转载请不要删除以下信息,感谢您!
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1 a- \5 k; u0 M■● ■ NintendoWorld 站友xliz原创# q1 @7 D$ D+ @
■ ●■ http://www.NewWise.com
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/ F# r' ?, Z2 S2 N5 ?, Q 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 `& l! q# J+ C; z; b2 Q/ N @7 d大家要看日文版的P.A.或详细攻略,点击这里吧!$ I) |$ H* U$ d* b& U
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: Z2 u5 [7 v+ Z3 B0 x以下内容格式如下:/ ^ t1 w( e; |- P- {* G- a( o
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编号 名称
( U( K7 v/ y' @8 o说明
1 E8 E; _) A9 [0 D0 y# X. u组合方法
% l7 X% D; F# b. s---------------------------------
# p- }+ {0 ~7 U H; p0 R/ V* t01 Z-Connon 1) m. D! v! M) _/ S" r
Unlimited Cannon for 5 sec
8 |* M' P) `1 e) O0 `- n% M0 W; \! ~Cannon A+B+C
; U) y2 N6 B5 ?9 D* ]# vCannon B+C+D0 A5 m" n5 a- |, k
Cannon C+D+E8 ?8 f5 H; W R8 J7 ^. R. P7 U: x
4 m# s+ J/ M4 ^" P8 p2 C02 Z-Connon 2# P( h7 l4 E/ q% w9 Q
Unlimited HiCannon for 5 sec8 c! Y% X& f% t6 \7 B- M7 T
HiCannon H+I+J
. @; r& I, |4 T. uHiCannon I+J+K
, q: H* ]! A& E, ^. r. ?7 o( THiCannon J+K+L
8 {; z5 U1 [, V; u+ J* J3 u; Y1 P; ^* ^& g7 B4 y' O; ]
03 Z-Connon 3
' W4 W! O% R' t& m$ M9 qUnlimited MegaCannon for 5 sec# o6 p" C7 z# {- ?& d
M-Cannon O+P+Q6 t. A! R, G6 r( K$ g" i6 T; d
M-Cannon P+Q+R8 e+ R& J. A5 X) ^# k
M-Cannon Q+R+S
; L; O7 v/ q. P( \* H7 E W- c6 G8 s. W
04 Z-Punch+ a2 {4 |, N: W7 ?- o1 k% u3 w
Unlimited GutPunch for 5 sec* C& H$ c k1 a u9 r' W
GutPunch B+C+D
5 u$ d6 ^0 v: `3 b3 eGutPunch C+D+E
0 T/ ?7 W( z* ^& H1 pGutPunch D+E+F
6 d9 p; Z8 q, k# @5 a+ P6 Q3 Y3 G3 p, S0 N0 P1 y: U) ?
05 Z-Strght; O, _6 i& P( q0 h
Unlimited GutStrgt for 5 sec* A* R& T5 c) _
GutStrgt O+P+Q
! ^. l! w0 F9 S1 CGutStrgt P+Q+R
) X* S% o6 ^4 u( S, W6 v/ tGutStrgt Q+R+S; P) e" y4 I% c( G9 G, M
, ]4 q0 u, v' U4 U06 Z-Impact
: s7 J4 m% n6 U! Q8 t9 ^, ?Unlimited GutImpct for 5 sec( K9 |4 f( c6 T
GutImpact G+H+I& C* l. a! O( r( G
GutImpact H+I+J
' {4 P% h. t7 }- @GutImpact J+K+L
. F% E+ \9 B5 h5 X" B" J% F' m5 W4 g% ?
07 Z-Varibl# p3 d3 n6 ^" H) z5 |
Unlimited VarSword for 5 sec
: v5 m) I" ^, A6 X" c# @VarSwrd B+C+D/ k H. S V! t
VarSwrd C+D+E) ^, W/ G6 f/ E& q: l' B. o
VarSwrd D+E+F
1 w% d- I6 O4 `! N$ g" f) c4 b5 }$ V
08 Z-Yoyo 1% ~" h4 B/ N" I. q6 T% w
Unlimited Yo-Yo for 5 sec; b; s6 G) C- E6 b0 B
Yo-Yo1 C+D+E
1 Y/ P( A8 X9 v! dYo-Yo1 D+E+F
% h) I$ h& v+ J7 U$ F* W3 xYo-Yo1 E+F+G
" y1 @$ n6 q0 m" Y
, H" {: P. \/ }- q5 a& j09 Z-Yoyo 2
9 l' F7 u$ ]/ u9 v, AUnlimited Yo-Yo2 for 5 sec3 g" P0 G0 l3 P2 h2 _- \2 y. ~
Yo-Yo2 H+I+J3 w3 X4 [. T! s7 {
Yo-Yo2 I+J+K
) ^6 X8 B9 j* R! nYo-Yo2 J+K+L
8 A! P% G+ b9 L: q1 a4 @. `- G0 k
, A; t" ^1 ? v10 Z-Yoyo 3
2 p7 b" x) k5 i" u' E' f9 N" _Unlimited Yo-Yo3 for 5 sec+ W% Y- @. e9 S, F
Yo-Yo3 M+N+O
, z. i* X% t+ r2 }Yo-Yo3 N+O+P
. ^# e. w w+ hYo-Yo3 O+P+Q3 i# C K, g' K$ L
4 C3 R d- ?- z. a11 Z-Step 1; f1 Q5 ^4 F; d6 d$ ?
Unlimited StepSwrd for 5 sec% a' Z3 j0 c$ t; P# w+ G/ b
StepSwrd L+M+N2 ~3 g- [4 [% K5 H o2 F
StepSwrd M+N+O# T5 S- M3 y& ^
StepSwrd N+O+P2 _$ o6 Z' P' H+ J2 d* G
& t8 N- x0 y' r1 F/ X! d% ^* A f
12 Z-Step 27 c; `/ k0 Q: t9 C/ S; I0 z; F% W
Unlimited StepCros for 5 sec: v: R! d7 M/ j/ d& ?( M
StepCros P+Q+R! g. I8 \8 B: H; o8 b4 }" o
StepCros Q+R+S, _: {6 _3 h' I9 w3 {7 X; _- H
StepCros R+S+T. P; t. N+ P7 f/ I7 `- \
) r! ~0 o) k9 r0 w1 v13 BubSprd
. ~' q2 f4 j1 I, |8 W5 c8 NAttks w/ spreading bubbles!
P' {' N- p9 f) \$ |: hBubbler C+D+E$ \- h- p! @4 k( j6 n& B# i
Bub-V D+E+F8 P8 j' Y- \) @
BublSide E+F+G/ P( M0 G6 S" t+ A5 v
Bubbler E + Bub-V E + BublSide E) P/ w0 {+ R7 H
8 G8 U% v1 R* l9 ]' ? Z8 f/ A# `
14 HeatSprd5 p6 U$ a: S9 y% n8 V
Attks w/ spreading fireball!% G5 W- h: T+ x1 T7 `) M
HeatShot H+I+J
2 ^" x: Z5 x) a$ a9 ]. e- v+ cHeat-V I+J+K4 f+ h7 g, e$ n/ ]2 J
HeatSide J+K+L3 q' y z- G) Y7 B1 n8 ~
HeatShot J + Heat-V J + HeatSide J
3 K7 C9 _! D l+ @+ N) D a, a% M6 }4 m6 Y! V
15 H-Burst3 `1 }" B$ \; G: i
Creates a giant explosion
) u1 v5 L0 |# ZSpreader M+N+O
8 O+ o- K7 C! N. V" NSpreader N+O+P
/ d7 ]# u& X6 j% Y% t8 hSpreader O+P+Q1 _9 k5 Q3 v6 l* i
Q8 U2 b- ^) _$ B: K& T3 `
16 LifeSwrd
& E* {# f! e4 M+ MSwings a huge 2×3 sword!
7 T1 M, x( e+ M, Z5 tSword E + WideSwrd E + LongSwrd E
9 A8 l# f9 D3 g- e5 L" qSword L + WideSwrd L + LongSwrd L3 v/ J+ r4 {' y6 K
Sword Y + WideSwrd Y + LongSwrd Y' z$ M5 m: |; p( P- M! t; w
$ {' ]+ d6 p# T0 p5 Y* f! k: r
17 ElemSwrd
& U k4 b8 G8 x4 i/ i! UWide swrd contains 4 elemnts
9 W& e- h2 I1 r# m) `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 U* m8 P S: |: }6 l" T# Z( vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 |9 K- h% y$ c4 O# n% h, I
" M, z6 `& t; r8 X# F" A$ W18 EvilCut
~" d# }# C/ M( E2 d3 pStep up 2 & make 4 atacks, F4 [, @. _( y0 u( r
StepSwrd P + HeroSwrd P + StepCros P2 c h: H/ r3 h @* Z
) z9 C4 c8 L& S7 T19 HyperRat, S6 ~- P7 p, M% n1 @6 M) \
A giant Ratton charges!$ \6 A. k/ L4 v, q, f" q* y( P: M2 n9 ]
Ratton1 A + Ratton2 A + Ratton3 A
) V5 D ^+ k9 i; B; X+ [) pRatton1 C + Ratton2 C + Ratton3 C
+ C& R, w: B+ D- @Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +7 b' g0 R2 t! H$ x/ |
Sets Time Bomb in enmy area
1 ~5 V0 [) j! s5 l6 Y8 qTimeBomb J+K+L
% ~/ n0 V( R2 d% g( eTimeBomb K+L+M8 b6 k4 ^% Y, I9 L$ p+ Q5 B b1 r7 U
TimeBomb L+M+N5 B: n8 @5 l; Y& r$ z" U2 h1 x% R
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21 GelRain9 I0 O2 `. w$ g( S
Gel steals squares2 V( N6 b9 x' S
MetaGel1 B+C+D
& R' t5 H0 J7 B/ z1 S. NMetaGel2 E+F+G
; J0 S5 |# d0 w& F3 \( @MetaGel3 S+T+U
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22 EverCrse
+ p( n) b2 l' tShield chases enemies
5 z- ]% H) M5 f8 J( m, y1 ?3 vCrsShld1 C + CrsShld2 C + CrsShld3 C% W% f$ S3 _7 h7 I4 ~2 B
CrsShld1 L + CrsShld2 L + CrsShld3 L. c' B" V8 u& p% P; K
6 j( A4 y+ D+ n: w0 |: ^9 g8 Q
23 MomQuake+ {/ D' d+ n9 d$ ?" K4 C9 h
Awakens Mother Earth!
4 z7 x- I. I4 b9 `, lRockCube * + RockCube * + GodStone S( U c( z9 y" G+ K
* F9 D; M3 O8 ^: Y24 PoisPhar
8 \& i( k' G/ }9 P6 `; O& Y0 Y; CPharaoh generates poison. X5 r4 N3 O7 i! c) ]9 u1 R
PoisMask A + PoisFace A + Anubis A
' g; Q0 _$ ]/ Q# c% A
# c' |/ h% M+ F; z, L# J: F25 BodyGrd6 r2 y/ Y' O) {% E3 |/ g5 T/ z
Bodyguard takes out enemies
2 h" \0 n2 j, b; t$ `- v2 CAntiDmg M + AntiNavi M + Muramasa M
4 I9 n& m. F/ i/ u. _, l2 o: o! K8 ?2 X
26 500Barr8 i* i/ m, q! Z# ?0 s. I0 g
Barrier absorbs 500HP dmg4 c( u0 q3 w* ~
Barrier E + Barr100 E + Barr200 E
9 L+ G# m+ _1 {8 ^$ mBarrier R + Barr100 R + Barr200 R2 Z6 r0 N7 a6 P. F9 V/ R3 t
* S& l: j3 R: Y( `% J
27 BigHeart& N4 u5 [7 b- s
Attacks, then heals HP!
* }) h0 I y% G4 E4 KHolyPanl R + Recov300 R + Roll R" u6 R1 K: b# ^2 [+ M( ^5 R# Z+ t
HolyPanl R + Recov300 R + RollV2 R
0 b7 D3 g5 i0 [$ z- j' HHolyPanl R + Recov300 R + RollV3 R
( z) Z3 f$ o( S% H5 W. F$ D
/ {7 J3 @ m& k' d. F! f" I28 GtsShoot k: w+ V+ q0 V
GutsMan throws MegaMan!
& P- C$ y& k/ [$ ~. S9 I( w( kGuard * + DashAtk G + GutsMan G
8 @+ R2 e( F9 _& ^# vGuard * + DashAtk G + GutsMan2 G+ X# A( X, S5 P$ l- N& r; x
Guard * + DashAtk G + GutsMan3 G
: H! s4 a, J. u1 I5 O5 F: d4 ?Guard * + DashAtk G + GutsMan4 G
* T. `$ n' o0 B$ V. V2 i S- i9 Y, e% C* u) t$ W# r
29 DeuxHero
, T& M, I7 ^& o* L; ^7 M! RMegaMan & ProtoMan team up!7 D9 U i7 ?4 ]( G9 c1 I
CustSwrd B + VarSwrd B + ProtoMan B
' C% ^3 K7 O3 g+ n g: R7 HCustSwrd B + VarSwrd B + ProtoMn2 B
" R) _+ D# l- Z W7 @0 B3 PCustSwrd B + VarSwrd B + ProtoMn3 B
! t4 _! z# F G; I8 ?5 ]CustSwrd B + VarSwrd B + ProtoMn4 B
3 h4 m' y5 B& O- v5 {$ }
$ @+ A) G& A! g; q/ d1 N* i# ~30 2xHero
+ o" R" T) l) A# W4 }4 j3 \MegaMan & ProtoMan Dual atk
, ^4 ]6 w2 I9 x9 h0 J. p! wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% R# C% W- P+ T" T4 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) T. {3 Z. J7 V" C3 d* Y. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, e! G+ j" j. a: J5 ~/ s& `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: X" Z* q" `' O* K6 a4 v, W v7 n- U/ M/ X0 E* C
31 PrixPowr# I4 y7 j+ e0 S# J- Y4 S
3 Navis attack at once!
- K% W3 H( V- h! n! U: m% c* aTeam1 * + Team2 * + KingMan5 K: x" v( ^6 u F% D% @4 |
Team1 * + Team2 * + MistMan5 M
! p# f9 `$ y$ e3 d, U9 e; LTeam1 * + Team2 * + BowlMan5 B0 V0 L8 u- o0 B4 W7 w. x
( A- I9 J; s5 l# y+ b32 MstrStyl1 ^, d+ D+ Q% o8 l% |& O# i: e: D
MegaMan unleashes his power
; G3 `! s% P/ I* fSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 M1 o! {. K) c! K' m( [* m, Q8 Y* q. v
StdrdChip (Part 1)
& f1 r7 k' t3 L Y* V! n┌──┬────┬─┬──┬──┬───┬───────────────┐
2 W+ s$ v+ \$ {. p/ @' s3 K│编号│名称 │MB│攻击│属性│稀有度│说明 │; z, W$ D' x, b- \6 c. G
├──┼────┼─┼──┼──┼───┼───────────────┤
* x7 ^5 [* Y- Z. V│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ }3 B9 n" D' F, A( s
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, [1 S* I& Z) \, d
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, E7 m! k' C& B4 t0 s- t; U& ]│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 {, E# Y# i: B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- i2 Q2 X' j. s2 |9 ?8 n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* T4 |. L1 z5 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" ?* u* ?9 J2 \6 c, v6 e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- c* h& q: `7 {$ ]3 w& u- o* N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# X) g) F) x7 x2 ^0 w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( O8 F* O6 F9 e$ E│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; l7 {, z2 R! c, I M$ ]7 [* C
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 J0 N; L* H* ]. `2 J
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- k, P9 M& K6 m2 S2 |4 L4 E
│14 │Spreader│16│30 │ │** │Creates a large explosion │
- H+ |/ R5 k! I# C5 l' w. ]( S│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
o4 |1 V2 c' S$ Z, K" g6 j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" u2 T: z* Y5 Y# s. ~+ s# o│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ {$ W6 K/ Q5 k c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' I6 E, q6 X; H6 u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# F6 L3 @( [! _+ T% t d' \
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 J9 f/ j$ G" i9 y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ r+ N1 I2 ^1 u7 J; k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* t( B. W' f, w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 d/ u1 `' s0 J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
Z+ V; r: a1 n! X, W" b& \ g) L│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, A! i% U; }8 v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 L, E$ T. L& r ?7 r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 r8 |1 B; N% \; q C# c/ T
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 G: q- ?8 ^, j6 O( u/ ]/ N) _' X" {│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │* w; I: E% v* \- D6 j, q5 r3 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 i, Y. O0 |# a }1 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ c: H0 \6 [) W z8 e│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: M1 Z2 _' T1 {* K3 K' m; N4 r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' ~- y* ^( N9 S# V9 m4 G
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ E9 `0 e. ~9 j- `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# F+ F* [1 G& f. B2 ^
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' q8 s6 V1 p: M5 T. v, C( E│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 j* F4 R5 v, }; F/ E: N. O' P4 O│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, R7 B, @* `0 D' k1 q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* W) ^- A8 _; W/ D7 r3 l$ y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- m( h" P' e+ B' {" I│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 S4 B& z* C7 d
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( g- G( E& ]* ~- S7 |# ~' }/ [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" p8 H8 W v2 m6 Y$ C
│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ Z$ {$ u( t+ @│45 │SonicWav│26│80 │ │** │Shock through enemies │6 h( F x! l; \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 i4 z7 }) ^% m9 x( ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ A' ]) B1 r. g. F/ ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 \2 W6 o# O9 c6 a1 R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) x/ Z0 X( H6 z9 B7 b) F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ J8 v& T) P+ n/ p: P│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% J+ S4 W( l0 z, B6 ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- X: P6 v( U8 a- ~$ j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' u) I# `/ E; E( E" Y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
d; a2 E) e$ U9 O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 n1 k9 @6 B5 J│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ @7 B ] H% g- w9 w: N& L( \$ p' Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 x8 u2 w) k; ~' L/ ?│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" x1 h8 M! s; G& ^. \& T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: U0 K2 s3 N4 N9 N8 D) H w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% X5 I: }# }) d6 @; v/ s+ B( G2 L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( b$ ^3 i7 L! W4 I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 V7 ?2 ~* E$ t; s6 ^. D4 {
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) S- v, f4 y$ Y! F& J│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 S$ X) v% n) D8 `: t% w: t d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' m2 M [) w$ W7 I
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 v9 L# O1 t2 Y( f7 M. {) u
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 W" g6 N }2 r7 v1 X/ [7 U. Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( b/ _) h( J. V" r/ F* J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 c% |+ `1 a0 k1 _' s6 L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! F4 o/ F6 }1 Y# @7 D X" ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 `5 N8 D) M! x. I│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- N7 b6 z' v/ n: O- H$ G6 i+ _6 Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ C; c* A* E& [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 }, b7 Y/ I* o; [$ D│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* ?( a, y! J: j/ T│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' ?( P, d) N1 W5 t! A! C! V7 R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ ?+ X* Y4 m5 A1 d: U' ]6 F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, f3 u0 f# M: S }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- f+ F; m, K. a1 q9 e* }+ C% F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. h$ r% [& L& U. B% N4 A# k) j
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 {' N; b3 g" U% P- c$ X9 I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 ~' w, q& }. F, p: V│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. [. ~' K& F# S3 E: m& G2 w* R│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 t( y* T# Z5 {6 f: u( A
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 [" O8 e& r- V: l
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ {3 t% G0 t+ Q ?) s6 A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. }4 c0 |2 k/ A6 d# k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& s; B; u5 }. i7 b+ `
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; _' a _3 A8 m/ O* F" |│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; m4 t: j1 N* G* k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 S& g9 m- h$ S. K5 s+ S5 R8 J F2 u- C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 V3 x9 W7 F, G O) s% E7 s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 X& ^0 j& Q) |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 Z5 I6 x5 A9 [) e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( a [: ?0 k! d( O│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 V* W6 w; s; ?
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 b, e" d) u1 I3 i0 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, Q( X* o d. o9 s, J) ^$ W! x$ i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ [% M1 M( `; r! h. E6 W2 I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 r( O. k+ C0 E( M5 ]└──┴────┴─┴──┴──┴───┴───────────────┘
8 x) p& J( F* P. K( G8 m0 ~7 @4 R9 x) q$ v3 j
StdrdChip (Part 2): ~; W) }7 a+ K8 ^0 m2 i1 ]% R) `
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ ?% k+ j- a( O│编号│名称 │MB│攻击│属性│稀有度│说明 │! W1 ^9 Y8 i9 `6 n& o1 a$ B# r1 e
├──┼────┼─┼──┼──┼───┼───────────────┤
+ k! _. E6 U( h1 H. I* |+ u" y; `* s' w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. y$ `* |7 T" T: u6 T' m
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 N6 ?+ J8 m8 B% Q: X. G; E" I: @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 e! ?: }# O( k) k, E( `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! E. T8 X" q! e8 l' b' x│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 V) Q2 _8 v" S @) {: M$ ]8 _│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 P, O7 f0 J" h d
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 w2 y. C+ v/ p- V- q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, V! z/ v' R; {0 B2 t* d
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: x6 c5 y7 C* k1 c8 t, k4 D+ O( \& R+ O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' p% d6 g/ ^5 x# v$ n, G( `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: O7 H5 H" @' D, j$ L2 i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 P6 v2 V8 s( h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- t5 N \! w7 Z9 H9 w- M0 e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! u. h! u* p7 P" u$ c) h- }; G│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 F2 C0 u8 X: r, }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 p9 p) _) D: f( u' I8 { U; P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& s( i+ u$ Q9 P8 |% L
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ } F! C$ z& y7 S& g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. `- o) u2 d0 o x- b5 `│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& M. O$ G* L: w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 B# g- f( }- ?( Y4 S0 g. ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 s9 P! ` s; A/ o& g( [3 J# U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 u4 _) O1 i' ?" U! X' q7 x, t% U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! v: u6 E C: n+ V* x+ T│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* }' c+ O* |% L1 H
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. v* z7 i8 T( \- O9 f7 q! H! R4 l
│126 │Rook │30│ │ │*** │Protects you from attacks │6 |' ^0 x! K$ P3 ]
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 K ?5 r7 \4 i9 g│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 d3 o( k" h- d2 B3 S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% e5 y4 J: ~! i' g1 f8 g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% W4 S% Z4 @3 Y. x1 t: @
│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 |3 j9 f) O: Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) Z J5 n% ^; Z T7 v. ?* t│133 │Guard │5 │ │ │* │Repels enemy's attack │% H+ k. M" F2 y) h6 u; G
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 w7 l) |0 g4 |# S* b/ b4 ~5 Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ L2 k( O: F( n% y$ u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( G. K; X/ |% v* X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ D1 x9 v' o ~. o7 E: z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ t4 R! n Z' I6 j" d+ z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 B0 m# k- o/ ?& a& N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 {) E; K( J) h# p3 n5 H│141 │Prism │60│ │ │*** │Prism fires randomly │2 S5 e, E* V0 `' X* d f6 ~& E+ t* V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ C: t9 E5 n5 @5 l# f; l) h3 z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ Z3 h0 \, K0 E6 Q+ A4 q( W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 S: M- f7 z" i( w
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 N2 _: J% t* |1 |; w- J- g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 g! c7 w6 D: b3 }3 m: ^
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 [& G E1 D3 }6 H( Q│148 │Recov30 │8 │ │ │* │Recovers 30HP │ ?! Z2 Q) Q( m" J' T5 M
│149 │Recov50 │14│ │ │** │Recovers 50HP │6 ?& `. U# w; }' e
│150 │Recov80 │20│ │ │** │Recovers 80HP │( l g5 t. u7 \" e
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ L! ]( x. r$ m+ {% M2 V4 q: ^6 t│152 │Recov150│50│ │ │*** │Recovers 150HP │' H7 b B7 g- a; e
│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 e9 ?/ H) G- Y4 u* o' L* C│154 │Recov300│80│ │ │**** │Recovers 300HP │
* C/ h2 L# h. v! L6 i6 a1 s+ W│155 │Repair │8 │ │ │* │Fix your area's panels │
* [' E9 T+ x1 d5 E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ ?& D0 F1 I( W5 n
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( u7 i3 w7 |7 a" L& O4 }+ F$ O│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- T6 P: t0 [* C: D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 m2 `2 ~2 X% J│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 _1 P" P3 y$ Q' x; z: }* o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 ~' h& n, ~; F; a! W$ G f# q& r│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& f- M6 L0 ~7 E ?' ]│163 │Invis │11│ │ │*** │Invisible for a while │
8 {0 [; P) w6 ?7 i2 J5 n│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
C' d8 O5 k2 H6 e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, L: b: ]" \# J: t/ V1 V│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( A* U$ p( d! q( P) |# b9 x* z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 r# A$ j4 S+ a) B0 X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! T- W# G; y6 g8 ~0 V7 m│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' [7 q( i) h! l# G9 J│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 W7 r% t: ]( W2 v% ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 H ?% N& q/ ~. }! t
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' |! D( j! s R! Z1 G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! e) e. K" S ~; J5 ~, h# g; j7 v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" M$ Q' S/ H9 [$ I
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& v G% o& I6 ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ o4 V/ }* r) t0 i8 Q1 b) U│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 I6 ]8 L" I6 _# u- z1 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# u# P: d& L" N* u7 f5 y# f6 V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 U1 }; j5 P6 U+ B2 S; Z y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 E V/ D" { e% M- x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 Y% {5 p. B3 [2 x│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& [5 H. n8 v' R6 m& Y1 [8 X# j* X& \│183 │Hole │55│ │ │**** │Open hole to dark world │
; h* h5 q. P, c, l5 L9 {$ \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ ]3 |4 t9 U0 O5 x7 L│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( y# `4 @8 \1 X& t9 |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 }7 p/ e) D1 S/ f+ O3 x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 r. ^" @4 T, w0 X
│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ d6 T2 k' n) X& S& j
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; c" B- }" d. `: X Z1 `│190 │Snctuary│54│ │ │**** │Change own panls to holy │' [$ u& K/ \, S7 R
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ f7 Y5 `/ U: i. N. k3 u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: q- V# M/ b( ^! Y4 k- ^( \( V│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 O( v3 m! R4 K T1 W: M" w│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 v* V3 d1 i2 e* n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 F3 J, [9 }+ A0 z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 _- Y1 T/ S# W. m" M8 G3 A9 E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 J3 j s7 d% `8 z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( Q6 A) C/ c7 j8 ~" [$ R8 y! F│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' k. l4 L; H/ C/ G
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │$ W M8 U% W8 Z+ @: K' J
└──┴────┴─┴──┴──┴───┴───────────────┘
5 H7 L: j* Y4 G# r: x; i$ r
- A( |! x' ]+ m- y6 N& Q9 K) S' s* |0 G# u8 P$ L3 w8 j
Mega Chip' j9 n4 [6 v$ c- d9 B$ R: K( f0 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐) @- S" a) U7 q# b) p* F8 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 k( L6 m- e+ ~├──┼─────┼─┼──┼──┼───┼───────────────┤: I/ \$ V, b! ]8 ^0 {& M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# L2 @- q/ a) A3 F
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, D( X" J6 X* `4 d7 T│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 K0 s. O) W/ z- D9 V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% I& V9 l7 V1 R( b$ q; L: G
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" }0 {' _" s j/ c│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ e- a& L* s3 N/ `; G" @, C9 U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. O" V; k; o \) G2 y( n) C/ e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% c- n8 J7 O6 X! p
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ S; q4 K/ y1 O6 t, k1 L
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; W4 Z1 G0 G1 q: ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( @* Z e' A6 Y; I+ j* J8 X& @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 Z" M3 e% [ K+ }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 J, ^6 r4 m/ w# b5 v4 d; i& O9 K% A│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 P% V7 W4 w' J) b' x0 s& F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& {* h1 \5 K2 O
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' o) T' _% m# O7 L0 m s, x6 U* I
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 W9 z6 y$ O; X/ S5 i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 V) G7 h' ?. k9 V2 x
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& Y9 u/ k0 A& f. ~7 l1 Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' _( U6 W% b6 f5 w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* K, {) n4 f- H( q( y8 u0 O# Y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 Y7 t- T- K/ W% i) N8 ?5 Z│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 ]( s* I# e' a- K1 Y3 v│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 C$ m6 n' n) r7 E! }0 n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ C" L2 [5 |& s# I2 c│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' J1 `3 a$ t: ^. N" _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' p, e8 @+ z% _. [4 }+ @
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 u* l/ F* |7 o i" `/ K5 l0 B│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 A/ l( N, `5 [$ [' Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 N% N) W1 I% [* W# n% o& y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# B5 [. v& @, l; t│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, a9 q4 g4 T. S& I' u│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: W7 z& O3 O' F9 u* ^5 D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
d+ g& b* ~4 x% J" ^& Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, R1 A8 K9 J( j& I. g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) @' K4 Y9 Q9 `# e6 a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ ?7 B7 q/ [& B- j, b# @│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- R6 J& E% p7 a' O! D- `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 W, o$ C! ]7 |" K. B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# W4 y) u" z4 @. \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- J, Y. b# O! x7 K5 o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 v" p+ s" E) h. _/ w: g! ^% ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& F! c P. e# F2 l& I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& T; ` J! E2 K: w9 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: ^, J$ ]/ r* `% F% u
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ a+ ?1 W* z- c1 M4 R2 c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" e2 V' X" g- R) f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) }, S+ s9 N5 n9 }+ m7 a! S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ ?$ e6 Z$ g2 o% O, @" U2 H9 C0 t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# x4 @! E3 r5 X1 v2 k0 g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
d1 Y$ ]' D' Q% M3 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- B+ T9 |# A* N2 n( I) b7 T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! e; h) J/ ? L8 [* n; }; ^ a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: a9 S& k5 w1 f: A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" n( a# M" P l% z( H$ \3 _' p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: } e$ H0 ]# }: E0 H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │0 |$ P* ^( ]& M, E' n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ \0 `( c5 w2 F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! f# n; C& k: G6 {: ~4 `: a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ g5 @) c5 d4 s6 [/ Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ p! }# `0 X3 Y, w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! l( g, C! G s. Q) q2 q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 O; J# J) l4 ]1 R. B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 a. ~ D" e, x8 u│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 W* b: C0 `0 S9 ^" Y: Y1 i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ s! e- p% p% v+ Y$ x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ U8 [7 e$ b4 s/ G, Z' U
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ Y% T* A4 j% V1 C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, v$ _& L* s# I) ?0 [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; s2 ~: w3 e# V! _│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, m" G* s u+ ?5 ]% }$ d2 ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ E) {/ C; {/ W
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# W' F- J# i! B, }; Z* f4 S4 a$ g, p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 j- v9 ^9 Q ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& j' l e( j6 l) K2 r* _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: F, q5 v3 W- H4 \% I" [: I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 K# v, S4 u6 V; m, Z" }4 p4 R4 W
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( E5 v" ?' Q- Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, E- r" W- p$ J. M C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ [, p2 G/ {) B* G$ B│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 C. r2 w1 N( I│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" d/ f* J* l2 E8 }- `) @! H
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ B8 A( L, S4 d4 q$ @2 `) j
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 O/ }, G2 C6 Y. V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 q& r% g* N1 I: ^- c6 _└──┴─────┴─┴──┴──┴───┴───────────────┘
; c& D3 i7 M2 B1 t! C
7 `) H2 b0 `5 S. g: }/ b5 Y' V5 d: m: S9 @) O* s" s' H# j
GigaChip (蓝版)
3 a- i/ L2 }" \8 [; a┌──┬─────┬─┬──┬──┬───┬───────────────┐6 Y( ~/ d1 ?0 Z4 V1 D! k$ i4 v7 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 s' o) g( Z5 Q F1 ~5 i3 R: Y├──┼─────┼─┼──┼──┼───┼───────────────┤
& f! w$ e0 W5 E2 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. y. f9 N$ M# a8 v" m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 w5 K3 \: G+ A A; A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( J3 e; d# P; E+ A% @$ e; V! i+ @5 o9 n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ k2 f: d( }( C6 q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% a6 ] `! S. A% I8 _# q" ^% R. \
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 d* ?3 S- Y2 o7 I) N4 o' E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* ~8 r C0 s; u5 ?% l5 C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ [! ~/ L1 I2 S* Y' d/ z6 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ Z$ b+ a: j+ W7 h; Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; S; B/ {9 p3 U│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; v+ V& ]5 L( y4 ]3 V9 M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- |/ _# v: q6 q: H6 _6 M0 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 }: {# Y2 l @7 |1 g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 f/ d8 z. \" H0 F7 U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, O" P0 A1 o0 W5 ?* J2 X9 P6 |* X
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 B, S: z$ x! e: ~: f# y& G│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# t3 R# T0 B# d- V) i6 i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( z& s8 }. ^& M; A│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 K- q8 {) S8 }" |6 |8 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; l' E% Z4 t ?- k9 z) k└──┴─────┴─┴──┴──┴───┴───────────────┘% h" r4 T$ O3 e$ z* k: o" ^, X
. s9 U4 D N5 f# M. F1 M2 P
GigaChip (白版)(只列出与蓝版不一样的Chips)9 `' R# W. y) K0 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O/ N- n z$ k4 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 Q$ f$ M' `: f2 P& m├──┼─────┼─┼──┼──┼───┼───────────────┤
* G$ Q9 j$ k9 _- r7 Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ e' Z S8 |; h" l: w│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; U8 y8 c5 U" H) ^& O6 f
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 _) l, X- t" d# ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ w& W0 }# }2 J5 q9 Q$ I
└──┴─────┴─┴──┴──┴───┴───────────────┘ |