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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - @, B0 \8 |, |1 i" R' O
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* k' q& e" H2 j7 o/ X, v- R/ o■● ■  NintendoWorld    站友xliz原创
1 Y5 p& _6 A( K! P( Y■ ●■    http://www.NewWise.com $ K9 q( P9 c% q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - \( D: _2 V2 J3 K0 @1 R
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           洛克人 EXE 3 Blue 卡片组合3 ^, ?+ B3 g2 v$ b! N# l

3 b7 v8 r( S% C! I$ k4 C, W" g9 {- R% c' {# o; c: a5 g* {5 t( y- s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, }9 a( t5 y8 `3 s/ N  g大家要看日文版的P.A.或详细攻略,点击这里吧!

0 O/ j8 f( Q0 U/ _, s2 x% e% ?====================0 i+ v7 @/ S" ?5 ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 o! H, f% m* t$ b  R1 R1 @
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以下内容格式如下:
3 ], a; N% Z8 R& O: s9 Y+ Z
1 c( g* |: {  a3 M6 E0 b编号    名称; x9 L& y- H8 x' P. X" L9 y, K$ \
说明# s% E% V! I  o" _- d/ U$ R
组合方法* m& n3 R. j. z3 w+ \% v7 P
---------------------------------9 Q3 k! g& [' [
01    Z-Connon 1
& b/ D# q" Z8 g( F1 YUnlimited Cannon for 5 sec) o1 N- D1 u: Z, t/ v2 S' k
Cannon A+B+C
3 W1 G3 x* a, |: }0 w  T, q8 FCannon B+C+D7 M' ~; {% H/ c
Cannon C+D+E1 r7 y/ k3 d- M* y. _  w& b

2 Y# r- [- t9 K02    Z-Connon 2- S9 A* ~& |  K7 X$ a& _. v, H0 ]
Unlimited HiCannon for 5 sec
; ~8 W/ w* v, G3 ?; {3 H2 fHiCannon H+I+J5 L2 N8 s$ j1 c  ^
HiCannon I+J+K
, S9 {  ^. k9 [7 b+ lHiCannon J+K+L; R5 V9 I0 }& X7 `; _$ c

. k; F, y. ]6 `1 G03    Z-Connon 33 ]* {9 E( s! _4 p5 r7 m  d
Unlimited MegaCannon for 5 sec
' B3 Y* J+ i: i/ p5 u0 XM-Cannon O+P+Q) o3 {0 M1 p+ ?: _! r+ ^. D
M-Cannon P+Q+R
# [" @) r: K' _7 c3 _2 ]M-Cannon Q+R+S+ K) \  @% d; T8 V( s

+ B# H  K0 G: i. S4 q% R; _04    Z-Punch, ~( K7 r2 ~. d+ C
Unlimited GutPunch for 5 sec3 O. z' @/ ^- S9 L4 L1 @- i  u
GutPunch B+C+D
; Y' C: }0 G8 o, A( _1 ?GutPunch C+D+E
7 v2 |# j7 m' y" @( o  t3 oGutPunch D+E+F
  A) B( ~- g& q% U' `6 B/ Y) r+ q
8 L0 I) T3 h  Q9 o$ O05    Z-Strght1 |, Q  P& _. x
Unlimited GutStrgt for 5 sec
# B+ ^7 e$ _- t+ A; o  sGutStrgt O+P+Q. {, m: H) U) w' {7 u
GutStrgt P+Q+R
7 d1 S. D% ~! f1 {4 B, ^0 K4 `8 ]4 pGutStrgt Q+R+S
6 M  D7 w$ {1 e+ R) f+ e# f1 {$ b+ a/ D- k, X! k; I/ s1 G; u* N6 n
06    Z-Impact1 j, j' u3 T% r
Unlimited GutImpct for 5 sec
# J7 J9 C3 M0 S* y1 g9 W4 ~# o$ _GutImpact G+H+I+ O5 m% a8 O& A6 w
GutImpact H+I+J9 d4 g$ s& v: G8 _; y; y8 r
GutImpact J+K+L, A; s! o1 u6 D- f; G& `6 @$ d
# l+ a. k& n) v3 V
07    Z-Varibl
& D* V- M; p# \* t4 zUnlimited VarSword for 5 sec% }/ b8 h8 O1 i9 ~; m( e
VarSwrd B+C+D
: p4 ]7 y% Z# q6 K% AVarSwrd C+D+E
2 t' u& p+ {: w" P5 Z7 G# `VarSwrd D+E+F
" q, d% g' L7 M8 {: o9 w4 W+ f
0 M4 p( w8 n0 L. G. a& T$ m08    Z-Yoyo 1# z& S* l, ]& h6 Z: ^- ]! E+ E6 W
Unlimited Yo-Yo for 5 sec
* t2 L( c4 a1 |8 g6 s. ?1 Q" BYo-Yo1 C+D+E5 |8 d4 t$ T, y* _+ [/ }! q4 Z
Yo-Yo1 D+E+F* @4 }  G' I8 b8 L; N5 _. I
Yo-Yo1 E+F+G( N/ w% b  V8 x" M1 g, S2 g
; ?- v* Y! ?1 C% t, U
09    Z-Yoyo 2
. q3 `2 a4 S/ z+ r2 Y/ c; {5 O) cUnlimited Yo-Yo2 for 5 sec0 }; l3 E3 B& n' C
Yo-Yo2 H+I+J
9 E5 r. h, h) t% d+ `Yo-Yo2 I+J+K, ]1 j2 x5 C; p  l
Yo-Yo2 J+K+L
( P' U9 y4 h4 n2 A  B$ n
( H0 n+ u% P" X0 ]6 E8 J( ~: U10    Z-Yoyo 3
0 p2 m  |( Z# VUnlimited Yo-Yo3 for 5 sec
: p/ X( L5 C$ p- @6 `( t& a: kYo-Yo3 M+N+O2 x5 R2 w8 k; u" a0 G+ g& F
Yo-Yo3 N+O+P
. G8 `: U7 k# i( ~& X; M8 kYo-Yo3 O+P+Q
+ @2 `' N; C5 B4 D; w0 Q! R5 B8 H  a; O, R; _$ K# Y
11    Z-Step 11 {9 E- e5 F# R* ]
Unlimited StepSwrd for 5 sec
6 u# T* U4 @* h- pStepSwrd L+M+N5 C( R! B- h4 G* o* u4 y
StepSwrd M+N+O' |; G% J  m5 Q; \  @, a" p: o7 w9 [
StepSwrd N+O+P
; L7 d8 K& t* J+ p+ w
' W/ t" b2 K  b& R12    Z-Step 2
, ~1 t) c( @' g) ~/ O9 o/ n6 D) s* F) nUnlimited StepCros for 5 sec. L" j- Z! L+ G9 p4 p2 I% r
StepCros P+Q+R1 Y5 _, g5 N6 y
StepCros Q+R+S
" F' v2 z/ U! ~. _5 tStepCros R+S+T
) [0 `* L% T: O% K  ^
8 t, l; M9 E5 ]7 n13    BubSprd
" T1 K; |2 M$ Q3 _. ^: Q  kAttks w/ spreading bubbles!/ D. g4 g1 B% L6 E6 q. _& o0 e
Bubbler  C+D+E
2 H0 i; }6 Y  U1 ~- sBub-V    D+E+F
- r. h8 c; r5 f; _& qBublSide E+F+G0 @& L7 r; O8 I) i  [$ M
Bubbler E + Bub-V E + BublSide E- N2 N2 O. z* l" a

; M! ?; H3 E$ t3 F14    HeatSprd  s: p0 q) a2 c$ A: F
Attks w/ spreading fireball!+ z3 A/ K& _! F# N5 F
HeatShot H+I+J
$ G" O( {- L8 S: ?% a( E# oHeat-V   I+J+K# V* z& T, J# M
HeatSide J+K+L. Q2 r  e! p8 C. J- P
HeatShot J + Heat-V J + HeatSide J
0 p) x+ A$ P4 {' H/ ]2 T  ?$ R" T' T; H, W7 \2 V
15    H-Burst4 J* L/ p8 u1 q9 V4 z" a
Creates a giant explosion0 G7 M8 G. E5 Y4 [4 M/ R
Spreader M+N+O
" P% E( S, V$ @. h* n. M6 d6 f- eSpreader N+O+P
* i+ v; w: l9 GSpreader O+P+Q
& G% d0 X; d# K) ]& q* D5 |' G( O. C9 C: A4 N# Z
16    LifeSwrd% m) R! j8 K$ s/ D7 V
Swings a huge 2×3 sword!! W: i8 o' ^# m$ e% y4 x8 c
Sword E + WideSwrd E + LongSwrd E
0 O  w. a' n: A! ^Sword L + WideSwrd L + LongSwrd L3 @3 `" R8 T  p3 U
Sword Y + WideSwrd Y + LongSwrd Y# q9 P, I$ m. I7 [& L3 M& W4 Y  N

5 r4 _( _4 w3 k) o. R) v. V9 u& G  d17    ElemSwrd% w- e8 E4 q2 ]" \
Wide swrd contains 4 elemnts
# e' k1 E' f* X% A  gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ D& b* c4 S4 N% ~4 f' C5 eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) P3 M6 U6 j$ I* G4 @/ K
/ @. g/ Q  y' q- b5 u
18    EvilCut; m( |" }8 C8 v+ C/ b
Step up 2 & make 4 atacks" P7 X  R+ ?# B4 J2 X$ a/ R
StepSwrd P + HeroSwrd P + StepCros P
( I. G) l9 V. A" c2 C  {- v  d! f3 [3 M0 [
19    HyperRat
# G( B7 U( U+ YA giant Ratton charges!6 i" ]( o1 i0 f2 E
Ratton1 A + Ratton2 A + Ratton3 A
# _4 A" d, _* ERatton1 C + Ratton2 C + Ratton3 C$ @$ O* ]/ ^+ `) |  t; H
Ratton1 F + Ratton2 F + Ratton3 F
, B1 _" v; U1 h$ Q
) `* W7 [$ u. r0 p1 ^20    TimeBom +
8 c9 @0 Q& J5 _/ J9 B  QSets Time Bomb in enmy area6 f% W) f% u! D! u
TimeBomb J+K+L- L9 j' T0 K& D
TimeBomb K+L+M
% f, D/ q. I, i, P4 N* D  k. t/ S3 _TimeBomb L+M+N
7 o+ F. a- W+ D3 R* S0 V* a7 e7 r# b  ], ]
21    GelRain& b! L) M1 n9 ]$ n
Gel steals squares
, J7 }' e' Q1 F' N9 DMetaGel1 B+C+D
7 R/ R$ K" i4 RMetaGel2 E+F+G
) G# D  W. G* t8 [$ ^( x( KMetaGel3 S+T+U6 s& P9 l( H" h* Y( J" S, H+ H! j# ^$ t

- L* M8 z& e! i' p9 ~1 R22    EverCrse* K: l  H- k6 P9 u# t% t
Shield chases enemies: N& q. q9 ?# y( D
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ ?2 S4 w( }; z( dCrsShld1 L + CrsShld2 L + CrsShld3 L% }! p/ l6 w) i8 `0 n

1 P/ s+ J3 s( O) @8 q# U; I8 _5 u23    MomQuake
. b, {2 G  B* O( A/ {* u8 IAwakens Mother Earth!
) ^' _/ {# X1 \# p; MRockCube * + RockCube * + GodStone S
0 M/ `- B) y: a, {) z# Y/ {
7 a4 N2 R3 S3 q$ }0 W8 O) i! ]+ X& E24    PoisPhar$ |: @5 L# [# Y5 x
Pharaoh generates poison, T4 S- ?7 W6 I# V
PoisMask A + PoisFace A + Anubis A3 M4 o0 ?. l* e/ s
2 ^4 F+ t* s# x: S  n+ n" }; e4 E
25    BodyGrd
2 H: }1 m# J5 `Bodyguard takes out enemies7 _" `5 @* x) {" v4 S% N
AntiDmg M + AntiNavi M + Muramasa M9 q4 _6 q, \% G& C

# o7 F# }8 \) T, J2 E26    500Barr6 b* n  k& s5 D+ ^3 I
Barrier absorbs 500HP dmg
# n' L7 H  ]1 W% P- H" WBarrier E + Barr100 E + Barr200 E9 O( t0 u" L  s3 U( a$ q
Barrier R + Barr100 R + Barr200 R
& Y6 Z8 l) F7 N# R6 E( Y1 P8 F  q/ b5 p
27    BigHeart0 j; M2 Q, K- O1 A( p$ E3 ~
Attacks, then heals HP!
2 F  ]; n5 p2 Y1 s( aHolyPanl R + Recov300 R + Roll R
: Z, n% J3 B9 @- P. k# WHolyPanl R + Recov300 R + RollV2 R
$ F  p4 A. h& \/ U4 ~8 gHolyPanl R + Recov300 R + RollV3 R
4 L: E% O6 Y2 d+ F9 W& p$ \. m2 B" C8 C# H5 {
28    GtsShoot8 P! p5 O" K4 W* n9 A
GutsMan throws MegaMan!
) Z4 a. f% n* H$ h, |Guard * + DashAtk G + GutsMan G& h1 B+ {( M7 R# Q
Guard * + DashAtk G + GutsMan2 G  v4 x# V) \& ], J& `6 O
Guard * + DashAtk G + GutsMan3 G
6 y- H0 a# J: x2 [Guard * + DashAtk G + GutsMan4 G
( x/ P9 q8 r# Q- a
+ K. K$ z, O2 o" V5 x29    DeuxHero6 z/ k: A. @1 v5 Z1 ^
MegaMan & ProtoMan team up!
- w! r" v. ?1 ECustSwrd B + VarSwrd B + ProtoMan B) g7 q# b( @1 T0 v. p# |& I2 V
CustSwrd B + VarSwrd B + ProtoMn2 B
0 g3 J9 D  e3 E  U5 ?* d5 DCustSwrd B + VarSwrd B + ProtoMn3 B
1 r" A: s' ?% H" J+ ^CustSwrd B + VarSwrd B + ProtoMn4 B
" w2 Q2 \8 b' G) t% y9 B
/ Y, c, P! [6 L' d* a! t30    2xHero, Z2 i# y8 O) z3 r* _; T! |4 a
MegaMan & ProtoMan Dual atk8 R  H9 N& L1 b( D7 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 A$ H7 Y8 D3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  i+ D  ~' b6 X. D1 u# B. W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 O/ u( d( p( f; Z) W) [% I) Q7 z! q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 }7 ^/ u! e$ }0 r/ v! ]. K* f8 {8 D. \0 ]
9 a8 I) U4 J4 O+ k, t9 s5 o8 H  B31    PrixPowr4 d  R; ^+ c" K. H" k  v; d* j
3 Navis attack at once!
9 ]& ^8 l& m/ K" q! o/ r! MTeam1 * + Team2 * + KingMan5 K. {6 ~! R- b: g8 n; u( W# G
Team1 * + Team2 * + MistMan5 M1 C- P3 L( a# c* v
Team1 * + Team2 * + BowlMan5 B4 b! p! H0 i5 W+ P/ A
) h" j; _9 r$ E2 y
32    MstrStyl" V, {3 B. V/ m, G
MegaMan unleashes his power
# _" o9 r7 `0 D; y5 W& {Salamndr * + Fountain * + Bolt * + GaiaBlad *; T$ m" r# B8 s/ _5 g

6 [- K* [0 j# j& [  ~0 UStdrdChip (Part 1)( d0 @8 K  T2 V# j1 T
┌──┬────┬─┬──┬──┬───┬───────────────┐
- K- U$ J. Y- h7 D1 [: j$ z# H│编号│名称  │MB│攻击│属性│稀有度│说明             │& o7 X+ F2 H7 e! u4 Z2 o
├──┼────┼─┼──┼──┼───┼───────────────┤( t. \# R, i! `) d- _7 M1 q: d
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 R, ^* i9 q, N8 C% M. J3 S│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, M+ ^5 u, _7 a4 E│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" C5 Y5 s& Z2 n/ Q$ |) x" `; F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' e3 u$ @) C- {
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) R; [2 Z& E. h" k9 g8 _
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* O2 j9 u* Y2 ]) {8 E# C│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 @. {1 i6 C3 n4 m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 x  C7 G& Y* R* n( Y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 [& c! I& ]8 B! v! |5 y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' Z- w8 m$ _4 o8 Z$ ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ p! X. Y5 V* Q/ n& s/ S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" j! k. p7 b; |7 }" L2 H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! V0 U# p- a$ Q3 f3 l3 d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 h% l6 _& \: o# ~. v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) B7 P  z2 g( r- j% d9 V3 S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 H2 o; L$ ^6 r9 C/ _│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( C0 s/ R1 C) H% j$ V  P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 y/ B! s3 A* q! P. v( S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. q; ^2 {7 d3 Z5 N3 v0 A
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: ^9 {1 B, ^1 F% F/ h2 t
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ U8 C$ P5 @5 T5 v1 P
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; D/ ~/ c' ~- K( s* R+ S. q4 |1 [5 r
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 B/ m# c: a. b/ O7 |- H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" v2 B% {8 c( V3 R! a2 ]0 k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" M# @6 r; J" r$ z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. V% j2 G9 o, Y; G
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 ?( O& C# H" X( q2 d" A& c1 d│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- @+ R8 e& ]' F! R, j* q: H│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# @! e+ D; i6 q! a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 v  @( Z8 R( G- u9 V9 H/ O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
* {! X0 }* t' _& ~3 e# a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, M6 S$ A$ E; c& Y8 F7 P9 M│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! V. E7 W- V- h! k9 ~* j% @+ N
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" F  c: P7 z& y) c4 A! ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- b- t, S: p3 [8 Q8 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
2 X5 Y" T1 X; F( n; p' U│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& J* E1 f3 j# `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: y5 Y' O6 T5 t" K7 W# s# x2 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 ?& Q& i+ X6 D│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 u* J! C% Z  h& e* G! V│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# ]( B3 `, b! v- g# }' X
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 L$ I- n; E0 a( _- T
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  a- B0 i7 G5 R5 j4 D" e0 K│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ o6 p' Y* u0 _" h: O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 B) Y+ J5 @3 ~* P; a" W6 }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ q5 A3 w$ L. o4 D. q) V  Q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 Z& ^) @$ f0 b0 z" M- V* ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% a1 ^1 T2 v+ w5 d  q9 a  e
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* d- [. `/ k- _  ]$ }9 k& f1 t│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: x; ^1 t0 r7 S' M4 |  l3 b
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 {* c* c/ k3 t│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ Z$ i+ ^- a1 U* F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 o( \5 k. w6 v- X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  z9 k! v) z$ \4 m7 P% h0 o% P
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 ^  H5 ?8 F0 s8 e│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# [/ Q6 u* G2 b. C4 i8 ]% N
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& E/ \; f% N6 ^. ^5 Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; _0 h" ?$ d- N! }│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; p/ U% d) m1 q7 }
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 I2 ]+ ^5 ?) w│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 M" p, O1 z5 @5 h4 q8 L5 d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* ]* [2 `: A% E' S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" q+ L* M7 P% M6 ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% }! W% D' _6 K1 X$ ~* l3 q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 \1 T2 f+ l/ m9 B
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 r7 [9 f& d- X8 Y- ?2 w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ X0 h3 H! ]. K│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* K; d& Y2 b/ _! L/ Y1 F
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ m. E5 k" c4 V- i$ E$ j! M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* [1 N; c3 [7 Q0 y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 ~. O3 q/ Y" e" L│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 n% i# h; k, _$ C! n, n1 G/ N8 y; {│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; \8 G3 t8 q1 Z  l7 @# M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- P/ [$ d- k6 \│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' o4 l4 ~: ~8 y# W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% e# Y) O1 l1 o4 J4 V2 a  f7 u( m│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; p! J- H3 k. n, }3 u# b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 A, r. o, |) A- H- ^! m! K# E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: r, Q% q$ i# K6 m7 `- \│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' Y" q5 |0 s( F$ b0 \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. R- _. I' h, D* |* `
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( c0 u; o4 ~; K" M
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 s7 R- B5 N5 ]7 d' L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) o* I" P. [6 L  @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 w' {$ C: v. o3 R* `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& `; x- Q3 K! }6 y, w6 {6 }│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
. J8 S5 w) P# @( K5 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% F/ w& ^) r4 [
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! m: b  ~; R$ N7 {9 ^' Z2 ?│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 d8 z8 U) C1 ^  O7 p3 n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! U1 _% z  x% e0 I& h4 |( A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( f5 o1 X% a; I# ^% M
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 C9 U+ m/ ~# S& ~9 O1 r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 q2 t) ]* n2 \4 \│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. p- v# M9 l5 v. e! j# i│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) J/ Z% _: M4 E9 H' T2 S! U│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 @3 i% c" a6 m: b0 d1 u+ N* K" t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" g; t1 }5 e# r" H1 _4 V8 x" \- Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 H/ d/ n( [' @' X- a- ~" ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, {/ s8 D. R9 O. u" }  L└──┴────┴─┴──┴──┴───┴───────────────┘
, \' S1 L! m+ t# b' R7 @  f) g4 s  i+ B! A; R9 h; ^
StdrdChip (Part 2)$ `7 A; p- G, q; x
┌──┬────┬─┬──┬──┬───┬───────────────┐
" A4 w7 p' B; j6 Q* q' S│编号│名称  │MB│攻击│属性│稀有度│说明             │6 H4 ?' a7 Z0 {! N7 e
├──┼────┼─┼──┼──┼───┼───────────────┤* ^" M4 h* ^2 H2 y. ~  R/ t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# z6 @, q' p$ [  p, m│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 m' d( U% b% X3 P8 l/ k; [# |│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 r9 X. Z" ?  J2 D% N4 r+ r0 p│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 B+ u$ @  {; v3 I3 A0 `  K8 h: u2 \1 W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 A! b$ A7 N. g/ L6 a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' _+ B1 C. C' c9 j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! e  l" z% t4 m" P" r# A9 L0 {, N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 ^. B! A$ T( T│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, K: e" y6 U& C. b; ^& j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" i4 [; \" J; F* |% }
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. ?* Y# v, v  u3 w* A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: J! r" j' B- n2 ^! g% y* v$ d; @/ C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  [4 j0 G4 H( S# |4 p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; U5 k9 D4 j8 }. H8 S
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- l7 }/ x: ^/ ^; K/ T2 p8 b│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 k: u6 _: }7 u( w+ W│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' }: o; i/ E% R& F" y$ X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* ^, p+ z3 N7 Q3 {% w' F│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 I' ]# l! G4 C; M4 k* n$ Q# q0 r( A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ e) r9 \+ i5 s9 g8 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( S  F  U' O" N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ P5 U6 w0 P. r1 Q+ ^4 O: B
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% \8 g$ p4 b" y$ @' e2 b+ s
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, e; R) u% \3 J: P+ Q6 f8 @' T│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, Z5 m3 c$ q* H) [2 r5 S│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( I' B, W( E2 q0 C% g
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. s! }, A  V3 A. {. U1 y7 b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 b+ `# Z* @  z; `0 Z! x
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- H+ M2 R, ~* y7 L* g# K6 D, p
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ m4 j. Y2 s& `/ K7 G  b8 B. z" G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 y9 o) Y8 d/ i( ?* h5 j│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  p4 Y7 I8 U0 I8 r│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 l1 h; ^2 @3 w( n! S│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- m, N! _- j1 ]6 T
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( n. d" b) j/ A2 S! a/ [, h- _
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 |" Y: m: u. j7 z% n: s
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% N5 A3 ?+ N/ s, M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: V) Q, `* q* U; r
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, c$ X( f$ e/ H$ @3 H6 p
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 ]& C/ w0 D! I) \/ g- n
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( |; n5 {# t# e5 |3 x
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 P! M* X& l) v  b# @' {
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 |: [' x# H- |& U; \* y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ s! A9 \$ @/ c+ V2 g; Y( c# x) C│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 F- X7 |! ]: }+ a8 B* c, e1 Y' c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 X/ U& _5 W; t# b6 H5 T( x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 T  {0 ?' j. c. S9 ~; [│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ v8 ~: H7 i5 N. m/ F; P" ~4 A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, R7 Q1 d, B- V* c( b1 z/ O# c6 q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 x, O2 I$ f3 k! H- C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: h: J" K* S0 ]9 l% s│151 │Recov120│35│  │  │***  │Recovers 120HP        │% E- u# @6 {7 ~7 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │: z, l8 g# w/ ~/ ]1 i7 a# N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ y+ @1 o/ C8 L; Z- y& t│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( A. B2 N2 T- P" C1 @+ u│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 G. I, s6 R- e: C6 E
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 o( h+ \4 G6 q4 U( q/ E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ c) i$ R) v  Q8 X│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" Q3 D1 t2 Z& K
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 y! h* z  ?; O* J3 L│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& t8 Y9 F% {% W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 k, s6 l) F; e2 U6 A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 y% @4 w" G4 C
│163 │Invis  │11│  │  │***  │Invisible for a while     │
; }- K! ~6 P/ y' {( w; G│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 A; s; U' N; g& }
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │: e( y, g: J: I
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 U* j8 X5 ?6 @- u0 G2 t│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 ?* J5 _/ v0 W% @& w1 X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 i) t8 Z* e, N
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# r' ~$ T- y# B: {% [' i. ]2 w
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 z; n; c" O: H/ U│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( Z# i9 b9 y7 o  r7 z4 x* I9 N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 O, d: }" P! `5 \2 W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% P/ F( n  B* x  F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ J! n- m$ c' R+ A4 W; R$ q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ J4 v$ m& r2 m; ^+ E( m7 m9 H+ ^* t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: B$ ?- U, Y+ H: ~│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 z$ ?9 n# ]! C" J1 ]│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! H; L+ }% w# V& S4 @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( K. d  ?, D1 `! z" q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! l. A5 W! \2 K5 y- @) l4 k6 j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 C2 w  O4 ^/ G0 W- O2 w) Y& n7 z! G
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  e+ S+ H" W0 e0 ?* r) Y│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  n* @) E1 y: o& R+ S1 C7 q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# D; B$ w- \( @) W/ {9 ?! Z( Z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 i' {6 a' U4 S# T│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 G( d" y. C7 I2 ~│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; V9 [" c& a' ~$ c- E) X4 e) ^. E│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& \6 D( q5 ^' }# j( M8 r& q) ^
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 U# u1 k# c* z6 a& X, r( H4 K0 V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 Z/ ?6 E! l9 O
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" Y9 u5 \. t: c8 T' B0 c8 J0 J  {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 i$ Z: A- o& x0 Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 p# |3 S0 p) \, H: g$ \│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) @( n& p, k; p, H" `- p$ t1 @
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# h1 y: _$ Q: X$ k+ c2 K. h& s
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( t1 y) E5 c5 b; k0 I, N4 |6 S│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, ?# y) _4 G$ `* b  C│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& T0 a8 D5 R( ]' g# c3 s7 O  a0 |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 X) N3 f3 n- ^  E% ]( _
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 _7 d  _) ]7 T0 t  r9 Z9 I" O# {└──┴────┴─┴──┴──┴───┴───────────────┘
! }; x; A9 V/ f# {3 [2 t; o+ c7 {" H  s
2 G  |' @( F6 X3 D; `: t
Mega Chip# _5 i" Z) [7 ?2 n& Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  ^  b8 N4 d+ o& y3 P) z│编号│名称   │MB│攻击│属性│稀有度│说明             │
! b( P0 W+ m" f├──┼─────┼─┼──┼──┼───┼───────────────┤8 K) m6 P4 ]* e) `$ r
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 R5 [+ O" v8 K9 E│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  i8 j4 I% Q+ \2 ]│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 @; q. ]; p  ^2 ]7 a, A
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* U) F: S) D, m& `: g- S! _5 u│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! N) B  Q) X2 g5 D
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  {; x/ Z- S8 H0 N
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% p  c7 V: i, T3 R, x% G) Q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 Z9 s/ U7 H" ?$ l6 }& G4 i3 _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" h+ R4 N- L/ w; t6 e+ S5 a. I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 ~5 ]; [% w8 H$ z6 X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 w* e5 h0 I' e" W  [- Q1 O│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ M2 s* h# e) B$ o5 E% D9 U5 Q5 x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; B! d% ~3 v  z7 G$ b4 G│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: h% ]. O, `% b  \' v9 ~: e
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& h  ?: f6 Q! N8 `* i) `/ j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& Z; O+ b2 J" S( P
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 R0 W$ m# C' }
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 M# ?% ?1 g1 I+ J
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( ]/ Y( E( P0 _& |* h7 L
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: Q( H# N  \" S) Y7 @  c│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 C  \2 w0 y! w  Z; X, f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# M9 Y' {. Y4 L3 z/ @$ v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 F# v. j4 s! ?, e+ }
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ j# `2 M* v* q* n3 Q- m
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ a0 I7 v+ q/ R7 G│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( m3 ~4 x* f* p2 m# H3 Y% u1 }# v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 J) g' `. w. V$ j7 }! |7 \
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ B" P3 s5 p0 G& m% c) {  O% V+ j9 W│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 `7 x' J, Q6 V8 Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 R5 T6 U+ S# o  [  D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% Y; z: g4 ^4 l2 I2 j. e0 s* s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, l4 w: A/ _* F5 J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& N4 N5 @! `# K2 s
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 t8 Y' J% }: x8 m  A) l│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 H: N$ g$ O, v0 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, O6 X5 d% {$ M( R- W  @/ t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; Y$ a- O" U4 j! x4 f│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ y% W  A( Q3 Q4 k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. V0 e9 C# R1 U5 Y& w! j# }
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, n- c: v/ N" E* G" z# v! V  ?  D
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 k, u  G: x) Z/ a
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 t' u( U+ y) U9 \9 A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, ?) M6 K" ?, u  ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 F* x5 ~+ v! Y2 ~1 a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* r) f1 V$ O' L4 m* F$ _6 I' R' O
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 j6 x3 K1 I: c6 v- T│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: F5 K. U  m/ u2 D6 ]$ l( J
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& f& O& y: Z# P2 X2 Q* U" K│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& ^( f! G. L0 Q9 E│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; l/ F4 [% ]' c0 e. r' {6 k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% a" w; h% s5 t: J+ b8 V
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% {# n  N* q/ b. ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 J0 {' e$ m/ M$ s3 G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. G3 n/ Z" v# K- I, d' K6 }/ g│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 M- y- Y0 q' G, I4 C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! O6 u: E) J' `( d7 f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: ~9 ?2 Z0 L0 }5 _
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( C- n/ L6 N# u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 N$ d. x0 z* P
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 P' {1 a) Z8 e  ^% M2 @3 A) ?+ j3 `/ M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) l$ P9 k. N% ]│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- R) r' N& X) J) P) C! d, M" k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- N8 l7 x! Y& R
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. E  I* T, q( c; k. `4 T% o7 n4 M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% N( t3 U! r) K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- K2 ^/ N6 M& Q! F  p9 y$ B* c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 B& ]+ p) N" q7 V5 N' |: k: f  s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 C' h" o5 W: o9 e7 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 T1 b, m2 B0 j1 q. @' k) e# _
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 `9 Z2 e& |, L' A2 L  v, j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* X5 ?1 F; T3 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 c% f+ O5 J1 ~8 [( k/ l# ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │" Z. a$ G8 `; n# u/ m) E% }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- s9 R5 e: X" N& N│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* ]6 _* o: ]/ Z│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ V- v. ]( L" M  }. x" j9 ~│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& O5 s2 m1 D- i! g. c0 |8 h│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 j; J) ]  c: `6 v1 d│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ f  z" O0 f. N1 c2 t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# G3 z6 [4 T6 s8 e- d│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! e* p0 e  T6 T│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 j$ t0 O/ `9 a  K
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 [/ |6 S6 }  J' O* T0 M' l# F# Q! l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: e/ D! ~0 j. s& Y/ ]& K+ N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' s: C8 |$ Z3 B# |; W
└──┴─────┴─┴──┴──┴───┴───────────────┘" z8 Q8 k6 ^, z- g4 c/ V- m8 ~
- g" j6 T5 `: b+ e$ u: o) L( I
* L9 b% ^9 y- g) a0 S; K
GigaChip (蓝版)8 ?: C* R- A2 p% I  T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# v% A3 v5 K8 t2 ?│编号│名称   │MB│攻击│属性│稀有度│说明             │' O% c5 U) k$ Z" J6 k/ Z1 t
├──┼─────┼─┼──┼──┼───┼───────────────┤+ C! F7 m) D3 R9 _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 N; n( o7 Z3 h. o8 i" D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 A* m/ y. ~. k5 r
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ {% e& s3 z1 b$ ]; G( ]│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 W. a, p4 ]+ L4 J│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& b  D0 u# S7 C# ~/ J
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 f0 f- f( \, \- _; M9 e1 p! {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 N3 P9 b4 h; e│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  T6 Z. b7 T! K4 p# l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 j6 [2 I: W* @& R& ~1 o│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 U# t  y- k* i, A+ w8 F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 Y: }1 P+ z) h! H0 |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │. a9 C- E7 i& D. ?1 [/ ]5 y0 w& g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; e+ A! g% p7 {- e0 e8 C' M4 d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 z0 `: h1 o4 H$ a  e1 Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 S5 |( d# E5 g- v
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 N9 P' w0 n' q, z; Y% `- a8 q│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: a6 r; U' {- y! u: `- G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 N/ W5 P7 J( ]$ G* N3 z' I" t- B: y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 S. c: Z# R9 c3 v% \6 i6 f* }
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ P9 O6 L7 G  B5 |) k└──┴─────┴─┴──┴──┴───┴───────────────┘  D+ i* D% g& Y

, g6 [; ]9 j9 N# k1 K0 pGigaChip (白版)(只列出与蓝版不一样的Chips)
' k, X9 x. Q2 b2 j$ \5 Q2 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ c6 J- z- S) @$ w3 H) [: B│编号│名称   │MB│攻击│属性│稀有度│说明             │5 _7 b/ [1 ^8 E( c' ?/ p( V
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ O1 j9 `# h- L( |( U: e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 _% O7 l4 L# C: {$ I4 `+ I* L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( z: h0 c, E6 q+ x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 t9 Z% J' q8 ^│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 L+ N. y" X0 `* h└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ K- l0 h/ m* f4 Z8 u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: M, o% U9 i0 K2 N+ [
' m4 @! y9 b4 A001002003004005006& b9 W; e5 r( w5 O- ?6 Q( |
007008009010011012
% h! Y4 L0 z8 [3 E' v" J) F013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- l) K3 q/ k$ G/ v* c9 e4 P2 w! ]# V. {- Q7 V7 F( Q
0190200210220230242 p$ h* s* |. t& c6 X7 q" N
025026027028029030; s) x5 F7 x* |- M* a5 M
031032033034035036
9 z; c# d* {5 o$ y1 C  F" W& D' l6 X8 ~2 y  O/ g, s
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% l6 E0 \2 Q  w0 K' l9 h0 W- U( ?: k5 C3 O
037038039040041042
) S! n5 @, J: Y$ S4 D( K. l. B043044045046047048% p, M" u* t" i9 \5 U6 D% Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' m: L5 r' e# S" ?* R- V7 m7 `

1 Z& V. W/ m- N+ y, t055056057058059060
/ w( i% m$ v' A7 z2 D) m% @061062063064065066. r$ Z! }# u2 R- E
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ^$ m, K7 k; m. t7 l2 S6 ?
! U8 u4 k- C, \) l. J3 Y
073074075076077078
  Z6 E' j, D  A. D( \079080081082083084. ^5 v- B$ k* s& M! {$ _
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 }) ]! q7 q4 M# K7 s, L& L  M
- f- D) ?3 R5 T
0910920930940950965 H' o! e- g/ H) f' ]- Z
0970980991001011025 {- B' ?  R& `, l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( O: P0 N" n( Q  Z2 L
* Y! ?2 u1 Z7 U" P6 T9 S109110111112113114
3 X$ @( l. J3 K% T- v115116117118119120
7 j) V: M) t+ g121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# w$ Q2 A3 J# N* H6 z1 N- u  i7 j7 h4 o. G- Y  M( N3 @; t
1271281291301311322 O1 W/ q! N. j/ w; l  I5 G
133134135136137138
) I& }- F  G4 b- M1 E' z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- X% q2 w! N* H* \3 f

7 ]& ^9 r8 W+ z# a+ d- \1451461471481491500 d# e! `( a4 ^8 K$ t
1511521531541551569 x! A7 C. Z# H3 r
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- O3 Q% T0 R) T) `) ~, i! r1 [4 H8 M& k+ q1 K
163164165166167168
6 O5 R0 ?- h+ s. w% a  u: I1691701711721731747 N2 d3 \3 X- V5 h4 R4 m( t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! }/ L$ G6 a( N. m8 O- T7 t
% A8 m% R& |& k) R" ]& Y$ C
181182183184185186. {, N  f7 r: s9 Z$ R' S
187188189190191192
% _$ z" ]" p8 o193194195196197198
6 Q* t) g. l. Y  H: Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) x. h. Z% O$ E- M  l! {8 p$ E* J, E) p' U7 }
001002003004005006
# ^* \( g4 t0 J+ l  l* X- C& v0070080090100110125 X5 D7 w0 @- n" w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 v# t) m8 v# u

9 S1 l" h; b# F3 W8 L5 J8 e019020021022023024; r& ]. f) E% _+ O- a
025026027028029030" M8 Z# _; @7 a( |+ J3 [4 P# u1 r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ ~4 _& ?6 G! G% x5 T
! x" m$ w: I+ |037038039040041042
# \- g; O9 x! ?& i) D  l043044045046047048
6 d) u0 m) l+ R6 K  n049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 n7 Z6 K4 {1 B" s! Y9 i  H
( I- h* ^6 F. I! I055056057058059060
9 h0 x5 m! W$ S8 @- p& Z. T061062063064065066
. i' K' E' }9 l( Y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 R, `7 P. A3 p

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079080081082083084" T* ^) g8 x( ?" F* W8 p: m
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 _& R) }5 m/ f3 B8 \% H; k

- Q5 x! t/ K2 _001002003004005006
3 i4 L/ g6 K( N& U007008009010011012+ }0 _' X& o- [# Y: J+ K- [
0130140150160170180 J- {' p) w1 l9 h0 D9 C
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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