转载请不要删除以下信息,感谢您!
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" z+ F1 X- `5 K' Y$ x& O, W■● ■ NintendoWorld 站友xliz原创! |. J6 w6 h( N
■ ●■ http://www.NewWise.com 7 v: R# X5 x2 }- g' W
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洛克人 EXE 3 Blue 卡片组合( h0 G8 u6 n$ f) [+ v* M9 w4 H
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 L; O* t- _# T9 U
大家要看日文版的P.A.或详细攻略,点击这里吧!' O0 w2 o: q# k4 Q; p2 E7 y7 C L
====================
$ O/ z# `+ N" W- O% R) {. R6 H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:' G. g" a" H- _, r3 n5 Z
0 i3 l2 R& {8 {& U
编号 名称, N4 s1 v* |% h! h% G, b
说明7 w M( K% i: e$ B3 ]/ d+ T, C1 {
组合方法
, o+ b8 ?5 C: s1 j1 M---------------------------------" \4 y W5 u9 K
01 Z-Connon 14 d+ C5 k2 u* h+ W! _- S8 c8 a
Unlimited Cannon for 5 sec/ I8 c' {$ V F* u
Cannon A+B+C
6 V# X, G: P1 ?" w8 N8 ]8 FCannon B+C+D
% S' Q: X. X7 FCannon C+D+E
3 H2 i7 s+ I1 |; `
3 j2 J5 c. S; z' Z, i02 Z-Connon 2
" u- H1 B6 ~) {3 ^! T0 SUnlimited HiCannon for 5 sec
- d2 D! H, ~; h: E6 Q" O. |+ s! y5 SHiCannon H+I+J
+ t$ }0 K, `" |8 _, V! _1 VHiCannon I+J+K/ j% |$ G1 L$ v
HiCannon J+K+L
' v1 E0 x2 d) V7 j2 S. ]
- H6 ^ I% i% K3 N- w03 Z-Connon 3# H" z8 _; S9 C+ N% _" O
Unlimited MegaCannon for 5 sec
6 X/ i+ H P' G% i; c( y% ~. cM-Cannon O+P+Q* o8 H2 z& m( A; q
M-Cannon P+Q+R
' x: J. f' K, z: r% t- W. JM-Cannon Q+R+S
6 Q- Y( j8 I. K1 L# I$ u
8 F* j7 [) E2 |- z8 e' J04 Z-Punch
- y9 T# K2 y* ^6 d, L9 e4 g1 OUnlimited GutPunch for 5 sec
. J5 I1 N7 P; kGutPunch B+C+D
( |7 q. z1 u _9 F! h( A/ KGutPunch C+D+E/ _7 K2 p9 t( R' S
GutPunch D+E+F
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05 Z-Strght
$ H) o+ G8 T1 H/ C6 DUnlimited GutStrgt for 5 sec
" z; v5 \ f3 q8 ?GutStrgt O+P+Q5 C+ a, o# v/ [+ o
GutStrgt P+Q+R) K" `& j; d8 k1 g- y( d9 ~0 c$ ^6 _. y
GutStrgt Q+R+S, r" C- }# C9 J3 U
7 ]2 C$ s: A) r1 [3 [06 Z-Impact
. R4 _8 Y4 P3 W( c; }& }Unlimited GutImpct for 5 sec
7 j9 S0 E* M5 T0 r7 ]# RGutImpact G+H+I
1 Q5 X0 ~" Q7 i" {GutImpact H+I+J
1 J" [5 G& L, E+ x* f7 RGutImpact J+K+L
& |7 ?0 i% ~6 t5 C" B! Q
% y, n& I& D* X# J8 r! d07 Z-Varibl
; y) [! [! [) n, A$ mUnlimited VarSword for 5 sec
. t% c3 M$ I5 i9 q0 N. gVarSwrd B+C+D0 O& t* f6 i# A
VarSwrd C+D+E' m: n) f" o1 p8 }+ s& b! b
VarSwrd D+E+F' |; b! S3 I& X! l1 |7 [9 D
9 B7 `% a4 C3 A& O/ j" X
08 Z-Yoyo 1. O3 w" E$ }2 \: G
Unlimited Yo-Yo for 5 sec
+ |1 Q; B8 K! k. a9 R/ @! ?4 q" dYo-Yo1 C+D+E
" ]8 \! i/ z+ C6 N }Yo-Yo1 D+E+F
) V; c# `& `- R3 _& t% ZYo-Yo1 E+F+G/ a$ @1 t M3 G8 }- p5 Q: _
0 `5 V2 n) ?: H6 ^6 G' b2 C
09 Z-Yoyo 2
3 q X# F* e4 ~; {Unlimited Yo-Yo2 for 5 sec
8 N+ w4 `) t4 r( b! }3 jYo-Yo2 H+I+J
; b `+ |) ^6 vYo-Yo2 I+J+K! j* K" s8 w& J) Y
Yo-Yo2 J+K+L
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' y/ `. s2 P) [4 a6 b( `. I* ~10 Z-Yoyo 3. }+ h4 k$ T3 W8 Z* ]& h
Unlimited Yo-Yo3 for 5 sec
4 V1 X6 C% P7 b2 r- H% eYo-Yo3 M+N+O
3 `8 u+ O8 A3 eYo-Yo3 N+O+P
# o" b& `9 ~% R1 ~4 `+ kYo-Yo3 O+P+Q% [8 a& e8 e/ M3 R( P) {' |
8 U, Q4 w; C( z' X4 \11 Z-Step 1
) v! f! N5 E6 o- pUnlimited StepSwrd for 5 sec4 B: o( C) b1 X/ U
StepSwrd L+M+N" O) P6 \ D0 p4 ]
StepSwrd M+N+O
, T' X" |& W9 l1 A) dStepSwrd N+O+P; E$ z, {# D! u
E/ O# b! K$ n4 B* D; J, t8 [
12 Z-Step 28 Z6 H- R$ _4 B) J ^* Q% x
Unlimited StepCros for 5 sec: h+ B2 _' K4 C6 _" g8 ~6 p
StepCros P+Q+R
6 @3 h0 J; V ]6 zStepCros Q+R+S! @' F' F6 o: W0 d$ p
StepCros R+S+T
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! ?' X; P8 e/ ^1 n! ]7 M" U7 i13 BubSprd
1 d' n5 ]6 Z; j" aAttks w/ spreading bubbles!
: p( R1 c8 A9 wBubbler C+D+E
. y' j7 ]: l; k& Y6 S' J/ nBub-V D+E+F
" z; {* n' ]$ { p* CBublSide E+F+G: {$ v8 ^. Y) L; L* }9 c
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
* S- v8 R, u) U* y4 ~Attks w/ spreading fireball!
2 Q6 j& i3 m* o* e9 M; [HeatShot H+I+J: A: S8 b H- f% v8 l
Heat-V I+J+K
$ J) \) Y+ G1 a3 r+ N2 t$ M; xHeatSide J+K+L
2 w4 @/ u3 I* f5 O. w yHeatShot J + Heat-V J + HeatSide J" O/ h" d2 W3 l s4 k z6 U
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15 H-Burst; ?6 M$ X8 X- B8 k% m
Creates a giant explosion7 T5 U6 Y# E) T( I9 d' g/ [
Spreader M+N+O4 p' R2 ^/ W* D7 M& }
Spreader N+O+P5 S# R ~9 Y* o; t4 ~
Spreader O+P+Q
3 j! _+ v* e6 ]) U4 `! w; w
* Q1 T. R" x7 d16 LifeSwrd
; g6 W [- j( |/ i RSwings a huge 2×3 sword!! v8 T0 |2 f8 f7 r% A% [( k
Sword E + WideSwrd E + LongSwrd E
& [' O' g9 o- n' uSword L + WideSwrd L + LongSwrd L
8 F: P; T. }9 S( v2 ISword Y + WideSwrd Y + LongSwrd Y
3 x* Z6 S6 y9 D
u% _ p. X( C+ r2 F8 P17 ElemSwrd
. l& f& @( d) D" A5 R. uWide swrd contains 4 elemnts
, B; \ g* k( u/ A! C7 T2 zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 s8 p; o' T6 d B+ D) _! F7 ?/ e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' D, d" S7 ~' v) Y5 C
& }( S: f6 f# z+ p! D/ i, V3 O18 EvilCut" Z- f! i4 R2 ?( O
Step up 2 & make 4 atacks e! R3 j, }- H D
StepSwrd P + HeroSwrd P + StepCros P
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/ |0 e6 T* Q" N19 HyperRat9 y! J# h; {: S! a) L+ p3 m
A giant Ratton charges!! X6 H. H J: s$ U: G w0 p
Ratton1 A + Ratton2 A + Ratton3 A
; T* b) n/ [/ q: R7 W/ wRatton1 C + Ratton2 C + Ratton3 C8 K0 R: O5 `; Q g7 j/ f5 r0 p
Ratton1 F + Ratton2 F + Ratton3 F7 i: w" T0 @+ G' A' n( R2 K
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20 TimeBom +
8 }( ^+ Z3 V, K6 R2 ASets Time Bomb in enmy area6 p, B. h+ d) @$ X C8 S
TimeBomb J+K+L2 p @" {' S w) w1 ^% u3 l
TimeBomb K+L+M g+ Z7 N& v" g
TimeBomb L+M+N
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6 `' ]1 ] {7 U+ w" `21 GelRain
1 l5 p& n5 \0 b* HGel steals squares: p% w! l6 x3 ~% S L( t
MetaGel1 B+C+D9 [- S, f+ C: s+ `0 }$ P
MetaGel2 E+F+G
. K) w2 L( c# {MetaGel3 S+T+U, e2 x3 p, U. h0 e4 X9 _5 Z5 ~2 g
; r$ G5 g2 x4 N8 m3 V. c22 EverCrse
1 c& v) c; w# G- y8 R" `' OShield chases enemies
; i P) O2 ~8 f; ~CrsShld1 C + CrsShld2 C + CrsShld3 C! X5 w5 d% w+ u" d) G* w
CrsShld1 L + CrsShld2 L + CrsShld3 L: ?; i4 P- A5 q! f$ Q1 M
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23 MomQuake# g4 E/ A) N4 O: U; F+ [$ o
Awakens Mother Earth!
7 Y. m' V) S( B1 t* jRockCube * + RockCube * + GodStone S
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) i8 ] b- N. J( v: t0 i0 o24 PoisPhar8 \" l, z7 Z) s. Q* C, a8 u
Pharaoh generates poison- a% Y+ |5 K; v3 a. Z
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd m5 o2 e/ h. W% X0 H
Bodyguard takes out enemies a8 F( h8 d& A/ i, m i, o
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
5 z: ~; G* N$ R5 qBarrier absorbs 500HP dmg$ Y3 s# ?4 V* J% [
Barrier E + Barr100 E + Barr200 E+ m4 Z, B( N, d
Barrier R + Barr100 R + Barr200 R
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" i- e7 A2 K; P2 d: v27 BigHeart0 ?. G. T! [" a4 p$ ~
Attacks, then heals HP!, ]$ z6 L8 M7 H$ @: Y( i8 C0 t k. D
HolyPanl R + Recov300 R + Roll R# j# K) s" Y% O4 d% C3 @( d
HolyPanl R + Recov300 R + RollV2 R
8 O$ d0 c/ k- f! L8 Q6 V' r' i8 NHolyPanl R + Recov300 R + RollV3 R% r9 L/ |/ u$ K6 F; ^
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28 GtsShoot
$ o! s1 M M: N9 p7 V, ], vGutsMan throws MegaMan!. P1 D8 X3 T7 @2 Y: W
Guard * + DashAtk G + GutsMan G
0 \7 \2 r% u; G @1 ~; }Guard * + DashAtk G + GutsMan2 G
+ j' D! q; y* V4 [6 r4 q' DGuard * + DashAtk G + GutsMan3 G# ~5 B" s) e! i( @$ I
Guard * + DashAtk G + GutsMan4 G2 ~( O/ Q* ^0 Z1 \. @
6 I: x& N* p; u6 K29 DeuxHero" M& z1 J) P* ^( U- d& t
MegaMan & ProtoMan team up!
# x' x9 U9 n/ T7 QCustSwrd B + VarSwrd B + ProtoMan B: C9 M; V6 f, q6 z" ?7 K
CustSwrd B + VarSwrd B + ProtoMn2 B6 p) p f) u8 H: `( E
CustSwrd B + VarSwrd B + ProtoMn3 B9 a7 W& p5 v$ D. D
CustSwrd B + VarSwrd B + ProtoMn4 B/ I& U8 z2 ]7 X7 J5 |
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30 2xHero6 u# _" m# N G# e/ r+ A
MegaMan & ProtoMan Dual atk7 V0 i% l* Q& M( ]% A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; O* M- P, @2 l ?3 Y% x; USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% x; w1 Z$ Z o3 s, |5 s% F! vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. w5 l9 ?6 y n. Q) j6 g% W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
0 N; q5 c! z' g; @ ^3 i: R! _3 Navis attack at once!8 a' m/ Q) a4 o. z4 w4 L5 e
Team1 * + Team2 * + KingMan5 K
( e7 N, N N2 ?& k, D8 |' F, ^Team1 * + Team2 * + MistMan5 M
- }8 q8 d f: M+ UTeam1 * + Team2 * + BowlMan5 B. t) \" T0 Y: @: o
5 G: j: U. g- w. ^
32 MstrStyl
4 i' K2 z9 M1 o$ n( a% ~% yMegaMan unleashes his power
/ _/ z) g$ d5 b4 ]- YSalamndr * + Fountain * + Bolt * + GaiaBlad *( B4 i1 m" y7 H9 A
. G) M' e: }. E$ B
StdrdChip (Part 1)
, K2 w g8 V1 T b. C& E4 l┌──┬────┬─┬──┬──┬───┬───────────────┐
. P7 C5 o3 D/ c7 @, n( R1 I│编号│名称 │MB│攻击│属性│稀有度│说明 │
D: t! `8 q& S* V├──┼────┼─┼──┼──┼───┼───────────────┤
( W6 e4 l5 Z1 ?( f0 ~# K│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 s- A4 i) t5 Q; q1 |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# |" v6 y' i& }8 }│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
K7 }8 F j4 `. c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ ]- _6 q6 |# Y1 D. H3 _0 \8 j% R8 C P6 ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% U9 I7 N8 s# `( t4 [" B│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! M, r* l! @. g1 s3 W' I5 m
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: b- F+ f+ M4 I) I) P2 P; L│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 g5 T# \% d2 C o$ o0 }! [
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# D' `3 U' ?; D+ u& O3 ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" j! {( M# K' A! F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
2 \# Q! ]* g0 a% P7 S$ ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! ^- o, C3 l, w! ^) j I6 q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 M7 ~ ~; C7 P1 r( c9 @6 i│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ n# w) J3 R8 h% H+ [│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: o) \& m9 S: t8 f8 @7 {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ @% D( U5 [ L% y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ ]* c. S6 E6 a a& [6 v0 K( U│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ H, f1 @$ r/ x& R* m│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( y( ? t! u2 [) `; I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' W$ c- N& `6 G7 n5 P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 q" c* l. O& C& f7 x) U, r$ H│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; K2 ^% x, @ g. ?$ V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 r% C! s y S9 v3 m│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 a* Y, i4 d2 c: Q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 q, T K' t$ O& F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& P4 _! ^. m4 D; N" I" f6 X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ [7 C; c/ w8 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 @' x' {! j8 A" X( }7 u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 n) D. y2 j, A! ?8 z│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 Q7 z; _3 r# U6 K& y5 P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: g5 Z0 w* I1 f! G' p _9 |# Y; C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 l" s4 _5 s6 O% P: J) C6 b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# y" b, q1 V) f3 \7 \
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 P/ D' T2 }' E+ {% d8 p. d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 t# H$ b+ M# X* h& n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& _* A2 \" ~; A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 [/ U8 s' I& ?
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 f$ a, V" K6 X+ W8 ^
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! u) G. @9 b: {1 ?2 J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" }: {0 g* ~4 q+ c: ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 G& H; d! P1 G: j* s; ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ Y% Q- E6 w0 c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 W1 \/ M8 h: k7 @$ z6 R9 d& `│44 │ShockWav│10│60 │ │* │Shock through enemies │- x }2 f7 I6 h' j. b8 I3 ~7 N: P& }
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ P% C* ?/ `# Q0 |. w. [1 W│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 E/ i8 b# W, o' ? S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: _6 ]* Z" O; X& W% M% X# B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; h( r* J {3 D/ i" R! R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 K6 B4 Y$ M4 e4 _4 j( p+ p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# O Y/ S" A. l& Z. ?│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 O; c; G* w0 G h% F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ f3 n1 j+ B8 X) n3 I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( d5 a* d1 m3 o5 M+ u; M) G0 Q9 e7 U; I8 g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" E4 h7 P& S# Y; a! C. ?% E( z' |7 T* r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 a8 d% F; K6 D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# i: {& F: u7 [6 f- g│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 L# f6 `% Y1 T) F
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ Q& ~3 C4 e' {0 J8 S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
* L. f: L7 c6 V% Y1 p+ G│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
\$ F! M9 m7 D6 h│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( H1 R' P6 e4 d) k8 M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ N# t# m1 j/ G% @│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. Y( C7 ]7 y. N: P7 ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 j" _! [, v' r: v
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; a% h- q) V1 |│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% D7 N+ D- Z. {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 T( G+ ]# w( L8 n" n3 X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 _3 z9 V! [+ Z: g, H) c2 A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# g' Z/ |: ^( q% v0 O; s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
/ ~; d3 V( \/ _/ l$ h# B% o- P5 N8 |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# h- v& e T/ T" _' U$ Z* e' f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" f: V% R/ H% g1 O6 u. p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ _3 v6 V, z" e- D3 L* X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# u7 _) v7 D: P4 q, t% c- m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 B* ^8 e m0 N& L9 H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 v9 L( ]$ l4 g5 E# c" x│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 P' G4 \" t" b9 J( K0 Z+ {# l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, t3 w2 T! w( ^$ o0 \* t5 Y* P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ I2 u- q* ^0 J1 r) ^8 Q% V% f5 d: P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 v" L) d. h4 D' c- V7 {+ x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# }+ H' K4 c' s% Q4 r, h
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* ~1 C1 C% {) h) t│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 y* g( e5 y0 Y P! ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; c. q- x+ ? T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 K# o9 R3 Z0 B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 `& }9 |. _6 P, n; }│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 s* K1 Z. D+ Z/ L! }* Q. v W+ v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ q8 }' H% r& k& A! I+ w }
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 f ?8 z. e' j│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% K$ ]* u$ T+ Y: S* u( e" A
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 n8 c; n. N% ^
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! z5 r4 N* p5 n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- s# E8 I/ g# P/ g9 N│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" H- f9 @/ e8 Z' y" s2 N* F+ Q; w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# Z) d( r1 h3 @- }* h4 K
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. v, L6 i1 H, l. X* Q# a' Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! U1 [* P; \1 _* s8 e3 i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 D" X- k- i8 [3 H* {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. V3 y" ]+ `& e2 [6 z! ^5 j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% S' f1 B" F$ g% V/ G5 t
└──┴────┴─┴──┴──┴───┴───────────────┘
$ C" R2 j4 S5 z. K4 l
- H' V0 X5 ]- qStdrdChip (Part 2)7 h6 j% j- w* `2 w" S. @) B
┌──┬────┬─┬──┬──┬───┬───────────────┐- J/ D% b$ h0 e8 M' }
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ O8 j/ k1 Y& J
├──┼────┼─┼──┼──┼───┼───────────────┤
3 R9 O" ? V! W2 z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 h$ O$ ^$ x& h, Y! D/ y3 w" G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: m6 S- y; `7 o. H O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ @3 \% j; ~% h- ^" A1 x' n
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ m V1 ` u1 C. F, o2 h8 g
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% T( J* J C- G0 a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ F; W1 N: R5 U5 T+ p9 @
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" M2 b: n: C- ] |8 z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 {1 k7 O8 k" F4 q
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ @# s" V/ y0 s4 w1 \5 ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' K2 ^' ~+ X: x' y+ N9 ^5 E│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ `% U% v' ]( V3 {% m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 `% @7 @% w. j4 s4 F- Q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 v" d- s9 P# ]+ C1 ]5 y2 C
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( p$ n3 }+ A+ Y/ c& m
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ k) H' g3 k9 ]& P. s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 b2 _; w! x0 A, |7 z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. [( x; k8 H( A6 e& g3 ^" U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& j( y" z$ `# J' R. n! f0 ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, A* j: [, [4 L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 F- a: F) y H& n4 G) g
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 E$ C8 F* G+ G│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& l, ?$ S8 T2 R- A│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ A. C% X1 w: U' l. H6 o# i3 \
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 k# j. {1 o* J7 C4 U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 I) i; q* K' Q3 Q5 ~! i│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
b, J! _) l" K│126 │Rook │30│ │ │*** │Protects you from attacks │; X% p. [( ~- T1 J6 p+ H9 R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" y) l' ?3 W* ^2 u- f6 n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ c7 }0 a, s9 S+ n* ], Z$ f; g! m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% z0 x$ v" c' l; ?% S│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 N9 [! w/ g/ B7 r, N
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! i3 j" Y; X3 v* o6 `3 `( T D$ O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
R" X! }! K9 [" j ?8 `│133 │Guard │5 │ │ │* │Repels enemy's attack │2 R( S. h7 Y- Q1 j% }! ?3 @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 g$ H( j' M! a- L. b% Q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 q3 q7 e% T; |) A1 h0 F) t) }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- @4 |2 l: G. z3 D( H! F1 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 I9 ]6 b- P0 | o, ^" i p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) j a/ Z" o' S& Z/ B- ?* }5 f+ J
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( p5 H+ n' L6 q% E/ {' t│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 x' F$ F9 J1 {│141 │Prism │60│ │ │*** │Prism fires randomly │
5 z9 L. Y, K# ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │* P& t m o. | {; U
│143 │Fan │14│ │ │* │Vacuum pulls enemies │% `/ g0 B8 T; K/ k% `
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ O6 s% I4 ~1 i) Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ I) [* K0 A- g│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( [% A* |* p; m: o9 j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, |* W" X; k6 K│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 Y+ o, @ b8 e7 v2 T- s
│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 b( C$ r$ V- f8 y3 w│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 F; a$ M& ], L- q1 q* Z│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ h) N8 a$ J' l9 l# |8 \! j│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 l4 O: h/ h# {4 z# I* x- o│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 L$ u4 _6 F% _% U│154 │Recov300│80│ │ │**** │Recovers 300HP │* i' m& G0 s. i+ N s
│155 │Repair │8 │ │ │* │Fix your area's panels │. K4 f2 O/ ?0 b7 S' L0 g, R( n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! e6 d6 Q. S a: q+ ~
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 Y0 J- `5 H2 I6 h& s" q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 y) o3 S- r5 W" v7 k/ W
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 _5 g1 b( Y; i5 V* d- p$ f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 q# z* n" ?6 E# d6 y( l4 t; a" L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 f0 v* n. @6 w5 h) D; L3 O
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# G0 ~0 U" N+ O! Y& w0 n$ |│163 │Invis │11│ │ │*** │Invisible for a while │' j# }0 L. ]# g1 \' \7 i% l( k* X
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" ^* z3 T% q; t6 h' U3 S& v│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
q! k# v' G5 w8 c/ {│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* N$ ?1 D3 [, `2 D6 Z* p' G% \
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ \* s7 E, n- g9 Y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 a( ?* @5 A; j, T7 ` }
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 R2 ~: {2 g* G3 P# m i# e" h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 \9 ?, b$ l3 u* E' v* V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* r$ t4 g- M' Y, X: x5 [, k, s" N2 i│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 W% j# g& i/ g5 ~# o5 R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) f" H8 U& `1 l$ O% Q$ U* U, P│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 n" p+ T( m* D( a% H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* C1 I& B% Y. n- ]% I" e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 e- S# E( k C5 H$ I│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! R3 D9 E$ U! [4 b- o7 J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: |% i/ ~! N2 f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 x3 E2 F. g3 d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' ~0 ?9 }" U7 P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( W1 z, q. w) S, ~! M u
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- P( m! S J# D% z│183 │Hole │55│ │ │**** │Open hole to dark world │& V, K" U- b9 M1 p: }; W; T3 Y$ s, f0 p
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. \9 ~5 B% p8 _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 d. X$ b7 R; p/ L. ^: U- ?( @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, ]8 e* r& O" i Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 W* ]: R; l2 p* e* f│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 {- f: r" |. H) ^ e* p. X│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' H% C' N) F; A- E8 h│190 │Snctuary│54│ │ │**** │Change own panls to holy │. y) P' |4 n( g& ]' O5 r
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# V+ f, y% B/ q" N8 Y: @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( \; V+ e7 _; E! W |+ e* J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( W& Q4 @# h8 F" k; E
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 I' a: [2 F g6 {* \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# s7 q+ |% Y. ?& r! u
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ ~4 b8 \4 R, g6 p! S" C& Y: ~" N
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 u5 n1 v4 Z7 V) X4 t3 _' ^9 q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! q" f4 U+ e* |. Z- o: f" F. q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ W$ ^* o1 q, o# d6 V. G# v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 @5 V# L8 j) b5 H3 m└──┴────┴─┴──┴──┴───┴───────────────┘
1 f2 z% j; n# [. d! @
3 _5 X9 Z0 E) e! l, C+ ?' B+ f+ R" Z) F4 P
Mega Chip
( }5 z' H( L3 n8 }6 G% \. N. U$ I┌──┬─────┬─┬──┬──┬───┬───────────────┐4 g5 R" P4 Z4 v) E, F: @ D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% I# s7 F% Y" q# ?4 ?├──┼─────┼─┼──┼──┼───┼───────────────┤- z ^. p. P2 u& e% D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, |5 e P( d ^. I8 x+ K0 [1 ?│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ o! J5 T) f1 k% p- [; E& E% a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 k4 U9 M% A. h$ C
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ G4 g4 W0 k# W1 E8 L/ j* c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( E, V! ?. K0 w; d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* u9 A+ I* }$ C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ b4 m1 N+ f# p! s+ U0 o* g; [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% i3 {, D- c" Y K1 E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! I( b6 C8 c2 z; ?* c( u, X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 t% i z' j9 ^& e8 R8 i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 a6 A( ?; X# @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! Q6 p' e/ y C% P& A% K: ?. ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 K, G- C. c* u2 u! x; G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' ~ s8 R- _0 P0 Z" E) \4 A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ p: R) b; l8 n7 Q- y│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 i( ~4 J) O2 U$ t; Y$ N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. C1 R, m3 x u. \2 W5 E8 q4 W( {2 J H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 T$ o( U: ]3 j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' |: f' P2 b/ h& b# G3 m. \
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* ~& f) y; A% t│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. u$ e$ E6 b& V2 q% T3 @% j/ m- f( L6 U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( u+ i1 K: r- T$ M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! i, k4 E# J; t; U' |5 w
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& i" I: p1 J0 c/ ]" K│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 v" g6 q+ t8 A1 T4 H
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
m3 D7 l, l& ^│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# n z2 b2 _7 O/ U8 l
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! T! N- Z( l$ E8 I, |/ u3 c% P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 s \2 D6 y$ P/ v
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* \* v2 w# q4 l# ^; o7 d. j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 R( [- R' l# I6 f% I/ }' `, M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ p- t2 z4 b( B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" t T- |, r" V! u. s7 f8 ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 z! \: ^; o e8 d. A, `5 m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 `$ V$ H: T2 @2 }4 \; _2 ^ @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 w2 l! `" h% Q q" |7 p5 ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# M) ?" s( w$ E1 U6 p6 f, ]& d/ O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" q& U4 O$ L% e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 y0 N7 b% o# ?- o# [* ?
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- `3 m" Z+ [: F: t' ?
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 R& a5 h6 @& K
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' { A4 J; H3 \ v3 N* F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! w" } d1 }8 j6 t4 v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 [/ J, T( ]) e" K! Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 L6 m6 U( Z0 P! |# p: w' h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 ]5 l9 t) w) M: G. N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! R, T: m- V* ?: L7 @$ B│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- Z s! l, P: j" W& ^0 z* W: L% m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* G E# o. D7 Q$ {& M% Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 H! T5 s' n% h) ^9 q. ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ @# c; |& M* n6 C2 J6 b" ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& C# J1 x, z1 S( w$ ?; ` n2 ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! F' f# {! B2 { F8 ]: U7 Q3 k5 z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! {, q+ J' U S2 a7 q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# L0 W: e/ p# Q, b5 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 v& s; _; S7 C, y( i( s│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* a+ i2 @* d) Q8 i' O+ F& P
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* W0 x1 j2 `9 v6 Z7 F( W, B
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 n0 `) _8 l7 E- k m, f│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ L0 D" V8 X) X( |" }: r6 G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 F; z9 L# W: @% ]* q9 W$ N# w8 W/ J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ I* ^- h3 {8 y; @: K& [2 q( W│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ N4 x$ x5 t- Y& z( ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 |+ }- Z6 V1 n) \3 \│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
C9 e% @- B" Q( U│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( t5 M5 @: {+ ]/ ~+ ^1 [│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: Q; W6 H9 H! ~2 X1 d1 }4 c& }6 h│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 [( }: p' m( N* D. q4 J
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 o; ^' S0 _( g$ Y* T, K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& i. }. L: g' g7 w$ t5 m0 j
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% q r5 S& g% x/ W+ t5 b7 H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- m; E! a2 [; N
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 [ K. l: M. y* s: g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) S! P M3 S+ U( d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' q8 d+ W1 H3 m0 @# i" j│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* a, k8 m: x* q: j! @# B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( b9 E% L5 B" A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 u2 h& u: d: ]# i3 w2 K; \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 g6 `" L; e0 _$ G3 V% [) j1 t. E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% C& \2 P. `& Y1 I/ e' L: b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) p! A, O$ H$ G% j5 S( P3 P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 W6 Q/ \4 l$ l& @* d+ f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& r z2 e( a$ S$ @: n
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) E$ R( m8 Y+ G% D% S& L" Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 x1 i" b# t8 R; T$ G└──┴─────┴─┴──┴──┴───┴───────────────┘, q0 G2 ~1 b8 q) d: b0 K" ]
" u) j/ Y( a; @$ k, o5 S; K( ~: ]% U: S/ {$ E' v7 x2 Q; J$ s
GigaChip (蓝版)- J5 \/ }1 \& K/ R1 Y# x; j% W. W% a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* C2 \2 k! o. _1 [│编号│名称 │MB│攻击│属性│稀有度│说明 │. G+ ]# L! E/ V3 p$ F$ a+ z, s
├──┼─────┼─┼──┼──┼───┼───────────────┤
# K/ k' _$ I3 H7 E│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; c& L$ R% E' S8 n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ t; n5 L1 K: j. m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; T4 {3 ?* C( o3 q6 O2 S; k
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- b3 \6 S% Q: ~* Y6 o3 G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 n4 E! Y! ~* L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) Z+ f L% I+ K7 d8 p4 b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 \/ K. e+ I D8 @' N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) I. O. t I+ z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 f* b7 G+ I# D& \5 P0 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 J+ ?' |+ z7 F& _, [% d│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 @% @8 s. I% x7 F; V/ y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 a- x1 b" |0 o) C- `7 t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 @7 h3 V& w3 N5 _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! H( e) ~1 G2 i/ b( |$ v. A" p│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 Z4 |- z6 m6 h0 Z, W) ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 Y" U( O! z- u3 n; o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ N* T( Z& d1 n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# S& V9 C/ [1 v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
f: J- X* i8 j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# E0 Q8 g8 z2 S. f1 P└──┴─────┴─┴──┴──┴───┴───────────────┘- a# q6 T* l$ f- C ]. y
$ _5 T6 J, M# E" ?3 D2 M
GigaChip (白版)(只列出与蓝版不一样的Chips)5 |) }: {! ~, A# b5 a* P
┌──┬─────┬─┬──┬──┬───┬───────────────┐ V6 ^# v; a( R; m. l# F/ ?" i
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ^5 |$ J% t B" A( D0 U _( g
├──┼─────┼─┼──┼──┼───┼───────────────┤& {/ O" z5 T! u( }* A5 e6 u* C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 d" ^$ j% m1 {% \# a9 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 ]& [# a% u O+ y8 a1 w! H1 K
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 M) X8 e* L% @6 }1 O3 p! K# E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 V* G( s5 q+ U3 a; F0 G( p4 a. q└──┴─────┴─┴──┴──┴───┴───────────────┘ |