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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
- R5 q& ^! M6 R  W; Y2 _/ j■ ●■    http://www.NewWise.com + ^7 C! D% \2 Q/ @
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 n8 E1 \5 k3 q, ~- |& O6 b* h/ w" X7 \3 y2 i( k, K4 r
           洛克人 EXE 3 Blue 卡片组合, B6 E; {+ {4 s: t1 G

5 y+ F+ m; ~3 L* H
- D; F4 `% a- L7 d0 s. J+ i3 |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* k3 O# A- q& x0 Q' u
大家要看日文版的P.A.或详细攻略,点击这里吧!

; h) r5 P# m5 r' C- ?/ l0 V/ v====================
# F2 N9 Y, ]$ F7 a) T4 M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * S% i8 v% B2 d; w) U8 K
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以下内容格式如下:- K* z$ d  W! V+ p- f: m. c) U
+ n# ~/ [5 O  J1 j
编号    名称. t. h; r% |7 n- U+ z$ H1 G1 g
说明) H, i3 I6 |6 _4 e
组合方法
. n6 r+ J. U' b7 k6 O---------------------------------  D0 E# U6 N# o0 o2 J7 U/ n
01    Z-Connon 16 s7 i6 F4 F, m+ ~1 x2 b; p
Unlimited Cannon for 5 sec# l+ @  _7 |, B8 G
Cannon A+B+C/ D. @9 P8 U. d2 Q$ l: J& Y- h' _
Cannon B+C+D0 g0 ~% o# f8 h' t- |1 \
Cannon C+D+E( w& }  d: e8 H6 k4 e3 F9 u

3 T* v5 i' w3 ?7 m6 ^7 Q02    Z-Connon 2- Q" J1 ~6 O! H; h
Unlimited HiCannon for 5 sec( z- e$ O2 O( f) [6 W
HiCannon H+I+J( {% [/ B' C' y
HiCannon I+J+K* O; ~8 o. U+ H2 E  n
HiCannon J+K+L
9 C9 s! Q( E) h, h
! d9 ?) `$ }6 c2 p03    Z-Connon 3
) E5 O0 q/ [, N6 B2 hUnlimited MegaCannon for 5 sec, X! y$ T6 f$ j  W
M-Cannon O+P+Q
* Y. Z$ K" L: A3 b9 sM-Cannon P+Q+R
* ?, t9 f0 W2 A! B8 UM-Cannon Q+R+S
& t. b& j, P0 @& l  V# p7 w6 J& p6 T5 f  V" b4 E
04    Z-Punch; A5 C3 T* m4 s! ?) J
Unlimited GutPunch for 5 sec
! m8 [  j9 L4 W& I2 V2 w+ X/ jGutPunch B+C+D5 i7 i3 M) n- a  D8 I
GutPunch C+D+E
! M+ N1 z. @; H. d; D8 ZGutPunch D+E+F
2 c3 V; |; C) R, b, f2 o$ J
' V0 }0 O8 o" J) e2 k0 {* w0 B05    Z-Strght
1 V& z5 i* e9 _; i" {Unlimited GutStrgt for 5 sec, s; T% D1 t+ U3 n- u$ o) Q/ w
GutStrgt O+P+Q6 ~7 {7 y, d9 B- k
GutStrgt P+Q+R. D4 C$ `( q' u9 |$ n
GutStrgt Q+R+S- C% n1 h4 ~( _2 }
' u- w3 ^: P" v  t
06    Z-Impact3 M. r# ~. u# b* l2 y
Unlimited GutImpct for 5 sec
/ i/ e6 X$ O7 F5 R; H& D2 ZGutImpact G+H+I
+ V8 \' ^4 p5 i: Y8 RGutImpact H+I+J$ j& J: s: r' y+ J0 U6 L
GutImpact J+K+L
; F$ o/ P) O* y- }
) A+ X+ g* G7 v07    Z-Varibl- [5 C  y7 |  T5 V$ ~: i0 \+ Q4 |
Unlimited VarSword for 5 sec$ {5 m7 Z' [- O# l! v
VarSwrd B+C+D
  k# P- Q: O4 v4 i: KVarSwrd C+D+E
$ O# [- J7 [- E! a: CVarSwrd D+E+F
- [6 c" H( l) W' d; Z
3 G' x, r! t$ R/ e8 T: `08    Z-Yoyo 1
1 T$ m; h# y; E/ F( m* ~Unlimited Yo-Yo for 5 sec
* l2 ?6 c% e' g; }5 V  A4 h! WYo-Yo1 C+D+E
8 r$ d0 V1 J5 w: y3 d, OYo-Yo1 D+E+F
) n4 o2 |* e6 w. b; VYo-Yo1 E+F+G7 d0 R# u% U+ e' ~) u% b3 i

3 q  u4 W4 O: k' X% q+ Z09    Z-Yoyo 2
( i' i1 ]7 @; K1 u0 M* Y. GUnlimited Yo-Yo2 for 5 sec
1 r. V5 x! B, [. Z0 hYo-Yo2 H+I+J9 R  \5 k1 O, T( M0 ^1 d+ G
Yo-Yo2 I+J+K
1 G! B# G0 }! t% qYo-Yo2 J+K+L  |. |/ L' @6 z! p
2 L+ A/ _; e- e' D$ Z( d9 Y
10    Z-Yoyo 3
$ ?6 y0 v% b2 {7 _5 d( s. E! UUnlimited Yo-Yo3 for 5 sec
; j* a7 t" D. UYo-Yo3 M+N+O5 ^# @# L4 ^# Z3 V
Yo-Yo3 N+O+P2 m3 }* U9 p5 ?+ _1 }
Yo-Yo3 O+P+Q1 J) D8 v/ H" ^' w

9 c5 H4 M( O( P8 f11    Z-Step 1
( H: v. ]9 F+ {/ k5 YUnlimited StepSwrd for 5 sec9 ?3 ]! Q. k# c% Y1 ]+ }
StepSwrd L+M+N
. G) b; X# ~0 p% [+ EStepSwrd M+N+O
- Y3 C3 S/ t4 ]2 PStepSwrd N+O+P5 f" @/ {# `/ j5 e  P. p
, Q- p' |- t* F" J2 p% T/ d- `
12    Z-Step 2
, T0 O4 b# Y/ W' Z" |. fUnlimited StepCros for 5 sec9 h  i! Z( F& b
StepCros P+Q+R. c; V  [5 u$ R8 T7 V# f7 G
StepCros Q+R+S
; D6 E# J# ]2 C- u$ V& SStepCros R+S+T' D* X7 f3 g: x0 e4 q' T

0 Q' J! \9 Z3 H9 _/ _1 M' U' h* p13    BubSprd
9 R3 K4 V7 ?3 O) D  t% HAttks w/ spreading bubbles!
7 g' [6 N* D* z) nBubbler  C+D+E1 C* W7 d6 K, J' e+ }) n4 e
Bub-V    D+E+F
5 z& S& k, L9 t7 {  _& O/ k; GBublSide E+F+G+ x( s+ m* y; E" j" P3 a
Bubbler E + Bub-V E + BublSide E
2 c/ E' A# b% |6 \; M! @( t4 a
* v+ Z( O* Y9 B% v14    HeatSprd
  Q- u4 s2 w' v" a0 q; w: PAttks w/ spreading fireball!
: `6 N; n: _% I; ^7 H/ zHeatShot H+I+J
! g& w: l0 ?6 U7 AHeat-V   I+J+K
* ?- r% {) w2 r( T0 I; wHeatSide J+K+L" n& J8 n& ~! C" B  T
HeatShot J + Heat-V J + HeatSide J
6 d4 f7 R$ a2 L7 G& k, H7 c$ n/ A
0 q; b7 _$ H5 U8 e0 B* [% j15    H-Burst9 `& R4 C7 S& z) g! g8 p5 Y
Creates a giant explosion0 J, |8 J$ R! i" P1 b: {  N+ Y
Spreader M+N+O
: z# K4 y% {) N; {1 G5 x6 h% Y" T. J' pSpreader N+O+P+ x! i, m' y. s1 d8 s* D6 h1 p
Spreader O+P+Q9 ]( f4 `  K" R2 L  k$ d  H

: m/ F, ]$ N; Y5 j* }  q5 g16    LifeSwrd
8 K+ s0 B% F2 k( C, `* vSwings a huge 2×3 sword!
; U$ ?. R9 a5 r9 H. l5 k" ]" O) BSword E + WideSwrd E + LongSwrd E: w/ l! t) \. ?6 a) a
Sword L + WideSwrd L + LongSwrd L
( d+ Q/ t: x5 Z0 X! P3 BSword Y + WideSwrd Y + LongSwrd Y: {. F9 l/ V6 K
; R' u) F! d1 P0 y, Y
17    ElemSwrd/ r' G6 L" y1 P/ C/ U  P8 u- {
Wide swrd contains 4 elemnts7 |) T3 D) ]2 W+ d) X" O( B! p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 c* j- a1 W7 N$ k9 W1 x5 BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 W- O; }. C$ t
# f  @' f8 ]5 e5 {$ {& }18    EvilCut1 d- `6 @% e5 T) C  u
Step up 2 & make 4 atacks- W4 q8 |' |" j( ^% R0 O, N
StepSwrd P + HeroSwrd P + StepCros P2 i3 q; v( A& C  g
2 j8 J4 U0 z: p! o5 e: ~$ r
19    HyperRat- ?% h7 @% ]7 }, t8 R
A giant Ratton charges!
! J9 W7 b0 O7 X* L5 Q( t0 ^Ratton1 A + Ratton2 A + Ratton3 A# @+ U3 }3 I0 [% P( `) A
Ratton1 C + Ratton2 C + Ratton3 C: h* \# ~* Y& e7 P
Ratton1 F + Ratton2 F + Ratton3 F- k) e* n: F. E& q( |, H
- V  x( c! _7 h$ n: ]3 B) H
20    TimeBom +
: q- _( H. ~) l& p" S+ ?Sets Time Bomb in enmy area
2 S3 |9 e9 i0 E. ITimeBomb J+K+L& Y* t) t5 X/ C7 ^# p" @) D
TimeBomb K+L+M  k5 R: P, X9 r
TimeBomb L+M+N  t+ N' w1 x: V

/ D: F+ w8 G. i( A/ V. Y5 p* ?21    GelRain2 P7 O/ M' g/ h" x+ \
Gel steals squares1 n6 c4 E$ J( q" V
MetaGel1 B+C+D
* `( o$ I5 b) T5 _4 _: Y0 WMetaGel2 E+F+G
1 x3 b- t  o6 q* s9 n% j' z0 n% MMetaGel3 S+T+U# n9 I* \4 t8 Y, h9 t$ S' ?
3 c. ^- o' M, h( q
22    EverCrse, K* a6 I9 N. C$ L- G0 b
Shield chases enemies3 y' ^% Q2 ^# z' h
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 h6 _" \! Y8 i2 I) r4 B# |$ u& iCrsShld1 L + CrsShld2 L + CrsShld3 L
% b( Z4 C7 S9 y# z( l5 x# j
, S; x3 N* z( m! c: s3 z3 r3 l23    MomQuake
; t) D$ `+ K# T1 p2 u! CAwakens Mother Earth!
0 g# Y( Z1 F+ W: hRockCube * + RockCube * + GodStone S6 e4 ?4 E' s& x  O2 E

) d% I8 Z4 [; I24    PoisPhar
0 [" v$ ?* ]: {5 zPharaoh generates poison& J' D3 P% D5 m$ n  X! B. Z) D" w
PoisMask A + PoisFace A + Anubis A
  K; P. q% b. M1 h% F3 R- Q, h  g" v, v
25    BodyGrd1 g- w! x: B" W/ x+ H( V& T
Bodyguard takes out enemies. _7 s1 n' j1 ^: l( F
AntiDmg M + AntiNavi M + Muramasa M
- j  J$ W! h# h7 k: H
, f/ D6 w. \8 X) q. h; y26    500Barr6 z& n, O5 v; J3 i8 \
Barrier absorbs 500HP dmg$ p5 ^# [. \1 }4 y9 j4 E
Barrier E + Barr100 E + Barr200 E3 d) R. f0 v! Q' p& h
Barrier R + Barr100 R + Barr200 R: b( w7 c8 F  R) {/ i$ H
; O6 u8 Y5 Z6 a6 }" q/ K
27    BigHeart
4 D+ w; ^. k8 qAttacks, then heals HP!# T+ N6 S( x3 T: D
HolyPanl R + Recov300 R + Roll R
) Z( h% T) ^3 E# j) qHolyPanl R + Recov300 R + RollV2 R- J: O2 S% I" u  `$ [
HolyPanl R + Recov300 R + RollV3 R
8 k; [3 u1 I$ p+ t) j  X9 |' W7 w) Q) I$ a9 y; V# W: n- O
28    GtsShoot$ j# o; V9 @& S5 O% g, U, L
GutsMan throws MegaMan!
( n6 Z8 ~, H  f, E6 h; I4 n0 J9 lGuard * + DashAtk G + GutsMan G
9 z! |4 A4 v: m5 g, d( z) f7 lGuard * + DashAtk G + GutsMan2 G
- f- O4 j0 O! N1 x3 m; n7 `Guard * + DashAtk G + GutsMan3 G
" R( o0 P2 W+ w* TGuard * + DashAtk G + GutsMan4 G# ^' T6 `/ L  K1 L& z. l0 K2 X
- G2 a; |! E6 q$ L: L' ?
29    DeuxHero: d2 p( P* ]& z7 P: ^2 N
MegaMan & ProtoMan team up!
8 U- x* B& w$ t2 ?( Q7 N( W1 v7 X4 @CustSwrd B + VarSwrd B + ProtoMan B0 [5 v9 S7 r: K* P, _
CustSwrd B + VarSwrd B + ProtoMn2 B9 b  u6 G: b" E+ |  k; G9 ?$ ~8 s" j
CustSwrd B + VarSwrd B + ProtoMn3 B4 m5 s5 g% F7 s
CustSwrd B + VarSwrd B + ProtoMn4 B3 x. D- n1 X) L; i
7 }8 ~% P; y" F8 E  j$ o
30    2xHero: M- I% l  ?- Q) w0 E
MegaMan & ProtoMan Dual atk
3 R  E& r+ b/ L( \+ Z+ z3 W5 oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ D8 `3 l7 W5 ^1 e8 a0 Y1 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# `6 f4 i! y; v1 Z" \6 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ c; R1 z. e0 _+ T0 |. U0 J) X- i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* E4 y2 T4 |3 b& k! e8 ~: W6 {/ Q" w" w" A: t- j0 e
31    PrixPowr3 F& L6 Q+ e  r. E
3 Navis attack at once!) q9 A7 `. q5 h4 w
Team1 * + Team2 * + KingMan5 K; [1 Y9 m- F' }& l4 Y
Team1 * + Team2 * + MistMan5 M
: I+ G2 b6 m% I+ ]8 b: h' cTeam1 * + Team2 * + BowlMan5 B
& p7 ]3 E2 N- U5 l& r+ o. A5 `
  \* i/ l1 ]3 V! v$ {) R32    MstrStyl
& i- E* w: }; B- Z6 a. G8 SMegaMan unleashes his power
5 u: J. x; M  ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
( @) H; I1 d0 F" W1 J; L8 L  G! V  |  k8 P) z% [
StdrdChip (Part 1)
" p) P% f0 K" m1 d; V┌──┬────┬─┬──┬──┬───┬───────────────┐
% x& P+ |0 [  s( @│编号│名称  │MB│攻击│属性│稀有度│说明             │( ~# Z1 R) Z5 `* }% j+ e+ ~2 \
├──┼────┼─┼──┼──┼───┼───────────────┤! c- Y' _* b' I& ~
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 R7 c4 d, i  O) w0 W- c2 t* E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 ?+ O6 f9 {1 B+ u! q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- q. b( _" w  P( R4 L/ D4 ^: |+ ?│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, ]% S$ @4 S+ L( S: H. z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ ]0 |, b2 {. T8 O' J
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 ^- X% z; R0 [( g  n/ f0 D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 e4 d' _( J) C3 a& ^( m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, U) x* @: y. p# K, L/ l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" L- o. E1 g) G6 _2 j
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: x. b/ z7 K& t4 C) ^5 M│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) a0 X1 D) d! H" e1 @7 Y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 o1 f7 q( p" P+ b& B/ }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  A8 j$ t" A9 ]8 |  H- Q7 H; v6 @│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* k! u+ b9 k( S: `│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 {8 D1 A6 }3 E9 P- N- M# ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* o1 N; d2 M2 i1 v
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ Q) }5 ~4 q# K- M3 j& z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 q& X& u3 \! r9 K+ P' z! o( \6 W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' M; \/ q1 H" u) N$ J- X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: I6 U  c& B. C! e! l* `3 w; v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" C. x7 Z8 Y; H, Q' k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" w; j6 [  P  ]: u│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( V: q% F# ~$ r' K; ]2 ?│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: |! e$ [% W5 c│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* V! K: J' d, V
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ C9 ?- P' U! _6 f' A1 F│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: b0 O$ z2 L# }$ l" Z4 R/ g- h5 u, c
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │% @+ K( \4 q% E4 z9 ?, T1 \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) @" q6 S6 ]0 b2 J3 n4 ^4 W/ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: E. E: P) m8 ^6 s3 \/ {- d
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: C1 @( E$ D2 Q9 }* c3 d
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 P! z& _6 Y; z; W! k
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 |7 a! v0 U4 F8 D. G
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" y/ l* |; H$ D( x│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# A' s7 W& v7 {+ A4 S$ A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 Y+ v' z; g! |│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 n$ I! m3 r: B  k) @8 L0 y/ }│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& c$ O$ s& Y8 G8 U9 M% c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) q7 G. q3 ^& h/ g/ A8 N
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- t# j6 P9 B% p2 }, M7 l# r' L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 ?; C" o: E5 W# N7 |5 J- J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! x7 [7 f. z+ A0 \5 l
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ e* n8 a6 j; ^, I9 z1 p9 d│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ r4 ~. j5 h- N4 S& ?6 b│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- ]* {" l- q5 W$ E8 p
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 d" Q7 x! C. ^, s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( S, h) E% f9 Q! [  J. w" q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 o5 w* J' }9 _5 E! E+ D  E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ H. T+ _* L  w4 K/ y: Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ ]  W. p* w# A8 i# c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" g  r9 D( ~: P; D/ q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ n% K1 g9 l' I# X, E' n3 T* x
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, e9 J1 W1 X! N- V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% m7 S# B+ X$ e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" o, _% J# e) ?7 ?# \  t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: I3 s/ L  D0 j% x% }+ _! h" U/ w& \│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 E$ U) t5 W: A3 k& d, o) P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 h7 o' \" G0 U4 j& V& H8 z5 L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% U& h* l* ~3 F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# d& g* r8 n$ C7 V1 |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 S1 A- ~' [$ l4 k$ a! `
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: r. @. U3 h2 s2 e' y- S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, V4 T! Q; t. k/ k& I+ v, {│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │3 K( H  T% @7 {& r
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' b2 J1 ?3 W) J( t5 j- Q9 _0 W- s6 p- L│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! c: z/ Q% l* ~│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; J2 o3 x0 E" Q: b  \" O│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 i1 h$ f9 c' D) y6 G, ~2 X0 J7 J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; A3 J5 [/ p0 F2 S
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; I$ s4 l' @! p. g3 l9 Z$ `4 W│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ a& _  {( y. D│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 T' a$ l- _7 |
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) e$ V  l- B; E3 |% ^│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 x5 }8 N# x/ K1 u2 v6 I+ i" n- y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. V* ]! y& \3 p, L+ ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 z% i. P# k0 ^3 e
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" t- H( n# V, ], c5 M9 D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ i( n1 W& a4 b; V$ O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 I, z, p1 {( e* c1 T5 B
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: U7 X$ I) i& J2 L' j
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: D2 l1 Q8 O! T  D) b7 z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& {3 i$ p3 [" Q% B2 s! G( N, j# h) ]6 W, I
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) U2 s0 `/ c8 \0 y  {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% r0 j# W( w$ j7 t+ }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 |" i  ?; P- G' i3 Q  \7 A; v+ X1 |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 ^  x, ^7 u2 w7 }5 H; N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- ?* q' f0 k2 }8 \; c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 n( J& S& b6 s( I
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# ?: G  \3 i) T/ v% ]' d
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. b7 k/ D) n' I0 P$ |' c6 h
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) B- d2 {8 X# E+ `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# V4 X; t1 a* ?; y6 R5 D2 |. c$ [9 F  `│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 b2 K7 o/ V/ U% k* I; x9 D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- d/ f  x5 I0 |1 e" L+ V! H
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 Q- m. z7 w7 t. S" z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% n7 g0 |! F  R( P" D$ [
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) e/ ]2 B- a0 ~1 Q- {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ M) f' o1 O" s8 d; A# H9 b; O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- M1 p' ]% p/ l7 N3 c2 b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& {. z4 g9 ~: V9 D
└──┴────┴─┴──┴──┴───┴───────────────┘
! A, E% a/ F9 S" X9 h# M+ U' x- \" Y& Z8 G: p/ Z8 J
StdrdChip (Part 2)
+ u! q( ]0 J  W& p! `; `, Q┌──┬────┬─┬──┬──┬───┬───────────────┐
% j& t  E$ B# S4 i│编号│名称  │MB│攻击│属性│稀有度│说明             │. _" b& N, X: j1 T+ \4 o
├──┼────┼─┼──┼──┼───┼───────────────┤+ G" ?& b6 ?9 O3 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 _7 l+ U# J- K) h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' N' Y& V8 {7 r# u1 W│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ I9 a5 d  O; D8 s/ E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# X6 _  D9 t: c: @│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. x3 G! l- y4 S- N9 x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 F: N1 v$ X  s9 [│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& c9 T8 [! t- G! V  M! u7 P. |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 L( c8 [4 I' ~9 y0 W- q. P
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 L, U  a4 S) ?7 L4 S+ `$ K│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" S* l( c) L+ y/ i9 \│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 d( U! G# H; I│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 f( j# R( ?* ?9 m, H! ]. g! n) g│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: _& K3 S4 ?9 ?- I* ^% ]' V  M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, B3 y% Y' K( h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! `% V: |* u3 t5 v5 V' ?7 |( O8 }│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ I& q5 ]% }5 V3 w' V
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) ~3 W! Z2 d& m2 b3 |0 t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 h$ ]) x' ]+ y/ c2 J: n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 l9 f8 j8 Q, `9 G( H0 d1 R
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# }) X1 p& V* ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 q5 H2 d) t. l3 h* Q9 s8 \% l│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: V; w7 `& X8 L│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: ~6 f1 [7 v+ @│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) o& x8 b/ ^# z2 A0 ?# s5 A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( K: J% I& ?) z8 [8 q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' r& y5 v" S% z. K7 C; V4 T0 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │, h" W! w/ N3 S9 Q" W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ t- o$ I2 m) w! J
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* p1 t: M5 r( s: ?2 @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 w5 {$ i7 Z+ n, n$ j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 l5 [2 @1 |% \* T; [
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 Z: O+ g' {7 N- Z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
( a  c' o/ X/ N  `│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 [9 O  y8 A. @0 x; l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 `7 q  n% B* w2 z│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% E8 G( ~) l5 E7 d
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' j7 o9 D; B, u( Z/ D│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 e" G4 f  R' `+ i$ T0 N+ J) x
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  {5 ?; m1 A' K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, o4 A) g2 z: z' [% Q/ X│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 t3 U' j5 c3 U9 O. k
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; _$ s3 m/ m! v. @9 C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 i* t) T1 a) W│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' G3 }- K% |  f/ h" D│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. G- Y3 h3 H- M' k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 I% L! G- g6 x" j+ s  P9 {│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: n' A: ^  Y6 j) T3 g5 h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 N% m/ z" r! e3 |3 Q1 ?; m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; D$ m' ]) u! ^7 [) n  Y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 f. s2 Z6 [5 D) R7 J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 J; ~0 D  x7 F7 m2 S4 p│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 m2 N+ c/ D, p5 q; {+ X│152 │Recov150│50│  │  │***  │Recovers 150HP        │# W9 s2 `' @) b  g0 z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 [- L% Q7 B( c& R( E3 T7 c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 w: b  u$ a; o$ E9 [0 r. {0 l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& l  T& a/ v* ~) y# p$ ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 F/ g/ r0 `. t4 y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 E  s* X6 ^( g8 q( N/ E│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 o1 r4 b) R! Q6 r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: K7 F3 B2 N0 G5 d│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 P# w1 `1 t# v6 ^9 K) D│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% a  e  I; G$ p) }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' v2 y3 C' }1 |& G
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 P8 m5 b! B( }$ a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" C1 X( V% y7 p  w" V. Z2 a" }% F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ D; y  ]' `5 t. u
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 ?5 R7 N' t) h* x
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" [" {# R3 _$ {. V" ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ r7 @, L: J" B5 v  X, a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 K' u- h& v9 U4 a
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 f. P' {# `# N: `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 n/ H  K: P( C, o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 \- g; t* N; R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# v: F. ~( m2 x4 k- \# W% c, U) Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: A; k8 x0 m& b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 T/ L/ q6 ~3 q: B5 U( _, {6 b' R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! L4 d: c1 u8 v+ ?/ R│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ c+ O0 \( i' X! _, y4 b0 L) G7 v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 N; V9 {5 r" [* H
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. a9 k$ r7 I% H5 ?│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 {4 T7 W; V0 _$ A% x7 p! X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 }3 P% B/ c+ k) e8 B; |│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( }  z* t% z) g% m9 z6 j0 w
│183 │Hole  │55│  │  │**** │Open hole to dark world    │! D( `/ T. Q8 S) S* S# ]5 t
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 \8 J! C9 f' N. o% \, V$ `; w9 n│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 H5 A" }2 I) V5 q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: C5 {( D8 _. Z" s& h, E5 S& m│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 c' x  }. }# f& T" b0 h2 g
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
# S$ j. N6 A. t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* y1 m+ n' G/ ?3 D9 d* U
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 l- K% |8 V* q  b2 i; ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- l0 ]7 ?% O/ ]8 u4 ]│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" z4 V' R  R5 s4 P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │4 l2 C3 b2 H. M. s3 ~. V
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( u4 v/ j/ ~. e1 S, f7 b+ |5 }│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% \) @7 c1 N$ h5 ?4 \0 ?│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 Z! h7 K5 Z, y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% S4 F0 Z0 L0 |+ q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: Z' R8 {# q. w; w' V
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' U2 }7 E( \, X2 d3 i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) K6 o& b) g. J' w' }1 I* l└──┴────┴─┴──┴──┴───┴───────────────┘
; i& @1 c+ q4 N/ D) ~$ Q2 h
. A- P5 X  I$ P0 |0 `2 y+ h( L, U/ K4 W$ S( Y2 o
Mega Chip0 [  U; D2 Y3 U$ P. M( w  g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 p2 `# ?1 U- R- ~# G│编号│名称   │MB│攻击│属性│稀有度│说明             │+ X/ c; F* d8 G5 c/ m& B, D! d
├──┼─────┼─┼──┼──┼───┼───────────────┤- x7 C% d9 p1 Q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │8 c) s) l9 y9 {4 Q: h* V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( x% ?' u8 h4 a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 ~% c4 L9 F: z- }! o
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; a' f) |/ ]% I0 `8 q0 P│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 T! X& u( D% {: q- x
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* l  k+ }) Z4 p: g& W( ]: o
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 m1 O5 c: d9 C- M! V
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 U7 ?- l3 w3 v7 T. v
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 g+ |+ }# E7 }4 [( J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 b7 D4 g3 J( E* r7 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. T  Z) Z, q6 q* p- d! j( e; Y# x│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& @4 o4 y+ Z* f% G$ s  u$ I7 \% A│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 m* W7 g4 p: {& c% ]; p; n│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 p/ ?- V) l$ V( Y7 \& o5 b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" \2 X/ y9 X% j9 n% K# m│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& z3 s* I- y3 w) M3 s( r4 P│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 d9 `) t, j/ Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 [* p& }% b5 {+ l8 `│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# J! z  f# {5 s/ ~│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* J: c( Z$ @1 X  i0 ~0 s3 O7 Z% m│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% K2 u6 O2 ?- Y8 h
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 Q% u6 _# e$ U1 j9 Q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; p4 [# n9 ~& w( U5 Q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, L/ p& X. l0 o5 @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% x& Z# v) B! H: e  L/ a& F6 l  d
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; Y5 M* G: B$ M! E1 M  b$ j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( h5 P' D  U) ~3 {
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* M1 o& w8 b1 \% P7 U& `8 B+ P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! H  z" _. g  G. o3 {│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( D+ q+ o2 v# J0 G; z0 R  B0 C9 _│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% }+ V& f0 T" I) i7 I, r8 n* i" p
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" d; e5 G' h7 g│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' m  E% e( i% s; v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, X9 h! P$ P( K' M4 d  |
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
. H# }; n" V7 O7 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 w+ O' ?/ t2 T) V/ q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( P+ P5 `2 D# K! c8 _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& [2 w- u; H! J2 @' n
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( F4 S& U9 [/ G3 S3 A! I0 ]
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ l) H8 y3 q. H1 {( F$ L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ p- x6 r" w" K! f5 H5 f# g+ }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ o( e# w) k; X3 w% d2 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 F, t; ?$ |- t: U5 K4 H% q0 y6 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) i. ~- }. W: i# R! Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 H" I# f6 l' A# {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 b8 f, H9 h8 h7 O
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# j$ d2 o3 R, W" V' l│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& K7 s7 h- E+ i# \│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& z' ^  K( G* z2 A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 h$ |5 _4 F8 T6 e9 {8 E  V, J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 u5 p/ [1 b4 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 F1 _5 x0 |: U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 J& R1 x8 y5 w0 L. w) c, R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │# I3 ?1 E, f2 h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" ?( I( F7 @8 f7 S( H0 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 [+ f6 N7 _  A5 D9 c5 ^3 ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 f( v' z% `  v! C5 r7 D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( S4 v3 G: G8 A. W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; f: K6 V- ?7 ]% b) q5 A
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 s- b, d7 w. D  U9 ?+ n4 F" O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 g* a& q  s9 U6 G
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ z/ T& ^2 Y1 d% v/ w
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  z' p0 L- H& t1 K2 n$ A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ m) N$ A" z* x5 S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! Y8 q$ z+ `. q- Q5 D4 b# ~│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 o$ n. Z9 b8 i+ f5 X8 [3 Q/ ^( R& O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* m4 u  [, k7 s% L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, C9 X* Y  D" l1 w& K1 i│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) |! l! u4 Z( z, T2 j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 V1 b, u& C4 p│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! c% u% U# N2 G- x$ G; G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, `( c, x0 ]3 n% k; h9 |
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 B* n# ?, m9 z" N│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% ?* F/ Y2 O0 Z% ~/ ^
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 V* U. F/ }9 N( \) ^9 t; j
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# [8 r5 z  V2 ]$ A7 N, w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: v' ^% S* Y8 i# l" K" I+ o% x1 n
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: n( t0 m9 |7 m' M3 k: a, ?
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) ^4 G; U) f* i2 y3 ?, {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; \9 a( D: H* s5 o8 n/ |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% ?1 w; [. R- X, X2 S
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 N  Z9 O! Z! a! ^7 N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 T. Y7 U" P+ X9 X* `│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! I' N! A/ ^: f0 s" T! B# \8 m
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# V' u' {' F" O
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 {! [" Y; z( K; x) ]
. q3 u# b+ R6 W- x6 p! d- C: Q: f/ z: m5 H
GigaChip (蓝版)" V" S: ?' _3 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: _/ e7 y5 o# R. n' ^│编号│名称   │MB│攻击│属性│稀有度│说明             │! c2 u) ~2 r3 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 G6 J# C0 r& J1 e│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 I- S# W3 _! X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" q/ C5 C  h9 r( W; V5 ]5 k│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 ]4 Q+ Y9 _# F) ^5 Q" p- R
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 ?7 q0 v4 o4 {8 m  ~│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  v+ V" [& V/ ~0 G2 {3 G
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' x+ p4 @. y+ G% R1 c│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! d$ I2 W. W% K: \- M" x% Z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( F3 V+ z  X) x2 o
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 y, S" c6 U  S4 k# a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 M7 f. p+ l2 M+ x" X
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 Y( I7 W) z4 ~) j. `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  V8 w' m9 i$ f│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% G$ I# u0 @, m9 y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 \9 s' |8 A. V  E│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& n2 i# b) L8 Z5 d+ N│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: P# c3 _# c4 O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, v8 B- A( P; x  p9 q
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( h, K& P( U2 E8 ]: J/ R; u8 H% N
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" ?) F. Z/ l& s/ s9 X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ g& Z3 ]/ S. U, {6 q! e4 f└──┴─────┴─┴──┴──┴───┴───────────────┘
9 |& W$ ^! S* u7 m  ^2 L" u" c, w7 u) H* x/ E
GigaChip (白版)(只列出与蓝版不一样的Chips)9 z3 @' N$ X; N2 d5 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐; |- p. j8 N9 q% m" R4 \4 l- Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% P$ b, X! E( [2 F+ C! n1 i├──┼─────┼─┼──┼──┼───┼───────────────┤) s* y8 E+ g' Z6 |  F) h$ q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 O6 e& b1 a3 U( e/ N│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
7 r% \% p  B7 I$ X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │' P  @) D6 t) L0 a0 G5 _. T+ L0 q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ d7 f6 r" h+ j% |+ a7 `# U; L
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& S$ ?' V* ~% Q# W" EMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ p- s7 s* h) b! [

. I2 c) B* M. M/ J001002003004005006& P$ Z. m, |* }! Z/ z) y
007008009010011012! f( X; n4 s( r! Z. f
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 f6 ?: h* Y# r3 R7 P- Z( Y/ m! K$ d% Q. h
019020021022023024
0 e) j- }" K6 H8 b- V: g025026027028029030
* A5 x+ Q# v( I; H8 d0310320330340350361 @/ K6 q& \0 j" g0 E! b' @9 z6 @
5 C3 I0 ^6 x! ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 a2 Z/ t# m* L7 P: C
  o7 O" c  ~6 I4 ?# G& t037038039040041042
" m. e* k9 w- C" a0 W1 X043044045046047048
6 d. U: B6 X% j$ ?7 h/ s6 O049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, N1 C: H  q( F+ l8 }3 W
: s8 }, O/ [" |) A3 n0 i
055056057058059060
# @: F& O7 c% n$ t7 }' [061062063064065066
, c' m  A" O' F3 ^  l7 {& r$ C067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 g( Y6 u4 q7 O0 j6 i# E5 U. r( P
2 f9 h. F' G/ N4 @5 ?" l6 s; j073074075076077078& @- _: T* I3 J$ ?. g
0790800810820830848 K! l% N+ V, C& X. k, v  C! ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& A& r9 p: g3 C- N+ M3 E  S5 g8 e0 `1 q$ |  \3 a! z
091092093094095096
: F: U# m4 j2 Z4 b& Q& g1 z4 E097098099100101102
, V( o. j& ~2 `8 J( U. u103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ S- R: d- S7 `' J  v

) j, a% s& Z) l4 ~. y+ @$ }109110111112113114
8 p7 _; w% J* J6 B. j; A* E6 _1151161171181191203 H1 p& w- s# S9 I( c
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* \# r9 ^! {* A- T1 X' Z

+ w& m) m2 O1 j# D4 c/ |127128129130131132& ]: u7 O' A- j$ B) L& I0 N( p1 c/ b9 d
133134135136137138
& j- x* K. \2 x7 T5 w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ t% R0 r0 D, `) w4 U

( k5 }- {; J  h+ W145146147148149150* E" e2 J2 ~0 E9 `% a% D
151152153154155156
- d! C9 u$ R+ p3 }$ ]( ^* ^- ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& f; l+ E" V' ]9 }0 Q
* f1 q" l7 P; ^: M( X/ r- @: J163164165166167168
* z1 p! e! [0 W5 k169170171172173174
. c" T* [0 e' F) v175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 k4 Z! f& p# v. [
% k# B+ U; E6 R; |+ H
181182183184185186
7 s! h: ]2 ]8 K" H* G187188189190191192
- A: {" g/ ?: [193194195196197198- b( N' {( M' ^% Y% ~
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 U  A) i* b* w! D. Q+ _# L5 j" _! u
0010020030040050064 @/ |. j& f% G
007008009010011012. l6 _0 J/ ]1 a. c, t
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 u# M9 _. v6 \1 C+ t6 V
) Z( H( H! ~! q019020021022023024
1 d1 J" z6 ?, I+ T025026027028029030
! R, v1 X8 O1 e2 t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 c" R3 J* H/ H& O" f6 R9 u3 ^
$ i# l' J$ c6 d/ E5 `( ~2 g037038039040041042
8 _. R$ H9 `  k& O/ [$ ]! z" V043044045046047048
6 N* P  e, L6 t  x049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! @" g2 l) o! H+ m0 P
9 [% ?- o# e4 \6 G  e055056057058059060- H5 Y' R8 S+ f6 d& F
0610620630640650669 a$ ]6 E$ B+ F' B9 ]; z5 e0 N
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; z2 L* V5 j* v7 C& b

9 j8 D9 _: S4 J' q073074075076077078
- S& X! e* ?2 m/ Z+ f3 H/ ?  B079080081082083084
7 L- e  Y1 U, Z7 ~$ p+ |" C& P085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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