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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 {2 p: U) j- @& f4 I
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+ G4 t' a, E2 a# `8 c■● ■  NintendoWorld    站友xliz原创
7 J) t: D4 N0 R' }0 i, i■ ●■    http://www.NewWise.com , j2 b+ [8 D3 s8 V  s
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+ P' y$ s* V8 U, I, m6 ]: b& u8 r; D  R- W! G& A% a
           洛克人 EXE 3 Blue 卡片组合6 v% }, z4 p' L; ]

7 u9 x& V7 Z( M& t" J) j
1 \% W, a4 J  _4 n5 C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 w4 z: T1 z! J大家要看日文版的P.A.或详细攻略,点击这里吧!

: a( G2 l2 D1 H% g) }6 \====================. L. q7 q/ ?. s% v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) M3 }: W9 y1 s( t: _) Y

( o) }0 [7 N/ ]0 a- a以下内容格式如下:
9 D2 |' z. t9 Z) ]3 E* ~" X7 ~$ Z9 Q* y+ v% I
编号    名称; u: N& Y* o( z8 {) ~# E4 w
说明
+ D9 ~% A  z+ V. P- _组合方法
: L. ^! R6 o3 W! u# ~# D---------------------------------$ k) h5 J, v8 @. }
01    Z-Connon 1  [0 l, a% \! r, O
Unlimited Cannon for 5 sec; y- j5 F$ a; M: ~+ }1 j
Cannon A+B+C
$ r- m" T, }4 mCannon B+C+D/ g; I& s& [4 t1 P1 [
Cannon C+D+E
5 N% {9 y! G6 K
# ]( G* v% k- V  b6 }02    Z-Connon 26 W4 U. ~$ F( y8 @+ {: c
Unlimited HiCannon for 5 sec0 O* l0 ]5 R( t" s+ I' i
HiCannon H+I+J6 X. A& ]0 X. }+ G7 V8 Q( y$ J
HiCannon I+J+K
4 ^" D4 D) ?" U% ?/ m' WHiCannon J+K+L4 P" w* L' c9 Q8 m0 |. P: Q: p  t% P
* G+ \/ F" t) \# ^* o4 t
03    Z-Connon 3
  @4 k* n! {  GUnlimited MegaCannon for 5 sec
/ f, ?- M: M- IM-Cannon O+P+Q
/ l6 ^3 n( u: J5 `% N% E. mM-Cannon P+Q+R
6 L+ i8 B6 m( L. ]0 ?( C# i4 |M-Cannon Q+R+S2 Z% G% @" Q7 C, [9 S) C  T( e: ~( q
8 d8 @3 f- ]% U+ \/ X. T3 H
04    Z-Punch
& F* s3 n& I. mUnlimited GutPunch for 5 sec
9 O2 u2 ?# L" U9 m2 PGutPunch B+C+D
( s. A: ^0 f  b4 S9 |9 uGutPunch C+D+E2 [3 C1 W- ]* H6 O  H
GutPunch D+E+F3 ~7 e- J* Z+ f: S

+ y% H# ?* s" u9 n05    Z-Strght
1 T9 {$ _$ S6 Q7 uUnlimited GutStrgt for 5 sec
5 A  K7 ]7 r$ L2 oGutStrgt O+P+Q
/ f9 O. R# E3 w4 D! l8 `, L# hGutStrgt P+Q+R
" B7 h2 a' D% V0 V: A' T4 ^GutStrgt Q+R+S- v  a: ?+ u+ H" f& r) g2 L2 }, E

, I' m/ ?9 Q& R& I, V: }! S1 l06    Z-Impact  v; g3 W+ b' s+ I) n
Unlimited GutImpct for 5 sec
) |1 R7 f0 Q. D2 u! l, ~8 G+ pGutImpact G+H+I. f; @4 W; R4 E/ q- F
GutImpact H+I+J6 {- S% N) w  j- M7 w
GutImpact J+K+L' D% ^7 S& Z. M) R& \! i

. v4 X, a" |  e% \: g- p$ M07    Z-Varibl7 K6 F( R# l( {" ]: K- u, ]7 Z4 s3 z
Unlimited VarSword for 5 sec
3 F& Q2 C6 r( H) iVarSwrd B+C+D$ F9 U! ^9 ~% b0 w
VarSwrd C+D+E
4 Q: b& V, l7 M7 R4 TVarSwrd D+E+F
" D5 A' g/ U( s( `5 X; `" e; m: m5 H# k
08    Z-Yoyo 1. ]  K  r7 i+ H, V
Unlimited Yo-Yo for 5 sec
0 t  q, r2 g2 i4 VYo-Yo1 C+D+E
, s$ w: e8 k9 a$ Y+ fYo-Yo1 D+E+F
. ~; @- @9 }7 _Yo-Yo1 E+F+G
/ n+ V. Q) \8 T' v( @+ ]# Y$ t% I* X0 `
09    Z-Yoyo 2
/ L; r0 h8 I8 N% e# G5 W, _; ?Unlimited Yo-Yo2 for 5 sec3 u" h9 a7 K( l0 z' d; [& Q1 L/ }
Yo-Yo2 H+I+J7 Q; w4 f% t" N
Yo-Yo2 I+J+K; U' ]9 S2 D+ s; i) b, f) G
Yo-Yo2 J+K+L
! P4 F4 d' e: D0 j" |- p/ }7 ^
! q! K8 H' s% \3 a5 T0 Q% b10    Z-Yoyo 3, M+ e6 W4 ]8 o& A) ]+ `( c& T0 k& C- k
Unlimited Yo-Yo3 for 5 sec( S- ^0 ?' o: t5 [, {( N7 `' }, ~
Yo-Yo3 M+N+O
. O! M- j2 a$ p7 I( }Yo-Yo3 N+O+P9 I+ D3 X+ A" K/ o9 t
Yo-Yo3 O+P+Q
  P; d* A" o  ]1 P2 J5 K" N* o1 q0 G3 Y* _$ l
11    Z-Step 15 p  i1 @5 u) n# I+ S( G/ M% J
Unlimited StepSwrd for 5 sec5 `) t0 H  v$ l9 m) w
StepSwrd L+M+N: N6 }# o% [2 _5 i- d
StepSwrd M+N+O
8 P7 h1 @; A8 O+ g  H* XStepSwrd N+O+P0 x5 i7 [: g  ~9 A. B* C: }

. k* G% T( K7 t! w3 ~12    Z-Step 2" z3 ~) ^" d* w$ D$ c# ?+ K
Unlimited StepCros for 5 sec
1 U% c4 f( \6 f4 e* mStepCros P+Q+R" }" D+ V. ], J0 Q$ t4 @* i) ~
StepCros Q+R+S
; Y( }7 i0 L+ w4 A7 Q) rStepCros R+S+T4 S" [+ N* N" A. {. y; e

8 P: D2 y3 F7 A0 P13    BubSprd
% }- _3 B9 x) k8 Z0 gAttks w/ spreading bubbles!, m  n$ H# ~* n5 ?: S
Bubbler  C+D+E
. {) t0 I5 u* m9 l, ?Bub-V    D+E+F
* D( o% V6 ]- U: N! @! y# ^" ]" kBublSide E+F+G5 n; U' @. x2 m6 c/ Z9 e: Q
Bubbler E + Bub-V E + BublSide E* F! ]# b+ G* M1 |7 A; H
9 z2 \  t9 |% `) E) C* K
14    HeatSprd
' c* v+ G$ D2 l5 WAttks w/ spreading fireball!
: n4 L+ F/ v6 jHeatShot H+I+J3 v& T5 c, w/ J# ^1 m( g; }; t: x) `
Heat-V   I+J+K+ F3 ]/ V# u9 p1 \5 w  J) D
HeatSide J+K+L- v% l0 ]% u5 t) D# i
HeatShot J + Heat-V J + HeatSide J
7 c6 ~' @; r( M" z7 m" Y( o$ S1 W3 V5 b- O0 I% f& F8 r# R! ?
15    H-Burst
( ~1 n' v+ t3 T' `. }; lCreates a giant explosion8 g$ V+ |% L2 u( }' M8 Y
Spreader M+N+O
' `) |' t( X6 F* FSpreader N+O+P
/ H  {, j& y" y( |! N. JSpreader O+P+Q' z( k3 X2 Z! E* u+ t% }5 I5 M
. y4 h/ W1 ~; R' ^. P3 K
16    LifeSwrd
  J, W8 I/ L3 E9 ZSwings a huge 2×3 sword!
1 Q8 `" `) w5 v. QSword E + WideSwrd E + LongSwrd E
* M. M% n$ @5 }  _, C: mSword L + WideSwrd L + LongSwrd L* z+ q6 p+ z4 `" ^+ e
Sword Y + WideSwrd Y + LongSwrd Y
4 c4 [  B5 F# b% o* o; M" d( w) }# g+ V. D
17    ElemSwrd
) V( t$ }: d- j0 v/ B' FWide swrd contains 4 elemnts5 ^- U9 N- O1 [7 P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 a+ O+ D( |/ c: U0 D+ w, }% F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# b2 N9 h# }% h# K8 u7 ~
- X3 c  ^9 t4 h18    EvilCut! r; F2 O1 G/ L# Y6 F# \
Step up 2 & make 4 atacks  U4 {6 `. e8 @
StepSwrd P + HeroSwrd P + StepCros P
6 n5 S% T9 H. O* V: G0 p! u9 L4 G4 n+ I- l/ p& R. c& D4 L
19    HyperRat$ o( _2 }& {2 w' @. b
A giant Ratton charges!% r! _: Q8 h# i6 C7 S
Ratton1 A + Ratton2 A + Ratton3 A. i# d( X' C0 u
Ratton1 C + Ratton2 C + Ratton3 C
: |8 m5 Q2 a" y* rRatton1 F + Ratton2 F + Ratton3 F0 [- O; {4 H+ [- A) }. @: \' o, S

7 x& ~' Z( s# F" Q) Y# x20    TimeBom +) i, i' j9 V2 L1 z
Sets Time Bomb in enmy area
2 y- x) z! v# M$ T& ZTimeBomb J+K+L
2 A. Z- h$ J0 }" O& m8 h8 yTimeBomb K+L+M5 L4 k/ m6 r$ k2 B3 g6 s- b
TimeBomb L+M+N+ v2 T: h  N; b- o+ ^
" @8 h6 @0 w& X/ }* g; F, z% Y  Q
21    GelRain
$ v* C# Z, w& v+ vGel steals squares2 Z% G) {/ [0 h" _3 a, O& c
MetaGel1 B+C+D
) @3 k9 o8 O* d, E! V8 {9 x' VMetaGel2 E+F+G
/ u3 q& H1 Z0 W" f( `' G3 S% nMetaGel3 S+T+U
8 [2 X* r7 v; {" B1 J$ K" V  T# u7 z, N# n; y
22    EverCrse( o# ^+ R9 `' n" H# ^8 i
Shield chases enemies* ^# M& l$ h4 L  }$ e) Z3 {: X* g6 F4 W
CrsShld1 C + CrsShld2 C + CrsShld3 C7 \% Y  b: L- Q# v4 ?- z
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ ?$ t5 @0 k+ Z6 [" ^" s! F7 m
1 f% e" n9 q& T- v+ l23    MomQuake: p, k1 }+ q- n& q( _0 \1 `; i! h0 W
Awakens Mother Earth!! f, U2 e7 B2 @- q
RockCube * + RockCube * + GodStone S
" e1 f0 h) k. R  L* j: f& [& ], e. v9 q
24    PoisPhar; `- @7 ]( Y9 v
Pharaoh generates poison
( l2 s9 C) D: iPoisMask A + PoisFace A + Anubis A
) Y! b7 t1 E* Z9 h2 a. C7 @) O  u! M2 j+ n2 H1 U! G( ?
25    BodyGrd
. u6 M9 m, [& Y% ]) p+ T4 N, ]+ _Bodyguard takes out enemies" n: }6 p" e! ~6 B- V7 P/ Y) x
AntiDmg M + AntiNavi M + Muramasa M
  Q- t- g( ~, {: Z* j: |/ {6 y/ n4 A6 _1 I) h: k
26    500Barr  j2 f6 U: ^. ~. N6 @7 F% Y0 b
Barrier absorbs 500HP dmg
$ v; [/ |5 R9 _, K' Z! Y  JBarrier E + Barr100 E + Barr200 E
; u$ }2 D' C: n: U# JBarrier R + Barr100 R + Barr200 R+ w* V# ?6 P% H0 T

( M4 A* ~& A: Y7 a! b" ]27    BigHeart4 L% K+ k6 P) [) Y  o5 V
Attacks, then heals HP!$ M7 x1 j" T: v% n- u
HolyPanl R + Recov300 R + Roll R, D4 b& x4 S  F$ r
HolyPanl R + Recov300 R + RollV2 R, a7 F# n# r% c0 I4 Q
HolyPanl R + Recov300 R + RollV3 R& U4 j: k2 v9 s, x2 d! [* A

; b# s1 S3 ~. l- a" H  ]0 s+ T* p1 }: Q28    GtsShoot
  z5 l, C/ A. ?9 EGutsMan throws MegaMan!( _1 Y+ j; b5 j
Guard * + DashAtk G + GutsMan G
) \% W2 s9 i* t2 b/ y0 pGuard * + DashAtk G + GutsMan2 G
( X6 H) ^; n. _8 C) y: C. e$ m8 ~# NGuard * + DashAtk G + GutsMan3 G
' V  C4 X4 G! mGuard * + DashAtk G + GutsMan4 G
6 c$ \3 Y1 \+ `7 F' [/ g! h& M9 W7 h7 Y
29    DeuxHero3 L" W( b, ^8 P* d: C
MegaMan & ProtoMan team up!' o4 A. \+ c! x/ Q$ t. L
CustSwrd B + VarSwrd B + ProtoMan B
" L  b; h5 q$ K7 p& wCustSwrd B + VarSwrd B + ProtoMn2 B
0 S+ a  i/ |4 l9 c" E" F1 f8 OCustSwrd B + VarSwrd B + ProtoMn3 B
# Z" l$ G" S2 J/ L- \0 p" A7 fCustSwrd B + VarSwrd B + ProtoMn4 B8 }4 Y  l5 P! K+ V

! ^# _. B  [/ E5 ?0 n1 L* i30    2xHero
( |5 }, H/ ?  p0 J4 `1 ~MegaMan & ProtoMan Dual atk* `, N3 h  j; _  t% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, N8 Y6 ~$ }0 e# j6 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% Q1 t# E5 g3 USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 T" q9 T% N+ w) n6 g8 i" i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- T3 W; ~: h) q* v* |5 v

* {7 A2 h& i- F* x31    PrixPowr$ E1 h) f1 J' `
3 Navis attack at once!
6 U8 j' R* @0 uTeam1 * + Team2 * + KingMan5 K
. l# M- Z: J3 ~7 rTeam1 * + Team2 * + MistMan5 M9 g3 h6 j0 x0 e$ ^: e! L7 U
Team1 * + Team2 * + BowlMan5 B6 w$ q, P# r- J9 a4 L" |- @

" ~5 m8 b  ~' e$ s32    MstrStyl4 Q6 U# D/ K8 w5 D) \3 x
MegaMan unleashes his power& X4 k7 H0 \- [7 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ d- ?4 M' B% A7 i
  W# _& D8 q# J0 `' H' G
StdrdChip (Part 1)
1 C& G! Y+ U9 X6 y0 k┌──┬────┬─┬──┬──┬───┬───────────────┐
0 q$ {: ~) _4 _" L. I2 \│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 P/ Y. r. T" V; I├──┼────┼─┼──┼──┼───┼───────────────┤& S2 x( o4 Y* O: |+ G% v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% I  x' e3 N) M, @1 d! c; y7 u; M│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  \3 z- S( |/ z- \│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) ~7 A2 h, T: U7 A/ D9 o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 ~4 \: C# ?1 Z& F/ _9 E. q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ S) C) S* h- q  g" |5 D│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 w' n* V$ \" C0 |! h! c; Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 k+ C* E- q8 u; p1 L2 q+ @, \( h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* X' }8 j# _/ Z9 z$ E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' |0 g* y6 f* k2 a8 V1 y5 R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 i: ~' j" `- b6 L5 s
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 K( O( n9 z! ?7 P" e│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 _6 D' Q& p5 G* }9 K5 O% U2 n3 L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 Z# i4 h& s8 ^9 m7 u3 [0 |│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! W) i3 \5 p  h7 b8 Q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( x5 @; Q1 c% w, J5 a  e$ M│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- V9 Y. z. C5 u' ^5 z2 y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
. z( m% g% m$ x& h3 u8 z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& N5 `3 J, r( B1 e$ Z) ?! f│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 n% I. I! }( j+ V) s1 L3 {9 h│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, g7 I4 \/ L$ t. h5 ^2 L. H: @
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* k9 S  ~  V* G: ^( H
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* b1 ]0 F! {* |
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- k9 ~* l, ~* W! @3 H* m& q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, [2 A( }- ?. N# r│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 v* z  V; Q. g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ a+ S8 X  I4 E# I8 D8 m
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  T5 M8 v) C1 O* D; D│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 H/ T- m+ v/ h# f9 Y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' U4 k/ S( W! Q/ U2 p0 K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │2 u2 I" ]2 \3 i5 [  }
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 g2 X; q2 s) X- L& M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  a2 {1 O/ `( }  \│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 w! N* v) o$ l3 P' ]/ s
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; P; M) `' W0 k# X5 Y) f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# s8 U+ `) k! q+ T$ j│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% D, |9 {4 T, v│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% G( T, C& _+ S4 @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, e  l& a$ ?( q1 d) Z% W/ N6 p& h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 N- U' F. ~3 [2 s% ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 @0 }7 X/ l' ~8 r8 A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 R* p* {# e* |1 X( M. X/ _3 \9 J│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( I5 M% p7 `- V( f2 d9 Y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  T  d9 Q+ h: E$ c) }│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 W1 \+ _8 ?- O& e# E! ]4 P+ W│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 ?+ l: L+ }$ z, b, i│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ Q& n. w: E+ v4 G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 B4 j" M7 E" d% N: f" l" H│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 Y, F8 p- R. c2 C7 G% E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& U/ ^5 J, e# D! h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' U7 }1 J& [' I' _9 F│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 ~1 a* ^; Z3 q: l
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# w( P% O" F( a' z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( G' E4 S( L( A! q5 i8 \: H6 }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ ^4 m) i1 [2 g. J% I
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ i( h; ?8 p/ L$ U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 _1 [4 f7 U0 B1 K7 @3 z8 x- P
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, I' J' H" c" n9 G/ Z( J│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- V! s) I, D2 b# d+ J6 W, M
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: u* a/ r% e. d6 W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 G* k8 {" u6 t4 l) Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ v; @  n( j: D; K$ u( B! U+ T│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 @$ T$ p# C6 G! |) n& b5 O
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 ^4 k9 ], o4 D( k8 [│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' e4 z4 |/ ~2 t( L& p6 I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; C: z, S) \3 y" I1 x
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ h" E; X2 h6 T* P: i│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 q( F8 g9 I8 o/ k│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) j; l! q/ V6 @% _. X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ n/ M7 u0 c: {: v│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* g, B' g0 H5 V* D6 @1 F& ?│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) [6 Q! h% q$ D
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* l# R+ v9 \9 g2 Z" E8 k  p( O# M│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( W  O) n2 m. p4 w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# o$ f5 {3 x( [5 n+ W# z# p' g1 j* b2 }
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ D2 x& ^, J, u1 l
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 a6 w' T' r# j. n; c% d│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" P: x5 S) }* D( C  c5 L0 H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
5 c8 g3 c. |7 ?. z2 Q+ {+ D  }│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 B; W, Z6 f/ `$ X
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 K3 m. f; E! t4 Y1 G  i! ^% g
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 f3 c4 F4 u- I+ {: d5 K
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  l3 O1 A2 P" P2 z8 b3 \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- b/ a4 \# T- W- x- [
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) e& {% M0 B1 i% d: H  K( y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 H( x& r& w) y% N
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 ?2 T& f4 G9 F, m/ N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │9 V# h; }- }( u0 w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │( k8 w# N8 h, Q* ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 v4 T1 t& r+ J" x# p' e# I│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ W, A' j9 a( D& {- U3 ~+ |; R7 r+ X│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, p' g( f( K& G, X' V) E# W
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 c+ W& b4 W; U* }5 `8 b) s) R0 t│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) O6 Y. ^) i1 m' L" m
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 K  Y/ s% D# T/ m4 F8 ~3 J) v! N, o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) b% [5 |: g& U9 ?( H6 J% Q8 J│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 _) t! R9 p' a* P' {│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ j- A. f! N6 }  I│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- P7 ?0 s0 [) l: P6 e* d% t│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( M, {+ K, z5 _0 a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( F# ^! v: S& i3 g" F: R. W9 Y- h└──┴────┴─┴──┴──┴───┴───────────────┘
: x1 _+ l: [) t# I/ i1 n( R' X6 P% [; ], ~4 l
StdrdChip (Part 2)
3 ~# ^( a  I+ u7 D) Q- U% p) N3 ~┌──┬────┬─┬──┬──┬───┬───────────────┐2 Q1 W' Q% @" W4 k8 P0 v( ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- M4 D3 K) J% V├──┼────┼─┼──┼──┼───┼───────────────┤, |7 i$ V& T0 u6 n  k9 d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( f% s$ H+ u: `, V│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 V1 C6 l# j% e8 G- _; U% c│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, K3 y0 S2 h9 |7 ^8 t
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" d7 b4 z7 g, ~1 s" t" f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) _  G+ f2 D, b% i$ R7 e; d
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. t* p5 q  x7 v+ ?& T1 k6 t& S
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 g: a% k, _4 _; }( _& n. h9 Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 E# D" |8 U! Q7 y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ t; U9 ?6 N$ Q
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 _8 S7 x# P0 r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, j6 w, J+ j4 m5 a: L5 m0 W│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# n  I! P7 }4 `
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; U7 \2 s; k& B│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% {) E* N/ M" w9 X( o+ P; n' Z3 Z9 \
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) x- M' ~" H. u8 Y7 Y1 v* F/ S9 G│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 q. n" H2 q0 ]2 {, `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% v/ L* X& A" [+ ^, R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& |+ l6 J+ f: J) v
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& T4 N8 F# F1 G- |$ @/ Q/ [  D
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 m) t/ t; f1 Y5 \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 x9 e+ n% q$ r+ G7 N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 X4 {0 M- t( D' V, N4 `9 ]
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 M) J5 F7 |7 R5 U- N4 i6 G│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 n0 J7 t$ L6 l* T! \- a
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 u& s8 P$ J2 O# F  V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( h; _1 P9 x& Y; Y) G& S8 O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │# \6 a6 e; ]- C% [& c" F: a
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( @% r7 M5 B8 ?6 `  d│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  Z& p& _2 i  [, }7 Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 m" y7 ^$ Y3 ]: Z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 p- e& @5 L& l# w. f# \+ d
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 a( }; v4 J! T% g( X6 L8 O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 A. W4 @6 I; e+ d* F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. ?! B# v2 a: i- M
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 Y2 ^+ w( C+ h( `; {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 V- K3 v. S5 x* Y2 X. a
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" @$ C- b' b  F7 k: Z6 G. p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ N; T, _4 _2 y( z5 |# v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 t1 B* Z, V. g5 E4 r/ d1 D; e, [
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 f8 G. m/ J: Y& }" l# m& }│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ J5 Z. l0 Q4 G& |
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; x- h, V3 G! B! V3 R$ B& O% }6 }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  ^* z$ N$ _' f4 F+ l9 ^: |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 C& P, |, d$ b3 y; z; ^  P│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% o4 M4 w. C  r' i# P│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* F* O1 r) T9 M* m
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 S0 V9 L/ @- f4 f│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 X" f) M: I3 s7 s│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 `4 O1 T% U' z, A. N$ s: A/ i- L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& }8 g, O; a- L3 f4 {  D/ H│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 ]9 e! o0 |8 j; J2 f3 B- K6 }│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 H& H' k6 s. Y5 h$ Q; t2 U
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ v* {) ]1 _3 r+ {6 [
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
! G5 c9 k/ @: W4 [( Z/ j│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- x. V% k5 x% L' L% z% }│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 t5 k( _  |* j7 P+ Z6 |" z  q5 O0 y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% n& _5 S$ G+ i' ^8 L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- S  T8 y* x* U1 w- [6 B: t│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 f# {( d; R8 V8 |5 @) v3 P8 \2 m
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 Y9 j6 v- m5 f: Q1 ~
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- x  g' ~8 r# |' b4 G
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  r) ?# B: x# y7 J5 b+ ^* r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* a" P% ^8 |: t; ?
│163 │Invis  │11│  │  │***  │Invisible for a while     │" d' t/ T2 ^( u1 C. M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; J9 c( @4 `$ k+ H0 j' }# u5 r( ?- P
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  ]" n$ L5 e0 J7 T/ Y, \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 X' t. z6 }: s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; ]& N8 z. j/ j( S# e│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 f" U1 B- Q/ b: K. W+ t; g+ R
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. n* Q2 S4 e+ Z' E& }6 N│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ n$ A" R1 a2 s' [; ?' q0 \7 C3 m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ X2 F1 V  _4 r8 M- X* l6 D  c│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 w6 k7 [! b$ R5 b7 E/ k# z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ B: H- O  Z& p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. F. L$ q: _; y5 u2 x$ y/ g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; b- ^- X- b0 D" d8 Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" Y2 [! i0 c& S│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ `9 E% K4 @. I" d- g6 q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' ^' w& k& d5 W( D+ C│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; b9 l  _# y: H9 u  {' ~# i1 B' P
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- O6 D6 a* d; j& i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 p& w: B2 r" ~' C, ?' ]* `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 }7 u! U& l5 l' _( [# b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 f: f7 r% }3 `$ a  X- _
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# e' u" i9 F- A! j  D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) q7 @4 `4 A( }: F3 e- V1 ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  Y' ~) T, p. q/ a- N) l│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 S/ |+ O8 j8 e& t! Q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ q) r2 R' d8 e  j0 G2 N, G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  ~7 t6 r$ p4 l
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 U; I. n& A# L; L2 \" c
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' N; |4 k& y$ q% \
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# A  H: p$ H6 O
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 q2 u- J! f! b4 V  F
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 B& j" a7 ?% D9 M8 w│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& q+ x( e8 |6 z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 r$ ?; N0 U. R( k# R' ~9 ]5 t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ E: W9 G  W% V/ Z1 r; g
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- H) s  [1 V2 |, U1 L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 B$ i* a. |" R4 l0 q* D4 O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* z) x3 K- Y% A- M3 h# y2 S/ Z- f
└──┴────┴─┴──┴──┴───┴───────────────┘# u6 k4 t: Z& V: A' b9 U4 h: I

/ R3 f" a3 y: f7 |, [9 j, y
. N. j7 }! u# Z& W! p/ j& s! TMega Chip; Z8 E- A5 X! ?! \2 ^! B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 \# `- ?' P" b1 }: M5 F│编号│名称   │MB│攻击│属性│稀有度│说明             │# O4 {$ l9 f2 D- f5 u1 S8 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ o0 [' u$ u) T│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! b7 Y2 g% E/ W% Z5 E) I
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- G8 n" w7 u$ e, {- V7 _/ E│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; @) n1 }1 A* w  W5 J/ K6 w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* Q8 a* w/ D7 x- D# Q  g. @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 `% [$ g$ b# K" r$ E# E. [
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. L, ?# X1 ~/ K% S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 N! {8 b2 V+ J, ]│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 ~$ E& d8 E  }3 B1 x+ j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) ?, k5 B1 R6 I2 V; a
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 {6 _5 X' z  W1 T) Q- v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( o; f  M1 ^- o+ J$ v) K. q' ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: `) n, v" R# L/ {: @; Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 d' \) {2 W" X. C, U& d6 l% L$ a) v
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# D: M3 Z/ P3 S: c2 z- J' s+ F
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ w( A) v/ X) w2 C" h* p
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  v. \# ?' f) I) \$ N, l
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 Q9 ]6 ~2 w8 s8 Q" `: k, ?; x
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ q) G1 `, j5 |- a. E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) F# j7 x/ q% K4 V. d* q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 h) Z5 i7 G; s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 X" U$ y- M8 H" C0 m- J. A
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ S! Q% e' n, Z% V6 q9 J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' R% P; P+ }! t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 O' b/ R$ z' M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( `3 ?/ ~6 z" }7 _9 }│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 j0 R3 N7 m) w! s% \/ |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; y$ f: F$ n* b; }
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% O) O) G. ]2 Y/ P4 f│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 }0 v# a# Q4 ^9 W# x$ C; X& O# Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 @$ d, T3 {2 \) W, j│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* H/ B4 Q8 ?; \" s$ g4 e
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' ^6 D  p9 f) Z' H$ J# }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. W& \4 b6 A" X& B: |( S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) c% u; l  h! [: r9 S  `: w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ _8 z8 u* ]" ]* z5 V! k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ O4 K  W3 H* q! s2 a# }7 s9 E# V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 Q+ W) g9 W. r7 U- W│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" @. Q+ V& [9 S' d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& E6 [5 _" k# ~/ V) j$ D( b
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* E4 p- Z2 N8 h: ^
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. P# X/ ]1 u' k1 m) N4 O
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, K% P6 P) |2 L9 X: B: I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! B; ~1 f- ]6 B) ?$ X2 @- l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 G2 }7 B& K0 ^. j% _+ f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 F+ n2 }2 C  R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" A0 r/ }3 Q6 R6 z0 a4 R
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 o' q3 ]) C" B: u, D% B
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- D5 M% i7 }" k# _. X) e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. f. w5 T3 Y  j) y- [$ A( ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! |$ W8 Z  ~6 [3 U& Z" o( n9 Q- y/ \7 v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) v8 |+ D5 }/ |. e+ w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 b3 @  {, V" Q$ o8 W* f/ L│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │: A* `/ V/ S" c9 ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( e. v& R& ?& N  F) {. E- H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; Q# S2 {  Q' ]4 \. l. p- H' ]
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( k2 i& l' e( J3 h( f( s│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 z8 D  V9 F- h* C- |4 t' ^' l- U│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 O' H$ M( P8 J3 T! k; I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 f; b8 C3 m' d: T9 |$ a1 J│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  x- Z( o4 |- j
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! {6 Z4 X! @+ w6 D0 X│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 ?* @( d* W, h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; v7 D$ P4 b8 J
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: I: p& b7 |0 o4 k1 t- `  l
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 H9 ~9 ?6 U/ X4 b: h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  s, ]2 G9 i& r: t5 `; i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 S  p! G6 o  g8 x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% y: y  W' t; i6 J; R% [' x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 F- T+ a9 s7 ~' o8 q/ t
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) L, q5 [# K7 N) p: Y2 x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 _+ ?* Y3 A$ h% P
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  R- _/ [( h2 \5 q% v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* t; o$ ?5 m9 h  t+ K: i. g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) t  W0 ]) I4 }& T$ [│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! e% o( y3 z3 ]/ A7 {
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 X! s9 G5 ?8 O: I. n: ?│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! X: n' E" Q# m5 ?
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* |' F6 N: P2 O5 t+ A4 x│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% x' C3 V8 I8 F7 a3 ]( W5 T# ^# Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 @; J7 Y6 q0 E4 R* g
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ Q5 h0 i0 M5 t
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 _1 @! I5 T7 n! G1 R│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 ^$ ?- D) w! _  e  W% `; f
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ P; V' t8 h6 d% Q6 q7 K+ n6 Z) L
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 P3 ]. N- s6 q9 P+ ]8 x# n3 W9 f└──┴─────┴─┴──┴──┴───┴───────────────┘
  w# Q: h& i! p# x+ j6 o, m
. }9 `0 O4 `! |( L. N) o1 R
4 X4 t8 R! z% T3 e. bGigaChip (蓝版)
' c# A2 K: v3 h/ |$ ?┌──┬─────┬─┬──┬──┬───┬───────────────┐. s1 f. w/ O; L, y  a  p
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 S/ t. z5 X; u8 J4 B" v6 `
├──┼─────┼─┼──┼──┼───┼───────────────┤5 ]" z0 h5 r9 J! ~) [
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ u" A1 ^, P( e0 `( G0 F│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ _) {/ ^: y' w" e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) m% u  s: D7 q) \. }, b$ C! T% K│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, Y" H: @% E' v/ s; S
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  ]( E! A" j+ S! S$ Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 Z* F1 v/ T- S7 K│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- u1 ?% h1 z- n* j9 P7 Z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. P* S5 Z% U! C) ^: g7 c% L
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 X* F' q% R& M7 S1 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  O5 Z/ z  @/ u
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: c6 M+ Y" p6 {( _3 |* ~- P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ B$ G/ y1 ~1 `2 ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! y/ _9 `3 Q- K: L4 X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* H! K+ ~; L- p8 H; Y% E( v' }! \│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( F% {9 T7 n/ I( [+ {$ ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' V) \# ]$ }, e: e2 H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ W& @! ?% W" W; {│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 k: y7 t: W5 M) M1 R5 b5 T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │1 C5 D9 S! i* h6 d( E
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. h+ O1 l7 P! q; D9 |% x2 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 I1 K, ]& g/ Y! Z+ C1 D/ w5 w, b3 b0 \/ @8 E" |# k2 t
GigaChip (白版)(只列出与蓝版不一样的Chips)
" L" j5 f3 e- F' _2 J+ c┌──┬─────┬─┬──┬──┬───┬───────────────┐! j- ?8 i/ A) b4 [9 o+ L
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 b& i2 J' t" b, m
├──┼─────┼─┼──┼──┼───┼───────────────┤" u6 q) K3 A1 g  G$ J, F. T
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 g# i& ~. G: k$ d* l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 a% D2 s! D# N' p  o
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 P/ D) o8 ~/ v# t  w) I
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. T$ c  i) E5 T2 }. W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; i$ L7 Z/ r) Z) F8 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]4 c; |, e7 g" r2 `
2 b5 J  |4 Z9 h6 ~, M
001002003004005006
  V! D  v/ ~& m' x) b0070080090100110121 S1 @) _& |7 g( e3 i
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- v, E+ ^0 u" ~5 s' V
' O% m- o$ p$ `
019020021022023024
9 m6 W$ w% J( {# x' v& \025026027028029030) A" S, P2 m5 f$ x2 w8 |0 s
031032033034035036; j6 q1 r# ^* J" b* u

+ x' Z. N9 m  @9 I, A+ k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& Z8 _* ~" R8 O) T1 N0 J$ a. C; z( F  a* G* D9 s: m' R% k; Z: J. V( N
037038039040041042
3 o/ a& c# h; {2 E# V3 u043044045046047048
" w) u: M5 h  s' _& X, w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 r- S9 t/ U& z( b1 q/ n
* n/ D6 Q8 L" F
055056057058059060
1 U* w; I0 x+ {4 e- D# O& z2 \061062063064065066
+ }- t# P9 o' z8 A+ _  }067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% _! v; q* G: }+ {
( ~0 W; x9 |9 D1 R! R8 ^073074075076077078
1 ^) T& K& w7 A0790800810820830845 }' K4 g% y5 t4 P! \8 W# @- K5 t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ~  L# @1 @6 f( c2 u0 E6 b( K! {' s
091092093094095096' @% N; p0 t1 F
0970980991001011024 O2 H7 r! _: f; g
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g/ [6 E2 w( R0 T: O

/ M- d5 a$ Z  b! A) _8 s0 M# Z109110111112113114
, B8 Y% O7 L7 B$ x5 m7 g$ {, _8 K, O4 |115116117118119120. ~) D" {: R1 U! S; g! @  U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- t4 _, G7 K6 T, e; y
* j! ^  X# _! [& ?: e- B$ ^0 x8 r
127128129130131132* z+ T3 }* u  }
133134135136137138" e3 t4 \) v( C) j+ e
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 X: [  G0 V) r% h" V: y

3 l* k  g9 P1 U! h" J5 R0 R6 q2 _5 z$ ~145146147148149150
7 }. ^, X- U3 ?& R$ _151152153154155156
" ^. z( h4 Z: _0 \1 t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 b  M9 j% S. w. O9 M

% K/ D# A- x( C5 N' K/ `163164165166167168
. c6 R9 o9 O# O; `1691701711721731741 }4 ^9 C: W) c- a. s
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& }& K% H  q, s
! q+ E/ |3 G5 p1811821831841851869 k/ t- n) ^  n& R0 V) ?; ^4 ^/ @
187188189190191192$ }$ d  e; Z8 c) n7 L
1931941951961971983 c( {1 l+ B) o+ t# g$ K! ]2 r
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! T2 I! \3 V6 ~% ?& s

; C- w1 `) K2 G1 `8 C0010020030040050061 M3 ?7 c2 o% T, T) z. c& B
007008009010011012
7 F8 G; _  L- v% N# b  |3 x+ r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) \6 {1 U/ s5 t8 B! P
& Z# a8 g. {1 x  G
019020021022023024
; P2 `& ^% c% |7 o2 G# R025026027028029030+ S1 b. @# U0 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 }  q. q# n( }0 ^9 ]* `  K7 w  [# S2 s( b4 g! w" X
0370380390400410421 x) G* x! A( c
043044045046047048
, o3 n8 ?$ A/ L+ y- z* ]8 w049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# {! j7 e. Q. O  O
  ?( L. y5 i* j/ X
055056057058059060
3 ^+ S6 S: F( A" Y; @7 _6 @2 M+ I061062063064065066
' p- P% K1 o' {3 L9 m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 L. B: J) G, [1 a( W+ r0 I
  x: Q+ q% K8 y9 X7 ^1 V  `
0730740750760770785 \- u+ m3 T# t- q* g! w
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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