转载请不要删除以下信息,感谢您!
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! V9 {. V5 ] n, `! d+ u# N■● ■ NintendoWorld 站友xliz原创& Y1 D( \/ \4 A5 u d5 g
■ ●■ http://www.NewWise.com
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& v/ F; ]2 y* t& [ 洛克人 EXE 3 Blue 卡片组合/ B! D, Q1 I5 \/ }# Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 I$ B; A* |' T& u5 i5 j) N* b大家要看日文版的P.A.或详细攻略,点击这里吧!7 x v( `2 v( e) {5 n* f
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# J3 Q" h$ j$ E; @9 g& }' S$ B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 O- M1 f' Z, n. J: q+ f0 ~以下内容格式如下:. h5 f/ D5 N3 s9 P2 F" Q, I
+ i5 L* g: Y4 Q: r) e编号 名称
& y) h' s# I2 E$ i% b0 e$ L# A) }$ R说明. d, ]- \6 j- l% w3 ^% `' M
组合方法; A1 E) R- d& \
---------------------------------
' K9 w, n" r: ]* c6 U& B01 Z-Connon 1
( b8 [+ {3 c$ \) f( d3 W, wUnlimited Cannon for 5 sec
J- e: A/ Q8 S" ^- m2 QCannon A+B+C( S2 W0 h- G% w; N& Y' A
Cannon B+C+D
Q! A3 x3 a3 _3 M8 `0 xCannon C+D+E
5 R+ [, h, e# A( w7 z
# z$ ?$ ?3 r" r* p7 }02 Z-Connon 2, U5 W O* a$ P6 V& p
Unlimited HiCannon for 5 sec
# J$ S( @. F' e& b; Q$ R0 _HiCannon H+I+J- M; {* V# f( z# r
HiCannon I+J+K. }4 U7 {- J% s( W) y2 b1 c& g$ S
HiCannon J+K+L& B4 H3 ]0 h# B! K [
3 B7 b& O) S- q. [$ A9 t, q03 Z-Connon 3
5 X8 I7 v+ t( J6 B3 ~+ s2 z) E! DUnlimited MegaCannon for 5 sec: p- X5 X! L8 K; Z: R
M-Cannon O+P+Q/ C$ u: d) @9 [3 X# f/ [
M-Cannon P+Q+R
; B# K/ x4 ]/ l$ M- FM-Cannon Q+R+S4 Q' x- M1 X" ], Z: g4 X
% F& i% ^$ |0 o! I
04 Z-Punch
8 L2 ]9 e9 l9 e1 _, F0 bUnlimited GutPunch for 5 sec* ]0 ^# e5 k! p
GutPunch B+C+D
3 y3 z" w' m/ k6 v0 D8 u. x- d" ^GutPunch C+D+E! b; }- ^+ u* K
GutPunch D+E+F
& `. G& n/ q. h( N. j- e1 P* e R7 h( e, H2 t3 Z0 D
05 Z-Strght" ]% _: k2 K& H. d8 f
Unlimited GutStrgt for 5 sec
$ {$ w; \* Z/ v$ e/ V4 E/ V) BGutStrgt O+P+Q) ~- k+ y7 Y/ `/ \1 i. a
GutStrgt P+Q+R8 M3 H% U y' o6 X# F
GutStrgt Q+R+S$ k; [9 H& b: {. h
5 Z, |% O' |- t0 p06 Z-Impact+ V/ O* [5 c+ U) h0 P
Unlimited GutImpct for 5 sec+ G( W) e5 _5 R2 r* W2 {
GutImpact G+H+I
* g6 R& _& b3 z& `GutImpact H+I+J5 P r* O7 k( u/ ~7 c- J8 I% I0 [
GutImpact J+K+L
$ [( k! R+ S% Y; Q% P( {0 h9 `3 p& U; g4 ^. l0 f5 ~
07 Z-Varibl
& Y" H9 b; ^/ K$ @1 |) D' sUnlimited VarSword for 5 sec8 _; W+ w6 v" Z/ n: ^7 N
VarSwrd B+C+D
0 S8 m0 {/ U$ I3 dVarSwrd C+D+E
$ d, _. m) g$ e6 x7 l t: B) rVarSwrd D+E+F
0 O% D; x4 O! N N: t
0 c0 W3 j6 x1 b08 Z-Yoyo 11 t) F" A* d) F* x7 t/ @! v
Unlimited Yo-Yo for 5 sec" c$ i1 Z: E/ ]- z/ R
Yo-Yo1 C+D+E
% L( f4 ^) J: y( iYo-Yo1 D+E+F7 R- _/ A6 K1 s& K) b0 ]. B
Yo-Yo1 E+F+G! z5 k4 Q- \- F) A# z& U
! h7 P" j( w# W2 t09 Z-Yoyo 2& @; Y0 Z% }1 d" h8 B
Unlimited Yo-Yo2 for 5 sec* f9 A6 Z6 D/ r% z4 B5 X5 W
Yo-Yo2 H+I+J
; g3 k6 L5 `# TYo-Yo2 I+J+K6 S0 {) {0 k' @- \( p
Yo-Yo2 J+K+L4 j- D! D' \/ W
! U* E+ c! S( |; c5 H, ?7 b10 Z-Yoyo 3
" b5 E. w8 Y+ g! I# nUnlimited Yo-Yo3 for 5 sec7 g$ ]3 e9 O. C
Yo-Yo3 M+N+O& w/ y& h$ w v# J# m: Q9 w% X
Yo-Yo3 N+O+P
: a& v# ~) x. f* _Yo-Yo3 O+P+Q
3 A# C4 A( |1 t+ b! b9 O
( M2 D2 r7 [% d, q; _11 Z-Step 1' K& V- A2 m$ y
Unlimited StepSwrd for 5 sec- ]4 U9 ]( Q* o5 i/ r! W7 y# k
StepSwrd L+M+N
6 |" }, X/ _* f. h% i ~StepSwrd M+N+O
, U" |+ P! H2 T% K& v+ ~ }StepSwrd N+O+P8 Y9 P0 ?7 J& {. R
) I( M1 s5 m3 D: h8 s* @1 Y0 J12 Z-Step 2. a. W3 G. @; U3 I9 `4 N+ B
Unlimited StepCros for 5 sec
. V$ E# t* I4 N; l' U" vStepCros P+Q+R# [( [ X2 @5 V6 r3 o
StepCros Q+R+S
6 {7 @ v/ D0 z5 SStepCros R+S+T& x9 Z6 c& J# S
+ N& P6 z0 A) i& T& h
13 BubSprd+ K L- N7 i ^; B/ S7 |6 ]
Attks w/ spreading bubbles!
# a0 Q" ]- ~7 HBubbler C+D+E5 N4 l1 q! Q8 b! ]" i7 D
Bub-V D+E+F
7 N- D5 Y) x# S+ ]& v2 m/ i+ F* h9 _BublSide E+F+G
" W" ]. A% e" D7 W( t. SBubbler E + Bub-V E + BublSide E( ~% e/ U3 _ I v" O$ [
$ z' R7 ^1 n8 K/ M
14 HeatSprd
* M! r9 B- J$ SAttks w/ spreading fireball!
6 |3 b/ K$ _0 T, y5 G# O' WHeatShot H+I+J
2 [% c+ r% f5 ^2 n: ]" nHeat-V I+J+K
! ^, c: I; a+ }1 s. ^8 EHeatSide J+K+L
) D8 I9 Z! `6 E# j# UHeatShot J + Heat-V J + HeatSide J; z& o0 Z$ Y! @
5 t& i, \/ d, z, ^ ~: ?
15 H-Burst7 s# l% S$ e. u, V+ C
Creates a giant explosion
* w' a Y' F1 ]: G$ w- t+ WSpreader M+N+O# f- q- p/ b: s+ p4 D1 @2 p
Spreader N+O+P7 S1 S2 a) v, v1 X8 l+ o4 ?. m
Spreader O+P+Q
# }% P' M: s0 d! s$ v" d
- C" P3 X& z3 {: L& n8 Y16 LifeSwrd
8 O! _+ @' i( T4 A9 Q% f2 h' v1 `Swings a huge 2×3 sword!1 \& y* Y% l/ s, k9 Y5 s
Sword E + WideSwrd E + LongSwrd E& W( |. u F( K: G
Sword L + WideSwrd L + LongSwrd L
1 A: b) c4 s9 r2 L% V7 p( hSword Y + WideSwrd Y + LongSwrd Y
5 o0 u% `! U* h' o* b2 X8 T0 f& B
17 ElemSwrd
0 B( ~6 n8 R3 d9 k jWide swrd contains 4 elemnts
7 E; p8 p: t3 S; M0 `* mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 | U* k; i+ M8 C9 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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9 z3 {5 C, c8 L! |) ~7 Z+ i18 EvilCut
( v* c) j( h K7 {Step up 2 & make 4 atacks
4 @+ N S2 ]. S: m1 SStepSwrd P + HeroSwrd P + StepCros P- A. M* `' O' N# }* {, W. U
9 J7 l) Q( \- N" W1 Q% I
19 HyperRat
( Y! O/ s. K" ?8 D8 AA giant Ratton charges!/ H9 r5 ^- h/ r8 ]
Ratton1 A + Ratton2 A + Ratton3 A0 I6 l' v" k& p7 C& l- y* \9 t
Ratton1 C + Ratton2 C + Ratton3 C2 } `. F% s- f; p5 e- j
Ratton1 F + Ratton2 F + Ratton3 F
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, r/ l! ~5 {) H+ B! Q20 TimeBom +
3 }: l& o8 x) o& e3 e( VSets Time Bomb in enmy area5 b F% A/ p( x/ C s. p8 r+ ^: @
TimeBomb J+K+L
& C. }8 S$ r9 T: p+ H& N3 aTimeBomb K+L+M
6 J1 X7 C5 [# t8 x$ n7 hTimeBomb L+M+N
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8 P2 h2 u! U4 `5 J4 k9 m21 GelRain
* d* {+ B" K0 N; L8 ZGel steals squares
, ?# d, y; O2 [6 d) d: l7 Q ]. JMetaGel1 B+C+D
6 x( _3 H U* b- Y/ a# XMetaGel2 E+F+G
- l0 y5 y3 J+ I1 A# `. ^3 BMetaGel3 S+T+U3 l: d j4 Y0 j7 d, ?
7 f2 Z& d7 Y# Z1 t2 c22 EverCrse
; X4 C/ O, G# w" A& HShield chases enemies) r+ R- C5 D8 K# }! b+ M
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ d3 s- k0 h3 @CrsShld1 L + CrsShld2 L + CrsShld3 L
1 z# h1 n% {2 W1 V, f4 Y
]1 Y6 ]- e1 K, t. Z23 MomQuake" P2 @; U* x# y$ `( ]' a
Awakens Mother Earth!: d( h( D: W- w' E* O
RockCube * + RockCube * + GodStone S
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24 PoisPhar/ j& T* s7 e1 \1 N: g0 v2 o& Q/ h' Q
Pharaoh generates poison! d! ^3 A# L3 y, H5 {( ~0 x! l
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
" E& S' C) |! M3 r" x2 WBodyguard takes out enemies# F3 t. o |3 h0 V- V
AntiDmg M + AntiNavi M + Muramasa M
$ ^3 H. c! V! ?8 k, k }& n! n$ R$ X9 ?6 A* W- E
26 500Barr0 S' C9 n3 W2 _) N; @% b
Barrier absorbs 500HP dmg
/ x2 S% X. q* T" S$ e+ sBarrier E + Barr100 E + Barr200 E
+ L# g% {0 @ Q: g! SBarrier R + Barr100 R + Barr200 R
9 b" n$ {! }* Z# K+ s; r
Z- g0 P8 i9 K+ X$ Q8 j5 x" p27 BigHeart
0 N0 i" t' `; G2 GAttacks, then heals HP!: }; t j& Q2 e e6 q$ ]; p
HolyPanl R + Recov300 R + Roll R
6 g7 B% _* v' h8 z/ P# s, Z9 XHolyPanl R + Recov300 R + RollV2 R
% ]4 z' ?5 H: M5 v. V2 T6 G: MHolyPanl R + Recov300 R + RollV3 R
/ w/ F; W5 ~5 `1 o# N
; z2 b' S4 Y" l9 Y4 C28 GtsShoot
( s( c: y7 I# mGutsMan throws MegaMan!
. D; c% N7 N% I) F( F2 xGuard * + DashAtk G + GutsMan G
0 `- k0 ~2 }; p1 cGuard * + DashAtk G + GutsMan2 G
* k/ A, a$ i) @9 x4 \Guard * + DashAtk G + GutsMan3 G
1 o u0 |$ n9 `, m+ i+ c7 ~# MGuard * + DashAtk G + GutsMan4 G
5 V8 \8 b. b4 S! s% ^
& W6 e$ B. W, s5 f E29 DeuxHero
: z5 h% \# ^9 S+ c3 m8 v9 tMegaMan & ProtoMan team up!
, W4 e; ]1 @& B2 V; X; NCustSwrd B + VarSwrd B + ProtoMan B
X4 e) w( F+ [/ ^3 kCustSwrd B + VarSwrd B + ProtoMn2 B
3 e7 w9 @1 {. L1 \8 g! FCustSwrd B + VarSwrd B + ProtoMn3 B/ a& b2 D" l. P, @
CustSwrd B + VarSwrd B + ProtoMn4 B
8 k" G9 |" p* F/ D
c4 h# ^3 a' G/ F30 2xHero
; t1 C) y( X# H# M+ ^MegaMan & ProtoMan Dual atk3 o0 P6 z- E; y( C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) C/ u; C: l- K9 i8 d+ {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. ?6 r- u* N% I) d" f; f$ OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ B0 }* w6 e4 ~$ ~; ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 }8 j" T0 Z+ |. J' ]
( g, N* B" t D4 f) s
31 PrixPowr P, z$ e, L" l2 Y g4 L" x Z
3 Navis attack at once!
' B5 U" }/ p8 K/ b" RTeam1 * + Team2 * + KingMan5 K
( M8 o7 N% v A6 i; M5 M$ O4 hTeam1 * + Team2 * + MistMan5 M: G$ x( Z8 v; g" Y
Team1 * + Team2 * + BowlMan5 B
, j) E# c. y$ e
+ G: D/ b% U k: O8 g' R! W! h3 H32 MstrStyl( @; G% _& i: ^. N- T/ c4 `3 Y
MegaMan unleashes his power
5 h! H- @$ G! g4 r) @* ]( i5 qSalamndr * + Fountain * + Bolt * + GaiaBlad *
% U m. J8 M, Z0 R. j E- P+ I4 i: v
StdrdChip (Part 1)
3 P1 D& y) K, N+ A┌──┬────┬─┬──┬──┬───┬───────────────┐
2 V' d9 ~+ _! q│编号│名称 │MB│攻击│属性│稀有度│说明 │- b h* ^- Z8 a$ \
├──┼────┼─┼──┼──┼───┼───────────────┤ V& r/ w) ^6 w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 K) [, s) k: @6 G- H│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. y* w J- N ]" ^2 L│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 W. e: Y+ D. k4 x* i5 X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" p1 Y- M$ ^' b" L
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ H/ A" c5 G+ E* k+ W
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 F, g: X* N9 w. T _, Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ j4 P6 `; N6 R9 l
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 T: {2 N" k7 n& D8 b8 |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" a1 K6 J+ Z0 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 x5 i& U9 F0 K5 Z& X│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 S) A1 n4 y; P9 \8 x│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" n g8 K4 m; {$ x: f3 q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, G# G* j" X3 x6 K8 m$ k! P
│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 I" B3 J5 p2 M- ]$ y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 `) H7 ? A- @" t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ J, j% v3 n l
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ L7 x; ?; j1 u4 z) ~& X; R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 b. P- G( k5 H│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) h' U& I0 H$ ?# z% y2 L│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ V) F2 E# S; [3 `& f7 `5 v! H7 p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" l; C2 ]1 W; T; A! t( {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. X4 X9 G5 @' v% Q* ^. d! f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ q0 Z1 ]/ w9 H- w5 ?
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( P) e$ E% Q. A: e" m% R& F# n8 G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- `- L# O( u( ~; Y# _
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 b, B% b: |* e6 t( t% L
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 A% _ ]! v! i4 ?2 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ l* s4 A& q$ I* Y: f9 I, ?│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ I5 q1 d+ \5 B n# d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! N' p- a2 I) N% W5 s
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# z5 C2 m% `" y/ G' c9 C7 G; j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 J, T# t5 t+ Q3 c│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 ~1 N% ?: M- x: j" }; E [& A│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: ~/ x: m8 F" G0 i2 W
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& O' u: `; n/ ^9 y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 ~- f+ f5 q' {- ?2 h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* h+ k' g- o( T, h/ c3 G│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) ?8 W! U9 Q( a! X8 [" U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 z3 `: ^7 C/ G8 k1 ?│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: J# E, T6 ]5 i1 ]6 C: ~( }
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 F' v4 X K- o6 {1 N) g: o) s! Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ b4 s7 K# J% V. I
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ \ x, O6 h" G O
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 E* [5 B% h+ G$ Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 B, C- L: @: R9 w│46 │DynaWave│42│100 │ │*** │Shock through enemies │7 D$ j, E- r6 z v0 q: |3 n- U
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, [" l f# `$ ]/ f) h2 E5 c; e9 x' W4 U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) @' | a/ }/ a9 ^3 g7 l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 H* I6 b% D( _, h$ `+ E2 O: Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 a3 @. ]$ b8 n. l7 E│51 │DashAtk │11│90 │ │* │Dash through enemies! │& [: D* x6 z. \: {- ?
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; C$ n) N; |$ I8 J4 V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* l% W" ]; V! Z U) ?5 Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, }. B* i, R* t/ t6 v u! c4 C1 J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! K. T% B4 g8 ~4 U* I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ n* Z F6 i" f. w& H) w8 D" V" U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ V7 J6 }1 f% X. N) y6 x: U4 {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ r7 f7 O" |2 Q& |7 s# U7 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- t) B$ \2 E- X
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 \, \! M$ S# I8 Y# c1 I9 O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 Z9 \- }, l1 X f7 e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ z& I( [0 \3 ^2 }& r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- g c! ? U1 N) ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; @9 U$ f( {8 s1 r# ~2 B0 e$ s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( j! ~4 P% l# U: y1 @│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' l' N) l9 T$ q" q4 K- d! o4 w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, a' {7 F6 o; {% Y* f1 B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% d7 V! X; F3 Y% \│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, e! R6 E v, f: V; c3 K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; [7 i+ Q0 m- p1 `│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ o; C; l" Q2 X7 x' u' S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
{0 @: O$ U' h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& {, T! M4 W+ S0 ]. m
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 t( A, p8 g" a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( U+ E5 a; s, t: {/ o) L/ b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" z$ M# x% V+ L. S9 X% k. W│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. F; Z$ l0 x- y X8 @5 R4 o' ]
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 ]% f. |: K" l% t) n
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. W# m; j/ u: h5 b# S5 H7 a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 j2 M6 Y' c) F3 `- E│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 J. |4 E$ q- M5 _3 E! d" A: P6 C
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: o: a. @. _" j. f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. `- `& \5 G. y- d0 [6 z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ G1 k; y) |' e. f, {│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ s/ y% y- o$ r: D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' F% y2 ]9 ~- j' d0 R│87 │Hammer │16│100 │ │** │Hammer smashes front! │* \6 u6 b& z/ Y1 w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( o4 E* j- ?; c9 d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 J. j/ M4 y/ {, y, L+ i│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" P/ n) B9 r( Z f9 B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ t$ M1 `" G0 j o3 s* j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 |* F8 D1 o$ w! z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 p* O6 o8 D1 Q( \! A& c; R4 C3 M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
j2 ^& G; X' B6 o% }1 q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 M. l, O. u5 C; x' L: C+ N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. d) r, J+ M2 w6 @, R0 M- E
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- O! d+ m/ T6 o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! C8 x+ W& k1 C w" m5 Q1 M# `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# F; e/ e8 ?. H7 w6 D% L5 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
E) ]1 s) I2 Z8 Z! j└──┴────┴─┴──┴──┴───┴───────────────┘
+ m1 ~( Z. t+ o: u7 R% {! a v! G
StdrdChip (Part 2)
( A5 u) L1 r0 f, E# n- Y& N' g% M┌──┬────┬─┬──┬──┬───┬───────────────┐- m; J- V; [% U0 o% ^2 I" y8 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │ I2 \+ i4 C* E! d; K0 A
├──┼────┼─┼──┼──┼───┼───────────────┤
O+ V0 }4 T/ } Z5 i" X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 E* k3 F2 w& T" e4 S1 @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: C, r& H- F$ y1 A* @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 ~* m% u5 g3 W( g: {/ I: a│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 _7 Z/ p6 n+ N# q; g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; u+ [" f. Y" ~- S! [│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 G7 V" t2 }- R9 J8 a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ y; {* q& z* W, [9 d9 O; B* q, y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& s3 {5 n' t) y( {7 [# A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ i: w) d2 g+ j" M# O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 C, [1 r- Y2 s$ R& a
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* _ T, ~1 B( T, ~' ]│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" r/ u: \; ]# a' ?* t( s( L& ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: \3 @: f8 t' H1 b `│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ \+ P) x+ @1 V- i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 s% J3 b1 r6 c/ Y( ~# z( ]│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 }9 }3 v- e4 s# Y4 O; `8 }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 y- \# F" N% w2 C" p8 D8 T2 y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
4 l5 t/ r2 J/ O% f0 \1 J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( _6 x& c$ t( h1 ]7 C! J+ {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 g2 b; Z0 c: X: [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 N, y9 ~0 x L/ K3 y: l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ s3 q( M5 [' q7 t+ O" q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- s6 s+ i1 P! R0 o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' T; H7 { u' i6 j( a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ c& ]+ U/ ~' k- E6 x, }7 F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) L$ O; Y5 s, |) x│126 │Rook │30│ │ │*** │Protects you from attacks │
4 ^; z \3 J. A' N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 ?/ R0 h9 u, u% `+ j/ u r│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: A6 x: S) h$ Y; ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- n: i. r5 ?) N# H9 x5 |+ E0 Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ E; ?4 [/ O9 d2 U( D# I
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& o: {/ {4 b, Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 r8 J, l% c9 @" [% u
│133 │Guard │5 │ │ │* │Repels enemy's attack │( Q) W/ b- p3 [, w0 M$ z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 b O0 ^6 R4 w. d5 m│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- c3 u, w8 `$ A
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 Q" ~$ J' A4 P, P3 p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' {$ V) }! w! Y; _$ R z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 W5 A4 z! g7 W; k9 C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 q c& B: Y) z( s: P2 N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ t8 [% X; ?! F& u8 X) {│141 │Prism │60│ │ │*** │Prism fires randomly │
* k% a& A5 \/ |: E│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% W7 R; S/ D9 Q! a│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 G' J8 x; R8 [% D% H; n; S│144 │Fanfare │32│ │ │*** │Take no damage for a while │. p/ b3 \ G) F$ ^' ~ M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: d Q9 a! K. m: C# P+ i
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# S9 j E( y7 r2 ^7 q' b+ h. `│147 │Recov10 │5 │ │ │* │Recovers 10HP │ c* @; m, M* D1 t& P2 u- H
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" w+ \5 f* Z \9 E; m, _ \* p
│149 │Recov50 │14│ │ │** │Recovers 50HP │
' ~! u* J& c- h6 n2 I; Z6 V! {│150 │Recov80 │20│ │ │** │Recovers 80HP │+ g$ X8 D7 U: I9 `# _" z9 k) W
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 U5 G1 P8 i! v, Q$ ~! i* W1 K+ c B4 Z│152 │Recov150│50│ │ │*** │Recovers 150HP │9 ~* ]( Q2 o0 u" T/ K' J
│153 │Recov200│65│ │ │**** │Recovers 200HP │$ U1 r$ h: E* _9 T7 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │, s* E4 n R# w ~
│155 │Repair │8 │ │ │* │Fix your area's panels │4 A: g6 D D' |$ ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
p/ T5 |' V1 p7 g" c5 o" X& p' E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ c! Q# n8 A- }8 Y1 q: }│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% B6 p, |- d4 `│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 B' h7 N( \2 o
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: ~4 ^+ {8 B6 }$ o+ R) P9 `* l( X8 Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 T( S7 T' L, ~; }4 V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 e( h+ }+ i6 W& |8 N# C0 h( J│163 │Invis │11│ │ │*** │Invisible for a while │9 F% Y7 h; ^) a9 U! J4 `8 g
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
s* D, _2 T* C# x( }, i$ Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ a: Q8 D' l/ `│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ S4 o. l: q7 W7 s# T0 X# T1 g& o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% G$ F" o' U% v; ]9 `5 J$ w1 l- `
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# A0 G( e4 N! [. a. `
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: z( T- @1 ?; @0 E# P/ N& n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" A* n: S* f& ~' \+ d# h0 j) V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 ?8 Q# w4 v$ s- j5 o. C
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- l! C' E2 M( J1 h/ ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
c9 c# L* S) i9 ]/ |& l6 m. q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 K$ p5 ?' ~/ j/ U3 I2 @; O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 ?7 P+ v; i' A! p/ n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( v4 I- Y/ U' u1 j( v, u6 Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 v. ?0 h# F/ r+ c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" K& @9 P; i6 E* c6 m
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& e: c- }/ X2 n, t7 A4 T# @
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" G& x9 J8 c0 K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ l0 f8 [; Q0 x [0 q7 I$ x4 U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# p5 S# r |6 ~
│183 │Hole │55│ │ │**** │Open hole to dark world │% J- p5 z0 F$ Z/ e# K" Q/ Y! F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 X, ]0 n% o# k7 \
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) P- L! b4 J' `6 G2 q5 B│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 _+ _! { x% P0 _) D) {' T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' F' h- Z3 I& Z2 g8 G+ e+ k│188 │SandStge│18│ │ │*** │Changes all panls to sand │ f- K9 g2 N7 [
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: B" K. L. ^4 N. H- R" ?7 U│190 │Snctuary│54│ │ │**** │Change own panls to holy │) Q8 R( n P5 S1 C6 l. h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( D0 }: e- C D5 g! \$ X+ ]& F, @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* g4 D0 {& f3 Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& o' y! `" P6 E8 q, k│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 z: n- g+ \5 r) }) {* z: w. d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 b8 \, m/ E F. \& T│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 m" h. j2 Z# m' {/ b4 b0 K. F4 f0 q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- m: h3 J& n8 R( x6 [) _9 ~; B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& ~* l9 N3 k* S( h1 o│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 m3 G8 G( ], s G$ o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- N# o' S3 {& @' y, U1 r* P
└──┴────┴─┴──┴──┴───┴───────────────┘
8 k2 i, f/ s5 P# J4 i; u* Z$ R9 k0 W1 \$ \9 {- m
* U f2 _7 M+ [2 ~: H- AMega Chip' O; W7 W0 }1 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐) m4 v' U U; S! }$ N Y3 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 W9 X4 {' z7 z+ d├──┼─────┼─┼──┼──┼───┼───────────────┤
6 X. H3 i4 {/ P4 Q* V2 x, z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& o) _; j: F- w* H: W: D, a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 u6 P/ @" ]/ ]) l- O( O- V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! |4 z" y( O% J$ ^│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ E0 [5 @" M5 |) ^& T│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 ?" A$ G/ p: h( J3 n) a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 w' y) d1 K3 ~/ Y& z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 I. Y7 }" n- U( J; O4 J8 j/ @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. g# W* {4 X0 _( H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 I3 P: p0 E0 L+ s+ @5 _ d" s) s6 o│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 D8 ?5 c( L+ |( y% c$ M+ G" W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 |$ P5 B* b* i0 K0 D5 a0 o5 v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ U- _6 v% j# _( y8 h; C│13 │Guardian │82│ │ │***** │Statue punishes when hit │
u8 Q9 V P3 V/ _│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ }' K T5 _# ^7 f& e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& Z' z- ] G8 X1 y
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 t9 G2 l5 a! K7 t R7 F8 u& h│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ K8 n9 {7 y% G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 M# v7 V5 `' \7 I4 ?2 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& J3 c) Y" `( D' T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 _3 V1 U, T2 `+ r6 [9 a6 Z: k│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ V1 ]7 B* k5 e" P! q3 a( R" \* t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! n3 `& ]0 N2 ^/ u1 d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" q( Q6 ^5 L f│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ W: W4 T9 Y/ @; b: y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* w! s# Y1 B$ j4 T: J
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 {+ l) z4 Z p2 Q$ Z) ~( H* U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! H1 |- t% x; B4 ]8 @6 O# k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* M: X- m! a' e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* r. \$ L( \1 o: Y4 k% R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: d7 n# \' J, Z6 _) `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 d0 ?3 p) ~0 }$ r; S. i, W
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 O+ g/ w5 s+ }5 ?
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& a, t- l. Q; Z1 M1 s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& U! v. T9 ^' T0 t4 a+ R/ i9 N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 ~8 G) B7 v/ u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' j3 W# t2 L- L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; j; i, v# @3 {* E- r3 I8 `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' D% Y4 O. @; N% t; f5 \' D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* |+ Y1 F" M" \7 p* f# Y \│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, J+ @; u; {! z2 \
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 D- G5 }/ i- x$ E7 {% g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: T% L& t# ^2 I1 }* f" K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, d; C1 B, J8 S" U; a" J6 O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% j& {6 Q9 Q9 ?" o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 o+ {+ ]7 O- \6 s- }│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( L d. |8 W2 M8 ? P h( m- W" k│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: D' ?. c6 `$ s3 F" U# X$ g4 ~
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& o4 d' _0 x8 h6 k+ O│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 _. y( n( |; j) E& L5 e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. A) j' A8 F W, @* C/ i5 K5 @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) K1 h# B0 v6 J0 p$ Y V
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% Q; V; p( B8 ^1 ]+ ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& k5 X1 ?2 Y8 s5 W: x" c( l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 P9 g8 ^' K; K1 b% ^/ u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 Q$ e! M* r9 o8 b" b" W' T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 q: `/ M4 F! D; j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: o- h! V- z! Q" G7 n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" P3 B7 c G( H& V V/ B% x K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' X t& B2 n) b5 k( Q; O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" j C. f2 x% { `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 c$ @ m$ }1 K. l4 h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 `, k2 D& f, F V, y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
a9 [8 l8 b, L6 p5 ?$ x/ Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- z$ Z0 D9 f( m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 Y& |( t0 o, p( A) h) K& H( T6 M5 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 G7 a( ~# T% L# e# V" l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 }) o$ q. ^& D7 W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 i2 `- F* O6 j
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, d9 L" I* E' a# D" @ r│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- L' N9 \6 G, H5 B1 U& `' u│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 M1 \4 Y; A6 z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) b3 _) p. V o& q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. F o" U( m7 N( x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" s4 L3 \* O/ D9 w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; c. M9 D% X7 Q1 S) O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 ^# p) a% N% F5 ?8 Z. s$ k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 o! j7 v+ @ F/ q9 z \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; u- q/ C' |: w5 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* J, C1 M( K* m* i
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 Y9 L; |' K0 T9 m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ b4 j6 f! z! o8 G6 P" o4 z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; |5 s; n$ _6 m% R5 f4 z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. M5 O. D0 H" ^) s+ T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 _) P9 I/ U3 v7 _1 ^
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# u; I2 ^3 |5 i& ?; \0 l7 i( q
└──┴─────┴─┴──┴──┴───┴───────────────┘' K, b! c+ Q8 K, U3 R \
& o! s5 N. U" O0 A; U6 ^& E2 K% j; f: M3 q5 h; _+ E
GigaChip (蓝版)
k- e3 E0 S6 N┌──┬─────┬─┬──┬──┬───┬───────────────┐( e: M3 m) d" O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 t6 B5 d# g- G' x2 l% m├──┼─────┼─┼──┼──┼───┼───────────────┤
% e# L2 q6 Z7 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, X: z* g4 X$ x) [: J( I│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; D% v, r E( q0 \│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ O a8 f3 g% |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 G- A/ I4 c( x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 x# {! d2 ?, Q8 F0 a0 `5 v
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% S. q5 W( }% `8 Z; b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 _' ]" {. C3 L/ F1 `│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ U8 q: n, ]2 }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" e: O% ?. j6 T4 k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 e+ a1 b, B4 A6 Z# M) e Z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ f8 F% b& [& p. R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ a' e* Y* n" f' S/ F0 y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ R, x$ {& N/ W# M" P! H, k+ L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 U6 m6 P, {! T$ k2 [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: _1 W( J: G& |1 V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; x2 h1 g- t% ^. f3 f) i9 o│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( o. ]2 l+ V9 Y6 d: @8 v9 R5 ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* T/ N4 M& Q, W7 L, V& \. b7 l
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& ]. w% e6 @( W4 F2 _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" t- u( M8 B6 E8 K└──┴─────┴─┴──┴──┴───┴───────────────┘
8 ]8 R" Y e" c7 o3 C, P2 b s- E& [/ e
GigaChip (白版)(只列出与蓝版不一样的Chips)
. K/ i, D3 d0 n' `( y7 {; v┌──┬─────┬─┬──┬──┬───┬───────────────┐* U0 L7 C( i$ O( O3 w& t; w4 h7 Y& N$ x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' p1 `2 E5 ]( t+ g h% A├──┼─────┼─┼──┼──┼───┼───────────────┤: H* U+ c A/ ^6 \" G
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' h+ m* @" i) b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ k1 W8 H6 ?: c0 d$ B3 n" o8 T+ d' d
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, p8 T( m# L8 D, ?* j! W2 B/ U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 R$ U( \+ n2 G: g! }└──┴─────┴─┴──┴──┴───┴───────────────┘ |