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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
9 X; W9 A2 \; `$ K+ i6 D■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; M( W+ S0 {6 I9 u# ?■● ■  NintendoWorld    站友xliz原创* L- ^' b; ^# p* b& N  t/ \3 D
■ ●■    http://www.NewWise.com
/ Z) I2 R( a0 @- q5 a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 m, q% H5 x+ I0 L  w; `
! t8 A* A" d! D4 u
- M( @! m$ f% D- w8 t' ~           洛克人 EXE 3 Blue 卡片组合
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/ d0 l) o. n3 t4 _' T7 {4 x! c6 z1 G# |8 ^7 u9 U+ J" b9 [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. z) k( E2 ]; F6 g
大家要看日文版的P.A.或详细攻略,点击这里吧!

; _( h' k+ l+ L====================
! U/ J6 x/ j6 u% m- W) F: ^0 T% ]; Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 ~% d2 o! n6 x7 A8 D' e

/ Z) o9 z: j5 t" b  `3 D! z以下内容格式如下:$ T. J3 I- U$ f" _+ ]; M

9 c; c7 m% A. k$ a% c% V  a编号    名称
5 k0 L: a: |0 w5 y说明
, R6 m  M! Z, K$ ~( M组合方法: s9 [0 ]; f% `! w
---------------------------------
9 D1 R: [0 l1 z+ F4 g! x% t01    Z-Connon 1
4 y5 S7 T4 I/ c2 A4 j( eUnlimited Cannon for 5 sec( p9 ~7 |: x5 B1 S' R3 F, X
Cannon A+B+C- j- a- n" C. q
Cannon B+C+D
7 M% q: }: s+ ~Cannon C+D+E
; |# l3 }1 i/ Z& G7 u2 ^9 G
- r+ h% W) C+ z4 G5 e: e02    Z-Connon 2
3 c4 O* z1 g% M! vUnlimited HiCannon for 5 sec
9 u4 O  @6 Z  h2 KHiCannon H+I+J
1 k2 U; C5 P8 k$ U+ x* y, `HiCannon I+J+K
) C0 G6 ]3 Q& A! y- E+ A8 OHiCannon J+K+L
3 J/ D: d6 r& ^, J2 S" I3 @+ T+ V# }% H2 `3 p
03    Z-Connon 3
1 ]$ z9 Y' h2 Q6 w& `5 TUnlimited MegaCannon for 5 sec
6 V9 Q9 t9 f6 K8 K7 D6 P- j+ H. _M-Cannon O+P+Q" P& k4 d* D9 Y/ t1 Y5 B
M-Cannon P+Q+R' v, f8 X" w* o( `2 y: x4 }
M-Cannon Q+R+S4 X& F) j' Y" E2 N' Q

" @! v4 @4 t0 v' b$ K9 ~04    Z-Punch) ]1 y4 K3 K; r! x# s
Unlimited GutPunch for 5 sec
+ D  y# q3 H; c0 q6 f- B3 cGutPunch B+C+D
# @9 g* ~1 k+ \4 U' y) A& nGutPunch C+D+E
0 c, n& r) w. g3 XGutPunch D+E+F
  Q+ t- h" t: @& \' L5 B: E, ~% B; ~# r3 \, l% ~
05    Z-Strght
( q  F+ \6 B: M; A2 }Unlimited GutStrgt for 5 sec& {3 ^) b4 [5 X4 Z& L" n  u
GutStrgt O+P+Q: u( a$ o( e( u! H& {6 D
GutStrgt P+Q+R* T! {: E+ _7 l" T: E0 F( N
GutStrgt Q+R+S
% h. W( T; X, p, @. [
! f- u$ C3 H+ i* e  C06    Z-Impact% |* E4 a  e  ~* q' F& r
Unlimited GutImpct for 5 sec
1 `2 F% c$ P) ^9 Z* FGutImpact G+H+I2 K4 e8 ~. e1 T$ ]# M7 A7 C6 e
GutImpact H+I+J0 V' ?+ D5 R; F. n, O2 ?5 K2 B
GutImpact J+K+L: |. e; E. _% ]( F$ W: J0 [3 z  H3 y
" B( @3 Q& k* m
07    Z-Varibl6 ~9 O( V7 }1 j
Unlimited VarSword for 5 sec' a* w) g+ ^5 P$ o
VarSwrd B+C+D
1 W3 X1 T. g/ X% b  XVarSwrd C+D+E
4 v# X9 |" i3 R% C* t- C) xVarSwrd D+E+F0 O6 R/ _- f. T) H4 O: b# |

" m9 B  C2 @5 i" L3 R0 M, J' o08    Z-Yoyo 1+ g. U: e9 m4 u8 H2 |
Unlimited Yo-Yo for 5 sec
  |3 |5 Z& r% a) PYo-Yo1 C+D+E
1 x, w, `- {( S+ L2 a- |7 ^Yo-Yo1 D+E+F+ C% h9 q- j2 h6 |/ D
Yo-Yo1 E+F+G7 L0 N; g" C, z! \9 y; x' u

1 V+ D1 \5 G* a' d+ F; e( o09    Z-Yoyo 2
# O0 C2 s& B6 _Unlimited Yo-Yo2 for 5 sec
" t7 _& t* U& j, n* n: VYo-Yo2 H+I+J
0 M* G7 f$ u2 i5 ~Yo-Yo2 I+J+K( T2 r0 B8 N4 ]
Yo-Yo2 J+K+L
! V! n- K( ^/ }; ~/ b' G  C0 ?. Q1 V* q$ P% r
10    Z-Yoyo 3
" v' e7 M; T- s8 F5 c* M7 m$ ?- n# SUnlimited Yo-Yo3 for 5 sec
3 Z& m$ B% w: B" I' v4 yYo-Yo3 M+N+O
/ u3 q7 K  v0 [/ m. N1 YYo-Yo3 N+O+P
7 S( A3 I: Y# ~Yo-Yo3 O+P+Q
% X* W$ [% l. {4 t: o$ g4 w9 t0 D- \' O, a5 i- P
11    Z-Step 18 ~4 I9 a+ m6 ?4 C
Unlimited StepSwrd for 5 sec/ p1 R0 m+ |5 L! S( ?( _; D
StepSwrd L+M+N
& a5 E# U$ x  |StepSwrd M+N+O: V6 T! c2 A5 v2 f% m, k
StepSwrd N+O+P# u/ N3 B7 l$ j9 w
* ]1 n9 Y& t- a; [1 l. B5 x
12    Z-Step 2/ B& K: S8 g6 ^& H: }
Unlimited StepCros for 5 sec
. @  ^! h  M  w  fStepCros P+Q+R3 ~, E5 m  s% K, X, ~6 w
StepCros Q+R+S0 P1 V. V* {7 `1 e3 u
StepCros R+S+T
; M- L2 L2 O: R. Z3 n' Z
2 ?8 r: J, U5 b' m- x13    BubSprd. o  w) Z' ?2 x8 B- o0 F
Attks w/ spreading bubbles!
& G1 `# i8 k0 B+ x" K/ {4 F, N& D4 TBubbler  C+D+E
7 T  v) `8 w; a2 dBub-V    D+E+F
2 R' e8 b9 d: Q% ABublSide E+F+G
* ?+ O" F! {9 E! ^% q$ s! Y3 Y" HBubbler E + Bub-V E + BublSide E
& M3 T$ b" E7 z* w5 s( k# c6 m5 e2 _; V
14    HeatSprd
+ x: f6 V: G/ i4 lAttks w/ spreading fireball!
2 U! q" U: ^% F( z/ ~HeatShot H+I+J
& F$ B7 d+ U& o; Y+ KHeat-V   I+J+K
2 C" b; k/ w' {HeatSide J+K+L# x6 ]8 t$ s' }0 Q9 e; @  M& B* k
HeatShot J + Heat-V J + HeatSide J& p0 a% ~6 O: C) Q& p% g9 j

1 F" I, w3 t; h15    H-Burst& y% f9 N6 F/ \1 R. {9 W
Creates a giant explosion# T0 E4 C% ~( h& K: R" r; M0 n$ ?
Spreader M+N+O
& S6 t8 f8 I6 ~9 O% k2 z6 RSpreader N+O+P
. O# V; I) x/ U8 W4 j' r- OSpreader O+P+Q
" l+ u! b3 @6 {2 B" Y- a  m9 F4 ?4 B& N6 G' ]! @" A0 p+ D+ A6 ?
16    LifeSwrd& L; @  c! D* B
Swings a huge 2×3 sword!9 u8 U( F0 L, r) T
Sword E + WideSwrd E + LongSwrd E
" U+ Z8 Y0 Q) H. q. qSword L + WideSwrd L + LongSwrd L
" `) w& ^( a8 y  lSword Y + WideSwrd Y + LongSwrd Y
4 c7 H1 u7 i# X1 u
  x" ^- \. M% Y5 b7 S2 w17    ElemSwrd$ L9 t* k- ?4 S+ i2 v% [; J
Wide swrd contains 4 elemnts
# Y- L( M. j$ E6 _& xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! S. n) `3 }5 aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' Y6 k4 G# C% q! f1 f

4 x9 K3 Z# G" O18    EvilCut  `% M: p3 g/ R7 }
Step up 2 & make 4 atacks4 G0 d; u9 i  @. A9 \
StepSwrd P + HeroSwrd P + StepCros P
; K8 z# k1 K9 Q/ A  I3 a2 \, a
* N# R3 D% e2 }. O19    HyperRat
/ d6 c( `; c) K, o$ CA giant Ratton charges!. ^% k6 K2 r, M) }
Ratton1 A + Ratton2 A + Ratton3 A* T9 F( G( r: k9 m
Ratton1 C + Ratton2 C + Ratton3 C
4 b! T0 `( |/ D( E7 yRatton1 F + Ratton2 F + Ratton3 F( J4 W. b* w9 s* i% u8 E
% I7 C7 ^1 A/ H$ V+ M
20    TimeBom +: c5 f* N1 i2 V+ `
Sets Time Bomb in enmy area; w% o9 U+ A+ |5 f- y2 Z
TimeBomb J+K+L
! J  u2 r- O7 i& Z5 X. o; a4 OTimeBomb K+L+M
0 R3 G8 l6 J% F4 H2 pTimeBomb L+M+N9 P& p5 S% o) m# M* Q! f5 ~

$ e8 s  f& t- q1 i; D% Y21    GelRain4 k/ G* q( t) S5 k% N) J. h8 _5 p( v
Gel steals squares
( [( s8 C  ^8 z9 z  k; _9 nMetaGel1 B+C+D
  N2 U7 h2 l; O) d9 G; qMetaGel2 E+F+G
6 W/ Z( q& B8 GMetaGel3 S+T+U
6 G7 k) C; |+ |( G( r' B  A2 {# c4 z' A$ ~- S/ W
22    EverCrse$ O& k7 z' x8 ^, e+ Q6 _8 A3 }
Shield chases enemies. d8 `2 D% n4 E8 C
CrsShld1 C + CrsShld2 C + CrsShld3 C6 u7 R3 S( }# r
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 ~% B, i8 J# f3 J
, K; W& Y3 M0 O4 @3 ~7 C+ }23    MomQuake2 Z/ m0 I4 X, K+ `
Awakens Mother Earth!- u" |( x% p& j# R9 h$ E
RockCube * + RockCube * + GodStone S0 D% `3 l8 z; g' s# P) p, W

% `- O7 W: L1 s% z24    PoisPhar
4 B9 n/ l. k+ N/ d9 @2 N2 wPharaoh generates poison
" i; G7 _0 b( i/ f2 WPoisMask A + PoisFace A + Anubis A
& s4 [: G. e6 c% R3 m. M) t+ W% n% y# ]* K  V9 E5 c" I
25    BodyGrd/ S. u# W+ C; u+ K5 C% R
Bodyguard takes out enemies- _- g0 c& Y' ]* ]. G5 V" ^- p% |
AntiDmg M + AntiNavi M + Muramasa M! L) x- G( Y4 D# b
; P$ z6 w5 [& g$ P
26    500Barr5 M# e5 u; {7 I/ C2 o& E4 w; @. v  K
Barrier absorbs 500HP dmg- @) E6 V7 }5 `7 u$ S+ H
Barrier E + Barr100 E + Barr200 E
% W$ }+ R5 J7 S/ X- wBarrier R + Barr100 R + Barr200 R
2 E( f8 f5 G" @  R" R4 G& f6 D0 i/ o+ Y5 J  |! x+ w
27    BigHeart: \8 z" Q9 }3 q! p# j" P
Attacks, then heals HP!# `2 x3 g% l) T2 b2 d2 L: D& ?! C2 k
HolyPanl R + Recov300 R + Roll R: K- U. a: z: {( t! B
HolyPanl R + Recov300 R + RollV2 R. q, g* q0 N4 [+ d# S6 ?
HolyPanl R + Recov300 R + RollV3 R8 V( w9 W. [/ C+ r8 G; ?: B2 v) Q1 S
5 U7 A: n# V2 {6 b, W
28    GtsShoot
8 j0 u! m: y7 |0 F2 u( x; iGutsMan throws MegaMan!
- I0 {! y$ ?- }; F  c- sGuard * + DashAtk G + GutsMan G
/ ^3 }+ C9 @, ?+ K/ u8 x% NGuard * + DashAtk G + GutsMan2 G: B2 q  Q9 J0 I" g3 I* P
Guard * + DashAtk G + GutsMan3 G
7 D4 G! g' X4 O7 `6 k8 ~' tGuard * + DashAtk G + GutsMan4 G/ \2 i0 A( K; \4 v$ N% g
8 `) q. F6 V- R% C0 B/ \* G
29    DeuxHero5 w) T: Q0 i6 s% h- ^8 Y
MegaMan & ProtoMan team up!
! E( l# c* _8 I% l5 i' Y7 ~# ZCustSwrd B + VarSwrd B + ProtoMan B
, R! g% j* D: z$ q& g/ P/ QCustSwrd B + VarSwrd B + ProtoMn2 B, L2 V, v' u' m# G6 S+ q
CustSwrd B + VarSwrd B + ProtoMn3 B% V/ Y+ d7 s' u( f7 v! t5 _8 l
CustSwrd B + VarSwrd B + ProtoMn4 B
0 {; a/ K0 M: K  z8 L$ C
, O* Z- e7 R% E! j# F  s30    2xHero
5 f, k6 ~+ t# [( q, V0 c2 A) nMegaMan & ProtoMan Dual atk5 s  O  y" J3 V7 o& r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 i. |- v8 s$ W# O$ J1 w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: G3 a6 }! C- Z) r) wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; g& L$ T5 i3 E8 w* Q+ k$ n$ X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( }" f/ W* X( |% K. Q
" W% ?& |$ h( g* K
31    PrixPowr
; J& [2 U+ l$ e0 x' j  T7 u3 Navis attack at once!# u# a; T2 R; E
Team1 * + Team2 * + KingMan5 K
6 M' E- u0 h% q! x: NTeam1 * + Team2 * + MistMan5 M
9 Z* \* p" P- w' G4 c3 u! JTeam1 * + Team2 * + BowlMan5 B
$ m# k  \8 z8 W2 |6 ?2 p
+ j' M" V; [. V32    MstrStyl# [% _, L3 h6 p7 z: C
MegaMan unleashes his power# A0 a+ _9 `0 H& c% k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 E+ Z' M7 y* p0 H  a. ~) k3 m( a6 K! D# w; y1 P, G8 M
StdrdChip (Part 1), _# B6 V& w' H  z. S' i2 {
┌──┬────┬─┬──┬──┬───┬───────────────┐* ~9 ]) i( H1 x# y+ t! A6 O8 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 B. w  V$ d6 f& F$ _+ u├──┼────┼─┼──┼──┼───┼───────────────┤5 S  l; C& n; {1 W+ G" s6 l% S6 h
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 x, D8 b+ l- ]
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( H* F/ h9 j% a6 w' o│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, T4 d$ d* q$ ?6 Y0 ^% @$ H
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" E4 i/ M# _2 v9 v% Y5 f. O: P* P
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 V: X) E2 k0 L7 K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 w8 l6 r; W6 k; d0 G1 k│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' d4 k7 y4 m7 x" T) X
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# H' q* o, e" H& [* J6 A' N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 P+ K! j  S9 C# V4 X2 N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 m* f1 c7 Q( p; z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# c5 }6 x# Q  A! K2 \
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, `& Y' ?. h8 Y% Q8 v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 h/ x1 D, e+ D/ |2 v' s$ u( J
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 J* N% P# R0 x# Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  D4 _* L) h2 ~/ o- x' _5 I# N% A% u│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; d" z, V& q' j7 Z/ ]2 c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, i, U. g3 i  z5 \4 j& X│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* J# b8 [2 d" ^) W8 u│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 Y: k" X$ r- B$ S$ C/ l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. `# O/ f" ]* r% E# _6 c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 n  J% e; d+ C9 C3 C+ U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 k4 V7 ?# l- [: v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. R  T/ j- ^0 d9 f4 P$ s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  P( s$ Z2 V" M% d! L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" x& i+ ]2 a* B
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% s# S; C. [% w2 M
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! n8 T# C& H  \+ O- g$ H& a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 c5 i2 \4 A" R. l: Z2 V9 y' p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& F; }+ ~# S* a6 I. N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 f+ L: Q4 {2 u+ ]2 D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& R: ^6 w+ M5 r. L# l0 B$ s
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 b' ]) c( a  h
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 u6 p: K7 o9 f* K( [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; J  e, R  `. m. z) Z4 @+ S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& Q- a6 D6 m) C- K+ r- \
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; e+ i& N. q: P' b
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 G) [8 O. O8 w9 N. ]+ T│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% k2 ?8 ]1 s) B6 K7 D3 z! N* N
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( x2 s3 g) g% t: S
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 E2 _6 H2 z# M, {, [' D│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 F9 i" w8 W+ {# I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 C/ i2 `5 ^) i& h│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 d" t/ j/ X, {' Q* V% r9 Q9 e
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( S" v" b, |8 E- T, N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! S3 p/ s6 p' I/ Q6 F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 t, u2 h& L4 ^: y9 \$ |5 j% }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( s* U8 ]1 L; g* t/ F2 a5 o│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 y. p* u4 d/ @' l; B% f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 ]# w( T$ J( F( t' h" `
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │& z0 Y, i0 _7 e& y! g# D! a+ N
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  ~3 ~0 D8 D! S6 O/ W- W│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 E, b+ J7 l- c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% h4 m9 x" x& m! a4 k│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 Z% x6 O/ _+ T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 H: ^: e1 z* Z3 L0 q2 n* P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ P: o/ E' r& T) x2 \' G/ O  e5 x
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) e) v$ t/ g# V& R7 p% [  Q5 P% Y5 L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) _. f; `' u, Z/ r" F' L7 k7 u│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 E, b/ q1 A2 J$ d$ ]. O
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& y1 v, {% A, `$ C
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 R6 w7 `+ |/ y+ x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 j9 E  \4 y7 N2 e5 Z; T9 d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& l0 b' x& n6 o) ?
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 K+ I6 ?7 {. l( o5 z+ d" M3 m  q; e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% V, z4 o# y% y- ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* {% {% {7 m' ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; x  o5 b$ \+ `% [% G
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ U& f0 T/ Y% B5 S/ B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ u. c2 k* _8 X( `+ r- ~  n│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 \+ z# U5 q& x: O
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 p- F; f/ ~( ?8 `) t
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  o( Z$ @! W- w2 t9 l2 ?% `│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# w6 [+ V3 k0 O& g. v7 J
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; p: |: n  r5 `0 k: F3 j0 h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* C4 a; z* H/ J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 c6 }' C' R( |│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" Q+ q8 f: ~# b! _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 |( s0 N: `; Q1 f
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( ^- e+ @8 K* b0 x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, C4 b+ Y  V7 f; Y4 r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 Y+ @0 U* V, H
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │5 C8 {5 k) ?! y7 h
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% d0 ~$ l  O( @
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* D' @4 Y3 q! l+ v! W0 A5 a│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ H- Z. x( v6 \! T" B! ]5 q0 e│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% K9 B6 r6 \. d. h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; v& ~2 k7 g0 G3 L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) W7 ]! I  Y: r7 X& O8 s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; ~; a  f/ Q: b4 a) I
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- V& }5 Z8 D3 _7 G9 S8 o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ y: A, b" k" k│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ J. l. x. G1 D0 `8 [  E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# d# d: W$ G5 D8 W: @) i% o│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' |( i3 A$ J) a) ~  c% g$ V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ s+ i& q$ O1 g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) S% l0 C4 J% ?2 ^3 r% J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& J" D6 V8 m$ J$ G
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 O, |  Q. F$ w. Z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ Q, ?! @" K6 x2 @7 |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ Z, _7 O2 k8 v3 a
└──┴────┴─┴──┴──┴───┴───────────────┘
+ G: V1 s9 B( D( |# ]; ~" Z" R3 G# [  q& f* i. M% d
StdrdChip (Part 2)" A1 a8 u9 ]. W% Z
┌──┬────┬─┬──┬──┬───┬───────────────┐7 [# D& `. c; Y6 J9 I9 D
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ ^. V1 ]8 o% Z( B5 ~6 d* N
├──┼────┼─┼──┼──┼───┼───────────────┤
* z) n+ y" S6 L3 ?/ ]3 z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( N" }; ]; |( h$ n# J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ N* ~" K; t. x
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 }- e2 Z. `! t( g) C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, W% X* n8 a1 W' J
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- n% B+ Q- h# c2 W7 k* b│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 ~0 ?  V; G$ \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, w  J3 }/ q; T6 G6 d7 y& u* Q4 T  K
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& y- J9 C6 t' ~" p" P│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  z  o! X  n) e2 p5 z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) ?# k$ o6 P3 \. D& k; {
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 G9 Y, D8 T8 _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │/ Q2 q2 Q+ Q& e- H
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 N  P1 A* J0 f
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: q% N9 p1 S6 a$ g
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ }2 i4 x! v- `" O
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 i; ?/ r$ L) I4 U0 T' \& `1 r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( ~9 J$ h2 }9 p6 W- P│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( T9 T3 i. b: f( ~% O& x5 g│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* z( Y0 m6 P3 |+ ~3 e) g│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 J# z" O1 J/ `* }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- E! |* d" H5 K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 {  \$ ?' j0 F0 T3 u0 V│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 w7 ?: w! m1 L: c7 h  T
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 A) {9 O" j# @4 {4 W
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& \# h+ S0 o6 u& S" i2 U( W8 x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; P" J, w' z0 E+ D8 t2 M│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' M( A$ G1 `  `1 _9 c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 {' P# {4 I' G4 D2 F, W
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 @# N7 h& I0 g8 }' {│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ h8 E. s6 h+ q& E/ d: u  g, J│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 c' W* l" K" V0 Q  U
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ ~$ y' F* W" m, M: E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 L! ?0 y! D0 ^4 O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 y, G9 ^. F" s% p! i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 H+ v/ Y& u+ [9 c" `, G' n) G3 o9 Q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 k- s  U  f9 r0 _' w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" r+ `3 p$ e0 Q: Y: \( A* e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) e; Y0 Z2 U0 u& C. x1 f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 L3 [$ r6 R5 b5 V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 d0 R0 u( E; A+ w│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 m' A' V) G* d4 H' k│141 │Prism  │60│  │  │***  │Prism fires randomly     │" f% i1 c, ~0 g4 E
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, z& t/ \+ e. e9 B3 H' C; n- q4 n
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ G! R' I! B6 l; v6 k) ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 i/ x1 d, M# d
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: J8 ~) ]  [% @( @6 Q4 a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 Z( \5 l5 y( s3 Z- v4 n- f
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( H! {0 c7 J% ]: O+ s. B. M+ \) p) V
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) Y1 ?0 U& V7 |" |" I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* w# p7 g1 m0 o& O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 a. Z) v0 D9 P* ~  ?│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ P/ [; p1 K$ N0 i: d9 L$ z0 _- M
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- j8 U3 T! ^' s& k│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 e& X2 ^. i1 H) M" J% s( Z& h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 J& }6 o2 _5 O5 q( t0 D5 c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! k3 m8 A4 \: ~5 j8 s8 n
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# \; n( K: C# e- N# P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# L' C2 N  P! u! e1 s$ C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; Z& p3 W+ W3 @0 O" g, }
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ V0 h3 B- Q+ t& L& A3 {2 w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ |9 ^9 `8 y+ p0 P9 ]4 d7 l5 }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. ~# P5 c5 C6 _+ w" A2 ?│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* y2 {2 o9 ]$ ~$ c( k4 [│163 │Invis  │11│  │  │***  │Invisible for a while     │$ M, S# L, X3 Q" p& Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* ]8 {* b+ m9 H! N' \
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! ]/ t4 S4 r9 V/ V/ [. i# A
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 n& p, Q3 `! Q. j, J│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 `! Q" _4 U: P  z' N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- [/ j; d5 o+ _" M6 j& [, S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. q( ?# ^2 a0 g; x& Q# o
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: l0 |# K! _, D│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 m" f! v7 k& I: B3 O│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" q; K6 |8 K5 E' m1 L$ E; p4 N│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 |$ S$ f% t. H( k& f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. E2 T& l4 V$ f* T, a& S  Q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 R! t9 r  p! C/ _1 E' x
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& w# j" ~  |2 W1 K& O" l) f) M- z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ m1 Z& U- E9 ~4 g
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 P. j: W& u! [( I' K6 r4 \3 N│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- q! T6 ?8 Q% Z6 K3 R$ j
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. A* K' y; S8 l* x1 O3 @3 H& n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) D" G/ q- |, y6 U) t
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 t' j+ S" g7 [5 e( N* t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. G) p. @; S) M' ]3 A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 k% A2 C. A% t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ y% S' X3 k( e, U  N1 ^" }│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! |0 x7 l7 O5 W& D4 Q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │" A2 y7 ]8 t8 s2 c
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 f  G- X4 M$ c) L3 p. V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- Y( \: I3 a! @, P. Y$ F│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 g9 c% M% U' \( E' B6 C& f8 V
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* Y2 S3 o% z) @: R
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 [) ^4 ]& j0 }3 H6 B  k1 B
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  Q! O  q' F3 l; b# ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" h1 b1 F2 G' j* V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) X7 w! g9 D; C! F( }│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# d( z- I. |% v, l' x  k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! p, W: F" f; T9 d) Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 ^4 B1 A+ ^6 }$ G: ~/ t! ?# Y" N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ f6 Y+ i* x- T$ X! C
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ _  [7 S: ]9 c: `
└──┴────┴─┴──┴──┴───┴───────────────┘: R& \8 a: u: r& Z
9 g9 i( [$ i+ [: a& `: p; W
4 c  j: x1 V0 F: {
Mega Chip0 a: r  j! `  x- S. p8 |  Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐) K! [1 o8 x, V; w3 C4 |9 F9 s* k; O
│编号│名称   │MB│攻击│属性│稀有度│说明             │) }+ {# w+ k. J6 H+ [$ {
├──┼─────┼─┼──┼──┼───┼───────────────┤
* I7 ^) u8 w: D' g. I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 J  Y0 d. Z' J6 J- s8 ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# R8 U" o  _* i$ H; G# K
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 h5 t7 X8 k' l. t5 g' V+ v. {
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( ^( ^7 I5 [+ [! m; p, V1 `│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. q1 e9 s' ?3 G" Q/ K. I│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 I0 K6 X6 x" x  Z) z: X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& u( L+ C. _, ]" _5 A" d) i│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
9 _5 x. F$ v' l1 j/ @6 a│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 {) t8 `9 T+ Z) M( J│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' \9 p+ r3 O1 |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 n8 w0 p, K% f# U" [" ]$ s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& `/ ~7 B0 L8 t' E$ x* j+ ?8 v│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 Z& l$ ]( A5 L5 I+ Y- J+ ?( W│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) C0 v: ?' R* k  {7 Z% T) x+ }│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% o8 X% Q7 U1 n. C: r5 C8 \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' ~3 N  U$ W5 f1 i8 e. X# p3 T
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 t* |5 `& F& m│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ x1 k. _* {- L1 K1 T* j8 i, M│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% N  d; l: `4 c0 `
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( I4 k! i5 _% w; A3 P, ^0 E) l! k9 v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* z& I8 n) Q) |6 R( [' b2 u! ^, l
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 \! s. s% g0 |# g. i# V3 C3 W7 ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 y. f9 @+ U) h3 N$ z' `
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 }. I' T% V1 C3 r4 ^
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. z$ g+ H% d# |* N; Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" j  f( m' Z1 D; m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; @  ]# n6 w- Z/ [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. z+ U; j1 [9 c2 b
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ F+ G0 `' l! n9 [
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# H& a  y& b% F- h  s│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- O% r" {+ j+ f8 A/ G5 ?% I9 {
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 y. @% D0 z" ^' O' x4 |│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& }2 _: T" E' X│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# n5 `) G' X3 R4 L  X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 I7 y# H( i( M  f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 H0 q3 D- }/ F5 P2 t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 F/ Y# h0 n$ L& c9 ~$ L! D│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% I2 C5 d1 y, v* j% W3 h
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 F& K, x1 N0 Y% j/ y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 o1 {4 Y% Y! W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 |9 D: H& X+ d9 c7 i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- k' Q  z* N% q1 D( r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- R- K% G; S3 E$ U- }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 D* e0 G8 n* J* h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ T7 S* m% K" k8 \& g/ e3 o$ X
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 F+ a3 f9 e- B! F
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 V- ]1 f5 E! D) U1 m4 Z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# ^. R0 N% l; f+ B, h+ t' I4 ^7 n
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% f+ u% U( [7 g* r; D8 d$ i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 ?" i- n$ N, B) l4 ^; I. S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ ~; h# u- c6 R, l4 N& l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( g7 ~  A5 e8 v+ }8 u- \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. I- x; t( }1 x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" J! E% ?! M3 ~3 ?1 v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 V! X* d1 c6 v( O$ @( n) d4 U
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 @  s# s) X- P4 u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( w8 U& g9 B$ s/ J│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 Z' o7 K$ t( H( }│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │  X* Q+ t3 s2 y! J' \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 c, v' _3 ?! Q- U- ]
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ E- F' P: K' o, E5 ^) _: u/ E│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* i" R/ P2 d' h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  |  H+ O1 y# B; K$ r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' K9 d$ R" }: b
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. i4 d+ I6 ?$ y6 Q' h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ D0 q0 M7 ^/ b1 C: r6 n# g
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. \3 k% c5 P4 v2 R' O
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) n9 t  p# k7 X9 @8 s8 c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 z9 F  e' P  H
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 m( t; h4 G+ g% o0 ~+ b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 ~! ~" u: Q2 j$ l: S│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 q# k8 J* n8 c4 W7 V
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' n6 ]% [! p0 @9 U. k' j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 C& @7 g3 U: I! n
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! _6 ^# @0 X7 t. t
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( P' P3 i. ]  z+ Y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- p+ g- m9 M( j6 ?% C: |" j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 {/ Y9 u0 L7 e9 |* Y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) q8 K# D% }5 L$ A0 @│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 r/ r; v* E. h; A; [│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' v" r/ K7 I0 X! p* m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 g' h1 z" o+ q: n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 m, d, r( K% s1 c/ ^. h│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- o8 n5 l8 F  G: |, n4 q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 s$ K3 D% U! `8 p8 W& S
└──┴─────┴─┴──┴──┴───┴───────────────┘& k2 H4 _0 k; \
* K" c* V5 t0 M) Y2 u4 `5 Y

2 J; v& ^5 z) d% eGigaChip (蓝版); {) W# g+ o4 l$ J: Y0 Z# _2 d; U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 j$ q. S, V: C8 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
% p/ x) ]' e! O0 @: N├──┼─────┼─┼──┼──┼───┼───────────────┤8 O$ G8 B( ]! }4 s* O3 k/ v: A
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- C" J* a% [2 D& v3 P; J. Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: x  M6 g* R$ i" F  P) G/ ]
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- S, K; I+ H4 R6 E7 s3 A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 C3 m4 u- `# A" V" G5 v
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, g$ l# g4 n7 Z/ v4 S
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. h4 z* ]0 ~9 x/ J7 ~4 V│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* O. U, e, T" f6 L% C1 x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 N% o& M1 f* ?# ?( K5 F- x  D
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 M% p/ [4 O$ O1 i) S: t
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' u$ Q+ o" |8 n' t, h6 }+ b1 k" ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, V6 u7 o3 a/ e6 o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  K8 C9 d7 o: F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" y" d7 b+ F& M1 G│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! p* W0 K' @. N" Z' i│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 c5 [# `7 }0 \9 l. S/ q- Q. x/ U; X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, i" g' m! z# g8 R' d. H2 X2 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 I1 u- d  I) i  H) n9 J: c: F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 z7 K1 O6 a" `- h$ t4 K/ w- P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" d! V& Q6 d4 W/ o& S8 {" _8 v│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; G) E% L, h0 O! i: d3 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘$ T: w& F( ]6 Q- w( E& M3 K

; L) A! F: F; z5 m7 RGigaChip (白版)(只列出与蓝版不一样的Chips)) [' n$ F6 W3 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 ]. o" Y: U3 U! u- B│编号│名称   │MB│攻击│属性│稀有度│说明             │
* [) N) G: U2 I- G├──┼─────┼─┼──┼──┼───┼───────────────┤- q+ x! K3 e+ s4 M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- s  L6 k/ _* U& A. j! v( [
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% h& |6 ?" x9 W3 I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 i: |. B8 A8 J7 b│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 c( v) b# J1 v" a1 |* [" r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! \0 X. a0 U, MMegaman EXE 3 蓝+白 Standard 级别的 Chips:& ~* K+ F2 O, @/ ~9 c) k

" t% p: O5 C& K( H001002003004005006
3 t2 E, s% E/ m* x' Z$ |007008009010011012
: ]- p$ M! ?9 ^$ {+ p/ g1 \013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) @) ^! O, [; r* ^- t9 J
* ^9 e4 ], L! e: C% ^* r2 @* J
0190200210220230243 L) ]  h; Z1 d8 i
025026027028029030
4 Q" l6 I$ q8 Z( Q. `1 P2 K031032033034035036
2 S/ h1 D: _" h/ h) h3 ~! _  g# u/ k3 t, C) o+ _0 J6 s
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) k/ h7 r* ~2 z# v! H& F9 f, [/ t) l( c; G. O8 l  O4 y; G
037038039040041042) h2 ]5 S( [" Y8 e
043044045046047048
( K+ Y* k" E3 C9 }3 j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  N% [+ v: O' ?6 c  k& w$ z; \4 i- l- k' H8 H
055056057058059060
9 {  a: C. s9 L5 t061062063064065066
5 N/ S2 u6 y! g; j* w" K' E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& U' |9 S6 `6 a  G. i; \4 B8 d# P0 H

- O. ~+ |8 G. u. K+ r7 R073074075076077078
8 F) e: G' @; E, N( A( X+ G079080081082083084
1 P% G& B) r' m( G* h6 s5 J$ w( I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' ~! h- z/ l. M7 n

& q  P+ k% B3 E091092093094095096
( P% o$ M7 `3 g% D9 ~- U097098099100101102
* L5 `" b' z, w2 t. }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! Y1 b. O) o) v- H* _

# J, y: D4 a/ G4 C& W109110111112113114: I4 Y; [- ]; X5 O% o9 X3 P. B" d
115116117118119120
" k* ^% s3 u6 e9 ~, v8 v/ L121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 F  w6 t( c$ F

! c) K( \9 L4 n* g0 \: |8 Y127128129130131132
1 i1 i  O& w, N7 I$ K! t2 J133134135136137138  e/ @$ N; A( E2 w" A& b
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ k3 R2 J" t& G( ?  ~
1 F3 V9 F; s6 f/ u( J% W* T
145146147148149150+ I- c+ X. j0 ?, O" m/ `  @  T9 V1 y7 Z
151152153154155156, T' O/ V0 A* h5 k5 J
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]0 B" O" M* J. \- U

$ k+ P9 n* S( y6 r& F163164165166167168, g# f" I! c. x# i
169170171172173174
: c$ M, r5 _* x$ R& |* [) d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  t. O% B( S* P" ^! |
  O. U. o/ ^8 M/ o' E$ l1 Y* p181182183184185186
9 q& d$ K: g  s7 W) h187188189190191192$ E& @& r# x: d# S; |: |& |1 d
193194195196197198
3 j5 y* B4 k0 M( ~$ N1 s, j/ E1 ]6 w199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 l2 Y% V% G: L+ k! Q- Z; r  p
6 W3 b4 l# _& F/ @- q
0010020030040050065 o; O. A* K7 m2 m1 Z2 w
007008009010011012
5 d! B2 M+ j9 B" l013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 V% r6 m0 M% M: d2 i( Y3 L: ^, W
6 U0 u1 ]" b2 c: }7 B  d- _
0190200210220230248 @5 k: u. ^' ?- ^% p' u( ^
025026027028029030# L7 m* q7 G$ k0 k5 z* T: K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 A$ s+ V/ g3 S8 z! I

9 E! s; Z3 I) r* P* R6 C037038039040041042
: T. k; t# E; P( }043044045046047048% `3 N* q7 l% c( R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# ~0 R" O1 P; Q0 h% q
$ k8 o$ v: \+ x$ s055056057058059060  P! S8 G. K' y2 V+ y& l
061062063064065066
( a3 _$ o) B! |# a6 E  I067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* i; b. {6 s- W* r; R
0 H: ]# b7 Y& F: Z5 T& Y0730740750760770789 E4 M- P" n/ X, o/ \+ y
0790800810820830844 ?) C. J* n0 e
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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