转载请不要删除以下信息,感谢您!
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7 |8 S# i/ S: y0 q1 N: v2 K■● ■ NintendoWorld 站友xliz原创
1 y& a& c: u$ a8 R. |' D■ ●■ http://www.NewWise.com ) q/ x4 `5 t0 l( ^; Q
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. ]& z3 V1 v5 f: c. e$ W 洛克人 EXE 3 Blue 卡片组合
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8 x2 e6 @# ?& @9 `9 y" }1 m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 Q( {* _ K* J) u1 Z) a
大家要看日文版的P.A.或详细攻略,点击这里吧!
$ B8 j0 `! B0 F0 o% T====================4 X7 ]( S" R! w- K8 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
2 p- g5 k! I) m( E. d4 e U
( k9 S; D- T- B7 ^: m) v6 N2 h编号 名称: L8 N+ ?9 n" R% E; S
说明0 c$ a" W/ t4 W# p/ t2 g- ?5 S: D
组合方法
) p5 A8 r8 {+ @ g, y7 i---------------------------------
+ b" W% _+ |' i8 c. a01 Z-Connon 1
/ K3 L0 r, R4 j2 g8 C7 J( SUnlimited Cannon for 5 sec
% }" B& V) W8 uCannon A+B+C+ k7 x- T5 K4 A, o
Cannon B+C+D. q6 C! P* ~0 q; U4 _
Cannon C+D+E
3 h. Z0 t6 }7 u8 P- h. m9 R
$ c+ Q4 H* l% F. k, ?" S5 i02 Z-Connon 2: v# A; N) d' b
Unlimited HiCannon for 5 sec
" X# [2 |$ X9 K& s% T0 m8 xHiCannon H+I+J3 v0 e. ?- ~5 A3 J. L
HiCannon I+J+K9 }, G/ b' l% r6 |2 y5 p+ g1 e: M
HiCannon J+K+L
7 X/ [2 C+ F7 }9 H; a" s
, k! R2 |" E O03 Z-Connon 3
- e7 D( d$ B; N, z- cUnlimited MegaCannon for 5 sec& G4 O+ s! B h) X: L
M-Cannon O+P+Q# G% a& d' D: p b
M-Cannon P+Q+R: V. F& t6 l4 ?" k* j
M-Cannon Q+R+S/ v6 T% o# S. V
\( P4 C6 |* q( G, y6 ?) @0 S04 Z-Punch
7 m) L! f7 h9 N) a- D% e; U6 IUnlimited GutPunch for 5 sec5 ~* {% d4 F( @" f# V) h
GutPunch B+C+D
, L3 U3 E/ w; K- BGutPunch C+D+E
5 b$ H% P: e+ A4 }; k- E: LGutPunch D+E+F( [5 B7 ]. R& e9 x( T' q8 ^
" O" `$ H( B5 k/ u05 Z-Strght, r" s7 D+ }$ }$ V5 E
Unlimited GutStrgt for 5 sec
9 r9 L/ h) Z+ q6 C, NGutStrgt O+P+Q- d& `5 \1 C: L# O- y( j
GutStrgt P+Q+R
: |- \0 c# e1 ]( p. L0 t0 \2 d- FGutStrgt Q+R+S! C( t i% t2 c, Z
3 l2 k; V* ?4 ?4 p% H- U; h+ J, N06 Z-Impact6 d: A% ^; o3 z- x- y
Unlimited GutImpct for 5 sec
* ^3 c: x+ e6 E: AGutImpact G+H+I
% U5 {. V* F7 y4 h+ s& SGutImpact H+I+J
! f( L: j$ k! H) ]) e: _( t; b2 nGutImpact J+K+L
% O% t* C1 x4 v& \1 K* x; v1 {, ^, w. N7 }
07 Z-Varibl0 t; a8 y4 O% V" ]5 G
Unlimited VarSword for 5 sec! H# F: ~) \/ g0 _: t- G
VarSwrd B+C+D
$ Y( i: }7 g9 r: j5 QVarSwrd C+D+E
6 o4 |+ e: u# b: p& @5 T& x9 qVarSwrd D+E+F
" K5 ]- N9 S+ ?
$ l7 v; F$ `$ o y5 i08 Z-Yoyo 1* z, ^9 v2 ^# {6 [- e" N+ G
Unlimited Yo-Yo for 5 sec! H+ b$ X8 ~9 n( D1 }8 a K
Yo-Yo1 C+D+E
. ]! Q" m" {- V x3 iYo-Yo1 D+E+F1 g8 n( n$ h& i q" ~5 |* [
Yo-Yo1 E+F+G
6 x* U& |2 L! t; u7 X0 X
a, f. Q) o, k# x, A09 Z-Yoyo 28 a+ `" b- z, ?; ^9 {. i
Unlimited Yo-Yo2 for 5 sec! i } o' ~6 T; I5 r7 S$ j0 U9 K/ S |
Yo-Yo2 H+I+J
# t: f4 b' r+ A( a+ f/ GYo-Yo2 I+J+K
$ {5 m! X& e" X9 V" m$ E8 TYo-Yo2 J+K+L
7 A2 t) T" A1 ]) E4 N+ F
$ \- n2 ]# K' @8 E! Y( d10 Z-Yoyo 3
9 G6 \/ M0 x. e' f9 I YUnlimited Yo-Yo3 for 5 sec
, K. n1 T7 N. c" HYo-Yo3 M+N+O( r3 {: j/ C$ P! K
Yo-Yo3 N+O+P
+ Q. ~0 O0 H; n. K6 B! \Yo-Yo3 O+P+Q
9 Q5 {# F' r" S9 O3 r' I
' x4 o# b8 d7 x- D! i9 O$ B5 q2 _11 Z-Step 1! z! _. |) r1 t! E+ K! ]
Unlimited StepSwrd for 5 sec
# ^8 n+ M+ V1 [; y' s% yStepSwrd L+M+N
% P3 Q7 }& e5 m3 z6 f+ s/ m* {StepSwrd M+N+O
% }. r3 ]; {% I4 SStepSwrd N+O+P
# N, N$ p! u0 \" e# C+ C' {. h! W2 o2 d9 L+ ~0 E4 e2 R
12 Z-Step 29 Z$ }. _5 Z5 j M; z3 F8 [
Unlimited StepCros for 5 sec7 Y' }* z @; C+ r
StepCros P+Q+R* C$ O: |$ f/ ^5 i' W7 H7 n3 \. F
StepCros Q+R+S
1 n- c9 d% v; e3 e9 Q# xStepCros R+S+T
# ?, _2 E& e+ A6 P( b5 q% p2 R2 w4 `7 F7 E2 o5 Q
13 BubSprd2 U4 x' G. R0 v& W
Attks w/ spreading bubbles!
; n- [$ k/ { }- z( d( WBubbler C+D+E
1 I. p+ B1 E- }! ]% RBub-V D+E+F
9 Z+ H- J9 f' k- h: [# i7 DBublSide E+F+G, F! C& a; C2 U9 x! T6 i
Bubbler E + Bub-V E + BublSide E
; l0 f* [2 X, L# {( u
7 B* `; L/ b0 e# v' h9 X14 HeatSprd, ]* q+ u8 F; P* F$ G, R
Attks w/ spreading fireball!1 y5 Y+ V2 o7 q% D
HeatShot H+I+J) }, k4 {3 v& e! o, K; u
Heat-V I+J+K9 e( _: f* ]; l1 m
HeatSide J+K+L$ y) d5 G5 n' ?2 w
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst7 T. W' a6 q3 [9 Z& u4 r
Creates a giant explosion' k* P6 e- e/ w2 W+ Q
Spreader M+N+O
/ a) c' V# D$ YSpreader N+O+P
9 k& |6 L' h+ ?% S+ ?" l% aSpreader O+P+Q& _6 r; D U8 N. y
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16 LifeSwrd7 x6 K4 |* E0 w) c* l* t4 Y
Swings a huge 2×3 sword!: ^# \+ c2 C3 n) @5 s
Sword E + WideSwrd E + LongSwrd E
" Q8 i. ?# D7 bSword L + WideSwrd L + LongSwrd L
1 w' [- u5 ~5 b6 {Sword Y + WideSwrd Y + LongSwrd Y( y) ]% o; ~" {3 i" @" c0 L
. d/ e$ |) F8 l2 S6 y" V# H
17 ElemSwrd
3 F5 d) a4 s) N D) d+ i6 YWide swrd contains 4 elemnts' Q* Z; E: s# D- z- r5 I0 t& L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" \5 ]( r i2 y" W% o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 K3 m1 s% D. L, L" R% h! d0 w3 e
/ e5 _1 I+ t, E0 X4 R
18 EvilCut
# O- J3 b9 P7 LStep up 2 & make 4 atacks
* {- C4 T. Q1 @! w' WStepSwrd P + HeroSwrd P + StepCros P
1 L9 A) U" M' x# U$ u$ t% c* {
9 |, Q2 c$ b8 O* ]5 O& U1 H19 HyperRat, O; g0 ]. G) [, J& @7 q
A giant Ratton charges!
9 j2 O! }8 W& WRatton1 A + Ratton2 A + Ratton3 A. V; V6 V$ N6 u, y3 _6 p
Ratton1 C + Ratton2 C + Ratton3 C: {9 s& q. P# b5 X
Ratton1 F + Ratton2 F + Ratton3 F# G" V6 I; }+ s) _
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20 TimeBom ++ w {( d Z, B5 J \
Sets Time Bomb in enmy area
2 g! K" B V( i, q3 VTimeBomb J+K+L$ A2 o4 H1 t# t
TimeBomb K+L+M
$ @8 z7 Y; U P5 x. cTimeBomb L+M+N
7 M2 u. Q7 O% ]( h: Q" H
# P8 x& p3 A9 `: A4 W+ B( Z/ x21 GelRain3 t1 {% U! q. ^
Gel steals squares* Q. ^; w) e# ]" K
MetaGel1 B+C+D
9 G; i0 C- [+ g) x' [) bMetaGel2 E+F+G- p3 s: G8 P% \; F
MetaGel3 S+T+U: H" M5 Y$ I) ?
5 x9 @1 A( U$ e& M# E$ c. G/ ^
22 EverCrse
7 T+ C( P2 ~/ X9 c/ M! _+ _Shield chases enemies
8 W/ V- l) e! g1 ]6 M VCrsShld1 C + CrsShld2 C + CrsShld3 C
7 M5 t. F/ C" j4 |CrsShld1 L + CrsShld2 L + CrsShld3 L
3 G3 H5 |' t- Y4 ?' t- K. G9 q, n/ T6 A3 \& c ~
23 MomQuake/ p$ a/ ?, [ Q- u `& }
Awakens Mother Earth!% b& d# s' K! m2 y T1 J
RockCube * + RockCube * + GodStone S
& j$ X$ E O% R' H& V" B/ C
" L0 L* r) G4 c5 l6 a6 u8 s* v9 Z24 PoisPhar
^7 R! U* Q+ T c# }' QPharaoh generates poison% h) h: X7 ?8 l, O$ k- C
PoisMask A + PoisFace A + Anubis A+ E: l+ Q z! Y' o
/ [) I5 B% f9 e* r8 Y7 v25 BodyGrd( C# t1 g" r& _7 R& D
Bodyguard takes out enemies- t4 n0 d: q& X B
AntiDmg M + AntiNavi M + Muramasa M
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4 @2 m# _) T7 I1 U! @* e26 500Barr5 W- d8 s1 g# T
Barrier absorbs 500HP dmg
# s8 l G, s2 F( K( }Barrier E + Barr100 E + Barr200 E
" a# X4 W( V0 EBarrier R + Barr100 R + Barr200 R7 a0 K$ m* G- X/ |! Z: ~! U
4 {% _$ z' N6 P3 I! z2 B% R27 BigHeart# `* B: r( v& V& J5 Z% A& X
Attacks, then heals HP!
m1 }, z6 z& N" m- yHolyPanl R + Recov300 R + Roll R. W: `6 D& i$ i& ]
HolyPanl R + Recov300 R + RollV2 R
B6 x C, v D/ @2 R! uHolyPanl R + Recov300 R + RollV3 R4 t0 O0 @3 L& C, f5 c0 r
8 I, D+ v& l' B6 |
28 GtsShoot+ q9 I) G( H5 T$ G, f' f5 d! Z
GutsMan throws MegaMan!& }" r/ u+ q' y3 O& t: O: H
Guard * + DashAtk G + GutsMan G
* t1 c' |+ l4 y8 t. _- IGuard * + DashAtk G + GutsMan2 G
( D" q r+ `5 @$ o5 {6 ~. E+ U0 eGuard * + DashAtk G + GutsMan3 G
0 d& n; `* W) y( X+ [9 b5 z7 A+ ~Guard * + DashAtk G + GutsMan4 G6 e3 ]( l1 k1 c
4 T9 z/ E2 A1 j2 Q3 W# c29 DeuxHero, _ `6 M2 I) W
MegaMan & ProtoMan team up!* Y' x) r9 }/ z; F
CustSwrd B + VarSwrd B + ProtoMan B: r j. X; N- ?: g
CustSwrd B + VarSwrd B + ProtoMn2 B& N& N$ O0 ~! k3 C& z! r' J
CustSwrd B + VarSwrd B + ProtoMn3 B
. w# x3 C4 u) @# D9 eCustSwrd B + VarSwrd B + ProtoMn4 B
$ ]4 m6 @' C; i, x* C: B! U. z# y7 R) Z# t$ M+ O. m
30 2xHero
8 q0 T. Q# B R) H! o, `MegaMan & ProtoMan Dual atk; T/ q% U4 o1 ^; O" ]4 w; R. r; l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ Y- X! N( e g) oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 g2 y( A. k/ w. L+ z2 ~( k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 Q( c. U- x1 H# P! {& g* sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ q. I, k1 X @7 I, f
. u% h: u- O, a+ L) G# a31 PrixPowr
; m8 ~7 v: M2 K3 {/ X+ d3 Navis attack at once!
1 m$ K& ]1 u: u2 `Team1 * + Team2 * + KingMan5 K% t9 Z$ D" U2 R! P* F$ i
Team1 * + Team2 * + MistMan5 M
. j# Q! f* H* |Team1 * + Team2 * + BowlMan5 B6 g |' |( P: L q4 \
$ e$ n1 N0 N* l* v& H$ V32 MstrStyl
6 `: n, ^# y3 O# c+ yMegaMan unleashes his power3 n4 ]4 R4 t7 A. h) x& L. ]& H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 S8 E3 s& D- b5 \4 z0 F( g2 I0 g9 D% R+ H/ C- Y6 y- r
StdrdChip (Part 1)* ?: O: }% N/ A! c" N" C) T
┌──┬────┬─┬──┬──┬───┬───────────────┐; f) H7 D1 R: S3 w+ u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 N2 p1 } Y' @3 Y* u9 S7 y├──┼────┼─┼──┼──┼───┼───────────────┤2 }2 X4 A" _ v& _( I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 g: _* y9 F7 b+ K6 Z) s* J5 `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ P/ ^) q9 a- s: b3 S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 z( @* \, G: ? u1 B; I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
Q8 a5 S/ U( |5 S+ I, p6 J5 K8 S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 m$ }! x* w6 t3 `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! O' a2 v9 d5 C7 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 t7 m% k8 Z8 E& k) V│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ K( z% o" R8 U ?0 C+ c% H o
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ z7 y9 m& j; ~1 W+ n9 e7 _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" z8 W: X& X+ ~1 ]; i3 p: q: l│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& K5 B8 c# N/ V B" ~; [: i8 Q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, g' N. ?' y) ?! @* D/ s" x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 s- ^6 t8 M0 J$ ~. z! X( R│14 │Spreader│16│30 │ │** │Creates a large explosion │0 ~8 x+ n" k! @8 h$ t8 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: L7 e+ _# I7 G, M1 i; r0 y% k
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 k$ x3 u% g; l9 _0 H
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 x/ q# }1 ?7 @& X( G1 P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! V: r$ q+ g5 I, a│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% N/ L: c5 a2 [" [│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) c) s& d1 w- m! i1 S9 H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# k/ {8 h5 ~# O" z2 m8 r$ [# s
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# @- U8 W0 G5 T) L# f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 ?7 [* g6 k0 I& o2 } g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
T6 S& d3 }& k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! z4 I; S" O9 }: g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ N% @; f& {7 n7 t2 x8 @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: i3 k6 U2 e' V
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 v" }% C- Z! _. ^1 X& Q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 Y8 ?. Z( u/ c, J4 ~5 M. |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
D# k, D9 x* t0 s. a* R0 _+ @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ t A5 }: F n" H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. J& @! p T2 R( r$ `! p& V, X W
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: I% b) K; H! K ]6 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# a \# U! A2 ]4 E0 C* V/ L! P, F│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 S5 y9 p( k8 t1 G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* \/ n5 H& B( J2 S+ s6 Q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& |' J; |3 v+ a; D. K M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, w$ p' F& J b
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! z1 l! A9 z5 O% Y4 \│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 ^1 D1 F, `' ?9 E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ W2 f1 @& x; W m
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# m$ k& @% s0 T3 g# _+ V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. X0 N$ Z9 \- [
│44 │ShockWav│10│60 │ │* │Shock through enemies │
* w8 a4 c9 i- b# k: _) [7 B│45 │SonicWav│26│80 │ │** │Shock through enemies │$ w: x3 ^8 X0 }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │* Z5 |! S7 V' O5 w2 _% @
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. ^) Q# g9 X7 X0 c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* U! z) F' U' P: b* m" F9 G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, Q; n* _- k" b& H
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 `* f( j$ i" M) r# X: j& D│51 │DashAtk │11│90 │ │* │Dash through enemies! │: [4 g% Z* K! E; w% e$ L) r$ q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, c/ G- D k2 D6 F. a6 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 Y& S# R% s9 J3 j8 z5 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
9 Q; n8 Z: j% F+ o X│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 B: ]) N5 ^4 p& `0 z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; y T7 L: F# j& _3 }$ B# j! k' ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- S1 b D4 `7 r3 a. \7 i |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. d3 D. \& Z* y; u
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 X- ^) z4 ]9 [: `% Y% j1 L% j' U5 k
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' j! E: M$ \9 u' G5 I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 |/ u" o8 L$ o; B: d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 g- \ u# i7 R3 b
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) v+ \% l: e* N, c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* c' z$ w+ u2 U│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ l. A5 ?8 d* Y3 s. V
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, M" V9 C1 Z0 U8 z. {1 u# F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 ?! h' T9 [7 S( M9 T( ]│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: _8 |2 v! N# C0 c. N$ w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ B0 Q, k7 J1 n* l* i/ [6 q, g+ P│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 t4 N T. D/ F/ [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% `0 I+ X0 }. r& |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; ?1 _! L0 T `4 _* R( i4 W- c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& |, H2 J$ ]3 a! f2 h: p5 {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: u0 ]; E: j! L: T J/ H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! e3 `( m q" |: K% H+ I: P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │# e$ ^0 s; k' g L, H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 x4 n3 x7 c; s" A y" |
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" k5 y2 t# B' a# X! c m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( u5 A; g: F% Y8 Z. R. m- Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ W1 Q2 O7 B1 E1 ~" r7 P2 D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% V" z6 @; h9 s6 y+ M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 L; M/ Z0 `! V: g* z3 ?1 A│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 V# j/ n* ^& D1 \7 P5 Q' y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 h# g8 |. D* H9 ]. H6 l1 y$ y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" T9 P! M( g! H' W2 w) W. C│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ J' e+ h8 b: s6 @9 ?: {8 {! i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 M `4 V J, m8 p. h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 z9 c. o" Y) t; e# p0 e9 f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( Q% V0 I$ ]: i- m2 \8 c7 b( H
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 R4 T" Y$ n8 k0 c
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' M1 J. w0 x9 u9 r' C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ G1 t# l* r }) Q% R# {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │$ D* V; R' b) [& B! g9 {! O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 \( t- Z2 p3 V" H! r! n4 J6 K# ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 Q" i6 m( T S3 ^; A$ H2 K
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; F; Q' Z3 z+ `2 K
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 j3 {( T2 }& S. o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 N9 ^) J, v4 M. M- n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 ?8 I: C/ h2 P3 x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 a& z2 ?1 @! c4 \, p└──┴────┴─┴──┴──┴───┴───────────────┘& _/ I" f/ k7 K
; j) n9 m( [' i! \' a( e# N$ F
StdrdChip (Part 2)
# o2 H, J5 e0 f& t5 i* {┌──┬────┬─┬──┬──┬───┬───────────────┐
+ K/ j0 s6 W9 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
! N3 P9 B& r& P, a7 C├──┼────┼─┼──┼──┼───┼───────────────┤
4 f1 h, d( W0 b) D5 t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; u7 R0 \2 \) L$ d5 w; ]5 \! }* e- O
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- d3 ~5 o' Y3 M# D6 V; C* H│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 E' u D: O8 _3 J0 v6 S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& S: q/ X; \2 ?8 o1 q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 w& {4 v! t: \) Z' S6 U( s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- p6 E2 D2 a* t) S5 a P1 z* T│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# z: J; T O/ T+ F0 D7 t" {6 f│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 W; M7 @0 o+ @1 C5 z& w
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 ]& B" ?5 j- a! J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ t, s6 K' X+ |( h& Q7 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# Z2 q o( Y. v' e B4 _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& K1 s: O+ p* P- y! B1 v" Z│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( ~0 A Y% r, h8 l6 Q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 ~ _! \& i1 j9 {+ i& ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ C9 x" l3 M5 P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 V, R+ H" d6 j+ j8 m$ U N& D! \$ K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; N8 z+ N4 f! v$ W0 d U
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 v- g6 X( p( Q# G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 c* q$ M$ S+ ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- |. D* J- a3 Z9 L/ K- H
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
- Z+ I0 V+ z$ l/ j│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 }' d( J; o' T# h; W" k│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) K; P% t$ u' f! x4 o5 U8 C. O& Z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 C1 {# V E) u9 h5 C4 M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 Y- [/ S7 q' X4 X/ w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% K$ l) I- w) A8 i* }- N: B
│126 │Rook │30│ │ │*** │Protects you from attacks │. k1 v0 I2 L, e4 f* } ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 `: `0 u& X7 K8 h" B│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 g/ F* D1 E6 \ _/ }6 c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; x7 u4 _4 M4 V* P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: X1 E2 j- s, { a/ @
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 k! g% I _' s/ z" E; F5 w3 m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ I. Z' l5 j9 ^7 l) H' n│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 ?+ {! E0 o) I4 J r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 K+ k" ]* I, L
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* o1 Z+ f2 J( k$ }9 R│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 p/ X q8 o- @- } N6 \6 |6 {│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ k2 h$ w& C! V3 l│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" y( E# ?) L5 T0 j! P/ |│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: T) Y6 s; f5 B s0 i y) l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' K* t# v! O% ~; z
│141 │Prism │60│ │ │*** │Prism fires randomly │. y/ ]- D3 u( B" N, L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. C7 ?, T- h5 [# S( _6 P: F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │% h$ y$ I& y2 n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │- o) A7 q2 a$ X% I0 m( f
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% ]7 I$ b/ e8 _3 C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 e( a3 g+ r* m/ \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: F6 ?" \7 s' h0 q. W5 q│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ A* d- m- d: V1 }2 e│149 │Recov50 │14│ │ │** │Recovers 50HP │
# F+ s* C' L9 @- Q$ |1 l# K│150 │Recov80 │20│ │ │** │Recovers 80HP │- t8 H$ f* X$ i E6 Q3 s
│151 │Recov120│35│ │ │*** │Recovers 120HP │! H! d: Y# i% Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 |3 g' A: P0 O, W( V. z& y; _; ^2 {│153 │Recov200│65│ │ │**** │Recovers 200HP │' _; M4 g/ E. W, K
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; N( U! F' i! K" j│155 │Repair │8 │ │ │* │Fix your area's panels │
" p7 ^: [* l% s3 o- v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 @1 D1 w% ]. [& i# {! @4 y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* h0 I9 M8 P# c│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, r$ g3 u8 o3 s9 B) ~- z8 B│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! l" E. v1 L7 ?9 {│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 U \; A, G* A$ R' q1 o5 b# _5 b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 y# i2 P+ W! h6 K6 v4 ~( r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ v! N$ Q" \% o/ m+ l│163 │Invis │11│ │ │*** │Invisible for a while │5 P2 s; S5 j! d, m2 _' h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; [: m/ G" ^! i, A│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 ?5 I$ x; O9 `6 A4 n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ o; n( L+ ?- N ]8 u1 \+ V5 i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) R. }0 h" n! l4 V
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: ~; z; s5 {3 V/ c
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; L; s6 {: |; W9 g- B3 I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% x) c* E9 C6 |3 C9 _: F, ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% F* Z) l: T/ y- H; T│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* o6 ^: A3 w2 i1 B│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 ?* F r1 W! ~# L7 Y5 n: w4 x│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 H; L: B; f I9 Q( |% `4 |│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 u' [; j" i5 T% o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: i: V7 W! |3 k: P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 A( |8 v, ?: W- t) H. S& I
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! f! Y. _: P ~0 Z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% g: `0 P( i6 l$ z0 {
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 W# B/ B- W ?, `5 f2 R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 v1 F L e& M# m. Y/ D
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' z4 e' ]- R( r7 F
│183 │Hole │55│ │ │**** │Open hole to dark world │+ b- N/ e5 V# x" T5 J- r( }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! @" e+ q9 ~7 R. X% D1 E│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( C# `( R4 k5 J. g6 l- @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( X' {. Y; v" ~/ E/ c( D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 j) J1 d7 g5 ~8 a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) }; N% @/ P/ n5 T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# {$ ^4 N! r$ I1 V" o7 A) v
│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 @9 }' X/ w+ _1 r) S& ~. S5 p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; W6 K/ n4 y ~│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 A. a. H+ ^( t( y# L/ r2 x# B! n. i│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" J z! M' ?' H/ W- p) [8 d│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 L* D" ^9 w# _, v
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 K/ f6 e8 {( Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! Q Y! D9 S" U; M" u; q: p! X0 x" j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& K7 d9 L' {, I4 e
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 x) K @1 n6 M) [+ n+ d│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& C8 J% i) r" z k/ J6 G! e: Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ A) ?, P9 k4 s3 N1 k└──┴────┴─┴──┴──┴───┴───────────────┘
! `& @# | p& C% n1 a+ a0 Q2 ^2 {3 h
4 R( i2 f: v/ s. m hMega Chip0 D; D/ H( j) H. z
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 c2 Z+ q( ^6 l% [6 |$ ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ c8 i1 v' ]% p5 x! ~% j7 q) M├──┼─────┼─┼──┼──┼───┼───────────────┤# m3 t/ V z, Y; o: f U/ z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* F8 q" j8 V7 t' F; @) J" F│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 `: A" l5 ^/ j8 Z P5 G$ _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ d' P, S- [" x- R$ k9 _; x
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 R1 d# B# S) z& \% [│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- H- O; B( p0 d7 |9 W1 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 j; m) d$ H2 P0 [4 j @; V$ A* i9 @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( n. }/ [ M( j) ?6 {3 g+ Z$ j. u& |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& Q0 M" E9 i. I1 R9 o/ h# S! W- S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 q W; t- A1 N# ^; j; y6 K/ Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 L1 o' j9 T- ]+ L! K- i' z: ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# B/ j9 |& j3 H$ _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; @& r: ]" x6 j. A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 Q. R0 F/ ?& k5 t' Y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ ]' S- |9 k/ i' N│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( n4 \! u6 t4 g% K$ \: {- W& q4 o
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 ]3 Z3 i4 ^# \2 F4 g9 R) ]* C& p% F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 O1 S3 x6 ^- i& U) ^3 {; v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ ]) P0 U; o4 o. l4 P( V│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" {, [1 W" T; x- r5 U m. A# ?" X8 R│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 _( y1 P9 R0 l+ ]9 }+ E# w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 Y8 Y8 K% M) n% t9 B# x- {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) d! y8 X2 \" ]; i- x: ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# x0 Q: X' R# u' [3 r│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# A1 ?" p4 z) F0 q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. V5 Z. O( G z }# ]% ]
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
n/ J- ^/ x5 c7 t+ E1 n│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 p N6 s- s9 K1 z( j: c! j% T│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 @) V! V, \: Y# y6 D( p* O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 m% N; g% r* Y" A- U│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 d: o( D9 A+ p│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. J1 O( N+ [" ?/ B) J
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 z ^3 b5 o/ z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 X0 t4 Z1 v0 i3 p6 O. I$ X
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( M+ R. f# ?4 J h* S" u
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: C; N: D6 R) k, f# z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, g0 |! {$ y- \# {" r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ N- Y9 w9 U/ V- M
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( m* }2 B' V2 z4 d: h9 B8 a│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( K2 W; B" V: `$ g# K! k│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 l" d* I- T4 {│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 l6 [* M8 Z$ k. i│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 p0 K& A: \) q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 L9 `, \' ~! L I1 {1 J3 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ ^7 W) x8 X0 |& X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 c4 R: \' C6 {# f: S* h) b, v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* y/ o7 k4 {$ C( K6 O6 @& @) A: M3 ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- H' y/ ]+ Y v9 F1 g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* X+ r6 i. m( y. E/ N" g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* B4 x s' q+ M, k* {
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: R3 i9 e: D: ?3 y6 I: X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 W- T9 u3 P' r; G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ R2 \8 E: D! v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 o X. u# _) o1 [; O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, `& d8 m5 i3 I7 j; R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' \" x2 X6 G- m6 p6 E2 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 H# U8 h g6 E! ]9 Q5 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ P) v0 h8 M$ ~( m$ G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. P- m9 E7 w- k1 P+ M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* H, L+ ~7 S; ~! L/ Q! S* b W7 A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* Q. p1 I# N4 }1 B. U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. V2 l2 h3 J! _: O& p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; n* A$ _4 k c# W, R; ~ e: P( V3 y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: j. V1 Z/ z6 r1 J
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* D6 b, w9 n* c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( T4 w( w S1 z9 D' z: ~ w, ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) r. i4 F |8 k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" D6 h8 K( `7 n1 o
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( V9 ^7 ]" e5 y( I: H3 h3 D
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ C- a0 Y) C) `8 F8 F) \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 l) C. @9 H2 _ v7 j, b│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) H- I: L. U a/ O, g) I
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 E: i: E( r4 N9 ]4 S: d0 `' f, j) m! x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- B3 n% S; p, }* v# D1 m2 O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 s2 E9 E) ?/ v8 v3 e/ G. h
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. C( D( v, T+ ^2 x│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 N/ y% G; |1 i: g' N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 A2 A, c3 g4 x- ]$ W
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* G R) U# F8 m- d1 j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 Z2 ^" B( u& [" h/ z6 ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, s. ]& r) Y6 W1 |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ y- ?2 F. d, P4 W" j. c+ S- A* _. f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ I, M) U+ S3 G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: ^2 q/ @8 T9 E0 k2 N& `
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 M* m/ Y# h/ T' K, i4 i( _! y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: e% ]3 H8 w8 b; w X$ g0 R- W) w└──┴─────┴─┴──┴──┴───┴───────────────┘4 I) p2 P, E; p% { E9 l
/ a. H$ T) y2 u4 Y. R1 x
0 g8 C7 ^7 m6 A$ d7 cGigaChip (蓝版)0 t+ N! _* Z/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 i% T: y* b5 R% X0 m8 M3 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │% j, @+ u- S b1 O0 J0 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
# G- G- z+ _& e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( u+ z1 B- v* J! c6 d8 M% t
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) S g) N8 G- I3 A) O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) A3 Q1 ?% m0 m. z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ e# k- x) x5 g" H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 L4 r5 u. E- b: W1 M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" p9 o. @9 n s4 K2 O( ^6 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 t& Y) n( t) ~. H5 ^│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 P8 _' j5 E9 S7 G( d1 l" Q e# b
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 a" z( i7 ~9 s; o0 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& d5 j1 f- N& ]3 A$ I
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 r/ L: x/ K2 o2 A│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; {% N m9 I8 G A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ p8 j! f2 D1 }; K1 `; B7 T' X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 b. r* Y, z. O. ^$ m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% I- w* \! m. D! c, c, t- _) ^│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 |7 ^( H* z3 |9 A
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. W- I5 [/ B7 n4 U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 t' E8 c+ m8 I6 k" U" }: |' _│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; E! p! x' s) ~* X! ]$ I3 H3 ]│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" L. z4 L S3 x$ z5 `; s# I
└──┴─────┴─┴──┴──┴───┴───────────────┘
& ?, P8 k& N* s) @+ O4 D5 i
2 i5 X L4 I: u; T/ P1 _" ]; MGigaChip (白版)(只列出与蓝版不一样的Chips)
, B/ e+ k7 i: ?1 i8 w/ }┌──┬─────┬─┬──┬──┬───┬───────────────┐" G3 n$ m( C6 C; C; v5 Y) m3 H6 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 i4 f" K: o. ~+ t├──┼─────┼─┼──┼──┼───┼───────────────┤, D. n. w( j& b) k7 I
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 K4 H- M+ \3 T. z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" i$ t3 e# Y0 H ~$ P$ r│4 │Balance │60│ │ │***** │Both Hp reduced by half │* m# w( Y0 t# _- F' h
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 B4 G# E1 q# [3 |
└──┴─────┴─┴──┴──┴───┴───────────────┘ |