转载请不要删除以下信息,感谢您! 8 q" n5 F+ F+ b& v0 s8 D2 `; E
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7 v$ l( C; T( ~■● ■ NintendoWorld 站友xliz原创/ P+ ?2 x, `$ K; T8 u
■ ●■ http://www.NewWise.com
7 W9 r4 j! [$ l0 @$ y- s■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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. T& a& m0 f* q% z: C3 q6 r; P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" w {) J2 ?+ a6 J: }1 {大家要看日文版的P.A.或详细攻略,点击这里吧!3 ]+ I( R8 U1 @
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
5 q, o9 q% D( \8 y- z( p说明# k9 o" K% h; v
组合方法& N; V4 k# d; z0 `6 M7 Y
---------------------------------# ^ h/ @9 F& c1 x
01 Z-Connon 1
L- Z% N0 ~. W& z5 `9 B1 g7 XUnlimited Cannon for 5 sec) {& D% |/ z7 S
Cannon A+B+C
8 G; B2 A: u) YCannon B+C+D
5 W1 I# p5 }* MCannon C+D+E
( a4 y* `3 u' m5 x: H. e7 S+ K# z ^- t
02 Z-Connon 2
: j( k2 R5 M- EUnlimited HiCannon for 5 sec$ i9 ^; l. V0 y7 ]- t: [& G
HiCannon H+I+J
9 | d3 t- v# E$ w1 O1 F" P- cHiCannon I+J+K" g4 u+ Z* U9 l% e. d; Y
HiCannon J+K+L
7 t. ]* [7 f5 f1 [1 t& c) A7 y1 J5 U* p8 N/ J
03 Z-Connon 3* y: W& x; h' k, e0 t, Y9 N
Unlimited MegaCannon for 5 sec
. u+ d' o/ g1 v& z4 D7 V! H& a9 e; R3 @M-Cannon O+P+Q
( ~; Z) u0 { I& CM-Cannon P+Q+R# A; s; o; s' p1 i
M-Cannon Q+R+S4 ^- ~3 J7 T& f2 g& D3 y. C
. V5 J' X l; x9 W& p! p04 Z-Punch# C# h+ R+ X7 a7 s) m
Unlimited GutPunch for 5 sec6 Q+ x: O2 \2 J2 |1 N$ S0 o$ ?
GutPunch B+C+D0 O0 }; C$ a6 ^; }
GutPunch C+D+E. r( K. N1 P9 N9 p6 t
GutPunch D+E+F9 Y% i# q. B3 e W7 W
- @; _+ ^. U0 ]' Y05 Z-Strght
' G7 \+ Y5 r4 W8 kUnlimited GutStrgt for 5 sec8 K6 j% x# ]( p& n/ }5 C) s# v, A5 v
GutStrgt O+P+Q ^- `3 k1 X7 }
GutStrgt P+Q+R
7 d* S+ F# z6 `2 a$ FGutStrgt Q+R+S
( Z, i0 J6 L/ i+ x. H+ n' X7 Y& Y9 U
06 Z-Impact
$ u3 c2 ?7 L9 a- i8 x* wUnlimited GutImpct for 5 sec
7 _& `5 P* u) o4 p$ OGutImpact G+H+I
" t" ]/ ]) A Z) B& E6 ]GutImpact H+I+J
" M. v! x0 a/ W3 lGutImpact J+K+L* p. K* p( X0 R% k0 B$ r
2 [1 }2 _* F9 E$ h' ~3 b
07 Z-Varibl1 c( c2 ?; s) u" \; e4 `
Unlimited VarSword for 5 sec" r5 r6 T: T8 d
VarSwrd B+C+D
' ]: v- F( s8 b$ Y5 N4 zVarSwrd C+D+E
( N& x9 H+ k; s @; M3 nVarSwrd D+E+F
( p8 I5 f& o, s$ Q& s9 n' C1 n
/ T% d O! s+ b4 G. M08 Z-Yoyo 1( \) L( o% v8 f; r5 n/ F3 r+ j; k; k
Unlimited Yo-Yo for 5 sec7 F7 |4 ^( E, ?
Yo-Yo1 C+D+E
2 F7 h) c$ P8 G9 i0 e" fYo-Yo1 D+E+F0 |6 U- Z0 r! ^+ v
Yo-Yo1 E+F+G9 O3 D! g0 m9 z1 p" Y8 T
7 i4 z0 q1 Y1 K$ }+ g7 t09 Z-Yoyo 2
# k6 m3 [! t- @6 s& JUnlimited Yo-Yo2 for 5 sec
% _& Y# s; p( J# l- DYo-Yo2 H+I+J
6 t! z* Z- R5 l8 O7 f# oYo-Yo2 I+J+K7 {# I- U* D) z. ?: ?! }8 g# @
Yo-Yo2 J+K+L* \2 [$ E, H1 {: h+ j
5 C" U6 G9 i8 V, n10 Z-Yoyo 3# Q" c1 Y( {( S6 P/ G8 u
Unlimited Yo-Yo3 for 5 sec# g& V0 ?5 Z. e! k( s/ a# R
Yo-Yo3 M+N+O6 o* F% M% _; y9 @( M) `$ E2 k& g
Yo-Yo3 N+O+P+ [+ A0 i! h1 [) P0 a
Yo-Yo3 O+P+Q
9 M2 B1 t. Z8 t; u; M
3 y: r$ D. r% u8 W) n( U11 Z-Step 1* `# L4 i$ `' J9 d( T8 E
Unlimited StepSwrd for 5 sec4 M1 G0 U0 a- U$ ^
StepSwrd L+M+N1 @" c$ M& @% @, _5 }7 J$ v
StepSwrd M+N+O( ^$ s0 }" y- E- c6 Z4 b5 _
StepSwrd N+O+P$ u+ N0 j) j+ L7 }4 j2 L/ ~5 k, b
6 z' j! l8 G0 z7 t+ a+ O12 Z-Step 2/ w+ r1 L M9 _
Unlimited StepCros for 5 sec( _4 F) g' {& I/ C+ Q6 |# D
StepCros P+Q+R
, J( g# S2 E# L3 V% N' s7 d9 h) O8 H6 yStepCros Q+R+S
$ y# e0 x7 W; y& p8 v/ Y5 qStepCros R+S+T! z# q& n9 T3 {) k4 f( o
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13 BubSprd5 J. L7 ]8 Z5 _2 _. @
Attks w/ spreading bubbles!
6 k3 u/ V1 ^, L! \+ _( hBubbler C+D+E
0 \9 `1 w% v4 p, I! [ eBub-V D+E+F4 `4 q& I% n. z @( y
BublSide E+F+G
' {4 Q( d* |( j2 S( x4 lBubbler E + Bub-V E + BublSide E
5 p! q; g# w6 a) i7 C* N5 U+ z, S6 M! G+ i5 ^; o5 y9 Q
14 HeatSprd4 x0 h$ F( l9 v$ q& G
Attks w/ spreading fireball!
5 D3 [ F4 h6 h G2 aHeatShot H+I+J
* p) e' ^- V- M" ?/ k( B$ x4 _Heat-V I+J+K
% A8 r6 F7 R C5 Z. ~, FHeatSide J+K+L3 W `7 D+ ?' B( g0 S
HeatShot J + Heat-V J + HeatSide J
+ v, }- g# k5 i( C2 w* q6 e! j0 H% Y* n2 a4 d1 l( N8 H
15 H-Burst, Z& g* Q2 r/ c! s4 O: p3 [$ ]
Creates a giant explosion! \% R* y e3 u, d
Spreader M+N+O7 ^3 ]% z+ T' m6 m
Spreader N+O+P
3 A. B8 P! q9 B$ F4 @, r% vSpreader O+P+Q
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! A4 p8 G$ C7 d' r3 c- |0 M16 LifeSwrd
' n( a3 _" z5 v" U( G/ I/ ~" BSwings a huge 2×3 sword!
5 B5 ? T) n: o' s6 MSword E + WideSwrd E + LongSwrd E
3 B6 U; C: ^" o v! @0 gSword L + WideSwrd L + LongSwrd L
: [6 A, A% {3 c2 W fSword Y + WideSwrd Y + LongSwrd Y
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: A0 O6 U7 c& [. u0 t17 ElemSwrd: ^9 }: h9 @" J+ P0 ~" k( }' n
Wide swrd contains 4 elemnts
4 L) S2 A M) tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 [6 c* J% H+ _; w" s `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
8 v2 j5 e$ q. s x# M* EStep up 2 & make 4 atacks
/ q+ J+ y' U! ~ ?2 \9 X- UStepSwrd P + HeroSwrd P + StepCros P, d6 J `7 ?2 G
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19 HyperRat5 w: f9 p9 G* |. [- \; ?( W
A giant Ratton charges!! H1 F& ?' W6 x3 R% T0 [2 x( Z
Ratton1 A + Ratton2 A + Ratton3 A
$ P% }+ [- I; @. B5 f' u% G7 uRatton1 C + Ratton2 C + Ratton3 C! ]+ D% E! C! Q- e
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
, U) @# w1 ]7 k+ r F. U+ FSets Time Bomb in enmy area: F% H, V/ X! x1 j$ w4 w% q/ _
TimeBomb J+K+L" \5 w. k" P$ A! ]& v+ B0 O1 ]$ G1 M
TimeBomb K+L+M
% P6 q* I/ E4 P, V! V/ GTimeBomb L+M+N
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1 N: M0 d8 }$ J* a0 t. q+ O21 GelRain; c. f- J* [, [+ g
Gel steals squares( c9 B3 u7 ?& B% |2 c" }+ ]6 i
MetaGel1 B+C+D; K. R* J$ P2 N) f
MetaGel2 E+F+G
7 N4 e# L) N9 @3 RMetaGel3 S+T+U( q7 w4 X5 z$ X$ L
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22 EverCrse6 b! L# M% S6 u
Shield chases enemies
3 @% |5 n1 e5 K( S( }CrsShld1 C + CrsShld2 C + CrsShld3 C5 ~0 W4 W3 K" W5 C+ A; i( W
CrsShld1 L + CrsShld2 L + CrsShld3 L. e, H. t) P- X
$ `- x" O, Q' T( W |% h0 H
23 MomQuake; ?7 U6 k. H) n: q4 L, _, H
Awakens Mother Earth!
a. e0 l( O3 Z- _' E4 S1 ~) t* @RockCube * + RockCube * + GodStone S
5 V* b- `2 r) u o; t( G$ Z1 q" K- M3 N5 O# Y9 A* s
24 PoisPhar
5 s: i" R. P# G8 o, L' H8 M9 XPharaoh generates poison: J9 _5 L1 u3 X+ j9 S
PoisMask A + PoisFace A + Anubis A
4 V. y" y) s! U; m6 y( o4 n7 u
1 @1 j0 {! a& \/ v9 y6 h; a25 BodyGrd. j1 V4 Q4 W0 e' d
Bodyguard takes out enemies
! C/ B7 I. D* [% D2 ^" `) K* _" M; fAntiDmg M + AntiNavi M + Muramasa M
7 s" A- h. W' \3 b
, t, e: b' q5 b26 500Barr8 K/ ]" q% w* y4 h
Barrier absorbs 500HP dmg; m' ?& e+ J0 Q, {
Barrier E + Barr100 E + Barr200 E
; w5 M; Z# V0 T1 W" h: N: H. h. EBarrier R + Barr100 R + Barr200 R
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' w& T2 [) |, h0 A4 _& X27 BigHeart
+ x. `) J2 n( `# e0 }9 }+ c: UAttacks, then heals HP!9 }3 p& z5 P3 w1 w4 B
HolyPanl R + Recov300 R + Roll R1 e# O2 Q* V+ j) J
HolyPanl R + Recov300 R + RollV2 R+ b" |: e# A9 x' ^
HolyPanl R + Recov300 R + RollV3 R5 j& D8 m: ~ |1 }/ s& \
; z% s4 ^; g' S
28 GtsShoot
; a! O0 e# f- b/ B) KGutsMan throws MegaMan!
& U1 `8 I; ?6 CGuard * + DashAtk G + GutsMan G
1 @( ?8 \# V1 ]7 S2 e) vGuard * + DashAtk G + GutsMan2 G
( h' J: b7 R! F# C; b$ `# @Guard * + DashAtk G + GutsMan3 G* C/ m2 ?& ]6 G# @" z% e% c
Guard * + DashAtk G + GutsMan4 G6 x( D6 `6 y0 Z2 @* \
# }0 a8 P0 K. t5 f# T- t29 DeuxHero& d1 c4 L) |* u
MegaMan & ProtoMan team up!
- a* H& I- `+ d. KCustSwrd B + VarSwrd B + ProtoMan B
) N& j3 j' D: k: k% VCustSwrd B + VarSwrd B + ProtoMn2 B# P1 p* s# N+ I8 ~( v& y: H; m- H
CustSwrd B + VarSwrd B + ProtoMn3 B; ?2 s( r! R, S2 `( V5 O) b
CustSwrd B + VarSwrd B + ProtoMn4 B
4 T' ~/ @* R! z+ c; G* [5 e Y3 h" |; d% Z1 m; D$ @/ t) V5 J
30 2xHero- U8 y# b8 Z7 s$ C% G! z# m1 N
MegaMan & ProtoMan Dual atk5 W( k h5 i# M" }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& v- {. R. E; L" I$ y/ i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B S* E. E5 D& ]6 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; e9 d1 ~0 @; a! n7 _) r& LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: B8 ^! f4 N$ o3 i
, u6 w6 D: ~6 Y. k6 c31 PrixPowr( {( N4 \! n6 C, Z2 d, u) o7 Y b
3 Navis attack at once!6 D& q# v: V) O5 Q/ S
Team1 * + Team2 * + KingMan5 K
0 x. ~# V2 A1 tTeam1 * + Team2 * + MistMan5 M
: i1 Y8 k; s0 ]$ T- ]; ~Team1 * + Team2 * + BowlMan5 B
: g" t0 j U6 f9 @/ h7 ?8 a6 t7 \* P$ I* g! g& n7 S# Z2 I
32 MstrStyl4 M) }; H$ j: ~# ?
MegaMan unleashes his power8 ~* J! p7 a( K
Salamndr * + Fountain * + Bolt * + GaiaBlad *! B m: i7 @1 {3 o/ Y2 F6 K2 e% o% _
8 G. [% {' l$ t1 a' x5 K" |6 M! b3 h
StdrdChip (Part 1)
$ k6 Z% _- u: O% @3 c┌──┬────┬─┬──┬──┬───┬───────────────┐6 F! _% d4 h5 w
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 \7 v) D! s* }9 T
├──┼────┼─┼──┼──┼───┼───────────────┤" {* u( ?: q3 {/ n" v
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, F2 H0 q+ ^9 z# _│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 M1 q, U6 j4 o* Q' p
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 h* \# @) X) D4 S( w, |$ E│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 ?: @) W0 v5 L* h3 f
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 z: G. O8 h. z/ f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 X, X- v: H1 K2 |5 G% n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* H. u! E9 [7 N; N" d7 i0 E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ q9 V8 b( M9 o) c" d- n6 D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 M; u- B6 y, t3 v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 d4 E* }7 a5 n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 e; x4 L7 A6 c# q! ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 F& R- ~4 U7 M$ w
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. U( T' H, ^& R4 H1 ?4 D8 Y1 f* D0 L
│14 │Spreader│16│30 │ │** │Creates a large explosion │
, r3 R9 X' {7 i% h; L9 p! `0 L│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 Y& r. [3 e# _: L$ o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 L1 T/ P; {# y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* D% n) S' z5 `& M2 I% i
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. u% s. F$ i& d- L3 H5 v1 E; B* o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 j5 d" s& P% |; h% T3 l: u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% A! ?9 V+ g( ~, K! \/ G2 Y$ N( z& Y8 k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! K5 r5 ` x, n% P
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 L! x" N, ~2 a9 u" Y/ p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 V3 C b/ E) B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: |& U$ T* ]% Z O0 e│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 o/ [ y p/ S
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! A1 n1 z+ Y/ X2 @: i5 s! |/ P1 n9 D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) G: S. N$ J& |6 m+ Q5 }# W( {+ s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 `! f5 q7 }0 r6 Q `6 I/ k
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, w0 X0 b3 S* I" e2 Y# W4 |7 O
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 g t& s! z! M* X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* Z- F" |; y# |- o7 i│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( i; I5 d7 Q1 m' \│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" h/ F+ F. b6 P4 `: N8 k* T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 |; K% a& c$ p1 r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- ?& u A4 K) A! S6 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
o' O' J9 |4 O6 K│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 u- G( ?: ]. ^3 z9 l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 b+ A' d9 U; b! H" I
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ I3 m' ?$ o8 r- x$ u5 |9 B0 _7 S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 E( d* ^1 k) e% J3 j f8 o. M% E' C/ @
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 b! {" a1 q l/ G) O0 O8 \│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 b4 N. {6 X, `+ V3 D( E; u% Q, d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- z8 @2 A! d$ I7 c0 R! }- D* V
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 W# o P( w3 C7 s
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& f! u8 p7 Z$ z7 w$ L- P. q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! l: c. y% C. G4 u( [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" ?# W" d) @. D7 U2 F
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% e5 p- P# M; _, ^6 ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" Q8 E7 i l1 J' }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 k9 V! F: l9 Q/ B7 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 x7 C& I* E8 |1 n- U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 `# c9 k: g" S( h│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, @& M& o! r2 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 @" N9 L& s/ P8 m/ {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ J G* e4 V: ?/ J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 d) t0 S) M$ A6 m3 k
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! ~' I( \, a. c8 S6 O1 v8 ~7 {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" [; o+ N3 L5 j K1 u* z# d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ m# R6 Z6 J3 V3 X6 u: `# |│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 d$ n4 S$ e* E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; F- D0 ~! w% R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ `" ^$ K" k9 {& ?5 L7 S/ f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; K! D: L! T$ s7 {$ N4 T3 m& h$ P$ {
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ y% k1 q8 q @; [! ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 L: v+ v1 |& O9 a+ W7 T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! }( f, P2 ~2 N│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& I9 {/ P+ e6 O) C- ~1 j; |/ m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: q ?+ l4 U5 K1 U% p/ Y* ?
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! t! p% n- B, h# `) r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. p$ @4 v& W2 d! r, G7 S6 @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 [& A% ]8 M% f: u1 O5 X& I4 | v│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* _4 H2 G# \# d) |2 v& t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ V7 @& A4 n8 d% ?6 S) J│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 `) Z/ Q; ~4 k4 ~3 Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; y/ K5 N- m6 O) t( z0 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 |9 t R/ _/ y7 H6 h8 i- n& v8 c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) c8 @6 Z3 F6 F, l4 e# N a8 m6 v
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
f: |# H$ K% `+ E! v│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 R0 L( Q' Q4 z% {3 z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ T. E; o$ C9 K6 q1 m
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) ]8 @% e0 z. Q% a6 ]# I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 P! A; a- r* [4 F, q/ p; P% _, b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! D8 [- Y- A3 b" ?/ z6 r6 i2 ~5 ^8 U
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 V. y( `" T6 b) C8 @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ u! g- N6 ^4 f4 G8 b+ U0 o, Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: @/ l; c O3 y6 E+ H
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! Z7 u1 S( W& x8 b1 k& t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% E/ x1 R1 ~ b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* r: J$ O# Y, \ H( l- E& w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 _: u5 c' j# G8 R* E) D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 c6 G0 _; p q$ {+ \& c7 k
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 J* m% e: O& r+ Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* Y( }/ A/ Q4 E m' p* r. A/ u. _│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! R H. [/ |; g( z4 E# a7 ^' S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' D+ J! n& V" N/ f. V! z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( b! f1 l/ O$ ]$ ?, u; ~; v3 _
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ V& ? q! J$ i% p7 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# L: v- q6 U5 E6 I8 }
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 K1 P& W3 l7 {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 E; n- W d# K( F4 x7 `. p
└──┴────┴─┴──┴──┴───┴───────────────┘) h' n4 m' C! Z1 Y3 c9 v% N
1 c# s) D/ U3 I0 _
StdrdChip (Part 2)
; r# Y; ]( _& @# i3 [5 p$ o┌──┬────┬─┬──┬──┬───┬───────────────┐% u$ `. K/ x1 y4 _0 U6 [( @
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 t( B# ]% P3 J% @3 g" r- ]3 d' E2 j" Q
├──┼────┼─┼──┼──┼───┼───────────────┤+ L; ^3 v! D3 r! G8 X5 J2 d; \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! F: K: |% X& b& @/ k" d
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- q* E7 q/ q5 U3 v# ], X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& f8 Q. t- T% t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ \, B4 r% c% N5 [
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 y( U$ H- F$ K3 H' Z9 {- q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ k& j2 c8 w8 L) f" \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 b8 M/ }0 S: H! V( d& ?; r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 [1 ]8 o: n6 e2 b│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ ~- T6 ^3 X& k# l
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 M: X1 s. p8 g/ C- f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* h7 t! U) ^9 i# R% U4 s% D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 H) [ l, b- k9 M. b5 {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) l+ B) a8 p, ]) s8 U
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# A' k7 O) C/ _8 x5 T4 K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ l( h! m0 R1 k- F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% m4 z! g2 H2 p, l2 x) r# z# F& c
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ e% X, ?! b' I2 g
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; \& x$ ]- v: o. p. w5 [│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ x# u& f: h- j; p0 S' W; _
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; g" P' }# I+ P! B$ K! ]; B! `│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ E, a9 v0 h+ ^- v
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* W4 v7 s+ F8 L9 q* }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" m5 p2 g/ v1 h7 r, X5 g0 b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 d( G/ A. q) B- t, V0 w│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
. v+ ^" Y7 U z) p6 m" W) f│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: O$ M Q' `+ V B& E
│126 │Rook │30│ │ │*** │Protects you from attacks │& X3 [0 B6 k" u# v
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 Z6 B7 }1 _* W$ Q4 v# |│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 ^' }9 g1 M3 O4 z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# R; Q% U0 n2 y# t0 d4 a Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 k! x/ \: P! }
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 ~- D0 T% f. Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 Y9 w: s& O0 V│133 │Guard │5 │ │ │* │Repels enemy's attack │
% s( w1 ]* y0 r/ U9 D/ G│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! n0 v1 w3 t9 B8 Z% c$ r' N L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* w: }; n3 }. c│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 ~0 s1 S" p4 f* v4 Q7 I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 A/ C* p% a9 s W. N/ H│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
g+ v# t" Z1 _/ o│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, r' U6 ^1 T8 G2 O: H8 U; \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" e# E. P" _% Q- D, c9 }
│141 │Prism │60│ │ │*** │Prism fires randomly │
! e% e8 T4 I! m5 }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( _0 n2 y7 S4 T g7 ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! ]3 r1 v+ ~8 z8 e6 q+ C' k: r│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ a. ^9 J {! G. S( y( [
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 E6 F0 A H: B) T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. @" f" [. F& f+ z│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. u3 ?6 V" f1 q2 v7 d2 _/ b│148 │Recov30 │8 │ │ │* │Recovers 30HP │% K5 Z& _( j9 p, ~) r: N# m% f# r
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ o7 Y# v' q1 N% O) H' u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 a" W% k- i4 P) }( o2 e│151 │Recov120│35│ │ │*** │Recovers 120HP │5 Q, D& ^' v/ [
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 A# r6 r Z. U│153 │Recov200│65│ │ │**** │Recovers 200HP │8 s' k, J7 `) _! l! L7 G& n9 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │6 B; l W# ?- g3 y" C1 o4 h3 p8 {% d9 m
│155 │Repair │8 │ │ │* │Fix your area's panels │) Z7 Z" @% d D/ k8 @$ ] [- H$ F3 O ~/ n4 O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. u4 V6 y# }) Q* `% Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. l) j2 K( x1 j) t; p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 N n/ c. U+ D. w8 g+ j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( q% G4 C4 \1 p/ I' x! A: O m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 Y; ^ u, F {% h9 }7 ? ~ L# H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 n6 G2 I1 L X5 c2 y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 y: j1 B' E& u& A# o" k4 \
│163 │Invis │11│ │ │*** │Invisible for a while │
! N) [ d( X- [# N/ ^│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 \) v, r" r' C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
O. c, t" }. Q% W( |4 B- f│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( S, {) r0 J& p. t; a" C9 Y2 p
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* u' K* ]9 Z8 l4 M8 }) [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& Y8 k6 |/ J8 }: q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. w& C! S, {5 @0 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 R: s$ i2 A! N+ o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) m$ Z- T9 w# M2 b& Z, r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" T6 [' L5 y: A0 n9 a/ i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: N! T( J+ d. {7 P4 B; N+ x5 j2 h7 t1 K│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" u( i, ^. O6 F% O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* r! M0 Q* ]# k1 ~; D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" p& M, F% o" y& d│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 C6 c/ G2 S3 z, g `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' Q! ~9 g" ~3 M) F│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ e+ c4 h+ o2 J$ f! _2 k3 H
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 E6 k# v; d( m _ \5 Z6 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 R9 Y' T% |. l# E9 b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. V7 P- q' I$ _% X; b$ z│183 │Hole │55│ │ │**** │Open hole to dark world │
$ S+ g* B3 ^3 \7 G* g0 `% Q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 ^" E' C' |# k! `! D│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* {3 G, B& ]" h3 Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │) Z! }. ]) K( G5 R
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 R) M) E- ?' q1 U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( ^3 i/ T% k- s- ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) e& |" u' ` a& A; n$ t
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 \$ U' k' [, w, s- w
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 Q2 H! a( B/ M8 |│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 L, n) w1 {7 c! ]' Z$ U, _! v
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 _, _0 g; B$ c/ `│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# Q/ w; k1 z2 k* _% m, P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( c% D! ]" K8 o4 d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# p) e0 O1 F2 D, J* k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 [9 v8 Z" K) @8 |+ U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& I. c! T$ |# o. _+ B2 n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 v" j9 M; _3 o G& m5 J! e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. L4 [" X4 _: b/ ]( u; b B3 D
└──┴────┴─┴──┴──┴───┴───────────────┘' g3 Z$ M6 t( `2 a! z1 X4 @
+ v, M. y. |2 O& W% Y, P" w* k! T9 J. M7 F
Mega Chip
% B! y' w0 b( w. V9 I2 y┌──┬─────┬─┬──┬──┬───┬───────────────┐
, h" D2 L# X1 u: l; V9 i% A│编号│名称 │MB│攻击│属性│稀有度│说明 │. M1 U5 {# V7 @- z
├──┼─────┼─┼──┼──┼───┼───────────────┤% _: t3 q7 O! Z* j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" r N$ q4 ~/ d2 Q2 @+ E│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 e4 ~6 M+ Z8 A' Z" y% f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 e; G" Q9 Q4 ~. A- @2 q) N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ }# g: w" j+ }. f) a d
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 K+ L4 W% `- v5 j! O' T% D" T1 r B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 u: F/ v6 b- N4 O% G│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 }! `$ r: ^2 `, Q- X: g# L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: s% u! B2 d! _: v# l6 b7 M
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 g0 \3 w4 F6 Y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% l, b3 V! @) U& U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" C' W$ [5 t& v3 `; W! K7 ^│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. h/ u, \' D% u: m│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; h3 V, G. f; F8 J% B+ r" {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 _; Y) v ]+ M" c4 z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# r3 H N" T( k" h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& m- \9 n$ [$ e5 Y/ l
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% a* f# H7 J& B│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ I9 `6 r; I' q S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 A/ E& A4 a3 h0 f) n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; T# {0 P. O: k, F' u8 M* D) F, t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& o) z' i# c8 C" h+ z& {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: i2 y1 g2 P. n _$ E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 K6 [" H: [" z, f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ c6 G; y2 i, m8 j* r3 ?│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 Y1 Z6 a' {( B4 Y, p; w4 u
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 X/ k4 \" |* ~% q+ j0 R│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, J7 u# b4 s- Q5 ^9 M│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 N: y) e6 u* A0 _5 ]; a" ?0 |+ E/ `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( `9 d% p; o! C) C) [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ i; q- N0 t0 c$ F
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 t0 V5 O' y4 s$ t* {
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 l& m2 p s& @3 H2 d4 W6 @4 S9 t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, R& W5 n% {) _: {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- e; p4 x3 r; I8 L. k( I; k
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 [6 p. P. M6 V! G' E9 ^9 v* j w
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; t. U5 d' l% S" e/ \; S9 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# r5 y# [7 L% b' j* T8 S$ N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" k( ?( t, J) y& f( Z; {" @3 J; q/ x0 s
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( R/ H* x! \# O* ~. ]: p
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* n6 e5 @8 L# F8 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 d: B& B$ w s
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 C' R0 ~( H; a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# m; K0 Y8 B" Y/ m6 e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ a) B; z+ A! x) ]2 @0 {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 c6 n/ K4 I& @+ Y7 b5 ^ I ]7 V* y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 W! T6 W" c5 E% M$ ~9 X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% |6 t {' n0 |│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' j" j# h& f& c5 v0 V7 H2 X* O│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( |9 _4 d" l- X, E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; Q, m% u. n) x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 Q9 x7 ]5 A" {/ O* r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) D9 E4 v( `9 W7 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 X8 w4 @" e' q& f3 d' g2 V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; |, T i/ C2 E: O7 {/ a* c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 E, R; ~7 \- ?9 i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% l) z9 A& v3 O' }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ g9 _% C, j. k
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* l8 h. Z$ w) k8 x" T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( i: k; u! T1 R" G v- J5 `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& I c+ ?, M5 x& U( `* v. Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. ]: v* v) a! f* B
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# O3 k% _ O k/ Y6 c; H$ \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* Q0 F1 T! e* f& H5 U│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 t. ]) M! l6 c- L7 l1 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ W: l; L2 n* W4 \( P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; p. P" X3 \3 y9 K│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. {% }" E: z+ f
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 t2 J {2 L2 M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ P6 e+ B# |% }- U" d0 r│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* m+ L5 R$ k& m5 r1 c
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
: F, P5 J5 Q4 f' J: s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 t4 e7 X- G7 W8 w5 q' n' v8 v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 S: W5 {8 O* e2 o3 ^6 g3 M
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% _- U. T5 d/ L8 Z* G
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 D6 z8 R5 T) Y ?
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ ^) d% `+ v; v8 H4 ]1 y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; K, y4 y, q& A4 w# h5 g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' ]" Y! q; A7 s/ O0 L' D, s7 {) P
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 i, ~8 O4 D4 R6 v0 c) u( Z u│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) O+ g; F! B" c) t7 ?5 G$ q l4 t; j* M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 g: Q1 B: R- O& Z0 q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ @0 z- k. D F( G8 U0 f# l│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' k5 ?, s+ y# ?+ x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; _) \9 i9 K3 Q0 m+ w* q9 D& m3 |
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" `; k7 @, B* Q6 c# V- i. k4 e, Y% \
└──┴─────┴─┴──┴──┴───┴───────────────┘0 U- P4 H# U7 l9 g
* N9 B7 N+ @( u" d& Z' V
; g3 {4 w. k& w; ?GigaChip (蓝版)
* n! O& p( A6 n' d3 M9 @6 t┌──┬─────┬─┬──┬──┬───┬───────────────┐
( E2 P: U6 x( T) Y G- ?7 _) b│编号│名称 │MB│攻击│属性│稀有度│说明 │
. V4 e/ W1 v% J% h! |+ U2 ^+ c# J) N├──┼─────┼─┼──┼──┼───┼───────────────┤
! m$ c% F: p: `9 c; N# ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' ^( d* E2 d. h# m, Y. T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" @7 ~) K, M1 s# p6 g% |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 K2 V! r' y4 e% F' H│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- L, o& x$ ` M( K# Z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ B4 i& q2 Y. t1 V/ l9 e6 [) x
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
z% ^: P! V) w2 ^( x9 f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) s; }. ?! `. X9 v│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- Z j" X8 @) I+ Q {2 x, h7 s" A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- I( d1 a6 r% g% x' P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ p0 }( v/ l6 d+ \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ \! |5 w9 o, Y: n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 r- c9 R0 K& X3 S N/ T1 @* C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* ^$ `6 g3 B. r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: M0 p/ g; p$ Z4 u5 ]3 ^: z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 {8 {$ `2 n! S6 u% }
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* a2 M n) F6 c |│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ b4 A0 ^6 D, V: @4 k
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 Q; g3 C+ g% b0 E% f* ?" R c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ H) R' c9 H, K+ @│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 s4 A/ A8 @2 w7 p+ Z└──┴─────┴─┴──┴──┴───┴───────────────┘: o( R- e9 u) l/ O" a
' B9 \( Q- B; B7 _: w. g* T" S& t
GigaChip (白版)(只列出与蓝版不一样的Chips)5 l% d! u) T1 Z3 _ M O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, V4 T4 j: M* c4 Z, n2 {6 P│编号│名称 │MB│攻击│属性│稀有度│说明 │, X% A& H5 B" \, c( ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
- u* q. S/ V9 m5 }6 d1 a. E' w│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% P! f, F/ p' S# V" s, g9 M& O
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- M2 x8 n& q4 h! l! H7 a" H( J
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ r) b% y7 S- q0 H7 {4 g- _% h│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& T V0 E; r9 v$ Z9 C6 l% B
└──┴─────┴─┴──┴──┴───┴───────────────┘ |