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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 b4 r! t( t% v" U" `( z2 S
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■● ■  NintendoWorld    站友xliz原创
, X& ]. a9 r# ]■ ●■    http://www.NewWise.com 3 X6 [/ I& y) i
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           洛克人 EXE 3 Blue 卡片组合' s, Z+ n9 J) x

, v: Z9 P1 x. A. T( v6 r5 C2 H% K( j2 N. K' M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ J) S! b* Y% C' X' s* b大家要看日文版的P.A.或详细攻略,点击这里吧!

" F. P+ C! a5 s5 `# V( @5 x====================
) k+ ~6 V% c. H* v6 B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  g* F; k0 I. c2 S) U
: k  V* Y( M: t. W. F以下内容格式如下:
9 |0 F% Z$ m5 r) t8 @  K* U2 s: z( k
编号    名称
7 m: b* P5 r9 }" ?* h说明
- p  m) P0 f1 X4 y( S8 b组合方法- b9 G0 j) B# X# B% p& o9 w
---------------------------------
, _) ~% q6 q, V% C' |. B; p( ?$ a. R& D01    Z-Connon 1
) t2 v# `& |9 C! g: Z7 f" y8 ^Unlimited Cannon for 5 sec
+ F8 K; k. K. h) l4 l  [2 X& m2 CCannon A+B+C
( m" [6 W6 F5 v; u: aCannon B+C+D
" D) ]2 N* A. ~' Y7 Q) D$ M1 \Cannon C+D+E
* q) G7 i- n4 ^5 _" D2 l% I4 e  ?1 l8 K0 l- {
02    Z-Connon 2. q/ {9 a# ~+ _9 D
Unlimited HiCannon for 5 sec7 [5 [+ B8 m7 p. G6 R  j
HiCannon H+I+J3 b" C3 z1 A: D1 [0 {
HiCannon I+J+K
: Q1 y$ ]0 Z0 x9 D  QHiCannon J+K+L, ^5 q. B- ^2 D2 T, x3 I

" x4 X- q& R" f03    Z-Connon 3& Q1 y. `4 n2 Q, A" N" R
Unlimited MegaCannon for 5 sec
5 z1 ~; k8 }8 C0 Q# D+ |. m3 tM-Cannon O+P+Q0 b" ]2 z; {% T3 Q; t
M-Cannon P+Q+R* Y* Z+ Y' ?9 }( L
M-Cannon Q+R+S2 T# O/ B! T. H: I8 _
3 w3 p* m+ m0 n7 q
04    Z-Punch
; S6 ^0 I% }4 M: t  w+ Y' J% bUnlimited GutPunch for 5 sec
+ f. B2 j& I, H6 z$ fGutPunch B+C+D
6 D% }+ ^$ y7 jGutPunch C+D+E
( O4 }4 M  @! D0 k: {# y3 yGutPunch D+E+F
3 K( p$ Y+ z$ T3 x, G3 s% p  Q! f( r6 Y0 g6 Y
05    Z-Strght% Z+ l% K4 O# X& h
Unlimited GutStrgt for 5 sec
; S* D  s/ b; a+ R: c/ H. jGutStrgt O+P+Q5 \% O! u" `5 p  r
GutStrgt P+Q+R' A8 }8 D+ J/ {, `: T
GutStrgt Q+R+S
, m; B3 E( _* f& F. ~0 J& L' u. t; T) {# C
06    Z-Impact
* b0 M$ a: w/ [* H/ v6 Y9 kUnlimited GutImpct for 5 sec
/ N) W: O' P  n1 ZGutImpact G+H+I, Q. v% E/ j2 j
GutImpact H+I+J9 J; @( v* f" f/ Y
GutImpact J+K+L
- w. O4 ?$ o) p$ Y4 t# o  c0 J4 U. x% R; H, h: W# D& ^
07    Z-Varibl8 R: {0 P+ s, ?2 D. G
Unlimited VarSword for 5 sec6 l- X6 i& j% s  {3 R9 G7 A  H
VarSwrd B+C+D
$ w! b$ U, I3 r" X8 ?0 x( G7 HVarSwrd C+D+E* n# T1 Y3 a( a8 b2 B8 S
VarSwrd D+E+F
8 ~" z8 P3 v% T# x6 ?. a0 G; A/ ~' I0 Z2 K/ a$ |
08    Z-Yoyo 1; d" V, B* b- J
Unlimited Yo-Yo for 5 sec
9 _+ ^. E' g" e; [6 @Yo-Yo1 C+D+E' P5 z& U! U! [" N) b
Yo-Yo1 D+E+F  c$ G' a1 ~) }! g1 S
Yo-Yo1 E+F+G9 O; V- d/ E  {6 \4 V4 x# \  X7 ?  G( W

9 j0 Z3 B/ Q! |" k$ M09    Z-Yoyo 2
  e' }8 [: _: Z5 P' C; @. oUnlimited Yo-Yo2 for 5 sec
5 c+ ~# u) J$ Z) d7 hYo-Yo2 H+I+J5 f  {' j/ i" x1 U! |. T! X) \
Yo-Yo2 I+J+K# v* k" ^8 S* D3 e: s& m
Yo-Yo2 J+K+L& h2 k- Z- H' g; Y
! I8 v$ m' A, B/ O. `; K" U. l
10    Z-Yoyo 31 [; R' s4 j* ?0 d, S
Unlimited Yo-Yo3 for 5 sec
- M7 I) a1 Q+ F7 L" I9 F( `Yo-Yo3 M+N+O
: j) f- _+ a3 L5 |* Z0 Y- k/ _: xYo-Yo3 N+O+P7 w& _1 V. u6 k. L% I. n/ S
Yo-Yo3 O+P+Q
  i# ]* _7 ]) s
9 W! Z+ n7 Z# i( O/ U% e9 s. [# j1 F11    Z-Step 1; i7 |6 o7 L& I- V2 y1 h: v
Unlimited StepSwrd for 5 sec
# a5 J# C0 {/ M/ D3 {' `StepSwrd L+M+N
0 j: a& S1 ]/ N2 |; rStepSwrd M+N+O
( }3 T: ~' `5 L) l2 }. Z7 d, kStepSwrd N+O+P- C3 J; e5 O, a$ y* E- S
/ Z& m: H; U" J! {7 V1 {7 n
12    Z-Step 2: c* t0 V' a5 O3 C4 n- w& k
Unlimited StepCros for 5 sec
/ d, {% d& |  Z9 \0 ^7 uStepCros P+Q+R
3 M5 m$ X+ T2 J& E7 @StepCros Q+R+S
1 W2 h; A+ q! xStepCros R+S+T
1 h. u4 ?# S# P4 q( L4 B
& ?7 u( j! }8 s13    BubSprd7 R* J4 ]3 z' U9 G0 L+ R# H
Attks w/ spreading bubbles!2 Z1 @: E1 Q2 G  d( D) T
Bubbler  C+D+E
/ Z7 a2 M8 B1 O; bBub-V    D+E+F/ Y% ]: g2 J4 S; C* j4 v) H
BublSide E+F+G9 R' s3 n* F" J/ ^% \
Bubbler E + Bub-V E + BublSide E( D* [5 x  ^+ s! p4 }
9 d% r% d7 i) c5 d; F& f! Y% W& R
14    HeatSprd3 ?! e5 v! f7 @6 q: I4 c
Attks w/ spreading fireball!
! e# I% [9 c7 `- P! F. i+ a; j- DHeatShot H+I+J( R; h) P+ T0 N" u+ X# S6 C! i' w7 s
Heat-V   I+J+K4 ^' Q( z" y4 p& X2 R2 l7 t
HeatSide J+K+L
8 {7 J! L2 ^6 p: cHeatShot J + Heat-V J + HeatSide J1 R( M+ {; H% P7 y8 j6 B

# l6 }4 N' \3 [: n+ n% F15    H-Burst
7 X: B9 p  J/ _/ CCreates a giant explosion
% m; p' J7 ^7 XSpreader M+N+O
5 b7 T, a  M  t' rSpreader N+O+P0 j. L# M4 I* P; w6 _, \& N
Spreader O+P+Q4 V# Y. Q# f5 |- R2 |

4 n, s  n+ d/ t16    LifeSwrd
6 o: P4 _0 `) m! PSwings a huge 2×3 sword!+ p% d$ G/ g; B9 `+ Q
Sword E + WideSwrd E + LongSwrd E- [  a, S9 ^7 L4 m  }
Sword L + WideSwrd L + LongSwrd L
. @+ u3 `! J1 V+ bSword Y + WideSwrd Y + LongSwrd Y
% a; x0 X3 |  ?5 d/ X* t2 T/ D8 g* g$ V, b- a3 [9 o
17    ElemSwrd
& _. k. N, @+ K& w# \- L4 \2 b* \9 dWide swrd contains 4 elemnts
! |4 a: Q9 J0 m: BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 P! o6 ~7 K( U* R6 n$ s$ U6 LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 c5 E4 I+ j( y/ b, T1 W+ D: `% F& F
18    EvilCut, R4 n- e% k/ k
Step up 2 & make 4 atacks
6 d! J- D( E: j: a! a1 SStepSwrd P + HeroSwrd P + StepCros P( e% F) Q% y: W0 K. X$ O! j
" `7 D/ B  ~+ e5 W1 L1 i$ X. b
19    HyperRat
, B2 F5 f) j3 v) F7 Q7 R0 XA giant Ratton charges!
, ^* V% H) B9 Z" O5 q5 fRatton1 A + Ratton2 A + Ratton3 A
" a% [9 q! K+ Q  b; t& k. }$ O7 jRatton1 C + Ratton2 C + Ratton3 C
( T. a) S  c9 F( m0 U5 uRatton1 F + Ratton2 F + Ratton3 F
- f4 r7 w6 d+ d* v# n; N- s7 p, _2 b; U) l2 K  e7 \3 \
20    TimeBom +1 |. [) @5 M, h+ u" I
Sets Time Bomb in enmy area
' H& q/ a: z. vTimeBomb J+K+L
: @) ^1 f( o. n% Z8 H' |TimeBomb K+L+M
6 O& D* K9 P3 ]& [$ G- VTimeBomb L+M+N
# Y5 s  z3 ^3 D+ \( p8 D! b. @) i: Q9 Z9 r4 N* P: A
21    GelRain  U; m. S; u1 T4 U7 B8 O
Gel steals squares
1 R- L+ |/ h& ?' }( _MetaGel1 B+C+D5 Q2 }+ K; X4 s
MetaGel2 E+F+G
& F* O$ _6 M+ |* U, d5 yMetaGel3 S+T+U
% u, r' s  d, @6 p1 `
  D$ m5 W3 ~- K8 r7 |22    EverCrse
) J. `5 ]* P! |1 }, C! X2 M" @Shield chases enemies2 n1 B6 R7 D4 T; m1 X: F1 `
CrsShld1 C + CrsShld2 C + CrsShld3 C
3 e4 ~( b) c/ _! [$ eCrsShld1 L + CrsShld2 L + CrsShld3 L8 t; X% A1 m0 h5 e* l  L0 [; t* P, g
' I4 _2 E9 d3 E% O6 [; G
23    MomQuake
2 m* M8 f. h+ X3 JAwakens Mother Earth!
) r! x; v7 i& _9 w0 w. w, ?RockCube * + RockCube * + GodStone S$ b: G6 n( F. y
" N9 X8 y# f; L: r
24    PoisPhar  X" F# `$ q, H5 o# u/ X
Pharaoh generates poison% H5 C8 y, R, y$ V
PoisMask A + PoisFace A + Anubis A
3 G' s  `, e- j# ]6 l$ u
" s1 E( q. Y  R25    BodyGrd. R/ Z0 z2 @$ q9 v1 r, f
Bodyguard takes out enemies
2 t9 X: q/ o6 t3 S  r3 r- q) PAntiDmg M + AntiNavi M + Muramasa M
& K/ R0 r9 A. Q/ e- g
" F7 u" O. t. u7 U9 }26    500Barr
2 q8 q7 }, n% R, v+ BBarrier absorbs 500HP dmg; V# C% K9 N: x' T8 K- j; ^3 Y9 g& @
Barrier E + Barr100 E + Barr200 E
( L8 j# I$ C. \7 ]3 `Barrier R + Barr100 R + Barr200 R
8 h) [9 i. r4 ?4 R" p: d  z
5 Z: G. E$ y- W% j27    BigHeart1 y* {' ^0 S! L$ `3 {
Attacks, then heals HP!
; s% H- ~% T) H- ~- H' W3 m. wHolyPanl R + Recov300 R + Roll R
8 P* k% G; q9 C  c0 m7 `8 hHolyPanl R + Recov300 R + RollV2 R8 ~+ }0 V# p# w2 h7 a' @4 y& _8 o
HolyPanl R + Recov300 R + RollV3 R
2 h  z* k5 Q: P3 }2 Z7 u1 j2 Q$ w' S
28    GtsShoot- m8 N3 j- K( O; _& N3 m7 O
GutsMan throws MegaMan!
8 l! U' e( B# _% S  sGuard * + DashAtk G + GutsMan G5 I2 k( ?- `3 L
Guard * + DashAtk G + GutsMan2 G
' U0 U$ a; G: f4 N5 \4 KGuard * + DashAtk G + GutsMan3 G. W# M, M( C: i3 S  K$ B  T
Guard * + DashAtk G + GutsMan4 G1 u$ `& H( ]1 X7 v2 p# k/ o
  D0 P* q( B5 s+ t7 z& A2 c5 K
29    DeuxHero
  C. }9 ]) t+ _& U( `MegaMan & ProtoMan team up!
9 y1 L4 v( d1 \$ f* E+ G6 [: rCustSwrd B + VarSwrd B + ProtoMan B
: `- K7 ?/ J( _& u9 c- ZCustSwrd B + VarSwrd B + ProtoMn2 B8 Q3 @# T# m( p
CustSwrd B + VarSwrd B + ProtoMn3 B
% g3 w" `. T7 G$ c+ }/ q- ]CustSwrd B + VarSwrd B + ProtoMn4 B5 t- o- h' Z1 I: d' V1 U; {

+ b3 e: O5 |  Q' H% ]8 a9 h4 Y30    2xHero: w4 A9 O6 |/ _" L! t; v
MegaMan & ProtoMan Dual atk
- I/ c+ x4 j* d/ q! RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; M" e. a. g9 w2 {5 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! A$ K8 u- H- M7 |* T' nSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: _" G5 b) ~4 N' \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( y5 o7 ~% ?) I1 l  q( i/ g/ N; [2 i; v/ z
31    PrixPowr! J( H3 i' g) \; U( A6 y
3 Navis attack at once!/ Y" J# b+ ~# ?; e
Team1 * + Team2 * + KingMan5 K* I1 a! d$ b& U+ `+ s7 n' {
Team1 * + Team2 * + MistMan5 M: k% u  G$ C9 D
Team1 * + Team2 * + BowlMan5 B
5 [! w7 m- x$ o' [# p# e- G
/ ?1 z/ H, O+ r1 t7 R! h/ y32    MstrStyl' D3 ~0 `, ?* ^) b
MegaMan unleashes his power
' V6 g/ C0 A) d1 o8 G% nSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ G6 j( D) H5 Q6 ~1 E2 u* w/ t% w' h4 J4 g. n7 a& q
StdrdChip (Part 1)/ b. t/ Q( }( I% g; _4 ^0 m
┌──┬────┬─┬──┬──┬───┬───────────────┐8 P" P. ^% y1 l4 o' i( M$ S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% Y/ j7 i  j, R├──┼────┼─┼──┼──┼───┼───────────────┤; `; x& p" G% x1 }
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 F0 X( d7 Y; d0 C# D, }8 |' F1 s9 v
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 d0 u$ Z2 I+ k! }% }5 P; }
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 ]0 d# C, k5 P│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 z  y: _/ n# e! R) w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  Y, k- N" w; g7 V+ v- R
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 _2 t! |  k+ V) N. v$ _$ y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 i% ?* a/ g+ q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) g. t3 M2 t4 Q1 w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! _" M  i9 H8 d$ c* P! u9 @5 n% _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 g% a0 S$ w2 N" m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; t7 [' W: K. L% l/ I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. q7 w  U4 H, R! F0 }
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* z' h. q& I7 k+ g2 E! ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ L  k6 _1 Y* i! ~2 q3 K│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, Z. C5 N: c+ B4 N/ ?& H7 Y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 u. r) J" \4 \: w* N3 W
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" J5 j9 O* s! U0 ^: `  H( h
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 k- _/ A- s) n7 C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 J& \4 y9 A* G, c2 q4 d│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ l  d5 B  O6 U0 d8 |
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 S' A4 W4 V! n7 P6 w% T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 n! \% V9 O& I
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
& c! S' c6 x" A" [│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; k" ^$ U1 k  w2 A+ D' n6 c% l9 n
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 r6 w5 }! R# h! [& F) m1 _8 s2 p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 k% I5 x; t; R6 k& s) h) @
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 N7 K; t6 n) e' N( O: A6 |│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 z8 c7 t+ G0 t" H$ D, Q# w9 B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 d6 J$ J# T3 S* J% T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 e2 v  S; ?2 [9 m' I
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ d3 m5 U1 R4 ]; e  W│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ t; i# ?0 d: R8 j) Z" }1 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# M2 _2 }+ d$ A9 \4 [7 T$ j* D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 _; ]2 J, }7 [7 C& @│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 w' e  k! h" ^$ V! q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) @$ G( R* i; s9 ?/ q% q' w) e- S0 `│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. y  K; Y* \+ k2 w
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 n0 h3 u7 x, L5 I+ f│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, B: l* v7 l4 Y2 _: X# A" [9 Q/ k' ?│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ p' c( ~6 ?* \3 K/ {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, O5 U* r$ d2 b$ w
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" f! q8 Z% w# L& }( m│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 A, I9 d& _2 F! w9 ]8 E9 n9 R. m│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  K0 |- g6 `' x# T  l# L│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ [$ f+ w; c! |( w( [
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; Q  G0 Q5 H  L
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# U( e- [* [  r: A" n
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( C4 Y5 X- Z2 Y! w" F" o- P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 V6 n5 u4 e/ o7 o1 x
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 P9 f0 g- W3 ]/ i8 Q  D7 o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 S! j" _- s6 c9 T* m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  C) G. \; ?% P0 ^) D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  t; V) k5 P7 ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 A4 A. q6 \5 `  {# b│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ l7 D) `# l" F  l│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ K# x3 \5 o4 x7 R: v
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. r$ p- l  s6 c9 O, [$ q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, V/ t% [) y* A" m- E" s- `  w7 ?
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 K4 w* J6 I! ^, ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& m! T3 p1 L* V% @2 N9 ~# N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& Y; y" T+ V, j
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ Q4 X5 O8 q# ?: g( l; _│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, J! ?- f3 ^. _& `+ R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( T1 ^9 j: _- G6 g5 e3 A4 T1 P
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ |) i" e$ s: s; D  Z' U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ n0 M0 X+ q3 e. \2 w0 t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: \# J1 j, [+ T) |, t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 x3 u7 o5 k' \6 m: _" u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 }  j/ Q" O- v, y0 i│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 D/ A6 h$ L( s) Z. X│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, {2 ]% c6 m4 w6 K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 J4 f& E! t% R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ h+ F% a0 v2 O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. V7 v7 t2 ~% ]! M0 C9 h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 j6 b+ g  F& |! ^" i/ E% _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  `% |- `: L! {# p│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, Q/ O1 D0 n, U4 x3 E; c# x, [│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. g- Z2 R$ I- A. p0 k$ R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
' C9 J6 L1 ?* e4 a8 t$ W5 W) F0 m│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! x+ i6 d! v2 w1 }, r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 [/ J* k$ o  i: C/ ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ O' C1 s- M& W# I) k& X8 W( T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& G7 u, l0 g: z  |$ V# y│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! g. N0 W- _/ X9 E! A9 w" \. g6 F│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 g$ }) h  }0 N0 h$ ~
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 g, X5 `& O5 g. D6 f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, E$ q* v7 g5 G0 t! |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 ^; B  R: B5 J5 u/ G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 m- t& }7 @7 }6 D" ]
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 v( r3 t. |4 y8 a6 [
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* |: F# Q2 R' _5 E1 B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 A" x/ X. u5 U5 d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" ~8 L6 r* @0 v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 B. O7 x- l% L: b/ A' L, G│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 M; ?* t/ X) R6 D) `1 f
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# ^0 c' \6 X# X; R3 s) t$ K│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( ], f, x/ F  w: |  {' D│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 b: J" F4 [. n  M# l
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 U" w2 o! E6 q5 U/ V1 `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 F' _+ I. Y' _
└──┴────┴─┴──┴──┴───┴───────────────┘
5 G. V" x2 V- C1 |" K' B# f
4 y' ]* ?3 L9 IStdrdChip (Part 2)8 g$ l2 K& I5 n' {, p$ S( o
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 B( d! b0 R! v$ x4 \( ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
- I" R+ q+ ]4 S( p4 Z( j& f├──┼────┼─┼──┼──┼───┼───────────────┤, y5 B5 s. J$ ]+ S; F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. Z7 U. Q8 `5 N# l( V│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% u( u. b1 S. u: o, Y, Y  c" ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: ?3 n$ j5 ^+ I, m│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 e( y5 m. Z% {3 s( D, Q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 r. E; V3 @5 }  A" T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) x) X1 ~; o; r/ D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& U) u. t4 V; R/ }3 t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 Q* u7 c/ w! o│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │! x- H0 z9 H& l. }' r2 U
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 _& F( d6 p4 R" r( i6 \9 Q/ P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( e9 J& c% \+ h" Z5 y; k+ S. G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# r+ x- A* K2 p& {& O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  @" c- \  ^4 f4 w1 W, W- \│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: v- j4 P# s& C! D6 B+ |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% A1 k1 s; E& l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 `% b* J; ~- t: s# K6 G3 T
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. d* j: m2 S" W- O
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │( d0 N+ ?5 J$ a$ o6 @. t$ i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ J- Q$ Q7 |+ p3 ]- e, N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 X1 j7 N3 b( }, D9 L7 L3 r. u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* U; _2 G# j' v* R$ ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, s" v  p7 O7 a6 a' Y& R) [
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 ^1 z) b/ g3 \4 y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ q. u+ _. w1 V( A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ p+ p0 \! C2 b$ x│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  _+ ^3 u8 p$ @7 g8 G! [
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" h# x6 C8 o; Z( z' ?1 V# E" C│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# `& M% ]4 J, z6 M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ J$ y( l+ `3 |$ z/ m6 y8 ^│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 |; H  T0 }, ^* B/ y* `  X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( G* a/ \- W% U' l! o│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' b& V/ z- `4 m1 Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; `% [7 R4 E2 B: q( C. d5 U) X  m│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# X3 U5 y, w0 x5 J& i" `/ L6 b
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 r2 g/ P: a: V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! j$ P' Q3 o% \2 L/ j' w6 b0 E│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- i+ g% K7 ?% C0 ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 f; u" _7 O8 P- X, j) t% }# n) w9 m│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: L& x/ f5 E$ S% a) J) S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 h$ A- d# y1 W) j1 j+ W# o  v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* M& h2 F' ?' V( Z$ ~" n8 E  U* o- c│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 p# y! v, r9 ]7 g. Q  A+ V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 a4 F: u- k/ Y7 E; [6 Z# D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │; w- F& ?$ o( U, i9 I0 f
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 u  t9 R3 l) z' _8 }5 u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 Y1 R2 O8 |3 L$ I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 l* K6 w9 K- e) g1 [+ U  M3 m│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 W9 [( i9 n5 b% ^( C$ h5 s│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  o% V( Z( [# K$ \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ x" M2 Z" Y: Y6 u% ~- m│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& I$ C: {$ s- ?$ F# Q0 }│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 U+ {1 U/ S, G7 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 u: P1 j. K- n( i+ M│153 │Recov200│65│  │  │**** │Recovers 200HP        │# v  u# F) [# k" |7 Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 Y$ X2 f' k2 u( c3 b: s- T/ x
│155 │Repair │8 │  │  │*   │Fix your area's panels    │* z- H; p3 |2 a6 v8 s( p
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% k% P2 R8 i2 k/ F, g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 q9 q+ b! K. S7 `& e" O
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ A+ _6 F* N% `! O+ v1 x3 D
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 s3 [3 h' x! q: X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& r) }6 T/ c  d/ C/ ~│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( W0 `" r6 n8 X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* Q; W9 B+ n; @. Q( V│163 │Invis  │11│  │  │***  │Invisible for a while     │# @8 {- R3 {* q7 u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* t  L" d  |( a
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* X; c! n" y! Z5 k' _; f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; a3 d. w9 J# r- l
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 p' O  f: U9 J7 ~& L% P, b
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 O5 q. _4 _0 ]2 [( _- f/ j
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 Q: S6 B: }9 r5 H  f6 n│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* g- U+ e2 j) q$ {5 ~│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 P* I" m' M8 |4 `5 V# E7 M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │7 ]. s' t; e+ Y2 }' ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* W$ L9 v; F  Q; t1 l│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  }% k2 T/ K  F$ q. L! Q3 l7 u" V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 |0 i1 e9 L; ]" I) N4 W& n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# T0 m( L. T& H+ D# I  d│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! X. b* z- ]; W5 C+ R5 ~# J' s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. @9 n6 i- ~9 y* W4 {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ P& V: d/ c4 f! B│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 p, Q' ~5 g; w8 c6 Q! F) L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: V3 \( d. Z" @. R- ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- g* k/ b8 `( V  u│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ R% ?1 P' r# H3 J- @7 I│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 H! W# ^7 B7 k3 r& M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 l) f4 ~9 t; g  S" [0 t
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! k+ U, [% ?, p! u* ]6 `, Z) {2 I│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ g  e9 Z9 Q; C/ M2 g
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) M; P4 T9 c% w│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 J7 p( s2 g" y6 U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 D  t4 r3 @  P2 O* ~│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 t0 ?! u/ Z0 n0 `% T1 V│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 F3 t/ T6 H' m7 q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ Y# m6 J9 b  Q, q1 R# _% T! |
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; L' ^3 B% A  E5 Z6 W+ v* v│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, D7 e; S: H: b) Z; _( e1 J
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ r6 v; R) z8 K$ x: Z* F& U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ u+ S& k& V1 ?$ }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, z, ~+ c7 n2 `$ P) ]  v! {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │0 _- _/ S: v% k+ s, p8 k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 d5 A) _" R5 b% R- m' z
└──┴────┴─┴──┴──┴───┴───────────────┘
3 R2 F' }' R  M- g" Z8 |  \
6 I) Y, [4 |; u! l) W& C& [+ X+ |
" k7 g+ |" V. S$ R" e4 h( N' XMega Chip+ s  U; T. J/ ~4 r, T
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 E0 g1 {6 v: w+ O/ A8 |
│编号│名称   │MB│攻击│属性│稀有度│说明             │% {; E! }' |% x1 [+ F1 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤& C+ t, R2 s; q# ]
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( W, b: J: T0 e8 Y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! q3 M) J  F1 c6 I# P│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- O8 _. k" ]8 l& S7 y# _
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% ~9 \+ _' {% t
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( W" F: `! x  G9 s
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ v' m) c2 C% d: v7 X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 ~( J" ^9 m% Y. v1 v7 G& K
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 ^/ b$ O: @: B  j4 [* J- s5 S
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. i9 R& R( c, ^1 V# J+ v
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' M; R. A5 o6 V: g: F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* l  ~2 k- h" p0 d+ h- H- N" J│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 q; u0 E( T: j
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 p2 D0 M: `% n8 B  P! R( T
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& P4 e0 i5 X8 q% v- p, E. f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 Y8 s$ H, k4 L7 o' {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( D* r" F$ y. k9 ]
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. {. E' q  J" q6 }( R9 L2 ^
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ c& S' e  F9 x& F, ?6 n8 Q! U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ |& n( A% A( b1 @! s3 b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# u+ O1 T3 S# B' H' d/ a6 h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 g2 Q" C5 X! k8 ]0 f! m1 b; F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
0 z7 u9 w8 Q9 P0 }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ D: D3 C: }! H0 B! J
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ [  m* w  }3 `: a1 u. r
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 f9 g7 s: C$ Q" V
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( n$ V1 E) C" }% `* M: p4 q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 @( h9 z- ~7 z$ r& V7 F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  M. h+ q+ v! B7 d# e/ I6 p' P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% F/ c3 r; c/ S5 [, b! Q& o+ w4 X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 s3 r! Y! j' x" P5 S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- X# h, x! g" e9 Y* U) q" |4 c& h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* A  L/ o/ a7 R  f; b) n: B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( O  @6 ^: A7 }│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ f5 i- B1 }, b3 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 b: P, E0 k3 E" h" m; N5 R! a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# |$ @) x: p5 J( H3 `4 y# u& v9 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 _; _- p1 _) g' r  W│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) p9 x$ s: X% f% r9 ^+ G  X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. e  l3 l# }5 y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( |) {2 H. C1 i4 R  ^- E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) |/ Q1 v' j+ V2 }/ E$ ], @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. J  L- {0 u: ^! H: q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 q! {& p2 ~1 P# ]7 {" u8 v6 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" m) f' k# _) }) f7 P1 {& F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │; P& X5 a1 A/ N( I
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 G  a* E* [9 ~1 M' d, a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; Q! H. e( @" ^# L
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 i* K" ~3 n" z1 c7 v( M
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  r& ~) L4 O5 R( ?' j/ a1 U│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 N5 p2 f' f- S" m0 U! l" }5 E
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" x2 |+ b" S7 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. m6 Q/ a' c8 X- h1 Q% g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ A) R. X; v1 R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: B( I/ w) ^6 q) ~( u! `' d1 i/ g5 w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( @% ?$ J! H* R  a$ D$ M+ T( Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" y; c3 A+ Y' N8 K7 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. }0 O+ H; \! _) A* G' j5 g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │2 X% K" {" v6 p+ p
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 Q8 k6 k' O8 Z+ G; n# T5 i! S. X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 G% N7 M; ]; L4 j- T" j│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% H# |2 D1 }5 R, A0 C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 M* C" J+ p+ d! `! k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( \0 N/ b/ l. O1 Z) C: Z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ R! R3 _5 Q. Y& M+ ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; d  Z+ o- {2 n) q. C( R6 u│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  S8 y3 a$ A/ d│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 v& x$ {' q# [! P: X. R& D
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! K2 P. R7 \3 `# W  q8 L
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( W/ g* C$ U5 K1 q/ R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ ?) Y/ b! `2 y: l, B
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ c8 @. k3 I" J2 E$ G0 D
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ h  R/ K! r" S& u) B
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 N" _3 @* g" q2 q$ V0 d- o
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; g! r4 s2 z% U/ k3 N! n
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 T' c4 e( J# G2 P; q/ f& M' z
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* z( W, ~' C6 E9 N( ]3 y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 \4 W" e7 \, A9 Q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 f1 T. M* j% o" w! Z) A: W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) a, K: ^/ Q+ J7 Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& a2 J" z0 \8 v: s- ~9 v│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' M. H$ v9 f) B3 l. B# T9 P. V+ V# s│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# b, }8 Q3 D& w1 {│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 r% z% \4 [- @5 y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  @/ P  j) |( G0 Q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& b2 A7 F3 h5 H8 \0 O
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 i6 h' n% m/ N4 t
' C0 N% ]9 e: V  w( c4 O, T% z
GigaChip (蓝版)- G, u6 u* |7 }2 H( B3 c1 c. P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 g$ |$ K, X' r! @- P│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 R/ M: f9 p5 t4 @├──┼─────┼─┼──┼──┼───┼───────────────┤
7 Z1 _& m% e0 V4 z+ |; z$ g│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' @) _( t0 w9 v
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 l9 d# w8 {2 b5 g  ?│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& C5 E6 ^+ P( g7 x% `! h" \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ d6 T1 ~! z0 x( {2 r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) ]9 i5 ?7 U% b
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) P7 |4 J# D( C. d( c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* i5 a2 c/ U" i  `, q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ i: j4 M9 }4 [* k. ^# q5 _
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ w5 l' A: Z1 O0 _( h0 t: N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' K2 }0 l8 ]: t, N2 p│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( M1 t1 w: ?( `8 R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& O  J. F# G2 r' q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 f& |, ~4 x% x. ^7 N& }! r- k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 g) f- `5 J, K- y- f/ c$ S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% C/ }2 I$ v8 ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. M$ t; @  g- T( V" e
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 E7 L5 ^5 n0 [! d│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 }# H! }+ }1 D0 h5 H( \' x( S6 i4 I
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! e" I6 G$ [0 e# Y2 W$ f) a. k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  N" C% j+ N! U( J8 C7 @
└──┴─────┴─┴──┴──┴───┴───────────────┘- T  ^2 w2 [4 p8 z# v1 F
0 H! @7 W+ e$ d, V+ ]& x! A
GigaChip (白版)(只列出与蓝版不一样的Chips)% J' M1 [4 r  `
┌──┬─────┬─┬──┬──┬───┬───────────────┐* g: C+ w! }* Q. t% [. k+ R* A
│编号│名称   │MB│攻击│属性│稀有度│说明             │! o  h/ J6 \6 m- k$ K1 S6 C) ^8 F) K
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 F: h9 ~) c! l. ?│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& N% ^5 {0 k! r
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' z/ x9 Z3 C9 O6 N( p* y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ a4 ?+ D$ A1 _1 B7 L2 P9 j7 {9 I│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% Z" I1 L9 T2 E0 w% r% w$ \1 n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 v6 \5 E$ J6 m& Y8 T- WMegaman EXE 3 蓝+白 Standard 级别的 Chips:8 \! N2 v5 h5 S' F: B

  U- G4 S( k- o* a; d" j, _6 P001002003004005006
* ?4 @2 d, X, n  D, W007008009010011012; e( u) v0 G5 R- c# s' {7 }2 m
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ W3 s: m, ]) Y. ~3 g

9 o) \2 _  @  T9 q019020021022023024. [5 R: a; u7 f2 n8 m
025026027028029030
  U. l. P) I/ V5 i! G031032033034035036
" F: F) w5 L" D
$ y" h7 u% D8 l) H3 k4 I[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* J8 x6 @4 K8 `; Z1 V/ V* u9 V' c, p. v
037038039040041042: R# e2 J1 i6 u6 l
043044045046047048' i+ \  Z. |2 p6 p2 @6 w* b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 q# S. B2 ]( `& [
5 l: q1 g8 f+ S; ]: o% U0550560570580590608 K' z* f' l* T$ z9 H7 s
061062063064065066
* q2 g+ }4 d% H; w, g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# X) |$ T* c6 y( ?& p
$ z6 ?, @+ c2 ~5 C5 b: N' I: O073074075076077078& T1 W4 M8 l; _
079080081082083084
  u0 p! N% `; J% A. |085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ^: g7 p$ U: j6 Q, q6 o1 p) w

5 L: t! B5 c& C6 `, j6 h* N! N091092093094095096+ s/ p, `4 G8 ]  G9 ^7 v) z* F
097098099100101102" V7 ], l. U" W' }3 N* g& W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ ~4 Z/ C- _3 A! o6 ?) P2 ^

+ H2 l- ~; k  ^8 a% `109110111112113114
, [& d: Z* p) k3 ?" u115116117118119120: J- I; @& M" Z, ^" K$ C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 }) E: p' M& s

, t3 W! C' p% @1 Q: U127128129130131132! z5 C- R- t1 n- j$ H) j
133134135136137138
8 s) p, f/ Y- D  x3 ?139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 j( C5 [: |# Y" m9 h; z
* n& K) N$ R5 z4 {0 o
145146147148149150+ b8 B- [9 t0 _  i. M* ?
151152153154155156
2 F9 n: `- L1 G0 y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 p/ j2 H/ V9 Q% k% `4 k

4 S* u; I" i# x- ~" J* b! P4 |' `163164165166167168( j# o8 o5 K( I4 n* z, R, E1 |0 g
169170171172173174
$ ^6 u9 k+ S. c# j  N3 _! G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* x: R* @9 Y( M. F* X% {& |) l
: J. @* P6 t, ?6 E181182183184185186
/ [. b% y, Z! ~2 W$ v# i* \1871881891901911922 }: k, O4 B, {8 `3 L, W. `0 U
193194195196197198
4 f) h. `# X1 p$ G& r2 W% w199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ K7 b8 V, E8 n; t  G! D/ o5 B: C6 I* ^7 G! H3 z. X5 o* A
001002003004005006( F& _  r9 {: ]; J
0070080090100110124 _2 W7 N7 r$ L( c" `/ t
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, h2 w" M# x( v/ b; X2 C0 g+ F: H8 [% T4 b" ]1 G
019020021022023024! O$ Q& s  H- Y. b+ Q- Q& r
025026027028029030
" y% W4 y4 M) ^  L3 T  m$ F! u031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" L5 a" [1 k+ D

( L4 I8 k7 Z* t2 Q6 `/ e0370380390400410423 r; g7 |( K5 M. k" U# e' W4 d. x
043044045046047048
% ~  `' o. B) J6 H/ y+ O049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ d0 p( `) |, u, K
$ t, a/ n; ?' U  O: h055056057058059060
* u8 W. F6 L# Z7 r% i# d& x0610620630640650665 o1 R8 T$ ^" b8 b9 N9 a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) W5 h, ^% H8 T1 J) L

9 |- ?1 P, `' U) ]* }* l2 y073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ k2 A- B" m- j  s$ q  o
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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