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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . [' J- i6 ^3 `! l) X
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■● ■  NintendoWorld    站友xliz原创
/ N& I$ Q* e+ R9 T; F4 _+ e7 G■ ●■    http://www.NewWise.com / l8 Z5 I% q/ j+ \- S/ I0 U* E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, ?( _$ T/ N- J' p" Z% Z. C! [; @! g) x+ B* t
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           洛克人 EXE 3 Blue 卡片组合
% {2 m: x8 S% K5 X: J" B( m" G
2 m7 h8 U3 ~. T; y( T; c- r3 ~. I( ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ f% G/ a% v# ^7 t4 g7 o5 N; n% n
大家要看日文版的P.A.或详细攻略,点击这里吧!

3 s- U2 c& W3 a& T: O====================
$ R2 Y: x7 M3 q4 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / A- A) n2 O" l6 ]
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以下内容格式如下:) h. a9 J! Z+ t" w+ Z

+ G# k4 l% o6 g$ a+ y编号    名称; O3 }1 I/ J" ~* Z  s
说明
8 @  X) P* F) B9 u$ \: s组合方法, F+ v+ A2 g* u( T% o
---------------------------------
, k0 e  D5 }7 e: c3 T01    Z-Connon 1& U* V* n/ L+ y7 \, {
Unlimited Cannon for 5 sec
9 |5 V! r3 \" M* `5 t7 c0 x3 ^Cannon A+B+C
( L3 q. v6 W, n, _+ X) o- a/ V8 mCannon B+C+D
: |9 s4 d1 S4 y( L2 SCannon C+D+E
5 G2 ]4 `% n& l$ w# D
- N5 z% {6 e& L2 g02    Z-Connon 2
* k. H8 [4 f* J! u+ RUnlimited HiCannon for 5 sec
! |3 S9 A7 M* S; THiCannon H+I+J
. v2 n% M7 t3 t- B. [( p2 kHiCannon I+J+K# A" r: d, K9 t
HiCannon J+K+L
" {  z3 [" W7 o) f- _: L/ h# q/ a8 ]2 P9 k* q9 g0 q5 h8 F6 t
03    Z-Connon 32 V. j+ E6 x& D, u& |9 d
Unlimited MegaCannon for 5 sec. h$ y$ \& r& s% n: `
M-Cannon O+P+Q
7 z* Y9 b* q3 s! P- X8 _M-Cannon P+Q+R  h; I& v  c0 V0 v/ {8 K5 S
M-Cannon Q+R+S
% O( Q5 J. a6 c* X8 S1 p1 e# F8 y% |" t, \) j- H" Y( j
04    Z-Punch
  t/ t' }% A. Q7 ^( U* E% ^% sUnlimited GutPunch for 5 sec
' s& G" ~# I6 M6 x1 R& ~! U. jGutPunch B+C+D3 j2 ]" y, d1 c! `# n. D  ]
GutPunch C+D+E
. ?1 z: D  Y* J! a( qGutPunch D+E+F
+ [& d" p  O: B% Q: Q- x1 v, c* @* n; V
05    Z-Strght
, v2 }% K8 K  N6 q" U8 wUnlimited GutStrgt for 5 sec7 e. p" ^! M$ ?4 z7 X, n3 s
GutStrgt O+P+Q4 C3 h4 j2 l) n, d
GutStrgt P+Q+R, _1 U4 a7 w9 t( P
GutStrgt Q+R+S2 d, d- ~( k7 T  N( l  S2 X

; u2 f: y" M9 {9 y0 X9 B06    Z-Impact* x) S" }5 f6 H" f. _
Unlimited GutImpct for 5 sec
" _' x; A* Y$ |, z2 Z4 TGutImpact G+H+I
* y- c3 J. R, O% S1 jGutImpact H+I+J! ^4 g( ]8 Q4 B( @  C7 j
GutImpact J+K+L
/ {) X0 k/ o+ Y9 Q, g& A0 F9 B& [  Q
' Y2 u9 ^. e5 c) `. [& r& |07    Z-Varibl
8 @; w2 q" y; m# {Unlimited VarSword for 5 sec. l& a# O2 M! p+ O  [* N
VarSwrd B+C+D
& y) f- }. A( h  E  U* I6 O7 @VarSwrd C+D+E
$ G# i  p5 j% O$ f$ o. O$ D1 fVarSwrd D+E+F
& \; ]- `0 X' v$ n0 g+ M4 v1 U0 t1 N! K$ [. q8 V
08    Z-Yoyo 1
- h# M. b% P3 j" Z6 h, iUnlimited Yo-Yo for 5 sec6 l9 K% A$ O" z5 [) E) G+ _
Yo-Yo1 C+D+E/ R4 Z9 V  |8 C' v6 P* m
Yo-Yo1 D+E+F
5 Q3 ^( w2 K# L6 g$ q9 Q" y" ]Yo-Yo1 E+F+G
  ]) X* B3 e% Z" b7 |8 b
& a+ i5 W$ N1 r! v( B+ t09    Z-Yoyo 2
2 B* G+ P* B! {Unlimited Yo-Yo2 for 5 sec
: P# I/ c8 c8 fYo-Yo2 H+I+J* }* _5 U  z9 o+ T* f0 o+ ?7 g. b
Yo-Yo2 I+J+K
: D0 V; P# V# X- B# pYo-Yo2 J+K+L
: s7 f, v% a+ Z9 z$ T, f& O  K8 H) x: l! R
10    Z-Yoyo 3( e0 K3 H$ {3 _7 g; x  C/ R+ x
Unlimited Yo-Yo3 for 5 sec
, S/ I  m1 x. }( D  FYo-Yo3 M+N+O
5 G, t' ^, J3 l/ }Yo-Yo3 N+O+P
4 v) p* n+ [3 {Yo-Yo3 O+P+Q
% m, ]& G" R0 y7 @  X, g; i
9 e. B' h7 N5 e11    Z-Step 1
/ ~' s0 @) V! p4 q: L5 R* K4 t  wUnlimited StepSwrd for 5 sec
' d2 |- W" ]+ |: t2 W/ iStepSwrd L+M+N
0 r$ j) v/ [' {" z; h( pStepSwrd M+N+O
3 q$ p4 g: C" M% {4 C7 I0 oStepSwrd N+O+P4 c  X+ o6 j0 D( f% @6 c' U

3 i; O! C9 k9 i& d8 |0 C/ @2 h$ h, ]12    Z-Step 2
2 a1 ?* B* k- A' l. YUnlimited StepCros for 5 sec
1 ?5 ~: P- ?0 z9 M2 x0 o9 pStepCros P+Q+R
% O+ \3 ]# S* V! |* I; _# o. g: eStepCros Q+R+S( ~. t+ h6 c, H( G
StepCros R+S+T5 |+ {9 E8 {1 p( |/ ^) F% Z

4 G+ v- i( l0 H, e  V" l13    BubSprd( w) S9 F8 g4 ~3 U
Attks w/ spreading bubbles!
. [* r! m5 o3 F  f8 PBubbler  C+D+E" S8 b# ~; a' p7 `+ I
Bub-V    D+E+F6 Z5 L' i4 N7 }
BublSide E+F+G
9 ^/ s; h5 \% h( |- D0 xBubbler E + Bub-V E + BublSide E! d' m# K, l9 i8 R0 S% P4 W

1 C; Z5 p# O7 f# u( V$ Z' @! Q14    HeatSprd, m7 P8 l2 G, j* ?' z; T4 ~
Attks w/ spreading fireball!7 L0 g. Z* b7 J1 V
HeatShot H+I+J
# s6 J1 e- C, X6 ^$ [6 Z- hHeat-V   I+J+K
$ i. I  U$ D0 [0 M' j) aHeatSide J+K+L
% u% e4 k' K- @( [0 P! J9 U: l0 UHeatShot J + Heat-V J + HeatSide J  q3 M+ a2 ?3 S5 U5 t/ M! R% L
1 Q# t' w% G0 o, r
15    H-Burst5 C& W; O9 C) R, q
Creates a giant explosion% m1 ^4 i* i, F( d
Spreader M+N+O6 _3 p, |( q; B3 L  S
Spreader N+O+P7 l5 H- h" m+ J4 ]
Spreader O+P+Q, C5 p/ W1 {1 r0 j: B
6 N( b. @7 }' j. n  [5 P- M0 @
16    LifeSwrd
; F. K; |4 U' K+ n+ h' r% U8 y9 a# sSwings a huge 2×3 sword!
0 t4 g+ C% |1 X' BSword E + WideSwrd E + LongSwrd E
6 ~# Y# \( H6 H2 zSword L + WideSwrd L + LongSwrd L
8 S3 W+ j" P5 W) @# mSword Y + WideSwrd Y + LongSwrd Y
) v) l' X5 E' E( ^. N" }, G0 ]3 S" J4 Y
17    ElemSwrd! Q; x+ E0 P) C# S1 P2 j
Wide swrd contains 4 elemnts5 J  ]" B2 D1 Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' m- i2 E4 H0 v/ l6 B/ \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. i, W( z% f# p( o* f* ~
- p# Q" S  q% R7 y; }% d
18    EvilCut
7 P' P1 U; }- _. N/ \Step up 2 & make 4 atacks
) M2 j# a) ?' t/ x$ {  X  b  ^StepSwrd P + HeroSwrd P + StepCros P
& L2 f' R5 R/ x, W7 ^5 N6 c6 J
# s" V2 J8 s3 X5 ^! l6 p19    HyperRat
& X6 ]7 {& t* D/ uA giant Ratton charges!. \0 f% n4 G- G1 @9 ?: [
Ratton1 A + Ratton2 A + Ratton3 A
% x. |1 r: E+ X0 bRatton1 C + Ratton2 C + Ratton3 C
& F7 ~/ S8 p* O0 z, {Ratton1 F + Ratton2 F + Ratton3 F
( e: S. E. Q7 W0 ]# R) c1 k
, e% R) w. \. u5 [$ x$ t20    TimeBom +  P3 H( f) h: @0 ~2 v, r$ }3 {6 i
Sets Time Bomb in enmy area4 I* d" u; w  x8 F+ x! P* y9 E
TimeBomb J+K+L  I' f$ I- l; q* y
TimeBomb K+L+M# K1 c: A6 G; D* K) j, @
TimeBomb L+M+N( {. h* T  r& c- F7 l1 T

+ {" f1 I9 [7 T! g+ q; y  K21    GelRain
1 Q# F. S# ]5 G# e% C% `) Z" R5 bGel steals squares
. Y' T  z7 k  n& a8 i/ p1 `MetaGel1 B+C+D) N2 q3 p1 H' Z' ]9 w2 i+ {
MetaGel2 E+F+G
! [7 k1 [0 y) _; }! b" XMetaGel3 S+T+U+ H8 _7 @2 V, y* L% F4 n1 n& ~

" S5 S, C3 z& K+ A22    EverCrse& H0 o. S, z: E7 N, `, T, e- i
Shield chases enemies: g1 E8 J, M8 ]/ m4 _! o) k/ E6 Q2 s2 Y
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 D1 y" S3 M: P* Y- VCrsShld1 L + CrsShld2 L + CrsShld3 L
  s& L! p: {  [
! o% l; G$ H: e) i23    MomQuake
6 p2 I* F, t  P( o0 r+ X" q  H" j( AAwakens Mother Earth!
0 ~9 B/ O. t, c7 T+ C" URockCube * + RockCube * + GodStone S
" f% h: Q& t! k0 @
  }% W6 r. D/ }/ }0 O- n24    PoisPhar
1 G" o+ i9 L$ K. n2 P' X7 {Pharaoh generates poison7 c2 d  F8 G+ ~
PoisMask A + PoisFace A + Anubis A
# ?8 j" w0 t; g# w2 `/ S% C1 M7 s. q( h2 {8 F5 Z* }; @( G
25    BodyGrd
. s; w7 X+ O: x, \, q9 s4 C- BBodyguard takes out enemies  V/ [! z% L( `0 |
AntiDmg M + AntiNavi M + Muramasa M
4 a$ ?# U! T5 Y4 B# N+ Y: o; t' f
. E0 ^/ K/ i# C+ c2 B! _4 d' i; H26    500Barr/ Y- r0 M4 ]$ D
Barrier absorbs 500HP dmg$ n9 O6 w8 X4 g
Barrier E + Barr100 E + Barr200 E% d6 w" E7 r2 \/ P# m4 C! n9 ]$ U
Barrier R + Barr100 R + Barr200 R
1 D3 `8 \* B; h; \, n; |! {, v4 d% v9 W, c
27    BigHeart
' {4 I9 P' r& KAttacks, then heals HP!1 k& y) W5 C- z- e
HolyPanl R + Recov300 R + Roll R( ^  v- U0 V: ?, p$ F
HolyPanl R + Recov300 R + RollV2 R
6 q* u9 M+ }1 L8 I: \6 s4 BHolyPanl R + Recov300 R + RollV3 R4 d/ z5 X- @2 k& G& s

2 n' Z' n+ h- i3 R; f28    GtsShoot! ]$ Z- b  ^6 G
GutsMan throws MegaMan!
1 \/ O& K$ [5 ^  ?1 VGuard * + DashAtk G + GutsMan G
; F7 C7 W/ ]5 z* u, e$ @Guard * + DashAtk G + GutsMan2 G
* K, M$ U) V8 o* h6 aGuard * + DashAtk G + GutsMan3 G
6 X2 ^. z( B, u1 _8 B7 n: b& h, RGuard * + DashAtk G + GutsMan4 G
, _' ?/ m; W& j6 N4 L2 ]  }3 d$ Y# f% a0 x# F5 c# g
29    DeuxHero; C" s4 c' U" w# I. `, r
MegaMan & ProtoMan team up!
' \3 j. \# r( s* dCustSwrd B + VarSwrd B + ProtoMan B( u6 {6 u% r/ J8 E
CustSwrd B + VarSwrd B + ProtoMn2 B
: m; m% \1 R+ p+ g. e3 A* U3 v5 ]CustSwrd B + VarSwrd B + ProtoMn3 B
; i+ ~: C$ V# ZCustSwrd B + VarSwrd B + ProtoMn4 B3 K& j+ O* N) m) C

! F- C# o/ b; c# q: r+ k30    2xHero8 ]  K( b; g$ e6 J8 b
MegaMan & ProtoMan Dual atk
& f# _/ |7 E/ m* b- e/ s! g6 ]  q* {. eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- X  r$ w9 c6 x$ }* OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ]3 P0 t% U$ R# n& ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 ~5 E# z9 S& Q" P; U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# \; R4 y3 G' X+ M. H' R+ F2 A& R+ R

* m& Q' M+ Z  R% o5 k8 H6 y9 m31    PrixPowr8 b8 k$ Y7 R/ t+ P
3 Navis attack at once!
6 r0 j' T; j) y. j: h0 i+ zTeam1 * + Team2 * + KingMan5 K
8 T' C+ U  [: tTeam1 * + Team2 * + MistMan5 M# j5 ^! G1 A1 H3 Z. O  m
Team1 * + Team2 * + BowlMan5 B
. _7 p, `2 W, q9 |
+ ^8 ~' D4 U- ?. @32    MstrStyl
- C7 G8 J' _8 g/ r+ b( O5 ?- vMegaMan unleashes his power
/ ~$ l  ?' @% M2 B- q$ vSalamndr * + Fountain * + Bolt * + GaiaBlad *
7 E/ _9 M" F) @, y' d$ H0 p( K
" Z) n# U( P  R; H. @! J# X8 |. S: ]StdrdChip (Part 1)" V! P/ D" L# ^- e; `
┌──┬────┬─┬──┬──┬───┬───────────────┐3 a( D6 c8 K) w5 r* I& I1 T* S2 K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 \3 T: r/ n* d0 O; x) o# y├──┼────┼─┼──┼──┼───┼───────────────┤+ {0 J# t* V3 m/ w# w+ Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- g3 N  w9 ~2 e2 R│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# Y& B5 d! m* [/ E- z! Y- _# M7 `│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; }% [+ g( {3 G  T1 V4 k: @! ]
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 z1 O* a: ?3 U' X/ n' h1 M: \
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, [* K& {, u6 D. m0 |│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ Q* E" l$ E4 {& ^: n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 J. |3 e8 g+ z0 T% [7 H; m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 D& Z, Z4 b( \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 r* c+ A: z; T' `4 X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" P  q2 c9 ]  ^# a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. D5 D# q! w  @( E5 @│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 }, l7 Y( {9 Y+ G! e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ n. ]) E% o7 {& c) y3 m6 c
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ D  I- c* o) y! r7 V: [8 T* P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" v8 l: ^$ }* m& ]" m: o8 v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  F; y9 R$ c; R" C1 ^8 s; g$ \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  W  `$ E5 J& B0 R! Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 u; Y6 {, T  l3 G& m  s/ r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: T: \5 T4 {4 }  _& @│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 w6 C/ P  K8 P! Z% e4 E
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 c2 @% q" }( d! |3 U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. }4 ]) B# z* H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 q( y: [& x8 [2 i$ e9 n- M( m│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, o% q& e/ I8 Z' ~% P* E/ ]9 @
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 g, x. A) S, Q2 Z8 R* J' z) U1 G
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 b( `3 [# R" C│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# K  h4 O' [" o& {│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" A8 O3 L4 s* w/ @% o│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 K" u$ J% N. v# @  s- {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* |/ O  J# r/ [: r
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( P2 T% `5 Z: Q8 M. J│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  W: q; j0 w5 E( x6 @│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% S$ m% ?2 t; p) K) W% ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 U4 b4 X; H5 G" e: ?7 a4 X│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  I# M4 @9 f. v( t; H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 a5 w1 O& O3 M8 |% g% R
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 l% ?1 Y. [! D7 Q9 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  a+ h; Z5 {2 M! s% v" \6 ]
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% y# `; {$ Y5 a6 ~9 X! ^$ s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 n$ A- o  I/ y. f" T8 W2 O6 ]
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" B$ [  K/ U) ?, e│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 s- M8 W/ x4 z7 M' o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 S; Z( u7 @' d, I& b9 O
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% z; J9 y2 [$ W4 K; _5 h$ z/ r
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% A1 I! M3 S2 K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ M+ X$ M0 V" Q: O% D1 b
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% A- t* l0 k0 d# t2 H
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! I; R; A# d: ]( T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 E' h% w' ]1 Y, B; u! a" ~+ m│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) U" C$ y4 L% a; C9 F
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 I  L( j7 n/ U" l" C' U) l# g│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' [) U0 c. Q; |' ~1 J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 }4 O3 X$ P* I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) `/ y" U  t0 h1 k5 _& K# C6 \: R
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: F$ a4 _/ L( }9 I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- Q, w- p# c. R4 j! m6 R" m' `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( i1 N4 x+ [# B/ d! s│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 H% D- `+ s* \  f, X9 f1 T& E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 \& U+ I  L5 ?# P( P7 Y
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, p, ?' L; U* o. q5 b- ]7 B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. \1 L0 j0 j7 z* ], r│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 w" I, U/ f& M; ~2 Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. \$ T7 r* B! U& g7 {/ {
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 ?6 f$ M7 c% P# B7 J│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. s7 `1 M6 N3 ?( O( u" m
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& v3 n9 L" t3 }3 S# p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 R1 H. C0 H6 r, J: f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! [! d3 w( ?! `7 Q' A( a6 y) x│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 K; A5 N% `6 O$ X1 G│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 m2 G! c% _. N' }' {, b9 X  z/ I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- g/ m$ B# P8 _: f1 A8 e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; q# m* ]% E) y$ L8 o7 }5 l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' j9 B$ B5 F# t. a) ?7 A7 Y/ l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, S  Q0 v. X. p) w5 `" o; Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 g+ v, Z: Y# D% \8 E0 R
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- ^/ Y+ L* b* F  w
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 e7 s5 E" E1 l; S" l8 A' k( h
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% A3 h8 ]5 K' N
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' y2 _3 Y: e) S( o' W
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, x% I" P  V& A
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) ~7 T+ W2 I; D8 r' m. G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 B' D6 W+ n7 S# U( Y# u- N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 i4 h  G! I  G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% R1 [- e, {, G! n- z" f) O/ d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │, \6 v6 P  J; R! @* c* m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, @2 M; Q' p. e1 f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 n" p0 u: X1 B0 H4 z) e  g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- e1 B" L; R: {6 _│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- W' t& e! S2 S3 n9 B! {2 W
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 L3 V3 ?9 ]; X, W5 b3 D│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- F8 A$ \9 H& w$ G% c% c
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 K) Z) k+ }  I% y$ w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( p9 X" R* s" x- t6 W0 N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 u8 b$ V) J4 H7 W) i  {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 X6 e" w) ?2 ~4 G
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ k' i# H9 l/ m6 @" b
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! k8 E  q- K; s# y. }& e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: h- Y4 {$ e, j  n1 h
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: Y5 ^: N5 Z9 j' p8 B; G* g1 F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 G$ [, K2 L% F/ d4 N4 g4 p/ l+ O9 }
└──┴────┴─┴──┴──┴───┴───────────────┘+ U* x1 G* B. {) n. ^/ [$ c8 h
4 i' e, ?' }3 D" A& ^
StdrdChip (Part 2)9 [: V+ D$ i( B7 R3 M2 K
┌──┬────┬─┬──┬──┬───┬───────────────┐3 T/ j  s; \. }0 O  b+ _! |8 Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% j: k" O2 X" k: Q9 l  f├──┼────┼─┼──┼──┼───┼───────────────┤
' \, |" }. g+ [, Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* g, t6 \  m5 W  ~3 i. w
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& w% G$ V" e& p$ m6 `* A│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 a# ~) v: n. M% v& s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ G& k# |" S! M4 S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) l' w+ S6 i7 @- g: S3 @8 P
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& k) t3 w* v, z8 }  ^
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) v3 ^: `: h2 A# S: ]" F, |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% e* q/ s1 ]* {, O│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ a% K2 a9 R& Q: k  N" E$ H! _- I
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 Q- U  W  L; s9 r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 m) M, k; S4 {7 @& R  X
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 q, v6 c$ p; c$ x* m9 m9 l│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 H& X! N9 C/ u  }8 F! c  S│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# O" J( H5 \! ~- H│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 a* p, R/ A* s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 N. l9 C% y$ M/ r! P, a2 D6 P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ |4 A: V: @7 w+ ^; [) z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
4 E+ m4 W7 W' j5 g│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ |+ K  m% N* ^, a- K0 P! D8 Z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) N: J+ S1 K7 ]$ [3 t: Z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% D# y" Q7 o) H! @│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 ~3 A6 F( i: k& ~$ O7 c" R│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% p# K3 S) s4 |: ?. H6 G0 d* h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) [  a, A. z5 u- O" R% Q3 i) i│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 D! f  q* F4 c% Y! y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 d9 t9 A) a* C9 K% P0 }  I# b│126 │Rook  │30│  │  │***  │Protects you from attacks   │
( y! ]$ H! ^( e$ p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 A$ V+ q* x4 d$ M1 Q  Q│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 Z0 N; m5 l$ p: J8 ~9 U. f2 M4 a
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  v" g' s. S$ S) j9 {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 U7 G2 h: Y9 J0 E& f  s& h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 l0 z9 n+ U" E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │3 k  E, E0 k! ~2 T& @7 k
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. P. H2 q  Z! o2 J7 x- X
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 m/ [9 U5 C0 e" a9 J  c9 X  I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 m1 s  l7 `! V9 A: J" Z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# k' y( l( U9 }# m
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' {, b9 K9 _6 ]# Z6 V$ H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
! ]/ y3 E( p+ @0 l/ F5 O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) [' s4 y! Z4 _4 ]( a
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- W+ z2 {6 P! g+ K0 J5 O8 m2 ~│141 │Prism  │60│  │  │***  │Prism fires randomly     │
7 a' i$ W! H! p│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- x1 H% w6 O8 Q; e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  C7 Z# _/ K8 v8 C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 b* s3 p- }) [9 z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 v' K$ ?5 m0 c8 C' r# B! q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 T' u" ^$ I/ [  y3 m5 _4 H+ A- X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% R# I% ?; |; x" `│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ ^3 L5 x( W+ Y4 j- k│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 _' y# `- T7 I" T│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- K( W! Q9 \7 n│151 │Recov120│35│  │  │***  │Recovers 120HP        │. R; e. b1 J/ q/ i
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' ~- x0 @, }5 d# P3 R) ]8 B; \│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ P1 ?! L! ^0 ]0 O7 Y8 S0 p
│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 z5 p2 H3 f- p" h7 e3 o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │, N) a# T+ z9 N4 C! {) S
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 h' n0 ?" w! D: m│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; R) d, Y4 H* w* b8 }│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 w1 J( z* x5 h5 a5 B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 f. {6 k$ ]3 B* V5 J: A; U
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │! ?# ^( m: C; |/ p8 `# ?6 T
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; V. A. G, S; J/ t' {1 _│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 c" c0 u, T! P  J, o
│163 │Invis  │11│  │  │***  │Invisible for a while     │2 F* w$ Q0 y0 I7 {; m1 e
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( s/ X* N6 j/ Z& g2 U
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* Q( h+ V2 B. Q1 F│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 E* @9 y7 o; l9 V/ Z' y, S
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
2 @, F$ K; f' F9 U9 i. q│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 g) k2 G" I' d8 S' Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- L0 W6 r9 I. h( e* h
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# C3 f2 O* ]1 \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ W2 Q8 e$ o& }% @" N: w$ @7 z" S
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: y+ U) R% y/ A3 M: z" G+ Y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- f- s; A  _5 ?7 ]: b) A& x│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. |1 G; q. c: h0 U- P$ N$ u│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: V, Q2 {3 ^' m8 E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  `8 v# y4 J9 }│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 {2 F( w* r, n- |1 M% ?3 V│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 [! r9 c5 m/ u3 O1 t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  j& u4 N5 Q5 |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 n1 y, P6 \$ k, ^" \) B/ b! E( m│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% }+ D3 M# M0 m) w! N2 A4 B│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ N, y! |3 E2 L" h4 X7 h$ o% ^│183 │Hole  │55│  │  │**** │Open hole to dark world    │, [& M: r. D& A& z' a+ ^# E
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 w* u/ G9 F5 T, L4 e2 }' ]# r- H
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 a, M! @5 i9 J% _$ e5 q! S0 x$ m% e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: g+ _2 \2 W" y4 `% p' y2 s│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  y2 S7 c; l+ W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 F1 |# O0 k; r* {
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ [3 p7 a+ [( ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 i3 g$ L8 S9 f6 }8 }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
' E- r& j/ z( u! c: l% ~- T5 E1 P! k│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! Z! R, q2 w! p│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) O8 x* W" ^0 N3 ^% U# p" ]) j
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ B3 N* P/ o' c/ w- Q0 w% `* R5 p* ~
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 R* o- |+ l2 A) e. D% p& G0 b% q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' V. \3 Z+ d/ P* _, v% \4 G& n
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( x1 p, _9 w! \! |+ i+ R' y$ Q& {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ b# f) |, x* k/ x2 d6 z, ]5 A6 J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" E8 I6 h3 X3 C+ B4 O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* ^7 L' o6 n, [1 f5 c& X
└──┴────┴─┴──┴──┴───┴───────────────┘& m- X! G0 m% @2 V1 c

" A2 p4 e8 l1 C! C; s  b9 y  R. P5 R* ^
Mega Chip
' e3 L/ D, w+ M" C2 @" t/ c┌──┬─────┬─┬──┬──┬───┬───────────────┐5 J3 `( m8 l: C- U6 w" R9 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" a, y+ Z, ?" J, l) C4 Y+ g4 R├──┼─────┼─┼──┼──┼───┼───────────────┤0 _' @# q, C7 }# x% I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: t5 Q) b' y; [  v+ T9 ?
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 F0 n( H1 g. G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. e5 n2 ]+ V- V+ a9 O: K; v4 N* f$ g│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 J" A& Z, M+ }4 A1 v8 x- J! r
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, b0 t2 w- N/ w; T4 W│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ I2 S* w) x4 z  {7 F
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' ~4 Z( j9 v5 d, G4 S
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 l) y8 \5 g% |1 |1 v' N5 @
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 o' Z2 K# A3 Z6 z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% F6 n% A/ Z6 S+ h. L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! _' i4 X& t& N! u- P│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 C/ }  t3 u' g$ X2 {! Q& |( q/ M* w│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) _2 r7 W2 Z2 {% b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 A5 P- U* v3 G│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 d- ~$ Z" m7 f2 E* ^- \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( ?6 s( m) G, i: ]: G
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ }1 A! b/ j" b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% U9 {* K7 |: K2 H1 B5 d# s+ A│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 _# U; \. N( y$ Q7 `$ r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- g5 V& ]8 B9 D1 O& _, T$ o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) _2 @3 H  A0 k' y1 i( g, q. Q6 b│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% r6 E  Z* |+ |$ D1 @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! F( m+ K: n* {% Z+ w! I! n+ l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 [+ T# X; ~! [2 v│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  J5 y9 b' m- G% j: P7 \│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! x/ Q$ @- n6 A
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 @5 z& u1 ~! J/ s" h* g/ K. g* P' g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 X" \+ d# M7 o) K│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& \! C2 ~1 `, ~
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' K! n, H( S* r# u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 z1 w/ N: {$ R+ z; ?8 `& U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* b' V, p1 Q/ b  c- [" Z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& O7 [3 H3 J' |( g│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │* F/ C1 F" C. S7 A2 i; }6 E. {. c
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# r* W% K/ c' G* T6 p4 A0 R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" ]0 n7 a0 K! a+ k3 t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ V$ A  j7 J2 r; |8 X7 ^
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* D) M4 I' m3 u7 q: @$ B/ g
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" Y  h& y2 G  X5 O) Z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │4 C2 O9 G3 Z3 m+ S( B
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 a2 L" K$ i+ I3 k│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 ?, _* H" K* [! u$ ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- J/ p2 J5 E7 a* M2 n! u$ X% b0 a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 a1 R% Y0 q& T* y* m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) v; L" ~' C: B+ V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 C7 l9 h; L+ }% w2 n* ]8 k% B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: Y: I: c' i, B4 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 g  m: J& R2 @7 G$ A7 Z' P( R8 |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 l5 {5 Y3 W6 a$ j* h! O5 V0 p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 E. g. k2 n6 x6 R( x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 Q6 ]) o3 Z6 k. s8 F4 [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  W) G! \7 ]) V) j& ?, F. Y* H, b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! ]0 s$ O( i9 l& S/ a│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 t  H  U. ]0 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 Z5 T+ v/ o) C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 V" G2 S8 c8 i' W' G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 D% K& s3 A' |; b& ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- |* p- i) @) V; |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 o7 O* F8 u! ~: b& g) c│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. q, p, p8 }7 j│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 \8 @$ o0 C; B5 u& {: i1 d; E7 |% D
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; m" n) D  Q6 z4 _$ B) m! s6 m│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, P# T: |, {' z* F; y2 r/ E7 [; x- s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 D, X7 R4 t5 x0 S8 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: i+ r* C1 k3 ~5 g6 F6 c3 s8 _│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, R% C, |1 I/ M$ J6 Q1 X
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! {& y" v! {/ b; D  D│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 e( x" s7 a) S) o
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 ^+ J) b5 S, n& Z8 O1 V9 w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# h7 _/ e" g2 v4 Q4 F" H│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! J. d& q+ o" l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& p: r0 K" \5 f/ q
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. L7 J+ t4 F$ n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" ~" }6 b: H  R; h0 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! i  G' ]& }6 X, y! f+ E" e% Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: {( c5 S6 \, W' g' \. h- [% O6 Z! N! h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) a( ~" K3 i0 A0 q* |* A. S│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 d% M8 b% A# ~7 c3 z3 }
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │* _5 I* K; K5 x4 S9 O$ Z/ {
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 [+ M6 W9 ~: h& A: ?4 f" }* D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* y4 [1 S4 Z; [4 @  _7 V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) Z" [1 h; _: F4 D; E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) f2 u& s/ S4 A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ n. A6 R+ O2 Y! E  h' b0 c7 f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 i  p3 D  e* Z$ j. ~: _& n└──┴─────┴─┴──┴──┴───┴───────────────┘
! V/ L' A1 Z. _. k3 @, D  X; O* ?0 E

8 S) x/ h& P7 f) g) g+ HGigaChip (蓝版)
& J' S# |! [% _, ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
% W7 H5 k5 M; E  m; K│编号│名称   │MB│攻击│属性│稀有度│说明             │
( `9 D1 d3 i" q0 K& @├──┼─────┼─┼──┼──┼───┼───────────────┤
9 b" y* I1 c! B" J+ o* [+ R- `2 ?│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' {) F( t4 I$ g9 Z  G2 S+ K0 }│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  _$ N4 x6 Q1 t4 T& ^3 Q" A- a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) Z; ]5 Z) c; U; I5 d1 c$ A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 B1 y* V* q& n
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 m. S) |3 }1 \, u/ C│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! d" N. N. C- m│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" o* g; Y- V8 C1 g$ c
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, ]" j+ k5 V+ C& q4 Y$ `- {: f│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, A# R, ~$ \+ R6 ~6 T3 B4 o$ t% V- i2 \  z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 @  A) [: R. e" y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 D. \0 n6 P( m$ `; `. E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 O& J4 A/ S) P0 |7 ]8 _4 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# v" D& C/ O# ?% @+ e4 I' M$ m: {, A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 s( J6 z0 v. N& i( P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 a; T" @8 Y6 g. r: g* w) K
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 R' O0 }/ Z0 ^3 A5 S9 P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. r/ ^; q/ p) I; f5 O
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 ?& I, E: U% R  k" Q$ w2 V
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │1 x/ a5 E6 ~- b6 W1 p) U9 T3 @
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 D) ]% Q+ x; W└──┴─────┴─┴──┴──┴───┴───────────────┘' z* a# U1 v7 H: ^" I3 z
2 _2 s& \( L+ _4 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
- }2 u0 m$ [; I* {4 n┌──┬─────┬─┬──┬──┬───┬───────────────┐
& R, p  J( Q; c" [7 Y: ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 r8 W# |% {. }8 q) q├──┼─────┼─┼──┼──┼───┼───────────────┤
$ Y3 o+ N8 E6 e+ j: B/ Y) S, D│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ h7 X4 w, _' @, ^│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. i. T3 B! k( ~) ^9 B# U, S: B
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; @) _& T+ I3 `) j( U$ c│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. r  v) k9 b& H6 j0 c1 C
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 z7 @5 M9 ^( |4 M. N4 u' rMegaman EXE 3 蓝+白 Standard 级别的 Chips:
' C- j' e' m2 ]- H+ P( a4 v) }/ ^0 H$ e1 Z
0010020030040050069 `# p# ?/ h3 [  P
007008009010011012
1 B- @5 C+ X$ Q% h7 b! O$ h- L9 h013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* b3 J+ ^( n8 G" h9 F0 C" i  a

8 K: u+ a# b. L5 ~. r. Z4 B$ u6 S019020021022023024
9 F/ }) e2 S5 n! u0250260270280290301 |4 u( _. ~9 N5 v. x
031032033034035036% {- A. K' Q, y9 U. d

+ ^* R% s2 B  I# h! D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 c/ c8 b* `; h7 W

3 {8 E( U' `$ V! s037038039040041042' m2 N3 f, i& O. o) `1 f# t
043044045046047048
' X$ X4 }! |8 |( Z6 \/ S) b6 a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) H$ I& [1 _5 M0 m4 J

- ~$ N7 Y  ]8 A% e0550560570580590603 B/ ]# X. ~: K. ^& A2 y
0610620630640650663 x7 g: J1 q9 z+ h' a5 B. Q$ p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 o$ @; h3 t8 J
3 D& ^, T) |# c  m$ O073074075076077078- R0 d, a% Q! y9 r1 S4 U+ X  f
079080081082083084; }; ^( `& g/ S" p/ U
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% Q4 A3 `/ G# |% U" s3 J1 [+ L
: c$ K% n( G5 Y2 {  \+ ?091092093094095096
$ Z- e( q/ X! S$ K1 T097098099100101102+ `. q) D/ e7 e
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 G4 v) ?4 F: L
7 E& v2 j. b' _, N" Z' Z
109110111112113114
* P5 }5 w; I3 ~" Y. R115116117118119120# H% Y* _( p. g" m# C+ s
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 e9 Q$ C( m7 c6 X; ~  Q  ^, P( ?3 e5 d: I
127128129130131132$ Q% M0 M& M- I+ H% C
133134135136137138" e1 l+ j* L4 s
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( s" B% i* P1 T) a
3 Z! P# M# A" z6 L7 J7 f8 y4 e
145146147148149150% S' z! Z: [& ^: g3 ]# s/ c" H$ y$ G
151152153154155156
" J1 X9 O3 f3 ?" Y# }157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 e( V1 @$ P9 z$ s: K; b7 F
& u, V2 V$ R# Q  e6 t
163164165166167168& ~- ]. [- p0 ~3 _' R- P3 Z
169170171172173174
" J1 X4 f3 Y& n. t2 P1 ?175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Z% Q5 ]+ J5 k& ]  Y. i

( x: {  Z# G1 @181182183184185186
5 z$ i$ X1 o, }$ t1871881891901911921 i1 R* V( ^; t6 U* F+ {6 r
1931941951961971986 Z+ r6 A$ c( M/ A8 L! f0 u1 a
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) V# Y4 d* _" I0 y3 y

' d' K, y5 Q) z8 O001002003004005006
0 n$ `& a7 U5 A: H' i' ]* x3 u007008009010011012( o/ `5 T" I, K  K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" F" M( v* m5 ?& d5 h+ `! R  T/ o8 I7 N9 T# r
019020021022023024/ f6 p7 c0 I0 f9 v# H$ O3 k; C$ ]
025026027028029030
2 f% j# S4 D7 F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' k; u6 o# ~+ m
, ]4 u  U% O" q0 ]7 Y- e+ i  U
037038039040041042" [/ R) Y% ?( e; {
043044045046047048
# ~2 T0 b3 W2 F049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 l; ?* T" u; J$ E
8 M9 d# ~! ]% x4 t* y: ^055056057058059060
: R) ]& c$ ]: s  R) `& C$ S061062063064065066
) ?" E2 l" ~/ L3 Z0 g067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 k# Z) H, f* Q2 N) Q

8 w+ {& J- z& o  e4 V- C073074075076077078
& [' m6 U& R/ O/ J5 n% q079080081082083084
5 X+ S( x& P: D& D085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
, H, }+ x, z$ E6 Q7 Y5 P
8 H! _$ d- {- |; V: |) C7 m001002003004005006) e1 R3 L4 I. V4 B) b7 V5 x
007008009010011012
( A1 S) I6 u8 T013014015016017018
8 y7 r1 P2 R- L& w019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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