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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " F3 ~0 U( L5 \
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( R% I' g- o2 {5 |. g0 r+ a9 j■● ■  NintendoWorld    站友xliz原创
2 s% K0 {8 c" W3 X$ \■ ●■    http://www.NewWise.com 2 f7 b$ _$ f( v  x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
% f) P! p9 F+ j' l  g; P" n: L# F2 f) @6 _- E% N
9 r: j7 ^  r9 N/ W6 l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' N1 E0 ^1 c# w' n
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ P1 K/ y* V4 v====================
, w5 X/ Q4 [* J" I6 A% m$ r) w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - u6 H' F5 [& |1 Y7 |. m' n1 p
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以下内容格式如下:& g: ]% f9 d& G7 r4 |2 i% q
  A9 S9 @& ~( i/ w3 u) h3 t8 @9 K
编号    名称
* b6 D. C) G7 L& G  l  x9 P5 ^说明
2 r! E! v- C/ S% D! K" A: r组合方法
$ Z2 E' i% T  a$ s---------------------------------
, f! K: A3 q; Y6 v: {01    Z-Connon 1! ]& F8 C% i8 `* F7 }
Unlimited Cannon for 5 sec# q$ a1 N0 n$ ?! h# q2 E% \
Cannon A+B+C
3 j- D1 o* K5 P7 s; U8 r* L" oCannon B+C+D( q& s* G% P- b
Cannon C+D+E' r' ]6 C- J+ e* x

2 w5 K0 X2 |; u) _: X; K- }/ n! M# I02    Z-Connon 2& {* U8 {9 Y  z1 M6 ~, W8 s, b
Unlimited HiCannon for 5 sec
4 c$ F: {, e2 I8 O3 w( EHiCannon H+I+J
: [$ J  j) j9 Y' QHiCannon I+J+K4 i# }3 N& ]6 V& Q% z
HiCannon J+K+L
1 Y  @6 u. L* M9 q9 N: \: q1 X& Y- h# f* X5 ~
03    Z-Connon 3
$ d) y* g9 `& `: E. t& VUnlimited MegaCannon for 5 sec# L2 C) E8 |2 ~7 i
M-Cannon O+P+Q
) o% j' k& r% P/ D4 ]M-Cannon P+Q+R
; N- ~) |: e! F% [' h7 i" d( fM-Cannon Q+R+S
  X  j( k/ ?& C4 k  Y+ R( {8 [
2 I, ^4 p; }5 G, K& f04    Z-Punch
" y8 p: Y0 D1 H# PUnlimited GutPunch for 5 sec5 m- x; f# C0 s0 B2 B. U( A
GutPunch B+C+D
* `4 m5 u1 z1 b0 n: m- EGutPunch C+D+E$ X) h1 T1 Y# Y, l" n& v
GutPunch D+E+F
5 Q4 [$ u6 ^2 V) H  P  N# E1 r5 Q' ]# l. M4 j) N; D; t# w
05    Z-Strght* z& v2 q& Q/ H( Q. s# Y' M
Unlimited GutStrgt for 5 sec
2 R7 I: ], V% j2 \, `GutStrgt O+P+Q
$ {9 R! m! N: n" VGutStrgt P+Q+R
( S! ?# _) h1 L* I4 yGutStrgt Q+R+S- z( m6 e" d1 m

" M* H7 N# D# W' o) k1 V9 q' l06    Z-Impact5 l" t, y" G" e4 ~9 n! `
Unlimited GutImpct for 5 sec4 K  w# O( L/ O4 B- h
GutImpact G+H+I- a4 y. ?* y9 M# g0 R. e
GutImpact H+I+J
* W; C2 s  |' GGutImpact J+K+L4 o. W2 g. n! J$ i
8 {. `0 a/ b' N
07    Z-Varibl+ n* z0 T8 O* U# V( s2 s9 _2 @
Unlimited VarSword for 5 sec/ r0 `6 `! C2 [) F/ Z" G' U
VarSwrd B+C+D7 O! \3 W6 G" i" W) x0 S5 T3 _
VarSwrd C+D+E
. e7 Z9 P: V$ g# p; Q0 hVarSwrd D+E+F9 `/ p2 ~; W9 q+ M8 S1 }
3 h* E: p- b8 Z. S/ d
08    Z-Yoyo 1/ N! Q  q. A) w7 e  x
Unlimited Yo-Yo for 5 sec
* t+ \- R) X; |2 x! s; lYo-Yo1 C+D+E  v. d0 ?  @0 T! X  h* N
Yo-Yo1 D+E+F. \6 g3 e$ D  ?' s" D' A2 H" H, `
Yo-Yo1 E+F+G
6 D2 e5 l- R5 Q1 }2 ?: U6 N! p2 P
% M# ]" l; y5 ?6 k* X1 ^$ a# \09    Z-Yoyo 2
& B. ]; T1 I, ^Unlimited Yo-Yo2 for 5 sec
6 M4 O/ G- F8 m, LYo-Yo2 H+I+J% N4 F7 G: b8 F6 r9 Z& Q
Yo-Yo2 I+J+K
. a9 n& [2 f; a1 x. r( G9 |6 lYo-Yo2 J+K+L
! F/ U( w% ]+ T+ Y" P+ k. d/ T3 U! ?, A/ ]+ e8 C: B* t
10    Z-Yoyo 31 |8 ~% x- m9 E
Unlimited Yo-Yo3 for 5 sec' g, T( a$ C, I7 K/ i
Yo-Yo3 M+N+O
2 B9 y* p; D( k6 V- G: R: \; UYo-Yo3 N+O+P. j% @' K9 g, y
Yo-Yo3 O+P+Q4 g# f& k0 K. _0 Y3 p
% x+ B8 J) t8 U- o% D9 ^
11    Z-Step 19 @4 b3 D3 ]) F
Unlimited StepSwrd for 5 sec
& `$ m& y0 D6 P  B! NStepSwrd L+M+N
% a1 z& x. \5 _3 @* B5 VStepSwrd M+N+O( y' t5 g9 z6 k( r* y1 r+ s7 s
StepSwrd N+O+P
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# R" f$ k3 P  _3 z7 _8 M  G5 I+ T12    Z-Step 2
. r4 b* R: `2 }. c7 i) E6 g/ LUnlimited StepCros for 5 sec
! e# F1 J4 y. C  r  Y( X8 vStepCros P+Q+R
  Q& ]9 M7 L) h( hStepCros Q+R+S
) C1 c5 w8 p& o0 O. |StepCros R+S+T6 h8 s2 Q& o& T2 `5 z/ Y( u. t+ K
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13    BubSprd$ q& U6 ?/ C; |2 s0 n
Attks w/ spreading bubbles!
4 E3 R0 [  v2 j7 i" s! s2 CBubbler  C+D+E
( B4 g; r; Y, i# QBub-V    D+E+F
, Y; g1 b( B! o; s2 yBublSide E+F+G, R( A. F1 t- x2 }- G" z
Bubbler E + Bub-V E + BublSide E
) \2 ?; N) \2 t8 h
, @1 a/ }1 z5 i" ^14    HeatSprd
0 |( g: r- r6 mAttks w/ spreading fireball!3 Z# b2 o! i) K. R) P
HeatShot H+I+J8 P$ z6 f" ^* P9 ^
Heat-V   I+J+K
0 }0 H) F+ d5 _) GHeatSide J+K+L
2 E( x8 S0 x2 r- a; \# p0 ^' jHeatShot J + Heat-V J + HeatSide J* ~5 r. h( b+ }1 g

8 r8 L0 s7 ^- Z3 D5 v' E15    H-Burst
+ D; P# f, s. {" C' Y% Z1 JCreates a giant explosion
2 H& D4 ]  a% Z" f( LSpreader M+N+O# W" a1 g2 w$ |! S, h
Spreader N+O+P3 F4 k6 k6 ~1 H# q4 p9 [
Spreader O+P+Q
9 D( a& P$ G! ?3 x: r; X* h1 _/ \, ^' S- W8 V) d  [0 o$ s
16    LifeSwrd4 y! D1 @  f/ h* m5 u. a
Swings a huge 2×3 sword!
$ R; z2 G: J5 |; f4 `Sword E + WideSwrd E + LongSwrd E9 ~! F9 _; K1 r0 F8 g, [! Z
Sword L + WideSwrd L + LongSwrd L( N9 x: ?) \  \; t, d8 V
Sword Y + WideSwrd Y + LongSwrd Y9 N& N3 a/ W9 a: G+ F" F* E# @; b# x- R
) v  K7 |/ Z! C/ \
17    ElemSwrd. A' {- H' }0 A+ n8 p1 S$ B9 E
Wide swrd contains 4 elemnts% B. D: j$ L0 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 g- m/ ]/ F" d5 VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* O7 L8 o% n  Z. P/ t5 y
( \% Z/ t7 a& S1 v8 \4 \* A  X( o
18    EvilCut+ E0 k- ~& l- C
Step up 2 & make 4 atacks
6 e! D: L  u3 @9 Q" z, kStepSwrd P + HeroSwrd P + StepCros P3 F5 J, W( `! \4 L+ J
0 p+ {: g- q2 ~4 q. ?
19    HyperRat, t$ t# y3 K) L( Y8 u
A giant Ratton charges!
3 ~& r2 f0 e! H) gRatton1 A + Ratton2 A + Ratton3 A
5 m6 a- h" N# `2 H" D) w1 G) R$ ERatton1 C + Ratton2 C + Ratton3 C* V$ _+ E! O3 s
Ratton1 F + Ratton2 F + Ratton3 F: k. N; M6 K  g4 K; J1 ~& I

4 m  r' v' s0 [8 A20    TimeBom ++ D% @* X3 u4 M- m' |; W
Sets Time Bomb in enmy area
# [( b. L/ C* E7 X  s4 N" a. {TimeBomb J+K+L: d) [$ i* t/ F/ [
TimeBomb K+L+M
8 d/ E/ l( Y/ [; Q9 cTimeBomb L+M+N% o# ~, ~" n; D8 [( H- G: [! Y/ n, t
8 C" f3 l' S' q- p
21    GelRain
1 l% \) T2 g" w; N0 TGel steals squares
2 w0 P8 ]3 p/ O1 v8 n3 i- cMetaGel1 B+C+D! ^& {- }- z5 Z/ t
MetaGel2 E+F+G1 v" f) x+ @9 `2 ]. B
MetaGel3 S+T+U, d$ O3 \9 |, ~0 j+ o
% ^9 Q! t  B1 y* n0 y4 o9 P
22    EverCrse9 ~% F/ ^; ]" P3 ]$ h( u. Z
Shield chases enemies
2 b" j/ ^2 m3 r1 n/ o; U+ RCrsShld1 C + CrsShld2 C + CrsShld3 C! F+ x3 q- @8 l( N
CrsShld1 L + CrsShld2 L + CrsShld3 L
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  Q* M1 Z  |+ _/ I23    MomQuake
& b7 k% U* P( {7 ]# S5 ?. Q. iAwakens Mother Earth!
. w- U1 z. {8 b$ H4 v8 yRockCube * + RockCube * + GodStone S
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* g$ A3 v# P) c7 S2 {! _$ O24    PoisPhar
+ U2 D8 j& B+ g1 u3 `9 RPharaoh generates poison
! t1 e/ g2 K# L! R6 I9 G" {8 kPoisMask A + PoisFace A + Anubis A7 U! W: y+ s; k1 X& s$ W" L
' ?% [1 G! W9 c( C2 ]& v
25    BodyGrd( O5 ~, n  Y$ J& i
Bodyguard takes out enemies
: R  l7 s" X2 h, d8 J' RAntiDmg M + AntiNavi M + Muramasa M2 N. u1 f- ^; K

" c# R  ?) w3 t  f. [26    500Barr& I4 R. m4 P) N2 v4 z) P" X$ B
Barrier absorbs 500HP dmg3 i9 {: n2 L5 K) M: v
Barrier E + Barr100 E + Barr200 E
/ o. m# v+ m0 n, }  _4 h: UBarrier R + Barr100 R + Barr200 R
6 ]" {5 H0 D' w0 C; B
9 f; O6 v: G8 `- ^, D3 \3 G27    BigHeart
, d5 r& `1 H) x1 x9 h7 _3 J7 B  BAttacks, then heals HP!6 P1 m4 R& Q( ]4 ?
HolyPanl R + Recov300 R + Roll R
: [7 x$ z2 J6 GHolyPanl R + Recov300 R + RollV2 R
0 B8 r; {8 f9 Y( ]  B- t/ p+ o: FHolyPanl R + Recov300 R + RollV3 R
& Q, P4 [) m9 ~9 _! w2 B+ M! A. }1 _2 F1 F1 k# }) n4 i
28    GtsShoot. ^* a  s; U7 o% m
GutsMan throws MegaMan!* W6 w2 @1 V" H2 s0 @. B  k
Guard * + DashAtk G + GutsMan G% W0 D# O& L3 v. T) J- b
Guard * + DashAtk G + GutsMan2 G
- ]$ G+ w) [  mGuard * + DashAtk G + GutsMan3 G5 g( D; P( _" `# D- H# s# t
Guard * + DashAtk G + GutsMan4 G
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29    DeuxHero  X: k/ K1 P3 O8 X- M3 V+ e
MegaMan & ProtoMan team up!/ ]( r: f: l  q
CustSwrd B + VarSwrd B + ProtoMan B
3 u$ |$ u4 i7 X0 Y, S* MCustSwrd B + VarSwrd B + ProtoMn2 B) f/ m7 p3 H$ I+ y
CustSwrd B + VarSwrd B + ProtoMn3 B+ t' ^, J9 g* e7 w
CustSwrd B + VarSwrd B + ProtoMn4 B) [( v# L+ G5 x' `& X8 k& g

0 B0 f3 B6 n& i; t30    2xHero: _/ y2 w+ Y! Z2 q* x, {4 k" E( \
MegaMan & ProtoMan Dual atk+ ^9 f: ?8 O, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 u* Q) O5 e- K& w1 w5 ~- x0 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* e- X2 l# ~4 T( N( G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ z. a9 u" A& \7 H. ]4 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 i! Y# M8 c2 j% O- z. x5 D% c) h) @
31    PrixPowr4 w) \2 w- z* Q& ~; J6 j
3 Navis attack at once!
; \, F: K$ w" R9 B& Z5 _Team1 * + Team2 * + KingMan5 K, Z+ n2 \3 K7 u+ \
Team1 * + Team2 * + MistMan5 M: _. \/ {+ F* m0 L
Team1 * + Team2 * + BowlMan5 B! S5 [2 g1 L1 _% r
# @, a2 n8 a/ b( b& `
32    MstrStyl
6 @4 g( E/ l3 t* n0 ]% MMegaMan unleashes his power7 p- N, M$ W3 Y+ \4 r' Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
  m7 w7 M1 c( h( s+ K6 @/ A" ?# f5 v8 X( a1 l! v, T+ x$ H
StdrdChip (Part 1)( ~/ G& S, n5 p* w" Q3 W0 X) q
┌──┬────┬─┬──┬──┬───┬───────────────┐
( V" H  E4 V9 V  y1 i8 L│编号│名称  │MB│攻击│属性│稀有度│说明             │6 }" |) j$ I( K* J
├──┼────┼─┼──┼──┼───┼───────────────┤$ D1 a# J1 d# L8 U8 {
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 v. w4 ^6 w" @. ?7 M3 Z( |│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ D6 l- n% }5 b1 z9 V" t2 Y│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) N5 w. Z5 @# E, B4 U
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: [  F( c5 [  w& o* z+ Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 e" n* [. x; H# w# T) z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ i$ ^1 ~, I* |6 ^" e- K+ t8 ?4 {│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ u7 x$ ?7 e$ s  R( a
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! G. L  v) h2 C8 O. o* i" O6 @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 U! i$ Q" S4 U( }  w' O3 \4 }/ |4 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 N- O! J/ h0 c+ v0 i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 y& [! ~/ R) z+ J% E5 w$ F+ \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 q3 N7 n5 Y. Y3 H; a  n2 U5 Z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* [& S+ s; [2 P1 Z& V. e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 P! ?1 K1 a; \1 u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 n& f) c' b7 {! _4 E8 O) e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& v1 c( P, B" E7 \0 z2 _4 |│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ C5 [0 k. O- O+ b6 J: f1 O3 y2 c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 Y# _; y3 Y# b│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# m5 x) Y3 a; _9 P0 G3 f
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 R" c9 h2 i% q2 @" G' @, P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 [, C9 d0 ^! u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  o3 Y: o. \3 H0 r
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 c$ Y. L1 l9 u9 K6 x$ M│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 L- [/ N) f  _0 T& t
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ Q) f  x% U# D' U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  U& N+ q% S) |* _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. u  Q( A8 s1 G& Z5 @4 K  C% R) g
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) {; T' U; F4 ~2 o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* d% I0 j/ x' Z# I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. M, P: Q) n" v+ |4 J& n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 w; I6 w# l/ I│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 E- D- U/ Q: D. R+ I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. l/ _% O( a& N+ Q' r6 w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# d2 e7 E8 Q! U8 T  u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% F, U* W7 x/ X. Q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 D7 ^' u( U8 V  X% W- R) P4 m+ H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ s  R% [& R: j* d│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& ^  C& y0 l7 f3 Z9 G│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 w0 x5 W2 s4 c0 s' ~& q' a' I- u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 [9 F) h9 d/ O2 q( s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 ?& f( I9 W0 J│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ x, C5 K. W1 v" X. o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 C9 k8 G- ^0 C) J1 G- T8 W│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 _( ?6 `, A0 H& t( ?
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, K7 d3 t6 F- w7 ^, D│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 N8 e" r( v; u# a8 u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 D( P# z5 t- s4 n9 X4 G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. d8 c! @  V4 b( V  x0 q; y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' X2 p. n7 L$ u+ O# \│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ I* e. v8 {9 [% V) {, Q, M│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. a% l" `% C9 {9 w' t4 I& q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( `5 D: Q: J& Z6 ^# x; D+ m- J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │5 T& y2 ^; j. a7 i8 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 g; L. K8 ]" p0 [+ U4 u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% T" w/ ~6 W5 a+ W+ ]- `8 a* p. U│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 Y* Z2 ~' H( s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' w' w0 t- M# a: r8 f
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
/ r* M' r6 h$ ~- g& J8 K* Y7 m9 R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. s( M- i* g* o/ Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 ], T* |2 w( D; c. ?' Q4 y
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 O) h4 l0 @+ a$ X, V
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 T+ l3 D; X, e" t* H│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 B8 i& h  @; `; ~
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │0 N/ P& {+ \1 {* K& f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 p: l, D3 w4 g1 t! P) J( r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
  ?* ?% W+ A! G$ R2 q2 g# A7 R& O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 h8 b2 R% y1 [2 j! T│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! \; P# [! v( {│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: Q7 u" X. ]" l8 n/ |3 i! _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ b2 D) m& _' W( m; n6 W│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- j( `5 K& [& }0 s3 Q, Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# [/ r6 p+ m, C8 R. }8 T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 n+ J) K+ {. ^2 l# {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' R. W& W/ k! w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 H% u8 M9 M# \9 c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 t4 @3 |# u. B% z- }│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 }5 ]* p* |, v. o/ b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- M! g  L2 Q8 P( [│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! X6 Q" l( Y) I. h
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* p  i7 z4 ]- F- x- K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 P# {, T) Y6 ^; Y) f$ Y% N5 C0 W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- {' N! p$ {% J$ M/ i& I* @/ {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ g$ q1 V  e' i& e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) p! o& R7 x1 I6 V8 U2 Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 L' i2 L# }5 a4 a% a3 H8 I) t5 T
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 o5 C5 t8 H2 d1 [8 o6 ^' P, Y8 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! P7 j1 J3 g8 a' w& N! h3 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* O0 R/ K! A0 {# u: K/ P9 B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: K+ m8 M8 f: k; f5 X3 |. c9 e│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: v' I" b+ ^0 @$ Z- A" T│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ y9 W  y6 {+ O; E│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" [; m+ [7 g% n# i$ j. R. q# p. q$ g│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ ]) z2 k" N  G. q' K" d! [% C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 m* `+ V  o$ v3 u% X
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 A2 p( Q% o" |/ ^% R2 N8 W│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 p2 h/ c- |( [/ N
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: k$ [3 }  `/ |7 s
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 T' W- X% L4 m( I0 T( A│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 O/ D+ ~6 Q4 c. w3 v* p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# v0 @" }2 J- a, X: P0 s
└──┴────┴─┴──┴──┴───┴───────────────┘, `1 E8 [9 m- v( s7 ~
- S# K3 i# u8 I) _( j8 I5 J
StdrdChip (Part 2)( G1 H0 h( a2 h. y! M  U
┌──┬────┬─┬──┬──┬───┬───────────────┐
  S* C! X" a& b8 i9 Y  a. a│编号│名称  │MB│攻击│属性│稀有度│说明             │, }; }/ `6 x1 ~, y1 N
├──┼────┼─┼──┼──┼───┼───────────────┤
: l& a. o: U: G5 C; _5 L  s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; g+ R$ O- g: T  m- H' W
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' |, ?# d& p; Z9 H' a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; G, A3 V; {7 a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  C& E9 n6 G! K7 v7 E8 T7 F
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  C& U; m0 H8 `, t3 z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 }# s) x6 w4 c0 I6 |
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 F1 ~6 N" ?) {2 y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 M% M8 ^: K: S9 ?( c. g0 T│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 K. `+ ^* ^6 ^: K" J# |
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" n+ y4 t- k2 u9 H, C5 ]
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
7 @$ s3 r' ]! f- L3 U% c* n' G9 y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 Q+ ^' ^/ o; L* d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- s: ]2 C. k3 y& {. ?$ h$ e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: U* G" b- C: J4 l. \) b│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# @+ {1 V$ f. d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; a( U6 e, F0 h3 s$ Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 A7 r6 X7 ~4 m4 }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# o; Q0 w& W1 R+ B" S2 R% [* J4 G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 ~! D! m$ I. I* l
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, Y, N( ^& e  Y1 X, r/ V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 A/ L8 f6 N8 x  w) W4 ^  v│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" U! i; x1 L. i, M: ?# b
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) L7 {. l. w* h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) F' V/ X0 x# q3 j+ \│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# m: n$ Y* E( o% s9 p$ D' V* f│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: u% |4 c, S/ L& b│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 X( D2 i4 }; s7 m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: X6 S$ U! s( l6 n│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 |2 o( J/ n- B8 n
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" h8 I' q6 L" u* P5 q  i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ T( Y3 j3 U7 _% z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; Y# H: \0 k; g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. h7 {# f8 t0 b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' A- x  x9 q/ W( k│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 g+ g' G* w  o! m4 I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& j/ t& b8 d' l5 {& G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 y! F& j* `6 ^2 e: v0 _7 R. N│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) |0 y5 y$ z. ^+ H+ y$ D5 e$ U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 p$ j/ f$ i+ V& y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 x2 K0 @% z, V0 [- ?
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 k" Y& a0 T# N6 Z6 R3 [# y  f│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# m: S1 b# t  Y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 P$ m" T$ Z* H2 V' S& ]4 Q: q6 U. D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ D. }7 r. g2 ^- T, ~' j7 ~% f! ]
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 U  a) b: Q& L  o" V│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; r! @9 U- {, c$ p1 D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, n. X& ~/ T. l& j$ W  N; f+ U" U│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ d3 H, a3 ?5 N│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( G- @  b( v! @+ x  l- Y7 u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 |# i. s5 n: ?, h% B0 L* b: ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 O6 i3 J6 [' ?1 v' U. n% K9 n, |
│151 │Recov120│35│  │  │***  │Recovers 120HP        │. }6 U* s( j% e. f% i7 f
│152 │Recov150│50│  │  │***  │Recovers 150HP        │: H+ W- a- Y+ P8 E0 C
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 i; Z( A7 ]4 O$ i│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 @- L5 C; ]+ K4 Z  t# ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 U& i/ {9 c! U& u# V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 V( \* c$ s" X$ V
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* _7 l! e- X9 R$ i
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ Q& [, I/ h0 h% l2 s: `
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! l' i0 @4 X2 A: |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 O. h5 L3 o0 x( L: B  q+ W' T; g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  c" x8 F$ M  n# K5 U" ]$ q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 d6 N/ A/ M  @: K' A. i6 G, q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
- K" D1 J% P9 V, Q! t1 W. s│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* U* {0 a! ?% M8 h2 X( s
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, j  t8 v$ G+ r+ h' a
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 x  ^' x# G2 ]: U% x
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 [9 M6 c3 M; P* n' ^/ h│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 K) q" l! f  K+ Y% ?│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 O+ ^! ]+ `: y" i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 }; M7 t1 [) p4 r+ I" Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! q6 d$ g, D5 ?8 l: q9 x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* |! J& x' B) \4 q
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ C. Q, s2 j, O8 b4 M- U
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; C9 r9 U! |$ u& _) U0 r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
  u6 |/ ]% [5 v# I2 o5 |  E  g# [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. R; x% t+ g' b' ^. ?+ g
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 F( I1 I5 r) s: \: \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- I. u6 J7 W# m+ O; C
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! @9 C0 t/ u5 K│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  E6 t6 C; n  u3 N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, c! n9 Q, {# \  f% G
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" c9 y3 P$ J/ w: p3 n" `│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- ?# D. T# {7 y) k│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 R7 g6 [5 L, r
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 Q" p1 Q0 M. v5 g, F' S# c
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  T) W  v$ `; n) U│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: Z* i" Q% W9 A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. G5 d3 [& Q$ d1 {
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 E- I5 ~0 g8 n& D7 o  C│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. T; M* P6 s! S; x9 O
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ ~: k" H! V$ c
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  i; F% P7 J$ m, Z: Z8 ^, p# Z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 q' F' _$ T  i( N0 N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 L6 l; }! d) @7 S
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( X/ k3 |& Q- y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 N& c/ u1 H( K) ~2 X
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& J/ J% g& O& D: K( W/ |2 z) U│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) r1 l" {. h; _! w! U
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 r4 d4 v) y4 z$ `7 c) O│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- g% \1 q- _- ?1 @7 f0 l└──┴────┴─┴──┴──┴───┴───────────────┘+ R4 ?9 @1 }5 C  Q. j5 j
9 @" u& b! O! D$ o: g% Z+ J0 R+ |6 I

- F7 T; L* G! L9 L4 @+ u4 E6 |Mega Chip
/ S3 [1 |5 E+ t/ D┌──┬─────┬─┬──┬──┬───┬───────────────┐2 E' P3 e7 [" R- w6 P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 K0 i9 c3 d8 x* F8 p+ S; W; z├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u6 X7 H0 M) P9 D. b6 x2 {│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' Q5 c  w. w% ]4 b4 t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 L0 L8 s' q0 P
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; C% d, y: q( M7 T; v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: m% V" g" B7 V& M( o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 U! a7 o/ c7 a" y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: E+ p/ d7 {* ~- |4 J* i: k│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
$ K! E, Y0 L9 H# ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) I3 d: K, Q- j1 @8 L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- \& W7 S: r. g9 e6 o( n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' E' c/ T6 B+ r2 R5 ~- V  f: ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ V" o% _5 m- H. h6 v9 h# O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 \4 q1 G- j7 h1 b& I2 U: T│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% O2 h& y& g' e% w$ u" L) B8 j
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: e  R3 n  R1 k' l3 M│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( t5 n) a- X/ a0 j* j8 {; m: ]3 V│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( K( m7 B# b# n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 ~. g0 E1 |/ n! m# A( M" A' q) @4 K
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- I' y  m; m8 H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  c7 ?3 u1 j7 y5 ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# E1 e% f# M" `1 m" x- X
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 g7 \7 ?' c7 `/ e1 p* e, ]4 o4 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, E3 J  e& \$ ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. }% G2 p8 k4 B7 x
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" p& t7 C: v. C4 P1 F│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& O% C, b/ y- _7 f, B2 y4 V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 E- O! `5 c4 P' `- u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 u: }* i6 [  _$ t  l: H1 L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- k7 G; v5 B" L2 E! U8 W- S
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ `' f9 g# I1 b: s6 Z, |" M0 k. G
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& ]3 g7 h7 [# M( H
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ @' H. D# M2 Y* z. I0 ^1 r1 o2 Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. _1 l0 z9 L  Y& v) ?0 E% g│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& _. K8 J! Z) A+ r3 J$ B, i
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ \3 p* [/ _# k  Y/ N# L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 M6 G( G# @0 w7 U1 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 r0 h( a9 Q' ]4 h  u1 G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: R# p0 P4 P6 X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! c: v1 R# Y' I8 n% f2 U; F- C6 f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: q7 I% V8 V; R0 p% e
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 x. r3 W" I, d+ m: P5 N│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. A& c; y0 j/ {* D% o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# C1 }9 f5 z  `) ~% h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# D4 Y! W* F4 Q: N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& J5 M" z- G# K5 a* e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  ]" W. f0 i. [3 ~/ U$ b; `9 \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 `6 n, {. p7 |' g$ N% t0 Y+ U+ y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 R. k5 t$ N3 d2 Z$ i* B6 y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ t7 c3 [% |: j9 V# E! p/ W. o│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 z4 h3 c- Z- H* f5 C8 E& D: B
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( {" ~) l8 f* T4 b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 C$ s; f& x7 @6 {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. A; Z. x, D  T3 p0 y/ J5 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* c+ g% m/ V9 T9 @; A% c1 Q. f│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 J9 t+ h- B0 v% f2 s* Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! R7 `4 _& V) O7 @8 c4 y& o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! a/ L3 w/ {' _" ?0 i% j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! z: ~! t4 m3 n# @/ D7 d% G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* W- I& h2 x0 L1 U' e" ~│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" X2 j- \! U4 @8 U- g% a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# }9 p" Y2 g6 o+ T│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 B+ }) x* h; H1 f2 I/ N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, _, `. B3 N" Q7 P- G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 ^( m$ X: T2 ^  ^
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 H+ o& j& ?+ U0 K/ D+ L% Q* ^% ?
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* G2 {2 A; u/ v+ K) k) {# }│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. J3 a% v7 }3 F7 l* O+ N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' `% I- `& o1 `* p& n( i
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- R& }* E4 C! @. o% V$ Z# F8 X│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( k. J8 P6 ^- [│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) u' \. v' J, G7 Q* M│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 s! J" h/ O  [: a, x* G/ H│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' c, G# B4 M2 x2 F# D! z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 W4 t0 R& C! K" K3 Q. H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# t7 V! v' k2 T│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  X+ e( s: b  n" D& ^. u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 Q" ~. N& |: Z; m8 L/ b4 `& |
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
0 e( }. ^3 X; o9 g: a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 N& g+ v+ C( _; k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ X% w& u$ ~+ I1 K% F- m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( u7 w7 @- L$ [( U│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; w* H& e  _6 q# X│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 r9 D2 d, I8 v+ ]
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 U' G; }5 s" F  ^* R! u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 N1 {" c3 q$ I  N8 v8 R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ G  C/ O. f' C' z/ P
└──┴─────┴─┴──┴──┴───┴───────────────┘
# w7 t& W0 A) J& Z5 ]+ O$ c. s' j2 C: I8 t6 W' B1 `
5 R* I+ y( i# C- R
GigaChip (蓝版)+ ]& u, U0 z4 F+ b( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; g& `5 v- G8 B7 g│编号│名称   │MB│攻击│属性│稀有度│说明             │$ h' _& |( O0 P5 f1 P
├──┼─────┼─┼──┼──┼───┼───────────────┤* `- x5 c4 d8 b6 C" B, X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% |* P3 z6 m7 H: u9 a- o( e│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ X* d4 m. m+ L$ H3 a  K│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, r9 Z9 ]* h3 c8 m8 b
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; h  u( A7 ~/ R
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( s9 Z1 z5 _5 t. d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ u2 v# s! A( f6 }1 }
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: T" E( T9 L- h  A/ |7 L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 ?9 J2 n. `% @1 P% m% W: X. ~│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 {* g/ X* m9 V- R8 M6 ~& \8 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │* R3 i* N) J; d/ J0 d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' n+ L) \8 z% ^+ s- Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, k/ A+ c8 h4 K4 g& O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 E8 q5 I' _% l3 k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 A" p' ]& b9 @1 P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 w7 H# A  z6 j; ?7 v' R│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ p! ?  J7 e! V
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 x6 q: }- b! Z. o
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 Z% f9 U5 h: Z- }; U) n( ?- g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& T; {* M; d% {│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" y2 }& Z; a0 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 \9 F  T) k1 w, r$ E
3 Y6 [) T8 ^1 Z* j& UGigaChip (白版)(只列出与蓝版不一样的Chips)
8 M5 o# k) x' n$ E# Y# E( u, ?8 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
( I( N# Z7 h  D1 P│编号│名称   │MB│攻击│属性│稀有度│说明             │9 w" L. x: n( I
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 J1 t: z5 f4 O│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. y( R0 l8 T% l& C
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 A- N2 C* g& Y, |+ G' q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, |/ W6 g* S+ v. }. i1 q+ e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' r# a3 g  {+ O  e
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, H) h" k! Q5 c( g& K4 P
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ g' L( O: H  _5 r* S% L' z" i& _# h2 b8 ~9 \8 Q
0010020030040050066 e7 C, F9 f+ C! R1 g
0070080090100110121 m: e, b9 U( A- e5 x* {1 O% @
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* N1 R3 @$ \1 z) N$ B

6 J6 I9 s% ^  B) A8 Q* y% z019020021022023024' f8 z' ]! v% i
025026027028029030
8 k- a; ?( F! G! l: }- W+ ^; H031032033034035036) _: `" w( Z8 Q' X1 t7 j
8 Q- A5 m3 O4 B9 j8 H/ e# o
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 _3 o4 b& G- P" \6 z" y
5 i) M7 J# w( J5 A
037038039040041042
5 O' h; W: W  }% S. v* R0430440450460470486 _  L. S, R" h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 B4 P" m7 x$ a- B

; W6 ~7 N6 G- B5 _2 c055056057058059060+ U) S& r# s$ C) J; j
061062063064065066
/ M5 R/ }' Y7 D5 X8 a3 v067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ~. D) K0 K0 l4 l  Y$ i. @% \: N
6 v1 F, \6 v+ V! v) \: r0730740750760770782 `# G: C, S( g  Q/ N
079080081082083084
' E( [# S3 |& }+ s2 |) s8 q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- k) G2 d2 J' E
& h( E+ C* o1 _6 ]: d091092093094095096
! o. G. c5 K& X  t9 T+ I097098099100101102- a/ Q7 ]6 Y% F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ]& ^! `( U0 J  {' W) {- c  ~- w0 J, A# ~
109110111112113114
8 v# J' w) a' r115116117118119120
4 s+ J8 M9 P! Q, Z8 p5 n$ V121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ s: z! e( V" H  J4 v. C8 Z& @: h5 Y8 N7 \; K; U
127128129130131132
* s$ k) e* R5 H8 u; w* n0 }( y. t4 n133134135136137138
- I( h2 l8 t5 x139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 U; f+ r  R# U" z* L- Z- M' J
: i# s8 e) d/ L; }- o0 {: U1451461471481491508 w1 y8 ]5 Q! V- }2 ]/ j
1511521531541551566 P3 {# E7 t" v  M' k+ e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Y8 N( t9 u7 A
8 w+ v. V% g" w  j# l8 R163164165166167168
9 N5 o; e# P4 M' R+ H1691701711721731746 O1 t$ ^' o- k" i6 T) C" G
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: q' H7 N' }& z3 J3 g# T7 o
) X  K1 [7 K+ F5 c  @1 J181182183184185186; h) T! E; J7 g$ e6 I9 R
187188189190191192
9 y! o  t' T: ~( m. R. a% q8 q0 j1931941951961971985 z* W9 V7 i: D1 b* K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' P' T; E# ^3 |6 }0 z# e1 P" ~2 u* t
9 G4 ^( ^  ^: i# d) f001002003004005006
3 W( @: Z( [1 d+ n/ B0 {0070080090100110129 P2 r" R" X% v7 p+ k! {: ~6 N
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 @$ O1 b5 o8 \; d

' U, x/ J- o/ Z019020021022023024
) m. |4 x' \; a5 ^) k0250260270280290306 K5 g- y7 P) }+ S4 P& j$ C
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 y; ^; k9 N+ w  `1 t. s3 Z2 M& i& ]( u; {( A. J
037038039040041042
5 x% P1 \% I0 ]8 z9 b% Q$ c3 Z043044045046047048( W# r6 A4 L* r. `- S! o
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 J, ?# g. ?2 Z/ w( [# j) Q* z

" Z5 e& M, c% D) B055056057058059060+ l" r. T9 _; M. K* v
061062063064065066: c; ^. B: i8 t  L, `! _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 G) G5 {7 K# z% X: U! z) R1 ^  ?+ n- s, U4 P9 V3 \
073074075076077078
" s' {4 t% ~8 {% o) Q079080081082083084% Z, z0 J) B9 |; `; S
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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; g' q3 v: i, P" E$ M, j013014015016017018, N; h! g& q, z, w/ n; Y( s
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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