转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创4 d4 c) \$ k3 @0 p6 M. J
■ ●■ http://www.NewWise.com
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: @# y1 Y4 G# a6 G% O( u 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ }7 _( N: T- T/ j
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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: H- l+ [) a- x L编号 名称
6 N# j5 g" S0 {# j2 t说明% Q% {" [# {4 A3 k; C
组合方法
4 ?' @5 M, F1 n( j, t$ k0 W---------------------------------
( L; r/ X* y" O& c; k01 Z-Connon 1+ [: A& m }- i( K. C- r% P
Unlimited Cannon for 5 sec
0 P' s: U5 E; s! S( o) xCannon A+B+C0 w8 }( s, p6 t8 c5 ?
Cannon B+C+D
0 D0 A- |% X. _, BCannon C+D+E2 {$ _. a$ L6 q- Q; i( |& o
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02 Z-Connon 29 G# O. C w! i* [9 l
Unlimited HiCannon for 5 sec" j, o+ r8 T: B& m1 ]4 F, b
HiCannon H+I+J
: w; V( C/ n+ s9 g; g: a9 aHiCannon I+J+K6 x, d8 \1 h {7 u1 a! h
HiCannon J+K+L
8 v. \+ \$ m3 ~- l( \5 f+ _# z L, X: h
03 Z-Connon 3
$ T4 E- U2 d6 V. V9 HUnlimited MegaCannon for 5 sec7 Z, ]" \" V& I5 W, A5 R5 I
M-Cannon O+P+Q
1 U' y! u4 @' b( G5 i% h' NM-Cannon P+Q+R; J: j3 O8 I1 S% H. N
M-Cannon Q+R+S
: j! J7 F! }# u3 q# w. B) n
+ h1 k+ a2 t Y, S* t- G8 H7 V9 o" R04 Z-Punch
, Z) t# G% c# {1 _9 AUnlimited GutPunch for 5 sec
: A- q, ^( G) @& K, `/ yGutPunch B+C+D T [' s+ d) [" u
GutPunch C+D+E: [7 j/ w, y' J5 W! M: ` h
GutPunch D+E+F
0 Z7 y: J9 u2 w/ d/ J
) c3 D( L- ]% ~8 i# R0 E4 `05 Z-Strght& `0 G. K- A' G. B$ M: M
Unlimited GutStrgt for 5 sec/ e; ?9 X4 F8 m$ j; V8 ]1 K
GutStrgt O+P+Q
$ \- i$ X! i$ h& h# W) mGutStrgt P+Q+R# k( D2 C- f' Y3 J: a% z
GutStrgt Q+R+S
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: X2 f, |* `: j: O9 ^5 m( P1 Q06 Z-Impact! W- F) |$ @% _; Z8 s2 J
Unlimited GutImpct for 5 sec
" r) ?! o) X2 \# AGutImpact G+H+I t3 s0 R- R" k$ z0 l
GutImpact H+I+J4 [1 E$ j" [0 G$ m0 P' ~9 A% M
GutImpact J+K+L+ [( X7 i6 S' c" M8 l
0 `- i F- Y6 G9 [3 o1 z; a07 Z-Varibl, ?9 l, e1 j3 m8 i3 l/ U3 `
Unlimited VarSword for 5 sec
' w! g2 S% C' P4 |1 Z' x; cVarSwrd B+C+D* H3 ]% U; o2 g9 i0 q0 B
VarSwrd C+D+E
" E4 ^6 u6 O3 ]7 ?0 ~* HVarSwrd D+E+F" D6 m( f p/ X
7 B- V% `4 {. { T1 t. V08 Z-Yoyo 1
9 t1 R4 Y* w+ w+ I _4 U) d8 i2 {Unlimited Yo-Yo for 5 sec
. k0 I) R; a% ~7 u2 p: q& oYo-Yo1 C+D+E. m8 E6 t' v% G% N7 i8 W
Yo-Yo1 D+E+F
& P8 n' n# u$ @" r& g, KYo-Yo1 E+F+G
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' F6 w8 L0 R+ Q( A09 Z-Yoyo 2) S1 r% n9 s& }9 B' x' N
Unlimited Yo-Yo2 for 5 sec4 c' K. J7 }; i: U3 p1 D
Yo-Yo2 H+I+J W0 ?' U ~) C* M# |8 d
Yo-Yo2 I+J+K
_7 y1 v; b1 kYo-Yo2 J+K+L& e' I8 _# G$ x8 Z. z
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10 Z-Yoyo 30 R' x6 j# u& }4 y) ~
Unlimited Yo-Yo3 for 5 sec
: s6 Z/ s5 Q6 M! FYo-Yo3 M+N+O3 l! \ d' b* T
Yo-Yo3 N+O+P
* w3 T* v9 L$ |+ Y8 T3 {# sYo-Yo3 O+P+Q; c8 J+ T% _& O# Z2 s1 e. f
3 R3 G. z* _% Y1 D11 Z-Step 1
: V+ F/ _8 G7 h/ e) }% k* yUnlimited StepSwrd for 5 sec( ^7 x G* C- h4 U# `
StepSwrd L+M+N8 K% z9 A! o' A' ~* a, N/ f$ w
StepSwrd M+N+O0 E r2 {1 H; f6 q9 Q
StepSwrd N+O+P
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12 Z-Step 25 @: r% K% U( I+ n+ G, k
Unlimited StepCros for 5 sec) ^0 Q8 X: V6 o' V! X
StepCros P+Q+R8 @# I! n/ a) R- w* o' d% f
StepCros Q+R+S" C2 |! ` R2 h2 V2 l6 x
StepCros R+S+T: U; |) e/ P, c$ U$ S
) w0 \3 W& H# Q$ Y% ?/ J& u; V13 BubSprd
8 F5 i% b8 B0 j3 R, D7 u# a7 CAttks w/ spreading bubbles!1 U8 ~4 m7 o* M+ p
Bubbler C+D+E
2 G. _" i* J* L0 {0 q& oBub-V D+E+F! }* c( q' _9 w. d9 b
BublSide E+F+G9 E; b9 L4 ]! T2 Y; m$ F# k
Bubbler E + Bub-V E + BublSide E
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& Y: F1 f+ O! ?! S, d2 q14 HeatSprd! \# ]; h4 ?, S; H( T. d
Attks w/ spreading fireball!# e0 l1 h* `, b3 K
HeatShot H+I+J
# Q3 |' l+ {% R( T) l' vHeat-V I+J+K* K: m6 S1 h/ Z0 F
HeatSide J+K+L5 V* S0 x+ q! N9 v4 {% Q. M
HeatShot J + Heat-V J + HeatSide J. ]7 X# L# c% r7 f7 L0 L2 Q! C
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15 H-Burst
& B& q" { x2 pCreates a giant explosion* u+ J- ^9 S& a4 ]" J
Spreader M+N+O
& Y0 d8 X1 I4 C, YSpreader N+O+P
, E" {( w7 w: _6 L7 N4 X7 `Spreader O+P+Q& d: q! j' b! ?# H+ c8 P
1 A5 O, E2 n, @0 w' c& s: W16 LifeSwrd
' ~. V1 Q; m1 C& PSwings a huge 2×3 sword!+ u1 Y, c/ A9 I2 l0 Q# {" O
Sword E + WideSwrd E + LongSwrd E
3 L8 t. [( ]* y; E% USword L + WideSwrd L + LongSwrd L/ A; ^" c9 d8 z0 m
Sword Y + WideSwrd Y + LongSwrd Y
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% a2 u% ` u. T/ c. A. ^2 o6 V17 ElemSwrd
/ y5 [' ~! w X" M0 ] T5 R% CWide swrd contains 4 elemnts% y) Q; p7 R' U5 v' q! R4 r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& Y. @) A" I$ U& l* s. r* M cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut T) s0 F) d3 C1 S) j
Step up 2 & make 4 atacks& l, a7 D: w$ S! n4 h! R! R
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat& ]3 r1 O% S; _2 \8 ^$ u
A giant Ratton charges!
# u* f5 y% \# k$ [2 SRatton1 A + Ratton2 A + Ratton3 A; F6 c. X3 M3 N' y# N+ r, k
Ratton1 C + Ratton2 C + Ratton3 C
4 l+ H2 w! e) r& HRatton1 F + Ratton2 F + Ratton3 F g: g1 t9 g! Z
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20 TimeBom +
# n- {2 l+ d0 hSets Time Bomb in enmy area0 z8 \1 K5 j& I& A2 {: O* D4 ^
TimeBomb J+K+L" J7 o! d9 ~9 x& i5 `
TimeBomb K+L+M9 [. X: A! @& N+ y
TimeBomb L+M+N! t2 `1 ~+ |" Q; X
) c( m. _6 `! v+ @$ H, ^ c6 g21 GelRain
: q3 T2 _- ~6 T: u+ }3 N6 w5 JGel steals squares$ j6 ~, _. U, t$ C3 x! ]8 [
MetaGel1 B+C+D: ^* j3 \& T5 ~* j
MetaGel2 E+F+G8 j! X; g) L3 A# b' l$ u$ w
MetaGel3 S+T+U
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/ P+ L3 S) b5 }8 O2 M) s22 EverCrse
6 ~; [( p2 v* Z& S1 o& x6 ]Shield chases enemies
: ~" U, X4 |+ P* [* ?$ S, W" uCrsShld1 C + CrsShld2 C + CrsShld3 C
; [: b- s, H4 q1 [5 H; J8 l7 mCrsShld1 L + CrsShld2 L + CrsShld3 L
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1 \3 }6 Z' C$ z8 m+ Y23 MomQuake! q* z+ A% C9 `
Awakens Mother Earth!
; o% p" s$ {! p7 y' p% ]RockCube * + RockCube * + GodStone S+ j6 N. Y3 o! c/ A# {, W" E
9 j* x1 }0 c9 H+ l4 P. E6 Z24 PoisPhar8 U/ ^ [9 g3 E6 p8 D) x9 o; y$ x
Pharaoh generates poison4 Q- J( [8 q3 t) G9 u5 t* c0 y1 Z
PoisMask A + PoisFace A + Anubis A' Z& ]9 z" M: ]
8 N3 V+ \! B. N; D8 I b25 BodyGrd
' y/ V1 O0 W# R9 OBodyguard takes out enemies8 u1 E, H, @& g4 k, l5 R
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
+ {' ?" s& k* ?) }7 dBarrier absorbs 500HP dmg. C/ \' }" L- S: u
Barrier E + Barr100 E + Barr200 E9 x; R; m( s8 U- B
Barrier R + Barr100 R + Barr200 R! S% B8 X. e2 s5 C8 i6 P, a
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27 BigHeart: z) n2 ]2 o7 c2 I' |
Attacks, then heals HP!
0 r q% r4 r+ s% h5 W4 yHolyPanl R + Recov300 R + Roll R
+ Z% v) J {' \; \/ L# lHolyPanl R + Recov300 R + RollV2 R
8 v! f. h y: w# y. iHolyPanl R + Recov300 R + RollV3 R
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* P& T7 E6 V% J# y28 GtsShoot, l# V5 v' E$ t" }3 N6 l
GutsMan throws MegaMan!/ p1 t- H' S. }9 d# b$ e
Guard * + DashAtk G + GutsMan G
7 ]/ P# q! {0 q, ?: {# S* CGuard * + DashAtk G + GutsMan2 G
( s% _1 K: X3 lGuard * + DashAtk G + GutsMan3 G L1 `- o- @7 `6 f
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
, b/ b; D p2 N& WMegaMan & ProtoMan team up!8 `7 W9 ?; L. g6 O; W
CustSwrd B + VarSwrd B + ProtoMan B8 r/ X/ r+ s9 l2 C
CustSwrd B + VarSwrd B + ProtoMn2 B
' v5 g) {3 h' D7 K! uCustSwrd B + VarSwrd B + ProtoMn3 B
+ \5 ~% X8 S, G" oCustSwrd B + VarSwrd B + ProtoMn4 B
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" f$ {+ ?/ \; Q4 J, V30 2xHero
# [' j! p2 w7 n0 j$ ?MegaMan & ProtoMan Dual atk, {2 D0 O5 v8 N2 n4 D P& L0 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% r" t9 p' ^5 y" }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 N- E3 o9 l0 \' b" cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) t4 u$ M* `- _8 X7 N+ W/ k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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6 f# U4 M$ V# [0 A1 g' K31 PrixPowr
$ H+ e; g- H& f1 a y: ?7 d3 Navis attack at once!
" I: C- _& b" y+ V: L. G rTeam1 * + Team2 * + KingMan5 K/ d: e2 Q, g5 ]
Team1 * + Team2 * + MistMan5 M
& _0 A& C3 p5 k" a" P3 f/ FTeam1 * + Team2 * + BowlMan5 B* v; n# c. m H2 |7 k5 d
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32 MstrStyl0 M* w5 C/ ~4 Z6 ^9 V
MegaMan unleashes his power
. a( v6 L% a$ d2 R1 z3 \; {Salamndr * + Fountain * + Bolt * + GaiaBlad *# v }+ { E. y+ O: s* G
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StdrdChip (Part 1)6 p* E& L: a' X& {. D0 O. x; k
┌──┬────┬─┬──┬──┬───┬───────────────┐
( V. E: X9 B, ?2 ] u│编号│名称 │MB│攻击│属性│稀有度│说明 │, B; e. l" @) _1 A/ R) C ^( \/ R& H* n( A
├──┼────┼─┼──┼──┼───┼───────────────┤' O- D ^6 i3 B. W7 X( R. J+ a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% H8 [+ A" l- R
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" Q, ?- a2 C( Z) k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% C" m+ K% @3 A8 V" i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; J# O+ P* ^2 y! a, u$ N, @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 J1 E9 r( u5 ~; O% W
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- z* A$ l& p" ~2 W/ K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# C, F! [0 }+ T5 `. N% e% G1 R+ x0 }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
r/ g$ G& n3 r* M4 ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 A8 V1 T- J3 U5 z# [% `" E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 u2 ^8 x( b" h4 t5 H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
[4 w9 H# J0 f* [1 _│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! A) i' K/ t1 R$ v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. ^8 o$ y' @. n! [0 B. B* W1 e& C│14 │Spreader│16│30 │ │** │Creates a large explosion │& _- W6 Z' C3 r- Z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) C$ v) d" P) T4 a, [% s! g
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( y! n, s! G5 R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ y6 c9 b0 u1 K
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 j8 A& A8 O; Y9 l9 j, p: C0 _+ Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, j1 }+ v& J( f: |+ G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 P$ i/ y& I8 g( P; j
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" X- n$ L% D4 G% X2 V
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* g% F: F `3 G% T+ r" @2 [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ t" f% l3 E' F│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
7 v5 V! P' g( {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 p" q. j1 R. `" J│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 W2 t, R# D- I+ q, Q9 O' W- R│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 Z7 W+ w# L6 k& [7 A1 x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ O2 ~! G: ~0 d1 r, g d. t│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" _8 [, \( s' I- q$ k9 R4 F0 {" N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" g/ X- y+ i& E2 c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( E) w- j( o: Y: J: h5 O
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 o4 F1 F4 I/ k│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 A* Y/ t3 k$ V* X: x
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ U# `& z" Y3 X4 m8 V
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 q* Z" t. K# F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& a1 E- l" E: }$ D: w [7 z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 y1 U T4 s7 b7 h8 G1 f) p( J* K│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" l/ Z2 H* _( p
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 y7 e0 I9 |& K1 o; T5 i8 B! C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ _% M l, K' b4 C+ D9 d
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) u9 {$ N$ L5 _3 }" @3 e; V
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 `* C) C( Z+ n2 C+ g& H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 {- D. V, U; p
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ K2 I( } o# A9 c7 t4 y, _
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 `1 m3 a" _. X. P0 z4 A7 R/ n# |0 s│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 V J' ^7 {# T, m8 a* Y, ]│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ m; [# i$ {3 I' J
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 o3 _: p( k( M0 d" m+ s
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" O9 ~% O- m, s! L6 h+ A i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, e6 l1 B% B, N# p+ f* V' y) J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ B" r* Z& s& r9 q5 w9 q2 }" H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 \/ E3 w0 s: p2 q& X
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 C4 h0 q8 n9 c" L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. M5 ?* x1 j3 {# P2 l* z- ?6 Y$ P
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 z: k) U5 Z9 Z( j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* H' M: Y- n" h: I) R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 m3 F" h1 K" j0 Q/ K0 i. W+ F
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" f8 p5 p8 ?1 l- M5 C
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 c% ?/ ~" ~, p, P
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
{+ I/ N& Z/ E1 u6 [/ b* |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 N+ o" K' i6 c, g1 P! c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: u) U/ z) z% a- Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ b) j( b; j* f1 j' C1 e& F( t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! U+ | u/ ?/ b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 \) E7 r8 F: B0 r r4 `! b$ l( g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 y& p2 e2 h9 w2 d/ v# P Z, ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! g; f( A1 S' F4 O; D│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 m" O+ ?+ c. V1 J2 c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ e: _9 ~0 j" m( _1 I& Z│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 M# C! e5 U0 Z: R0 a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 _+ X9 J6 |- X3 ~" ?
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 z$ ?& _6 w& k( t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 f6 p* l7 @/ U: s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: F4 E: x" n6 m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% e, c3 N! h/ s* `6 Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, R/ N; o( T9 U; U. I' O6 X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 o6 ]: t! a9 V6 T L7 K, ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% ~9 |$ ]3 Q/ v9 h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 \/ Q2 c0 O: q) S+ `7 W│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 m N* M( V, q* g( G Z% r' t' R7 @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, f" B: O4 F2 }$ b2 O) T1 B6 o/ ?* X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* Z0 g3 J, \$ Z. t4 y: ]
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* C5 U6 y; H5 s! u
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" L8 s$ q* I; V& b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; L, V6 u( z4 v2 c
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( Z+ R9 w) d+ L; O, T% _│87 │Hammer │16│100 │ │** │Hammer smashes front! │
q6 Z9 D" m3 p8 q" Q" r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 |; b+ J# H8 O/ U2 O, j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 U" Y7 f- o% W' p {5 Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( }! ~; o. n3 R7 I6 h│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. o, s6 X, E# ?" V/ S4 L" A: O│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 m+ q/ n; O1 T! k' `- ^
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 P P9 Y2 u2 E% V; `! C+ z0 R3 K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ G1 g4 R* \5 Z- }7 ?
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. f& D' U' y. F( k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( f4 [. `* t: T. A4 T: r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# k0 l0 I# I! u6 q" q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ T3 }6 y/ S* q8 L* d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. U& n3 j. a, H! B. ~; [9 i1 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 x* O! k# R! W/ c- d Q! M: ]$ i# @└──┴────┴─┴──┴──┴───┴───────────────┘1 K( t1 ^) i0 B! p% L/ O9 T6 J
) v- I( U: ]4 P4 @0 Z% w dStdrdChip (Part 2)
; @ c* T3 K: w3 s( {2 w" S┌──┬────┬─┬──┬──┬───┬───────────────┐/ S4 V+ G) k& s8 L; s
│编号│名称 │MB│攻击│属性│稀有度│说明 │) S: W* \. Q* s- k* D: p
├──┼────┼─┼──┼──┼───┼───────────────┤/ j: X5 a. }, i& M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, U" O; u2 v0 `5 M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' g; o' b+ [8 q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 v5 _* W. Z4 V% F% i y4 }) W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 [% t5 V/ J; X1 F$ ~│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 C- J3 R# D6 Q! O, f M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 ?, s: v& X* x5 z4 y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 L; ~$ g, T% h; Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ H4 o; G8 M9 V# v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% f4 u! ^! x6 j# @9 _( v0 A f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" H$ `+ ]& i4 x& t0 q( b) v$ D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* y0 p/ k4 X' E4 @6 u
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. F! n* w6 d6 F│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' K! ]: I, X" f9 |" H" [" J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' R8 R: ?" q0 Q5 [. T. q, a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: J7 V1 s# J" O! C) m2 ]3 l6 p
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 B* O- N" r# y) J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 _$ u3 [. a8 C( l2 o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% b5 @$ v& w7 C& Q; M: z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& ?7 Z' T" \6 n! _% M8 k. d' @6 Y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 c! L) X5 f; D6 W- o│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 B1 e7 M% ^2 W- X% v% L│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 X" `2 G. `" o' g9 |# V+ S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! g% D# C5 c; m│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- |" x1 g. T" q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) U! j% r4 ~! H/ @* W- o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! L8 e- f4 t+ \6 k' X
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 u0 \8 ^ w) H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 C' O) o9 P, v│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ B5 B$ a2 i* g# M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( Q5 x1 M' @1 W, ]* i/ `3 ~' n7 s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# \: w: E3 W! K2 \
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 R0 Z+ j# o, m/ L$ E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ k$ |+ W3 m% `: G' A/ J│133 │Guard │5 │ │ │* │Repels enemy's attack │6 k+ ?7 V9 y' ^9 K1 o/ X& U' N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 f* d4 f' ?2 p6 D* A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# k2 f) @ ]4 R- z9 m& J. s; _: E# y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" B8 o. U+ e3 X( \. [% e1 j
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 c) F! f, F6 j- E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) l) ~2 y8 k7 E│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ A, e, g4 ~6 S+ i' D! q│140 │RockCube│9 │ │ │* │Places a rock cube in front │: v# B$ f5 r [" F
│141 │Prism │60│ │ │*** │Prism fires randomly │# M! z! L' D& X6 l
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% C2 l8 Y) t+ h# _) a# ], a: f9 p│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 t" B' ~% G$ U/ D2 N. {/ x6 J( J│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ P/ i' m% {$ W0 N! Q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" F4 j" v8 G! ?3 t, M5 [
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! U* g4 h4 I9 I! D2 [$ w5 [' o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( r* m$ G; d% N4 F7 B l6 k5 b│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 j/ p4 Y5 }1 E5 E7 C6 s. h/ A
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) w( ^, H- u* Q+ x. a' g│150 │Recov80 │20│ │ │** │Recovers 80HP │
" N& q' C4 e4 L) L4 p│151 │Recov120│35│ │ │*** │Recovers 120HP │
! i9 [$ [* r3 M- J8 F! n│152 │Recov150│50│ │ │*** │Recovers 150HP │8 | H3 p$ W* K/ R7 C) v0 f) B
│153 │Recov200│65│ │ │**** │Recovers 200HP │" d; i; ]' E6 ?( q3 E8 X. Q; _; q9 |
│154 │Recov300│80│ │ │**** │Recovers 300HP │- q8 G( h1 K4 O
│155 │Repair │8 │ │ │* │Fix your area's panels │" _- h7 U0 c# x+ U* B1 ]; o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 {, A2 C( K& A7 A$ q \/ E+ n4 M
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' ]: Y' B$ m1 Z O. P i5 c- z; {: O [│158 │Panic │14│ │ │*** │Confuses enmies if you are │* ]) p0 `! v2 c2 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ P _- k2 F! e│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: ?7 u- z: Q# j$ B/ j9 h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% ]5 T! [7 O% y( [9 [; k$ F# n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, F- A1 ~" y; r; h: u9 @0 o│163 │Invis │11│ │ │*** │Invisible for a while │
$ P! p6 z! L: q- H: d' N│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │& b0 ^& S" D( s* j6 X! u3 C# Y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 Q" \$ e$ j7 p" l) O6 V. M7 q9 a" E│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 Z4 V# J t; W- B! o5 s" o% `
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" z6 }1 E1 d; W│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# _1 d1 }" E( Z/ x5 K+ {0 Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 A/ a1 k1 @/ ^2 { W& N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 d; t- S$ z% p2 {; }1 e│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 U: A- M# n' r2 [" Z│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ O- R1 Y) z1 |. T7 t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- J6 H+ Y3 ], t9 k( T+ v2 T% D
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 s; W! J) \( X( i8 _8 ~# x│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 Z. F+ c$ R7 h0 R \7 x, R5 v5 s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) b) S/ L. b/ s
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 ^9 x& ~) e/ W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( V/ t% c0 P0 o6 @) R/ |│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 d) g. k& }6 `, w8 a/ o ^4 V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* Y+ D+ k, I$ \! D1 ]- R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' @5 O9 z$ B, L+ |& @ T│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( Z, x+ f6 z9 P│183 │Hole │55│ │ │**** │Open hole to dark world │9 J$ w K; B+ ^+ e" l/ f: m! c9 A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; |5 y- \: _8 U% Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ z0 h' F% a7 Y# @1 V4 B& V6 y* h. F│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 \! g8 |( }4 u, \! y& e! Z: l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 m) w7 i7 a& C) b* B D$ @
│188 │SandStge│18│ │ │*** │Changes all panls to sand │" [" ^ t% [+ n; b+ k) a' {$ n: E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) x/ L" p& j" c) O. q6 | t) p k│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 t/ h8 C, n, A% W
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* [, M1 j v$ |9 i) m+ H
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 ^7 H. W: k: i* ?2 x( y│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, C7 L1 ] U* P$ S│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 A1 ]+ H; s. u$ H8 h0 F4 @0 ]* V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# E: b! o9 E w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
8 W! v8 ^8 B$ _; g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
" L; ^$ Q: H" i- y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% X& Q' s. b* {% Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% d5 g8 V% M, y" ^' W3 A9 \
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- }% U; u# p$ T8 x└──┴────┴─┴──┴──┴───┴───────────────┘! y/ }" g" {; r, W! j& T# A$ C# X, @
l+ V( @6 a- E
, C B& Q/ `$ U- K C/ h
Mega Chip
5 j7 u/ p# J% Q7 Z7 F┌──┬─────┬─┬──┬──┬───┬───────────────┐/ K1 r4 Z8 w7 Y6 b1 f" E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 ? v4 c* w* a; j: I- \2 ?├──┼─────┼─┼──┼──┼───┼───────────────┤
; r, ~) ]9 A6 a& _$ ~# Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* `2 y0 H, B% S" ^
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* H6 u: l1 J; }5 Y; k+ _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
N/ M% @; M8 Q$ P" }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, t( C1 ~: ]' _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 p3 T1 ]+ I; A# ?9 K3 f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% q+ w% `1 w" D' W" s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ F: N7 |! a) L- @$ d% Z4 u0 u│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* S2 r! i* z/ `7 I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ ?. a0 l, a$ L5 M" s9 ]. L│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 d) s* |, W2 q% M( V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; g6 v$ Y" L- t( [2 n6 R│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ \: A5 w. g$ O9 Z) c" t, ^- U│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ Z6 r% W* P" ?; I5 B
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- s- @1 \1 {# a. |: S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; I% g7 o8 x6 A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 `- ^7 H/ v; S6 o# l' Y& Q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* T, Z; v+ y! Y$ ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 i& ^" k8 p8 W9 b9 o* |; M
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! K, ?% f) |4 M2 D: C0 @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: ^$ R2 q8 H2 x$ a
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: F* R* u7 p9 E |+ r1 ?
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" J! ]5 t \1 c. |4 r/ l│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! p6 V1 A. p0 Y3 ?3 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ [4 n5 X5 }8 _/ @& d' w8 t
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" y Z- q# j' G. F& f+ z
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ F7 p" n7 N: x' l# K8 Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% a$ _& O0 i% E+ k* F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ P4 ]2 F# K5 ^- L- w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 G! [8 \/ U+ T: x" L8 ]3 w' q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, G6 P' E+ | @│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* o8 f- z- h4 {6 P* E# Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ s- K4 [! r) q# x, K: H l& J) r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ t8 y; W0 v+ y/ t7 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! j- |7 N) x) d: ^2 f% C4 N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- B- F" M/ w, R+ x' D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) W# G& F( e/ I! M9 ~2 \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 | z: X* I0 {- Y. U1 s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, l: K+ m9 n! f* H4 A, {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! [$ [2 f8 D" U& l│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 m" [: d# s8 H# G) d) D0 x2 R# r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- [5 O4 s' r$ w6 T; S5 N$ h- J
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ b# w3 R% B9 R& G) u3 Z. K4 O$ n4 C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 j B# L, w3 N0 z. Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 G4 P( r7 U5 o0 q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 M* t& I& W6 M+ t* e4 b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ d' ^7 D+ T/ Q. R# R' {" e( h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 U* b& v5 d: \1 L8 v8 `# s% \, b│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& U2 H+ s6 j( r; [1 k8 g: p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! Z& [7 A( \! h3 _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 v4 I- i- c: V5 g0 y3 c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 Z' Z. m2 h- L V( ?7 K4 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& u/ C( A4 q" m( t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 E5 B% Z d/ N: h2 h$ q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% c5 n: V L4 X T, t- H8 t1 `# C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( c2 V( }" ?) V0 u/ [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- g+ c' O) ]5 e( a* k- V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# e8 R$ B. H( V5 O
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; G& L) p' l; Y, d, c$ x│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' n% w4 @! r9 y1 _4 R/ s+ q/ Y+ g
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 m: B( S& d! Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! g. y5 }% w2 {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) x( u r7 a2 l8 `) r) P* W
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 K9 q$ B7 T7 M: ?7 m- q; d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% A b3 c1 R4 B. |, m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 V B' A% D7 o* s3 F- V, u│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 t5 C2 e, j5 F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. W# p0 W X9 I% U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 g7 f2 e9 n0 {. X/ C7 H- l3 n
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# O( ^! q# A* Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ E% D9 T, z6 E; s' @# d1 q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 P1 v7 c& }* [7 N8 [" o3 q0 }$ ?4 p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* X* ], F3 j+ ^8 L
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
: e1 h6 T; X& Y, {7 B7 x4 F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, B: s6 f0 @6 }" H% c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" `: u0 u) w# w* [& p; y, l│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& f' h2 X; m, |2 G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 y6 g# ]0 Z3 E8 ?; A% `. L7 [│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 c% I* u5 o6 U+ s# X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ B$ g; q" a- O% N$ i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& [: x7 L, \6 C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' g! O% D) O5 }5 s4 w
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 q$ ^( @: P6 \5 Z' I/ \0 R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) v6 F+ M3 U5 Z# ]4 t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 |) p& G' D, }# u# I│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) o/ T! z/ K1 J; }! p
└──┴─────┴─┴──┴──┴───┴───────────────┘( E6 G9 V7 b6 ^! K
3 `4 @# O- r% }9 ^
; w [6 O0 s; e0 kGigaChip (蓝版)/ F. u0 a, W% [: G8 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" @; `, F) V4 i* V│编号│名称 │MB│攻击│属性│稀有度│说明 │9 w- [" W# j! n! m: a
├──┼─────┼─┼──┼──┼───┼───────────────┤# E5 m2 B! O6 M8 R! b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! T' Q+ b3 b, {1 e9 o5 \1 |! Q D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 n- x @9 B8 f" Q. `" E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( y5 p' t* ~: m8 L* A, S) F9 M" {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, w# e) I. n% V+ |' x/ D│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% P) J6 f* ^: u. H3 O l- L, }' S
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ }6 l0 ?3 j. x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 }5 }+ F: e$ Y% H$ @6 \
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) o+ U/ Q- [' Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- d. P. P9 a n4 t7 r9 l1 l- a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) C" W& ~( K5 v7 Q0 \│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' s7 a* T9 z+ }. l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 h) r1 } q; a _$ i. A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 w* ]! R$ Q2 {' J
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. t3 Q. o1 F- w2 {+ Q, j4 |6 @! H7 B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 i0 n/ W: W" Q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
6 A- v2 [+ ^ v; B! `9 [│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% {0 r% h2 q4 @8 y, f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! m9 y. s) \8 l; ] N: v6 m" O9 A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; R E3 u( N r- `# [$ P. @│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# M) U% }0 Q( O$ ^: j8 c" z
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 c, B- s, l# G1 D) k+ }, D J( \' \6 }( a7 L8 L. }
GigaChip (白版)(只列出与蓝版不一样的Chips)
% J8 n4 n3 t, K3 Q/ }┌──┬─────┬─┬──┬──┬───┬───────────────┐& v+ ?9 v: `7 ~ J9 O. S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 v* n) N! l9 c: }/ K; B: c├──┼─────┼─┼──┼──┼───┼───────────────┤
+ |' X0 j. n! w2 u; L. A│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: H" ?4 f6 Z" h& M. y/ j
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% |. j* i6 D2 X0 Q. d9 K
│4 │Balance │60│ │ │***** │Both Hp reduced by half │- n1 w3 J4 m7 g2 ~
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! l2 |. t; t( g) v! A└──┴─────┴─┴──┴──┴───┴───────────────┘ |