转载请不要删除以下信息,感谢您! ' I0 U _' k8 W1 T( v( m2 u
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; ~9 X9 h( A* v3 v4 i" s■● ■ NintendoWorld 站友xliz原创
6 \5 p( U0 E9 f8 [3 \■ ●■ http://www.NewWise.com / `0 j) w& J9 o% H9 ^, r
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : g5 f1 K% V; H: t" E r
2 O! d" t0 r# c% |
, C' z' k2 H3 r4 r 洛克人 EXE 3 Blue 卡片组合
' ~/ ]3 ~! I$ V1 h3 ?+ Z, N: e- d; m \+ B( `
! R. z2 n7 v V+ n5 w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 e9 r, J0 D$ J, V5 D6 I# r( p( f. g大家要看日文版的P.A.或详细攻略,点击这里吧!- x0 [" F) N" z1 y) j
====================+ |: P( o, \$ ]8 w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 L. a6 [- Y9 v) B' l# l% x. [" i; }
以下内容格式如下:2 i6 s s: p) i; ^8 } X1 m& T
/ H6 g3 @9 A9 H: W; h编号 名称: u/ u+ u& f7 R
说明, ^; ` T4 |1 w+ W8 [
组合方法# U; \, i% u8 E+ Q4 ^
---------------------------------' W9 h7 b. }+ C0 y
01 Z-Connon 1
; g* B/ H' T; J5 o7 jUnlimited Cannon for 5 sec. m9 e% z- Q) w2 j" U, f/ P3 q: u) _
Cannon A+B+C
5 h/ T/ k( n4 o: o' g8 T0 j/ c" CCannon B+C+D
( Q& F* M$ W1 e: eCannon C+D+E- G: i! G0 E3 u
3 Z9 ?, ] E6 R* D: ^02 Z-Connon 26 w9 t7 g4 z6 u* ^2 f9 N, Y1 V h
Unlimited HiCannon for 5 sec
3 ?& E6 {: X- |( q4 k8 }$ |HiCannon H+I+J" ]/ V. L( r$ Z e% c% `/ P& k
HiCannon I+J+K
$ x4 r8 ~' {, B ZHiCannon J+K+L3 t u# F" a: E5 I$ D( i8 O# ~' Y6 q
, H, ^! L5 N% V2 K* J" O) l+ O2 g
03 Z-Connon 3
- D5 w- ~' @: f& d+ qUnlimited MegaCannon for 5 sec
8 e! M3 M1 C4 zM-Cannon O+P+Q; h/ A9 K7 i- O6 S( ^; V8 t. Q
M-Cannon P+Q+R
7 ?& `+ G Q8 H2 S" O! D0 ]' X" KM-Cannon Q+R+S
3 A) k7 c$ a2 G4 Z' Q7 U* P) Q) J; Q7 c9 b* b
04 Z-Punch
, m0 [% Q3 C* j6 O- s1 iUnlimited GutPunch for 5 sec
9 M$ e6 j* l* E& Z! VGutPunch B+C+D
) D" e2 ~" q6 r& S" iGutPunch C+D+E( U. t; J- c( a
GutPunch D+E+F* Z- |" T; W3 P# V
6 V. O% N. B# j: L* ^05 Z-Strght$ t0 R* J5 j" }8 B0 ^. m
Unlimited GutStrgt for 5 sec' D4 h6 [* X5 ~; e
GutStrgt O+P+Q
$ k* @1 w' h& A& L6 X+ P' C% qGutStrgt P+Q+R
, j1 P* I* W: N/ b9 F* }' lGutStrgt Q+R+S8 B$ W. Z3 m% y6 ~, K
/ T! l) n% }- `06 Z-Impact
7 f4 }6 G+ X0 Q9 Z3 A0 CUnlimited GutImpct for 5 sec3 y* E5 H' d: k6 a
GutImpact G+H+I
+ v5 y, M2 k- z/ c5 VGutImpact H+I+J
) U3 z6 v9 M! k% s; Z7 ^GutImpact J+K+L
; R2 d; O7 U$ m4 d* d+ d3 D( B. w% c6 K
07 Z-Varibl8 M5 r2 H; m* z$ M6 y: j, C
Unlimited VarSword for 5 sec
/ j: o' Q. Y; K0 r" x6 x/ N, D( p: rVarSwrd B+C+D x7 O3 Y( X/ `- {; ~
VarSwrd C+D+E
- @ y+ f' T* e4 @) a3 L7 y, y7 bVarSwrd D+E+F
8 E. _; I1 t" F) s& S1 |
7 N0 r6 e) k6 F08 Z-Yoyo 16 f- C! P4 ?4 }9 i" L3 H* {" f! g
Unlimited Yo-Yo for 5 sec
0 a: i, |- b0 i& AYo-Yo1 C+D+E! X8 W. s; Z( n9 j" k4 \1 I/ ^
Yo-Yo1 D+E+F
/ z" \ T. T( F. t8 w9 a0 e3 ]Yo-Yo1 E+F+G8 i; L4 }0 k. o+ H4 G' X
; d" e% X" Z! o3 C8 N9 \09 Z-Yoyo 2
& t+ p6 b# _: F7 H- p! ~4 x0 TUnlimited Yo-Yo2 for 5 sec: ]8 [+ M6 f; ]) x0 ~' ~
Yo-Yo2 H+I+J
3 P4 t7 y7 j; T* E# R& q% UYo-Yo2 I+J+K
0 [/ F8 z- @% c) zYo-Yo2 J+K+L! r! [3 T& b" b/ l& [" A
" d; |; c5 Y) V5 [- T. {7 o4 E10 Z-Yoyo 3
2 _, S: _, Y4 M5 p4 x6 ~Unlimited Yo-Yo3 for 5 sec5 J4 u/ }' N9 n* D" U8 z, q" J$ L
Yo-Yo3 M+N+O
1 H. F. H) t4 C( x, V0 K _Yo-Yo3 N+O+P2 x7 G) \9 o7 V
Yo-Yo3 O+P+Q
+ Y! b O8 e& S- ]% x) T2 \
+ k5 M& V7 k2 N/ y1 f- `2 d11 Z-Step 1
/ j: f$ s( c; C; V% n$ L: PUnlimited StepSwrd for 5 sec
# _# |- U/ ~1 k8 X, S/ ]$ K$ }( @StepSwrd L+M+N% K" k$ D1 @ b0 d( f" [4 k# o
StepSwrd M+N+O
! H K; }! T6 z( K9 m0 d2 GStepSwrd N+O+P
2 l b1 W- _5 z) ?, e( G- g6 @7 w% Y
12 Z-Step 2
/ q/ L4 H0 X+ ]; V! J) iUnlimited StepCros for 5 sec
8 w- n- ~# x3 q6 r9 c; K' Z; UStepCros P+Q+R& ^# q7 r+ w: P
StepCros Q+R+S
+ Z0 F# C% Z' G0 O5 f4 c1 eStepCros R+S+T
/ F1 y2 f! k! ?( D& c; X1 Q& @
# S& i' U5 { ?# Y8 t7 I13 BubSprd+ Z% m" ^+ b7 [7 ]( g V/ F
Attks w/ spreading bubbles!
6 n2 g( W) V! f; b" J- q( I5 hBubbler C+D+E
# n1 H& ^7 Y7 H& `Bub-V D+E+F
7 S4 A) V' Y6 T: ~" BBublSide E+F+G- t, W5 V2 W2 u1 b; d) z+ S& S
Bubbler E + Bub-V E + BublSide E
/ U7 p; m$ Z8 r
+ G" n2 c: z3 q3 R14 HeatSprd' K' \2 V, U- V, `: t' z' _7 J
Attks w/ spreading fireball!
9 @; U& e( D# a- h S& ~/ dHeatShot H+I+J$ v1 z. G2 W4 y
Heat-V I+J+K
0 l; X1 b0 @, G/ I7 r2 HHeatSide J+K+L
~, I# B7 P- n# [2 _" [, p# IHeatShot J + Heat-V J + HeatSide J& h0 Q5 t7 |* U/ _& {5 B
! ^9 P6 t' T% g3 W
15 H-Burst
7 g9 Q7 M P" `4 R- D* hCreates a giant explosion% ]# ^) k) e( l H+ E: V
Spreader M+N+O
: H( J5 g# Z/ y# l0 ~Spreader N+O+P
% E7 a' h- d: V" R# \8 sSpreader O+P+Q* l% Y% q: @, B" H. j P! _/ d
& J9 |1 c4 c2 Y2 ]16 LifeSwrd; w( v% W3 T" _" x! x7 g
Swings a huge 2×3 sword!
4 t& r, [& O( l0 |" w, v4 t( d2 R6 vSword E + WideSwrd E + LongSwrd E& f2 ^* V9 v; v" I2 [; `: M
Sword L + WideSwrd L + LongSwrd L8 b$ C% |6 X2 A5 [1 w
Sword Y + WideSwrd Y + LongSwrd Y# {. Q5 c# _3 _+ k6 @. r* Z0 \ z
0 b7 G ~$ f( I& K/ t
17 ElemSwrd1 i# F5 [) ]' w/ Y4 ?/ X
Wide swrd contains 4 elemnts
( H2 h: ^5 n2 J7 V' L; TFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 J: k# Y F1 P: c* Q: q# w8 P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 q3 W& |8 v9 v P( X# d R' U- @ L9 w3 f5 l4 E0 t
18 EvilCut
+ b8 c4 q Z! ~' a6 dStep up 2 & make 4 atacks
5 b I5 M; m5 e F( B7 o/ jStepSwrd P + HeroSwrd P + StepCros P
1 g& V: s1 C, m3 h9 u5 B9 N8 X5 M5 ^6 h; G' b/ L- O+ \# y) j; b/ q
19 HyperRat
* F4 {+ r" k2 u+ sA giant Ratton charges!& k9 T' L% s: G- b( a6 s
Ratton1 A + Ratton2 A + Ratton3 A- u5 ?7 B) i2 B+ T+ O7 N
Ratton1 C + Ratton2 C + Ratton3 C
2 _ S5 c3 v8 U* CRatton1 F + Ratton2 F + Ratton3 F% v! @) ~/ _9 f0 j
]; ?. l# t6 L p20 TimeBom +8 n; I. _( z3 O& _; |
Sets Time Bomb in enmy area+ G8 F) W/ J2 k- n( f; ]2 N8 Q* S2 G
TimeBomb J+K+L u. x4 h1 B" h7 _
TimeBomb K+L+M
4 M& G* B# X5 I* z( JTimeBomb L+M+N9 d6 j3 t( l7 {4 I/ G* {) B
$ a! r2 Y+ O" e21 GelRain2 V2 J+ e! a9 B) W2 Z
Gel steals squares1 M: I: a h4 |2 e- q
MetaGel1 B+C+D
; ?* A" }* P o/ q3 g3 ~8 ?; V9 u; lMetaGel2 E+F+G+ M8 [% i; d* p' {
MetaGel3 S+T+U7 b9 ]1 A1 h4 n) M
+ C" a! V+ e G0 [) S22 EverCrse
* q( ?# [7 [* c, h( V6 ]Shield chases enemies' N1 y u% ~- \, s+ @. w) G. _
CrsShld1 C + CrsShld2 C + CrsShld3 C
) f L2 {, z9 H! p3 {0 W8 ?CrsShld1 L + CrsShld2 L + CrsShld3 L* F6 Y. p7 @; \. M
; U" |2 u' e% E3 P
23 MomQuake
* G @" {! Q4 u$ m0 bAwakens Mother Earth!
# i# a( w1 \" l* U+ G9 @RockCube * + RockCube * + GodStone S
$ c* Z( \& k$ w! D$ c
1 v V y2 o/ F& I& Y# P; A24 PoisPhar/ w- L- m2 c2 z/ [& t4 |+ T/ D
Pharaoh generates poison
) F* d! I/ M1 n& I% lPoisMask A + PoisFace A + Anubis A
5 d+ k2 u \/ ~9 X3 S
4 l2 ]8 g! M N8 V25 BodyGrd# E9 [/ v. k( ^' P; f; R# s% w& T
Bodyguard takes out enemies; ]5 \- @. i% R- Q
AntiDmg M + AntiNavi M + Muramasa M
5 E K' ?0 @' H. b+ S& N
. Q; o4 J, j- ~ y4 y, R26 500Barr0 s, P& y: L3 }& K! ]
Barrier absorbs 500HP dmg
5 G I1 t* b; D+ b. TBarrier E + Barr100 E + Barr200 E- J ]( i7 z3 D1 B z V+ Z
Barrier R + Barr100 R + Barr200 R
) }4 K. J; l2 g+ R& B& n' n
% Z$ O _+ z7 {/ l" G+ Z27 BigHeart# K2 B: {: \- Z* Q# T. Y
Attacks, then heals HP!9 s, S/ g |# b4 i2 m: _) [
HolyPanl R + Recov300 R + Roll R+ T/ s9 g1 `* w# o( {+ D
HolyPanl R + Recov300 R + RollV2 R
' t# ^7 Q2 N9 d. b/ {% OHolyPanl R + Recov300 R + RollV3 R o0 K( ]0 ^- y0 k
8 B# i) n6 B% A28 GtsShoot
* V. q6 R; i( F* s% iGutsMan throws MegaMan!8 m" e- L3 z! u6 @% M. b. m
Guard * + DashAtk G + GutsMan G
% A4 u3 v) c* l, vGuard * + DashAtk G + GutsMan2 G m( \5 Z0 ]# E
Guard * + DashAtk G + GutsMan3 G
/ _* K I, M- d' d x$ tGuard * + DashAtk G + GutsMan4 G3 m! V# n5 A* P4 v2 ?( U2 d
' t$ H2 A. t4 m. J9 W o
29 DeuxHero9 [/ i5 E2 @; m) a0 }( `' y' `% k* g
MegaMan & ProtoMan team up!4 t# `6 J8 S* x" _
CustSwrd B + VarSwrd B + ProtoMan B
& q$ f: x$ h+ s( L% [8 hCustSwrd B + VarSwrd B + ProtoMn2 B& X' l# V5 i# u( r/ n$ Z( Z
CustSwrd B + VarSwrd B + ProtoMn3 B% \2 Z J1 W; o. N" m- E* v# c
CustSwrd B + VarSwrd B + ProtoMn4 B
! }/ c4 R Z; u/ d/ `) a" Z8 t6 I6 Z$ g- @9 d% P5 N' z Q/ L. a
30 2xHero. C( d6 r0 S& M9 f4 |/ g- B
MegaMan & ProtoMan Dual atk
# y0 r! j2 x4 iSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
' p! \$ D) I# iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; X- U& o q; C& c4 X! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( _7 H. [! T8 b9 d) |( k1 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: V* A; b" r# }: j' y/ {
* ]4 Y, M0 X# n: t; h31 PrixPowr
% s. Y% t0 L4 ~" x$ R) M3 Navis attack at once!
( `! v! {9 ]4 g# j' R, \7 P# mTeam1 * + Team2 * + KingMan5 K3 l3 }5 T% l& V: |2 h1 R1 z
Team1 * + Team2 * + MistMan5 M
3 }! f. G O) B% u% A# _ W) ?Team1 * + Team2 * + BowlMan5 B0 y! C. O- O$ F" F; U1 [8 ] q
4 g1 V- S+ ^2 y% @/ G* j
32 MstrStyl
. B, y4 t0 ^* j& ?: I8 \MegaMan unleashes his power
! M2 A2 `( o5 U0 ]) B! n% j) sSalamndr * + Fountain * + Bolt * + GaiaBlad *" w: A& A3 R) n; ^2 u
6 Y% H9 a6 p! k7 x- i1 A& U9 mStdrdChip (Part 1)$ i! B* h6 m3 p) w
┌──┬────┬─┬──┬──┬───┬───────────────┐
' W e2 R- Z' u- U│编号│名称 │MB│攻击│属性│稀有度│说明 │
, C! l! W' p( i" [4 H3 H├──┼────┼─┼──┼──┼───┼───────────────┤
5 U( ^& e% C! X) [+ M* _6 h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# G/ v0 X. n% Q: v$ j
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& @. l4 h6 K( c4 o5 t* [5 V$ z* ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# N5 ]% d+ s, m7 d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 L$ Q' d3 W5 a+ i6 L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
+ e6 |6 b, Y8 |1 J3 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ l/ d6 W& m; A; Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) u a8 j9 K; k8 \. {6 F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 D9 B1 H5 ~/ S5 b1 |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 a$ v& c% x% ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 n' T% H+ D6 ~* S6 G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) }. {# H/ x- J
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 }5 f+ `$ I+ V, [7 w: }4 p5 l│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 o a) a5 O/ }, e, P& _) E│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 H& y9 R' C) h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( n% o; t+ f8 g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: ^ d4 k3 M7 h( O$ }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( M- U- {2 w2 `' o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. H! D1 v" I4 @2 z( d
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 _+ [9 Q; _5 L; j2 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ d: S N- @7 i6 B. w/ \ f: d! m* o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 z' C% T1 A) y& o# a: o6 W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 l8 n- T& g9 v' t│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& I" g( _9 O4 M5 q* ^! L) u+ w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- b8 v4 J, S. W% O% X8 i5 d( r
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 y/ L0 @/ r8 F: \% C% |1 ^ G│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 {+ w3 J$ a: R. q9 V6 v1 E' T' K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 N8 S6 w8 b- r) |
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ K2 l) v2 E+ g6 s2 |7 i ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ _- [5 \6 z* w" v: S3 K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
1 f; a- \& t4 Z% z) p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) x4 t- B, j" i5 F# M0 X2 C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# b- C; F' D9 s1 e1 }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 Z! _- G% C' p0 f% E
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ a: W! g8 t n4 N; a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# S6 k# K0 |- e: R) f# p, t
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- v; s4 D7 d8 I│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; F( o5 B) {- I1 ?. y1 P
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 X0 l5 p! L) f
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 x8 C2 Z G/ c' D u* W# z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 U1 j# O$ K) ]; P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: B; u( z1 n# m
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) x: P0 T0 O% C2 M6 Y2 A' B│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* B7 L3 V+ @6 B
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 }' Z8 q( `* Z t
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 q9 b9 U9 ~, v/ r5 ]│46 │DynaWave│42│100 │ │*** │Shock through enemies │* K8 T; I9 i( J, J9 z3 S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 n6 @! [) x4 R, ?- U( W5 h6 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 U( B0 ?- J+ F- i7 i0 I* k. Z& |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 f1 b' @6 e+ m( \* B- q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 e) P9 f3 n, j- D$ \ R1 T% @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; m" i$ _3 V/ x7 b
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: H9 h9 _; s3 X9 J
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 {! }: m1 h& u) v6 t│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# k+ A* ]. J! o* V9 W" x1 y( H1 z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 x4 f1 v% w) k' a. {4 \2 x) [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 `* X' t2 X6 I3 B a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" }/ N d" T; {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 A5 c% g3 e. _) T2 I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 u0 m* R$ ], G$ J5 n- ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 d( Z [- e9 l6 A" a( K% s6 z; A: N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! Y* q. L2 q7 K; q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 y. O m, f2 i6 L# j$ a│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) c2 L8 W, Y K: ^! M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" h( S$ m$ N* x$ ?
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 {0 m' c& {" U/ f# }1 @. S' A$ n' N( E│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' K0 S0 D" j* i& g- |/ {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 A0 ]" z( g- R3 F, W│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 H9 b- V3 ~6 m2 \$ R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
m1 W7 N2 e9 y: g$ t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ J& r( K' m6 s
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% l: T3 E8 j& |1 F: R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 W b8 R/ z) G: w2 k1 S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 _+ u& h0 y! N) _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: n- b1 P0 j+ ~' R│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 @: D) i+ j* \0 E J" S k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& ^# r* o% F) R1 c; y7 b0 Y5 Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 R% ]& e! ]. o$ Q9 w% ^* S" w) s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" l1 A0 z- l0 z& y│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 z F6 w: v6 R& Q4 Q; _│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) H' w" l4 d+ k8 H│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 ^* ]$ E# Y) J c R
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 x2 G: Z+ w8 ^' ^! F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& J7 }3 [, F& M9 D. ?" \" C, g! {: `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 Y& e h h" w7 R, y3 _/ I5 V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& b- R! @8 k |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- Q: T3 }% g6 n( p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: `2 r9 l" J1 m2 k3 i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ m- `5 \: e. M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- P" j4 k9 Y! k" [. U4 V0 {│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 [2 {* y' q" H/ z" C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ J! W5 e0 K5 C' i6 e- }, {5 ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& D/ H2 n: |/ F& E2 ]0 m│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" j, A' M7 A; `& l e
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( A$ }7 F# D( z6 t
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 L8 j; {) A* ~* D+ B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 f9 ]# L, S j- G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. T' ~" {+ O& X/ w% f- j
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. k. b" ]5 d; ^0 W0 @ {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! X6 J0 W9 T9 X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ c! m: |$ q( P
└──┴────┴─┴──┴──┴───┴───────────────┘
- H7 G! D# r5 z- [& I2 ~" M# j( u% Q, S8 C* H
StdrdChip (Part 2)- F5 l/ d5 \4 j8 N2 J
┌──┬────┬─┬──┬──┬───┬───────────────┐$ t3 x& d8 ~& O, v8 W0 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │# G: x( S: W6 f( p+ ~
├──┼────┼─┼──┼──┼───┼───────────────┤& j" [( Y( l/ j8 g( N4 ?* `9 }% d( o1 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 S6 d& _, J( h+ y# l
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 @. k$ X# m4 a9 }* n, ]- q% K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" @) f, H8 v" \- i$ m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 g X8 i' u9 r3 N7 e1 Z, Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' k1 }- q5 q' O7 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 ]- m1 x+ ^( }4 G
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, g, l) T) I0 V! S- E) s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ y' v# L2 y1 b; I3 ^/ \' y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# {' c( p$ G% w! H9 @1 o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& x; S5 R4 ~- b- y: s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 n O6 ^8 f# k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% _+ w* Z" J4 ]( ^& W
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- |* A8 L8 R# X D+ v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, P& i; K& H' X* n V
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" R8 A! z" x! n' |6 ], q7 e# O4 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" ?8 ^; t4 ]; Z$ ?3 i! N
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; h0 O2 q5 t! M$ M, p/ S5 x
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& g+ _+ r+ L6 |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" j3 ^8 f5 Y4 P( x- g) S/ v
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 @( x& h/ J! w3 o' J4 S9 a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# l$ C( K; c X% M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' }, ?' L. s* A" e3 F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 \; {4 b5 l, Z8 b0 p( ~8 R
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 w# R* H, J; O, l! I$ X1 x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 a/ D7 w8 |$ `
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; J" z7 X9 |9 t
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 y+ X5 ~! g3 t8 s- v│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' w, e7 c8 t' y5 g│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( C6 U- i' k3 R+ P; v│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. A9 P% K5 d# m- `, m" S│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 d# T. P$ [0 d- d6 e│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 ]+ S5 ?/ k$ a! L, H. a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) p$ P t1 ~9 [$ m
│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 [0 i" \ X) ?│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 V) Q* b/ A1 t8 n0 {; p
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ y* B8 A, [ l% h D' h) E4 ?- i" T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# t# k* c+ y% { @' g( @2 a4 f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- S$ \# i& f* a
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 \9 W4 L! U4 ~
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 j4 t4 p) `7 W. p│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 K/ {) }9 Z; G2 ^$ o) b8 M
│141 │Prism │60│ │ │*** │Prism fires randomly │
' ^! p J" L7 L; l! Z3 z, }9 \│142 │Wind │14│ │ │* │Windbox blows at enmy area │% ?0 O" ~, {; s/ w
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 P9 U7 Y6 T% N% ~: t│144 │Fanfare │32│ │ │*** │Take no damage for a while │) F, p% T- f, Q" t# g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& H: _* M% }6 Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 W: F$ X3 `9 J! S# J9 o8 V4 V% _│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: ]- [6 Y0 z" Y) J$ g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' [) d5 u6 u0 J# A+ y/ d- O│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 E: h% V. c v" _│150 │Recov80 │20│ │ │** │Recovers 80HP │
j! L9 }9 D" S# N│151 │Recov120│35│ │ │*** │Recovers 120HP │( g b7 ~0 ^3 Z" J; M7 q
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 Q% \$ ^9 i8 I' C1 e' q5 Z
│153 │Recov200│65│ │ │**** │Recovers 200HP │1 A5 k' C3 U8 C
│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ k; o9 Z2 B; B│155 │Repair │8 │ │ │* │Fix your area's panels │
) u. C/ R% ]6 t m! ^. _( \& t/ u" n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: A5 j! `: x d% i/ r│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) ~: z# N! `' M. t, I, [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' L- R v- z% w7 w# S& d
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 T( D# g! o" ?. w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. ]4 B7 Q6 M4 M; T
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; q7 c" d. E/ |2 J& M/ U
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! P Q! p$ z# p│163 │Invis │11│ │ │*** │Invisible for a while │% c+ t% \3 W2 q: G! D2 R
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 ~0 I' N' k" W9 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 u3 ?. p, R) O6 S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& s" u, l5 z1 w- Y: w2 y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. P( S5 t2 \$ {. M3 f5 \$ X│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 X( j! H# j' u: d│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- _) H+ @2 v& S' ^
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( }6 \ U0 G8 v) v
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) y% n9 H L) l7 f+ n Y│172 │Aura │55│ │ │*** │Repels attacks under 100 │" ]; {, w$ r: F* _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* S6 X" s0 [* e' y# O: l: Z" K0 b│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& s- I u4 J; e/ R( J+ U6 Z) o- r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) s. Y& w& R' W( l, f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 Y- h* ]3 ~9 n3 x+ Q1 e
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ H+ F- H5 S: ]4 d- L5 h% W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, l3 C F2 ? D6 K# A) _0 u
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% H& Y! S, ?6 D5 F R│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ R y# E3 \; W( j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* t6 J7 [4 v. k9 ^│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 E0 z$ v' t1 }$ U) ?$ J+ ~
│183 │Hole │55│ │ │**** │Open hole to dark world │$ A3 T! j( e. ~! t; t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
t( ]# b! I- W9 }% c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, h7 _& Q! Z0 }5 z; l% N& _
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) N" n& ]" ~- h) y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 Q D( Y* H% w1 Z# b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( S3 _4 o$ {, F6 x2 I$ f7 r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ A3 _5 g e' D/ r3 H' T" F│190 │Snctuary│54│ │ │**** │Change own panls to holy │- z: H: T" Q& N' F
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" B6 U. g3 n* M│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' H$ @5 A% A3 @, f" n$ r z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( k! I8 S' m9 z p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# {! _! G ^( Z' l5 k! T2 T4 G
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ K+ @3 S4 d% u8 E0 F0 }/ @$ \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- r* K+ J$ Y+ _$ z% a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# N! P0 J! Z. H" d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 j! g0 b, q2 I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; i @/ y9 ^/ C' ?2 z5 d6 J│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% F/ ? ~2 P6 m% O! s7 y. G
└──┴────┴─┴──┴──┴───┴───────────────┘
" S" U* }. [* j( s
2 k9 g, x7 K6 A6 C5 K+ v2 _' g; c1 f) u1 L2 \4 T3 ^8 D; h) B0 F
Mega Chip
7 U' ^4 U. f, S& O┌──┬─────┬─┬──┬──┬───┬───────────────┐
. A) {( A' t. I" K+ \8 _│编号│名称 │MB│攻击│属性│稀有度│说明 │
; N9 a, X; O# B7 z" R; y├──┼─────┼─┼──┼──┼───┼───────────────┤) A2 h( X) V1 s- s: W1 S$ `
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- u0 a% S# e+ s. o5 u$ N9 B& F! b
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! ?- G1 q! [; }. v2 e; a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 {, A9 _; c, t' m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# l x7 r5 j: [# Y5 j; K( x2 C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 i$ }. n* |0 F; A: @: p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
C% C: Y4 s8 U! f' M" B2 v1 @1 o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ ?0 @! C1 }6 q4 V; e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. l0 B( g( p, k' ]' j# K0 Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 v, P! C0 }( z/ d8 v│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# z) r8 m0 |3 X1 |$ Y9 @4 w( j$ ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 T, K( E' l, j$ b5 G
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) O5 b! m5 k+ k- ] K
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( G, L+ D5 O0 t
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% |% c( m4 \ F, w: r- q/ a│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 \1 @7 _# O$ e N5 z# Y" a3 R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( g+ W s( n7 Z, |* e& |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 D0 z7 x, R: G2 M9 F( I" d
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, Q1 g: L) ~9 S6 r
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& J0 `) @3 m" L j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 v7 v9 u, g( B% W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ N+ Y) R9 c! {' v% u; D. m N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- u7 f; u: s% K$ S& r8 Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, q2 [ O9 _6 Y- o9 ?5 i
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; A9 u" K g P& X- l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& L) G) C% z, g( x+ q9 r0 ~: E
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 r y, `/ B. K│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ a+ x }" O o3 m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
?. r% A. c7 Z' c) z9 E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 C% h5 }1 L* f% `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ u& K; t2 o& s t3 H+ k" v4 e9 V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
. w" `% c4 ^3 g% E* S5 m) L+ r│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 Y: @) ^# y8 h2 i+ r9 K6 d
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 H x5 }! A3 N5 m│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ B6 J. s, m% N$ [: ^# Q* [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( [# [2 P; N" `- f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ B# }( ~- ?: K) R: B; w- l
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 j# _& i0 w9 m9 n8 {; ]│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* J7 E5 h5 j6 S% v" p7 d- g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 c" k+ j. F8 v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 D) l% v& z! B1 d- T6 M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ p$ y! k0 b$ |1 R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ r' J2 M' Y+ O9 D) ]. d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& E; s: K K/ Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: E, f- k1 u( e+ B/ I, d) \' C+ ?2 }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# `' u; C* a7 J: ~( I│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 J8 r5 O& c) H Q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* a" w+ m1 I; P│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 b |& D' N6 H0 h+ F
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" A# h& v' }; E0 J│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 [ f" E. q" U, a, o│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: ~8 e i$ Y9 C5 ^" Q/ v t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" N7 y; S$ H1 f1 I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 q9 ~( H t0 R: U1 X j, J5 e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ [ S; U1 E- J& q o" M- b. s: @│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 a& `$ L% M2 x' O* V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) g' d, ^) A' o3 s; K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" f* V7 l3 v, C, i9 @ g( [9 |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 E* z( T0 O- Y3 W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( d. V1 n7 {8 Z4 y3 p
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ R7 A5 [" N+ [! W+ ]" V& L1 O
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' b, C! ~( k6 e- G) T9 J│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. K2 S4 l. X* t( s' ^2 C; s# \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% s$ f/ W; o* p) \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 k4 ?9 h2 A3 M: v* M; Q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 K" f. }: e: S
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- P% p1 L- Y7 E6 v. Z" @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! z" {2 Q k5 r. l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ t9 y; i! j: D7 E! T4 ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 M) |% y8 u! x3 D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, l2 J. R! O" p, [, j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 S; g1 T$ Q# g2 Q6 X│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- V' b& p# D2 o" M \ I
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 x4 _+ U7 A" l0 A+ C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' |1 @# v3 Z" ~9 J+ c, M/ a( s7 e5 R
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# b* E- ], z/ s* B. m _- G" d; `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
A' s. M/ A: z* D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 K* ]) l8 K$ x+ T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 v4 _3 w" }' k% j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; G. L+ z% X* h6 _+ G4 \# J
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 s0 X; A8 f# ]. E% e: n9 h* g│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 I' M5 N; U& G6 s" p8 H& [+ `│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; X8 ?1 @+ }# Y* h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( I7 U$ C( @) K% z4 h; P2 H│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' Q& o& U! U6 \4 ?0 m9 b+ N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, S" H& m2 {5 {4 A' E└──┴─────┴─┴──┴──┴───┴───────────────┘
) q3 `, i5 E7 \8 B5 c
9 v0 a; B1 T/ L P: R. e
9 g K% e6 [5 e$ m' J. N0 LGigaChip (蓝版)
( ?3 `1 i8 x1 P8 p Z1 W┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 L1 ^+ K0 F7 Y( ~- U" P│编号│名称 │MB│攻击│属性│稀有度│说明 │
* [6 c/ y" T' k. V├──┼─────┼─┼──┼──┼───┼───────────────┤* I: V5 _6 g6 i
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 r: K3 W7 M- b5 q& T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. ^! v. x `( g1 h
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 {" P4 q' [% O+ \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 J* a3 `/ M) d* G0 ]
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ ]! Y z# v m$ @5 T1 \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! L0 q( U3 n" H+ g" f. l2 U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! B6 ~! [6 c, R" {4 J# D│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 V X# D/ G) ?/ h5 H* f│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. O1 @/ j$ ]" c4 G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 @, o4 _3 @& t2 X' M, j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 }. [( u0 e5 t' i( g3 @" U4 ?0 v; a! v+ @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. x( p8 Z9 U% b7 T/ f│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, [; h; \. X7 L: M- _# T│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 F V. c; G2 p; g
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
| z) n, q$ a: Y$ r) D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: q: F i: w9 |( y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
X2 ]! r! z# b/ @: m5 J" @│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' }6 ~- A( n& w+ F% |: M! y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 \' P8 p: S7 D1 ^3 f; A* s- n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( h1 k/ d' q9 y1 p! {( L! V
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 r; R# B, z& k. `
% K$ M7 U3 y% H6 D9 NGigaChip (白版)(只列出与蓝版不一样的Chips)
7 e( f% }1 j* v3 n+ Q6 d┌──┬─────┬─┬──┬──┬───┬───────────────┐8 o( a1 g b; v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
h- W/ S+ Z9 {- r2 b" V+ Y. b! g& `: v├──┼─────┼─┼──┼──┼───┼───────────────┤6 ^. w& p) U2 L& j9 t( R
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; R# ?) s0 M* d) i. H
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: [% N" g# A. H" @│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 U+ X0 Y% [/ H, D│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' i @! D" c1 S" j- r└──┴─────┴─┴──┴──┴───┴───────────────┘ |