转载请不要删除以下信息,感谢您!
7 k+ f6 n( n' m: `: t6 U( q■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" s' \7 M; [( I* ]■● ■ NintendoWorld 站友xliz原创
* e0 H9 e- D, }, {) u■ ●■ http://www.NewWise.com - U6 _+ B/ Z1 ~% E4 I, S' }
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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6 q- d& n) c8 F( k* m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! ]$ X* o) r6 J- G
大家要看日文版的P.A.或详细攻略,点击这里吧!3 x2 C+ z6 _# N$ i5 A
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 q: b! B. c) y( U0 z6 B! ~
7 `/ s" @: R% D# }; x6 m以下内容格式如下:
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9 Q+ q E/ p7 r) U% M- S编号 名称
5 n0 x- [$ [3 i, g, K4 z说明9 ~* B; Q/ s j( n. H
组合方法2 t+ q7 G/ \% ], d
---------------------------------" J3 ~' [' q8 c* ^3 s5 p5 \
01 Z-Connon 1
9 o- d: w$ z% k& {Unlimited Cannon for 5 sec
8 b4 w1 |0 v4 i( f( jCannon A+B+C# V. R3 f& O) _- h7 r& W
Cannon B+C+D
2 @; z' O _/ a q: PCannon C+D+E4 [, i4 s" j1 D1 B5 y% P/ c' [5 \+ h
, a* D7 c# O0 q5 L. `0 l02 Z-Connon 22 o- V0 V) Z! ^& G" \/ p0 w& y$ m
Unlimited HiCannon for 5 sec
7 P+ R9 i r% K4 @" N" q7 NHiCannon H+I+J
/ _- K% O$ i4 }HiCannon I+J+K
5 [" `5 n( |( j# W" xHiCannon J+K+L* `2 t, u6 v+ n
' R/ \1 }1 r3 u6 q03 Z-Connon 3 d/ [( y/ m. g3 s* L# `- k
Unlimited MegaCannon for 5 sec; |5 Q) C. b# Y7 [
M-Cannon O+P+Q D7 ]6 p9 [* z- B0 N
M-Cannon P+Q+R
% T/ z4 {, l: |& ^4 i/ ^2 T$ sM-Cannon Q+R+S/ e2 @) e( a# _- |
+ u' {8 z9 r9 t& Q3 b( O# M04 Z-Punch
+ m7 d. S: j9 O; E5 `4 z% OUnlimited GutPunch for 5 sec- N# K" v& ] r) S+ ]* a! Q2 [
GutPunch B+C+D
2 [' g5 k: X3 ~5 k# ?GutPunch C+D+E
5 X0 J1 y, S. [/ K2 H1 D7 `" EGutPunch D+E+F2 `* q) u+ R" P- I. A
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05 Z-Strght
7 \, c4 Y+ W& y0 B0 JUnlimited GutStrgt for 5 sec
+ d( p; m1 B& J4 R8 a+ I+ tGutStrgt O+P+Q
& J3 [6 q- v3 o4 q. F' ^: g0 P3 qGutStrgt P+Q+R
& R3 L! E# Y) r8 vGutStrgt Q+R+S: g# X: @& m& y" Q- o" \
5 G W! k% n ~' u" B+ K$ J% o06 Z-Impact
6 j# i8 \' P! B$ e" C# XUnlimited GutImpct for 5 sec
4 c+ k j6 N) D3 u8 X% cGutImpact G+H+I( W/ B. U+ |' l Q: ?. Y
GutImpact H+I+J
5 ] o1 B5 n/ B0 ~3 HGutImpact J+K+L" R# w2 b r8 @/ K! F" B
8 @4 a. O2 s' [9 b- u/ e07 Z-Varibl
4 I0 n- _9 \& cUnlimited VarSword for 5 sec
& |- ?4 b6 g4 S: ?' X6 H" m, D, \VarSwrd B+C+D+ N' _" d# j7 ~3 T' y# i. D) s5 A
VarSwrd C+D+E
; d' f( ] H6 m1 V/ G( dVarSwrd D+E+F
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# ]7 O$ \6 W1 j2 S% v- n5 I08 Z-Yoyo 1
6 M; [( h' X/ ~Unlimited Yo-Yo for 5 sec
8 k; H9 v9 N6 p6 x$ EYo-Yo1 C+D+E0 W1 v7 x( @ c+ F8 p2 [) [) P, N( ~
Yo-Yo1 D+E+F
- D, k5 G) x; m- g3 gYo-Yo1 E+F+G& ^# s# l" G& i/ y, ]* V$ n5 I
) e; w/ ^' w# d09 Z-Yoyo 2% ~* v; M8 ?) R( Z1 N) L: O/ y3 Y
Unlimited Yo-Yo2 for 5 sec5 c! I% E! [9 j6 g
Yo-Yo2 H+I+J, O- Z% a+ _5 i$ k* u$ i
Yo-Yo2 I+J+K. ` O" C& [% M4 r
Yo-Yo2 J+K+L
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X% Z7 W) n) ?/ M( s1 R3 J% M; }) j10 Z-Yoyo 3, Z. b+ U9 s |" r- z m
Unlimited Yo-Yo3 for 5 sec3 i+ t: F6 U0 M" b. @3 d
Yo-Yo3 M+N+O
5 v& R# ?7 a! g& U4 LYo-Yo3 N+O+P/ @' H! x/ d/ B5 G; e+ ^& [, Y" g
Yo-Yo3 O+P+Q3 F1 B" \/ ^+ n' ^. [* F% U8 f
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11 Z-Step 1
! i2 v2 O1 X. L) L& BUnlimited StepSwrd for 5 sec
4 y: V7 Y! i" \9 I# ]5 e! Q0 VStepSwrd L+M+N2 g, f) l& ~+ c
StepSwrd M+N+O4 }5 K, P( J! l6 J
StepSwrd N+O+P
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, X& ^- l8 ~0 Z; _12 Z-Step 2
, ^6 y) }6 P# g$ T: `# \7 @' b- QUnlimited StepCros for 5 sec
7 X; W! \/ b; |& fStepCros P+Q+R
) s; G0 y8 J9 o1 JStepCros Q+R+S
. U4 g2 X# ]3 C. G& @ F1 `0 D" LStepCros R+S+T% S% \8 r& `1 Q8 l z* ~9 e
4 a/ v6 O3 k! k) S. T13 BubSprd$ b9 M% d+ h1 q) l( E
Attks w/ spreading bubbles!0 D) y/ `6 X |; X; {! y
Bubbler C+D+E* Z3 |6 N% a& g1 X0 Z) r3 P8 N
Bub-V D+E+F
5 i/ o* f" j& P" N/ I! TBublSide E+F+G
3 _( h: K- b0 Z! S0 IBubbler E + Bub-V E + BublSide E
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14 HeatSprd
! Q- n7 b# O5 zAttks w/ spreading fireball!
2 i' S8 k2 N9 C+ e: ]9 H' C, K; YHeatShot H+I+J+ H( F! w3 p- i" n! v
Heat-V I+J+K
& v! v6 f' q4 \; q# J. [HeatSide J+K+L8 q, d, }; Y B8 G
HeatShot J + Heat-V J + HeatSide J
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1 ^! U$ f- H6 A k: _15 H-Burst
! j2 }* f7 N4 OCreates a giant explosion
1 W+ `+ O8 t B, QSpreader M+N+O
8 @1 w+ x6 U3 |% @ b. GSpreader N+O+P
$ ?' W$ H- ~4 G! d% n" f. n; XSpreader O+P+Q
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16 LifeSwrd6 P: }. q. v* a! l3 Y
Swings a huge 2×3 sword!
( R9 _% M1 s4 p# qSword E + WideSwrd E + LongSwrd E9 n+ D8 h% I) y! A
Sword L + WideSwrd L + LongSwrd L/ c* S; a* }% R" ~0 {
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
3 m' c2 {+ m* T0 G' P. @Wide swrd contains 4 elemnts
- C% z6 o; l3 J9 v8 P7 [0 A. `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' m1 ~( I3 e% N- QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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' K; b1 @& y+ |0 x0 p" h6 a18 EvilCut
% [/ K2 Z6 C+ z: W5 WStep up 2 & make 4 atacks) [8 v/ _7 G) n: I9 t" h i7 s6 a
StepSwrd P + HeroSwrd P + StepCros P) W3 y* d$ ~! }
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19 HyperRat" c. G' ?* F) H" b0 D
A giant Ratton charges!
$ V: `9 ]+ ~+ {7 q6 @5 TRatton1 A + Ratton2 A + Ratton3 A
" h# q( E+ W0 ?" sRatton1 C + Ratton2 C + Ratton3 C
) t, X6 k7 }. m4 aRatton1 F + Ratton2 F + Ratton3 F' o5 n! U" @. a1 B7 }4 N& q
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20 TimeBom +; U# U: K) O ]4 i$ x' M. ~
Sets Time Bomb in enmy area
. U& ]) H" L4 t5 F# bTimeBomb J+K+L: r/ K: s5 v5 h( W+ R2 x
TimeBomb K+L+M
3 A. \- O) C D* ^TimeBomb L+M+N3 l( O+ {% T! ]6 F3 X
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21 GelRain
8 n+ o4 r6 J) j4 CGel steals squares. Z1 p( L3 R1 y; Z
MetaGel1 B+C+D
( |% h# z3 C% P3 aMetaGel2 E+F+G6 ]" r6 \, y% V* A; y
MetaGel3 S+T+U. W* I4 a) k: _8 x b) o
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22 EverCrse" Y- g" @! Y; F$ ?% ~% W2 i
Shield chases enemies, ?) F7 a) G# [$ B& e0 V
CrsShld1 C + CrsShld2 C + CrsShld3 C. L% k: N( m& f1 H5 K& x
CrsShld1 L + CrsShld2 L + CrsShld3 L/ O+ W; h6 r8 `
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23 MomQuake/ \$ s0 U& P7 ~# D8 U6 I
Awakens Mother Earth!5 `/ g6 \8 r3 c4 w$ B' `/ Y
RockCube * + RockCube * + GodStone S
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. F r/ p# o4 z, H+ r" ?24 PoisPhar1 a& g; G4 Y8 m, R R9 h
Pharaoh generates poison
2 b! }- Y# N8 _6 b) JPoisMask A + PoisFace A + Anubis A! L6 t: C9 ]3 v6 \6 G, ~
/ n T; W7 v1 `5 m6 e! i/ J2 i& G25 BodyGrd* S( M* s! J i: O1 {7 T; c B
Bodyguard takes out enemies1 i: j; v, b0 s+ B
AntiDmg M + AntiNavi M + Muramasa M
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. ]# L5 y6 F" c9 o7 P! r# V; o26 500Barr; k! H, h$ O: D2 `9 j) `
Barrier absorbs 500HP dmg
( y( J5 R) h/ S7 |Barrier E + Barr100 E + Barr200 E
' {- I$ U5 Z& HBarrier R + Barr100 R + Barr200 R
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0 v4 E) _2 l L+ j: ^0 ?27 BigHeart
' t. a2 W1 W9 |, {5 T3 m+ wAttacks, then heals HP!- {( J' @5 b0 R7 b6 M
HolyPanl R + Recov300 R + Roll R. I$ k( J7 S Q2 j6 a+ }. e( R
HolyPanl R + Recov300 R + RollV2 R
. Q) r7 m6 q1 D5 VHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot: R# ]; I( |) Q a5 S h4 [
GutsMan throws MegaMan!
( T* A. b: F8 v' \/ ]2 b1 MGuard * + DashAtk G + GutsMan G4 U; I' F5 l: V) O+ I0 h- S
Guard * + DashAtk G + GutsMan2 G
7 x: @4 n8 {5 q0 tGuard * + DashAtk G + GutsMan3 G
& \' G' f2 A* [- N7 y( [. F+ c* JGuard * + DashAtk G + GutsMan4 G0 B- ?7 g7 j3 R8 X- n5 i
) {( h7 M0 [- k: i" S5 W& ^3 ]7 D29 DeuxHero
+ |5 A: A8 K. x% qMegaMan & ProtoMan team up!+ s* ~6 N) P7 L' ~# b1 j
CustSwrd B + VarSwrd B + ProtoMan B n5 F; }5 ?/ G2 B
CustSwrd B + VarSwrd B + ProtoMn2 B4 Y5 {6 N$ T1 V3 {& v) x
CustSwrd B + VarSwrd B + ProtoMn3 B
+ v& ^4 r8 L4 _+ F& }CustSwrd B + VarSwrd B + ProtoMn4 B
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+ J1 p5 T& ]4 z- U! e9 P' { x v30 2xHero0 B+ h3 A9 z0 A# y
MegaMan & ProtoMan Dual atk/ Z# z/ P' Y4 }- v( K% ^; v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 K' ?6 O5 U2 x @" qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 `( ]7 g3 o( s; K2 [; P* G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 y, l, o( {3 y) e# B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 s& v: ^1 G3 h; ~; r1 c# A$ z
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31 PrixPowr9 m' m4 Q3 ^8 w x
3 Navis attack at once!* u1 B: g+ W+ |
Team1 * + Team2 * + KingMan5 K
% T/ ]7 t/ h& R; P! w, i9 [* ETeam1 * + Team2 * + MistMan5 M9 n" z5 a# D( g& [
Team1 * + Team2 * + BowlMan5 B- [( Q# B* a* C
, Y- R/ [5 r5 E( J3 N: F32 MstrStyl
: N6 m6 U6 X4 n7 J5 eMegaMan unleashes his power
4 U9 e& B" U9 g. {5 Y! U, [% aSalamndr * + Fountain * + Bolt * + GaiaBlad *4 T; O9 Z4 I. W+ s B8 c
+ ~) E% u" b) P# h8 s9 X
StdrdChip (Part 1)$ S& u$ e2 e0 [0 T5 x9 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
. f, @+ c8 y1 `4 J7 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
* B1 `& g; G6 R# I├──┼────┼─┼──┼──┼───┼───────────────┤: L: o8 \$ j# w7 y. w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 w5 k9 j: y8 |; G. N# M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) `0 f$ U) h' o v) m4 B& |$ j% ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ r N) w, O+ G! i: i
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ |: b; o6 l9 ^" L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 t; u; _7 o3 {8 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 |3 R0 h! b4 e7 f
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) U# l. X7 n, ^" Y& @) \* R│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 V4 R8 k% X& x' b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ W) Z6 c% m5 G w7 h1 ~2 ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* S4 [2 v( D2 v1 h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 B# B3 C+ a2 j9 q/ r: T
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 D9 f l! }- L" b7 _
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! Q- M/ ~& m8 X' p
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( Y# K$ U9 S9 P8 g+ X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 n( L! { Z& V7 w9 O│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( \ a% ]0 P; V, i9 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! U: z% w# t! E9 Q4 u; Y l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 }0 z0 \* d: y1 S, x
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ T4 @8 U6 ~4 J: |$ Y& ?' V3 h7 a; g│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 C( t2 X8 K8 D% N, f
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 P0 a, S* P6 l. _$ p2 b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( I6 ^* M( x+ `: c0 u│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 V3 a( R$ t4 x4 @* l' @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 h( i7 s+ R- P9 ?6 W d H+ B
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. N, K9 c; N% y/ J$ u
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ |! ^# Z1 B0 k% E; }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 a( g2 l) c" O; d
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 k1 v+ i+ w W+ f1 g2 l
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
$ k. k8 Z3 W2 u8 n7 [! C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' z- |& f7 t w! j, E! p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ ~" r& J" S* y) r8 C5 w3 G/ c8 |
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- Z% @# b7 O: ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# @- |- ]( z# f5 }/ @" j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! i. B/ ?- w9 d9 a* ~4 b+ \0 d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 H( x1 q! _+ E9 q1 x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, X. T+ [' u$ W& {, Q: W1 o8 S
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 K& L. S2 _5 s1 \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) C) b, i5 ^, e: u8 {) C
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' O+ W) ?0 ]1 Z# _( v+ T2 K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 w) ?' ^. M: ^2 }' M( t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, A* j# H5 }* y8 ?$ y0 o- `│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 c; N( S5 p0 m, n& N3 K* e
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- I6 c. l2 g l│44 │ShockWav│10│60 │ │* │Shock through enemies │0 _7 L3 ]3 C) w M! }, P
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 }! f# n" {1 q4 b' }+ e0 \( I! E5 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 g1 s* W% r" I$ o& H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 G7 ~: f6 @# w% X4 E+ C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! s! ?5 m+ a) A( k$ h8 h& J z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ {$ [# n% A2 |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 C# p& n. b$ L Y( A! Z+ |* W│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ T( O' X6 q$ U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 [' ^, }2 I) x! b* ~& r6 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 G0 f; b+ C! y( {& Y6 I0 v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 _8 C2 U% q, `4 O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 V3 B, M/ ~1 t; }7 U( W) W6 |0 ` ?- b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% W" w" t" [5 v" Z, o
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" W8 Z7 Q3 h/ }* x│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" T1 c+ k3 i6 d+ E: g" _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* c2 \. M3 ]2 D2 p' f9 M4 s( d/ W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. ]7 r5 @7 h. K7 m4 J4 T) U1 N0 a
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
& L7 b1 K- T) ^/ F, r! n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 s& B8 |3 y: o- E" L6 c# F- W│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; {! a, c1 t( u% H
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" b$ T1 A$ b/ F+ Z/ t( ^# F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ F% y5 O; l5 V) T0 W│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' [+ ~/ e: w( g# ~3 \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, X( k5 V6 C/ w9 t" b2 u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 j$ h/ U4 [2 T% \ B
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. O; l1 ^3 d: |% m2 h0 s! |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 c: e. M, h/ c# w) K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% r1 m5 F* ?* u9 ?% j) W; R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 R) }4 b* A _& ?( ^: F( e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( k. K3 q9 W9 a7 H9 g
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' n2 D# s/ m- j0 _
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" W8 f |6 g9 u! ?3 K: Z1 k! F8 T" b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: p8 t5 X6 j6 N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( ]1 E3 v7 h# {+ X, Y- F8 T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, ?7 a, k0 M, q% Q) T6 V/ o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ i9 i! `/ F2 |- `# _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 c3 z% U, i* D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& P5 s: {: C( `& W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
N9 B' d6 X/ M- T8 t, D. F, Y' M0 M│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ y0 U! Z( C1 c( I
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" y/ _: ~1 s4 r. r1 G' O5 N" q& ]
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* R# O. _0 Z4 j2 T4 A% G8 H│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ ]; u# ^2 u/ k│87 │Hammer │16│100 │ │** │Hammer smashes front! │& i! M) @$ Q5 u- O) x, T( c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. L; Z6 g' m7 `% ]0 X2 Q9 T$ j$ T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. X' V/ h7 }+ c8 u7 Q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 b9 u9 |% i$ M( T4 I5 g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 M' i& q. E$ |, ]; A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* X$ A2 f4 ` [0 H4 }2 G2 d. K7 j6 c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 v. U4 N' j1 `│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ R# Y# w# |% S; O- Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 \; Q5 g, k$ M( z' \│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% m5 ~3 a$ M; e$ `- a/ z8 k8 ~
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, W+ X/ h# I3 a- s3 ]& ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: F- {! Y p1 M& P9 g
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; Z! F7 E& y& E R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; @# i0 [. q2 A5 \8 x' E t) ]└──┴────┴─┴──┴──┴───┴───────────────┘
' `% W1 Z; G; q% E+ o
. V9 ~6 T; ?5 G% k$ r; O4 `8 RStdrdChip (Part 2)
. j% j' ^# a3 _. g& a- D4 F┌──┬────┬─┬──┬──┬───┬───────────────┐# n- A3 l0 a, i- u' ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% I" j: {) |; P% }& h9 u/ B├──┼────┼─┼──┼──┼───┼───────────────┤
& I1 Z' l% L( Q! M* w# u, x7 b! {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. a- V3 F" Y% N- d7 y3 k│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 ]+ e' }+ A- V6 Y6 s" N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 e: I# e' H- B9 b* q4 \+ U
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* g6 o! w2 P; @* L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 s6 C& [" U. o4 i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( j5 r( _, M5 A ?0 o) ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 ]7 Q' s8 S: D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 O- m- R7 S5 W- U2 y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 g0 J; c& b) L& K! X1 f. @" x
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ ~" v) l: s3 c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 x' o5 s4 U _& B, I│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! g; `. F2 }- D; O7 {) ]6 Q2 f4 u
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ `& U' B$ X+ O% b" T; h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ _4 s! Y, e8 Y, g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ P0 x4 z, J1 @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ U" @- B2 W$ C. d
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 l" g6 u. Z+ C% O! y5 }5 j8 `) m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 C$ j' F: o3 L+ `2 u8 E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
c5 u. |6 J* h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 ~2 x- _, O2 E7 V( S( P1 f/ L) X$ T
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 T+ a- T+ P. h5 y r. \5 E, g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 w/ Y9 h! ~% ^1 E$ h1 X5 {$ e' L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& r$ K( _* ~ ?( o9 Z' Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' ^0 U# a2 Z% d+ F│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( S. c& @( E: U% Z7 p# F9 Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, x0 p+ f& K. J# R) ^
│126 │Rook │30│ │ │*** │Protects you from attacks │" S* L9 L J5 E, C1 G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 \6 C# Q) W2 d8 \, |% e; O* T" T3 |
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 ?2 }* G" G1 C% r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" Y9 R2 F+ c0 n& h1 y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% l# j. {, {1 w3 ]│131 │Lance │46│130 │Wood│*** │Lances through back line │
- L" _/ X- i5 v│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' w3 e0 `, D6 S( C6 I│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 y" j7 q/ j: C" R }4 W1 M% N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 N) ~9 Q v9 {. k( O& x2 R9 \
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 b: I" i d8 l, Z7 F# t
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ \8 ]* {) R1 {% o$ r) G# I) g
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ [( m" i8 ^8 i
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. [" V- F7 j6 P" H9 ?- g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 X9 [" X% B4 P1 x. t2 G% N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 L) `, u, e9 |│141 │Prism │60│ │ │*** │Prism fires randomly │
3 J7 K3 o; @* _, u% b0 Q1 H6 W+ t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) ^& y) l8 b1 T% c; H O, [( m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& w! ~# B* Y6 ? a│144 │Fanfare │32│ │ │*** │Take no damage for a while │ }& C0 }2 n8 N3 ^) e$ L5 n
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 v: ~' U$ |4 Z. u9 M
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 Z: u! v( R1 A│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 P9 a0 i+ N# \0 I) w. b
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 e1 a- |7 R P/ m& d% q
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ N# i1 U7 G v1 F& D│150 │Recov80 │20│ │ │** │Recovers 80HP │# ?% e/ `! d2 P- r! k
│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 F' z; O& A, H% X% K│152 │Recov150│50│ │ │*** │Recovers 150HP │. `6 X' U: N. @& K
│153 │Recov200│65│ │ │**** │Recovers 200HP │
@0 x" p+ Y! [" i* X9 v│154 │Recov300│80│ │ │**** │Recovers 300HP │$ g% }& k0 n4 m, n% }, A5 c
│155 │Repair │8 │ │ │* │Fix your area's panels │" ]3 }) b. Z5 T9 c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 X4 ]4 s2 c6 T4 V, S4 x" s8 g1 Q- ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. {* T- v0 U4 S3 R0 `│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. D6 g/ C) X9 L: h% t# a│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 q0 x0 a+ i, r
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, N6 @; ?, q3 C% n5 x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' z5 Y' H, r% u4 z& {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 C* X( _* P! w6 h9 `: d! t1 Q
│163 │Invis │11│ │ │*** │Invisible for a while │
' x$ W6 c4 j* N1 x, j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ o+ j; }! j* \" H! O: X
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 f6 W! c0 C& d" P& K! P( ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) u+ w# Y( O" q& j- L8 v8 O- V│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 C n- Z( H9 r
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 w: A/ `$ R/ t6 `1 Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 \5 L+ ^2 G% n9 \+ ?6 `$ v* @* ^4 A
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 S' f; l0 K; m; ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! P' ~% n5 V' T! y! ~- F│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 T; p4 e) R6 n' R1 V# z$ r: r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# s7 C0 F- i& t3 }* ^│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 l# j/ e B/ ^. z: P│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; Z6 P( U* O" |6 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% ^1 \$ B+ `- U9 J- d# V" _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ X6 \8 E, f1 l- Q& G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' y3 ~* X' [3 M: |│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- Z9 X7 q2 K. X) w0 F+ F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 M# d! {+ V2 L+ ~. s! D: T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, v: e( _# Q ^
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: I# d1 h$ l% c* |' g
│183 │Hole │55│ │ │**** │Open hole to dark world │: o/ [5 N# ?1 f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ S0 M# X6 C+ P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 w+ s2 @& p9 O/ |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │: ^" a [5 Z j8 b3 R
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 p) s2 ~* o) V F% D│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; K1 w X7 ]. q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 f7 g+ {# F/ v' W! K# j' K+ i│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 e' D! |- L0 I P3 c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& }( _% [& k0 ]2 [│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' b; I# P" U9 e0 `) A& g" j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: {( I7 O& `- k, ~$ {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% @; }* w/ @) I% r│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% q# d) t& I8 C& h1 w1 Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ j+ j0 T2 i( O" ~( D; O4 p5 F2 v1 ]' E1 l
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- K1 k" v0 G6 ^- j! i4 c7 K7 ?│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 | c' U5 M& f# r( B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 z4 H: ~% c" `+ @: b c i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 t4 c6 H# h1 Q8 |. Y└──┴────┴─┴──┴──┴───┴───────────────┘( t7 g) I; B% F
! W0 t+ ?! j6 I& \
4 F3 |% h1 ?+ W! CMega Chip
) l$ N8 V3 ^6 r┌──┬─────┬─┬──┬──┬───┬───────────────┐6 q& V3 L- I/ t
│编号│名称 │MB│攻击│属性│稀有度│说明 │, C/ ~) B* L* [1 [9 j; R
├──┼─────┼─┼──┼──┼───┼───────────────┤3 P y( [! L! F5 w: @# k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
k, M1 ^+ y) x b6 z- G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
B. o" w% K3 y1 q( G. ~│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! M" z& K p9 B$ J& o│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: ^" c0 l) O5 K" r, j+ H│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! G# E. ~/ x7 H# Y$ u. h│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 n) n e1 M* x5 `1 Y4 `/ @6 T: b' W│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! U' q- T* }6 t0 i* Z8 J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. U0 I/ I& v$ r Q) m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 J, Z. F: Y0 I- r$ r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 i- u" i/ w1 U$ n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" L8 @/ [- A% m/ m: S4 z# l1 B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. K. X; a* G% [! u$ p1 _│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 b* g0 U: f, |6 F6 R
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 B. b- ]' E/ Y9 A) |$ H│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 Y4 s" v3 u$ O; z9 m
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 L9 [$ [0 Q+ ^" n( P, M: p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( R9 }, w: d& L& P2 M$ X: y7 D
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) f* B; l8 d" D) C7 z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 s. R# ^, X% T+ f4 O
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 c6 |3 h% B/ @# f7 o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 m' j! H) l8 v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ s3 k+ C9 C' I- U% _% A& V9 a2 ~" Q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 b% @5 w+ D& U5 z5 L$ [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, w# y3 y$ \ X; i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 k% P; l4 d7 w" U; s+ P, T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% W' T6 Y6 a: F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 k; N0 \/ A& y3 P) z% W- }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ I6 U( O, w9 i' z/ j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ c. o B, J* ?3 Q% m+ t/ b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- U7 u, k) n* p* }) u) }: f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 v% ?. q3 N* [6 E9 |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( [6 P$ i. h- W& O- B$ i
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% m4 }/ h: N# T4 z$ v& j& S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 X" x6 ?$ w# \2 H( V }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" T% o+ N2 Y3 f& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; I& {) o( b/ p- {2 Y( `2 T' t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. T- K# `5 T+ U6 r% Q) L/ R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( O4 [3 t; Y% L- T. {; d│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 ?* ?' @# m1 O4 f│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# s9 ~3 T/ J6 s3 ?% [7 M) l
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ ?- D) R, c" Q8 Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, M' l- b& V. P3 l* ]) g* j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& N; S& \) N" b# D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" H, p, g1 ?1 o+ X3 z: A! B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 j1 D, c3 O8 L3 _2 Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 m9 n( z4 m6 d, l5 k7 {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& K& Y& J% e* v4 |& ~5 w( l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ r; Z8 h! t6 j# \8 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' R2 k' o# c" \5 S0 y6 S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 g' l% t: {. S" D; Y6 }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ Y7 z6 \8 O0 [' c% {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: C% u q% o* I* b+ W& F: r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. v, V1 ~9 G9 f) ~$ N│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 u, Z7 x* S% {1 F% B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& X7 m; ^' P+ C& y" p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& d! ~& G* h+ L5 u$ m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 Z/ V7 `1 K2 P5 ^8 H# m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# |0 |& f* u4 ^3 s) W+ _+ }) v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- v2 `5 t9 L- i; Q; i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; C5 D, q0 Q2 `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# _, z) X, u7 w% N# y. I- d v8 _' w
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 v% _7 ?% k0 G6 D│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 S$ ^ l- h3 U5 V/ P% t
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( D& m$ d" m. ~+ A* h3 J0 n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
o* ~: _4 L0 a1 ^! T│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ T, H5 ] ?6 U/ l2 m F) h$ p1 Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% g7 A! j8 t+ [. C: [# I) R
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 `' O* T4 P3 d/ ?/ y( T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, S; J3 \# J) Q8 N% E
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" P- I/ w* `; S4 H│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& W6 b J) D# `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 m/ T2 }: L2 H" T1 i│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 ]1 r% z" l' H% q! K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, _/ y7 x. d z! A) L( V( Q6 @
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 f$ |8 J9 z' `8 d( C* A3 m/ Q
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! x# c1 Q* q/ T│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 q0 L. i7 y/ L v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% y4 M8 @. d7 G│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; U0 p* h/ |6 k! L/ J! W3 h% \
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 j/ `1 P- W4 w" T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# {' }1 @& K! T7 m6 L7 l* ]8 W* p$ F' U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* V# D' }/ B" _6 O0 a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, I7 Y% c( Y. m; T( J
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* u/ O7 j6 m! P% q( z2 e# v│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. g! {( t+ B. a" Q, B: l9 B0 x+ c└──┴─────┴─┴──┴──┴───┴───────────────┘
4 w G* O0 z- _* W/ u; F4 ~& ^: N* P( _: u
: N; j& V0 K8 e( x" X
GigaChip (蓝版): n4 R! E2 d6 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐# E( F" L% {' @1 u9 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' ]- a6 [! s5 c8 O9 T* g├──┼─────┼─┼──┼──┼───┼───────────────┤
* z* ^! a! [8 w" B& V- Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 @+ k: p: m, \│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 s0 u5 H7 R6 C- M9 E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* k" a, }4 \# z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! C9 S6 g* t& p
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' H: z/ r0 h( n6 |# \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& |) r1 i4 a- t( Y6 a. ~: @- n
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: u* o5 v& q6 q9 {5 C6 F( M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# I% n% A) @& Y& D: u│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 f/ ~2 j, N2 T1 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 Z3 Y* i! k! F8 n. u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 _' ~6 n5 @1 r1 u
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 o/ i/ k `2 I$ a: W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) S: K) p4 t2 a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 x( ^3 o, J4 v1 A
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 J2 [3 F* \8 i3 O8 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 r( _3 L1 h' s7 E6 w/ K
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 T: {7 j8 x" W% j
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ S4 f/ e2 v/ w7 {$ K, m9 }0 ^+ Q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ R9 n+ J5 ?2 M, D/ _. O, @
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# ~. M% n3 h" K7 V( M└──┴─────┴─┴──┴──┴───┴───────────────┘- K1 f# w* f4 D8 E
8 f$ f, z8 |. dGigaChip (白版)(只列出与蓝版不一样的Chips)# F. k' M/ X) Q& Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 d3 ^6 y: t+ P/ }│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ J M. ?3 U1 o' F1 H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 [( {$ B- j5 `% s│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; H* }. F0 v$ }0 d- _+ O7 E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( l+ v+ h2 x! s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 D1 d- |& j# K' j7 F# d5 B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 ~ b/ Z* z5 X└──┴─────┴─┴──┴──┴───┴───────────────┘ |