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■● ■ NintendoWorld 站友xliz原创/ t1 ~' G5 g1 R0 d6 u
■ ●■ http://www.NewWise.com W5 S7 B, d+ u# m# `& B
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: g9 {, L: `9 h" F2 S9 v4 d, M 洛克人 EXE 3 Blue 卡片组合
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/ B7 H; D1 h6 E; Y( [2 B, v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( H g& e9 W% t$ N8 o: `6 l大家要看日文版的P.A.或详细攻略,点击这里吧!- M8 }" [8 V Y3 z+ U. x. @
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# k% x4 J4 ?- S" |7 N, P$ P. B; d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . B# Y/ G7 F) G8 n2 i
: N5 \: P1 g6 b/ \: a: J. {8 }以下内容格式如下:' Y$ d* r X$ o! E, C% _, w t
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编号 名称2 i! {* Q, u* W l3 @! d
说明
% W$ Q: T2 M/ V6 Z组合方法
% K& q- Z+ d8 V3 M---------------------------------
1 @9 ~5 Y) V$ O& h2 F* z4 M3 `01 Z-Connon 1" U. M8 Y5 d; a4 x( m
Unlimited Cannon for 5 sec4 r7 C) u& ^ v6 ?2 Y
Cannon A+B+C
, C5 p5 v6 ~6 a0 ~Cannon B+C+D
6 s4 h" Z: F9 I4 C% bCannon C+D+E$ Z6 G0 {, I% j- O1 B
& Y( j( U4 t* O
02 Z-Connon 2) Z% O. _, L3 @! p6 c
Unlimited HiCannon for 5 sec$ ?4 ~) R" ?3 W& s3 u
HiCannon H+I+J( Y" T: j/ K/ E, w: Q
HiCannon I+J+K
% _) Y; ? L5 u7 IHiCannon J+K+L
. H& x0 @6 K- l9 S: t2 S' `6 Y
% u5 d8 J) f* V3 v& N) b- B03 Z-Connon 3- i' w" f" n. @# L5 Z
Unlimited MegaCannon for 5 sec5 G% o; j. e" M: Z0 W0 r8 g
M-Cannon O+P+Q
) V$ C& {2 R! `! ^2 b1 `- XM-Cannon P+Q+R) M# n( j# v2 Q
M-Cannon Q+R+S
" {' j! e# X6 ?" e0 l( t
0 @9 Y# [3 c( J$ {# [04 Z-Punch
/ F( N9 {, e. X& t/ @! Y C0 _Unlimited GutPunch for 5 sec
, o8 u- U5 f+ \$ U3 UGutPunch B+C+D) r# n, s3 `7 }5 g9 O/ d4 p
GutPunch C+D+E) Y D" t/ X" h2 Q1 Y" f7 r1 X
GutPunch D+E+F6 u, P- `7 ~$ T- r4 ]
! @# Q6 o" I2 `4 o1 T3 r" l* G05 Z-Strght
# d9 }. d: V# a/ {) c2 i2 P% g# nUnlimited GutStrgt for 5 sec7 W, g5 j/ }4 R
GutStrgt O+P+Q
. j- A- r# [3 s. A( `3 n* N% YGutStrgt P+Q+R7 I$ ^; L2 _5 K; Y
GutStrgt Q+R+S
% b$ Q; s0 q* P$ s* Z% c- i7 s( o0 F: Q
06 Z-Impact$ ]& P/ i6 b" [ h
Unlimited GutImpct for 5 sec& v: s) ~! ^! d0 y, @1 p) y* C
GutImpact G+H+I
$ S7 }% f! L4 n- K. dGutImpact H+I+J& s/ B2 L/ ~1 B: l) i/ T! z, v6 @! g
GutImpact J+K+L
- b1 R7 ?- |0 X/ I4 Q4 c5 W. v
" R; v) ?6 B, `/ W2 C# q1 n07 Z-Varibl' K' Q" C1 X4 E( H' M, X0 ~* I1 O' n
Unlimited VarSword for 5 sec
5 ?7 m3 l1 [4 U2 q, M$ LVarSwrd B+C+D
' Q* h2 J. g$ P9 c3 ]VarSwrd C+D+E
$ _; z4 `, o' c0 ^7 ] PVarSwrd D+E+F
$ N2 @1 p5 A* W& y
& P! r4 k) z8 k08 Z-Yoyo 1
1 f: ~) d2 D5 [: _* }' j5 @Unlimited Yo-Yo for 5 sec
) ^* y1 q( m; r: u7 z7 p, p, pYo-Yo1 C+D+E ^; v4 r) l. |" g
Yo-Yo1 D+E+F
7 E! j6 E8 g* Q+ m0 N/ E8 vYo-Yo1 E+F+G
$ x6 k; z! J6 L" T8 D6 l: E: v
- m4 H* n8 U" `09 Z-Yoyo 2$ s5 l5 o4 E) i: R6 m! a# _
Unlimited Yo-Yo2 for 5 sec
3 c+ M9 L) R" }3 q f3 f+ I' M3 K& MYo-Yo2 H+I+J
t5 l. e+ {. d. sYo-Yo2 I+J+K
" `+ n0 N5 {( yYo-Yo2 J+K+L
! }( e9 U' w- g/ d2 H& k3 ~8 _) `: a3 i+ M' S% T- ]( J+ D0 s
10 Z-Yoyo 3
: s( }: }" W2 F( XUnlimited Yo-Yo3 for 5 sec
- N/ i1 [2 H X- j% W+ e7 y) gYo-Yo3 M+N+O
9 m' o. B! i# N6 z1 l9 KYo-Yo3 N+O+P% Q3 u* H3 x! H+ {& _$ w
Yo-Yo3 O+P+Q
; I7 s1 G, h9 K' S" s
- N& l. G' {; ]5 A- h/ p8 U) s2 u11 Z-Step 1
$ e& J* q# d6 v' M; y4 U4 jUnlimited StepSwrd for 5 sec0 n; _5 x( `3 J- o
StepSwrd L+M+N- Y% u5 @+ M4 X$ a) H# W! [
StepSwrd M+N+O- r* T! x6 o7 m! b) I$ G
StepSwrd N+O+P9 Y0 z/ X. a; a0 a5 T8 G$ h* w
/ q# T8 P5 }, f2 ?( [, o1 S
12 Z-Step 2, d A7 e1 w- I$ ]4 ~5 G8 R
Unlimited StepCros for 5 sec
2 |) G& l) {3 t6 m7 k9 cStepCros P+Q+R) y8 k4 o' }& O3 C, y e* R
StepCros Q+R+S* u. {' {9 k* w4 q# k+ e m; z
StepCros R+S+T
?; {; U! f2 J5 t3 A: ^; x& C/ C; f/ U& Y4 @
13 BubSprd
0 X! ]* {2 j& _Attks w/ spreading bubbles!) l4 H3 J+ W' ~0 h" d
Bubbler C+D+E" g( S8 |" A, Y1 S' p* K
Bub-V D+E+F0 U q2 ~8 m" M5 X1 `
BublSide E+F+G/ o3 Q. M4 E, Q& `8 ]
Bubbler E + Bub-V E + BublSide E+ W8 a. b7 K8 Y9 C E3 s2 v
, i- |( }6 x# l! y+ g5 j. K; K
14 HeatSprd/ j) K& o! e* U2 t
Attks w/ spreading fireball!. d4 i- q" o k# ?# D/ M/ Y
HeatShot H+I+J" z. [+ F1 p% S/ T+ ?
Heat-V I+J+K
, @3 i! D$ Z; e2 x; z* IHeatSide J+K+L
1 p' u L2 b% L( A6 bHeatShot J + Heat-V J + HeatSide J
+ K& {9 u! l3 O% i: C2 k, c/ E. s9 W# Y8 m
15 H-Burst! x( c- A6 N: N3 s
Creates a giant explosion8 g% [5 w4 s. Y; T1 |
Spreader M+N+O
2 B$ V/ q; t7 v. y0 \7 nSpreader N+O+P
3 }2 w& s% ^# _6 S" _; p; gSpreader O+P+Q
2 P" _! h" ]: m# g& j7 Y
$ |( P2 y$ J% \' s- p16 LifeSwrd# q" B, `8 D" ?# p: J% w
Swings a huge 2×3 sword!5 `1 A; [/ N- [: Z6 l! D
Sword E + WideSwrd E + LongSwrd E
1 [% l( o% }1 r% b5 M, V3 P' A1 rSword L + WideSwrd L + LongSwrd L+ n2 o& }7 u7 D9 f& ~( K
Sword Y + WideSwrd Y + LongSwrd Y. o6 o/ S. \. ~- k D0 }5 M5 h
1 B0 ]/ Y# K+ }3 O. I; W) u
17 ElemSwrd. C" C; S* R0 y; T' ?1 |' b
Wide swrd contains 4 elemnts8 b7 m1 I' \- P1 J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( W6 X& |; K# e4 l. l( C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 W6 V3 u7 e3 g1 y/ Y, h* q3 A
1 H1 t o {; B; C, _# t18 EvilCut
, f6 G9 N5 c9 Q+ q9 {; K! |8 TStep up 2 & make 4 atacks
2 W2 a% d2 ?2 j- B5 j" j0 UStepSwrd P + HeroSwrd P + StepCros P
7 o5 Z3 ?1 O2 ~& w0 B, b- ^
% y5 Z8 W) P. A4 r# W; f19 HyperRat1 N3 {2 `/ T) o
A giant Ratton charges!5 Y3 T. e1 e% K: _* c% |
Ratton1 A + Ratton2 A + Ratton3 A
5 Z" t3 A) [& ^8 V) a3 o2 c+ @Ratton1 C + Ratton2 C + Ratton3 C w6 X' F1 U* H$ D. f
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
4 p6 O2 C, q3 d- `, JSets Time Bomb in enmy area* f1 H: U& t. Z& Z
TimeBomb J+K+L
/ l: b8 g, n8 l5 ]8 Y" lTimeBomb K+L+M
& G# D9 u# A6 h/ }' QTimeBomb L+M+N+ o b. ]8 y$ c% ]8 ~2 e+ \
. K$ q4 R! n& M% m2 l21 GelRain
m* V: H' c" Q K a* u2 cGel steals squares
* D; L* A: u" {' }& q- {MetaGel1 B+C+D* r# G9 g- k3 p" x4 Y8 O$ [4 y* C: t( t
MetaGel2 E+F+G
9 Q; }4 w9 }6 M5 a0 yMetaGel3 S+T+U6 N N- c3 y( g2 f
$ H- h$ V' c# V# Q( i; q; y m+ i& |22 EverCrse
8 [4 N. I! u5 Z8 J: @1 J7 d) zShield chases enemies0 G1 V, x- W# i7 I
CrsShld1 C + CrsShld2 C + CrsShld3 C$ n+ |6 ], ?. M3 S
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 g/ n# n3 N$ u# q8 y' x
2 u; m B+ x: p9 c' j23 MomQuake
3 Y3 F! u j, h7 `7 KAwakens Mother Earth!: V, Z# P( z9 m" l# x
RockCube * + RockCube * + GodStone S
2 A2 [9 G: \+ Q; F) v- Q
, y" z* ?8 G6 n5 F, S24 PoisPhar
* E% S+ D9 c: l6 V/ RPharaoh generates poison* E/ L' }. ^, K3 u; Q5 K8 ^* S
PoisMask A + PoisFace A + Anubis A9 @0 J2 r$ | |& v" h8 |. |- `
6 k9 ?* L8 M: @4 m: ?/ N; J25 BodyGrd
. Z: p2 A* k) V3 K" c8 SBodyguard takes out enemies
+ x# q9 ?3 u9 OAntiDmg M + AntiNavi M + Muramasa M5 {6 g# G+ y( l3 S+ _ m% v3 m; d
& i$ P4 F' W h2 P/ c; E26 500Barr; ]/ s8 ]! B7 u
Barrier absorbs 500HP dmg
/ Q R: l' B3 g. L/ @+ x9 cBarrier E + Barr100 E + Barr200 E
" c/ B o$ w H7 |! F8 p% ~; U8 KBarrier R + Barr100 R + Barr200 R
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Y r/ |( N- j+ M# ]( V) I# W27 BigHeart
2 x9 h. D% U! Q- b2 p TAttacks, then heals HP!
; S, L: e4 J- N- G# NHolyPanl R + Recov300 R + Roll R
: r& f3 k2 a3 @HolyPanl R + Recov300 R + RollV2 R5 C) N# {* ]. h1 x$ c
HolyPanl R + Recov300 R + RollV3 R
& T) a2 ^6 Y( ]
* H! |. [6 r [2 r1 { \% a4 l% w28 GtsShoot
1 n! d; B. e& c8 k; z! {$ v6 ?GutsMan throws MegaMan!
% y/ S/ X2 x# g4 J0 T* jGuard * + DashAtk G + GutsMan G
( t( ^+ _# W' |8 G( p% ^Guard * + DashAtk G + GutsMan2 G9 L9 Q& B8 m6 i9 h4 A4 C
Guard * + DashAtk G + GutsMan3 G' ]+ @# c/ _" L* Y% [5 z. b
Guard * + DashAtk G + GutsMan4 G
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/ g9 \$ ~* A/ ~' N. s$ @29 DeuxHero$ v: ?5 P- j. I$ `: Q
MegaMan & ProtoMan team up!: y2 `# e7 G+ ~3 G% ~! o: L( K3 m ?
CustSwrd B + VarSwrd B + ProtoMan B
" f; F$ ^6 g* _+ w bCustSwrd B + VarSwrd B + ProtoMn2 B
% H; J7 x+ b* Q8 S& RCustSwrd B + VarSwrd B + ProtoMn3 B' g; t/ l- v$ F; {: B( L+ h
CustSwrd B + VarSwrd B + ProtoMn4 B
% y& y7 t8 z9 }& G) w7 U, n
* S' ]$ U4 x9 u8 l30 2xHero
$ w( h: Z6 h! M/ xMegaMan & ProtoMan Dual atk
0 J/ I7 U' e+ u, Q* @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 ~6 F( T, H5 I0 Y$ }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* \$ p" ]! c, U j5 T+ n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: `, ? ~# O7 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" C" X- k8 x& p; y5 }
$ Y9 V; N2 N- D, F: `31 PrixPowr
7 a8 Y* {( E0 i1 u( G6 O3 Navis attack at once!5 V* a9 Y: @" i0 o' N) g
Team1 * + Team2 * + KingMan5 K7 b1 J9 Y* L7 c% P2 F1 x2 |
Team1 * + Team2 * + MistMan5 M {) d+ A$ [2 e1 V& h3 }
Team1 * + Team2 * + BowlMan5 B
( W( ?5 K; E0 }, b) `; H1 {
1 z6 d2 P R; e+ }: K0 M32 MstrStyl' M b5 Y( t, E5 m; E
MegaMan unleashes his power/ B. j ?! X* V$ O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 H8 J: U* w$ R+ t, c
- q' w5 g. P, W" Z% s* iStdrdChip (Part 1)5 A" U5 u9 F# n7 z" o# j
┌──┬────┬─┬──┬──┬───┬───────────────┐, `. n: \1 s9 q# H- z' s5 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ Q& K. o6 ]: g) \% q- L# h├──┼────┼─┼──┼──┼───┼───────────────┤9 V% a8 Z+ j* E
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 |2 q0 f6 l0 ]& Y- n a│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ g$ {' s# e( C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; e, U$ Y3 i+ {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 f5 f' |$ U, _. ?
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* K$ p, L: @' o* L, c! u│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 @* b" l& v: V# U; q8 @
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& [, l0 P$ z9 N2 [$ Q- B; |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 M, i2 t( N3 Y; _+ n* a7 F- B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- q' `0 |/ L! l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ T# S3 D& {% j) P# R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
`8 x2 n& J: M! L. H7 s. T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, s/ c; _# v3 C. H1 w1 H. Y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( G# v% s' I2 O& Y% e
│14 │Spreader│16│30 │ │** │Creates a large explosion │) ]" s0 N0 R% ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- f2 Q! u& @ G- W6 D% O) {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# ~# | R1 y4 r) c7 _ V
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ @! `& |- ]/ d. D
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! a3 k, U* J8 {
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* p3 d1 o4 Z4 u4 i( a5 G. a/ A# {
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: k' U6 l+ O; |- I- m: u+ x
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) ~6 ?; d9 w4 G8 O! s# k│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, m% J+ ]& ], z. o- u* j# E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* G* G4 F8 l3 \. z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( l# L! r m) v. @8 t
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ E/ m$ y/ G0 T# g( T# r! e
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- t, ~5 }6 ]: t% X/ r% D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* h* d# C8 l2 _7 Y2 C2 e│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; c: q! x. a. D7 M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! d* }0 n- w9 s! Y! ~4 K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" i# Q% ~, g" A( U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% q! [4 g; O4 x' `% h$ ]& C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' h7 Y% O, y* J7 C- g9 B0 e7 Q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* C7 \5 O' c' }9 B3 }: h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; |1 w* t& x8 z0 |/ H3 D; T& V7 l
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( _! \ n/ s3 ]6 M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) n$ }2 U% w3 y7 Z; X
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 p# i) K! t# t: D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; b9 d/ B! [: B; H+ H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' ~1 Q3 _1 O4 ?$ Y# L
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. K& J! r1 N# q8 t. w( n% V
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 e8 S. w8 s: ]2 I w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ d6 I& O. ?! i% H7 x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: L, Y$ z, E: H
│44 │ShockWav│10│60 │ │* │Shock through enemies │! {6 F/ x/ T, G
│45 │SonicWav│26│80 │ │** │Shock through enemies │
% v% m0 p# O3 O: T/ H: O1 c│46 │DynaWave│42│100 │ │*** │Shock through enemies │, a: J+ c. w5 b# @; x B; u* `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. |* r6 P2 w, v& F' D' h
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; y7 u9 ]$ p# h2 x% G3 Y2 D/ a* `" T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! D+ q2 e2 k& i, k
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ Y5 c9 ?; b! @& x; n% s
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 ]) t, L/ F( ^( b) }+ l. {6 G│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* l' o: z; A. u* l4 b" b, ]# V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& N' ]! h6 g$ @- U│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 }: {" G: d3 ?0 u6 h) k3 W1 T│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 S2 ]! p: }# s/ J" Z, w2 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. g, Q; X/ Q; c- F! X│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 Y+ S' o! ^1 J7 C3 K% A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 f0 U' G# Z. h& M) ?: Z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 n, ?8 V5 t p4 X5 }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) c+ j' f- W. B' k! Q8 O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( }+ i8 y% D# q0 N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! B i2 y+ c& D A│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 f3 I6 |; f$ R) p│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 z6 h1 F1 D t( T) W│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! e8 m' s' l4 D. ?6 o# H a│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 c# U7 O1 w& V5 i! d6 g│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 t; W' y; w. q) \: I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) r! g6 \, a r* D: F
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 f8 g) b5 K7 f* K9 t6 ^& G s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& x" E5 w6 N! J1 G4 i, a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 M2 y+ g# E9 l- i
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% C% ]5 q/ H% I0 o0 ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ H5 Y( ?5 w' q/ M D9 ~9 a6 W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 r7 A0 j! j) E4 y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 \& H8 t9 p5 x│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: G4 l' D2 D: R! o
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- c- A( r/ G ?( }! ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 R3 q/ {$ X; ~3 `% t# U
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" w5 l! ~, M; {5 v% v. g8 s& `. l
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 Y4 |8 z5 x5 q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 D2 p* u+ \& }9 J |│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 y8 {; Q8 [( u$ C4 H' u. o$ i
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! q" I. A' t2 Q [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 m S" P1 R. C! x: X- l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( V9 f5 n3 H* Q/ `
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% y- s5 `9 Y9 C1 `7 `# I
│87 │Hammer │16│100 │ │** │Hammer smashes front! │% V ]. Z8 j% b6 H5 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ J- v% B' f+ y6 D0 D
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, A; s* W* G( _+ z2 r# ^9 @) Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( X0 a; R0 k: d* y; Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ B$ R+ }5 u9 |6 Q# m) _/ _7 \
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
' l0 u, b$ J7 l' L4 A2 Q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# Z, u9 O5 ^$ ^4 D# D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 r4 N: z# y, P4 z) v4 U7 H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ B, g8 F9 b* B& H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; B" {1 c4 p [! A4 p1 h7 {" {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( _1 W: W6 L. c! t! }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 Y" @7 a C, J2 b0 W b
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) N8 [( W0 d0 z$ O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 X. n+ X' K+ u- Y6 R( Y% y└──┴────┴─┴──┴──┴───┴───────────────┘
2 V$ V5 N: f7 _* S6 O5 I1 V( T4 F) G- ^& M
StdrdChip (Part 2)
1 A! k! K$ A8 Z! A┌──┬────┬─┬──┬──┬───┬───────────────┐
: Y* H# N; F# F8 {* U' `│编号│名称 │MB│攻击│属性│稀有度│说明 │
I; i' ~6 c9 q5 c├──┼────┼─┼──┼──┼───┼───────────────┤2 c i/ n8 g, i0 n' l1 T, S) v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. i9 Z& I* p3 ~! e- d8 C
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
o1 ~8 q1 b0 |; @4 y│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 m( {; z9 @+ [6 ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 W4 } q h. ~' m; F) }: H2 H( B- R│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! R( o. m' ~% i7 ~. V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; H+ G3 M/ z: J4 m% ]0 ?│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 i$ _' Q, G9 I& M, a7 Y8 C│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 S/ M7 [. M. {/ t* [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% C1 Y: A' D2 D+ J- u" f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 Q# r- |) U6 h2 Y; w" z' E3 R$ m
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 z& G9 n9 [6 d" ^- G4 z9 n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
K: e: R+ B, ?5 h+ k│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 T' ~: a6 p' P% p E/ R
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: x& A' o, w9 Y; u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 |) X) I- N6 r$ d$ I│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 @; r; B# _& A$ S7 Y8 n9 N# b
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; z2 m6 W8 d- s" M& [1 x' g: z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 p `4 {4 ^$ f8 S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 d9 `7 O6 H# W9 O& l│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* k* F+ r0 L9 r$ \( c2 \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 X, E, u: d/ F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 V0 b) Q) P0 o' Z3 F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' P1 {5 U4 {5 ^9 j9 E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 ~' L3 @* M* L. I) ?+ `
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. Y" K' S9 E' j" k; T t# Y3 m, \
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: j& ` Y- o; `* m# O% I, {│126 │Rook │30│ │ │*** │Protects you from attacks │
# j7 F+ j" r @( z; q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( w) O5 @* v0 r2 `. T; p: P/ X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# ?' T# p+ u. g T) V5 K( S: D3 j
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 V0 F+ H. O2 }) G2 f9 @4 j4 q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' w0 L2 `- x0 M' b, m
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 f4 F, \6 F" j9 R- u$ a8 s
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 v5 n0 Y0 a3 _& ]. D
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 F9 X" A! x% x9 O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ `' V2 X* g# O% k: T' T0 g: F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* f% L2 x S. r2 g" A0 f2 \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ K) X8 r) N$ y- ^! F9 F' M( a- y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 L9 m$ _, f4 M; S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 q, Z1 q; Y) U7 E D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 w2 f+ X* Z. V: f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ Y& p' Y9 T/ [5 U
│141 │Prism │60│ │ │*** │Prism fires randomly │
" A4 t( h4 L3 ^5 v a│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) p( Q# @8 c0 D% S$ X│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 S: J$ e1 F* Y( L7 i# g) r$ R│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 F e9 g2 f* e: c! |2 T│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, R) Q: P& V& b) j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; p1 j. ?/ D9 Y/ B│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ U w& ~7 {! c+ m) I/ t/ F│148 │Recov30 │8 │ │ │* │Recovers 30HP │. k0 E8 H9 L" o: D. Z$ v( _
│149 │Recov50 │14│ │ │** │Recovers 50HP │. v: Z; G* X( h& W0 h- S
│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 U" W0 G9 N8 G& C4 [3 l9 L│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 N: x5 I, @) B* n, N" g* q \│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 j x9 Y' k/ J8 k│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 e* k" [6 ?1 q0 v7 b, H/ E│154 │Recov300│80│ │ │**** │Recovers 300HP │& }, j9 z4 Z" m8 v$ s4 |
│155 │Repair │8 │ │ │* │Fix your area's panels │
1 ?9 |9 B- X# }/ {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 Q( L+ u6 o# l6 u) R5 `│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 ^ _' G+ A7 r8 h
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' C, ?+ B: x, E6 d' l
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
- T# R, ^4 v( E V& i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) H9 r7 L+ Q, M# D6 T! _: ?- J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 O3 ?. H# v5 p8 o! d0 [8 `* c# M
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" I& `1 `7 z3 Q& {; E' L│163 │Invis │11│ │ │*** │Invisible for a while │
) E, a o" k& J6 ?: e* `1 r│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# q& N6 w, L: S$ C: D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ I$ W8 {) x8 {7 a* H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 E, u7 L) y8 C, p g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 u8 w' q3 K% S5 c$ B6 X$ k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ W, ]$ D- s6 J, T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. _. L! W; \$ C4 Q3 K+ ~
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ u2 f6 U) o; G% ]. A* ]6 q( b│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- _ T. l& D8 T2 U( c; h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* E/ F8 X$ f! N5 \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 f1 U4 a& r; l6 q" F2 D" h4 l
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( @3 ?/ L( k$ x* X" d7 @& g3 J8 I
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) h3 c& u. ~; c+ |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ y" P! Q- _4 t7 A$ A0 v
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 d& i! G/ |1 M: R│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ J/ q7 j9 _3 E1 u i. M9 f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; N: t5 w) r2 G: k) R( U, x" x
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ M, `" h+ c7 T+ S( U) s/ w5 _7 `0 I" @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 Z: V: B0 p A6 T" G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) R# T% b t+ P
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 ~& ?/ X; i1 b" |│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ C) X+ J* Z5 m) q3 D
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% Z+ ?" F- n) i' L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 A, y/ w; q) G; D% [/ {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) c, @. ~7 u! \: Y& ^& G8 S) H│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" h1 k) d: U1 \5 @6 j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 r0 v- B! {! N. \, \4 _" }: z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) M9 p0 X8 q* x3 M" r) Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; w. q& S; j9 ~! D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 @ w5 j& o6 h- G$ {( M; o% z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" u9 E3 Y( P1 L5 k' x4 O
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" m- \; N& s }, K, |& z8 s
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
X9 c3 P5 j; K, k$ A. |; }7 j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! Y. t3 W6 X! M3 y- y5 g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- p- T: F) v# E6 B5 n# R6 i│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 }* d6 V3 k* \$ S( T( x" {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
% M" ]& n9 [1 p# [0 m) g/ O1 o0 i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 q% x1 V M! f7 H% W
└──┴────┴─┴──┴──┴───┴───────────────┘# q: C7 x! x8 x9 x% n. ~% E+ F
# z& [! |( p/ T/ j
" b F- O2 P8 s9 O% q' {: U% V; w
Mega Chip8 S$ n6 X* u1 P1 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ K0 L2 A7 p( M
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 |& k5 W+ C6 H. B9 t4 I8 |! V8 [- `
├──┼─────┼─┼──┼──┼───┼───────────────┤5 H& j. \. [' d0 I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 {( h+ q8 N* h0 e! C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ u5 ?) k* a! [+ G# D
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 E+ x7 v+ p. F% W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ I/ l; x/ ^1 q" F5 y% k
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- w0 X+ \2 Q3 z% F6 ]9 b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; g8 ]1 |3 s0 }$ B# m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. p! _' C! ] i1 T( G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 Q8 Z6 S' D8 `( M
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& B. t3 V& u" A# p, F3 ^
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* e1 P4 `& I* E# e* f- l1 P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ u- S5 T1 a2 g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 c8 X: c* P9 f+ h6 V. [+ E│13 │Guardian │82│ │ │***** │Statue punishes when hit │# A; M; y, g! Q. x+ K6 N$ U
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: k! O* w& E2 e% t% j2 A! T" Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- z0 j) j B6 X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* P3 T3 S; b$ `: c│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: C0 S* @- G* A) `. W# g( }/ I0 q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ F2 U. ^* U0 I* D+ g4 i# f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 P" M: L$ i s# P│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 `6 Y4 [' f1 h% L+ d2 J- ]5 d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! |+ \; o# L( ?$ b/ u1 U( G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 y e0 G z/ s- k# H" ^2 p' u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 \4 R7 @/ E9 o/ b t0 C! n p$ X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! D- [. @' P' _! g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 H( ?. J( k# o* t│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 T( K5 {/ P; @, t G: A" z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' L p; {8 s. H5 h( Y6 {+ T% y8 I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ ^% Y) R$ C/ D* t3 ~( g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 p; ~5 D) w1 X: F│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' F; T+ F+ }1 O& @
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ g7 M; ]8 j7 n3 q& n' u│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ P. D5 b; _, e3 C% s7 F ]: Q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 n: E8 ?0 ?7 V W8 Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& O i4 o$ \4 U& q' H* Y' M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) x% C% `$ ]: V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ B5 r& f% L1 n) x; y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: l& ?! s" G3 x% ~0 f/ H1 C│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. U5 L/ ^1 \% q- z" D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; |8 k- Z) M1 i4 o+ j# y v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ @& U& ^3 J7 B* h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 j2 S/ Y1 W D* }0 ^' T' k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 G: f! r- L$ c0 ?9 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ u" o( R. f# K1 b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 h3 D# ]' S- P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 _8 ]( r- k; y( h, R2 N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 D8 u! S) Q$ g, `/ r
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) q1 a, Z: [7 {4 v$ K
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; @9 y E8 [4 d' m( A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 v& Y' r* i) q$ r
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 k" U( [1 _0 {3 O6 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 y! y( D. \$ M7 i# A. U; [. l2 F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) i4 A& ~) }5 R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ x5 E1 G8 v% Y* s
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* |) U' s5 _' s- O│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 N8 I: J3 v5 B6 g9 }9 p2 l8 K
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: ~/ d7 Z0 F) a3 A& _( b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 _( c- ]' m S. n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! y! T e7 u% c7 b4 {2 W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 H# L, F* _0 t9 w5 h/ {* S, M8 @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) H$ U7 z% D1 i! O b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- d1 ^! g3 D5 |& f; @; [
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, _& H5 ?# ~% L3 [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 `2 G7 g% P5 q+ `! q8 R
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 [4 T# H$ f. J! R6 B! J& Y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! C5 U! W$ C+ d. b│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 y5 D- X0 C: w+ n( b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# k0 u: f0 y q* K/ k0 T7 P( Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" F I# b8 A) W0 M' l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ @ _7 F" g, b3 F$ @6 a+ C3 i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& V$ ~( O; o) k. X/ Y$ R│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( K/ O( M& p$ y$ M! _4 ]1 ]( i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' V* a) a! c! C/ y+ Q9 v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% D0 u6 I* W4 f: J
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 o' b( y; k0 _- q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' q4 X* b9 {- m# R0 a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! v! O' ?, j! L# }- E: G. `
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 N0 _9 W1 j: S( o1 W! Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 @" S& F! r S) |. ?7 B│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' O. @+ W4 l) G6 F e+ p; s
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ x0 c- v+ w7 k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
J) [/ S5 ]2 d8 n1 Z. w& b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- T# y7 P2 g" ~: q: t4 D1 F│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ c- a9 o+ J. g2 x0 C6 l+ V│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. {# F0 D1 y( j3 ^
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ V3 z; W& c; Q" P3 L
└──┴─────┴─┴──┴──┴───┴───────────────┘1 @8 @- Z4 O% f7 i# T
" v6 K5 j5 D, T) e
: e) C3 X: D* M, g0 x8 N- Y' CGigaChip (蓝版)
* I n( |; O, c+ ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 u, @7 e8 {( V2 u; i0 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
. L% Z7 [" E9 b) ?* |1 c├──┼─────┼─┼──┼──┼───┼───────────────┤7 x( Z4 F* _5 C0 x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) u: L w1 `! f. E│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 M( s) R4 H5 D- Q8 q3 M+ _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 k+ i& d Z+ b2 K0 @: r│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: E3 e. ~+ F/ Q: E3 A2 }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ t) i. m ` S& K( c( M% S8 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: U1 O4 Q, l) H: l: r- I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* j' l% X$ O1 a) E4 q7 c8 q5 _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 _# @6 }5 g# ~& H2 E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 |# ?: o- A& K5 e2 N) s2 o y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% n) A/ Q+ i5 R- q2 q6 M" n3 }│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 \# l8 E4 h9 }/ j N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 a! ?; ~2 ^- @8 O/ y; J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% U7 F. c$ d5 N' t3 A: Q6 j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 v2 \- V2 O& S: @$ b" e/ `2 D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 v) Z5 Z5 `2 Q4 P2 }' M6 Q; K
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 n) I2 H% O( l, ]' T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ q) p, x/ ]% s; u7 q$ ^" C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 @/ t6 B/ y( O! I$ d
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 v+ c7 f( m& D, q: w5 X│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- s O: K) E5 l. Q# ~3 i' D( p0 z$ {└──┴─────┴─┴──┴──┴───┴───────────────┘) t8 C3 A: w: f( x2 b9 g# e3 _( \5 v
x+ f' F/ ~/ e% \2 z
GigaChip (白版)(只列出与蓝版不一样的Chips)
; v! [) _9 ]& \# x. |, i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 e6 A) N4 o" h j│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 X3 d0 ~8 V0 @3 B- V, [+ s( ~8 }1 [├──┼─────┼─┼──┼──┼───┼───────────────┤& Q1 U5 \3 t' _( M+ h# g5 c& p- Z# U
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; S: K) \0 M* I4 |4 u; q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% w: v3 d# a# j│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 D+ n0 v ?" j1 H3 s; O6 X5 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. D M: L, h8 U( Z5 a( s└──┴─────┴─┴──┴──┴───┴───────────────┘ |