转载请不要删除以下信息,感谢您!
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6 ^( V7 |% Y1 v- I9 k+ `: ^' n' f# b■● ■ NintendoWorld 站友xliz原创' U }0 N( w; L) V
■ ●■ http://www.NewWise.com 0 i, }8 V: ?0 H7 c( c
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洛克人 EXE 3 Blue 卡片组合
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6 Y% t* f1 ?+ @9 i
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 V+ p3 B$ D: s9 \- M1 O, B大家要看日文版的P.A.或详细攻略,点击这里吧!
' I, P6 H' {0 T====================6 k( N, k+ u) M& n( Z3 `+ x
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# y$ d4 O9 M9 \, e) v* T5 F+ ~; D以下内容格式如下:5 ^; c( v5 U0 h: I
' P; J0 c# M$ _. S+ }: p. {编号 名称9 ~; g* T _' d8 D, U I* y' E! i3 E
说明. o+ W# u# r% q7 w( P/ Y: Q0 X
组合方法+ L- u$ k( x+ |$ o1 N
---------------------------------" }4 n6 F) i' u" ~. x9 I2 F2 C
01 Z-Connon 1* \# G$ I, S3 Z( R
Unlimited Cannon for 5 sec
; ] S* d2 a" P8 Q$ h/ \Cannon A+B+C
7 R: |3 C. f5 N6 [% KCannon B+C+D
" d! o" ?+ a* _. CCannon C+D+E+ ^: \$ S0 v( h) d- c
! M( \8 t6 @) L% o02 Z-Connon 2 Y- O; m9 ] B
Unlimited HiCannon for 5 sec
1 `. R. o6 z0 vHiCannon H+I+J, F1 j$ u- S+ |$ u* r& Y' P
HiCannon I+J+K {. Q2 e3 o/ i* p% |; {( K1 u
HiCannon J+K+L. p4 K8 n$ K' x3 v/ }
6 ?* W! E& e4 h" p$ { N: s
03 Z-Connon 3
% W0 c, t% X8 N8 C# x+ T( X7 @Unlimited MegaCannon for 5 sec3 M. h# Q( T }6 U
M-Cannon O+P+Q
1 d* S7 y$ j# _/ eM-Cannon P+Q+R' k# n. ^7 W8 b; g
M-Cannon Q+R+S
$ \8 ^+ h$ T% c, i/ f; ?3 ~4 ?0 v8 a! S1 D q
04 Z-Punch1 |/ v' ~1 D. v
Unlimited GutPunch for 5 sec
/ a: Z# b! b3 Z, o; ~) w+ L' MGutPunch B+C+D
1 E! r* T8 y) \; q0 k2 X" [* lGutPunch C+D+E0 ` u7 X0 I7 X: Z: s
GutPunch D+E+F0 c; R1 s4 ^! Z f9 a
/ L9 P! r/ K% C. A1 R1 V" }! B( Y05 Z-Strght
( D6 x- [: w$ ~7 |* W2 g ^Unlimited GutStrgt for 5 sec
$ I# |6 e; w; W, Q# d/ U4 m }# SGutStrgt O+P+Q' V+ K# {5 M( K1 w
GutStrgt P+Q+R* x0 S3 l; J: }
GutStrgt Q+R+S8 g4 T, C3 @1 h) {- w( w
: ^) u$ O# e/ i# n
06 Z-Impact
( |6 {, r# Z1 Q* c; AUnlimited GutImpct for 5 sec
^7 O* @8 g; x1 oGutImpact G+H+I
# I* d: p J* D( q6 ]- t4 k2 G/ VGutImpact H+I+J0 u: a# T; S9 H @( |. l; q/ k: @' {
GutImpact J+K+L
/ \6 u( b7 A. ^% G7 Y1 W' h c' i; r
07 Z-Varibl
9 `5 f5 {% F5 B8 T) L, g& FUnlimited VarSword for 5 sec! m/ N$ p+ A8 A% ?# u4 v
VarSwrd B+C+D7 g3 W" Q6 p( }! f( ~& `
VarSwrd C+D+E! t; H) N4 a* O6 A0 s0 ~5 b
VarSwrd D+E+F# u4 }' n) N6 `* B/ x
1 U$ R; M: f" h3 n P# c* k08 Z-Yoyo 1
4 O2 e' a1 `7 q( ]% ?+ @Unlimited Yo-Yo for 5 sec6 @$ J' N8 `& a; d- e. z9 A" @ q
Yo-Yo1 C+D+E
/ ~7 N% Z1 n& ^$ K( Z/ XYo-Yo1 D+E+F
4 g4 B g' w: R2 t6 FYo-Yo1 E+F+G
/ F( E2 ^ S* q6 g3 [" ^- R! k7 K8 |5 }' x" J' s1 ?6 E
09 Z-Yoyo 2
9 z/ |( H+ [; C8 kUnlimited Yo-Yo2 for 5 sec
( p1 b6 q( \* jYo-Yo2 H+I+J
6 M ^) O4 t) _+ PYo-Yo2 I+J+K" C2 j7 X. n% p& a, q8 C! W( A: g
Yo-Yo2 J+K+L N; s0 u( P; ^
: h# S0 [- a! t# A* j8 M1 r) Y6 ]10 Z-Yoyo 3. S* | }3 o% R/ v6 N
Unlimited Yo-Yo3 for 5 sec9 B$ G) r9 V! O' o4 w
Yo-Yo3 M+N+O+ a6 W0 J, Q# }$ s5 U& l8 R `: l# U
Yo-Yo3 N+O+P7 K( i _: Y6 `# ?7 T
Yo-Yo3 O+P+Q$ L+ d" c# m( v* w
T' u, i. B4 u8 h) J( D, k11 Z-Step 1
& `/ C# Y3 T+ a0 y! G! S* M' C8 eUnlimited StepSwrd for 5 sec
/ a& }, I& H0 e. ?& w9 xStepSwrd L+M+N9 J4 k* n+ w+ D1 h, f+ q" z9 A/ G
StepSwrd M+N+O
/ E: C8 K% {" V4 _) D: }* F3 HStepSwrd N+O+P
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12 Z-Step 2+ p% s: {/ S* k- v
Unlimited StepCros for 5 sec7 t) f2 I5 I4 l7 h) m
StepCros P+Q+R
# u% a: P: Q: b$ C$ ?StepCros Q+R+S
; ^0 G7 d4 C/ b% Y HStepCros R+S+T* [6 ~" G$ ?( b5 A/ x3 ^6 |* O5 a
& l5 h( x. }8 b8 N5 D13 BubSprd" y% n0 s& h5 Z, h0 W" Q2 V
Attks w/ spreading bubbles!+ B2 a0 _7 K& @- ^; H1 T3 [; A
Bubbler C+D+E3 p( @# o$ a, g
Bub-V D+E+F
$ l, C0 o- P; v* ~. KBublSide E+F+G
3 j g$ I+ ?; A6 NBubbler E + Bub-V E + BublSide E
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14 HeatSprd% U8 }- q$ x# f. s) `
Attks w/ spreading fireball!
* [1 H% G1 N, ^' gHeatShot H+I+J
% b" ^% ?7 ?/ C! [0 oHeat-V I+J+K! o: p1 D8 M$ v" Y5 Z
HeatSide J+K+L
, }% J$ R# d" S% A% OHeatShot J + Heat-V J + HeatSide J; ]; s! Y6 S% b- {6 v+ S' Z" h
1 Q& i4 [( r' {7 _15 H-Burst2 G! j0 u% ]7 w/ Z' b& M: Z
Creates a giant explosion
+ w6 w# K9 @1 D1 g9 g4 E! u; wSpreader M+N+O
- ?1 ]5 M9 t4 y, @; K0 K2 g0 cSpreader N+O+P. b6 e, ?/ q* Z% R
Spreader O+P+Q
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16 LifeSwrd6 e r: N' [; [0 h# [/ r1 c
Swings a huge 2×3 sword!
0 q" R: y' Z6 @" l' q* x. R2 J: D1 GSword E + WideSwrd E + LongSwrd E
8 M M* H3 r# X9 X% n1 NSword L + WideSwrd L + LongSwrd L9 T( y9 }' P" j2 ^
Sword Y + WideSwrd Y + LongSwrd Y
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3 `2 N: j0 y" m0 P! p+ P0 k7 O3 C17 ElemSwrd# k3 U* M* b6 _. L- F) {& s
Wide swrd contains 4 elemnts/ {4 o# s5 C( |1 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 G {% i# N9 T0 O6 E8 J X, P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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/ `. g' ]1 P' N4 K: @. x9 C18 EvilCut
6 n- ~: u8 p6 D, g$ e" mStep up 2 & make 4 atacks
; [. a2 ?, z2 z+ ^8 }) [3 R" \StepSwrd P + HeroSwrd P + StepCros P
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7 M! H) M7 ~/ E0 e19 HyperRat
/ r0 q6 i4 y8 m. k6 T1 r5 ^$ RA giant Ratton charges!
6 ]* X7 V/ B: K* lRatton1 A + Ratton2 A + Ratton3 A
( Y) \- b: w9 ]$ I; R, t) LRatton1 C + Ratton2 C + Ratton3 C3 ]# T5 N7 n3 x* A
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
' R. Q+ j0 b# s3 { lSets Time Bomb in enmy area
8 v' U4 D$ ]- \0 B0 k, b% O( GTimeBomb J+K+L8 L4 P) I9 \6 q4 R" _
TimeBomb K+L+M
0 C0 F) L5 |: F8 T2 u1 |TimeBomb L+M+N- N" _& c1 ~; a
5 O9 |) }- e A7 n" L* _% h21 GelRain
3 t/ c' B: ]3 _Gel steals squares0 ?; z: f$ a" ~& c. ]& b y6 l: q
MetaGel1 B+C+D
: v5 s. W, Y# g5 L+ iMetaGel2 E+F+G9 z3 _) H' ?6 k4 L. U
MetaGel3 S+T+U
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22 EverCrse
2 w, G" ]6 U. V! iShield chases enemies
/ ?' h$ _, E+ @! G& F# @/ ICrsShld1 C + CrsShld2 C + CrsShld3 C
3 G& u. S9 L; t3 o, O+ Q& U7 c. GCrsShld1 L + CrsShld2 L + CrsShld3 L; T+ X) \) v% ]* Q5 F Q9 Y
' J* C0 ^/ ^- `* K4 _
23 MomQuake
& K7 c0 o5 [! J! v" ]( |Awakens Mother Earth!
$ S0 r6 w7 Z7 V! G9 k5 a; LRockCube * + RockCube * + GodStone S6 U* ~8 O& D) @4 K& e% y
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24 PoisPhar
* z) z: G+ q- f, EPharaoh generates poison
' B* n2 z/ M$ o9 LPoisMask A + PoisFace A + Anubis A
3 _* j! {3 t, O) U- t5 ~7 e0 E( x4 E6 H4 y1 V) N6 V
25 BodyGrd6 _5 N% K& R/ a( w* x
Bodyguard takes out enemies$ S* g+ I9 W K8 ?/ ]* `5 ?& t
AntiDmg M + AntiNavi M + Muramasa M7 s* g1 w2 Y/ E" Y. A
p* s7 I+ w g& {
26 500Barr+ p& ~" `# M* F$ c2 D8 }
Barrier absorbs 500HP dmg( S6 [8 V& j& R% d
Barrier E + Barr100 E + Barr200 E
9 T$ Q+ v( v* j* F! p" TBarrier R + Barr100 R + Barr200 R9 E: g' W) |9 {2 _
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27 BigHeart
! r1 t1 Y1 D2 n- U4 \Attacks, then heals HP!
l2 c5 B: X2 M& tHolyPanl R + Recov300 R + Roll R3 }9 F" _/ a1 I% m$ d! }' H
HolyPanl R + Recov300 R + RollV2 R7 n& H: {/ R2 }
HolyPanl R + Recov300 R + RollV3 R/ h' v6 p2 h4 f5 h& g
( y9 ?6 {: Z; ^- d28 GtsShoot
/ I. g: h: o dGutsMan throws MegaMan!
" O: w# x& f9 H1 o2 A% q% xGuard * + DashAtk G + GutsMan G5 u: K3 A! y3 I0 C! F, W
Guard * + DashAtk G + GutsMan2 G
2 \0 K r+ K! { B m3 ^% [, UGuard * + DashAtk G + GutsMan3 G5 G! C g+ z! }% H4 ]
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero# ~! [4 m) S. C# d$ B
MegaMan & ProtoMan team up!
4 S1 B# \. K+ V% @* pCustSwrd B + VarSwrd B + ProtoMan B
# f4 P0 y3 M2 ~2 ICustSwrd B + VarSwrd B + ProtoMn2 B
% D& i! o% \: d3 D. YCustSwrd B + VarSwrd B + ProtoMn3 B
* Y& q+ E/ H; M3 l" R5 }3 I- ?CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
6 l1 |5 G. K! ^MegaMan & ProtoMan Dual atk( D0 r% ]# r$ M Q- A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* y* [( E: I/ y) }: H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" c# p& s* g, N) p( DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% b1 U# J# P1 Q, C; }/ q1 J$ I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% _9 Y+ Q& u" c. M0 t |% T
1 a$ j$ d6 @# d V' V$ b/ I31 PrixPowr4 o4 j! ?5 U0 ]6 s6 ~" S0 q
3 Navis attack at once!
4 ^$ j+ _2 |6 q X: }( m$ TTeam1 * + Team2 * + KingMan5 K
" j1 x1 _" E5 N$ _$ ZTeam1 * + Team2 * + MistMan5 M
. I5 y( X0 m- ~0 f4 ^9 A, TTeam1 * + Team2 * + BowlMan5 B
& ?( B3 g0 o% S5 n& V+ H4 `. ?8 r, k s8 Q
32 MstrStyl3 e/ E1 i. T+ \4 B q3 \
MegaMan unleashes his power* O( B0 Y" F! Z
Salamndr * + Fountain * + Bolt * + GaiaBlad */ @$ {' }3 N! g0 J8 P {2 S. ~
" I& f5 h8 L5 b1 t% p
StdrdChip (Part 1)
# ?) s$ R7 b2 N9 A┌──┬────┬─┬──┬──┬───┬───────────────┐; H/ n. ]; e+ o6 F" ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │' ~$ G+ ~/ r8 p* v0 n0 }
├──┼────┼─┼──┼──┼───┼───────────────┤" N) J* k# M! b" e2 ^0 t- p2 Q/ L
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! H$ j/ o' o4 {& W0 Q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 s5 `# C5 U4 F, f│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% m) }/ J5 }$ j# x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ Z8 D3 A9 E, L7 o5 \- N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 y% I# a, g+ x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ `8 @8 w8 U7 B- P7 y* b" {( r│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; I+ R! p. M/ D5 l3 }3 u│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; h; z2 G' r+ {1 \( C# V' X
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, K, ~2 ?! ]. k* `* g! J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" R; d- m9 L% {# t/ W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ u5 e4 t. O* H9 |& E7 D! m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- ^# x& ~5 A9 F( c, W7 L- H
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 k6 D5 v1 z$ t/ Z0 }
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 ]1 d% o! @; q0 L- e5 |' u$ }
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) }4 V7 L* _2 a* \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" X$ n6 x2 \$ }! u9 O
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 w8 V$ i7 k# X; D2 T& `# b
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' T! P8 i4 ]+ G! V│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& p+ Y! L# m6 w* {4 e8 \, A# j
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# ~3 X! z+ v/ k8 L: R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 x, O j0 K8 n* a. o, t
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ P5 F3 Y# i. \+ L
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ p" k$ V4 O3 L' a5 i5 V% B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 X, _( E8 {1 }+ \6 P* K│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# h. p |% ~- \; y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) i. T5 V0 ^. ~4 L5 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) r% f4 Z& ]8 m0 Y) h5 E, e2 E9 r* ]
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ u. I4 M* g4 J$ c1 O! a! R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( l4 |0 _" L4 K. c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ J: T' a) S) Z& [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 I7 n- f; L3 e# D& {5 Y# v
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& _# P% V% F/ }5 N7 ?3 H5 X) p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ C+ }" w% n! y' Q" q2 y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: g; K; w' H, L, }, N( K, E│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 ?- L9 D0 R. {8 D" I- Y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% C; O* [1 Y- a8 e; r! G1 j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. ?1 p7 ]1 G7 L. I4 F! l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- d! V2 @, k6 L# i: x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; [: w3 H1 _! E* d1 H4 z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 D: F, {' a' `( m/ l# ~│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 D% s& \8 M. ]9 X" j) c3 B│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) }3 J7 s1 x/ G1 ~5 g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: L4 v& K- K1 H( ~5 J
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ F# W; H$ v3 U' ?9 T5 _│45 │SonicWav│26│80 │ │** │Shock through enemies │( D" [. d* W* {( m! ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 h+ }+ X9 |" U7 g- g+ n│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 D K$ s' h6 @' ^) u) l+ `│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( ~9 ]! ?% V `- E4 C4 b. j
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ w6 `" V& m0 h% N( F6 A" l
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 |0 z; a( D: U: b│51 │DashAtk │11│90 │ │* │Dash through enemies! │: ^5 ~2 U0 p" F; w! @ O4 h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; {! t' _) j% o. g3 x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' Q! W5 d; u" i- g% b0 F0 s5 U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# _( W% j4 @- \, _+ f; E1 N' g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& d% F1 x: C4 ~0 k6 y+ d│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 D% e+ V1 _( V( B# [1 G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# H4 o3 J- h9 q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& D5 G5 |1 \% u│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: D# L5 h( D+ f9 @/ Q) g: }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. g7 x9 R' w; b$ D/ G0 P1 [0 `│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) _: ]2 M# U" p& t6 K│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 W" [8 |3 y7 N
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- h6 `' Y6 C. r: p+ [- g│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 W! n# V# l/ P! l$ L0 i
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- C3 P$ T, }/ F6 a│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
5 A* k' ?6 \, Y+ E. V( t3 p( s5 b* J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 M$ [8 c6 w e1 Y7 Z( ], d) L
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. D2 J/ x) |8 x4 h) e) v _│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 Y3 c! f& P9 q6 c$ \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 ^. w. _5 m1 e8 c" B4 E% M4 ~. V5 o! e
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 D/ c; O6 x' m6 W6 Z6 [! a3 R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. B+ a! U8 i. v9 v/ j6 V$ l( E│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# w# `: Z" l2 D2 @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- Y5 t! l& l8 M }! f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ e) q' i' A8 N
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- B1 w7 J% b- T! \7 `& Q/ m- [│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" q# U, |0 W# r/ _2 w3 E9 f% C0 j
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: e/ P9 P _ {8 d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" B7 v% ^3 o' h. ^: B5 z) A│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 [# I$ g( Z6 G0 c' @
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 D: U/ e% O( V x3 F, d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# a! p a }3 @, f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ p* i5 K' W' }: e. V5 r/ f+ O* v│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ i Y2 |6 y9 x }( o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 g" g, g: S6 m1 m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 b5 U9 r3 f: z' `$ h" p│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 `5 C2 i9 `# R4 i# t! ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- u1 ]( v8 B0 y, B2 m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: G( {/ C' D6 U/ Q5 ~
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ b2 u) y- [5 L, Q6 b6 |; G: J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; G. r Z( X) `9 W│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: _: B6 p+ R/ J* n! _│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 ^/ S0 E! p4 m Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! V& p# G1 T! e% c" }
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' h9 ~* Q; z" _' i: s* i' ~│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' E# k+ ~: x+ {# J
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 x* G4 G/ q" r6 M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 F: B! z/ n1 G& D, u9 ] Y0 u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& L9 s* ~3 V( u$ G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ Y5 ?( O2 B6 n* ]# T9 U [
└──┴────┴─┴──┴──┴───┴───────────────┘
" T6 u8 z/ q3 a: y! }
7 c8 g. L8 M. vStdrdChip (Part 2)9 q& a6 j: ~: L1 M! m
┌──┬────┬─┬──┬──┬───┬───────────────┐
; @9 @( Q. {6 |- I: i, B│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 p* o0 K: K+ ?3 f4 x├──┼────┼─┼──┼──┼───┼───────────────┤
4 `5 T3 w: w# p3 U4 u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 A% G) B; v0 a9 U- a; |) y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 b ]) o3 K% A0 D& K│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, s7 v0 b8 J% _2 v* P
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# g0 |$ q- H9 p- \3 |9 E│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 p) x9 I+ c8 ~8 {
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, A: H- [3 q) }6 _2 _4 Z8 h- }0 ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 N4 d/ W- U7 i6 a! T3 c* u% r% U! t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" p j$ j7 H+ S- x3 e│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! c2 @3 \& [( Q- T+ t# Q' c6 \7 I' O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ H2 J9 P5 T5 a7 L T9 O# R5 n) D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 j6 L. n3 `& x# j& [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' T' T; |7 o: P& d2 A' D
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* n Y, @& F8 j! w& I- S│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- ?) T/ m- F8 @) [5 F
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! P* M! p3 j" n. K8 c, [5 M│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; v4 G) O+ p4 U( ]5 t# x/ C. X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* Y; S3 q0 ?: e7 S: s7 j
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& n; Z5 b% O# B5 M, l: C
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( S# e4 v6 g- F
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* I) D3 E7 y, Q: C0 S, t│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 y$ y; g; P% r; |1 [2 b& g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: `2 f% I& C. y5 X' p& v│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 |% D, Q! H+ c* C2 \; D$ \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 i* z4 ^. n, P, i, L" Q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: ]' _, t; G0 t- D& Q5 N* y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 f' _" s! M& U, j) s8 E) i│126 │Rook │30│ │ │*** │Protects you from attacks │7 n5 s# g# {% L& K
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* D( @2 {4 @3 C9 Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 C0 u! t/ T6 ]9 ~: k( S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 M7 s4 d1 \* @% O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* v. B e5 A- \+ _2 u: \, n6 K
│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ S( A' s6 _0 h1 g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
q& M# L" L1 U5 E! @│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 x9 d; V9 B* G+ d( v│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 m8 I3 | C) v! T5 r& e- j4 ~2 s│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* d7 E/ T1 o9 V
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; L# j; c" s: v& b* ^+ E9 p│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! v/ M0 {0 ^, R: ]1 W1 G" S. g
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ J3 n0 C* z0 ~/ S: a! O* }
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% c: I, F5 k. K" ]' k n4 N, Z+ f│140 │RockCube│9 │ │ │* │Places a rock cube in front │( H$ i! D1 T, ~) t
│141 │Prism │60│ │ │*** │Prism fires randomly │& M: h4 ~( W1 g* g
│142 │Wind │14│ │ │* │Windbox blows at enmy area │: p' e* S g" F1 k
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; v T, ]7 Q" g" }│144 │Fanfare │32│ │ │*** │Take no damage for a while │& M' ~! Y1 e6 U. V# @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 N+ w1 V- c- j _
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; `& T v# i5 z4 }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& V w' S, x: K* L6 j: h6 B
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) t# U2 U0 A* |3 r' \" Z3 Q$ @% Q- M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ _8 b* V) A/ Z) Z; s- g│150 │Recov80 │20│ │ │** │Recovers 80HP │
* v2 I$ P1 B7 [! x" L│151 │Recov120│35│ │ │*** │Recovers 120HP │
( E+ u, f. _2 @+ B2 R% _│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 l! w0 C# u! ]$ S2 |│153 │Recov200│65│ │ │**** │Recovers 200HP │
# d- C& p0 b, E│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ [$ Y& K5 x- f! G( G% i! P' p. B│155 │Repair │8 │ │ │* │Fix your area's panels │
# a$ v& s( F0 @1 E9 p1 |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 J$ L5 G+ a$ z, \# O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" h" U# t9 m+ O' k# \! T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; w1 q( e! n( ^5 e- C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; c( s& R7 p& b7 w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: H) m3 |: V) M% F
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' y3 S0 z0 v2 F, @: r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 z# a) S2 ]$ p) n4 f: S% @6 z R
│163 │Invis │11│ │ │*** │Invisible for a while │, ^9 A( ]) u: t2 L
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 c5 a: E n& X* s8 A( w' w7 }
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
O! E! N' F, z/ @1 d│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 n0 @& h5 d; C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# n1 B3 c9 v. x3 @- [# a; k! p- Z" C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 ]) S& B* ~5 V9 L l4 }
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ \/ h. `0 r* q5 s% l( X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 i( o7 i0 N$ y8 M& C7 M: e0 r( b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; a5 S; O; L: U# q' Z8 c. u│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 u$ ~; E! `1 X# |: i( u│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 x8 f2 V, X3 N" q s* u
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 U) s, r+ ~( f4 s: W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! _4 n& ?* Q m9 ^1 Q. b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ A0 d t7 V/ Q% x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- m- `; K3 e9 v7 I9 E2 M5 |6 y% b│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% _' R/ d9 F( g$ f# T: C│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 g0 @5 X" M7 A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 z& L3 c& E/ V( F2 o5 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 t- n' R6 X M2 N, D8 K3 `
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 K1 ~ ]7 U* ?/ Y│183 │Hole │55│ │ │**** │Open hole to dark world │1 w/ O$ t6 A, U d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 ?# i' M% y; O6 r' a, m
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 B0 `5 r# V" k1 j+ ]7 S
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ ^+ B& W, y# O' S9 g$ k/ I2 K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( }3 V, j0 ?8 r( j: `
│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ d. m- r( ~/ g. ?) R' k, ]6 F) t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 S' X# c- O$ a│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) @: I6 B" J9 L; n2 x, a0 ?│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. E' B3 A* `/ ` N- m2 }│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; s& `& c! N" w; j/ z" e& q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 V' B1 }7 Z" B. n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% t G( {3 g! T; N6 `6 h: K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: M; w" y! w. u
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( X! y$ v4 Q1 K; {! B3 H( C│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# j, f& q0 d( m( ~* \4 [# J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! I% @+ V) M' o+ C, Q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: ?4 S! R/ ]- s, M p1 a) o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. t) p9 z: s: p$ m' D$ n└──┴────┴─┴──┴──┴───┴───────────────┘6 H$ C$ w- u& G
( S1 ~$ X- p6 J ^# v5 w; p/ Q1 B
; P: a; K; W0 a5 G/ ?7 ~Mega Chip0 `9 g1 @) E+ V4 J; U2 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐: _- a% Z% Y6 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 r. Y( O. |* p# h
├──┼─────┼─┼──┼──┼───┼───────────────┤
& |/ h/ [7 V% D. J& N; i. N4 X0 F│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ B$ u1 @* f5 p J5 E t8 S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 L6 f0 q: o D9 e8 i- T' l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) q9 a1 U8 b; ^. G$ g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" |7 S2 ^5 |& s3 l8 M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( q/ P- a5 C$ j& `* \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& T& b0 F/ A& } C. E6 }│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- `7 s+ b8 `, J7 u│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. o( u! P" a( P( y1 r" {) G2 h
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& N) m7 ?" j1 |6 n% ^3 y2 H& z& \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 z0 G- ^" v, W9 J+ _4 }│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" M$ G: d8 e' v" v+ K
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 ?) N: I* J/ p; @5 O│13 │Guardian │82│ │ │***** │Statue punishes when hit │; ~+ E+ w C1 L' X
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# ^& \& ]# ^' v0 g1 N$ j, Y+ G
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( w* [" N c! ~% \# |
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! {& l. ^7 Z; S; C* {% l' a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 l1 y; L; ]! r- r6 U& m2 J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 l# B t# ~8 S6 O( m, Z) R│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 @ t9 u# J1 s* w: B: k! l: J9 e6 L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% n3 T8 X4 P/ b* }) D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( J' X) W* B9 I; ^6 e│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 w# L0 M/ j0 s6 ~; C+ L" p+ D│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% d0 z8 c4 s6 X# ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 {1 y4 R' h: W│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: x8 z! m1 t: \# t% U│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ s$ `/ ^! @; h" m│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- L1 z% e0 b* }3 t8 \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 p& u" v: n( o$ {1 O. C6 X b( G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' {. [) j" J( g" i. f9 L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" J4 W( j* b, D, L
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 R0 h) ]1 E7 E
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) x9 y: V0 J. t1 b- P$ l" x) X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 T; B6 Y4 ?+ \; }% N. T+ H! v. i│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( H2 P5 ] E4 m4 m/ h' S6 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ C) V% @ J! I) X# k: `7 |. z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 {2 G- s* x5 j5 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 M: M! c4 d/ r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) ?- B% q* O2 {( Y6 D8 E) e$ G) W; W
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* L7 v4 x% E1 ^7 q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 r8 G n) v" H& E, m& O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: R4 G4 E. G" v! y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ ^0 b6 u5 p9 z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 u; p& `1 I h+ @0 z9 a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 I# N4 }3 v8 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 B. E% k' |" z, }0 \3 b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# L6 M5 f, Y3 n1 t! p( g; h/ I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# i7 l4 k( S6 e3 T0 t y. W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. I1 E2 V+ P. T) E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ b6 T, H2 I+ d. N! M6 w% W, t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( {5 e( y v, A4 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 \& \5 ] w4 u& \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ B9 Q- ^' g8 C5 K6 J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ U$ L4 d) w9 d. R6 ]8 F│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. Y! p( M" N: `2 Y+ w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) L3 ^6 v5 b: l# u3 G2 o% X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
, F- M+ D+ c8 O3 t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ B" x) {3 _" @( _3 Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: v8 _) b" w8 Y! a {" B) a
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 z0 y- m$ M" u
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" H' T2 R6 ?1 X! j7 m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 j* I( b" o9 e, R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; W( }2 B, v$ \% u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- }% j- Q; A. D- w│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% C, d- x+ A1 U0 O& P│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 {! z @, E( v/ r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* Y) Z% k: Y$ R+ h* m! X' M" j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 ~( l! e2 B8 c' W7 K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* L$ P/ x) @3 ^$ y( x2 g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 ?1 K, q9 s/ s5 f│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ H* t' |9 u2 v, Z( {& |7 F
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ w+ i) x8 B+ G: ?3 B
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 s: w, J' P& C- [
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 E, a0 T7 I- | m; F6 E8 @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 K! |: l8 S# T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" m1 ?. i# [& O; ~* U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( J8 z5 h# y$ t: P5 c V+ f [) y5 c
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 S0 D i# X m' I4 B' C7 S9 C
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ F: U5 W. m0 N( R$ J, s3 M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. D- S2 W7 y3 y( b4 C) U7 Q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! @1 f* G! ]' c" @" P* W# R- K$ D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ M( Q4 L3 O5 u" R% j( h4 N3 l
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 d6 m! s4 D3 S3 J2 V5 t1 c. H: B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# `# P7 @: z/ T+ A9 N' U│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: w% D; a: I' ^) B- P) E# b│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, c1 Y- F+ Q# f+ c9 B9 V└──┴─────┴─┴──┴──┴───┴───────────────┘
/ {% m: s0 T' T4 q; {" ^
2 @& [/ T: H, [2 z3 I6 [4 K3 T( I& p7 m' Q+ N4 X
GigaChip (蓝版)
9 Y- E' M/ f, s) ?' G+ N┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 p4 B5 Y1 r, I; v; M9 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
& z) l3 T) ]8 h2 b( }0 I3 N4 H├──┼─────┼─┼──┼──┼───┼───────────────┤) S" b1 P! [# z9 Y$ ~/ _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) ]3 G- l2 D; k7 D2 T6 L& _9 D# f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& I5 R& e0 Y/ k3 [+ @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │) o, R: d% I$ q L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: A3 e! T, z3 N8 f: }8 Z( l│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* i; {5 M$ _; A! a' [& S
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 Z/ @5 O4 z8 c# e2 U- T4 G6 F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; d6 B7 O5 `1 W7 d. q6 K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( N8 Z8 J# j1 E& _│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. g4 I5 \6 b" g3 x! w8 g3 _ y; u) i│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% e) K# b9 R; d {# z) A8 R8 _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* x6 q, L8 y) a# L% _# o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; X2 ^, G' ]' C# G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) n3 X- n9 r- `% e7 F+ r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 i) b( _3 k# p9 Z2 K% Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 C; x3 {7 Q; c- V' O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 b* s Y( G. I. j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ a6 ^7 Z; e6 T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; b- e1 b2 O4 F; N% N; P3 p1 Y5 \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# q6 X3 G/ d- B0 h. f/ j4 ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 L6 c0 Y6 x6 x p
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 Q4 _2 i8 E: a' L$ V# W- h9 V/ U( t$ L( }5 X3 v
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 B- p6 d5 N+ G; e" H┌──┬─────┬─┬──┬──┬───┬───────────────┐
- L6 a/ L% W7 O1 L3 a) l│编号│名称 │MB│攻击│属性│稀有度│说明 │ e u: `. Z5 b5 Y0 U8 t& h
├──┼─────┼─┼──┼──┼───┼───────────────┤
! y: S/ R6 w. n) a( `' L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 p, }9 p% C, W/ r: j
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) V, N! G* S, C4 Z9 ~0 }│4 │Balance │60│ │ │***** │Both Hp reduced by half │. c( s# C* O' K6 [% w, ^4 G. A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# M j; G3 m/ s1 h6 D* q0 t
└──┴─────┴─┴──┴──┴───┴───────────────┘ |