转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创( m0 y# x" P: U N I3 T8 O/ r
■ ●■ http://www.NewWise.com ; t9 I3 z+ R0 Y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 ~" X/ T' ~# x4 z/ q
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洛克人 EXE 3 Blue 卡片组合% ^( f9 u) n U$ H9 n
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1 k: T/ L2 c7 H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" |- I! `7 W/ n/ J大家要看日文版的P.A.或详细攻略,点击这里吧!
3 G5 {/ N4 m1 W, _- Z* [. S====================
' Y* f+ q( p# J4 D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & j& c) Q6 w) p+ X1 X0 k( Q! j
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以下内容格式如下:
3 U! u+ ?: U8 U; ?% Y/ b( O" I; t+ ]8 u! K6 w( B7 H' f6 k: p
编号 名称. f' l% F S5 ~. Y7 f, D& r1 r
说明! ^$ A" X+ o6 d0 F) c) n
组合方法: S' a) I# X% E$ q: m
---------------------------------* g7 {% V( U/ ]8 F. O+ W8 a
01 Z-Connon 1
! S: R# n2 i L( O: x# E2 y7 iUnlimited Cannon for 5 sec
4 i7 X) O3 L, W6 L0 S3 e, @Cannon A+B+C' s& Z5 I# f8 P
Cannon B+C+D/ y; H1 i' Y( y1 g' I' t' n; b. G
Cannon C+D+E
0 j- C) u0 O. E% b5 h1 u) l0 f0 @; \" Y# N. c1 M/ {2 w* L
02 Z-Connon 2: Y8 X* u+ `8 O
Unlimited HiCannon for 5 sec8 U d4 T5 I0 g- [6 z' [
HiCannon H+I+J& N5 o% O! k4 W6 a/ o
HiCannon I+J+K
/ s1 W% z& D& h% L+ _HiCannon J+K+L
; x/ U+ A# c2 F. P& N; l
9 u" T1 }& N |, z0 c$ V6 ?; x03 Z-Connon 32 f6 o* }9 q& O# [5 M5 K: @
Unlimited MegaCannon for 5 sec9 B1 ~" J8 i/ A9 D, C" s
M-Cannon O+P+Q
' o- g6 K: d9 F/ Z4 kM-Cannon P+Q+R& x" a4 Y U- Q# `- M/ V
M-Cannon Q+R+S1 R. | I8 N L
* c- f' i8 T$ F9 V' g
04 Z-Punch, X$ u3 ?3 P; D7 v' n' ~" s, J6 X
Unlimited GutPunch for 5 sec$ H: z2 v7 { }, q- D3 Y
GutPunch B+C+D
: N( \0 {- `$ U+ {GutPunch C+D+E
; E/ H, e9 V4 Z0 b, k7 wGutPunch D+E+F k4 E8 Q1 ^0 I/ |: n9 o
# S2 d. i) ?" ~7 b' S2 Q5 T05 Z-Strght/ a: D, f o; W% @; e
Unlimited GutStrgt for 5 sec. p" B8 q. |- n2 W, z9 c; U
GutStrgt O+P+Q
/ \, R. {: {3 l1 bGutStrgt P+Q+R
1 _& w8 p, ^% v1 X/ D4 mGutStrgt Q+R+S
& i& T+ h+ t! K' J: h
( i i/ t( X' i' `: N5 q06 Z-Impact
3 ^1 _5 b2 n$ V, X5 J8 `- hUnlimited GutImpct for 5 sec
5 V- y: Z; _* Q+ i" S; VGutImpact G+H+I- y5 d! ^" ~+ Y. ^
GutImpact H+I+J
1 R2 x$ C/ J2 C4 o+ TGutImpact J+K+L
0 ?: |2 _! W% A' s6 K
0 R" Y2 @6 a8 F" p' `) s07 Z-Varibl
/ o" j* W* t, d' C: M" V! TUnlimited VarSword for 5 sec
( r- C% C, i0 T+ F# [VarSwrd B+C+D; L4 C) | E3 S" |0 Z( ?5 U9 Q
VarSwrd C+D+E9 {2 _! b% o2 y
VarSwrd D+E+F
! o# x; Y. |. U% D, }
( v& g& k; x0 [1 F; y9 m K08 Z-Yoyo 1
: m; L- Q* S8 V6 oUnlimited Yo-Yo for 5 sec$ K. F. X) [& @: K2 z
Yo-Yo1 C+D+E2 b6 I5 Y+ |9 b) `
Yo-Yo1 D+E+F: ~. q5 e- n+ B) c- g+ |
Yo-Yo1 E+F+G. Y% N r2 Y+ g, a: {# u
1 n* K9 x D( j' h& m
09 Z-Yoyo 2; o: |# d& z" s; {
Unlimited Yo-Yo2 for 5 sec) V5 X7 I% s4 ^/ ?" t w
Yo-Yo2 H+I+J
& e2 k7 A; K3 y$ aYo-Yo2 I+J+K
0 ]- |( H) m# E3 S3 FYo-Yo2 J+K+L% k' A, s$ `2 l
% F/ r1 N [. }- p
10 Z-Yoyo 34 H) j P; J4 W1 V
Unlimited Yo-Yo3 for 5 sec. {& I$ }8 L' K1 f, h5 K8 T7 X1 @
Yo-Yo3 M+N+O
, Q1 A2 O0 B3 ^: A* HYo-Yo3 N+O+P
6 i: v8 {+ f, B- \8 O, I- t) \Yo-Yo3 O+P+Q$ l- p- X6 Q5 w- h8 P* v. h6 T G
/ p% u5 J5 u! ~' Z11 Z-Step 13 z; D. Y5 f& g/ ^' d1 y4 w
Unlimited StepSwrd for 5 sec
. S5 ?. h1 y' r' mStepSwrd L+M+N' Y y) B2 I- W0 P0 }0 k/ F0 z
StepSwrd M+N+O& ~ w8 J& C# q- v* C! H; ]/ \, ]
StepSwrd N+O+P7 `0 Z) ?/ o; H: F: S B+ b
! f% v9 |. s: t& k f12 Z-Step 2
! W" c E% A4 B3 X" k: i( d/ iUnlimited StepCros for 5 sec. k n1 a6 q; J8 ]* y: a
StepCros P+Q+R
! ]2 c1 a, L: T& f/ `4 h4 K& WStepCros Q+R+S; M3 Z$ }/ R% p2 \6 a
StepCros R+S+T2 {# v1 V2 ?$ E2 n1 K8 E; b+ p
3 Q- B. J2 F0 V& ^' z: i2 s
13 BubSprd
( W2 l. c+ d7 g- R+ l2 ~& xAttks w/ spreading bubbles!
4 d$ d/ N1 I6 v! MBubbler C+D+E* j2 f' Q/ D7 q5 @
Bub-V D+E+F
7 k# `7 z! c% T" f5 YBublSide E+F+G
: _( p$ F m# P3 xBubbler E + Bub-V E + BublSide E
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' W# N+ L/ r; N- g; m4 w3 ]14 HeatSprd
# |6 p6 l% W U3 K$ lAttks w/ spreading fireball!8 x5 Y Z6 A0 C
HeatShot H+I+J
( V) z1 Q% v' S; v4 r# D& sHeat-V I+J+K5 O* Y: q* F" t e* j
HeatSide J+K+L/ P# W" c9 m* s/ G
HeatShot J + Heat-V J + HeatSide J' c+ |8 X! |3 E( a
6 J. {; k' Q+ c. p/ R/ r
15 H-Burst
0 ]# y2 {. h6 y, G4 ]' M- ~Creates a giant explosion
) n! E. T$ G2 z# I& bSpreader M+N+O; a( X% i/ U& a) Y9 ~/ E
Spreader N+O+P
) {9 ?, l w+ l) K7 o5 {$ [Spreader O+P+Q; o" E$ m" p0 B' p& W
* M4 l" T2 O5 q: r4 _/ M
16 LifeSwrd4 z& W) d" b5 Y D
Swings a huge 2×3 sword!! L- j M/ X0 @8 I. [ N8 C; S
Sword E + WideSwrd E + LongSwrd E
- C) z) ?8 V2 G- ?* T$ W0 H! G1 ~Sword L + WideSwrd L + LongSwrd L( x% v6 }' r) v; L$ G6 }
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
- }2 Q4 j6 @, k1 wWide swrd contains 4 elemnts
( ^ R N6 v; a. e. \- K1 J# AFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( I/ G* g8 H# Q" ^1 ~ a& N) yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ R8 @3 z. ?- L$ _( v) [" x
- i) B" x+ ]& A18 EvilCut
! [' k Z2 N. u6 ^: x& y# RStep up 2 & make 4 atacks
1 I: y+ z. y- Y- q6 bStepSwrd P + HeroSwrd P + StepCros P
6 z$ d+ Y4 V6 q1 S% J; O* ]/ x& i' R: h7 C! }
19 HyperRat7 A0 Q' F: e" z1 `; a/ U) z
A giant Ratton charges!0 B7 H8 l: n- ^) s2 W% O
Ratton1 A + Ratton2 A + Ratton3 A0 D; W- l" K: b+ w* G4 L V5 e
Ratton1 C + Ratton2 C + Ratton3 C
3 E0 D# g- w' P* c/ K! eRatton1 F + Ratton2 F + Ratton3 F
4 C. F; s. K# O6 O; ~+ z, h7 x- ^' ]8 Q+ F5 {) O
20 TimeBom +
. G# i5 h3 d- U' m/ F, }* ZSets Time Bomb in enmy area
7 j% J" x5 w; lTimeBomb J+K+L U6 @, [8 N' d! j
TimeBomb K+L+M/ |0 e1 K" I; P) N, V
TimeBomb L+M+N! s. P- P2 M6 `+ H* [$ t; l
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21 GelRain+ U( i% N5 r- ^9 b- Q
Gel steals squares; s7 I1 S7 H. }
MetaGel1 B+C+D% c8 C% m1 ^0 T3 ]! p- d3 |
MetaGel2 E+F+G
; f9 r+ R4 a- ?; U+ P* nMetaGel3 S+T+U% r5 G# _1 X# I5 Z' [
) z$ Y& \. B. M# m22 EverCrse* l5 w9 W$ h- X: h
Shield chases enemies
( h* ~ a% S4 @( e1 [4 V6 sCrsShld1 C + CrsShld2 C + CrsShld3 C
: w: O% v2 T( W' K# m& o2 a/ uCrsShld1 L + CrsShld2 L + CrsShld3 L
J1 }" v9 c9 k3 t a
+ |) n# r2 n+ y) ^4 J23 MomQuake! j A6 u3 R* r- K# X( ^( G
Awakens Mother Earth!
4 j N. `) y" [6 fRockCube * + RockCube * + GodStone S
5 H% K( _# P( c' L4 D& _
* d0 N# b. n! l$ l* Y6 N" i24 PoisPhar
) p% O$ d3 P+ j7 k$ M$ @5 ^Pharaoh generates poison. f# D* j, k5 a# w. [. ~- O
PoisMask A + PoisFace A + Anubis A
4 i, Q$ m& s% z) H& }* ~- A: V8 S& `" D p; q
25 BodyGrd6 a4 z) k2 t9 P7 W) ^- A
Bodyguard takes out enemies
5 G; h' k% p1 J- \. C9 AAntiDmg M + AntiNavi M + Muramasa M4 Z: X" `; Q4 f% S* ^
; ]0 O8 m$ z f7 d& R; s" y26 500Barr
: _$ p8 e- L( G$ @0 LBarrier absorbs 500HP dmg
9 n$ h8 k( J5 [2 u5 s1 q" RBarrier E + Barr100 E + Barr200 E
: U7 H# ?4 o0 K* ?. {; H+ ^# s' [Barrier R + Barr100 R + Barr200 R5 y8 v1 h* [# R% x( y/ u
& U4 O$ Y* L4 N$ \" G+ I9 a6 [" a27 BigHeart
$ y4 O* M9 n- `$ T# W3 vAttacks, then heals HP!
, W. T" A4 l: \6 G/ LHolyPanl R + Recov300 R + Roll R
) k' _& I9 _! A n! a" l4 q0 ~HolyPanl R + Recov300 R + RollV2 R7 ]' z9 o" z, P4 T! W5 X) q7 ^! K
HolyPanl R + Recov300 R + RollV3 R' l0 X6 t" d6 @3 o' ]% d
9 ]6 l' S9 n, {* e- z, Y. }
28 GtsShoot0 V( H. B0 A' U4 {; |
GutsMan throws MegaMan!
2 ~& E3 z& Y% q8 r8 b: ~Guard * + DashAtk G + GutsMan G
& V9 z' y8 B3 e! t- x' dGuard * + DashAtk G + GutsMan2 G) K) o0 D$ n: d/ V% }* V
Guard * + DashAtk G + GutsMan3 G+ a2 e7 w. J) P! t3 u: s3 J
Guard * + DashAtk G + GutsMan4 G1 x9 y$ ~1 M% m
% b( b/ O7 t" f7 S6 i* S29 DeuxHero% K& r* F Z" Z* v5 @
MegaMan & ProtoMan team up!
3 C* f; d1 ^& w' r) xCustSwrd B + VarSwrd B + ProtoMan B2 n( E( V' \( |
CustSwrd B + VarSwrd B + ProtoMn2 B
4 R8 w& w9 z. `1 YCustSwrd B + VarSwrd B + ProtoMn3 B$ I3 i& M' U9 E0 Z% G
CustSwrd B + VarSwrd B + ProtoMn4 B
$ g* a/ [0 ]2 \2 a" b) O) y- w
1 R; _; c- u- g& c30 2xHero
x0 y' P" u) Y+ q# iMegaMan & ProtoMan Dual atk
4 X' ]) {" e2 m6 B- kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 A0 _2 U" n2 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: q8 w% H; ^9 A5 y5 C2 ?8 _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; K, Z) X: I# I$ _3 q" _0 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) X* \, D5 |" S. S M* ?
7 M- r: E0 B2 J
31 PrixPowr
. e" n9 ~6 d- y* m7 Y$ ?3 Navis attack at once!
3 g7 ^# g0 q7 G" y1 d$ X9 ^( mTeam1 * + Team2 * + KingMan5 K
! V F: L3 e( j @) e6 NTeam1 * + Team2 * + MistMan5 M! M6 p* W. r: o: i
Team1 * + Team2 * + BowlMan5 B; c) t S+ L4 v. u
h* X* y, v/ _6 p# q& K( i! G7 c
32 MstrStyl H! c& l. T7 c. a6 V e# G
MegaMan unleashes his power" ~( b* B/ p3 N$ j. u& y/ k
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 D+ Z3 H# k ^$ h4 O2 | t% Q" c
# S; s. T- j% D
StdrdChip (Part 1)
6 R) b4 e2 e) O8 @& r┌──┬────┬─┬──┬──┬───┬───────────────┐
7 r" n' q# H3 ]% F" K│编号│名称 │MB│攻击│属性│稀有度│说明 │) e% ]" z! h+ v+ x! x
├──┼────┼─┼──┼──┼───┼───────────────┤ h( `# ^" G- }+ v! ?
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% r1 g3 x D2 k" D│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 i/ \) N2 V% r \' ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 R% p' i: H& q% |( ?
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* }+ r( u! z) N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% u! U- Q. G* ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ X9 w2 H5 L7 W' R8 {$ @
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 @% A( F( g4 o3 l, `( S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 \3 C" p0 X1 w# @# _) x4 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
H9 x; p( ?" N0 Y u/ O5 e* C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 p' g/ _& N y* [
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) X' _. F% ^4 V! R1 E
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ v' l0 U* v# T, k$ _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: q& t- g F' J. b/ w6 U" k9 e
│14 │Spreader│16│30 │ │** │Creates a large explosion │: Y5 F e6 d( ]4 F- Z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
_) Z3 @8 Q$ ^& r- v6 K4 j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 c6 _0 B; L! l/ Q. s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; o6 _( m3 h2 Q+ _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 q0 x, l& I% C- }
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% Z% I6 @" D- M. u3 W$ h$ ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 \( w# G8 Q* K' Q) v1 C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! w: k. H* v( ]$ r& t# y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
Z; |$ N! S& K$ G/ E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: f& u a2 t3 e9 Q; E: R│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! J- y7 ~! L S1 U9 C$ @8 }! C
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. i: ?" v6 d5 t2 y0 k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ W5 I) i5 ?) Q8 S2 h/ ?2 `+ t
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 \3 [# @: i3 P$ n, Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. M. r2 p/ y. v6 h% { e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. [9 K1 k+ I4 f2 a( F+ h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# p) o! m7 _, k2 t: C│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! s; k! J! w( S8 e' R│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ c- [# `- _6 l2 ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! D6 g/ e4 m$ K* U, d$ S7 G4 \│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 x3 ~2 ]0 p! I) h* A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) @/ P8 ]. _9 A, H0 u) {9 s│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 X6 B7 N6 R+ f' M% K( ` r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) d. z7 X, V. v% S% p) G│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 V$ x- a3 E6 }1 p7 H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 Z1 H0 ]4 i* l5 v) s' i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 R- |" O) K2 R) y/ Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. p; G, q) v9 s: K6 o ^! Q+ w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* o7 u0 W( L+ V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 u% E* W0 n6 u6 N9 W
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' C) Q7 e$ o y, Q) \* l" m│45 │SonicWav│26│80 │ │** │Shock through enemies │- p( j6 U# i! Z1 h: U9 Z3 ]
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 a! k8 L+ d G! p
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( O7 A) E8 y4 \6 g2 G) ^8 \8 r/ l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 o4 m( i8 d7 p5 I2 y+ J& W6 x
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 G2 a, [7 n6 n# v m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 v- q, o, P4 E) F│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ t6 k& D# h" L2 }# `+ `+ V y5 A│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 s! M! @5 X! b; t
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ p5 F' R3 N( O6 P. H5 s
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 \* F- n7 n; A) X│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: Q7 O/ ^$ d3 n% a8 {; c│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( w2 C. l# g+ n9 x
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! ]4 W* H! _' f* V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ \/ T+ g$ b# U, o4 A2 h$ r! t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 {5 J9 l* P3 [: r* {3 b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( F1 ]! E! f* h) h- O3 C: O0 J- \
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 N0 J% y4 s* L- q) d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
* L% `# @* } P) F4 a│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* q6 K U3 F# H
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) K1 d6 l9 H. v7 @
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- ~5 f& A( N% ^& C# a$ G8 h) H; T! v
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 w' {8 n) D5 @! q! k7 O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! Z! A* v4 G9 S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' O7 Q$ _0 O4 x/ G/ R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% w+ P) T* f+ G$ |( H: G4 L) y2 Z' F│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, S) t) K( q1 a4 G: g. e* z* M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) R/ G2 f, h) V7 u$ k+ w$ M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 v4 S1 U+ @- }$ P& X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* c* k: |& o9 k ~; I│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ {$ g/ `' A* z1 i' T z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# J' ^3 [1 C! m( t; ~- ]
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ _; p. {% ]; w- C5 n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 d- m. W2 w- M, e│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" P$ t% g) G, f3 }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# J8 y( Q" Z! B/ Y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ @" P! z( C8 b0 g' A5 I# W
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' Y* z M4 Q) U│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# O" b% L/ u+ _" Z3 [& `: t/ ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- J8 S2 c1 l ]; `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 A3 t+ H$ M. z0 t" c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 w5 w; a& t% I* w4 y/ z {0 w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 x2 f2 O- B0 G7 A0 ]0 |+ r│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! _( y; c! ]6 e0 ]: j: K5 F" i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ P/ `" W" z0 T8 g, O3 ~
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. j* E4 P5 T o" m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# x( ?* l2 V+ [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: Y) w' B1 r: \! r( D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 b& I4 F$ z+ Z1 X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; T/ _4 S k- F$ O& Z, {7 ~│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! M* u: \. b- K9 b4 n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 s" \2 _4 u; y2 n│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 g% e, s$ r! X7 p5 C& k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 D. w3 y8 U- t" D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( S8 d5 r! C, O2 n" C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! D) W# P1 v6 r4 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: Z! b- y3 r, \4 K, }( b
└──┴────┴─┴──┴──┴───┴───────────────┘( ^: o5 h# g: P0 a2 `+ i
6 ?, p$ K9 e7 x4 Q9 }StdrdChip (Part 2)4 p; ]* h% b4 ~) [
┌──┬────┬─┬──┬──┬───┬───────────────┐
( g$ |0 X8 ]# P' c) }( ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
; g% Z2 m, {0 z- e3 F1 V1 K/ |: n├──┼────┼─┼──┼──┼───┼───────────────┤
5 q# c' B5 _4 _- C2 C% s! @# O* ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" O. W1 O3 z+ G0 ?/ h2 O
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, t0 x$ k) G' q( x7 U3 e# Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& H2 U. }" G* f" Z8 f& t K
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# }- T$ P0 c1 c3 N+ ~8 a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ C$ y; {& \: ?) y- J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: `; U+ b* \) U; o; J& ?5 a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 X4 i* s! p$ J9 F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* D- O- x9 t. |+ m* E
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, C6 q) g2 [& B4 X9 r% [, Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& W9 D) q. G' e. v: f8 g6 @% ^2 [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# w& p ?8 C# O9 h│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 E& u2 s, J- n8 ^/ \" L│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ m6 S" B x! _( c4 p7 O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 F7 o* }9 N. K! G5 j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ \4 `/ Y* V1 D( B4 t9 a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& d; I- |$ n) G9 i% n
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 X& I/ M0 h. S. L) C4 ?7 Q! l- n9 C│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& I8 T# g5 Y% J i6 p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 D" n+ f/ T6 `. @) k4 f8 w: `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, y3 b, Q( q# P! O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& m/ ]4 b) N- e f9 O│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 U0 H8 C4 S" N6 h1 Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: f" j! l- i% s1 @4 K
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; Z% O/ ?! t' J/ a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: Q& _ |0 f' d- I; X4 v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 J" n, E" t7 v1 h6 K8 y│126 │Rook │30│ │ │*** │Protects you from attacks │+ f- \6 F5 m# q3 L+ ]
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 i# A4 j( f9 K" D0 w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: b; d8 Z0 h- I+ G; U) E' \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 A4 N. ]- ?- B( k7 [, @; x% `# ?
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, Q6 A/ t2 Z0 y4 U/ p% H$ I* M│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 t( Z3 x- t/ C" V& ~6 y# c+ s│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 P- A* O( X O. R9 A) ^! e2 \/ V│133 │Guard │5 │ │ │* │Repels enemy's attack │
# r; b0 @! H* f; C8 d. Q6 P│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 |0 i- l1 r# [5 s$ m
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- X" l( Y( j2 z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ a2 r" ]4 f8 A+ C/ L│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' q' r- }1 K. O. j/ e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, d$ `8 }, F9 x5 y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% z: e$ x( ?+ r% d6 U' _2 [1 E
│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 r+ o: e9 M! c" r4 ~$ ?8 I
│141 │Prism │60│ │ │*** │Prism fires randomly │3 Y1 P2 v7 D- C, }6 o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 J3 ]1 B+ Z; O( u" }1 [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ n) y3 H7 r: R│144 │Fanfare │32│ │ │*** │Take no damage for a while │ W. \% z6 [) ^& A& e. p
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 `) h" s3 W5 A* W
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 e2 E' e7 ?% _2 [4 Q0 C$ y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ L- U% v1 v6 E/ P/ z) Z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# `4 J$ E1 V9 O. M) A& N; V
│149 │Recov50 │14│ │ │** │Recovers 50HP │! s; m& ^+ m. w8 W6 l% [8 o3 \1 a
│150 │Recov80 │20│ │ │** │Recovers 80HP │
% h2 j' _, V: w1 [1 J0 E│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 L* ]" t1 z8 C: X' D: @│152 │Recov150│50│ │ │*** │Recovers 150HP │% H9 _* q) J$ h' y) A4 g6 k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! P/ y& P1 y' d0 t$ Y│154 │Recov300│80│ │ │**** │Recovers 300HP │
! N6 c5 Q& G N) Y Z│155 │Repair │8 │ │ │* │Fix your area's panels │# i: F0 x- {& Z, a' _
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 D/ R" \0 H4 z5 L7 ?8 M6 Z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% E5 L6 J* i) \. k
│158 │Panic │14│ │ │*** │Confuses enmies if you are │( w0 {; N J" { k! C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, i& T m" C5 S$ B5 W) A
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; H0 w8 x% c7 d. O│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 p$ ]3 |1 L+ j: o
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" g, P5 O( D& y' V2 {, C" E. K│163 │Invis │11│ │ │*** │Invisible for a while │
. ^7 a5 H/ ^- P: N8 O$ R4 L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 w3 e( O( P/ X% q& q│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 f6 |, w q/ P7 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) k8 T4 g8 N6 `4 j& U Q) Y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( B5 Q6 f9 x0 p3 V- m& O' W7 I
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, O" G" K4 Y ?; M( Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 C* J3 w% q1 }# e( h! P
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 e6 m* S2 J7 u ~9 h
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- o9 _6 d8 |6 X$ W; H│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! V$ W) v0 {. d( B% ^% u2 h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 r" U7 m1 B2 c! q9 R
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ W$ N- O' P: W2 x9 M$ g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& b. m. O3 t5 M. Q; Q4 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 O/ P4 c; B( \& ^" X5 T3 n1 E& i│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 g3 }2 C5 e+ F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 t5 P0 t8 U/ H: ]2 Z6 H7 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ L* P$ I( d: G' ~1 [# S
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% r" A7 q# D' f! k# g# L) `$ o$ v* A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 B2 N, K. b& n, p; G* F( M
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 G5 u8 J y6 E0 d1 z- r# ]9 \5 @│183 │Hole │55│ │ │**** │Open hole to dark world │, b ]6 ~/ I( _+ H3 O
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 a" B6 E6 e- {" B# D8 j( C/ ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 G0 j d8 R! H+ C2 [
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: |# y! N8 s i+ C│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 r3 q9 F' b Q0 I, P. D2 \$ z; @
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 m1 y, E p+ s! l" U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 c" q" t' J. l+ i3 n5 n│190 │Snctuary│54│ │ │**** │Change own panls to holy │- m( _1 a0 Y7 G5 T% l, Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 g; I0 ~& N8 t* h6 d│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 O* E+ N9 S0 m) M( A# g
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, G# E' S9 _! l" M+ Q# r. {3 o2 m( \. w$ Y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" E, R5 \. g$ P9 j. P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 }( \) f( ?# R- K1 Y" X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& F% d, T( ?1 q: l y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: g4 Z7 R4 J& [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 f1 c: _' E: ^
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ | D9 ^; N- q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 R5 D7 H0 y" L
└──┴────┴─┴──┴──┴───┴───────────────┘3 ^( u H* E/ W' J/ J
5 v! d- J) w$ _5 \& B% a( ^
! M( d6 Q% `! L8 A" _9 OMega Chip, i: |3 A% i3 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ }, Q3 W8 t- j4 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │/ @: n7 [9 R" |$ |
├──┼─────┼─┼──┼──┼───┼───────────────┤% S0 n* V7 u/ }: j' r/ ]! i0 j: z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 E8 ]2 _! Y6 V- W% `5 I# x│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 F, h: H; ?: b8 X; U* `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' {& X, ~2 U1 X5 v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( l- T1 C0 U* G- i$ v" ]│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& e G& {. i# R; {; w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% K# W; l) Y! l0 q' Y* p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) q# F' x# n/ h6 |! y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 Y$ P, @& y6 P4 B3 v
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; |8 ?. {, u9 b' A
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 g- ]/ W* a9 f: ] c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! h+ |& L' i6 x: z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& `4 N& T! L2 Q ?4 V* |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 Y8 D" R" c0 G# }- _: J$ o# q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 ? K, M( ^9 Z$ K$ u! E7 x k( `
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 J" E2 s# Z. r3 z2 R' T0 K0 V. J│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! k' t# ?( O! y f7 q& F( B. k# B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! U- a( }- ]! E6 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 X. J6 ?6 i; p+ h& Q1 S }6 ]$ k9 T│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ P# ~. y' v; ^: O6 m& a│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ P3 ]9 A( V, c7 [, ]2 ], T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; G* i2 n+ f( g; C$ O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& l! {: A" }; X3 I9 ]+ f; K0 `* W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 E. c8 [1 s6 v# j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 n: O! t) G$ h8 g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( o& M5 M8 B1 u/ b- x
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 t& X. U ~1 q7 m: I' K0 i9 n/ C6 l│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 W& ?; w- v/ Y& }% h: x9 Z, ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* t$ Z2 O( c' H3 ~, [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, w) H1 C; o* s% L6 b; x' \" l
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: e# T: {/ e# `* ^$ L- s3 R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 x' K+ X9 s* }: j+ A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ m- ~* v, u' b* T
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 r/ X7 v) R7 Q1 p1 q6 I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# z* K1 m7 Q2 F9 k9 `$ r4 \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- [. z- L6 i6 e$ C' y, O! C( n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% Q: {; {5 w7 V) c# \0 b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; |( Q9 p! k) h# m2 z0 U# u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* B0 p3 N; V2 w l' B1 K/ g│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ ]$ U; m( K- v' S0 _9 {+ w/ c+ k
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* N8 s8 {! t% ]. w│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 `6 Y2 _+ z0 [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 d' S/ y( w6 }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* [# G* [1 ]1 O9 {3 ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; s6 f/ g) E4 E# L9 L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" x7 G9 {# }! o# g8 n9 j! X0 y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, N& P2 h5 p1 q* Z) e" m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( ^$ z- N! h$ X3 \4 R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ d& \- p, |# F% ?" i│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- S F1 Y& s5 n5 U# J│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
V* b( j" |4 Q+ G; S& Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 R( Q0 {. k& `9 v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! i8 i- i. w" u4 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ K3 ^3 W# m5 E' d+ S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 ?2 @( w' U; Z: V Q* z4 e# Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% S' l( b# I2 o3 V# d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; f. S9 S9 P8 j! R3 W% q: k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
F' v K1 O8 i& y4 |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# j/ h1 c9 x J0 u' f2 X
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, \9 G: A( ~8 W. L# K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 A$ A2 {' o; s' X% |$ j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 z5 U4 I% _& a' E
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 Z# G% u f8 ]' b! `# `
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- K! S! Z. y2 |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 T8 K0 y) e, P- |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 Z& [$ V1 g2 i- @9 Y1 d& F+ |" ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 ]: X* [2 O+ ?$ X$ Q, T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- X1 h2 ^; f. o* E8 g+ e$ ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 e2 ]6 ^7 d3 s# V! I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ A) l0 v1 m- Y% G l* O" x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; ^/ P: K9 L3 v* e6 W│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 v' [9 N( A. I: X│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ v3 D& {) T5 M2 z7 a+ w│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 C/ y0 s- Z# g [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& f2 r g- A' |; A6 ]0 X! {& U$ H
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. ?8 H8 |$ ?. j1 e7 E0 `* U│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 x6 M9 k2 t1 W( C$ v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, `: J' T* E; A+ `/ T4 ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# d9 }4 S0 ?, `; y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 o& o3 Z o9 R3 b3 [# f: U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; p# g! Y6 F# e/ k: ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! c8 N8 e0 `" F0 T% R6 K│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( h. |. W( J$ h+ Y) ]& S( ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 ^9 X- i. }. R1 |5 e9 `( }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, e5 i7 U( G% k/ D+ t# B1 Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ Q! s* {9 s( u1 Y% |3 b└──┴─────┴─┴──┴──┴───┴───────────────┘
! N: g9 P- T: g6 \+ _1 x9 v5 W- ]# K
+ J6 b' c h7 c" |3 d6 F
GigaChip (蓝版)9 d0 w1 E/ o1 k1 X H( r; C: Y; a T2 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' t ^" n2 F# |0 v│编号│名称 │MB│攻击│属性│稀有度│说明 │& M+ G: h0 \8 Z$ c
├──┼─────┼─┼──┼──┼───┼───────────────┤
! }" h. ]# K/ C1 H+ n7 q: R7 F; N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& w& [" V8 {- n+ v: I' g2 H2 L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 i, x% m8 x5 m7 \* u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& E5 K6 C; A4 _9 A2 v" M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 `4 q+ u8 y! m* |: n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, v* V. a2 I, x+ R│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. E8 r# [8 {5 ]
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 c6 V7 h9 J$ j: Y+ Y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; }8 U' m, @- j3 [+ _+ Z7 K
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 s* V9 h h8 ~: Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 M) ^; R" T( x) H' a* e; f│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 G% R. z0 K4 V+ H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) I8 ^. f: {+ |$ A$ m8 t+ e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; I* `! W W) x8 z p│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 g( q' r8 P. _& A) {│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 X3 f: ]& i$ K a9 @│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. E& y H9 ~- w t) o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ i# U) H2 Z. L# M5 B, d+ t
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& |( A" q, r) d9 K ]4 v M7 @│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
? X* J3 X$ o4 b3 X0 {( G6 e) y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; u( }+ T; d' Y2 s) J- P1 U& w
└──┴─────┴─┴──┴──┴───┴───────────────┘9 ]: U3 P8 S* A5 I
/ @# [4 n. b7 f3 S5 qGigaChip (白版)(只列出与蓝版不一样的Chips)& L2 ?9 `4 m8 m1 { X& G" P
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 C$ w" t% V( q) |# f4 k, w- y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 R, n+ W1 s( b4 \. ~6 w1 f2 P' v) ~9 _9 p├──┼─────┼─┼──┼──┼───┼───────────────┤5 w+ R+ T- h5 t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 T2 l1 L& G8 ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( s# ?5 Z7 ~4 b) p: n: _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ C0 j" B/ y! K7 b- h5 |│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, H9 Z6 c4 M& n i: R m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |