ ^3 z2 i4 E5 F# g" I8 x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! ]) g: S Y6 K6 i: v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ {; v1 T$ r J7 S' y0 D8 G
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; }9 ] i* s4 p. [+ n* b+ ?' j6 a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' r6 a$ I z6 B3 H
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 G8 j- S2 I8 w' ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# V# C! I. O5 D6 G
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 e7 P4 j2 j P, Z5 R: B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 L8 @' p& O" k# V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& x4 f6 c! p, [- `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 j% Z4 P3 d) D7 X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( P& h, z, D8 p, U6 n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ Q% |/ D0 ^/ x; e& }: ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 w. F2 X: b- s9 [! D9 a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& `6 e# z* I9 H& B% p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" t. q/ K, C: w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
b- t; R; A8 O% ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( d7 i3 l0 u/ f5 Q9 R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ J u4 W; B9 m: L3 e6 ^, J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& |& i) v- p3 N, ^7 g# S( m│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
z4 E8 U+ c# [% l. Q d, ^ {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
l4 f: s" T# N6 \( B$ H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. o( p6 T* A& }6 @! D5 n│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ M0 e3 z& O9 S7 u9 c. H6 R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 W% N! Z! g3 T$ U2 a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ H% C" j6 I6 a, `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ q9 n( S! A6 b8 E6 h7 Z, X2 ?
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& O; M8 V, j+ \, o! s' Q% p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* {/ h, u& a* L% l8 s
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 F/ t }, r2 E% v+ n6 ~8 [│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 Q0 r+ |; R2 D' W
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 T5 _7 F6 X$ `0 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 T2 _/ l9 w" h& S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 l6 T6 l6 ?# t+ O$ l& { m- ^) ~! v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: y3 w" }) x' f│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 w8 c. P6 _$ y* S* \; g& D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 o& a6 o; Z3 V3 e+ |) n, ^! @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" u' M& l8 ^: {: ]: i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& o1 [! L0 Z8 F! |9 ?: Y0 D$ ]" s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 D \) h& J0 o- y% S0 u│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 k. M3 ]& A& ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* N2 H! [0 Z' F6 G. [1 l
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* \. ?8 J- ?* z: ]0 D9 G7 v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! i. W. V3 K: y" e+ d
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 O$ ^3 `/ w- {9 z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; ]) B- S; H0 O
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 p; U0 @! X) ]! o1 m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; _0 V A' x' c% U
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 r( C3 b& `& X9 s7 C% p
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 k7 F: O% j6 ], B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 \& e8 o7 G; F6 e7 i; L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- `; p3 n: j8 O3 F" n, b5 @( p- c│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 m( ~: t4 }3 p6 m. l1 O y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& q$ P5 U5 R, Z- w* T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ j m, `6 k& |# l8 z9 z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 ?5 \1 l: U. |8 m. ]* Q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* u7 a* i; ]% P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% w2 W% x, v# i% P
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 @1 s6 K* W; b- c$ ^* ?5 B
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: U( t" a# {! r3 u4 p0 U
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; }& A$ \0 [# r( x# C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( p: R) {# L2 i! g% n* ?/ R( H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 S5 k' Y0 O" o
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ Y; d! V" {2 o5 _3 D1 W, W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' w0 o5 J% Y3 k3 m Z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) o5 F' L7 L" ]# @! V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 v. q8 g5 x! @
└──┴─────┴─┴──┴──┴───┴───────────────┘1 o' o) ?3 l" N. S* ~5 S) }+ M. |7 E/ k8 N
. Y" |/ ?% A @- m
! }0 i0 @* T- ?) [) Q! o. }/ ?
GigaChip (蓝版)
3 @( A& j; T& v5 J) ]( Z┌──┬─────┬─┬──┬──┬───┬───────────────┐' U9 @. t. n; F9 u% }0 u: ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" J4 [6 e; i; B2 M# I. `├──┼─────┼─┼──┼──┼───┼───────────────┤7 D/ I1 \, j6 b& O
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: N/ q6 `! Q6 p9 n1 o) w
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) l' |! \; y9 t/ O* N4 a- [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! l, d k P8 [8 ~
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' d) C1 r" K P4 y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) w3 O# @; W+ x1 E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# y0 v( j0 d$ g3 S
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ z) D" N# k' s" a7 T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, F. F$ U: v" k, U% ]( b
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 x' p- h. e4 \/ D; L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) y9 E3 q5 ?0 f& H! G* J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' b2 l4 ?5 W3 ?3 M0 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* R/ g$ T, T- e- k6 V$ H: s; U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 C0 H8 r+ t3 b│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
7 |& `( S1 p- h) I8 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* l- Z; ^8 y! R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. G- u0 |/ `3 Q: o( z8 G
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' r/ |* K# r; ~ @* v2 [
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& W) C. e& p1 c4 {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: I" y0 C5 {8 N, o# ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# d+ P1 `/ v, a& |
└──┴─────┴─┴──┴──┴───┴───────────────┘
- b% y6 P4 y% k; j1 l
; C) x% M* Y+ M- G1 `GigaChip (白版)(只列出与蓝版不一样的Chips)
* A1 U5 A4 Z% J2 h! p! Q┌──┬─────┬─┬──┬──┬───┬───────────────┐( x- i( i0 f: R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' o# B/ z/ Q% M3 G8 G├──┼─────┼─┼──┼──┼───┼───────────────┤ L/ Y% e8 c. h; @
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% `+ ^3 ^) ` h& ?! e│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; C! @9 C$ K- z' C0 D
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& ?( S( @' i% b* C│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 z7 ?1 P, c* F. f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |