转载请不要删除以下信息,感谢您! + e. u- z2 `" v% M( [ l2 w
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■● ■ NintendoWorld 站友xliz原创( k' l" e; X* I
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合% [5 O- z% O+ Z; V+ k3 u+ U5 u
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. k4 G$ M3 n! A& P大家要看日文版的P.A.或详细攻略,点击这里吧!; K( a Z0 ^2 x' h! }8 c+ w; O
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" L1 [3 W* ?1 d1 g以下内容格式如下:" R/ I& `' z" x2 p
3 k+ |0 M9 U0 U y编号 名称
1 J* f/ r9 C/ g说明
4 q4 V, f. e' s* L组合方法 i" K! t# t, o+ h
---------------------------------
; W. E4 E% C5 k4 |* q9 M01 Z-Connon 1( Q! X7 k5 |8 E' j7 r) s" _
Unlimited Cannon for 5 sec
! c0 @/ H6 E O4 Z: v1 f) HCannon A+B+C
+ C. R. z+ o6 s+ T" w+ g4 XCannon B+C+D
, G0 q0 m+ V4 l, ?. S- z+ `Cannon C+D+E
! o2 E! ]" ~$ Q3 u0 m8 q/ r
1 V% s9 w4 C+ h ^2 F02 Z-Connon 2
8 {# ^& W Z5 H- pUnlimited HiCannon for 5 sec
' p% ]. |. u; N2 rHiCannon H+I+J& r1 c7 ` C9 N7 w* T
HiCannon I+J+K& Y: u [& x, V4 B* D. D
HiCannon J+K+L0 @* P+ B2 p1 W" G( f# f3 |7 h i' h
f! z% z. A: R' j3 G03 Z-Connon 34 U. F& j0 r: ?. |) o+ I8 x) n; K
Unlimited MegaCannon for 5 sec
0 o% B; R! d H3 Z0 {3 \4 ]M-Cannon O+P+Q
$ K0 X! P, N: S4 L" y& y! U; |M-Cannon P+Q+R8 t, M/ b R" P5 V
M-Cannon Q+R+S
3 f: z- u# H# p: i6 ~ \/ ^6 m* R Z+ Z9 ]! C( A5 \
04 Z-Punch6 k. q9 D; q: s* _) H/ O
Unlimited GutPunch for 5 sec+ I# M! K) N2 J3 m4 Z5 V
GutPunch B+C+D
& F+ |7 {( _$ |; uGutPunch C+D+E: S* I9 c8 n' V1 O! j' B; y
GutPunch D+E+F# d1 w% o$ N1 s. T" E8 p
- j" p5 U3 r* w+ i& n' I3 d
05 Z-Strght
( k) N$ s9 L p) d1 e5 P+ R# sUnlimited GutStrgt for 5 sec
0 D) W& o- u4 K' X" WGutStrgt O+P+Q4 {( e0 `/ A; {' I y- P9 p d
GutStrgt P+Q+R
& A6 `3 P$ n% h6 x1 \5 CGutStrgt Q+R+S
& A, j% G; i3 n( R/ Y6 J N7 X/ [8 e% v" \# o! M. o
06 Z-Impact! t& R: I/ ]9 a/ k8 y
Unlimited GutImpct for 5 sec0 e$ ^4 e3 a% O- c+ T# t; z2 O
GutImpact G+H+I
* \" x9 {+ F9 E' v) PGutImpact H+I+J
# L* P4 c, F. ?, ]$ TGutImpact J+K+L
/ ~, W7 b5 z$ p) C
, _3 {) {) I6 m9 t9 Q07 Z-Varibl( G/ b3 ~$ i( u) C
Unlimited VarSword for 5 sec7 {7 W1 A4 k2 P; O
VarSwrd B+C+D
+ r* A m% u1 F1 EVarSwrd C+D+E
+ E" {! n; Q& R1 l0 V8 M5 J. p! LVarSwrd D+E+F5 E6 A4 r& v$ T+ u4 U
2 ~) y }4 r" J$ b. |" [
08 Z-Yoyo 1, P: @5 s& y- T* ^
Unlimited Yo-Yo for 5 sec, I3 R' w" |# `- V/ f# d! Y
Yo-Yo1 C+D+E
7 L) k. p+ g4 C8 MYo-Yo1 D+E+F0 j7 q( Z+ z6 U
Yo-Yo1 E+F+G
& R; Q# G0 n! V# \ g( Q* {. a0 Q8 g: X1 j8 Q- D& Z! g- K8 ^
09 Z-Yoyo 2
. z/ h9 w5 j4 RUnlimited Yo-Yo2 for 5 sec3 M! ?; H5 E" }
Yo-Yo2 H+I+J
7 d7 D0 O0 ] M5 e7 dYo-Yo2 I+J+K
) h; n$ v3 z9 A; P4 t& ?Yo-Yo2 J+K+L
, { E: m4 @. Z1 M* ?" q& L% X0 J6 K- n/ N1 B7 |
10 Z-Yoyo 3
0 b3 Z# L' d5 n/ D7 v) m& tUnlimited Yo-Yo3 for 5 sec
3 t" L" G' d, `, o" i: rYo-Yo3 M+N+O7 |, ~ D) f" Z9 H' j2 u7 ~8 L
Yo-Yo3 N+O+P
. B5 s# Z2 \$ W7 r1 E" e, W9 N* aYo-Yo3 O+P+Q) W9 p" o7 u0 C8 m
- i5 `( K5 V5 n3 K ^
11 Z-Step 1* o9 G" f% g3 H/ {# ^% A
Unlimited StepSwrd for 5 sec
1 e2 U" t' f0 pStepSwrd L+M+N6 ?' P) Q: ]! j0 S
StepSwrd M+N+O/ o( n0 b1 m3 }- X/ p" q& v* n5 t1 O
StepSwrd N+O+P. N# C/ L, ?/ A
# x$ f0 e' o5 j2 x8 E6 r12 Z-Step 23 L- X2 K7 r! X
Unlimited StepCros for 5 sec
* B- P2 o/ g9 D$ RStepCros P+Q+R
) [% S. s( \* w1 HStepCros Q+R+S
( d0 L) k( C" rStepCros R+S+T
/ g+ b, F" u5 @5 Z+ G0 H7 W. G' S% q- U1 G$ n2 ]- o. u" T
13 BubSprd( N9 H8 w6 H( T& e" V# r/ M& d7 @, m
Attks w/ spreading bubbles!
8 {2 Y0 s8 w7 }Bubbler C+D+E) ?) S* n4 ^+ r' g
Bub-V D+E+F
$ l& K( F I. ]! t6 ^BublSide E+F+G8 l5 j. D3 l2 |7 z! X. U
Bubbler E + Bub-V E + BublSide E/ t! k2 Y3 G5 _1 Q: X' S9 t# ?# s% A
' r( p* s. \$ t3 p0 }14 HeatSprd# v0 s9 Z- M& f) B
Attks w/ spreading fireball!& [/ ? G. o2 M) Z' x
HeatShot H+I+J. t6 C% C: Z$ @0 ^) V
Heat-V I+J+K4 y: C4 M- r5 y! l( @
HeatSide J+K+L: v* z8 X4 I9 m% h e2 |; Q9 s' W& U
HeatShot J + Heat-V J + HeatSide J
2 Z' O5 Y* `; K" o- i. ?8 Z
5 j2 Q% m( K2 h# u. }5 A15 H-Burst4 w8 c# f- G7 ^
Creates a giant explosion
! g+ O+ i7 }: S1 O3 W# A7 M8 {Spreader M+N+O
- r" r* G- E+ _' a# j- b9 [Spreader N+O+P6 O- `4 w! Q' ?* l3 V
Spreader O+P+Q
# c0 L- q1 N1 m! B3 Z- u- G" e3 s+ H: j7 S" {! t T1 _
16 LifeSwrd
$ X# L) X% S4 V1 C* vSwings a huge 2×3 sword!) m+ N& Q0 Z7 o1 k$ X: f4 H
Sword E + WideSwrd E + LongSwrd E
7 e4 W* I1 q/ [/ r2 u. u( W9 rSword L + WideSwrd L + LongSwrd L
5 z* X) m+ G' a8 uSword Y + WideSwrd Y + LongSwrd Y
( R% H! X# [. ?+ O+ L( m) ?- ~8 B5 l* t6 J* t: r; K' v# t' o
17 ElemSwrd
2 `# v( M: f: j* r- RWide swrd contains 4 elemnts; o; ^+ q V3 K8 W+ k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 V {, W. @( y9 h/ UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% y7 j: R. |9 f, \8 x" K( F
1 @) ^! A& [& k! g' ~7 h
18 EvilCut
* A" e/ t* C. }, ]# A' ~Step up 2 & make 4 atacks% }/ ]& D" h7 E# n
StepSwrd P + HeroSwrd P + StepCros P
6 M7 V; v$ |, n* A
6 i. c+ t: U. p& r( K19 HyperRat
" B: c. A5 f* b" ^; M1 ]: IA giant Ratton charges!1 ^: F$ _; A$ Y; Q" s- ?% z& O
Ratton1 A + Ratton2 A + Ratton3 A
7 Z1 p6 r- V! A" J5 u8 aRatton1 C + Ratton2 C + Ratton3 C
" [2 z2 r' J( L7 v9 WRatton1 F + Ratton2 F + Ratton3 F- C& s* B+ w; l
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20 TimeBom +
9 S4 `0 J* v4 K$ {Sets Time Bomb in enmy area* t: n( |, k! t P; S! J) H$ {8 ^9 U
TimeBomb J+K+L+ G! h, f# m9 I6 H' f1 @7 v+ |
TimeBomb K+L+M6 Z5 D/ u9 R4 s `: q
TimeBomb L+M+N; t/ D+ I; {9 c2 u6 _! T
: B: @& r0 q3 a' G# L21 GelRain
* v6 u) r" |% O# l! U/ {5 j) {1 V9 [Gel steals squares
) b8 @9 l6 C/ F5 I, sMetaGel1 B+C+D2 n5 a) m& o. {0 c. B
MetaGel2 E+F+G
4 a% l5 \+ f+ NMetaGel3 S+T+U* R) w% N5 b! E$ W! E( U
- K+ y; F! U {* A+ {* y" k0 U
22 EverCrse# [4 d# n2 m _) c
Shield chases enemies
2 ~+ G5 o5 Z! W' o0 ACrsShld1 C + CrsShld2 C + CrsShld3 C
+ G l% G3 F5 y2 L& LCrsShld1 L + CrsShld2 L + CrsShld3 L5 X) d. O9 @0 W# j
9 Z! s9 ^) r& v4 r3 y H2 ^23 MomQuake9 ~5 U! c; h# b/ K8 W. B
Awakens Mother Earth!+ ?( F s0 P, ^) ^ |( B
RockCube * + RockCube * + GodStone S% j' g$ ^. Y& u2 e8 ]
+ Q% P3 H, d8 d8 t3 h
24 PoisPhar
- P/ D) O1 J2 J$ R" Y- J( w2 JPharaoh generates poison
6 N9 Y6 f/ a2 o! O( Z% X/ }PoisMask A + PoisFace A + Anubis A1 D2 G; G+ T3 S! ^, M, O) J4 G, K
% n' Y, q2 j2 i+ y) D
25 BodyGrd
9 m, E! W7 c; g+ j9 OBodyguard takes out enemies. P7 A% E' H$ M4 Q# B
AntiDmg M + AntiNavi M + Muramasa M
! t/ q& G: `$ L% W3 d2 H9 G1 w5 K" m, _) o- F5 V2 e8 l7 j% D1 \! W
26 500Barr A1 W- w$ |- T
Barrier absorbs 500HP dmg; } ?& J* e- k; X3 [" a% l
Barrier E + Barr100 E + Barr200 E
( E1 T$ H0 R+ }Barrier R + Barr100 R + Barr200 R
1 L7 _' k; Y- n, U+ K
* O" Y( I* l# U27 BigHeart
$ U! I4 L0 M+ e4 ~, s( b. pAttacks, then heals HP!! ^5 E0 H1 f* {* L& Q. O6 K
HolyPanl R + Recov300 R + Roll R( C. z/ x# |' `3 ], k4 [. I# F/ a$ N
HolyPanl R + Recov300 R + RollV2 R
$ N7 e% a! p- _HolyPanl R + Recov300 R + RollV3 R% I0 b8 h5 @8 u" @3 P3 G
& z8 L4 w$ y$ w4 H% v; h. s2 W
28 GtsShoot
0 ?. O$ @. Y( ^3 h! |' eGutsMan throws MegaMan!# r) ?$ G( [# N! Q5 G0 ~
Guard * + DashAtk G + GutsMan G8 W9 o3 O( {& ?2 P1 r/ Z3 c
Guard * + DashAtk G + GutsMan2 G
3 H* m) j1 P0 S. c. Z7 AGuard * + DashAtk G + GutsMan3 G
3 |- |5 Z6 K# _4 v! Q' mGuard * + DashAtk G + GutsMan4 G
1 G& b K4 M2 P+ q: g0 L$ \8 W6 O- I( C& F }# x
29 DeuxHero
( T+ ~' a2 U# {% n& c9 \* ]/ ~- kMegaMan & ProtoMan team up!
7 |( z( x# T# cCustSwrd B + VarSwrd B + ProtoMan B' W z6 P( z1 y) I, l) ?. e% q
CustSwrd B + VarSwrd B + ProtoMn2 B7 P; F8 `/ l# D! Q
CustSwrd B + VarSwrd B + ProtoMn3 B4 t! G2 F& h! `- K: B$ T( `
CustSwrd B + VarSwrd B + ProtoMn4 B
: U% ]$ }; K# G0 L5 W
$ T6 A* n2 s; ]2 L) b30 2xHero! G2 f( H. m: A3 ]. d# G1 z
MegaMan & ProtoMan Dual atk
7 n3 H& K" a7 O. {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 e& J6 J- a- R: y+ E2 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" a% @0 y. S# `' q7 r) |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' O$ \5 _/ j1 J; _ dSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 z( h% U9 }8 s% ?* d, N6 g
; L& R6 j' p( {1 {) Y7 m; @31 PrixPowr
) ?* B/ ~6 |' S3 Navis attack at once!
7 A( S6 g) W0 l% R& P2 H$ FTeam1 * + Team2 * + KingMan5 K
; o" a2 K6 b$ Y, a! ?: yTeam1 * + Team2 * + MistMan5 M1 w- @* r# ]0 W6 A
Team1 * + Team2 * + BowlMan5 B
: I5 y3 i _0 J/ g) v2 n
' x6 }! m- |2 N, o& S32 MstrStyl3 }$ w0 _3 [% o( @
MegaMan unleashes his power% d$ F5 z6 H* M7 Y! A# N
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 L5 ]+ B0 o" b# l( {, l4 r7 B7 f+ p( E0 `
StdrdChip (Part 1)! w1 b. |7 G9 S9 n8 P
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 `2 E7 c- m2 U/ l9 W' ]8 z' x│编号│名称 │MB│攻击│属性│稀有度│说明 │) P. T& d! }$ R, H/ s
├──┼────┼─┼──┼──┼───┼───────────────┤
1 i, w6 Q9 L2 Z$ w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) l: i) n% L. C/ n. t% i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 i: _5 h) s8 X8 F
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& d- H5 ~' O; N$ `, ^+ T
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& G9 Y0 i- }0 z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 g2 p9 D3 X9 j8 [$ @
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( k% f, i" _: a8 _) T. [8 k
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% m' G$ `& C6 i- v) e" T7 C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 i: [2 o! Q# H! C6 j1 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* C8 {/ A/ [) y y( q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ g; }, ~7 T6 l: V, r$ s: L
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( }& d9 K/ W8 b* B% G8 V- n- D
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ E5 y7 L W- D4 G1 q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 ]" @2 d: h0 o3 i1 H- U& B) N
│14 │Spreader│16│30 │ │** │Creates a large explosion │- M+ Y% E; ]3 A( |/ X* d* \$ v
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( J3 Q% D4 I0 a" r0 i│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 Y ^' F5 G, F│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 ~/ n- v/ S9 b+ Q* [│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( z* g: t- f* d1 x7 r) {* P) @│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ V) r( S, }% G; h9 V
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 E7 R5 W0 x9 M# N* `! w3 {│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; P8 C$ A. q. K; _& n: q+ e! r7 W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& V0 e) Q: r# b% D6 L; T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! r! q' x, ]6 _: T9 g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 L" X F' |' L x+ {2 G7 y% Z/ ]
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 N0 N K0 D6 Y0 o! M! z& X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ {. c4 A& F j│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! B S" f4 S- l- J A. h
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
* Y& j) W6 q+ y6 I( B) B! S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 R8 W4 O3 Y+ ^% c# ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ ?* r1 C4 _$ d. f3 p3 B0 L│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- E) Y2 D1 @5 e│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 S$ G/ N# }) e! D$ W8 \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 l! V) D! a/ r# E1 I│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) s1 Q% s9 a5 w$ x! h5 ~7 l$ }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 k6 | F& ~7 T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' g5 e4 o& x+ \5 Z8 J
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) z" P3 e, f: n9 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, R# O! \# R+ y @( x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& L; o/ a( u) _│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' w/ B7 [& a, T# H4 W
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: [1 r2 s' E$ l+ ^* h4 W2 t│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ F% [9 h$ h) A/ _7 x# t7 S2 ^
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 @9 I% `; n# G5 A3 t: V│44 │ShockWav│10│60 │ │* │Shock through enemies │# }, V5 a w5 k7 [- _! x
│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 ?1 j1 D8 A, Q: X│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. N( d9 z+ }) y% ?) o│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" w; t5 H4 N" c3 y' C4 Z/ f3 Y7 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 c+ m6 V+ j: j) T" T8 y- b2 b│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 r7 w; }/ O2 Y! e* Y1 Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, r5 Y% `6 D8 N3 e+ r2 ?6 D│51 │DashAtk │11│90 │ │* │Dash through enemies! │% V+ ^0 d; F/ @' C$ F) R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ `3 D. J7 f1 c0 ]/ X7 Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! K$ f' x: |; j3 V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 ]/ l, T3 T+ `. L2 _: d' ]* `, v3 {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* `. K9 E8 {, G N$ Q5 s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 O$ ?5 L( J8 [. t1 [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' ~# x& K' }/ e7 Y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 \0 i& S& c" X5 d, V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( i! ]! l5 H# B! T2 C7 W6 @* ?
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 Q8 X$ K4 W7 }# y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 a: H6 A0 V0 C# f0 T4 q0 s│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
\; d% p' l+ F7 d' u│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- D& i) E/ A% I6 }6 r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! T* i# j ^1 a/ p, O4 K- M" H8 n
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& ]8 F; x. j7 W4 ^8 t% c) |│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ i1 @' M& E3 H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 R/ O& I+ M' B! k. c
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' d+ ]" Z4 B+ j1 y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! G. v; L V5 F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 p! q. T& c) O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ r, y% ]+ J% Q0 O3 v1 q- Y0 |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 a& R) L" n. s6 t" X6 e: N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; n% F+ c* ~% Z8 K│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│! H$ e& X) ]/ n+ r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& T5 R4 E c" _│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 @; q, P6 G6 {2 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 S7 H h$ Y( g3 K1 F- Q│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
; d, e$ C1 C% a& F! Y8 ] G│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% C4 }0 s% O. ^. P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; B+ N: y/ B' o+ F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ l3 x; y. e3 Q( x! O, B' O7 L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 o3 I' V" s( G% w2 J; X" p5 @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ t' H$ f9 w" c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ |8 t& Y, p( p( [/ v! }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# y8 w$ G* p G- D& L9 X @│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 D$ }. K+ X. J# n, k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! j1 U' t& Y G8 \1 x& e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 x/ [7 ~# C+ H" `
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 P/ i& B, u8 `) S/ u K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 o: W% n; n, @4 i
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 c% Z$ i) H L5 |3 ^$ @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* f0 x e* c- V) V3 {: K" L8 R6 B2 b' e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 v5 X6 L* q2 v" _4 o8 |& T
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
z. @, I( ~) b. d$ s│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# n% E- }# H2 {( k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. H- x1 L6 r3 H. a! z! h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 h: r9 P2 N" }- G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ P6 J$ z4 W+ R# B│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( I: i) |& m- W) x2 q: W c% [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ y, m1 c* R* E9 L6 C6 Y2 W4 p7 x7 E
└──┴────┴─┴──┴──┴───┴───────────────┘
9 r2 Z8 q. i: T& w# E. G z0 x" q6 y( a
StdrdChip (Part 2)7 M/ ? F+ C; ~. b# v+ I3 z
┌──┬────┬─┬──┬──┬───┬───────────────┐& \1 @2 E# ^; I
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 m- ^$ K0 t- [% G0 n4 T% T
├──┼────┼─┼──┼──┼───┼───────────────┤
; X: Z* @/ B, I2 i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) a* C- ?( H$ U" O' Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, C3 y% H5 F) @8 \# j) b. X' h9 v1 W
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" s: r. Y: ?: V- Z0 Q5 a! J4 u/ L! L
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# d* b2 f+ ^% {4 S4 [- x& b& b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( _9 ~2 X0 S3 {: {% m' }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 t1 D" X$ Y% ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* b* s: M$ Z7 \7 ]2 H$ O│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 d2 J H; M, `' U" ]) I% ?% Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- b" h* q! h" r
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; ?0 G0 U$ p1 e, w
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' |% Y( v( R% @0 o
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 Z) v. G2 d H/ l, i│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 t4 k8 q( S( L+ O: C
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, V" S# H3 |5 u3 F2 o- j0 p
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 ? r6 R3 T b; t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ i$ N- N: X' I9 U0 r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% r& N$ T8 a* r: W. P2 z+ v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& d4 A ?$ V# y& L( x! ^% j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, F" r* A* G# K│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │& f4 ]' r! G) z# Q0 m8 E
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 @7 B% U! c: G: Q: s
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 p/ U" V* q; P) ^& H V4 I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! u4 f9 R1 c1 i' o3 V, o3 l7 r│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ K' K& j7 o# D) p2 Z7 u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( Z4 S/ ]$ R+ C+ D+ Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& g1 s- w3 }: I" ^3 `8 @( w$ u+ {│126 │Rook │30│ │ │*** │Protects you from attacks │
6 l0 O7 n# y' A1 ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 l4 m ^$ p# p9 E; m J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 f% ^2 F* A) w4 {; n) U \- p│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& U, a2 u6 c1 p; }% P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# r2 s. ?" k7 r0 V7 Q% l" {│131 │Lance │46│130 │Wood│*** │Lances through back line │
! @9 X d! M3 U" e+ ?% e│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. n v! h: q# E& K+ u/ k│133 │Guard │5 │ │ │* │Repels enemy's attack │- _& Y: g K6 \. M- R! f# B& s3 L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: e. j; y; Y+ X6 a; z$ L2 L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 c0 ?. K6 l7 g- q; o5 B- K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! H9 y' q/ B* ?1 q, f9 ~5 A│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 q0 t0 X9 Y; B( `; P8 }7 F# a2 ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' w y" d6 p$ ]1 r. l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 u, X6 S# j' S7 y3 d+ V1 f$ a│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 i( {, N2 J6 U5 H0 R+ l E; N
│141 │Prism │60│ │ │*** │Prism fires randomly │
, p9 Y' x; H7 Z/ ?1 h% h. c% m' @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ c" i; I3 l& @: H" Q8 Q( B, _- ^/ F" l│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% M d( ~6 ]5 a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 P& d ^5 V9 o/ \│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 o' k9 ?" d( b" G│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& e" T" m- y: R2 x7 B$ j$ ]│147 │Recov10 │5 │ │ │* │Recovers 10HP │& @& ^. J5 l3 O1 V/ s# v) j, p
│148 │Recov30 │8 │ │ │* │Recovers 30HP │! Q$ @2 C: p5 s. g4 x
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ s" E7 P2 c& K5 C│150 │Recov80 │20│ │ │** │Recovers 80HP │9 [- ~5 s( B& f0 D8 o C# B
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# h6 p5 G( Y! T* V) D│152 │Recov150│50│ │ │*** │Recovers 150HP │ [1 o/ S7 ^6 g7 ~- K
│153 │Recov200│65│ │ │**** │Recovers 200HP │
# e( r; f1 E$ E│154 │Recov300│80│ │ │**** │Recovers 300HP │
- I8 A, e, Q' W( m4 |│155 │Repair │8 │ │ │* │Fix your area's panels │5 S. H5 x1 C. X3 {
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 b/ Z1 ?8 I1 a' o: ^ j7 z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" Q5 e) I' ?% g$ p) x│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 B z; k6 ^# k3 C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 ]5 x. q* j1 j│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; j% c8 E; m! g8 a- k) x4 \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. w @' w q k$ h3 W+ [│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 Z0 A: |+ t/ |3 z' w' Q│163 │Invis │11│ │ │*** │Invisible for a while │" R7 v7 u+ n% j! Y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# ^3 m7 b. H3 B* @' V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. E. L1 D; g w% o│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 r$ K6 c; t# |9 Q) I│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 Y" M& l3 E0 Y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ K- f3 J( e5 i4 P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 t! G' |% `6 ~. m1 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! p2 G9 C3 c; ^1 B3 Y% ^) E! p- ]│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# ]( X/ w5 C% k9 P4 m8 p+ f
│172 │Aura │55│ │ │*** │Repels attacks under 100 │, ]6 a% r/ D; V4 ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 c- r6 j/ ]. I! `( N% p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, l5 A; W% ]7 s9 g }│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 N" b( C% d. S F$ u% }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& L4 l$ u5 \- a* L/ u9 t/ C
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. Z' z9 E0 [, Z2 i, b) k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 J L/ G+ v! j# |! s' Y0 [' V; J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ r+ q7 K! n! V& c: N4 w+ a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 O4 { L1 K; L( o9 c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 f5 Y; R0 U: }- r
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. ]2 ~: s4 i" m5 J" ~) ~
│183 │Hole │55│ │ │**** │Open hole to dark world │9 r$ u f c* f% c
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, d& B# _5 z' E│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 s3 B- o& s+ k9 }# Q! A6 L! G- j│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! Q4 D( R6 H) Q$ b│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 y& O9 s8 R1 V- T8 }/ B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) V! ?- i- U. k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. c( b/ C- b9 r9 X2 E" w│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 X; |- p' G# h- J# v3 Y; k, H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, V/ p+ ]* X+ ^; K│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 y: K: d# @1 t: ^" ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# d$ K! f( K6 ]2 u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ U& T+ i: J) i$ A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, S8 N6 C7 `, |+ h2 y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: w/ D7 @4 c" `# X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* G! R, N1 b6 k, _. _: F: u8 x
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 [" `" O) B; \& E│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ I; r7 ^ E, e4 |+ Y Z' N7 r9 A4 _│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* K( M5 A8 B$ g1 o1 ~, ^( Q8 M└──┴────┴─┴──┴──┴───┴───────────────┘
8 w# y& O# @5 u+ ^: V% w# m( B! Y1 ?( ]3 @0 i7 x) }+ L: u
* Q7 \0 h0 l! {3 F$ E
Mega Chip
" ?1 `5 Z+ _5 l┌──┬─────┬─┬──┬──┬───┬───────────────┐9 G. g1 I5 Y, q% P8 {& D( g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, s: D# y& r* @( j' m├──┼─────┼─┼──┼──┼───┼───────────────┤
; _/ }- [* ]: v' F: v% N9 B4 P│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; A3 s( U+ @- ~│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) V, i: `( J$ ` p4 y$ {& Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* I; [0 Z8 D, b, g" G( }$ t, K* h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: }: O! T# D) a6 r% ]0 `│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' d+ k( A5 w9 G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% S7 d6 C3 c4 y9 y4 J2 Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" O5 R# B; c. ?$ h* F9 o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 z9 @) C; F; L3 [) e4 B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 G* R4 _3 a' k/ g0 V2 {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 ^3 {8 x* j5 D* a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 H/ U# ~0 Z; @. @0 s
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 v; k- I# t8 n* H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, K% G: W1 B6 u3 X5 u- V7 F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) u$ L- j" w& f: R% P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ z A* A- D; a7 O9 g: H' r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 u; n6 Y% e+ N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 l6 \* ?* K6 a" w* {* J8 I! V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 n0 t( N# s- } A" b% O( t m
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% ^$ a' i: ?* x3 P$ @3 g, |( i& k- E│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% o `2 z: O& Y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: u% o; A' ?& d4 L4 t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* V, v+ S0 s$ t8 L4 u│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 Z( l8 y0 e$ a) s
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 ~" ] P/ M- V- \" p: j) f1 ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) h1 v0 b( ?* f3 _
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" E; l# {( L- T
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& r# ]2 m$ t' [& k+ F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, ]& i) a" R, d7 ^+ z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 Y* D' Y. {; o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 v; w1 j) ~! m3 R7 a4 t% `2 s│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ X& D+ X1 r( A. v
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 M7 o2 _8 s4 O2 n* }7 j& H, }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ g- i+ O% b+ i! {+ ]7 Z' d6 _│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 B0 K0 s; R. B! d1 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( q3 Q3 x- u, b/ q; i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ x8 j! n6 y/ [- o, k2 ?3 f, i& u; N" u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 y9 v4 d, w E X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* p1 p7 J1 n5 R$ C! ~( ]# G6 w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& U! R! |4 Y R9 z# Z! Q0 @' p
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 ~/ |5 |) H5 p* Z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: }6 l- ^+ d0 r9 N6 K
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. c/ c+ h1 T9 Y4 L6 T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! q y. v$ V& p9 M$ i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 c4 e/ E- t3 e- ~; B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) o9 I. m, `+ s1 t0 E$ P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& L0 U3 j6 G. U4 d│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: l1 ~7 Z( O7 Q# g6 z' b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( e/ Z; z5 g0 F2 `" K( b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ P! W- K m+ ]- T B: ?" R5 e* ]. u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" n5 }: c1 N1 ^5 {% p. ]; `, _! E+ e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 {# g8 J; Q* [7 p( N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# \. k- ~ S$ t9 i! f3 m8 Q! t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 H1 P9 e( Q! Q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ l2 O! }4 P/ j9 T0 y7 p0 N+ g5 f2 b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! v/ i8 m' K9 K; _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 C6 u. ~' l3 Y( U7 o, L( O4 U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: {% {+ b; O% J! k0 V│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( a, W+ Y; @3 i
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 k# A) K0 A$ } _9 p% V
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ k; b! ~+ i- N& i7 X% S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% m$ C9 }9 m( a Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' N) q' \7 k5 q' ~6 G! b- Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ G2 w+ o. X! m' a. A. E/ s│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) A& X" r+ ~+ D( h- S3 Z1 o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 @: ~6 v3 V. g3 m% T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 V T/ [' \' V- P$ z' H+ e│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 k) T; R }) K6 l F6 t% g: M
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 l4 k2 b7 |" O4 W2 I% M6 a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 A$ K! N9 a) V9 y, |" d& ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 w! U/ n3 i0 D6 Z+ V│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) X7 S" v. W \' e9 ]+ u* c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 l% }- {- Z1 N& ~4 V; h' {1 [9 y9 z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! S) ~, [5 ]/ W│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ o( d! b/ `0 W+ M) p5 u& z+ s* d
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 v5 Y* `6 ~9 f6 ^3 W! R│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 g1 H; F j# |$ }; m9 m# {3 M. Z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" G& X. @& y, ]. R- `4 ]0 ~" x1 o8 a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' D7 [- @/ N- W' a% N; j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 b: X$ I" v4 i0 P/ R8 @: h6 _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 u% O3 ~( Y9 U) h5 a
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, }6 W9 T4 c3 ^2 m4 v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 F2 t( t: s6 E# o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 r A9 R! Q' q0 ~5 P! M M8 C
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 z; t9 M$ z$ |. c% r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 b7 Z9 y% k A* T% Q! G( l* Q
└──┴─────┴─┴──┴──┴───┴───────────────┘9 C$ G. ?9 c n8 t+ `% y% n
" V/ y. m' _/ i7 ?$ k; A' _' r( u% l* F9 d4 x' c
GigaChip (蓝版)
, E# _; x) Z& y┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 I; v7 X: R" [$ f/ u│编号│名称 │MB│攻击│属性│稀有度│说明 │
* J! A8 i9 T" D: `% X0 y├──┼─────┼─┼──┼──┼───┼───────────────┤4 I! `9 q8 e: f/ T$ {0 z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 i/ S) G, D& s0 T+ _2 \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) h/ W! w* O9 w; S0 M! E$ c
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 Z" Z, ]3 R# J: H& I; y, x
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; G- j' Z/ v# r│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 i6 a ^- q R: T, U! n. _
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" c- w$ ~ J, ~2 w% I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; K' Z/ S6 f. }% T6 p4 H! e
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 }: A0 x$ O" t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; Z3 _! Y( h, R# R& Y1 J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, o7 n. H, _! Y; y8 U: T r5 g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) c4 K0 W$ o! J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! \/ y2 V, Z1 ]' J" V' f3 `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- ~% @$ _: x( k \
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 }) b+ Z4 d5 S; J│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ ?8 i" i' u2 d
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
I6 d9 ^0 k7 @9 T4 S4 a* ?: K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; f5 a0 S t0 U: D# W7 @! F│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) Y+ [" B- d# j3 ]9 V7 E) `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- m o, c" M" N0 Q! M. g& j; B$ O+ O│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │4 ~( T) C1 g; ?3 `# S
└──┴─────┴─┴──┴──┴───┴───────────────┘( ]6 W8 B# I, G6 C- p
. @" \' p+ L% |3 ?! O! r9 [GigaChip (白版)(只列出与蓝版不一样的Chips)" J- y; W% l- @6 M& a8 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! C9 ]; s3 O6 o9 U$ A│编号│名称 │MB│攻击│属性│稀有度│说明 │
! v! i: e# F, {2 [# g0 }├──┼─────┼─┼──┼──┼───┼───────────────┤: i$ b: t/ u, i" S) L5 T: U% C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! v1 c+ o- E+ ?0 t; D# w
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; _9 v+ G$ N; i9 U# w& \│4 │Balance │60│ │ │***** │Both Hp reduced by half │# S8 a2 {; J: d& F! Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 Z5 |# f! q2 n0 P, O4 q: {
└──┴─────┴─┴──┴──┴───┴───────────────┘ |