转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创: _! j' ?+ T, F+ P+ O- g2 s
■ ●■ http://www.NewWise.com
% h. _" E& `+ G0 H5 T/ N9 \; }/ G# x/ v■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ Q) I3 y6 c# R- k. Z3 S& l& r; x
% ~% d" t1 ?& v: U; m* f
$ P) E- ?) f: q! ^ 洛克人 EXE 3 Blue 卡片组合; g7 i2 U8 E0 `" J: r9 j/ z: c
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 L1 \- R* {- I# a4 ~
大家要看日文版的P.A.或详细攻略,点击这里吧!$ y$ B; X6 \9 z! u. f+ F
====================
, k. H3 R* [. L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" w3 `0 q" g0 g8 u) P9 z以下内容格式如下:" P4 R' v: y0 N& `% e# l
. K* g0 m" t, V+ s% o" g编号 名称# N- Y& u2 t$ `
说明
) H3 c$ ]) [( X组合方法
) }; V1 r. c8 r' G---------------------------------+ A7 F7 u( @! L' g! E2 J
01 Z-Connon 13 V% n5 F9 v$ B% T1 g
Unlimited Cannon for 5 sec
, d) _" }) Q. C- b% i* q( {* u v) \Cannon A+B+C& I$ n7 W% ]5 I' R) s, ]# H
Cannon B+C+D2 Z; f2 P! r3 t1 J1 d' W
Cannon C+D+E
, w, X' a4 \' ~" Z- E" @% Z; r' g0 D( R+ R
02 Z-Connon 21 c0 G! b4 P. K; C- G: i
Unlimited HiCannon for 5 sec
, B+ K" [2 c' W( E+ oHiCannon H+I+J
- O" k$ \- C0 E2 N6 p: yHiCannon I+J+K
. B- d' R0 q& S# P- f& Q* E; \HiCannon J+K+L
# Y% W- W# u4 e/ N* y m3 Z/ a1 b2 @/ `/ G( ^! t5 l. Z" D
03 Z-Connon 3
: v5 f* a2 g, Z1 q" j7 X6 Q2 TUnlimited MegaCannon for 5 sec, h6 M/ D$ f( l/ r7 C9 g
M-Cannon O+P+Q3 s' `: G- H: w$ ?; Z* m
M-Cannon P+Q+R- }- U, z- n, _ Q- Q. W
M-Cannon Q+R+S+ C; s, z5 h# y( ]+ `+ w5 z
9 }0 E4 ]2 B. c: \9 h
04 Z-Punch
# M/ Y" q7 }) D0 V/ k: V0 q# g5 TUnlimited GutPunch for 5 sec
0 \1 x8 B: @$ P0 v2 qGutPunch B+C+D
9 H' C3 U' }+ ]+ G+ dGutPunch C+D+E
: {# a; N2 w, E4 BGutPunch D+E+F8 d2 J p3 L* R7 ^
. A- R$ t t: I9 B/ x, C7 `9 u, t4 ^
05 Z-Strght
: _) h0 }" c# Z( l% PUnlimited GutStrgt for 5 sec
* l+ d+ A5 [5 h' a5 S1 h: s+ g" L: FGutStrgt O+P+Q) K. c1 w, K& ]4 e- c: H6 Z b
GutStrgt P+Q+R2 {2 b2 ?: f A' I2 C
GutStrgt Q+R+S. L0 W+ e- p( f! {* O
9 D5 ` N! U% Q$ W7 Y
06 Z-Impact
! \# I: @2 C. i" `' L& uUnlimited GutImpct for 5 sec
) h- X+ T" b( f! M5 a8 ^; U( m6 DGutImpact G+H+I( p2 u/ E( X7 V/ m' m) a, f0 j
GutImpact H+I+J$ D, U4 M7 U0 ?3 K* ?1 ?1 k
GutImpact J+K+L
1 C7 h9 T3 n N9 O7 h' M: N$ t q2 q! N( f
07 Z-Varibl
+ \ n2 R5 S% Q' n" NUnlimited VarSword for 5 sec; [! E3 y' h1 u
VarSwrd B+C+D) [8 j; C: w& O0 r& \ Z9 i9 x
VarSwrd C+D+E, n8 p5 l( w9 l6 ^1 ]' X
VarSwrd D+E+F. J q: Z- m' t5 K9 Y3 S6 }4 N
; B6 v+ q( x# E8 n
08 Z-Yoyo 1
% I9 A, H0 T! Q1 T' ?: X UUnlimited Yo-Yo for 5 sec& b5 C& A' k* N$ R* {
Yo-Yo1 C+D+E
; ]5 B. B$ H% V/ ^Yo-Yo1 D+E+F
\- \" P( ?9 ]4 TYo-Yo1 E+F+G S0 A/ m; @' W1 w3 {8 E0 `" i f
' a {6 x* K9 g! U09 Z-Yoyo 2
, ?% ^7 {' x" a/ ?# G/ ^+ zUnlimited Yo-Yo2 for 5 sec
5 y) L6 r* h- T) R0 XYo-Yo2 H+I+J- u4 k: U- a: R- w! X! c+ k1 f. Y) M
Yo-Yo2 I+J+K! ~1 }6 U9 T3 ^
Yo-Yo2 J+K+L
8 N+ U# z- Q* i, w+ h: f# D L: n' f: _9 u! [
10 Z-Yoyo 3
# ]8 X2 Y6 M1 e9 l% UUnlimited Yo-Yo3 for 5 sec6 v& {3 c$ E: t/ l
Yo-Yo3 M+N+O
0 g* L4 z. ?: [# O% ?Yo-Yo3 N+O+P
: K: q; _/ i' \; Q' [Yo-Yo3 O+P+Q
% s1 r8 ^& L; t$ c/ b) C3 P n" v/ f. j
11 Z-Step 1
" y, W# \, o3 f# y5 iUnlimited StepSwrd for 5 sec. @# T) @( J, d( Z! J* g. `
StepSwrd L+M+N8 O, S8 t- f* _! R0 Q6 `, v$ _) _
StepSwrd M+N+O
" p! ^7 m% ~. H2 ~& d% ?StepSwrd N+O+P v8 C6 p( N! E1 z7 ~, |! j, P6 d8 ]7 f
6 p, S+ g# D2 q/ d/ G9 S
12 Z-Step 2% }% p; T0 O2 o- @
Unlimited StepCros for 5 sec" s) T1 b# z; f! r! Z" z) ^ k
StepCros P+Q+R
. `# g/ F4 L' n# x" q( Z0 JStepCros Q+R+S) w3 A' x8 _) R/ ~' D
StepCros R+S+T
5 A( b$ i, V ^3 n
8 |( s& }/ Z! l6 e, D13 BubSprd3 O' y9 i& W: b; P( d' T
Attks w/ spreading bubbles!
5 p4 V1 N/ G$ L% h, PBubbler C+D+E
; x: G H" U; F3 D' N/ dBub-V D+E+F! x( T; ^9 P2 w( N+ s$ x4 J: G
BublSide E+F+G
' [" `% {* b- {/ a9 xBubbler E + Bub-V E + BublSide E
h% w3 l ^6 \: c# j& V: [8 m% e; N2 d5 |& d$ V
14 HeatSprd
5 T6 N, T8 t) a' KAttks w/ spreading fireball!
/ |% p2 `! _4 v4 t) A& t0 r' V5 EHeatShot H+I+J* O$ F6 a! @2 K$ G* A3 ~: W+ Z1 b; \
Heat-V I+J+K3 ^' a- e Z% r! K# r
HeatSide J+K+L
& B8 i; J0 t9 j, R7 _/ zHeatShot J + Heat-V J + HeatSide J
& U* X [0 H h# y
( F; R2 O! b6 j15 H-Burst
/ l: b0 I' t% U& yCreates a giant explosion5 T$ P; ?7 \- J* T
Spreader M+N+O0 S% F- U! e# ]4 m3 u" t. K
Spreader N+O+P$ W: ^9 C, y- B; u6 J! E: K8 E
Spreader O+P+Q# S$ b. Z) F1 T) o! v5 D
* U% `) n+ B5 i2 F' Z
16 LifeSwrd7 c- k! i* a! B! y$ ?2 B
Swings a huge 2×3 sword!8 x$ T1 T$ i! o, b- X5 N% T% `
Sword E + WideSwrd E + LongSwrd E, u: d Y# b" w
Sword L + WideSwrd L + LongSwrd L; ` c5 I7 G {( y& o$ S
Sword Y + WideSwrd Y + LongSwrd Y- m' e2 S% R8 f' G0 D
4 x8 v9 q( [ d/ c
17 ElemSwrd
0 k D; p* ]* }& `% l, ~, v: vWide swrd contains 4 elemnts+ @( w+ u* l( f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ l, X5 }1 ?4 {! m* O* s2 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P ^: | p5 G" a# k! a% C
j, C& N" l2 S1 @
18 EvilCut
$ R$ R+ B1 h5 V7 |Step up 2 & make 4 atacks
, v5 b( x: h0 U# L) n1 pStepSwrd P + HeroSwrd P + StepCros P
8 _2 e. s8 {5 ^" k4 m! T
, c/ e, h ~. v19 HyperRat1 l" S- n* N: W& `' }% k! i
A giant Ratton charges!( F8 m5 H1 f) H6 {' P
Ratton1 A + Ratton2 A + Ratton3 A# D5 |& M. ^. v5 l: u
Ratton1 C + Ratton2 C + Ratton3 C/ P& O) u: f5 k4 p: A' i; M
Ratton1 F + Ratton2 F + Ratton3 F. V# N; w* X% E/ ]
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20 TimeBom +
9 r9 A3 p/ ^ x- j) `( MSets Time Bomb in enmy area5 e3 ^9 }5 J q5 t, E2 `
TimeBomb J+K+L
]5 d; f" {& `. p( m2 _' X4 `TimeBomb K+L+M: M/ T' i/ `9 y0 O/ I9 F
TimeBomb L+M+N' s6 Y) B3 q. a9 b* U& s$ H: m
- k3 e( u; x0 l1 e6 s+ K+ P0 [
21 GelRain
1 F1 j J; l# TGel steals squares
) r) y' ~9 G" P9 F( tMetaGel1 B+C+D
2 c+ }/ n$ Z0 ?2 K# _/ VMetaGel2 E+F+G
+ H# E: i% E# v1 ~5 a$ h- XMetaGel3 S+T+U
' E/ x" |+ s+ Z7 ~0 b# z+ I) D: w, L2 t' t
22 EverCrse
* v9 M% M- p FShield chases enemies7 W3 T% B% d6 O( G3 R7 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 T i' Q# ?9 z$ k/ PCrsShld1 L + CrsShld2 L + CrsShld3 L
% M. ] N# N. F+ n7 w4 X
8 Y$ y. y9 [. k0 Z23 MomQuake1 P" E; `1 [0 ^2 X# H
Awakens Mother Earth!
7 r4 e7 E' b8 p0 Z6 q- MRockCube * + RockCube * + GodStone S
4 D* @% f% h6 y# l: ]" r ?- I; g( s" f- \
24 PoisPhar" Z$ B& f) L/ i0 f9 h$ s
Pharaoh generates poison
+ |2 d/ {+ g/ F! ~PoisMask A + PoisFace A + Anubis A0 I$ w T; R, R0 E: c4 S
1 ?" o9 Q3 _ J( l# K
25 BodyGrd
* b( u- @& u+ | K, NBodyguard takes out enemies
' x m+ @6 a3 N8 D$ vAntiDmg M + AntiNavi M + Muramasa M
( J0 X& v7 g1 y* ?% ]5 c& c' N+ t: m& g, z8 o9 d" {# g9 e/ Y" ~
26 500Barr; @# q, d* e/ z8 X, t
Barrier absorbs 500HP dmg
( P% _' h% g8 J0 N( v# w0 l, OBarrier E + Barr100 E + Barr200 E- [1 N+ C; B" j7 t+ s# Y
Barrier R + Barr100 R + Barr200 R
' m0 l3 f. y( C3 o& s) K3 c# W9 v2 }* }8 v l9 Z
27 BigHeart
3 P; }* f$ A. ^2 K% A4 h0 |Attacks, then heals HP!
: s) F/ u" m% [) {8 LHolyPanl R + Recov300 R + Roll R
- N7 O# q/ D9 [: j" l. q+ |" GHolyPanl R + Recov300 R + RollV2 R7 ~7 o2 X6 q1 Y" t- Z
HolyPanl R + Recov300 R + RollV3 R b0 a0 u* G4 j
; o W# o+ T* j% e) y28 GtsShoot; }3 z6 S5 u! ^
GutsMan throws MegaMan!) d! ^; B) y; S. h3 N. \% M
Guard * + DashAtk G + GutsMan G( D$ H" c$ Y P
Guard * + DashAtk G + GutsMan2 G$ I0 o& k8 w8 _5 t4 R
Guard * + DashAtk G + GutsMan3 G
4 N5 ~- v" ^) q# g4 l: M) i6 q0 p( I2 h& VGuard * + DashAtk G + GutsMan4 G
) m8 p9 Z: ]2 {
5 ]: G) X, [. K, v29 DeuxHero
% y5 P! T& L3 N* W5 k5 ]5 H7 k/ G0 L, \MegaMan & ProtoMan team up!
# p. g/ N1 d* y" YCustSwrd B + VarSwrd B + ProtoMan B9 H8 k$ z1 ~0 D0 H6 @
CustSwrd B + VarSwrd B + ProtoMn2 B! g5 g o% w* B9 E! w- w, T4 K
CustSwrd B + VarSwrd B + ProtoMn3 B
" P; d7 I2 |9 B2 H+ hCustSwrd B + VarSwrd B + ProtoMn4 B
- H' L& J; Z* A1 G+ }; u" x4 n2 m! } _- W; l5 [# a4 P/ M- F
30 2xHero
$ Z& M* [% E4 J+ d' j1 e5 c& y2 [: @MegaMan & ProtoMan Dual atk$ W/ _% `. J# n; F7 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 T0 x7 t' F4 a, b! z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 P& O0 i5 s) K* iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; Q7 @( |$ i* }$ I" p% X' W! _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& _5 h- d% ^" l. v1 |- V r
, Q+ O: ]- L p J4 J: N1 p! ?31 PrixPowr
% z4 \. O' s& w1 `5 x. X3 Navis attack at once!
: h1 E9 P1 g) {! W! t$ nTeam1 * + Team2 * + KingMan5 K" U5 ]! y0 ]/ ]# ~5 {0 U/ ]* Q& T
Team1 * + Team2 * + MistMan5 M% w( s3 C1 Z% b: m8 h$ }
Team1 * + Team2 * + BowlMan5 B; b4 ?. o* Q6 m
- X: I$ [1 x. g9 S32 MstrStyl# o P3 s! U/ a" p# j! P* Q$ I- }
MegaMan unleashes his power
m' f1 r3 Q+ m5 Z7 [* h8 G; |+ aSalamndr * + Fountain * + Bolt * + GaiaBlad *% g3 X* w X" O1 Y+ ]" l* e# l
7 X9 z! y) ?% L/ x5 i/ q
StdrdChip (Part 1) [5 }1 L5 W- d" R g7 d, X
┌──┬────┬─┬──┬──┬───┬───────────────┐
& x% A7 i0 X, I0 S2 C# ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 Z! ^* u' l$ w; M. e9 X├──┼────┼─┼──┼──┼───┼───────────────┤- w' m5 k( Q/ y! x
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
r& j$ C9 `' D1 v( g│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! N0 H' D5 v8 k+ m: |6 A; J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; g$ ^" T. S; c) p$ @5 M
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 o0 p0 C, X; A5 O- w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, w1 @5 R/ Y6 y _2 w# i$ y4 O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& @& E- _) m- F5 y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# A4 ]: h% l* h9 m- t: b8 U( ^│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# U3 F1 b4 l6 z9 y* {4 O
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. J$ U7 S8 Y- X( r, R- _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
% J( ]6 K5 j6 f/ c; I, R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 A( n* J0 \3 e# _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 h6 o* X/ E3 W6 v│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' N: a$ [0 r. X* _
│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 y" r$ H+ t, f7 q# _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 w. u1 N1 K1 a( a0 Z( j
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: Y3 T1 Z' q6 i8 h1 H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- |. |' U6 f7 |( u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ s1 z& H+ N& s9 ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 q- b' V+ n( ^2 h8 n2 J# e4 H( T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; ^; \! E3 Z6 t- S; ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 K5 O3 `# `# J9 q/ H
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 L0 Z; n& B" s/ s/ n
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 ^! e0 |" I$ D1 p. A) B' W│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 y& B+ ]6 o. R1 J2 b8 F' e│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 S, Z; z( L" ^1 ?; |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" X* T" P/ J% i- X4 |
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 y- S, |* Y! K' x│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 A2 U0 j2 n) u4 {9 K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 l, w' l4 _6 g0 z# _! V$ i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# B7 j- Y, b( V- U│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │3 L/ P. @; w# S0 ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# l% j6 X9 ~7 G) K3 F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; G* S: e/ ~. m2 F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 L4 ^5 s; Q9 f0 S: I
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 d! \3 K. o9 K8 `│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 V0 r9 ] e! m' F8 `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 u/ E5 i8 t H, N9 ?/ |5 T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, g; V/ N7 _; }" }% n
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" f7 \! q$ B9 N5 i* K4 S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, w# i k; X1 r. B; Y8 I) F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 u6 x& S- x' M9 d5 |6 ^
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ ]1 O' Q* o" ]: w9 a
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 \4 q; |, d4 n) l) s2 b, X1 V
│44 │ShockWav│10│60 │ │* │Shock through enemies │# |9 A2 \6 x% o/ N2 l5 _
│45 │SonicWav│26│80 │ │** │Shock through enemies │; U- J0 Y2 D( O7 q6 d) \9 F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 [- N& R$ x5 `( L3 `3 L1 ]+ Q7 e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 }$ H1 Z% ?' d x# z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ }- Y4 c6 j0 l/ |9 c b( F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 R# f, U' q( C2 v" U1 m
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) q- e3 Y' B3 I Q! ~# I
│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 L. A& x- N, p* P
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │9 w( A: T' p2 A/ ~! X8 @" D
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 @6 K+ \0 g* e0 d r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& }. ~0 R5 b: G) K: B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& N! c5 ]# V9 {9 R9 `: g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 ?: N9 {3 Q, _1 _* \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ g5 t d: ^5 l6 t( ^& k
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 o# m7 S1 R/ l% k J0 G│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. k8 e& Y; ^! ^: P) S; _- j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; u' x& t3 a v- D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ W5 X, Z( J; ^5 m' b; c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 o/ J7 W) w+ x" S; a6 R u2 E& n
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! L/ k) V( x/ i/ L& |- S) u* k/ K" ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: ^* X, t3 T& P7 }2 c( B# y│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" j" H5 E( r7 i- L0 a0 l/ B# d& I8 `│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ \, U2 m( B, y/ c' j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 c r# F$ K% W: |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 p( e& x/ g) s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 z4 U9 \: t8 m, k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ D' p% l: A( H3 U# E2 w
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! r& a5 @* e+ w, M% t5 [% k c0 D
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 R. G. L1 Q# N- B6 e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 l" n! V. p+ r6 W5 h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ y+ z4 }1 b0 ]# ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ m7 O S+ N) p, k6 ]2 k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( K z8 Q, Q9 c( L" X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# j, T3 {: j' H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 f1 N3 C' z+ Z( q" G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 \7 R0 j/ X6 x7 M6 a9 ?4 G│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 @# E1 E' S0 I/ t: S9 l* f3 F8 `
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% T6 A) s+ }% a8 c- x( |
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 t1 Y( Q0 W$ e" U2 l7 y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. T0 ~2 S6 ~1 Y% j6 J* @
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ W" w5 b- P6 B' V
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 K1 B+ h" G) j4 X( T/ F│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) X8 u; ^0 s+ E& j7 W# U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" A4 p( E/ v2 W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 j, r( [) p& V: ?' o; @/ Q6 u│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
O5 B7 j- o3 N! G│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! i7 B5 C) b0 N. \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 Q7 c R0 Y/ W- R, f. t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' {& t7 A8 M, ^
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 @# T$ ]0 t( {# z- }% M U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' V: _7 D4 K& X, B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │1 ^7 v. O8 F- n. P9 g" J
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ C4 ]( ^9 Y M! i3 Z/ M5 \
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 D' X9 g8 @! [3 R' B, A9 w9 s│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" E5 R# R) x$ l, |
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. _0 J" T0 s6 c( Y5 p( c/ v i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. i4 E% ^2 f' l3 {
└──┴────┴─┴──┴──┴───┴───────────────┘
( T; Z5 a1 v4 b7 X. w3 O4 d
( ]% |: c* C! i+ ^% x5 kStdrdChip (Part 2)* f! M8 q1 J7 y
┌──┬────┬─┬──┬──┬───┬───────────────┐
. ?5 u$ x0 f+ U! L1 H# U; C- x│编号│名称 │MB│攻击│属性│稀有度│说明 │( O1 l8 B" o& |3 w: ]8 G
├──┼────┼─┼──┼──┼───┼───────────────┤; C7 n. t# r N& N: c0 p6 Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 f* `9 ^) K6 }% ?3 i. t+ [3 V, e7 u
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* C* N- q; U$ \% A4 j: S4 I% f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 z4 x: L+ ^. A. y. a│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# l8 M8 o6 A9 b6 T' J- T7 o( ?5 B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. B7 _! m9 j! t4 ]# J/ B' J! m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% X. t# @ J) B# D: s
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ O* E" ]; J: s
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( _. r7 y& i2 } a
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* ~7 M5 F8 |: W* {3 j+ n; u│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) g( w- @( o% r. ~. V4 P$ ?, Y; Y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 @/ k- H5 H5 p5 [% R+ I│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │/ n( |( ]+ n; i5 P9 m4 ]
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 N4 f) j! }5 t9 q7 r4 K) v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ S4 ^7 d8 U5 f* ~' G. ~" t9 `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. }: l: Z; ^) K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ k( Y: C* \2 B; O% M6 `( g- ^
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) `& N; u+ z0 W0 I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ i1 O( c4 b: c# p# r9 m% V│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 A' A* S+ N$ B' p2 `; f% p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 u: M5 l8 }1 u/ ~/ P" v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 Y$ h2 o5 H3 x( t│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. t/ H, G o6 i* R5 `4 A5 U│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# R! B* ?6 i+ j( b│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% j& B3 e0 w: M* ]8 o│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# I5 \+ g5 A$ L Q, F│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( E7 o) \* `4 e7 q9 K
│126 │Rook │30│ │ │*** │Protects you from attacks │7 L! R- z6 H- }& ^
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! T$ O5 ]5 v2 c) J5 a
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 f+ |9 X& Z& g/ Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 D4 ]+ y% S* j& G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 K& S- y( v1 D2 Z* V; l│131 │Lance │46│130 │Wood│*** │Lances through back line │; y7 K% _" C+ ~1 |
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* W- D# P1 c# E2 E, y│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 {: w4 o4 V; o- j│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: D# p" g3 s2 J+ d) Z! \
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' E5 l4 j) O- [+ [/ s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ E6 T- T8 [6 V8 k* w│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ s9 v6 w% c4 F* W& @$ o│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ A& F, H; ^! b' @ ^; q2 ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 U- T3 y2 L6 G. v5 f+ _5 N# D) `
│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ n# b5 N2 }# ^( a9 U, j2 c0 \; g
│141 │Prism │60│ │ │*** │Prism fires randomly │
7 p2 Q- y0 j: a' `* z5 K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% i% R1 _4 B7 y9 c N│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! u: n2 `( S' k│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 d0 {' C7 d" R│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 M2 C: V. i8 |$ B6 z T3 e: E; {
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" T- s5 `& R7 K0 B( L; O2 ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& w8 Q+ I p2 M7 ^ ]2 [/ L) z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" S/ Z) N' Q" v( J, X* z8 O5 Y' R$ h' e│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 y4 n2 \+ G! M2 l/ q│150 │Recov80 │20│ │ │** │Recovers 80HP │/ t3 T+ r6 g0 o- r# K
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. [/ u5 _' ?6 e0 g, ?. {: K│152 │Recov150│50│ │ │*** │Recovers 150HP │
* k a% |+ G7 p8 w7 z; j# C& H5 t│153 │Recov200│65│ │ │**** │Recovers 200HP │
: [. v, O6 c7 \3 i│154 │Recov300│80│ │ │**** │Recovers 300HP │! M2 |& v5 l0 w
│155 │Repair │8 │ │ │* │Fix your area's panels │
* V! ?1 R* `) A6 ]9 s7 S0 i/ ]. w5 H│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* {6 u5 h4 ~9 ^2 d
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- ?6 x/ U! E. _5 a$ k│158 │Panic │14│ │ │*** │Confuses enmies if you are │) [8 A" |6 E" j
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ V7 t* o2 \* h- S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ u0 Z7 v& B; ~1 X0 M# c$ z- J$ U
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 |: S, ^& e4 W e( t2 i C
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 b" k+ |) Z/ j8 t+ j+ l& k0 t6 G│163 │Invis │11│ │ │*** │Invisible for a while │
% H* x' R. o8 Y3 C" [* W$ [0 _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 n+ C2 l+ x( N
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 i( N/ q7 C4 I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 H, Y" M% g; h9 c" b& Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% ^5 k# e% u. ?, t; c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, e" k3 `0 r5 F/ F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# U" c# `% O5 ~- L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& A6 C5 e( }9 Y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ o7 J, |' c, \: R0 m
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* J3 l; y7 a+ y3 P& o6 f; N q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- Q; o9 t L0 ?+ z* K* L│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 I5 e+ z: R. u1 X5 f5 ^
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) L; k) l; ?2 i9 P│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% u( V* M6 O& W' ^( b5 b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: M/ n8 Y. p2 h│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 ^7 {( ?( g1 K# _1 p
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% m/ ]/ M/ R* k7 M│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ |% w& ?; F7 f" U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& q2 e- @+ m; R7 {' @: `7 }9 X# G1 p│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 h2 G% Y$ y1 G! i+ G, H
│183 │Hole │55│ │ │**** │Open hole to dark world │
* ?" H0 T7 r# i- E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, v3 f3 j3 {9 {9 n( n1 I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 Z% R/ y* t/ Z1 }7 i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& p ?7 B% b3 A* k* x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# V6 O, o( `, k: R5 ~6 P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, \0 r# U9 {, r3 p4 ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 p: s4 Y$ z, v6 E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 R5 M+ |9 L) ]- C( \
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" V# A8 @$ i) s$ h, R% |4 ~/ z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 I4 Y2 @1 t. {. W8 i│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! T/ h- z$ W1 q2 c6 X2 O H
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 m, }9 `5 }$ u$ @/ v
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' \5 M( V g4 i. D9 H/ S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" T, R: J ?2 d6 ], b' W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' ~6 k3 v8 c- U! ~" D. E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) F0 C+ j K7 P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ e5 D# R, G+ W( h, |3 k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# P+ s8 d+ I2 Q5 q
└──┴────┴─┴──┴──┴───┴───────────────┘
3 `4 L2 a6 i8 K0 i" B! w, d6 r v& e, Y
6 w" Z2 M/ {1 }$ S sMega Chip
& v" t- B- d& b4 ^) D2 m3 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
: J2 ?. [/ o: B9 ?7 O4 N│编号│名称 │MB│攻击│属性│稀有度│说明 │: O9 t9 u- {2 C- ]9 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
- S5 Q6 r5 N4 P+ _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 O& M% b! h, N8 ~- t4 i1 l V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% K9 @* o/ s' ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: p" r: T( i$ `
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 o/ J3 U& s8 }1 f) K) v E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) _( |) u# u- k3 X" u. X( x5 X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
I, f/ |$ k. o* |/ U! O X& X! B8 A│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: a0 B- T' c' O- V% H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% k, h# t! s5 B- ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 u! c/ C3 R0 F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. B$ z7 V& Y' Y" l) Y& _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( w y2 i& I9 K, o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& Q% w2 q& @5 H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# N/ U7 h0 o: I* r5 B) j3 T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; {' `: n( ]/ u: z! Q. {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ X7 d% _9 s; R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- v5 t3 \! ?9 ~8 r% }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' j' s {0 e0 l4 J& }6 L8 J- k│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: Z h0 v" y9 q( l1 H) Z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, g% l8 d5 N1 _8 n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% O4 Z% N }. Y/ m5 S I+ A+ b
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; [, @& h& J/ W2 y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ r+ ?3 ]. N' s1 _9 M
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 K# {( l! t% v/ U
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! \, b4 S- w3 j$ c6 d& z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 k1 H1 A# P5 L9 ?! u. p│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: f2 x8 J2 F8 e+ ~│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 A3 K1 J/ q) ~: k
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; I) ^" w# E7 o7 m' q$ ]: q3 U/ O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* I6 @- T( U8 V9 g9 f4 g5 c8 o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) @! P& G! B1 j$ K9 E
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ r1 u4 L7 a0 q3 a) ~3 I! C│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 J$ n6 E1 E4 Q* x$ S6 ~( J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 k1 O$ {. ]; O! Z' C
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 n8 K9 [+ J+ A/ Y* d+ I; B( q. {6 x4 w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( [& [9 M& p9 R3 |1 H3 S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 K P2 k8 F5 f$ U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 B" D3 M0 e1 V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) u# \/ A( I; g5 I* u5 H4 |$ d
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 T/ K5 y# q v3 d+ q) u" z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; R3 e: B( C: J6 W# }2 l│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
H5 M" ?& G; s; q9 j( p- H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: p& V! j! a& v' o) o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& H) U* O3 |0 h$ C5 O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# o B( L8 }5 v8 q E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( S! z3 E: m) I! r6 x5 O% i# z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 {' k# v2 W. |+ B& W: C3 T$ ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 P. |. k2 ]( b" X7 _3 d# C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 s: N$ b' M8 _! R
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ Z6 B0 l/ a, l" |$ r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 \- ^% Q# {$ p) S% T# }3 v3 Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- w: E3 f e' o7 Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 I* e$ v9 G/ [1 s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ U( U$ d/ j" Y, M# k# J x
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 S: O3 ~1 `" X( i5 E; W" _" I. ~/ R5 n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' l/ E$ D% Z8 ~& [7 ~6 S+ d" O; k& }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ u; Z, J# ?2 p$ o1 K/ s
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 e {: Z3 m2 [3 t+ S+ e# ?! E* V│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 J1 |& ]9 o: {( [! r│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; {! |( N/ {5 k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 b2 b2 Q" m% X/ |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 A6 j) y7 [& \) l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 k) v$ Z; v4 m/ q7 C- \* H6 }
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( I8 G' J! l0 {8 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- w9 z$ M0 }" J3 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; j5 ?+ Q$ A& U7 w! ?6 K│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 u3 h( M$ e. m│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. [( j8 ?+ c4 A: W9 {0 w3 Y4 G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 R7 x* d8 M" f2 j1 B) }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ J0 \/ h, u- n A1 _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) z/ y$ }( b9 {# `5 t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* L7 E& G0 d1 H7 q# e# P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ P# {7 G0 Q' x0 l% o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 S; G' E0 h' E. ]9 _2 q. V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; F6 R) Q- ]7 V/ {* z) L. J/ c4 z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 n% ~. E; V$ b│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# o7 w) a, L' ?8 v; l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" C- y4 j. o5 y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 ~/ B( E4 i0 ~6 ]" k# D7 \- p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
o" _- a6 d: F3 F! e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
; f( ]- \, E# w4 C4 Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 N0 z {# j/ |# d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- \. ^: c9 K6 E' j│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" n/ `4 s# ?; f2 y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% v6 ^. V+ W( n' v/ \. A( r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 t9 ~8 Y' f9 p
└──┴─────┴─┴──┴──┴───┴───────────────┘! ?7 t9 ], A" C# h, y
# s$ A; z. \8 t+ O [ ^4 r
& m# U$ m/ Z! J7 vGigaChip (蓝版)
k3 S, z( v/ w ?) |2 ~- p┌──┬─────┬─┬──┬──┬───┬───────────────┐
e- \' y; x% f2 I5 S│编号│名称 │MB│攻击│属性│稀有度│说明 │# O7 ~9 Q$ y( {/ ~
├──┼─────┼─┼──┼──┼───┼───────────────┤8 |3 V h: b7 y/ ^+ L
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 [0 T+ b$ y3 }) Y) q7 e
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) C y+ _8 B% R' x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! V# _% T6 O/ i9 T0 I│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 F- A; S8 F4 b. R: `│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) Q. a# _$ p" F9 F' e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 [6 r' O3 G% q, m" B9 g
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) A \! ]. ? T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 j4 o! m4 J: R9 \( _│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 ?) u8 ~! |, A8 B7 [5 J% U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; b) @3 E) J% F9 |8 S0 ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# ?1 p6 |" h* N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' b+ i2 [1 s* \6 B( {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- Y% e2 d5 A2 b: l# A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( Z& {6 |4 v- M% f- p│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) ?% G% W9 Q7 I: ^0 j I# X│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 X% S0 w9 M }0 w1 Z& D│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 g/ |" ^- g' \* W│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- e$ }9 w, G5 l& H$ a
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# o- I7 b2 U8 C# |# u6 A│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* h, L6 H" j p8 n
└──┴─────┴─┴──┴──┴───┴───────────────┘- f8 `$ T! c- {/ R, a! k
4 m3 M! u. E9 V! YGigaChip (白版)(只列出与蓝版不一样的Chips)% U2 S) z, C9 i: n8 K* X/ g% g' ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 o; I0 W" [ {+ K! F3 r/ w│编号│名称 │MB│攻击│属性│稀有度│说明 │# z0 e2 O L# k N: p1 c1 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 T; a c/ L, W* C% u* x$ w│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) P8 d2 H+ g' K9 f' i5 ]
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 D. v) P4 _9 g; {│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 }1 |. `- Q1 r( t& V |0 \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, h5 W: L d2 N/ F$ H└──┴─────┴─┴──┴──┴───┴───────────────┘ |