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" t6 f: e1 R/ [: _; O■● ■ NintendoWorld 站友xliz原创
2 Q1 w: G2 @( M( C$ U* w■ ●■ http://www.NewWise.com
' T! ?, m O& ]& e8 d■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合/ {) Z; Y4 i; ^# X4 d1 A
+ f3 {/ @& Z4 f1 e. p- Z
8 w. H7 K, [; N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 F5 ], J' O( v: h8 ?大家要看日文版的P.A.或详细攻略,点击这里吧!3 r3 o- H3 C' t# I0 h' Y1 S( x$ {
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 {$ ^6 Z- t _$ M9 t
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以下内容格式如下:
4 c5 z# {4 v( n9 h
! f9 x- J" g$ V$ H) ^: p; a7 ~编号 名称
& l4 U3 m8 t0 m% B) u5 ], c# ]说明
' I% P0 f S& j( a) S# I组合方法
9 d" {- p; j6 D# z! i1 ?---------------------------------9 U) h' u: {1 F. h
01 Z-Connon 1
0 D6 d8 o1 P+ S* T" _ j% x7 jUnlimited Cannon for 5 sec0 Y- E. ~8 ]) s* q; V
Cannon A+B+C
. x8 r: J, ~7 T2 b" U0 p" HCannon B+C+D, u% u5 | k; `9 d/ i) @( {
Cannon C+D+E
( a2 Y9 i' h8 J; H5 B
9 m; a, b6 U+ w02 Z-Connon 2
' l# c( H3 f- x* z7 r+ e" wUnlimited HiCannon for 5 sec
8 M6 u7 ]: ?9 I$ `HiCannon H+I+J
% A/ d9 g3 P9 T2 eHiCannon I+J+K
8 [- w w9 B4 h4 D% [( S* tHiCannon J+K+L" o! K7 W3 B% u9 A2 f& l: }6 _, o
P; n! Y) h6 v1 P9 d# I4 `03 Z-Connon 3
1 N% ^1 D0 L; aUnlimited MegaCannon for 5 sec
7 H* V7 r8 l) J( Z0 oM-Cannon O+P+Q
; |3 |. f/ u G) H9 M( VM-Cannon P+Q+R
' q. V4 a( p" W0 ZM-Cannon Q+R+S7 _# {6 \. f: F0 B% q5 c% G$ T' X
+ A- Q7 M" |# `6 Z' y) J+ B, [
04 Z-Punch. i6 L# F5 U# ^" a6 P. v
Unlimited GutPunch for 5 sec! |! f5 H, R$ g; j, e) ~3 w
GutPunch B+C+D- I( |) d- y! Z: ~7 X/ D
GutPunch C+D+E
# M: l& I+ z3 h/ ?! IGutPunch D+E+F
) |3 K! ~: `: T4 y- S3 b# \- ]; a0 D* L: t! [
05 Z-Strght
, c! h" h! ^3 MUnlimited GutStrgt for 5 sec. K0 m. ]' A- K- r3 f: L$ [) n
GutStrgt O+P+Q
0 m, u& z8 W$ ?4 b h9 E+ pGutStrgt P+Q+R
1 q5 w3 v8 q9 q, fGutStrgt Q+R+S2 |2 y$ R+ Y/ v
+ L9 L6 ]" y( M# t3 |06 Z-Impact F8 e; q/ _2 g4 s
Unlimited GutImpct for 5 sec; g$ j! q# A& M. F' k
GutImpact G+H+I
$ B: {' l4 i% E$ u! u" l# S: iGutImpact H+I+J
' t0 A6 R* R/ gGutImpact J+K+L
# Y) e0 D. H3 G2 O. u5 k) l. L4 z: ]5 M2 ]% P+ o1 q
07 Z-Varibl
/ \7 D3 x; L! {9 t+ X& {Unlimited VarSword for 5 sec; p$ u7 m, M: p- |: m7 Z" B) K
VarSwrd B+C+D
' D1 {( L/ @0 P( @VarSwrd C+D+E- h/ E6 }! d$ s
VarSwrd D+E+F
8 u t0 Q# ^! R0 A7 k7 K, d
8 ^" p7 S9 Q) C8 t+ S) p08 Z-Yoyo 1
; S F" H) ?9 _2 o6 P: zUnlimited Yo-Yo for 5 sec
# W9 h8 c1 p7 P0 k' C }. o2 WYo-Yo1 C+D+E1 J5 O/ z) I. m0 @! D8 Z: |; u7 E
Yo-Yo1 D+E+F' k5 v z5 l( H& q- ?8 m
Yo-Yo1 E+F+G6 x0 Q: M# [5 d" A! ^$ t
. Z2 J9 S( ^3 U( t" t09 Z-Yoyo 2 g3 p! N. ?4 w
Unlimited Yo-Yo2 for 5 sec7 e/ M- \6 w6 {; E9 }0 R1 h/ W5 Z
Yo-Yo2 H+I+J& ^ d8 j9 N: h" b0 ]) E) o$ F3 m
Yo-Yo2 I+J+K9 j6 ?5 `' f& r* T( B/ l
Yo-Yo2 J+K+L
4 z6 f1 X# c! g% u0 O1 n7 n7 J3 P H$ K2 Q
10 Z-Yoyo 38 Q2 t" K- |+ i; @" g c: B
Unlimited Yo-Yo3 for 5 sec
]0 M6 h; c" u; I1 |+ ~Yo-Yo3 M+N+O7 Q. n+ M4 e1 h, W. k/ s/ F
Yo-Yo3 N+O+P Q+ i& i$ \5 X/ H
Yo-Yo3 O+P+Q' ^/ n" X" V \ d4 n; F
9 ?/ u4 o7 k0 E3 u( t
11 Z-Step 1
9 i! S! w& b# _8 z# X; I9 QUnlimited StepSwrd for 5 sec
) F2 ~( g: K# p( W% GStepSwrd L+M+N$ v' I r$ F. J$ K
StepSwrd M+N+O
2 B0 ^ g' V/ {* y: C7 ~# CStepSwrd N+O+P, K6 L R& f7 K5 F; a! l
/ N- f. q; E( [+ g. K/ h
12 Z-Step 2: h% \5 P0 T4 H
Unlimited StepCros for 5 sec, Z. z0 Z6 [4 }: }- i3 G9 A. |
StepCros P+Q+R
% G$ ~/ y+ n& zStepCros Q+R+S
* X7 {8 i: x9 _1 y/ P% [StepCros R+S+T
! F: C% O0 B. s0 b4 @9 \5 n( C. ~) T
9 k8 y' h! ^5 _: T' [; B13 BubSprd
: F2 v7 N3 _, Z, E0 wAttks w/ spreading bubbles!
" k% P! |3 Q3 |( JBubbler C+D+E' e/ k: E0 b8 q! v; y4 a+ W
Bub-V D+E+F
1 @" L4 H1 d0 V& MBublSide E+F+G9 d) p* ]7 A( q' `! ~
Bubbler E + Bub-V E + BublSide E
, o+ `2 p" U* y h; T6 J
5 b! v- g; T: t2 I4 K; W8 o14 HeatSprd
: {0 k$ U7 m# {Attks w/ spreading fireball!
2 a5 R9 G# f) {& {" r4 _+ X5 CHeatShot H+I+J$ q, J0 p2 E4 E" m9 D( e# z q% X
Heat-V I+J+K
4 o3 w3 d% U4 `" AHeatSide J+K+L9 G) \4 ]3 j6 i' h8 J7 ]4 x3 P3 | v
HeatShot J + Heat-V J + HeatSide J/ ?1 J5 D) u/ m3 _- P- v
4 i& J; J# Y9 K% |4 C15 H-Burst
/ u. G* F$ c0 q- e3 BCreates a giant explosion Y4 D; o5 d' o9 N3 {& ~
Spreader M+N+O
8 a7 \/ {! a2 Q, Y' o. R6 QSpreader N+O+P" i8 E( ~4 h$ X. m
Spreader O+P+Q& b- W% z% A, N
! `2 H( {0 }# K j% V! A, C( Y
16 LifeSwrd
; u' u* y, ?; c- N9 pSwings a huge 2×3 sword!1 W/ g, A" Y% c4 a5 \3 p; ~
Sword E + WideSwrd E + LongSwrd E3 o7 O1 J/ @5 F8 o* _
Sword L + WideSwrd L + LongSwrd L- K* m6 h7 v1 ?: v( h
Sword Y + WideSwrd Y + LongSwrd Y k# F8 g6 J8 k, {& y- H6 ]
) T; y6 T, m5 [( w- F* i17 ElemSwrd* v! q4 f0 q, j- J
Wide swrd contains 4 elemnts
. u8 ?8 s, O0 U& _3 B1 U6 L+ ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* }5 s* \; E# m# BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! f0 q/ _3 N; K/ {' t+ Q- N
* _' Z9 ~% j1 d: t18 EvilCut+ f L) s8 Z" G [& x3 o
Step up 2 & make 4 atacks& K8 h2 |4 [3 m3 E
StepSwrd P + HeroSwrd P + StepCros P
. K, x$ ~& e% q2 O9 L8 Q0 J
. j; H/ w6 }6 l19 HyperRat
3 q7 {5 Y! B, \$ MA giant Ratton charges!
^0 y) K* U. b- w: @2 ^: iRatton1 A + Ratton2 A + Ratton3 A
$ x" S: q1 Y7 T. A4 w9 E! Z3 GRatton1 C + Ratton2 C + Ratton3 C3 @; l; P, L! P: p; Y( s8 G
Ratton1 F + Ratton2 F + Ratton3 F
3 O g* T `, y% g$ K
* K% u6 p* |! V. I20 TimeBom +
9 i6 [' L: a8 i) ]Sets Time Bomb in enmy area
0 [6 F" b; v. u2 h6 _3 ETimeBomb J+K+L k6 k9 B* V( P1 Q& ]" O
TimeBomb K+L+M) N0 \7 d, S. {! G/ A
TimeBomb L+M+N3 A, H3 q6 t/ d" B
1 }1 I4 x6 y# M3 {+ l4 h7 n8 _
21 GelRain
' w# a/ W T0 j$ q5 lGel steals squares% q' w5 l- v8 v$ T: C
MetaGel1 B+C+D
/ J4 k/ g" t; B8 R) xMetaGel2 E+F+G" |$ o) v! k0 q/ P, p0 y
MetaGel3 S+T+U" Y/ {0 s. _. A* R. l$ l
4 y# `5 f/ a2 G: \ _3 ^6 e
22 EverCrse/ F% c7 V: [4 j" g. x
Shield chases enemies
4 ?: u( e2 B) Z" }7 U: Q. Z- nCrsShld1 C + CrsShld2 C + CrsShld3 C- |6 b, q- ^2 K: I
CrsShld1 L + CrsShld2 L + CrsShld3 L$ g* w/ [4 ]7 Y% N3 f* M
# f1 A Q J3 r& ?
23 MomQuake" Q+ \& j; E9 X" v7 ^: ` O, p' w
Awakens Mother Earth!+ M4 t# \6 Q: p, t P7 d3 L M% K
RockCube * + RockCube * + GodStone S
; k0 V7 |* g: R' R+ e; T5 O
s s# h( M" N7 V) W24 PoisPhar/ @5 I* b4 ]: b9 _' ^( a
Pharaoh generates poison6 P; D$ [& y _1 c# A" a/ C L
PoisMask A + PoisFace A + Anubis A+ L* R# {6 y; q: r$ P9 D* C
5 \ ^) p K- T& Y& U& B/ P25 BodyGrd. T, }7 ^3 N; Y$ w& a' i7 G; i% V
Bodyguard takes out enemies
6 ?. O) \! W2 H( k. YAntiDmg M + AntiNavi M + Muramasa M
- D( {7 @& T* T5 W5 w1 _$ d0 i0 Z: C% e6 e
26 500Barr
- K7 U. |6 |* p: J# ~, x7 Q6 S: ^" RBarrier absorbs 500HP dmg
6 a1 i4 m' ~0 K) p8 j$ ]9 h8 C! fBarrier E + Barr100 E + Barr200 E
! K% l! m" ~6 W: K# |- QBarrier R + Barr100 R + Barr200 R
. ~" G5 ~' Q" T W8 z% X" n7 k: T! D4 o
27 BigHeart
# R% I7 \! ~/ j- F$ `Attacks, then heals HP!! H* d- U5 n# J$ P/ X, f
HolyPanl R + Recov300 R + Roll R* n' w+ t& I% B3 |2 ]: y
HolyPanl R + Recov300 R + RollV2 R0 k: o% n0 R1 K2 X. \
HolyPanl R + Recov300 R + RollV3 R; v }& y+ a: F2 q% F* a
5 b/ Q1 ], C& T: o
28 GtsShoot4 I* F# ^& C1 K& l( x: j3 L
GutsMan throws MegaMan!4 N/ S& G, T; L/ b
Guard * + DashAtk G + GutsMan G
6 y: f G, u" nGuard * + DashAtk G + GutsMan2 G" H$ L: C9 u% N2 W' C7 J
Guard * + DashAtk G + GutsMan3 G
! k6 [4 E: w% b' nGuard * + DashAtk G + GutsMan4 G
' H/ R7 ~/ s! j ~9 l1 M' h5 _" E3 q# K" b" y/ W8 B
29 DeuxHero
. q" `! H [: zMegaMan & ProtoMan team up!
- X( C( a1 h0 H( N7 ]CustSwrd B + VarSwrd B + ProtoMan B
2 D7 c5 d" d' q; t# @) d+ NCustSwrd B + VarSwrd B + ProtoMn2 B
4 b2 L- y8 G- q# @4 x6 o; x8 k; PCustSwrd B + VarSwrd B + ProtoMn3 B
+ r/ s4 A% e- E hCustSwrd B + VarSwrd B + ProtoMn4 B4 ?7 v9 I3 V1 f% Q( R
F F6 K& D' I/ @5 c& ]
30 2xHero
( x0 L+ E# c' n- `- d1 QMegaMan & ProtoMan Dual atk" k8 b5 x4 {6 J6 E8 ^' [0 {9 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ s& G; ]+ i. F9 z* JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# Q7 K3 A! x" u5 H& [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. n" F4 h6 K6 B1 W6 Q* F$ u7 f, S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- O! z( S' ^* g# |& p
- U9 I* w8 h& t5 U7 R8 l
31 PrixPowr6 ^& |% Z/ S9 K! c9 H* ?4 z/ M
3 Navis attack at once!+ u; }. f- i3 C) o1 D; p: H, \9 Q
Team1 * + Team2 * + KingMan5 K
# o: @; y5 Q# z" mTeam1 * + Team2 * + MistMan5 M
6 T( C& c( R T% L; H, J5 UTeam1 * + Team2 * + BowlMan5 B1 X1 ?9 f4 s" @8 ?$ H+ n6 L
[1 B/ k. X2 s* g. q32 MstrStyl
' s/ v/ S/ a' K2 |MegaMan unleashes his power- E( F; d* v' U8 \- t/ I5 W; E
Salamndr * + Fountain * + Bolt * + GaiaBlad ** |# [0 F6 v$ {( f' q# T2 B, m j, T
@" X7 Z. [0 ~+ W1 I3 uStdrdChip (Part 1)" [" X, ^/ e( L b
┌──┬────┬─┬──┬──┬───┬───────────────┐' x' D- }5 d" k) m( R3 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. U8 G/ O9 Q: I* g( y├──┼────┼─┼──┼──┼───┼───────────────┤5 ~& w' Q' ^! Y- ?
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ E/ ^: [, u7 D) ~& n$ ^
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 j( n$ n2 ]: @' p1 T# ~- ?9 ~│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# B3 g V% n: ]1 N. \/ r
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" ^' z& w2 K3 t8 L* y, u( m/ D│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: K7 S! c9 t2 J) Y" I( y1 N. u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( M. b8 C! Q& S│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) k/ F; N9 @7 n! T# F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 t% `: A+ S/ E2 r7 d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 r( _: S, B5 f* I* C* _, M: G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" |! p7 v2 Q1 p4 z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 c" y- x \8 A' _. o# y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: B r, o- O% Q o5 L3 u
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- R# ]" p. T" I M4 i│14 │Spreader│16│30 │ │** │Creates a large explosion │, c3 A' W$ f6 ~' j1 x
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ X6 Q$ c. f/ T# |# A8 |+ l
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! g2 z0 L1 k- y# K% X+ q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: m4 r; |8 a w B( n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. i2 E; P8 c! G4 y/ E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& P+ L' G% m; n3 U
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 S: L5 \5 Z F ?! [│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 g; Q( i0 U1 q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( n5 ^+ m: W( `, c6 k" p; v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 }; a: I* h% X% V4 Q7 b1 L
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, t* |+ N, W( H; P% ?/ |$ |+ ^│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ s4 g; v9 a# }( B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 q. W- G- } |1 v# j) h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ Z( g0 u& T) b2 z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. T( Z1 \7 `) N- b2 l2 s
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- {1 a$ Z: ~- V- _7 S* {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ S9 a3 J! P' @! P2 l1 c# ^
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 o% M! t8 h2 C* J7 `& u% f│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( G" H0 B6 {" P2 s8 M
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& J* ]7 C! A: M [! S
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) G7 D( p6 \7 `! A2 v│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 G& m2 b& ?; ~8 Q9 R; R0 A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
( F$ v1 V. c; m" v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 Q5 J. Y& Z# k( v, S) c5 Y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 l1 [/ }2 k+ Z. ?1 Y, [│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 o4 ?" x/ y6 F& A# K* _; ~
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ V; O+ l* b# g0 P. C! I! `
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, ^# h: S3 ~ z# N; Y( L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 R* d" j5 i& z6 a' v% ^& a( p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, a3 }! u- K; _8 f
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ F7 r7 L* u3 H. u w. K│45 │SonicWav│26│80 │ │** │Shock through enemies │/ e1 o0 d8 i) R- F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 t7 o+ f5 m( [9 x M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) g) l8 q$ M3 ^7 \9 N' c% z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- |+ n/ R, t. X/ p│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) B; L# g* U+ E& i0 f
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 G2 x s/ E& B' H: Q6 N7 N│51 │DashAtk │11│90 │ │* │Dash through enemies! │- P8 l" S* u( C: p; B# t0 w" g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% S8 s2 b5 k; U7 }
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# C a( {- R% Y& l) R│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% S/ B, z Z H* ^) n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* P- _" G' s! c
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. t6 G6 P/ B' ]+ U6 b& w0 v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 @4 V: j" M% C# p) o3 H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% Y, O3 K! k; O1 Z; K, x6 ~7 \: s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- l. d5 Z/ h ?1 V, u% H│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) w2 z3 F; y0 I$ Y4 P│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# [4 C# X- h! X% M4 V* L: {" ?& h│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! ^# B8 k$ V* F9 @
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: Z W- {" ]- @( `" O6 I6 o│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 }$ C9 |, z- k; n5 K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: A4 Q$ c4 b0 N2 @/ j( r5 m8 `│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: T$ T6 x3 \3 q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 _( i5 s7 o3 ~/ E5 `3 t, K9 e+ |% b
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 Y9 ~+ K( D \3 A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- ^, A& X, l _ e$ w0 f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 S, n* H5 I v2 @$ b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; e2 p( y/ m% e9 h( X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# |8 N9 U& C. m+ M# y, u) t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! Q- ]0 q8 f) l2 A3 l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 ~ v! H2 @/ E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 y1 Y* n( `8 b* K8 i2 O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 e) x5 @& g% A5 s: \
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 }: z- Y; Q0 N, y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 A7 q' n/ R! S# L7 D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 I( }0 h6 {& `3 }% M) y% Y5 D2 c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 i* m8 F9 c& s/ D; l
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* k+ E, r) R) \/ S) [6 [( v, i: O│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& g Q; ?! O6 n9 C2 a0 p9 G. N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ i, u1 k" o, o6 [' b
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- ?! h: J# z# j% c2 x0 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& b" b* O( ^& {! Q( y( X8 T; Y* i% _│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, J0 G3 }. t, {$ v) R
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! N6 F C2 B3 N# p( b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. \8 l: x# ~; ?8 _+ a; x│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
O0 H) \* P) }/ r5 q; ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' q" |( b8 m5 D& g- B' D
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! a4 s! T# m4 a3 W# j) R! u8 C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' u- r6 n6 ^4 N" S8 U P. U2 F
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 X3 z% g9 n+ i; R
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, y8 W8 B4 n! S2 ^│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: v# N* {" M' v* h│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 ]3 k# b8 y) w* N4 y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( i* C6 l9 c) ]; A* u8 D+ V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% c, K% n5 a* d1 A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( Q: X/ R k9 @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 m: F" {- c& O└──┴────┴─┴──┴──┴───┴───────────────┘+ p- s# ^& |( l
3 g8 F9 K1 O/ M( z- |7 j+ zStdrdChip (Part 2)* B i- E9 W' N$ L# C
┌──┬────┬─┬──┬──┬───┬───────────────┐
! O# P6 E5 ?0 \( u1 K+ E& c8 i│编号│名称 │MB│攻击│属性│稀有度│说明 │% {! y4 V! O I& x4 Q ^4 D# b4 s
├──┼────┼─┼──┼──┼───┼───────────────┤
- n! ]; ]% ]9 e) r4 V) {+ P9 a* ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: L( S, U) c# r9 V' c# z6 ]│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 ^. q! b9 ?. ]6 K% ] ]" t; B│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) D, t3 @0 @' N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) d( e6 x# r0 U' @* G/ o2 `│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 n) P3 m+ H4 D# p# _$ m2 [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ l7 W2 w- m, v L5 S% k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: W+ q/ q; ^% ?* N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ S- E. v8 I9 X* v│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ J& o' G2 r) C/ J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 y8 n! W8 q# V |$ D {. t7 ~
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
' `1 ~9 J3 S% C│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 _; L9 T( _5 F! w% D f│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 ?, p+ I4 z0 B- z F* b( f
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ x; ]) |" E6 k' W+ J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
^, V1 v: h1 i! A/ t( f. P) W& u, @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 R- r& Q& s) z; k9 m ~; ?/ L9 g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 E( M L. E" e& N# E│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ M8 u! ~! c7 T: ?" p
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 U. L( {" X: X( B# j" a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) N" e" G( z! _* G' {# ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ R9 q/ O1 C. O; \" C│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! Y9 U9 }. n9 U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 o5 ^6 B* z) x% u0 a
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 ]8 [ A( [+ N, }' O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: H1 n# ` W$ {. q- d/ ?1 e# n│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 i7 I8 Q9 o- \. t8 @6 W2 e
│126 │Rook │30│ │ │*** │Protects you from attacks │
, _5 Z- F0 v$ {* R3 [" c0 G│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ J! U9 ?, w( I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' \, R' `: \2 V8 m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 r2 F1 \, Q% u X│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 i. h/ M8 A3 K; Y│131 │Lance │46│130 │Wood│*** │Lances through back line │- |* L4 r4 T; e0 x& i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 E4 L' j* P" k% J$ S% |│133 │Guard │5 │ │ │* │Repels enemy's attack │- q5 _+ ^: C, C; S6 a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 x* f: z# k7 ^6 y% D│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: d; v* R. U2 J/ c: q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 V" o3 {$ g9 g, O; K2 J8 c/ M( ~
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. N& a- j% j S" u# B* Z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 z' T8 |0 k6 r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 u2 Z6 \2 b8 U$ y- k
│140 │RockCube│9 │ │ │* │Places a rock cube in front │% Q4 ?# S# O* W+ A3 @
│141 │Prism │60│ │ │*** │Prism fires randomly │+ A5 o1 ?9 @" I3 ^% i4 G0 a9 A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 E C- p: H- r% {+ C" s+ i│143 │Fan │14│ │ │* │Vacuum pulls enemies │- i. |7 b5 g& h/ b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; O$ @4 k) ^7 D l: S1 L7 t& j│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 b& H8 l' q. h+ z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& _) l4 e. F D. J0 ]: r. `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ r5 i" ~7 P, l7 r7 o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 T% b+ n2 j+ O
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, Q$ B8 U( S) M( B8 ?│150 │Recov80 │20│ │ │** │Recovers 80HP │- d- i9 n0 N& _$ A
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 r2 t T7 @4 E/ \% ?& y│152 │Recov150│50│ │ │*** │Recovers 150HP │
! ] F0 ?3 w) W c7 }│153 │Recov200│65│ │ │**** │Recovers 200HP │6 i2 `9 b; M) p" g+ u
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 B: W ]4 q! c) ?│155 │Repair │8 │ │ │* │Fix your area's panels │
0 e! ]# ?- Z7 T. |% n; d& @- |7 O0 ^# b│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. r5 d0 h) ?/ _7 H; ]$ r! ?" S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* T$ H) D* u+ o8 t" }9 r5 y* {│158 │Panic │14│ │ │*** │Confuses enmies if you are │: J. B( x3 k) u8 L9 e6 ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 ?5 i3 ~" M* k1 A│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 W2 M3 j; s% v6 [% S) j5 J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 p, e$ g7 m& s' z# M│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 F9 o4 J- ^9 T1 X1 u- t ?7 E│163 │Invis │11│ │ │*** │Invisible for a while │
3 `" A* C1 g! W9 g3 T" X0 W+ _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( M+ K7 W! h6 k% b
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. U; J0 L9 Q2 Z: E F) A0 l* ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) K y. _/ ]- C' `9 a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 y& C4 f2 a G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% ^ W9 w! u5 j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 `% m& b3 v# `" Q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( o. j" J* x9 m" B D
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. G$ Y, G( l$ |2 X+ b│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 |9 I) C& a2 O3 X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ g6 @! f4 u, z; X2 Q# K
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& T4 [- R( s- ?- d ~# C6 M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% R0 h' n/ r' r$ i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 Q/ e8 I3 O1 Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 b* [9 @, @, w& d5 B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 B8 z3 p5 J+ @7 S4 Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 v, k8 x7 t7 m/ b# N$ R# H% x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& }9 S5 d1 |( Y8 q4 T$ f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% A- X3 U8 z1 O# c, z$ S2 ?1 `
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) T( P. e+ j$ e7 Q/ { p( S│183 │Hole │55│ │ │**** │Open hole to dark world │
5 U+ }; z# w1 `8 u1 w g, W│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& \" B) {5 R* a9 q2 Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* x3 u0 j2 P$ v$ K│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 M% A! n7 j. d; @0 J& J4 Z1 W1 {7 [# r
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- G1 Z; ` p( s2 z+ q4 G; }8 N
│188 │SandStge│18│ │ │*** │Changes all panls to sand │! E3 O+ o5 u7 T" }1 r" p; j
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& X3 ^: h. k# S3 ]' L6 Z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) R9 y1 C3 y) B3 e/ Q7 s│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 s) O9 A0 @* P2 R K \4 z" f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ C. b. V6 b8 n( h
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# M7 Z& z: _0 J2 n7 L3 V│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) X! m1 A3 Q2 |0 q+ ^. K( {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, K* Z- z6 E: O0 | w" K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 ~8 ]* j5 n& u1 q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& j, ?' k6 H, V1 L9 u│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ M) h. u" F6 R6 a! C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
t' v* u/ v( b/ R" O# }# a' G3 \│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 B1 Y( \% h; g- z) @7 r└──┴────┴─┴──┴──┴───┴───────────────┘% m, ~3 r, O8 R$ \+ I( e" T
* T4 {9 s! ^0 k/ P, [
; ]. K! ?& l# Q# A3 w! u4 gMega Chip3 {2 v) I6 ]- [) ~# a
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 `. Y( Y4 @0 }: K# i
│编号│名称 │MB│攻击│属性│稀有度│说明 │% {4 [' p5 A( P" y2 r e" O9 i/ i
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 s4 E: M9 v* M8 z, \: n│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; k# F% {6 q0 Z7 [, `5 s
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 l; V$ F4 C2 |4 d3 n& g, \4 Z" _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ R/ q/ y O+ g│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 j* G) ]0 S% |* P& I2 L9 v7 j" X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ Q. h2 f# ~; [$ m│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* O/ ?& g# s/ O( M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- h# t& D2 {2 g& _6 q; T) ^. x
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" k: s0 S, L8 c2 B0 A5 ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ ^1 T' j9 z, j m3 d. v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ z* D g: ^8 j# m- w! z/ J: G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# K& q8 i' Q$ ?; W, o* m6 ~, l│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: b0 C- A+ L4 p# Y│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' B& _5 Z5 O) L* h# C# m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- r% p3 v/ I5 R" } ^6 |5 f. J$ Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 |5 {& p1 A! f/ p│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' b+ L. I5 Y1 K8 w0 r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& z3 C _7 s. J" u I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 n* w' f) B7 `- f+ z; E) V│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% H) @0 B, l4 ~/ B. L0 S4 s│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' W" P% P4 s6 K6 W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" |* X0 U# ^% y7 Q; ]
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 a1 h& N3 N4 |4 I9 B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 j- |5 }7 B6 K8 m3 b' W- L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* f R8 E( w0 F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. V4 M l$ s- g│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& ~' f& z5 W3 A" ~& f+ r) Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ T8 y1 T1 m, u& E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ y Y" ~9 P7 w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& Z8 k/ `% v* [/ ~7 [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 _0 e1 u" h3 f% K" _: C│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 {+ w4 k* B C2 ?3 Y1 M" Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* o9 x+ j& V3 y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% j3 K7 }) ^- Q' V: }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 B) p% {' Y' p1 u: d% }5 r) e8 l
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% a# B5 [, V6 H) W9 e9 y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 K% X/ @- I0 C4 ?! R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! q/ f% F' h& R! j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. \2 P% k+ `+ \6 Q. U( e; ^# A6 W
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) N; f* S, N! f' d" r5 v- `/ I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 `4 J/ C/ \8 j# }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 O# ?: _5 l7 _* Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 X/ Y, G K: E' {; n, `. }& t# h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ V9 t/ ~4 V1 S( q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' r" q6 T+ S9 Q# g( o6 r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 |0 U; M# f b. |1 @) j- X
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 ?$ a0 C3 i6 P+ V% j" M) _│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( E5 N1 m: O& @5 v│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- b( E5 i6 _) U│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* S5 `# \) f W, l# f# P│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
u1 S( P' Z5 q8 c, a( W2 E5 |+ e│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 q1 e9 N% B# ^. `* Y+ A8 J- u0 T" v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ w0 L- K( V# e- _2 r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; h3 Y6 c$ S0 ~9 R, z# V│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 X$ v, N/ k2 p0 H5 p! _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 E0 S" P3 q, e, P( ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 P; z" l/ X* }1 o* ?0 ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" P/ X4 i, { ?+ ^3 }. R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 d Q( y _6 P, @
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- _1 j+ n) K& q: w8 w
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 g I, ~& D, U7 E, s; G4 K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 e; N W. D6 s) r; T- D, M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 L/ a2 i$ [8 I" ^! _6 k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' U- ~, }. S& V% j+ _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ ]5 _" e, E5 y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 M4 K0 s' o6 u6 `8 W! W
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 D+ j! f# h9 G# H4 E2 G/ X$ e│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ b9 A" h: V: L! }2 }: ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 e7 n$ k7 X( s) I$ [- n! \# g+ l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
?( E( [& {. t3 p4 u+ N& \, H│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ Q5 \) Z3 r0 N$ t! p4 C3 p5 F
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. ]( P4 Z3 ]9 L5 A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │/ W: E8 q' Z7 D1 M; [6 _0 `
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# _( z# W5 v3 k6 \ Q/ u│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* F2 Z) c& }2 Z q& {6 e
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: y+ q. P+ n9 i# n' f6 p( Q9 p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ I$ R u6 Z" G( A; C# Q$ o6 Y j, l0 b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) U O# z" S; t9 i) ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 d" }+ p* m6 B. T7 A! Z' Z, F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 e* u6 _( m3 s1 h7 b$ j' V$ a$ M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! Y# D( I2 A2 l/ y: e; L# L9 f
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 i7 v* {) J- Q- z& @│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 ?/ |9 J/ ~5 @6 Q9 Q3 x1 g/ `! ?
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, ^: Q1 _/ L' f' Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
K J8 H! \) C1 D# d& X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 ?. F0 M5 A9 K; P: T8 ?9 \* C└──┴─────┴─┴──┴──┴───┴───────────────┘* X7 T- ]/ {! l
' I0 U' ?" O* j
9 d9 ]) x# n* _- W0 @GigaChip (蓝版)
$ b; |3 V$ h) y4 G4 y* a- {; q┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y7 O* h, h/ ^+ e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) ?) [) v2 M! h7 }# u$ U) k├──┼─────┼─┼──┼──┼───┼───────────────┤$ R6 y& R% {1 x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 |2 x, B/ u! j/ A2 @+ h
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% B- j9 A$ `1 u: i│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 H$ _; x& R* q" m0 f- T6 K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 {- N+ X8 [3 E; n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 q7 Q% B0 ^3 T/ `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 Q7 |* A" N/ ?
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 Y) T [1 _& O. X" F' ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 t; T0 i7 q8 o# G│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& U4 T9 L( j! ?3 _9 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& B2 Z7 i1 }" G L! c( n4 E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, D) N5 p1 B! R/ m( T% F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' L# ?8 T- j1 j( Y1 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( s; t9 _ u7 o7 K: w, D3 |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ u/ [$ C; s# y) Z \
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 H) O' j# o1 I9 z- a& d) R; X
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ o' l3 v+ @; k( x8 f0 c6 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 W+ c! D9 w& G- }
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 p& l5 I$ w0 I& p) e
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ m2 ?' T! r, m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) `& {4 ]) N1 r/ z0 h└──┴─────┴─┴──┴──┴───┴───────────────┘6 v( ]2 b2 }; L) D$ I5 O4 D
- v2 A- Y, G1 C9 @, vGigaChip (白版)(只列出与蓝版不一样的Chips)
7 Y& D: w/ U. G- W┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 A, ]# J: v5 g, H, w, I4 z│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 X2 x) x* y$ p+ e8 Q: H├──┼─────┼─┼──┼──┼───┼───────────────┤6 G; k* o. l% j7 o+ M
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( i: q9 e" k) w, i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ e0 `8 \' r$ g% a# l0 D/ s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 \. c& g1 o3 [- ^# B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( [# Y- J3 q( t% l└──┴─────┴─┴──┴──┴───┴───────────────┘ |