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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创( g6 b$ ?7 W2 `. x: ?5 W/ _; V9 ?/ t, ]
■ ●■    http://www.NewWise.com   G# a4 z) P( |! `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 ^( O' r2 A& v1 @- y) E5 v" I           洛克人 EXE 3 Blue 卡片组合
7 A' I- K3 G* X1 i4 b. N# h7 V$ d
% Y$ q2 V  w! T
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 n8 O# ]2 `# `
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 T3 _& n; C/ u3 h! A
====================
  X/ U4 {  u, d; f! E7 `& Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
- x1 L3 P- P9 \) r; g& P) w( ]' R7 [; v; ^3 g% X4 B7 N" M5 E" o
编号    名称! m' \6 H8 ]8 w9 P  J- A
说明
% w( g  S  v, R( D" A组合方法+ \+ `8 P# O5 K  F. i6 T9 {( z
---------------------------------
& j; ?6 ?7 g* E* W" o: X8 V01    Z-Connon 1
* {3 r, u! o4 NUnlimited Cannon for 5 sec% e& q& \, Z$ m! ?7 E0 K
Cannon A+B+C! U8 ?7 w3 b" v+ K
Cannon B+C+D
1 N* n1 P3 G2 [: Q( ~Cannon C+D+E- u7 \1 ~3 j9 `9 E& Q' S2 y

% t) d; t# ^; w$ i. j9 G- Z02    Z-Connon 2
/ e. K* L, J3 ]4 w4 ?. O7 hUnlimited HiCannon for 5 sec
1 U% N2 c5 g& s' s* N& mHiCannon H+I+J! E* o0 ]3 ?+ X" X1 a
HiCannon I+J+K; _# y& K4 [$ S2 Z8 @8 r8 X
HiCannon J+K+L* D0 g: G! x9 [# L- a4 ^3 X, A

- E2 c, i7 L8 m% C* A/ u. U2 O03    Z-Connon 37 |. V  S; ]% u. d; i  [
Unlimited MegaCannon for 5 sec! D# p4 f6 D* v
M-Cannon O+P+Q3 X; y( P# d0 `3 f. O$ s4 M& a; [5 e0 Y
M-Cannon P+Q+R; U# I* y! v, \# ]5 f
M-Cannon Q+R+S
# {' E+ k9 u, A* o0 [( a& ^& p; q8 M4 G- l( V* L
04    Z-Punch
. I( v1 {! [, H7 n" {, C8 D) RUnlimited GutPunch for 5 sec! K1 {; f3 ^* p2 n' e. u
GutPunch B+C+D3 X- K& l% a+ F/ F1 N) t. k9 a
GutPunch C+D+E/ L* U8 d$ A: z. I, N" h0 x
GutPunch D+E+F2 o9 O; s! P4 D5 o0 d9 E0 k  L- {

$ `: ^- I# y0 o' w05    Z-Strght( N; d" R% g8 B% ?# }; Y
Unlimited GutStrgt for 5 sec9 {/ B# E0 R  `+ f* ?0 @
GutStrgt O+P+Q
, j. d3 u) o) F" [6 ?$ E2 v3 P; YGutStrgt P+Q+R5 ?+ i- U  E& R
GutStrgt Q+R+S; H4 z/ r0 R' C8 ^/ E0 ?5 G
% V: p0 Z$ G. O) I2 _! a; V% ~
06    Z-Impact7 w3 J# b/ W: ^5 B* Q" v
Unlimited GutImpct for 5 sec5 g! W! g& L3 B; G$ _( i
GutImpact G+H+I' r/ N8 i  A7 p: G( R  d  f( e4 c$ F
GutImpact H+I+J: Y8 z5 A# w* A, h& a
GutImpact J+K+L
- j  S# h* i" h
* _" z5 C. v% e5 m) g1 E6 F3 x07    Z-Varibl  X5 t- g9 ^& M/ ~8 T7 l
Unlimited VarSword for 5 sec
  _$ }9 o: N' LVarSwrd B+C+D
$ @: P3 j# N- z; E5 `VarSwrd C+D+E3 Y; V1 J% h, Q( x5 H
VarSwrd D+E+F
0 Q3 s/ r7 n" s, d! l/ V9 d& d/ p- Z: x& o' v) x: b% Y
08    Z-Yoyo 1
* I0 j1 _1 Q" [, N& ?Unlimited Yo-Yo for 5 sec
+ u' |, U8 O( t; o1 H9 D) Z2 QYo-Yo1 C+D+E
4 z2 o$ p; [$ i- \6 E* j. B. F! P' Z+ UYo-Yo1 D+E+F1 g8 J) |& |% U+ [" U/ L# J
Yo-Yo1 E+F+G
9 {0 i) L) [% G, o
  c3 W, W  `; u, W- D09    Z-Yoyo 2
9 _# A: V! _- {. t0 e  {Unlimited Yo-Yo2 for 5 sec
/ @1 u9 l+ i. e( S- ^Yo-Yo2 H+I+J
7 E% f% Z# [0 V2 b: _Yo-Yo2 I+J+K' j+ q# _$ o, y+ ~  z1 I/ q
Yo-Yo2 J+K+L% v. a+ V9 y2 F. Z, A  M! O' l

6 O- k) l. s: d9 g, i7 G10    Z-Yoyo 3
0 ], A$ z+ o1 U; HUnlimited Yo-Yo3 for 5 sec& K+ T1 p: l8 Y$ s5 o/ Z, `) J
Yo-Yo3 M+N+O- i2 @2 j% r- e' E5 D3 L
Yo-Yo3 N+O+P
) R& [: u) r/ a' V( aYo-Yo3 O+P+Q" Z3 ^+ c8 w: b1 x- ?5 N- P
5 r, R# m7 [7 ]0 D  i8 s/ W
11    Z-Step 1
- \! t- k; E5 }6 pUnlimited StepSwrd for 5 sec1 E6 l+ `& V& Y" E! a
StepSwrd L+M+N
# Z, N' |1 _8 O7 _* r: e  XStepSwrd M+N+O& N! D% _% ^( U5 Q4 Z
StepSwrd N+O+P& D1 O- T. k# P2 h! g

: U! P. R4 x( @5 d: j12    Z-Step 2
$ k* p9 d1 E* M9 K) p5 m* uUnlimited StepCros for 5 sec3 [) `7 ]# l7 a% y& n! ^  `
StepCros P+Q+R: R8 h8 V  p# c3 n# H/ g
StepCros Q+R+S9 Q/ w# ]- z; k( A+ w
StepCros R+S+T
; s; f4 e6 k7 K
4 D( G; k2 `/ G6 B/ O13    BubSprd9 M, o" W6 s. u/ A/ A6 h( a( L$ i
Attks w/ spreading bubbles!0 d1 [6 Q& d  ]9 O$ X
Bubbler  C+D+E( X, _3 x/ i' t! X7 U3 q' ^
Bub-V    D+E+F
0 z; R' V* O( U) j+ U* w. f- a' t, HBublSide E+F+G
8 m* n, P, w: u5 `7 Y$ P( QBubbler E + Bub-V E + BublSide E
$ V7 g9 {. ]3 Y4 _& Z" a( ^7 ~' M0 A1 p% X* F- L9 b  ]
14    HeatSprd
# m9 ?- ?: \  |* t! C) zAttks w/ spreading fireball!
& t& \+ t1 d8 P6 e6 @& b3 UHeatShot H+I+J  K$ K0 g  u% ~+ |6 p" A, q( d/ ^- T
Heat-V   I+J+K6 J% w' W+ n, k7 S$ ]: ~; g' ]! ^2 c5 W
HeatSide J+K+L2 M  e" m- N2 X, j" Z" D
HeatShot J + Heat-V J + HeatSide J+ a. V7 F+ O/ x# H& j' m

. f) S( L0 D8 J15    H-Burst
+ f( c. o5 ^) ZCreates a giant explosion
, n8 j! D7 A3 B! M; MSpreader M+N+O
+ ?4 E: m5 {0 E! jSpreader N+O+P8 y1 C/ j" X# v) q# S( B8 t. `* V
Spreader O+P+Q
1 J; v+ h& \- V, _6 I3 O5 S* J: V  I, X$ s; P
16    LifeSwrd
* P! F. m# p. q2 {: ?Swings a huge 2×3 sword!2 I$ S0 F0 m6 E$ J8 N3 E) T  a
Sword E + WideSwrd E + LongSwrd E
! S$ Q1 p$ t) ^$ ]6 ]+ bSword L + WideSwrd L + LongSwrd L5 n/ D6 T2 N5 \9 `$ k% S  P! P
Sword Y + WideSwrd Y + LongSwrd Y7 {( Z/ e# x  Z' }; Q
/ k7 B# \1 [9 Z' y
17    ElemSwrd9 J( U% G( A. \; F
Wide swrd contains 4 elemnts. p3 N; ^5 ?8 ~5 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- {. q( P. I3 L) V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! y" ?  X7 l% h$ p
+ V& u: L6 w  {& ?" q" u18    EvilCut$ |8 ~% i9 o( i
Step up 2 & make 4 atacks* u- E* b* w* ?0 J0 _1 l, z
StepSwrd P + HeroSwrd P + StepCros P* T/ R2 w) x4 X$ {- M7 I
/ s1 J- S1 S- L) k
19    HyperRat1 r8 `( i8 g7 }: t
A giant Ratton charges!/ O1 ^# b# Z% I( @
Ratton1 A + Ratton2 A + Ratton3 A
' x- T9 S$ O6 p" @, c% z, j6 _Ratton1 C + Ratton2 C + Ratton3 C
4 ?( R4 }: p5 p5 ~  j6 ^Ratton1 F + Ratton2 F + Ratton3 F, i( z8 A$ g" F. w2 _7 D
( J' Z+ [' r5 o
20    TimeBom +8 d$ |( M# e4 Y/ V0 o; H
Sets Time Bomb in enmy area
/ S/ C8 y# p# L( J8 C  @3 fTimeBomb J+K+L
4 p, v6 P5 R2 O3 G& C2 uTimeBomb K+L+M
% y  U( Y0 v. ITimeBomb L+M+N( [' n! i: @* I$ U

5 h& c3 @9 ?8 r) k) d+ T21    GelRain% ]7 `0 O  K2 w9 E  Q, Z
Gel steals squares
0 n8 y+ P2 [* C2 @0 lMetaGel1 B+C+D
8 A# n6 ~" E1 w4 EMetaGel2 E+F+G
2 d0 e7 E3 L: k' |0 g9 u1 u& P* bMetaGel3 S+T+U
. ^; E; \7 J( x6 Z8 ~. Q- d, R0 \& Y3 P9 d  R* [' h  \: Y
22    EverCrse
+ l& {5 p" r8 W, S$ L4 m/ PShield chases enemies
- ~, H0 Y5 i& O4 aCrsShld1 C + CrsShld2 C + CrsShld3 C
6 Q. L6 J9 p! D4 X- O/ P* y- SCrsShld1 L + CrsShld2 L + CrsShld3 L& a: o+ ]8 ]6 a' C  }

) J! @" K$ H" Z  c23    MomQuake3 s( j& F6 m9 g) @! P
Awakens Mother Earth!7 G" d" ^' S  o+ O
RockCube * + RockCube * + GodStone S' v2 I6 o0 x9 |

5 z2 c$ a! p  R3 B  j8 U8 X7 g9 P2 I2 K24    PoisPhar
- j* [6 T7 G7 ~Pharaoh generates poison
+ ?+ S* |3 M1 \1 s( Y- H# rPoisMask A + PoisFace A + Anubis A
$ `2 m" [( y3 q$ |. N
5 K6 [# K! t6 b/ i* v! u25    BodyGrd
# _; h: N3 d8 T" KBodyguard takes out enemies. Q. ?3 \3 u* o1 U# x1 |( v
AntiDmg M + AntiNavi M + Muramasa M
) v! C2 ~. y: Y3 F0 p# H7 w& G9 W4 ^9 H% I/ `
26    500Barr7 m6 a) l0 a3 y- ^+ b( v
Barrier absorbs 500HP dmg6 W0 t+ B9 |. i6 ]
Barrier E + Barr100 E + Barr200 E* A7 B1 Y, N9 J9 _
Barrier R + Barr100 R + Barr200 R
9 Z$ K& B2 Q- i
4 d6 T! f% @- R$ R27    BigHeart
6 Q5 M7 m5 L2 W  B- r/ T6 J1 n+ gAttacks, then heals HP!5 i& U' r* c" K3 M( I( j
HolyPanl R + Recov300 R + Roll R; Q0 p3 ^1 |/ Y. f
HolyPanl R + Recov300 R + RollV2 R
! {. I; V4 k. |$ S  M6 T0 L7 G/ GHolyPanl R + Recov300 R + RollV3 R
: N6 D. G4 b0 y* I
# d+ q" C9 V$ x, w9 v  r) d# V28    GtsShoot% j( p3 ?" K2 q( C7 v  c7 M' t
GutsMan throws MegaMan!2 ^1 M  l/ D: a6 M7 u1 ]' r$ |
Guard * + DashAtk G + GutsMan G
# F9 b# U+ M7 ]1 z! T/ v/ N' b4 a& XGuard * + DashAtk G + GutsMan2 G9 ^+ L6 I! ]$ k' Z% I) L
Guard * + DashAtk G + GutsMan3 G
4 p0 G3 i5 P7 M2 t& XGuard * + DashAtk G + GutsMan4 G
6 o0 n$ T  C, }; X
' u" b' ?1 b5 h$ [+ E) Z29    DeuxHero
) d! Q( U3 s! E0 q8 B" b2 TMegaMan & ProtoMan team up!
  H$ b. G' [) ~CustSwrd B + VarSwrd B + ProtoMan B$ x1 M' ]1 g4 ~# {7 U4 V
CustSwrd B + VarSwrd B + ProtoMn2 B
6 M; k2 n  D- p: P* _CustSwrd B + VarSwrd B + ProtoMn3 B0 O+ x% J5 Y. m4 ^: U
CustSwrd B + VarSwrd B + ProtoMn4 B
# U+ h9 p. q4 S! q6 A3 {, E  u$ S/ N1 z7 s8 h7 \4 R+ J3 j
30    2xHero
8 `. z- a6 e! V9 ~MegaMan & ProtoMan Dual atk
9 T( E' S, [7 k: \: p! x: a! r, VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* d# u# D! a9 J& r% c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' Y' \  P2 m& e8 u) k+ h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 U$ }7 o  }! T9 t4 e8 g7 w" iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 M/ r  k: j; @/ k5 J  R( e+ ?0 F# J0 k/ C3 s
31    PrixPowr
/ I/ C4 W* v- \/ z+ Q" [3 Navis attack at once!
5 f5 B! N. F) nTeam1 * + Team2 * + KingMan5 K
; B2 G/ N; {+ n, Q' r1 xTeam1 * + Team2 * + MistMan5 M6 A, B) `6 S* ^6 V1 x! |
Team1 * + Team2 * + BowlMan5 B/ r8 @9 e& P( q, ?% t9 j, f

  Q7 u6 \! f  [* w32    MstrStyl
5 O- }* B/ [* a. Y9 M( y4 E- WMegaMan unleashes his power
! l, d+ U( _$ c. w% N  oSalamndr * + Fountain * + Bolt * + GaiaBlad *& ?+ }0 R4 P+ T# K5 E4 p9 j6 k
6 E3 S, i% e% u/ |. ]
StdrdChip (Part 1). B5 v5 u) f$ H1 g0 S: W
┌──┬────┬─┬──┬──┬───┬───────────────┐
, w' ]% F. b6 M3 @, v│编号│名称  │MB│攻击│属性│稀有度│说明             │- o! E% K2 ]$ f; `  f5 p
├──┼────┼─┼──┼──┼───┼───────────────┤
, w# @, ]+ F7 }+ J& C│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, G- X6 a- i  @7 s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% e3 n( q# U6 K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 f1 w# @4 W, k9 s& w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 k# o% H4 i$ C9 T; \# r6 X, A! ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 U# z# }" b; R. h3 D8 l! W( i5 Z/ M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# V% \, ~0 i6 f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; v9 |7 C6 U4 b! `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( K6 w: O# H" V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% U- S* ^. `' m" k- t% z. c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. n. J5 m+ I! Y2 [$ w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 A5 J! `; T& {+ a7 n│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" m% r$ e7 \, s: `& q1 Q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  |  ?: W; w2 _: G: k* C│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 w2 D* s6 D8 J  r7 {9 S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 s5 d# f0 u7 G$ f, _' S4 q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: b# p% w1 J2 ]5 P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" n# u1 N6 F: d7 M4 x$ U│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% Q5 o. W3 ~$ I  g. L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& }! w& f8 y, Q( g7 Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& @2 d; R6 t" ^1 e) f│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 M9 S: u2 S1 u! A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 |8 y5 i6 Q! k6 V9 b0 B3 s8 I│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* L" j" i7 h- q- P9 S2 y) n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 r7 R& i' e2 D9 x# J9 h7 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- l- R2 s6 K" @8 x% b$ _
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% i* ~' Z/ ^0 A8 M6 x7 p0 s
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. y! G8 T7 R  Q! l
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 E% p1 M! h" B* L. c
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: m7 I1 n+ b, ~2 l! ~: L5 [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
$ `, H: p# @7 @4 |+ K│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( f+ q: x4 t7 \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, G: z4 B6 w8 c7 m6 K: ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. Y! `. t* {7 V; M* n. S, m
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
* j8 A% ?. S$ m6 r│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, r/ y& h6 i2 \' O* Y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& y' l: Y2 c$ `: f7 |) t# a: z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 }% b( x9 s0 P│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, ?# |6 d: N. A# Y2 \
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: T8 C. W% z9 J6 P│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 |0 U" l% y* |; t  W$ M& N
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; x! U' T9 U# L0 `- ~2 ~│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; O3 {# c2 W# q+ W; ^( d# J
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( p( F/ Y4 @; q# ^* y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 i, P& x- l  ~$ I% {( d
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, E8 M; C" w( t5 X3 B│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' G. q( S# _) |9 C
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# n0 p# W) G: j% y/ u" C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, ~8 c+ z* M6 K1 p, H5 y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) G6 Z% E- k" {2 F! Y% B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% }$ o& l" B& l$ Q3 i, g# `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- M& l  z, @- l3 p" [, g1 }│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. z' `7 L2 E6 C6 C- _' U: [
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ [% }  K6 D) N' e7 O* n& _2 M- B! R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, Y. {& Q6 Q) {! {1 E4 J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' w4 ~6 z4 v$ V% h5 S( M- x+ m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
) ^8 U7 i3 i* h, f( s, k│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
  `. R* ]; e- i+ d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! T1 o) K. [2 [7 H  s% f/ [│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  U) U2 x& A3 x( ]( e
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ ^, X1 m$ I) o  X3 W) E- [  P: S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ l/ w1 i- z5 Z* s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 v$ ?0 A- ~5 K" E, V; z; |│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 [8 I2 }/ J$ j/ k% ~; k│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ |& r) z1 Z; K, b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 b: \+ M% g- |3 I' k4 g& Q6 E, w5 O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& S( L: a9 h4 n% N2 s) U
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% {! C/ m8 L* U# j4 U0 ^│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% q) Q; d2 ]# s8 b; {/ ~0 ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% e6 F' s" A) R' J5 d9 m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 q7 |# n: m. D! S* N1 F9 B) `0 O2 A
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( X' m. X1 R6 u
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 g; i8 b  `5 V, [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, n; a, K! m5 w* f2 P4 ~- d( n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 i4 `2 R, }1 m) I4 B│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, q! F2 l2 x9 {# m; y, g# h
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
- n- i( W5 h% Z2 {4 p. x│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 S4 J6 ]0 I) o( k; M+ t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% D: {( O0 c/ x% K
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ Q/ F" _3 _- b│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; M8 c$ J6 ~+ h  y1 n│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' {# u& _0 P! R% T
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 F; e$ u) h8 ^7 }
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; N" `2 i# z: h; F2 j2 `1 O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ q+ T2 G& T. _$ H& d/ ?9 W! e
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' P2 Y( A: a7 x9 j- j
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 ~, q9 q. q* Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 z- j* ^! C+ i  }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 d, O9 L+ t1 L: a- F! u7 m│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" ~/ _8 \+ H3 S6 I1 e4 y( k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │+ ]( j( \! M) V* `* e2 `. S# H
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" }' s0 {8 t4 S│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* R6 ~& j" \* G  h" }6 f│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 ~% I/ i5 c: r4 S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ h7 q9 p- j8 F0 g* O% W* A+ h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 l9 n8 z4 {3 Z3 A
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" i" ~6 E6 S6 A- M2 o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! r8 [7 j8 a; O, Q( n8 ]" h8 ^│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& Z4 E2 D$ [; N% Z! E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ ~( m: [9 B7 U. x/ r4 i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  t' x1 T0 T  Q# Y; F
└──┴────┴─┴──┴──┴───┴───────────────┘, D; d# p/ e+ g
: V% H1 [( ~  o
StdrdChip (Part 2)% ?3 e8 h- [: T/ H
┌──┬────┬─┬──┬──┬───┬───────────────┐2 b9 z) x4 n- d& a; h" N
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- x& \, _2 l$ r  w├──┼────┼─┼──┼──┼───┼───────────────┤
7 M- O/ J. j% J6 e/ M  M5 n9 [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! @; s' p1 w: d3 z) f│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ E. ~. l2 d! a- E$ o0 r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( l7 Q9 `  P6 i/ T' o, r
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* I# W! ~4 w: U  D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. @2 D) y( s* p
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; ?5 Z* |/ r9 }3 Z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) M$ X7 x3 a0 x: O4 G
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 @* u; ^; X7 e/ j
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% ?& t4 w+ G# ~) a# G) Q8 y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 v6 ^% [- f) C7 g! U
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. C# H) @1 V" A9 m% r2 l
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( ~- A7 z/ ?3 s  @│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) _; U  d+ S% {│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 A* s; x$ h' W$ D+ U" K, G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, f) L1 ?, n* l│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. I1 I. ~- g; O/ v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 t. k  ]9 o$ k+ a. I; \' V" Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 P$ U, q% L7 j" u  A3 b
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 I0 i' H5 E6 Q7 ?, r
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 t% i! j1 G7 B6 U) C5 T4 l! e
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( }6 X- H; g- O9 ]; G; z0 Z' C" e! H3 _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ x, M+ T, l; q7 R& Q# l; ^7 Z, q$ }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ A& c4 Q& m! T# L│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 z( f# `0 [  ?6 ^* M
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 D- I6 x" H+ A( I/ ^
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 D/ b& C8 P$ \" R  Z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* I, }# d% ?8 n5 H7 M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; Z- {1 j: n% R  J
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' w" h0 Y7 ?5 M5 k, C│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! i& I# w' O& a& u, @* S7 d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! S3 c/ q4 K% }& a3 G│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& X- |% z( l9 a1 b1 K0 E$ I│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 M: a- U( T8 o# f" i: k& x9 f' t
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ c9 z$ |9 C- p$ w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) L* m# U" w1 s+ F0 q* A$ N" O6 ^
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 {1 n# B7 k5 j( k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! W: b* _. l' O  H# ?5 n
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 M! i) X: x2 N4 e" V4 G! ^2 u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# a) L' W4 b2 D' R( x& D9 R
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- {) X' G# s% O" N
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" y2 }* r0 v3 h$ h( J2 F│141 │Prism  │60│  │  │***  │Prism fires randomly     │: {  H  W$ R5 a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. H/ S4 d+ W1 o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 }9 `7 h) u+ S: j$ `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 Q& P" z$ o6 G. B. t
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 D) u  a# B/ W: y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  i% J! _1 U/ t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' c& `. @' Q+ h+ A3 B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ i$ w, ?) C' {) S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ v6 a* u) Q; a; T
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ P, l4 g* Z$ t9 k' p! h* Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 a1 F7 H* [3 l# Z( U* t# [│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 u# Q4 `# K2 o  O5 {. }# x! d│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. d, r+ s4 o* o# i│154 │Recov300│80│  │  │**** │Recovers 300HP        │; c9 B' v# Q* d; v- ]
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 s9 S: L2 z8 |; U" v
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. Z: G2 N% X9 ]: B, F# E. _" h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: B: `* k# q9 i2 y* p( f│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 w( h1 K. a1 j( i6 S3 b
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& v: e5 C& Y! t( E7 F+ q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% C. t' V3 c6 p: b( p1 `│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& w+ @$ W" @& k* `! p3 C. T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 K9 r9 y8 l+ N! n0 n& Z│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 N# |7 _( r% J' B% J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" e/ N/ Z5 h0 Y( ~! O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ m# C" u, m, y8 v# z' m8 }  C: M) V6 @% c
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" g' C& {6 c+ R2 Y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 j; @4 c( p/ Z+ ^# i# J6 X3 m. @' ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 w7 g0 E  H4 h8 N
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 X4 L- w+ C7 L│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
6 T: V0 c& m3 n" [4 L/ x│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ D! N% y" h+ f  b7 l. P│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ l8 A( d$ m7 Z, w, {) l0 r1 I" B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ i% b. Y4 b- J! i1 `2 \8 F; M
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% o( H! @, }8 E$ h; w
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" Q$ h& N4 L) _* Y1 Z% |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! v; }* ]* q# r& _1 p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ [. L6 B' P. d+ [* M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# v! ^8 s& }/ ^" n
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, w4 _# X3 R& {& m- V+ N# I│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 ]- v; @$ f: s3 V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 p' @# c% U( q) D, Z! y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  p7 h. J! |  N8 e7 K
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ v! }! p" u, `# Y. g' p( O  r2 S│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ j  k2 U8 \/ F6 y; y! @' o- `9 v│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* B& k" S# V5 q# z5 I" F1 `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! k# L" B; G8 r9 n│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 _& t$ h8 b% ~% O9 _* G% o! J
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 x; [0 E  a; y# u+ L* C) k$ w
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ E! [; n7 X8 F, e" G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 b2 K: E; V' H: C5 v( G4 a9 y1 b* x
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 |! Z7 q4 e, O; \│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; K- C' ?# ?$ L  ]
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 ^# s: @4 a; p& N1 M4 f' W4 I│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. q9 O8 o7 r) P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 J- |" @+ A1 h0 p7 L! T# m* k( l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 K0 ~+ T5 k* ]' h│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; W- A' A+ y5 G$ c7 V! _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# _% N4 `* `! K" U+ c4 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% J  g& L6 j  I  x' C6 ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 @2 b, R3 ^1 p3 A/ q# O- n└──┴────┴─┴──┴──┴───┴───────────────┘
. ]: v% u( t2 }" ]
+ J+ q, T) k( t4 g$ B3 n/ v) z
4 m+ V  c4 P5 A" @1 F' m4 VMega Chip
" n2 o- H% G0 K6 y, b) e┌──┬─────┬─┬──┬──┬───┬───────────────┐
. U9 i1 I  F' O. E- ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
* q: {8 _6 J. ^├──┼─────┼─┼──┼──┼───┼───────────────┤
8 L  G6 n% L, Y3 T  ^, \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) x1 C! K- T5 [7 h
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, K/ z% A1 _, |: C: p3 C│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
7 @2 }' D& U/ o/ N7 S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. w+ W7 n5 D' r) c' {8 P" V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ g! o/ X: k$ n* l+ W0 @0 C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# U4 b, ^4 i+ Y  [# Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' E. O5 I$ Z( m/ S& i% p5 S8 Z8 W( h│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' t+ h! i7 g) e9 e
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 t- b" g$ D) h9 ?
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 q1 g9 s8 \! ^& Q  `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ k9 _: g% W! L2 t6 J* O1 K
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- M1 {4 I* [; P│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) H! ^& y* y# _. i+ y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 c6 f* J& q$ k7 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: k7 G7 D  `' i│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' _) P& f  ]6 D4 p* f│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 i) x5 a- V8 I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 D% i' s; T3 m: e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- Y) V& j! o( k9 u6 t$ L* L) H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ p3 h) ?- j/ \3 a$ `6 O
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  p9 n0 N2 h3 w3 X6 R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 k$ T7 U( s! D
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 X2 Y1 R$ A8 k$ H' l: N# a9 M% ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 ]7 }* O9 H  \" {! J$ j, @$ Y& |
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 _$ M& c5 _8 l/ o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 V* X( [; O  F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) g& ]0 F  K$ d+ T6 p  Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 s0 `7 c# q! d3 H& W. J$ }
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) Y& _( O$ D! l3 C3 M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ k# F6 P4 ~+ n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 V) x6 L( p' L, Q) B+ J8 A│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 h0 |. \' j# f( S) Z$ k: Q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: A3 {* D% U* K  {4 t* V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" w* Y+ u# h2 U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! E3 W: i* s- X; W1 J! B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ o* A" w# T. I) Q" `* i& a5 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. h! G0 z5 d- L9 s) S: w│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# l+ E4 H6 X. J* V│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' y5 C9 i- K% u2 Z) C
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) u! K; w0 S7 ^" d$ C6 v/ h│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 |0 m" b& r6 D) C% n1 i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" }* M1 ?' Q* T, r1 T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. U% R" l  |6 Z' N! w
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 Q! Y+ h4 B5 P% A' z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& Z+ O; s8 M  k) d9 b, |7 s│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 w  M1 V3 n/ `7 p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, q4 q- K5 |7 b: E/ t
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 i! |. t: L- d! m& s7 h2 y9 c' }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: F: t9 X7 c7 t* h4 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ T/ b, D) X3 l, ?( Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ v0 p1 n9 U: a% |1 H! e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; J4 M' o# A5 B( x6 H0 G# j. _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) K8 O8 q- M0 M3 G% U7 ~' p
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 b( }. L- ]/ R+ F. a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: Z% I4 g* c$ a! w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 [7 ^9 ?% q. o1 M& p& q5 I0 A. G, D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  n. n8 J- A  z4 V; \
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) I# S! I* ?& j4 m" W( L" r$ W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 j1 n" X6 o& k. @& W│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 A2 c8 i/ b8 x. Z7 S
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 }" \5 g  z! n& H) M, B2 b  @
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" @8 D! z* P# r2 _│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 ]* K' ^4 C& _- V* B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( I0 y' ^. s, m0 [# I│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ v) q$ o+ w9 B8 e/ N0 z$ W7 s( g- l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 ]) |! q/ S: Q5 H  y, a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& H7 e  m1 F0 p- ^7 |1 k│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 c9 W4 q, d) b5 s, J8 x7 N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- |" }& [; c! t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! Y% j1 h! a6 K/ \( f) c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% N2 {/ n+ y( ?( F# ], h, {+ j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" A( b2 q4 _4 Z" x( R3 U4 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 Y0 y8 k0 b8 w/ Y, F8 |│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  D6 n( J4 i6 O" @2 U: B
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 z* L, @  c$ b- l7 Y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. e& Y2 Q& z# `2 R  V( M, ^7 D) |4 _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' {+ A# h( |/ {$ i; N% O2 ?│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* x7 @8 o( N- c( W: L" J. u│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: T- P( c6 n' P* I5 ^' {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 M2 q! M( C2 {# A6 f0 k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& v8 h" x: D* h8 z' ~* m5 [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) E& T. X& U9 H/ w7 o│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ U, y. _6 B! S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! ]- d. v" U5 j/ o8 J/ i6 q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; k4 B) H, C- S
└──┴─────┴─┴──┴──┴───┴───────────────┘
! j7 z* |, p! W# e: t( u1 s/ J6 W- ^/ z) }* @) I
& @+ D& g  [8 x" J/ i
GigaChip (蓝版)
0 `# W9 J* \  L┌──┬─────┬─┬──┬──┬───┬───────────────┐; r3 q# f9 c9 f4 O& ]. ^! h( k. g
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 S/ m4 k. ?6 w# t8 V+ }
├──┼─────┼─┼──┼──┼───┼───────────────┤
; t" @6 [7 E4 s: F/ `5 I│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' I& X  e' e: u' r! b3 b│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 e3 j5 e3 O$ s/ E; a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 }! n5 r1 s$ o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │+ [5 ?8 s% Y6 D, R0 ]  [  n
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 n- m9 N* ]0 B
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 k, ]5 g& z2 p, _$ ?+ C3 B│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& o  c0 p0 V8 |% j% z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" e! ?! h2 L& \: n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" Q" ?8 U2 @) a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 z3 ^  H+ W' j0 s( a4 b  v8 {│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ h1 Z9 I  N; _9 \; }0 H0 l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 D- H0 {1 B9 K& ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 _2 d4 |3 X' D+ V8 z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 e8 i7 N; T( a3 J) S' r. m+ V│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 O. s* t; a$ P+ z) Z8 y3 O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; Y; M4 Z1 z7 x; y- d2 r4 L8 _
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* P* A- R2 ]! x: ^( |2 H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; R4 C/ L5 ?9 }& \% [% J
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │1 t2 [* u, k7 @" }
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 D2 w; [+ Z& S6 j/ l7 C└──┴─────┴─┴──┴──┴───┴───────────────┘
1 n5 O% L, A) c$ n$ X* i/ M: E
4 m/ W% o. ^; M. R# B. qGigaChip (白版)(只列出与蓝版不一样的Chips)
* ?4 u# d1 j! j4 ^1 N8 N5 Q6 Y$ I┌──┬─────┬─┬──┬──┬───┬───────────────┐& L( z; B& `4 c! N  p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' W! k4 P' g- a( d* @; D2 o├──┼─────┼─┼──┼──┼───┼───────────────┤
( t: G: ^, Y: k/ H7 S│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 G0 m$ b: ^. z5 C, D# s( I4 _│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 }9 `/ |* V  {' y* {+ e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 e- W8 X  `4 a! U4 z  T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 G0 T! j" ?0 |& M└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! Q9 a4 ]$ \! i5 y$ b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* U. b6 V5 S6 K: v: @* @2 }1 d8 f% ?4 X
001002003004005006
  i! K8 Y' N) u+ b; x007008009010011012( r; W& X2 ?; S1 E$ B6 t' |
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# a4 Z1 i% W0 f; X  M* w, }% v% B7 M
0190200210220230242 P- F9 S2 j+ n9 k6 o( ], g/ q
025026027028029030! o" A4 I. i0 R3 _0 Z6 o/ f/ m3 K; l
031032033034035036
% e- |6 v* i7 h+ w0 d- Q( m* o7 h% ^' A- A8 j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 P9 E, W' X* e
1 f7 p, X0 [0 J, F* U7 B+ G
037038039040041042
: J/ _8 U: H, d- ]! y" G043044045046047048
/ T2 F- p, c; n: J/ G+ S5 V049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" k$ d0 M. P/ r: G% J2 F/ }( K/ w( O0 u* Y5 S% N/ A: c
055056057058059060
9 l% J# U& w' a" u) P% |; j$ m. A0610620630640650663 a1 E* E& L& W1 X  H$ R" g# q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 b4 ]4 ]) N, F8 h  @  t) }' l! l7 m" x& n7 l
073074075076077078& t* S  Q5 H( a
079080081082083084+ _/ a  o6 P! e3 Q8 r1 R
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 @. j; c" x8 i+ Z8 ~3 T9 h: T
* M  _' X  n$ f1 n# U
091092093094095096+ Z+ E; `# m% E# P5 N
097098099100101102
7 \' h( R1 D7 j: B; `) q' X' h% x103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: w# ]3 ^; P1 W( }7 T' Y
4 D! A$ Y7 I6 Y6 P
109110111112113114
6 S7 q7 J7 c& @% u2 `" e115116117118119120
# I7 P4 E3 M5 Z5 U8 X121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 y9 w* K# U/ D

7 J: G/ i# Q0 A127128129130131132! K0 J" a. g& z) G, o; f( ~
133134135136137138
+ E5 h& z' Z$ Y& }" P" t139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ E! q9 q; J$ Q; w# m

' t* F, C. z4 Q0 p( e& ^* K% P145146147148149150
: x) c2 \9 d  @: ]- o* H1511521531541551560 p- e! n: X/ j
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! U$ K, ?; G+ \8 h+ ~4 E0 t% C
' K4 q" V6 G! D! e  A. C2 Q) s163164165166167168
, [4 T) M: k/ \- t169170171172173174
# C, b7 ~. @) m0 l5 a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% q, W" c: ]* \/ I  ?& Y6 R

1 i' J7 t; P) `181182183184185186
  ~/ h# O' ]6 q! R187188189190191192. ]; z% r* s( ?$ ~; I( V. G* B
193194195196197198% s1 G7 h/ V9 w; `# l8 l
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" t6 }, n. ~1 M3 C# c0 c0 `
9 W6 Z# I* |5 ?( W* ?
001002003004005006( ^) E6 Z( ]4 a; f
007008009010011012) ]- E3 ^" ?, L- \4 P7 W. U+ S
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 S( w& y) V5 r# c. O
" U: K& j  f2 G4 t019020021022023024
5 q; J/ z+ o( ~# N! v- {025026027028029030( j+ @4 L2 }% Q8 U- A' x1 {- s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# u2 ?( v5 z2 j: O% _3 G# z6 Z+ J8 d' K) H/ c
0370380390400410426 e  y( }7 d4 A( b* T: }
043044045046047048
6 H) l/ n& q! |7 V; H; y5 A; N  C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 ^$ o1 Y1 t5 l- g
! M3 ?4 I2 O, C( V0550560570580590601 C8 d6 {3 m# {: c
061062063064065066& c( K7 B9 k' ~' P: O3 w
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 W1 K3 ?/ h3 |

) Q( e/ Z  g2 o! v+ E* |6 E8 u( |( `073074075076077078
+ x# {1 @& Q  Z) }7 G; X& ?3 x- U0790800810820830844 v* j) ]5 V! J4 Y$ [/ f$ b
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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