转载请不要删除以下信息,感谢您! . O# `' J3 x+ J% P9 h6 [
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■● ■ NintendoWorld 站友xliz原创* s: Z( l1 q0 a8 I; i! e# r
■ ●■ http://www.NewWise.com 1 l' G: k" z4 [( s4 ?8 I( ]: z
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洛克人 EXE 3 Blue 卡片组合; c8 p/ Q. o4 M5 K" `
a t0 ] S* A0 J5 e) ~5 @ R$ j
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 e( p0 W0 W! F) F! P大家要看日文版的P.A.或详细攻略,点击这里吧!5 x: Z& J8 k1 Q1 N! j/ G, O5 D# K+ v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 T1 `1 u& }/ W `
4 h* z/ a3 x/ e( t3 N& y以下内容格式如下:! E/ P4 i" K* b+ L* I
4 p7 @3 d4 g$ h编号 名称( \ P4 ?/ `6 @
说明
( F8 V6 V1 a7 d4 k$ f! m: J4 j% w, B组合方法
! B8 X4 v9 w* ~6 ]---------------------------------
% I/ Z- `( b) A8 Q01 Z-Connon 1
3 W6 K8 _) o% p4 J9 wUnlimited Cannon for 5 sec1 c+ E5 a0 q! m7 T* [
Cannon A+B+C+ i/ Y5 L+ f, b/ p5 I& w4 ^
Cannon B+C+D
. B1 w% W$ J- \3 y8 _8 ICannon C+D+E! I! ?9 u6 i2 Q k
- G. R% D% g* `9 t5 Y% q02 Z-Connon 26 X& _9 A# W( ]( n* x, s+ ]5 M
Unlimited HiCannon for 5 sec" Q5 J1 N( H+ w& `1 J+ c
HiCannon H+I+J
4 m+ h1 p7 [! pHiCannon I+J+K
6 X- B% ~; Y, D: z0 q, j0 l3 \HiCannon J+K+L
2 Y/ Y/ K* f8 X/ n, `% b3 S
0 I f" x+ W' J* r# {1 o03 Z-Connon 3
# ^- L& k9 s) G8 |+ \4 P0 \Unlimited MegaCannon for 5 sec1 ]8 B& _) r7 b, |- p! U- `
M-Cannon O+P+Q
$ k! k' q9 Y% d4 YM-Cannon P+Q+R
/ ~0 V) _5 v, H0 v7 P X2 gM-Cannon Q+R+S
: Q5 B4 g9 F! t U
, R; p D+ q! k0 J. u04 Z-Punch0 L- w9 ]+ Y1 j2 M( w9 E! u, s, M
Unlimited GutPunch for 5 sec/ {/ e* [$ u1 K
GutPunch B+C+D
$ f0 A- X4 G6 Y) [GutPunch C+D+E' v' y. J8 z( }( y* {
GutPunch D+E+F
0 [9 _: p% v0 D- p7 w/ T- q. c* {( s
05 Z-Strght
B. h/ [6 m0 p6 lUnlimited GutStrgt for 5 sec: O2 B: J6 f$ I
GutStrgt O+P+Q: C4 _5 }) T: C+ P
GutStrgt P+Q+R
9 ?8 {$ E% C' sGutStrgt Q+R+S j% B8 L; a1 T: D% ^
. a0 ^* f" J8 r) W06 Z-Impact& @- q& W# T2 W) f- c1 |& s
Unlimited GutImpct for 5 sec7 \* ^& {3 Q {) J- E
GutImpact G+H+I
& G) s8 V0 v4 |2 U# O* O4 jGutImpact H+I+J: B% [: d6 c) r* l8 q
GutImpact J+K+L
1 y# N! F, `) O) a9 _+ z5 W5 p& `) E5 ~4 W# @
07 Z-Varibl3 Q \, ^. ~& f0 {/ G. Y
Unlimited VarSword for 5 sec. s3 n$ W9 D7 F n
VarSwrd B+C+D! R2 q" r3 \' |5 C1 v$ B1 f$ g4 j
VarSwrd C+D+E
5 m1 b! Q3 A' wVarSwrd D+E+F
- \( J; K9 r2 C$ W5 h
1 M& f& D4 I* i* R: ^08 Z-Yoyo 1" x; J% Y5 r$ h" q" A6 {7 d. ]
Unlimited Yo-Yo for 5 sec
8 ^( I5 E" {/ B5 f- ?Yo-Yo1 C+D+E, e8 t' K5 W' n% E; A: X0 H3 S! `
Yo-Yo1 D+E+F2 u b0 F0 F. Y1 |4 r; p$ X
Yo-Yo1 E+F+G* y* s1 u! u0 i( O
% \! `( ?3 K) I
09 Z-Yoyo 2
) Z0 d# c# W1 O) Q+ NUnlimited Yo-Yo2 for 5 sec) ^4 N6 z" t& b1 Y' d4 D& g7 l
Yo-Yo2 H+I+J( w+ C5 y+ h6 A7 \) h( [
Yo-Yo2 I+J+K0 d& I/ p4 N# j. w
Yo-Yo2 J+K+L% S$ z: `2 y. ]: T
5 P( z2 r( D' Q, _; d2 J1 ^10 Z-Yoyo 3
, T, @, o e. o* T0 t4 P; DUnlimited Yo-Yo3 for 5 sec1 a4 i4 C) ?. _2 e: e5 F
Yo-Yo3 M+N+O
. N. H$ r6 c3 H+ F. {Yo-Yo3 N+O+P
+ |% Q9 N4 h" u# M/ W! uYo-Yo3 O+P+Q# A" \4 d4 m4 B# @1 A; g
, i; B1 j ?" o _11 Z-Step 1
& q$ W( L) z# X( C2 DUnlimited StepSwrd for 5 sec% ?2 ~. g" Z6 @6 d6 H% m) }
StepSwrd L+M+N
& x9 a" k' h( E. f2 XStepSwrd M+N+O) I, N2 m% B K% k
StepSwrd N+O+P
! g, h7 n O1 m. |, i
" U9 { \. i* v9 q- b8 H8 \/ l12 Z-Step 2
! v# {" V1 r7 z- l8 a& gUnlimited StepCros for 5 sec2 ^+ e& c/ T. v, [1 U9 G2 h
StepCros P+Q+R
* `6 O7 D6 J2 I9 [2 ]6 bStepCros Q+R+S
9 D# P$ A2 Y: d1 z SStepCros R+S+T
0 b# v6 W: l( T- v8 f) C* k8 n. Z+ I+ v
13 BubSprd0 A2 I0 q# `' q6 Y
Attks w/ spreading bubbles!: ~5 ^. i& q* z) ]5 Y$ i5 r. F
Bubbler C+D+E
* g; p: k% n8 H" b$ _Bub-V D+E+F
U5 B: @; B: X. PBublSide E+F+G+ V# M& ^! I5 ^1 m! G
Bubbler E + Bub-V E + BublSide E: j; e; d( g! q5 R2 g4 U2 y
8 @, p+ U4 S8 q+ @9 [
14 HeatSprd
8 X0 r! F7 H+ q6 {Attks w/ spreading fireball!# d' \1 s: X- u5 k9 s4 M- |/ ?! [
HeatShot H+I+J
. R/ p2 G$ ~; J! I& rHeat-V I+J+K
9 h* N" `$ Z- a- a& K( Y* bHeatSide J+K+L
, m3 O }1 w5 s8 e2 S# l, [HeatShot J + Heat-V J + HeatSide J
$ ], S5 d9 O: R1 m! z" G @8 z4 m
2 M% E2 t3 |$ l6 B6 Y; X" p+ i15 H-Burst
& ^" {7 ?4 t9 B, q0 {" `Creates a giant explosion
3 I3 |( W2 @+ L; K4 \8 CSpreader M+N+O
* T; Z8 h) q7 @6 w2 j) [# U& K4 j" eSpreader N+O+P W5 ^. S* K7 Q4 G
Spreader O+P+Q
# u, ~3 H% |* W2 H; u7 A; V: T& x# |3 f- U
16 LifeSwrd' x1 c0 B6 j$ j8 e7 r) W* ]( e3 J* I
Swings a huge 2×3 sword!) P3 \; C9 `& [7 B+ m8 Q
Sword E + WideSwrd E + LongSwrd E t( J! }: D6 s; \/ e# ~$ b/ @& G
Sword L + WideSwrd L + LongSwrd L/ `) }! v1 D$ V: y. K
Sword Y + WideSwrd Y + LongSwrd Y) A6 h9 _4 h. J) @0 |) K% b
7 ^4 |" h5 c* c- Y1 i ]
17 ElemSwrd
% v8 |) e9 C {* d; @' H! H/ GWide swrd contains 4 elemnts! m/ F0 {3 K+ W, C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ K+ C; b' l! q1 Q# ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 n0 M, y0 z$ X3 |# y& }
3 [. c8 v) L! H* x& Y18 EvilCut' D+ _/ V4 w) B1 l+ r8 U7 [# `
Step up 2 & make 4 atacks
* v m8 |$ a/ k6 lStepSwrd P + HeroSwrd P + StepCros P/ o6 s3 O" D( f5 K
8 \* x- g# }" V# F19 HyperRat
8 w8 o* T) u- F1 jA giant Ratton charges!
R1 [0 U' @7 u+ tRatton1 A + Ratton2 A + Ratton3 A
( U) H9 H2 V1 }( ERatton1 C + Ratton2 C + Ratton3 C7 e3 k" c9 H9 \3 b9 d6 c
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +# q# |9 c& V7 ?) ?2 v
Sets Time Bomb in enmy area% G% O& a9 b, ^. Q8 V2 ^0 S# k- @* w
TimeBomb J+K+L
" w5 U5 N" p3 @; dTimeBomb K+L+M, b5 I1 x2 D2 `) ~( @
TimeBomb L+M+N
/ F1 p& W: x* p+ c3 \
1 t- N7 ?) K2 P4 S C8 F: ~21 GelRain' T; V% _% r4 }2 t
Gel steals squares( K6 Y4 Q9 E; {: z$ u3 o
MetaGel1 B+C+D
4 N" B |7 E, R; q$ \8 [! MMetaGel2 E+F+G3 X+ i% ^ Y$ t0 K) K9 y! P
MetaGel3 S+T+U
( A" _/ o2 E! _: l) f3 M% |. Z; K0 c* @" r1 _9 i0 V& j( y5 x
22 EverCrse' L* T7 X5 i6 u, ~; D
Shield chases enemies) m% O; ]# Z' g4 L+ I8 `
CrsShld1 C + CrsShld2 C + CrsShld3 C: V7 h5 K. \1 I5 E9 F0 _% j8 w
CrsShld1 L + CrsShld2 L + CrsShld3 L
% ?+ G% B+ ~+ D q$ b- [$ @
- v/ z. B6 u5 b- x1 z23 MomQuake
0 T7 y# s; k+ S7 xAwakens Mother Earth!
% [; D' z! Y7 {3 @RockCube * + RockCube * + GodStone S
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! l5 X5 M) k/ m6 a6 T5 j24 PoisPhar3 E( ~1 ^) r- J
Pharaoh generates poison
: L% a5 u) r% O4 G6 I2 F5 _& F* \PoisMask A + PoisFace A + Anubis A
& U5 K. F5 \' ~; H3 e, k& Z9 I% ^) X% G2 h i9 O' |: W
25 BodyGrd
) @3 k' D f* tBodyguard takes out enemies
$ o6 T* c1 c. E/ l$ rAntiDmg M + AntiNavi M + Muramasa M7 h' v4 w" v2 c+ J6 A0 N) Q
& G- Z+ ]5 b. x$ g( i" Y26 500Barr
/ `, @$ c, J3 G* Z% w: ~Barrier absorbs 500HP dmg% _ c" K& ?7 `
Barrier E + Barr100 E + Barr200 E8 p1 M" W! ~: B7 t+ C
Barrier R + Barr100 R + Barr200 R" X4 s5 X! L8 J/ g! Y" }" ^
9 m# B [8 P+ }$ t
27 BigHeart
# t! ?7 w) I: I9 Q8 i7 F3 A2 wAttacks, then heals HP!
k' u! M9 u3 n7 h" [7 KHolyPanl R + Recov300 R + Roll R0 U* ~; P1 O, m
HolyPanl R + Recov300 R + RollV2 R
& j: C% }1 b3 B4 e2 mHolyPanl R + Recov300 R + RollV3 R
/ P y p4 c3 N" N! Q' \. t4 ]: [, T& d# h- C
28 GtsShoot) s( U7 u/ Q7 t" B6 o' r
GutsMan throws MegaMan!
3 n& f, \3 T5 @6 p \ l9 S( Z4 L IGuard * + DashAtk G + GutsMan G4 w% X- |' O- K% M* @& A% C! M
Guard * + DashAtk G + GutsMan2 G
) U# P9 G2 i) K, y/ {Guard * + DashAtk G + GutsMan3 G; j! V1 b: z6 `& ^2 S8 L
Guard * + DashAtk G + GutsMan4 G
O% k' W: R; I9 f1 E. J' ^
2 V$ @% L( G" q) a6 t& k0 J29 DeuxHero/ h, L9 l4 O( Y* _7 X. p
MegaMan & ProtoMan team up!( _- Q3 w& `& H. N* D
CustSwrd B + VarSwrd B + ProtoMan B
6 q8 u- |/ O2 m* n6 m3 VCustSwrd B + VarSwrd B + ProtoMn2 B
! k, z0 ^; Q1 @4 Y) e! D0 K+ LCustSwrd B + VarSwrd B + ProtoMn3 B
. o x" D$ K% ~CustSwrd B + VarSwrd B + ProtoMn4 B
0 t% H+ V! y) e/ _# F" u
& l' W: v9 S6 U2 P g- x# ]30 2xHero
, m7 g) h2 l2 w3 `5 |MegaMan & ProtoMan Dual atk
5 s; b: E7 n2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ ^9 y& ]2 F$ [0 d* KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
Z7 _3 h/ i% ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! W: W$ J: r7 x3 T3 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& s6 r) h3 T7 {1 w9 I9 w4 D9 v
. i1 [+ {, J7 w. O! N4 z% N31 PrixPowr
2 W: W4 s, Q& n5 H3 Navis attack at once!
; _! L- @' q6 gTeam1 * + Team2 * + KingMan5 K
0 V/ r0 X; {8 g% { a2 G. M7 c, ITeam1 * + Team2 * + MistMan5 M
6 \8 ~. H6 l/ [# S& cTeam1 * + Team2 * + BowlMan5 B
5 F5 ~2 a" Q4 g/ _$ c/ p
. S5 a% u8 A! m2 J- @" g32 MstrStyl
. s- O9 V3 }" j1 @: jMegaMan unleashes his power
) \ c/ _, T( o& uSalamndr * + Fountain * + Bolt * + GaiaBlad *$ y Q3 w6 n1 ~1 U( q! a3 ?
# d0 }; Z4 C, T: J. S# WStdrdChip (Part 1)) `4 R+ U$ j7 P$ C! u9 V2 G
┌──┬────┬─┬──┬──┬───┬───────────────┐2 G) M& C5 N4 y6 l F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ^% \. m/ A% R; e4 [├──┼────┼─┼──┼──┼───┼───────────────┤, W, W# o f/ B0 \* }) O
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# K" J7 z5 j0 ]( z- J│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) x) E. E* e# S: s& v- b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( O; q* Q- [, b3 x3 e- F. i! k
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% g$ l8 C3 B$ `2 r, S
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
' N6 j0 W2 n9 w& @/ }( \! q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& Q2 v4 a6 I- i6 a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" {, E e' N& b3 I- S2 M9 `) v) e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ @0 W: Y1 H9 y0 f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( f5 B/ _0 U b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 c1 o4 ]; q# E3 I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 Y( x# B7 k' m% k" U$ \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" c6 L9 ?# v8 G0 A( a( i6 l! I/ o z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; X7 I- S. s- D6 U2 Q- T+ Y) q
│14 │Spreader│16│30 │ │** │Creates a large explosion │% r F3 a; B }, J
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& o- u# t& l B
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 N7 K$ N! b) ]
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- U" K! @1 r; R9 ]& u1 k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, H' }3 x+ d, B M5 ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 [0 Y K# R( F) W! Y3 h: `) d, b! S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 I7 o! {5 ~3 ?2 k! d& d* p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 ~" X8 d5 x" w. r2 W# c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 W, D% M, R- n" B1 }% _- e5 I; x│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% [8 e5 |& M$ h% N, L& j│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 H& k) |$ H7 m. R0 \│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
`- [1 e0 a. B% F c' m│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ v& i, {$ A7 Q3 ]│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 N+ j) n2 F) g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 E8 [5 i+ J) y8 G. H) b0 t9 ~│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# A- K' z5 g$ Z# J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 a8 P3 p' p: S; G' g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" p5 C* M% Y# P* u# S$ [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, Y; P( b1 O+ [# |1 F0 |5 c7 X│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 i3 j0 D" s, G* F, _' S
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& T& k3 n' J& A0 N1 ~│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 l4 G% Q2 t1 [5 r0 l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ h$ R8 [" q8 ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 F( C& c O5 \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. G3 Q5 r, }$ v, b' D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 H$ F9 d9 V' \% b! O( q( f│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. b* ?8 g0 u- U2 v$ `/ l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* U& R& T7 v k: \: m
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* o, b- C: B" c) V1 P│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# e5 D4 S* L* K f( m2 P│44 │ShockWav│10│60 │ │* │Shock through enemies │
# A b& [5 O/ H( q+ K0 b. v│45 │SonicWav│26│80 │ │** │Shock through enemies │# I0 c, z3 \, ?7 o3 A; k5 z, i7 F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" W4 R( U# R0 y. [) Q6 i: ]# m│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) V6 z0 b2 l4 y) ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 W$ n3 W% `$ l1 ]4 e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( i$ n7 E- d4 s' a* O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 Z" \! K* g2 p* t' X) I│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 r- j3 \& p0 x( O% b2 U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 g, l, | j [9 J% o7 q( N
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ s. L( D; f9 O, d6 J, Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 b _# `) i, {$ O; N( m
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: s4 w. D" h( e. I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) f, o. B3 b6 Z% ?9 H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
0 ]4 B. D" I% u# Q8 A" y1 a+ t* A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& j9 `8 r: d8 W( k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' W2 a( Y& \" _$ m, l1 x: U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 H7 b" x1 A) k
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 t9 Y( J( ?( Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- E/ C1 V9 M0 E$ ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ {4 d! K+ e" }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" t/ q7 D* E+ Z8 O8 m
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; l/ ?6 ]0 m! k9 c. W X) S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 b! B6 l% [7 |) }: E/ ?2 l7 \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 T v" D! ?2 P X. o z3 u+ Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& a4 ^! I+ G) V" d- ~│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, e/ g8 s0 s3 C* w2 D
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- i v" [0 b3 ~1 w# Z/ ~5 P│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ G* b$ c0 R8 }
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. m, u; J2 _: J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" C" c5 f. g+ n! y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 m3 [! H* o9 G+ \
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" Y: J3 ?0 S! t/ ]3 \& r8 k7 u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& A$ M* b& z6 n0 v# O# i/ j( I' Y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! Y) y' W) p# w& `! f│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 L B3 V# G+ S9 N1 j8 ~1 a. c
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% n+ T8 n- ?& Z* _ }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ V& k& a7 W2 z3 Y, I6 [2 B
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 K" C) C6 d6 B; {( H│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 z4 C; @5 Q9 t3 C│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( X7 p$ l0 y, r│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( r+ o0 ?# q n! y( g0 y' }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# G# c/ b# U5 U5 D/ a/ k; N# O
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │8 Y$ O4 r& d A+ _8 Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; h# M1 \0 Q9 r& N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 a: n* n2 o. s- _! i( W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: f/ x3 ~7 D" U8 G$ F- k% l. x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; P0 b+ i) L, b# i" N( F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" S/ p% q" i- M: }) m8 S- E/ w│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 M2 Z; g; l( B* x( _1 L w
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% J3 X% r9 Z+ S+ z; j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 R" L0 ?# D E* z6 Y) H│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( b) Y0 [ a0 ~% k5 S3 U4 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. q1 ~1 W' E- Q; `) Z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; r I" |" H1 N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 E6 B ~5 `1 `! _- y' o" w" n9 S
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: Z r- P# D5 s' c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! T5 `- u, F* a. u
└──┴────┴─┴──┴──┴───┴───────────────┘9 e2 @( r! [+ ~/ F( e
* W4 H4 ^) ~+ M* m5 M3 J8 xStdrdChip (Part 2)* s2 N) K: {6 Y& I$ ?
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ?1 l+ o# x0 \, q0 w. r
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 f+ g" g$ `: R5 f
├──┼────┼─┼──┼──┼───┼───────────────┤
7 J8 |, |* _$ x! o4 f( ] t& R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% Y$ h8 M0 _! a4 N, J! f: b: e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# e$ s1 a4 `* \. [' m f1 x* h0 {; m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. g' u$ w! l. c; l$ B- j1 L2 |4 p* z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 H6 S$ F2 s' b7 C5 ]& R# F* J/ o│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 u7 b. y7 ^! ~* C. r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! G& l% \) w% ^# y. ^, Q1 v- j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, P( ~% x/ C$ d9 |+ j0 R, {2 L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 |+ C8 _% ]! h1 Q0 @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 e" S$ H$ ^# J( M* z' n% y8 Q9 m4 z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' v3 Z, m9 Y" ?9 }1 R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ g* p6 I9 h- x, b. U2 e0 d# t8 ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 I5 l2 h$ N! d, ]; q% ]- y/ k/ \
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' D# @1 s) z) @. K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: C) L2 M Y) g9 k V, P
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 ]) J8 T$ y' W5 Y0 G. W! t0 W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 c+ r3 l, S0 w! ]- `( g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ }3 ^ I9 x7 l8 f1 F2 k│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 ~2 Y% A2 A7 `& ^- q, I2 H9 h, \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) w) w/ |$ R0 y C: H3 v8 s: M3 M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% Y3 W) U$ i1 \7 A% M│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; s: [$ O0 d' d: {8 g1 B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; u/ [. [& u$ t& `
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 F( d3 e7 ~6 M: N! |1 x* H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% _( I* F: m3 u% S( m! B
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* `" x. B4 H( L4 r. v6 H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ l3 t0 N; L4 f8 j9 C) k
│126 │Rook │30│ │ │*** │Protects you from attacks │
: G+ Z' @( W8 a6 u/ m( ]│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ ~) e, J `; G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* g; ?5 ~& ], o- K- W0 H│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 X/ [: n' R' g; ^. o│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* l+ B" | m/ u; s/ y
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 q3 `- Z( B( ~8 \- ~/ q( u: U
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( Z/ {( S5 B7 b% m│133 │Guard │5 │ │ │* │Repels enemy's attack │& X7 B6 E& u/ _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 Q# m) S6 a, Y5 F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* Z; f8 r& h' y' y, a0 s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 {& ~0 r; p$ x! T8 S0 Y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 e7 I) n# c( z- y. g/ n/ e
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 j, e' v: d e8 p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
\% m4 H: x- k# `. I; V2 y│140 │RockCube│9 │ │ │* │Places a rock cube in front │: t h$ J7 i4 e& n
│141 │Prism │60│ │ │*** │Prism fires randomly │. A0 {. c) H7 \4 E
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& f" R1 q9 I9 a. S* G│143 │Fan │14│ │ │* │Vacuum pulls enemies │: U& B+ q R3 W- n* L/ ] B3 S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, m' q- A; i/ N) U; I│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( w! _2 V+ j% O│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! y& ^) v5 r2 W3 |* P2 b( d$ H3 F) ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 W' F5 T0 B! P, p' I5 x: ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 [8 D, X7 P# [% r│149 │Recov50 │14│ │ │** │Recovers 50HP │
' S( Y; T* N+ F3 r/ _│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 e1 Y5 `8 x0 o0 g│151 │Recov120│35│ │ │*** │Recovers 120HP │" R0 H7 o( c, q1 c; K8 L$ T, a2 s
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ X5 X6 D- ^& Y+ q; A) M│153 │Recov200│65│ │ │**** │Recovers 200HP │+ |1 Y [; q% z" W$ G' o
│154 │Recov300│80│ │ │**** │Recovers 300HP │( w9 u5 s3 h6 \# x0 |- E
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 R% W% r1 ~! t" s! I│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 p- G* m* a) R# {5 p, v/ v│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; l+ N7 j* i3 }/ R# x) `& H│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" J6 w: r2 ^& ?3 G& j3 l% M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# g7 a& y) |, d* s4 U) |0 c5 N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 N. O4 E6 x, ?9 B7 `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
^0 j V2 i6 X" d0 _│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- s1 k6 ~) S' T$ I. H2 H│163 │Invis │11│ │ │*** │Invisible for a while │
, @/ ?6 B& s+ b% r8 b$ ?/ P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ k" F3 j4 D+ D4 g1 V, W2 E2 f* ^$ Z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 Z8 N1 |+ }4 L/ K" c8 h│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' ^; c$ [+ B0 S% K. v) d `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; `: E" ?# X$ y# ~& B, S/ x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- t! L+ ^ C7 z: r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 A/ S8 P( l% C7 L" p' s2 E│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% y2 |1 X# O! j. s' [3 `│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) _" I! {& H9 Q- i5 K+ i│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; ?9 [( }$ D7 ^5 B1 t5 V' \3 l│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 F' s4 y N' ~& B" H% i2 _" d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; q1 _8 T8 A( R: u* o1 e7 ?
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- c. w5 O% ]- h4 I+ R8 L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- Y, v% f/ N. S8 _7 l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ L& y4 `9 S" t" g- [0 I/ }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( B z1 B9 V( D% t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 y( h8 w$ H# D! k) W* W0 F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 T: F9 a' U! c5 G/ ~( `, I( _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) n& L* x1 a Q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 s- K3 p; @; D
│183 │Hole │55│ │ │**** │Open hole to dark world │
" Y0 A7 M: V! x( f, c( ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 s, i- k) v# S$ @7 x! u, r
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; T7 B K- p3 M│186 │IceStage│20│ │ │*** │Changes all panls to ice │% A9 F. q5 h2 x* P! f. N
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; l/ Y/ P3 V w. G% X│188 │SandStge│18│ │ │*** │Changes all panls to sand │! Y4 s) {' _( o1 ?( S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) W# f& W! P4 q! n6 {0 C9 s# @│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 K3 L# s5 \' P" A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# l2 m+ h2 L3 r) a; ~7 H
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 m3 w3 `2 M/ h2 y3 ?$ H, o# x' y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' R+ k- w H. I* A& t. v* e│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% \3 O% E. P) I, L6 p9 p5 K
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& h% r1 J) u+ Q0 F$ d8 R│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. P; L! U8 I8 m: {) e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 I, R+ ]0 I# R& n0 [, w
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 `& i1 J: c. }9 K9 c( a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 B& p* S; j) c2 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" |: O% L& z1 U S, V' V$ t└──┴────┴─┴──┴──┴───┴───────────────┘1 s$ Z9 O _0 x( B; m
2 L- ?, E% R$ H
* U" |; K, |+ y' O1 \% @! Z/ G
Mega Chip- V# b" w7 S/ [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& j. l2 B9 m+ [4 _6 W│编号│名称 │MB│攻击│属性│稀有度│说明 │2 h2 L. ], v k0 `9 X# O" W- |
├──┼─────┼─┼──┼──┼───┼───────────────┤2 \; s2 o! M1 N. e8 @8 T; L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
Y7 A5 t$ n. h/ l: E) A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% z& }# [( a5 b8 H P1 }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' E1 i9 z O4 r# x5 ~; y9 @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │' H- ]7 \9 T4 }2 m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' A& F- h# [' q3 {- h│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ d7 P$ {, A0 r9 i' U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 X' b& n1 `2 `' t│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- K+ d# J! q& z+ V4 F
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ g* ]( Z5 g& v. { V│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 R5 n$ m) ]/ v9 k) `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: c5 L4 u8 H9 s- T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! o% C! }" {! M x
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. l. T" e' d9 J Q; ]$ O│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: |# b/ C" I+ R7 m9 r
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 F; @! e8 O& b8 `3 ^7 F( y# r! G3 a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- {; d! m4 U l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 S* B9 c7 X. x- h; C$ r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- U$ Q; U9 F# a) u3 q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 \1 M) c8 ^2 ]9 i9 P│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# N: `, q* u7 R9 N$ b) F& p8 z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( S7 i! J* I$ i, t) }! a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* C; `" k5 V; B2 c3 P) U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ l( b i7 X1 ? l5 g/ O% U│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 U- ?% V( A4 S6 N }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ D/ l' _, Z4 p/ T
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& ~! i4 \3 k6 M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 j) P; M* H' L! Y8 S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ U, N$ d. t4 L- N" i
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 R/ A F/ i( l l) K3 k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 v( N% r+ ~1 e" c/ S1 ~
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) ~5 {0 F! c5 S9 P* I7 W: Q) _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 ]7 S5 P5 C1 u, i* W5 r- o│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; p' i0 R( E. Y+ {1 r- i5 D+ ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ r% |" B$ d, ]# y# b8 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. n* N4 O9 \, p, f) H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
@( j! j* ]& n; g: i* M0 A, I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; x9 J) ^3 {; N# s) Y9 Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 u! B8 m$ L6 _) S2 G: n9 {9 ]8 u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- a4 x) J- W- }3 `
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 L8 x3 B6 m2 k& w│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 _% U( X7 A1 ?$ d3 H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. d" k, v7 e" G! H9 y' m3 V4 L1 \
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' Q+ E) a# @2 X( r! k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 ?% t: X2 [" n9 a" {( p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; E. E) j4 m+ K g1 m│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. o; J: V4 O3 t4 U; [$ r/ T│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 P" j2 t* q! B/ a6 O [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% y, e1 r" [$ Z% r' K1 Q5 ]
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) L, T" K# G; F. b% i
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 T4 ]; |* X6 p* X- x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& C9 I: Q- p* M- Y* n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 L, m' M3 i4 a2 X2 M
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" a6 q5 c- W/ l# {7 N2 c/ F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 j# s7 Y) N, o2 o& |4 G8 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ ]' L- B0 w6 j/ c+ ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; S# M3 p& p" K1 |9 g8 E' t! {3 o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' V. v" M' `+ U: `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# J5 w7 H, A& B│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
) @+ j2 G. L4 K: e- K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% c2 L8 Y3 S: a- W│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) _. [7 c3 u d& x$ T│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' _" Q3 s" y/ l8 X4 Z# H& p& C4 v( |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 w; ]# S5 d& i& p; z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ Y7 Q8 L5 Y {8 O4 W
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 E/ ?3 i, s5 }0 l" A│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# T& d$ w y# G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# h) i9 C; i/ W: d
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' U2 Z0 p) m) G) T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 l/ I3 J+ X. U; X O: _% z. w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 D+ C# p7 V5 `/ D0 X) G' V│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# `% N/ H* p3 C# }, D2 a0 Y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. G% N( n& f- U
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# P- G" [* Q( {% ~" a; e3 }* V. j0 P│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 l) G: A' a$ a' Y- ]/ T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' q# i2 w3 n' O0 t# u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 V# Z) a3 n' l% \7 b) ?) R. {
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 s2 P. h4 M+ Z! x" m. S' ~
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ I- Q/ Z! F$ }( m" Z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; x' v" r; e1 W' ]; H1 t4 h& a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
d9 v g3 A8 m+ S. ?5 v│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% v7 B t( x" o; ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: U0 ]" L4 `+ F4 w' b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* J, Z1 t4 `- G! _
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- b- `' W1 [, G, e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! J4 \' s. m2 U
└──┴─────┴─┴──┴──┴───┴───────────────┘" U! c' a9 r2 n) ^
6 k0 k* {: A7 t6 R3 A
' b3 L9 i) V0 u! x- ]: ^$ xGigaChip (蓝版)
! T$ n1 o5 ^3 T f$ p9 K" q┌──┬─────┬─┬──┬──┬───┬───────────────┐' v; c' z5 l, P& w' n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" q! [' F+ a, Z; p├──┼─────┼─┼──┼──┼───┼───────────────┤
, L* |& S# O: t* \1 v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 G/ f2 j- A+ _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ t }' |) L5 e$ ^/ P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: v- ^; n9 p7 Y8 ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" x% U5 I1 r' W; l4 }
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 z% n7 o5 ]) L3 D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 R5 W( |- d( M7 W! r" B
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( C- c" ]6 X" i# j8 Y. x- ^
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ \- i* @0 m4 J$ I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 S' D E0 @, D8 s" G
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 G' Z& t- ~4 P7 s. V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& g& z8 Q0 m: b4 ?( |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( |) d6 X0 P3 c7 T. g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 M) O `% N0 k, I. ^& B4 O7 C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; b+ K1 q# j; K( \ I! T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. w, x) Y& F0 X3 P( q
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ d( \2 Z8 z# z" h
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- U7 O* M% _5 M1 _5 b" ^; O│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 k2 ]' L5 P, N. `3 _) b
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 Y5 \+ S+ O; C% q7 [- [│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, Y+ A5 b7 l ?! Q. k) A└──┴─────┴─┴──┴──┴───┴───────────────┘
, M- v1 s) K0 }# u
; W, O. G! h: J( rGigaChip (白版)(只列出与蓝版不一样的Chips)
4 |, D, A' B5 y# a% l┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ^4 `1 S0 ?' d, C* p│编号│名称 │MB│攻击│属性│稀有度│说明 │- w6 z: b% l3 w0 L4 E$ U5 G, R
├──┼─────┼─┼──┼──┼───┼───────────────┤' l4 l4 [* d6 k" z; j& o5 c' J2 j' s
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ \5 I9 s# d$ S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 Y4 Q( ~2 x, L7 j) u$ n. ]" [ h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │- K4 _* `5 ?: G: ]5 N x9 F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 @1 y' V# X. o7 ]8 H└──┴─────┴─┴──┴──┴───┴───────────────┘ |