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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( r# b# x9 |* ]
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0 [. i' e" Q3 ^' W■● ■  NintendoWorld    站友xliz原创
2 @  i/ Y6 P: W5 L; x6 s' q■ ●■    http://www.NewWise.com ( N' _& P* ^8 c8 X0 `2 t4 G0 m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: o/ I+ S. O( J- k/ A6 m  S* |           洛克人 EXE 3 Blue 卡片组合
3 A2 j( A, x# b4 ]; c
5 s/ N: n4 n% O0 L) j6 q3 {; k" `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# K- B8 @' h  s1 H8 N
大家要看日文版的P.A.或详细攻略,点击这里吧!

& k& [' O8 e8 Z7 x====================
6 n/ x1 I$ u, m9 j3 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 n# I3 P$ e2 D2 Q$ b2 i' j% P: G* o) B: e5 B8 ~
以下内容格式如下:
4 B( U2 L9 j3 b- ^$ e7 |+ {7 i& h
编号    名称  ]# K/ f0 @+ S9 G. s
说明: N3 U; t  g" O" K
组合方法+ s& B$ c: O/ e3 f. g" a. X
---------------------------------4 h3 H7 H% o6 S7 U
01    Z-Connon 1
3 }; r) R/ J  d% B2 TUnlimited Cannon for 5 sec& Z4 K/ j4 k$ Z: A2 y
Cannon A+B+C) L! C2 y) @. k9 m, m, D
Cannon B+C+D, T6 ]; ~7 b9 e+ T
Cannon C+D+E. ?$ n/ O9 z4 e6 k8 L
% R5 n2 P6 ?% n4 v) [4 V; W
02    Z-Connon 24 m# Q7 N3 y# j
Unlimited HiCannon for 5 sec
/ e& [( ]/ \4 aHiCannon H+I+J
7 ^/ k9 D8 c$ s4 pHiCannon I+J+K0 Y" w& A1 I$ U9 D0 M/ j8 i1 c
HiCannon J+K+L# x; Z5 i* V) S5 b5 w$ d" p

7 j5 M* V; z) p8 a03    Z-Connon 3" t9 F* u$ x9 G* P. O2 b. P/ g
Unlimited MegaCannon for 5 sec
, G8 U, F) `1 wM-Cannon O+P+Q
& f  ^+ T2 w8 B$ L# n8 P' L5 G/ @M-Cannon P+Q+R
7 C' [- e" M4 Z. G* y) r& G5 ?1 i, xM-Cannon Q+R+S/ G7 P8 S% l0 s

+ }) S9 r) a0 F! m, Z04    Z-Punch- z; r" D. b" s0 j* r4 K% c
Unlimited GutPunch for 5 sec! H9 G) n* i, c' k: [7 v% @
GutPunch B+C+D: C- H$ j4 B! Y$ W( N
GutPunch C+D+E. }6 M9 U9 \7 ]6 X& ?" a' V' F
GutPunch D+E+F
8 j4 H6 k5 h. J( X
0 f5 k7 o5 d$ \+ n, S05    Z-Strght; A3 U6 C" g! Y
Unlimited GutStrgt for 5 sec
& F' \& ]0 L" [# F# k! ~8 cGutStrgt O+P+Q
( K4 U9 P+ E) M; v5 E3 iGutStrgt P+Q+R; ]& U6 l. X5 q' _5 M* y/ c
GutStrgt Q+R+S
6 v; I5 z4 Q5 A2 F7 J
1 D- p3 P: J% u1 B% A# x06    Z-Impact
. z# ]$ V; C( V& TUnlimited GutImpct for 5 sec: }8 q" }7 ]/ ?$ Z- j/ C
GutImpact G+H+I& K0 D3 N& }# A* |6 V
GutImpact H+I+J
9 F1 h! W) m" T4 w! e/ l# P6 rGutImpact J+K+L( M- O# m. q+ `7 m" \) T% T
3 m: X/ }% a0 R  C- k0 I. I# K# R
07    Z-Varibl
! J6 t7 I( x1 p! kUnlimited VarSword for 5 sec
* y6 M3 D' |; G+ h. f" BVarSwrd B+C+D
1 S+ k" d' A" Y% H) @5 m6 g' v! JVarSwrd C+D+E
" ~; z. a: \* hVarSwrd D+E+F7 s' \% y7 g( `# L- V

1 G; [4 \/ C, v08    Z-Yoyo 14 o5 b( ?" \2 u5 Q6 f( y* g
Unlimited Yo-Yo for 5 sec: }1 Y3 f2 \- A! r: ^1 A( V4 q- X
Yo-Yo1 C+D+E; _  q0 B6 N  u5 o
Yo-Yo1 D+E+F; e4 g% w9 u9 F9 C# X. A
Yo-Yo1 E+F+G
$ K. @4 y) m+ q) i9 h/ R" ^  I: h# C% D4 n3 I9 t! z( U$ @% L- P
09    Z-Yoyo 2
- T  m  l. {& D) x2 g6 w; `0 RUnlimited Yo-Yo2 for 5 sec( ~" \# k7 _0 D! [* f+ S
Yo-Yo2 H+I+J
5 s- {' {# k, C+ _9 C3 d" H$ eYo-Yo2 I+J+K
7 p* ~3 Q5 k1 o$ A/ N; i2 w. vYo-Yo2 J+K+L
8 V4 I1 m, k3 w5 p0 m/ c; m3 i  V7 @+ G7 t% K- h: |# L
10    Z-Yoyo 34 n2 Y( O8 w$ D- R0 O9 \
Unlimited Yo-Yo3 for 5 sec
0 X7 p: v, _" g) R. fYo-Yo3 M+N+O2 s! F% A" [; |" Z
Yo-Yo3 N+O+P
! f) N: h/ l* i6 h8 f4 Z' l1 rYo-Yo3 O+P+Q2 N$ _1 E0 h; a5 y. N1 l5 o

9 S2 r8 b; \+ g- U) F( v8 d11    Z-Step 16 F# J) o0 v2 z: p
Unlimited StepSwrd for 5 sec
+ z  o; p# I4 mStepSwrd L+M+N6 N; M) v( w* M5 o
StepSwrd M+N+O
8 \3 c9 D1 a0 t2 eStepSwrd N+O+P
; G  `, V5 ]7 u$ t
6 I/ Z0 q1 s0 e9 Q1 x8 l12    Z-Step 2
3 L4 ?! B/ F$ z+ qUnlimited StepCros for 5 sec
. V" c$ A* Q6 hStepCros P+Q+R
" t; F/ l9 ?: i" JStepCros Q+R+S
$ `6 b9 @( F& Q" B* |StepCros R+S+T  Z3 {! k3 d4 Q8 A

8 j: m; n8 G, d13    BubSprd
3 F! g7 z8 |7 WAttks w/ spreading bubbles!
( c1 V2 a; z$ {Bubbler  C+D+E
, Q4 C; e- T8 p4 DBub-V    D+E+F6 G* T1 Z2 n7 ^) Y& y( S, n. @" e
BublSide E+F+G( S, y' f5 u# b- ?
Bubbler E + Bub-V E + BublSide E; x4 ^# R5 D+ n4 C$ j
0 X3 ]( |* g3 b- b  Q9 @$ w
14    HeatSprd4 Y7 k/ F1 n' _- `4 {7 l% a9 k
Attks w/ spreading fireball!4 s5 H0 k3 x7 n% k/ e' S8 u
HeatShot H+I+J! P- u7 w+ d9 T  m5 _5 X9 P
Heat-V   I+J+K2 f5 T* H: E" i1 w- o5 E) S4 j, q
HeatSide J+K+L
0 ^: l+ [: c# fHeatShot J + Heat-V J + HeatSide J" A* o6 g+ X% ]( l

) Y. m3 _- k- b+ W15    H-Burst
0 Z8 p) Z6 d: e# s& T6 Q4 m3 @Creates a giant explosion& i3 i4 U  h' a- N" ]) n
Spreader M+N+O( ~2 v2 [* o6 T
Spreader N+O+P  _3 f, s2 c1 O& b  f  \7 U
Spreader O+P+Q/ W# t5 Q; u! M/ u. W' w6 }: L

! a0 q; P, x1 x2 K- S5 V16    LifeSwrd/ i* T  ^% e- V5 F0 O1 \! {- ~
Swings a huge 2×3 sword!- V2 }! L: _" Y& ~1 r- h. A1 s6 S
Sword E + WideSwrd E + LongSwrd E
3 Y$ a! r, \! u# a0 t# g, aSword L + WideSwrd L + LongSwrd L: e7 r  D; }, x7 U
Sword Y + WideSwrd Y + LongSwrd Y
, k1 F0 z6 @. h! v9 G8 c- `1 g; N+ z2 e. t; B4 r, e0 [/ B
17    ElemSwrd$ W, A8 N- V' b' S& g
Wide swrd contains 4 elemnts( O: u* u: V8 @8 y& s" {* i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 ^( g7 p8 Z6 P" i' mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 ?0 U$ |0 h/ E) ]7 j. }
, m! ?$ Z3 T1 p8 e5 u! z" W18    EvilCut
8 V2 t; _' ?) ^; o! _" mStep up 2 & make 4 atacks8 R& m8 C+ X+ c* X9 T
StepSwrd P + HeroSwrd P + StepCros P
0 t" O; j$ q; w" P4 h9 \* E6 P" C% t
19    HyperRat7 H6 e: b0 V! `2 v
A giant Ratton charges!
- ^4 M2 y0 Y9 x; l2 E. {/ zRatton1 A + Ratton2 A + Ratton3 A3 D/ S" S* [$ Q" J# L# w# d2 _
Ratton1 C + Ratton2 C + Ratton3 C( u+ |" q+ E7 l' ]
Ratton1 F + Ratton2 F + Ratton3 F* F5 ^; y. F) Q# U0 K  F7 z
: D2 |. A/ `/ N% _8 M$ a
20    TimeBom +( G0 [/ `5 ]  y$ S; W
Sets Time Bomb in enmy area
9 c+ ^6 ]/ t8 P$ STimeBomb J+K+L, x2 e! e3 |( v+ O8 ]
TimeBomb K+L+M
8 t9 k# S! k. j- Q# STimeBomb L+M+N
% L7 d3 E3 F# T) V4 h* u1 o0 \  y
9 z( ~* ]" T  u$ ~* x21    GelRain% C3 e4 f' |9 s% _
Gel steals squares  ^8 l) f; P! a" _
MetaGel1 B+C+D
+ ^! |2 r' T( eMetaGel2 E+F+G- J2 V% _' e4 |. B& d0 f6 [
MetaGel3 S+T+U
. K, M0 d: ~; m# B# s" x
- d' a% _9 k* d% x! f22    EverCrse
( M2 }) O9 V0 q' `/ u. t. gShield chases enemies
3 ]7 X6 v! F3 J  W( Z3 G4 ]% ECrsShld1 C + CrsShld2 C + CrsShld3 C! e$ i# L! D3 f2 c7 R9 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 I% u9 z  [8 O' v6 l, N2 S- {* f6 L. T' L7 W& _
23    MomQuake( U: K. l. ?; m6 E2 l
Awakens Mother Earth!
) x4 @# m- \* {6 _  J' `. iRockCube * + RockCube * + GodStone S- V5 {( n8 p5 G9 G8 R

1 I& e/ D+ d5 G$ H, a24    PoisPhar0 y$ x. @# M3 `9 a" |3 i8 K
Pharaoh generates poison3 E: o+ A+ B& B% w) z& e
PoisMask A + PoisFace A + Anubis A
' c$ R% h: ]; {- D) l6 k* T1 g
25    BodyGrd
% I3 N4 s* N3 j* J# Z6 E* X+ HBodyguard takes out enemies" G/ _7 n; C1 G9 q
AntiDmg M + AntiNavi M + Muramasa M- P/ T% u- W  m  F

" u% O& v. N! |  J) s& A3 \26    500Barr, X* |+ P+ `- k& i$ C; a
Barrier absorbs 500HP dmg
  k3 A& R5 m1 ?# P# x. M) QBarrier E + Barr100 E + Barr200 E( x% r, b; z5 m0 j5 A: O0 P8 y
Barrier R + Barr100 R + Barr200 R
# ]0 k- M: e  y' N9 L; Y* w
& g3 R& I: L: ^2 H2 ^$ r27    BigHeart% m# _9 t1 Y- K  T
Attacks, then heals HP!. d+ u% u  u. X, A
HolyPanl R + Recov300 R + Roll R
9 Z6 V- [* C5 JHolyPanl R + Recov300 R + RollV2 R" a' k2 K6 I/ \
HolyPanl R + Recov300 R + RollV3 R
# H8 p6 {* F" P5 {' p9 u- B: u0 s6 S7 a
28    GtsShoot
2 M3 f' Y) G) K% Z% U& m5 cGutsMan throws MegaMan!% d% B0 S. O! k  U
Guard * + DashAtk G + GutsMan G
% Q2 O# M% k+ n, ]" l2 o* AGuard * + DashAtk G + GutsMan2 G; ?9 M5 L6 R0 n; _6 k
Guard * + DashAtk G + GutsMan3 G
' x! Y$ p; _% E+ Y9 Q  X& B# J7 dGuard * + DashAtk G + GutsMan4 G; M7 s/ V5 c* R% P# q; b
! l( s; w* B' t9 y( \
29    DeuxHero/ R2 \7 U: _9 x* K4 G
MegaMan & ProtoMan team up!% E  N* j' T2 R
CustSwrd B + VarSwrd B + ProtoMan B) g9 z' j! u2 v* X7 D" a& \: N$ I
CustSwrd B + VarSwrd B + ProtoMn2 B* {# G9 z& P; ]- H$ n8 q! q
CustSwrd B + VarSwrd B + ProtoMn3 B
( `, I/ b7 x& T) BCustSwrd B + VarSwrd B + ProtoMn4 B6 J' I0 ]7 v( M

# o/ Z% O+ m; H5 ]30    2xHero
( N3 y) j4 L. I6 z7 G3 b* ]: P6 xMegaMan & ProtoMan Dual atk
0 \2 n. g5 `* v8 SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 Y- c  a& Q+ ?; e9 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& L" c: b, B; L9 ~. l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. X' p8 [1 u" W6 @6 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& ~9 `7 S2 D4 E( |

# P7 q+ O7 S! f0 a, m0 O+ i31    PrixPowr
: E, x7 H( e4 D7 c3 Navis attack at once!) F* r7 n" |, O2 p' Y9 L
Team1 * + Team2 * + KingMan5 K& b- Y6 u4 L- \; k) S1 _" C6 I* t  ^$ Y1 F
Team1 * + Team2 * + MistMan5 M6 O- K/ w0 ]3 D# `
Team1 * + Team2 * + BowlMan5 B
& j  P/ P5 U+ {# T5 R5 r
; t' _, t3 O# v- e* S32    MstrStyl
# a. h( F& r1 L' E9 s! UMegaMan unleashes his power
2 ~" h  w* j6 X! X/ w. J/ G& M! xSalamndr * + Fountain * + Bolt * + GaiaBlad *3 y3 p6 V3 c3 C% O8 R3 ?
5 E; t! X8 O0 W. w( y4 V) j1 M; n
StdrdChip (Part 1)
6 z$ S& n! i0 e# s0 u# g' J┌──┬────┬─┬──┬──┬───┬───────────────┐* |0 v# z( ^9 c# d* k# E' o
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 i9 u0 K# Z  x  K3 D! w2 K7 I( L
├──┼────┼─┼──┼──┼───┼───────────────┤; U: Z( \2 b- N; C0 Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 i  q2 S! f: \* \5 |│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 j9 U0 L# v  Z( A) j
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; J1 a% {- S" t: B  ~' S│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 w  g9 x- O; Q& s+ S7 ~# R  @( C│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- i2 J1 o8 g6 K  c# t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& L3 f8 Q( V' n8 e7 N8 e│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' B; T  p; {; u
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' _, @7 X% r2 k" ^: l+ @' b
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  x6 B3 q  }$ v9 n/ S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 K3 n5 |0 W/ d( g2 o│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; d' w/ t$ V, L; H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 G% Q8 H4 E/ h& t9 F: R* ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 S" a/ l3 Q5 E& B  h. F& ^1 R
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 Q, D5 N4 g  w8 t5 t! d8 Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- ^  V/ p0 ]) k4 _' [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 x& V/ H9 s+ v- @7 N" R/ u1 \
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- r% f3 Z. D" [/ j0 D8 g/ Q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ g- w# ^+ U' P4 _1 ~
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. D" `+ f2 I; T3 J│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 ]0 h5 {/ b3 K& Q" k: G│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; j/ k$ c1 }1 X# n, [" t0 C│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% z/ k( L: q0 h7 I2 a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 O6 _. Q0 c* T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& _" ], k( e$ \2 W6 R, _" n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 U: K  Z# R8 c( n  ]
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 ?  O7 w4 w* a: `% x. ?│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# w5 Y4 @. g( W( U6 a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 r0 a, q/ P& M8 y
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" x4 J/ ]9 @6 e, r- C- \. ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 N. z& _& n8 W- w" B" w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& @' E) ~, z& B- B; F3 u
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 D& Y- |* ?. c/ Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; J8 R) v1 V$ l4 @- f. ?│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" ^  N, }4 I# S0 G5 H8 k7 T" s) Y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& \* @- s( w2 w1 |' L  F; E
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 {4 z) O  P7 n│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! ~) _0 M, U7 e6 d* e0 F
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. |) o1 F+ N3 W* `6 o2 m% w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# o1 a/ v+ C0 e" v  P- ^│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" c" h# U* c: c8 W& ?│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 P) D; X9 n5 ?8 k7 G% _
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 T( ~7 [% ^* h, Y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ i4 Q! [8 j; m. w% t
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, t3 o" o* C; W5 n$ c" k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# J! m4 `; }6 D+ o" f$ {: J4 u; E# K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 y/ r3 o6 T6 {; c, \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, `3 k$ Y$ k4 j6 c
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- v& v- r& X# Y/ a) k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 z! s1 Q! {; S* Q8 Z: R
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
/ ~8 d2 i/ u- y7 D; V% }. {│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 P$ ?/ K; t' p# g9 E│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 V3 e5 a& z1 ]: V* j
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 ?9 Y7 k4 l6 E# U3 ~- q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 Y+ Y/ n  _! J& m4 J2 ~$ n│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 F- S& M( y2 R( {/ ~5 S9 e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 N6 ?; P; ^. a9 |. O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# S  x* ^! j' d7 `1 p
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ D4 p# w0 l! _& d' i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, X0 h( z0 j; _: [9 [0 o. S/ S7 O│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% a8 `7 X, P9 A6 G: N- e│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ n& R! m6 M% {# I4 Z9 W│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: U; K5 T6 W! M  }  g3 |9 ^$ N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ M& c" I4 G3 Q& W" x5 E
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 z- i% v4 U' H) y9 ^" D
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 O+ A4 q! N" y9 x9 H- T! T4 i│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. Q7 g1 H$ l: R% t# O: ?% g0 v2 Y" t│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 ~) v  Y# b; m- ~& t" I3 G/ T│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# z7 K& C) X2 i" f+ w; d5 b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! T# D- `, w0 G  s0 E" ?) w% q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: s2 @! @( z! l
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: Y! u. X5 `3 K" c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- _; ~. Y# t+ u( W2 l- h- M9 S3 a
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 Y% w8 n, V) P: s. b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: f( R( h! |% S# }1 {) Y0 X
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ c2 B8 U3 z5 k- N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) G8 X7 Z4 Q4 q: ~; v4 X) n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; j( V2 i5 D7 K8 `! L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 b- N" P/ f! l# b- {6 n! {  i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 C; s9 D) t4 n; f: B" U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; V5 w/ w, Y  C" ?' _
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  z3 o1 d( G5 b* m│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 e3 h4 S0 k- ^
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 \1 R: I1 s/ @; O! p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 [: c/ O0 t# x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 r! R6 l1 F9 e9 D$ q
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 m5 X/ r2 @0 [# v9 W4 W│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: I$ O7 r5 v# H; _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& H5 m& R6 t- [" H0 G& n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 l( a) X3 p" ~  H& z7 A+ {5 n8 o+ k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( r( K$ j! X: \) ], I4 Q% ^
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ s# l/ E0 S  F6 k" P
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% @1 ~# ^0 ^& Y/ v0 D
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( }! Z. s! f4 ~  K% a. X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" T& u' s( G- l$ e. y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- {3 g, c' ^9 v2 f│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ d* S' I+ }" U+ n! \1 z6 a│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) g+ Y8 |( v* `
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: Q6 z; \3 Q3 A
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* \+ v+ e& @2 T' g! K2 N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& U5 O, E" x: w+ N: ^0 b8 \5 ^8 {
└──┴────┴─┴──┴──┴───┴───────────────┘
- r) ^. J2 l5 `, O& N- C7 k& S
$ f' k0 g  f! T+ P. EStdrdChip (Part 2)
+ D# L1 e* X3 P" k┌──┬────┬─┬──┬──┬───┬───────────────┐
% \7 `. p9 A) S) X0 o" q│编号│名称  │MB│攻击│属性│稀有度│说明             │
. Q8 J- t, E7 Z$ [. A) x├──┼────┼─┼──┼──┼───┼───────────────┤) R) J. N  j7 A4 |+ ?; P. ]/ Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# i; Q6 g8 L! W! m/ C0 g/ X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 O: Z$ x$ r7 m
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 [) `/ A! r2 ~$ R% z6 s1 Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) o4 v8 B0 @! A% Y  f+ g% ^$ s5 S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 F; ]* G  w& A0 D/ l
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 |- j: I8 Y  ?' Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% C9 D0 l* n/ h6 @1 p│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# f( T0 R8 o/ a5 e4 I$ j) Z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 [0 N7 c9 h" Q) ^# n! x│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 [) A# s7 A$ q8 n' }: n│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 T5 \) b$ g+ l' o
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: b4 p" O" ^& h8 q% c  W
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( y6 }2 I3 g% p2 i0 p- K% N( k│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 f! _# O& r* I* U* f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" q  \4 P; D, f* X. \. _2 p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 m& J& e8 K1 R0 w! ^/ A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 \* [8 F* x! Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  N! I8 Y2 x) f0 r" J
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 Q- R5 P+ J1 F1 o6 ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 [- S5 V: U3 v! ^& ~1 w* Y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 W; K2 h* g2 K( O; m8 \
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 s% t* w( {5 [4 r3 a6 G│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- G3 q' c. a  p! p│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- h- W% F$ `: Q. O& A3 z+ z: l6 C
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 f; W3 a5 s6 `│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 V# a7 l5 t0 c" T3 q/ }│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& Q0 V9 U+ p* d& k' v5 r& G│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 \/ H+ p4 F) P1 O. j
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- [# F+ h3 U7 ^, D0 x: B' h" R│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! Q0 T% \9 s# e/ C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# F, w. x5 X' F+ _: z( P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 o$ U' u& R) x, r  B- D1 p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 b) C% J3 r  h( J5 t/ ~│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) ]3 x% w+ U5 }+ a- Y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" T5 l7 I2 w( A  e│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 o! X5 m/ T& g6 n  g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 R4 a1 l6 Q" w: w% m
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. f, V$ G% H3 p% y  z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 s" d- A! G2 F0 ?1 M0 E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 I, D% q( U3 i, e' n  b1 H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 c4 f# a1 @: P/ j│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 h8 X  ^1 {2 r7 k8 ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 k1 O4 o. F6 G) O0 ]; }1 y7 O! _6 Y$ }" C
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 ?& B# Y! T' {* T  H! V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 r3 a' c$ f* I3 C3 e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ V9 N$ m- k& |5 h! G7 I/ c& A│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" M( ^1 m4 }4 e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& B+ s$ |+ I, z1 G9 f7 y/ l$ ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( x7 ~9 @  _3 z! ?4 m│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. C9 k1 M* _2 n3 P% J
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 ^; F2 V& D9 s9 I│151 │Recov120│35│  │  │***  │Recovers 120HP        │& [: ^9 ?% O  @* q. p+ G
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 o! n7 m1 d: A  M. B+ a% h+ n│153 │Recov200│65│  │  │**** │Recovers 200HP        │# F5 P2 d8 b* Y. r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& N1 ]& P$ I# ~: j! w3 g6 B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! p$ Y  z$ ]. s* v4 L  `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 f, O" t5 A; N2 C6 H
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( b1 y$ q! c. S# K4 J│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 ?0 _! G( E( n# R0 P3 d4 a: ^- w│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ I2 [# d6 D) I5 V, T) B6 P4 s1 g% z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 ^+ b! K) e% G- N3 h7 L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 B6 K. k. z- @( Z8 E+ ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! a( G$ w( R: f- B1 R: ~
│163 │Invis  │11│  │  │***  │Invisible for a while     │2 t  Q9 d: P/ I6 N* d( H9 S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. ]5 N9 c/ c1 k9 X9 g; B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ K9 g1 K0 i) j│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# Y' K% {% @* M; Y1 J│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: c1 Z& x$ V; K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 z' q6 \8 N1 T% M/ I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; E  Z) d9 z' z' b. x
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: [7 ]( c6 h  y9 d6 Y7 Y: A8 ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 s2 W; @% R- e1 u5 X8 }│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 B& K* i7 k$ X$ O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" T1 \: I5 M" }8 z# z3 d9 \│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 ]# j/ `% N: |" |) U
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 u: @1 \2 h) T& j" V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 k# D5 S2 f5 [) f9 s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' }0 a/ A6 w5 Z" q# Z% ~7 `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 ]) l; i4 q% c* g4 W( @0 E$ m- F! P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' f0 z% ]$ s7 R; r" X
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( U( B/ T% k1 X2 c8 E  D0 F& ^( L6 {9 Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  G( ?  t3 N$ k$ ?0 e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
3 x# d& b8 Q3 O# Y+ n$ U4 D% U' [│183 │Hole  │55│  │  │**** │Open hole to dark world    │) v1 p' u, L7 X+ P* u0 U! X$ v
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- g+ Q, B! K" r8 W& i" U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │( [. n) a/ ?% @+ a3 G1 e
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) c& E8 {! ~/ z4 X4 b$ R
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ b: s0 n' c1 ^, v/ c& {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 ]2 Q; `. P2 Z3 \+ B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  X7 o8 f6 S0 h. ?
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& G7 V2 L# m. e& W* x) G4 i" g! R
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% O% y/ q& q. O1 [
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# \% P  p: z* ?8 j) k* ^( M( D8 F; A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ s& Z0 l# C" }0 R3 e; Y! t. H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* Y* y3 M5 b, _6 b2 ~$ c│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 ~3 @' w% }. P5 v! d8 X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 J* r  }6 C/ J* ~) o3 T4 k7 t
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 L/ J' A& J- `. n" }; W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 M5 s6 m' P/ u0 ^, x* S
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 C8 `! J" h: q% V
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  o( N0 J3 n1 Y! N4 y' e
└──┴────┴─┴──┴──┴───┴───────────────┘& l2 X& _' J3 h# x' ^4 P% i
' \" D) Z; P1 F7 I, _
9 e8 d7 w0 v8 H, J- O2 P4 U
Mega Chip3 j& ^' v/ z* ?4 z% Y9 j. z0 n1 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" D- C9 F" o! x│编号│名称   │MB│攻击│属性│稀有度│说明             │1 s% P- _7 c% |0 V% H
├──┼─────┼─┼──┼──┼───┼───────────────┤
- x; x/ n6 }+ m2 ~4 z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 F4 p6 S) e6 L1 h7 [. |: K
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 `8 |; H$ k! z: u7 V
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 E/ t" m6 g: M; x$ I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 {: x  t; w3 W7 c* ]7 B│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ Z! \7 J$ ]  C+ j5 g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! l7 A; ]% s: s- l. N' u9 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ z; ~# T. ]( l5 j│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 K8 S) r. N# l0 F6 J6 s│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' \; U6 \% x/ w2 g6 n/ Y
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 t; m7 W* U: ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# }+ n; i, i6 C│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 J  E' J7 ^- y& Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; K( S8 y0 {2 j; k│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 B2 Q# z  H8 d: F7 C1 U│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ x2 |$ T9 }# a4 D4 L  d& K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 i8 \1 ~) e$ ~2 C1 P8 A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 [2 V5 k/ o3 d+ J/ q│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* V9 ^2 ?  y: O- }  ^4 n│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ N( j9 \7 W/ q$ p" {│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 r' G; @/ g" p! B/ T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% ?2 D: @$ s% {2 }9 ^│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ R) ^# M# a% y! z3 O: u8 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 h' S* @3 N4 r# E, d: Y3 v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, j. K1 E; x3 T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# L7 C; R7 `6 w8 g, j4 j$ W* ]
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* @/ H; e  Q$ d: N: m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ V; D4 c# {: D8 N│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* ?- B9 y3 \7 d- P/ h│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# A. f( s8 y5 ~3 Y: Y+ o
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! y+ @% m% o. y" R. h, a│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: |6 k# r2 m% B* C- v7 H
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; ^( b9 @. f) k7 Y0 x9 W& T( h│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 c9 y& Q  W+ c% q* X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# [, y+ d; Z1 A  b# m2 c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; L' O* ~3 |% n/ b4 D' a! E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 q2 {8 Q' c: W. U; X( }# [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 ~8 x* u) }' ^* o# m) J/ {0 J, C│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  M0 G; \$ _5 |6 S# k
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# ]) w  e! ~; q: X  E/ s* |0 B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ V9 R9 W# I7 }. _  n* ^
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. D% ^( A! h  y! n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 ?7 R3 b0 N+ v% g/ W  _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 U+ u, ]& `, T- h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 Q6 p& q5 D1 X+ M: _* @3 G* G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ @- A  E* ^- u' U5 H│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% a- x/ _4 Y9 M
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 j& L2 a, R0 I( H) a6 n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- z$ @1 D) g$ ]! x0 B: r3 r│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. r8 _5 U2 d( c, F0 y* d, F
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 q$ g5 Z' s, L3 m* k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' Z! P" X: K9 K) O) }( A/ b; |& n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ v, U7 c. `$ t- t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 u; V3 K2 G% g) m! m6 f! O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: V5 }# H1 a4 R) w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# X( N( s. U; r" B- \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" h$ }, H9 c9 k$ y* e7 m# g│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 L" [0 p3 j# f8 s! B2 N' z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 J* L7 F( K/ @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 H# e* C9 s1 I' F" p/ Y  n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: _( C0 V9 [% Q/ O3 G: q8 w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  u, o. C2 y8 u# u& ~│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 ~1 L% M4 N' Y) S
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. z$ e& b1 B; l2 B1 X  _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 N! a9 _- \: \1 d, Z% P: G│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% s5 @- C( Z( q, a: b8 b: y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │8 Y% r6 h2 C& Y- [8 [- N9 A/ V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ l* b1 K$ g, N
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& b& p4 b& b( I: {- |( c: a' t│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. z* F& v0 \; U; N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 g' t9 _  p; i/ ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, U# J& @# m, M4 L8 ~7 j( ~. z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │# c8 B+ ~8 |7 S4 r9 a
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 L, U0 T3 \0 U9 g; @# x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: `2 r( A  X9 i! m│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ p. p* [8 _# ^$ x, f1 s│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 D* G5 r5 [1 V3 U+ }
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. j. V; x+ |6 b& s4 ]' E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) D5 p4 t1 N2 |- _│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 K/ \; ?  J: L6 d4 A% E5 s│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 q9 O$ l: {7 z) O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 t2 A0 ~3 p: G; p7 N" l│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# g, `/ k) i: F8 @! r- ~7 A" k2 h│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
; G: w) `* k# s" b0 m* ~: b" A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 W5 d. V5 Z9 L8 T* m& {; P! m/ U. P
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 k9 M2 [. s3 w9 F  y& [# P
└──┴─────┴─┴──┴──┴───┴───────────────┘
- s; F$ G9 |9 ~4 Y# @) m7 q
9 w( Z* \: R/ m# [9 N7 _8 i' T" v3 _7 I; n* p& p: S; H. ~
GigaChip (蓝版)  t. u% W* w/ v5 m+ u! F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  J' z. V7 ~( y3 j* _4 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
: q: q6 S/ {. y* }( x├──┼─────┼─┼──┼──┼───┼───────────────┤
0 L( ^" h* W  }& `& Z1 d! R│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
1 ]' K! y) s5 C) z8 K0 {│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 M+ j$ Q4 Z) p. O! O
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 S# t+ s. e& r8 N/ |; E, ^│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ C4 m  \! k% \) e; l# t. d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 g  ?/ F- S# n4 G* |, `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ Z) P3 r; T; u2 C7 ~7 ^" W0 t; f│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; N( [1 F* p! t' Y9 D5 |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 W4 R9 C" }$ Q- \% n$ U, y6 I; C
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 Y2 {) m0 B5 o: t3 e
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 n: A% M/ B3 I7 n│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( j' L0 j2 k- r& r- x1 Z( E0 i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  e/ V( q1 }9 C% i9 T- [/ `5 K# H/ j5 B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) l& W2 B' O. J- E9 a
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, K6 H. Y" ^# u* P3 h2 d3 ]) U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 z. C" L6 C) ?/ }; a│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 l& |. x( _9 Q" u4 q$ n9 }+ }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: `4 N* a9 P  v6 @( k/ w9 @8 z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& @* p9 k/ U' B3 H│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: P( l1 U  r: ?1 c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 H1 l+ e$ l1 v% B5 O
└──┴─────┴─┴──┴──┴───┴───────────────┘" l" p; I2 e1 v# L4 F

6 X. l6 Y9 d+ ^GigaChip (白版)(只列出与蓝版不一样的Chips)5 {) X. p* \+ x& X* t" W2 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" r$ ^  b6 Y6 w$ _+ R4 i8 x2 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │8 c6 \3 {# L1 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 P6 a7 g$ A9 }' G! i│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. m- X* l+ J& `; p7 i│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ E3 P2 @! f3 @5 w3 M│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( V) ?4 v7 G3 W3 r4 _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 X' w+ h( G* w5 N  }3 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 Q2 y4 `1 w9 A7 S* NMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ S! W* D! z: I
7 Z  W6 T& l# S; g
001002003004005006
. K# u/ q$ s* @; k) }007008009010011012  }" g5 [6 |1 t6 E; j9 ^6 I& U+ U9 j/ f. E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  z7 P5 j  u; Z; i

- J; U# P( b) L& F0 U4 g0190200210220230242 L: j- }& y% o; j' x
025026027028029030
: `1 A' }: f1 y! E; P031032033034035036
  V. Z3 G' H$ n
+ a' A7 O1 l! W. x# [$ G& P6 S0 o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; A$ c4 }" ?" ]. m
4 s! ~% ]- E: G" i) D
037038039040041042
4 y% M  w- d% l4 A9 S( J$ {8 f043044045046047048
( F/ ]: d5 `1 T* z' }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: A3 z# R0 X. `" w, d/ N/ u% b  K5 C5 w+ }8 R; U
055056057058059060
8 h& W; }% t, u) M( o+ O7 K, g; r061062063064065066
& |! o' {2 O3 x% P. `- q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 \& X7 Q! W8 c2 I2 p( B

  E! X( C! z$ b- n/ z073074075076077078* G3 j3 [" I  f( u. V; L& N
079080081082083084
: s+ H1 @7 V, d( `* U1 W/ m085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g4 m# ^( h4 m/ l: O4 n

5 z& C! e' J6 F) S' y% f091092093094095096- k+ Y: A/ Y( D; {4 h/ }+ u
097098099100101102* @) v7 W: H5 G. ]& v9 E! c. Z6 l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 l, L7 `' W$ `5 @. M& U3 _

0 I" P( C) D8 f, f  s# L  _1091101111121131141 o) h% V/ }. F0 Y* F! _/ t
1151161171181191209 M" A. C  C5 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ k- U5 O7 j8 Y7 F. Q, |% O; t) @  x3 S; O4 t" k) T3 R: R
127128129130131132# A* K2 O  K' r4 B$ i; G2 d& c: ]
1331341351361371383 O# k% W' ^, I7 j: J
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Y1 z* \( D+ L9 A* l( t9 h2 H

3 J* B4 s. y  X- S+ ]9 G: E145146147148149150$ N$ h* w% `! S% n7 K3 U
1511521531541551560 Z) f$ w: ^" t7 [0 ~; d7 e9 N3 I
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* t+ e5 y: }- Z: ^7 h4 V
9 m, z' m% D4 k- u: ^
163164165166167168, V5 \: c+ _* y0 D$ V  ^. w+ O
169170171172173174
/ V, l5 q% M& i+ ^& p; K. {7 F175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# ]$ N. J' `  h  b& d3 B
5 o1 R- ~0 a; |& J" q181182183184185186
' E6 a2 L0 ~# i' t187188189190191192
9 @4 T! N7 [( V3 p; v* B  ?193194195196197198  h9 _9 B( S8 J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! I4 p+ {- g# G8 h
, H& d- L/ K& {001002003004005006
$ J5 K; M7 S. K6 d007008009010011012
& R# Z1 @/ Z" G6 @013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 l; x2 H$ a: H$ g1 }4 U" A
, `3 U5 p# @  `5 L# |  Q7 m019020021022023024
% A# l: t4 C6 u6 Q1 M( Z6 t025026027028029030
0 e' l# \! U7 p7 S( x( }2 F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" T$ q5 s. R/ j/ [8 ?; P7 o# |" R9 F2 |# @
037038039040041042
: ]- D3 x. x  M% `5 O, a, i0 f. z043044045046047048
0 G4 C: M- t* S- i% S& O049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  s( [2 K; T1 k+ H( s

, ]! h* y) g/ v& i; x, n) h% Z055056057058059060
: I0 a" d# v. p1 l# V3 E' W+ u& V061062063064065066
1 F0 g( e& n/ h* r- w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 q/ a2 k( U/ K$ ^' h& Y5 T  i( m. `( _
073074075076077078+ f0 Q1 n/ V" l3 y' j% G% c
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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