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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + s, |6 u* k6 z  ~9 [
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■● ■  NintendoWorld    站友xliz原创
* }6 T, K  {. D* L" Y3 r* a■ ●■    http://www.NewWise.com ; ^* Z9 {) v5 o- Z; d9 C
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# \+ D5 |7 I" A& h6 H- t" _) a4 l! L" W1 n9 F

( n2 x! [$ e7 J8 s           洛克人 EXE 3 Blue 卡片组合
9 e3 N' H* [% d# J4 ^( N9 R! B: Q& \) F

" `- w% f1 @' O. D" }; }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# z" V2 j& w' X" N大家要看日文版的P.A.或详细攻略,点击这里吧!

, {3 C$ z6 F( x  d$ V) P====================! f$ m* x8 a. o2 q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . c* i  m9 G+ w8 L
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以下内容格式如下:. f. H$ E! f" Y0 f5 d3 Z1 B9 l

0 [6 X. ~% t2 b$ p, |9 X  E编号    名称  d4 J+ R; i: P7 o: g% t
说明& I( L  c% l! {& d- o& F3 }
组合方法' \$ \/ @& y& S! O* v9 g( j
---------------------------------
! K; I  c+ ?3 D# Z01    Z-Connon 1
: b9 R/ k) d; IUnlimited Cannon for 5 sec# @8 }* D* f* I  }: p
Cannon A+B+C
! i2 F& E% k, e" L- J) O2 t# x' T' ?, `Cannon B+C+D3 U0 {3 P% |8 W) W4 Z
Cannon C+D+E
. x7 I! V' B0 }* l. ]
3 Q8 T6 Y' V$ l  }7 s. \" G6 [: L02    Z-Connon 2
  h/ h# J! ]  b, ]3 l, K* tUnlimited HiCannon for 5 sec% Z* k# v; j# b3 y) @% ~' U
HiCannon H+I+J  O% @9 U3 _$ B# O
HiCannon I+J+K, V# m: p( Z0 ~; `  |
HiCannon J+K+L
. q% w8 w4 b- `" }, w
8 t& G3 _( f3 Y7 ~3 G6 ~" l& f- Z03    Z-Connon 3
# o7 w5 v- ~7 i; Z' g% WUnlimited MegaCannon for 5 sec
- n/ m5 Y4 L$ @5 g! f5 VM-Cannon O+P+Q
2 f$ i7 ~/ G' j9 Q9 K7 M3 hM-Cannon P+Q+R% G! O2 u" Q! `/ t( S7 E0 s+ L
M-Cannon Q+R+S' d. \+ z7 l( }6 w' P% K( Y

. K, @8 \7 J! l. u: V5 ]- `04    Z-Punch9 d6 L8 i' K, Z* y* ]
Unlimited GutPunch for 5 sec
+ t/ N  {* I3 n) P& k! g  ~GutPunch B+C+D  p* U( x' E. v6 f
GutPunch C+D+E
7 R1 u: r' _3 F7 Z+ h% a9 lGutPunch D+E+F
& ?7 T$ J% J6 j4 K
, w$ K" x! j3 V05    Z-Strght
' w* T, p7 D" ], C- r. EUnlimited GutStrgt for 5 sec
! t1 i' O  ?4 i7 f% V1 u2 kGutStrgt O+P+Q
9 T. y( i. f* X: @, MGutStrgt P+Q+R- e/ G& F0 U/ l0 r" [, i
GutStrgt Q+R+S+ N" W5 G  O7 v  {

  N% i% i! L2 {6 @: c0 h06    Z-Impact
* z  Z. F; \0 ZUnlimited GutImpct for 5 sec! G' m: p+ X3 K& K8 r4 J' r
GutImpact G+H+I! M$ R( d; w0 H. l* L! m! p: b5 I
GutImpact H+I+J) P1 K. Q& U( J( @: g
GutImpact J+K+L: q  s3 t6 E$ t  q1 j. Q* k* m
1 G8 ^+ k8 }5 f  M* q: G( `
07    Z-Varibl
9 ?/ Q$ j6 N0 \9 x, u/ O9 x5 fUnlimited VarSword for 5 sec* |# _* q( Q! _+ \
VarSwrd B+C+D
, e  X& X0 Q- H) J0 b8 EVarSwrd C+D+E
1 c& \9 Q. x: hVarSwrd D+E+F2 o, v- G8 @2 I7 s) t
0 ^; ?7 W5 V7 j  x
08    Z-Yoyo 1
4 Q# M8 _- F0 s. v0 R* `- qUnlimited Yo-Yo for 5 sec+ K/ v; e  j% A* Z# S
Yo-Yo1 C+D+E% a; U! [9 h' j; r/ ^5 @
Yo-Yo1 D+E+F
% L  C2 ?& ^2 N* k! ^Yo-Yo1 E+F+G
6 D+ q/ P5 C2 d+ a  w# ~3 y# J0 \! G6 A5 o. w1 X! I2 x
09    Z-Yoyo 2% _% d- @0 U  ^/ V" r- l" Z
Unlimited Yo-Yo2 for 5 sec
! M* i$ b. w6 NYo-Yo2 H+I+J. ~; g0 F, J8 t: u$ f& @: j
Yo-Yo2 I+J+K
* q* j: Z4 l- b* q; _Yo-Yo2 J+K+L
  a* _1 ~: ]5 d0 u) r7 W, S* B
. \0 h+ j8 u' A- d10    Z-Yoyo 3
, A6 L% _7 F' O2 dUnlimited Yo-Yo3 for 5 sec! g& M: e: k/ d5 E5 p
Yo-Yo3 M+N+O4 f- z1 T$ P' G5 z! c* f% c
Yo-Yo3 N+O+P! M5 `: O3 @5 e0 p
Yo-Yo3 O+P+Q$ q# i6 U. T: E7 Q$ i7 ?2 Q

4 X% R7 b# `( n* |+ t# c11    Z-Step 1: l, e: Z) o) o! ?
Unlimited StepSwrd for 5 sec4 @( ?1 u, Y2 i& F8 I1 Z
StepSwrd L+M+N
+ n% X. w3 m. ^! w1 o7 f4 kStepSwrd M+N+O- d7 b- j+ P* n; W+ g
StepSwrd N+O+P
4 U+ L% r8 J9 D5 F, B; @
/ C" y1 R9 @/ z- o. r5 [12    Z-Step 2  n& R1 y0 Y+ c2 E1 j0 D0 {
Unlimited StepCros for 5 sec
  p2 t. ^0 u6 g) E2 J- `StepCros P+Q+R
0 [( B. N  f* f4 R- SStepCros Q+R+S' c* q! ^1 I# L2 ^. H% E7 a
StepCros R+S+T5 h" V# a8 I4 l- f' l

( S' k$ \& f7 f8 K- B# m13    BubSprd
' J* O+ M2 {8 C, C+ GAttks w/ spreading bubbles!
9 m- a3 I6 v0 S# @0 c) xBubbler  C+D+E" R  l4 g" @, B* k* W& G+ G
Bub-V    D+E+F
9 u4 P5 z. f& d  iBublSide E+F+G2 r& u  b, s" C
Bubbler E + Bub-V E + BublSide E
% d5 G, N# b# a" ]$ d9 f5 W% S& C- Q1 ~
14    HeatSprd
" w) D  e7 ]8 ^9 J) S7 j% aAttks w/ spreading fireball!
9 [6 U/ m4 h/ {3 u& X" g, JHeatShot H+I+J
- y+ T. C" q) _7 G2 G& gHeat-V   I+J+K) L/ a7 Z4 r3 t  W+ n
HeatSide J+K+L0 J7 H2 K+ w8 o$ R
HeatShot J + Heat-V J + HeatSide J% J5 w: K# J' K4 m( F4 W

& j3 _8 {: ^1 i3 Y6 n15    H-Burst% g( F  l6 _$ O5 {8 C
Creates a giant explosion
7 P+ w, {) U' i& e7 e8 g1 ASpreader M+N+O! T5 l! N8 o( _' t  _1 k
Spreader N+O+P
  J+ B* {- W4 D5 ]) GSpreader O+P+Q
" g3 x6 W$ O1 j1 v4 H$ g+ ~0 w, q' n% S$ u: D5 X4 x9 t
16    LifeSwrd0 M, C) n; p4 y7 M0 O
Swings a huge 2×3 sword!3 u6 u) H1 \4 N4 `3 O  i+ i3 ]
Sword E + WideSwrd E + LongSwrd E
& |% D# Z/ [+ y! x! d" G' VSword L + WideSwrd L + LongSwrd L- `$ z+ z# }: B% v
Sword Y + WideSwrd Y + LongSwrd Y
: N* Q1 G9 m0 w8 o1 e0 B: n% m! r
: K% x1 ]' _5 E( q& [17    ElemSwrd
5 |9 ]& f% t8 Y1 GWide swrd contains 4 elemnts
8 R8 d, M: Y4 k/ LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 L/ L: k4 z$ ?4 @) h# s- P. p! pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 ?3 V1 z' g1 c7 }3 y' i
4 N0 C4 U7 ^% G& W) ?18    EvilCut) u) n$ f4 Y; Y+ _0 X
Step up 2 & make 4 atacks
; n3 C7 h0 v4 K1 ]. M6 ]1 r* D1 MStepSwrd P + HeroSwrd P + StepCros P
( q* M6 O4 I: k4 H* }) D. o; z3 d* S( I! x0 K; z) P* s- p
19    HyperRat4 ~7 B- `# w9 B) {# X0 [0 z
A giant Ratton charges!
. k. O! a" y3 Q4 k' K$ P) @* m  |Ratton1 A + Ratton2 A + Ratton3 A) u7 P# s+ |* H7 F* D
Ratton1 C + Ratton2 C + Ratton3 C
1 c1 p# c& a% E5 V/ }7 z0 eRatton1 F + Ratton2 F + Ratton3 F
) L/ t+ @+ ]1 s: k/ g( D
& K7 q- B+ T5 y1 F# H" G20    TimeBom +  p' [2 b0 T+ A, ?) ]4 |
Sets Time Bomb in enmy area
& a9 P* V) t$ D9 R4 m9 ^TimeBomb J+K+L5 h3 S! i4 S. @/ C) ~2 f
TimeBomb K+L+M
; d) N; g! j% k. tTimeBomb L+M+N
8 ^  q7 V/ [! C( v6 P$ v/ V/ Y4 [8 @: Z" d( w- O
21    GelRain
' U4 V; g3 e' OGel steals squares6 Y; [0 m* h) G" t. P* Q* ]* \
MetaGel1 B+C+D) i& `# v4 `/ s2 C
MetaGel2 E+F+G* k/ K3 `; x' T3 u  b. B* b1 n
MetaGel3 S+T+U
' O" w) ?+ D  e2 n2 w9 ?* Y  ^, `( x3 z. X! n3 ?
22    EverCrse1 h9 o5 O. Y, ~: B, D$ X
Shield chases enemies
1 z" E$ U- i) k# T- f2 NCrsShld1 C + CrsShld2 C + CrsShld3 C
7 i) v$ h6 T, t: A3 \4 `) NCrsShld1 L + CrsShld2 L + CrsShld3 L+ ?% g1 J( i  ?9 @
) @1 T! i9 w0 Q& ?* a$ j1 Y
23    MomQuake
- z3 x# C; @- C4 j3 H) f: \/ {/ iAwakens Mother Earth!4 @8 a9 T/ _% }2 O6 S2 T
RockCube * + RockCube * + GodStone S
8 q/ T3 Q  g$ @1 a
8 ^, Q% q& G- Q* ^- V! }24    PoisPhar1 _( ?% F# C" ]5 k/ @- W
Pharaoh generates poison
5 Z0 |  O( y: Y8 m  fPoisMask A + PoisFace A + Anubis A( F( @6 ^: `& o- ?% ~+ `- V/ B
$ Q" a, j# k, C5 }# k  {8 b! N
25    BodyGrd
. N) z: N/ D1 yBodyguard takes out enemies
, @2 E7 P* b! {0 H4 mAntiDmg M + AntiNavi M + Muramasa M9 V) b$ b, H5 V, C* a, }) o

, b4 i3 j; D0 _& I26    500Barr$ w& {% m1 a; w
Barrier absorbs 500HP dmg
# f- L  W$ m5 Q7 K; N  rBarrier E + Barr100 E + Barr200 E5 |$ r. p0 X" s& V, l' V! \
Barrier R + Barr100 R + Barr200 R
- H! d7 f6 d, S
: k2 |- Q5 K2 M! Y( r& a27    BigHeart
/ [5 m! B; m; M7 _Attacks, then heals HP!! q* G! E& q) B6 i$ P1 i9 Y7 O
HolyPanl R + Recov300 R + Roll R+ a& D6 O! P+ Y4 }# T
HolyPanl R + Recov300 R + RollV2 R
8 P4 C* f" X4 e$ x! RHolyPanl R + Recov300 R + RollV3 R
6 N4 f- g! g9 p
1 `  Y/ t) l. }  c28    GtsShoot
9 y$ ?  q8 p4 @. q% L: e! M- zGutsMan throws MegaMan!3 _& p! K* ?* j, l$ t4 }: G# g3 `
Guard * + DashAtk G + GutsMan G4 _6 ~" `6 ?+ N" [
Guard * + DashAtk G + GutsMan2 G
8 D3 ]/ X( W' x  h8 X: oGuard * + DashAtk G + GutsMan3 G
. M1 F; H' V. q3 u4 P; QGuard * + DashAtk G + GutsMan4 G
& A7 E2 Q: c; W) G; \- _# k" A
' x3 V: n6 N$ j7 R29    DeuxHero6 m$ _% |1 E! k3 ]: @( m3 E* U+ Z
MegaMan & ProtoMan team up!% Q! O( P( A: w
CustSwrd B + VarSwrd B + ProtoMan B
5 ^$ A% c8 K9 E' b6 mCustSwrd B + VarSwrd B + ProtoMn2 B& p4 S  O! B$ F. l* Y, M
CustSwrd B + VarSwrd B + ProtoMn3 B
' v, n8 F  U" o- b' n9 n* E( N. gCustSwrd B + VarSwrd B + ProtoMn4 B0 D8 R* F* ]$ L( X

7 T1 T, c( g: B) \30    2xHero
# ~9 t/ S7 q7 ^4 ?MegaMan & ProtoMan Dual atk
# O1 S% d9 N6 X; i5 F4 ^1 X9 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 }. ~4 B# u4 U9 ^# f  [Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& Q3 ]- Z/ A( @& Q; q# n$ |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" H8 H  O( H( d! c, Y2 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 q  {7 Q, q: k0 T

% N! n: R. |6 S5 G. [31    PrixPowr1 B$ k$ ^3 _$ p# B+ e$ W; u
3 Navis attack at once!7 n3 o2 y# K0 A. X
Team1 * + Team2 * + KingMan5 K
5 H9 J5 ?+ d4 J4 JTeam1 * + Team2 * + MistMan5 M
3 T. M; y3 \! x# R7 d: mTeam1 * + Team2 * + BowlMan5 B( D, b* I4 j5 \3 Z4 L; z! Z& Y  m5 A

1 g7 s. N9 F! e- N% M32    MstrStyl
( C% m* I' T1 M6 K: K. ?MegaMan unleashes his power) J3 m+ n: l8 T. @8 W( P
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, q3 ^1 e% J( M' g* g0 h
- N7 V; }6 Q- ~, z  P2 nStdrdChip (Part 1)
0 v5 @! E$ Q* ^┌──┬────┬─┬──┬──┬───┬───────────────┐, F" A; u' M1 `% \+ L
│编号│名称  │MB│攻击│属性│稀有度│说明             │* s+ e( Y3 u( E* Y! @* }
├──┼────┼─┼──┼──┼───┼───────────────┤! ~3 G  T& [: f% H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, s, r. \7 C2 |: ^3 I, Q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* _) n0 x3 D. L+ F
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 p5 a0 N4 F% u6 @, F( S' T  V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 e1 [! Q6 H& p8 `* S. x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; Z# v7 A1 e6 V) K2 q, p: `│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" Z1 M/ z7 Y# H
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' q$ ^& _8 j9 w* g/ ?5 x- S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 M- U9 z# \9 E2 d; V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 o; T' l. S- G, X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( D; M  \0 X0 w1 v# P% D4 Y/ s  g: z, V
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  z  M9 ^( N  Z4 d: a# e: w
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( ^/ Y2 P/ ]& h  W$ J1 ~- F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 ^- w  I, Q: E2 N) n+ A' X& `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 X' z& V( b( W; E8 I( `│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 ^/ Y& q$ f4 B2 D+ L0 L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* \. J: Y. ^# q: W
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ ^: t: ?! \  s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* r, l, E( ?7 `% I" e# |5 y9 ?: Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 R8 |9 p* M0 I  B$ m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, w) T8 q4 s# h. I' {; X5 [2 b. Y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) v: q8 s; N! d# y# Z, q) _- X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ A, x! v0 ]$ @+ n6 V
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 j6 Q! I/ O: ?│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% x$ T. t! m, g6 V8 t- p' T1 h
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" ?3 t2 I$ X8 q$ b  P
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, D" p$ R$ i' ~% p  R
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 g4 a4 ?: ~) T$ b3 I
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' v2 h4 D, a, V( N3 b6 n; p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  o, `6 y8 ]! M# O! B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
$ j: T9 ~0 v7 K$ ?' y$ _# W4 x│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. A. s' j! D  c1 b4 x│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( I9 J2 `# U6 u( c. `4 L, v│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 i- H0 ]+ `' g$ c$ g$ i
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 r% {5 M" M, |) b  C3 u: l- v4 W
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" M  d- ^; w9 D- K" h; v
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* B  a; c' o2 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: s% l5 h" `6 i+ s# R0 p
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  X" [# z$ a, n4 C0 r
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ ~5 Z9 R6 V# L+ C" s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" K6 `. c9 n4 `/ M1 H0 V/ _│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 W4 Q- w, j( Y! R! [$ Z0 ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& F( o" o! {* ^- `4 [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 u% T$ |  d* a  f
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% N4 J& o8 ?8 H& @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. a' a/ i. R( j) i
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" e9 K4 G) r! a& S- s; s- s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, M" B1 N! R, P* R5 ?# w0 x) S│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& T) ~) `! W4 w3 s% E% o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: S% \6 |4 G# _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& C& N, c; b0 E1 ?$ V$ ?* b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 o2 L$ K, M2 l! a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, T- C9 G5 ^: k$ F: T
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" S8 j( z# w) M" P* B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  G  W* s) s# {8 U6 ]+ y3 s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 w7 D2 {" M+ t9 z+ t- Z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 G) R" o4 X! k0 e9 @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 V4 ~5 O0 L2 \" D7 D) c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% b% _2 \$ O% U/ @7 I2 Q0 F1 O│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# A( q. Y' s0 \# @, c3 _  v" u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 i3 t, o) B* S" D: R( d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 A2 a" q, d6 a
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 H: J9 Y9 T/ ?. g3 D│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 p' E! e2 S3 p/ C0 @6 a2 H& W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: @( f- l9 o( o! N- m* e$ r2 A# i
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: W; C/ o9 M+ ^( p$ \, a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 w* g7 x! h  y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, L( z; I! T8 P$ W$ z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ c9 x' A0 D( C4 f) K9 O
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 I1 {' z/ n4 Z& ?1 X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, q: R3 `: w1 r, f3 @* U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* E: H; _2 |) h% j2 Y( R3 E6 w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' v9 o. L; \; y' l│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 X$ k/ j( i! B% C! c0 S. K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  A0 q" Q  m! X- M  E2 o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 S& L3 P% Q! S6 g: g
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ M$ t* }; U. T& @% D+ `: T+ o5 k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' h. i3 p( \# H# e│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) Q( Y+ }3 E; B2 C% n9 b1 h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, y( ]( H2 }- L7 {/ |" p# N8 [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  d, J$ @6 Q! d* K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 b" _& ~" I" `( a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. p+ |9 V7 ^( h4 O! {* N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 |7 n: U% o+ N4 C8 S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" a8 E. s1 s6 d/ C2 P- v  k3 ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( Y7 w* j2 ^( f- C- g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ H4 q. h2 Q) }0 l; a; |! c5 Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 |% y. J  G0 i  L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 Z$ B6 k0 y8 n9 Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# @7 G+ B* \& Q3 Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  t7 c- R( c6 ^5 f' V0 s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  b* L" F% T+ ^3 A2 z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! E: n, g/ I2 r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  m3 q) Y- p4 j$ ^1 W7 w" R
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
, R/ Y& K+ [2 V( s) U0 T│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! q* }' G- J% m# L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' E& ]5 Q( n# M
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. r% B5 Z8 a3 b" j: @3 `# G% U│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 r1 y8 d% ], ~& |) m% s+ G/ d! S2 w6 R
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 _- c$ O$ ?$ ~4 o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ M7 ~: U( d! J└──┴────┴─┴──┴──┴───┴───────────────┘
/ M3 S& Z6 G3 |9 O- D6 {
2 V+ ], ]: \+ G, P/ w: V1 pStdrdChip (Part 2): U8 ?% n, x3 _
┌──┬────┬─┬──┬──┬───┬───────────────┐( I& G! A3 @3 S3 A: I+ o
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 _% R: Q# l' G6 l0 j2 r
├──┼────┼─┼──┼──┼───┼───────────────┤, n  S  f& B  W* n- t8 P# ]% {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! |# N  W- V, K' E
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 ^4 w6 E: a$ a9 X4 t1 m. t$ w4 e9 A│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% ^/ a  K9 _2 N% s5 T; a, h# p+ }4 C2 S% L
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& N  \7 F) U0 T" R$ N" |% d│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ o3 ?4 f" e+ ~, E% i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! G4 g# f7 i  I6 P' D# k8 q3 s+ k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, v) i2 l# f* s+ M! k) E4 ^& j
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, q4 u9 [0 v2 x# u; ~  L" i  Y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* m" G& L' c1 Z0 |( |
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ r7 t0 e; N* V0 H' b0 @8 G  |+ J│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
5 n; D! u3 T2 k, e, [│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 P  g/ {9 x  g( b; N7 ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% M& V; w' j" r% ~  W6 ~
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* |( b0 ^$ V* a: {+ V' o" q) E0 \, f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 i! T  Q; Q8 h* U# {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 ^7 X" y/ Q" j' a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 E  Z! N2 f" [1 c1 o( T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' z, A5 p6 P( K0 K: u. b0 [9 Y( t+ \; v│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │! f% k, j7 M9 W- R
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 \' X) |' A9 g4 m│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 R. `  z3 Q! [- x
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- J2 N) ]$ p3 P  S% y1 c* ]/ Q  k0 n4 B& U
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 u  k" O5 Z! I6 A% z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, l7 |+ E9 n0 r1 }* Q' W; d
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ s% i+ g5 \1 {4 P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* U9 t( `: |8 h& T
│126 │Rook  │30│  │  │***  │Protects you from attacks   │# @* G+ m% j2 I4 f% E& y2 i
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ B- G5 [  a7 Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ ~" S3 ~! a* r+ Z) r- M" j; K6 k' }# R│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* u( N4 g8 H  T. U' v2 l0 }│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" f, T$ W7 Y/ o+ D$ i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  a5 g- ]4 g' g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# N; V  o8 d; L* P( _1 W; C1 W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* B+ L% f' q9 S) a5 ?  Y0 I│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( O; y4 E  b, l) Z/ Q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ A5 C- t5 x0 D' B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ ^: H" D) N- o/ x│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" D  l- X$ k+ v9 d
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ \% q+ a3 [% T4 O& m2 c2 y$ ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) k+ v5 _; ?9 _# t* [+ l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) \  U3 @/ w, V  w$ K2 E$ ?) h. c│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# [% Z$ d4 D: T% [, i  i  G$ d3 ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! Y2 h, H6 L4 X% p│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& P  e4 l2 _. z$ g. T9 i1 V1 s│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ V$ @4 m  [0 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% z4 f! _6 V8 s# \; F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 e  I3 r2 l; g0 b8 \6 {: |
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 ~7 R8 g$ y7 j) I/ t* C* L
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  L0 r5 o* t' ?. o# v7 q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% S7 e' u- z+ Q9 L4 F
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 r, A. E) j- t4 r( K
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 \  G( p" z4 ?. K4 n: k6 {8 a
│152 │Recov150│50│  │  │***  │Recovers 150HP        │# ^0 w7 ~# m4 X9 |$ I
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 L. d" I, c! m, x7 m7 E* x
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 A  O3 q0 e/ d0 G8 O: k( y. p  \- ]8 S│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 M6 r  p/ g/ k5 W3 y  F7 d  c│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 P. ~  H% Y9 ]8 }0 u1 |" [* r
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 A* E) J( {4 K8 L: @, X
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" g5 \2 R5 v; a% f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 Q  e- h$ S% C# ]) p% p│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  @/ ]) l' g- `* e0 o% h│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 `5 a9 p  x2 V1 y! j6 i4 p: X│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- E& C4 g/ [* @& n
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: a# V7 e: a; |1 g  T7 ~│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, \1 W+ {# |1 `5 b5 ~│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* ]. T+ `7 x$ m1 z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  `9 i# S$ M* ]; r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& a5 ^" q: b" |* W# D│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ o6 v; J3 A# x5 c+ D, B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% o  }. v; l- v/ `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( X1 m: k5 y: t5 M+ U, ^
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" i' E" J$ w; P! M$ T0 Z( y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# q% a6 N6 \1 @
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ U  t6 V& ]0 Y* G* z& ^+ B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, ^) ?1 w7 C; Y( ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( X3 T/ f5 h5 U) L7 {1 _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 e9 v& j, G$ f5 B" j5 T' @0 N( j$ Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  n' s5 L; M2 P- E0 y2 O& i/ N( d+ G
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 M: ~5 r2 d7 \7 }* C, p
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 [0 u$ `" y3 \  t. ^# n, r* J( R│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 R5 r4 k$ H% o( [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. Q" w# S) T6 T9 L2 O  |│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 D5 F; M0 X# h  z4 ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 u: ?1 T; U/ g* `' L/ B
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# F1 D1 P3 \0 f, @# f  V& _+ }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ h1 k0 A+ W: I) K0 I1 {  e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 Q& H( |6 F3 L, d  W9 C+ S│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ o) O5 ]5 [( i# t1 A6 H% C│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' L1 e+ }4 s7 q" U3 K0 v8 J& l│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" ~  B, ]1 d! h, H+ p& g  l1 Y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( Y7 U! T  V  x6 r│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& c: j7 L% i" y/ E
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ J, [/ l1 }) A│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, \$ a' M7 C4 U6 r
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │4 c% }* H# W( c
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" {: G' y5 q; H8 G- o+ D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  o4 @5 v# S( I+ [& P4 R+ d8 U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, w# b5 _: J2 L/ z# v% [  Z5 Q. [│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 S+ Y9 w- d( ^$ V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 G+ T% ~6 c' ?1 h! D% X  d; F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* W( @9 [. K8 M/ {, _* t/ f/ L
└──┴────┴─┴──┴──┴───┴───────────────┘
, Y% K3 P; W0 N% ^! e' E
* J1 R/ @- j1 k; n! S5 L! @* h0 x6 a  O! K1 z# K: K: |2 @
Mega Chip. d7 s0 L' G8 V& _
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 G9 m& Z0 f& ^; T& ?# ^4 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" c) G6 @# ^0 @/ p├──┼─────┼─┼──┼──┼───┼───────────────┤
( [. \0 F" ^- J9 ~( b7 h│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 {, o8 }' t+ M& C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- R. K$ F  }7 R# k( i1 O9 o" Z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 d% @& U, Q9 G6 g: y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 B1 B% D$ G1 S7 j/ [, @4 S│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: P# o' e8 S3 K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; ^/ A% O4 W& k  q- `8 q8 G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. F9 M  x: [: t" V. n
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │1 u# q  z, k! h! Q1 i5 L# R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 O5 ]+ |3 N$ N8 R, M; E
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- A8 }& @; v# g* Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. o$ p( s  ]3 R; K/ {$ C  ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 w$ p/ s, f5 e+ K, U# ^/ {$ b
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ D4 u% \8 ?0 L; v  |6 g
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  Z* j5 K2 H& X' k  a- p1 `│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  G( l* r+ E4 O1 ^0 m/ u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* z/ I) y# G  Q- K0 j% |
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 l7 C& u5 _" M
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: H% P* z8 }9 T3 C; R) l4 H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 G7 u: A! p( ]4 s8 R. \' f( C+ t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 u' K6 U1 i" S  }│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* O& I# X' L$ p9 h  [3 P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 S! R# m/ d9 W5 }: Q2 K9 v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 o( Y0 W: j9 C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ R% C4 ?( u) r9 \9 E│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, ^$ h$ o$ E5 n8 r4 D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: [6 p% h3 h. i/ a│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' h* w. [! K' j/ s7 ?+ {6 m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( y2 K  s1 h; O( ~( K│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 V; K. j! v9 g+ X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( d5 F8 ?6 |# R7 j) b5 u5 [│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' v- v' {3 t% i' u+ P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- ]& b! t: {, B* ]2 _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! ]! e( _; H: p9 V. T/ J' {
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 a4 K, B2 E2 c/ Q, S( ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 x) m  @' i# a7 N+ @; y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 B! s& [/ V% D7 c0 Y0 K' M; K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 C2 F! e# l! k- c│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; |% ?* L: u% K# M, R$ h3 y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( a8 J! J" P. m( i│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 v9 S4 {1 k0 h* `! U: ^$ J! W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. t) S1 n/ ~, F% }" j7 M. D│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 T6 ^8 m* ]; ?/ E" I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ Y4 T* f# B. ~% {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 c( R4 ~$ D/ m* F8 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# X* R" X3 y) H" v" p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- V7 k4 L+ `& h& z1 q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 X& t$ k8 S8 [( W& A) h# f3 e│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- Q: |3 W3 e9 s│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ |) ^7 V2 `- R2 |, |, T+ H│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 F6 ^- O1 o3 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 G+ @. N7 C) k) A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# o- R' p; C9 d& P# \. a: ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# H5 [# E- X% ~/ N$ P/ }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: {+ ~6 g* M0 B6 D. _/ t/ v; E* F/ G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 Y3 \/ e& L+ N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ M( v) s, J# r/ b' W# `1 }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! r- A. a8 g" ~  R6 ~6 U4 u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ t. O6 b3 v+ Z9 S9 X, h, q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 t0 P6 {/ f& y7 |/ `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 O! i  u8 P* k) g: ^  @0 s$ n
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 V* \5 Q3 ^' g5 t4 L% U2 J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. @- L1 m9 Z7 M1 ]* P
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, w6 w. `4 t# m. b8 A) l  |7 N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ P, p- D/ j. g, Z9 n/ V. w2 d
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │* I9 [$ l% B4 K4 g- Y2 Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) ?8 y" ?" v6 T7 Q4 p: M│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 _" s5 k- Q$ o( B5 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 W7 j  K4 s$ [# G& V│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! N: Q2 f, q2 C/ g6 w8 E
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 Q5 E1 p4 e; D' W5 a
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  h' L" q1 [- ~& L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! r7 z5 v% e1 ^2 X& E2 X9 J! R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; r. D7 c. r! B& q' p8 f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* f7 Y6 T$ f: `/ S$ \$ u
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* P) o6 c7 L& W& {3 `. q: N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 A, T0 G9 m0 P9 \4 O$ f- h6 i# h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ C* V. Z* p5 g: A8 [
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, T: S8 |! U4 _& Z* c$ I8 c
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- z% h4 Q3 {# b9 B; o+ Y' V│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 H: {  m# s& ^$ y4 i& E( W* q7 a& }│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* E5 g  G3 J8 ]" I. I1 S: D│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) v7 V9 P, K0 ^) L" ^3 B6 `8 S│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* p% `2 Q/ _9 F9 h6 O4 d8 w4 K│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 T2 j: o1 e0 Y3 H
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ o. s" _  a0 U. y) D
└──┴─────┴─┴──┴──┴───┴───────────────┘4 n" p; Y3 X6 @

( o0 _3 Q5 m9 i/ y1 y* I- u% }- b) a; t* A
GigaChip (蓝版)
; e* J2 W  y+ M. |3 y8 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
: q4 t$ h/ P( J│编号│名称   │MB│攻击│属性│稀有度│说明             │& _# X# J& d3 |6 w" s/ a% @+ ~# K
├──┼─────┼─┼──┼──┼───┼───────────────┤
) J8 e$ E* D9 u/ }│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 R/ D1 k# w: g6 E
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │+ M7 N8 c2 \3 t1 n7 {1 G. P0 E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 Z  T0 h2 g+ l$ g, A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# u5 l% R- x6 Z* Z; `3 @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% r  ]0 }7 _$ c; L# U+ {
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! y0 S% @2 s% w9 {0 F6 T" O( e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 M+ M; `4 O6 p1 ~/ M' q$ ?- d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' ~# w4 d$ J7 X/ ~& X. C7 I' i+ ]4 M& a; s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' Y+ ^# n* Y8 o" T│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 N4 Y4 T' t* {. r" F* A9 O│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' @! K% L% r! r$ J. [, \( r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( H1 ]; C, E5 X1 @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ |" F' F* b7 _# ]- E) H9 y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
2 u8 l8 u1 y* @/ x│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# t! g: }+ t/ j: `5 ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" T! v" A  b. }6 x
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! U' @, N( N6 X" S. s2 {! y  {│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 `1 K/ I2 {% W5 v- M( f: M1 P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( N/ E! K! V  z/ D" J2 U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 A* U) U) U$ a6 r* a9 B  G
└──┴─────┴─┴──┴──┴───┴───────────────┘- Z$ M5 K* q3 I9 q
" ~% K: i! Q0 L  a1 `
GigaChip (白版)(只列出与蓝版不一样的Chips)
" p9 ]4 b2 B6 a) F0 U, H* s# A; k0 R┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 {, |& e/ T: w- Y; {│编号│名称   │MB│攻击│属性│稀有度│说明             │" m2 s9 d6 A4 t8 l. ^8 O0 b
├──┼─────┼─┼──┼──┼───┼───────────────┤7 Z3 N' Q) i' [6 a* L2 ]
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. v4 D, H" Q. q( d2 w- [" f7 F% H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. G: f, M. m5 q$ R9 L- s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 L* y' {, g4 z8 [% F  e* g9 \
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 x. e- {# N2 {* s) }
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 ]( R. U7 d% s- W$ ~( Z* UMegaman EXE 3 蓝+白 Standard 级别的 Chips:# L* X  D4 G  a! u
' d8 P6 O) B* {$ c# }3 X
0010020030040050064 u6 i6 W$ k7 L& P
007008009010011012
( |( L" D. C+ T; N$ B013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:. O! I2 K, t) B! }1 d. F
' G$ U% N. d* s; `4 C
019020021022023024+ J) u2 U9 ?5 H/ u. R
025026027028029030
2 ]  y1 N* k% U" z031032033034035036
. r7 V/ q3 ?, N( o, m  r$ v# V9 U1 d
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  |' v/ R7 r; E$ L
" i4 b4 k: c5 f: p9 Y+ ]! s5 b$ L( @
037038039040041042" W, k: T; K  ^
043044045046047048
  N. H, ]" z% b049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 S$ B. \6 V- S% U* e6 n& m. }+ F% E' L) v. v* L3 n
055056057058059060
" c( y0 ~3 f4 ~# c; v0610620630640650663 P/ [/ v' O2 U, z, ^1 T
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' {( g* d4 r; X8 Y! _, u. `

) a) A5 p7 C  E5 g3 M) L0730740750760770786 U9 A1 M/ x+ A* T1 G3 \% t
079080081082083084, T7 W2 m4 A9 g7 b9 L# Z6 J
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- B+ i, \0 ~. @" ^' a! ?7 z, W  [$ c0 r' J# h+ l
0910920930940950967 t9 B( s& [$ v, s% @
097098099100101102  ~( X9 y; G3 u6 g7 Q4 y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' B3 o" ^# M( q2 h+ e9 g, o
( S: l/ b6 Z/ M
1091101111121131143 b' ?! U# b' |0 {! O7 @% a
115116117118119120. d+ D& p0 {  h; ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% W4 p$ L" y. A; Z4 C- k; X5 _  O' a! @1 E3 Z% G$ y$ S
127128129130131132
, O7 c  F6 J) z133134135136137138
9 ^) |! f1 T0 h2 D  P; v( q) E$ V% s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% e  c$ o4 m' S3 S+ e3 b9 U* N/ E/ ]- d
8 {8 z- ?( l! E, U; ?  m$ d0 r! u9 ^
145146147148149150
1 K! \  A0 `% _0 U) x0 c) c151152153154155156: V# V+ l" q  s% P. [7 \! B5 D
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% S1 w, C# e4 _' t0 ]; L$ z3 o# f; k% M  M3 f3 }- L  R
1631641651661671688 w1 B+ l. `# @" F0 ^% L+ l
1691701711721731746 @" e2 I5 L3 y- `- y% u
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- w0 y6 J) F7 N7 \* u. W) X4 J5 _0 Q  G" O( \$ ^5 Q! _& \
181182183184185186
6 P  s5 R3 c. f9 x: c9 V187188189190191192# m* B! \8 I0 J0 ]4 L
193194195196197198
1 m5 J% q' Q5 ~# s; _, _199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* x9 d6 i3 \6 r" g( n, T: ]" B7 s. z0 p- u$ \0 p8 W" ~' F$ o4 P  m# {. E# [
001002003004005006
3 u2 }' t( d+ {9 O2 o: s3 s  l4 @007008009010011012
% {/ R/ }1 B- v$ n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 g8 V: o8 |$ w
! M. c9 v1 M! g( L! u
019020021022023024
& K. F6 [/ i, P& N" A# O# @025026027028029030
) v# o; J3 E# R/ E1 x9 R: ^: o031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. r- \1 R/ T* ~
! z; y4 G/ `4 m5 n9 k- U0 v4 \
037038039040041042
5 i2 {' }  r2 W/ C6 J0430440450460470488 I$ X5 e2 ^# e; K
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ @& m! W3 v7 m8 K0 Q! m: ^& G! C, l2 y! i
055056057058059060* _+ ]3 s. q7 j1 N+ |* L, f7 w
061062063064065066; ~% c, H" z" ?' v3 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. H) _+ `9 \. t" p
  D; D9 g/ c: N7 b9 W: G& N
073074075076077078% c9 p  F3 V8 y
079080081082083084# d7 g4 D5 T* \
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# @* ?5 ]; _  N& v+ O+ }4 R8 ~- ^0 a
% M& g* u9 e' b- N2 m" `+ I0 U- h001002003004005006% ^/ }; r! z3 A, V; z2 D1 K
0070080090100110122 N6 |6 H/ h  P) o# G( k) K; {  }# W! L
013014015016017018
( H6 r/ ]/ H" N019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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