Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16366|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & }1 n* V. i4 i9 E2 a$ n# t2 R
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 y3 }0 C* _; G" ~; S# t. f0 j
■● ■  NintendoWorld    站友xliz原创
- O7 u" Z- E3 M2 }. D# Y■ ●■    http://www.NewWise.com
1 V& x$ Z& z7 a: Q- w5 r7 \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - _# a, m; l6 K. f

5 L# x( k% D1 ?  U6 f# F' W# w7 L0 E
           洛克人 EXE 3 Blue 卡片组合
+ Q2 C5 E& z% ]; r/ j8 R) c: Y$ t/ ^. U7 a
4 G. d$ t1 p# x/ A2 _5 d) g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! ~4 Q" P; q/ y$ E2 ?0 t
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 z/ F$ K4 c7 }0 A" B====================, B6 n' t5 f' V3 e& r
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 K1 y* Q! _0 K! W' m
8 Y9 |6 p' m/ q: M# {
以下内容格式如下:
% K8 C8 O) N) ?, f( P0 j& ~& R; ?) N# ~& {( \
编号    名称
  y9 ?, _! K( ?9 u  o/ J3 `说明
" V  x- s7 \/ F* L4 e3 V  H8 z组合方法
: n5 v5 t% M* B. [: I$ s# T---------------------------------2 N& k+ N& f* w  `8 s8 x
01    Z-Connon 1; H: v( A/ T1 \% a1 @1 Z
Unlimited Cannon for 5 sec
% `$ b! x8 [; Z2 Q! _7 i0 M6 vCannon A+B+C
- l0 C  A. \& v9 w) MCannon B+C+D" y5 U& v- @' f0 j0 H
Cannon C+D+E3 I$ I% w7 L2 ^  b  {. H) ?
, d3 K, b4 m- Y1 R, F- }
02    Z-Connon 2
: Y- q1 S* d, Q# QUnlimited HiCannon for 5 sec
$ f  G! ?& z1 hHiCannon H+I+J! z7 Z0 ~, T( C& o! e; f' ^# ^6 O
HiCannon I+J+K/ k. e1 G& y) M+ X* I
HiCannon J+K+L/ E7 u, w7 g$ I2 M( u0 D
3 P( X- g* N3 [* T
03    Z-Connon 35 O& g; w' I$ i* M% r8 n' ?% M. [5 @
Unlimited MegaCannon for 5 sec2 o% X2 f- Q( n; b0 E
M-Cannon O+P+Q
3 U( e! W/ Z0 P2 B( eM-Cannon P+Q+R! W& m' S3 L9 p
M-Cannon Q+R+S+ c- u7 g' z6 g# c. j$ E. |0 B- D
: x( t$ B; `6 M4 b
04    Z-Punch3 z- n$ z+ o5 F% e
Unlimited GutPunch for 5 sec
3 c5 e+ N5 t! ~4 H5 oGutPunch B+C+D7 D! k$ J/ t8 f6 D8 |  W
GutPunch C+D+E; u. K( C- W: x) O9 I8 _8 A6 E5 t
GutPunch D+E+F
, b6 s% u; ^* o6 V0 y  E* i. ]- m* O5 a
05    Z-Strght
# X7 P7 L) ]1 C* B3 _3 k8 J1 @0 nUnlimited GutStrgt for 5 sec, y+ p4 n2 F8 N' i! y
GutStrgt O+P+Q" i/ C# E5 I3 Z$ e4 u  V
GutStrgt P+Q+R
- W& `( m2 |3 l" \GutStrgt Q+R+S
8 N; |) V6 X% f0 k6 w' I- |1 m8 \8 n& a2 t$ l
06    Z-Impact
: @4 G) M8 c1 \# y; O) z) J; BUnlimited GutImpct for 5 sec
) x1 w- `+ u# `GutImpact G+H+I
9 y! t. Z7 S3 ^) F6 C3 i+ h# fGutImpact H+I+J
. A7 }' L  y1 p. K; F1 WGutImpact J+K+L/ \% C, e# E  Y, z8 y: n5 }0 a
. v" L) D# ]3 \0 k
07    Z-Varibl
7 T4 ]  m* H3 {3 VUnlimited VarSword for 5 sec
( R# `8 \- d+ j8 a7 z# AVarSwrd B+C+D
# D/ j# T% a8 _( k8 a) YVarSwrd C+D+E7 C: i/ \4 ]7 R) p* j
VarSwrd D+E+F
/ K6 X; h3 I' f% U
6 q1 F) q! B( L' g08    Z-Yoyo 1
2 E# H. t  G. Y: S, l  n9 lUnlimited Yo-Yo for 5 sec
9 C2 {* x" H+ D+ W3 A2 hYo-Yo1 C+D+E) K  m% V: P5 X9 ^
Yo-Yo1 D+E+F
2 b0 B+ Z3 f3 N% u& i& l5 S9 DYo-Yo1 E+F+G9 H: E5 N9 j9 s4 D1 J% `: z

6 v. b" X7 o8 a09    Z-Yoyo 2* l6 @& ~: j( q& H. y2 u
Unlimited Yo-Yo2 for 5 sec' a' h( {$ [, f! k) x) d
Yo-Yo2 H+I+J
4 T4 w7 l" U* Q" a: Q# x9 Z) E! I+ w/ hYo-Yo2 I+J+K5 E- @( x. |! ?  Q0 x+ ]4 F
Yo-Yo2 J+K+L
( t7 H- t( v; }* b8 s3 Z2 D# J6 p. Q1 x3 u6 E! t
10    Z-Yoyo 3
* ^3 i2 {  ^. P+ l, |Unlimited Yo-Yo3 for 5 sec) n, q8 H2 _+ e) r3 N9 |! {
Yo-Yo3 M+N+O
. N" ?8 O3 g: R8 v* DYo-Yo3 N+O+P
! i  S" f- G; {- BYo-Yo3 O+P+Q' W4 \+ K# `& C
) a6 ^& Y; u, a( t0 y( c" `
11    Z-Step 1, O' M& n% `  q
Unlimited StepSwrd for 5 sec5 ?) ~0 p0 f" C- ?3 A2 j
StepSwrd L+M+N
6 p% y, F7 O: e3 x7 D) }, SStepSwrd M+N+O4 \' K9 ^$ y+ m5 m) O  L" ?6 |
StepSwrd N+O+P* [" r8 @2 f6 F' `& l; W/ H
) L2 P3 P+ Z+ ~
12    Z-Step 2
& U- S* Q5 g2 ?, `/ A; _Unlimited StepCros for 5 sec% d& ?5 L, }- N( D* x
StepCros P+Q+R
6 S3 w9 d, ?6 k5 z3 l. KStepCros Q+R+S
9 G! t2 t) ~9 S* h) W& NStepCros R+S+T( o$ E% E4 `7 i: I$ ~% K
6 n% [  N9 E4 S, ^" h, r
13    BubSprd
) [6 E% i- }- U! QAttks w/ spreading bubbles!
9 ?! ^; X' L5 Q1 T  GBubbler  C+D+E5 m  I5 x2 Z0 m4 u
Bub-V    D+E+F0 a: T: |, F, m) g. }& X7 S
BublSide E+F+G2 ?0 p7 m! `  K3 [4 L) v* w: p
Bubbler E + Bub-V E + BublSide E& E9 ~* G) L9 g% m% `) g3 E

( L( z8 e9 J3 m/ c8 b14    HeatSprd
' d0 P( c; ~$ b/ _! d$ lAttks w/ spreading fireball!% p1 B/ O# G1 S0 w
HeatShot H+I+J
, X8 ^5 n. c3 x" QHeat-V   I+J+K
8 s, Q- {" c6 |& I6 O6 KHeatSide J+K+L
8 O- Q0 {- E6 w% W: E2 \HeatShot J + Heat-V J + HeatSide J; }/ u! u8 F: x4 X3 v' V

8 z" Q, h6 G- ?1 P/ A& T15    H-Burst  D# B* J/ t. F) h
Creates a giant explosion% J5 r+ B/ G/ o- n1 z
Spreader M+N+O
8 R: j  v1 g, k) e  U8 k- Z# Q2 \Spreader N+O+P. T& M9 {* Z3 D2 H
Spreader O+P+Q
- m6 k; @* g# O3 Q6 _( k2 x% S% m; N6 g3 ?0 E+ C5 t" L% W9 Z& I
16    LifeSwrd2 i( X0 f) H, o; c; x
Swings a huge 2×3 sword!
/ r/ d4 s( C* a1 O* Q2 [Sword E + WideSwrd E + LongSwrd E
# s9 C# I' ?: K% N! X0 e' W3 VSword L + WideSwrd L + LongSwrd L
+ ^$ r) D; O  y% l+ Q0 fSword Y + WideSwrd Y + LongSwrd Y
$ w( h, m  b, Z" `5 V1 p
+ O" o5 W' c, U! R6 l3 y6 s17    ElemSwrd
7 l! K1 B$ x! w9 bWide swrd contains 4 elemnts/ I0 X# o: b# |- \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 Y1 ?9 F, o' h  J& @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ l! ]! D8 s7 h. ^
1 I1 r0 U3 L9 R# Y
18    EvilCut
& F7 g" }& j( oStep up 2 & make 4 atacks
" u# T% k$ U1 A, s8 n2 @StepSwrd P + HeroSwrd P + StepCros P
8 |7 p0 `7 N; q  i+ F7 r3 g* Q' L, H; \6 }* b, Y
19    HyperRat
7 j0 j/ w  t, D5 R3 \A giant Ratton charges!$ K% A( \/ n, [# w& p4 A6 x
Ratton1 A + Ratton2 A + Ratton3 A
/ M8 j8 q, W; b; w) a" fRatton1 C + Ratton2 C + Ratton3 C
# S2 v6 r% K4 q8 {$ FRatton1 F + Ratton2 F + Ratton3 F
" v1 R: U( ~& Y6 u1 T1 U+ P: _
6 ^4 K* }: R% |/ b% S- U20    TimeBom +
  K$ `/ o) k/ t( L, ?Sets Time Bomb in enmy area
  O% I4 t% b! A# L7 _5 a! ]7 _TimeBomb J+K+L! ]- ]5 G: d. x. `" p6 g
TimeBomb K+L+M8 U3 E: F/ O! S+ `4 r8 b3 J2 ?) G
TimeBomb L+M+N
# i' s# c$ I5 ?% M! |
7 r7 I1 O0 O) r3 C% u  \& j21    GelRain
: r- I9 `2 \2 T  q* z) o8 TGel steals squares
/ J  e+ F: A& j% E0 xMetaGel1 B+C+D' Q- D6 H1 f2 P5 [4 b. n7 _! H3 S
MetaGel2 E+F+G
% |' _. y' T! c( `( s2 SMetaGel3 S+T+U
) S' F! a* e  k" B& @& o# H
# R  T" p3 ^% A! l7 w22    EverCrse
4 f5 s, @$ q& ?! `# A2 {Shield chases enemies9 |4 t7 i# C( b2 Z8 B4 m/ b
CrsShld1 C + CrsShld2 C + CrsShld3 C1 i  M* i# H, Y0 C
CrsShld1 L + CrsShld2 L + CrsShld3 L4 P0 e4 x5 P4 k6 E$ S2 }

  J! S/ L( [5 C/ z# f( `7 s23    MomQuake. `. u1 ?' ]9 {6 t
Awakens Mother Earth!# ?8 O8 X3 o4 W5 d4 A
RockCube * + RockCube * + GodStone S7 ~4 y$ h9 K4 s- F, n4 R4 Q1 p
: P1 F& k8 T+ m9 W! r9 D
24    PoisPhar5 Y# Z" I0 f& c, Z0 L& |
Pharaoh generates poison8 e) @* N+ p7 v4 c/ s
PoisMask A + PoisFace A + Anubis A
8 o% L: h* M- m: P# L1 E/ O6 L! H' u
6 S$ y* [& r# `- x9 z+ K! y) U25    BodyGrd
' y6 W0 w2 b1 O5 \Bodyguard takes out enemies* h' g$ }5 [) E7 d1 H0 A0 B
AntiDmg M + AntiNavi M + Muramasa M
7 N. C+ Q% y( z% s4 K8 m/ g
" i& e" s6 X. Z4 n26    500Barr# v* ~  S. E% [2 c/ w- R
Barrier absorbs 500HP dmg! e3 M4 k$ v8 o7 o
Barrier E + Barr100 E + Barr200 E
" n5 A( L5 J' r3 C+ c! I* vBarrier R + Barr100 R + Barr200 R
+ B# g3 W8 l: w9 p( U8 n' t9 b" ~; y6 r" W" s6 Z* s
27    BigHeart2 g( S* Y9 U; u& h5 h+ w
Attacks, then heals HP!* l) k5 K; D/ u# c$ ]8 z
HolyPanl R + Recov300 R + Roll R
% b' s! O( \& V. R$ o5 H0 I$ OHolyPanl R + Recov300 R + RollV2 R" R: `9 n6 W5 M3 M$ E/ I, T4 I  j% q
HolyPanl R + Recov300 R + RollV3 R, D& B6 \9 O& G$ T  V
( M2 s2 J# _' T' c& j! e8 i
28    GtsShoot
/ p( }7 q. S- |# u% t. WGutsMan throws MegaMan!, h+ W( T% b7 s- g2 u
Guard * + DashAtk G + GutsMan G+ j* T9 J$ s( z7 s4 o
Guard * + DashAtk G + GutsMan2 G
; S/ y; m# z6 l2 EGuard * + DashAtk G + GutsMan3 G6 }+ Q5 s+ t, n( z2 \/ V
Guard * + DashAtk G + GutsMan4 G
: K% }/ M4 o. s; j, `
( y% C; S1 M  F7 M" t5 V& D  p29    DeuxHero
8 h" j2 U% Z3 M8 @MegaMan & ProtoMan team up!
, i* t$ f  `, i" W' W9 A+ V1 oCustSwrd B + VarSwrd B + ProtoMan B
3 V0 t$ J2 \* U- o3 ~CustSwrd B + VarSwrd B + ProtoMn2 B- c* o3 j4 B+ p! x* A6 _
CustSwrd B + VarSwrd B + ProtoMn3 B
, \! e0 n# s8 g8 }CustSwrd B + VarSwrd B + ProtoMn4 B8 T+ U% Y) b' ?& m+ }; A+ e' k
- R4 \4 t6 X# r! R; y
30    2xHero
$ x+ |2 R8 y6 Y  K5 kMegaMan & ProtoMan Dual atk
2 C% {0 v0 F; S- n4 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B0 r6 l+ a, O: q9 b+ R* c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 X4 F7 r; L& y" b" k/ JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( E* C# H" k% ]2 ]& M8 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 o2 c- [+ v: q$ Q. T1 `+ g2 {$ x1 O+ w
31    PrixPowr
1 [7 g+ O# ]8 y3 Navis attack at once!
* E/ ~- M1 H. H) D- xTeam1 * + Team2 * + KingMan5 K
! |' j' r0 H! W, j( R0 |. T! }Team1 * + Team2 * + MistMan5 M
8 X7 c+ V: H. c' pTeam1 * + Team2 * + BowlMan5 B
5 s9 `1 A3 t- @( Q7 p) x
' ?. N+ d7 N) {+ q32    MstrStyl* W+ P* j+ p9 X3 Y7 F8 g* r
MegaMan unleashes his power
/ A% u+ F9 P: X! c" G9 I# [" KSalamndr * + Fountain * + Bolt * + GaiaBlad *
7 D; V, }( _# G1 j) S, |4 q" J& M+ h8 [9 p7 }
StdrdChip (Part 1)
( y: |+ ]4 l2 F( }┌──┬────┬─┬──┬──┬───┬───────────────┐
3 H9 K: `) @6 r9 g0 L│编号│名称  │MB│攻击│属性│稀有度│说明             │7 ?0 |1 p: Z/ J. D
├──┼────┼─┼──┼──┼───┼───────────────┤
& O9 Z9 ?* t1 v0 n% _+ P" B│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: P! T/ V, [) B; t9 m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 o! v( Z9 D. ^6 F, V. X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' ?: P" i+ u. b  e│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 h; r7 w. C6 t1 {
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# |" J& R& h6 ~4 n9 Y0 M! k! j# {6 T9 p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, Z% H3 m! `6 ~& \( m# L) v. v) h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" H1 l" p5 x/ F: R│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. a; I+ N! z1 J6 |2 |7 U/ K' ?* h
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ d" U- O$ d3 O: ?4 E5 Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& i0 X. o3 x0 ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 J, d3 j; Y) x  ?. n: W5 O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │* J# @' s1 l# y& d3 ^/ g% f
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ f( E$ E" E& `& E% n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 ]1 r; W* X1 y, K+ a
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 @6 ]- `+ S0 x8 Q# N% p' r: @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) u/ |+ o! k9 }7 R. j+ Z+ A" l$ F4 y$ h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# L3 C& T8 w+ z9 x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  h# S6 G3 l. [9 C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# }) {5 F* A" b* C" g1 p% ?5 W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 b& s0 S! d% q$ _& s3 w& u9 @2 T
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. J  a0 {1 `/ N2 x6 H
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& j% C) |1 h5 i% \* [. L
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 ?! X. r- N9 A" X; z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! @" K0 ]. Q# Y+ d4 y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 u* P% G* o1 u9 X4 ?# p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 D4 y* Y+ H& k5 P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
) |+ E6 @) f# ]2 ]* Q9 Z/ k+ H│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# }0 q2 a1 u7 v& ~9 N" y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 N6 M8 `4 n+ d2 ~" d2 z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 n+ F8 A& e* R7 W│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# x, u: o4 A9 Y3 Q% Y' O│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& b2 h# N" U! j/ N│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- ?. Y2 k* c8 D% Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ B  L( l2 {6 m3 b9 O. x
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! X: a! g  u4 R1 Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 x# s& _- f- G1 U* R+ S
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& L6 n+ m; ^) m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 h5 Z/ f& ~- d/ n. f) t
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, I" c) ^( l& [  k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 k  p5 y' E5 Q. ]/ y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% W# J8 C, G7 i2 Q5 A
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. R7 q0 A& M1 ]4 `3 W* A3 N1 q" |  T
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- m: H) b) ]" x" ]; C6 y: q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( c4 U! q0 I! U5 w9 L" s* u. O
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 ~$ G  Y* t$ r' l$ a9 {5 m3 T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: \  g8 y8 ~" }  R& |+ O6 j│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 Z, t! B6 X% l+ J# G; Y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- c% F3 A$ p) C* p4 C; E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 ]( `% a3 j! l  ~% x! e│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* v6 R. l' q" {: Y3 n, b) A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* a" S4 U1 U# H% _# A* M
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 ^* }# H) Q* J+ O- H' V' C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( T$ i5 ~, V+ [0 w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  h" B7 y2 k4 i; M/ T% h3 v
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 k& R* _' C2 o8 O; f│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, Q' }* Z( m7 F* @4 ^: @5 d. M│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) y$ E5 K* a$ |6 k; U- `0 C0 b
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 `# d: C& ^5 h+ ^; r3 _2 F4 e, [│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
  p( z% M: X* {. `8 r│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  ~9 i% S1 I* v/ d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  a" B& n  H1 |9 o  m  {  j, Y9 t
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 j$ x9 K$ m/ J& X8 K* t│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 D; r: r# O6 a- |* U' _# P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 q; V5 F2 A2 a  I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  z/ A% n+ o' {1 @4 i0 \: [0 F; A% G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* @, q! \2 @7 q$ ~/ q- W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ ]- k4 c% U# B+ h8 \
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  r4 S6 f8 p, @3 e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! d3 D% \' v# v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& I+ I: n8 A2 C7 |2 U( M) _
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 q9 ~1 P1 n9 H: W$ K& m3 F  x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: a2 L- z/ t3 @. [9 d2 o# m
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  p* F& }% `( N% R% y9 z) K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. E" _* u2 X' n0 w9 v( L│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( m2 k/ m7 \( I1 c/ [0 Z" b+ I# B│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 U# n3 v$ s, b+ W
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 q* i) X* t1 }  i│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 c/ V# b- Q3 f+ m/ _" U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 @" |, v5 {3 W# Z: ^+ m# `* ^
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ ~* D7 b7 H  F( ^, F( u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; c$ d& |1 U( w6 T
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: C) t& k* k4 \) s! ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( X6 B0 t" ~  [
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 G. E' R3 D9 Y4 k│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( D/ z  K% Q% M/ L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 L8 @% {; g# m  S8 B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │) q* G% k) M5 Y  ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 r/ l, ?" o& }6 N; u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 D0 D. @; B; {( _1 q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 G8 a1 ^- R! o4 F
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# x8 a  p" @! k# I% k- p. ~│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) j- J8 m# M' o9 Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! ]3 k6 L0 w9 c- j/ {; v│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
8 C7 t2 U0 W' \1 e│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) }& O$ K4 z4 Y│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; ?$ T1 [+ `( N5 I: p, m1 c' H│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( B( p3 w6 K+ o- X│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& v, \# D& Y; @
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 I9 d" l2 h2 f  B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: p( O) ?4 M6 I* U! Q0 q
└──┴────┴─┴──┴──┴───┴───────────────┘
% [) x5 m( b8 W$ j
! K; k! h& F; T! N6 s9 H& ^StdrdChip (Part 2); w, ]" p( A. x$ Q3 S0 R0 Y* n
┌──┬────┬─┬──┬──┬───┬───────────────┐2 Y3 t! _. n: c, q5 J- m% w
│编号│名称  │MB│攻击│属性│稀有度│说明             │- }$ h. h. E  T7 O# b
├──┼────┼─┼──┼──┼───┼───────────────┤
# H( G: S- ~' w6 `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 u! R) x+ o* p3 d8 c0 O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 Q8 _4 A0 r3 h# D3 h6 f' A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) A* m# H* _& Z* P7 M. y& G0 K
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 Y& {% \$ ^. n; I1 R) Q# P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ ~/ K& A4 n  W- O  N" t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) e2 q/ I. |: I5 r2 h- j* u% j) y: D│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' P" I3 T/ M/ `, |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, b9 I/ _- f3 t: w6 v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 ^( i7 O7 W8 n- i* |  c0 V8 Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 R! B5 X8 t0 ^9 z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; F* z" f2 K& ]' k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( }0 F: W) s* @6 g4 s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( @4 k: D, L9 x
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 T% y5 a5 S% c% r# Q  j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. D! W6 K1 h, T( Q1 V
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" H1 x6 `" ~' s9 }: W. y* k
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │# O) G2 r" e  G* d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! F, j4 c5 u) t' M$ V
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 k7 C( O$ Y" D5 I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 h4 c" i( E. Y; G# v
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* X5 ~( t+ D, @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( z; b! F& k3 G, X4 A│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ J: q  O) a, x7 C$ ], @
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) }; V! h( k! w: `4 g' U0 ~│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
% G/ a( _; }2 b+ q+ z1 n# w│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 l  @4 Y; B; v# m& Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& q7 k8 [  ?2 U$ d# M8 p1 o│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' J3 O, M% T8 X- D7 A7 I# w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; z: E4 \+ H( n$ l/ m/ n; H│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 V) t9 p+ T( n$ O│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* x: ?6 R) n9 u. d% x7 ~
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; Y- q$ r* n2 S! ]│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 V$ c9 N$ }# [# h5 _2 o+ X: C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" A7 ?7 I6 c2 Y) n$ L│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) j; y4 y: l' T' [3 `8 O7 J. F" ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( r  X, o2 L: F7 ~) {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( x$ S5 j/ i# D$ g+ K2 W- e, \9 ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 a' r1 C$ u% |: r$ g! b* p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, p9 q  F$ {" i( j4 Z3 f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: w7 p4 y% _5 o) }3 q7 R
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- o8 ^% Y: t7 U& r7 c6 ~, Y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* G2 t, t7 z0 f2 l/ ?4 F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; @8 I% K; x) l6 y) @- f+ A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# w/ f. V9 v4 i- C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' d: N4 Y- n3 N# u: m│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- h9 r4 {- g) U# Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: |: S! B) K+ G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 D+ U. d7 b/ ^! o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* w. H4 }1 W- ]/ ], j+ @  f│149 │Recov50 │14│  │  │**  │Recovers 50HP         │3 s( Q5 S9 z. a
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- A. A3 t+ h4 @. K7 {% F, z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! e( j  b0 L& L0 j. A. T) M│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 K0 g( o) ]' m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: j4 l6 W5 I# n$ O$ D0 I) E, F- G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) }: a% q- \9 Z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% c$ a4 o1 U' D$ B" V( o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 j7 \& ~. M" _7 v  ^* b
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- r( u* j2 ~. V' c5 ~│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! s- ~! @. O' u& t2 y  }
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; X& C3 ~! Y! N1 o7 ?$ o6 d- ?" R│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: {5 C( b4 _8 S+ R* Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 i9 _. e6 p) Z3 w  D& [7 Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* D# S- o- P6 J4 Q/ H5 s7 h( W/ f8 {
│163 │Invis  │11│  │  │***  │Invisible for a while     │( I8 H8 o8 f( D! \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │/ t5 j+ T1 J: P6 f' e
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
' b! T2 K" \+ N4 r) z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% \& e# k, Q: V8 ^; H
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 ]% T: E. ?0 P- H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- y4 D" ]! Z2 p
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ O, X( S& |. s5 i, q, S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 j! S7 n! l& J5 T. c
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 T/ X$ q* k( f$ U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ j; A% Y8 a$ b* T  T$ A
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ u8 P1 d$ P! H6 `4 k: R
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ B2 b0 z4 A) R- [1 N3 X
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- i4 p# m, w9 T8 l
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# S5 B7 u( Z% P9 @  Y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 g9 S: T& g. I! X7 m$ f│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 C- k# s- Z" l0 v│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ U% \" }; ?( k6 J, O& u) L│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! z8 Y7 ^& I& P# ^9 f; f) R! |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& ^0 t  ?2 g* W) ~: ~
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( P% F1 I$ I7 ~0 S2 O" q; e│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 U& C5 X0 ?" i9 {/ Y+ L: @+ x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; J; K2 W5 s% Y: A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 l2 }0 a7 ?& a3 I- n3 F( d│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* s; ]) N8 l, u/ t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& a' Q: _" r4 U9 c0 M│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 O8 s! ?3 e- U: s/ Y2 [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 Z: V4 Y) Y& s5 Z! t* @
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" q6 ^8 y1 B+ O/ W& J│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 z  x+ a& ]5 w2 P; X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 C* J, [: K: u: h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 i' c3 H' t0 B* [8 O
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% z: r8 I# j1 e- I│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. j9 D! B  `" ?0 e│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. n* Q& T, b/ s3 t3 y7 q' N5 H│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ M+ h/ \& t: }7 g0 @* C│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. G) x# ~, M5 i9 ~5 n
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 f$ X0 U+ t* i: B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; l2 @3 D7 `* N! w6 A  q$ D
└──┴────┴─┴──┴──┴───┴───────────────┘
( f" l$ h) B- f+ H6 F
/ W; D. B% i, \& W7 M: D  I' b
, R4 K7 s. m& L- d9 n! {; B. oMega Chip; k0 R- b* n5 p4 Y, r( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐# ~# C+ s* G$ u9 q, k
│编号│名称   │MB│攻击│属性│稀有度│说明             │. H7 G1 N8 `  v9 m) z* v5 Y; b: u
├──┼─────┼─┼──┼──┼───┼───────────────┤. o+ W& Z( w) S' o6 S
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 t9 q: y2 q: X8 t0 |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. K! v( P1 A5 k│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 i2 `  x) s5 M0 _
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ l: L) h$ u4 S  a% Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 H) W5 R+ J& v# u5 E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% j# b# J& g, u7 v6 H+ W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- `1 V1 V4 ~/ v" Y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  k# @9 S5 J  Z# S) F+ G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* |* a* Z: E: Q3 |9 y6 Y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: d; p+ o5 B4 j! a0 h│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ H" ^3 L. x1 o3 I' F+ |7 u5 G# H: O; e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) g5 Z4 V: e9 w/ H9 z- M# K% d5 ?# K│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 Q2 W* c9 F( @2 m│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 f& f; w6 l6 u* r# j│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 C$ I) s6 u. I; c# }5 N│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 [+ J! V( y3 m6 D
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ r) {  v$ h: x/ x( u- `' O, K$ j│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. |7 V( f" Z( [
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; G5 P( {7 a; a! ?, a
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 ~. P' V  u3 @│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. ^7 I& b+ s  t/ K
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ j; z+ M1 X2 ?  ]( t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 R1 P1 s2 \5 ^3 Z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 w0 t/ Y' V% O: Z4 j( Z% W1 a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) n2 S5 j4 W6 I6 L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  h2 v, z! W' K) f) f, Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( y' W' s; Z1 x; o2 f; p4 \6 |" |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ ^' s" ?$ o% T. k8 S* K
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 X  p$ }7 v0 k. |8 C3 U; B: i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) N7 k* c2 k2 Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- U* G& J) A3 C1 q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 q; ]/ q* k5 |* _, C3 L! f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ Z6 b2 j' f+ i0 ]. R/ y6 p- m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 a! U8 r9 D6 G5 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- r; l/ g$ }  l6 Y- R: Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 }% X5 m, e, }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 i: {! N) b1 Y  r' g) J│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 j* W' @% M4 |
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 k- l# J+ _  I0 t  x1 Y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 e( Y" s# z# P, o" ~% \1 n4 w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, ~6 y/ s/ {6 C& o/ ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 I/ d. u5 A" R- P( f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 U: X" {. e7 t9 p$ W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% |+ V  r3 S5 k) M- O5 W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 o$ i5 ^9 S1 E+ w/ c) M0 C, b0 m
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, b, M+ H/ e; A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# V1 o" C5 \# p2 l, S7 y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) M1 C- H# D$ J│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: S7 T9 c, o5 W" L* `! [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 ~8 c! e+ {( w3 }9 g7 ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, \1 X, F, |% J+ t. V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  E/ w' ~+ o& s. ~! G! l3 q- W. t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* \$ M# r% B5 G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: p( n  t1 x/ u/ i( T& Q4 I  F4 h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, N9 z4 Q  V7 t4 V; T/ z# b
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 G' @2 K: @5 N4 n+ C. h( ^/ ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  l' h& A5 a5 V: k9 i; v5 k/ s4 B│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 n8 B8 a3 w; G  a8 v" A7 ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 ~  J, x' o# ^; p2 q
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- U- ^( Y/ Q9 ~- _│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 ?- R9 G* O2 f! q2 q9 `8 q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ T3 I- q' y4 K- F) W
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; l% x  T& x5 }$ @. @; L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  Y0 `; x8 K; h; [' j; z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% U0 L# S! L/ S+ x3 C5 ^7 Y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" e5 m9 a8 [9 `4 O# m* l* ~7 W
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( i) A: {( H! e: E5 t
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& Y; }1 w! ]3 B+ G6 z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. e# }) N0 i. n" j  S1 b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 Z  N7 u2 O! G* l6 h0 |3 Y: Q9 ]│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" B5 `, Y% ?4 V- u* y# [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │/ R" q4 S5 E9 q$ W
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' {0 i- x7 g- o0 ]│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, x, ]* r2 q3 J2 a! s# Z2 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: B1 c, {; _6 X* p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 ]0 i; m& f6 u* \- m0 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( s0 @/ V+ K! J1 L1 z  F
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% j) M0 k3 b1 B3 o. g: d│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  v7 q5 M( e' X$ {9 f│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& B4 s( J5 t5 ~7 M4 d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 t/ j4 C  B/ r3 k6 E; U- v  g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 F$ i6 c& e2 O1 p! \8 k. s. B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 @$ g% L& l  q: f* J
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# v7 S8 J0 `( @( @& O3 b│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. ?; B0 j" y2 P" r/ E  m
└──┴─────┴─┴──┴──┴───┴───────────────┘% q; v. B: l; h5 C5 m1 t

0 X: ]: M+ F% I! B3 j4 l/ g8 T3 f6 _5 ]0 U
GigaChip (蓝版)
! k4 [* W: j# e: M  i  Y' q" B┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ I& [$ ]- W2 m2 `$ N1 i5 z│编号│名称   │MB│攻击│属性│稀有度│说明             │
; t( S9 r( J# M' ?& }( A! s8 [  W. Y├──┼─────┼─┼──┼──┼───┼───────────────┤3 c) |; o- m) @- T, h) ?, p
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! J( O: _' `! K( h3 |' O0 l6 N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 N$ u0 m" E" a8 a4 b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- t4 X  O; u- N+ e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 T9 Y9 X3 y, [3 x' P0 E( i; ~3 V& U
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 T7 c( W0 B, Z! \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 G# U% G/ J1 y4 }7 n1 C; J& c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( F2 a( x. N5 n& U. U7 {9 R
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. n% e6 z( X# R5 z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% H6 ~  U4 H7 p" `. T' Z3 |1 ?0 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! J8 ~3 B* J* p3 v
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' n& v1 \: O. T9 G/ C0 k: X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ w2 e4 i5 f% O$ S9 _7 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& H4 O5 E9 @5 h5 X, ^7 e2 E
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 y5 G+ y& r; \/ u* U4 o+ X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 c  X0 m8 D' l7 r, n: b
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( Y$ u0 c6 \, N4 u! e# `! i5 ]' {* w
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 L7 a7 J  \) W# V; y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* h- B; _7 z6 r
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 v6 x7 N+ D5 o' E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) f' a& H7 O/ y& h% F
└──┴─────┴─┴──┴──┴───┴───────────────┘
% W8 H: J6 W5 Q1 `9 h' v2 s$ ~) ]
: M" O) V: r2 P9 P6 v( [1 MGigaChip (白版)(只列出与蓝版不一样的Chips)+ S+ T+ i* ^8 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 `, N. k( u; h( O4 T  i/ X' v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 Y4 g3 l3 t" [8 L├──┼─────┼─┼──┼──┼───┼───────────────┤* f5 a% a- i: W' E  \
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' W9 u5 _7 R5 X7 _! e│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, [- {0 [& ~. i4 l
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! c  x( J; |/ V' e1 ?- D" ], u" A
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 d4 a0 V0 M, ]' ~+ S) z  \└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" y1 q0 d. K6 ]
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 F+ r0 ]+ @. ~) r) }0 g9 E' ~* A7 x
/ p+ p3 v* C) }( K( [' I
0010020030040050062 T1 J4 `" g7 s2 A
007008009010011012, \0 w0 x4 C, W1 A- y. K) w0 W
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* k2 |* G* r6 L3 C$ i- S9 d! u

3 b( ]: I  `& v9 B2 Z6 ~5 I: `019020021022023024
& e8 w) n: U% k: V8 c+ D& y$ T025026027028029030. l) \' I8 |4 N
0310320330340350363 ]% @# k) I/ j5 B$ q9 w5 e  h) i& s' }

! q5 a$ G& J% P8 }, Q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# D  U; J5 A- J: U: I  A
9 w, P' J; H7 g4 b% A: n0370380390400410423 _) S- A- Y4 ]3 \4 W
043044045046047048
2 _7 f. B" y1 E) r' H& v1 p$ L( ^049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: l$ O; f+ Q8 v1 C# D/ V( t: X3 {8 @0 n$ q
055056057058059060
/ R2 O  @+ ^/ M  v$ x0 s9 W061062063064065066% B& h) D+ R3 F; C
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ A; |0 m5 _" f/ d( x# o
) x; R6 C$ f1 \0 Y* e9 E3 V
073074075076077078$ N2 E4 @) G, \; P9 x
0790800810820830844 @+ r. l: z& |# T' m! q
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 q, @) [6 g0 y
! y" I7 Y# k+ I6 }1 P8 I8 I
091092093094095096) D: d$ G# q+ a& _; U
097098099100101102# U# Q$ r( ]2 v6 |% M" O- d
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 x  U: u) k$ n
3 ?) h, K" ?  T3 c/ e* D' s( f: r109110111112113114
" Q2 O8 V0 n9 C, U& d115116117118119120/ v5 i2 j+ j% c0 e( k
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! p, o/ u/ d9 x6 C; C5 r+ |
  }- \/ w  z5 F; l3 D" V3 O% s
127128129130131132
9 {4 d" C* p. q' h3 N133134135136137138
  e) T* n- h9 F+ N6 K3 \8 V139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  X% Q0 ^1 l4 `* @" {7 }# v1 J$ _" M* y% x
145146147148149150' e; ~0 M: E4 z' G. X
151152153154155156
/ m4 L9 D: V2 Z% T157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% `: t0 Q# u2 U8 o$ A  V3 Y
* f% O- y2 E3 o3 o" l) ?163164165166167168. G$ T: d! z8 c! S& F* {* X
169170171172173174" X  A# d2 V! |7 ?  w4 _. C! _
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) [/ F# U: y/ y& v2 y# B6 x( ~$ g- s
1811821831841851863 U- z: p& @' N7 T: k% k: m6 Y
187188189190191192/ X& C1 u. e5 ]3 W' ~. W  s
193194195196197198: f' `: m$ Z9 ~$ I8 e- C
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ _. ?8 z5 F, _$ }- G' T
) i8 w- I) H$ Z1 r7 Q: P0 j0010020030040050068 Y0 d0 v- ]$ K4 L0 ?
007008009010011012
' g; ~) K5 Q( q1 w' y013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ G  q+ u( L, l/ ?
# p# Z# r( x! ^4 L5 Y5 C4 S019020021022023024
! H" G9 N6 n9 D2 _2 w6 B025026027028029030+ y9 D' j3 F& X' O
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% N" p6 q) v) r2 B. ?
/ j+ J) S3 J, ~4 d5 j4 t
037038039040041042
4 u' C( a$ R5 G7 E043044045046047048& K9 r  {: \& T5 B% O0 z3 B
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# Y9 @3 z- r! O+ g5 y
( h! `+ y  z4 Y, K  |055056057058059060
  F  c/ i) r8 h" t# Q9 ~+ x. K061062063064065066( y* t; R: z% C5 p+ B! T  s
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ S$ D" G/ {5 n, t1 G0 _! A

. y8 [9 f0 {3 Y# E0730740750760770784 |: p6 T/ t/ I2 I3 L
079080081082083084
  A* |1 t- B* B2 V085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
" G- R# I6 E; g6 t) g! k, g% r- F' p) {* d+ r) ]( _8 {5 ^
0010020030040050062 ^# s* G0 F" H( m
007008009010011012
* H3 d- @: |/ F8 O013014015016017018  U/ \0 R4 v! e; Y' d4 a
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-1-19 22:34 , Processed in 0.048009 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表