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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : G2 ?& i( o/ N  ^
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% I1 V: ?  D6 M, X■● ■  NintendoWorld    站友xliz原创/ c: E4 z8 H& M; q' |  J
■ ●■    http://www.NewWise.com
1 ^! A+ ~" @9 p, ~■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; @! M3 H# m4 E/ A+ l9 Q- H

( r4 w8 M) l# A0 `2 A( G) ~
, n1 ?% a: E$ y* w6 s" T6 d           洛克人 EXE 3 Blue 卡片组合
) v6 s% p. P: h* P. ]% {" Z4 L( {9 y

. D. S. ]* e2 S+ G5 C2 U0 @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" @( Y# k: `5 z# l0 T1 J9 k% N- M
大家要看日文版的P.A.或详细攻略,点击这里吧!

; d, W' v' i: {, g8 v: U====================
! E# B) Y  [# U$ `3 Q! h, \( M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! j( f1 D! O  ]! a3 J7 U: C! j5 a
. X+ W% ]9 \% n以下内容格式如下:" W  c9 Z% Y. s1 p8 m
) Q  O: z4 b/ W6 X. x
编号    名称( ~: ?) D; A% X$ E' h+ |# m8 t; y, Y
说明
8 F1 K7 i. a; _' d8 |+ e" C0 J组合方法
0 _. I5 }+ y. ]2 F! c7 l---------------------------------( x0 F5 |% R1 a& T) j, N# P, X
01    Z-Connon 1, T6 U& L% @+ D# u' R9 M3 p
Unlimited Cannon for 5 sec
  q7 g, h* R) q5 |4 g, E% PCannon A+B+C
4 s; J2 ]! H5 i  ^: x' m) R* i% CCannon B+C+D
5 m. J+ J7 W- H# D* z6 G9 B( FCannon C+D+E% R0 e! c# y: @! _* m% ^! A5 r1 i
# C: y+ _5 M# r, m
02    Z-Connon 2
7 j8 |" l! m% }) K2 i$ s4 o, }, |& d7 SUnlimited HiCannon for 5 sec
% L! h. J) B& c, B; h" Y7 F7 THiCannon H+I+J% m  S: {- h' H* m7 Z9 @4 `0 }
HiCannon I+J+K2 Y4 C7 j, h' ~1 B: _1 g* g
HiCannon J+K+L
  Q; d% R+ Y1 M0 q& I" h% {- ^
( }( @: k( \: A( W0 q03    Z-Connon 3
6 {- R- G6 }* p6 W4 MUnlimited MegaCannon for 5 sec
, {8 _8 a3 t% g  S4 @3 WM-Cannon O+P+Q
! H2 \) c1 Y" V/ j, S; r; pM-Cannon P+Q+R
; [# ?* T9 r# LM-Cannon Q+R+S
3 x2 r. K/ ]- B6 F
) q/ ~' K# O' y. k( y04    Z-Punch* m6 P' _2 [( [' V
Unlimited GutPunch for 5 sec1 B2 `: o& [7 S. c4 v! l
GutPunch B+C+D6 _! p- M8 v' V$ d
GutPunch C+D+E
9 a' u9 I& J( {2 \( r* K" EGutPunch D+E+F
: T3 O5 B) B2 C- K6 o2 S
8 b% {: B  {: `9 E% w! e' _! h9 t05    Z-Strght
$ N5 A- ^  k3 L! W& B4 NUnlimited GutStrgt for 5 sec- a4 A- Z7 Y0 i" p  t( a' v+ t
GutStrgt O+P+Q6 b; |6 B5 V$ _
GutStrgt P+Q+R
. H* G1 A" @0 E. U0 {GutStrgt Q+R+S6 m  D/ W( \  I8 {. R

% Q2 m# O% h- V. J3 E1 f06    Z-Impact
4 f# y; v9 J2 V( `7 ?2 R* IUnlimited GutImpct for 5 sec7 z" [9 l8 R# a9 L
GutImpact G+H+I! R' Z- A/ }7 z3 h3 @3 F5 q
GutImpact H+I+J
! t6 Z2 g6 g0 D7 j$ A4 P) [GutImpact J+K+L
' c# ?0 o/ o& }/ e: Q" d6 g# }, Z/ Z1 v2 r- u' W" c3 ]
07    Z-Varibl3 N1 P3 e" w+ @. [! {
Unlimited VarSword for 5 sec
9 f$ E, T  j2 m+ V4 p+ _4 d0 UVarSwrd B+C+D
* N4 i- ]( @# G  YVarSwrd C+D+E
  {$ @; c+ P( m* h; y- MVarSwrd D+E+F# X* ~2 p+ u5 D( u& B( Y# S
3 P% }$ `, w2 ^* O% ]3 ]9 [
08    Z-Yoyo 15 b/ q& Y" y0 o" {
Unlimited Yo-Yo for 5 sec
3 H+ o9 u) S' H- jYo-Yo1 C+D+E
: R1 D0 C) n+ }& bYo-Yo1 D+E+F
- R9 J2 ~  a) {Yo-Yo1 E+F+G9 h6 I4 A9 E* \- t: }) H& M. Q; @

8 S: j+ f+ m! i% h6 B: j+ s7 l2 c; y09    Z-Yoyo 2
: d6 f( L7 W/ t/ b7 K- {% gUnlimited Yo-Yo2 for 5 sec
: a6 V! A  e: v9 m/ G4 K) w+ KYo-Yo2 H+I+J
) O6 @8 k- L1 J0 I0 ~; d- }0 s/ {Yo-Yo2 I+J+K
& T: N0 V  {5 [7 OYo-Yo2 J+K+L5 r8 @1 j5 b0 S* {& l7 Z

, x! I+ |2 n; f$ ~10    Z-Yoyo 37 Q# n: S. h9 D% Z+ l, o1 r
Unlimited Yo-Yo3 for 5 sec% ]4 {3 Z7 [0 D$ T0 P/ D
Yo-Yo3 M+N+O' c8 U4 J( k* G8 [
Yo-Yo3 N+O+P  v; ]. D5 _* g6 x* Q+ A
Yo-Yo3 O+P+Q
9 I  Z  S# w5 e# _" H& Z2 t8 d
3 p4 }: Y" r" F' ~/ v11    Z-Step 1
1 I6 _  c/ ?, X& |Unlimited StepSwrd for 5 sec
4 w) L& {1 P1 {9 r) I2 p7 DStepSwrd L+M+N9 g5 U  H3 \% V' h
StepSwrd M+N+O
9 o# N; p3 S& I! `1 m" t1 FStepSwrd N+O+P1 z9 U5 }! z( R, K$ u

1 @1 d, L2 [( t8 i, m9 r5 d" y12    Z-Step 2
6 }0 j8 r9 G/ yUnlimited StepCros for 5 sec
/ o  w8 N) o2 k& E% c% Z5 Z  tStepCros P+Q+R
+ B' s% g5 ]- J& W( G4 R% \StepCros Q+R+S
: G/ U: v. U, K9 m4 D6 ^" CStepCros R+S+T
& |# O6 }/ a* {% r' j3 P: u# G2 F7 H4 y$ W. @! o5 d" l
13    BubSprd
$ f% a9 n8 K. h' EAttks w/ spreading bubbles!
" @% a! Q9 u) m$ `) l/ X$ MBubbler  C+D+E
+ M( J3 j6 Q; r9 ?9 I" uBub-V    D+E+F* o, U1 M3 k8 p% F
BublSide E+F+G8 [1 H2 E1 Q; Q) {' x6 m
Bubbler E + Bub-V E + BublSide E5 T# c9 [  ~2 C2 d7 F: F1 V: o
" C& C9 r# k% }, \+ `. A2 Y: l' S
14    HeatSprd
, o; v) f7 N7 ^; wAttks w/ spreading fireball!
  {( l4 v: p& }9 b8 e# {/ @HeatShot H+I+J
  L9 b4 y; u6 Y0 t" ~' I" qHeat-V   I+J+K: }- d8 r7 l9 w& J9 K
HeatSide J+K+L
6 Y  @5 v# H' z0 o- FHeatShot J + Heat-V J + HeatSide J
+ \$ U8 [* D) J* {; K1 D) L
. p8 Z: ~  L! j( {0 ?% S9 l5 N$ T15    H-Burst
% a( _3 W; h5 o) mCreates a giant explosion* V; H* K+ G5 O4 k
Spreader M+N+O7 Y) Q0 ~9 [! ]' b, ?
Spreader N+O+P5 v- O; w9 [+ Z, p
Spreader O+P+Q
  _$ I  Y0 X4 B$ N* s, r" n9 t  I3 ?3 U# ^
16    LifeSwrd1 h) `# |4 j" W% A6 p( `" f
Swings a huge 2×3 sword!
7 U' x( T) y' r# w$ D& s! N" H: o* R3 fSword E + WideSwrd E + LongSwrd E
  _) f0 E7 P( X; |: E5 [Sword L + WideSwrd L + LongSwrd L  V9 f- t8 {/ [1 c( E0 j8 \6 \
Sword Y + WideSwrd Y + LongSwrd Y4 V. j% _" p! M+ i) c

8 V2 X& _+ N* U. f: E17    ElemSwrd/ i  @4 }+ `6 t# ]  Q5 e$ w
Wide swrd contains 4 elemnts( f& W" V( r+ Y, _! K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 ^% v4 U+ t6 d7 L$ d6 K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 \& y$ L0 R6 Z) t" Q6 _
9 g1 x. J$ G4 w; ^$ F4 f$ v& b18    EvilCut
- s+ E; m5 n' }# [- C1 R( aStep up 2 & make 4 atacks
( ~# H) c" T0 hStepSwrd P + HeroSwrd P + StepCros P+ x5 f  d* p( c

" t9 d& G0 P- ^2 u19    HyperRat/ o9 W3 ?: @5 F! s4 a$ H2 G8 I
A giant Ratton charges!
8 O8 H8 g9 w8 w2 q* `Ratton1 A + Ratton2 A + Ratton3 A  r: y2 p, T6 r1 m  F/ ^2 H+ G
Ratton1 C + Ratton2 C + Ratton3 C6 H" o; L4 V( d) a8 D
Ratton1 F + Ratton2 F + Ratton3 F
7 ~# _' W, G" A: K+ j; l  J% u. \: o6 ]4 L' h( Q8 `% H- m
20    TimeBom +
4 u2 N" k, D, }9 t6 J8 L$ j, sSets Time Bomb in enmy area2 V) |1 D% r  N# g) u6 ~, Y1 ?3 n, @% ~
TimeBomb J+K+L, a8 o7 X* j& g- Z& s
TimeBomb K+L+M
( E' I6 w- a0 KTimeBomb L+M+N. a8 h8 V8 U* b; s6 J6 y9 H

( ^& R: E- W5 W7 j; Z4 t2 ^2 R21    GelRain
% I+ U; \7 A3 |# hGel steals squares1 I4 H7 ^4 R1 B* Z2 _. B9 F
MetaGel1 B+C+D
/ `; }0 P' m! |2 O; k; xMetaGel2 E+F+G  m9 g7 s5 h# }- R! G: m
MetaGel3 S+T+U2 C0 I* F  A; d% L1 K5 s

4 z4 d* J+ ]! {22    EverCrse
% u! M$ I" S3 E1 UShield chases enemies( y" P+ u2 f6 }/ m( {6 M
CrsShld1 C + CrsShld2 C + CrsShld3 C
: O/ a3 F6 X' B! B( l$ E5 @6 B3 BCrsShld1 L + CrsShld2 L + CrsShld3 L
$ W; U  K+ a  o
/ r; f4 }8 S2 R! j23    MomQuake
/ S* f6 b( {) p9 b( }Awakens Mother Earth!
8 L! r0 S$ |& [/ D& uRockCube * + RockCube * + GodStone S# ^: a' Y* D' l- b' X6 L( y6 A

( ~% B  x1 N% L; ?24    PoisPhar. c, ?+ [2 _* h: @0 e8 H0 _" f
Pharaoh generates poison: m3 ~8 d& p9 w  R* B7 o
PoisMask A + PoisFace A + Anubis A- [8 V$ u  j: i

* e9 u/ Q6 a1 m' y- s& o' B25    BodyGrd
* o' @9 d8 a: `9 GBodyguard takes out enemies  I2 ^- P# t4 l; E+ z5 R( j
AntiDmg M + AntiNavi M + Muramasa M- h* I+ h" m: ~( l

. S! ~# l& ^& o4 R0 g. T26    500Barr
, l( W  j- R, GBarrier absorbs 500HP dmg9 Q% x! J: I& V( O- R2 V" o
Barrier E + Barr100 E + Barr200 E
5 @& L: l: b" t/ {1 y8 DBarrier R + Barr100 R + Barr200 R
" F$ Y/ e6 B# K1 s8 V+ t! y3 e% s8 k( H2 v
27    BigHeart
* @4 n6 Y  v% j1 R' B0 AAttacks, then heals HP!
% f6 ?) r$ W% D9 k, oHolyPanl R + Recov300 R + Roll R
3 P/ }" U7 g, P: O9 y; A1 G" fHolyPanl R + Recov300 R + RollV2 R9 L. J/ l6 j; ^/ O, _* j0 ^
HolyPanl R + Recov300 R + RollV3 R) _! m) A5 }. C8 q$ J, z6 h
" y# |: V; y3 `* B; o
28    GtsShoot8 m( I5 ~1 c. X& M/ @  L3 C6 F# k
GutsMan throws MegaMan!
" _4 a' m! O6 V+ o1 ?4 A0 _Guard * + DashAtk G + GutsMan G
( g$ {# M: M( S* ]/ F' JGuard * + DashAtk G + GutsMan2 G5 b" o' n, [9 z6 c, Q) U, v# b. x
Guard * + DashAtk G + GutsMan3 G
, m4 X% O9 z0 W& l4 `Guard * + DashAtk G + GutsMan4 G
# J5 e1 d* i6 N$ m* L9 m% }
, B( |" [0 r( {3 C# }3 ]6 |! R0 m29    DeuxHero* Z9 x  V$ z& z' V$ T; Q; m/ g  C& ]
MegaMan & ProtoMan team up!4 o+ K6 C. c, i; P
CustSwrd B + VarSwrd B + ProtoMan B' |) {( Y! Q0 _* k1 g* U' O
CustSwrd B + VarSwrd B + ProtoMn2 B7 V3 Q% l4 T5 D2 U
CustSwrd B + VarSwrd B + ProtoMn3 B
% J; W6 f4 y  PCustSwrd B + VarSwrd B + ProtoMn4 B/ l: n9 S4 v8 P% l
2 p- v9 [4 r3 i
30    2xHero3 \" ]6 V, R7 P5 c9 Q' n
MegaMan & ProtoMan Dual atk
& n  z+ y$ e6 `+ u9 u. T( G$ r- QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; t2 G0 i) [7 U# ~/ j4 c; W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- ]- {3 M1 Q5 L# b; U" LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( [9 F/ H6 S0 h" q: Z3 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; R5 n+ y1 y# ~9 ^2 m
+ L, H6 l1 n0 i# E. A5 q5 W; e31    PrixPowr
) h  E4 o$ K# |' c7 Y3 Navis attack at once!
$ q0 q# R  w0 e7 M+ q8 s" uTeam1 * + Team2 * + KingMan5 K
( ?; |3 q* d# t2 BTeam1 * + Team2 * + MistMan5 M
, h4 B' }$ I% M4 _) b1 WTeam1 * + Team2 * + BowlMan5 B
, i( j+ V! a) @8 E, W4 K# ~% s; y) ~! G
32    MstrStyl
$ t/ N6 {. J7 U1 a# e  ?MegaMan unleashes his power: q6 J! p6 x& E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- n) n' z# {  e! Y' w& j% d1 E) _" R! C8 \" y; h, o
StdrdChip (Part 1)
# S- O# x2 p3 P. N5 ~( t2 V┌──┬────┬─┬──┬──┬───┬───────────────┐
% H% ?; @* O$ ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 b9 L8 ~$ X, s. l6 H├──┼────┼─┼──┼──┼───┼───────────────┤- E+ j3 z" R# i& W! z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" J) d& O! n+ s3 F% E4 [+ b9 N
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 F, |9 W6 P7 F7 S! o3 `, i) ^│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) }# T9 s0 V5 L3 G: l" Y. z# C│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: F$ D9 r+ f2 D" z* x5 v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 g0 N( n2 Q% y' K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, s, i" o" L" |' D9 [- ~, ]│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 K1 y1 C: h3 b5 B1 A& A. }0 @│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' b! g9 J2 T$ b  g! w$ t
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, {; @; y0 G7 G- v8 A% E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 M/ ~' K% ?, i! W; H│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: Y* i% C7 h# w7 T│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' i7 `6 f$ e8 ~! H* t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( k9 ?3 E: i1 w/ P6 X' Q
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 L- _- b5 k- R1 S8 V& ^9 k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 x0 H# P! a& s% V; t& A
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 R0 Q$ ?5 T; {. a1 X3 X  N' ^2 J" H│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ s4 N7 N& m' C5 V│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 l- H  K( C% q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 @) m$ S- Z) x, ^# z: _9 d│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" u5 y2 k" l7 }! P6 r% j
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* e$ j* y( g1 T. R, z+ R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 w2 A0 b! a& V1 ^& n* c│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 K! v( `# D  D/ Q- o
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 x& w+ g& Q+ e; i9 F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 M2 @: `7 B7 e6 |, Y# @. Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% d2 K& |& M' o6 s) U8 r│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 ^3 y$ J: W  t) B
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" b) X, v$ N& V1 B" C5 @& j
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 U6 v- {6 H- ?" g: [  v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 f2 {5 h' a! d" T% J! R: Z│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& w* |1 x) `( {" O1 M+ L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 B/ O" G" y9 |8 T0 K5 H+ \" C; @% J/ ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! ]) H7 Z* Z7 s0 F
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' q7 O& Q" A. B- q/ T) |5 \( o│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 V/ b7 j! j* }: K/ w) D; j│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 ?, b9 D" k- N* ?7 z  D6 n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: S' w; d$ E+ t* V2 l; \: N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 @& w  l5 g/ X) N% x1 i9 N% w) b│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ S5 D! C/ Y0 p4 d/ B# ?│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 m: G8 ?8 _& R/ Y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% n5 |5 ^" H" o4 J" `' h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, j3 L% M* L4 u+ Z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 I% c7 _8 R) y$ g" x
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% K" i& e: B; j; C- l& q+ X1 w│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 i9 Z, a5 @2 L% `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 B: L3 F: A' W2 s9 S│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 l) T3 x+ G2 U' j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ q& M8 [3 X# W5 q# a
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( |9 i& G! u. q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# F# d- B: h& F! ^$ R3 q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 _- O0 n5 j6 I: l/ ]6 f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
: K% X3 b7 w2 w$ s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 e# l" l* {2 s' {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, j+ j7 U7 y4 e' W) h' L/ Z│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! ^0 V6 V# A2 ?  _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% ]9 }2 ?1 c+ r8 R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 G7 Z, Q6 S" L! d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ d. Z, i0 \9 ^' I+ s│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" c" b) Q9 c. h│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- B9 S# V: r; D' \+ P: c* ?# K7 T
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ y! O: t1 J) h6 \8 C1 V8 I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 ]. \2 @" x5 A. q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% H& P/ C6 I  p3 R  @  i( B9 W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' b$ g( l) q3 K│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% [: q; a, H( F) K; d9 [3 }8 [7 z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& B  d, M- v7 K" j5 v- C& j5 R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 T* e  z1 H; Z7 t3 \3 `0 a+ v& r5 i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ n* n( [$ ]. r' Y" l) `8 U9 @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) x2 }& I$ d) n; X' X, z3 \, j; d
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  h/ J. j5 U) I9 s4 m9 N0 {# }- H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  {4 d7 N5 l7 _" b# [+ }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 @, _0 W7 U5 l' i9 ]$ {4 h
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& a# \3 T% l5 G' U! p
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ ], D4 z  F$ R- Z/ _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* ]0 Q+ V! v" ]% s" d2 K│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 ^2 s$ @/ a! V; I6 D  R( v│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" C: [' `; y# V7 }) g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ L. {2 G* {) r1 p  P/ B% u2 H' e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 A# b' r; |6 t& j3 V
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
# T# U  o) g8 Z2 m│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, s% I, x3 B2 y$ X* E& B" a! D│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 T% Z/ Q3 {- F$ B
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' Q; h( r  l1 g4 u% B
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: \' f) c0 ?2 @% k! m# b│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │, W+ I8 X: e4 p, F7 \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! i# j5 K! P; M3 [6 @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# h/ O$ S- t3 C* H' Q% E) D3 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 X% e3 T: o/ e& f* z  X" @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 X% E7 _  w( G. }$ x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 d! |. c2 d: C3 k: Z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 |( u; K  ^% }5 l1 h& z" v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# v' J; p4 @. Z+ \" G2 s│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" Z5 u  e8 A3 n  ]' J: Z( v) c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! Y& q; r. w) o6 g/ Z% c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& [7 _, H4 j, M4 G& A2 ~  W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' W2 j2 I% _6 p: F$ c0 W/ B% i
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. a3 k5 W$ D/ _3 B│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* X+ O' r$ \+ n' p6 B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  Q$ s; B* M1 W2 U! }$ _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% x+ c$ E9 j+ ^8 C
└──┴────┴─┴──┴──┴───┴───────────────┘
/ n  c' G/ K1 c2 M  p$ i5 ?9 c& N# T+ q1 e8 d  c5 |
StdrdChip (Part 2)2 O  x- S& {* I% P7 q. K
┌──┬────┬─┬──┬──┬───┬───────────────┐2 r) O) V0 x: \* N
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# V) Q/ M1 k* H* G/ W├──┼────┼─┼──┼──┼───┼───────────────┤) l' p# [; m8 V3 n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 A% x; b' o2 m1 ^3 q1 F
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" m+ U# d" I% Z0 J( X0 c
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 H" @+ M- k6 b- e1 d" b) K
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- T- q0 S- A7 i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 Y% I; A. v' r; ]* v9 Q) N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, p5 t6 S6 A% w, j8 C│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" B5 c" Q( g" l- r& g. Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& j  |6 }4 T7 O- Y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& p2 h( d7 H, B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 R4 k# \0 o0 U6 J& A# x% k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 q5 s# z) l3 D/ w% g; {$ M│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' R. ]( V2 x+ u* {; f# _
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 X/ Y) h8 Z$ i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 D# M# y- W" F+ S) p  F│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. Z4 ^6 Y4 x5 G9 w; V│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. t1 E/ B: k/ ]0 k( E& z7 m│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" J& o8 o# V4 ~' b% Q& }( L' E
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, x: K6 L" ~& R8 I+ _│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
7 W+ t1 g4 v, y. A│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! |0 M2 X) M% J% O/ R6 }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% o6 d, W2 `$ q; Z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 ?* N; i8 V+ |, {( y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; W8 |1 D6 T* D│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! `0 S/ `& J5 b. g
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │' @$ z' g+ y0 P, C. ^& c3 u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( \/ n% ]+ b7 F│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 X. V- D+ }8 h- b8 K3 @│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  d2 F3 ?) K" \9 |/ P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" ~2 s* p' |6 d# M2 L& V
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" _) P* v$ i  n4 l. ?│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 G9 C' V/ Q  A& o; \│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: a3 B! A2 w8 X5 U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, a& U7 k  M# F# l6 W3 v6 ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) ~1 M% [4 O- j
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! u# R  a7 p( p* M9 h  d
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& Y* E/ w' R: q6 E│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  G0 F7 U/ b8 J& C
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& M7 z3 @9 f  }& @1 T5 T* J
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 D9 d; G6 F6 T1 K" w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! t. L/ P" D. s: V8 L/ z
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 k5 v) l, b- q2 s7 C
│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 ]4 J) J8 i3 M/ J; O
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 N/ D( I# ~, g3 r8 T! @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; A, X1 j1 @$ |/ x' `2 C/ J$ Q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) I4 {0 }- ^7 v3 V│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- \( C  H8 ^. [! U7 N$ d
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! Y$ M" n3 T7 H, W3 V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 B" H6 H1 P% r5 X/ K& K│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, f! z& u3 [2 @+ B+ ?$ |7 N% X2 |0 M
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 @2 u$ T: H# O* m' r: ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ {4 L' b0 \; g! o2 ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; d$ p% z3 O9 q+ ~
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 O/ Y6 s3 b$ p, F│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 B! l# Q: c+ y5 Z& c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │; l: D3 a. |& M
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- \; `4 t* ?, u- x( J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ _, j7 n4 p' C! p% }& W1 J+ {
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ D" k) X/ W. Q, }8 ~# h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 C( m9 m; r' [7 I: ~; {( D
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& D6 Y8 @/ v5 l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# g+ _" k$ j4 f9 p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; A  [) u5 D4 k$ X  A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 P8 Q2 ~6 E$ `7 I9 {0 j4 @
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 f# z& l. g. N) W, F& a" X) n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' s1 P( J6 `, I+ g2 o# q. k& _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 L& t7 m( f" ?' O6 J! Z: r│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 @) F# t5 ~) ~* @
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 Z, s  X$ [3 b7 ^' R- B│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( V' P# |( h2 J9 q* Y# M
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ C6 N/ H* F, z, f* M" ^+ ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, K" j6 l5 y* z1 Y2 X│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ T' n& E8 ~/ y# o/ e5 {8 K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: N% @9 K0 F3 b* Y" z% a; K7 P( D# N% h
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ p8 T* k$ V; c) O7 K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 `6 L1 ^0 P, @% D│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 y6 m" {9 o5 J6 }5 ]! X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 @8 r, g: P4 m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  _# G+ b& c0 W; j# m7 F5 u
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ e: c6 O, r# v9 v
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# p8 E& u2 \$ L. m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 X' L) R2 ~2 j5 `5 K% g- n3 h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 {! D, Z- A8 K0 w. @5 ~- w│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; i9 f  r( B3 f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 |9 i" W9 ?6 P+ b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, W; i/ q4 L* `) m6 E3 [│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 S0 z% J: G/ M" e8 y5 r/ a
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 k; ~9 C4 |' B. r8 G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) W; O' Q+ ^3 E# N; `9 i8 n
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* [( K5 q3 X% p# g9 @1 ]! f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 E$ D" p& G; g5 l2 G
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* U( S5 C* X" v$ J: G2 H. K│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 n5 q& I/ y. \" F' X1 C* P$ ?│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 K6 \/ Q  C: v) l0 e9 M) V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# e' @" d9 Q5 p2 ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* E; {5 h: I6 y( b3 t! T1 T) s│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 D) r8 V1 R! E, Q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& i' h+ u" R1 [
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 R% ]7 x5 @4 r1 h+ f, K) _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! A% a5 s" C5 T3 P- c+ S2 u. ?│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  K& [% W! P% W$ X
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, z% E# R, R" }* F" P/ R, \, L5 T
└──┴────┴─┴──┴──┴───┴───────────────┘: J  X( U2 {8 o1 ^9 }/ t

4 m2 E$ E, e& O+ P7 U. a/ C0 V/ K4 v- ~; u' Y/ D; S' T2 I+ D) C- }
Mega Chip
% S3 ?# l! m! z. v3 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
' M0 h. w1 m. l. I│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 o# v, H8 b" ?5 j4 E$ Y├──┼─────┼─┼──┼──┼───┼───────────────┤5 R; T2 M6 s: K" I2 X: P8 ]$ M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 Y* p' l7 J  o% h│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# v, V* o( F, n: G" Z6 n+ U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. t. U  @. F6 G4 T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 ]( i1 K6 j& f$ ]( F
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ X3 T; Q7 |5 j3 F
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- ]( t' E0 h, g+ F1 `+ A
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 f6 \& W# ]3 x8 a( q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# F6 J5 \/ V$ y/ o/ N- H/ k│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 k/ b/ O, _3 h% G. U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) {) S* [4 w1 k3 C9 ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 H  A" ]4 H/ ]* ?0 m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, f* m5 j2 ^' \* o; s6 i│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! A  n* n! K- ^! O2 @. t7 A3 ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 o/ f" t) U2 ]+ E8 S- s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. s! O7 O) {9 G! }9 L8 j& v
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  g- U* J# u7 V8 K6 b6 i, B: T% q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; Q: e; n$ J, K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ Z& q8 ~9 s/ x│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% M/ f0 P9 s1 d! z/ _9 T│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- Y) m1 q, D' O, x; |8 E- ]│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- j) e8 t+ ]5 o! I; u│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* S6 Y2 a% ]( R1 ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 O3 T8 [8 Q5 \# \, C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" {. q, @4 g; P$ c# t) p( P/ f" k7 ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: |" X+ m) i: n│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 ]# F4 r9 A5 j4 ]5 \│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% z7 Y# q, f5 L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 d( f7 A, y) K5 g) r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* o1 d) n6 E, T  v( q; @) E2 g8 F
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" ?$ v) B4 L8 h7 S' ?- _│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# H* ^( a9 M: B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' ~4 B! |/ _! U  _7 n* i  |7 G0 `! x│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 u+ l2 D. S! P; N& o│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- t  {) M: M* F: Q$ M2 m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ o' a# `1 P: ?- @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% J! T) q: W$ j+ z3 }9 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ L! p4 `. ?' b6 t0 S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 n* i2 c0 E5 W/ S6 p6 q/ `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 F1 ?1 b) |; @9 i  W8 A
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! X) Z5 q2 G7 s# Q, ~│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! k2 P, Y8 D$ i1 Q  {# b
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- E& x" E8 p0 \) u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) ?# J. r8 |8 R6 K, Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* p4 E5 t! R% @& L, X, `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, M1 r% J7 y+ f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* O, }. o! {" u0 l& b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) H" o  h2 `3 w│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 I8 z: K) ]! s│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ O8 t. d4 d, e! u0 m; H0 n3 l  d# U) W│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ ~! X+ u' f0 R3 A7 Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 a* u- u$ s$ a* P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; {0 h, l" `* f, e# k9 r9 E8 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) H1 d9 R) B2 `  Y! p7 _) K6 N. X│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 ]4 m5 o4 M7 ]% K& o' Z, v% k8 F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- ]# D3 ~8 E7 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 y, p/ a) i5 n! @! z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 R3 Z( t! `; S
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │  T+ t( Y. `2 S3 W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( K! }& ?7 Y7 p. V7 ^- G% q9 B+ j│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( O; Q# n7 ?' q% U% z7 @( o+ k: m│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  _4 ]# C! S5 J& k2 e# {$ Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 a/ H$ k8 V5 a! `) T9 ^6 L
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 }. g5 G8 ^3 T, S5 ^3 h/ k│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ y  P/ }0 y/ A- J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 \; D) J+ }5 y: n. i& S  b
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& v0 h: U; T- ?6 T8 \
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. e) l/ I2 G: v. |% Y4 W$ V+ ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 \6 v7 M  x# P/ u& m( }! j# _│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 Z$ ]; E9 b3 w9 ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) V4 P+ G# z" @
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ p6 a: r( Q! Q- o7 O& J+ A: j* n$ d│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; L. ?& B5 |5 [! |1 I│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 N# ~2 m$ E4 Y) h8 V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! m' b. z! N+ r# F│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ s- R& P: V9 x4 _
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( B' ]. q+ b5 \- F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( R# I; l* t# w3 q* w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 o2 W" t* Z; n+ W8 [
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% J  J' }' F2 q1 F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! i. K1 c) E/ G- a
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- x9 y% Q6 }& ~
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 Y" ?# b( S8 [$ k9 e- Y) v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ g2 }0 E* Y) P) `0 t0 c( o; c, U( f' ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ L! r1 `& e% X4 i9 s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ j0 h: E& p$ X" ]& X% s1 Z. m# ]
└──┴─────┴─┴──┴──┴───┴───────────────┘3 p& S! J% e6 T7 v* \2 A! ^( S

' w& f, O7 v+ a; k
6 t  [9 C) ^4 s7 PGigaChip (蓝版)
  W  M2 v( P# U% J9 J( `" g+ L┌──┬─────┬─┬──┬──┬───┬───────────────┐8 O/ h' ~3 T0 s9 i6 V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# r3 p5 Z  Q+ M$ u# m1 M├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ~# ]0 M6 v8 L4 L+ T) K/ ~# Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 r& z; U9 J# ^1 O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 ^4 s- r7 t% X3 O! o5 @
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! m* Z& Q, F; }  a
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% y+ t; g6 o- |; ?# J% b
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# v; @# Z3 [, w2 o# }+ G& a! @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  l9 F/ W# N7 O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% W- P2 c" `$ l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
! f' T# K  \; U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- R! f% w+ _$ ?+ L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 a* C  {4 n- F6 e. g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, k" C2 j2 T5 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! S. c+ y  S% j' E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) E2 r- O* N6 C7 |$ P2 E
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 Z* S7 Y+ Y, u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' g7 A" c- H5 s& k2 i# \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 e$ E: J5 E! M  S5 t0 f  V0 H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 V2 M# |( T) T( Y5 K. ?2 v( [( `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  Y2 S4 S& x8 L, v8 n1 u! s: x│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" o% {/ T+ D/ j+ r│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! e9 o& A8 f% V8 g. D0 f
└──┴─────┴─┴──┴──┴───┴───────────────┘* s7 i9 C& O; n( z  z0 g: f

: S9 G. Z5 p5 WGigaChip (白版)(只列出与蓝版不一样的Chips)% b9 }) g% w( F6 f9 F# @5 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐, {; m3 h4 K( s. [
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 u( ~( \% _) ?) l2 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
: k" t2 b& W' {1 f. J8 H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 q. U& q0 m8 r! j% K2 X3 l; U) B2 p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ g: f/ U7 {8 S/ \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 r; s( K* T% o3 F' r│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, g2 j" |* b4 g8 |: b5 m└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& Z! `  O4 c' p4 V6 rMegaman EXE 3 蓝+白 Standard 级别的 Chips:
. ]' j" n, f" l+ K7 e4 d7 t
0 m' l. B% g2 k001002003004005006* r4 v4 w% [- T* K
007008009010011012
3 l3 w" B% g# j' G+ F013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) R. c: c! ^+ k) @1 @2 V- F' M0 ]2 V6 o0 N1 j$ {
019020021022023024$ e& |6 g' q1 O* C- n
025026027028029030
; I5 u' r# l" q8 p, m+ a031032033034035036! r% X  i1 `$ R0 I8 `

  [# U. D3 m' i; k, z$ N6 {4 B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- i, ^/ t. F+ m2 V
: s0 O3 a5 q+ j# r! l% m
037038039040041042+ F( s- P2 y( S" c7 Q$ f; Z
043044045046047048
+ t* j$ J& O  d/ X( y2 o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 ^  }% `" x2 p0 E0 V: K
% n1 j( U: M. D3 K' D. _055056057058059060
& Z' y7 R1 ]% p! y0610620630640650661 D4 X; t+ |/ @, y9 i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 [7 t( t1 \0 ~8 v

- u" Z2 p" v) P* g, Q0730740750760770783 x; z  O% D1 {; Z+ g
079080081082083084
4 a' Q3 o8 y  q: {4 }2 N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. E0 P- v7 [8 f
( ~$ W, H) C- h* R- V0 |
091092093094095096/ B$ O8 K% w1 w$ o1 N& B" q8 ^: t" m
097098099100101102
8 I4 r) c2 t- U103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  C6 y0 `, e. C- z

( M: B- I( a( w109110111112113114
" r. m* W0 x  |8 o) s" I0 h9 y115116117118119120
9 {2 Z$ F) Q  @/ x; J! W" @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 w; Q: X6 k( {  N

6 w6 p3 W1 w* G! p( x+ L$ Q7 o127128129130131132% j9 s0 ~, ]$ v( e5 H! o: s
133134135136137138+ ]# Q: u: E* E/ I4 e1 ^6 e, X
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- U2 R$ m3 Y8 e, _# l. ^
0 c0 n7 V1 ], T( q& B145146147148149150
5 Q. u* V! g& @' i151152153154155156
) G6 @" _( f# `5 Z& n2 g2 l157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; c* P: ]! F7 y+ H
* e; O3 ^8 W6 k163164165166167168, }$ Q* `6 l0 t2 e  Y% b
169170171172173174
1 s" L- s8 }8 d. D0 B" k5 j  g7 n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 t' l; S( u) _& ~/ a5 i/ G
0 r" T1 M) {" ]
181182183184185186# Q- N7 q6 B6 W. y
187188189190191192
8 Y3 a% Y/ {) h+ I& h/ \193194195196197198
( F. [  Z# x5 G9 d: Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) k, E8 U: h( t, G9 @3 }
, Y4 `( R5 S, g2 h' E6 O1 [: K4 _
001002003004005006
" I8 Q2 y& {" g2 a% h( ^0070080090100110129 Y1 l/ Y6 m( l" d0 k5 x! Q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' E* P. J, h0 J' n/ E, o
: H) A$ V" G) X3 ^  X6 d8 w+ a& P6 x
019020021022023024
; a, P8 M7 @! _025026027028029030
) y' N4 N% L& F4 n* _! h; z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 }( |, T; X2 v! s+ |9 H) g& J2 o* H' }( j
037038039040041042
5 Q7 Z# Q! J4 y3 ]( K' r% {! m; G0430440450460470485 P* s7 U/ ?+ f( Q) U, ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' E; [- _$ d# g5 H5 {- Q$ ?, ^" s: A: I1 A3 M& Z
055056057058059060+ p  j  G% Y4 e( L
061062063064065066& F2 N) M5 a4 x7 f3 ?+ n
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 J+ W: _& H$ l  M+ r! I4 o  k4 B6 }1 A# u

$ P5 {& G* g! E; D& q& b8 u& v073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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. a9 ?5 P% @0 R6 |001002003004005006
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, X, [6 W! P  J  X( i: f( j4 v' ^019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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