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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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$ j0 W2 F, x& J- ~# u■● ■  NintendoWorld    站友xliz原创% s. Q5 g: x- {3 w! M$ c
■ ●■    http://www.NewWise.com ) `; {- L( X! `3 C) Q" O
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 q  E) a5 T' G5 W, _* }" u' R

0 B1 S, B* s% [9 y1 F' r' K5 b% z2 a# {* }
           洛克人 EXE 3 Blue 卡片组合
4 c" p3 C" X' v, w$ l3 |1 h; D7 ?3 y, C. y3 d

* B8 Y* n% z5 P1 F& S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 C+ X, z1 j' P  t+ P6 P大家要看日文版的P.A.或详细攻略,点击这里吧!
- P- b  o3 q! y8 A  J) t
====================& }# P/ U6 y! k) _9 w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 X+ [/ s: C8 H6 b! O8 @% v& I+ C& V& ?3 `
以下内容格式如下:7 Z5 K  r3 l* d4 i; l% B

$ F; H, }* G1 h  x  v& f9 Q' W编号    名称$ W" g$ G* x0 J1 i$ z
说明1 z  @. ]3 |" A1 y; W3 \% ~" h
组合方法
( z6 w# q& O- b, p9 X---------------------------------
) e" @3 `" m6 L/ l: t( g01    Z-Connon 19 F7 g% J5 Y/ F% ]! f+ t! R5 g; L- j) b
Unlimited Cannon for 5 sec4 x; c7 e# l4 I" Y$ V) ~1 z# K
Cannon A+B+C
1 E3 O4 n* B+ |+ t" Y  x. h8 dCannon B+C+D4 Q3 o5 m/ F* x
Cannon C+D+E- |* U- s% P. k4 C: ?) X

+ ^. t* }+ Q  N; U& F; W: `02    Z-Connon 2$ R3 E% ?* _! T1 Q# A4 g8 q
Unlimited HiCannon for 5 sec
" B. }, W1 d: DHiCannon H+I+J7 u% |. a4 S; H4 n; ]
HiCannon I+J+K# d) L  ?! a! T8 w
HiCannon J+K+L
- ^1 r6 M; m1 u; l5 i/ K
5 z, `5 u# |8 `5 T8 c03    Z-Connon 34 T8 B9 w& z! ]. t1 I: S% N/ E* [
Unlimited MegaCannon for 5 sec
5 x' H, E4 a& `* x5 GM-Cannon O+P+Q
& \" B- A1 x' ^3 y- P  e6 sM-Cannon P+Q+R
) R9 N$ X' A6 F8 K' s- b8 {& LM-Cannon Q+R+S- H/ x, C3 X1 G0 W  y8 l/ P# K

1 D: n# t* q: y9 A8 ~0 F" o04    Z-Punch0 f; C/ b! i( P6 \
Unlimited GutPunch for 5 sec8 z( X! I! V( _# n' o4 F
GutPunch B+C+D
6 B9 J# D* S: f8 BGutPunch C+D+E' g# }* g) u9 O' D- a: U
GutPunch D+E+F) G- i3 o& y) P& h* S7 p7 [$ A

/ Y4 u' T3 A! L$ t0 M5 r05    Z-Strght
- [( h3 m. }) H$ W) ?. ?! m( NUnlimited GutStrgt for 5 sec# m( ]9 G9 G. k8 ~
GutStrgt O+P+Q8 a. w' k: L; r7 W
GutStrgt P+Q+R
3 `- U" Z1 Q2 z3 u; o2 {GutStrgt Q+R+S) k  E3 m' ~1 ~8 W, O6 H! B

- I, g  z# q3 W) P8 c+ F06    Z-Impact
( p; _/ R9 t9 C: J" eUnlimited GutImpct for 5 sec
0 r! G/ p$ g" b) DGutImpact G+H+I" I* R* T! k/ E+ v6 {: [2 Q% A
GutImpact H+I+J
- y  i3 a) Z$ E0 m9 k7 A) n* _GutImpact J+K+L
3 g' s$ _( t/ `+ U7 s9 \0 K9 B1 r' F3 C
07    Z-Varibl( ]. F$ t/ P7 ]7 T
Unlimited VarSword for 5 sec
) O  H( c# X& ]: Z3 c5 M) b: FVarSwrd B+C+D: a  M% G& W% D" r: G* U
VarSwrd C+D+E
* ~/ S# L6 y2 eVarSwrd D+E+F; B8 S# G7 M- J7 o- P3 I; Z+ R' ~

0 H$ j( z, J; A) _5 W08    Z-Yoyo 1/ G2 y% W& o. M' l& e
Unlimited Yo-Yo for 5 sec, j, e0 Q2 M! P1 N+ p
Yo-Yo1 C+D+E
  B" _) a! w- y7 o( y" yYo-Yo1 D+E+F
% a, i) c5 b; ?/ w: m& VYo-Yo1 E+F+G. M: T. o  d+ l3 @4 N- x( B
7 Z5 l+ X; Y6 }* x: R& w2 e
09    Z-Yoyo 2
$ l/ E1 E) a( }  W3 ^9 X9 `: J# OUnlimited Yo-Yo2 for 5 sec
! s0 L- x/ _! J: R  oYo-Yo2 H+I+J
! {0 Q5 z5 O- zYo-Yo2 I+J+K
  z" G$ v) \( m# T" }/ oYo-Yo2 J+K+L1 G' ^! F" |- Q. M, m$ V
* [& z% f8 Z% p4 f/ s! _+ R0 \
10    Z-Yoyo 3$ H2 S! G- |0 z! p3 b8 l& ~# h) ]
Unlimited Yo-Yo3 for 5 sec
9 S1 l  v8 ]; P4 @Yo-Yo3 M+N+O$ s# ^7 H9 g! E3 U' ^
Yo-Yo3 N+O+P5 F  G0 r: b: J7 g1 X- h/ R
Yo-Yo3 O+P+Q
6 E3 o& w) Q% L
- v# _4 I! N6 B) _: t4 X11    Z-Step 11 q; S: {2 A! l* _# m6 O
Unlimited StepSwrd for 5 sec" G* {, c1 m& u. y
StepSwrd L+M+N" O7 t) z5 O. i$ y( W
StepSwrd M+N+O. H$ E8 B( ]5 p( ?5 M! X4 r3 h
StepSwrd N+O+P  d4 z2 n; o% V; M
$ R$ u# d- ?! o
12    Z-Step 27 x% j3 V$ _6 @( k& w
Unlimited StepCros for 5 sec* k! T; J  d0 u2 c; _
StepCros P+Q+R* K6 j" P# E& y: x8 k
StepCros Q+R+S1 |- a" I9 E9 ^6 O
StepCros R+S+T' w- r4 W& A  u8 D. d# S' _" h) B( \1 p

1 ^. {9 v- {" [6 n9 W! y: X; j- q+ [( |% ~! j13    BubSprd
, D3 s) p( P: z2 z1 K4 Z. u: vAttks w/ spreading bubbles!) Y& T& ?& i0 S; o7 G8 V
Bubbler  C+D+E
% U! U3 w4 r$ Q/ xBub-V    D+E+F
/ x2 d7 T4 D) `7 v; b  nBublSide E+F+G% U$ w1 o3 r) v2 `& x
Bubbler E + Bub-V E + BublSide E+ T1 R  f' w  |6 D: i

( H4 @' c* Z) W/ G% ?14    HeatSprd1 `/ c' ~' N  D" O4 h( K9 V
Attks w/ spreading fireball!
5 i9 z+ W. g" w- }3 @& p4 u6 FHeatShot H+I+J
7 h% T7 B$ c' [6 qHeat-V   I+J+K
  q$ g9 L9 A) k9 ~. }4 x, QHeatSide J+K+L
0 t- o- |" `3 c* @( V. [HeatShot J + Heat-V J + HeatSide J, o' y* o( k" J  |5 z6 L! V

$ j6 G2 k8 y) r. r9 s2 r3 l4 f9 j7 L' V15    H-Burst5 b' S( T* P$ Y$ M! w) a
Creates a giant explosion
( u! N) c! g; Q+ D1 V/ d" q  WSpreader M+N+O- Z, D+ y9 `5 w. \% R9 ~1 g
Spreader N+O+P
% L/ V6 P# I* B! f* nSpreader O+P+Q& H: ]7 c' @& |

! Y6 q8 I5 _% p* _16    LifeSwrd) }9 h( X; r% {6 K6 o& F
Swings a huge 2×3 sword!* s8 N' X$ K' p4 o  Z# q
Sword E + WideSwrd E + LongSwrd E, W- ?& x; F/ o" b5 V
Sword L + WideSwrd L + LongSwrd L/ }% y- ]" v5 _, W4 ~: e6 o( q
Sword Y + WideSwrd Y + LongSwrd Y. b4 [% w  q0 D

4 U& |  T; ]) [% u2 j0 J17    ElemSwrd3 u/ L/ L9 I  j. J9 j7 l8 R
Wide swrd contains 4 elemnts+ J, g: N# p  H# [9 q) ?( u9 \/ z7 T/ C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, H1 U  x8 W8 p; @0 p( p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 L. A# S# F( m2 b5 V* K" \
: F- J% S7 ]) K% N5 Q2 _
18    EvilCut
! w7 |  a1 Y' y) k! n9 `Step up 2 & make 4 atacks
- e2 A" _  H  j3 O" N0 ^StepSwrd P + HeroSwrd P + StepCros P1 A0 H0 q8 s! ~/ t/ `- x" [

; j0 J. I  x4 x4 o& y$ b19    HyperRat
9 D( c* C" C* F5 r- b8 @A giant Ratton charges!
% [# S/ m0 @+ k! ?3 B4 p% M% JRatton1 A + Ratton2 A + Ratton3 A
- J' }$ q4 ^( n6 r/ hRatton1 C + Ratton2 C + Ratton3 C: b. C1 }. v% S! l+ g
Ratton1 F + Ratton2 F + Ratton3 F$ u  w6 W# z) g/ J+ ~/ t! A" m
$ T! F" `( n3 L1 ]% ^9 _
20    TimeBom +* \; n, X4 L1 [8 i' Y( G
Sets Time Bomb in enmy area- Q! l7 K$ q( U& `9 J* [
TimeBomb J+K+L. u& ~6 m; F6 V0 a' M
TimeBomb K+L+M; |  ?9 C0 ]$ p4 }1 N
TimeBomb L+M+N
* h. G5 K5 n8 `2 p' r/ B
& X- s  k" C+ Q, P. a+ F: E1 H) `; M21    GelRain& y. h- ^/ G& K
Gel steals squares5 I0 Q5 S& {  O, Q/ ?
MetaGel1 B+C+D9 ~4 b4 i* T4 }1 @% h2 M
MetaGel2 E+F+G: c: m9 @) N- ~
MetaGel3 S+T+U" ]  c; ?) P6 z4 O8 p

, w+ ?) m! Z$ j" n" O3 q22    EverCrse, ]1 C2 i6 l, S- e4 ?2 K
Shield chases enemies
! @! R6 c) m  g  W& n$ s$ qCrsShld1 C + CrsShld2 C + CrsShld3 C
! i! A4 P" N; S4 l9 [CrsShld1 L + CrsShld2 L + CrsShld3 L
: a- P8 n7 o0 h3 n1 |
+ o9 k% f/ I: ?9 G: t23    MomQuake$ c/ o% U; V% s+ H) D$ Q5 N- q0 n
Awakens Mother Earth!2 t8 z! k3 Y8 s
RockCube * + RockCube * + GodStone S
+ c5 w; c: J" a  r0 J
5 p# O( {1 w, H6 a- C24    PoisPhar
, n& v+ z- j9 |! w1 D; iPharaoh generates poison
/ U  Z2 L2 Q# ]( x0 J, zPoisMask A + PoisFace A + Anubis A
' c/ P2 x6 G1 b& u
. t! A. n, @1 X! C  ~1 |1 p0 P25    BodyGrd
" _6 C5 t) e8 e% U. [+ @Bodyguard takes out enemies
6 O" J) F, ]. b# HAntiDmg M + AntiNavi M + Muramasa M
7 g9 w+ s2 _) H1 D
+ m  Q/ x3 u  M# i6 B1 @# R  [8 F1 L26    500Barr) [( I% v/ [6 o* Q5 i3 X! }. Z
Barrier absorbs 500HP dmg5 N8 y) \8 m" e
Barrier E + Barr100 E + Barr200 E! h3 }7 B8 s0 x$ H/ f) o7 l5 H1 h
Barrier R + Barr100 R + Barr200 R
/ z+ T6 ^* Q! M: _' m) r% H9 O9 E. q- T) H" j
27    BigHeart( t3 ?8 K* Q1 Z* k/ |8 q
Attacks, then heals HP!
( o# ]' L' L; {6 X5 u; y, d$ ^$ fHolyPanl R + Recov300 R + Roll R
+ b- G, S; Y. e- S; ^. |2 oHolyPanl R + Recov300 R + RollV2 R' V% B* k0 J( V( m/ |
HolyPanl R + Recov300 R + RollV3 R
! ?3 K4 Y: Z$ G7 e" C$ F8 j5 c0 P. l' T% l  v
28    GtsShoot. T3 `, T4 u3 i6 A+ S, x. g  q9 E* p
GutsMan throws MegaMan!
1 c  Y2 [  o6 t1 o1 hGuard * + DashAtk G + GutsMan G
$ G! n8 c3 D! k4 T9 KGuard * + DashAtk G + GutsMan2 G, o' C8 z: V# P0 N( D8 R, N5 H
Guard * + DashAtk G + GutsMan3 G
8 g# _" y5 g9 i' z4 P" MGuard * + DashAtk G + GutsMan4 G2 q. R" S( Y9 S) n7 R8 P0 ^. P

" Z$ B. Z8 N! V) S; F29    DeuxHero
8 g$ y  N3 A5 \3 O* p0 zMegaMan & ProtoMan team up!" O$ M) r  D  ^' p
CustSwrd B + VarSwrd B + ProtoMan B
6 ~9 |8 _4 D3 \- S3 cCustSwrd B + VarSwrd B + ProtoMn2 B
# s: J# w' W/ F2 {7 ICustSwrd B + VarSwrd B + ProtoMn3 B
9 Z( l# K6 [( l! G2 j  pCustSwrd B + VarSwrd B + ProtoMn4 B
. m5 _, Q; Q( R+ l( `; k' R+ V; x& F* P* X7 {! W4 V8 e
30    2xHero
% C2 J5 f0 b* w+ L3 E/ oMegaMan & ProtoMan Dual atk
# e# W0 Z! ?3 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 X& D# v- ~4 g0 N, O6 a! \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& S# S  U4 r  h) }: r% T" QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# m, F2 Z, u7 |* F, c7 D( ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) c4 C2 A: s5 J' [% l
. k3 {: C) i* x; ]7 f7 y
31    PrixPowr
$ P# T( q, l3 N' s  R1 ?' ]7 O3 Navis attack at once!
' y% l  X3 \8 k: YTeam1 * + Team2 * + KingMan5 K+ A* W# z7 r) e) e
Team1 * + Team2 * + MistMan5 M
8 M, F) D8 z3 o7 n; }/ UTeam1 * + Team2 * + BowlMan5 B  H( V" _2 d7 A6 L
' X2 d% b5 N9 L) v+ b; n
32    MstrStyl
6 u& l* R2 r  U6 Q3 _( Q7 JMegaMan unleashes his power- V! }8 F- M- M6 a- w8 s- D  A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
  d) l- {" E& m, i" i3 |1 G' D. q! M* W4 _* E, @
StdrdChip (Part 1)# T9 n, w/ c9 F2 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 a. ~, D8 `9 b- r! A% L│编号│名称  │MB│攻击│属性│稀有度│说明             │
) K/ i+ h0 k8 R, c├──┼────┼─┼──┼──┼───┼───────────────┤
! U0 w4 W# f3 m# v( v2 E2 O" f4 C│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ B1 f. a" y6 e│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  o$ F: X4 D8 y* d( I' q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! I1 g% {% r$ }5 O+ _9 Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) v6 e' A5 p& u7 o
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ A7 e4 x; {! n) f, |" U
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 R" x' C* b0 K" ]9 u( c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ d( j; B$ t0 t$ |, u│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; K8 Z1 r+ S- ~( A) J│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 W' [( g/ F! t0 }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ v( L+ l# `5 w- O7 p( \; p# \3 y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 W* B+ M7 R4 d1 l* m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: p4 B8 M' E) W. }4 }
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 \5 V% ]$ P6 X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 h+ F  n* s5 a+ k3 u9 Y2 v/ v5 g
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 @) D. T5 J. N. U, t- S│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% t4 e( \5 u+ ]5 W( t* _# |; Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 e: e* ?( k  |0 ^  v. Q% i
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- W. L" J+ f0 @8 w│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* d' F) ~9 G' i( ^5 c/ ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. k$ A0 ^% }8 ]; R5 u- x) m7 E
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 C) [  W0 y9 e& U7 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* R. v1 o/ D7 X6 e9 C7 _
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, y1 J: p8 S2 F; ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, j3 S& @  E+ I9 m│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, ^$ c4 {  h, `8 ~$ m( X! C" k│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! i- X$ Q0 {  i( n) h$ x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( g( t% E# n" |: X3 Q4 ?7 a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; a/ `9 |3 J# I2 r" U│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% d& S3 Q" E4 p$ ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 D9 c. X7 H/ w. n+ I2 X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 J8 x: l* @; ~+ y5 k1 u' e
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 c. n6 q! B& S& Y0 h* z│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 v7 Z; B+ p5 k6 N2 y" H│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 v0 U: H+ p* |$ o* b6 p; R2 {, W2 T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" }6 D0 I" L2 N. a/ S6 ?│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 R& J- Z; |! Y8 f6 W
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 D- S0 k6 E1 U; k1 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 T- \& r! z7 q' d9 r# V  Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: n' o# v* u- ?: [" r+ n2 [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 ]! K8 G( i; w* U+ T│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 T& W2 D/ _3 x& o/ o( X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 N; N; g) f6 p+ a* t│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 }) a! X' o8 k. V) s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" A3 {# K- r9 P" u5 C│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 v, R! d" J1 C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ e6 A6 T4 L- ?% O│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! \9 t- }* m" A: g; R2 F5 C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" |" s0 W) z4 T6 K( B. w│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( Z/ n& F! w# R: `
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# p( e6 B6 F3 Y, P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' u6 [% r5 |( d0 A0 W. a- V1 v│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 j6 @0 W  e' q2 M7 K- b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 n$ j0 t. r; l8 |; H7 W  Y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 H& B, u8 P! x0 U) Q: Q& `% `
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 D/ W! z4 l9 [  n& u- y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 S5 Z; p5 `# s$ M) a
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! p& I% c# M" _* p0 i- K% v" ?. a6 T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, g3 |9 }* J( u9 n
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 R/ K$ H: z! I; K  P2 z( [/ m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 ~- f) A; G; B  t/ p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( P5 O: X; E+ }1 N  j4 m3 z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# {5 h$ O% b) i* J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; C) E+ Y( {$ `, [
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 D' r! E8 V- l  p- p5 X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 i, F" v( K: i8 m! d
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ r5 [( z8 V- |$ h8 c9 O5 e1 o/ E
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" U3 g( R/ }% N2 Z/ b! S/ A) d* \
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: [, ]1 r- V3 E0 E  I* a- G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 `5 j( ]: h7 j. A6 T0 d  R│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 P# k4 E& j  S7 F0 ]) O5 E│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ L" r1 f3 `1 B4 g% f$ H
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 C2 E& M- s8 g/ |8 Q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 P( m7 w: }' Q7 l# H6 S
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ F6 L4 C- B: c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! @6 q, t+ \. z& C│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 \" ~& Y$ s, v& Y3 y, a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 ~; x: B; P- L; P3 x, L. `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' T3 ?  f0 X+ D7 q) V' @│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ J1 [3 G$ h% N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) F0 @, I$ b$ x1 @& q2 h
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 z" `1 ~2 s" @' d0 O* Y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# w' \* M  x) X* J( @3 N8 \8 o
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 M- b( s6 Q& F$ q  B( Z: c) i
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" H3 p. ^% Z, V& h0 z$ _( n
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │, X8 s' C# S  ]3 o1 X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, j$ K5 J; ~5 P$ n3 s
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) O& O7 m& ]2 |7 O4 d: f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 {: `0 @: X3 m% _, v' `1 o, p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" O1 l# _4 I9 W8 i
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 T( ~  j0 s  U, l' y: z) y  H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* n! g3 e: L, R, I# H. a( `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 G0 b: S( G# U- K( W& ]7 `; }│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( V9 h+ d% H- D1 S│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 l4 @9 J6 l8 K. F│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ Y& R1 h% |# N* F* g& _% F0 d4 U
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 t+ R6 v: s  e" n# S; e9 Q. q, c
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# {4 c% b+ h: s- w
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) x& k' [6 I$ `0 P( K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% [6 J" Z. P+ Z, g& ^' r5 I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) Z7 J/ Z: n: I! [' V
└──┴────┴─┴──┴──┴───┴───────────────┘
9 R, C$ o# t+ W2 S0 o; }7 g
4 n3 _9 U3 y, t$ {* aStdrdChip (Part 2)
& \, w" I, g' d& D; x4 U┌──┬────┬─┬──┬──┬───┬───────────────┐( `/ r7 q) v* W, S( F
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 F1 ?4 X) v4 r) ~4 c├──┼────┼─┼──┼──┼───┼───────────────┤
! x5 {) |) t  F6 V8 i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ E0 l1 `/ h" H# F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 V) X, w1 ?: J/ i. ?3 c. R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 G6 S& D7 y  K) x0 p│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ F5 D6 I4 R0 r│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 V+ N' e4 Y- J5 N$ ]+ A
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  V; e! f* N* Z6 C1 d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) f' B& y/ g3 z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: q/ G9 d% v; h! c  p
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( r8 ~6 c5 z& s6 f0 F│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 U& n3 o8 ^8 T  v/ U6 ]' v  ]/ y% Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# n" K9 s) R+ \7 ^- x2 |5 D: ]│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 o" H' N3 G$ n3 t5 f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' N$ t" H- w+ [2 R$ P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) M8 Y5 |- s$ I; o- G  @│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, j9 f6 U8 N/ w# p7 J│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 _& k0 z7 d' X# V8 f# U* Y8 R7 ]9 [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- G% q. Q9 N6 I% g  V9 v) D│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ S7 s; Z0 O& c" @& u2 v5 L4 V; s
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 U5 x* {# G8 `/ `/ ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( c, d  e" j7 l+ w9 z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( f6 X3 s0 C1 g
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: g' N0 x2 Z. U# c# ?8 i6 A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 J6 z9 n0 O8 }2 D0 J
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  C/ q+ ~$ Q% o# n! T: X& G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 Y# q! h" q, Y7 q" |│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 U2 T" @. ?* r  V│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- j  P4 b! d6 N: `2 @1 u! F│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, }2 V8 f7 _3 C3 l│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: y: a4 g$ i8 u8 B
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* S9 F7 s' K! W. V5 Y% e6 Z+ ]5 x│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 U/ x( G: n9 w, t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# X. h( Z$ ^3 I% Z+ e3 F│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& i# m7 Y+ y' h8 ]  W* M' j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# }6 R6 i# i$ y: ^; }3 @/ ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- ^" m: N8 u' d) A1 `$ Z, O│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ Z  j& `: {" |- A  r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ R  P, D" y8 t& o- X6 j
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) @! {; W1 _0 z, i
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; x$ A( d& E& h" a8 P
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) q8 s  {$ V8 ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) Y. @* L, b1 s% s: W│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 C2 K0 n- D- G" I0 u; g  Y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! M" J4 s, A+ g7 l% X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( }1 ^: J. x3 `& [/ u) ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 u( Q+ {! b2 ?; _+ j8 Q: |
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& M  A# q+ [8 O4 ?7 z) W
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. @+ q# k: m5 p. U, H
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* U8 P6 Z- t& s2 R5 ~2 v│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 B  Y! f" l. p0 B) j│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 P3 _2 X- g. H: |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 q7 W( X! O* ^4 }│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 r6 W$ Y# [* U8 f) c% N│152 │Recov150│50│  │  │***  │Recovers 150HP        │  a; X5 U/ @* Z! X9 z+ B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ ~' f# V* N' V# M9 D2 H0 t5 v! @
│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 E) {' A. z+ c9 t" n1 u
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 L% D! l' w8 z. L/ x% V7 J6 ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ B0 E6 F3 l/ R2 Y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 |, K# C  G& U9 |4 J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# I  o- r, a9 j  F7 `0 a. Q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  F4 G( N. J% n' j( R' }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 D" q1 D+ _0 O& e1 y( K8 ^3 Y│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! q1 S1 ?" r( L│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# R5 b9 E) o* K& w
│163 │Invis  │11│  │  │***  │Invisible for a while     │; |2 p% H4 o- Q  v& c
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 @5 d' `' i4 c! k% F8 h* X# c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ |9 _& _8 T# f1 Z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 A' S/ ]9 ]8 c* h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 a  C1 n: q; b" \* _
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# W; |1 k" o5 ]: _7 K) t- w│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! J/ v; w5 @& X8 e% G
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: f( L2 }0 b2 n# Y% n0 [│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ m& \: Z, H% H) S3 z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 O+ L  R9 Y: [+ S
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- M6 ?+ A$ Q7 D  c' K1 n% p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& G$ @- z" O2 ~2 ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& Q7 y: h4 k5 ^+ L# c" v' r" L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 M8 `% a2 w0 v
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ t7 |8 ?$ e+ F/ Z; x7 _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ S1 u% ?+ T, o& M' |, L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ M) n& k2 E9 {7 ?0 A│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- s7 y2 ]  i+ M+ W/ D* f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 y; d+ ^8 n/ n# \1 _. x
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  j! y( U9 {8 J: X7 }3 v│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 z2 t$ ?/ D. t! e$ i│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! ]( a5 ?  `4 M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 q" p" d  T9 Z  v$ H. V- t; z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& [: x6 o( v, e│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( y4 {" h6 A# }2 I│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 T5 m! Y* g6 w7 r$ k( P6 S* E0 S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! r6 v9 `0 N  z  L│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 E+ D8 W% Z  r" A+ g# D) G│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# \3 o; u8 G; N- c) _2 `) P# w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, r3 D/ K% U' z* F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 D$ {+ z5 Z6 L! k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
, n$ t5 Z; H& ]& k" r4 N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 U5 ^- C" g/ Q% D9 m* o3 x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 k. L# k6 s/ r/ T& R! M% }+ o7 f│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 y' X8 `2 H* p& [) f" r/ F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 ~! a& g& }7 T4 s. `- d" n
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ C. E; s# p! G9 r; I9 |
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& }" E6 r8 s3 Q- W6 k* U+ Q
└──┴────┴─┴──┴──┴───┴───────────────┘% p0 R* G6 D# f" U) \# |
8 {2 y- F# p2 L1 R+ `+ m( Y

/ }1 ?3 `6 x9 wMega Chip
) |# q9 n2 y, ?$ j+ R% k+ Z" i┌──┬─────┬─┬──┬──┬───┬───────────────┐* h  s% q$ l+ x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: z, p3 D* ~. G: Y7 T+ @% M+ G% k! h├──┼─────┼─┼──┼──┼───┼───────────────┤
' W- x. t! E0 i8 @: ?" L1 P6 D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! D# o. {) q/ r2 a
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ L; K# q/ e  b! F( }6 e
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 f. R3 Z* G) d' J9 R& [6 G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 T; X$ @! S0 ]8 Q; v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 q" Y% y8 }( Y  u│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 C7 r$ l2 y! E0 e; R│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' f3 H: @6 l2 u
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ u9 y) n* d- V- n6 ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ Q. o: U3 C& f$ G/ e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& x2 N; K: h" R8 z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* p( o% _7 O2 S5 @# o: p│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; e' e3 q: M1 v
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: D: \0 D: R- T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 v: Q/ ~% K% s: O  C. T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' w& n0 `( v8 v
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ C: s/ v5 h  O, P│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ O) O' a- d0 o- {7 z, H% G9 |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ k2 W7 x, L  `# J, u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 @, P& B9 [+ ^8 N1 X8 n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 X8 h9 V, ~; j8 M% s2 y' R1 q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' `# T  Z3 |. J& E% H! d* A
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 ?+ g! J' J9 a, e5 V5 X│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 j; B0 @/ X! [2 ]  K
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 l9 O/ a) S- f; X' t: a- E0 [( h3 R* j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 |3 O9 _( `( A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ c( @1 `3 {2 ^4 e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: R) K/ J+ C7 |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! ^" ^, B7 @' R  E8 j, H│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 Y9 ~+ P2 b2 `$ R5 d4 _% n4 o│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 L8 q' J% ?" \- @; x│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 r/ \% `( R! ?" U, G+ x" _│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ Z8 X9 ?2 Z/ w) y* r; I, _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
, e7 g; \. d. W% B( {│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 u+ P* t% A0 f9 O9 G- ]; E9 a8 j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 ^3 H+ @7 u) P5 q  q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, P+ _  `5 E  |5 ^% N9 y6 [2 Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 p: o2 V. S" V/ o
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 T* o; e* @6 u3 Y% c6 g" w│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, C5 j6 O% ~/ C: A  I
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% Q+ t# r6 L7 C4 }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 }$ R/ b) a  c  F! o# t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  F# c3 Q, t* Q& V; S  i8 K* Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ x8 E  |5 y  y) I7 j9 H, z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& y4 a+ F% E5 k4 l. r( `! z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 f8 u  R$ a. n& y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 o5 m& b+ `( S│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% b, ^; r, x7 `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
7 P- E7 Z: y) t/ ~; L0 D2 ^│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 K* {! r2 x& u' O7 r/ C* u" y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 J3 Z5 m2 V% o# f# O& g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 S$ n# H) |5 g3 z) O. q& X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% h) ?. o" D# Q- c- N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% }7 p- T! d# W, Y# P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ q9 Z7 B" q  C# o( p7 V8 a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 V2 i2 b9 H  W3 J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( {! d3 Y  d( w( c/ F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  g: K. Z$ I) w' C: S' q; ?8 G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ F( Q  r4 n5 ~$ a# y# @! Z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) w: Y. e' ]% y5 F( y6 T& v$ H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( `+ ]0 ]6 O! o" `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; ]2 V0 I) ~3 o: [) {5 o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* v2 c  u  o- p/ Y7 Q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* r* i2 N% l& g0 S0 P  l: m6 r
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# [& \# T* r  j! }2 c+ C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: E* ?/ }" y, ?/ ]* H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  k* ]' J: Y  K& q% Z1 m" R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" I+ H8 S% G4 R6 \$ |' r9 @
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 P( K$ L' O- ]0 t# p5 z
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- N5 t5 {9 K: R  ^) b, M& D
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 `! v2 w3 d; j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( S7 o) g  r0 G: U+ r- S7 c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 d5 f2 ?) h  Z3 Q! i( z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' t& `7 G* o9 }, Y  X9 C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
( G9 N  `! b5 r! X, _2 i0 R6 ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% X  s  [4 s7 S5 y, E│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. H+ B0 U; p- t. `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 n' n0 x' h& P' y/ B6 D
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 \9 i1 g. y. R' P$ v1 U) C0 t# f' a
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ ^; z8 Q* Q" M" ?- ^8 W7 N. p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ S$ k$ }9 G/ ~' m) K  E) y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 g' g' u  j" {, m0 `" B0 }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ \- M) l* ^) q" j│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 I) Y' p( q2 ~1 p* Y0 z+ o6 p" D│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" O% r( q' o- `( ]  ?7 I3 X% y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! k6 \1 f! i* c+ E$ R└──┴─────┴─┴──┴──┴───┴───────────────┘
1 k) o7 ?) z6 Y: i; c  O0 ]4 Z7 c+ l, |3 f
7 o5 K6 j8 e/ D1 }# N
GigaChip (蓝版)
4 G: @. v1 z6 W┌──┬─────┬─┬──┬──┬───┬───────────────┐
. B# h* j& `. a1 s* y4 N" C│编号│名称   │MB│攻击│属性│稀有度│说明             │. v) ^; |) j6 B3 X& K( ?
├──┼─────┼─┼──┼──┼───┼───────────────┤- i& f+ Z* |# r; F% N8 p
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 R- W8 v) H: t, h5 l, h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 }& P$ q3 W0 E/ {6 d# u" f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ O4 D7 |% m7 p" V' O  h; }1 P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 h5 B7 A: P5 F! |' o│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% ]4 N! _3 T+ x; S4 R4 _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! g! e1 ]0 d6 B. I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
9 j2 }" D# P: s9 c( z" F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* i+ n' d/ @* y# \! _1 O. R│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* `$ O& `. r4 ~2 {! x( y! N- N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 B& N% r& n* m, Q4 U
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
" d5 y( z( ]5 Y3 w: F. A│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, f, R3 k& o; R2 k2 A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& }2 n" `9 X! \/ [& C* \/ p0 B; k$ U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 k5 e7 \6 B  \* u. c5 M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% J, }2 [& K  |( `3 n; C; ^
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% l, u9 ~- h+ K: a. j! b+ O& [│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% ~* g+ m/ l- t: r+ g
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' d( @) A1 T- y; k2 t$ }
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 z! ~8 v# G5 E
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) H: K' {/ X$ x" ?8 G: ~' @
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 ~0 W/ U8 v  v' G8 F, Y
1 l& r3 m! [- D' GGigaChip (白版)(只列出与蓝版不一样的Chips)
4 o& A6 O/ o  |9 r6 }┌──┬─────┬─┬──┬──┬───┬───────────────┐# O! T; J$ |: i( R# i( S; x
│编号│名称   │MB│攻击│属性│稀有度│说明             │( }% `/ y! O# j; N5 ^* v; t8 [
├──┼─────┼─┼──┼──┼───┼───────────────┤0 x' l% E' O3 A' o; l  ^/ f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ X3 F& @# L, B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 X& s3 o% [' h9 a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- y: b4 M4 [' J/ W" u8 }" a
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% i# ~  ^6 F$ k' n, D7 K. C; m
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 Y; p8 y7 z1 BMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! F# U. S) @6 H, Z' z
* o+ u, \/ K& V/ K  P/ k001002003004005006; A/ R' H9 `$ o! j" K
007008009010011012
4 T! T3 T6 u, T; G, d013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: J( _" T: t* L( b( _

  d. W& _/ h  s: L019020021022023024
2 E4 r  P% p( r' L/ S025026027028029030% t' v. R& O! {5 v7 d. n
031032033034035036
. r8 t/ w3 u  L  h4 W0 I% o( T% @
# {1 Z7 z8 j  W# w6 S' Y0 V1 f4 B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 {1 M& M1 K( C; E0 W; h8 s
- P; f- f% _+ j- t( u; S  G$ d037038039040041042
( `" r8 I6 Y7 k- W, A0430440450460470480 p( M2 }8 v( ]2 Y: P0 s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- O  h9 L. M' K9 C* Z* H; T* }9 q. x3 Q2 E1 l7 L  W9 _0 I
0550560570580590604 \5 q" R3 w- S. w' h' o
0610620630640650664 P/ ]) @& y  `
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* y4 i8 g7 l2 U/ z- _8 T; F9 B- U% O
073074075076077078
' f  X2 z% E! h. ~1 N6 h079080081082083084
6 N6 w# J0 a# @- q5 S085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& @! E: n7 c) P. h  y4 G
& K3 a) W& ?* Z1 Q% c& T0 G+ k091092093094095096
/ Y2 R( a9 n3 W2 ~: r097098099100101102/ ?% [) _' m' T: S1 m) @" W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; K, V0 r2 m1 z
! `- ^0 ?9 @+ l7 w# l
1091101111121131141 f: W4 n4 d% |, _. V# l  o
115116117118119120
: H1 y2 P; |  \# I1 K* B121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: r* [7 B5 }! n$ I* r/ Z; D- g4 ]
* Y$ M5 b7 a& L, h) _, P
127128129130131132! K' l) ?$ a$ B; D
133134135136137138
0 c7 Y* n. r& i7 y) M; O139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 f" f4 _# G* S  R' r

8 Y: w' r2 P7 R/ R# P" t  r, M145146147148149150
+ J8 f: W$ _" u# J5 Y( j151152153154155156. ]: o0 [0 M7 r0 s. h/ z1 B+ Z/ r0 x
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, G" P9 h/ _7 n" P

; `5 B% t1 o, ^6 v, _8 e1631641651661671682 J: m! G) B. ?: N) O
169170171172173174
" l! H4 B, J" q175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# {9 h9 {, M% x
' j5 h  e/ [/ Y3 O: |1811821831841851861 U& l) l7 |3 i$ K1 K
1871881891901911920 X5 w* p# n$ w5 ~
193194195196197198
9 v  H' D. J6 g+ y$ A1 o% J! E199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 E0 b' x+ d' g- f
' p# [; b* n9 s; ]/ H1 G' f001002003004005006
) i# L% H% l! O6 n) u! Q4 @007008009010011012
( s; c- t2 v/ O& d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 i/ B3 K  s- _* a4 ?

3 {# M' a; s, `' W" a! s- B1 F% _019020021022023024
7 u. A' z: i' X( u$ I0250260270280290307 e3 z, S, [) j! l
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" b! O8 H( F0 W0 K4 Z8 {) o- s/ C: D$ b  Y! V) ^9 \5 |4 _
037038039040041042
% c7 ]' Q) v1 B5 `043044045046047048
+ d0 y  G' V+ i2 q2 ~+ T& V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( f, |! T* ^; u- @5 s- B. D$ q. P( {# u8 v& ~3 n, M0 L
055056057058059060
: \; ]& u% X( t$ v; {0610620630640650666 \- M5 o$ T& j: ], |2 R
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: i, A+ }/ ]$ L+ I" f

: f; ^' N4 o/ R$ p7 R  u2 ^073074075076077078
8 X! r3 T5 V9 H2 e1 f  k1 O+ L" K079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ R: _( F" e5 p: {* d+ `

6 R' Q' |; o9 `/ `4 F. k001002003004005006
# F8 U7 }8 w9 N2 s0 R3 Y0 a, ~7 c007008009010011012: ^4 J2 Y9 L; K) O0 c$ c& m' G
013014015016017018. r8 y0 r% i1 j4 I$ |+ R
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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