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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 w1 i, z6 K! d" J6 ~
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■● ■  NintendoWorld    站友xliz原创1 Z% Y' n3 _0 O0 J- d" Y3 w
■ ●■    http://www.NewWise.com
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: @  a5 f0 {! e" A           洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 J+ P1 A6 W* z大家要看日文版的P.A.或详细攻略,点击这里吧!

6 p, t6 a) `- s7 G" k5 i" W4 J====================( }0 g2 f" b# ~1 H) w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
) u* u3 ^9 p9 N% s/ E7 x# M" B
" }* E6 Y* X3 V  o: I# ^编号    名称6 g/ r4 g$ \) U. i0 p8 j
说明
! B3 t  i: X" R- J. j" L. J; n组合方法
% e  R' O; Z) |( @3 I6 W---------------------------------
1 {- f, b$ z, K7 e& h( l01    Z-Connon 1& P2 w4 E" ?! u4 [. n7 A  d9 H* c
Unlimited Cannon for 5 sec
  B# u0 v$ f% R+ c/ G, m( ZCannon A+B+C- K# L5 [. V$ t8 s. Z5 D7 y# @
Cannon B+C+D
# o8 V4 ~( v$ W" J. O: ]Cannon C+D+E
7 W; u# y; e+ _2 B
# l5 t# W: Q0 [+ u  \  t02    Z-Connon 2
( ?$ C5 ]8 J) mUnlimited HiCannon for 5 sec
; H# A$ Q, L/ ]HiCannon H+I+J; C+ ?7 O' a% o' _
HiCannon I+J+K9 l( ?) Q8 e5 K1 U
HiCannon J+K+L
1 I2 N+ v+ `! V
3 J* X) B8 `4 D& Q1 ^. ^03    Z-Connon 3
- H9 w  G* W# G+ ~5 \$ gUnlimited MegaCannon for 5 sec
8 g* K6 t/ F- l/ ?M-Cannon O+P+Q
! _" Y- d) X) n8 {1 a* ?" K& f6 k6 CM-Cannon P+Q+R5 P$ V, B2 X* g$ k! }! D2 o
M-Cannon Q+R+S. E1 U5 j- _: [; G
9 G; m* m1 M, z, Z# U
04    Z-Punch. p; W5 A# D- v0 d
Unlimited GutPunch for 5 sec
/ D: V3 E3 m+ J0 S. ~0 uGutPunch B+C+D
, S1 t9 m9 ]' h! MGutPunch C+D+E7 a; {# f- D: |) n8 t" X& K2 B
GutPunch D+E+F
! K! T; H2 C. ^2 }+ ^
/ }3 _7 y: q8 d, M& ~! o6 N05    Z-Strght; y; ~: |% ^9 L0 e5 A
Unlimited GutStrgt for 5 sec
8 z; z1 t( \2 J4 ?) r- O/ U% FGutStrgt O+P+Q
2 A/ c6 C/ s5 a5 u/ A0 IGutStrgt P+Q+R
' r7 w1 o5 s6 `GutStrgt Q+R+S
* N% j$ S- u  T7 [' U
& I# x/ M$ f' }& O0 B06    Z-Impact
& x* Y& j, B' f& uUnlimited GutImpct for 5 sec8 ?/ h# h$ c- n, q1 G% V$ x
GutImpact G+H+I! ]7 X5 M/ W: Y5 j5 p6 K
GutImpact H+I+J
; i9 @' F% w, m9 \: r/ Y3 v: lGutImpact J+K+L
( I* G! ^$ l' b9 b( W$ D8 y" T  c4 P5 J! M
07    Z-Varibl
8 x7 V+ t4 ^3 w1 j, A' jUnlimited VarSword for 5 sec" y6 {) `! K. R2 g5 i- k2 t
VarSwrd B+C+D
& M% F3 e. I# [, _0 \9 J. ~6 TVarSwrd C+D+E: M/ M3 o! f( ?1 O5 m/ A* P
VarSwrd D+E+F) e) _' Z: c. P( y% R

, a, F# G4 ^: k% }$ ?5 U08    Z-Yoyo 1
$ u" g( ~" X  ?9 M, bUnlimited Yo-Yo for 5 sec. D. F/ C* M) ~
Yo-Yo1 C+D+E
+ `, _' T+ J  IYo-Yo1 D+E+F: }! ^8 j* H; R" i& b
Yo-Yo1 E+F+G
3 K' ]: R' I$ D9 z$ o, d3 s. a8 F6 R; B, M3 u% N: G
09    Z-Yoyo 2  s) E* Q5 V4 j( s0 Y+ E
Unlimited Yo-Yo2 for 5 sec! D, W8 \. S' Q, }, x
Yo-Yo2 H+I+J
3 q7 J& Z; K) IYo-Yo2 I+J+K/ M  h+ [. q: M& T
Yo-Yo2 J+K+L  Z  [* O! `0 |* b: h  R7 J

# A! Y* [6 R9 k; |. h  ^. v6 h10    Z-Yoyo 3
, Q: T% N& B3 M. yUnlimited Yo-Yo3 for 5 sec) S; k" u) O) ~  o1 m6 x. O% P
Yo-Yo3 M+N+O7 V9 H5 n' u! o" D2 d! R$ K
Yo-Yo3 N+O+P  s1 n$ l) j( Q. Z7 }" h
Yo-Yo3 O+P+Q
9 z: R) _: X3 s: \6 w& P3 M
( f+ X& [1 p- N# A11    Z-Step 1: U' s7 ?8 p) E( _( Z& s
Unlimited StepSwrd for 5 sec
! p+ i: y' A+ m  fStepSwrd L+M+N
8 j6 L& `0 K  A( CStepSwrd M+N+O: S& W6 U& H: o( W# u/ P3 w* H
StepSwrd N+O+P; G; Z0 g+ f5 g3 ?
, B* g; j/ H, R  o$ v
12    Z-Step 2
- X7 d' E( \7 o" t& j, W8 FUnlimited StepCros for 5 sec
9 n- x: @8 c& E! R* ?6 G% F7 dStepCros P+Q+R
2 U: j8 u' I* SStepCros Q+R+S
& m) }! e8 S3 f) d8 c, xStepCros R+S+T
+ d) z0 c! k1 s' d5 p' _% [* ?' O& z* i8 J" }8 v
13    BubSprd
9 f; b/ R  b4 t) N& q7 `% AAttks w/ spreading bubbles!1 O4 C2 H9 Z& U" v) P
Bubbler  C+D+E! o) i4 }7 j* N( |! {
Bub-V    D+E+F
/ k9 N1 I! I; u! sBublSide E+F+G; Y7 M; N7 y( `' Y  w7 D
Bubbler E + Bub-V E + BublSide E
' h0 |( d: \3 f, V
! v! {2 b0 }2 s) L14    HeatSprd) K' N- e  ?. G
Attks w/ spreading fireball!
. A6 z# G" _1 eHeatShot H+I+J7 g3 m% [6 W. f
Heat-V   I+J+K
* p' g. e2 q) g- G; J) y7 `HeatSide J+K+L
8 Q, _- ~4 K8 \3 |4 pHeatShot J + Heat-V J + HeatSide J
' T4 O6 T& E3 ]
- X3 }, D9 Y, l$ e6 f- ~6 o15    H-Burst/ D7 ~) u" L# r, M4 W+ t
Creates a giant explosion
9 g2 Y. C/ Q/ G6 `: `  a+ YSpreader M+N+O
1 @. F' s/ e' O4 zSpreader N+O+P+ P( K2 D% h) o& I
Spreader O+P+Q+ m) U& C- D. ]6 D; K$ F+ ~0 i

7 _1 e% L; c9 |' n16    LifeSwrd7 F- l, _7 k; p$ s
Swings a huge 2×3 sword!
+ K7 Q, Q) w0 [  }! K8 Q  qSword E + WideSwrd E + LongSwrd E% {7 e. t: x  c+ B8 Y
Sword L + WideSwrd L + LongSwrd L
0 ^2 x( a8 s+ [9 u  [4 ?Sword Y + WideSwrd Y + LongSwrd Y
$ i0 h! D6 h' M% I( z8 {6 p* n! m* s) p* E, |. {* S
17    ElemSwrd7 g; W, b, b" D- ?: f6 P0 W2 l
Wide swrd contains 4 elemnts
5 T5 M  _! i% ]: l* ]- vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 @* j/ K/ t& X  v& z$ l& P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ k; N3 w2 H( @$ i" Y

, h+ ~4 W5 c$ C5 c# Y* Q18    EvilCut
( i$ R! E# I0 j0 K5 q$ Y' g$ T% e- q1 o, |Step up 2 & make 4 atacks" c1 _; h! T: m- s3 v8 y+ R$ x3 x
StepSwrd P + HeroSwrd P + StepCros P- q4 Q' ]' x9 S" P+ }2 P! k$ U
% L0 U0 ]4 P- t# |  H) c9 ?& O# V
19    HyperRat. r4 j  n* {+ u! W: H
A giant Ratton charges!
3 F9 y" H9 B/ ^: |5 y6 aRatton1 A + Ratton2 A + Ratton3 A
4 I; `' F; y0 c5 }7 r( uRatton1 C + Ratton2 C + Ratton3 C
  G6 V& `1 E$ G+ w8 Y# p; }Ratton1 F + Ratton2 F + Ratton3 F
; W# ?* c& r0 H& n' j9 M; ?) r1 M  Q0 n( r1 _
20    TimeBom +
, `9 f  S9 Y9 `8 D/ J9 N# ISets Time Bomb in enmy area. ~$ x- q. D( t" U$ F# _
TimeBomb J+K+L
: }2 u4 u4 @- @( K; ?, E: W. WTimeBomb K+L+M- F4 t- ?4 i- Q0 k$ Q
TimeBomb L+M+N
  t* H6 H$ j2 w) @! E( s2 @  l" |, R
21    GelRain
, E4 j7 y$ u& G9 KGel steals squares: Z$ |; P" V: X7 }4 d  P' B  J
MetaGel1 B+C+D
0 ], @/ F# @# I" e0 t/ IMetaGel2 E+F+G
- \5 A6 p! S5 C( A! xMetaGel3 S+T+U
' f1 g! F- R; q+ R: W* P- q. Q8 K
22    EverCrse7 l& D, W2 c% ]# }1 F( W# K  `  C
Shield chases enemies
# V5 X" `6 c4 K  _$ DCrsShld1 C + CrsShld2 C + CrsShld3 C
) u; M1 ]+ A- p, u/ u! u; P# KCrsShld1 L + CrsShld2 L + CrsShld3 L
, O! G3 B: m- N0 c
  W4 T: n& k/ U4 }" C8 O23    MomQuake5 N2 Z9 w( w$ D0 T/ N; _
Awakens Mother Earth!
& P. o) k; u' O- m) |( I/ KRockCube * + RockCube * + GodStone S$ p2 `! u5 G3 X, Q& @: [

1 i+ I* m# `- [. f- p24    PoisPhar7 W+ ~, G. `9 C7 B4 Q
Pharaoh generates poison4 t% y6 \: A  u! S
PoisMask A + PoisFace A + Anubis A
3 Y5 c% p  u% B5 R: X" d0 |) n; q+ O6 c; P8 n- E
25    BodyGrd
5 c6 c+ @/ W" m9 M' BBodyguard takes out enemies
; Y. F: R3 ?0 EAntiDmg M + AntiNavi M + Muramasa M/ q, p% u" a; }

' d0 z8 C0 d6 b/ L" c' y3 F26    500Barr
% i1 R2 U$ a4 T( @7 C1 L0 m, KBarrier absorbs 500HP dmg; w  V% s) L7 C
Barrier E + Barr100 E + Barr200 E9 F' `- a4 v/ S6 F
Barrier R + Barr100 R + Barr200 R
* O" e& e4 k1 a" g# D0 D! n& }& R8 ?4 K4 c
27    BigHeart/ k$ d! a' u8 @
Attacks, then heals HP!! y+ _* A' c) `7 H0 g; f
HolyPanl R + Recov300 R + Roll R
8 w3 b  H9 W/ R0 @HolyPanl R + Recov300 R + RollV2 R
$ P9 n  G$ t% a1 x9 a2 FHolyPanl R + Recov300 R + RollV3 R
: O) T. N1 p3 M4 b5 S( ^$ l
( l( ~9 q* t; ~0 l# @+ e% e28    GtsShoot
( t0 i8 R) ?+ O0 N0 K: _GutsMan throws MegaMan!
1 q4 }3 r8 ?6 q, @* `Guard * + DashAtk G + GutsMan G$ H1 U/ W! n0 M, R0 H2 B
Guard * + DashAtk G + GutsMan2 G
# p2 K4 B8 v$ h' E! a+ {+ Y4 hGuard * + DashAtk G + GutsMan3 G
* s) y: }. F3 C. |Guard * + DashAtk G + GutsMan4 G
4 }3 g2 J/ C5 F8 u( Q7 b" X
4 m. i5 `; [+ k29    DeuxHero
: S5 Z/ ~4 u1 b+ l0 X: HMegaMan & ProtoMan team up!6 c" p7 k" M0 I
CustSwrd B + VarSwrd B + ProtoMan B
  _0 I' w: s) c/ S0 x) ]CustSwrd B + VarSwrd B + ProtoMn2 B
- u. U+ }+ L0 L' T2 V, ~CustSwrd B + VarSwrd B + ProtoMn3 B
# j& C5 `0 i# [; oCustSwrd B + VarSwrd B + ProtoMn4 B
* N6 x3 i# j& h1 D2 s4 e) Y# ?$ f7 B$ g- X$ f1 _8 q
30    2xHero3 V4 t: B; r: b6 m3 ^( [
MegaMan & ProtoMan Dual atk
* Y! @' Q# b  Y' }: [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 a* ^4 Z* q3 i) K, lSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 [; X! f) r. uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( @6 {+ e9 X9 o5 f* DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ ^4 C& [# n" L( u, q! [

; H+ {* n* E, e( F' X31    PrixPowr
( x8 a, Y) Q4 v3 Navis attack at once!
8 W0 ]2 O- o; c* J$ A: Z. F# p/ JTeam1 * + Team2 * + KingMan5 K5 p# x- j8 h7 r! j
Team1 * + Team2 * + MistMan5 M7 e/ g2 u% K1 r5 m* k
Team1 * + Team2 * + BowlMan5 B
# ], m1 M: b0 x9 R5 H: ?5 g* P- O' B  h" e. r- r6 [$ `
32    MstrStyl
% h6 E3 j0 z- j+ \# kMegaMan unleashes his power
6 U" s; R3 d  o" U: G: ySalamndr * + Fountain * + Bolt * + GaiaBlad *
6 u0 g/ f" @, h8 a
3 B9 Z! x% I5 O) u# X  B4 ]4 }9 lStdrdChip (Part 1)4 i! c1 R) e7 M$ V0 ~! X0 m. B
┌──┬────┬─┬──┬──┬───┬───────────────┐
, V- L6 R4 l' |* t# Z4 J, Y│编号│名称  │MB│攻击│属性│稀有度│说明             │# ]1 h3 A( c# h; K/ o
├──┼────┼─┼──┼──┼───┼───────────────┤
) c5 Y8 S! d3 u" \# J9 ~0 _│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) H3 z9 g6 [7 C% S│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 J9 l+ F8 V0 S. N. K/ _+ q/ Z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │1 J  j& T9 ?' J; O2 N
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 }: m! @* M* _' ]% c
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 ~4 G  ]' y/ I* r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 G: c, M1 {, L) X% y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! O  j2 n1 r* c% _( f$ U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 p7 h+ p+ l; e8 G- X│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& D7 f2 k, T* G9 A$ f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( a! t3 @/ R  ?0 Y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% Q* B6 O  H0 q5 S0 U. C/ ?* G│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( J& u4 {$ O  J9 y  M+ q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# y+ ~" o5 E2 \; U. q) s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 [. A7 O6 Q: m- D: @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# d+ M- [2 C1 Q. \. u: ~1 S+ D3 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; M0 S( f6 i5 E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 l8 v; {5 A  D2 X3 }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 G2 Y% |1 |7 s# V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 G$ Y% {0 w% A3 F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) V) y1 }7 _" c5 R4 l5 x2 Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │7 r1 E% u% z4 H5 G8 ~, V9 w, k; b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; K0 \& U+ f! `9 c" r! w
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 i& R. x* U6 T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% Z  V4 Y: {' y4 j3 c+ @& o
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' B9 n& C, t8 M6 J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, m( |7 h/ E9 A  J) K6 r  @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ s3 U2 r' Y4 ?: c
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, A( m3 n. r' N# ~0 x% q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! c4 |; E1 O9 N& @  Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# Y. C  _/ P2 s+ d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- A6 p1 v5 x/ {# G, w# A/ p* h6 j
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 ?6 L1 T' B3 T, o; i' \% Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 v; i1 C% L# T: p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: i0 _$ H7 h7 t8 ~, {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 c; S; E( T# Y' k; ?) C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ L+ `8 G! ?, D) q$ U( h. P' F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: q7 n% W# E1 o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 {/ {1 o" x! f  ]2 A0 t│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 \) U9 z5 _- a% M6 K. ?; b- }' [8 Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; D1 m7 U- z+ H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 s% f7 |6 f9 A│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
- ~" T  ^; z8 e4 v2 A2 X/ T│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 k  e' m6 S( K, c  E$ C│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ z1 W1 x1 H* a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, G% ~8 G5 l$ K' K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- X+ B2 |/ [9 H. S& s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 P4 f0 t$ y; u& {: D2 p; ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% {6 K% F& [. d0 z2 L# R; k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 e7 ^+ @7 E4 P+ f% b% a│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 x+ n8 C# y& z7 \, `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; s9 W7 K1 w: D2 \6 F│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. N+ m5 X2 `, S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) ?! Q# M2 V, D% b5 R# K- T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# t( O) ^4 Z5 v- W' O6 @) z9 i# J, m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  `: `: }$ B3 Q7 m8 c  ~% ?, E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 o3 d9 r, Y6 i
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ e: z2 S$ Y3 R6 s' T9 K) {, s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 a# {0 K1 r. n0 w" T│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 H+ J* C  T* n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: _5 t; q' @" {: ]# p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) y9 }4 m, R" {2 V% W0 h* _, [│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( J# _/ P) I% i" R4 f5 l$ C: W. R( n│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" A* H% \) ~; F) e8 c" a' o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! h7 j7 k8 @3 h5 ^% f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& S6 P+ p4 R1 |3 Y6 p% l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 F( V* H, P8 b4 x/ Z( |│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) @; z7 o/ W* G- Q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 _  p$ d! W' _* B1 |/ G) o2 V│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; }/ T9 o) _# C9 T│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! z4 j. N8 a8 R' k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 p5 ^2 P5 W; y8 L* X. @5 ]
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' Q5 v5 |$ {! a4 B4 M$ D8 w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  F- E) J2 Y) N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' W! h- f9 ~! T1 ]: o  C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* W* s* i: L7 M8 o2 x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* V: E9 {8 R. O- w# T
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 x) w  T8 ~, M2 d: I. }3 j! d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 j8 z9 M( }  Q% H│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. ?$ p$ L2 i# l8 K6 |  M" i7 k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 l" N0 Q; U- r5 _- v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% j% Y- y0 L# d- C! Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 D# Z+ q# ]5 |8 `" G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( Y* W% l& D" V│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  t5 ^, |- n  R( v1 f, O
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# c+ z- l* @' D4 u! ~. S8 p! |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, o- \  U7 o8 Y  S( J$ q9 E0 @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  i! j2 A! v( S6 l! \7 T$ M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- y: l* Y1 l3 J2 z! }! ~" `& u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 I5 k, {7 o" D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! b, `1 U  x' ~8 R8 ?( G/ \1 M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: B3 g7 B+ i% ]$ U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 I% `1 J+ o8 g/ g# H│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
+ m. n& r- H! L& E# [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& V9 _) _( N9 c; j" f) L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 }2 k! e. ~2 N: H* h+ Y) T4 k6 s% W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 h, U) V& `- [% i9 ]3 A" J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- U+ {4 j& d9 ^* J4 L9 B5 B
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 Y/ A6 `8 z" ?5 K' k' W
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 r1 K( D2 g) Y, o1 l( X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 e5 |5 O1 f1 F* ?# m) U, c7 n└──┴────┴─┴──┴──┴───┴───────────────┘: Y7 _( z/ T' F
0 F: _5 m) f" z+ J
StdrdChip (Part 2)
* H- `& S$ j! G) k, y! u/ \┌──┬────┬─┬──┬──┬───┬───────────────┐
. L( C; ~% s2 m3 h7 W│编号│名称  │MB│攻击│属性│稀有度│说明             │
; w& I, b* H; f# x/ U8 u├──┼────┼─┼──┼──┼───┼───────────────┤' |0 D% s' c% g/ o! D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  {4 z" t( G$ U$ y2 P
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" W# N: L* s. \3 N/ A│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. ~! E: r/ I2 Z. v* o# Y8 ^- u5 N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 {7 [( Z5 Y; \1 a  V+ B
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 u: a; k- ?6 h- ]4 i. C- w│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' @5 P8 \$ }( j, }+ `. _│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ v+ l) d; _% R1 X7 |# l
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ y3 f8 T% S+ ~- n' X│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; X3 E6 o# @' J; c3 S: m
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% n& b: B" T! m; U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 d7 P/ l" ?) w( B│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& V& d% E/ @2 r$ \, k│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& ^, p* T  K6 Y% a$ D0 p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ |2 @( E0 M/ f% ?4 x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# x" j4 j# ^/ w+ `% j: K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 L2 d7 E7 N  N* ~% M0 f
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ |* [6 ^9 a/ R$ O│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 R' `* l' D" v/ T) n! }& y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' d9 w' U% l' Q! |5 G% j. H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* K: E, |& F# k│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# d  K. N( Z+ N  W, g0 B2 ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 b3 L: g/ m. i" N! g# q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 ~1 E" A& z" u' n; T│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! `* z& c8 i6 O( ?, y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, n' {' I2 U6 f$ |  f& f8 U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- r% |" C+ `& v
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 I1 Y) H! w( ]2 L, @│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 {5 `  X" F. f( M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
, p3 k7 x. e8 Z* n: P4 c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# J7 O% W( s. E% N& B& ~│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │  P' \8 B9 J9 }% `! g4 p
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* ]7 y9 R3 P, M. `$ c7 A│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; A+ h4 v* V- N# ~3 e" t3 q  y( @
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) v3 t5 K- k9 s# A5 ~5 F
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 S' E# {- l3 N$ [7 [9 {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ t0 v7 W6 m* R' b│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: U" M5 i  ^# f│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 w! f& l$ U5 [3 X, c0 x7 j  a9 S│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; d2 x/ q) ]& P6 D
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. Q4 O3 d3 Z4 u+ A$ j* a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. Q) }+ E! R5 r0 a" V  v7 c' n) ~! a
│141 │Prism  │60│  │  │***  │Prism fires randomly     │: x! Z0 ]( w+ y' t# Y, `0 `6 ^
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, z2 l4 _* m8 H7 m: r) i! c│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 m! o' W3 h7 A3 S& i4 ^  o  i2 K
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: X. ]9 @. K( Y0 p. U+ t( G) J0 h│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- y4 }4 U5 s3 A, u8 X# H
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, n: X2 A1 z5 ^& H
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 n1 Q# K% ]# X3 \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. G: ~* e' t7 K: N7 t' q4 j6 z3 w
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& r' p, l2 T) q# |- [/ Z: M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 |9 |( |$ T. T& P- S
│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 p0 [) F# d. k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
) l! r$ n) {$ U' D' p│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ o% ?2 z8 _' |7 J1 B2 `) O│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 F! n9 e6 f. T+ M│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& Q7 V; i% }+ F0 m$ T│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 v: u% Z+ n4 w! y- n% i8 d. |/ t4 m│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 l4 R. M6 {" ^3 H8 \
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 k4 a+ Y. I: Q, \( E, U, G( Q2 J1 p1 D5 n
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) L4 U% m; @- G: j! q; Q. E
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 k. p/ w8 ]) ]1 M, T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  d+ T9 r; B6 o8 U
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, E" t& M& Z, q2 j9 B
│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ F9 x  f* Q3 {# O' e  G. F' m+ @" w│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ h) G+ O% V& |# P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 a6 g5 U" W% a# h. `
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. \5 z8 }7 e* z  P" ~│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. _& C1 v/ }6 E6 z1 m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" l1 S2 _& R* q3 X; r│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ @' d5 g; {$ S. y; V  P$ Z3 g
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) O. H& R1 T! ?9 J: P4 B│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 s9 w- A1 [2 o0 B& \& N$ n, w: X3 u# n
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. Z1 [* y/ @) y* j* ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* ?. u, x7 c$ l3 a
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' {# [# \8 e$ H* v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) E/ q/ t* j7 y" e+ }% ^1 u) {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% Z$ k4 k" E1 c* y3 K9 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 t7 q6 D: g8 w( W/ H
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: J& q5 Q4 W/ d! }0 y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" j. }* I1 l1 D4 r& N│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 _% B6 c6 U  P0 K6 ?: |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& A8 r6 }1 V# b9 k8 K- n* R5 W1 {
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: Q9 Z* T7 _5 k8 r+ ?) V9 N│183 │Hole  │55│  │  │**** │Open hole to dark world    │! c' p, P9 V* o7 ^
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. S3 a/ g4 W- d7 b, V! ~. t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! C  y% g7 f: m' u0 ?; o! Y7 u
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) `  {7 V: W: I& z$ }# ?+ j' M3 A
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! z# v# T1 k2 F+ g& v
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 u3 l: O+ w( d8 l( O# r& S: H│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 [% b( y$ l- B│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" C5 j, T' R+ g, d# s! [% d
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 p$ X0 Z/ u: z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- F7 S! n5 t; E" U6 k" L" I2 p' b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ C) M! N1 Q6 o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" v% Y3 b4 R+ B% f3 K& {$ N: \4 U) O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. k) `7 I/ Q/ Z3 G, E- t  ]! k│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" H* c5 g9 F( n1 C│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 a2 u2 I! \. F- p; ?
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' x2 q( Y# g& w) T0 |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  k5 p. ^% i( ~& h0 O│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ \% e3 \  J5 `' l; t6 B└──┴────┴─┴──┴──┴───┴───────────────┘
) U' x$ q3 |/ Q) ~& E2 g* {( m7 F1 O1 v% ~2 Y

: q% I# ?# g( d0 D( S1 n4 h2 Q/ KMega Chip( P+ M6 _: K# N* |- K+ ]( s
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 \; Y8 D5 m: D  C8 T4 H
│编号│名称   │MB│攻击│属性│稀有度│说明             │* l4 f% r4 z" Z0 @/ v3 k5 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 N! M0 t0 [+ J1 c│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 k1 ~, n4 K4 ?  l
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 H  J+ Y0 z7 ~9 v8 D. i; E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; ?# O: B0 }7 v9 d! J0 J9 S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 i8 ^& F+ J+ H% @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ M2 b* e$ T3 i; v0 a9 H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 k) l- v( u* t. j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ R) @) V, a9 B0 s" C+ ~
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" x/ O9 r+ \8 a7 i8 `
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: \5 ]: M7 P; K+ @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│& H4 r* S7 b3 |3 }$ E: g8 _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; c! Q% z  Y5 |4 j/ D2 e8 n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# ?: d# Z7 ]- o% ~) N4 X│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% t9 x' I5 O5 M; \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" A  d& G2 D! s1 y1 E6 b% j
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! z/ f2 x2 O9 r9 y1 ^% b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 h" Y5 G9 z: N' X6 y& n3 Q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; M# F6 Y* c0 r* ^$ e$ F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% W1 E$ N( o7 \! _# S8 G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- M8 L" a1 H- g+ \( o. C) G1 A7 @│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- L8 l& ^8 |) K& G- P, J; q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. Z) a, n2 G' M* v8 r: v1 ^+ K5 e8 Y( D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 Z  G3 g1 `' R; R' t4 v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 p! _6 y- R- l& d) A' d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: t7 P. Z/ Q. L│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" Y1 o8 F6 a2 E8 l6 a1 s
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  J& ?/ e, S4 b, y- _3 I7 n3 ]│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! g1 z0 f/ s. K, P0 j1 Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ n9 `  a5 S1 @8 i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! E  i$ p* }' L: `, T│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 W- i) |4 g- P; P8 D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 d- k+ q6 Y7 T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' S- n, H* s4 ~) o% Z6 |4 ]0 I
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; {9 y& N* I, g% Q; ^( T' R
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: ]# I  S2 \. F1 X3 Q- ]) e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! A4 ^3 f1 H2 o$ i; z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" k% A3 w& e& x% @) j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 L: |) A6 [% g8 _
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& M2 J! U2 X2 }* O* |* Q% T│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& B9 u% p+ [& m
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% _  u' P3 d# g7 l* y5 G* }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; _3 N, ]4 C% b, p5 e' k4 M5 g; _. q4 p
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: K* w6 d& J0 Z6 M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% t5 x! q6 I8 W& o8 @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ W  L6 P, s# X* M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" Z4 J* E$ ~) Z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) J3 V3 I2 O: H+ C4 `6 A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! T8 I  \+ y0 N2 K9 [% g. a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
8 N" s) Z6 R  v' T7 o/ c│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! u: n) y, v" x- S) J- P1 x. w8 K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, t' l, p) T3 N# K5 Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 h& c/ q; l$ Y9 U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# h3 m6 n* ?- U+ h" `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ y, N& l9 n& v
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% P+ K4 |  y. L% j: A. o6 a9 X+ ]( k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 J" t  a4 i1 S, G" p1 ?8 @6 m8 i  ?% O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. O) H# ~! E% F+ l: O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 F6 E) o% R# O' j
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; h% h$ m3 k& y( Q9 E
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 z) x4 k4 T( W% R6 u7 |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' W) b  l( ], \+ D* Z0 G│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; b9 R* N6 B0 p) s7 c8 ^0 Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 Q/ K5 F2 D. a; y2 x" I, p& D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 ]* H( _+ O2 K" ?" x│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" Y" l2 e' G. {: D# B) R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% y7 z6 g- x# x8 K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! @- R" v" N+ \5 c) D9 N+ Y  S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 V9 H, Z9 V7 R: E6 s. _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 X' g. y) C: m% M
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
  W' h$ H$ j) b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 g7 _7 e; p7 a9 z2 k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* @5 P1 I) B/ d- z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, U* x, }, O( i# X- I, ?+ f& n* L; w│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* v( D# _5 u# R, P$ V! t
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 W* p& M7 C' P3 {6 Y  I, C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& }) R' K/ X3 S/ W│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 D3 r+ d4 F5 Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ t' `8 U6 U3 w│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 T( U0 K( {# {" `; V% G0 d
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ }( ]( _2 G3 j9 m
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  J- e% F$ [# @" I: `0 a8 x: M
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 S$ H7 o4 H& T; l. @! n' L& W3 r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! e  D. B' ?7 N2 u. v9 G& h! O5 I│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 @6 Q: ^" G, {0 r
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" b. F9 H! L5 |# Y+ T% o5 P│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ {7 a6 h" R0 p' h# t└──┴─────┴─┴──┴──┴───┴───────────────┘
% X, G* E5 W* d5 V) M
. l% u1 a+ Z3 W/ c0 M# a4 `7 u2 E. r; B" ~
GigaChip (蓝版)  g5 p, K+ o6 c1 c0 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ f' o3 [# I: R/ C
│编号│名称   │MB│攻击│属性│稀有度│说明             │- \) a) A4 q7 A0 A3 E: U7 m
├──┼─────┼─┼──┼──┼───┼───────────────┤: A  U, |! ~' }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& g2 ^% k, A9 A, L2 H7 B6 W' g& h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 h5 ~& N" J7 {0 w- x- e9 E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 b; {2 Q; K  ?: B3 [
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 x+ W- C, k2 W$ b3 V4 X! i4 @2 A5 w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 E& y. O$ H9 D0 Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 l, x' {" }) x2 `! X
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  S5 E* j0 T+ `; [' h! t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, O2 U* T* ?/ T" w4 @9 j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 ^4 d0 G/ ?4 E1 O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* k$ a! ]# ?9 s3 k+ ]- `│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; l8 m- j! I- S3 R, ?! P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& ~1 l2 c( w% @# m! K; C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! O. T! F  ^, j
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* D3 f! Z, O$ _' X' y& x4 Y6 B! S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 N5 c% J9 L4 C4 ~  J) \│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 o8 a9 n( o( C6 I6 {3 s
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 c8 C) T" G" k, |' W& w6 Y% t
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 B) a* |% l. G  i│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │' @- G8 ?6 J  M) O, J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 R' |" \8 K. ^5 `└──┴─────┴─┴──┴──┴───┴───────────────┘, V6 p: o- j2 m1 S: o$ L, R; L

% g; c4 K- ~/ iGigaChip (白版)(只列出与蓝版不一样的Chips)5 \& U" l8 i  n( X9 r1 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 {3 ^6 ]7 L9 E1 Y9 b1 G# h│编号│名称   │MB│攻击│属性│稀有度│说明             │
% k: z  G* F/ |( i6 f2 ~9 t+ [0 O├──┼─────┼─┼──┼──┼───┼───────────────┤
3 q( J: w. g: W& a) F│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 X% m: R* x) Y4 p- I
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ P+ I" n6 s" U. O0 L' ?7 t│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% u. x6 Q+ Y7 k% H- {/ S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, c9 a. P0 b- }- q& D( `└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" S1 A6 P5 k5 _8 vMegaman EXE 3 蓝+白 Standard 级别的 Chips:
# h# B; F/ a' r
# s) u7 I1 S" e  D% p5 W001002003004005006
6 c( I9 r" o4 M007008009010011012
6 ^: ^$ r4 q" v013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( K" e( J. t! ^! p% v, ?$ _' g, Y0 t; x% E
0190200210220230248 T  x% |  \5 @( A
025026027028029030
7 V+ z# y6 U% _% w; l$ c031032033034035036
8 m0 c5 `) V, t, \: }( k( b! C* O6 @' n, g/ `7 F; Y3 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" w8 U% ~9 N: v

% f0 o: k2 P0 G' k0 N+ Q2 L1 B( k0370380390400410425 l# m7 u: \; q8 h- p! z* ^6 ~$ ^
043044045046047048* _: ^+ y! m$ _' d% @  C, L- \
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' w# x  E  ]2 n+ g6 J* @0 ?: F, V, _& y$ R
055056057058059060
4 }7 R5 V4 P) s3 J! D4 w061062063064065066
& p; W2 T3 Y8 m067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  z% s: f% \/ u+ z: t( y. l9 s3 h0 ^

2 F+ J  _9 z2 o& A% I8 k073074075076077078
7 W  P) ~: `4 `: n& D. e- B2 X079080081082083084
  }1 T$ K3 s, u" j085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 N, |6 D% J+ t; B8 p5 h" u6 X  N+ `
091092093094095096
1 X* l1 T8 Y! n" z* n5 \3 ~097098099100101102
$ T6 u. a- j. l9 R. z) C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ^% N2 \, g1 ~+ @6 T8 [: [* b) V
; a# [0 Z0 e8 d' f9 W- C
109110111112113114
/ Y, i3 S2 |* S  A# Y115116117118119120# L* Q; x+ ^: j
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" A8 {$ c) _& d
) Y* N  s% V: L: e/ V* A4 ]127128129130131132
- y9 ?7 i- B$ U  D/ T% l133134135136137138
8 c8 e( U) z( N7 k' w- Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% O! E$ ^5 e; e: ]. r9 C1 _) `1 H  x/ f: p5 X) b, R0 S* u% g( ?
145146147148149150  X" M4 a1 u/ a  t: J' e
151152153154155156
9 O# w, u4 b6 p* G& T- G+ @157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% E: _+ m1 `( s1 z# b9 a: Q; w
! w& _8 ]0 `, Q  i! I' P
163164165166167168  z$ o6 i* m1 }  L: A8 M, k+ n
169170171172173174. v8 G$ Z, j* A" V, W9 {
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @* ?* J2 y# [$ ]4 _

$ I( u& O* P/ o  X# T1811821831841851866 j% u' M* F+ e1 Q. s. V6 h7 N
187188189190191192
8 h9 Q+ K+ W9 U( j% C8 y193194195196197198
% ~1 x$ q6 O9 O) ^7 q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: Y, W2 C- C4 W( Z$ N
% S* [9 X' h1 V% z( r: T001002003004005006
1 l. D& ?3 ^2 [+ h0070080090100110127 ^) n( U1 M% ^) ~+ o
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ [5 W4 l2 x9 o1 z; p

' W1 ]3 w! ^1 s+ K1 z1 R019020021022023024* d3 A8 W( w. Y
025026027028029030
; N7 p! T) h0 W* R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 W0 p% s# l6 w3 ^% ^
  }+ t  G+ g# Q' f
037038039040041042) l! ~! c/ K* i) a) R- _! T! t3 s
043044045046047048
; d+ w! N7 A  @6 `; O2 `049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( k5 b0 D/ ]5 P/ G% B2 A! l
; M% w3 J% B3 r! |
0550560570580590600 A/ j$ [2 [/ Y
061062063064065066, b( E& r" g! z4 A, R5 v0 [
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 i# m/ B# e& z+ s4 v9 o% I2 I

  }" s! t8 C1 j+ T- C; O, p! p073074075076077078/ P- h" v  n3 l8 O; S$ y  u8 _: E
079080081082083084# U5 l& p' u% I( h( {
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006( Y1 n) o- D  M* X$ B
007008009010011012& Z7 q- K* E0 H' `3 u- G
013014015016017018
+ m+ A) T- {# }+ ~$ p# Z. J6 {019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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