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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
5 |& H) S1 B; w/ W/ [■ ●■    http://www.NewWise.com
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7 ^. `" H3 o0 s& b, t3 Y
1 q/ y, ^0 [) c2 m% m1 k           洛克人 EXE 3 Blue 卡片组合
( n- ]( R- {, E. o. u- s) ?7 t& _4 C1 q- r5 _

8 a8 @$ p/ R# a$ r, J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  S6 T+ x7 ]0 b1 w6 S2 O1 Y: R5 o大家要看日文版的P.A.或详细攻略,点击这里吧!

5 w/ j  @5 b5 B- h; O! r====================
1 I+ C# @- i$ ~4 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ a7 r, w* ]$ C3 a
# q+ ~' `  k- U( I
以下内容格式如下:
! L5 a5 N5 Q% P2 [8 ]; |- y7 x* y+ ?. y4 V2 u
编号    名称; q* L6 m* S8 K' o/ c! x. |
说明
( w# Q) Q# y  q3 T" D" E7 _& W组合方法* `9 n; h) i* ^' V% x. ^# Q  z
---------------------------------$ B# M: c8 d9 v: T& U
01    Z-Connon 11 {3 f% P6 Y6 E* Q' z4 Z5 S, R
Unlimited Cannon for 5 sec7 Y) ?/ f2 `9 E1 l7 O# N6 Y
Cannon A+B+C
9 z0 {4 F. V$ \" l6 `: uCannon B+C+D9 K9 U* t' a9 P: M
Cannon C+D+E# Z) i5 u. O6 e# ?; d9 i! z

: d3 `& I2 e0 R02    Z-Connon 2$ ?) Y: I" Q+ t" L
Unlimited HiCannon for 5 sec; r% ?' P* y% @& Y0 k  u1 S
HiCannon H+I+J+ C, W( s$ ?6 J) u( Y2 \! ^( w
HiCannon I+J+K
5 r- l' ~8 W* E! p& fHiCannon J+K+L
' i8 ~& `6 L) t, y, R4 |/ v) p% ]8 }0 _/ @
03    Z-Connon 3
8 j* y5 M5 P$ t7 A6 y1 {6 a7 aUnlimited MegaCannon for 5 sec9 C$ R+ W. M: H7 w: L
M-Cannon O+P+Q
4 }% E9 M; P7 w4 }2 O3 c& [3 BM-Cannon P+Q+R% B  D) R' e3 V8 |$ a; }
M-Cannon Q+R+S
/ b3 o8 E$ E6 M8 ?. [& d* S1 T% x( Z  a% A. \$ D
04    Z-Punch& j) q& ?3 q3 p) ?% p
Unlimited GutPunch for 5 sec
8 W/ @8 z: \3 b+ A' m( g  G$ YGutPunch B+C+D
5 k$ f# j0 k  \0 b/ TGutPunch C+D+E
, @, G% a, f7 j% ]1 CGutPunch D+E+F
3 x* `2 W7 }! \0 \/ Y6 d" r
. l1 U8 a' m  _. R05    Z-Strght$ o# f# s7 g7 X+ g+ o
Unlimited GutStrgt for 5 sec
; T( W3 s; w" x4 Z+ AGutStrgt O+P+Q% X5 o. @+ X2 P  l
GutStrgt P+Q+R
# j! c5 z+ c2 H# _; u3 ~* eGutStrgt Q+R+S
1 T* v* t5 L3 M( A6 x$ j  Q- N0 h6 i( q7 u% r* S9 F3 [
06    Z-Impact9 H, w/ ?) @: n2 w9 \# v
Unlimited GutImpct for 5 sec
8 P( U7 n  U( C0 g5 v5 l1 i# R# E8 }. xGutImpact G+H+I) O' V$ j0 T! I/ w0 \4 e' ?! V
GutImpact H+I+J
8 x1 c& E4 G6 a  V: @* a; H1 ZGutImpact J+K+L
5 R$ y0 }  u' _0 T% J
1 m( L+ E( y- W) l07    Z-Varibl
9 Y: D+ }0 b& p/ w  a% O- VUnlimited VarSword for 5 sec
$ k) [: f' s  N9 y/ jVarSwrd B+C+D
; e6 s- i, F4 I& q0 s- r& cVarSwrd C+D+E
  i" }" w+ d; H) S6 hVarSwrd D+E+F( K/ Q' U* s5 z9 |
9 X6 W) N3 m, u" B# h, R0 R
08    Z-Yoyo 1* M7 n3 v. @# ^3 h3 {
Unlimited Yo-Yo for 5 sec2 u) r# @- S' |) P. F6 z2 V4 d
Yo-Yo1 C+D+E
7 Z5 d; m! G$ A1 TYo-Yo1 D+E+F
, H/ ?+ D7 g' v+ D3 X& wYo-Yo1 E+F+G7 ~  o& v) t3 X* R1 }

1 W! B/ W5 R2 P0 E% j9 R0 m% `09    Z-Yoyo 2
- m) o( C. T5 h  K) KUnlimited Yo-Yo2 for 5 sec- g2 h0 A! v6 b8 x
Yo-Yo2 H+I+J2 k0 L/ }- S& i6 F  F
Yo-Yo2 I+J+K6 S- y( S8 ?" h: s4 w+ _. @( X2 W- P0 u
Yo-Yo2 J+K+L
/ z# `( C; B. X) H4 W' h% Q4 W0 w) _5 B" Z# |" s! w
10    Z-Yoyo 31 ~( W6 [4 F* z
Unlimited Yo-Yo3 for 5 sec" O$ r! u8 \8 A- S1 M
Yo-Yo3 M+N+O
3 Z, A% T- Z7 ~# \9 ?6 F, M: lYo-Yo3 N+O+P
+ P0 r7 l0 G: Y! R4 iYo-Yo3 O+P+Q
! ~0 u6 g( n# S; I0 _
2 B% h9 t4 R8 k, o5 ?8 L$ G/ U8 {11    Z-Step 1
6 B& w0 L: S* C% ~5 E& |* d0 aUnlimited StepSwrd for 5 sec+ O' a0 a6 M" J) r
StepSwrd L+M+N
8 V' [5 y6 d( y+ t* Q  ZStepSwrd M+N+O' ~. j: v  Z1 ~" f) S
StepSwrd N+O+P
0 E% o* N! R1 A5 X$ `5 e7 m7 r0 b" s) z- F7 f
12    Z-Step 2/ X7 _1 M! w) [% B( Y4 X& p. i& k2 N2 w
Unlimited StepCros for 5 sec
4 f9 {. }  G+ S* V' n, y2 v$ ZStepCros P+Q+R0 {+ f4 f) N( J" w- X
StepCros Q+R+S/ R, s2 @  o: x* r8 Z: s6 M. m
StepCros R+S+T2 Y9 `" Z8 u4 k
7 W) |! f1 W9 z' N
13    BubSprd
% v5 p: d. ?4 e' J" j+ ?! B# oAttks w/ spreading bubbles!$ {5 X+ N3 b7 I/ H" u( T+ q0 k
Bubbler  C+D+E- {- a% z: B4 U% d2 n
Bub-V    D+E+F
, w  V4 p; I4 ?0 T- m" NBublSide E+F+G+ S) c4 l' Q$ E8 }
Bubbler E + Bub-V E + BublSide E. X  w+ b0 t3 j* I% M+ V
  h' v: x# R# e+ z$ p1 O
14    HeatSprd0 w0 b+ S3 v: I- ?
Attks w/ spreading fireball!& e' J+ _; o6 Y0 d- y! Q
HeatShot H+I+J
, J2 w6 P/ _% D1 b: ~Heat-V   I+J+K
8 @) M& C9 C4 L1 P! j7 _HeatSide J+K+L
" o+ ~9 q/ C% \5 c9 }5 {  Q/ |HeatShot J + Heat-V J + HeatSide J9 n7 t: a2 M* J* z* L4 B
/ ]  x* y; W* s# {
15    H-Burst  a& s5 V, r3 t: d* D, W
Creates a giant explosion
2 n+ k' B* T2 tSpreader M+N+O7 Q  f. R" V5 k/ Y  a2 S5 T
Spreader N+O+P
9 e7 r9 c( u/ @, V' XSpreader O+P+Q
. B. k2 F& e5 ~' m& l" I; J% C/ ?- B) y% C& M
16    LifeSwrd
; p% I' C- C0 @4 ESwings a huge 2×3 sword!
$ z9 B& o. t5 l3 ^Sword E + WideSwrd E + LongSwrd E
7 A+ P- M  i- F) J) fSword L + WideSwrd L + LongSwrd L
7 |) L& w! \6 k4 q7 DSword Y + WideSwrd Y + LongSwrd Y  o1 X) t' K. R" f. h

- X  e! O! W: G/ a3 C0 @3 \17    ElemSwrd
3 w4 T8 J6 O3 vWide swrd contains 4 elemnts3 B* r& \' z! z* f1 p4 m2 {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% j( x1 U" O$ w9 L/ l8 u4 B9 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: S7 v! H4 e9 N4 Q& y" P

+ o# ]* H( ~3 D7 L7 @4 U18    EvilCut% \: U% \! P+ z$ _% w  K8 T
Step up 2 & make 4 atacks
- Z9 q; o& A" ?2 l) b  g  ^3 uStepSwrd P + HeroSwrd P + StepCros P3 |) s$ T9 P' v  I9 q9 B/ r8 Q# v
+ @0 e' V+ m$ S
19    HyperRat
+ [- e% _% Z2 e$ g8 d4 {4 {A giant Ratton charges!+ K3 Q5 c# E3 T# W
Ratton1 A + Ratton2 A + Ratton3 A% P  a+ V  y9 s: z& V9 C  c6 p
Ratton1 C + Ratton2 C + Ratton3 C$ `7 ?* n, N2 s: K7 C
Ratton1 F + Ratton2 F + Ratton3 F
) o! N2 j) u* \
' o7 a/ f- B$ s' `20    TimeBom +
/ Z9 K1 i! W  t9 T+ xSets Time Bomb in enmy area
7 p4 a% [8 G4 h6 {' f* N. kTimeBomb J+K+L
% j! R8 a3 B' {4 B8 ~1 ^TimeBomb K+L+M
3 K5 F  o& n0 d6 a" g& w; HTimeBomb L+M+N
. s/ I- J  [$ E/ }3 X
! O. u; _' P; F& |) J21    GelRain! N1 n, _* ]3 m# f- G" @( P5 z
Gel steals squares
  @6 r, ^7 D" M, o2 a+ {MetaGel1 B+C+D! M8 @! |% C% e: P7 W
MetaGel2 E+F+G) a5 y2 y* B  Y2 f  C' K8 [& ?
MetaGel3 S+T+U+ _* M; L2 k/ g
9 M6 w0 ]9 ?! S& q0 m, e$ ?
22    EverCrse# }2 ~; F$ U0 J3 \' O, w9 Q, N
Shield chases enemies! Z  y; p* q- _& I2 C5 [
CrsShld1 C + CrsShld2 C + CrsShld3 C
) G# S5 q: A" q& K% aCrsShld1 L + CrsShld2 L + CrsShld3 L! e3 N: b# g* R* i7 j
+ O& I6 M6 g9 O8 T5 [4 F
23    MomQuake
2 \- \# _" u4 KAwakens Mother Earth!( K+ n) }0 O( b0 j6 D6 b
RockCube * + RockCube * + GodStone S9 P3 s/ k! i% l- w% U) ^

) x1 B3 u7 M5 U3 ^6 H' z24    PoisPhar( U+ n( A/ u& S2 M7 w7 Q3 O# p
Pharaoh generates poison
. F+ x$ s% q8 Q9 L3 h8 zPoisMask A + PoisFace A + Anubis A
/ W, N0 k7 t' s' x! O$ n+ L0 y7 H
9 b  Z/ b0 f7 [. Z2 P5 F  [7 k$ A25    BodyGrd: r9 W: T7 g5 t5 K
Bodyguard takes out enemies* r% V1 I4 {# {5 ]( X% U
AntiDmg M + AntiNavi M + Muramasa M
# [( u7 n8 ^& G# f+ `$ t9 b
' B" X2 o5 P# o+ E  p4 z26    500Barr9 I) m8 ~2 W$ p% d* j8 M# J& E
Barrier absorbs 500HP dmg
1 I5 ^4 |% s* H) E# ~) f+ pBarrier E + Barr100 E + Barr200 E
7 h" o" ~! o- L* h  R1 A7 J1 PBarrier R + Barr100 R + Barr200 R9 w+ m5 o6 K: z
5 D, L, J8 D) v8 ]3 k+ |
27    BigHeart+ O- j: Y6 J  P5 R* g2 i7 i3 b/ b
Attacks, then heals HP!
: v! ~2 A. r$ i# [" H6 SHolyPanl R + Recov300 R + Roll R' ]' k( V9 P! Y
HolyPanl R + Recov300 R + RollV2 R4 W  v! z1 E* M
HolyPanl R + Recov300 R + RollV3 R$ K7 i: t- M+ i) X' x$ Y1 D1 J" a
) ?  V, p6 f( {7 ~) C9 Y, |
28    GtsShoot
! P+ N7 T. O5 wGutsMan throws MegaMan!' S% O4 b, |# i5 ?% Y8 i
Guard * + DashAtk G + GutsMan G6 T, X* `9 F! T1 g! Z) G2 F
Guard * + DashAtk G + GutsMan2 G
! x! N6 @$ `8 S! ^Guard * + DashAtk G + GutsMan3 G
: T3 B5 M/ ?( S1 M+ ?, wGuard * + DashAtk G + GutsMan4 G8 Q5 t3 v  _7 `/ \
/ n2 G" t/ \3 F  t. U2 y! b1 w
29    DeuxHero
8 m4 z. Y) w2 ^) I, qMegaMan & ProtoMan team up!8 }$ Z8 q  J5 v' H/ B# ]
CustSwrd B + VarSwrd B + ProtoMan B. |9 U( s( f3 S; p% Q
CustSwrd B + VarSwrd B + ProtoMn2 B
; A  c1 d6 c9 E, k7 x1 e/ ICustSwrd B + VarSwrd B + ProtoMn3 B% E1 C2 R) Y4 `3 z* V& ]
CustSwrd B + VarSwrd B + ProtoMn4 B
6 \8 m/ i2 q3 @& E
$ w) Q6 N% A* Y& d% G& l* U) Y30    2xHero9 x/ ^* u8 J; C* {3 S% A
MegaMan & ProtoMan Dual atk
6 _7 T% D! O. l6 x/ U4 k8 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* x% Y# T1 W5 m) j) |5 T1 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* B3 S' e7 U8 n" t# |7 ]# Y: HSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& `) q+ C* ^: M% ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; V; t0 u* s) g$ X- Q! f( V2 Z. g) U
31    PrixPowr0 x1 v. E. z& `
3 Navis attack at once!
6 [; I7 C) {8 W  fTeam1 * + Team2 * + KingMan5 K
: |* `( k2 e# G8 T3 e5 ^1 @Team1 * + Team2 * + MistMan5 M/ d! e, ^$ B1 [3 a% x1 N! H! q* s# W! Y
Team1 * + Team2 * + BowlMan5 B
2 F  h3 F- x  |! I( N0 j, D; p  l6 ]- C6 z
32    MstrStyl  d! a/ H& o- n# y! k
MegaMan unleashes his power, A8 S! S5 _; s- g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ {4 A) H# u. I. d) p& b4 W7 m" Y/ t0 K, q4 ~+ Y" E
StdrdChip (Part 1)
- p0 n* D6 h" W# {' ?; }┌──┬────┬─┬──┬──┬───┬───────────────┐9 H( b" A8 d. \5 l8 Y/ \7 n
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! Y6 M$ y6 R% p) s# v7 J# A├──┼────┼─┼──┼──┼───┼───────────────┤9 F: A+ Q; O$ I0 z6 P% G* |3 B
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# t5 q" Y' c& d' ~+ V│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: h+ W0 y3 ~2 Y$ \9 C- e+ I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ I6 n2 Y4 X+ @: [- a% l9 s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: z6 P3 a- f2 g% S8 E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ g/ r' o) B# l: |; {
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 _! l$ o& q; W# Q8 b│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 q' g+ R8 Y$ U9 t! [! h│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' N8 u3 W4 u. R9 F# u
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 Z$ s( p  w$ t, {* p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 A/ ]& x& K# P" h; r# N; n! I│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 H# c+ S) A, A5 K
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 e. W; @8 c: y+ B
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  z/ x/ {* ]6 ^5 `6 M4 o7 H│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ J3 \) N5 D- I8 X│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( r7 c) s( a# `) k! J0 d; o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, Y. o$ \7 C0 g, b. x6 ?/ Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 u  t4 s& h2 ]1 g! Y- Z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% z0 y9 |9 l0 H% i7 D% l
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% L3 m" g# H% y' }$ p
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* D! c7 o: z  v9 H9 _
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* `! I2 M2 i: a2 ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │% S9 b* T' w9 \  s% w, S
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, d% r3 d. _" F8 S, a2 W0 V# Y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 J% K8 @* H3 e4 u( j- T/ J1 Y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# L. e* n4 R/ p+ S. I# R3 a/ |3 f
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! ~) Z# Z& V5 i" `$ [, b# T6 x6 d│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% J% t- g1 v! J9 e5 Y4 S
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: k5 F! S, E- V( b# f+ c7 H│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 s" @  _3 I* C1 Y8 J' b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 E" q3 W$ r9 O1 X& U1 ~
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 D6 S6 n: d# F) ^* H. K5 Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 M9 x% n: ?5 |$ S1 C( c* y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' ~- {' t& F. [) Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; I7 X$ h/ k4 P" ?0 h$ x- {! x6 K6 A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, I7 b9 h+ b! g5 r5 R( ?9 ~1 v; n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 N. [  e$ w! ~5 h0 f" Y/ R5 m
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ I3 Q  p6 |. k- P+ G& N
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# Q+ p4 F5 ?( N6 a, e% M* `9 D│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" a- y+ d; y' M( }  R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* c1 [' `; Z* L. K5 N1 @; H8 c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# R; z% A( O' P4 n$ C  z$ m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 F+ k$ f" d" k8 P5 u. F# ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 F0 {: j. C3 E' x( U- j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( O; m" ]* H$ M9 X" W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) w1 a  y/ I9 J- t0 {! W0 W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 w2 K& N& m' M3 w# j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 @; p: o3 T) L+ x/ O/ X  I8 z5 V1 V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │; U1 ]- h& U1 C1 S8 u% V9 V/ c' Y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; v6 P9 O9 [' `  O9 q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 w! U5 P5 j3 W. n+ g9 d3 m$ x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: q% i4 ^. Z- g; s* Z8 f- p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 ~0 f& m, Z1 d$ p8 s: M9 F+ L
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  o5 I) o+ u$ |! f8 l) Y& X( v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ Z' I1 u* I! k7 I. E: @% |& l* _
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ a) c9 K/ K6 H- h6 ~! e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- ]0 O2 g7 |% U/ G% E* ]- u7 ?
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: i# \3 ?: U% U) o% B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# |" C. s* z5 ^: e) E
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& g( s8 T* ?" T8 I│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( h6 _/ G" J& E9 R* P  z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
  m8 Q/ a* j- u9 W" o: }2 b2 F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. g) ~' c- n0 f  X% L- F
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- X8 h6 ?& `6 P$ L- |0 R: F6 x: C│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 z- B) l+ g. E2 o│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 O8 O$ ?* E" \7 ?* p8 H9 f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 Y9 o3 l' b9 ^2 Y( g% C7 F
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; E1 m) y' B" S/ R# Y0 ^2 P0 u( N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; T, O; i% B  y: e3 K# ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 E+ |2 x) g% r3 c' N" i│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 o6 c( k9 O. y# j$ f9 \! D
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; x4 F+ y0 c" k& X│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ |- `5 n. U4 x! g/ P$ m* Y0 l│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ `" b! _0 F, ]! m6 E1 V9 y+ L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, z0 a) t- C# i2 E+ _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 \% g4 e( I- w% S' W( |" a│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 G9 c8 v! ~+ R; w5 |; S# U
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 w" i* t8 a! {0 w9 i3 s- u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( X. A& J+ q% r8 N+ W( n/ a- h: Z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, U4 Z' c: n& E9 |$ _
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' W$ F5 _" ]8 z& \. u│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 ^9 ^+ H) \/ b$ p0 x  ?( k' a2 k
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, _& H1 d3 A: r1 D  [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 w" B- Q$ S% d# g│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ V' m  Z* V) j  F
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( z( J" n. P5 }6 m* R- Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 ?7 Y7 Q  P: w1 A6 J! {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" Q$ Z0 U/ B0 p/ C" R. M0 v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( R7 s: M0 V8 l5 F2 n) ?│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! \1 \) G' @. h/ _1 T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: u& l! }& ?: F' h6 w0 {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 S2 Y- |8 z- l5 H. b* l│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& c* r2 b  l: _) r  U8 ~" K3 M9 p* A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 {. x/ c( U! }* T) m9 A
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- I- w4 V  H6 ?0 U5 l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, P3 l7 s. P5 w) j8 i8 J│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ G6 Z% I2 D" p! E5 S│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ _% @8 C) G8 B( I; X7 _; }
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% B4 R+ E  ?6 }, l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 O2 U9 G$ \" M% k" Q1 t: ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, s5 g9 b  C  |3 G1 C: _└──┴────┴─┴──┴──┴───┴───────────────┘% H2 q# q1 u( `1 Q5 A( s

; ^& ?1 w3 I3 ?) q/ {StdrdChip (Part 2). U( _8 @+ M3 N  I0 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 ^. l" Y7 f$ Z- n& u3 j4 A│编号│名称  │MB│攻击│属性│稀有度│说明             │
! E0 f. s0 I1 E* W6 @- \├──┼────┼─┼──┼──┼───┼───────────────┤. r  V& ?' H3 T6 }. s( v' m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, Z7 o* O- I2 v/ E5 N0 Q! @. ^│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 E( N& M0 J2 O* A' ]3 ?6 B; k% I. F│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( T0 E6 X$ C9 I& S! l" g5 s
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 L. m6 t6 W! L│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │/ Y; D  c4 B2 Y' G5 X$ e1 G! h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' C. R0 d1 `' U6 f' E8 ^
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 ^( M  l7 P; r+ e, U& y1 Y+ U' @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) U. y+ B  E/ F; {
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" M2 V( N8 i( n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: s; g* J. l4 U% _│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. b$ `, @( T" _  D4 n' I│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 c5 U  X; z! T/ F│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 g5 U( T! i) |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; ~7 M8 q& H. K; b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 Q1 ]0 c; `) z! ?6 @( G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, f- n  z1 w" i7 E7 D$ E
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. X* Q9 o& E" n* Q2 \; @$ ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ u6 K' i2 I) T9 p9 t0 ~6 Y$ v│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' k1 u+ d) I; c- b* Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 C4 F. `! q/ R│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: X7 q- R# p) E2 U: V. d
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 Y& _4 ^, \1 D" c- B7 m% ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& u2 K0 k- k* }! a' L│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 U0 J* V* l, k8 k' p3 m│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: u$ S3 [1 E% E4 K6 i- L( I, }1 x│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 R# j% G+ U' n9 u6 s' t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │* e: x9 b- D$ N( r& A: B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& c/ P# t/ O7 g8 S- C, D) I, e# g
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 @& D( c6 o( T2 x+ z) {
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 |: S% n$ o. ~: U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" @  y0 M% h- j$ k│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ J$ D% y% x# w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ T; F) u9 Q3 ]) F! B! r2 c
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, q. p6 J4 U2 [8 l+ K" Z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& a) O6 w/ _7 F& q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) T0 ?' B9 r1 l, k! ~! j
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 W: h8 E5 Z/ K) h
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# l2 c) x9 u1 S1 q- T# N6 N1 H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. j  I4 M  V/ r. ~, C7 z2 h│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* r: v& F1 w4 a+ G$ b5 A" p│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  B4 n$ ~  f3 i│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% e: J! N  W" d2 t( q& a/ d; @: T8 f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 k" }3 ~  ~! T' w7 Y- \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& [. [! k7 e" ^
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 U2 G' y  ], X5 K$ `4 a9 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │0 R* @7 q' h* c$ S" v; q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 I& a0 P  l7 [2 j5 ?! s0 e│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: ^) @- v  _; J. F$ _
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- F3 r' p4 s/ K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │$ X+ l3 E& k  t3 [7 w
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 Y! }: Y8 x" G; R, S│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 B6 \" @9 [0 W" d- t+ q│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 X- C& X( X' m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ b3 b3 k/ J4 {1 t│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ }/ w  f: i1 ]# X, l2 b) Z│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 I/ [6 `7 O1 F* p! [
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 S3 [1 c9 v( M- J0 [0 q( [6 C
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 t! O6 k0 d# M" F( v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │: [; r3 G- r3 n0 L; Y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 e" V. z4 E) R, u& g. W7 D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. i; ?0 m- _9 r: N│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 V: U: ?+ s+ }+ R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 H2 \+ K" Q; n+ L& `$ n" E│163 │Invis  │11│  │  │***  │Invisible for a while     │" n7 p& M  ]: U
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( r4 A% c! n. Y. Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! N& R+ Q1 A; u1 J
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( X1 _! y: |% w: ~; g
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: {; o4 Z/ N9 ]3 k. W$ n* i│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- l& f( Z; H6 |5 \  l+ w3 J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 A; F, x! A+ U1 M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ |5 j( [; Q$ U1 t6 C1 E, j
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 J3 k1 m1 H' S0 q" l6 H│172 │Aura  │55│  │  │***  │Repels attacks under 100   │/ l6 Y) a: ]$ D$ k4 g
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' w- i+ n% m, B0 s0 m% g│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. M; F6 C! {9 V  S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! E$ H$ f+ g7 r6 l) i& I% u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  v. t7 r! Q( `& R│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, x9 b4 n$ {3 o6 B) ]* A$ _
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 o. [7 [' u: d( i' i2 I+ L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) D: o7 f' w. V8 Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 h: a3 e6 f0 k* Q8 ^% O' i* J7 B
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ Q( @/ |/ \, i; M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# u9 e/ w. b4 B6 `& M5 h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │) b9 `1 w' D- u, m6 g/ q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ V4 B" g1 N! r9 Q1 ^" X- f; A
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 K) n# u; ]5 t8 Y% X# K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 N3 A- h1 e2 `; G* P9 l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 ~0 I8 I  m, |* o9 S, u" C
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) _' E+ D2 y# @6 \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; _5 I( x5 c" R; O# m$ k
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ P  K) R0 i* E3 F7 [  w/ ~) E
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 J7 p2 T# c) I. f9 u( {5 S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 c; ^4 F3 M* x3 ]' w+ D: k) A+ i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- V2 L0 \3 L+ t3 S) ?; Q6 @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( c/ i3 V+ Q; q; w& f! f
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. r5 e- Q% D6 M: ^' a" S7 H+ L: ?│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) m1 N! n* t# K5 D1 H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# E  P! P) G( f  G1 H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 G2 v5 z  t& a0 ?1 p- w' Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; r+ f8 J" k/ y6 O, J1 O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) Y/ P& m3 L7 F6 V
└──┴────┴─┴──┴──┴───┴───────────────┘! p( V: [! q4 D( j

6 D) ^1 N. }& N' ^7 _6 I/ }4 y( R, h# W& D* D1 T
Mega Chip
* r. ~8 }( _4 G: m! L3 M( C┌──┬─────┬─┬──┬──┬───┬───────────────┐  C* Z0 u: J* u5 t- o
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 N  I# U2 N2 U8 y3 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤4 c7 R6 y. F) v5 N' T' z9 e& K4 P# A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( k, i8 N2 f- b7 T: [; @7 }. K│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 A- Z( T' N* c7 _* ?% L' \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ ~% ]- n# C7 d4 b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 d1 ]7 Z3 {3 O/ ]│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' R0 m4 }( p4 k* Y# |( |7 ]
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 R% O% |2 a) y$ W2 J# D6 Q$ @│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, z  @) j2 A, d& x) r# T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ x* Z; ]0 m' y2 t8 D* m│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* f8 ?* j6 m5 |: m% B: X│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 |# S- R9 r$ _/ d/ M& X& }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 Z5 x" y$ z& U: S7 L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& c) e- X* D5 R3 K" w) v
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% O6 E) F% d' v# V! [
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 b1 ~2 h/ |# G9 M; r8 Y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* B# I7 d3 x( @" q+ D; m+ v$ u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" |# p" X( r  H3 R9 g# E) a7 Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ u2 e: A+ d( p- J5 t+ p; }
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 w. t. k. I  U/ ]- u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) p% O" t! v7 }/ @" Z8 b2 k. f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ f5 c9 r* o$ h$ V
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 f1 K9 b/ o. n- n6 C1 o7 Y- [  a│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" P6 }8 s% g; ]$ }( G% T2 I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  y% P, k+ Y; ~& P0 N│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 z/ [1 t7 y3 W+ R1 H$ }/ u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& d" @* F1 x) M' c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ \" J7 H) E# k; @+ E) ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- F+ g9 @  l% |" W4 a│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& Z' k; `5 ^0 G7 W  c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ l+ U5 b8 I9 H9 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& q! S9 R1 S4 Y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 K# T2 L, b0 w3 o( n) }│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% g4 G2 ?& B9 g5 o│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) _( r2 U9 Z. A2 F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) r2 V. ]6 O' T- \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* R7 V/ M8 S5 C/ Y6 v) l6 Z3 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 K# I5 Y; |& M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ o" ~( v* W" g) o' E" S& {4 p% B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* C0 e& ~9 f: V) B
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; \- V& N' D6 o* b4 m& l4 o  O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 v* K: @& o. P* p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 n$ O3 V7 @' [( F$ R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! |$ i" H2 E/ M$ Y, Q- i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' x& M# T: R7 e: m+ s9 [: [8 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 _5 m( f: E* X1 ^│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 o: S. P5 T9 Z( O; Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# O9 u0 A3 S/ p/ X- z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 T3 }, _! g: L, {' s0 v
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 e2 Y$ b0 O3 j& ^1 d) a  B( z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ O/ o7 ~2 Y$ Q  e* O0 c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% T) U4 Y$ u# N; u9 H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* `; c, K- k: I8 i0 U' G  X( g
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; V7 H+ h4 A6 M( B* z- B) q! H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ d! u7 y' a0 T  c& k
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; m+ L1 t/ \0 D3 l( u* [7 `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 q6 }3 ^: k" C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  q" L! H* I& I" X9 ]( C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& `* R$ y0 Q0 N; i( k3 Y' C
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; L3 w1 ~3 z5 d( s5 k. n│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ ]1 O/ V% S9 t, z3 ?  R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 {, o' Z5 J' `# \
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 z( ~+ u  N- _- {, n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) H0 ^6 j# G0 d; E9 I/ F, s" G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 g( e; p4 D/ j" o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ L1 a! D5 ?7 p' d1 h5 L& Y8 z│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 @2 I& S* J" g2 m( o! Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 n+ ?8 X. m; }8 I" P9 G5 Q% h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 F2 X  W2 p% i6 l) g) j
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* ?, V5 L+ S7 O0 T2 S! ^' y! x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 z+ t4 W" |# s6 h* O│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 W7 [* V* }, Z( e* w# H! J1 |
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 y# d( I1 n/ `: c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 n3 o/ @# }* V! K, d. H│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  Q7 X- E; Z- O- |1 Y: ~9 g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ t' k/ A3 e  C, y1 T2 T3 d# ]│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) O2 t1 C1 Z( C$ \" Q. ?* l
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 f2 O/ n) q  D) H8 }& g1 T; ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, ~" a8 |5 R: J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% l: L5 u. U% L) y, Z7 z! v
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 w+ V: ~) Y" f$ J3 Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; Q  L3 e+ o, H# ^" C9 V( W
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 P" J* I; V* Z% C( ?' Q! D
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 Q0 R& F. j( E- F' E. F( u0 O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 v% K" }9 A) V8 `) e3 ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; V0 m9 I! g7 e/ d& A. D│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │4 y% x: `% K& |* `# w2 n* o& R; B
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 d; y/ J$ c; T) d) `, X8 V, _, z% g
( w* I/ {) A: [- u" r
GigaChip (蓝版)
3 I- z4 U/ B5 L8 d9 o( p3 p5 v, M┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ g" M( F8 N/ \( ~' o) ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 Y! h/ l* L8 h8 m- o  {$ [├──┼─────┼─┼──┼──┼───┼───────────────┤
! J0 c1 }, e# ^- T4 b" _│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' O; y$ P! H. R# n) F
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( ]+ L& U- Y4 r5 U& z9 p; M
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ K2 @# J1 O2 R' }& B4 E│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 G3 ?  G% i0 }) a1 _; F8 B$ W│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% s7 d. b0 L. i* y' K% E2 ~- p  s7 P2 M1 \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 G+ y- q- ^2 o
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( I8 Y& ?5 P" o7 |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 N; Q5 ^+ a) U5 X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; z* p' x. p0 l8 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ A/ F4 y2 m8 q( n; b7 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, R. b! M1 r3 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 d: W7 q' a/ m, p# s/ t2 r: F# R& P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 [7 G% R, ~: M7 X1 v# Y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, Z6 e/ K" d7 e/ z3 }; J
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 U! A, [% j( Q" T9 X  k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 t, S) r0 @5 I2 f3 D. T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) ]! n: X/ |( n/ A8 N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 n% Y, n0 A* L# c: K│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 Y1 A* p3 E' {$ ~6 W( ~8 X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ z- A6 @" r/ B9 k; H0 L( |# V: n└──┴─────┴─┴──┴──┴───┴───────────────┘
' i# A- |$ z4 W( R3 g) e( Y& j) ~
GigaChip (白版)(只列出与蓝版不一样的Chips)) p1 n1 _6 Z% v% C! V; @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% J0 W' r& P6 @│编号│名称   │MB│攻击│属性│稀有度│说明             │: [9 j' F! T' T
├──┼─────┼─┼──┼──┼───┼───────────────┤
, d! {+ g0 x5 m+ n. G" h9 p│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ H1 F2 F3 {' D+ j1 f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* @: C8 M* O: s, A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. `. M" J1 s7 X; K6 U& @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! t) w! m3 X5 R& R# F/ t, [6 @2 C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- S5 U$ L0 U9 f, y- A5 O& xMegaman EXE 3 蓝+白 Standard 级别的 Chips:
' w/ o  h* d# C4 s7 ^6 V5 q0 F
+ Q' s2 I4 v% T/ S001002003004005006+ y* s, K' x+ P% G: `# A" D! u
007008009010011012. y3 {& |9 l4 b* C3 N2 c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  o1 G) n8 ?, e0 @, I
+ R+ L* f, Y- A9 z! z% D019020021022023024
! S2 k1 b; O; e4 P; o025026027028029030* S& {/ K# u1 H) z
031032033034035036
* g0 c8 \- ]! h4 @% {; e# ?$ L0 R/ O/ g5 @) r
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 w  V* k- w+ k# S# G/ L1 w

0 B% L2 h* N3 a" `& V) [0370380390400410421 |" {4 ~9 R3 v& K- y* D
043044045046047048
9 g4 m: }* _1 _+ j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 A  L7 v" q! U0 }5 q
6 J/ J' e+ L! |# G2 N% C, U5 y0550560570580590608 i9 n, U. D! J8 n4 D
0610620630640650661 v4 H0 E, o6 _: s; J- G& l: _6 c4 i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& m& R1 Q5 ?5 x/ `2 M+ b
- Y8 F8 D- V: V: {- o6 b073074075076077078
3 m& w( ?  P& N/ a5 a- m) H/ Y079080081082083084
3 [5 o: x' f$ H( T6 r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 D/ I# z4 N" b- O0 O/ P+ p
& g8 G  t/ x- G% x091092093094095096
' ^  }- ^. d9 ~" X0 s. j' i097098099100101102
- f" y: d$ Y, B, f9 I" @0 K  t7 g103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" R% k/ J' T' v+ R; D
1 P1 @) E& }7 _. w7 \: _5 U# p$ A
109110111112113114
0 D+ u$ P5 Q: c7 B1151161171181191205 {4 T; P) r7 o# z9 ^7 d
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d+ T1 D, r4 S- x0 w2 T7 F
  h- W) ^0 ~! Q( V& z127128129130131132
( l; ~# Q3 _8 B5 C. W" E4 |4 E133134135136137138
( j  {' |+ d& V  e: D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! }6 m( x' B6 G2 ^. G$ I0 r1 O! t. v* Z3 y$ C: C) k
1451461471481491503 V& S2 o: {* n; Y
151152153154155156
! t% x7 |  [. \1 u- ^7 ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' U9 j) {& ~. U& }4 U; a

0 t. b5 t7 r* k, ^163164165166167168
" T- _; X! l, H4 U* ]9 _169170171172173174
0 S' w; A& ~" S0 z7 J% [9 k$ n6 ~% o5 z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( H& E* N& a3 L5 u) M: W( C6 p9 m8 X) e2 F7 `; I. f
181182183184185186
! y  }1 X, y4 B% ?1 ?. T1 z. B1871881891901911921 W5 ~) n6 e8 n  }
193194195196197198
8 ~2 \* H: y9 D. g; `' G199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Q9 C7 h* N, h4 v6 m+ r0 {5 X2 T: S

' t/ y) J9 e& }( K3 X0 H: \001002003004005006& H- L+ T5 j; a' E  k- p4 z  j4 z
0070080090100110129 `9 a' `- U1 R0 u0 I, |, Q1 `
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 q$ p# ?1 d1 J+ h0 ]
  d. V9 U0 h6 d; a% r6 C: u8 m019020021022023024  `1 x1 ]4 c* Z) y( Q" ?
025026027028029030- S6 _& v4 i7 d! u- V% x0 e
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. ^0 \) v% ?8 `' M
8 o# y% @: J5 E6 |7 O, s- b
037038039040041042
) m$ k  ?* v! ?( b7 W  p" P3 G043044045046047048
; b/ o3 [! |7 F* D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. q  H$ a) y; J2 l. j) {
* z$ _' B; B" ]. U  r( S
055056057058059060  l8 o$ G& P0 Z' ]  \8 s: @+ }5 U) l
0610620630640650663 p2 e7 D: }- S9 H  ?9 [% g8 K
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ ~$ G0 q9 M' q5 V
0 n. }7 m7 r5 W  m6 M" D( J$ ^073074075076077078& Z+ v) p& q" x7 V+ i1 x
079080081082083084
. A) S7 k! f& B/ V085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. X, G  e9 i+ Q+ I7 j# t$ J
9 _' y, m- y. l# F001002003004005006" N5 N* w9 a( d) W8 A; o: W+ M) ~
0070080090100110129 }" V8 r9 t) H' |
013014015016017018
& A* x+ r2 Q- I( S, \# R! L019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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