转载请不要删除以下信息,感谢您! 2 T! e2 n: q0 ~
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6 q) g" A6 z9 ]■● ■ NintendoWorld 站友xliz原创
8 s3 x; K# F$ t& P8 g■ ●■ http://www.NewWise.com
& a. ^* s/ ?- e" J; s! ]■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 Q& W @, e* Q5 C
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洛克人 EXE 3 Blue 卡片组合
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4 j# i+ ?( A9 {3 P3 d; T# _; ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 ^- O; P* ?4 {大家要看日文版的P.A.或详细攻略,点击这里吧!. y1 c6 g* ~, T, l$ l
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8 M3 C- I) q2 C O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. B$ T" v( x2 `6 O) X以下内容格式如下:
+ @9 Q1 T" j' M$ }8 |5 ]% J
0 }8 }6 J1 E h7 z, L! p% r$ j4 ]编号 名称
, c; Z; _) W2 r+ \* _0 K& D Y说明0 _- o& f4 C3 E. [9 d" @7 k
组合方法( P, k+ f" j4 p/ z7 K# B
---------------------------------9 k; t: O; t2 U
01 Z-Connon 1( L: X! q; O+ ~% M1 c$ d
Unlimited Cannon for 5 sec5 w* a4 n( h1 r9 N4 t3 f
Cannon A+B+C* c- T, [' v `% y3 h, V6 z/ x' Y
Cannon B+C+D
: K/ Q+ G0 z9 X2 vCannon C+D+E2 \" L9 V! W) I2 @ F
) w+ O' J3 c, u$ U2 l
02 Z-Connon 2" _* n$ j: w7 J2 }8 Y
Unlimited HiCannon for 5 sec
2 i1 m1 ^ s% QHiCannon H+I+J
2 V p- V g0 L3 w2 `. n& H: eHiCannon I+J+K/ N' ]- ~4 q1 f- |# }, k
HiCannon J+K+L g6 R: o3 F8 c: ?2 ~
: X" X/ u* Q2 z. H( M' k
03 Z-Connon 3
: h' n( X3 f( f8 K) dUnlimited MegaCannon for 5 sec
9 Y# V' r6 I& u; M% I5 qM-Cannon O+P+Q- C0 X& t8 D, [; A
M-Cannon P+Q+R
0 @+ h( a/ \' Y5 T) O5 ?M-Cannon Q+R+S! ]* \+ G3 g8 o' t- p* t
8 @# ]& W6 y+ G# U0 I04 Z-Punch+ A6 g5 ?2 \8 N$ O1 I9 L l
Unlimited GutPunch for 5 sec
% u/ j9 X' M1 V5 H( Y0 \/ {3 |: nGutPunch B+C+D
4 e2 ^" d$ j, y; [- S. F) Y) _5 V7 T) uGutPunch C+D+E
8 E, L) Z* }1 W! a" y8 I% cGutPunch D+E+F4 M* G8 G" o7 }) d% Z
. h: S+ v- m: \7 g2 g' V
05 Z-Strght
0 t9 D0 Z t7 i6 W% vUnlimited GutStrgt for 5 sec
% F9 z% W0 d" n) LGutStrgt O+P+Q
; p. |7 c/ S+ VGutStrgt P+Q+R
3 X2 d$ H* o+ u* UGutStrgt Q+R+S
; y2 ?; f/ E- o# \, w# q
3 B. r8 |7 g/ x* M06 Z-Impact1 `! p0 ^! u) `' Z$ U6 t9 s) h
Unlimited GutImpct for 5 sec
+ x+ T; `9 k! L- o& S% k! W% TGutImpact G+H+I
8 H/ K9 A; Q8 s/ k, sGutImpact H+I+J
: O. P* N7 r% C/ T2 qGutImpact J+K+L( s1 F P& o4 f% b. a
. ?0 `% o1 B. y07 Z-Varibl
! J' S0 g. Z# ?" v3 tUnlimited VarSword for 5 sec
+ `0 ?# n7 m2 h9 R! m* [3 \2 LVarSwrd B+C+D- r5 D R6 E: @5 B; U) F& D
VarSwrd C+D+E
6 L, {4 J: p* K$ jVarSwrd D+E+F
' D& p. r1 g# e! h6 a8 ?: z( B* ]8 _7 `" }. p& Y% E/ m
08 Z-Yoyo 1
$ q6 Y3 J5 I ^Unlimited Yo-Yo for 5 sec" v( C0 a1 M: u2 b
Yo-Yo1 C+D+E$ r! r1 l& W% @: k0 _: t# B3 m
Yo-Yo1 D+E+F5 I4 i/ r8 k* g7 G5 k/ R
Yo-Yo1 E+F+G
4 Y5 J! q1 `: i; J$ t! }) }
/ _+ r7 V: R. ]! Y' X% H1 w$ Q/ I* t09 Z-Yoyo 2
`0 q9 s" {# Q( f" V$ p- ?Unlimited Yo-Yo2 for 5 sec
, w; V! G V( H* V# m! O* UYo-Yo2 H+I+J
+ O O i' q; z8 ^5 T! z2 iYo-Yo2 I+J+K
3 P; a: q. q& }% I9 YYo-Yo2 J+K+L
2 L; S) {2 {7 m! _/ \& s* h7 O' B7 \7 x% j. P3 H4 B; z% @9 l
10 Z-Yoyo 3# C* w8 H8 q$ N: Y
Unlimited Yo-Yo3 for 5 sec
1 D/ ?0 l3 o. c3 xYo-Yo3 M+N+O
8 Z3 }6 {( m0 c; G- l' lYo-Yo3 N+O+P; l, E, U. ^; m
Yo-Yo3 O+P+Q
. Q! H8 Z+ Y" G0 K4 ~4 R, K6 a/ m* I- l
11 Z-Step 1* N; T6 z% h) Q- y0 R/ c. Z6 Y
Unlimited StepSwrd for 5 sec/ \* k8 `5 [, |1 T% u. o4 R
StepSwrd L+M+N% _! j+ o4 a& z1 M+ I; K0 |, f
StepSwrd M+N+O0 E5 ^; G+ a0 {% ?4 h/ t
StepSwrd N+O+P
- W, m A$ a4 B
! C& J/ p+ P) a3 t12 Z-Step 2" [1 e+ G" O5 z6 M* ?3 b
Unlimited StepCros for 5 sec9 z3 L9 w( K2 Y. d e% G
StepCros P+Q+R0 Y, l0 }( L$ [: j
StepCros Q+R+S9 S2 S1 c& f( W/ D8 b. r w
StepCros R+S+T
6 [" z0 I+ K- h$ `5 ]1 O6 V; a9 o; e# w k2 \
13 BubSprd% m. q8 v+ \+ W7 O$ e
Attks w/ spreading bubbles!- L- V% W6 f. [5 r4 k/ L! b
Bubbler C+D+E7 `' l' X6 j) S! v5 A2 p9 V6 f
Bub-V D+E+F: R4 f7 K+ Y- K- n. F( ]0 T6 U1 o
BublSide E+F+G
! a- Y, W9 V5 z* W7 gBubbler E + Bub-V E + BublSide E7 r6 a( R1 ]2 `' O. p4 k
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14 HeatSprd
5 N4 [ k, |, ~) FAttks w/ spreading fireball!5 c, K* R5 w5 R( C! i* E. G
HeatShot H+I+J
0 n. }" _; |: q2 K( h; T" ^1 @Heat-V I+J+K
5 F; L8 N, Z- v# b( @! vHeatSide J+K+L
8 r+ l% T0 {( E+ ^! w' ~: JHeatShot J + Heat-V J + HeatSide J/ C/ K' z8 ]) q6 D0 e
[, o" `* W( v( |( m' U3 }
15 H-Burst6 e' z$ V* r" j" s
Creates a giant explosion0 X4 x* H6 s7 E p
Spreader M+N+O3 w( g i5 V0 s2 y& U; P! r
Spreader N+O+P
: j) m: k" {4 FSpreader O+P+Q
g, H4 O7 Y: r2 N# n5 U9 y3 ?, o) Z; H" d+ C( s6 g8 c! d
16 LifeSwrd
1 B! v! H% C9 J# `Swings a huge 2×3 sword!
|9 q! e# B9 MSword E + WideSwrd E + LongSwrd E
7 H8 I# w( x( `+ D: W0 u& V# YSword L + WideSwrd L + LongSwrd L, z3 e: z& Q3 r- E% M3 x& y' a
Sword Y + WideSwrd Y + LongSwrd Y, J/ R7 V2 v9 Z( f# w% K5 _
% E% \$ Z( f* t4 a5 v. D0 N17 ElemSwrd
/ i: D: q9 v- @. G' N# XWide swrd contains 4 elemnts9 z+ Y$ U W5 w: c1 t. S, S! g0 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- Z% E0 ]8 i/ `0 V0 o& @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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: K( i! Y" a* c5 _1 R6 B+ `. U18 EvilCut
8 o2 E0 x6 M6 V% TStep up 2 & make 4 atacks2 y- ^1 @; r, @! G1 G) t
StepSwrd P + HeroSwrd P + StepCros P4 e( y3 v% R# \& }" a
1 s% L. g* V5 f; w+ s/ m19 HyperRat
9 o! m6 v3 I7 ^! t$ B: H$ cA giant Ratton charges!
. a1 U% r% _, h1 E$ eRatton1 A + Ratton2 A + Ratton3 A
& t* m' K+ @5 B0 u0 j; T' |: URatton1 C + Ratton2 C + Ratton3 C
) g/ } Y0 X# [+ V+ e" e- q0 {- T4 MRatton1 F + Ratton2 F + Ratton3 F
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# B# w! j- _9 f8 o D20 TimeBom + ~' W7 W/ h4 x4 X) M q5 O" Y/ ]- {
Sets Time Bomb in enmy area8 V! q" M D! f7 P' _/ u! @& y
TimeBomb J+K+L
0 U- C9 r$ D2 G/ X* j$ `TimeBomb K+L+M& w5 q/ o3 J+ h2 }
TimeBomb L+M+N4 ?- f# u6 t; n5 R) R2 k
7 p: H6 z) Y X; F21 GelRain
9 l& C/ D: C' W* T W& P7 T2 ~Gel steals squares7 E/ g! U7 N. U4 g+ c( ?: t( u
MetaGel1 B+C+D) {& C. G3 [! B2 D; a
MetaGel2 E+F+G7 a% m1 d0 H: J" |
MetaGel3 S+T+U) k) x& o# z# k0 y
" [% e2 b( ?' F( f, f9 X( Y22 EverCrse
7 N: R- O7 b" p- d( s2 P6 r9 x \7 y- iShield chases enemies9 G5 E: k, w; Z; @; _7 ?' h ?
CrsShld1 C + CrsShld2 C + CrsShld3 C5 w+ H% D' a. R: w- t
CrsShld1 L + CrsShld2 L + CrsShld3 L
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8 z8 U0 ]+ ^+ _0 t4 ^4 F23 MomQuake
9 g8 T3 b+ }3 M8 O# D! z* XAwakens Mother Earth!4 Q3 k) o0 c& v" g0 w$ v" a/ F9 t
RockCube * + RockCube * + GodStone S/ y8 b- L J2 F
Z$ Z+ {( J6 e1 A; u% l- s$ Y% S24 PoisPhar' q6 }6 j s2 K
Pharaoh generates poison
/ k3 r a% G. U" {; xPoisMask A + PoisFace A + Anubis A
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6 m6 H. K, v1 d25 BodyGrd% P$ f/ o/ p* n/ K: T: B4 [9 O
Bodyguard takes out enemies
a# ~; h& [4 rAntiDmg M + AntiNavi M + Muramasa M |8 F2 ?% p8 m; s+ M
0 c3 ?( [9 U; `3 Q' d; r26 500Barr' _6 t U% Y( l1 M5 l, j/ n
Barrier absorbs 500HP dmg
4 y* Q, q H8 I* o/ |Barrier E + Barr100 E + Barr200 E3 l9 I/ O- g, p2 U) \
Barrier R + Barr100 R + Barr200 R) n, ]: k6 B+ S# N
9 m. `) s* ~: D" R6 @3 [( w
27 BigHeart; O1 c1 p! A G3 R* w# ?. x
Attacks, then heals HP!
" ~2 Y1 F3 X9 p1 X) e6 R; KHolyPanl R + Recov300 R + Roll R! x: @2 ]6 Z" K
HolyPanl R + Recov300 R + RollV2 R: [% n6 y3 H f
HolyPanl R + Recov300 R + RollV3 R
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& }) l7 R; X) U2 r ]5 I% F' b" W28 GtsShoot6 W/ X4 n$ m3 J4 D; v3 C2 C. e7 a
GutsMan throws MegaMan!
/ m3 s) Q: P4 U, M* Y2 `Guard * + DashAtk G + GutsMan G; K! b4 [/ s! S1 U
Guard * + DashAtk G + GutsMan2 G
* F# M( |4 v$ u G6 {Guard * + DashAtk G + GutsMan3 G& h. T( c4 n: i. h; V7 |
Guard * + DashAtk G + GutsMan4 G
7 K3 _0 F6 k4 \, K4 W9 ^5 t% m+ @4 Z" M D8 X; v5 Y* j
29 DeuxHero% O; q* ]1 S. J2 ^
MegaMan & ProtoMan team up!. \1 P# B4 u0 Z5 X1 B2 l% r( o/ K
CustSwrd B + VarSwrd B + ProtoMan B3 G8 L$ {+ R3 T7 X- k. N
CustSwrd B + VarSwrd B + ProtoMn2 B
* r2 w6 x3 {& N% A- DCustSwrd B + VarSwrd B + ProtoMn3 B
/ d% ] {% u1 k7 u4 {3 @CustSwrd B + VarSwrd B + ProtoMn4 B
! |2 u) E B- P* b; Z6 C/ l: f3 u1 T/ H+ u; d" s
30 2xHero
+ z0 E0 I) n# m# Y' q0 wMegaMan & ProtoMan Dual atk7 g' G* y& E( V$ T1 v7 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 X) ~' a# I1 s+ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 q' M% y# L& l5 G2 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' j& O2 Y6 N, z% N7 C9 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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$ T7 ^6 ?8 E! T* Y; n31 PrixPowr3 A, a* L& _7 |
3 Navis attack at once!1 ?2 A' X% @+ u u U4 J% B1 E
Team1 * + Team2 * + KingMan5 K- x8 y r/ ]: `" T. y* V/ x2 H5 ^
Team1 * + Team2 * + MistMan5 M+ u4 w' O3 `" C0 I, `1 J0 p7 Y
Team1 * + Team2 * + BowlMan5 B( b8 l. g& P' u, p, u
6 J% N$ X8 c3 ]% O32 MstrStyl
0 f5 K1 N3 D% f! HMegaMan unleashes his power4 c0 e% f5 a$ o
Salamndr * + Fountain * + Bolt * + GaiaBlad *- ~, f( X. A6 _. `- I. B
" ]5 A- ]9 e5 \ p' s
StdrdChip (Part 1)/ R! u* }& m$ w
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 a/ n! f5 a; ?. V( i! `+ v% l1 d│编号│名称 │MB│攻击│属性│稀有度│说明 │) ~4 m% x: y# q% G% b- M! i9 x
├──┼────┼─┼──┼──┼───┼───────────────┤3 g' w0 R% x& v2 M
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 a) ^5 i7 C0 `& }' ?) R: S7 n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 c* K; ?% \! c, I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 ?7 F5 p v6 ~, p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! U" a# x* j' ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 d4 G3 j3 K/ v
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 b: }2 i7 Z4 q" Q W: H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ u* A1 h* q) h& e" b- m/ l
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% ^# b+ o- l# a% A4 I& l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( I, \( t2 f' K+ T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 n4 O# Q* U, ]│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 }" y" I& Q+ [ Y9 ^, b│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
l8 t# d( d# S( X6 W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 U% W) ], k3 `: X' | v4 y│14 │Spreader│16│30 │ │** │Creates a large explosion │% v# U! }# \9 U5 {8 B J6 B
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( U M! j1 ~& e9 d3 u/ `
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ C8 L6 N! m9 a│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, @8 U( ]7 z3 A3 L0 e$ A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ t) O E4 z8 C3 h6 m+ ?: n│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 Y$ {& J) H0 {1 R2 N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- r/ }/ F# R+ v2 V
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" } K$ A) x1 z3 _- n0 @
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 H1 ^- }4 O; U5 @* J$ D/ p w1 l6 ?│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. j4 x8 C+ Z3 a9 u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ V6 R3 b# a5 H│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ i! E! s3 v) K, X6 R- j7 D; n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 U" Z5 p/ A& s; O1 n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% A: c9 b; e/ q B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& }3 j. z [5 k( H2 Q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ X) }; Q0 @# W* L. q) ? l" v$ u0 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 H' F9 ^) B5 F7 b- \. A# O" m
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* I% x k) Y- g│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: S: U/ I+ c4 Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, Z2 e4 S. |! Q+ L! Q3 U( [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 X! ?5 Q5 b0 o1 i│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* O0 B) ~, `0 ]# n% i. \5 A" b# j0 n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 Q3 d$ O$ z) W% v$ M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 C+ U8 j1 U$ M( u; ^
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% d' I6 _ }% k f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 _6 M7 K/ y* a4 s& o( B7 @, v p \│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 a; P+ x/ G7 i# o) T* o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" p8 I( F) E4 P0 P5 {0 ~
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" s% O7 N( R- x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 d# Z" l- t) P1 ?# R3 [
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! `3 `# n# ?4 x2 X│45 │SonicWav│26│80 │ │** │Shock through enemies │! H; N ]( _6 d& ~% H3 F/ j) O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │* q! `+ A0 X% T# z$ k! ?+ P* S. I
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& d3 M" {4 i5 u" u' b│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 R6 P" N* r3 S# E- R% m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 J8 C7 y8 S8 g3 X8 f1 Q) ?7 m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 v5 E" r6 P, d/ F/ r# y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; }; S/ z8 J2 a# E/ O
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& E) Q; h( Y; o) }0 R3 B* f│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ y3 l/ v1 u! C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 r( p5 S. j- J6 d) G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: [9 t) n0 E' l& P6 ]│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 w, t: G( T: Q& Q& ^/ S
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% W" c: I: L1 q4 K2 D
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( \7 D7 i; R7 q# }" x. k│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 c1 X* j9 Z: S/ U- k0 s│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │" Q3 K6 ~ S% M4 L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 ^" d1 p' Y5 F2 \! C3 ^
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ u" \2 t& k: b5 w+ z- z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, S; u$ W$ q9 {" S# U
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" r' w4 V2 y, Q! w│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 L; D! j( b, }# h2 c/ S8 ]2 \│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! }2 e/ i, K5 Z+ _1 l2 X│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 D6 q D. f+ R% `: K. n) q/ u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │; f; R3 o$ t2 o2 ^
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 M6 R B; E$ e2 `: b1 j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- K& [! e3 u! `- S- K. Q5 C
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( N7 x5 \6 r5 n2 X8 M% s# E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: m0 v5 ^+ Q7 E+ q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 a- G5 g$ s: ] w' J│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. B0 w" c: [3 k& ^! [3 \! n: s* H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 Y" p% h- c1 Z# ]0 D [
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 k) i* g" R; Y& Y+ A4 i" c$ k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 T2 c, ^8 B7 ?4 O6 ]" t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& J4 d- U2 K0 P: r7 x" B+ g│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) M- e. G& j6 ^9 j: r' |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, l4 ?! h/ ?3 ?4 N! }6 F0 F. b( l
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& x+ h* A3 H! _& P& ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 j3 X" y( g/ l& ?7 P/ Y7 n. E# G' q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# N% e6 j% d( \8 g! _8 ^* ?2 G7 _9 E│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* s7 `8 k" O( o* N* U9 K g│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& t# ?% y* R4 `0 F3 n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 [0 t& d3 h; O+ ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! G; }% g$ s& V( a9 G+ h% D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
l9 u: M3 ~2 `" \+ d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 t) R1 } o$ |- D7 ?% o' l6 g! t7 {│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& ~6 v7 X" W5 p5 {. d│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 j; L2 Z" b3 j3 {4 z; D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% B+ d; y7 r t% R' r: l6 e1 C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 b( W! A8 f# w9 b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# t* A/ z# I% {# N7 g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ g% k# o6 ~5 D- l# |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
X* f; s' p$ D& e8 j. Q' f│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 e T1 ~+ A, j: {0 y0 R. [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ k# j5 D0 f! d4 C6 p8 B& k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; a. z; A0 l5 q- B/ ^% [│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( X+ A, I2 ?. Y$ q5 w* f└──┴────┴─┴──┴──┴───┴───────────────┘
6 P( h) [+ P0 a( q ?* L5 S
" N) j% K, P. N0 u) ~8 m0 jStdrdChip (Part 2)
! q- W `# s& _* R┌──┬────┬─┬──┬──┬───┬───────────────┐
' L" B" [. Y0 ]7 |2 u. t8 q7 G│编号│名称 │MB│攻击│属性│稀有度│说明 │; ]3 S$ [' J' b; ]& h5 B8 S
├──┼────┼─┼──┼──┼───┼───────────────┤
+ k8 P4 P6 _7 ?; p- Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- ^0 ]( N. ?- N% U0 a
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" ~. R+ B" E# Y* P2 d% c│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' c: s) T( C) s+ L/ \3 Z6 W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 Q6 J! o% f3 [; L: ?) H4 n& w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ U; A7 Z5 i0 \; M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. e5 C4 S0 [ H, X+ [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 h! O9 i% e2 B: R& Q$ B' k' U1 H" p
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 w% c2 K4 v( ~# V5 {+ x$ p2 e│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │+ A) ^+ C" r: q4 g K* h4 r5 c3 a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ T* V& r# z3 [5 g- o9 j
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 o. x& l+ a8 [7 J# J* L1 k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 f* ?6 A. @4 q0 I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! k3 G' G' d. }( Y! O! L│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' x! ?( k" t! N) U" e7 i│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; w6 W. U" u0 t8 C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 ~7 f3 b4 \* _│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ K' n ^& p7 i" r9 s. T+ Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( n" ^- J+ P) `; e8 h, M+ l
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- A; E' W3 ? i- D8 z ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ ]( V! ]1 n, _& q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 V$ a: P5 _2 t. W5 g7 t: u, Z8 y4 N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 r2 ~% D! h3 ?: p0 n+ ]. o7 _% y. R* ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 u+ i: J# T2 W' V, }9 k; _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 c5 T, S+ A: D8 ]' A: {: e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- b6 x7 ?/ m6 h- u! {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) c1 M1 x! a# D: j% e│126 │Rook │30│ │ │*** │Protects you from attacks │
+ o7 q- z0 t9 ]8 l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( W* K! x: j- @# W0 x- U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 H* U, d+ v& o0 j9 N│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% G! ^, `$ U# a- w( X x
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: U) Q5 D6 \( l/ s
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- ?& k. q; X4 ?( X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 T/ F/ E+ K4 c1 v+ n* j
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 V/ J' n9 o5 O* d2 E3 U6 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 {5 g0 L5 c: U$ i' C/ o9 B│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ W- i2 j8 v3 d- `
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 b* W( p a) h" k3 u) P7 M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) ?1 \5 u7 k! K$ W
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* D$ \. \$ }/ L# W* U4 B P. q0 v│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
! z, K# [: o/ m5 V│140 │RockCube│9 │ │ │* │Places a rock cube in front │
R# z+ N2 L5 e: o2 H3 S5 g/ Z│141 │Prism │60│ │ │*** │Prism fires randomly │0 P/ k! w- r/ f) z h
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% ~9 o* }* W3 D8 n5 y# i; z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 H" |, P& s( G% _( f" ~8 m│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' G( _* P {. l( g# K$ J' N! `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' |. ~5 d. k& j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" F8 L# b6 l0 @$ n6 b$ I1 ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ \ c& F7 T2 l6 ?: @7 {│148 │Recov30 │8 │ │ │* │Recovers 30HP │
g" w6 a( H9 P$ T. g$ C9 Y│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 `3 q9 V1 F. g! z│150 │Recov80 │20│ │ │** │Recovers 80HP │
' g3 C6 ^. A; ]& I4 \& B│151 │Recov120│35│ │ │*** │Recovers 120HP │3 ?1 ~4 F: A1 u; u; h6 ]$ T
│152 │Recov150│50│ │ │*** │Recovers 150HP │7 z6 Y) X' m5 i7 Y, R3 W- U
│153 │Recov200│65│ │ │**** │Recovers 200HP │" u% @5 z, }- q7 F" I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 t' b* Q9 P+ g1 t/ V│155 │Repair │8 │ │ │* │Fix your area's panels │, \/ p9 K: }: I& X/ m8 f/ T
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" C. i& u; n4 W& U3 b7 A2 h z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. r, X/ N; I0 o2 j" i4 _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ l$ ^9 M! B' t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
|6 ?- B7 P* z5 H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ S6 s/ v4 a% l6 ]& {' ~: v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
& h5 c+ V- x- B6 W* W% i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
b( n2 r: {5 k# G# }: j2 k│163 │Invis │11│ │ │*** │Invisible for a while │
& }( f( |% V5 R2 `5 s8 ~│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' a- N" r6 g* p: L O4 d! `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- H3 @7 u/ E/ R) l6 m, M) Z' `' v│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 q! e8 K. e% v, E% J8 w0 F4 L
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
w. K0 a' _3 w, l, \8 C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 n0 i/ x* X- _5 w+ V+ R8 A
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ y7 w# A B; b& m$ j- P
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: U& W: }: T, W" j; W. P│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- R' g- M8 T( B. N
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 f, B7 y1 @" `% A! H5 ]2 l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. T0 v" N% K. L3 R* u& \$ u2 n: \│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! {2 U H; ~" b& Y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 X% ]8 p) w/ q6 F0 W% m0 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ ?" |5 S: ^# B* C7 t q1 C│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& k# A# h9 y. m5 \% @+ W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' j: j) d+ U1 U, x$ v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 m4 i3 t. [. X7 ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. ^6 u9 Z- T) f* s, Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ s4 Z' |, p' e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- ], ^8 {* n1 L* K9 o0 q
│183 │Hole │55│ │ │**** │Open hole to dark world │4 j, i" v; y% A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- u/ @% P1 D" L! s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* N$ k* U/ p0 E" ^# q│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 F2 W; _) ^7 r p) C" ~/ J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% Y# u f/ M) E│188 │SandStge│18│ │ │*** │Changes all panls to sand │% S( H$ C3 s/ t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* F; r9 N/ _. O0 u( g) V; K# [
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 w1 z( x6 D( p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 w1 A8 g1 N5 a. I) l
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" f5 r2 }/ n: X. v
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 P' z+ j" f5 B
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
3 o2 ?! j* i6 ^& O0 _; f│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( ^, S3 T6 L) j7 f+ e! c
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# |+ ]8 y* Z, F) t5 F1 R│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" e7 l, G ~# Z5 G
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) V9 T; k9 P) s; a8 P│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 w( _" Z; C' U! t3 K% ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 H) [" O1 \$ V( |2 j1 t└──┴────┴─┴──┴──┴───┴───────────────┘# W9 ]& ^2 X/ E* t f9 c
& p* _) t& b% Q) m" M6 t, E& M& u, n
3 L0 ~+ n- G3 @' }) G2 m8 |Mega Chip) X1 A8 e% ? C0 A5 }6 C- R
┌──┬─────┬─┬──┬──┬───┬───────────────┐; q' Q4 {1 p& y w- [! X# u
│编号│名称 │MB│攻击│属性│稀有度│说明 │- d9 j' Q+ y M3 ~8 k+ i" x
├──┼─────┼─┼──┼──┼───┼───────────────┤2 ]6 R) ]4 Z( J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. y3 m( j4 T$ `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! b7 r$ u a7 d9 @# o! x5 i6 R- m│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* F2 k1 A5 T; t& J' h N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" a- u8 n$ ]. l& z3 b7 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 h" ~; ?! y" _2 T1 O1 z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- q- W* \% }) a. s" s G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
n4 {+ {5 }) z5 A* L* `. x: J# b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ b4 k9 k8 J+ A* w6 y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 S9 m0 ~1 }1 b# m* p/ [: P2 D/ p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 c7 u& d: C4 g) |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; X5 M. u* J9 s1 w# d& Y$ [│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' {, x; l6 D- A# d( x6 C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 s+ V4 z, F" }" j8 m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: b8 t7 V& [# w# G! b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ R" s, K1 J. K x) [8 e
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- G7 I) u; U: j4 q2 _
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' t0 B6 |( b6 G# u│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! c3 n0 J4 _7 C, Y" |% b4 V4 Q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- @# c$ F9 |3 ?7 {
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 {3 E( f8 }; }) P! ^. ]/ _. w' O6 A│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 t+ T: b7 u- M
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 _) m4 D" V5 F8 T$ E" c6 |3 B4 _
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" A* v8 L E0 n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* [" f! i! i& S6 ?" [& d
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' d) K4 r: H0 e* D" B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ B0 o6 S3 z4 n│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ f1 m2 y- K. W, [ r+ B P│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 r" H: J9 P, A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* G$ }: u$ r% J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% E$ D6 C! p7 U4 O% E/ D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 k y- k, Z$ a! h# ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 ^7 D! U9 [# `# } \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 w$ O! Z# |" d$ g│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: T, u2 q9 M8 I+ z2 B# Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ \4 z7 t/ B0 |. j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# V7 C2 M0 ?2 |( ^2 p: c5 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, `6 m3 f S, B3 O' J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 {7 G5 J" C0 t+ D7 ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, O9 a# q5 W9 ~7 S2 ? e6 T' k│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 W$ Q/ ^7 {8 W2 r9 n: B# D
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
d, ?( z q/ m│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 ?: J+ _! p/ ?: s# L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- b" a) o5 U8 z5 F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 l7 E' Q" j4 Z# m( n3 V( I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 p& O/ i* b4 T- K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ P) r* m' i3 p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 }/ P. O% J# Z$ g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; F" r2 s) w& S│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 m& s+ A7 t$ |) z( g9 C- b6 Z: r) R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 _: r+ S r+ H$ d( V$ s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 t' D) T0 k0 F, ~: z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 |1 m% }, g+ w8 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% h$ m9 B4 X7 h, a, m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" k' s! J [3 R' n$ i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" h6 u# H( G% T1 D# P- H" A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; x( i3 V' U# c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 J) t9 J0 n# X1 f$ D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 K* k2 a$ p1 o$ B: X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ o: L" O, H# ^' i L7 c. D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& ]! `/ N1 L# q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 \7 `/ b! N' \- A% y' [6 ~0 E6 F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 w( t8 a* T7 Y& A6 @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 P# d! N; i; ], C: x0 a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 a8 {& J6 n1 b# {3 {3 E3 ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( o+ B2 m) ~! v- \│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ A& a& N$ B9 ~: G2 c- U
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, {. m) t c4 D0 e+ B( ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- G1 Q4 U. N+ ^5 `1 E% |│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ j: w3 p( Y4 g4 T3 w9 E9 l│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" J6 W/ F0 c! R) s; ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 q+ S6 a$ X- |: _. x5 l5 g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% u; e$ Y/ N1 V' B
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, @6 ~( c8 C9 K0 |. r│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 ^6 U: ^- f e8 _2 f│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- B) _8 l) v& e2 o5 ~9 u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) u0 I( `1 G7 }3 G O. _& u3 i4 u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# ^9 F" s/ Q6 w3 d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! n+ b7 p! Z& A }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- W# R$ Z$ y2 ]' f7 a+ ]+ d) n: _) P
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* `5 f8 A" B |1 ?5 R) R
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% j, v: \ l' @7 i* N6 a, e% s1 ]; k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( ?6 v4 S: a. ^3 v" V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 v5 U/ p( Q. t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 b" ]' B. U# ^! T│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 H8 b& X; \4 |9 {' D! _3 o└──┴─────┴─┴──┴──┴───┴───────────────┘
3 b4 \% l \2 p
: W$ C1 B$ Q! Z" r6 H
# y) \4 j* F3 m+ J6 |6 gGigaChip (蓝版)% ]. N, J% v; ]7 {/ J1 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ B+ c; S$ h, K/ C; k0 t│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 }8 H& p2 a% |5 y+ w+ s# _. i2 k├──┼─────┼─┼──┼──┼───┼───────────────┤$ y/ h" L+ S& m4 {; V9 g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) V! ^+ k/ t5 z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ {9 x( I& C/ C! D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 k# F, i$ Q8 A9 B. n
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ u/ e& i1 Y! l: Z, i7 d│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( A7 h0 v& v2 G1 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 N0 Q' q, h) q7 h│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 @/ o9 K, m/ e( ^. Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* r, \* g2 t( u' k4 B% M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. l' f5 P( @& z0 r5 k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 ~, C6 f/ H/ I" S
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ H1 }5 A. ~; C$ R8 Y6 Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ @4 m! a1 C7 r) d9 s y( I) s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& z. z9 h* X2 Q9 l( m
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 ]% x$ E; l2 S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! }2 w3 a3 s/ G0 Y% [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
T' V5 `. v% p: k7 V│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: D: Y! p* g8 v# Q3 l* B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 z# u- z5 X6 P O& N0 B9 N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 U y4 M% x# g* P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; ]# R h7 {% B. L$ i
└──┴─────┴─┴──┴──┴───┴───────────────┘
: p0 i9 I0 }* P3 Q, [6 [
. m8 m2 R8 g; f; @: ~GigaChip (白版)(只列出与蓝版不一样的Chips)
: a; ] W0 G/ ~/ |┌──┬─────┬─┬──┬──┬───┬───────────────┐+ {' s4 o$ S% }$ u3 u( m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ W; [- Y% u( x4 v├──┼─────┼─┼──┼──┼───┼───────────────┤6 I1 {* i% o) Z7 T' u! s: }4 G2 l
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 a3 I' W G f+ W1 K3 Y5 Y& k. f( z7 {│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, ^! D: g# z0 M" E6 d
│4 │Balance │60│ │ │***** │Both Hp reduced by half │( n' p+ a# B1 d+ u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% N" |9 T6 _( h. y- F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |