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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' T' M  P, N4 O. P! M1 q
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■● ■  NintendoWorld    站友xliz原创6 t! w+ e( U  p7 C. z5 D# X
■ ●■    http://www.NewWise.com $ _! U% Y9 i7 |
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+ x# g" f, S. Q: d, Q! [9 M; D4 Z* `- o3 S' O6 L2 r
           洛克人 EXE 3 Blue 卡片组合
" R9 w* x) n: X' i7 T; n# f6 L" \3 q

1 N) t0 t( x" c! J6 z/ |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" T; _( E; R) E2 g大家要看日文版的P.A.或详细攻略,点击这里吧!

# J/ Y9 A4 U: @( e====================' s  K  k9 o; t* k- k' H; n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
- }9 m1 j$ A- r' [0 F6 H( L  j& X( u: U% H! O3 G
以下内容格式如下:! z. x; H3 D3 Y

! L. ~8 m" d' A/ n: x" j. z编号    名称" i1 G" @: Y5 ^3 M5 f! N( Z, s/ s" U, h
说明, b7 a% F$ L4 |+ O. E
组合方法
  @; B" t3 U5 w7 w" o% ^3 |- j---------------------------------: U0 W7 _: Z5 L# [1 `1 V+ P* f
01    Z-Connon 1. P( Y- Z+ ?" U3 M) Z5 i0 C, ~
Unlimited Cannon for 5 sec
8 {5 i+ c& z9 h8 ^  L7 DCannon A+B+C
1 l" f# e- {6 r7 D- mCannon B+C+D) ~4 D4 ~! O/ e* S( t4 F1 U4 {6 ]
Cannon C+D+E) Q4 V7 l5 m. `! H; l9 o% U  z
/ y7 R+ p4 E0 `6 P7 l4 k$ G
02    Z-Connon 2+ u% F9 z  J  |
Unlimited HiCannon for 5 sec9 |- o3 m4 {, A  j8 d" I
HiCannon H+I+J* c0 o' P# A3 z# m$ D
HiCannon I+J+K- f' r5 ]7 n* P9 y
HiCannon J+K+L* r+ r4 ^. E  }8 K
' x7 c4 a+ t% {) a. b$ z1 v+ C" y
03    Z-Connon 3
+ n* @! @+ p1 k4 gUnlimited MegaCannon for 5 sec
* j  v. |# ]2 g& qM-Cannon O+P+Q! ^0 I1 P0 o/ J  t& e! M) w
M-Cannon P+Q+R
" ?5 B, T5 B; l+ v3 T' |3 c: _M-Cannon Q+R+S
, n5 o+ R6 j# o
" k* [1 i2 d0 k0 Y% O04    Z-Punch
. U9 B* Q8 Y5 b& [: `9 f& P$ yUnlimited GutPunch for 5 sec
' l! A8 C# T2 x' F' K9 UGutPunch B+C+D
( U" c8 v- P8 I; c; p' ?4 I6 s3 A  L. yGutPunch C+D+E, e% I: c8 h0 `4 y! H$ S& D" H9 \% g8 E
GutPunch D+E+F% @7 |! O& @9 _' A4 J
" h  k" g$ d: \- z. c5 n# r
05    Z-Strght
  Z. u, Q! j; H+ D- `) U  [3 A! D" YUnlimited GutStrgt for 5 sec
8 q5 Q: a( e; H3 X2 O/ S' ]GutStrgt O+P+Q
' c6 q$ J9 ]0 L8 j; h. A4 NGutStrgt P+Q+R
5 |$ P; T9 y2 r2 w! n4 C/ OGutStrgt Q+R+S
' `1 @0 m- O( n& k: H, u: V# P0 B/ Z( s) Y" h9 z( A2 c1 y
06    Z-Impact
: f8 a; t, c( ^% q8 OUnlimited GutImpct for 5 sec
' c! u( `8 Y' E+ i/ O+ HGutImpact G+H+I
" Z+ S) g+ X1 F6 _GutImpact H+I+J2 s" e4 O' {# I
GutImpact J+K+L
+ E; g6 q% ^; Z9 I0 W& R& O/ m3 {! T# \( u3 [- ]
07    Z-Varibl) X- @# t! w- ?" P2 z, E
Unlimited VarSword for 5 sec: @# e  L' D! p8 I
VarSwrd B+C+D; V+ C# c  q+ B, Z- A
VarSwrd C+D+E
; c/ k5 N) f6 w: Y, w; [7 k1 d. dVarSwrd D+E+F
2 ]7 `$ M* M) X; f( S1 s! n  V; P  \! h6 B3 x  c
08    Z-Yoyo 1
' k0 Z' y* N! L6 ~- }% v3 pUnlimited Yo-Yo for 5 sec" Y/ G, b4 A, K' G) J0 I8 A; x5 a! W
Yo-Yo1 C+D+E! M7 B9 R' N& M' T& k/ x: m* U( E1 z
Yo-Yo1 D+E+F
* E$ N8 z! p! x# j4 m. lYo-Yo1 E+F+G
; \6 ]. f2 ^: l* Z' U" s: s9 n  i
% h" C' M8 D# {09    Z-Yoyo 2$ o$ j2 l6 g2 y: w+ T) S
Unlimited Yo-Yo2 for 5 sec" x3 [; r* L1 }6 T4 y8 f4 f+ h- v
Yo-Yo2 H+I+J
1 W" _# b1 a! f$ u. CYo-Yo2 I+J+K
, b! f; e1 M, D; X/ wYo-Yo2 J+K+L/ b% i2 H9 k0 c6 \/ B
. v& \. X$ T! ~0 p* y0 h
10    Z-Yoyo 3
: K# j* V& A6 t' Z6 |8 Z/ WUnlimited Yo-Yo3 for 5 sec& b( T' \( F0 x* K! P+ I( {$ w" a
Yo-Yo3 M+N+O
4 E  E+ x/ I6 t) Y1 Z" BYo-Yo3 N+O+P
; G' l7 I1 I* F3 a. sYo-Yo3 O+P+Q
% n7 S# c* t- \3 P, F# w9 o6 T+ i# `: t  Q  k. ~# t- k
11    Z-Step 1
  L+ {) A; \# r6 ?$ Y3 t' CUnlimited StepSwrd for 5 sec! }# L, B& o8 `* t
StepSwrd L+M+N. T" y' N6 h( i$ D. t  Z% @7 J4 v
StepSwrd M+N+O/ U' W. r3 g5 p) o, y7 }' R$ Y
StepSwrd N+O+P* S8 l0 @7 U4 `' z8 ]

# q" y* {) q& p2 T; w# V12    Z-Step 2
" y* s7 \. }* f) [. i$ @* `Unlimited StepCros for 5 sec1 d' z( n: [9 W/ E( v* K
StepCros P+Q+R
' r7 B* l( y. ~7 R- cStepCros Q+R+S
; o: `7 V# l) ZStepCros R+S+T* d6 z7 y" H# f* T3 M) K

9 F' U; l8 ?* M& K7 E, U13    BubSprd& v" m; L3 N" _8 ~! d( b
Attks w/ spreading bubbles!4 p5 Y" W; F. u$ a' K
Bubbler  C+D+E
2 n  I2 I. I% u2 PBub-V    D+E+F
% _, [+ g; y7 MBublSide E+F+G7 H! y) R, T0 {" q: A" X
Bubbler E + Bub-V E + BublSide E
4 F' s( ?( R' \5 g1 v/ k  t( x% T8 t( A. G
14    HeatSprd8 t( K# ^  P( o7 l
Attks w/ spreading fireball!
8 V' \8 X* g# D+ jHeatShot H+I+J
5 _0 g& B; [1 ]0 @Heat-V   I+J+K
% z6 }$ N% {* j4 ~( hHeatSide J+K+L
' z1 b* ]5 q* w$ S* b- S* RHeatShot J + Heat-V J + HeatSide J* a& N( }4 L8 E. K* a  b
) d: O: i1 C. M
15    H-Burst$ m" c! w; d2 S7 m/ ~* k$ E
Creates a giant explosion
& u5 \! G# I6 N) `/ X% |# h; u3 D  oSpreader M+N+O
' p8 }. \+ x; [. Z/ p! V$ WSpreader N+O+P
% B# B8 ^( \! x, K6 vSpreader O+P+Q7 `, g% f* M  z. s+ \$ h9 Y

, G! `6 j' g/ f16    LifeSwrd
# R, G6 `  _2 G& lSwings a huge 2×3 sword!
3 H: c: q+ F' j1 f- ?Sword E + WideSwrd E + LongSwrd E
" ]& P/ E- B; a+ w9 Z) gSword L + WideSwrd L + LongSwrd L5 e# `% [" {$ K
Sword Y + WideSwrd Y + LongSwrd Y
0 M" |+ x$ M8 e  D8 g: V) M4 d
4 c* |7 a" T# ~17    ElemSwrd
% V$ X# \( o) T; m/ ^  ?Wide swrd contains 4 elemnts8 q1 G/ e$ [8 A& ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: W- E1 [, h5 B" e$ A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* P% h; @5 @$ ?7 x9 l. V9 ?: a" ]  K* }6 h7 X
18    EvilCut
+ n$ ]' M) ^" f$ E- r* t$ TStep up 2 & make 4 atacks
# p! W- J0 `; c7 F4 @StepSwrd P + HeroSwrd P + StepCros P+ c9 N& |6 p& o" I/ K: o$ H1 Q
- X2 r9 d) d/ M4 o1 P
19    HyperRat
. c. S2 |. k) J3 h% bA giant Ratton charges!
+ I- R5 M) C; K8 }Ratton1 A + Ratton2 A + Ratton3 A* F* Y" j0 D  ^* r0 |* X0 [7 h
Ratton1 C + Ratton2 C + Ratton3 C9 A4 Q5 z/ E  t0 V5 t& B
Ratton1 F + Ratton2 F + Ratton3 F
0 U2 C8 G$ ?3 {( Y- e2 k
4 Q7 W: G& D( s/ P4 I! `20    TimeBom +
3 e% Q6 D& A6 u! G! rSets Time Bomb in enmy area
9 e: A( F+ u$ f" _TimeBomb J+K+L# D  ]2 |9 N7 d) n1 _% c) ~: r( d
TimeBomb K+L+M0 B1 a' w% M) Y+ L) b' r
TimeBomb L+M+N  P5 P  L. T% O3 l* g5 e; Z, m1 V

0 O' b( N4 ^+ q/ w; `- {. s+ X21    GelRain
, S, s$ d4 z; l3 F7 u! x( D2 e2 aGel steals squares1 Y% ?: Y  m$ l* H
MetaGel1 B+C+D
# H/ O& ^, y& b7 J2 }! I! Q" XMetaGel2 E+F+G1 u; X8 m, P1 [* d3 ^6 [
MetaGel3 S+T+U4 |1 a& p! g9 M+ ~. q6 ~% A

+ d' @% P5 {+ M1 y6 E22    EverCrse# U% V3 z4 @5 e  P4 Y5 [
Shield chases enemies6 L8 C) a6 x) c* o
CrsShld1 C + CrsShld2 C + CrsShld3 C
& k2 I. F# @7 s" ]4 Y( BCrsShld1 L + CrsShld2 L + CrsShld3 L
) D- Q3 K" R" `* N0 {: C3 y8 O! O. q" x  [7 I
23    MomQuake
- ]+ q) D0 b% o+ c: D# m3 o% RAwakens Mother Earth!+ s* ]) Y, B1 W/ T8 E3 H
RockCube * + RockCube * + GodStone S
$ ]* G# j1 j1 c% R* L+ _  t! l' c/ j! Y
24    PoisPhar+ o0 e4 |! O1 f+ q/ |9 g
Pharaoh generates poison* ~, ~4 h9 V. Z; |& S: J
PoisMask A + PoisFace A + Anubis A
$ i% q7 k4 n0 X% ?, ^' t: G$ Z, E
/ h, q3 B. T' ]$ P# F6 b6 I25    BodyGrd
6 q% ~. V6 Z' bBodyguard takes out enemies
5 O  H7 V  v  P5 N, b! r& aAntiDmg M + AntiNavi M + Muramasa M, {6 `* @* Q. U3 Z3 e
% D0 U: a4 d+ O. y( L. ]) I
26    500Barr
" y) s! O! U: E: ZBarrier absorbs 500HP dmg
, Q0 Z9 [1 A, ]Barrier E + Barr100 E + Barr200 E
* l5 `  l$ b  u0 G: f& @0 dBarrier R + Barr100 R + Barr200 R- p2 o* [: ~! Q' e& U% m

" t7 L/ K5 A# [( G0 M27    BigHeart
+ d- C2 V+ O' [; U/ WAttacks, then heals HP!
1 J( R; i8 C% V8 p+ b' B! `3 sHolyPanl R + Recov300 R + Roll R
4 j; j: C6 h+ f) u$ |% I! RHolyPanl R + Recov300 R + RollV2 R
% Z; Q9 \6 m/ F0 Y2 j: k+ `HolyPanl R + Recov300 R + RollV3 R
9 }7 p6 \* `; N4 p; P
6 z) [3 \% ]6 h2 j3 G5 h& r) [28    GtsShoot+ u3 a0 v3 A/ r+ v  K  _
GutsMan throws MegaMan!4 r% T6 T& ^5 x9 K
Guard * + DashAtk G + GutsMan G! f' n1 p+ p  v5 f
Guard * + DashAtk G + GutsMan2 G9 P5 N: k/ g  e# B
Guard * + DashAtk G + GutsMan3 G% o6 l5 p# R* a  g9 \1 a
Guard * + DashAtk G + GutsMan4 G1 ?5 A7 e8 n$ p- h- W

% S! Y' j5 R! _7 D% o0 g) C29    DeuxHero
: l9 O$ t$ B7 Z5 [MegaMan & ProtoMan team up!
2 c5 k8 G: _0 Q+ NCustSwrd B + VarSwrd B + ProtoMan B, \& L# T) {% t
CustSwrd B + VarSwrd B + ProtoMn2 B' G! b' j8 @, _$ c
CustSwrd B + VarSwrd B + ProtoMn3 B
: H2 d9 g6 A/ N: \CustSwrd B + VarSwrd B + ProtoMn4 B
3 q3 O" W, `$ y* Y3 O# e* {4 r: H; G6 x  z6 I+ F- p
30    2xHero
& e- W- l& z9 \: |0 C3 I8 vMegaMan & ProtoMan Dual atk
( n+ K9 T1 l+ J$ O6 @9 OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
; A0 G' Y7 `/ K2 Q6 O* \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) @& H+ ?4 q0 P4 D  Z& W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& R' ]" d9 p5 C" P" ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 m/ S. ~' Z0 j1 B
" m' d6 M8 V! W( i! s31    PrixPowr
6 h& @/ }" [! a4 c1 P6 V3 Navis attack at once!
# L$ f! K, {9 CTeam1 * + Team2 * + KingMan5 K
8 A4 ?9 ]  X" E# W1 qTeam1 * + Team2 * + MistMan5 M
0 p$ _& u5 v7 N2 I4 r3 Q- B4 q7 RTeam1 * + Team2 * + BowlMan5 B
: C1 D0 N1 v* ~* G7 c3 {9 H. `1 t( S3 ~0 J& I9 L) Z9 {
32    MstrStyl( W6 ]- y4 Q1 F( C9 X7 T( _
MegaMan unleashes his power" e( s$ ~2 E) K
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 D& q" x, P4 W, u

# B; j# t' P1 P; X* }, lStdrdChip (Part 1)! E' `1 L4 U& w, @
┌──┬────┬─┬──┬──┬───┬───────────────┐
* Y' O4 F1 \) z/ z+ P) N│编号│名称  │MB│攻击│属性│稀有度│说明             │* j: v' C% R6 c
├──┼────┼─┼──┼──┼───┼───────────────┤3 T" `* m* U: s
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
* _' e* M- v' I+ @+ ?/ F│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 ~, U$ ~8 V" K# w1 G+ M6 W│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 O/ B3 Z  k' C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 l' ^1 b( p5 O. C+ q% Q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ u9 \9 d  b1 [* D" M) \  F. b. T9 E. \│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# s% D. P8 F8 O( n/ \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) x! ?# [$ f* Q# }6 k│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- z4 }$ H) P0 u8 F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: U( |9 C, N2 n0 k( {" j# k- I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- m/ z7 P1 }0 u" j
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- s) Y& }5 q& E3 k) \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 X! j) B9 h' m0 A: h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* D" Y* h2 w8 }7 [' _4 C│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 x9 P* _0 k' h  l0 v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 ~% F+ |3 ]( |7 ~) \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, e: R1 C* k; u! D7 o- ]7 O; h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 W) H8 V1 E3 F, Z* Z' X8 M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" ~; j! P8 F  A3 F) k- `" [, b- d; t. t│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- \3 s: C# ?1 @0 w5 c, @* _
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- l0 a% _: s" X, ~- |# @. y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. v; T# j7 P' m2 g8 \: D% I9 Z( n7 k│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% E; ], n, f. a7 L; V9 ^│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 i& d4 D# Z9 Z. ~
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 }! u: L5 J- F' G
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 x% }+ e! T0 a1 {3 }2 ~% F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" T6 Y6 H( w0 M( M+ V/ f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 s) C% J+ p1 N& t# _, t│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* N* @8 C3 |- W! X1 F│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( c3 v# |) W' Q; M5 p( a$ D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 T0 n% F. O' T6 F' I│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) H' T2 ?" R5 S& J! d
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 I/ D0 |# _) |/ [
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( f4 M1 D6 b9 d% @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, ^  ?' d7 O* J) p8 O6 P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 }* i6 G0 _7 y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 `# p% E& t" b2 R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │3 V9 p6 y) i3 U) N* D& w; c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 l% _5 W( c' f% l2 b* J│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% W: ?& U& h& \5 B; ?4 G" l, U% Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 l3 B( d8 C& n% l2 o! H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 s( F6 d8 n+ Y; ^2 W- _  w│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 X8 g+ L9 K9 A7 n7 ^# a3 W0 E: k│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. X- s9 D5 w5 C! k, t7 c│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 P# ]* ?5 ~8 _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% U* {/ P/ p  s) ^% k3 p! \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 k+ D: X) u: V
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* z7 P: f+ E0 \8 g" }│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& d; W. j/ G$ ^/ d% d4 ^- K
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ y: e) ^/ h6 G! j. C
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( f3 p4 ]5 a' m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 |/ W3 ^" n' a% U  |) B3 ]│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. o4 N3 f' [# E# l│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( M$ P) Q6 Z3 {2 p' O8 s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! o) g7 q: v$ b5 g  y: t1 ?
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- \  x: C; n7 k& {' J
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* l- B6 [, ~+ ]5 f; I, N) |; N
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 s) W- p1 u. G. X5 d, S# y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ f/ J8 F5 r+ v1 Q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ w" W, |+ ?' o; v│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  b' k3 N1 L/ g$ L! f7 `
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 ]  {% @3 f9 }- y5 C+ G3 I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( R5 v0 A/ |4 w8 S
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, f2 Q, a) S" C
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  b  L/ j! m. \' W9 `' K8 R
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" m0 R* W! [0 Q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) i: }" S: S2 e* M5 p8 D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# V. @$ J! q& z  U) q$ @( K$ X│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 i% i( B0 h3 u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: a$ u. O' K; ^8 B4 R; f, m  d2 u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* f4 L" U0 [  t! c1 r$ E4 I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' X5 K3 e% w, V│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( A# E6 ~" a6 m' p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: W& l" M$ @4 v5 k& C; J+ }
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  V& {# Z3 h; K! c  G/ q& \  \* ?│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. v1 Q$ Z! a3 m│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 z) @$ C- v, t6 T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. p/ t, Z0 g4 d( `- C$ B6 ~│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- j; @7 [  F7 V+ z, e' p│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! L( J$ Z5 k9 R│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 ^' O; I9 _; P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" X  f$ g1 I, E% p1 o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- h2 J& X! \, u( M│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! j* U' k( w; `5 {$ C  E( e│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ @$ R& b+ K; M! }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  v1 G& B+ q3 t
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, C' m) J$ t. X* S8 l│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 K3 E7 U0 ^9 \2 ~2 c3 A+ f; a2 x│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& E; r. F/ C  O4 P1 N; A, f
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 p2 ?1 t& Z! I8 D
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 T( Z4 Q* q2 |8 _1 R* Y& }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: V' @7 n* q. u8 w3 R5 H, [│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ E3 u1 C$ O- P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 c1 R4 m" w% N- A- y; ?7 d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% `4 A! c1 c9 q* y  r│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) K- U6 q$ r" m& ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
1 [  y  ^% H, o! v& b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 @+ ], ?0 z7 G- P8 N
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& y" e( R) a: n
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, ~/ E! o1 o- X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ ^0 Q. B2 Z$ y3 f└──┴────┴─┴──┴──┴───┴───────────────┘3 ^3 ?8 ?2 G9 [
) P& B2 p' U5 ?& j7 S( [' Z/ c% y% ?
StdrdChip (Part 2)
, @2 @4 a8 W8 Z┌──┬────┬─┬──┬──┬───┬───────────────┐
, a( \5 }7 _/ H" t8 K│编号│名称  │MB│攻击│属性│稀有度│说明             │: G& l, n) {& D% X* P2 q, c5 r
├──┼────┼─┼──┼──┼───┼───────────────┤
2 M- z3 X, Y, L- N) f8 h' k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, ]$ x8 v, a8 j8 Z│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 Y9 K  r7 F1 c4 V│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 o0 C' c& ~! F8 Y  N; U/ K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ M4 g4 ?8 k# o# e
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 C9 X* X& {; i; p" F3 D7 C│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 |% @$ l& `) }2 l5 I3 t
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& v3 N, P/ ~7 r  B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" }7 L, {1 m" |! a
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │! j6 }* P) H6 b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) F0 G/ b! y' X; M2 c
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; Y2 E% p3 t! s. h1 N' q2 Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# P( H/ G2 G0 N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 ?# \! j- e4 k8 d
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" R0 n' ~  w" Q. a4 |; r8 P
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 z! |8 I7 V; D+ U7 n│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 t$ p; r' ?2 y& h/ b4 S
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ t/ c: b6 `7 F, s
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' K% O+ \. j. ?% r/ S│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ K6 _2 W# D: J" r- }+ y3 \3 [│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" \" r3 k/ t" N0 L& q3 O. x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& Y  U) ?" E4 a6 @# v│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 S2 b( B/ K% J9 _# `
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) L3 T* @: l! D* e7 s│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# W7 ]; U6 o* j% @2 N0 d* d6 G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 y% j1 L$ y  j- Z, S0 x│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ p3 e' h  ?: c$ l" L* ?% b2 Y8 A' g2 h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 \1 I8 R; b& W, D' j+ `│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% }3 n% y0 M' X' c4 v. O1 m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, J9 c# C* u6 x+ Z4 U/ _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 E# n5 _5 n7 Q, H1 g│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 _6 w; L7 q, M& j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 g# a3 N4 I( f8 O│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ x, ]" U. Z- {# }/ r9 B$ H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. w1 q! k& i8 Y1 M/ c6 D
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 {3 _, q4 M9 r  X3 I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# R- P% \4 L" u' W/ v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' U, [1 v* D, N# Z( M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- r* ~" Z1 M$ j7 U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; N  ^3 }; i- t│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 T( S" p0 G& S& A! P9 v6 w+ G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 Q/ V2 {7 |, \  v" w( e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 Q  i( @6 }. w5 j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& ]( Y  |7 c5 {5 t+ l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& {: n  I5 Q% ]1 w4 n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 k' `2 t" A3 [% v+ B  v# e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( u7 ]0 q: C. }7 C7 D3 J
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# u, W. V3 B1 t) Z! w: o│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) j6 M$ i' s  r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 e2 z8 y( h: B0 ]2 c( m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │3 |7 N$ U$ d( v1 I5 d, S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: I8 X0 H7 w. f2 y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" i! p, X0 ]1 e( _3 R  `1 I& R
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 ?  m8 g4 j1 E; L5 o. G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 H0 ~# E. r+ W9 z! ~4 v" A
│154 │Recov300│80│  │  │**** │Recovers 300HP        │* w/ q8 [: t& V( W' F) O0 j8 X3 {. y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │, C$ P2 Z8 I8 c& I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! Y4 }3 f% ~1 E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, ^, A3 B5 W5 O9 k  V
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; C7 x+ B1 G/ E3 A7 u& M) f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) R8 b& v; x# |. h# Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 |) L$ p* m: J+ }1 y# o7 i│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 n) n. t# Q" z+ e2 b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% }% T5 p9 r( C( T8 [* z+ ?  T
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: c. P+ m* c! H7 }6 u% E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* z* _, u( x/ G│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# L2 H5 L; K: x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 l# e7 Z6 @$ m' h5 D7 X, ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 K2 z: J" F+ S/ ]3 K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( v' i* ]5 z, u│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' F0 |! F% J6 K5 i/ q# e
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 _2 E; H  A( [4 `& e│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) ]* h+ u7 z; I  V( E
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) v) D! q2 i5 g& i
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& |; [+ e2 \4 T3 I+ a! d7 G│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* r2 U8 n) m0 Y" [│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 \4 l' j; H) L/ u1 [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 U: V  J4 P% n1 n. V$ ~1 e, I│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- ~4 N7 n$ Z; P/ w1 u1 _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 s. Q) a- v2 `│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' }- n6 r( n. r; B3 H( A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! J  ?( ^0 T' r9 ?- n: L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 U1 D& B+ x6 c
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, n% x$ l. G+ C0 S* H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 F% a" Q6 D0 }+ {4 @│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& _, Z$ G5 T2 ^% L1 F' B1 m+ a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 P! w+ x& I$ n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ @: y) l. W, }  @- D3 a" h
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% M: y) D9 |) u: J, t  [5 ]* H& ~
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 E, p2 F1 l  Q# Z% {# u2 I1 W  Q# O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │0 S0 p2 k8 c' p, y3 E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; S  D4 o7 ~) Z2 [3 V  y0 Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ L; x* J  X. Q
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* p3 G3 e9 o, N+ S; X1 E2 r& P! z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 r4 c' E6 g9 {( k4 X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 T5 I- Y$ j% B! t  k9 x$ E
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 g- r, C$ }5 q+ m& }  Y, M│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  k  f7 _: N0 ~8 ]2 c! T; D│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( Y3 D, G  p$ e* N" n9 M
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, G7 }+ y) K# A
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 a# P' H) N4 o
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 ^3 d# G+ v9 o+ W3 W0 V( Z4 K
└──┴────┴─┴──┴──┴───┴───────────────┘
9 t: s% W! h4 Q. r: S  H% B5 `# X- A: p1 Z
+ U! W) ]5 k5 G+ w( [
Mega Chip) Q; B$ d' V* Z( i, v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 D3 R) l/ A3 c! |, F│编号│名称   │MB│攻击│属性│稀有度│说明             │1 U( r3 r0 D$ A3 N' p. W9 ~+ l: [
├──┼─────┼─┼──┼──┼───┼───────────────┤( W) Z1 E' b* z: Q, c: i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" ?/ Q! t( ]2 Q3 N, f│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! }8 a* z6 \8 W3 }* X
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( W, G' Z; \" J5 a3 L
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 a' _* A1 \) Y) W* C5 R1 a& }7 @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: D0 [+ Z$ B& V$ X3 M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ S+ c% i/ b1 c│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 `8 A; y3 a; U  J  Q& ]2 R+ W  b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  |  k: n* D) |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# |" @$ I0 I1 j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  [0 Q- |7 f8 s3 f- N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ j8 e. T/ U# f* h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' ~1 Y3 V! W& U$ v, r2 t( K' G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# C  P% e9 m& T. w7 a) t1 L( g
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" [) H' }, I. i- w$ B! |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ P" p: H+ R. f+ |9 [" ^+ _0 {+ V# ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- B3 @1 B) u  ?( W; D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ F1 [' D( J  ^$ N$ O3 G7 ?
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& S4 ?: [7 V" Z9 p' k( ]
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: n* O8 T+ w0 P# \) E
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: }) Y% E" s7 j│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: K" X4 _1 P1 ~% u) ]8 o
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- l, F5 H2 E9 a7 v$ ?% o4 ^
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" @" ?; b* E6 |: o2 Z- c$ R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 y5 s- m: g" N, O# D$ K7 U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! U5 D+ ~. W/ Z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# s+ q7 n- U0 z7 |4 f; U
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 y+ ^0 l. R* R+ d5 _
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 j, ?2 w" Q/ t4 N' X) P( z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 L! ~. b  g0 Y- X9 \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ V+ E( h% @6 p8 X
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  a6 S/ u- c# s* K│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- Z+ x/ s& }$ k; P( i- _% T
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( Q' n9 C3 t- D1 j9 J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. B) `) j6 L; [8 v& e% x' d3 e' u
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- s9 C( c2 r! Z, W" p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- h" H& o4 X" B$ ^! G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" j8 T# q% F9 i0 H  ]
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 H# q. e, O) L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ d6 a. f6 L# G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │" _  E# V, j% D2 P. t, t
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) ~- j& ]/ k1 i2 B& c. @; ?; c+ r
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! T& A5 g" t0 O" ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# `6 M, M0 ?& y6 }+ I/ e1 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  v+ n$ L( J3 Q+ `6 J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& n8 F7 w% z1 l$ z" `' ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) B8 J' w& ^: Z7 [, L, P│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' x5 ^4 z) k" b( Q/ v6 {│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! R1 W6 i4 X# ]
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; m. N. I9 i1 R5 g' a" [" p% h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) j' Y# j5 S6 A
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& c- `( E- `! F! v4 d: f8 E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# B: l; O. B/ h! L' H: G2 g. ?│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 v/ l7 R2 p8 k8 c/ C$ C2 z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 a/ k  j8 Q* s. @! o1 S6 ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 n  Z7 E( Y0 z- O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ Z; x4 f+ k2 l9 }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; f5 }: Z( M" d, J( l  D: k
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* |- @6 @) `" z' [) w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ \; Q8 M- @) A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 I7 i3 i4 X" |. \/ a( P! _& H, u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 y% d, D  g% Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: S. n# h; m$ ?9 _2 j) o, \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 n/ G7 G% W/ ?- z  S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 `% j3 D* W$ G) J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 i8 G' H# l/ l3 P8 n8 ~( O: H4 N
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* @( Z; q  q9 `1 G- d, ]# ^& N
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 y6 Z- h  o! B, K2 p/ P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 N- h! j4 X" B/ @8 h! y/ t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │  y/ t# \4 [  {0 K7 A8 N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& L5 x4 |( n" c, w5 C) z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( N& J; b( t- w! W8 L
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) p- k  q! q1 F  A* ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  ?0 B9 W# p1 r4 B1 v* D( t│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' R1 s5 t  e3 p/ Q% \# Y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& J7 t* @6 |2 N( [9 J' r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 L! K: E' l3 n# F; r! d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) L0 H7 l: O9 y8 H
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 B3 o% O* Y9 t" Y/ A3 X
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 b# N* J) |3 R+ F5 e8 ?1 o
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 k' o1 h! m/ S) F: H% ?│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& s. @: r0 C" ?) Y0 g. r6 A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 d# N1 ^0 v% Q+ `! d1 E$ C1 J
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" F# k, ^/ k3 t" c2 S# J│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( x9 G: W* F/ u5 z* g& n8 n/ ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& j1 [& x9 \8 I- V6 \- ?, Y└──┴─────┴─┴──┴──┴───┴───────────────┘5 B" ]& B0 ?) ~6 q

; W' }! Y2 W8 R/ u! O5 X1 R0 {0 y
GigaChip (蓝版)1 f/ l9 p1 H% b4 I* |8 l$ K
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ r# t" U& g& C& P) P
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 [8 u! z8 e; {( C& r
├──┼─────┼─┼──┼──┼───┼───────────────┤. w6 H/ d" G+ ]+ r% x  @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! \" \& R/ s, G, B) R
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' _6 H% L0 {/ b8 n8 ?' R4 Q$ p0 \│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  {4 Z/ ~. s9 X7 I& G1 U7 V' S1 ^- K" f
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' Q: t0 c/ L) T' |1 w" l: M│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ i- h; Z( S/ ]) `8 s% S9 z2 t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 b& M1 [" M2 p" i- }' Q
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 a  d( s! \+ A# }6 z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% F+ _- k8 V0 M9 t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# N+ r! [; d7 |% ~$ v6 |* v! i; I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& S3 r  n) @& g( {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
0 ]) b  g0 v' e# R2 t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& B7 _1 U  I% Q, T( R$ \! H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# h+ Y# h4 G" M, e( X* o7 ~% `7 w7 h│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 G& V" ]$ O9 _1 j│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% l5 x# E4 Z. [8 r. @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ T9 z8 R: i) L: H│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! y, S+ G2 t3 A& B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) p6 M: u7 {' R4 H% D9 n
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 j4 m% p- O* E6 U9 J* x3 B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 r7 ^! C/ D- O. p2 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
( M0 n( _  A6 f( R' p/ Y# N# e$ r4 r& O
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 z) e1 D, l- W* f' c6 A┌──┬─────┬─┬──┬──┬───┬───────────────┐& i3 o1 z0 W9 @5 b& H* s6 a4 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' F8 a9 \1 {- ], R9 D├──┼─────┼─┼──┼──┼───┼───────────────┤
- j9 a4 ^8 |+ |% g; b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │/ j& Y/ M! G' F0 g; G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 i0 N0 P  c) t7 B. g7 i% O│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 q8 V% E0 B" t: d5 z: D; a, A0 k2 c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 a0 R8 }9 ~5 n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 Y# i! F6 J+ j9 w0 I
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 J; T; I) O$ F8 M6 C/ W
6 L: B2 r5 n, z3 M0 G001002003004005006
4 ~! g; J6 P( [" F9 P007008009010011012
7 s1 Z1 h$ O6 }7 y& g4 D013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 R/ z2 G$ i, P

$ K* c, T! M; \9 a: {3 R1 _- F0190200210220230240 o& {* z9 m/ i. z7 F8 ~
0250260270280290300 b# n) S% T2 j1 Q8 C" V
031032033034035036) a; P, }" P/ s& R5 a3 K

1 f1 H# k' ^) x6 {1 T& A[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 [$ F+ A: ~  i; [! ^. }' W
! r' z' n2 t- a" c) ^037038039040041042
! g) ?% A! t1 b' e' y" _8 b043044045046047048
- ]& g. t7 h0 @6 m% V% t$ \8 g049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 _  H- }& k* F/ d% J) H# X
6 r4 V, O2 r2 @6 ^0550560570580590604 G! F+ a* V# R" n) D$ m* M
061062063064065066( \$ d, s% L7 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v2 q! }3 q* ^2 \0 d* T- _* r% N
' U1 ^' J  ]1 b; E( [
073074075076077078
7 g( m3 a$ K. o+ Y  A079080081082083084( i0 @3 o# r( r7 Q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ]" y: ]$ ]- K; z. e$ ]" p3 C
  H' }  b9 \# n# b; I* w1 t1 N3 ]1 j
091092093094095096
( ^. g: j5 }* O9 @097098099100101102
: [6 l+ ]- T. n; I& c; g) D$ O8 }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 p" \; ^# E9 @# [
! I1 d4 B: K2 h, t% f' O109110111112113114
& U, r7 a/ f- h) ~115116117118119120: }3 R, D3 L: x' O# L
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' l+ y/ e4 g5 q
, K+ W& Y9 x& H3 M! P
127128129130131132
3 c6 L7 r; H% q2 n7 o4 T0 G4 [133134135136137138+ U# J. Y( M3 p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 Q7 ^/ x; h5 J; N. F

) I0 b) c3 ]- q5 ^8 W5 j145146147148149150
% r$ f) F" m* W6 s# e* j1511521531541551566 e) K8 R8 ~7 c, k6 P/ \/ c
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Y  q& `% l. |' I  [. Y+ U  e

1 G; C3 J) x" ~2 S163164165166167168; z; ^3 ]# D* @' _
169170171172173174/ x+ |! ~: e) f: m5 k, d  n7 S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# L: T2 A2 p! K# m- ^# N( a# X# _8 [0 {# J- t
181182183184185186) e0 f% n6 p/ N* t  Q: y
187188189190191192
4 T0 W/ H! B" {. n& |! g% I) n1931941951961971984 u1 G& s( J( z  v5 n: K, N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: M$ e- s; D) V# f( E4 ]' ]9 s( J$ T# {7 E
001002003004005006
2 R4 m% J0 q" t* f007008009010011012. u% M1 L4 [7 C% ~2 K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, E9 _& I& i8 |2 c  r3 p6 n; D: h) H+ ?, |$ k0 l5 w- j/ e
019020021022023024( p1 `2 ?$ i/ R! a% B& p
025026027028029030
" [$ L* A* v' _; D031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 H5 E4 u# e! D
% B" p( R# c- Y* M: T037038039040041042
9 z% C9 z/ y0 I! C2 K; X% t043044045046047048
% ~0 _4 A# `9 N9 A4 w% w5 D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 {5 R/ R/ N4 T' l
/ x: F0 W, N. Z6 |$ V  V2 P6 v- @7 ~: C! ]055056057058059060! P& O/ {" J6 X$ w( R! [; r" Z
061062063064065066  P, g5 N0 r$ P6 v' k1 _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 ~$ M! x% \0 }  ~/ y$ u! R9 V$ h0 l
. Z( V" y) Z4 O' M5 q/ K: Y073074075076077078# i. w, m' X) w, b( m- p" v: `
079080081082083084
0 J2 \) Y) W1 J% V, l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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