转载请不要删除以下信息,感谢您! ) N) ], p( v, q0 h! o2 d% q3 M- p
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, E7 N4 T. w2 U■● ■ NintendoWorld 站友xliz原创
, G( h2 l+ t3 w( Y! ]■ ●■ http://www.NewWise.com
4 e `6 f$ c. r, e■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合$ X2 e( `# E) @2 |1 b x
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, a }* N: W' [ b, f大家要看日文版的P.A.或详细攻略,点击这里吧!( c) z0 {0 q) Z
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% Q3 O9 z/ Q4 q. o6 Y% w
, P+ G) f' C2 S% a/ i' N0 b m) |编号 名称& M( j, w9 m' l
说明
1 e( |# ?6 d8 U4 l组合方法6 R/ ]1 ]7 W, d3 g/ j
---------------------------------
+ Z: ]1 o( c# y01 Z-Connon 1
2 N0 W0 ]# `0 w, L- G/ g, \2 |$ [% BUnlimited Cannon for 5 sec9 F7 x/ q, \4 l. o+ e
Cannon A+B+C' f J8 f. c; {. H x
Cannon B+C+D
% e) R0 b# G: Z: FCannon C+D+E" p/ @9 R( W' W$ H6 A
Z/ {, J9 w/ p s/ P02 Z-Connon 25 _: a" O P6 w# H
Unlimited HiCannon for 5 sec
6 S! U! D% s% |. BHiCannon H+I+J
- K! ?4 m7 J, J* b4 XHiCannon I+J+K
/ A' G9 p9 C3 o+ j+ GHiCannon J+K+L
T$ e* Z# ~6 H: g# s6 U8 ?& B. g" W# E. z/ k# g
03 Z-Connon 3. {2 S+ b: S1 B, Y
Unlimited MegaCannon for 5 sec2 {7 M; G' Z& J5 o3 O) b
M-Cannon O+P+Q" I, X- T) S* z; o; ] u: k
M-Cannon P+Q+R) z7 u+ \0 l1 C N+ {0 T
M-Cannon Q+R+S6 k- c3 k4 |8 ^$ D9 p
9 B' j X8 k3 c* y04 Z-Punch
# l/ G. e9 s' N% I9 UUnlimited GutPunch for 5 sec
4 N& s& D. d. X. KGutPunch B+C+D" u- b( i1 [: D5 E9 F$ e9 s
GutPunch C+D+E
- z: V! S7 t5 b- K/ E1 x& zGutPunch D+E+F
4 l0 {, p' G1 a+ h9 c# F
* ~% E7 w0 q( H. s* f n5 t05 Z-Strght
1 a6 r9 e1 r" d6 d: o5 AUnlimited GutStrgt for 5 sec L* T& J$ x4 s3 |5 F' n
GutStrgt O+P+Q
: T$ Y5 F! @1 [* t. x( U' X9 eGutStrgt P+Q+R
8 }& D- W* x; _/ ]/ I1 X2 s t, DGutStrgt Q+R+S6 ^' g; n- ^) d9 F
) [' R; S7 I* k9 I8 f5 v06 Z-Impact2 r- A" D( M4 G4 O. n$ c' ~
Unlimited GutImpct for 5 sec; t+ o0 U d. t$ d' x7 R' V
GutImpact G+H+I
# w3 R! n% I( ^$ U( ?# b* h# bGutImpact H+I+J& C5 ^$ h2 J5 f
GutImpact J+K+L
9 d# ~' L% x) o/ S4 p
) _9 U! a- O! E. e+ J u07 Z-Varibl
& ~) |* x& c% ?2 P) A# ~8 gUnlimited VarSword for 5 sec
! h# O4 `4 |& h$ }$ @: L0 Y9 jVarSwrd B+C+D4 c1 Z" G! p: y6 {6 s3 p
VarSwrd C+D+E
8 R$ u7 r( u9 }VarSwrd D+E+F7 r$ m/ x) Z8 G8 Y
% S6 W# \- w: D& A* E
08 Z-Yoyo 1
& f# x' `; {. d: `$ yUnlimited Yo-Yo for 5 sec
7 H0 J( h! G) p& o' m6 H0 EYo-Yo1 C+D+E
# i& t/ _# @2 |6 {Yo-Yo1 D+E+F
, B/ R! H# Q( R( xYo-Yo1 E+F+G* @: ~9 Z( c2 `) |. j
6 o( w6 _. w- [0 ]% T( w+ q
09 Z-Yoyo 2
% v5 ~) G5 S3 k, v, }5 PUnlimited Yo-Yo2 for 5 sec' d! G4 \" H4 \% b
Yo-Yo2 H+I+J
* N. V& ~: d7 U. y5 cYo-Yo2 I+J+K
6 _' m, Q; x4 J6 ~ Y" g: @9 ZYo-Yo2 J+K+L
9 N* m; l( T9 F! @( r, T
1 t5 N9 W7 I$ h7 d7 }10 Z-Yoyo 3, n, t5 O1 q! [) Y* N
Unlimited Yo-Yo3 for 5 sec
2 J8 s8 p: D* N5 TYo-Yo3 M+N+O
( d: K4 {3 D$ LYo-Yo3 N+O+P
% c0 w& s( [; P c% xYo-Yo3 O+P+Q9 g9 k% h a% W
9 g4 t# T8 l0 d+ G& q11 Z-Step 1
' m- U) _+ c! s+ OUnlimited StepSwrd for 5 sec
8 E& g) E$ h8 l- b. G( Y6 H( AStepSwrd L+M+N$ \- V. n% P+ p9 [+ t7 s' j
StepSwrd M+N+O% x0 K- b! Z! a7 ^8 }+ J5 Z0 |
StepSwrd N+O+P
0 z, e( `; w6 Z' V% j y( o! {2 W6 \* t5 Z' x
12 Z-Step 27 V, [; r3 Z" }% j/ D: h
Unlimited StepCros for 5 sec
# f0 K+ c0 v* }! {StepCros P+Q+R5 Y& L0 [; _+ c: o/ I- t
StepCros Q+R+S
& d. ?# \' m" A* }# x+ a/ IStepCros R+S+T
6 M v: o2 i4 X; W1 a4 b2 B
6 f/ R; S1 J+ ?3 X" j7 s a" I13 BubSprd- O7 J9 m' e' j2 {! d' B, F2 m8 L
Attks w/ spreading bubbles!+ `. |( V; z, B1 {# j# x
Bubbler C+D+E1 ^/ Q& I- z0 l, {4 R- o1 y/ H
Bub-V D+E+F5 I! V. U- `: z% d2 N( _. W/ ?
BublSide E+F+G
# v* \6 W+ ?; G/ \) [! {Bubbler E + Bub-V E + BublSide E6 `2 t0 E+ b. \7 Z2 N$ k
6 Q0 N3 d( N5 ^; P3 }4 g14 HeatSprd
3 G( r6 n- O5 o/ @* l9 R6 C9 \4 T; F) hAttks w/ spreading fireball!
6 C# r ?% _3 H( P4 i+ @0 |HeatShot H+I+J
( o3 Q4 d5 m# E& _/ o' sHeat-V I+J+K
! M- u I7 H' u: BHeatSide J+K+L
% X% m( f: j" P4 s u: x3 |0 vHeatShot J + Heat-V J + HeatSide J
# o9 v ?3 d$ w* I: p3 g. b
: u& T! ^; z' b' z6 c15 H-Burst
9 i) B! Y, e. @0 \9 s8 vCreates a giant explosion; _5 W8 A: o2 ^, r5 o0 Y' T
Spreader M+N+O
8 i3 }: a1 m" G' [ TSpreader N+O+P
' L' P! j4 Q' h; X8 L& D' h# L2 j& ISpreader O+P+Q4 p8 M! ^, ^9 [. T" \' T8 X$ x. g. j
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16 LifeSwrd9 f3 {! h+ `% Q% D# W+ A
Swings a huge 2×3 sword!
% ^& e+ K" s! [0 RSword E + WideSwrd E + LongSwrd E, w+ [ t! W' @! X0 }# v9 z8 n7 T( Q, d
Sword L + WideSwrd L + LongSwrd L
1 M' ?# T) z! \( h/ ESword Y + WideSwrd Y + LongSwrd Y; O( C$ R- _* E8 d9 t8 N& ]
, h" O/ e# q+ S. u+ ]( F17 ElemSwrd4 ?9 ?8 {- A9 J8 [4 J1 H
Wide swrd contains 4 elemnts9 K* Y( j3 N# Q" ~3 U0 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 }/ o: n8 P" a* E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 T1 I) I+ A5 F1 w3 `
0 c9 O1 v* o7 S- |8 i18 EvilCut) r- Q. K2 j9 ]- ?0 c5 v
Step up 2 & make 4 atacks4 S4 c9 y- v7 v& K
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
* S1 \' }$ E: `4 k1 eA giant Ratton charges!* j s* p; t" ~' A1 [. _
Ratton1 A + Ratton2 A + Ratton3 A
. c$ O, M) C5 c& g. r/ @, i) o! w: dRatton1 C + Ratton2 C + Ratton3 C
, u. s2 _4 |# K1 K, E1 j+ ]Ratton1 F + Ratton2 F + Ratton3 F, U# v0 R' p+ @4 N' }
5 Q3 I9 q$ @! \& Q20 TimeBom +
3 c% w; Z! |7 ~; q7 J+ e' oSets Time Bomb in enmy area6 h8 E: \1 J8 n) w5 h
TimeBomb J+K+L
$ c% B. B h, K7 eTimeBomb K+L+M
/ {. ?5 f4 U+ x+ OTimeBomb L+M+N
x, H* V1 O2 \6 l. j/ [# R1 O- I3 M% E' }- C
21 GelRain+ h5 a2 \) g/ R3 q( W
Gel steals squares4 h( a+ q; Y) ]- y
MetaGel1 B+C+D3 a2 F6 Q6 ^0 r5 ^& @8 l! x
MetaGel2 E+F+G
/ c) P5 j. c9 {8 ~1 b; A3 i: b7 O, Y5 ^' SMetaGel3 S+T+U7 [9 _2 Q. `' i% ~. a$ |
: ~: a+ k+ y" M# O
22 EverCrse5 X" C( E1 g2 z) I5 K
Shield chases enemies
; b: g2 {* y0 e' j) O$ CCrsShld1 C + CrsShld2 C + CrsShld3 C
- Z: m2 A6 v6 ?9 H3 u/ U \. RCrsShld1 L + CrsShld2 L + CrsShld3 L
! v: h1 Z: v$ {( ~9 w) k$ a4 q
2 o1 z+ g4 e# F0 k: h2 | Q23 MomQuake+ E4 W. K3 P$ Z l
Awakens Mother Earth!
- S5 | k3 f5 A1 _RockCube * + RockCube * + GodStone S1 p3 O9 w- y: J; G; B* e4 a. O% g2 J6 y
`3 s$ `" q& b& M. J7 \% v+ v; }9 {24 PoisPhar
9 r" A) \6 z6 y+ c4 M. pPharaoh generates poison; R8 ?$ a- D1 {: ^) K% G
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
# P9 \& r- E2 h/ aBodyguard takes out enemies
! y2 S5 ?+ K5 i1 v) c7 KAntiDmg M + AntiNavi M + Muramasa M; Z% M, D9 W* K. K9 ?
) E( {: C3 i, ^2 ?" L3 G26 500Barr
( t$ L. ]4 I8 R- t+ z9 qBarrier absorbs 500HP dmg
+ I- f7 d I1 V& UBarrier E + Barr100 E + Barr200 E
! i7 x- B) y5 y. S: x, D, f" h0 c0 DBarrier R + Barr100 R + Barr200 R" A& y+ r- d' q7 {) k; G4 n
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27 BigHeart- _5 g2 {7 R' J k# ?- |/ H$ C
Attacks, then heals HP!
6 I$ ?0 Q- Y# X& i" fHolyPanl R + Recov300 R + Roll R- u! @, N7 n& M+ p5 R' B
HolyPanl R + Recov300 R + RollV2 R* R5 m1 x& f3 E! S: |: F" A
HolyPanl R + Recov300 R + RollV3 R
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) z: w# n# v- Y" A% k* B28 GtsShoot
* F9 z. B ^9 [; l' uGutsMan throws MegaMan!4 m1 j0 @" X# v% G `, @2 }
Guard * + DashAtk G + GutsMan G
6 y1 _7 o( Y2 X: h- Y+ jGuard * + DashAtk G + GutsMan2 G' Y6 V% D% p' [# A
Guard * + DashAtk G + GutsMan3 G
( B# g# s# `9 WGuard * + DashAtk G + GutsMan4 G, i' W# D8 y, V! H
+ E: i- F0 j# K3 L# D" h: q3 e29 DeuxHero2 E3 a+ O1 }/ c& r$ z& W
MegaMan & ProtoMan team up!
- M6 L, T8 q* D9 d4 u' v% V7 v0 H+ VCustSwrd B + VarSwrd B + ProtoMan B8 K* @* U" ]. y0 \/ x! q1 F2 L
CustSwrd B + VarSwrd B + ProtoMn2 B9 r/ S' j; l$ E( q7 r
CustSwrd B + VarSwrd B + ProtoMn3 B. t* w( h( Q# A3 J) ^
CustSwrd B + VarSwrd B + ProtoMn4 B( i j9 s7 b6 s1 N* {, K
5 V) y2 X5 W4 \& j1 {3 Q( t% w+ q8 \) \ E
30 2xHero- ?* A! U) o: J. t. t
MegaMan & ProtoMan Dual atk( ]7 D3 m) M7 E8 R& q9 w1 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: g# D! r% j! k+ R# Q. V/ { s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# F: l4 x3 _: e1 x9 x) jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- D1 q# F! ~. G T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 Y8 b9 `, P- c) a. U$ m/ p# @: g! j: Y& m5 J% ~7 J l& ]0 J _
31 PrixPowr- A j% @0 c" N
3 Navis attack at once!
5 ^+ [ d0 k( M2 E. l7 q+ zTeam1 * + Team2 * + KingMan5 K7 {7 Q7 ?6 |. \9 ?6 l' U7 p
Team1 * + Team2 * + MistMan5 M
8 Y% x, F' F4 iTeam1 * + Team2 * + BowlMan5 B8 h, o$ ]) n8 \% H$ W* x7 N
( H( Y, w4 O6 P+ r4 `" W; l32 MstrStyl
% n8 l8 \) Z/ S F/ Y3 H- C8 r* SMegaMan unleashes his power
1 ^; n$ a& A5 ySalamndr * + Fountain * + Bolt * + GaiaBlad *# v d% ?$ ^& j
7 |/ ~7 w1 ?1 l* |; g5 N
StdrdChip (Part 1)1 y5 Q& U \6 r; W( K
┌──┬────┬─┬──┬──┬───┬───────────────┐ R/ `7 l1 A; O$ n8 e1 u8 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ^: ?7 J J( i5 B├──┼────┼─┼──┼──┼───┼───────────────┤
* z6 o8 X2 h7 L, f5 k│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) {" K D9 w( ?" [' _│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ }. ]3 @! ^( f$ h) J" b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 S4 p/ e. k" F! N# u* u
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ p4 c4 V- H6 ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# }/ ?9 ]) g% I" m3 [5 K/ n a! {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) o8 |! X+ g7 \3 c) p% ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 }2 ^5 r" m' }0 x1 o5 _( @
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 v$ W" ~* |1 L, o, U, O│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ n7 ?3 `: b; f5 ~' a2 v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: J) Y, p0 h) `9 _( w m, @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 a; l! e3 ~5 p9 B# J│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
B0 J1 T% X9 H- y+ P, ^6 n4 ]( Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: q5 G3 W% h$ [# n4 }. Z" t; P* |1 M│14 │Spreader│16│30 │ │** │Creates a large explosion │( d; j3 K$ A* Q. U# Y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 \6 E9 T* p5 \' ~│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 D' k4 W" t5 E, D
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 J, C; f- W% l│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 ?, [( I1 a5 ~; W7 F k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( M0 J( U% Z$ M+ Z8 {4 O$ h- u* J! \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; V. M' m1 z4 W+ S2 t│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 r- k+ v0 t1 m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& q: A- b' `/ B- |│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, d. l- w( `$ q* d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& ]. \2 c6 A' U
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 l9 h1 W9 [4 U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( b5 m% r9 V) v; Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( ^* J1 R- C+ q$ Q( K- ]( n( n* x( y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 H/ i) N0 Z0 z9 I) Q; B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* n3 W6 {0 R4 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 H- q. D! w4 N2 f
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; K3 I' O* X+ V% S9 c9 y0 C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. J( F K, j' A3 i& t& G
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 s+ _( M( `2 [/ o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 \/ }3 [$ T* g' S4 P8 V; r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 R- }2 M0 I' m0 F8 `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 W: ^1 g) X/ ~8 q* g! ]8 P
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, D4 N9 [( h8 X; }/ w/ q4 ~│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ _- D0 M3 l3 O│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% C; ~0 Q0 _/ n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 p: ]2 E% h/ ]5 P' v2 j. Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 I4 n- b3 A4 m7 r& T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& Z8 k) d% ^4 a
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ j1 | }/ c. N
│44 │ShockWav│10│60 │ │* │Shock through enemies │
`5 ?# u, K! \ w1 r% c7 g│45 │SonicWav│26│80 │ │** │Shock through enemies │. k) m/ r2 Y+ D/ K% I O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( w6 e- @* `$ N9 c4 N9 ]! l+ j2 ]│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" N% q$ {7 U( q& ~7 Q; M4 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 o* f/ j& d; a) t8 I e! f│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( g5 u9 Q S' ?- i$ c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 X! F* Y5 ?3 ^5 F
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; y$ |4 u, S; {2 P; A3 w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ C( ?/ z9 ?" @- Y) G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 ]( ^, B0 D4 w6 A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ t' U! P$ N+ B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* A5 @1 O9 U0 q8 d u% i5 I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 o* ~4 ?5 F$ _( A$ N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; P) L0 [( k7 n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 i: w g2 b$ e) z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, ]; S, v6 c0 ?/ H1 M
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 d) m5 f }( ?! w6 ~4 j6 b│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 h x/ s5 p; a/ Z/ V% I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 _/ c7 j, r1 \. L4 X│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* \0 {9 t7 r# K9 b5 g. d1 z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ F- W: u9 k! h, m. ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) y! V5 |" S7 r# u; B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; U* O) C) s+ F' p# ^4 _. h' o│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 g, q5 \. N3 A3 o# D│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: n7 F6 r- J- _7 \: {
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( c! t- n7 V$ O: I│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; z1 Y1 N9 v3 L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( n0 }% z) N0 ]% W/ ?) V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
i! i/ x% a) h, X: h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 Z; P/ D: p0 c& p│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& Q. H! v" }0 h' m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 j; i9 E5 g/ J! \2 K
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │# V/ n- N# D/ Q$ J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" Y p. c$ `; j- @! }│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- A' W1 r' f- k6 K0 @0 M4 k│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 W8 U3 ]9 o/ X5 C% P3 z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 L9 M% p) P* l% @3 j
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* S2 i o0 k! X6 b* v9 p4 f- ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* l7 `" x8 }, B- S0 m' t6 L- g│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# O3 L+ ]+ {/ \" n& j. m3 `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" d% A: Z( [) I+ X) Z0 y" Y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 {; s1 d9 i4 Y& M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* X4 Y9 p7 Q5 I9 O: j5 o3 ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │& L, b. Y. ?4 @2 l, {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. ]9 X3 |( D5 b+ o: D! p) d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! A, Z+ m" z) ], L( E8 L
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 s! f0 x$ a9 A) K
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% p& \2 R3 o' B1 S
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, H# Z. g5 u8 y6 Y! _6 t
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 F2 }6 e- }' `│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 R# U1 K9 C4 y) I
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* w# F! U" @/ `% t% ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& `5 Q! i* B% E0 c' v│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 G. x# T3 L2 Z. n; v6 N$ S- z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; s5 r1 y/ U0 A7 F- @9 E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! Z- V: u/ n9 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 }& L }, ~1 y└──┴────┴─┴──┴──┴───┴───────────────┘1 f- B+ V" A9 b6 Q: ^; {; e
3 D4 ~' e! }% Z; |" P
StdrdChip (Part 2)5 k% y5 \1 |6 _) z' x
┌──┬────┬─┬──┬──┬───┬───────────────┐
t% @$ d& t; z: {$ w5 b8 c% S& Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ K* [) Z( g% C! T$ s├──┼────┼─┼──┼──┼───┼───────────────┤$ `! E: E* I" [# ?" s% P0 i- M3 m+ m" W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% U/ V% p! Q- K0 ~6 g6 M6 K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- ~2 v6 E4 {- c7 h
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 x7 A# c( W I- p: ?* x- E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& s3 z+ ~& Q9 E/ u+ \0 B9 q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 g4 Q/ \" J E& [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 \# p" z" }+ M( C& v) F T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' r0 \, e- C2 ?
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& u* J! @& u: O. o: S. j│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 H- B# w3 h3 m6 F) z! o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ q+ Z3 X6 x) x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ t) w& C* ?' C6 s, ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' h, l) V* @( s# I% n; Z, e* T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* B( ^) } ^' Q6 G, H% |4 m│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& v6 D8 y3 e7 \# V5 K* H- i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& v# V6 t) I. f U9 H- P6 r
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 P N; u9 k* N9 U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! }2 m9 V @4 s5 Z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# I; c3 ]7 j7 I│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, i2 A$ t, @5 C│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 m! g7 V+ g0 v: b$ d7 g
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" V3 v& l1 M3 _) r- P+ y; W│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, `! d: n; n! Z) r1 X- }# K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( g0 [2 O; I* u+ E& a1 T# L6 U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. X4 h, T2 A3 ], {6 r" ~6 v7 m
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# s0 u5 g8 k& B0 L, |# N+ B0 I│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 y4 r1 K$ o( Z5 A' l+ G% q
│126 │Rook │30│ │ │*** │Protects you from attacks │& G# ~4 O$ d4 ^1 R E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: h4 D; z2 @' c, X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: r( C+ C/ j$ `5 I6 c
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ B0 l) s! ~' _# n7 {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# {9 ?! G' ]( Q% D5 v- \│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 R# x' j# ?1 g4 M% @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
O. M! Q4 }6 h: X│133 │Guard │5 │ │ │* │Repels enemy's attack │$ E! w: u6 U- c* K( y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. H; z; O& h, J# W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 ^* V! D( S; D6 U: {& |7 N) O│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 u- X% e2 |0 `5 W5 J2 w
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- M: z% N Q0 g; { `│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 N4 \; ?+ I3 X0 ^1 `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. n" B, H1 L# q7 _+ K
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 ]; V4 z, O; A8 G│141 │Prism │60│ │ │*** │Prism fires randomly │4 T/ _: }) ^; C
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ I2 A: [/ {- S+ E8 ^" [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( \0 V* b a: R+ C6 _- I│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' p% |) P5 _/ r7 p1 Y' J1 w; l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* T8 f, _1 Z% T8 o! k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ e! z1 g1 g2 t+ E( U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; u8 }& z& X& y* @
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# ~- |! w2 k8 T9 j+ g│149 │Recov50 │14│ │ │** │Recovers 50HP │( C1 l+ ^# J7 s# A5 _0 I
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 |& U5 s* N" J ]- X: n. X4 K│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 j/ O0 M7 |. y, I7 M( p8 g1 z│152 │Recov150│50│ │ │*** │Recovers 150HP │
* f3 ?! O2 i3 o5 X│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 V/ F: @3 {) @$ W* C2 V! |│154 │Recov300│80│ │ │**** │Recovers 300HP │% l1 W+ v. {+ q3 d, C9 j M
│155 │Repair │8 │ │ │* │Fix your area's panels │
( K5 E( V X# o% _3 g6 ~$ r# O│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 U5 W) r: z) `, |/ C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ I! e# w1 p- @& e. _6 S│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 p8 ?" H$ ?9 j/ o) N, ]) D2 c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" _ E4 o7 w* ^5 `1 H( Y8 ]8 b% g│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 N! `* w$ F3 G# C, R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) c. |# H2 ?) Q9 W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 D0 P- v$ w- O, w" ^0 y. K
│163 │Invis │11│ │ │*** │Invisible for a while │1 K1 ]" n. e9 L! l0 E$ z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: B. _: b* H* }" G9 N' b/ [& j
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 M( e" h4 r R( ] \- u7 X3 ?' b2 \│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" b7 O/ ]+ X! b) @│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 P1 _' c' I( [8 Y) q+ V
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% M) d0 p, D2 S* d+ t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, D; s/ h( `8 z/ m- R0 _4 f) ?/ C
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 H6 b, x0 j5 {9 |5 ^
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 P4 K& Q( K) L {3 }│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; ?3 n. [: m% W* X: f5 w' X" s│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" d0 a2 K, p2 O8 Q: @3 O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 r9 T; y% V8 A9 N" O. m. C
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' T1 i7 _$ z' f$ A6 }* T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 b$ i6 ]3 p" p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 v7 |4 C$ t0 h6 h; f* T│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- Y( W# W- T! G# Y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) i3 B; A6 G% S
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& p Z+ _4 r Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% o- Q; {# X4 @" R( J [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 P6 j4 y0 i( e9 w# `* `│183 │Hole │55│ │ │**** │Open hole to dark world │
/ `6 f' Z! ~: V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; t- Y6 C5 d; Q! `) ^ {* n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( Z" c. b, M& {) x│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ a" P0 }$ U0 f4 J* F│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) C0 W: v6 g; `5 C8 v+ G5 a# [+ a$ D* @│188 │SandStge│18│ │ │*** │Changes all panls to sand │# [, ~0 x# L( }7 H
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, |( T* n5 i8 C G( l& ^8 I5 ^: e│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% a# b+ C% Y4 `$ F0 [! m J│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( X7 Q& ~3 C3 N { ?8 }( X
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# p8 d- ~' L- f: b5 ]+ O) N) _( I│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% f3 B+ P& L: p7 _0 b% P0 P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ O, L( _3 a: r; o$ n' Y7 s/ ^8 ~# O
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( C6 T0 v3 D( R) ^2 z( X, w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ ~6 [! ~: D8 J+ i2 H; s/ M5 {+ V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 X X6 ?5 V4 C; }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 z- u1 o4 d% e- |
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 J3 B C: l+ K2 Q, @ j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- s, ~+ X" a5 H└──┴────┴─┴──┴──┴───┴───────────────┘
: u1 u$ C7 E" o+ m/ J* i5 G5 P8 z; F) S: Q2 p9 K1 e( X+ H
" {) _ @7 W3 f: dMega Chip8 z0 W: P( W$ ~/ h' P8 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, Y$ S+ ?' I {│编号│名称 │MB│攻击│属性│稀有度│说明 │7 {1 _9 S1 w; P
├──┼─────┼─┼──┼──┼───┼───────────────┤( ]4 J8 d/ B+ D3 ]: M# Y! w6 i0 X
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 p& t, W5 H8 s4 }5 ]4 M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 V+ x/ e8 ^" q" O2 q e│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 T, ^/ T; ~0 G% q; Z, A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 T0 e' ~# M. T1 t" z/ @! U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 w3 ? p M W$ E7 R│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# u7 L; z: l1 ^0 V( w9 }│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. A- y1 J& i0 R( \5 g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' N9 O3 n# _4 B% I2 Y, P( w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# o$ C3 Q; N. w8 y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' {4 M( \2 B4 N* ` _) H5 `9 J
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 T7 v- @% z. ?! T; A
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 b5 s6 q( s2 c# B
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& [$ J4 {- Y0 z* W% Q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ j0 D1 V3 s6 a7 P. x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- v6 F3 Y1 Z3 y1 M$ \1 s4 f" v9 V
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& s. W) G+ E1 i
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 a. Q) g) t& w% d7 j6 j
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( A# c% Z+ R) c( ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& d1 c8 p1 V! q' P% D, Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; }/ p* `3 h/ t* U( D│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* v) S$ ~/ q1 z7 U' U) T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │% A& w7 P5 |4 C! Y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- {2 w1 P/ K$ p4 \2 Z" T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 g: F8 K& _0 H) e6 }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! i: J. B" _2 _* q7 D3 D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, D( B/ N( P) W# t: w$ p# j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. w0 E7 \# s$ a1 F
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
0 ~" x" T" @$ k' C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ B$ B+ U7 _' Y9 @
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ {5 S% j2 L1 n+ i- j! j# R' X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' e5 ~8 q8 ^3 X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' W( u- f- s. R- n' E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; b. a+ b" T' T- z8 Y/ M! R6 t7 P: W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 i( k5 D3 \; I; P2 E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* @5 E# }: Y6 Y" H8 q4 E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
r: D0 w; T8 {* e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- h/ p& t. m0 Y. g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' ], ~& J9 ?9 ^" l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 T' Y; g+ l6 Q8 y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
" Q; F# A0 Z6 D. e. _" |│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' r9 B3 W# s3 j, W( O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 X6 b" K1 j* }2 b, T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% ?9 D' I9 B! w$ k# R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 h3 @" {: B# ~- |$ L9 Z7 H8 n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( Q' i6 E- v6 k9 ?+ ?7 J
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 C- l' E# y3 K% O0 o9 j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 X9 C N; w4 J) \
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 Z; o% { s( Q! v( o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% P% r4 ~4 n% O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ S5 T& E; ^. i5 d7 h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, e* C8 e; |1 y9 J3 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 p4 o9 k/ C* c v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ j& F* k2 o* |; i% R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 ]6 h1 b' H, u9 R) Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 B2 t% p7 C m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: A* P& r: y- j! V5 c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 H {' ]$ a: n4 @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 P: r# f, C, s* s8 S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 r, p+ ^: [& a% ~9 n' O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 o& ^4 h% z3 \: Q2 k
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: V3 ]5 z7 T$ P0 r% J; [8 g9 B i/ D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& A1 b! i4 o0 H) m; M6 l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 I u9 E K. a- F7 S6 V& ~. }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ s; M% Y0 \! t7 C/ h3 |6 O- r" T│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 f# f8 M7 d3 L/ o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 t" s3 F) ?2 z$ Z# Q9 H% C│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 y; z4 r1 t- u) S( r# q' Y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 t# @3 P1 X8 I$ r9 I4 l: [$ g6 i, R q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- \3 g/ H/ D. n' P9 u0 j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 A ?8 z5 y+ ]7 j& N3 ?) d: o( R
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) G- `) b- L( T! V2 ?" S0 I! k5 {8 W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
o: H+ k3 S8 B6 f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ p3 D) j8 d. R" t/ n8 m- r/ }& E
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% I5 l' }6 C# l5 j
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% o% y( I4 S c' a- W6 l│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 d' B# ?7 v# H2 @# q. n' k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( x$ A3 U1 I9 i s% c
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 D) v- S1 S" ?& f7 h) H│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ V) l6 \) w6 z+ b0 k
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 y' z( W# W6 z: Z) `│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 A3 Z6 _) x/ ^& L( l
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 [. w& Z' W! T, Q5 B│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ b. ]1 i5 v1 O1 Z9 c
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) K, M7 l' }2 y5 D1 l: n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- b8 W: M4 I: `7 o3 G7 n e( w( H
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 O/ Z+ o# I; a
: i0 K- S5 L5 P# P# d4 V' d# J1 o& S& s/ u" y
GigaChip (蓝版)2 W) Y1 J3 d/ v" L- G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: w# r! Y+ j8 P5 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
, G ^: m1 J$ q6 d( w3 q├──┼─────┼─┼──┼──┼───┼───────────────┤: L, F/ P& ^% F2 W0 Z9 Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 {% n( l: d- R1 m9 p G+ R _; i│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 ?( {1 ~3 e" x. L. K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 s, g# P3 R+ B4 c' w S
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
0 ]% D9 D3 o4 n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 f( D6 B5 @2 P% n' A% E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" M3 `( _4 N3 y- {4 ~9 q3 L│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 n& J0 i5 L; N$ D" f- U+ T* S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; _4 q7 M& C+ D5 L3 k9 p2 w; r2 u
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 @5 {/ h( G2 ?9 i) m│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ M/ G$ b5 i& s0 Q
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, g9 h# Z- F7 c0 f7 w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
V4 M2 H2 m2 v2 h7 ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 `+ \- \$ c- P- A i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" }( [2 {/ o# J7 [/ v- e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% `) ]* N' m; C+ O. h6 M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 p3 h6 n1 ~+ S/ J8 `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │* u3 I9 Z: J1 \" [+ ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& z8 A( g5 V6 E7 @/ }│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 R4 M) G' x5 G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- v# r# W" @: Q- U
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 J( @6 Z6 F4 j$ p' J% ^: w8 q3 ^* |# L. h! \
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ A) g. ]1 j! g* Y) Q0 W& ?/ H┌──┬─────┬─┬──┬──┬───┬───────────────┐9 E2 R; x1 C- F0 }! T/ r* g# k4 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │" ^. U( N: k* \
├──┼─────┼─┼──┼──┼───┼───────────────┤$ O. a5 @& y+ Q1 E
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 r$ Y0 O% H* g9 T# W- }│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. l& ^) R8 L7 ^/ S+ o│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 i. M9 ~' a! k7 \& E+ I0 `1 {6 j
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& K) e0 g/ |5 L# y8 J
└──┴─────┴─┴──┴──┴───┴───────────────┘ |