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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 |8 n1 x8 k* V$ b
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■● ■  NintendoWorld    站友xliz原创: O/ ^+ n: p. m! t; c( }2 [) _
■ ●■    http://www.NewWise.com 9 V! i3 X9 T0 b3 ?& O5 y1 Y2 M; r
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 @) l: D: O" |+ r

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- D4 K* a. ~( U; h9 z* ^! g$ ^8 f+ V           洛克人 EXE 3 Blue 卡片组合
9 c1 c1 n  g" W. E* O
) R+ M: ?' U1 l. p' U" U0 G: j! `% m
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; _& J  r9 U( @9 i7 N
大家要看日文版的P.A.或详细攻略,点击这里吧!
' F1 D: L$ g1 {/ d1 n1 X! t
====================
- `; S/ ~) Y' Z9 P# ?. P; }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 n% W+ {5 j+ g0 U3 ^5 W5 j; a6 |; ^" _
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以下内容格式如下:
% F8 p% D1 x2 A$ M# ?/ H; m. N
$ Z2 g! q& A. I编号    名称! x1 A9 f! e* [8 I9 B/ A
说明
. Y) N- U, D: ]+ @& r7 m# w组合方法
. h/ F: @7 o$ R---------------------------------
/ s' g6 G. N/ y8 P7 e/ F01    Z-Connon 1
0 D- X- S  o0 |* Y. m, W3 x7 IUnlimited Cannon for 5 sec* y: I1 F5 ]9 o" |
Cannon A+B+C! ^5 D  A) f* i. p2 P+ I  y
Cannon B+C+D
* y& U; k& g% ~+ d+ {2 P$ qCannon C+D+E$ I7 u* G+ ]$ `3 E

6 C1 d4 ]/ {3 C02    Z-Connon 2
! V, C( }( G4 CUnlimited HiCannon for 5 sec
; ~1 X. H' E5 \, {% f. J- B  Z6 }HiCannon H+I+J9 K6 V+ |8 p  s" L1 a: L, [2 f
HiCannon I+J+K' Q, _/ B6 @4 S) E4 U8 T/ x4 m
HiCannon J+K+L4 K& b  [# u7 E! Y" c% D6 m
9 V( r% ?% b9 [5 u
03    Z-Connon 3! j& W' v, K) `% ~% z2 x
Unlimited MegaCannon for 5 sec
9 y% [! D* N! b: eM-Cannon O+P+Q
1 K$ J7 k% ]+ j0 M1 IM-Cannon P+Q+R! n8 C  m+ S1 O- b" N5 a% i
M-Cannon Q+R+S3 [& F, Y3 n1 E8 X( H8 U( |1 N+ A- X- h  L

% q# Q  a7 o# R4 Y: J- S( \04    Z-Punch# o2 _+ G* L7 \5 L5 ]3 z/ q% Q; ^
Unlimited GutPunch for 5 sec% }4 z5 \6 l6 _7 U! ^9 {% }/ R3 \
GutPunch B+C+D, G9 }: }4 ~$ K: l  w5 J# O2 l
GutPunch C+D+E+ O& N2 b+ N! a" z8 ~3 l
GutPunch D+E+F
8 o' Y: R# ^/ }- S- t  ^/ Q* o$ L
05    Z-Strght
" t! `! F% O# AUnlimited GutStrgt for 5 sec1 D- r" d4 w+ z5 h! h" i  W
GutStrgt O+P+Q
" i- m3 F9 Z3 u; a. ?GutStrgt P+Q+R
: x* v) ~3 L, l. F8 bGutStrgt Q+R+S1 Y, `7 |, A4 C& L. f0 x4 d2 V
8 a, [* M/ ]  T9 R  S3 C$ \
06    Z-Impact: H7 {7 p' ?# l$ [! ]
Unlimited GutImpct for 5 sec3 ]$ W- m% ~' e; z
GutImpact G+H+I
2 V! Q0 z) V* r3 HGutImpact H+I+J1 \: K9 G; x4 U0 d
GutImpact J+K+L
) |; h# o+ N7 c8 K. g
. z% Q6 g! i+ M7 u9 Q7 J07    Z-Varibl0 e# _9 _' e8 t; q
Unlimited VarSword for 5 sec" N! M- t* S6 C- ?. G2 T( u5 b3 r+ s
VarSwrd B+C+D6 f: `7 ?0 b5 `4 l3 z0 p
VarSwrd C+D+E; W0 @9 m6 K( T/ A
VarSwrd D+E+F
& y% G- s& `1 K' i$ T9 R% t% p; H+ F4 I% `. r, Z; d+ g
08    Z-Yoyo 1! f& L+ }1 s7 R
Unlimited Yo-Yo for 5 sec* _& K* M% t! H1 i
Yo-Yo1 C+D+E& U' _( Y; o; Q% p! m0 Q
Yo-Yo1 D+E+F4 B3 Y- M& r! m, u8 g7 Q, p/ F
Yo-Yo1 E+F+G  A; N* a% N' e- y" Z
- m0 l  m, B  H& i* R
09    Z-Yoyo 2, r, q2 g+ a, H( h+ o% b' E
Unlimited Yo-Yo2 for 5 sec! Q. k6 `9 i" R* Y8 F/ y# P" }% a: J
Yo-Yo2 H+I+J
5 m6 v+ P) Z/ c1 y) F7 W) B7 GYo-Yo2 I+J+K
0 k) h8 ?! X; R: L4 tYo-Yo2 J+K+L
* ?& d& g" {7 v* d% w- x7 M
* O% f! J/ f% M10    Z-Yoyo 3
- ~0 @* F$ ^( }9 g# ?% G- aUnlimited Yo-Yo3 for 5 sec7 w: l: ~( D8 P" W+ ?$ S
Yo-Yo3 M+N+O
; m  g, _! A, W  |$ d: g! v1 KYo-Yo3 N+O+P. b, j3 Q: l' K2 I: S
Yo-Yo3 O+P+Q
4 m" C, \+ x5 h& C% s: |! C/ ~, v) ^; }
11    Z-Step 1
9 y. P. A% U4 V6 `. L% rUnlimited StepSwrd for 5 sec0 m$ J  V7 S* l; _9 V
StepSwrd L+M+N
( M* e9 Q' a! A& FStepSwrd M+N+O3 q5 B7 A1 e1 l& z+ e0 h
StepSwrd N+O+P
  `* ^1 X2 B# L6 ]# ?3 N+ @4 \3 f0 k' t
12    Z-Step 2
6 ~: E( j- R0 x7 PUnlimited StepCros for 5 sec4 ?. P  t+ G. i( M; Y* L- ^' P
StepCros P+Q+R
4 X, W7 A1 H! X2 fStepCros Q+R+S; f: B, A* b8 b+ \
StepCros R+S+T
8 _; D. j1 T7 H6 ^* M* ~5 _4 j# \" F1 _7 p5 S
13    BubSprd5 d/ ]9 \* u5 b! ?2 g
Attks w/ spreading bubbles!8 \* E! R, z. Z3 e  b3 R" m$ j  }
Bubbler  C+D+E* n, _' h, _! R% C  Z' d+ A
Bub-V    D+E+F
0 ^( G7 a8 b6 r; a1 l+ I5 MBublSide E+F+G' B+ t- s2 U+ U1 Z9 |
Bubbler E + Bub-V E + BublSide E
1 J9 l+ u( J, ^# B$ r: L
; |2 M. K: c! B; m4 M/ W) ~14    HeatSprd- p" u! e; h/ z$ x
Attks w/ spreading fireball!8 S! s2 u% K% A; U1 |- Q4 E' S
HeatShot H+I+J
% @7 G& y- v2 u6 pHeat-V   I+J+K
& {5 P# D2 I: w/ M, {6 @HeatSide J+K+L; T; h; S6 V5 y
HeatShot J + Heat-V J + HeatSide J
: C: N) U# A: Y9 d! X7 u" D4 J/ s0 u1 a, {5 ?0 I" y+ i
15    H-Burst
9 v! E! w! Q5 [( t" a3 p+ x+ j/ x- N& XCreates a giant explosion+ d$ ~, d' }# p, D7 k( i
Spreader M+N+O5 A' D" s" Z9 G! z$ _/ V1 }8 m
Spreader N+O+P
7 F+ k+ d9 l9 c) \$ M0 F  LSpreader O+P+Q
' [, A$ @5 x! W. S1 n! h4 y+ ~7 d, R! C/ X8 I" {' v
16    LifeSwrd( P3 c2 F1 D/ m, S) \0 f+ s+ c
Swings a huge 2×3 sword!: o  _% F8 b  S8 D, R5 P
Sword E + WideSwrd E + LongSwrd E* O& {5 R# L! c( X/ z5 z" s# F
Sword L + WideSwrd L + LongSwrd L
6 `+ H) [7 w" f: B; B; J5 ^5 G* @Sword Y + WideSwrd Y + LongSwrd Y
- B6 S- Q% d1 ~2 k3 O3 R* a, p
  h! ~/ K  I1 m, F" T17    ElemSwrd3 A6 m, t2 Z! D! A/ p" l. Q3 {. I
Wide swrd contains 4 elemnts
1 K3 }% C8 v) b& J& zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ N: i' J) h0 R: k+ a' T: J% J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ \$ y& r8 g* Q

* Q, ?+ M& S# }  |& i$ b1 R18    EvilCut
% \$ ?1 V* E% @Step up 2 & make 4 atacks& k7 a# Q/ K: p0 y" Z1 D2 `
StepSwrd P + HeroSwrd P + StepCros P" M) v( i5 W' O  h+ w

5 D+ }: ^  e/ f19    HyperRat7 V/ B$ i' D: `- s
A giant Ratton charges!9 I: E  @* X& e5 C
Ratton1 A + Ratton2 A + Ratton3 A3 z8 e9 n: \, V9 V
Ratton1 C + Ratton2 C + Ratton3 C
8 j# d$ x9 q. [, n  o- {Ratton1 F + Ratton2 F + Ratton3 F5 p% X- n" D/ Z5 |( `7 G4 D: {- a

& l& d  G& O; V$ T4 x$ \  p$ f9 k20    TimeBom +
6 c' e$ A8 R7 o0 d4 E0 K, c8 U8 RSets Time Bomb in enmy area, \; O" e; i' R, L4 U
TimeBomb J+K+L
' D4 [1 H4 V- t' s- x8 c1 t6 T5 jTimeBomb K+L+M
8 j3 Y2 W$ i! Z! D6 F5 V/ nTimeBomb L+M+N* _, V, J; W) p7 a9 y/ Q
* W( E; D! U) H
21    GelRain
0 f" b7 z* A" YGel steals squares: U' {' ^- r5 J: T$ q
MetaGel1 B+C+D
; |  a. e7 i$ l' LMetaGel2 E+F+G
8 l. N) F: x$ V1 `" X4 C9 v; iMetaGel3 S+T+U6 C/ P! Z7 e+ F0 W
9 D: x0 u  i$ @1 O
22    EverCrse
  l# \" |6 k3 v$ ^, u+ h' ZShield chases enemies
! t3 n7 z9 X; UCrsShld1 C + CrsShld2 C + CrsShld3 C
9 E" E9 ~1 @) @/ s% T9 aCrsShld1 L + CrsShld2 L + CrsShld3 L: g: n; `; b* c9 j; Y8 S5 L

$ Y  o# D; V) V2 W. j" }8 W" y( a23    MomQuake2 ~3 m7 u8 Z& `: l
Awakens Mother Earth!1 ?/ o0 F7 q% Z) m: J5 o
RockCube * + RockCube * + GodStone S; W$ C. l5 k7 q1 v4 ~& Y7 y

8 G1 N5 z: l. d6 k7 P24    PoisPhar
; {8 `- Z8 A/ z. P. s  L  rPharaoh generates poison9 F: z' \, n+ j+ ^$ x- z3 }
PoisMask A + PoisFace A + Anubis A! N: O- s5 T7 W+ x/ p8 w8 R7 `

( b2 ^0 \8 H  ?8 t4 f25    BodyGrd- J5 }9 f0 |) }4 m( |7 S
Bodyguard takes out enemies
/ l. r( ?0 r* `0 ?3 C; L, nAntiDmg M + AntiNavi M + Muramasa M# s0 U# m9 x* t

+ ]3 I+ m* w! }8 X: a26    500Barr* e# a- Q; V% I4 g  o( D6 q
Barrier absorbs 500HP dmg: l) x' O8 C! K' q/ ^  x
Barrier E + Barr100 E + Barr200 E. z/ T) w+ G6 a
Barrier R + Barr100 R + Barr200 R6 M, N' [: V+ F+ d( W- l

; `9 A  q/ A) k27    BigHeart5 S  i  q0 a3 I9 t
Attacks, then heals HP!
8 l1 B/ Y8 v* `( X8 Y, Y( S' T  X$ xHolyPanl R + Recov300 R + Roll R1 U, U! ?/ x' [8 L7 y
HolyPanl R + Recov300 R + RollV2 R  e. u: D0 K4 A* c1 X* Y$ e# [1 Q
HolyPanl R + Recov300 R + RollV3 R
. a. S/ e% a3 A; C: k3 M, b) M) {6 v& @& W8 M( ~  s
28    GtsShoot: ~9 Y, Y: a7 q7 w
GutsMan throws MegaMan!0 e: n' S6 b  j1 C) J: y$ A; i6 `" e
Guard * + DashAtk G + GutsMan G
6 V0 n" V/ M- s9 Z) H! WGuard * + DashAtk G + GutsMan2 G
8 ^/ Q  k& Z' [$ J; S0 V; G. XGuard * + DashAtk G + GutsMan3 G
4 u9 s1 o& k" b6 Q% B  i3 J  W/ ?Guard * + DashAtk G + GutsMan4 G1 p9 {$ c) A: O7 G* i2 c

8 B* K2 }' |, b8 x, E5 v6 e" v29    DeuxHero
1 r2 J# b2 Q; `" R! rMegaMan & ProtoMan team up!
+ C$ d" d" t$ j2 Q0 @CustSwrd B + VarSwrd B + ProtoMan B& ?8 w: Z3 L) f1 k% a
CustSwrd B + VarSwrd B + ProtoMn2 B
3 A$ q1 @% X4 g8 N# ?2 f8 T6 h% l6 oCustSwrd B + VarSwrd B + ProtoMn3 B; H4 l; L" a8 r
CustSwrd B + VarSwrd B + ProtoMn4 B* g' r7 k' S8 t
0 T( |" k  V  I
30    2xHero* `* q8 s& S! |& w
MegaMan & ProtoMan Dual atk
7 |0 ~+ a# ^* h5 l8 g- jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 Y( i% Z1 u0 N5 R3 m* e6 s0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 V& \" ^. s1 V* L8 O: O1 }- G; uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' Y- E9 ?8 [2 M' b% k$ f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 O! K! ^/ c/ y) p- y/ `" J
) c3 l  O+ S( n( Z6 L: m0 P
31    PrixPowr% ?8 U/ ~. g; T9 `, h+ a, [
3 Navis attack at once!! q* b; N0 B# W! N. b
Team1 * + Team2 * + KingMan5 K; ~8 [% E0 n5 @$ d! I- }1 }: y
Team1 * + Team2 * + MistMan5 M" x9 U* D% g, a0 }3 @3 z2 i% _
Team1 * + Team2 * + BowlMan5 B
, l: z( {. M6 b& H9 y" I
. R) a, U" u3 s. q32    MstrStyl
* F7 w2 P1 @* \9 _4 A8 j9 RMegaMan unleashes his power
" x9 m$ i# f: m8 `& P7 {Salamndr * + Fountain * + Bolt * + GaiaBlad *- J8 y$ c( v; R

% e: c5 N' v; c' \, t  E7 gStdrdChip (Part 1)8 Q$ D! G: N5 f* C8 M
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 t; F9 v" ~. [. ]5 \# I│编号│名称  │MB│攻击│属性│稀有度│说明             │5 C; i8 G# g/ u5 n. N
├──┼────┼─┼──┼──┼───┼───────────────┤
. N$ Q" t( s2 T6 Q* W│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
* N5 ~2 q" [: \% w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: y/ z% S" c& I│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 Q3 t6 K1 G8 {' @7 ~+ I7 J
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: D# W$ f/ `8 |: q; S! f4 ]; [
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 ^3 p, b; k: \/ b  q, T: X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ ~* i3 Z$ x. {* m, f5 Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 y7 N. k, `5 s6 I5 {& c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. Y" a1 C" s- A+ F/ z$ N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 J2 L+ g$ L2 M4 z  [1 v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ H. X2 C( l" ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( a- A% V* _7 ]+ g2 r- x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. m5 S9 c; z" Y3 O: ~
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# q- X6 ?' S4 t  \6 O, v' _0 d" w$ N% l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. M6 I" J, n& W7 h. {  I4 c│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ q* D$ t2 D3 u8 n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( @% T" \, G$ g; X│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ k, R% U2 D' ]% y2 n- S+ m+ ~. A│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. t5 C; T2 h* j- j' x/ j
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ ?$ y: b- W, X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 W, L; Q! `* W5 Z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" z# z8 T2 B& c. `' j, }│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 k0 I7 l; x( b/ {; G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 j4 J- Y; P7 `, f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# O& G$ V# v" R" N0 P+ m
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 _  y! ~! S3 }2 }) _* a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) Y2 R2 o6 u+ ~" A9 |7 o! u0 Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# Y, h+ S8 E- F; q) z/ y- ?; ~│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, Z; l7 ]6 r/ h* l8 X; e│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) U3 c6 R6 K6 v3 J/ {1 J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ Y, A- q! f# Z1 y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
2 x5 p* ~* Y" A: S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; o6 J' F2 w; ?│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 B9 N4 V5 ]6 J  ]3 |6 `& [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# k/ j  ?5 \' f* g/ T: ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) q$ w: V! k% ?: @6 u( N
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 q( ]* u! q) D
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( m1 P# R" C3 ^) Q* I# A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 o& b5 o# K+ \% S) u  P│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 W2 T5 E5 u  K$ J9 |9 L" e; o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 _. ]' D2 M2 U4 B, p* \
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 E' D) }1 V3 i, T
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 T1 k- i2 F+ g" q, o0 r│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 i6 H0 E6 S; }! @. [' d
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 O' D) N, n& i" F% {│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  n( h0 S3 Z% h/ V+ t
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ A/ Z  h$ U  C, |( J6 D$ C" P
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* d* V  A3 P/ `( a' C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 N) j9 k$ h" v' V; O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) M( c7 L: D3 |; t5 q4 W
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' W2 z$ J7 E3 N& P4 h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' d( U/ O3 _/ E. ]9 s
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 z  [* Z! E) p/ Z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 `+ f6 C3 x1 h! m4 B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 \, H$ X0 D% `- t# L4 u│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 c$ M/ k; r" O│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' n# v$ G2 w0 B1 o. o* t3 l9 t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  F  e' E& I$ k5 G, N
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 X1 v$ ~! u; G6 Z. b│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │& l3 H7 ^8 y! Q( H' z/ b
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, ^: ~* O* t; N5 K│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: L% C' n2 f" W" Y, m- f5 m$ ~7 ^│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 z1 @6 ^) R; C: I" w7 |│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& f. B9 X% ^. h% }1 k│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: C& M, d$ i" k# W! J9 m, d) U% L7 c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
) r/ I  O6 U0 z% w7 C3 f9 @# h│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- U4 ~6 j9 _  }5 X
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 X" C4 S% g- N% m
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# X0 Y7 j9 q# S$ Y1 K│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) s, T4 A" ^5 E& c
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 t. ?+ g/ @6 y& v8 J( R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 y7 n' ?9 E5 A5 W
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 n- A7 a% ^( k! r6 D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
# F( ?' ]0 y3 ~* s0 b$ l" m│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ T) W1 L- n: H6 z. F4 l3 b│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; q- z$ i( O8 w4 p4 v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; w7 X  q+ V0 d/ f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; k1 i8 a! P  l! \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ g+ s9 b8 `% Z% B+ U2 ^+ [│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 @, q& h5 o- N! L7 N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 w0 W+ _! r2 h* S) i│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" p$ p* U; D+ e) e% Y, u6 ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# A" W" T' D! ~+ I; D8 S3 o* Q│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ p' @7 b, N- R  ^, M+ X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' n" \7 f* L) ^) ]3 a7 M│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 \# g  @6 H/ F' ^; m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 d! S: i' N* c7 ^7 ^- ]2 f3 g& E
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 K& i* A! |% p  Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 n& ]- w: N3 ~6 `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; ]7 O$ {7 b. v- ^2 d, v
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
- }" |0 h% \/ @6 S# v' m│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* P! y/ @# G: x! D: ^0 {$ [8 q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 s! \5 G( g: m6 W│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 R% W( _6 r2 X: n3 a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) j2 w/ W5 I! f. @. S+ a9 }, A
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 i" D, m7 e1 t6 H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 v3 W) [, k( m* k" S
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) K6 Y, L/ Y! U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: O' f. V- P9 F- s% p8 s│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& [. c% [2 F% }9 n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( N! J6 y' E9 @. H6 j1 K3 t
└──┴────┴─┴──┴──┴───┴───────────────┘
+ z$ p, y% I) m2 t8 V4 L, U4 v4 V) `  Y9 g/ J0 @7 L
StdrdChip (Part 2)
) E" B9 \6 x2 Z; g+ _7 A* w9 A┌──┬────┬─┬──┬──┬───┬───────────────┐
  U7 i0 I0 V8 g& @3 T; v: N│编号│名称  │MB│攻击│属性│稀有度│说明             │- s8 b2 D8 E* h  T4 B, Z- `
├──┼────┼─┼──┼──┼───┼───────────────┤8 @# \% k) H, a4 i1 |: [, v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" q/ P" g6 n& A" M│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ f3 `: A$ q7 P  y+ C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" U+ u5 x( v# z  T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& @0 [. C$ H. r/ U1 w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' {7 Q- F! w' h3 `* t9 z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ w7 s6 g: X4 [6 L: e3 y* O│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 Z8 t& m8 Y6 P" U7 o: f6 R& [, p
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ _' {# J5 u8 P. B, j, x& s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- I/ J( s+ z& K" j. a. A- o│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) N4 r* l7 v% E& _6 X9 f│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 V7 _* m$ O* z7 b│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* d. m3 I: x0 G6 m8 `/ o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 ]0 N. i/ y5 |9 e, E
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │. D! Y/ w. X, ]- h0 A7 f$ r
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  I: N8 d/ P8 p( V" N0 Q2 y/ n
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 ~3 E: }" i  j" H
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 Z3 D$ B! t* _1 V, i& ?5 b) K
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! e  W* N# p" l- B, j0 g' w; Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  `+ V, {' ]4 m  f4 m( v. _9 k6 F│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 ^+ o' k! c; ?7 U+ }, X│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 b# [. m2 m$ E5 F. X│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" F; Y# t( L8 c" z* ~
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# D. F+ F$ o8 I5 H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 n& X' N/ n( S3 {3 X; @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& I9 `9 K: h9 \2 F# k4 F3 J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 w6 ]( m$ j! H- w: w) K% H/ J
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. r/ n' W+ Z/ n│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' D; f; c% K1 r! b1 }/ `+ B% i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 |# f6 I2 C1 U- N& \│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 i. O* [3 u' I3 s* t( J! a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( E+ _, O' j% b) g$ T6 Z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, ^/ i, [- W/ h( [( a│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 `; a2 O- ?% @, s5 E
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: ?  A, z9 B7 y$ J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  X% Z  {! z* l/ a6 r$ h% @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 s! }' C: y$ J/ T│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( Y) Q8 ~, J# N/ R
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 v: a; l$ k2 @% b- J' r
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: S* R9 M3 ~# B) t3 y- ~2 q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 r6 X+ ^2 n' Y0 \6 L# Z  z  S│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 w0 @7 u1 |' s2 a0 a  T
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 F( h( L5 O+ b5 z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* [# u. I* H$ x) h8 X5 o" N7 M' o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 w8 C, _; M- k3 t& L* I7 O. o% w│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 @8 m% a, H  t0 _
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- B6 M2 _# j  `3 }8 z  ^│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ }. e3 z* E4 L+ t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  r$ f( c5 B5 g" Y, ]% B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 b& Z. `) ?2 i" Z  `; T│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ @3 V& Z; P* x, S│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. ]( e  v" f0 L6 h
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 U' y2 q) L: l│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ C1 V* t( d4 `  D# D/ `# o6 e│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. V& a2 m  N+ C# H; E; h/ j│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 }+ F9 K! z  `, ?! A- ?3 ^
│155 │Repair │8 │  │  │*   │Fix your area's panels    │* V. ~' p2 i& x0 b" J1 U" k, l! R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% J" r) e# x9 p8 v. k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 n. F6 [4 b. Q- t- {: L7 I/ @0 `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 h  ], _  L6 \4 _& P│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 A% T: {8 N! b│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 i7 Q. Z9 x. x) }) h
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
1 D9 t' E1 [" F& }│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, J% |7 h' C, C* W6 [/ I+ |7 T
│163 │Invis  │11│  │  │***  │Invisible for a while     │; ^/ F- T4 r# l& c3 M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 Z. ~) ~0 N3 s8 l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% Z! |% l# ]/ s0 ^/ e│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% l4 d  y1 c# x0 N% L( e8 A│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! g1 |5 {6 M  j7 E9 s0 Q( W│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* R+ F# r* `1 R5 c8 P│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! _7 L* {8 e! z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! [& G* k' h+ B' [& E! p7 C2 o- a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 L, e, a& v& Q8 u0 n$ Q/ a
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- o5 \9 p; R8 L5 V│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. ~5 K" q4 w% W! r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( |% m( q2 q3 I1 z2 K│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& H3 {2 m( h$ h3 H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' w' E& T: Y$ y" J; W
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. r4 n3 K* k3 Y$ Q0 t" K% d
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ X, G/ _0 }0 \, A, p! Z# k5 K│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  @5 @* H1 }7 F5 ~" S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& B$ E+ C/ U; w6 w2 _5 g5 ?6 K' F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 [6 X) \/ \9 \& k" v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) N+ f" B: _9 J/ ]5 I│183 │Hole  │55│  │  │**** │Open hole to dark world    │" c. M7 L' ~* p: F
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& @# ^! r9 f6 X! A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) h/ e  _4 Z# Y! k# q3 ~9 l│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 i3 D8 ?4 X" {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- N1 F9 K* v9 w: B' w; F- Y6 ~6 ~" T│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 r( u. |4 S% p' w+ Q4 Q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 H* C) U" L" P
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │( ]) M4 U0 x6 h' U
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  V! C" Q5 c) a$ @3 y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 I( p; X4 Y2 }2 d$ U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 t: {. Y; }  H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- a8 g9 A2 v# [( [5 k6 y& V" y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  R: K6 k/ _$ L) H2 b│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 e, ~3 J- o: h' |+ |! P/ e│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* V; P' _5 L. [9 a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% ]9 M; [3 y5 p' t4 s, {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" ^$ b7 H4 `: f3 z- \6 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) y/ H% a; D) H. n
└──┴────┴─┴──┴──┴───┴───────────────┘
1 _) S/ A: t# z! K% i# H0 K+ [- @6 b! r$ I1 I" D/ D$ Z+ b; O$ s8 }
/ e$ O* Y% x+ y! ]$ E. L. R
Mega Chip
% C! r2 Z  I& |1 G7 D┌──┬─────┬─┬──┬──┬───┬───────────────┐
" p+ n! `9 ?: @5 |" I8 p  Q│编号│名称   │MB│攻击│属性│稀有度│说明             │$ O- P& G2 G# X  {" U
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ D8 p& i# I  v" X│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  s+ B2 q2 l* ~$ s
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) j2 E2 v; x3 v6 {│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! Z0 Q" J8 {0 E2 q% h8 q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) f: k2 s* q5 ^/ }- l/ {7 i
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  I9 t2 D: j0 @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 u; h7 u3 U, N* o% k. [' s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ Q3 X  j7 V6 ?2 o
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 d3 \# i. P  I& [│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; o8 c" k9 M7 z6 V$ z3 j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% k: Z# G2 `+ S* l; ?. q9 k( f# P. G│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& x) l& f* c& T. F! ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 _% w0 {3 Q  w* [# _- ^& a│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 C6 U% h, ^7 q# f" R│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, H2 R  S, B7 \. n6 O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 v2 m/ z" m8 {. M
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 z5 K' [5 C, |2 ?2 Z+ g# B│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 T9 X+ k' y7 p4 e( |. p4 @│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ Z: c5 k1 a' l, B6 F! v! T6 t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 G# }, f4 y0 C  P
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 t6 b; e. y3 |7 j2 Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. l8 j, R  f0 p1 `4 @* O7 E" W│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 ^6 H8 t1 t* L+ [8 A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. Y# o4 |# T' t3 d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, ^1 j! F! z7 Z$ e( r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( x$ [1 T4 D' Z. y' U│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 U+ k6 o8 q; ~# D* D+ O2 |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( L( V$ l/ D' v. p5 H# @│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; y/ W' |' s) [4 Z( f( ]" g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ X3 e% d. E) g( g
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 Y% Q, K3 R# B+ Z8 l. y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 x5 \4 ]& H1 |1 V8 z; k: B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
9 e5 n/ q. E1 C7 v' Z2 F2 S│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ L5 t. J6 q1 j/ x% T5 R9 q3 b, J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, \3 l" c& ?# ]6 h* q  ?/ R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) s- X# L! p8 ]/ j! [# H8 q! u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 W4 p- z7 `1 `  J+ {2 P# Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ }5 N: n: `9 E: C! }7 R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ u8 g6 f4 S( P* f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. c5 f6 g5 H/ ]' z/ w1 x- p│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 @8 ^& \* O1 Q' q3 J8 E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% e3 y  T6 I3 K( p
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
8 l) x3 p% o0 \1 P! {5 e│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, m# Z3 G( G: q/ R# v/ R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 _" s% P  O) w- j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- L2 L  p% o2 Q: T: T  M% `3 |
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" O6 F1 Q- f% N: O! E
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; X2 v# j/ B! J9 Z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ k$ Q2 y/ m+ ]8 p7 I4 o" F7 V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 `4 |8 `3 ^1 S0 m9 \) \& E, U│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ `( F) Y7 x7 {2 S% u/ h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 U  Y' u+ U3 a+ A; l7 I" {4 W  v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% t- Z4 i) `) b8 ~7 X$ Z, e6 g' i
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' c$ [% H5 n6 w# o3 K& |│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! c* B; ~2 V5 _. _* J1 e6 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: R2 U( a  \' L1 U7 t, X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 X* z) C; `: `  Q( @. j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ q/ X: W% w, g* {* V+ Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 ?9 o- F0 G+ T! F  ~: K# ]
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ X  l, A1 N6 n8 U
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& s0 f4 T- ^, m; w6 i# ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ d+ r$ m8 h) J5 H2 ?│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. i) [" i% I2 x8 Z+ }( w7 h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 O6 b- O6 y5 N
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( E* S: N! Q, h0 ~- k( F( n' a8 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 Z) ]2 A5 W0 N$ ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ v; V0 B6 D. _
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 _6 x" A& W2 I8 T: c/ M9 a- q0 |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 g& s+ P% Y8 m1 ~3 Z
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* a7 O( s4 B: K" k( J3 m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 [1 D( a' I/ e, j+ `- z. x│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 E" d0 }8 H! ~5 L  u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 s6 C+ Z& ^9 ]& I: \9 s7 w│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( \; `. `/ \( j7 M' ^, y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 I) j: L8 s% t2 M) W5 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 d1 P% K' k& K0 Q/ c1 d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" H4 p# Z& I$ S; r7 a│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# `8 s& e; X) i2 R7 f│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, G) H3 t! P. V( j  p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 t7 Y0 d) u' O( ^) s# C2 e* t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% n9 p  I$ f& r9 L& ^
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  V8 R- G6 O- @6 x3 G7 _
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 D$ [  X8 `- n7 n* G# p8 \│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ ]% x7 D  ^7 q0 M# R* g│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" B) y6 p+ ~( n* a) K3 i6 Z5 j. o3 ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& Y8 q( \" [  B2 c: u9 m& }" W
└──┴─────┴─┴──┴──┴───┴───────────────┘- b" e1 X& q( H" n$ U- T0 {1 a8 |) {
, X+ y  I" X  w1 j4 d* F' W

& T0 }9 G9 \: oGigaChip (蓝版)" q9 e) W, ^3 ~* M  v: L8 Y' \# T. v
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 R) L1 n& G, J' @" Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! g9 |; F2 o9 Q. ]/ M0 O) F├──┼─────┼─┼──┼──┼───┼───────────────┤
$ i, p8 r9 `, U* G$ m│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' ^# z! C$ u7 Z% D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 I3 ^% I, C" [% u# z: ^8 ?* y) r
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" d) w' k* a7 R2 ?2 {( M; s& F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; {& T# g, U. K# ~/ e" P
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 |* m+ q4 W: b- {! h4 _│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 ]( _& l3 n9 L( q) X│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 y& E& Y( l" c, z1 U0 s% B$ o, O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  U+ L$ y: D  A2 G3 I1 g  m
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, \# Y& Q- K7 X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 o7 K2 W( L# |% D; ^5 `) N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% z/ w2 H; P8 P3 \8 g4 e/ C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, P- z: \/ S+ @8 l7 G( Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 F6 A1 C8 K7 X1 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& O" U* ~! Z  G' w& y  F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ C6 f) l1 q1 {) \│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* X0 J2 F) Y( i' j( E5 x9 J$ C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# K+ H) d% F( r2 p5 t' G6 @
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 V# n5 n. u0 Z3 A$ |) t, `7 \( l
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# s8 b$ R" E: F' }9 c
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 r3 I2 m, h& Y5 q$ ~+ x0 @! ?# u8 e└──┴─────┴─┴──┴──┴───┴───────────────┘# v( w* G! s* K
& Y4 I) b) c, F/ O% {
GigaChip (白版)(只列出与蓝版不一样的Chips)
: c1 |! g" y4 [┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ e- J9 i; t7 N8 o│编号│名称   │MB│攻击│属性│稀有度│说明             │$ v* Q- _+ f( ^4 \
├──┼─────┼─┼──┼──┼───┼───────────────┤% h4 q- q5 \' x9 }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# |$ q! L6 |0 K: m- @& ~7 a│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 c5 `- r; ~- l+ Q: z7 ~" d│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) H* V2 P6 Q! K" R) G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 B5 V9 ^3 l- Z3 o% v
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ `. v1 u% y, Q; b4 u% O% A
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 q% Y$ m: t6 `  F7 ~3 Q

( K2 i; u  @# |+ T5 t& P) d001002003004005006
& _. y4 I7 ~# g7 I: w% F0070080090100110127 o0 G' y9 g' c- P% g$ m
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 d3 @; k8 p8 N. k% C" W. @9 r- Q4 p1 R
0190200210220230244 n, p8 P+ R' @: P7 X6 X2 D
0250260270280290301 j! t* g  `; Q% P
031032033034035036
% H. v+ d" S( H
8 f+ o" |) @" O8 Y7 h6 g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' o% `# t2 F7 \% {* x5 w

; ?; {, ~: m% K  L% C037038039040041042
0 E7 @4 m5 J. m043044045046047048
) }$ F  R' G) W* k1 E0 v3 k049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 i8 J6 c( X7 J- k+ ?
  }2 x( J' N  Y* o, ]- C% h- r1 V055056057058059060
! ^3 ~. C! {6 w; D8 [2 u061062063064065066
8 D9 q, e4 L1 D9 a067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- `( f# [% H9 L( L0 {) Y* T

0 E) s; A' }) l073074075076077078
6 E$ M4 }8 G0 T1 `% b! v, Q$ o0790800810820830847 P0 Q, H3 Z/ X- S4 q, ~
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ v/ I8 j! V6 z
4 X6 o# j7 J4 z# c& r% U/ ^
091092093094095096
8 w& D0 ~' Z6 @4 f& a0970980991001011021 R9 ~$ ^- L0 ]* z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 M' w) L- X' h9 {0 b/ q/ R4 h: x7 r' c% l+ J5 B
109110111112113114  Z" ~, V) I& L8 O: x# l+ q' v
115116117118119120& D$ r0 {% \! s( H0 I
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 g( c: K' D/ h$ V" @8 L

* H  P5 V# E" d6 o- @127128129130131132
2 ~, z) J% U/ g  a133134135136137138
+ I7 B  ~" M2 o0 R; a3 c139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 v/ I8 ]' f, _( O0 P9 w( F! P* ~4 O
7 B) U+ u8 R4 O9 |145146147148149150" `, o  L9 M6 B
151152153154155156
! v# N* C/ c% `0 L6 x' d157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F5 I* c6 r  X  ]8 p

6 T2 d# |' x1 H) T) c3 v. @163164165166167168
% {8 ~& W. Y9 J* t2 c' E169170171172173174
/ G/ ^, K$ t! y  _175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' T* r; ^: M) r( \, [

4 F4 u2 b$ N. [3 m4 E: r; D181182183184185186
# M/ q% k; e5 b" `2 J1871881891901911921 l. f& O% u, B: h$ v
193194195196197198( \" O) d7 b  ~  J7 ^
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) l% _& g# A- l

% t4 [5 c  Z( W0 I8 ?/ n001002003004005006  F  x7 T$ z: }: x% n
007008009010011012
7 w) L% J( K8 F; i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 N4 r$ e1 Y* N6 o. O  l
- D5 i+ B5 s- v0 t019020021022023024( X  S+ b6 ?; A* G4 {1 z
0250260270280290305 }4 @. }: T2 Y$ z7 N. T  M% W9 d
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% R8 N- |0 L: e2 m7 R6 X3 V2 U3 r& j/ |6 m% h% F9 e
037038039040041042+ L0 O' m+ e' Y# d7 y
043044045046047048
+ \0 ?% d. `% L0 }! u- S7 @/ ?( J049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 H# b8 ~: ]. p# ~9 k7 K
8 z; R) E; L- X% M0 v8 N/ ?+ x055056057058059060
: b; S- P) s/ A/ `8 y6 q9 V061062063064065066$ w' O* W( ^& ^5 j0 m& X' t& ?/ [  q  J
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# l' q$ o5 x+ x& H8 e+ o' R% ~" o8 P* c) b
0730740750760770783 l5 D, m; g% Q" b* X. G; r! B0 P
079080081082083084
. [) b+ h" Y) t! A4 }085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* Q" X* [; D; v

' g  [5 P- h6 E001002003004005006; l6 `7 ~* R! _1 V$ H& [
007008009010011012& c0 p! I, G& {8 x: `
013014015016017018
& F+ B  F+ {3 |8 o; Z+ \+ F019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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