转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
- N1 @- n5 W8 t4 B■ ●■ http://www.NewWise.com + m6 H) P' q: W+ V( A
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7 e' y, d9 l# j [ 洛克人 EXE 3 Blue 卡片组合
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4 T" T) x8 U- ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 O6 E1 I+ ^$ G1 M* F
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
: x. D* o8 x9 B4 D- o
4 A8 N0 z2 V- Y \编号 名称
3 z9 _( d% Q; n* s9 n说明7 a& ?1 N* m* {# f! C
组合方法
/ u. t) j* t! U---------------------------------
$ a. L# t5 O" \' ? F$ E! j8 S01 Z-Connon 1
) q0 G( G6 M1 [( \Unlimited Cannon for 5 sec
) ^% U2 M' S$ A( y0 [2 j; [6 ACannon A+B+C
' \4 T. g% Y( B6 t: H5 i& v! J2 ACannon B+C+D
, G+ d5 [* g2 x9 m7 X3 OCannon C+D+E }$ s& G7 I/ y$ l6 i
9 @6 \; J$ s/ s8 M8 |; @( R02 Z-Connon 2* u* D. b+ ]! Y4 S% C8 K0 `
Unlimited HiCannon for 5 sec
; f! y L% j# c" fHiCannon H+I+J
/ A1 I. K- `, J5 WHiCannon I+J+K% X8 T: D4 @/ C. O7 _; ?9 S% j
HiCannon J+K+L; g# Y8 l$ y' h4 k5 L, P. B
4 j& V8 `$ h6 [. b* I+ W: n: @1 H03 Z-Connon 3: N, _( Q: a" V& n3 J; }7 F
Unlimited MegaCannon for 5 sec
$ J6 z! ^ F' yM-Cannon O+P+Q
7 H) L2 j' P6 t+ UM-Cannon P+Q+R5 v0 D& K: P6 T
M-Cannon Q+R+S
# V( z# H6 R! F- |( v6 E0 N
3 x- @6 V2 Z7 g1 w/ h04 Z-Punch( A- c4 r9 n+ m9 g) ?5 z/ b
Unlimited GutPunch for 5 sec
" _) K1 m% B+ y6 _) ?GutPunch B+C+D$ O2 T3 i6 ~, O8 v. a& F
GutPunch C+D+E. _0 j% {7 |+ c* _! X2 D4 |
GutPunch D+E+F
- P* U7 u4 R4 a- m n
. b- u$ [" t* v; L+ n- L8 P05 Z-Strght, i% j4 z& x4 Q/ e, N, x3 b" z% ?
Unlimited GutStrgt for 5 sec
0 R2 s, N9 w, P! ]* ]/ uGutStrgt O+P+Q
, e$ L# ~6 k8 ?1 {+ o: NGutStrgt P+Q+R
# j" C3 r. j, w8 j O: O' u# \" t! i. }GutStrgt Q+R+S
, P" c6 L3 p8 m
5 W; w6 t$ e. t2 J, q- C06 Z-Impact
9 s% s* r5 B& X1 R# YUnlimited GutImpct for 5 sec
0 g6 z$ y% H0 g' R! {8 GGutImpact G+H+I/ S/ B6 W$ B+ w4 ]
GutImpact H+I+J) k7 M1 r3 R0 d8 p
GutImpact J+K+L
1 j/ p& i4 N$ U6 n3 U& e5 O4 a- I* q7 a( H6 S5 U6 |
07 Z-Varibl0 I9 m0 k. h: m+ i I/ K# \3 M
Unlimited VarSword for 5 sec& F) V7 O0 M1 ~8 o8 B" l
VarSwrd B+C+D
. u% i2 n! T4 G& H# U0 f' RVarSwrd C+D+E
% L% V9 c. a6 Q$ kVarSwrd D+E+F
7 [8 n- c# _4 K
& W- C5 S: T) x- _08 Z-Yoyo 1: a4 E9 E0 v; ]! x6 p8 i; z" b
Unlimited Yo-Yo for 5 sec
& d8 e9 R- l) c; b/ f6 P. S( ^Yo-Yo1 C+D+E$ C. U3 k0 e6 h" E. K- f
Yo-Yo1 D+E+F
5 B0 `( J# @( s$ cYo-Yo1 E+F+G X6 y7 e* ?: t4 x
R1 q5 u0 _2 r+ H09 Z-Yoyo 2$ f8 @, z0 i$ X9 B; e9 L' [
Unlimited Yo-Yo2 for 5 sec s5 k$ p# ~, C6 W6 r. w% E; L
Yo-Yo2 H+I+J
6 h3 B. L$ J+ B6 }Yo-Yo2 I+J+K
9 U. c6 k# S, ^; q$ X+ L# z7 z# RYo-Yo2 J+K+L: z* U' d9 o3 }- b
- ^4 R5 q) V5 q; h5 I6 c10 Z-Yoyo 3. r/ M$ m* {7 e( d% G! v
Unlimited Yo-Yo3 for 5 sec5 W0 b# w2 w) H
Yo-Yo3 M+N+O
0 Y' v) p3 X/ jYo-Yo3 N+O+P# l! ?0 M* M$ i
Yo-Yo3 O+P+Q
0 \* i- V+ l$ M6 i/ S" A
: z# {: p: c& M5 Y3 j8 a11 Z-Step 18 m# \ O% m |% }5 V
Unlimited StepSwrd for 5 sec! l$ B, c' t& Y1 V: h6 o
StepSwrd L+M+N0 g$ `/ a1 }: b7 S% j
StepSwrd M+N+O2 Q/ s% `( c0 y- y/ h |
StepSwrd N+O+P z/ s* h2 I2 \7 z: H% }
! j& k+ k0 {8 F) d% w12 Z-Step 2
# j5 v5 Z$ U" Q7 W+ {% u& e6 TUnlimited StepCros for 5 sec
T/ O. l3 a6 L; T/ y: Z# g$ g5 MStepCros P+Q+R5 R% N7 a3 ]2 R7 t0 j
StepCros Q+R+S
! n1 [1 ]. ]1 ]" y& |StepCros R+S+T9 }3 l, f% W/ l1 F
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13 BubSprd4 l0 U. t0 q5 F* g0 \
Attks w/ spreading bubbles!, E5 S2 t( g# R( o' l) t; l
Bubbler C+D+E
4 i% h5 X; n6 V* c8 c6 C, wBub-V D+E+F
' D! c) @2 g/ i; ?% O; i8 hBublSide E+F+G
9 V% t) t% @2 a" tBubbler E + Bub-V E + BublSide E
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14 HeatSprd
Z2 t* N5 t: rAttks w/ spreading fireball!+ ^+ F1 X) v9 {
HeatShot H+I+J
; c4 H# L6 n$ d% X% x5 LHeat-V I+J+K
2 V8 F; j9 q" x3 _: _4 n; [HeatSide J+K+L
0 }4 C2 M a" E- nHeatShot J + Heat-V J + HeatSide J- j" X' x/ L% a
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15 H-Burst
, Z! Z5 M6 L4 z% A. KCreates a giant explosion, O6 |% L8 R9 M- ~
Spreader M+N+O+ G6 k F l. b
Spreader N+O+P
# [0 I# p- P# g0 T' p* J4 _, g# aSpreader O+P+Q
6 p- y$ \( ^, v/ l7 J
M* K! c; }: V4 w0 ]16 LifeSwrd5 t) {6 F( T j5 w% k; c
Swings a huge 2×3 sword!
8 N) O. s' f0 K/ ~ Z; U* OSword E + WideSwrd E + LongSwrd E
+ ^9 J' T, _1 l9 lSword L + WideSwrd L + LongSwrd L
5 C: b% k9 b+ m1 j! |Sword Y + WideSwrd Y + LongSwrd Y0 M9 S$ ~# j% x* A' ]' x
. Z6 L: e1 s" E4 J S$ Q% D+ G6 e; t17 ElemSwrd
5 K6 q5 S! P. S6 ]- ]& t8 NWide swrd contains 4 elemnts
4 J* L) U7 G( I1 }6 f" ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 w' I1 n7 t1 O" d& k4 r! [) b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- I! \; X9 {6 t/ |
0 T3 S; Z, o: v: [% D
18 EvilCut. o$ B- \. u1 _6 [
Step up 2 & make 4 atacks) c6 W( T/ v" j/ F' {5 e
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat$ D. c. c( d! t- e. z9 ]/ L( [
A giant Ratton charges!
# u" g# W' |9 ^$ |$ `, C6 RRatton1 A + Ratton2 A + Ratton3 A* W) i8 l: R7 ^# ^8 n' t
Ratton1 C + Ratton2 C + Ratton3 C
) G: H& ]2 ]: Q$ Y! ?7 s- nRatton1 F + Ratton2 F + Ratton3 F
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6 ]/ V" u7 g- r! V9 \20 TimeBom +0 g+ \! L7 `$ h, b4 l
Sets Time Bomb in enmy area
1 I+ F4 n# }3 v0 L6 ^- N4 oTimeBomb J+K+L
5 ]& C6 A, o1 F2 A a, X- oTimeBomb K+L+M% e( H. c! G' j5 O
TimeBomb L+M+N3 e, Q/ w' w* D% a% O" }2 U5 D
4 P: Q5 ]2 T ~4 K21 GelRain$ S$ s0 T9 S, g$ v
Gel steals squares
5 T% w0 }+ V' x* m* KMetaGel1 B+C+D
2 A9 L3 \" M- @+ A# [ A& p4 eMetaGel2 E+F+G' N; F- b; y8 ^
MetaGel3 S+T+U3 F' c, t& \+ \; f1 g% @
0 D& }6 y! K4 H* C22 EverCrse+ X/ e$ X- b4 V1 t2 F; y5 \9 Z2 F
Shield chases enemies
5 C$ t; r/ L' q! g; k9 O: ~ FCrsShld1 C + CrsShld2 C + CrsShld3 C. s' z. ]6 I, v- O
CrsShld1 L + CrsShld2 L + CrsShld3 L& E0 k7 Z2 U+ u
3 w$ `& k! x4 Z, v; n# I23 MomQuake2 Z7 o6 a) U8 Q! P; \0 A
Awakens Mother Earth! r/ [+ [2 H2 e# _) E$ a- `! p
RockCube * + RockCube * + GodStone S: E ~0 X/ v* j/ z3 i Y
0 t# H" W4 f/ ], T$ M24 PoisPhar, V! v9 [; W# }$ a8 N) N
Pharaoh generates poison
; r% f; m4 y- V0 |4 @( i" cPoisMask A + PoisFace A + Anubis A: x- m1 b- P7 C
5 b H/ j" C! T' Z8 b25 BodyGrd
: z8 S4 b' i$ g- n6 r: N- YBodyguard takes out enemies
( L7 h- Q: p, i7 pAntiDmg M + AntiNavi M + Muramasa M3 M& i0 @/ ^( d, {3 V9 b
R6 c' k$ x3 f, T+ M. s- F
26 500Barr
+ D/ \) O% ]% V+ l4 s3 y0 X. IBarrier absorbs 500HP dmg2 B( P2 T/ p5 y; a. Q# A5 C" _
Barrier E + Barr100 E + Barr200 E+ b: x4 S @- M% T) G0 r
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
4 z& J* t# {; e$ e% t, kAttacks, then heals HP!
6 F, |5 W% w5 U. g7 F: ^. FHolyPanl R + Recov300 R + Roll R
9 q7 F8 ?# K; q% p: U+ IHolyPanl R + Recov300 R + RollV2 R
, F5 v' Z6 G( M jHolyPanl R + Recov300 R + RollV3 R% D% Y" T3 |* j
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28 GtsShoot
: M' ?' [+ U2 G+ j* F8 Z" OGutsMan throws MegaMan!
; U+ J$ C# ?6 y, j5 Y* D# ?) I9 O, dGuard * + DashAtk G + GutsMan G6 e+ v0 c0 [8 v; Z) `
Guard * + DashAtk G + GutsMan2 G6 F( J/ b& Y* b# e) p d
Guard * + DashAtk G + GutsMan3 G- W2 g! W6 r) j0 P$ y
Guard * + DashAtk G + GutsMan4 G
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7 s |6 m$ B0 G' U$ p3 `29 DeuxHero; }' E* T7 D# Y0 M% ~7 x4 i
MegaMan & ProtoMan team up!
* K ?$ c1 u: f7 _( E, F7 MCustSwrd B + VarSwrd B + ProtoMan B9 U9 f9 @* Y$ Z
CustSwrd B + VarSwrd B + ProtoMn2 B
s. H3 q4 |$ Q; }CustSwrd B + VarSwrd B + ProtoMn3 B1 i2 h( s0 {# d' b
CustSwrd B + VarSwrd B + ProtoMn4 B+ E1 P4 h& Z7 U6 o9 q
) a5 g- q7 i! q9 i7 f9 {7 r: Y
30 2xHero
) y. z/ B, t; H( b% _6 DMegaMan & ProtoMan Dual atk2 i, x+ o3 ?/ b+ S% {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ N; F5 M+ \5 X: r p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 b8 H: F7 U- S1 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ p/ h' K7 i/ m R, I9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr" X9 p9 ], ~: K/ r* @1 e
3 Navis attack at once!9 [+ L7 |$ P8 ]) j4 ^
Team1 * + Team2 * + KingMan5 K0 W! J( z1 T- A6 @3 }2 X
Team1 * + Team2 * + MistMan5 M- j! a" m5 \: T
Team1 * + Team2 * + BowlMan5 B; w, E- ?; f& t) o; Q
# K- A0 o/ I4 J. t32 MstrStyl# a( O" h( _/ f: b0 o
MegaMan unleashes his power
' `1 V' j' b8 m |/ ^. CSalamndr * + Fountain * + Bolt * + GaiaBlad *$ ?, O7 f% ]& F) l' i
6 s/ W3 u* M* _1 U- s
StdrdChip (Part 1)
3 A+ T9 ~( c0 s, M ]┌──┬────┬─┬──┬──┬───┬───────────────┐
5 e4 L7 @1 w% j# N0 m' V2 f+ D, k3 R│编号│名称 │MB│攻击│属性│稀有度│说明 │+ O0 h7 C! @: L6 E
├──┼────┼─┼──┼──┼───┼───────────────┤" r9 |" v% v4 P% `
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! A, u# B0 _' p& Z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 d2 A1 j' b; E V) D/ l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: I: w' ?7 {- e3 T│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, t2 l- a8 k( N4 Y' e! h/ P' E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: E" w8 W2 B7 L$ a1 n" ]; i8 b
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! P+ a' A5 A3 t
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 ?6 v. N8 p: s1 W3 [; m$ R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ U K0 S9 L' x3 w; P X0 c│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" p* Z8 X9 Y- r# e7 u( _2 Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ R- g1 Y, g. d" v+ e│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
q. f9 K2 r& @0 p/ b) o│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' _3 [- Q0 @; k) o6 k# P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: J% M- q+ |( D, h, A│14 │Spreader│16│30 │ │** │Creates a large explosion │
h$ F) M" Z- L. h: Q4 I9 c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. T3 V& K0 h5 g* o1 }$ _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 K; h3 }* D" q, f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ C' b7 c y; U3 e: p* i" y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& E. J5 w9 k5 e& U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# [5 A; L: S4 j* b' d3 l: t│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; W7 h8 d! a1 R* j! L3 S* A│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ ?! L: a: L+ Y5 y- l6 Q* Y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ Q. e# [7 s9 P) Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! T4 V7 \" ^- a! ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ P+ b8 Y7 D- s# }. n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 P4 k5 ~7 Z$ x5 A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ e8 a% g3 Y, v. c& i/ \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 I9 w9 q3 G( F n6 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 N) s8 O, ?3 v$ C# k @
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 l2 C7 ~3 Z8 d2 F" q# M* V# o. F8 \3 P9 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ \' m3 J, j, W7 }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! Z4 A& z9 o9 w+ l1 C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" {# F) W: F7 }, Z; m! g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ a6 j3 ], l3 R
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, l- @( K/ t, l3 y, D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* ~( ^4 G' o, |5 ^" K( {9 X│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' j0 K ^8 N8 ~/ A. Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 h: D1 B0 z" E. p+ k│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ { n/ X0 S: J- ] P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 A- x% J7 ^# _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( t. `2 W# s& q" M: L1 B
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: l2 K, Z8 R9 l8 u2 u- M' M6 `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ C1 |% S+ k) [. h$ ~) u
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 n1 c k2 y F5 j/ l# y│44 │ShockWav│10│60 │ │* │Shock through enemies │
( C6 `* d1 g5 V9 H- Z6 S│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 f- v" u! e2 Q, a2 [│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 `. k/ U3 _+ Y+ a# h% Q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" e; l6 }, m$ Q# n7 G- z% G* V( w+ F8 @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 S& I. E4 [$ W" X# }' E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ g* g+ D1 Z+ r) [% {! d, l3 P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 G5 z: t# X: t8 Z D│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ u9 l, d( x% R$ i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, l0 e9 a0 p' `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# b% U9 }+ ~4 z' G( n. x6 b0 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ |4 v) o& v1 |* m2 W4 l│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" O9 O3 t! Q/ z& x& h
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 u1 v4 n6 q& }, Y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( \5 D8 B: O" f9 B: j, y2 S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 C. i+ { T/ d$ W8 z [│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) K% k3 B( x4 r5 f+ I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: p- K+ c x1 e, l2 i4 t k7 ^2 r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, w' w* W( T0 _- Z" U! S) u& z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' R% A/ R6 f7 f; q; d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: f+ V$ V$ C$ a6 R0 ^0 J: _
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 y/ ~, l7 ?- v* P9 X8 c- p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ P- r2 N& G) Q _0 A! v; c
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 _! \: H9 F5 a7 i, Z8 U) |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ v2 B6 s1 p$ m( s P7 u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" C4 T. W; x+ k, M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ C/ Q9 y4 z: ^# A5 L% ?- Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& s; E4 ^" r, a0 k│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) h9 W+ K& Y6 F- T& n" ^" s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: V+ s, Z! f7 p+ V│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; ]% Y; _& e0 N$ D
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 ]; F8 J7 O% _ p) `3 p
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 s+ F' [. |2 {4 a6 Z" p
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; w$ j6 t, C' c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) ?' t0 \, _3 M
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# r0 z y# W% _
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 }7 L7 x M9 `+ m+ B, Z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 Z Q, W! E, e' e: V( `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- t8 B$ ?1 D7 s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 ^8 C& I- @1 q& q& e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 c6 G3 B8 X; F% L2 r3 y2 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 E/ V/ t+ s- z! [2 s' q% G3 _* y, @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# \; _) U! l) _7 S2 g. E8 m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 {# z, z/ F5 m6 M0 ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# H, q9 E( _: V7 C3 r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; q1 [0 G, J! Y4 a! G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ |( C$ ^3 J: F6 P: v9 U% `│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) s% s) m( }+ A' F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 ]! o$ H7 F3 e' I, d│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ {' u2 A. w0 ~ H* N _1 d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 N0 s& \, c3 t. Q4 o│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; Q0 v9 A l1 C│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 e7 ^& z7 A' x0 `. z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
E t" s3 k4 x7 ~4 l' M│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" N! i# y& s" ~4 P! m8 r│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 j3 O. I* d( r
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. B4 V$ X) L1 s; A5 Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: ]( z9 o1 _3 c+ ^└──┴────┴─┴──┴──┴───┴───────────────┘/ b, F8 i2 c" O5 [
" K6 C4 G) f% ?8 M! HStdrdChip (Part 2)& U L; D( b' `% I9 P/ H3 o6 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐ Y) v9 A0 A" E
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 n# ]+ a3 s" h" @; G7 D) _
├──┼────┼─┼──┼──┼───┼───────────────┤
( R. T& @, t' t: l5 {" } C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) Y+ G/ k' W/ Q5 _/ e! p0 g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, F4 x( H. t! i9 @2 y& @4 K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ F5 r7 I- r2 [& L│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) O6 l1 w: g! i' o" u0 a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 e' V* h" ]* L8 q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, ~' S; g$ a9 S M& v* e- C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 W. x5 a% R/ f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, p( W4 ?3 e$ O* r% ~
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 K" E+ ?2 D3 z7 Q$ P" [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 n& n) ]# P. L+ n3 |- Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 D7 s, f% `# G3 U' e
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 G. J$ D0 m0 Q9 N ~- k3 ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& B9 Q& B9 u' v6 y/ k! ]│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; C# K0 [4 o( e# Q i& \
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 @3 ^( z/ h; ]3 M" O; G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* W/ t# }- h) ^* K9 p/ r7 D9 Q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 }: h- ~7 H" J* O3 W# e3 K
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ O& s# b( j) T6 u- r: n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 U8 [7 @, u# R" t+ S
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: v1 n/ U4 s: ^/ C8 ]' y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 m7 N0 u6 g/ k& M* p! c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 X) p0 H% K: r* T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) x7 W! o& S/ r( Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" C; P- t3 u1 L" u5 R/ n# z8 T│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 e8 \$ d5 t% n) x W! _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 S( S* q' M. _/ C
│126 │Rook │30│ │ │*** │Protects you from attacks │
) x$ X4 u, Y: u7 h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* u9 i" U/ L) s8 s/ {│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) @ J. X6 ]1 {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( W$ Z- ~8 _4 w# q" ?, I6 i
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 l; W. E; C* o% s7 \. T! U│131 │Lance │46│130 │Wood│*** │Lances through back line │9 E8 U4 F" R: w0 B9 i8 A, E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 J( I- o) k n' J$ B8 j/ z) d% ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
: Z$ _. l7 u, E│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 R( v+ Q) A; p7 D5 e P' i- v│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 |8 o+ n2 r2 ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 u, ^$ L5 l) J: Z/ m│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 S) q! ]5 m- m1 y0 r# U4 ~* @' i│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 z' h4 H8 L! Z1 K
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. O/ r8 d3 V0 b8 |5 e│140 │RockCube│9 │ │ │* │Places a rock cube in front │) q! o; V( j: G0 u" U. Z
│141 │Prism │60│ │ │*** │Prism fires randomly │
# V( h! X) c4 i, ]3 R│142 │Wind │14│ │ │* │Windbox blows at enmy area │. ]4 F$ u9 J# V" C/ A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 z5 d$ _$ L, f1 I│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) g0 k2 ?% A. W2 ?3 m│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 O; p+ @2 H7 @' y' Q" d" B│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' W5 Z6 Z+ d! x4 f$ W│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# j) Y) ^7 }) C1 @- m% T│148 │Recov30 │8 │ │ │* │Recovers 30HP │# V/ c9 M. j2 C& u+ k l2 c9 |
│149 │Recov50 │14│ │ │** │Recovers 50HP │
: }& W& P: r( o$ D│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 t2 b/ h0 o) L, C5 {│151 │Recov120│35│ │ │*** │Recovers 120HP │
, q) K' Y8 I5 w+ o. }, g│152 │Recov150│50│ │ │*** │Recovers 150HP │0 w8 x0 v* y. R1 h" f- o: w5 H+ G5 [' X7 R
│153 │Recov200│65│ │ │**** │Recovers 200HP │) c- X* Y% [) O: ?5 U8 V
│154 │Recov300│80│ │ │**** │Recovers 300HP │' Q& H) g1 A7 \4 [, m" z6 r( c
│155 │Repair │8 │ │ │* │Fix your area's panels │$ l1 F0 q5 E/ O' u; ]! _+ ?
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 I& |& v; {+ e* D# A7 B$ ~( X0 m( @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 ?) h/ B' b7 l│158 │Panic │14│ │ │*** │Confuses enmies if you are │ H, A Y: k8 Z- \* o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 M# ~; j! D& _$ f! i! E" ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ z5 B' g& z0 s' v$ H' D* Y│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 e# ?. h! a# n" I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 A" Y" u1 k) Y) n; n2 o
│163 │Invis │11│ │ │*** │Invisible for a while │
; B$ A% U( M/ K* |* i- w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ |. L8 r( U2 S+ T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 }1 D* q. I( o, X% M1 z1 P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" P7 }# u) q0 C. ~. t( X
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ y5 r1 s' {- T9 g│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" P' w2 Z# Q0 r+ ^. N3 J) z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# O/ R$ k! X, _+ a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* O% h5 U* ^* }" b6 a8 r& v" U; y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' H1 y+ `+ @4 I│172 │Aura │55│ │ │*** │Repels attacks under 100 │% l# k- [* k7 k1 ]5 c
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! q$ Z" b8 J) ~" s6 H) @6 M│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% x$ o6 ?5 Q0 t: K* \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ i8 E. `! n) D+ z8 W1 \+ E. C: k& t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. s, c0 O( ]& j$ W- W W; f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) U& Z- N% H+ t% e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- o" C, h& x; N' v$ f) `0 H
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* R9 \7 H+ p; L3 a8 r4 g$ J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 Y, i5 n: \+ x' g& K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 p0 n, }% O3 |3 k" m# V0 c│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. F7 r* `# }3 q P│183 │Hole │55│ │ │**** │Open hole to dark world │* ` Y% l$ C r+ ]! C% x& x( `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! }( U8 }% @( o6 P8 _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' n, X* r& }- T7 a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 |5 P& @- {& T9 y- B+ ?│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! X: ~9 N; b% O$ U# C│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ I; \0 O. U) f5 Y! g3 F( g, D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. U1 ?* x# p# w: Q* t$ f, n, z│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ j( A2 x, I, B/ K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# C) S5 l. f7 A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. b: e9 w+ w( w, R; [, h. H$ o
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ m2 t, Z9 H6 t2 d- j& }: U) R& G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) J. E! g. n) ^# }' e4 r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 W) [4 {# u3 Y8 l0 F# U: b
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 K5 f4 J$ K" J# J& d8 o' @8 L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& k; `! h9 G1 E' t% B$ Z* F0 d3 u/ G
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 q0 ^ j* t( h/ v! ^9 p
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* X1 D9 u) y# G2 f0 K' Q+ |2 B" k# z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: G6 ?$ ^0 J' Y└──┴────┴─┴──┴──┴───┴───────────────┘: K4 M& O/ y1 R6 g( L# S
0 g# c1 m! d t7 Z; R7 Z. O# ] I4 u
' N5 W+ ]4 @' i3 a; ]0 T
Mega Chip1 k/ A% W8 n0 T7 ~- C6 v6 [- f
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 d* I7 G" P- S2 U9 [/ c& @
│编号│名称 │MB│攻击│属性│稀有度│说明 │- L" ~4 m9 ?/ t
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ `7 u! q1 t: {2 B! U" s/ W2 B│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' n, }& K3 F- y; ?( J% M/ v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" R/ D* q7 A) _/ I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; o! \; R4 h* \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 @, q' k8 _5 d% S7 s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 e4 u/ |2 Z+ x% `6 \│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& T \ ]6 ]4 h$ ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& c1 X; q$ |' p) l% l│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 u( j. [$ j& a1 E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# K0 I0 V- T+ s│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ N/ B3 {- d$ R0 M) S) o+ E8 M" V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ w+ {% y) s( s9 Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ @5 F5 `' T d$ p* S│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) Y$ K+ K6 @6 n" L│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" e% X9 V# v0 y, P7 V2 P+ K: p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. K% J, M; z$ P! v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( F& f( l) [8 C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 s0 `/ u9 d) p& m0 X0 v
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 b; Y* F0 B: ]; O2 z- P9 o
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 ^% O9 R: T$ u$ U" O5 Z$ G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 Z5 y5 E# _' o# U( X; k- x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' o4 F& V' @- L& o9 [* P2 Y% ?" t) a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! r7 j8 w( F8 E, m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ z# d& H+ s2 P5 w" c/ T" S│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& r9 l; r2 C/ L$ T- ?& |/ u. t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 H: A! d3 R* }# [6 a! K5 ?8 N" R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" K. b5 G; Z$ z2 |1 k8 V; T: @. R0 M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* N0 i' s) u( A. s N1 B. v& K: } h8 b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) R& C* q2 R9 w9 F5 i: T│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, |0 v7 X9 d6 F" B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* K q! j. e, I" f0 a9 @│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
% D" z" S, ]# }& `7 \5 U& t5 K│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# I: _0 I& x i' h2 U6 J. \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 Z) {; h0 f0 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! C) b2 S5 G1 u) v% L Z" Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 [& a+ p" E% q* M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 z* j9 y% [( x# r' j0 X│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ h; M7 N) d5 \# H" j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 v3 M! T, @# L5 S, |( d5 X! ~
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: y- N1 G5 B3 w7 k9 q, h0 O│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* G. J* I0 D/ h7 w( j2 r0 c' B) Y0 A6 C
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 e+ d& x% I6 T. w
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# Q- E8 g8 B: U! K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( U, Z/ m9 h) I2 O+ G
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 q7 q6 Z: p1 h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 @( g" C# f+ G t! [- c4 |* C│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ }3 H, D, W$ y( M: e2 o3 o" F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 j( a$ F' i; g( f* {# X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: f% W5 L& T) F0 Q2 e7 u4 ? P│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- N0 d/ e: v, a) \│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) G, m% V' g; ]% p
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; A2 S* O$ p# j3 W, Y! e$ q2 l# [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 w6 J( m: B$ L( W3 p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) C4 ~+ n- v$ l) b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 S3 |% R2 h8 ?0 A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ m7 |% ^8 l6 ~* n$ r- s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ f/ r y. p! W2 b; H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( W, p! S1 h1 F# @/ y7 _: i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: o* i% i0 i; O( W; n/ S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: U% o# s1 E ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; T' l& I3 z/ C2 J0 G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 M- u4 Q7 }7 B* ^2 ^; j$ L" C0 @
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
|0 P) d2 S$ e7 P' D j5 i5 k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │& |( E+ P' h4 ~
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 `: ^# ~; \/ ?; \, o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 ~, w& s T. Z; x3 g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 |4 t4 l& J; u( L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 y5 f& ?6 \7 C5 x% }1 M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ ?" _1 F ] A# o7 L3 d6 G│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ @# D" E8 o8 F. W: H# b8 L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ V' M, T9 }8 f: v j/ m1 D9 ]
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' o; h. u& Y% N. q6 V0 k│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- M' k8 p- p' R8 G/ a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( Z# C) p, v( V7 T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( A- e* P# Z. i& S6 N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 m1 E0 [ `$ S" v$ F7 s' W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% b0 q/ W' E: A* q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ O' r* f4 [8 v, g5 r+ R
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 N9 G' P1 @/ |( \2 t! `1 ]│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 `) X, k! s& n
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* ?* R& H1 k; L, C6 m
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' a8 S. V. M7 q' P/ s' i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; K) T; C9 k0 I+ N0 O$ N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: e+ L$ {2 E( \+ V) D/ z4 ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 g2 K" M. F% f* q P0 {9 n! ^7 w3 q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! w* h A1 I! P" K7 g7 y4 S2 _└──┴─────┴─┴──┴──┴───┴───────────────┘
9 U& @3 ?2 w k7 o) v. ^ j0 q0 P
) ]/ O, m( h+ ^0 H$ d% D2 P$ p1 K K) }
GigaChip (蓝版)
& z! I' K5 i/ K3 p/ Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 T1 W1 ^1 I3 x, V6 w│编号│名称 │MB│攻击│属性│稀有度│说明 │; s! S3 t& @4 C R9 _% O9 c8 q) W$ z. M
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 Y3 g7 o) H1 D, Q5 r. `│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 x/ C A& V$ K: k│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 C0 p' P* a6 F
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# C6 _: T/ S9 `3 O' v4 K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ ~7 O, n7 I( \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: M& v. D! \; j# p- u$ P
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& R3 m! P; |* j, L" b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 _# z# H7 v. ]6 w' b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# f Z* h- A) p1 m- J8 L2 `, {│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 z9 x% b, V% q r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 }! Q7 H- j# z8 H│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: ?) E; Z# E, ?! ~6 @6 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ J+ }3 k" @8 V# p0 p5 ?│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! z7 L( w- G1 ^; W! ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: t, G! Y J3 f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 c- d6 P# d' _/ v│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& E3 A$ `% b1 ?' u9 f: Y/ y- i ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ M5 K! [; X; t; V4 O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( X% H3 c! J# Z6 b( E" B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 b0 B6 N2 [9 H4 V& |- x% e│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 a) q; t9 ?6 g8 g└──┴─────┴─┴──┴──┴───┴───────────────┘! @) }& V2 v- _
% |6 s: `7 \" E# P/ C% B a9 N6 c% g
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 B0 E( W! T0 X$ w┌──┬─────┬─┬──┬──┬───┬───────────────┐4 N g- \5 n5 a ~" r3 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ c5 a9 O3 r- r( Y% q' w├──┼─────┼─┼──┼──┼───┼───────────────┤
9 ^9 f, y. `1 x- x1 e2 E│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( V) P" A( A0 o0 M1 y$ f% i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% E8 ?' @0 h1 E/ x7 M│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 @7 |) l1 L9 w% m7 a7 P( t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 @. g: [( u$ A7 a4 c. ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |