转载请不要删除以下信息,感谢您! + q3 d3 q# [" x Q0 `
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■● ■ NintendoWorld 站友xliz原创
; q0 Z+ Z" n) F5 c■ ●■ http://www.NewWise.com - d F# Z" w# Y2 n2 i" n4 q
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* M6 F6 c+ Y, \" K! N 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- x3 U, h& r% u4 d7 s; L
大家要看日文版的P.A.或详细攻略,点击这里吧!
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# {0 ~! z6 k y$ G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称8 K7 i: R* E9 }3 o7 N) U" |$ b! b
说明
' s" j: d2 T# r4 `组合方法) i$ |1 h) w' s9 W
---------------------------------
- t! @6 E- B% P( |5 Z. _01 Z-Connon 1
9 a( \3 ~/ U( E$ Z; H& XUnlimited Cannon for 5 sec
" I$ z4 I. M+ X+ P5 vCannon A+B+C/ \: [7 q) `1 k. h- O
Cannon B+C+D$ h1 f% ? B3 V) D1 J8 l
Cannon C+D+E
3 t" Z6 J* p' L) o2 l- o0 b! H1 p4 A# e* i2 }0 g
02 Z-Connon 24 D, L) X& N; O5 [+ Q: G
Unlimited HiCannon for 5 sec- q( e1 f$ m3 E% a+ O& ?
HiCannon H+I+J7 {5 p9 w. Q# G" j9 c
HiCannon I+J+K5 _* y# W9 ~7 O" f; _4 @. f
HiCannon J+K+L
) v& w& E) O4 B, W! f
$ D5 W; A6 T. W( Q8 r" K3 F6 D! A03 Z-Connon 3
, A! V7 T- v9 tUnlimited MegaCannon for 5 sec" U3 P/ r! E9 c% S, L2 F
M-Cannon O+P+Q
& B" ^) U3 ~: c+ ]% ?8 t0 ?M-Cannon P+Q+R/ X6 j+ ]# t7 A4 n1 ]
M-Cannon Q+R+S
8 M1 i S/ p G) J6 X. c4 u) Z: Y! A+ _: g( S
04 Z-Punch9 O+ i) a" t* V5 {$ S: _' l2 M
Unlimited GutPunch for 5 sec
. d1 x ?! h) o2 h" M4 Y" G7 L2 DGutPunch B+C+D8 Z/ h0 n7 F1 O* k6 d2 n
GutPunch C+D+E; f* U E9 J' N% m/ ~! N
GutPunch D+E+F
% ^2 r/ H! {* ?2 B* } K& S% y" ?' S& |% k L. y3 L
05 Z-Strght
$ d& X& \; C0 g! @7 MUnlimited GutStrgt for 5 sec. K. T, f8 h4 p& U' r
GutStrgt O+P+Q
: N; D, @5 a0 P. E J. U1 O' a3 jGutStrgt P+Q+R
2 S) K! n/ ]0 T1 u4 o8 @. p. g: GGutStrgt Q+R+S
* s r/ v! v6 @6 z1 V9 S5 G
+ N# r+ W8 Y6 \3 X06 Z-Impact
) J m- K" r7 i+ n/ qUnlimited GutImpct for 5 sec
; X8 o m- l4 [" C" A% EGutImpact G+H+I
9 Y9 e7 o. B, R0 qGutImpact H+I+J$ X8 W" D( }* G( a/ W" a* B
GutImpact J+K+L- M- I Z9 H- R) y$ J
" { W, s# Y* Y& [, F3 P07 Z-Varibl' w7 H: A6 u' P6 y5 {
Unlimited VarSword for 5 sec9 }& F3 R/ c/ _% ~- N
VarSwrd B+C+D
2 `- a8 T) i5 p* d; j+ `VarSwrd C+D+E
: Q2 s" Z, L( `3 Q' i# Z+ O3 i1 jVarSwrd D+E+F
+ Z* D- l# n; o( l0 g/ q: n+ t1 Q; |( t) B
08 Z-Yoyo 1+ f8 L" @% W6 @( z
Unlimited Yo-Yo for 5 sec
: a0 ]% t0 e4 }3 m& {. l; MYo-Yo1 C+D+E* e0 G) l! r7 S/ n. d& U8 y
Yo-Yo1 D+E+F6 u5 D7 D8 W9 [) ]& c) W
Yo-Yo1 E+F+G8 Q- w4 I9 C* B; y! v
: t1 h+ V4 M; K0 I q1 ~
09 Z-Yoyo 2
; B, q1 `' C; `6 GUnlimited Yo-Yo2 for 5 sec: u/ v/ }' A) `/ T; ^* K
Yo-Yo2 H+I+J$ u/ |( f5 z6 s1 n
Yo-Yo2 I+J+K; I% Z# A# J% R1 {) `, v
Yo-Yo2 J+K+L
; @$ `7 Y& O* g3 m$ w. @' o- [
10 Z-Yoyo 30 ]3 j' h) i5 y- y
Unlimited Yo-Yo3 for 5 sec8 v9 B3 c/ O+ T/ j
Yo-Yo3 M+N+O
: O }/ A7 y" K4 |: T% jYo-Yo3 N+O+P
, v/ P; U+ _' M9 O9 jYo-Yo3 O+P+Q
+ `7 Z8 J- P. Q: D2 D
$ a8 E! U! h9 t/ b/ c2 U. h11 Z-Step 1
) I8 V. {: _* ?; q$ M4 m5 pUnlimited StepSwrd for 5 sec: F/ ]% y9 _8 X8 t9 c- \
StepSwrd L+M+N
7 Y J8 R% j' \/ z( s, B6 FStepSwrd M+N+O" Q. a" \3 \9 I, ]+ P7 B
StepSwrd N+O+P
5 F2 a @7 B1 Z w: n7 V; v9 b8 z9 t% a) L8 k- S
12 Z-Step 2
+ z: F! h* M! ^2 JUnlimited StepCros for 5 sec/ ^6 _6 l+ T1 D# G) \# ?. @
StepCros P+Q+R; a9 b* D" s V! L4 c
StepCros Q+R+S
0 m; ~4 M* x5 y5 u" aStepCros R+S+T
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13 BubSprd
$ R$ r, g' J) u& D# nAttks w/ spreading bubbles!
$ ?( `" \5 a3 M1 N) q; \5 BBubbler C+D+E8 t! k7 ?0 c" \1 g7 S! w& X
Bub-V D+E+F
) u$ J5 l$ S3 K4 S1 JBublSide E+F+G$ o0 l4 r; c. r, r- l- o, |2 ]
Bubbler E + Bub-V E + BublSide E7 S. P8 p" l7 ]
& y X4 N: z# j' k2 m
14 HeatSprd
4 z$ N& `' U% sAttks w/ spreading fireball!' h2 t2 }% G( u; n7 p' u
HeatShot H+I+J7 a* z f# y; X! q# I
Heat-V I+J+K' s" ^7 \# S* w4 q4 ]2 N
HeatSide J+K+L4 a* Z1 G4 T9 q
HeatShot J + Heat-V J + HeatSide J- h4 r4 ?3 ^$ p- X j9 G- i8 b: c
* Q3 C3 `7 m( Q6 b/ I; x15 H-Burst
0 i+ v# L" [$ x# ]! m* ?; S V: A! JCreates a giant explosion
" k8 c; ~7 n/ ~: U6 c) SSpreader M+N+O
; L5 W2 T; u3 F r7 ]0 S: f! FSpreader N+O+P! d0 d; x, h8 q4 [9 t# m
Spreader O+P+Q
2 ]0 A2 J% n# f# l! f/ ]
: W: w4 S# y+ Q0 G4 ^% P! B: r16 LifeSwrd
; G4 D. u) ]" C+ E2 xSwings a huge 2×3 sword!! ]* e+ ^7 ?% C
Sword E + WideSwrd E + LongSwrd E
1 ]6 ]$ k6 _7 c6 F2 Z5 t' E. M$ u6 ZSword L + WideSwrd L + LongSwrd L. p2 N; K6 j: M$ @( G. T% B4 B
Sword Y + WideSwrd Y + LongSwrd Y1 M6 [* X2 F) a$ _ g5 c; W; I$ _
" ~* w: T q( n- d, k; A17 ElemSwrd- e( Y1 Q' z; E: B& C+ o
Wide swrd contains 4 elemnts( I$ g5 A8 H4 Q4 ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ G* H3 C3 G0 h1 ?* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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# I! A+ I- t" t( q$ s18 EvilCut# X) H8 R$ V* J. ^$ u( U6 J
Step up 2 & make 4 atacks
5 N `! C( K5 f5 r- H& U- `StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat: X! q; ]+ y. i
A giant Ratton charges!
* [& j( W+ ^/ o) c( DRatton1 A + Ratton2 A + Ratton3 A
2 @+ z, ^4 X$ w7 _( C. y& R- [Ratton1 C + Ratton2 C + Ratton3 C0 e- l9 Y* m9 z- V% y: y! W
Ratton1 F + Ratton2 F + Ratton3 F$ x [ u$ |! e/ Y+ L, m5 @3 l5 }
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20 TimeBom +' _5 ], L* g: v
Sets Time Bomb in enmy area$ m9 B: d# K- H9 P( x' v
TimeBomb J+K+L
) U3 @2 j# l ^, NTimeBomb K+L+M
T% I% S. _* l+ P. A& z5 ^TimeBomb L+M+N
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21 GelRain
2 J8 a6 K/ i0 H3 JGel steals squares
( i& T. F1 k3 }- qMetaGel1 B+C+D( G6 {# P% o5 ` T8 x2 I6 A
MetaGel2 E+F+G
! n/ d- m- s1 ?1 d# J' FMetaGel3 S+T+U+ M6 G: S& E5 v1 s
3 O3 ?3 V" L. v, e* v! t" A+ G
22 EverCrse( {. r* G1 N( h; ^- h
Shield chases enemies
( ` f2 f- R8 k$ g& T- X8 iCrsShld1 C + CrsShld2 C + CrsShld3 C, q- W2 v: k2 ?/ D+ X) g% r
CrsShld1 L + CrsShld2 L + CrsShld3 L
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0 x% n' H0 `5 q( N8 H! [) q& A23 MomQuake
) t, u, q1 G/ lAwakens Mother Earth!
1 v$ _9 w& R @" nRockCube * + RockCube * + GodStone S
6 g2 D' l0 M. u* h+ n; d; p* Y# F& Z$ }
24 PoisPhar
( I+ N* a4 P0 E; v) APharaoh generates poison5 F" G: V/ R V+ ~9 P+ X
PoisMask A + PoisFace A + Anubis A, Q' v, d7 z6 B
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25 BodyGrd
+ u8 J5 u( g# G! yBodyguard takes out enemies$ T6 ?4 }. K4 B+ [; n; x
AntiDmg M + AntiNavi M + Muramasa M, w! _: N1 n4 w ~( V! Z$ X+ W
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26 500Barr& X) U1 H5 }: Z: ]4 K; k
Barrier absorbs 500HP dmg% D% U, C) L: t3 m; W* r
Barrier E + Barr100 E + Barr200 E8 R4 S2 O; X4 `3 f
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
7 ~+ h- J, F, M& Z* j8 W: Y. pAttacks, then heals HP!
: r' ~3 g) Y- X; Q. EHolyPanl R + Recov300 R + Roll R- y& S: L2 C$ Y- z. F7 B7 t0 [# g1 Z
HolyPanl R + Recov300 R + RollV2 R
/ d! R2 C/ N4 G/ V3 @/ HHolyPanl R + Recov300 R + RollV3 R% D- e' F! ~3 L2 u
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28 GtsShoot& V6 r0 m+ [+ I$ Z, X% F, X; i
GutsMan throws MegaMan!- a! T2 U8 H( u0 t' F( ^
Guard * + DashAtk G + GutsMan G
( B0 w6 W1 C# E' x' W0 E" ZGuard * + DashAtk G + GutsMan2 G0 V5 |5 w& Y- K0 m. }( f' @4 s
Guard * + DashAtk G + GutsMan3 G, `# U: f, N. c N: k
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero# l, W" A+ _& J m
MegaMan & ProtoMan team up!
2 X7 I( t$ G0 D7 \( Q2 iCustSwrd B + VarSwrd B + ProtoMan B
1 O5 H Q1 r: i K9 o1 VCustSwrd B + VarSwrd B + ProtoMn2 B
* o* E* z, \1 l3 |/ dCustSwrd B + VarSwrd B + ProtoMn3 B& l4 N( C1 B" I8 k# y) p) _
CustSwrd B + VarSwrd B + ProtoMn4 B
9 C& d4 h6 ^9 s4 w3 N
4 c3 r% S4 w' \; Y6 f C30 2xHero
; W* d& |6 F) I4 y, bMegaMan & ProtoMan Dual atk
; t2 C& S2 _- S) T; V1 ^6 aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 B& G0 t: u! A* M- @$ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ O: m/ Z; m- q+ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. U+ B7 o0 T- {, h+ x/ V& M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
6 o1 M% V% q9 ?3 Navis attack at once!8 F& L" Q4 w! @' a8 e6 Y
Team1 * + Team2 * + KingMan5 K' T ?$ O; |; L! f
Team1 * + Team2 * + MistMan5 M
, Q6 ~5 h& L2 H$ ^9 M! F3 ~8 @5 B8 K% OTeam1 * + Team2 * + BowlMan5 B
: ]' i3 N% @3 X& u% j# k1 S4 L$ @ p+ K# H& Y
32 MstrStyl3 M; i* h1 [+ ~0 g7 J
MegaMan unleashes his power
' J" n* B% J4 _! _6 cSalamndr * + Fountain * + Bolt * + GaiaBlad *
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2 a4 W/ ]6 F5 pStdrdChip (Part 1)
7 S" J9 \) D j. U; k5 y1 H m┌──┬────┬─┬──┬──┬───┬───────────────┐; K' S# F# ]7 l' e0 f6 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ D7 R# e; o5 P& _) t* Q2 C! `7 q1 A
├──┼────┼─┼──┼──┼───┼───────────────┤# I% S! d" V9 p. v' I5 p: a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 {- T- h* s! M" O* X7 g" o│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: N: ]- j I& {2 b W% j9 |+ r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 t! l% ]# |7 `7 c9 h│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) ?& f; O( W' U2 H, T9 @$ K! f
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 |) `. ^- b0 t& G2 L) S- [. ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; |4 a& k9 ~" A$ ^│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 d! `$ @# @3 s1 _% N I│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% [" A; z0 b m, {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) h' J) ]$ n. v' z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 P1 [1 B. T( F! I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# ~+ \3 h6 ~( ?( w* a+ ~│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 K# [' _+ D; B! }; r ?) C0 l│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 g" n2 o/ n0 j+ h; x/ `* M+ B
│14 │Spreader│16│30 │ │** │Creates a large explosion │& q, ^- n' i% i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* x$ ?- i& `& e
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 b+ _7 b; ?* @! \
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 w% e6 r: a$ F/ [3 A& s/ \) q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
M# S* D, U( }( o. {9 \" U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) I& C) w: j2 y7 Q* Y" l│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. p" a5 A B0 A0 l8 D3 C1 a; U+ h│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 N# g0 V) o$ I9 H7 d
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ l ^" V, V3 L% q) \7 Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# {+ d( L' c( i3 @3 y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 i- H+ Z1 y3 C
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' u" p3 D5 w8 n( ?& v. k5 Q- _9 E9 R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ d$ a! O. W* r" ]│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! n2 K+ w! I) Y$ E/ c2 m6 y P( m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' b( h3 x# [3 m3 r$ e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* ^6 a) {1 i) `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' L; ~, k' t+ v* B$ `: }/ ?│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ s, t- T3 i' L3 ]% K& `2 x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 @* H( X5 d+ p, H/ H8 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# U. F E# V) {% `3 A3 E
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, i, @" o1 J1 z4 ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. i$ x d0 B$ f$ g8 \0 k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ K ]5 t9 N' W: N) L
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& r1 A' o7 _5 k0 F# [0 X7 O│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! D I Y0 M2 u5 F% A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ j7 t- J5 M+ Y. q! n0 r│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ m# ~* q% w* d8 U' g6 W
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) o) ^4 r% ]9 x( Q- F* O; W7 O
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 e' ^4 c, _; j* d' d* U/ {7 K4 a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. B' h* L8 i8 {( R7 m7 P
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 C" M' F+ F1 Y# A
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 u A8 r; g/ s# Z$ U0 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 r) X7 Q4 N4 ~" v R8 P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) m3 }1 Z. E/ w8 I% ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( Z8 R: v& j- ]0 d: b- F2 H│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ M' i# P L X6 I2 x. {3 R│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 L1 s! z0 z. [│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 {* o8 \' n% h5 q; X& l: T, @│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% P8 n1 P5 ?0 k! B Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 f3 D7 F9 U' Y6 G% R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 D/ o) o' w% ?; r' H; h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! B- m4 Q& \6 I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) O" ^7 R- w& i' D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ q5 p' A: h1 t- s7 t; e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 t5 a+ c1 q" Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 n* A2 k. W' | @# e, @! j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 u7 j2 q1 u" M& q6 m S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* H6 G2 ? B2 y! _" Q& w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ ~6 o. A& r! x5 G1 e
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ K6 \$ w0 N# s1 F- u1 r+ ?5 K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 Q: Z- L) ^! F: g8 l7 j/ d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& z: H0 n5 t- w% U+ L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ B Q+ L% H0 [, x. q& U│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 K6 i, i& s, J/ M7 P6 v4 F
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( j" X' g) G- R; p
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 S& }3 b5 m' T- i% {/ M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 }5 X; I& `% ~4 Y5 Y- m6 A9 v0 V- a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ s. O5 e3 x& K& o* y' V$ b; x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# w7 X' z& a9 |; F8 q7 U ~4 O│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 I; y6 e+ X% K: {; u5 j. V0 p│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 [% d: v" \% a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 q% S+ C3 |' O ~
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 n9 \/ Q1 [3 N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 Y+ o- k- A# {7 c" A0 U│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' \" c1 t& Q( _* E( |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, C, i) h' A% Q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- z# D3 {0 @& O% `) e% k/ H5 v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 C& e, l9 k" A ]. d; o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- Z9 x ^( F6 h: a0 E│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 f# |5 U7 m7 b0 w1 ]│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. C3 d2 K* q) |$ E# ^( {
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# I: {! c6 ^" ~4 K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) \& P. X# D1 }│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ J$ U9 z: ]1 j7 r7 I. J! W l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 d C# X' Y5 O+ }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 o( z* ~8 m6 V; F z0 s│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" Y3 A: V* s1 s0 N1 n1 _ G' R7 V- |
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 n6 ^# |- b+ w9 N: X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 @$ v7 C# x) r8 Z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 a8 }, n9 W( ~% r6 p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ d- |8 w- d, [5 D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! K7 g$ u- p3 V$ `+ r* b
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 {' o& e) f+ R! n3 k! `2 g
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 r8 s! O& R9 e. n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" R3 h! [" B4 m+ m9 a U/ @: M+ B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 D! ^" r x* y( J& B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 I7 E2 A o/ t! I' C- Z
└──┴────┴─┴──┴──┴───┴───────────────┘
9 m8 V, P! A* e& w8 X0 V7 U+ u+ A. ?" @' t& f' w# u
StdrdChip (Part 2)6 v2 }5 a1 M9 b2 N
┌──┬────┬─┬──┬──┬───┬───────────────┐8 Y# |. E6 z4 j% E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' x4 x4 Z3 ~2 H5 `" E7 I, U├──┼────┼─┼──┼──┼───┼───────────────┤
, k0 y, D% m* A$ a( b( B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 X" l3 X" S$ [: q, |│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" c7 X4 J3 T( n* g4 X! k3 q% k. N. E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& y5 n# U: z4 r% F. \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 \" q; G( B, ]% _9 O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 P$ D9 N! E8 m3 z$ N s; D+ K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 G" r7 p4 `3 F* I9 Y; n- U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* U; J1 Q3 b' U0 {/ }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 H7 g8 t6 T8 X/ p" w, e3 q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# a3 [+ h0 a Z6 q( C, B& B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 V$ O+ }. c; _& U4 S1 O- j- I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& ?5 Q p- B* z* e! G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
R. h& P/ y) `! P. `3 N│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: \" W( [% n5 d, Y) l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ g5 G, v! a% |' F9 i0 [, N. L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% D7 b3 \3 l1 l/ Z$ u8 q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& G6 ]; }6 p; J' b1 R
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& `) z. ~8 }$ T: l( n" s, q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
@: O( G3 Z; K4 k│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 S P7 d6 u9 h9 A6 g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 d, @+ p0 s* T( h) z- |& m│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ g3 [8 y4 W) l Z3 B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ I( \8 u2 _2 r% ?/ D: f3 g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. u- N1 C/ |8 c6 Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, a A, n# a$ G% S
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, [( B3 D) t; `! Q4 J$ Z% l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; H- r4 m- C; T2 q$ I6 A" D
│126 │Rook │30│ │ │*** │Protects you from attacks │+ ]) T0 o6 G! V( ^+ T, b
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* H2 `& N4 m- `
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ g( b4 t i. }' `7 \- ^4 M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ m2 O& |6 }& f0 y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
^0 ?) O9 @3 q$ M' {1 Z│131 │Lance │46│130 │Wood│*** │Lances through back line │
. y2 [ P4 e' W8 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! A* u# j9 S) b│133 │Guard │5 │ │ │* │Repels enemy's attack │1 S, _1 Z) u5 Y, O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; t) [9 ~' m5 e r
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! |! H& s' `/ L/ g, p0 t8 I│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ Z+ t8 y$ \' C# B- _' G- M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- h; d% V! A: _0 m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ g4 K# ^; c0 z: V
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
_) _5 E& }- V│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 e1 Q/ ^& ^0 _8 B* F% V. n
│141 │Prism │60│ │ │*** │Prism fires randomly │3 U U' R- F! N" b9 x. l0 s. N" X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 O+ K; Z+ N1 B5 y( Q {5 \8 T5 r│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 v. u3 ~0 G1 T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ I9 q9 S9 H" a# {( O' }4 p% S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: y4 q. @3 ~1 s8 z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 a& V! G, O: S. j8 D$ p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ i3 |+ {! g7 {3 k/ L6 M- C│148 │Recov30 │8 │ │ │* │Recovers 30HP │* @, B) E/ ]" K5 k/ A) t) a& L8 v
│149 │Recov50 │14│ │ │** │Recovers 50HP │- ? A- S. l4 \; P3 O# X- b
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ h- | s6 |4 H2 m: n4 i! H│151 │Recov120│35│ │ │*** │Recovers 120HP │: g( V4 i: r \' m1 j0 |
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" v3 ]" D3 K% E k7 m8 \│153 │Recov200│65│ │ │**** │Recovers 200HP │
) D5 z; u1 j* {% J│154 │Recov300│80│ │ │**** │Recovers 300HP │
& F, W' @3 P6 z# o* z│155 │Repair │8 │ │ │* │Fix your area's panels │+ p M: b' k( w# j
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 C7 S. C# J% v3 m0 W│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 q: a& C! A; l9 a2 G│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 Q$ }1 \1 _& o# _- n3 d' f$ b7 t4 S$ M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 u7 M; i" a9 O S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& M( w. U( f1 T, F- V9 N9 y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 s* ]$ x( S5 q% s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& Z) Z8 A7 p0 `+ F5 s│163 │Invis │11│ │ │*** │Invisible for a while │
5 @/ _3 r' K" U1 A' ]│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, F" G0 f2 T# z3 X│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% }! [& r1 D0 `: h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: }# Z; H7 v; L# {; D│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* x: x0 q! A5 L q) {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 z+ {4 P v8 s/ @) a# C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' `0 J, h3 D3 o0 S! ~
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' D; o, `; K' m1 m8 F& f- D) E│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ ]9 ]$ n$ M$ ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ D+ C1 I6 B# B! d* l│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 Q# H$ e3 O+ x2 p- G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. t( o9 W( G2 d# H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. q* {+ W1 [" A) s; v1 P* s! a2 m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% c2 z7 I* k% i6 E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, l2 V7 m/ ?0 S2 O2 Z│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 H# |2 [# p }" z8 v: S
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; c! y( t3 q: F' R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ p7 c7 i/ n# B# \& ~) G% g0 I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; D8 W$ E. d4 R8 [( K$ Z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! ^2 }/ V3 i# _8 s" i
│183 │Hole │55│ │ │**** │Open hole to dark world │
, X! f0 N$ m7 G│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 r3 _+ t( ^8 G
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% [$ p- I* \& B: v; f, Q! y2 n& f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) }' ?( \' R! ~+ E" R) @4 v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& U. l4 @1 j8 G) I/ P0 q7 _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 O* k$ v% l, B& _& B+ R│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, h/ h7 b9 m* w4 h: J' T│190 │Snctuary│54│ │ │**** │Change own panls to holy │. O- C$ g! N/ @: E6 D- m
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 b& V# K( x9 ^, [' | h' @
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: R/ d' o# V" U& P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. M0 @4 ?% V, j; h
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: \2 m0 Q9 P9 I! N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ p( t4 D# W% d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. u3 T) y0 F! N$ X* F7 o( i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) J: x+ b0 v4 U6 c│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 m3 Q4 q8 p' O# w6 \( o' J4 K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ b0 c7 F+ \# ^" U$ i
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* K) B* _" R* K K; n4 a, ^0 N
└──┴────┴─┴──┴──┴───┴───────────────┘
. D9 N+ K" R5 ^2 Y4 f; k, ^ C# _8 p3 z& m; ]" T
( @6 S* E+ J* b( f9 \
Mega Chip
) f+ W" y" Q& O0 Z* R3 F( G$ r┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Q3 L6 s0 q9 {( k* c+ s2 M& j" h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 I1 R. U- n1 ~8 g├──┼─────┼─┼──┼──┼───┼───────────────┤; w$ x0 t2 Q T1 U# p/ T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, R' q: B) I8 B& W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# O7 A. s Q" W4 f
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 d- B4 x' e$ Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# Q: M5 ~! s- Z6 M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ w$ { C9 j( V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 H! L; y ]0 `5 O3 b# W# [/ Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 J5 F% u2 m) v$ f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" H* j+ M' [- G3 p. ^! T│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 H) ~' n5 c; D. q& I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. ?1 n% v: b' \) s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ S3 c! |1 u8 Q% C$ i6 d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ F2 l! L" p$ L& }2 F F A* Q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 ?$ G* M3 {) j- `& ]0 X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' b4 ?" S' q+ O0 j& h: @' q% x* d- z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, z2 f( Q( u. l8 ?& l) ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( ?8 x# H$ N9 e9 {+ d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: Y* ^! ~5 u* r' v/ @6 t│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 z) {4 D* c) {" |# h S& A│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! t! ^4 m8 _. Y+ ]4 b2 G0 D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 b% K3 q/ r% j0 z( b3 q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! k; L% @) p7 s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 O0 X# _4 }5 S2 a' b0 s! t, o
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' n8 }. K" d }" H! ]│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; Q/ f- r: F6 B6 O# E- E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
U7 y9 K& ^9 l2 C A' G5 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. W! p, V# ^# o. }7 f0 T│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; y5 b" d/ U8 F ~$ J/ i2 b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( K- J* s* I- z S* x4 a│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) m* ~+ n* n2 h* ?: T) q! d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 l6 c* V5 d5 C6 I3 l" b' \│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 e4 W7 C0 u( ?. ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' }) A$ G: G4 @
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 t$ p3 Z9 i! S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, H, L5 \1 @. r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 m. L. P% E9 k7 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. R; r5 \1 A1 W1 j; W0 j5 [8 R6 F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; D4 ]1 Z- l# v) t4 a) d* }$ y2 S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: N# O M. W. y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( Y$ ^5 H! D! `- Z2 d9 [6 x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& `* p3 f4 r; ~4 W1 J$ c$ ?2 i. q4 L
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- D% p1 f: K# {/ Y& X1 m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 Z4 y# z) ?* g; J+ Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. n2 Y$ R( o) z; H5 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; v" U7 B* Z- q# K" n3 P. s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( `& P) X8 D' L: f9 ?
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 `+ S' I$ j. K) w* u2 k" Y3 D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' N4 e9 p; |6 u6 a│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" c7 Z) N8 l' P│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ z- i* E2 Z4 v% q' |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 s/ R2 r* X$ m' z: E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ b: V. X0 I- M3 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 q0 Q" j* S9 |" A│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 u' m2 L! J, O1 m% [8 I( B" `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# S4 D) z% |6 J3 o( w+ ~* i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 `2 V4 h/ }& I. \; p! J4 q6 u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' D2 Q; U6 U# _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; f2 a; k0 Z3 Z% p! S# d# y5 @3 W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 h% H: G) M' @3 b6 j│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( c( g% C3 e' I, P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) d X' M6 i r" ?5 \% v Z9 ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; {0 }6 L4 L, `4 v) N. ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 z a4 ^* A. A6 Y* ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 V3 b0 E) p: B \│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& @% N: @, V& b4 O│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 T, v' i* g' U# y1 {- p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) c/ q* Z; I1 k7 J c0 B/ m- O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# [8 f5 Q" z! B# ^3 r6 M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 Q8 a9 {$ [* J. |/ Q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& l( r! b; e2 i0 Q! H# ~│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: z5 C) y) S; @8 D: x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, }$ M1 S) f) d, A { z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 O8 s' ~1 e! f# L7 V& W1 Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( y- p9 A% Y. B1 w: g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 _- v# E8 ~& q/ e# X( p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ ?0 J7 g) t! ?( }
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, Q4 c' H, {! N; b: e9 h) M. K
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& s. ^9 H: I1 P: n$ V
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ \* y- l ^$ p% P5 v V* ]
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 i2 c2 a! y3 W O1 }9 Y3 o
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 Z+ m H8 \/ e! g; ~- V/ ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! }# b) H9 O' l' y3 R
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& z+ `& S; t9 H) ~. Q& U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ ^6 i4 S/ K8 \9 \: F2 S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 E5 k1 G/ W# W# s( `% n& }* ?│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 K# k' }1 T6 f( c' a
└──┴─────┴─┴──┴──┴───┴───────────────┘
- T6 a- `2 B! Q$ }9 H# q5 q
( y5 F5 K) ]3 S u1 e9 P0 T
- J4 ]+ k9 q1 BGigaChip (蓝版)3 a1 l% u/ X8 c- A% X9 N( J
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 p1 ?0 E# O7 R- B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- f' c) {( Q7 g├──┼─────┼─┼──┼──┼───┼───────────────┤
) I; j( H8 j7 l, s+ a8 N. Z- u Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 B& ? w# H7 D! ^! W. @# I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# A) r1 e- J! M! }; ]│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 A2 B* C$ M R, a- C( P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' t ^3 w0 T/ R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ L1 b0 N' B8 Y3 F6 M" ^* Y& w. t
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) U- D! c% O1 _; U @( A
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 V- m1 n6 D& V" }( j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" G$ f- t5 y' T/ r+ s2 L0 e% |6 n0 W
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- ]/ E, P0 D/ _7 ^( Q% u/ B6 i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 y9 O3 |6 Q$ a0 v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" D1 S4 y- w' Z& ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 ] O4 c# r- `( ~0 P0 O) O4 Q! C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ e. v# N! e8 L$ c- k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ ^ i$ }2 s4 S9 f* Q! u6 o│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! M# [, M" Z0 _7 A- v9 m│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │4 z" L E7 Z# E; q9 z a
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 K7 L1 b/ x6 `+ _
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 g+ `7 |. h& o: K6 R$ W│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ K! @2 s+ r3 ~% m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 D3 d4 Z7 [$ y└──┴─────┴─┴──┴──┴───┴───────────────┘
. k3 [8 C4 {( s+ E, q: k5 P5 H; S# H
& K# h& a& S( d" c9 s8 qGigaChip (白版)(只列出与蓝版不一样的Chips)
3 {, T, k5 ~3 o9 h0 q% a" d┌──┬─────┬─┬──┬──┬───┬───────────────┐
( [1 U4 D/ j) X# b, m q) ^8 F# F│编号│名称 │MB│攻击│属性│稀有度│说明 │
( ~6 S) U7 R7 c' k+ a├──┼─────┼─┼──┼──┼───┼───────────────┤
2 z. i8 q1 z, `: n7 b│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 G! Q3 N \% P+ x2 f& L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 T0 M. o( U+ c" O6 V5 X, a" _$ V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 ^8 L G) Z3 ~3 g# x/ O3 k
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ J: B6 m8 V5 H8 w! [0 u) W, a
└──┴─────┴─┴──┴──┴───┴───────────────┘ |