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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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' Q  `9 m( {+ _) n% W5 a! z■● ■  NintendoWorld    站友xliz原创- H* ^0 L  G- A( m' M, p) B
■ ●■    http://www.NewWise.com
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9 ]7 e8 D) R. o# w7 u$ L3 H; n! w% H1 G/ J
           洛克人 EXE 3 Blue 卡片组合
0 e# X2 H1 M2 ?* t1 Q2 p3 z$ F
) d/ L' Z* E- J  @" U/ L% P3 q' j7 S' a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: q/ T( O, F8 b! k% q2 `
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 {3 S1 m2 v$ c3 L# t6 P; o" _
====================
! [, R! f" _: v- k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 V1 k6 s3 W6 v6 Y

$ J6 {/ K0 L  e$ d. I6 d以下内容格式如下:0 U$ i" B0 P, L6 {

' f0 a3 O6 H* F  \" J* E编号    名称& G- O) A# c9 @, v$ ]
说明
- }" D) A( D. P  u8 r- ?组合方法
# h- }% z6 x+ G---------------------------------( x0 J" `/ y& Z/ I3 g* L1 z* u
01    Z-Connon 1) O0 [" c; Q7 I% |- o+ O, }
Unlimited Cannon for 5 sec
* e0 }" p: a6 ]: A6 k  a3 PCannon A+B+C
8 B; V, V1 o' NCannon B+C+D
8 T& a% _) J; UCannon C+D+E' b+ ]  Z9 Z* [: C+ t* G; Q1 e! A
, O) k" D; X2 Q% z
02    Z-Connon 2
4 e$ x$ u2 a7 [* r" m. @" }Unlimited HiCannon for 5 sec
7 M  k$ B# ?8 ?! AHiCannon H+I+J: a7 _1 T; m# o5 e! c* R
HiCannon I+J+K
9 {& ^* L. O# F, w% Q( J8 WHiCannon J+K+L
. X4 [0 K4 B. X8 l- _
% v0 {- C5 x% b3 z$ `& d03    Z-Connon 3
% a; j7 P9 U0 [7 W4 C+ {Unlimited MegaCannon for 5 sec
- v( @. m9 G. r7 r& sM-Cannon O+P+Q' ~' {! A  b( r" u7 V% v4 o
M-Cannon P+Q+R
- J1 b6 C4 g+ o$ J* y" @M-Cannon Q+R+S
0 Q& b6 x; D! O7 Q
, R7 i4 T5 L5 A) |0 E' Q3 B  M04    Z-Punch
' V4 Z2 U5 _. U$ AUnlimited GutPunch for 5 sec6 q5 U3 e1 z1 x: [4 Z% u0 J) L
GutPunch B+C+D
% ], J: d1 n, |( f, h% V5 W+ f9 uGutPunch C+D+E
/ ^: [$ `8 O9 `0 WGutPunch D+E+F2 C8 j4 X* r. U5 t6 F  d

5 U: U4 C+ Y- M5 A0 z6 ^05    Z-Strght
" q7 B5 a. X% j+ e3 ~. u3 kUnlimited GutStrgt for 5 sec$ h0 ]2 c* w/ y) q' p4 }
GutStrgt O+P+Q
. v$ g  u8 p: ]* y' bGutStrgt P+Q+R3 o9 [) M. |# h1 V; I4 S  p1 i
GutStrgt Q+R+S( M6 A; H) c; M& ~

* S) A/ e& m% ^: z8 w' G, v+ G06    Z-Impact
9 A9 L" f6 @# b* z0 Y9 Z( q& IUnlimited GutImpct for 5 sec
1 |" r3 G8 _* IGutImpact G+H+I2 ~" E; B. L$ }$ b8 p& h
GutImpact H+I+J( H) G- ^# ^7 q& J9 J
GutImpact J+K+L! J' S. ~- F7 s6 g$ T" _
, a" Z# n* E+ [/ @! R/ s; s# d6 S
07    Z-Varibl! k7 _1 d. N% |1 V9 P( }) F% [' O! K0 t
Unlimited VarSword for 5 sec* i8 z9 r4 D: s3 \5 n. n* x
VarSwrd B+C+D* ~( l) Y; h1 z$ G# j" ?1 g
VarSwrd C+D+E
; [! k3 z8 }9 c8 d+ |" y9 E$ X& `8 zVarSwrd D+E+F
# q% a; K3 k0 e+ q" A6 p
6 l' M2 X1 I7 s3 D4 S0 w08    Z-Yoyo 1
/ m2 a- d8 P. G: R- \$ ]5 {Unlimited Yo-Yo for 5 sec
. Y) f" E3 R- w& S9 F/ I5 sYo-Yo1 C+D+E
$ V$ N- q, u2 i6 @) @+ xYo-Yo1 D+E+F
& H* G1 n8 W. ]6 s" v0 dYo-Yo1 E+F+G( f1 {  v: N1 W- H( Z9 S
8 C* @7 _! b" v( Y
09    Z-Yoyo 2
. I' U) u- y7 Y0 y! WUnlimited Yo-Yo2 for 5 sec" _8 W* Y, t" Z8 D  @* z
Yo-Yo2 H+I+J1 w: I7 C0 `" s) F
Yo-Yo2 I+J+K  ^! D. ?' W! {3 h9 E4 p
Yo-Yo2 J+K+L
+ ]' }& \. f. p) d
: \- m7 K7 |: C/ S9 ^& b  l10    Z-Yoyo 3
4 o4 e. Q+ J/ D. m$ A, CUnlimited Yo-Yo3 for 5 sec
/ j0 U" h# v) h5 M- jYo-Yo3 M+N+O
7 _* s8 e1 U2 x; hYo-Yo3 N+O+P. [' j& @9 `; `! W- d
Yo-Yo3 O+P+Q0 ]4 L, D/ X8 m: }% \& q8 |( Z4 E

" o. s; u$ V& X) I11    Z-Step 1" g9 h3 |- l  P' J& B& p
Unlimited StepSwrd for 5 sec
3 [3 y* T( A1 R! o6 qStepSwrd L+M+N
- @8 X. Q  @7 hStepSwrd M+N+O
$ `$ R. M4 v8 H, |* C: [- ^4 MStepSwrd N+O+P% D, o2 p. O8 N% M/ k4 p
1 {: B/ p. i7 K
12    Z-Step 24 E# q" v* R$ D
Unlimited StepCros for 5 sec3 H7 _8 T0 h+ E1 Q8 ^
StepCros P+Q+R- G0 Q5 t3 v9 r! r8 s9 I- c
StepCros Q+R+S9 l& }' D( ?3 V4 y" }% H
StepCros R+S+T  H8 P- ]* i; R# Z8 D- b% p
9 _3 x, A6 x3 _
13    BubSprd6 u& x* T1 n3 }4 i; I
Attks w/ spreading bubbles!
' n4 \2 f0 F: d; ]Bubbler  C+D+E
* m4 B) T7 d, Z: T0 @Bub-V    D+E+F! p9 E- k* V* @; T" L
BublSide E+F+G% U+ Q2 W  q, A% p  T, m2 i
Bubbler E + Bub-V E + BublSide E
/ m0 F9 I& m/ L; k- k$ N4 m5 w' b/ X
& x0 A8 _# U& t. t$ \14    HeatSprd& P2 C# y% O: k: F1 Z4 O) o7 p5 q
Attks w/ spreading fireball!
9 I* ?, j' H2 z+ p. ~HeatShot H+I+J
: R% Q4 d/ B: b& [/ |$ e) ?! H$ rHeat-V   I+J+K
5 b, t0 s. ^: Z) _) xHeatSide J+K+L
5 O" _6 g# L4 D0 T* t, q4 cHeatShot J + Heat-V J + HeatSide J7 ~" d% N5 o8 V. k2 `

% F, I0 \! Q0 Z& b9 |+ L7 K6 h- t15    H-Burst
) O8 _# o+ v& o. @0 x+ |7 JCreates a giant explosion
# E1 Z: t; }- A" [; l6 j* QSpreader M+N+O
- g; @" Y: n) }6 z/ k, YSpreader N+O+P" b+ Q: s# ^, ?; Y7 i& @1 ~
Spreader O+P+Q
9 F/ Z  W+ c4 ~3 _) ~6 A5 a. C8 ~) z
16    LifeSwrd
) q2 @% r$ w" m+ y; {Swings a huge 2×3 sword!
; ]( L& b8 ?) k& N5 iSword E + WideSwrd E + LongSwrd E  d, R* y% I9 r6 k" y; z4 S
Sword L + WideSwrd L + LongSwrd L0 u& }9 @/ {% B
Sword Y + WideSwrd Y + LongSwrd Y1 d9 q) e( A! y8 [

: X# H7 i* J8 D' M( E% V, f17    ElemSwrd
( ^+ i5 Q( q8 B% L* p: J: XWide swrd contains 4 elemnts! y9 r3 L. T) y- C9 t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% h, {7 h- T' a1 QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' p: v$ p& T2 w" c0 b
) o- Z  z( U5 |& r8 c18    EvilCut
4 A: k, q! Q) a7 A  kStep up 2 & make 4 atacks
% y, A' P$ [: Q# c* OStepSwrd P + HeroSwrd P + StepCros P7 ?8 u- ?% b& P3 b# x! U

9 ^( g' I9 m4 Z: z2 R$ V19    HyperRat) F- u3 X9 T; M
A giant Ratton charges!
! R; E# l' C9 v. v- [- K; {) W) [Ratton1 A + Ratton2 A + Ratton3 A
# \: P; M3 x: r2 c- [) m6 `$ I6 l7 }Ratton1 C + Ratton2 C + Ratton3 C! a- z4 F- s, n! _0 f8 i
Ratton1 F + Ratton2 F + Ratton3 F
/ N) P% V8 U, z$ X2 H/ o3 x" S4 w2 u% z0 J7 A
20    TimeBom +
8 [4 R% O/ s( W0 \, ^0 E6 iSets Time Bomb in enmy area; D5 K1 e$ H9 K1 G- a: |
TimeBomb J+K+L
0 {3 ^1 m/ z( l" Q  @TimeBomb K+L+M
* z; a( }1 `. m. X& U7 K0 OTimeBomb L+M+N
* M( T+ n/ r+ H* l" v5 ?; @3 ?; t" @# K9 u  ]! w' I- j) `" M
21    GelRain8 I- A% x( P% V8 S
Gel steals squares7 M0 o4 `' k& R
MetaGel1 B+C+D/ }$ A0 m# w4 ]* ]4 {) i& t
MetaGel2 E+F+G
1 h* b& ~, B. W9 DMetaGel3 S+T+U
) y& L! e, F1 Y; d% w, F5 j
; \$ M) D) H* c/ L0 p6 ?: e22    EverCrse
8 l; x6 s9 [) B: d" ?Shield chases enemies* q! D% K2 q. e6 N1 z
CrsShld1 C + CrsShld2 C + CrsShld3 C# X& \4 L4 a# B! \, s- j: o
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 v! l! W! s1 u7 ]! `& l. a5 j5 a* P+ m' z+ L- z. Y3 @
23    MomQuake
' p2 v  p9 w8 i; i9 |Awakens Mother Earth!) T. p, g+ }6 z2 U' L% }
RockCube * + RockCube * + GodStone S
& O1 H3 [! o" d' z0 ~  `- |* s2 e# A6 s
0 X5 c& Q# g' a% t1 U  q24    PoisPhar
( [5 }) |. A$ t& D& dPharaoh generates poison
$ k) M3 m/ D; v8 I" x, UPoisMask A + PoisFace A + Anubis A
% D/ S& P/ H% ~: h, H, D
$ Q+ H3 r( P2 Q% U+ W& F0 h5 k25    BodyGrd! W- }/ |: e4 G5 Q1 ?* H6 K, P
Bodyguard takes out enemies
$ l* R6 X% a. [) A( y* r. YAntiDmg M + AntiNavi M + Muramasa M
, w9 }+ d& x" B" c
& y1 c, L& B) o, u2 K7 C' R26    500Barr- ]. S! Y' o0 j
Barrier absorbs 500HP dmg: j& B' v# a+ m: O: }% I
Barrier E + Barr100 E + Barr200 E
, x1 B) K3 j$ B7 D# ~9 fBarrier R + Barr100 R + Barr200 R2 m% N+ T0 U5 Z
4 U* \- A8 R, g$ l5 a3 f. E( P# {
27    BigHeart, u/ r/ E) ^8 F/ p5 J2 X0 X
Attacks, then heals HP!8 _1 T7 |: E- N( V, v- r" z* q& F
HolyPanl R + Recov300 R + Roll R
" ^& u0 q* `. X1 i5 l/ C" cHolyPanl R + Recov300 R + RollV2 R
1 g1 `; F$ ?: z) J- ~7 ~/ d0 ZHolyPanl R + Recov300 R + RollV3 R
0 W' Q; k) w" ?) s. P% O7 {% _6 m# L
28    GtsShoot  T! `0 o% O/ e4 {. r1 f8 \
GutsMan throws MegaMan!+ c; g9 T! A' M' M
Guard * + DashAtk G + GutsMan G
6 Q' ^9 ^' B4 D+ d" t9 @* UGuard * + DashAtk G + GutsMan2 G
% R9 Q8 ]* m4 @Guard * + DashAtk G + GutsMan3 G
! e( H  b8 U! g* n1 X- v9 _+ DGuard * + DashAtk G + GutsMan4 G$ u. X6 T/ w9 e9 k
. s. T* z. F+ H! z* d3 z2 I8 \6 w
29    DeuxHero
. p/ F9 C9 u$ a* I" E: P* WMegaMan & ProtoMan team up!! [  W( h0 a5 g5 b5 p
CustSwrd B + VarSwrd B + ProtoMan B% l' x$ V) q* g3 D  X
CustSwrd B + VarSwrd B + ProtoMn2 B
( Z! C1 M- H  o  a; W6 [/ I4 ^CustSwrd B + VarSwrd B + ProtoMn3 B
; ~& c* v& ?! S, rCustSwrd B + VarSwrd B + ProtoMn4 B$ D7 d0 x! y( s) j- h) e* m
. v# e# ^$ E" ?  c6 L+ F
30    2xHero9 E4 i' V' h+ s. S# k7 X! q
MegaMan & ProtoMan Dual atk4 R9 I$ K" y- C6 i' Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( l4 [/ S5 o( a" T6 X# n" x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 v9 u% n+ N0 l+ R, l. E4 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. y5 ~1 w+ n7 `6 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' ]* t, @7 W8 z6 A
0 {/ ~$ t- {: f# U( h) X6 F4 M
31    PrixPowr' w" w" B( R" K: ?- k5 n( u" M* e
3 Navis attack at once!! Z& k/ b: c; b* k" x
Team1 * + Team2 * + KingMan5 K5 s, _( W: q: y1 {% [) a
Team1 * + Team2 * + MistMan5 M' v7 I; N; X+ s& r8 Y) J
Team1 * + Team2 * + BowlMan5 B9 z0 M& o2 o! V) L. \: d( d! J

" i0 I. l5 y' e$ f# u32    MstrStyl+ h# W9 }4 n) i- J. f* }# {$ D
MegaMan unleashes his power
+ ~: N# L: I4 X+ T' ?2 q5 CSalamndr * + Fountain * + Bolt * + GaiaBlad *- b5 m) Y. w7 C- N- i

9 y) |& I( c- O# Y6 f/ nStdrdChip (Part 1)5 v. F9 n4 V7 g, s( t7 c/ e; R
┌──┬────┬─┬──┬──┬───┬───────────────┐: F! ]* s( M/ E% I" r: n# `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ B5 _! t" H3 M2 n! a6 n├──┼────┼─┼──┼──┼───┼───────────────┤8 o; g; S3 `7 R9 Z4 M
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 l6 K5 G. `* s% H9 Q4 L
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" F; L+ V/ J4 v% S. w
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- r. R/ s6 [8 N8 o; x$ a: \6 Q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' {, c( r3 j+ x) _9 A- T4 ~│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' `9 m# [7 ?+ O1 ?3 [  y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 c. @8 y  |: U1 l* a8 L
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: ~2 q' l; P+ p) Y: h' E2 V6 A0 \│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. T0 l2 h- r# U│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 I# v" n8 g  x; P, {  |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% G+ H, K, O1 i6 c6 M│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 u. t% o+ h. T│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! S4 h, ^: W# o│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 A) N) Y( `* @/ U4 i, h│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; L2 Q8 Q8 d! ^% a9 @& d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 s& ~& p2 X0 s$ Z% _% |9 y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 F" r6 |. {/ F7 `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 _! R7 Z4 [: b6 ?/ n( M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  I! o6 q# |# W  K$ h, [* R4 D6 d│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 T  w$ j3 N! o& o% Y0 [0 y9 c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 b- e9 F0 k9 N% }
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& @2 T  Q& b( q9 C1 ?7 E+ |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; t2 K4 u: Q: t* [% r8 d! A│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ `( \. s( [6 N
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 x$ H, t- _; x$ {) G. K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 A+ K: S  \5 N: B4 g( |│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: H7 ~3 {/ Q, c# G/ r/ _1 ~2 _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% \2 C8 {" c' D/ y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" P% W9 u4 t/ N5 f% Q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) {. v8 T" [( ?; w0 W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: h  T3 o9 S! b
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. M+ c: L: N7 c6 |│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │) x3 m  x! C: Y6 h. }' r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# U% d) A2 |4 p- X  q/ @$ b6 j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ P) w  Q7 y$ I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* o+ _  h$ i: V( B3 O* t2 Y# D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 a* i4 M2 F$ Y% |/ t( u, w: O9 T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, O; ^, Q4 q2 X5 j& s# A
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 j9 S3 h5 S- R) N
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 `; u" J: D% K4 g8 ^5 n0 C1 D
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  o+ l/ K2 D* O+ F! ]1 q: `
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 C# t5 p! @$ g5 x& V; }+ X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 h  Z2 L2 _  M
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │/ ?3 t1 F1 t) ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 P7 n* h- d) k% X. X/ N) l
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: H0 x! G% N/ b; F/ ~6 t
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 C5 @, b& X# r7 U1 z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& a& r4 n' ]# H: Q! R' D7 c0 |
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 H# A- ~: z6 f. u% U
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" D) g+ R% G% ~$ w6 E# W$ H8 A! a2 D│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 m6 P) [  [+ Q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 t3 ^  d' @& n6 ?! O  Y( j5 f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 t/ r8 B( @) X2 [1 G- L4 ^, S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 T( U( K' I) ?1 ?# T) l' Y5 [. |│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, R1 J* n! S5 \│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 f6 x. g) {% t( A4 o│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 E' n$ F, d* j) D  Z2 b│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, o. ?4 v; y" `
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 ]7 n$ x. a7 ^8 a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! h( _1 g' C% _/ V8 p3 j9 ~6 r, r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 {! R7 v; N; m* H2 j
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 W. p: e% I2 g' a8 R│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# G% m' o( O3 @& _│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  Y4 ^% W/ q- L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; ?+ i$ i$ D/ r  z/ k" d" |6 f. j6 k! s
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 t3 ]5 d5 U- b, V6 e& i1 T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 b$ `4 m7 _8 \  \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' |. }/ ]! [& p8 u4 s1 O& m$ _) r: X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% S3 k* d1 `4 I* S$ m" \│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │' E+ u. X6 U( G: U
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; f; _, l+ n7 _
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( J% l% {# H/ H* h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 ]- i1 r  e! X, E* p- v
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- s+ Q0 q% X; ^5 l! Y4 ~│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 v( _" N6 n- ?' n& v5 U) B7 x│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& c  i' Y5 N, s% S│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( l8 f( F; A9 Q+ ]+ o* Z. I# o│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 O8 x0 i+ L* w' N- T$ f$ o│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- u0 b+ Z. p9 B0 S. h3 A1 `% Y1 ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% `. }9 z- X2 [/ o- n5 Q: w5 k6 u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 x4 g1 U% p$ ~+ x" G│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% I5 K) l: o( {( y0 Z/ @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 R* g% D. q6 N8 K
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  K  A% R/ o/ ^2 z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( p$ L2 l) R8 _* G/ {! G
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& |: b4 g6 O' L7 U# ]% e/ v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 u, X+ o8 G  h) e. M; n* Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" L% P$ B* b* u1 m, \' w- t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: D# ]7 W5 O6 ?. o0 j2 B& @
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 S( J& ^* E/ q, ]8 r$ Z& F% y1 v) D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ N  |; M+ [) {/ _) G7 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ g* a! l; {+ z% J6 O* X3 J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" I" P$ i- s7 l+ i( y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 I5 y( n* `; D/ H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 f1 s6 x& t9 u" b0 X! p7 F, ?
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 C" w9 |+ L, s- Z
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% ]5 c4 N  _5 h: M8 q% f
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 Q6 V' k2 C4 d$ a6 M4 h│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; f9 c$ z, ^& C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; H: t; h: l  |. k) m! Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" Z3 u8 z+ c, c+ ?" o) y└──┴────┴─┴──┴──┴───┴───────────────┘* ^: Y$ I" I# r1 }

2 {8 d0 `* Q; N- EStdrdChip (Part 2)) @8 X* K+ [* i& }
┌──┬────┬─┬──┬──┬───┬───────────────┐3 F1 J3 ], p" M9 t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 }: b1 W; m7 z. P( e( H3 k├──┼────┼─┼──┼──┼───┼───────────────┤0 j% x0 P6 }# ~+ P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 L* J$ b8 v0 k6 y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ Z3 k. v4 b: G2 x7 Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 f/ ?# Y/ Z4 g) j9 G! {│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; i# j0 m0 E% a│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 v8 P% p1 O- @* D
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% h- U4 T! r6 V+ z# _: Z- ~1 ~/ i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; @7 A9 h; Y, G6 b9 z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' M3 S* Q" K. ?0 F5 u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" Y5 Q  X9 A$ q8 B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 }& F8 a2 n# v3 i- s│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, K5 d) V$ m: G3 h2 i% Z, K5 o│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. G) ^- N- o) s7 O" z! c│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- \% B: T. r% x, M; r) g9 C% D6 `│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- Q* _2 H/ g% l% W( b8 }: _% _$ r│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 V* n2 d+ v3 I) g( P& p" B, V│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 T8 z* B" G- Q+ F" v' q' f4 i7 Z* n
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) Z& c' s; C0 J2 l8 w0 {7 N2 S
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' B! M! Q6 V! F0 i. v│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 _+ w! b9 Q" `8 k) ?! k9 j' J0 w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# j6 R- s' Z5 F. p* k% E; t' |│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% A( ]. ]6 s: z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 [* H4 e! v( p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 c. B7 ^5 {4 L, x& x! H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 S$ Y- V5 x* V│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 o1 v" n! x, y! U# o
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 v; G& m& s% }* t! {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 _+ P0 {9 K* ?; A0 k/ ~* d7 ~9 o% Z9 A│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 Q* a9 T  p) h5 m6 F) N" _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 @$ p$ {9 a' V1 c" |* J) O
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: T, V+ Q# }* g. I2 w
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 r% ~% W2 m5 C8 V│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. L7 G$ v3 ^  q# z" c
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' _4 k$ d1 H5 V0 m, p
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% e/ v' B, `$ t+ f1 I- v
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, E) r, M% W; J8 r: Z& \" i6 T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) m0 @7 u4 {$ q- E5 e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# T/ y2 k" J1 g# a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' d, L" j$ {: s) `% E! O! q7 |│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ x) r4 I, M+ a  P( e1 n5 F│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# J1 A: @4 Q5 m8 F* {
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 I* v& s' c6 M* V8 {
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. a( B: [7 k5 y, f. X$ S# p0 }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 Y- h2 ?: \" n* b4 t: l5 X8 E, k; \│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' q+ H7 s, I' N; c2 ~1 P│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, M" q* G$ _: s
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 Y* |  k5 b! B' E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 r. }5 W% h4 w1 W3 Q, p- p# `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 {* H: M/ h# v& [" p. c│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 k$ e3 m" |, J' q, ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- ?5 u9 H9 F1 |│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ g( e8 g% ]& ]8 J, H7 \! `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 _- ^! ?1 d# |2 D* r│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 O- y  \8 |1 ~% @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) n( `5 Y( c4 e, J│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' I) ]% E; T9 ~, H5 `│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) m  [6 l  |8 u8 y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 x5 W$ K: W5 o9 n7 q4 M, I
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  O* V- v/ M& H. _1 D
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  ^" a) {' b& ?5 j# _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* e' [' r5 R4 U6 Y6 Y& D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 X7 G2 J% U( U& t3 j; V
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: _" _, }# u4 A2 j; v│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 M" v* B* R) p+ v│163 │Invis  │11│  │  │***  │Invisible for a while     │! n) L( [) d  @
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) J4 v: X7 s, H! [1 Z' w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 m1 B4 Z9 Y; E/ Z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ c% I0 O# n; u6 i- H7 G: W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  l3 N- H9 L! U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 Z: \' i% y; }" w$ `  N1 }
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 K1 p  y$ Y; }* V2 g# T
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' ~- N+ I) a) O5 W% c7 t: _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 X! \3 r) u' e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' P2 Z. }6 J- D8 N2 n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. o+ A# p) R% ^. @9 p/ G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; [/ Q" H$ ~7 l( \: S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; o; }3 v- I- f: ]& O& U) d+ a" L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 Y) A* ~; f# Z) n8 V7 @& S
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
3 S+ @6 \% t2 |4 y3 z7 u  Z8 S# D' |, D│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 G2 ^7 r% _4 ~* a0 s7 r" R) B6 x│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. s, Y4 z4 p; f7 E- A│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; a& _7 S% d# G, e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, `& x# |. W. \
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 m9 @" |' b1 [/ l1 O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 W- P5 V0 `* s( M0 x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  F8 O8 H3 a8 @# @, h8 M" A
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 ?" O. C: ^( s
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! K' [0 Q* I  d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; X: b/ _( P- W7 i# ~
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 k. o" t. [- C- h7 r0 P│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& U; U1 a$ k( W
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 a: U( \0 ]% c0 S* q! D( T* u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 I( i" u# P( U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. w/ y. L* l0 e/ j0 |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 n8 ~) [2 v2 A( j. \  s( Q" N
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 _) b. z; t) i, R& l# Y# q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) P% h/ e  F7 b/ y1 N5 U$ J# y│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# f7 I4 D& Z2 b* O! v
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! B+ l) p1 k& F9 n│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* F7 ]$ @2 s# y8 f3 k& Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( k, F( a0 w$ Z6 @
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 L8 s# j0 V2 a+ ?└──┴────┴─┴──┴──┴───┴───────────────┘( E4 [# H7 L' h

6 a1 X7 A- t' N( G4 H( ?' R  f2 }% p$ Y0 D. E0 P* ?
Mega Chip0 t! b2 x+ W! G8 o; |; t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 X7 O$ g6 R- {- U5 C│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 e. o( _3 }7 ]1 ~3 W├──┼─────┼─┼──┼──┼───┼───────────────┤
- [+ M- f# J# A7 y1 r- E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 E3 `0 _  h" I- e6 |5 E/ v# |│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 m3 F7 _5 W. I: s5 R+ |4 y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; }' O$ f+ C, ]$ W8 q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ j+ R/ f* G5 n$ v8 m( q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( B; k' z( R  U4 l0 t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& E' ^3 g5 S" [8 i│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! ~: v, k) f4 q" d
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& E6 R6 v4 s( [& _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# C# ?3 r' I; I6 ^5 o
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 k/ i2 Z0 M$ L' ^& b, J8 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  a% s& l, \% F5 q4 Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( e9 _  r8 `% `│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 d8 L2 `& M3 u3 J│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 _+ V" s4 G' C. {8 c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: \; G+ r+ G$ @* A
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ \0 ~, |/ Z# ]% d, |│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" m5 W( v- n3 W  g) f
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 _. t& ?  R# q6 ~0 h9 c% I
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 \% m7 b1 J! W% E7 D+ L│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ S( q+ u( b9 \│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 c: {! |, P* J8 r! {' w, [, ^│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" h0 ]6 P( b# X+ ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ Z$ M4 ?0 r' b& n" w( @# ^
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 m1 g2 l8 k" c0 V8 v
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 d' ^8 ?2 @# n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& g0 B! V! j# q4 L. Y3 A" v1 Q6 |' b' r│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" N3 D6 a3 k" c$ b3 X
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 H; e+ W6 v- L/ n9 i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( J0 `" H* _. g1 q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 `1 m& l4 P, z3 d/ J4 }/ [│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: E4 l# z* k, V+ b; Z5 {
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# V+ {2 d& P7 s4 y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ E6 v; Q9 k) p+ I& V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 y8 Q- ~8 w7 f# P* C4 b( F# m2 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 G$ y2 x' h6 I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ q4 p% }% J/ X; C! a6 W2 z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' P  p; C2 J5 H) M8 l% G  b! z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │( o: P" Y- {2 _
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" f2 P7 ~$ A% J" r; g( U' D0 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 ]4 n( B0 y* q  v0 e* W1 F* m+ s
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 q, T5 A+ U  _  P/ ~4 v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
1 y2 `; x3 h& v, z) l8 _% t: d6 a  v- l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ O- T. m, P- y3 P; [0 b' @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 ?/ x: O3 {( \6 y4 _8 l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, e. }* ^4 ~' Q, D# ^
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ Y; l  |! b; ?2 Q( Q- R& @
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 h* J2 J& I( v1 A: C# j* g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 ~( r. S7 K7 G% H% N7 k: v
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* Y) k& O# m/ ^# Y8 n. P│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: X, |( ^4 u8 d# L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% l* a, ]6 N" ^7 K( c; c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# S( q( O5 l" ]7 v) l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  i, A1 ^8 M0 T. X( g│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! C" {" q8 X; ~, q9 r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# S! f* _/ d4 Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ f2 T* g/ y! `4 I5 P% ?* r7 {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" J$ Z' }0 e5 B$ V2 @2 b$ Q9 ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 C, q! J$ t# c3 f3 ?│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# z  E: {! M0 |- V2 c! J( d  C# i│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  @5 A+ T$ s' l  Q' D) |' e5 ~! O5 M
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 s3 |4 S  r  F/ Q- @  \8 b# Z* \" y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 Q4 H3 }# d3 {6 {/ O8 y4 D# d4 @5 R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' l; ?: z. d$ N$ h) T
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 D# }  {. V* W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  R0 [% E0 k  ]- Z! |│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ Y! k* ]8 i1 G) ~
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 F% f4 X! u  c
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& E( n! m0 V) c0 @7 o- g$ n│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ Z, T& U3 a( L! {4 |4 g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
/ V- \- }6 d5 U, J│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 L9 y- u) z5 N  {, \( `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 `; V" a8 V5 v0 y0 N4 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 o* \. T9 j$ n$ ?2 X; s" a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# U, `  R$ I3 d! T, H4 b
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  @; z, _- x! y( j! A│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% I( a+ o& ^* R: t6 x! d) Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' \2 K  Y2 t$ J* P7 k6 e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; l9 n5 r1 w& K1 p4 h/ P7 C: X; s│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" z/ Y4 S  B+ {5 u
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, s, t, Y4 T$ z2 Z+ I6 L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 f. O. Y) I" k% l4 y
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& T, ~' T1 Z# ~& Q" N6 r6 E9 a" X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 U+ q0 S" u. ]. l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 \7 E+ ?, j7 u7 L+ B. H
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ T0 k) D% x# t8 r" @- {* e
└──┴─────┴─┴──┴──┴───┴───────────────┘, g0 p  e' f3 I3 P% y; ?; |
5 U9 D' ~  V3 Y

. f, N) R, z, E' LGigaChip (蓝版)! n1 y* z! g1 n' T) O, z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 A& V; B5 t! z" h8 n& V( H│编号│名称   │MB│攻击│属性│稀有度│说明             │* ]% D! n% Y% Z9 I9 P. s2 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
) m) Z5 Q2 B7 H; [7 ^" l: k│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  d- ~# N6 g' t, n  ]│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; B5 j6 c: n$ E/ q, W1 u7 s! D│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" m9 ~+ L) k& @3 S9 Z4 g* H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 M+ W5 V" g8 y9 ^2 r: s3 o' j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ t0 ~" P2 I0 ^& @( a* G0 G3 K7 z% \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ ]$ F3 y. @+ l; {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 I/ s0 c: V( A
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 K; E, _; b6 @' l) v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ g4 {% l$ v# F+ V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: Q( x6 q& q+ [2 i
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, d/ h  V5 l& c# c0 C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 D. k8 y6 _- x7 y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; G5 I; G8 t0 S$ B% p) s/ G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! K! L2 y4 Y' v! ^8 b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' m# I9 r( H. k) S" Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 t% P3 |2 L5 b" k3 ~; V│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# u5 j+ u. g; x; i8 |3 J# G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& M) T$ U& {- @2 X$ }& `# J7 r, }2 g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! E4 F- k; S! q$ {6 Z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! C5 l" |$ f5 H1 [: _2 t
└──┴─────┴─┴──┴──┴───┴───────────────┘
: B8 d3 Y7 }# [) r9 c" G4 T' t6 F; M/ [
GigaChip (白版)(只列出与蓝版不一样的Chips), {: D: V! w+ Y' e. d$ u# W+ f. w+ o: T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 k. M: B5 b. Q( K- `* {│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 u' [2 D) p' B. h├──┼─────┼─┼──┼──┼───┼───────────────┤) t2 D6 ~) ?% P& r6 V! X
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: J- @. e7 p& y/ O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, Q" Z7 T- ^. v9 r3 I4 O% T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  h8 [) W* R' d│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( m4 u( m6 [7 N! s2 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 }* ]) ]8 z3 [( s
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 P5 c- Z8 v; E5 f, o* G# D* i
# C9 y: A0 d4 g- p2 I+ i0 m$ x001002003004005006
& ?; ^; T; h4 ~007008009010011012) X" R! e! x1 x1 C4 b3 z1 w6 p
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; F: w8 a& ~1 Q3 b5 l

! {, r1 |- u7 \0190200210220230246 l( ~+ r6 g% u5 k$ [0 K7 t9 i
025026027028029030# ~5 e& s5 n0 P  z, g
031032033034035036: Y$ g: `# P$ R; G! B

* K+ z- Z1 y! b! m$ _: t[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 X( G1 L" p* O. S( h/ h5 L+ \! o: d0 y' f  g
037038039040041042
& }  u8 i7 B( A2 k043044045046047048" p& N* m9 b7 M  P& t
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 G+ o& _' M+ D. q

" B* x, U& N  u' S) J# g055056057058059060% J+ e+ D6 \  U2 a2 a
061062063064065066
6 ^9 ~* O8 B3 ]3 j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ?8 a8 w) x; q5 ]; b

( {  l- e* D3 O6 w! D" a073074075076077078" g3 d# p$ H8 P( p+ |
079080081082083084+ s; b- d3 h+ |& Y7 Z* H
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; o, k1 g: o  d6 e2 n4 n
. s7 e4 x5 t8 G3 M9 Q2 I
091092093094095096
( U1 }4 V% \9 t/ j) s9 P9 C097098099100101102( {6 I0 C7 _, |* A: N4 H$ j
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 Z6 w  u/ o2 a' v+ A
( `/ u( X1 L8 J' i) k
109110111112113114
0 X( F9 p$ L- Q1 @1151161171181191201 M8 p" x* o  x/ r8 ^# j
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  U* C/ ^3 j3 L1 L. m1 l2 G
- f  S2 i+ e" [
127128129130131132
0 A4 v2 ]* t+ O6 i4 i133134135136137138
. z2 `" i& F3 Y' a139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. L5 n$ h% x- D, k5 }
% F, X0 _8 _) E' r
145146147148149150- @2 [& J; d3 G; W3 w2 p6 h* }; [
1511521531541551561 {( Y! y5 p/ n% D
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 g$ G3 z& D# Q: K# w

! J  G5 a$ k- `* n& x' v163164165166167168
* Z& X  R* W% S  A- n8 F* F& n' J7 m169170171172173174
! X) }4 @- X( W5 x* B3 w175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 U" p" [  I) Q6 x
. x) h: V* h6 P( S2 f6 ?
1811821831841851863 f2 g! g8 K4 u7 ?, ~4 o3 c1 C
1871881891901911921 S1 I0 G+ h$ s
1931941951961971989 ]) M( J" L" o/ |0 \3 f
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! f. v$ j. J; c; B, J* _( w
9 @$ ~: M3 ?- w7 g; O$ W
0010020030040050069 ?1 }# V8 r# G! Q. i# X
007008009010011012
  p1 l- K1 O( p/ b6 W" q9 b013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. V1 h6 @7 D4 Q/ r0 V( i
* Q3 a/ U! m% j4 }6 {019020021022023024
: S: g1 `8 @2 v$ B" Y025026027028029030
6 h/ w, _' \9 f- l031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" w  s1 X! z! |0 A
9 r4 y$ g) h$ N2 L$ X
037038039040041042
( m/ @. k2 x- l' e043044045046047048
$ `3 z5 n* B: ~5 p" Y049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& t& ?6 S7 u$ ]9 A3 V
' E( e& r- ~$ Y1 F5 `
055056057058059060
: W$ r1 P7 t- J7 s061062063064065066; w5 v5 V$ |+ x2 \& C' |, Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* d- r2 T6 G3 p& t/ S
- t0 R# L9 H9 ?1 l, ~  w  n
073074075076077078
8 B( V: R! w% H. L079080081082083084
. U  v) ?9 |" x* p0 n. ~085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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