转载请不要删除以下信息,感谢您! 0 q' P V0 q6 ]" f5 P/ j. ]( N3 p' E
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■● ■ NintendoWorld 站友xliz原创
% H& W5 e5 _, k( {7 W5 v4 t+ n■ ●■ http://www.NewWise.com 7 v9 c9 F, B( r [, h: h2 \% O
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 e( q' J$ V" _! T- o2 J+ K
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+ W/ y2 o$ f2 j% [ x! F- U, E* B+ v 洛克人 EXE 3 Blue 卡片组合
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) }. ~2 `; @3 a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 ^3 @5 S% q" H6 G3 {大家要看日文版的P.A.或详细攻略,点击这里吧!
$ s: D. S. X- l( f( R5 |====================
3 @% p0 D* I8 C- G6 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
7 Q5 A I( U) D& D9 X4 D5 V% G0 m3 Q# V/ w
编号 名称1 j- b1 M1 e* E' i, y& k: S$ Z
说明
. \+ }% d9 T* `8 n6 h0 Z5 d o+ ~组合方法
4 d. u$ q1 r: @4 h---------------------------------
2 j; `6 t& p# u0 u01 Z-Connon 1
+ {" |# g4 e0 c# ^- A; dUnlimited Cannon for 5 sec. Z) K' G# j( f: `; ]
Cannon A+B+C# k/ Z4 L" N3 t7 x0 ^5 U' t- H# f
Cannon B+C+D
* w" |! G" L6 `4 a* U% g: D' H( B- WCannon C+D+E
' c4 ?( _- N! \: \3 O
/ G# T, w2 `/ t0 y. T6 Y02 Z-Connon 2/ F3 Z+ S) I% ^4 G$ ]: `5 P
Unlimited HiCannon for 5 sec, l5 C9 F+ U6 X- R+ X& Y6 S1 A' E
HiCannon H+I+J6 k5 [' R' s# F0 _
HiCannon I+J+K5 _. U# k0 \: f; F& a
HiCannon J+K+L
8 [8 n9 t% u6 g4 F, y5 c
7 U3 b) F6 u6 _' K0 l$ Y& `3 y03 Z-Connon 3; ^" C; ?4 g& I9 k+ T8 L
Unlimited MegaCannon for 5 sec
! B* l O, u, JM-Cannon O+P+Q
3 v5 _+ W7 \) ^6 J# uM-Cannon P+Q+R, Q( ?9 F0 [& q* ], ~# @
M-Cannon Q+R+S
6 L2 J2 G7 q1 f4 O
/ K1 |9 D/ \; m0 n+ Q8 o" C: T04 Z-Punch: o' G* m6 k: p5 _3 i1 M7 o- s
Unlimited GutPunch for 5 sec- L# Q) _) q) }1 I/ k7 X! b1 {8 r S
GutPunch B+C+D$ L Y2 n& A' ?) d5 _0 f
GutPunch C+D+E
& B5 J6 n# ~! [: x9 w TGutPunch D+E+F
# P( N. `; i$ s" V2 `# a" L) a8 }- W. w, j) T' x, V. V. q2 G
05 Z-Strght
: Q: ]5 ^8 e% e; eUnlimited GutStrgt for 5 sec
/ D- x& T) M5 l' L* z+ XGutStrgt O+P+Q
8 E$ W2 Z; d, [- f8 q2 K& ]GutStrgt P+Q+R
, w" S0 B+ j; d. U" U+ N6 ?GutStrgt Q+R+S
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06 Z-Impact( ~/ i$ w/ L+ l5 E$ Z; r" x! b
Unlimited GutImpct for 5 sec
2 e5 _5 R2 K1 A8 D4 y; H6 F" ~: ~4 `GutImpact G+H+I
3 f# {8 X3 N( nGutImpact H+I+J" I- _: J1 p% y* X: Y5 x4 ]
GutImpact J+K+L
+ a1 e+ S3 R3 S/ I+ g- p
$ W, j% P) l$ z0 r1 v07 Z-Varibl
/ \9 M4 k( S, W, T) _Unlimited VarSword for 5 sec
7 g( l9 S3 J9 u. v& vVarSwrd B+C+D
4 b. U+ u" l3 w, fVarSwrd C+D+E
5 G, I# F- K5 O2 rVarSwrd D+E+F
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08 Z-Yoyo 1( M5 u' ^1 @' n
Unlimited Yo-Yo for 5 sec. R, ~1 V( \ b3 v* F- f
Yo-Yo1 C+D+E
]4 R. d" |: X+ _0 r7 s' D6 w6 `Yo-Yo1 D+E+F
; {/ {) ~, n( m0 fYo-Yo1 E+F+G
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09 Z-Yoyo 20 z3 x9 ^+ y3 t) }& c, r2 D
Unlimited Yo-Yo2 for 5 sec6 j, \2 L o% W6 w- a5 I; D( D
Yo-Yo2 H+I+J
/ P/ f- h3 e5 O% s/ P vYo-Yo2 I+J+K
; D+ w6 C# o/ zYo-Yo2 J+K+L
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10 Z-Yoyo 3! l7 e1 ]# ~/ R9 O
Unlimited Yo-Yo3 for 5 sec
1 u; V* _/ E; V0 d% @Yo-Yo3 M+N+O# r% n1 I! a+ h. W* I- |
Yo-Yo3 N+O+P9 z; }7 D* ?7 x# s
Yo-Yo3 O+P+Q
8 ^4 O6 B+ R' v( f% \) ?* e+ a# b' o4 ~, g
11 Z-Step 16 j4 y1 j8 r. r& d- @! F9 R
Unlimited StepSwrd for 5 sec
6 f, C. N3 L. T5 Q# X/ h5 Z: D% tStepSwrd L+M+N
p: p. z. N% Z4 A8 t& K: ~StepSwrd M+N+O
+ W9 F4 i+ B2 n! [4 v0 d1 S5 R9 H9 NStepSwrd N+O+P5 N* U5 o6 l- {7 T" s* J
' a2 ?$ G$ R6 ^12 Z-Step 2# Y9 e2 {. [* J5 A v5 ~5 K
Unlimited StepCros for 5 sec$ y. B. G$ I V9 m# y4 J; N' F. H
StepCros P+Q+R
+ N5 Q3 S) z, S: c5 yStepCros Q+R+S
& w h+ a8 s# |* r3 zStepCros R+S+T3 D9 w/ ?$ ?) O
: K7 _& e; h( |! G9 z13 BubSprd
$ N; \( ?8 | y; W. Y, EAttks w/ spreading bubbles!; P3 y; W& q6 G# W; f1 a, p
Bubbler C+D+E# }7 r0 L5 W! T a
Bub-V D+E+F
* J- P5 W$ L7 z+ ~$ H% RBublSide E+F+G
) ?7 t6 x0 p8 O6 MBubbler E + Bub-V E + BublSide E
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2 A M1 x2 g8 g/ E14 HeatSprd" l; {5 o& c0 M* [* r7 t0 \' I
Attks w/ spreading fireball!: y/ b. ^/ D1 G0 A) K
HeatShot H+I+J6 E! R5 `" h; d, x7 _8 m
Heat-V I+J+K+ ?. C" }9 s+ r& Y& o) c \
HeatSide J+K+L
7 {8 b2 {- q" T' t# HHeatShot J + Heat-V J + HeatSide J' k3 M, s. b4 N7 `" U& r8 p
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15 H-Burst3 k0 P0 Q. k# d" L" N" \9 X
Creates a giant explosion* g0 b+ O9 S) \: ^/ Y: z3 d) E$ r
Spreader M+N+O3 N$ x1 N& y5 @
Spreader N+O+P* }- E4 g7 ]1 W5 l% k
Spreader O+P+Q
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- ]( k' Z8 {6 s& }/ L+ E7 X16 LifeSwrd
# J, C. `8 p' ]& l t5 ^Swings a huge 2×3 sword! ]7 W/ C2 Q2 T0 i
Sword E + WideSwrd E + LongSwrd E- Z: @4 \7 O2 M8 F
Sword L + WideSwrd L + LongSwrd L( j+ A3 Y; S1 R, W9 V* {4 u3 m: i
Sword Y + WideSwrd Y + LongSwrd Y4 Q& }( u' r5 r# B" q5 C/ _/ s
) Y9 T% W! f7 ^# |1 A4 @% B
17 ElemSwrd& |( ^/ @9 N( w9 v. X
Wide swrd contains 4 elemnts5 @4 X I3 i9 I+ }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ _% X0 I, U8 } p5 D6 ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* @& Z5 H" p7 e4 q% X: d5 \9 }
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18 EvilCut
% O. U9 U/ c5 e8 b' a' ]9 hStep up 2 & make 4 atacks
% F9 k1 U8 K9 AStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
& l6 s/ }+ w% J2 J& S: YA giant Ratton charges!# } H+ Q0 Q5 e, m
Ratton1 A + Ratton2 A + Ratton3 A
9 @9 D: J9 J/ Q! T$ t) P1 ]Ratton1 C + Ratton2 C + Ratton3 C
7 B7 V% y# K+ n' E& jRatton1 F + Ratton2 F + Ratton3 F
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! C7 S# K/ w- p0 I# g20 TimeBom +/ h) |0 o/ B5 h5 C" q v9 o
Sets Time Bomb in enmy area
! h; r5 q. X7 RTimeBomb J+K+L
( d; B4 A: i2 p, LTimeBomb K+L+M9 q* N7 r- y* F, @+ D5 e) C. M
TimeBomb L+M+N5 V1 O$ w, Q$ n
' E2 f1 @- N4 B8 V5 j+ m6 D& o21 GelRain! `# k2 Q4 Z/ B0 Z0 B; Z0 s
Gel steals squares
8 y: j; ` t4 N2 {+ M0 S0 l5 }MetaGel1 B+C+D2 Q6 n3 t+ {1 @! W5 S
MetaGel2 E+F+G
. U2 N1 s- ? EMetaGel3 S+T+U
2 V7 n: R l0 G @# D
; E+ j5 l4 f- |# S! l$ n0 r22 EverCrse
6 {2 ?( ?: D) G4 t+ zShield chases enemies" }& p% v0 p% J$ j- G
CrsShld1 C + CrsShld2 C + CrsShld3 C& p& b- d4 P4 p
CrsShld1 L + CrsShld2 L + CrsShld3 L+ G: R' e' I6 Z# r2 b* d: o
& Q" d" [- j3 ]3 L. v. @% h
23 MomQuake
1 s3 c+ }# k; @" A- z2 n) ]( PAwakens Mother Earth!
3 H/ P* D5 V2 \% Z! o* Q3 m6 sRockCube * + RockCube * + GodStone S
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& W" N9 [8 Q3 B3 y4 t' _24 PoisPhar" Q# M5 ~* A8 h0 w0 x" x
Pharaoh generates poison
( P2 Q6 j6 w3 YPoisMask A + PoisFace A + Anubis A
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25 BodyGrd0 o* A# y5 {' @6 _6 t% H3 s
Bodyguard takes out enemies3 [7 L* a0 R( G! X
AntiDmg M + AntiNavi M + Muramasa M
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- F& R2 g% Z" Z4 I- |, ?3 h26 500Barr
7 b& A& s2 Z! s2 s2 V9 j8 _! ]Barrier absorbs 500HP dmg {+ B1 H5 A0 q0 D; I2 E
Barrier E + Barr100 E + Barr200 E
. p% N* N4 F0 N3 ~2 V' _' HBarrier R + Barr100 R + Barr200 R8 `3 Z! E' M, R" C. W6 F8 J
& [% h' W# H) R- w4 D
27 BigHeart) q/ _! w- W0 N a0 N( s3 {
Attacks, then heals HP!; Y$ F; j- m2 G" o* n+ S2 i- Y
HolyPanl R + Recov300 R + Roll R$ |, Z) ]. ^! q+ V
HolyPanl R + Recov300 R + RollV2 R
1 _; L) l9 z4 S, y5 zHolyPanl R + Recov300 R + RollV3 R
7 D2 y, Q- w e$ B- U! D7 Y, m9 b+ Z8 U3 o* w4 l
28 GtsShoot* J' K# l, ~2 H l0 f' L5 G
GutsMan throws MegaMan!3 H- i5 H8 J. L& M4 {/ c
Guard * + DashAtk G + GutsMan G. ~# \% W7 u, U) O: [$ y* r8 H
Guard * + DashAtk G + GutsMan2 G! U0 S: z" N/ K" p- _
Guard * + DashAtk G + GutsMan3 G( @1 N, K7 h5 T! v! m
Guard * + DashAtk G + GutsMan4 G
8 g' S' c+ Q" o9 ]" h3 h. J* {1 _! M$ k$ m( b3 F, p5 [" K
29 DeuxHero; V3 N& Z: x% F$ s5 S8 G
MegaMan & ProtoMan team up!' ^& ]) m6 Y5 B
CustSwrd B + VarSwrd B + ProtoMan B/ W7 d! _8 y9 x7 w, T
CustSwrd B + VarSwrd B + ProtoMn2 B
3 p0 J- p. J3 j2 oCustSwrd B + VarSwrd B + ProtoMn3 B' p! C- Q( P; H4 j4 d1 c! d
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero/ F0 Z# w, r# I
MegaMan & ProtoMan Dual atk* V! |) ~1 R w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 B+ f6 [6 q2 V, J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 e+ S8 e7 f% D( `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 Z8 f" c2 g: D! Z# XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B W+ x4 Q$ `. ]; \
5 O- l9 `& A4 E$ @/ F- e; c31 PrixPowr
) E) B! R& a/ D, V/ ?/ O3 Navis attack at once!
6 Y @/ r% T7 E: l8 V3 p6 A& H0 ~& Z2 \Team1 * + Team2 * + KingMan5 K! x+ h* }6 o% B8 _' P& `! \5 Z$ k
Team1 * + Team2 * + MistMan5 M
. o( m: M2 k( i" |0 VTeam1 * + Team2 * + BowlMan5 B
- g( Y( r& p! k( C3 H& f
5 g/ N- [" A7 _32 MstrStyl5 f& e! n1 M( b. d0 I2 `
MegaMan unleashes his power) [& }6 D0 L/ J% X; m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 L3 R: r7 Q4 Q8 B. P4 n6 {$ Y( i
StdrdChip (Part 1)
$ [( L! m6 k/ |% |5 w7 B% V) ?┌──┬────┬─┬──┬──┬───┬───────────────┐
% u; p* h# f4 G- F' P* S│编号│名称 │MB│攻击│属性│稀有度│说明 │
' o/ _3 d" H( x6 p' t├──┼────┼─┼──┼──┼───┼───────────────┤
; `. w) _* f# m4 o: {2 p W! K│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 Q* @" U6 F" a/ Y5 m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ r! M% @: `6 m1 f) h. G7 {( `
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 P& b' N$ U% ?; m7 B' c: ~! t
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* i+ Y) @, d y# S$ V3 J* Y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; W+ a1 r' t/ Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% Q/ ~( z+ o- I7 ^, Y& Y, o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ T+ t! z' ?" M2 v$ `
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" I9 M; s- ^9 q% k6 S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- J' i6 `6 {' [8 K/ q ?9 N {+ r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 }7 q) Z, r1 o7 `" f: }6 O( b7 d! `* B3 h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 c. f# v0 U1 G' w8 ^2 k2 x
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 J: C- b/ ?4 D$ S: A$ b. E5 C0 e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 n- N6 n7 b1 m! X8 W- k- p% @│14 │Spreader│16│30 │ │** │Creates a large explosion │1 O, O; Z7 g. Q( g4 W9 c4 S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 n) f) l! k( K( l
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 T5 m' E8 n0 c- @* w
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! m, P! N1 w* z0 }( y% X3 \4 E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 h! L8 ^& k1 B) J) X│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 k9 E7 E- H5 ]0 B, x$ Z& g2 A7 T│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 n5 A. d7 e5 ^8 ]. c│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 t! \8 y9 k9 q6 T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 e. d% G' M% a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* Z4 r* k3 h( Y$ y: O
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( u7 O) U1 K N) Z. T│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( \$ y1 X. ^; z: X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! e* g/ N! }) \" J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( [% x; e9 R0 \8 _9 F
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. F: V3 C. P2 o' ~+ P% s9 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. ~7 d; Z7 k* _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 n3 j3 b& T0 N w) t+ l5 q0 F( n7 G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( p7 z8 W: ^; C+ y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* B5 s" c) c+ `│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( c5 p4 u3 y+ J9 }6 U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* {$ C7 a: @/ ^1 f% f; E/ a2 m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' S# x' R* X$ t* q; `! ]/ @
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; E0 n* ]6 F1 v" w
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 a8 ]# W) {* l( B$ }/ n- v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 }* h, Q: x. u4 g. a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 a. Q1 O- Q& g; O2 L1 `' ~# G
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ F2 c; a" M7 ]9 e│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 E) S* e2 P: f: X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& b, @8 Y! K3 j* z! ?$ }/ V( G R" w9 z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 A- ` S {- @6 G0 j9 u* T
│44 │ShockWav│10│60 │ │* │Shock through enemies │# q% m1 A# r. ?9 Z/ f! \
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 I3 b& w9 y1 t: |8 M6 T Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │. r4 o0 D0 {0 r- K |3 P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) @4 m! U/ f" n. }7 a$ L* o+ j
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- s5 F- Y u+ i: |1 c│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 e- t) t+ {0 X$ g6 a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, \$ S a8 r( }│51 │DashAtk │11│90 │ │* │Dash through enemies! │( v" H& V$ {/ c+ O7 l8 ~3 g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 S( J) h$ Q/ V- i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- I) ? i' F& R- w& r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* b1 B: W+ }* I' l5 W6 P. k# o│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 d2 w$ w( B/ R
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' ~8 }3 B( R( ?/ s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ I* f3 `& y' e1 }$ y7 `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │4 A- {% `' \5 B. P% l% b+ w1 ]0 Z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- f2 w6 I" a, ]+ N4 G0 s0 D" B E
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ @ d' |/ O/ u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; c, C0 y) J- D% k0 T│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ g) e. J8 G4 c3 n/ o! P
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 ?" O4 h( w3 }│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' l% _0 I$ y2 H" |) R5 Z. r6 F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 m' q/ O+ t, t7 T6 J$ K# L5 j) L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. E* b0 U! f5 n+ E
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( R+ E% E+ A9 O: K% M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. t0 \6 a `+ F$ x. u( d' X# I│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ J' v4 [1 F" E) b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( z4 ]! S/ ]0 A& e│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 J8 |) X$ P% e% U8 l! `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) @3 U# J7 i& d
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- {2 g* D2 e5 ~
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ d' I5 Z! k, u8 ~/ E! {, o8 b7 P
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 `. r/ \' Y/ ?
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 I9 I! S u, y. m3 P4 M6 n. C2 g' ?! j
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, h* |4 v5 W9 A7 E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ e! o' h- v. N4 P; P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: U6 u K8 F0 J1 f. j
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
/ g4 J9 k2 H3 N+ p4 K# k2 g│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" C! C I% l+ S( X4 F│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( |. _! A, h, ?! \( f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 y& g4 X4 N+ b9 n7 k. S2 |│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 G, B5 H4 P/ L k% p1 l& r" z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 b+ T9 |% c* ]; n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ m0 u3 \ v& r, u2 K│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' y* { D$ z$ F" Y/ M5 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! t! Q! Y" h9 J) I1 O; `/ b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 Y% L) \+ I8 ], q9 W8 V2 V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. o0 @/ z- P8 [5 S4 X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ _8 I* O/ Y0 s( A3 N B, y( t" L4 Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. M! q4 U! t4 V) Q% C* @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' a9 S' X/ v5 f│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* v4 q8 E! a+ U5 R3 n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( Z/ i/ v+ @) `9 h! T% J2 V* z. |2 C
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# ?! Q p" g9 \6 g* Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 y' b& `3 G- m
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 v# }* t4 a j5 R+ ]0 K' l+ C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' E z7 w i0 I* ]8 C. X( G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" G' V/ p) O A9 L
└──┴────┴─┴──┴──┴───┴───────────────┘
. H) X7 Q4 X5 r4 F' u8 e/ A9 q0 o' `1 q5 W9 z9 v
StdrdChip (Part 2)
. u% {6 x y3 Z; J1 @* W/ i┌──┬────┬─┬──┬──┬───┬───────────────┐
# o- V) d, ^+ ~+ L│编号│名称 │MB│攻击│属性│稀有度│说明 │3 m3 t+ Q0 u! T6 `% ~6 Q" Z3 k
├──┼────┼─┼──┼──┼───┼───────────────┤: |7 p; u2 ?& F, @4 ]
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. i9 J& [# J8 K& G, e1 W1 x3 M│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 K! n! f; d$ N E V│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ i+ k- D0 B& `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# b- l6 \% n( ?* D' T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 [1 c& H) E5 e0 p8 `. X, b│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 }. _1 H# k/ t3 Y: {8 Z( d- u│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 P$ k9 q9 H. Z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) M; Z3 E, Q5 G# E% W+ k1 i1 N
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 T @1 q4 |# q. Y7 ]- D, i- E4 ~4 M
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 ]. @; k9 F8 h│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! d# M6 {, ]. g3 H6 ? m; X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 e; n7 J W: f- V8 A2 a
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 p c) \; T9 \& u2 p
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" @6 R: J' G3 ^: Y+ y T; Y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 @3 b- j. f0 v% L t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- }6 C2 |" b% \* W# X% B$ }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* _6 M1 q, E! Q. `│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% x5 M U1 s9 C- N3 e; L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ b. J1 B- _5 u) Y1 Q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 r/ X& t X# o# y+ q
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ K- L1 O& Q6 N; m$ r6 w│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' g; }8 W7 n* ^( L* u- `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& N( o+ b9 m* }6 r. i+ }" f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 @: H5 \4 A" J0 a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ k+ |" G+ _) J5 g│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- O+ A( \9 ?! a/ }3 b. }% s
│126 │Rook │30│ │ │*** │Protects you from attacks │
) j$ m% z& n! M7 t$ b, ], I% z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 u" E) v; W: j1 H T d" {* ] A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ _* `+ t% W! _2 k& Q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 L+ B' G1 d: ? i6 ]; p2 b2 E2 I│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ E% q! S# m0 | }% @1 a/ h│131 │Lance │46│130 │Wood│*** │Lances through back line │3 s3 G( \7 I* ]9 p9 W0 Z& T4 c
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( t+ A+ }! I: s1 k/ x+ W
│133 │Guard │5 │ │ │* │Repels enemy's attack │; f* U9 z( Y: B( R4 e% R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, _1 F K4 w( s, d$ v2 H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( D% W( W( m8 V/ v( i4 ~- k
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( |5 k3 J |' D( l$ J: S
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 K# n4 W* d) g( W; P+ V: r8 r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ U1 D8 H7 p; N% f% l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- R+ l% p5 }5 V. a L, |4 M│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, T+ n, m% c; D1 i│141 │Prism │60│ │ │*** │Prism fires randomly │
: ^' B, C1 x- M, V- c│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 g4 S+ v2 [4 N3 S$ s' E* q% j│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( h2 p( U; U( V. k4 ^" D( W' Z│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 S/ k4 B4 N) [
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* c( I8 P* |; c1 g│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 R8 O( W+ a6 _9 O9 T6 ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( h- L. ^+ b8 D6 J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) T0 h* S- _! q$ v+ ]' F: A
│149 │Recov50 │14│ │ │** │Recovers 50HP │ j, U% @) ?1 m# w' s$ v
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ p* a1 B+ A% ^5 t! O. p6 C│151 │Recov120│35│ │ │*** │Recovers 120HP │% j2 i0 S, g' A/ v3 U
│152 │Recov150│50│ │ │*** │Recovers 150HP │- K. n9 ?9 _$ G5 s2 h- i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, V6 U! J6 t' V* a│154 │Recov300│80│ │ │**** │Recovers 300HP │
* G) q* n2 ?7 S m) X$ T, q│155 │Repair │8 │ │ │* │Fix your area's panels │$ O) h( F% l- E! @* ~+ W0 R
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 k8 w. Y. {1 f' i│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. a) g' f* _! E9 B3 n7 k- D/ ?
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; w" g* l# g. Y3 W& _* G+ u
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, k6 q$ n& {- N4 N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 H% g& ?& p7 R
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* U% t% A* B4 g2 }( v, r* q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" M0 R/ W- f# r1 L│163 │Invis │11│ │ │*** │Invisible for a while │8 m2 K! l& I9 u. N2 P- K
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ s4 b i+ N- B7 x8 z; e, o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; s* @7 A7 f4 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ m! N7 E: `( m0 R( m
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ Q; J- U& i }7 z2 F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 G) |3 ?: M9 U1 ]6 o R; h) B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ ?) O! K a) U# _2 ^2 [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 T1 r) u- ]6 y9 a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 X8 ~/ h8 c8 x( j│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( D5 V1 O4 `% ?( H4 `. n( }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: w9 k" k/ V: Q; _ J2 Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( b+ g% y X# a8 Q+ b4 \% W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- ?5 G3 `8 s, m$ |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* h8 Z. \) V e6 P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& U4 {7 {8 W+ b8 b" q+ h; P6 x│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# ^" s8 f4 R7 Y' K; P8 V$ v│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* T+ s7 o$ X) v/ c$ q# \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
Y# r1 c/ f6 V& I4 Q9 E) o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 _% F: E% G( a# W+ f8 o- W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, c$ Q6 d+ [/ X
│183 │Hole │55│ │ │**** │Open hole to dark world │
V/ K6 [" b* s8 m; t│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 D. _4 s6 _1 e7 n$ E
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 `8 z8 L; X# P* {
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; l; x3 e9 p" D# I! D1 Y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ Q4 J* |, y2 i│188 │SandStge│18│ │ │*** │Changes all panls to sand │' F7 h, d2 \& M: q% _7 O! r1 A
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. Y0 v) x1 p9 m# r8 v# s( h
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: }: w- \+ ?7 z( _, D' @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' \* z; S; ~& U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' g' y- ?5 a2 K7 W2 G
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 K6 }: G f) s2 C+ T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" a( Z, S( a$ c- C0 L4 h T5 s
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 v& i& e3 l5 f* P6 U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 N# d5 f+ G, k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# }/ q! h$ J" s* W+ C│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) o3 b: K& |. T0 H! G: r1 m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( I2 W: q! T: V/ b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 H6 K l$ r, J
└──┴────┴─┴──┴──┴───┴───────────────┘
$ @# n/ k% [5 I- A* Y% l& \
: @3 E# P$ E! |6 t! r8 o/ V
, V$ b% _# N; I( Q% YMega Chip N" y7 {( K0 H# {( F8 ?) x7 @" T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 t3 V' b, z5 C k4 K8 O* r│编号│名称 │MB│攻击│属性│稀有度│说明 │1 e" |% ]( p) m6 z* B% j
├──┼─────┼─┼──┼──┼───┼───────────────┤5 z* E3 ~/ L3 H& T/ t# p# i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ `0 k4 H1 \: m) e/ e
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; G$ l; [& t+ n" q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- u6 t1 [4 m9 z k: t0 H1 o
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 [6 K& x8 D/ r: z) B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% A8 d# x" v2 V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 `8 u# B) i5 s$ z% V. ^ f- m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 J+ n& w) [" l: Y4 @) V: G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; T# W, h( E9 A│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ ?! M, z' n2 y' I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 D2 I% _7 B8 F2 s* R6 Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
k7 K/ i7 W0 D: {( G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 ?7 t- ?& w/ }! ]2 E/ `( j│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ `7 e! X1 a+ u8 p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. W) h, p" s& Q' c) x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ n4 w+ s' `: B# p9 s
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 I5 z+ c0 v* `' P& a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* V9 y- Z7 \6 H5 M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) @4 n3 r* ^) W: o1 J/ n
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. x: \+ C- u" Z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- O$ v' x0 g6 K2 ^# k' [6 P2 Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 E5 f9 A- W7 K, {, l4 G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* J7 Z5 f( n4 Q& E) x; D# S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 j9 M+ v8 e. F! n; }2 |0 Y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 d. k0 Z5 j p" o: a, B│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" c2 @3 k8 E5 b( z. v- u% J6 h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 ~) z4 S# f- ]. b: b1 l o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% [% H$ x% I8 j2 a# V+ J" `│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: {. W' }8 h C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) J% U& _- i6 C3 V% V
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. N2 c' _0 X9 U- d
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: D, U, t' }- a& o: O5 E, f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) [% Q8 D: S' I. y0 z2 }0 m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- w0 y: P! i7 K3 r
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 h Q' X4 } [6 c
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" p# ]" a0 P1 X( W# C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- k+ a, s5 l% V; s6 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% M7 C( T. X8 Z" T$ C│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* L* p" x n( w3 ]
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# b# L1 H* m, h X# |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 a* K$ E' T7 T+ o& d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; r- H" H; P# n+ Z5 Y' u8 s/ n% }) [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# f) d: g5 ~* x2 e, Y6 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; T- v, g; _, o8 K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) c, |0 J# S" {8 ]4 J, g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ {6 G7 f) B4 i/ X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 X( U5 \; x0 z4 l+ U7 B0 K, z4 `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ }3 R' s& @/ z; E
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 z$ F% Y; [0 J4 |& _+ o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ \4 \: j" c6 D│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# X. X2 l4 q! }% G6 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& m2 I& Y6 N) F: }% A/ t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* d! `. M* ? a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 W% P/ h7 ~7 g; X. S4 B2 g- y+ {" H
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 t' a3 y1 \! C0 E: r/ H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ b/ L6 B- l( j7 X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 Z, {0 x. q3 A; m9 l* h: n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* o9 E5 \$ W) A7 |5 h9 _
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 m f% j* y: v: j7 ^. S, [ ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% m; b; |* Z) u' T+ S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 w/ Y, E; u5 Z8 w8 y) ~. }
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" h3 M2 q: B2 A6 B: j" _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 O F0 X1 @& V5 x, _2 Y( }│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* S l0 R' J1 A+ a1 c8 N* V) y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: d X/ {. Y' ^/ J" S
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- f" f$ P+ i7 F8 @5 X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ _- n5 Z, e3 d6 C( R! x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) [. Z) `. r, S% d2 \2 T) Q% U
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) U4 Z& N8 z; y6 v6 s) {; M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 s! i' m' W0 T1 m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ h) m1 n0 p8 M5 i! _5 a) F
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 ^: R0 o$ E/ H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 i5 {) ~& d7 _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; X7 [6 ]9 m% x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 |" q; I9 ^6 f8 M7 c0 _( Y/ S8 |: M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! H$ T/ i( q( Y! x5 K│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 l v1 p' ^% {" [) f
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ h; x& K/ {& z( u# f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 G7 H. u# `* p* L6 Q7 F" r
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! C- S2 t, ]( x# S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 X; w6 V6 P' r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' _3 y0 E7 x3 U; C M! H: y8 W
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ U- Q9 A! ?" n4 L4 ^- N; h│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 `1 S/ o/ X1 U9 s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* y( }; [7 U& a4 v; M6 H9 S% S5 n1 K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' V& g5 u- z- ~, Y5 \! t└──┴─────┴─┴──┴──┴───┴───────────────┘
" a) r L$ ?2 h! f: `! X# A. r" k8 ^6 x
( d! S9 V5 l6 p1 ?* Y1 k
GigaChip (蓝版)' t3 G3 }$ s3 F7 N, k$ ?5 d$ Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ b& c7 @' O3 B; ~6 f: P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: ]. {" H* w# N- N8 T├──┼─────┼─┼──┼──┼───┼───────────────┤4 e; `0 H. t5 a) e. z- o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; G6 E5 V+ J1 H/ i+ S1 n. l2 n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; w5 {. N) H5 W+ B; R$ b" n/ {│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. V4 U8 y1 W# `$ k! z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! [7 n5 A' T( N/ [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- N) l/ W3 b h
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 ]- \% T" t; R' Z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" ~( Q$ ~; h# j( P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ c4 J. }) J( H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* y2 k' T. N( Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( k1 ~ i4 c S* f% R7 a7 x# P
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 t. F& u! W4 z) \$ Q4 B1 f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ j+ v: N" `2 N( h0 C0 [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) |* l1 T) `8 ~! O/ \' d U& L│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 k9 a2 b) u1 X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, Y! r: g' ?( w8 Z( W- _% B/ ~│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) S% P, ]2 S1 N- B│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ q a. P4 P* G$ E│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 i7 V% } k, ~# R$ D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& h; u' P- b; d+ K: S: x│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- t' e7 t- {' m, s h" y└──┴─────┴─┴──┴──┴───┴───────────────┘
7 N) x+ \8 a$ q! U$ p) r" Q1 \
+ P: A$ C- M" F2 i: cGigaChip (白版)(只列出与蓝版不一样的Chips)
/ d6 [) [& w0 [: C$ q7 x7 I$ j0 ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
" U# i$ U$ O; n/ Z# Z0 r│编号│名称 │MB│攻击│属性│稀有度│说明 │0 [$ X5 E9 p& V; [1 v& D( P
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ o. K, m7 G$ ^4 a) C) I- V* l5 x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 g, G3 ], U7 A4 \, V
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- E" F, w# l, S0 u7 i$ u
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& d' e! q; k' q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: V8 c( G2 h" t5 J. q- d└──┴─────┴─┴──┴──┴───┴───────────────┘ |