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洛克人 EXE 3 Blue 卡片组合* \9 Z% ], v; L" ^1 b/ D
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 S4 X& S9 o; S6 \, H' [4 J
大家要看日文版的P.A.或详细攻略,点击这里吧!, t9 P+ z$ K% m# ?( J$ H2 ^
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5 W! j: J' O' Q" m* Q0 c+ z: b" f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! E i6 W% l- Q3 ?! J! u
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以下内容格式如下:
, S) j- o% G8 R# ~' M
* C2 a) F1 t0 J! x% Q编号 名称
( I$ c) J% O" B, v9 Z. G说明6 L# Z2 A1 p5 g7 J% X7 i$ t
组合方法7 q) N+ `' y/ B: v5 u1 N6 ]
---------------------------------, A. h7 c% i0 t) R6 b1 u
01 Z-Connon 1' A) @& q+ g; O
Unlimited Cannon for 5 sec8 J& t$ C4 R8 z! q' [* ]
Cannon A+B+C
$ u$ ?4 z! G& W1 v6 fCannon B+C+D. g& f) Y9 v0 q
Cannon C+D+E) w- T4 G& O, d: c
& @1 t6 I8 k" X
02 Z-Connon 24 m" J% n0 c: B8 P
Unlimited HiCannon for 5 sec
- P; A- e' L! E* O: v6 u; o$ U1 VHiCannon H+I+J. J5 a0 }7 G( r+ ]
HiCannon I+J+K
+ n1 l1 U" }# |/ d+ Q6 CHiCannon J+K+L; c# o$ z( }/ r! k' e
: o% R) d' M# T6 ~( H8 W( z# u7 y03 Z-Connon 30 q/ k0 J3 q. C, N' i5 r0 l
Unlimited MegaCannon for 5 sec
O$ d$ z8 Q# f% M9 l3 C3 bM-Cannon O+P+Q" d* @9 }: z2 ]0 R8 n o
M-Cannon P+Q+R
5 r" K& Y4 P8 |M-Cannon Q+R+S" R( z' F+ p$ S7 I6 q- _
0 Y7 v% N1 @$ e9 n) U
04 Z-Punch c4 f# l: @+ K2 ?8 e8 P
Unlimited GutPunch for 5 sec, ?" y0 d; w7 ^1 h! n
GutPunch B+C+D
0 ^- r2 a$ U6 z* C1 dGutPunch C+D+E
2 L4 j& |& u4 @2 r3 n" {GutPunch D+E+F& `3 Q" X9 X! T' X$ Y
]+ S& g' O2 ?7 W05 Z-Strght A% b. [ i! p8 p
Unlimited GutStrgt for 5 sec( I* v$ Y4 m* M
GutStrgt O+P+Q9 j+ r7 o' H2 m$ H6 M9 U
GutStrgt P+Q+R
7 F1 `$ }6 Y8 f' y0 I, TGutStrgt Q+R+S. @+ A0 ?6 p# T, X8 J
$ a4 v& j& T0 b5 A% q06 Z-Impact" N- u g0 q# Y0 i7 H2 X1 |
Unlimited GutImpct for 5 sec/ @; L$ l) i) W4 T9 P/ ~
GutImpact G+H+I/ W# O2 a9 z5 f- ~5 d1 u; N3 R
GutImpact H+I+J
/ X5 J# X6 M7 o+ y8 p$ n4 Y: WGutImpact J+K+L/ h: C9 c% Y$ I( D8 a3 T: e
. e% W: N* x5 @" ~" z' g* S& k
07 Z-Varibl
& d# [+ V/ s) v( O$ x8 EUnlimited VarSword for 5 sec4 \/ L. ]+ r" v+ V$ @+ g
VarSwrd B+C+D
8 S% Q/ C; n: N9 X- F( |$ J R$ }VarSwrd C+D+E+ r( n8 }" b# T6 b2 Q
VarSwrd D+E+F
7 g4 e8 R. O1 z0 \, u/ C, M+ l; K( y
08 Z-Yoyo 19 w: b; ?+ `4 c% ^: r
Unlimited Yo-Yo for 5 sec; l+ R: ~: j+ }1 r; E
Yo-Yo1 C+D+E, r; S: G7 S! ?7 d1 _
Yo-Yo1 D+E+F
9 F3 B7 R* |% L8 n. z: y" ^Yo-Yo1 E+F+G
5 u- i3 I, Z; E! I" O$ P8 m/ S1 e( `7 J4 i- u# u# s: |
09 Z-Yoyo 2, B0 ?# i8 t+ {8 |
Unlimited Yo-Yo2 for 5 sec
! w$ s$ m+ I! G. l3 c* VYo-Yo2 H+I+J
' m. C l8 W$ @2 k y' WYo-Yo2 I+J+K
8 m! i8 b+ ]$ _$ p: |0 S( j1 s* J1 ?Yo-Yo2 J+K+L
" o2 f0 S# E+ w3 x; N
. X* }) \$ l3 k( Y! M10 Z-Yoyo 3& v( ~( d& S: E2 A6 }/ O
Unlimited Yo-Yo3 for 5 sec
% u1 M% y7 X; O2 p* ZYo-Yo3 M+N+O! I1 l/ H3 \# X7 L$ C6 Z
Yo-Yo3 N+O+P
. {9 y+ a6 X7 k; u& ~. Y5 tYo-Yo3 O+P+Q; f V/ a: h' K- j
2 ], _$ V- o2 K1 L; x9 w) b9 ~/ @$ F
11 Z-Step 11 P3 Z T! y8 k
Unlimited StepSwrd for 5 sec- H/ @$ \5 S) y3 c' l+ X1 I
StepSwrd L+M+N- t( D$ g' v* p; T% M
StepSwrd M+N+O
& U. g' D9 R" u3 sStepSwrd N+O+P
l3 Z" W- A; A
' r/ q% |/ f8 c/ t0 U/ D12 Z-Step 25 S5 i% V9 c( @4 L, f* v* q h+ n* S
Unlimited StepCros for 5 sec: p- }" n' d. s
StepCros P+Q+R
5 b: o+ K, u2 r" D) ?& N& Y' @StepCros Q+R+S; [+ S; z$ `6 G' h1 a5 S- A0 y, m
StepCros R+S+T
9 ^7 z3 v. w% N; s8 F: b8 [3 b/ W8 F5 C: I/ L) }3 o& I* |' K2 B- P
13 BubSprd2 a+ S- D) }2 R- W8 }5 I. s& I0 e
Attks w/ spreading bubbles!
& _- L& U3 R" m- _) p/ O* {Bubbler C+D+E! q5 m1 _. U6 E! f) Q
Bub-V D+E+F. V( P( d: j+ w) C
BublSide E+F+G
' p _" ?' n4 ^9 pBubbler E + Bub-V E + BublSide E$ G+ A- G5 q/ y1 ]# z
, g. s7 _: W, [ h0 H
14 HeatSprd, W& |; P% l/ X
Attks w/ spreading fireball!
# P( i" {. o8 O1 HHeatShot H+I+J
" c- c! J5 z+ n# vHeat-V I+J+K$ C! O( {0 k5 t7 N0 U
HeatSide J+K+L
, q2 ^. O1 Z2 [6 sHeatShot J + Heat-V J + HeatSide J
* I' A2 }! Z2 _4 w) E' k+ t% g' J6 ^$ R/ P' _5 b m
15 H-Burst, g3 p4 F9 @% H9 P3 [* q9 ^8 O
Creates a giant explosion; E1 Z8 L: d7 Z. r$ P9 G; g% K# k
Spreader M+N+O
3 Z" q4 z7 x8 }$ h! eSpreader N+O+P
/ h% _7 Z( _/ ^$ J' l7 WSpreader O+P+Q* n' ]. |+ c: M; W0 m
* _. ~4 R- h) _6 W' B' y16 LifeSwrd+ Q& l3 H- C+ K, s3 p2 a7 J- N
Swings a huge 2×3 sword!
8 ?& b* |* q0 }! f) V) S# `1 tSword E + WideSwrd E + LongSwrd E: C1 ]" k* i9 Y9 I+ f
Sword L + WideSwrd L + LongSwrd L
( O9 o9 y. Z8 ?1 lSword Y + WideSwrd Y + LongSwrd Y
& H: s6 i/ N) @- c. I6 G' i5 ^9 p, t ^0 C
17 ElemSwrd) M5 h- J$ S* ?( i1 e
Wide swrd contains 4 elemnts X7 S$ } ?8 F6 e, [6 P' J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' U1 ~2 `3 }) Q: b$ v. g3 i6 H/ E" J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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5 |3 M& O7 Z0 t6 O! c18 EvilCut1 x9 o* Q, t5 p7 m3 c7 o4 |
Step up 2 & make 4 atacks. }' j2 [# f" m' |' T% X
StepSwrd P + HeroSwrd P + StepCros P7 D- |6 X: g' S/ G* [
* f5 V' M% K/ ^3 p8 m3 K
19 HyperRat# k5 w* d2 k4 ^! M& a
A giant Ratton charges!
0 d( ?% \+ d, I6 H# K/ k, xRatton1 A + Ratton2 A + Ratton3 A3 B! q2 t7 I& L' g
Ratton1 C + Ratton2 C + Ratton3 C
@8 t/ _7 g1 c/ \Ratton1 F + Ratton2 F + Ratton3 F9 I& t! x$ p$ X, V0 B" `
% {* m5 f% f' z" Z/ k20 TimeBom +
( f) E/ ]* w! O3 C4 G4 Y, ~& x. SSets Time Bomb in enmy area+ f) W: w5 ]" J1 j8 G# Q
TimeBomb J+K+L9 _/ r; d. g6 t/ J3 B
TimeBomb K+L+M% O4 K$ K0 d G2 v* _
TimeBomb L+M+N% q# S4 P; O( {
6 E. f n; p2 F* n% P& V& x' l9 J21 GelRain, }4 o: I# P2 N" }% a9 U
Gel steals squares
% p% h+ B: C8 B5 U5 aMetaGel1 B+C+D
' M2 B; l* W! c" s9 FMetaGel2 E+F+G
) K. j; J8 _5 q2 s8 g1 @MetaGel3 S+T+U
% Z$ a8 M( m1 X7 A% {/ i3 u( x8 M5 L2 S
22 EverCrse
7 s' l: t2 S3 \3 OShield chases enemies8 R2 A* y. _# @- i
CrsShld1 C + CrsShld2 C + CrsShld3 C# Q Y4 u) O( v+ J- c
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 V( ` n! g3 e5 @3 x$ I4 j" o) i) X3 G4 Z ]9 d+ |8 r: s* f
23 MomQuake
, V2 y6 g6 Z& E: |) C( y0 a! PAwakens Mother Earth!
) J q- A- c$ JRockCube * + RockCube * + GodStone S. p" y- j, N, Z
[4 ]9 a4 w. a) i' X5 Y1 Q24 PoisPhar
& Z9 {# E7 J- P. { jPharaoh generates poison
- {- |& M1 H+ R d4 y1 S2 d$ MPoisMask A + PoisFace A + Anubis A* T- n6 s" Q2 J# b9 f+ \" X: A
( O/ V/ l8 z! l+ T( a25 BodyGrd
" z' t5 R- Y! K/ EBodyguard takes out enemies
9 `9 g0 K% {# S9 ^+ t; jAntiDmg M + AntiNavi M + Muramasa M O9 Z0 T; o/ X0 i" c$ T/ M% f5 S
2 u( r; _8 P/ o. O5 V
26 500Barr" } U. v4 G' B8 h; s/ A3 V
Barrier absorbs 500HP dmg" D9 n4 O' U$ c# F* W: i
Barrier E + Barr100 E + Barr200 E
4 L. `0 @% e' f$ }' y( X4 D5 mBarrier R + Barr100 R + Barr200 R
% G/ i o- [8 g; ~
/ a$ b3 [5 S& Z27 BigHeart
' q; S# a: P! L" i2 O- _" gAttacks, then heals HP!
# Q: _6 y2 |0 W) x; `9 rHolyPanl R + Recov300 R + Roll R+ q0 h; b/ w. ]& v+ [9 e7 @' y, H% g
HolyPanl R + Recov300 R + RollV2 R. v% B$ c) Q' D. N! z, K. Q" R( D
HolyPanl R + Recov300 R + RollV3 R9 _) t& B, W0 U) m
! U) j- m! P9 ^0 j A7 Y; X28 GtsShoot, R# {4 C; v, a- e8 q0 D
GutsMan throws MegaMan!. X+ {" [: y- V
Guard * + DashAtk G + GutsMan G
1 `) S- ^+ ]5 r) UGuard * + DashAtk G + GutsMan2 G
5 G% @' V8 x) M$ fGuard * + DashAtk G + GutsMan3 G2 q1 |' Q% o p; S; E7 i; F
Guard * + DashAtk G + GutsMan4 G
" C# ^- m. y2 D5 E+ f/ a7 S% E7 h+ E9 j4 ^# k# G( s
29 DeuxHero. s+ j7 v1 l ]0 s, @$ |! W4 B7 z6 J
MegaMan & ProtoMan team up!
* d! H7 W9 o% v) n- g/ ^' F6 h- t0 zCustSwrd B + VarSwrd B + ProtoMan B- u# V, y9 D( k# g
CustSwrd B + VarSwrd B + ProtoMn2 B! s9 k" u6 k, i% J, |4 @2 C. t( [
CustSwrd B + VarSwrd B + ProtoMn3 B1 E3 I, {9 [" Z) }3 j# }! b) X" q+ @7 F: w
CustSwrd B + VarSwrd B + ProtoMn4 B
+ p( d' \1 [+ J2 v" h2 Z1 i1 ]6 H
( E+ j( k+ h* @0 i+ n30 2xHero
' M4 s6 Z- r: U( W: w9 J RMegaMan & ProtoMan Dual atk9 C4 x3 L: W% U4 k% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; t+ O1 U; B b- Q" a# j/ Q' M( g% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 t# ^- \7 \( U8 h0 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 n0 ]% f% ^! U, p5 W0 k1 o5 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, j( t7 C' k9 G
* K: `8 X) l: p! `% M8 g31 PrixPowr
[: v+ I% I8 C) \5 H" m3 Navis attack at once!
; x/ f7 C. E2 C: l( u9 sTeam1 * + Team2 * + KingMan5 K, c1 a3 c* A) z Y
Team1 * + Team2 * + MistMan5 M
; W# u0 e9 T3 s4 _: oTeam1 * + Team2 * + BowlMan5 B
3 G" {1 {& {; S3 @* G; G
1 f1 j: A% F7 _# j/ e J32 MstrStyl
- U {5 c/ q$ j5 i4 K' sMegaMan unleashes his power
4 y6 ?# k; |. c. [" n9 N( ^- \5 RSalamndr * + Fountain * + Bolt * + GaiaBlad *# G- s: _* D: H- V
2 C/ Y/ j! t% f$ d; G6 J x6 ]9 t
StdrdChip (Part 1)
2 T6 ]! A! O8 d) Y) `" `' f0 ]┌──┬────┬─┬──┬──┬───┬───────────────┐' `! L3 P- G- y4 y0 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 z3 b( c; _% x+ i7 G
├──┼────┼─┼──┼──┼───┼───────────────┤
8 Z3 k) x' r J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% o1 j+ ?% r1 H2 I. g" I│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ v( {5 I: @2 p: f4 e- k
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ S( c5 S; n. L* q* S& k \1 r
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* \; \1 F/ I2 |* x. [% f# Q5 L
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( E; i* J K" }, Z4 j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 ?4 V2 ~6 |- U8 F6 r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ O+ z4 t3 C* j) P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ n7 r4 B2 `6 t9 U2 ^) V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) O$ r; B: y: ]2 A1 z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 u3 U5 M+ F3 W- L│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! B3 z+ e6 G; H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 \7 V; z" W" j1 y' V- L0 z& A3 G" F│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 E# x- n$ a9 q2 I( U9 a│14 │Spreader│16│30 │ │** │Creates a large explosion │
& L1 h6 V8 D0 A) j$ T! ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% a w) M3 G9 w│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 R+ Z' B7 ~/ W) p. T
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; B6 l% ?3 [5 Q: D- r* X/ f
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 B, [0 w5 D4 ^2 \& w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ z f" _$ A6 N; o0 P, x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. k4 s& `* p% w; S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ n6 x) e% {( j+ n; A# S! C$ z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 r* g p4 M; x* m9 l" ?
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 E. n" e2 P2 G+ F* O2 D7 v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 y7 p% a0 H$ L8 N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& w9 m) `* ~$ p0 r/ I# F) E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# l0 u/ {, W# h4 R) c0 @
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 `0 ]3 I( m' s! N: q2 C8 |
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ V; ]7 }4 Q c4 |& e! u( A, `│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 J l* S& W8 g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' V+ x0 A5 w+ f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 }) I# ^- a$ @6 J2 b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
X- Y+ x3 R, i" @5 C7 j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 ]' N' P! {6 i O' T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: [7 ~4 J: O9 k% N* d0 J│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" E- n/ [4 g! {3 l) G) h+ l) u# ~) w& _% G│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. _* K6 I% ?- V1 s* f│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) N' A; `& D7 W( J! _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# Q% S) G. f4 l2 ~8 z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; c1 O* q) X8 |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' f2 O" G# H8 v│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ ?+ v }( r r& C
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) X5 z: i- D" U
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 {/ q+ d8 |, C: A# D│44 │ShockWav│10│60 │ │* │Shock through enemies │
( f# h, X" f8 h1 T6 M$ _8 \│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 E3 k/ S6 c& s, _│46 │DynaWave│42│100 │ │*** │Shock through enemies │. [' _2 C/ c3 r
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 F- a9 }1 j" Y, n7 w│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* F8 ^1 S& {+ q. A$ h│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- u( x. O( a) z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. d6 ~6 G4 [( A2 [; f! }
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ t0 b; \4 R. z3 x│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 v+ S5 H) v: R: @- _- t
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 l. l7 Z; U' [' O u
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ e; ^! Q9 t! g" n' ?* D, @
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 K" J6 P0 u/ o# {4 V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, b( @: O P0 S; b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 t: m7 }( j4 ~" s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 O. {5 ?; a* Y' T6 O
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; P" D% d; b9 l; Q; z3 B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, m; F$ t% g& J+ g5 ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ q7 }6 t% _% v) U8 b0 N0 d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* p3 w* H6 g2 Z6 P# G
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 D. A9 A4 v9 I, \6 W9 y6 k
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 R# p# C/ V' v
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ R& q$ J+ S* K; d% c, A, {
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% F U: e; Z# ~6 }+ s7 E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 T2 K. J! e8 E) K- g│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# Q; ^8 m) y* C0 z3 z% c; I; n
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. ~/ s% `- ~0 S7 D% \. v│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 b8 }2 }9 o- j5 x( n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) G9 c+ T( p" h+ v0 X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. |" q- _5 r. o% F6 R; |6 S+ B) o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 \) H% x& T/ N( f1 i f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' O" s/ H# N1 } r! L│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" J, s1 t7 a" Q. l8 f6 N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 S, l0 |7 E& l: s I( U│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) v8 B9 O3 }9 @% A# a+ ~! \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 m( q' Y) \9 A4 g6 V0 c. h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 N/ L4 [, I0 `
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 @; p2 T0 l5 K \0 T- x: a; y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: h* F6 S; L0 s1 U2 O4 Z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ |! g0 @+ V& ~0 _5 v│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! R, y6 k% v% ?2 s) K# I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" o8 U, Q$ S$ X t9 X│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 _% d$ b1 z' a+ E6 {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) P) x$ Q% q9 j, C1 ~1 ], f2 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │# W1 |8 n9 @# y/ L2 W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& S, H' P* V. E0 Z. g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( O! p" ]8 C3 Z/ [$ S& Q# k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ ?7 i9 |9 t: J! B& v
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ P' M% O$ i' p│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ j! D/ v1 i" k+ _, G( n% P) d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: P7 P7 e2 ^- k% d* z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% y' [' l* v& }8 ^5 V! I5 Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, B, z* A5 I! O6 O4 I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 _( x) c# H; @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; c% M" _" F k4 r& g7 ~4 t$ L+ N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 \5 X; T& z1 D/ y/ ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% d y' b' Z( u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) m7 e) W2 N. I y1 g& h' O1 K3 ~└──┴────┴─┴──┴──┴───┴───────────────┘$ f) ], z8 j/ W: F4 D+ V
6 e, _5 {: I) D" g$ zStdrdChip (Part 2)
$ ]% i$ M) u V! l* B* C┌──┬────┬─┬──┬──┬───┬───────────────┐
0 E# g4 H0 y3 j7 d9 ~, X' w7 T│编号│名称 │MB│攻击│属性│稀有度│说明 │% {/ \+ V, n! g* @+ U0 q! p
├──┼────┼─┼──┼──┼───┼───────────────┤
S# M+ s6 y7 K+ x( j A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 i! c* Z2 L. X│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 T( ]2 q3 X9 X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ C: w- q' N2 a6 ?1 J, o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 Y( z/ ]. D _3 c: e1 }4 W& n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 C% W* B. N! A) Z+ Q3 N' O. j6 K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* B4 j. l7 \; j! Y9 d
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ q( X# a" W7 R) O/ _) O( R│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: E3 h; f3 n# e3 G( J4 K4 K│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) z J# {7 I% J& \! m$ z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( C9 ]: P5 W1 V+ L# o- O) x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 _+ Z% ~, |/ e& d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 ]! j5 d9 v7 ~4 Z0 J9 k5 w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 f" q$ e6 R9 J* B│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# L# A8 x; {* {0 O6 s: B. G; R8 E5 K
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# R6 {# k& d$ H4 h) d2 _6 S' S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 b$ { o+ f& f: ]& h5 z6 q) l" M3 V
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! H- H/ O" D1 s0 S4 b: y; c/ I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 \8 F$ ?, n2 _. e' Y1 i│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 g* I3 w9 ]7 d& F! d6 ~0 A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- q9 [. J0 J( l; z9 o│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( g# l% t2 X" Z1 V7 L│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" _& c" F! u1 s4 `" y+ S* h# d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; n* p' y! Y) y& ]1 ?. z
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 m% N; U- h0 f2 M3 V- E$ e2 q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ M Y6 U; m( g) c( v/ D│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 G2 l; }& i0 M0 @* B0 B
│126 │Rook │30│ │ │*** │Protects you from attacks │/ ]. Z3 N8 O. v* T
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ k4 q, v" L) L. S- M; c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 ~7 b+ i6 n. M, W' y2 M5 _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# U* |" x' {, F! l+ [9 B
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! Y" y9 u2 W, r. H# r+ W, r
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 C; w$ o/ o/ J f& D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! l/ L/ y+ P& z0 ?; e5 H
│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ f" W" ? B5 ?3 w0 L6 f, [│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" H) l3 t' U: q" ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, g/ N' O" @7 D* Z( X# a: x1 c2 D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 t; I5 ~7 U0 W" B" z" g) y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 _1 v; G2 o X2 D9 b│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 \5 Z+ ^7 J+ G3 m4 x
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ N+ z2 I! I! _6 a) d9 K; U. l│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ m- P$ b3 L% |│141 │Prism │60│ │ │*** │Prism fires randomly │
3 i! o' [$ a' }3 o1 R4 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* d( b4 J& l& y; r: b│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 W" p) p9 ~; w. u$ [ k8 b7 `
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 Q6 X" Q+ K; x: U
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │; \* O3 |3 g4 ]. h# `- i( t
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 f* H" z- [8 ^4 m+ C$ b& M
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 C+ h5 V3 ^$ @7 o6 Z- a. s& n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 [- ?& D! @" J# f0 H( f│149 │Recov50 │14│ │ │** │Recovers 50HP │" U0 Y3 ^; t9 I* P
│150 │Recov80 │20│ │ │** │Recovers 80HP │
% `3 U, n& t6 m% X! k+ h│151 │Recov120│35│ │ │*** │Recovers 120HP │2 B( ~: W$ Z& g e3 |4 U& U- O
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 ]+ `& }2 x0 R% b7 S│153 │Recov200│65│ │ │**** │Recovers 200HP │, ^; O9 {3 m/ z% [% }; E3 O& K( e8 E
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 R7 x6 X& w) t" h; t( M, U7 y$ Q│155 │Repair │8 │ │ │* │Fix your area's panels │3 x. s8 Y1 K2 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% c1 [- F7 d, n( l0 T7 y, o7 A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 C) n% u3 A* b+ `! Q+ L, d│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ x' h/ z, ]4 y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ Y: \! y7 x) G: H7 y3 o4 O- h
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# s, p; v9 r$ o9 I
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 }/ \& Z# I `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 B6 K7 R& b' t6 k' P
│163 │Invis │11│ │ │*** │Invisible for a while │. E+ A' c" o$ y3 G& b1 x5 D; R9 {
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- L4 j: j; X8 x3 S0 X% c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% ]( g6 E5 G/ Z' l' Z! Q! Y) T, f9 N( [& R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 P4 J0 q, b& R& w" Z, \% s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 J! q$ ~: R( A0 }: R$ u8 p/ {5 x│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 }" O' i; f; I. V' E: N2 M│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- V6 d& k5 n6 w0 d- e7 g V4 c* E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ L# `1 K1 I) ?. Q& j: S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 {& @$ A, ^. z% s0 y. O" g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 c+ `9 _2 u+ s5 N' t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 |2 v+ K* ` L7 }# b& X
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( v/ y0 D, _8 S+ F( \) j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 O: F8 x. I5 `5 b* _9 m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. t- L" U$ ]. j
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 r' ]8 A+ P; f( E3 H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 j8 j: |/ _% A w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 Q& r1 K; e z' I/ u' ]│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
( V; N( \: r7 x4 W( ^3 f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; Q" ]! ?$ V1 }, ^
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ a3 F. y3 ]5 V! p5 i
│183 │Hole │55│ │ │**** │Open hole to dark world │. W0 Q& a( T# _+ J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( k" {2 ~2 M6 {1 j% H│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 z# v' l1 W& B* F; O5 r│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ t! C2 G9 B' [! E+ k+ L6 K) v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ T) j1 X9 {" u# `$ }│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 V. o5 b4 [- P│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. R0 f$ ]$ O" K* b% k: n! d│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- o7 u2 T7 o+ c. _│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* o8 Z9 P5 J) n. S7 |/ k
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 p. B# L. P: e, J+ V' f# t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
{! P' Y$ ?2 c; H" B1 x8 F2 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. G, X- S! F! G2 _" \
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, j7 [3 Z6 r4 n1 H- C" ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 R9 n. @' Q; m- P9 F( } z+ z8 }6 P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; t2 ]( @0 p u" M0 }+ d' Y1 @│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 x4 r! W3 _5 T0 h$ |
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. J z$ d3 K* g; d* L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 U# @& w R+ q* ]; w└──┴────┴─┴──┴──┴───┴───────────────┘; B/ n% @6 w1 s B" M
2 ^+ M" u' a0 C( P
9 O+ l$ r I! }4 sMega Chip
+ J; T( S& s) n┌──┬─────┬─┬──┬──┬───┬───────────────┐' ~0 d6 s: ~( M0 `' ~& X0 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 R1 ^: Y# E# h& T# c├──┼─────┼─┼──┼──┼───┼───────────────┤" `" Q; T9 {' a, H5 {
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 P8 R, n( j1 L
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% S. g+ z }( u6 M" a) L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 B. O8 y1 O; `( a6 s│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 q5 o8 x, x+ |" r& A
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ k. Z3 y) H* i: M# A
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 _! ~4 s6 L9 i/ S1 L│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# k7 K7 \' B/ w- Q: B t
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* ^! a _) t! n4 N& g7 ~. @/ N: F' h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' t. P' z: E2 F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& ]( u/ k0 d' i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 W( p* x/ R0 j- W7 c) j5 g* U
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
C K) f7 _2 N0 S2 Q, K( z% g│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 i/ `3 x$ \: d) C$ X' W! k! m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 X) V& b+ `; Z8 S! |& X, A+ y5 j│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& e& X7 N( m2 y. s; G5 i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 {4 M' {0 u' T m+ Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ [$ r3 u) W5 g/ J' E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 e4 G: X W4 g5 n" x
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ E* Q9 N2 O+ r- m/ K2 d│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ O; a8 A/ z% g3 s1 W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( m1 i" [0 C. W6 s! o) ]9 ]7 {, t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 e# h2 w: `% N1 k│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; y' e$ \ {- n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- A! R9 Z# y1 d1 `1 m( K. D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* l9 b2 E I. {2 I" M- K
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) l2 d/ I2 L; p6 m# @* I+ w$ o5 M. ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* C! J3 p4 i. S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 O. A4 y* Y* k6 n4 W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. a/ j! T6 M; N+ l; A1 e0 c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( h5 }. q* E) h# F6 O: v7 K│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 H1 a; [. r* V3 }) R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ [0 ?- f4 e, {* l! [& }# B: j" B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 _7 s0 q. ?4 j6 T4 P" O: h
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) o- q [1 k; [% P& L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% s* h, C" q+ ?+ k, w+ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ f9 G" p5 s- ^. [' N/ L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# c/ u; R7 o% c0 C+ e D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 P3 `. r9 d. Z3 R2 Q+ N
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 R2 m1 v7 ~( |; J│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 W) y2 u/ a8 K7 {* Q. |* ]4 K2 L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* o1 e# J, C- W2 P# G6 U3 |
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- G" E8 G& R- D( G+ g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ G, Q* L2 D7 z- W* ^) }) h% R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% ]! h. F5 k0 d7 q9 h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 t# H/ ~* D# ^, P: z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │( a( A" m. E2 D$ z. N$ v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 o7 y" r! x0 S; y. _- Q) K0 b│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 |5 F4 w2 |, _) g
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 N9 I [& A0 x1 h7 H( e/ y1 f
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! G9 k3 Y5 i5 |; f7 _1 G- W1 i Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 d# o; }* }, e0 Q% p# f4 D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: M" Y; ~3 u* `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! s6 y0 N/ _* j: Z7 _2 ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ z! H1 ~1 v+ I! `9 ?7 S. |3 e│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% c: O* T1 }; h, b6 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: g/ f2 N# N; m; k& u6 D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& X, q( K T& u/ m│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 B+ ~, V5 X. c4 V8 {1 h& f6 L│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& U/ A. |$ @ W│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ Y' }7 Y$ a+ }* Y |9 O1 L+ J│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# |0 P* V: H) x W4 K0 t/ k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% g! e, [' K: q0 L7 ~4 I5 X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 o- t. {& U/ a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ V2 o- r6 G* |) D
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ D' l/ m5 }, p- n8 |. R7 ?
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 n0 L4 I# }# L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
G$ c* w1 c6 O# m1 k6 p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- Z2 M/ `. q/ N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 W7 k5 D$ u' n3 L: Y3 x0 y0 N6 T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) Y0 R8 F: ]. ]3 R# D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 p2 w( J/ a$ Q% `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- B- z% z% W T" }! s" K( u% ^│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 v. g4 C! d5 t. o9 z* S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' K u1 w+ f2 G( F
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │2 J! _# B3 T# Y5 J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, s3 u* a: [+ C; v
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. K7 \9 D4 I+ W4 a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, [. @8 X1 q4 R8 Q" g. z+ Q# k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ @) u9 Y) k5 [5 J A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& S5 R$ s0 j/ g* v) r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( l& J) B0 U6 l' T7 E5 S3 U8 X* r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 o" \/ _/ [/ T0 A2 W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- E! ~$ z; D. Y& _- @8 q! ]4 N8 z7 _│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- u) @6 |. p/ i/ p6 }, O│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 K3 U0 s$ `4 o0 J8 M! y└──┴─────┴─┴──┴──┴───┴───────────────┘, M8 X, g' ]% G9 x* v
4 o# M( O) N6 g' e% [
; K) Y: O& b; V/ }GigaChip (蓝版)6 }, h6 g% r- g" x) g+ u, l! E
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 b" x, W$ K$ |* w& I4 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 q& _4 y& i% N5 S/ G! F' ?4 G4 k├──┼─────┼─┼──┼──┼───┼───────────────┤
: U6 F" q) a; t% x+ v! t7 g" k# B/ x2 T4 u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( {) o/ a/ _, y/ F' f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 A- E4 i( M/ l; N4 v& F│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% J, r, u7 E/ ^; J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 p: K+ W/ L! J) n, T, q4 }- A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' N9 ~$ n( k; W4 c5 Z- p
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# E4 u; S- J8 T" z3 A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- Q1 X/ e/ F8 ~6 G) j│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 x( u* i+ S' u" q H4 i
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; l# R, f2 A6 x, t$ o4 ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, d, P7 A2 {0 \' x
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ r3 N8 N3 S; i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 p5 \3 \) u% b3 X+ a6 }# d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* E9 {& a$ T% U, a! |+ s1 A% I
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! L0 U6 |1 U6 _% Q* M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! b) \( `. I0 \. o4 D( m3 w│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 T& O7 x. V# p! @6 A
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! m V& W; }6 o8 y1 Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( P J( \5 `. q& {' N1 ]│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( `! }& A4 g! Q. x
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* s& G7 I+ I2 N3 P0 T6 F
└──┴─────┴─┴──┴──┴───┴───────────────┘0 a) J2 W9 q" k
9 _6 m R* G. |3 q; bGigaChip (白版)(只列出与蓝版不一样的Chips)
- v! Y" O( q" U┌──┬─────┬─┬──┬──┬───┬───────────────┐
! j' U7 m. J' @* w│编号│名称 │MB│攻击│属性│稀有度│说明 │
- y9 M5 }/ d0 a6 P T) L% K$ I├──┼─────┼─┼──┼──┼───┼───────────────┤& l$ z6 h6 Z' G! A: ~( |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: L1 c4 v* U' h2 l│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ K J/ C6 m) w0 A/ k/ u0 B│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 L; [0 s: C& Q7 t; ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- V B8 ^( _! B+ x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |