转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创2 c. V% r) K7 V; W: G9 l/ @4 x
■ ●■ http://www.NewWise.com
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! H3 O) T6 v# G* G: y 洛克人 EXE 3 Blue 卡片组合, @* z# |6 u V- ]
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 A: }8 l/ O4 D7 J: u# w* E# n大家要看日文版的P.A.或详细攻略,点击这里吧! k# R8 c0 q5 l# Z) ?
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2 l- B6 R$ {$ m% {3 X% |5 z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# ?9 u( ]& S, ^) Y. `
; N6 F6 S- E/ Z0 v以下内容格式如下:
& N" S) L9 Z: j/ f0 y k
" L3 y0 Z; u5 H7 O S5 o% a" J编号 名称
: S) v" m( e! G: y" u) a$ j说明. q& N- ?) Z$ |- D6 }5 a
组合方法
6 E; W+ {2 }/ L0 i8 x---------------------------------
8 T. V3 g$ C7 _0 u, L01 Z-Connon 1
- i' k# m4 S/ FUnlimited Cannon for 5 sec" V! }' ?" R, L. M: ^0 X# k
Cannon A+B+C
/ d* N% l' ?* hCannon B+C+D4 @' O! @: A0 c( G( R; Y
Cannon C+D+E" R' x* l4 F; l9 `9 k- g
2 C7 A9 v5 V" ~2 O1 g+ t
02 Z-Connon 2
8 i/ N( ^) ?& l% XUnlimited HiCannon for 5 sec4 G5 a6 K# c4 o; R
HiCannon H+I+J
n& e* l9 \3 b/ o: lHiCannon I+J+K
% o# ?# d/ E* [* E7 B. r( n' UHiCannon J+K+L
- o6 b# @; U; p" }# r
a$ F6 O3 @0 @0 ]03 Z-Connon 3
. G$ `7 y# L/ S; hUnlimited MegaCannon for 5 sec y5 p2 D9 v# b( b3 r
M-Cannon O+P+Q p/ P* O) a. e B0 r
M-Cannon P+Q+R& R/ `* f6 x; V4 @" o) ]: N% X
M-Cannon Q+R+S
9 M8 A, O& C! r( z8 \1 s7 s, m; t7 g7 ~) X* A
04 Z-Punch# S5 A6 K- n. u. x# K+ \! L
Unlimited GutPunch for 5 sec) }; s: v( d2 [' W1 r
GutPunch B+C+D; `5 A2 I0 ^) b1 B" C& V) U8 H
GutPunch C+D+E, b$ {( z% g# m G- q
GutPunch D+E+F2 B) l' l1 t, u ]( X7 \
% X/ p8 F* I4 g- g8 X0 L
05 Z-Strght& k% F, i( P( t3 `" w
Unlimited GutStrgt for 5 sec3 T7 {" \+ ]9 u! o" O \
GutStrgt O+P+Q1 t1 l6 j) C4 _: B8 F/ ^3 @
GutStrgt P+Q+R5 G: j7 S/ C, l- T% g
GutStrgt Q+R+S
" J! F; i' ]2 S' X" E8 |/ ]& h1 k8 v6 ^2 q: J6 N* Y
06 Z-Impact
9 I$ b/ s4 R* {Unlimited GutImpct for 5 sec
) u- s8 k# d# \6 r$ v6 BGutImpact G+H+I
& B% i; K f% L8 y) LGutImpact H+I+J6 d' c ~! B# k4 g4 _2 I
GutImpact J+K+L
0 v R9 }& y+ [( H/ ]* y/ [
) F# c' }: N8 ]9 V07 Z-Varibl
0 g' i% g, s b. c0 r7 W8 _; r: SUnlimited VarSword for 5 sec: m% t5 G: Y6 ?, P
VarSwrd B+C+D
( n* C5 m" e) _7 t* _' cVarSwrd C+D+E5 _: F& H' j6 d8 ^( {( b
VarSwrd D+E+F& k& |# O& D) F0 F6 ^9 @7 X% i
, ~. |" I1 L6 |7 C
08 Z-Yoyo 1* Z5 p. j4 E* ?' b/ {# V2 |
Unlimited Yo-Yo for 5 sec
3 Q" q: i" [2 r, q9 lYo-Yo1 C+D+E
* L: D( [, Y- D3 P& X) d R m0 O% pYo-Yo1 D+E+F
5 u/ h& u" U$ W9 Y7 \3 I' j# C4 W: Z4 zYo-Yo1 E+F+G
$ C- [8 G0 s _: ^& k
* f! X% Y# C4 _2 F) @. l/ N9 x09 Z-Yoyo 29 G3 [) a; ?' q: ~, \9 S
Unlimited Yo-Yo2 for 5 sec
8 L( ]+ Q, h# b1 W) v$ c, JYo-Yo2 H+I+J
4 X" t; F Q" K- n5 bYo-Yo2 I+J+K
/ l3 x+ u6 y& v1 T' Z5 EYo-Yo2 J+K+L
0 Y" ^8 W1 Q7 k6 ~" j
1 j5 W/ p" o& n. ?) j0 y10 Z-Yoyo 31 V+ _) \% \# A0 C
Unlimited Yo-Yo3 for 5 sec2 m& B' Q: ^% `- _9 S* J+ _: X# n
Yo-Yo3 M+N+O7 ?! R) \' T; a1 m2 t' w5 Q& }
Yo-Yo3 N+O+P" ]! K/ c7 Z$ P: g
Yo-Yo3 O+P+Q
+ e; @& I1 F+ T4 c
* o% O. \8 l6 } J, z11 Z-Step 1
4 A% }1 p5 D: W- O! `$ l8 n4 g# c7 d5 iUnlimited StepSwrd for 5 sec
2 J& c4 U" P3 E3 yStepSwrd L+M+N2 q4 c O- [" J/ u
StepSwrd M+N+O: F' o8 Q8 K( g% F7 i; @+ [
StepSwrd N+O+P1 q* n! `4 x8 B+ i, u% A
. B/ ~( y/ A& L1 _! t9 W& U4 I
12 Z-Step 2. |3 t; q4 g ^- B: }
Unlimited StepCros for 5 sec4 m$ d$ M+ }/ h- \) k
StepCros P+Q+R& S* F0 U' C ^! z; ], `
StepCros Q+R+S
4 p% c0 T7 M9 @StepCros R+S+T: n6 V" K: S: D6 s' M
" u: R9 e8 O( D$ {, v' Z' f13 BubSprd
( b# a5 }6 X9 j0 IAttks w/ spreading bubbles!
5 B; ]5 z, X( m! n; x/ FBubbler C+D+E) i/ u6 [. b# @* X) Y d
Bub-V D+E+F7 n: b& ]- U) G
BublSide E+F+G
7 _$ i! I @- YBubbler E + Bub-V E + BublSide E
$ B" u: o b0 Y F
" H/ v6 ~; B3 j7 _8 c N# a0 r14 HeatSprd7 r! I8 m3 X1 R6 A; J9 G
Attks w/ spreading fireball!
8 k* A- v- r+ A4 O! g& JHeatShot H+I+J3 v! A4 L$ I5 P% u+ }
Heat-V I+J+K
' A4 C% J+ u5 f7 N% UHeatSide J+K+L
. `5 v+ n0 I7 R! ?3 v, ?HeatShot J + Heat-V J + HeatSide J
0 R% l3 h5 o( V6 j2 j* a
3 s% q* P. e9 r& f15 H-Burst/ n/ m! m) j- q- Z1 a
Creates a giant explosion/ V- V/ U4 }' E D* N
Spreader M+N+O2 k4 |! _, D) ]( Q' }& U
Spreader N+O+P
8 j0 t, v6 i. V, p! C9 d/ f! RSpreader O+P+Q3 ]& P- n6 B2 I8 E8 w' ~% T+ n0 V
+ ]$ w' x3 d0 H+ X16 LifeSwrd
. l* i% N5 z+ x i* y1 vSwings a huge 2×3 sword!7 R& `! s3 b& o2 i! k0 Y
Sword E + WideSwrd E + LongSwrd E* |% S$ H; A' z# c
Sword L + WideSwrd L + LongSwrd L
, E, Q$ R F! q* I$ F) oSword Y + WideSwrd Y + LongSwrd Y
7 q8 G0 ]1 C6 M8 l) U# [5 P! f" |3 C' I% [
17 ElemSwrd
% m2 v8 M# {# oWide swrd contains 4 elemnts
3 {1 x+ n% j6 |/ v& @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" d! U/ I; q6 k4 i1 \! I5 A2 r% @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ B0 z0 M% f! C/ d
! o0 i R: x' K( B& a; e18 EvilCut
& y) [7 {' v6 `Step up 2 & make 4 atacks. V7 M/ G7 U# f. `
StepSwrd P + HeroSwrd P + StepCros P
) }' Z2 r- \1 @+ ~% s' o% @
r+ I2 I4 m2 a1 q$ \* }, S# e) W5 e19 HyperRat
* A) _% r( l1 |: y6 V, _4 iA giant Ratton charges!' M. _8 J, d, z9 x, Q
Ratton1 A + Ratton2 A + Ratton3 A1 @2 Y. L. C$ h) O ^# u
Ratton1 C + Ratton2 C + Ratton3 C; q2 J3 W2 K# _, F* x1 i, c6 N! a
Ratton1 F + Ratton2 F + Ratton3 F) D% Q2 q; @7 W/ y& z' o
. r# S" h+ }, Y6 `2 J( r& J2 H20 TimeBom +/ T# H8 c% b3 n) q
Sets Time Bomb in enmy area
# x' C$ S$ M5 mTimeBomb J+K+L6 [" T0 |$ \4 `; i
TimeBomb K+L+M
+ z! C1 P. i0 B5 UTimeBomb L+M+N
( E% g+ @& j1 c$ Z( g% i5 Y: H; X" L& ~. F7 C, O
21 GelRain
2 b9 o! t* H) I. H8 g3 l# _, E# V+ QGel steals squares, o4 u" [: ]7 t( o3 P/ @" j
MetaGel1 B+C+D
2 x% c5 D8 K9 G# m: zMetaGel2 E+F+G
. X* A# \- Z' [1 T9 k- ^MetaGel3 S+T+U
8 \( g1 q: y" @( I, o7 A$ f+ R6 a: n' R8 t) s
22 EverCrse
: M8 s( j! V: V) c( a; ?4 c5 sShield chases enemies; q+ a& L% J1 i! y5 F) M
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 {5 {& k3 l" o7 m( NCrsShld1 L + CrsShld2 L + CrsShld3 L! j- Z% j5 m9 ?8 G- M1 Z2 H' N. i
% O% g9 ^2 ?0 z9 c* ?
23 MomQuake
: O3 S& M, ^0 o/ c9 kAwakens Mother Earth!
0 `! m! H8 a' R( URockCube * + RockCube * + GodStone S
1 Z: ^+ r7 H, k. W4 d1 V
4 m4 D, E& _# J9 [- V% p24 PoisPhar
9 B/ }7 Z6 _5 L* B3 o: `/ XPharaoh generates poison
+ Z# q) b7 S `- B& ~% s3 f. hPoisMask A + PoisFace A + Anubis A
$ q: R+ \( u: p& m) ^% I' ^- X2 W' ]- o% F- y; p3 v
25 BodyGrd% `. {. i8 ]2 r5 P) [! Q
Bodyguard takes out enemies
8 M1 }7 r2 r2 \AntiDmg M + AntiNavi M + Muramasa M+ v8 q) `! r, w- a: j
2 B: p8 G1 X% I4 u3 D% C0 u# F- a
26 500Barr
4 b7 ?# f: ^# o$ e) i% ?1 X* `- ]% |Barrier absorbs 500HP dmg
8 x3 v' }, D; T: ~Barrier E + Barr100 E + Barr200 E6 a4 q/ @) Y# O( r+ U
Barrier R + Barr100 R + Barr200 R
6 E# g& V" p! |% x! s# s. P- G$ ?. ^& X& x6 {
27 BigHeart
/ s" b; _% u; ~4 b5 y* f1 v/ K# SAttacks, then heals HP!1 w0 b; o6 }- r
HolyPanl R + Recov300 R + Roll R1 W" J e( D7 ]/ N' j- Q
HolyPanl R + Recov300 R + RollV2 R
! W+ r5 s* ~4 l! @( t0 DHolyPanl R + Recov300 R + RollV3 R: N2 P! h1 l" B' l9 G5 b0 E5 C- r
3 ^; Z. s! w7 f- \" e
28 GtsShoot
7 c8 a1 Z r/ M/ {' uGutsMan throws MegaMan!
) y: \. S0 t. ZGuard * + DashAtk G + GutsMan G" v; x2 b# i3 v2 s: ~
Guard * + DashAtk G + GutsMan2 G. R/ z; P/ f! X% Z* q; C' W
Guard * + DashAtk G + GutsMan3 G$ `- L& L% D& D2 h
Guard * + DashAtk G + GutsMan4 G c+ f0 q; w" q3 O6 v" u2 g
% X" p( m& ]' v' R x- c0 U29 DeuxHero6 s6 g" t/ G% k! L4 |& H5 K1 }
MegaMan & ProtoMan team up!* q$ d; V* T* y, |$ j
CustSwrd B + VarSwrd B + ProtoMan B1 P( B4 g$ B0 J
CustSwrd B + VarSwrd B + ProtoMn2 B# [5 {1 U( B+ {% D
CustSwrd B + VarSwrd B + ProtoMn3 B6 _) [; g/ A: z7 t+ m! O2 H' i* L
CustSwrd B + VarSwrd B + ProtoMn4 B6 L, M6 E0 [4 K
# L" m8 Z; h0 \) x0 K5 X
30 2xHero! U# V+ M; W; h! G D. E# I/ a
MegaMan & ProtoMan Dual atk( D5 T$ r9 P0 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' g( o7 K. u# \7 e/ d) S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( v ^* ?! f% ]( ]6 c+ u/ sSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 K1 d( }/ S- N# ^0 q5 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ r+ e8 k& ^, k! s) ?
6 z& u/ m% A/ D5 M31 PrixPowr
) _: e( Y1 A: Y3 Navis attack at once!
n3 F& |5 W0 A$ ]: ]Team1 * + Team2 * + KingMan5 K
" \& R2 N( Y8 j. C$ q& X: Y _Team1 * + Team2 * + MistMan5 M+ M9 B* x- Z1 e- |. z
Team1 * + Team2 * + BowlMan5 B
- H, [; _" X1 H6 Z( X7 }' [, l
+ E, ]( |8 L( r( G32 MstrStyl I: g4 c. ]' t
MegaMan unleashes his power5 ~2 \# Y4 [* Z+ K8 M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ R2 H: E# y9 J( n5 T& b# z7 c! U; i6 u+ ?2 O5 B
StdrdChip (Part 1)
/ w- p9 V; A/ i* s) @4 Z% p┌──┬────┬─┬──┬──┬───┬───────────────┐
6 c( c/ A+ P3 g- f6 n- a│编号│名称 │MB│攻击│属性│稀有度│说明 │
% C1 o6 }$ f' i8 g├──┼────┼─┼──┼──┼───┼───────────────┤
" g# W1 b$ S! i `: |% F│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 z, `, w+ k2 F│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ {. e" Q- \; n) F# G' `" W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 W+ v! p: p5 f' _5 l& ?1 `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 W& Q5 [5 [1 @" H│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) v9 Q! D& e$ ^/ z+ Q/ O. v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 g+ x: q( Q, `+ u$ J; Z& h* T7 k1 U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& M$ g4 F+ G! r0 T, u$ \+ b$ a8 \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 g+ z* o4 H& B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) u) H0 b9 J$ {% D- X0 E0 z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- B- |8 L; ?; |0 G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 {6 G5 C. k/ E& u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" {+ h2 }! |' L/ t* |│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( `4 S. l. n* [3 S- n3 a
│14 │Spreader│16│30 │ │** │Creates a large explosion │' `3 b8 N+ B9 N! h/ x
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; v" ?( E8 u* E. o│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. g% E, A$ j; h8 R* {4 }% _0 G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
. d: |% M/ Z- d9 ?. I- f4 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( ?9 a, }4 ]; j
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( q2 X6 V' g! A- @9 q: ^: f# c3 h/ I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. B6 x, n1 P8 R' z8 m! q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) I! g$ u. q- U+ y) o& A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& A$ m# v; _- U! F$ l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 Y8 X, w# C0 _0 V) D. z- c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ ?2 o3 o/ h) P" y+ A2 c2 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ @% p/ H! q. V1 x$ k& ^* o% y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, Z7 q E6 x5 N, O5 K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ C( w' A" e3 K8 r( ~7 D
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. `! M6 w+ ?, B. b+ t$ K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
O& L% L* D! T3 f- k2 E( C7 B8 b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" Q+ Y( A3 n/ l! o9 ?6 G I│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 [7 z+ Y$ z3 R% b( ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: M) `' y: A0 |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ T+ l j- i3 m) z8 @
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 A. ]: r3 }% a& f* V' Z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# b t; ?$ k7 h* M/ t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. _* K8 @9 \; d5 u
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& {- w; _0 F& S7 l1 I& a
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 \0 h( B( o) u3 E; u! O│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* \6 q k1 `# Y; R+ l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ r" A* |6 h. ~7 f
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" t- W4 L2 q. H/ }
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: g, @" m" {- D" ?│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ {2 @/ a2 }7 c' L! e+ r1 O
│44 │ShockWav│10│60 │ │* │Shock through enemies │ [" U# R$ T' J9 F4 h
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 @8 H) a0 P' ^3 T6 n" k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │. O* v8 p D* f' n. M# z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' O1 ]1 [/ g5 D, y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* V: g+ H% l8 Z' {2 a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' I) i6 _7 o9 }9 Y, V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. I7 r/ `9 c3 G│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& v, K/ ~0 J7 X" [0 j; [. F$ E z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# `7 Z6 m( D! S" t. G. e2 B( V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- c( z* t- i3 o4 m6 ]) a7 [$ e│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# N5 `! K1 U6 ~* G! x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: V9 Y: j [+ T8 @' D) X: N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, i; X5 {6 i. ~8 ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 X0 k- h; l' F0 D5 \& N│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% G2 T% u: ?/ E& }6 A3 t; q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 l% H" E( Z8 }. n0 @6 C8 c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ j9 S+ o0 x1 ?3 {- b% T: g
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- I- G8 @6 Q( J9 N/ _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; x8 O3 {3 J4 G; [
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 k) k: X! w% y. x! ]3 d
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) ^; f3 n& x# i: D- V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( X4 l4 m* T* ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' ], v7 u& c' H6 ^( y U│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. [! t+ H! e# z! |( o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 Q7 y5 [' B) ?3 H' ]/ V6 g
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 h: n, X# o3 f! o5 n│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 P% }3 S1 ^+ E- a! B" N
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% b3 k6 C' t6 u$ {) l% G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, e% t( _( P& `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 Z! Z' R8 l3 m- d# i7 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' H2 v. A7 c g: L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" p1 O; }8 h8 g2 d( `4 ]1 @: f
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, d' Z9 P }4 q: z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& \' e) j N/ K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! w2 I' p: f4 v) z8 d6 F0 H$ L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; i3 v. x2 k. J) ?4 ]% c" Y6 N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% k0 ~6 v9 p0 e) K( p6 d9 S│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; g2 g5 m8 ?+ @
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ Z) L8 d" D& L6 O% |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 {* q' |1 u7 _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" K$ G) N2 S4 P6 Z( {5 |+ t! `│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( v" O% y8 d2 f+ |4 K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' v( k3 P/ ~6 y7 |$ r, j│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ N2 W- R& h, c2 P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ R1 t& P. x" t. o* W' b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, j+ h4 F. s- {; q& x1 e$ N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- b A+ E) P7 Y3 Z% i. D" n
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ d4 G/ y+ x( ]│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 v# [" O" I" s3 Z# r" [- ?, D) E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% a4 m, ]; ]- f, [7 s
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ z6 X' D U6 q8 v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
~/ f8 O0 B2 ?( S" G. S│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 J, p8 M& Z# j1 A3 |, u# y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* |! A1 `/ R5 b: X" G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, `& H* X' I! P0 t5 T/ v; y1 B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 X. z D$ C' S; x# {% N9 Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, \9 ?5 E+ z6 P7 I+ W) D& |2 x└──┴────┴─┴──┴──┴───┴───────────────┘/ W4 @. G* Y4 ~; _ O/ Z: Y2 N
8 @. t+ _. i* a7 F gStdrdChip (Part 2)
1 Q" {& L) @9 s$ H' |. g7 k┌──┬────┬─┬──┬──┬───┬───────────────┐2 S5 B# z& |) ^3 {- U
│编号│名称 │MB│攻击│属性│稀有度│说明 │! R3 ?1 Q. z' E
├──┼────┼─┼──┼──┼───┼───────────────┤
7 P1 F/ u4 z: ^; Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 T7 b4 m3 F; y) _# c│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- m$ c" q0 s1 ]2 `* i│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 t, l3 X5 J8 C/ O( p$ \7 Y2 S1 r
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- j$ V5 g1 w7 Q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ X( r$ f; n0 T& L' G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ V! ~7 P! o% a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% C8 V, y4 P; f% Q' L! L7 ?
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& J# `4 L2 u2 e) u) d7 |. S' {; `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 `, `* I) O. u+ Y5 z0 h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ d: c0 b# e$ \8 z- o8 z) m9 }│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: p) |9 u* f) g# p$ v
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: w6 `0 J/ b- ?, j: v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ t% q/ z! D* V8 c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# ^8 g8 ]/ X' A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 ?2 G. `: ~- V; g+ s; n# T& Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
E! E) L4 ]* i│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
e7 w L" v5 s: j: I│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ ~! K, Z& g, H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 T( \6 ~5 H& O; r3 [, z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" m4 _2 g/ t6 C9 n4 `5 L2 t│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ t0 \; J. t( N& c" m& w; a; ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 p4 D5 Q* Z" k5 f1 V- f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 b' j- u2 p3 f' f. _/ j│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# n+ I* i$ ], X: \+ f" G$ O2 w- i│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( r- i; L/ Q; d3 h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ q: b& J0 J; t& U" K
│126 │Rook │30│ │ │*** │Protects you from attacks │) u3 e, a* O7 T" Q# ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' |( R$ M4 L; P2 T4 X
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, v! S$ h, T* G: S9 `5 f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 V0 h2 ]$ Z, E6 C S
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, t" p, P0 [) [( g B3 z2 R% f5 }
│131 │Lance │46│130 │Wood│*** │Lances through back line │
) c1 }- p; { X7 M, C│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- e& r6 O7 z3 Z0 T│133 │Guard │5 │ │ │* │Repels enemy's attack │
" H1 P9 z; ]* r1 R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 e8 T& [: W; ^$ j│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 J9 E# _! C4 t! O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" @( k' o% u8 {: Z; {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; r) i6 J! ^ u0 o+ U% N2 k0 ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ [! x |. V( `8 i! F
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 f# I0 e3 p! b│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 `8 [0 J4 w- X7 {; ]│141 │Prism │60│ │ │*** │Prism fires randomly │
( r8 u$ c5 ?( P1 P0 j3 j- y│142 │Wind │14│ │ │* │Windbox blows at enmy area │- [2 h5 E$ K* @% Y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) G# ?! H) G; I. k4 ^6 E3 D$ t* j8 D│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) o! D* h& O8 E6 f% J│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ b4 q, ~3 O4 Q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. \+ H2 ?7 p1 h* r+ X│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 o8 D( F7 ~0 I% p6 y4 J% W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 H/ U' Z- f' u2 Y$ s│149 │Recov50 │14│ │ │** │Recovers 50HP │
* G5 m8 p& b! [% \2 Y" X: F8 x│150 │Recov80 │20│ │ │** │Recovers 80HP │* l% ]4 n* R) |/ r, P% D+ N. K9 \
│151 │Recov120│35│ │ │*** │Recovers 120HP │% ^8 B: }- ~5 X( A$ b
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 |. B% c$ O3 c│153 │Recov200│65│ │ │**** │Recovers 200HP │
' S4 ~( d8 b( n│154 │Recov300│80│ │ │**** │Recovers 300HP │ c* \7 [2 m, p4 i
│155 │Repair │8 │ │ │* │Fix your area's panels │$ ?3 K [3 G% F" l; |4 X+ A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 R; Z* Q" G7 |* u7 w! ?: d
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 Q8 a/ \; y) ^, W7 t$ U4 B4 n8 T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │- L, f6 J' D0 B' j" |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ `7 p9 d# S+ ^' F- }│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* Z* a$ M9 j% @' `│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ ]5 J& M3 S: z" n6 i; U X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 M f/ F- e( e N+ A/ f5 F$ N: U) G
│163 │Invis │11│ │ │*** │Invisible for a while │
/ n$ q+ m0 x/ B! V5 k- z. C1 O4 X0 i: W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# D' u4 A5 l4 `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) W3 V. d% G+ r& k) a│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 {) ]: L7 f5 r$ Q& k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 @& [$ k, ?5 y# u" q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! R0 U$ _8 r# Y- @( w3 M+ C│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
p2 B- X1 }, g f# y, C│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ n0 _/ A6 V' A. u: z9 o: D/ w3 M│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. ^5 m+ t5 _- \/ ?+ S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 Q0 @$ R' Y3 p1 Q1 k
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; a& J8 M9 s$ M2 t4 N9 [( {, s
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) x' b# Z1 U1 W3 [
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' w# S; u5 H) U8 z, k' o0 ~/ C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ V6 m7 ^- U W
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 o( A% C( T: P. K0 x- K1 }% m0 H% `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 y6 L. I1 }! c5 E. V# K1 v6 T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. a- }; H# N% z% S9 v│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! R- F, W6 G4 ^7 f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( G0 q: M: n9 W( [9 z) @│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 v4 q; a. x8 m9 n. w0 l; @* S$ B5 x
│183 │Hole │55│ │ │**** │Open hole to dark world │8 J6 j' o8 Z* ]) a1 @; r1 x) j
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, g: V k' C0 p│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 x" c5 \- g+ f* |* @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 q8 M' `- R0 V6 q2 Y" e" r│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ t/ _5 z5 m; M+ S z, b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 F1 f4 @) v" c& F; k, t6 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
c: Y5 V4 M3 z% w( w│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 x4 w- Z+ y$ b* j* J3 p6 r3 E1 L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, H, q' x' d+ n6 A0 u│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: g% o: _9 o: b, n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ t; U# {: t/ d
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* v1 X" {. `& b* r7 h6 Y3 A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! _1 q. o) Y. ^% B& E0 ~9 \ u' H
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 ~+ i! o" s9 x2 C
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 u) I5 d( a9 h* Z6 S' e1 v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" a) L! r% `9 f( w; v+ a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& I4 ?/ \1 w; c* U; ]9 \" a8 G5 i
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) @3 @: g% M' j& M└──┴────┴─┴──┴──┴───┴───────────────┘( D& _" V0 y2 D( q* F+ e
- q7 m2 J* y: }( g4 p! P
$ m2 [% z: A* g2 ?. AMega Chip, j. u0 |/ K, L7 R2 |! D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& j5 c: W) N& v. m│编号│名称 │MB│攻击│属性│稀有度│说明 │/ q) \* z$ T7 V
├──┼─────┼─┼──┼──┼───┼───────────────┤2 `% r& s g, n! v! D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ `6 P* X8 Z# s; V" o2 p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# H! B) U% ?7 k1 e! _. w/ F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 ]- ]* Q, ]- B5 s! g: C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" R4 O" D* _9 I5 r5 o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 \8 f# u. ]; |+ \/ q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 O$ ]. C- m% g# t0 J6 v
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' H' a0 K7 ?$ O. @) v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! q: o$ g" E2 D5 P' J8 j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 X% H0 x' v7 h) L$ J5 X. z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ `5 W+ H0 Z: _- H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- Y+ }1 T- c0 \& o0 r│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ Y: q G+ d( ?! H6 L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 j5 b8 V/ E) R0 m. F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 d. e' v/ p8 t, [. m9 t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: O2 t3 ~/ J0 Z- ]$ a2 K* A$ F$ r│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. R2 c& y" D3 r% C) }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ x0 p# w8 [, n' ^, F3 l
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) q) A# Q7 L) b/ j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, |& H0 @5 _* e. s& E5 g. N" n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- n2 G0 K T: }& N2 U9 a% H# B" n! d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' T1 i4 U. d3 c% m- [; k
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. Y9 _# h. M; b. V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! g+ d$ M7 D5 _ G& k- h" h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ g$ j) ?. `6 K( m3 |. ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) u( g1 x. F- G3 M+ V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; ^/ @* Y0 c) W( f3 f0 R) u4 o
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 L, I8 n, G0 O1 e- c! v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 B; Z5 ?" o1 o$ i7 V) ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) v3 T; ~" l; H$ U: K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% K( ?! j" a7 {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! s! J5 {2 D) j' }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' h' {; b5 \" N; F│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 e0 r3 C" T0 \) n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* _4 c# D: {! N. }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! b8 r4 J: W3 A, ] Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 B9 J, `7 Q( Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ h0 m) O% i6 T4 q8 b& i. y8 A0 ?
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 i; W" @; M p' ?9 @' D. ?
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 P" f1 \# x9 J, [
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 z# K1 b9 K4 r+ ^$ O5 d4 z6 V4 [7 x
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 \' x& P% b, c1 { b3 ?; ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 i* y, r' e* m/ D! f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 [3 g( |: D' G1 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) z3 Q$ ? h# y; s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) H5 ?3 z" Y4 V; n4 ^( V$ k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 h8 z4 R' K! F- T# r3 B3 I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 @' i9 D4 M' b6 d$ D│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. e/ K E" r4 v7 i0 E( u9 {; _│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. E" c/ d4 i& h' q% e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. w, k1 \' B: c0 f- X2 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: M0 w; m; V6 d% W- @" Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 c: R$ F8 o. ` }, B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ H3 W5 X5 G; D) @' ?/ \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( p. g! P! @& v, p5 m; t3 Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- v0 H9 N& ~0 |3 |: A2 U! X3 Q! [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 B, `- o' t/ {1 K% }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 k e" W J1 \6 o& b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ b! S) g! }: R
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* S" a% U/ m1 |; a; r5 j c D│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; K% u9 Q* @7 e* q; {, G: ?4 R- t1 b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
a3 t; T1 v+ T" D( M5 w! V+ H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% V% s/ M, d. K2 J/ ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; `. d! f# W& W) ^! m- j. B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ W! l2 | Z' f& i7 ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( w# k9 Y: @/ f8 {- s6 H* `│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- W7 p( ~0 j3 w+ f% @6 {8 o s6 b
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ Q4 A& U, h3 B" O: u b
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( q# V: Q8 ?0 X; |+ V3 C4 L( @5 z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 Q* F8 O5 `5 l. ~│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │# |, r$ M# f: Y% W' v
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# f7 N9 s) }/ I4 T/ D: J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 j! s6 p q7 S7 v1 K2 H L, Z% t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* P: i% w* c Y, [. E8 v0 i1 j; ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
( z3 O0 S5 p+ V+ B0 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 T. j9 N5 ~: W8 p' p( y+ j! _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 h# y+ o! i; h0 z) X# `, d, B* Q. x
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 n6 q$ K( H, @
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 k+ j4 ?6 v% U
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ @- M& @4 S: I/ I8 X7 g
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: W% D. S% n5 r: g. C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 P! P, N0 c& E3 r4 r3 E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
Z$ i- R9 C9 H4 `1 h0 {│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 d: s* E9 Z: M6 W1 v3 V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: m, n) c% }/ D* M' m0 r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" B( b5 G4 U( v
└──┴─────┴─┴──┴──┴───┴───────────────┘
% q7 k# _* s$ U7 L2 g& M) @( E/ {+ I4 x S
% @6 q [* H7 {( _3 e" xGigaChip (蓝版)
. m7 p6 T" }6 j7 t5 f* V o┌──┬─────┬─┬──┬──┬───┬───────────────┐
! C4 t# P: W/ w2 j- V* b│编号│名称 │MB│攻击│属性│稀有度│说明 │
! Z9 S' n2 h1 e- j2 l8 E├──┼─────┼─┼──┼──┼───┼───────────────┤2 l( q* f; D; I. R0 N
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 ]# _3 K4 [% I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 m0 F9 U# E+ q9 p4 c, G" q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
8 ^1 t# Z, T, k5 O3 |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. ? i- @: W! ]: }! a, Y" G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& u/ t9 s# p+ I/ g2 m2 A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# G' D) O+ {+ b0 V b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) q, {' z4 j9 h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ M* S1 t1 Y) O: d5 o+ s3 p│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* |2 w% N# A7 }1 [1 i! H5 `( V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. p8 O& D( b5 b$ \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% g- P0 h! ], x/ K
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; A1 d( u! o6 Y% e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 |6 I0 U4 g: ]1 ?│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 _/ s6 e: R6 @│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ v; P. _: A4 a2 o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ ?/ u Z/ A& v% a* g" W
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 j" t; c- @& l' t. w$ }% [# R# h5 Z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, D4 C& K; e0 J& z# b│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 O5 }) ^, G1 L% K# u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" C: }, p" O3 u: W# ~7 {2 k└──┴─────┴─┴──┴──┴───┴───────────────┘
E2 V% l- p7 ?
0 h* E. ?! o- O Q" u5 S9 @GigaChip (白版)(只列出与蓝版不一样的Chips)
3 @, V+ G+ v' o4 _' F┌──┬─────┬─┬──┬──┬───┬───────────────┐0 q2 q9 l) P8 I% Q- p& B
│编号│名称 │MB│攻击│属性│稀有度│说明 │- q3 P4 R$ R0 X6 J- P7 j
├──┼─────┼─┼──┼──┼───┼───────────────┤5 i9 y7 y5 U+ I: A
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! H! v7 P' m3 k Z7 D8 ^# k, \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ w1 p$ U1 h4 f& e: k5 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. z) J/ [; m) k% v3 l- V% f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* x: i* a2 _3 `4 V2 D/ I3 j6 f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |