转载请不要删除以下信息,感谢您! 7 V( H3 v5 k1 b; ^* a; [) S: c% K
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5 t, V( ~+ M5 b9 |9 u* B■● ■ NintendoWorld 站友xliz原创
% _6 D2 i& c$ b( T' U( \3 L+ x- i9 e■ ●■ http://www.NewWise.com ' D) c4 x! T! p
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6 r4 g* H. y, j+ Y/ ?8 o: k' y/ b- d( c: z$ o& \' G3 r+ p
洛克人 EXE 3 Blue 卡片组合* |' R. z, {9 A3 m( y( o
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 h9 a) s2 I9 S4 e
大家要看日文版的P.A.或详细攻略,点击这里吧!; w/ V; D& g5 p- D, w* S4 O7 h* A
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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8 Z8 L: M! d# N# F z) {以下内容格式如下:- y" |) G0 X. ~" k) m
. P4 d1 v4 ?' D6 Y
编号 名称
" J9 t& f- z8 |说明
3 g( f. x/ V" y8 E0 g' [ k组合方法
0 \- I/ K$ z V---------------------------------8 p! A0 I$ z# J8 U; i
01 Z-Connon 1
5 |2 ~/ l" x& I5 k" Q" cUnlimited Cannon for 5 sec. p# J8 l$ P, } r+ j& n% ~
Cannon A+B+C5 F; a/ w- E) i; S" I0 |
Cannon B+C+D
5 A* z. G3 }7 _" p2 L ^Cannon C+D+E: f0 Z1 y! \3 l) J' K7 L0 l9 i5 |
) Y9 |2 b3 _- b
02 Z-Connon 2
& \/ h- _! P/ u8 B6 fUnlimited HiCannon for 5 sec2 V$ z1 O0 u7 j6 k/ Z
HiCannon H+I+J% ^ E$ V9 n! I' o0 V% ?, D7 T
HiCannon I+J+K
0 @- |- W: r: s: e, tHiCannon J+K+L
& k# D9 ?( b3 D. f* X( }5 z
' d0 P5 V% M1 z8 q ]# G M03 Z-Connon 3
6 k, o% f$ Q- ], MUnlimited MegaCannon for 5 sec
3 W3 s B3 v$ o! n, I$ zM-Cannon O+P+Q: H s( J- p. f+ t
M-Cannon P+Q+R
. j u* w) g# UM-Cannon Q+R+S
% C3 p- w; b- n5 P2 w$ Z( n4 {6 t8 v% |$ A' @ z
04 Z-Punch
3 O/ U( t! Z( i5 z3 A. m% pUnlimited GutPunch for 5 sec3 @( _6 K. M* S# ~+ v# P# Z
GutPunch B+C+D9 p D. u+ R- U4 i
GutPunch C+D+E) k+ Q9 B# ^2 V6 g4 X
GutPunch D+E+F- n, y/ Z; E9 G. z1 H" R. L
, ~# L3 g( m5 Z05 Z-Strght
/ T( T7 h( x, y- q; t% aUnlimited GutStrgt for 5 sec. y( s d) Y' i
GutStrgt O+P+Q7 C z: b6 \* l' V& k9 p
GutStrgt P+Q+R
1 z2 b7 G" r- VGutStrgt Q+R+S
0 H' i7 d3 B0 `# n9 G- p; H! x, Y' N2 T4 q
06 Z-Impact
) ` y- f: L/ g# }3 N) O5 j+ g5 EUnlimited GutImpct for 5 sec# H* N3 C7 U: ]5 [- _& ?% R
GutImpact G+H+I; ? S* c- U' H) ]1 ^+ ?: b
GutImpact H+I+J+ n2 }: b8 t$ p! l. {1 Q/ S, X& C
GutImpact J+K+L1 l4 j' m O6 o4 A9 N* L
* ~8 l4 B8 p2 I8 k: N9 Z) v
07 Z-Varibl7 t- x) H1 T( s- W) ^
Unlimited VarSword for 5 sec+ h0 p5 S7 d$ i
VarSwrd B+C+D- ?. `* I6 ~5 C+ p$ ^/ U* x" ^
VarSwrd C+D+E
9 r% o) i* Q7 ]VarSwrd D+E+F
5 u; X4 {7 v% _) `' b3 A& I+ A# u( K6 }! W2 Q& r6 p, L5 H$ V' P
08 Z-Yoyo 1' `5 @; s" K1 s9 f: I1 P
Unlimited Yo-Yo for 5 sec5 M; X; z1 p( o) L8 F1 n4 X
Yo-Yo1 C+D+E
$ C) ~. `/ j4 R, [. _Yo-Yo1 D+E+F% r* g2 U4 C6 n
Yo-Yo1 E+F+G
, w( f) W1 x$ Y- z/ ~, S2 l; @7 ]) p
" T1 G& ~# Q5 z* ~! I1 k09 Z-Yoyo 2
/ Z6 y0 S& @- ?7 eUnlimited Yo-Yo2 for 5 sec
4 i$ y$ m( ~9 L9 g/ s# Z. aYo-Yo2 H+I+J
; d( _3 L% f6 U8 [. X5 ~% t. ^" fYo-Yo2 I+J+K3 `" i# T% e: r# M5 C( v1 v3 ~
Yo-Yo2 J+K+L
+ g* n" |9 m7 h) k4 c1 p8 Q# n) b5 H, b8 f4 W S( p
10 Z-Yoyo 3
, h1 x/ r- V$ D0 x; L8 ~( vUnlimited Yo-Yo3 for 5 sec
# R2 j. {1 o V gYo-Yo3 M+N+O7 g( z3 v. ~5 m% i
Yo-Yo3 N+O+P7 o& l* ^* S) L; o/ j1 ^7 j
Yo-Yo3 O+P+Q) h, [" H' }, V v
; S+ {9 Z; \! {- K! G+ |% B
11 Z-Step 1
7 L2 Z9 s- v% g/ w! v6 J6 {2 S7 sUnlimited StepSwrd for 5 sec
; v* o* k; @: H6 P1 }StepSwrd L+M+N" C# ]( P# U- y+ |9 X- f0 k8 L
StepSwrd M+N+O
' w$ j- ^1 }) m' r% XStepSwrd N+O+P
- T5 N; _5 d& m8 i. x2 u) I: @/ {! o" R5 U: W+ g; t5 e
12 Z-Step 2
1 \ @) R7 o+ I7 i2 mUnlimited StepCros for 5 sec
) Z( _. x0 h. p* }4 }2 e) PStepCros P+Q+R
6 {1 @* `' O0 g- C/ x! [StepCros Q+R+S1 r6 G& i7 V1 B, V7 v* l' K1 m
StepCros R+S+T
& d* k; P [% S" k# c
0 s- O" Z. q9 r1 v( p+ E13 BubSprd
9 B" R8 a3 c* I. O/ \6 eAttks w/ spreading bubbles!
% x4 Q% _0 B+ V9 L8 qBubbler C+D+E" X; v1 T% I: Q. `: T
Bub-V D+E+F( U) d; }' u# r I2 i: A& A) }& E/ S% l
BublSide E+F+G# Y! P$ d8 t6 H% g/ O
Bubbler E + Bub-V E + BublSide E
2 X. } x4 o) k b4 p& ~* I" }# v
! z, i. |& Y0 u9 T# O14 HeatSprd3 [/ A: G) X( L9 k; {! }- u% H6 J& v
Attks w/ spreading fireball!, z2 K+ a- z" A5 D' k. |
HeatShot H+I+J
9 U6 w- U1 R* a4 N6 aHeat-V I+J+K: v& v! h# W: g
HeatSide J+K+L
$ L8 c u. t& q. g5 K4 G) z1 BHeatShot J + Heat-V J + HeatSide J! A3 I1 T9 S+ a6 T! t" J# {
! @% k: u4 t' V% W" t15 H-Burst+ R+ O0 Z: C3 U3 x2 n
Creates a giant explosion
( j @. x- A, C, PSpreader M+N+O% f* L/ q( V: h" u
Spreader N+O+P2 R p( f- ]4 x& m4 B- c3 i
Spreader O+P+Q _( L5 p; w" p1 t+ j0 d
2 `+ d$ ^' _4 N' S- c6 X16 LifeSwrd
2 g$ ?( Q9 z$ M0 Y8 Z! G+ ]Swings a huge 2×3 sword!+ @7 V/ ]+ o, g$ B
Sword E + WideSwrd E + LongSwrd E
8 Z+ m' U$ ]( SSword L + WideSwrd L + LongSwrd L% R' I& B' x& F# Y5 \
Sword Y + WideSwrd Y + LongSwrd Y
( s* h7 D7 b5 X A8 w; Q# T/ j" s: ~- @! H1 x* F
17 ElemSwrd
! Y$ m# z$ D, ]. Z8 KWide swrd contains 4 elemnts# e' R; l- r0 A! N% R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; v# Z. s# W r- o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. r5 {% B- J" m3 z) ~5 ]! S, A
$ E. ? Q9 H2 ^) |1 v18 EvilCut
/ f9 t& {8 A6 U4 [+ X) v9 eStep up 2 & make 4 atacks
1 }& l" }# q9 s& u% ?StepSwrd P + HeroSwrd P + StepCros P' c3 ]4 M+ t3 L% S+ q5 z( x
! Y1 F T5 \+ O1 A19 HyperRat( d a: i) T; e- D. I
A giant Ratton charges!
( d/ H: ^7 V8 W/ V! _6 c) LRatton1 A + Ratton2 A + Ratton3 A
+ R% G2 f( i! f4 _$ i* c7 VRatton1 C + Ratton2 C + Ratton3 C
+ X% K8 k/ {8 y' a" `Ratton1 F + Ratton2 F + Ratton3 F( J9 M/ h1 N! c5 b
9 o* b2 j, z" G20 TimeBom +! ^2 t0 R) U( D; A, L. [' E, d
Sets Time Bomb in enmy area
8 k% C* I( E* ZTimeBomb J+K+L; P5 e$ s- s6 ?) V
TimeBomb K+L+M
' U, L2 P. d0 P$ C BTimeBomb L+M+N/ ]7 W4 p& H% a$ R, _* P5 K! i
0 B' W% ]$ _$ D+ M* U7 y21 GelRain+ [2 u$ ?+ ~9 N
Gel steals squares
& |& [: q5 R! N% U& m! ^' @+ cMetaGel1 B+C+D6 b( u( i4 C6 A' r9 [1 u
MetaGel2 E+F+G! S0 J1 _: P" |3 i. g7 A
MetaGel3 S+T+U
7 B) l/ h$ h% `- |, T
9 c; S2 G' V) F3 A" p8 ?22 EverCrse- L6 T5 {4 @! ?5 |+ G( m
Shield chases enemies
, }6 E1 | ~3 ~! _, e6 J" ?7 ICrsShld1 C + CrsShld2 C + CrsShld3 C
9 o- i' |9 p) X5 D1 f3 ?2 rCrsShld1 L + CrsShld2 L + CrsShld3 L
! c- R8 U2 ]( U! o, t" h
8 ?$ v k, P. l- O8 d5 R23 MomQuake' N/ X) m7 r! ~, _
Awakens Mother Earth!$ C. h: |; f4 x% J
RockCube * + RockCube * + GodStone S2 z% Z6 s- _6 p8 e9 [
! |+ A" R0 q$ X24 PoisPhar0 o% E3 s6 K1 [+ I& h! s, h
Pharaoh generates poison
% l* a) q% N' B' G7 ]' `PoisMask A + PoisFace A + Anubis A
0 f, O8 L; ?" S$ U+ Q3 `3 V: Q6 G
25 BodyGrd* L+ U) G3 k/ X X: d3 F
Bodyguard takes out enemies
( f, x3 B5 a" n8 rAntiDmg M + AntiNavi M + Muramasa M; `; E6 d3 X) U. h: V. f
3 j y+ J0 j O/ F; h' d7 R% [0 n26 500Barr7 V- S9 b6 C8 V) i
Barrier absorbs 500HP dmg5 d; Y$ }) Z6 l3 D# G# k* K7 G ^+ |
Barrier E + Barr100 E + Barr200 E& c3 \" [# M7 j0 C3 J8 w3 [
Barrier R + Barr100 R + Barr200 R
1 U3 k) w; y3 ?" O: `" q/ f! d: h# z
- X, T& ^+ }( }3 o27 BigHeart
- y7 K( M/ E# v( `( |Attacks, then heals HP!+ ^; u4 \3 Q. x
HolyPanl R + Recov300 R + Roll R
3 y) t$ T! T1 p WHolyPanl R + Recov300 R + RollV2 R# T0 ^1 n- I' g' c5 S9 h* T( u
HolyPanl R + Recov300 R + RollV3 R g3 j! D+ U0 d7 u, X
- @% H1 t$ L5 N* S. v5 q; U28 GtsShoot" j6 E9 }' `7 O1 ~
GutsMan throws MegaMan!
" o: x8 g' B# N) G! d8 YGuard * + DashAtk G + GutsMan G. h, T0 l( I+ D1 o' f/ k
Guard * + DashAtk G + GutsMan2 G
) {- M! |- f+ J- ^) V) eGuard * + DashAtk G + GutsMan3 G
7 L( S0 w' Z& zGuard * + DashAtk G + GutsMan4 G0 _( g6 B# w4 a
$ {! b G( I3 Z' e2 M# \) i$ a1 l29 DeuxHero3 j! ?+ W$ v$ k- _3 w1 d
MegaMan & ProtoMan team up!
% |2 r" K$ E0 J% ]$ t4 TCustSwrd B + VarSwrd B + ProtoMan B
' U( w5 ?& o9 S: zCustSwrd B + VarSwrd B + ProtoMn2 B
/ T1 p( ?: N- u" b6 LCustSwrd B + VarSwrd B + ProtoMn3 B
' I$ m0 S( w1 R1 c% Y9 M# YCustSwrd B + VarSwrd B + ProtoMn4 B
2 S8 R9 F/ u F7 @4 k: E- h* u; K; g7 p C
30 2xHero6 O0 m, N8 [$ C8 [5 m* |
MegaMan & ProtoMan Dual atk
' d& g, N$ J$ O) `4 V2 C* o( ?" ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% Q- h9 u/ y1 a: B ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B g. {8 P" z$ |5 [" u) D1 R. C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& F& u3 u1 W& c- U0 t, F; f. N2 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 ]5 e X$ {* [* E* t5 I
1 @; p4 W' U4 _+ S8 b0 W31 PrixPowr* z. t* }( y( E0 ]" g" x) }; p6 t. m
3 Navis attack at once!
: {* D; M! |+ R1 b' O/ E. I. FTeam1 * + Team2 * + KingMan5 K
* b* P3 I0 C% I- MTeam1 * + Team2 * + MistMan5 M m' T4 B3 v; @2 b# }4 x" _: K
Team1 * + Team2 * + BowlMan5 B
/ c6 r: l( `1 _. ]1 a9 D' G1 T4 [( a7 k7 i" x) b6 Z. [1 c) g/ D. y
32 MstrStyl
4 L w: t7 r7 q2 QMegaMan unleashes his power: q" m1 q/ B& Y W/ n6 _! Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 }4 J9 t" Y; I- C7 r
# B# t5 l2 x1 j" a% _! e' yStdrdChip (Part 1)$ I$ q( [; r' E( t
┌──┬────┬─┬──┬──┬───┬───────────────┐7 b v: x+ V6 c; m
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 ]. |" O( P$ R0 L& m
├──┼────┼─┼──┼──┼───┼───────────────┤
( ^ g$ ~4 |1 }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( c c* s$ o; X; F) \│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% C1 g; M, l b+ G! B│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# X% q" W8 @& \4 z) N│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- R9 Z. J7 |8 e _% g8 |+ Y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& m% U/ K& @* ~4 q! U5 \9 d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( }, e2 ^) ]' }, O9 I' G│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 C$ B+ u- W$ ~. `( @# M4 ?
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" Z! n7 t0 d- k. w P│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ Z) G2 i, m, b K' V' N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ o/ r g7 r# T" h7 c1 }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" n1 }6 ]; W( J/ C7 j; y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ M. {! K4 A% _, h2 p& K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 j6 t, ~- h ]" u
│14 │Spreader│16│30 │ │** │Creates a large explosion │4 A# t+ w( S* |$ W5 y+ `
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 n3 G& e m& p7 \- O5 A$ B+ Q( o+ j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 g8 d/ h4 d; r/ o: |0 e│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; \: V; |- x+ V N0 }
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* t, _+ a" {& L: W5 B- A
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 F5 t& X% {9 P: J3 A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 W" [5 z% c, ~1 [$ L! Y* `
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ s0 L3 X/ v: U+ P+ A6 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 ~) C% A( L0 A* x$ v* R4 Y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 e9 ~8 R% r5 @4 B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: a! x# |9 W, p( |& T# p3 L' i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ h% Y$ K& L! N) w! G
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ I& ]" j- \+ g1 l& X) L# u
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 P0 [" G: T2 s- ^5 f9 H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( @3 e' B( \) b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 a0 F; A% Q7 o7 ?0 C: @│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' ?& [' d% i( ~0 w- `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: \( j: Z T0 _( N0 Z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 c# _8 P/ l% R, U; o/ v│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 O3 l" V9 l- A8 p) d5 b) N│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 g% _ q3 s- k7 h% N- T
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
Y* J' `* m& x8 O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 ]( ^3 O. Y# C6 s│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) a4 z1 W `8 `* f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' d! @ M% a% q) j5 ]& U- Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, g, K- E! ]) C3 _/ C# f1 B2 X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 Q! x+ Q" [7 o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 W; G! l7 A3 k" j) D6 Z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 M% r6 Z9 F E& a8 S. @. C│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 F1 } n( _* C: I/ @│44 │ShockWav│10│60 │ │* │Shock through enemies │$ ~ e1 O5 p8 B9 Q; I5 J' c) f8 ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; r% ]( y' N* [+ K- L6 v│46 │DynaWave│42│100 │ │*** │Shock through enemies │' A' E2 L0 p% b% E9 e: m+ J
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ h v0 f- x3 D+ m& N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ r9 ?+ J: U0 u, n* W3 i, I0 a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! a. O3 a& _5 ?! l! p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) @* a( c5 A# @+ c5 L2 n│51 │DashAtk │11│90 │ │* │Dash through enemies! │! m1 w0 i8 [/ [2 I/ n; ] x' \
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% ?( }6 i" J6 f; x
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# Y2 ^- L+ ~+ n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ v/ S6 {! _0 y; v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ t" Z8 n9 e6 L│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; G! z4 n% b. d6 F, U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' @: z6 ]% U% \- C2 R7 d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% U3 d. G, C" R9 h9 ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 } {6 v& X4 h, C) W4 R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 _. a" M2 \% R1 @# n9 v6 i, D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 C' _: ^* e# \& ~$ U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( T. a8 j j" d0 c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ g' [7 o# Z) o. s5 e7 e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 X) N: N! |, r5 d+ |* N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 T: E v `! Z8 j' W/ K4 X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 X2 u! I0 Y0 K7 Z; E* A1 ~
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' l8 M' _/ R* p. ], C2 J7 ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ N% j8 Y L: s W. q- u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- N+ z4 \3 @2 r$ c7 R* d
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- n# `* H6 n0 T3 `, f0 k* F \
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ p3 o! b( v2 Q3 s" X0 v6 `9 M0 B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 l! d5 p: F% K ]
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& O9 {2 S. S* d9 O' \+ o0 V
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& N- J# k3 O- t' X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( Q# G8 @( M( l/ b% A u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- A! s7 T# v0 r0 s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' |" `7 i; J6 T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& Q8 x- K. N' o J+ @. @3 ?7 n' L
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ F. n0 f! |4 P. b8 B" {6 e2 p, I4 B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( {0 z/ W; g* K8 p2 d$ R8 [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ W2 A# E7 f% H- L" z0 t+ s' U
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 V5 i+ _. R2 w, j, L" g0 x│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ a7 h6 m2 u, \3 x8 Z9 J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' |1 g( {, E% x! k% N2 l: S6 T
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' K/ f$ t3 e6 w: Y* U! g. B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, K0 m$ M* V7 }: O/ f- |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
d9 A; G* s/ N- x- J! ~/ r; B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 A7 P8 g/ G% Z9 V% |# h+ V7 x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ j/ a8 Y0 x3 w# ^ e- h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, j2 x( b: M# m6 p& B4 A
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ J3 U( S( ?/ ]& J% I* x. D2 z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. k( K* I& y/ y6 G: J' ]│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ V0 M4 y/ A: ~' n8 G
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 e! `* c$ w. P. n& D' x│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; G$ p$ |5 {- A/ e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 L# j6 ]2 O5 X: k. {4 u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 V( A& P$ c& d2 ]
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 G {+ I8 M" [7 F: e" W1 Y$ `! B│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( }5 n; V9 H; T# z9 n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 ^* |) ]: d+ R0 N└──┴────┴─┴──┴──┴───┴───────────────┘: e( g- g2 p8 f; x
H% T. N; k$ s2 S; MStdrdChip (Part 2)$ ? a7 O; M" [& }. n0 s/ v. p( s* l
┌──┬────┬─┬──┬──┬───┬───────────────┐. r6 J- d% p& |/ ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" ?5 Z3 i: [1 ^├──┼────┼─┼──┼──┼───┼───────────────┤
8 Z! K- T% ~4 r% T6 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ x- }* ?; E i" d& {' i3 {: C
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: A6 r+ x5 [/ z; C) Q }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 o0 x, e- c2 p& Z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 F O; s! G, ^, P q│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; q) M, I& j. m% [- j, a& \, x│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 C: C) ]- [9 o' T' p# W; i& W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, K4 J0 c* l; A8 C│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 v4 w. y7 k8 r; B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% ^9 ]( i* Z1 y* t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% [+ |, |' X7 i3 n" P J│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 X' ^% z' j5 \+ ]1 A5 {" C5 @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- b7 I- Z- t0 ]8 C- w4 Y- v% f│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 g8 H/ z& \8 x& P- a' {# k6 C5 A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ ^/ f+ y; V4 k# z$ i5 f) L! e
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ x3 Q+ X9 n+ `7 V8 X% [& }& c4 ]│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ M- U Y5 o m* k& G" H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 f: _' Q2 c1 Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
4 o; W8 q% q) e% W$ \& W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ S4 M! T. l8 W7 ^9 G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* ^2 G* f: e, ?. K: c│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) p/ j5 g# [( W+ o
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. ?4 ]" h* g+ f c) }; T. b│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 Z1 W& N/ @" g5 N( v/ D4 j│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& g3 y0 A# R* D; B o) {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- u2 F* s5 }9 n1 R/ z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 M3 x& a1 a: O, I. v" ]
│126 │Rook │30│ │ │*** │Protects you from attacks │8 e. p# k! l3 v r" l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 P8 c1 f* @$ o3 Z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ N, ]1 e1 w! U3 |4 Z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: y. r: @" c. Z0 }! N/ y& _│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' f" F( x. S" x+ V5 ~& T3 r" k│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 R: B: Y1 u' S: J7 i R│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& h8 ~$ l" u6 K' P6 Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
# U- }2 _8 C$ `/ Q) A5 D& D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ ^0 K: a) U& d$ N/ \0 K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ |' Y6 {( ^1 y9 u ^( V
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) N$ @4 u0 N6 ]" P6 x+ S. [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' `" x) U6 \3 y4 c. [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: a6 ]4 B4 d. w: K6 D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# e+ d4 E( e# o/ A* I n│140 │RockCube│9 │ │ │* │Places a rock cube in front │, z& K/ z! r; }
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 \" c& e3 g- G) ^$ o$ q│142 │Wind │14│ │ │* │Windbox blows at enmy area │; y6 K; _0 }* `% u& M: c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 [1 u& h% o& E: y9 f5 s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- c# z& X' J$ _ Q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 {/ O a/ ~! ~& x _6 @│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ ?4 {( B1 j. R4 R
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ ^" [( C5 u9 ?2 \; L1 p% Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 A% I: p& V+ x+ j
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) z- K8 r( W- i( h! R│150 │Recov80 │20│ │ │** │Recovers 80HP │+ T* b6 p, n% c9 W: c4 ]( \0 V
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ [6 i* N; k3 W│152 │Recov150│50│ │ │*** │Recovers 150HP │$ I; L7 j" m; A" q! @* S0 o
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ N8 q' Q, K. q! ^( ?4 c" v
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 F1 N$ e7 J; }# ]6 x│155 │Repair │8 │ │ │* │Fix your area's panels │
2 w v' x A8 j4 h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 k: ]/ d% {- r) ~
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# V- {& ]7 x+ S6 J% Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ ?& R6 c6 L1 a+ }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; t1 V( F; ?5 q7 z+ u6 [) Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; X I7 q0 ?5 a# P% I/ S/ v# ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ M! ?+ U# y7 Y. P
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" w6 f9 I) a, l1 q: a│163 │Invis │11│ │ │*** │Invisible for a while │
8 g8 O+ o& ^* [/ a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* u1 D {5 b1 f, {0 R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( q7 K5 b( @7 ]9 j" K. r
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! @: M' G2 V8 t& c
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 c/ A2 ?3 J5 |9 E, e# R" B* m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. n( m1 Y" w/ F' h5 Y1 `' j! l
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' W1 w. {( P2 J# R- F' i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 U1 l+ f* U, _( x# c. l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* N ]7 d* L9 F* h4 v
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 r* X( H" H( ? o+ }' |3 f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 K h9 B2 T$ `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 I; i' Z$ e* k B) ^6 ~2 w
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ G( h4 K! v% ]/ [9 H' O# r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, M6 v, N. k7 B, I( k. q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 {3 j9 C: U+ {0 d4 J( `9 y4 e3 |
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ A) R" c) t& `( T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 i3 T, ?1 E/ ?" {6 S5 g c) Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 Q* [* ^" {* t0 ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 U0 U3 \/ Y- M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 J. U! `) Q# y! t% |) F% z│183 │Hole │55│ │ │**** │Open hole to dark world │
7 f% o$ l' S7 _, b. v3 y$ }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' A: `& E( ]- N( s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' J& a2 m; \8 ]. V. p
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, y& G7 u6 v2 L1 |# {│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! q# X7 |( L: t5 Q, c* ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 x4 q* u' g; n6 C
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ p8 N9 t- H$ ]+ |' w" M! a; M, X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 ~+ N/ h7 l$ y3 L│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" W4 ]4 s6 l3 E3 {1 u! g7 ]
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 U! x3 w5 V$ W- p2 X
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ p. R: q( i; \- M# x" V% S4 m
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" J" c; @7 A) L4 o% I│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( c* b9 m; Q, g3 L3 d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% ^. V. j7 l! L& @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( t+ T- F" [3 V! v8 M7 T8 F; f R! M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" `! m6 Y6 y1 G# V. J. ]* w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* {( M4 o/ j# [7 n│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 j1 w9 g6 V; a! I4 y) l└──┴────┴─┴──┴──┴───┴───────────────┘
. m/ v- ~/ m P+ y/ \& i
# I: n, _3 \: O; x7 o) ]1 n4 ]4 I* x4 r5 h+ g$ I( ?# J( R. o
Mega Chip
+ k. F0 B @8 k7 z2 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ C6 T7 D4 t; |5 ^' E4 ~# k/ d│编号│名称 │MB│攻击│属性│稀有度│说明 │4 l+ |9 _7 j& q
├──┼─────┼─┼──┼──┼───┼───────────────┤
) C( L6 B' h0 _3 b% } {+ i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- P2 H2 ?( q4 l# J2 `/ J" }
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: n: y3 e; n8 \' D% e e9 N│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( D# }: E8 [. Z1 d8 ~ u
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# M2 A2 w& h" y7 I! h5 C. M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 v9 I+ {3 d$ c' n- y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 K3 l6 K! A* _6 ~$ K! {+ |0 W$ y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │; @5 N% G) u5 Y" V3 w
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 J' }2 t; f1 v4 U
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ J" r% _5 K+ h K. h; A│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 ^& k) `/ P' u& q; Q! K2 q& y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 u1 g* J. X$ E" _
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: H1 y. p ~8 @ G: D/ n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# g' k- W% X, g- E5 L│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 Z- E) Z. {5 Y' y+ R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 ?: u" k; U( I, f3 z$ |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 W( m+ O# l. q4 A6 N9 K. d ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: D1 V: }6 p/ l! R- a6 f8 A4 {4 h
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │; ], V/ O( t3 o( E2 [' d! f( v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 S f) B( `0 D: l' n V
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
p- r4 M% x J! b: X3 t; N- A│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ |& p; f1 N$ z# k4 r, Q$ `- W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 Z8 u0 M0 _. M# W( L+ b# G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; @5 B1 e" W4 L* y. C9 x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 R5 w/ [9 B e│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- w7 M0 a0 ]4 H- B8 b│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 E' o/ \2 }# y2 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 ?% Q! \- I$ i│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( P/ r5 H1 U7 Q$ N) H/ O$ L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 c6 n( L9 d9 w7 j6 ^+ _│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ k i) s, \1 d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; @* B4 J4 i) o% m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 P# d1 _5 y& f1 _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# W$ X s. x. Y. n7 F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# V8 t7 ^+ x) n, N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& y' N3 ?6 O5 r! J2 ~2 P
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- d6 G M! |& c8 ?- D7 I) ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* N) z$ y5 {6 `" i6 n│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' @) Z9 w) G; B2 r. P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 e, ?4 |/ d7 _: t
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 a9 T' k7 Z; O- A( p1 `$ O1 s│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" J9 A* v6 G( P6 T2 k% a4 K( @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! l% A# P+ o' l9 b6 ?- H) u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 v, b( M- j+ M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& c' e# `9 X% b2 D8 S; h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 d7 ?" w8 b# Q8 |: K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, V* l) v5 D$ x# p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: S5 t& {8 S' @& V! P' T5 p. c
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ ?& _" i! J! r6 \% o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 r/ ~, q8 n- R1 Q* `1 t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 O @) b+ ?' |& ?+ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ q5 J; s) W2 O& Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: P L$ m& ?& |% y. q( E; C, U- y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; u% m( i6 X2 W% g5 F& X│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ s' R2 ^+ R6 A0 H+ @2 y! r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ ^) e# C( n( n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" S+ D6 g8 v. \8 I% r
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- t. d9 [1 K* A+ [* o7 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 |; \ v7 X5 [, T9 M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 x9 p6 I4 x9 s1 m+ \5 y. s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ c; d3 r" Y* e) s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 Q7 M4 C& u$ \( n/ i
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
9 j1 o* T! B( D5 W8 C; j: f2 i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ B# Z6 j! e' s" D8 I% ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# a/ a! \% [* c/ w7 ]& J* ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% l- ?& ^3 o: J! d& b+ y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 f2 C$ y: I% H( q- _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: @: `! t% `, x4 j& a7 h% C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ W9 u+ _& P( K/ ]" U0 m% M│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% V% w3 K# o8 q2 }& z, q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) Z; O' x0 h. c4 }│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 q% }7 i% d3 ^7 R; n
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 p/ ~: j$ e# n I- j, y5 K. ~│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 F3 |+ {' D7 ~4 |2 B8 N0 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ l8 l* W& q: Q# \( u% u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, k$ _6 Q; W; K: S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" g0 q$ p# Z. E) T! G( `: `( q# b
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ B! o6 D4 I" E O" x9 u2 N0 u│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 U0 P% d: f) b│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 Q) H* T) L! ^# x% z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 a1 J' _2 k l1 z9 q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 S) L: R1 g' V' u% l8 j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 @4 N: G) F4 w1 ^: [+ Y% ^
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 U* @" U- d3 a* P' W
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* `0 k, h" Q$ s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% Y; T$ r8 a3 z3 A9 h8 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
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' A; ]( N+ i* ^* L
& J h; v7 x! `2 e, WGigaChip (蓝版)$ }' J+ T1 L" Z# U+ d( n9 y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 z# q: x0 y c: |│编号│名称 │MB│攻击│属性│稀有度│说明 │# L7 Z$ i' }% h: n ?
├──┼─────┼─┼──┼──┼───┼───────────────┤2 w8 E4 I/ j0 D
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 S7 @6 |) M! h: A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, |5 D1 W# v/ q. ?! i0 \
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 V# y8 v7 \% p M2 |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* V9 O- [' @7 O v K│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 f* c( z0 w2 U9 C! v$ {8 G1 _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 r) Z8 {8 _/ {5 T│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 K4 v) o$ u" h
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 ?4 W7 l* b7 O2 @4 M& @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 a! z- o4 j7 L7 D& d% L- D& p( C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 K7 \2 M/ G' b! ^( X( q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; t* \ |" Z: Z b; d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. I! s$ J" q) E) m5 W$ \# r7 v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. E; @) y7 n" s+ X( W│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# z+ U3 I- k$ E) B8 t# T2 b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& o. o% J) r1 B4 h: C9 q- ^│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! g0 O7 _2 E2 O; t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 m) ?) b, R* a- s; O0 w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! @" L% N/ ]+ q! |: W( r4 K2 a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- n+ I% ^3 e$ W1 t* e d# l3 q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 Y9 h' j4 A: A└──┴─────┴─┴──┴──┴───┴───────────────┘
( _! h# L7 U8 g2 O, F' b% O5 |. R% g2 H3 o% R L
GigaChip (白版)(只列出与蓝版不一样的Chips)
. T) b" Q% ~" G3 c" `$ k┌──┬─────┬─┬──┬──┬───┬───────────────┐% c7 r' Y! v9 X# K# A
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 w0 B) k6 V5 U
├──┼─────┼─┼──┼──┼───┼───────────────┤) p0 J) a. G; M0 F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
d4 r. A# @% h) T3 |! d│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 s2 M8 E0 P9 {5 f
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) N; k7 }5 s( w- u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! B2 b2 u3 V1 y9 D! P! U: }- I& B└──┴─────┴─┴──┴──┴───┴───────────────┘ |