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■● ■ NintendoWorld 站友xliz原创+ `3 g) o$ F1 P- H
■ ●■ http://www.NewWise.com 8 f2 |# k1 i8 p
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洛克人 EXE 3 Blue 卡片组合* h- H" q$ V9 }
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* c, H7 ~0 o9 f) \8 k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 c7 M4 A' E* O7 k! h
大家要看日文版的P.A.或详细攻略,点击这里吧!" r. W+ s$ A7 p! ^
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' i. J/ r6 l5 `* Z' ?
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以下内容格式如下:7 x: w% u7 t! V: J" t
, N) A6 F- c* n7 Y编号 名称$ R* `- n) e/ i! c
说明
" |5 f" O' X& c; T组合方法5 y; T, V/ [, P& A
---------------------------------* }3 }- ?" [9 n2 G
01 Z-Connon 1. \) j2 \& O- |1 i3 U( g* C
Unlimited Cannon for 5 sec
# C# P* h) Z- ^5 s9 e" |8 BCannon A+B+C. Y, X3 H6 ~' N' o% B" e5 f
Cannon B+C+D% g+ f. d0 D& Z6 ~4 C: o
Cannon C+D+E: z2 ]& ]' B) r. a1 H' G
3 l7 o. T* |' U) o02 Z-Connon 21 D' M+ P1 K" \
Unlimited HiCannon for 5 sec
& c1 L( A2 j# S0 d" {6 w! }HiCannon H+I+J
5 ^; I: F% I: j; c0 p2 b2 c( eHiCannon I+J+K
6 u4 C; J/ k; v! P) ^0 L2 c8 M( ?HiCannon J+K+L
& o6 y0 G% j. }$ J/ i, t) l _ L- s; Z
03 Z-Connon 36 D+ P& c2 c) g a$ ?7 m3 o& D/ E
Unlimited MegaCannon for 5 sec
& Y% Q0 @5 R8 |% E ^M-Cannon O+P+Q
$ L9 K2 Z1 h* Q0 G7 k) @M-Cannon P+Q+R
+ R, ]) ~, {" b4 K3 n' i, Z. L! |( NM-Cannon Q+R+S
! `# n4 N, X" u* `* K- \: {% l
& C. U( D/ @7 E04 Z-Punch
( t- i* f4 x# @+ mUnlimited GutPunch for 5 sec% F$ {7 s5 Z4 h! b. z$ k
GutPunch B+C+D
5 @5 B4 Z T& }GutPunch C+D+E4 h: f x! R& j. b2 `
GutPunch D+E+F
" v, j1 p$ ~" w9 ] s
3 Y% ]. t& R% ]- }, h05 Z-Strght" l" Y7 J& q/ T, O) a( V! D4 I/ G
Unlimited GutStrgt for 5 sec# T& `$ E$ ?. W% N: o1 _3 I
GutStrgt O+P+Q
& m: S; q% `6 u- u8 U+ ~/ r( |+ kGutStrgt P+Q+R( a) c& p( L$ I X
GutStrgt Q+R+S0 b8 @( y' ]+ D) H) j
" J7 J; J+ r/ [06 Z-Impact( s# C: g0 r' R. T+ m8 K
Unlimited GutImpct for 5 sec
) ` m3 n$ I. B/ p1 w% W8 I/ jGutImpact G+H+I
- |) w4 ~* }8 z& JGutImpact H+I+J
. [/ B b! _' f: f4 KGutImpact J+K+L5 L. d; P0 |: W- W) S
6 y( O% \! G* p, S% b* m07 Z-Varibl% w9 ?* o& M% [/ C6 `
Unlimited VarSword for 5 sec/ I h8 ]: C1 ?% f; _2 O
VarSwrd B+C+D4 D3 g5 R" D% S5 _. ~
VarSwrd C+D+E- r8 e2 p# F9 }* C2 A: r7 \
VarSwrd D+E+F
7 |# d5 H8 N# d+ U6 _7 h6 A9 w
0 V% T1 V9 b, N3 b08 Z-Yoyo 14 Y* X# \' |; D& U1 x0 a' h# h
Unlimited Yo-Yo for 5 sec
y: K. g/ f1 n4 _Yo-Yo1 C+D+E
; ?! C/ `# U3 W+ M+ |# O/ V9 DYo-Yo1 D+E+F
. o4 Y) ]: E6 s$ s( bYo-Yo1 E+F+G
) `/ w6 {1 |5 e
8 ?2 [' t. M% p( ~09 Z-Yoyo 2& \6 V/ G- ]; Q8 I7 ?
Unlimited Yo-Yo2 for 5 sec+ z7 r4 J. m X
Yo-Yo2 H+I+J
: S% e, }# y% J' x$ hYo-Yo2 I+J+K+ |" D: v# ~: v" C8 f( ?+ U
Yo-Yo2 J+K+L8 a3 p' N b9 B
& m$ u' p( m# E& |* l& e9 J9 x/ |10 Z-Yoyo 3
( A6 G, n8 L4 v, d3 q# nUnlimited Yo-Yo3 for 5 sec. G0 q) }; z( g# N& D3 v6 r; {9 V! s1 X
Yo-Yo3 M+N+O
A2 U: s! b) d! E/ zYo-Yo3 N+O+P
& |! s# A& l+ z/ k2 c2 T1 nYo-Yo3 O+P+Q) _) h" z2 V1 n( N2 s6 J
5 X% p- F1 V R' f; ?5 H/ h! x11 Z-Step 11 [) L1 U m( _6 A
Unlimited StepSwrd for 5 sec& o! j& |' o# `
StepSwrd L+M+N, S+ P% z, d/ z. P& W( ^- i2 P
StepSwrd M+N+O
5 ]2 n, H5 c0 I) J6 [StepSwrd N+O+P* Y) a$ j& @7 F ~
/ z) B5 e" j) ]1 x, B12 Z-Step 2" U* r& q% d- D) ^
Unlimited StepCros for 5 sec3 H7 p0 q1 K2 Y
StepCros P+Q+R
5 v) Y: S5 ]- J: Y; P' F8 JStepCros Q+R+S
5 W j; @3 X; \7 |5 \, b# {. IStepCros R+S+T
2 Y5 M" R9 W) v3 n9 b5 @3 y: X: J9 T
13 BubSprd+ C B; j7 M ^/ K4 I
Attks w/ spreading bubbles!8 b! Z" o# C5 v4 ]+ u% W% N
Bubbler C+D+E
. Z* p% F+ w1 P" f- oBub-V D+E+F! t& q7 H" n+ A3 H9 n
BublSide E+F+G6 V+ D7 H& V/ l2 X% Q* m' ?
Bubbler E + Bub-V E + BublSide E5 _1 G# i6 k% V o/ i) \7 f1 U2 h
4 R$ \0 U3 b8 g$ p14 HeatSprd
* {- ]1 O' ?$ G. @! XAttks w/ spreading fireball!
: B2 O) i) O( fHeatShot H+I+J& w# }+ ?# D" _( K2 a! e
Heat-V I+J+K
3 O1 C5 |: q( X- I; ~, {HeatSide J+K+L# f' a! G4 S: C' o
HeatShot J + Heat-V J + HeatSide J
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- _; D. b; `* k- c* M, }% y15 H-Burst& S% e* }- u- G; i* \3 P, ]/ R
Creates a giant explosion x) p( ^ ]' s9 f0 q
Spreader M+N+O0 L+ P% {, D6 T/ X) O
Spreader N+O+P V4 I0 E/ N+ \9 Y( b0 v
Spreader O+P+Q
: `: u! z9 j+ ]0 Y. N. L. z- D- c9 e7 N7 p' C4 Q
16 LifeSwrd$ u; M x' D& _& v7 D0 l
Swings a huge 2×3 sword! |6 [, X2 a) `) ?: I: e# p, u
Sword E + WideSwrd E + LongSwrd E
0 X4 A+ x2 a! F2 XSword L + WideSwrd L + LongSwrd L$ v* b1 c" E; y! |
Sword Y + WideSwrd Y + LongSwrd Y
1 ?6 C# {$ R- p
8 ^2 h0 M: M9 ~9 q17 ElemSwrd2 b5 A0 g: L+ C% M
Wide swrd contains 4 elemnts
: S% m& }, F S) I! O S# pFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 j1 r' B: @6 w3 F- |) x+ b7 h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 e7 b! V: x/ W \7 j/ d1 g8 y @5 F: l5 p/ s8 I9 o* N) n. |
18 EvilCut) ] U3 l9 R. c, B/ N* Y
Step up 2 & make 4 atacks
( X E F1 H; J( k+ sStepSwrd P + HeroSwrd P + StepCros P$ ~. M6 C: n9 a0 H& i% ]4 n
$ C" t/ p6 e3 y6 ? H; x19 HyperRat
/ x/ f* I \5 z# p, O. p( |A giant Ratton charges!
# a) W$ k# O) `& T. SRatton1 A + Ratton2 A + Ratton3 A- Z! b+ D q" r1 R. P3 U/ M' A
Ratton1 C + Ratton2 C + Ratton3 C
8 J" a) A0 ~7 w- h4 n) f' k5 VRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
+ Q6 [) l$ G' B- y. S, ySets Time Bomb in enmy area
: W; Z: Y) O J# t) dTimeBomb J+K+L4 b3 t9 u9 J `* S J- P' Q
TimeBomb K+L+M
( v. c' z$ W- jTimeBomb L+M+N% f& \2 ]; m8 d) T6 ^
* s0 O$ }4 W4 R8 P+ K! l
21 GelRain
3 [3 ?( Q) E) Q5 j) @( `Gel steals squares
" p9 q! T) ]" ~( H9 xMetaGel1 B+C+D
/ s6 I' ]2 p# [+ g( O" l4 Y# tMetaGel2 E+F+G6 `9 O" i q" ?. o: ~( g/ D8 Q& e7 k
MetaGel3 S+T+U/ p# T3 D; V7 H
$ }$ g, ~1 d7 W
22 EverCrse# v! N# b/ @; J% G& H6 M: x2 L( |4 @
Shield chases enemies
- m; `, ^( o0 {+ o$ ~( @) t0 mCrsShld1 C + CrsShld2 C + CrsShld3 C5 _0 c; X1 n1 t# q, Y$ T& Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ R K' p/ C& a: n/ B
. y; C2 G' B; Y23 MomQuake
k& l: X2 f5 xAwakens Mother Earth!) T! @; Z* h6 d* S$ K4 ~
RockCube * + RockCube * + GodStone S
, P* {5 w0 k7 b& ?6 e1 Z3 D" E/ b1 F4 {: y4 Z6 T
24 PoisPhar
2 E& A/ q! j3 l% h6 GPharaoh generates poison( x- o2 q' h$ O* |. T* \
PoisMask A + PoisFace A + Anubis A
4 F3 h V; G. b/ V* x+ Z; }6 v F: l3 ?& e
25 BodyGrd5 ]6 \8 |8 _9 a3 L3 K8 {
Bodyguard takes out enemies
: f. ]$ ~% [+ u) MAntiDmg M + AntiNavi M + Muramasa M
/ [' Z3 ~. A O# P- I0 K/ j# ~6 X2 ?1 D
26 500Barr
* @, y5 I: X: N9 @Barrier absorbs 500HP dmg
. d: ~- T* Y6 q" Z" wBarrier E + Barr100 E + Barr200 E
. x4 \) X6 o, p6 r( EBarrier R + Barr100 R + Barr200 R
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27 BigHeart
% F+ v$ l* b6 I1 j6 ]Attacks, then heals HP!! {8 P/ W, T) ]# z, Z/ d# \
HolyPanl R + Recov300 R + Roll R1 [' A6 }+ a! Q$ K4 V* @/ o) _, Z* ?
HolyPanl R + Recov300 R + RollV2 R7 a' W7 h9 _, y9 ?. L
HolyPanl R + Recov300 R + RollV3 R7 E( J( Z( s" w0 ^2 A; U
" X# K) Q5 C& b! ~. }28 GtsShoot
, l ?5 J- p' d# Q; y% \GutsMan throws MegaMan!
4 U w& r! T, I% Z. S& LGuard * + DashAtk G + GutsMan G
# S- Z3 @9 l; e' m2 M7 lGuard * + DashAtk G + GutsMan2 G1 h5 q9 G5 [3 i. q
Guard * + DashAtk G + GutsMan3 G
8 i9 N+ [8 k3 N& q7 l/ {Guard * + DashAtk G + GutsMan4 G( B8 {+ G8 E/ B; K" f' U P7 r9 U
6 d9 y4 j, s3 p29 DeuxHero* z/ {7 M9 a0 g
MegaMan & ProtoMan team up!1 T; a1 u3 S5 G8 s, s
CustSwrd B + VarSwrd B + ProtoMan B
* c, P2 i9 q) B& U( Z/ _9 |2 mCustSwrd B + VarSwrd B + ProtoMn2 B6 A2 {9 Y. l9 x! \% M
CustSwrd B + VarSwrd B + ProtoMn3 B
5 R0 b8 @$ @4 MCustSwrd B + VarSwrd B + ProtoMn4 B0 a, |5 q' O s" R+ W2 {8 R
& n. I/ @8 P/ V: p. W30 2xHero( S. \3 d* G% H* b. \
MegaMan & ProtoMan Dual atk# j3 x! U2 d, `# i! |9 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! G& F x" g: B* \; e& E. }2 \! X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 y! I& ~3 B6 B' rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) F/ v b c8 `" ?3 `' kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 c" h* r: `# G: b. ?% S
+ f- N4 {6 m" A4 \
31 PrixPowr, }% b7 @% ?$ E& P# l* h; h0 h/ g; H2 R
3 Navis attack at once!
3 K7 i# l4 H" Y# `! BTeam1 * + Team2 * + KingMan5 K* `" ^3 t6 L0 y% ^7 a5 L
Team1 * + Team2 * + MistMan5 M
^( F# H5 q5 L; d7 B. m4 xTeam1 * + Team2 * + BowlMan5 B
. X3 m9 a9 B: Y: }; i$ c3 _- b9 M6 Y4 _" j. E; v
32 MstrStyl
' r7 s f3 C6 i* H) Q6 ]MegaMan unleashes his power
( Y- Y0 g9 ^( @5 GSalamndr * + Fountain * + Bolt * + GaiaBlad *
% Z% Z. J5 X* s- ?7 |# m) v, [* X# B3 J+ h) U2 j
StdrdChip (Part 1): }* B+ @; R0 _
┌──┬────┬─┬──┬──┬───┬───────────────┐
g& r8 S' W9 k2 K& S+ A. P [7 R$ ?│编号│名称 │MB│攻击│属性│稀有度│说明 │$ F) f# Y( C A
├──┼────┼─┼──┼──┼───┼───────────────┤7 S9 }5 m a* H: q2 u1 n/ B
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 N, J" v3 P0 v0 y' {$ K1 w" j
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% w% m) x) w- [) ? i3 e7 r│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% h- T- e. r0 y1 e" |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ c5 l: J9 E5 R8 Y4 H( l/ i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 m1 a0 \2 V; p! ^% \0 D4 Y- c4 P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 v8 K( m+ d: A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 S/ ~. l9 A2 T; J; Z5 N j" r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 i( P2 b2 |/ w; B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ |$ R2 f; L' E0 H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 Z3 J7 E6 ~. R1 B( }$ v( t8 ^: G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) |8 g1 F2 N6 m1 V% R9 p7 Y2 l8 ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! x/ V8 I2 S6 G! m: m1 |/ }
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) c; g9 p# R/ G% b8 Q
│14 │Spreader│16│30 │ │** │Creates a large explosion │; `7 ]2 w1 l! J; r' w# b
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 E! `+ l( Y8 `8 `3 H: `* n( F
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 P5 x1 J; ?7 U- m- m1 v/ ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* V5 Z* X+ {/ k, t- J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& i {- W: h' b3 }$ _+ A4 ^
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# p! h7 P2 r7 W! ]8 @% {│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 X! ^( C5 B: c+ w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& `) S: V- `; V7 R, u4 O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 I5 r5 b6 C% h7 t6 j; v3 H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 H. t' b& m9 \' @* \: J+ U) e│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 h W5 U8 M t1 b- e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- k0 Y; d8 D5 w, t; ?% Y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 a+ D4 S/ {& c) X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% E$ `" `; \& ]& Q% v" X6 I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 A( P2 x' d: |9 I9 Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& B5 n2 g4 g4 S! {- ^1 f7 ?5 P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ x/ K( T* I4 U/ P6 U9 {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& P, C; F" N9 S& U: a6 P8 m- |│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 ~$ L. \& \( t; Z│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) F4 x2 ^8 |" E3 J# S' f) f. X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 v3 E1 ~' W" S" y/ u' e$ v│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ h0 ^3 o1 x, u. E" Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 t+ T! i9 z8 q _1 c/ N/ k; E│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ s# T2 S# u; r% {0 ?* Y: C6 J- K│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ M* W9 n5 L, ?5 D3 e8 e- b│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: e) B: P4 a# e* Z, p7 u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% C; h c4 [2 o0 q, _( l3 y2 G│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' u6 ^4 t" a _( k+ M1 v& m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* {. e" m* @4 H" K│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# x' W0 ?* k0 ~2 S│44 │ShockWav│10│60 │ │* │Shock through enemies │
: e; B) F4 e6 l6 l& u│45 │SonicWav│26│80 │ │** │Shock through enemies │
' n2 e0 ^) ^) D0 _│46 │DynaWave│42│100 │ │*** │Shock through enemies │# }! p- p% \- h M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 g- t' A, P. j8 D% W1 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% R* a1 A/ I) x' N9 H. |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
_3 _* ?7 }! a- {8 u3 c│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! p0 s9 Q2 r5 M, l. [! Q6 U
│51 │DashAtk │11│90 │ │* │Dash through enemies! │, n) P0 ]# u! @) K& F- h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ G& x- p: l" }; d( L2 O# S3 \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( w4 p0 q- `0 B2 @6 i# y+ V5 W* |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 p9 C% x! j6 `│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# i' e9 ~% {( Z. o7 Q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 X1 L1 v; O3 X w) J4 V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 _& J: m y% k: o! V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ M% j5 }9 @0 J# q& K2 b
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, C$ I( q% e" U) k3 B4 f│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# \7 L7 s) G0 W; A2 ]. D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* \! K5 s1 i' R" F( D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 v. Q; D6 {4 O+ U. j0 i5 }$ |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& L6 ` k+ N3 X; S3 C: k2 I( w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 ]+ Q& i" `2 a, A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 x/ _" j/ l: C3 a: Q# C9 u$ n: f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ l7 V/ B4 A5 Q+ e3 ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 P1 S! i) s! M* h5 {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 k$ ^$ G$ L) `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, U9 }( P9 V( S& _) _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
?& h, G( y9 t% \+ g9 v0 u2 ^: j│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' v9 d9 T$ t- y* [* j% E! ?' [│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- Y: Y) O! O- {/ b
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 p8 X! v% `9 i8 ^$ R' K│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 D! ?% }3 Q- H0 u6 _( |% E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 B8 |) _& k9 e* L) q- E% p2 t
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 |+ a6 W3 ]( Z- y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 [1 v8 ~" l. Q0 d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" V/ _* V! F4 W! k
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
( M! X7 j, o$ R3 O) _│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 V" G$ g( [6 z7 g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
l6 B" |/ |& s% j u7 @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ L/ X4 H6 ~% j( V" G6 h│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
i( a% ~ o$ y- g│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 S/ y* x/ V' A
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 c5 E5 M& O: U/ h0 E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& f4 l# q2 G& G! Z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 r- u7 }# c* a6 e, B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 B/ ~. o" z" ^
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 U1 o. e# ] n5 B, l
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. T9 Q' u. y9 S5 h' e) u3 I
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) H0 I& P- r8 ?4 X3 C4 h; B: P, }│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 j0 K( c5 C! t
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 @9 r# c- U8 e- Y- _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- `1 \. a$ c3 v& B4 B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; W& r$ c8 |2 K- ^% H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 |! x: b6 S1 d9 s- W$ D9 o1 J" F
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: R8 _5 Z+ X8 ~: k+ j g0 W│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% r% t9 p7 V+ S0 @0 y. }$ O
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' [% C$ z% c4 i( N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, x2 y% M8 q3 O: j$ t1 S: L
└──┴────┴─┴──┴──┴───┴───────────────┘
' T. R/ J+ w7 n/ ^- `+ h% D+ n! j% h% w& v* |7 @% W
StdrdChip (Part 2)
% _. i. y2 g5 G* O f" U┌──┬────┬─┬──┬──┬───┬───────────────┐% Z% j- d! E' w4 w, `1 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │% W$ f( ^' B1 L& h
├──┼────┼─┼──┼──┼───┼───────────────┤
! U% ~0 @- e' u' Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 i7 r. s8 N: ?2 G; A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 `& _. T) ?" M1 z; @3 m│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* |; M: O' p8 c2 D w* ?* B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" b* R$ w. h; E& p
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 {6 z, k: V" I [│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' K5 d$ k) U9 x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' L! i& ?, X5 h* O( T% Y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ f2 A! y9 J+ o* M9 D, s6 ?│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ @- k* r) q4 g0 ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 ?) w0 g& I4 P1 k( K│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, ]7 Z. [6 Y5 w% x% `! ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: N4 A2 D/ n3 L4 D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ q, Z: p( v/ F9 B! W4 }$ L; D+ V│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) \ J% }, X0 y/ i! J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 j$ ^( D3 w8 u/ l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& O6 z# G; B' j: `" R! e! _
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# p4 x! @( S) D$ d& f& g H' g│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 o" E9 ]; P; J
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; z# i3 _5 v9 Z/ Z; a, N& Y. _. g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# b0 R9 x+ Z, B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" p* ]7 T5 K( p6 R' P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* f( U0 n+ {$ i/ g d0 M% z" y7 K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! K7 C, b, \/ e& E! v$ H! b│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 ]# [* {* w9 y6 b3 c│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& `- [; r! y0 G' H, G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 i) N7 ^# p1 u. y4 l/ ?│126 │Rook │30│ │ │*** │Protects you from attacks │! j, j% X+ C; R/ j" o, x
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* o4 f% I! {0 B$ }: n- _/ F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" U0 p3 t9 i; E* W @ _7 z" B4 I│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 k; Q1 x" t. G' ~9 w0 e+ y# @
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 S% q& o% k! ]7 y6 [2 e X2 F│131 │Lance │46│130 │Wood│*** │Lances through back line │ M- m$ j) ?5 L4 m# l8 a
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, J; x$ O- {! X- [8 g
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" w3 N; I, v" q( N2 c1 W0 E4 `7 {4 t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 u" t( Q# \% X4 F" _- l9 q( a/ e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ h5 [. I; G% C+ H. \1 a' w9 a \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% ?9 j6 j! X7 H. N {+ q t# @│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ s) o0 E n9 b ]; D% X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! |9 q5 m, q! Q, X6 d│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 k) n3 B* |' {7 }" M* t1 s% C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │. x4 H. R/ s/ S2 t: f: a
│141 │Prism │60│ │ │*** │Prism fires randomly │) w! ]/ ~/ i! J9 ]+ w2 Y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" b! }0 _' R7 `- f│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 `& {9 F4 W0 g: L8 P8 P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 |, d7 s* f5 Q' q; k2 Z& O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: }$ ], r. |: {4 i* X& [9 ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. Z# X0 r% _! l6 u0 u│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 t+ `9 C* h( X/ I4 e- E8 ]; a│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* o, b+ x& u( n. |# n6 K│149 │Recov50 │14│ │ │** │Recovers 50HP │
( C) ?- w& h+ r8 @8 P! \) R9 _0 W8 u. E│150 │Recov80 │20│ │ │** │Recovers 80HP │/ l. {5 `- |; t; }, m
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ Z3 \5 L, t% M; ~8 u0 {│152 │Recov150│50│ │ │*** │Recovers 150HP │. K \1 w& ?4 M% d
│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 \$ _! Z2 z5 j# q, E% u│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ ]' W/ e$ P& O: V│155 │Repair │8 │ │ │* │Fix your area's panels │
+ p6 i, m' g) ~# K% K! S: y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 }. O, j- v- c4 M# L% q, h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 B$ O% c, y9 |- ^│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* J2 R8 `" u; X( Q! H9 Z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* x, U4 f7 p6 i0 t; v│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. i- j; X4 u" R m* _- ?6 a' J
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! j) l" l; y7 `1 F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* t0 P5 Z! G+ |" s3 @) @3 W9 O
│163 │Invis │11│ │ │*** │Invisible for a while │
C5 e. p: B5 K│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- e& I9 q; t- G; |6 G$ Z; _│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ U0 j5 P8 ~$ Y* F. Z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. r% I6 k/ B/ c! O1 P. C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 j% q% q+ B+ E- o# {% U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ B W3 y- v3 X. S- h z% M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& H/ G+ Z) {% X$ X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- S) j, v! k6 |# ?
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. X( B7 y& E6 c- v│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 `1 ^! E8 ~5 q; T. Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" F% t1 `, z. R$ y" _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ E9 ^# a# R3 ], l' `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( }$ q& d5 [1 N8 D n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ {( C# l( E* k, }+ l5 d, S
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 o- o G( Y) d( d6 i3 r ^ e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, ^/ y. j7 N- M+ }. N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% n' F* F* M" ?" j$ g n6 s" ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) a( j# H- x$ T' @& U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 B, M" R+ t: R, P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: Z# n( j5 \7 @│183 │Hole │55│ │ │**** │Open hole to dark world │
( q+ _4 H- i) O5 ]+ ]3 g9 J9 u' z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: m& n8 }# ]- s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" A' S1 g m+ \ [│186 │IceStage│20│ │ │*** │Changes all panls to ice │
y; F! I3 Z+ R$ K h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. S; x" L6 t$ b1 H& E
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ p0 O6 `2 K* F# i. K# ^│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. J# A1 E% I+ k' |3 d│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ t l5 o0 I# i* G0 E1 N0 a d" |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" F2 Z" I$ K( T5 @
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ L4 W/ [: Y2 q+ Q5 X9 y' F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" p) ]9 X6 V1 ^# k2 C9 G f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ P, x) K4 V H8 d/ I/ c4 X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 C% @8 F$ }. a$ ^8 d9 l( a! P6 y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- s+ g+ O3 [- G: C+ k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 E0 P; W0 R$ L- M# m; [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 I+ M; t- ?5 T0 r V1 A% Q2 ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
Q( K6 y& W2 E& d( a( g│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 o! [. W1 p" {- r
└──┴────┴─┴──┴──┴───┴───────────────┘# ^ S, t- [2 B
6 \. A! s# [, k3 I- O" w- y; k+ @6 r3 H1 A
Mega Chip, {+ T# T* N$ u* Q" |; Z- ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐* X7 E# ^! e) ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │, j4 [" i4 H' c2 `( G
├──┼─────┼─┼──┼──┼───┼───────────────┤9 j# R( X3 M5 v0 D3 \; T) Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 w; o* `& `+ K: t2 ~│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ n9 ]$ e! h( ~& }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 Q/ q5 A* o# i2 w' f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │' l4 H5 i( j% z2 z( v/ `4 D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 y2 F# z- J' y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ G& k! ^: j) y1 m2 i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! M9 q* k$ ~" L) I8 ?/ n4 D$ C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( t$ e. ^! L! d
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* O) Y% t! V' f" I: X, `+ x0 l
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 ^0 D! w1 Q( v J. ~3 {8 U% I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* A$ d* {- l& l7 V, h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; n* A) h6 K2 R. u* h0 Q7 r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
L. K( S& A- W0 ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 ]3 l7 h w1 x6 ]" @, F5 k7 q4 U+ i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; u! \. X% M6 z* _/ K# E+ ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 ]; s1 i \! G5 o│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' z; m" S' @! m6 j' u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. L6 t0 x, R9 U+ u
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 b: S& E0 a# B/ k4 `4 B7 H$ ?' t" }
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 `4 u6 p# ~5 p( E
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 u+ Q' a. q b- L. h
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) Q" A t( X3 Q8 Q ^! S+ x8 |1 d* f" q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 r% R7 D, f s! H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
# P! o3 ?2 U% P4 i$ M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" z4 M- d6 ^ ]5 u* a* ^# M│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 K& h) X; _# j4 P9 n│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& |/ |/ H; c y- Q7 n% M) t# A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 Q: b6 m, |( X8 ~4 K│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 }! {7 A6 z9 {& K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, l; l+ C4 _9 j) J( i4 i6 b│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ m- g+ M$ C( u0 o6 s: R, R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 l* x; V( ]: ?1 ] K8 f' [0 _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- v/ {% ~9 b. F1 r; T2 j
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! U4 J1 p, W: Z' u7 }4 d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ f" H- l- Q. W0 ~% i# Q+ ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 `1 q9 L% F' i% d9 Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. [2 @( U+ q- K8 D6 P2 `" {5 Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 y1 L4 M! K! v3 v& o
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( e0 o( b! Y9 S. F1 Q, o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: b) ^% g# C7 ?
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ f, l5 Z7 B- @! M4 A* ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* x4 W5 h5 [' g. ^- q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' J9 e1 y8 e& r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ l, X! D( x8 U* b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 ~9 n% n/ |/ `$ e/ z* c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ U: v$ k% w6 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' _. A8 E3 G3 ^9 u3 b" i1 r
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* f+ `; T& n: S9 r: D0 L, y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ H! |5 l" A' Q9 ^' N5 d: I8 x. H7 E7 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( u1 f+ c8 @% }, G8 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ R' r/ x0 G! o0 n/ [( P
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# _$ f7 |2 C7 P( i6 P! W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# A; S' U5 s! h- p) h$ X$ F/ E0 m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 P( k& G5 b, ^( O# x! W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- E: G: O+ c8 s' Y+ M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! c: P1 `4 K4 w. r1 Z( D2 r! [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# ?& H+ X, Y) @; Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" s# q' r. s+ g) o$ m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. ?' M" W1 L) t* x: |3 p
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ I1 S0 n6 O- i1 V, c4 p, P& j! C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 o! @8 ?( {% d( f# t" ]0 v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 ^* j: ~- m" u% m2 G) l; m│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, E+ z# V. W5 l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- J4 ~$ {1 E; L5 F& t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! e" l! E. Z1 ]) L2 [* G& q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 [! F; y8 Q3 k4 C, x$ N
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 A. z- w6 v8 ^4 `8 ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- L0 _% O, r( u- F│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 c0 _7 e7 f& D# q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! u1 M" c: x( v0 R2 |! _' ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 I1 Y% Y3 o/ \4 f1 f, I7 s8 |8 A│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 _0 V! g+ a* w+ L/ j7 P# U/ q3 {6 {│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% B& t; P; q- B. \6 _# m% e6 D│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
( a2 D0 f+ H+ R2 L8 v│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* Y! D' R7 b' n- j3 l* B$ x3 t: h' @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 A% y& x% ~+ V) v5 [│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) z L2 b8 ~3 A I( p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 i5 X5 W; W4 {. X; u
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
_7 T! Q. O d- ^" N& ?- c: q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 T2 n# t8 y) I. C( W( L- Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: z+ p1 c% U9 w; ~, y) [0 A
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; l _$ n$ R# k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, p2 F: {$ u$ s4 x3 }6 m s: `: z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ g. v3 g) T0 M( }6 B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! o6 E+ I* ^ {9 |" H
└──┴─────┴─┴──┴──┴───┴───────────────┘
# d; `( g: U& K7 s" d
0 ?- }+ B/ w/ h' T- c' U# d. s! f8 I" s
GigaChip (蓝版)
7 J0 f' C/ H: Z6 R: t) D$ x) J┌──┬─────┬─┬──┬──┬───┬───────────────┐% y9 U. T+ i# l4 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ n% K3 z) [6 |9 {% \
├──┼─────┼─┼──┼──┼───┼───────────────┤
( U6 S9 n, h1 x0 f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; Q1 k# b! x. r. O ]2 E' k1 t# V│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 \. x# c) r9 h* w; U/ o
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 `# t! U% d9 B& t* z7 T- [7 K$ K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# ~7 M/ B$ l2 b2 C! M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# l Y1 D+ R* l9 f9 v' Y* O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 z9 G5 @) b, A8 y- j│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; `% a& z8 T' ?- A6 }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 \) ]* P4 i* g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; d: ~2 b4 k# U, f$ X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 W8 X% @1 N. ~0 O* L& `. n2 p" r8 h│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ M/ P) h" w. k+ a1 `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 @8 [# ?1 Y1 y6 i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 S$ I4 H2 q' P. x0 h! {. o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 z! b0 S. u! |4 u* F# t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- B" p) N* ]4 R# D- h( k2 [5 q; a' I│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
{& _/ d3 G. w+ B( Z! \! l# i│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, [$ v, D% U7 ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) X( o' P: J! X5 ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 z/ Y* }. m6 o7 s" D$ h$ i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' ?) }/ Q6 f) l
└──┴─────┴─┴──┴──┴───┴───────────────┘
& A9 n7 n- D7 B$ n% F- h: {: \4 ^4 Q6 C B+ E+ }
GigaChip (白版)(只列出与蓝版不一样的Chips)5 {' x$ g$ D0 c% e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 h. t5 o3 D* T│编号│名称 │MB│攻击│属性│稀有度│说明 │( V" N- A$ D/ C, z
├──┼─────┼─┼──┼──┼───┼───────────────┤
: o" J* S3 P3 S3 T, ~' T4 H5 u; B│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 \& L" K$ w" v6 ^3 W6 s0 I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: Z& a, `& ?/ ~
│4 │Balance │60│ │ │***** │Both Hp reduced by half │, l9 U% S; h$ e) u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: I9 i% Z$ T- j$ `+ P
└──┴─────┴─┴──┴──┴───┴───────────────┘ |