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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & C5 ]: D7 I3 D- Q; q( i" `; L7 m0 r
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- L1 c. Y/ ^# w■● ■  NintendoWorld    站友xliz原创  [  S2 c- F+ G0 g3 ~8 z+ g
■ ●■    http://www.NewWise.com
7 a3 z1 \7 W9 b# e7 `1 D■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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1 [- v# W$ [: u" _* `: ?% ^           洛克人 EXE 3 Blue 卡片组合9 x: p- V* `- S, d# I9 q6 s" |
9 q2 c; p6 a" A6 y/ p) [( l

  N. Q# P5 L+ J& \5 Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 g" u3 X) K/ {1 G
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 V: \1 M, [4 ^2 {- k! @' V# z) ~====================
5 [7 w% ?. M: a" s* {3 Z" `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " y* W! L2 }  _( @7 X
: F; U7 W; P8 j
以下内容格式如下:
. h9 K& G* X- ~$ w/ x9 ?6 I& a! `5 A0 B# A5 H9 ^# a
编号    名称8 O% B5 {. O! c
说明
$ e; J* M% m6 r4 {6 T* S组合方法" y' x- l7 r: B$ F8 c
---------------------------------
8 A& ?% C8 x- D+ ~; J  e" p01    Z-Connon 1/ i) W3 [5 j! z9 O7 K8 p4 e
Unlimited Cannon for 5 sec
0 ~0 G; R1 ?3 H9 E: u+ S6 z1 zCannon A+B+C+ S$ |1 y) J- Q+ U" A
Cannon B+C+D
# t7 t9 B# J. A0 UCannon C+D+E  r0 G6 q) ?2 |+ d

: G3 J' ~$ G' A: Q02    Z-Connon 2
4 Y+ D2 m" ?. Z) a4 R- k6 |Unlimited HiCannon for 5 sec
+ i% D# _  k6 _HiCannon H+I+J# D3 B* w9 b" e* P' _6 P  C8 [
HiCannon I+J+K
+ R; A$ t6 Y) ~7 s- B; A& tHiCannon J+K+L1 I; \- w) u1 [( j9 `' e: K( x6 @2 W

2 {, Q% p# S. g2 F! b$ i. t03    Z-Connon 3
& ?$ z$ j. n3 u+ xUnlimited MegaCannon for 5 sec* ^. d" {9 v% m4 t
M-Cannon O+P+Q
3 H7 Z2 i8 z+ Y; B, hM-Cannon P+Q+R
6 k8 |% P1 U4 B! T! nM-Cannon Q+R+S) x. f' o  h" l' y2 }% R5 }
& P* m* n. ]0 {- x: E2 i% q  c1 O
04    Z-Punch
: x1 m1 d2 o' {! KUnlimited GutPunch for 5 sec+ B4 q" g# U% [
GutPunch B+C+D1 ~) z9 ~( S% [
GutPunch C+D+E7 W0 d2 f+ A) p2 r
GutPunch D+E+F( N; G# o9 U) ]
: ?) m1 j! |; l
05    Z-Strght
% o! `  R& S/ ~+ N( |. WUnlimited GutStrgt for 5 sec
& M3 k2 c+ |9 O- _0 k$ [2 s5 D( v: DGutStrgt O+P+Q. N# S1 p3 H! _; z4 H! h- V
GutStrgt P+Q+R
: |3 T0 Y$ M5 RGutStrgt Q+R+S- M) N/ K2 T* J2 z/ m6 x2 d& ^
) x$ `' j) @+ u4 D; v# _
06    Z-Impact
2 Y8 y0 ~2 \% K, d6 RUnlimited GutImpct for 5 sec$ K6 W: D+ S5 o6 @7 N
GutImpact G+H+I4 E% H) f* d3 t, Z3 `: I
GutImpact H+I+J, x( z5 s& j, g8 X) p
GutImpact J+K+L# n  s. g1 R5 l) S& |
8 P! ?+ k  V: V3 `* O$ F8 G
07    Z-Varibl
, T8 {* \3 [5 V3 g  p& jUnlimited VarSword for 5 sec
; b8 ]: d. h" m1 n, HVarSwrd B+C+D0 h0 @+ [; R* j: q: A
VarSwrd C+D+E( v/ [7 j$ x' p4 n
VarSwrd D+E+F& {! m/ _/ }+ N* k' s

8 F6 A* g0 H+ p8 \# o08    Z-Yoyo 1
1 k2 L# z. f6 z/ u7 n; e( OUnlimited Yo-Yo for 5 sec! J6 F0 ]: M0 f/ H1 P
Yo-Yo1 C+D+E" R1 Z* i/ v$ Y( h
Yo-Yo1 D+E+F! F: F( r. y0 z6 L( N7 O8 q
Yo-Yo1 E+F+G
; d4 R  O( a3 T; |3 w. z4 n6 y8 `9 Y; E; {, a, I
09    Z-Yoyo 23 V& X& o; u1 L/ Y: n
Unlimited Yo-Yo2 for 5 sec$ A( U3 P4 s& s
Yo-Yo2 H+I+J8 w2 I! o. A9 x
Yo-Yo2 I+J+K& L4 m& z! f; x# m6 u( u5 X6 S; z
Yo-Yo2 J+K+L& Z0 e9 x9 r5 _! c8 r+ F, i

  r  D# [) N( Y  g2 Z, z10    Z-Yoyo 3& U0 w8 {  _( `; a: P& Q( o
Unlimited Yo-Yo3 for 5 sec
3 G! W: l* B" O9 zYo-Yo3 M+N+O
; ?5 [6 A7 ?$ X+ R3 a$ rYo-Yo3 N+O+P
6 Q' M: s# E- i& L* eYo-Yo3 O+P+Q
, `: S/ K  `1 b* @* l* @* [: o# P* @5 B& [( o! _4 t
11    Z-Step 1
' e8 I1 \3 ?) \, b5 ^( Y( kUnlimited StepSwrd for 5 sec& j2 H0 E: B/ q' m3 i
StepSwrd L+M+N$ a9 w- z6 A5 @, e  z) b% Y
StepSwrd M+N+O
2 o+ m( c; J% _StepSwrd N+O+P) C# Y3 X4 }4 U+ _; R

9 g6 K6 F4 X  F( y4 |) b12    Z-Step 2
  s+ R) @+ d/ x$ d0 o9 U- r) M1 @$ oUnlimited StepCros for 5 sec
3 g+ u$ a; y. b; ?7 r3 [5 i7 w! tStepCros P+Q+R5 {# s" P4 \; A5 H0 {9 K
StepCros Q+R+S+ p; z9 u9 N( w$ G$ T$ c
StepCros R+S+T
* \2 p1 Y) i# v4 e  @1 Q$ N8 U: Y. L3 U# I; C6 F0 T/ U0 x
13    BubSprd. i) E+ |  j7 [3 p7 h
Attks w/ spreading bubbles!1 S3 \5 ]. ]7 q4 L! P# {
Bubbler  C+D+E' Q4 `7 C$ q4 s  k+ e
Bub-V    D+E+F
/ W' `2 g6 L9 ]BublSide E+F+G
( H  ^& U! @; P& QBubbler E + Bub-V E + BublSide E
9 g, O( v! O  u
4 F1 `+ L  {; n6 H; C: ]6 `14    HeatSprd
5 }; t, i, L+ R/ G5 S/ rAttks w/ spreading fireball!" i$ x. J3 c8 b# G1 r# M8 p* M" t
HeatShot H+I+J
6 F) L* l# X& D* m0 m' s5 _Heat-V   I+J+K2 z. Z# ?( S% w
HeatSide J+K+L
- Q& K# f/ V6 `HeatShot J + Heat-V J + HeatSide J6 z6 r; W6 K  }6 K0 U

+ P, D" M! I5 J7 @8 E7 C* M4 L0 L15    H-Burst0 ?4 o. a# U8 B' T" _4 _0 |
Creates a giant explosion
: M1 j* B+ f& l. s# A, F7 gSpreader M+N+O
% ~, E. H2 F9 z3 }; rSpreader N+O+P
- Z: Q+ o' F- gSpreader O+P+Q; j% ^6 n8 x; b; ?1 U  o
5 v4 y! ?$ U  B6 g& C
16    LifeSwrd
- K& D7 \2 e" h/ K3 |8 pSwings a huge 2×3 sword!" l) z! Z2 w0 v' H9 D/ Z
Sword E + WideSwrd E + LongSwrd E
0 m9 ]# v/ W, d' u% \: ?/ I; Y3 uSword L + WideSwrd L + LongSwrd L
1 x. E3 d# R, G) zSword Y + WideSwrd Y + LongSwrd Y
; r- W' A4 ~' {8 @' h1 D. Y2 ?* g7 I' _
17    ElemSwrd
: b/ g2 H4 y2 T8 hWide swrd contains 4 elemnts0 Y) G! Z! l0 O; x5 Q* a6 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% {4 m  L9 b# b. ^) GFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% p  j! Y* J; E" T6 I8 c6 V

- @( c; t# W5 e- ]! n' j. Y18    EvilCut
- ~2 x1 F% g5 z0 z" y6 K' |4 M8 P  |Step up 2 & make 4 atacks
% h+ W- }, s3 T( vStepSwrd P + HeroSwrd P + StepCros P
) R- v/ q* q; Q! h8 ^
8 C4 j2 H. h/ a/ |  U19    HyperRat; H3 N2 D7 X( ~# l) @
A giant Ratton charges!0 L$ I  ?0 v: E% K- e
Ratton1 A + Ratton2 A + Ratton3 A
) Y7 h" w! }5 d3 |: c4 a( q3 HRatton1 C + Ratton2 C + Ratton3 C' q5 o6 s! |0 O* }0 F# m+ U# Z" e, u
Ratton1 F + Ratton2 F + Ratton3 F
' u. k2 M5 ]& E! s) r& J* p! V! ^- c; m  ^; l3 S
20    TimeBom +$ F1 p. h( v: k( Z
Sets Time Bomb in enmy area
' u% m) B' H9 U2 w* kTimeBomb J+K+L3 M+ t4 g4 h' \0 F- c; ]
TimeBomb K+L+M
1 ^% \% O0 e8 ?/ N# C) |, G2 sTimeBomb L+M+N
1 B5 k' G5 C* H% s4 ?/ T) u
0 H% W4 \3 S  s8 ?21    GelRain( b6 z4 u) ^4 D0 i! `. r
Gel steals squares0 m5 w' C- P/ v* X5 ]/ Y3 ?, d/ d
MetaGel1 B+C+D
$ X+ `+ I$ ^# `2 G8 GMetaGel2 E+F+G
; ~2 E' G: X% \  p; g8 n; mMetaGel3 S+T+U6 [! `7 B$ C0 g3 r; Q" {3 ~

4 N: `9 y7 Q6 X6 ~3 N/ }& l; F22    EverCrse1 C: Z3 \/ }/ z7 ^+ t' I8 c& I  a9 i
Shield chases enemies
, j  B, n  J7 k0 j* i$ z! w. LCrsShld1 C + CrsShld2 C + CrsShld3 C
9 B7 F+ K) U% ~# ?, j! R% \& B# v( zCrsShld1 L + CrsShld2 L + CrsShld3 L; w0 ]+ c) R5 Y5 c7 C

5 }, m% q5 N0 h: m1 M  ]23    MomQuake
/ {3 c& X- W3 ?8 K# vAwakens Mother Earth!
! M5 q' e! L. p, ?; q+ D  O( wRockCube * + RockCube * + GodStone S0 V% T" B# i2 N2 s: z

  i8 ?- A5 C- U3 f) H% R- L  Z24    PoisPhar
4 }/ W$ B- g# Y3 I: N2 V+ FPharaoh generates poison
4 {4 i/ [- z! q% hPoisMask A + PoisFace A + Anubis A' p$ R* f( t1 I  c: K+ D  q! n

- m- q; R4 k: B- a* l25    BodyGrd8 m9 W, A! n9 d6 a/ A
Bodyguard takes out enemies$ G5 ~) N( Y& _' R, K* b1 O
AntiDmg M + AntiNavi M + Muramasa M
. ]5 Q' u+ b7 ~8 q+ l
2 g5 a. ^) m. o; o6 D: k' a26    500Barr/ T( S% E/ o3 Z- n8 H; I
Barrier absorbs 500HP dmg
5 P* A1 T  u9 ^! v  uBarrier E + Barr100 E + Barr200 E* X* q- O- d/ f5 {5 e) K7 V
Barrier R + Barr100 R + Barr200 R, F% b' a( f+ L3 y

. @. g, ~* G! [# ^4 B27    BigHeart. O. |+ u5 L* a( P9 Z2 D- q
Attacks, then heals HP!
% F+ _7 a0 _4 ?- f0 A& kHolyPanl R + Recov300 R + Roll R
' n( U7 ?- x1 V2 }9 \HolyPanl R + Recov300 R + RollV2 R
+ e* G2 N  _" |; FHolyPanl R + Recov300 R + RollV3 R
3 }" ?' ~8 q: M. j
3 r- V" E) m3 w" j28    GtsShoot: q2 ]( _* M" B. P  }( E9 Q
GutsMan throws MegaMan!
4 j( t9 n) q3 o7 {* a9 dGuard * + DashAtk G + GutsMan G
8 d/ a5 L8 [, d, hGuard * + DashAtk G + GutsMan2 G
" _2 Y; f7 `% u1 v, _Guard * + DashAtk G + GutsMan3 G- u, V5 ]8 ^1 B' h0 x- F
Guard * + DashAtk G + GutsMan4 G  A+ S5 ?. e/ I+ t1 l1 N

7 w% F4 Z* n3 ]0 a' s29    DeuxHero/ p+ O0 }4 i: g7 r: X+ B
MegaMan & ProtoMan team up!* k% p! l, M! k) N
CustSwrd B + VarSwrd B + ProtoMan B* a' c8 b, S4 h7 F. _$ [2 E
CustSwrd B + VarSwrd B + ProtoMn2 B
7 ^8 R% ?8 `" t) y" GCustSwrd B + VarSwrd B + ProtoMn3 B
$ E( O! K) e9 T) T7 C6 e8 u! vCustSwrd B + VarSwrd B + ProtoMn4 B
9 r2 s; Q4 L2 d4 R- W* R# W2 K, X( e' V. t" d0 B
30    2xHero
) |7 O( N4 |, R+ u9 ZMegaMan & ProtoMan Dual atk
5 }7 h& p6 L/ I6 ]* Q) wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 l! R) b; s% c8 O& cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 d$ c, t! D. q8 H- a7 Q  aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 o1 L$ w& ~0 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% _; y6 S4 N0 E7 D, L0 ?" R
: D6 D/ O1 X- t: j8 U3 J1 B
31    PrixPowr
% U& @! y2 z+ ?. a9 h, P$ z3 Navis attack at once!
* _8 E. l$ R. }+ j4 G. JTeam1 * + Team2 * + KingMan5 K
# H" u, O$ S4 f/ UTeam1 * + Team2 * + MistMan5 M
; l# O6 c! O& Y& n9 WTeam1 * + Team2 * + BowlMan5 B
6 p+ r$ _& d6 R2 n7 u9 g7 U8 w
6 J3 O6 O0 t0 P, r2 z32    MstrStyl* W. T1 B. E: U
MegaMan unleashes his power
3 E' ^1 M. a- q. l, _/ kSalamndr * + Fountain * + Bolt * + GaiaBlad *
" f" C4 s( l( e: j
1 `8 D9 U6 J+ g8 g; [2 `4 `StdrdChip (Part 1); x* F7 O, |1 l# B1 g& M
┌──┬────┬─┬──┬──┬───┬───────────────┐: J+ s3 f+ y0 q* @# v9 g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 P; _9 i. d0 V: w9 U* k0 `9 J/ \( t├──┼────┼─┼──┼──┼───┼───────────────┤
: r7 `1 B  s' I* y5 g! k8 Z0 g│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 E' l* f: ]8 e6 O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, [3 r# ~4 Q/ Z6 W6 D1 C; L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( L( b1 B. i& K' D3 ~8 d# N
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) q# o5 P+ [9 I4 j/ p│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& P8 J/ `+ G0 I7 O! p& H! v! [3 R│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 t1 t( [4 M6 K1 z) F" X) p│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) y/ c- I  c9 u/ |, P3 d# F│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 m: h' x7 c, W. K/ {  m│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. v  F# X( j8 C, A8 z& S) D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ p4 @1 a5 e) ]9 L0 F  U% k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 e, a- y3 _0 h4 ~& ?$ T- w│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' n* U, o& A: K* O% ^. [# a
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 f$ P: F, D. q& Q: }
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( Z- v  @' H% I! D! x5 ~- U
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 O5 Q8 t8 y4 |  ~) q3 W│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; q. Y2 a  t! I' w! N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! t, @) k, G8 j3 S% \│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" E4 z; O- Y8 D5 X# ?8 w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 I& J) y& E/ y) D' i3 L│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) {% C' O* r& y# j3 I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 H0 F5 F4 ^) J; ^$ r│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* I* w9 g- A. K9 E5 ]( ^% J" e. F; K) [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% H+ s) ^6 z  L% u2 W6 {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: ~+ M9 h: b) q0 p8 c" T' ?* O. A│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% Y# n# q5 o/ F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
2 L) {# C3 X- q' _; O" C/ p9 [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( h' p' I2 w8 R, |. y+ T6 c│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  z8 l6 Z; ?( J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. K+ v" M- S0 l$ @) e: _& v9 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" l" @, p+ B: z% c3 h7 g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' d7 M  L) b" V4 A: l3 @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │0 U) t! ^7 K& B; K6 ]; V
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% T" J0 A$ b! M) R) n7 e/ p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# N( y, t. f8 ?4 j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# g/ x, w1 m+ G( t7 @- i( M. \│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# n, b/ |" r: l% k& S│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 Q5 Z. L* N3 C
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ }* x! g5 r# _│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 g! K1 C3 c; P1 b* s3 b
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- D* _% }1 K$ e/ O& J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 b' S1 j7 p  I1 Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 j! a# O# {7 e' Q% n
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. d# m+ T) U& q$ n) Q. ~
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 R3 I/ R# S% |. @) K9 l+ s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- U- M+ c# _, o8 J
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' ~6 r8 F- B; Y5 H. u) N' R
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ ], C+ @9 J% `% M! j, I5 @│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" K$ ]4 f/ r6 g' ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 }/ m3 l% \: k* K9 A0 u( t* @% {& y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. p( X) R3 v( ~8 r
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) U0 j* r& N, P' s2 m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 Z) `2 T! u/ g, b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 g/ `$ w: t( ]2 U% `: C' G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 r8 l$ k1 T% t1 I, W8 ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: R  t0 y# V& U2 d! z6 Y5 @1 t0 x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ k2 H3 @9 {3 [
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. a$ t1 x% @, I6 z. l+ `0 X3 T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! [6 ^# [1 T) i; w5 I* `' y5 `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" [. Z0 p7 C4 x9 |│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* t' l' w2 E# G8 g# K
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 P2 U3 a) \" ~, z* }% a, w4 [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) C/ D2 D# |" ?* v' P: o& ^' b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  q! s" m! S5 i7 M
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& L7 i& }; W0 \  A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" e2 h1 S$ a+ |& H2 Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │: G4 a' m) f1 E: c/ e
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ d' g# i  N# \; U$ q+ U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" b9 `1 X# k( w$ m  r! r+ g- j; F
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; ?6 o6 Y; Y6 L7 Y2 W. `2 v" J: w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ Y3 m; J- e+ z  h! [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# Q  U, I. Z5 K2 |+ l2 I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 h8 N: }! i1 s6 [
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  O$ h: T0 E' g; ]8 I' C; N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% U1 k8 ^( R6 D1 z0 O+ t# z8 A' B6 U│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, V7 i. j. S+ b, d# o- \, J
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │. P4 U! d6 \2 ?5 p% k& m' }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 ?4 a) q7 g! z$ {' ]& {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 u0 @# d6 w/ r9 n% R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" P1 E6 O+ P5 A; u' _/ e4 g7 g5 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  F$ u/ W1 T7 E
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 X+ \  v" x/ i' h# ?% v' t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 x& l) M0 t) u' s. ]. @│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& [8 @4 E% @& n) G
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 ^: l* U2 O9 O% w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 y. K/ f' ]2 I9 {7 ]$ l% @) H+ i6 E│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 P, n! z4 F0 _9 _2 n7 U│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  M3 v, M$ q0 z* L- D) J  u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' D6 K/ c# O7 s5 P; K5 t/ e
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 t! e% _( W2 k6 o" G! `2 o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) N: c; L/ [% f
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 R% s* ^  B1 o1 G+ w
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 R: J* u  m9 S6 S: L
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 z' ?; N( @+ c/ j7 b* P( L│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# S- k( ^9 a4 N, i; f* o* P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 l% t8 f; f3 c# R; U) V* u4 i+ R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: v9 I8 A9 {& q; z4 d, S
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 ]! U% ]) q( m: _6 u1 N│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' d7 |/ H( s+ F( ^% ]  v- l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: |6 b3 V. U+ j8 y+ F# P& I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- z. P; ~' q3 d/ P1 h' C8 [( I└──┴────┴─┴──┴──┴───┴───────────────┘
; }& ~" b0 p5 l$ A' J: N8 {' B- {4 P8 {
StdrdChip (Part 2)
9 U1 ^0 x& J  z┌──┬────┬─┬──┬──┬───┬───────────────┐
! x; {- B7 E, e. k# g- }│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 B$ ~. f0 T2 n├──┼────┼─┼──┼──┼───┼───────────────┤
; |# S0 A( G: z8 k2 c$ J- Q7 H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ B+ ~3 {) Y: X; w% F  J5 {& M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; d6 w2 v9 D5 r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 O7 j) Q$ u( O/ D! s1 m
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
. q2 G6 U4 ^- w' k2 C│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% r2 D; m1 I( p/ b- M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" `. |! j4 `6 {: E; l  C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 E3 i6 {2 ^* Z3 U; ?' l│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! r7 j" [+ c0 J* o. P: p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; @: _7 |# y  Y' ~2 t% [9 ?' y4 ~2 e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 d4 l7 x4 a+ U4 \3 k6 [; ~- r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 B' }1 @- e& [6 b+ D4 l/ }- G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; N6 H2 k* F# O2 n  s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% t; e# f, J! [
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 ^; Y) H! t2 R2 I' o
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, X, D7 R3 q3 r! @( Q6 _# v/ ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 a9 Q( K) E' ?- v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' N7 O3 u' [' v9 X& M9 S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- J7 J) K0 W/ X  M. @│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" o4 ]6 e2 p8 `; ?. v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* i- D' @1 j+ a+ D6 V: x: ]│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: ?, i; w/ h: s* x' Q+ U) j1 A; |  E│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  u+ |& B2 c" R. h1 M
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! n* W9 Y1 H* h1 r4 U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ i0 i' ~5 A1 g1 s0 v" A$ S+ u│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ Z0 H. i3 m; B  Z  }% N│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) n) _4 ]) h( a2 w* t' H│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 t' R0 v1 c. [1 V7 b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" ?# N2 J! C* Y* _) m+ Y0 L│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ E- n$ l% s8 J' O: V│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 t% |( M) q' J+ d7 c" @
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! W6 ~% h% Z+ h) v% b0 s│131 │Lance  │46│130 │Wood│***  │Lances through back line   │$ {4 G; ~$ \9 F4 d+ y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, V( S( \& M2 n1 B. i: B# j; V│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 @- v& ~4 C1 P6 l0 U. J│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: V7 f" h1 @  j7 c$ D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 _6 i9 e% f; b: I3 m2 i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 n5 o9 o0 s$ s4 W0 B+ _' @' X1 b# n# H
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  Z( j2 e% O1 Y6 W+ J% F│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  H$ h; C4 Q5 r% N% g│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* u7 [  p3 N' d) r7 u. T  n│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ Y+ H. a* p) t& B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, y3 ^1 r* T. y& q1 ]- Y2 D4 k5 G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 @! U( Y- k7 H# [8 H  V$ `
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 O( ~4 R- R, u8 v8 P- n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 {( u- e# o# y
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% q; s: C4 T0 P' d: B/ s5 F, N: H│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ z7 W6 z- p4 f$ a; ~9 S" D! C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! L  e# p5 p/ {9 w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 P# o: Z- M: j: @$ }# J- S- g- v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: a2 c/ E* _7 c
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: I; Z! o# }4 u8 h│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 H# F  W! F" j│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 v! u( s4 }. x+ v( b/ t│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ X0 {5 Q; [% ~5 y: r│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 k' q  ?4 u, A' O) b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% o1 g8 L# f: {8 u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ @" I) [$ l4 [1 _│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 E7 b* |3 N( L) d│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& f0 Z& E  D9 Q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 G2 v. F& k* U& S/ m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. I0 `. r  v9 |! ]│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( y+ z% w( `! N3 T5 W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 A- @  S) F. `+ L' _. G0 ^) `
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ R; e) M5 k  ~8 w4 a
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, [& w4 B' }4 W8 m% p7 R│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ f. \. ^9 k4 O5 K! P+ ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 w$ o# x4 y2 C+ A/ N# \5 ?* a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ h+ |/ R% P% i1 v- E, i. M
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! p0 v' N2 a; l. y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) o! G. |0 H: b1 b" @6 ?5 J
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, o' M5 A0 |) \( f) ~
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# m. X9 m: H9 }
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: @$ q; @& E; g0 ^- ?+ q8 c# L9 N
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ S( N$ O! d/ t' T, X6 c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 C7 V* \; U" t% D* M% K+ t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# K- o: ^- x2 o/ k( I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ h  H* d+ `. ^  O0 q. t& A│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ h( i. b5 c- \9 n" @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# @$ M5 E- c$ s3 R! |2 x+ Z! l5 n" f9 \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# ]+ _3 ?. E& O│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, H3 M4 N6 |/ k5 U$ J! n! N2 a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. s1 V% N( l6 V│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 S1 l* O  t: M# Z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# T. |( {3 u2 f' {8 _, |# ~
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; A5 ^  h! M$ _
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ q* G( h! \( a! m) R7 H' A# ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" ], f7 j9 D5 g4 V& G8 L1 t% Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 K! @; F! w: i5 s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ S$ W9 ^$ G, u. |" C│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) b. U4 n; W/ W' A( N% [% x
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 w  @! o6 b& T
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 P% o" I2 w5 H* x+ \1 \
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ n/ R# s- p  d( \
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ R1 E/ f3 O9 f# }* y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ p0 i: ^7 K( r2 w# n% ~│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ r. X: M5 n: Y& Z% ^│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 s+ n. O9 N' x; l& Y3 q6 U; Q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: P9 s) o& [2 L" e4 q( K, U8 U3 J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 s8 [( M7 g2 R  p5 Q' k│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ r8 G( Q6 S, y& Y5 w. T│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! w! a2 r( q: q: ~) Q. V└──┴────┴─┴──┴──┴───┴───────────────┘
8 K. e; r4 g  a8 ~# R5 h, J3 p4 l5 Y- c, ~8 x. s! `
, s, g/ z/ q  ]6 P' @6 H5 a  s
Mega Chip- H: ^) e5 A, I" M
┌──┬─────┬─┬──┬──┬───┬───────────────┐; o+ [% p+ |" V3 D, t6 a( e. [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* Y# b' j5 m- K. t/ L* W" S├──┼─────┼─┼──┼──┼───┼───────────────┤
2 [5 H9 N6 i- C, c│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. |9 s+ t  Q3 P3 ]5 W* _7 E│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 G* N- K0 c7 u/ l6 ^5 W" I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% Y' ~7 _" J3 C5 J2 i$ J/ P- s2 |* u│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& J3 g* y8 A8 b1 I9 x. Q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, |( Y" q4 _# k$ Y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 O( m, x0 T( Z: C; x6 q& E& R
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ Q9 w" l/ _, n; V0 h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; E4 ]2 _% U" J0 y1 {. g
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 F# V$ J! S1 ]. z& _( B% x* B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ k& Q6 D$ H% {# R) N4 X2 H9 Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 I; s$ W. C7 l! B; O& H
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* ]3 W& o6 i% }! |
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  j( D1 O4 E9 X! N  u9 B
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 X: `6 \5 }5 B: L* R  k) |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: D' [( x$ ?0 e0 c9 z- N│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 s1 ~) _: X7 D1 E: x2 z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% ?# k( h9 l+ B! b6 T# Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% j+ }  _9 p# j# S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 |. D9 _9 E- D- S: z8 T│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) d4 Z/ w* q+ [5 ^6 J4 D│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 J, Z. V' ]( W" s( D│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" b& V+ F% q( o) ?7 w2 r% ~: V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 N/ O: \7 t, n5 z9 c/ d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. {! T' f: K+ O5 G! \
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# A( B. O* i( c5 a" T. E0 p+ l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ o$ n! j  V3 G│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 E: ^. x; V2 O2 l+ k; I2 d/ M" L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# u; G  ]/ N/ B' q% s
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) j& ?  z$ L: s& Y, U: ^: z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 I% h9 s/ b+ L, w& I) U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% A4 k" ?, h7 I5 M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- k3 z* I+ k7 u& C1 W│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 |: f! m: c: Y' O! a% W' R* a% `
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) U8 M& B; D4 o1 j7 ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" e9 f, }5 O- A' u2 T3 G3 D( z: m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& i/ E; M5 k/ [% W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 {+ E+ j( `  s" f' G& W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  T1 W3 L6 k1 m4 |' k! T0 S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* D- Q* B" ]" T( r3 V│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ h5 \" _6 {4 H3 o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; G3 [3 W1 v' I  @7 ^
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# y: m& M: P: D2 Q* R2 ~3 i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( i4 i5 b0 F7 x# P8 Y- z+ e/ {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 r( M( u* W# K6 i8 o8 |) Z& X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: Y  q9 D7 a# c, f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 B9 h; f! r0 i1 Q& m- B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 X& W+ F/ B9 S8 [0 W
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( F* m  S; ^- E9 d9 ]% d' A│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" _; n* x) k. r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* B; e: U# w( M: v: k' u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  H# o1 I  e/ d" Z* H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! J$ ~0 |+ d! k! s+ g* B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. o2 m- B- J  h
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- B* z6 l+ P: M$ M2 ~! s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* n8 S% i. b8 k4 q# I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, F/ [( l9 A9 q% d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' y, d. w6 \8 V: u' x
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) o5 X$ G( R8 v- M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │+ y/ B6 @$ v1 \, z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# [* W( h0 W4 E( [9 P
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% G6 e+ c! O% s+ Z/ C) w& d
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- d* k1 m& F2 T# O1 m3 p! G# r│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 U( Y2 f+ ?" ?/ }│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 g( q$ l  j. G% l9 e$ {
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ i6 f- J' {8 X8 I8 ~│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ x! t) X0 b6 g: U+ w3 C7 ~# J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# F5 r( C& W9 P) [: @3 Z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 m7 R% C/ W! \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 }* t1 A0 B  ^: ~# R. c; E
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 {6 e- I0 s! b# J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! O/ K3 B1 D( e" a8 N│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- `. R) N, B4 P$ k$ q, ^│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 H1 [) E- `+ O& @3 m
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ t5 }+ G% [3 D2 l2 @3 z- e│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 A0 Y% U; [. A: u# _9 J
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* L4 }7 V4 n; _: ^" @1 `
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- w; ~# ~; H7 R. t: c
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 j8 A3 z- l* w/ L/ j0 t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, d0 g0 m" L0 J3 y7 ]│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- J: @! U- F& K$ V3 z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! O5 L. a# r) M9 q" I4 Y6 T( a
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │+ s1 z/ s7 U5 `0 A3 E, a: i7 `
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; f8 @9 d2 N* a; ^/ w& Q  ^' Y, p
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; m) U, ]+ h* ]
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( i' o2 I- Y  s0 _) `5 ]4 X. b1 c' ~
└──┴─────┴─┴──┴──┴───┴───────────────┘7 v  N# D. d0 R4 h
+ c+ K7 D9 Y, m" l

3 K. j* O/ p2 H: |GigaChip (蓝版)
6 u2 m4 Q' ~2 ^; `7 y┌──┬─────┬─┬──┬──┬───┬───────────────┐" W1 L' t/ ?+ S
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 K) d1 \' S: Z% e# S. D# D7 V+ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
# h$ F) V; t' k! k6 |  u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% p! J, f, T- v. a+ U: {( `
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 K% h' I( z! R. y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- a7 O/ m1 R4 c; ]; e0 o│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 s% x* O; O6 ]9 @$ z5 m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" p0 S1 T1 p: W3 D6 ^( J3 q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 m4 o- |. b7 X│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# N5 B/ l% @. X  T2 V5 D& o# s
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- q' t. k0 S% j' b8 D" p  P) b│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, P$ C( l% D9 p+ k' F5 {1 k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# o  E2 E% l- F! \# ^
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 e  u. ?$ G) B# H6 U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 H/ u4 X: I- A! m; A; X* ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ {+ R( L8 k( N- v/ L: U7 j5 s│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; e7 x0 O# j, I; [9 ^│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ k/ q" z! }4 J; ~$ ]$ J8 Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 p$ }6 a4 p4 b6 Q# _& m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 p6 }' b( k! w5 u3 m$ n7 N7 d
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: W7 r1 Y% x1 Z- K4 w
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 n# S# y) h9 {8 z8 l6 D  \3 S& p( W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 |+ k% c) H+ U- b└──┴─────┴─┴──┴──┴───┴───────────────┘
" R( K& F/ R' B5 E# q- g( @+ e+ Q" O0 @
GigaChip (白版)(只列出与蓝版不一样的Chips)& [( @* h0 G* @( t# m9 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Q8 E, ~+ Y9 e- @% b- y│编号│名称   │MB│攻击│属性│稀有度│说明             │
; M5 I. O- Z; B% c2 _2 \  ~├──┼─────┼─┼──┼──┼───┼───────────────┤
7 c6 ?- k2 @: u2 Y, z) d2 {/ Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# M! a, {1 w2 O, W1 ~" [+ \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" L5 V. x1 u" U4 ?6 x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% y; s( F" J7 u. I; e: I) A+ G* V0 O& l│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 }0 N9 N& a4 L4 ~3 D
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. y9 A" b) R' `: ?2 i- {/ L! w- @3 _
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 H' d. X' b. I: r: i1 t% }, q' C- u; p& C3 H4 k
001002003004005006
0 q  c: n, g. O* T9 _007008009010011012
) e3 ]0 _5 @  u5 e013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( G+ Z( \6 M: H- ~& d, E0 c; U" b* G

8 n4 w" T* ]/ }& r5 u; H019020021022023024
" v; U' i' }2 `, m9 r$ U! G, l025026027028029030# Y8 D- F0 ]* l- ?9 B2 o
031032033034035036
; j' b6 i3 A& c) F" F* B$ e, x' [1 x, I9 r) u3 g' o  J0 y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 F9 y3 w3 K2 q3 ]$ S
/ ]1 |& [, T) j3 u3 [( i/ t: j
037038039040041042" F4 o2 G1 S" J% o2 w3 D
043044045046047048
6 N$ T6 i6 ?, s; d$ c( q" x. ^9 t4 e: m049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: |2 L) d$ I4 r" K. N* n  J) ^5 h7 |+ m; H" M$ r0 e
0550560570580590609 F7 @+ z* F1 k- o
061062063064065066
6 c) p$ d! V& w0 \067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  F* ]4 x" [! K6 u  i, t5 ^
/ m" I: u! ^6 Y, d$ o3 F' y$ w
073074075076077078
" a1 S( ~' W) P6 T$ `079080081082083084! B* a9 y3 E, ]1 t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: s/ Q7 T  w  @. p2 o& \

% n2 m; q. u" Q) D9 ]  [0910920930940950961 `, c# @3 n6 y, z( {
097098099100101102
4 s" M2 @1 [, ^5 \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ Q6 J, p. f9 v8 |0 n- F1 ^+ H8 |4 ^* s
109110111112113114
' o0 q  L2 W+ E2 ?' q. Y115116117118119120
* j- n' K5 q2 Z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# f. d5 j" e. g: s! g& A6 w
# J1 \" [% X8 A3 f* P0 R+ T1271281291301311321 z8 {+ Q: r7 A! c2 ^4 E
133134135136137138
. X/ |) x& I( [% |% _# J; e3 v139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. G0 a, o3 ^7 z# P
% T( t% }: g8 R/ b2 J/ P
145146147148149150
; C% Q0 H( E* M+ d0 d, Z. t151152153154155156  {" d' b  f+ A$ A( d% a6 i
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- S1 e8 p! N4 i# @6 K

4 o: p" w7 A6 v163164165166167168
" d; |' X2 Z# Q$ o4 Q9 J169170171172173174
' w4 _. E: ]  t& o. i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% k' z! O6 n" r$ ]- c4 }6 D  s/ f0 ?/ V. _7 z5 `& N2 r
1811821831841851865 u" ^8 y  J6 K& F/ I5 `& }
1871881891901911923 z  n- y7 {# t
193194195196197198
$ D2 T1 U2 }" Q4 i6 @/ n199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  U; D( J! W: Q! K. u% x) J2 u: h# u6 Z" M
0010020030040050066 T6 y1 l/ [$ q6 u
007008009010011012
# A0 w: k$ Q$ C7 @* M! R2 C- A+ e013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; E" H9 I% l& @
9 R+ X0 T- B6 M
019020021022023024& R8 N0 t% T, D8 B
025026027028029030
" A5 D1 {5 T9 O' Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, N; b1 Z0 Y% o1 O3 g& K0 \) |- q! C4 N, |
037038039040041042+ _3 n/ h' M# p, F
043044045046047048
! w7 K* N1 E+ q& F049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 J; V  E7 D) g5 ]& u6 h
; A. H: R# M% n$ q( j055056057058059060
: b) E; c; [! \( T9 L0610620630640650667 Z; e. _. g: G* G' r& V
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% q5 X/ l3 l" `1 k/ A) d7 I

- K8 @6 }/ L) y073074075076077078
( C+ R* \+ x$ z( X) Y+ B+ T: n& o0790800810820830845 z& n* U$ L# x" f( B" j
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
% _3 j4 ?4 `5 T; Y. l
, X- |; F0 y: O) K( I001002003004005006
, p! a8 k; a& l/ @  E5 `/ g007008009010011012
+ Y" n4 N' C# G9 S( u" W7 p% S/ h013014015016017018
& g! j# c/ Z& v019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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