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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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7 O+ F% n' Z+ c3 Y+ t$ S■● ■  NintendoWorld    站友xliz原创* I' \6 a7 f7 V& w2 Z' I5 [* f
■ ●■    http://www.NewWise.com
  k( a; ]! J" d( ^: _  k( ?3 r4 d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. ^' J& l9 X! l' d0 q% v4 V$ A3 ]8 S( x. R0 R6 Y
. x, P! G' K3 ?" O7 U; _( F  B4 c
           洛克人 EXE 3 Blue 卡片组合
4 ?4 g3 F& R( P) @$ ~/ z* N
1 Z8 {3 h5 Y. h+ k! x/ a0 T
" V0 T" S1 J: D% |3 G8 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ K% K0 |! Q6 @大家要看日文版的P.A.或详细攻略,点击这里吧!
! s' w/ G- l- `. {7 _
====================
: [6 v) ~' e* b% F" W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! f' T& F( z4 @7 O: I

2 F1 s3 O" d3 r" e. Z* r8 n! M以下内容格式如下:
* Z+ u5 m5 V* U- ]+ ^$ M, ?3 @, M
编号    名称
+ e- ~1 g# H) E说明' C9 v. Z- C' Q2 l
组合方法
2 K6 h( z- G. \! f0 Z0 `% U---------------------------------) X: I5 F- h+ F. R# @* v
01    Z-Connon 1
8 C2 o4 A7 u% s% L5 MUnlimited Cannon for 5 sec
# a+ w) E( i$ H8 L: aCannon A+B+C5 U9 f, {8 T  n
Cannon B+C+D# j$ `, a2 b2 `% ~* b. o8 O* ~$ l
Cannon C+D+E
7 H4 e+ T# F; Z: m: L6 Q: ^1 m
" f7 M$ e9 V: e% P' y. k( I02    Z-Connon 2
$ f( s/ e; P: C) P2 xUnlimited HiCannon for 5 sec8 E0 Q  h3 x$ A7 @, D
HiCannon H+I+J
$ `. g6 k$ ]  a9 |( GHiCannon I+J+K9 N0 z: G3 _& u3 p
HiCannon J+K+L# ]7 D: i9 f! t) ^
% N2 |( K4 l. @. M! }& _7 E: a
03    Z-Connon 3
! p1 E8 R- B7 s( qUnlimited MegaCannon for 5 sec
& o+ G% P( I* \# p8 c% }M-Cannon O+P+Q
5 e7 h8 m) ]/ e2 rM-Cannon P+Q+R
6 t* t1 o# P( C" RM-Cannon Q+R+S& [# l$ N4 F# _3 l
# S+ _9 [3 J% T- k# T" F# @/ u
04    Z-Punch
- d7 U( {) g% w( {0 M- \+ T/ g5 Z% sUnlimited GutPunch for 5 sec
+ p8 A9 C; a% _" F0 |! a8 J  uGutPunch B+C+D9 k& P: g) j+ F! P3 Q6 n
GutPunch C+D+E
/ U  G. M$ S, q0 e/ L! Z" DGutPunch D+E+F
& d+ A! e) w: Z- _+ a0 \( I4 y5 `! P0 v  ~! B# X4 d
05    Z-Strght
+ q7 C, Z  n3 ?# e& jUnlimited GutStrgt for 5 sec
. C" h5 S, t$ }( V* Y, XGutStrgt O+P+Q
' P3 U1 L5 @& uGutStrgt P+Q+R& L1 R& A  |: T$ k( O4 W) d
GutStrgt Q+R+S/ u$ F! ~( w% b
4 M# `# d4 K, m2 o
06    Z-Impact3 n* V3 h$ \8 F: j
Unlimited GutImpct for 5 sec
) i. {& x( c$ ?+ u: UGutImpact G+H+I6 y% ]$ a& w. I# z$ p
GutImpact H+I+J4 g! g/ R* S' l$ h
GutImpact J+K+L
( o( N; l& B7 R# F! b- ~. n+ u) F6 H* r# t8 y8 F
07    Z-Varibl
: N; Y' [3 [: z' L/ b3 SUnlimited VarSword for 5 sec+ J5 V- {* a2 w. h: ?
VarSwrd B+C+D
. |  m  `( }5 _( p0 x' S9 KVarSwrd C+D+E
& _9 y6 n# _1 |# s9 R9 oVarSwrd D+E+F
$ L! C) y8 W$ ~4 s$ t, Q$ v
" ]/ T: S1 ?& ?* W2 E. \# W08    Z-Yoyo 1. V3 z9 \  p7 d/ e3 k
Unlimited Yo-Yo for 5 sec
4 }: k' |! w! G! a- J2 s! u" ]  ]! ZYo-Yo1 C+D+E8 K2 x$ A& W+ J- s% `1 a, T
Yo-Yo1 D+E+F
& s0 G7 r" B7 A& J, i3 t; h: PYo-Yo1 E+F+G' w  A) H: I$ F5 |+ n0 l( o

) h1 V) f  F3 Y1 L( b2 J09    Z-Yoyo 20 y2 D; a7 ]) J, z6 l
Unlimited Yo-Yo2 for 5 sec
+ I6 [( \; R& SYo-Yo2 H+I+J  I: ^) [0 G+ \4 s5 h- p2 I6 }
Yo-Yo2 I+J+K
: g& t0 i$ p& m9 p* c" @, U# BYo-Yo2 J+K+L
4 x+ M5 b3 g- t+ b* y2 x" _3 L0 P# _! I8 c7 `* x+ c
10    Z-Yoyo 3
) P2 N% v1 Z1 \Unlimited Yo-Yo3 for 5 sec
2 y! m  I1 J: ]! C# @, EYo-Yo3 M+N+O
. P% [5 R% L1 lYo-Yo3 N+O+P6 J0 M: B' }* y) D8 \
Yo-Yo3 O+P+Q: R5 ~/ {" s; j+ ^1 }
0 A" ~8 W# b- D. g8 q' b- e( f3 t
11    Z-Step 1* |% b, {, r% Q3 y/ V
Unlimited StepSwrd for 5 sec6 Z  g7 g+ T' f; F. [
StepSwrd L+M+N3 o9 |& K) r6 g* M4 a
StepSwrd M+N+O
1 s% l& y3 e  m/ Q8 O% l. k* ]StepSwrd N+O+P
, L6 B2 E# v' r$ D
4 ~$ ], |- m% r4 o; u12    Z-Step 2! |8 ~, G, ?5 e0 P" t2 M# E" s
Unlimited StepCros for 5 sec
' [2 \0 }4 f+ V7 T1 a2 {StepCros P+Q+R
4 R: |8 L! y9 J0 v1 WStepCros Q+R+S
9 Q3 z0 W' B5 V; y* W  k5 [$ yStepCros R+S+T- ]( `* z0 e, z7 L6 w" P! C3 M

/ t" a- I) u7 m$ [5 K13    BubSprd* k# y3 P6 g% g
Attks w/ spreading bubbles!
5 y7 f  ]7 \3 i9 `$ `6 ABubbler  C+D+E3 x8 Q% E/ }! f1 Y' R& ~& U* z
Bub-V    D+E+F
5 {8 i7 A0 x1 ]7 c/ S9 @BublSide E+F+G% a7 e; B( M4 Y5 z
Bubbler E + Bub-V E + BublSide E8 ]( ~$ O, W6 N

! q! c8 ~3 [; {0 [* s# C14    HeatSprd
; c/ l5 z- a$ ]0 H. uAttks w/ spreading fireball!
" v( r, G% t* Q+ Z" Z( o# B) w/ }. [HeatShot H+I+J  G8 {" v/ Q6 t0 d* H1 C# T
Heat-V   I+J+K3 `8 o# \/ v: {3 E: y
HeatSide J+K+L
, l6 W8 H: [6 x* e+ R0 M  @! c$ AHeatShot J + Heat-V J + HeatSide J
; u# _* \/ x2 P% v7 q2 N. M
! O. A/ J% s+ U15    H-Burst
7 n/ ]9 p% u/ t4 R  s1 PCreates a giant explosion
7 d0 F! G' o, {& ]* Z" p% `Spreader M+N+O, G2 Y( i* S. D) R0 j# G
Spreader N+O+P- {, ^: Z9 ?5 D: H; h, ?: U
Spreader O+P+Q
' M/ X% P7 l# t$ e! O! H# w" U- J' }( v2 }: J
16    LifeSwrd
5 [+ Z5 J5 C9 M# q; O+ mSwings a huge 2×3 sword!& \' S# B; h- c0 J3 {
Sword E + WideSwrd E + LongSwrd E, u- [0 P, p$ G$ w, O- [, v' ~. f9 F
Sword L + WideSwrd L + LongSwrd L% X& B0 O; A" U3 r$ ~" |8 \
Sword Y + WideSwrd Y + LongSwrd Y
- L0 h2 Q1 F% B  n/ ?  ^5 s1 p. E5 o# @8 y
17    ElemSwrd0 @# M* p. _; x0 `
Wide swrd contains 4 elemnts
9 T& z3 n8 m% O5 T7 MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( L' w4 G4 i& W3 {6 x; ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  ?( x; q6 R$ L. B  D; g

' C, |3 q7 M' q9 _- w( x' m18    EvilCut/ F% v( x$ E% ^) F2 B7 m7 V
Step up 2 & make 4 atacks: g  B/ `+ d3 a) W+ Z
StepSwrd P + HeroSwrd P + StepCros P: g% y) P4 K  T2 C: W5 o

' P* K$ ~* k% K0 e; r: Y19    HyperRat6 x. i. E: k: s7 b6 U, I' j( A: K
A giant Ratton charges!+ t0 Y8 o: d& v0 X
Ratton1 A + Ratton2 A + Ratton3 A" d( Z( r6 e$ m- G1 s- b
Ratton1 C + Ratton2 C + Ratton3 C
9 i' \3 q% c" E8 m8 Y# FRatton1 F + Ratton2 F + Ratton3 F" }4 B0 @7 i* m/ a6 a

) Y$ ^3 M( k3 D20    TimeBom +
6 e7 h( L: J$ ~' HSets Time Bomb in enmy area, w' N( e( l6 e# h% h
TimeBomb J+K+L% s+ J9 \' Z( q4 p: v0 a
TimeBomb K+L+M# u! T/ U; x  }9 e7 p
TimeBomb L+M+N: Z- r. M1 _- I9 V0 q) ~! a# s

  H! J6 m2 d6 i21    GelRain) i2 S" e( a% y% M; v* u( L
Gel steals squares
/ |2 a: ]- _8 `* f' ]% G5 aMetaGel1 B+C+D
3 d8 `  }2 `3 tMetaGel2 E+F+G
; d- j, x, P# |# EMetaGel3 S+T+U
/ ?  G9 D/ G1 |1 U, z4 ?' U/ B% {  `% W6 x! o
22    EverCrse
8 f! L$ O0 h% r" O+ UShield chases enemies- ]5 ^. _# j1 b* b' A
CrsShld1 C + CrsShld2 C + CrsShld3 C" g- D0 b/ `" h; Q8 Q' p: U
CrsShld1 L + CrsShld2 L + CrsShld3 L3 s# H; i9 ]5 {/ }; O6 Y' P0 B, T

; Q5 t/ @' D$ A. D23    MomQuake
3 V* {: V/ m9 ^+ q; r6 i+ OAwakens Mother Earth!+ H" h* z+ n% L( c( P2 N
RockCube * + RockCube * + GodStone S
" ~5 c% o  _; T) T5 j/ Y3 x) y* G: b, l4 R: f  C
24    PoisPhar- }  q) s) N- j7 B- ~1 ~, O  g
Pharaoh generates poison4 p' |7 v1 M# D6 d4 j
PoisMask A + PoisFace A + Anubis A
$ }. Y! K! Y' e3 ?+ r. m% |5 V
/ g& U2 v! \: r+ @( W1 U/ A25    BodyGrd) w7 R- W( L6 u9 U: Y
Bodyguard takes out enemies, I! q9 f/ g6 S( f' }3 Z+ |
AntiDmg M + AntiNavi M + Muramasa M, ]6 R$ K! H/ }4 r8 S

, D% y. x# U( |* n5 k8 ?26    500Barr
5 ^9 {4 v# s9 QBarrier absorbs 500HP dmg
( _/ Y$ V! K, d+ W7 g3 k6 c( p# W" ?( OBarrier E + Barr100 E + Barr200 E) g0 u# s- u6 c. Q* T8 U% I, y- d! t' `
Barrier R + Barr100 R + Barr200 R
& s* |. }0 T" k: Z3 C
- y7 L; _+ e0 U8 n27    BigHeart
; n& Q& U# w5 m; M2 t2 gAttacks, then heals HP!
& @( k- P, G5 ]. p& V3 Q: k) [HolyPanl R + Recov300 R + Roll R- J, g& b0 m2 f7 o! e( s! N& m
HolyPanl R + Recov300 R + RollV2 R
( _$ J6 m) K- f, p  W: tHolyPanl R + Recov300 R + RollV3 R
* D# I8 N& b3 n0 ^5 {* A  }" a
* P5 W; `7 Y! v$ c7 z  X9 Q7 W28    GtsShoot
% X+ c! S: |0 F+ {/ e, h: C. MGutsMan throws MegaMan!
* Y+ `+ W& a  g. O) b/ p' oGuard * + DashAtk G + GutsMan G
1 c$ i0 X; W! T5 x$ W) n9 sGuard * + DashAtk G + GutsMan2 G
- B: ]9 B& v4 D* o3 T5 [Guard * + DashAtk G + GutsMan3 G
  e) g; [: X- s+ O' X1 H7 UGuard * + DashAtk G + GutsMan4 G+ {1 e1 |) j& ~6 q/ D# b

, b7 ]5 E! R4 Y! E29    DeuxHero9 S5 G% i" U' b7 E- d+ d
MegaMan & ProtoMan team up!8 J% r$ {* G3 J9 d! U% C7 ?
CustSwrd B + VarSwrd B + ProtoMan B
$ O/ k/ E) ]2 {8 oCustSwrd B + VarSwrd B + ProtoMn2 B
( r: ^2 W' R& t% O& e/ J9 yCustSwrd B + VarSwrd B + ProtoMn3 B
2 O3 {- v/ l' w& ?* l! T, K6 p, zCustSwrd B + VarSwrd B + ProtoMn4 B
" q9 M2 a% I% j2 L; T& q  [- M  h$ A6 J' x3 |
30    2xHero. C7 G+ P/ T  v' f, c
MegaMan & ProtoMan Dual atk" @) B$ _* G$ k1 x/ M. q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: M# n) R" Y9 \6 }8 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* ?" ?( l8 ~/ XSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" m5 O% c0 D" V* b, WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ r& E6 s5 B6 o! M6 g# Y! f% V6 z& Z
2 [' T$ D3 a4 z& L# l3 K: @2 L& e
31    PrixPowr
, m$ a7 T5 H2 M  {; g7 q4 |$ C3 Navis attack at once!; k2 Q2 a5 W$ W
Team1 * + Team2 * + KingMan5 K9 U! O; e* _2 w2 L$ Q
Team1 * + Team2 * + MistMan5 M
0 W; G1 v; u  {  ?Team1 * + Team2 * + BowlMan5 B0 {1 Q8 F% K- P; j, r% F7 I3 _
8 L! I. z6 Q7 p$ N1 A) U3 J$ {" n
32    MstrStyl
5 m1 T; ^1 K  [/ u, e% NMegaMan unleashes his power' n' x! p& ?1 e; R- p/ j1 G' F4 C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) s3 v. s6 s" |# a
' T, ?: {3 ~: V: r& S3 p7 ?StdrdChip (Part 1)
3 y& e0 ?; D9 C! [2 W, x9 h┌──┬────┬─┬──┬──┬───┬───────────────┐
5 x2 L" l. Z  P+ _│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 n, d) `, U6 y. m3 N├──┼────┼─┼──┼──┼───┼───────────────┤; v- a* E' @; _0 ]5 ]9 ?" {. d
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; [+ k1 O9 Z4 W" R% w6 l6 a# x
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 w" s8 _7 v; i2 N3 p/ R/ @6 U2 H
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) x: Q  H# r/ V8 _! z6 ]
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) E6 P) N/ U9 g8 o0 l  C4 J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& U" |+ _# [  [4 m' b4 t6 c& @5 j
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 L- ~/ D+ q- G3 n. l: H. e8 J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- n% j" d& D" R' H* P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, d2 }4 g. v, M* ^│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ z' `/ }9 K! d0 D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; B0 I) M8 N" X4 g( g9 o/ q' m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
/ W, c. N7 D9 z% }  Q0 W0 d8 a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& e6 \+ U( ?& W
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ e$ _/ L% ?( d7 H) x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 [* B( ~, C* L( e4 R! k% o
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 M* L0 N" O, K# _( b6 U
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 v+ Y) F/ J* `4 y7 f) n9 \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 r: A9 n9 M  i8 U$ h$ H: \* B  C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* S$ F  K* j+ M: Y; C. y1 Q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" x7 Y* i: u, q  k3 ]% }( ~6 E/ ^│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ i  w+ i% O! i1 q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. Z& ~/ g" X- F& L( }& n: |" N3 b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 }7 g& m8 b  a8 q) m2 [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ F7 V. u/ o5 u- M0 F( C1 F) l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 P7 G0 q5 N' b- P5 L& n/ e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 M* C% U3 J( x│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 z: q- y/ D5 q: j: i' w
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, M) \5 L4 j& F1 n" J5 `; @2 v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, K- }: e8 f7 @( I│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 G5 S* K. _* ^8 Z5 h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& j+ L( P, q$ s7 }/ o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, \2 q2 c# P7 w2 t│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ C1 {& \% @* b8 {, b, h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. ~" S( ^  \' ]. t│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- \7 Q9 D+ l" Q2 d- O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) z/ Z; c0 s* M, ]│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ y$ R& h7 Y. z% e│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- @; ]1 l! f( K( s% u# i
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) W+ u! i0 K5 H% D, k7 ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 ]# g: f# h3 f( h" _& \: Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ P7 u% k  ^) X+ j; }1 N7 G1 g/ p4 D│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 p; J. G5 M1 f$ k  u+ K│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" q7 N( h  l9 i: S│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 f" t, }) `1 a# y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  S) x6 B7 v$ V1 I% S9 b│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# P$ g: A0 s- c' q1 G
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
0 q! I& a3 `' w│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! G% x% q6 _* ^4 F6 P$ g3 b/ b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 O3 C: Y. o) D' s) U( i0 P
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 c( a' s1 S0 f( O) O
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& {5 C0 m% T) |7 C0 y' ~│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( a9 u  {5 @: V! P. W9 m# y+ ]: ]8 v7 W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 O7 Q0 C- q! F3 k! Y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 u. c" ?% L7 ]8 v5 B& ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 K( d1 C2 s+ I( c$ F│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" _- A& f# V7 P, F0 H" I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, [. P! A6 S- i% R- y& f│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 Z' v1 S; Q) h0 U8 C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 ]6 o9 h% ^3 P+ M3 `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) q# r  p" f0 w# Z; u! S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 q: C& s" u( G- L9 U( s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: g2 A0 H- D, {4 h( X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 g% t. F: y# V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 F' ?- [' [, R0 U1 R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' w8 @: x( X2 \
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; w# o( m3 L/ K  t│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! ]$ c; J4 i' U: F
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  I6 h: c: G$ r( @
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 U& a2 x5 X' \$ S* f4 I( c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' a% C: l7 d# O, g: y) D│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, v- t) f4 p/ ~1 _3 d$ Z& A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ u2 M, e0 Y8 p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ ^5 e4 f* C  _- w) h- Q" N
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* M) n0 T( s) e0 A& Y│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 ~) F' E0 F: C' g3 b, P% e/ z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" I, l- t0 X: i' _0 \9 n+ J
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 e( f  E, s  e+ y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  K" m+ k" L# P9 e; K! l
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) G. p) y& y; T$ m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 K( i# V5 r' E& G5 r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ w1 ]; j- q1 J( Y! Z, y8 V8 A. g8 j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" M3 t/ b- o; J6 x: i. x; b9 y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# J6 a6 J# l& [2 ^/ X│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- f( a) V9 C. n. `7 S7 ?0 T│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: [8 l* l5 s7 I│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 z) K2 L  J  v! L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 l; h4 h, P* C8 ]+ S1 g' n│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ W1 D0 X: D  q& Y1 D6 r7 u1 A& ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 m% l" H' x- \6 X1 @: t2 K. t
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; T  G9 g$ D/ ]7 g! K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 I6 M% U6 k1 i
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' j& `3 T- ^! D' c6 z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. ~1 t! T9 e" ~3 y# x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 }& q# O' K2 e! D' Q& w+ C7 o│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- K! \; I; E4 `1 {- L2 b% l
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ z+ _3 `9 u- V. v│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 ?- I; N. F  j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 b3 W! y. T8 J7 Y6 Q  F│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 }, k" }2 ~* n  K: o│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: ^* s2 O" g8 g, @' \8 c6 ]5 r4 M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 j2 b. m+ d  F2 y
└──┴────┴─┴──┴──┴───┴───────────────┘
( O% C( G/ e+ S( E
4 F1 h7 @5 a0 w% B" x4 UStdrdChip (Part 2)
& o- p2 A) Q- A9 ?' f7 }  P┌──┬────┬─┬──┬──┬───┬───────────────┐
, O. k8 S# J! p; O& ~; h│编号│名称  │MB│攻击│属性│稀有度│说明             │
* U; Q- H  d8 j7 d├──┼────┼─┼──┼──┼───┼───────────────┤
8 o( }  G  _7 h2 C, E/ J0 r- f! d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 i, P6 k2 h( K4 v/ I9 G3 @│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( E# N' F4 i& P6 [4 {
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, n8 U' P1 B/ g6 R9 e! @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) |! K/ S. }. A9 J6 d' p) h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 d. ]- K- `& F& Y1 k# j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ ^0 s# _, X" Q( y# D' o7 r7 g* n( a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- E% t" |2 [2 v+ s3 h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 J, o1 I5 F  }2 C, M│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& }( j' h( p" S, V│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 J  V  ~! ]" g( d' F  D
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) e( ^2 N$ d( j) l# ?" w: k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; O& J1 c! J1 _& ~* Y9 T  u
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 g& U( T1 x- C4 G% t! q: e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' L! Z- a0 @9 r6 I/ s$ t- C  ?9 q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; P" C' W2 T4 A0 k
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ ]1 p- ?* `- X1 }4 d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 B3 ~2 I$ f( V+ u7 W* C- [$ j) ?4 g
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% H; _; x! {, J# T6 }2 u2 r
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 L  C+ ~0 x; \$ [6 G' u7 Q  N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │/ X* T8 H, L: a2 f1 g
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# y7 t* O1 s: j1 P4 E3 {
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 g; L8 O# }, B, m8 [* A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# z9 i. i5 K# D0 n3 k! w6 n; i│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  I2 K# s% c7 h3 N! x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' D4 _# m' O2 c1 U8 x5 u│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" g1 g# |* \- X' d
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 ]) {! ^4 l1 w7 F1 V; @9 c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 `& j5 J$ b( d+ T; |& o│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; K; t0 h& M4 v. x4 V
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' K' p  N$ n2 [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ k" N. b1 G, Q( u, I4 |9 k" Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 r* O" w# |! B$ i5 a7 b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! K' `& d- d2 ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' T  V& n" J' _+ v; j* y5 i( b
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ N( z3 _5 }$ v. A3 }7 X
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 t) l( i& g7 U, i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. Y, R! A0 g' W. m0 C│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ L" D+ a/ c, w: h% a" P
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: Z/ k8 R8 V2 R' |6 e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 }# _. x  f; _1 |8 ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- h" `. {5 S0 W
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ R; b" l3 i$ ], H( q│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. j4 ]7 L0 X5 s' i  n0 k│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 y5 X/ D9 [* H  A, U4 r│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- w6 P* J* [2 L/ B
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 D; e+ q8 f- J( ~+ J* a: ^
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 G3 L, {/ |; e6 P3 }│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. v* t% V- W$ T% B% g7 r4 ^- {* F│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │' P0 p6 W/ g5 J- m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ B/ A* t: Q& {) w; t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& X2 R/ @3 x# K# ~) V+ r
│151 │Recov120│35│  │  │***  │Recovers 120HP        │, j# F' f6 D$ q: P( W+ X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 V- S4 i' F, Q. ~* S4 ~│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' V& |* [. s- K! f2 N│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 x1 O& E3 ^6 `. i" a8 S│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 ]; R- @$ I/ I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ ^, I8 z. O8 M2 S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# d4 m  {' |0 I2 }3 ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 C  V) p5 b8 u; Q& |8 }& ?; I
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* f9 e( ~  y6 i+ m9 L
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# c. B. j- q/ }5 d: G  @
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  Z% Q6 i1 J6 u% C. u  y9 w+ f9 _│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  N8 M3 T, N0 S6 D! ^; @5 v│163 │Invis  │11│  │  │***  │Invisible for a while     │
: w2 x0 w- i" X4 g& g+ a! A& `+ v│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" X- B5 ]! b9 v* T+ j! {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 w5 {7 [) i+ d, q% {# }0 W8 l2 b0 i
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; _% ?# t4 I6 {4 |# X: v
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 H1 v0 Z' z0 H0 i/ V( d
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. R5 {# Q6 ~$ e3 {; I( g- \* Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ a. j% [; [4 N1 ?: l
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* `1 f! O8 O. o) j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& }  d; N6 b, Z, n
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. P# N8 _; i, @/ ]0 u% q3 ^7 D│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% f  O: f, i# a6 F/ i
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) j9 V. d% f$ S# n  F# K1 h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" @5 g" O0 h2 {5 Z6 B/ H# O- N( u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* v* J* n+ b( Q$ }+ _+ n0 i; r* J$ S1 K. l│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 |! |; T# E( N" W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( ~/ R5 q  k, {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' u$ e9 ?( c5 s8 n; S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ K; `  }8 b7 D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ q: P. L6 M0 \4 N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 `9 s/ G/ {$ }│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ V5 n! o( y# u# x: M8 z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' |& n/ G. C7 x. p1 I, u6 _) o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) {* e7 x/ D, O; B
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ j2 u2 m" {  B  \; F6 u' r. g
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
$ j3 c2 o9 p4 `$ e6 I# Y  {+ J│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 M  G% M) w5 @, J6 y3 O) U2 @/ u│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │/ M# N+ r1 l; @' p1 h
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 [  }- A4 W! L: O5 N6 i0 W  g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, p# h- ~& S1 e0 P8 b4 }0 J( Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% m  \: Y) j, u! g$ U$ h5 D│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ W0 b: k% x9 L' b7 p1 H. D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* e/ N/ m; H6 E5 o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ ^' W! G! E9 {; O+ Y) G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" R$ b# M+ l. ?/ L4 A2 [5 Y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 z1 @' f- x$ n7 O% u# O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" |# r. H$ N& `│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, t  {# T8 j1 Z4 s/ {  ]0 y: }
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: L! h% w' W  b. z/ I& z$ k└──┴────┴─┴──┴──┴───┴───────────────┘
6 G. v0 Z- S; ]" G
3 q# G! |& K3 g5 r( w3 Z, v4 }1 `; W, d" x& d
Mega Chip, F9 B2 h' D) j5 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  C, f' J) G8 w% f3 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
' P! J- X2 E; R3 s8 n% d├──┼─────┼─┼──┼──┼───┼───────────────┤7 d. a) M( d7 p: ]0 P; T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │# J6 W( R# B2 ^- N: I7 t) c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 J; p2 Q/ ?. q, T
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │* O0 `$ ?. G. F) Y4 ?, s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" f3 g9 m1 P, }! H" Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 ^! B4 U! Y' d6 f. l│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 o& i2 |& \. D& J. m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ }: C# \( i2 Y5 s! Q/ U+ O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 h, o' t9 ?2 d; g9 v& ~( c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( F, ^8 o4 P- H8 R
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% r5 b. j; R# k9 A7 B4 X  e* Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ r' T" g$ c6 {3 Q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! {' `- D" ^- @. l) S" M5 B+ @│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 Q  @" U  Z; N. f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 _) k. t  j" M% Y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 z4 L9 S" i6 O) D$ L% B8 t% i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ ^/ r/ \/ y8 Q7 C# W
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ y1 \, h6 N3 @7 C% H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, j' w. A' {7 t) Z- j+ p; X│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: n" |$ ]3 A; G  {- o: r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 y+ ^; y* y: \
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- r9 t8 t" |' j0 t# r
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 f) Q7 l, c; |  g6 d; |│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 y! [: z( [; P# T4 l  C0 N│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ J3 O0 z, v$ F( i# x% k/ m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 Q' h# R' s3 O# Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) |. j4 B5 `2 H* X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, z8 J  w( E& v- Y4 ~# n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& T+ S& K- p! q7 |1 f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% B; q* |8 A; u/ S
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 O; ^* `7 H7 c2 G" G, T( d4 Y" D" t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 a7 D5 }: A! }  v6 X5 ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │2 j6 {' g1 O$ A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 W7 F0 a- ?9 D# ~1 i& A8 }! f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! b- ^; q8 Y( \3 T' R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% G$ L) k+ u, r, J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& ~8 S  y" _6 m0 C) i; K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- B' f% @+ M6 C1 e) V: E2 [│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; n: ~5 ^! W) p: g% I4 O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# K( r4 G( A% [& f; Q4 U│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 S% h( i, j$ }" I* S│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! D4 y! K; F2 f; E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& L3 ?0 q9 X* y* Q  [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) C* ^1 {1 |- ?. j( X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 v" O3 b1 D$ A( F- A- i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ d" e+ }' C+ p+ D; ?4 v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 C1 I8 Q" y! F5 _4 W* c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 d$ V& s1 d5 Y& {; u/ J8 I& q( F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 c5 D: N3 j' U: A# z) I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 @. F* }- t9 k4 Q/ {│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) V% [# v; B; p( I  q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 {/ H( E+ B0 q: d0 [- i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 t0 `6 h/ H  F' k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% k1 q0 l& k& W- X) L' M! S- j5 w│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 \, B' Y- L6 @0 W" F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' Y3 o& U: w! R8 H5 \1 V( f+ l( h2 t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" I/ g( q+ `8 o! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 I( x' W8 a% {2 F2 j  R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ `6 U7 s2 b% y5 P. Z% W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ _/ {+ ~( O+ }│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 x" V$ N4 J9 e0 e: U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ e! [( y) k1 ?0 M4 n1 N& s
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 z; n* a6 O4 ~0 P. x
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% u% A) w) w) y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 \- Y3 E, T1 s' @4 R& V│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; w: \: a3 h" A3 \8 O& Z1 p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( X& k$ N1 `2 L4 K/ r7 ~( ~6 h1 b+ b% u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 H$ x/ K' M- P) y) }, N1 b, U│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" P3 ]% p2 ^$ R1 ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* L+ Z" }" P3 u7 k7 J
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ X% u; O2 U2 S+ d+ f5 h+ Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 R0 V) k" a( r: ]4 q( e│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 M5 w- R/ R3 N# }) E; O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' p; D% w" |6 G  ?& z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- B, T7 J2 K, L( X# q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ u" F+ E. j7 C, B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 y# o5 l8 @8 e6 z5 k│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) A0 {/ C: j( O+ K+ m; B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 Q: R$ N6 ?7 ?. h9 y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
! n* w! ^' J) u$ w! n+ N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 R+ f1 Q) G1 z$ }+ L( J9 `3 p
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ R0 f) a3 r5 O, U  J8 ]; t4 U
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' \+ p9 F0 }5 R9 l. Q0 W# L) w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; m3 x+ D& [1 i& P+ Q; T; O
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  b# c% L/ d9 K0 S+ k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 Z' q2 G3 y+ f* w7 L% S2 z: J
└──┴─────┴─┴──┴──┴───┴───────────────┘$ g' `3 f* T! v7 o' X/ X5 r" p

6 i! l) B( E  E
' `- ~6 k" Q6 }) d1 a/ M( rGigaChip (蓝版)
. V. d4 O# `) b/ r" M% Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ e( ?- r1 h. ^. o* j/ m│编号│名称   │MB│攻击│属性│稀有度│说明             │2 Y1 U9 o: l9 z4 [
├──┼─────┼─┼──┼──┼───┼───────────────┤& M: T2 Z: M0 K% g* c! q( j
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: t5 W6 Z6 s  n9 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) Y" A' U* `4 |0 H9 R, K0 W4 W
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 s3 d2 T  _$ c! [& J" ]% j' V, Y/ G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 [9 h+ ^/ c; i7 H& ^' E3 d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, \; [# w6 u& |│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( R1 H1 _% @1 P# A6 \" R; _# w│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 Z& ~  c) w9 D' }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- Y3 K$ a% G$ k! g* C, V% V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( t  n+ B2 b0 _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ |! Q! K* X) m( }' c' K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% x+ |( l8 V) z4 |3 f# I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; c0 r0 ^2 Q+ a! G! N, L5 p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 p+ a) D) y5 k4 V' Y  ~& j│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% f$ i( V) D0 p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( f) q2 ?+ _$ ?8 s1 F! m; y) I│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* U( E( J& ]" }/ P3 G* S│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" r4 A) c( {% a# K│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- v/ w; E* v$ R9 z: p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ E2 o( C1 q+ `+ b2 _5 w│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 k  S& f: i% [* A* H# A, X
└──┴─────┴─┴──┴──┴───┴───────────────┘+ K3 t" G$ Y( c) _

. D; Q% O* R  L, L; [/ e) v9 EGigaChip (白版)(只列出与蓝版不一样的Chips); a$ N# E2 d& m% S& W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ _2 T. e) N8 _9 b, F5 `$ n│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 d9 ?) A- K1 N, _" _. y├──┼─────┼─┼──┼──┼───┼───────────────┤( E8 K, K3 q; C2 G9 g/ K
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 |* ]* T0 k% ^2 S$ r# V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 [: z% f' \4 Z1 A. f  K│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, ~" V7 o9 q0 M, z  s/ g+ B$ N  L
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 Y2 s0 d) W. s* m, R└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' d6 I. t( v. t' P! CMegaman EXE 3 蓝+白 Standard 级别的 Chips:# w& G9 b6 o! i  `$ Q7 F7 C7 S

/ Y" Z8 j  j0 B( V: Z  W001002003004005006
) y/ s# t  o* V8 }, v007008009010011012
- q( z. x- w2 j: g4 h1 f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, d' @: d. h0 s% {+ U/ [

& a2 o) F3 m0 \6 Z9 I3 d, r019020021022023024
" J, m; w9 d+ R2 x* [, `+ \025026027028029030
: m; Y! g; C' {1 j' W" X0310320330340350369 z7 d$ Z0 d. j0 J; ?8 U

; F+ R# @; e$ a+ M[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! K( _3 X$ l* c4 d
+ z% h4 }: D) i$ [  ~4 \6 |
037038039040041042' h( o# t2 Y7 p4 F/ }, ~% X$ [, S/ u
043044045046047048- Z/ p) j* Y1 }$ b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! m7 l! t  e: u8 G+ ?) `( f5 s& P, E
055056057058059060
2 k$ c9 Z; |, D; g061062063064065066; k1 n% N# o5 t1 D( b2 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ]' r, ?: T& ^

, ?! {4 y/ ^& W: |& e. ]7 x4 }073074075076077078
5 s9 M. v5 |! H" x6 f079080081082083084
, u0 [6 @9 C) K) J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. s7 i& j* ^: w

! N, [/ n- h1 U1 \* ?091092093094095096
- o1 {. q) R2 i* A5 @% [- X& G0970980991001011021 z' Z* O5 y, Z! w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 s1 G: ^& \0 y1 P0 Y- p
& N: Q# `, ~# g! W. Y" ~
109110111112113114
/ N# B$ n4 ^/ A7 X2 I, d# q8 o( ~115116117118119120( P& b, L. @2 o4 n8 M" X( g( D3 n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ g  ]% @) e% x
4 z, V0 E7 ?( o
127128129130131132& x/ _) w: \  y$ G: H
133134135136137138; {$ N9 B( P4 c0 f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' b' B' E1 H7 \( w
+ T/ A6 X' a5 D( A1451461471481491501 q- u6 i, R- s+ _. O. L' a% ?
151152153154155156- c! T& W  w; N3 H. A6 e5 b' d
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) k+ j7 }* U* u" e0 s# t. _: X

# w# a: s$ a1 S& n, g' e; q163164165166167168
/ I! Y( x5 B+ S+ P  O3 O! X; t169170171172173174# R1 A6 `; J7 }
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 L  N  M9 Q6 B

( z+ k, \8 \. y0 h4 ^181182183184185186
% v8 w- \. G3 n1871881891901911928 W/ u! a, ?* v& g8 |3 V: H
1931941951961971982 [' p' c1 O. n! V2 g8 j
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 c6 J, V  A; }! j; m4 F" d5 O! p3 V8 T2 z7 S4 @+ D
001002003004005006
  B( V, P. d$ U) i1 i+ j* F; l% X# A0070080090100110128 Y- \; R% A5 {8 r! d& s1 q0 r
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' {0 o* h" X' p  ?! p7 T! Z% C" T: T# u/ u. \$ X, L
019020021022023024
. d- y: x6 i/ p5 P" S) b. q025026027028029030
) O  {0 J3 R9 H: O7 E% H% ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' C* g$ z; n4 h- t! O2 o$ i) d3 f- i! W, n) z0 n! k. ~
037038039040041042
9 ?( B0 R! k" X; D043044045046047048
9 C1 B( Y5 G6 a2 f4 W3 j, j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: M% Z% t5 K8 A

' R! }# i1 z* D* u  F* x9 Y055056057058059060& i. ~7 J* [+ E' o
061062063064065066
& }; w1 g( N( Y* A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! z$ J( G& x+ X' i

' S& H1 Q5 F7 D4 M; t0730740750760770780 u- c/ o2 T) z
079080081082083084% P. L: l. s3 s6 z
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 E3 g3 o4 Q3 ]2 k7 y' C9 L7 \  w  ?! G6 a$ H* y+ J
0010020030040050066 `. T& }0 v; o2 _) E# W
0070080090100110121 A# U6 \# s/ x/ d9 K- s
013014015016017018
- D" h& @, Q7 ?/ g) C; H019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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