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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创$ H6 T2 ~0 o) k
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合0 X3 j1 O6 i' ~6 z& ]# w+ ]  |; Y

: i2 u0 R9 w: l. D1 ]4 j$ Y2 b" n& a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  D( o, M% R! V2 n7 @大家要看日文版的P.A.或详细攻略,点击这里吧!
1 M. N& G7 x- C/ R: C/ h
====================
% h8 S: z4 {( C9 ~3 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " v) M9 V6 ~% J% H: f

6 e! ?: @2 E; z9 T* @以下内容格式如下:
/ }9 a+ c( {3 S, u- g4 W6 W" R
" \7 N) d9 K1 ~! x+ g8 a编号    名称$ v1 `7 O0 |5 _4 O4 Q
说明
7 I$ m/ u; R) I& U4 E3 }6 F组合方法1 a0 v& `$ e( M6 ?6 n, D7 U2 q
---------------------------------
! l' }" s# C+ T% g7 F3 W( }  B01    Z-Connon 1
- r, r9 \9 q5 S5 @/ ^9 NUnlimited Cannon for 5 sec/ L5 |, L) h0 t' ?& \
Cannon A+B+C+ Z( D! v7 [' g! d: m) m
Cannon B+C+D
+ h" M! [) V% D! cCannon C+D+E  ~, t1 X; _6 a

" m4 }6 H- J* L- L& ^( d# W02    Z-Connon 2
- P: N" t4 `5 b% l7 O( }$ }Unlimited HiCannon for 5 sec# s  n2 R* Y- C+ |
HiCannon H+I+J
  ]0 G5 S  Y5 `* r! T; I6 qHiCannon I+J+K  w" Y. |: K/ M- |, G3 @+ P6 N
HiCannon J+K+L
6 ]% g: C1 p: l, V2 z% h. I
$ X" D% H5 m( r) `# y* m6 L! n03    Z-Connon 3
9 ]* L  X: Q5 {* x: u: j  AUnlimited MegaCannon for 5 sec4 b* t! c# P. @& a; f, @9 A
M-Cannon O+P+Q9 ~# i& x  a$ T- `% L. R+ t! t5 U4 ?
M-Cannon P+Q+R
/ y, a4 d3 b/ {8 u5 a" p9 cM-Cannon Q+R+S
+ a9 n2 t& w$ R: T0 Y
4 f* L$ F7 r  Q( O/ s04    Z-Punch
+ W+ T6 P2 `3 D9 b& _3 CUnlimited GutPunch for 5 sec
" j2 m: F* h  Z7 B- E2 NGutPunch B+C+D' W; ?  `* W9 m6 A  }) ^
GutPunch C+D+E
1 i; d5 D: f9 F% Q8 {GutPunch D+E+F
& \* W0 M8 n. f- D
: r, \& i( v) f6 D; W' u05    Z-Strght
* O. j1 a! e' v6 |2 v$ O& h" A: HUnlimited GutStrgt for 5 sec  |2 q2 J+ X7 W1 J, ?2 y7 }
GutStrgt O+P+Q
3 t  ^" h! N$ AGutStrgt P+Q+R
4 a6 B/ ~! z/ S: e& sGutStrgt Q+R+S
- p' s1 H* O$ |9 Z0 e$ d2 d8 I4 Y# a
# q. D& Q6 n$ n1 n  {06    Z-Impact
* ?- v3 d1 G* YUnlimited GutImpct for 5 sec  \' a% v9 `- E: K
GutImpact G+H+I
' s# B7 F" C* x$ }5 L" kGutImpact H+I+J: s9 p, l# ]/ l2 N/ k5 }/ V6 t
GutImpact J+K+L, ^( G. q, }$ u# o5 A0 ^$ i
; h, n+ r6 e$ V* `+ w
07    Z-Varibl
  K# P% L: h& \! bUnlimited VarSword for 5 sec
! p5 s" \) w1 v5 g6 o/ O. ]VarSwrd B+C+D
+ e4 s- ]6 {( e3 K* L$ c7 QVarSwrd C+D+E! _1 \6 K; p7 ]4 f& X5 A& e
VarSwrd D+E+F5 ~  L+ Z$ Y" {' [0 u9 J. B
. d9 l9 Y; w) J- m$ }) a
08    Z-Yoyo 1
; Y7 t1 ^+ O1 w! U: `; VUnlimited Yo-Yo for 5 sec
: y9 ?) U$ h5 [( @$ I2 i( C  L5 H2 \Yo-Yo1 C+D+E% x& O* S; K' ]; z# h' z: y* P
Yo-Yo1 D+E+F
; N% b. Y$ d' ~* x3 t( t0 H9 m  m; aYo-Yo1 E+F+G3 A- }4 J& r4 H2 }+ k- a

4 X- U: O( w, N5 ]2 g' f09    Z-Yoyo 23 d- ^" s9 ?( g+ ?" ?+ S5 G
Unlimited Yo-Yo2 for 5 sec/ _; ~6 N+ ]( l; k
Yo-Yo2 H+I+J" Q. n) J2 ^: g% k% {6 r
Yo-Yo2 I+J+K; Y" u% K  [5 R' P* B) {3 U
Yo-Yo2 J+K+L
) ]: ]6 W" C9 j" H  E! a% w; K6 r! `" A
$ S# N9 g3 N& t9 h3 |2 r3 G10    Z-Yoyo 3
9 }1 p8 S& y! ]. l2 F. o$ U8 AUnlimited Yo-Yo3 for 5 sec
/ V5 ~0 M! P: c1 fYo-Yo3 M+N+O
" }3 _( t. k+ JYo-Yo3 N+O+P
# k% g/ r, h; C6 B5 ~. JYo-Yo3 O+P+Q# @9 k9 U7 P# V. h1 L

( W; o# N0 P7 B8 B  d/ M1 \11    Z-Step 1
+ ?# Z# A- U% ]  cUnlimited StepSwrd for 5 sec& K0 f. O  Z6 P4 P5 J: A
StepSwrd L+M+N4 T8 Y/ r5 [2 t+ }
StepSwrd M+N+O) _2 y: u' ~) e* X- J( c) a- b
StepSwrd N+O+P
; k3 N4 D$ p5 A! [  I, W+ l" W) }* b; x
+ r2 E2 W, ~) k8 C) C# L12    Z-Step 2
& s5 `* g7 |& l: d' k* NUnlimited StepCros for 5 sec; W( _% q/ k* I1 R) [
StepCros P+Q+R
6 i/ ]! t& o! l" v2 }StepCros Q+R+S
1 F3 p( [& o! S8 c6 h& j3 A7 zStepCros R+S+T
1 D( k3 s6 d9 S9 Z' q. ~7 T9 R
13    BubSprd
1 Z  d; m) L3 I% @Attks w/ spreading bubbles!
' P6 I7 X2 i$ s: s4 w# IBubbler  C+D+E
" v! m8 C* p, g1 ]1 HBub-V    D+E+F! ?) d3 V0 D0 h0 C5 O, n
BublSide E+F+G: X& j' Q3 x; l  z, o8 ?6 o+ m
Bubbler E + Bub-V E + BublSide E1 D9 J6 n2 d. y# I6 `8 v1 y
/ {* Z' W. F" b* p( u/ J" V$ x: K
14    HeatSprd: o. s' R3 m/ m
Attks w/ spreading fireball!
' ]9 H/ V% m. X/ j) jHeatShot H+I+J
% r) Z  g# C1 s( C7 p) eHeat-V   I+J+K1 r% g* F' k) k% I  l- i- ?. G
HeatSide J+K+L
! A& |/ P  A% A7 }5 o: SHeatShot J + Heat-V J + HeatSide J
, }" C5 k* Y7 E
" J2 n1 e& ?7 ?15    H-Burst
: g6 z- }. y" c9 p$ I; l2 ^9 p! |; XCreates a giant explosion+ J0 `8 q  A2 N1 z
Spreader M+N+O
; b# w- K. h- z; \Spreader N+O+P2 g) B0 j6 Q8 v3 `: |0 @  ~
Spreader O+P+Q
( R$ o9 L% \; [0 t4 T9 F- w9 C* ?& B* }
16    LifeSwrd
" ]- H! y8 N; \3 V9 `6 ^0 KSwings a huge 2×3 sword!
4 E$ \! I/ f! B& n0 G1 \5 WSword E + WideSwrd E + LongSwrd E
: [: y$ _* Y% S$ S9 wSword L + WideSwrd L + LongSwrd L
0 o9 Y3 a6 ^$ A6 M, USword Y + WideSwrd Y + LongSwrd Y- r* m3 @# J. ?/ C; q  L. V

6 I# v& j( A2 @# r2 \17    ElemSwrd, f- q- y* ]8 P% I$ G( ^/ e2 G
Wide swrd contains 4 elemnts
5 ]3 q; n  _- h) M2 M/ FFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ E% T$ |' c' A7 [8 G& R( S2 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# O( R; E) k) z& ?  B) {- Q7 H" A( A9 P3 |
18    EvilCut) N- E, o" n" @
Step up 2 & make 4 atacks
5 x3 p9 Z* s) b# |9 Y! ^StepSwrd P + HeroSwrd P + StepCros P
  k" C! y9 x3 G; S! k. p
7 E' b6 q. j8 b- k! V8 E19    HyperRat
5 p4 I( v/ ^1 \# O, |. l- E+ ]1 zA giant Ratton charges!
3 K1 _9 t) y; j% n. e7 j" fRatton1 A + Ratton2 A + Ratton3 A
% D$ r; Z9 e3 oRatton1 C + Ratton2 C + Ratton3 C$ b, [0 h8 K" g
Ratton1 F + Ratton2 F + Ratton3 F6 f1 G' f+ n+ z. X& i
: S! G6 v# b" r& n3 ]5 u
20    TimeBom +6 H4 }8 G) }! x: F
Sets Time Bomb in enmy area
4 J1 `% g* ]7 c5 |& BTimeBomb J+K+L# @9 D+ r- Z( X2 C4 E, H$ q
TimeBomb K+L+M
/ j2 k& Q2 k4 |4 d& v1 O( O: T1 TTimeBomb L+M+N/ u" \! Q- v) t0 P
/ e' |3 N# t9 Y
21    GelRain
) \8 ~0 A4 C) ~3 ?Gel steals squares
. t) e' o; s) c, fMetaGel1 B+C+D$ o" f6 q- g* Y
MetaGel2 E+F+G* `: ]" f/ A4 v1 T% B
MetaGel3 S+T+U
7 ~8 |, J- j2 F( t0 _8 y
2 W' W, r% o6 a6 Z4 \8 g2 V2 p3 R5 C22    EverCrse
9 u; x2 H' ^6 {Shield chases enemies" l" k- c  p% g1 _* q
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 H. Q9 i, w7 X  SCrsShld1 L + CrsShld2 L + CrsShld3 L
9 m# O+ d4 l6 V& y) L7 Q
# e. u  ?6 U. t+ X23    MomQuake
7 s$ Y& s3 V" G8 @4 D5 oAwakens Mother Earth!* b7 J( W' X; {; ]; O
RockCube * + RockCube * + GodStone S) h+ a% h$ p5 R' w3 u

9 O: w7 W" T2 t: |: D! r, @24    PoisPhar
, x& ^* v- J: ]. O! [  g2 S. `Pharaoh generates poison' x8 m& I8 `9 H6 H* j( b
PoisMask A + PoisFace A + Anubis A9 F$ N  [0 j9 R8 w; R, U2 V; D% `/ m
. `- \5 W% G/ A* Q* _* @* P
25    BodyGrd
" m% A" T9 \  \2 aBodyguard takes out enemies
- t7 }) Z7 o* a& x( |AntiDmg M + AntiNavi M + Muramasa M) e! H; l8 ]/ A: j3 F4 V

1 H+ k  ]& O: C0 J' i8 y5 H26    500Barr
" ]) n2 Q) S& R/ E. CBarrier absorbs 500HP dmg
7 q1 }; N, B" S* o& Y$ XBarrier E + Barr100 E + Barr200 E; J8 Y' a6 f5 \/ a- P1 r: o4 j5 C
Barrier R + Barr100 R + Barr200 R0 ]1 m; s8 `% x7 W$ P
0 a# Q  e3 N- L' E6 D# z  s5 Y& G
27    BigHeart
0 \  C) M9 x3 WAttacks, then heals HP!
4 a& \  n2 H: P% o8 EHolyPanl R + Recov300 R + Roll R) D3 u& _$ D' j  I5 Y
HolyPanl R + Recov300 R + RollV2 R
2 \+ [' v7 `7 A+ l, v: BHolyPanl R + Recov300 R + RollV3 R9 q" t+ n4 F: l; f5 a. b/ K7 A* q! @

  f) g* b6 U+ D: F2 G! J5 E$ Y0 L1 o28    GtsShoot
; A( F0 G! f4 P0 A6 e/ o! ]GutsMan throws MegaMan!
3 \$ N# @% B+ E9 n) ^Guard * + DashAtk G + GutsMan G
  G% h" F5 i0 ?Guard * + DashAtk G + GutsMan2 G0 z; \# W9 d8 ^+ V
Guard * + DashAtk G + GutsMan3 G* j: Z- {! h1 B/ }6 O
Guard * + DashAtk G + GutsMan4 G8 S$ Q% K+ x9 s4 x# r
; D  y6 N# O7 g9 D
29    DeuxHero6 A3 y, j  ]% o% f% Z/ y
MegaMan & ProtoMan team up!
# `* |& h- x5 R4 b! l' g; DCustSwrd B + VarSwrd B + ProtoMan B
1 i1 V8 L+ X1 Z0 V5 `: y, {- TCustSwrd B + VarSwrd B + ProtoMn2 B
9 W: r" c# J+ W, ^! L% zCustSwrd B + VarSwrd B + ProtoMn3 B/ V% z! ]: R: Y8 K6 h% f7 v: l1 l
CustSwrd B + VarSwrd B + ProtoMn4 B
6 K8 {& l8 I% F" a5 d" D0 ^+ J) c
30    2xHero& Y* Q% P0 [( b' Q
MegaMan & ProtoMan Dual atk2 e( O$ K% s- S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 G  t8 X5 L4 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; T; H7 g3 K6 ^) J1 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 ]0 g4 G  q& B- H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 G' K* `4 j: W6 }7 A% `' a# ]5 ^; |* P0 ^
31    PrixPowr* T3 Q' K5 f) [& a& L
3 Navis attack at once!
) f" m" S% s! R' P" F) \$ P6 ATeam1 * + Team2 * + KingMan5 K9 d5 [, ~- m0 T; ]$ P. u* c, k
Team1 * + Team2 * + MistMan5 M' k" r4 C3 c( E3 T* p2 p( e& r
Team1 * + Team2 * + BowlMan5 B
% T9 L0 B; O2 H3 [3 ]1 k# s5 S- Q4 [4 K; g' w* [/ L' \& T& d7 E
32    MstrStyl
2 a7 K7 I3 h/ _7 `' ?+ ^  QMegaMan unleashes his power' h: @2 X: M$ t* Q6 F2 l$ g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" Y3 [- b- g8 |! o+ L2 M* V2 d. q. I+ W8 K9 ]
StdrdChip (Part 1)  S1 r. j6 |1 v8 i' }
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 z. [* t: s$ _, Y9 u4 F" a. x+ y│编号│名称  │MB│攻击│属性│稀有度│说明             │$ c1 I( o6 G/ H4 U. Y9 V+ ]4 L- m
├──┼────┼─┼──┼──┼───┼───────────────┤) U5 Z. n3 ~+ q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 e0 {9 Y+ [. o9 W7 N
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 d1 k3 [$ K4 q0 k- H7 [5 b
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% ?" A; A- H7 H; @# l) _0 V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" ~' j/ m. ^# {- c6 o│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& v( J# s/ e& m: e5 ^' {. n) H│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 \3 M) u6 D! ]% G. b! U: Z$ w
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: P# }% l. d$ k2 \$ L; b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% u" {2 R5 u3 k. m# c: ^( P; ?& Q4 y# v
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. v6 u1 f7 N. T7 e& J% ?: ?│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' M- g" t: Z# O5 G3 T
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 b6 j) y* R' ^7 N5 U5 b4 y3 C- ]
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 g) e1 r3 `: D- t" x7 ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- r( ~1 R9 _" J0 Z* e8 ^/ v
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 z9 Z! q- P) i5 P$ N; D' k( f│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 B. u: ]9 m. _0 E" B! n/ N│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 E8 v4 ]/ f, |! @0 ^- j
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% q2 `  ^' P" i│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 z# L% t6 ~, H5 `/ l4 n7 p  S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- ^$ N3 [: }) j& g
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 d3 F6 o* C/ G0 c$ s! E$ r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; k1 @$ `+ c/ _$ H5 ]0 i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 f! V; `. @! \# h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, X3 Q2 ~+ ^, x2 e
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 [3 f) b1 g6 s1 _! J! C/ s& i│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 K6 K, h) d5 D/ f│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) Q* ^/ p, R8 C- [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 n( x" m) |4 F' R│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ U5 l+ h/ }7 B4 c: E, G. l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 h8 n0 D' D) L7 f5 l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ S3 g- Q2 \' E$ V6 f/ O' k6 g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; a- u( r/ f+ X/ @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 F. |; K7 W3 |2 y0 U6 w
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │  h, P+ M9 }: t/ p5 X6 J! ?; y, J
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 V7 z$ n1 z5 M2 \( }* L2 e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ ~2 z$ Y1 d6 z* |! P% u0 `$ D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. |; \, ~2 E, f│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- i7 }% l5 G& j( D│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ X- D. a: A3 e, v% z5 a% C0 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, t- ]3 \: G8 [│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( K1 U$ A/ }% i9 c& I( H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 `$ V- r# V4 e0 ]" {/ n1 H
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. D1 P( q1 K  C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% F) h: Z* O+ B; v4 Y$ I
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 d  ]( ]& m  p, v  S
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& r; T1 Y# b4 H8 t9 Q4 M│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# [7 F5 \5 e9 r  N│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 N6 }( l) x0 Q& b2 E5 M' ?/ E
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 G$ F* v2 [5 f5 y4 X1 o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 o& V0 c( J1 F/ k5 T7 Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' x1 c& t/ h& V# i│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ f% ~1 t  K; `1 i9 k7 _
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 V4 D% ^  l3 |. b4 n9 |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( l* o* K$ L. J! J+ g) v: O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. x  W/ v+ I$ ?8 ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# A, ^' J  V( z7 c% Q4 A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ k7 d, Z" ^! W" [* Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" o2 U; c  a: E3 j' B3 {│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ B3 m, G/ r3 V; K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* ~8 O" s: a" ~, c
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 v% q: u6 v: h9 n│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) Y3 V- A; M$ ?5 O
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) V+ M- [: S( A/ Z- }* w
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: z9 t5 q8 q, z$ i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ a# r5 V2 e- F/ G% o5 {
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. T. Q/ ~( Y: R  `: e- X│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 n$ w8 e# f; q4 L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# I$ o7 o$ s  q, ^$ b8 N6 W
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! v9 n( G# N0 d, H2 G
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) }8 P- e/ l3 L+ [0 e│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# B2 E8 P; m4 u/ S  M, C. C  X* U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, _$ u; }3 _, g( U
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( a% ]# w, e0 W1 w8 U6 i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* ]) Q  O, R3 `% M6 @
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: m6 n7 N# e+ ^2 V& ~: S│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 v+ p+ ^3 t% l" ~│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) Y# c/ u; f. l6 n# b$ @! T8 y3 G│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 f  S5 s7 w) t% \" ~; `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* p# D: j. {  i% m5 N4 q: B│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 ~/ N; A2 K+ @3 F) F
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  @& i/ w) L( h# r, H! I& b" Q' l0 U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 s, i% J, Y; P( [# N4 K; d0 ^
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! Q! r0 Y. M; P& C. I! Y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 R) p; m5 x8 }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; f+ Z- d' c% r+ m$ U
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 Y- Q' [* n! d3 v# b│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' S. r& |9 E9 A; d4 U4 {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  `: J* E+ `4 L% F- J' R7 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) n# g( r+ w/ t) v6 q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# ^/ B% J( \) x& x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( M7 C. Z/ M6 L' M5 `- j% b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ S3 u2 ~- N: X4 \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. c+ y# H' ^6 w8 S2 T  T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* I* ^( p; H4 U/ U) s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* ?0 B2 a2 j" q7 G1 _
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  `1 C1 v- E! n, ?$ }" S6 u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! u* i" N3 k; z* e: d│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( o. ~7 j7 c  \; Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& f2 f1 E, @/ q6 T' Y, M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  Y! T* r4 k, Q9 U2 m: ]7 a: B% P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 ~* C  b3 `+ D' o( \9 N1 o, Q  g3 d└──┴────┴─┴──┴──┴───┴───────────────┘) Y  P* ^; U: n' B+ P! I

7 B8 f/ E6 e7 G, U, o  OStdrdChip (Part 2). H* i7 Z; ]2 d4 R2 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
) b0 P) @- F8 T  m3 Q: A; H│编号│名称  │MB│攻击│属性│稀有度│说明             │+ A' h% c. R5 p  k7 w
├──┼────┼─┼──┼──┼───┼───────────────┤
& C) k9 n6 A1 n2 `( K9 ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ ?8 @# x9 Y6 _1 _. u6 {; |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- O4 d% v- Z) F# H
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# M* X+ b0 F3 t8 s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ P( x5 v, `5 q' Z# b! i│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ T8 M7 k0 ]: l9 w' h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 Z, Q7 \+ D- J, w. a* N: f! R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 o2 Z" u  U: ~; Q8 ?) }4 \2 r
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, U) A$ ~' @# P
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ o  S- L: {% l9 b, R( m) t( T7 Y│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, B6 S8 z, Z! c9 X3 |# F( N│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 ]9 }3 z6 N0 g- T& j: A; p
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 x6 K, U# s5 S/ Y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& _* {2 n0 s1 }+ v/ K. P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' N0 y. m, C- g0 q- [. m) D) @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& R" H: `; D1 W* w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 R2 K- _4 |! b' o3 b; e( J' I│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
9 r" l1 @) Y* u* G- f! o! z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 z. e: `  q: G, P│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! p+ M) _* t: ~( j& O: h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 w5 y; g; p3 i0 q, v
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! p7 i" @% Q! v. N$ m# r% C! p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 l( `7 _& ^: q, b│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; z. o! m$ Z0 S0 E0 w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& K5 _, q9 d& h
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ B4 t1 w9 i" a0 i
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 _" P- z  s. \6 d! u; r
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' k. _/ h' p) y! H3 m6 I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" Y( }0 L' O, F0 {│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 v% w: _. D0 ?) U- p8 N' r  Z- H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  r; q( A. l( }│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ O/ x& H: u9 A7 R3 }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ f! Z" m6 {0 {3 O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" I, D& Y* b1 a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! Z2 B8 I* _% ]+ {. p8 e8 G7 @8 w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 o! P! x# \! F. T6 v" K
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 R& [2 b+ L  q1 F9 E│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 q/ a) T! O" ?- ]+ N5 j0 x
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 o, i( s. U$ ?$ d2 ?3 \0 X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; \! \' w, U6 y. ~. |
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  {7 z9 E, l1 o! h/ ^│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; {5 U1 `0 S1 U│141 │Prism  │60│  │  │***  │Prism fires randomly     │5 n6 `9 x. H! R9 Z2 `
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 o! x2 z' [" Q2 Z6 P
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) Q; _5 |  B; i, `8 ~! f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' T% I- B- X- W+ e9 v, y' a( S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' P! m: Q; M' b6 {  z0 V
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- @, Y! r8 j* i9 d1 O; N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 u1 I7 S/ ]* l) s0 L' H: G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 f3 G, R/ Q6 C9 |1 x
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 X! l' H- s- p& w6 c
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. k  m8 X7 [8 K│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 h# [7 s8 a0 H3 |
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' T% Q/ R- Q9 G# A3 ~( Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 \) m2 i( B! `$ w! O  \│154 │Recov300│80│  │  │**** │Recovers 300HP        │# a) K" |( s7 v! W" k' Q( Z0 R
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) G7 X2 g( _9 q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 v+ k1 }" y5 }: ]& M  B
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: {' n1 W! o  _│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- p! j$ Q1 O; a. G/ S
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 a& p* g2 F5 M: x$ g0 c! B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; w4 Z8 G6 K1 W) ^( q7 f1 X
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
2 k1 Q3 P1 b! j( r, i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 q6 y; J! }1 B$ a( @5 A
│163 │Invis  │11│  │  │***  │Invisible for a while     │1 U! G7 u; Y. R8 A
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ E2 _# u  \+ _7 G% s1 |5 b+ f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  [, h, S% V) {1 a: S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! a. N( W" `2 R8 n# K$ k& x
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 [- B) [( _% i5 }( U. i- a$ L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) s- u( [* B" ^2 _: p5 k9 U3 f6 w- A" F│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 I& C& R+ A" `
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* c% A. `3 n3 Z6 T- D│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ ^, A) T% `8 |& ~9 T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, `) t' i, w! {8 ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ J* w$ X5 n4 S7 E│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ [# x0 t4 q0 v! m1 Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 u3 G, O# D0 B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' h8 o# H$ |8 M$ F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. Q' m+ E5 g; v9 s  k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& K+ n/ e$ }$ i7 Q. ?. Q3 E9 w1 w  L- [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ ?# y2 B; X9 [# s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# q" ?3 l) {# V2 A1 H, G4 e0 ?( \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; m' l! {4 K. I+ J* K3 h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% A4 n9 L6 `% ?) R& h, c. I1 g' r0 p│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! I) A3 p. J* Q5 W2 W│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ |9 N. ?1 _- W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ B2 |: I: p! S7 ]* \* G! O│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 }4 G- h/ Z1 G/ E# A" q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% e% Y9 N0 p( g% T! Z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& N+ P% w  r+ I% y' A( M
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; J+ N) }0 f3 M9 E, @. k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 ^' r5 Q" ~" R* P+ s% c+ \3 z# Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 K0 `9 A: W5 w: z. Y; K; ~: ^
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 b7 U# N" Z5 J│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 Q) `1 }. H! D: G% X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( ?' {# S/ x5 w; U  G+ v
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' p. ]& @/ \$ |│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ p- T% F6 v! _8 h0 z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; _7 v5 [8 G4 d$ x5 F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 |$ u! z8 [- o- U% ~( P│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 Y( g% C. ], v$ e8 [# r4 h│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! s. C7 @5 Y! o# Q) v- F└──┴────┴─┴──┴──┴───┴───────────────┘& k( U# j- I  s  S
% F1 m5 v  ]- x3 B
2 ^: _" l. ]% \7 g7 s7 J
Mega Chip
1 y# H1 ]" X* l┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Q! Y9 r7 }" b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ w1 Z! a; j+ T! }+ D7 V├──┼─────┼─┼──┼──┼───┼───────────────┤: O$ g+ T5 b/ T8 Y( F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 M" d8 c4 c2 C$ J, v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" ?% T) z) t$ E$ @. l# ?! f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 i% o9 B$ ~2 {# S/ |1 K9 e/ O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% Z$ r& f5 V" V7 U" }2 Z9 g│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 Z) C! z) L& S# F7 D" A│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 \9 I4 b3 a: ^4 Q+ O3 M5 S
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 E$ _0 L: M! D+ H
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 c! h+ {1 c# S│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: e) J0 l. c& Z$ L& y. P# ^# O' T; a│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' w0 e: U+ r* j  U: G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ d( b5 q3 O& V: l; z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 O2 r3 f7 Y2 U9 @3 R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 B$ j- i& x, T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 |. U% D3 L0 C0 W4 M( E  u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 N1 a; I; |0 S8 B% Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ W4 q0 I, J  H+ R  C
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* k& ^/ j' n* V/ ?. {7 e5 h│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 y( h& q# P7 Y/ q  Z3 D  y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 J; F) j: V/ f. {) p8 |8 S: L
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 F0 b" b. p# V3 ^& M8 i│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 G. g: I4 C' u│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* X% j3 m1 I2 z& N/ T│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" r4 a+ `! \  |% {, l9 ^+ m
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# U) ?9 k) V; _# S0 ^% x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# k9 ]1 Q; c$ Y! Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 w- d# o( l3 }2 v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 d! n+ W/ ]7 r) F( V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 n4 w. a3 z& c4 ~│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' O% ~3 @4 F9 i) x& p0 ~
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* W( t+ @7 n! g" R( j
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 K) e) M+ R1 M4 Y' O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 I1 y! C+ b0 Y) G& z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
% X. `+ \: U% i8 W2 c' S$ I) q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; }" r( h' [) N0 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' A6 f" `9 f0 x+ h- S+ w* N
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 @' [. N2 E; K$ p8 L( U: T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 G) @1 n3 c2 B6 ~, {! \: I6 K) V' O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 U; N0 y7 v; y9 F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ t$ u) B# q9 M, ]& G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 [% H# V9 F0 u) P% Z7 E2 E* N2 w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 t3 n& L( p4 \* }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  n" i6 \4 ]" s( y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 W9 u% N* A/ ]4 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ |8 Y6 i7 G3 g2 M8 ?2 t) \9 {- C: h  G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 I$ h& B+ }5 U. T8 G4 d$ L
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: O. Q3 A/ h) t0 p│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 _/ |2 j) V1 ^3 p
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" ^# ]9 h) ^; c' _8 H1 p: Y) Y" u│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, P" {5 M; p& u3 D│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; E8 p, F  `7 X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, T% z! g4 i% ]* n' p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! B' L* F6 f0 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. K5 {' i, y) Z3 w+ r: s│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( ?6 A+ H  r' l. ~7 |1 T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ i4 x, I) Q# a4 ]/ d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, k& e' v1 @+ A4 W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 I3 t) C6 d2 G7 T) y. K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 T! C. l( D. M! E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( x4 z1 R9 g* P( X' |( N; r$ P  S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! I: g: \" ^7 K! B% D* y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 F$ a: q9 J4 L8 |6 Q& X0 o. \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 P6 S+ f: g4 `& |0 E( Q3 o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, p$ M& s$ ?5 V$ U/ W' W1 ]│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 u2 x9 G% L0 N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 E5 b# A7 c6 ~! D6 {│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 P0 [% r& c& R3 H/ e4 X3 x  c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 \$ J/ u( B) c% W- X" ?% O/ m4 a│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 L5 u4 N# y! F. Z1 A
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; H, ?" @) r5 @. E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 H' C2 }5 r6 @2 E8 y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 `* P) R/ j; I+ g' O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: V" ^% j  r. x) G
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ _$ F3 A9 j: M8 H0 M# Y2 a: |% e: e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ ~+ j. N2 F. Y* B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ N) g: T, r+ F8 C/ X+ _6 H. K4 X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, b2 B, O! ^8 T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ L% ?' I8 [' ^& U
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% k) ~0 r/ `! {: F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. V9 ?$ M6 N& H9 h5 Y/ f
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ L+ E! E  K) W2 J8 ~. I
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 G& N1 ~( o) l; A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ P5 e5 e4 R+ h- R│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ A$ y; ^& t$ q8 R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" c- \% n2 D5 l  _│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 _, ~' M0 x$ y( ?3 S└──┴─────┴─┴──┴──┴───┴───────────────┘% C- o! r7 v6 O

* h6 p6 b1 ~# ^5 M
3 k+ d; l7 M! gGigaChip (蓝版)5 O; c; ~7 H) W
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ]* |3 m2 s0 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 P1 ^0 q7 |' T  a7 a├──┼─────┼─┼──┼──┼───┼───────────────┤
* C1 R! a1 G4 V& `+ Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 q) Z& p# ^* d& o& P/ V. s│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( |$ R- x0 {, P" S8 q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( @& c8 i! m6 H/ T) M│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# U5 Z7 ]: X. h2 r; i1 M9 U2 w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 L4 M; p& J$ ?' S1 J3 `2 |
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 J4 _+ a% a, t3 T3 u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# }$ B% [1 U8 }7 N; ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 x' a& `4 c" [
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 ^1 v+ E/ q6 j; i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, [: A- Z3 m- C- ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* C2 X/ }1 t# n- k$ O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- V) T: K& _' ?! u" ~8 x$ S0 E, U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ Q* C+ {) E) U3 @% a; M; V6 \+ u│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: c7 o# J8 ^$ W7 E7 U. {* b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 y( o4 n+ n' c/ T9 c3 `
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 z- q' M8 O( {7 N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ d! f: w2 U) z, Z$ c/ O│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% a* D( }5 L. `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, {5 ]4 Y/ U- d' z1 W3 v, d, p
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 m  I+ v4 Q/ \└──┴─────┴─┴──┴──┴───┴───────────────┘4 S1 Z6 Z$ {) `, f* C6 W9 V* Z7 f
# g6 c8 ?2 ]$ W( m8 A+ J9 j
GigaChip (白版)(只列出与蓝版不一样的Chips)
% h& H& {6 r6 }) K3 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
! K. z* N* H5 g. q4 p' E$ U│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 z8 ~6 m' K( h9 q" R/ H! B% ?3 C├──┼─────┼─┼──┼──┼───┼───────────────┤
- B+ X% o* E: D9 m* M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 X; M) A% d% G0 t0 L9 S8 [  T│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- r4 c  m( n- a. B: B" [
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. M3 y8 ~" D4 T/ r! W5 o& o
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 n! t! [/ G% K( V% }$ {
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: B' x2 @. J; c- ]7 U9 v% \" V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 L) A; q* ~3 H: ?4 }) l
" v2 s, T3 }, z7 ^6 ^: R4 Z* B
0010020030040050062 \/ u+ O7 A# ?: b: h1 ^. T
007008009010011012
1 ?! X: M2 L$ S+ i2 s; x013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* Z& c6 {" d- }8 C- F  s+ r' S

' o2 r& K, F5 I4 @9 E; Z7 w4 I* @019020021022023024
  @0 }' `: K8 x025026027028029030, P, p; Y, A, P
031032033034035036
( L  \8 q: t& y
: M! U; D" x) s8 y; o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 f6 E! d& q, h
4 W, N4 [7 ?1 b& `  v
037038039040041042$ e/ l. U1 w1 Q
043044045046047048) o7 |2 d: f2 E0 `2 W# [' a; h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 s9 Z; g& @: \" B  T, ?
! }3 }  I3 s& k( T9 J! G055056057058059060
: e9 F4 y. V5 W2 m- z$ X061062063064065066! V4 G$ E/ R; y) G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ^" N/ m) q( Z2 i( \6 k% w& ^2 h; [; Z6 `2 _1 B# y. j$ {
0730740750760770782 t8 Q2 T$ ?5 x; O0 G$ ?
0790800810820830844 B) n! G' w+ A" v
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 V& j# J) @$ ^  a' `  T$ u; a

4 Z/ f0 K: H. v' K0910920930940950969 t- ]& ~$ e. I+ w# M
0970980991001011021 Y* |0 b3 I; }# R, h
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  _+ B" q' }1 l* q# n% i: L$ F5 }3 S; P
# d7 _% p$ q- |/ o. K
1091101111121131145 G0 l# R5 P. h* p" i7 ^
115116117118119120
$ J' _6 x$ n& r! R! n- f, ]( U121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 t9 R5 Q5 L# I5 q+ @# ]* R1 N5 m0 C. v; q
1271281291301311327 C/ s. u+ F6 q5 a, C& `
133134135136137138% X4 S- o$ ?7 N( q0 ]: ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' c$ K8 E( m$ j8 }/ X# M. t; {# B) q- `& |5 K! }* o" Y. S# z
145146147148149150: t" b+ r2 P! b$ v4 Q% U. Z1 O
151152153154155156
) f$ i2 x  f6 X157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 q& A8 K8 Y3 g* P' y& L$ D1 p6 A4 j& e6 e+ k# C1 h, ]. o. F
1631641651661671689 `; {# P6 R: z6 g7 J  }% `
169170171172173174
/ M: x' K) }* a9 D+ Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; j. p. M: Z- {( O
& N6 u" G, Z8 E
181182183184185186  N- R$ K: ]+ L6 h& X
187188189190191192; O  b' U) B+ w4 T! o$ w
193194195196197198
$ U$ }/ c: T3 X0 v! C3 y3 @2 |# `199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 i: n. O+ `- U: v& n( W( u+ Q: e7 `+ X# H
001002003004005006  I& |% g+ N. c6 C: @) Q) x5 N7 u# y
007008009010011012
, t$ Y# l+ W. X" D, u" }013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' U9 a6 E+ H; u) j

" d8 K3 u/ H" J019020021022023024' u" M: m1 Q! U" g
025026027028029030$ r$ q  [! H% ^% k1 K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% ]+ V# b% X' T& N
; ?: a* U, J' @9 I' s
037038039040041042
+ V- t' E' G6 O; z; Q! n* G* n043044045046047048
/ v+ i3 T3 ?; {" N; z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 I$ a) v; ?9 a
3 U" W# A& {, l8 U# G. S
055056057058059060* ^( m! i! v6 H) C8 G
0610620630640650660 v. ~8 ?5 R* _6 h4 |. S. Z' B' Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 Y6 z9 @0 n6 C* G0 J
- K9 G( u" |8 H$ n
073074075076077078
7 P: Y2 Y) g3 Q( J! R" G079080081082083084
  Y" i& M- x  M! \; v085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 t  G8 }/ n* f6 ^7 K9 ?

$ L4 G7 c( h) W0 d$ h& ], W% w001002003004005006# _% ]. V6 |3 `) x# _
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