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9 s2 b1 G+ m" C$ ~/ V+ ]. `- ~■● ■ NintendoWorld 站友xliz原创1 r) G( l& ]9 Z! o+ x+ E' F
■ ●■ http://www.NewWise.com % D2 A+ e! b: L" ?1 L' i
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' w: P7 k' V6 P 洛克人 EXE 3 Blue 卡片组合% v) p' o+ e5 g( C U# ]
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# F" f( N% g; v, E. s+ j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% S4 K4 u2 w4 G7 g6 r/ }大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
7 N6 Y' \; U8 m' p- ]: d+ r说明
0 @1 j3 B* J) C3 r: k+ |- z组合方法0 A5 l+ h! c9 k/ f; c
---------------------------------
2 r8 R$ t8 j8 k' U$ T4 h6 w; D& F3 b01 Z-Connon 1 r s$ ?9 r. B6 f, w( M: A
Unlimited Cannon for 5 sec
; P1 g/ N0 ]# P8 W+ r& ^* cCannon A+B+C- R) ^* o) O% Y; Z' n
Cannon B+C+D
7 y, d6 z+ x t, l6 S0 y: E9 |Cannon C+D+E4 d, z2 z% O+ y; _9 h% h
/ L3 b% ?: }# z' ^4 l% W4 Z02 Z-Connon 2
3 A3 A9 A) F' q! N# J. R# M; [8 ZUnlimited HiCannon for 5 sec% v5 j1 i- _4 G- v$ C& R
HiCannon H+I+J% T8 V+ t8 x; U1 H0 ^! B/ ], o5 {5 S
HiCannon I+J+K* Q7 o+ _9 B# L. j/ V) n
HiCannon J+K+L8 }6 p: s$ B4 |' n+ x' m
9 G$ u c9 p( B$ k9 L7 y03 Z-Connon 3
% ]- ~- [ @/ ~) q& v. {# ]5 {Unlimited MegaCannon for 5 sec& u$ E6 V' H1 \/ p# p4 L
M-Cannon O+P+Q( h2 H! o( D/ v; g% _ {; ?* O
M-Cannon P+Q+R
0 W5 o" C: h) Y# U* \9 v& zM-Cannon Q+R+S/ [- B& S+ e( H4 O0 l7 t5 v
- ]# r: [3 H- U! `( k
04 Z-Punch
* L/ j8 ] s4 {: b8 V# V% `# eUnlimited GutPunch for 5 sec" m: Z4 W/ c) Y
GutPunch B+C+D
2 ~0 C* R" {# E/ L- J/ K: dGutPunch C+D+E" B; ~9 ?# F6 t
GutPunch D+E+F
" M7 K1 z9 T. b" ^: u
" t/ S8 I: Y( F/ [' X. ~05 Z-Strght3 I2 r+ m8 w D
Unlimited GutStrgt for 5 sec
5 [* d% D2 a5 A5 i% a5 h$ xGutStrgt O+P+Q
$ F0 a% k; `8 l# O" J( h3 dGutStrgt P+Q+R+ {& J! m; f- B9 [0 Z
GutStrgt Q+R+S
' {0 H1 h7 B$ x8 P" _8 m9 _$ v# k% D4 E
! Z; R/ a" e1 z/ {5 _6 U06 Z-Impact
1 @. N0 F( Q* N1 W# m) q+ qUnlimited GutImpct for 5 sec
( I0 b% f+ Q( r5 P$ gGutImpact G+H+I
1 Y( ~! v0 }! |: y& QGutImpact H+I+J* C- {7 _. g, W- B# R% y8 B
GutImpact J+K+L. V( \# d8 q2 q# d% `/ N, O
: N% h' i/ f8 y t, o/ S3 v( e
07 Z-Varibl
/ ^8 n, f( P* Y# CUnlimited VarSword for 5 sec7 @8 p( U2 N& A% x* B
VarSwrd B+C+D" K9 j" V( \4 b8 f! `
VarSwrd C+D+E
& v1 w% y U5 g9 L4 Z, ]VarSwrd D+E+F
" Z% d, a5 \' X- U. x c/ E" O+ d+ [0 r; i" S$ r
08 Z-Yoyo 11 S2 z7 C: }8 v; q7 z& U3 e
Unlimited Yo-Yo for 5 sec: j) S/ @& o8 s
Yo-Yo1 C+D+E
' t7 Z5 x7 w, |. o5 yYo-Yo1 D+E+F
8 L5 k& g' N* Q9 |* dYo-Yo1 E+F+G* {! h3 Q" t) p% `9 `& o! i
2 p( z* |3 n) i" a
09 Z-Yoyo 2
9 {0 Q- @0 i; H1 I1 t! |( u2 A( e% SUnlimited Yo-Yo2 for 5 sec* {! C+ @* y y E/ o
Yo-Yo2 H+I+J5 W' }$ R( Z3 U) X7 ~
Yo-Yo2 I+J+K
4 b. ]5 j0 M: yYo-Yo2 J+K+L4 t: E5 H* q# S, ~! k* }
6 }7 j# r# H/ K; ~
10 Z-Yoyo 3
o9 o m( L n3 F/ g& ]Unlimited Yo-Yo3 for 5 sec" |2 h% x: P* |0 e7 J) T
Yo-Yo3 M+N+O( X1 n! v) y$ h) U7 |0 {/ N
Yo-Yo3 N+O+P# n! J9 j! r3 j% `
Yo-Yo3 O+P+Q' _) P1 W3 P/ v1 |
m2 W+ l( X& s9 m11 Z-Step 1
5 B7 W+ {5 u- `8 E4 v0 uUnlimited StepSwrd for 5 sec; e; Q' J$ j6 r8 n
StepSwrd L+M+N
5 Q" h% q; [) r K+ FStepSwrd M+N+O
( J7 ^ V4 L3 }! R7 y# M2 hStepSwrd N+O+P: H0 y8 J9 N3 M
: T$ ?* l1 n2 s% y
12 Z-Step 26 y, v. e: O2 D8 x
Unlimited StepCros for 5 sec
2 ~$ ?7 B, v) ?. x5 S. nStepCros P+Q+R) V7 ?# T- N# ^8 d2 \
StepCros Q+R+S
: j& F- t, y# O) l5 g( V1 cStepCros R+S+T, x2 D- J* E5 c: ~* M6 O
7 r) j& M& h/ |" H1 R% H$ x
13 BubSprd: q* @' {6 g1 v2 G6 F9 g8 P
Attks w/ spreading bubbles!
p2 K4 T% q' y2 hBubbler C+D+E
' X" p: p, ]/ N3 Y5 l6 n8 g* P( bBub-V D+E+F
6 e( c' l9 ?* w: d8 A3 b- k' BBublSide E+F+G( P5 R1 {: Q& M
Bubbler E + Bub-V E + BublSide E
2 Y/ |- `9 |3 h) p% G s9 C
; ]( W' q$ @3 h j6 F4 E0 Q14 HeatSprd
0 W4 Z r( K' x5 r% Q7 @Attks w/ spreading fireball!
# N+ P' x" A! Y9 j4 N$ jHeatShot H+I+J
' D& W2 j# Y5 QHeat-V I+J+K
0 e9 s) B9 |% p# i eHeatSide J+K+L2 p: Z4 r4 @0 G3 r: o# O
HeatShot J + Heat-V J + HeatSide J Q2 J" v Y. Y! M
8 L5 ~2 D! ~( }9 R" y+ ?9 b6 {15 H-Burst
9 P. J! v1 B" I2 |# LCreates a giant explosion
5 ^/ @7 k z3 y% H Q1 n) \, MSpreader M+N+O2 A. d- c* y: V5 r% Y n
Spreader N+O+P( p U) i( Q% z# b8 ^6 G5 H% t; P
Spreader O+P+Q7 C8 h. m. p4 D
3 C( k6 d- k7 x2 {! g2 g! B" o16 LifeSwrd
- G0 b2 E3 i4 q1 pSwings a huge 2×3 sword!
- H9 D8 l$ B" VSword E + WideSwrd E + LongSwrd E
8 \! k% k) s! V' n6 KSword L + WideSwrd L + LongSwrd L
' f/ \& k @) u, `Sword Y + WideSwrd Y + LongSwrd Y
! s* X9 r5 }0 c; U9 y4 r1 m1 P/ L# N" b2 P+ Y
17 ElemSwrd0 H$ b5 s" X/ x
Wide swrd contains 4 elemnts; ~) ^3 W* G: n" c- j) x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! c D z& e) p @( EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ A* e+ n: X2 b( y$ }
5 g0 v3 S4 O4 m. x18 EvilCut
}, q" G0 O NStep up 2 & make 4 atacks0 d' G1 h8 A3 Y* h
StepSwrd P + HeroSwrd P + StepCros P- g1 j2 f7 k- Q2 X; B, l
5 z5 _1 h [" _9 D19 HyperRat6 |' _7 e6 Q' } `
A giant Ratton charges!; q" n8 X T! c2 b
Ratton1 A + Ratton2 A + Ratton3 A* y4 ]9 w9 q! G- _
Ratton1 C + Ratton2 C + Ratton3 C( M( w& J, M6 n! z% L6 P
Ratton1 F + Ratton2 F + Ratton3 F( |: ^' s# Q' `+ v6 T2 \ _
/ k3 b. y# X& j ~
20 TimeBom +: J% M( i B6 e9 d5 H
Sets Time Bomb in enmy area" [* | h" z% E
TimeBomb J+K+L" D, J! G% [( Z! K5 M G4 e- L
TimeBomb K+L+M' a& X$ r5 a+ W j
TimeBomb L+M+N/ U3 S; B: [6 {9 Z1 s- W5 L
& B1 ~, L5 F! D, Q X! i: D' A
21 GelRain0 H* b Z, G& U
Gel steals squares' t" M( J9 G% I
MetaGel1 B+C+D" Y" e; D/ H$ r* R! x6 G5 @
MetaGel2 E+F+G
# O3 g ~" G" o$ U xMetaGel3 S+T+U
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( `, y" v6 Y' P$ h22 EverCrse R$ B- d& Z9 N2 B6 t$ G
Shield chases enemies
r9 s5 a& x( s7 [CrsShld1 C + CrsShld2 C + CrsShld3 C
, Z4 d7 A8 \2 c+ O& uCrsShld1 L + CrsShld2 L + CrsShld3 L
, o) f3 J- [. F+ z% M" d. ]% h$ L
* Y( p/ q& F ]! K1 C23 MomQuake
: f/ O: ?+ y' f' d8 u7 A0 sAwakens Mother Earth!5 n! t% ^# ~: T) Q# Z
RockCube * + RockCube * + GodStone S" S$ ?1 \- H4 D7 H! t- \
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24 PoisPhar$ a4 B! E% v: H$ F( c
Pharaoh generates poison
@ i* }4 J2 N( DPoisMask A + PoisFace A + Anubis A
, C) D# U, v# M6 M+ j( P# b3 g* q
, q* x1 o1 V+ I. N& e/ a25 BodyGrd
4 o- z9 m0 g* s/ c1 \& H2 F4 S- gBodyguard takes out enemies
; L, d( q( B ?8 I4 YAntiDmg M + AntiNavi M + Muramasa M- z6 W. n& \& E- d; a
; z' o5 @3 c3 @3 S26 500Barr
, b/ K5 X4 R J; P$ @- h" J h% C6 ZBarrier absorbs 500HP dmg" K) h: ^' r& K" r
Barrier E + Barr100 E + Barr200 E
8 H. x4 f" Q; P6 nBarrier R + Barr100 R + Barr200 R# a- k4 b) Y/ T# a$ @3 @' a
- [4 R l, g$ |1 M7 ^27 BigHeart
+ k! H8 O' v0 m6 e! N V' rAttacks, then heals HP!
' M d4 J, U2 {: qHolyPanl R + Recov300 R + Roll R0 i6 `% A+ d* _$ k! f
HolyPanl R + Recov300 R + RollV2 R
! p+ c) V4 Q! H$ Z* ~0 sHolyPanl R + Recov300 R + RollV3 R7 G$ i3 n6 r3 T& k) P
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28 GtsShoot
5 D) g& X7 [2 `8 e9 I9 RGutsMan throws MegaMan!5 ~, L+ z/ o4 O8 {- W: A+ E+ N
Guard * + DashAtk G + GutsMan G
3 S$ G: L! e; U8 }Guard * + DashAtk G + GutsMan2 G3 B8 X2 I) m6 R5 F
Guard * + DashAtk G + GutsMan3 G
" O; Y: S, p% J. n+ sGuard * + DashAtk G + GutsMan4 G/ U; `' \, j1 t) H
3 U, q1 ]1 o! J0 H% D- F9 S8 v0 t29 DeuxHero; j+ C0 W. O0 I" p
MegaMan & ProtoMan team up!0 I+ o" j5 y" ?5 Z0 |! \: {
CustSwrd B + VarSwrd B + ProtoMan B% C. w Y T+ I9 L
CustSwrd B + VarSwrd B + ProtoMn2 B
! p: y- _. h @; e1 s- J: e0 Z4 C9 zCustSwrd B + VarSwrd B + ProtoMn3 B
M, W- D- [* bCustSwrd B + VarSwrd B + ProtoMn4 B
1 X/ H' x/ m$ s+ s& o7 H( Z6 U* K3 P
* t! t3 Q+ C! S5 |( _30 2xHero! u$ w; V2 K5 n8 t( u
MegaMan & ProtoMan Dual atk! T- s& s* T+ W' l, F7 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 Z0 T5 Z8 z' W8 ]9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 |$ F% \( Z/ ? y0 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 r! z0 u# s4 B1 Q% z2 m; U3 R9 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 ]* y, d6 L1 |- g8 B+ o* `& E n# Y, M" g! ^4 U; ?
31 PrixPowr
3 {" u. b; @3 n; @- J2 k& J' s3 Navis attack at once!: h2 B0 u! x+ A+ k: l0 A
Team1 * + Team2 * + KingMan5 K1 [6 ~0 J! H" J2 ~. {
Team1 * + Team2 * + MistMan5 M
6 d8 j2 i' n& L, @Team1 * + Team2 * + BowlMan5 B) h- k7 s/ v6 j4 e+ N
2 H& L K1 E7 A& A4 h
32 MstrStyl
) J8 U: r, R& v: K8 x( Z) ZMegaMan unleashes his power
2 V a, w: i/ z* ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 O e; n) m/ @& ~: [5 ^
Z+ A2 j7 _- m" y% o' jStdrdChip (Part 1)
2 z1 Y6 F; `/ W3 u) ]3 u2 }┌──┬────┬─┬──┬──┬───┬───────────────┐* V, D: {) j8 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" ~& N) O& q* S% j3 T c├──┼────┼─┼──┼──┼───┼───────────────┤
1 e- V+ z5 i% n; m, c1 N5 h% d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 }' ~( o/ |0 z; `! D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 j2 G5 o, ~+ d- @
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! f8 f5 @0 F3 n( }( N! b- b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! W& t u* j* {/ y& @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) ?" d o; I/ Y B) m1 f8 F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% s9 a1 W3 _; L& `7 f* K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- T' ]* m7 T9 Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 Y- r% f( R+ N3 @: P+ o│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 }. | \9 j6 M) ~ m
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* k7 w* g( a- ?, z' I5 E6 f% U$ R5 H
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 [0 w+ J% ^3 @, t2 g
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- ~' w) i' P; o│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, n5 _' V8 L* @
│14 │Spreader│16│30 │ │** │Creates a large explosion │% s* o* h$ u0 g
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 b1 s; G f) ]4 y7 @
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 i: [( o4 a* X0 R' D
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# `0 K+ d* {$ z8 j2 |│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; t0 H; Q6 O. k( x% ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 M% s2 v9 a) c
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
[" V6 |. ^7 H( I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* ^6 s3 {' O8 u, b1 q% R8 m( L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 a5 V7 b8 A1 `
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ e3 O( i+ r& p9 P3 c( ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) e% a+ c) B: B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ C$ t; ] R( x) I
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ f& v j5 _: @' o; x. }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │ u) |) U: C9 ?0 Y; O
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ O+ g$ t5 Z/ n. J5 q& V" j6 ]
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% f! j7 f0 t0 A│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- h, n J! ]; U7 U6 n7 `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 `1 i$ `& s# w
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 J& O" V$ }) w+ [) A9 U9 H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( `3 A2 L, v8 L& D. ]" F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) M" c# c$ ?5 [5 A1 d0 q: V( S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
F3 E: x1 P& p1 H0 s0 Y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. F8 y- H( ~! w" _: h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; F( O" y D+ h$ |
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 D1 ~" h3 K5 h) x0 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) |) @3 g1 A- u. h8 N) d1 ^
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 i8 H% K }# z \ A. |' W
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 T$ H& u2 H d" H
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. l/ k4 g6 }: l$ b; Q) E6 t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 ?' R# P, n, a! k+ n, p- v
│44 │ShockWav│10│60 │ │* │Shock through enemies │
, {' p# [# h! R- ]* b│45 │SonicWav│26│80 │ │** │Shock through enemies │
( q g$ j2 p. q# K7 y* [# _│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: m3 {# X& p3 R5 @5 f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" ^% Z2 N* r1 k, E* `' l8 ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 p: @+ X7 B" V8 X( e% ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 e* Q$ w9 X3 U# M4 c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, I( G/ _; Y f8 H2 M) v
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 C! o2 K# l6 v- {. W( V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- N8 ]5 X8 z* w& E) D2 _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( Q# I( ?1 M7 b& a" g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* F1 L( Y0 b& c1 T+ z; K3 q, o. E3 W│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 m- c8 Q" R6 z1 }9 k( C' x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- H" f7 M5 U0 G( q3 s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. I t8 F$ C8 I5 V9 \. i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 `" B6 N& c, P' X0 \2 c│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& L, J3 g6 H( u6 L│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* S; y2 f7 m: [( C& A
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ F- [0 w; O3 L6 v- d5 z+ E* w│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: X/ V& m; A* H% y3 | [/ o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 p" D& |6 M! X6 r& J: u$ i│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: ~3 c/ y/ @0 h; h9 a2 k1 _
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 h" h# q% J# [4 f2 \│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 {1 ? j7 x, @# H7 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 Y& P& [4 @4 A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ x0 a" V" ]# I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 M& J; t8 P% @+ L0 l│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% S" J" t% w, \6 b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 f1 U2 B/ Z0 P3 [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ g! F+ [; s$ q' l& p+ X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" i# X* v. Y9 T, ?! V" n" w) P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 W+ m' |. L L" x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 y. D; g7 W% l0 X! E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 t2 ]2 i6 W8 N3 T" `# u' c o- n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ h0 j; ^; U5 n3 k6 D│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 m# a1 u, w7 v( [0 ?% [0 w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 X7 a2 R' H8 c) `│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 X. H3 G, L) f1 ]$ x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 K2 R+ x8 ?0 w: w8 A4 ?# G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! V; ^3 J5 U5 m. e- R; ?│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' r; U. J$ F# Y6 }* Q9 [, q8 F4 P│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 e/ c! q$ }: C$ Q0 |, I H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 q7 B+ K; }7 c& W, C│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( z, m2 N1 ?! ^5 K. t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: T$ L. {1 R, n9 X$ u: B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 b6 H) ~7 s+ @2 j$ s) Q) M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, J {( ~. p2 P, k9 G
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 s+ e7 {! G& b' g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ D3 {6 J& ~+ ~6 Z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* k/ q7 U/ h0 F( Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! {* o: k4 \% A: z5 `& R│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ [+ x9 ]' D2 t% t+ r6 @
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │1 T2 t8 @- v8 R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% {1 `, Q6 n" u* w: k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* B' \" U% z1 g9 C% u0 c│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 r! O9 p! Y9 x) ~5 d0 }, s$ O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ r! e$ A9 e0 q2 |; D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ H" f; b1 e9 p0 x G* F/ m% n
└──┴────┴─┴──┴──┴───┴───────────────┘" q0 T( Y2 o$ d c; |
* O- s4 k8 {8 Z- G/ C1 M
StdrdChip (Part 2)# ^+ x6 R9 s0 r4 m# A2 G! P
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ G1 N ~- f/ x│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ O1 A5 E$ e7 C- m+ t3 e/ d! [├──┼────┼─┼──┼──┼───┼───────────────┤
3 A/ D: e6 o& `6 J& R! h* b3 @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 h* ^1 @, A4 a& V3 h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. g! w$ H' `3 O" z4 }7 b' D' v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. A; T# f" ?. s$ T1 m; r3 k│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: l( e3 v6 g7 s7 e9 G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# f! [- T6 k% y1 G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 y% S. `5 a9 n S
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; i0 p7 f0 t4 M% S7 G" `0 J/ Z# Q9 _
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! B" w$ B+ R) R7 N8 Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 X$ a! h9 r# F+ @1 |│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( ?7 H% |: D1 u# }4 ]5 S9 g2 C│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 w5 R2 ~) F @$ j H t│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: V2 ^, G0 b( Z3 t8 `│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' `4 Z! G, Q- P" T" o│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- u( V, ?9 w' a5 D5 z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' d: p6 F6 q( ^5 o. F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. I- a L' e( N
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 \5 O3 |" ]7 w1 n6 \: d. J9 V/ H
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 [+ x1 Z* ]/ v! q4 G. A t2 X│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 A5 y* g' G. S7 q( {! S) D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. z0 G" _# X' k, H/ c
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 W5 k. \( e8 B5 J3 q; Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 P1 c! b* q% |" \- w) U* c+ B
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 t- L" r% |% d* g4 [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; H' D6 c5 j: ^ U. M2 [: w│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- ` o. ^/ _5 {5 j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) X0 H( Q K) n8 a+ z! g. g
│126 │Rook │30│ │ │*** │Protects you from attacks │
+ h2 @6 w5 {# D; f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( j& i) J! g* d( h4 t1 F& b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 W5 g0 n* q: w+ l* B0 v" P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" P# J8 ?& |& N! G! E; ~# }│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" b4 {! Q E' c│131 │Lance │46│130 │Wood│*** │Lances through back line │1 ]/ c" e; x9 ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, o1 p8 \" O) B
│133 │Guard │5 │ │ │* │Repels enemy's attack │4 P, @/ u2 o6 ^& y+ b, y2 V; b# q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 b" }2 W M6 w. s6 j
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 B. u2 i/ q, V I. [: g) r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& \' o u0 W% {8 p6 J* o│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) g- r0 z. b* ^# s; @; a$ r( e6 e$ Z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! \+ P v* e2 R│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# k2 U- q }* @: A0 |. D
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 H; T( h5 q' s2 O6 Q" g│141 │Prism │60│ │ │*** │Prism fires randomly │
& W$ R( q0 D1 j& O/ v│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ _1 [! z! A' i& N
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; t6 \2 J& h1 F│144 │Fanfare │32│ │ │*** │Take no damage for a while │( M% @! A; V4 K% I% y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# j( V1 H2 n# {4 c; Q% {! p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; ~7 d7 M# O0 k
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 m2 A7 D4 M( i
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 [% n r! k$ R: e│149 │Recov50 │14│ │ │** │Recovers 50HP │% u. P8 `6 ^& Y! d
│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ ^; G3 @. ^# w. I5 n│151 │Recov120│35│ │ │*** │Recovers 120HP │9 L8 {$ Q+ {$ V
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 q9 c: c2 k8 `% A! c2 X! D/ l7 N* Y│153 │Recov200│65│ │ │**** │Recovers 200HP │8 I4 ?( B) \5 j* a2 O$ N, m# Z
│154 │Recov300│80│ │ │**** │Recovers 300HP │
}7 h5 v. {- g│155 │Repair │8 │ │ │* │Fix your area's panels │ E2 x# w' s; ]3 j N/ b' e7 [ h" N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ J0 _: e9 o8 r& K
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 u, y Y4 J* N( r* `│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" {" S5 a t2 t2 _ [$ Q, i│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# b* `+ x0 e2 M' O0 M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 U8 B4 W1 Q. a$ z1 X& O& _│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ b6 I2 y8 v- c0 e: Q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ P: P) Y: j( M. l5 K' _) H│163 │Invis │11│ │ │*** │Invisible for a while │
) W# V" Y* [2 d: F│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' t+ R. }, H$ W/ }8 f$ _0 R# e6 K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 H- H5 Y. V7 P. n/ M. F' A
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 g$ h4 J0 ~$ p3 j( A│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" U$ K. v# u& W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" y" `. O* a+ R4 L: R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: p% x7 b: E( a N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 z7 A( @- ]" ?7 Y4 R U9 y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% `2 Y1 Y! ^. g* E5 ~) b1 P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 `0 K% K7 B' d4 s; ?
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 C* A- p; I7 z( H
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 }) |" y, @/ _; f* `4 P& E│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ o0 s/ b( T# m# N$ ^- ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 L6 @# P8 c0 w( Q$ M: G* R& v/ e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" @% Q& h( Q$ L7 z* P; i. E q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ G; B2 o; S% U2 I& c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 ~$ y2 Y. r$ _ M2 A1 @" e9 j. W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, X% o ^8 f6 @, V1 A1 @9 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: d4 s$ S: d, w2 s/ r│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 o/ }( \) D9 p1 }. D6 ^ X6 c1 ]│183 │Hole │55│ │ │**** │Open hole to dark world │
2 O) v" X' S+ d/ M# B│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) w' m4 O; |" ?* y7 V│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 m; n( {( x9 A3 T8 T* \9 Q' G
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* \, p ~3 p, C% _! Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 m# W- \ R& D) \. i2 Y│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 X- G5 r$ x) L& e$ c f- ]7 m6 b4 \│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( A3 v' [4 r6 k: f) R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. V: C. u9 \! ]│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 g5 D% }5 R* ~2 t* g│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 f7 Q* d4 Y1 J& C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 C/ l2 ^$ N6 G% A7 X9 d- l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 u5 k. a1 `( f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 ^8 t+ _# a. |+ @
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! d3 s8 ?4 J; J( Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; \. s: y5 y9 V. V
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) J2 G1 ?; }0 c5 \ q5 `0 z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' J, N+ }- a ^# Q( T
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 N0 {* R3 a! U& q9 ?- Z% t
└──┴────┴─┴──┴──┴───┴───────────────┘
, c- i6 |+ w D. I3 d" N) i7 V2 y& S/ V
2 P* } Q5 L* B8 \$ H' E. S' r7 A8 ~- L$ i. U2 L
Mega Chip
6 e" q9 d. Z- b( }, w# {┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 H: I. ^" e5 X t/ {9 p│编号│名称 │MB│攻击│属性│稀有度│说明 │
& k& K, K! D, Q" V2 F# Z7 Z├──┼─────┼─┼──┼──┼───┼───────────────┤
' w# R" \$ O! y& J: O) P│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# G3 O; n, z" X U( R6 U
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 \3 w$ N8 M3 D& Z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ ?1 S# i& r3 T9 i
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 u7 U& s D- {1 |( @6 p# `│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; _1 V5 Y6 t1 u% c: Q% v│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ c* U: w. i+ m. X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 M" J7 N0 N) W% @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 V0 t4 V" T% a {: g' k: Z& l│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# J; L9 V: r/ K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
W2 c( y5 V; j: j2 q1 N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- u: U4 Q5 R3 T4 o* K l│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, t$ W7 I9 M$ O/ a6 N+ Q% b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: ^7 T- p. k7 u5 a' d: G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 s7 K! o; y% s2 g, x1 @1 E│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 ?7 v" S) ?, f/ q. g* o! T( W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* Q" v/ {- j1 v: }5 Y5 ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: h5 U( q4 R |4 L$ m$ G: \% D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ z7 K9 o* E: a' @' G
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 j9 k1 @9 h( `# ~% B O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 ?! W& u& i$ N2 n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) {7 o, I* I: T8 P/ _1 y5 l8 p- A│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 l8 h* u& [8 W/ d4 b2 q5 U3 D│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 j. G, }+ v% {- r7 }% t& v5 t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( K, w, k7 ^- ^5 h& S
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: e+ |, h m7 ~7 c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( d' i- d9 a$ Q( `; J2 [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 M2 @1 z. L9 t. K) R8 z' E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" \5 x7 P' J/ q9 x9 B) M│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& u b( q2 X4 c! {) a│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 h& U6 T( k; a. h$ |8 k, T+ Q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 e8 I4 j; x* V: J o0 e7 ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 b0 `" G, ]. D; C│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ r/ I: ?: O5 n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# @- |* U% ?! F5 |2 f│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: Y6 t0 [# m1 c' _0 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 G) ?, T8 L, F- O: y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; n2 E5 Q8 G/ h, d$ |% p$ v! c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 k/ K8 O: B- l3 i
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ p- _8 L, R# r+ N' A |% L. E9 D
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 k9 `6 [7 M8 J* I# E% ?. Z' @
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 j& R$ q" m: Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% P, S: K5 K! J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- H+ u. y6 O) [7 J9 x( D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 f+ L# G/ t. I ^) f7 o; Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% P v% g0 O' t! R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* L) g) Z: v3 {% f* F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. N6 f0 f* I+ ~
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! N+ e. I: G3 G
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; h. a4 w) T6 s& P( K; I C# m│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# x8 ]( C. }5 Y9 w- `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 R/ [# X7 Y" w3 o6 }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 T9 s. e3 l8 B1 s. o# X! j5 R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 `; E' I* r% Z! @+ }1 i% n5 u, O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 M' y7 s. Q+ p6 h9 x2 y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
]% @4 h8 w+ H. F; [% k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 w1 [$ P+ S8 C$ ^8 o# {
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% x. K$ B- s' ]
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ `( a9 o! H4 s! G
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' B( y6 d- |) X6 y: N: I! W1 K7 B│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& ?; g4 J3 c1 N4 V: D
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 K( X+ c F& C. t4 f/ z( O
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) G7 V4 H9 {! r3 e│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 c g/ w+ _1 G( G( K% V: B4 _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 F0 ?, ]' L8 \│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 A9 U9 C' ^" E, H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. @6 l: Q( }* e6 t8 w│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 H' p! E! V, A+ q; |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. Q) G# F3 I8 i│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& l6 J8 A' ]5 W$ p│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% T& I- E# p6 ?' X# x( ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 E* z4 ~. U, i# X! k# k Y$ A* |2 G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: X" j! U6 @" x4 h6 S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ c( Z* B# g$ Z* i1 y( a% t
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" j9 u# s, [. }. E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- ~0 P0 E! H: _% Z r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 J" x# P1 N# `( X1 r7 w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! j3 h$ K9 Y9 n' r4 R7 H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- Y, Y# c1 h$ v$ ]- \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: p" D; Y" F4 B2 F, I) X& e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& ^/ F3 _/ o) d6 l9 Y) G│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 E# Y: D s' Y; _7 N9 Q/ w
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ N4 r4 e1 V0 E* L6 K2 G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, J6 w! T5 a. r1 h
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: g- `! ` y3 ]2 |7 s
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- t9 C/ h: u4 n0 t9 z, d
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 Y. v/ G: a0 _( l, A" L- M/ P. a5 l1 b- U* D6 c
/ o5 [ Q: [3 j& ?
GigaChip (蓝版)
' y% R) j& J4 X& l3 s% t" f7 x┌──┬─────┬─┬──┬──┬───┬───────────────┐ h# U5 i i, [
│编号│名称 │MB│攻击│属性│稀有度│说明 │; U0 c2 h0 Y) ]' j
├──┼─────┼─┼──┼──┼───┼───────────────┤- k8 C/ ]( t4 E/ q# `; k
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
x- r1 z, |2 a6 k4 A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% e# O' P* s" a/ U) E; Z8 d( n
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ M+ H: U% o" t$ L& @: C# |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ [4 \2 s/ D9 I1 P0 Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% y# R0 ~! e7 K* a- C& a/ W
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! ]: f6 M' [' p5 Q0 R" @/ {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 q( p4 ~. K) M7 P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 H, n, L$ R5 r0 B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, A+ \9 {5 V3 {3 D# @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
Q$ P. W7 g$ v" @/ C; Y V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ P7 T: A4 z+ L5 |0 {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
^. {; `# y. \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. q6 h/ C H! k7 I5 R+ x, W+ B2 P( m9 Q- h│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, x0 T9 \' z7 P8 R& F( Z9 D( b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( E) S+ h* C/ Q# C
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, I, w0 E8 X& m; ? `% v' L5 q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& N. e8 L( d! }│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 d! t& }6 ?% J h1 N6 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; [$ M7 z7 U$ P. D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 s7 U! @* L/ Y" Y% Z4 e6 j" \
└──┴─────┴─┴──┴──┴───┴───────────────┘
" m: _0 y7 p! j) u) a0 l! h; V t* E. v! g) K2 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)6 H: U; Q% Q% r4 m4 z8 c% m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 p4 @9 `5 i# N, K│编号│名称 │MB│攻击│属性│稀有度│说明 │9 n3 W" N) u# }
├──┼─────┼─┼──┼──┼───┼───────────────┤
; x8 k- v. q0 m/ n- {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 b) M0 \9 \5 N7 u
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 ~( `6 r, N& p" h; a! T2 G│4 │Balance │60│ │ │***** │Both Hp reduced by half │* Q. i" V4 w! ]1 f% M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 j" s9 g# I. ]└──┴─────┴─┴──┴──┴───┴───────────────┘ |