转载请不要删除以下信息,感谢您! 4 X5 o* A2 i7 ~5 ]8 g8 V V
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9 C+ @5 u9 t; H■● ■ NintendoWorld 站友xliz原创5 `/ k* t: L1 S5 r
■ ●■ http://www.NewWise.com
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* U1 k) r$ B; W9 L0 L 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: n3 y0 E4 y0 C8 t
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
8 F# b" H$ Z6 P; P* b说明
5 J @! ?8 l, ?2 @5 C, d+ J组合方法) _6 A3 U$ L7 r6 j
---------------------------------
9 D# h* ?; L9 f6 H! w01 Z-Connon 19 _; Q, V6 k: ?8 f* R, }9 R4 j |
Unlimited Cannon for 5 sec
% `% S6 K6 G9 B* W- LCannon A+B+C
4 T( s/ W3 Z- E: }Cannon B+C+D
2 Q7 t5 U0 \0 ]Cannon C+D+E/ i6 N a1 j/ \0 E5 ^: R
# n& E) A$ B7 S. O. U
02 Z-Connon 2
3 |& Q. }9 L: v2 b7 [3 V2 I" rUnlimited HiCannon for 5 sec: x# a" ^& [+ h* i$ |& G0 J+ T
HiCannon H+I+J
+ ~+ y/ y( p" m# C' X$ ~HiCannon I+J+K
* H% ~3 o* Q. @4 P, ?0 y/ @HiCannon J+K+L& A t7 u. \* K! N- K
7 c9 Z& A, m4 j( v03 Z-Connon 3
' R1 \& y+ q( m- ?Unlimited MegaCannon for 5 sec
4 P1 h/ ^% R# {/ @( oM-Cannon O+P+Q! H; f4 ?( j; `, T% Q% P
M-Cannon P+Q+R0 T) `7 y- l8 H( i3 A5 p3 y
M-Cannon Q+R+S
/ K) a+ f8 X6 @6 J: { F3 V" X8 }% P7 J$ y7 D+ M; m
04 Z-Punch
9 z3 t% a- q, G( g1 @Unlimited GutPunch for 5 sec* @6 h) R4 e% F+ _2 j O
GutPunch B+C+D4 R2 |" A; L2 ]# z, m( M
GutPunch C+D+E X5 _$ M2 A0 l# A& D, W1 x
GutPunch D+E+F9 k6 Q% T1 i! O" S
9 Y. t4 J8 t, O G
05 Z-Strght: j& R9 K0 O: R9 N; p! k8 \1 O. [
Unlimited GutStrgt for 5 sec: X0 S8 h* k' K2 }
GutStrgt O+P+Q
2 p, d( X* n! p) B# X/ B8 M+ `GutStrgt P+Q+R
' T. W( M9 x3 O7 }GutStrgt Q+R+S" W) I5 f. v" y) Z/ R0 P
, a" o% B+ o8 E; e' Y! v6 G. a; v06 Z-Impact# }/ s$ f+ E6 c( f) P
Unlimited GutImpct for 5 sec4 {, l( d% }* T& Q# w
GutImpact G+H+I
8 c; o+ Q; r: A5 l* N6 NGutImpact H+I+J' w. j7 K; c" P, w
GutImpact J+K+L S8 e& X! f3 B& ]& P
/ R6 a/ h6 w% d# F4 \0 I/ `9 ^& B0 Y07 Z-Varibl
) [8 e' L* ?& LUnlimited VarSword for 5 sec
& P# a; a5 A- J7 G4 mVarSwrd B+C+D
! x+ P: P; B& ]& K; O/ E2 oVarSwrd C+D+E$ }. t$ g9 |. I( b, y$ \; s' i
VarSwrd D+E+F# x& n' W0 f+ j$ f& U9 j" X- `
- }7 y6 |& P+ B( N
08 Z-Yoyo 1: z, e; U$ f, q1 `
Unlimited Yo-Yo for 5 sec
+ w9 ~8 x3 R+ T! |; P) L: F' W3 H) fYo-Yo1 C+D+E& d! j" X/ S A x
Yo-Yo1 D+E+F
/ \; |3 @. o, p. ?5 J$ Q+ WYo-Yo1 E+F+G
+ L" D6 j3 q& e9 Q% P y9 m9 x& E9 h8 O/ X+ |- o$ {' a
09 Z-Yoyo 2$ Z5 \( r5 a: N# t$ {8 A# U2 b% R
Unlimited Yo-Yo2 for 5 sec3 v3 ^( d" e: M6 P- W
Yo-Yo2 H+I+J
0 P% B: F' [' S _* {Yo-Yo2 I+J+K# z9 J, L& ?( U" X7 M1 O* C2 C
Yo-Yo2 J+K+L- H; S+ L8 r% C/ d' {$ U2 D
( d( O$ d6 |" _3 F" o' b4 z10 Z-Yoyo 3) c/ C9 i4 p! X! e
Unlimited Yo-Yo3 for 5 sec6 l( o, d. K/ D% z! N: l$ v
Yo-Yo3 M+N+O
0 L* v) o& T7 \: n8 W' fYo-Yo3 N+O+P
& [' B0 G' h, x5 CYo-Yo3 O+P+Q. X1 O' }" g: H" W1 e
y$ P" Y1 G* g% A* O11 Z-Step 1
$ M$ N# w: X2 D+ K) K# g3 FUnlimited StepSwrd for 5 sec
4 g" a7 ?8 [+ c9 I6 h/ S; ~StepSwrd L+M+N
- x6 s# K5 d+ j1 WStepSwrd M+N+O3 P/ L6 {+ N+ X. {# B9 p
StepSwrd N+O+P ?9 l( i3 K: ]% B$ I6 l) I
9 }$ X* q9 u- @4 K" X6 h' M12 Z-Step 2/ U h5 ?/ R/ o* Y% t
Unlimited StepCros for 5 sec
. u5 t" K7 y5 eStepCros P+Q+R, _2 X' p! S; d" r
StepCros Q+R+S: \8 O( h- _; g1 y; P+ \7 x
StepCros R+S+T
- v1 ~0 T' x* Z3 ?
7 s4 Y! {. B9 G. k" G13 BubSprd3 z$ ]2 @5 |. J$ z, s$ x
Attks w/ spreading bubbles!
: q, | U; N9 ^. RBubbler C+D+E
0 x, i, X7 T, MBub-V D+E+F
6 i' a9 v3 F' q3 z. j! M! xBublSide E+F+G; ^3 ^9 B/ D- n' i( J+ U
Bubbler E + Bub-V E + BublSide E% t6 r% ~8 f$ Q4 C
" R7 m( l( m1 U& T4 w* l& S14 HeatSprd0 z' F% p4 o- s) O
Attks w/ spreading fireball!
M5 L* l8 @/ E) f# X% eHeatShot H+I+J
* j4 o$ l" X( S3 P2 F1 E0 `9 XHeat-V I+J+K
( _; F6 C9 u9 J" I6 u0 mHeatSide J+K+L7 b/ Q# F( }7 f7 [
HeatShot J + Heat-V J + HeatSide J
7 d, ^; r9 s) h+ b! t
8 k: g5 H: a4 o5 s15 H-Burst b% N" o& j1 ~% P9 A8 ~9 o$ S
Creates a giant explosion
+ h3 ~4 N: I6 K" B& ~! O# j" b/ CSpreader M+N+O C4 X/ G1 J, S3 _4 J
Spreader N+O+P
- o+ S- U7 a# w- z! [Spreader O+P+Q" h3 z6 C* R2 h" q+ c( c* [
+ z: j3 B6 x& a- M. W16 LifeSwrd+ {0 R4 K0 D9 j: y( E) i
Swings a huge 2×3 sword!7 g. l4 a1 v6 z5 L( ^. U
Sword E + WideSwrd E + LongSwrd E
0 x; l$ i. O: R0 ~; [& CSword L + WideSwrd L + LongSwrd L
. P1 X4 O$ R n8 i" \/ h( pSword Y + WideSwrd Y + LongSwrd Y
0 @+ R9 A! h- n# n+ c( r4 _4 p8 }$ ]1 T
17 ElemSwrd* L7 ^) j$ I; c( l/ T4 ]. y
Wide swrd contains 4 elemnts
2 a" g2 R0 K6 }. PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ W% U- h5 C9 S% \, u
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
Y; Q6 A. X% A, O2 T% O; S! ?% F7 aStep up 2 & make 4 atacks
( V, g% d. |4 h0 b8 F0 s9 XStepSwrd P + HeroSwrd P + StepCros P
2 w, ^1 s3 O% ]( ~! i4 X e
+ P& C. W% Z3 \/ V19 HyperRat& o1 j+ X; }% W: B( @* n3 e
A giant Ratton charges!6 M. Y& A, ?1 q3 ?
Ratton1 A + Ratton2 A + Ratton3 A
5 ^9 ^- q9 V0 R/ t- B: j: U. lRatton1 C + Ratton2 C + Ratton3 C
# J7 L3 K5 Y7 M) M) iRatton1 F + Ratton2 F + Ratton3 F
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# w4 U$ g6 Y; D9 N1 M% j/ G20 TimeBom +3 Q) [) `9 ~! {/ b' k
Sets Time Bomb in enmy area! Z; [7 c" u* A) G# l, `; A8 x
TimeBomb J+K+L
i+ a/ p$ s; }0 CTimeBomb K+L+M8 V. r* E5 D2 a: e; w8 t
TimeBomb L+M+N; J% s/ m) {) i' N8 K( j, T1 E' t
) Z& h3 |8 z" K! ]21 GelRain2 G G' @4 H( H3 X( ~# K: ^" ?
Gel steals squares
1 l8 Q# o5 t8 P9 KMetaGel1 B+C+D- U: j& ?9 c$ `+ v( G2 L
MetaGel2 E+F+G
6 x4 T0 ?% f8 q$ nMetaGel3 S+T+U' z' t2 x5 v Z+ k+ }& ~
& K7 H6 ~9 @8 t y6 Z22 EverCrse
* U/ F4 c4 u& n6 L) r) sShield chases enemies+ {* A3 `) a1 C9 y
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 [: ? _. Y2 {7 ^/ n' s' o# CCrsShld1 L + CrsShld2 L + CrsShld3 L
' k7 t% Y) I: V$ J* S3 t
x' R6 {; M, t6 T# h23 MomQuake
3 c$ R8 h3 A& l' `Awakens Mother Earth!3 @- J) D( v/ S8 u
RockCube * + RockCube * + GodStone S
0 c0 ]/ r) ~4 d) @! K1 W$ r7 C" T
! s$ c% [; ~5 E* K$ }! h24 PoisPhar; A* |5 s. X6 A
Pharaoh generates poison2 Z9 U) b) J+ n" m+ [3 M
PoisMask A + PoisFace A + Anubis A' B; w8 X8 ]0 b5 j' r
: G; E$ u; A" B+ H; g0 S+ x
25 BodyGrd' b% X9 M& v. J+ P! E/ w
Bodyguard takes out enemies; p1 d" m( S( ~% Z
AntiDmg M + AntiNavi M + Muramasa M' F; T" U- Z8 G/ d3 O z6 a8 v. d$ f
8 Y1 l/ d& E, Q; t. }26 500Barr, s% ]: V, m, U! a+ U& {
Barrier absorbs 500HP dmg
0 a1 ?3 a6 c/ p2 PBarrier E + Barr100 E + Barr200 E
+ n4 D& U+ h0 ]' }; L$ \Barrier R + Barr100 R + Barr200 R
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27 BigHeart* d. P. [- ~$ p) R! p0 r* E! J
Attacks, then heals HP!
& ?' z* W' r3 G9 D; h' g5 cHolyPanl R + Recov300 R + Roll R
2 L# U7 R0 u! b) l7 dHolyPanl R + Recov300 R + RollV2 R
2 f9 s% }, |& CHolyPanl R + Recov300 R + RollV3 R6 z- {1 D; _4 t# C9 p1 q) r
8 a% ~7 k. c% `- G7 q0 C4 y
28 GtsShoot' x# I) T. C- x; V, _3 R0 r4 T3 ~
GutsMan throws MegaMan!
# l( [ D2 T) {Guard * + DashAtk G + GutsMan G
8 l# n5 M/ M2 g0 }6 @Guard * + DashAtk G + GutsMan2 G
) v9 ~3 {+ B9 v X) V. {) F0 ` _6 r! {/ ?Guard * + DashAtk G + GutsMan3 G
G% U+ s Z W6 p2 DGuard * + DashAtk G + GutsMan4 G$ U p# y( _8 _% m
& w7 s1 e( l9 e2 [7 v
29 DeuxHero( l1 T/ e6 s# f9 o" }
MegaMan & ProtoMan team up!2 X" H/ W, e& U3 J, [) n! {- q
CustSwrd B + VarSwrd B + ProtoMan B* {- ]" ~2 F f& R: R, X
CustSwrd B + VarSwrd B + ProtoMn2 B
- v5 F9 x4 z, zCustSwrd B + VarSwrd B + ProtoMn3 B
7 }+ i& W9 W0 _ |* g6 M4 g( CCustSwrd B + VarSwrd B + ProtoMn4 B) d! F% q9 @: z u6 b( C- g
, O% r1 L2 t+ l# B
30 2xHero
. y G7 g+ A2 O( I4 j! o0 ~MegaMan & ProtoMan Dual atk
# ~& b) P( F# vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 O" U' {- R) V4 M) ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 O6 K' K( B/ l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 e4 n" A. H4 p# a* m+ R N, O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) @ c( g; |$ j* u% e
0 `3 j6 ^( Q- Q- l1 }/ d. s
31 PrixPowr4 u% P l& g. j H3 ]" w/ F
3 Navis attack at once!; U8 {+ o+ H! k3 o, o4 `
Team1 * + Team2 * + KingMan5 K2 C" D& N G* s, j! M3 u2 W
Team1 * + Team2 * + MistMan5 M/ _6 w! {) u* o) ~/ O
Team1 * + Team2 * + BowlMan5 B# f* [0 g k; m- ~0 ~
7 h0 n, T! s' Y; s7 K; _ u8 y6 B
32 MstrStyl2 H) i3 m) E1 i: a
MegaMan unleashes his power4 {) D! n7 G% i- R! o) L3 q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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' L5 S; u6 v- ?( ~$ V: s6 ?# dStdrdChip (Part 1) ?& }0 M, z( P# t& j
┌──┬────┬─┬──┬──┬───┬───────────────┐/ {7 V( u( g4 m* f. Y6 X2 v# F0 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 M, B+ w8 Q, H) I2 E, H+ A0 H& ]; Z
├──┼────┼─┼──┼──┼───┼───────────────┤2 p5 B/ _: V& R; |* {' T/ T
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 b. \1 R1 _8 ~) c- y: G- M& H9 j/ h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 Z4 D' y7 t. u" o# B& r/ n: b│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* a% L4 s4 P+ ?6 `8 P( G9 X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& ?) B* P: o2 c, x7 K3 [! ?# c# H
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! c- z3 {, r6 }& @' V* t- Y9 r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 m, E t) H v& |/ {
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% ^$ D' o3 T% ~$ t5 j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- @4 D) r: Y! U( D' k0 \, {- F/ _: w│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 R3 e" X, f! Z5 X1 B. L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
t: B+ Y/ P' R% B/ i+ `; k, X9 _│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 S4 g$ H T6 `+ D2 u0 P& [( `. j! M│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, R, X3 g4 p7 M* C. \+ R, C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' C g/ J8 j& k5 Q1 g& M+ {% w6 P
│14 │Spreader│16│30 │ │** │Creates a large explosion │& c! q& E4 P- ~4 E6 e' R9 _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; W9 y- ^# h( h; C6 g* a/ t! S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! |9 \- G8 y6 h* W2 i$ I5 d│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. z5 J3 h% T3 o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. o; f, z. m0 C* n7 ^/ k, k$ S│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, i# }5 }0 }6 K4 k' Y4 z; h
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 b, f) ?9 v G! v7 N( v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& w/ [0 V. Z8 k! j+ n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: d3 K" d; E7 t- ^, H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 }) [6 `- H, O) z1 E2 h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ P) M" P! l: Y& @
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" L( g3 l* }1 Y5 k# C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 j5 i: J8 z9 z; z/ J! H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 o" a% P% u" {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( K( O' `* z2 g x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 h# l8 Z _% W+ ^9 u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 c# m/ U% A3 e6 C5 o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ [4 C, _% {! ~! S1 k8 Q' [│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) T5 L7 l3 u! t+ p│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. s& P; m5 o! i3 I7 P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ `- A) c$ T4 G8 k│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 Y H: P" f1 K6 A% p, a
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 }: Z8 F: R S; P) _│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- o' H/ x+ Y/ L│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& x- o; i' z, T( J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 U h) L8 c3 T5 x3 h6 M│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ {( B2 O$ w; d& |* u, d
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. G1 y- `( d3 T- y6 ]6 c0 o4 h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 E. `" R( z( F│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& H' p, z, y/ z% {& U) n│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 n* Z# v. ?- q8 r$ J$ z V; d% j│45 │SonicWav│26│80 │ │** │Shock through enemies │9 n7 h1 U: t/ Q8 u
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ Q8 y6 ^! |9 b% T
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ H6 ?; a2 p* I, s( v) H: D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 T) l0 Q, {: Y& A8 ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- B3 y2 H1 M) {6 m2 C" D│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' l2 v$ Z+ A/ j; @) b6 i/ w+ ?│51 │DashAtk │11│90 │ │* │Dash through enemies! │ b$ l0 k; H2 F5 s! @" F
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
h4 a7 ~/ y2 k$ K2 L7 A1 j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* N7 d# |* [0 M: j1 z' ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 y6 W& C6 f. S* [2 I: N2 P) ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: h2 i$ n2 g/ {5 `$ ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- d) ?; }8 d/ D, }2 B. @: D- q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& ?' D, q6 |; ]" }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 t: t4 @& h4 |& q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' A; R+ `" h9 @) U* B) @0 S8 d6 {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 T8 R& S7 M9 T* w J; D0 g6 ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. _% e! x, _; [3 v: r8 Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. Q* Y0 ~+ S* j/ o; x
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 T& d# D+ _# j7 Y2 p4 H
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ u, K1 U1 V7 O2 `- ?) X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 D3 Y. O3 e' _4 f│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ q3 s0 \; _; l! }* V│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; j9 ^ E- P- o. P: o
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% O5 Y) A3 l! `) k
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ E" V. B @ ^% \$ _& ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 {5 Y* J* l) z% z. d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. I# c7 _6 I' o; i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 D& j9 U$ v/ M0 f7 k│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. _" S$ j- I& K: f. y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, k6 I {2 f) f! X9 C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' e. A$ `& m6 u+ D! ?4 M9 `│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( P- X& e3 ]# n$ R' B# O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: Z& ` X: ]+ I
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( m) H3 P' t @ ^3 I$ Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, Z# R- z# Q- W) h& w+ L
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
y* M9 f: g/ Z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* ^. @3 X7 g. g: P│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& O) I, h3 a1 Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 ~& {$ L, [. `* w: O│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" M9 T; }, F3 L0 M. d5 G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& _5 d% v; ^& N' G4 U6 ]- C8 J# J
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! b& t7 t+ {1 l6 s* ?& d' o8 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* D# e- l! X0 i" s. n( j$ T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; m4 N* N' H( D1 \6 Q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( m; K( z- D' I8 l8 R2 y" ^
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 z W4 _6 \( w' g2 v1 H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 n) n S2 c6 i│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ L" \/ k8 Q" w1 B
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* \- h! B- w. y1 F. Y. W│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 ]: R# Y/ s; X; X1 A0 i- W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: T# Y# ?" W) B- R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& X$ x- v! g/ w- p+ ^9 G3 q! g& @/ R/ E% R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- H" b0 I# o! b; o6 P* V4 _- K
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# o, Z! H7 e- G$ d, o5 N; _
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. ^ |" F2 k1 `. i0 m1 o. U& m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- I3 H1 {7 _2 R7 w! p└──┴────┴─┴──┴──┴───┴───────────────┘. F- ~2 u& u( n+ {6 i
: D2 L, W; Q( M- w
StdrdChip (Part 2)! L$ ]' h. g5 ?+ Y! H7 c
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 V3 {' `! h0 }* j+ ~- W z│编号│名称 │MB│攻击│属性│稀有度│说明 │+ r0 F5 S7 b2 `5 `8 w( x
├──┼────┼─┼──┼──┼───┼───────────────┤
5 N% n1 U' }7 t8 Q6 V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' |! f; ~4 w6 W! W! b/ ~4 h3 ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 \) D5 J+ g! C2 Y7 Y* `/ Q2 m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) ?- S2 b3 ?1 ^/ f5 R* j6 E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 z9 s9 ~' H2 }
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 [2 C, V$ s* n9 O5 ^, T+ P│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) ` v2 R$ U) ^2 u* D9 f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# x( A9 P* b( P/ S/ i│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& ~0 p. Y- C+ d3 j6 {9 R; c│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 o$ g* [" J" [6 \+ t5 P1 d+ [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 ?2 z( p6 c' v$ K; L3 Y; H│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( ]) v! N* O0 }: f' a7 {5 r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 b0 O* U7 P) K8 T4 \* C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 B7 I8 c6 H- G7 y! O. l0 T1 d7 A6 H│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' N9 e! J) N" Q" |│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
( P0 t$ p" \& Z: g$ N4 T5 `. S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. U5 `0 V2 a1 G/ L& c m* S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 w3 N9 U, [- T) ]2 j3 d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' Q U! d6 H; E# E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" T! o- l, H" Z h4 f" f. Q1 q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 u1 G/ \# T$ Y" [6 W1 @& N: o$ S
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ {! g) {3 x1 |9 J) Q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 g# g# x1 |8 s+ B% }; D8 u│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( J" Y( s' ^" E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ D0 d* _# y4 D│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' n8 F& V! B: t( S! ^0 |: t( |( ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; S' p6 S; X# J( w│126 │Rook │30│ │ │*** │Protects you from attacks │; c- E- [9 e1 t3 s
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ Z- |* w& q! U) B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ b* l% i( i/ L; ^' S/ Z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ D# E0 f I' H│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, z- w9 { `- u! ]0 Z1 T- {( [│131 │Lance │46│130 │Wood│*** │Lances through back line │2 f8 x, k" {# G/ w" @. F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( J. Q1 z$ M, m1 r8 g4 {│133 │Guard │5 │ │ │* │Repels enemy's attack │3 J' \, s/ x4 P+ w0 G/ O) N* R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 l5 x1 ]* f- D5 T' y8 z$ B' t
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" _7 n& i" H! {1 ]% _# y) Y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 ?* d( D) U$ g1 D0 v& N5 n# D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, E* {3 R8 L, q: M│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ T' g/ a. ~; r, {│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 e6 {& F1 u, b! s; V│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 W9 C6 T i2 W' ?│141 │Prism │60│ │ │*** │Prism fires randomly │
7 _3 H+ O. i. O) z; }- j, j+ x│142 │Wind │14│ │ │* │Windbox blows at enmy area │% K- g7 c \7 H" F+ \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( Q* @9 m) [9 A/ _) K5 K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; k; E; K/ S6 X9 T w- c% X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 h& u7 x. H" a' r5 h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; s/ l9 _ m9 a3 _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% t' X# C! b( J' L6 r# B+ _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- Q/ C3 n& C% R( G' T│149 │Recov50 │14│ │ │** │Recovers 50HP │
' k' S* D e P5 M0 b│150 │Recov80 │20│ │ │** │Recovers 80HP │/ U3 f/ g# i; a
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ N" B( P! ]: c- X. p) b│152 │Recov150│50│ │ │*** │Recovers 150HP │' q% D* u5 C k4 {$ A
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ F% d, D$ j1 c7 i
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# B! a) l2 H2 K8 a9 Q│155 │Repair │8 │ │ │* │Fix your area's panels │
/ p6 o I2 _+ e. c4 R4 _│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 k3 P- P7 C1 Q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
x& W1 g, W2 G- r0 d: m│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 j6 s i7 a: N, K8 k1 H$ r6 B& O& q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 e; ]3 [! g% U1 w+ c' l; b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! K5 p4 w. d4 X2 _4 b& b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 `6 K5 E- ~9 O, n$ `│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 f& y6 F% @3 L+ n9 g0 g
│163 │Invis │11│ │ │*** │Invisible for a while │
' X v6 ^8 ]7 X8 ^: }│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' x9 \) u/ H" L' ~ O/ ~- n4 q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ K& z1 V2 g* m- g' Q8 L0 n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 |1 @- ? b& \+ p" `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ V8 k) {6 n# ~6 d6 U1 c│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 X! m3 O( a3 V' X; K9 i8 {+ v; Q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
: K2 ^* n% H# Q8 P6 ?" Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 R) n$ w" {- m2 C% O5 j) O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) g: m/ ?) H) c' W2 _* j* I9 U│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( u* O6 b- @+ K" P' E: U6 }& B* p' U│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: k( h; h3 X2 b$ y0 m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% S3 K. D: m) U) ~. [% |; T8 T* R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* R0 D E7 b6 b+ Y: _7 e│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 v( G2 S" C/ v2 y }2 l, B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ A$ ~5 E7 e: S1 g
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! L% B2 M# G5 a. S# v│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 z7 T! Y6 L& i I
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# r5 o2 T" D# N$ N; W* K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' |3 r$ L9 Y! @* ?! k- a# w│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
a- u8 l# H" g# p7 b1 k2 o1 D; O│183 │Hole │55│ │ │**** │Open hole to dark world │
# m% L" ?; S3 H! G( ]│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. C( z) Z V: G+ ?* H
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% o/ l, \3 K- }, v* F6 v9 a2 X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' @2 r0 L- _$ Z, D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" p7 u* F: W" T" r+ M% Y% J│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, Z8 j) K3 t X3 I6 f5 r+ v- V0 k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 M. B% S& T: F# a4 _4 I7 O/ C
│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 V2 p5 D/ C9 N1 h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 O# U5 B5 j$ [ u- P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 G& O6 Q+ N+ n, ~
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( g! Q7 P: u" @6 w│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, t+ R9 o: r: J6 h4 V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% A5 v- U t) X) W
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 ^8 k& E" ?, q5 ?0 X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 x8 j& [4 p% S8 G) e
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 d- a( X" a7 ^4 i) g- ~. F4 h ^4 A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 ^ E N8 h& Y9 g& t! {/ O4 t
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 q# m' g, D6 ~% \9 R) G. x
└──┴────┴─┴──┴──┴───┴───────────────┘
$ ~+ w/ z) m8 K6 ~$ K' I6 H6 A5 B' s( N6 P& o% k
$ u& M( u8 L6 [" ], A1 X9 S2 C) aMega Chip
; A3 R+ d! \' S9 d( v, u┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 U8 ?! ?6 S( A│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 h( U& i/ Y" X3 d! C├──┼─────┼─┼──┼──┼───┼───────────────┤5 r/ X4 X$ o9 M$ H/ W2 j4 y2 E6 v
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; x: D a- X3 W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, Z( \+ c# k- [5 `; o5 o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* ]0 ^/ x* S- {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 s$ w7 C0 n) v8 [+ |/ r: ~
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 {& ^5 |/ s, d: o│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ x# c' `" P4 r7 U( G& M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ A7 k# Z# Y: x
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 w" j: d2 u, M+ k# |- u* w
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 k# F9 F" Z2 d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: n! }! a3 g; p) n9 m/ P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 D- d7 i7 {( m9 N' P- J; Q, y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ v5 R% y; C3 D; \( P
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, h5 w- t0 R' P' ~! _
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ e+ N" O& Q5 k" K/ k* {2 ?& @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; W3 V) |" {* B2 Y1 H# a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ I8 y: H$ ], j }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; q% {: S; T a6 G+ K# `" j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 }* e6 w# }, A& Y: W" Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 b) @1 w; ]8 }8 k7 [: N│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" A3 `% z9 [/ ^3 H- F# P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 f" G: W: P$ n9 o; c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 ?/ U3 K% D* a1 k% v│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 W* J+ Q" y( L" q6 f7 |$ g: n6 K
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 H! v# {; C( O; U" t+ ?2 ~5 b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 A+ w7 l7 T3 T# q9 }+ T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ k! x9 l4 L% |7 x) r7 i: u
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! J' P5 ~) h6 V5 H- R& V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) ]6 } {/ l" m7 F│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, u( r, L$ ~4 L+ T: V& c: y% [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 u# C$ i! K- I1 Z8 S$ D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# r" \8 a" z% i5 H+ K! |/ F% m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( ]; R" b6 ?. X- `/ K7 N# h" A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( P1 ]+ |$ [3 h" x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 Y n" V3 E7 A8 B0 `+ N2 h" S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 I3 ]3 {+ [9 o9 X/ b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 R/ S" T7 y) `: E1 m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- J! B- K! ~' p/ T│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" _: \. Q* g4 v1 z" k/ C
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ g7 j1 G5 J G* D7 |" R( ?- T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 h: d% b, O" }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! y8 O# Q+ I4 p
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 N3 z- t, M5 m3 m7 K+ W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
o5 L) F0 y/ t& h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ M- S2 a' n* U- A
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' A( T5 W/ R" q: ~! x8 U; e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) ? U, Z0 S( f- Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 g1 v6 }; @( ~' v
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 q/ h/ V G2 n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 c% S |) @ ~2 ^│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 y. a3 g! u1 \/ b y6 s( }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. I3 p4 E, e% d0 v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) M& I6 U4 y8 a3 z6 [' p8 D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. S. H$ W) u8 X8 z- S D$ |│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ I) E: L' k4 ?3 N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' ?- F: x/ F5 Z: a0 F7 e1 W0 Y& Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( h" B7 s, X3 r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 a% U$ e7 x6 G+ C1 T2 t8 x& X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' q5 r! e" f2 o4 E- A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# y# t L' ~. F. L( H$ H! l& N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 F" x+ E) k, s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% S& U7 Z. G- i& G5 }# B1 u" l│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' B5 V+ ]2 r- A7 H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │& i z: ^& H$ E# X
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 g2 B i# X9 c│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; d. X0 S/ H0 z: s% {+ z( h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 c5 w& l4 B: }3 V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ ?" O- P# M8 V│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ V, s3 Y* t- g# m4 ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* c4 U' H, K: R' t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" W: S! P/ T. v$ U$ Y9 b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
6 X( Q, I, t3 g7 U) E│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( g6 F; T' @: o( \, W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 k F4 Y7 C3 M1 a% D- X│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 `. q$ x6 U9 ]/ G7 M& o5 [7 Q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 S' W2 Y; g1 _" Q* a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 Z) o. T) w" r' ~/ M- R1 e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 }* v1 f. V, C7 k3 M9 e4 v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! ], n! i T; l: }0 T) m1 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& z3 b! A) e- H) m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ }: \2 A) ]8 H l v @+ Z5 G
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 M2 F/ o+ x, A4 y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 v* O" F' o1 W: _│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; o) j/ t# G, t8 I0 P
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ D, P4 ^$ a5 k. Q( r4 Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ F, O5 |' Q! Y# ?* A└──┴─────┴─┴──┴──┴───┴───────────────┘& \% c U/ z+ C; O
* H, F4 @, C$ q9 q% y
5 c- Y# a, d( I7 L2 X" L1 dGigaChip (蓝版)* k, T$ D" S1 q5 U: l! J
┌──┬─────┬─┬──┬──┬───┬───────────────┐! _8 f1 [- F( T$ s; _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 ]2 t: w8 i* U├──┼─────┼─┼──┼──┼───┼───────────────┤
4 s; y7 o0 |9 a- J( R│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( R6 l" \7 Y& z# x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ ?5 m# Z: G% z" z, }│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: Y) Z) K) m, G y( Y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 Y3 Z# v( y% A9 X% k' |- S│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 P5 q* X% J* S7 ]0 c. d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; D" D* ]9 w4 [0 T│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# L& n8 C- e8 S│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' u9 N# U& W/ s$ \" d p/ c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* ]( e0 e0 ~2 G' g* |9 V3 q( t) B4 b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% r; t5 r1 _9 W$ k# A, ]1 z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 [- I7 I% e( w& J# a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: _- A2 u- ~- ?1 R6 Z V7 f
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 x0 U7 n1 h' l4 N& w) `/ E
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! C: ^1 B6 q% |% |% ]9 K
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# W& r, F4 o% X; s8 g/ u. ~6 B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# }( C3 i; c1 D: Q" q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- `) Z3 L& Y {( j6 z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% T0 e/ O: E6 G8 P) k│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& X9 t+ L5 E5 V- { Y: n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# A" [: c) r9 V: l, o4 `1 x/ d
└──┴─────┴─┴──┴──┴───┴───────────────┘
! F, T. w6 z9 p8 U. _" E
. u4 R! r; `4 n* i/ x* Z2 rGigaChip (白版)(只列出与蓝版不一样的Chips)7 i0 l& z" y. @0 D/ X9 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐& `1 F8 ~4 E+ p( A; p8 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 s; z0 {4 R) v) L7 @$ X$ L
├──┼─────┼─┼──┼──┼───┼───────────────┤
# h/ J: s9 E/ D% H; J│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: ~! ]) N. B# {/ H8 C& `1 s│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! W$ R! _1 h6 P3 B+ }
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ v% b" o. S: X; I! F/ X- F│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 h( F8 |2 \& i- x* c0 K└──┴─────┴─┴──┴──┴───┴───────────────┘ |