转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
/ L u/ _: f' S* ]% v■ ●■ http://www.NewWise.com % i) F3 U8 e5 M2 d( w$ C9 P: V
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " N2 o1 c( f& ?' t' B9 o5 _1 ?. P/ H
, G g: Y4 I/ J0 k$ `. p w; T: g* a5 C) q* p% f7 ~$ r
洛克人 EXE 3 Blue 卡片组合4 I7 c5 J6 b. _. D6 }( ] E, D
3 I% f' {4 p% E* G6 N9 H
. p) ~ G1 @, l: ]7 C2 q* P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ {6 D" d# ] x. q" ^5 Y大家要看日文版的P.A.或详细攻略,点击这里吧!
$ w- O4 [- |* u+ s9 U# T====================/ |* O* e$ R5 B. v w5 [) Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # h. h! t" O: \" o$ t3 `* Y
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以下内容格式如下: j W- Z5 m; M7 q2 a' ^
+ G" R! w' n3 d+ q, }: Q; f
编号 名称
2 {/ M- L8 r$ p5 T( d) k说明
R: e; H$ Z8 J- f- l, a组合方法; w* z2 y; p& \. X% w4 [* R5 q P
---------------------------------
; s/ S) A" x' _/ T/ l' t: i01 Z-Connon 1/ h/ u8 X2 \. i
Unlimited Cannon for 5 sec
, w- l0 k) w& m8 cCannon A+B+C
* ?. O; q5 ?4 ?0 a: T8 NCannon B+C+D
8 V% `" d) {1 y: qCannon C+D+E4 r3 a1 p# S! l1 c2 I- ?* m2 Y: O$ a0 y
4 @4 L& z( Q+ q" x$ y- V02 Z-Connon 2
1 t9 T4 Y$ P4 z/ H E" bUnlimited HiCannon for 5 sec
/ q2 g0 F7 {7 jHiCannon H+I+J: S% m4 Z5 J1 o) J0 |6 F
HiCannon I+J+K
- r4 e, A8 m% a- ~8 G @ d& U* rHiCannon J+K+L
7 J( C! I/ M' i+ u/ M3 c! C# S1 @( d: L O( K. ^
03 Z-Connon 3
H; N, J- b8 A9 M. Z* G+ DUnlimited MegaCannon for 5 sec0 }8 L/ K1 m+ [( ]- Q% j
M-Cannon O+P+Q
+ @/ X7 \! I3 j0 W, SM-Cannon P+Q+R
, Z B0 g) [/ Y7 q7 U- p- WM-Cannon Q+R+S3 O: o# t7 E: `! N. |
+ z+ W- ?- `& V& O, R' P. o; L04 Z-Punch
1 w- U4 r9 }9 G* ]( y- vUnlimited GutPunch for 5 sec
0 o& Y6 G* V0 d! |GutPunch B+C+D
" l- n N6 _, N% i( E0 h2 ^$ n, AGutPunch C+D+E
4 H: V+ o; t2 E9 O4 YGutPunch D+E+F% E- F8 ]7 r* I6 X4 H5 V+ f2 j
$ A4 U9 H; Q W
05 Z-Strght
) G# r3 ?4 G# k% FUnlimited GutStrgt for 5 sec. }- ^) i% K, C/ `" J3 h1 k
GutStrgt O+P+Q$ T f* E% _3 \
GutStrgt P+Q+R# ^ ]7 ?/ J' ]: ~6 G5 r$ D
GutStrgt Q+R+S$ H- C" S, c8 N# Z
, D. e3 s$ ^7 C
06 Z-Impact5 D* Q6 ?0 q: ^7 z/ ?
Unlimited GutImpct for 5 sec
& d+ Z- M1 O# K' w' wGutImpact G+H+I, X' L+ @+ v- o7 G8 g' Q. m! M* o
GutImpact H+I+J
x- ~' Y" ^/ X6 d: bGutImpact J+K+L+ n3 N% ~+ c, N6 [" Y
4 P0 T) A1 P3 c! Y9 ?6 ]: C
07 Z-Varibl" Z3 j+ {) w' P, Q V( k
Unlimited VarSword for 5 sec
$ L: s7 i. F p) b% W0 DVarSwrd B+C+D9 q! A9 @8 Y6 m1 ?8 t# g0 G
VarSwrd C+D+E
1 ]6 }) o8 ^# V, X3 dVarSwrd D+E+F; P5 t; N7 A" g1 m; b
* L# x* ]8 M) h# `3 O& G3 \# E08 Z-Yoyo 1
% ^% w' |9 S% F# B6 W1 C: c7 Z; LUnlimited Yo-Yo for 5 sec
* ]) I9 @, g3 B u3 iYo-Yo1 C+D+E, g/ v) P, }8 @9 U
Yo-Yo1 D+E+F5 h! O0 Y8 i+ }( ]7 ^. y
Yo-Yo1 E+F+G/ F. `: P: Q. r. ^0 {
8 W& f/ U/ w$ q* w9 A% B( E6 F09 Z-Yoyo 2: _3 {7 h# ^) X: F: c( E: L- B
Unlimited Yo-Yo2 for 5 sec
; l3 K/ z5 v' v Q/ x0 _5 p5 u# ~9 aYo-Yo2 H+I+J6 T4 x4 G9 \" s+ u8 u! r
Yo-Yo2 I+J+K
7 o+ w/ Y% O3 Z; ^7 F$ h/ f/ oYo-Yo2 J+K+L
0 \2 g& N" R" b+ c# Q* W+ S" z/ m8 M" F2 M. q% V7 E
10 Z-Yoyo 3
& l8 c$ F6 b( S6 X z7 o8 ~( \Unlimited Yo-Yo3 for 5 sec
! \% I: F, [9 S4 V2 JYo-Yo3 M+N+O) s9 c. @8 C! p _
Yo-Yo3 N+O+P
; X2 q' R2 l* v8 R1 C+ RYo-Yo3 O+P+Q! @! V; @& a# p8 b6 x1 P
# u8 F. U5 | g/ `- }7 n, ]11 Z-Step 1" E5 F. B% K2 I' g9 K
Unlimited StepSwrd for 5 sec# d2 D0 L; Z) X f
StepSwrd L+M+N
8 }$ {4 P7 z+ v9 kStepSwrd M+N+O
/ Z. A; G" H; E% l3 {) ~StepSwrd N+O+P/ o% l- R" O3 p2 M' f4 L
2 K; K5 m) J0 v4 o7 U! b12 Z-Step 2
. J$ U- ]7 d# l0 c8 vUnlimited StepCros for 5 sec, J" l6 n. ~; t' u7 h1 ~" Q! K
StepCros P+Q+R
) F1 X1 A( \7 W9 W' Z, ?StepCros Q+R+S- E M8 ] r4 l0 `2 Z3 e
StepCros R+S+T. o/ l: ~( ?3 }. n7 }9 o6 o
0 m+ G: ^% ~" s7 D
13 BubSprd" L- U/ }/ K" e7 p; G6 N& m$ y. a
Attks w/ spreading bubbles!
" ^- \9 R0 c! wBubbler C+D+E/ p. R+ k1 q7 m$ `) L
Bub-V D+E+F
, m" `3 |# l/ s W) |% nBublSide E+F+G
* ~2 S/ M4 k/ OBubbler E + Bub-V E + BublSide E
* @* J* ?7 E; x# i1 ?" O5 }
% z& z" r1 V4 O$ M, i3 m14 HeatSprd
/ G) {% l9 Z! |% s2 R$ t) @; hAttks w/ spreading fireball!
1 X* D5 g+ `7 m5 P$ P7 V, [/ z) HHeatShot H+I+J
+ r8 l& Q7 e# B* }7 m9 U n: eHeat-V I+J+K
" Q0 d/ @: c Y" J, F# `HeatSide J+K+L
Q: M4 ^& a" O" w1 A. CHeatShot J + Heat-V J + HeatSide J
. m) o0 v% B* H' ~9 z, B2 ~: f/ x- g1 X( N0 k% R8 d, D7 i. p
15 H-Burst
% M7 h: e" e( R( h) ~! h9 ACreates a giant explosion6 p; g+ A2 C) _+ B: A
Spreader M+N+O; p: [8 x& P" t( z8 \# e
Spreader N+O+P
1 p3 w$ C1 _6 b8 j0 h$ ]Spreader O+P+Q6 l* D- O+ y) B+ a. l
2 E- j6 g1 u- `
16 LifeSwrd3 ?* t' D& T, o
Swings a huge 2×3 sword!8 q! [& K7 y) N' B0 y
Sword E + WideSwrd E + LongSwrd E& e1 f' S8 P( M" t8 o
Sword L + WideSwrd L + LongSwrd L
% J& I D$ l! t4 h% K: jSword Y + WideSwrd Y + LongSwrd Y( H7 M9 Z0 Q! L q( x
+ d3 E6 b# Y" \( E: ~
17 ElemSwrd
4 t1 \) |) `4 P0 H/ s0 @: YWide swrd contains 4 elemnts+ |3 y: ?1 |: s7 w/ @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. ]8 y# E# o$ a7 t% w1 {" ]6 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 Q! T X0 `9 v7 @: k& e( g
( w Q) J1 [% f" o* _- n" }18 EvilCut! J6 E' m' i4 @
Step up 2 & make 4 atacks
7 Q4 R2 B! d$ U! iStepSwrd P + HeroSwrd P + StepCros P: \0 {: K+ X& r
/ j5 w1 R; R$ J
19 HyperRat
* o! W8 X _7 Z: I6 a7 qA giant Ratton charges!1 d: ?3 ^5 j6 R7 u
Ratton1 A + Ratton2 A + Ratton3 A
# R" L2 }+ A; }7 M$ B/ WRatton1 C + Ratton2 C + Ratton3 C! ^; a9 u. q# \/ Y$ m% V& y3 Q
Ratton1 F + Ratton2 F + Ratton3 F9 t b; I" |* F" r8 W
5 s8 R$ x, ^- B& V9 j% z4 Z20 TimeBom +. m2 q* `: S: E A2 Y
Sets Time Bomb in enmy area
3 b& ?3 j2 q9 @+ y% sTimeBomb J+K+L$ \/ l$ T! N2 C. A
TimeBomb K+L+M% P s$ h; @& l5 ?5 Q4 L
TimeBomb L+M+N7 |0 R% L! r/ ^5 M
# r [* `, x- n! ?: |( {
21 GelRain
9 X+ @1 W+ V* Q4 E& S9 o' yGel steals squares
* |- ^( t! t9 i- a3 ~8 TMetaGel1 B+C+D+ s5 h' U6 ^8 P! S) j/ K% f3 u" P; o
MetaGel2 E+F+G8 A) i0 _7 I [5 R# O9 T
MetaGel3 S+T+U
! ?6 }! B) ?5 M: e
2 v y- ~% P9 h, E22 EverCrse
- y2 \" Z0 u4 D) n4 ?Shield chases enemies, a, }$ n" Q: T! P4 v6 Y; P5 {
CrsShld1 C + CrsShld2 C + CrsShld3 C% ~" D7 |0 _" y' |2 y
CrsShld1 L + CrsShld2 L + CrsShld3 L
& J& N+ F1 l( k: P# c6 u, g7 s1 _7 ~" @3 @+ L- e
23 MomQuake1 Z6 r: ^6 l4 s& c. d D
Awakens Mother Earth!; B, r) n) \; C
RockCube * + RockCube * + GodStone S
, R6 c2 [5 l3 Q! M$ c4 O
+ C0 m, T( ?, @3 ^# C* L; S9 p24 PoisPhar
9 n9 o! F9 g Y. E& K9 d0 tPharaoh generates poison4 \. T [" ]* f3 G3 l
PoisMask A + PoisFace A + Anubis A
k; m- T; X. n! A
6 C5 f; J8 @/ H! y: A4 E' m5 k25 BodyGrd
9 q% l% X- t, H& JBodyguard takes out enemies( M8 Y; [& ^2 d0 ?9 ]
AntiDmg M + AntiNavi M + Muramasa M
+ W3 @) [+ R# ?, N+ f
- i8 u C+ @7 G7 ~; I [/ C% A26 500Barr) }* B4 z2 q; {: c' c
Barrier absorbs 500HP dmg
1 e$ A: t$ o! n5 k) b6 x" @Barrier E + Barr100 E + Barr200 E
8 j7 x9 s& q# T9 p) ~Barrier R + Barr100 R + Barr200 R
$ l$ \+ U' Z3 z4 x& t+ d/ e& M$ c& E0 v; S1 e
27 BigHeart8 t* U) A: Q0 w- \! E( ] y
Attacks, then heals HP!
' f; f' b3 I8 a& HHolyPanl R + Recov300 R + Roll R8 G: B2 E5 h8 Y* ~1 [$ \: g
HolyPanl R + Recov300 R + RollV2 R/ c( A& t$ u2 r" y, {% X3 R
HolyPanl R + Recov300 R + RollV3 R0 G$ E* N$ I6 H7 f$ n5 K1 e
: j* \" o# b" T/ _9 b28 GtsShoot! ~; @. `1 B, g, ], {
GutsMan throws MegaMan!
+ Y, s/ _9 A7 z- g' l; nGuard * + DashAtk G + GutsMan G
0 g- [8 e2 I1 F# b- v& P/ ]Guard * + DashAtk G + GutsMan2 G
) \% x2 [1 Y! }+ o8 [Guard * + DashAtk G + GutsMan3 G! S: ]! V* S9 V
Guard * + DashAtk G + GutsMan4 G
) ~# J9 z5 k, L5 k. ^- h
' e! ?9 ^( [; n29 DeuxHero" w, |( K, ~7 ?6 O$ A
MegaMan & ProtoMan team up!1 Z: M. Q$ E1 a' y5 |
CustSwrd B + VarSwrd B + ProtoMan B& Z7 I7 c" }% a- L- s+ h Z
CustSwrd B + VarSwrd B + ProtoMn2 B& I v+ Y$ l7 Z& o/ p( w! n
CustSwrd B + VarSwrd B + ProtoMn3 B1 @ W! N( y p! W5 U. {, m
CustSwrd B + VarSwrd B + ProtoMn4 B
" T2 w% k9 a- Q, c$ y
# I, t# b, i e# N6 v30 2xHero
5 k* G9 j, O! T6 OMegaMan & ProtoMan Dual atk
& Y- S, m. E1 r7 U( |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B" \* C @% u! e3 q7 i5 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: e+ [5 z8 R3 g& d3 ?% f; V* g7 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. ?; n' g; Z+ E( b. i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) U3 t9 P! A' h- I9 u9 y
3 C- m% {1 S& J A" c31 PrixPowr, N. x1 k+ k X$ K$ h
3 Navis attack at once!
9 S0 V. t3 {+ k: O F0 XTeam1 * + Team2 * + KingMan5 K
. U( R8 m2 C, m! R+ [8 |4 hTeam1 * + Team2 * + MistMan5 M: u1 O4 i+ \) A! l- R) j# U9 R
Team1 * + Team2 * + BowlMan5 B
4 E8 `/ V6 L1 O ]& a- U0 ~
! a" i2 T" I0 w3 y# ^" ~32 MstrStyl
. K5 F6 X. \2 ~$ S& Z' QMegaMan unleashes his power
7 r. f4 W# r# i9 u; zSalamndr * + Fountain * + Bolt * + GaiaBlad * f! o7 D! W- w5 d6 g
) n, P+ f9 ^7 |( w5 E0 R/ x3 M& ~StdrdChip (Part 1) M; {( t: j* S
┌──┬────┬─┬──┬──┬───┬───────────────┐
E0 Q% B' G5 [/ ^6 P* R- G% c│编号│名称 │MB│攻击│属性│稀有度│说明 │
) `; A+ c0 s" \% i0 E( D. N├──┼────┼─┼──┼──┼───┼───────────────┤
/ t. O$ t" l0 k* ?' a! H- ~│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; z. P4 m" b, a: x' U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: n1 k* X E I8 Z+ V% y: v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 I: c2 x, q. [% `3 P+ C* i
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 z+ w2 @8 T' x' G9 D2 L
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 s% {/ }: V! V8 u' C% a H9 z# K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 R3 C+ I: X( M
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' u1 E0 o1 O% P/ z0 ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ Y; t' j2 y+ @+ o" Y7 E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& D4 c1 m' X4 |# g7 w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) A* P- S5 e! t( U│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ o0 V* L, E$ u! [4 e, ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# `& z- r/ c9 x# M. O4 X U* w: ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, |$ Z; L; H% D* O. x0 x
│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 i7 u% |2 p% G& B4 a3 k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# o: ?) ]! X9 A' k. o5 A0 B& {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( e$ {% b) X* G2 Y. Z3 E; a3 f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 T" A6 Y6 M' g* @. }; o, }% d
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 C* w' Y3 m! u* P0 I, @7 w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. s# @+ O. A1 u* {' c+ b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ h4 s# Y+ `- R" ?- b# i1 T/ [( w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, h0 h# q, \- M3 V1 p' J; q4 O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# e2 U( Q( M. T# D( h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 K3 _6 z* F9 n' n k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 B5 `5 P# h$ E* I Z3 ]4 F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: I$ V9 v; {( m* B9 x6 Z+ t; P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 w# J' D& ]/ E! T B! @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: V) A' l1 u7 h# q8 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' O4 Y2 m* E. O+ f
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 r6 G X* m1 M- U2 ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* c7 x) R6 p, {6 `1 f5 `
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- h" w& O3 P& E# \$ y/ ?( d│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 I4 o; X* p' |' j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ k0 f) V; L+ K0 Q0 `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, h. H) i0 ?) R5 V O0 v9 j2 w/ L* z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: K' h& y( |$ F) P! Y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 t! D3 |2 j" ]' h# g, ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ C9 g1 b- m, W' I9 h2 ~$ f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) T: U9 C/ `3 a$ l2 ?3 B) o6 s% e
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 F d0 L8 n0 T! s- q& p/ R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, a% ?9 W/ j, p6 j' h! T5 q! c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) G! ]' l# q; D& O6 K- }" |% S( K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( O* A4 P# J# o+ j% R+ J│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, i; E8 a+ `8 U% F; t
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: {- @& @( e- d+ R│45 │SonicWav│26│80 │ │** │Shock through enemies │+ |/ x, C* F5 g5 w1 {5 ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 x: F) z3 O O4 y6 u
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 ^( s) s4 h5 q% ]7 h│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; r- W7 U2 S, R) }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& P! ~( H3 h9 a: E0 U# i/ j│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, X5 ]6 W6 T2 m/ S' t+ [2 P│51 │DashAtk │11│90 │ │* │Dash through enemies! │* N$ O& ~: h. C3 l g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, g5 j3 r V; V+ a4 H5 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ Z {$ ?% t3 f$ H j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 U4 V4 x! b2 V! |1 j, Z5 O
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 g; L! p4 ]6 o3 C& y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; Q3 Q$ E) P m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" b# ^, j) m1 a$ Y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% Y9 \! `" ~% k# h d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ |! s% u9 j9 O# X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! j" ^/ X9 ?0 d5 u+ L* t' ]( r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 z1 f+ o1 `! h/ k2 l/ d" z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ S+ c' d, y) X1 H g5 p: \/ \+ `8 z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 f( t9 A0 F X│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
w0 v; `3 ]1 i) S) {│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 w: v2 e4 r- _' h5 S& z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ n5 s t& V4 s3 H& z9 @% h: |$ J9 t9 A
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 e& f. P" C3 Z; k+ i( S, O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, s" |5 ?* c& T. K/ {0 k6 v1 U( E$ R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 [6 F5 k- ?4 q: r& k' U& a" U$ x│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 c9 |& c6 F5 O
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 M6 e- N- j5 B' B9 q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 A7 F8 Q, S) } Y& F3 k6 H/ N│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ `* E1 Z9 ^0 H: J( t- U# B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 F/ h1 Z, I- k8 I& {& \0 I0 N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- [9 B7 A8 Z/ |* s$ v) B
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( H) D+ b- w: K, I }" Z9 z+ j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" m6 p& g! V! z9 X7 A U% y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* a1 y: {1 d, v$ a* q; I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& X6 ~9 B- v9 F( Z& J, Y6 R: M│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 y% u. i% N9 \) f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; A0 o8 O8 t7 P9 _' ^! z& ?
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" q# E0 ~& @* }+ \3 I% j- X( X6 X3 ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, E' j% D5 g+ n# I% [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. G/ |1 s, C5 W! n
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! ?* Y/ N, N; X; i$ q% t│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ \2 Q. Y$ R( h8 k( q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: w8 l! R/ o4 |2 M, ?. L+ u
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. b4 j; |5 P3 H│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ n2 R7 D: U8 n6 S$ x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' w) L- F9 H, V& x│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 O6 U- X2 S( Q% b8 o6 |; b9 Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- F8 U) l+ z5 h5 t
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# [) _. A, D6 W0 g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. d4 O; `/ l- P# R3 G│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 c& X4 K" h" r" b9 G! T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# Y5 T" D& \+ a8 a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. @. g5 r6 C& P8 G) L& K/ A
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 [" e; x Y# _0 p4 _2 {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- H' L0 U3 c A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 u, F" V1 W) g7 C' W0 k: \" G└──┴────┴─┴──┴──┴───┴───────────────┘
# K' X! Q. @* y+ {( G$ V( \" k% j
StdrdChip (Part 2)
: @ h" \# @, G$ v* w) i) Y┌──┬────┬─┬──┬──┬───┬───────────────┐
4 ~ w7 c6 c3 L" T6 J1 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 X0 a: R5 e( r* D% \├──┼────┼─┼──┼──┼───┼───────────────┤- q9 I; o6 W/ i1 B/ h; Q; w. T7 T6 U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% t, {6 ]( _: `# D4 h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- W" V7 D( `, c4 N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) n( _ `, W0 Y V6 ]; s# s
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! ]5 y9 g( h' v# `7 G, Q" u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 ^; o6 k6 I, P! U# S4 t& |) }9 P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) b$ R8 i" x- B. K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* W0 O t( V, L; B( A
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ i- |* K4 [# }4 S9 a- ~5 F│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
t( k5 Z4 b/ N' c$ _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 x9 e( N/ J0 p1 }, F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ ]# i( ]) o T, |* K" [9 E$ t│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- n7 y0 H1 s8 P7 l9 E│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 t, @5 h+ t5 q2 W& o. g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ T$ t8 ^6 x9 K* K7 B5 n! k. v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, F S6 i8 o0 z% f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' A$ D* R; M$ k1 L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 ~6 t7 v5 ]) g4 e3 U# K7 T4 o
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& P& {% ?, E3 ]│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: D4 e" a! X! Z. r4 M6 _/ r│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 Y, q+ h9 G! u/ g
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 a L2 F& @: z: q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' ]+ M" G; f8 _" y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( L+ _; o- ?) E9 b/ K6 ^) ~│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ H# w! d9 {* n! m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 b/ t- u J. \: `! Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 J5 y' b5 S- P2 w8 M8 i
│126 │Rook │30│ │ │*** │Protects you from attacks │5 [/ Q- c7 v. Q7 D. Y# z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 m9 g' g+ v7 l% k& [│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 g' `" u- y9 x" ~$ }
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 |1 Q! a% e. M" w9 j4 U6 T
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 ]6 R; J; D$ n4 J5 w/ }4 t
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- |$ y8 ?& ^. b' D* W│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ _, D3 e5 p% {
│133 │Guard │5 │ │ │* │Repels enemy's attack │& I* N- `/ ?& A _: X: G# e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 ]7 A5 y$ G, C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 e9 G" |' H3 ?; H, p
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 @7 j5 J: ?& t, B' s$ z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ |* Q7 C9 ]- h1 `" X│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 M9 _* y8 Q& o8 V( q1 p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 E& V+ A. V+ v5 o) O/ i. h0 l( b│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 e# g( |9 v$ Q, o) b
│141 │Prism │60│ │ │*** │Prism fires randomly │
' U& E9 K! y* v& ?" P+ T( l2 ` d│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 Y% w4 a# Z: L│143 │Fan │14│ │ │* │Vacuum pulls enemies │# D1 o6 h7 B2 B) x6 K- x ~
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 d# k7 {( j$ T│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' N* b- ^. q# m$ U! s( h│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 A1 D" F- v: k! Q│147 │Recov10 │5 │ │ │* │Recovers 10HP │& V/ {1 r6 k+ [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 g% T3 K7 @3 C│149 │Recov50 │14│ │ │** │Recovers 50HP │& P4 V, r0 D+ ~& Z) J( T: v( b
│150 │Recov80 │20│ │ │** │Recovers 80HP │3 l% Q& T g' h; R O$ r' y5 m
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( \1 M8 _ ~2 o1 O( _│152 │Recov150│50│ │ │*** │Recovers 150HP │9 P9 y: r) g6 ^% F) Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 J0 d1 I4 [1 T" {) h4 D│154 │Recov300│80│ │ │**** │Recovers 300HP │) @% {' I- m) C) T# p
│155 │Repair │8 │ │ │* │Fix your area's panels │+ T/ _& x! D" H$ F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 z) {" _/ j) `. ` l│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 R8 }4 q0 H. N# D│158 │Panic │14│ │ │*** │Confuses enmies if you are │" w3 m- @0 C/ B5 c% F0 _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 ]8 J: w9 \' l- L* ^6 m. b0 C$ q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. Y2 t' Z0 R! }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 n- H7 _- S- j, G8 ?! c│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 G9 V1 l4 i& ]; T
│163 │Invis │11│ │ │*** │Invisible for a while │* z5 x8 }7 I" m) H3 J) d
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ q4 a' f4 b1 ~- |* _2 [1 W) X+ ]" }* D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, a0 l z" O. a8 {' K; D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 a# K5 p/ R0 M- K$ W* K% N$ P
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) R( k$ y( A' ]+ T( t& ~ }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# S* R; y0 s& Y# ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! `% l1 [' o1 b6 Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 Z! G) t8 J3 T! n, D4 `│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 v# k8 }8 R4 \( ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* q% q6 p7 o2 Q; i0 W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( x9 S1 g. h8 {: D' ^ s│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 v- m' F4 q/ t# x) ?/ w│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 j& q) c( \" F @) f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: n: A `$ |7 U: T4 m) v
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ ]8 j0 @( c% A& w) W, c) @
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 @7 \: S- c5 L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# m3 p; B8 U. Z1 s: u' s6 S& z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 y' ^( t9 ~/ Y |1 }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 w& f% h3 b2 ^4 I* g; x│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& q) i$ [4 x. I, f3 r1 _
│183 │Hole │55│ │ │**** │Open hole to dark world │1 Q ~& Q) G& J5 ]/ F* C0 E
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 n& ?3 q; j0 G3 Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; A6 D7 g4 ?4 H: S% h6 D
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 a6 T: X/ ]5 F5 i6 j│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& |& e, o% @7 p: t$ }, r│188 │SandStge│18│ │ │*** │Changes all panls to sand │: D1 B# Y4 P" }- F4 T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. b6 {) V+ a/ e$ k
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& ]0 e3 V( k0 ~1 O" M7 ^
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" {* s1 A6 J1 o+ k$ R: t│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% r8 n: X" A- [4 ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* B$ E) t4 u; ?+ P/ y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ d& t2 f1 n6 ^* j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: b- b% `5 _' o3 k0 d' V
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: J2 |! p, w$ x/ g/ v3 C1 }! Q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ I: {8 P# @, q2 m; h│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. v5 Q& G8 H0 ~- |5 G/ i8 e│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 B& @& b) m5 U L$ S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 M) A, z% b4 x1 O' H: ?- ^└──┴────┴─┴──┴──┴───┴───────────────┘: e" P% `- h* I/ z8 a3 [0 z7 Y& g6 u! o
: E' k. B2 U* C( Q
0 D: j6 Z4 O# W: z7 ?Mega Chip P, m4 V. m1 @1 _8 W) G& h l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* N' Z$ D5 [- C8 l4 G$ j│编号│名称 │MB│攻击│属性│稀有度│说明 │; S% L7 u% i" s: w- i0 J
├──┼─────┼─┼──┼──┼───┼───────────────┤- [/ L/ m0 j5 I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ h/ Z2 o K1 t# Q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: I& [7 \# \' \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! C3 W* }+ g9 A$ k4 L- d
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# Y3 z( a0 [5 |9 D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 B7 y! X5 b8 E7 C( S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! p+ M7 D8 }' }1 r1 p: K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' U+ Y3 a- k* H2 A│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! ^3 r5 i+ s! c' T9 M5 a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( m& T9 i m* S+ m│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& }7 e2 ?3 K+ f" L! l3 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 N9 P; M) p; {
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 ?. K# G5 u% p1 y│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 B5 E9 [: h- H6 s
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 E; N: \4 W6 @+ v' H
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ J, J ]( T. E* I; ~6 Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) R' p( V5 z E7 e; P3 L5 f│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 w* C/ c4 f8 Z# v$ }│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 `# Y* a4 Q8 N% F2 l) C8 x8 c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 T4 a4 J, M% E: `│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 r- r( r% l7 E( K4 n. t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ A- O" A+ E. h* x. v& f
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 m5 ?0 C: p8 N# L2 t$ m) f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 U h# F' b4 X9 H2 N$ x+ y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' H- V o: r/ z( c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* j* A% M7 q, D5 z( F) E. k) x' h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 b# _$ p8 Z9 o8 j, ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& H/ Z7 |8 q+ z1 t! i `# v! H9 D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& l6 U" F8 x3 `/ f0 F+ s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# o+ J2 O( V. b7 i6 |4 @│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- q1 U" }* e& d
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# {0 [' r0 o* a- j* W9 f2 d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" L* d) a" O8 w# @" _8 K5 _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% L2 n3 v6 O: z# S2 p: ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 r/ C: V, z* {) P" g! T9 y5 r; u% ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ I+ I4 }+ F9 J/ t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 L% l" b4 f) K$ J; ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ e8 y: k& {1 O% f│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ K% ^* `) K' }( ~: _: `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' R7 Z. {% K- n, n6 c( g% R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 y9 v0 j7 i$ U* N3 U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; ?" L. y0 m/ Q; s: c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 ]# w4 j$ `/ ^" V/ ]( v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% ^0 R* J5 Q6 q4 ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' K2 f( f. {" `/ M- t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& q* ~( s& ^, f7 d9 O( h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ [' U4 P* O4 p" y5 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 ?8 W; d. N/ ]; ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. e9 K* ~9 v, C$ T
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& V/ |! q9 I5 ^, T8 \6 p L/ F│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ A3 `2 r( E% x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 ?. k1 B% t$ w5 c _0 S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- V) Z2 t7 J" Y9 r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% m* Q" o: L! e, d( J
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- p& P" n0 L7 s9 s' v: G% v. T
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
b8 q# O" O0 w) B, u& k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 }9 l5 Y. n+ c0 L2 {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' n) R# ^$ @- |2 B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 ?1 z- @2 ^7 B# E6 ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 E* r1 A" y6 {% A W! C│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 ?( Z& l6 o' b$ G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& n. F3 H& n# q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 g0 O$ i' f" p! a4 p+ w% J# A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" c! E6 X8 ^- P% p) b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- F0 d" \# K/ O( B: g4 [/ }: K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
@: h8 Q; r+ u6 [│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 U1 S9 @( z) F9 v) H$ R8 K; N0 ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" n% F$ c. c. @, r
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 a. T$ n F- ?# J' W+ n- N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 N. U* k; f! h9 J│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' H# r$ K+ r: I+ _, \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 z0 n& v+ T7 M+ k/ ]3 X
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' S* B, a7 g9 n9 G9 O/ @6 q/ U) w+ }$ o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ y, L8 w; k7 G7 B' v3 ^. h' [│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ {" ` H& T( I2 L. y( `7 E% j. w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. x" a' }, J: q% k6 Z9 y1 U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" b- j! Y- M8 F- X! {
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 V/ }7 e: Y# T. R# e* ^' u
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 H+ J' V; U& I2 B
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) \+ Q0 q6 I& j0 R- U% X/ [! `│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 Q6 _' i5 K& T) t5 z3 i g9 [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( R: z( `& s" ]+ [9 [0 n│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 u$ @7 s; X: w `& k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* o6 C; m( l# S( S+ `1 ?! a
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' H8 B$ ~) }9 e7 `│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# [2 k2 G! l* z; X9 T1 z. P" _└──┴─────┴─┴──┴──┴───┴───────────────┘
$ d+ v4 L- `" d2 Z. j' z3 s. ?! T- A% I/ C5 W% J, _- J
_& F6 e$ p( S
GigaChip (蓝版)
5 T: V( i' F) f/ H" w# F┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 `8 g0 p" R5 g; ?. X│编号│名称 │MB│攻击│属性│稀有度│说明 │, A+ D4 C: N3 F( {0 v2 {2 x
├──┼─────┼─┼──┼──┼───┼───────────────┤4 s5 U W* D; {. |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% N- Y+ ?6 e( ~5 d4 t5 L. O│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 O- d- y6 q7 p. Y/ Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 K' m; U# j) z8 [9 v4 O# _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │: B. i3 A: [" M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% n8 F% `' t l: e% g2 r' l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- K0 n9 ~0 z4 c* N4 H @2 C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, X1 u* S0 c; \) F│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ e* p, \% D5 M% J c" R$ L) D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* A' z' J K* M/ T( {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( ?* v9 m8 E' q+ L5 Y. C9 S5 V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% b4 |* k% W( O; u) ~) w│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 Y: f2 O9 C+ m, j. ?│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ U! D; K# N6 z; t( I# f8 H
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* J* y- B5 n( e; }9 P3 x
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% }! n4 m! c7 w& x @, [9 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" Q9 S* A) y% z2 f( Q& [│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 S2 c& x' g2 R5 z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ W2 f9 M! f/ K- f6 B" n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! W O& ~6 x; W+ k0 D* ?3 l( Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ w( G. }6 o" y6 M- P7 ^/ x└──┴─────┴─┴──┴──┴───┴───────────────┘
1 R; f" V: c2 G
. N5 M6 A2 ?* n! B+ PGigaChip (白版)(只列出与蓝版不一样的Chips)8 `7 A/ e$ C! ?# m
┌──┬─────┬─┬──┬──┬───┬───────────────┐# }& O8 p9 ?2 _1 N" U, d
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 t* B+ k8 X% [0 h; _
├──┼─────┼─┼──┼──┼───┼───────────────┤4 p5 r* _1 h) T2 e
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: F9 \" T% }, O$ f! b! k1 |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 n% j! n) G/ t% K, Z) [) i│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 s8 o P$ G. K) s& R0 f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 ?* H! I6 G/ g/ _6 M; P└──┴─────┴─┴──┴──┴───┴───────────────┘ |