壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17189|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & u7 K7 F) U/ |/ f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' y+ E) z) P/ \2 U9 }1 @■● ■  NintendoWorld    站友xliz原创, I. g! y8 i1 A4 L+ j6 E' l
■ ●■    http://www.NewWise.com
& m, K4 {8 m% C, `+ h% S- x! h■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 j) e8 W4 m' M' x3 J
: S, U8 n! \; u2 m' k
; l+ v+ y1 @! V; ~" r$ W% Z' I( `
           洛克人 EXE 3 Blue 卡片组合
& o7 K1 G8 h# N; t5 g* ~& Q
/ n4 w1 b& W( P' r% R' |1 N2 w  v- u; b/ X& C, ~$ G% f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ]0 m: m3 Y5 U9 r* L1 s* N7 l
大家要看日文版的P.A.或详细攻略,点击这里吧!

* g# l$ a" C& F/ \; ^====================
% J8 i2 Y! ^% I* j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 x# ]$ j" [5 @  m9 Q" O

1 O  m2 H- d% F8 l4 Z7 L9 E以下内容格式如下:5 j+ U6 x4 y$ [
; d/ m6 k- i1 D8 z# b
编号    名称1 `( g. K7 m1 A
说明
5 l( q/ e0 J6 {组合方法5 H. h- l, m+ V8 n, g& J" o5 V
---------------------------------/ m2 K  X+ v2 U1 \
01    Z-Connon 10 _. l, O3 b9 T' K, g3 B
Unlimited Cannon for 5 sec. k9 y6 Q% Z7 m) y
Cannon A+B+C
9 l! I1 \# p) p/ L& R4 A. W$ mCannon B+C+D( F, n6 m; s; ^* O6 ]
Cannon C+D+E
# c% D5 k  Y6 c& r
. k5 D* N, h8 h02    Z-Connon 2
# d  E! y- T7 I* o5 LUnlimited HiCannon for 5 sec. ?; V: g/ Z. R+ D. r3 X
HiCannon H+I+J& I1 [6 Y5 A9 ~; X- Y# H3 q
HiCannon I+J+K
; `3 M( a/ ~) u  eHiCannon J+K+L
- S. _- v1 d- v! W. ~) F: F2 h8 @1 _0 z
03    Z-Connon 3
; A# t( d3 i( A3 n  qUnlimited MegaCannon for 5 sec
- Q7 e; a' [  Q2 m% d  o# ~8 ^M-Cannon O+P+Q
) g# C( v: }0 W3 n9 w+ YM-Cannon P+Q+R
4 F( j7 z2 q; j& N- EM-Cannon Q+R+S2 s+ a) N9 ^* `0 W6 u9 a

7 M# z, O. K& M4 q04    Z-Punch
4 p: h$ Z; L/ T. _" b3 CUnlimited GutPunch for 5 sec  P7 u- y5 N0 y
GutPunch B+C+D: a. Y" i1 H, P0 I0 {  ?
GutPunch C+D+E
( z* F' |; u+ @  \GutPunch D+E+F
; A8 @. |. s) {8 S* K- {* Y! J" X  Q; \. Q
05    Z-Strght
+ g/ [7 I* R5 W! SUnlimited GutStrgt for 5 sec, ?2 O8 e) k+ }# A2 G( ?$ e: g
GutStrgt O+P+Q8 [0 Y& ~2 d- p2 L) r4 c
GutStrgt P+Q+R
9 i+ {( O7 R5 W2 YGutStrgt Q+R+S
7 u: V5 Z% f) N3 A1 I5 {4 T6 E
- C8 h1 H' t& W' u" n9 y06    Z-Impact
, F/ L( }, k0 \; Q8 g8 r, [2 wUnlimited GutImpct for 5 sec
' S$ I) }* L4 x7 m$ I9 eGutImpact G+H+I
7 L/ V. S, t# b; o2 |; j( `GutImpact H+I+J
9 p3 G' w) K0 h( G. fGutImpact J+K+L. _* {4 X4 Y5 W% X, c7 a6 U
/ j& }, e. y+ r# Y- G
07    Z-Varibl
* J/ |# {7 m9 p  E8 g1 hUnlimited VarSword for 5 sec
  X1 `" f9 q/ j* s* |6 U. r1 ~* ?7 SVarSwrd B+C+D
# o, j/ T9 V: N% tVarSwrd C+D+E* q! w& Z8 E! j/ ?* c, {
VarSwrd D+E+F
/ Q* V! M2 i% X: y$ y; e
. `2 Z/ G0 u' Z  p: s6 v" H08    Z-Yoyo 1
( b4 L8 ~/ @$ G) CUnlimited Yo-Yo for 5 sec
! _5 V# o2 l7 Z+ @% W; u6 m* pYo-Yo1 C+D+E
/ B$ V6 s* v" DYo-Yo1 D+E+F
4 n" B! M/ U1 v( l1 W, iYo-Yo1 E+F+G
' x2 G. d. I- J; G2 O9 \* }% k( v
3 r7 }# q4 E0 I& }( d09    Z-Yoyo 2
" u" i( @$ s$ kUnlimited Yo-Yo2 for 5 sec  J- R, l. e) h( e' Q7 d9 b2 L. W
Yo-Yo2 H+I+J9 Q4 j6 S  P7 b! E; Z5 z
Yo-Yo2 I+J+K, o+ T& a  m( w8 K/ r
Yo-Yo2 J+K+L
; ]5 w" m+ T- {- f
. ~( x* g( p. p9 H. y10    Z-Yoyo 3  H! p/ d0 \+ T2 ^8 {
Unlimited Yo-Yo3 for 5 sec4 C$ Z: c8 `, c* Z
Yo-Yo3 M+N+O
  u. `: b* g4 t% m( ZYo-Yo3 N+O+P
' A$ l: t) _* {/ n$ j* MYo-Yo3 O+P+Q8 K$ \! d5 n) v, N1 ]% x& u/ g9 C

7 _/ L! m: `  |) ~  m3 K11    Z-Step 1( a8 `; S9 o- t7 v3 [+ O# X
Unlimited StepSwrd for 5 sec
" n9 o- O& c: p3 N, F9 yStepSwrd L+M+N
  j8 _; D5 w* k+ }StepSwrd M+N+O- C" i2 U0 c3 n* v! B
StepSwrd N+O+P0 p+ Z) k9 o( x  O
% ]0 ]% p1 r! d/ b7 \- D& H
12    Z-Step 2
2 x* F& }3 q, e  y$ LUnlimited StepCros for 5 sec1 U$ x- p7 i6 k2 a6 c% ^# D* c
StepCros P+Q+R
2 t1 q# u% J6 {+ {0 wStepCros Q+R+S
# u( K4 ~4 K: |% X: }StepCros R+S+T0 n5 f' }8 n$ D

# Q' |$ i. T8 _* R13    BubSprd- n* s0 f/ B6 Q" ?. z/ E
Attks w/ spreading bubbles!
4 ~6 p- m0 U  M5 r" FBubbler  C+D+E
: U3 Q) h) W: O, W1 Q8 _# tBub-V    D+E+F
+ W, Z( J/ B- t: A+ WBublSide E+F+G
0 H9 l/ ~7 w7 j( P8 V* k; `Bubbler E + Bub-V E + BublSide E
8 Q$ W6 v! d1 a5 t7 n$ c
- c1 `3 v: B% G6 a+ G1 g) S14    HeatSprd
% x3 Y, [; H- q/ I/ ?Attks w/ spreading fireball!5 b1 \' c3 U0 X/ D; I# B/ K
HeatShot H+I+J2 I1 k" q' m2 J( |( }7 Y" k( C. K
Heat-V   I+J+K
4 I6 d/ s1 x. B+ g( ~HeatSide J+K+L
* g  [: A5 [* }1 i. j) EHeatShot J + Heat-V J + HeatSide J  M4 P1 C& E6 m: {7 G

# O' J2 U' }# i. F8 c: R; G15    H-Burst$ k3 q) a. {1 f' b/ E) s
Creates a giant explosion! C: }. j4 X+ X* I: p
Spreader M+N+O' B* ?7 M" i1 ^" \* }% N
Spreader N+O+P
( c$ J" D" M& Z2 {8 }0 d7 ~6 z% ~Spreader O+P+Q7 U* g' q8 l3 _
+ e( b! l  n! j- l
16    LifeSwrd
2 O; C9 ]* Y, T' b3 f" u) sSwings a huge 2×3 sword!; A: Q; M) I, y' n& Y8 I
Sword E + WideSwrd E + LongSwrd E. X9 e# L! C" G6 A
Sword L + WideSwrd L + LongSwrd L" O0 n0 T" [. U
Sword Y + WideSwrd Y + LongSwrd Y
1 A$ I1 [9 Z. d$ [
+ S+ }, y- P- U+ |1 y: |6 H+ l17    ElemSwrd
( y9 l8 O5 i' ]0 g* d3 ?* IWide swrd contains 4 elemnts
3 D& `4 F# b8 W2 L. F5 I5 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! {5 A# Q: k& F8 _0 y/ tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 p  U3 d: e1 _3 J7 q% W5 h. _

0 S  Z0 [# n, o, r+ ]+ _18    EvilCut
. j/ {0 G4 K) ^" `6 QStep up 2 & make 4 atacks$ f% A- O3 R( F" Y/ R
StepSwrd P + HeroSwrd P + StepCros P' Y: b2 q( E& _0 J# H0 F2 @
" X  t% M" L# N
19    HyperRat
6 h) p% C4 c3 J/ d/ K& ?A giant Ratton charges!
& _) J3 W/ W1 L3 p  n) XRatton1 A + Ratton2 A + Ratton3 A
! J+ }! G7 T2 B' F$ ^. ^: Q7 M* vRatton1 C + Ratton2 C + Ratton3 C
, s8 [" c/ `; e0 d5 N$ YRatton1 F + Ratton2 F + Ratton3 F- p) J* P& C. _1 L, Y- d9 z
! e7 B& p: x- b( o" }: }
20    TimeBom ++ z* H" @; K: N/ u% C4 X9 b
Sets Time Bomb in enmy area6 `+ \. `7 ~) w
TimeBomb J+K+L$ T: {5 `/ E  S  Z
TimeBomb K+L+M
. B& w$ u, D, TTimeBomb L+M+N
/ U# b. H+ T: p4 v( f3 e" A
" R% ?& b6 @; t& O( l+ A. p! ]1 X21    GelRain
: D1 D( @- D+ x6 o# S. eGel steals squares
/ q- \0 [6 Y% j) Q+ \! V3 ?2 yMetaGel1 B+C+D$ o: f  U3 H9 f0 l/ v  [  U4 o* p
MetaGel2 E+F+G, J4 ^) [1 n; H( e, u
MetaGel3 S+T+U3 U5 T! h, P- h8 A$ M# B* k8 t

' A1 v# }0 |2 j3 d( @$ p+ g22    EverCrse# P) h5 ]/ X. \$ {0 k
Shield chases enemies
! l# P: @$ _$ @3 nCrsShld1 C + CrsShld2 C + CrsShld3 C
* Y( r& m" u7 D; \CrsShld1 L + CrsShld2 L + CrsShld3 L
6 D/ B9 b7 s% q+ D' f8 f2 @; H* [
% g3 x9 ]) l9 L+ ?: O0 C( w23    MomQuake8 Q( g7 {- O, C! J% z! }
Awakens Mother Earth!
; B, h! i3 A+ P4 E8 _RockCube * + RockCube * + GodStone S
. r3 M/ Q+ F' F4 X4 j( x2 S$ l; \8 B8 Y
5 h! j- Y" @# X) a24    PoisPhar
, ^' @8 b6 \# T, {4 W/ L! KPharaoh generates poison$ I( o( z. O4 n4 m2 }7 e
PoisMask A + PoisFace A + Anubis A
  ?: K: I! ], T! J9 z/ @/ Z4 L( r
3 q7 G2 b$ i/ f. S& |1 f' d25    BodyGrd
  C/ H1 Q$ B) `4 \1 l/ [Bodyguard takes out enemies
+ M" y3 y4 d5 M* u4 @- k; r7 U' TAntiDmg M + AntiNavi M + Muramasa M
3 a5 m( j2 i+ s' b. V
3 l7 K. r/ v( f26    500Barr: A8 t; r2 e6 i9 u6 M2 i
Barrier absorbs 500HP dmg9 e& U* m9 o' K. Z4 y
Barrier E + Barr100 E + Barr200 E0 c( e9 ?. @5 u5 c! k8 Y+ V
Barrier R + Barr100 R + Barr200 R
  C" A  }. ]" }$ j  }' N9 Z1 i. A
27    BigHeart
) y$ W* R9 d) i3 ^6 B1 l7 PAttacks, then heals HP!
5 y4 I  [" r) ~7 y9 I( }0 P& M( pHolyPanl R + Recov300 R + Roll R5 {; U. }0 y3 {3 u0 R  |- d
HolyPanl R + Recov300 R + RollV2 R2 ~9 b* b  p7 h0 [) Z
HolyPanl R + Recov300 R + RollV3 R
# G1 Z4 s' r9 g. n! k& C0 F/ r" m
7 m9 Z. ~" q* B1 ?9 Y28    GtsShoot
: Z3 j! w* I/ s1 L' n% JGutsMan throws MegaMan!6 V" I& R+ A% Z9 w6 l- t
Guard * + DashAtk G + GutsMan G
# _* V4 x2 {8 {+ I# I! ~Guard * + DashAtk G + GutsMan2 G( K8 ?" b5 W7 N3 ?# b
Guard * + DashAtk G + GutsMan3 G$ F; g, x, ]! Q
Guard * + DashAtk G + GutsMan4 G  L% v2 N) ^4 x( ~& Y, i& [& ?8 I. @

# m6 z" u5 m) Q( _1 G/ f( p29    DeuxHero9 q6 b% J, _+ t
MegaMan & ProtoMan team up!
3 W% N  U4 b, H! b& g; Q$ h& wCustSwrd B + VarSwrd B + ProtoMan B* e# i) c4 u3 i! R8 m# m& H. ^$ D8 Y- _
CustSwrd B + VarSwrd B + ProtoMn2 B
  _7 y5 C- k$ ^8 q: G! DCustSwrd B + VarSwrd B + ProtoMn3 B- X$ o0 X/ F$ e
CustSwrd B + VarSwrd B + ProtoMn4 B
' _! q8 B4 [. G" f4 L/ L
! j# p4 q. f" _" w* r* I30    2xHero- W. L8 w! H5 w4 T
MegaMan & ProtoMan Dual atk
, ]/ Q% W1 k7 F9 `3 D1 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ ]0 v1 V% v+ V2 h8 e. M- h( L5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 }' E* L, x! i! ]4 A3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 E4 |( d! m. n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 ?: @* i4 m5 l% _  y1 P

' @# v( k* c' V! n$ k9 ?9 y: ^31    PrixPowr* A" h6 ]4 g) ~  q: L
3 Navis attack at once!
9 d1 j9 d( B5 \Team1 * + Team2 * + KingMan5 K/ s* X$ ]$ A% N
Team1 * + Team2 * + MistMan5 M" n# m4 N% c* r: y: p7 G
Team1 * + Team2 * + BowlMan5 B# k% @, z* {/ w& U$ L
; ^2 u( t$ @0 @& H' R
32    MstrStyl
* v* N4 e1 o- j5 P. QMegaMan unleashes his power
* ]6 E" a# s( G. A" QSalamndr * + Fountain * + Bolt * + GaiaBlad *5 }0 L* H4 `/ |! d, j
# g! u0 C/ v) b- l; ?- J1 r* f- X
StdrdChip (Part 1)
0 R0 ^+ ]* b6 X3 g2 }┌──┬────┬─┬──┬──┬───┬───────────────┐
4 g- |+ J9 [# G9 Q5 r" y! [: `/ S│编号│名称  │MB│攻击│属性│稀有度│说明             │
# ^# I3 j) d* T- v4 s├──┼────┼─┼──┼──┼───┼───────────────┤
; O* q8 ~! o& H. k! D3 s, O! C│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 h4 y: \7 d' z: Y. G
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& W/ L5 p/ ?9 [) z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 M7 R2 J# F2 S  u! v│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 M9 R' N6 E. y' R, x% D8 V- l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 x2 c# K9 M! }6 p2 e* p│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 X5 |  O* k1 M8 V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ l8 H5 L1 j" \1 l, {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  K8 M0 U% S) s6 S& G
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 A$ z+ ^; b3 H  r( x2 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) o% C- H4 p6 C. l4 P# g& [" k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 {* q9 S+ a" |7 U
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- y5 {1 ^: J0 {  P9 j$ b
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( T( N3 u# e/ ?+ \4 `$ m4 D5 E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: \/ a& W. x6 m( C% n+ M8 {7 u% H
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( @0 Y- K" t8 F0 U4 H. _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 I: S* f; `+ |# I% y. q- r6 v│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, G. I6 _7 F7 U3 M  d
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 j) a* {8 q# p5 n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) k% q1 h& {( ~+ G4 ^* M5 s│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ y  P( B# Y; m) _# l  ~│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* {% v7 d- x) V6 U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 ~2 G" R  _* y4 C6 T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 s4 W7 ~; ^7 Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 E1 \/ v# T3 g* R│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: D' I8 c: I# v& {" _/ w8 l( K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 M: n! q. R. o" }2 y; `* @% `) p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, i1 K5 v# j7 p, f1 m│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 V+ u' K* {' v3 A, @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 Q5 ^- R2 g  a) t. w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ u" Q1 l3 P* U# z" ]6 L1 `
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) Q3 f. s3 D* g' v5 p│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" S$ c) |  m4 a% [9 q0 e( C│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 ^: N) P1 H' e3 e1 v( b$ Z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 S3 Y7 Z  b4 v. S% V& u, M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ e* n( t, c8 a7 `$ _! o4 n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ x9 y- v' a  h1 q, c5 Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, }& f0 |- K( k) y  b. f$ I' p│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& P6 ~4 y) S8 n" q6 U) c5 e4 h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, J+ j) m5 c+ y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. k( ~  q2 l# W, d$ a1 s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, F* ]; W3 `: E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 s9 j1 L* J; Y/ g5 r7 ?) X4 y/ J9 L
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ S% B$ t. h& w4 z) t
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 I0 x! p' Q0 y. t4 n
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, }5 ^8 S1 l& b- R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 \+ T* l, I% _) ~& D7 H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- r% |- u, `- O  @/ A$ L│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 L7 s2 ]* K( P# W- y. ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  ]; ]& R! I0 V5 H5 s│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 q8 |( Z8 J3 a& a8 z$ |1 b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ G  l9 l& c, o. E: n( m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, W- P% E( y8 P. o  e& y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 M8 x- J4 @' P; l% t& [) W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  A' B7 L! R1 d& t/ b0 x$ O" Y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# N$ q% F# Y; {0 ~/ l# N. M│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  N0 w  k$ w7 |- d: t% B" ?
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  N; u, G: B% F- q7 a2 v& k! w2 g5 e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ b* J) X  F( O' z8 ?8 w% A. p# _2 G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 Y& H- ~! p; C" U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 [$ k7 A8 d! J8 P! K& a/ Z8 Y7 }, Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" }# A% [% }4 O4 }│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 _, q% o$ v& I+ Q$ ]2 M: H│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 m( _/ g* B& K* B9 `3 e" ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 k* g: I# r; A; r│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 c6 B0 F2 l2 Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* D: x0 o* W0 Z4 k# T  k( E7 Y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 e3 K7 K, u: y- ?8 K2 p: x' g│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │4 K0 G6 W+ c" }. \7 S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! {1 o6 v1 z4 x  H' {│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 t1 c, ?" }3 j
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ I2 o( o! F- F& v: K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 d0 E5 a. ~# k; `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ k- k! X7 V( T! }9 ]) F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. v/ }* s$ a' L6 a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 P" l2 A7 S6 P7 y3 Y* }* T│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 ^# x% R. h) \# u│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; y8 T; g5 H- a! W" J2 _│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) a% ~) ^5 K( p8 T( B1 h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, l0 K# C) U! T. ~7 S
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ k& t, U( ]  |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: x. ?( n' E- Z! [' @( B- ?% Y8 }
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" F0 Q8 F9 m, c/ Y3 f  [# H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- p" y# p6 f% n. v; U) C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, S  o/ R7 R3 {) @$ q$ [│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# Q& c6 g4 x' G( R* X% j* z+ f
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ G) H$ H, \" x6 g7 e1 e* l6 u5 |% @│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  V, [" [0 d# Y. A  i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& f  ~- K9 y( [! g  Q5 [' D│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 Z2 p: d# {3 ?6 Y; B! J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 M; J! i( M: v' I  b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. g. K! X7 p6 `: K+ }4 y+ e
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ ?1 x, v, C9 x* Q' W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 V9 X8 \2 f( e( d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 _4 \1 C: f3 `( i( w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* C0 _6 q. T) \% j6 u- c0 c. X! y& J
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- {# M! Y" z" V( n7 y7 g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' R+ [8 [' D8 r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* h8 [* g# N& p8 D
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ S% m7 m4 z, y7 O$ _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# ~/ B/ r3 I4 \, C└──┴────┴─┴──┴──┴───┴───────────────┘
0 G0 e: I: s8 p6 i9 [
& X# ^6 ^: J- r2 ^% @8 ?% EStdrdChip (Part 2)6 L+ O: S  `+ i
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 l3 }+ ]9 W3 V" _  t& w/ e  f│编号│名称  │MB│攻击│属性│稀有度│说明             │5 K* A5 ?# y  [, \
├──┼────┼─┼──┼──┼───┼───────────────┤$ [" C8 ^0 `" O+ y6 y8 D, F) m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 ~( L4 u9 _' i' A7 I0 o
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. x  S* a9 V# Z  T5 u
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 m; \0 w5 F7 M
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% ~! W# r( ^. M0 |2 s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: Z8 j  m# ]5 s6 w+ j) c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  Q: J$ n' m1 A: [0 ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 R% _& \8 d% D! [9 W: P
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  h' A! d) |5 k# b! m6 Z( E' B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 |( h5 z4 j: v; d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( G0 k' V/ a- ^0 E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. n  g2 y& e$ t2 d$ B: Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# I  S+ R! t* [, D) k+ o. z* {6 ^) d5 ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# X8 |; p/ D. X. n/ c. d; p# ~
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( b7 ?$ T+ i; @) S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" m8 B/ v  D0 J4 ^' A0 ?
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  N% x% n2 D1 g" K7 c4 N4 R7 x! X
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 }: C! @, [5 U$ Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 s4 h  j& H7 r6 T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, D' W4 x# l, n( w: K! L; n* U$ a
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 {+ S; y9 K% {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: n8 P( m5 Z9 U& _; m│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 R* L  z  N+ B6 t4 J' E
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ W; Q0 _: B9 h: L7 q/ g; l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; e# b, ]8 K* G3 |$ o* ]8 i
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# j6 F$ a7 k" Y0 N) ^2 _
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" t0 }$ o/ W( m3 Z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │- _0 _* a% k0 |7 [! y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
3 g" z* T" t/ C  ~│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 E5 W, ?( G: E, I, x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  `0 W; Q) B/ R$ I9 F  ^- r: \# l
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- }( H& R6 |7 t; I7 A" U4 @* x) Z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ K& b; p5 l# w# M│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 ~; K5 N" x3 D1 o  J
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; f' q8 U5 L) y1 a+ s
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 k) a" t+ U8 o) H, K- z: E│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" |8 ^/ b6 {, P+ M, {
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# I- V6 |8 i2 B2 \8 o$ Y  ]│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 |" J) W& z: H' F( q2 e8 }│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# O' O3 z- n% h  t│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, M( u4 E3 J6 a8 O2 t
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ Q- N: y3 M( b1 o+ g4 j│141 │Prism  │60│  │  │***  │Prism fires randomly     │. t# X8 n4 b- u0 e. u3 d+ v3 A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) h  M3 B* Z* w! S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% a( H* M5 X4 I0 z7 \$ m, z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 B, D# U7 e0 [; r- j" O* Q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) X- e! G  h& Z5 N0 n( H0 l+ p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ q. ]& |2 h8 \1 |5 O; a
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( h8 B6 k; _  C* j6 |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 z* D. }2 h' U) W0 N( t5 F$ }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ m3 y% @# t9 `- Z; J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; [0 _/ {( ]) J8 z7 W$ [& `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 Q6 c5 y  Q( {3 _( `& e  N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │, a/ R2 h0 j# y9 f% \/ w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' {9 v! ?8 U2 y2 j  t│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 t6 W6 g# R, d; @, E8 a/ c7 Z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
' e+ Q, K8 ?( S9 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  R. x: {, V+ ^6 n! g; _
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: u0 W, J; u' ?" Q0 U: Z; Y, m& h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 w, M& y7 d) S0 u0 P6 U2 E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  g! I" ?  q+ R│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 i2 r8 @6 l& U  w' e+ c7 W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
2 d6 d( N' I, \5 z& k2 d│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 D" B1 f) h! ^0 `│163 │Invis  │11│  │  │***  │Invisible for a while     │. X7 }: u) v6 v8 E$ ^% a1 f* h# o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( g0 {8 @' O4 W. P; h5 K
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 z3 ]: O' h! p9 f4 Q% _  ]- l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 U7 Z6 ?  n# o4 r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
2 g7 r' j+ Z0 G1 X$ a) p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 D8 Y2 N4 G( J2 u' \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. K5 h' g8 m: x$ b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ f# z, a- n+ g6 b8 a% s8 B. J/ E│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 g: G" [% ]0 p" J. ]6 ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& Q2 a! l' Q# ^# ]( n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  E( c0 \' ^6 |# c. B, G' @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: W8 n% h# `; |9 |& `# o│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& v! D- j+ h7 E: W) g4 O0 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- b/ {/ U0 s8 [) u. C+ L" R
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 q7 _7 ?3 t# B1 R" Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 O2 v; k. p4 h, N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% u1 f# g  s: Z% Q& ?  ]+ ~3 b/ G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 B  ]' x- i: c4 ], k% K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 m0 \# Z6 ?: N6 E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) ], S# Q! X! V& O' z5 x1 l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 d9 w' p2 N  w* M2 j- _
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 z# w! ?/ L1 v# g( h* B│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 K- `: z7 C3 J* {* D# C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 ]$ q- e& A- T4 F1 y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 A1 h, {8 X/ _
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 ^/ y: U  Z$ F
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
5 Q7 p( b3 W6 g; N: N0 N│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ I1 P" Y8 y- K" f│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 e' T( y1 @! t│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' L5 I8 N6 H' o% U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  e/ ?/ Z1 E5 P! N# \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" u3 E6 C9 p" B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 G) V' C5 ?/ g" t9 A: H. w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- g/ i& F9 m/ t" I1 q2 j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. S! D9 O4 q: _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" a; D" [- A1 }& p' ]! k
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. @+ R9 H, ~4 A
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 d: b/ A9 g, b
└──┴────┴─┴──┴──┴───┴───────────────┘
6 k- Z/ n- w; J/ O0 d0 b. j3 D9 g! `* j8 f. h
8 x: C( Q) i' \8 S. e: Q
Mega Chip
& Q7 t$ D' Q) N* g┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 \$ [4 X" M1 u5 B1 t│编号│名称   │MB│攻击│属性│稀有度│说明             │1 `4 T& u# l* [; X1 M! T5 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 I# S2 K7 ?+ ^  `8 b│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, @# p# C  z3 B7 u& ^5 |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 A6 B' l) ~% z; s% Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" ^7 f# X& _$ H" N: ]
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# Y" ~! o7 J' l. `* w│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 d+ D* F( a$ @/ J1 f$ u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ J* x; m1 g/ K/ E5 ~│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  `5 s- V2 |% F% A│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' ?: i! J6 p0 o! U0 J│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! x, E7 S# j" v1 J: w: A0 k. I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 S0 w' x$ Y5 h; ~0 v7 T: G* [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" }: K' F' S5 i1 Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; q6 A- b$ ^$ A9 ?6 j* |
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, o2 w* Y& ?3 [7 B! E3 C│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 e4 g, h4 I2 z2 u! j7 W) D- l& O' G6 ?# \
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 a8 |' K9 w' M) y. u" z% y1 V& h+ n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# A5 ~5 i4 V( n) R, _1 L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 _. U' e  w) @│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; x! r( w9 M. s) D4 Z1 s% P/ k6 P6 |
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ d# R4 n( b$ U, F4 g( ]9 W│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ B3 U. g8 j( l
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. a, q  W5 [+ ^, D$ o│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 G7 K; F: y+ {) o: R% v, S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ Y2 |! n: j6 j/ y1 a0 _
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 C% X5 {5 P4 Z. b
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │0 _% \- q4 A2 m3 H# h+ R
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: t' @) o; j5 y+ z0 H3 Z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 b4 I5 }2 V: L* \% N' w0 A+ C. ~& W│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ \) ~: r0 ^2 J3 ]: T* P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 K4 x& P) _' G- e; M" B
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" ~( r( h) P! \6 q5 ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" U2 F. P1 a. E9 ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& a0 X4 c% Q% r- z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% h* C& z% J3 U4 [) T' F" y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ c# {6 b# L; Z, ~* P* X$ f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  p7 L2 E: B) L) M+ ^9 \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, Q/ H% Z6 R4 \2 b9 q, R, [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 b1 x- F' b$ n) W' O: Z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 d0 {' X) @" T* f  g% l& L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 ]# W  d* _8 O  m4 }! c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) ^+ p5 T# x5 x# a) T* q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 \$ v7 {: j* Q! l│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! e& X0 B0 P: |& P" ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ N& L; D! `* @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; R8 i- A  k: Y8 v! j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 Y4 k( I* e, D$ E/ u& S, T) P│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 |# B, Z6 m! E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' {, ?+ u3 \% j4 e, v
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! @( B( D; }/ e3 p+ u│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 X7 ?) g( E, K) n( b
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 h2 o% j# |. p4 t" r. s( m0 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │- K" B! G, h4 E. z6 Q' _5 D( o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. U+ h) P7 G5 Y1 u, T8 q; w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! X: J, @! V7 {  i/ Z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 j* b  q1 w- Q! S5 h) d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. ]4 p+ C, E! e6 _* i2 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 Z+ B% E3 N) i7 Z2 y- Y. S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ V7 x1 r# b' d7 l6 n│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! a9 u' D7 T$ B4 L* B. M9 n
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: y6 N  o( G. s  c% |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 Q& k! H5 }' j% {│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) \+ M7 Y) _) i0 ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ k# ^0 }7 z7 \' \$ B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 K, Y, P- r( {% j; O│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) y' D$ t  J% J- d& O+ f$ r' Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, R' G" i0 q2 H* [│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; {) L+ k3 J+ L7 s0 ^0 Q  v5 Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 }4 G2 n& Q" B  o2 H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& I1 y% A9 L- v
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │' p, x& o7 L$ V6 f6 k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 `7 r4 \5 L6 q0 C! K│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! n: q; b) {, x' a
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ G  d7 M: W  {; h( G│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 l8 S8 S, @/ ~0 E8 \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 v* A2 f) l; O4 m4 U$ X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" K& B3 m- W1 b3 v. X2 S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" B0 M/ O. {! M0 e( E
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ C7 D, V( z1 Q/ |" G& t# W
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 `+ y0 v4 j" \
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% z' I  L0 z/ U- v* p" B" }" C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 l2 z/ E* g5 Q) {0 _/ `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 T6 p7 d5 V7 ]9 K: t* g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# ~) _" ]9 g4 ?2 v: O; d$ N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, N  x" Y" C2 K9 a' l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 M0 g3 Y; d3 Z% j& w9 w
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 b9 T6 h/ F6 C$ `) ]3 d# `% D└──┴─────┴─┴──┴──┴───┴───────────────┘
' K! a% c5 S% C6 }# d+ C
5 _+ |  [8 a9 j% J- S, s; `. ^9 A8 P( r
GigaChip (蓝版)
5 i; C* v9 f+ Q% `$ |, q0 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
! _* t: M- Y, q! l  v; I│编号│名称   │MB│攻击│属性│稀有度│说明             │
: Q1 Y/ B' c9 O; Q├──┼─────┼─┼──┼──┼───┼───────────────┤: P+ y$ D2 q; B$ j4 W+ F/ }3 Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( ^$ V# U) j4 _0 i│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* ~3 o  a: P1 M0 k
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' \& r0 r1 E- ?* B) Y! m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( j% N+ ?0 e7 N+ J; J│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( A0 O) W& c& [. Y9 K│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ e  B" {# ]& c& V5 g- {4 }5 y: z4 I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 B- W& L' S' r: N- K8 `
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: J( [- _" d  S. O2 t+ M' Y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; y4 g3 P. V: O, }/ Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 ^0 `" s: |* j2 ^
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
" P$ Z* ~& ?5 w. Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 s% Q: O& @7 P: O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ J+ q2 S- u6 R, t- U6 z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: {( z  p; n1 X7 d  [8 \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; S! I7 k$ J7 T
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 {- v7 r; d" o7 \
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" G: L( H9 _0 r, R- Y8 i" e│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- i. `6 K, d: g
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 e& B, N9 Z0 c4 w* {5 k
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ f8 ?& b% e: m9 m: l( y└──┴─────┴─┴──┴──┴───┴───────────────┘: \* b4 H  `! v4 V4 H% s

4 T0 _! ^. g) X8 O% \8 bGigaChip (白版)(只列出与蓝版不一样的Chips)1 T' K8 P5 Y5 B( {3 m/ w1 o/ s  L
┌──┬─────┬─┬──┬──┬───┬───────────────┐! i8 z" B2 L+ r! ^& F( D+ I" H% v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! u2 M/ F/ X. U' u├──┼─────┼─┼──┼──┼───┼───────────────┤! Z- l1 e' p( ?7 A
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% Y- U! T: y7 {8 l/ A: q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! x6 P6 F5 y8 ^& p( w1 N' ?% A
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 i# s; \: c, l- S( V" a* ]  L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 }6 b6 T3 ^* s└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 J& D- D9 l' D# W2 S# t1 l: y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' G* U/ p! ~+ J+ C% n: I7 v+ D$ Q* g! E! _, q
001002003004005006$ T+ s4 r3 E* |7 V2 Z8 Q4 F' |& @
007008009010011012
9 [# @% n) z" \$ v% \013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: u2 s  D& [) `8 i. ?
1 o4 [$ D6 n( U( W7 k  `8 k
019020021022023024
# f  ?6 T2 g3 m6 |  S025026027028029030
4 W$ X( D7 X2 Z1 u4 A031032033034035036
" U" m8 h0 I& M7 S+ O* d# _
4 l. h5 O) P1 H5 _* e+ G2 G[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 `! e; ]& e) a/ b$ E7 h
" T' j5 Y; ^$ C) p8 _) y
037038039040041042
+ O& l; i* [6 R& a/ _( J( r043044045046047048
, A7 Q5 B. V5 U4 s& c049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  X- g5 o5 p" Y! ]' F8 p+ D

% M6 E, x0 q$ A, G055056057058059060
) z1 C+ q+ c1 s0610620630640650664 A9 b6 ~. q' ^! L# R
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ^3 Q6 a$ z" ?
3 D: I6 D6 h4 `4 p! w3 C: F* B+ v  S
073074075076077078
8 Q# q$ u* p6 ^079080081082083084
5 e7 r7 y. M6 ~7 R4 D4 _2 c) |! l085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 @+ n& P4 G4 b8 q" _% O5 P

, A% E8 O: N' ^, P091092093094095096* x2 N2 K. q" h) x& Y$ P( y6 q
097098099100101102" ]8 Q: X: ~0 i6 g/ _
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. M, J. j6 o" J. L( P" u% F5 |6 W7 I0 l: C. `- x2 I- i
1091101111121131148 a* W  u; Q8 F
115116117118119120
* e* n4 s  p/ l8 O% N121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( B, R: B4 l3 H* v3 @2 w, e, A2 \0 Q0 X+ H" ?) w1 ^# v0 t
127128129130131132
! N( {8 }* Q' t* I. e( D. p133134135136137138- v) R; z) x& h
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; d; ?/ h8 q% t6 Y& P& Z, r) |& }# c. X% t, @5 Z0 p9 Z9 z
145146147148149150% N) b% ^3 R4 N6 p2 ^
151152153154155156' q* }; t! e! W* G7 c( b9 w- }' J1 O  q
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, [5 h5 G' n) j& y; v7 k% p2 m& n1 K5 X4 s7 P  \8 ]8 {
163164165166167168! j) X  w9 ?; i1 @; \9 ^7 w
169170171172173174
9 `: P3 e9 s# B2 \# \) G- s175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" V( {+ Z& d3 ]$ u* G+ ?9 M) p% t! ~+ y2 Q7 J6 V5 m
1811821831841851864 W' t) P' `& j5 M: X# \. D6 c
187188189190191192
9 k% N" ~0 `- V193194195196197198" L0 {$ D: @4 n+ j5 C/ ^6 F/ d
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- @5 C6 W- u2 R3 \1 r
* V# s! R1 x0 j, y001002003004005006% y0 h5 L/ v4 F6 G: e5 b( G3 R
007008009010011012
8 K1 Y. E5 T2 ^, D8 d& i& `013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 L8 {3 d$ [8 x! l# {0 b! z' Y2 [

4 w9 A8 |, X, i4 X019020021022023024
! G7 u! u; U5 |8 j025026027028029030
5 L$ t3 X' w7 {031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% e: k! T1 t6 Z" r% b% y
, ]: \" N7 Q, K" t- O037038039040041042
# D2 n( u. {+ r043044045046047048
5 v; S# y1 J. h. S% u9 X1 i4 s049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 O* b6 q" S9 i( Q2 Z3 g
9 A; I8 L* z  l" m4 Q$ ^1 k
055056057058059060
( l+ C# O/ L# q& p9 p061062063064065066; L9 Y* e' j  b( }' |  F
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. v6 {2 d+ B, G! h, ]

0 y% B/ S7 ]2 @+ l, j073074075076077078
6 _( t9 @/ D# w8 a$ t079080081082083084
. t% T) V' v& ^( l" ^085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 a; K7 z$ p3 q6 Z

8 Q9 f/ g- \8 j& R+ g8 I, Q) a; f. ~! G8 T) t001002003004005006
: `$ g& V, P' o; [" e7 k7 M; b0070080090100110124 E) r( d8 f4 A5 i. j4 g- b
013014015016017018
2 |- x  T1 K7 T7 u1 |019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-18 04:48 , Processed in 0.052488 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表