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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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7 M: B4 c0 M" V% `■● ■  NintendoWorld    站友xliz原创
1 ^$ z9 n- C* y2 ~- l■ ●■    http://www.NewWise.com 5 v  e% l) I( m: R) d. b9 `! T& J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ X2 a% O3 _$ w8 y$ f
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+ @1 z* M( m* d- {* z( J1 J
           洛克人 EXE 3 Blue 卡片组合
( _5 `( l. b- I6 J2 q( X' L2 z  v' s9 U

* E/ I, }; q9 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# C4 Z8 D2 `3 ?; G
大家要看日文版的P.A.或详细攻略,点击这里吧!
, e) _2 F& i9 K( n
====================
2 A3 ?: ^4 ~$ V& @& [( T! H9 n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 Y4 Z8 k4 ^* m0 w$ N# p, A3 Y+ ^
以下内容格式如下:" t+ e1 l. X+ V
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编号    名称% W* n# {) S5 q0 |. t: K- K
说明
0 Z( g0 P+ R# q+ f0 c# m. M1 M组合方法
, S( I! Y0 _( y, Y% d2 R0 H---------------------------------
7 K" S- }+ b1 r01    Z-Connon 1
. v6 Y  A) l! j, L+ NUnlimited Cannon for 5 sec# Y% n$ U7 x. v* ]& {. V2 E
Cannon A+B+C
, w& e8 u+ N" V5 k" ZCannon B+C+D% D1 H  t$ S# z( R
Cannon C+D+E
  s) _$ r/ r6 |* x! A! b  a, \- h1 i$ B" `! O  \+ W
02    Z-Connon 2
; ?/ j) O; |7 sUnlimited HiCannon for 5 sec
" j8 N. [& Y( WHiCannon H+I+J
; U+ ^3 o. I" g& M( V& `* V5 k$ A; \HiCannon I+J+K
9 I& E1 |$ R2 M' }. A1 QHiCannon J+K+L
( l4 @& O9 l, k3 S% ~& R6 X* p% i
* C6 q( G! b! C3 G9 C2 ?03    Z-Connon 3& X1 K% O; m) z
Unlimited MegaCannon for 5 sec* F* B; [1 D8 a+ D8 I6 N
M-Cannon O+P+Q
$ d2 K2 K; Q/ X" T1 c, G3 a% bM-Cannon P+Q+R
) ]4 e( N9 d% d1 w, HM-Cannon Q+R+S1 c* y  Z3 ~; Z7 x$ e& i* K( o: N! x  z
8 q. x9 R2 T; ^* L( Z8 d* X
04    Z-Punch
/ N' U" ^' ]( o4 N- b8 ]Unlimited GutPunch for 5 sec, M' ]0 N1 L9 t# n7 v6 J
GutPunch B+C+D1 n  B# E7 q5 \* w, e1 J, f- D0 k
GutPunch C+D+E
: ]. q& p( v% k: M1 e* `GutPunch D+E+F) Q" I2 r# F2 C( J
& U0 Q0 e: i5 f' \  I
05    Z-Strght1 Y* v* ~( i9 T1 O
Unlimited GutStrgt for 5 sec
8 G4 ]% Z7 ]9 o- x( d4 |2 YGutStrgt O+P+Q& a: R1 p2 U, L7 N1 d; M+ |
GutStrgt P+Q+R# X3 K0 n) |( E+ U/ L
GutStrgt Q+R+S
. q: b% b8 a" r: h0 w9 W! r- E+ N3 C* ~0 E8 p0 ]8 E
06    Z-Impact" I  \1 H5 W; S
Unlimited GutImpct for 5 sec
- Y& G% c1 ~% x+ M3 E* c; mGutImpact G+H+I5 S3 p- ~* M. E, p3 s) I3 D6 b
GutImpact H+I+J
+ {! h+ T% D, u& n! vGutImpact J+K+L
5 [3 t; N5 ~  A
& r4 z" |" {5 ~& r9 z6 {6 [07    Z-Varibl: U& \+ B# }! W; Q" ?
Unlimited VarSword for 5 sec
( p! y1 H4 Y+ |2 F# nVarSwrd B+C+D( h' h( {3 R0 V5 }% C
VarSwrd C+D+E* w' v0 v5 B4 r
VarSwrd D+E+F/ M. E- x+ D$ P$ V) I1 I
0 p0 y- J& S9 Q& n2 _
08    Z-Yoyo 17 T8 m3 Y. W% j% q
Unlimited Yo-Yo for 5 sec
( I0 t: U9 Z2 ]3 c% h7 c/ c" [Yo-Yo1 C+D+E
3 z  D. F" t! J$ h7 hYo-Yo1 D+E+F
8 n9 Q# v  ~' e, Q7 ~- W) zYo-Yo1 E+F+G
5 v+ B  J1 @2 T" P2 W# e& F8 P
+ u, u" ^* I" D6 w# `2 \7 @  s09    Z-Yoyo 24 {% p6 y+ a' g( z+ ?) h/ d
Unlimited Yo-Yo2 for 5 sec1 X5 q) a9 O! R0 h! S( J- J; n% P
Yo-Yo2 H+I+J3 T- x, @0 H7 l+ n0 c2 \
Yo-Yo2 I+J+K
+ R* w5 Y* e+ j5 BYo-Yo2 J+K+L2 y' v8 P; F: b# G) y' @

" O: r$ n  C3 d8 _10    Z-Yoyo 3
3 ]. {, `" g$ X/ l! \Unlimited Yo-Yo3 for 5 sec
6 l: A6 v6 ?! \+ M% c  b5 pYo-Yo3 M+N+O
) a6 s' Q; G  u, v$ _Yo-Yo3 N+O+P
  A  h! w$ `& U, |Yo-Yo3 O+P+Q
0 N2 c. ?( M9 K) X% W" \3 c% s
5 C8 H$ H  k- `( ~$ |11    Z-Step 1
1 n. ^" k* X- s# C" SUnlimited StepSwrd for 5 sec! Z, u. G/ \) ~5 u! {
StepSwrd L+M+N
! W, K- X- Z! @1 J* i4 TStepSwrd M+N+O6 }) P2 G( O. i) f1 l( O
StepSwrd N+O+P0 K3 Q2 R' W5 W
- `8 M( A% ]! v2 E/ r4 z
12    Z-Step 24 j9 M0 [) M  G# Q( Z0 f
Unlimited StepCros for 5 sec/ J* A1 z9 V# v; Y- L; J, S: z
StepCros P+Q+R% A& t. r* [" N- \' s2 F, K6 Q6 E
StepCros Q+R+S: Z8 {. g0 _, H! v
StepCros R+S+T7 p9 g% X4 E+ }- m# n
/ s) ~$ ]7 c% z, D4 g+ m0 V* |; m
13    BubSprd2 Z) K2 Q( ]4 z# k2 R3 `
Attks w/ spreading bubbles!4 z9 b( {; L9 }- s1 H
Bubbler  C+D+E
6 m$ y/ w0 g* o# L  }$ b* RBub-V    D+E+F
% e, u8 B* {! D" }BublSide E+F+G
# i+ O4 d9 f5 n5 `: kBubbler E + Bub-V E + BublSide E
- u" Y/ I7 Y; P4 W+ G' @
+ Y0 b. _( s  I7 ]14    HeatSprd
0 C( Y' m$ g6 MAttks w/ spreading fireball!
( t3 D- Q2 A( R1 ]HeatShot H+I+J
0 f; B/ l3 l- N" MHeat-V   I+J+K
$ }4 l' G' R2 t: o1 B, \* rHeatSide J+K+L
9 D2 z7 j& D& F* t! Y. pHeatShot J + Heat-V J + HeatSide J6 ~) N' n" {# s, o7 m
# g" y9 }; n# u7 i% x; |& O" Z0 u
15    H-Burst& @5 P/ {$ f/ K4 s, ~: n! L* _
Creates a giant explosion
' Y4 |; P( c2 C/ F. B5 G7 QSpreader M+N+O" S, _6 g" N  M# A- [* A6 l) }
Spreader N+O+P9 P9 F* u! Y* R' O3 T1 u( x# m
Spreader O+P+Q# n$ v  S; R$ q  S2 _9 ~- u

; x. k0 W; m* `5 `* t, j16    LifeSwrd
; ^" a0 I7 a6 w( aSwings a huge 2×3 sword!
, q1 s' Z/ [6 c) V; JSword E + WideSwrd E + LongSwrd E
  V/ _0 w% h' p4 H8 Y7 l5 ]Sword L + WideSwrd L + LongSwrd L8 g8 U( c, i) S4 w9 o/ d! d
Sword Y + WideSwrd Y + LongSwrd Y
5 d4 y. w3 a/ o5 b3 x
* |2 B  x/ {+ I17    ElemSwrd  y5 S& m. d4 d0 D/ ^# T9 }5 m0 O7 {
Wide swrd contains 4 elemnts
& e2 ^. z$ }8 c# }+ Q3 D. g+ \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. J7 c) g8 S& d4 k  q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# Q0 ^7 H" b2 S- Z  |3 |* i+ }  ^* D; c# i. W# g2 r8 K
18    EvilCut
+ i. [+ }! ^/ A' u4 @# ?! fStep up 2 & make 4 atacks
" [" L8 s  r' sStepSwrd P + HeroSwrd P + StepCros P
3 A9 p& n& o9 H: o; Y% E# @0 V5 F, [& h+ l" R1 `. O* `8 h6 n2 L
19    HyperRat9 c! V: S% R* t2 f# z# r3 ^
A giant Ratton charges!
4 E/ d1 R, z9 ]1 d; K/ s9 URatton1 A + Ratton2 A + Ratton3 A  M, s/ G, `8 U, p
Ratton1 C + Ratton2 C + Ratton3 C! L* X7 ^( G0 S) p4 |$ l6 L1 t
Ratton1 F + Ratton2 F + Ratton3 F) |# G5 E0 D+ c

' E" N/ A# p) a1 r& H20    TimeBom +) Y3 I) i" Z7 D
Sets Time Bomb in enmy area6 c& U" j0 a/ i
TimeBomb J+K+L, @, @; a$ v) s; {6 w) E  c0 h
TimeBomb K+L+M
. T* Q, c4 u5 |/ ZTimeBomb L+M+N+ ]) H# b6 w7 f1 l0 g/ F% z- K
9 q9 p: ?; r+ w% i
21    GelRain
& [' `3 @% w+ i; ~& mGel steals squares
# O0 i: U$ B# n4 d, c0 ZMetaGel1 B+C+D
1 p3 E- R0 U7 dMetaGel2 E+F+G
' ], G8 b. I, F9 T5 w' nMetaGel3 S+T+U
) y4 o+ t# I) Q$ R# F" Q
: h4 m% i2 F. x7 ~, U: N22    EverCrse7 t0 C% s  [0 X) R( g1 K: L
Shield chases enemies
% {9 v6 z/ C8 ]9 a# LCrsShld1 C + CrsShld2 C + CrsShld3 C
, A0 U3 Q! D2 R3 e; h2 bCrsShld1 L + CrsShld2 L + CrsShld3 L
2 }9 _. N$ A2 _  H2 T0 u: V" E& M+ f2 A! D9 s0 z/ X
23    MomQuake$ [' [% _' O* Z$ H4 B' L# s% M$ E
Awakens Mother Earth!
, l2 Y( r; m* a. d' g6 L9 g/ ~RockCube * + RockCube * + GodStone S
3 t% V/ q9 b7 _4 X3 P4 `- [- ^5 L9 [6 C
24    PoisPhar8 t# ?0 @" l* c& ?. L" Z
Pharaoh generates poison
! @+ V. X$ u. H# W% x" |PoisMask A + PoisFace A + Anubis A( e+ O! b" X/ c/ U4 l
. f! `5 q# O7 p& P
25    BodyGrd
, B5 E& X1 v$ F5 e( V9 j/ mBodyguard takes out enemies: O1 k7 S: T: ~3 n1 `
AntiDmg M + AntiNavi M + Muramasa M
% I# I) h3 \; j+ h, d
9 ~& s* ?) W' ]  {; Z) x26    500Barr' Z7 L5 a% c9 o. T! E2 J) u
Barrier absorbs 500HP dmg
2 o7 x, M$ L4 k5 WBarrier E + Barr100 E + Barr200 E
( J+ n# f# ]! FBarrier R + Barr100 R + Barr200 R3 y* ~. L5 y7 u) p5 j; w! Q% a" K- H

: E( L) L3 n* u# {27    BigHeart0 M( _+ v& d. G% @( X, S
Attacks, then heals HP!
. ?5 D  E( x6 p, b1 ]5 `HolyPanl R + Recov300 R + Roll R
! b& @! O/ h( K; a* }. MHolyPanl R + Recov300 R + RollV2 R
' C# |* e& l/ p0 B, p& `4 zHolyPanl R + Recov300 R + RollV3 R* M0 u; T% w9 b1 o! c, n7 ?

% z% Z% o8 `# A8 D  M28    GtsShoot
' X& [3 O! X1 p4 T7 a+ ^, @: v% RGutsMan throws MegaMan!
5 l( L# F5 x! i$ XGuard * + DashAtk G + GutsMan G
$ {1 W2 r! Q  h8 ]4 vGuard * + DashAtk G + GutsMan2 G
" }& @! m  @+ _3 \% Y4 T: z6 lGuard * + DashAtk G + GutsMan3 G
8 x$ |: c. z/ b% t! aGuard * + DashAtk G + GutsMan4 G
" c& ]) b/ g5 u; N8 w  g
' R1 g$ N) Y0 v* C/ K29    DeuxHero
6 s6 |& |3 E. S3 D$ VMegaMan & ProtoMan team up!
, a" a% t  ]3 B4 B2 xCustSwrd B + VarSwrd B + ProtoMan B9 z' X" |; Z, w+ Y& c+ O) r( u
CustSwrd B + VarSwrd B + ProtoMn2 B7 \% J' X( e, i) Y0 f# [+ b/ p
CustSwrd B + VarSwrd B + ProtoMn3 B
; R( K% a. S  H5 ?( z5 \; w$ CCustSwrd B + VarSwrd B + ProtoMn4 B
+ v6 b* ?! v6 z2 F' V, M0 l3 x3 Z. z/ W5 @; @+ E8 h9 P
30    2xHero
& O1 ^- p1 g: q3 P6 t4 vMegaMan & ProtoMan Dual atk6 o- I3 K1 S. N! B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 l# i# u1 o9 }( Z: \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: `0 g2 x- g' G: T& P5 t' j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; o$ w  k8 z4 F9 s/ m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, {" t7 s+ C+ H7 W8 y8 [! l6 P  I# T. h( _+ n" J! [" L
31    PrixPowr
/ N' W7 _9 o2 R9 H$ i7 k2 m# [3 Navis attack at once!  [. W  M0 Q& f) F/ ^
Team1 * + Team2 * + KingMan5 K
& Q, K  r3 F+ b0 _Team1 * + Team2 * + MistMan5 M, k8 H% I# k/ ]# @
Team1 * + Team2 * + BowlMan5 B$ b5 Q9 C& d* M4 H/ F. @# L
+ {( u- r/ y2 Y
32    MstrStyl
) r2 G) k  G/ P- XMegaMan unleashes his power
* k( F4 B! O0 v, n) F' n, }0 ~+ OSalamndr * + Fountain * + Bolt * + GaiaBlad *
& V, p" G% |4 B: v  h  _2 i" h; R- I7 t, Q
StdrdChip (Part 1); M* W2 d) y* N/ a+ n. |3 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐0 R8 t+ Z- d6 y. g* Z7 C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ M' A2 E9 y/ k$ A6 i. o  V├──┼────┼─┼──┼──┼───┼───────────────┤0 M' L8 b. Y9 E# [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% d' \* |; S. o1 ]/ Z) X3 {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 x8 a5 d( L* F0 e4 E3 Q0 P7 b$ m$ I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* c& N9 k" N1 P! f; n8 x, }, W
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% ?, N  ?  N+ f' l" A' o
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; Z- r; _7 [# c" F' S$ F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( Q6 ]4 q4 N+ X
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! F& _7 T6 p3 v" P% _5 H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 \" y8 l: I5 l9 K' e; l│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 a- G7 }: Z$ f+ Y# S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 h9 _, U. P5 l3 u# i# t│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* \7 t0 T+ J% t3 D* b! e5 _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  D1 J3 S# m$ g: z$ d8 M+ w8 m. N. v│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* Z& j( n3 h% A6 S# O/ V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 `" d5 o4 A' T# A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- }; |5 N; g8 g│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  x! w/ s5 H4 Q, c1 e% V│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ I) H" d0 V1 `& J) Z; f: p3 [* D│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% `3 m7 H8 y2 K6 o# F│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  [  I$ ^5 m% z( w; E│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  W" M1 d  q& G! [9 U; J( w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 e2 T! H( T* z# @( C* ~* W│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 M5 {% G* P) _9 A( C! W- j│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) a. _7 i; Z7 z2 f7 d. g0 `- y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: V' j2 K9 h- B* \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, f- w) h( B+ \" }+ R9 R# L- m
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! U# c0 P8 x3 p1 P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 y3 x. A6 \+ J( ?2 A& m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: L3 L& f3 g% H4 b4 o3 ]│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 H' n8 v( |4 `/ x│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% @, z5 v9 r* c& _│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. O) v# o% w# B
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 ]" f4 z9 y) ~/ ?$ E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 y" t! Y; Z1 f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' ~; o2 p+ H9 |) l│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# t& {7 I% X  k/ W│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ ?3 p7 \3 M/ c7 x; N4 M) j│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' L. ^! R  O4 }3 F; d, Y' N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( {5 b+ T/ Q' n7 q& y; a6 T5 w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; z8 _) Q. e" ^8 w4 d$ O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 L+ \+ D! _0 a2 `, R! B7 Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ E$ p9 R, R* M& [: ~  z+ z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; W, u3 ~% m0 g+ \' |8 i; ^' B3 T│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 Q6 O8 e2 L7 ^. f5 C* b3 ], i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ ~) g/ L6 P0 G9 l
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, Z0 F5 a! X( @# g5 x* W$ |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: w" l" K2 {) `) G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 ^* p; p& U* C+ Z; C$ o2 Q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* k' b0 U; N& @) q: b│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. H" O9 a' |3 J8 g2 W5 i2 c' Z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │& f! b' v5 [& t' M4 E5 |
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% e& S5 p0 R8 l3 H: |# ]+ x
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ u/ c5 B7 x1 w
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ z/ t, K/ P' w8 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ o& p0 u9 p- E6 z2 ~' Z! X* J) B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& w: u4 w! H- J2 O/ n& ?/ s& ~│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 ~, Y- F+ C6 r% i, }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ Y5 r  T. n! g) f2 _6 H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ B' Q$ U, o3 O# g' n; e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& V/ p5 |! `7 Z" s( X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ ^( K  X+ e  |- m  O! |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- V2 O8 Z1 |- W/ m" f│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" G2 w5 H9 V; Z* p9 L: x+ E
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# u8 q- q2 C; g+ Q6 |' A
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 C" B' _; O+ a- T. L0 W6 u/ L% ~% i│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& X) F# ]9 a% }1 l
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* O: k3 d3 m. w7 T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 w  _6 ?3 R& \7 Z% m  I% i│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 z5 g2 g& {" d  h" \& l! q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 K. h6 N5 Q$ z- [5 g5 }│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 }5 R; ^( v& X, T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 D/ D! M/ \1 P4 M7 P
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( ?* i" Y9 t  n" I9 l( Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ p, m1 t: D2 P7 x- C& a; @
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( P* ?" G$ }( O; R: \8 z4 B4 C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 W- k8 Z" s2 L* j$ U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, M) i; x* R# ]# `) h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* E1 ~- D8 ]+ {5 }$ C# w8 b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 X7 r; E5 @$ Z$ j# ~/ C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! Y; Y: e" K4 |6 S, L- Z4 i! I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 |5 c4 |7 k( X7 x! T│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │" J8 _# ^4 Q1 n. E' a5 b. _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, A8 U, A8 X! ~7 g2 b│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% }' X; b4 R% C0 W; y- [$ Z/ E│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( S5 m6 V1 f+ u& u8 V│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; L9 C  N5 @! x; d3 G
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: G, G' C- w+ J; C( I│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 w; ?. o* M3 ~6 D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ j. G( k: D5 U0 f, v
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) S8 F( u" e. ~) T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( w  Q! a! J/ }* ?5 m) a4 ^
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ m5 E8 y6 F; V( J3 [; J. Z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' \  R, y" e% `9 `6 X) r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 O# u; T' T8 {! U4 m8 x1 }" D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. Y* k: D9 S. U, _# t8 O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) `- u' {3 M' Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 w) F" m  `1 I1 i( @' }2 e# F│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. _5 R, O6 f; x( r) Q2 x│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 |- \4 d# y0 p/ f# c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ q# F" O5 q7 C" x% ]) p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 `) G& L. ~- c└──┴────┴─┴──┴──┴───┴───────────────┘
+ b1 ]7 G% \, ], e+ q/ N
4 K. N3 C: c2 N' n5 [9 M* t* w7 nStdrdChip (Part 2)
( n" E/ r- H. U. o6 f$ e+ h┌──┬────┬─┬──┬──┬───┬───────────────┐
+ [1 a6 s& X6 {8 j6 u│编号│名称  │MB│攻击│属性│稀有度│说明             │
" s, Q: H; U. M! C├──┼────┼─┼──┼──┼───┼───────────────┤
( o, E- E' `: C+ ?4 s% `: h7 c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 _6 m; P1 s) i│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 N0 x' H  M$ k7 K
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│* }- `( {8 _; F4 @- J& G3 ]
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: ]4 z7 M- |2 f" h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ f$ F. a6 b/ r│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 ]2 V; A% H7 P4 n8 W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" X. ], F. F0 y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( ?: N+ E, h: w' f, V0 M│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. ?% x9 A9 Y5 P! E+ E  o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 t: a1 f9 {, [2 [: |& Y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) m7 b& O+ T/ k. a  A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 W6 Q6 y' U; z0 f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* H; @9 i7 J) ^& v/ e1 e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 `. z3 O' T2 ?2 D│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' m& w: l- O" b, G# q/ q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 G0 W9 W6 T1 Y* p* k( q  T
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 O8 i! @3 P* v, |  a
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' s7 R0 P: ]) ~( j  i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- K$ g/ |2 C2 P7 Q. V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* J2 \0 l; @* M- n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( z& k" N9 b- b* l0 s
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% N6 s. e4 p& @1 _8 v2 n& U
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' e$ d; ~! ?6 M0 A  W│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 k0 P  z% ~# z+ v" h9 b1 I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 k% ]/ e- W1 ]$ L+ ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) S% B: Z. {  K5 A4 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 j/ s  g$ t: C2 ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! r. {4 A  w' Y$ [! A│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 r2 y3 K5 E; Y9 K0 |│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) l( W$ w1 M  [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( `* v6 i1 |: y# y; ~- R4 x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 Y- ]0 M5 @. `, u5 ^, n+ X
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- E) ?5 j: H! P6 ^: q5 J/ d
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! x- S! m" R; X  j* H; C/ o! l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 C# q2 Z6 H- E. J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ t- g, Y: _) @# G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 W7 T1 z: G; V0 i$ E% n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* b7 d' @" F2 k+ N* u% `' U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( ]* X; }! ~( z; C2 b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" n  q, u2 `2 T: V1 Y& d5 O# _
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 B  a" l8 l' H$ X' D. r- E│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) j: Z7 ~# F% O# v7 y* F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' h' A( p( G) o" a/ j4 _- t
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: @2 f7 E, |$ S. `: m4 @0 e. l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 [) F4 y$ @/ _" k; Q# p! z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; Z& m* b5 Y. ~3 [│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 K% J7 E+ S7 A% L& `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& ~- w4 y8 a) ^
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 v2 J4 d- ~! A: \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ Y" r3 H6 ~- d- H+ A* j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# j7 @/ N* V- }6 w4 e
│151 │Recov120│35│  │  │***  │Recovers 120HP        │* J# s- ?* \8 A+ ^  o
│152 │Recov150│50│  │  │***  │Recovers 150HP        │% q4 Q. J  @+ U0 b6 `  y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) S) Q, ]: n  C3 a* J6 t: E
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 B0 c: i) \) o. b8 C3 Q+ ?- d( ^
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# y8 G5 Q6 n, d2 J. S" V$ W4 K
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" r$ B6 s! ~# n1 V  W' j│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- j$ W8 }  e: F! X
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ |: G, a" M' K- B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 P% K& l2 ~6 l9 Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) s1 Z, Q9 e% M" r/ h│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 Q" z- W4 a* e7 R- l* G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ z2 n" ~; A: }+ z: H: B
│163 │Invis  │11│  │  │***  │Invisible for a while     │. j! f1 u% Z0 S( r' m% h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 I3 {! T) e+ b│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 E( ~1 s7 X5 K8 A9 S
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* d5 y% a5 _, v* `" {1 v9 X) K
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& ]2 I! g2 E8 \% d
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* a1 X$ [, p/ O/ I; b* ?
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 |+ A& l2 W; A2 `7 ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 ^! ~' R3 B+ N$ r6 n* [
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 E/ z( r) u; p; ?! s& I8 ~1 R+ ^* L│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 V" ]7 m; R  Z2 }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 R6 }! L3 K' D; [
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% ?: x: _% ]( I0 {# x  d
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 U5 _0 g  g9 j; @7 ?# f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 G& f) m% j! N8 i$ P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& h. ]6 e: j/ P4 Q; R. f
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 |1 x, }# g2 K* [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ i" f( z; j8 _- u- N│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 O& d( j& y# J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 }5 H. p3 G) \8 m4 [│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ A( x0 B8 a6 ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ u) L. I+ ~8 {7 l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 c6 u1 L  y: S7 v
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 g4 M& k2 z7 @1 r1 z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 T0 E% R- x) d, M
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 q0 {- ?# y+ Q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 G. o2 A- M8 U; d2 h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ `$ Q2 S/ t7 ]# F& W* T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 }# {$ D" R( a* U% v! S7 f
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 L0 O9 J, E5 }$ c9 m│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 W1 C' Z3 ?+ z. a" {$ K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ A2 L, B: o' x0 ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; O3 }$ x% [2 C# j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 l4 w' r5 W8 C* Z: q) |│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  w9 I, |' j1 x4 ~, v; ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. `, P$ _* k) L
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ }8 Y, i% \# @' i│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. v2 a) M$ c! L│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% d. e8 a7 v6 t- H6 ]! j, G+ ~└──┴────┴─┴──┴──┴───┴───────────────┘5 F% J' y' \7 ?/ R, T

: B& q6 l- @( R) J0 K+ ?9 t! @( v# O" U) B
Mega Chip
- s$ t* H! o8 O" `┌──┬─────┬─┬──┬──┬───┬───────────────┐
% h+ k0 Y0 p% b* j$ X- Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
" C: ~/ E" }5 w6 k+ \# {% p├──┼─────┼─┼──┼──┼───┼───────────────┤3 J2 P: R% l, o& X6 f2 r
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" z+ c  @2 X0 N1 y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 R. @5 ~6 ^( |% w. W8 `6 J│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. O$ V2 T9 D; n, p9 v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# m* k& _! ?! X│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' e' o' G; [1 J5 @. _8 r) L│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* x3 n; Y* W) S* i( G0 J7 {│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 ?# q, R8 m/ ~* m6 |0 z8 ~│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 y5 J5 Z3 A8 g/ W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 I+ R8 T" W( k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ v/ g0 c' s0 k9 N& X* S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- Y6 i5 a2 ~' |0 C+ Z/ ]" N
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, z8 I3 j5 N  Z/ x2 E& p3 T; w' W% v; Y& w│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 R" P; o7 y  k: O4 l
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  r& ]  ~% \- |: N2 w/ @0 }1 t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# z( \! g7 z* X4 I  b8 }│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! B* l+ u1 H, }, h( l) L" N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ V# W, ?. }, p: D* |8 Q. r│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ Q: T5 y  ~+ `: j. @) F│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 Y/ G! r( V, g4 r7 C. y" g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 F- e3 x* D6 o  q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) w  x0 e8 R" S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 m5 N: Y  F0 L" N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, ^8 @1 |" X0 f5 ]# z" O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ y- I/ g# M, e7 d! a% }│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 S, c- _( q6 y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 w& N+ R' ^  q  D8 A# _! ]+ j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& n6 Z9 w% q2 L9 ?0 E4 P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- r5 Z/ h! i1 j3 Z5 k7 _$ B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │2 z/ \" ~7 A+ L( @
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  M  q( J& \: }
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" N- ?7 i, {2 J3 I- Z# q9 C/ B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ d6 c0 L3 c! l. @- s$ S- Y% n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 g  N, r8 |( e* d" f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- h) S3 m# \  k; B- p! s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( t2 K) K& e/ y+ p# h3 j2 [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; \, U7 f* F% q, w) [$ \: c' Q. @: i+ Y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: m* I8 u1 z, s( Y7 X+ M9 Y; X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# B, X- |  h8 \  ^8 ~) h2 {1 |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 |* G3 g- x' Y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& O" H) g" ?* V
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: T5 Q$ \, [& V4 L, z3 ~9 k4 E│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% L2 @7 y+ T7 m: b/ G3 G0 V3 T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# ^) A  U, y1 J0 l, r2 \% Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ M. x0 f' t' X# K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' A# i; f8 X; ], V
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 |( m0 y# t% f- c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) Y2 J" H& X7 E) o: ^7 @- u( s5 m3 f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. M/ X# z- a0 G  N
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ O- Z8 A. q% J4 y8 k3 y5 T
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 H$ ?! ]; D6 c8 A4 c; X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" j  T, d" c; Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! T6 \3 Q# E: V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. I* P0 y  v; V/ t0 X3 b│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( k8 o& I( K6 E3 L. K: D" D* ~. ~3 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 _" T" |9 P3 B0 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 o4 U( g9 C  b# [: d6 [0 o- `* v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │) c: U2 {% e$ Z3 X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 m  x. O( B- l& }2 H* l8 M- m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ ?5 T( L: r0 F5 a% ~: E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 t3 r2 Q7 k  X. J
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 J) `' E2 o6 Q2 H' D
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# V# `% D  A+ I* L4 }" w8 P
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ Z: R: `1 x0 T│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! Y  T) w: \5 H4 T1 d0 ]8 _
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 v0 c$ @  m/ R1 {4 C" ?  y( y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' t/ A0 ^" o- K! c2 v9 }+ r
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 Z" a, N; C( Q: m. O│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- X6 Y. k+ ~9 j6 k" ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 Y2 v! |3 o5 G, G( N5 H8 K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 L% j. L3 p5 |4 }* o4 X4 s│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- H- U& b# d( C! c4 m- a# ]. ?0 D│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# S* o" k* g# b/ p2 z2 S( N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- N) u5 D3 {7 ]+ J& v4 z9 e│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& v3 [6 _) [8 z) \$ p│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# R9 z5 S1 V% H$ B; a8 o8 I+ J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. W! k8 X  n. u/ _  R2 n
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* E% o2 x9 a) ~7 }+ {8 t  r9 m% }│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' d* q3 e& R4 k* x, b6 [! D$ X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) _1 `; _- D0 f6 y" M│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ e6 ~9 @4 g# w$ C( c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! _0 r* n8 ~  x+ m1 H% G& g
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& x9 ~7 p6 A5 N1 O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ U8 Z9 T# u' M! H& B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" n: `; c2 J( m# j$ p" m! ^% [; V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* w6 ^; m2 l. P3 r└──┴─────┴─┴──┴──┴───┴───────────────┘
8 s& P, P: g/ d# Q$ r
# ~) V6 {2 v% G' I" K$ @
( v3 H, ]" f! g' AGigaChip (蓝版)6 _0 S* ?7 K; G0 _3 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 \1 r0 H6 W7 x, ~; F9 D
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 I5 r6 {% [6 d& x├──┼─────┼─┼──┼──┼───┼───────────────┤
8 n8 D8 }9 E. }│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: Y9 p4 c$ U3 V' d; N3 l│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 S3 w, r: K0 ~, J: f& t│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 H! a* N: v" i/ L3 l* Y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- C& P5 }8 e+ ?' H│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, F! f4 `6 f+ D/ `5 G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 i# H( m/ F5 |5 q" ^│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! Y* F0 g6 M/ o! T3 I; }
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" s. p* m# @3 l$ a: A) {  G
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 W( p5 H. R7 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 ]# h3 T) i3 K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 V+ z7 t- ?$ o  a5 J! `; n
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( I0 S& y5 Q4 }% T) ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# N, q4 m: V8 f" U$ Z9 r! `. f0 d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: K  Z" Q' _. M1 s│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ V. ]+ U! `+ j! [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; j+ L0 C" j8 S- x9 _! j4 d
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# g7 J$ z- T6 t; q9 [; V│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 G' @2 e% Y# A5 r
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ ^$ U. o1 v$ C* f( F: ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* y! e3 \$ q* ~) b% c: ^& P
└──┴─────┴─┴──┴──┴───┴───────────────┘
! e. u  l. T/ D: ?, F9 D
$ P, X. l/ j- s# y# H3 M# M9 p7 {GigaChip (白版)(只列出与蓝版不一样的Chips)- h3 L$ u! l- L4 L8 v$ {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" ?7 W/ A3 f. F9 X. h: z│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 _, h" g( a9 m$ c) T4 h( x├──┼─────┼─┼──┼──┼───┼───────────────┤
  Z3 a2 o1 |$ {- d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 b, G' u* u5 B( M/ x$ p1 P9 P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) V- P+ p1 s; f: G* r
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 O8 U6 v4 g" U  C" l5 ~│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ B& b9 e9 K# x. c3 C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# q  ?$ G  g& F$ t0 n2 h  \# MMegaman EXE 3 蓝+白 Standard 级别的 Chips:! D+ b! ~& H* M) e% ~
* q+ N. e. Z" b- N/ t3 r0 O3 N
001002003004005006" e1 n+ \; Y1 y* Y/ J
007008009010011012
5 g. c% z( F1 \- [" ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ y' v* P  f% h

% j- {! A5 C) T+ j# }3 U. s2 l019020021022023024" o: y2 ~2 r) S- k, d& p, C
025026027028029030/ ^/ `5 S0 k8 h/ K; `4 A6 @
031032033034035036" N, |2 X' j- ^+ ^/ @; M& k/ t

' [0 {5 c4 ]! m. ]  Z" u% w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" p- M7 O# `- E" T
8 ]" i, b) b8 N$ d- b
037038039040041042) S% K) x: s7 d: h0 P2 E5 K
043044045046047048( r& g) K) c# D+ S  ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* d4 n! x9 w, t9 L' N. [6 c" ?( m$ m
; e4 |" s/ \5 g. A. q1 h! t0550560570580590601 E) C& ~) D3 V
061062063064065066
% g- ^: B7 q+ D) X& |2 y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 b3 D" i0 {- m7 i
9 [$ ?/ e* h  o- P' P
073074075076077078
- ?. ]7 T# Y. H* z. _, ~079080081082083084
, I" H. ?2 }# A085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. C$ ?% U! J9 e3 L2 c! M
% l! b! b7 N( R" a8 a: n
091092093094095096
& y2 a& T. K+ ^097098099100101102
3 D+ c7 }+ L* l+ z" }5 \2 n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 q' k4 p' E$ d# Q3 l  ]
9 W6 E2 h8 G6 H  H( K5 O109110111112113114; A* z8 T' D% K# G; k
115116117118119120% v  o6 |, h$ ]; v' H
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& f; J- L7 q4 P4 S2 \+ d7 o
' v& L4 I" O( I# h7 a- y
127128129130131132
+ |8 W& F, a1 ?) b: n133134135136137138# H1 D. o: Y3 @! r- o5 m
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, B6 _0 \- q2 O. ~2 u) `6 @
( f5 l; S9 I& k; R' B: y1 t0 q145146147148149150
) s; n! E" F' V  A0 y151152153154155156
' N% n* M' S4 c2 I157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& f  [0 S" P/ B

8 h3 G4 s' n3 Q5 }163164165166167168
3 ]! G9 K/ T; g4 W# H! o169170171172173174
; V: g; P5 G& R( p3 }! n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) y+ e- U. I! @6 R+ f

5 r/ q% p  N3 S4 N: B3 _181182183184185186
7 H* V% f9 f% h1 ?187188189190191192
3 q$ A0 _; L6 Z* Q5 z( h) M) S+ U193194195196197198
. Y. C) |0 l. h0 q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  N* c) h3 l( w" \0 r5 X! N7 w

: _! v( ]3 J. i# J9 u001002003004005006- K( F  K8 T' |4 |/ {
007008009010011012) |2 f+ Y) p5 B3 N
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# E3 Z3 L( W/ y, W* Q& A! |+ w
5 W, |9 S6 x# l# C0 m; ?0190200210220230240 a+ L3 p  S# r( X( z/ `: B
025026027028029030
, \4 o; D/ z$ ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: Y; T8 ~0 i0 y; s5 d7 x# d6 z* O7 v
037038039040041042
- d5 M3 D& L; Q0 b1 [043044045046047048' ?. P6 R9 N# o' f" N. m7 S) a( a: K
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, ^% }: D2 U: W5 n; }/ O& p$ t& h' B
0550560570580590604 i( @9 p0 I' `+ \6 k
061062063064065066/ c+ c( O: ~- a6 K9 E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  p) [; F- q& {! D. w. W" \

. x) [2 U( I# P" l) R3 d1 J2 ^073074075076077078
& l4 g# h0 N, E0790800810820830849 Z) L- d9 T+ `3 o$ R
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ I9 ^' o5 w% K5 y8 \

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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