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( K) f5 c% E' N A■● ■ NintendoWorld 站友xliz原创
0 W/ Y7 a; e( q( z: {■ ●■ http://www.NewWise.com + n/ a1 j' z) L. E# Z
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洛克人 EXE 3 Blue 卡片组合
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5 _. Z. K4 H0 {4 Q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 H* B5 G1 x* x1 S7 T; V大家要看日文版的P.A.或详细攻略,点击这里吧!
: i% I4 E# c+ D# r G+ N) r# x====================
3 R7 N- {" c, z. D# v, }, H7 F* P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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$ m# _! W3 V2 M8 q4 P. D以下内容格式如下:! q: C, Z! p" N7 ], D1 ?% ?6 I3 [, i/ S
- p. `2 H8 X+ y' P; T: ~8 [编号 名称
! P1 `7 ?. x M说明3 w; ?/ | M. x5 S
组合方法. t$ [7 D$ u& L4 N2 `$ K
---------------------------------* h0 m) j# W" v! O
01 Z-Connon 1
' P5 @& ~1 J. p+ E& F. z, [8 w" FUnlimited Cannon for 5 sec1 Z+ s( D1 n# C% {# @; T
Cannon A+B+C
% Q2 o6 R; Q1 f$ sCannon B+C+D, h# g# L- p' N. o+ J& [% D
Cannon C+D+E. e. Y4 a" y3 v$ H2 A
; o% k! F5 a3 w* x) K2 f02 Z-Connon 2
: Z* T e/ A1 @" t8 RUnlimited HiCannon for 5 sec
2 s6 ~" Y8 x. m8 M% K, p+ SHiCannon H+I+J7 E( Y- X) a' T/ @# G) {5 W
HiCannon I+J+K
! U" t9 V$ i: o# G3 jHiCannon J+K+L8 Z+ b- {5 u5 ]0 g+ H: Q
+ @, @$ D" t! ~: P; U03 Z-Connon 3( w# O6 t( C* K( \/ F# b
Unlimited MegaCannon for 5 sec
) G1 T$ K2 G u0 p( C6 fM-Cannon O+P+Q0 G( [+ u* h2 ^1 g1 [& ]1 B
M-Cannon P+Q+R
3 o6 J! i" t- M$ L) `M-Cannon Q+R+S
2 K& x' @/ {0 z5 l" u9 s& w& o$ l- w1 J% U
04 Z-Punch
- R6 R1 v8 `/ R9 B$ x4 l- r3 zUnlimited GutPunch for 5 sec
2 a( h. s, \8 l* r) y3 NGutPunch B+C+D, I" z2 T6 E1 F9 ~6 Z1 B
GutPunch C+D+E' |, M. M' W! m
GutPunch D+E+F! s0 Y" W6 K# S% x
& @2 f3 x7 |6 G" k7 f5 f05 Z-Strght
3 N1 \0 C; u G, j4 JUnlimited GutStrgt for 5 sec
6 B% @/ D/ \$ u9 w7 H, @2 JGutStrgt O+P+Q
) F! ^" f8 l& n, U% FGutStrgt P+Q+R
{; p2 h8 m5 v/ \) ?GutStrgt Q+R+S/ Q: r% z0 h0 n/ v: I& [
$ @* X8 Y- P5 a7 l
06 Z-Impact' H1 p$ h; o; A
Unlimited GutImpct for 5 sec# a7 {' ~( ^) `7 s X; y$ E' W: J9 I
GutImpact G+H+I
L7 S- ?$ u( e7 ~. p3 f* `2 w0 s, LGutImpact H+I+J! U) K$ I5 q# b: E8 D ^* e: i) s7 o: V
GutImpact J+K+L. g$ f3 r) Z c4 h3 A7 }
% n* t& c& u7 F
07 Z-Varibl
0 }) R" }1 Q1 q1 |Unlimited VarSword for 5 sec
g2 Y V6 ^! _VarSwrd B+C+D
5 w3 t3 L0 ~2 H+ a' XVarSwrd C+D+E5 d5 M2 }$ |) @
VarSwrd D+E+F
4 M+ ]! |3 }9 V/ N& A$ Y
' Y2 N# D, T! r- h08 Z-Yoyo 1# d( Q' a3 D* c
Unlimited Yo-Yo for 5 sec) V3 d) N( Y, o" Z
Yo-Yo1 C+D+E( T: j& R; s7 }' W
Yo-Yo1 D+E+F$ ~# z, s/ w4 ?& i6 x. ~' V
Yo-Yo1 E+F+G6 ?, R" e( ]% X, U
/ `( Z8 h# } A" g8 z
09 Z-Yoyo 2) a" s% H% N; {: q1 j" h1 ]! e2 @
Unlimited Yo-Yo2 for 5 sec+ B% \: x: `; [; k
Yo-Yo2 H+I+J2 s* @) f \6 c
Yo-Yo2 I+J+K$ x9 g; W* D! g
Yo-Yo2 J+K+L
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; B8 D' A* @, C& o/ b% A10 Z-Yoyo 34 F2 k- `; p; z- l
Unlimited Yo-Yo3 for 5 sec
. R9 p8 J8 ?) P# R/ |Yo-Yo3 M+N+O
/ k5 ~, X# c, n/ B2 ?Yo-Yo3 N+O+P2 e9 _8 \5 Y6 q, n
Yo-Yo3 O+P+Q
7 [& R+ R; X2 c: e6 h5 O, D
8 _9 h ~- s% [11 Z-Step 1
, i4 [% }7 B, u6 t/ Z2 g3 qUnlimited StepSwrd for 5 sec9 J" r" ^5 h. X% `- ]1 }$ ^/ d, H
StepSwrd L+M+N
1 F5 h9 l. u$ K/ }StepSwrd M+N+O' b) y. h: {: o: H1 w
StepSwrd N+O+P
+ c% Q0 t! }6 G8 R
% h! f' a' c- u% A2 K- {12 Z-Step 2 w) O* d% Z; } _: l2 z8 o
Unlimited StepCros for 5 sec. L5 `2 p$ i; P7 r% @! @* W. w [
StepCros P+Q+R' c- ^% A7 d/ K, N* j5 c
StepCros Q+R+S
) b+ R* ?/ L0 x) \2 S# aStepCros R+S+T
0 w. h% o" {5 ]& `1 T! r: {% i
& l7 G; A" y5 r# V+ E( U5 w13 BubSprd9 m6 I& @8 h* k! `6 E
Attks w/ spreading bubbles!
/ Z$ B/ g+ A' e! J* V- U {; n" fBubbler C+D+E
( {6 z6 a( o1 ~* P! g$ r2 E, ?. xBub-V D+E+F
& A6 ~# O# ^6 `4 b. o% q y4 TBublSide E+F+G
0 W+ R0 G d0 c1 Y- tBubbler E + Bub-V E + BublSide E
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) \( w, F; l$ @; v4 R: o* A# r14 HeatSprd+ z7 R; R- D4 ~1 q: x% s6 e) D* t
Attks w/ spreading fireball!* e' ], Y. Q( N7 L* Y
HeatShot H+I+J
8 M$ c7 { u5 Q: vHeat-V I+J+K
, h: H H! D7 K3 VHeatSide J+K+L8 Z( \. |, s1 `# {
HeatShot J + Heat-V J + HeatSide J$ f: ` Q0 k% K1 _5 m
& {" \ F! t! t8 r15 H-Burst$ v* Z4 D9 D5 ?
Creates a giant explosion# @4 V) d6 W6 h* X" a9 b* O, u5 o
Spreader M+N+O0 Z5 |6 g. x) C! E) `' u
Spreader N+O+P1 o1 \0 ^% I7 r1 o6 [& Y/ [
Spreader O+P+Q
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. `! k3 j+ u; N4 l6 m3 S16 LifeSwrd* ?- d8 e: ~3 h- H6 i3 [( o
Swings a huge 2×3 sword!
' p( t. j/ W6 N \# j8 T6 `8 ?Sword E + WideSwrd E + LongSwrd E# d0 i- }' F! q$ l+ I
Sword L + WideSwrd L + LongSwrd L
% c& o+ Z" A! i+ X) bSword Y + WideSwrd Y + LongSwrd Y( {, y) ]+ ?: C
0 u- R) g! v+ L5 {! ^) S17 ElemSwrd, |- @) O' H6 C
Wide swrd contains 4 elemnts
* B* d1 c! n( F( }, I. nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 |3 i. F7 S" N2 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
8 A" Y2 x$ F# x4 E s- JStep up 2 & make 4 atacks
& S% ^, F; F0 R' w4 C5 qStepSwrd P + HeroSwrd P + StepCros P
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; F6 x: R3 j' M: C19 HyperRat: @/ M @) F% [4 C" S: f! d1 F
A giant Ratton charges!
* Y0 n$ n4 }: S6 xRatton1 A + Ratton2 A + Ratton3 A
0 v- a0 A5 c+ w. l+ u% C1 {- o- kRatton1 C + Ratton2 C + Ratton3 C
, ?5 P, r( w2 l7 J4 s+ ARatton1 F + Ratton2 F + Ratton3 F; j) e* V- \' n! X, ]0 z1 Z
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20 TimeBom +" T. E7 [7 s9 S1 h$ V. u* C
Sets Time Bomb in enmy area
) {0 E. ^) d3 [9 P% n l8 PTimeBomb J+K+L
) W) k" e/ U8 b7 x5 C1 UTimeBomb K+L+M
0 l; e, N' h8 b) JTimeBomb L+M+N8 K5 O8 ?, @" [7 \
, o5 s1 D/ @) n& {- c" R& I21 GelRain
' i2 o2 C1 U9 cGel steals squares
* E& Y+ \2 w+ Z3 ]' |8 K$ R: oMetaGel1 B+C+D' W* I8 l# j* @7 ?& j% R7 S
MetaGel2 E+F+G' R! Q5 s' L5 H- i! H1 y9 i5 i
MetaGel3 S+T+U7 K7 a* y4 ? K4 w
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22 EverCrse
2 y6 B# T. `# |7 Q5 o! Q. nShield chases enemies* h! {4 b! b+ N) k, X0 R! t
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ [ `( U! @ C4 t3 j; QCrsShld1 L + CrsShld2 L + CrsShld3 L+ y+ s5 H; @- J2 N2 R% t. I
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23 MomQuake$ P7 L! b! }/ w" i1 q9 z3 {* N3 N6 k
Awakens Mother Earth!% p; U+ g6 H* a' j/ }5 H
RockCube * + RockCube * + GodStone S2 } Z* \# [- _! r) s1 G( C
( ^, _$ q+ W+ \; Y
24 PoisPhar* K3 J8 \) F$ c* c' J+ z H
Pharaoh generates poison0 o" n" M% ?! ?4 w
PoisMask A + PoisFace A + Anubis A' u' Z0 }! [! c4 ^# G
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25 BodyGrd8 B# S% Y" ?5 X* k
Bodyguard takes out enemies4 m5 x( e/ p* l& J" F9 }+ [
AntiDmg M + AntiNavi M + Muramasa M( l9 P5 ]3 n: R; E# y9 C& @
) [7 g* ~( ?/ l \' t3 G26 500Barr
1 s1 D) r) D n$ G2 j9 pBarrier absorbs 500HP dmg) H2 t& b2 E# P
Barrier E + Barr100 E + Barr200 E) U7 U$ N; e9 P
Barrier R + Barr100 R + Barr200 R
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" Q& m% \( S6 c6 x, ^' P& C27 BigHeart# @- M) n, R u0 K9 o
Attacks, then heals HP!
, H" h) h) n1 r- f& g7 X0 THolyPanl R + Recov300 R + Roll R l4 x2 T. \7 M3 g2 c0 u+ q
HolyPanl R + Recov300 R + RollV2 R5 |8 M s$ I- r# z
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot1 \5 E! o4 g3 l9 a& `" i2 |& Y* M
GutsMan throws MegaMan!1 @) H2 e6 v) ]( c
Guard * + DashAtk G + GutsMan G
6 X5 [4 j6 T% A \$ EGuard * + DashAtk G + GutsMan2 G
% P# K7 @9 K1 W3 Q& R; dGuard * + DashAtk G + GutsMan3 G4 k+ c; Y$ B+ Y* E
Guard * + DashAtk G + GutsMan4 G( a1 q" G4 {$ Q4 l8 v; `2 @
7 S* O. l* C% z; v9 q @ B9 C/ [3 ]29 DeuxHero) f1 K& G' R) m0 l- |( J: U5 x
MegaMan & ProtoMan team up!
B, [- \) w: A( ~: X; oCustSwrd B + VarSwrd B + ProtoMan B
3 Q/ C! R- u% Y. Q8 V' F" hCustSwrd B + VarSwrd B + ProtoMn2 B
8 O& P; p, b7 OCustSwrd B + VarSwrd B + ProtoMn3 B: B. j; @4 }3 z' {# L
CustSwrd B + VarSwrd B + ProtoMn4 B
3 k( `; ~( `: O2 w5 c
3 [4 h3 Y x% y$ s* S/ [30 2xHero
7 ?* s+ G* L" n, @+ L1 P) DMegaMan & ProtoMan Dual atk
& t& q L! ^7 D& Q! BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
E0 Z4 @. `. d; X' m6 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& t" k/ d# t4 ]: KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 [/ W7 F9 A/ V, l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. n0 n4 w% X$ Y
8 A, _/ P. n0 b+ F9 s
31 PrixPowr
* i3 X! f! ~6 {% M) ]. M. O3 Navis attack at once!) W* ^1 M) o) K1 ~: X
Team1 * + Team2 * + KingMan5 K/ e8 l A" ?( i3 c7 H6 ~
Team1 * + Team2 * + MistMan5 M
- k0 G) _6 J9 h" F4 LTeam1 * + Team2 * + BowlMan5 B4 S- l6 q9 K- R! u/ X; S5 f2 C
, U- ~& F9 B1 y! C2 O32 MstrStyl, o* m9 `* e( A/ \5 \
MegaMan unleashes his power2 S m0 h. Z. x, S- L4 ^* ^$ Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *- k B4 k# t3 p( ^9 U/ Z
5 w9 b- o3 \ N bStdrdChip (Part 1)
1 y7 Q7 h3 K8 [- b6 Z┌──┬────┬─┬──┬──┬───┬───────────────┐
' q d& U. `+ ~) Q5 ^8 c Y6 h│编号│名称 │MB│攻击│属性│稀有度│说明 │; p" k' @/ u; a$ d7 g
├──┼────┼─┼──┼──┼───┼───────────────┤: N B. e) w$ N1 ^/ j
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. f* V; d8 |) w% \! V$ |& y: R2 Y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! i( p2 @' O9 V: ?$ x. | R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# z- m; w" `, _! g3 q+ O6 c
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 a6 {( x1 E. v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
' ^" r2 `/ Y$ W' Q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( N, j# o2 a' I, h3 e+ X# c│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( X) A& ^8 N, Q# N- V( e/ @( ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) c( @0 J1 w! v: z# J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& T2 p) I) l6 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* m7 @' [; |! s# n│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 t3 s' d" b3 _+ I' g4 ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ ?. i- l- l& G, a5 q t* f
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" B& e# V' l- y$ K- u" Z$ b% g/ k│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 ~* c+ H" c& Q7 I: U& v" `" _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
e% ]2 r7 {/ }9 z4 I; k/ \3 t1 h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( k% O+ ]# Y# V- A+ E* [# m( q- K
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! e% r1 k( h0 v7 \# e│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 S+ Z. A& w- h! g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ t/ g% n; |9 Z6 j) r9 ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 d+ ]/ ~7 W }1 t- _! w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( V! V9 P7 L V4 \! L) |
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 M. f: M# x+ ?1 t" }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& j: _9 G3 e/ }; ]. s) K
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: N9 [0 c2 M( R/ T1 x│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& R# ^: w% v/ K0 V1 O: v+ {" {1 v
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" u1 W4 `: N: W' _' X. M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 P; n: K5 s, I1 o) j; f6 s: t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' h; n8 v0 I/ e7 |$ V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
k6 ^) v8 N; w: [& U) D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 p0 [" b% H6 K. D: c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 D! Y) ]" X j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% E- v0 n: t0 O4 a; `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; |' ~, \4 N0 r; d
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% Y- ~ [+ p$ b% I8 f: R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 U% y7 e2 I2 B1 f5 I5 E" ?
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 M7 Z$ P/ T B* b! w4 S│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 I0 P/ E) C* k0 l$ D│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 ?8 h# C! k5 j. v: h' f) J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 ]! p) t8 Z4 Q( I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: O% Z/ a K7 L$ D, _0 ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 C9 N: {; Q; T+ Q. s* [│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 d* W( X5 p7 q6 f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' M: r% X0 t+ t│44 │ShockWav│10│60 │ │* │Shock through enemies │
a, u7 M; y; y7 ~/ |& [1 L│45 │SonicWav│26│80 │ │** │Shock through enemies │! A! r/ V7 h0 D& z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 M3 h3 |% }% e$ D' W; D6 Y( x0 h* ^│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ t2 |% ?3 k8 ~1 ^- m t K3 \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 J& W$ X/ ]3 |( r* h
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( @9 X7 J! F* B& r/ p
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 d6 h4 v0 v& D5 K' `
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 x( t! B `1 o, Y/ e$ c/ W│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- ]' X* z2 G7 x1 f5 W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ c0 M; x5 E5 D% z* L& A9 z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; ]5 c$ J2 I3 m9 E! c2 `8 v│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; R$ M$ \4 J- W4 F; S h0 d
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
: ?# k+ r; N9 `+ o+ A" S* {│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& b6 e' ?8 f7 T9 t* b3 C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! A% k% H8 o, F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 @- s0 Z2 d7 T4 A+ r$ @3 {2 y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( f" D3 [" Z5 L; H0 j7 B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; m+ |6 L) O$ Z/ g/ P│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( Q! Z* v& u9 G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 T, i% C9 l" T! g5 g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. q6 ^1 \' D6 V. x6 w, x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ ~" ~& m) l; m+ C: t: F% e- o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 C, O' O6 j' g: ?) R7 _ O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │' @! k( r2 Z1 S) V: f: D
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 ~6 l7 @5 O3 A5 ~) m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 A8 Y% A8 W/ a, A) _+ r+ f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 K4 }$ |4 a; P$ Z( M) a+ P: y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; l" B( G& H/ G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- m% u- t h" }, k3 d% Q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 o* o" C% G$ Z1 b1 L, g* W% Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% V5 I; ^" u: q4 R& o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* B# L5 T. c8 B8 g f
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 q: p6 L Q1 J6 I% K- B
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 I) l9 t9 b# ~. T M# q1 ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 Y8 T% B' V" s. T. P# J! j$ ^2 g1 J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: I f( I% I8 u+ g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' [. h8 r+ W4 C' \0 z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ _3 w k. m- J4 o! B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: m) A/ a$ c$ ^& M
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 R7 ~7 r+ ?; u$ z1 {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │2 J7 \+ { }) [9 c7 x
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 A/ W: n, C; z0 l. k│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: V4 Z/ X; p7 e& C& I│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ K' A% {0 a% U/ B1 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! U: |$ H7 R: Q q6 I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 x, d$ p$ O8 y" J* _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 [# E" J( K; c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! J) i4 q7 q+ d O. C# o2 S3 @│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& w2 z. Y! v0 S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) L( K2 k/ n4 I% V
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 R0 Y t* R, Q9 Y) d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 G, \1 }- ]8 Q0 d0 G- [│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, K5 j+ _: l4 Q" H& k% i5 w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 z/ O$ ?. W T1 w. F# H; ~; _
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 g- h0 @7 \$ |% @3 w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 i5 T8 b& H! m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- e% K$ Z+ ?9 V2 w- \, F* _+ w└──┴────┴─┴──┴──┴───┴───────────────┘) Z+ ?! j% J: f$ t7 N# e' z
* }/ U) J9 g) i) EStdrdChip (Part 2)* I* k# I- v4 b8 O+ [3 [
┌──┬────┬─┬──┬──┬───┬───────────────┐
, e* e0 |8 j8 T/ w│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 I6 A8 E# A: Y/ |: W* C├──┼────┼─┼──┼──┼───┼───────────────┤: E9 L v8 |5 K6 ~9 z) u7 s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! x' H, S0 R* k: r" i5 D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 ]: p9 W" w# ?8 d- Z$ E# [! X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 @) I' @% E; C; b6 u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* f9 P0 c4 w0 @3 ?│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% U- z- s2 b5 ]( J5 d% b5 e/ K w& l│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( s( s3 X( [' |6 P* u: p& j2 }4 g
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 [; O, D. o; K0 u3 M5 o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, o. A3 K- I9 y* ~8 B; r2 G│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 O, u0 I. A& }: z2 r( I
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 A; r: t3 Q" L& w2 Z- i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 Y- @. {+ f# ]: Y9 d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) M/ _+ q: g |+ {/ F& s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( j# K$ }* H9 V/ Y% b│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
}9 G6 R$ X$ Q6 t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ N# T. C: X. N5 o- o5 Y) h1 }# u$ B│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 u+ f" R- t. m% k3 y2 ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 L+ q; k& o) i( {' e' N# @* K4 p; I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ [& d- W- z' P! a$ H. k' m│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% a- {) e7 ^7 ^1 n3 I- k│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 s+ q' J, \- v# ~│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& Z+ e( k o1 ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 [+ P& l& x: t$ r9 G3 G# ?: `1 ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ |2 T) X: J V/ ^│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 A1 r6 t% C+ g! b) y- X9 O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* Z- g8 V1 b2 E8 C5 v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) w/ o' y6 \1 j8 _
│126 │Rook │30│ │ │*** │Protects you from attacks │
' N; K4 _/ \ h5 n│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% |' R4 A( F8 G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) |7 e$ O( F% T9 x" S* P E: H│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) V1 a8 m* C. t: | f* V X9 A: l
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ Z6 P/ v2 R- G/ }: R│131 │Lance │46│130 │Wood│*** │Lances through back line │
! [* k4 M9 t4 C. |+ y! J# ~8 s! l9 v│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 Q6 _. T1 u/ X; w; f
│133 │Guard │5 │ │ │* │Repels enemy's attack │+ t% q8 v2 @; l' c2 D; {3 h: y7 N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, z. U3 u; D6 r7 S4 q5 f: Z- A* g│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ o! _1 H% d5 Y7 y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 L+ U; X* D2 y# e│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% p( e1 ]: ? r; y W│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ M9 z$ ]2 c0 f% ]: N- l5 P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ u3 b2 r! i" [' K: j- b, |$ l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 c8 t8 u! Y0 U│141 │Prism │60│ │ │*** │Prism fires randomly │. ~7 c( a. D1 G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 o& A+ x) ?7 p/ f z8 F" |│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ o! O: D' o2 u9 c6 ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ B3 x7 u+ C! a+ E' g% w% O7 \8 u│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) K, l8 d/ H3 K% n0 K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" W+ h4 E6 {4 _5 s9 E5 Z; x│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- x' _/ |9 r5 T+ ?& F│148 │Recov30 │8 │ │ │* │Recovers 30HP │; J& z, _# a- m; n) _( P5 I
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 H" w2 g$ _, {, p# T) P% n j8 I/ |│150 │Recov80 │20│ │ │** │Recovers 80HP │
" O6 s5 {5 q) B+ X│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 q0 v, b$ r' v0 Q' P│152 │Recov150│50│ │ │*** │Recovers 150HP │
' ~7 \, n) i9 J# C4 D4 y0 ?8 J│153 │Recov200│65│ │ │**** │Recovers 200HP │( K r, s( s3 D; _6 G
│154 │Recov300│80│ │ │**** │Recovers 300HP │
) s, d5 T6 y, Z4 A- Q( M& x% S│155 │Repair │8 │ │ │* │Fix your area's panels │
2 v$ ]9 v; ^& s% c│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. g( f3 F: Z6 e1 m% k) y. z0 e0 F" j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& D6 a) j) Y; E3 b) p4 j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │! k9 R0 D0 |0 _+ C& q' V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ y# J, T, v( y [6 W│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 Z! w( f, {7 D' m, p; f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 y; `6 S, a" c# f, _/ B" @, a
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% A0 ^& C# r2 x
│163 │Invis │11│ │ │*** │Invisible for a while │4 {* f2 g$ B: [' h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ @3 ?& V1 P# e$ a* o$ a0 M
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& `9 C$ @" B5 M5 S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 _$ {; I; L8 p* p│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, K5 j$ S- Z, }- a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
P3 r W% b. Q" L7 N& K: }) _8 z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ ?) C- l2 O- y3 ^3 F$ a+ m) z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% b, C: l& j8 `: s! j' Y' N- \9 O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 o, P( E0 t1 ]# S( @% ]$ c
│172 │Aura │55│ │ │*** │Repels attacks under 100 │: c7 ^( {$ b9 \ D5 ~2 T W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 q' A: f; @: }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 W' R! }: ?* ?5 R* w1 E│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& ^+ Y$ l' x7 Z. r4 S1 h: C, x
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 x1 T8 ]3 r: }│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, }$ K5 P! Y8 i9 V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 B2 {, H# U6 ]# ]& Q- `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, r- T3 `( W0 J0 n; E7 N" {2 o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) w3 V1 q' h/ w5 X3 E% J( o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 B" z5 I6 D; `9 k5 H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# M+ u: R" x, C" |. U" M+ d6 w│183 │Hole │55│ │ │**** │Open hole to dark world │
1 W$ J& j O# S│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. ?/ B' E# r! M4 J! z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 H6 I4 o2 d Z/ t x8 @4 h│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; p3 g% @( k1 u: l y* B$ w/ v7 n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: o4 K7 M& u0 T: e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. l/ s" E/ }! W# L) K1 B$ D│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. X" f& ]) W; V! `. O│190 │Snctuary│54│ │ │**** │Change own panls to holy │# W3 S: u5 a; V& Z z+ ~5 P
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% l: I: h& ^5 L. |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! E1 N C" @ l) _! ?& k│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 h _6 A! r6 M9 D+ ^2 e+ j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ C. w( W. _- N/ T4 R│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
# |. J c3 ]1 t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" I# o( _$ s. w. E1 R& c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 Z, Y& p* \2 F% m$ H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ y. k0 ~+ g4 N6 z* J
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 d8 e/ F4 `* c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! b2 w; t, y/ H& E
└──┴────┴─┴──┴──┴───┴───────────────┘% ^5 O+ Z% H3 D& [$ Z2 k
1 j0 M- G: t7 {" w5 u! t0 U
( [9 e6 g- Y/ R$ D: O1 ]Mega Chip
9 u2 ^5 D: w$ D4 ?9 S┌──┬─────┬─┬──┬──┬───┬───────────────┐
& B- j+ m3 p" w) u" u! ?3 N& J+ L│编号│名称 │MB│攻击│属性│稀有度│说明 │2 x1 s2 k1 t1 q" H. Y/ Y1 E
├──┼─────┼─┼──┼──┼───┼───────────────┤# R+ t1 A# N& L8 @0 I& r
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 s5 y4 ~0 L5 H; Z3 `9 i! U
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& ^" e% }' J1 W3 X, |0 q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 ?4 x0 m; a; f5 X* A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, D' m! {9 j# h) e: L3 c7 W" P) _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( g' l) ]9 m- {% K- Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ J# e) {& Y+ z5 P5 e' {) p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 \6 a: |3 I( d, P+ \1 H0 D│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. V+ D/ I0 O; g+ ?9 J8 W4 c9 H. P# l1 F
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. u: i; Z# l: p6 ]( P1 X4 ~2 W& K6 O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 Z: H. [) [# T" |0 s│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 P+ Z, ]6 Q3 X6 }1 K0 ?( P, \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ e/ N1 o3 ]/ B% i; r, K+ ~│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 Z; F7 u. G5 e* \0 D0 v$ {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 D: j% Z# `' J" x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 n5 ^: x, |' o% c+ J d4 Z' E
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 V+ |3 i% V m' S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. |5 G+ b; d; B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 [( B. w( l% t8 O5 Z# l0 C│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ M6 i. Q8 M! Z- b$ m1 {
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 ~9 @" F8 f( Z$ p/ V9 b
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# b9 d0 B6 F% ?! m, f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; Z) P# r" W9 f. |9 ?* \" w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ R# p/ B2 a5 c: w
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- r& g) p3 c- E/ a" ?2 ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" [6 |8 u( R. I- u& U, O4 Q, x5 w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* O# ^! o8 \2 ?/ E* \. S) G/ n2 E
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 J, B% ]8 M. K4 F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. B7 q1 x! l* u* a
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 L9 {* T1 [/ T- I X7 P6 K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 r8 B5 _' t9 r( f
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 M8 f1 v5 X6 G! L# o3 t│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 B" n2 C9 s4 X: p/ a0 U8 f# V
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% O* D( a. z0 P& l- x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 O; U+ R3 S$ O8 Z- o│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 n- b5 d6 F! z" M: }" W, G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ x; U" s, z1 a& V! @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 j- |5 `( b7 S& u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
}. \4 g* ?9 ^│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' }! j: K: [. t# j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 K9 `4 r3 I+ J/ X; {8 ]$ g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' Y* }9 \' M: f, v3 ]" o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" M9 u, f, F' j. h& J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 q4 x, |8 _; i4 X7 h( V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 I6 S2 D7 X7 Y2 U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 M6 o3 H5 O6 p! q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 A- _- }% I, s- D: k& w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! U. G' ^% g8 F7 `3 m C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 g' z2 R; b) B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: g, N: J2 t6 I9 w5 g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* D; |: h, J2 ]3 `( V2 I0 l1 Q' X7 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, [( x6 y9 b' l4 t! v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 z7 X9 R O6 d0 F' e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 M I' T1 `! {5 s( i q) t2 G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) s* W7 k8 Y7 @* l3 \4 y6 z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 P' {& S) r0 x) C/ y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 d7 `9 o6 E _- _6 o( l1 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 J1 N2 s" I7 f
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; T& j. o3 {! p1 O/ U+ ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" |! Y" M% |! _3 l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% R0 t+ I2 A6 W7 r0 F
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ O( P7 R( E2 N9 ?' f3 x( y5 }- [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! N" k3 H4 }; Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ i% H1 O8 a* y' G8 c│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 |( C& U& G* _2 C1 q4 J- k
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 E$ C# {; Q/ f: @ q W* @" I- u│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- Y6 K" y' W" n% ?8 Q3 x: O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! \" J$ m% T6 k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ }; Y- w J7 r6 q! ~" F3 b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
' |" T0 {; x; [8 U: A│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 u6 p. j% \) G+ K( ~4 k$ t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( p Z1 Q8 s% O5 l7 j) m. w9 D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 Z; P% t5 a7 s│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
: Z- K7 _' p$ K( Q; W│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ K6 r+ n( P2 H& }0 I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% B2 l7 y2 v5 d3 N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 H1 Y, d2 Y, M+ m( b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 }' {1 I4 u% z1 H! ]. e p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 t; Q, B" }. R- c- v
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 U. D) M0 j6 K# O│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 s8 \# Z/ o O3 I( ]9 w h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( A1 [8 o4 c) L. a+ t) n* F. I! @& d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( K9 x5 N7 ^% Z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 b- d# \2 R1 C, E, N3 ?2 r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 R! S8 A% I/ t7 I8 I; u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ f' Z, w8 Q* s3 I$ O, k' ?* u└──┴─────┴─┴──┴──┴───┴───────────────┘( s0 U! K6 [+ q9 a6 x+ f B7 G
8 _0 ]& k" C: d( I7 P' E8 w
5 R4 R( x$ O1 k# h& T8 FGigaChip (蓝版)
& ^5 `1 C( b8 h% D( W! b┌──┬─────┬─┬──┬──┬───┬───────────────┐. Y# p; v# c/ t. s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 P+ Q6 s1 M. e2 W├──┼─────┼─┼──┼──┼───┼───────────────┤
, v% Y+ e& ]$ g( W! F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 I2 n0 {6 n8 P. B# }5 t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% l: \1 ? |! v! Y% v5 A! [, n
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) R6 o6 O- Z9 G0 b# c3 U! G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 V% h! a4 i6 F; @$ ^' M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( M& O5 {' ?! \" _5 }) A! _7 M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" ^6 h' q" g8 D. D( `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, V. E& z- T/ A1 j- |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- [3 [1 H5 L( C8 y+ z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 _" E; O! ^" `+ p. @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
|/ b$ b4 ]) j V! N9 s' L3 n│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ c# G5 f" t9 B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: N( m/ L% a. Q; ^# e( ]7 z7 c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 V- J+ P4 S2 t1 l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% N5 {& e2 \/ ^' Y7 l x5 Y7 j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( B6 ~+ J1 u; B, i" b/ n
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ i0 n' \$ ?6 H8 v: p. N8 V% Y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ e8 V: g; p2 J/ X* b2 \+ a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% G" L G' ~* V. h9 e! [, t/ o$ \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; a' w& z% v0 M2 V5 B+ X4 V: M/ N' ]* c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 H8 ?6 D4 h! B7 v! s
└──┴─────┴─┴──┴──┴───┴───────────────┘
- K% {0 G) @- f1 v3 ^4 L2 U' s6 O, t& ]2 R' f4 U. M
GigaChip (白版)(只列出与蓝版不一样的Chips)- p1 Q! E7 p+ f8 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, d8 l+ J* W6 W* \3 {; V5 `8 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
# t& m" `; i- l$ c- T6 e├──┼─────┼─┼──┼──┼───┼───────────────┤+ ~5 g) p" j0 H. a
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; J) o2 X( K) q: H }4 H6 d
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, l/ E( N& [, a1 j% ]- o
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 ^" w4 m+ d5 c1 A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! X4 N1 T# K& K5 v- y└──┴─────┴─┴──┴──┴───┴───────────────┘ |