转载请不要删除以下信息,感谢您! 0 m! v; f# L- l+ [
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( q3 Z/ v1 w/ Z; A8 v4 {
■● ■ NintendoWorld 站友xliz原创
1 R, z& ^8 L) m: d+ y1 F+ L! D■ ●■ http://www.NewWise.com
/ c0 u+ U) j& R■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + Z! j2 H4 ]+ W
' Z+ p3 h2 Q: I4 [! ?/ v7 }3 e* l5 Y2 S8 u
洛克人 EXE 3 Blue 卡片组合
/ R! |, N4 r) e0 n
4 ?% V. b# P% g2 Y
$ K* J. J+ v0 N4 L! y1 f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* T+ t" r+ n4 D' W6 M) f5 d大家要看日文版的P.A.或详细攻略,点击这里吧!7 H! N% D: V$ h
====================
- ] {% R$ c' @' r% v" w' X" y/ ^9 B' I. C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - Y9 E; p- ]% V' K. W
% _' e+ }3 S0 E ]% L7 y7 g. B4 x5 j
以下内容格式如下:5 q0 R9 o# ]. ~" _, P$ }- }
1 D) y2 v% G- J F' T6 o$ \: z编号 名称
. j5 m ?& ?7 B4 q1 F+ U说明
8 l/ c/ s2 s9 X7 v& y( D: _组合方法
6 L0 j G/ `# Z* G( t" E6 H---------------------------------
+ P$ \9 v2 T, m2 E2 B& }01 Z-Connon 15 R/ |9 \3 N% |
Unlimited Cannon for 5 sec; r: t) ?# u" {
Cannon A+B+C( d0 d5 e6 d, z
Cannon B+C+D6 D, p* h1 Y& E, H
Cannon C+D+E
3 `; k8 {' z# i: [8 G) N* x6 l4 ?+ u
$ [/ c; \' S. s+ G% g: p, D5 F02 Z-Connon 2
, v8 P+ h) F( N9 oUnlimited HiCannon for 5 sec. ~% p$ @; P5 e: O3 f2 l, Q
HiCannon H+I+J; _* m+ O) S( J
HiCannon I+J+K
" U" j+ F3 \3 Q+ h7 p `2 K( e( PHiCannon J+K+L; d; d7 J n- e* k
4 `0 m G7 K+ u, [
03 Z-Connon 3" W/ ~; R5 g; ~3 m v
Unlimited MegaCannon for 5 sec! r5 X7 p9 E8 ]
M-Cannon O+P+Q) Y9 D. }9 b/ p
M-Cannon P+Q+R2 W& |* u3 z `2 t2 G$ l' a
M-Cannon Q+R+S1 g7 R! m& \3 @0 x. G) _; C4 ?
# H2 d6 W) n+ a6 L! p5 R" @3 ^
04 Z-Punch
' b U1 H" r M6 e) T% |7 @9 kUnlimited GutPunch for 5 sec7 ^% l2 G! k% J0 d! I
GutPunch B+C+D
F6 W3 V- O% B. Q. K" sGutPunch C+D+E3 r8 G! p8 o4 p; u
GutPunch D+E+F
2 Z( f! `% i/ h+ Q7 T# M
. p" O" ^: E E2 Y' w/ }) o4 ^05 Z-Strght
! h9 o7 f9 W0 D9 \# f. gUnlimited GutStrgt for 5 sec$ Z0 e; ]) H: N9 G6 Q
GutStrgt O+P+Q. d) S$ }9 P: H5 D; v. B0 e- S2 q
GutStrgt P+Q+R; p: R- K3 a0 c8 H5 y
GutStrgt Q+R+S
' H5 ]7 w9 r. D# D1 ~: B1 h- W
0 c4 w/ ^7 N# ]( t, }# N06 Z-Impact5 R" q' F- ]3 i3 N; f& ?% a
Unlimited GutImpct for 5 sec3 W9 ^6 Z, D. H$ t
GutImpact G+H+I/ S: {2 g& g9 P# A
GutImpact H+I+J
; S: k- h% k# @- C% I lGutImpact J+K+L# S8 S4 Z7 Y+ N& e( W$ K+ |$ i
% q7 A( U8 u, y# `0 ?& ~" B07 Z-Varibl8 H2 z2 y( \( p: h5 K
Unlimited VarSword for 5 sec' g1 o: o- l/ o' G
VarSwrd B+C+D
8 P! |; S s0 V0 DVarSwrd C+D+E
% I3 Z' p/ |! ]: K& i6 s0 \: yVarSwrd D+E+F
1 G7 a) h0 A! I: B6 @9 j: S! T0 \4 j) M/ z$ t$ B9 C
08 Z-Yoyo 12 U: `' D' T' z' H# c1 G1 I
Unlimited Yo-Yo for 5 sec8 }# n* {' H# U- g
Yo-Yo1 C+D+E+ R0 L5 P! l; z
Yo-Yo1 D+E+F) t+ J, W+ k) }( z5 }( |
Yo-Yo1 E+F+G1 ?. e- w2 [% e2 }2 k- j: q
& o$ J8 B, \! t0 C0 z ?/ ]- x0 l
09 Z-Yoyo 2
/ F' l9 U- D$ p0 A4 W" QUnlimited Yo-Yo2 for 5 sec% L, ?" i$ G8 N# D8 A
Yo-Yo2 H+I+J
) l$ a, C! Z0 ^; iYo-Yo2 I+J+K
m8 m, m ^1 {Yo-Yo2 J+K+L" ^+ c: Y5 b0 X
; C- l/ K! o, ]* I- J6 B* `+ o10 Z-Yoyo 3& R: W$ j+ g0 }" I6 v* n
Unlimited Yo-Yo3 for 5 sec
' y0 H3 @ o% ?: KYo-Yo3 M+N+O
/ z0 n- l" D1 `2 K0 w- r3 c' iYo-Yo3 N+O+P- d+ A; N* n# G/ i4 f! R5 B
Yo-Yo3 O+P+Q1 w+ |3 U& a& x
: D. q7 `. z( G11 Z-Step 1( J; p0 c9 s" W- X
Unlimited StepSwrd for 5 sec
2 I, ?) p. m/ a5 t! e! DStepSwrd L+M+N
6 A' F# n9 x) P$ iStepSwrd M+N+O1 e; }' ^: m' g" g4 Y) l; {' q
StepSwrd N+O+P, X4 O3 @3 ]- L+ C- C0 s
; ~8 q- x: j7 ?2 \1 @$ h G8 D
12 Z-Step 2
5 v0 I: A7 K# e2 D4 rUnlimited StepCros for 5 sec' y' m: N1 Y' v; a! Z+ p
StepCros P+Q+R
1 [2 ~/ F$ i8 {1 @+ H2 {# U3 P5 m7 oStepCros Q+R+S' K& B1 ^; \, {6 P. q9 j
StepCros R+S+T" x1 t, s# |! s- T% T# X
5 L6 n2 m% x" H; i' A) n13 BubSprd/ [( T* `/ u8 p: ]$ F3 h
Attks w/ spreading bubbles!4 v1 n& |( g v3 [: t2 U; k2 H
Bubbler C+D+E: d; B# N, t2 o8 v+ y( O p1 Z
Bub-V D+E+F
6 R5 s2 v% W* h% ^% _" N7 oBublSide E+F+G( {0 g3 [* v: V! ^3 @
Bubbler E + Bub-V E + BublSide E& K- u a2 S4 c$ H. U
) O; _& n8 O6 g# Q( u& t& H8 r/ N
14 HeatSprd' k# D& f+ B3 N( L C
Attks w/ spreading fireball!
% _; G2 y5 C' N; |3 V1 HHeatShot H+I+J5 U$ o4 L9 s% v
Heat-V I+J+K
) b1 _7 t, V [8 CHeatSide J+K+L
( e- x9 L! ~( T; L6 X& c4 yHeatShot J + Heat-V J + HeatSide J7 s W+ I; v7 r% M1 M
; f3 Z1 S: N: C- A15 H-Burst& D$ q# P3 S9 Y7 p# A* v/ I9 e7 i
Creates a giant explosion4 T P4 d- z! A% a* k4 D# m
Spreader M+N+O- R) C% d2 S6 Q
Spreader N+O+P
0 U) x9 O* M! o" ^6 ESpreader O+P+Q: g0 d3 h( p0 ]/ Q8 |# Q" a
7 k" I, q/ }: e* D2 G16 LifeSwrd& X+ E' ^* G! C) |1 F
Swings a huge 2×3 sword!% p: Z0 ^" d# o' X* j
Sword E + WideSwrd E + LongSwrd E
; U( @- T) O8 HSword L + WideSwrd L + LongSwrd L: H# X8 {. _( U! L0 x
Sword Y + WideSwrd Y + LongSwrd Y
- H. U* v; ^) f+ }" P
4 V" ~8 Y! n0 r% m: h" r y% s17 ElemSwrd# S9 {; q4 G+ N2 t! O z! e
Wide swrd contains 4 elemnts4 n9 F1 B7 {8 n* U5 S) L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' ]# }& H$ _4 o7 `$ V, C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 z+ Z# Q# o4 ~, R. d
7 T Y" m+ V$ p) M9 o0 }1 l18 EvilCut/ a# r* A1 B) i/ o2 ~; v* u& b
Step up 2 & make 4 atacks
5 r5 \# }) _ i, mStepSwrd P + HeroSwrd P + StepCros P
2 L1 N, R8 D& c- l9 ?0 g
& `' a/ `/ `) F w" B2 T19 HyperRat
# D _7 H: x+ c9 y) N C5 }5 h bA giant Ratton charges! c( Y3 o D! ]5 |
Ratton1 A + Ratton2 A + Ratton3 A+ E4 r: P) k I1 H6 K' {! o/ i
Ratton1 C + Ratton2 C + Ratton3 C: {& x% ~1 ^; q2 ?: v
Ratton1 F + Ratton2 F + Ratton3 F
1 s' O% ~; x6 b1 v1 E
- ]' c- r$ |) d$ t; Z20 TimeBom +" H" s B4 g2 a
Sets Time Bomb in enmy area
& B; H- f$ g) R- _TimeBomb J+K+L* ^0 D& x5 y4 D& b
TimeBomb K+L+M( Q& y3 D- ^' C o, e1 b- {. `1 m
TimeBomb L+M+N
6 a# h; b2 a J0 x
: r! h# q. z3 P! p: W+ t21 GelRain
8 s" D5 N S4 w! A8 L9 _) dGel steals squares
6 y! n! q: W; N0 }MetaGel1 B+C+D' D& B( @1 ]0 \ S: B. r
MetaGel2 E+F+G
8 ~, F: z5 \' |; {! _MetaGel3 S+T+U
, O6 |: n2 Z" A% Z: @
5 g4 ?0 v4 O; i, j22 EverCrse5 ~3 P$ b, e% a# ` L! w1 m: }8 e
Shield chases enemies
% N& t' v; u- e( L; dCrsShld1 C + CrsShld2 C + CrsShld3 C' d( P: W8 f) d# h! X- N$ N- n( h
CrsShld1 L + CrsShld2 L + CrsShld3 L; I `+ a* n" B; I0 H
) Z( a! ^/ }$ l
23 MomQuake" `* P4 x& I/ k) E. {- |
Awakens Mother Earth!
3 [- c; c, n4 ]3 CRockCube * + RockCube * + GodStone S
- o7 R3 n$ v, }8 M5 c" d* N* s2 z0 l2 C
24 PoisPhar, V$ }4 J! o5 j9 N
Pharaoh generates poison* E7 @" N. h) I* h) s
PoisMask A + PoisFace A + Anubis A$ U9 a- u I' _3 n$ \ | V$ U1 y
; t n! m5 V% |2 `+ F
25 BodyGrd
3 Z% T: V9 X0 v, Q7 y% G. CBodyguard takes out enemies
w1 s# ^% d* z1 V2 Q( _1 N ^$ pAntiDmg M + AntiNavi M + Muramasa M+ Q& P+ r+ U7 o4 D
: Y6 U4 F2 B" u! d' a& f* h
26 500Barr
# t; H7 f8 H( d% J) j* ?5 X# gBarrier absorbs 500HP dmg" z d m S. y [5 T' Q5 r
Barrier E + Barr100 E + Barr200 E
" u1 v/ h, I/ Q; f% S0 d- yBarrier R + Barr100 R + Barr200 R
9 l( M! |4 J6 _; ~% D6 c4 I) Z6 R' Q9 i# c" q
27 BigHeart
$ ~8 g9 M5 d, I2 h' P6 u6 W7 XAttacks, then heals HP!. T. B5 [" J9 F [4 D ?! z4 k
HolyPanl R + Recov300 R + Roll R
- W0 s6 H: N1 e9 oHolyPanl R + Recov300 R + RollV2 R
3 P( M# |/ `# ~ w8 l6 kHolyPanl R + Recov300 R + RollV3 R5 C6 J+ J7 m. }5 g% v7 v [. ~
; u. L; t# D9 I% x
28 GtsShoot; j x7 Q5 u! I; A- l. m$ ]
GutsMan throws MegaMan!. ~: Z* M z8 Q0 Z6 F, Y! ]
Guard * + DashAtk G + GutsMan G* G& e/ i p6 O3 L. S
Guard * + DashAtk G + GutsMan2 G/ T. \# R3 m3 a! L
Guard * + DashAtk G + GutsMan3 G
! C# Y2 V0 R1 |- J: bGuard * + DashAtk G + GutsMan4 G
1 H0 [6 `5 A/ b3 M
" d6 X+ g" c9 l; {6 b, Q29 DeuxHero9 G! `+ a! i% d# A/ J+ q
MegaMan & ProtoMan team up!+ S" ?9 `# _' U6 K5 P7 }3 Z
CustSwrd B + VarSwrd B + ProtoMan B
: M9 S% X s8 M5 f6 NCustSwrd B + VarSwrd B + ProtoMn2 B
) C5 x+ ?* a0 n) k+ e0 I$ HCustSwrd B + VarSwrd B + ProtoMn3 B- I0 i9 y- N% n) ^* I) m
CustSwrd B + VarSwrd B + ProtoMn4 B
6 R" V5 I1 V7 m/ {- V) I: E
9 p# l" a' k4 z( Y6 R30 2xHero o" S8 ]# I. L) m" P$ ]! X& B+ A
MegaMan & ProtoMan Dual atk
# [# O/ _8 a6 }% e" E2 {, {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 O, i3 D u9 ]" L3 n2 }: ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* G: U: m3 Y/ {, d1 Y( k( oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! H* X5 [/ F: _5 n: G' ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ Y7 ^4 a+ A5 \- R$ \; |! R, H9 s- M7 q
31 PrixPowr# I; D2 r5 d% q/ U0 V4 V }) M7 `
3 Navis attack at once!7 E' t7 d$ {0 i2 v6 F! Z
Team1 * + Team2 * + KingMan5 K
1 O* c$ `5 P, O1 MTeam1 * + Team2 * + MistMan5 M
! h, I* v! L; b0 `7 ~Team1 * + Team2 * + BowlMan5 B9 v4 P- d; l' S5 p- R" s
2 Q* W+ z3 G* b% z$ k! U7 w& M
32 MstrStyl
% R6 x' |2 g" Q1 zMegaMan unleashes his power! Y" e8 f: y' z( N( X. ^( }
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ V6 u9 Z7 O: `8 y" {8 P( X2 O
7 P8 N( r4 I) @% |/ [5 SStdrdChip (Part 1)
9 {* |% a3 P G; D3 P1 S┌──┬────┬─┬──┬──┬───┬───────────────┐' l: Q4 g+ F4 s0 p" s- e# x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; n( o- o5 P" C* b5 c. W5 Q: g* h1 e├──┼────┼─┼──┼──┼───┼───────────────┤
" h1 S' Z: y$ A q6 H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) Z3 x4 z1 Z& y, \$ v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 a W* | a# c7 w6 {6 g( g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 ?; M1 l) O3 T: L. ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
E( W h+ g9 d. ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! v- _7 U! K; f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 i! p7 [4 x7 G0 [5 m3 X! U6 N1 [
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 n% X$ k, O5 }+ B/ e# v1 C6 F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 G% e o6 m* d* @2 e, E( |6 Z. |) D
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( P2 y; g' G" M" T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 a) H" q. [3 {6 V Z! S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- r1 l( F0 H: V) P8 {1 G$ D! h, p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- T% C* I6 c3 P4 ]6 p& B0 ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 |7 E6 W! P9 \! S- R6 Q9 B% }3 H
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ O9 ^+ z0 Q3 C; n- _8 ~! J│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- J3 }% C M* S# c+ L│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. E" q! O5 y% ?% a: i& A. ^1 j, u, s
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 @" C+ L4 x l& R5 ~│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 ?7 C; `4 ^6 R% K│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) _9 ]/ p2 L3 |! n7 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 [0 D4 j8 Z" ^, L: y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' a P: N2 n& t6 h+ h* j: W; A. C, b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ q- ]' o8 y* u+ [6 x; I( e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 J, u9 r5 y- [) Q( Z. @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 U8 T$ L6 w! c: H+ [) w│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 k/ B! M0 T+ U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# T, }+ }1 {, }' M
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! H; |: V$ p1 d5 h5 k& I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 A' Z8 T! Q0 l1 y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; C6 j, M2 v/ N0 h0 W/ i3 Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) X' Y3 K# |0 K2 H/ {- X: H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 {; L! q2 W9 u0 i
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) m5 Y9 f4 ], |) A9 |! c│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 c2 ^# h% j3 \│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) S) k: `6 o- v) h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 k2 P$ V0 U9 c6 Q6 b) ]5 @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 x4 N; l* [5 B│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# b* L C' w' x9 \1 t8 C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 q. g$ x- N2 M3 ?3 B% k3 h3 F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& _4 v5 R3 {$ o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 M) b1 X j& U
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, l2 J+ L( @& e- ~9 V2 ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' d" k& | w3 q% K3 s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) p7 }3 M0 x; \' }: D1 e }
│44 │ShockWav│10│60 │ │* │Shock through enemies │+ ]; l& U" _! K; `' `5 ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! G$ S, c+ _0 g│46 │DynaWave│42│100 │ │*** │Shock through enemies │' |+ y8 D0 w( r, m2 R) N
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* P8 ^2 { T& y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 }$ F: g% S0 j$ Y- q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 u$ Y/ C) g+ l" J; ]
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) w8 V/ d" p c& m8 N│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 X2 s+ ?* c* j& J) M5 {' c5 k; p
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ j% \8 x8 A; B- v4 Q+ I- [5 Y5 e│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
. F j& N& C- s& M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' X1 z9 L$ E% D) e0 V0 a4 ^: t│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: r, A+ g5 N4 q3 ~│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) I- n2 ^) X' l# a9 [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ G' v3 X8 R- I1 M. Y' i( N( B
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- D4 ^3 [) f4 ~, ~* r' P│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 T$ [& y* v% q7 g& |) D6 Z, o│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, }0 T9 a) A% U4 I1 h9 m1 d│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ B# R) }+ u8 k) @+ `│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' P0 Q8 d5 W9 ?4 T. ?2 c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ q, Y. e4 z& X& j. |$ z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ L- X2 l3 b7 i% M+ d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 T5 [. G5 K; Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' J; u) G* P8 `2 _% L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( K4 a* I# G7 Z& ^9 K8 N* o, \+ U; P│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 m$ A' ? O- |│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 ^/ C; d J( t- v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 H, [" s+ W9 [9 @( {
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 @) v. t" w" M1 b8 |│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
q; S0 @! {7 J& G7 i% Y4 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 v. e: _% o* _8 ~) F) L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& n6 m- T+ D, [& b) O
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 R3 [% ]' F" ?. m. @! H│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 `4 M9 a' x+ U' K# e! r5 ]" |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- l4 q& Y9 Q8 C: W& |. v$ v
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ i9 |$ I0 m& `* I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 z, E0 z1 M1 `& r8 o9 D1 m8 a
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# P: X; h; U) ?7 B N- P: X: \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, x8 a; C7 L! p# a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) G e& i# K7 T9 Q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 w+ k+ h- q. H! |1 N: d) g
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' L1 X$ v8 J1 u* ]8 R+ J7 Q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 D, c( n6 z, O% v; ~/ ?" F$ M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 |& e: o. q; T# q7 Z# _) L5 x2 E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 H# b- m7 P7 W/ c g' s# I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) r9 C* z8 s- S
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( c( T# |9 E. o# ]3 T3 |) b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, a9 K4 _8 M& g' E l7 D
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) L4 ?3 @$ v" Q* \" O) u1 W
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; x8 g% [ ]7 `( T* P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- e6 k) x; Q0 E+ t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 W& \! T% z8 @│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. V; S5 Q& w; @# k& z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 j; r; g( ~- u& |) E( i# j& j
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! ~! C9 \: d5 {. R│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 w, h0 `$ v2 W0 E0 o! H" @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( H, {9 i+ m K) n# k; q, x0 c/ f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- i# J5 P0 D* ^: I) a5 ~6 w
└──┴────┴─┴──┴──┴───┴───────────────┘
8 z9 y- V: Q- u H: E) \- J" Y$ R6 U* c* C' S3 ]
StdrdChip (Part 2)
8 R t" B/ b" H! d┌──┬────┬─┬──┬──┬───┬───────────────┐
! o4 z3 I# b! l7 F. v* |│编号│名称 │MB│攻击│属性│稀有度│说明 │0 G+ P6 c) K# P& I1 J3 Q+ F
├──┼────┼─┼──┼──┼───┼───────────────┤
9 @6 E8 G1 O y- }7 k4 Q6 a1 u9 t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 O# g2 N7 v5 b0 Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ j' P. Y- e- u5 Q) T' G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 d* h s g" ^│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# l* v8 b( E" c0 Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( y" K& e% K2 }% U: H3 A8 }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% h2 n6 r# m2 d8 x- ?( }1 D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 g7 z" J. b! c& N0 O. c' \. J6 Y' m# `9 j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 P* E: R5 F* C# y' T, g
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. ?4 N+ t/ g; l% [- T│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! E# t/ y+ z j6 @+ z" g
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 [; y p; H V( S1 R5 b( @. U
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- i% @, }1 W: \- ^% G
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ o( {3 ~3 U, P& \# q H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. ~ k. i: @0 Q( t- ]% `9 h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: |/ O6 J# f6 @9 `1 ~, o│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 {) ]8 k, o- Y7 z& O/ E* G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" Z" F: T; D- B+ w4 J! {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 T7 R" Z2 L: b2 J/ _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 X- O2 y/ n3 h- p* T6 R3 p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( a7 P! X. R# c; b3 {/ K. k│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( c# N5 n# }% a( V% k│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& Y( k% c, P+ N) J: F; z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; g9 z. f. j: w/ c& p+ B│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 g3 l/ r0 s0 r* X* b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' S: [& K3 {( d8 i│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 V% G& R' z6 s5 U
│126 │Rook │30│ │ │*** │Protects you from attacks │# J9 P, m5 z1 A# I7 x; w( T2 @
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 L7 U; S. t9 M l4 E│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 y& Y5 t" t. r* |" H! n! Y- k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: C2 Y3 f; V+ \2 M* T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 @, K& q6 i; w/ g5 p! x│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 V) J/ U! ^. D9 b5 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, U7 ^8 O- u: p1 M/ c
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 p1 r' U( N) @; u+ s; ?6 F( e; v0 f- D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 o; D" [0 t! v8 G& O│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 w( h% ^% O+ o% C' N8 ]/ K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% G6 m. A& ~7 G- W4 \ |│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ L6 Q% k% D# J' D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ g! D9 D/ h$ N- m& R/ T* \: @2 M
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 l4 T' L1 e. i" w& B: i; u/ x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" R5 y/ X! {/ t
│141 │Prism │60│ │ │*** │Prism fires randomly │4 `, }* w* P- N- G) E1 ^, ~! a
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 \* E! L, y1 L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ m0 J2 n7 Q9 M0 I6 C+ k│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 ~) Q& ~. Z" p* b1 Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. y% A6 E/ I* v8 _3 E; P+ X S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 _$ J& r+ K% X. _1 [' r│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 D8 l/ `2 G/ y2 @; I8 z' R7 y; k+ R│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% u8 k) t( {; D* `/ @" ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
c+ G6 U# P. W' V│150 │Recov80 │20│ │ │** │Recovers 80HP │7 f$ A5 @; q. e) V z3 r+ Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ D/ {* j+ R2 k) T% y# r. [9 u' H& f│152 │Recov150│50│ │ │*** │Recovers 150HP │4 V1 F) l: I& q3 A( ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 k4 A, w0 m0 b& _! U: S1 ~8 k│154 │Recov300│80│ │ │**** │Recovers 300HP │: M2 C( d2 F( G( ?0 W/ a1 |
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ R0 |/ {( S8 a+ s│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ T- h* T* s# \2 A2 u% d; i6 Z1 l) H
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) t8 n9 m1 o1 }, J9 x: c│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- z, v8 N+ o0 }5 e0 e9 j6 s8 ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 i3 \: ~& x9 j' _/ K+ ~7 \8 d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ F; f. U/ d- E6 a2 S( N/ |│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ M- r. a4 V) {# @) X│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 ^8 V n8 o! f8 B│163 │Invis │11│ │ │*** │Invisible for a while │) u" P1 n( t6 X8 X; N
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' O9 M$ P0 N2 C7 G: A9 Q│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- [- w! m% h+ N/ f│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ Z2 [( t: a2 m: z5 s
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; _! {1 [! X$ }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* K) g9 I: a; P+ T6 n9 f/ u, u9 q* t│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ a1 w) x7 b+ N: ~1 K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- v ^! {8 C: p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! c- D C3 u/ v. W% C; n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 j Y' M2 r: a
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 C) j. n5 |3 \# @. h* B2 t* D' y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ q6 V2 l# m+ P }6 M! a5 s0 f│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. N7 w- w! l; h* [$ S. e9 h│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* W( q* i; d2 K, x3 N0 U% ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: Y6 @7 n( f8 m0 ]$ F8 [│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; q$ ~6 m/ C+ k e
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 N/ R! I# o) W+ {5 F8 G- a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ _7 H$ h0 A- J! f* T4 J( L) t4 j% x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" B' m2 t5 {5 a' p( X2 D/ C' d│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 A5 S. t, Z- e _) k" T
│183 │Hole │55│ │ │**** │Open hole to dark world │
# i# d+ ~: ]7 ~! K# o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 i! z. e; J6 p# ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 o5 ^# \+ Z# R! U4 i
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 u) l8 a) g& }5 {5 M* \│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& n# }5 e4 }# ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) g; R. d4 r5 ^# h% Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ r* O1 X$ b8 d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& e: g6 i* J: t- E8 D
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 [4 I' \2 t' n3 C9 f│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. j; Y3 W" q( U- ?' ^
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ X. K- e/ s" }) }, z% Y# h
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 e9 V; J: ^2 b+ p1 S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 T) G5 p6 A' a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" O: M" W H7 G6 a. v: _! x│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ f0 a2 m, c' a9 i0 X, s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 _5 A {$ y/ A- j' h│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" |- Y7 c$ p) X4 ~+ F. v- r8 r│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: [ c+ q2 ^( X% F3 ?8 W
└──┴────┴─┴──┴──┴───┴───────────────┘
1 k" d) ]' F# n m0 `9 r2 X% Z6 V2 s1 O6 L" A3 m- y
1 t! o; e6 h1 [! O# q/ e+ a6 }) G) qMega Chip& r% U& z4 M5 U; p' U8 Y6 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 p& |1 X! F* w! \│编号│名称 │MB│攻击│属性│稀有度│说明 │
e9 S" h+ b" ?, ^4 j. p; ^├──┼─────┼─┼──┼──┼───┼───────────────┤; p7 R1 `1 ~# V2 B$ F$ E, n
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 y+ A, Y! S K2 V) E9 f│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' O$ Q9 ]' ]- X2 _5 X! ?5 e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 ?/ G6 h% M! s2 Z( o4 G" |│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ a$ q3 B$ p$ A: b: y2 s- H│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 j" _. Q! {+ f0 C0 C6 N$ I
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 O% m. v- a' n4 j" c& q( p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* H; T7 F. a9 j' P8 w) a' ]0 ]! l│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! i e4 e; g/ R) S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* [- A# j, A& U4 z) G; P( l
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. m9 F+ {, X2 } M6 c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 L6 P v. k. a! Z* g2 v6 k& ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! K( f# O3 N% t% M% ?5 n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 I0 L( G0 R; G1 y( I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 o0 r+ Q9 e" ]4 X6 e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# u- |( T# P& O8 V) ?3 q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! w/ V$ A$ U3 t5 @$ ~. }4 u3 A' T8 K7 j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; m1 J) z; S& T1 y- R6 q2 N│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" d( ?4 n! N, W9 y" o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 L: j' A7 O) b! G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: ]) i ~1 B7 t: I+ W8 X
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ d7 x5 V' | P; h% Y$ h! g
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' v: a0 \: T( S2 T% ?% D. I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. ~. t3 C& w" `9 n$ B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 k+ d* i. C* {- y, k2 l) ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# \2 }! Q$ w+ m: a9 a% F% ]. t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) a" z' W& S" H0 L) A4 y n I0 @
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 P& N9 U, f' F/ w$ y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 [, J+ z7 L$ c
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 S1 a# s0 _/ S9 j4 f: O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. F% h+ ?7 ^8 J# Z9 H│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: D$ i1 F( s1 D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 s1 x) v( B: v( R$ `) {
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 j/ L9 E5 _+ N7 o% ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" ?* F4 K! S9 W8 V4 h# U; m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* s+ ]6 `' Q* ?, t6 {0 E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 _1 q" r8 ~% f' `0 }5 L% E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, P9 ?5 i4 |7 h6 p6 h, C
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
~* l/ g( d2 j% ]" q' H1 Q& ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 ]5 S; V, C+ }4 T0 i$ \+ p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* J; E$ I0 E( C0 B3 x
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- L+ k9 A& q$ s# b# }: e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) E4 D# L8 R0 U4 @# T R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* |+ g( D0 N& C8 {4 |+ F' z7 Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 {. e; y* O% B& _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ L8 L* x5 U# J! ]1 ~/ q6 g- {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 e, G4 I; X* x1 l) w/ W
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ a1 W: T& h- ?0 }- R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: Y# p( x! ]( ]7 k
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: |1 ?" n6 y" W
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
\6 \% b" M3 q3 t* W* {4 a+ p: m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% y# S- d3 d6 }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& n5 U3 Z7 Y4 M# M2 l4 z9 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 z0 x b/ y0 i
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: }/ u' |; X% s6 K4 F! h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% D( a# b M2 K2 e6 o% A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ m: I# ^2 F; Y: |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 I& }" Z' j+ g1 T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 e1 |& \$ c7 F n# G2 S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' `, F" J( T b* }& u4 j7 g9 O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, c" G4 q" U- c/ |. z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, i$ y w. D& V# Q4 ]( J- H
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 A* r7 K+ d2 ~( l% g2 |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 n2 m7 o6 A- N( s" O# ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) d+ a+ s2 {0 J+ T* x' X( n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 V- \8 z6 u& k% I' U1 i- T5 i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% f5 O' {4 j8 q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* b# J* k Y% J9 x# W% m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. \7 u9 w, D) }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; h8 p- f7 h* g& @│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( H; z4 Y" A% X. l6 c$ F
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ P* Y" r$ G/ U& D( q4 D" [1 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 I! p6 ?* _: U9 Z/ a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) @) g( k7 N8 x# \# ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: i& e1 f1 ~' n: [ b* H( f9 w0 W│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( e/ ]9 f8 o$ }+ Y4 Q2 Y- {0 T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# s$ |' t6 z2 y+ G4 l3 e5 `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 \" V7 M3 {+ X' W; ~+ J3 U3 n u: b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ i$ f6 Q3 d, I; @3 P* _
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% f2 {% a1 @$ k+ m2 k* m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: i" u* y" l7 P3 Y2 {2 f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% j1 K5 ^) q. \: j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 J e5 }2 B7 p- s$ Y! H│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 \9 K+ |% c: W5 y' ]+ X
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 f% @8 O' R9 N9 e4 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) m! Q9 U+ i- X* A# y7 _& j└──┴─────┴─┴──┴──┴───┴───────────────┘
1 }' d' O% G- x) Z
$ R' |# M& T0 _2 w5 a# H; U8 w4 H" z+ D8 f1 X
GigaChip (蓝版)1 b/ q. t/ ~' I0 b9 q8 t$ r
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 |. }& E9 ^$ Z, e. n; l; b& i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 u: \# N0 z+ m├──┼─────┼─┼──┼──┼───┼───────────────┤
! T+ T' I$ N) r1 w' C& m│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ b- e, m- z" \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- S& ?6 J" T4 t2 g│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, h* w- I8 z7 g. R8 Z, f3 w v+ ~
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 ]6 O* Q7 `# T│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# d6 _( J$ \ I1 P m+ D T│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& X4 Z8 L$ g* G2 D) T$ ?$ P8 V
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 s6 A, F$ z9 _ m* x4 |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ T# e) P+ ]2 G; ~$ _: q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! t/ ]7 r: {9 k& }9 x2 D( h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# m r! k6 D# {! @4 r' g R│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. w8 V. [7 X6 s: j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 s- @% v+ _4 {* S5 d6 {
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 d/ o% W8 V, v3 H│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. e8 ^4 `" q8 f/ e$ Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- [, t3 G- l7 P! X# ?8 ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 B+ g* E; n! l y6 ~. Z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 V N$ c7 K5 e; B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" t" \4 O& |0 H& p/ N) _
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 l9 |3 Z9 J% k8 B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 h* C, o0 v) n/ N7 a+ }└──┴─────┴─┴──┴──┴───┴───────────────┘
/ N8 ^9 C/ W) |. a* N! H# y
0 M! R" c# g. _+ |: A' HGigaChip (白版)(只列出与蓝版不一样的Chips)
% Q2 M+ X3 h. G' p( O┌──┬─────┬─┬──┬──┬───┬───────────────┐- z. B/ {- v* n. W& Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 J2 t E9 O$ ?# R
├──┼─────┼─┼──┼──┼───┼───────────────┤& E4 c8 E3 ]% Z9 _1 K
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' U! X' }+ N* a- `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. X& e0 v8 ~' X5 s, b$ j
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* G+ ^- `7 V2 O8 ?; S! ~% D$ Z1 a
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 y; j! i) h' Z3 Y/ C└──┴─────┴─┴──┴──┴───┴───────────────┘ |