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■● ■ NintendoWorld 站友xliz原创. w O& I" z% x. |' S
■ ●■ http://www.NewWise.com 3 R6 D! g( E5 o5 L( ]
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洛克人 EXE 3 Blue 卡片组合: S* u5 A6 j: a" P2 b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- ?" T* Z4 L$ j) K2 u
大家要看日文版的P.A.或详细攻略,点击这里吧!
' k+ D5 r" g, N" [) L" K====================
0 R4 Q% M6 n% c0 s3 ?% d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / t$ O, L3 r, A
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以下内容格式如下:# x, D, ]2 W; W4 {
# n o; j' t1 e
编号 名称
! E) ~3 r' L6 u0 O* u说明' ~' u/ c7 J& M- x
组合方法 k2 B% X" v0 i$ C' m- v; k+ J" Q
---------------------------------
% x! G7 i3 T9 I/ e# g0 Z01 Z-Connon 1' }( h1 {6 l+ S/ d' |5 v7 j' Z
Unlimited Cannon for 5 sec
8 F2 e; K6 f/ N7 {! Z- ^! Z* zCannon A+B+C) e6 F) b& k3 f5 v" @0 s
Cannon B+C+D& u6 c7 W5 c, ` l' z6 B
Cannon C+D+E! l" W3 ~: ^3 H1 \
& @$ B* e2 u: a, l' `02 Z-Connon 2' ]1 T$ @. G7 f# z3 m5 i6 X+ C5 g
Unlimited HiCannon for 5 sec
6 w# G9 s* E" V" m5 k2 F# YHiCannon H+I+J
. s$ [, Y, x! v# zHiCannon I+J+K0 Q2 d8 I7 z3 W
HiCannon J+K+L( D5 y7 m3 Q, r2 z2 [
' _( o% C r& x2 g- i) }0 t
03 Z-Connon 3 l3 {; N$ d- s7 D3 J4 z
Unlimited MegaCannon for 5 sec( @! Z8 ~4 e( Q( W8 i" a
M-Cannon O+P+Q/ s' J; A5 E( l- U2 K* B; b
M-Cannon P+Q+R$ p" ?; W' X0 K
M-Cannon Q+R+S! y8 A7 v6 T; n* q7 M
3 k) O# O; n, q* L6 D
04 Z-Punch* v4 `4 f' B1 @( B
Unlimited GutPunch for 5 sec; U0 q8 x8 G1 @9 J' j, u) A5 T! K9 x
GutPunch B+C+D
4 b# k( k7 X4 S7 oGutPunch C+D+E
, j, S- Y1 L) lGutPunch D+E+F. }/ W: P0 O' o0 i
/ N1 j9 _. w5 v8 n) ]+ x- @' C) c
05 Z-Strght/ M0 Y0 ^* f* C6 w7 Y
Unlimited GutStrgt for 5 sec4 ~$ n ^) d7 j7 k4 y
GutStrgt O+P+Q
3 d/ A: m# I2 S. hGutStrgt P+Q+R v" M, j6 A. m' G1 r, i/ s
GutStrgt Q+R+S
8 i: c& x2 F3 m- w0 ^* C! n
( y/ s$ o2 o: n8 A" Y+ {06 Z-Impact
# `/ Z1 Q2 z: S9 J1 \' G/ Y* xUnlimited GutImpct for 5 sec- w1 l- _: [2 T
GutImpact G+H+I& j, N" z1 e, D
GutImpact H+I+J7 b. L; C0 v+ c1 ^' g
GutImpact J+K+L
/ L: k1 l/ F4 z( u3 `8 L, Z# i: `9 N }( H$ _' ^2 d1 f
07 Z-Varibl
8 B# C& P2 v! t9 S- ~9 C2 q) TUnlimited VarSword for 5 sec
# q. [" V' R% t1 B( KVarSwrd B+C+D
2 w/ x! P2 x& [VarSwrd C+D+E
9 r0 Z1 ]. x! p1 `: n/ S) ?' ?VarSwrd D+E+F
( E- g8 E' k2 s- X0 M* Q: l
1 U; W- E T1 O+ K+ _' k" d* {08 Z-Yoyo 1! \+ f+ X$ I. b- W9 Q# j
Unlimited Yo-Yo for 5 sec
% Q) s1 D7 g6 R* i5 Z) R6 RYo-Yo1 C+D+E
7 |' a/ P: Z( \' V1 R0 [& A- L- ]! \' UYo-Yo1 D+E+F
# r/ _+ l9 h! V9 i+ y2 aYo-Yo1 E+F+G2 j1 S& X# N w
, D% x, F9 h5 y: J0 i+ D" N09 Z-Yoyo 2; i. D2 t H: T9 Q# y! H
Unlimited Yo-Yo2 for 5 sec
% U/ y/ V8 ]1 EYo-Yo2 H+I+J
) O3 E& e# d& h5 I$ d ?7 DYo-Yo2 I+J+K% h- b& d4 d5 \ b) j4 j1 w- `
Yo-Yo2 J+K+L8 b0 z# r [% s. ^; p( _; S9 _& ^
* ~: G8 {# `$ f v10 Z-Yoyo 3
h$ e5 ~1 A/ s- B* ]Unlimited Yo-Yo3 for 5 sec8 i# ?+ c1 [4 u" o* P% l) b
Yo-Yo3 M+N+O9 o1 N: G* D( Z# u* B/ p2 x, y% R
Yo-Yo3 N+O+P6 \) @2 c: I; {$ c4 c
Yo-Yo3 O+P+Q6 g- _/ B3 S' S- ?8 o0 D# t! ~6 x4 K
: X% z1 [. F6 t0 |: v |
11 Z-Step 1
$ P4 y$ j. q% S. D, I- {Unlimited StepSwrd for 5 sec) V5 _' x6 ~9 W' |5 n, M. W
StepSwrd L+M+N
$ k+ Y- B- V" s8 j) g# yStepSwrd M+N+O
% A3 ]% |( l$ ?/ KStepSwrd N+O+P
, v4 h1 r0 K* |( u% P3 b7 m
1 _7 W6 ^: U( R6 v" D% v' S12 Z-Step 2" O+ u& K9 ^3 k! o
Unlimited StepCros for 5 sec
, ~5 _$ X* H4 d1 CStepCros P+Q+R
- f. U. ] R' Q) t8 Y8 U/ j1 CStepCros Q+R+S' u0 C9 {; q! G- x* p R6 \
StepCros R+S+T( t+ i7 A6 B7 E! A2 ]
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13 BubSprd+ i4 [' k. r' Z% E* C; p
Attks w/ spreading bubbles!: R* b3 ?3 q- O
Bubbler C+D+E% z% z( h. s# F: q8 W: J' ]5 F% M: b1 E
Bub-V D+E+F n% N8 y C! c6 h
BublSide E+F+G, g& |) ] U# F3 j, f% {8 W
Bubbler E + Bub-V E + BublSide E1 D& A# \# s7 E$ O
c) G, t' E W. d6 L
14 HeatSprd
+ H a! f5 c- \0 t" l+ i5 e/ GAttks w/ spreading fireball!" m# \2 e' g" \1 G; o2 N8 Q
HeatShot H+I+J
: ~3 ^2 U* L5 Z& t, tHeat-V I+J+K
% w! P6 ~6 }' l5 Q4 jHeatSide J+K+L
7 d3 |$ R: W" G6 @HeatShot J + Heat-V J + HeatSide J
4 m0 o7 _) M7 i/ C/ M, r6 B4 F: X0 Z5 u
15 H-Burst: F3 R$ Y1 t+ Y9 d- W m
Creates a giant explosion# \- o- w5 B% ]. E/ P) ]6 N
Spreader M+N+O
V6 M' G! B, J" `4 I& L6 {Spreader N+O+P
' r3 [/ i9 ?& O! ?2 a" }Spreader O+P+Q
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16 LifeSwrd
* b" {& j4 e V5 P, g! [% }Swings a huge 2×3 sword!) o( O: C% k ~ B) E0 U* U% g
Sword E + WideSwrd E + LongSwrd E+ J# O; A$ L: T6 a
Sword L + WideSwrd L + LongSwrd L
9 Z% A$ s5 V) n0 @Sword Y + WideSwrd Y + LongSwrd Y
/ s- T/ o, \* J, H- m! w
0 l" }+ s. c2 e6 ?' e7 B17 ElemSwrd2 i: U+ T0 n7 f' o( r2 @/ `* |
Wide swrd contains 4 elemnts1 L7 m/ |1 C2 o# q8 R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 o+ J9 V. ?5 `; |3 Z! Z, R* Q [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut+ b0 K( h: y3 ~) n m! J
Step up 2 & make 4 atacks! ~! V* D" d" o0 i1 z
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
6 b0 d! ?$ [9 f& f/ }9 ~ ^+ kA giant Ratton charges!
x; u$ h: S/ n, [% { _! H c; hRatton1 A + Ratton2 A + Ratton3 A
9 |, J& N$ b2 Z( E7 O$ Q5 S" WRatton1 C + Ratton2 C + Ratton3 C; {' U; w$ z; z! P8 V* `
Ratton1 F + Ratton2 F + Ratton3 F3 ~1 R) Q' y* f9 T+ ?" t; ^. S1 X
# W7 N6 d8 R$ }20 TimeBom +
; n0 u; M1 ?" f4 x. g5 NSets Time Bomb in enmy area
2 z. X r4 q0 t Z7 \' a% VTimeBomb J+K+L4 N) E+ x" i5 q& ^( Y3 M
TimeBomb K+L+M9 O( _ J3 w/ N! E* @, A
TimeBomb L+M+N
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21 GelRain
+ j0 ~: ~6 s3 z& g, wGel steals squares
) W& ^( w3 g: ?, ^9 q; y, hMetaGel1 B+C+D9 L7 R$ g. G7 J' G6 y S( S
MetaGel2 E+F+G
( j( @0 E' y9 v9 C$ K! f) zMetaGel3 S+T+U
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: [- Q1 q1 U) L# t' y" {22 EverCrse
. g* p {: U! \: {1 t) R; y* Q. _Shield chases enemies
1 f3 u$ ~, Q/ G2 O& V. _1 |CrsShld1 C + CrsShld2 C + CrsShld3 C
( o3 B& f; N) @7 R, J3 U# L3 FCrsShld1 L + CrsShld2 L + CrsShld3 L
- M' u* w# Z6 P' x# t0 e. \9 a5 w7 B k% r4 L' B& z
23 MomQuake T3 Y4 _+ I; r0 z: b& _2 x
Awakens Mother Earth!
# O* X: n8 C* S1 [. X4 ARockCube * + RockCube * + GodStone S' R$ O% S- e" N. k# M& u! ^
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24 PoisPhar
5 r+ P& p E+ w. }) zPharaoh generates poison
$ _: J' e$ }: I* {! r0 LPoisMask A + PoisFace A + Anubis A2 A1 I$ `, }! p& l0 B
+ t/ r: ~. H, ^. o7 D E25 BodyGrd
4 x" V) G2 N+ p: s yBodyguard takes out enemies3 [0 l% L0 _( ]9 t' C
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
- v1 `" W6 F/ Z7 \; c7 V6 `# LBarrier absorbs 500HP dmg$ G. D) i/ |5 Y5 |7 u, T
Barrier E + Barr100 E + Barr200 E
$ M3 N7 q9 i. k; l0 dBarrier R + Barr100 R + Barr200 R
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$ U; [# Q {0 M! V) ^! e; e27 BigHeart
* {& e! `* r/ `# G4 oAttacks, then heals HP!
! l( Y% \2 q7 U# e8 ^; AHolyPanl R + Recov300 R + Roll R+ J6 M2 T5 i- S5 X0 @
HolyPanl R + Recov300 R + RollV2 R" A8 }3 T& e7 _: N) T/ d; e
HolyPanl R + Recov300 R + RollV3 R7 J. P8 m4 q2 |( {8 [
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28 GtsShoot
/ T! u8 ?/ j$ O3 \GutsMan throws MegaMan!
4 H% P' J! |" T7 g! } D! s; U& c" e9 |Guard * + DashAtk G + GutsMan G3 j7 b+ q( _6 X% y# r
Guard * + DashAtk G + GutsMan2 G
% S% N1 b6 l; g/ R& P3 BGuard * + DashAtk G + GutsMan3 G
! ^: ~9 t2 P+ ]7 v" ^+ xGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
& [9 r) I) f' G- \( SMegaMan & ProtoMan team up!+ _9 ` L6 b7 a. `
CustSwrd B + VarSwrd B + ProtoMan B' G: J1 r/ ?6 y
CustSwrd B + VarSwrd B + ProtoMn2 B
9 o- f. G" b5 @! k2 c& \5 MCustSwrd B + VarSwrd B + ProtoMn3 B
. v9 M2 P3 E2 {4 TCustSwrd B + VarSwrd B + ProtoMn4 B9 o* w; |7 f- C% e, B" u; c
( _; Z1 D7 }2 L; V4 F' O( e30 2xHero
% ~- h! ]1 B1 _3 G' WMegaMan & ProtoMan Dual atk
% j4 r) l/ I% ^3 Q8 q4 }" YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 ]! V+ `% i, F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- D7 C4 N9 p7 x; |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 m0 A8 r: g& x& B8 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ a w! N, U5 w" i( ]
2 r7 I5 q9 J9 W/ e- a0 J31 PrixPowr; d& a- i# g; J: b- A
3 Navis attack at once!
& G9 E0 K- @. H" DTeam1 * + Team2 * + KingMan5 K7 j& u) b6 }, Y: O
Team1 * + Team2 * + MistMan5 M
) L1 x" b! e# U6 _0 ZTeam1 * + Team2 * + BowlMan5 B
4 A, \& a; J7 Y6 A0 N" ^" w! b% A/ y* d8 `- u
32 MstrStyl$ m1 P0 s* F% Q
MegaMan unleashes his power
" |7 d7 `! N$ U2 q Z0 U( NSalamndr * + Fountain * + Bolt * + GaiaBlad *0 n6 ]& j4 i/ o& I+ I
1 s' Z+ X1 E3 @; \; M3 k+ O6 J" XStdrdChip (Part 1)9 ^; g, S' ?% K) s5 i7 T
┌──┬────┬─┬──┬──┬───┬───────────────┐2 v) z# n7 V+ p' z+ I$ O, n$ F
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 R1 }' `7 @0 a' S3 M' C" u' S* N
├──┼────┼─┼──┼──┼───┼───────────────┤7 \: l& E9 q/ f$ e1 p+ l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 s- S9 ?( {" ?: R. y7 v: E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! y( d) ?3 n$ _' b8 z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 n; M- B/ T& y3 I: p, w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; o2 E3 m6 e- f+ w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 e/ T1 R5 W' j│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 @7 h" v" ~- @9 f* o' z( h3 P* W C1 ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ U) H6 A+ b7 t3 m. v. _9 l. X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 v1 _, D0 c. G/ @6 b* [: U8 {
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* r* I% f) q$ H: @( r& n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: ^$ }8 L9 p. @0 R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# y1 q8 ?% Z! e# \' i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% f0 Y' C+ z; [. J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 x, q9 ^8 m$ @* y$ X
│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 }% k& w( [+ r5 b│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 v1 L1 ^# T; i Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" A/ i" h9 c$ y/ L. B+ m; I│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ n# t( d' |6 h6 [& ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 c6 @7 W& x$ A0 L0 f3 ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 [/ S2 R) g7 [) _
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, n2 ?3 ?8 c- X" z2 @$ o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& P5 u& x, ?# |# \6 b$ S, p, D% l% n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: c$ ?' N. Z0 N& B& C4 _! a% c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" C, m# L0 c& r/ S1 u
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ z( D1 |7 w: r' K8 {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 e6 T. U0 P; M# |│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ l% |- n0 L! l
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# N+ r" B( Z# o$ ~4 h9 G# ^: p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ j/ q# d1 J$ o8 |! r' p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 h9 {7 {) g; ~2 }! O! R9 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' S& b4 _* T. u
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 A+ C+ [) Z. w- |3 r' E* J+ p/ f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, a/ x3 V$ Y' R- g" M. ^4 B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ W( R9 ^9 P, l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. k X% @1 h7 U w* Y& Q$ G2 Z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: I9 Z- R5 m& W4 S c% t2 ~
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 K' S; D, A1 I7 B* U7 W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( R1 o, m1 c; J9 n: M, u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 E! r- _: P, }+ u& I% Y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 N# w; r t) e6 Z, ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ ^/ D+ C4 R/ c6 h6 H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- b# l3 @0 ]7 b4 B& d* b│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ m5 x3 u: F J. ~│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( c9 J9 z" e' ? `& y
│44 │ShockWav│10│60 │ │* │Shock through enemies │
- Z. H0 F* G% i( K2 i; X│45 │SonicWav│26│80 │ │** │Shock through enemies │1 ~4 P8 W( c$ P2 T" @1 C9 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ m S1 S# {6 ]& p$ C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" |. g* r( [+ [( T+ _/ t( I│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 v9 s) J" N3 ^! o0 m* o
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' x% l X$ `9 \2 `7 s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 w: n/ K/ D( P& U' k' y8 r│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' L* Y3 \) [" k* r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 l7 e' u. n& d4 B3 u6 N) ?9 D│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: {; ]. t4 Y9 s5 q1 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 m P* j: x+ ?; U- h7 y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; U; ?5 e+ Q- }1 ~
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ Q4 \- }3 z' G% S/ R% Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& o6 i ~1 m% M+ I$ c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 h, r; i l. g4 H+ p- v
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* I8 V8 Z. p0 C, l# k9 Q/ L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% ~/ y- t- _& Y0 I! q2 I% A% O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 o$ N0 Q% @1 Z& c, A7 ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ a; p7 T+ W* r& }4 z6 M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* n0 A) [: y1 E7 {7 Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 j2 t. @0 I! J+ i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ i" z8 s0 p1 R; v% X5 j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 b$ X9 X' _6 V1 z/ {8 R) l2 w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* u7 z2 @$ r8 c- b/ [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! n8 l. {* k: T% f; P- Y) q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ ?! `+ s9 v' j0 Z0 p5 c│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) b+ Y/ J* H" Z6 Q& `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- `2 n9 z! e1 j* r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 [! p3 A6 t5 C% x" q }
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ E: _$ Q' s8 \, U& Z. q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 P9 P; p" T G8 e; w5 \2 ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 O( M4 b s, }* b0 b* R9 e│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 j& D L2 c9 D" Y5 ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ |1 L' b3 Z% z% m% I
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 r& j c7 l& u) \5 ?. [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 P: o, A( }4 m2 S$ O7 O. u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& D1 ^5 g- d" }) I+ e1 G) X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 Q9 J3 P+ V& a9 z. S6 B/ G, |│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! q# F/ Z( Z; \8 G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. u# C, K5 I7 O& N
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ F1 y) U2 g/ B( S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │, g B( G6 C4 f S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( ~6 x. j: A- @! B8 ]* E. O5 Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 K/ D2 W( |/ M' \/ Z$ \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ g- `5 p* C: ~& m2 U8 d1 _ A' e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 C) s$ Y/ u; Q$ {. O0 ^, p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 F6 Y+ s0 J9 _│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ Z8 ^9 }. @# D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# T) P' B2 Z/ t& m$ J1 \3 Z K$ ^
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ \% B* a) x- k/ |, n( D
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 w/ V8 y1 w+ }3 s+ Z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ R* \3 o- E! z5 i. V% U5 P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ F/ `' O9 Q/ n8 O1 G
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& L; H4 S" Z- c" j
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 u% L. |3 M8 r5 S+ v% b [1 b
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
[9 p# X0 P( C. H6 _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) K5 u( L6 [/ w4 a% i1 U; z
└──┴────┴─┴──┴──┴───┴───────────────┘7 W9 g; H: G0 l- Q6 ^$ F
2 X5 g+ G7 b5 f% J: ~7 {
StdrdChip (Part 2)
' Q$ L1 D) ?7 G% R┌──┬────┬─┬──┬──┬───┬───────────────┐! B. g3 \+ B p) w8 h$ [
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 S- J0 D' L( E+ a
├──┼────┼─┼──┼──┼───┼───────────────┤
0 V0 A* o0 p$ _! X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ [# m c4 L+ F4 x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. d( y" \' K# K" h
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& s7 ~( G+ N8 v( T2 q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- R) @7 l- D( G( ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 V/ V; t/ v3 o3 t4 p4 R J5 M3 C$ ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 t# H+ F) K8 P' m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │( _- ~- t; ~; c9 D) f! N
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' p5 K) y4 i+ {$ d# v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ r+ j/ o% R }3 S│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ f* Z! D6 T) P9 }7 \# J│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# ~ ]" J' D( q2 ?5 l: j
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% H/ z/ D. |0 _: B s; W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ }. H+ w! P& q- P- P- h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: N% ?6 Q' Z2 U
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" |9 O+ E) N3 N- c' L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ G" `* t$ { z( V1 r
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 y5 y1 y4 ^3 g& c0 L+ l2 p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' ?, B) n" S) \) j* `
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" Q8 f: ]* H4 ?" q5 y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ F2 w& [' Z4 L" F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 m9 ]! O, n8 S4 e/ V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 `) l- H' e3 N8 n" Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( y; G; m; a$ I+ J
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% x+ S& n' F8 D│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ ]& D& X S% `$ ~0 q! }7 ^& Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 X. ^$ Q* e: s% Y│126 │Rook │30│ │ │*** │Protects you from attacks │
/ ~# Q# d6 V7 [; k/ r& H0 i A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; k' J' ?: y0 S' g2 R' }│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 G; H2 J! G5 |0 l+ B8 g; b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 d* \2 j) i6 N$ c8 e
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' z Y: u' T" d: Z9 E9 e- x' V+ T
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! G% z3 D# k; E# H- n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 F! V W) `9 J3 D: W* U, V+ V4 X
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' \4 n& F" H' I! V│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! a9 C* m3 }. t( k: d0 X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 M; p+ D. S0 F1 _% x* H2 z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ o7 U) ^) o$ W5 M# ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' ~6 `) q, S7 E; V6 S K) C% d
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( l/ E5 `. d1 |; w4 c6 [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
[/ f. d2 l' R7 A* N│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ J* X" E' r8 B A- E+ t│141 │Prism │60│ │ │*** │Prism fires randomly │
r. I1 \7 J# @! \. c│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 {) M* A r/ P' P B│143 │Fan │14│ │ │* │Vacuum pulls enemies │ h1 {& S' |; I6 R
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# g' W+ y' u% R; C8 g3 a│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ }% X: g& P- q, i# a$ m7 J2 R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 P) g: {! T# m- _ Z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# |5 b3 K: H$ d3 ]0 o% i& F│148 │Recov30 │8 │ │ │* │Recovers 30HP │) y$ H! q5 E6 T
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ c. V1 ~& N* z, V6 R3 j0 {4 d, {" O│150 │Recov80 │20│ │ │** │Recovers 80HP │- S' z7 T7 j# x( F' b
│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 c! I- ?' ~: j! _: h│152 │Recov150│50│ │ │*** │Recovers 150HP │
& d0 E$ T, L) s│153 │Recov200│65│ │ │**** │Recovers 200HP │4 c- L( \0 g1 m: G3 h
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; x# v s; Z/ Q│155 │Repair │8 │ │ │* │Fix your area's panels │
8 z% t E- i( `2 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ I# r2 Z& d) {! `4 h7 B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 Q+ J" i; ]6 ?% Y+ P; W% p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' I! s: a3 a5 L( V; i, n4 a│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ L# n2 _( X' N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! X* V* `' |$ A9 z u( F5 @. k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 z( C# C/ f3 ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 n# S% z9 y" S* a2 M
│163 │Invis │11│ │ │*** │Invisible for a while │. P$ A8 I# _ J8 x( o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# ~/ I0 p" X1 Q! v│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 f" N' y' [9 ^% _) @│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; E* y. ^' |, [# h" A) l
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 Q- G7 W" V) y, @( H7 I
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ @) _- Q( k- z" x
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
t( K* G7 j: Q1 J: T* c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 I4 K$ c4 p# L- H' t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% l% c. `7 C& }* _' |/ ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │# R) T! ^3 l& r& D' \/ \5 w
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. } b9 r. Y8 O& W9 t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 {4 @3 v5 n+ G1 [% u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ l$ ^2 q7 a5 Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 S% N4 G! I$ O│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, A8 d- a6 J5 s9 ~- u: P X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) W7 T/ _7 I4 c
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% U2 |6 R! ]( r; O0 g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 O! y/ S! y7 C9 ~2 S/ F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) y: r P9 q6 B4 l% I! [│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 }5 R- r7 O) |- F3 }2 c│183 │Hole │55│ │ │**** │Open hole to dark world │
U/ I' N* n2 u6 R5 h" H* A│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: ~& x' i# C* |; i N0 c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% O5 J: X. C7 E: [│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 Q+ i! O. g. a! E0 P" n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. I y; _0 q) r$ }% t│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) s6 l/ U4 f- |# L+ r8 c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ i& H# g7 J1 l) K│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ O. r: T6 B- U2 T9 o! ^3 `│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# |3 T4 @8 W: D* }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, A8 `! B7 G, b3 _│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ ~; ?: {: n+ y7 {# C5 i" L+ Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; `. N: y# b5 U' A' B) ]│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 [& I. n. B6 L+ O& ?( H: d, A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 G" s/ T. v5 q& w) H& U6 {" q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& o5 {: K2 G! A/ E% x9 {0 C5 {9 x8 N│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 N: K. [* k1 P2 p: J5 u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 }+ v, q. E! k8 c! E7 s8 ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ [" a1 x7 k$ g" J& e└──┴────┴─┴──┴──┴───┴───────────────┘
% H# F) }$ o+ P& Q; e) Z; r( `6 _. v# \' A, \4 j$ ^
: h1 h0 Q5 r+ V: q" b% [) y* t& u/ LMega Chip# F$ R2 t1 \1 R( c( J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ s. M. X1 w7 U* p# z! }8 z# o│编号│名称 │MB│攻击│属性│稀有度│说明 │" ?5 m. H+ Q! u) |6 ~! B" Y# s" R; k
├──┼─────┼─┼──┼──┼───┼───────────────┤6 y0 i4 _ i" `9 A4 f+ S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! r, f: _8 t) f* l$ `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( L: r* @ E; |2 L/ T' b+ K% f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 Z: N! C9 e7 G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) z* E2 H6 D% O% O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 ~* m$ b8 c2 ]5 d/ C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 I q- u; J' o% }# w4 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 w/ q) {# R5 ?; C8 Q7 l% |, u
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& i- F* L6 m! C7 D- C, r8 n, B│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 A: w& O9 A! P& x
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! X% w9 K B1 q- t( I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 x0 v& |, z& Q2 W
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 w' g# V/ F: T
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 T \6 ` R9 @* v& N+ O! v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& w3 S. Q' c% M5 X* E, [) a│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) x1 y. E0 W9 i1 g3 e8 e. I
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 h9 _7 G [% i- _0 c
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; {0 l+ F+ C6 S' F/ t+ O2 r5 q│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 @; u0 P3 F5 N* Y6 ^% C: w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ O4 @% b, \/ Y H3 z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │0 g( f: B4 Z% W. ~% u
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- E- h4 x1 v, x y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* b4 ]' Z' b+ j+ g1 n
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 G4 H# g0 H' R! W
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 ~3 y# Q9 n2 H' s5 i8 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; C! y" T; u' q5 `3 J1 u, J
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 Q U S3 a7 H* D/ }* @$ Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( Z, ~; ~1 X8 J" j; g3 g
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% K6 R$ h# B3 i' w4 b% m& }" [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' X, G9 `9 Z% B' ^5 b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% t4 s* h) ]! m2 B9 [ _
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 ]+ m8 j2 K9 D+ E6 P
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 X: j5 E7 i( A. L" B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
_% e; [8 {; i* v& `│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ l7 {! ^ B+ E! d. r+ N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ ?, r. Z4 K4 f+ h$ F) c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ N/ A- X+ @9 j9 N: T) n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 W2 M; A. n# o& ]
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 M' w: q( O+ c8 n" u+ g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 j! r! H. V5 ?9 a1 e8 |( y+ l6 j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 ^6 v3 Y. B7 A7 ~2 j4 W" w$ @
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. ?" n' Y+ H0 }) Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) i2 G' l0 N6 w3 y* j0 D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" |0 _" u( P! i6 l1 M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 |8 e$ r" t' i* @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 D" p+ `0 j: p) d d6 ]* `│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ _ S# D/ f1 c ^, J- }) I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* x0 O! b* O: e
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# n& w: o. k: M) y/ [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 G! d. J( q; Q1 f; g( _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- Q% h7 X- n" O. B, a" q. J* ?% n4 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! N" m: W% r, M- s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# @3 N8 X6 ]/ ~8 A2 F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 {+ m# G! L) x# N. L w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% X4 x, Z) H1 i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 F$ [+ O1 }% z) M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' [2 ^0 e: o* X+ y2 h$ O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. A. j* z, @! W7 {; d y/ ~│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ ]' r5 O1 _. H B+ t( v│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* t! t" P" v- X Y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, k" m5 S. `* w; m7 k/ M/ C5 N) Z4 j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 Y4 o4 } Y. P! T* h3 G
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. ]3 L8 A/ b, A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 Z0 y9 A1 T! I. A: U5 I- Y9 h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) }: u% |/ g4 z1 H9 y9 I/ ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; c @2 V5 a0 r/ k6 F4 U0 H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! w$ `. h5 f P) p
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 }( j6 O: i; n0 [2 G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 j2 {0 a: w3 M8 t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& H t& p# H! e5 o│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 S* L: k5 I: n, C│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! Z% r: I, n9 a$ a7 M a: H. @│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" N: Y) O0 F+ z5 [3 w; w
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& `# w; }3 R5 E0 D
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& ~: P7 D+ M) s: `7 V$ ] M7 C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ r4 I/ k/ {2 x4 w7 s7 N; G) x' K; _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: U2 J1 {" {# F* `8 ]6 E$ F, g4 X' h
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ A' o* m7 K6 R8 @
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; r, z6 L9 r9 ^# p5 B1 w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* M8 U1 V8 W0 k1 M- m% I9 F+ m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# Q4 k) ^) N7 V: a│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* I( X/ X4 J; Y% y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 p' z# O k8 `0 I1 _* j6 w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" [- K9 J# u$ @; u j
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 i" A; {0 }. _: [. O* B2 q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ ?3 Z l9 b* Y; l+ u└──┴─────┴─┴──┴──┴───┴───────────────┘+ \6 m' I. D) i- a
: G1 z0 B) x% y
/ H1 J& X( `$ h# k& C/ \$ uGigaChip (蓝版)
4 Q `7 q5 h" ^+ O┌──┬─────┬─┬──┬──┬───┬───────────────┐0 ~6 R2 N3 r, v1 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% y! f! w: G" `6 J) k( o. b2 Y1 @├──┼─────┼─┼──┼──┼───┼───────────────┤$ k" D4 G) T' ^4 [# F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 w9 T1 |8 o4 W& Q* P+ r4 }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 \& b; M1 n. P: q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, ?9 L" f+ c7 v( L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 H1 e- p( b( l1 v8 z. y, O$ E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' Y2 q7 f' \5 n- j7 b8 V$ t4 c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- S7 J) O8 O; h5 ?1 D, O/ y# M
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ N) F% r; @. @1 U& Z) l0 i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) m: p+ e3 U r4 h' x/ D) O│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 F8 L7 k% L& ]: N: A0 B: d│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. J2 x$ o" R/ d, a z$ P$ j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
?: I e. U: R' M+ N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 C; u& v" C3 A; p/ J; e$ @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 t1 w) D1 f6 S1 b: @ q3 u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* f, Q( d" _0 ~! X& M$ Y3 U# L│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ ]9 z$ C: s3 q0 y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 [" u, U6 i0 t0 b│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ [1 j+ ]( `( C3 U6 ]/ ]4 L: c6 f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. V/ f8 y9 b8 y n( r f7 b
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 y8 l3 P% e* ^- T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: M I0 A" D0 |, E+ T7 f2 u└──┴─────┴─┴──┴──┴───┴───────────────┘# {' s+ S, I) n8 M0 J5 l5 g8 H
7 I+ j- b) d9 b: b- KGigaChip (白版)(只列出与蓝版不一样的Chips)
( q* M* f" a; t5 f2 [$ }9 O* L┌──┬─────┬─┬──┬──┬───┬───────────────┐. k+ d3 n8 Z/ z5 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │% h& L5 b& i F9 i" N9 o; W2 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ ?; y. W% W N3 H5 G e" R│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 n- @/ }2 I' M- K
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 p) x) I# W4 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │ q4 I1 ^1 H6 q. d
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' r6 _; t* X$ B1 H! B( K└──┴─────┴─┴──┴──┴───┴───────────────┘ |