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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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0 I5 L- k$ @4 K0 X0 E2 f7 z■● ■  NintendoWorld    站友xliz原创
- w  L, `0 y5 h5 V! [  g■ ●■    http://www.NewWise.com
- E" w+ l9 ]  d" k: A$ T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 u4 j& J% k( a: c! [0 E' k, J2 @
+ e4 x9 L- s0 Z- x( E

. {' H0 m5 U- r           洛克人 EXE 3 Blue 卡片组合
8 [: Q9 r( S9 G2 ?; ^" g! \, r2 ]/ u
" ^3 S, N, ]& z. B+ v* u5 F# q. m7 A8 t
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% [, c- k2 i$ I( p% c大家要看日文版的P.A.或详细攻略,点击这里吧!
- F. X" P; {3 ^9 o4 J  L+ i
====================) I) K- W: w% W9 S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 ?8 G; O7 U& ?2 n+ l1 P7 R* H2 B
5 k: V, e/ K; U以下内容格式如下:2 `8 B9 D6 y; V) j
; c: N& e. ~9 D; c+ C. K
编号    名称5 ?/ Q. W7 w1 k
说明5 F$ z. f) f/ f9 V" ~8 f4 o! j
组合方法
4 Y! M1 S& d7 ^0 W- a3 Y---------------------------------5 u% n0 m7 ~! k0 l( w7 @& g4 q5 X( h
01    Z-Connon 1
6 {9 Q8 S2 |9 }  S0 W' zUnlimited Cannon for 5 sec
# Q" g5 b; A' e( _& [) A) N& mCannon A+B+C% L+ X3 b5 ?: B7 Y6 L; g  z
Cannon B+C+D
" T5 S- t7 D4 [Cannon C+D+E
: K6 G- i4 _. H# h  ^0 {5 A3 t. ?3 Z( D  _4 h0 E/ t# b
02    Z-Connon 2  r/ p8 G( ~0 U$ N
Unlimited HiCannon for 5 sec
( Z5 }; B: v) T8 u  j/ g2 ^; m! [HiCannon H+I+J% B+ w7 u3 z- S/ E; j
HiCannon I+J+K
) d5 l! s# H# F8 `HiCannon J+K+L
0 s4 U; u: ?6 k3 \2 n0 y; C$ _2 K5 q$ K) S4 ~( E9 _
03    Z-Connon 3! j( G- _7 X+ h$ Q; Z
Unlimited MegaCannon for 5 sec
, t  P0 R. p& ?& lM-Cannon O+P+Q4 N/ I9 i2 j+ v( s. r. o7 K
M-Cannon P+Q+R9 r3 N- F4 W$ `3 v; x1 \' W
M-Cannon Q+R+S7 Y0 e; J/ s0 O3 ^8 z

7 Z' J2 F" @1 I; q7 B, j9 z" Y  ?04    Z-Punch8 R3 \8 H, T: {7 s; [
Unlimited GutPunch for 5 sec' P7 M& f; H9 o8 a+ `
GutPunch B+C+D
/ r8 y- g7 }" J! Y0 o1 A7 cGutPunch C+D+E
4 ?& }+ \% C) KGutPunch D+E+F
9 J; {6 E: q- ^* H- N6 T1 t. L3 y6 e9 M0 p: h  ^! H
05    Z-Strght
( n- G0 V" ~1 i3 Z( T* lUnlimited GutStrgt for 5 sec. u. ^4 x& N; Y# n7 N
GutStrgt O+P+Q
" n0 l( I8 y. XGutStrgt P+Q+R) R' ]+ X7 d6 F
GutStrgt Q+R+S
6 X1 |% I. _' a6 {  ?) k9 |; ^0 m+ t: L0 G
06    Z-Impact1 q& s% k. Z' l$ x
Unlimited GutImpct for 5 sec
, W+ f( F( M$ |/ IGutImpact G+H+I
. k2 y2 o! _" c0 Y9 ?8 C/ W, @GutImpact H+I+J" }! x" I) U& N$ i: X# z
GutImpact J+K+L, k; Q& m8 x% N2 k8 P' @8 R/ U
( L5 Y7 U! N, k! y- j3 r
07    Z-Varibl8 ^( j3 M" f5 J- g. W
Unlimited VarSword for 5 sec" ?8 F& T6 G5 w5 L
VarSwrd B+C+D
5 W8 H8 U0 x! [' m! P1 `" oVarSwrd C+D+E
; ?7 C8 ^9 |$ `* kVarSwrd D+E+F' {, {! j; d4 C. C, |7 ~

0 V% Q+ F% X4 S08    Z-Yoyo 1% _8 I* ~) m& `, [
Unlimited Yo-Yo for 5 sec
( p: h- O6 u. B1 b& N+ `% V; MYo-Yo1 C+D+E$ y* r1 {9 ]/ _% V2 |
Yo-Yo1 D+E+F
4 x3 q* a# x" k. i' i5 Z) p  YYo-Yo1 E+F+G, E  U0 P8 L3 @% z3 i
8 s' q0 f& A% d9 d: w% n- Z4 ^' i
09    Z-Yoyo 2
3 M3 e; Q9 ~; }1 E4 S/ DUnlimited Yo-Yo2 for 5 sec
# R9 g/ S) o# j3 H8 Z* UYo-Yo2 H+I+J
; y* o* X3 v2 K3 gYo-Yo2 I+J+K0 {8 a- n* a9 V  U$ a" ]: t( a
Yo-Yo2 J+K+L0 c- A9 K  ?6 S: @' y. x$ B3 w
# |3 L  r. q/ x0 o0 c" L8 W" {0 `! S& h
10    Z-Yoyo 3
; q6 m, p5 _# @) [) R" h. }5 ZUnlimited Yo-Yo3 for 5 sec
& j* r1 r: X+ Z8 E/ k% ]Yo-Yo3 M+N+O6 P) u: x7 J- Q0 ^% [( C2 x* o
Yo-Yo3 N+O+P; b" W8 t9 U$ r) k
Yo-Yo3 O+P+Q% h3 C1 y2 l) {* Y6 |; o5 L

: p4 b% {8 B& {% m! _  e! q8 ~: j4 t11    Z-Step 17 k6 w0 Z/ Y5 k" E5 x; Z, j8 i5 c- ~
Unlimited StepSwrd for 5 sec
6 z; r, J5 P* v  K: nStepSwrd L+M+N" {& L# a  E( _% Z  y
StepSwrd M+N+O- [  }2 r* b+ y6 U
StepSwrd N+O+P
5 L5 x4 l$ X# ?  T' s3 Z
& R1 \0 m$ h9 o; r* x& r12    Z-Step 2# k! Q$ e4 Z. G7 z; H, O
Unlimited StepCros for 5 sec- o, d- t4 @" ]4 R/ H; E; G
StepCros P+Q+R( q- J7 Q" M. _5 l  y0 R
StepCros Q+R+S
9 B- _2 {9 f) Q* M/ v+ ?. s" jStepCros R+S+T) P$ O: W+ r& K) V% \* T$ m9 [
' |3 f/ a5 ^( {6 Q* l  W
13    BubSprd
- }) J4 K$ \! ]Attks w/ spreading bubbles!: @! g" ~& o4 u$ ]% G
Bubbler  C+D+E
4 @7 H2 s$ l5 _/ `% {Bub-V    D+E+F
8 ^7 @& O# N$ T' W; mBublSide E+F+G; r: ]0 V8 s& X$ o) O' g
Bubbler E + Bub-V E + BublSide E
2 X2 G7 ?& P* U+ x- s2 a$ b' O% @% l2 f3 @5 p
14    HeatSprd
% t0 c/ ^; }' m# K* JAttks w/ spreading fireball!4 }. O$ z7 D  Y: P) W* l
HeatShot H+I+J/ r" B/ o- s  q" `0 G9 u2 [( X/ b
Heat-V   I+J+K( l  ~- u4 K' M  U- v% ^. t3 S/ |: Y
HeatSide J+K+L% g. ?8 I; I5 k9 y8 N
HeatShot J + Heat-V J + HeatSide J% J8 I' O3 w0 s% U% a8 `! ?" U
+ Z) A0 y  Y, P: i) ]$ @. b
15    H-Burst' G' R) ?$ g) N8 Q+ k4 p; l7 r1 E
Creates a giant explosion
- D9 _1 t. m  s0 ZSpreader M+N+O* [9 N2 _! P2 b5 g
Spreader N+O+P
6 g' h& C. {$ L% BSpreader O+P+Q
2 _# Q/ r, Q* q; X
- o) y8 C: z, F% {. d16    LifeSwrd
: w! M. V( e$ S. J6 [! @7 NSwings a huge 2×3 sword!9 X" H4 U$ ]0 P: e( |
Sword E + WideSwrd E + LongSwrd E. _$ \6 ~1 ~. x. |+ L
Sword L + WideSwrd L + LongSwrd L
, c* l3 `) r3 x" P! wSword Y + WideSwrd Y + LongSwrd Y. R; F0 g1 b' M* _: w# o' w
" E- s, {" E8 P0 z: i/ r
17    ElemSwrd
0 B% T  y. t8 fWide swrd contains 4 elemnts5 a* X' {% u: l9 i9 L8 C$ ^6 _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 _/ \8 X$ y( E- sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) i/ e/ D* a' |" v% e3 p  V2 Q9 C6 k$ G! z+ ^3 z8 A7 j) o" Y# j: Q
18    EvilCut
' Q5 ~1 S* X! z; e' f$ ?: BStep up 2 & make 4 atacks
$ W$ I$ w. k9 L& f" {StepSwrd P + HeroSwrd P + StepCros P2 L+ C3 q) j6 b; a( L& t

! C5 A3 l8 {) K0 w' x" z19    HyperRat$ ^% D0 P0 Q! a3 w, O' M( y
A giant Ratton charges!
! S: j. C/ w% R; D5 M' k8 Y# ERatton1 A + Ratton2 A + Ratton3 A2 C; C+ q& n( |; [5 W
Ratton1 C + Ratton2 C + Ratton3 C
  \3 e2 i1 j* W  n7 v, Y  hRatton1 F + Ratton2 F + Ratton3 F
7 b, w3 z, o# ~8 f/ x8 w! g4 K6 T+ I# b$ w; v2 t
20    TimeBom +
  C$ z+ A0 W* I! }Sets Time Bomb in enmy area# _$ c; r9 P$ ~3 `: Y% ]" Y; l
TimeBomb J+K+L( i) K; ~  r/ f) D( r3 O
TimeBomb K+L+M
4 L( j, n* Z4 ^) CTimeBomb L+M+N+ O. C  {6 a. t* }, f1 V
0 j3 u# r& S9 r! W2 i6 h; A+ C
21    GelRain
8 J% E' {3 C: n% K3 ]Gel steals squares
" D( k$ n; T* t- B1 J- U* Q: UMetaGel1 B+C+D
3 |4 @) k' B7 i% ?) X: X0 HMetaGel2 E+F+G8 _) a! z1 e5 H" f% U1 W
MetaGel3 S+T+U
6 ^" A3 k: D# W0 f
* h4 _3 r$ [% _# Q8 p22    EverCrse
) B) y- n4 o' N5 L. V6 \Shield chases enemies! h- Y# m+ M8 D. u1 f' Q
CrsShld1 C + CrsShld2 C + CrsShld3 C! @7 q- P1 ]$ L4 P) a* U/ s
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ Y+ l# v0 E9 s2 }" u. L7 t, Y
2 G' Y' P+ a5 I: t, M23    MomQuake$ K% |7 I7 Z+ ]
Awakens Mother Earth!
5 H. y" g4 u) Y9 L/ d% aRockCube * + RockCube * + GodStone S
3 k* S7 H1 F3 z( k. w- A/ d' Q
5 p! m$ F  h' L7 ?4 l' j24    PoisPhar, {0 S  J, k: Z: G+ p: l
Pharaoh generates poison6 k: z& t& d, `6 s
PoisMask A + PoisFace A + Anubis A
& V3 b1 _+ _2 L" A  a, H% x: S- p' [" n  A/ R7 R
25    BodyGrd5 L" j4 M" v$ D' ~" D  n8 M5 \+ D
Bodyguard takes out enemies0 l1 c9 T4 @8 k
AntiDmg M + AntiNavi M + Muramasa M
6 |" m$ ~) Y8 v% y+ S. F9 F% F1 E: c; L$ z
26    500Barr
# U) T$ M  {2 t/ {$ K  MBarrier absorbs 500HP dmg
7 @) M& E0 D0 V$ j3 A# ^3 sBarrier E + Barr100 E + Barr200 E
; s/ I  n" \# T4 Z( @( nBarrier R + Barr100 R + Barr200 R5 W4 k' `  ?0 j2 P8 s( G

1 y" U* ^1 R8 o+ J& M% H- U" S27    BigHeart
6 k  T# E# v1 X$ d3 h9 b4 gAttacks, then heals HP!
1 w7 x/ D7 ?% w& ?3 O, NHolyPanl R + Recov300 R + Roll R- I' c0 K8 K5 w# V3 i
HolyPanl R + Recov300 R + RollV2 R9 `0 @5 R; f6 |* B) V
HolyPanl R + Recov300 R + RollV3 R
4 ]2 Q2 A5 v* B- i
& r1 I) z# e: p5 E28    GtsShoot$ B( W4 a1 s% f/ z+ H5 A
GutsMan throws MegaMan!
  s- }' i$ e4 l, C( ?Guard * + DashAtk G + GutsMan G
& w( T. z1 }! n2 e) N) U; tGuard * + DashAtk G + GutsMan2 G
6 R5 \4 J+ Y! A* ?4 E* h- f# @- ~Guard * + DashAtk G + GutsMan3 G+ v$ v8 g$ ~4 U: a: h
Guard * + DashAtk G + GutsMan4 G# i2 Y* ~& o  c6 K7 s; I
6 j  y# I$ B! t
29    DeuxHero
. q! ?- e3 J$ W; g" k9 JMegaMan & ProtoMan team up!
/ C5 B$ [: z7 f& s8 S, tCustSwrd B + VarSwrd B + ProtoMan B
9 J: h% v- J7 L. ^# s. t. p1 JCustSwrd B + VarSwrd B + ProtoMn2 B
+ m7 S9 Z0 D) U1 I# h8 L' S" j4 zCustSwrd B + VarSwrd B + ProtoMn3 B
1 [  y) w+ m- W& x$ |# d' Q: BCustSwrd B + VarSwrd B + ProtoMn4 B. {5 S1 \- G$ k7 R
% ^, a1 P& d9 m
30    2xHero
. S6 }7 K8 Z& }! N- J5 E, zMegaMan & ProtoMan Dual atk
9 l, |$ x- s' `; O/ v2 P4 VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. h: Q, k: `2 x/ |! O7 ~; U: p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 C2 V" \2 i) R- W4 y' j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 J" d. d3 A, Q5 y! Y' a3 C& Y1 w# y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ t) I: n& @' e: ]5 h" B

) ?- _+ ^  j( W$ X. Y0 f31    PrixPowr9 J: s6 P( |, H8 Q9 P
3 Navis attack at once!
9 m. p: \. p1 |* Q! ]Team1 * + Team2 * + KingMan5 K. B: C7 k9 e$ w) C/ U" ]3 k8 u
Team1 * + Team2 * + MistMan5 M7 @* u0 c0 Z* q: M6 B: T: K. u+ ~
Team1 * + Team2 * + BowlMan5 B4 f5 ~3 \/ E9 `, s& F  j  e
% o  t$ |) ]7 k6 ^
32    MstrStyl
9 N- d& x9 @* C8 |6 H2 v2 \9 X% EMegaMan unleashes his power* ~2 X) B- u' j1 t( \/ p
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 s8 L3 V9 ?+ L% Z1 U: l. J  G8 {/ E. t
StdrdChip (Part 1)' O6 _% l/ a+ v# n$ X
┌──┬────┬─┬──┬──┬───┬───────────────┐
, ^' ~% Q- r: {* P2 P│编号│名称  │MB│攻击│属性│稀有度│说明             │
# i5 B3 e9 }( p# |) c# P$ |5 c├──┼────┼─┼──┼──┼───┼───────────────┤% ~% C/ z% {% Z4 T! x5 X2 L$ v$ b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 {8 ?) |( H' B8 Y3 L- `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 ^" M* T* u# A' x+ c$ B
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' R' k" s" c; [5 Z1 e' ^
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 H% i0 Y7 x8 Z9 U│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 w7 }" V9 x/ W( b
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; y1 x$ r, D) O  P" Q- r# \( ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 x) Y, F; g) x* V# ~$ n8 P. c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 f. G( J3 b' C
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! I; [, M4 z, A: I' v. c0 F- g+ u; W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& V0 q' A% \+ d3 `5 r- [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- P+ Y; ^+ g' q1 o  n│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  S* @0 c! z" a+ K0 S
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. d, M, B$ e$ z& g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 l, W6 g) T5 E+ C! s
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) l1 D6 i$ D7 ?' O/ p; l, F│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, ~* d! q5 e0 G│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 v, z8 E( L4 Y8 }/ H/ Y│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. T2 N+ s2 Z) ~4 V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  w0 \- d7 F2 T. C
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 x6 J+ c0 p  I5 l/ G
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 a9 v$ t. H# R3 j! @! o- U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: x& K8 x% }2 g│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' y# C$ q6 G- h, k3 ^; _6 j+ Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; g% l4 w* @. C. _* R0 n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ U9 C5 \8 s5 Z# P
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% o% j: G) M+ c+ X* r' N8 m
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. \6 S" q: c$ h3 R. {3 _
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- M* H: \0 a2 k( ]1 k: K
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ ?: C' z. d7 O) V/ v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( `1 u7 y% [8 I- f# {0 e* l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 c: I- k3 M( z7 e$ i" J( Q+ ^! f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 q. ]2 B) v4 O& _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: N0 c4 x. k+ m* J0 C( N2 T' B4 z5 x- s
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 I$ R. @- B2 J0 t
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 U7 |8 s, R- u% n+ T- h* h: x) c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 C8 e' X: j' c│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 b& S* [# m7 e: t2 K% P- b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 ^% u. o' N+ `0 O# ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- @! d2 ^! i; u9 D, `. R1 _│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 _. {$ T& s4 V- |) a
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# W! g9 ?$ {' o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 \5 }! O9 r  t8 A│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" {% g8 b3 e6 T│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 |; }+ w4 _+ F1 E, {6 d│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 Z3 Y8 R; b7 r' Z9 O' _
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. i; o) v# H, {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 ^) q1 h6 ]! }5 h0 ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' I! i; ?* n+ `8 d
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% i  y* Q) o) i' }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 e$ k: ~1 j; F/ L9 C
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  i! ^# |* Y- a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! o) C  U' V2 {2 K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) L0 \5 `) X% }' a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 E  u2 J+ l% @5 L( U, p1 O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 K7 S- D* U; P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; P$ P+ \, R: i- V4 h1 ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 r6 C( g. B) Q, Z2 X4 N
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ g* T8 n  g" H, \+ f
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! `4 f; `- s: ~) _' I- ]' Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% n. G/ h5 g  q7 Q  |│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ K/ t4 g5 _6 `6 W
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 O, H6 E% _6 C+ a│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 \" m) ?  ~* {5 Y8 W8 `/ ~' z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  A+ ?+ M: [- v. Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 E; D* J; Q; T6 d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  _1 ~% C- S) n  i6 K* W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% P8 Y! i4 g; x/ I6 ^3 ]│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ ]0 `: }/ c, S; [/ b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 V, Q% f* y% }7 s+ }, g│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 x; @0 ]  W  T. b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; |" A' }! g8 g; B4 X. u! |
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" A2 Q- q; E) K8 c9 B, W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 [3 p2 E$ }0 A$ D
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, j  k5 O! M' Y% ~
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 B' q5 ^0 A/ M( K$ m
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 [( X- P, [" ?1 z9 E4 ?  S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* ?- Q0 C* x" h  \- l0 I  V/ G│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, i. D, P+ U0 d! K1 E/ H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 M" x1 X* O5 s) X7 k' x: T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( \4 b* R' R' t& A9 P" y! M! d
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( e. k* P1 }7 j- X8 a3 W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 x' Y! C. I% J7 I: p0 z3 ]6 v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. d: v% T& J9 n/ q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ v1 Q" u$ @- j# Y3 o5 `* Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  D4 f& U* e9 x. B+ ~! [# X! P
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  M: \  [6 D+ P
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# G8 @2 ~: t  B% L, z& O9 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, u1 d) M9 Y; R" G1 H: S  m) }
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% c- `6 |3 A( `5 ~* F' {/ F4 @│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& @; @. w/ z/ b$ l4 q3 o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 Y% J8 C+ L& \2 Z8 X; }' j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( A! O$ `# A+ @+ w- z1 d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- N( x& s) k7 N7 k# L8 c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  O8 a$ k8 O6 Q& X: V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 A; W: _1 r0 I- J! g# k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
3 B( a  r$ i$ [' K0 W│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 d1 ~. ?5 G' Z& h. y. k. o/ ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 j0 ^3 n) I5 J- u+ J6 Q0 n7 L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. l* {. L4 A  W/ G& a9 Q; D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) A1 I' Q! |. \2 n( w$ S└──┴────┴─┴──┴──┴───┴───────────────┘
$ Y' l) X5 {* W! l; F  V5 y( T! S- Y; D, Y5 Z# z
StdrdChip (Part 2)
$ v5 a( w+ f( J  }% q┌──┬────┬─┬──┬──┬───┬───────────────┐" x+ d$ Z' _6 r3 Q, ?+ M
│编号│名称  │MB│攻击│属性│稀有度│说明             │( j9 ^9 _; H5 ~; ~1 }  F2 |; F
├──┼────┼─┼──┼──┼───┼───────────────┤
9 p( K6 |- o; F) O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) B& W) S0 T( T) ~2 C- `% L2 E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 y- I5 P1 `. Z/ x8 ?2 q6 J* k│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ v, q% o  x4 \" `- ~
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& A6 U$ ~7 K6 @4 P+ y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 K  |' J3 O0 }' V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 G) `* a) j+ |5 R' L; K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, b8 k: ]( u3 o# O│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 I/ o0 m; t: g0 S! G6 z7 c1 l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: R' G' B. V' e$ J, l8 \│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 G, _) z) s7 R* K$ B
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ f5 z# K* a5 x9 }* d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ q4 L' \/ P5 r5 a6 o  ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' v0 J! `9 H  S- f, o2 V3 d│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 i3 S4 b2 X6 t2 z6 Z2 ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 P! D( S9 n; b3 J7 O  D1 x│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 s$ ~0 w  i# j+ Z4 m$ e+ N) @5 Y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
9 u, c$ E2 R$ k( m; Z( ?3 E│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( @+ ]: t: `: e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, a4 ]/ @0 ^& }* T- i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ t& g  N8 }+ |: Z: G$ y5 c│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 b9 e; M: U4 T& \% c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 i  L+ t: Y  u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, j; i1 S; K0 ]' E1 F+ ^) J1 g│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ ?- R; g$ i; \) }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ `. q' {/ y  j3 z6 B│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, c# `! }0 |6 Z5 q, _& {│126 │Rook  │30│  │  │***  │Protects you from attacks   │% b& ~1 s9 }5 n( n1 T
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ j% v+ G7 X: f1 X
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& E. W" _3 \0 I9 k( I  J
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* m: i6 L- I# c9 K1 x│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 n$ `* z4 I8 H( W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. l( T' l1 R( ], X, v+ j
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# ?: ~* X& H- v: K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. f: y. p4 P) x$ t6 U2 P│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 i8 H$ ~' _3 a8 g│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* C& B. [$ A4 G; R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: l6 `& D2 P$ p7 \/ q! U, y0 N│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 m  ?- D) K# f- r' A7 x0 |│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. g4 T5 R4 k7 u2 O! U) h, N$ K
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 \9 d! o7 I- r- B  z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 o( }, I6 F5 N# w│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 z! B" {8 ?4 O; a│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 C2 A' m7 t" L# o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 Q* b+ _  f+ U7 _; t$ ^2 H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! k6 K$ f9 p% ]# z$ j7 x│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ _! b# }7 x  {8 [' [  j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 D  s& h/ W* u, a
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' U8 H% p4 I/ c/ `! O7 V7 h
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  V5 P0 h; \3 M
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 x8 i: L* y& @- H$ }│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 m: V( G8 L0 p4 z' W; P' o. y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │, X0 B9 A# Z5 Z+ n9 ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │& ^! q- C" {3 ?! w, h
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 C' N6 f! h; L6 o│154 │Recov300│80│  │  │**** │Recovers 300HP        │, n" F/ n' j8 X$ c9 J+ @! t0 ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" J: l$ y' v1 }3 T& ^* E
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, q' D2 n- Z8 _  H' M7 g8 G: f& f
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ R4 m& q$ k% v0 ]; J/ W6 P
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, r: z! z& O# M/ G: t7 ]7 T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 _4 p. ]" B7 L$ m$ s: ^6 x│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 q6 H$ b2 A) K+ S  h8 t# z8 e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 k. U1 F2 N. ?5 P/ c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 ^8 }1 F4 g2 T2 ]7 M+ J6 J│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 V' R2 ~! F+ r" z  N│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% ?! U9 z2 `! y0 H( e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. _: f/ K6 y6 n) A' x, A5 M, r: R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 l% t' |6 E) ]7 ]7 P
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
# W& M" g% O& Q, Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 V% ?& t9 h& z! Y% P/ X7 w- u: E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! {3 b" p; o5 i: W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) v- o& t. U- i$ w+ k
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 t0 J1 f3 E: ~: P- d% T' V$ ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* o( l& h9 N9 x: d6 O+ C+ X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, b& _5 I2 }$ b" j: r" Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: M0 u$ _. V2 S# D& j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# {/ E! M  C+ k9 B# `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, f2 [2 U7 {& q& m% @  e! l
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ [! ]1 _# A9 ]: |4 Z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' V6 }, S! T7 _6 ~# s9 F& L& b7 @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! \% ~- ]; t% ^( k- \, e, c9 W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ O+ b" i  k: k/ Q8 s( ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 m1 z+ A$ i# M8 |" r8 ]/ E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, a+ K" h/ U/ k- ]3 @' X│183 │Hole  │55│  │  │**** │Open hole to dark world    │& G( p2 w' d0 F0 M, \0 L4 z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# K; E9 L2 V$ M# p
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 B# \6 c' s; K8 `. Q* ~; W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ I' b- t+ U) U. C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. P3 [2 O; _, ~
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 x9 I7 C. i  W3 B% u% X+ t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 V: h1 t7 b7 m9 x; I$ b8 l│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 C  v8 y$ e9 N' K& c) i2 x; X* a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  z2 m$ f/ N8 }+ Y% [/ o
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 I) U) m) c5 L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ a% J; C4 |' {0 S9 f* d  p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 i" Y2 ]+ l& u% Q$ G
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! C) P! t4 G4 V$ z4 w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  F' o- y% _6 O9 j  @6 [
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 Z  C+ e2 y+ X; a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' o- ]! [, k3 T+ h│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- R* T0 c) L( i% j8 L; y5 z5 ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# e$ f6 b) w& w- ?* o" W0 Y, J. V└──┴────┴─┴──┴──┴───┴───────────────┘
8 {6 j$ D3 A# P! @+ H& Q" l6 j* E+ j2 I! |7 a7 k/ P$ O; s
. I4 O% v# R1 y6 O# |& K; F
Mega Chip
7 \5 Z4 F9 {" Q2 l/ x3 \  h+ C) q+ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
! k3 Z9 A/ a$ U+ t" J. D) h/ c│编号│名称   │MB│攻击│属性│稀有度│说明             │
" k2 S3 K: Q. t- U" Y. i/ h├──┼─────┼─┼──┼──┼───┼───────────────┤/ ~3 Q- r  a7 C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: o  g$ t: u8 J9 K' m2 A6 E& B/ f│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 Z5 m9 f# s: K: p) |0 U" s5 U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 C" B: W) c6 e: I0 y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; y/ B. K" \0 l) l, n$ Y: w
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 O  D1 ~* B7 b( w  Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' M; l5 t9 c) z" C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# X: V, U- @' i. T2 L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) W! R+ u' c4 g9 m& q& }0 `7 w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 j/ `) M! E8 N( ^. i1 O9 ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 U9 N8 i+ w% Y5 b1 h0 B
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& Z8 b$ f$ \; f2 A( ], h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ c8 c- A+ z% F3 ?0 \4 ?* Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 d  K3 M) j# Q5 U& E6 k. Z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 X, N3 z/ j$ M) H# J: p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ z1 A3 t+ R# r4 O6 c7 |│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, H# K2 g4 ], X$ s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; z' {& d) _! y- C$ U6 y* v│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 l* Y& k! J9 D8 F* a* n. \; }│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │# w2 q! Y. F& g% o0 n* N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( y) @. t$ Y3 Z9 E5 Y- b, f0 y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( v( e% t# ~" I$ T│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) f  Y7 i, o6 k9 n' o# o# V5 @│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: w* c  E. A! \* r) S4 B  z" |
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 L4 r: d0 s( E# a& n
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 d, Y  s9 x) _0 v│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 z( {6 t7 D- Q3 j* A( m8 l│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: S  b# M0 S" s1 k" t8 z+ T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 w+ Z6 P  T# a& Z! C
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( B" ]7 ?# G* D0 [; [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ u1 l: Z% j% h│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 W  ]3 r% o( h0 R! F, d( w
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ ^9 c0 S" K6 p5 F; a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 o+ V# y/ i; S, M│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, n0 a* G! l' }5 s( @: F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( T% e' K0 V; s8 d2 R  d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: }- o! C0 ~7 {. V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 |& F$ f$ {  \9 H! [9 D* j& [
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ S% o$ `# t3 L- U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 S3 c2 h4 R" u│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 G; v2 Y, p. d4 ]' a* w' H7 y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 R  [* I- F; R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 O2 @# N/ R+ P- a. ~' X$ v/ l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! }4 ~. ?/ \( I. W# w; B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 O/ l4 G5 u% L+ ]: n
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 `( g. d7 V& y) z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 j+ t5 ?7 l/ D
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  n, B( Q" R2 L. W: w
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% I; n3 ]( O6 n8 j7 \) l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ x. P, M* E: b│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& T  u, x+ i9 Z2 v. c/ U7 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! h+ \! L& ?4 [% ~3 @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# F! K$ D6 Y; t- w7 [0 Z+ k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; Z$ }! p3 N8 _# M5 {/ n! M* M1 m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ w% q1 G6 u9 D# k5 c  X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, H1 x. m6 ^; s" _) T* a) R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. V' v  `! q' V7 e9 {* N7 [! V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 E* m7 G9 t) K! T; g, @0 U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* {' k$ r' |3 _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 A0 ]0 U1 w7 w4 P2 N$ r$ o
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* N9 ~* [9 G- `. L* U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 C& M" X; t4 v1 d$ Z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" e" u6 g5 a. _( @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- @" U) Q5 {9 `7 X
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 T) k  s, j! v/ |; H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; f  B- V1 K2 M% l+ f6 H- F│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; V. E2 B0 I  ^7 v) L) S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. J3 v7 Z( g0 |: \& @│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; v+ P( |1 j% k. a$ R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 ^3 U6 B* m* O  t0 U- `
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ T2 y: D& h# k) Y3 N6 k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 O% S: y8 H: z  G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" ?& `5 ?) _7 Y) [% k│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 @; c3 ]/ ~$ m* e# M6 e6 u+ A4 ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 h" u' C/ b. Q) V│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 {9 b: C- `- ]3 @, |8 ~! ?
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( J8 R& ^$ Q: {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 s* Y- c7 {3 ~# ~4 C
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! t* _3 {; T4 Z$ ], E% G0 G│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 W0 m& n& |7 ~' X, y2 x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" a2 F' @0 U/ @- B* h3 a2 @$ [$ r
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! Q$ }3 R' W  C$ g/ B, [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 q' @: b8 E. K: p  E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, U+ N" \6 H6 ]& C2 X; `7 L  r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ S8 d1 K# B& c6 ]" l, M/ V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# z6 Y. v$ Z3 G: N( z6 v( g└──┴─────┴─┴──┴──┴───┴───────────────┘
& y4 O) L3 Q2 R, Y6 O) R3 }
+ v1 u2 I4 l: _5 c$ `' k( j
1 _* }2 j' P1 P% Q$ G' S7 BGigaChip (蓝版)
: F. P9 z8 O$ B9 i2 `8 n. D; D/ n$ [┌──┬─────┬─┬──┬──┬───┬───────────────┐1 m$ \5 _/ x2 q  m* e. d
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 z: h. F: s, z6 e  m' I' \. f3 [
├──┼─────┼─┼──┼──┼───┼───────────────┤" c3 `% ?; U& |- N* n
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ u- a6 @, R. w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │+ p0 R( X+ }/ o. w# Q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( Z5 Q% u7 a: g│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. i( ~+ Q" J: f5 D9 Y2 |) X9 a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: ]8 d  o+ p1 E- E4 M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( \/ L  |9 F" S% ^' z* T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ w! ~. ^6 y! Z* R! t. X; C1 n
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 t8 e/ T( W0 a' O3 r7 i│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, _7 w+ s2 E3 m2 p. k2 |$ s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 p+ s% S' C9 R│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  U( y+ a  @9 \0 z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. W: E% u6 }9 Z3 h4 P" @$ T' E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 ?- U% o/ C2 U  e& O
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ c" b$ a' U3 ?│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 A. i4 `1 q! o3 c  Q# K/ P│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: L# Q' A( \5 [│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 u) a* m4 r. o  [* j$ B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# {3 k" ]- [# M7 ?9 G$ Y( M: J* V│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 w9 H2 ], U, B& L0 z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 U& H* c2 T) i5 X9 U( |4 k└──┴─────┴─┴──┴──┴───┴───────────────┘& n8 n" U4 o/ B$ M
  t; P$ ]- p1 K& A) u0 x, p
GigaChip (白版)(只列出与蓝版不一样的Chips)6 C! a# J1 W* q, R* C" A
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 R: k! p8 m" `
│编号│名称   │MB│攻击│属性│稀有度│说明             │% g4 N9 R: _5 n7 @' S
├──┼─────┼─┼──┼──┼───┼───────────────┤
- m6 n/ ?2 D2 @; Y" {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 G9 v; f; _( w! \+ ~8 ~2 u5 K
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% C5 o8 s. x7 x6 H0 k$ e1 \│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 N+ }- j/ r' E+ P" c6 J8 F+ R. p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- M5 W; H( l3 g# A. f7 u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( H+ U8 j; g$ `8 bMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ C: v# l3 K8 v. ^% L
& D) v- i- X7 w# b0010020030040050063 u$ ^& N/ d; |* O$ C. a/ P
007008009010011012
& `, A& ^5 N- T* [* k013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' c9 C( y: r! s* C& f
- T8 k* R  [. ^' J7 O; Q0 [! A
019020021022023024
  Z& `* \5 G4 a, O/ _6 \5 N1 H1 P025026027028029030
# B! ^  A2 J- `( l; S5 P0310320330340350366 V3 f& n' h3 @% q
: Y) {- s& J4 y$ I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) S  ?$ R! I3 i, _6 q" O& n
/ g7 Q* h, J9 V0370380390400410422 y5 T7 D) k8 M: ~' N
043044045046047048
. m0 ^' Y5 W3 B" P. K049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 @$ E% t) A: e! v
9 ^1 k1 j4 `- r( w
055056057058059060
/ q0 F; _" X+ {7 [061062063064065066
- S+ P- X9 K0 J- H- S% p# G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ g  }2 m7 A1 c% O) S
9 l: ^: q- z" N. N. n* J073074075076077078
* W$ x' S& H$ O& v0 f2 g) H8 F079080081082083084. e7 \! l  A& `9 W
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ~7 f  E5 Y& m

. k4 K9 W( h) e% N; F' M) s091092093094095096
+ Q1 G* q7 o7 D/ F0 c0 X097098099100101102
" G' S; f" @5 J8 ?" W5 v103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 i' t5 {; e  W; V, _! V  _8 v; ?3 n7 M% G# X
109110111112113114
: r$ I8 m$ B3 `) g! |2 Z115116117118119120
: i- v8 q. ]# f" o' n5 R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( {8 O8 ]1 T! b7 w5 R. m5 x; Z1 p+ x! Q! @) I
127128129130131132
! u" o7 V) {$ x2 v  h9 q$ n% R9 H133134135136137138" M; M( [* o4 {6 ~( T
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 Z  u5 W. [# _* t  `  @8 r+ b' M1 r4 O+ F' x
145146147148149150
8 m. v. Q0 j, p, ]! T7 \1511521531541551563 H/ t' t7 N( n. R8 ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- c4 g/ j. M; M
* z; R: G/ O8 l% }/ h
163164165166167168
% h" p1 R8 }% T/ i6 H169170171172173174
/ F2 F( G0 }5 j0 b! m+ K* H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 V; C" `, b' I. k: B
+ ~; Z, f( u5 e: }* p
1811821831841851862 j' ~) e$ Y6 i' P& G9 Y
187188189190191192: _" _& [7 G5 G/ ]& Y* H2 u( f' F
193194195196197198; ], z" l: K/ P  [% l* l) V
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, D7 [1 d0 M% t0 C- |# f  n4 I" \% J7 t. y0 Y5 h9 f1 L. G
001002003004005006# `' d# B) M" E2 H) k* Y
0070080090100110127 ~! C/ p& e1 {; R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! ~& A3 v. B. g' X( h6 e' J
# n+ ^! [0 X& }" \' T$ d, E019020021022023024
5 A7 O4 a2 L& o# l1 a3 T$ H3 j025026027028029030
  @& ^" A! h5 F4 N6 `5 P7 x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& e* s7 f7 Y. O0 H- N& [: l
% C0 \0 _4 q1 P$ P037038039040041042
" b0 C# H9 m0 \6 J% F) d043044045046047048
2 d# n; U( r* w. y. N049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 j( G  K$ z8 z  W! d
' j- O  |6 d$ M5 s$ i* l0550560570580590600 q' ^6 J, E, n( z" S1 E
0610620630640650662 e0 r) u( o  \9 ^9 }# S$ e+ Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. i% ]4 W! }% o4 M% V! A
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* Q% }* f: S% q; I, L( S5 L  f1 G
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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