转载请不要删除以下信息,感谢您! % @7 a- j: O5 I& {) D1 |
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 s% `) f8 D& ]: _) }■● ■ NintendoWorld 站友xliz原创
# b# b. `! w. ^0 n0 Z& d■ ●■ http://www.NewWise.com ( A3 j( P$ l+ T
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) C5 U# _: @& P! h9 E
; ]! L* _) e0 V' R3 `( y- Y1 L8 ~
洛克人 EXE 3 Blue 卡片组合
, G# {, \1 ]7 O* X+ o+ w# _2 H' k m, c! N: y. W
3 w/ C0 p% N1 e W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) E1 k& F/ G2 R+ y3 o( t1 w4 I大家要看日文版的P.A.或详细攻略,点击这里吧!
: R3 d% y7 @3 b9 S4 I/ X$ _====================; A- ?3 m# T" }1 |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 X# A- H1 |% J0 G" @, q8 n
* [8 U6 T" P9 E' u/ f# g以下内容格式如下:
) x) S! y: H. N( o/ e! l0 a
. v. |) c: J$ ~# A3 Z! N编号 名称) `% O9 a, b- B3 E- U
说明
1 ~2 E. T, ?7 q( E/ U( {组合方法- P* s7 C$ z5 l% R, @
---------------------------------! N$ Z& `0 e" F+ R5 o b
01 Z-Connon 1
+ ? |) j' D7 P2 f7 gUnlimited Cannon for 5 sec
a7 i8 H% k+ x! a; O+ RCannon A+B+C
6 x5 e: c' r% k/ M1 k5 tCannon B+C+D0 G1 |" B7 b. O U8 J6 V( \4 i' [
Cannon C+D+E
7 j1 ?6 S5 b3 |+ n- t0 Y
& A: z" M0 W% F1 m% q02 Z-Connon 20 s) l2 a4 D" E- @, z0 {5 J4 V
Unlimited HiCannon for 5 sec; _2 g S3 ]! A/ `8 B% L
HiCannon H+I+J
2 p& G7 q/ Y2 N- c2 @# MHiCannon I+J+K" x4 O8 k% ~$ U8 e- ]
HiCannon J+K+L. u7 h8 G" @; s. B8 W; X& \
5 t7 D& ^5 l5 L! D03 Z-Connon 3
/ e7 A' a7 c9 L# a& E% q0 ~; K" g9 AUnlimited MegaCannon for 5 sec5 K& n y$ W4 E6 m# y" t
M-Cannon O+P+Q6 M, c% c: L" \- S; i' R: m
M-Cannon P+Q+R2 t9 C" j- c+ `
M-Cannon Q+R+S
' @' s- Y/ w8 I
, y6 \$ q; S) ], h6 E5 L04 Z-Punch! V7 }+ ]7 F. [" j: Q
Unlimited GutPunch for 5 sec
/ C$ `' |1 |' R* eGutPunch B+C+D
# q0 S) Y- ~' n- c" [GutPunch C+D+E. J% n6 W' A7 p8 D3 D% k+ n7 S, p
GutPunch D+E+F4 z" _2 W2 c5 o8 B1 R& H# Y$ p
+ k: i$ Z% }) K2 M% w8 S8 z
05 Z-Strght0 f' N6 i" x+ g) Y
Unlimited GutStrgt for 5 sec
2 Q- i8 E6 |' EGutStrgt O+P+Q
; A$ ]0 A+ b1 j: x$ cGutStrgt P+Q+R
6 n7 }) A' s8 c. I+ R5 E. TGutStrgt Q+R+S% Z% G) C( \" p5 J8 K
; N7 f" E) a: @
06 Z-Impact! |& e+ U' ^& r, K. N* N
Unlimited GutImpct for 5 sec
, i1 U4 q/ f6 O0 }! ]! l3 ?" OGutImpact G+H+I+ L. I& P! Q! T& q- m1 a
GutImpact H+I+J
. F% ?5 M6 |, P( qGutImpact J+K+L
4 c* S+ A0 e: B. l$ g; P6 d0 E& |
9 F6 z1 d) |/ O$ |3 T7 i1 C07 Z-Varibl
8 z5 ] C2 {* Q1 ]Unlimited VarSword for 5 sec
! O1 L2 V. y4 W7 M- KVarSwrd B+C+D
+ g; \2 U# Z8 Y. B+ HVarSwrd C+D+E
* b! I, \- q. Z4 a/ QVarSwrd D+E+F! D* I( ]% l: D0 n- m6 {! y3 {) D
^6 u1 t3 b) k1 I7 m) h H
08 Z-Yoyo 16 e L$ u4 W- j
Unlimited Yo-Yo for 5 sec8 ~1 u/ e7 H$ v- z# Y
Yo-Yo1 C+D+E: }% a( w: C# D
Yo-Yo1 D+E+F
. q$ h7 Y" v0 M% i+ \Yo-Yo1 E+F+G1 E' b( Y% l7 ?3 M U5 i
; c9 @) U( P# k( b09 Z-Yoyo 2
8 g& g) `6 r0 I; m9 y) bUnlimited Yo-Yo2 for 5 sec
5 d- x2 s$ |& A* d. y0 ^Yo-Yo2 H+I+J* H& v1 Y+ U6 @
Yo-Yo2 I+J+K9 N# J* P( c: I* w. H
Yo-Yo2 J+K+L
4 d3 ~4 X) O/ U- Q" u: m" l1 x7 @) ~6 L1 k" m% Q; j/ z
10 Z-Yoyo 3
( V4 r9 X; c+ P. V5 |) H1 p: lUnlimited Yo-Yo3 for 5 sec5 V" k) J. ^7 r: @( Q# d4 [' q$ n
Yo-Yo3 M+N+O
) E6 V2 E4 c0 H6 vYo-Yo3 N+O+P
) p" K2 I$ w; {3 b: [5 U2 y; iYo-Yo3 O+P+Q/ ~; c* x" a( ^, H! d6 G; c1 W
& f7 b' }: W; O11 Z-Step 1
% _. F! r) \( g: M: DUnlimited StepSwrd for 5 sec
+ H+ t0 C4 |* q* BStepSwrd L+M+N5 t" }) z/ K) V" j# E. f
StepSwrd M+N+O
8 R' V1 I( A( S/ Y9 ZStepSwrd N+O+P
- e [' G3 {9 g/ x' W. `/ n2 P# i, ^$ Q6 N# m/ s6 x# b
12 Z-Step 2
5 N8 b: n4 r3 u5 |* f* V; hUnlimited StepCros for 5 sec) L2 ~, K" y" q0 V( N
StepCros P+Q+R
8 G; N' o( o* IStepCros Q+R+S6 z* x1 U5 V% r. I. i5 W
StepCros R+S+T( T, L: A3 {$ w3 n6 d! G
( R+ l% {) Y: o/ z9 Z4 f13 BubSprd F7 Y8 U0 @. R4 c
Attks w/ spreading bubbles!) ]/ \+ ~# n* I' C o2 C
Bubbler C+D+E1 @( A/ p" a. }6 K; F
Bub-V D+E+F! w7 d0 z0 _) w0 m& o: u
BublSide E+F+G
, a7 h8 _! ]: t, \- `+ sBubbler E + Bub-V E + BublSide E
/ K, E) Z% z$ h6 A; \* j* j
( }* q9 K4 s0 [14 HeatSprd
}, _( U# a) r% YAttks w/ spreading fireball!5 G9 T5 k6 N6 H; U8 H, G4 B$ m r
HeatShot H+I+J% ~/ b& i( ~. M( ~" o4 V
Heat-V I+J+K; A; J$ G, e. z; z' n+ x- s
HeatSide J+K+L! E" s& I6 p4 ]7 e5 }
HeatShot J + Heat-V J + HeatSide J
3 l& i3 d" \& ]8 S0 G& @7 |
9 T, c6 s$ t) K- [% y; j0 M" A15 H-Burst, A7 {& t) ?) U/ M
Creates a giant explosion, a' U/ X/ C+ W: @# ^! }+ \1 f
Spreader M+N+O7 K/ O2 |. H( N: B
Spreader N+O+P" i9 N7 x' b1 W4 e
Spreader O+P+Q
! P2 B9 D( J4 Q. m0 ?3 C9 H3 _9 Y d' z6 ~6 ^
16 LifeSwrd8 [- E V% ? H$ w% K" g+ I
Swings a huge 2×3 sword!
8 N. }2 a2 j0 M0 `Sword E + WideSwrd E + LongSwrd E
1 J( ^" }4 q0 w7 h' D9 ESword L + WideSwrd L + LongSwrd L
- j9 J/ x: \6 k/ HSword Y + WideSwrd Y + LongSwrd Y% F' k+ s( u+ z+ ~+ M
+ }9 y& S. Y% |5 I9 T' t. t9 V9 V3 }17 ElemSwrd
* i. V( Q. y9 U$ v; n2 MWide swrd contains 4 elemnts$ n$ S6 |2 G, D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
Q& \/ a9 \9 A; o# x5 J+ uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 h) S0 l' P: {8 D$ L) l& X, b3 ^4 f0 n# G# q. Z
18 EvilCut9 B Z( Z3 S) R8 q1 P& S. I
Step up 2 & make 4 atacks6 V, t2 |- ?& p: q5 _+ _6 H3 z
StepSwrd P + HeroSwrd P + StepCros P( i V0 P+ r& e e. J& h. I h
: Z- I/ U! F1 u19 HyperRat4 C9 Q1 g! Q$ H, l8 r+ g6 M
A giant Ratton charges!' V. r* n* O( ~) J3 q9 Q$ T
Ratton1 A + Ratton2 A + Ratton3 A5 i" f8 B. J; W. L
Ratton1 C + Ratton2 C + Ratton3 C
) Y0 B7 g8 v9 P& f0 ]Ratton1 F + Ratton2 F + Ratton3 F
u; A0 r; M! F0 ?7 p
6 I- N" `& c; D( M20 TimeBom +
1 f$ v1 I! A/ r/ u# [4 eSets Time Bomb in enmy area3 Z+ z6 ^6 |& \. \4 r2 P
TimeBomb J+K+L
, e6 d. z) L% W5 v. ^/ STimeBomb K+L+M2 k9 z2 T' c: A' }5 ^
TimeBomb L+M+N' V9 `, D8 X8 X# e: s
) f5 |: H% S9 p4 p& w4 O21 GelRain
2 `$ s8 _/ A5 y' e* s8 jGel steals squares) y* `0 S# Y J: s
MetaGel1 B+C+D
( j! [* G8 ? j' \1 O0 DMetaGel2 E+F+G
9 L2 P1 r. e1 H7 u# {/ qMetaGel3 S+T+U
0 |$ G2 Y# a3 D" p/ w
! P7 k& Y- S8 w22 EverCrse
! R6 h4 g+ X0 a9 c. JShield chases enemies
) b* r5 Z+ g. J8 G, O9 yCrsShld1 C + CrsShld2 C + CrsShld3 C/ c# R7 O! R. ]3 L ~' v" p
CrsShld1 L + CrsShld2 L + CrsShld3 L& G; L. e" Z t% ~$ K/ ?9 }; _
: c V: B. \7 a% X% W- d. N5 _
23 MomQuake! [% R2 o' E& ^3 Y1 e1 ?
Awakens Mother Earth!0 P3 V! @: n" p: ]
RockCube * + RockCube * + GodStone S0 S& U* ]# w" ]
/ o% V9 u8 l0 @: ~1 s3 J! G24 PoisPhar8 Q4 q3 u0 M+ Z8 x# A
Pharaoh generates poison
$ j& h0 A# K7 \ \7 i5 t# Q2 dPoisMask A + PoisFace A + Anubis A
8 h, q9 J: I R, s
0 J4 _# m0 [/ q- K, Y" ]' e% i3 E25 BodyGrd, P5 i: v6 Y9 J2 f5 {4 h
Bodyguard takes out enemies
) Q9 X( o) N1 a6 P3 qAntiDmg M + AntiNavi M + Muramasa M# D+ l3 W* {% i Z
% T/ S( K& P- w& C& K26 500Barr
* A" a }/ W1 B$ I$ N& j- ABarrier absorbs 500HP dmg' d1 K5 v `% Y! u- a G% G! H
Barrier E + Barr100 E + Barr200 E
- T6 D9 U, o$ f/ q' iBarrier R + Barr100 R + Barr200 R
' I$ d; a* \8 [4 V2 W+ `5 j: O
* g; ?/ f3 u0 `3 n5 m b27 BigHeart9 p: [% g n5 n' G
Attacks, then heals HP!0 D6 j! h) Q2 s2 ?4 \
HolyPanl R + Recov300 R + Roll R& H. Z( U/ m- I* l: |
HolyPanl R + Recov300 R + RollV2 R
4 `6 Z3 w& e, Z4 z U7 |HolyPanl R + Recov300 R + RollV3 R# @5 G, z* _' z) G
4 z. }* V) h& `( r% \( X1 R/ {) P28 GtsShoot
3 ^" U- s" E4 ~GutsMan throws MegaMan! q/ Q# W1 B/ r0 U: g" e. x
Guard * + DashAtk G + GutsMan G
; k3 s3 Q" H0 ]8 x: ?! dGuard * + DashAtk G + GutsMan2 G
. g2 R' N9 R8 f6 [' P5 x8 ^0 ]Guard * + DashAtk G + GutsMan3 G
~1 `: j; y2 O6 F! }2 `! X% {Guard * + DashAtk G + GutsMan4 G3 x8 q! d+ y6 l/ B7 b
7 I1 g X8 c+ [; v; Z1 g1 \29 DeuxHero
6 ]3 {% I% b! |+ L1 ?MegaMan & ProtoMan team up!. k- i6 P& q/ g+ ]) g+ z! C
CustSwrd B + VarSwrd B + ProtoMan B
. i& B' I9 g& n; j2 Y3 a5 hCustSwrd B + VarSwrd B + ProtoMn2 B4 j: T) L8 Q4 y8 z8 v7 t0 e
CustSwrd B + VarSwrd B + ProtoMn3 B
7 I6 Z2 ^9 @+ w* R5 A+ JCustSwrd B + VarSwrd B + ProtoMn4 B
6 s# j" ^+ a. j2 W5 |* I+ O" U3 h9 a& [8 K
30 2xHero3 P& _6 t& Y! P6 q: G/ _: L+ @
MegaMan & ProtoMan Dual atk. m X! H# L! G+ W6 d4 Z& G. @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 Y; w0 @) B& W. W8 ]' R$ g- hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 G; D( U( ~1 @& D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( Z3 H: B' e+ A/ B9 d0 O1 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, ]+ ~# z1 d3 ?$ i8 H0 g
7 L; Y% ?6 s% p' {4 p# T X
31 PrixPowr& S; x8 m- `9 U3 n/ Q0 V: V6 s
3 Navis attack at once!
, ~5 i% n* s: w6 mTeam1 * + Team2 * + KingMan5 K; E0 \7 m p x" _. |$ g! E( K
Team1 * + Team2 * + MistMan5 M9 m( d9 U7 n2 a' l8 c
Team1 * + Team2 * + BowlMan5 B
8 X6 {" H7 N) T$ b+ o: K. k2 `7 v7 r; V
32 MstrStyl, ]5 p4 J# U/ U/ \, L1 X; l; v, z/ ]9 C$ r
MegaMan unleashes his power0 ]5 W. W, X8 ~* t8 _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 G9 H5 |" U6 q; H9 g, K J. u( y6 O' e1 [
StdrdChip (Part 1)
" M1 }* {) Q: p# T0 \┌──┬────┬─┬──┬──┬───┬───────────────┐7 Z0 u+ N+ c& {2 O5 v, s
│编号│名称 │MB│攻击│属性│稀有度│说明 │( X6 ]( u' f5 v& ]* i$ {. I& t
├──┼────┼─┼──┼──┼───┼───────────────┤
4 ^' _4 @2 z: r# F$ e& R│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 E" z9 v% g6 V+ T5 h7 a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ y; L$ A( d! x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. v k5 J E% r% m9 X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 p( h2 l( s3 ?/ z
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ g$ S3 |5 G7 D, ?: m0 y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, p& h% a1 V0 h6 B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! F+ s, @/ p3 N3 k$ ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% K; l6 V2 S3 D9 `+ K4 n9 Z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ d L' R1 s1 D- j! b, D8 t3 o9 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& o/ f! m: Z- D* b! \1 y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# F/ a2 M& @4 ?7 v" t2 g4 K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
# H3 L! S% }* M. R3 ?6 Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( U. U+ l u; h3 K. G, X│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ r( h& T; ]' y3 P│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 k7 U! K' P9 d1 N
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 s) p G7 @; Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 X* x2 x/ a7 @0 H! h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: ^2 v) y+ f {+ e
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 [' V7 M- }0 a+ i! n! i5 j
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; @$ a3 g i. Z: f4 E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ y3 I. Q+ S7 r6 k5 r( u2 g│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* Y* t( s+ K' q1 d, e: V* l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; J' ]8 L1 w9 s/ Z+ n. Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! v' d) H2 {- b5 _, e* m) V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 ^9 f0 v5 }1 u! k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. u' s. A5 @- \. \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 G( F4 P& c0 ~% a3 ~. K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 T: \ t' c9 T
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& q/ C2 H5 K: N; U# l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 G) Q( C. b+ ^4 I' W5 [6 d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( v! x8 a. e) t# b3 H: B' M; u$ ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# ?3 ]' P g' y" e; N
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 k# y1 J# A: z" R$ A" v3 {* t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) L3 N: b4 N/ R9 z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 ?+ p2 z1 B& l0 p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 M& f- m E+ ~; b( P m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( h5 A0 l0 y3 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! E1 ]9 K2 s0 @4 e' Z- o│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- K, r- u( n( I" @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. c" |. ]) j2 h* P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# j. _( I6 Z; i: B# h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' _3 O' H' n. t3 x A: k* n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% o/ r2 J; F: ^$ [* X0 ]4 B, K1 t│44 │ShockWav│10│60 │ │* │Shock through enemies │
: U+ G# z- `: H" b│45 │SonicWav│26│80 │ │** │Shock through enemies │& D5 v- J5 i( U, g$ U# J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' t& r' y6 X; M7 ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* z, S+ w, X8 m% c5 Y: ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- ]" v) \( M" @* p! [2 I" c│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, t1 j9 i# |* g8 B( ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 v; X- ]! T0 k9 v$ Z+ L4 l
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% }. |* N5 F: w0 v
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 q: I7 R/ m0 H3 v( }│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ R/ d# Y9 ?5 Q; x& P! f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ J4 f' B! X0 @/ F
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* l$ ?8 ]6 R3 d7 u& Y P# P│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ [. Q0 e3 X; Q+ _; |0 V/ u! t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% Q& k' z4 W x" ~6 @ {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 R. C) s: v% R: R/ D9 |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 Y7 ~9 J8 C* e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 Q& r; i8 k8 X |; T4 G
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; L; u, M' `. o& u/ U. A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 J1 p& m% O) n5 a│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' V7 C5 b: a* U" `- U7 e2 X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( H* J4 }2 u0 }7 [2 V% y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 j2 V6 `" P+ d, D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 b2 j4 M( T6 d" y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 N# y: [7 [% f& |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. n7 y4 u' ^: k! @& S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: n; k' d; ~$ k% H% h: G' y s9 h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ P o: v$ K* x0 N* Q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 y. ^ M' M$ P3 C& @
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 h( E$ g" h0 l/ {5 x I: R│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 @# @2 Q" K4 C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& z! u+ |: l- e8 \) I
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" O" j1 c* b3 i│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 t3 R1 z V2 g1 e- c p5 z8 P
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 P* f. v" Q$ J8 r( Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) O: r- K$ _8 n4 D/ |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ O9 I" K& s& S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 }' B. ~$ g0 C
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 a( I8 }7 Z7 q5 f8 o' P$ K* B5 ?
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 Q) ?& l$ n' @2 a% u4 |# ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) c0 E* x) j& i9 |$ Q: Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" }3 A( z3 K: h0 Q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# q3 A. ~" N4 Y1 B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ c, `* L/ c4 v│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( E! X+ H {: v! p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 Q+ s5 z, Y. \# W1 e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: L$ _$ v+ b, t5 |" J, ^: x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* Y' `7 y0 ~7 S; O. z4 B' W
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 o' s8 Q% {( {# n2 o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ [. I9 Q- n- G8 [( f4 D│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 J( C- F9 P$ u c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 i7 l" y5 D1 u, y, ?/ ?4 x1 z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) e J: e3 M$ }4 D
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: [/ _; j$ R8 |6 y0 |0 A. g, y, l
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# u; q3 v& m$ `7 V' n$ p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 C' U) Q" d# U3 @3 h q. x│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" g# E5 D p, X) o3 s: X* X- {5 _/ S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' w# h8 ^5 U% ~7 H2 n+ ^# x5 Q
└──┴────┴─┴──┴──┴───┴───────────────┘
5 i! w! `! i, f5 L6 v' E: m0 f$ l# K2 h, \* h# w
StdrdChip (Part 2)$ `3 V4 N. M( O4 M# Z7 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 g/ R$ r- y! A│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 i6 l6 k- D+ @. b├──┼────┼─┼──┼──┼───┼───────────────┤
3 i2 s) v! U: i9 h; V* U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ h+ V/ {& s' K) P
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* ~& m3 L! j! Q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 W( q( B5 r. v- U% S* N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; m( F* a7 D9 m
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 H4 B5 G; x9 v7 h/ U6 C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, b6 k q: W, S. w│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: a9 }6 i. H7 @8 U) h7 X0 U
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& C5 A1 v! |6 N1 F4 @+ z9 _8 z, M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 h6 Z& {3 J6 A1 T( u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( q0 J f+ q7 `% C│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% X8 t8 q' `+ M, P; y/ o/ G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) V! d7 v+ G& g│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! i- {6 ~2 J( _) ~$ @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" h3 O o* A8 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 j) G9 e6 m6 m+ O _- ]4 ?│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 O# B& J. a2 x- U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 Y. z6 u! H% k: }' N: {9 _2 P│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 d' F$ w1 i' H" {│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ H- L q5 A: v' h- }0 R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 ?! @) N( {* \% ~+ |
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" a2 M, ]! H" i$ V6 l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, w/ d+ S2 z' c4 |, H7 U, `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 n& v) P0 Q- L4 p/ [( X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 z) A. I9 S& Q3 x7 l/ N& y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 ?- E: v0 X& D. a│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; ]- z/ B$ @# v& ~│126 │Rook │30│ │ │*** │Protects you from attacks │1 {4 T- q5 Z+ c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ E' y7 \1 y) ^5 R0 F% V, G6 Y- _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. a/ |- c4 f& q' V9 O│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" C( K1 K6 f3 D% F' p; Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
) y7 A# n/ i# M) Z6 @│131 │Lance │46│130 │Wood│*** │Lances through back line │
# p# T. @& |* O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 W/ f# G$ G8 Q4 S2 i8 `
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: M) D- i; O% \2 P$ \( q! i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) R. _ \- K. V5 |: J: e│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 c* C3 a! L* b- i8 x
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 F a l$ R: ~! R/ d ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ F7 R- q: i8 Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 h, c6 F7 @- w1 U3 {6 W: a& R# A. X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 q# a5 V; O r& _8 n% a
│140 │RockCube│9 │ │ │* │Places a rock cube in front │, F, x& H* \! g% w# f# Z3 R3 t
│141 │Prism │60│ │ │*** │Prism fires randomly │
( B, B# ]$ f. k# z- M│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* z- J+ k: S0 T: [ H) U2 R: e│143 │Fan │14│ │ │* │Vacuum pulls enemies │
5 I6 e0 B- J$ g: W8 O7 T│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 |! A% T1 J( H- a│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 G7 S' N1 t" v! ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; O. x: D4 g1 ~. U' v+ L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' k2 \, b' e6 V Z' Z) }: u) c
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( s* ]% ?* k$ {│149 │Recov50 │14│ │ │** │Recovers 50HP │
( Q& _* A3 Z' T" D) s6 X7 }│150 │Recov80 │20│ │ │** │Recovers 80HP │1 \* v+ `! b7 w$ [! Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 @! F1 [& a* y3 w( E: }
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ e4 H% G/ U. r: B9 O│153 │Recov200│65│ │ │**** │Recovers 200HP │
. [9 S; A/ Y, K│154 │Recov300│80│ │ │**** │Recovers 300HP │) ]9 e; \; ]2 N' y# p" W! X+ p: e; M
│155 │Repair │8 │ │ │* │Fix your area's panels │
: J0 O( }1 o5 |5 f' y9 g│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ q; B/ S8 l ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 S, R. ?- o& ^' `/ M' D! b
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 u3 W" e2 w7 z$ v$ _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. ?5 K( j0 n1 n; E! A) P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* i! G( A- f0 [ @0 ?; r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ g' f5 W% s$ \; [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! U! K% P w" S G8 N) _( j# H│163 │Invis │11│ │ │*** │Invisible for a while │; [% X) S) n3 D/ m# e2 X" j8 O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( r" h! [7 [, L' F! C8 ]│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 x* n I7 q' Y" y0 F5 x- c" Y' p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. [5 E6 M4 J. W! A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ J/ i$ T* z1 X5 A
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 g+ d4 o3 U& J7 c% A1 R7 f ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, B4 m$ q1 C: _' {' e9 n│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 u0 a7 a- U6 g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' m0 @7 q* r- B3 ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 t" j7 `- P8 o7 h/ G4 y" u9 [. @; C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ P- Z9 ?3 s; O8 k, x( h
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 e& n/ r. z% E- W1 v( P1 C: N│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( f! d: l4 \, x
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 T: y$ M% w m: W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 C& v5 n k: V# p! z% C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 X6 U6 ]) R+ g! r L7 X6 g. ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
o1 U; b* t% B' L, A9 g6 ^, q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 Z, u# R8 L8 @% h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 {4 A" d2 T3 k6 B5 [7 d M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 U; }0 D, l0 O! `- _7 ?6 U) G3 H│183 │Hole │55│ │ │**** │Open hole to dark world │
# r8 p% E) V( L A% M8 k│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, @* I. j n' A$ n- o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" H1 F5 i4 N" T( `) B% t│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ n j, R- P' d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) V, F) P& n5 J3 v' G│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, L( k7 D4 ~% g+ `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 u6 r' p' E3 p. _. A* f- E* | b│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; U& c' C9 v3 n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: I! ~1 k% b0 j a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ s+ [$ {: u ?2 T6 n# n$ X
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 r0 p! i1 t& @: s! {0 `# x
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 L" E$ l% B" Z9 l. p# N4 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# |6 y0 N9 C7 N+ B! w0 E, x
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ j2 d$ t* M% X- A+ q" }│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, [3 X4 \, a' m! M- h( x! e│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 O. I! _. r$ l% Z4 A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 j; k3 A, z4 L( |
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 C- y; f( c L# Y* U
└──┴────┴─┴──┴──┴───┴───────────────┘1 ~7 m: G3 B3 j: d2 _- |
# w: j/ J: c4 x0 @+ Z' h
% F, e5 p0 k% ~& e0 ?Mega Chip
% k3 h' _9 a' E+ I2 v. t+ G┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ N/ k9 A# L5 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 n( h2 b1 y) L7 i8 @' `* j5 u) [├──┼─────┼─┼──┼──┼───┼───────────────┤0 j& j1 [, B* u- o+ w2 w
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 c9 R* g' a3 G+ X- T2 N' L; a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ r3 w* q( H+ X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! _0 \0 [' U# ]' ?% `7 ^5 r) U& k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 [8 j' L$ L/ `5 e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* b! Y$ L# }2 R, O5 G* M& k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ m: x7 b/ Q" Y/ @3 ]( g1 u( g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- U/ H! ]' f2 x5 A: ]6 n, }4 A│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: l* E) H/ R+ I% C1 Z$ M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ A/ [! G4 A+ O4 ^/ p# x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, f3 p$ Z! u" T2 }│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* g' l& J% j( i3 o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ {. D6 f$ v7 E5 T│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, @* d/ n5 h+ u2 R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
* S2 ^8 P `* m0 t4 ]│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 m6 ^5 O6 F6 ?7 X* F4 ?6 T3 B1 ~ ^5 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. f% ]% u5 ^* d0 x- @( R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 U& |$ u- d; D: L8 {& I3 ]│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 y) I; C) Q! k* X* p Y4 l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) X' D$ U: C$ f) {' o* W9 b* Q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 L+ m( Y. q# k│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 q1 B8 \* F7 ?
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. @6 G, U4 b# E& L6 q4 W" T
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ \9 R+ s" J- X; @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 o7 y. X2 h$ _! m9 B│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. `: d B3 V+ S; ?$ E# ^3 M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 {9 {0 Q3 T4 a* \/ @3 D
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, h1 |& [! }" j M│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 ^1 D. t; t2 }. d% T$ T│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- ?( L" d$ @) z1 S( q9 Q+ X; R0 V' n
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 B* e7 X3 v. V& s. {9 w, Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; W0 s' ?1 Y6 J│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 x% [" m7 f8 S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& f. F0 F! W' |
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 T# o6 w5 @7 ]& `- J6 Z* y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. i9 I5 b! f8 X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 ~9 z& O) J" k( t; h# M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% c# B, n1 k4 `6 q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 r3 {" l5 ~. I! A$ l│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ O- z' B5 G' w1 i. k+ F' _$ I* @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: X& }, A: E4 w& v. j
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ [3 P5 o7 h- N6 r& Z+ z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 E9 f; c% d* j1 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! c3 a5 K/ y% z7 | j, s# _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ z8 x$ F6 N. d& d1 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ S: m4 d+ L1 T. q+ @│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 E! `, F$ s7 \+ i│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 t( B, t" g' L" J( }$ H- J│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- h" T2 A- ]: y g8 H3 a
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; m5 D, z" u! D- M- F" R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ ~ b/ `' @! j1 B t8 N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 c8 Z* i v {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) y4 z! O+ ^9 W8 E! f$ C/ [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' n3 M, k/ G8 [2 D│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# |# y6 r& g0 _( w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; n& L4 |) S+ j: r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" H6 c3 Q, B& t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 a, k' f+ C# o' E│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ r, H m; Z' h; J2 s. ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 c5 Y# i @) C4 S& c; [8 j
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: k% ]9 d. c3 z5 Z│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' _9 |6 I" z2 | j7 s( Q7 c│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# `; J: c- L$ _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ q1 S8 D2 P% H6 G+ ]* W, p! t, V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. s0 w1 s$ n4 C/ j% d│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, D4 [( M. D U: z! T r; I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( |8 ]% s* a9 F8 [8 K$ y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ z M/ Z& U: V0 ]" r; m, x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 f1 F; @: |2 n* h5 ?1 a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 |3 r/ q, S o, {8 n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" @ c0 k- }9 n) x. Y" S│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ g/ `) v5 a0 `2 C4 Z& U│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 X. a. k6 M8 c {│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' H8 o) |, E5 {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ p4 b; ` g( n" c8 |5 ~0 ?
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 f5 V, \8 W; I& I1 y$ d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* m. {! ?4 V a G, r│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* O$ T# J4 o w* p- M" S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; K+ j/ j( s/ y5 i& }
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 D% U4 H0 H4 ~+ u5 n) x6 p# I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 w" d+ T# v& W9 g4 C+ I) l4 \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
/ [$ {8 M' E' Q0 ]. F+ k$ k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! Q3 j& R# B! a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& W# ^8 m. k$ f, z2 ~, P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ R/ Z2 {' b* J+ ?, l- i
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ U7 `" }7 O/ V└──┴─────┴─┴──┴──┴───┴───────────────┘
$ {& T' P- ?' e5 I" _1 ~7 H9 {
) {; Y ^+ s$ O8 D6 P
GigaChip (蓝版)/ E( a- R- Q. q/ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) s3 @) Q) U( y$ E│编号│名称 │MB│攻击│属性│稀有度│说明 │, L+ @5 ?* A9 T; _) m
├──┼─────┼─┼──┼──┼───┼───────────────┤
f( Y3 }+ X, y. V+ X: S/ o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ i. w5 p: K' ?- M$ c$ ?
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, e* m0 I, ]; i2 T. Z8 s6 D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% A/ f* O+ q: m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. A! `8 e& a0 N/ f3 s8 @ f8 D
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 z) z! Z3 z. R! x6 l6 v% V│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- v0 k$ {5 ^: S. J+ J+ E- L0 w│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" m. J/ W3 K# A0 g9 ~
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( F8 i5 n) |% F# [3 ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 _1 n- v( d# E- M4 ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. R; y: l$ S/ s! ?( t2 N- D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 I/ g6 q# U/ Q8 ^ G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( t) k& b; z& h& G5 L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 c; f: j4 P) y3 N│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* h4 W/ l- S7 f( D│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. X/ B1 z9 @- U9 a5 B5 z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ @0 q" U4 c" T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 Z& @, K7 A+ H, Y) A, D
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: B z& G" Q0 p* r0 q% T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" c7 x" n& r, b3 y& q0 o
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
C: p& H/ L: x+ {└──┴─────┴─┴──┴──┴───┴───────────────┘5 V, H8 V: K8 ~1 _+ x' M0 ?( n$ w
+ P; w) F- c, I2 v% c
GigaChip (白版)(只列出与蓝版不一样的Chips)7 w4 T$ W: `# P H
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 g7 G6 @* [& J: O; _0 b0 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 ^ v$ A% V% X% ^5 Q├──┼─────┼─┼──┼──┼───┼───────────────┤9 y' d- t2 k0 y* O2 ?8 w
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( y# ?# t$ g( A6 Q8 T8 i; ~0 F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% N$ i1 V$ }2 y
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 s/ [ r* |+ S _- s│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" a5 o3 Z) D: t8 o. J
└──┴─────┴─┴──┴──┴───┴───────────────┘ |