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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
: B+ w7 }" J9 m5 z% x' X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & x- s: U& Y0 U' H) k$ }/ a
■● ■  NintendoWorld    站友xliz原创4 y/ v# m" E/ Y2 h* ?5 f
■ ●■    http://www.NewWise.com
5 a- p/ J/ m0 z1 k0 [/ ]: ^# D3 A. C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 Z% s- _; M% V9 S) n1 K5 E: B* p4 I" w0 f- j
           洛克人 EXE 3 Blue 卡片组合
1 a5 r; t; {1 u& w
. X- U; H' X  M- B/ `& c* O/ e
; y, q9 J* d( d) a0 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. y9 o0 q4 K" F大家要看日文版的P.A.或详细攻略,点击这里吧!
  m8 j# s1 A% y0 f2 X. r/ g0 e
====================8 ^  S. s* b4 r! ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 S& q! G  M! }5 _' l1 m/ b  S6 N
以下内容格式如下:# G# S; C% F: m% }: K" y" x
% U  |- C* ^6 E4 V# K* Y
编号    名称! K5 B, c, @7 l1 s* [
说明
& f# U6 Z& w  r/ {, B0 y7 Z组合方法
7 B6 j( j7 p% o, `. g; l0 Z; B---------------------------------
6 N$ R6 n% Q, n( V1 Z+ C01    Z-Connon 1  x9 d$ F! \2 J3 }
Unlimited Cannon for 5 sec
1 [5 _7 R2 D' B1 E! R+ X- P2 hCannon A+B+C
  A" t' B( X7 V! c7 dCannon B+C+D
9 ^  N$ W9 b, S5 Q; k# WCannon C+D+E( m$ i. V% J% W6 Y0 P4 Z  p2 N

$ `: r) e+ X/ Z  ]$ S02    Z-Connon 24 [& h/ ~1 A) g) A9 k7 X
Unlimited HiCannon for 5 sec4 n9 r2 R' c- e
HiCannon H+I+J
3 h1 R+ X$ [  @% `3 ?# x+ W) a; fHiCannon I+J+K1 U& K1 @8 y! {
HiCannon J+K+L
- U4 ?0 z9 Q" g  b( [! }( H/ Q
2 n1 n0 F; E( \' Z, ^6 r% `% @" f03    Z-Connon 3
1 @2 t  F. s% n/ X4 W4 A9 GUnlimited MegaCannon for 5 sec; S' d! m, M& |% m6 |2 q
M-Cannon O+P+Q
% ~7 d4 s5 l# R: q- p. H$ VM-Cannon P+Q+R4 G; F  T) y/ r8 v% Y
M-Cannon Q+R+S/ k  K4 A, b/ n& r& _

6 F% z& _/ R& D1 E( r; B9 G04    Z-Punch0 Y/ ?7 F) Z% H
Unlimited GutPunch for 5 sec( ?/ d, y/ R7 U7 }: ?( H+ i
GutPunch B+C+D7 U8 R# U; l5 {  X# Y8 Y% b; g
GutPunch C+D+E
4 U# o7 f; E# yGutPunch D+E+F
0 R; S& G8 n* m; d5 c! ~* J: U. x. l0 w' D/ K2 Y
05    Z-Strght
+ h. z3 g( k( V/ U) @  z4 NUnlimited GutStrgt for 5 sec
0 G. M; z* {& {6 T0 Q1 jGutStrgt O+P+Q& l( z; L# V' \' u7 _! a; t0 w# C
GutStrgt P+Q+R) ~0 K! j' x. j) w
GutStrgt Q+R+S
/ {. J4 Y8 D# p8 K" O% R+ a$ a
8 X# F9 ~. [& w5 E8 [06    Z-Impact
8 M; Z/ Q- l! fUnlimited GutImpct for 5 sec
' e6 R9 z4 |+ WGutImpact G+H+I
- L3 f5 S3 R; Y( `& u0 [1 OGutImpact H+I+J
7 i7 d1 G9 ]3 @/ I' N1 ^% C) gGutImpact J+K+L
/ l3 m- f- ~) M7 I( X# V3 G4 g( S4 W7 c/ ~$ n
07    Z-Varibl
6 A1 A% ?8 z9 h- F% _; [Unlimited VarSword for 5 sec$ m/ Y  ?/ O' q  t
VarSwrd B+C+D, Z. Y$ Q" F6 M+ B" j
VarSwrd C+D+E! x: Z, `. ^2 @& A+ m$ M
VarSwrd D+E+F
; R- B$ `& L$ m- ]- C  P, L1 a8 t
2 q: i) c7 M3 Z  n& _. L/ C, P0 c08    Z-Yoyo 1% O* U# p* U- ^
Unlimited Yo-Yo for 5 sec7 E( Q0 z. k/ t; R' o- G
Yo-Yo1 C+D+E( \1 H) I1 o0 ~+ {) v' T) ~
Yo-Yo1 D+E+F
; g- ^' n" x( O9 gYo-Yo1 E+F+G" s/ n9 k1 a# X4 Q" \  O
% e2 |1 e+ ?; Q
09    Z-Yoyo 2. K2 z" S7 F8 C7 o/ S+ G' ?4 R# g
Unlimited Yo-Yo2 for 5 sec! u. x! U) k# x0 R4 i
Yo-Yo2 H+I+J
5 V7 p8 g( t+ r& ~' x; FYo-Yo2 I+J+K
9 ~; V' s& l3 E9 g: f! ZYo-Yo2 J+K+L$ T. w& f  S2 T8 P, a

: W  L% V& U% [4 y10    Z-Yoyo 3+ }! V6 j- n# [- F0 G% }/ r
Unlimited Yo-Yo3 for 5 sec
5 o% ?4 a2 j. W( r/ m# D- qYo-Yo3 M+N+O
  u0 Y) |1 j/ c# VYo-Yo3 N+O+P
) T: w! @* D/ @7 SYo-Yo3 O+P+Q+ Y2 E0 J2 v) u: w% t; g# I

& L. o* _2 s3 T8 S* y% T- C11    Z-Step 1  F9 J" u3 x+ C+ O1 ~2 r
Unlimited StepSwrd for 5 sec1 F: g+ ~& \/ ^3 [
StepSwrd L+M+N% z% w# w7 h+ t! m. m4 ~) v
StepSwrd M+N+O- }$ s4 `: }/ ], p/ N$ T
StepSwrd N+O+P
- `3 y/ t# v8 t# o2 Q
% t4 P& K; X7 b, C$ \12    Z-Step 2
2 [) Y- S$ l* [3 mUnlimited StepCros for 5 sec# J( m$ e* P  E7 K$ J
StepCros P+Q+R5 Y* A" @) D2 X3 c. t
StepCros Q+R+S; N& ~. w3 U0 H9 R. A
StepCros R+S+T2 Q. [! E' r/ c( F4 O0 A. u+ n
4 G- _- f2 t  X5 o+ f) x
13    BubSprd
8 k$ `! j% L8 m. k+ |5 [( kAttks w/ spreading bubbles!$ p4 \4 B7 I7 S& W% Y1 l
Bubbler  C+D+E
3 q0 B) W& Z9 t) k. nBub-V    D+E+F4 a3 R+ w; [# t! Y- s
BublSide E+F+G6 C6 D+ F) Q/ W6 E2 S; N1 l
Bubbler E + Bub-V E + BublSide E
4 D1 U7 H9 R8 |( L# ~, w/ I; `) ~2 ?8 }5 o6 t8 L/ m
14    HeatSprd2 H( w& B$ q+ p
Attks w/ spreading fireball!
* i; C# T, G9 c1 HHeatShot H+I+J, A& e8 A. Z5 ~2 e
Heat-V   I+J+K
, A9 W( i0 F" N* L6 Y9 Y$ PHeatSide J+K+L
# j- G8 F* e4 c( c$ z% E" [9 U+ _1 zHeatShot J + Heat-V J + HeatSide J$ M. x7 e3 @: n5 W! r

  O7 f$ c  R( Z+ b, _! [: D15    H-Burst' Q2 ~* P. @/ D2 \
Creates a giant explosion
4 _( b& X, C9 u" V1 Q5 ]Spreader M+N+O3 x; d9 L2 {! K4 e+ u. z
Spreader N+O+P
! S" M; x% e* Q, Q" B8 h' }Spreader O+P+Q4 F% U' w  X: D  M4 e% d

6 `4 O2 [) I& \4 S# \& ~- c6 B16    LifeSwrd
4 s+ n8 D0 l9 i, |- C  Q6 mSwings a huge 2×3 sword!( @/ e( d( U# y/ p4 g$ ~5 p
Sword E + WideSwrd E + LongSwrd E
1 Z7 c9 U( |' s" j, W1 B, zSword L + WideSwrd L + LongSwrd L$ H9 Q, f. _( X- _* R
Sword Y + WideSwrd Y + LongSwrd Y: c, e4 L1 B: x6 O
- q  R, S3 w- a  O$ M( u; q" n
17    ElemSwrd
* c* V% s2 H3 s! N- p* L0 M5 q  kWide swrd contains 4 elemnts. J6 |- r$ g8 k! f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' }; x! |: {& |. K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% x  B" ?4 K, `% R' ~

* x6 ?, F4 ?, `$ A18    EvilCut
" @5 x8 U; w2 C1 T8 gStep up 2 & make 4 atacks
, s* p0 D, i4 r& l# i* w" GStepSwrd P + HeroSwrd P + StepCros P
4 ~/ n6 Q8 E( T2 ?9 {/ R1 {- p: E9 j; M
19    HyperRat
: N. ^4 e; q/ ~0 ~6 D! |A giant Ratton charges!) `) P: J) a  y( ]
Ratton1 A + Ratton2 A + Ratton3 A' k  e* f2 B! a/ `
Ratton1 C + Ratton2 C + Ratton3 C
$ j1 ^; ~. }/ [8 O2 ]8 p4 KRatton1 F + Ratton2 F + Ratton3 F7 z" \0 a9 J+ R- o* _! r% e) s# z
, X7 r& q7 K, \0 C3 c
20    TimeBom +5 k' T% w" Q: @% r1 w
Sets Time Bomb in enmy area
8 F, l4 S8 c( ^* t2 rTimeBomb J+K+L2 s/ |# m( M5 }$ `6 d6 K' f: E
TimeBomb K+L+M7 L' n3 o8 m- Y2 ]; t2 e
TimeBomb L+M+N
5 v( ?/ k! G0 ]1 F+ \$ D, E# {! w$ p8 g  x
21    GelRain5 r3 i1 [% ?+ c/ O" ?: o6 X
Gel steals squares
( u/ j2 o  ^1 o2 f3 z0 ~MetaGel1 B+C+D+ o% R" Z- B+ J3 J9 p
MetaGel2 E+F+G
  d" |4 |6 \% }MetaGel3 S+T+U
+ ]$ ]8 Z/ E' ~% [( H( k
2 s# X4 U2 `" N6 _7 H; L9 l3 p  X22    EverCrse
% E9 m7 H0 J! d& Q# c8 FShield chases enemies
4 |8 ]+ y! f- DCrsShld1 C + CrsShld2 C + CrsShld3 C
/ u; o3 f/ O- V5 ?  {5 ?CrsShld1 L + CrsShld2 L + CrsShld3 L
  M7 v- B% t, Y9 Q3 g1 }0 o( K7 r& t9 p
23    MomQuake
+ A6 N4 N) \, T; i8 o% B2 wAwakens Mother Earth!
/ m9 _2 G/ c! wRockCube * + RockCube * + GodStone S
3 ~1 y& _: k/ {$ V0 k2 A( T# [  J3 l$ b: ^2 {  L" ?, V
24    PoisPhar
# s# u  y2 c, j, T& b7 u4 KPharaoh generates poison; c5 E3 K. M, l& V/ n+ E/ M9 L
PoisMask A + PoisFace A + Anubis A( X, t- f9 U) g" a; \. K5 G

/ L) b( W0 N: U- ]' j, h$ c25    BodyGrd, u" I! B8 j  l" S
Bodyguard takes out enemies/ e+ j# p2 `! H8 c
AntiDmg M + AntiNavi M + Muramasa M' K9 u; e; W, R

  h/ ]% f& X7 e$ _5 e26    500Barr
2 P0 l. ?$ b" dBarrier absorbs 500HP dmg
- a* z$ }1 @( y' fBarrier E + Barr100 E + Barr200 E
3 @1 [6 z. g1 G0 N* rBarrier R + Barr100 R + Barr200 R0 ?5 c9 |6 ?: z
) F5 Y! {+ G  _6 R5 |) w
27    BigHeart
2 m1 Q5 G. n* D' ?  Z2 XAttacks, then heals HP!: @0 p) l( Y' \
HolyPanl R + Recov300 R + Roll R( e9 f% I1 L1 U$ k2 J# }  m
HolyPanl R + Recov300 R + RollV2 R
( B/ l2 ]! _; o4 E. n# yHolyPanl R + Recov300 R + RollV3 R
4 m# _. g) V# k2 l7 n: d
" F9 c6 f% ?  @28    GtsShoot
0 W+ }3 y. N4 D, Z% eGutsMan throws MegaMan!
/ s/ o4 c( B9 j+ ^" yGuard * + DashAtk G + GutsMan G
0 O% a+ P, M0 G: AGuard * + DashAtk G + GutsMan2 G
- W% [/ y% F3 BGuard * + DashAtk G + GutsMan3 G
$ t' J, m8 z9 G1 H- }* G0 K; {3 SGuard * + DashAtk G + GutsMan4 G
8 b$ F# Y0 W# w' M5 y7 `, _8 M0 _3 `+ M2 v! h% Y3 F4 k3 x
29    DeuxHero' |/ Z1 u6 @7 ]+ `
MegaMan & ProtoMan team up!
+ u4 V; q: @. Z0 {0 K) WCustSwrd B + VarSwrd B + ProtoMan B
# T2 J% l9 e9 e% [CustSwrd B + VarSwrd B + ProtoMn2 B8 @7 N4 f  R" m8 E0 @
CustSwrd B + VarSwrd B + ProtoMn3 B1 ]$ a# J; l  g# P; N
CustSwrd B + VarSwrd B + ProtoMn4 B
  ]0 ?- e" c4 M0 Y. [! A7 \
0 @6 ^: ]/ ~1 Q& K30    2xHero* O9 l4 Q7 E+ O+ i5 h. e8 t
MegaMan & ProtoMan Dual atk( O+ y* Z% T9 y6 o3 O& w. z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' v+ {* O& J) E3 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 T' b, Z1 @  y0 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 g2 j1 T" p' n& u+ ]1 `2 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 f" u7 w' M% ]9 ?. m0 m6 O8 w2 B2 y- I+ L# z
31    PrixPowr: w5 ^# t" V0 V7 b3 X4 b7 f6 \! j
3 Navis attack at once!& {: a3 R2 G# V; p
Team1 * + Team2 * + KingMan5 K
+ L7 f+ d% |0 j! e% Z3 Y' KTeam1 * + Team2 * + MistMan5 M
1 x: j" a$ K% y2 X% M/ i+ mTeam1 * + Team2 * + BowlMan5 B
5 W- C$ V" r0 i+ _7 K1 n
' R$ g8 G2 ]8 P$ `2 Q( ~; }32    MstrStyl7 A  i- i8 d. Q% y5 E
MegaMan unleashes his power
' I+ t* h4 w  h. @2 d+ f* }7 {Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 U2 c9 T# K( n+ A, T0 K" s1 {/ O, {! Z7 P" Y; ]& x$ l
StdrdChip (Part 1)4 U4 b; W$ ?6 k3 o1 L
┌──┬────┬─┬──┬──┬───┬───────────────┐
# R# d3 G) C. W3 v! d│编号│名称  │MB│攻击│属性│稀有度│说明             │9 y5 s7 ]& l1 Z6 x! A& m
├──┼────┼─┼──┼──┼───┼───────────────┤
, _: L) F+ t+ _4 M│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; u0 E+ g. c! T2 ]0 w4 _/ h3 s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 h' K8 Q6 k! \! @- M/ r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' I. i( x9 i+ k! G( C│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 q! j0 j2 M3 T( y7 ]│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: u" M+ U3 F9 H1 _│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& i- J0 |" M* t: ]│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& {1 x) ?1 E5 s: S4 P) ]6 s0 A: {│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 ~5 X& G/ Y1 m* |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" p# k/ }& k2 `4 E: M  X3 L( z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* w2 F% T& `7 t& b+ Q  A7 B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 P- Z  B- @: Z1 o& s7 `& J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. ^( W' q; i6 E: `; ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ y5 n0 @  x- i" V; ^1 f6 M$ X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; m9 K( ]" B+ O" R│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! \5 a+ R, t7 s/ X, h6 X│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 {( c, W9 P& k( Q' B4 w- {* H! n1 L" |1 P
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" J9 _" L4 R4 i3 s0 q& }" w$ z+ n
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% h5 e  z, N! l' Y5 T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: \8 ~1 D# L( q6 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ D) e6 V! R+ X& n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ b( j1 j" @4 e│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, _( Q! b( i! a8 {; }% U│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; c! i9 \" j5 N4 l5 y, N3 `  ]2 E
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 L; X6 l2 O( {! X* @0 w( S  `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 ?7 T, M! ^: x$ Y, ^/ _+ E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& z3 ?. i2 `; w% t+ E% ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ L8 a+ D) g( p" O' c# I3 m% ^+ g│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
! K# D0 D7 G5 _$ ^* L" `5 Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' h, q2 o8 V4 N4 _, ?+ V; y) v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% a& b2 v4 `% b* j# i7 w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 @: ~* o2 Q! W  |
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 e6 p; r* L' E* D4 |
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& ]  Z4 u4 l; p- D) Y, |% Y; g│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ H% W+ u7 @% k) }
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% K, M) i) e) r$ K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │. s5 u1 w! {/ X4 k$ `; o
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 E, x6 x2 U. `' O
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' Q* ^6 X( t4 m6 M$ l3 k* q% ~
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 z5 z; L! r6 c
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 ]: m5 d# k& F  q2 e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) @+ c2 n; p+ a+ |3 a│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 e0 S/ @* w( F: s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% B6 h/ z5 I  h( c/ U
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 A0 h- k0 r2 k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. M; ], ^! t* X9 c: T( K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: Y8 g- k# Z  e! t/ c) s+ Q+ [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) T; H6 @3 B0 ^- x! x9 Q( V1 l4 \│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) e. z4 w0 q" U; p# g* z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* W# V7 ]* g/ H! b9 ]1 j
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; Y. |5 r5 v" v# M: e0 ?0 e4 U
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ ?$ G# y+ A" D* g* a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 P, {- q% k0 O, O0 v% F2 S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! n( B1 C$ P  E9 B. z' X# `* h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 I+ z6 \3 D$ w) c" g% Z2 x│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- a% [* O+ F& f6 z- M│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 q, {0 r* Y0 L! z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( U- G; ?$ {7 d7 ]6 E
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* T) C0 Z9 ]# K5 [: L4 ^, ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 h7 S; Z0 }- d& p5 R+ ~│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 r" j( `) a5 O# T% F* Y! |$ b│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; u1 l  k9 G: t* V  O. C& X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: f1 s; y2 d0 j& K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  f- c: w: f, G
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │0 X: @& l: u; P6 \* R/ e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: X  c( N) t; {7 ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ x$ S' [( x0 v& p; d│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 C( Y$ u, m8 M. ]; Y: i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( ]( O  `6 p# y9 C1 Q* w- ^│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* o2 l9 _! Z  V; U5 ?, G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 i2 {" m; b% K6 u7 D, {4 h│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 e4 l' t4 F1 R  M/ M5 m1 B/ ^
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& r1 Z/ u1 j# G* `  E0 v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' B/ ?0 {( f3 g7 G- k0 j; ]2 F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* g% {0 s# |. [% p" t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 E; `- X6 {0 Z7 }# T% W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# \+ ]/ h5 r$ K6 @' I" V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 W$ x7 a! k! }+ t5 `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 y- j+ _; \# H$ k8 S. k* N1 }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 |% \* {- c0 i$ G, c│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ H2 j( Q1 _5 K" z0 O1 ~, ^7 ?: ]9 p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ K- M$ `' Q8 Z3 T& G: t│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  H  v7 |* Q4 n6 @7 p4 u: }5 W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( D) s$ f/ K7 e) w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ x' O: g, [- c0 {2 m' {+ H# e7 E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% y& G# d! Z$ y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! F- x3 S) N+ x  h& d2 ?! f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( k1 C$ X) L, {4 k% D3 ?& ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- S# J# t7 Q: c│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 I3 L* `0 H: S$ t  `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) c6 ]' f* r$ R) l0 ~) E" O- ?
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- f; e( E0 W0 m1 o3 y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! ^$ d) J- s1 D4 R$ }0 j│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" W3 o0 N0 Z5 X& k0 e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 l; z7 \" ^) T. z* x│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 h5 Y( t  }6 u% c
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ [' R4 n% l' k4 \4 |$ }! }$ ]│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. U4 b) c$ d( T  ?. d/ C7 W5 b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 b" v  Q% Q2 G3 _/ g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- e5 @: M0 E, p/ H8 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" D7 D2 R/ x$ Q; s
└──┴────┴─┴──┴──┴───┴───────────────┘+ E; E9 Q( {& p% `
4 S- W, c' W, p
StdrdChip (Part 2)) f- P) `& i6 l: {! g+ k
┌──┬────┬─┬──┬──┬───┬───────────────┐
' y! Z6 j7 f; B+ h/ k6 n9 Q6 ?│编号│名称  │MB│攻击│属性│稀有度│说明             │/ @" b5 E" W& E5 t6 P- A) O
├──┼────┼─┼──┼──┼───┼───────────────┤1 I% U; {2 A' t- Q% C% I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 h7 J7 i% U  S5 }! [& u6 L# C
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 V+ M3 {4 c* H5 R8 I% F" c│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 Q) |+ i/ M" Z6 H│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) {" c0 G8 a9 \, `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ {; Z( a& e; B9 ~8 ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 R/ x" @$ g; v1 v$ [# G9 X│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. ~5 F# J! O+ R5 L1 W* Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: C- {- U; ]) g! K" J) W
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) O# @) L/ c2 \5 m9 H( k1 ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ h0 [, s  C( D! j: y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 e! Y* p1 i8 y* ~2 b! s. \
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' S5 z. P; G; x% a6 s' H│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ G& P- X4 [! c" e3 ~│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ \0 d% d& v, b2 q6 g/ g( j7 ^+ q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) A9 c6 r. n1 C, U- ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: _! y+ V- t0 y! |( V( `+ y; o6 B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ k) ^' l8 s! p& p6 U$ u/ }0 o│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ e+ a9 |3 z- d! N* ?* [2 W% F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 Y/ }, ?& X  o4 y6 X│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ t2 {: a0 I1 n# n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 l0 _9 N) W, u
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) S$ [# _8 y8 Y+ b6 I% `7 L│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 O, A+ u- h: t3 E; H# u│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' o$ z7 i' a6 h! `3 X7 J
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. }( E0 U- F  N( {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, ?+ q8 z5 K% {# k6 B. ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; r2 o" j3 [- P* _- b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 k4 B1 a/ d1 D2 `0 t( \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( M4 \  M1 v" g3 W" C* P7 W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 Q8 Y& |0 J+ @% m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" R3 @3 _- w3 `5 l2 |$ P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ U7 J/ _" m4 ]' t
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
% e4 S% C  ]. `1 I" h; k. N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 q  f/ m4 T9 l4 o/ o2 l% s
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( M8 ~9 A) p3 y6 M1 m9 k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
" X2 b$ E# ~$ h" u' a* k6 f│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& d8 `/ g# S* c9 D. D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ s- C! ?2 W9 B' h, \5 @5 X1 h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( f- \/ F  C* v! b" w, w
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. R$ F: x, [% h# W0 F7 L- l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" {0 |7 r% O: O
│141 │Prism  │60│  │  │***  │Prism fires randomly     │& d5 R  J4 [/ S  _: L$ y4 V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 n: l! f3 C" c& F$ A/ g/ m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" k, g  B- x1 H! @6 p
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, _1 u% d8 k' ~+ S! C4 F3 l│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 z+ |* {$ Y9 `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, R2 q, F. Y5 B0 g8 E4 O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 P5 ?, `- m) {2 U& Q6 w0 T2 G  O│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 m, p( F1 q* r* T7 |! D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 C2 O8 C' J0 F. G6 O) W+ j9 S! R1 _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 [; d: @+ Q4 R7 [  @0 o; {" Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 Q" m# g# G: l9 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │: @! {0 W) r+ s/ L# _
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ O% {1 _5 p4 ~2 w, Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 z4 \+ z5 k- S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
' o' d' b, ^4 ?# T│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 }2 q. h% G/ n8 v
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 j7 P. ^) k5 U" S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 T: G3 X) w4 T# m
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 B3 H3 I0 V* }5 ^. s│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 J2 R0 `5 J. T( X6 ~8 W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 z# Y! r/ k6 I' V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 G$ u( h0 }2 F
│163 │Invis  │11│  │  │***  │Invisible for a while     │7 j/ a; ^3 U' c+ g0 L
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  W$ A* h) R- a; G8 g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 H8 p" C# _& M: Y& f│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 z1 ?2 q+ w1 `- y4 O% U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. ?  U3 e" I, @- B& ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! s% I) Z. b3 J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. S  }1 L2 f4 ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' ~! v2 e6 l" t) o+ Q* X9 x2 E│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" N( U' F% _8 ~2 T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& c8 A- R9 k/ J8 m# Y9 ~2 K# [1 s
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 t6 K% Y0 p% M7 U& k5 {, s) I  _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 @6 J( R9 n! c: v│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ P/ r6 ~& q* {+ K; H! Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 a( V8 d! I7 j: ]+ ~$ z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 y5 Y5 O$ E0 A8 y+ l$ ?; {9 O* f
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# f- ~3 G" s6 X" E3 F( h7 ~, m. r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( {* ~( j8 q2 `1 H/ s: D) j# Z# l: X
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- q8 q: t- Z) P3 A9 [) \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, Z0 R  l3 c4 A1 V( b# v7 ]# W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 w2 t6 q1 l2 d$ P│183 │Hole  │55│  │  │**** │Open hole to dark world    │  c& s" G/ v1 @
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 F" S# B* H3 q& Z: h* e+ `
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ A& {' Y/ I; _9 q8 t
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" s  R5 k) b% h8 h/ w% S
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 f: P1 F$ ?8 ]1 `0 M# b+ G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 p$ W& G  {; ^- T& X) b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ X# r, M# o' P3 R7 R# Y; b
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ V, u7 d4 f6 L4 |* Q( s) C, c│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 ~% y9 h3 R4 V0 b( D4 w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 J8 ?/ C1 I1 U& M6 z5 F6 U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 l  Q6 q; f4 S& o: a" V/ t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  a: N8 `5 }5 F( {- Q( j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 y3 o/ z* ?) i# q7 n2 S
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" T7 }9 `1 ^  m, h- G% K
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 i$ z; ?6 x) k/ u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 ]! F; `) v; c/ J+ z: F5 }5 l. J9 i
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 m; n6 L3 t! k* `5 Q( q3 n" {9 x│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! l( X6 B& j7 e( X' L1 C
└──┴────┴─┴──┴──┴───┴───────────────┘( Z2 s# a) Y6 d2 N, R. H

% Y" _; u* n0 H- l( t
9 {! p& I2 k: dMega Chip* X3 O* \, G1 \$ E) `$ p# _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% z6 @% f4 l# J" M│编号│名称   │MB│攻击│属性│稀有度│说明             │3 r4 x  C1 t3 B& e2 t" e
├──┼─────┼─┼──┼──┼───┼───────────────┤% i# _5 k; T' @& P  j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 p+ [9 d) _0 M) M- g; e
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: z2 |4 c9 I4 w& `5 [1 R6 R
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
7 `( X/ u! G" V" Y  M" |  O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) W- p4 U" U5 Y% g
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 s" a/ y$ \' D' Y6 i2 m( [
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" x$ R; z- q& E  L, I. v' o7 J0 k$ ~
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" x+ ]( L4 O, j" K& M9 h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ \$ R; r8 W1 x7 i/ z2 [│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 v, e) d& U( Z: [3 K│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ w1 S+ S8 C7 V0 `' L* p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 p! h# h' R. \& j& N  ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! v+ u; ^2 F3 \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, n+ J: ]3 Y; I( o- r+ f7 j, q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, `7 J+ h! v$ v: \+ [6 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 U7 z( ^3 c& d! `) e
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. M  i/ y+ u/ n- z# W
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 a+ n/ t+ q7 s* G) }# m" w6 {│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: Y2 O0 n. y6 B# v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 F% o. k% {2 C5 {, D, s( X9 n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 \6 w6 C: l+ I; ~
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ S- t6 v7 q% R- p' _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: @+ _7 f' \. V& {│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! Z3 D  z2 |. ~│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# S0 ~" \3 t# I- [1 s  _$ H) w
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- c; {7 b$ c/ o: U1 e1 v. O1 _
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ B  x( {! G7 Z+ ]( O) u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) s- _) {( l5 \- Q5 A
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, _$ O1 O9 Y. r" }4 J0 T9 x, B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, {$ P3 E6 \! V
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 k0 F( c/ g: L% k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ x% D  Q. t0 x8 }8 t; M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ m# b* W2 Y; P7 k; H. ~: i  I
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 j& Q( ?4 _2 t% ~+ A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 f' q& K1 n$ f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; d# P' f" `, ?# {8 n# s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& e; d- D7 |: Z3 U9 e) g5 J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ ?* Z, p7 j/ `% Q9 A! G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ r. z) b1 k5 U: ?
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* m6 n- @" M2 N3 g2 b│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 }3 b, C0 `( K; E$ R# K
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: q; w7 ]; @* J  S
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) ]0 D$ h; U% K; h# ^# F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 n7 B! t& w5 s1 S! p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 ]6 Q) ]: J: v. a" D- c& s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* h& u( J9 G, A3 @" J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 g) G# E0 p& f  u+ h5 n1 M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; w  ^# M' H6 D│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; M$ P: g; ~7 s4 ]! w8 r0 R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( e9 R5 E" d% o% m4 l+ B! w8 w" Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* }0 B5 L. C3 ]8 l; L9 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  I- w6 F' V: D* Q. u: H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; z  F. I" L4 m, G: l3 R* x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) |4 P7 ?9 E0 Y# Y1 S│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, {) X2 {& I( i  _) }, |7 A5 b* p9 {4 Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: s# X0 U  T. x+ _# W" @) j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 R4 H+ w! ?9 w0 ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 F& W: x  w' U) T& m3 A8 g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 Q, @1 L& e9 w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; q8 Y' j, Z  X  V2 g! B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 Q/ ^3 i! C% s. ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 \: S! x  s, i" `6 o% \7 W│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 G# Z9 n; \- `$ s, v5 _
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( ]" C+ P( P/ q+ p3 i6 P, ?! c
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: ]& `5 }  b) E, z# y  L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) {' i- d& Y6 Y8 q* ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 d$ i! ~/ E7 w# j$ p% O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" a4 }+ ^( w- \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 |/ y5 D; @% L( ?  ?1 z* e
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 F' z6 h8 C$ B; t. l" L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. i4 B: r) L, |2 p, }6 S0 i+ l( h) ]
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 K3 T0 _6 p5 j' c, V1 `8 M: ?, ?9 J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 K5 K' E. X. ?9 j& E( V% b- x
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 n; _. l- F$ N& N│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ ^# f9 j, N8 N! _3 _; U. p3 E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 H' f7 L  b- L2 T" Z: f│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) E9 J4 p% d* ^) i( l' h% Y' @' Q- O│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" \. R. G% Y5 A) D: E% i. x& B1 n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) p* E. M5 [! j' x6 O│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 K- d/ G" W; z9 c│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% n" r  {: b9 Z" }) x) o│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ q7 a4 Z* j* I9 b( c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 u5 A& \) T- f3 T, r6 ]- v7 }2 D│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' ~, h& ^4 K$ C8 W7 j
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& d6 `& q! y3 F+ P* v1 q3 {│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ }& B& ?  p# _& C+ L└──┴─────┴─┴──┴──┴───┴───────────────┘
, E0 Z6 @2 r+ R) k9 w5 Y" b. [- ]2 L2 B6 K' a2 S. ?" G+ g/ ?

. _  s  G. Q9 [2 p3 S+ mGigaChip (蓝版)$ @% G/ O! }5 S: `  a4 L" h% i& x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% H* q6 {) B6 n' v/ J) q" G│编号│名称   │MB│攻击│属性│稀有度│说明             │0 E, ]4 ?) x% w
├──┼─────┼─┼──┼──┼───┼───────────────┤  h) T; v: m; q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 ~. \* F$ c- r+ w7 q0 z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ ~) k* V1 S- U. ?│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% H6 `  H! L' j# h8 r( a5 w$ t
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 M3 D# _+ I: @! g7 y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 F2 O) Y' I* |5 |. `. N# f│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 ~: Y; `$ n( a  Z9 N' }
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( B& F; k! ?4 e0 t  B$ F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 s+ q% h6 {% t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 ?3 R! s3 q4 ^2 `* @" W5 j- a9 }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' K3 K1 H" J: k' {5 w
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( {$ _5 d  |% o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" X1 t8 [# ?7 c: e' g. A+ B! {
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! j% u4 Q# ^4 k# k8 N2 A/ m" V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 O- I) ~# V+ p% m7 n& ^8 V  Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 [) n$ s" Z5 r" y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: `5 E! _4 x" {8 C2 w; p0 u
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 S3 I( H  K5 w) L: f: I
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 ]/ b# ~; n/ U7 ]5 O& {" a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 T; w$ E+ H" r( `4 J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. P% P# }" b' h7 a1 |
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 n/ e, S! I7 q! _3 N' K/ r- e# X  ^
GigaChip (白版)(只列出与蓝版不一样的Chips)
" P5 L/ m! G% @# \: ?" _# S┌──┬─────┬─┬──┬──┬───┬───────────────┐- K7 t% k' s" H- P5 ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 ?+ d3 j2 z6 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 i8 d( O' Q% g. `3 C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 i% a4 |2 H" Y, ?" ]
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 Y8 H5 J+ h! |* J9 I, m
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* R3 R  I( H2 S& I8 w
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 D% F$ i, q5 L# ?( r& E% z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 M0 }. x: ]- D3 P  cMegaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ~% J0 m3 m) P5 P* ]# ]/ c  Q+ C0 x9 x4 i; _
001002003004005006
$ Z$ C5 S$ R1 G+ I8 ~) {. v0070080090100110124 D/ V  q# @9 k8 c! N% b
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* T9 E' r  }$ |# e" q; x( |
- o& |; S' m0 p1 \/ A019020021022023024
& T% J9 f% G7 N/ c1 e4 h025026027028029030
" n. _- b* F, p, w& }+ C' x031032033034035036$ _- J4 ]: ?! ?* v( G

2 Y& c- t' f8 ?% V[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 Y, J8 Y$ j2 Y+ B8 m- l$ p- o  X+ w! s+ x, `" v' t" c! b
037038039040041042
0 V' `0 e# a" d. C' [: T, [6 M) v043044045046047048
5 F6 a1 b; m9 T6 P# }$ F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 P% @) R0 T. h  P
4 s3 _7 D4 W- R/ K8 R) A# O0550560570580590604 J8 ?+ `5 H0 l* G1 U, M
061062063064065066) P8 X% o' P$ y, s
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  D! ?2 C" l( M: i# {6 a( }: P. Z. w4 |# C2 v
073074075076077078. U4 \/ E- l, ^! Y
079080081082083084
6 p/ S" |  M- U, C085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, a, a% }9 |% w
; W- p$ }% c4 }) `, b8 P
091092093094095096
# C5 _5 c$ [, V9 n# U' i097098099100101102
6 C; M) e' {, ]1 _9 H. w& y6 a103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 ]9 X/ i6 n6 B/ w
5 B, J1 U' ^8 R. i/ k0 W
109110111112113114
/ n( X+ P$ E5 [, r! d" D115116117118119120
! j+ z8 d+ `8 U% n5 t: _121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 e9 v7 U+ t+ b# T" M# [) G9 N6 E
" j+ x; w' F$ \. ^3 o. B127128129130131132  _% s6 }' P" ]  G
133134135136137138
0 m+ z, P9 X/ F2 E; c. k8 d139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' E3 Z( G& w4 `0 S( P/ _9 }7 B
8 R8 d, p  f; N' j145146147148149150/ n$ _' Y0 X3 r! Z0 m
151152153154155156+ e3 j& u4 y8 F3 E9 G
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 `# a5 ?2 s" F3 |4 E+ b" \- b( W- b  t5 e8 Y
1631641651661671682 e2 }. _. @3 i  m4 }
169170171172173174
5 J6 U; |+ X* I175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: S7 |1 F$ q; [0 j
, n7 D/ s' D5 A; i$ [: d181182183184185186
% J+ i7 v4 G* T; P( S- G# R+ m1871881891901911921 }  I( @$ z+ K9 ]
1931941951961971987 c; E% U" x! ^. ]+ O5 a
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 v, ?: M: T# L. [) N+ M; Y' B' F
) o# l( \1 {! w9 S$ l8 {' o4 p001002003004005006, D1 G1 U% a" W' u+ s
0070080090100110126 Z+ }; k, k& {% m
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 f8 m# S, u7 X; ^  [& @- x! }
019020021022023024" M' e6 s, H, n0 }- o/ S, F$ S
025026027028029030% a" L; R5 u% P6 B' ^/ C3 ]' ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* `2 P% z- s, {, `- v& y% i* }
9 `( Z  D0 ^( N  N. R" W037038039040041042- V! [. j# s) ~( H
043044045046047048
8 ]/ ^2 \/ |7 w049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. q0 o8 R& r5 N

$ J4 E8 B1 g. |) ^$ V; D/ P/ x055056057058059060
& W5 N* Q! G$ S" y+ ^) T, M( n0610620630640650661 O) q. f# s4 f3 i6 @% u/ v) |
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 Q+ G& z% w' _% L% h7 i
- q' ]4 U' r; `/ F
073074075076077078
- Z5 J# x7 B% T8 U079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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