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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % Q4 j% p  |/ [, f1 _1 s
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■● ■  NintendoWorld    站友xliz原创
( h7 s+ q( d* e+ N■ ●■    http://www.NewWise.com 9 y) w3 W7 g; N7 g; T" k9 x+ k
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) H' [: W7 F9 b: Z1 `
$ x. m- ?5 R2 {! e% p

+ P: i, y& O$ K) R% V           洛克人 EXE 3 Blue 卡片组合# \/ w, f0 q, Q

+ \# b. T3 W  e
' I1 u) H) p- d: D. ?7 B/ d英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 I7 F) e; H2 c大家要看日文版的P.A.或详细攻略,点击这里吧!

7 ?% k7 A* @( O1 ^4 @1 K# @1 ~====================
0 M) t2 Y. D- c7 b. K+ k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * b" w8 W3 k: E* [) n. ~' {8 N
" r; u$ ]9 W5 d; f  H2 t4 t; G
以下内容格式如下:
" O" W1 t7 O* R8 c( l# U; L% |& w
4 ]1 B) T! z* G3 j: `编号    名称$ A# ], m$ J3 g- A0 |
说明
8 C+ k) M) d4 U/ T组合方法8 b$ i2 s6 V9 @1 k$ |4 \! R) f
---------------------------------
- l  l0 b  W$ r$ P/ G9 p+ j$ I01    Z-Connon 1
$ H6 l/ N) u( N: M% O! J/ vUnlimited Cannon for 5 sec+ ?( [, M$ a. ~6 l. l, y; Q
Cannon A+B+C9 M3 F. i) u$ B) J1 ~
Cannon B+C+D
& C' M8 {5 e3 u$ t! S: j  gCannon C+D+E
1 I* l' A( I2 V( l* e0 m& G+ l* H, x6 A1 n
02    Z-Connon 26 L  G  ?7 S0 T* D. w" G
Unlimited HiCannon for 5 sec) y5 L4 X& z: Q
HiCannon H+I+J$ Q. ?2 y" M( e* ~" e9 y/ D
HiCannon I+J+K$ P2 _2 a; k" _5 G- @
HiCannon J+K+L! P" Z3 ^" x. e/ G3 R- ^' [
2 N; |+ @' f+ T0 m
03    Z-Connon 3$ K& c& q$ w# _. f
Unlimited MegaCannon for 5 sec
. U: I- t& C5 k; j7 A2 h& R; L2 Z( YM-Cannon O+P+Q
# F  x- t) j0 S9 eM-Cannon P+Q+R5 N% v4 e* B/ D. y8 \6 i
M-Cannon Q+R+S/ H5 z( v  @# ^% p, @  u4 \8 P
- M6 Z  Q" a) e* u) J9 G
04    Z-Punch) V3 }! x: p1 X- G
Unlimited GutPunch for 5 sec
' t7 @! Q! @+ _' f2 ZGutPunch B+C+D; G0 J, U# S+ e! n8 F" ?3 ~
GutPunch C+D+E( O  E+ O7 g! X) ]2 g1 L- y, S
GutPunch D+E+F
2 H1 J: t  l4 e0 ~+ Y4 H) g& v
5 _, S8 V3 V) D0 j7 Z8 g2 U/ K* o05    Z-Strght% D( M( A, L8 U# Y/ o1 |
Unlimited GutStrgt for 5 sec# G+ ~  X& P% R
GutStrgt O+P+Q
( L$ d8 p2 u5 }; w( b6 i' w, GGutStrgt P+Q+R
$ @. v3 n& ~7 B( B7 w. z) tGutStrgt Q+R+S
$ _5 p+ J/ x# ~. V' [0 i: E/ s1 w5 v! g+ S
06    Z-Impact& r: A) G$ z$ y: `
Unlimited GutImpct for 5 sec
2 N1 x) O* z, fGutImpact G+H+I/ p9 Q3 P- z* s7 W0 N* @) [
GutImpact H+I+J
- o4 O6 G+ v: @8 V% ~1 bGutImpact J+K+L0 X8 `# w/ T1 `, a' Q/ N' ?

# v1 I. W( b/ p  p1 X07    Z-Varibl
' D8 D6 P4 Z( d6 p8 w( ~Unlimited VarSword for 5 sec
/ [0 S: u3 b% f5 P/ j: r' mVarSwrd B+C+D) G4 p. g; F, ]( l5 s! d
VarSwrd C+D+E
) N( R4 O2 @: T5 i. d, pVarSwrd D+E+F# V, B2 y5 [. R% B& H+ n' M

, d7 ^$ e8 ~: V0 d+ |6 g/ e08    Z-Yoyo 1" D% Z# S2 u3 c" Y- i
Unlimited Yo-Yo for 5 sec
% D  I: \5 u0 m+ |Yo-Yo1 C+D+E
" H4 A) m' P, ^5 fYo-Yo1 D+E+F: g. D' q' U6 t4 _# ^
Yo-Yo1 E+F+G: ^! x7 g$ Z3 [2 N
  g, N# t; S: u+ y9 L8 A; r* n
09    Z-Yoyo 27 m1 ~5 n+ \, C" Z3 w+ h4 U# R; ]
Unlimited Yo-Yo2 for 5 sec
2 Q+ H9 Y# n& j* n3 B4 q& qYo-Yo2 H+I+J
$ O8 o1 ^/ q2 DYo-Yo2 I+J+K
3 ^' p+ F/ T( U. }" n) ]; v4 C) pYo-Yo2 J+K+L
9 U1 c0 _" ^( `% {! |! k% O% c. e
4 f  `/ o# Q; c" T5 [7 h3 z10    Z-Yoyo 35 ^3 D. ]$ ]9 q8 k
Unlimited Yo-Yo3 for 5 sec/ w8 t3 y; q0 C0 S
Yo-Yo3 M+N+O( {' o( g6 k- \; b+ H9 E' d
Yo-Yo3 N+O+P  A  V  o* `3 N" ?) e- X
Yo-Yo3 O+P+Q
  {- Z  ^% W' W5 _8 A9 }. a2 |
2 M& P' |" @1 A3 h. q! @11    Z-Step 1( W/ ?6 L1 J, g) x$ A
Unlimited StepSwrd for 5 sec( T: l: U. a6 i& T: i' h5 E
StepSwrd L+M+N' G& r. s( h# n3 Z) d  n' P
StepSwrd M+N+O0 B9 q/ ?7 D, X9 B( k; K
StepSwrd N+O+P, M* k  N  e$ H8 x: `8 |
! f' o- M9 b+ U" R  v1 I
12    Z-Step 2
! `# o; O; `0 q& [# eUnlimited StepCros for 5 sec, Z) t* c; b2 ]* U
StepCros P+Q+R* _$ G2 H* D1 z0 \, b
StepCros Q+R+S
! @. E2 G- q% w5 r) G/ ?0 lStepCros R+S+T
* Z1 j. [0 ]1 p; ^' \, o4 R* M% l% z  c- I5 X
13    BubSprd3 I; A& x% x9 ~& |# C4 w) w
Attks w/ spreading bubbles!
9 @( D0 v5 }- X8 d' _% OBubbler  C+D+E; U5 w! i" X" I- \
Bub-V    D+E+F
! N5 A# e( S# ?. [% J/ J* xBublSide E+F+G
$ [$ V2 ^2 O/ SBubbler E + Bub-V E + BublSide E/ ~( Q  }% w# ^7 X6 y# r! r3 U- i( W

& \3 m3 V8 Q3 ?# \" ~6 C7 T14    HeatSprd( a* u; T5 J+ ]5 ?* e
Attks w/ spreading fireball!1 G( X( A6 C$ W( A
HeatShot H+I+J" n; H% o4 ^1 N/ t2 m
Heat-V   I+J+K
, i3 C, S% q# a: d5 n% sHeatSide J+K+L5 l' h7 J6 r/ ]+ Z
HeatShot J + Heat-V J + HeatSide J
3 U( z( B* H' m) v2 N1 Q) C3 g1 M5 x+ `' s3 S5 e+ ^0 p
15    H-Burst; v0 D' ?, U& ^' k9 ]
Creates a giant explosion: i5 x8 n) O4 l4 Z
Spreader M+N+O
6 M  T7 @6 O  K! m% E% ISpreader N+O+P, F* J% a- O5 m0 A
Spreader O+P+Q
+ n5 c8 w8 @1 R/ J; r. j, b! p  s7 }9 j; B2 c. [# b- ~
16    LifeSwrd. X. U2 _/ Q: k; Y! W
Swings a huge 2×3 sword!
" V% b, ]; z. u+ u9 M6 x( ESword E + WideSwrd E + LongSwrd E
$ j! |3 b$ s9 ~1 x  cSword L + WideSwrd L + LongSwrd L
  e% |2 Z: p+ b9 o2 s4 d. HSword Y + WideSwrd Y + LongSwrd Y
. l7 m/ O( D6 e1 j5 z4 X
4 m! J2 Z2 q, P/ ^. ?& Q" r17    ElemSwrd
3 [3 y8 C) t4 c  N! ~& F& SWide swrd contains 4 elemnts
( Z- |! I( z; A/ A) O  dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  W# F2 r/ P2 h9 z% }: ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: A" {- @7 q& c2 N/ |
! K9 M5 S( E9 `' R18    EvilCut
( f) V" f: d& z' sStep up 2 & make 4 atacks$ ~5 S7 k8 n: m. u$ t/ [
StepSwrd P + HeroSwrd P + StepCros P
) v# \# X7 s  E: R5 m
) T$ O+ y& k7 k19    HyperRat2 x& Y6 s: T" r( x4 g
A giant Ratton charges!) r  @! j. T: J; T# R
Ratton1 A + Ratton2 A + Ratton3 A
- p7 @+ ?' ~* K$ |Ratton1 C + Ratton2 C + Ratton3 C
& @0 a; z% j: R4 E6 p0 A: P- n* J1 Y8 TRatton1 F + Ratton2 F + Ratton3 F2 ^' p2 O$ l" z* C$ Z$ T! A/ H
1 L! f+ v, q. t- f1 V
20    TimeBom +; ?7 Y  s( J6 V  |: w! `5 n3 H
Sets Time Bomb in enmy area
6 g" K& \: f2 j5 K2 m/ s% eTimeBomb J+K+L) X0 G  O* C. P
TimeBomb K+L+M5 o0 F( z( H! u3 t* O! W
TimeBomb L+M+N9 _: @# T) n) A# V2 c8 ~3 s2 ~" P* s5 F

& ?4 G/ I* ]! _21    GelRain; G2 ^1 l- i5 `- X/ t% i
Gel steals squares2 x7 O) @; Z9 d" H9 C" v: T
MetaGel1 B+C+D- ~! z6 o: X: w
MetaGel2 E+F+G
$ J" V! x6 h  hMetaGel3 S+T+U; ]" q& s0 w, D
2 ~9 v& L% q) ?$ p1 |
22    EverCrse
8 m" S8 k9 w7 b' ~3 JShield chases enemies
5 l# t0 s) t, q9 e3 sCrsShld1 C + CrsShld2 C + CrsShld3 C
7 c& R5 P$ m' Z' ^CrsShld1 L + CrsShld2 L + CrsShld3 L
4 E4 J  y) |$ M* d$ X; m( v2 x& R6 K; b/ G& J/ i0 @- v. s4 w/ }$ o
23    MomQuake
) ^% W1 J3 p: R/ Q, xAwakens Mother Earth!. n7 N1 D" P# b2 Y+ o
RockCube * + RockCube * + GodStone S+ E, o. ^6 z  W

; w( d6 E; q' \9 j1 t24    PoisPhar
& h( D; _* k' [% c6 k1 I' x- k) n9 X: dPharaoh generates poison( M1 M2 h9 l/ B# u5 d
PoisMask A + PoisFace A + Anubis A
7 j& Q, F* u# G+ B5 \
: d/ l; W; l: \0 g25    BodyGrd
. l$ Q% E: q  c% C# b( J& }Bodyguard takes out enemies
6 b4 n6 Q; z- h' _% u" w3 `6 L6 _AntiDmg M + AntiNavi M + Muramasa M3 x! E3 m: U, m6 I# s  Y

/ c9 K( y) D/ _26    500Barr
% Y; H/ Z# y0 ^' @Barrier absorbs 500HP dmg
/ u1 s9 t# L7 I0 H& H1 YBarrier E + Barr100 E + Barr200 E
0 J8 `6 A: l4 f# T! TBarrier R + Barr100 R + Barr200 R
6 c% Y  z6 n. Q4 N- H4 O) E& {4 W. p* u3 s
27    BigHeart
! F) {* n* y5 [- I. l* Z1 ~9 zAttacks, then heals HP!6 ~/ n4 U1 {& k0 T! Y
HolyPanl R + Recov300 R + Roll R# R3 v) {  t$ M& i
HolyPanl R + Recov300 R + RollV2 R
. d* C1 l4 q' X5 v% x% G9 h" j1 HHolyPanl R + Recov300 R + RollV3 R& B: f6 Y8 L' I, @; E1 k' x( c

0 r8 v. ?* U. }" {0 N  {28    GtsShoot
* K: ]( t- w9 v/ V/ c3 uGutsMan throws MegaMan!
: R8 g; e" g! LGuard * + DashAtk G + GutsMan G
! N' \9 |& B) d. B# Y/ d2 AGuard * + DashAtk G + GutsMan2 G! ~, D4 a" S: |# p
Guard * + DashAtk G + GutsMan3 G5 L' M. o) a% A: @
Guard * + DashAtk G + GutsMan4 G6 i# [* n  A: l+ {, N3 v

4 u7 `0 {$ m  _8 ~6 h" H3 ~29    DeuxHero
% G7 A  [1 N( H. [6 e! V" bMegaMan & ProtoMan team up!. Z6 q  N8 l0 K; T
CustSwrd B + VarSwrd B + ProtoMan B
# R' ^* p. \& m* Q9 f4 jCustSwrd B + VarSwrd B + ProtoMn2 B- P* q8 n3 a; q% b
CustSwrd B + VarSwrd B + ProtoMn3 B9 {5 o$ o  S  [; _
CustSwrd B + VarSwrd B + ProtoMn4 B- |- r: g8 n, g* ]

' U' P: X# d+ Z0 Y5 j4 ^. A30    2xHero
& S( v8 i, n+ P# m: uMegaMan & ProtoMan Dual atk$ c/ K8 g2 y) e0 [4 g& W1 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. \/ `& {* b- l2 B% l8 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 z) D$ z! a$ p% qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, }8 z- o  s- Q6 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ }! U  G0 L' c! z
8 @  T$ E$ C2 P8 d7 h2 y" K5 M, y31    PrixPowr
6 m4 E4 f% r. `  V4 [: L1 x3 Navis attack at once!
" i4 h) k! Y3 p8 S8 e, nTeam1 * + Team2 * + KingMan5 K
; k  I% \% _( M  sTeam1 * + Team2 * + MistMan5 M
. q5 U- w0 i' J; C: lTeam1 * + Team2 * + BowlMan5 B
) H# Z: c) D0 k; V% }4 I; C% K
& t+ j! q' N! q: z4 b32    MstrStyl. g: p! _7 Z- q. o7 b/ T
MegaMan unleashes his power
+ l# Y7 P: j2 \Salamndr * + Fountain * + Bolt * + GaiaBlad *) k  {  O" |' t
0 W4 t0 E# V$ m1 |" S# V7 x: ~
StdrdChip (Part 1)3 A* q# V5 Z! U- L  }% b
┌──┬────┬─┬──┬──┬───┬───────────────┐$ o2 n) D: t* v" p
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 p1 Z/ R- w  z
├──┼────┼─┼──┼──┼───┼───────────────┤* @: C7 i; i8 ~1 T) d0 g( Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 J) }5 s' g6 |
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' x' Z! Z- ]' e, h) L! C" q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: _$ T6 U; A1 {# y2 e- m7 S1 `: X│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, W$ ^+ v: f& y: J# H" l│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& G9 ]% T# \3 H5 P│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 v0 o/ g2 n& ]. F7 ]/ e: u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- N4 m0 E; ^+ W/ F
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& N$ {+ B+ k& p2 ^
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. B! {% q6 r0 W, g: Y; T. L  @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 @+ n) e" j6 R+ X: e│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( `7 g  Z& b" B& w7 O9 c: C' ?2 N4 i- l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ b$ {$ s  ^( e" K0 p3 E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% P: v) H, ?- `- b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 Q  u3 M1 g& O  E4 b│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 _( C7 ?1 H" a6 w4 J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 R9 J  E: [+ K3 L0 |│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( r6 _1 @4 j- ?; Q1 l. k" v4 B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! u* g% `& \3 b& W( y( y4 }& A
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ j$ F9 L: ]) s1 n$ O; ~8 k' }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ n0 @3 }( s. z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' [, ^8 U) M* O; t$ f
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; v2 J0 s% J9 ?7 s& y9 Q! `2 o+ N2 F1 g│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. k6 E% E) l/ m8 A7 p& L│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. ~0 T" M- {; C/ [2 s& G+ e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 C1 Y, A$ \4 ~) q) Y, z% e$ C│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! f6 \3 l( z2 `6 S' E6 H) V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) W  R8 J0 f4 a$ M" i
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) l0 G) W8 g% [5 @" w3 j5 ^8 z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 `; A, H& |% `1 E3 E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 Y, ~2 @6 J) Y* V
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 E# w1 b& ^7 W6 \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │0 Y+ k) B: }6 [" z5 L
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 t* m; `: Q/ a3 g+ H- n5 W' W│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# ?  q6 v; E4 S│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& G. w# z( d% E2 w- }4 R
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 v4 p4 p0 R4 t8 X" X! m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ {- Y9 Z3 H; U4 T9 N; r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 T% r% s; i* T$ B/ Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! Y! m# }3 s' J) @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( ^1 n8 U9 K0 T' m: e( A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 O! e# ~* F2 O& s│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. R; b! S* C) I1 _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 C- Q& l: M) |2 R8 _, }
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ x( B5 M5 O- e" \9 O1 }8 d│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& d$ g% C- _1 F" M│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( U  n  I8 b4 o1 B8 D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; t4 L( J, ^, g% Q* x│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# r) c" S: g9 n6 Q, x8 Q1 c4 E: o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 ^. h9 _& o: T" D0 t' r* q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  v3 f* [  T/ T. R& a+ X2 X- r$ p7 ~! m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' R: n& ~. _2 l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 S8 `9 Y- v, Y) I+ G│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* ^1 f3 X0 [% r8 B2 i, G6 D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 o4 g' G' M8 L9 E2 F│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" U0 w$ z8 j! t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, G) _% j( I9 y2 B  c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# ^' G" K+ I5 [, z/ h
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) e2 d1 _( P, e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 |/ ^, k6 @1 B& e7 b) q% D" s│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ G2 Q& F9 s4 Q. ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 O& _0 t. ]& t. J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 r. q5 @0 G) Z( `8 {( R7 j
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! y- H9 m+ p+ v- w, h5 ]5 V7 }6 W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! w' d# e' l* k, d$ o, A( h9 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 I, u4 H$ }5 j( P5 K│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 o# x- t: R0 C  h
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 T) z3 a! w$ `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 v6 I4 d' X5 G8 ?6 z2 g" Z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ ?/ |# o. w/ x9 X+ ~$ g3 `8 y3 U! h│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ K; |; C- j! A$ B- }& [4 W- T% x
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: E0 N  I7 |+ q! I. d
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, z8 l7 L+ X0 }9 N4 Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! Z' v$ Z& e: N% f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 J# x' v% E$ k7 K# ?7 @│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, u& G6 _/ U% {. U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ }3 i( X" p6 p# B4 F5 _* z) W
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ o4 D& D1 F% n5 h  g/ @& J& O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ f! j% Y% F5 i; V2 J│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 W0 G% ]$ ~9 Q4 E9 [' {
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 l! R4 {; ]  w6 M/ n
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: q0 W7 Y6 N) }# i. d* o' ]│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 y: R$ O. n! m( [% E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' V0 f- ^! k; f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 r9 h- Z6 h# E5 k
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: a2 K- V: N7 [6 K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% S, {9 `( q( m  s1 h* B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
& ]! [; [; R; x4 |- E2 G4 V$ Y4 u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 M. |4 m9 P% o# I
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' E' w- G7 c* Q6 J4 T3 r# ~3 Y* b3 t
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 X9 ^0 z8 J2 g  y│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: i' \5 I/ ?. f' E" H: F1 f
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& s/ ?0 B8 D- V/ Z8 a│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  c9 q, n+ |! j& ^/ U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 q# R$ i1 ]6 [  }) o0 ~
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" `6 H/ y) y6 z3 ?0 k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; v  r$ w6 N, M! e2 W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# m3 m: l4 v6 f, N9 x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" E2 T4 F+ f3 s; b: h: J  B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( p" B+ L  B; {+ O7 O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 S) C4 {$ C! h( J* s  S
└──┴────┴─┴──┴──┴───┴───────────────┘( b& C, E7 n" l. u' ~3 @3 R

# o' ~2 E! s. R# T1 [2 yStdrdChip (Part 2), o$ `" F/ ~9 z( x+ l# G" n
┌──┬────┬─┬──┬──┬───┬───────────────┐
, O$ P  t% G. g/ m│编号│名称  │MB│攻击│属性│稀有度│说明             │4 N) T5 D( q8 o" @+ K
├──┼────┼─┼──┼──┼───┼───────────────┤  @$ `5 [5 c- y- w* j, @' \5 e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 O# Y2 x6 a& U; r2 P! x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 c9 _9 l/ ~2 o, S- j3 B2 x& U
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' m; Q  z" C& g' X# t2 b' {│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ R8 d+ P' j  v* c% X│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 d: i) _% j/ I. A  c' _│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# H6 M- S, M% e/ w* e1 Z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' w$ n- {3 C0 I5 F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 P# Q" R% u# F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; O7 m$ |& ]! @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! K2 \/ k$ x- ~! F1 o1 u/ j6 h9 H) P
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: X! e( X  W& H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │1 U% S; b  e0 H7 v3 ~) _, U
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │  e' p3 D% J/ u8 p6 E1 m0 }6 {
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% K/ B5 ]) i5 l2 s0 V4 h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; S6 [+ ]0 x7 b│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 @: s. l: y4 M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' G' u7 Q5 S6 ~6 Y6 \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  o% X' @" n( @, O) s, G" f# Z; L3 E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& _8 ^4 B/ ^" h; m  o
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: q7 q' K, q. b+ P( a: k- X7 U8 U│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- J) `3 L" w7 L- n9 M! n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" M! H2 p2 J9 T' u│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# p8 K- a* @- Q( N7 @│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │: o/ Q4 s  L* k9 k
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: N( [( q) B' N6 [1 q5 I
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 ^: Q% N4 ~. {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; [4 k2 r2 c$ F4 N1 b# Q0 E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ j) v& C" t. d9 S  i2 H$ Q│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; v' M7 Z1 B; H( a" H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 f( h& G* q9 V' O: x
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 E# k& G  Q1 [8 Q- H
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 k+ b5 k( K' |/ H' e& P
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ S, J" n" q( i; C
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 p6 h$ {3 Y3 w+ v7 ?9 k9 @3 \7 e│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 h' c; [. M3 i5 }( G  v7 q2 g
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 h6 {+ K8 q; [4 |│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& }8 x$ z: N7 e2 }3 V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 {: ]: L  X3 w1 o1 _│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ @9 ~/ @0 z  p  G
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 E" O# |0 O4 o9 k) I7 l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 U1 E6 Q. i( m1 i
│141 │Prism  │60│  │  │***  │Prism fires randomly     │% C" B7 W* E# Z, X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! O; l& ^/ ^5 U/ {2 A1 D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% i+ G: c  M- [) L% d+ b│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, F; F3 _* T0 O" Y& G' K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, z) w; ~5 V) A. E* |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 K/ f% j* k& |% y) t. p
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! [" p! S( p& x: J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 ?: f- S* u( {' @) ^
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 }% @8 r+ F4 P7 }+ \# a3 G5 ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 B4 D$ K7 k' ~, l│151 │Recov120│35│  │  │***  │Recovers 120HP        │) g. h- q/ J7 e  ~' V* b4 j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ _9 s- z  A3 c: E6 t( P│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 w& M+ g& C' d4 L6 c│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 }" }9 d7 u1 Y- e0 ?# q- ^4 d│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, x1 [3 [5 d- a! n) U' i, h│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( M' C6 J0 f* d/ [│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; ]7 z' g( [4 }  ]( ^! Y1 c
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 i0 \$ l3 v' z0 P7 f/ T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 i: t% y" l+ |4 a│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; p4 W# s# v2 @, Z: s
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! j+ E7 h. |. U, @/ d* N1 i/ ]│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& N$ S9 {* X7 K│163 │Invis  │11│  │  │***  │Invisible for a while     │
  w! W, l2 B1 a9 s& i% R│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  \) X1 g4 w4 Y4 R% Y& [5 l9 [
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 L" z+ T& e7 `) x7 T2 [
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, b; U5 |. ^2 t& i7 N$ x
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' L, |/ `% p1 H│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 F' o" ?9 I9 ]/ ?
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# u/ j$ L! Q: s- |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" h6 _- t/ B( t8 B│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ V. [2 A+ a8 f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 i# V, r0 b2 z, f│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 ]: ]8 @! n; c/ r4 f9 I6 F│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 @3 i/ k  s# E5 M+ |8 |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 D+ q. C4 x  k5 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: M" e' v; C+ w; |( G( h$ T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% l! y$ a7 c8 u) r│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, u7 @9 N+ F) k3 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# G) V  ~5 k, ~8 }" o7 I$ ^$ P
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ q" X+ K5 U' t9 H- U1 ?6 t! ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' T, I8 L& U+ E& e9 V3 K
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  D! M; p3 x) {* w* b' l% F9 V  S
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ [/ Z* v9 l  E* F  Z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 U9 j+ \  \# _+ J! I) ~0 f) V# b
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; L/ e1 i+ i2 p% z$ ]' n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 @4 q8 L7 U' r8 ?5 ]│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 z8 y6 w- \$ a' j
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 b+ z5 t6 i% S; E0 H│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ D) C% w! s+ ?5 e: x. c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  G% t) I, D2 Z; w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 Z1 B$ X$ X, ^% E, m
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 p+ F2 X& _' O- R2 k9 p- h
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ x; u3 {1 r( C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( B# @% Z) a: Q, a% m3 J
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 r6 s. w. u' Y" q, ~+ n1 r+ H
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' S7 `. o8 _8 _2 c│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: F4 ~! q! M  d2 Q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 g" e0 l+ h( [; l# c4 M
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 G9 D: y& H+ ~7 ~/ B% k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: P% \( |' \, z0 `$ r
└──┴────┴─┴──┴──┴───┴───────────────┘
8 [7 T  {* F6 ]: w
- _/ p' O& N- _! J3 n( n9 q9 S
) H: f' t# Q- W5 r, G! BMega Chip9 b3 h2 a% O/ g. {; l4 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- P5 t% `0 w0 |2 n( F│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 F6 X( J& [+ l) u├──┼─────┼─┼──┼──┼───┼───────────────┤  @4 y+ c+ S( w; H% I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 `5 d9 X" A; g( A( r8 q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 O# O) P5 \% F4 f% l0 [│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 ]1 Q+ r; C3 B' \6 u
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& R: u- P" P% p  I2 T
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: M8 V5 t' N0 K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 p; s. u. I, C│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' a5 M8 K$ @) L+ a8 p0 M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 Z2 q; Q6 X( Z# w. ^/ H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- X6 m- Y% [3 R- F! Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% I) }7 D2 S7 v/ u" a& b5 P# K$ N9 P2 ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* |, c, ^4 r9 L& B. M│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 |7 M( k5 D2 ?5 Y3 M$ L$ R  L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ k' e5 C3 \( J$ l. m! R│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ r% @" h$ C6 }# Q; J
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ i( V8 G! l0 @& [0 U3 [│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, ]% z' c8 V/ X; q; _& ^- x
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 O( p: v% m% C: k* H* w│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
; y) ^4 \) X" J: H# g4 d5 j│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 ~* W9 ]! h! S3 H+ @8 q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 ^/ B6 f2 X+ V7 }9 _, y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 G6 |- T: J& |* S│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 d3 G- w8 l, f9 @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  ]  p$ C8 d' N- ?9 m│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 X  R/ [2 @8 A* Q6 Y0 E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 `8 }/ u* A4 h7 ^( N% K3 b0 G. j│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 ^4 v" ~7 [$ |: K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( |5 s/ l& Y" t; O  R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 Q' `% Z6 t: N& a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, n: p* D3 c6 y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 t7 A9 x8 _) f8 Z4 S& y4 h+ V2 e│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) t; P( R2 {# w. n' t3 |
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' v6 [5 n: k& m3 y& L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ k/ o' a+ V2 Y. F9 o) t) |│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 I1 N  `! P% _7 V% v$ b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: b( T" o, W7 X# C) z/ h8 _  w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  I& D4 t! D' Z' |. T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 B2 M  n1 C4 z7 q( d6 i6 r1 S/ O% F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, p% ~4 v0 @9 W│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 n4 C' O! ?/ D( h" n│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( I$ z1 B, G' M. L, Y9 ]2 Y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 S8 \- Z( i7 j2 c│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 _4 o' P# A- f" m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 B1 m5 Y4 f8 F8 f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 ~; E$ O& q- ?9 n# p) i+ |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ m0 e) [; r6 Q. H1 g│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& G$ Q. C/ [- ?3 U5 G% o: M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 Y4 \3 {$ l3 e& o6 A% R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! `3 \, z. K/ Y! ]% @) b0 L! A; A  d
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( j' M. j% r' o/ q4 h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' H& |1 G& R/ C2 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' e3 h0 e4 [8 }4 ^) [7 V3 E" y' m8 q8 c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. A6 z& N9 E2 e7 t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ Q, ]& X/ ~3 b6 I7 W% S, V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ |$ l( o3 P. N" r- Z" `5 ?; U; d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! y. o3 C& c- [- Q2 H+ s8 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 ~# P$ a* V  v( W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 E$ O( P7 j  C% F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" ]  b0 L* |7 N5 a: m0 |& ^* _! a3 O
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& L8 U: {9 a5 Q, F& j2 s
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; D4 [0 n) j8 b' f& a+ D│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ Y: k5 V; q% E# Q4 ^9 e, ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 h, z0 D9 e9 y- `3 a4 \) D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" j% r/ I! g+ \+ f7 I/ ]5 N4 F. b* E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 V7 S  d/ C: ]4 |' m6 n+ S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 z6 z* b, F0 m6 y! h) E│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ M/ r" T2 u  p: l5 l) ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& S9 e4 @8 B1 Z. R8 ]; z  j! m" x# o8 P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. F  y# G! N# G6 i0 `0 f' e# d% L0 `
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! }9 H" v0 u8 }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* S  q6 }3 h' y. B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 T. C% l7 g$ b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. i6 |* _$ I. x5 S. K1 G& v  S│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 p' f/ }  D/ }5 Q2 E. ^' n│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* M; F2 |3 x8 e$ S
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& K0 o3 n% u1 f; e; h& R; l. Y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 H1 Z8 Z! z7 i
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 j" V8 l9 l4 u, n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  a1 H" E0 m4 U" S2 Z: L
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; }/ S% T% y1 }1 N4 m$ U
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
0 o& g& c4 W7 }# w1 o│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 I, B( _  e9 d5 ]- s│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; R* d6 I5 {& x, o, {& v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 x9 p: n  ?8 o. E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, u3 Y, [4 p" I/ E! g: o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 i9 f0 @6 A: N( X# ?& b4 D└──┴─────┴─┴──┴──┴───┴───────────────┘! g3 g% S( h9 l' O/ i
# n$ U! a5 w, E. [
# e# b, z9 S6 B7 a; B" ^6 J& j0 R
GigaChip (蓝版)
7 b5 q" d$ @$ [* W# A( n┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 d/ t% \) S3 |( @│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 y/ F1 H( U5 {8 L├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ^! i% R9 f: K│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. e! u; l" d% K7 d, Y3 ^│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 U% t6 s% O8 ]4 y0 O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 }9 c& d; R7 V* r5 n% K9 A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. R6 s4 g9 |: X9 b  g│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, ]6 |8 R5 f8 D
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- C- a( E2 ?; p: a& c* F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 E& p( j+ r5 ~" i( m, g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 z- d* m  j& K, v  E7 [- l, I
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 K1 s1 T0 _7 A3 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 W/ ~; o. H! V4 `2 r+ [  b│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 M# B- E1 K0 ]& c- E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ n6 p3 I% d  s/ E0 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% d5 e$ `3 R7 a/ V1 Q/ o│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% W4 z6 N% J9 o5 O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 N& z! X. \: l4 `2 N
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 |6 f/ ?9 }+ c; u& T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ y; t7 [8 r0 h2 u( G. j0 H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 f% D* N0 g9 t4 Z2 m. c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 D- g7 \9 x  f# x# O6 k" \
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ W$ |; k$ r# }0 K* \└──┴─────┴─┴──┴──┴───┴───────────────┘' ?2 d9 p( ?2 W* n) R5 d' k. ]
; S$ z: O6 l) j8 T+ K0 g/ }3 e
GigaChip (白版)(只列出与蓝版不一样的Chips)# d. j7 b0 o8 |. s* k3 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ a/ M( L3 d( F' r0 c│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 l( T1 Q5 k/ ^* m, b  ?: O# C8 o├──┼─────┼─┼──┼──┼───┼───────────────┤2 q) B6 y0 u0 S' W
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" E$ |9 ~2 ~1 ^9 q7 G1 v9 }) |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 s, x- U! `" _% m- x( P2 N7 {: b
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' ~- a4 F! t7 f; \7 H0 B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ T. J  S3 P' t5 Y+ J└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!' h0 G' x  C# o$ a+ ~5 Y/ Y  ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, S, ]$ r) v: R6 U

' c1 g7 j8 t" c! _2 g9 C0 k' N001002003004005006; E3 X. i' t# R* L
007008009010011012  }. `6 F; `8 X
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 {! K& r! F' k7 q- d! z- M
$ s& D/ h# t7 j  P* {019020021022023024
% E8 L. C( o/ P9 |% I4 J025026027028029030# N* u# M, ?2 y2 G
031032033034035036
8 G+ I; {) b$ B- h
+ G& `) |5 N) d  F+ S; \$ ?[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ z2 r7 v8 T8 |7 L$ o5 s6 _8 s& z

! l; c8 o; b: `/ Q  n6 }  A9 @0370380390400410428 O! f# y  j' t! x! O
043044045046047048
) Q. d* }& G8 i2 ^8 Q0 U049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' j# b' q% q7 H" g2 p6 f8 T

2 W( v& Z' z; X7 R" N* f6 U! R# t/ ~( M0550560570580590602 X5 C( P: {1 P( z* u) x
061062063064065066  _2 s9 h" X4 _& H
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 G2 D: w$ X2 u$ X  Y: m# O4 a
' l1 z! C7 z1 t5 Q
0730740750760770787 H+ n" I2 a. w& c' z. B4 J7 n
079080081082083084  ]- @- \2 I( q6 K0 s
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 X4 c+ l# F, z) ]1 o6 {

! \2 J  h: T$ X- l  T' C8 v091092093094095096
$ P( c+ C# g4 w) G097098099100101102( P  T. Z6 a8 D7 v. {
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  s6 c% ]' S# t- e8 P1 Q7 I
1 d* \' X+ c- n( B9 C6 R  `109110111112113114, C. O, l5 S* o
115116117118119120
; S+ e5 Q% q5 U/ H* V5 r; ]/ s121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ]8 `$ t# Y( s' [

/ V) I8 I$ t1 `1 g# G127128129130131132# x. Z0 f+ ^1 o/ D
133134135136137138
0 I) U" n3 D1 y8 u, N5 \; E139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ?3 a# p: h4 L2 {% f4 b; @" F0 H! I+ f! g: [
145146147148149150# @5 I' C6 N& |  T- W
151152153154155156
* T% D, r2 c. ]' K$ k. b* z2 E157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ^. k% v5 e- d. s6 V3 J4 w# U8 A0 N! W2 n8 m3 |
163164165166167168) `' I* B0 B4 _, S
169170171172173174
# U; e/ p7 Y; v175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 S, T. m7 j* z5 L

7 H& Q/ Y$ w" j$ M181182183184185186
( _. W( r( T% u$ K8 s; W187188189190191192* P0 W2 L0 d* s6 e. W5 T9 c+ I  l
193194195196197198+ L+ z2 Q- \4 `, q8 f% b
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. g( }  L/ }- F( E2 j
- J' F$ w+ r& A5 U001002003004005006( R1 ^& G. F, @# r3 l* v, u, r) B
007008009010011012. T" B9 z1 u5 ?/ V
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, D. l' {9 c& X% U. E7 X. l; M" d2 l/ l  T6 r: N; b
019020021022023024
5 q; M1 L6 @' D. ~( ]! a025026027028029030
1 L' U% b3 }/ m/ }/ X031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) c' B- I: p8 _
# _! w( E* V' Z% \
037038039040041042
6 s$ ~) ]4 y' t6 {1 h, J% t/ |" E043044045046047048
& H9 ?6 d  n7 F049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 f% E: v, R" e- f: e3 Z- ]+ Y, J" N
055056057058059060
) x* h& c% }2 B; m' @- {9 ~061062063064065066* ~* Y8 h8 ?# M9 {% L1 j
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 k( O' K/ l3 L$ b' o: ^* K$ s" G6 i* C
073074075076077078: R3 @3 N8 C8 ]$ d9 H1 k) ?: F! ]
079080081082083084! l5 A, i5 p' E
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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