转载请不要删除以下信息,感谢您!
! s- _& }3 L9 u' d■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 N2 _' ]0 `- A
■● ■ NintendoWorld 站友xliz原创
$ E+ w- P9 @, \; B, W- |( ]9 k■ ●■ http://www.NewWise.com
+ H) i- b- Q# W3 r* V# O■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " X. g# Q; u3 H, B: e
7 r9 M; H7 Z; ^( h% [% m" k& G: o+ V$ g7 a) m
洛克人 EXE 3 Blue 卡片组合: ?. c. M* J' u/ T. U$ W4 M) D- ^
3 V' G4 y; ?: G# G9 C) l% B
& Y9 c: q+ x* c! D( Y- R( l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ ~/ ]6 ~, z! K" N
大家要看日文版的P.A.或详细攻略,点击这里吧!
' b5 V* d% r! i/ }====================) I! r$ Q% s3 t+ j' y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 s. w) }8 G4 }6 |
) l# B: _- ? o! D以下内容格式如下:
' A: ?3 g, ]( f) V p- q! d7 n/ F+ y9 a- R+ J0 U+ V
编号 名称
K0 E+ ^4 T! M# J说明' J3 }* \4 s4 z7 A
组合方法& p* l9 h* S4 ]2 X: Z. j& d! l7 [" V7 d
---------------------------------
0 d$ q" f1 T1 W01 Z-Connon 1' b" C9 R- N" E( A( d% r( @5 P
Unlimited Cannon for 5 sec
& m' s8 f9 B% V4 ]' tCannon A+B+C
- E9 N" ^/ s# i& B& X+ x9 BCannon B+C+D) Y% V! s8 ~7 x3 T$ ~
Cannon C+D+E
. R0 G ?! _3 C }9 x4 [" u$ s: h" u! h0 V
02 Z-Connon 2
$ f6 I8 Q& |, i/ Z" @& [) TUnlimited HiCannon for 5 sec
; `1 d' e' E: ^) P& X8 RHiCannon H+I+J Z O L: W4 X2 i& t l, G7 j* Z9 A
HiCannon I+J+K+ B, g6 b1 L- g( q' J4 Y! J
HiCannon J+K+L' [7 l% `1 N; x1 G* t/ j( |5 G
. `- h# n- N# ?7 @7 K" X& f9 Q03 Z-Connon 3, x2 `' M3 R/ s% L o1 Z
Unlimited MegaCannon for 5 sec' o( w- [9 Q1 ^+ z" O
M-Cannon O+P+Q: N! _0 w* s1 {; Z% c& T
M-Cannon P+Q+R7 R6 L8 Y/ s# O7 M) Q$ T! x4 j* _
M-Cannon Q+R+S
. |; G. O I7 I* C3 F% S* L; A
04 Z-Punch
2 N+ Z1 p3 U) {! j! nUnlimited GutPunch for 5 sec
+ y: U5 _! X( S, g qGutPunch B+C+D% t, {6 r! m6 E; G
GutPunch C+D+E; L" r6 T |: y* t6 t
GutPunch D+E+F
) v3 _9 a4 E& f' }# m# [" z4 L
3 a. a: t$ q; d, U6 [/ t9 O, x05 Z-Strght7 g, n* a g: E/ p
Unlimited GutStrgt for 5 sec' a2 f1 Q- e5 X/ [8 \* a
GutStrgt O+P+Q: _3 p, x/ [! E z! a5 G2 ]; N! W# T
GutStrgt P+Q+R2 J& n h, i* a1 y
GutStrgt Q+R+S, b7 w8 E4 {1 N: A) A
8 x1 A; S' W+ N: C/ d' Y06 Z-Impact- K2 e4 \& x: s) F( w) o' |
Unlimited GutImpct for 5 sec
( R+ \& D+ ?5 v2 T2 v \4 {7 dGutImpact G+H+I4 Y5 r" G( l6 c
GutImpact H+I+J* a; D2 T/ C3 U
GutImpact J+K+L
U- H6 D$ a" k1 h1 J. H' `% I1 E( R7 m3 W: ]
07 Z-Varibl
5 z7 [* D) L( r5 _Unlimited VarSword for 5 sec( a$ b9 n' w- K' z2 s" C
VarSwrd B+C+D( W9 A F8 y7 T* v, a' o) u3 ]
VarSwrd C+D+E
3 |0 J8 }0 k' x5 ~! \+ b5 r( ZVarSwrd D+E+F4 W+ c* @1 y9 p
9 Q0 {, ^0 ~ h5 e0 K, [# I( ~: \
08 Z-Yoyo 1. G, Z7 [8 q5 b
Unlimited Yo-Yo for 5 sec+ p5 F) g, i% Z5 f, g0 E
Yo-Yo1 C+D+E/ b' |# Q! H0 J; I7 k$ A: @
Yo-Yo1 D+E+F
6 `4 v3 z$ [' ?) P7 M0 HYo-Yo1 E+F+G; S. v$ W% @# w: s) F) v4 f1 _* s
: ^( c/ E+ t8 q6 g) n
09 Z-Yoyo 2
! g& H/ x+ z/ u" U* t2 nUnlimited Yo-Yo2 for 5 sec# M/ S/ D U; l! @. |6 V) I8 q
Yo-Yo2 H+I+J5 T; c9 S0 j7 _5 ^* `* g
Yo-Yo2 I+J+K% C) ~# i" X- s( Y: _. U! X7 j- ?
Yo-Yo2 J+K+L& {6 O* R! V! A
9 l5 q4 C4 s2 M" e# J( |) I$ ^10 Z-Yoyo 3
3 K- z) F/ v! |0 }0 v% bUnlimited Yo-Yo3 for 5 sec" \! f, B4 f& K+ Y5 n
Yo-Yo3 M+N+O
3 ]1 u( T! a7 Y% O6 l$ L) tYo-Yo3 N+O+P: _- A6 G4 m$ k; ]9 ?' Y
Yo-Yo3 O+P+Q$ ]6 X" A0 e" }
h" M' t+ S/ P+ ^; p( }/ U
11 Z-Step 13 l2 s9 @6 w( u1 `/ S3 c
Unlimited StepSwrd for 5 sec
+ b2 J9 B; T* [8 RStepSwrd L+M+N
" x' z( L) O" O, j9 b. E CStepSwrd M+N+O
, D* O$ R, N, B7 _2 M/ `StepSwrd N+O+P
; B1 \7 _/ \0 Y
4 C1 X, j0 j! k: Q( `5 L12 Z-Step 20 l. ]2 _8 Z9 R- t: N8 @
Unlimited StepCros for 5 sec/ s, v/ p( O; N3 Q n# S
StepCros P+Q+R
6 q$ l) r# F9 F) m) I4 M! ZStepCros Q+R+S
7 a# F. Q% ~9 Q. J# L3 LStepCros R+S+T+ |0 x( j- K9 @3 t# F& H
9 t8 D! r- e- p. i0 z) c
13 BubSprd
* f" L% I" b. N. l S" T' MAttks w/ spreading bubbles!: M5 u, m, Y: \8 x
Bubbler C+D+E
. p, n7 j+ s! z- N, X- S# c! n6 h1 ^- XBub-V D+E+F
% j1 L( ?7 U2 f9 |/ X; yBublSide E+F+G
" C y( i) H6 _' _! `' J3 fBubbler E + Bub-V E + BublSide E
$ z' |) B) ~0 Q: }* ]" K* E8 Q! }6 l* `, O
14 HeatSprd
/ F1 k& Y, c% f2 w0 n' J h% qAttks w/ spreading fireball!% H4 J% E& v: k$ z
HeatShot H+I+J& b h# N2 k+ F" x( X
Heat-V I+J+K% m) h _6 f2 ^. A
HeatSide J+K+L
& Q2 D. G! p- {1 c, s) U. `HeatShot J + Heat-V J + HeatSide J
, V+ ^1 p. S5 _0 T1 o- W. Q$ Q0 L/ f: F6 _* X, F d% L# \
15 H-Burst8 q [9 i/ Q/ q6 H" y( D3 Q J- X
Creates a giant explosion. q& e$ Q& r& ]7 i3 v! h0 t _* W
Spreader M+N+O
+ `9 f# R; C+ uSpreader N+O+P
1 o2 A+ ]) K8 w" N2 p+ {( ySpreader O+P+Q/ G, T2 m) v4 P7 H( b! K S" p
4 h* } g8 P6 N7 a G6 l9 @
16 LifeSwrd' T2 Z6 F8 F+ P" b. y- A
Swings a huge 2×3 sword!
6 X! i: V9 ^ j4 L( w. ASword E + WideSwrd E + LongSwrd E
, F4 Q1 @- G" ]- w' o3 R6 ^Sword L + WideSwrd L + LongSwrd L1 D ^& l( w) K& S0 m# p
Sword Y + WideSwrd Y + LongSwrd Y
/ G3 g6 f6 a; J, H3 P
! S2 c" b+ f2 l" a$ u! q' G17 ElemSwrd
( u4 S+ F7 T% u2 S0 c [Wide swrd contains 4 elemnts
& I- N9 `6 N5 t9 u6 hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
_7 _& C- ^* rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 X+ F5 g2 r" x1 Q+ l. \
9 T5 g+ a' ?, |. K" P& y) _. Z
18 EvilCut
& e, I0 ^( M8 @: tStep up 2 & make 4 atacks; ^8 A; S1 \7 i
StepSwrd P + HeroSwrd P + StepCros P9 x! m" L) C* P" H
; s4 O: w6 W$ n1 ~+ A2 E( K+ u19 HyperRat S4 u4 T5 t7 j
A giant Ratton charges!
9 |/ c& X* A" r6 S* u M9 HRatton1 A + Ratton2 A + Ratton3 A% M% z) T' E7 k/ V P
Ratton1 C + Ratton2 C + Ratton3 C
% o9 ~4 W/ z6 m! R( z1 D1 C$ J& ]Ratton1 F + Ratton2 F + Ratton3 F
# }6 l0 c( D7 j& @9 _2 q
E+ ^" t5 C4 [0 q20 TimeBom +& D+ u7 d4 k! K w D
Sets Time Bomb in enmy area* T- D: S3 J: m$ q9 X
TimeBomb J+K+L
- n4 [4 c; R' [8 Z/ n6 sTimeBomb K+L+M
6 c% H) R8 ^- K9 M) }TimeBomb L+M+N( i l F+ j0 ]) v! o/ D
1 G6 x! |5 n7 _3 _+ K R1 j( N
21 GelRain N- U/ i6 T4 `' \2 y o8 ~! \
Gel steals squares
- J6 I& H1 X& {& U+ _9 |8 p% }& v, oMetaGel1 B+C+D: a# S& `9 ?$ L& b, T( A7 t" K; e
MetaGel2 E+F+G
: F+ w6 S {7 H5 A T' @MetaGel3 S+T+U
8 {' \9 ^ U9 M
w) ]& r( h' ?0 [22 EverCrse
& [5 l' D3 k4 b& ?# F+ yShield chases enemies, B. ?7 v$ ?- ? Z0 ^* N
CrsShld1 C + CrsShld2 C + CrsShld3 C
- Y5 t$ X( L+ S+ I" @CrsShld1 L + CrsShld2 L + CrsShld3 L
8 i4 M! x X, `# d ]; y1 v
* s! g; O2 l1 C23 MomQuake8 x% ?9 F' c% _* Y0 ^3 S+ q
Awakens Mother Earth!
1 i: y w- B* M. ?! Y' U- `4 H; tRockCube * + RockCube * + GodStone S
[5 G# K, C# Q
J B2 \+ K' s$ `3 X24 PoisPhar
* ^5 m7 M% `& wPharaoh generates poison
, p# y) g' Q% P+ hPoisMask A + PoisFace A + Anubis A& ]: Q h3 t9 L9 v" ?
1 T& C# {9 @3 _$ ~! X. g( D6 z8 f25 BodyGrd
9 `- N1 D- B( m$ _9 ^+ O" L' e- ABodyguard takes out enemies
7 _: R4 j0 R4 l5 h Q5 \AntiDmg M + AntiNavi M + Muramasa M
. ~3 g& c& p: w3 ]( h- r e4 F: D/ ?% A/ y2 c! x7 R4 V. X
26 500Barr9 d, r6 `% [- Q+ H
Barrier absorbs 500HP dmg
4 F1 ^& ~8 c& J% f# {2 n0 SBarrier E + Barr100 E + Barr200 E% B* b) A" k1 f
Barrier R + Barr100 R + Barr200 R
% G1 E' Q2 ]* B/ e& o
2 j8 {- ^ U# ?27 BigHeart: L! l. h0 Z& |7 M: `$ M. L9 {
Attacks, then heals HP!" }5 `+ [. f$ q
HolyPanl R + Recov300 R + Roll R
( J, A8 Z. r `7 V# T7 zHolyPanl R + Recov300 R + RollV2 R1 e6 D+ X4 F3 p, s! r. X
HolyPanl R + Recov300 R + RollV3 R
* K( \( M0 k7 q. C' v* R' o9 V" C7 V6 F
28 GtsShoot
8 I8 G$ m) A9 z) J1 h+ Z/ }% Z) tGutsMan throws MegaMan!* r5 J# Y6 e7 J4 Q
Guard * + DashAtk G + GutsMan G
4 Q& Y+ ^ {4 N) l7 xGuard * + DashAtk G + GutsMan2 G) L6 [9 ]' O. R7 ~ n
Guard * + DashAtk G + GutsMan3 G" Y0 R- b* o* m/ t$ T
Guard * + DashAtk G + GutsMan4 G
2 P: h( v3 \ S$ K4 {$ e# D; l/ l, ^7 M+ H7 \' D: X
29 DeuxHero6 X; y5 e% p$ W; T$ h7 ?3 r
MegaMan & ProtoMan team up!. G: `- D. _# Z* [4 }, G! m
CustSwrd B + VarSwrd B + ProtoMan B3 [2 _$ |$ e0 b
CustSwrd B + VarSwrd B + ProtoMn2 B) I/ P3 N* V+ F/ ?& [1 e
CustSwrd B + VarSwrd B + ProtoMn3 B
" M1 a. \* ~* Z) f0 _; C i/ X& ^; Y3 fCustSwrd B + VarSwrd B + ProtoMn4 B
8 i2 y9 W$ P% @) i) a3 s# t$ S0 h8 _" D5 T' X
30 2xHero) x4 o8 A Q5 S6 H9 b
MegaMan & ProtoMan Dual atk# n5 Q, X6 b7 N+ n I/ B p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; o( h( `: {: n4 H W. c( fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. U! c$ i0 q D B# G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 \; j9 W$ E3 j) w8 k5 c' uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. C) F! ?, i1 I$ ]
+ A! [) |, d0 `! G- l31 PrixPowr" n" M" Q# [ ^2 z Z4 p4 i
3 Navis attack at once!
" q8 L4 u9 u& X1 m& U5 l( G; ]Team1 * + Team2 * + KingMan5 K
: J* |2 x6 w5 `1 i* N8 F8 sTeam1 * + Team2 * + MistMan5 M' w& h3 K# c5 t; g
Team1 * + Team2 * + BowlMan5 B
- d, w- m3 C7 X1 M
9 F, C3 F1 Y$ C32 MstrStyl
% M0 Q+ Y m/ XMegaMan unleashes his power! n) y% ?- W' L
Salamndr * + Fountain * + Bolt * + GaiaBlad ** o4 n3 i2 b# M8 _4 r5 |
, b5 \% }0 b. L) f" @7 l+ z0 }StdrdChip (Part 1)) X3 |) O( h( l/ U
┌──┬────┬─┬──┬──┬───┬───────────────┐+ `2 k) k) i) J% X( b& G
│编号│名称 │MB│攻击│属性│稀有度│说明 │ ?. N6 [" a; L& c2 h- }
├──┼────┼─┼──┼──┼───┼───────────────┤
- y! k' S5 V% o/ R2 J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, a8 \ `; Y# B1 V, U! Q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, z. q' P& k: j# {2 C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 u/ j) `& s* [7 ]
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 M H$ m& _8 i/ ?" Q- L2 X│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ ], k: B, h+ Q3 b
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │$ X# f4 W" S( c- u3 x! r, ]6 q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( F9 I8 D' A) c8 g3 \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! y1 n. m7 j% p( |/ W! {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ M! y( J, z }$ O/ \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 Y5 B8 ^5 l6 L2 p2 {│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ v; P) W4 W& B- [2 k7 \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 r4 |8 g4 D- N* n# t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 F8 [8 w; y# t h J│14 │Spreader│16│30 │ │** │Creates a large explosion │
# D$ ]" I' x: e) w7 `│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) h2 {- S6 K c5 Z! |
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: X9 ~$ R- q5 ?5 K$ a6 f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 V1 p! u! W. ~4 A3 u0 |+ ?1 V│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │4 R, C& ^/ R T9 y, X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. g; R/ x- d5 z) i8 Y5 B
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 T# v7 s" ]. o7 p5 X7 h! m! t7 f% H
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ Y2 O9 z0 d: ?5 o: H$ |0 X K│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 }2 G- z4 J5 ^' I4 v6 a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# ^. M2 `6 N6 v/ s! W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) b- f& R# i: o8 k, `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 [, D! R6 Z/ J2 L# ]) z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: X. D5 [+ a% ] ]" f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% V7 R: H5 y$ E- i│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 g1 U8 _( E3 h4 K8 g
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 ~4 R4 [/ _4 w+ U! v* {0 o( r' ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. n4 O! e8 n4 r) S' T: A6 _" q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! D2 }8 ~% l4 t5 z" B7 D* G7 X
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) M+ v" ? J ]# L+ w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- F: H7 G# R4 f; q; M│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 |" [/ l+ }& n/ _: L. b: |
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; c- F, e: `$ T9 @8 E- y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% ]" _( ~' {+ M* U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: P J2 D z8 D1 S" b( E, X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: o9 C$ F3 v* Z+ O8 q2 n* o$ E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. ]2 i% N- A1 N! D4 k
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 S3 d! e* t6 s/ ?% j/ W│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 X# u4 s5 o1 K3 H! A│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) |% R- y& Q. _; N* |, Q% F Z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 v- M+ i; }0 ~1 \
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 o/ h" J: t" @│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 K' [- b. J9 i5 l' g3 J│46 │DynaWave│42│100 │ │*** │Shock through enemies │# e- ^0 ?) Y: U6 X# k4 l2 Y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ V) |# R3 m3 B% r0 i9 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( j( u7 y$ O5 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% q- W) K. c* D│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; K2 ~. f) [) l1 }, ?' X│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 z( i) v" n2 o! z- R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ f! L4 E% k s& C
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 b7 U$ U. i' ^0 X4 |! Q9 [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% T! T8 a6 {0 v' d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* n: J% m/ D9 b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# B' k# w& o# |% P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! ^7 S' J: F" x1 d) ?' d! T- v│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ R& k' h# \- ?4 D6 }3 O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 j; s9 W. G/ P/ w
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 H) t' c* ^1 ^" r+ R2 b' I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; k5 @ t( T. d- ?6 q) m
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │6 a/ @+ Z* F/ u% v5 O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 a6 j' P# t/ P" t0 ?# Z3 q│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; V9 f. e* n w1 @5 K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 R4 j9 A, `( M1 Q/ x6 [│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 I" y, K0 O# K! j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 ?1 l6 g' O- D6 ?" F" W& p0 b3 v# s│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' F- a! V3 e" X- r& H/ L* B
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 @2 e6 ` w5 W: |8 A; q7 {│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! e/ |9 U% p5 N, @6 y, ~& Y- n/ {│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 y2 q1 E! ~" N* z9 X3 i; K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' D, C4 p, L2 h
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 c% p: N, h. C' V4 j5 _2 x0 L) O3 o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& _2 Q! C' J5 ?4 T/ V* H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: ]9 f4 r# i9 \9 m8 s1 A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 H* I7 N* F w- ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' ? o6 C: U6 }) E
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 C ?" B0 i& M/ B* W
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 y4 W6 W8 [$ Y( i2 S5 I7 n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! O; h; r9 A0 w$ E' H2 i& Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 a1 _& w7 b6 V I: X; M, f, S│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 F; h5 e7 Y# g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 `; U, i) y+ I: X) r9 s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 s" f6 K; c1 t" X5 q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ H; e" K1 l+ D2 w4 ~0 F3 V
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% U: Z3 Q: v0 X) e│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 O# ?. S+ m: f8 N F2 ]5 m3 W; |% S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% k4 A% Q3 H" J/ Q- \│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( ?/ a K8 d# b( B, w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 ~9 i* W/ M2 p$ |% s! ]5 c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* e) z! `& }7 a* O, V9 R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 j* f# d; v {9 P4 ^& Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- ^% K( y+ e% G7 Y5 I% o2 O- r6 r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 Q* j/ H9 F4 m8 e
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 y1 s6 R4 }* ?& ~! X( @+ k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- [! Z5 ^" s* f2 a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- n9 N+ ]. A3 C) _) T│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; g' Q5 r5 N4 ~- }! p/ f
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' l6 E6 ^+ @1 }4 b; l0 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 K+ ]7 r& H2 @; M3 T" N+ j
└──┴────┴─┴──┴──┴───┴───────────────┘& e3 Q" G [* O F, l! _0 ]
! |$ X$ p9 a4 B7 \, ] ~
StdrdChip (Part 2)' a! u7 M' \ {
┌──┬────┬─┬──┬──┬───┬───────────────┐2 {! K P0 }, J% e9 ?( y
│编号│名称 │MB│攻击│属性│稀有度│说明 │: T. _+ l9 X# J1 H
├──┼────┼─┼──┼──┼───┼───────────────┤
: h. O& m) M: {* K4 Q# E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 w. B# c5 K+ f: i" Q) T. P1 x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 E6 V0 A3 e0 Q& I3 y* G D3 P: Y l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" B# `; {; F0 K' [2 ]2 P
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- F4 D- X1 `: ?' K1 j/ ^
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 D4 _2 U4 d- s│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- v& P4 p+ E/ ]2 N! m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) k! y7 y6 H$ p0 `: ~8 d│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 y: P) w4 ] w: S
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! e% K4 O) U. B ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# g1 A% A0 r; J6 _% m, ?! c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- X: C4 L7 Q* e* f! h& D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; ~ L9 r" f; Q ?- q8 y3 I* I│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 s4 i- F0 S$ M* j$ E" f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ i2 Z1 m3 U7 P; F) T│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 p% }8 \' B! k, m3 G# e3 F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! {, J8 t6 j9 P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) X6 S) B' M9 t3 M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 c; @, X- W' ^, C) _$ G/ f; Y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: D5 w$ y: Z6 _/ J2 [# {8 f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 j% C. U2 j# ?│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 m1 V; a# N0 ?8 y J
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 l0 K( G' y+ i. d8 k│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ s c) ?, ]* ~5 R! N% |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │ k9 l0 G5 q4 v6 q, F
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 t; d: B% O8 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 v* ~, ^2 l& w U1 @5 |5 l
│126 │Rook │30│ │ │*** │Protects you from attacks │( `% V, V" _' A9 [! p
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 m% r7 H. ?) \! H" B│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ @ Y9 r3 Q! J( X5 w│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 ^$ _4 [4 f6 F# d8 O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& z3 p) |& |" z
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 d& Y0 w" V9 B; K" g7 v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# i% o5 l! U% j- A# x0 I
│133 │Guard │5 │ │ │* │Repels enemy's attack │ s# L! D- D" V1 e5 `" O( x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" z" `/ ^% w0 h& ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ _. z9 H% \+ ]) i8 {+ n ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, o* r- b k5 u' |
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 V! n7 J& u/ e; k9 z. P4 B0 O) z0 X2 O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 E3 ?' R( }, C* E, I│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; \: D5 i/ O# f6 \( d; L; F/ ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │
w- n& u& j& @/ ^( C│141 │Prism │60│ │ │*** │Prism fires randomly │
; _# r' i( @6 k! O│142 │Wind │14│ │ │* │Windbox blows at enmy area │% i* O% @, q# D1 M. U K- K- d# }3 J
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ u5 `; ~/ }/ g" b1 ^5 K│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 ^ z8 S$ ~5 O9 Z5 N; v& J4 l
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 b$ L, x5 c. }6 ]2 g0 A0 {" Q {│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
f' l: e V$ ]8 ? h│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, {/ h4 z U1 ^" |& u {& x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 `6 V a' k4 |│149 │Recov50 │14│ │ │** │Recovers 50HP │, z# M+ u9 ^ j0 m0 u" @8 Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
" x% `$ j/ m O$ a& x│151 │Recov120│35│ │ │*** │Recovers 120HP │) w' j3 c3 ^9 ]$ G% L
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 I# ?3 p- X% _* F& T( L" q│153 │Recov200│65│ │ │**** │Recovers 200HP │
. B3 {) h7 U& \3 G1 [│154 │Recov300│80│ │ │**** │Recovers 300HP │
# H, H5 t* h& @# D/ s/ I- M* i│155 │Repair │8 │ │ │* │Fix your area's panels │3 a5 s; i1 C3 f) J
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! ]# S" @! a8 t8 C, {2 n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( s7 o$ c: ^. c4 e+ W│158 │Panic │14│ │ │*** │Confuses enmies if you are │! b. L7 O6 m( o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, g( E) l8 j" v3 @: Z# O│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) j8 ~2 R; ~2 Q/ i7 r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. A- O/ q0 Q$ \, ?$ w
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! a. U% N" `6 w7 ~8 y
│163 │Invis │11│ │ │*** │Invisible for a while │
2 M6 g1 Y/ z/ J D9 O! ?│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% V' M( I$ |; U x
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" @ {, Y/ Q2 {) I' J% L
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% q: f; d6 e% G+ [
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) g) q n- R+ m. \* v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ O z/ [2 J) e9 {& U2 R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* r. i- y8 i0 ^9 B+ S' L9 ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ y' @( [: z) y# I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 q+ z- b, A6 o* C8 G; P7 J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ I+ j* r2 F/ Q5 b: \9 f! f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 X2 g& R( O1 A" s3 F* t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" J. U( k- \; ]7 A, Q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. y5 n2 G6 k+ ?" \. C# H" Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( b' X- D; P5 q& {# p2 g* Z" f│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ b- K9 @9 i* I$ H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 f/ }& f: o' y, G2 m
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* r) }2 w4 }& S) q3 b! k
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: Y3 ]0 {& c2 z" |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
s2 r" b1 B g# B/ o3 ^6 Z @│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 P3 F* x, @2 S, q# x+ G7 d" p( ]│183 │Hole │55│ │ │**** │Open hole to dark world │
2 r2 b( [, `* M" O│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! J" c' o* C* j1 d% x│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# e3 I+ Z l j- A. V
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* k& S0 J7 I* |; C# ?2 ^
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 U8 U D5 Q, P. R9 |% u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* i# _7 `0 k7 S' C2 x& k! L5 j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# ~( c2 Q/ Q% {6 @* o* W" B│190 │Snctuary│54│ │ │**** │Change own panls to holy │) Q6 s6 I% ~$ \% _" v$ @9 A% @
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& b$ q5 W: R0 E7 e u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% f5 |: Z* q' D9 g│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 V' o `8 H, k$ H
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 n" M' T0 L5 T0 l$ i4 y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* D# o- s# u9 ~% d$ m! F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. Y0 w) e V# \+ `
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 {. m+ i' C3 |1 Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ a P% ^( o3 a& w6 D7 t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; d& [3 g" }, G/ W! g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 d- b/ ~9 U% ~; b└──┴────┴─┴──┴──┴───┴───────────────┘
9 |$ s2 e9 i6 o# B Y @5 r
S+ e# P8 A0 F% `+ Z9 y5 [$ J* v) p7 v! k; p
Mega Chip
- V% Y" Q) V3 c7 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐# u1 z4 q7 T3 x' D8 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ `: ?1 s; [- {+ i* @9 j' C├──┼─────┼─┼──┼──┼───┼───────────────┤
' X( h( \; O9 Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, P$ I, T* h f, J& u0 K- z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 Y/ d9 \; J# u; t
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, I2 e. Z/ S: L
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. B$ ?: t' A, Q) U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) A! ]5 t0 d4 V- s* ?7 o/ g; K7 U! C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" B/ k5 G; P( g+ O. w! \+ P
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- t7 _5 C- T2 ?) V8 m7 V│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( O6 V" F* h( n7 ?% _7 w' q e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- M! x( v: u/ W4 x8 c
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- H5 }% K1 s2 p! e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 }8 o+ n3 l" h2 `# T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 c, f5 \/ A& K# o6 V( u3 O" r# I% ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 K! Y6 [5 w/ M3 r( s# @; V. I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; O' T/ x- Z* Q8 w) `2 m9 G# e/ U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 z5 c9 C, E9 B6 m5 l, l2 @" N│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; v1 `* W% Y9 n- O7 K5 n! ^│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 }6 P( V. ~+ {/ N/ r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ q4 r* n/ w4 B$ S1 i
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 x: T2 ] @/ E0 o9 n" X│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ _7 l9 Q% I9 u% T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 ~( b& d% O' t. w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 `" V. f9 g( |3 T: P! m8 t5 J
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ l$ [0 z! |& l/ C- o1 g9 |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ \ u+ F# y+ D# d! g│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: F- ~; c1 S$ g- X. y; U4 I9 ]2 A- ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 Q. D- \* e& `6 }0 h│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ b- l i: N8 m& @ a0 y& s! a│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 D9 y' }. U2 C. M9 ^' ?│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! K! v. G; t9 c' l6 C│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) ]4 J: n1 @7 A* J: m2 ?2 c7 B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 z( I3 L; U2 h N- m+ R' Z+ \* R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# g! S7 H4 ?; s
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 B& s( ^& n" W0 d8 c8 s! E ]) }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% ?5 n: r T3 ~+ S# B/ Y& y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. t c1 h4 Z$ ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ ]5 G) E. ?9 |4 _8 U8 `2 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ [' y1 s7 y ?: ^9 s0 t│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( I9 [- W6 e& L7 k# E5 d' s
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* g1 z5 A$ M2 K& M& I$ l
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 H$ y; e, P P) D8 [! M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 k$ u( f9 Y9 s
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' b4 I& q; n* B: W: s4 @│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' u1 v8 x* D9 Z9 p u" u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │( O2 y' ?: y* u( P' p- E% F4 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 z4 a- @+ u$ n$ c
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 h5 l; J! R1 i7 B! j/ _7 p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ F/ D1 I. {& o. I. \, m│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
l9 S: A* H! ]2 x3 }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. n! E; Y# `. Y C4 [& [) ?* T│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# `# Z7 O" E' G4 t2 m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ q, z/ B, ~% m' P+ x│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 R8 {3 ^/ n) H1 D/ F4 `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
t5 {8 F, b, L6 ~1 u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% v* L) ]7 @# ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- D, Z, Z" O- K- b' \: V' Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 W- |0 M) `: R8 V, f* e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 n6 @( G1 ^; [) ^, q8 ~
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! Y- N; ^; _6 z2 o( T, `# m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* Y# J( L$ P+ |! k7 q) j│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) d/ T' T7 w3 B6 c% z7 T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# A U4 |/ F. M# ] K" m% s. U" A│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( T" @. J2 v7 V x4 T X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 u- O( l$ x/ |6 G
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
[1 c' X0 s: R3 [+ v. M│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 d# e+ t* ~2 y+ Y }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 R8 r) P& l- x$ l" z0 i% k r$ U│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) [( K* Y' f* d" K( b
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# O7 O) E& \& B7 U1 C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 ~, v: Z. z) x( i) w7 L│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 B; W, O8 R- I8 F" i
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, B% g+ X9 f' ~3 R. P/ a8 o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. B4 V# V8 e* N# `( h) K
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 b; ^6 ?0 G7 C- V W. K
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 u' G8 t$ K; q0 |6 y1 U! P$ ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 T0 v; K$ F5 L2 g: k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: _) w' ?3 U+ H) n│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 O0 G) K+ T, d* V. F' d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 F& Y0 L& o7 g2 b, }( B1 c% m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ ]+ ], b/ T9 T" o( e5 ]$ W- g5 F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, o1 d F4 L6 f& Z: o. a- ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ w6 a: [1 F0 o/ N( Q; s& x2 p; x: Y8 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 ?2 B. y( ^8 R
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" V6 g/ G- Q. m) J) G" t
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: p! {5 L' J8 O( N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! T; Y/ g3 c# b) _* A4 g( N
└──┴─────┴─┴──┴──┴───┴───────────────┘# ?' n1 u& e1 I! x, j6 ^
7 F" c+ `! I3 P( R5 J/ `5 K" w, l. m) l, T1 r' T
GigaChip (蓝版)
" H a0 U: r) H* L8 a┌──┬─────┬─┬──┬──┬───┬───────────────┐+ B& }7 k% k2 W( E6 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ j" `, F3 g7 H8 k8 j
├──┼─────┼─┼──┼──┼───┼───────────────┤: k: ~6 B: t6 s9 |! F5 f4 W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ O( v9 B, @" c; |5 j- Q/ x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' m* d c# P" v, ]7 N8 Z3 ~2 z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 L% P, ?! i7 p# [$ M1 f+ ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( t5 x+ }9 Y* S- S
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 A( p( G7 @3 f8 e5 Q1 t8 A
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# Q3 ^+ f& v2 L3 C- {; V│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 f3 R& b l' a% b6 _5 t
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. w" A5 A0 g7 E1 L# [6 Z* w K
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, Z# C j: m, q& D" u9 m( l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* g6 P$ o0 e8 ?: l8 p8 q* r" V; ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 e( L$ | k; o c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 U& u" J' g9 M# Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ q n. k0 U; x% C│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& y% k+ Z) ?: g* q: B+ k2 A( t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" j: a/ v9 [3 F _% M' C: s│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ t" f. w% G; |4 y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' H6 T* {; o2 ~( V: U. u+ O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 \3 d- @8 ]' `; H! r│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( i6 p9 M. x7 M @) _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 c) d0 M% ?/ q8 d3 c: N$ N
└──┴─────┴─┴──┴──┴───┴───────────────┘0 {1 X1 G# G6 r: e8 L% l
2 }% o$ i0 U% t9 T: H7 S
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 m$ ^. C# X! G, u; T, `9 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
% t0 `3 a. f7 o" N│编号│名称 │MB│攻击│属性│稀有度│说明 │
* d' l# G4 N2 @- V) V: k$ T├──┼─────┼─┼──┼──┼───┼───────────────┤
- y. \9 K4 r" k( O! d, ~, b9 a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- p" b" H# _* b8 y' Q' |/ X│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- [, _9 Y, X. B% K│4 │Balance │60│ │ │***** │Both Hp reduced by half │
# b& l2 T) ~. a5 z# T7 U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ D3 }% Z% X B( V: z* X6 h└──┴─────┴─┴──┴──┴───┴───────────────┘ |