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% I1 V: ? D6 M, X■● ■ NintendoWorld 站友xliz原创/ c: E4 z8 H& M; q' | J
■ ●■ http://www.NewWise.com
1 ^! A+ ~" @9 p, ~■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; @! M3 H# m4 E/ A+ l9 Q- H
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, n1 ?% a: E$ y* w6 s" T6 d 洛克人 EXE 3 Blue 卡片组合
) v6 s% p. P: h* P. ]% {" Z4 L( {9 y
. D. S. ]* e2 S+ G5 C2 U0 @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" @( Y# k: `5 z# l0 T1 J9 k% N- M
大家要看日文版的P.A.或详细攻略,点击这里吧!
; d, W' v' i: {, g8 v: U====================
! E# B) Y [# U$ `3 Q! h, \( M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. X+ W% ]9 \% n以下内容格式如下:" W c9 Z% Y. s1 p8 m
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编号 名称( ~: ?) D; A% X$ E' h+ |# m8 t; y, Y
说明
8 F1 K7 i. a; _' d8 |+ e" C0 J组合方法
0 _. I5 }+ y. ]2 F! c7 l---------------------------------( x0 F5 |% R1 a& T) j, N# P, X
01 Z-Connon 1, T6 U& L% @+ D# u' R9 M3 p
Unlimited Cannon for 5 sec
q7 g, h* R) q5 |4 g, E% PCannon A+B+C
4 s; J2 ]! H5 i ^: x' m) R* i% CCannon B+C+D
5 m. J+ J7 W- H# D* z6 G9 B( FCannon C+D+E% R0 e! c# y: @! _* m% ^! A5 r1 i
# C: y+ _5 M# r, m
02 Z-Connon 2
7 j8 |" l! m% }) K2 i$ s4 o, }, |& d7 SUnlimited HiCannon for 5 sec
% L! h. J) B& c, B; h" Y7 F7 THiCannon H+I+J% m S: {- h' H* m7 Z9 @4 `0 }
HiCannon I+J+K2 Y4 C7 j, h' ~1 B: _1 g* g
HiCannon J+K+L
Q; d% R+ Y1 M0 q& I" h% {- ^
( }( @: k( \: A( W0 q03 Z-Connon 3
6 {- R- G6 }* p6 W4 MUnlimited MegaCannon for 5 sec
, {8 _8 a3 t% g S4 @3 WM-Cannon O+P+Q
! H2 \) c1 Y" V/ j, S; r; pM-Cannon P+Q+R
; [# ?* T9 r# LM-Cannon Q+R+S
3 x2 r. K/ ]- B6 F
) q/ ~' K# O' y. k( y04 Z-Punch* m6 P' _2 [( [' V
Unlimited GutPunch for 5 sec1 B2 `: o& [7 S. c4 v! l
GutPunch B+C+D6 _! p- M8 v' V$ d
GutPunch C+D+E
9 a' u9 I& J( {2 \( r* K" EGutPunch D+E+F
: T3 O5 B) B2 C- K6 o2 S
8 b% {: B {: `9 E% w! e' _! h9 t05 Z-Strght
$ N5 A- ^ k3 L! W& B4 NUnlimited GutStrgt for 5 sec- a4 A- Z7 Y0 i" p t( a' v+ t
GutStrgt O+P+Q6 b; |6 B5 V$ _
GutStrgt P+Q+R
. H* G1 A" @0 E. U0 {GutStrgt Q+R+S6 m D/ W( \ I8 {. R
% Q2 m# O% h- V. J3 E1 f06 Z-Impact
4 f# y; v9 J2 V( `7 ?2 R* IUnlimited GutImpct for 5 sec7 z" [9 l8 R# a9 L
GutImpact G+H+I! R' Z- A/ }7 z3 h3 @3 F5 q
GutImpact H+I+J
! t6 Z2 g6 g0 D7 j$ A4 P) [GutImpact J+K+L
' c# ?0 o/ o& }/ e: Q" d6 g# }, Z/ Z1 v2 r- u' W" c3 ]
07 Z-Varibl3 N1 P3 e" w+ @. [! {
Unlimited VarSword for 5 sec
9 f$ E, T j2 m+ V4 p+ _4 d0 UVarSwrd B+C+D
* N4 i- ]( @# G YVarSwrd C+D+E
{$ @; c+ P( m* h; y- MVarSwrd D+E+F# X* ~2 p+ u5 D( u& B( Y# S
3 P% }$ `, w2 ^* O% ]3 ]9 [
08 Z-Yoyo 15 b/ q& Y" y0 o" {
Unlimited Yo-Yo for 5 sec
3 H+ o9 u) S' H- jYo-Yo1 C+D+E
: R1 D0 C) n+ }& bYo-Yo1 D+E+F
- R9 J2 ~ a) {Yo-Yo1 E+F+G9 h6 I4 A9 E* \- t: }) H& M. Q; @
8 S: j+ f+ m! i% h6 B: j+ s7 l2 c; y09 Z-Yoyo 2
: d6 f( L7 W/ t/ b7 K- {% gUnlimited Yo-Yo2 for 5 sec
: a6 V! A e: v9 m/ G4 K) w+ KYo-Yo2 H+I+J
) O6 @8 k- L1 J0 I0 ~; d- }0 s/ {Yo-Yo2 I+J+K
& T: N0 V {5 [7 OYo-Yo2 J+K+L5 r8 @1 j5 b0 S* {& l7 Z
, x! I+ |2 n; f$ ~10 Z-Yoyo 37 Q# n: S. h9 D% Z+ l, o1 r
Unlimited Yo-Yo3 for 5 sec% ]4 {3 Z7 [0 D$ T0 P/ D
Yo-Yo3 M+N+O' c8 U4 J( k* G8 [
Yo-Yo3 N+O+P v; ]. D5 _* g6 x* Q+ A
Yo-Yo3 O+P+Q
9 I Z S# w5 e# _" H& Z2 t8 d
3 p4 }: Y" r" F' ~/ v11 Z-Step 1
1 I6 _ c/ ?, X& |Unlimited StepSwrd for 5 sec
4 w) L& {1 P1 {9 r) I2 p7 DStepSwrd L+M+N9 g5 U H3 \% V' h
StepSwrd M+N+O
9 o# N; p3 S& I! `1 m" t1 FStepSwrd N+O+P1 z9 U5 }! z( R, K$ u
1 @1 d, L2 [( t8 i, m9 r5 d" y12 Z-Step 2
6 }0 j8 r9 G/ yUnlimited StepCros for 5 sec
/ o w8 N) o2 k& E% c% Z5 Z tStepCros P+Q+R
+ B' s% g5 ]- J& W( G4 R% \StepCros Q+R+S
: G/ U: v. U, K9 m4 D6 ^" CStepCros R+S+T
& |# O6 }/ a* {% r' j3 P: u# G2 F7 H4 y$ W. @! o5 d" l
13 BubSprd
$ f% a9 n8 K. h' EAttks w/ spreading bubbles!
" @% a! Q9 u) m$ `) l/ X$ MBubbler C+D+E
+ M( J3 j6 Q; r9 ?9 I" uBub-V D+E+F* o, U1 M3 k8 p% F
BublSide E+F+G8 [1 H2 E1 Q; Q) {' x6 m
Bubbler E + Bub-V E + BublSide E5 T# c9 [ ~2 C2 d7 F: F1 V: o
" C& C9 r# k% }, \+ `. A2 Y: l' S
14 HeatSprd
, o; v) f7 N7 ^; wAttks w/ spreading fireball!
{( l4 v: p& }9 b8 e# {/ @HeatShot H+I+J
L9 b4 y; u6 Y0 t" ~' I" qHeat-V I+J+K: }- d8 r7 l9 w& J9 K
HeatSide J+K+L
6 Y @5 v# H' z0 o- FHeatShot J + Heat-V J + HeatSide J
+ \$ U8 [* D) J* {; K1 D) L
. p8 Z: ~ L! j( {0 ?% S9 l5 N$ T15 H-Burst
% a( _3 W; h5 o) mCreates a giant explosion* V; H* K+ G5 O4 k
Spreader M+N+O7 Y) Q0 ~9 [! ]' b, ?
Spreader N+O+P5 v- O; w9 [+ Z, p
Spreader O+P+Q
_$ I Y0 X4 B$ N* s, r" n9 t I3 ?3 U# ^
16 LifeSwrd1 h) `# |4 j" W% A6 p( `" f
Swings a huge 2×3 sword!
7 U' x( T) y' r# w$ D& s! N" H: o* R3 fSword E + WideSwrd E + LongSwrd E
_) f0 E7 P( X; |: E5 [Sword L + WideSwrd L + LongSwrd L V9 f- t8 {/ [1 c( E0 j8 \6 \
Sword Y + WideSwrd Y + LongSwrd Y4 V. j% _" p! M+ i) c
8 V2 X& _+ N* U. f: E17 ElemSwrd/ i @4 }+ `6 t# ] Q5 e$ w
Wide swrd contains 4 elemnts( f& W" V( r+ Y, _! K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 ^% v4 U+ t6 d7 L$ d6 K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 \& y$ L0 R6 Z) t" Q6 _
9 g1 x. J$ G4 w; ^$ F4 f$ v& b18 EvilCut
- s+ E; m5 n' }# [- C1 R( aStep up 2 & make 4 atacks
( ~# H) c" T0 hStepSwrd P + HeroSwrd P + StepCros P+ x5 f d* p( c
" t9 d& G0 P- ^2 u19 HyperRat/ o9 W3 ?: @5 F! s4 a$ H2 G8 I
A giant Ratton charges!
8 O8 H8 g9 w8 w2 q* `Ratton1 A + Ratton2 A + Ratton3 A r: y2 p, T6 r1 m F/ ^2 H+ G
Ratton1 C + Ratton2 C + Ratton3 C6 H" o; L4 V( d) a8 D
Ratton1 F + Ratton2 F + Ratton3 F
7 ~# _' W, G" A: K+ j; l J% u. \: o6 ]4 L' h( Q8 `% H- m
20 TimeBom +
4 u2 N" k, D, }9 t6 J8 L$ j, sSets Time Bomb in enmy area2 V) |1 D% r N# g) u6 ~, Y1 ?3 n, @% ~
TimeBomb J+K+L, a8 o7 X* j& g- Z& s
TimeBomb K+L+M
( E' I6 w- a0 KTimeBomb L+M+N. a8 h8 V8 U* b; s6 J6 y9 H
( ^& R: E- W5 W7 j; Z4 t2 ^2 R21 GelRain
% I+ U; \7 A3 |# hGel steals squares1 I4 H7 ^4 R1 B* Z2 _. B9 F
MetaGel1 B+C+D
/ `; }0 P' m! |2 O; k; xMetaGel2 E+F+G m9 g7 s5 h# }- R! G: m
MetaGel3 S+T+U2 C0 I* F A; d% L1 K5 s
4 z4 d* J+ ]! {22 EverCrse
% u! M$ I" S3 E1 UShield chases enemies( y" P+ u2 f6 }/ m( {6 M
CrsShld1 C + CrsShld2 C + CrsShld3 C
: O/ a3 F6 X' B! B( l$ E5 @6 B3 BCrsShld1 L + CrsShld2 L + CrsShld3 L
$ W; U K+ a o
/ r; f4 }8 S2 R! j23 MomQuake
/ S* f6 b( {) p9 b( }Awakens Mother Earth!
8 L! r0 S$ |& [/ D& uRockCube * + RockCube * + GodStone S# ^: a' Y* D' l- b' X6 L( y6 A
( ~% B x1 N% L; ?24 PoisPhar. c, ?+ [2 _* h: @0 e8 H0 _" f
Pharaoh generates poison: m3 ~8 d& p9 w R* B7 o
PoisMask A + PoisFace A + Anubis A- [8 V$ u j: i
* e9 u/ Q6 a1 m' y- s& o' B25 BodyGrd
* o' @9 d8 a: `9 GBodyguard takes out enemies I2 ^- P# t4 l; E+ z5 R( j
AntiDmg M + AntiNavi M + Muramasa M- h* I+ h" m: ~( l
. S! ~# l& ^& o4 R0 g. T26 500Barr
, l( W j- R, GBarrier absorbs 500HP dmg9 Q% x! J: I& V( O- R2 V" o
Barrier E + Barr100 E + Barr200 E
5 @& L: l: b" t/ {1 y8 DBarrier R + Barr100 R + Barr200 R
" F$ Y/ e6 B# K1 s8 V+ t! y3 e% s8 k( H2 v
27 BigHeart
* @4 n6 Y v% j1 R' B0 AAttacks, then heals HP!
% f6 ?) r$ W% D9 k, oHolyPanl R + Recov300 R + Roll R
3 P/ }" U7 g, P: O9 y; A1 G" fHolyPanl R + Recov300 R + RollV2 R9 L. J/ l6 j; ^/ O, _* j0 ^
HolyPanl R + Recov300 R + RollV3 R) _! m) A5 }. C8 q$ J, z6 h
" y# |: V; y3 `* B; o
28 GtsShoot8 m( I5 ~1 c. X& M/ @ L3 C6 F# k
GutsMan throws MegaMan!
" _4 a' m! O6 V+ o1 ?4 A0 _Guard * + DashAtk G + GutsMan G
( g$ {# M: M( S* ]/ F' JGuard * + DashAtk G + GutsMan2 G5 b" o' n, [9 z6 c, Q) U, v# b. x
Guard * + DashAtk G + GutsMan3 G
, m4 X% O9 z0 W& l4 `Guard * + DashAtk G + GutsMan4 G
# J5 e1 d* i6 N$ m* L9 m% }
, B( |" [0 r( {3 C# }3 ]6 |! R0 m29 DeuxHero* Z9 x V$ z& z' V$ T; Q; m/ g C& ]
MegaMan & ProtoMan team up!4 o+ K6 C. c, i; P
CustSwrd B + VarSwrd B + ProtoMan B' |) {( Y! Q0 _* k1 g* U' O
CustSwrd B + VarSwrd B + ProtoMn2 B7 V3 Q% l4 T5 D2 U
CustSwrd B + VarSwrd B + ProtoMn3 B
% J; W6 f4 y PCustSwrd B + VarSwrd B + ProtoMn4 B/ l: n9 S4 v8 P% l
2 p- v9 [4 r3 i
30 2xHero3 \" ]6 V, R7 P5 c9 Q' n
MegaMan & ProtoMan Dual atk
& n z+ y$ e6 `+ u9 u. T( G$ r- QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; t2 G0 i) [7 U# ~/ j4 c; W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- ]- {3 M1 Q5 L# b; U" LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( [9 F/ H6 S0 h" q: Z3 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; R5 n+ y1 y# ~9 ^2 m
+ L, H6 l1 n0 i# E. A5 q5 W; e31 PrixPowr
) h E4 o$ K# |' c7 Y3 Navis attack at once!
$ q0 q# R w0 e7 M+ q8 s" uTeam1 * + Team2 * + KingMan5 K
( ?; |3 q* d# t2 BTeam1 * + Team2 * + MistMan5 M
, h4 B' }$ I% M4 _) b1 WTeam1 * + Team2 * + BowlMan5 B
, i( j+ V! a) @8 E, W4 K# ~% s; y) ~! G
32 MstrStyl
$ t/ N6 {. J7 U1 a# e ?MegaMan unleashes his power: q6 J! p6 x& E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- n) n' z# { e! Y' w& j% d1 E) _" R! C8 \" y; h, o
StdrdChip (Part 1)
# S- O# x2 p3 P. N5 ~( t2 V┌──┬────┬─┬──┬──┬───┬───────────────┐
% H% ?; @* O$ ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 b9 L8 ~$ X, s. l6 H├──┼────┼─┼──┼──┼───┼───────────────┤- E+ j3 z" R# i& W! z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │" J) d& O! n+ s3 F% E4 [+ b9 N
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 F, |9 W6 P7 F7 S! o3 `, i) ^│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) }# T9 s0 V5 L3 G: l" Y. z# C│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: F$ D9 r+ f2 D" z* x5 v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 g0 N( n2 Q% y' K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, s, i" o" L" |' D9 [- ~, ]│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 K1 y1 C: h3 b5 B1 A& A. }0 @│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' b! g9 J2 T$ b g! w$ t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, {; @; y0 G7 G- v8 A% E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 M/ ~' K% ?, i! W; H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: Y* i% C7 h# w7 T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' i7 `6 f$ e8 ~! H* t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( k9 ?3 E: i1 w/ P6 X' Q
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 L- _- b5 k- R1 S8 V& ^9 k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 x0 H# P! a& s% V; t& A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 R0 Q$ ?5 T; {. a1 X3 X N' ^2 J" H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ s4 N7 N& m' C5 V│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 l- H K( C% q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 @) m$ S- Z) x, ^# z: _9 d│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" u5 y2 k" l7 }! P6 r% j
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* e$ j* y( g1 T. R, z+ R│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 w2 A0 b! a& V1 ^& n* c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 K! v( `# D D/ Q- o
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 x& w+ g& Q+ e; i9 F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 M2 @: `7 B7 e6 |, Y# @. Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% d2 K& |& M' o6 s) U8 r│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 ^3 y$ J: W t) B
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" b) X, v$ N& V1 B" C5 @& j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 U6 v- {6 H- ?" g: [ v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 f2 {5 h' a! d" T% J! R: Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& w* |1 x) `( {" O1 M+ L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 B/ O" G" y9 |8 T0 K5 H+ \" C; @% J/ ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! ]) H7 Z* Z7 s0 F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' q7 O& Q" A. B- q/ T) |5 \( o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 V/ b7 j! j* }: K/ w) D; j│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 ?, b9 D" k- N* ?7 z D6 n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: S' w; d$ E+ t* V2 l; \: N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 @& w l5 g/ X) N% x1 i9 N% w) b│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ S5 D! C/ Y0 p4 d/ B# ?│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 m: G8 ?8 _& R/ Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% n5 |5 ^" H" o4 J" `' h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, j3 L% M* L4 u+ Z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 I% c7 _8 R) y$ g" x
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% K" i& e: B; j; C- l& q+ X1 w│45 │SonicWav│26│80 │ │** │Shock through enemies │5 i9 Z, a5 @2 L% `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 B: L3 F: A' W2 s9 S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 l) T3 x+ G2 U' j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ q& M8 [3 X# W5 q# a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( |9 i& G! u. q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# F# d- B: h& F! ^$ R3 q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 _- O0 n5 j6 I: l/ ]6 f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: K% X3 b7 w2 w$ s│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 e# l" l* {2 s' {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, j+ j7 U7 y4 e' W) h' L/ Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! ^0 V6 V# A2 ? _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% ]9 }2 ?1 c+ r8 R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 G7 Z, Q6 S" L! d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ d. Z, i0 \9 ^' I+ s│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" c" b) Q9 c. h│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │- B9 S# V: r; D' \+ P: c* ?# K7 T
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ y! O: t1 J) h6 \8 C1 V8 I│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 ]. \2 @" x5 A. q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% H& P/ C6 I p3 R @ i( B9 W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' b$ g( l) q3 K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% [: q; a, H( F) K; d9 [3 }8 [7 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& B d, M- v7 K" j5 v- C& j5 R
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 T* e z1 H; Z7 t3 \3 `0 a+ v& r5 i
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ n* n( [$ ]. r' Y" l) `8 U9 @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) x2 }& I$ d) n; X' X, z3 \, j; d
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
h/ J. j5 U) I9 s4 m9 N0 {# }- H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ {4 d7 N5 l7 _" b# [+ }
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 @, _0 W7 U5 l' i9 ]$ {4 h
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& a# \3 T% l5 G' U! p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ ], D4 z F$ R- Z/ _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* ]0 Q+ V! v" ]% s" d2 K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 ^2 s$ @/ a! V; I6 D R( v│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" C: [' `; y# V7 }) g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ L. {2 G* {) r1 p P/ B% u2 H' e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │7 A# b' r; |6 t& j3 V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# T# U o) g8 Z2 m│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, s% I, x3 B2 y$ X* E& B" a! D│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 T% Z/ Q3 {- F$ B
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' Q; h( r l1 g4 u% B
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: \' f) c0 ?2 @% k! m# b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │, W+ I8 X: e4 p, F7 \
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! i# j5 K! P; M3 [6 @
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# h/ O$ S- t3 C* H' Q% E) D3 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 X% e3 T: o/ e& f* z X" @│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 X% E7 _ w( G. }$ x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 d! |. c2 d: C3 k: Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 |( u; K ^% }5 l1 h& z" v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# v' J; p4 @. Z+ \" G2 s│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" Z5 u e8 A3 n ]' J: Z( v) c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! Y& q; r. w) o6 g/ Z% c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& [7 _, H4 j, M4 G& A2 ~ W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' W2 j2 I% _6 p: F$ c0 W/ B% i
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. a3 k5 W$ D/ _3 B│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* X+ O' r$ \+ n' p6 B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ Q$ s; B* M1 W2 U! }$ _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% x+ c$ E9 j+ ^8 C
└──┴────┴─┴──┴──┴───┴───────────────┘
/ n c' G/ K1 c2 M p$ i5 ?9 c& N# T+ q1 e8 d c5 |
StdrdChip (Part 2)2 O x- S& {* I% P7 q. K
┌──┬────┬─┬──┬──┬───┬───────────────┐2 r) O) V0 x: \* N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# V) Q/ M1 k* H* G/ W├──┼────┼─┼──┼──┼───┼───────────────┤) l' p# [; m8 V3 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 A% x; b' o2 m1 ^3 q1 F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" m+ U# d" I% Z0 J( X0 c
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 H" @+ M- k6 b- e1 d" b) K
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- T- q0 S- A7 i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 Y% I; A. v' r; ]* v9 Q) N
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, p5 t6 S6 A% w, j8 C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" B5 c" Q( g" l- r& g. Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& j |6 }4 T7 O- Y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& p2 h( d7 H, B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 R4 k# \0 o0 U6 J& A# x% k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 q5 s# z) l3 D/ w% g; {$ M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' R. ]( V2 x+ u* {; f# _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 X/ Y) h8 Z$ i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 D# M# y- W" F+ S) p F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. Z4 ^6 Y4 x5 G9 w; V│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. t1 E/ B: k/ ]0 k( E& z7 m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" J& o8 o# V4 ~' b% Q& }( L' E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, x: K6 L" ~& R8 I+ _│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
7 W+ t1 g4 v, y. A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! |0 M2 X) M% J% O/ R6 }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% o6 d, W2 `$ q; Z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 ?* N; i8 V+ |, {( y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; W8 |1 D6 T* D│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! `0 S/ `& J5 b. g
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' @$ z' g+ y0 P, C. ^& c3 u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( \/ n% ]+ b7 F│126 │Rook │30│ │ │*** │Protects you from attacks │
3 X. V- D+ }8 h- b8 K3 @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ d2 F3 ?) K" \9 |/ P
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" ~2 s* p' |6 d# M2 L& V
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" _) P* v$ i n4 l. ?│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 G9 C' V/ Q A& o; \│131 │Lance │46│130 │Wood│*** │Lances through back line │
: a3 B! A2 w8 X5 U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, a& U7 k M# F# l6 W3 v6 ?│133 │Guard │5 │ │ │* │Repels enemy's attack │) ~1 M% [4 O- j
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! u# R a7 p( p* M9 h d
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& Y* E/ w' R: q6 E│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ G0 F7 U/ b8 J& C
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& M7 z3 @9 f }& @1 T5 T* J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 D9 d; G6 F6 T1 K" w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! t. L/ P" D. s: V8 L/ z
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 k5 v) l, b- q2 s7 C
│141 │Prism │60│ │ │*** │Prism fires randomly │2 ]4 J) J8 i3 M/ J; O
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 N/ D( I# ~, g3 r8 T! @
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; A, X1 j1 @$ |/ x' `2 C/ J$ Q│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) I4 {0 }- ^7 v3 V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- \( C H8 ^. [! U7 N$ d
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! Y$ M" n3 T7 H, W3 V
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 B" H6 H1 P% r5 X/ K& K│148 │Recov30 │8 │ │ │* │Recovers 30HP │, f! z& u3 [2 @+ B+ ?$ |7 N% X2 |0 M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 @2 u$ T: H# O* m' r: ]│150 │Recov80 │20│ │ │** │Recovers 80HP │+ {4 L' b0 \; g! o2 ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │; d$ p% z3 O9 q+ ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 O/ Y6 s3 b$ p, F│153 │Recov200│65│ │ │**** │Recovers 200HP │5 B! l# Q: c+ y5 Z& c
│154 │Recov300│80│ │ │**** │Recovers 300HP │; l: D3 a. |& M
│155 │Repair │8 │ │ │* │Fix your area's panels │
- \; `4 t* ?, u- x( J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ _, j7 n4 p' C! p% }& W1 J+ {
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ D" k) X/ W. Q, }8 ~# h
│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 C( m9 m; r' [7 I: ~; {( D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& D6 Y8 @/ v5 l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# g+ _" k$ j4 f9 p
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; A [) u5 D4 k$ X A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │1 P8 Q2 ~6 E$ `7 I9 {0 j4 @
│163 │Invis │11│ │ │*** │Invisible for a while │3 f# z& l. g. N) W, F& a" X) n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' s1 P( J6 `, I+ g2 o# q. k& _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 L& t7 m( f" ?' O6 J! Z: r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 @) F# t5 ~) ~* @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 Z, s X$ [3 b7 ^' R- B│168 │AirShoes│26│ │ │*** │Can stand on empty squares │( V' P# |( h2 J9 q* Y# M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ C6 N/ H* F, z, f* M" ^+ ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, K" j6 l5 y* z1 Y2 X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ T' n& E8 ~/ y# o/ e5 {8 K│172 │Aura │55│ │ │*** │Repels attacks under 100 │: N% @9 K0 F3 b* Y" z% a; K7 P( D# N% h
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ p8 T* k$ V; c) O7 K
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 `6 L1 ^0 P, @% D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 y6 m" {9 o5 J6 }5 ]! X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 @8 r, g: P4 m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ _# G+ b& c0 W; j# m7 F5 u
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ e: c6 O, r# v9 v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# p8 E& u2 \$ L. m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 X' L) R2 ~2 j5 `5 K% g- n3 h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 {! D, Z- A8 K0 w. @5 ~- w│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; i9 f r( B3 f
│183 │Hole │55│ │ │**** │Open hole to dark world │8 |9 i" W9 ?6 P+ b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, W; i/ q4 L* `) m6 E3 [│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 S0 z% J: G/ M" e8 y5 r/ a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 k; ~9 C4 |' B. r8 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) W; O' Q+ ^3 E# N; `9 i8 n
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* [( K5 q3 X% p# g9 @1 ]! f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 E$ D" p& G; g5 l2 G
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
* U( S5 C* X" v$ J: G2 H. K│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 n5 q& I/ y. \" F' X1 C* P$ ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 K6 \/ Q C: v) l0 e9 M) V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# e' @" d9 Q5 p2 ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* E; {5 h: I6 y( b3 t! T1 T) s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 D) r8 V1 R! E, Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& i' h+ u" R1 [
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 R% ]7 x5 @4 r1 h+ f, K) _│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! A% a5 s" C5 T3 P- c+ S2 u. ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ K& [% W! P% W$ X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, z% E# R, R" }* F" P/ R, \, L5 T
└──┴────┴─┴──┴──┴───┴───────────────┘: J X( U2 {8 o1 ^9 }/ t
4 m2 E$ E, e& O+ P7 U. a/ C0 V/ K4 v- ~; u' Y/ D; S' T2 I+ D) C- }
Mega Chip
% S3 ?# l! m! z. v3 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
' M0 h. w1 m. l. I│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 o# v, H8 b" ?5 j4 E$ Y├──┼─────┼─┼──┼──┼───┼───────────────┤5 R; T2 M6 s: K" I2 X: P8 ]$ M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 Y* p' l7 J o% h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# v, V* o( F, n: G" Z6 n+ U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. t. U @. F6 G4 T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 ]( i1 K6 j& f$ ]( F
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ X3 T; Q7 |5 j3 F
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- ]( t' E0 h, g+ F1 `+ A
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 f6 \& W# ]3 x8 a( q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# F6 J5 \/ V$ y/ o/ N- H/ k│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 k/ b/ O, _3 h% G. U
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) {) S* [4 w1 k3 C9 ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 H A" ]4 H/ ]* ?0 m
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, f* m5 j2 ^' \* o; s6 i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! A n* n! K- ^! O2 @. t7 A3 ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 o/ f" t) U2 ]+ E8 S- s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. s! O7 O) {9 G! }9 L8 j& v
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ g- U* J# u7 V8 K6 b6 i, B: T% q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; Q: e; n$ J, K│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ Z& q8 ~9 s/ x│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% M/ f0 P9 s1 d! z/ _9 T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- Y) m1 q, D' O, x; |8 E- ]│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- j) e8 t+ ]5 o! I; u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* S6 Y2 a% ]( R1 ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 O3 T8 [8 Q5 \# \, C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" {. q, @4 g; P$ c# t) p( P/ f" k7 ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: |" X+ m) i: n│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 ]# F4 r9 A5 j4 ]5 \│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% z7 Y# q, f5 L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 d( f7 A, y) K5 g) r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* o1 d) n6 E, T v( q; @) E2 g8 F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" ?$ v) B4 L8 h7 S' ?- _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# H* ^( a9 M: B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' ~4 B! |/ _! U _7 n* i |7 G0 `! x│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 u+ l2 D. S! P; N& o│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- t {) M: M* F: Q$ M2 m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ o' a# `1 P: ?- @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% J! T) q: W$ j+ z3 }9 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ L! p4 `. ?' b6 t0 S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 n* i2 c0 E5 W/ S6 p6 q/ `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 F1 ?1 b) |; @9 i W8 A
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! X) Z5 q2 G7 s# Q, ~│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! k2 P, Y8 D$ i1 Q {# b
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- E& x" E8 p0 \) u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) ?# J. r8 |8 R6 K, Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* p4 E5 t! R% @& L, X, `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, M1 r% J7 y+ f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* O, }. o! {" u0 l& b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) H" o h2 `3 w│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 I8 z: K) ]! s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ O8 t. d4 d, e! u0 m; H0 n3 l d# U) W│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ ~! X+ u' f0 R3 A7 Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 a* u- u$ s$ a* P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; {0 h, l" `* f, e# k9 r9 E8 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) H1 d9 R) B2 ` Y! p7 _) K6 N. X│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 ]4 m5 o4 M7 ]% K& o' Z, v% k8 F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- ]# D3 ~8 E7 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 y, p/ a) i5 n! @! z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 R3 Z( t! `; S
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ T+ t( Y. `2 S3 W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( K! }& ?7 Y7 p. V7 ^- G% q9 B+ j│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( O; Q# n7 ?' q% U% z7 @( o+ k: m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ _4 ]# C! S5 J& k2 e# {$ Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 a/ H$ k8 V5 a! `) T9 ^6 L
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 }. g5 G8 ^3 T, S5 ^3 h/ k│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ y P/ }0 y/ A- J
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 \; D) J+ }5 y: n. i& S b
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& v0 h: U; T- ?6 T8 \
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. e) l/ I2 G: v. |% Y4 W$ V+ ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 \6 v7 M x# P/ u& m( }! j# _│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 Z$ ]; E9 b3 w9 ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) V4 P+ G# z" @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ p6 a: r( Q! Q- o7 O& J+ A: j* n$ d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; L. ?& B5 |5 [! |1 I│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 N# ~2 m$ E4 Y) h8 V│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! m' b. z! N+ r# F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ s- R& P: V9 x4 _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( B' ]. q+ b5 \- F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( R# I; l* t# w3 q* w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 o2 W" t* Z; n+ W8 [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% J J' }' F2 q1 F│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! i. K1 c) E/ G- a
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- x9 y% Q6 }& ~
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 Y" ?# b( S8 [$ k9 e- Y) v
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ g2 }0 E* Y) P) `0 t0 c( o; c, U( f' ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ L! r1 `& e% X4 i9 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ j0 h: E& p$ X" ]& X% s1 Z. m# ]
└──┴─────┴─┴──┴──┴───┴───────────────┘3 p& S! J% e6 T7 v* \2 A! ^( S
' w& f, O7 v+ a; k
6 t [9 C) ^4 s7 PGigaChip (蓝版)
W M2 v( P# U% J9 J( `" g+ L┌──┬─────┬─┬──┬──┬───┬───────────────┐8 O/ h' ~3 T0 s9 i6 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# r3 p5 Z Q+ M$ u# m1 M├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ~# ]0 M6 v8 L4 L+ T) K/ ~# Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 r& z; U9 J# ^1 O│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 ^4 s- r7 t% X3 O! o5 @
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! m* Z& Q, F; } a
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% y+ t; g6 o- |; ?# J% b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# v; @# Z3 [, w2 o# }+ G& a! @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
l9 F/ W# N7 O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% W- P2 c" `$ l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! f' T# K \; U│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- R! f% w+ _$ ?+ L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 a* C {4 n- F6 e. g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, k" C2 j2 T5 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! S. c+ y S% j' E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) E2 r- O* N6 C7 |$ P2 E
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 Z* S7 Y+ Y, u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' g7 A" c- H5 s& k2 i# \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 e$ E: J5 E! M S5 t0 f V0 H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 V2 M# |( T) T( Y5 K. ?2 v( [( `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
Y2 S4 S& x8 L, v8 n1 u! s: x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" o% {/ T+ D/ j+ r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! e9 o& A8 f% V8 g. D0 f
└──┴─────┴─┴──┴──┴───┴───────────────┘* s7 i9 C& O; n( z z0 g: f
: S9 G. Z5 p5 WGigaChip (白版)(只列出与蓝版不一样的Chips)% b9 }) g% w( F6 f9 F# @5 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐, {; m3 h4 K( s. [
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 u( ~( \% _) ?) l2 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
: k" t2 b& W' {1 f. J8 H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 q. U& q0 m8 r! j% K2 X3 l; U) B2 p│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ g: f/ U7 {8 S/ \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 r; s( K* T% o3 F' r│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, g2 j" |* b4 g8 |: b5 m└──┴─────┴─┴──┴──┴───┴───────────────┘ |