转载请不要删除以下信息,感谢您!
9 j A: ~* K$ T& U: l■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; S9 v0 M2 P8 g) Z' T- O■● ■ NintendoWorld 站友xliz原创
; Y0 s% N9 T. w4 c6 f■ ●■ http://www.NewWise.com % a- l, T& F# Y4 D7 a3 B9 q# t' N+ X
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 A/ i; m9 y5 F# `6 \9 g
& I9 E+ I: R8 Q1 h- s# O
7 ]5 V6 x* q7 ~) W0 G; `( f 洛克人 EXE 3 Blue 卡片组合
4 I/ O& v& f% i1 B# c- L; s5 N: a1 Y; u; p
0 N( V k/ W, }& y+ }8 B5 w5 g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, g3 B; i; y' o" D' m$ q大家要看日文版的P.A.或详细攻略,点击这里吧!
5 K4 M' K2 N9 [====================
% s7 J% L# ~1 c: w# B" y, E2 m3 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 X. z6 E M5 v/ V2 m! j
* Q: s5 z' {* O+ E以下内容格式如下:7 j% t9 E4 c8 U# o7 a7 B
% ~& d G7 D& M J编号 名称: T% K; h( M$ E: r& p- h+ C
说明5 `: ?4 \3 L" a( ?2 l( ~1 E
组合方法
- }. ~2 [) B, d# L---------------------------------
& V* M3 E5 r' a1 r, B0 c! G01 Z-Connon 12 M6 d, p; p" w4 Z/ U! ]/ q
Unlimited Cannon for 5 sec, ]+ n: o g8 U6 M7 v2 i
Cannon A+B+C* D3 n5 m7 a/ E2 Z- M5 d# c
Cannon B+C+D
, }5 s6 p! T# f# a, W% y7 R4 p6 w' YCannon C+D+E
4 N# n2 ?& D! b) h, }
; v* e6 j, Q7 u+ I' ?- n: }02 Z-Connon 2
6 [- s- z6 {) O( ?9 z+ hUnlimited HiCannon for 5 sec
, z; V4 l6 [, q8 y/ o: b9 bHiCannon H+I+J9 a* X& ]& p( y# F1 o: |8 r/ S0 \* y
HiCannon I+J+K
' q, L0 h( N: `( h0 R: ?5 M- V% k, dHiCannon J+K+L
" A; R2 q2 M2 n2 C- e& C
+ S0 f4 \- u5 O) g* Y, o0 K03 Z-Connon 3
; h' ]( o, {9 Z$ C3 q1 yUnlimited MegaCannon for 5 sec
5 C' E( h/ T2 u3 c. jM-Cannon O+P+Q5 s8 M( y" \- k0 p; s$ n7 |
M-Cannon P+Q+R- T9 h" m9 R7 Z9 V$ f: u) L" R: O
M-Cannon Q+R+S
- Y" l- V1 {/ @' a* f' `7 e6 ?# w5 `& C3 E' \2 o: R
04 Z-Punch
6 g' ^9 I* v. SUnlimited GutPunch for 5 sec
" g+ |+ j4 M, i& {GutPunch B+C+D
\% `0 _6 w& KGutPunch C+D+E
@! t: F6 ?7 N0 RGutPunch D+E+F
' w, j+ b5 n G! \+ Y' V1 L, X( U6 C
05 Z-Strght
- s7 E' l+ v; A! H4 b% ]Unlimited GutStrgt for 5 sec
6 N. V' P. n0 u/ S( VGutStrgt O+P+Q
: S! f+ x7 ]# j, z* }3 OGutStrgt P+Q+R
3 Y/ B( p$ m) E8 t/ `GutStrgt Q+R+S( L* J4 Q1 w& {& o! G8 V
7 ?" F" a+ f- s2 u6 F0 t: B06 Z-Impact
. R3 x/ i) P) A9 oUnlimited GutImpct for 5 sec
4 c0 p$ n5 N4 E3 fGutImpact G+H+I* C% s0 `/ P: g9 t9 a; t5 ]' {
GutImpact H+I+J- @5 R8 s% v* Q1 d% Y
GutImpact J+K+L
y& T' B. G+ R- i) R/ L6 F% ~: C
07 Z-Varibl
; n4 l m- _) m0 pUnlimited VarSword for 5 sec
" \7 S- ? ]& G# w6 Y, y& ^' b+ iVarSwrd B+C+D7 } j& A! U0 T
VarSwrd C+D+E p" D/ A3 Q) [* a; _
VarSwrd D+E+F
1 f$ L2 |7 u) [5 R7 l+ r7 q+ o
+ d# \3 ]8 U2 Q2 d08 Z-Yoyo 10 K( U; c8 Q' j$ P9 w1 |5 ^
Unlimited Yo-Yo for 5 sec4 a& _" J: a& {; [/ s# @# T2 n# J) H
Yo-Yo1 C+D+E& U# z n9 j3 x* `
Yo-Yo1 D+E+F
1 d/ \( \$ z5 o' O! N0 fYo-Yo1 E+F+G: ?* ~- D; o4 z9 {: P# Z, ] d
/ V8 o, z+ X7 H* ~09 Z-Yoyo 2
; t/ @; j3 n \/ _! N" {% EUnlimited Yo-Yo2 for 5 sec! ~7 P! }( p/ S. r6 j* e+ x
Yo-Yo2 H+I+J
& q! X( d* A& R, W2 }; p* EYo-Yo2 I+J+K2 u% i1 [5 g b
Yo-Yo2 J+K+L
* v1 U7 }/ r7 u. r3 A! t4 Y! Y: w7 W6 u5 B
10 Z-Yoyo 3" }) R+ ]# Y" d
Unlimited Yo-Yo3 for 5 sec* \* t( B4 u, C, c- E* X7 g7 s: d
Yo-Yo3 M+N+O
+ ^# h" t2 s6 p, \9 ~Yo-Yo3 N+O+P+ u5 J8 z/ }, R
Yo-Yo3 O+P+Q
+ G8 ?0 I: w. y% u# w: Y5 q& g% S
0 J/ |- I$ Q, l5 Q11 Z-Step 1
+ ^' B4 G9 B' ~' C( f# ~. y' T) EUnlimited StepSwrd for 5 sec3 _( g' V0 e8 I% t8 W& P* Y
StepSwrd L+M+N( l' `# x+ l' q8 Z, j3 k
StepSwrd M+N+O; d- D# w. I6 v: j
StepSwrd N+O+P* Y- B. A% w$ A; ?
7 j5 O1 V5 ^! B% ]% j/ O$ `
12 Z-Step 2
3 r( K$ |8 }. R/ s$ DUnlimited StepCros for 5 sec' ~: R, a" t2 X9 i
StepCros P+Q+R
/ X. n; l2 T4 j7 o% k+ b+ WStepCros Q+R+S( A3 T% V) D5 X5 f
StepCros R+S+T y( h/ m0 T: x: }0 B9 U
# b' f o! P2 C6 m+ a$ t, p: ?13 BubSprd5 h9 \2 A! t; L
Attks w/ spreading bubbles!5 Z- m( A$ X1 M4 ?
Bubbler C+D+E0 T: Q0 g! a) P: `
Bub-V D+E+F
: U2 {& u$ i; f* G f: U+ n3 B. XBublSide E+F+G
Y% m% R g/ B4 j8 kBubbler E + Bub-V E + BublSide E
8 S" v" f& l0 R: n3 D; p+ J9 Y: f$ {6 ~
14 HeatSprd
$ ^7 E/ f. b9 ~, BAttks w/ spreading fireball!
$ B9 J+ j; @# X8 o5 c1 uHeatShot H+I+J! i5 y6 }! ~9 @. E% E f# p |# r
Heat-V I+J+K) k( X. ?$ V! }- M
HeatSide J+K+L& @7 \* A+ e! ?- c
HeatShot J + Heat-V J + HeatSide J: K2 c+ Y$ x) ^3 l0 q0 [- t3 K
W/ ~# q; } m15 H-Burst
& f6 O# z+ K: [: \Creates a giant explosion
' T4 d* t* x4 v& `; u+ D) Z( {! r* eSpreader M+N+O% ?' N7 N m: i# R6 c
Spreader N+O+P
" k' @1 p& n6 ~+ C& l" ^Spreader O+P+Q
5 B* ^6 {' C0 y+ c; ^
+ d$ p* T3 v. Y) I. U, J( `16 LifeSwrd* u8 l. z7 q y/ p- @
Swings a huge 2×3 sword!
7 x i s R# Y2 j7 b; SSword E + WideSwrd E + LongSwrd E
2 ` _" s% J( s4 D, e% nSword L + WideSwrd L + LongSwrd L0 [8 Z! I0 l$ ^
Sword Y + WideSwrd Y + LongSwrd Y
6 n% p' A' ~0 r1 D9 a* n* u a& n7 G) \: a$ ]/ K4 A0 z
17 ElemSwrd3 r v, ]3 ?" D* |- _
Wide swrd contains 4 elemnts
3 i. C7 g+ s: m Z+ CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 a' ?. h8 C) Y# _6 A5 G8 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- e5 ^* ?+ k2 f* u# m* s" [; c0 w( H/ g) k8 l N
18 EvilCut+ G2 V1 x; p# X: h( r
Step up 2 & make 4 atacks" k8 C" t) W; Q( N2 o
StepSwrd P + HeroSwrd P + StepCros P6 \# x7 h) w8 G* _: W
8 f3 g& V/ s8 I# J/ p6 Z( n& c/ N5 t19 HyperRat2 M% ^" i9 r( w- S% h8 l, k
A giant Ratton charges!- I2 a2 l+ q! y. F
Ratton1 A + Ratton2 A + Ratton3 A
6 w# _0 I* i* i: NRatton1 C + Ratton2 C + Ratton3 C
6 p! G# o; G: @6 L) a5 fRatton1 F + Ratton2 F + Ratton3 F+ y5 B. d' C0 C+ ~2 E
; `$ R/ O! {4 W20 TimeBom +
# \* B8 g4 T U, J* }Sets Time Bomb in enmy area1 K6 v& @8 {6 ^
TimeBomb J+K+L
8 x$ H I9 a* r+ g7 B) QTimeBomb K+L+M
+ \1 u7 i( a& u; _$ R8 {6 gTimeBomb L+M+N4 f) C0 W9 e% F9 I/ \9 \/ u
! a" S } ~( m* v @1 V21 GelRain1 T/ w9 W' f' M9 k! c
Gel steals squares
8 o, H' }) I# J0 W5 |% q- EMetaGel1 B+C+D
" E8 E' P, D3 [6 \& ?MetaGel2 E+F+G
8 h9 {7 m; f$ z2 R: u% y& B+ ~MetaGel3 S+T+U; W$ p4 N5 h; \! ~
) T. i% v% _7 r" ^5 V0 n
22 EverCrse) ~& |2 ~3 u1 S8 i9 u
Shield chases enemies0 Y' E! h: W" P' D8 U
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 J/ U9 j/ Y# P* WCrsShld1 L + CrsShld2 L + CrsShld3 L
! O/ ]$ l: d" j$ x6 t, V }& r9 V0 `4 E0 Z; [- b* d: Y
23 MomQuake' W' e2 k1 x4 ~! m: Q" a: D3 g, O
Awakens Mother Earth!
+ x+ J2 B6 e: ^RockCube * + RockCube * + GodStone S9 Q* e4 y) i$ U1 A2 u, d
6 Z1 B! M% s# H7 a8 S$ n
24 PoisPhar9 O+ j% Z* \( p
Pharaoh generates poison
% E/ M4 V) f8 w) q* `. ]PoisMask A + PoisFace A + Anubis A
& S( X/ J3 }8 q$ L+ C6 t5 h& a7 Y+ ]$ H6 r# x% b$ M
25 BodyGrd2 k* Y* ?. {6 M2 g% q
Bodyguard takes out enemies# b+ q2 x+ t/ H) n) E9 c* m
AntiDmg M + AntiNavi M + Muramasa M
. s! {+ _# g& j
) @( M$ S7 D+ r$ Y! t" F' f, r26 500Barr
; f$ v# }0 @7 LBarrier absorbs 500HP dmg# w* H+ x( t0 A. E
Barrier E + Barr100 E + Barr200 E a. X% \5 T; o5 M b9 L; @5 t+ X5 t- X% I
Barrier R + Barr100 R + Barr200 R
( n7 c; s0 _1 f1 g: ^
- J" H6 d' j0 ?6 |( ~1 X27 BigHeart w( r! _( `/ @ J
Attacks, then heals HP!9 g" \" F) t/ I6 b6 {- Z3 }
HolyPanl R + Recov300 R + Roll R: E! I( x" u ~1 N, i) X. `
HolyPanl R + Recov300 R + RollV2 R) D* ?; N& A# W, o
HolyPanl R + Recov300 R + RollV3 R
% G4 ^5 }1 D+ H1 J1 z3 u0 b8 O5 {+ r+ ^ c5 _# ?5 t* x6 d4 [
28 GtsShoot9 h$ v$ B. l% F) _
GutsMan throws MegaMan!
) Y5 l; `' H+ pGuard * + DashAtk G + GutsMan G
& Q! c5 f [: v; {( l& C: GGuard * + DashAtk G + GutsMan2 G3 b$ A% u! B% g% ?' w: N4 ]
Guard * + DashAtk G + GutsMan3 G! c! T2 ~4 ` f' @/ i( F
Guard * + DashAtk G + GutsMan4 G) u+ G; \$ s* F! P
7 L6 a n6 M& J% n29 DeuxHero
/ o. U/ g4 b7 c* \3 ?MegaMan & ProtoMan team up!2 S3 l3 B, o2 a& j2 }7 j3 d
CustSwrd B + VarSwrd B + ProtoMan B% _4 e) p9 |7 G2 _7 f& k
CustSwrd B + VarSwrd B + ProtoMn2 B$ M/ ?: k" p( K' V
CustSwrd B + VarSwrd B + ProtoMn3 B& @2 M3 i1 }* m
CustSwrd B + VarSwrd B + ProtoMn4 B. E$ C) h* D, A0 |6 V. d
4 h: D' c9 m" N! Y& x; |6 r" V
30 2xHero% W- c2 Y' K& U d
MegaMan & ProtoMan Dual atk
7 [+ c" w' O `3 {+ YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 r K g# s j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 |1 J/ Z0 F5 m. d; O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 g1 m, r7 f: WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 h) T% w, a: R/ F
5 s3 W" c8 V6 u: n; d. W31 PrixPowr
/ b, k9 Z, Y1 ~: I3 Navis attack at once!& u, c# u+ r' g1 g
Team1 * + Team2 * + KingMan5 K4 F K1 {1 C8 W) N$ {' A; y3 s
Team1 * + Team2 * + MistMan5 M+ w% B4 y$ F* k
Team1 * + Team2 * + BowlMan5 B
( n% d6 T7 a2 I) z" w$ u' d) h+ D% L' [# U& n# h& B
32 MstrStyl
/ c$ y; b7 K/ e7 ^- |! oMegaMan unleashes his power
5 h& G( w1 c: f, d# j8 ]% |; j& hSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ ]4 }1 z" X; x U& {7 H) R. R* ^5 T* Q
StdrdChip (Part 1)
' F! i4 v3 Q5 R" y2 n┌──┬────┬─┬──┬──┬───┬───────────────┐0 Y; q$ D4 F+ E+ P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ A% A" [9 A0 z* x. H5 E% d├──┼────┼─┼──┼──┼───┼───────────────┤
- Z6 j8 {- i5 z" o3 H R3 _6 A0 r3 D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 G, ]% I _4 [$ v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ I" m- _! K; P
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 A) k1 \5 A5 a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 s& q/ A9 f) ^% y% H
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' d$ T( r8 h0 r4 [* D B4 W" O
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │$ P! _& V9 u6 d1 L: h9 p* ^9 S7 c
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 G$ E$ t: h% ~3 |/ \│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ z" e2 i# K4 l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* o5 z" c( T) j' n! F" w% s5 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 ^$ m; P. W: x8 c d8 v
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# O5 P& `$ Z9 D; D3 C2 \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" i3 T s6 G& P( Y7 ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# m; F4 W b* q+ _5 B8 ~* a2 f7 g8 x│14 │Spreader│16│30 │ │** │Creates a large explosion │1 }: B' G7 ^; D+ R
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 x4 p3 h. O$ L9 @" v. C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, }. ^! \4 H5 h9 ^8 V2 p M& `│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; y9 Z* ?7 C# G& v4 f2 [6 f$ f' {│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( N* {& ]) T2 C: v; m6 A+ |│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' p x1 _- T: Z# r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: b, A# [7 Q n+ Y. C' ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, ~" I8 q* L9 M' n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 C+ U; p, l* [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 u$ E5 H2 C" H: l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 w0 j8 ~* b4 v6 ^│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" T) O7 R# G2 J│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ E( G& v0 P6 V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 p( s3 x# F4 U+ K2 m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 f T$ N# H7 a" }4 C$ \% J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# A7 P5 d5 O+ `9 N3 W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 {) ?( Z- L: O! b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: T! W2 \% |( T* B" L. p│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 o2 C+ n! C7 v' J7 ~$ c
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, x! R' P. G& A$ ]2 |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( a! C) x, D. h5 k
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 @ I f1 v+ w: r) T+ h│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 { e$ g% k0 J6 \3 w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( l. E' a) m8 q8 R& Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ C7 t2 P9 v* c: k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
n b! @* }# G) p+ O$ Q! Z7 n│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, K! D8 k0 M- ^* I3 i│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: A. }: i, ^& {; Z- ^5 W5 e6 Y% W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: I( T1 a9 ]3 N; \. G! A* [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 K; J( z7 y- [9 L│44 │ShockWav│10│60 │ │* │Shock through enemies │3 [% J' [- l3 d% D3 W: h' ^7 |
│45 │SonicWav│26│80 │ │** │Shock through enemies │, m7 {& X, M, ^& a7 q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 h; E5 v! z" V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 j9 w* x3 t, t9 i6 `0 V/ v7 G5 C4 O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! s% b+ I! H) }9 p. f4 r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) t* [" e. t' }+ c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# H4 g4 z7 q e6 p3 F I
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 [9 \ r4 l1 R│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! e* d/ a) D/ N/ P6 z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( @" ^% o0 l. p1 ]' Q2 G( O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: {% O2 S- w9 M, o$ y* \
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- S6 |4 n! |5 B/ k
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) ]. @0 v' B& W1 O* P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) [0 c0 |8 y/ o B% h/ c) Z0 P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( c/ e. h) H; I3 |4 @: T) q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( i) y7 ]( Q/ c0 u, Z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 t, r7 O4 K* w3 U2 R' M9 w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; [. n: U3 _; p# q6 K; p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% V9 a% Q, i1 b" r( @│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- K9 G% J c# X( G/ D7 Y. z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! R* X- d. ^# M1 W! N- b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ a0 K. Y8 T7 j# X: G+ }% E
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 E5 [1 ~9 O9 \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ q. ~/ A3 E2 `8 p6 a- i9 H
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& |3 A7 E, y4 _4 `$ L' v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: Y) q4 R3 y# o1 a& e: l
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 ~8 h) |" u( n) T$ w: M! v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │+ O3 i2 H* e+ t; b2 D! ], Q* {& K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: Q3 e3 D! x: l0 A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 i, Y3 z- O( M0 I9 a1 K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ I# M a/ m2 O) Y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 L' Q s$ v# g% O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 A6 }1 K! r; X5 }+ V2 T4 q7 g. V
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, r1 R& N) b4 L/ ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: p) E3 U( r1 |6 |1 @
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ t; W. Q# ^& }' G9 y1 t% V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* p' T8 C/ y' O' |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, V! {$ Y* O, y# @
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 L }) a3 Z* I2 x) U" Z2 K│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& y9 V: a: w1 i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 h; l V! r1 b- G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 z, F0 V$ S' u; k
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' A0 L, E: ?/ k6 K1 W. @. x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( f% x# E2 k# p3 g+ d) g+ F$ K
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ y/ q# S7 @& F) |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 S) G% |$ r7 t% B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% l3 h2 |) u8 \0 \8 B│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 H; c$ u( ~ u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 E9 \5 h! g1 C1 u5 h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ x7 P" I; ]* r& l
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- w2 E) s+ T0 _* _6 P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. `2 e* m7 N1 `. _
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 R0 A+ Z+ F5 w6 d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 v; c) x3 w+ w4 z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
& \3 O* F1 J7 B$ p# N% m/ \( X6 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 i6 L7 w' a y3 J! @, P. L1 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 h. n- R! V/ c$ a8 f0 e4 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
# e7 }2 [, U0 }, k
+ v4 U/ A: \" h4 C# bStdrdChip (Part 2): k/ c! x) \0 ?7 o, J5 Q' m
┌──┬────┬─┬──┬──┬───┬───────────────┐
) {# B% p% I/ D( o' p│编号│名称 │MB│攻击│属性│稀有度│说明 │" j9 N0 ^& e' B; H6 E N
├──┼────┼─┼──┼──┼───┼───────────────┤
$ G0 S" |% w+ Y& f: ?3 F- c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 J$ x0 S+ n( `6 u2 B
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. q/ `% i0 K9 ~0 A5 m' f+ [│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) o- i$ n, @5 C* U
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ m2 z+ g* G- E8 |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' V! e+ d1 U, e5 m t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 ^5 v" |/ |# |! I$ F. O; t2 x, C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 w$ a! w+ D; I; q+ l- H# e
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 S, ?6 B* w, h! M
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 X- W) ]5 |. M {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ \! ]; ~2 g: {- f* M% \. p│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, b; f% w4 m" R& e1 p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% S0 N; I( D; Z+ V9 d9 v, q: b
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 |" L% L, k i; c1 l5 G│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# ]4 v1 Z1 P! p) v" P3 i│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" o3 x2 ^' I8 c/ o S* F9 o│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 u; K& R& I, C& k7 H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( H4 V9 | T4 F9 i
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# b+ W+ t* r9 D' N9 S4 b5 T
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) d" Z0 E, x2 V. k6 A+ s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& d7 J* e" m E9 a. U│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 T0 Z; f3 L; K S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) g0 ]2 m" `! n( k4 [
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# |$ @0 {) ^& F; D% K0 o
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. j/ n, }. v' v# C2 }9 x( M" U( e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 Q5 H% A5 \' H# S; U│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" U7 C. ^7 t5 p# D6 p│126 │Rook │30│ │ │*** │Protects you from attacks │
9 y$ m1 X6 y5 D0 u; e( f9 ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 ]& G0 e4 `& g$ f0 H' a7 c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 u; U4 T# Z; `. n4 Q& q7 \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* l! p4 s ]1 V" V1 n6 g4 c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ |3 X3 a5 x6 O, t
│131 │Lance │46│130 │Wood│*** │Lances through back line │( ~; R( l4 D* \* [
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ Y/ a5 B- z+ h7 h! R7 a) s
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 q1 G- O% P) o- Z% M│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 P. G6 `% x1 V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ p8 ^' Y) q4 a4 P3 }9 D7 m
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# J4 K' O9 \/ Z; K, q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& ~5 N' {4 d T* q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; R* j( q$ F0 O* ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 a0 Z$ I- {( l, q3 I6 m! j6 |" g" H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │& D4 Z; L# L9 D# p. w' J5 Z
│141 │Prism │60│ │ │*** │Prism fires randomly │
. G/ n( y5 K- p2 h' Y1 o. [│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* P4 _- T/ h) B `- J% A9 x, ~; q e" [│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 C p3 B" z7 x
│144 │Fanfare │32│ │ │*** │Take no damage for a while │: u6 H8 M: l/ A! i+ M2 c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ X0 U6 O6 I6 V# ]7 r+ X6 l
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: Y/ ]+ Q! M+ Y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 L$ O: S! P0 `9 p7 i' t, Y│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 Z- b& i' D X
│149 │Recov50 │14│ │ │** │Recovers 50HP │' I/ G" U) }, s
│150 │Recov80 │20│ │ │** │Recovers 80HP │+ M/ U% s7 U; m
│151 │Recov120│35│ │ │*** │Recovers 120HP │/ ^- u5 S3 Z% e( ]
│152 │Recov150│50│ │ │*** │Recovers 150HP │
( e3 Y! K, k K% H: X│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 Z7 q5 M* p6 o' N7 A│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 {) u5 Y, e, p) f5 j+ k2 v│155 │Repair │8 │ │ │* │Fix your area's panels │
1 z: q X* H3 X7 z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# P* F; ]3 ^* V8 u X4 w│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% w8 u9 z! _% H
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; G0 Z) n: ^, H% ?3 e! [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 q+ F/ i7 X8 x/ H5 G3 |9 s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% T: T# w( T, w│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 t3 K+ M1 u; n) H2 ^│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! }' f0 e# e' @+ @9 P
│163 │Invis │11│ │ │*** │Invisible for a while │
: S# p5 c0 ? v8 @/ _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ e2 r4 ]* P; G W# M% E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; `5 V3 X$ G$ l' ] ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, c7 _: _# S+ B g! s. a( m' A# K5 c: O
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' `/ N6 U& o& L! L; W9 W( S│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
; N4 D- o" U- Y0 D* E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 {* m3 s1 ]- c- b, v* B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( ~, W3 C9 Y' h% \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ y- T, Y1 T/ r8 m: N# X8 p│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ I, R, x) m( C. R3 N+ k│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( ~& i( s' y" `, ?# K
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# a; U/ l' C m' N2 U8 ]│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 o I ]4 |% l& ?& {+ u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 x+ L; Z8 H: C8 i. l+ I# c+ b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 D: L: i9 A2 L│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' X8 b8 T! D+ q2 J0 F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 V9 |( f9 E8 V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) a% H* [; m7 }4 w( v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 n# f6 }, c9 f0 c0 }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; c' s1 c( x5 e- Y
│183 │Hole │55│ │ │**** │Open hole to dark world │' J( [) X7 `$ d9 M
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# d! A" M( j6 t; I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ {. X3 g. Y" o3 U│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 R* Z ~, c1 f) p! L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ e4 A( p- e2 \: Q* H5 E0 d& ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' ] W5 G9 c- k) \/ g
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 _( V. z% _$ Y
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- F! L% S$ y. L$ b& p3 g' m
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& i: i' S6 l+ ]6 d9 {% x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 ]& t! s" h2 m│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 D% @' P% h6 x: h7 G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; O3 Y7 O% O& u4 D
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 ?: E" d) j7 O/ w I1 R# _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' N6 P5 ?, a1 i2 H1 |; `* P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ B4 }. |) |& m
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( k5 A7 g; o/ t4 }0 C" ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 S1 O9 D, a! b! ^/ Q. F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# l* x0 I3 B6 P
└──┴────┴─┴──┴──┴───┴───────────────┘% h* S, V) {' x. S1 T
$ a# l; @0 y3 g" R8 n5 J
. e9 g. J/ W0 I' W8 Y. [Mega Chip4 c- I; f) k9 x6 X7 ]/ |1 A j
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ?1 T' k! x, h2 Q3 H; o. H9 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- F1 D6 j2 `. k$ T( F: p├──┼─────┼─┼──┼──┼───┼───────────────┤
: n7 p. b+ k# l│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* c8 o8 X6 w0 m I6 _4 n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: C) [% f( K# _1 I& A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! R; y9 C- F1 J8 m5 f( ~1 b% D0 J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! ?- a7 z4 F$ L( K' x
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 v" \$ U% q+ g
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ ^6 j3 f6 Y: W# E, ?5 k. h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% \; Q/ L7 U0 o- x│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& s: m2 _2 |, n
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 a" d) t g, l' [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 P, v# F7 M7 d* ?1 T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' t' a% g* [$ p% p) X
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ m5 g9 K. S5 l6 L- c! i* u% V# }' v│13 │Guardian │82│ │ │***** │Statue punishes when hit │" D" f% ]3 A7 b# ^7 c8 H* @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 D$ C. J! m, N5 b│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ F U- H8 ?2 V! r( @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' a4 b7 _$ \: L3 x8 v% c
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 `/ `3 _" a; O% Q+ M1 @& E9 ]/ F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: j& r& w7 t, d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; y4 S+ Y, Q7 X3 d│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! n+ h- H b# b4 {& E& V
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 N8 x- _( k3 h
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ I5 ]& c6 N) A' {) C/ h S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 _* b# g0 L. h% E% n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 b& a9 I2 m5 f" r
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, j: ?9 \/ }1 a% E3 Q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: n( D8 P: v; \/ E0 X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! h$ K/ D6 }2 _( [1 ]6 J2 t│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( @, ^& h1 d1 e! |- d1 G4 C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* a7 D- C/ m7 z& ~& Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* d! ]* w9 o: B1 l: d7 [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, W- u* @# h8 o9 J# M3 `' b% f8 H* P9 Z: l
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 U# t& A! Z0 b5 L; e8 K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( v: K8 ^. o8 t0 C; G, H
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 _2 @+ Q! \2 }) T; [0 O+ A; e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 s3 y8 C6 w8 \4 \5 x$ A- H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' H0 g" x! X& t2 O/ n% L# Y+ }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' K9 _% F6 i' \# Z% ^ E" a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 [* U, O# K+ c% q4 Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. _' ~2 X! t+ ? a, ]0 r│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 ?& x4 B5 _ F( X8 E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
R5 }6 _; Y |4 O1 x- q( d│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 G. x8 ~) D0 N) z4 H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' M7 W9 h4 C2 q: Q: M. I4 a0 G3 }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 b, B* c$ r1 }+ W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ {0 ~- |" W7 P3 c: T# @3 f
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& `& A6 x8 Y* V4 Z# V# @: h6 J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 }' e/ n* r& x2 p i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 B5 a" z/ l, R) n│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 S1 x1 ?- }* t0 @│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 q6 Q' M* I9 F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" j, h6 W2 D" R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" l. A" d9 Z$ G4 f; [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 M" G+ S; B* l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. u% m+ q, z/ M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( ]7 i0 k) y$ [& X8 a; M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 d- ~! Y3 k/ g& }* i7 f, h$ C; ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) ^( v( _( r* l7 m& ^4 D3 y1 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' M$ I/ B8 g+ B7 K& `3 C8 x. F│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ ~+ k& Z! j0 D6 b& D% g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 ~. a- J) } x: L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; @. _! k4 b9 P* m, l9 j1 C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 H8 F ~( O# T5 _: L ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ P7 c }( R+ G$ {/ C│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! F$ K ?9 \; Q8 ^" v│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& {8 F4 q9 A* B) a9 _% ~, J: q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* R, S: |+ l; [* q- ~$ [ G9 g8 G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 s. O5 q8 V& m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ D& y+ x) T' Q. @/ T$ ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ @. }! G# q7 N& ?( y4 d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' P& J3 M& {& @8 ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 |) L+ B; f% h, V: N
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
t7 N$ U7 p7 w* R+ K5 W# a8 Y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) `4 x; L, T. p, B│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 ~7 K* P* \" U* l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' p8 a+ H+ E/ `5 U4 Q; b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; F* o" v4 F* H' O1 E& r│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! u1 u9 d" j# l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ _8 D2 h) r; \: [8 W7 s$ I│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' E2 f# y6 p( S' d2 h5 E
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 ?2 T4 C, j1 R4 [) s6 z8 X9 L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ d/ A+ P: h$ }- B6 a│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. I' A3 b5 p- Z. @# {1 |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ {( _5 [0 k" ~! ~5 G│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" Q( P1 t$ T) u" Z7 u. ?│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 K9 ^+ K' ]6 t$ E, R- Z/ Y
└──┴─────┴─┴──┴──┴───┴───────────────┘( z) O- d" t* @- f4 k4 |
q Y9 C9 A- N& Z1 u1 E$ B9 I
7 C+ i2 x2 X0 d6 ?GigaChip (蓝版)8 O5 v, P0 a8 Z* I1 @3 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 s: W& c; ]) @7 H [5 a│编号│名称 │MB│攻击│属性│稀有度│说明 │2 Q; s7 E" I. V l
├──┼─────┼─┼──┼──┼───┼───────────────┤
: W! O9 x0 q1 V│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# |7 D: q2 n7 [2 g. z) _0 [│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# c7 [# b3 N9 [8 }( z6 p! [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │) R! Z: f; U( v- Z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! ^; v! _; p# W" _; I3 R│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( A$ z; u9 O2 W; D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 ]4 F' j& X7 W) o+ e, I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; { G$ r; L' P) ?0 b) p( f$ O( X│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 \# F+ }. o @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. a. y6 c) C) ^$ N! S5 F O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) j P: v3 K/ R, |7 ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* n1 `, e) `5 L) G9 H4 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( l# C2 B8 Z' r* v/ u' _ I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% P# L5 l. `% R8 ?( T- @0 y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& h2 j" L, r& P0 F3 F& H7 }
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 n. w+ X$ s- z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 v! ]' _. ?3 A! X7 x9 M│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& S, R7 X+ i+ g2 ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; \- |! i# _" S2 O2 [/ U( R, ?
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, m* p& g9 p2 w$ X7 S9 z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" S* H D5 U6 O└──┴─────┴─┴──┴──┴───┴───────────────┘
5 o5 F6 w8 ^1 Y6 k: n: L% h; P: u- R, C, D$ u" k
GigaChip (白版)(只列出与蓝版不一样的Chips)2 v2 G: L; y' m$ ^& `) C+ X3 ?8 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \8 {% s9 M& }" ]( K4 v; Q│编号│名称 │MB│攻击│属性│稀有度│说明 │; m5 E2 i; c5 h6 y9 }" }
├──┼─────┼─┼──┼──┼───┼───────────────┤: E! g- J! g: L- `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& I0 K2 w# @3 l) ]7 `' |" y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 Z. l% j' e k│4 │Balance │60│ │ │***** │Both Hp reduced by half │; ?: x! c: j. O; ]% A4 B
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: Z9 N- e. H$ @└──┴─────┴─┴──┴──┴───┴───────────────┘ |