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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创8 Z4 f8 ^7 o. T1 k: n
■ ●■    http://www.NewWise.com
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: J; ^& J. N2 \) M           洛克人 EXE 3 Blue 卡片组合
" i) A1 E: z4 r+ h
# ]" U2 A, x& F
4 z7 L/ V# K3 a2 S! r1 a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ B" m4 C- N. v& a1 I/ Z# `大家要看日文版的P.A.或详细攻略,点击这里吧!

( I- B# |2 d2 t, Z4 f5 M2 N  @====================0 @7 m; `+ o7 _1 R6 _0 R& w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ V4 j1 \2 K% D; }: K7 c* w1 X3 g: n: z# I, u
以下内容格式如下:
( t& v" M. w& w9 q' f
9 p0 o; a2 S2 y5 z: x5 H* c编号    名称$ j# Q' Z2 ~' \1 i3 {: ?* ?
说明
1 a+ k6 {; e# j) g* r, w4 N组合方法
4 q0 w( y4 |" ?8 d0 t4 K---------------------------------
- e0 a+ \3 G/ [4 L01    Z-Connon 1
' X$ E6 p$ x# r. K* JUnlimited Cannon for 5 sec
4 |- e9 M# ]( V4 ]( X7 r  yCannon A+B+C
/ k# W$ f$ h4 J: X% w5 w4 |Cannon B+C+D! a( Y7 C- H2 ?4 c! K3 U4 Y
Cannon C+D+E
  W2 G! y. d: E4 K4 `1 m( R9 M& }
0 i: U. K$ s, Z! {1 Q3 w( b, i02    Z-Connon 2& u: [+ |' U( M7 E  @' ]" ?
Unlimited HiCannon for 5 sec
) v9 Y% j' ]- e, _' Q' b; ~HiCannon H+I+J
, X% T# M0 D7 J; @( wHiCannon I+J+K7 O# i! {. J. f1 K
HiCannon J+K+L
2 H* w! L& S( X( ^  {& a) x& a( ~, {1 t" j" _9 {
03    Z-Connon 3
3 i1 H3 ?% u; f7 M9 S; r+ I1 k! }Unlimited MegaCannon for 5 sec1 u' N% Z* n0 l4 p/ }7 |0 G
M-Cannon O+P+Q
( A( w) q) N, x. tM-Cannon P+Q+R
( O. j* a- u% i8 i8 UM-Cannon Q+R+S
+ w- C: _& A0 G6 Z: W. b
0 Z5 `% \1 o: i$ l3 h4 J04    Z-Punch
' R3 F1 i/ n+ E, ?' C1 F# hUnlimited GutPunch for 5 sec+ j3 \! _; D+ c2 A" ~' O' ~9 E
GutPunch B+C+D4 z5 S. }6 C9 G$ G+ L$ H5 a
GutPunch C+D+E
8 Q* s  P/ E7 M4 d7 J- t/ ]. ]7 wGutPunch D+E+F
) I, z4 ^6 f1 I* [' s  R, [; q
1 N3 V/ s9 I: p+ x% d+ ~4 ^05    Z-Strght# N- k6 t7 P8 N: f6 @# U9 z5 |4 H
Unlimited GutStrgt for 5 sec/ I/ j8 n9 _! S- G2 v1 j
GutStrgt O+P+Q( P5 q5 k, C' x2 s& ~& }9 \
GutStrgt P+Q+R: E6 _' u: I$ r( k: \+ @+ G& E
GutStrgt Q+R+S
1 Z* K- Z, q1 B  E" K' t9 W+ m8 I# z
06    Z-Impact6 L/ g, D% D% W" r* v$ S9 R7 G2 T
Unlimited GutImpct for 5 sec6 M: Z$ I: `$ e- Q! Z9 I) L
GutImpact G+H+I, X/ ?5 m: y, F" L( A
GutImpact H+I+J
7 _3 Z2 V, _/ r1 F- V" Y  VGutImpact J+K+L
9 b. U( L. L* ]. k4 j5 W: t& a$ o8 P4 Y2 q' s
07    Z-Varibl" A0 N+ ?" I* |
Unlimited VarSword for 5 sec2 J6 v! M# ?2 A/ x" J& Y
VarSwrd B+C+D9 g4 H- x- _  n  c, C+ K" D. s- U
VarSwrd C+D+E8 e; @8 A9 x0 n/ o) E( M8 |9 U3 z
VarSwrd D+E+F
& H7 a; Z& Y0 Q; t; d6 B; k* h" }* t) b5 S& G$ P
08    Z-Yoyo 1
' Q5 G: E* V& D% a# I8 e: N- o9 r  [Unlimited Yo-Yo for 5 sec
5 d/ W$ Z$ T3 R. [5 S4 u6 P# HYo-Yo1 C+D+E# B8 S* {! o5 w/ O8 }9 J+ k3 {; ?6 {
Yo-Yo1 D+E+F* b7 l! N5 g  l' S) ^' x
Yo-Yo1 E+F+G/ }0 C& p2 V; Y0 k# b' H( Y
1 |* T+ a6 e- l2 ~* o0 G5 B
09    Z-Yoyo 2
2 c  l6 e8 X# WUnlimited Yo-Yo2 for 5 sec
, J1 {2 a% j4 i$ kYo-Yo2 H+I+J
$ u5 p" y# w  H) H+ Z  G- {Yo-Yo2 I+J+K
+ O, t3 _8 G6 }3 r7 x  e9 nYo-Yo2 J+K+L' N2 C0 W  ]/ a, l, t) h% |7 W
8 @8 Y3 A" v% f" {. f! k
10    Z-Yoyo 3
. c2 X/ ~% o# Y& B/ [Unlimited Yo-Yo3 for 5 sec2 R4 t* P1 l5 S- x. i% k
Yo-Yo3 M+N+O
9 i7 I; T. l7 G( z% w+ L; MYo-Yo3 N+O+P
- D8 s% b# V1 t5 G( S" IYo-Yo3 O+P+Q& _; \) d/ N- ]; T3 k

$ U" W& X6 H& l( w! Q/ d11    Z-Step 1
2 R9 }1 c& p* d+ oUnlimited StepSwrd for 5 sec9 i% h& t. m. x
StepSwrd L+M+N& r* m% u0 c( k. `
StepSwrd M+N+O, v2 P5 d- S* l6 V
StepSwrd N+O+P1 K% u; K( b5 F; Z  |
4 c# \2 G/ l) D' \# h3 B- R8 T0 f
12    Z-Step 2& T' y0 z, ?9 T8 F) [0 y+ ?
Unlimited StepCros for 5 sec) |% M$ s( w; y" B7 O: W
StepCros P+Q+R% m+ J4 v+ p6 q  g  H4 H& Z8 U
StepCros Q+R+S
, N4 @  B: k5 Y/ K4 rStepCros R+S+T
2 v, N; c3 r8 Z" y( _4 J$ d( ^5 L
. y6 p: e( j  H- ?13    BubSprd
& C% c8 f! j: P* b; `! [& bAttks w/ spreading bubbles!
) N3 W, l0 M  t1 |; ?Bubbler  C+D+E. }  [- V. X, f
Bub-V    D+E+F. y. s1 Z; M8 D! u8 {0 J  p4 d6 m
BublSide E+F+G
8 e* R* @; ~, J& S+ q" `2 C# j9 LBubbler E + Bub-V E + BublSide E
: E% X! n1 Q) T/ J2 K0 b' ^2 K* `+ L8 q, t
14    HeatSprd
8 Z5 [5 {6 }% b/ X# }' z+ kAttks w/ spreading fireball!
0 G$ ]0 r4 W. |8 {0 l  BHeatShot H+I+J' f# d$ @. [0 A7 F8 F/ w$ d
Heat-V   I+J+K+ `' v. V! u# X% R$ E- v
HeatSide J+K+L& J! L! c8 \: D: ]+ C
HeatShot J + Heat-V J + HeatSide J9 c! S* H' }3 s) Q# S0 x: {
' l& o% S- {) d% @5 t
15    H-Burst
0 D" l  z5 Y8 L; ]! Y, o! {Creates a giant explosion' s" ]6 G, }2 ~, E  f
Spreader M+N+O, ?8 ]% N5 M; K5 O$ M# K7 T
Spreader N+O+P
  \2 _5 E, b2 ?Spreader O+P+Q
: T& n$ h& Z( p4 }/ K7 Q$ e% ?( \2 j2 r6 w7 j! x5 H# U+ x
16    LifeSwrd
4 C  `1 n! J7 J- e. [Swings a huge 2×3 sword!7 p' K6 X0 i, A# X' e
Sword E + WideSwrd E + LongSwrd E4 F& v+ C7 l4 ^" O0 f( t0 E8 o/ @
Sword L + WideSwrd L + LongSwrd L
( A& O" K4 ^: s- \! nSword Y + WideSwrd Y + LongSwrd Y
9 h4 d: A. U  J9 t
2 n3 q' D$ r8 R$ U7 d& X3 Q5 N17    ElemSwrd
  D0 G- P0 b( i( ^0 a5 T8 GWide swrd contains 4 elemnts
, h4 Q* U: b% X7 x: gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' Y  S: W# M( i, Z; r+ yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* W3 B7 g; ^4 T3 r- R& G6 e

5 e; v7 A" S6 a& g3 v, X18    EvilCut* E% P+ u, i! J9 R& ^9 l
Step up 2 & make 4 atacks8 k$ p4 h5 U$ s  d! {' n) w3 v+ s7 ~
StepSwrd P + HeroSwrd P + StepCros P$ U: @% ~% U; ^% _! C6 |
- @4 X4 J9 Z$ V. o
19    HyperRat+ A8 Q, j, w; _5 @4 `' [5 l! j% Q
A giant Ratton charges!9 [$ I" S9 T# N2 R5 _
Ratton1 A + Ratton2 A + Ratton3 A
7 b) a; p  T- CRatton1 C + Ratton2 C + Ratton3 C
0 I! b; m# |: I( s, Q- S! _( q; yRatton1 F + Ratton2 F + Ratton3 F
& h! P* }( i* \) f. t, ~1 d2 P& J! I3 h
20    TimeBom +, X4 \7 P2 A  r' C2 M. M4 p7 i8 b: a
Sets Time Bomb in enmy area  F% O) N. Y8 ]) S/ ^7 Y! x
TimeBomb J+K+L
' B* z8 F( _! {* F3 c9 Q' ATimeBomb K+L+M+ `3 I# K3 m. E4 Z& g9 i; L
TimeBomb L+M+N. \3 b+ |6 }6 N; H% y* ~

6 j! A4 Z4 x: r, M21    GelRain
6 K7 z- B$ w- d* J* R: h8 |Gel steals squares# ~$ L7 T& l" w8 i! d
MetaGel1 B+C+D' e! x' H- l2 R+ [) J( z. L
MetaGel2 E+F+G
- W4 h: E9 L3 y4 ~  I' N. [MetaGel3 S+T+U' ]0 ~/ c& c3 s

/ ~/ D8 n' _/ K. q6 n1 Z22    EverCrse" A$ t" S$ n, R% F. C. ^' {
Shield chases enemies) e  c  Q1 O7 w. F
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 d/ m4 R, Z) B( {$ t4 ?5 bCrsShld1 L + CrsShld2 L + CrsShld3 L
- T, r% _- |4 f5 a, N8 ?8 a4 v. B0 @8 j: }
23    MomQuake
8 q! s0 S# z7 t& l; v) ~9 l/ gAwakens Mother Earth!. m2 k+ t7 X0 L) b' f
RockCube * + RockCube * + GodStone S/ A; F: V0 r+ F5 ]
+ _8 W; ~! x0 V5 [' Z% ]  y- e2 J
24    PoisPhar
2 L5 R4 Q' b( ^' K  j, C7 lPharaoh generates poison
3 \+ _, e( K; iPoisMask A + PoisFace A + Anubis A7 S7 j7 v+ Q" [/ b, E1 ~) e
3 s3 V4 [: Z  Z7 y( t3 ^
25    BodyGrd* G" o) k% C1 \' _3 B, A- }
Bodyguard takes out enemies
$ V, Z5 e/ P6 {" gAntiDmg M + AntiNavi M + Muramasa M: t7 ^) G  ?8 W! O6 M

0 B( x, G5 d" a+ e/ N) y6 {) W8 D' X26    500Barr0 b4 i. W3 z4 |; J% d7 z
Barrier absorbs 500HP dmg# h1 h3 ?' ?& D
Barrier E + Barr100 E + Barr200 E" v( Y& ?- u% n  {# w  [* J& i
Barrier R + Barr100 R + Barr200 R0 r; r" g" \+ |4 p
5 }  L6 V/ V; }$ u) `
27    BigHeart
/ u3 ?; D* o- u2 r) c% _) A+ CAttacks, then heals HP!- t: X, P+ g+ L7 ?; T
HolyPanl R + Recov300 R + Roll R4 c  g4 n" S" x$ @. c2 s
HolyPanl R + Recov300 R + RollV2 R. X) O. h7 t" `1 `  {& ?" Q
HolyPanl R + Recov300 R + RollV3 R( s$ s8 x3 r" d! e( u4 v, s

! N  p, N1 t5 U: s! [* [! Q28    GtsShoot
" B, `. F& P7 ?8 P/ L' O: fGutsMan throws MegaMan!' E% n9 R0 |4 b* X( f, g
Guard * + DashAtk G + GutsMan G
. X  Q+ r. R; _+ oGuard * + DashAtk G + GutsMan2 G
: W' x# J" F* M& N* v7 LGuard * + DashAtk G + GutsMan3 G4 C  R3 m, ]6 J: v" F8 ^
Guard * + DashAtk G + GutsMan4 G
0 l9 k0 \6 g  y* x$ `& Q2 K3 S) n8 u  J6 S* }* g# y
29    DeuxHero6 T% N, \$ U+ Y' f" n4 f* x
MegaMan & ProtoMan team up!
) C" n. L* y9 P% Z( _+ Q( `CustSwrd B + VarSwrd B + ProtoMan B
7 k9 B- H: F, p% J' `( _CustSwrd B + VarSwrd B + ProtoMn2 B( n. W- c- t( e0 N1 N, D
CustSwrd B + VarSwrd B + ProtoMn3 B
. B4 S' u( h9 LCustSwrd B + VarSwrd B + ProtoMn4 B
( |* _/ j$ X' `4 |7 a$ y9 G* C1 D4 s, r* n( v
30    2xHero
# X, v- w( m8 {. ^/ [* C( ~" VMegaMan & ProtoMan Dual atk3 s/ w9 L# |4 W! b  `/ e+ \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! k7 Q4 |0 c" p7 x' |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 |" C; g- v  W: E2 s8 ^& l" _+ T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# n; e6 M( V  {% h: n) D, lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. R) p; q# B4 Q5 z9 S$ _. @( e+ T: }" E( }9 {
31    PrixPowr3 {+ f5 D0 ?4 W: H
3 Navis attack at once!
; ?/ V6 A4 P- D( Z5 VTeam1 * + Team2 * + KingMan5 K
1 Q: p  m1 ~) k2 G! I1 R% a& DTeam1 * + Team2 * + MistMan5 M
5 b0 E: `# @* c" u* ]& xTeam1 * + Team2 * + BowlMan5 B' [3 X- q$ B4 `' ]$ g, E4 L' X4 l

( z" e: _% ]! y/ S32    MstrStyl
1 [1 \6 N7 }5 I. DMegaMan unleashes his power- p4 z* j4 H4 a3 T! e. L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' ]: C  X) s5 X# v0 M" b
' T$ ^" [+ z) C' R; Y% M+ iStdrdChip (Part 1)
! w6 ?3 B- ?* |% ]┌──┬────┬─┬──┬──┬───┬───────────────┐
1 z" X3 t# ?3 y  L7 X1 q│编号│名称  │MB│攻击│属性│稀有度│说明             │
( x/ w  b4 o& D: Q├──┼────┼─┼──┼──┼───┼───────────────┤
& k& k/ V* f, W7 l; j$ R1 s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  W) N: {$ A* J6 D
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  u+ _! e& I2 o4 B
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 ~# `- t5 v5 I  a│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 M: V8 u- I  e1 O7 ?: B' v
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 e4 w8 A( I  L+ c7 m% b4 X- [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, _$ m) f) v7 W% H. D% s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 s5 }3 M1 k' i  h4 }+ H│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, e7 m- P/ \/ G" p) D4 c! ]6 d% M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
0 X8 T# L3 d- f  ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* G/ t3 h; G/ f: s3 l! s5 O
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 Z8 G0 }, K7 c3 f
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; O% E( Y8 ?( w, M2 A( K1 G3 R│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. Z7 }9 E" o& y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" }( ~9 ^' d& |# I$ h
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( u% G* g. G- w# ~0 q/ Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 d) V9 y" p7 n  Y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 i' a, j! f' G( u
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 d9 b& h  `' b& T8 |* N( e! `
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 I3 I. C) y  c/ \; w' J+ j9 b│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% M3 n$ w) A# z/ ^│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 _# ]; i& ?$ u# {  k) P% C1 b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 h% H/ e. s" ~% t2 S' N; J$ X5 \/ B; F│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' I9 B9 _/ @9 l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 C) @/ M) w5 ]5 {0 m│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) |2 D4 s& T7 l0 S& P│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 `( n9 I7 {; s+ W$ T1 Z/ V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 a4 c# o' K$ Q4 s: _$ O
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 i! B& M# x& h6 b! |$ O* t7 S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; n0 ]7 Y5 B. n+ U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" u* m  S2 z  K0 c2 G4 w
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 P1 b- i. K! k4 K
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 A" d- I9 S8 l- S( ~/ T$ ]
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 ~, D/ e$ Q! b! D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& P: h0 `1 A$ v4 N  e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) b6 E4 H6 c% g) e- f
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 ?0 [4 A- u- H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- t5 f4 `' L: g4 ~' g! Y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 G% s" s" [% x: z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ ~0 a! y; `4 i1 b& `3 k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ D5 y1 F# A( `3 @- x3 y3 z
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' m. G! ~- X' c( g6 b
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" ~5 T8 [. x" I- y" g) f4 ]│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# o. V) d, Q) d  G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! C+ r& m- d0 \' c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# \) g' j# p* F4 f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 s9 r) c3 o5 H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" l! p9 u! I* _5 b1 X4 U+ C% Q. r│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │+ b( d1 @. i3 e. }; K4 Z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# B+ [3 G$ m, u) t) l, z# o7 i
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ o7 q5 {$ \( T/ j" f5 S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ b. w' [/ k+ U  R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( W0 u2 Y; _/ Q3 ]1 I9 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' x; v% U4 Q/ @" G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% i# H( E4 Y6 U& i
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 a$ w$ w( y" z" u% V3 [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 C  O. p' H8 B5 F- t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" o. B% _! d3 s- ]" b7 i' a0 s│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. [& f/ M" L$ ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 w# ]9 u- }" u5 D( Z/ G
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ @( F! ?* O, \6 s* \; p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) x, q8 P* R# p' f& G- U& d
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 Y- |" n6 Z/ @& O" b& e0 B│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ Y- j: w- y7 P, s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ u  M. D3 Y' ~1 }9 a/ F. Q0 h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 a$ ^( D/ L4 U$ K0 U8 E6 B
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# O% H0 }& D7 d( E
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ I) b4 C& u- o3 |4 Q3 S│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# y9 t; T0 _; t4 T5 T' x* ~│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 l% T& Z) i* |  u, ^│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 i/ X  S7 u* d2 }# x' U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: Q0 I: m2 `  k/ J4 F│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
% `, U7 B0 F# J  i│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. n. d$ s3 h7 [1 _6 y% F) v# T% \+ J
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, v0 n* E8 M. W- y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- m0 W! l" B, R. l' j5 V) _8 u) q8 S( A│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 e( S# R, i8 I8 i, u│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) w, O& z& q* r. A│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 [# P3 D9 L* D( z3 V3 f│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 H  }0 r; l5 \- r' c6 c' v# A│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& e7 r- _, k3 n$ |  n! b* b│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ S; c  F! w% t# N" S1 w) w% w( G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) O  V4 e( H0 Y1 `2 s/ X│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, @4 `) s9 e4 n2 h- X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, d) g+ d; b/ c$ K( c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 U) ?, t5 G, f' A7 h3 u8 L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! c6 q5 \) B% w% {( w│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 f" S1 a$ t8 x5 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, [- N$ {/ ?( Q, F" ~, U: V7 x
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 n6 g, A2 l- Z$ u# g6 M8 C│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 p# c. F+ E. n1 m: R9 J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 W0 j9 S& D  p7 Q4 ~( K3 I$ N# X
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 \* Q" V  P' F, S# u& K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! B  [; E. y; }8 x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: H9 N0 Y; l( Z0 d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │0 g- w( A, i* W& q! }2 ?2 N
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: a; g* g4 j0 K, `1 ?* c% q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% s4 v& s! j% J3 g
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 F, n0 X  M- E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" v7 N7 u" x0 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 P% T1 F+ b: r. P! B
└──┴────┴─┴──┴──┴───┴───────────────┘2 |% J, Y. p; [" e) E4 w0 l

; Y* L2 [  P6 X0 c  b; NStdrdChip (Part 2)
9 h" z' q* n' x0 B5 B┌──┬────┬─┬──┬──┬───┬───────────────┐& b) L2 [# M7 [$ C1 U) ]5 U
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 R% X- a" _( Q" N4 [& u1 p├──┼────┼─┼──┼──┼───┼───────────────┤) s$ V, _7 `8 a3 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ q/ E* I/ a5 n4 z6 B  T0 u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: x' q' B! u, Y' `6 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# V9 o. k& Z. R! Z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 O2 B4 r- X  w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 F1 o2 f; \1 k% h4 x* A│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 V1 W# X2 F0 e& V: S. e
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. {4 R; l) T7 r: w
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 k' Y# h; I5 X4 I9 E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( O$ |( c* B, @* _$ i' {│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; R  F$ a+ W; t& x' S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 s9 K+ y" |/ O3 X# V│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. t. B6 N1 O; Z  H$ j
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 i; q  A  e% |4 t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( ?: ~5 C* g* P. e! I: r& A│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. F/ X0 x, {" V9 W' S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ i7 P! Z7 T9 ~* ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- z2 ^% ^, B1 J
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 x* f  O6 `3 V5 g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# E/ _# x" l1 ^0 l- `
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 A3 ?1 k3 ^4 A$ K8 k1 `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ u1 P6 I; p' d- P# e│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ L5 G3 g- [% \$ s: p
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' ]: v4 Q/ {1 p+ N6 c8 _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
/ J: H) |) K1 @7 o6 M6 y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- E2 u$ L6 K" S4 l  n3 F! o
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 G4 R& K$ O( w- ?0 ?│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ c9 p; S  h+ f1 B$ `5 ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ O4 k8 y4 Z0 m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: ~8 y7 @! e  K
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 J+ T1 ?5 P" b, t" A2 c0 P2 F7 h│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 |# a. v- Y1 O7 p+ N# q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* _" S- \4 `: I# ]- |
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 F; z% X0 Q2 s2 D; o3 p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 Y7 q& U2 G# `2 w6 U8 z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 L1 M2 {* H' E( m4 f7 E│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 u( L5 {/ n( j+ n5 V: I: t│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( O8 c7 V8 g) H9 u- B, x4 H
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; t. g+ E' y! O; e  l! g5 E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( Y. x8 ]* I, R│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; u; ?! u4 W+ `. c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ @+ q: i' G, A  b0 j5 e3 b
│141 │Prism  │60│  │  │***  │Prism fires randomly     │5 b) l7 [, n" L% D9 K
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, q) P. s% |% c; g
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' s* f3 Q% a5 Z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, R) e$ r9 {  p" X% Z, S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 o0 |: T- ]  K. m( I7 I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& \8 {9 m. T% a6 e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) @9 x& D% R. T& H! R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 J: S% a( Y( v# S+ [0 y5 R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% q3 i/ u( g$ ?2 _1 A│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 M1 ^1 o" D4 x) y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- Z, d* L* X* L$ Z1 J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* v' v+ R' F6 {3 ?: v# F1 W
│153 │Recov200│65│  │  │**** │Recovers 200HP        │1 [  j0 ?4 ^6 X, m& ]" l- a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% n+ e9 @. i9 U1 y$ k& z│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ o# |( W6 F8 K; l1 I6 Z) h
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, Q! w# H9 [; z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' }; p: A6 H, I* U9 `
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  A" x( s1 N; I1 W& W# p! [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 _6 B* f9 i; \- V( m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) B/ Q$ b! l' y' N: A# f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% X2 ^7 {, s: d6 a+ C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( K8 e$ J, m$ H$ c0 o! M+ ~' w│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 @, O4 ~( T9 k! m( Z' J: e│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* s3 j5 ?% f- S│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ N, D, j- \6 W2 ?' ^│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 ^) h( C9 ]0 v& \6 h- |+ B, a6 g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 |& e! i8 ^/ L1 b0 q. U
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 r/ m* L/ ?% k' A0 P) ?
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; k: N5 V8 N# m! b; `/ K; d* K' U0 S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 }3 p9 G' F, `( D│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 o+ i0 b  L/ C, X: O" T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: j, X0 f  d: J0 R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( k6 \/ C- z2 N; V2 D9 M2 z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 b9 _- W* F+ L( X│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 {; V. C& v8 ?9 i) F) q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' x& `) M2 O& J2 j0 m% A8 m3 `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 g, o- @8 D+ y3 |' L( Z$ n│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  \  E4 Z8 |$ K4 W! W+ Y* h
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 O+ `) p' r: g# \7 Y! b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 ]' r2 T' i1 q1 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 n& i4 a' A+ v4 k: X
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 T0 D3 D$ M% S* h- E/ _) m│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 ~4 i) ~( d* m
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! |) A% l8 |0 P% J6 r4 n# J  w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 Y' ?  d# n8 P( u. w, S' h│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) F: z3 c* F; }9 @8 a
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ m8 K. \; v& r9 _, [│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  |8 j  X' y4 U+ ~* u
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. B( F& E5 f) f& [- P
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 W/ I/ f2 T* _8 O$ ?  `2 P0 M
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 j  ]2 k! b' O│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 F5 d4 q0 w8 |3 R: E/ U7 u3 n2 j
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  S5 a! y( a0 y. [8 y) v0 I3 ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- Y- z6 u  A  @1 E( B5 c4 e( x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- L3 L  g' H, H0 r3 m) H
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 L$ T7 m& v( j: A8 Q, i
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 T5 \5 t) a2 D  F! y3 i
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 j  v, y) j  B9 ~$ c9 B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: L1 u5 B; h8 }0 e2 k& |! @
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; `: |3 m6 w- f& e- D9 V└──┴────┴─┴──┴──┴───┴───────────────┘. p4 w. J) u2 t( A  e3 t  s

3 i! D9 j0 ^. b% v/ d- i# V/ p' X$ g8 _& _$ T8 E6 U* [
Mega Chip
+ U7 |5 }* ?) ^$ g┌──┬─────┬─┬──┬──┬───┬───────────────┐/ B* l- _+ c" f6 O5 r! p/ {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 I7 g. Q( c1 ?. a0 X├──┼─────┼─┼──┼──┼───┼───────────────┤' ~6 }! n/ U, n0 ~4 N
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. `/ C7 k3 L' l# r! i
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" [: k- z2 q8 C0 h
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 y* @, r( }# W4 E$ H, R9 j│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ L4 ~; _! Y/ Z! A+ G0 ~│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( [$ L, F' N% @  G0 n9 G
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% q# U" Q2 ]' F& C3 {" e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& q7 x4 h5 l  `* G2 x' s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! S) A) C- m" L: V│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 d  a+ f& i) a9 e: @) e$ C' ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: Y# C8 v' h3 ~% O0 ^% H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 ]( e! l: I5 N0 i/ `│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ O, ?8 U# S' k. ]* S6 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 g. B+ D& @+ a) e" \6 s4 e% b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; U; @: R/ s: S
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  F* \% E- K% D/ ^+ Y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; v- V) Y# v# U0 Y$ s, \
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 c1 R- f% [) V3 v- P9 y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" I+ l- |; z9 d3 n5 w
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │, Q( d3 ~, `; w" H; T
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" d+ A2 A$ ]1 ^: `, u+ m& v
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( S+ [, l7 l* q7 O/ P$ o6 v* p* t7 _( V│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! c  Q3 c: E! j
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, \7 ]6 v& V/ w7 u7 o; w│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% }* M  ^" R' ^! {│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ _) F9 |% Z" l. Y, R/ d+ J) h& j│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( S/ V. C! i% O9 i. }; R│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, n# Z' @3 n9 a+ W; w│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 O6 l4 J: W! ^( _9 D│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 b' j+ B0 N; T$ y: m( ]4 |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) [! x9 y$ f9 H# I, {
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 ?0 u) C1 K$ o6 d  ~# h! j│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' V: p2 A  k$ a1 I, N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 `4 u- X% A6 {' c3 j3 O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 P) K  j  ?/ A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ ]* o7 d  C+ |% O. ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) R2 o! J: M+ I1 q  b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( u3 q( b1 R' E  b│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% d6 ?3 E5 L; V8 u8 ^, A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" z, D/ v- h9 G  u4 w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 `' c1 h2 [8 }/ c# I. g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! D: H! V  Y  _/ k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 ~2 L6 k% m( m) S7 ^2 @& |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 |  D8 `( @, z* D  |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
+ P$ t+ o% ^. ?/ p3 v, }. E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 V$ p0 e8 J, [+ M6 Y5 {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 v7 ?% c) M# B# Q' E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 j' e8 i6 S$ L- C9 P4 l" Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ _9 y' ?0 o8 X  F% ], U
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 Z2 [! Y$ ]! D( |1 c/ K! Z│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 t8 ?. z2 n* m4 [$ p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% `* ~1 [* x  R4 J* }& [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ Y% q2 I( f; V$ ?- c) X& W0 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 ~9 L$ ]+ E4 h- O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 p8 p% B* E3 w5 M  z( j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. T+ ^) H/ z7 C7 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  F. d( h. |/ S+ m% ^6 I9 |; l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. {+ F, J/ ]: x6 o; M- L│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! A0 E6 T8 _( m) X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& A+ V. ]# ~! `6 b' [  H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 V' Q/ s! R1 A) T5 q1 f# R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 f5 H' @4 v# }+ q0 ?5 e│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ Z  \. j& K4 m- o  R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │9 r7 g) O' K# U% L
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 _! Q% c! Z) J  K4 b2 Y2 o0 Q9 `│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, R3 A6 k7 s  j; t8 H2 d' x& y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 S0 w7 Y0 r$ |$ v  f& o/ Y
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ @# V5 `# B/ q$ O: x- y  N) L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% [7 d8 D& J1 j; E0 x( ~" ?, _│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 w4 \7 D0 K4 k# ^" Z0 G$ m0 [/ T, i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 p* ]9 O( n0 I& i# F5 S4 t( m│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 Y! V! o, e! v% |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' Q5 w: |$ R8 \
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 v% y) L. J1 I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ m( I9 p2 T# W8 J- z) {│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ t& Y6 K# {: L
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. U7 V4 p3 @+ _! \% l6 |& z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' L' ?# F( u6 u; d! e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# i$ y: `& p& w$ ^' P. L│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! w# c: f# K' |+ L1 m* q: C- C1 M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 R! p9 i* X' G8 X' X. x
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! H' s  u  z# g4 B# A) L4 G/ g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ O- b, ^$ h9 G4 ~8 G0 f: a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, Z" l. d* {( H9 p3 k) r# C& B1 V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 U# _. S* S; V0 l2 j6 F' S
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% a+ {5 K- i7 _) w└──┴─────┴─┴──┴──┴───┴───────────────┘+ c5 `5 K7 D+ {+ F+ D; D5 s2 ]9 F" d
: Y& t5 N" c9 g! i4 S; C
; G5 W; @: O' [& [* s" J; p. |) u
GigaChip (蓝版)
6 S3 f7 @9 E( Y4 R& p  o3 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 S! o* o: m$ \3 a/ P│编号│名称   │MB│攻击│属性│稀有度│说明             │  o0 G' }" T3 G8 t! e7 \# D
├──┼─────┼─┼──┼──┼───┼───────────────┤
) U/ G# ~7 M: z. t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- E& }1 B3 h4 @, G: I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: n' p! i5 p0 Z0 Z- |│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ \6 B6 d( D' F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  K% \# \9 k3 A1 H! Z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( c6 n  J6 `" m2 G" o# _% g
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 j: \) R8 J0 P- p) j. Z5 X│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 g8 J! Y, B0 @( Z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  k% R$ p  W0 ?" D" @0 {: T) l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 _7 \8 Y  w* c2 @1 J- A+ K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 D$ P; `- b3 m
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( F) |7 G" N5 F9 }- W4 c2 V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 b, I3 s+ m5 B, x* ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. j/ _( L1 Y% e% I
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 f8 b; X% O8 ?3 D9 b3 h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 F6 q8 o" R, f
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- E+ x  D- w3 [. N# o│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ B" S+ @" [9 G- U6 }; a4 Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! r' V0 c* o( H5 e  [; h4 j( [
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 v0 _0 ^- K/ m' o1 m│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 y* L- L. H, R# v
└──┴─────┴─┴──┴──┴───┴───────────────┘5 {3 _. C! `! r" i; ~

* v  G1 E6 Z: x$ W. }/ j, DGigaChip (白版)(只列出与蓝版不一样的Chips)* l0 L8 k/ A1 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 w3 l/ ^; `! p) C2 W$ P& I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  }9 r) H: p2 }8 i├──┼─────┼─┼──┼──┼───┼───────────────┤
$ V: a2 M. E) F: u│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 {5 n) p7 ^* I3 |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
/ d* ]  n3 |1 v0 B  l. k' A& |7 g' b$ p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  [4 U! O$ C/ k! Y: e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 U  k9 Y* f# Y, c3 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! A$ \7 I, o( @6 fMegaman EXE 3 蓝+白 Standard 级别的 Chips:6 M+ q( r' [, f

0 f; S: p8 ]" j001002003004005006
( B+ E: I. |/ @( L) R( q  E3 C3 X- I) m007008009010011012
5 ]% G/ b# B% r/ D6 e013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) z. p) J) z4 {: q& W$ @0 e1 j. B9 i! D

( t1 r% m7 W5 t5 }% L" R019020021022023024
. M; h: R3 C+ C025026027028029030
! h! c; d* x9 c031032033034035036
- Y3 v* k& r8 g: o5 R# Z% P
3 }2 O( ?9 s5 F4 a- v9 ?[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 T0 \/ c3 y2 ^4 P, i
9 y! `6 ?$ N) b9 `$ g
037038039040041042! m5 k2 ^; F3 |/ v9 u
043044045046047048  r. b' a' O: R: z3 F! e, i
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; b5 \, }) c" D$ Q% R  i$ l* h
- f! j2 S6 o+ W# L/ P: m3 h055056057058059060
' P) d( I* r2 a) T& B3 Z4 T061062063064065066* T8 A% ?+ _5 c4 c0 y( j
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* p! q! }* \& p# F" M' R* z0 O

8 i% I9 w) T/ Y. [3 @4 w! Q073074075076077078( V# J! I6 Y! H" r6 G" V
079080081082083084
3 K/ ]2 ^7 B1 q( x) ?$ F+ I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! S1 \7 e0 \& V7 r
, t' X6 s( |; k5 W. P7 e( I091092093094095096" n9 ?2 ~  t- l; W
097098099100101102
* S3 v: _. H# O7 P/ q5 e7 d103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: m( k3 i7 U# }6 O
4 S! C2 e9 _3 s8 X/ V) ?; r109110111112113114
; e( q3 G2 n3 L115116117118119120" y9 |. |9 u% l! {8 u& o$ M
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. v0 L& `; r" K5 g

+ _1 F4 F8 T7 H5 l: ?1271281291301311325 `1 N2 V2 X: I5 j9 X
133134135136137138
& F! L, C! K+ R- S5 t" H139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 L3 P6 k3 o6 h8 F( ]" j

: p& g6 O( o' o! C/ c5 v/ w145146147148149150* [) Q* q! S9 ~& L+ H' @: ^- O' q
151152153154155156
" h$ ^: z; j, j: s, X157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! N7 B: v8 j6 F  {. X' r4 _
# z9 h, V/ Z' Z( C6 b
163164165166167168; v: w5 R, n, H
1691701711721731748 j' K9 X; M8 T4 r" U5 I2 N
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) U7 w  t# Z- s. r5 Z8 {- i; z( T  T7 R+ B9 K3 F
181182183184185186
7 c! x  z/ R. t' C6 u6 y187188189190191192# {" Y" E+ Q; G- j7 V7 M
193194195196197198
- m& V( o0 g# _1 A3 e# ]199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% l  ]  z6 m2 e, n
. Q" c/ h' C9 s% m
001002003004005006
4 L9 Y( H5 U% q# O2 F' k0070080090100110123 T2 y+ k  g. u8 k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 \; |) |2 C% l! Y) D

1 R, _1 @& q' X0190200210220230242 T3 B( T- |* l0 ]" w* ?3 q
0250260270280290300 w# _1 K! T7 y0 g- _& c: K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' ?0 h, C* {4 G0 f2 P4 x: N
: B6 H, J- Y8 M& }: @9 t
037038039040041042
2 Z: V7 [9 H. y- n043044045046047048
! s; e2 r& U( T% I049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 o( _' |7 \& |0 w( K9 l6 }

; v, z& }6 K# \0 v& y2 R- i055056057058059060: ^* M0 F  ?4 H. z3 a+ G
061062063064065066* P7 o: z) Y9 h, S+ b7 ?6 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" H% J# R1 A# z
' _, _6 J$ |# j: i0730740750760770788 z+ q6 {3 L" ]
079080081082083084
% X+ g3 @; x0 q085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) }9 K+ I. q& j% B
( Y$ G' h3 A* Q3 f# Q001002003004005006
& M  h, x/ z# d1 J5 m. o0070080090100110126 B: c$ B$ u5 U. A# B. o
0130140150160170185 W' g+ A0 w! g$ w
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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