转载请不要删除以下信息,感谢您! ' R- x% ?' Z1 B
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4 P9 s: N: v9 V) x( H( N2 v+ ]■● ■ NintendoWorld 站友xliz原创3 c i/ z% |( O
■ ●■ http://www.NewWise.com # C/ \. p6 L+ ^4 F* w& P
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& Y: X ?3 q0 g" }1 v( O; K 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
C8 X6 Z J- |( t' E) H4 l' X大家要看日文版的P.A.或详细攻略,点击这里吧!
1 w% h1 V; J" i" m====================
6 N) Z( H' z' f! n$ ~' K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
4 g1 Z, u9 R. W) D( [# [说明
/ m4 a4 c" i" k1 D: W/ `组合方法
0 \! _" L# w/ ]( b2 ~---------------------------------
+ \) u9 z, h. M, o6 | A01 Z-Connon 1
7 ^6 j+ j7 P( |Unlimited Cannon for 5 sec
/ B. X0 S7 q" d: bCannon A+B+C/ s6 g- y0 z$ n8 c, A* g
Cannon B+C+D
5 n1 b0 I0 T& ?9 FCannon C+D+E5 Q5 D% }5 }. ?
, e; P/ g' V7 N1 z5 Y& }5 ]5 Q
02 Z-Connon 26 `8 ^- |: s W6 z( P) q" w5 }- W
Unlimited HiCannon for 5 sec2 e8 a) t# w. A) a
HiCannon H+I+J" O4 E7 n, b! A/ c5 h j. Q
HiCannon I+J+K0 z* X9 W+ G7 H* a# b, S# s+ W
HiCannon J+K+L
* t; ] I6 T5 I8 W7 Z
( B* |4 F# e+ K3 v. Q( J! @03 Z-Connon 3
5 W: c0 j# H+ s) s EUnlimited MegaCannon for 5 sec* ]2 k: B% p: J; |; D* H8 W$ B0 Q
M-Cannon O+P+Q
2 Z k( b5 G) x2 D5 n: m8 eM-Cannon P+Q+R9 j8 c: v( j, P" s
M-Cannon Q+R+S* d" r( T4 g; [
0 S0 G6 a) }5 \8 Y2 x; p, U. [04 Z-Punch3 v8 s2 \: E% d$ Y
Unlimited GutPunch for 5 sec% |& _! A9 [( F5 W4 p; z: X
GutPunch B+C+D b7 C) C# Y, Z+ P4 F# O; W5 P
GutPunch C+D+E+ I; B2 {& S9 C! B- l) T, x. J
GutPunch D+E+F/ G, k/ R+ J" K: V! {3 c
: B& h& T B7 _; }% {8 m4 O7 J( H0 Q05 Z-Strght- b. ~: S( ]9 Q$ |0 O
Unlimited GutStrgt for 5 sec
. n9 D; K; Q K9 EGutStrgt O+P+Q
; [8 w, O+ j8 b' w% i; qGutStrgt P+Q+R- _! [& t; o, e: i7 v
GutStrgt Q+R+S x6 q, ?. X4 C1 \
d" s/ h" V* X4 N% c% w06 Z-Impact
! e" [% W* C' dUnlimited GutImpct for 5 sec
" l' G& F: l( r4 X U) f' YGutImpact G+H+I
3 W5 V# b6 i2 }; M% BGutImpact H+I+J! N7 Q& {/ c5 V: x
GutImpact J+K+L' y* w0 s- ~7 `0 } B: x% g8 X
# q6 z" d, o: N! w07 Z-Varibl
! u' W! k$ ~4 u' J; [; TUnlimited VarSword for 5 sec
0 _ y8 ?) @4 p( C4 y' H0 jVarSwrd B+C+D
/ t5 @2 m# z3 e' E8 }VarSwrd C+D+E
8 _7 u+ X9 A) c3 F3 }VarSwrd D+E+F
& T. E9 Y) G* N
" A* z" j" T9 |) e% M8 l+ V: }08 Z-Yoyo 16 } I6 H- e6 X
Unlimited Yo-Yo for 5 sec8 B B; f$ G) v1 A; H
Yo-Yo1 C+D+E
6 X$ j K3 {0 wYo-Yo1 D+E+F
4 ^5 ^* p' J8 a2 u+ q# mYo-Yo1 E+F+G3 A% o( j. ], ^) G, L3 q/ e
& c/ @6 t# j2 A$ Y2 Y09 Z-Yoyo 2
- q( f/ o% t' w6 A& S; f9 MUnlimited Yo-Yo2 for 5 sec: ]' U( h/ [ i$ ^% A' x* b- `6 i
Yo-Yo2 H+I+J7 i; A% ^, Y* f" d( N2 z2 W6 Z0 _. m4 C
Yo-Yo2 I+J+K% s! k8 R; m1 n6 h- l) A) m
Yo-Yo2 J+K+L
) E5 A, B) D) }1 x ]6 s% L. d3 \) c9 t
10 Z-Yoyo 3$ w# L% {/ [% ]! F5 ~
Unlimited Yo-Yo3 for 5 sec
/ v g5 z- }9 p A I N+ u8 `Yo-Yo3 M+N+O
$ @7 c5 ~4 ~8 E: wYo-Yo3 N+O+P4 t! N+ T/ |1 _5 A1 W8 L! N
Yo-Yo3 O+P+Q
4 B% i& Y t) z6 h; |% p9 \3 S8 z2 J7 f/ U7 u( \% [
11 Z-Step 1
# b2 t/ `: [9 _+ ZUnlimited StepSwrd for 5 sec
4 \6 R. z, v# ?StepSwrd L+M+N% D" }" o6 ]) ?1 k+ r% T
StepSwrd M+N+O
( I; d8 X6 j2 h; E5 HStepSwrd N+O+P
' Y5 A. t0 ~) Q$ p2 n- q$ R0 [3 \! }' I8 l
12 Z-Step 2
8 D: Z; n3 H; w* ?Unlimited StepCros for 5 sec7 m% u1 K1 ^8 @- C$ U
StepCros P+Q+R; D% H& b. K. n# g3 |2 r
StepCros Q+R+S
7 }. q, x1 c3 }, \# V$ wStepCros R+S+T
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( i' e" [: S& \4 U n h. ~) z13 BubSprd) G1 }9 v4 q% m/ M @$ R) b% x
Attks w/ spreading bubbles!
1 Y- a N5 \* l; h+ T1 ]0 `Bubbler C+D+E: F- E) I" P2 x4 s1 i0 T4 f2 S8 k- E
Bub-V D+E+F
( F- v8 B" m& L" D9 | H5 ?BublSide E+F+G3 C: p [4 Y5 u9 C7 X5 M8 U( i$ f! @
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
- E n9 V) j, X$ `) P; j! b* DAttks w/ spreading fireball!8 _! m: F% Q6 n" \' t2 x) j. y
HeatShot H+I+J* E' b ~& n2 s) R& R* @8 X8 I
Heat-V I+J+K. H- |: ~: K0 b; D& e- K. o4 u
HeatSide J+K+L! B* P; G+ K! z! s- s+ A! O" o/ a/ n
HeatShot J + Heat-V J + HeatSide J, p; i# y7 W t/ ?3 d
4 Z4 S; I4 d _. l15 H-Burst9 |. n& \& `+ Z6 ^9 j. s4 n$ S
Creates a giant explosion. j& S/ |$ F! q( ?8 ]( R! }
Spreader M+N+O
: i/ G: v; ?) f" Y% BSpreader N+O+P# `! g9 f& U+ u2 \& p' y6 `/ o8 E
Spreader O+P+Q9 z9 I `. b O
. G& v! |" l3 m4 U16 LifeSwrd
% Q; o; }# X) A% ISwings a huge 2×3 sword!4 x2 M6 Z8 S" X7 ^1 J2 V/ L
Sword E + WideSwrd E + LongSwrd E m: F! k6 X6 d9 p C. S
Sword L + WideSwrd L + LongSwrd L' @! k7 l5 Q3 u& X
Sword Y + WideSwrd Y + LongSwrd Y" W7 Z; Y/ d$ w8 a
Z& t" ]) ^' m5 ^4 `; }17 ElemSwrd" E% q" F9 E% d' w* g- ^0 G
Wide swrd contains 4 elemnts0 j* W5 ~1 J, m3 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. T7 r. g% ^ f6 A" gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) ]0 d8 `% M- I3 x2 ^
% m, }- i' a. P- H" h* _3 l18 EvilCut
: J I0 |/ G/ t( k' eStep up 2 & make 4 atacks
* f/ f. i$ F! m+ s5 i- X; aStepSwrd P + HeroSwrd P + StepCros P
5 v* B$ e& ^7 r# |/ X4 J+ n- f& `$ F# A( J ^! C6 L' l
19 HyperRat
/ I' e: V: H9 |A giant Ratton charges!
% U7 @/ o/ w/ ZRatton1 A + Ratton2 A + Ratton3 A, Y% n9 m0 G, L G. T
Ratton1 C + Ratton2 C + Ratton3 C
! S# C# r5 V/ m! U- {Ratton1 F + Ratton2 F + Ratton3 F( R; O6 f4 }1 q
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20 TimeBom +
- D) }& e( r2 q5 \ PSets Time Bomb in enmy area
) b2 e' L# y- g. DTimeBomb J+K+L+ c2 }+ e5 H( I6 h0 _4 _2 r
TimeBomb K+L+M; \4 E+ U0 n3 {& V" `
TimeBomb L+M+N
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2 }% P) g5 e1 h5 J/ O7 e w! y( o21 GelRain! U/ a+ V$ b1 s7 Z4 @ t( e
Gel steals squares
/ y1 Y5 |0 @5 S. hMetaGel1 B+C+D
2 X) ~% [1 H" q- pMetaGel2 E+F+G5 R- {& |2 J- w. O
MetaGel3 S+T+U5 ^$ S: W/ z* a3 S* c' ]7 `1 U
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22 EverCrse5 l0 i4 ?% Y" u: E: G/ [! @/ ?
Shield chases enemies
0 \; l; p* N$ m" ACrsShld1 C + CrsShld2 C + CrsShld3 C
. L. T5 T" M' \; gCrsShld1 L + CrsShld2 L + CrsShld3 L
: i, s7 l1 d" Q) X5 q& S
& a& ^* g% y- m6 {/ T. N! b23 MomQuake
; \7 X, ?7 I& ~6 a X! M9 PAwakens Mother Earth!$ h% r) T- K# ^" y' l
RockCube * + RockCube * + GodStone S$ k! k/ r& v9 ^5 Q: z/ K* W1 ^
% E( u/ C, `( r H- j
24 PoisPhar
+ Q' W6 a& w4 HPharaoh generates poison
! y7 ^( [- _5 y+ D+ @PoisMask A + PoisFace A + Anubis A
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25 BodyGrd; C& D/ ]% k, i6 H- [6 n* j
Bodyguard takes out enemies
( x# T2 s0 x6 CAntiDmg M + AntiNavi M + Muramasa M7 a. _# Q, v% [$ D {. Q! v
) B0 i9 d& @. F: \0 e26 500Barr
2 X/ {9 y0 n' t( Q4 \1 }" cBarrier absorbs 500HP dmg
; Q; ~- _) n: Q! ]9 M5 X k7 S0 a/ W5 gBarrier E + Barr100 E + Barr200 E! D0 S& h; r8 `5 _
Barrier R + Barr100 R + Barr200 R
/ d5 Z* Z4 @1 @ [9 @6 \ K' J/ [" `$ d V- g' V/ g& g
27 BigHeart
0 j. w- z% g% B! C3 B' eAttacks, then heals HP!
" z; r& j. [$ ^) v7 _- t/ R1 `HolyPanl R + Recov300 R + Roll R
# f" P8 O& A1 ~7 uHolyPanl R + Recov300 R + RollV2 R. i* _' ^0 ]8 u7 Y) J" \
HolyPanl R + Recov300 R + RollV3 R& U8 o& i* {( s2 A0 s9 q
1 N0 b }+ \- Q& ?28 GtsShoot
" K* k# U* t B& H3 CGutsMan throws MegaMan!
9 _6 D- k7 o8 f/ I; O# SGuard * + DashAtk G + GutsMan G" o$ u+ M( `2 @ ?; o
Guard * + DashAtk G + GutsMan2 G
- b) j4 R4 v C! f; {Guard * + DashAtk G + GutsMan3 G+ @3 f; ~) n$ }: H- M% o& S
Guard * + DashAtk G + GutsMan4 G3 J) ~4 `4 ^: s0 P* J- p
5 e6 f, Y! O8 F; T0 \5 z( F! Y# e9 J29 DeuxHero0 F( H# X% ^. f0 y1 v) O
MegaMan & ProtoMan team up!: I6 P, E% m( E) h2 p$ [
CustSwrd B + VarSwrd B + ProtoMan B$ v( K6 ^$ B: J6 V* A( t# L! P- t
CustSwrd B + VarSwrd B + ProtoMn2 B0 |* M2 P/ w8 c
CustSwrd B + VarSwrd B + ProtoMn3 B
( u9 m6 c) W- f# a; ]: _+ BCustSwrd B + VarSwrd B + ProtoMn4 B+ d' i% ]: q) `6 N: }* z4 a
; x" |% v; R+ F _
30 2xHero
& {: O1 F( c- @5 wMegaMan & ProtoMan Dual atk- m k' T; M$ [4 Z" O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( i% N) c. j* {$ ]9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( Q! o8 g$ k' D3 @. m. D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" F G* d. t) `+ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( C5 |3 ` x7 B, F$ S
. p8 o5 z4 G/ w2 A31 PrixPowr% a" A0 D* f( x8 G7 W( u
3 Navis attack at once!
# l# e8 R' i4 X9 ^8 }Team1 * + Team2 * + KingMan5 K4 {8 r' N- h) A! p3 p6 }$ w
Team1 * + Team2 * + MistMan5 M
6 w9 s# X, w: b; v: e6 `/ ~9 v6 WTeam1 * + Team2 * + BowlMan5 B
3 @9 p) F$ ]; }. r' v N& i( Q0 Q( k& J$ \5 K
32 MstrStyl
5 ~2 ?* Q1 o5 g% V0 iMegaMan unleashes his power
! h9 `0 Q2 K$ m$ C' E( r$ KSalamndr * + Fountain * + Bolt * + GaiaBlad *! \2 x* Z: H. I4 q: |
$ U" Z; i4 W# Q3 Z- h$ Z" ~) M8 {! ^4 g
StdrdChip (Part 1)1 s; }3 r: E6 K/ C: E) t
┌──┬────┬─┬──┬──┬───┬───────────────┐& O3 d# h p6 T6 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: ~% g4 M7 _3 i- S) f1 }* Q" @├──┼────┼─┼──┼──┼───┼───────────────┤6 ~* X* R1 k7 m% a, y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 E3 T' E( F- d: _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! ^9 f& ~0 v* H0 h% [. I* C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 @" C) {1 b) n, s5 T│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: O9 u/ Q# y) o( {2 t m) q2 O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( S7 `- p+ W1 j3 J8 C2 e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( t& P6 U! @! y: L+ l3 F4 ^7 P; W
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; G; l# ~# K7 \. g9 w% @# ?3 t, [. i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, c! p4 U2 y7 P
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- p0 g+ f/ k- [/ O, y8 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- \# X2 l" e$ z9 ~; Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ u5 y! I) f+ c5 N: V│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 k8 r- c( I5 n) b! O6 {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& C* [: w/ k, i0 S/ R5 {
│14 │Spreader│16│30 │ │** │Creates a large explosion │2 d2 m) W) Z. }# _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& f$ V {& l [# d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% ]2 F( V# Q/ M; w0 `1 R. q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 g4 J! e5 ^) i* V│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 c: z/ B# l2 ]+ y; `1 J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; ^& y" X, N* E6 l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" n; u/ R; R' r+ ?3 e( a5 N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( p& D! C7 H/ Y& h" z
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ @) f) h# Y) E. S│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' @6 t! d+ n- S" l: _- J│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 T9 E. k+ `4 c8 n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ M7 e1 Z- x7 p d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% z' e- z0 _5 V# A│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) v* y0 `9 _+ W; x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ U1 t) J) l: Z" |2 \. a
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 |2 M) F3 u; D# r( Z% D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 Q; @, {0 U) `, ~) }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 N( L. i# Q( v4 A│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ W2 Q# B' y% b+ r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# T4 Y/ K: B+ K6 h9 q1 {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# E5 {+ z6 \3 k0 Z7 ~2 f* a& Y7 F" D
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 i9 d( k, P* p5 v8 W
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 z- _* d, u5 g5 V' R6 ?
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 {) a5 f7 M2 p( s k' y5 t3 y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 t* r/ p5 |0 i9 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 Y! M) p) P) Z+ l! A7 x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ l) k) z3 L5 K$ K
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 R {" N/ |& b* d$ s7 H│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: W4 Q# b9 ?) H( a: p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 k4 Q3 a# i6 V4 l; ~. X4 k│44 │ShockWav│10│60 │ │* │Shock through enemies │) i, Z; d5 ^2 V; n/ C9 B5 b
│45 │SonicWav│26│80 │ │** │Shock through enemies │' Q. ?! B) N. i; O- V1 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# [3 `8 H' F% F& R& L$ w7 y m│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 I. a& T% Z( ?1 d; s
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" l- [9 t& g [" ~# u
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) a. w7 M/ K0 u6 ?" M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, {; D9 v( | `% Q' w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& l4 ?# d& r* e2 i- B: X│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" p2 o% k8 ?. K4 K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* Y& D; ^; V/ s8 R* j2 F) W& L+ L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 E h: n+ K1 U; o& N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 Z4 V) |- a5 h; l5 t. H
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 j; M$ M7 W+ m& I
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 U$ }4 R- R( o: [ }- b |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 h/ S3 W+ g7 ~7 O" j│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ @% L$ G/ f, z" {3 v- `+ j, \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; n6 i$ ^! c( t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 h0 @- Z' y: x5 y9 @ X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 j& ]2 b/ H d4 P% u' g
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 J* l& q' ]; K# r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 a6 s/ ^0 ` ^- n+ h│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 I3 m# @+ `- T. v, K3 ~" P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- Q. Z0 G' [; I" k* n% q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 w) ^1 S& h) x( `+ o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 a% z/ O- d0 d1 a7 w/ u4 d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 k$ m: l& v$ P3 F) ~1 [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ ^/ i- C- z# _$ k% P│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! @/ u1 u4 ^: R. m2 M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 B$ j2 f' W" c; A: ?: h
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( U# K1 k. Y+ ^4 c% z; i6 k
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, @& _; R1 U3 D& E7 l' ~( q& H3 r5 L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 H3 V ]. F/ @ P+ N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 K; z/ N! C: c* P
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& H# z4 b; Y. @; Z6 d3 y0 a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ C. s/ [9 x/ @0 D [9 K" q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 b- j7 _6 d: F$ s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 k: A# U/ t$ C8 q% ^0 a# ~9 L# `
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( i# t$ }% N* e8 ]' M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. n4 @7 U% d' a+ k' y* p$ L ^* N2 F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ r( @- a( E6 k3 D; m5 {! @/ j/ G│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 f3 R5 r7 f: ~- L* K
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# ]) }- B* |; o; h c9 `/ w
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: B4 j4 S! c4 n" e4 A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! b# K9 H1 Z8 Y+ Z( `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. k' F+ p2 b3 Y6 t3 G+ B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& ?( a7 l) m, B1 }. r; `: o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 \6 v; j, C* X* W) |6 k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: s( L! |8 J4 A│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ c5 ~8 j, z2 z0 l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! \; X* D9 p* o5 N. k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% X* I6 J( _, ^3 V% t
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' C1 n+ W" @: w9 B6 L│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ V" w& |$ F$ i
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
I( j4 \- k! J4 {: u; j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 l, V, {2 Y) V9 S, F* J% _
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# C6 D. r5 L( _# O5 v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 }% E5 O% Y k8 _└──┴────┴─┴──┴──┴───┴───────────────┘
7 R1 ^! r" `& G! [; w0 I2 C
, G$ o7 P5 T/ S# ^7 QStdrdChip (Part 2)- \" u/ J5 n% G- I
┌──┬────┬─┬──┬──┬───┬───────────────┐) i: t# S, C0 o7 }0 i' y4 q* Y3 a4 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │; s$ |5 I) t5 D e
├──┼────┼─┼──┼──┼───┼───────────────┤/ N5 x. U0 _- w& F, }, s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 p! U; S- P( u4 W- e$ t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 N3 v2 w/ p/ ~; b4 b│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% r' @6 t3 K2 L0 A8 R6 m1 l* d│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 B0 C9 n6 D7 ~0 B$ j- w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- R6 [" {1 H- G& S0 d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ b4 b1 \% j% m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, ~, q& h4 L& a0 V9 i│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 P/ D; o/ U" K3 p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ r$ Z$ k. h- L' G5 x( X. t1 o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 n) ]5 M3 V$ U# O* i/ e; F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# c G+ \5 @! J- _& t5 p
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 Z4 e2 ? V. K! P3 w8 G6 Y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( v3 A- A4 ?: Y7 U# {( c+ X3 ?8 q( q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! j1 }2 a0 }6 J9 [: X$ b3 b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 H' i( w/ g- ~
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' i. G/ a' @$ a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" c- g# V7 t7 i1 U) s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! @* g, c! ~; x0 \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 {, I, _, m7 Z& ~( s+ S/ h
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% a+ [, J7 G6 _/ ?: m8 `3 N│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, W3 G' e0 d: l2 { x l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" _! y6 V" g- n
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 u4 U( j2 o7 k) w4 Y# H8 s
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │& G1 y3 [2 @7 d0 y0 Y; G" _
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# Q6 F0 `, j0 p│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ a/ C; d$ k3 a7 y; ]3 t' ]
│126 │Rook │30│ │ │*** │Protects you from attacks │2 ]- _) h- R, u4 P/ l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. s0 n* Y8 v7 V, l$ g& w% G1 J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; a6 g( [! h0 A. m│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) K; X. S+ E+ @+ e3 ?( x4 d' K
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ c* X( [* `# i: V" @; r. M
│131 │Lance │46│130 │Wood│*** │Lances through back line │/ c* z/ H8 N$ b4 O' X- g! f! \" `
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ o3 e5 H+ a( S8 ~# }- w; X. g: ?$ m1 h│133 │Guard │5 │ │ │* │Repels enemy's attack │
, H: @7 Z; h+ M4 p" r6 C8 U│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; w7 Q, M" p' e: K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 l8 n( m6 ~, v4 c8 q" a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' i0 C8 j" Y/ \. p+ _& D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# `+ T) `2 y8 p. ]" L
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* N |2 e1 F* m, X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 g# X& x; Q- x2 s8 f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 i. O9 {) v3 N+ h# Q! [2 I
│141 │Prism │60│ │ │*** │Prism fires randomly │0 p4 u* a" {7 Z+ A/ m6 V. \
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 C) `# v S. H│143 │Fan │14│ │ │* │Vacuum pulls enemies │. A0 g+ s; Q t7 r
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 n ^+ i. P" R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ S5 ~ D/ v' w2 F, N: N│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 L; v$ F1 b3 n
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; u* }& d' Q" ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 h$ S; q5 [; ^$ a7 N' |
│149 │Recov50 │14│ │ │** │Recovers 50HP │. Y5 q8 n! n- A, [% E" [. k9 Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │' I" I% q* C( P; e- {, r: [
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. S8 Z% x' q; z9 [│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 c+ N0 a' l# \│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ w& z: ~3 X3 Q│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 M' E K* g0 j' E. Z G- o+ m2 r│155 │Repair │8 │ │ │* │Fix your area's panels │- V" ?8 c5 ?$ j. w
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( I2 }. X# s- x' p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ ]2 p4 @" E$ x ]│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 S6 H6 R. N/ Q: q. M4 f4 ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! |/ J$ T7 D' c5 D# w│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# d. r4 j. ^) D, }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) N3 m% T ?2 |7 J0 h2 V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! O k: |8 ^* n+ l
│163 │Invis │11│ │ │*** │Invisible for a while │
% a0 g; @/ Z+ E% K+ X│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 n" h) e5 v% u# T g
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, D; @8 N6 ?1 s" {# a+ m/ J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 z/ v) t+ F. E9 ~. n! U- s
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' }% _3 w, @% g. Y c) y. R8 w9 c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 [% \: W- K$ F' @+ n2 v│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! g- E3 }% x% T& G3 ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 Q4 v( E: x$ A w│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 U: u- {4 ?# z0 I% D, S6 Z1 V│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 [. ]4 [) X, t x& W4 y& r9 L, q$ _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' v' n3 R A0 j$ G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 M, \* X+ X z9 n) ]# }! c1 @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 Q2 J$ B2 D/ x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 ]; Y1 f. Y; G# x6 X& m1 a/ F
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" G3 s( s# f9 G: D( w$ L v" x! `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% i8 X7 E$ y; Z9 p. G; y0 K i7 `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ l! ]- H8 Y2 h* d4 }
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 s+ J- D- {( q. T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( q$ v! B/ G( s1 K3 C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ t/ u- v+ `, d0 j/ c3 l│183 │Hole │55│ │ │**** │Open hole to dark world │0 J E; N0 w' f4 z4 `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 P7 o' Z" o0 e( V ?1 `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ e$ a" S5 Z/ E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 f, i9 { K; @2 r5 n3 @│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 E. f {1 m0 X a' u│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ [( R9 q! E' L, j. n/ [" ?
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 g+ s( ~% K; Z' j* t
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! x' |+ y! i) K$ ^9 z% p, v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
_$ v6 o( a) p: y# e│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& p; p$ [, m4 R, e/ s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ Z( S: R7 R- K) w" C
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 R2 T( U! k+ I6 G1 s
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- s+ T+ ]# V7 n7 H: u% S0 B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% t0 M' ]) t% u7 F M7 g
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 L) q6 o8 [( ~% F- j) C/ T0 L│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 \/ T+ m; n7 u1 r# \9 \" v) B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 s" @9 M! ~. B( J) Z: B! F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 B, l/ L5 w$ R9 q└──┴────┴─┴──┴──┴───┴───────────────┘; K# ^: ]7 z/ }* I8 `8 x
7 C$ y7 ^6 }" r7 j
$ u1 }9 q$ W" F; W' u' YMega Chip
/ i% p7 c# D' a" ^; @. {1 l┌──┬─────┬─┬──┬──┬───┬───────────────┐4 e7 r9 l1 p6 Y5 k6 B, W; N: A
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ h5 X/ c1 {4 ~& @$ o& |/ d! I
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 d# O: Y: j8 o6 _, @7 b3 t/ H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: N7 U: g7 p/ N% o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 R9 B* l- L3 O j& t [( ^& C7 S│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% ]* n. [6 ?7 V" @, k- c$ q; v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ S4 ]" T: g6 c: [2 w- @% J' R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" T" c: S. G; y, d" z1 | A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 v- d4 ^; N" M: O! ? S; _* d
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 J" W9 B& m" z. j" a- C
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 K$ y2 F0 |3 |$ D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 F. |2 |" Z' ^& ?$ _1 {" r% H @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 S9 i! A) g- |( r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( t& C: J: H! F% c7 D) Z: `5 \6 g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, }1 f# K S& F( f# X, E│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# }& p# P+ t: O/ K1 D; d│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 ?* Q: ^' z) m0 v l& m5 K* K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ a, X6 i: l+ R$ a, ^│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: e7 E1 z% v9 R9 `+ R" U% P4 A- Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' Z% x6 F" e3 S; G9 G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" {* U) d; \- k! `5 I1 j1 K
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 J9 b n! Y5 q6 b│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: @# Y* E* ~; _ w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ R( a' k- Z) U! s. ~: e│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( v+ T8 ]( l# j; `
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 t0 ?9 d4 d* v: ?6 q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 f) T, Q' m% |% {+ F9 I+ b7 _& x$ F│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. f2 g* W5 a2 `* U8 Y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* @0 T% l, \' {) ~6 B
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, B! s) A2 M: u3 L' I* H! k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ k8 B- ?4 {0 ~0 R│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 Q5 ]# U G, p/ ?3 T! y4 l1 D2 k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& W% c: }# e; v5 T5 \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 s3 {: \, t3 [8 ~! ?│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 v( U- x, e+ ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 \% u7 _, E* @% c& {* ]1 f+ R) R│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- @1 |+ `' m( u' K│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 A U; o. H3 E9 V7 {0 o" ~6 o8 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 t" ^! u* X0 B" j1 H$ @( r6 f; H, v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" u* z) D9 F( z& P" _( f0 }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 k7 P1 _' N) u: _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 t+ u* |9 D( a5 H( g. z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: i! v$ h2 u8 M3 c& y9 N' w6 @9 {│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- E" w: O" k; ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, F9 `* F, U9 v0 d( h/ h- s( i* G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 x- x8 G% w1 ]5 ]8 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: [3 z+ [5 A/ d5 p8 ^$ {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: |6 i+ I# ^- o: x+ E2 a) Z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; P1 E+ `5 r$ v" q. d3 ^7 y: {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- v w1 d# J9 L3 f( d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ C+ I1 Z- O* |7 {8 ~. \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! }. o+ x% j' U* s; s" G. P, v│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 q8 t" D7 ]! I& k/ {* m3 `5 V& t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: `: Q+ V: H& l6 z2 {, k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 ?3 w0 y" }2 J* `7 F+ H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' V1 T) f8 t* ?* Z) S+ [, y- ~│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 d. g) o( @; Y r* P5 y9 u. s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- c; i3 B3 g; @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* T5 Y( W- t1 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
W& t+ h3 b4 C2 \5 T2 M* i! U+ o, t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ G! z! Z; h: b. v T/ U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% T5 h3 n2 e1 u! |
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 U4 D, T3 a8 ^5 F) e9 u- j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: w- I/ @) e/ |$ M6 j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 P7 {1 N7 J$ N9 Z6 K& S+ a9 @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 s: L9 F" Y3 J3 k; [2 c% W9 w
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 ^4 e- Y2 v& u9 P4 n: G│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; m7 [- r" q- p) O y. q5 D│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( }7 x1 t# D* l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 Y* Y. F" |3 Q1 Y/ z5 _6 k│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* _! P+ C; w" {8 ~! P, i) L, \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* s; u. r7 x2 W& T" S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, `# b3 D7 \2 ^1 K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( o, Y' {2 g- { \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: r/ f# W2 V: m3 s% z, ]│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' w4 U4 w* x7 t/ X! _! ]& V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 z/ _. S( ~9 J1 w& K3 U2 W6 b( Q0 B7 \& z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( K& Y9 {9 J9 y1 m' n
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" [1 K+ {$ k% n+ l9 U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. E+ G1 k! C5 L0 C3 v5 z8 V. p4 A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 E) R T2 k5 ~- Q' r6 t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 p6 B$ g' P% T9 y; P8 I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: [% F% Z) p+ n7 a) t│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! @7 C- l" b @8 |7 B│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 y# E( i0 L+ e2 o6 n- Y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 Y2 C/ B5 l0 _│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ h. @# C0 B' n7 i: q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* m2 d Q$ I3 {2 S, f└──┴─────┴─┴──┴──┴───┴───────────────┘& ~/ f, a: b$ D$ ~: U7 E# I- d
4 u. A$ j0 E+ n( ?+ h
( K' {' z! u" C) f1 x S7 zGigaChip (蓝版)3 D- e/ y/ K0 |9 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 V0 i" a) E6 s3 Q% u│编号│名称 │MB│攻击│属性│稀有度│说明 │! s& S9 ^1 |0 i* a, i* \: Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ], U& n( K$ X: e1 k; \$ L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% G5 B5 g; @1 k1 q2 X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 G0 n3 p, y; W% M! v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 y# Q8 k3 [. P5 q' p) `│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 o: q# |5 ^; r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. Q! ]+ b7 D; [1 E% `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ z+ c! v# v& u, ^% y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 ?1 D3 D9 R V. P' ?
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
Q# _7 Z9 R! \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 Q3 C4 T. @3 F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ U- V. I- r& @1 ~2 w4 l2 E- P3 T
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 O" u; R- _# f1 Y' {7 I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. W1 n' i7 F2 G8 N3 T8 g, T* B9 }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 C$ X: q; V2 Y8 F; C│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( `3 s8 v4 @. [! e$ \0 b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 \/ Z$ E' b4 c( N│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 D" l' p, _8 @0 O# b( P+ k│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 L' p! [2 p9 N6 D! L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 j$ M; t+ a& w+ D6 W
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! T+ i4 h" l1 C0 p/ p9 [5 o) ^2 M6 m/ R$ _$ s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 B5 m5 z- s$ f. }+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 b6 e T' o# p
7 \, _# e! ~6 N8 j$ |8 D: XGigaChip (白版)(只列出与蓝版不一样的Chips)( T- [- ]! j& i; w l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 c* [6 e' r% v4 F% X% V, [; E- z$ _│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 c h! Q. C3 w$ I7 K& l( z" `; C├──┼─────┼─┼──┼──┼───┼───────────────┤
2 O6 w% q4 T- b |│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( s ?1 f8 w' m* I1 r' [! r; h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. m. _- a8 X' c, o$ G: p. G│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 G, a( j9 I/ [2 ~
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 k8 `# i' k v" d
└──┴─────┴─┴──┴──┴───┴───────────────┘ |