转载请不要删除以下信息,感谢您! & u8 {( n. Y$ k7 w {# m# m, i
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■● ■ NintendoWorld 站友xliz原创+ h- Z" |$ U4 c- S
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合) i" \6 f; H [0 Y! V) m% K
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 m* A: J+ }+ a: A大家要看日文版的P.A.或详细攻略,点击这里吧!
- Z" O3 I9 U5 r' u; V====================3 r( h$ r9 u8 u/ m$ |1 A6 _4 s8 B3 g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! h# _+ L, Z+ E" f1 G/ ~: l
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编号 名称
* J4 M* A& _5 ~. @) g2 D/ v说明7 r% Y, Z5 a0 U
组合方法& `* J* L7 O* Z' [3 G" C6 `
---------------------------------6 A9 u7 t3 {+ n3 P* ]
01 Z-Connon 1
% C7 y4 I# M' T3 {! pUnlimited Cannon for 5 sec
. B" a" ]3 f% v2 D: ZCannon A+B+C4 }) |7 o! @1 t- ?
Cannon B+C+D5 V; C1 J1 Q# q& L
Cannon C+D+E3 X8 h4 {- C/ C7 U6 B3 P
# Q6 }& Q8 d2 p2 e7 G& r
02 Z-Connon 2; I( j9 H o$ g: u5 d$ p( U& E
Unlimited HiCannon for 5 sec$ h7 s& @- m1 N8 K7 H4 y
HiCannon H+I+J
, R, R& o. O5 WHiCannon I+J+K
* [8 w& A9 O8 fHiCannon J+K+L
$ i0 r3 z6 a7 n
$ O+ Z5 h3 x7 K03 Z-Connon 3
$ x) d: ?' Z9 n* L& i- xUnlimited MegaCannon for 5 sec8 @' p: m' S7 H+ D
M-Cannon O+P+Q
) f' u: y3 m2 c( x, `M-Cannon P+Q+R
$ N: }& H M' K$ j8 w9 eM-Cannon Q+R+S
1 f) C) L/ I+ P" a y7 {
3 ]8 e" o/ j" B: |) E3 W" j04 Z-Punch
3 J0 q- F* a; @5 h& N* RUnlimited GutPunch for 5 sec0 L J4 y* |" Q4 D# u; q. ~
GutPunch B+C+D
8 y! a+ x/ ]8 x) @7 zGutPunch C+D+E
7 v- m5 V: h) z3 ?5 PGutPunch D+E+F; s; e+ A% Q* G8 P. J4 H N1 Y. Y
' f0 n& y8 T: ]! h6 v05 Z-Strght
, ?. w9 J, h0 [4 C, gUnlimited GutStrgt for 5 sec
3 N0 Q( x% W6 }% _6 u# G$ g2 G! B: YGutStrgt O+P+Q, P7 J7 o) N' ~, G" N
GutStrgt P+Q+R+ I r0 t$ X% D. }( L! t
GutStrgt Q+R+S
6 p% W$ V/ U7 l% E3 }$ T; y/ b. I6 E5 ~+ S$ B. c* A" r$ w8 M% ` h
06 Z-Impact
n3 \8 X" E1 ZUnlimited GutImpct for 5 sec
2 I; X/ ]- b( E8 l+ D' fGutImpact G+H+I
5 k& l3 f3 R6 yGutImpact H+I+J' w6 a1 P4 J: |" K
GutImpact J+K+L- j- M1 T2 F# b3 ]! t
0 l$ T L; ~1 O0 A) d
07 Z-Varibl
0 l9 p5 \+ A: kUnlimited VarSword for 5 sec2 z! n$ z6 J7 @+ S8 D
VarSwrd B+C+D
& {. Q5 l1 ~! `) R% A: gVarSwrd C+D+E
( ~9 p* R5 ^8 K/ L$ m+ v5 TVarSwrd D+E+F, b: X2 @, f+ e/ E9 c
; q3 O+ n8 x' d) ]$ A6 d08 Z-Yoyo 1
* f9 F4 p: }) KUnlimited Yo-Yo for 5 sec- q2 H8 P0 i0 k3 {1 J
Yo-Yo1 C+D+E$ O+ H7 u( v' c% c4 ^
Yo-Yo1 D+E+F
8 y0 K4 `! E) e) qYo-Yo1 E+F+G$ H& `! n5 {7 F
8 Q- h7 x6 n0 R4 ^09 Z-Yoyo 2
$ d. d W/ n g( JUnlimited Yo-Yo2 for 5 sec6 r) K1 M* Z0 [
Yo-Yo2 H+I+J2 Z$ H1 h; i: Q
Yo-Yo2 I+J+K# F, ?' w4 ` v* o& M3 t" M
Yo-Yo2 J+K+L9 K4 }- h4 E8 ~5 `( `
$ r3 G. K. c4 H# _10 Z-Yoyo 32 T7 ^1 n4 O0 D8 m( T
Unlimited Yo-Yo3 for 5 sec) U) h4 w& y2 h
Yo-Yo3 M+N+O
1 v9 O6 z. M# D7 r- K- eYo-Yo3 N+O+P
+ u- R# L% }4 G+ R7 h( h4 d% e# aYo-Yo3 O+P+Q4 g/ s" U- |% J* n1 _
9 F/ q' c* n/ k2 ?4 ^+ N: ~6 T11 Z-Step 1' r# C+ e+ e/ s/ @/ ^
Unlimited StepSwrd for 5 sec3 _% W; S R4 _5 v* a" ~
StepSwrd L+M+N
- T, V, B! j" e+ W. M4 pStepSwrd M+N+O( [+ Z. u5 X( R" ~
StepSwrd N+O+P
8 }4 j' F9 I# s: H9 p9 w& m+ X, f9 H% U& T7 R ]
12 Z-Step 2
9 Q( w- W( H& Q, L9 V; iUnlimited StepCros for 5 sec
1 ~1 n3 L( U+ l3 j, LStepCros P+Q+R
; }/ D2 a. w; I8 i# F2 C1 o1 |StepCros Q+R+S8 q/ x1 X% w+ r1 H |- E; c
StepCros R+S+T/ Q1 W" E. {$ N8 d. v6 N
; p4 y3 G E* p" Z1 {4 D13 BubSprd6 P. A4 s& C3 Z" F( R% U" @
Attks w/ spreading bubbles!, @. ] H4 a- o
Bubbler C+D+E
# V7 ~0 c+ l9 ~- ]. T( j# VBub-V D+E+F* d O. r4 [0 V4 n
BublSide E+F+G
% l8 s7 }9 M; N6 }Bubbler E + Bub-V E + BublSide E Q; A+ b" I5 P. O7 S
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14 HeatSprd
7 k# {3 s2 b! t+ A' \Attks w/ spreading fireball!. i8 ~" D+ ?: P
HeatShot H+I+J) E7 H" | S2 `! j
Heat-V I+J+K( T, L* q2 S: m+ J8 j- R
HeatSide J+K+L: K) @8 E3 ~& |4 ~
HeatShot J + Heat-V J + HeatSide J
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' a$ D" @& `6 M' Y8 J15 H-Burst! Y/ Z9 ^1 C7 W8 A; @
Creates a giant explosion
/ w, J: } Y$ z) SSpreader M+N+O
9 @% S% \, x% j) Y0 U" |Spreader N+O+P
* f/ Y, D5 G3 R) e" c( h6 B8 O0 NSpreader O+P+Q
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16 LifeSwrd
& Y1 \- V! V% K* c3 A& N% v5 nSwings a huge 2×3 sword!
4 A: B. ]1 K% a6 DSword E + WideSwrd E + LongSwrd E
, [* P0 X4 R+ z% g+ }8 WSword L + WideSwrd L + LongSwrd L# _4 y1 d' C8 X0 N" S
Sword Y + WideSwrd Y + LongSwrd Y
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$ Z$ X" r) e; p, L% |; R$ l9 n$ j4 H17 ElemSwrd
7 g' u, G% a. F& O# m& A' D' X3 hWide swrd contains 4 elemnts
% c4 | t7 m( o, c5 C* mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" a, m& t2 V) l/ p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 W) [2 K4 D) { F) N6 y3 W* k
4 X- z y; X6 i7 R2 c+ H18 EvilCut
" s) p# B* y$ eStep up 2 & make 4 atacks5 c% F/ ^8 w5 ]& D* q2 R5 t% ~
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat' ]( H7 N5 I% o1 L3 A
A giant Ratton charges!
: l2 P1 b6 i$ H4 T* ^# Z% [2 i7 gRatton1 A + Ratton2 A + Ratton3 A. [( Z7 L% J7 r m
Ratton1 C + Ratton2 C + Ratton3 C) n7 c& V" v, ^0 F, W
Ratton1 F + Ratton2 F + Ratton3 F
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, ?8 Z: e; F2 u9 `4 [; B" a20 TimeBom +
4 S9 b3 f4 O" d( D$ m, E; s3 P3 mSets Time Bomb in enmy area; r# m, N) F; u8 U
TimeBomb J+K+L
* R9 n8 B! A- i$ wTimeBomb K+L+M
$ I: t+ q+ i) Y2 E! l* D* Z- sTimeBomb L+M+N* I; `' I L8 ], S
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21 GelRain( U; ~. A0 B$ K. F
Gel steals squares
7 m; k: Y% b+ L @MetaGel1 B+C+D. }- P1 ]* E: C4 i; V7 L6 u9 K4 z
MetaGel2 E+F+G
1 l3 e# `/ r) D% h: cMetaGel3 S+T+U
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/ b$ s8 B7 t" y1 ?( h# G/ Y$ E0 F" i22 EverCrse
. G4 k. C; z/ A1 J1 b+ MShield chases enemies
: q" q/ ] c1 q( uCrsShld1 C + CrsShld2 C + CrsShld3 C, ]- J% Z2 Y" T1 p
CrsShld1 L + CrsShld2 L + CrsShld3 L. y1 }+ Q' j( N: h* F: A1 M. y
2 ~* \& p+ L0 {; d1 N+ m0 D1 `4 h23 MomQuake
3 t- A4 P& x7 ]5 }6 @: n: a- iAwakens Mother Earth!5 V3 S3 X$ j9 h H0 |
RockCube * + RockCube * + GodStone S
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2 E1 }9 i+ q* i* q a5 I24 PoisPhar% k+ T) ` K! U8 ^7 g8 J) R- }
Pharaoh generates poison
/ ^$ l9 c' U% d2 hPoisMask A + PoisFace A + Anubis A& ~8 H0 t. S0 N8 m2 `, R) w( o
& a; u( W1 N5 M" g% F4 Y+ @6 \25 BodyGrd7 Y9 h4 E. Q, W, w# S2 F9 m
Bodyguard takes out enemies& B; p; _) f" M
AntiDmg M + AntiNavi M + Muramasa M( ]$ x+ O. C) D9 Q, h
% T, z$ M- M0 z: `( f
26 500Barr' ^4 U" n4 s6 N+ y" @( ^! n6 {9 j
Barrier absorbs 500HP dmg
- n- n, }0 [% F8 m. QBarrier E + Barr100 E + Barr200 E8 R+ k) B# J/ x
Barrier R + Barr100 R + Barr200 R6 m" G8 h1 f# U* p- t, v
5 X f, x9 _4 x* ?& w4 P5 D* R7 t27 BigHeart
2 u* a; g. c- q9 iAttacks, then heals HP!
7 p6 }1 q0 H' S! q5 VHolyPanl R + Recov300 R + Roll R
. v7 ~# T6 K# J; h+ bHolyPanl R + Recov300 R + RollV2 R
+ K% B3 z3 d$ A- bHolyPanl R + Recov300 R + RollV3 R- c+ i. u$ H; W0 ?2 `1 T! e
! W$ H( h$ R# D28 GtsShoot
- R4 V# D6 v* o& t b' tGutsMan throws MegaMan!7 D/ l: t* E# L" t1 l/ C0 X5 H
Guard * + DashAtk G + GutsMan G
) {7 _; `6 v7 ]( b3 J9 r5 m* |Guard * + DashAtk G + GutsMan2 G, n" C% U! @ _2 {6 |$ n" k
Guard * + DashAtk G + GutsMan3 G/ b4 N; q* p) W$ b0 Z1 j
Guard * + DashAtk G + GutsMan4 G
7 \- f# [% q1 {; y3 Q* p
# \! |" Z- N' d8 C x7 P5 M8 o29 DeuxHero
4 K6 E% c; X2 ]- x" EMegaMan & ProtoMan team up!0 O/ V; n z' b9 z4 N1 G
CustSwrd B + VarSwrd B + ProtoMan B0 S/ K6 o5 @, m3 U* k
CustSwrd B + VarSwrd B + ProtoMn2 B
: W- ]" Y8 j+ ?4 Z0 aCustSwrd B + VarSwrd B + ProtoMn3 B# X/ c/ y0 y [4 w. X6 v
CustSwrd B + VarSwrd B + ProtoMn4 B3 [7 j8 p/ v2 A; @7 F$ Q& o& b
* r6 K4 h0 h# [- ]7 \4 d a4 {
30 2xHero1 ^0 P( ^ }; w( k9 [* t
MegaMan & ProtoMan Dual atk0 |3 Y& E2 Q8 o3 h2 ~) C$ M( \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ M0 W' r7 u, ?4 t6 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 Q: n' d) d. M8 r) G( DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: H' A( x# N$ ?; e: ?, P- z- T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr! N. \ l- h$ {& ?2 e% c
3 Navis attack at once!
" }4 T" f* y; }: r! ATeam1 * + Team2 * + KingMan5 K
& c$ U$ n6 E0 c/ S2 b* s( C+ NTeam1 * + Team2 * + MistMan5 M; Z9 n; G3 ~7 O. M6 L/ l# `
Team1 * + Team2 * + BowlMan5 B' j# W4 G% f# {2 T ?
/ C& ]9 }& D; Z, `- ?$ `32 MstrStyl' q7 ]" H# E; r0 J4 V% k( `- w
MegaMan unleashes his power6 s5 h6 _, l% H1 Z& Y% u, L
Salamndr * + Fountain * + Bolt * + GaiaBlad *# V4 v2 o, z! }8 y2 ?
* u9 c/ G0 k; o) F0 y
StdrdChip (Part 1)
, L$ A: l* _9 b# w8 y/ q0 c* x┌──┬────┬─┬──┬──┬───┬───────────────┐# ~0 j6 q9 }) `1 N/ S
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 b! {7 Q. N% T. H
├──┼────┼─┼──┼──┼───┼───────────────┤
9 r6 V U, l4 K5 B# L5 K8 a8 B│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 ~' N# i8 {! Y4 U8 {) d, G
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ ^+ W% L. X- U; x8 @. s- N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 m) ` d4 |' ?9 }0 L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 a, ]& d9 B& Q# W6 N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 u, f8 X+ ?! o│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, D2 t3 f8 G* ^7 X* d& @9 d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 a7 ^! D; L, P g. M3 ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ b( T. U6 S, ?) e4 r" ]* i0 b- F; c│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" x" V7 w, W% b! {2 p0 E7 i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 P" b9 ]* j# ]1 y+ A0 O, g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 }/ o( z- d L5 ~+ O' ~) k! i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 n3 x5 F+ Z+ H4 W6 D$ q$ z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: q# b( j( o2 k6 V│14 │Spreader│16│30 │ │** │Creates a large explosion │. {2 R8 z1 _, m" P* }) d' W
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 u( m4 F: v0 }; A- P2 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 x" j& e5 i7 x3 @1 v3 \ M/ S( H8 A│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( z$ C. f0 ], e/ g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" T. g7 E9 p, k& N6 R3 D2 C Q' K$ V│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& M- c* ^( o3 d/ U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 N8 v# O, ~2 s/ E% j% S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 G' e5 W2 Q# O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( ?6 M& c( J, M/ O0 Y6 y( {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: c$ c9 Q$ u1 E- x; x( n: m
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 K9 O, l- C, G+ d│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& } N4 X) q8 H; E M4 ^7 v9 W; r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' l) T/ R+ p7 ^1 I, Y7 D' `" L
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 L$ C' p4 h9 G/ S7 F) P3 C+ n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ C5 d. Y& x T/ l0 P
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" C8 B3 F4 J, g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: G& X! G9 ~7 ^0 I: F│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; G2 s+ H! m; e" U│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 F- Y0 S" ?3 C8 _' ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* v3 L/ ^) m- U8 ^8 _( M5 Q" N; X│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; P0 J: Y/ d7 w% ]% p* n# R9 W6 k│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% G* O6 L" g) G! @* y& n6 j0 T
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) _- N* R. V/ h6 j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; m! I! b& j9 @& w│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 z# i9 z9 w: e0 B6 D8 L│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 [ v$ Y. }. ?# @- X# b; r3 S│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 B4 g$ n" o6 }( v, n0 t/ Z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, j- r6 {: E) U$ N4 m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 w: O: t9 j2 _% {4 E$ _$ U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: n: T9 X# |( w: U$ |+ G" l; `│44 │ShockWav│10│60 │ │* │Shock through enemies │4 V5 W5 \1 l5 M' m9 b5 A" g+ q
│45 │SonicWav│26│80 │ │** │Shock through enemies │& K3 V5 @7 z2 Y" G2 i' t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 v, T7 o, [0 r5 i9 O* j4 ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 ] R# z& ~ ]5 Y3 y, ]: k7 k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
t7 [& M# {; G1 X B│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 E: Y K. v& Z& G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 ]( N; a: N* D* J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 p$ E5 i( G! v4 N$ R3 j│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
D1 e3 b- e$ q& T0 S% x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. m$ z5 Y# s6 F, O( Y ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 U& P- C J2 z/ ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( k+ O. G: `0 l+ H& L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 E5 R1 u- v* b8 s
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( N3 X, W, ]2 X* Q6 _/ B- `3 ]& d% H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* n5 A4 a2 C5 o& m
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, K0 H8 o& J8 L0 ^( ~$ q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* Y; J) X8 V7 O) _9 K
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 f) ` {# h: ~- ]) s. X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) V! ]% r4 A! W6 i! a( [& Q; s+ G* I│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: E7 B7 Q" e0 \0 K' z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; T; M/ d$ ` Q* A) d4 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' b3 e6 s: Q P' r. o7 a) Q* i" R│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& a2 l K$ R1 k( R( |
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% v: k0 ?1 ]4 E! ` _
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 Z: g. N( [* j3 m; J C
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( ~" I$ s" @& m0 Q" x) g; \6 ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" N' P& d1 S8 S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' M$ e( F l; h2 R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 b* J9 T6 V( Y. @/ z, Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 r6 \) C, D( ]5 X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: _/ ?- \( b9 ^, B│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 z0 r( d: c. e& \- b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; W8 D5 ^# z, M$ E6 B- N0 ]$ i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 W# y6 T1 F1 [/ Q) c& Z% w: o│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! ? Y' R/ e2 r5 m4 l" J2 R* p' S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" z+ T+ B# Q0 W# {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 P2 y% J$ B; e│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │+ I% m( Y6 F& J: ~3 \
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 p& K3 f. s7 c" k0 }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 v/ c& E. Y/ n+ ~4 n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 G; [" |) b, M# s. M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 j3 M. i# l* h8 h0 ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" ]. g' X( T1 `│87 │Hammer │16│100 │ │** │Hammer smashes front! │
X f/ S( C" |' a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* B2 X7 K ^; M# c6 S, A( X- t5 {5 n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' w7 W+ w% ^- l7 R# C7 O! z7 H│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 A7 X L& Z# d) I" M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 h# N1 m% s% `- S* U8 f. ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
0 W- |/ A* }) w│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 ~- G3 s! X# ^1 P
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ S& ]5 Q8 ]$ p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: @4 z; T1 n7 g8 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* _6 a5 [, |. C' V6 K: P
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ |* W: e/ ?# W4 y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) ^3 F; y7 h( h8 y7 z: C3 y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 W" g A" e6 y5 @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: Z" [9 d ~3 z7 ?4 Q# h$ b/ U) d* D└──┴────┴─┴──┴──┴───┴───────────────┘; Q: J& Y1 j8 ^% I! k! s8 V! M
6 W2 M$ P# D# m7 X& R
StdrdChip (Part 2)2 u" J, S& `1 ~) N0 t. _; V
┌──┬────┬─┬──┬──┬───┬───────────────┐
& c+ [+ a3 T2 ?) w' E# ~* i4 ?3 X│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ a2 d) X/ z- e4 _' k4 J+ s* v2 k$ t4 K├──┼────┼─┼──┼──┼───┼───────────────┤- X+ z! R3 k, L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 @# e: i0 ~7 [1 F3 \6 B
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 }4 H- S4 b9 f( R, S│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- c4 C/ U" }* {% Y% W: a. s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 T8 Q& w0 a$ Z5 j4 _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* V( a8 o6 q4 H) k! k
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 G+ [9 ?' k+ c" P x/ \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' g4 U% ?' L( P2 n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( N9 Y$ M2 F% {# F7 j, w8 M, z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, T) L8 v! N% ?4 {, H
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: O/ _8 b4 b6 j" K" a, a/ ]│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* p* N, b$ K. r* O, p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: y/ j0 t1 s5 @; d; d. }│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# Z& O0 R9 \1 ~# i' a+ q( N/ e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ n4 H( K8 e6 |- z) x6 x" h* h5 D│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. p/ ~ K. u4 |+ n5 X- {│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* H' g- A- a/ \& L+ H6 ^ s V- B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: {6 H- }: W* S8 [' A4 ?│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 g( G( k( R2 u( A. p+ e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* X0 |/ V" ?- g% ~# w# t/ O# P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! ]# q7 O( F& t9 V# R" \4 M│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 o0 z# L! Q, L; \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- n2 \% n* G3 |0 K) x& f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" t7 X/ k% m) g: n4 Q* i* B│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. w( o9 r: H2 {/ E& A' X! T8 M$ Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( f1 C; e4 A1 j6 F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; N' g* O- X- Y+ d│126 │Rook │30│ │ │*** │Protects you from attacks │8 T& D3 G% F% z0 w
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ d ?3 a0 Q4 c7 C9 A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 u5 A; |3 z9 l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 h7 Q- r& T' P0 H5 e8 [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 Z! ?+ K: Q3 @+ p│131 │Lance │46│130 │Wood│*** │Lances through back line │/ {1 [* v! C$ _) m
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, X/ n& _1 h3 n
│133 │Guard │5 │ │ │* │Repels enemy's attack │
& W% T0 @) u% Z# V/ [! F│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ c3 P9 C2 Z1 r. z( P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. }! k, D; e! u% C- Q S; P│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 k' O7 R% ^& y2 O3 u) L
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% [) q+ v* T$ B4 K4 K) p0 O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ e7 D2 K: B& `9 z4 D& _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% D' }+ f% N% k0 t' b│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! m) |. L: j9 R T% K) p7 U, o& @│141 │Prism │60│ │ │*** │Prism fires randomly │
4 H8 `$ b. X% K5 W1 S; \4 p7 e# D' s│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 I6 q; i* h5 o# y: |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 H- @2 ]. t4 g# |- [& _│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: u- V. u0 Q$ Q9 ]( e│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* c2 {. Z" t- a) B+ o│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# ?% Z& e q+ b; C4 ]# M
│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 g/ l+ P4 ~- D) U" v* j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 }3 \/ ^# n4 W/ |. N, C( |
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 Y! T8 n, Q3 W* i ]│150 │Recov80 │20│ │ │** │Recovers 80HP │$ B3 Y/ A0 g0 A- `
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 O3 o3 S9 F# a( y, g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" U# Q" Y# }% E8 ^0 s│153 │Recov200│65│ │ │**** │Recovers 200HP │9 a) ]& V5 R3 ]0 _ U4 v, W. Z
│154 │Recov300│80│ │ │**** │Recovers 300HP │8 @) X) q/ z3 J5 `' [6 k" h
│155 │Repair │8 │ │ │* │Fix your area's panels │
, W0 n( X2 Z8 }# n; w│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ o( Z8 w* I% S% U l+ l' v
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 ~3 ?* ~; Y6 d, _6 E│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 q. P' \1 ]1 Y& ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: K8 Y5 ^1 W5 _( l8 f( w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. p! q& K3 r* d" E" ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 S8 M3 V0 F: w. M) \/ j, I1 z$ g│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 q |2 s7 a* `5 _+ x6 ~7 _2 q/ h│163 │Invis │11│ │ │*** │Invisible for a while │0 f+ y3 a; |( u; L# `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ V, `; j. D# {4 ], x2 w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ p- r3 h$ E& A h4 d# z- h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. T' c% W" K& v. x" X- W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- [6 k U4 r7 ^. @" H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ _% c9 l; l; `# L) b6 ^+ E9 T8 }) t│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │/ D; ~$ \; k8 w7 b
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: D# } m. t3 l1 W! g7 `│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ D7 M/ g9 [9 I, s4 x& [# I, e│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" P. [( l8 _9 Q5 q9 v│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 _# H5 @3 p( v' l5 n│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; N7 K' M" h. y$ z) H, y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 _+ `7 m3 j. G% h* a) y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ D* m' c, J2 s8 n# F, d9 [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
' K2 [- C* Z T( t& v6 ^/ A6 q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' Q9 }/ m/ V# `; z! I+ D│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 ~! y4 X7 v* m: ^' M│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 M+ ?) p3 ~- w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. |2 p. r8 u' M! Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ [) T1 Z8 L( x8 ?2 y- e
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ N* x& Z2 k/ f( M# J│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# _: B4 e3 {, O* O( {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 x0 l, W' z6 z. D2 N& J: |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ H/ I) w3 v1 T# e& p' m% z: G* w│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ J, P: N) o# p" y2 s1 n5 X; x8 r" L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. |" \! |8 t: u( w9 L. J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 Q [1 n; D: G) }6 e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' F2 b- M- |6 I" [8 v! y! r) a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- E" b R" ^0 d5 i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( B& q& l/ y$ [4 _; J5 R4 k' h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, O7 U. s; d$ u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. v5 C' a9 w& N {% w
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 I1 {% {, z! Z ?7 g- @6 M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 k" _+ _* J* U0 g) A
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* Q4 | t% E: n0 B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
I+ J: B* F- g8 g4 |9 u7 I│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; x* K7 T6 N8 u+ A5 m" _│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
K% c t* I" R# j6 J" K, u( l4 l└──┴────┴─┴──┴──┴───┴───────────────┘) R$ [; i8 C0 f0 r4 N/ T
: _' ]: B1 I: C- R- }: F
! T. C" _& u! v/ R/ o C- E TMega Chip7 n0 x( F3 V; r- n" B% w0 q+ c* y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 D5 u0 b! q0 d0 N/ }0 S│编号│名称 │MB│攻击│属性│稀有度│说明 │" l7 m- M2 M7 [" I
├──┼─────┼─┼──┼──┼───┼───────────────┤# s; r6 ]; N% R9 S7 q: o
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' {; T) l# [, z5 N, [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% n% s `/ n7 J0 R8 @
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 |4 \6 O% [. p, {* o: W
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! l8 D4 y" P7 G' z. U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 L% X8 g( g; U4 u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( d- }1 G3 I' E- S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
W& E5 c' M' e8 F│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. l; e6 x: b' z2 y k$ I' e) j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 ], m3 \3 o- @9 W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 \! t/ U, y: c. H4 B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 j5 m$ E" A; g, S* }1 a: Z$ d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 S9 c9 e1 p. K1 s5 O6 H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; s" y* Y5 e. _4 Z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 ^( \. a0 C. ~1 y( D│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 j' p! z* B1 M& G5 w
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
A2 C0 L" v4 o, p│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: C8 C+ y& W' J4 i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. g) f1 T2 k4 u% G" q" Z( E│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: [) ?. t9 F6 k/ k; w$ b% [│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- B$ y/ O% F, M7 z7 v F0 t9 E7 h( j
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 Y8 o% o& C& M) ?
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 G7 W. Q" b5 R, ^6 y' @4 f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. y% t! Q2 |3 D6 q' v4 T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) j* @+ ?' B W4 E│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 T- \$ d+ `0 B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% k% j5 x7 V+ X6 T6 H8 |
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% x! N9 q1 g) t" w% K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 @1 Z6 p( Z: ?7 `! K& b" L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, ~; B. m; ? Y2 d. ^" ^
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# g& R8 p6 }, C8 P" ^│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% n. B! R, k; x. z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- I, x& y6 n; w. D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
i' c1 E2 [6 u9 X1 D( u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( E# R/ X9 E. T& j( G ?4 c' {
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" G+ H" a7 i7 Q. l! q6 I3 h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' H' G) ~( C4 ~5 k) U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- ^) j0 d2 z: w' y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' j' ^" Y% k2 j+ N# _8 W$ d
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- @% q% @$ Q! R( B8 N9 k* @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* T* v9 u/ s/ t9 X3 @) r% \6 l│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 r9 _7 ^; \: y" B( t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, T) O. s* \- x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* E3 G1 M$ [' s2 {$ M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 S+ d2 C, {6 r0 Y5 g# y5 u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 Z" V& }" w- R: u! F% N4 O. [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 [0 e$ f# Z9 ]* c7 g U8 w l5 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
y5 G7 }; B: S* [2 c' g6 s│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; x4 w q3 T: G$ v8 J7 E
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 t5 v: a9 C* y$ ~ Z& V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; \$ N1 ~. r9 g6 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; @ _( D6 M5 j1 N, Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 `: b, ~) p8 I& B/ F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 y6 r7 x6 H" \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 o1 z; S* ^% C6 [! q2 D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 _% N, d' m) G4 l$ d9 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 F d+ x4 l) F x' }9 c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 y' S, U D3 H9 I% U7 @' l) a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- w- E# B% [$ F4 W- e! o7 W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# ^; s( ?# R% H# {' X: S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ R) d: P7 h% A! f3 d" t5 x# A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) b8 Y# ~ {& u, b( T
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# t# r) K w6 T5 u1 A7 ?' \7 K8 t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 M6 g; ]+ t3 D3 F│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- C% k$ ^% i# D9 M; M" L5 X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. Y3 X0 f; I+ B& U│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% {9 ?- o' }) @( N0 w0 m0 y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ o* E: l. z- b# v7 w/ C' l; l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* D1 R9 N7 Z5 N7 O) m- O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* O+ N/ a! v- t% R│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 `2 Y' ?2 x2 L3 _8 ^6 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 W: H1 D! ^0 f$ O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- H" K& i9 h) p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 y. q5 f( \$ H' |: Q( Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" T! Q5 {: G$ o; [& ~7 Z* h* a: P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ ]7 P3 P# ?3 K8 x
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ k& f$ f8 e/ k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ o6 V$ \, ]( Y6 c9 P
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 B( g, V4 N5 H7 n0 i* }
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* @ l7 c" @% J/ @' j+ N: }│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 A9 O8 x$ B7 q' E
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" |! N/ }: K. X! ^9 i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ ~5 c7 |' U7 N0 T" I& E0 o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 a' i7 @: d3 t+ d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" C* A& f7 M: n! p! s9 l│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" E% _) m' X- H* z( t; M
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (蓝版)/ G3 ^- E* S" D# m
┌──┬─────┬─┬──┬──┬───┬───────────────┐* F% r4 @" k! k
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 f4 _1 @! z, ]' ^, v) g
├──┼─────┼─┼──┼──┼───┼───────────────┤
% D- R: v/ A, G$ g. ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ `+ S# w2 g% z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& g3 C# @7 P( S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! f( Y7 [# m8 U7 [. V. l9 L3 Z2 F- T│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 L$ @! n6 ]) p8 _5 y( G- c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 b2 t( r: v3 n8 B│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 S6 j% D& f2 B. x3 \" s0 `3 T│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 o# u# F) C* m8 P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 Q5 c2 g- o$ q% r1 f: j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( w$ d5 M9 Y8 w/ R# l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 [$ O6 y! M: x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 P5 S8 R" G! ?" a% @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
V6 [/ a6 `7 l. M p+ X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ }; }3 u, n* G1 ~6 p/ o: ?- `0 v1 c6 x│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 z: ^/ X, W. U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" r0 U' t0 |+ v; M1 F7 ]2 v. q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- q; Z, D9 I1 ^. k* b6 B6 E│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% u- Q! D/ S& T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 G: O% {% A3 U' |1 F│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) c G0 g5 s$ R( [1 i0 I& G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 p: L9 q* q& ]3 f8 D, K- S' j
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (白版)(只列出与蓝版不一样的Chips)
9 A* V, T7 K# }' @1 j, t┌──┬─────┬─┬──┬──┬───┬───────────────┐! a8 T6 N/ d1 I0 b% e! U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. U/ F6 A q( x2 B9 r# _3 @2 {├──┼─────┼─┼──┼──┼───┼───────────────┤ }7 O. j; Z% ]+ u) q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; { Z& e0 A% g h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' s, ]. ]$ s I4 X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& r7 I$ e. H( R8 k7 ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: d% |! s& i( r3 j2 V
└──┴─────┴─┴──┴──┴───┴───────────────┘ |