Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16876|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
2 n7 x. }. h& V" S4 Y  w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . k" _0 ]) E( b; ?0 O  T
■● ■  NintendoWorld    站友xliz原创
& |. I$ ^  l9 W- B) a. N7 L■ ●■    http://www.NewWise.com ' ?0 f0 P2 \2 a5 S
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + Y( p& Z' [. p: e) o

) Y* @% S0 \2 t0 @/ K  V. p5 K! c2 R: S' b5 [  p+ @' x6 `8 w3 \
           洛克人 EXE 3 Blue 卡片组合9 |, y$ @) W8 z, B! Z
/ w4 x5 n8 m+ C- E7 V) C

+ y) g$ r* E! V' t) ?( L5 X1 e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, W) R# ^0 Q8 n5 x5 ]7 x
大家要看日文版的P.A.或详细攻略,点击这里吧!

9 ?7 _4 R! c* Z1 R====================: G2 [3 I! a  n4 L  p+ h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. y" F7 ~, D$ P5 V% x( H3 X. K$ N. U) n
以下内容格式如下:
) I1 L: c$ C3 N. {6 ~& k" Y8 }  o/ Q0 P' {
编号    名称- ~! `- H: k( g1 \* a. ]& q2 A
说明
3 @. W3 v" N* Z' E! |组合方法
9 w/ s6 T8 p! ~$ _; l---------------------------------
) c  _/ _0 @% H& a) a. ]01    Z-Connon 1
) m$ U8 \# g) Z6 UUnlimited Cannon for 5 sec; g" a" y3 F$ W) _/ [
Cannon A+B+C
0 v: ]- f3 I) x' C' ]Cannon B+C+D
, j7 z, y: `; Y) _3 v4 l$ {Cannon C+D+E
/ i5 [3 D1 ~# W
8 b- r2 n3 {; w0 a. U' \, E( `02    Z-Connon 2" H% E- a, \* y) _4 z
Unlimited HiCannon for 5 sec
) m% C8 v( V. w& cHiCannon H+I+J4 L$ x1 i6 {% i% }: ^, a6 q5 d* F/ v
HiCannon I+J+K' G1 ?6 Y! x  _" C5 S5 h; W3 a3 \
HiCannon J+K+L9 o/ ?4 H6 @) I4 f
. f( E8 N! I/ M, d# T) G
03    Z-Connon 36 p7 i8 [2 v; ]/ K6 w. W9 Z. u7 g
Unlimited MegaCannon for 5 sec
8 V* t2 L4 x; M/ w* F0 {6 V/ vM-Cannon O+P+Q+ i- i+ [5 ~3 U
M-Cannon P+Q+R% y7 i- F) S3 W  g( _$ l
M-Cannon Q+R+S
2 Z9 }. W- o0 D. B2 y
! r! d, w: A; t0 R04    Z-Punch
$ w  t  f: }5 `) `5 J7 R* mUnlimited GutPunch for 5 sec1 |6 [7 M: t% X0 F: k( z9 b
GutPunch B+C+D
! K; t4 ~0 S# c6 H4 o( [) sGutPunch C+D+E3 B6 [1 w. k1 a; z4 g7 h& Y& o
GutPunch D+E+F9 _9 Q2 _/ A  S5 O/ _

1 V) t3 L. a3 c! q1 h' v6 |05    Z-Strght$ e% o& ~7 ]4 k  v
Unlimited GutStrgt for 5 sec
. J% g' [: N5 v* O& `$ SGutStrgt O+P+Q" V! `1 U! D1 T
GutStrgt P+Q+R) K8 {3 R! P1 z/ `, s. N
GutStrgt Q+R+S
) a& I- c' @& X- g* r8 y' h1 A, k7 M3 `5 p" \! |" F
06    Z-Impact
* }5 N7 |2 b9 Y, x& O  t" |Unlimited GutImpct for 5 sec3 m5 U5 P4 Z$ T& w" a
GutImpact G+H+I; ^" F  C  g: t0 P
GutImpact H+I+J" [5 n" V, k" G2 F6 l
GutImpact J+K+L2 f: O  A' o& O8 Q8 C
  ]; f1 p8 @+ D& ]. ^7 v* v9 C9 ~8 H) M
07    Z-Varibl
1 ~4 E5 ?  D; M( }0 ^$ W4 @. oUnlimited VarSword for 5 sec3 {4 l3 ^5 n8 K; _! \( H: N
VarSwrd B+C+D7 w( T7 h0 \  P1 N! m8 L* H3 h1 Y
VarSwrd C+D+E
9 l8 |/ G' E- N% f* t- T& ~VarSwrd D+E+F1 S2 a) I7 `. m7 Y5 R( B7 o
8 K1 T) s3 @- F  F4 x' X0 e
08    Z-Yoyo 13 b; l! \0 i9 D) m) Q8 `7 t
Unlimited Yo-Yo for 5 sec
& f$ b7 o3 j% t/ i5 SYo-Yo1 C+D+E
! _/ O1 X2 w- E( J( xYo-Yo1 D+E+F8 a$ m) a0 M& T! z$ j
Yo-Yo1 E+F+G& x. w0 \& o) [
. {6 X# l/ F1 a, s5 n8 _& j# |
09    Z-Yoyo 2
+ ?: d% K" ]3 a, W% G9 _5 y9 qUnlimited Yo-Yo2 for 5 sec
" I; N* B- L+ g9 b6 `Yo-Yo2 H+I+J1 R! f+ G+ X9 S
Yo-Yo2 I+J+K
9 q8 \# b: E8 B0 NYo-Yo2 J+K+L7 v) @" z8 l6 |+ R, p  d
- q3 ]0 U: M% P6 W( f6 G0 X1 ^& F
10    Z-Yoyo 37 H5 |! b. c) C9 D
Unlimited Yo-Yo3 for 5 sec2 \3 O/ [1 s1 Y$ F5 F0 |6 W
Yo-Yo3 M+N+O6 ?" I% @: T. n. Y- T) h- h4 m( V
Yo-Yo3 N+O+P
- s8 W! O; b. F1 j2 D2 \. f: h  eYo-Yo3 O+P+Q- v0 Z+ M3 W& j! m) t

" l% o/ C8 j) @, Y! j  [11    Z-Step 1" J7 u# U. N0 C1 R! ^, R& z
Unlimited StepSwrd for 5 sec
! c$ {# L" N( B% @4 P- B; I6 ~StepSwrd L+M+N
# t" e9 v5 m+ C$ q6 IStepSwrd M+N+O1 X! C, N+ Y( h1 b/ Y8 ?
StepSwrd N+O+P" q0 Y4 v% z# q! S

6 N( o  e' O/ z9 g1 x. |12    Z-Step 2
; A1 J3 ]" x' e- O7 |Unlimited StepCros for 5 sec; o- h. t' l$ b  O5 S' T  m' {0 k
StepCros P+Q+R
" ]' J. F$ O# I0 {/ F; f7 G: q. \/ LStepCros Q+R+S
0 a" w2 K# R# n' qStepCros R+S+T
- y2 l& B; b+ V3 X) Z' `, _' l! i( R& \6 p. s" f' J. A
13    BubSprd( r9 |+ x9 R- Y. x
Attks w/ spreading bubbles!5 E5 W; k1 O3 Z: c/ x
Bubbler  C+D+E
( B, z& P' S) V( S9 jBub-V    D+E+F
, @) f- L* F5 ]6 I( G" BBublSide E+F+G
& [% b! W) Y, K6 ~Bubbler E + Bub-V E + BublSide E
0 e* }: \6 _5 K' D" C: A. K
4 Q- j- C* Q# L% P% e14    HeatSprd
$ E; |5 V# `: `0 @Attks w/ spreading fireball!
1 a5 f: o5 e7 `) }HeatShot H+I+J! _8 W: N9 e/ S0 Y/ D  ~3 A
Heat-V   I+J+K0 U; ?  f$ w- s: x
HeatSide J+K+L7 @0 c; f5 r( @  B# _
HeatShot J + Heat-V J + HeatSide J
- G! d' y( I6 v* b; b6 {- a
1 M# U! u& V0 Q0 S: I- V! S$ h15    H-Burst3 M+ O. }  }. I/ k& n6 ^
Creates a giant explosion+ l$ q) s1 [7 v& a+ {$ F- V
Spreader M+N+O
# r) h! R" X. x/ s7 xSpreader N+O+P
7 `/ b  P$ v- A9 d8 x9 ^, ASpreader O+P+Q
+ l3 r! m+ X4 Z4 A* c% N+ {4 f4 X6 ^! i
16    LifeSwrd9 H- ~% i2 O  S; h- O$ L  A; `
Swings a huge 2×3 sword!4 [7 c: M$ Q  d2 P( J4 v
Sword E + WideSwrd E + LongSwrd E
. q; y! M+ W) o4 Q% m& A0 m4 D& }+ rSword L + WideSwrd L + LongSwrd L+ K2 A  [' _1 t, F8 R+ K: K: k
Sword Y + WideSwrd Y + LongSwrd Y& }$ y) v( `5 `4 t9 p" f) y' M4 l
0 m2 S: h4 {/ p2 O! h# [" v
17    ElemSwrd. W/ S4 D7 q% C, Y) ?  q
Wide swrd contains 4 elemnts- C$ f7 u; C0 W) A. _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! y0 B3 ]. O: C* C% @+ V- gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 X. y5 j/ R( o% \, X; f) z
2 Q" f' G! }# _0 E8 k; V
18    EvilCut" I- n! B( s3 @1 K' c2 V* O7 j
Step up 2 & make 4 atacks4 C4 Z1 c  |5 B5 t2 w
StepSwrd P + HeroSwrd P + StepCros P
' ]! X% s: J; V; q3 m8 W( d3 d: ^1 j6 p$ f
19    HyperRat
! G" z$ c" G( ?1 U: O; y5 {A giant Ratton charges!
9 K8 o, w: U( Q6 Y9 _1 M" A4 |Ratton1 A + Ratton2 A + Ratton3 A, p8 E5 c' u* A" ~
Ratton1 C + Ratton2 C + Ratton3 C3 X8 t6 S+ Y5 K9 |9 V
Ratton1 F + Ratton2 F + Ratton3 F" y3 f7 w9 Y* w0 F

5 d: Y" q! z3 B) J: t. c: R20    TimeBom +
& _7 b3 |; E! xSets Time Bomb in enmy area
0 |% {+ x3 I" ~* G- V6 {. a+ s6 wTimeBomb J+K+L/ [1 @7 G' ^7 u& \" g3 M% b; }
TimeBomb K+L+M2 r+ Y4 C- q5 P8 L$ p7 l
TimeBomb L+M+N+ b% W/ H& K$ N  Z* z% j

; `4 O8 n% \' _' |- f2 f1 H21    GelRain1 F. k7 e: F! T8 Y0 {9 h
Gel steals squares5 Q( s5 S. m8 p5 j! m
MetaGel1 B+C+D* O' f1 `' g: K& j, q# e3 j) v2 L
MetaGel2 E+F+G
8 N4 V- @! L# t. d7 w! cMetaGel3 S+T+U
" f' V3 Y$ t' L0 L
& j- M4 t" F/ J* e* S22    EverCrse
+ Z( W' X6 y+ O9 {! kShield chases enemies
* W, B# R7 C6 W" t. S- {  R% RCrsShld1 C + CrsShld2 C + CrsShld3 C7 ]; S3 k; v# d! h
CrsShld1 L + CrsShld2 L + CrsShld3 L0 ?6 W2 g+ Q( G  W# c# S0 Y8 f! b
% H3 N. f* W; e* o8 V! h" s8 s
23    MomQuake; |, p) L- G0 Q( n2 ]" _
Awakens Mother Earth!7 q, C* A3 W$ G3 y3 ~0 J
RockCube * + RockCube * + GodStone S8 {' ~$ a) [2 ~$ p

: D9 {' O0 [& G( ^( f* o24    PoisPhar1 @5 w. d2 B" K, J5 I. _
Pharaoh generates poison
* G- E  G8 @5 V% m4 nPoisMask A + PoisFace A + Anubis A
) b2 Z- x2 z- Y  e  U
3 I: t0 A8 r9 n( ~0 o6 E25    BodyGrd
1 s' _1 S2 W) @3 xBodyguard takes out enemies
7 Y4 q# p0 x  ~' EAntiDmg M + AntiNavi M + Muramasa M
5 N5 n' E( T; P! g* M/ q6 M# x2 \- D1 [# b2 N4 k$ f& b$ [4 }. v
26    500Barr
, R$ z, [7 c! \Barrier absorbs 500HP dmg. ~# r) H4 k3 ~7 ]' M  X1 m7 b
Barrier E + Barr100 E + Barr200 E4 E) t' G9 X7 U2 L
Barrier R + Barr100 R + Barr200 R
, K1 t2 |$ w1 v& Y7 J% |5 T, G6 u9 j% [
27    BigHeart6 r4 ?0 {: l: J% [
Attacks, then heals HP!  E  o, ]2 w' K& x3 k
HolyPanl R + Recov300 R + Roll R1 I: a% q4 R2 y) G, n
HolyPanl R + Recov300 R + RollV2 R
  G+ U2 D2 Y9 w" S& E. rHolyPanl R + Recov300 R + RollV3 R+ X$ f3 C$ z$ n. h' _2 g8 {
1 p$ S- Z. x& A( R( V
28    GtsShoot
4 E9 S$ r. T! v! R; f6 B& T) y/ MGutsMan throws MegaMan!
" b+ r+ |  F/ Z# r8 ^5 b: @1 AGuard * + DashAtk G + GutsMan G
; [) Z* }, L3 z9 L: p' N6 G1 x3 gGuard * + DashAtk G + GutsMan2 G
* B3 F5 Q& E- d; IGuard * + DashAtk G + GutsMan3 G
4 }1 e  M  [- l' ~: IGuard * + DashAtk G + GutsMan4 G! K4 r; ?+ f& G2 W9 x8 V2 A

4 @& l6 o9 w! H5 W- k29    DeuxHero
0 p# q8 w- f8 F5 a+ H. g0 O. ?MegaMan & ProtoMan team up!: {- a; C" h. x7 Z2 T: I
CustSwrd B + VarSwrd B + ProtoMan B% a: R5 L8 v- Y" s
CustSwrd B + VarSwrd B + ProtoMn2 B1 s# d& }& h7 \3 }( h' k1 m6 h
CustSwrd B + VarSwrd B + ProtoMn3 B
9 ?. ?+ C) P8 u6 A' l3 P  lCustSwrd B + VarSwrd B + ProtoMn4 B
. d. I2 n$ [9 {. ~% M4 @6 O: P7 T" N  ]  U! q1 z* |
30    2xHero
' u9 i0 ]) R; d' W& y4 D4 m. X  [MegaMan & ProtoMan Dual atk# _9 f1 a- J! H5 N$ t, n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 \6 s* L5 e+ e; e5 x- d- c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 k9 v3 A# T  _  M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 M& b1 }& J; F: w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 A! N' R# Y9 Z/ Q0 Z& n. f& I# U0 n3 \* x) D
31    PrixPowr  I/ B, Y7 o7 y, V7 w( E
3 Navis attack at once!
, S/ `: @4 H4 ^6 e, p3 aTeam1 * + Team2 * + KingMan5 K9 m$ k" w9 K! |6 {9 I* r
Team1 * + Team2 * + MistMan5 M2 s. c% P# l* t9 W* Z
Team1 * + Team2 * + BowlMan5 B6 J- Y. m) K& |' S2 W; [

4 ~' y9 Q" U- f/ f) Y32    MstrStyl
6 V  p7 e& b/ ~) @6 ?# @9 \MegaMan unleashes his power
! k3 H% P4 i- M2 e0 x% uSalamndr * + Fountain * + Bolt * + GaiaBlad *% F* R0 ^9 Z8 f0 l' B: i9 p

! X5 j# x, y# e3 ^StdrdChip (Part 1)
5 k: \- K1 b9 ^┌──┬────┬─┬──┬──┬───┬───────────────┐: a: H9 p6 Y- G; y3 Y6 c( u. _
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* @0 w* m: J& o. g! C├──┼────┼─┼──┼──┼───┼───────────────┤9 {0 t. Y% v) f& n' Y& o
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 W$ R' h# ~) R7 L: G
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 K5 d" f4 o  a( r, @1 P. R8 a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ L( @) T7 ~% g8 o* N. }+ a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. }' a6 p7 |& l# S0 a1 e' q1 Y0 s│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
) i9 M' L1 M% `% T. U+ x│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 f0 O  q; k: d6 b( P; u: n│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │3 V% G1 G" Z$ d/ d% @+ h( h6 o
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! i5 s, }5 z5 v) c( q2 t│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  O0 ?8 M0 @- v  e# R* O+ Y$ h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 n) K4 `4 E" O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" C, I% L( n3 \: t/ {$ h' M: i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │* |% t7 x# h. V+ v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% u" Q! L7 P5 P: |8 d/ Z- ?' B│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. F; @5 ^! c: V$ `. H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* b7 y2 ]9 J1 P$ U2 a9 ]5 d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" g) p1 m2 y8 s7 U6 ?$ c│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% Y( M' u9 L- j; K) F( T│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* h% y# ?  C% j- W# m│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 L9 f$ j+ s, l$ A8 _5 n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 l" q7 ~* X3 q6 `$ y8 z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 R2 D& x$ J: m% N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, k5 q2 h$ [9 M. K% |# N
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; Q. q  J% M" A& n% ]
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 B& X3 O  u6 B( N% a5 y' T6 ^/ A9 R│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% t/ @9 }  f* H  B! {3 Y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 U& f- _. S/ o# e% A
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. d/ O! |' \, ?9 D
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, x  O) f# {" {. }* z" B4 d4 `1 T) @3 x8 X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 J, @- d( S6 n* n% w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, P; ~7 w+ N& U# w" `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* C4 c* i& G  C8 V5 J6 \5 H; V5 h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ L5 `1 V3 Q2 E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 }) K, f7 p( b4 f+ q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& v; e% X: _$ ^/ {, D; Q, ]( l& j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! M+ D( i. k: t* E; q- _
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 @; O2 B8 N  e$ S$ S8 y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, L/ g$ U$ s! r4 @- S. Z$ g1 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( _( U* V$ z! w0 Z& ^- A
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. P* t2 @# u9 b
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ B1 T1 m' C4 _% z. L+ w│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 e; o5 V0 w0 a% M; I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 Q/ {- _/ A3 V, B5 }│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 @$ Z% y) w7 E: e& D5 w9 u3 u│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ E/ f( H! K0 O5 q8 X* P
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. \) }6 A) Z& \7 T- s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: w3 w+ @/ \) y! E$ c! k- n* ^# U. q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; z. p9 t* Y- V0 L# V7 n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 x; U* z4 T* E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  i4 k9 T1 w; G$ B7 Q! |# i- S1 V│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  _; }+ I. O# e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ f: L7 O) G# u' d( v7 P4 _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, d0 }8 c) F9 A2 Q  Y4 {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 R/ Z, P# h; @2 T7 K' i6 N9 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 [7 T% E9 h1 x* g4 x. P, [: V$ G│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: a& N( r. K& c9 i1 }9 e+ V) @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* Z9 T. ?5 b1 E+ j
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 M$ G+ a; B5 A5 [│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  m4 d% k0 D' u1 o, K│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ Y6 W4 j4 M- h  q5 `  l, D- |3 r│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( K3 f% x$ W/ \) @% F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 R1 ~& U/ M, ?' T' {6 Q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: _/ R+ a: H2 `: P3 Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ ~+ V$ |$ f+ p/ o2 G2 I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ Q, q1 q6 X5 ~% X
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! H9 R. y( x4 o2 M8 H│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# ^* K$ |4 R! J* F( E7 {
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ Y, Y- I) |2 z  r% G) s
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 Q% V5 M5 o" [/ D" ]2 W│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, ?, O+ g5 `, ^8 M- g! I│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# `5 [6 `& ^. _" d│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, y( S3 v; i+ f5 h. @  |/ A! ?& b
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 \) n0 N+ ]) E0 |3 n
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 |' w; ?7 X- r# g! F* k
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ i9 ?8 }4 r9 w! Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- E4 F. @! t  N4 r6 g% o
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 ^- a" g$ s$ v; _/ l  o/ H& E│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' c* X7 V6 |; {
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ L2 b. l. D' c; q# R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& z8 P; `, Y7 A9 i8 K│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 |- ?7 [! n7 \# T* Z0 {│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 u) T' y0 {* N/ L  W
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) \/ i8 v2 ]5 x+ T' P/ |/ g7 d
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ E$ o! E% j. x7 f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% L+ t; `+ i) N$ n% X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 e  n+ Q) w- Q1 [( y6 f7 p│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' r2 I0 o* a8 P4 t! x│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 l! M2 e% N0 G$ n, b$ a1 G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# t! G7 U+ `/ v1 J( y. O1 o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# G+ @2 {2 G, r2 H2 ~9 E/ q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" @! Y1 O( s1 B2 n  Y9 s: {, \- L
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 w$ g9 o2 O  H: |" l, k) g1 M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 B! R' \/ S' {0 \0 I& @) U│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- H; f3 ]& K9 x, @$ N) p) ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) L; z5 A2 H( |) I/ x' V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 j  l0 D0 H6 ^3 \4 {1 u2 E2 u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 C+ f8 v9 [; N" F6 t9 F
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) W) L6 ~, V1 I( m8 C7 B! [0 r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 ]) T7 b" h3 D9 R8 t; m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' }" K. Y7 M2 {8 s: V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  }& M3 K. b: Z, R& Z# e
└──┴────┴─┴──┴──┴───┴───────────────┘" `& R: y* G9 |% |  k
, \2 y% K' N: ?8 T+ i) c
StdrdChip (Part 2)
( w; D+ V; C+ K2 k3 B& e. V; y' \  e┌──┬────┬─┬──┬──┬───┬───────────────┐) e! s4 Z; G3 F0 t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 W, O% U/ {3 k0 |* }├──┼────┼─┼──┼──┼───┼───────────────┤
( ~% X2 J6 h0 K1 |1 P6 K+ {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 B. u& m3 G8 j6 S( I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" C5 ?2 d" Y, h. c* X- @
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ n* R! N& y/ |2 X+ U8 E  d1 y- a! A│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* t* x! _# t* J4 G* y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& A( o4 h! }' I+ ?- Y4 D2 \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  A+ M8 Y8 z" A5 S, o9 C2 |8 [# e
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- B  @7 H8 K. J9 q9 K# u│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 o9 Q; ~' h4 l! f3 Q0 ?│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 P% x1 ]# o" l  S8 C2 U
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( U) N% {$ H; J+ K$ r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ P# @/ c1 A6 q, y' L8 X: |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; ~, J6 Q  P0 d% j3 R5 @- |+ w5 {│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 j8 p8 E/ L, K$ t& V- s1 q# v
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 c! A, d8 M3 _( K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ S, s/ c* N' Z) d! y- x+ |- |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% Z! r  p& }) F: x7 @" V, n7 \) M│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ x7 y4 [9 H3 y; y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 w  M7 @1 q3 F/ c% g3 x$ _│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) M2 ]) q' o* C3 p. x5 g+ H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 H: A$ S& Z3 w; M7 F
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ v: R1 L# H2 }2 Y. F2 _9 y- @│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* r2 z; d$ Y+ k" c' O0 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 H! a/ i8 w+ O6 O$ l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" L; p' f$ F( r/ ]│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' |9 i5 U$ A0 k│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 W: @5 \" ^3 x
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 P$ S8 ], _0 |  }/ k3 R: P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& y' M/ Q1 G9 A" b3 u9 `│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │. y" N; f3 D" R3 r5 l
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, R7 `2 d1 G: h. {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! k( E4 ]+ F$ H5 v/ `4 p4 q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- i& u/ K! r. r' i│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ x. ~6 j8 N& N- p% D2 r# V│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 P2 X) Q- z0 r2 x' c- C* c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ f8 G9 t( X! n8 Q' v│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% P" {% U; w, z) w4 O. Q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& D, O' \1 m9 e9 ]% l7 t1 w
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 H8 F: G3 ~6 z: N
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
4 j2 F& Q7 u! V2 I' v9 c8 l│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 E' }* x& R5 |1 ~1 d
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │9 E; q, q) r( D! `
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 E$ B% j5 O! X: b8 p. D9 F; G2 }( W
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. u2 P! N, Y9 P. e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 m2 t- ]# `% ^/ N) u8 L
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 x' ^% {! M# @; G' I/ \
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ R& M6 Z7 ~, J: m7 C0 f1 g# d% r
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 m) z* _" Q& F, e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 ?& n: z0 m* u
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) G$ \6 o. i2 m8 r7 m) p' u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% q9 F% u( ^2 w6 L8 }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 V: }0 B* c( r4 o: x% [5 \│151 │Recov120│35│  │  │***  │Recovers 120HP        │$ T6 D# D! {: q/ B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 ^3 q  I) L: n8 ?  V( ^7 w│153 │Recov200│65│  │  │**** │Recovers 200HP        │- K: o& D/ D0 ~( e; |/ I
│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 ^" ~4 z* ^, Z6 K) i, [9 T+ J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! H7 J: j% N; v' P│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 X1 ?5 L: r* s
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, k7 ~; p+ d) h: m
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. G7 k( l9 L. a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 q8 [* k9 x* P" [! `
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ u5 e$ T* E3 `7 A& `  L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' z* |8 K$ p) }  M, l│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% L# {$ \( S  ^/ E
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 V& P3 }% M4 l% Q! [7 v% g% m$ ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% R* d% e" M1 r( F8 s- E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 I- X& Z. q+ m) F/ R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ n! h4 M" c1 E8 r
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& B: C; _7 u5 w6 l% e% T; y% w! ^- Z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' v" t1 a2 O6 o* k$ a
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& r1 {+ r3 X( @; P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' e* f& d1 M  j3 o& l│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. {( R4 s4 `. ]) x3 u" r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ d* R5 K) R7 l0 d: W$ p* d8 Y7 m$ T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 }; H! n1 X: I" x2 x$ d│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& j. {2 C' B! \, V* X$ [  T│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' u3 H: Q; q) B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 H& v0 I" y: b) M4 v  p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# B6 J/ g7 q" ^/ S: `2 A8 V* F6 _% j│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. |$ g  J, i. g' e# T
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 b8 |3 W2 [) `│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. {# C1 W2 x5 A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 p( d& J5 }4 F; D0 \
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' o6 N( @/ P2 M' M
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. O/ F, Z9 ?+ g8 ]$ r" @5 A6 @
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ r% f0 ^& v  i5 R7 [1 A. ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 _1 j6 o) J. }$ w- r- j│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, X) Y( P6 w( i9 U& G: Y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │: P5 N4 x0 C' O2 o+ Y9 p, O( t5 ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 A+ ?* {, c  K9 e" @+ A  f
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& c# c0 E* j  i/ j' c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 s* u2 p4 u$ F, s; V& `│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 \* F' P% Y5 P7 c. }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; p4 e9 `. w5 \6 B3 u
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 N* h/ z+ ]4 ~: j
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 S% A% M5 Q! G' N. |+ j/ ]# N8 \' r│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  }5 O+ G9 h: x8 g- _4 y0 j│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 f' p* d- e# t) X" O$ G6 ^│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, e8 I; E: a2 L6 Z6 ~* o│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- Q5 c  \, u$ }% c
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# R5 `" q  Z9 P) B- V2 G│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. p9 s/ L- i& y6 A" x└──┴────┴─┴──┴──┴───┴───────────────┘
+ c: r) z6 a% G, M9 g  \$ z; w: `
0 L% I2 D) P. `" ]/ T! s1 H1 d6 x% h
- G+ e9 f1 C$ r" O% j* v) IMega Chip- u5 Z+ W1 V! B; D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% }& y! p" k1 }" {) O" D# A│编号│名称   │MB│攻击│属性│稀有度│说明             │* Q5 U  V; W- A% F! v
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 t, g6 d; ^; A8 |# y' j│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* S& ]+ b- ^, s) u$ M5 K│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' j1 `  x! B3 b; P. }│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- `( m* j, V7 @; P+ S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, d# q# A8 _9 K  Y; t
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 L, i3 t& [2 u│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 l$ E& i9 P$ t( i: X. P7 m│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. t2 h; G, q5 c" Q. I
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- t2 I! f, I8 u* E* ?# w$ h
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% B2 ?  |- y; f% V8 {6 d│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 Q! i& _! t# O# H. |, f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- T* L3 W0 Q9 |, |! P
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& ^/ }5 Q* X6 D) f8 W& b
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ f6 T1 h( p* i6 p6 T9 @( J6 b1 ~│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 t' u4 c- x  W: L3 v! h. p9 ]6 u│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 c* t, v. v3 i+ a& i/ U1 ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 n7 y% ^- r! S0 ^+ B
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* x/ M  Z1 D5 O, T- y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 f- [( c" M& v* M: c│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 k* u4 S0 r1 _) D
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; ^) i( F( c: i
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  _+ `$ h4 B7 [/ X/ C( U
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" e* V) e1 y6 Z2 r1 S! I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  l0 n. Q& {8 d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 h# s  }3 b5 ?$ t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ C4 ^$ |0 N; |' C- B6 ~$ L- y. a
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ I, z# ~) b# M│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 \  ^: c2 x" \2 N0 r4 t. K
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 Q2 o1 n: [. v5 }) r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 K  Q0 z. s% U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 a& M# C: G6 H" f- h* m2 d2 U: a: y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) C7 v: I1 {. @* \$ A) T│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ R) k- m& v. S2 L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! k& z2 O1 N9 F) L7 N% }, Q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& y& s# ]7 `3 D* A" [9 t│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) O& S- t6 X5 _4 \4 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 P/ o$ }5 _7 O$ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 d: O  @3 ~' D1 z; D8 K9 b6 M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& o0 @1 _1 y( ]$ v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 o6 }% t9 o  {" ^' h8 Q7 ?* g4 Q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* V* V& l4 A. `& X  L$ |$ }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) v6 }" ~) a6 y9 p/ N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' Y. ^  X  P- P4 N) x% T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% Q4 M) ~7 O  }+ L2 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' Y/ z6 W. I2 ]9 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% p- p' c  c- _8 J& a- D" M│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# \8 `% ^% h: u$ I1 r" j; `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% _' y0 N( D' Y  e  e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" k6 n' {2 a4 [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 V" |' P5 d& q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 P- t) q) ^6 D  N+ \3 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ D4 d. ]8 v4 o' f' h) A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 o- \* Z- t5 K3 Y/ ~' [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. ~3 N! o" w  {- _" p
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& T6 W3 Q7 y) C  B2 w0 N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 c6 I4 }" w) c* r# I' `" P3 a" q, v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 Q  ~2 i1 [( s" |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% P& ]4 H; K" C7 \  C" ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: t8 q8 C; j; _: ?3 I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 h  n7 `/ G: ?& {0 v│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; Q+ S( I( x; j/ T+ d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 E2 p1 |" i+ z8 l│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ Z& ]' `3 y7 l+ u0 C  `/ M8 W│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, w, Y9 O- L' P2 B4 Y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* B" \$ L9 C) ~$ H! u8 @
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 j$ b$ m8 B/ v5 J1 f, v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 Z. l7 @: Z5 I3 y; q" }( k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ _9 h* ^; V& j- }6 I3 N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" K' I  v  `9 H- s│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 i1 K# i2 h" Z0 u% ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 c9 B3 Z; ^4 D# E+ S- T8 f- n5 u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ |1 |; R/ j( a( e6 y/ T
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 L( j, _9 `4 r: z6 ?+ K; q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 Q! G- `' i; t) u, N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 p6 h  V5 k" B/ C
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
; {/ X- _8 l* K  S5 X6 j# V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) b/ R: |9 Y, ?* B+ B* d
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 i0 r( y1 S8 |  w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( ~5 Y: q# j4 l3 ~- G( H9 \' Q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 J, b1 U& ^' J) [+ \, }6 {9 `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, L  Q8 @) ]5 q2 k- l; L. n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 \5 h4 o. ?& k3 N& N│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 W! Z9 J' t. r2 X) I" y- |3 P
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' F* c& N4 N3 V4 Q' A, _5 }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ [( m& J  m! x- D, B) A7 Q% d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 \, U4 }2 i$ M
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ E9 z, ?7 B- g. h$ v! q: n3 d  l$ V, w- q' h

: |4 g- p8 L( [4 N7 m* t1 E' KGigaChip (蓝版)8 x, E& T, f6 D4 _* {! j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 v" R9 O. d) I│编号│名称   │MB│攻击│属性│稀有度│说明             │5 ]# t) Y5 X1 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
  Q$ m2 q, D1 Z+ P' X! d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. o9 z/ C9 g2 A+ U( A0 q4 U/ x
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" `' F3 R: M1 V& f3 P│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 I% E8 ~7 c$ M2 ?
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 Q# N% f0 \3 J+ c: U( ~
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  {9 E1 Y+ [! @/ A' K; |: M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 n& z- g0 K6 Q" p
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 g( n4 h3 Y7 f( u/ w' b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ I4 n6 b: h" B4 V$ E
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! ?4 k5 i, c( A$ S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: S1 L- ~1 k/ x8 x6 b  N6 o# R* ^4 e8 ~5 g8 }│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ c0 \6 D; `. c. x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. X" q" R9 V2 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ e4 S% }1 D; c1 b9 _, D
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 k& Q- M/ Z: G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' \" J! m8 x- z% a' |& o' U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ W% z5 F* ^4 z6 c% q1 v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 ^' h! W7 A7 j+ G: E0 P( X* g: |│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& b" [5 e# C9 N7 i6 B│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 ^9 q( X# b9 G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# I: Z$ c2 Q, j! b+ |& Z└──┴─────┴─┴──┴──┴───┴───────────────┘
; N. ?2 ]. j1 |; s! |! g* e6 ?+ s, h$ F, }
GigaChip (白版)(只列出与蓝版不一样的Chips)
" I2 u  ~  J6 u  z┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 j" z$ V: \- r) M2 `│编号│名称   │MB│攻击│属性│稀有度│说明             │
) B( h4 ?  x5 z├──┼─────┼─┼──┼──┼───┼───────────────┤" z6 L3 u- N" L0 u1 z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 e8 R, Q* H  E& g1 J. n* [5 L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  D9 R6 G/ ?: M, F! `
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 z3 A" S1 U" x" Z+ p$ p  U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) e  v  v- K7 y: }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 `5 H# e: g  }5 c1 W: G1 V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ?/ h, r1 N3 R& N  p

6 c: W4 @& L! B! A6 [4 l* H9 }( o001002003004005006
5 X# s$ s3 J: n/ }: _007008009010011012
7 \8 e! P- H3 S+ ~5 ?4 B( K1 X013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 g) U$ C6 o, a- w  H* v
0 M* j2 r% s; b
019020021022023024
* H- c% I; W" F7 p  h025026027028029030$ \1 ^. p$ n) E) c
031032033034035036, n7 E! _/ h4 q+ ^
- P/ j  @8 Z& A  _- k
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# C4 O" i2 I5 e4 O7 p0 {/ |: q  j/ }, R" Z. T: T5 b
0370380390400410429 {7 I- k# C+ f7 b" K6 H) h
043044045046047048
3 @9 e( E/ }9 m4 e3 o049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ C0 g6 U! k9 u3 T  A0 T: l2 ~7 i$ V* Z/ U
0550560570580590602 a8 L; Q' I+ F0 F2 B8 A
061062063064065066
* d. S' r3 u8 o067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 I; o+ d! f; S
" g9 a6 p  p( H$ A7 \  _
0730740750760770788 `" }% r% y* F8 V1 y. w6 ?  W
0790800810820830844 b+ x2 b+ e6 W
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 i0 r- P: o4 v+ x6 R: u2 r

  t% V& g% k( P: W$ ~- s4 r091092093094095096
5 N! L+ w: `" U) f1 O, D" S0970980991001011024 ^9 A; u4 q2 u1 C( {" J
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' N) D, e# I5 J% T! G: _/ x
5 k5 N. U- k( \0 A* `# ?
1091101111121131146 }0 f" `' _% s& {2 G1 ^
115116117118119120
$ `' o2 {/ d  O* O4 w. F) S121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- N/ z; G4 l, z2 g) X% g2 A& X6 O" H' b
127128129130131132+ Z' r4 n( Q# x3 Q0 N8 j/ k
133134135136137138) c3 _0 H7 [: T/ U" F0 A# C: L: U
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 W" i" }5 y+ p: k9 t, f
, a3 ]5 Z* |8 f3 r7 F' t+ E1451461471481491506 m2 k+ a2 b) y5 s/ @
151152153154155156
' T$ }& |+ `; Q. H% M! E. w157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ]; X% ]5 B4 _# @% U+ k, Y2 x

+ U$ e( P" k' R* P% b  g' \163164165166167168
2 G* P8 d: l6 l# D, k169170171172173174# B6 Q# a3 o% x; ?
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( n4 a6 l6 Q+ W& z8 P

6 P- C! J' t5 _4 {" h1811821831841851868 N6 H) T4 D. k% L
1871881891901911921 t* `7 ~% P- |
193194195196197198
6 i. Y9 E- b# X6 g  h" g4 s199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 \4 S: T0 T+ m+ o

4 _& w/ K& H2 }. h9 P001002003004005006
& ?4 _' _3 ~2 m. {4 P4 @" ]007008009010011012
  }0 Y" |6 H9 J! s; `" j9 q013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ q; Q: x( M* I. S! @/ l
3 e! J5 _% @0 H+ H( D
019020021022023024% z; d2 P! d- P& q: W& W6 G& m; n4 m
025026027028029030
: v. W! i6 E) M3 @# `- E031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 X, X! x/ n4 d3 @: s3 Q% g7 n* g7 M- g2 }: x! k
037038039040041042
, G) _# j& j: D0 i! N& D043044045046047048. j, R7 y/ M" D4 ]1 R  t  O4 f: x
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 `/ s: P4 e4 k% g8 f9 `/ c: ]

6 F) f1 V. u& Y6 w1 ]/ i; i" _0550560570580590609 r/ B! |+ _$ P: _( O* A
061062063064065066
. u* p7 K- `. X1 u8 H067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- c0 @' H+ Y* Q9 l6 ^2 _8 e0 r
1 Q3 @6 h0 t  m; y, L+ m; `, A
073074075076077078) [# r1 B) R  ^
079080081082083084
, z" \0 k! W* ^  _* {085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 ~; Z; o. f. T- ^/ _0 @
2 |+ t% o* A# ?* W/ ~
001002003004005006* _, N( ^/ P0 F* j1 Z# b3 ^1 m2 @
007008009010011012
! i& E- e% @- I* s2 d, R013014015016017018
1 }+ Y" {7 a4 R3 `* A019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-5-28 14:53 , Processed in 0.025219 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表