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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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, ~) X+ U& z0 o  k0 T■● ■  NintendoWorld    站友xliz原创
% {, T1 g  N- H- u0 p) W3 F■ ●■    http://www.NewWise.com 1 t9 M: m! ]! M8 _) i. o" b
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + }. _7 [( V/ _' _2 f( u

/ T! A. z4 _+ `( n: \' A9 t# x- m# T% ~/ ?, ?: j
           洛克人 EXE 3 Blue 卡片组合9 B. P0 F" X8 B4 g3 z9 ?8 j; d

: [4 K2 y! c9 M% x5 [2 y) d5 H
/ M9 l6 g. ^2 j( U6 T( @7 [; T; y5 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 S5 x4 d3 w* X' j( F
大家要看日文版的P.A.或详细攻略,点击这里吧!
" g+ L7 B+ r; |  Z, q
====================
8 P1 G3 v* k# R希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   R6 f; J0 W  C; d1 E4 @; N- ]: x

- E0 h& Y6 m+ L' L% `3 R以下内容格式如下:
+ K! \4 u, q/ U8 B0 L4 m
; h! g- X% Y. [- ^. A编号    名称
) X0 n' D7 q6 a8 W% K- g说明7 O( G6 ~. f+ K& _4 u
组合方法
) a8 J7 _% |( E6 R% T, ^---------------------------------
6 H$ }9 c$ X6 i' R0 n01    Z-Connon 1
7 [( h, O5 W1 j; B& [& P5 ^Unlimited Cannon for 5 sec
, Q0 e; I5 P! ^+ f3 M4 @  ?Cannon A+B+C3 B0 G" `- U2 u5 e1 g/ [" W
Cannon B+C+D
+ f; v8 t  \4 V8 z  {5 VCannon C+D+E
: g; O" ^  e" l: i% F- _5 }# q
* o& V1 M# c7 |3 @/ {& ]02    Z-Connon 23 z( x. D0 c) W
Unlimited HiCannon for 5 sec
) p# z& T5 I/ _1 T! M+ }8 w- c& WHiCannon H+I+J
9 j+ s7 z/ e% a% }+ H$ I) N( tHiCannon I+J+K
8 p  V6 X- Y6 |2 b0 A) \. e& r  tHiCannon J+K+L
! ]. L: q+ i  ^/ P6 q7 r+ g6 J% [7 z7 Z, ~$ L. S( b5 n
03    Z-Connon 36 {5 k( @( s3 [: _- h
Unlimited MegaCannon for 5 sec
/ O# d2 Z2 J+ P. r8 A' UM-Cannon O+P+Q# I# |0 @9 t4 l# |; L' r4 p
M-Cannon P+Q+R' i, u4 s8 p- K* D3 a' H+ ~/ C3 N
M-Cannon Q+R+S5 y; _: T9 [! `( V: T+ o6 {1 D
, D! }. t3 X) E% h5 s
04    Z-Punch- N% n  A3 [" W: N
Unlimited GutPunch for 5 sec( ]: V" W- n) z8 K9 `* {
GutPunch B+C+D
: T& ]* b7 v% R3 ~GutPunch C+D+E  m5 H& }% q8 w; u1 X
GutPunch D+E+F
" L! l7 M+ Z) O" J
. u( I' a1 i; S05    Z-Strght
/ S6 F, b# z0 }% {; D8 F5 yUnlimited GutStrgt for 5 sec
. K! Q9 |, ]9 fGutStrgt O+P+Q
+ q/ h$ A2 w6 d) @% Q2 B  {% _+ `6 oGutStrgt P+Q+R
/ E( K! N: L9 Z* [6 y# b( kGutStrgt Q+R+S
9 Z( _4 J6 F4 ^0 V# Q5 c8 t& F) l% X' _+ p
06    Z-Impact
' M- f) H5 Z( n, ?Unlimited GutImpct for 5 sec
, E' h1 P, z8 g! }" Q4 D( L; K- ]GutImpact G+H+I
! I% q" s$ f* e' J, A# A) q# uGutImpact H+I+J8 |% {: a, K( F- o
GutImpact J+K+L+ O, ^. g: x& Z% F

) |# D8 l$ z/ ^( T# r# y; o07    Z-Varibl" b+ }$ i3 r6 K4 k2 M
Unlimited VarSword for 5 sec- q" P# I7 M* u
VarSwrd B+C+D
4 C$ p+ s% g5 j* c+ wVarSwrd C+D+E
3 b: j6 r# @- ]$ C; e% RVarSwrd D+E+F; }$ _' @- g8 p. G- G% e
5 C. S) q* X5 [+ C- ?' R
08    Z-Yoyo 1" v2 s: r: \6 s0 a
Unlimited Yo-Yo for 5 sec7 C+ Y/ F( z+ K6 _
Yo-Yo1 C+D+E
- J/ P+ d& [4 e$ |2 eYo-Yo1 D+E+F
1 v8 D5 t5 b6 N2 gYo-Yo1 E+F+G  {2 |  M- K. f. \# r+ q

$ P/ d+ \. i' K- P5 s0 g09    Z-Yoyo 2
- b; X9 o9 y0 {2 fUnlimited Yo-Yo2 for 5 sec0 h% p6 {/ Y; h1 \9 d
Yo-Yo2 H+I+J
+ A+ D) C8 P$ @Yo-Yo2 I+J+K0 z# F1 p- s* ^0 d9 D4 C
Yo-Yo2 J+K+L
! l2 P3 J( n# S  M) ]0 ~5 e, g- O4 Q' a; b  t
10    Z-Yoyo 3. F9 |1 F& A' j2 i7 J( |! P
Unlimited Yo-Yo3 for 5 sec
/ }" Y) e5 c8 {- S# XYo-Yo3 M+N+O
5 V; p: s6 g- aYo-Yo3 N+O+P( F5 O9 r) }" A8 Z
Yo-Yo3 O+P+Q7 u* L6 C! @+ ?# m" i; c
3 Q) N7 g# K; M9 q, m' h
11    Z-Step 1
; J9 S% D" p4 [  s. c; k* b. Q7 Y! sUnlimited StepSwrd for 5 sec
" _1 o0 v8 l3 R9 j+ _. s+ y+ V! kStepSwrd L+M+N2 S! O- L9 E: S; i4 R* v
StepSwrd M+N+O
1 r" a' z% C  K! ~* x  k8 j1 h2 z) sStepSwrd N+O+P
" U, T; E/ D$ ]! p7 C: k! ]
! ]! s7 C( Y! G/ o6 `8 J! r6 b12    Z-Step 2- Y; `. e" f# W5 I  J
Unlimited StepCros for 5 sec
' |, S5 A6 L8 l" {5 r9 Y6 |StepCros P+Q+R) m, m# E8 Y$ }$ j( w
StepCros Q+R+S" U" v- {7 @% W- [: f# w
StepCros R+S+T, I5 m2 F, s7 I5 l$ v" a
% ?% X6 i2 R  e$ q
13    BubSprd  d' d  {7 d  Z6 k9 `
Attks w/ spreading bubbles!
2 m% X; u) _( u; t  x. Z/ A# I! NBubbler  C+D+E
: L- b. Q) W$ x2 F  YBub-V    D+E+F
, H+ j' Y; H  A" h# V( w7 NBublSide E+F+G- b3 J1 Q* V$ o0 a& C
Bubbler E + Bub-V E + BublSide E: w2 n) {$ `  h& Q" x+ A  }+ r

7 \9 T8 e' M# Q4 z: x14    HeatSprd
6 U# B: @* M+ {3 m: EAttks w/ spreading fireball!5 w6 y* R5 t# g. j! U
HeatShot H+I+J
, W1 k( R! b' Y1 C) h4 dHeat-V   I+J+K
1 c5 s2 g- j9 V% h3 [, t$ [+ F+ \3 A6 @HeatSide J+K+L
+ N$ d, A3 w! A0 I) O; A. o* aHeatShot J + Heat-V J + HeatSide J
9 {  `& ^5 K3 V( e& r1 V
; f! O7 B+ Y" ^5 Q$ c# G8 v5 j15    H-Burst
% {4 A& o9 _) p" n! V  FCreates a giant explosion0 s2 K4 M0 O3 M; I' R( p
Spreader M+N+O/ r1 r* i1 C/ g- d
Spreader N+O+P9 s- F4 F4 a. _. c6 ~( ~
Spreader O+P+Q
4 {4 L# A4 B1 s5 D; l. Y1 {
) ^% W- j' I: Y. I3 j6 Q! y16    LifeSwrd. k1 b% T# X1 u( P1 m
Swings a huge 2×3 sword!
$ M* q: r. ], gSword E + WideSwrd E + LongSwrd E
! E2 r; ?: B* c# V1 D3 HSword L + WideSwrd L + LongSwrd L, t: e( G1 Z/ F1 E) d. [
Sword Y + WideSwrd Y + LongSwrd Y( W' o* K! H4 G8 j# s; k
0 r9 f* _+ N. u! _3 }
17    ElemSwrd
4 k! S& V6 _: p* q& m' p/ kWide swrd contains 4 elemnts& m7 @1 U7 e  L7 ~2 @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( W7 O" G: |* \' ^5 q3 _  u, vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 |/ k' g4 R' X" j3 U
# f! r6 K/ s, J. Y6 }5 V
18    EvilCut1 k1 X  I* X( g: G
Step up 2 & make 4 atacks
# `9 Y9 k2 V! a4 H( }' h: j( iStepSwrd P + HeroSwrd P + StepCros P
; o. A7 {3 u' ^7 K( _- C
8 A% i5 X/ D$ k19    HyperRat
1 v) a. {+ ^% d0 w0 |* zA giant Ratton charges!( Q. s" t; l9 K+ R: w
Ratton1 A + Ratton2 A + Ratton3 A! J! l$ V) L5 ^5 r/ m
Ratton1 C + Ratton2 C + Ratton3 C
; L3 z, _5 Q2 t; E* E$ sRatton1 F + Ratton2 F + Ratton3 F
: F) a- O* `9 \" q8 y" B- r% u. z7 a
20    TimeBom +' D: f- }: b/ k% V" L' s/ f$ B
Sets Time Bomb in enmy area
4 W' T( M) E9 {3 b  r. u: [TimeBomb J+K+L
9 L/ Z6 N; y' D  ~TimeBomb K+L+M" H: m4 u& l! V% _
TimeBomb L+M+N
' p& Y& j1 e/ K4 o2 n( V5 f1 x1 k1 L: c8 ?, Q. e( b, c( ]
21    GelRain
* C# a8 f8 _9 H9 s) NGel steals squares
1 k; s: E1 `8 i) bMetaGel1 B+C+D
4 x  P; s+ m: K, w  |) c8 QMetaGel2 E+F+G+ I+ ^7 ^* l* `
MetaGel3 S+T+U. G4 v3 O6 w" B
6 l4 S9 }# W5 t# h" E; ]5 g
22    EverCrse
! X7 D: W, t' E4 {! j+ ^Shield chases enemies* j$ b' _; Y  P& L$ p1 |
CrsShld1 C + CrsShld2 C + CrsShld3 C  _- T! m8 l& a
CrsShld1 L + CrsShld2 L + CrsShld3 L1 k( k2 g/ Y8 z# b- i* i
  Z# y% e$ l1 ?8 Q0 c8 D& I
23    MomQuake
: P+ B4 P4 j  PAwakens Mother Earth!/ L0 \( U, _2 @3 J! Q5 f6 E& d! K
RockCube * + RockCube * + GodStone S
7 c. A8 w* Q; X/ o3 h, r; K, l: i3 U: w
24    PoisPhar
* e9 g! I' H$ b6 d: r6 i6 H8 mPharaoh generates poison" F5 F" G3 ^4 J- ?# ^/ }
PoisMask A + PoisFace A + Anubis A
* K6 H% {( C, c8 `7 o) p
' m- }* C) b* k& e5 W& ~- v( ]; _0 r( {25    BodyGrd4 I6 G+ M& X! p' C% p
Bodyguard takes out enemies
4 C* n5 B7 h9 J: m, l$ OAntiDmg M + AntiNavi M + Muramasa M
! S7 m( g0 W2 a% l" V2 D
( i% U& I8 i0 l" j2 [26    500Barr5 |$ ^8 Y5 v' A
Barrier absorbs 500HP dmg4 z6 Y" u1 c! x% g) S: ?
Barrier E + Barr100 E + Barr200 E
* \: {% ]; A. N, a' qBarrier R + Barr100 R + Barr200 R
1 f( ~& W8 U0 K1 ]
" K  e! `) k: I27    BigHeart
. p* h6 q" C* x2 P! \; GAttacks, then heals HP!! o& |: C8 L+ P0 h$ ]
HolyPanl R + Recov300 R + Roll R8 h8 a- p; ]2 h
HolyPanl R + Recov300 R + RollV2 R
, C0 F0 b; s5 [7 ^HolyPanl R + Recov300 R + RollV3 R
7 w( \: ~# ]0 p6 W6 X) x) o0 D8 X+ B7 K6 m9 s# S
28    GtsShoot
" t7 n4 P) d: ?, hGutsMan throws MegaMan!
2 e& f( C) A* ~& ]! [3 IGuard * + DashAtk G + GutsMan G
$ w! i* o6 p9 i2 }6 SGuard * + DashAtk G + GutsMan2 G0 P! [% K7 z$ u: a+ w  }* x) V) ^2 f
Guard * + DashAtk G + GutsMan3 G9 {+ v3 ^7 Q" P( G2 @$ J
Guard * + DashAtk G + GutsMan4 G7 t' G6 V" V4 b
  j$ F% P+ H( E+ V1 a, k
29    DeuxHero
* }  Z9 R! [3 d0 [. n! KMegaMan & ProtoMan team up!
9 g/ Q5 w/ P6 }; h: w2 _4 LCustSwrd B + VarSwrd B + ProtoMan B9 O4 ?6 k0 n; o
CustSwrd B + VarSwrd B + ProtoMn2 B8 {7 v/ ^! U& ?3 c
CustSwrd B + VarSwrd B + ProtoMn3 B
; b9 f% l# G) Z; t( ECustSwrd B + VarSwrd B + ProtoMn4 B
4 i; p' M. E2 D5 Y; B/ }( Z' q( x9 f
30    2xHero
- W  N: Y! N; eMegaMan & ProtoMan Dual atk% s7 ]3 o3 _; c" h6 V& @2 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 G1 j2 x. O, }8 Q7 C) aSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ `0 i! _3 N+ d# F: t! G' q, e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) S! L: M% n& [7 }4 H0 ~' C; ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 e/ ^0 B+ P+ f: U
( i* N  V- O: g; z' _
31    PrixPowr
$ t, Z& R. Z0 d" s3 Navis attack at once!
" S# n( T( A! A. R( T  {Team1 * + Team2 * + KingMan5 K
5 f; m5 f, g, T0 rTeam1 * + Team2 * + MistMan5 M
2 ?( I% R! e, Y# E! M& `( M$ ]2 xTeam1 * + Team2 * + BowlMan5 B6 M' C  j( T) p+ B3 j

+ z3 b3 b8 y7 _4 W+ b/ x32    MstrStyl: d4 G" c; Q% P$ a. l8 A
MegaMan unleashes his power
, j0 }$ H1 O# [& S2 K0 wSalamndr * + Fountain * + Bolt * + GaiaBlad *& U) O4 D- E8 P; c; l+ T1 a

0 ~. D1 b1 V' P( @- \. {StdrdChip (Part 1)+ u. P- q% ^9 ?, H5 c. M! P
┌──┬────┬─┬──┬──┬───┬───────────────┐0 F( i; _6 T, ~4 M# t8 ^% Q  R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  r  k: I) F( f: D9 w4 L├──┼────┼─┼──┼──┼───┼───────────────┤" o3 \; @4 X8 f5 `- f; l2 c
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- x- z' V8 Q2 {7 s: f4 J$ f│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 G$ [: E1 O0 h4 ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 S2 j$ Z- A* S- t: E; R  U$ I
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) R0 [% g$ _; J6 ~0 T% X│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# f  `1 i( c$ \& c1 z* u' j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- @4 L% q% U, K4 A- g. o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 @: _% {4 R3 ]1 r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 W( @" M7 F9 Y+ k, e2 h0 p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, ^$ c1 d3 Q8 P7 w* s! ~( l2 R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# T0 u7 d6 D6 F3 N3 Y% e  _
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) F  p. W& {4 h% c& e! c! w7 {5 C
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" ^, l/ r. F7 m: z8 {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 d4 B+ D+ M* ^│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' {, \/ ?1 f% {4 T- p3 c. V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 ], u( C6 B* M
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ f8 o. G: e' i2 N0 i+ O│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ h( {1 K% D- r& T* n  t  \% X│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 E% `0 G; D3 Z# J: L1 Y- O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 o; Y) Y4 r) g) l+ ~8 u1 T! _$ P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* R# E8 V  p  X% n3 G+ s! y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 b  W3 d( d: V4 @9 S$ [; |' o; W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, B, l# e1 E! s2 k0 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# k  a3 j. M& O, {│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' q$ p+ @+ h; Z" a0 X9 |8 e2 g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* P+ b1 S# G- [  x. A8 a$ F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& X, e# ]; |5 E( d" l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 a. g  H8 ^4 [, [& L
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, S: w0 r+ [! {# z: O  g: c9 X1 O( u
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' X/ s% j+ I( f+ d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 C+ x+ ~- g2 c  U1 o% b
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( J# N, k' C6 r$ [9 ^│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 t* [! Y: c" R) Q" y# h% E3 x3 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! U8 Y5 T" ?) S' D, ?  y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- _  z* U0 q! O. Z│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. L- R" h7 S9 q6 f$ J$ o6 h& q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
" B3 N4 M; E6 D/ s0 o' F& N│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) K) b2 w! B$ S& }5 Q6 p
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# H  ]2 @( }% N* N4 L. ?│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 T  ]2 s6 a$ N9 W( {
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 p, a! b8 X3 k  y- I+ z+ p  F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. c& H6 b7 o4 q0 T; w; r$ h│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! Y2 z+ O' S. u  d4 [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 g2 i3 Z7 _: Q, e4 I/ `│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: r3 G+ V1 e1 t3 \* \+ q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │0 V! i. {7 |0 r' Z' |- u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 e8 h6 z5 E! y# G( G+ z( [  J" c
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 H, S9 p: T. v│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& k! q$ v; G6 ~& U/ Y# F% e8 N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% V  g7 p# H( w) g│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 n; w! `3 X1 e
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  E: C- Z+ V; v/ Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 Y1 S7 K! p7 O7 I: @' p; ]
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% c+ S9 K1 a$ Z& Y" g$ l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* j$ ~5 {7 h/ {2 x& c
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- R  e% V8 d) q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% k6 t8 O- M+ ]. i! i
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 O. c0 e- B$ W+ f$ @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' O8 F, v* ?) X2 i* X
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ a7 n3 X" w2 o/ p5 W│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 Z" a/ D0 M& D0 G/ K2 P! O: y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: w8 k" H6 Z8 {1 v9 Z* Y- p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' m! k! p. J: `9 Z/ z$ X2 |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: p( K* S/ O; z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ s0 d6 T" b5 p6 r( B
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 j0 }9 d6 k  H, k
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ {& x: e. Q% l, z2 ?5 h│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │9 I. q' _! @( u* H/ G, ]  x$ A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' d$ G& P$ s) W' M9 [
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 O% N3 p( n$ @- D) k" x5 k/ Z% M
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 a, b% V$ i0 m$ p0 C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 X' T+ b* t% O  [│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( A& h2 _8 j* t& n# S│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( F. a/ u5 a5 J( U" F8 y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 t4 ]7 X0 v0 f# w- Q+ \: ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ f* A  }/ ^2 @2 k+ G│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 a8 n( L4 O2 _+ [" I& b  j' b1 `0 Y: Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 }& H6 g) R' C7 p* @│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 |9 d2 ?& ?8 {( G$ b* [│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │3 ^) o  Z- {( v3 y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 o4 x6 `8 L$ F* h. l% y; O3 ~
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 C9 s+ i6 F/ t9 Q4 F│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! v1 Z( D( w. a
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; J- H/ w: d% @. u
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- g# B. f1 @' ~" X; O│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 h1 R% N/ b7 }* {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 e- v* }2 L. N4 G6 h. s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ X% k0 @- `' f& e9 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% W  P6 }. b; K& Y3 Q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ M- F) s/ G% b  f/ Y& T5 M6 O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 d% m/ T4 F2 B* E7 S# H+ z* l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! A/ @# t4 S8 t* r" L9 S4 I
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 {8 @1 s6 g5 {9 S7 l& `3 K& \5 U│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 N6 }1 u# @0 V2 a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 e* F& S- B0 @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 u* L5 Y3 V0 D( n8 N7 t# ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 h8 Y- {, c' b: O│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 \# I. d' p8 g% @- x│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  G: z" i4 R6 T* z+ J1 r; W6 y  ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; n" |% \/ N( J8 V$ S1 l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# Q5 P7 a; `: V' T+ p└──┴────┴─┴──┴──┴───┴───────────────┘- l; w6 M- d. o, d* y% b/ x9 p
6 J# t% T2 V* g! z
StdrdChip (Part 2); x; {3 V" n' }: j' O4 i9 h
┌──┬────┬─┬──┬──┬───┬───────────────┐" k# Y) ~( M2 I9 Y7 h5 B
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% k9 l" E& D! b, z├──┼────┼─┼──┼──┼───┼───────────────┤# Y1 a" t$ |2 C1 c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 E- [" v; x: n- w! `! @
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 x; k" p/ K8 U! ?/ _: w1 y. H9 r) n
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 T1 q+ o% N- W& A0 z9 F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* }3 Z6 m* a5 C- v2 K
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# r8 p8 k2 Z1 t$ X/ T; f( W  O( V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& d, m! \, s& Z/ `$ {4 R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, `0 u. Q7 @; I5 g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% I" e: k. L7 j+ ~3 c! L│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; ]- e6 c) r0 |( F│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ A( `  c* G( s" g7 F! O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 V* o% h1 ], c2 g: s' D. @
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* t8 l3 g) \% F% w# i6 s7 w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* X0 J7 j$ t1 V- \& I# N
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, U0 f2 ^4 Z: O+ e' G; K9 H) ?│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* Y% N8 b% a( l- ^7 ?* \
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 J+ Q8 K" U  ]3 L- G+ r$ ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& v: }) s$ t8 x; E6 ]9 N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) i! |9 E; e/ T/ K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 h' g: ?% Q. x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ ~6 `- c$ z* K' g- J6 }; T+ k3 N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# ]- S" x. z9 ~) N. K3 b  N. `│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 K- x( t( I; e$ F9 I
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 P  ?* V; N. H3 H1 w5 t* F
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) x$ I9 o: P( k. Q& t4 J
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │4 ~) f0 c+ m. _, F7 U2 l7 `8 `4 J
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ w$ ~( c9 [9 b7 g- s5 Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 y2 q5 @& w$ s, U8 a! P0 I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  l: o& Z" e1 g, r1 }' b- c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ e3 O& P8 x/ I8 B: e4 ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" t/ E* q) J: i, l& C% v+ c│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! V5 l+ [. h% E! [# ~" t2 f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
5 r! D' D% S: T* Z' E% X│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* C) e* [) [6 T2 N; h- M0 z1 T│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) j9 ]7 K1 a9 g: F, b0 ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ B' I; @. k" D) B% G
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 [- A3 o3 a2 n2 T7 a* P
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" C' |3 L7 N3 ^2 X0 B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 e3 F* C1 J( b! O, F) j/ S5 o│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" \! }) O) d% c" ^) E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 n, W4 H* g8 p/ |/ w% C
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 ^, s0 E9 M4 o& V2 V( K* w6 D│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* c8 w# T6 k+ D$ A- d3 }( |2 n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! p; t+ G. ^9 l' ]% ?2 j4 q  s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 M" B5 v4 Q  Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 m# m- Z- S2 d+ Z) o) x│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, O1 \4 P: |- n* x% J; g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ H7 m. _& W. i( d. I5 I) i
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 X4 y' _0 f( o7 ^% m* W; w# h
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* \, R' R) J5 G8 d( q
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; z8 c( }" C9 V* n│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 ]& M  v; K: U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 T" t* s4 @3 Q5 p+ ?1 t1 x│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 S! e7 h. j1 i- t( V
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' S4 s  A+ p: n9 {; g; }│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" K, `# Y# o  U3 ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! f9 s  |: m$ U" B- X) D7 c│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 ]' d: {0 Z) a. J3 [) W│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, q8 g9 `7 z, s$ n1 N- D. e# D│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' C5 T1 ]: y4 Y# H# b│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 R0 G9 j  @1 H; A9 g( p│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( b' B+ A& W& L4 b; J2 F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 \6 R. I# B5 U2 @. v* k; ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) o% Z3 W+ G8 g/ [; l$ m: Y, f
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 T* @2 L7 v% R; S8 H$ k) S$ \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' N0 W, M' M! v  f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" g1 ?$ d5 ]: f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 C$ _, A" j8 ~1 x/ {9 K( ?* @3 I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 G2 c' r# w7 h+ J8 h│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 Y5 x/ A* v7 t; c  L& e, Q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 b! M. p3 K  H* i6 {  I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! D; `+ ^. {% B* @
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( n% N4 u( R* W7 t. ?: X% J
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: K* k& j7 q3 L1 b( D# [! f│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 I2 B8 U! }+ ~│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; H; T5 {1 J' {  m# R
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  y+ M3 H) B( z' q, i$ H$ m  [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  u# r+ R0 R/ v1 F1 k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 D4 k$ T5 \! u2 |( }│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& B; D3 R: y0 E5 \- c3 r5 Q│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; T6 O9 |, l" e* D- m8 u# ]; v0 A0 Y2 Q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# n6 H) E' U" @- R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; I' M& i6 K4 j0 y  N) p/ _
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( ~$ U6 g' g: W5 I; h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ i" L  E: E% ^" B" e  L│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) B8 B. w% J" x; g" C, f│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  O. z( N2 g. @
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, r) @- a& `; O* }/ U. D; L; M& C│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* }  D3 w1 n! n4 w; Y- z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% O" X$ U, x7 H( k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 q. V9 p, p6 J' f3 Z9 Y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# a/ h6 `. [* c6 ]$ I│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 i( l2 {9 {& }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# B3 A6 p, Z9 C, ?1 v│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 {$ s  z/ E/ B4 Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: |3 _6 ]+ j; _7 u  g  h  k│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# ?" `" f9 F1 U8 \1 z- F
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) r) r# Q+ s& ~! o/ A& u3 M8 y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 I$ [$ O1 @& k" N' @6 K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: |- g0 q: }0 }# }( ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; ?5 F& ^& p  t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 D# c; Z# t7 X8 R7 {: q" y└──┴────┴─┴──┴──┴───┴───────────────┘3 t2 x2 }$ D' u4 i# X/ S4 [- z

) J) Y& o3 O: N  W( B+ [8 g: c  z$ I5 U) P6 |7 r
Mega Chip
  e* B+ F. x! y- S$ `┌──┬─────┬─┬──┬──┬───┬───────────────┐) T0 W, b# ?. d$ n; d* q, [3 I, I+ H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# m7 C+ J2 K! Y! R3 e9 @( ]├──┼─────┼─┼──┼──┼───┼───────────────┤
7 M/ t# p$ \! I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  k1 \9 y, N. |* b- `
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* G: U8 A" G* F; `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# g: d! ?% u( f/ @, L7 G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 ^& _( A/ ]# h# d1 k, k
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. a+ a; C5 ^# t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& R* T2 ^3 Q2 K, r% B& S) w4 f│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' T9 o9 C, d; {+ M│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: ^+ v+ \% O6 O, W$ \8 r
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. @; L$ `' s1 g7 C4 ?1 \" f( q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 `- z; i; W/ _" N# e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ ~" q. M) {, a4 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 b* v3 D: X* V
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( J: O0 O' a/ u) [2 o$ @│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& d7 @# o& X# v/ K0 i% N+ n
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 X% x4 z! |+ @) Z( Q: B│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 Q( Q: ]! Y+ D3 V4 D8 }- x2 B' ]
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! Y3 ?2 R) G! N' M│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% R$ N# _4 R$ i0 u0 d; l' `, ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- D' i* D, B. v$ N6 I2 j
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ V7 x' R5 F' z4 Y" E, Y, O│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- C& R7 h! ]+ x│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, R0 b% [5 i! X  W: [% D$ e
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* k3 S5 c5 q) K2 ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 `1 [. Q4 L) z& m
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 C! t) S8 a8 h9 R2 `4 H0 e3 y; K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) o! ?3 G2 ]  ~
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ c0 n' \' k2 _5 G- b% U7 F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 j7 N- u5 {  |! `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ Q2 P8 Z, k& O3 b
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ t9 i& A3 n" r5 N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ w* D8 y. _& y1 a) i; ^6 m│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* z/ B5 n9 y7 U* O│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 d- N. P$ {0 I9 L: G" ]& |
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ i1 d- N( j" u: D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( e* P. z. l2 J# P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 W) `' @* g4 w& h- S$ p- j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( @0 h) e2 F1 [! Q; G1 K, w  P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) t: {% \5 @6 A2 I) Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  \" [$ ~) i* H+ I7 A, e! I│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 J% S. b' i2 S│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 o" j5 S5 u2 S; r+ B0 ~$ l│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" q1 a1 s% k2 u4 U- |. }9 M9 `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' \. S$ ~8 `  X5 f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 Y( h- K* u/ u6 i" ?" }, O3 L, |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, d  _2 M' G* F& Z* P! X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 S( w1 s  N- x* {: a9 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 n* u! j: N$ j4 H$ Y8 U1 z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 k* [  @& T+ n: F2 H
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! r! D/ m  F/ ]0 K& ?
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" L. }5 K; R) p& Q! A4 A" ]6 b( n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 N" y, v% g6 o1 d% }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 L) k$ ~  v0 c" y* u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) y3 }3 ]6 G6 ~% a. e│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* o# g+ V0 I' A( }3 D% ~; U9 V+ {1 i/ P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; z, T: `  k( i2 i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; K+ C% g) |, x$ d2 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. w9 \! C, _" \/ X2 Y! D+ k# N  T│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 l* D: o; p0 u. l1 V8 c│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% Y) ~3 F( d6 K/ `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- {+ l4 [( k4 f$ B% F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 f  d  b3 p3 t! n
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) T" ]1 s3 f/ u) T& X│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% i) p7 J7 Z+ ?8 t6 z+ D│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# S' ]. ]$ }# ]1 n8 y; H+ b│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ R* M; F) a% R( G
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 C: H" |4 l! q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 y7 J# Q+ i) c3 F2 M; X6 G+ v6 Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  i5 r6 P' m7 N. [! F: R│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! c- M' F* j0 q% C/ q' L4 V. j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 N" i( j' p& R+ P4 o. O1 G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 q; g+ ~; G$ S# J! }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' q, K% {3 X$ [3 n1 R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% }( }1 U2 n9 D7 y* J/ |. Q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% u/ N. W  J3 b
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' X4 J7 Q8 ^2 F  S5 R│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" j& G, J8 n# t# m5 `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& Z. u% G* O! q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% B8 x, Z( ^, e0 |) o
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  {* A; y8 R" F3 T9 R( S8 D  U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& g* @# f) N( r  }│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 b* U/ K4 W! J& E/ k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% H: n! @5 T& t: F│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& m' C( l. M/ @) \│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& w5 C3 K; M. M9 G- {3 b│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ }( v, w+ `1 ^) V└──┴─────┴─┴──┴──┴───┴───────────────┘
% ~. g# _  M  \' P. S
) z. D$ L/ Q: ~. y
+ O3 T! D; O5 OGigaChip (蓝版). `& A7 o' z' H  X6 V+ b$ P+ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ?$ h, S6 u# \1 f$ i- K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( s# P, A* D* J1 e5 l├──┼─────┼─┼──┼──┼───┼───────────────┤
# f! `' l$ n+ {│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* b  A7 w/ l6 |  A│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. r2 X% x, b: M. Q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 [2 U: p* _1 @' o" i
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 _$ l. s1 x5 R! U' H
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 c: N# A" D' b9 J3 `6 U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ B" |; ^" ?1 r$ `2 Y  Z│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 w% S# v7 o% |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: `* `- Y4 d% c' z$ S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  Z& @# L$ ^$ m6 w5 q1 z* j5 i  S# S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 E$ a- }  g0 a2 \# ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ t2 K6 R) X/ b" Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ u& I: X- K% Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 K# Y0 E2 D0 D! b2 E, _! [3 y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  I) K' [/ m. L. |2 u) L: _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ c6 w" N: l2 _3 E1 {- o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! j2 R! Y+ i6 i+ K4 V" l$ K│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% Y, B7 o2 r% D7 P6 k$ ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ v# T$ {, q2 F" u; }+ l5 X│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 s( B9 o5 }6 z% u: o│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& M/ \- X* n& D) U  \- l└──┴─────┴─┴──┴──┴───┴───────────────┘
& p. m9 n/ a* c1 G& O# ], z8 k+ R" ~: |- q6 M
GigaChip (白版)(只列出与蓝版不一样的Chips), a9 O" t. i6 E9 Q( A/ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Z( _# ^9 w4 E7 h2 c: W" X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- T% s. A3 a8 G, S2 h; ~├──┼─────┼─┼──┼──┼───┼───────────────┤
- e/ q. {8 k/ A' e/ J2 P│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; a7 p5 ]0 I/ l0 b$ k/ L2 ~* R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 X& W4 C/ f* |% j; R/ j& N1 |│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │( X/ H- P9 r+ x0 T. L1 g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# b6 s  n( o8 x7 E5 A/ `5 Q& I, S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 n& r0 ?8 K8 Z4 I! K6 F" AMegaman EXE 3 蓝+白 Standard 级别的 Chips:! U1 W. {* D1 Y( w9 M! P1 Y

4 V( A2 M, l" H0010020030040050068 h2 X+ C- g9 \$ [
007008009010011012- W/ n0 @1 g" E% b, e2 Q
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- p1 R$ `6 d7 C
3 Z+ l2 Y7 m/ a7 Q8 s7 g% U019020021022023024
: B. e) D( ]( I* a0250260270280290301 d8 m4 @5 p* I  S: g5 @7 h
031032033034035036
7 K& e) I  J# [' a+ I  ]8 K& u1 R# \
: }) z% p; C. k# ~6 a[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( y( m4 m  d1 Y* h' i5 }- f( D% s, F! ~6 h$ q  ^. |$ F$ }4 t) M# F4 X
037038039040041042$ ]  Y( k  y& Z% I; ?# |
043044045046047048
) a5 b9 L+ y, b' s/ M: S049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, p, s9 f/ K! d& d; w  g6 G% }5 T& @5 ]5 s* x
055056057058059060
+ Z1 M, ~8 M/ r0 V! R$ Y( ~061062063064065066' c, m; n7 _' n
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ B( J$ t3 Q* A1 I
+ [+ t2 F4 ]8 }
073074075076077078- h1 W3 Q" R  A% q8 m0 M  }
079080081082083084  A0 t8 \( D; K, `1 v- |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O" d% S/ z- ~, [& X9 b
0 }. }1 t# I1 {
091092093094095096% {9 q- S7 P% N5 J- W
097098099100101102
1 F& D. j& P% u! V% p103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) f2 B$ T2 V/ k! ^

7 d$ S6 q- h; v3 ?109110111112113114
$ I3 ~/ l" d  D; }2 g) H  P7 t115116117118119120! z' D: w8 J$ O+ E7 {; `/ @" z0 o( H1 q8 G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 _2 i+ Z+ Y+ X: k0 b' w
+ Z7 F# ^, ~0 S: @% \
127128129130131132$ n# \/ r; T  C) X! Q9 n
133134135136137138
0 J! L& h5 n8 X. w+ `4 S139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 [* \3 o4 W  w' @9 l' c
8 M/ Z3 p$ P; ~* [9 `
1451461471481491504 |. g- g6 ~$ M/ Z$ E
151152153154155156
5 a4 }  q9 P* a: {: z4 e157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 m9 O) K2 B, l' x, |/ O
, N( u. D( ]8 H. h+ |$ L; P163164165166167168
) u, a9 D8 Q. B, {8 F" P2 t- ^169170171172173174
% p2 k! l1 g. U  ?# z7 S175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: F8 W# r5 G( D  X+ Q1 a/ w( [

( G& J9 _/ {9 Y6 J181182183184185186
# k3 w, a" D& ]+ y; H5 B1871881891901911929 p- k/ y  M- X
1931941951961971982 z6 x" J$ v1 A! \& F) B
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 a$ X1 I- ?1 t0 o( g$ a% v  s
2 ~0 ~2 n; n& v: d
001002003004005006
: e2 b$ z/ }, O0 P5 T0070080090100110122 U1 M7 J$ J! v8 ~5 t
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- T& u  }, m/ y. U5 e: W) I/ R, P( P

( a' k. q" e& [9 c019020021022023024
( Y' n9 a& n0 \: N+ }' }$ p$ q. k025026027028029030
4 l; o4 q0 h0 o6 @$ R1 h% s9 N* S! J031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! c- O- M! ^. z; R7 d
+ i: I' b! _# s$ G0 m) O; M037038039040041042* X& I" l& c( {+ }! [2 K2 C2 a) ?
043044045046047048; H: w. K! q% e+ l: a
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% \& L, @; n3 G2 C# X
9 V$ j, H4 o5 r
055056057058059060, }* i# B/ O2 t4 Z, l
061062063064065066
+ H0 U$ u  v9 |& B3 r/ [067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 u" ]( @! Q$ b0 x! \; v! G
% P& X6 w7 |+ T
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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