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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 x6 W, U) W' t9 T4 _- ]& v
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■● ■  NintendoWorld    站友xliz原创1 ]/ S. |. E) `3 R
■ ●■    http://www.NewWise.com / s7 U5 i! `! A3 K/ s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & h) D% z! @. P) \
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) l8 A# Y2 x9 f6 H4 {. P           洛克人 EXE 3 Blue 卡片组合3 ~5 k8 M5 h6 V6 }5 K$ d$ x# \
% f# A) t: c9 e* U5 i5 U( P# K" [
! e  z- T+ R+ U& r7 p* ~1 M. V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* J) `1 e9 j7 x$ d# n& i0 q大家要看日文版的P.A.或详细攻略,点击这里吧!

1 e* M' V1 @  f1 I====================
6 e  B: [: C  {* u. V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 U  z5 V  H. t  H) A+ c7 ?
- O( k/ H5 m- Y" v$ G以下内容格式如下:3 u, r, I- V; y/ M6 z& x4 A
) j  b6 {- f( ~: c% X0 E
编号    名称
" Y5 Z# H4 l" u& f说明9 {1 D- L! y! J7 R: O
组合方法" R9 ^, @* o* @' f$ h% Q
---------------------------------% X$ K* p7 z- H5 i8 \) J+ S
01    Z-Connon 1
' p, v) i/ O! a% iUnlimited Cannon for 5 sec7 d7 `" `0 `" ~- d) s( z
Cannon A+B+C
- i0 S' K4 s/ ?( x, b2 g5 e3 WCannon B+C+D3 f4 \" A: l5 E* C9 W+ j/ K5 T1 u- w: s
Cannon C+D+E/ ~/ M, G3 |: v: |* J

7 T9 ~1 f+ H$ N8 C+ e9 s02    Z-Connon 2
. y' f% Y/ w. ^( s9 ?, H% @Unlimited HiCannon for 5 sec
$ K4 Q& O8 W6 X% `7 D) RHiCannon H+I+J
. a6 U* X8 R4 d! M, a! N+ N/ c1 Y, \HiCannon I+J+K
0 i0 h+ I  l( h+ ^" ~HiCannon J+K+L* B( d' _8 M- Y: A" l# r

* H. d% k3 P' O% `/ V03    Z-Connon 3
9 T# b) k$ q* a4 q& xUnlimited MegaCannon for 5 sec
" t% N: S( k2 dM-Cannon O+P+Q
6 n9 k& j# }/ B; XM-Cannon P+Q+R
) w" Z. |# `' K6 [+ F, Y4 gM-Cannon Q+R+S
! ^# N: M" ?( L$ q+ m. i. M
/ i$ x# X" \1 P7 i4 g( {04    Z-Punch+ S" U4 l0 J" {) r) T- D, f
Unlimited GutPunch for 5 sec
- g9 l0 w1 A4 Y5 r9 J& {0 rGutPunch B+C+D
. O+ b7 M& K( c% B! o, F& ~GutPunch C+D+E
+ M8 Y5 V; f8 @  N2 `3 H; eGutPunch D+E+F, r+ S$ M8 y* J8 R2 N! t/ i
5 d9 b  L1 m$ y/ d) z+ j6 P3 ]
05    Z-Strght
8 g( V$ I4 r; I" ~# k. O9 rUnlimited GutStrgt for 5 sec
+ e; N% Z8 A- ~" \, O) HGutStrgt O+P+Q/ E$ |5 d4 E* c$ ]
GutStrgt P+Q+R
# A8 F8 G8 s; Z% jGutStrgt Q+R+S
+ k0 L& ~* ^# r; A; D
6 J( x0 r$ h. [  t06    Z-Impact
+ ?; o0 f5 |4 n, QUnlimited GutImpct for 5 sec! N/ s1 _. Z/ O, f# C" w
GutImpact G+H+I
: n' w4 w1 ^( w0 y$ p5 O" O# AGutImpact H+I+J
% e2 _5 ]. o$ Z9 wGutImpact J+K+L
# L, ?$ O& M5 p% Z) L3 ~3 B5 I( x# }6 o& a3 ^% \; e; c* R
07    Z-Varibl
" T0 X5 l1 }; I2 t8 s" iUnlimited VarSword for 5 sec
, z1 [! P5 i# S' }VarSwrd B+C+D
0 Q& u) P5 H7 wVarSwrd C+D+E
5 c; {3 X% @, \; Q* g! {/ mVarSwrd D+E+F! S. H8 K! Q- i0 Z& S/ p( b
8 @) o6 T9 n6 ]. j9 q4 F2 D
08    Z-Yoyo 1
- K9 s! l( K4 U+ i9 I) {% K2 }Unlimited Yo-Yo for 5 sec) ?3 p; f1 e8 w% k3 o) h% f8 s
Yo-Yo1 C+D+E9 R% v' _  R, v1 T
Yo-Yo1 D+E+F; M. h* L% y4 x" }( T4 O$ g
Yo-Yo1 E+F+G
3 Y4 b8 w3 Y$ y8 U, r# ^; Q# w7 H3 k# j
09    Z-Yoyo 2' [4 K1 N5 S2 ~2 M
Unlimited Yo-Yo2 for 5 sec
6 Y' t3 s- _' o# A8 PYo-Yo2 H+I+J5 C2 T! Q- A" o& h# _! p  U
Yo-Yo2 I+J+K
& b$ ]; L! `" h1 O  @Yo-Yo2 J+K+L1 O; p- S; _. S2 ~  x) e/ V
9 y- B: }; D/ m; R# O
10    Z-Yoyo 3; A3 Z) U% E* W3 `0 @; D9 Q
Unlimited Yo-Yo3 for 5 sec
8 b. y6 R9 S' d2 u* I% W8 pYo-Yo3 M+N+O0 ^1 z5 o6 a% j/ j0 E/ @/ E
Yo-Yo3 N+O+P. }0 p4 `# a6 O. Z0 s
Yo-Yo3 O+P+Q
6 k# i" d3 V& p) J
- u" v, j% S2 h) B* x, H11    Z-Step 1/ P# b* {- N$ i! N3 D
Unlimited StepSwrd for 5 sec/ D# s( c, r, b2 g9 n' j0 w
StepSwrd L+M+N
0 s6 P0 i4 s$ oStepSwrd M+N+O
; E. C: I( b3 t- O  f$ u3 l+ I2 jStepSwrd N+O+P$ n- |2 {* T1 d$ _
( Q# k: u  P$ H2 P% C+ }
12    Z-Step 2& m7 k* R% Q* v( r4 ?4 F
Unlimited StepCros for 5 sec/ Z$ J' n6 a- P9 H
StepCros P+Q+R
7 E1 f5 B) ~2 A* s4 E! }& S) ^StepCros Q+R+S
# T# `2 k$ D( K0 q0 M/ Z& d! VStepCros R+S+T' G) T( X6 i# K2 v1 t& K1 X) N
6 h  c6 G( o0 T& ~' T4 N# l; W( y
13    BubSprd& w% M& O7 O  h& m( B& x
Attks w/ spreading bubbles!3 c3 n2 h9 Q. P& u7 p# d) k& z! ~$ w
Bubbler  C+D+E8 E& K6 l0 y' Z( m6 s2 O$ ~
Bub-V    D+E+F3 j# r, N/ t2 f
BublSide E+F+G
: j) z6 y9 p) g0 n+ C& ?Bubbler E + Bub-V E + BublSide E4 G# C3 B: E( ^7 \
" v  u4 J' m0 L
14    HeatSprd
3 y  A- b* I. QAttks w/ spreading fireball!' c1 h" |- a( z( {6 D9 J
HeatShot H+I+J
3 Z) `' G5 u  {) l' OHeat-V   I+J+K+ }7 j6 y3 A0 R3 n$ K+ Z
HeatSide J+K+L
, K. S6 N: _6 G  U7 D* y/ \0 bHeatShot J + Heat-V J + HeatSide J( X) D" o8 Q6 g( Q: u, n) p" u
+ E/ y# l/ F5 D  d  t9 |5 @
15    H-Burst3 h, h+ W- B5 S
Creates a giant explosion
$ h3 ?$ M% `+ {& ?1 E! m4 P0 lSpreader M+N+O3 q% y! m2 f6 Q) L' q, ^2 n2 I
Spreader N+O+P
  }& d* y: ~( k: n9 t* TSpreader O+P+Q
' t& `/ Z- f- R: d5 N( O
8 f% j  D" h. D5 j9 K, l16    LifeSwrd' d+ Z; S& f) l! e; y
Swings a huge 2×3 sword!; U1 Q9 m3 k+ G& Y, ~# t) I3 ]
Sword E + WideSwrd E + LongSwrd E' [6 a3 {0 H! U) f
Sword L + WideSwrd L + LongSwrd L
. _" ^: v% a* B, \# KSword Y + WideSwrd Y + LongSwrd Y% N  V( {; b. ?
% ~/ y  e# A3 a/ z
17    ElemSwrd
- a1 |& s- h- wWide swrd contains 4 elemnts9 p+ v7 i/ A8 x; P( M/ N8 {; y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: e8 j( Q, o0 M* ?6 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 h0 Y7 W! {; [2 H5 n6 z
! s- H0 |) G5 _. E5 a/ a
18    EvilCut: }! S+ t4 }4 ?- X/ c
Step up 2 & make 4 atacks* D: ~% i9 H: _, Y1 Y# m
StepSwrd P + HeroSwrd P + StepCros P' S5 f5 c- C# }- @' j1 z
, d5 W# z) ?4 E0 {
19    HyperRat" Y1 Y! }' Q; g
A giant Ratton charges!
) \! _& A$ E, r! \# [7 cRatton1 A + Ratton2 A + Ratton3 A
0 Q2 c6 L+ {0 `! R. r) G7 MRatton1 C + Ratton2 C + Ratton3 C
; C5 p- z2 R: DRatton1 F + Ratton2 F + Ratton3 F) @2 d, C# y& O2 S7 w

5 A. s6 f7 r; y+ @/ {  Y# M, Q7 V! L20    TimeBom +0 `9 c6 y/ r* V+ i. m
Sets Time Bomb in enmy area
- ]8 g) _9 h5 {; R' R4 [0 x! J6 CTimeBomb J+K+L
1 V8 m9 W' {* O* [% `& |. I1 dTimeBomb K+L+M
% }+ J4 f0 Y" J2 z$ t- i) VTimeBomb L+M+N" U. g; B+ Z+ y4 N; }' S* Q0 {
/ a4 H! v0 c6 z! m3 ?7 c- ^
21    GelRain
) U& s$ e/ z0 N& W) jGel steals squares. C' [9 B% l0 H
MetaGel1 B+C+D
& S! k' q2 Z% U0 [/ k3 d2 V( L' dMetaGel2 E+F+G
& w# Y5 {3 O7 g" ~$ H+ o& bMetaGel3 S+T+U
- g% K$ Z& _# v& _* ^' z; w% M. H7 c9 B6 b
22    EverCrse7 ?6 Q: K2 H: @$ f) N3 V
Shield chases enemies
; M$ @$ B$ ?/ q$ E$ RCrsShld1 C + CrsShld2 C + CrsShld3 C
! T' T" ?* C0 n: UCrsShld1 L + CrsShld2 L + CrsShld3 L
' q& \9 u* k1 g* P7 }
& @% ~0 r! F! ~# |0 C3 \7 t23    MomQuake6 G6 T% A( X) }! |5 Y- D- B0 ^; t
Awakens Mother Earth!
. [* Q  w% h5 M% B2 c6 r6 N# hRockCube * + RockCube * + GodStone S7 Q% o% m, `  u+ c# k" [
2 s& h' V$ c4 p
24    PoisPhar
- G8 N5 M4 K* l* T/ mPharaoh generates poison
& e  v' g% ]0 u' fPoisMask A + PoisFace A + Anubis A
3 k2 x: d$ a! B+ P' C5 z# i( h8 Q( e$ c& J1 A/ [$ h
25    BodyGrd
! R& ?& @( P: u1 D/ Q/ WBodyguard takes out enemies& z8 m" F/ G' a/ X
AntiDmg M + AntiNavi M + Muramasa M/ e! f/ R$ y  {+ X7 \

4 P0 T9 d% x. |; y! `- e  Q0 Q26    500Barr
: n/ s1 u7 F3 F) s2 rBarrier absorbs 500HP dmg' H: C4 F! k( b/ t6 ]
Barrier E + Barr100 E + Barr200 E
) K8 Y: X8 i6 |2 }, R( h1 q( e% [, VBarrier R + Barr100 R + Barr200 R3 k' z2 ]" \/ I, d% s' D/ @

% G/ W. {" p  L0 W5 S27    BigHeart( _6 ^& K- D; ?8 W3 [4 |( I
Attacks, then heals HP!* g$ m: w7 D5 f5 ]5 [3 h' _, H
HolyPanl R + Recov300 R + Roll R
8 Y& d% }4 [0 |8 B& n0 G& fHolyPanl R + Recov300 R + RollV2 R
( H& Z1 ~5 N" ]) DHolyPanl R + Recov300 R + RollV3 R
+ z5 ]3 \3 t5 x) |% g" h1 d( D0 O- }$ i: t9 |
28    GtsShoot2 U) G: a  o3 z- S
GutsMan throws MegaMan!
" ]- u+ Y1 i7 `9 x% _3 PGuard * + DashAtk G + GutsMan G
5 Q) g( i: A% b3 v) {" h/ j! ZGuard * + DashAtk G + GutsMan2 G
: B$ H' G% s3 e# c) @4 w  WGuard * + DashAtk G + GutsMan3 G
; b' Z' R: I8 A% B% o+ }* ~Guard * + DashAtk G + GutsMan4 G% l; N- }3 ^6 H7 H3 F2 Q

/ c8 ^: i/ F7 Z8 {6 C+ }0 @% I2 o29    DeuxHero; `' \! U" D, x; B; r" Q" r
MegaMan & ProtoMan team up!
2 y$ B0 s. ?0 |# D/ z& H* JCustSwrd B + VarSwrd B + ProtoMan B
( c2 K+ {8 l) w+ L+ v9 C- MCustSwrd B + VarSwrd B + ProtoMn2 B( H  I6 |" l, _" M; z3 R9 |& H
CustSwrd B + VarSwrd B + ProtoMn3 B: d! {5 X/ u0 g) Z. g6 d
CustSwrd B + VarSwrd B + ProtoMn4 B
/ Z5 [/ f0 L& U  V, v+ P9 n* e. H" C4 ~" i3 `  J: W1 K. X
30    2xHero2 p2 K2 d; @7 ~% _+ d- Z5 W9 {3 d/ S
MegaMan & ProtoMan Dual atk$ j; B: l5 {' }: `9 u3 l9 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& G$ N; l  t+ V; c. z7 x3 DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' E3 O. M/ Y3 g4 d5 v% d, i! T; p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! W& _3 n! W" O. M! e; e2 J3 F" ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 ?' U9 l5 P/ p% H$ I8 L2 R- W$ r  N8 @8 _4 d% {
31    PrixPowr$ Z0 B& S0 t+ [, F
3 Navis attack at once!$ H$ s# }1 J# N0 D1 X8 w
Team1 * + Team2 * + KingMan5 K: m* I) @' m+ ?
Team1 * + Team2 * + MistMan5 M
" ^  I  f* Z! t6 {0 U, u$ JTeam1 * + Team2 * + BowlMan5 B
" [/ b+ \, `6 D# r( g; g, `. {
* @" u; N" b) ?" x% d$ \  k3 w32    MstrStyl7 P3 |5 \. Z. B# E" ~. L, s
MegaMan unleashes his power2 r8 I0 h; m1 j' v, w  K
Salamndr * + Fountain * + Bolt * + GaiaBlad */ Q1 L- @" C$ v" H
3 [( e* S( v! m3 l  D* @; M* Z- b" k
StdrdChip (Part 1). C9 I3 ~( P" U' h
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ?, c& i: U- i  m; ^│编号│名称  │MB│攻击│属性│稀有度│说明             │4 D2 a4 q4 a/ b7 l+ @
├──┼────┼─┼──┼──┼───┼───────────────┤0 [- H( ]/ R. t) t4 d+ s
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: y  g+ }, W0 d0 Z% p" c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" \4 t( ?2 x. Z2 E2 o4 K% u6 ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 n6 [) r0 Y$ D- E3 E
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* H1 {' P) x% k5 V+ U│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: B2 a( r6 F) f. s# a7 C│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 t; T. c4 _: S. ]& O5 V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( A; \# x: M2 q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) T/ ^6 D( d0 x; Q1 |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! ?/ L' j9 Y' S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. O$ [' i7 C) M! e/ L% j│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 q% i0 j! h7 Q& A+ b, p│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ t) e8 |$ c9 H2 i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' G' i& [7 v9 Z& s* O- P3 L% U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( R. L: {$ ?/ X2 ^9 S8 v- n5 M! H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- }% ~; O! e* G' O7 l( U  j│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, H$ V2 N) w6 p( G5 F  A* u+ R4 P
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ X6 Y5 B0 w1 q* C7 ]4 C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* }/ N: w0 N& D; y9 U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 f5 z* [3 @4 {9 m, y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" c- H- f; U# {│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; [  {& D6 L. s, `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 p: r" a3 ?& L+ t" C7 h# o- f' n3 I" t│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 R7 N, I8 G3 U! q! A* C' P
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  B7 P! M2 M0 y7 r0 I  b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) w( q: b, a- O$ b0 |' x; `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: X$ e$ {; ^( ?: o! }* V; G  R
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 X- e+ J' n! T9 w; @5 y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) Z1 R/ O% b- ]! w- e- Z7 r. Z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' U) u% ^" m  N# H  M│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ U4 b# P' F9 y% x/ x" n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 ~) N& R2 I3 Y+ `9 e3 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 P3 _, k! G* r. t5 l│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 `, N: R0 z( g! \, {5 n+ ~
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  z5 S6 H  ^$ I" w) f) K│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 q* x8 R$ W* M, @6 m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 y0 G! a' L5 ?- J8 ?│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: P8 I$ j* i% C: T
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ @! r+ `: S" J( Y' X" Z& r% ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 x  ^- e' w" L
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 ?; u: K1 a3 p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  ]# L+ ^: h" N) A( ^6 W│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ y3 A; `  D" J
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. F* c) m4 W/ E" b. z) u│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; \3 U: o/ l* {% Z/ c4 L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 ?( ~: @. Q' ]2 H, y" s0 T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- L. |& P2 }+ E+ f/ A4 U% H$ t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* S0 _' M" U) T- Q) j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 k! Z3 U* z# o" t% P& k' S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 H7 E, U) k8 c6 ^- h2 N- S( w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! v7 C6 F1 z8 z; t" r0 \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 |# N, G6 U# @* ?" f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 ?+ Z8 z, ~! s+ r3 P) x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 c2 @: _* N: c6 U1 B% j7 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 }- \1 [$ g0 K( a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │. }  r: j6 o" U0 l
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, a5 m% N6 \  S6 t2 Q; `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. E7 f. m! J# ], y! Z# F│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# ]3 Q8 s/ l+ p1 C: r. P
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 M8 Y' Z9 E1 Y: I# f  K
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 D; Q0 I1 R4 Q8 I+ Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, m4 B6 m+ w7 ~, {- D! o# o│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ ^/ A. @& @8 a5 u5 |│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 ~' W" u( E2 c# s
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- D+ q  m% f; b5 r2 ~) S
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! n- O( Y  m  J  |7 m6 A│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ c0 C! A9 V: F" j. F' d) Q* A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 l0 u  t" ]$ j* V$ Z/ L
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 m+ A( R( n2 ?8 [1 V$ [1 f3 L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 b# ]( P( X# e* W" S' f0 x, R│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" V6 T0 B( C: l2 J. u" ?5 b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ x) k: ^# `. y7 V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: B9 |& m( {6 c9 D$ H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 k; G) w# X/ @2 n0 `│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  `6 }$ L3 }! v# j- @- f4 X, Z$ M
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) F" L# d# x0 q8 @0 H* @
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 X2 z  ~# R! I6 j) z$ B9 a
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. k$ `( I: z4 r5 Y; m) D  e0 e3 T│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 z  ]8 C6 l: T" ~8 P( e: C0 v3 Z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. }, n' s% [& D* H+ Y7 A% J# j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  h2 ]4 W2 B1 w0 h! M. ]+ i$ a│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 C) p$ {+ H3 `' N5 `. k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% f7 ?- j& k* q( q2 _  w4 K│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 C8 [2 z; V7 N# Q7 X) |0 k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) \1 L2 n! H: }0 p, s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 S* o6 X" [! O' J
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! W' j6 I6 F! d8 i% I2 c. t" }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 C) @: J+ {3 O" s0 v& ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 B. r9 Q) h* I" e$ O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- c; V4 i% [2 h( ^7 s& z. `│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' O# G9 p1 @* S! n  ~+ |# P* N  s9 A' r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 X6 k: Z- g9 Y% e- P+ ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 E3 K' o6 s9 Y. r3 G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; I: }: a# n# F, ]$ a. _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. b4 J5 _2 S. ~
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) }7 Z9 R. u$ }5 S- X/ D│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ U) y4 d' u0 s/ a│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ _) t( p- n2 I7 u
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ n9 c" J- L  e  }: P" i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 o) E- b5 c' T$ I5 R6 C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ i  ?7 w! A6 m  Y- n4 r└──┴────┴─┴──┴──┴───┴───────────────┘( u& R& q1 t2 ~
% D# W  j0 X& [8 S  Z3 G; O
StdrdChip (Part 2)  h, a, p7 K/ X: ]1 Z& P
┌──┬────┬─┬──┬──┬───┬───────────────┐9 C$ k& q& A$ x) {3 B3 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │& Q  p  l. }5 C1 @" H2 a7 [1 Z
├──┼────┼─┼──┼──┼───┼───────────────┤( [! y6 B) ^( l5 ?+ T  i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) B# H$ q2 p. W; H/ s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, g- O9 n! o$ F# u; _4 `6 M
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, e8 s& b5 [; R% ~- P: m% b
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% Q2 h# ^" v- h% M2 N8 R3 R- y4 m
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) s* p) |! h. [5 w: q
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& W) m, [3 t/ ^& o) [( f
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: `9 r' S5 @1 q4 m  v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  J8 e8 Q8 O9 ~2 ~. D
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" O& E7 e  p' G/ S. F- m: [
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. o" d- J' d& G& ^; Q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ |& |6 ~; S! G. n7 x  j. p2 ^│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 z; @9 t: F9 B6 V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ i+ U7 r2 J/ @, D: o& P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, P4 i! s6 B0 z5 U+ ^1 K1 [* |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& R. [4 m6 U7 B0 C, E# P, y0 e. X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ l# A, H" u' D* G: z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; a4 F; l9 q$ h" A& G
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- V; |5 M  U* s+ G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, u9 L; Z, P6 y. c" k- i7 ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 @* n+ ~+ R; X/ C# x, ?7 t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% i( j1 ~  B) T
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# u  ~7 R9 `& l, N# \7 I# q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 O$ F; \: A  ^1 E* M│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 Z' H8 I2 z8 j3 o. ?! O' }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 \: c6 R/ T( X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 d' q' A/ P% W/ @8 K│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ v9 o% o$ |0 |% B; P  e) D, z6 n
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& S( a! O! k# t) K9 K& h│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 ^9 w3 y) u+ F% y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ c( S6 l, F" ~- l/ d! R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; ?& ?' ]+ b& Z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# g1 [# s% s7 [" n! r3 C│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- f9 m( w* I: B│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; T( K% V  y) T( i% G& h│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% v) j4 t" h. ]6 ]' ^6 ?  f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, j8 F1 u$ t, I- x3 K% ]│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. }" E5 A/ H: _8 u2 I│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" t: B2 v# \/ d│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 M7 m# r, ?, i' ?$ L│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 b' V$ k" p3 @: ^3 m8 V& Z- A│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 i" E/ R1 h2 r0 G% r; M) Q! L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; S; @6 l5 |0 _5 e# G( m5 E% X│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 n$ w' N8 P: y, o" A. Y& d3 l│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. }3 [2 H9 T  d3 F5 \* }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* G  i! x6 k9 e: C+ \3 ~│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& H9 t! g% T& K% }: y. |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. y) H3 f4 b8 w2 S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! _9 C: t# y/ |! e0 Z7 f9 o1 ~7 c0 {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ i7 r: I' R( S, w) P' \. R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 V4 R" F0 q1 ?│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 w: q0 ?% n, E& m- U│151 │Recov120│35│  │  │***  │Recovers 120HP        │' x2 I# P" r& n/ x9 @7 V+ x# T' ~
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* G. L* c2 Q- [8 e) o2 o
│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 y7 C$ J! d4 L7 `) G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( u) x' @/ x; A2 G. Q; t
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 z$ ^  h! ^' X- \$ b$ I) `# B│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 s) F6 U6 ~+ \% D/ @│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" A( d% z2 U% B1 X6 O
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* t7 Y& d( C- I1 l0 d$ L, X( Q( k│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 w2 @; }* a% i+ F8 m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 U3 l; B1 q8 t) O2 |* [
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# M4 o( g7 [+ d8 k4 m
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( l1 B9 I, W1 a" |% s: ]│163 │Invis  │11│  │  │***  │Invisible for a while     │  @; _* T7 ^/ k% l9 q" M1 h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' u" Y( {- Y. Y' c9 Q, A
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) ]+ o  A" q+ M: {7 t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* |8 t# L- a9 o  m! ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% }/ p0 g; W1 @/ J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 y: e) l0 S  Y0 m  A$ E! o/ _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 C" B" a9 \0 T. f' V3 r' b│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ B. d+ b& w+ y2 @9 n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 n' m- c4 H+ S' W│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# v7 r- k5 D* I% j! J1 k- O) J│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ F- ]. H8 g  d3 f6 M' y: i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: ~% a$ K+ Q! e" ^8 ?' h2 C3 c
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- Z+ H; ?& o# O" X1 @) `" b. W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" N4 t5 r* g; ]9 c
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* n$ q$ p' c& x) ]+ c% m; f│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. L2 l$ F3 q  F# @6 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# _7 T8 y; t. T# [" d1 Y5 Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 T" T9 r1 T$ @" C1 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 Z( G# R& S6 a( f5 V3 ^% `4 s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │. n; }/ z' l, l  H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 q0 E7 [; l+ \; U4 I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 R6 B" w, ?) ]  A2 [* E  Z6 {  L│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 Z; e* p2 W) \, R! ~
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 t4 C& T/ V6 q0 F│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. J6 l3 |" c! l$ A! T( C│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- ~8 v/ n$ Y5 ~* x$ m+ H0 e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ f! e* `& Y* n$ O7 c: x& {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 I& t$ H! [% z  Y3 D! }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# R4 c6 f# M- E, K/ X1 D
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, W. d6 K. _$ B5 e. h, w
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 H4 f4 K5 h2 n9 [9 n9 N8 J│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: G. c7 P6 ~0 R0 b; _5 q) a+ A
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* q4 ~" ~( |& C: x! G* V, z7 _
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! e5 I7 h& I0 o' J( E$ _# J% i. a
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 H$ y' i4 z4 d, a0 [) ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) k; C) q9 @/ C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  i8 v6 S8 \) S9 w! J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 v' M8 \/ j9 z; g1 N! y- I- U, B
└──┴────┴─┴──┴──┴───┴───────────────┘
1 L! B  [+ C! m9 x1 b/ p
- ]" i) B$ w; ~9 t6 ]0 q6 A, l2 C  p0 x( [, g6 s7 A1 n
Mega Chip
+ _% m2 z- K$ Z2 O┌──┬─────┬─┬──┬──┬───┬───────────────┐. u0 {& m: B2 }# `
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; t# a0 M* i- B* Z! U# S4 x# e├──┼─────┼─┼──┼──┼───┼───────────────┤: E8 j3 R( g' C  d) E* h! U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 @1 l( y7 I1 r4 B2 V4 V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 Z" Z- r+ M/ O* D│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │4 m- k+ u' L  g' m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ ]# {5 ^# D" i4 Q( J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; `7 F% ]7 i4 _% o4 ?( n% m) v. I0 G│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# M3 [2 ]! H* I) T8 B; M│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ [8 b# s' |0 W7 N) T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; k4 L4 y6 f+ S& Z! T2 Q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 Z5 T  g6 [8 ?3 L- x4 @! o0 x│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 {1 }( B5 }2 g  n& ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" ]+ i2 R7 ~1 D# E% i) }, @│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ o1 y% C" {" w3 ^+ U│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' q& @+ l2 q% V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 m1 Y8 p" p, T" h│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" n0 E% j5 c1 o. f7 ^9 ]/ V4 J3 }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 g8 n5 ~- M% `( n& B3 d; A( ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 \' m6 a; g( |! z2 U1 Q% q' q! S│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 R) D6 _; M+ x# t( v' h
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ ?5 m/ i8 T% j; s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 o+ q+ p3 _( o+ U" ]; a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 m7 Q( e7 ?; Y$ F9 y$ w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
0 v, {/ q0 B: N5 K+ b* X5 G# I│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 z  E4 }* z* _5 f( B│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ _* ?$ q8 m2 W! U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 W' t8 U7 N8 i- `+ p6 g! n5 o' @" N
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 j' C/ E, ^  b1 m+ Q( V* h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: i1 {6 s+ z6 @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* D7 a) \! T! @│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 a  ~( e- z1 n, Y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 [, y2 ~' A+ s' l│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  ?1 i8 B8 V  W) C$ D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* F4 ~0 j# x1 A  z2 P3 ]% _
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: M) Z- C$ }# G9 o$ V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 @" r$ K1 @6 c/ l# ~; r- ~, L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' \" D0 D8 [/ m' [) r* ^3 v( u& [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 U; {* a, d2 j/ K" D- @! Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 ^& T: [; K. K/ s; S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; D( x3 n$ W' }$ u% y( s6 u. j. E
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! Q& T2 Y# k3 |) R( `0 d( \' h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 i1 a- u$ G; e, X3 [* W/ H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 |6 R, U$ u$ w2 V* N- x& ^' u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( n2 @8 z& G% H1 A. V- c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ F1 d, Q1 q* i" T3 Z, e. m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 L- r, Z5 \. W" O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. ]* a) G: k; Q- T1 q2 `* z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
' R3 j- k. [$ L  H6 G& X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( O+ S2 ?' G! e% @6 I, H│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 F  C. t" @1 ^8 [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: f- y* X6 L# q8 f9 h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 e: z6 |3 o, {' m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' r0 H- X4 ~% r8 n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. ?# Y, s; x6 [& R! ~0 p# G0 i* F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 F/ T" t, [* G4 Q│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  ~3 Q0 H! z9 X+ {& A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  W' `  y* G( ~% S. I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" @8 |: Z6 G0 m& C1 U7 M7 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% A' b4 a; U. w! \* y, L
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. A* `1 C" Q- H. C2 \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- H$ ^3 @5 m) [* d  _: ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: f) B1 h" q9 E  M( l9 Y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 q4 s! H7 ~7 i$ D# {/ w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ P3 l" V- Y: x/ R7 p│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% H  j; u5 W( }$ \, h6 }
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. {1 z% E- [! w8 u8 H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 Q  T! r* I! O) {! O
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 G4 X: g' J2 ?6 |6 |/ x% \. Q+ A
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 Y1 D0 f) }/ n& V; d1 V# `5 p) y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 q; K% @: J- r
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 W3 l& G' p" J4 \+ I
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) b5 a$ X) U, `
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; d% j+ i% x( f; J
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! Y- X4 q8 N1 C' Y& `
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: ?3 a- C. v3 X
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% S# j% |3 k  T% X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ ^1 q1 `6 d* i/ E+ g6 Z. O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" z7 q9 X% u3 C) z: b6 V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 Y' O7 G6 M! p& j) o
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ w* |2 G; O$ s$ ?7 F, t* Q9 ?% W│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 H7 S; g( b- C$ U; i7 [- t! u6 H7 [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ t- N6 Z% z2 P/ m8 a  k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. T( I! h$ k4 r& t  R& p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 w$ q, R; C& U│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% y, v' [  {) L' s& y" n# ^% Y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! h% g2 U- W3 Q6 ^! c5 F
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: G4 p6 ?8 ^4 S/ R9 ?5 f
└──┴─────┴─┴──┴──┴───┴───────────────┘
! k, C2 C8 w% ^* R8 o1 p, E- V
" q; v  H3 G( i  O( r* ]& n2 Z: c+ G, n7 s3 X- i% \/ I4 c- R
GigaChip (蓝版)
0 g- F- d3 Z( C/ r, I4 y) ~; w4 S# t┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Y# o- E7 r9 `) h- h) Q" y! f│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 y! U  L/ Z$ ]3 I├──┼─────┼─┼──┼──┼───┼───────────────┤+ J7 F. `% c$ b4 M2 c
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 [2 v$ G9 A" ?$ o8 G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; C* x- a0 k) `│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- e  _8 c( V9 Y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 P7 T, f; g( x  }* s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 u, x* e2 a9 g, [│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( G$ M+ _( `: ]5 q( t- i& x3 M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 ~3 j4 i$ R) J' N; ^) N
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
) [5 J  S) Q0 B, J) e3 N1 u" [( c" W│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. }, a5 X  d7 B  x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 k% n1 t+ d7 E/ ?3 u
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ n* L8 \3 P% @+ k  j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; R7 K/ b$ X! L6 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: b# B) \* U  \9 K9 H/ P
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( N3 s% `- ~! V0 D" U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 |& U, Q6 T7 |4 q- n! e: r│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ K- X( B# W# i+ c$ Q6 L' U$ L
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ D) S$ M0 h  M0 `  G: ?8 @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' h4 _) s, G0 l2 D; Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. L" ]: y$ j, n! L* i! w+ b& h# w8 M# {8 L
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( C- P/ s: Y: P( X  `
└──┴─────┴─┴──┴──┴───┴───────────────┘1 {" _+ u5 I8 \1 R3 ]7 h8 Z$ N

4 H. m" H  m0 {* O  f& {GigaChip (白版)(只列出与蓝版不一样的Chips)
( q! k# s4 J5 h5 s┌──┬─────┬─┬──┬──┬───┬───────────────┐2 f, X( {  }3 {# P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ v- Y- i5 p% m9 v' U8 T- ?├──┼─────┼─┼──┼──┼───┼───────────────┤
' r8 s2 w+ f3 t5 J  s* ?│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, c, J; x% l4 c
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  e' h3 \9 Z0 @9 J( d$ l* N! G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 B: f; b6 a/ o: d4 e
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: s9 T  z- o. m( s# d. C$ L5 x
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, J( _& B6 n/ T% o, `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; X7 h( {3 u) P
# e* o& F+ ~- o/ n, F* B1 M2 P001002003004005006
2 W/ L0 u" F- R5 B  }% _007008009010011012" ~; Q+ u  Z6 [# w7 U
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: P+ t9 N+ y3 p% C4 V/ }9 f
  e/ _/ o) `; f, w9 I# A& v& _3 u2 J0190200210220230241 U) J- V6 n; ]* C0 v
025026027028029030
7 p8 Q* o) O9 P0310320330340350360 q6 M( a- R9 q  ]3 M/ }3 T

. T2 \8 A5 P: G1 c5 ^, F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ s- h5 s% y  C( C

& Y) ~3 g* `) ^" }6 C# g! B+ s( \037038039040041042
" `' ?* B* f; \% e& X& v( x$ [043044045046047048, w3 X+ l, g- |/ C
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' P/ h* n3 ?5 l8 n' M; e( I
* g( v5 \6 `6 @
055056057058059060
5 w5 c9 G3 ~. v1 F0 q2 w. o/ S061062063064065066
8 r3 @$ `9 X3 J) N3 M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 T  ^; D- m5 o5 W" \
* d1 a6 b$ I# Q: {4 o! w; h" x
073074075076077078
+ N( v. O8 F4 j) v079080081082083084% g+ W7 }% h1 Z1 t4 v4 `
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: @6 _, `( d9 i3 d# ~9 ]2 C
3 k9 c- S, g4 P6 i- X, F091092093094095096
# M! i* K% L" A2 g7 v5 a097098099100101102
1 l" c& F2 M# g& D( r8 Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' v( P% ~( t5 j( a+ _
! v, b1 H( v: s. m$ S, h  V% g1091101111121131149 P2 h- M( E' v$ ~; O& {$ }
115116117118119120
$ z/ ?! z) v+ \9 s121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 X" Z' F  x' d3 Q9 h, V
+ |8 ^! u5 k6 \6 R" v% h
1271281291301311325 u, x/ f7 F: j7 y# @) ]
133134135136137138! \( p! @" r, W
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* K; @4 k4 f5 [9 F4 Q1 d5 s* D) a1 y9 F7 G) a2 J. R2 i
145146147148149150
2 F# K) Z) Y. z2 A9 n! Y1511521531541551566 ]/ w) u7 G5 b9 G. a) N
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 {! z- [( K: Z( B1 |
) P5 q. o7 G, l
163164165166167168
! o: A9 c, t% n/ e/ @- [169170171172173174/ O! j6 C$ x' H3 r$ L' q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) S: ^: w- L8 v  F* }# P1 D6 H/ O

3 y- n( h$ C* r3 l181182183184185186
1 C$ u2 W/ F0 k3 ]; q* S  c, b1871881891901911929 l8 r' b/ a( h* L5 |! p
193194195196197198
' X. q) Y4 V$ m; e! Y' i7 Z8 q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 P" q! m5 W# A" q2 `' f' P4 Y

3 l/ ~( j. U3 e/ p8 D001002003004005006
6 _( h5 b1 K- }0 F9 [0070080090100110126 s' t& p" `& b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' |2 N( n$ O4 @

/ k2 T( `1 E" @) Q0 L* l019020021022023024% O, r3 r$ T  \
025026027028029030) |1 R, n) d3 F% f% [
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 _& D/ M( b/ n# ^4 |

8 z, B' I4 ~' c037038039040041042- ^6 y. @5 |( o# o/ X) @9 g3 \
043044045046047048" ]& S- O9 K1 Y. R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! M2 E. L9 b, K% r
# c& E  F' U$ b& m& ~1 V
055056057058059060
) K( F, d1 e4 b$ r/ G: {061062063064065066
$ D' L' |; k- E& G: M067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 T* a3 e( }8 |1 Z% i( i: u
% j5 j5 m: z+ j+ q1 I* E$ v% D073074075076077078
0 z. D. ^9 j/ V3 E079080081082083084
, X$ Q# b- B6 ^5 O+ b085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ V* }7 J. h  w
8 x0 I, {$ I/ t" }8 F. z7 N
001002003004005006
6 M1 P  a$ T4 t4 C; A, e4 j' }" l5 j" H0070080090100110120 f! w3 S$ R7 N5 h7 ]
013014015016017018( w3 @; `- J; z3 R9 S3 Z
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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