转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创) G1 R& A/ S1 U4 S" c, u
■ ●■ http://www.NewWise.com 8 v' j& p+ b" w$ N
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洛克人 EXE 3 Blue 卡片组合% `/ J' V6 a1 Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: B) \$ O) `4 g
大家要看日文版的P.A.或详细攻略,点击这里吧!& x C1 C/ F" n( O( y" y" I1 v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * P" Z2 u e& Z" T2 ~/ g" t' i" m8 U
M/ o" }) i" c5 M5 O, N以下内容格式如下:
% L$ \1 c5 R! T4 e+ {! h" n
. N6 {( ?& i& z9 c编号 名称
9 Y1 N" [# ?" o" B* ]. T1 Z说明
2 f5 u3 \& x, f W# s组合方法
- m3 m1 |) y) q( n/ h, d& ]# A5 E---------------------------------1 p, J* g! k: M! g9 I$ _) c
01 Z-Connon 1
H, M- Y3 C. T. fUnlimited Cannon for 5 sec
0 S2 a1 J$ b# Y, F( ~1 v+ k/ wCannon A+B+C% N* V1 b) r9 Z, r+ [% @& v: `
Cannon B+C+D% {" k7 b( L5 k( j% W
Cannon C+D+E
6 Q1 T2 h8 c4 E) Y) T8 i/ W/ a% {* h( E6 s' M
02 Z-Connon 2
& S5 @8 k; D6 ^9 L2 FUnlimited HiCannon for 5 sec
. {" S7 S3 ~2 l3 hHiCannon H+I+J
' o4 K3 j: C# } |4 j% k& nHiCannon I+J+K0 j s$ Y$ Q3 g: l
HiCannon J+K+L5 o( S J+ ^& T5 P7 r
$ r: w- ?7 Z( o9 H03 Z-Connon 3
. i+ Y: |3 L: \7 e2 @! w; dUnlimited MegaCannon for 5 sec
* P: Z( t; z2 [1 g) I9 T+ }( N) xM-Cannon O+P+Q0 V7 V9 O' Z5 ^. W& H/ @( ?+ ~
M-Cannon P+Q+R, z" J7 D! h/ H. M9 o
M-Cannon Q+R+S: w/ U" D& ~$ K& Q' A: y* j6 t6 ~
' M S2 F# {+ {1 s4 N: F04 Z-Punch3 @4 s+ F% Z5 c+ y8 d; @
Unlimited GutPunch for 5 sec1 Y5 c4 u" l; p; M/ S; A3 ?# N
GutPunch B+C+D! k% n* W8 }0 L6 U$ m m
GutPunch C+D+E- ~" ~+ C( R' X
GutPunch D+E+F! I: e* @% V5 A' K$ K3 z+ r
, W6 H: U5 @0 q
05 Z-Strght
6 M# s2 X, s- {8 hUnlimited GutStrgt for 5 sec
6 y) l; S7 ?# S+ V) L& T0 _GutStrgt O+P+Q+ O2 C4 D; U ~8 o, g
GutStrgt P+Q+R. P8 f" }% f/ ~) C6 _9 Q
GutStrgt Q+R+S
) f; q* D! K+ O0 X1 d6 N9 z1 Q w. V' _9 X. o2 l
06 Z-Impact! L' { V6 w6 ^! s
Unlimited GutImpct for 5 sec
- @5 W3 P+ }* ~) ^' r+ Y/ YGutImpact G+H+I$ i6 |2 j2 c8 G( t$ n
GutImpact H+I+J6 U0 ?& f S9 J6 \+ F7 J; l
GutImpact J+K+L+ O' w, R* Q+ j
& V$ O( Y! {0 M" z+ |- p- G2 F
07 Z-Varibl# ^3 Y+ O! @; R" x. O, q; Z9 L
Unlimited VarSword for 5 sec
% @6 D: D. Y/ q2 L! [" H9 M1 T3 qVarSwrd B+C+D. C/ R& Q# `9 ^8 o& b4 j5 J( q
VarSwrd C+D+E
: X6 F; Y' r- Z. MVarSwrd D+E+F
4 Z, y# |* t' G+ I8 S% C3 w) X( X- ]8 y) R- ^5 Q
08 Z-Yoyo 1: u% X, M7 U4 V& h& h- n
Unlimited Yo-Yo for 5 sec
5 M9 `/ |- k: ~& x9 D2 }Yo-Yo1 C+D+E
w* Q* `$ v: l( ]& v9 j- KYo-Yo1 D+E+F, k) ?# `- A6 _' C! \) x' x
Yo-Yo1 E+F+G, X1 I( l. X2 g" s4 @
5 a0 e3 B. |9 q" ~
09 Z-Yoyo 2- d0 P6 }9 j. C* S* F
Unlimited Yo-Yo2 for 5 sec1 R7 a6 R- ]) R* ]; P
Yo-Yo2 H+I+J7 w1 H! O ~; u% O3 ?5 R4 [6 D
Yo-Yo2 I+J+K
' v( ?! _+ o) E, K7 c% n' uYo-Yo2 J+K+L0 m* ?- b( L; y7 n& g. l/ f7 y( ~
! Y7 u- l! g0 V, f S
10 Z-Yoyo 3
# w, V/ _" L" }. mUnlimited Yo-Yo3 for 5 sec
* K7 g5 M0 R6 T. @Yo-Yo3 M+N+O
$ ^- Z. U5 W5 d/ o& k v6 v( _- |& qYo-Yo3 N+O+P& l) Z& g0 z: H
Yo-Yo3 O+P+Q- T) F" C+ n# r% u
! F" M9 _# T# O7 Y! t9 ~0 W, j11 Z-Step 1/ W. Y$ T; l6 y7 n# k! B; g
Unlimited StepSwrd for 5 sec
' c- G: s! k. @0 ]/ A" p9 n' V' eStepSwrd L+M+N
& K& P9 h. W1 p7 bStepSwrd M+N+O
" w% I. ~$ z g! R& c$ HStepSwrd N+O+P
3 t. \% V) g$ j5 E9 t! ]! w" z4 r
0 f3 N* X4 c- _9 t3 k12 Z-Step 2
: L+ u9 n4 y$ }/ O! b. E9 WUnlimited StepCros for 5 sec) ~9 X% y6 U( d& \2 Y/ S1 ^
StepCros P+Q+R; s; ^$ D5 f3 q% w
StepCros Q+R+S
0 d" F% B, F0 Z; F& A' WStepCros R+S+T9 u h4 s- l3 O. N, b5 _% \
; |5 e4 y) p% y! g+ Q# Z
13 BubSprd
3 ?0 r: O: p* I7 m9 \! o0 lAttks w/ spreading bubbles!
0 f+ X8 o Z, V( ~ B4 j& Y% _& H" h& \Bubbler C+D+E
7 u. f1 A3 n7 \Bub-V D+E+F+ x6 T. D5 _# z4 A
BublSide E+F+G
0 y8 ?7 |2 a* ~) tBubbler E + Bub-V E + BublSide E& L& L4 o" E; k6 Y& R; R
( h9 j1 F& u4 C8 N14 HeatSprd) H: t$ j0 \0 S. D
Attks w/ spreading fireball!
4 O9 q8 K# \: @+ r8 \" |( W8 p& j, K6 KHeatShot H+I+J+ @) J$ E% D" X5 [/ Q" K, Z
Heat-V I+J+K
; L3 p R9 l. f8 ^2 [5 EHeatSide J+K+L
6 G+ P: b4 q9 `! X, M, }3 mHeatShot J + Heat-V J + HeatSide J% A: M$ ^! k1 g8 H- V5 c$ Y! A9 W
; u- h( C |' D6 l
15 H-Burst$ e0 i1 B( V' O1 z! @# R6 Z
Creates a giant explosion
! a! B9 N1 ?* Z1 y# I& eSpreader M+N+O; }8 D4 z5 x8 L* ]: p
Spreader N+O+P
- l( {/ S3 }! ~' h5 X3 ?Spreader O+P+Q
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16 LifeSwrd2 Y) B7 u3 B0 w6 M9 G
Swings a huge 2×3 sword!" L8 d6 e0 k1 U% L- u9 w' `7 {$ L
Sword E + WideSwrd E + LongSwrd E; [( S# z3 }' F S5 d
Sword L + WideSwrd L + LongSwrd L
8 Q/ L: o0 |* H9 Z& bSword Y + WideSwrd Y + LongSwrd Y
% ?6 n5 u6 f6 R9 {
* f2 W# L# Z+ Z17 ElemSwrd! \7 x5 ]0 x9 G- a2 G6 F! M2 O! y
Wide swrd contains 4 elemnts, r- p+ c3 M0 x( i! k8 Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) m3 \. b' D6 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
6 ?6 o+ T* H, I- L B
3 ^3 E. Y7 e U7 i18 EvilCut5 p4 n- `" [- f. G0 J d
Step up 2 & make 4 atacks
9 Q- Z4 ^* }- D7 dStepSwrd P + HeroSwrd P + StepCros P
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. U, \. B, ?. L( \* H# y6 g19 HyperRat
- A3 q6 ?7 J2 F2 L* M. L" FA giant Ratton charges!
# r8 e3 `: a6 {; ^% R$ ^; p9 WRatton1 A + Ratton2 A + Ratton3 A5 j6 s" @8 L8 u d: Z) n
Ratton1 C + Ratton2 C + Ratton3 C
5 W! A% v- h6 n) }: y6 SRatton1 F + Ratton2 F + Ratton3 F n D v- a# ?4 g% n' }# {
* p7 m. W! N6 X2 t. p
20 TimeBom +
: F3 b6 y+ A" O1 ]- R- F0 XSets Time Bomb in enmy area, P$ ~" b& P5 C1 X2 D$ Q6 N6 u; t
TimeBomb J+K+L8 a. Q) E' h+ C+ |+ q/ l
TimeBomb K+L+M- U, s! Z$ k9 X) A$ [" ]
TimeBomb L+M+N8 r5 k& A. f/ x0 |& i4 t# @9 f
7 H/ b# u6 J# X- e0 B
21 GelRain0 ?% o+ F4 y( _: w3 C; K! |! |
Gel steals squares
0 d3 R4 Q( u7 i2 A# W" a' vMetaGel1 B+C+D
/ l! R/ Q3 l+ g1 m2 M" jMetaGel2 E+F+G
7 z- M* I% b1 H0 nMetaGel3 S+T+U
n! M3 H$ B, T' J3 U# A+ l$ o% K$ o* {
22 EverCrse
+ R/ \3 M4 Y0 lShield chases enemies# J$ Z( X+ c! Y
CrsShld1 C + CrsShld2 C + CrsShld3 C1 [8 q' a7 \) h+ B7 Q+ ? ?: }
CrsShld1 L + CrsShld2 L + CrsShld3 L
]8 H, a: V" l( Y) P! a. @% Y+ g9 W: r
23 MomQuake
0 O# ~, l: ^0 dAwakens Mother Earth!
% b, T6 C; J, P. }RockCube * + RockCube * + GodStone S
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24 PoisPhar
& K: d* d: T# SPharaoh generates poison
s# j0 {6 l& J$ B% @" @$ wPoisMask A + PoisFace A + Anubis A9 u& Z+ l% f) R6 E r
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25 BodyGrd
& q3 C( B* ^) i; W2 B/ n0 O2 pBodyguard takes out enemies7 M e1 _# k- M3 F1 G
AntiDmg M + AntiNavi M + Muramasa M
6 Z& ]: ~3 O! v5 t0 s1 @( u5 h- [" H; E
26 500Barr
1 L5 B* [0 f# J& W! WBarrier absorbs 500HP dmg
$ S `% B& j% u$ Q) f- tBarrier E + Barr100 E + Barr200 E
6 V& D) V( y/ F9 |, Q: q6 }Barrier R + Barr100 R + Barr200 R
, c: j3 O: A; e/ M3 l3 ?3 [ J, M2 a/ V. ]+ G
27 BigHeart* x6 Q# }' z! r( ^
Attacks, then heals HP!( r' c# Q: `6 u
HolyPanl R + Recov300 R + Roll R4 j( T4 U5 H7 S- ~0 r) f
HolyPanl R + Recov300 R + RollV2 R
3 [$ {: `. ]. ~: FHolyPanl R + Recov300 R + RollV3 R
$ R. I0 i" b% v& P
5 U" y1 k% P4 k ]. [3 B8 c3 i5 P9 {28 GtsShoot
( @. T, M4 x+ O7 F8 vGutsMan throws MegaMan!6 P H# m5 z" K2 l
Guard * + DashAtk G + GutsMan G3 y6 n' v. d7 g. r' j2 W" t
Guard * + DashAtk G + GutsMan2 G) j+ R: y1 V1 |( Q
Guard * + DashAtk G + GutsMan3 G4 O& a" D( F6 l, {9 V# S$ q7 m& S
Guard * + DashAtk G + GutsMan4 G" l' ^3 f9 N- [, N2 r1 W
% i) U4 @. [3 B& S& j" m1 |29 DeuxHero* H- _8 K; J$ I+ k( f0 a6 Q M
MegaMan & ProtoMan team up!- m, z5 f" P# l- w8 }! p, N
CustSwrd B + VarSwrd B + ProtoMan B: f# b) }+ s3 q4 F1 R% {
CustSwrd B + VarSwrd B + ProtoMn2 B! s' F# p, o$ ~: u, J" r, i
CustSwrd B + VarSwrd B + ProtoMn3 B/ ?! o& h1 C$ E" S0 g% V; X8 X
CustSwrd B + VarSwrd B + ProtoMn4 B
M1 E; K5 r" w, e1 l: N
% T; ]4 ]9 ~0 A8 h5 ^30 2xHero
+ O) ?) C8 {5 W( u" ~& D MMegaMan & ProtoMan Dual atk5 I% E* v0 f6 H5 l& K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& c- m, O$ S" m& ` `8 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' N: ^+ F) M% _" w) p* _& U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. f6 y9 G' w6 Q4 d' i) E8 F# tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( z% a7 u4 g5 _+ Q7 h% r% K8 u& p" z6 {
31 PrixPowr
8 V8 g+ r; y! N, I# ^3 Navis attack at once!+ l H/ Z- P% W9 f
Team1 * + Team2 * + KingMan5 K
4 w( D$ X& J& p1 k: x$ ]Team1 * + Team2 * + MistMan5 M0 y/ q' h$ a, Y9 F
Team1 * + Team2 * + BowlMan5 B: P# J$ A; _+ d' `1 f& X& ^
) J( ^ T* m; W6 w& A32 MstrStyl! S6 E. q0 v9 G" z% d; V
MegaMan unleashes his power
, W' g. m1 U* c+ H4 ^Salamndr * + Fountain * + Bolt * + GaiaBlad *0 q4 v8 b3 S. E$ q
) p3 U5 R- e# y* B# l1 T
StdrdChip (Part 1)
! @2 ?" {2 G6 B' q5 i& f- G┌──┬────┬─┬──┬──┬───┬───────────────┐4 O% y! U& r- |1 y% n! P( K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" A: |. }+ I: U/ Q% V├──┼────┼─┼──┼──┼───┼───────────────┤
+ J/ i; x8 Y: u* w% }- T4 e│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 f7 {4 N4 v4 w" I9 a/ L- Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 T4 G) Z& o9 [, k" H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ j6 p+ W4 E7 E/ _! H! o$ V9 F
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& A1 @9 t6 `5 C" p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" n, ^. O5 H/ b U6 C; u│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 h3 y. t3 k5 s0 @( u; \! @, @+ A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! P8 u( C/ c6 u4 a R7 J$ J│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& g2 t5 r# u) B3 @# U& U│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, U# T; j' K+ |' i: Z0 ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 @0 V. D/ i% `) [/ g4 V: e* T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, ^* y. j/ I* M9 s
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 e) C `& w- ~+ v% v% ~- u6 ?3 W3 x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 Y/ P5 f; K$ W0 L
│14 │Spreader│16│30 │ │** │Creates a large explosion │: E: ?3 c$ M0 ~' h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 e2 {1 N: Q( o│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 H. l; [1 f- t3 w
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, k9 C# k/ s" E( R) W│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ ~# e: F* b- E5 g( F4 R
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
X% D( y% l" {. l' i# D$ r$ _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' B5 }- K: `5 @7 P
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 T# S3 o3 k& m* u* y, X% A! I" S
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: I% K) z- r- c U! U j; H3 v7 `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' e. ]% H% Z2 o, i│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! Y3 P. s; D1 A3 C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' |+ k; f! i, O1 b7 ~" B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' `( C, d. K4 Y) X( V ^8 }( T' O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ o* n2 E. Z; r: u. m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ B' s) o7 c: P. a$ b r' y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# }! s/ ]* E9 D# Y% w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 \8 u1 ]/ ^: u3 x4 E# h3 e│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% O1 D( a# M$ ~; w# {3 G│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% @" P: m. ]0 m) T3 r5 M0 b$ @& c│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 j% `0 R2 ]7 H% A0 ^* f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 |! h) G" F2 E7 z4 c: L9 ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
Q* r: P5 O0 C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ X4 \6 A9 O& K5 a5 R
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% h2 J2 ~6 g m9 I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( a) \% i) p0 s) |: i& Q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 @9 }2 Q/ J* a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ C$ [3 F) f1 @5 l
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; |1 V+ ]8 @% ]& M; v S' W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: \" Q# T1 D0 _' O* Q8 ^
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 O" F# W( |6 ^ E- r│44 │ShockWav│10│60 │ │* │Shock through enemies │
) d# Q$ a5 E y; K│45 │SonicWav│26│80 │ │** │Shock through enemies │
h6 j0 h$ ~. Y9 u. v; }│46 │DynaWave│42│100 │ │*** │Shock through enemies │# o7 q) i0 k6 G# F) Q3 o& w
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" Q4 a% ?" S$ C9 ^* {│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! `+ i7 R, T0 j$ ]0 Q0 l│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) B% z8 _; p; H! w6 {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, d9 C0 l3 X5 M/ o- Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- `, k1 D2 w& D3 ` l0 o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 Y) z& ]9 M( H+ ^3 u3 ^
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 L7 n( \$ l& j! N4 @, d6 A, j) d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% L0 y9 [) Z# b( K│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- F: B1 ]2 R5 H9 ?/ k1 O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- t% a6 G4 g D& s- a$ ?" C
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ i/ U% P! a1 m, g1 Y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 s9 _( A3 V9 l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 o9 I$ C& ^& p9 }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 W) x, E4 M/ W, G6 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 L$ T/ F- p: X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; B2 Z) L0 h' l# e) [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 d; m: ` S- ]! R# I( D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% g9 s {- ~. p1 d, b% G7 d# m│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% M, }4 l) R# |9 F! W│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) R0 H% W8 a# u% ^) G│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ l" t: q- F# O! q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% o9 J2 H% E2 D7 e! }│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. W4 }9 ~3 t9 O' v6 q, y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 \: q) C& A" a& z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' S+ ]3 W% ]& R. H$ B4 N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 Y& a( d" q0 f! I1 X( V W- [│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 L' C) t2 v4 |: }+ V
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ S: ?( c1 P, @1 v6 m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- B1 B& k: H& J1 S! X│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 g6 B' Z9 D7 w x- r) p5 E9 P9 _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" V% X* @$ I; e+ U; L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, l" h; o2 p; s( I) g4 h1 \9 S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 [* }& `. L; P; h6 r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 p. _+ u7 q; Y2 ? [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* p4 j# e; z, J1 ?" g- n4 [│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! S7 c' m% Z- M9 S0 d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% x: _. a# U( ^) [! T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 Y; |0 n; c' |) j" z0 f│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" `- j+ t0 Y3 L5 H9 g' W4 w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! K$ j' w! y& w& N6 L) W│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 E! Z( O2 K/ p' j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' D$ A' @; D- y4 \7 A. g
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* ~; G1 C- ]' ^3 w- @+ q5 x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 ^( P2 C" E$ O4 Q$ Z, W8 W. X* d│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& n% @, X; U$ m. I; O! H1 M2 `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; ]2 l+ ~, Q1 j4 B! ^│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) J: a6 Y' J+ p! m! X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; ]4 ^2 L! E% T0 p. |: z3 h
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. A( X. a9 T8 O& a9 }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. `) J+ w. F5 E1 E, I6 a, U│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 m- z( a) F. m* [, D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 P; b' k8 N2 R# V }2 C y) x│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ M- Z' Q1 Z$ C4 o8 a4 K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! |( G/ f% ]" U( V. x! B; F└──┴────┴─┴──┴──┴───┴───────────────┘4 F- u) S% y* b
9 [: f' X q# h0 n" j$ f! i2 IStdrdChip (Part 2). T& _# k+ }, a) Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
, Y- B8 G0 v; K% X0 U5 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
. W7 h- y" q, R* o( w( J├──┼────┼─┼──┼──┼───┼───────────────┤
* p+ p+ i% z; |1 P2 o. f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 D3 ~4 _* {% G% e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 |6 C* F6 k( u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 t1 r0 [2 ]5 w" ~* c$ n4 G+ F9 w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 t0 B( C$ L7 k* r│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) X1 L+ }" z$ S, G4 B+ m; y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 B W* k, {/ p; t! F; Q7 Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 D6 G% e! e& u6 V3 U2 R; {1 y \│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 R9 Y- x6 Q& `$ C0 g% |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. i2 @- x1 x' y N: w3 W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 W) q4 K# E8 U1 u6 i) m% S
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 n" B# N; q. _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 x( Y% z% ]$ ?8 G4 m
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% k' h6 i$ K7 f7 B: b9 B" q4 v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 q) X, U' y' z \! [0 Y# I│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ n9 E% S. R8 `
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' R' E; U- q/ t) s8 A& X; B, ]3 ?│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 X/ I3 K$ {; h- o
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) {4 I/ `# R- Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ o* ^$ F9 b9 \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) k' d0 p r3 s. b* R$ ~$ @: @
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 f/ l1 A2 q0 x! j6 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# i' [7 g+ Q& E q5 ^5 b
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 T8 r# `/ v% X' ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' S( y8 |, y V* F r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# Q, `( x( e* g8 D9 B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 F6 ~' |& [( S6 o│126 │Rook │30│ │ │*** │Protects you from attacks │
7 W$ N6 B7 |# ?8 l! K( b! O$ l& c* k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, I- e6 L( h/ I! A7 j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 Y% n- H" b9 A* N8 b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; r" H4 s+ k( o: J" u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
r, _: Z% b' i2 A│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 y: ^8 ]" p) [/ Y5 S9 D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ i7 ?# T% }$ X5 t│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ Q3 h. v2 Q9 Q* b/ e9 A│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
l a- i" l8 m$ y5 D& c- K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- [# \3 r4 j* [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- W; r# d" C, g% {│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ \: T+ d9 u( X, g6 ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; M3 D' @5 B* j( c- c- z9 x" B; {: G% C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 v+ U6 [0 [( _ G2 y$ Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, D$ g7 O& S* G& y- v" }+ H& l' _│141 │Prism │60│ │ │*** │Prism fires randomly │
; r/ G# h2 K3 c3 |# Z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% y3 j! h$ v+ N) O│143 │Fan │14│ │ │* │Vacuum pulls enemies │; w% D2 b8 G5 P3 u1 a5 @
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 M/ b9 Z. e _7 ?/ e
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( ?% @. w' i( {) q F6 I E│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 T7 j9 a7 V* f: G. r6 i- g! P│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' j6 o4 _2 l; P/ N. c│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ B2 J( R4 c$ `
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 j) k4 j' O; g5 z( m. J+ T+ b
│150 │Recov80 │20│ │ │** │Recovers 80HP │
) q! f1 p- m4 G7 {# W u│151 │Recov120│35│ │ │*** │Recovers 120HP │
" g; Y& U; l+ ?8 X│152 │Recov150│50│ │ │*** │Recovers 150HP │
. t8 s% Z: G: `* T' y, ^ ^│153 │Recov200│65│ │ │**** │Recovers 200HP │
: Z/ ^5 [+ x6 `% x│154 │Recov300│80│ │ │**** │Recovers 300HP │
. c, [* }) C0 ~│155 │Repair │8 │ │ │* │Fix your area's panels │4 E/ `" ~. N! T0 b( D' i0 p, W$ t
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 {4 M# l+ s% f* y" o! {# l; @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# \. i5 @% s" S0 h, ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 s0 k) H% z+ C' F; J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
2 Z; ~+ @5 ^* E" c7 t& I│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 h. B, F, m+ e! f. s, B' M6 n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 D# }7 e9 J7 d" G h& L% K
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# @! X8 H# U7 u1 t
│163 │Invis │11│ │ │*** │Invisible for a while │. h! a! p. t/ o4 h. t, T
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" N7 ] f' }5 ?+ h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, J8 C( G9 k+ ^" a9 y. N$ Q" R& @8 s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 s7 G F8 Q) d Q! S) T. o1 d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% x* J1 D2 s$ G2 C W$ w C) ~4 _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: L7 Q( Q# W' s5 |8 N
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" D1 t2 { r3 X+ ~5 P3 g8 H* d& V! f│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 f0 f: k) v& p! z. r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 C+ Q' d: h7 n% ]5 b5 C0 @│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ Z( q+ i) o' J* w% ~% _4 q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! a# h) q( o2 r* [│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" e' t0 k6 t2 J4 u( Z" A% a- s│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' A {* d7 O2 k: U" @$ u- @/ @% f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' |' |6 S1 C! r7 E U
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- a& G$ Y2 ]: C2 j/ w7 C* T
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 P* e q9 Y$ F( X/ l/ V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) U5 n; Y8 M( A7 s2 @) a, F3 D% d│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" U, X! `; B5 m9 z$ u x! `- n- B1 q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 e7 R$ I# Q% Q+ F8 }, K5 b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 w& Z4 i) G; @9 L: L- z│183 │Hole │55│ │ │**** │Open hole to dark world │
5 n8 e3 ]/ a7 u: E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- t2 z0 F6 j% u6 B3 K3 y/ l1 K│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# ]8 r( c" I1 h! }8 R1 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 D g# @: _) G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 t1 `, y* i4 z" x│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 y/ K3 U- m; q: \4 C5 h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 h# O( a5 N5 H( `│190 │Snctuary│54│ │ │**** │Change own panls to holy │: V3 f, u2 U# h5 ]
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% s* Q" w6 m4 r8 ?
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* U; G$ u9 M x! t; A* T
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' B B$ w# K4 G2 ]9 ?│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: ^2 w0 F8 u) |6 z- c' U7 L& e
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ Z: }8 E' {( d! v; u│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
? G+ e) c; `' F│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 k* J- c- C# t0 Q; [8 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 b- U: i+ L$ y6 F6 t4 E' \+ }│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 O$ w1 u- s/ c. ^! c7 F: n3 {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. A( P2 i, ?2 A l6 V! G$ h. j└──┴────┴─┴──┴──┴───┴───────────────┘) a# }% s6 F- Y4 V. E% Z
2 \9 O% h6 _" Q4 x( p) d
x& e4 x' N% a5 o3 {% |6 R9 E1 SMega Chip, u" U: f. A$ \8 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' w7 l8 \- p' q, |# i/ O& i3 J│编号│名称 │MB│攻击│属性│稀有度│说明 │- L- O! [& T: H, H1 N/ B7 d+ G
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ N6 t; z: w6 ]( Q% C' K7 i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 H/ s* y8 s5 d a) i5 i% o/ Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; ~7 x- s/ A! O y6 ?% I b
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; y X4 O- ?1 L8 r1 i2 m; B' E
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: B/ a# Z2 C' U% G4 w9 k/ r& I5 m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
o* U- D' S$ ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 N( s8 q2 G) Y3 I$ F3 `" l& ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; H6 d$ _( r" j/ _- G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; j2 R% `9 Q! f2 z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( @# [5 a' `8 I5 ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ V3 f6 X1 R2 c$ Q2 N; K( T" \
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" E: i. u, q y+ a: L8 V0 ^( l
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 Q* u; r9 I/ {$ i
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 E' r. e" B% ]7 B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 d# c, h! I( X, f) C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- [! W* K& a$ g' u1 {+ _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& _, ?1 {% V/ a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; l v6 A% _( M9 S( ^, a+ t" ^- f│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ q8 ~0 q2 b8 E& k1 d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 _' Y/ o) H2 Z8 P│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 S6 s3 Q. @* G2 [( Y; u! P+ P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% u1 `: k) ]' @8 O8 ^5 ~4 K/ h
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 x4 D0 ]- A* j7 z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& ]- O0 f3 y& p i8 P/ K* N' Y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 K" v5 v' h$ C! @1 i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) C1 a& v9 C2 x5 N* ^$ x
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 S, V0 h' w% O2 g- C! Z' x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, D, l+ m9 [ V/ n8 h' O5 Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' D# m. P( X \' c8 w" j│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! N7 l7 G7 k9 O* t
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ m0 k( ?2 R7 P! q2 h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 A) u! u6 w3 ~, f4 M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: L/ Z+ b+ y; I+ G* _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" U2 }* a+ V: x! ]3 G│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 B' [1 c: R( }8 i8 J0 R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# {( W( H) a0 S9 K; n9 J6 K. H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& I; u! z# G- n+ ^+ `3 n, i! C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& n' O2 {" k6 e! |' a# W& f│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) |3 U1 i5 Q6 A; \5 x
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 T2 _ x, I) P! C6 X│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) ^# A- `* T5 Y0 \' Z4 h2 A- V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: i, R" `' M* X+ t5 a: T0 J
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ @0 j0 Y* q8 c: k4 v0 G2 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) M2 E2 P+ a* j3 W4 h* S" n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 @, g/ c5 }( v' F3 T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; p r" D- {' A9 x* \
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. d9 K$ N+ `& }│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* w5 r4 w! W9 D6 j7 w! c5 ~2 G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& ]; U# E* Z, P0 r│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ Q7 {4 B' H; t1 w: i│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 |; O% m% P7 z5 Z w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 f% e; A- s# u0 W1 Q; W- |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, A9 ]9 J" k# h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- M+ \; A8 u# F* _6 y
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 p! S5 o4 g) L( S$ K" v6 I0 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ U0 t2 m, ]3 t& q1 K0 U5 `2 q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( o N# O0 v# F8 _* O0 I) H' p6 X) V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ [$ z- \# C1 }# [; w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& w9 _. W8 Z4 `# T, z7 {
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ q$ E; n5 n$ K# F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& K2 i; v" f" e. p' a│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# P9 [8 f+ ]; e6 i, o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; G' m' S6 T8 j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) w4 `' m; Q2 [6 h. s' m5 M+ u1 q; M│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, F* Z" _5 ]/ N1 H8 y" J│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 I( R- D/ K; R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, i T- m3 Q F& m1 S& p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- x3 |) o( G5 l' |8 T; C0 b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: @+ ?7 U: u" _1 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 x0 A1 a* ~6 b4 l. F4 |) h8 K1 w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" C: y+ b6 I0 @1 R2 a
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ J+ Z& _# e6 D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ f u6 J2 Y. [& z6 N, {│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, K' Y: w9 A8 W- p* A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 h! a1 g/ a9 t: q! A9 l% B: [8 v8 Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' |0 u* r; z2 h- Z- a" x0 f│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 g( c; ^- [1 r( l/ E+ F' i$ |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% a1 D. @1 r# J" w- C! z: R│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! }) M& `& a% X& B+ Q: T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ P# \/ H) J% o1 X, i: P# ]
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) i% ^( v6 ?9 q+ I' |│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
l& B* \' Z9 T! J8 {│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& ?/ k8 H1 G: J/ d8 y+ s* g9 ~( ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% p8 n) \3 U% `
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" L- C2 I. K7 j* z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 M. d0 x/ ^" j4 E
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 N' G+ W, u* e! {: F9 }! u2 \
1 n" D2 J: O) _/ p) M
% ?( C) [; c/ p! `( f3 @GigaChip (蓝版)
3 g7 n3 N% ? ^" L┌──┬─────┬─┬──┬──┬───┬───────────────┐
# q) [4 K2 Q8 n% X! S; M1 ~2 h│编号│名称 │MB│攻击│属性│稀有度│说明 │
, F+ J& _: ~2 C" y: b* R1 Q7 L├──┼─────┼─┼──┼──┼───┼───────────────┤' T% a# Q& b: ^. D# g; }7 v- H4 J. q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; I$ D7 v" i8 K+ A3 e
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( q, E. E# M' G' B3 }│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* A! q4 t, j8 _! B) I: Q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, l9 `5 I0 ^% }9 K' @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- D/ S$ }: O& \3 b5 X" ?& `( a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 C0 n _. L5 i0 B' c0 a& K- @0 P│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% @, h* u7 P' D% `4 F" Q% `│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 B6 V2 {! m! X8 F- F/ U! G+ }+ k│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) V# H* O2 `1 n% }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( G( M% e0 }' j7 ?( y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ z2 a& U W) e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 \8 b& i& C- C$ ?$ s) @' y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" v, `. J/ ~/ o8 G9 H. ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 q8 `+ w* i3 e& r& h5 F/ }
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 _" m- O# c3 I8 f0 r+ |5 g% M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 M! z+ k% B* W
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' L2 u0 E8 s' K; i6 c! Y# j
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* N' ^6 V9 R5 a. S6 g$ A* C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 Q& b' v) \7 L& F( v \ g- M5 b
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ o+ d: M& x# V* G# R* B% V& _└──┴─────┴─┴──┴──┴───┴───────────────┘+ C% I% A7 _3 `/ v4 a
8 X2 I5 }: }9 jGigaChip (白版)(只列出与蓝版不一样的Chips)
% j" f1 f) g x" @$ G4 c2 W/ D6 g┌──┬─────┬─┬──┬──┬───┬───────────────┐3 y1 k' m- T6 N' v" b# \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, E, M% i( f& a W├──┼─────┼─┼──┼──┼───┼───────────────┤: L* `% E1 n" E' H# X
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ f1 |7 J7 U8 I5 b/ Z2 K
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. |7 y+ q6 j3 w4 T! W1 g# _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │; H& N8 C! f. L
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! t J( ?: m9 {" x+ n
└──┴─────┴─┴──┴──┴───┴───────────────┘ |