转载请不要删除以下信息,感谢您! . q6 [9 U8 q( O5 f( q
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■● ■ NintendoWorld 站友xliz原创: N9 w) E$ `/ ~/ z+ g, k
■ ●■ http://www.NewWise.com ) E: H: ^, E5 T
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洛克人 EXE 3 Blue 卡片组合, |# v; L9 w9 S+ G( w4 E% y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, E+ D) Z0 w" m8 g7 Q2 G6 {" Z) n大家要看日文版的P.A.或详细攻略,点击这里吧!
5 u+ L: q6 v; `& R) S% U====================1 ^( T2 b% y- @6 p# }# V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:6 M8 A( M2 O' U2 I- J
/ Z: K5 C ^) T* `编号 名称
w! \, t8 J9 g4 c$ G2 \: }说明
6 U0 ^: e$ w2 W( B组合方法
# K% ]) z5 B& I% v---------------------------------6 T2 S4 F& H M: y/ p9 H; p4 {# p& p
01 Z-Connon 1
) M$ N' ^& a3 h# {3 ?+ k/ n. g- ?Unlimited Cannon for 5 sec
2 {" f; e$ a# d( GCannon A+B+C! ?. c- @) m8 n5 ~9 q k0 T# g
Cannon B+C+D
$ b/ l4 B2 A9 ZCannon C+D+E- x! s3 |# Q/ f7 [! T# _" }$ o
' g7 _: b% p$ K3 l8 J, C
02 Z-Connon 2! x7 u [+ {, I2 |' a6 e/ n
Unlimited HiCannon for 5 sec& h0 F7 m1 }& L% z
HiCannon H+I+J/ Y: o4 b# |! R
HiCannon I+J+K- V. {- M0 w9 ? p$ x( _" m" M
HiCannon J+K+L
+ E# Z! P6 ~$ w2 B* H @* f u$ X0 X1 d
03 Z-Connon 35 x7 s" ]0 {3 j& ~; K
Unlimited MegaCannon for 5 sec
0 i( S/ O* n) qM-Cannon O+P+Q/ K- e0 p* Y6 d& F; K7 D6 @
M-Cannon P+Q+R
6 t! f, d: s0 |$ ~/ |+ SM-Cannon Q+R+S
" k0 T$ A ^+ s7 k
5 x% t4 P1 E( U8 Q+ x, k04 Z-Punch& Z7 D8 G* w2 O- b
Unlimited GutPunch for 5 sec/ J a+ W$ L9 Z% g
GutPunch B+C+D
3 j3 `' b3 k% w* c% q9 ]GutPunch C+D+E
9 G b$ N. R2 |6 c( nGutPunch D+E+F+ k; q w# X# Y1 u( |/ `# F
9 z1 o* E. z& y* B2 @( y05 Z-Strght
; T8 r/ q# C9 z8 C' NUnlimited GutStrgt for 5 sec9 A1 m3 ^0 n! Q! b% Y
GutStrgt O+P+Q5 f' [/ ~0 G+ t3 C4 C
GutStrgt P+Q+R& T" p7 U5 o3 `+ G( ]6 \ y& c$ n# z( I
GutStrgt Q+R+S( U, k+ I( }& g8 c9 R
! S5 ?& \# P" t X% q
06 Z-Impact6 s6 b/ O# D" {& D; n1 {& o2 v
Unlimited GutImpct for 5 sec
% c# F. d/ N- T, ^0 }; uGutImpact G+H+I( M9 a& f- \: D) a1 M, q
GutImpact H+I+J9 P! K2 U' s0 U& D
GutImpact J+K+L$ ` _( `& F" t! ]! _" o
; A# x; X, O) i" f07 Z-Varibl9 P1 |8 F/ W( q7 ~
Unlimited VarSword for 5 sec7 F2 \- h; u, D8 p7 U* E+ ~1 w
VarSwrd B+C+D) G+ r6 V! V+ k1 B z
VarSwrd C+D+E
3 j$ ^0 D6 _! I2 C* y3 sVarSwrd D+E+F9 ~! [" Q1 P: ^7 a9 l$ X; @
: R% [6 M9 Q+ P. E! Y: G08 Z-Yoyo 1
, U7 `9 \) y$ j9 U4 E! ^$ r/ BUnlimited Yo-Yo for 5 sec8 |/ |) g5 p$ k
Yo-Yo1 C+D+E
7 Z9 \4 U' {# B2 PYo-Yo1 D+E+F( ~* M/ ~: N) K7 ]% p, g
Yo-Yo1 E+F+G
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09 Z-Yoyo 2/ m2 k4 G0 T* f9 Q3 d7 @# U
Unlimited Yo-Yo2 for 5 sec4 ~, A8 E# Q- s: @% ~
Yo-Yo2 H+I+J
0 A( r% _4 M! A2 ] Y8 I3 J, |Yo-Yo2 I+J+K
) ~5 y& ]" t0 t7 ]Yo-Yo2 J+K+L* Z; |7 C) B3 G/ i, p2 ]/ p" c3 g
]" A/ X) J- a10 Z-Yoyo 3$ B* X. F5 ^! o) E) V/ z% |/ E& ^! r
Unlimited Yo-Yo3 for 5 sec
8 G* q. } n- x2 C1 F* e$ }- H; IYo-Yo3 M+N+O" Y K V5 B y! J9 T* L' F8 y6 ?
Yo-Yo3 N+O+P
& U0 A1 y8 o6 [# B% M3 UYo-Yo3 O+P+Q& z+ ^/ z o) k# s+ J8 r
* X0 A7 |: V! E11 Z-Step 1
( z) ~. O7 }, dUnlimited StepSwrd for 5 sec
k1 q4 k! v3 \% f; O. LStepSwrd L+M+N, c5 S- r, G0 i' k' \. ? F
StepSwrd M+N+O p) n9 F8 r+ G
StepSwrd N+O+P' v+ _7 U7 u4 L; j8 d1 Z' C
) Q1 K: F8 [; A E
12 Z-Step 2
- q5 O l" d! f2 C6 y$ vUnlimited StepCros for 5 sec$ V6 k; H$ a1 W" P& f3 h/ t$ y
StepCros P+Q+R
) I7 ]$ O! b+ T( y$ JStepCros Q+R+S5 ?- R- Z9 Y1 g% g
StepCros R+S+T2 j0 ^- l5 b v$ L; m6 g5 e$ I
3 d7 b, V0 }$ p0 Y P( @13 BubSprd/ V' P/ I" L- F" N9 g7 ~
Attks w/ spreading bubbles!
0 A) w' H! R( LBubbler C+D+E
' a1 {2 p0 ~# |( {$ |Bub-V D+E+F* `5 U4 H/ H8 s2 f3 ?& M
BublSide E+F+G
* ? O7 K$ e- H! i" L/ HBubbler E + Bub-V E + BublSide E& M0 e$ r( \% E9 ^5 O4 l
3 c! a4 b K& `3 F4 ~- I, F14 HeatSprd
9 W. k Z, u& V* p$ S. O* u @Attks w/ spreading fireball!: j A7 u( y" Q) h. ?2 L2 r7 X
HeatShot H+I+J
0 Z& p8 G; T. U9 g0 Z8 r8 u% ZHeat-V I+J+K
+ w9 r8 f2 g. @1 W0 [) uHeatSide J+K+L0 L4 k7 x; P: c2 w1 l! o
HeatShot J + Heat-V J + HeatSide J) N, D) B- Z/ a+ n( ~
9 q `' ^3 G9 A- J" E1 ~" q E15 H-Burst+ O% t! V5 z' y% f0 W$ N
Creates a giant explosion
5 c* p* ~( l# C0 jSpreader M+N+O) t2 S' b. h6 J( F4 m
Spreader N+O+P
+ T! V" l: a$ T/ J/ K zSpreader O+P+Q) n1 M! ]# b: z0 U8 k- g- C4 `! [
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16 LifeSwrd
; b; V3 t3 h( C9 FSwings a huge 2×3 sword!6 D1 p$ j- c% r, ?! v! I
Sword E + WideSwrd E + LongSwrd E+ Q k$ i o5 R/ ~2 s
Sword L + WideSwrd L + LongSwrd L# A# C5 P, B# y1 O
Sword Y + WideSwrd Y + LongSwrd Y/ T5 j5 o1 ~" ]3 {8 R# ^ X
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17 ElemSwrd
3 a0 Y$ V" w& P- Y" I2 B1 t6 F: @Wide swrd contains 4 elemnts2 Q- }& }5 K9 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) @# m( b. r7 n0 p7 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut) Y+ u; y* D1 `- m
Step up 2 & make 4 atacks% t+ P0 w' H4 Y7 p
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat; S$ |6 Q0 W' u6 u5 A( D
A giant Ratton charges! Q" i, Q* M! E% J3 S9 w
Ratton1 A + Ratton2 A + Ratton3 A
3 V4 E( H1 ~& q/ lRatton1 C + Ratton2 C + Ratton3 C
; |4 N! P3 A, J& b+ |; xRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +' |- g5 y- F v) S& W
Sets Time Bomb in enmy area
1 P- Y: p$ a, }! l PTimeBomb J+K+L
+ _6 M8 \+ ]: m G9 ~7 Q! V$ m# BTimeBomb K+L+M4 e* f7 J+ }' C
TimeBomb L+M+N
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21 GelRain$ K4 _3 N/ @; N2 r0 b
Gel steals squares! s7 P) R; x: ~# B
MetaGel1 B+C+D
, ?% a$ j" W; ~/ C. f# LMetaGel2 E+F+G
4 h9 t% z2 S: \ I/ fMetaGel3 S+T+U g& S, e3 h- {: k* E
* f. H$ J6 v- T/ z, r1 g2 f22 EverCrse
* ^2 e3 M% S# I2 O) }) tShield chases enemies' a; g* a6 u& X- k4 B. W; d0 L; I
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 h* l3 B- _: M3 LCrsShld1 L + CrsShld2 L + CrsShld3 L
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$ _5 `$ I3 g2 }9 E6 _: n23 MomQuake
1 F) z) [( P9 ` e! r- ~Awakens Mother Earth!
/ h- ]) N" L" c- |: LRockCube * + RockCube * + GodStone S
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24 PoisPhar
( d4 W% l' Y0 j5 pPharaoh generates poison
0 n2 A5 y! B; d( {/ I; t$ k7 U, HPoisMask A + PoisFace A + Anubis A
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5 D8 R3 Y& \1 D1 d, `( p. R25 BodyGrd5 f" D5 o( @; G, c. P% y$ T
Bodyguard takes out enemies8 ?( U9 T; L" y8 Z0 [/ v( d
AntiDmg M + AntiNavi M + Muramasa M2 p. O* [; X/ e' @, I
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26 500Barr# j ^9 S2 t U5 a6 }. P1 w: w
Barrier absorbs 500HP dmg! T2 u2 O0 Q) m* { F6 z; T
Barrier E + Barr100 E + Barr200 E
8 u7 N7 M; q5 p f3 w0 o9 TBarrier R + Barr100 R + Barr200 R3 n- P |( I- Z4 a! E
( l, z/ w$ L; Z0 [27 BigHeart
5 @0 c4 L; v3 U* gAttacks, then heals HP!; }( F2 b( v8 C( I, I) v
HolyPanl R + Recov300 R + Roll R
1 M8 B( c B7 _; sHolyPanl R + Recov300 R + RollV2 R
; J. o5 y0 l% A8 l8 G& ?9 m( h% rHolyPanl R + Recov300 R + RollV3 R
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# p4 {- a% h0 ^# J& \% }2 a28 GtsShoot# y7 m- A, |/ T) o/ k" Z; \
GutsMan throws MegaMan!9 x& s+ v5 T% Q4 F- I
Guard * + DashAtk G + GutsMan G
0 X/ c- H6 ^: t/ H& M/ g, W# S# xGuard * + DashAtk G + GutsMan2 G
; l4 o \) T, |Guard * + DashAtk G + GutsMan3 G
" Y K4 F$ c# D* r- A- m8 zGuard * + DashAtk G + GutsMan4 G+ n- }3 |: ~, _$ @
1 m* \& a7 U3 y. K) p9 O( B29 DeuxHero
8 d. B9 p1 _* FMegaMan & ProtoMan team up!1 l) r s x$ X8 \( S
CustSwrd B + VarSwrd B + ProtoMan B- |; l$ g. [" T% h# r$ n
CustSwrd B + VarSwrd B + ProtoMn2 B+ f/ q0 c+ v g7 `, b1 e& J( l3 f! C/ Z
CustSwrd B + VarSwrd B + ProtoMn3 B
' n; _! [& f5 q& \CustSwrd B + VarSwrd B + ProtoMn4 B
5 Q$ x: r8 I- O3 H4 i' ?
7 c1 R3 K9 n$ f: J$ p J9 u30 2xHero
( {+ z/ h# n: B8 L# _* qMegaMan & ProtoMan Dual atk
6 x A0 E1 t# h: X# t$ xSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 ^; [& r" u% `! a3 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, x% X/ e. I# w& J5 t$ |1 E+ X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( ]( K2 V+ \2 ~8 ?! v3 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ B. A' H0 P6 x
* n8 Z* I8 f# z& N: O31 PrixPowr; Q# U- W& F0 ~) ?) }7 _& T
3 Navis attack at once!
X/ X2 U# z0 M9 F$ Q) OTeam1 * + Team2 * + KingMan5 K2 r" b* x, M2 J. m; |5 ~0 C1 r5 R
Team1 * + Team2 * + MistMan5 M% `0 F$ T3 j, D% M5 z& J
Team1 * + Team2 * + BowlMan5 B* t2 u: D1 G/ |* c) m
- T$ b! m/ a7 B0 Z32 MstrStyl( ], G, a2 V+ u8 O: U) c! G4 U/ D
MegaMan unleashes his power
- K9 l+ M F4 ?3 n/ k' USalamndr * + Fountain * + Bolt * + GaiaBlad *
0 R- Z" C, l5 q" \% C4 X0 y
( S7 o; S! t2 I- v& XStdrdChip (Part 1)
6 S+ Z" P/ e, W& D8 r0 p┌──┬────┬─┬──┬──┬───┬───────────────┐
" g6 P1 z9 O+ N+ x# _│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ S% C# b7 |+ b4 A( Q├──┼────┼─┼──┼──┼───┼───────────────┤) q+ R3 j/ T+ a. m% ~" f2 ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. n0 Y' D2 s8 Q# S6 k6 c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- \% I9 v/ I) P0 \ }. m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
V! E7 A) J, s- o; n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( q& r3 |4 |$ P2 V8 n│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- v0 q) _! z: z3 c: B5 ^) w1 X/ p# U. f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 i; v( ^# t6 e8 \* }
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 Z& t5 x" R2 a/ W
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% {7 I; a# U9 `1 S+ v8 \5 Q8 q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ q: u, z* k/ S* n, N) n) R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 h2 m7 F: ?3 b7 c O; ?1 n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 ^& `" S; q+ N& j& A3 q. S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% l. m1 \& F' ]* S, E2 V* G4 L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- l! T+ A8 Z' X" q, R( ^│14 │Spreader│16│30 │ │** │Creates a large explosion │( S- q7 `/ e2 M: |, p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 R5 R& B9 z' e+ J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) E5 X7 Z# {& t$ Q( i5 i* r│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 W6 g$ r+ ?0 ~& X a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- q3 d4 z4 }# ~. F4 A│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% V! V! v j! j1 M2 \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 z% f$ \( s8 ~4 S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# o9 l; g5 K5 q8 b& H8 `│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- c2 V+ \* Y/ S4 k4 P
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │1 G( S8 n0 D& z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 x0 P& T# B% k) u9 G4 G9 P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ T# x1 R' [; e! G; O4 `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; _) V& S4 e+ W* l. D- j1 l9 R│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ _5 Q3 l9 W- |) h0 |- V' {( G- N- a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 l( J7 a& ^6 R- M% m7 I+ B2 Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) Q4 b5 u+ c" n+ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' a% `% @* b& n1 x0 \' P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& \+ c2 a) s m- ~9 W x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 p- m5 J- T, q( X9 |8 g: r│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( L) E7 T, `; |! Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 o8 n: w3 t& @; @3 j6 z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 d* [2 y4 s A+ f: ^$ {3 n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 t- A$ Q6 F' ~& c7 m; l7 c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 V" q/ [" Q' h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 U, r" H9 u; O9 A6 w+ [ S
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( @, [ N$ t0 B( P
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( i% o6 ~& n, @* C0 j a3 k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: r: V3 L* R G3 Z( T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 G' F- f) {1 {# o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! E T2 j2 w h. i8 G
│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 x3 w( d5 C! B* s6 f│45 │SonicWav│26│80 │ │** │Shock through enemies │
! b* m7 K- S5 ~. h; N n│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 W; T7 p2 M& P6 u# |
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; P7 ^( a& l2 Y- s( I3 B& a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ Y- t7 G% o) \( \9 J9 b, J+ ~6 Z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: ^' N2 _+ d0 ~" P8 L& i% _7 s/ y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" O2 Q' O% _: B8 j1 S5 h, A/ |+ S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 C/ j6 }: i3 C7 X( r( g; m& {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ P" q! n8 J' o9 _: B/ T" {+ b│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 t ^% z$ z; M( |! ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ g7 G+ E$ o9 S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ r4 u+ x0 c% h$ q: _* k2 k5 c
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" l) X8 x) w f8 _, l0 h8 o! y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; b8 S) M7 a# k: @
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) O* R* h u0 a/ I# Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 Z- o* _$ z; O* I8 Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
M. H$ a. n- o; F+ U) N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: }9 o- K6 i, ^8 u# k- Q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) X; T2 \+ c/ K* l3 |1 q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 E' `" Y- p3 S$ D- v│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 k: k9 z3 v0 U* p0 w5 O" S
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 X* E& ]# t6 U, t3 Q" }) ^) \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 h+ R: a' x* M- G
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 x# U# g# x2 y( c* X: X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! N2 K5 g2 x8 U- T3 [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 d8 O& E/ Q# N7 U, t e: B9 W0 Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" H1 I# A' H3 X" p, z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, w1 M1 n; W# G/ u; J6 m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 _9 _; b1 Q2 D" {; k5 X6 ?
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' a4 F5 E- s- J9 c# k; A* z; c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- m, ^* t0 f* b- @7 U; P% v│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 @# _4 {6 `+ K5 b6 R1 \
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% V+ c$ _. ?2 m3 {& D. |" j# G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ D9 }7 m7 Y+ Q; ?1 E# B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; J$ _9 K7 R( I9 |( V
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 q# z6 Z. D8 M+ z" U( f
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 Q2 o, H$ Z% {& R$ A3 J# @0 R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% v' M+ [( Z* A/ @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 b: z. I& B# I! X8 h$ @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( W/ M7 F0 {+ ] F9 v& u9 M7 n& D9 o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. q* l p* M3 f) [* [6 z0 C│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; O B( F, r; z8 u/ A: |; j
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, e+ @6 \/ I1 Y: X+ ~% T
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" u* s0 k' K/ E$ o# `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, y% S% n, I5 ?* L, A! O0 E+ u( { {/ ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& Q! F1 v4 ^! @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: z! [# K, `5 S* j3 w
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 v" @$ ]) I8 r; w3 G8 A' H/ Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 c* U2 U; h. P/ f3 ^" T; j: h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 C+ V7 n6 g- Z7 Q) j& n% I% W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# M; t( X! `$ M% ?* Y" O6 x8 R) e* m│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 a( }. l0 l# m1 _6 ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 n! N) q3 a5 y' ]+ a* q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" H6 e; F& r7 \% B5 y" }│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 n" k! p, i0 `2 E" D; `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 ]- C; a7 h. `. g1 u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 g$ z4 e2 @" g" w└──┴────┴─┴──┴──┴───┴───────────────┘( o; l/ V+ K. o' X0 Z
( s( h, w. i; a! M; I1 w6 T
StdrdChip (Part 2)
: ~; z; Q5 C- m: H! ]: g5 n┌──┬────┬─┬──┬──┬───┬───────────────┐8 S8 e' c2 w# q$ N0 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │& _1 g9 }5 t6 X# r
├──┼────┼─┼──┼──┼───┼───────────────┤
$ Q# }3 w) Z( S- G; _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 h6 @2 D# s, ?( O1 _
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% B6 M& I: }( @5 k* v+ x
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ I# z* q. W4 H1 r: ~" o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 a: A+ @- B$ \& [2 p* }0 z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: L# r* K" V( w r+ H0 F2 S5 Z" w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. |+ _6 \7 x' Y8 N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# w, P. X5 i3 {% x0 s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; d* D0 x; _/ i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 `0 {# h+ S% ^ D: l
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 a5 @# p* P6 j! F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( A/ `+ I8 D c3 R' ~0 [$ q5 V
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 G4 m$ c1 D, y9 a
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# C' B" U# z9 [* a. _2 ^, {
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# T8 N5 ^; H) \ k+ z; i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 \% W* I$ {. P# B8 H
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# m0 u; f& G: @5 p0 W* z) Q B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 n2 G" @' d+ R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" L3 b: ]& ]9 @9 {4 C! o0 A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 {& L2 e- X3 D% Y% a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 I( b4 X9 z% y7 ?; Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ t- P' H- ^3 ?, }7 n│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- W8 M- ?8 [. O4 {( c' j│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ i" i" K( D2 |9 N" J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, i9 l3 \: e5 G. M3 x4 a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. I. h1 f% { u2 o) K' i
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& a! w- E5 E h
│126 │Rook │30│ │ │*** │Protects you from attacks │
g4 h8 r6 ^; t* o6 p* \1 ^│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 Y/ D) o- A, R2 ~2 \9 y8 u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ Z: J. M6 x+ W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 k8 V" ^6 a# F' T% N
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, L4 N2 a$ y$ b. {, R- H/ ]+ h% V& ?
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! Z8 l/ n* w5 n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& T/ r. t+ @$ ^' V+ H8 G
│133 │Guard │5 │ │ │* │Repels enemy's attack │) e3 y( M: H& J* i4 ?
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% f1 B" O! I x6 y6 M; J│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 M9 {8 S0 N1 y4 O. i1 [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* l* S) C& O3 H X* H X' f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- X" N2 u9 N1 I6 y8 |# [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! ~1 I: F5 d1 x) |; i+ i
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ M2 {: d$ `# L- G6 F3 ~
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 N3 K# b/ n' }9 c0 F1 u" u
│141 │Prism │60│ │ │*** │Prism fires randomly │ N1 p$ R0 ]3 D' _
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; m* W; u9 }/ g, k% U2 \│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ v: W9 ~- r9 v7 \/ ^- I' O* a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ E1 ?' p8 X) J: v+ y7 J# L2 l, v3 `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. A0 C3 [$ v0 E9 X: |0 H* E
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- N' V- m% I4 \; T! P7 a* |) p; \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ Q2 t: c1 W; _5 V2 ?! C│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: [, q6 ?. w; a( N2 I! l: C│149 │Recov50 │14│ │ │** │Recovers 50HP │
( s8 r4 V4 h& o- j0 K│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 M1 }1 _7 m; [, `% c( U│151 │Recov120│35│ │ │*** │Recovers 120HP │2 b5 D5 ]7 I6 p X
│152 │Recov150│50│ │ │*** │Recovers 150HP │- h5 {: V4 h6 l: z' `# s- R1 ], B8 i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 w) P& t6 i7 u. s( i7 e│154 │Recov300│80│ │ │**** │Recovers 300HP │) T( F0 L. X- l9 ?% Q
│155 │Repair │8 │ │ │* │Fix your area's panels │6 z( s3 U/ E4 T: a( E! `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& E e/ o7 b+ e│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) t g4 t) O& K/ H│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 B* s* N6 ` c; R9 N' p+ f9 n8 ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( n/ g- B: b* Y7 _) n│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ r8 m1 L8 S+ E- X3 ?$ M; z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( V: N# f; |; r- K4 m6 L│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 l5 q" n7 h" z, s7 O5 }│163 │Invis │11│ │ │*** │Invisible for a while │% _* C+ o3 N: O" [- W7 R5 R) ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 [7 I b. u) G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 h: T0 C+ ^2 q6 k- u; I. V6 K" F/ I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ y' ^$ a/ a, n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; U6 V5 A. m$ m' |$ a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │8 n% r' L4 x/ A; Z" y) w- B
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: f; ]5 }4 Z3 e& g# F9 E5 O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ b9 N W) K! N9 z! I% M6 _ F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' ?3 g, f# d7 i2 _+ @% S│172 │Aura │55│ │ │*** │Repels attacks under 100 │& t: q- k% U! w
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ h* z9 e9 W% S& R1 p: t' C; A
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) ^+ n1 n9 w# M: |2 e' j& ]/ J│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ F4 b, q( {7 f) V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: v2 O4 u/ [. k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" n( g( i% H& C, L8 o/ X( T% \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 Z% E2 i; _ Z% P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 ^! K: O* [6 b9 N. a6 A+ G. P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* Q/ ~) E+ @8 a% N' f7 o$ n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- V& @6 V% ^3 h, W7 o! A' g' j│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ a& j6 Y! S' {" n8 O! a
│183 │Hole │55│ │ │**** │Open hole to dark world │% K, W H2 j$ t3 H$ O6 Q; U7 D
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: x6 w0 D& Z% X) h' |2 K│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 W3 C! q5 V- Q, N│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ L* V3 K" i i│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ K% d7 L' M3 R5 Y ?. E3 Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! |6 H2 ]0 _/ y$ k- I" c5 {$ u; ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! y/ v. m! z* w ]4 D) U8 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 I% z2 V6 J! ~- j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 L) S( k4 F5 Q& ^6 x, l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% {: R0 f! [% v/ _" F7 t1 L│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! W8 { _$ J) ?9 H0 F9 |1 }) B4 P│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* a& N) b% H4 } i1 L: x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 ^" ]* v( O. V5 d6 m
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- f6 X: Y7 }: K4 ?6 H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& _" W& W# z* X9 |0 g$ u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 R' w/ c3 w+ Y# q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 g# J: Q: Y H. E& ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) ]4 e" i% R# `6 W: B( J) D└──┴────┴─┴──┴──┴───┴───────────────┘/ ]3 ~" u! t+ v) H! z! p* F* r
$ {; R; K5 M; U1 f3 f* l0 z/ c, n% I, [/ D# x5 ^
Mega Chip% R4 G4 t' O+ L( Q# Y K) n" e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ K# B4 y: k. b│编号│名称 │MB│攻击│属性│稀有度│说明 │3 ]: d7 }% [! l: G1 u8 `$ A, V
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x3 P3 K2 T' n$ W- l& s│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( d* K& R+ [3 f g/ x5 j- W, y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, X. l: L d# I" O│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 r9 [+ B3 R9 C! i/ x; q: }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 O8 {5 L, T5 i5 H5 w' V# ?
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 X: k6 F3 e/ w; I% S3 x! Y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. b6 f8 h$ j/ D$ J5 |
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& g2 E& t. f k; i; Z/ f. U1 ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( n, M5 z O3 c8 Y" |5 \1 m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, K$ W2 N9 d2 ^2 l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 M# A2 {( m4 v( p7 d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- G& o2 F+ q [. S- R" h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' \8 M0 L& C F! I│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 g; y+ _% [( K0 o6 K" b& M; `- S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, o/ k+ P; c' F! E% t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
' T' Q Z; i- v& _# S C4 L│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 n M8 U* B6 \( n* e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, h+ k {* y! M, E3 K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 Y& S7 _- P! E5 b$ b│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; R% ^+ A7 F( i7 c$ u
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 B2 n, w0 R) Z/ _5 g8 c
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; d' z' O1 {2 G! K* q; S# h# f8 h│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 Z0 B5 E( l, H1 l. E0 x) |- M5 E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* b" D1 e: E( h- y/ A" @% k7 T) `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: O5 A" [) M, q& N4 g" }, E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- |' h6 r! v1 M n5 b$ W( ~│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! U1 h& y2 y6 F' V( F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 {1 T; g& D u/ F% h4 k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% e% A8 V/ M+ ^0 L" H9 a7 c: i│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: j# v; |2 K( e! k& D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' K6 h$ U" D4 J# {* _5 ^! b
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ Y5 x8 ~9 I( Q: h6 c│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* D$ i1 Z, D. A z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ X8 O9 L; k; |5 C│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 B, r1 \! q% q" S/ D) b/ U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 ^/ ^1 @9 l! ~3 E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 s% T: P' q/ c/ z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 a. j# j/ I% k7 m Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" b+ u, C. b% y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 R2 l ]% ]% i9 P% |( Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' ]. G: h& @4 b, l( F5 o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 F1 E# Q' Q }& O. H- }* n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( v$ Q9 u8 `7 o4 Y ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 N$ l1 p' }- a. L. j# Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 k" E3 L5 N+ L3 d2 k" g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 R) |- G/ {$ w y9 W
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 E$ u) {. y$ k% F; j; P│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 S+ B' G# ^4 }3 T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 Y, y" P' j: v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 b5 \# {3 H, g. g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* P- d: j$ `" D1 c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, z$ N% C! Z1 Z# u- ?# f" N: k6 O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 i0 u/ H" L6 C2 h& r0 G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# p5 E% L: \' [6 \9 a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ x& s9 b( o) k( d5 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- a! i. U! H a. E) H6 ~: `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! {3 S2 E! P: m' c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. Q5 F6 y3 g% i$ S$ |2 l
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ ^6 ~+ D4 X4 U. e' _
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 c* D" \! x) D% m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ v p( B% p# X' n6 ^! E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( b6 ]) \, Y s1 z! v, ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% Y6 b- m# G4 S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* N# @0 d( N+ N& H' }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* n3 g1 Q( F! U9 y│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 b O- H7 k7 `* S! e7 |( C" E
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 i9 c5 l3 S1 V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- d- c6 i" j6 k0 y' ^1 w4 T│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- p: w, \/ t* {$ N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* \* h: G$ C) [" M7 ]# w: g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 O8 H2 W" H# J: R8 F% X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 m8 X6 P" Q4 S& `( q; G2 d! j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 M! A% X8 Z+ ? H) n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 M% }! [1 k! k/ }! z- u- V$ _2 Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; o4 h0 H$ }8 t ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 {0 E, t' N9 p7 x7 p7 O2 E0 r& _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; s" U2 K- C# |' j& H$ y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 I- k- r2 ?1 i4 F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
f. m5 T/ Q( s' k. e5 I% p, z2 S! \│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 c% C2 G6 h9 z# M/ O: q7 x3 j6 l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# n. _, n1 r0 o$ @' E) i
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ h& `3 f: `# \# [4 Z- s8 ?2 q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) |( Y1 C$ L" L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& H( M% `+ T! b
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 _" Y6 A! ]5 g$ L5 @* N3 u# g0 c3 [│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 R1 G' B1 \' G* a9 ]7 s" T
└──┴─────┴─┴──┴──┴───┴───────────────┘% W" J1 C" r9 }
$ n& j7 k& F1 M- I" v7 n3 U5 S
( e' _+ R7 @7 B* qGigaChip (蓝版): n2 g7 v) O. w, K/ Q3 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. _# d. ]- R U$ l4 r* A│编号│名称 │MB│攻击│属性│稀有度│说明 │4 F6 s3 M% y j
├──┼─────┼─┼──┼──┼───┼───────────────┤+ k" w! R7 `/ K* B) Q2 ~9 E
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ w* M& d7 F( s+ D5 N5 d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ K" m l5 G3 A/ j│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ q! d/ B* z" p3 s G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# @% h: M& E0 J8 Q& @& p/ v7 g│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 P1 S5 x3 _( f' r% s. b│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 n! ?9 I0 y' M2 X R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- o$ v) M5 Q$ A9 {% G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: {$ Y ~6 T. Q, ]+ q+ C. c; Q% t. E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. ?, b$ ^8 Q& e) _2 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 c- J: B' M% h% M│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' F" z ?4 G0 n+ V& I% J- E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- F! A0 o) P: L# s% _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ o9 Q* l, D9 i& N; o/ G4 k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; i- f G) w% }+ _2 U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! D& i& O8 ?) H. C$ I) o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' j3 W7 U, y9 A) }& n% m
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) y9 |. C0 n- A2 f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- Q. G! a+ N& T4 \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; Z7 ?- H) R1 |) k. U7 |! f8 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) g: [5 o" p* I6 H: O6 F
└──┴─────┴─┴──┴──┴───┴───────────────┘. M5 z- b) q6 j* B$ d) H/ R. B
) a1 P) X: c" O1 n D1 G
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 X- `% R% `! C" L┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 j& G. w" a# K1 N: d│编号│名称 │MB│攻击│属性│稀有度│说明 │4 Y* q# Q. h+ z' U! v& _
├──┼─────┼─┼──┼──┼───┼───────────────┤& r6 _ Z# l# R1 K2 [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ ~9 N7 z* Y* b+ Y; U6 T& G
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) S$ u8 q" f8 T' h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 ^: i8 Z: l# e9 r! ~# x! r% ]/ R
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. j6 K! P6 { K9 u( h- D1 e└──┴─────┴─┴──┴──┴───┴───────────────┘ |