转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创1 e7 ^- P1 c) l) g) j
■ ●■ http://www.NewWise.com
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) |, E& }# F6 S: k 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ A# Q* m4 j: K- A4 v1 X7 [
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 ~' v, L& \" w, Z
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以下内容格式如下:' q5 z9 s+ ~3 H3 }8 ?$ c% X C" F
, j8 x; X" X2 i! |) i# p- \, L编号 名称
# L- d# }" \" O, i* T6 j说明
: s* t7 L0 S/ l组合方法# }8 I% p3 u; r* i
---------------------------------
+ f0 I: Q% R$ Z01 Z-Connon 1
6 [* m( c* k! V0 Z+ x5 u7 f# K5 R6 rUnlimited Cannon for 5 sec9 h7 m' ~2 B' O% s! z
Cannon A+B+C
: [ i' t7 P; U& I4 ACannon B+C+D4 w1 a2 f4 v* R+ e( S+ K# g) v" m
Cannon C+D+E
" c. w: e$ m% W5 o% {
) p5 b O5 ]" A) D4 n+ _* s02 Z-Connon 2
$ f: {1 x2 |1 T' M8 P; wUnlimited HiCannon for 5 sec* L5 [- i6 o$ ^# i4 H& }$ `6 Q
HiCannon H+I+J- U$ O4 T* F0 |+ H1 u3 h
HiCannon I+J+K* M( ^& W! w D, c K) O6 w5 z, {; Z
HiCannon J+K+L# Z* P3 v- X% u1 M% m
/ J8 z! N+ H- s# y# i2 W$ U! a1 H03 Z-Connon 32 b6 c0 v% I* }+ w
Unlimited MegaCannon for 5 sec
2 E( S3 n+ k0 d7 t8 |8 P* ~M-Cannon O+P+Q: v8 w _$ G5 U5 q% G& b
M-Cannon P+Q+R/ `+ F& P5 T1 o+ g$ `2 _
M-Cannon Q+R+S# ?6 Q: t0 `5 L" V F0 I
) [- u. @6 [1 u3 U& N3 c! t' ?
04 Z-Punch
. r- ]+ h2 Y7 JUnlimited GutPunch for 5 sec
8 K- u' Y: I/ Y& u0 V+ y! SGutPunch B+C+D; a4 @3 Y, G; l$ r" Z a8 o
GutPunch C+D+E
) i# r B w) S2 c6 a" BGutPunch D+E+F+ V/ R' K- |) w. P( ~' x
0 L. `4 E! c9 B05 Z-Strght
$ L6 R& ]& g* h2 o% rUnlimited GutStrgt for 5 sec0 H" D" N3 `, Q8 H8 q# j
GutStrgt O+P+Q
1 x8 T1 f6 @& w' ZGutStrgt P+Q+R1 w" ^- Y+ {; i$ s0 V* P
GutStrgt Q+R+S% r$ U) n, g# C2 |, I
/ @: `- \/ U2 L/ a& d1 [- g
06 Z-Impact& q$ K4 L/ I- q% o& n" R
Unlimited GutImpct for 5 sec
; H9 a: ]+ U9 c9 j- gGutImpact G+H+I
# I+ P; S. H5 D) [GutImpact H+I+J6 D1 U- h# q% f) O
GutImpact J+K+L
5 G+ q# q% H0 l$ \$ f, V: T
- n2 Z, e i* }- M$ w& v07 Z-Varibl
( ^2 ]* G5 V5 r) |Unlimited VarSword for 5 sec
! Z1 z& M% }9 O" ~- mVarSwrd B+C+D
+ g, m' j# s" W* Z0 vVarSwrd C+D+E" m V4 n( o3 \" U( y6 Q+ q
VarSwrd D+E+F
3 U! L( ?: \" c9 h: b* }; T) ~& U' E
08 Z-Yoyo 1
1 D! D* E' {+ K0 W5 ?" v$ |Unlimited Yo-Yo for 5 sec
1 [) a! R% `, lYo-Yo1 C+D+E6 ~7 z$ w' i, T- c! e/ Z
Yo-Yo1 D+E+F. p; f8 `& d, d8 n( l0 _1 m$ i- m
Yo-Yo1 E+F+G# A I9 n" g! U
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09 Z-Yoyo 2
7 D Z7 v7 | U. ^ }7 L& iUnlimited Yo-Yo2 for 5 sec
9 ?0 R& a" @' |' m: E2 ?* \! `Yo-Yo2 H+I+J
$ J( F* @. A" Q6 Y7 [Yo-Yo2 I+J+K
2 B5 l% w8 \7 pYo-Yo2 J+K+L
" j) Z2 d# K% X4 X8 g0 P! Z, O6 V( C
10 Z-Yoyo 3
& h$ J. t+ k A& J' TUnlimited Yo-Yo3 for 5 sec4 W9 b$ C! u. U- j- `% z
Yo-Yo3 M+N+O
! D$ \- K& V# K0 n! E' kYo-Yo3 N+O+P
; I5 p$ z" f4 OYo-Yo3 O+P+Q9 Q% r4 `3 j9 B3 e0 L7 c
. N; s$ n$ @, i: { J% L11 Z-Step 1
: \6 ~ l0 ?5 LUnlimited StepSwrd for 5 sec
5 Z/ v: Y+ h; ^0 mStepSwrd L+M+N
: ], H! y% t( X, x0 sStepSwrd M+N+O
6 Y. f2 k* h+ dStepSwrd N+O+P
2 s# U" I; ?0 Z( c0 |
, F- A, j, b" l' k* X' q/ V12 Z-Step 2
6 l7 s- f- r, XUnlimited StepCros for 5 sec _: o+ g( B! @0 h6 J
StepCros P+Q+R
2 V# x% ?% ]( e) E: U& ?* PStepCros Q+R+S. I9 R: \$ ^# h0 B( C" L3 f
StepCros R+S+T! Z/ X* ]7 j8 s* O( w* Q; X
% k; v) g/ d% T2 i" f$ p13 BubSprd. [ o2 G& R4 F( n" @, {5 i. w
Attks w/ spreading bubbles!8 i7 M" \% O7 W6 P1 N
Bubbler C+D+E
8 e" [) R( p* I1 c7 Z9 Q X# z+ nBub-V D+E+F9 K; i/ e5 a, I1 v0 q1 x5 U" m% F
BublSide E+F+G
: j( X' y6 O& a7 N/ @$ O% HBubbler E + Bub-V E + BublSide E
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7 {/ K9 c% s* e+ Z" o* j3 e14 HeatSprd0 L1 y. n- A0 B$ ~
Attks w/ spreading fireball!
- L/ d6 C% ~* k: ^; F( x U) THeatShot H+I+J; t8 ` {, o4 o; W9 Z8 r/ s% Z
Heat-V I+J+K
3 w. |, N1 m2 Y0 k: c7 e4 w- A- JHeatSide J+K+L) Q) E3 W* y8 P0 @
HeatShot J + Heat-V J + HeatSide J" s- B1 C* u$ ?* w
+ ]2 e5 N; D2 _' J; [4 i; k15 H-Burst
7 c* ^& O$ K p- n2 ]7 H b$ rCreates a giant explosion
( K7 _' V+ D p1 SSpreader M+N+O
9 W2 `: k+ L c- {# V3 RSpreader N+O+P! @- V( K* h h* K
Spreader O+P+Q+ R. q/ m/ H0 u
# ?" [( p( d8 T8 s8 F16 LifeSwrd. e- F2 N1 R# ?8 C8 b5 c h
Swings a huge 2×3 sword!3 u5 z* x7 U1 G( w6 f9 O
Sword E + WideSwrd E + LongSwrd E! U) B* U! E& T* b/ ^3 i
Sword L + WideSwrd L + LongSwrd L9 d6 r: i X; i. G5 b8 \6 t
Sword Y + WideSwrd Y + LongSwrd Y
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" h+ z$ T; b- o/ w( ~& H" p1 O17 ElemSwrd
3 _; q% N. T6 {$ Y6 K% K f# RWide swrd contains 4 elemnts5 [- {1 F: y9 S( z/ m' G
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% Z) q$ B/ Y" KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
! r) M; a" p0 g4 SStep up 2 & make 4 atacks
6 n! k& |3 ~+ F, C+ s- MStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
; ^! t H- T. h$ C" iA giant Ratton charges!
; s/ R3 W: A' g; D/ X3 w5 MRatton1 A + Ratton2 A + Ratton3 A
9 N" W; P6 Y) }; @Ratton1 C + Ratton2 C + Ratton3 C
" m/ W5 f9 M" t; _$ j4 @ r0 v" g$ IRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +. K2 U5 z& v m- Q" k* l
Sets Time Bomb in enmy area
) G' e& Z) `% A: u; yTimeBomb J+K+L
0 Z; X( V9 I0 }3 A0 }$ RTimeBomb K+L+M4 F; o2 v5 F' i, p- K+ \
TimeBomb L+M+N" Z! M9 T' l; j
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21 GelRain$ t R# R M+ A# K7 r6 {
Gel steals squares
' m& B8 i: p+ w3 dMetaGel1 B+C+D! \2 {% C1 |! z: a8 E& `4 G
MetaGel2 E+F+G
! A3 L1 g$ g, l' n3 uMetaGel3 S+T+U% u5 |# f* l% n' O, B+ v4 h
, J' f) K5 q+ R% H% B0 ^9 v! E9 i0 K22 EverCrse
" I8 Y& ~4 r3 D* YShield chases enemies
9 x4 M L1 S& J- Y! I9 s4 GCrsShld1 C + CrsShld2 C + CrsShld3 C+ a/ L6 u/ [1 a6 P; q' |
CrsShld1 L + CrsShld2 L + CrsShld3 L
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/ p+ Z0 _' x( p. {23 MomQuake% L. U2 _ |; e2 D1 y/ h
Awakens Mother Earth!
4 ?' z: T- a# vRockCube * + RockCube * + GodStone S% n( P1 Z' k: V# X6 z
4 z# h5 \ E! ~ T1 F24 PoisPhar
& O4 @3 b0 g5 c' `9 }+ yPharaoh generates poison; ]4 Y2 ^& H* h$ b- a e
PoisMask A + PoisFace A + Anubis A/ ~% t& q3 Q8 E; W% r9 V# _
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25 BodyGrd, i+ e: j. p: G5 P; C
Bodyguard takes out enemies7 T6 P, K" j& L% p7 H
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr. X, d c- Q" o6 n) A
Barrier absorbs 500HP dmg5 U8 ^( k @! _. h
Barrier E + Barr100 E + Barr200 E
3 l/ G- _ x OBarrier R + Barr100 R + Barr200 R' q" {4 |! |0 s, {) R1 ]
- f* V$ O! v$ b; c% U @27 BigHeart+ m1 f' y2 n2 ~& B( p+ z5 I: Q
Attacks, then heals HP!
" N+ L0 Q5 W0 I$ x: N r$ R% r5 y" GHolyPanl R + Recov300 R + Roll R8 I3 }6 G5 y2 q6 w- @$ {& z
HolyPanl R + Recov300 R + RollV2 R
1 B9 o( Q2 T/ x( b( i, pHolyPanl R + Recov300 R + RollV3 R, ^$ d% F2 E \3 b- }. T. `. X
; l) g) o7 K/ A# A7 ^
28 GtsShoot/ k2 t1 \1 B! {
GutsMan throws MegaMan!! t( j3 S. e8 f& q8 `
Guard * + DashAtk G + GutsMan G' E# ~! |6 {% {: P% B( u
Guard * + DashAtk G + GutsMan2 G
0 f( H& S, `! ? Y/ v! ]$ z$ TGuard * + DashAtk G + GutsMan3 G
+ ?+ V+ Z; S! C/ V D2 U v% k" WGuard * + DashAtk G + GutsMan4 G% h8 g* b) I7 v4 V3 e
" f5 h' m. Q" O29 DeuxHero' o/ S4 Z! X$ q2 ^7 R# V6 b) W
MegaMan & ProtoMan team up!
% d6 u' K1 N# _. v; p& }& F0 ~) p9 ]CustSwrd B + VarSwrd B + ProtoMan B
2 A! _4 G! V% m6 g! jCustSwrd B + VarSwrd B + ProtoMn2 B
. e5 t7 v* W9 y) R" i9 W" jCustSwrd B + VarSwrd B + ProtoMn3 B
0 Y+ f6 e. X" ECustSwrd B + VarSwrd B + ProtoMn4 B
$ O3 a& o0 r/ x I) x0 m$ E$ f. M Q" M. \0 Q) G4 j& ^
30 2xHero
+ @7 {% i& s8 c( u2 sMegaMan & ProtoMan Dual atk4 B. B: O, X+ C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( W, \. f" D! ?9 G. {' B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 V; Y% R/ S, O' i. ~7 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 H+ m3 M7 p1 Y6 \7 ?5 P) f+ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 `7 A. A+ r5 C* H- {- j
1 i* k. ^ v0 M. [% S; T: o' m. o' h
31 PrixPowr
" |( L# S- C; k; g3 Navis attack at once!0 y6 n- _3 N& F. h, z6 }
Team1 * + Team2 * + KingMan5 K
2 d' C3 K1 c5 q: n* tTeam1 * + Team2 * + MistMan5 M' a5 H |" y- V% O9 q7 B
Team1 * + Team2 * + BowlMan5 B8 B6 o3 C% I4 l8 f2 R3 \( A
6 r2 h; q& h) O" G; B7 c$ u
32 MstrStyl
. z" ^' s5 l% \9 H6 H# }. E1 hMegaMan unleashes his power: x Q9 L4 H3 D! u8 @& i* }& k$ @+ K
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1): U$ N& l) P5 s# J- O
┌──┬────┬─┬──┬──┬───┬───────────────┐
* [ P) q* t+ @& G/ f$ f9 }" A. }3 N│编号│名称 │MB│攻击│属性│稀有度│说明 │5 B+ L+ D- @% @$ i& \
├──┼────┼─┼──┼──┼───┼───────────────┤
' T' c1 Q- v8 X' m! F: y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; d Z9 A1 {8 j: y; P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 K' y, `7 F) N; c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 b p. ^2 x4 L8 L: K& g8 n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 ^- X0 l/ i. t7 g4 g Y4 M+ h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 Q2 w+ d2 w! G' h$ `* _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 |- s( d/ ~, W. D│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% w% k4 {# [+ h9 m! `
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, L% {. R* I+ ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 b/ V& D1 j% P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 s! Q( U0 k7 W: J5 c. J
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 }1 A, g3 O" F6 {3 _; x
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- \4 H, Z% K# [$ m( ^5 Z$ F- X
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. M8 r7 Y1 r$ C2 z' `8 \- e
│14 │Spreader│16│30 │ │** │Creates a large explosion │
Q A1 Z) W# p# L- @" E+ v; P8 J5 Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' G, H; F$ r/ q% K3 X$ M3 T/ M3 {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; E6 q! h8 |7 z' Z4 B; P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- O5 g2 N i, `+ k4 a: V, u6 d' f│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& f4 @! x6 t8 {. v$ u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" |3 H, S0 b* @
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 c+ t$ q$ e8 x- O& G2 [% @4 ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. Y/ k) N3 M. x; ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, O" |+ }, U5 C4 Y6 L$ f│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 x6 a+ `& x! J/ `. M/ ]│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) {9 n6 d- `- E# }
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 s2 }* B4 C; u, I4 N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 h+ s7 n& m3 Z! \( t. N3 L│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; w" z- x. h6 J- B) F; D! f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- o$ z4 |) d L( m! f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' Y. [) ]$ A" g" O" L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* l' G% o- \4 n9 y$ I/ A│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 ^& {6 _6 T* Y4 X
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) A9 Y4 K0 `8 ]+ F6 I+ j" \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 g0 L! \+ v& v9 m; ~9 d9 D6 s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) i1 b! N1 |# R
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; j/ M+ {9 { D2 u0 S3 f# r5 t6 N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; W7 O! ?7 d9 a+ B% S, P8 t% I
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 X2 e4 f6 {, u5 |8 ?
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. J* b) a* Y' ^/ s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! w1 e' Q* F M: k3 w8 E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" A5 y8 I" f4 v, q* I│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 [) B" A2 V" Y |7 g: @│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( d5 r3 j( |& {, W$ G7 d8 J6 T4 B$ i7 U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& r( P5 S& [# N" m
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 M8 u+ [8 R3 l! h
│45 │SonicWav│26│80 │ │** │Shock through enemies │. _5 ]! P3 y# P" s- f: j z8 t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( V3 d* c5 |5 n n9 b9 X/ m0 L
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: q' a" Y& w% A( M+ `│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 b9 B3 L: D+ E# k3 j) {( v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 T% o+ C2 n1 `2 H' J1 \│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( d: i: [/ l2 B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! I0 ]- _, x d9 e# K: B& \
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; w! ], S) X: K% W# J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 a' T0 }8 o: x" L5 N: h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) K. u( q! D+ j r* N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' V4 m+ h8 U* U, J7 k" Y& J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 _8 @) y7 ^5 @% T+ J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# T8 H' i# t" P! [) K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- h. e% n; y3 H4 N$ i0 W│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 S: n: F0 c, S6 M$ A4 O
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# A! D6 |& E0 j: F2 {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% ^+ H( h; r* _ P1 R: x* g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ B* u R6 g' m5 [5 t+ S
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ P% t* r( ~ ?2 e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ l' ?5 s' e: `+ g7 R c4 z! J
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. l0 `6 l$ t" v3 ]
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 b( b6 A2 v }│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, U# C. u" Z. ~: P- C6 ^( @
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. Y# O) N7 a6 U; G. y- p% R& j6 w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 X( o" t+ C" A F: U. N
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 }4 @- ]! ^/ Z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' D( ~: ?. L& H4 c0 d) d& a4 \│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& j! ?3 p; g% g! D' o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& e; g# _6 w" }# d: l) I; f2 H q6 l
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. n& g3 ~% l2 N0 F1 B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 Q! l% U. c7 N" L, }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ G/ t: Y: _$ u M0 _3 s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. J) W$ k( m+ A! b1 Q3 X* q" X│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
R7 c% L, M- K│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, [) j( i7 e; u0 W7 p' h) u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 V; }' c* N6 u6 v4 E$ o ]% r4 Q! G│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; s4 m& L4 W6 h│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. u" o- F. [6 S2 h3 i
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ p# t- R' I( X! r8 C/ F
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' y6 e5 k' i& P
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ r+ v9 r" \8 ]! V4 i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 i; t. Z3 z8 i* R9 H. B' V
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. I( B$ c! o! H. B' Q4 X' S1 Y+ {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ ^6 u. B$ G4 P* ]- E% q, M
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ c }/ [6 y# C, M* P$ N
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 T! X8 P2 _ |
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ G J1 V9 o- ?: J# S$ ^4 E
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" y. m! H7 a9 J4 g8 C│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" p/ l: |& z2 [) j% I; F% |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 Y6 m- [8 r' z( V' ]4 q0 x. K Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ j2 r' |6 [) T5 T& {8 N" H& r% H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, F9 ~9 o# l) m7 X9 V, w5 I
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 h& h$ c$ h; G5 y# Y$ k. N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) d+ O" H* @" h0 Q1 W! v% k$ V: D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 ^6 w2 A( K$ h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, r: g7 N6 B% z7 k Q└──┴────┴─┴──┴──┴───┴───────────────┘
- a0 i1 Q7 m; P: P5 h% z( U4 F$ ]" a$ m! D6 d* G* `9 ~
StdrdChip (Part 2)# E6 u( \9 c0 j+ \
┌──┬────┬─┬──┬──┬───┬───────────────┐% |$ l4 I8 w6 l' K& Z" x' f
│编号│名称 │MB│攻击│属性│稀有度│说明 │' s- C T# k+ J U8 R; d* i. f
├──┼────┼─┼──┼──┼───┼───────────────┤6 B+ |7 M" T( m+ s5 Z- {
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- _. q* v" J' O }5 k+ S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( ~6 E- f6 j9 j" i│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 A- q, ], p* a! M" o8 o│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 k% o$ f, F. t& P7 I9 W7 N, I; k
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 Z: L2 L+ p1 Z, x
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& y- \' I" P7 T' z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 \# R# t: n. b8 K) I& p) I5 p/ f$ x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 x5 J9 z. b8 l# M" A4 }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) s7 `. |0 ~- t/ D& ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. t( [( w2 `9 L% m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' B2 D0 D% {8 s! Q$ z' N
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) ]+ o9 @& S3 q! I' e3 B) ]. W; b
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# j$ {2 }9 j9 a9 N+ B# | l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( v a, }+ ]& {+ L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ V8 ?, |& \7 V' }/ l; P4 q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 u* Y. Z, k3 G* K5 s2 K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- x. T/ G! R0 a' M9 }+ `; }2 A$ s6 a│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& M& t: h) a# L1 [% f+ a& y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
}/ D& U% r* O6 z1 f; e" T- s" D: \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 Y+ V& y) j( ~+ E# o
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" i- s f. n$ Q' Y- T; p% N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! s& Y" c. r- Y1 ~) Y* v
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 I( ]% u5 d1 M2 ?' L$ Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, V8 {7 |$ x5 E4 S6 n
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 n( {: V* A( b│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 z1 \( r$ P0 _0 m& L* \0 ^
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 [" @8 r) T9 x6 Z$ A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 O& F/ v3 C% k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 h+ `% [" T2 o, k# }! \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ m2 Y' A" ~8 m" i2 ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. V4 R8 a& S& e
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& V p, u5 y j4 I│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 e# {. @% z q/ F% ^& b│133 │Guard │5 │ │ │* │Repels enemy's attack │: Q6 U: Z6 p! n4 L/ v& C1 `3 z% u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( o" v8 r+ i" ?$ i
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* S* y8 z* ]$ {2 z) ]" O$ z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# v- a/ W- Z/ W8 P$ N8 U2 i& i v+ P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 a9 t# G8 R) e" z. Q9 m% K ~; p% t│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# ?1 r% _" l4 b' F ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 z2 X Q6 O6 F( Z& s( Q$ z
│140 │RockCube│9 │ │ │* │Places a rock cube in front │; W' O& X& ~0 H
│141 │Prism │60│ │ │*** │Prism fires randomly │2 T5 t8 k! j, f6 F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. n: x# Z. ~. j& H2 h5 Y. B" s
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. z' e/ G$ } L+ L8 W│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- n: H0 }+ Q3 T2 t, G# c│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 l, }% j, l* P5 V b y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 D9 d/ B6 L( c p2 Q$ c- ^" x7 M│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 }5 b( f8 d0 o4 K( \
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: S4 A2 V: z+ ?! ]│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 W$ W2 ?* |" A/ z4 Y4 a/ y│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ S9 A) W4 q% S) I, L│151 │Recov120│35│ │ │*** │Recovers 120HP │; W; J9 J5 v* h
│152 │Recov150│50│ │ │*** │Recovers 150HP │& c. g' Q+ r" w
│153 │Recov200│65│ │ │**** │Recovers 200HP │% j, l$ i# t5 A$ q3 V9 V" i
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ a6 g3 E9 @2 |3 [$ u7 E- S│155 │Repair │8 │ │ │* │Fix your area's panels │
! h W2 I. U$ o% ?8 p( J: Q- U' a0 ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: b7 y/ a5 A1 C, n( X│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' f4 ^' l! h$ u) D│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 D8 c( Z. ^$ ]+ V% }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) D; E# Y6 h7 |/ G" n, A2 b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 @! {, P+ z* z1 \, h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 |2 T0 j" D3 Q, I# e
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 N0 c5 o7 Z5 `# F/ O! U
│163 │Invis │11│ │ │*** │Invisible for a while │) D1 T) r7 P: x# z M& g$ h2 Y: ]
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 ]4 }/ z7 w# F5 G: _2 Q/ `: h( E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 \- b: Q+ m* G8 X+ w$ i! F) k% ^" {│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 c( w3 w* K2 t) d8 y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- e6 Y% @- W8 e( \│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! x( _8 n |+ r4 V7 I3 u
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 b5 D. U5 h, }3 m│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 u1 [: `+ v8 o, I& v1 y2 A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 p; t8 {2 i8 i0 {* D
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' U3 i/ G4 u6 s X, J9 e
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 K" O0 V& y7 a+ N" r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ l8 R' ~' I E4 r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& q4 _8 c7 Z) _0 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ {3 m4 W8 ~$ Z# p$ \
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 P* B) `3 Y! j* W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. C" M: A. ?6 L7 t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# N1 r" G* @+ |4 ~: s6 g& g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" G3 u4 y# y" L( b# Q2 I& O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, p! N% c' D s+ p. a
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 I( b/ y2 d6 B2 U4 A
│183 │Hole │55│ │ │**** │Open hole to dark world │ W+ {% P9 L* c2 V1 r; l
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 D. U- `0 u1 d8 M6 V) V4 r
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 m! E+ ?) K) Z6 \5 Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* D7 j" l+ g2 w8 w5 H0 t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, q( U, t2 A0 h5 H" L& w# \│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 e# ^$ `3 \/ S G) x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ g( S! L: O+ \% F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ i$ w# F9 N+ ~4 ?9 Y$ r
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ C$ v2 m' t# V5 g' E
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 `- y' R6 @3 D" R8 y) b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 {1 h M& l+ }; f2 c# @9 q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: B( J; }7 O0 I│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( x O8 R$ N s- J6 a; i6 U
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 j. k; s8 y, t9 Q# ?0 I│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% P5 }# {. I0 G( r) k2 Z$ @
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& B2 D) q9 b D' O3 n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& K0 Q1 o3 X$ [7 o6 X8 W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ z5 V3 D' b4 f) i/ `- A└──┴────┴─┴──┴──┴───┴───────────────┘& e# ?1 q) U& ]: A
) L8 `, s& Y; a+ H+ B" U& v3 M. V
2 y# r L u$ c5 uMega Chip0 \ ]' V# r5 B+ O- {2 z& V+ ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 X: ]3 V, Z4 Q( I
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ x; W, P3 s7 [& P8 c- v( W
├──┼─────┼─┼──┼──┼───┼───────────────┤! ]/ Q9 o8 \, f$ s! y' }+ ^
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' |8 w% b; K+ u" ]4 t│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: R, t% P" T- k e( w" R( q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# `7 W I9 u; @7 C' [
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 L/ X8 }6 L# g7 G6 u' F: h' i! c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* x7 Q: s; y: n8 |! n; T& P* ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ J$ N+ l& ]( w. R$ X0 e2 T+ ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. y9 e+ D3 r* t& S# {│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 ?9 P0 l" l) Y1 ~ a' a! o│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# Y/ L: A1 l3 d) [; K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. P" F1 f! d" \5 {; p. T L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. r/ E# t) s9 k: R/ ?/ V) P8 G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- G0 o! b) Y9 Q& Y+ D0 P: I
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# g+ a9 u) n$ }& n9 Y) m# [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! F( x3 L) z; S: N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 a* X* w5 s& W* q& Z% p4 F│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 c: i& n, n& J9 E: K. R% k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( q& Y$ ?9 W& m% H( z& o: @& {│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: v' B( V* T2 H/ t; S- T( y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 w# K s6 _& u# y" N! X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 o% g8 n" p. \+ \9 R/ R$ n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# D# ~. z4 L' F, r│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 b8 F# ~/ F3 \/ k6 R3 O% f% l│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, x, \8 o7 {, x" E
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; L" n8 c i6 E1 K$ F2 r W& L1 o
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ G: h0 m( M% d- m│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# V- g! m, l I- }" O- v
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 s+ Y+ ]; E' ]
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% \$ g1 I$ y: N, {; S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- x. ~2 O- k& Q: _. R+ b: |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 O+ y7 q |2 G' h, {* n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ S% A9 S0 T8 B% X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! N: k1 ?7 ^- K# z" J9 d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ U( P4 K% T2 D% n; V9 T3 c8 w5 ?& ~* J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 _1 x: ~# S8 j& m9 ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ h9 c* j) D- Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ m) ~7 m% |( b( F9 s& ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 i1 o' n* X" ]4 W7 D/ g│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, B/ H% v8 V9 @* |" Z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) J! w3 @# }3 E+ S# E2 g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ X0 F; v6 F( j! j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 G! |5 `2 ?3 H# C& R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ l) ] R7 P) N5 X4 i" J( K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" F' Q- w! A! d8 J' @; n) v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" P | v+ a7 R% d! l6 W0 v% ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% y8 b8 U) v9 A) O/ Z' M' X/ q/ t; D
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 ]$ |: w9 `" t" m7 q, c% Z D0 E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 A: b3 s/ d( O3 v8 \│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# C Q g+ `( m1 Y3 }8 D r
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 c' A- U m, ~8 M) g7 X
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ U3 Y4 ^& \) M7 [! E* j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 i) C; N8 `0 { ^$ a- ^5 B% u# K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 h" q. t6 E# }4 `$ ^2 e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 H, c' `6 E! Y
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 H$ m8 l! L& y( @* v0 H" u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 m8 B8 K( M( [$ r' a. O. O( @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; Q8 `: [3 c$ T$ N1 s* X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, W7 {/ n7 g2 l, b. J│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. ]1 t7 ^$ G7 h9 f" f/ s│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) Q6 x0 y& U- m' s3 ~/ i, O1 S9 `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, J8 C& h1 h' `" J% R$ ^1 X+ p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ \" r' r/ Q6 A4 Q6 l- y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 l# K% E- j% z9 P2 {│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! `( \2 x# o3 S7 u/ |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; t4 B' g* r; @5 U; B7 W
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# n A( x/ X5 {. N│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 P# N+ O) u& C/ j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 g! P, y: [- { F! q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& D/ b. c) J- M6 M2 V7 v" l7 v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: W/ K' _7 l. Y6 x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 P; ]$ ?! R! x: U- B. `4 Q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! ]9 a C/ y- K4 k5 y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' w8 B9 c! g# J/ M* l+ [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 R$ G- Y. `3 c
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, h$ q% k& @8 F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, C" O* ]/ d& i! a( n9 z8 O: h, T( C( c│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) S: a/ T4 v+ K0 z( }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' x; o+ ^8 R, N0 J9 j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, V; o6 F5 Y2 W- v│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% A, e C8 D1 N2 Q& ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 v+ `8 n4 B. H8 a7 I* j
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' E) q' v& n( {: a' r1 _
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" ~( G0 W& g& X
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 L. } E* ^" Z( I7 I
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ ~4 F2 p3 |+ {3 A* {/ e0 W) |
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. z" }: S# Y m3 Z/ r+ K" q
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ k, [* w' e! c+ \* I: h& Z- s3 m+ f9 R; h2 [6 \9 b+ E: w) U
" z! c- v. G! V$ J" b' hGigaChip (蓝版)
+ k! f9 A0 \6 X. K+ ?2 B┌──┬─────┬─┬──┬──┬───┬───────────────┐' x1 ^+ H7 Y' [' }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# K1 R7 e* d/ t% W; B├──┼─────┼─┼──┼──┼───┼───────────────┤- _' e0 k3 U. T
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
|3 o2 C$ P7 S+ j6 q5 \" X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' _4 q# l3 C7 W4 o1 s+ j7 K. H
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 ]: w4 c' F5 P2 i: e& ?, Z8 O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% A/ U" d! X, k$ j# R7 y" a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. [9 U. }$ ^9 d' I- \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 j+ Y5 z$ `1 m2 \6 {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* |: N2 |- W# l' x* ~' r' h0 ^( v% B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' X- T* C. m; m) a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 u# b8 i$ ~- E/ a, e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# p; @% t8 O1 H! t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* t8 T% p$ m u. D9 A0 K! N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: O0 J9 B) _* k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. m4 u5 w i* a9 ?│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 ?0 }: y) [* \5 P) j+ X( j│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
H' b& r& J5 Q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; i9 M u. X- c, u4 e
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ G0 ]& b6 W1 X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& J7 U4 A: I" O0 }' h5 n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ s) p% Z7 K3 D6 P
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 x$ e0 ?* Q% u6 L9 a└──┴─────┴─┴──┴──┴───┴───────────────┘
' {9 V: H3 I) Q* h2 J4 P% V; g0 N* ^8 J9 J0 h( F0 z/ S
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 R5 E# F1 |8 H' t8 ]4 [┌──┬─────┬─┬──┬──┬───┬───────────────┐1 j5 X2 @1 z$ q, `, c2 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- x# ~' ^9 I! ^( F" y! H├──┼─────┼─┼──┼──┼───┼───────────────┤" C! F% H8 i6 v& ~# ?7 x
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% j4 ]" X3 i) o$ Y& J6 r' Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 v2 S1 N! P% I- S1 A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 k* ~# k/ O* f K9 m/ m N2 M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 n& O5 P0 l6 x1 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |