转载请不要删除以下信息,感谢您! . a; o3 S$ a. b# B
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- y" R4 g4 m( Y* L; R' [! f# {* R" M■● ■ NintendoWorld 站友xliz原创
+ x3 d/ D# T: B" j' o■ ●■ http://www.NewWise.com ; n! e- Z$ Z; {
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洛克人 EXE 3 Blue 卡片组合9 \( c& O0 f' \; H8 ~
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1 l8 A1 T4 v+ B$ W" n6 d4 ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 M8 a7 m9 v$ j j& M3 e8 Z
大家要看日文版的P.A.或详细攻略,点击这里吧!8 T9 W* M6 _3 A0 I% ]/ d
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" K( @& z* ~# h# k4 Z0 E5 R希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " K8 {2 O) ~4 H
4 g; c) U1 u! b4 r: j以下内容格式如下:4 z+ V; @; E0 ~( S! ^# o) R ]
7 k$ _* \7 P3 @5 `6 `3 \' q: ?4 j) L" s4 G编号 名称
- b7 o: ]+ f: p2 t9 y说明& y ], [- M& t. s% k+ }
组合方法
, d v3 j) W \9 I0 y! V" g5 [! k---------------------------------6 z2 b! I) o/ G9 ~! ~, z: c( Q
01 Z-Connon 1: ^1 B. \( D5 h" n' D' q) T
Unlimited Cannon for 5 sec5 Z6 a" b% W/ H' ? R
Cannon A+B+C
3 X7 m& t( ]8 |% |Cannon B+C+D! P' u4 z6 c# q1 o; _' _( W. F
Cannon C+D+E
- D7 q! i$ k$ c) }* C! N8 r6 i- A1 D8 {$ v' ^# S9 d# H) ?
02 Z-Connon 2+ `. z% U V/ G
Unlimited HiCannon for 5 sec2 l" e" C( A' o! V; d/ I% K
HiCannon H+I+J+ }- l, |1 Y! u1 d0 x& @ I
HiCannon I+J+K, q: [; M- P: o) f
HiCannon J+K+L% a6 b+ M# p3 b, x3 Z0 T
+ t7 h0 `; ^. H. \4 w+ u5 ~03 Z-Connon 3
; q c, k) q+ W% ~Unlimited MegaCannon for 5 sec
% x# z; G6 n' }M-Cannon O+P+Q, b, W$ e9 h; G! L Q# U: f
M-Cannon P+Q+R
. a+ G# T3 m" l' w' q" B" lM-Cannon Q+R+S. B' B* m( N" C' r& c5 r( K
. g+ Z0 H# d: w' b9 g: i/ L. T
04 Z-Punch
+ b/ p. ]9 S' o% CUnlimited GutPunch for 5 sec
+ ?) e$ N; ~4 V }( cGutPunch B+C+D
, W* W$ O c2 d" O8 j( RGutPunch C+D+E
" M8 \/ ~4 m Z f ?; w# A! OGutPunch D+E+F* O3 q3 K* l Z! v) b
. S7 ^' Z1 X; o& O* i4 w05 Z-Strght2 ]* M4 F/ G" z. s1 P" j b
Unlimited GutStrgt for 5 sec
, e& l0 U3 b' c' k* B5 p( PGutStrgt O+P+Q$ F2 s+ x( C) v
GutStrgt P+Q+R
) A m7 x2 @5 r( e9 T; v2 wGutStrgt Q+R+S: P' v8 ? _3 X) F$ B/ l
; I+ [6 w3 h* f1 _6 z5 D
06 Z-Impact
) t: T% V/ @' q% t7 u% g1 yUnlimited GutImpct for 5 sec+ ?: d" j z6 i" d# N
GutImpact G+H+I
9 h8 ~! o* m* F# N& f0 Z1 \, }$ tGutImpact H+I+J
1 S' C, p, a7 C5 s* m: k# R- zGutImpact J+K+L. n% Z& y0 S) e& [$ S' _" P
% d0 U2 V% n/ @* {$ w# J+ d9 j7 f07 Z-Varibl
: F0 R# M5 g4 f) `1 e5 C% eUnlimited VarSword for 5 sec
2 J1 R5 z8 |; n8 c7 O+ p8 rVarSwrd B+C+D% U3 O1 b- G/ t
VarSwrd C+D+E
9 Q, P3 h" q, U: @4 V9 V( a$ jVarSwrd D+E+F
9 E! E2 u- u. k' q( B Y% w# ?$ B/ X/ g& z1 O& ^. q5 v ^' z, v
08 Z-Yoyo 1
7 U {' H$ P& u4 rUnlimited Yo-Yo for 5 sec
1 u6 @# ]1 `8 w# B" g- SYo-Yo1 C+D+E. @0 X7 H" h; k! I2 f" ~, Q
Yo-Yo1 D+E+F
* w6 t0 j: H* Y5 TYo-Yo1 E+F+G
3 ]( S" w6 ]2 D) \
, g! S# G6 M# _& x9 }3 V, x# p09 Z-Yoyo 2* E$ K% }" Y& o/ }! v h
Unlimited Yo-Yo2 for 5 sec& ]/ Q4 x& @! P* B; f
Yo-Yo2 H+I+J
8 d+ U ^# D2 q" _* z4 bYo-Yo2 I+J+K. e+ X# f, E ^" y# D/ U! D
Yo-Yo2 J+K+L/ @/ H3 D. M) S5 F9 ^7 a9 L, L
7 ]5 Z0 I+ l+ n: K10 Z-Yoyo 3
$ j* q/ D- |( g# X4 t yUnlimited Yo-Yo3 for 5 sec. N. t7 @* e1 ]; K
Yo-Yo3 M+N+O
: D* S5 R3 Y+ X) I3 jYo-Yo3 N+O+P
* J. w3 L( a4 @& HYo-Yo3 O+P+Q! I! @% f0 i- |0 h6 C) V# p7 V& s
5 z& L+ R6 ~: J; Q# a4 F: O* T# I7 P
11 Z-Step 1
3 ], C7 m- O) [ w% X4 k0 y: d# sUnlimited StepSwrd for 5 sec( f1 c! `6 a1 M( f% `0 r! @' C
StepSwrd L+M+N
3 y3 T: l8 n8 n$ KStepSwrd M+N+O: K* D" W. W% k$ _8 r- @
StepSwrd N+O+P
9 Q* g/ a2 e. I C) c9 u9 C* c# u+ X4 ?8 W& c* Q9 h9 v$ v
12 Z-Step 27 g, q# F4 D7 H1 `
Unlimited StepCros for 5 sec) L/ \! {/ r5 D' V+ S& U
StepCros P+Q+R9 D/ \- }2 c# a5 S+ Y- ^ h
StepCros Q+R+S4 t# Z$ b, V* ^) L* \* A
StepCros R+S+T" W$ E$ G& e2 m+ k$ F- [8 u
2 _4 A9 K [/ Q4 q: I" ^& q13 BubSprd
2 Q7 a- {3 R- c: ^- l+ ~Attks w/ spreading bubbles!
; ?& q7 V! _6 |! xBubbler C+D+E
" ^; b. p4 o9 i" j& CBub-V D+E+F
7 o9 R3 Y5 C, [8 _BublSide E+F+G$ {& F! R/ e$ I" o+ M
Bubbler E + Bub-V E + BublSide E g! D0 _+ k9 D
+ N/ y: G9 a0 X$ ^% O14 HeatSprd4 p$ h' l0 S# e1 h) V
Attks w/ spreading fireball!
* n4 E4 b+ p" ^ s$ x2 q+ PHeatShot H+I+J
. F/ m1 e& R' c3 C- D3 c* O; {+ p) {Heat-V I+J+K
$ w5 c6 S+ n8 K5 }# d9 g* f# BHeatSide J+K+L. P7 _* j( `- O& F0 D; c
HeatShot J + Heat-V J + HeatSide J
5 v# d6 I# Q: Q) s r m4 p
* Y0 j8 Z+ n0 I1 O8 j; w! G! z% G15 H-Burst) X2 c5 m) D7 T" B
Creates a giant explosion
% F) l9 M7 v- D5 K8 n! TSpreader M+N+O" c/ h C& ?* a: \' C3 r7 H" L0 R: n0 ?
Spreader N+O+P5 B! c' j" K( T @3 s# D' ]7 \
Spreader O+P+Q/ W f* h: H" ?, P0 ~
/ H8 `+ M% T7 Q: |1 j* w$ I* [
16 LifeSwrd
" S ~% h# i. y. M2 GSwings a huge 2×3 sword!& c+ D) x& n9 e# j- J, u
Sword E + WideSwrd E + LongSwrd E
$ Z2 H* R6 p% n; O& e* Y! jSword L + WideSwrd L + LongSwrd L
+ T. S# l, S0 F; n3 P) iSword Y + WideSwrd Y + LongSwrd Y
1 ~) e! ^; A- n7 v* M
1 P; c4 i3 }, z" N: _3 U, Z' d @17 ElemSwrd
# [4 M6 N# X/ WWide swrd contains 4 elemnts6 H' M$ [* R& o- H6 P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 {5 ~8 Z4 ]9 J4 @; S6 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 l. o5 I+ h# D4 m! F, B- o* i" B) L, m( s/ O
18 EvilCut) S/ G p' k! C6 e+ e
Step up 2 & make 4 atacks1 c& G( y% ~$ J% y( |4 h
StepSwrd P + HeroSwrd P + StepCros P+ B/ g& `1 o1 P- U
. U( m6 b" S# M$ ~0 K' F19 HyperRat8 l* A7 S: B' U# `! E
A giant Ratton charges!
6 \( o7 U" {' |1 I+ r; ^Ratton1 A + Ratton2 A + Ratton3 A2 k6 F8 a# B$ N; k! ~' S, P# {
Ratton1 C + Ratton2 C + Ratton3 C
7 J" x, c7 I7 J- T2 s9 E" VRatton1 F + Ratton2 F + Ratton3 F
8 A( T4 u8 i! s' _, V
6 G5 k' e$ n( C" w) i. k6 L20 TimeBom +
3 h, a. H) O9 L& A) Y) qSets Time Bomb in enmy area
& \" u B8 o4 v' i. \TimeBomb J+K+L# e" @; p5 ?# F& }& W7 Q8 |. V
TimeBomb K+L+M
! q; }* {: j5 l7 Y) ^TimeBomb L+M+N6 r% ?% ~7 L/ M6 z6 }! t+ @
1 \1 W, `! |. C, g- V1 H4 a21 GelRain/ U) E6 { ~6 ~; r" _9 ^
Gel steals squares& P( Y+ m. _# g! k8 i* x
MetaGel1 B+C+D! u( w1 E5 u" ^0 p: K8 ^( S
MetaGel2 E+F+G
) L; k" B2 f" sMetaGel3 S+T+U
6 n1 v! t; ~* U( p- G8 f3 v7 C$ T. p8 A1 ~- G
22 EverCrse" @3 V9 w+ [' v4 N {% w: t4 x
Shield chases enemies& c) a+ ~) l2 |( _# B. r
CrsShld1 C + CrsShld2 C + CrsShld3 C
. Z* z1 T% x, u5 R0 N8 XCrsShld1 L + CrsShld2 L + CrsShld3 L" m2 q" ]& F6 M, l1 z* _" B/ I
$ W2 B3 ~& R- j7 K8 e8 e
23 MomQuake8 n: h2 Z6 Y/ q; C7 l
Awakens Mother Earth!
& m7 n) t X, ARockCube * + RockCube * + GodStone S
0 d1 T+ t- j$ K( i8 c. V2 C; Q; j' r- k
24 PoisPhar9 |9 T, G% ~0 W3 p% o5 B/ C
Pharaoh generates poison, U' ?3 H! S7 L( V; }1 ?
PoisMask A + PoisFace A + Anubis A$ ^2 P% Z3 j5 Y) L" x5 k
: Y: I1 L$ b! u" r7 u) _
25 BodyGrd
+ l4 b' j* y) l: Y" v, zBodyguard takes out enemies' h6 w& v! q6 }
AntiDmg M + AntiNavi M + Muramasa M6 M1 x5 } Q& N% }6 Y
% g, V; Z- M5 o1 i( }3 e! c4 E
26 500Barr0 m% ~; ?! {2 F/ a3 [8 }5 e( i
Barrier absorbs 500HP dmg
2 Z$ d1 X: T4 Y* A. O- G4 G$ PBarrier E + Barr100 E + Barr200 E' q$ O, L& j( a" y0 c) ]
Barrier R + Barr100 R + Barr200 R0 R3 @3 s! h! d: m8 D+ ^( D
7 t. t* p% Z* v$ |& S9 E
27 BigHeart" h2 m( u f( H* `! I2 c5 L [
Attacks, then heals HP!
1 G: w* c2 F7 y* K4 d) QHolyPanl R + Recov300 R + Roll R
& E# L/ l4 O' _% |: M3 pHolyPanl R + Recov300 R + RollV2 R
! k: y4 v! L, d/ BHolyPanl R + Recov300 R + RollV3 R( W- Q; b, J" K2 W) }/ V; }+ J
. i! C3 E1 u( I0 @3 Y28 GtsShoot
4 f* o! U; ~ V6 f$ \6 E# O: K: j' RGutsMan throws MegaMan!' w/ U8 l7 t3 P0 O
Guard * + DashAtk G + GutsMan G
& {0 b" {' Q) b( ?Guard * + DashAtk G + GutsMan2 G! |1 G2 Y. C, W+ @) r6 U: @. z
Guard * + DashAtk G + GutsMan3 G
# _# X6 ]4 K0 u" q8 `0 gGuard * + DashAtk G + GutsMan4 G& E2 j' S1 |! L5 u
: l4 H# ]9 {/ [$ y2 Y0 n- y
29 DeuxHero( q% U) [$ R/ \# S
MegaMan & ProtoMan team up!6 c# Y) u! e: l; W' J- C
CustSwrd B + VarSwrd B + ProtoMan B( C q6 d) J( m$ x
CustSwrd B + VarSwrd B + ProtoMn2 B
) Y" b; {) o5 Q" q. c: q4 d; DCustSwrd B + VarSwrd B + ProtoMn3 B
- p+ q' M$ ~8 _$ Y+ R# N f3 J+ O* o5 f3 jCustSwrd B + VarSwrd B + ProtoMn4 B9 q/ z& z! M- |5 N# n
& f- x0 d. c7 V1 t$ F! S @30 2xHero+ j6 |8 P; c1 I# m2 A5 Z
MegaMan & ProtoMan Dual atk4 d) Y) U4 ^2 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% Y u* B% o7 |# v+ U2 V6 X6 l' S5 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ Z5 R5 U7 v% W4 `2 E7 {5 f3 t( C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 E+ a. [6 m; Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
J- W- J6 z# w+ U/ Q4 c' g1 L2 Z/ D+ R/ W5 [: _! F0 M
31 PrixPowr
4 U% L) D* ~" E2 y- x3 Navis attack at once!
6 A" U- l$ y$ p' M& M, l2 WTeam1 * + Team2 * + KingMan5 K- _' z0 z' `3 u u; {2 q4 ~) u
Team1 * + Team2 * + MistMan5 M
7 T3 `) b$ m! j% qTeam1 * + Team2 * + BowlMan5 B
3 d# F6 |0 \) w0 R/ ?7 J4 p8 k" E) K$ r9 x6 X. A" r
32 MstrStyl# b1 o6 M' ]6 u Y
MegaMan unleashes his power' \) G b" T0 g: y
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 _9 j7 K4 S' A) A" t
; I( L+ d% [. ^ N! u& A
StdrdChip (Part 1)7 p2 h8 U# h+ ]. ^" F
┌──┬────┬─┬──┬──┬───┬───────────────┐% B0 ?3 j7 d6 k1 f% I9 l W5 J
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 M6 A& |- p' d5 ~. K├──┼────┼─┼──┼──┼───┼───────────────┤ U0 @. h% H0 H; P& j. T' X6 w- W; l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* J# E- G7 t9 r; t" n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ w9 T" z9 ]1 e0 |% O7 B3 J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 M! h- A# h# b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: P1 U! d% G: I* {. Z+ [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' E% I% Z q, g( z5 A& L. \8 h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. ]% F. D4 X( i1 E+ K7 i( @│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 e8 c) w# V. c& w4 d, r! G4 R! S- i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 l1 l8 _% a. T( g0 V% L+ |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, c9 W8 U6 q8 M/ f2 ~8 G" X8 y' [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& j) E8 I3 k: Q+ l( A# Q* Y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# Y. L. T4 N+ D3 Q, u6 B$ f8 Q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. h) {! u. G& | @* r- Y+ E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 y/ U7 w; H( K/ p; v6 @" \│14 │Spreader│16│30 │ │** │Creates a large explosion │! C8 t: l7 k$ h2 @0 P: N# ?1 _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! e! n- j0 @2 E8 E. h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. x/ m+ g. Y5 _8 _: o- s- T- D
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 N0 Y# M! Y0 W& v' j( V* L0 ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 ^: M8 d6 Z9 U9 A! o& m* |+ v
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" s5 m( ]' O$ i; Y! W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
]. w, D Q/ z$ Q' k$ u% F│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. }9 ?9 b- [; ~& b6 N
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* ~, b! l' `0 O/ |: \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! W, K' I) V, d& X$ ]/ _+ g& t- v$ o│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 g0 C0 a0 D4 j* n│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" V- R4 q- K- K6 i0 \" E0 ~
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 X& z! n0 |$ R! q! B% u4 ?" t
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, u& O* k1 ?5 n# c% n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' z( E( {* H) ~: A; p│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ b6 Y. z/ ~: I; v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ R+ R) v N4 V ]3 h
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( _: W; E' t0 e/ @& \5 g5 l% X
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; p5 T0 I0 R" c# q5 e2 |
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' M u* ^$ _+ e m) o+ V2 n+ j│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 P, z" [8 @; {, D, S│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* R9 C( H+ d; E9 {│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% _* W( k" ?7 M X8 d5 u│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 A% V5 g7 \! a, D! N6 y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% ?" R0 z" u) c0 G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 h& `. k* O- [; I r5 |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# F4 {$ R1 x# v( b9 m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* T, o! V: {5 N1 a! W5 l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& M- c, a3 Z' H6 R: A* V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 q. ^7 k) K; G+ b* a. w* S4 T% D
│44 │ShockWav│10│60 │ │* │Shock through enemies │# n1 E9 | W8 _$ E5 S' M% R Y
│45 │SonicWav│26│80 │ │** │Shock through enemies │
( U1 A8 A1 i4 ^5 C│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! A$ f9 q; F3 y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ a8 r% J* D# r- X: |; @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ O( M+ n+ }- s3 C( c/ S; w
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) t# W4 B6 }1 t ~$ c" ?" M
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; I3 U; T) }+ s; h2 p( V7 a│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 m, Z1 l. P/ R9 g# Y+ G5 j! B, K, z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ a4 Z! G3 r1 S6 P* K; z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! G1 p; q3 f/ ]/ a# v [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# n0 Y( q4 U6 Q N* {! R) T$ ?# v. L
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. U- Y" F. g! i2 [6 d W: ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; ~. L) j; E J0 ]: K: A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( n) j) B; i) R" w
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- H1 C5 |' {* c1 H│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ F4 v' B8 O. p' ], H7 T# l! y! |- \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 v0 f" H! v! M& i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 ^% q9 ~/ i5 K! d1 O- M/ N& W│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; t& a' e- x7 K* @, F3 c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! O5 e& j& c' p/ P+ F( O
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ i; d1 G/ V) ?* F- b│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. p8 x& U3 X( A0 ^" N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. |8 J7 @; s; S8 F) p( w
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ g) q/ }/ \" Z, x
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% U% s3 u. q. [! J3 v8 K. I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* A* ]/ T8 \; `; Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! S) z% s- Z4 N. v& m│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; z: O9 z8 _, q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 b" N. f5 Z& I: R│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 Y0 d7 o/ N% K) \│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( X( B- B: }6 [1 \' x. B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ ]0 d6 s. O+ ^# v- E; ~. {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" S1 M$ d+ n$ E7 V5 @( A# ~4 X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 z- O+ R7 S9 O3 G: y. f, _. m: N│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ B9 \4 T# L- v( ]. J3 R6 w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" B+ e" t2 }: }8 a5 l0 E. c I# S" {│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% _9 V+ @. Z* f7 ]8 O% e! c( l6 A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 X. G* u7 H+ r# i0 E0 V0 a" h. \│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 U0 l7 P8 ]4 D3 j0 B" V( a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 M* K( C# C5 o" `9 M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. P' D; t( G- ?1 w8 C! |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 L/ G" d# ~2 c: Z8 [( ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 X) N. a8 C* |, o9 k) O/ _/ \0 Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 k% z$ r. |( s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- d( w a+ e6 C/ [ y# R│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# l; S2 @- g" L$ J* m+ N9 _7 l
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 p3 q2 h6 ?9 l. ?; ^1 j0 e/ Y# P
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 o! Q% v% [/ d4 k
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# X& ?6 C' w$ N i" D│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 O% X1 {5 s/ F. R! j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- E& \0 @! a$ }" i
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& Z: w4 o. R9 Y3 }. [# l8 }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ d0 ]% u* v$ D6 ]5 @* j0 L│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" O7 M0 s" J. q+ s" R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ t# o& b y7 Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 R; t- g" J& L/ n3 x, {' O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 \$ d( x! F1 T$ B) W4 r* V, u+ w└──┴────┴─┴──┴──┴───┴───────────────┘
* ^) e G1 A, e! g3 }! t) E) K! s& _, ` r
StdrdChip (Part 2)
U K4 k! f' B! n) K1 _$ y┌──┬────┬─┬──┬──┬───┬───────────────┐' `* j' N" \ ?+ @9 d2 r. a1 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │! K- u3 {2 z& d7 Q m5 L
├──┼────┼─┼──┼──┼───┼───────────────┤, P! S% M& h+ y/ N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! y4 Z+ K& Z+ S R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, {! c2 c0 O; j: O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# C% l6 O% B7 U; Q9 S
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! {( M4 b: x7 y, M0 _8 w" U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; t. A7 R2 [/ w4 L! l
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ i6 T; n. q1 Z$ j. h3 g e, \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ c* a0 M6 ^( a│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% W# X( ^6 m* a( R. s/ R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 S/ g+ Q3 k* h3 F2 \) r! F/ `7 V, L; Q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 J- _/ z _( M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 [ f; [$ i$ u+ X/ e* h) Z' o│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& B# P D+ B( U: S" i" K3 u
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
F7 K2 Z1 k% P, K* x! r5 m│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) ^% I! n8 B9 }) \; \$ p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 O/ E3 R, u& a8 N& B; ]1 n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* Z% B+ a7 ^9 O$ _2 |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" a, K# X- I6 ^6 E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 T z7 H5 I* X$ E' V: }
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: c8 [0 n1 i' l% K; n* e! N+ t│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. h2 N" h1 ^1 H0 r5 b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% ^* K) u, b; d" e Q Y+ |/ B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 h+ ~7 g( D ]6 m6 L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# T( x' J' M+ g6 h" T" k! g8 A│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 x! h2 t/ g3 Q3 e q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% [" j C9 \/ Q7 v Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( O) y* b, c5 ~3 L. l+ U2 p4 w
│126 │Rook │30│ │ │*** │Protects you from attacks │
! w* t" [. t) J3 j+ e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; B, Y: n/ E+ A& w& ~* Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& a1 W8 Z9 f2 ~5 P. C" S$ E│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 b2 T* e: |* R+ r( ?. `2 E& L│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ h& T' }5 U$ B" Z9 x8 |
│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 V0 R! h9 U% {│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. Q7 a1 B0 F9 i+ e$ V0 I0 q5 G! |8 h
│133 │Guard │5 │ │ │* │Repels enemy's attack │
! H! u0 P. u* l- H# J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 }3 D0 ~$ I' o8 f1 z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, ~2 U, V0 z) `& C& O6 g9 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 C4 l+ l( W& G: W0 H3 n9 @' v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 J3 ]5 L }, G- ~0 U8 R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ a5 O8 E$ u% |/ ^+ d# O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& q E) a: W6 `│140 │RockCube│9 │ │ │* │Places a rock cube in front │; V+ O$ m1 c% q$ c4 ^
│141 │Prism │60│ │ │*** │Prism fires randomly │# E+ p5 @7 a& d5 w9 c
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 G9 ~% p. @. X% A1 Y│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 ^' @9 H v1 A$ j& j5 N│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- y1 L6 h6 g4 s/ T4 F5 m│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! y. x) f6 D2 \( M& s4 z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ {7 h8 v. H: x2 F+ _. {5 |- j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' n8 Q) ]0 W0 d% L, m% p' B│148 │Recov30 │8 │ │ │* │Recovers 30HP │% v7 l# m7 a8 E# | ?+ \* B0 ?# @, u
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ [! @' d4 R# `; s4 c, G│150 │Recov80 │20│ │ │** │Recovers 80HP │
! s" D4 L- S+ i│151 │Recov120│35│ │ │*** │Recovers 120HP │% M1 E }( l$ S1 a! \
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# o* V; g) U9 z6 P2 m! l│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 H/ [0 j& K& v% |- |8 Z│154 │Recov300│80│ │ │**** │Recovers 300HP │) _" F4 q& W4 u, R
│155 │Repair │8 │ │ │* │Fix your area's panels │0 h$ |5 ]9 f& `; y6 E1 K- y, [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 u9 z' u. K) j" q" x1 f8 E: r│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 _1 x# c0 j' S+ c│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 J; K8 L* ^1 @ I' ?& ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: J# S7 p2 J: X* g8 V+ C7 i: E│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 c6 e4 M% c( s/ |1 \ O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 P8 J' ~5 I2 F2 u$ X/ K$ y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! S" I5 T' @- U1 [- \
│163 │Invis │11│ │ │*** │Invisible for a while │
6 C7 N3 o0 _0 V. T v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( U* R* @( X' w4 q│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 K, s& o, b$ o: ]/ [│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 T/ M( Y0 v# x! d* q# @5 b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ j$ w6 e) ]- c( k8 f8 k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 h1 s/ E, B* T8 \3 g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 F0 X. u: Y# [) _+ M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 u1 {' C9 x2 ]" G5 W5 w, R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: S& X2 e9 O1 g& S9 X/ r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- R. }5 p9 H: A& t│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ h; S$ J- ?) B# o) j, A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- z F, Q6 G/ W│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; A/ Q# j/ n1 S: u( s2 D! u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ ?' |8 x. ^5 h% Z1 S' N! U' ]/ |% V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 q- q" a# z- p- s6 f* i
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) ^% K! P4 X! v( \+ G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 |3 X6 M, A! f$ l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" {. C* U. l j c* X; m6 \- `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* G5 o0 Y8 ^) d" }* ^2 o5 k- q1 j
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 v8 b% S7 g% o7 U- R) z' X│183 │Hole │55│ │ │**** │Open hole to dark world │
5 s# T7 F* s! Z8 f/ d│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 |( g5 l1 i% f( T$ M& }7 B
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 L8 f0 j, f5 t7 y│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ { L; U2 R/ ?3 T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( }! f- V5 F+ N, w b: o│188 │SandStge│18│ │ │*** │Changes all panls to sand │& b N8 i! F8 k
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ W" J" N( w% Y3 ]7 x* e$ T& z│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 Z% L7 ?5 @* }6 P# M) \2 o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. Z# f$ b/ i' ^& t. B* _" a( ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; m+ d* V) E' c1 l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 y, \. \% z+ t% a( n, Q# b5 ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: a! g+ T/ F5 w; E+ ?- H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' `6 s+ z& C8 M1 d, E# j
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% b5 ]# R( x: S│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
q" G; T; D! f$ i6 k/ s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: Y) g* w) X3 P& Q0 I/ `3 i
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ R# I) N8 X7 l( f6 C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; K( C2 y& P) G- l$ t' B, F
└──┴────┴─┴──┴──┴───┴───────────────┘3 K1 z/ V4 Y9 F; [
/ {1 U2 G1 y! E2 f! _: F
2 t2 K. p; Y: fMega Chip3 A% x1 B: G2 X5 i* ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐" P. v5 }6 r+ w p/ U! M1 }" J
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ v+ ^ \6 W) p$ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤" i6 h' S+ r$ L }! L7 O1 Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! j: A* L& u y! J5 G
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ F+ T1 r4 u1 }: h$ t: k v/ k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* C1 J* L s- o3 k+ W0 N7 Z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ L' S1 b- g8 y; O, i$ R2 D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; ~; q; E$ e$ u: j& a3 o/ V& {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* k$ V b M. t* `* L4 n, b& E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" s/ i$ g- k2 V! h# {
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! _( Y8 ^$ \$ y4 D C' u│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 n1 b. c' m# C6 H+ L% Z& `. c4 J, u ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 q. r' W5 G( f. Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" G5 {- q, h( f/ R& Y8 h. d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; s: O6 f0 P. x1 u4 D1 v
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- h6 w3 z& }& w) v9 h0 U! m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( ]3 [7 p" r J$ V
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' D$ ]) S9 F4 @. ~ Q9 K$ U8 X
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
3 n0 D3 q8 x( }& j$ N5 P/ e& c│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 ]# e2 G# A; {* L5 ?. r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 x6 \9 W1 m6 m7 o( R/ a0 c│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& f c/ b2 e Z( {
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) \) Z$ w4 A4 J) n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ @7 ^, u/ Q5 i
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! R' G* f w( O) A7 O7 c+ k0 |4 ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 n+ C/ X# S8 q* g ]) `% v( [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- \; C3 \' U9 l: ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& `" q2 o9 t g4 W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# N7 @7 G' O3 w6 Y, \' E
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ ~+ E4 X2 i% {/ ^ P
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ S: }( _% H0 b3 q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 @ A6 w/ y, D2 l2 Y- q" D* K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' d0 S) L* l( ~& r# Q9 {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# t5 Q; N6 M/ E9 r1 S/ f. {) m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* ~4 C I* }% L( x; x% l
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 S. I) \( o& z1 A' E│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( U L" ?# Y% h7 M8 v1 r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; a" @9 t2 J' w5 K# e7 L8 C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
l5 d: T3 V7 m& d; i/ d0 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ M* k1 ?6 q, f. J: l│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- v) G( @# k* J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 W3 ]+ _, I4 y" U│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 ~. O5 J* }+ i1 ]3 C& F& D│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ |5 u; b) W: b- ^" F
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& {( u- a2 ?. l; p% t3 k6 b- F│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 R- i+ `9 ?4 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' S4 p h* g6 N3 H( X2 U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* [0 q' E" h7 o2 H0 L
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ D- z8 H N0 S. o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 ]8 t% E. `4 {, A1 l9 b5 [3 @
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% N* e* [; u: ~ G8 I- G% d! ?5 }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& k& d" h; u8 q& u0 D. _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 J0 B9 i4 |# X: D, R' X# X* G* }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* Y7 ^8 |9 y- d: T9 w; o5 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 O; l5 m! u5 }( s& q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ ^) ]7 W" K u" ^9 S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 p. a7 t A* h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( M8 ~$ f8 k7 B/ }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 I ^" H6 j% b1 S5 j$ m: c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( z" }' ^5 G* }% Z( v│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# y- s& f" e9 e( @( U- z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 T! |& x$ m8 \( I Z; k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 \2 r5 j) w6 E9 I
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& C- ^* D# @/ w. t, h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: ^9 s) T6 n9 x5 ]0 R/ ~│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 K0 [) n, G: W3 W$ s1 }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 |: O8 \' G( h" m( g
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; x" F& k! |4 W7 r0 b8 n│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
T# N' V) C: v" m; C2 ~│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" k. `# v6 e6 y4 `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: S( F/ x/ R7 n3 ~9 M! Y/ t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! L0 C3 _* g# B" Q c
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! B9 Q2 _$ V5 z: G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 O" u/ u) C) F1 l0 L5 I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ t, ^4 n9 _ d. \' f6 a3 n; K, L│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" _& X! X. ?( w0 c' }0 d- ~
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ P5 v! p. f r" T# D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 a: w0 [$ b- ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 w" a1 w7 p; ?& i! G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- Q% `+ n1 C0 w6 Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! t& A& `( c0 R4 D2 \% W4 }& j1 `# _7 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' o1 r# u/ h+ q5 U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! z% H' G C7 M- [: X( V# Y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* F8 d0 l1 ?5 p; \* J z3 v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 L& c6 @8 {$ [& q+ O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( r2 l0 `( M2 v; L* J( O0 }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( ^3 n) r1 I' D! ?2 k' X" h" U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* g( N/ u) J6 M- D/ m( r
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 Z# r, r" U/ O( i( J' \! c+ H7 \, \" H2 i$ @8 N; ^
; G- i$ S) ^, i! f; h9 U9 w! \' `GigaChip (蓝版)7 t4 j4 a" h. d2 [- e: T* y
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 x# X3 U9 C/ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% e) w, x$ }7 o( o3 ^: o├──┼─────┼─┼──┼──┼───┼───────────────┤
M k k' p4 Q9 l2 O y) t* v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ ?# H1 x( a, A) s: G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ f! |3 ?2 n- [│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% X. J6 R1 n- c0 s. y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 _9 y" q" P& L7 M0 }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 w7 n3 K4 f) ?# ]6 i+ W! |
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 h( K! H4 H; q+ N2 e( H│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' _$ q* b: V8 M$ \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" Y" h( @# J8 ]' u! i e! E
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* [. Y6 R4 A4 D+ I; E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% t/ K5 D# q8 O* w9 ?) X. k; u: ~; P+ r│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 F* `( K* f5 x9 Q0 p: u* h. P( t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" k7 p3 y2 Z' \9 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ T& d( S! _* |' ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 f0 A* m/ x4 Q7 q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) _6 r, M+ _1 _* X' E0 R9 y3 Y% F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: Y* S& ` C3 {' S1 O \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, z3 I x( }6 d+ H0 c1 `6 V│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* k; F: {: L" l% H│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 \# Z9 n# d- u) i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 L. u" ?3 {1 r2 l* y2 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
/ Z4 ~5 k' x! S
; r, g3 G' M8 d+ e: _GigaChip (白版)(只列出与蓝版不一样的Chips)
6 D% S0 \0 G7 h, O┌──┬─────┬─┬──┬──┬───┬───────────────┐7 B- v* T( k9 r; R
│编号│名称 │MB│攻击│属性│稀有度│说明 │# E6 x6 E0 y, m1 L: q$ u
├──┼─────┼─┼──┼──┼───┼───────────────┤
t8 t, S! l- R! w: B│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# b5 p$ ?9 E! O g& d" n/ B6 b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- h) n# e3 |9 r! r4 z0 t h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" D/ S. p4 g! s$ B# @$ {' u! A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. e9 c, T# Z* ^5 s
└──┴─────┴─┴──┴──┴───┴───────────────┘ |