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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 u$ s- v# I. g7 A7 @
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■● ■  NintendoWorld    站友xliz原创
$ f) ?0 v$ C9 E3 X■ ●■    http://www.NewWise.com ' X$ v7 A5 R6 M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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& J. @, D# N: R- e. m3 L9 O& B( q8 |& p% V! A* i) \' G: B3 A
           洛克人 EXE 3 Blue 卡片组合
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  Y3 Q9 J* N/ r+ d% L' ]" Y; E6 R% P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 f; {. @( Y! m, m大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
- P8 _( [4 L: u4 W) j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   M5 L- ~7 @0 r7 s* y* e
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以下内容格式如下:5 M. S3 C, G! y8 t0 [4 s

0 |! q! V( W' O# Z$ l7 P编号    名称  L& C  U6 z( ~2 i* q
说明6 \( v. N# T9 T+ Q+ X
组合方法, }' M! K9 w. Y/ i! g0 N
---------------------------------2 h6 m) |' k" A
01    Z-Connon 18 [$ K4 j5 M( l1 H/ H% I
Unlimited Cannon for 5 sec! J+ m5 f6 d! q0 B7 g$ Q
Cannon A+B+C
. [  `' T# o8 W! R. B- J4 WCannon B+C+D3 _& ?2 y" W7 K3 C
Cannon C+D+E
9 {8 v# d! K1 F+ ^$ |8 }
* n6 K3 r# j& |0 j% ^# l3 R# A, [02    Z-Connon 2
8 d2 {& n% g3 e0 n) ?Unlimited HiCannon for 5 sec3 B! x3 q4 n7 {; Z
HiCannon H+I+J
6 J& Y* H' S8 y4 H8 o7 pHiCannon I+J+K
: T2 ^& k5 |) ^2 }, d1 jHiCannon J+K+L" i+ m& Q3 Z* R' E  l6 ]# L

' d: B2 f( j( _! u9 _0 h03    Z-Connon 30 y( Y2 ~) h$ D' l" W
Unlimited MegaCannon for 5 sec) @& z5 I0 \; v/ X8 B1 ]( M
M-Cannon O+P+Q* v2 @. O& ?7 P- t5 H
M-Cannon P+Q+R
8 C$ @- Z7 p& J( X2 O" CM-Cannon Q+R+S
) w4 ?* o' g5 j
: m- ]* S/ o& G- {" h9 w7 ~5 `1 P04    Z-Punch
5 ~+ y3 ~$ L, w7 x7 ]0 PUnlimited GutPunch for 5 sec. P  G+ Y4 Q& v4 Y- ^. ?* W) {
GutPunch B+C+D
8 J+ g! o( M3 V0 ^) x+ BGutPunch C+D+E# H# e2 O, l; u! V
GutPunch D+E+F  O) w2 z; Z1 E

0 i* w/ q; g# x$ q' L( L9 J6 e05    Z-Strght
' H0 i! k& c9 Y* W3 X( p- C2 N* B1 aUnlimited GutStrgt for 5 sec2 w$ D8 a" ~: ?3 j
GutStrgt O+P+Q! [1 {9 n) b2 F. {, X  ?+ U" x( W
GutStrgt P+Q+R: J) q1 C+ j/ F9 x9 D* T/ w
GutStrgt Q+R+S2 @( p  L6 G4 ~4 ]5 c
$ M. y) y* h9 g! {. I  B0 r
06    Z-Impact
6 @3 O- I" \3 u/ q. XUnlimited GutImpct for 5 sec
* d6 P5 d: ~3 h2 d3 M) V0 GGutImpact G+H+I
6 j; j+ r1 K- t/ YGutImpact H+I+J" e9 ?+ W5 Z8 V9 e6 A
GutImpact J+K+L, n9 G3 z' c, x" a/ h0 s. p) o
8 O* f9 b) j+ Z  D$ |+ f
07    Z-Varibl7 G0 c4 _" y& ^/ ]
Unlimited VarSword for 5 sec
& j8 l6 G' M9 @VarSwrd B+C+D% x: ~. l. p9 K
VarSwrd C+D+E5 E5 K7 ]3 t8 S0 g2 t$ C
VarSwrd D+E+F
$ s4 H) H; i/ Y- l, D' @$ W$ h
1 Y9 w3 |2 c. {08    Z-Yoyo 1
4 S8 E3 _6 H6 y- O  mUnlimited Yo-Yo for 5 sec5 ?+ ?6 x! u3 R& P$ q7 p
Yo-Yo1 C+D+E
) Z3 u- v! u$ j7 n& G+ d7 W$ TYo-Yo1 D+E+F. e& V8 y  z8 X1 U+ v, ^6 y' p
Yo-Yo1 E+F+G+ G* Z0 C% e# O. x6 N

# G2 |3 C; C8 K09    Z-Yoyo 2
0 j, V2 O# m' _7 E0 S3 Y% oUnlimited Yo-Yo2 for 5 sec
; V! [6 ~/ \0 v4 i& u/ ]9 i7 hYo-Yo2 H+I+J
1 g& u; X1 ^. |9 |4 Y; SYo-Yo2 I+J+K1 u% x8 B: M, R( y% s2 ]7 D4 Y) C
Yo-Yo2 J+K+L
7 O2 k# ^* R; F( I0 D1 ~* I. P( k1 g; ?4 [; l' k5 M
10    Z-Yoyo 3+ l, w2 m  G  q) r9 H# ^
Unlimited Yo-Yo3 for 5 sec
! H2 _# s. P5 |% @+ Y- m+ hYo-Yo3 M+N+O
3 R9 C5 V% L: u4 b9 N+ VYo-Yo3 N+O+P
; I' R* s$ n- O; ?Yo-Yo3 O+P+Q
) c+ }" s6 V/ W" L, L
3 Q, M; @# R% F6 `& g8 t11    Z-Step 1+ O( e. L1 C+ e* t; n  i
Unlimited StepSwrd for 5 sec% t. p6 G' B/ W& ^# ^
StepSwrd L+M+N  s0 j1 D/ g7 ~1 ]5 h4 G' Z
StepSwrd M+N+O. y5 S8 S# q# t* v  ?, E! W
StepSwrd N+O+P' A% c6 N( r- M7 \
: \, [0 S7 _! b0 n& c0 k9 G
12    Z-Step 2/ E6 S- e7 N# G( l1 D
Unlimited StepCros for 5 sec
4 V/ z( i: [& R3 jStepCros P+Q+R$ g8 v1 N, F0 n* r- r% L
StepCros Q+R+S6 p9 s, i8 J2 k5 }2 b0 ~
StepCros R+S+T: X  H7 y: n7 E% X# }+ J! B; @
5 R9 `- A5 F* ?9 x+ e
13    BubSprd
9 ]  |3 s$ P1 a+ [3 D$ ?+ X" }Attks w/ spreading bubbles!
3 o% w6 |  ^/ P7 B- YBubbler  C+D+E7 P  a$ j+ d  U$ G
Bub-V    D+E+F
* c" e2 p9 s$ |7 pBublSide E+F+G
1 ]' j: Z3 L& g) @% D& SBubbler E + Bub-V E + BublSide E* q9 v! S# [1 G+ S
* G0 P2 O3 _0 u: Y6 h
14    HeatSprd
; g6 u0 ?5 A1 C  X7 {6 U( sAttks w/ spreading fireball!
1 g& @8 c+ J. l) W+ S8 jHeatShot H+I+J
) R& @; x7 B$ ]5 B) R  wHeat-V   I+J+K
! q- R& ]$ ?# S* `* @2 }HeatSide J+K+L, M5 A. F+ y. X' y4 N( q5 N3 a
HeatShot J + Heat-V J + HeatSide J
( d5 c  m) O. X1 `$ O0 q4 f  p: d0 R) f- G5 @
15    H-Burst) i" V, C1 }3 z0 y( S% w% ]2 ?
Creates a giant explosion1 c# _: H# j: b3 {- \# Z
Spreader M+N+O( q0 }" w$ v4 m; w$ ?
Spreader N+O+P
3 ~# P$ X3 G$ X% [Spreader O+P+Q# p9 L/ [$ l( f' }4 K
/ A$ J( d0 s9 Q, t0 O. ^8 v
16    LifeSwrd
* x3 S0 p( I1 O+ S/ D9 RSwings a huge 2×3 sword!% p. P5 N( l4 c* r1 L1 s
Sword E + WideSwrd E + LongSwrd E$ |) _5 P1 v, A; M0 _  W5 Q. v
Sword L + WideSwrd L + LongSwrd L
: _/ _6 n* }" Z; j/ [/ F5 dSword Y + WideSwrd Y + LongSwrd Y
, g" Y) O) m3 \2 R  i8 n3 U& ?! r3 x# ?* X, q
17    ElemSwrd
; y4 n8 _* j/ c# A7 N+ XWide swrd contains 4 elemnts% I5 \. g% I1 r2 ~& K5 r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% @8 A* r$ D1 o" v. WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- o$ d& ~1 u! [& `. u. S, _& b* |/ F  r) a
18    EvilCut
+ \# M: O4 e$ i% XStep up 2 & make 4 atacks1 P+ M! W& n# j- @
StepSwrd P + HeroSwrd P + StepCros P
- x6 s; _6 F1 J) t
" a- a4 l, Z3 O; v( A  R" ~  y19    HyperRat* J" d5 c1 e8 h
A giant Ratton charges!
% E) U9 c1 h# `  u8 u$ HRatton1 A + Ratton2 A + Ratton3 A
: N# r# d  c5 y: l$ r; e0 qRatton1 C + Ratton2 C + Ratton3 C
2 K' [3 U- U0 _Ratton1 F + Ratton2 F + Ratton3 F
& x* z9 u) u- F! X. B, y1 n) I9 J9 t2 s, U$ T7 A, O0 ~
20    TimeBom +
1 Z$ F0 [$ |& X/ U8 U8 P) W4 H5 KSets Time Bomb in enmy area
9 z& r6 g" Z/ ~1 @2 ATimeBomb J+K+L
+ q' S. M0 _5 ~! YTimeBomb K+L+M; O1 M( N6 i, _$ _) l5 B" v# n6 Q
TimeBomb L+M+N; z, a5 T& e2 h* O/ C" w8 n
* u  g% ^4 a( ^! B  v! s; ~
21    GelRain3 _7 |0 S) y" j* Q' }2 t3 w
Gel steals squares
* z4 a, h1 V/ W! j; C4 B6 ^MetaGel1 B+C+D# C% e$ \3 `0 t( O1 t: e6 U6 W
MetaGel2 E+F+G
+ u# Z* E1 Q8 }# Z+ B$ BMetaGel3 S+T+U7 Y$ c) E2 _$ u" G. U
7 A9 J; j0 q' h* O# |/ h8 U7 R! j& f
22    EverCrse
1 s8 n' @* ^- F- H' fShield chases enemies
2 f8 i; C  `7 DCrsShld1 C + CrsShld2 C + CrsShld3 C
, n  k5 ~8 o3 X* |: Z) V9 ]CrsShld1 L + CrsShld2 L + CrsShld3 L; D# c0 y  M: k9 ^/ v0 h8 p6 V

/ F9 f5 Q# ^# A: R23    MomQuake
, M1 N/ I/ t$ B( y3 c- G8 \: RAwakens Mother Earth!3 T$ \  X0 M: W
RockCube * + RockCube * + GodStone S5 V) k/ n* H! l: R
: k9 h% }8 J# c3 B* `
24    PoisPhar
& @9 }1 M& W8 J6 b0 u' c! d. ?Pharaoh generates poison
( z8 h& [7 T. mPoisMask A + PoisFace A + Anubis A) I( I. C- L. e

$ O( \% u( O' a; a  T25    BodyGrd7 E% \  \% j, i" j8 j( q
Bodyguard takes out enemies
2 @0 }! E- B3 v2 U. v; f3 g; {AntiDmg M + AntiNavi M + Muramasa M7 M& d% g  F5 n$ e: S% B3 ]5 A8 v
& }, q6 g8 ]& U. J  G. j* a& I
26    500Barr
9 J: z/ S1 O- o$ ~Barrier absorbs 500HP dmg
4 }& J1 y6 \3 _$ M/ QBarrier E + Barr100 E + Barr200 E6 Y& L. X6 o7 l
Barrier R + Barr100 R + Barr200 R
3 B& l2 f/ b+ f! M4 V' V; O* _- ~" c5 e: L
27    BigHeart9 Z0 y8 i+ w: }! [$ D
Attacks, then heals HP!8 b* j' Y1 x9 b, ~1 d, x
HolyPanl R + Recov300 R + Roll R" p) J5 e  }8 [; f- V6 O9 w
HolyPanl R + Recov300 R + RollV2 R  @5 H  l. L$ u: L* C! E  G
HolyPanl R + Recov300 R + RollV3 R
% h0 X! Q1 U7 C) g9 H
- J) ~9 V7 A# B) v; x28    GtsShoot
  c" r) S: g) p! N) \GutsMan throws MegaMan!
% t2 w& W/ ^1 }' o' ?Guard * + DashAtk G + GutsMan G
' @' u+ a9 m+ h- IGuard * + DashAtk G + GutsMan2 G
  \6 o) u7 p. TGuard * + DashAtk G + GutsMan3 G9 z) t& n3 y2 c
Guard * + DashAtk G + GutsMan4 G
; p9 N% `( N( U  `  {* y( r+ j- k$ g! _" q9 f, j" o" j0 n
29    DeuxHero$ Z- P' i/ p) K  f
MegaMan & ProtoMan team up!
# d5 M5 j& \' R, U* }CustSwrd B + VarSwrd B + ProtoMan B4 g! A% m; C; B# y( f3 O
CustSwrd B + VarSwrd B + ProtoMn2 B
1 O" e) X. d6 T" g3 {4 X; G4 K% OCustSwrd B + VarSwrd B + ProtoMn3 B0 ?6 y9 T# D5 N) v8 I" m' E, M
CustSwrd B + VarSwrd B + ProtoMn4 B* P+ J. l% o( |! I

- p0 I. N9 ^* f7 w" G: o1 I30    2xHero& N$ V- L' g" [' H
MegaMan & ProtoMan Dual atk. E& M9 |  _0 v% j! d& n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! `) e% ^$ O/ q; n1 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 ?: L& w. S1 N! hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 H" }. q5 s1 Q" p3 x$ X: @* t2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  [  F1 h4 f5 T. l& D$ ?/ t( a, w) N9 v
31    PrixPowr
) n  g5 ^* v3 x% s5 G* f3 Navis attack at once!/ s% U4 b) g( Y5 i( t6 ]* B" v
Team1 * + Team2 * + KingMan5 K, \% q" [8 L0 w1 J$ a
Team1 * + Team2 * + MistMan5 M
2 \5 z: z) F$ c# a1 m9 r' z& KTeam1 * + Team2 * + BowlMan5 B, O2 m# |4 t$ X9 ?# @, n, W+ M

3 {* c* t5 l$ q! s/ ]* T32    MstrStyl2 V6 A2 @2 u( Q/ H
MegaMan unleashes his power
  Z1 F0 Q; Q7 l$ ~  w$ b6 Q5 W) ]Salamndr * + Fountain * + Bolt * + GaiaBlad *: U% l) o" z1 z

. R# _% X' R" ?# }8 s3 k1 }StdrdChip (Part 1)
& d- Z% G/ U# o0 D, H5 v┌──┬────┬─┬──┬──┬───┬───────────────┐( e- \! q4 Q! {2 P9 k
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: T% [. t+ D* |├──┼────┼─┼──┼──┼───┼───────────────┤
( Q# z; t$ M: E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: D0 H( F2 y' \' {- `
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ {, c3 P6 ?- `! n│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* F' V: a, ?1 D# a! x& p2 X4 I+ b│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' g3 L( [' c" A0 f- n2 ?' |
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' r" H5 }( i! s% s3 p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 t, v5 L, G" l& r' V7 @
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ X" l% d" v& }/ l/ L7 a& q% x
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- l9 c$ ]; q0 n8 H) w$ t! I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  C) J4 {7 N' Z) C) D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  L1 y; @: j9 I( Q: z1 _% x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 T1 h) b- T% `│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 d- O) D' ^* @$ Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; j- g8 Q* T% R0 i9 g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: C2 M4 Z1 H5 e! v% L4 T
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ y( z9 K+ j( H( x' S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- P3 }6 h2 ?  ~% D3 u1 E5 N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' @: }) A$ a7 e1 o( L0 i; ~8 t│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; i+ P4 I" z* u: E9 `│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- M- {+ ^3 A- C8 m8 W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 P+ O+ A8 S* ~2 E. ?$ r. U│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: d- x8 c5 f9 B. d2 J│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ ?/ v, G; s* S) L2 _
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ q5 ?& l6 g, {3 d' G$ L5 N2 I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( G1 A+ v& Y3 B6 L; F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 D* v2 b4 _# L% L1 }) U" n* r│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 s9 d1 _1 g! p( j* W% h1 [4 b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! S; s0 \" O5 @( V5 k│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, W8 X* }4 F& c! I
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 E) ]3 }2 D& L/ p, d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ u: `4 x9 Y3 E+ W" w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; R; L* C# T( o6 S+ q6 F│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& w5 m1 S. p/ _│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( w6 l9 [, a! _) b8 o│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: N' y$ ~/ b; a4 ^$ G- n2 o│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# k0 Q+ S- T) V│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( ?! x; U4 ?9 V% A. ^( l4 ]( Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 a( |) y3 Q2 ~+ _' E9 ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 z( s4 {/ O, @) K3 Y  ~" ]# P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, a) I- x5 \5 K$ U0 }
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
% r8 B# Y! |/ k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 q. ?; d3 n' }1 B# O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, P! m0 Z' }; |; Y4 w
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) ^' b. A9 `0 `/ `( h+ {" S% s4 F│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- F% j& `1 }  M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 h5 g$ r3 j" F' c│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& F  Z3 W% n) ]4 T" t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: U/ |- ?: B& ^6 _- g│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 b; Z8 n+ m2 c* q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* v) B; `" Z( t7 F# U3 \6 J
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 N! R. `0 ]2 q+ B) A$ j. t│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. w7 f: \2 Q3 j' a$ d2 _
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' f4 B1 I8 s8 ^│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% n& _, @4 p8 h6 T# k- J; f; I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 U2 o! G2 O% O
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ Y/ b5 ~& o4 b; h- {" t
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" Y0 h- ]: @) ?6 m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) s) R, g5 B/ N9 U  z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ A8 w1 g% x1 f1 e# h# Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 x3 ^, x2 x2 w) S( P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' a0 Q+ j8 X2 }0 X$ L3 R8 ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) d! P5 c0 x. X4 s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │# b1 v' ^; z: M; x, k) |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ o7 f% R) Y8 R6 ?! }6 G& m5 j9 [│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% B' Y9 ^$ m$ O/ c& J; F1 e" ^) A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
4 X' r5 S5 W+ k" p# z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 t8 x7 p( [1 P" T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  j+ _+ O* R- B7 H9 ~│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: X/ r& p/ G7 {2 ]7 P0 D; C9 U9 c% V- C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% w, V& \5 Q: ?: V+ q$ |7 O' g│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, F  P6 o5 A+ P' H# C
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- G( A4 Q+ b+ p1 K* s
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& C% K* `8 ]  [/ }+ J/ k
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& M3 @; m$ V- Z- E6 L+ i* E% t9 S4 j* H│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. ?# }& i4 s. D; i) G│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 z0 Z# P# H7 Y2 t: Q( r│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 s, w2 \2 h' P. E7 {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- L6 b/ ~' G+ D5 k, L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, ?. c$ t9 D+ E' ]8 ~4 C/ z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ ?& O1 N) j1 o5 e* ]+ v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" W/ J' D% H; g% S3 z% v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* A% I, V9 y6 k; n│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 Y: \! |- @/ W  q" u│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 x) U! h: k' _6 R8 y: k1 C/ c! c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 o; p' U" K$ [/ c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; T8 ]; p# ^) U
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 N9 h( \; ^/ y; `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 c6 w  c8 I0 e1 E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 e$ _* ?% O' g- R& L0 O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ Y0 p0 m) U" b. r# G& V│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 G: K$ G, y6 k  ~, P  N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- J$ Z2 ~4 D/ x. X- j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 }: k, Y: e/ a8 @/ Q5 d$ A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& n7 M! ^9 y2 ^4 ^! S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) o3 M5 P5 e, Q& L. w2 h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ W3 ]  Q2 Q3 d- ~6 ]% n$ `
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* N' _' J3 ~: |  a- s0 x' m7 L( @│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' j8 g% Y# i& G+ k: C0 k" g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ {8 a9 \! H: W) Z, ?7 l. O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 b6 q+ x7 z* }- Z" i  @6 F( b, S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% _$ w  n/ f7 w7 R# I; O# z! j& q  g└──┴────┴─┴──┴──┴───┴───────────────┘- v: l5 H. J2 e6 i
* [3 D" H8 ?7 T- N2 t
StdrdChip (Part 2)+ {9 T- S4 l& o& l
┌──┬────┬─┬──┬──┬───┬───────────────┐" e+ V& y6 x) Y0 S- e6 L) p
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- s$ k1 \+ m" m( a& Z. k4 \& j├──┼────┼─┼──┼──┼───┼───────────────┤. n& F2 L/ Z6 J/ }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 P9 ]  {; D! F1 b; K  T  i. x  f# m
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ `- Y# W9 V! k' G$ \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  ~# `" c" }6 K0 ^" ?2 Z1 D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# w' @1 B+ j; ]! D7 H
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  u+ u5 L, z# A% d│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! U6 E+ ^9 H& A) l' {1 x│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ t  Y' @7 Z' F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 B' n- E: Q8 y9 W, G% \8 _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! s& ]" T' S+ @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; Q1 S3 Q+ ]6 y( O% x3 E│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 v1 w9 X1 x6 B% b8 U2 K│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: ~3 F7 h; ^+ G3 D+ p
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( [9 s) d% l% m. D6 D9 c) q, A
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! G. E+ h' E) k! s0 G4 j. w/ e│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ O4 E3 J+ ?' q) h+ e; H9 T- E8 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 L' y: S( F- j. i* T% p# U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: {+ A" p) `( X5 j3 [│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
" @) q! i4 h+ D/ f- j1 r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 p9 N3 y3 X( j6 B( M+ o, ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: J' E( s' k1 l│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; Y+ h+ q6 u; y2 `9 ^8 c& G: U│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( m; I' P, Q9 o
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 P+ s7 P9 a3 ^- {6 C6 C; y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( d- I, x7 m* s$ P. r0 H$ d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 |0 _" l1 y4 H+ z$ m/ N│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- Y( M& x6 X- m/ f# l! s1 L( Q" J
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. Z' N- x$ r, H4 A/ T. A8 L' V8 o+ {7 B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 A- ^' ?6 |. P│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! y$ O4 F, w2 U" w" Q! t- H2 o  y, H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( `6 r' K" A$ R: Z+ P' z* f  X8 o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! r- [7 O" i7 [1 h6 d0 C) K" ~
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 j: i8 h/ B6 D* ^1 {* P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ Z2 a5 X+ ~) `) a% \* N; m' S: C, k, D
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: t0 p/ [% V2 t4 ]; A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 {8 L9 ?$ ~$ M+ A# r4 E  t│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 {) s9 d. _1 r0 A8 s" u9 W* T/ p│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ X& @4 L; R4 N1 ]1 N* J9 g& {
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" ~  q9 n$ o( @+ |1 `5 S│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ |! Q& J, A. r' j" P
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( k: E" Q- _  q: A: U
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' y% `* o, D/ r2 Z; a│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ Y% R6 H! C* ^% K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 F2 h$ a# L5 A# ?3 y% F5 {# A; d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  y6 M" r7 S# w0 f! ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' M# B$ }+ p' S4 f│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 W1 m+ T# F2 D  }4 Y& o1 j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 z8 J3 F) n% b. w9 R
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& d5 i" O& q. U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 V) f" W& l3 P  Y4 ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( |6 d1 H# R, _6 D5 K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! B1 k9 c! m, i. Z- A$ N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. Q# }, f. e2 N2 w+ L7 T│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ R- T! U7 U4 b& s. p0 ]' D│153 │Recov200│65│  │  │**** │Recovers 200HP        │% h, c6 ?2 s: i3 h% ?
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ I6 c3 r+ T2 I2 S1 T1 r$ C$ r/ U│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 L) [' J# w+ s% g! q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 N4 l# o5 j. c/ m$ T│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 c) f: o$ [9 v- O: I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 t' z6 g. ]1 ]0 S6 u. T│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& j' O6 g  m5 ^4 |. ~" t3 N
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │4 U' @% Y) D4 o8 O9 z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 X+ |9 H2 R& [! ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 n2 F4 [( B& Z9 D8 @& T/ \! x$ l│163 │Invis  │11│  │  │***  │Invisible for a while     │
  K& Q  R! c; u% e" w0 {- t1 R2 x│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. V" U% n+ T  ^! m# E$ |9 A2 x: A
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 P, P5 W6 O! {. c! S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, Q* z% O; l# {& w: ~, g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) U: F: U0 A: Q2 L) g5 t4 G2 T
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" P% V( g* O9 w( T+ [& r1 c3 u* h6 ^' |2 E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; Z9 R: V6 w$ \3 g- w, S7 y+ m
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 X: y% }2 W4 w* P│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ @. C* S% _8 d0 Q2 O! c: H8 n! Y% ^│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' `: P1 u' H2 m2 b( g0 g
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ ^9 Y7 k, q1 S1 X/ b6 y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# [: C; H4 z/ N. F6 l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, J" g- T1 ]  J$ Q) |& G+ J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 d# r( {0 s/ @; {: s( ~│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% U* ^, o7 w, y+ g6 R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 U: C. U. h/ Y4 Z  `( i$ U: ^
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! `  J6 ~% `7 v3 v" n│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. U" p8 R' I& u0 |2 K: n7 ~! z0 L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 W  M- X, t. _# p5 r' K- B5 w
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" l# F; M+ o/ L8 H│183 │Hole  │55│  │  │**** │Open hole to dark world    │, a1 N' |+ M" U0 s4 Q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 C. f9 f& _: x8 R! t% x
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- x. |* M* K) A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% n, p/ K7 m; w% Y  v0 u
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 p# z* x' O2 U1 e3 H; G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │, R; ?3 L& [* L2 P7 x4 F
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 o& o7 E# E6 f& f% f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' R# F' u( t1 A! K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 O/ c! r& A: Z6 B* k" d8 d8 b
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 `3 u  d# t1 m& L
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 m; w2 n+ G  W/ \│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 d/ o" D( a0 V$ o, \│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" e6 B5 u( G! g│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: `$ K6 q3 y3 D. f6 R│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: |# q8 b( m& a7 H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( j3 m; `3 a% M) q) {5 N/ V. {│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* a2 N2 y8 c! n  h# S& F! ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. e' [7 ]. z2 v4 ^4 i7 v9 I└──┴────┴─┴──┴──┴───┴───────────────┘
2 d3 X$ ^, H( `: ^' z( C6 ?" c6 V* ~6 e6 v; D* u  [

* L3 O* W9 ~  d4 i, A/ B9 I8 TMega Chip
' E; P6 B/ `3 r* `& w5 }# ?# J) Y+ [┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 l6 l  G8 A2 e* J5 c. y$ K│编号│名称   │MB│攻击│属性│稀有度│说明             │
# t3 [4 n2 Q, A) X" X├──┼─────┼─┼──┼──┼───┼───────────────┤
3 w& t7 f, x7 y6 C& {4 |│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 A+ b5 J/ n* T1 o/ ?│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: J9 x' L, s6 ?0 d# O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 Y. ?4 e, p" A) y: n│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ |( \  L( e4 i3 G│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 D- q. K2 l9 u4 d& U│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( q8 c6 ]1 a( ?2 E: U6 O│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 a1 G( z4 f4 h" V4 u
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. Q+ i$ @. h2 t. M│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. n8 c4 [5 Z, o" F$ C# f5 C9 Y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; i0 o0 C, R7 N2 M2 V; j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; n5 X# J/ n! A+ i( y0 \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) x  K6 f% d7 b
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; X  `6 v$ Y4 F4 P; S, v
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 D( ~  W% d) f" `  X/ ~; l+ u│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% z7 E6 y- G1 R* O│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ h4 ?, K- c0 F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  n& }# d! w! q$ g/ k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  M) _( `! a  U4 r5 O( r│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' _2 E3 O% C1 |% Z/ U* _6 s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ ]0 Z: n& o3 J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' o, q% f5 Q' O" b# v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 O  X: s( h* z. j! e2 p
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- b' X4 t: W. _; x4 d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ R$ p; b! F8 y. E  q5 z# u│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) E0 I+ r' [+ l) v5 h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, q) `9 a& e8 y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( k$ p% F, S6 p" \) }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 ^, Y2 Z$ i) k: }% ~- p4 j  _│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' j6 }4 z! w& W+ k; u+ |1 R/ e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 G  n8 ]3 H# @. U3 |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& c! E0 [" ^! Q* B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 ]9 V* r/ }- Q+ v/ k5 h│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 p, C. X7 u* Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: N3 f1 W( m3 x* h4 k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# b  }2 ^- H) s: a! [8 {: |3 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 x3 n! E0 _5 C- S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 _7 }5 l& I/ ~' J6 l) k+ U│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
: j- ]5 v) ^' h5 Z6 e& ^│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. g$ O! x0 I1 ?3 `1 Q) I) b: }
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 c0 D6 Y8 ?: ?  n$ L8 K" U9 p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 x. c7 |8 |! B7 o  P$ s( }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) z5 i/ v5 c! U$ G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: x: Z4 b- H* P- E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: j3 Y* V8 _0 ~+ H3 I8 v* e  {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 K* x& i( F# I: L9 j4 X) I+ j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 o! o! ]/ G: ^3 K/ Y! d6 p! I5 K│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ u- w1 o. }, i% i9 ?: ^│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, O7 A. C1 w& ^: o! Q; o2 @
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; c+ W9 \+ F" o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- R  m3 ]) A; l7 w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 ?6 ]- L' N$ d7 r  v# H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% ?2 |% D6 A* b! I: k  w% }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  U' z% R9 W( L) \7 |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) I' r! C4 f6 }- W0 E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& R2 z: S+ w' y5 e$ Q$ Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# ~% I, U" \& E" g4 t5 K" G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* k0 Z% @0 v# C│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 T& S2 `3 I, Z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 {; H% L8 l( |: e& c3 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 v0 ^3 L" P" L4 U, R, l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% I6 V" }. [$ e6 v6 c│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" I/ S: g+ l" T& q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 J5 U# H. B( f# Z/ C
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% u& d7 O" }- P! U8 ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ Q( C) o3 U- A5 k│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) x7 D# f& ~$ @, O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  w6 `4 w% F0 W. g8 ?) Z1 C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; m  Z! F. r# E; @* {1 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- b; m2 I3 p! B) Z/ F9 }  P% x( i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  z  S& d) m1 V1 C
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! @4 W6 ?, Z2 N+ b( Y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* f+ @: D1 a6 W3 N' s$ e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) A2 Q4 G# @3 z4 C5 S0 ~0 U2 R- w│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 X) Q, E& S# Z  ^0 f
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, l' i1 n9 N, N, f9 o( R. e│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 l: o' {; P* t, D6 c! n6 B/ \
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" h6 Q5 X; h6 i+ p- v. G" m: Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 z  `! `+ g; k. y, w8 Q5 ~2 O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │3 ?1 G. ^+ r) d% y& L( P
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ t, Y2 ?" }1 }" w4 U│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 U/ `2 P2 @& i+ x6 U│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 q* N1 M. b1 x  g. ^5 A, X
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 O% N# z* w$ I+ D% U; m* e- ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 g: t9 O5 |) s1 S! p/ l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ j5 M9 }0 Y- r
└──┴─────┴─┴──┴──┴───┴───────────────┘6 x1 l$ U' S5 E2 W8 e/ S
" l1 `) A0 `# Z' f) q; n  s
3 N* i, R3 B9 M) h/ y) E' {
GigaChip (蓝版)
: ~3 d0 h6 N" I0 l6 f2 g: w┌──┬─────┬─┬──┬──┬───┬───────────────┐3 A2 b! [5 i* t1 t  D2 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% S  |- H$ ?0 C+ ~8 a) C  T├──┼─────┼─┼──┼──┼───┼───────────────┤
* a( j% q. ^' Q6 d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. y* S1 q$ v. C0 L2 v- M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 d8 _5 M1 v) s1 U0 w" n; V
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. V( K3 M0 K% Z6 D5 Z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 B# U' E1 \( m. `8 o& @
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ _- w' G: d1 ~( V│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 Q& m6 k: Y5 D" `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: o8 Z2 v: Z- v- K( ~; P* M6 R5 H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ o% Q! A- ]8 }1 h: }, ^/ Z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" D% K9 A& \7 p9 x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 ~' P, i) U) |+ g# Q5 W│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ B; P. C( l2 G3 E$ Z0 z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ R& A! i$ k/ A8 V& ]1 R4 L: U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
- V6 m; r; w  H6 o* y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& n4 p: o, L' Q% |# `( Y, W) j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% F  Q  e- |0 Z# c/ a
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ o9 `6 N8 V3 E! f5 E7 Q$ I
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ S) ^) ]1 `5 Z5 S7 i& g  m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' U8 ~6 O2 u7 [/ c( k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ x6 q* X6 t: v7 E( Y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 L$ {" Q" i0 @$ J4 t; g
└──┴─────┴─┴──┴──┴───┴───────────────┘7 Z9 `8 N0 b+ s+ _; M+ A, |
9 U1 y' w, ]. u2 L* B% H
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 }) d2 J$ |- K' j4 [- ^$ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 M; k" w6 W& F. W& v" J4 R│编号│名称   │MB│攻击│属性│稀有度│说明             │- g  a! Z$ L2 V% _: M
├──┼─────┼─┼──┼──┼───┼───────────────┤# K1 `4 w1 v  X9 ]- q; F! N& Q3 j$ L
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 r/ @% m6 m1 l3 m$ H' _. N4 ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 u- p# J( h/ `) c. f. ?. h. e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 g( a2 p# x( R6 t3 p) m+ c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ e2 |3 s$ r& v! S7 b- D
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; {8 H2 H8 d1 _9 I# yMegaman EXE 3 蓝+白 Standard 级别的 Chips:( C( c' `0 W1 Z  ~9 u

/ f- W7 Z/ g. E  S$ o001002003004005006
4 u& v# I; h9 Y007008009010011012
  B. |4 _  z& q1 q7 ]) C+ T013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 c/ }1 k# ]2 i  ]

) A2 ]5 K: F, V. k. D- n, W019020021022023024) L+ C+ a3 X3 P; }' T+ V; S
025026027028029030
# s3 Y( Z$ [! h* P4 B$ Z0310320330340350366 E0 O" g8 l; M9 z/ j) q
8 l( X6 l' H% Y2 X+ {7 O8 Q
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 m( U( Z! w/ W
- @1 p, f1 d/ N! V/ W037038039040041042* t0 e5 g! L) V- b
043044045046047048
$ p- m& Q4 J4 G. Z7 F1 Z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ T3 Z! b4 D6 `- _/ f( @4 h% S, J% d/ b
055056057058059060
* o/ D( ^/ E3 T  E2 H; b0 g* v5 I  Y061062063064065066
, f1 I  K7 ]8 D. E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ~' a8 T1 d% N
1 y+ G$ Q6 x0 ~, Q+ _
073074075076077078
* o; e7 T1 }1 X& S1 l4 y079080081082083084
" T" @# ~5 b. C8 k085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' O0 C/ _- w+ X6 p7 R

' w" P" ~+ }- i$ K091092093094095096: v- ]( h7 x* W" a
097098099100101102) X9 @: t9 k; R: M+ d8 z0 S
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 x8 i) ~- n$ g- v' n( W
7 J/ d' H3 Q5 e3 L6 R, D% e$ _
1091101111121131140 H" T( g0 l/ U* E: ]
1151161171181191201 K. \6 N1 q2 P$ _; G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: x7 a1 ^& b  x! i5 G& p2 O
+ Y: r. {9 P" Z127128129130131132
7 G% K' k& r3 Y133134135136137138
- i6 i, t7 T1 [139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: x0 S. m1 i: r7 W) z& e( W
$ E% `# X+ M, ?; H/ z
145146147148149150
, @9 r. b- C) A" [. Z151152153154155156
, k1 f8 Y& v! K3 `! I157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, A: ]' o+ W, H' H8 _+ A
- B: n; [& T8 C1 n
163164165166167168! [- a  \+ W" `( C7 R
169170171172173174" O3 \& p  X+ G# q- Y1 |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ \+ g1 X5 [$ Q; s7 o

0 ~: _: B) q! t4 o$ A181182183184185186. s6 `& H! A3 `
1871881891901911920 x( [* T$ W1 `7 s) D' j! C
193194195196197198
6 q, s% N% L  l* ^# v# J199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 V8 S( B6 [! K6 Y# l' W( F4 i
/ P' D2 E' {4 Y$ w% P' c) O2 D
001002003004005006
% ^! O4 E# D7 h7 E; n7 Q4 Y9 m007008009010011012
) G7 X' ^% p1 F5 z0 D  y, J8 _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; u* M" r" M- n# |
" n. M, ?' V7 S: i1 u6 p. X019020021022023024$ h8 t5 I9 t( s3 J2 ~, n
0250260270280290307 L& ?! T2 t  N; H% `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# j  z4 J7 ~9 a/ ?& x7 Y- L. d, U
. q7 m2 U& R$ V3 H5 x) B0 \% ^! \: _037038039040041042  O( j& ^6 S4 t
043044045046047048& e+ G( O7 }; k1 w: x
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 B* t  N$ g/ G1 d0 h$ f
/ t$ ?$ j) Z0 A# e3 _9 m
055056057058059060" w! h2 F" Q) s  X
061062063064065066' a5 `$ T! i. r% D  b$ ]9 ~9 f
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 w: {8 }0 N$ ]/ B
( [! Z9 I1 v. j- @073074075076077078
" ]2 j0 |0 w& w5 s5 a2 C079080081082083084
: X: N9 c# h6 J. h( m) u085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 U% k% m1 U+ X2 m7 m& o
  E  Z* Y" E6 l4 O  S7 ~001002003004005006
7 G* ?+ N4 i* t1 g7 k6 Z007008009010011012
( J: v8 `2 m9 o* {6 h+ A" _6 R. M013014015016017018
4 ?* ^3 ~) w- [5 m$ Z5 q. K8 J019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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