转载请不要删除以下信息,感谢您!
) K5 e5 U n! Y& E■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % H# u" |6 k8 S5 C+ I9 x
■● ■ NintendoWorld 站友xliz原创
- ?, C8 L0 K6 S+ @2 X& D■ ●■ http://www.NewWise.com % t4 L: w5 v3 s( y( m9 p2 N
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' t. Z5 p' ?; a' Y2 J0 c7 Q) \+ L6 V: D* L `
# p1 i; f$ F3 k$ q3 M
洛克人 EXE 3 Blue 卡片组合
/ l: _( I+ m$ Y" r$ w" P5 K) s, ~1 ?5 ^4 v3 D1 h5 G# {! I
$ |- l) I) L/ B M1 n# v7 y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 \, @5 W6 ~' X; p: N T( `8 X
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 ^8 W5 D+ V1 S; G7 x* v2 P7 s====================
, J/ x3 J& S T& W' |+ t! b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) g5 v3 o2 H4 J3 \1 J6 t# l4 _
0 `8 ? Z" j. F* \以下内容格式如下:
) ]4 @8 p. f: h! x( C
4 t8 V+ j% k- A( {* Y编号 名称+ r* c9 Y' X, s' R b P" h
说明
. B' D+ c y+ ?. ^0 j2 |! g组合方法( e0 S) g0 p& X/ }# d. u; a
---------------------------------
& }9 H' s$ X2 V6 S& I2 v6 T01 Z-Connon 1
5 v4 S: A- Y3 gUnlimited Cannon for 5 sec
8 O7 D+ u. I( Q: A7 CCannon A+B+C
* F, M9 s, y0 F7 \Cannon B+C+D
. f0 [$ w4 {& f- oCannon C+D+E
' _# E, s! X5 l9 D
+ L: N9 W: T+ f0 i02 Z-Connon 2/ }% d x2 b# x$ s. L( Z+ k, b
Unlimited HiCannon for 5 sec7 f4 |. ~3 N- e$ I5 p
HiCannon H+I+J9 D, s, p; u! k$ W" j( z* B
HiCannon I+J+K
/ {, ~9 h$ ^' [' d% g1 xHiCannon J+K+L
6 i4 ^: j+ W2 ^( v% ]- i0 V$ t" o0 @: s' s0 q* X+ P5 B7 T
03 Z-Connon 3- ]3 c9 ~. J( Q1 W
Unlimited MegaCannon for 5 sec8 y. T! o3 E; }* K
M-Cannon O+P+Q
1 u/ q7 @( U2 N: T, pM-Cannon P+Q+R
4 n; t' d; p6 `5 d: x, Z P. MM-Cannon Q+R+S
/ \; L+ _! V" @( Z7 m u' w* V+ h) a$ j% f/ U: K, P- [
04 Z-Punch
- R9 F" M# ?# pUnlimited GutPunch for 5 sec! w4 ~5 X1 z5 u8 i
GutPunch B+C+D
0 h* R" N- K, _. \9 bGutPunch C+D+E* B; s$ x1 x* \6 o) g% ]* K& H
GutPunch D+E+F
! K3 Z: L9 A$ R7 W8 T- u# p) l4 [4 i, s0 I
05 Z-Strght* Z+ q! W9 X: ?. R; G
Unlimited GutStrgt for 5 sec
& Q4 U' y6 y5 h' a# t/ B1 VGutStrgt O+P+Q
' u" n8 f/ m2 n7 P$ B) O' nGutStrgt P+Q+R
# ]: Z) C S! `4 l+ @GutStrgt Q+R+S
1 ^4 ^* K$ G' h4 A5 v8 @- v n. t( J, ]4 ]% U; x( f
06 Z-Impact4 H( f3 n: G- w/ i6 }0 p' L4 u
Unlimited GutImpct for 5 sec; k8 M* G8 ]9 C* |# t) e- U
GutImpact G+H+I: j h% G5 e5 s- y1 v% A" F
GutImpact H+I+J
' f- l6 G: ~% u6 g0 wGutImpact J+K+L
+ N# a* f5 G4 n' ]# b" z3 \
" x8 \% \, w4 d; ~; t0 }$ {07 Z-Varibl
H# Q! P2 K9 r5 O: ^) H* F1 V6 UUnlimited VarSword for 5 sec
: }2 S9 s# L! z" o2 i: b+ } O, wVarSwrd B+C+D1 V" R$ s; Y, i
VarSwrd C+D+E
" Z' D3 P% x$ G8 t, \VarSwrd D+E+F
5 P, b# T2 x! }/ j( B0 t/ m2 ~1 I7 L9 O! k4 ^: |1 x
08 Z-Yoyo 1
; N, i8 w: b- G JUnlimited Yo-Yo for 5 sec( h" j6 @* }1 q6 {* q1 g
Yo-Yo1 C+D+E
6 m9 h$ w$ }/ s( ^6 _Yo-Yo1 D+E+F
# t. I2 J! F) XYo-Yo1 E+F+G
0 e% t+ d+ ?, Q% d u
' f$ M" i8 M* p# B" j09 Z-Yoyo 2
! i* h8 x$ Q T# _Unlimited Yo-Yo2 for 5 sec
1 I. {0 @( e T7 [- n4 qYo-Yo2 H+I+J: r3 N6 t c4 }7 E" c5 d. R, @
Yo-Yo2 I+J+K
* B: F4 b3 T# J+ U. A% HYo-Yo2 J+K+L* l3 {) M+ @( k, [
5 O2 ~% r/ C3 Q/ `1 ?9 y) K10 Z-Yoyo 3
6 G6 r( E2 @& x2 jUnlimited Yo-Yo3 for 5 sec7 W$ w) A0 }$ q/ l5 n& u3 r
Yo-Yo3 M+N+O P( \ x' \2 {' n. A) j
Yo-Yo3 N+O+P
' a7 s, o y, O1 C! UYo-Yo3 O+P+Q% |0 Y3 V! q7 v8 S2 p
. T' k* U! M- N d; b
11 Z-Step 1
% o# O+ A" ^1 S/ A0 }Unlimited StepSwrd for 5 sec% K& u2 e+ v6 q4 o
StepSwrd L+M+N
' V+ E' h. X9 ~( @/ wStepSwrd M+N+O
: P. @. l/ H L `StepSwrd N+O+P- L( L4 f( [/ M% A% @. x
- F+ d1 h* ^$ _8 \, L* V/ r: N0 O: L
12 Z-Step 2
2 v1 f/ l* i0 P; DUnlimited StepCros for 5 sec4 K j6 d* x' g
StepCros P+Q+R
! m$ h3 X" d) J/ l" a1 ^StepCros Q+R+S
& W8 W# h8 [( U: X3 aStepCros R+S+T( f Y8 X; |/ T) y
! z& C6 U0 ^' r# n r" a/ K
13 BubSprd
4 a2 h: r7 r I/ tAttks w/ spreading bubbles!9 t4 `" s9 z$ l9 N* z
Bubbler C+D+E
m: |5 k7 ?0 D5 r' P; z ABub-V D+E+F
+ n* U( Y& E' U1 i- c* QBublSide E+F+G
$ C5 m# Q- } Z, lBubbler E + Bub-V E + BublSide E
3 s/ s, C, Z- {/ ]4 R$ X: D0 u0 C- F: }8 s0 L: r0 A' }% x9 ]
14 HeatSprd1 b3 c7 I' V. b, h/ c
Attks w/ spreading fireball!
- s8 F0 \5 G, m4 ?. B' B PHeatShot H+I+J
$ p) j# r# B- p) V. K5 u( [Heat-V I+J+K
! U3 o( T/ @$ v" a# NHeatSide J+K+L
% N: ?9 s8 R4 |& KHeatShot J + Heat-V J + HeatSide J
5 P0 U+ @- k$ \' O6 }8 ~8 d) S& q' k7 {) |% O7 I0 V
15 H-Burst J! A! S, v* Q8 F, s1 ]7 G
Creates a giant explosion8 ~5 c, s! ]2 `& a
Spreader M+N+O
3 G9 R* \$ n6 E+ |1 l5 l8 q6 xSpreader N+O+P
; L1 X2 f! n; v0 iSpreader O+P+Q7 @2 K5 f' p5 V
& P }8 W& z' o* E4 O
16 LifeSwrd
" d' N# j5 {5 A" j/ c: Y2 H9 _" V! W6 fSwings a huge 2×3 sword!$ x% a w2 P; K
Sword E + WideSwrd E + LongSwrd E. R1 Y B+ d% @8 O. ^4 a; k: C! Z
Sword L + WideSwrd L + LongSwrd L( O6 F* ^, J5 P5 R
Sword Y + WideSwrd Y + LongSwrd Y
9 C# A2 I+ {; l6 ?2 u4 x$ F+ u/ l. G. o3 p3 y
17 ElemSwrd9 ~1 J) B2 Z5 | S% q# z- L
Wide swrd contains 4 elemnts
0 m' u. Y3 b- SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# p: L* h9 Y' `/ H8 s* x8 i, vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( Z/ a7 Y G3 T: W
9 w9 ^! P* e: k) ^7 U: d/ K18 EvilCut
0 X9 L `0 R6 p6 Q6 G, EStep up 2 & make 4 atacks
2 D0 k# ~/ C% l5 w( t; `1 {StepSwrd P + HeroSwrd P + StepCros P; `7 X6 f3 {9 R
6 H3 ?# N' N- U3 t- @( D
19 HyperRat
2 ? O5 A' b Q3 sA giant Ratton charges!
% p& E4 Q$ J, g0 {! gRatton1 A + Ratton2 A + Ratton3 A
4 [* M$ @. W4 ZRatton1 C + Ratton2 C + Ratton3 C" h9 r5 Y/ r/ \ _
Ratton1 F + Ratton2 F + Ratton3 F
- l z# m5 E% k" a9 e# B
; ?. k8 H# e6 r- {0 g$ z8 F20 TimeBom +/ F6 |# I3 m6 n* y% B" _2 X' P3 e) ^6 v
Sets Time Bomb in enmy area
. ?5 s. O j2 O7 h0 x) oTimeBomb J+K+L
: W6 R3 \" r, s, d/ W. L5 C/ ~TimeBomb K+L+M
( \2 l( |7 `0 {# ^" ^) x( qTimeBomb L+M+N$ k; L0 v/ A; Z9 [# m' I
# f" K3 v$ |7 `6 I" {! z! Q5 B21 GelRain
9 v H$ ?( G b0 c2 s8 t8 G/ u! tGel steals squares
' t% x e: m- }9 {: {MetaGel1 B+C+D
; V8 D& F4 _. a8 U8 ^6 tMetaGel2 E+F+G
3 y( I' P$ P" P* s D- ~% AMetaGel3 S+T+U
) W5 d [; c3 Y, u; ]# |, \
6 ?' y, E# N# Z6 p22 EverCrse
- H k4 L2 ~6 dShield chases enemies
4 Z' T7 j4 m4 cCrsShld1 C + CrsShld2 C + CrsShld3 C& k& h- J6 m G
CrsShld1 L + CrsShld2 L + CrsShld3 L$ G) I8 e' Z' U( `5 E+ G: J; X
0 W8 K+ }! I2 h, J23 MomQuake7 C4 P) w8 l2 e. t* I
Awakens Mother Earth!2 {8 I. O! ]7 U. Y% W/ K
RockCube * + RockCube * + GodStone S+ T+ h5 H" `$ W
8 P4 f1 v# [; V# w/ w: n( X# q8 C5 t24 PoisPhar4 q3 r) E% b9 b& ?0 V7 x0 Y$ b" O1 S
Pharaoh generates poison
& a5 C0 h" K+ }) w# W2 s$ W2 b8 ?PoisMask A + PoisFace A + Anubis A% A& t4 D* p9 y0 H) T7 q! r" g
9 o K, B9 w. P& S% Z! z25 BodyGrd2 h m2 M" i' b$ p! V6 S3 p
Bodyguard takes out enemies) m X" c! W/ W6 N9 J
AntiDmg M + AntiNavi M + Muramasa M8 v! ?; T* s9 u3 {) k
; n! p# k) u& p26 500Barr. w1 V, a+ w% u' y# {2 f& F
Barrier absorbs 500HP dmg
4 @0 {+ b0 j* dBarrier E + Barr100 E + Barr200 E
( ?1 A9 x3 G( r+ wBarrier R + Barr100 R + Barr200 R- @) N- n9 p+ x E9 k) v- f7 r6 n
) X& w0 m4 n1 m a+ j6 [27 BigHeart
; U# l7 x! E) `; b/ X; AAttacks, then heals HP!
" r9 s/ x) B# z: {- i1 v9 |; jHolyPanl R + Recov300 R + Roll R
# S! p0 H9 k# _HolyPanl R + Recov300 R + RollV2 R! U* e( \& c0 T9 S5 U3 i
HolyPanl R + Recov300 R + RollV3 R' k7 p2 K6 F1 ^1 k
- J- F: V- H4 J, v' _) w28 GtsShoot
# z/ P( u( C4 f4 q" X! |GutsMan throws MegaMan!
" b( P/ C0 p1 n9 n. y- W8 jGuard * + DashAtk G + GutsMan G$ `* ~: l& t+ Q- K# @0 ?
Guard * + DashAtk G + GutsMan2 G" e+ `# W3 {5 t. {. t" H
Guard * + DashAtk G + GutsMan3 G) m' @. x4 ~" t$ R. E5 ]- C
Guard * + DashAtk G + GutsMan4 G) N( C: |7 y- H/ C0 A, {8 E
& N% B" ]% o8 ^: m! Z+ v n29 DeuxHero9 L; f- `- [4 I5 H2 d+ L
MegaMan & ProtoMan team up!/ n% J# ?; v" {: u) Y8 N
CustSwrd B + VarSwrd B + ProtoMan B
; S" ~9 z% _* c2 m& u1 NCustSwrd B + VarSwrd B + ProtoMn2 B
" {0 K) T6 K- Q4 ACustSwrd B + VarSwrd B + ProtoMn3 B
* h. V0 V+ Q% w$ qCustSwrd B + VarSwrd B + ProtoMn4 B1 t. G0 X k! N: Z% `
, F4 f0 V( p% @" l7 W) u1 _& |, ^30 2xHero; ^9 K2 F2 i* ~* x. M9 h! v! o: {& o
MegaMan & ProtoMan Dual atk
- O( a$ f. s" J0 o qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ H) ~9 k: r( [+ M9 |( t$ L( E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 O5 P: \, C- _4 }5 Y3 K# ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% T) q% @9 h# x0 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 V2 n$ D! J8 t2 f& d: Y: T+ {* ?' h& _
31 PrixPowr
6 m( @2 F* w% S4 y# W- y3 r. G3 Navis attack at once!
/ D& l4 j/ r5 U) e$ ZTeam1 * + Team2 * + KingMan5 K
9 U# V2 d0 i( P* Q5 e2 c3 j6 N- OTeam1 * + Team2 * + MistMan5 M
- P1 ~; T& G) f1 G; N3 |Team1 * + Team2 * + BowlMan5 B' v* n0 v. G+ ~, |5 {; I" h
8 J1 k( R. f" n32 MstrStyl
8 K, H/ |8 W1 E( ^0 m: f9 ]4 } jMegaMan unleashes his power
2 s8 u2 Q" z3 I- \1 S: eSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ I' R( v2 p! s, R# l$ o, P) c: {; d. X, U. V* m$ h
StdrdChip (Part 1)
, `" {* A: ~* a& v┌──┬────┬─┬──┬──┬───┬───────────────┐
j6 ^7 U0 l) Y4 f, I│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 K; P: h) h$ y5 o├──┼────┼─┼──┼──┼───┼───────────────┤
9 C% d/ r* x9 }; [+ d1 H+ y# b7 I+ x│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* a; x! O' k% [' q1 v( ~1 G t7 q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* e/ m |' B0 Z9 s+ `& c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& L# a) Y' R* R$ g3 _, b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 D- W1 b5 |# I9 N) w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ A7 f" O; f0 @, q0 c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- P3 {2 n" ]4 y7 o* o
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* L; ?" ~0 U( |4 m' t
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 z0 A- X% i* `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 G1 F0 M* U0 ?: k8 G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ m& Z2 z6 `% O1 |$ s, n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! \; Q$ C' q. @! C. `
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 P' r v U7 J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 l p/ W! W7 ?$ u
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; O- m2 ~9 z2 _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- {( e: J/ D% n2 Q5 ]& T│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ a" m- ^1 w* w6 e% P│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% l2 c. j6 k' V# x. m# X
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 i; C, O5 b o( I
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% W! o& D7 \/ u( {7 W5 U
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 Z# \) k2 ^* T$ _8 Q$ u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" O6 H, @- t6 n, [: P5 \+ d
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 H+ N8 y9 z$ G: n; t
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. o* C% i8 a4 g3 y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, G# q! }+ o5 F& `$ Z5 r+ ~: T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& c% N4 R4 P! V+ |7 z2 n% D# D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ K& `5 ^& b+ G0 C5 M
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# c. s; S* g6 K1 H. ]! r
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% M6 Q1 f8 l# \' z( a+ U, E│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
T- K3 ?1 ?5 f6 Y2 H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 z3 H/ T, b- t% n4 X3 m
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( {( l+ N5 t' e+ _
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- K% `$ D+ V! i9 D' }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 j& q8 O; J( H; l- q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) s B0 U3 s3 U" u/ u9 e* v% K) n
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ B7 m8 Y Z3 i( }6 p! _0 w# g
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 _: Q& ]" W$ }$ d3 k9 c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, D% k5 o$ E4 g2 x6 x8 r7 Q% ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 v* ~5 G& P2 @+ \8 N7 r) p│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* z* H( T/ a! u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" h! Y( I* s& \6 z7 f9 s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( H# d% j8 c0 J8 p3 L+ J) ^│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( e5 ]/ x, V$ X) f, n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 {9 j9 X2 j' \' b$ p
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ V1 ?7 `5 B4 P$ W) [5 h1 e
│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 ?5 y) c3 q8 s; y5 U│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( K c. l3 c& U2 c0 _% r│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 J% r% }# t/ P4 p# E│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# I6 v2 ^% M3 b2 ~% z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 w3 m. V7 k3 a% G, @: H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% L" j+ ?) P* o8 x+ p7 \" s6 p5 _% G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 Y, f5 @3 E: S5 G│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! P/ ?7 d9 c. V# f' v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ H/ F* Y' m- q9 e9 J; [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 p: x# f3 j% L6 k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 {- u$ x" ?6 E; j│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; V( Q3 J% }! C2 K! {6 J+ p- q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 ~. m/ k0 k- H( L ^│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 V( Q4 w1 ?9 [. y: S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 Y! E6 \! H1 N. \: ^( M/ N& {# z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 e: w0 L: r! P, A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* d) ^+ P4 l2 z+ q4 A$ A2 @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% o/ l' a% _: a" l) H# P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 Q, H% O/ t- Z. Q9 t$ [+ s
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
2 s) K: k# C# B, }; \! f7 j│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* V$ a! T+ T& s1 x% l) n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 G6 t; J: Q& N5 w3 C+ v: u4 t│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
^7 J$ q5 b4 U8 ~4 H, _ m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- X! w7 j# U" L! T' o: K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 i2 ~/ _) D/ \) n9 K8 c1 _2 z
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& ]) x8 J$ @9 \* D x0 [" r
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" m% L. I" J X0 B% B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 O- I( }# q" X& \6 }% ~4 X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) i# u6 u: K5 o9 b& j% H3 ?
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 e( u6 e& O! X- Y* u: P9 B9 s│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) K/ ~! V" [& I+ K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. b0 K% T. ]; L6 v8 f: B
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 t' z/ {" I0 f7 U {5 _/ M* i│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: K, j% m- K5 d) R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' Q- @4 C$ V# m9 X0 B" |$ m) v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) A, S5 c5 Y% O$ a
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) b0 a" {( {4 s$ y) k0 M& E" o4 o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ F1 ]+ e# s9 B2 D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ r+ ]( y0 ^& U* K) \% J% \3 A
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 F1 `$ e: h- a1 n O* M5 F/ C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: Q/ ~5 F: B! K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; m; q" e- c* a+ \7 P│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" }* Q I( |3 v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, x O$ m& o- |* ^' B( i- I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ j' r2 b; O' J1 s8 f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 A5 j$ f0 E/ P$ d, t& C" s+ h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. G$ V" A4 g- u! P│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 m% ]# i4 u5 b& ?6 U$ P% c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ d; d! v! T* k7 z, O Y6 b+ n
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' a) j' I) E, {# u2 \7 h
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: }8 [" B, Q) \/ h2 C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% X5 w$ p- N6 k$ x o0 s│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 b+ e k5 ~0 i
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 R$ @! I: z5 d4 U+ [' I5 _
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 L4 m% k: k7 e( ?, H3 @9 e/ y, b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ P% X4 u& {: m5 e
└──┴────┴─┴──┴──┴───┴───────────────┘
) z' F$ y1 D9 P9 y" P: L- E; L6 }' _ n; L9 t* R
StdrdChip (Part 2)' W1 K5 J5 N) A- D
┌──┬────┬─┬──┬──┬───┬───────────────┐
# R z9 {" `- ]4 B j2 w2 C+ Q* e' U│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ \, W* o E& A├──┼────┼─┼──┼──┼───┼───────────────┤$ q& o) R' W0 f& j( X& T. I; s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" ]: u% N1 C$ g
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ H" v$ ~: X: [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 b" F! }" T7 Y. h( Z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" D0 n1 R& k$ {7 ^4 V" U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 y) J* A# b5 d7 i4 P$ [│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ j/ T. R, | u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ L# Y8 Q p- M. l4 C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: G. F+ U5 l. p3 T+ |/ {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. O; p9 J, X; }) I( D
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' S6 m* Z8 V3 J8 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! r' |4 y' a' Y7 f; G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# C6 P! P/ h0 U│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 X0 y W+ \! O2 M1 `, j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 G( ]- g$ u- J- Y( I
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 q1 i# t; Z' K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 W9 [% p8 @& u" i( r3 c' a
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ l: s5 v* O D8 S& c0 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
" M; L: v- d5 {$ X# p# c7 P│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 v- I! Q. k6 v) D' l7 j# k
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ D) r& ^7 K7 d. f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ e( ^6 w, e' A, e G0 g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, T+ t1 @$ w: o7 O( D6 J- K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; u" ]' v) ]" }. _ D: b# |) I( c
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 M' k% v) q+ F/ H$ I( k│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' G$ ^% y1 T c' s, y' o5 f2 }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. A% {; F, o9 K
│126 │Rook │30│ │ │*** │Protects you from attacks │# `+ `, L* @" n8 O- N. Y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 E9 g1 s! s5 b) Q2 [. M+ a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 L3 c# k, `; d- j. ?/ f2 F% T$ B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 Y2 Q+ E' J1 c+ v, G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% j$ C" X' n' ]: D│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ J( F$ g" r4 E% F│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) }% n1 D9 _' |' v│133 │Guard │5 │ │ │* │Repels enemy's attack │' B6 E4 F" X6 C8 `
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. c! H, E# p& s4 n: q2 d: T+ t' q+ s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: O& P# C4 E* ` R9 v# V+ i# ]1 D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' T3 a# K6 z; U8 T9 q- E
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 l- b1 v; J- m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# J, [/ K; g3 i+ l2 l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 y6 l* o3 ?' Q& y- W
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) `; i- X; c/ [│141 │Prism │60│ │ │*** │Prism fires randomly │
0 q7 p0 i, Z; _) b' ^: B! X& q1 r│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) Y* r# F1 b( o7 }) m) W│143 │Fan │14│ │ │* │Vacuum pulls enemies │
P2 K" e6 j( p. N$ D│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. ~8 i: Y6 g8 r+ E( n6 x4 y2 H│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 `* z* l8 l+ g, w
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 d4 {" @, l2 m# K. S3 |│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 ], i* i) w$ L& Z% W. A# E6 L│148 │Recov30 │8 │ │ │* │Recovers 30HP │+ \) Z q6 C8 q1 }+ Y2 Q* x+ m# j. A
│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 h6 Z, g; e s% I% x│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 N/ q+ E- s! ?& x) M│151 │Recov120│35│ │ │*** │Recovers 120HP │
& R' D" {+ @( |) O9 @│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ _2 Z% s8 V! @3 q. F│153 │Recov200│65│ │ │**** │Recovers 200HP │+ h/ f2 C6 z% i; X, r1 u- i
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 J4 V/ r. k2 i0 D7 b0 O) r│155 │Repair │8 │ │ │* │Fix your area's panels │! s4 f6 [& z/ T U [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: P- u+ \5 p: ~
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) @; H6 h7 o& C- j$ I% S6 x│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ g8 H6 ]7 }% D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" J! A% |# v" q' x, V" F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- _% M! C$ V9 O X, J6 @0 |# V' c│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 q. W" o8 ~3 Q% J7 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 p( I6 e! [& X% X d* C0 k0 w│163 │Invis │11│ │ │*** │Invisible for a while │
# s* E, p! k* [8 J- m5 j3 N│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" z" |/ f: S' @' Z3 a j
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" e7 z/ Z! S7 C$ j3 y* ~5 }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
K. W% o% n5 G' m- w e( {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- V" n" n/ \+ ~: K( U Y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ b9 f/ x, |- {% J) H$ V9 P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; ~% e/ }* H: f5 {/ F│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ b) k5 J3 y: r+ n N% |& V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! N0 O9 R/ K7 x; r1 W( ~
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 T# Y6 P0 b0 c3 q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
T1 l% Q! W& t; r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: P3 h9 y& |5 @- y O( G
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 `! e* S% [4 R4 Y& c: w8 M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; s6 c5 y0 z/ ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! w. m m) W5 G: _- u4 O% B* P+ R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 P5 Q3 W# ]4 r3 t! _, p E5 J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( x: ^! P ]* r6 g+ v# Z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ o) ~0 x8 i4 C* I" T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; j) e! E. l) S2 B" A3 ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, [3 P8 D& W( ~* C5 D; W& `6 a: B│183 │Hole │55│ │ │**** │Open hole to dark world │
! C6 j0 k8 O' s6 \9 E5 S│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% E+ H. Z, o" A" t' _- j
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 _ R$ i4 x* Y$ [* h8 t3 Q0 A3 q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
Y/ z! [9 d. |% M0 m* Q4 m│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ U- {, v7 Z: N+ K# d5 }│188 │SandStge│18│ │ │*** │Changes all panls to sand │% A8 x C' i, h7 @, u% i
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 E. N# A5 U: ~: F! ?5 I% W. ?
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ `8 d2 g$ b9 z0 N" g4 B# ~& Y! j│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ J6 H% ?' k3 c- S, \$ y* b
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( |; Q4 @ K' l$ P1 K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 g7 ~4 H( X9 u1 {
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ W1 b% f6 _$ h( ~" F1 y8 o' q( V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ k% X& V6 ^, a1 c
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 P3 o( X3 S3 C- ]
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 J) f* y+ E, z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 o" b* i/ B2 Z6 S! ?: O- {│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
h3 K, u& u2 N: R4 n; m+ m4 }9 b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ C% k: ^, n' I. W% ~( J
└──┴────┴─┴──┴──┴───┴───────────────┘" e5 ?3 E, r! E7 `
' n* }, q6 H0 d2 z) c" R
( f. m( V5 i" y- A* j( eMega Chip/ Y3 {+ ^# C4 F6 ^( i2 x$ M* N
┌──┬─────┬─┬──┬──┬───┬───────────────┐) A; }3 _* ~! b# h5 D5 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 n# L# G( U( m2 W" |├──┼─────┼─┼──┼──┼───┼───────────────┤
i" O4 g$ P$ a: {4 z- M* p$ m& _) m- O│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 V. b( x* u" @1 w3 J│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 N$ `# b, {, A' k3 }5 Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 R- [" O3 E6 E3 p) T! X3 f& k│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# ]1 M/ t! U- R% a" X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- p' Q' J" |/ c m" z8 H- M$ j) _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- s6 B3 \% Z* d9 D v1 [│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 x8 i! J# \( E% i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" z& o* D' _& |! x( w3 F│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ C5 m4 ?) a& @- J- f" A5 g6 Q4 x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: b q4 m" a- `1 u) g; Q. y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& M7 k' r# M6 K" V U) d5 x│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 S/ H0 T0 | P g│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 e* {$ I! P# M7 e7 l6 a1 M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" w# R0 A: r& f% y i+ _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 `- _& e) G8 l, c* c+ c, i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ E5 d/ K' O3 d) s0 D! q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 w- X$ H, f2 Z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 Z* g7 P% G$ U! h. o
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ z) I( ^$ g( B9 e9 b q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ J t; p" F# `│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 g6 j7 A/ Q& g. f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ F. D% R$ Y/ r' v* X& @ @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 h5 u9 e& E0 u
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 X3 J. t7 {# I5 n: t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 u' W C" P9 v2 G9 R│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 }! _5 o% T# L+ c+ B* D, h/ s
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 F# m6 a# G( k2 T
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 Z6 `9 q y! I* a$ i4 _# X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, Z& `# ?% w7 Q0 X. P! r4 Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; I# _( u% u* J( R3 i* B+ W, S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) O* H8 n. g( H- N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 C4 U. d4 Z4 _5 E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# X* Q' k* T D' U: a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: U3 P9 i- d4 R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% @5 I% K! |! P. V1 y* p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 o( U- Z* V" m- x0 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) E+ |2 o! G l: Q( d8 q: J8 q. h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# [3 I/ ]1 e% r P: ?3 Y9 }│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# u$ {: r! y% V2 ?' ^% i2 q# Y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* E2 C; e, f+ \0 j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# I+ {* A9 [5 r' c# }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ y+ v, S2 m9 K8 K3 `3 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ Y( T0 D0 v. {, ]. A6 D" R! {5 @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: o: _* m* g4 g4 x) }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# D6 t' Z2 J; M2 [; _2 E+ ~4 t' k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 K2 g1 T* A4 g" I- G
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' G/ o. H' e) { a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( i- ^1 k9 L' O1 r% X. x
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* [" M( H! w/ m5 D% t' T) n' ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 t j: B% B9 U│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* J: g/ c, [& l# k3 p' O/ c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 X2 V( A& f$ l% T9 ~2 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% j8 E4 u- t# s! O/ T- Y. Y# f! _
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! E4 J1 f$ e! e, J6 R* y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; G+ G4 m' q8 F* C# B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ M, x1 y% S5 F6 v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" d _" T: y3 a) e* r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) ~$ x: V2 G1 T
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ H% s& C6 b/ l/ s4 o8 o Q' l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) L( k& K9 j7 l8 h2 d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( N; _/ D" l) f7 _# z( E5 D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) G$ ]" A6 A3 a2 E. \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* E) d, V& J% |1 t& \) M! Q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 @% E( X; q4 `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- T" D" p" f* c* C3 W5 H
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 ~7 D1 R! D4 a, _/ j" x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% M" b+ U! g3 y5 L) i' u6 }' [' i
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 b6 {7 S3 w4 E│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 k2 K; ]3 ]) x8 I) U2 l7 b+ g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& j' p' z. x: U7 d: {; M1 v│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 g# A8 i1 X! O% m
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, F9 O7 I& U$ l│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( c, D* N/ M2 \6 Z/ x; F% x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 G( |2 d' Y7 R& v; K. ?% C
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* w+ A4 W/ s- _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 [9 g; u$ { w! t& F- t. Q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ w ]9 o+ F/ `: @& ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 D4 p/ b) i% e│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 y6 w: C2 d/ i1 ~' E: L1 b; C3 E
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ a/ ^1 q- i6 f* H8 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 A3 w" C. j: ^5 K9 j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
D, v" G# n2 s4 V: q; D' b│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& i& m4 f$ d+ D# ^( h& Y/ s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: J4 ]$ ?8 P5 r* {* V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 }: ~! V4 V- k) X7 f└──┴─────┴─┴──┴──┴───┴───────────────┘1 G4 C! d1 e/ }+ O! N
4 C% X( Y( C) A& r( K1 v2 i6 n" k' ~
/ x, ~2 T& A6 F, `1 e
GigaChip (蓝版)( y* e9 _9 J. a! Q/ P' l3 _$ h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ W! {6 T: K) z( y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 S) S/ a y i1 R& u
├──┼─────┼─┼──┼──┼───┼───────────────┤2 n% w8 J9 t3 i0 Y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 `4 P% N, n9 b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ P, Q; X" _& {% {' y! n3 ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* R& q; `/ ~/ _' f- P/ d# Z% d0 C
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" a, r2 i* L& f" P8 e2 \% g- }( h│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ B+ l' [0 \4 F4 V! r
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ ^5 m2 O- b3 N" T6 Y# Z l4 s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 S' Y4 i$ F& X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& X5 o- D/ ^5 J7 e2 U0 f% r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 V5 T* Z3 Z9 x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 V6 H. ?, V$ x4 R" l* H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" Z" C1 [, }- i t' P1 [7 O3 `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( o1 r: A, B+ T# A$ _: E5 `4 I2 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
m& [$ b* }2 B' j! _│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) f* l8 p2 ]3 t2 Z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 G# D- a( J. g2 i, d C
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ X- O/ ?& `0 t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, [9 h# e! @7 H$ J3 U) J
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# n( T8 ~$ j+ n- w- Z2 m3 ~│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: B# T4 |! E: u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- q3 d( L. Q: A- Q* t; J5 `└──┴─────┴─┴──┴──┴───┴───────────────┘
) b6 G5 }+ U6 W/ u$ ~( B# s' I
% E' N/ u/ b- g. d. mGigaChip (白版)(只列出与蓝版不一样的Chips)5 s( V k) c" @/ K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 `) B4 b- m& a7 w* f│编号│名称 │MB│攻击│属性│稀有度│说明 │" q. O" b+ ?8 ^0 C
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 i" F# G$ r. x) x4 g# y% N4 F( l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 W' }* K- ?0 |8 y: i8 C @
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; Z* t% a5 x7 F2 i8 X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 D8 W) v3 ]& m+ l: d8 M│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ R; K" J* m# \3 K! ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |