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: _) e$ t2 {& q; F* C+ I$ ]■● ■ NintendoWorld 站友xliz原创
5 P) g$ O7 } M: c0 F1 G■ ●■ http://www.NewWise.com 8 U. h; w3 w8 l- m0 r) }
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & e9 O# c7 _% K7 W. _4 k, U: D
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洛克人 EXE 3 Blue 卡片组合
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2 U) q( m p+ f' Q2 Z; j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 @& i8 E7 [; U
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 q% S3 p) K6 _% ]& s4 t
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以下内容格式如下:
6 q: b4 \1 D% x6 a! D- K. ]: S% r
! q$ _) y3 ?5 O+ r4 Y编号 名称5 r* J8 O! d7 \2 {% a
说明) p! u" ~7 A% K; i' v- `9 y
组合方法
) P2 `$ G7 S( X! C1 f/ g/ h: d) @---------------------------------. r* z# h7 U: u {+ |
01 Z-Connon 1/ Q; T4 S& N, ]3 Z: }' `& W$ w8 T
Unlimited Cannon for 5 sec
, L" z9 T: F0 L( D4 p; \; M- fCannon A+B+C+ L( h/ A, V" h3 y* J9 G
Cannon B+C+D. E- j6 u/ P% J+ N! \
Cannon C+D+E
: q8 d5 D- K5 u7 w0 N' P2 N0 M' W9 E8 M$ e, }; s+ z
02 Z-Connon 2: @; V/ u( l0 r& [, J u( b
Unlimited HiCannon for 5 sec
$ m9 e" J5 c: k0 |) W3 Y, N* HHiCannon H+I+J0 @. @0 i/ B- d0 X
HiCannon I+J+K
* d$ J' _5 V) l9 o; b, rHiCannon J+K+L
) v- f, @6 ~% b0 C5 h/ Q5 r
7 S9 E# q: ]8 L03 Z-Connon 3; y: V5 g9 o9 E) \2 m
Unlimited MegaCannon for 5 sec
9 P# Z3 i" C3 M% \M-Cannon O+P+Q
0 S0 V! Z2 d0 h2 M3 K6 DM-Cannon P+Q+R
2 A' j, E" a. y* g/ V9 B' UM-Cannon Q+R+S
- O3 S' p3 p8 i, D( B# }1 ]% o% J( ]! ^+ v
04 Z-Punch1 e, K1 X, @" M) w" [* V
Unlimited GutPunch for 5 sec
+ _5 L: J5 `- I3 O4 AGutPunch B+C+D
. ^' |( \ m$ R( o# z. Y2 JGutPunch C+D+E0 T+ ~6 O( q& j9 I; o4 r
GutPunch D+E+F- a4 B) F) x$ g# z4 l/ L9 X
, p# X) A$ V, j# Y; Z
05 Z-Strght
! U: f: _, k0 E2 O" KUnlimited GutStrgt for 5 sec2 c! c, c4 L+ o2 G. D: A+ c2 {/ ]
GutStrgt O+P+Q
& X7 P9 H6 ]5 ~4 aGutStrgt P+Q+R
8 m4 q/ {* b( \, {( `GutStrgt Q+R+S) `+ c+ b! z* h8 C1 a/ S- }
' S/ J! p) |* S v$ y
06 Z-Impact& K+ I( A9 _' T. V9 y7 S
Unlimited GutImpct for 5 sec
$ \1 i. R! ?+ `GutImpact G+H+I
9 W" B5 [ e# r* e& lGutImpact H+I+J
8 v: C g" e& P: W% ^# CGutImpact J+K+L
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{# c2 z' \6 r; f; b+ t6 \1 ?07 Z-Varibl
8 P# I% F6 Y( X& bUnlimited VarSword for 5 sec# U( {; A8 j) g' U* _" K( s# |& D. e
VarSwrd B+C+D- `" j# x/ D( u1 C+ y3 x6 {
VarSwrd C+D+E
- V- K5 x6 o$ p% z6 N; OVarSwrd D+E+F+ O5 {& q4 Z' v" D8 b/ i! E
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08 Z-Yoyo 1' r8 L; i5 ?8 w; }
Unlimited Yo-Yo for 5 sec5 I p+ A0 Y% f
Yo-Yo1 C+D+E
% [1 }9 A1 L9 u% g: pYo-Yo1 D+E+F- t+ ~8 w6 t( |, b. t! I
Yo-Yo1 E+F+G: s! h, L R+ x
% d1 r$ \- x( V9 X09 Z-Yoyo 2
$ `( g/ v f6 q; `, y$ Z# fUnlimited Yo-Yo2 for 5 sec" Z& R5 m$ f1 O4 ~' T: ~$ D) B
Yo-Yo2 H+I+J1 H( B7 m9 i. m, F2 e: {
Yo-Yo2 I+J+K) q- z4 I! i& t1 p1 l$ Z; Z
Yo-Yo2 J+K+L' l7 y! H' N+ ~' J7 N0 O( F1 O9 X
! ]8 O1 I6 V( |: v+ t) N5 v; p+ {6 U
10 Z-Yoyo 30 E/ v z4 t: C" f5 [1 z% g
Unlimited Yo-Yo3 for 5 sec
4 P( e* y8 o) T3 RYo-Yo3 M+N+O' {5 x4 q _6 C0 Y
Yo-Yo3 N+O+P
* J7 `# `/ H$ \& K9 uYo-Yo3 O+P+Q
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& I5 \: `9 Q3 l: ]2 x! `11 Z-Step 1
* R5 a7 d5 i, JUnlimited StepSwrd for 5 sec$ ^4 v$ J: H3 _9 _/ S
StepSwrd L+M+N! p& o+ h; ^ s' H6 A
StepSwrd M+N+O
- {9 ` k u+ @/ I' F9 ~StepSwrd N+O+P% J- C4 I, m" J( y9 L0 M- _
/ U) s+ j( ~$ N: B4 B. v, L12 Z-Step 2& I9 |5 a1 u) o( Z. M
Unlimited StepCros for 5 sec [) N$ e0 L: s0 {0 }
StepCros P+Q+R
& O0 k- N0 V/ V) A8 ~* x: oStepCros Q+R+S p1 T9 H+ s9 {4 R9 Q( X2 v
StepCros R+S+T
+ K5 J) Y9 Y1 L L! ^5 E7 B1 o8 I4 H7 H' g) b
13 BubSprd
- c1 k- |! d+ A& oAttks w/ spreading bubbles!
: q6 C# |! \. n. ] ~0 e1 `Bubbler C+D+E3 D D7 W; X, [ m6 \8 o
Bub-V D+E+F3 W2 K7 r5 }. {7 P( v* g
BublSide E+F+G
5 v0 z; ?$ R& L( F# W1 oBubbler E + Bub-V E + BublSide E
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# W$ w A3 o9 f7 x: E h14 HeatSprd' i% T3 w3 d5 O+ W
Attks w/ spreading fireball!
/ ^( y0 G# V/ h4 u! [HeatShot H+I+J0 D! m$ B/ ]8 }( h
Heat-V I+J+K c- k' a* l& T( |8 J
HeatSide J+K+L1 M" J& |+ [8 r$ e' b/ M, Q
HeatShot J + Heat-V J + HeatSide J
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9 I5 j+ X& x8 ]9 \# m; {) [3 @15 H-Burst# ]. x, s" ?! ^1 t
Creates a giant explosion
) d; L2 m2 q. _8 s+ BSpreader M+N+O
4 W0 x* X1 s" k1 u! zSpreader N+O+P
6 v+ P+ g$ p$ I E; pSpreader O+P+Q
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3 p" h# i1 [/ F. r$ m i- u16 LifeSwrd
! t x0 H* R9 C' n& _8 ?! ^6 n xSwings a huge 2×3 sword!' z6 E, @* f& v9 T8 E+ x
Sword E + WideSwrd E + LongSwrd E
3 N% q; B! D, B) D( s0 OSword L + WideSwrd L + LongSwrd L
0 ^* E4 v+ x$ n" T/ n% _2 ESword Y + WideSwrd Y + LongSwrd Y
+ w3 c0 r% l% ?! |; R; E) l V
4 G/ N- k' A) E% E! N+ P0 z0 ?$ W17 ElemSwrd+ z$ V, b& M* B% @8 Y. ?* @8 E+ g" H
Wide swrd contains 4 elemnts) r3 w5 \+ H" z$ T: [& y+ y- t# K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, y- A$ m6 F$ b- v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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+ ~6 e9 U6 G' u0 I" e- ]18 EvilCut5 S: y5 e8 w7 \' ?# v: @3 _# @
Step up 2 & make 4 atacks
; g: p( y! [; w# R3 }StepSwrd P + HeroSwrd P + StepCros P7 E4 ]6 c- @- l3 E9 A2 S3 T4 c& @
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19 HyperRat
5 D* z: L5 i* Q: m% e F( ^5 \& uA giant Ratton charges!
* Y3 M- \! q% k# ]2 \* I" n8 ?: [* KRatton1 A + Ratton2 A + Ratton3 A
6 L" F. {) Q2 J8 {Ratton1 C + Ratton2 C + Ratton3 C* ?# u# V3 k. q
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
! G, r- V6 D* q& _1 [1 ~! g3 lSets Time Bomb in enmy area
9 X% }" a7 u. b7 b, y" I3 F2 T# KTimeBomb J+K+L
; w. f' [" Z1 G4 J$ r) }TimeBomb K+L+M
- c. L( w5 w2 S- ETimeBomb L+M+N
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21 GelRain# \6 x4 i; N; s
Gel steals squares
7 d" {. x, Z) x& \8 CMetaGel1 B+C+D
* i! _, t# Z, W: p! b/ i/ ^/ yMetaGel2 E+F+G
& d# z4 ]1 }- ~1 M) m4 v* YMetaGel3 S+T+U
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22 EverCrse' K; n* k7 b; l6 m
Shield chases enemies. g1 e# l g3 A6 D; n4 r- [
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 S5 U+ X7 _( d* [CrsShld1 L + CrsShld2 L + CrsShld3 L
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: R4 J8 m! R5 n3 e& v& y0 ^6 d23 MomQuake
# t% v5 V; w l+ W! bAwakens Mother Earth!# @7 r+ `& z3 h$ h: G n! \
RockCube * + RockCube * + GodStone S
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24 PoisPhar/ ^& a- H" p. e0 w2 L- v
Pharaoh generates poison
0 J7 |. E) q! P; A% Y6 T* I; kPoisMask A + PoisFace A + Anubis A
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25 BodyGrd& M; X6 h0 H2 b) n7 e
Bodyguard takes out enemies! D) I4 v1 N' x+ j' U' h9 E# T7 F0 `
AntiDmg M + AntiNavi M + Muramasa M: t0 w! ]: ?" a
0 K4 P# ~) B) z0 [7 `' b0 K
26 500Barr
F8 B' C8 ~5 fBarrier absorbs 500HP dmg6 u, @8 e2 ~; s1 y3 @7 J2 p) C
Barrier E + Barr100 E + Barr200 E
, X- Z* P$ ?! F9 OBarrier R + Barr100 R + Barr200 R
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27 BigHeart) ?: R# X6 t4 m
Attacks, then heals HP!/ w8 C. A2 }* Y; L8 ]+ J( r
HolyPanl R + Recov300 R + Roll R2 n- l3 b0 t% P
HolyPanl R + Recov300 R + RollV2 R8 z+ T! |# H) o& N) e {
HolyPanl R + Recov300 R + RollV3 R. i8 E" l9 C5 _% o
* a/ P' @: I9 d( }( V! r28 GtsShoot
2 a" }0 W9 u, R3 n( o1 I, pGutsMan throws MegaMan!
/ ^$ [6 K: u: c% f9 e* pGuard * + DashAtk G + GutsMan G1 h# o! ~5 H( H9 P: s2 `4 N! G: y
Guard * + DashAtk G + GutsMan2 G; [& {- i! z+ O: k
Guard * + DashAtk G + GutsMan3 G+ A# l# B( d; v: s$ c
Guard * + DashAtk G + GutsMan4 G
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) t, [: x! o# p( L p- q) S29 DeuxHero
* r' F2 G! x* p* O$ LMegaMan & ProtoMan team up!
* i1 [- W; A, P7 g" p ]7 j0 ~& `CustSwrd B + VarSwrd B + ProtoMan B
: U4 ^; p1 R" e! ~* {! kCustSwrd B + VarSwrd B + ProtoMn2 B7 M; r# K+ H/ e6 X& ^ b7 g6 }" ?
CustSwrd B + VarSwrd B + ProtoMn3 B
1 k, g) m+ }. Z) i- n t4 XCustSwrd B + VarSwrd B + ProtoMn4 B
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; H& Q5 G4 i; j' F/ b9 I( v30 2xHero
8 a- F9 m* H2 gMegaMan & ProtoMan Dual atk% I/ s" u8 H6 v" U5 m c0 Y( @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 |* G7 {0 D; `+ N7 N( I! z$ w# ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# S' x- B7 L* A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, H$ J2 _6 K7 y# v1 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* G: N5 ?. A+ y# D% j. n
Z6 Y% W* x* j31 PrixPowr
" a* _- b ?/ N& X3 Navis attack at once!
6 G4 }: k5 I7 l- m5 l& QTeam1 * + Team2 * + KingMan5 K# l5 |& L. C8 n* D9 j( ?
Team1 * + Team2 * + MistMan5 M6 y! b0 ]2 V0 T& L# J, s
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
$ x- C$ ]8 b4 u" }' T; V( iMegaMan unleashes his power
, k. q6 q. m0 e8 m4 y# f9 eSalamndr * + Fountain * + Bolt * + GaiaBlad *9 |9 I- e3 g+ p# ]+ y& }: \
1 d* l y: h- \% k( d$ RStdrdChip (Part 1)
7 L m8 U4 g* W/ _┌──┬────┬─┬──┬──┬───┬───────────────┐ x" ^9 j: `2 y8 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │. q! W/ c! H5 c* B& Z
├──┼────┼─┼──┼──┼───┼───────────────┤
j6 [4 R* y' S: p6 ]$ l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. Y0 Q" G" h4 f5 d0 ?# K" Z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 z8 @1 w8 Y X; \5 y1 c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' A0 P% N1 Y- w: e7 M. X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! X! k, V8 q: `7 V: y5 ~3 |/ w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. Q/ N4 @& L2 t! V│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( @: z4 c4 `3 N9 Y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- t/ n1 q5 n2 d" N( o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! g# O0 N/ a4 Q3 i; U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. C% p/ w; E6 E) }; P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ _* }8 _0 J7 i5 \# s4 U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ B* |* b) m. @) ]& m9 [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: C: z# ^! `) @│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 U. X/ S0 @; m. h2 G) m6 L! U4 ?
│14 │Spreader│16│30 │ │** │Creates a large explosion │, s. t1 H9 j2 m+ Q5 q+ `: }8 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" F0 U' I; ~, Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ Z* q% v- ]1 N$ M- i: G8 Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │" ] x/ x6 e* l1 ?% T0 G
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
: m, V. `0 ~' X# H│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# m* K9 |$ Y& O: P" o9 l: L/ ^
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ L5 m: E( r! H$ p9 r% M b
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 |; l" e6 }8 I9 ^. m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# W. K5 ~# _0 o0 E- C4 e/ }% y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( s2 j+ N( N1 n: W3 h│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ `% i( q8 [) C% [/ a, |
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 {# y8 { a& y% v: R2 }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
o7 C- M" V, ~; ]9 T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 G T- O7 W# v: F7 m% j U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ B5 N- k4 g, ~│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' x0 u Z" {' F# Q" c5 u) f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, R: v9 i/ u+ Z: f U9 p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" J; L2 D3 B: A! z X3 `) r+ h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 L& H) L! K4 O1 C
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! ~; f& k- A, s1 L" K0 P, P4 e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 w( Z- i3 P5 w│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 \1 x$ B" P3 M" h; A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. p9 A9 {# t% w9 T. m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% u. H9 v0 L; M) A y3 }0 m( x│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' i3 Q7 |9 U2 r R/ E; N, _. C& ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' B! b4 k9 J0 ~/ C) ?/ r
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 x" s8 V- ~1 y( ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 W6 |6 P5 ]! \
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) s5 n& f$ H, H% P│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 V, \/ [3 {: U! U: K, i( F
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" b" u; ?+ m8 E, y; Y│45 │SonicWav│26│80 │ │** │Shock through enemies │! Z0 C) k) E1 s( A) F2 B
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; V6 G; K2 ]& U; h4 q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* K+ O+ _+ h% F5 s% g
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% T$ R1 o1 |7 m6 l7 d& Q5 d5 }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 q0 j9 X& Y& W' |' C- C! O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! y$ y8 R/ G- D: c9 Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 f& p. y+ s7 w: h. m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ X% W! \2 I2 r
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
r; g' ?# I" X+ H" ~! s5 ~# B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ R" Z! X, c$ L" O% }! g│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 I; l6 @# H1 F0 L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: G; ~' g- ~! |8 M
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 V8 m. t. a/ \" \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ R8 Z' v) x3 [" s' Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 ]. i1 _1 D1 B6 }+ T( f│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 ~( n: o9 z j( ~* Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 o2 t: }! x+ c8 x│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% Z+ Y: z, @7 |! A4 S/ e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! Q6 O! g! r; e" c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' Z. g. f4 C- p/ g7 M3 z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) P+ a; o: @6 F4 o+ |4 ]1 K7 y# C
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) s" C' I4 Y( e7 n/ Z2 n
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" n F/ M; ]# h2 {- a. g& b│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ z3 M8 {$ }$ t1 v1 S# }
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 u* E: q+ W( N0 E. x( @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
. S( _; Y* d, z' ]4 d, m│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ P, F# W; M. R- w) f- d6 X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% D3 ^: \( a2 r! p+ B
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ e7 y; K5 Z0 n# x8 L" v# E& l
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ l7 b6 \: r0 U- Q+ ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; j0 x, b& R" Y: j- W1 t5 C& U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 h! q1 g5 n- E9 {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 ]# H6 |% W- }1 F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 l( G$ w. `% a; R' E
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: M1 g/ C4 {0 L; F9 t
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 M1 b- R( ~/ I2 b9 }* I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 i! F- g }# q' n- d- e$ l4 I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 t6 V( W- R4 v# r( W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ c7 ~' {& H5 Q0 P+ p# J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 _0 V) G0 X/ w; w& W5 W
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" d1 P- g& |8 C9 A( f1 w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- S( U; ~; M7 {$ ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │) m+ d: `; g! u+ S7 |$ ]7 r0 Y8 C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 U- M: `, H- k% Z2 T4 z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& P. R% g6 }" [" x7 f9 e% y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* _% u6 f5 o8 n# X$ \& v│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! b( ~+ I3 y" E0 f# p* h* G│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 O5 n- f3 H# O" [1 O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 G6 _" [3 q3 D8 [; T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) q* G, \/ @$ t% Z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& \2 N& I ]! j" d5 f│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 U% U- |7 H! \/ |& [$ `5 S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. q) C; V8 T" Y3 }! ?
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ i3 F U6 f; y9 P# I( u% t
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 |( b- `# A! x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 B2 \( [2 M2 |& }4 Y. f
└──┴────┴─┴──┴──┴───┴───────────────┘
/ @( [$ W; p5 S# U( o0 J3 \
0 X' V8 N' c. j4 c! cStdrdChip (Part 2)
4 U' d# j+ y# Q! k┌──┬────┬─┬──┬──┬───┬───────────────┐
+ k, W* {9 q$ {1 A8 o% V1 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 [( w# b9 O" i2 Z- h├──┼────┼─┼──┼──┼───┼───────────────┤( V/ z5 L5 E4 b' N* [& ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 ^# b/ b, @3 J' g4 N│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 n! K, J. a0 y% y) {1 j
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 z: m1 \. Q! V" m% ~
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 A$ G7 e; v) q, @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 Q8 e# k# ~* u3 S6 ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 }) O! g/ ?$ ^9 X8 J: \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 z g' P7 F& ]7 u& K3 I) p# i2 O
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; _0 `, V0 N; L ? W: ]8 \0 j4 h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ n4 ~* f5 {$ O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) d$ P$ E" A7 d( R. n9 \ f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ @9 ^( A1 G5 T1 Z3 u6 y- n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. p" G7 h2 z/ t, n" P# R5 y4 s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 E( ? T/ m& P# @* }! G- B7 ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 s5 K# o' l$ O. s, s5 X! ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ K' t, z; N8 ]8 A5 J3 u L' S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% `- b( l9 g+ Z N7 w; T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; Z3 F3 @: q. U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 I6 \& h7 `: ]$ q' @& D│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, I5 U! O% ]8 s1 I- E1 d4 W
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 n" k% r2 K3 k+ d. o E5 a
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 c. L4 e, H* @0 e0 w! H; ~- D1 K│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; E; B. O/ ^! f) Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& ]+ t$ Y6 |5 ^/ Z( L8 V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 Y7 Z! ^, @ K( c( X2 Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
h% D4 t6 H! ]% b% \0 Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) a& B+ z! N" x" @8 u│126 │Rook │30│ │ │*** │Protects you from attacks │
5 M9 A. s; ]2 V+ P│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; M( H( v" i& m4 u2 n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" ]3 `7 \, A. `9 P# S& i
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# g" P; o5 V- `0 A# y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! [. K" B; X7 {4 J2 J" ~! l. M
│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ p1 t) E p0 w. H8 z- j│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ ^: H" W$ Z; \ A( y$ c2 W│133 │Guard │5 │ │ │* │Repels enemy's attack │; n/ _3 r2 M( I! b- @& G
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 X" D, V2 z6 v+ O N f; i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 ]( ^# G% Q$ @3 N# U6 m7 ^: e& K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- W4 i* T: W. d# v& k# W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 |! J* W _5 l8 B& X. A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: |/ ]& Q2 ~/ v, t5 E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: K5 c) N; }& q$ m& d7 o: t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
s9 n7 T6 i" p0 E8 V/ b, v1 d- @3 S│141 │Prism │60│ │ │*** │Prism fires randomly │
$ V0 x/ k( t3 r x& f+ U│142 │Wind │14│ │ │* │Windbox blows at enmy area │* @3 `# W0 G2 M5 d2 ]( i+ a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' W9 f* X2 B! o- U' a2 [3 A" \│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 r% N: i& K5 C, l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 m3 g! d. N4 z. J
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( d/ \/ t4 a+ o6 N& D
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. B% s0 W# h! B& w. B8 {9 ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │: e/ j% C' _1 E
│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 U$ c& R$ o" m│150 │Recov80 │20│ │ │** │Recovers 80HP │0 Q( P+ [) n+ U I0 X g1 Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! @1 a6 j5 v% p8 u8 i│152 │Recov150│50│ │ │*** │Recovers 150HP │5 m' }3 N$ U5 O( f* m0 h
│153 │Recov200│65│ │ │**** │Recovers 200HP │( l9 w2 d( e4 z! W
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 Y+ K5 ?3 V/ _5 ^! \+ T│155 │Repair │8 │ │ │* │Fix your area's panels │$ A; G6 M$ T b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 d/ ^; O% Y5 @9 K│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" N9 x2 t8 q6 }& V& c9 c! L; [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ U- |# e# h% z$ ^4 _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! ]# C& L0 h/ a+ m, o: \# k# o3 ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: K! t( C' w1 m$ [- y: @: P' U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* s! g3 [! Q/ Y6 u
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# L- r+ O2 h: C; u- C
│163 │Invis │11│ │ │*** │Invisible for a while │
1 [0 h5 Z0 b; \8 q( l$ [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: m8 @/ L" U2 [' [( z' Q w8 R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ Q2 Y# x# I* {* o8 C G/ X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' o& \2 \6 S* s$ b$ @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& Z5 D V! r) a- t; ?' l1 }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 K# Y! B+ G7 U9 ?; A, d0 o( p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 l6 \/ `: c6 u/ x/ k, E' f) p7 V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) e2 X! Y$ q) N1 Y/ i, G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; D; M, }2 p5 ~9 I! `4 I! U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 S* f+ \$ ]' O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ _# ?! B/ ?) H3 a
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
7 J4 u5 K" n/ j0 u: q, U3 t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 N( n {( y, y! F. q' E7 {/ F9 J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' O! [' t( a& ]7 t, ^# e8 i/ M
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. {4 q! Q1 N& R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 e4 W* E0 F/ M" q' r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, V$ Q0 ~3 L4 G0 C) q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! k! v! `2 i) s9 m# y7 {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
T2 z4 k3 C: {8 |│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 O$ |$ e- b# Z v, o' l5 U' W
│183 │Hole │55│ │ │**** │Open hole to dark world │+ U+ Y& X' T6 w! X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( i4 I5 n0 |# D4 _' P, k
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
B: f6 q/ a+ T, f; T2 t5 j# K, C; X│186 │IceStage│20│ │ │*** │Changes all panls to ice │) K0 M- C" n: k9 R1 b9 ^
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 n7 h5 V y# J* F- e4 k│188 │SandStge│18│ │ │*** │Changes all panls to sand │! I: A# h$ I! G8 B6 H6 s Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 v/ y1 u& X) I1 T! S% G$ O2 K& T# S
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# U( ]6 U; c8 S! `0 H4 n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ V0 i: {" n' n( I. u& L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( f b+ X7 e' \+ ~2 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* S9 Z/ R, P( j7 F& Z│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# u* I3 W& _. b0 ~# e6 W" A/ r) Z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 e) @: k& X5 w& I2 `
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% P+ V/ A D" w' z) k9 e9 v. [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 n3 G# A1 F0 f/ M│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 z- _, ^$ z9 V0 |: H' [2 I) N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 e6 u9 Z. I4 N$ M│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' o4 E3 Z' i. v! J6 N' @+ c└──┴────┴─┴──┴──┴───┴───────────────┘+ U I5 u$ ?/ O7 T
# a' N/ A9 t: N9 c7 C. Y. b
' Q; @" L" N) s% U4 a
Mega Chip
2 {8 L8 R u8 C3 Y6 C/ O┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 L# q8 i- m$ c/ U2 G0 Y8 B2 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
g8 @5 g% v `/ {$ d├──┼─────┼─┼──┼──┼───┼───────────────┤9 i& [& l( J% ?1 r7 d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- i. ]* v) G& ~│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 r: _- ~% F" D5 M# K* ?$ N, e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 p/ J8 k1 C+ R/ A" [│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; i$ C1 F& c4 E6 D* m% D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& i+ i: x$ }0 W) a, w; J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, y1 {( O3 n# `6 o% m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( v% o- C. v+ H5 t+ B" D0 ?2 N7 p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% T% x' {/ K, s3 k) C4 h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 N3 @9 s! Q4 h6 M* t1 s* Y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ Y: B' I) a+ W5 v4 Y3 y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, Y4 D5 l) r4 X; L8 a# ?. @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( {: G5 v! y; L C" j8 s/ j5 I! N' l1 A│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 r1 F- A0 ]5 R) x/ O: u2 w# R7 j4 F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# A! G5 t& h. y1 [: W( D+ K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 H2 G" z% G p* O1 b. A8 \# c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# e# H4 U7 Q' q# H6 a+ P! B" l
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% o8 V7 u/ \( I( X7 Z: D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 e5 Z. m6 g' y+ z$ [0 l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 w; \, `+ N* t+ ]) p6 q7 @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 C3 T# r/ h4 [$ F. y7 I9 M) j│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, R+ O3 e" [8 R8 E│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ F7 y6 J& K0 k B3 F0 F; ]9 h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 T2 E$ p' s7 b3 a2 j" M) _' b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
0 G% S% g" ~3 G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ V& X" W$ a! ]. N" |. _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 }* M* u5 ?3 Y6 K# Q. m│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# |% Q; O8 u9 u/ T* C4 [ H4 W' A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% Z# K! Y, K# X' x9 ~' ]
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: L% u, \" i6 v9 k( t# u( W6 E
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* c+ F, V" G/ f& s- {0 X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, O! H. f/ n! H4 o5 m- Q" r│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& s& G. ?( j3 S7 O! F9 F% ~│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 G8 R2 H! Q C {1 R* n. n│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- z6 c i( [$ e; d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! }. L9 {# u2 E, f" u; n9 d( w" G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 n) D( V& Q* p# J- X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! b- m' w3 b- Z' R% `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: { x5 ?5 k3 v S8 Z2 u5 m/ E
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# O) G( w* \6 R1 H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) L, q& E$ u7 u# f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ L: x% f. u/ j" t6 f│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 U7 I- ]% Y/ e% D( a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# \2 | p" J6 Q& L' T8 R6 e* r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 L- y/ v9 Z* H3 l: R9 u- N4 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 m' I8 U9 O$ k6 i; p│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 R; P; v5 n/ `, H, u# U4 D% L│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ g9 R6 Z( _; t d1 x- [& [4 j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* w( S* g+ t- _5 Q* }1 _1 w: Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ e. S. z/ |2 t2 P3 J/ s5 x│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ F- s* @. x$ }5 B/ {. J. t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& l9 I# L. g7 c- L5 |0 ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 t/ r( d& g# @3 H! N: P% ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 q# t/ z" p) G0 c- i. ]( I, `* r+ P; ?
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 g) X! g5 N0 g$ k% z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 d4 W7 `( d: s+ t. i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' _; U5 C: `( e* S4 h% _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ U- W& w8 _! `* i) A, K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. e/ s- z3 Z$ \" f+ A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% B1 d. b! l# P5 u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& W. G" Y/ J! T! H8 h! M' U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 J9 f& s6 J9 M) d# O, f5 O│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" Q% f2 R6 g8 z6 r9 [│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ b3 t( z0 ^' q! n. a8 ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" R0 Z! E3 `6 A" I; [6 I│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 b1 o0 d9 q8 V0 H
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 B& q8 v% q+ [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: U. J' L6 _. B7 Y D ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 ~$ x) r# O1 w│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, i5 t }) L$ ?- c2 i! S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. V( w7 U. j* i d│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* E9 r `" ?* Y+ H5 O" E" g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 w3 J \- C2 j
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ W6 y. T* u# K9 k- z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 Y6 M! u6 s* Y0 U! g2 _5 l) `│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, O. b+ i4 U2 v+ J' Q5 q1 Q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' @8 v! Q: ]$ M& w8 t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 \: w2 h; j. q/ Y5 b
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 {% ~% w* |# C' a/ L# z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 X) Z4 z2 N6 D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- s j L7 z' G2 J3 U( J2 O# E│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' K7 c' l5 ]7 f1 I' d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& e M8 W1 e+ c3 N$ x) v: d: a│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ O! K7 ~; \) k7 B X4 A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 M0 C; z/ p, E2 {$ N│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ ~1 q. @" F$ N└──┴─────┴─┴──┴──┴───┴───────────────┘
3 y1 ^ v% p$ {! ^' R; J
! V/ v* G1 B# j! d( G: v7 j3 r* `- h* u( G( _
GigaChip (蓝版)
+ z) ]- O5 z* t3 p' m┌──┬─────┬─┬──┬──┬───┬───────────────┐6 ^: f; u8 p0 r1 p1 t2 u+ w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# B! w, ~2 w) h- i├──┼─────┼─┼──┼──┼───┼───────────────┤
* _+ q6 b3 I$ w; B( N" e) N- D& M│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# a; Z1 Z# _/ y/ z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- P V; T; ]) E3 K) t
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 j7 Z. v# I7 H0 \5 z/ O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 g' W) v* | w% F) s3 T6 y# i0 L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 e$ f1 Z" }7 M! d, a& U" A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" p( P1 M4 Q3 `- t3 H7 r% @7 e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' o# c* I7 f$ v4 `! S│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: B6 Q; [$ @2 q+ |, m1 A4 ?: Z$ X7 X0 Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 B8 ~' v$ o, i z9 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 `* d( ^; d3 f6 a G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& G- a; s6 h: j! o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; H) g/ h; ]" U2 L6 g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( F2 c8 V6 E/ }: z* y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# v. W4 g- i; d6 O7 b3 Z) n│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# Z: [6 i2 O* Y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: E1 C4 N. n$ y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: ]* b M* @: J h│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 C) Y! T8 G" [) z/ {│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: k; Y3 m/ \- E5 {8 V│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ Z; D( W6 d: Y% {. h└──┴─────┴─┴──┴──┴───┴───────────────┘4 y# p* K3 p. [( Z# x J" Z
: O" A& s; {0 ?! R
GigaChip (白版)(只列出与蓝版不一样的Chips)5 u: X4 I# ~5 R5 D/ z0 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 U( Y) V( t2 L6 F( C│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ P$ N9 w2 U: q: h├──┼─────┼─┼──┼──┼───┼───────────────┤
4 J' i* ]* y* Y! v1 m3 c ?/ R& J│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 W0 v% V4 ~7 f" D% n5 U4 ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' b$ g0 V% m3 c│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& o% v8 a% L. F& J2 g+ ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; g$ }2 i \' I i└──┴─────┴─┴──┴──┴───┴───────────────┘ |