转载请不要删除以下信息,感谢您! % p- \% w' i% |4 g6 q
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$ a8 q* Z% }0 o* ?! B* ~■● ■ NintendoWorld 站友xliz原创$ a4 i: u/ K2 J+ G8 L
■ ●■ http://www.NewWise.com 7 g8 Q/ o* ]" _0 l7 Z
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2 W4 T" z2 }- v 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: z% G1 s) k; H6 U/ H: W$ c9 _大家要看日文版的P.A.或详细攻略,点击这里吧!, w3 ^0 M! Y m" w x" g; W
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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* D5 ~, d2 ]6 L- R2 N' h8 z3 I& S以下内容格式如下:8 N5 Z; N/ B; W0 d' j9 X
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编号 名称
: i" s: [( \* ^' w. l说明( {- e/ r2 y& l# N! N7 C
组合方法- x5 N1 G9 u& ?9 k# q1 y
---------------------------------
, U. h) a3 J4 [6 L/ U9 e01 Z-Connon 1
+ ?2 I0 |, p6 y! K) p1 b" iUnlimited Cannon for 5 sec
6 ^* w7 H# }8 P: {9 c1 P1 UCannon A+B+C
+ t+ E( w# O+ E5 |Cannon B+C+D( y; ?+ P7 v1 V" U: _' d# b
Cannon C+D+E
& g1 i, V9 r6 q1 f p1 \* X, p- n) X! T5 v! A9 U. R, A: M- d
02 Z-Connon 20 q Z) Y! s+ `& _, j1 C6 r
Unlimited HiCannon for 5 sec
8 g5 \4 g; i5 F( A: Y3 dHiCannon H+I+J" w" w4 p7 c6 g+ Q
HiCannon I+J+K
/ [6 Q8 d- G% F& }7 HHiCannon J+K+L
8 Q" ], s/ G# ?5 q3 ]# @
5 S4 G6 o# U% a& F/ f03 Z-Connon 35 k p$ b3 T! n3 G9 K
Unlimited MegaCannon for 5 sec
; y, V! G/ Z, `. w8 l5 OM-Cannon O+P+Q" J, L6 y1 H: `' ?
M-Cannon P+Q+R7 P) [+ Q d# U8 ^
M-Cannon Q+R+S
2 ^) ]& h( g+ v1 T/ d" Q
: r0 x3 p3 W3 A4 a04 Z-Punch
: }- j+ j# T9 k' ^( ?4 Y8 C9 RUnlimited GutPunch for 5 sec$ g% @& O+ `1 V& }! f# S& m
GutPunch B+C+D' w# Q4 t2 J; U, H2 C; h( ]( s. Y
GutPunch C+D+E
; Z- l# {( @' S. R( P# WGutPunch D+E+F/ [' S+ M4 C: n6 n& k, H1 c
, K+ m5 R8 D( \. S0 U05 Z-Strght$ A+ h: u0 Z( [7 L9 f- v/ C
Unlimited GutStrgt for 5 sec
8 V( {! M3 A4 j; n. MGutStrgt O+P+Q
, q$ P9 M; @; ?3 J/ G/ m* HGutStrgt P+Q+R. K' f- a- t8 e0 z. v8 A; @
GutStrgt Q+R+S6 C1 h, u: Z; f T8 S
0 l5 [" C$ r! u, y/ _
06 Z-Impact( a7 }, Y: {5 A, M& k8 }$ q! u
Unlimited GutImpct for 5 sec' I8 k( Y' Z9 \# }9 L1 Y
GutImpact G+H+I; H. i; q- d8 p, n9 S5 ]. J
GutImpact H+I+J/ v; }/ b4 p2 {; i+ C7 Z
GutImpact J+K+L) ?! y. Q% i- o6 c8 S
0 t9 ~+ ~/ y$ I+ s+ Q1 p
07 Z-Varibl
/ q9 H: w5 O. B0 H. v- IUnlimited VarSword for 5 sec
/ \( \& _# k' [/ xVarSwrd B+C+D
: k, a5 g, y: C# g5 H8 Q6 oVarSwrd C+D+E
; i4 o+ p: a; L d) V/ h% CVarSwrd D+E+F
# h- L% }$ p) X7 b0 Y: I# u9 U; r9 f1 X) H- F! f
08 Z-Yoyo 1( v* U% a4 I/ J
Unlimited Yo-Yo for 5 sec3 ^% d/ |7 ^% t {$ i) N3 h$ L
Yo-Yo1 C+D+E
5 W Q# F; k B% k7 f5 }8 r- EYo-Yo1 D+E+F
6 ?4 a1 A5 l- M% m" uYo-Yo1 E+F+G7 B$ R1 C. K7 E' b
& p3 J( _' ?$ |5 z0 B5 C) U: {09 Z-Yoyo 2
4 w2 e5 J! V: ~' U& yUnlimited Yo-Yo2 for 5 sec
' l [" t# `2 q9 @3 _& o" AYo-Yo2 H+I+J6 T2 K: E$ e0 n& X$ j( c
Yo-Yo2 I+J+K, q- v* W5 T, n9 M U/ P
Yo-Yo2 J+K+L
% i1 }4 u! |% B: ~; J; ?* `: ?, E, n" E. {0 N& j1 m1 ]
10 Z-Yoyo 3
( o+ W m; j5 SUnlimited Yo-Yo3 for 5 sec
3 Y6 S3 y( P" H9 g9 cYo-Yo3 M+N+O! u8 T P$ ~. p# c/ B
Yo-Yo3 N+O+P8 m2 y/ y- T4 [6 G5 M
Yo-Yo3 O+P+Q; [- x7 o' S8 Y' W* |" X
& x( O$ j" ^6 t# y. S4 K% X6 o6 l11 Z-Step 1. S4 J5 m% z9 z' [1 o
Unlimited StepSwrd for 5 sec
P( a4 w% i( N) HStepSwrd L+M+N
: }" E! p8 Q+ z& ZStepSwrd M+N+O
# X+ |% `3 F" u& K+ R( tStepSwrd N+O+P
' u. i0 k1 T( [0 \3 y8 _# L
7 X* W B2 J2 Z; I8 G12 Z-Step 2
' C( Y2 Z5 a( n; n: dUnlimited StepCros for 5 sec9 c8 j! T {0 a$ l2 c2 X: p& [
StepCros P+Q+R
# |; s# j& M8 S2 y' }9 `0 sStepCros Q+R+S( p+ |+ f; p1 F
StepCros R+S+T
; @7 A+ M- u# p9 _' W; p+ k8 r# k5 c* ~3 ?
13 BubSprd
( n2 @9 P1 j& D- P+ N3 J2 xAttks w/ spreading bubbles!: ^7 @2 m0 j' o2 C% O
Bubbler C+D+E
& \' G5 m9 |$ R T& }# k' q- CBub-V D+E+F9 _/ R) w5 o% v0 ^
BublSide E+F+G2 |% ^3 U* H o9 f& K. S6 x9 V
Bubbler E + Bub-V E + BublSide E# Q% h/ ^ H. q0 k
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14 HeatSprd. X( L4 E2 Q. q
Attks w/ spreading fireball!
, b. P1 R; z8 _- f) dHeatShot H+I+J4 S1 _6 L: x6 l+ ~$ P
Heat-V I+J+K
9 C% \: d7 q3 S# j4 @: \HeatSide J+K+L
8 @" B1 t' G5 R9 N0 K5 [, _HeatShot J + Heat-V J + HeatSide J4 ~; u' w! W; U8 k0 T6 ]* I
# t# ~7 r2 F2 b" I. R1 W7 y ]: O& c15 H-Burst$ w4 u( O: ]' F3 M( G# |- T
Creates a giant explosion
7 w, q& ~ U$ [ iSpreader M+N+O" |6 d/ W" }; @: T0 D/ [( ?$ w
Spreader N+O+P
8 v% ~# S3 m4 V" m P FSpreader O+P+Q8 g1 P0 f% b1 k, k* N, a" X
; n2 k2 N% w1 F+ I; `8 \3 o
16 LifeSwrd
% g+ e1 Z- g8 x. _Swings a huge 2×3 sword!- J$ @8 Z) y" f9 {: c( _/ i* v) M
Sword E + WideSwrd E + LongSwrd E
- C7 l2 z2 F2 s* U# K0 sSword L + WideSwrd L + LongSwrd L/ G* E4 H F1 X4 e# z/ U2 J( U
Sword Y + WideSwrd Y + LongSwrd Y
+ X/ l6 g, H9 |/ f
0 I9 q, t9 Z" O17 ElemSwrd+ O5 e+ X) W% o9 o* u7 B! o
Wide swrd contains 4 elemnts3 a, h& c3 F+ y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, b$ r- { X; ^; S$ hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 f# e$ O+ g0 ?- w; y
: l* L& x. p- w$ W$ o! J, D" g+ Y18 EvilCut
6 I" s9 P' K2 b+ X) {- lStep up 2 & make 4 atacks
$ s' H5 q% ~1 t8 AStepSwrd P + HeroSwrd P + StepCros P
) f8 A) \) S& X( E6 {
9 l2 D) ~) Z1 l. w$ |- X1 J9 Y19 HyperRat
4 k @9 D: o9 w2 y+ r; G k6 vA giant Ratton charges!
g. J! N" U' F3 o5 }3 A- QRatton1 A + Ratton2 A + Ratton3 A
3 I* ^: d2 f/ c7 c4 ^Ratton1 C + Ratton2 C + Ratton3 C# x- j' Z, a$ y2 i5 w" D/ ~! ^
Ratton1 F + Ratton2 F + Ratton3 F7 \% g5 _/ A2 L1 j9 `7 M1 ^6 e
9 ~8 O1 |/ R8 w2 M* `: y! n* C
20 TimeBom +
6 F& e! @% b u% VSets Time Bomb in enmy area
2 F- l$ I- d. O) W/ K7 j3 OTimeBomb J+K+L
2 r. E: Q% E! bTimeBomb K+L+M6 X$ r. J2 A0 k6 h' b" O) h
TimeBomb L+M+N
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& \! u: J, C- C% N21 GelRain& _3 R$ U$ x3 O1 u. F
Gel steals squares( \0 b+ ]" h( w- l8 B
MetaGel1 B+C+D
; U) S7 E7 w. _MetaGel2 E+F+G! C. ?5 E' C2 T4 x3 L4 Q4 F
MetaGel3 S+T+U
( Z( g* N4 s; {( \. d$ @" x% q! u- T' K. @1 _# ?
22 EverCrse
d; ]( ?1 J0 P& vShield chases enemies2 c9 M: ^ Z; P
CrsShld1 C + CrsShld2 C + CrsShld3 C( H9 R+ i% O9 L ^, B6 N
CrsShld1 L + CrsShld2 L + CrsShld3 L
" \* ?; v* z, [! |' v: z
+ p( K5 H: G. S" p& c- P23 MomQuake g, T" w' _- m6 u& q: X4 w: a
Awakens Mother Earth!" n. S% D6 i: ]* A
RockCube * + RockCube * + GodStone S
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' n* l+ a% u: ?8 U# `4 P. q- D24 PoisPhar, b& z. J; V, k- D
Pharaoh generates poison
5 d/ [0 U& h; m9 T8 f' vPoisMask A + PoisFace A + Anubis A: K1 n9 @/ }0 \- H
8 i; F3 }9 x- n
25 BodyGrd
% L4 U1 _+ r' m# k8 G- zBodyguard takes out enemies
# d7 {" ~9 G3 q0 f+ \AntiDmg M + AntiNavi M + Muramasa M) R0 {6 F2 n1 s! s' b
) i0 [ h: C1 _( R& ^; J
26 500Barr
; c1 j6 [2 e, FBarrier absorbs 500HP dmg" Y! e _5 p* g1 k8 n; O
Barrier E + Barr100 E + Barr200 E
7 {" i) P* a4 I# C% J A$ z4 ]$ tBarrier R + Barr100 R + Barr200 R
+ `* l3 N1 v& h" F3 q! O. x
( G5 p) c/ w$ i: X- b' K3 U27 BigHeart
6 H5 \0 @3 M( [Attacks, then heals HP!8 c, N3 i$ b) S' [8 v
HolyPanl R + Recov300 R + Roll R
) [! o0 n* W: E7 v8 e4 l. f& Z: hHolyPanl R + Recov300 R + RollV2 R
% ~# u# ?4 K/ JHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
7 s; _% S' d( m7 S; FGutsMan throws MegaMan!
" Z# U, _. b2 yGuard * + DashAtk G + GutsMan G- e4 z; y- K4 |' Y5 U! s$ W8 t
Guard * + DashAtk G + GutsMan2 G( a. n8 _; \$ ^9 V+ W
Guard * + DashAtk G + GutsMan3 G2 l/ G% b6 |& e: i4 W
Guard * + DashAtk G + GutsMan4 G& q4 @% C+ e1 Y1 \
( x1 _) ~9 y; ~' O i
29 DeuxHero6 Q* k& E. [# P3 I$ M
MegaMan & ProtoMan team up!
: |$ F& p" w7 u% I& iCustSwrd B + VarSwrd B + ProtoMan B
' Z5 }, Z1 i5 W+ ?CustSwrd B + VarSwrd B + ProtoMn2 B
2 s1 m& b9 W9 @* j \8 n% c% e* ECustSwrd B + VarSwrd B + ProtoMn3 B
7 i/ y9 ]6 W l6 J7 L, u) }CustSwrd B + VarSwrd B + ProtoMn4 B
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5 x8 L6 n1 Y2 K' h30 2xHero
( }/ L! ?% @ b4 RMegaMan & ProtoMan Dual atk5 ?) q7 q, V! t+ d7 d+ y$ K! ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 f1 i4 I6 ~# r- Z% r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ p: P) f* x, B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! E5 D9 d4 N* P5 O6 O: S3 F6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
5 @7 D* Z! G: _$ }- O+ A( [3 Navis attack at once!7 W3 @* E9 G1 L
Team1 * + Team2 * + KingMan5 K
* |& E* N0 x& ^+ fTeam1 * + Team2 * + MistMan5 M# h7 f/ Y# S" W- `* u; ^1 \) s
Team1 * + Team2 * + BowlMan5 B
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8 ]# `. s8 L* Y+ g1 j! N32 MstrStyl
7 S& D: w& X* UMegaMan unleashes his power7 G& ~# }1 B6 F4 v8 B: o
Salamndr * + Fountain * + Bolt * + GaiaBlad *# }1 `8 J# t% r4 x2 S( Y, b
1 R; I+ P5 D- [2 ~9 F, D3 _StdrdChip (Part 1)
( [% z( e% [) [- I┌──┬────┬─┬──┬──┬───┬───────────────┐1 U: U% @7 r2 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* P# c* _4 c$ O5 e7 z. P) h: a├──┼────┼─┼──┼──┼───┼───────────────┤
/ S" h4 h/ C* v' g- Z5 ]( ]1 `2 {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: c# I7 I/ X) C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
M, h3 \' B+ j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& c6 e L/ q! \/ r6 g7 S% Z# p: a u" ], h
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 ?" C; G) I1 p5 R; U' w7 D0 U│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 {, f `' e( L& |' W. W9 z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; O# k( a6 J- b- C
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' o: \' X4 D7 G' F& F, F& i: D$ L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 d8 @: } {" B/ `! R* {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 b# s# R( v8 P- [9 L& P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* N5 X! A- F+ X+ ^8 X│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 T# N {7 ~6 f+ l( H# F) j│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ M9 {- p2 W" _" E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 u S5 A) d: Z* Z' A
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& O# D# ^' h0 X( L U# D9 H. r│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 E2 r4 y6 U; C& K: I$ S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 |! E: ^8 K' }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! G8 a U. }* Y: V( B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' C) Y% N: p {9 W7 ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& n$ f9 B! G& }4 H$ I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 p( @; [# g% J$ S+ V7 j
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 ]& @! o' t0 X& |' q: s- x3 S│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! c! g8 f& m8 D v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. D Z% ^( D' ?; Y8 _6 d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 Q. x( }* P" F% }7 w9 M) U
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 M: b" D* t7 u6 ^, a9 Y9 g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 R) L" j' d, c& Z
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 h; B- B9 L7 T$ ~8 _# F
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 I' C1 {( h6 L9 c6 u+ e
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 H* Q. u" s2 h3 {4 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) z8 `% v- ?# ^5 q4 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 n" Q" p/ g; s
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 x; f! r5 }$ V: W% ?0 y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" j0 C" k* q( P: ] U│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& y; k9 A( J( y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ `5 S+ k) |& |+ |5 p. W p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 D7 b7 s. w3 J8 k' k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ U/ ?& z; ]# Q4 e│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: P! w. `3 a1 r+ Q \/ @4 W│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# y: y8 e" o( d* S' C% t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! O" A0 Z) }/ V9 G+ I│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. I3 U* }/ D# h: U) W4 N│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 ^# F! _' z, J5 F/ v! V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 C5 C, m7 _/ o1 T3 Q) U. n! l
│44 │ShockWav│10│60 │ │* │Shock through enemies │, I( B% E3 P) _# `
│45 │SonicWav│26│80 │ │** │Shock through enemies │7 G0 m' x6 [" q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ D& t0 P* d2 R8 |! ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 `5 H- A1 i1 I6 B8 l( y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 N+ Z+ Y' T, J/ l+ I
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ f3 @# n" }2 ]& j! Y! e│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# D" j9 U: m* K- O1 w" b3 r+ L│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: J X8 [' O, U# m/ @* x, ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ F% R, l7 o5 |$ L. A│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 ]9 k9 b( B3 n8 I6 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ P0 ?# [- P: O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: r$ [' v6 F" @( r v7 W│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* _7 D1 r F$ T3 A1 r; w│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. I* d, o: n+ {1 @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 A0 N% O/ J+ o. r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ u0 t. P9 K: c/ I: b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 u4 u. Q/ L7 N! `5 |- Z( z/ [/ s: \$ k
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 v# y2 i# _+ A! {( y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" ?2 X0 [( H( D! B6 f5 e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 u1 R0 P- r+ n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 j6 b- D0 E, {% s5 L+ |% |% B5 B
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 k' o: U6 P2 t3 Y" N& n│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 J( w+ w$ }( r
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 @) d/ V9 c0 C/ B' ]! R
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
V9 z r. H8 N, G( m4 a3 G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% W, `! J( h1 _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 l/ d! l7 q6 ^! X9 ]8 m: n9 Q+ v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ q4 }9 N& \1 F( _' ^% S9 S. P
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- \# M7 p0 a4 _: o7 e& Y7 y; b│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# o o# v- R) B& h3 `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; M. _7 N! ]2 \2 K1 T% ^│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 D" m% A% S! B, k, E- {/ u' h N
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( W1 ?( @% [7 N7 H0 }& _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ V3 m/ e$ c0 n$ m$ ^1 }0 r
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* Z1 P/ Q E5 B5 }
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" S: [0 b* Q; s* Q+ _! U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 A' M- c, v1 i+ y' P$ e. O# N4 o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 T4 l0 u1 M; g9 Z, j/ x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( N7 m2 L& s8 w! O# m( I" m│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 p: D2 O: e% c! M# s# m E9 o
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& z0 e+ h$ M$ i+ w- o, P
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! G$ ]; k A+ y0 D/ A( `8 B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 _( H( `, ^# ]3 w3 x│87 │Hammer │16│100 │ │** │Hammer smashes front! │) B8 o, f! T7 K& j9 J3 }8 Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 |$ l4 ~! d$ P" s
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 @9 X4 M1 M4 p: B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ N2 j: C' s b0 S6 X# z
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) T0 w- E# b; ^2 K: e. Z% s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! z% H3 n, n* s/ @) w/ y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% F+ C( e0 n4 f. Q% b7 |
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& r. }; A& f' c& U* v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
F! L- ~3 z2 e v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 q, n5 ~# c6 t8 {0 |: I. y5 B, E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 d/ G) {# b1 G3 t1 z4 a' Y3 i0 V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) k- W# d( K9 K3 m- ]4 w
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ {) w2 B0 F0 A; x" G) D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% ]0 p0 O2 `3 w7 w' E \└──┴────┴─┴──┴──┴───┴───────────────┘* Y. l9 A! O8 I5 _& O" N0 S
$ l/ D; A1 ~; _
StdrdChip (Part 2)! \9 w7 |( B; c1 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
* v4 g& t w* Z) S& c8 }│编号│名称 │MB│攻击│属性│稀有度│说明 │) X" g. O8 ~& F2 p" \
├──┼────┼─┼──┼──┼───┼───────────────┤( X4 a$ g2 o0 x# P t+ E/ ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: r- g/ {( @( q, F│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" [. w( z1 h- b6 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 C7 ~' Z$ E, B! ^( D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; ]6 E% b4 n" m$ E7 C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* D2 G3 ]- F" C6 T2 M" U
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, H h( G5 W. [* I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) R) E; N" k& H; Y6 [" V2 [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 s" |% g: m. t- n" l- H│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 @+ c: n; n* A1 X" K7 u1 m2 L4 a+ P0 ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 Q- k% E+ q; L: c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 E: e$ M1 x+ S- K& ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( ?0 g' D# e8 f' L9 R1 g, N( ?! ~# q5 ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) z7 L& X5 \: g8 G
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) f; B$ y- k: v- M│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- `8 e/ `9 V+ @7 j* X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: T: G! g" r* ?' G- \$ k
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; U' D. n4 C. B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' w$ A% n0 D1 h# I% _# p$ e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
f& G, V' N; w% i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- z" U: O$ a# C d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# @& @* `, t& C; h7 z- {
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) V" L6 ^4 h, G/ S1 s$ b! t
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
C0 a3 j: x0 h# `/ l5 W& V4 W│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! U4 q" G6 n+ H K6 r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 w# y0 ^3 G; ~+ [$ D0 F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, J& o0 S1 d0 f" j8 L│126 │Rook │30│ │ │*** │Protects you from attacks │" Q; e. H( q& e
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ T0 @ m1 x9 a6 B. A* k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! c7 }4 K. s) G# b% i. v- K. `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 u0 E, D# x2 G% r, v
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. l: s c1 ]) P
│131 │Lance │46│130 │Wood│*** │Lances through back line │
: m6 e6 o: @1 b9 s│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 }% K6 a8 Q* w# Z& \$ L" {
│133 │Guard │5 │ │ │* │Repels enemy's attack │
( u9 B9 j* y/ f3 z" l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ E, h$ Q5 ]- c9 Q3 i. M
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 J( W0 y) v$ g, s3 E8 g& {3 ~
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- I& q: T$ R9 h2 `$ s│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; e1 t) e. {5 S8 T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' Q0 ]" d0 l' b5 f
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* c) r6 x) y; k7 X7 [3 f0 F. M2 b P
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) C/ A( a- r( s+ d9 g }2 _$ e. ^4 z
│141 │Prism │60│ │ │*** │Prism fires randomly │" q3 J8 N0 ~, g- z5 X% q* p2 s$ o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. d' D4 o3 a1 {1 f6 s+ g& T; y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │ U& f5 l" V* m$ S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 Y" k' u' T8 `6 v" Z& D9 k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 a% x3 o. b: p5 l. S/ b% Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; k F$ U/ w2 c5 b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( c9 J" H' N2 U& a7 e, y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 V8 M9 i8 ^" V% m# }│149 │Recov50 │14│ │ │** │Recovers 50HP │7 C8 n2 G; }( z5 I. V% ~* {0 N
│150 │Recov80 │20│ │ │** │Recovers 80HP │# M1 P+ U p1 P0 [
│151 │Recov120│35│ │ │*** │Recovers 120HP │. a l4 J; W( \7 Y
│152 │Recov150│50│ │ │*** │Recovers 150HP │7 B% K! }" U$ \2 h. s
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 t' t: m D' }; D) c- a& l" f1 S+ I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
4 A- ^; f, A* W+ X5 F9 Y1 D│155 │Repair │8 │ │ │* │Fix your area's panels │
5 j8 @+ V8 R5 y) y# J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 w: W# b) q w7 z) L* A. t│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# a* [/ F. X& e7 n H+ e9 U& i |│158 │Panic │14│ │ │*** │Confuses enmies if you are │( `# O, }8 m4 I4 F5 a' C) z5 i3 r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" B( K# N. X/ B, l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ V& e% k: n1 M% W6 u
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 P: n" N7 Q! Q; N* g: K1 O# H% d( F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# T: r+ `* E! h5 ?+ O
│163 │Invis │11│ │ │*** │Invisible for a while │0 T; _' m/ E$ R% o' Q3 H
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ l% l# }( V0 a
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: }5 H# f! B% q8 S! K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' n; m! s* r1 K. z' L7 S8 Y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 f! ^2 ^' l# f! x: q+ r8 L$ a" [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 Y q" Z8 P, n8 T0 o, w& f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* C3 g5 L6 s; K3 q3 Q0 ]) B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# c% a. X4 F% k8 Z6 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* g. [7 H( v5 L$ |│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 [* \4 g6 n9 E2 W% h6 q* V
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ P- \* |0 L \5 p- P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& x- p% [5 S- i│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 ]/ {' k' i# o5 U: x' D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ O8 J: i1 a/ P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- Q9 ^1 B& N' f# R+ @+ s# r0 E4 b. l/ U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 j+ i+ ^) n9 ]3 Y7 m0 l5 P
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' Q* n$ _7 O$ B│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# F) R- D2 U8 }* M. m, s7 M# \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 Q5 p7 i4 T1 O$ e! p7 a
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& U5 a4 o% E; T│183 │Hole │55│ │ │**** │Open hole to dark world │
; ?1 `+ @, _! P- n7 w- p! \" D│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 R$ A3 \3 I! ]# O# i│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 h/ X8 L% }$ ?( l c1 s* |: F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! i: ~5 d, J. n% M& \, D) E) J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 [0 P8 f% b' G( P│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( D2 v; k; `6 \+ f) {│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 }% j0 F3 n% z; s M, e. m O│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' i3 B6 s! x. `/ J( z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 j- l& ?2 a$ `8 A0 f- k5 \7 B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: s: k6 h# z4 ~' S9 P" o+ t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 z( q1 p4 E2 W% d4 ^, U' x+ I9 J+ l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 {7 ?! k: G' P0 Y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- e1 ~/ p' w7 T) \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- ^: [$ H1 m& E. g( S
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# W. B$ W& N6 d \% s& B2 t4 F' p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! a7 P f2 Q! e( k+ \9 u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: Z7 n6 Z/ x- Z* h+ b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 P Y+ l. o2 L6 j└──┴────┴─┴──┴──┴───┴───────────────┘
! D( k. {. g+ S: N% i: a% O2 k" z1 l0 H
5 ~5 s/ L% o+ D$ c1 X* uMega Chip, s( D" [3 ^# v0 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y4 A9 I0 }( \: Y6 E5 O4 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 a/ L3 F$ o+ I, [├──┼─────┼─┼──┼──┼───┼───────────────┤
/ K; s7 P2 `. A% q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ X: ]) r0 p8 I& k6 F5 \
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 Q7 I# A) D5 ]; P0 O, f# j- U│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ ~; s# U) t3 ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' M7 ]3 W! c8 u0 L6 N$ R│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) Z/ Q8 q# @+ X E2 d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ j! L$ y& o2 K( t2 Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! E) }6 _" `) m* [- \# z2 D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" @5 x0 w1 Q {' w: M5 G$ [$ W│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
" l |8 l6 L8 t│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, J) Q0 z, r; v0 E/ f# \) {$ M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! D9 w- p% f& f8 l& N│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, j( y/ S w- p i9 N# H, q" J8 C, D
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 Z+ c# \ t$ S$ X/ ]4 i5 w│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& b0 N0 Y9 m6 ~│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 [2 `" n# o! o$ r; A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' d& x* V' \$ B4 Z' z" @5 n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; V) X+ t' ]$ ~, L. B1 L1 C# V. d/ M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: ]( }: P" ]" d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- |% S7 A0 Q6 m* r3 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' b0 Y% t! d- Q2 l+ K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! U% F6 ~% M1 P' t2 q( o6 K│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 \3 t4 I# y* L/ I& ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 |: Z# D+ ~, a
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
# j6 f4 G, c3 p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% o, y) P2 J6 b│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 K$ F7 C2 H. C M7 w" k# s- y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; A; b0 k% T! ^! c+ l│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; n, d9 V e. ?. L* P9 T% w
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; W e, [% i: c$ f' s0 e; [
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ W8 T0 n( L! m│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: ^' p! t! l% f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 h+ A1 o$ m) \' }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 C1 K8 L! O& U: t# b│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 t8 }! w6 B- G j0 Y' C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ }, _/ ~% t5 j( ^% R" c( x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 u; z* n% P7 ^. w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 j* f/ i* `' Z& a0 q8 u. B; s! _│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │ y' \5 a; t# N7 P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ A1 K3 Z( U* D& R3 {7 x/ d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │+ S1 o# [2 H6 F- l9 V1 U) t, Y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; C- w3 Z, |1 @2 N3 Q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. V$ [2 a) Q' N0 L+ W7 H- j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ ^$ f# f `( b5 o! T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 U: o. E$ V0 Z1 Y- Z, {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# l" Z) j `9 w6 Z* K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 X; h, R/ E7 J. c- [: D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 z: J# e3 t5 @ D: R% D4 N
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( W1 }! g" J& B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) {6 r2 Z2 o8 t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; W3 W% f& }0 i% h' p, C4 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ ^% n9 j* @- S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: z8 b; B0 @( Q) X! o* q1 X- E; C; M7 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 a0 Q5 {: x9 X
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 x# f* p2 I% w0 x3 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! U. N) y* C/ d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# ?& s: r0 ? U: X* R) v' \4 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
K, f% X! N4 q4 B, F! \& m- D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* C+ ^- ~ w: ~) F8 P" C
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' u0 _% W: }! a9 A! \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 J2 j p9 Y) @+ z7 l) X
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 a; k5 l3 Q* A) A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
P% A/ H6 c9 M1 o$ }/ O0 O& V│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 }9 y6 G: N5 f: m$ G0 ~) F w│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 x2 h" S. d! I4 }
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ n% ~! D: k# \' Y9 t7 k7 u2 y. P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 I9 j; o$ Z S│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 u( E2 }$ B+ }3 u7 N8 i0 _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 f. l! I: k- [- b6 D
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 { q" j- ~9 s) f4 V
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! F% k0 U1 i' D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 {; O, E# q0 S
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ u; b+ T+ p4 V# s- M( G& Z( i
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' j. h6 U5 s' k- d+ i0 L x6 F/ V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. O& B5 T2 S7 R" t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 _0 D0 d) V: ?% h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) f3 s! O& T# R2 T& V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) I& v4 Y+ X7 J/ Z+ ]$ ?2 j; O' @
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; W+ S7 @9 C* ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 G4 G/ k0 e3 ?. ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& |. [! G6 o2 V/ ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ ?1 c( U6 b) `- Y+ ?$ d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; z( K% e* n/ t- z! T
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; |+ ^) x, y @+ J
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! h; q/ e/ d9 K, d- E' }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 l& V+ P1 ` ^/ r3 J3 J4 W* e& A, j+ z└──┴─────┴─┴──┴──┴───┴───────────────┘
7 U" u2 {' W5 k; [5 o1 m+ h" \3 V$ |4 G$ j$ y* y$ y/ E
3 m4 j" j1 g D( V/ j. B
GigaChip (蓝版)
) o; u. w1 _% @0 y& c0 ~8 ~/ y┌──┬─────┬─┬──┬──┬───┬───────────────┐, f! v N0 m6 r8 P! @9 s6 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" S' ^( M+ D! E+ o! ]) ~' O├──┼─────┼─┼──┼──┼───┼───────────────┤+ p8 H8 ~( K* h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; p5 ?! T8 @# z1 A$ H- ~/ Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- G' M- |! H+ l$ ^
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% R( b, o% n$ ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 n8 @) a$ _" ^
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 |& ~% l) d3 D# _! F) o│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, D# }/ C0 B$ x, l8 u8 @│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' o3 T) m* J3 }0 h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& `( _3 {/ q/ y8 A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 P k5 G( E$ d6 L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. _# v/ i( h2 `( m+ X
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' x1 ]" E; _! O│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! c) |4 z: O8 Z0 C N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 V K3 s/ n" p; ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* Z. H- q* ^3 i3 M- Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) M; D0 V" M1 H( b+ y6 g+ O' C
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 s0 m' w( T% }
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ z5 z7 K' v, K/ m, ~
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& y0 o9 e/ w' j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' L+ c+ X6 s# c; o6 D- ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" ~8 A/ i4 R; v9 I" L. ]+ ~└──┴─────┴─┴──┴──┴───┴───────────────┘
" R H+ a7 }: X7 e! Z
6 F# N4 V- v9 a4 nGigaChip (白版)(只列出与蓝版不一样的Chips)! _# x. J/ n: p5 M5 t* _$ g
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 y3 H7 a( ~' v; }. N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ o2 o% ]: h+ ~. ?) x├──┼─────┼─┼──┼──┼───┼───────────────┤
6 f0 V0 D; {5 c& G: U, p, C( N│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- ?6 g- r( l3 t; s9 M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 t; I f' c' P) V2 @│4 │Balance │60│ │ │***** │Both Hp reduced by half │ z5 G( _4 |0 p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* u0 f" m' H, F8 H/ j# K( l1 P0 U5 @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |