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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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  |1 p1 ?5 ^3 k( @+ N; X1 J■● ■  NintendoWorld    站友xliz原创) d/ o- `. e  ^& U6 U  z. ^* O
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
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2 [0 D2 o; v7 U, o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 c1 x6 {! o2 [9 @+ s
大家要看日文版的P.A.或详细攻略,点击这里吧!

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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 d( u+ d3 T/ A; K( f+ b8 O4 {
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以下内容格式如下:3 h: U8 O2 x& q' g" ]
; B( S+ g* a. x- y: \
编号    名称
( O  U1 \; c; i7 c0 z% ^说明
% o7 n9 T; M4 \7 y组合方法  t* G4 Q& E9 @# m. u
---------------------------------$ H1 m; h' m* H8 X2 t" m8 N: y
01    Z-Connon 1
# K& q/ N" H# Z6 U0 g+ F4 `; hUnlimited Cannon for 5 sec$ W1 p2 B& M) ~4 n/ J4 n1 ^1 Z+ g
Cannon A+B+C
* Q2 w; D0 f# e  LCannon B+C+D' ?  c% m0 X2 P' \6 q
Cannon C+D+E/ Q$ o# p# B2 L1 U9 d; w9 A) o: X

' _" S" c' N& y1 m' N0 p# ~7 r02    Z-Connon 2
2 A6 K& G: _% Q4 {- D+ c$ TUnlimited HiCannon for 5 sec- {+ O* d9 y! Z0 {
HiCannon H+I+J  z' S' V! k6 z! J* a5 F, @
HiCannon I+J+K9 u4 A- B: p7 X7 y) X
HiCannon J+K+L$ E, ?+ X/ b) V2 N

8 c) X# C: P) q1 j' o03    Z-Connon 3
. t+ \* x  {8 }; VUnlimited MegaCannon for 5 sec
6 u6 J, I* P. _+ CM-Cannon O+P+Q
. \9 ?4 m) }  j" Q2 T1 _) j8 WM-Cannon P+Q+R
5 m5 ]7 Q1 D" e4 l. K3 ]! oM-Cannon Q+R+S2 V4 B, n: v9 D2 O4 B

0 M; y( k2 O; o. R04    Z-Punch
7 h9 c* J) V! ^- b4 f" E3 F+ N+ d- i$ {Unlimited GutPunch for 5 sec
1 _, Q9 Y+ n, N* EGutPunch B+C+D2 x9 d, J9 I) L4 F' F( O  m
GutPunch C+D+E
4 u; @2 @9 E4 Q4 k+ D8 `: N" ]; k6 GGutPunch D+E+F6 D0 \" }( T+ ]9 {1 D* _1 y

0 [! P& j: J4 |8 R$ E0 J) Y, c05    Z-Strght& [* B* L* n6 w+ G+ T2 b
Unlimited GutStrgt for 5 sec. E5 x# s2 }. E1 Q1 X
GutStrgt O+P+Q) \8 j7 W1 G# P% [
GutStrgt P+Q+R
( v1 }. ^7 I$ R+ v9 V* z4 s+ kGutStrgt Q+R+S
& ~! p) b0 c3 z0 ~: s( p! J# M3 a- ~8 g
06    Z-Impact
1 T4 T! x3 r- A  A' @Unlimited GutImpct for 5 sec8 \0 D* s: a7 S
GutImpact G+H+I
0 E5 K- T9 }. W* }+ WGutImpact H+I+J! M* h: f4 N6 {5 D  N; l; p1 S0 p
GutImpact J+K+L
$ S6 c" F: _* ]( q7 c/ a% [6 _. w; T" h3 F
07    Z-Varibl( L8 [3 I9 i! n& _( F
Unlimited VarSword for 5 sec; b7 Q( S& c6 L6 i2 S
VarSwrd B+C+D
& x8 n* l7 e" V9 SVarSwrd C+D+E
! f9 V0 m* }9 J$ I6 ^" ?VarSwrd D+E+F- `: I  I9 }% d4 V

0 P5 Z6 Z% C! U( Q08    Z-Yoyo 1
. C! X0 _8 {4 k8 m( `Unlimited Yo-Yo for 5 sec( H  [. a' D( J
Yo-Yo1 C+D+E3 v$ y, R! b) v
Yo-Yo1 D+E+F
8 ~7 b7 _& y/ h' e+ x2 p/ k& pYo-Yo1 E+F+G
, e( H& {% K9 Y7 R1 o- G& i
3 {' s) E$ m+ U3 e; [: m09    Z-Yoyo 2. U+ {3 l2 Z8 x, z! U2 ?
Unlimited Yo-Yo2 for 5 sec
+ m: l% r, [( H" VYo-Yo2 H+I+J3 s( Q; x1 _& T* `+ @* q% R+ S- R
Yo-Yo2 I+J+K1 n- ^/ @" p4 z' ?) m
Yo-Yo2 J+K+L, j, U6 p  ^: O* ?1 p0 x# l) G  H/ s
- z% z6 K: [7 w  o0 C5 `
10    Z-Yoyo 37 G' O: Z, f- e& {
Unlimited Yo-Yo3 for 5 sec4 }5 ~1 P. N3 g0 R8 D
Yo-Yo3 M+N+O
+ M/ P  b& \/ C4 sYo-Yo3 N+O+P2 H: W' E- B+ K- Z2 Q0 S
Yo-Yo3 O+P+Q
0 `& u" B) @/ W' {9 }9 {0 V1 |- L5 W; M9 h4 `4 F1 I8 j( n
11    Z-Step 1
, \. c" y; I- \2 Y/ _Unlimited StepSwrd for 5 sec
* \" Z! F) x, T0 T! @& W9 MStepSwrd L+M+N7 ?9 V6 J# q- X* Z
StepSwrd M+N+O% n! f/ u( p' Q' \# `0 ]
StepSwrd N+O+P( D4 x# N* _4 Y

4 @; P1 O) b" ?- R: C12    Z-Step 2
3 i" z) k! u7 n( L* a: yUnlimited StepCros for 5 sec
" X: U  Q$ ~# j/ }& d+ [! mStepCros P+Q+R- f. y9 F* ^( V; [8 g; B4 }8 @
StepCros Q+R+S! S% H4 Y3 ^6 H# ^, e/ `
StepCros R+S+T# c3 _4 ]3 U3 ~1 q" o- G% F7 V
' {4 l& m# \" B0 \/ W) m
13    BubSprd
: u6 M: ^3 W. _) ?8 T) iAttks w/ spreading bubbles!. R+ U6 k1 b. w+ e3 Q) k1 m$ \0 i
Bubbler  C+D+E9 ?* T; G2 C+ \9 a. n
Bub-V    D+E+F
) l/ ^6 a3 C0 C- f4 f6 }( q+ X/ EBublSide E+F+G/ J1 E- [9 p0 f! A; S
Bubbler E + Bub-V E + BublSide E7 e/ ~$ f' c, s( g7 Y

* q* s+ R  E+ Q: `/ n14    HeatSprd' w# o: U3 t" c+ ~7 V& n
Attks w/ spreading fireball!7 Z# ^$ Q, ^$ B
HeatShot H+I+J
* |6 S5 C% ^6 zHeat-V   I+J+K
' t0 g; Y8 [( SHeatSide J+K+L
6 E9 Q  V' z- x+ bHeatShot J + Heat-V J + HeatSide J" Z- _1 u7 N( l' y+ W  A% r
# S2 i! f% o6 e
15    H-Burst
, d2 u3 t7 _2 F& TCreates a giant explosion0 K7 F& [2 {* b1 i7 V0 z
Spreader M+N+O
+ z+ a, z/ O8 i% o7 V4 oSpreader N+O+P
* X9 J6 H+ c0 cSpreader O+P+Q
, l1 @- ?& K: ]2 K8 I0 E1 @2 w0 @/ D0 j; H5 ^# z
16    LifeSwrd
% H9 V4 a* C3 x6 ?0 ]( x& ESwings a huge 2×3 sword!
3 D; ?8 {5 i" h9 LSword E + WideSwrd E + LongSwrd E
! q3 k! d- f( NSword L + WideSwrd L + LongSwrd L+ q2 N! H% N. O( @
Sword Y + WideSwrd Y + LongSwrd Y
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17    ElemSwrd( E* l9 S  x6 `( o  F- G0 ^+ G
Wide swrd contains 4 elemnts
9 o2 |- R5 J1 K, s. }3 p4 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' A! h$ T( h* m' a  ?! N% SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18    EvilCut# X) r7 h* ]$ R
Step up 2 & make 4 atacks5 }, b5 Y' Q9 u. }
StepSwrd P + HeroSwrd P + StepCros P, m; ?: a6 m7 n7 E& u5 B

' A. u+ Q5 H& P# T3 L* `  ]6 f19    HyperRat  z9 Q! F% N" M+ v- O: K
A giant Ratton charges!0 ?7 P  o; \- t9 ?7 d
Ratton1 A + Ratton2 A + Ratton3 A9 C- l/ J$ L' D  P% W# O3 F9 R
Ratton1 C + Ratton2 C + Ratton3 C5 e5 G( t9 l# K1 {, k
Ratton1 F + Ratton2 F + Ratton3 F" t% o% x/ R3 `0 B. L
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20    TimeBom +3 U: Z/ _8 ]& x! h
Sets Time Bomb in enmy area8 I  I2 h% r/ L/ {+ v8 V
TimeBomb J+K+L
; A9 r) U  g- j, ^7 K; O2 eTimeBomb K+L+M3 h0 O& S, v( F7 u& d3 ]# B
TimeBomb L+M+N1 W4 L+ Z4 D; e; z& R. x$ f+ H

- [; g' W; {: ]' f5 V7 q2 S6 f21    GelRain
( U& P  u. O- G+ yGel steals squares* Q7 n: ]8 [6 V$ \( J; t
MetaGel1 B+C+D9 s9 k) w) E7 j6 a( H: u' d5 g9 |
MetaGel2 E+F+G0 E2 s5 g$ @4 B2 C
MetaGel3 S+T+U, o2 V- z% T/ v1 s1 Q9 \
2 q$ ~8 c. [! ]0 x6 b) V+ m1 |
22    EverCrse0 p( v$ |% r1 @: v% K% _: x
Shield chases enemies  h! u3 I* n/ N! F, R
CrsShld1 C + CrsShld2 C + CrsShld3 C
) t0 M8 Q  l5 ~0 v0 X1 zCrsShld1 L + CrsShld2 L + CrsShld3 L
+ h) X# r% }. x" m% O$ k2 h
/ u5 o% V0 ?3 G( c2 F8 [% Y23    MomQuake- u8 G8 ~5 E$ S9 S$ [+ ?/ ]
Awakens Mother Earth!
3 O8 _/ Z7 t1 V2 s* ARockCube * + RockCube * + GodStone S
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24    PoisPhar! o  u: Z$ e9 [3 X5 A" E5 U% h! y6 X( r
Pharaoh generates poison
7 T2 U& r: y! j4 d7 wPoisMask A + PoisFace A + Anubis A$ ]5 @5 [2 T$ J  R, T) u

  ^9 ~1 c2 Q" v% H/ j5 O25    BodyGrd+ C' B! J! L+ R( H
Bodyguard takes out enemies" v. A5 \- S- g' J; V- @
AntiDmg M + AntiNavi M + Muramasa M
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26    500Barr
0 t) B0 r+ L, YBarrier absorbs 500HP dmg
/ o, b& \7 B+ x: BBarrier E + Barr100 E + Barr200 E1 @" F( x) Q* x) H8 Q
Barrier R + Barr100 R + Barr200 R) [9 W# H; \1 N/ B$ z
& K& a; e6 W- }* W5 g+ a
27    BigHeart
9 Q5 B4 Y. {& f) JAttacks, then heals HP!
  U$ b) {# S% ~( y; I; R" @6 x' hHolyPanl R + Recov300 R + Roll R7 @" Z; m. c- \7 t1 X# n) w1 @
HolyPanl R + Recov300 R + RollV2 R
# C6 z. B9 a9 g( Y( _HolyPanl R + Recov300 R + RollV3 R
+ i' u0 e" \! D( Y7 |8 h. S) H9 e( y  y$ K2 H# s" h  g
28    GtsShoot
6 P" Q" V1 `" O. s! Y6 z/ [: BGutsMan throws MegaMan!
9 n8 C( G3 b/ B. j2 Z+ EGuard * + DashAtk G + GutsMan G& F" }9 v2 U1 ?. c6 L: [
Guard * + DashAtk G + GutsMan2 G( U9 H& J4 I1 y6 [
Guard * + DashAtk G + GutsMan3 G! Q' v6 F( L, T, E9 \
Guard * + DashAtk G + GutsMan4 G1 Q; n1 @9 G' k+ I. g  r; j5 l

' K9 h, B6 T1 e& _8 N  R2 u7 h29    DeuxHero
0 ]/ g; u: b+ I# H/ x3 j8 uMegaMan & ProtoMan team up!. V. |1 a. A" C! y3 `
CustSwrd B + VarSwrd B + ProtoMan B8 B6 N1 i% {5 _( D# i* U6 \
CustSwrd B + VarSwrd B + ProtoMn2 B
9 A5 N: J% h8 X( R) i7 r* gCustSwrd B + VarSwrd B + ProtoMn3 B% U( F5 H& h1 f* {  S& f# r
CustSwrd B + VarSwrd B + ProtoMn4 B
* x) j8 }" M5 S, k' o) l5 i, F1 H0 y  m, E6 \' Z0 O7 d
30    2xHero4 `: X' b7 i- c
MegaMan & ProtoMan Dual atk
; Y! H  u/ W* _& m  eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 C' f% `0 Z2 m7 f; c3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: P5 K7 @+ ~7 e. b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 E8 M" N0 s9 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# }; m- s4 ]5 P# j
$ V' c" f' G6 r% d0 P7 h5 \31    PrixPowr
, C" V  V% L5 j- P3 Navis attack at once!3 f& \# ^9 a: F8 G- H) z" K
Team1 * + Team2 * + KingMan5 K5 J' F, \: ?! M- z/ S
Team1 * + Team2 * + MistMan5 M6 o/ z' ?. A) p" h
Team1 * + Team2 * + BowlMan5 B
3 V# D5 f4 b  |. c5 F% Y+ u, T9 Y, @  w3 s6 }6 O/ H
32    MstrStyl  e8 q: f: d3 c* V5 F& e) n
MegaMan unleashes his power
* A6 [# }5 C3 i; w3 }/ wSalamndr * + Fountain * + Bolt * + GaiaBlad *3 [# L( c7 {% e' w0 q! J7 |

7 I+ O; D# M, Q; A: l6 n, H6 MStdrdChip (Part 1)
+ S2 F! L! Q; h  G$ Z. ]┌──┬────┬─┬──┬──┬───┬───────────────┐9 Q, [. i+ B9 H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: C& }: S2 y0 d! L/ W├──┼────┼─┼──┼──┼───┼───────────────┤
9 \( L5 t) D  S: i│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ [: Z. ^! @  S7 K0 ~) s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, D8 G' M' V. O4 x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 a* x, p$ D8 J  R5 A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 P8 \# G" }/ O9 Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 u+ d* s% s2 n- {: S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ n0 ^. e& H8 E) q. `3 r' {│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. D5 n4 ^" r2 o0 g2 f: i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 h$ r7 w; `, g7 u; ~) |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 H# C0 i' _) o- M0 i! ?! |│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ e& u8 A6 L; S8 F% y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
/ `- [3 r( ~- k; f+ C- R│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 I0 ^, x4 z+ M2 a" I  l│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 [7 n; E, e/ \/ v: E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ M+ s. d! @  |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 a$ l9 |$ [3 `+ V6 A, S/ Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ P. q! a' W+ [4 P- [2 _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 X- f$ i8 r+ z. e6 B9 d
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ S* x; ]0 T; h# f2 J
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) a& D! T3 D- {" H% f: f0 M& h1 U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' i' o- F) e% L: S) k/ A
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 Y! b+ m; p+ P" k8 ]7 C% U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* ~7 Y) p% K2 s4 f" S
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) C: n% v' r# h6 @& R
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ Y7 Z! }) E1 }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% t5 P$ Q+ e$ ^% }4 R
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │; b8 J3 V; P5 c& i; I& F- {0 V: ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 r- m  r4 s! Q' g. @$ w
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, M" O3 d7 s) b1 E6 M8 X
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 g& U9 o: g$ S# j! }5 d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 d% [0 g5 W3 w% w! M" [& H* A│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! f3 x8 p, Y# M% p0 a2 U* Y
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" r% k; w; M' D: Y& k3 V, u│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& x1 S( c1 p/ q3 {+ `│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 E# j* t/ K. c8 f0 f8 U7 {
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& |- a" T- x, m% ^  B8 \8 X' A5 f! I
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: F3 p# ]) s, b' u, x0 A│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 w/ c; e6 l8 f2 D- _& O│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 I* ?$ m3 R7 e! [2 d5 I│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 {" |+ R! e& g$ Z6 B
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& I2 z' {# m6 N0 t1 G! Y! o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, r1 y0 _) W; [- H0 s
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& j9 T: U4 q5 b% x" ]) M
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ l3 I' }$ h3 j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* ^/ M! [8 X) f' E│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; O3 U: Z; R) _9 g* V: A3 j0 r
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
0 Z9 d0 l; j2 b4 z) ]│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, J& Y1 C' ^  r7 g
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' w" N6 |/ c2 V% w+ ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ G1 I& x' W* J) r8 b│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: S: f* p# C6 _4 ^6 v3 J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- ?9 C4 H! M! I2 G& u
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 {- \. s" d& r( w. @7 _) ^5 S$ d│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 s& p+ L( i: R6 [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" u3 ]5 u1 V6 ^# j1 v# X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 ^  S  s% J0 C
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 N9 p2 q" t, F( b
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 x2 |; @$ q( q( i: `# s0 ?0 q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" N+ f  q1 ]  m* F; @
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; }' q. S" i9 _, T7 f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 ~" ~$ @6 g4 s4 [  I' j│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 h& B* o  z) W# ^5 d7 M
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
+ }# x5 Z+ o6 O6 I8 r│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
. i, N. b; R5 R* G" `│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 s& \1 O+ Y* J4 ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 |8 e: |4 |4 u" N. P, O4 z' b│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ }$ e  G! k& i. z' h% |8 ]7 B│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ k9 U7 l% |3 `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- s4 C2 Q, L3 }2 [! `: j│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
6 s- a/ [5 ?  A! F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 S5 \# s' y- k2 k+ l4 D" `
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. Q2 F' K$ L2 D) ^8 C. }7 A
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ ?6 ^$ C" U4 E3 |' i: Y* N
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 M, s, n; j; d2 }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! j% d1 Y% I% {  P4 [; j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( k/ I. H. z& v- F- h│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# u& F- C9 r& {! G" ?; f! }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ q" q2 h) D- F  I" k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. b0 M0 T1 T) ~: ]; Y│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: u6 l/ u" m8 I8 G4 F
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 k- f! ~9 p( s1 j! m( t( f3 P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 }" Q7 K2 T5 k, N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 l+ M! E$ a4 r: A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ O7 C# q& m7 ?0 C9 s# c9 v# A│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 H$ w# a( K9 K7 i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) g2 H6 Q7 b: k; o9 c│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- _7 E0 n! ]/ X4 |/ f. R1 o7 @! ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; h' `& I! W$ a  V+ s  t2 e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; m$ c$ Y6 N- Q. C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; t8 m( ~. }, ?9 T" b8 T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; u( u; }) [& R# W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 j' k2 U/ p0 e8 p% l9 e" f0 w' F
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  E  g% Q1 x' n$ A& D
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 s& e9 [8 ?) B4 z. C9 G│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; X4 {, j. j4 `6 k│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% Y7 b/ |/ N( J" O# e" [│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- ~6 b# T9 ^7 w8 g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( o' S% q8 p6 z; H, ]9 [│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* j8 X- [/ d3 N" p2 `9 @" |; b│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: f8 ~7 e( O  v4 v( N4 C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 d5 k; Y* n' ~1 C└──┴────┴─┴──┴──┴───┴───────────────┘
& Z9 ]! ~/ u; F
/ \/ Z0 Z1 c% M2 U' H; |0 t8 K+ {. QStdrdChip (Part 2)
- m3 V, e# [7 O3 z& _3 \* U+ }┌──┬────┬─┬──┬──┬───┬───────────────┐" o2 @( G& q2 v# L. ]: p
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 \  {* t5 c+ A* D( X6 ?- P
├──┼────┼─┼──┼──┼───┼───────────────┤: Q1 ?" R0 q) O( r5 ?  ~& ^- s1 u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 e+ h; M4 x: `! U4 r
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 y4 X2 {6 |" M5 d7 ^
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' {) O7 O' l4 `# P( `; v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- b# }- C8 W7 A5 j0 ~( L5 q* w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( p( `1 _. q1 P0 V( p│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, x, Q+ c& g, w: j5 L
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ P7 P% c: z2 Y  z! {, ]
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' g1 V) |' t8 f& t) q, m! }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ T) A7 a6 a2 @" i
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: c8 d! E" a5 E* d- ~2 D│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 a, r/ M% q7 e5 p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 `9 X: V- t+ W8 l
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 k% v" M/ _) @7 J7 v% x, m+ \% N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ K% z) ^1 A. z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  }' R- i9 b- C. S5 L5 n- Q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- U7 q0 v; n/ q9 @. i4 x9 y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 |' K* G$ b, n/ {$ O
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 l2 ^. D8 y2 C: R) d
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; ~0 W! y4 C2 W" M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 l, l9 C# w6 T" k. X6 o│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' \/ {5 @: ?  o8 O0 e
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! _0 C$ m4 c- Y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' f1 e. X& Q9 r7 o' Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" w1 u5 v5 d9 l* j- i
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; W( t0 H7 }( `7 l* ]│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 T4 f; l9 R7 J8 D6 q3 X- C│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ z0 n" P3 O3 N4 I) {
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 g* U* V) G4 ]; ?
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: d& _0 r0 X9 l, U/ _2 e6 }│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 l, w8 I0 I7 {2 s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% x( ^* A$ A& h$ \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( z" z; y. Y2 D& C. u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 w& I; i5 U% w│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, |- {3 ~) U; _4 m│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% r7 t! G5 \8 n# F: m8 w│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% R& a9 L0 i0 I1 M5 U% f
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: @  ]" W- Y9 p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 W3 Y! E8 r/ B4 c) R  l3 G8 \( f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, k) t* Q7 V7 B│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" G7 b1 d+ k* k9 O' }* w& e│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ s( ]! P/ ^6 B. {1 j* ?
│141 │Prism  │60│  │  │***  │Prism fires randomly     │& u7 f% i6 W+ n5 w$ o8 U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' z, C! J# d$ B│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- _) ^5 |* v! r
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% p2 j9 f9 w5 ~5 M" V; m: D│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; n% |/ G* W) t/ H# S5 d
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% o/ h3 h. V# \, ^│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- z4 N( \# N% {; `8 x2 K, t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& n5 [% O+ t8 z; X9 a, [
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 m; f6 M8 c; N# Z4 k
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 S5 M' v' ^) N' `7 ~1 W& c│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: y- B9 F8 z* Y0 l& B│152 │Recov150│50│  │  │***  │Recovers 150HP        │  [1 F4 p, S# Z8 U+ G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 v3 u5 H- x  l! e│154 │Recov300│80│  │  │**** │Recovers 300HP        │% q* _- {) d/ u6 d
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) x1 z. y. Y( O) y) |% ?. U│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ \( c" @# ?7 T% c│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& v6 ?: d8 l% E' i1 g* A│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; D* v0 d9 O2 P0 j: p% r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# A# |+ @% _9 K6 l  M. e& x- r
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# L4 O( \! ?: T9 F
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 \& `+ k3 O9 j% n4 O. Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; Q8 s9 F8 Z, ]+ e8 |│163 │Invis  │11│  │  │***  │Invisible for a while     │7 Q* M/ V3 s9 O$ Q/ |! Q" O& X
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; S" g+ e, @# a" Q+ [│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 v( w8 f/ }3 _  B: F8 e6 |& o3 y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" b. r" O8 A  k, p7 @# s7 T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) _! T, X& |& _& Z" |. {4 s/ Y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% K0 M0 M& `% J0 K* M% r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 |& ~: K5 k; s  W9 S9 `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 Q; s& R' M9 i# k% L, x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. t: Y4 N5 Z- y/ T4 a0 Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 n( M8 t% F9 l1 a" \3 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: d1 U( _; R3 b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! o; {  d# H6 _0 u) h$ O│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' l9 I/ Z& c9 u8 v) f  [& \% T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" m+ D: [, k& W4 s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 B( n# d. c: h9 c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 I4 ?5 B" X  [5 W- M% s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 z" r# i5 P$ O│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 N3 z1 X: L3 v  U' X3 y6 l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* r) {4 ~9 B# d
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: s4 z5 R" M) j4 L9 V' A, n; H: v
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# ]5 K8 u+ D! s
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- g1 g+ m+ Y, G4 i7 P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 Z, d4 H* I0 y8 F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  b+ w9 ?5 F. \3 v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 A& B" ]. ~% t& S, a7 m│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 Q9 ^' O3 @* m3 M0 e6 k7 ^
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) m, T0 H* c8 A- E& B0 C& D1 g& y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 v9 q: @# f) G- s0 _9 u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 ]% d& G7 |, I. ~
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! ~; S* v5 \1 o! B6 M
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# P7 N7 [5 y  a1 y* H- B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# h& m6 I  v9 m; n. B3 n
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. q! c1 {& S" R9 z0 ~% u1 p│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% ?- q. g0 O' }- ^$ F4 {
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ Q9 [7 p. T! {4 `│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
% h6 l2 G  B3 x' S4 ?) c" V: f3 {│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ @8 T$ T1 E5 X" y: c6 j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, j7 Q7 _* k! G% `: G, R) ~  r; B
└──┴────┴─┴──┴──┴───┴───────────────┘: t% @5 J* p# s# E3 u  D7 L1 G
* E8 r) ]6 O6 {4 o0 w8 a" f9 b3 Z5 P
- s! S. f/ V$ V, u/ M. t7 s- h7 F
Mega Chip
2 v0 n3 r8 i" K; a/ `9 b┌──┬─────┬─┬──┬──┬───┬───────────────┐
  g- d* k  _0 C! z│编号│名称   │MB│攻击│属性│稀有度│说明             │6 T* p6 N5 Y/ t' I1 \. J. d& [
├──┼─────┼─┼──┼──┼───┼───────────────┤
% E" _4 d; ^5 Y& v; t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 ]1 W: h1 Z8 Y& y; `% v/ M
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, z0 n( k. a5 s+ I% H% @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │4 C5 y% p/ O% l, ?8 P0 m1 ~  f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 ]( P2 L- Y4 S9 e! O1 [7 R
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ q1 O" e* H' H: p9 X  W7 z: N
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% }2 o+ [3 y" r) z0 I
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, F  E4 K* h6 {│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 f* |1 J! k( u" s│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& V3 a+ W8 [8 Z" i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 [* d' q9 r5 f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, y+ C$ c1 X$ x2 c│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 D! o7 s$ M$ j5 g& e
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 w9 e; q: c- M6 t% N, l
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* O; U' F3 e2 c) q0 u) V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 k% ]4 A  e- j) c) e1 F
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( d9 U3 F1 W6 B  U+ G# [% O4 d
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( U7 _' ?; h) J- p, g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 ]5 D2 W  v) H" N, R  Z) e│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( T9 e( q# S3 d& b8 }( i
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 F& r' V9 i: r# h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 u- e8 Y( K) P& F1 j│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: M5 y6 x8 o. t. ~: h) n! {% x& C8 M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) y" D" V  @  P  o+ H- F
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) j" \% m; U  H* a8 P8 k+ l
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ M  x3 M1 v; i6 G
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 K+ n( _6 ]" K: B  t4 v/ \9 c) A6 \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. i" U& y6 t" W2 _+ k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' C# e$ @& J6 J/ N7 t) L5 q- _│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 Q3 r% n2 Z0 g9 M" T/ u) t! G- K* f/ _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 d$ p2 H/ v9 ~% E" J* }- t% P. f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ c+ k0 t! l: X3 Y$ C│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 k& w6 g" S& ~
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 ~2 S6 o8 L& u1 e; M4 B│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 B1 d' s6 V; ~; _. w( f4 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; g5 \. ^+ k# M% H- }" G# d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 ]. `1 W# N0 F0 ^" i# T; R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" \8 I* s, F& o4 _, e+ F% h; E│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& b' T  E& t1 O2 R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 Y% i# V/ O( U1 g% n) [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 A/ Y  ~5 z* M( e, t! y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* A. |+ w/ t. ?7 c0 U│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 G- k: m3 R3 w% T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 B+ \  V3 S7 ^8 j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; q/ z2 y# N0 N% M; N- U* w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 j6 \. t8 p4 a+ Z/ D
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  [; V' ?# D3 i* O
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 r% g6 l$ G" z7 Z) [9 V│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- K) M% I0 E9 ^: R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 M; g5 w- d8 W8 G│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! ~' W1 f( U* I- z" V& i4 j, r3 I# h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 M0 p* |" }) K3 j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 p- y' H% R* o& j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 @  ?' h# D& W* {9 ]+ o; ?4 S' e; G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 V$ Z) k; N1 o) @9 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │% L3 ]3 i% }% s( }) S
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 y, Y/ _5 ~( k& U) h# L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 m# J+ p: m. [# Z
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* g$ d% O9 ]- \: n│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, A0 _" b" c6 b. r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 I: U' H7 t' q# f/ w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │/ M; o: J8 [" W; U. c) ~4 K' S
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 ]/ o) C6 Y1 K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% N2 u$ d4 J' t! m0 U$ S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& @6 Z9 }0 ~  W) U6 ~! l) Z7 X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 j' v5 L+ j! h4 T+ j  n│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: U& T) J9 e: M7 ]% F3 T│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; Q" _4 c. p( b* c# n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 r* f; D1 x/ I5 X& ~1 {0 ^
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 S- g% C( A9 I: _& U
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) ]3 w( {7 C1 h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; u8 P4 F+ s& a1 |- U2 `6 a7 b
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 ]% z0 R* i* e0 T0 k8 d3 B; ]6 ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* F) [( J8 }5 p7 o, V+ H│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 }8 R4 E$ V9 l/ z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ w; Q  X) O4 |6 p0 a6 J/ Y  M* z& X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& |5 Z/ c1 u$ q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- x/ I$ X# w2 }* J: a
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( n. X: m0 M, q" H( M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ v$ W; |4 N1 ^# _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 `  r5 n2 C5 [4 G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& l! e) c# p: @0 B! f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 v# [7 N& P( F3 l  T1 O( X1 S. t' C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 u, k4 c" i: W; l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  h" f2 a$ L$ H# v$ l│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, X' t8 h1 X: `6 G
└──┴─────┴─┴──┴──┴───┴───────────────┘( }- U  I# A% |4 X; r  s9 L: @5 H- |
. \. Y" q5 E0 j! I
* O- t" R" ^% s; S- H8 N
GigaChip (蓝版)3 ^8 }0 d- P% b) N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( ?2 Y% r$ T7 [│编号│名称   │MB│攻击│属性│稀有度│说明             │& A) R2 n1 C/ L' L! n3 _( r- t
├──┼─────┼─┼──┼──┼───┼───────────────┤; T) w+ M3 X; z; |9 [* B/ h  I  Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ X, Q+ ?. W' i2 x# s+ Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* a" c+ q. ^7 }3 n8 t│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 B( `4 s; A  v& P. N' z- f4 h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ D0 X* v4 E* \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 G/ Y/ q  U" ~, i2 l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! h* m7 J) w6 F3 @% o( d. u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( Q" k7 _2 g3 a* x+ B2 b+ v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 ?  U0 P- h, ^, P: x5 i│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 c6 _- X6 I# X' Y  N; l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( C* {# {9 w3 @, i* q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 v7 @9 |# a: g# F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& i' m! y" ]7 }+ H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 K4 c* G( D" ]% \2 N3 b6 d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# n% J! c& A; d2 i5 g( p' c6 A2 X& r$ Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" o+ O0 L- A4 @7 p; A│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 v8 j1 D$ E$ B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 i5 d* t5 t* [2 L2 t+ h
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# e6 r$ e& Z( d# u1 ^
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( b% K+ R& ]# ~. w5 C+ `9 h│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 q5 |7 W: r( t  V) n
└──┴─────┴─┴──┴──┴───┴───────────────┘- k, v/ K5 O7 f7 g( K# _

1 G" K1 H7 b( ~& G2 U3 S4 f' KGigaChip (白版)(只列出与蓝版不一样的Chips)
0 J0 d- R7 j3 m┌──┬─────┬─┬──┬──┬───┬───────────────┐
  U7 @5 p- w5 x/ c$ F│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 U3 _- a, G; [" L├──┼─────┼─┼──┼──┼───┼───────────────┤
9 i9 Z  ]' ?4 \. I│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* ?/ {8 ?1 j" f3 J' E* v8 G; T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# }) X5 p/ O- n# S/ e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 q" B2 _: _# [! k. K3 w) }, k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │1 o. O, Q% |* `& I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# P) }. s3 w$ l; U
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 X9 ?& r' {# Y5 ~4 T! g

/ ^, I! W. x: a) w' j001002003004005006
& J( u( A% |- z# ?% e: k6 [# Z- V007008009010011012( ?  V; S( V9 u$ K9 Z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" x. f: G# c, W: h* x" b5 J
: L8 ?, b6 i  L" p; R8 \! M' K- p019020021022023024
& e  O4 k1 I8 B2 f; o025026027028029030( \& I( |. R: J: m
031032033034035036
: o  A5 o& z+ s: `8 _+ M  I
7 C/ c! g: |4 N- W- [[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* v( U& F7 f( r# H3 i( R& ?1 ~% Q1 L) w: C+ b* c
037038039040041042* w! s3 Y; i9 E! O
0430440450460470486 D8 B7 R6 F* ~; }
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; R1 S' y- J4 a) \$ l$ h
' Q6 I, Q% F: h7 `1 v8 a9 `6 ]1 n055056057058059060, z+ s: R- P5 G: j" K' q
061062063064065066
! ]; E% T; R4 {# X6 X0 _067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 D) X( k0 V+ g
1 T3 u6 Q$ b9 b# b; _& E
073074075076077078
. k* \" k# W* }. N  i6 Y$ o! d$ W079080081082083084
1 {. K% i2 y, e! L9 T' I" i1 @* O* L085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) x# g- o; H7 O' z: t9 h# M% q7 X! m! ^# F0 B) k$ ?8 ^% k
091092093094095096% y2 B; g; Y6 D/ N* {/ C
0970980991001011027 U& F  S0 u( }, Y3 m: u8 p
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* H3 U  Y& o; b% X2 Y, ]) K* ?6 \
$ p2 r  b' _7 G7 M8 L" A. F" U( J109110111112113114
4 N7 V  v+ g% ~5 E9 b; d! D# z115116117118119120$ u# w6 F) |+ |* v  z& p) B% ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% U4 E; j1 U1 Q9 C9 |$ w; c: N) e
& v# s( I4 ]' Z! o; a" o
127128129130131132
; }- V2 c: \, u& W( N- E133134135136137138
+ l* P" j1 F6 M% w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" h4 x1 c) E3 a  A5 S

! D9 u4 h5 t- D) x; G0 Z/ t145146147148149150
$ y2 f3 o$ B: k4 Z1511521531541551563 Q# y5 l. o! O  s; T
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" {  D7 g4 S$ u% ~) y4 ?
8 ~* H& d! {3 j  E5 i- S
1631641651661671689 T- p8 }) p3 a7 `, W7 K5 R
169170171172173174# l5 w; z; d7 S5 _1 ?& `2 f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. e$ s: @6 v$ \0 N" ]- ]
) w4 E0 Q& v* U181182183184185186$ b9 h9 v+ R* j6 U( P4 H
1871881891901911929 `8 \  m5 \) Q4 T+ g/ m, J/ r
193194195196197198
# D) V: n* E' X9 U+ ^199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 r+ Q6 Y) |( o2 K' g
  U6 P' Q* |0 B9 ]/ W/ |3 H: m5 P
0010020030040050066 f! @! Q+ q; d4 N& h$ ^1 |! N
007008009010011012
& U3 w/ g; l1 B  P* S; F1 B4 r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% }3 X* e1 q0 a8 O6 \* i9 ?2 \
# f/ H. X- Z  v. _, g: ~019020021022023024
! l5 r3 U- U: {  V% Q% x025026027028029030. `, |9 v" F0 b7 Q1 l
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, I8 z$ `8 m; l6 _: O5 {
& M/ Z: I6 }% Y4 O/ y' _037038039040041042
1 O& Z2 L) W& U: z0 M043044045046047048$ k' B5 ~1 z& j6 h0 l! P  L1 s5 a
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 C$ T! u1 N% a; U
  a# o/ z" f8 R. B7 B  C. u( \7 T
055056057058059060
1 Q' u* f' |3 q3 }: j" ^( b061062063064065066
- H: @( f1 j1 l+ e  N2 l067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% W7 k6 K- K3 c7 j* u: D
6 T$ r& a/ s  S# v9 ?9 m0 t6 ^3 C! P073074075076077078& ^5 a/ F( O+ t+ W1 D5 s
079080081082083084
7 S# r" G  d, x- i9 O; W085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: i5 y1 f$ e5 ?% R
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007008009010011012# y3 C5 r/ N% K) D( {
0130140150160170186 E! |; X+ b8 B+ Y# @
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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