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+ E3 M, u5 P/ f* S, Q" k$ T# g■● ■ NintendoWorld 站友xliz原创6 m4 S' H% i1 W* {% \
■ ●■ http://www.NewWise.com
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2 l3 X! X' I. z$ d& y3 b
& d' d+ E1 b' ?5 H, ~- d8 N 洛克人 EXE 3 Blue 卡片组合7 V$ ]+ m( v1 q+ x
5 w2 I" X7 M6 ?. z, F3 ~4 S- ?9 W/ i+ L
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: M" z/ C A2 `, U/ O4 A3 Q
大家要看日文版的P.A.或详细攻略,点击这里吧! a5 f1 t- x( R" U8 n0 c
====================
4 c6 ~" Z7 {& d) p# b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 ?- O1 i0 W2 z$ ]% b. E
7 I0 l* a p/ w+ l! W以下内容格式如下:
5 b. m6 k& Z* v3 l
$ C, e6 c8 v- i+ ]* k+ d编号 名称
' K& p' s2 z' j* I; P: X" s5 Y说明6 l' j- o2 Q* X( g t/ `9 G% I
组合方法
2 _5 O% ?9 Y* @ x1 y---------------------------------
5 d( d0 }8 y% x+ J& J+ H01 Z-Connon 15 f1 Q8 a6 z/ T
Unlimited Cannon for 5 sec
a3 N& I$ N2 u" ]5 ACannon A+B+C
2 H; U: ^) Y% w7 l* n; g9 m L5 v2 rCannon B+C+D
) p1 g- w: _5 v3 } \- Q! q3 oCannon C+D+E
- V( R; d5 M& h
* p( U2 l4 M' h3 |3 V; I02 Z-Connon 2! k& Q* t' b G
Unlimited HiCannon for 5 sec
" I( X6 z, Y4 yHiCannon H+I+J
* s* q% g9 x/ j, w RHiCannon I+J+K& O" I8 R$ r8 o& H
HiCannon J+K+L
) i* I7 J7 a( C' [8 T
6 ^# X' l% G, I" i03 Z-Connon 3
" D) x7 p/ i h! d& B' DUnlimited MegaCannon for 5 sec
i% |1 A+ i2 g4 V0 j1 N4 yM-Cannon O+P+Q
3 X/ B& k) ~& T& sM-Cannon P+Q+R
! S! y! t( e0 z6 @1 vM-Cannon Q+R+S
" p0 L8 s+ [; Q4 F
- T1 H) d. ?# N& G$ X j+ S04 Z-Punch0 k$ K; a1 K# L" F( Y
Unlimited GutPunch for 5 sec+ u+ b: G2 G; d; |6 Q4 w$ b }9 k& x- X
GutPunch B+C+D
7 ?: e5 R( o2 M1 V# ~GutPunch C+D+E1 i- j2 v- a4 r- g9 c/ ]
GutPunch D+E+F
5 T2 w N1 ]. Y5 n, t8 E
2 v8 B3 e+ H: \( q05 Z-Strght: u$ ^* `/ X& C0 J, T
Unlimited GutStrgt for 5 sec' E7 x2 Y4 ^- X) U' B
GutStrgt O+P+Q' V4 E5 o& w7 x
GutStrgt P+Q+R3 g3 W. P. b( t2 A6 ^9 b) h6 S
GutStrgt Q+R+S$ `) ~2 {" {6 l' O7 k# u% o0 _1 L
5 ` ], J$ L. l6 I9 ~06 Z-Impact
- o* f" E' m7 K E1 MUnlimited GutImpct for 5 sec) x0 ?/ n8 A' L& C/ q" M
GutImpact G+H+I2 L: ?" f/ B& o8 r5 I3 C
GutImpact H+I+J
6 p. Y; t, W# M4 a& J) S. D& j* [) pGutImpact J+K+L
( {9 V1 _% G" `( V& l9 ?
. t* m% e0 b% L# Y5 o* n* w! w07 Z-Varibl; ^, j* j1 H% k
Unlimited VarSword for 5 sec6 t+ Y6 k5 n% D! r5 Q& t' A* [
VarSwrd B+C+D
' A7 r0 ~; j# I$ n8 a6 VVarSwrd C+D+E
6 d- _9 [! V, u5 ^* W# V: L; \VarSwrd D+E+F, {4 C+ V1 d* a- `
( R6 n8 w6 z" Q& ~08 Z-Yoyo 1* C$ z3 L4 T+ e1 @: i
Unlimited Yo-Yo for 5 sec0 W3 Q; P F' z' {9 N, R5 O
Yo-Yo1 C+D+E; w; a; n( }) I+ g
Yo-Yo1 D+E+F+ U/ A$ x' a# g J
Yo-Yo1 E+F+G
. b7 T# e& ]1 B7 E* a4 d! `8 O/ y& B7 [# d
09 Z-Yoyo 2; ? G. {# Z% i4 j1 c
Unlimited Yo-Yo2 for 5 sec; @9 M' J" B5 `+ H
Yo-Yo2 H+I+J1 `. p1 R1 e6 U4 g
Yo-Yo2 I+J+K' ?" ^1 O) S7 f/ ?* \4 _* x# [
Yo-Yo2 J+K+L J# |8 u; E3 ~/ J2 F2 ]) Z
! _8 R+ R% ]5 ?* w
10 Z-Yoyo 3
) D& g4 d" y g- |* GUnlimited Yo-Yo3 for 5 sec
. B' B3 a H) l' g! dYo-Yo3 M+N+O
4 }( G. |5 h h" `7 pYo-Yo3 N+O+P
p6 W0 f5 q3 t# h( U' NYo-Yo3 O+P+Q/ J+ i* G* ~1 P' ]
I1 l X) |. c2 @2 X1 H
11 Z-Step 1; r& H: y7 P9 P% l- D
Unlimited StepSwrd for 5 sec
, R& ~& _$ G# Y5 zStepSwrd L+M+N
c+ c6 ?1 Z fStepSwrd M+N+O' r3 D: k$ h/ @. }
StepSwrd N+O+P; F, x7 D/ C* V$ Z
" j' z' x3 I6 o& O
12 Z-Step 2. \5 F7 o3 Z7 I% A8 m( @- N
Unlimited StepCros for 5 sec
2 _. Z& B+ B' F' pStepCros P+Q+R: B' O' M8 f8 L* v7 e6 y
StepCros Q+R+S$ \& }7 a! r4 K9 ?
StepCros R+S+T
5 S- l& `- |4 L. |0 X& K/ \3 g
13 BubSprd
: ^5 v- K$ h+ KAttks w/ spreading bubbles!$ y% O' o1 H* _5 n
Bubbler C+D+E
6 B2 O! m+ \0 {( K6 \ pBub-V D+E+F
4 P( n/ i+ F5 G2 `BublSide E+F+G1 \' U5 v. G. m( `, C
Bubbler E + Bub-V E + BublSide E, ~, R# Y% g9 s& p+ O2 v
9 J' P5 W S- J* n% j) ?2 L) Q& U
14 HeatSprd
z2 x8 X1 b- O; S4 eAttks w/ spreading fireball!5 x1 C4 a( a; \8 y+ n( U5 ^. L& I
HeatShot H+I+J
3 j; ^' c- q' ]6 t I% { VHeat-V I+J+K& N: L& k) h$ v# T4 x9 {
HeatSide J+K+L4 x% O# l5 w) |2 |# Z" v# ~# S
HeatShot J + Heat-V J + HeatSide J
$ X2 m, q/ @" [) e6 v3 U: i( h, ~' x5 [
15 H-Burst }7 k% s! Y. N& |
Creates a giant explosion
7 c; r5 ]+ j' B/ f" Q/ Q& rSpreader M+N+O
4 p5 c4 Z2 z/ I5 ^9 XSpreader N+O+P
% R9 J- V: E6 d3 KSpreader O+P+Q* o% s2 U [9 m% A, x) z
5 L8 S7 z# s* [4 C
16 LifeSwrd+ _5 y! |7 A! X1 }) N, m
Swings a huge 2×3 sword!
P! k- m) `$ G2 a) s/ LSword E + WideSwrd E + LongSwrd E
0 n' r. L* h& l9 x) |Sword L + WideSwrd L + LongSwrd L1 n9 s# P+ d5 F0 a. s- @6 }
Sword Y + WideSwrd Y + LongSwrd Y
, U+ c( l1 D$ l! b4 F/ f& C3 H
3 h+ M8 o, n; C3 s- M: @1 c! ~17 ElemSwrd
; U2 _1 s5 }4 q zWide swrd contains 4 elemnts
9 a$ p" [* ?5 t$ c% E% X5 _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N q* p* P6 F) n$ n9 g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# M; L! {8 l& o: x& Y
3 o; S1 e7 y, H8 o4 R18 EvilCut$ z2 Y( U R2 k
Step up 2 & make 4 atacks; i$ i9 m9 V3 ?( J- I- `1 f9 b
StepSwrd P + HeroSwrd P + StepCros P" s D& N0 b8 z4 _% }7 d$ p8 }
/ {5 s$ l5 W) }9 @1 W) ^
19 HyperRat
: b4 R6 Z+ U. ~4 n/ TA giant Ratton charges!
4 [5 o. M0 g2 oRatton1 A + Ratton2 A + Ratton3 A6 N, B! o% K! r$ p- n9 ?8 @
Ratton1 C + Ratton2 C + Ratton3 C
* I( x# ~; _6 \Ratton1 F + Ratton2 F + Ratton3 F; U# G# J" X- n' e I
" ` j4 J2 o2 s
20 TimeBom +
y* j# U$ X% {; D6 F F6 hSets Time Bomb in enmy area
; k1 `9 b/ P. _# e7 q6 GTimeBomb J+K+L8 o5 A! D m; M4 a( a/ v. b
TimeBomb K+L+M
5 E7 \, O8 E2 mTimeBomb L+M+N1 [+ ~/ v( `' `0 x/ \) A
5 N' h! j, G: [- e+ r* U& k/ f0 f21 GelRain* z2 w4 d' l( y/ t' o) }# S# U! q6 M0 a
Gel steals squares
( b1 m$ G, R$ P8 B; q0 S" s+ _MetaGel1 B+C+D
* s' E1 G7 J' ^MetaGel2 E+F+G5 W0 y. U' N* C3 W
MetaGel3 S+T+U
0 I( |( g, k; \; j. h, }
# G: g; `7 j4 p9 \1 J$ B s1 f3 s22 EverCrse
+ @% Q. S. ] u7 R7 Y2 M3 pShield chases enemies
' l8 [: \' a' k; Z+ o6 DCrsShld1 C + CrsShld2 C + CrsShld3 C1 P, v! Y+ i, {! q/ e
CrsShld1 L + CrsShld2 L + CrsShld3 L
( t9 M, L8 Z. t* {1 P) n" u& K) @* x: W( _. C
23 MomQuake8 Y2 V& Y1 V1 p( x. b N. S
Awakens Mother Earth!! H, b3 q& ^+ x' z. o. z% u& N
RockCube * + RockCube * + GodStone S
4 V9 L7 |+ l5 J/ z* ]
) |; _7 x5 p! W0 [6 ^) @" U% a24 PoisPhar F5 R0 s3 j6 n: O7 N Y$ {
Pharaoh generates poison
9 S: x/ X. L$ A( B3 g. ~7 \PoisMask A + PoisFace A + Anubis A4 ]4 X2 u8 H( e, A( [6 Z
+ R1 h; e* f! P8 I" h
25 BodyGrd
; p# h% {# }6 i" d7 U! _9 x+ HBodyguard takes out enemies
; N3 w% I7 n5 k5 y3 u- nAntiDmg M + AntiNavi M + Muramasa M
- i0 ]" V" V( G. C
2 L) Q7 y, p9 u6 \4 w* ^9 X/ K/ H% w26 500Barr
: c, @: O; r0 q* j5 H1 K! VBarrier absorbs 500HP dmg0 t1 A3 @4 H; C, ]9 o2 E
Barrier E + Barr100 E + Barr200 E
6 U/ o# \/ q0 l7 [, t- EBarrier R + Barr100 R + Barr200 R* |$ f6 q$ h7 S3 ?
! X* y0 q7 Q: \! d
27 BigHeart: f$ Z8 T4 {5 b5 I
Attacks, then heals HP!
- _( w2 X0 ^. a( ~HolyPanl R + Recov300 R + Roll R
- D4 k% G% D" q( O% k$ uHolyPanl R + Recov300 R + RollV2 R
/ B- j: _- o4 D' R4 A, {+ ?! mHolyPanl R + Recov300 R + RollV3 R
! G6 b% d5 M; l% u$ d
% O, u7 z5 c; y# ]6 y7 K4 L28 GtsShoot
* ^4 z1 I `# G8 k4 \. a- m7 J" QGutsMan throws MegaMan!
# W. {" t( ^4 m7 a) rGuard * + DashAtk G + GutsMan G
! r; G/ S+ D# ^2 ^+ ]( `Guard * + DashAtk G + GutsMan2 G6 j3 k9 l# f3 e8 v! h: `
Guard * + DashAtk G + GutsMan3 G' H& O# N7 ?9 j# v7 i+ j
Guard * + DashAtk G + GutsMan4 G5 @: X- {+ J* t# e: w' U* _, T
5 L! H4 Y6 u. \# m& Y; E
29 DeuxHero& ]7 L D5 R% |, q- A( Y
MegaMan & ProtoMan team up!* O. m+ y2 J) W2 T9 q
CustSwrd B + VarSwrd B + ProtoMan B
* N9 i& k4 U$ y! WCustSwrd B + VarSwrd B + ProtoMn2 B# z- y4 ^9 n/ w! ]# Q; P
CustSwrd B + VarSwrd B + ProtoMn3 B
; k R _; J6 {' J1 e5 {+ o1 ^2 H/ fCustSwrd B + VarSwrd B + ProtoMn4 B
& T6 `9 L Z9 C3 O( R# x3 T8 e' d% B( F4 _8 [$ r
30 2xHero) S% P9 y+ ~+ P: a, V
MegaMan & ProtoMan Dual atk
" N; |, J0 w4 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 N" L1 ?1 z" R6 }8 D. A8 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 P y$ b1 W2 T" k5 J w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 g4 }# ?3 `4 g& x7 p2 Z% e8 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 x9 ?) n4 q' V, M
1 _9 W/ h7 k, X( l3 v3 \3 f
31 PrixPowr9 ~* y; n) E, \5 Q x3 d9 K* @
3 Navis attack at once!
$ n6 A/ Z( i9 x3 w0 ITeam1 * + Team2 * + KingMan5 K
" I# a; D$ L3 p) a* aTeam1 * + Team2 * + MistMan5 M
3 \4 J6 D5 n7 c1 X3 U! d; ~, VTeam1 * + Team2 * + BowlMan5 B- |0 X/ V0 I, N1 V6 O" u$ `7 q
/ a, H. u2 a' p1 G3 j' G0 X
32 MstrStyl! w# w: P0 i' ? u* A
MegaMan unleashes his power
2 {. N4 s! {( B2 H g. lSalamndr * + Fountain * + Bolt * + GaiaBlad *
" S1 l, i, m( g* y2 l. |/ u7 E9 P1 I( y; u- l A
StdrdChip (Part 1)
1 v- t1 p0 P Q$ j┌──┬────┬─┬──┬──┬───┬───────────────┐- Q8 h7 Q* S% X' e, u2 d8 ?0 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │. N6 k! D6 t$ D$ A4 I1 U
├──┼────┼─┼──┼──┼───┼───────────────┤! ?1 E# f* z8 D* P
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" S) E; u& S$ L7 `, C& _* J7 v│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 T z4 E' H) z$ ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, y0 M4 ^/ Z9 R│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; T: g6 h% _* {5 N- O: J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 v/ o( a1 z7 r9 n% t7 [( v% Q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 d; b: S( P2 p* y2 k8 Q" p7 U: e│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" p( b9 C- E# M* s8 r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 t# G/ l8 a6 j& ^7 p6 i
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ r: Y. M0 N# e; G7 a) r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' L' `- g _5 r4 P# F- u+ V- B4 q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, ?1 j7 X5 w4 l4 x0 _│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: h* M, Y8 N) i- a│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( ]% Y+ \/ W$ y' V│14 │Spreader│16│30 │ │** │Creates a large explosion │$ ]/ T+ M. B7 l0 s0 K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ W" C+ v/ h; q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ |, u: D+ o1 o$ f! E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ F9 g5 _8 G/ Z! k# i$ G0 C- U- R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# g; [! V% V- s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& r; M, O4 P/ n7 S2 K
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- ]2 s# o; @% h│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 Q- o9 L1 U7 _, e, v! L7 m- X' _│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 m* Y/ i6 ~. H3 H# `1 ? f9 z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( L/ S3 E! Q% D7 `3 W│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 @0 j( ?- X7 b6 j( Q7 R
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. P; J0 \$ S5 b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 }! R T# R% x. w; X
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' I' ?4 H& ^" v* r, s- p3 C│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) g4 j7 K; S/ \- {. ^; z# W" ]) x6 g
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& F6 Q$ S" c g7 v" \6 l$ {' }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# ^$ Y$ H3 P9 T4 ~ b$ Q: o, }( J" G4 g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 r. F( Z: A; f9 a9 f│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- I! C0 |, O6 W# p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ _8 O) [9 V5 X* `! G; y M3 d│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ }% ^. q1 H$ |& l' d( c│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 F1 E$ [0 U" E% ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 \" k+ Z* `7 c, s! t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 O+ O( y+ z# X& n- |8 e$ c9 h4 {2 n│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ z1 f9 d' o8 O" C4 U: s; m O! J3 C8 }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ {7 n. H- |+ _5 n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! ?% l4 ]2 _) o1 v: S6 X }3 h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 c0 G4 x U) w% n. K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 W1 }; X/ m% k- X1 W& J; }6 n) ?│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 }8 A6 _; w3 v( f A2 ]" q" p9 f
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 T9 v% x2 K5 I8 d5 r│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 b% m" ]8 }& u9 y) y│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 ?; c6 x* J; s. v Q0 V5 \$ G+ W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 S6 i$ U4 k& E9 \& ~+ O8 K
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 W7 L! h( F& D% w: u, a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; z) B" t/ \. t, }6 w% N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 w. N/ b, K6 I% G3 A& U4 q7 H1 Q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 c: j( ?- z$ Z8 ~2 V1 ]. x│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 M/ w' r; A' |$ {" R$ U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 q4 m. M7 ^ U+ k% J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. [! N! `0 `$ i. j5 q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 d0 ]* z7 N: h* U( g│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& a$ G, |7 n3 f/ R* ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 h" J+ S1 o7 J
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, e3 t4 u& x( n4 e, J7 ]& ~1 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# T4 }; w2 K% Z; p" z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 u4 s% p# Y, f3 Z/ s( r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 V* v; Q2 B7 i2 n9 z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 q) V) S: w! B( d0 Y) h) C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* I6 ?7 \" v' a* ^, y│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) k1 `7 @2 k# H8 |" x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 s! f2 R, O+ i# E0 n7 ?│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ z# ~* R8 R! `( m' F7 w
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 L, ^1 I% G) F! Z. q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ }( {6 \4 I7 z1 J( a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. v% d; E0 Y! R: J( \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# g2 H" ^% W+ b. {) M1 n3 H" ?( b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ I: C8 A) n& B1 q, ^5 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% n1 h0 u3 N) n8 \: d& `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 d7 Y' w& t& F1 d! k5 v. @, T; C│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# m. H5 [" l. p1 ` s3 [/ o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 C4 H' f3 u$ M4 K1 U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ }1 s3 ^! A M# ~1 Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# S# `$ U- E/ j( i! h+ F
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 M$ o4 ~! H( H. s7 A; b& S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: s7 E, u& F# f2 l5 {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) e. A! C) H# ?7 P1 y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; M* H1 n3 H% q) j- u6 b0 i( x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 d2 [, F/ w) u, t0 {1 Y3 K9 f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 Y2 G' U: K0 J$ p* L' ]& ~/ s% k
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ C0 S0 W, @* u6 b4 a
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) x! R# i! K; i+ t( v+ w
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ r) s% A+ |9 A/ d6 B; J│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" K [2 k1 F$ u8 Q H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) {3 _$ A0 R( |7 W8 o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& D( ]- p/ v; |' c5 D, ?4 F: M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% Q, ?, i! P, W" E9 \1 j1 J( m8 A9 D
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ G- @$ F x. ]. X! U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( K2 ` J& `" Z* G+ Z; |
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 d1 x; ~ c7 u. B) _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& n4 L. w0 t' H8 T" \+ O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* |/ J, P- f) w8 I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& M: j. Y( d; l9 ~$ z2 j│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 D- \5 _( S- h: M3 i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. Y7 N% z! D9 G│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( A& p4 U3 i% u& }" f, \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) H8 ?4 I0 M+ n+ d" A; n
└──┴────┴─┴──┴──┴───┴───────────────┘
! ?0 O: D) K0 O9 n, r. A% ^
2 F0 [( S. t8 _7 [. m. U' R4 NStdrdChip (Part 2); o$ y; Q G/ A
┌──┬────┬─┬──┬──┬───┬───────────────┐ \) w' J+ b0 H- H8 | \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, q9 b& K7 b/ t$ b9 e' e. b├──┼────┼─┼──┼──┼───┼───────────────┤3 K8 c$ ~" S# m: B) M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! {" z/ X, R# w& |9 G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 K. z+ b8 [& q6 s
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' u4 w( Y7 Y: S( u+ P9 ]│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ n/ U! w* j7 R$ F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: a" n! Y' f! V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 D# T( i: F8 \9 d: O8 R' T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' o* i/ _4 Q+ b/ n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* W& Y9 U% A; @8 k. }4 l' S
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 R7 |+ {4 w% G5 b0 X- N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# s" H: k8 ?) U% |0 W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; R. m1 @. r4 ]
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 I: |& U7 H' S│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' ^# T& e/ n; M1 \+ o1 e" p
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ ^! Q% v% C& N; V1 Q" p9 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 v* j% Z! N/ F8 n2 Z9 Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, b3 `" Y! T V% O* a& i' W8 l) J- ?3 v+ m
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% t; h' G+ |' B4 A" p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; t" [! } t/ i7 ]! L! X* ~7 J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; h, X, `) Q/ {. F( ^
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( s1 ^$ z- X' e$ A) z! s8 \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 b i/ f4 V" M! J│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 Q9 m0 W% d2 c" u+ N: x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 q' a# K" |) a2 S- G4 [# G" d
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& @) U% W, ~3 n) T& U6 U O0 A" H│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 ]9 [& s0 y: y. d# w9 i& B8 D
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ R+ h. e" @) u) ?
│126 │Rook │30│ │ │*** │Protects you from attacks │5 D% \+ N- j: O7 U- e
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 L$ K9 K' N K1 o
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 a, Y% l% p0 U. ?- A2 w# ~) j9 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& g4 b, n0 k% I# Z3 H- A, g" R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; W$ H6 l; x# X
│131 │Lance │46│130 │Wood│*** │Lances through back line │9 E2 H0 j8 ]9 o) S! K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! W! O) v' \% Z. y! N" V│133 │Guard │5 │ │ │* │Repels enemy's attack │" x8 ]) ]3 }8 d
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. G6 a+ M6 t; `. D' N│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 a% p& A0 ], O: E- q4 c9 B. D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 u9 f: s' e3 V" r4 L! G1 k. S│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% u) B& h- e- a0 {& c0 x9 ]5 j
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% x) l: d" l2 y% _) {- ^! @( M6 e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 A7 b# G0 K! k6 K& q& Q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 w# ^+ J* I' E- v; N
│141 │Prism │60│ │ │*** │Prism fires randomly │8 c/ L. h! `( Q+ {. G/ Q& K) u) t
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 k* r2 ^: D% q% _4 V, G0 e0 R│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" y: r! T1 {% V: U% i+ a│144 │Fanfare │32│ │ │*** │Take no damage for a while │% U8 c% S6 U% @6 x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: e+ I" Q, n: R) n$ ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" p: \0 x# e/ j│147 │Recov10 │5 │ │ │* │Recovers 10HP │; n) ~+ O9 j2 E" L7 F( D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │( S$ p2 `0 `8 Q9 j
│149 │Recov50 │14│ │ │** │Recovers 50HP │6 i% ~ c `2 U/ ^, ^7 T! P
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& Y+ x+ e9 A# a+ K1 Y│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 x0 \! @; `. ?; v$ E, | [+ Z. q│152 │Recov150│50│ │ │*** │Recovers 150HP │8 e/ [6 E( ~: a8 l
│153 │Recov200│65│ │ │**** │Recovers 200HP │& c" I, t9 s7 |( R- |: ]
│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 h( K+ C/ k# `- J+ C│155 │Repair │8 │ │ │* │Fix your area's panels │
( E( P6 l4 H. Y! t6 g- l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! t! S& r% y! b2 D# g+ e* |│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. i: i# D G. P1 o7 d9 |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ H0 K" x$ {% [+ x
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* x' m( B5 E: d9 @. N8 z9 b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( [, K: H. o2 P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( R6 G6 T# z6 R6 F' o8 J, j│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) ]0 t2 l( h4 h4 M% w- }
│163 │Invis │11│ │ │*** │Invisible for a while │9 E8 T/ {3 ]# u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, g: }* }3 { f1 a│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% M( b' d5 g$ \& F; ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 Y; y( |1 _5 H9 T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ u8 `) D+ V, j% a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- W4 T# e3 b+ g) i1 i: y. @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! t" T; @9 M: f4 @
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ F% Y' y5 W' h, o0 d│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ s" X; m/ z. \/ g/ H4 n0 |# r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ j3 N- k8 U2 f* h2 G" x1 s- \
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: ^# g& Z$ j6 ~) i; I. T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ b, \. D& L9 X) E/ M6 w+ P5 r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ `" x5 K+ N' v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 B6 i* I y0 C6 a+ f; r; N- w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 V' k$ t: _; w2 @( w6 g4 G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- s6 g0 X O c+ h# K) I9 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& y& A+ u% G; m: S* F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 s1 [! ~/ m, x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ b1 m, u* M, \! r# ` a0 c
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: P* n3 `4 D1 Y3 c* @: g│183 │Hole │55│ │ │**** │Open hole to dark world │8 Q0 }+ t- j) j8 G6 k# U5 |. u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 T8 o, V4 S& S" L) e7 ~4 @7 X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' H: u3 H7 o1 W0 N/ o+ g│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ h2 g! \) m7 V1 l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 K5 n' r4 X! X. b7 K- C# U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% N0 A& z4 z R: R" K4 j. M1 O
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- E5 x# r5 R/ Y5 p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) _. b/ O- k$ Z0 c# C9 f3 G4 l│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" {7 ?( e2 F% h2 ^3 [. k) g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. \, z" D' c4 j: V' ~0 ?) S6 o
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: N; H8 s% H C) v
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 q5 j! v6 x& ?3 T7 o% S! v$ z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 p+ G6 V$ G. K4 V& U) c
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' m4 ?. Q1 [" F, }/ }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 B: U# X$ x9 I
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ W) @9 G+ |. s- x- y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, c; g( W H; B0 j ~. K│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, k0 H2 u3 V- h, z( @└──┴────┴─┴──┴──┴───┴───────────────┘# Z6 ~9 j; N( V2 h. q. @
; i' Q z! Q8 }2 L& l7 {% p$ `+ Q4 ?. G
Mega Chip
" O' n' ?0 l; w2 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐8 n. Q9 R. z0 j7 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 }5 `) Q4 y& O; ?! U6 u, t
├──┼─────┼─┼──┼──┼───┼───────────────┤7 V4 K4 ?1 a+ m9 W6 |" Q6 x# E( G
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 b' E4 b5 p. j; i3 A Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 V+ a0 x4 ] L1 V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; B6 |+ b2 i( V5 H
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 k l5 s) J! d% m) B/ h│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 N9 C' c9 E; M+ n% a4 l2 B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! n) {$ d4 e+ R% k- w
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* \4 R _) d" K( _ F# G( p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, w+ h1 n; e+ E8 d+ W# t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 L( u9 E- \2 C- I! s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ O/ p9 d: B4 ]' o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* `1 C& s) H3 ~ t: i8 W- H. [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ ~0 Q2 X- _3 k3 u, p5 i0 `│13 │Guardian │82│ │ │***** │Statue punishes when hit │, _8 S1 r' Y" P' O" r! E3 Q6 g
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ O# l% @9 T+ U$ c$ h9 h+ Z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! @* ]( z K" U│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ L" h; ~5 B2 W( D# g7 g& B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! l7 f. G4 Z; d, _6 o" i4 S% [
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' Z2 k- O& A/ a! b5 e! t
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ Y3 p, o- E/ h; z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 t/ Y+ N7 d* P+ M' s3 G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# v# _+ O' i; Y1 x& e) ?4 R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 g q4 }/ l) `8 K: ]1 T% G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 i3 Q+ m/ P2 ~ e! O: \
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ `- Z& c$ p5 W& q) N% T│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. s7 o. L3 t, Q+ L* x a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 `$ i9 N! R. Y) l+ v: s; c/ F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; W" C% z$ ^# H2 N% U│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& ^4 l( M. \4 T0 G. ~8 Z- M0 x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# T$ [; p6 V! p$ x3 a8 Q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* j0 q& D. j9 N7 V8 P1 O" T/ S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 i7 _2 _0 t5 D [ U: z7 v! P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, u E0 Q; A6 A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
L' { c) C: ]3 O│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ v8 E7 Y8 o4 r- L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 s, w3 ?4 M7 i9 H. {# ^1 M9 l│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 ]5 o5 e2 s' \7 d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ }: ~3 X' Y8 n8 [- q# K9 q3 }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 J" K+ Z! H$ S
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: |, r. [% r5 `* d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │4 O6 k, N* ?1 \4 j
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 g' ^4 {- \& C│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ L" ?9 b% l. b8 d8 j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ Y, h7 Z- v" m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! n- w6 J( ^" r% a# J5 A) C9 A: I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* u2 F* I4 P+ T6 u8 |! c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# V. }' u' W6 s6 W. p; C6 I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( n% H0 M& B# d* |) w
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- R* G" s; a; d- [6 @│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* p) j- V( y4 g: {" x5 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 B. M6 o3 Y, H' l7 ^% p( f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# o6 x9 m! |' \8 b3 u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 g8 d3 b8 f2 {" R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# [, P T6 V* [2 t# j
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ M$ t3 w, u' @. y. _; G- c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' L" e4 ^8 p" }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
g I4 r" Q F+ H+ @& F5 [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" k, L Z1 x3 q& f, g- V│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ F* v& @! t: n, K+ G+ R1 @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 l# f1 R% x6 j│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! p/ v& x- W# G0 h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! p1 K' ^4 a9 ]7 N# v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ n. G2 q8 L" r# S$ M6 e% v
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* i1 }* O- Z1 Q7 E' E, c
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 u& P' Y; W/ E: V" V7 J; U- P
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& F9 O! b" j: @│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 T7 P6 X, {# Q+ T9 e# T# V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. R0 ?5 R: V" @% x0 a* m& O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
@; r/ I$ w3 U- b; m2 q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! T5 O: A; u2 x8 X/ b ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. v6 \ n* P) }4 T' x" s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 e5 z' { l; G│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; U9 o+ s! |0 b+ i8 p2 r A4 V. w$ a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ {; @3 r9 L/ W3 p% C; x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" s% y- s# [* |- H# @, O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 Q l# T7 ]4 a& m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" O6 O% ?. M3 z: L9 E│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' @ y8 n1 J% W/ J2 r│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- `; |% }" N6 v+ i7 T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
z/ w. h# m; V│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" f5 q. x! B0 v& \" w# N- z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 o8 d/ u0 M* Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: F x; M% b; |" S7 j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) i9 O j; d+ ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 {/ p7 @0 ~* E- ^0 d+ `1 o) n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% z# M# U: N; k
└──┴─────┴─┴──┴──┴───┴───────────────┘: _( |" a/ r1 g- F/ y2 [
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' Y* F7 Y7 f0 w6 ~7 F
GigaChip (蓝版)6 N! {7 g# m1 Y, F+ g( n) M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 D! X9 H* ?- G0 a, y- _' k0 y│编号│名称 │MB│攻击│属性│稀有度│说明 │& T1 \1 J4 b+ m9 X* l1 I: {, l
├──┼─────┼─┼──┼──┼───┼───────────────┤
( S. h$ Y p! q7 \ }! \│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( D2 Q0 G8 W/ L9 U, v│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 I: ?6 M4 _* c1 |% P L# Q2 J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" a. h( u3 O2 h2 I: a. C" b, ?. r│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 g. g# N5 F- E; n2 g│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' \2 u3 q5 x1 L+ |1 _$ g C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 q7 Y$ O; O4 A: j
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ y5 F7 B$ P3 `# E6 x│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' |# r8 f2 i4 p: I' s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 T ~7 F/ K. d0 d/ N5 J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ U5 m1 p8 U' S0 M│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) b" z" P1 i9 ^- j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* ~8 t9 O+ t | C' g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) @# m! g6 E6 ^' w- {7 f│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* I+ Y b: a& d a2 w│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; N% [4 @, r% ]' C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 ~" B6 T7 l# {$ [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. k" @9 Q' X! e$ w4 g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 W: K1 y& B! r: z/ N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! }: f" ^9 _' w* j8 {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ U Q. k2 r4 A& ]1 Z# S& i
└──┴─────┴─┴──┴──┴───┴───────────────┘
, S' |! v* u( N5 [3 W( A% B1 C& ] n) b" l- A7 n% W- W# @
GigaChip (白版)(只列出与蓝版不一样的Chips)
' T) v: x2 \& f v" m0 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
* m" d9 {; L" K8 X+ C' y│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 p) O6 m, ^( ^. G├──┼─────┼─┼──┼──┼───┼───────────────┤
! g; ?- N" \2 A8 o- [- U @. e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 h0 h) C$ a g7 g
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" o: J9 |2 i8 |# a" F6 ]
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, l8 I7 D# i7 i) T: f& [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% R8 c! ]6 f5 ?$ D3 g' x└──┴─────┴─┴──┴──┴───┴───────────────┘ |