转载请不要删除以下信息,感谢您! 6 t; o' N. M: k$ L% n& n
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % ]+ g' \% t# `* I
■● ■ NintendoWorld 站友xliz原创
( v8 t2 I, @6 }% a! r" I■ ●■ http://www.NewWise.com
7 C# s- E4 ?# b; T3 {" U■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + _$ [" B$ U5 y$ I3 }, M
5 S( o6 v* P E+ f, f5 A6 q
/ f" }1 N7 Q, V$ W; `
洛克人 EXE 3 Blue 卡片组合
J# P- s2 x$ [, w7 L8 P# A9 `( u+ V6 D! G0 y
* v* m1 e, m: i
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 y# u& Y4 `. `, W7 I% j大家要看日文版的P.A.或详细攻略,点击这里吧!5 \$ _6 Y1 ]4 Q2 m" L
====================
% s) X& e9 N) h, B; V+ z( ~希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% J( f1 q2 s3 A g2 N2 U
4 O }- V' B s1 D n+ H3 C以下内容格式如下:
+ ?/ c0 q# a2 y4 r
+ }4 b6 |8 r" ~9 a编号 名称
9 w. I: `* u$ T r& }8 u说明
9 W( l- z5 b. ~, E组合方法) H8 t: U2 |6 D) K
---------------------------------- L! |5 w( B8 ]! Z) u: D Y' m
01 Z-Connon 1: p' W& R: e/ T9 u
Unlimited Cannon for 5 sec. C4 p C" j* [5 ^3 b
Cannon A+B+C% e9 N @( K3 k
Cannon B+C+D; p. Z' U, v) |0 `+ f
Cannon C+D+E* u. h$ N2 j: j* P% Y3 B5 d
% X/ j1 T1 s$ e1 C
02 Z-Connon 2
6 f: Y6 d9 A0 N% BUnlimited HiCannon for 5 sec
5 z. q- b- X2 Q, F( THiCannon H+I+J
G6 k/ F9 C* j! ~) k) _4 \0 k5 AHiCannon I+J+K0 F/ C0 t _' ]9 S7 O+ {* P
HiCannon J+K+L6 R+ B, h7 m, [. _$ n0 k: ^
! a# ?6 n+ J( E- z; c- a4 d( K% H$ p# |03 Z-Connon 3
4 t; U- k9 `. v' L7 d. zUnlimited MegaCannon for 5 sec
) C& \" l* T/ K+ F! cM-Cannon O+P+Q
* v( c G6 g6 N0 L$ bM-Cannon P+Q+R6 d6 o v! r% x) T/ h6 I
M-Cannon Q+R+S
# }4 f; n0 L/ I" Y* j
8 s1 ]# y a3 A3 Z4 |7 q, M& m04 Z-Punch) F9 C) j0 R9 d$ c
Unlimited GutPunch for 5 sec) Y- x: _+ x, f, H$ o
GutPunch B+C+D, U- T, a# d) G2 |/ G3 K
GutPunch C+D+E
3 E0 p3 d7 V$ l6 MGutPunch D+E+F
* G" }4 u8 z9 H/ x, \. i+ }1 S
0 f+ ^! @0 A8 `' O05 Z-Strght
; V$ z$ z! Q8 s. ^# {3 N3 a1 \/ qUnlimited GutStrgt for 5 sec, L2 J) N4 d5 B
GutStrgt O+P+Q; S1 ~4 }4 Q6 E) w% K V
GutStrgt P+Q+R
& J* s, A& n5 L2 ^5 S8 RGutStrgt Q+R+S
4 s1 u. S! f/ ]) H$ i) M+ M9 c3 @" s' T8 F
06 Z-Impact
3 _* N. }8 S. C' _4 d* GUnlimited GutImpct for 5 sec
3 \3 z9 q7 V8 RGutImpact G+H+I
9 F( e8 T+ I3 ^" \GutImpact H+I+J
# }( j$ Z6 V# \" w$ ~GutImpact J+K+L/ F3 h# I- x# M5 ~# o# |2 |, {
5 \3 w1 J( A: w& o# q07 Z-Varibl: L" F( l: T4 H; \! _; o& D
Unlimited VarSword for 5 sec
& i+ b/ {3 f0 mVarSwrd B+C+D
: c6 T0 `. U1 zVarSwrd C+D+E# m4 n7 f9 `; Q1 Q; l8 y5 w+ n
VarSwrd D+E+F' p4 c( ]/ ` r6 g/ O1 D
! R4 ^$ o. [! U7 m7 E$ n9 k D* E08 Z-Yoyo 1
3 o! W' c3 ?0 P. kUnlimited Yo-Yo for 5 sec1 H, {# i4 y2 q
Yo-Yo1 C+D+E. g5 ~+ A" S% F* j8 L
Yo-Yo1 D+E+F8 O& p7 f2 y5 i3 ?/ E& o
Yo-Yo1 E+F+G6 e0 |5 x1 F4 ]; x1 @8 ^
4 s( R$ h$ y. n1 J" J6 ~& p09 Z-Yoyo 2
" B n9 x7 H9 M; BUnlimited Yo-Yo2 for 5 sec
0 W0 `/ m/ g8 F3 s$ HYo-Yo2 H+I+J& C- t) E4 l t. g5 ?4 [
Yo-Yo2 I+J+K/ U, B4 C& Y# D/ s Q/ N
Yo-Yo2 J+K+L0 l7 \2 x2 a. v6 f% Y
2 A! e5 j- ?0 g7 z2 p10 Z-Yoyo 3- l! `' u& Z( |/ A; R* h4 ~' i
Unlimited Yo-Yo3 for 5 sec" Q, O0 B7 {5 f
Yo-Yo3 M+N+O a' [7 u4 A% [( }. H/ w, g& {
Yo-Yo3 N+O+P
0 E( {$ r8 l( EYo-Yo3 O+P+Q
/ z+ _# t, v! ?0 I& j3 z* F O. e
11 Z-Step 1) ]- ]9 p8 {+ B2 Q9 B& G
Unlimited StepSwrd for 5 sec
5 C* X7 O: p M, y4 XStepSwrd L+M+N
4 J" l6 T' _7 E6 g g/ n9 z6 yStepSwrd M+N+O
" A ^6 Q, v: K, R2 v z3 pStepSwrd N+O+P
N! v3 o: A; l( N4 c. b. V" J0 v7 r' V* q+ \& |
12 Z-Step 2
2 w9 S$ s2 J: F7 m/ F) ~$ jUnlimited StepCros for 5 sec" {0 s1 @/ f1 i# \% g
StepCros P+Q+R' b9 U8 z+ q! w
StepCros Q+R+S+ X8 Z ? [+ K
StepCros R+S+T
^ _1 F" V) W( ~1 T
" E7 a/ g* R; b( q13 BubSprd
% |5 y% q$ u* d; ]: B* ^4 _" GAttks w/ spreading bubbles!
: V4 N) E) n J3 ~Bubbler C+D+E$ c$ n+ V3 X2 g0 \+ g7 b
Bub-V D+E+F. q& ^: a, O" b9 D# X$ ?' F
BublSide E+F+G
5 ]* Q. o, R/ P: f) ABubbler E + Bub-V E + BublSide E6 M( m. e/ M* o
& O3 P, V& _: H- y& w5 ?: j# }
14 HeatSprd, `8 h& O- p) p8 Z/ K- J$ v
Attks w/ spreading fireball!
" b9 c7 f3 i4 l" N0 \HeatShot H+I+J
; x" N' Z7 O1 H- O) x6 f2 d" o9 ]Heat-V I+J+K
8 v$ _) J9 m, p. D2 H2 f' g- N aHeatSide J+K+L
. h8 R1 \7 m7 z# a; E/ KHeatShot J + Heat-V J + HeatSide J
/ A* @6 i" U" z* V: c; Y
, `% ~4 ^+ Y& I0 w3 K15 H-Burst
* U3 M/ S/ E2 q% p! WCreates a giant explosion
: X: E) U3 A# m% K" j# NSpreader M+N+O
5 u8 X5 y8 i) o* C. lSpreader N+O+P: e# B% G1 Z4 b/ z( b% P% t
Spreader O+P+Q
8 Q) r6 h: w# K" g2 C
* D7 R C" i! g) w5 Y4 s$ R16 LifeSwrd- K" S+ ~! S) }$ i6 `& [) s
Swings a huge 2×3 sword!
: [3 b) j& F2 @9 v' @- N5 D- iSword E + WideSwrd E + LongSwrd E
9 f" x% z n* |Sword L + WideSwrd L + LongSwrd L% C, l- z* M: C5 }1 E0 I
Sword Y + WideSwrd Y + LongSwrd Y
/ I; Q6 J8 i6 q+ O- N3 E% J; L. U6 ~* W
17 ElemSwrd
/ l" d' A+ w" v- q2 JWide swrd contains 4 elemnts& @" i$ o/ k/ Z ~4 q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 C+ l& @- N: Z3 f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; Z! I) V% W! c* t5 A& R4 G- }+ {+ \( Q* T" W4 }: J+ p' |1 X
18 EvilCut
) P2 \6 a( g9 n8 @Step up 2 & make 4 atacks
|9 x x: e) h& o" O2 z5 O d- P* |+ sStepSwrd P + HeroSwrd P + StepCros P9 G8 P8 }8 f( ~' n5 ^' E
# h6 k R- z: i! a7 I0 p$ Y19 HyperRat
0 s+ W0 F& {! U1 f; }A giant Ratton charges!
$ ~, O7 z. x, \- S: D8 a" e' K1 TRatton1 A + Ratton2 A + Ratton3 A
6 S0 X# D( j/ }7 o4 cRatton1 C + Ratton2 C + Ratton3 C2 b0 F, f% w% {; Z1 V) e
Ratton1 F + Ratton2 F + Ratton3 F
3 P/ n- I" a* r+ s* Y
: v# L; K6 d; b% y% ?20 TimeBom +# i& C4 H; r" X F S" X
Sets Time Bomb in enmy area
6 N6 J! p* o6 g* ?: |TimeBomb J+K+L7 u& O3 m) W$ E2 l3 K
TimeBomb K+L+M$ S1 W: X" f) U+ }- j' Z# [
TimeBomb L+M+N+ ~; M! G, O0 G$ m
9 a6 U& o8 ]- b8 c* Y
21 GelRain; L) j0 b; C9 u8 \5 ]) A8 a
Gel steals squares# g, l: Y! _. o' }( ~& j6 X
MetaGel1 B+C+D
; W$ r* m8 J$ GMetaGel2 E+F+G8 \( u) k) Z9 j. D& |
MetaGel3 S+T+U( q& b! r" e/ ^1 H9 Y( y
* |8 L7 o+ u+ w8 d3 F$ ?3 z: x L" ~4 {
22 EverCrse" S1 p9 R( C' l3 _( F
Shield chases enemies% H/ ]$ t1 G- n& ?" `! Y$ S" q
CrsShld1 C + CrsShld2 C + CrsShld3 C/ p( _7 P' ?9 z! v- K+ {6 j
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 d6 Y2 P+ J/ K/ B
& I# i" \2 g! @23 MomQuake
: ?/ O/ D% C$ _Awakens Mother Earth!8 @" q8 w# T$ ?
RockCube * + RockCube * + GodStone S8 |9 `8 X0 G2 q; K6 u5 G
/ f5 c1 Z- c) R5 O7 k' O* P24 PoisPhar
3 s3 }% {/ M5 |9 ? x' h) bPharaoh generates poison
f7 K9 V7 H7 f# @( k P- K2 MPoisMask A + PoisFace A + Anubis A0 w5 o5 g+ s/ X- b7 i; r+ L
4 T. g$ w1 H1 n' x3 m" n: U
25 BodyGrd
% Y2 O' f7 O1 m# Q: P: V" jBodyguard takes out enemies/ _, e+ u ^9 X1 D x# c
AntiDmg M + AntiNavi M + Muramasa M
$ r, z1 u. [' w a+ M I% J
; e' [, p% {3 U/ m( o+ u. d, }& P26 500Barr5 I2 s: h* H& O/ y
Barrier absorbs 500HP dmg
8 }/ l0 g+ P$ Z: W, S, c4 h% CBarrier E + Barr100 E + Barr200 E
7 [! O- m1 X7 j4 D/ XBarrier R + Barr100 R + Barr200 R
* _& h$ g1 |3 B2 E
- n" f! B4 }2 o0 [8 X2 r. G27 BigHeart8 t% x9 H) x8 x! h9 r3 I
Attacks, then heals HP!+ o$ {/ ]* D4 }6 z: i. u$ T, _
HolyPanl R + Recov300 R + Roll R
4 `, B& K) P5 a! T6 \! \% q, d1 wHolyPanl R + Recov300 R + RollV2 R
; Q1 r) o% F3 H6 v- P8 C; {HolyPanl R + Recov300 R + RollV3 R' W+ t6 V1 @3 K; y$ r) j
: O2 Y' d; ?6 X9 H9 Y
28 GtsShoot8 s0 I$ \" U3 \: k( O6 b
GutsMan throws MegaMan!
; \2 a# Z% @* m- U. tGuard * + DashAtk G + GutsMan G
k, Q" i+ S: `Guard * + DashAtk G + GutsMan2 G6 H8 H! Q7 h* c5 ]# ~
Guard * + DashAtk G + GutsMan3 G S- n/ X. B1 S' m5 F
Guard * + DashAtk G + GutsMan4 G
& S7 O( `7 Y. e" i0 q7 Q
6 {: h7 s; g; j& V3 J$ V5 k29 DeuxHero3 L7 Q% H4 l/ U! h _
MegaMan & ProtoMan team up!% @" T' P( I6 i
CustSwrd B + VarSwrd B + ProtoMan B
" }8 \+ v6 S$ p' ?CustSwrd B + VarSwrd B + ProtoMn2 B
* a [5 {/ j4 r3 i, iCustSwrd B + VarSwrd B + ProtoMn3 B
# N) |) ~& R( n" M; \CustSwrd B + VarSwrd B + ProtoMn4 B
( i5 y' ?2 I/ G; D2 M# n) Z
1 a; E/ ^8 \& Y7 ^30 2xHero, U% K3 n% F0 R, |# R( u
MegaMan & ProtoMan Dual atk8 d2 U2 H9 K0 V4 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" v ?$ B% W1 F7 L3 N+ P* G; }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 r$ z1 C* M! R, Z$ C+ Z" d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% u. C7 ?+ H/ D5 ^ z4 V: FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 Z+ D2 O% P0 ^5 B. r8 D
' e# `7 L- R+ Q% b8 L9 ~31 PrixPowr
' z; w* X' } |3 Navis attack at once!
- {+ d ?1 J* w. W; yTeam1 * + Team2 * + KingMan5 K
. u1 |+ C% ~$ PTeam1 * + Team2 * + MistMan5 M3 y8 _' r& O B( r
Team1 * + Team2 * + BowlMan5 B# w: e* f4 x1 J. B
$ |$ l( w+ C& H) e
32 MstrStyl
~( s! K' m( \) e qMegaMan unleashes his power* M$ V; f( A+ |6 U
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 q6 V, x/ W' B, Y- R( G( I
7 R: M- i4 l" F$ I2 k1 ~StdrdChip (Part 1)
% O0 D/ Z8 p: n$ C& ?5 Y┌──┬────┬─┬──┬──┬───┬───────────────┐
8 T! v0 j7 ?: m/ ]( V│编号│名称 │MB│攻击│属性│稀有度│说明 │8 b' S! e. p/ S% h. v# P
├──┼────┼─┼──┼──┼───┼───────────────┤1 x2 E/ Z4 y2 K+ c( Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 x6 k" ?! E' j
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: `: ` B, t8 N+ t
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% {/ u# V* H/ g" a7 `; [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 D0 }4 M/ R' q& f, ]
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" u1 E3 ^6 v5 H0 U- i1 A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 f$ K- R U# U; E4 {$ {# y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ J* g8 @' ~3 [5 B' L7 `' ?
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 T% C. X+ d6 i4 [; l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' S( L# O" x" j- h& T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 }* q2 K* P1 G' `
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! t1 f2 [8 G" ~2 k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( ?( w2 m% y& k; k; A+ G. V│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ E' g: H) K# X5 `% o% i3 j9 @
│14 │Spreader│16│30 │ │** │Creates a large explosion │7 b. [% y9 }' x) H; @/ A" b' l5 e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! o8 ~5 }# ?- B│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; r5 U0 Y0 z6 \& D2 R) W; o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │" L2 Q# d0 H+ {7 Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 O4 g. F& d: L( J0 B& _) j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 i; Q* {) T2 k3 I; b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! F. G1 _5 d+ \: o2 C
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ D( s: ^! Z" G+ z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" b& M s8 U; H2 `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 g- p7 }) v. g H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. \! L! P! g, O7 J3 d( J9 a. p8 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- ~* p" k8 i3 L5 A5 d! f4 v1 b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 H$ _0 G, g' |3 \
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 p9 l, X& \: \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 C- K( E8 v6 f. ] c. f( S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) s% d" }& Q X2 L+ I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 N/ |2 N8 @& Y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) T4 c1 c& H* Q5 i/ E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, X7 r) L8 e; v# V! R. T( n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 F% ?' G- Y: u. Q# R
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ c" Z5 F. q, Z& H4 }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 W6 |5 S+ |- b+ o7 j5 m" {7 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! S. M" e. ~6 ^4 d2 t) v7 D) I│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 I3 O1 O! l! i) S) V
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, T2 x+ k0 r* V% ~4 T! {! r1 U
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
3 H0 H6 E; J/ L. g5 |│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 H' N7 p4 S% H+ Z3 `( |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 t9 u! F$ Q9 }8 ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; P6 p0 V% j! H+ b2 X' a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* S1 X- k* m( r$ J) G+ X9 ]│44 │ShockWav│10│60 │ │* │Shock through enemies │0 ~+ H$ v9 `5 N3 r' K0 I) b
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ B2 r( n+ h7 N F$ ^: ]│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" H1 n4 d" k. |) G6 }│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) w) v/ H: I. ]9 k' Z+ \│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; P* @+ D& X* G, E9 A5 V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& T$ C0 |$ A- ]$ W' H& v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 e2 [( v5 ~$ k3 y) M8 Q+ E
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% g/ `1 u+ T! }' ^" H8 S5 i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% R2 N+ k4 F- _: m│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' n3 U/ T% e5 B" T3 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 Z# H& K0 ~0 z2 T0 V; k4 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! F9 |! s$ I: ^1 P) M/ K7 A7 d4 A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ u3 u2 R2 I( I│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& d4 M Z$ |, h2 n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' }% J4 u+ H3 F7 R# g: Q* X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 g8 l* I2 a& [$ O9 b) ?* N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 `8 s, q: \" J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ Q: B, J! g6 ^. i- ], [+ g+ w│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; m2 {& d3 m6 `6 D6 f& y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ }1 d% I @+ |+ ~, F$ |* \
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ u4 `/ M2 [4 `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' |9 ]2 N$ z8 H* D: j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% H. b: e* X1 e- \8 v4 c
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 J" Z# W; \ h: |3 t5 Y
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, l& z! _4 p7 i
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# | f: W- U8 B" [ o6 X& ?
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 S& K9 y0 U1 \3 E) j: S- ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. J5 _- E `5 a) K+ q& O+ Q6 ]
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 t+ y) Y, z8 P+ D$ y: X( c' |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 I9 B; }- f5 Y& m1 U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: G4 X# k2 _6 T( x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ P% K" f6 Y' g% Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# Z7 \* f0 s. p& e9 u% ~│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% Y2 C0 Z2 m! n9 J( }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% r% l7 e# S& u) ` q9 @1 y│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 v5 Q. r1 W: |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 I% @2 z: {' v2 L+ q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ v* P1 m* k I6 U* U9 I& L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& E& l) b( d& I) f$ t c+ G
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! u0 {+ |3 C2 ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
O4 p& r, b7 K' j" m7 d" w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 Z$ ]1 |' a7 X9 D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 d- d; S3 ~3 `2 x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 {3 _3 E& P$ r. l8 [' t0 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 E2 K- a1 D$ J
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' @" A9 Z* {" e1 O* A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 r4 v/ W) ~$ T, Y/ q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 _9 o0 v+ C) M/ X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; s A) a2 t' H; h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. o a% G3 {2 e) B4 Y5 Z* z, H5 d
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& E" B9 t9 c; b1 Y6 y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 X7 L/ y8 E" f8 ^: S│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& ^/ ?4 P. t1 |0 @$ q. t2 J$ _│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; Y5 W3 C- R: z$ U' @
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! F8 K8 ^8 b+ l# e
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 F" X; o( d$ Y' Z1 K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ h/ ]' ~, _/ D- o( w* F
└──┴────┴─┴──┴──┴───┴───────────────┘
8 s @ V0 c2 q, j; x" r) L; b# S( q. h2 t2 v
StdrdChip (Part 2)
- f& B" k6 `: U# x┌──┬────┬─┬──┬──┬───┬───────────────┐
: D ~# g( N, I* @" D│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 x; X# q4 R: h- [' H0 l ]├──┼────┼─┼──┼──┼───┼───────────────┤' Z8 K/ D0 V$ n' O2 {" g4 F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; r8 D- y# |% f$ p' O7 a+ ~│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 U" e* Y; u- q3 n
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' i+ j, D: K, e) H$ Z2 g" S- R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 H( [, h; g1 E# E/ ]# L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
L0 _( r8 B+ j. J2 _( B; j# s, @│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 B: P5 V2 h2 \3 T6 I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- D+ \" h) ?( o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. j2 w& l5 v8 S# F/ Z6 G2 Z7 ~' e* Z+ c│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ i/ a3 ] r* E! K8 m" G│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# m5 U8 A/ u$ o( j$ P6 B; k$ Z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 h- w" F) h( b2 U9 T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 }% f. c+ C1 q+ B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" r) Y- V6 [% _! r! F
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( O$ c _/ P; ]. I8 I6 {. L5 k5 L( @│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ ^0 e4 }$ t+ ]/ w9 S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ v) _( x( a% d8 D5 S9 D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& W1 [ V* k( v$ s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- Z2 S- R: a0 d3 g/ Z/ V8 S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ i6 u& Y. P6 O+ z& Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 H& K! m* s5 j( ~, k$ H B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: i" |" i2 B6 ~ q/ E# ]4 U
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% p$ L. f3 F. m. L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; D7 |$ J. T4 Z3 N8 K. W U! B
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 i1 e; X; M6 u d9 R! N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' S J: D3 F* }3 ^$ Y% {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 {0 k+ ~/ |- ~8 _! A" X│126 │Rook │30│ │ │*** │Protects you from attacks │
) l% }. G8 Z) s, b; U N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% V3 }7 D& l! p. Q: t1 X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 S G9 Z+ Z2 Z4 W0 l% y1 e* V
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 G( p# |) o# u0 S& W1 y% e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 r3 `! _# ]4 P' Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ {3 E+ n, V3 C/ X
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 F1 w# I; N2 Z( o
│133 │Guard │5 │ │ │* │Repels enemy's attack │, K9 e- E6 I* z5 y% ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 r' Y4 X/ L9 W* {6 _/ n
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ w5 A$ S* _) R│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 J( y5 H' j/ S; o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% w( Y+ _5 Z9 U7 j; I. R) K│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 }. H/ C# F5 X; }* x
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 }9 _) r: L$ u3 @1 L│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ A* S* _4 Q* E# q4 D, t
│141 │Prism │60│ │ │*** │Prism fires randomly │& D' d6 R @" D4 @) {
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) e q+ Y. J/ {! Y/ m" {│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 M5 V5 l8 T( F│144 │Fanfare │32│ │ │*** │Take no damage for a while │; N$ y7 V) ?$ C' {. i
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# t8 U, B# l" y" a+ e
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 ~9 Y, p' p# R% ]; X& c2 {5 W0 D" z│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 R' Q" j( z) v
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 u# t7 _" f3 |% V. U: R0 e│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 f0 N1 f/ @* J9 q) E│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 z" D* J( m3 K9 E; i' ~│151 │Recov120│35│ │ │*** │Recovers 120HP │
! Y0 C/ U+ e3 h4 y% b- j/ c│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 W1 Z4 N0 G2 z* H│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 _* d& b' o7 L: B' X; o7 @│154 │Recov300│80│ │ │**** │Recovers 300HP │
( A4 D% H9 t" v: Q# u/ r│155 │Repair │8 │ │ │* │Fix your area's panels │1 w$ i% b/ M4 M8 C8 D
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) D( x9 t( C- z6 ~4 s( f$ g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; k0 c, k9 K+ S: f% C! r2 x( Z│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# L3 z# B5 H7 p0 s! Y* ^) t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' n: p5 u0 ~* q/ i# q4 m. T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% |1 k4 G9 D( J: x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 I6 U2 Z n# m. a) z5 y! u* w
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) C6 p: V+ V: l│163 │Invis │11│ │ │*** │Invisible for a while │
0 C# W1 U% A$ b# W M2 @: R4 s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) `1 Q* j0 ?1 g3 x- ^│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; r1 R" L6 o. o- O9 Q: S5 q P9 K& V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 T S) d3 w, D2 C! ?6 R4 g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
2 C+ M6 M& Y+ z4 t1 {' S│168 │AirShoes│26│ │ │*** │Can stand on empty squares │8 O3 m4 S5 t; F% z# g
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) T3 Y0 n9 o) c% c( W, T0 B7 c5 E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 ]/ [* c& Q0 B: t# O$ R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 G# Z( Y6 d+ n8 G│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 Y3 v. e D ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 n$ w" c& ]: i+ C" ]+ l: \
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 { ?$ a1 t, l3 v! h% Z& G2 K│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) |8 }) E) K; Q+ I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* Z% [8 b" ^+ b; a1 E$ _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ P' {8 Z& v% {! T/ D│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ M9 ?# q% ]3 d3 l
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; g2 d1 b/ g& e│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 M6 o/ v1 h9 h. m5 B0 X* a0 Z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ J0 Y2 k6 @) l. W( h e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 c: V" o3 @( Y! Z5 ^2 j
│183 │Hole │55│ │ │**** │Open hole to dark world │& V% ]6 ~, y: U( Z) Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ v. t( L7 c- ~$ j: b# B) p│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 x2 R M1 [% J* h! Q: D# u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 ]4 a g9 L ]7 L* R b* w% w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 H2 r" W6 Q1 R: M) K
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 x$ ^; ], s3 h│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" R! ^0 y7 l1 d3 G' d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 O7 ^9 c$ _( [! d. D& O│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( a" L/ g# t* }7 ^: [( v5 g│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! g4 a' e* c1 E4 r0 j+ R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: M- x( e. |1 a4 V6 s
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* K) R" T& |* T2 P+ I8 W' H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( B- j% T, E7 y3 O6 O3 F6 r' O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( C4 b3 }7 N) _& j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 }9 H3 n# e% N c" x/ H% B! e
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- ?$ S& g# k+ i; J7 }4 o) ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- A( H- T, ~- Q7 K: n% P9 C
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 v4 Y3 o3 M3 U( v: I└──┴────┴─┴──┴──┴───┴───────────────┘
5 s- H$ v5 y& R8 D( a$ ?% W0 g5 l0 j6 V, u- _
. R; p% D+ c/ t
Mega Chip
( I/ `8 G3 [; t$ t' B6 p6 m7 s┌──┬─────┬─┬──┬──┬───┬───────────────┐ M* e% S1 _# _$ L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 V: g4 y; p/ K' ^# Z4 M├──┼─────┼─┼──┼──┼───┼───────────────┤& W" y- z/ x7 ^: d7 Y6 R ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 b7 _' L1 k/ U* g* ^
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 a8 B8 f0 {& R
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ n4 @1 F2 {3 S7 ^2 {; g+ c% x& ^│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 s( z8 ]+ `" M' I6 s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 F. k; p* K% {' w│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 M3 O: b% X6 W# ~) ^' U2 ?3 P│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 z$ z3 Q: t! R5 G% R, t$ h2 e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: d7 P8 d# M8 E│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: T/ Z: i3 A5 l4 ]5 W& n4 j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- s; L" u. @9 y6 ^* T4 O2 v {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 A+ c& r, }. P% n5 P. d; S│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% u$ C" y" n J; w│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% q7 J& ?- ?& A; c! d+ E9 }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 g; j0 J4 a4 g _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( [- h; I: y9 @8 H" g
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% Q" V) m' z" L U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( O' o) ` ]5 t Q& m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 y+ G6 ~- Z5 h& h3 v/ r; I
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( ?0 O. j0 g3 A( [ y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. u6 b- J/ N/ {6 ?( G$ r* n. w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- v9 R4 z# ]2 V" A: a3 c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 I' [& `; z$ B8 T6 h) ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 V$ j2 k- l6 H/ v│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 i6 G+ J" `0 g' Z0 i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 ^. u t. l2 v( A! y" E! P( P
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 ~4 \+ l4 H. a6 D0 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 i$ w( F$ Z' l│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 j% p0 V' b" Q8 g* A. ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; ?# A% P' D( n( f; q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 w$ x( [+ b% H, V# A│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, y( t" E, g7 Y: A8 Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: B" N# H7 H7 z4 z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( \8 J- c3 d5 u# Y P4 V# w│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 F" J! A. H" A; ~, _' a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& w* f2 A3 c% n" ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ J1 h# t2 q; }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 _) f& I! z7 v/ J3 Z" C9 D7 o+ h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 L9 n/ ~5 F: e0 k
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% N! [7 E4 l! h0 K; J5 L│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 I. A( n0 h) B4 h' Z0 A
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- l" I+ m; o8 v! t, }; O+ _7 \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ }, B! Y7 F+ @! n3 w0 H8 m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 Z) [5 |3 T' Y* O7 ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 ?- ?& M; P+ l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 E. V2 H% c0 K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 ~! i/ K/ O' S. g" v+ j" H' }- {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ j3 e s& T, Z1 N9 N6 I0 \! c│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 X3 J: e4 X' P
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ s* ?: S+ [0 C7 b
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 m! G0 o% F. A1 @4 v$ p# u" \) B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! A$ g7 }% C- i3 u0 @4 D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' H, [4 [+ U, x$ F, e5 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) A: l x$ W: r5 A7 E/ j│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. U7 `& B6 R; @7 d: k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ t4 k* S; A9 i, f7 [% L1 c/ a0 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 B$ r& q8 g; V7 C; { U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 i9 O, V. t; `/ I: a/ j9 p [" z3 ^
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* |! c7 J' b4 J7 j" U: B, z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& @( v/ ^" C4 k r3 f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 X- w3 N- h9 X+ k, Y0 v1 P│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* f' e. t+ C9 C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* z( h" F v$ u+ Q3 l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: q' ?( {0 h( n& [│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 X3 d3 ]6 d4 o- f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 m; }0 C* h# d& O+ J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- H8 \# S$ {7 L% ], `1 W! C1 ~
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ p7 \$ g8 l5 M1 h- V# W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 D+ A7 C' q9 {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; [* g. F+ S: N$ z5 I8 h5 q) M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
m h1 U# J( e! U3 l3 [* [" _$ d& P│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* ` r) } I0 I% E% c! C, S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 A5 C( @% Z V6 }. B/ O
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. n; E! _9 x; G
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* H( o; T( l3 v+ t4 H1 `│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 h5 P5 i+ Z; n" C' `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- H: c' k$ F3 |2 Q* U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 e9 ^) Q# H0 z K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; [9 v A3 n8 |, Y0 w$ d
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 N6 g- O. q* W6 `│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 L7 f2 b/ a, P9 w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( ?( k' E7 y- C│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& N" b1 |$ d: x│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( o/ ?( ]7 _% m6 e- |
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* r }& S k& j6 Q" l# N, L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: V% d r Q; C$ d; r
└──┴─────┴─┴──┴──┴───┴───────────────┘
% g5 Q8 d7 e0 u/ V# T, d0 y1 @, e. L% O
0 ~# K- K% _" j) H% j! b
GigaChip (蓝版)" x/ u2 Q. I' r1 O/ j, U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 y3 l5 `5 c4 R3 L│编号│名称 │MB│攻击│属性│稀有度│说明 │8 w7 I) i; n$ b* x u; Y) p1 B& Y
├──┼─────┼─┼──┼──┼───┼───────────────┤! s+ }" _- ?/ N& I D: N
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 Q0 f% ^7 Z4 b, F' p6 k% n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: f$ f# a" q K- N# o; A: V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) w0 g4 i. O: Q3 p; f│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: e/ g+ E, v* U3 X, H' d) @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 c$ u% j2 ?$ E5 K3 C% a6 K- c! s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 K9 A/ D$ J. s% d% Q o) q7 m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 O& t- H% P7 a! {1 V( h3 F& ]│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ G5 ~9 @% ~* z1 l' [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* B. ]( Y; K2 ^; E1 S2 F g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 A2 d a$ J& H, U) G* G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. i. ^! x- v P2 o/ ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. Y8 X! X/ z5 \8 m
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. \/ x: P) {& O+ V6 X5 Q; z) |│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ r; o- p5 y8 f5 X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" J$ U1 S% ^3 I; d+ u8 Q
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 w, l3 a& O; n# u& o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 Y" A; i1 x2 J& P$ C. T$ }7 a8 S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 B2 r( Y) h* Z" f│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; F, p2 z( Q0 D- E% | n5 ?$ R& }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 v* h% {6 p+ o( r└──┴─────┴─┴──┴──┴───┴───────────────┘
/ n' s$ t$ J2 e. [# Q7 U d2 V& X z5 B0 J) k
GigaChip (白版)(只列出与蓝版不一样的Chips)0 p5 h) V1 n7 A8 ?0 o: [3 P6 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( d! G, e8 G8 k5 u│编号│名称 │MB│攻击│属性│稀有度│说明 │& `. f- E3 Q! E9 [( t2 @6 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
% U2 g: Z% q3 A( u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' P& U s! Y% C, T│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. |) C* B: M! i$ }│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' s% G1 m. w, x! I+ g% q" W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( h+ c" G q- k% C) X9 Z└──┴─────┴─┴──┴──┴───┴───────────────┘ |