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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 Z( S5 U' `9 R0 k& H, }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , s) T# ]) b. A" G0 Y+ ^; L/ |# c( ?' C
■● ■  NintendoWorld    站友xliz原创
0 T/ ?% j2 R7 q7 A■ ●■    http://www.NewWise.com
9 B9 m8 h" f2 ~9 E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 z) @. G- B, c' ]- d1 S: L, w* c
3 _# b7 B4 o' W6 g1 V

9 h( F. a) R7 U% O, F/ \           洛克人 EXE 3 Blue 卡片组合
) G6 ^/ b1 P2 N$ U' c# Q% ]
2 k4 L+ y/ H7 L" j! ?. S& z1 o+ O
( E: O) T  A/ l) w. s8 M英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) r, j7 i9 @( \$ ]6 ?5 p/ _大家要看日文版的P.A.或详细攻略,点击这里吧!

4 S% R5 \- u3 w/ y8 X3 _3 z6 B====================5 u, M- |3 D3 W2 M- @+ m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ y% H2 t9 D* [6 r: o/ h. Y4 B5 \& e) j; ?5 \5 u: W6 G
以下内容格式如下:  x7 H) s& U0 |. c
5 C+ F& C' R* {% w% K1 d0 p' @; U; P
编号    名称4 ]- ?' x& k( h* u# ~
说明  q$ N$ f8 \" T5 S
组合方法" k9 m7 m) R' d& C. W
---------------------------------3 J8 \3 C4 t% n5 G
01    Z-Connon 1
$ o0 p# ~3 |) ]" ^: T! yUnlimited Cannon for 5 sec% a2 I1 k. J/ i' I2 M! J) i' h
Cannon A+B+C# E& h6 e$ P& P/ q1 q1 n/ [: `" [2 q' n
Cannon B+C+D
& `0 S' _! R) ^1 r3 T9 FCannon C+D+E  c: g0 d+ h1 u9 @) b

/ ^# [" M* ^$ A0 D02    Z-Connon 2
. [6 i6 E" O$ {6 mUnlimited HiCannon for 5 sec3 R& c$ f* G0 |9 e
HiCannon H+I+J. z+ T' g/ f3 b$ x& X$ m) d4 B0 Z
HiCannon I+J+K
! p8 H! ?& X$ @$ u3 A  [, z- c9 DHiCannon J+K+L
0 J8 a6 J8 ~0 u) }6 j/ H8 G; M: M7 F; P- c
03    Z-Connon 3% _3 a% A; W, [* K) R4 D, {+ a
Unlimited MegaCannon for 5 sec. |  G8 v" f  u0 b
M-Cannon O+P+Q( k1 g0 M. K! o; _/ T
M-Cannon P+Q+R6 U" c. y7 R( p& X$ L8 R
M-Cannon Q+R+S
3 n  I  s& i6 U0 w# i, K8 e6 W) B3 z2 C1 k: l# ~
04    Z-Punch
& _. @5 E" n; E; W0 NUnlimited GutPunch for 5 sec# z; A0 K; g, h! X' v2 I
GutPunch B+C+D
7 `* v% d& |, x4 IGutPunch C+D+E
$ o$ r$ c( d( o/ J. Z9 A; _GutPunch D+E+F! K+ V9 J, _; Y3 Q' Z; v" Y) X

# I+ a% q- K7 N6 T! ~0 I& H; @& M05    Z-Strght
- Z$ J( ~# `+ j4 }; p. [4 C5 sUnlimited GutStrgt for 5 sec" H! f6 n- c6 C5 R) @. C5 R! R: c) b
GutStrgt O+P+Q3 M+ q" X5 E! k
GutStrgt P+Q+R
6 r" P1 j! [: Q& N) H, ZGutStrgt Q+R+S8 }: z* s( Y% k+ K; Z+ u8 j. b

& B9 @9 x$ Z* }" v0 m5 j4 U06    Z-Impact
4 l5 t7 W2 ^8 FUnlimited GutImpct for 5 sec
! P* ^" [  W  e1 T% ^GutImpact G+H+I3 }; C1 W2 @. u' Z2 u1 j' T- P
GutImpact H+I+J
# _6 P3 `1 v7 O* bGutImpact J+K+L
% D) T7 _" t, H& u# L" C5 L9 w/ i& I% ^5 L
07    Z-Varibl
, a. H* G/ T* g+ Y" M! jUnlimited VarSword for 5 sec
* w6 P% c0 d0 t, R. NVarSwrd B+C+D2 [0 c& f' w  ?
VarSwrd C+D+E) ]+ U" v$ C( q$ G
VarSwrd D+E+F
  V. B& V& w  ~8 r. q' k# {# I! q; J) H- m( F+ U
08    Z-Yoyo 1) V& n( k3 a3 Z0 C
Unlimited Yo-Yo for 5 sec8 X: m2 [( \7 Z1 m( I% L" A
Yo-Yo1 C+D+E' d6 A2 c6 D: b) u8 ?6 x. i
Yo-Yo1 D+E+F$ a/ ?7 z/ \# O9 A; ?: ^
Yo-Yo1 E+F+G* g. Z3 X2 E! u$ q5 ~) k

9 {+ t  S- D. G09    Z-Yoyo 2; u5 R- g7 b" M# i' ?9 I: l
Unlimited Yo-Yo2 for 5 sec
" p3 V& }9 u/ `, n* ]' k- BYo-Yo2 H+I+J' v* D2 D& k8 k& P/ u4 Y
Yo-Yo2 I+J+K2 q+ r: n4 U! @* z5 N, z* ^: `6 [
Yo-Yo2 J+K+L  I: H0 ^2 ]& P* u( a
* p: o' O6 I* ~9 T( r
10    Z-Yoyo 3
$ a' d9 W) f3 j4 X3 GUnlimited Yo-Yo3 for 5 sec
7 ?2 ^3 J0 S: w5 eYo-Yo3 M+N+O
) }6 z6 @0 H6 O  S3 ]; y6 VYo-Yo3 N+O+P
  t+ x6 P/ m2 W, l9 gYo-Yo3 O+P+Q
. o& e" r$ q9 D% y' y! Z# |- S' _8 d- g1 k
11    Z-Step 1
. ]! y6 z8 ]" v/ J4 AUnlimited StepSwrd for 5 sec* }5 I& D. z& ~+ R/ A6 A5 H
StepSwrd L+M+N) p+ K( t. G! r+ I* U* g
StepSwrd M+N+O5 r# W7 [3 o; k5 v: }( V  P0 p0 F
StepSwrd N+O+P; n( \- z  e3 o+ Z0 E6 S
* j& Q2 u/ z+ N& I4 H
12    Z-Step 20 Q2 \! G" i7 o2 G6 {- ]
Unlimited StepCros for 5 sec
) L; z. }4 w$ x9 a0 `9 lStepCros P+Q+R
3 k& f3 s: U& H) V8 L" E. BStepCros Q+R+S
! h7 L3 R2 w: `) n  e4 f5 ]StepCros R+S+T4 m  D- i& b1 W

9 ^5 @- H5 `, b; b- F3 ]13    BubSprd
! ^* ?1 \6 A7 ZAttks w/ spreading bubbles!' L/ p- e1 X0 n; Q
Bubbler  C+D+E
9 Z2 p% Y- J9 E  b( H- n+ E- P. YBub-V    D+E+F6 Y" `4 ^9 k) d* o! l
BublSide E+F+G
0 G4 z0 l8 v4 G0 hBubbler E + Bub-V E + BublSide E
5 f1 ^' L" j% V, A0 s8 C% F7 O3 z9 F) A
14    HeatSprd
: R, m! H! v* |Attks w/ spreading fireball!7 v1 n. I  ^* }
HeatShot H+I+J
0 l8 ~9 x3 L4 C; E1 B+ THeat-V   I+J+K/ f7 X0 M# b3 p  H+ M- p1 g* P
HeatSide J+K+L- k& `& F. W. ?$ F, C
HeatShot J + Heat-V J + HeatSide J
; @1 e  y; m8 c2 M! L
# |) s& a' B# {% X! F  G15    H-Burst
! [% G6 c0 `: s/ D/ a9 rCreates a giant explosion3 T( ?0 O+ J4 b" j' i
Spreader M+N+O
5 ?' z  w  M) P( K( eSpreader N+O+P3 E; R* v$ O+ S8 \  k. A. p  t2 Z
Spreader O+P+Q
+ x5 O7 J/ g/ U) w
# w  e: i" x* D16    LifeSwrd
* @7 [1 ~& V& g& ~: OSwings a huge 2×3 sword!+ Q: E! j( L4 D4 ~- I6 Y
Sword E + WideSwrd E + LongSwrd E
- |- i/ @' E& ?8 kSword L + WideSwrd L + LongSwrd L) m& v7 B  }4 W7 f: v2 g
Sword Y + WideSwrd Y + LongSwrd Y
" i% R, Y7 |' b( h) Y4 O
: R' O% C8 g+ {& F8 }1 R' T17    ElemSwrd
5 m; @* H/ F: x" B5 EWide swrd contains 4 elemnts5 ~' Y1 P) M+ d4 _5 \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; m, b$ t* _1 y  Q) DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 P8 K  T0 a+ [, R: a" b$ w; q$ q' h. Z
18    EvilCut
* Z/ F' l. Q# O$ y. B' c$ LStep up 2 & make 4 atacks
# z" I: p& S$ i2 z6 K% B) FStepSwrd P + HeroSwrd P + StepCros P
/ T/ L' k" s; O9 H# V' {4 Y* z3 n. g7 r8 B* W
19    HyperRat; d( x; \$ f4 l1 v  n, o. r
A giant Ratton charges!
) {. d& d2 k2 f& V' m+ RRatton1 A + Ratton2 A + Ratton3 A% J  \4 _7 h4 Y* j  y& T4 S
Ratton1 C + Ratton2 C + Ratton3 C
$ F, C+ `. n" h. ]% N4 w/ SRatton1 F + Ratton2 F + Ratton3 F! d3 P6 u) X/ L0 K4 H) H

+ J  B4 k* T4 v9 S9 _* r1 ]! V: Q20    TimeBom +
1 O% v" S& r4 ]. g  c( RSets Time Bomb in enmy area. F+ J  v/ N3 n1 g0 p& }; g
TimeBomb J+K+L& p1 R; |- }/ N# I
TimeBomb K+L+M
' W: E4 S. z! r/ gTimeBomb L+M+N
& O' m6 V* r$ n( e
! J( R" }9 \/ j21    GelRain0 b$ \1 F  n5 T' F2 J
Gel steals squares
$ e3 c5 M7 B  N( P, h/ Q/ v5 l& pMetaGel1 B+C+D5 g, r8 b- {: |9 F
MetaGel2 E+F+G
& x$ n0 [% o) ~: |$ a, X7 r3 JMetaGel3 S+T+U. `# [6 d& ?, a

$ H2 v7 F, b3 ~8 P2 u22    EverCrse% c2 [6 w" o/ ?& C# S* o# ^0 ]
Shield chases enemies+ U! ^8 ]0 {9 e
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 M) u3 J9 u/ \* g. P& DCrsShld1 L + CrsShld2 L + CrsShld3 L
5 M8 s4 u4 {; f/ G' k5 Q% e+ E6 [* b+ S3 q9 N: N
23    MomQuake6 c! o0 o5 i3 X- A8 d3 [! T  h- u
Awakens Mother Earth!
' ~" F$ O2 ~  T% cRockCube * + RockCube * + GodStone S
' V' H  N3 L2 H% z& Y1 o) s( d, s% i7 A" H! a; H" t
24    PoisPhar5 V% _+ h4 V! `# M, S& v
Pharaoh generates poison4 D  i$ K3 r: n- F0 O
PoisMask A + PoisFace A + Anubis A. s' e2 i- g+ t2 c7 j  @

- G6 ]! Y' H# O$ p1 q, M25    BodyGrd
6 @7 M1 f; \! [* Z2 I) aBodyguard takes out enemies
! A4 B9 t" Y# B( ~AntiDmg M + AntiNavi M + Muramasa M6 \. P1 ?3 U, n/ m: x+ S: D
1 F) h7 J" m6 ?' [
26    500Barr
" C8 ^$ v# G7 ?  V! l/ w' TBarrier absorbs 500HP dmg
( u' R. `) y# [+ w6 PBarrier E + Barr100 E + Barr200 E  B; d1 a8 Q6 S4 D# T) C
Barrier R + Barr100 R + Barr200 R
" B4 x7 x! G7 x* W2 h3 F+ V; }% }; g# V" [8 c! {  V- I% p
27    BigHeart" U4 T5 n, v" ?: D" z) C$ @! T6 R
Attacks, then heals HP!! m8 B2 {: y* D# |1 D
HolyPanl R + Recov300 R + Roll R- R+ O1 e, u: `' B" @' R7 c
HolyPanl R + Recov300 R + RollV2 R( E  G: z  U$ n/ p4 \# a
HolyPanl R + Recov300 R + RollV3 R
8 e. C; \9 E. ^$ v# I% j. A7 |4 d: W9 |  I, G# [  G) ~0 U3 f' H
28    GtsShoot
0 x# [- _6 T8 v; ?GutsMan throws MegaMan!9 x3 a: k" f# C8 u
Guard * + DashAtk G + GutsMan G/ t0 F/ m' H  d/ p% K
Guard * + DashAtk G + GutsMan2 G% \/ E& Y: q& i5 b/ a
Guard * + DashAtk G + GutsMan3 G$ u  h1 k0 `+ [; D6 z& u
Guard * + DashAtk G + GutsMan4 G$ L% L: `7 @* Y6 S7 P' n( K

3 ]( c8 g+ D+ {+ y29    DeuxHero. Q; `* W1 V# A# y
MegaMan & ProtoMan team up!
3 e4 [, \  ]) s2 K2 _5 JCustSwrd B + VarSwrd B + ProtoMan B
/ q7 `$ E3 a# ]7 DCustSwrd B + VarSwrd B + ProtoMn2 B
  w4 N$ J" p& JCustSwrd B + VarSwrd B + ProtoMn3 B
, [" X. z  W; g8 o4 I2 a( A+ rCustSwrd B + VarSwrd B + ProtoMn4 B
7 [2 I3 c6 ~# A6 {9 x6 U" _/ T+ w6 r* ?- O% e1 J4 k8 Q
30    2xHero. e- ~: K# L4 p: \7 F
MegaMan & ProtoMan Dual atk
5 O& q' @! H1 y7 O$ SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) D( d; E* E! u' x# F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 H; m% u; w" d) X6 p) _0 E* s6 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' \' k, T" ~, @, OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 ?8 v, c* ?% [! `, b) X8 f( R
2 ~' E/ z6 S$ f/ I4 [- q
31    PrixPowr- @, k% G: z, I+ b" Z6 \
3 Navis attack at once!
; k) U- Z7 H& q% QTeam1 * + Team2 * + KingMan5 K
6 E6 v6 f4 v, x+ q  `Team1 * + Team2 * + MistMan5 M
4 {0 _' g7 ~% N  z$ \1 v' RTeam1 * + Team2 * + BowlMan5 B* t% E% }; C* O2 k/ H

0 |2 w: w$ H) s( j$ |32    MstrStyl
$ A' [3 C6 k* F% }4 Q6 v" AMegaMan unleashes his power
; l4 [# X. m+ h3 dSalamndr * + Fountain * + Bolt * + GaiaBlad *
* `$ M$ a/ \. n" F  ^3 V* n
) i4 m  U4 M& b0 d/ MStdrdChip (Part 1)
& e3 o# c' H, A8 G6 O┌──┬────┬─┬──┬──┬───┬───────────────┐
, h1 F  j( r, F│编号│名称  │MB│攻击│属性│稀有度│说明             │
! ~; [6 C) c0 z├──┼────┼─┼──┼──┼───┼───────────────┤
1 j, A! t8 S* P. \$ {; b0 `! F│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% @* |( h7 r/ Y, V# s( ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 e' O9 c( A4 T* i  r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 Y, v  u4 }4 ], F- c# X9 j" L│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% w/ n; y% e- R  ]5 a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, i% C4 r- J) Y# g
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! D! |/ }" l+ \, p( P0 r  V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ o* E. f' n8 i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
: X: b8 l  h% s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: H, f- i0 m/ ^% u7 L# O+ p7 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; v/ X; J8 |8 f3 ]│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 p/ E/ V9 P  L5 U/ p% O│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) @, b! m- N+ Q! o7 t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! i9 N: t3 U$ w; Z: e% ~. z1 V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 g# A6 k, ~3 K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 A  b# E/ l9 Z! G0 @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 S2 z& j: D: |) j( k$ H8 \5 T( J
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, {+ \9 a7 _! S3 W! W; `│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
+ v! q/ W3 k" ]. D# n' x: C! q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 G" o2 p& C& @2 F* R& Q  n  y1 T
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; L7 K' j7 \9 k7 k+ A6 b' |/ p│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 o3 }! `; ~2 l4 h, [, t) [
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* {  n' |- I# x- e7 S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( p9 Z: \7 ]4 h( s0 b
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) t- a1 x1 O# y# I" h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ w/ ]" y; c7 p' c* `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- f5 B. r6 a; s: F2 P1 q- y9 s  j, `│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 ]7 I- `" d" B5 j( B7 M# |
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 B: y" B6 E) A# }, K: I2 C# K│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 e0 i$ R; J* O+ s4 }4 @  K- i; |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' e% |& [, t1 V( I5 B% `$ N& d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( |2 p; n, [" R0 U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ S8 v/ F7 t: k' }9 R) D│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 P0 f* |9 H$ O( Q3 ]6 x│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 j, M" O5 B9 @" z- N) g! x& l! k5 R+ L│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! d& {: E# s0 M% O9 F9 {
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% Y) P9 y' C/ `  k. ^1 R" w! \5 x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& s# V. H" I/ O& ]- h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: V8 i" t: ]+ g' H1 z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; a3 @( S9 i# z# D4 X% e
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 M9 x; F9 |8 B$ E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: M' v$ E4 K& P4 a; ]
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& i8 f1 r$ f% |6 H' B& S
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& B% ^& V. j$ u# |" ~5 P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: P$ P: A+ ~8 ~' a6 V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# r3 r. Y4 l3 O7 C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 G6 g+ [# t) W. g│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 H; u% _, }9 W  b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' D# {9 _, r) e$ B' ~- W$ b% z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 a4 K# G  ~6 k3 ?  \
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 x2 ]: R) G8 m& U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 H2 J& D3 \2 m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& P& ^4 S! z7 O, L% a  L│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 C+ \9 K' T- h+ x" T6 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, h1 C3 Q, B! C2 \$ m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ ^; t- n2 l; L/ X) w& o│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' K4 y! }5 q/ x0 b: v& v( \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: G' m; H  p: C$ D1 _│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! ~6 ]1 z0 S! G) Y0 a; h2 ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& G% W0 A3 J7 C: o- N$ k: N! X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; R7 j  R& Z& @1 d+ G
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 i4 W+ x6 a( }& ]! T2 O* B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 X: @0 l, k  Q8 Z8 y0 [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 t  g! [7 T! a0 H& {" Q  a; t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- b6 Q; V9 o. O6 C; m4 F, P1 l; z" o* V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: {$ e  T7 g2 d; o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 e' p" C5 \4 [│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 \+ j- @, s7 W" a! x. E) D│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. I0 S5 C" D1 I6 |7 J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 f/ ^4 J0 C& w* O8 b4 j( }│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: X9 t- C- u" d& K0 }1 Z& [- D│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& c: P7 a# F  R; J5 l4 Z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 L( U/ E7 v+ _: V│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 m3 z" Y2 [* b│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 a+ h1 }9 Q  K, l2 O5 U│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 C, z/ B5 v. D) s0 m; D│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 p2 l/ l5 a* l# d0 `8 `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" Z2 U* v* z3 A" E) d8 C8 I│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 `! s4 g4 G- V│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& S$ c' Z& }" w! z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. c( ?. s" Q. n& U4 g
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 p( @+ Y8 A+ z: Q, t│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) o. n3 ?0 v6 k! L│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- w- W! I8 o) Z& q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% M* T3 X8 }: O
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 T# [8 V$ A3 n7 i# ?, j  ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │+ C% X+ L4 v: T% c. a; h- G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 c# N& X2 N/ v7 d: q7 `6 e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 L4 U9 @/ a. E: k0 L! l
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. N5 z1 A' n8 N% }0 z$ F4 K! `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 Y3 A* D0 |6 t* z0 Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ x0 x1 Y! D; X! @
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 J* K& l: c9 o8 J. _+ A2 C
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ ]- L4 n0 @0 C7 _& R* ?* Q  t( \' N
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ a$ t7 Q) P! v! Y4 R$ |* d* N
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. n# S7 V2 i& R) G! i; ]1 D9 k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) r9 G0 l7 |1 g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ b) h7 ?+ }3 G1 W+ D- i, f6 O
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 q+ h+ k. r1 V' i8 {│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 Y! m! X( k0 s2 {4 U& X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ e- G2 b' S. J" b3 F+ L/ l
└──┴────┴─┴──┴──┴───┴───────────────┘; X6 e+ Y: T7 Z) i. _

7 ^- c/ e- V. m# ^StdrdChip (Part 2)+ T8 ?% v6 C  p! p5 U
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 @6 j% J" @; J+ ^4 r( o4 a) W│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 C3 ]" ^5 g9 h- Y1 U, k+ m6 U├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~+ [2 C6 _4 p+ Y- E4 ], z3 A+ C; f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 G9 @1 l0 J( g, H1 n4 X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* C# g$ D5 y+ s9 C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. {2 j; x: G* x* k7 \& n* v9 g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 [$ Q8 I8 ~2 H. B( I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │/ i5 I' h8 J! }: P
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ F8 Y/ M9 `6 f: s6 v
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 L$ o6 |+ \* {$ K│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* M5 I. A/ _+ j0 a( R5 O│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ `6 t3 l  m5 D5 D8 i: [
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ E5 m' j; F* N# D7 m
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 x+ W; d+ ^) n1 |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ u0 m. y/ B2 o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, f* z! L& w& ~8 K6 @. w7 D/ C9 q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 `+ a/ W% E' i1 Y# m│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 l2 r) Z" N" o8 H5 g2 {* R│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! s* W: q: k8 A. q0 y8 K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 b2 ~" v/ T; a1 d9 |2 R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 L8 _$ I4 z5 ^! L  {, e3 R
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 O  p5 Z9 k- ]; m5 K
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! P9 n0 P! p- ^) X│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 H( Z! V; D. A0 W│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 w3 @% I# |6 V: u- O* z* w5 Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  T; u0 y$ h1 D% M; z8 y" T4 A1 h* F& ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! `1 U8 r2 |  J# g  I3 k' h" U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ p2 }6 z7 _3 D: \1 ^# r│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 q2 E; b: a; e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
! x8 T- N# B1 n* {) M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# b, H: a/ X, e2 c* z5 u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 `2 _) P- A* w  K│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  O8 b8 a3 u  j, p
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( z2 A& `/ D# V1 w( e8 G
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ U8 P8 A# p, z8 k
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ _8 B4 q$ \! z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 d' u, S& E0 l1 o/ n) S$ ~  l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 S1 t+ i$ v; s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% ^6 F8 g% G7 Q8 O* {0 v1 k( j│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ O& d1 t7 o. C* I; \) {( c. V
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ p0 S" o/ q4 m/ j# r. L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 Y; J, {2 h$ C# a% l( m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 N% G; g& E3 z1 q* U* @4 Z
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; y: }! b- d# l; ~, A│141 │Prism  │60│  │  │***  │Prism fires randomly     │. y2 g* K; c5 d! z/ K
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& x7 r5 s1 M  |( @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 |/ h7 |/ d4 b( D
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' G1 ~6 u! C& S4 F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, b* v4 `7 `3 E. C' j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 |) ?; P- ~$ v+ [# R" M# y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- c5 d' N4 v, `" O+ D
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; {  N$ w7 j( B5 `/ K" }. r7 O$ F5 F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 A5 J7 F' t* w$ x3 [- E
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) Z  m. f7 ~3 W6 c. s6 G│151 │Recov120│35│  │  │***  │Recovers 120HP        │" {. n% f* w* ]+ S( ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* ], S. S4 M& n1 L5 U( Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; V0 k! v- T8 c( j+ z1 C, |7 g│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" F0 ?/ G& D2 r5 T/ O│155 │Repair │8 │  │  │*   │Fix your area's panels    │" V" |9 i; o  V0 m4 z  s
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* Y4 @1 x) Y3 e' t5 c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 K6 c4 W- R9 ~8 h# ~5 S/ ~7 G, d│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' b; u: U' T2 o2 n
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 _1 z* o. k) l7 b( l- O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 {& z1 n- X( m" g8 x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 {& W8 @, G+ k5 k* E
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 L" q, l. B0 S+ ?( J( o
│163 │Invis  │11│  │  │***  │Invisible for a while     │% s* ]1 Q3 L9 N1 P8 f) g
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 X# P  z- N# k5 m; N' s) m2 F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 k& H& g0 Y% a2 x& v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! k5 l  b7 n7 u* I  T% [│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' d" d$ z4 K) A! S7 J* T│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 u8 W9 p* w" _$ D│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ `3 i) J. a# L4 @│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 D2 ~  `/ B  e3 n: t
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) ]& W) E8 x& k$ B/ b7 Z1 M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! i% i& T' g  d8 U# z4 h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ i" D7 ^+ s' i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& k# v+ ^% k3 K8 f, T/ z8 Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 e; Q3 r/ f" R! m) e0 c& M2 o' u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 D$ a- Y3 Q8 z2 _! |4 T( @# m# C' u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ S* D! [. v- K6 h
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) b  v7 S4 t, p1 ]) J│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 p  b$ ]/ T5 k) w+ `│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( c& |# x. k4 o$ m│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 n# m* n, C* @% m1 M  u0 l# ]
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* o" l7 W! F$ t8 O. m5 p9 N
│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 k' P) e3 X% Y. h% Z( B" l# [. M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 y+ Y) L/ _1 e8 Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- c$ N, Q) d2 B$ N% P
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 z; z4 H. C- A" f# a
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; d" A4 }' J+ V" [% L0 o4 O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* N4 x& ?! x  M1 Y& k) z$ Y; j8 \2 w│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 o/ N7 l% ^' R  y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 U" T3 f$ [8 a$ k* B% m+ x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 I- I2 O2 G4 y. X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 T' n! J2 O) o! K* v8 q7 I
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) g; R! l0 F* A5 N* h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  j- N" l3 `7 h8 k6 H( f: Y8 ^│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 H8 p. B' z. z! T" }; q1 ?
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* u1 I* y) |3 y; @
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 z" T& R$ H' ]5 r$ f│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; O+ Z* f9 d+ l3 ]$ z  ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 O1 u* ]+ O5 j, K│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) s) r7 c& {5 D- _
└──┴────┴─┴──┴──┴───┴───────────────┘3 ?$ u1 }( ^. J1 B2 a: }
2 h) C- V2 S0 n3 A8 \* \2 z( p# Y) U
3 i2 D4 c9 [% a% q) }3 T: O1 B+ C
Mega Chip6 T. n9 A. A- z& y3 A5 Y( m
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 T+ Q/ ]5 t" ?2 R( @
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 Z1 l" f- t1 \+ y& i
├──┼─────┼─┼──┼──┼───┼───────────────┤4 M  _7 S. {" R& p! n$ F, T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* D  U  q; F* C0 ^4 C) l2 d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ Q& S4 }" t8 s* f- a' l
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' h- ]) Q  V) g' c) E" C: g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- C7 U, a& H' P, X# ^1 \7 s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( L5 c8 H- y% q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& ^$ M' S0 l, p! c│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: \) x  c9 U8 j
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 i( k" W2 N3 K: o: T4 @
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ u+ k! |- ^% Y% I│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# S$ t! @0 Q1 L! Y1 N) T/ K: Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  }4 u' S/ l* S3 U" E5 f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 R0 M4 t5 z( [7 M2 P$ w0 K
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 B7 _. O8 A, `3 I( G│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& }8 B7 s. S& X6 j│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' h( s. a; T. Y2 K4 {! V- L/ V! `# b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 {: h7 a* ^  s! ?, p5 |: n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 N' V" x" E( H+ g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' P$ S! p7 o2 f. B8 h
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) C0 L' k1 z3 k$ Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 t! g. i) O6 A% w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 @( h: \% O7 }: Q( M1 t│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ w0 U( R3 T! Y% l5 W  O* ^6 Y) |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 `- S3 n: i8 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 F! q! B7 f4 C5 n
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 A+ n) z, H4 j# s│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 [) |; D; K0 ^$ M│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' U' X7 @/ }3 s: K! x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 W1 o; s" }8 J3 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& V# k9 M: V0 o9 X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, H0 b+ [+ @3 X
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( J  |9 N2 q9 z% Y- A; w
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 R* Y% T7 A' v! c! |0 s; t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) ^* w: U" ^7 u; `& m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 j% N8 i/ N$ W, v1 R9 }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, {3 p, v0 h% P" J3 ]6 A# k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) t9 S! K$ s, q+ D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 o6 {7 B: P8 m5 q% x
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# `( {9 u( e, M- \8 c! b7 h2 v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- N8 D3 H% _9 E7 G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! ]( B* w& X% y; p! n2 Z5 R
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 F! f5 ^1 g. G- a│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
9 l1 l2 C7 f; p8 {2 W5 c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, u% X2 L0 S1 l* F4 ~3 H' F7 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 _: J( q; Q0 B: X2 w# r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 m0 d5 I6 R. _! i" `+ _# F5 j│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 _0 b+ m( {& P  f, I5 W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ g( X. c/ j% N9 R% x9 }% [& l│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 r. p8 {8 Q% v- C9 F│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" j. l7 ?4 H' C0 ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  \' b: S. r  g: @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 d) g6 ?( B$ D1 X$ g0 x4 ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( x) ?- b* z; C  w9 s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ u/ J% U( i& E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( W7 x4 g& V: _, Y& ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% h/ ~, z- d7 E% A  C; W* l; B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  G; J. j, h( {& A2 ~2 n0 x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( I2 W9 x1 q8 {1 F; |( k* a) }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ |) j, K, t4 g: c8 x0 x- h1 u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 v2 t$ i8 W4 Y. e│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ E6 r. }2 N' c. k
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 C+ n% N8 ~" Y. ]│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% B3 e* F! M7 y" q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 M$ P0 q! U1 M: X' v- g: q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& Q, B8 Q2 a5 }5 Z7 X1 E, o( c
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( s0 C' s3 M+ ]7 v* m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 @7 e9 X1 a- B" X  k8 l3 F- J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% g1 E1 a. L0 {* p4 w$ V
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 Z$ r+ k) U$ \+ p$ ?
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& ?0 Q5 h& F! N0 X1 o9 g/ U# z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 @0 W8 G- y$ _( B- ~│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( B: I6 k4 l. \7 f; D/ x
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- m/ T' _$ x3 j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 N& p+ H2 E' U' J1 N3 y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 v# B3 s# f5 Z" H- l6 l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# e+ u1 k- v4 D! x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ |3 T7 ?( R' w3 W6 V) x# i" q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 L( |' A3 {" |- \│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ _) x. @1 p( |% T: `6 R2 Z% O│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 \2 c: t8 Z) b; _" @  [
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ Y8 E2 i1 u/ N: U* f
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 Y1 e8 d! |2 E* E& y+ `  C0 q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! U4 J) K4 O2 x; v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, u: x# }8 r7 J$ K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% ?. ]& M; k4 T5 L! k│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 @' d  x. k) k# r└──┴─────┴─┴──┴──┴───┴───────────────┘
0 u$ r, I8 a# e& [7 |) C- W2 z. R$ i4 n# a( `
4 x8 S9 q+ ]+ N7 [& H+ F+ W
GigaChip (蓝版)
& N+ Y; R( t0 J. r. o1 [┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S4 V$ o& g- g0 b$ u
│编号│名称   │MB│攻击│属性│稀有度│说明             │" f; U: m* x1 n9 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 F! Z3 U# z) m2 f│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- m+ p4 P1 U2 H3 S2 w  ?│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* n6 s) f/ n4 D! V3 j
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, q' H" s# |# H; I1 d- U) p9 R
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& P% ]' R1 W  F$ ^
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- N5 c3 Q0 r# S4 c& o: L- o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' T$ D- r, q5 e5 U% e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 |; M8 a4 i. ^- G  j) w. X/ E
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- p$ D, M* E( N0 O/ e
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 y$ }# r$ v4 h( q( _- L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) W' L/ g2 A+ y5 W" J3 ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 X, j. `# E# N4 u1 w5 [8 \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) G: e* B8 W2 ^  V- x# Y' D% b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% m8 t* q( Y6 N( u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, S8 {  e" j0 R# Q9 z2 M' C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 x4 X; J9 i/ I│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 ~4 G$ y6 N0 u, E  [; k2 n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  W' i) v1 q# ]6 B' T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% z5 _/ e8 B/ |. x4 q! l, d' m  I│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 t! k% @! V& S6 ]& I8 J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 y" w  w, n1 G- J' e; w└──┴─────┴─┴──┴──┴───┴───────────────┘- l1 y1 \' q% o9 f3 }4 |' b3 u

4 ~  E% Z0 o. O$ f, e+ H* }GigaChip (白版)(只列出与蓝版不一样的Chips)# y3 {9 Y6 t9 n% U3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 r0 u; s6 z0 o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! r2 C7 n- M3 @/ T! A0 P2 l├──┼─────┼─┼──┼──┼───┼───────────────┤
  n7 A0 |1 q% p, S3 k7 Y! O' G) ]( ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 ]% h# L4 ~" m/ V& X│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, w' s& x1 s2 H! L, }│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' l/ p8 ?: Z: @( B9 N) r│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ |, V6 G: P; C' v1 Z8 y- D
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, j2 K; }8 u4 b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ?" S+ \: X# j
- |1 Y! f7 `2 D9 D) _  y001002003004005006
$ p# T  O: T( y) O, O007008009010011012. l' i4 x( Z; N" C  U* F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Y2 Y& f+ W" g5 r

. }& w! J* U$ x5 Z3 f019020021022023024& U( o  w+ P* v& Y3 M, ]
025026027028029030) l; G' [) W8 l. Y* S( ~
031032033034035036
% f+ P3 Y$ ^' w/ h9 O
! E: A5 s+ e" k' G) s: [) x6 G[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 h& u  V) _/ ~
6 T5 z" i. C# z& G: `- M+ `037038039040041042
$ `" ]( t- @; |3 X$ Z, d* z043044045046047048  I# {) o% b+ G) u/ Y9 s% k
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 {$ w5 o) ]7 v1 Z
0 L+ g2 v5 D# y6 N5 f* l055056057058059060# N9 Q5 r3 g6 J$ j+ B. Y% N* \4 ^
061062063064065066+ l% F, ~" J9 c% E
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ \" S" _+ p& n% g
2 N/ Y& W. w6 A; l& O' m
073074075076077078
  g! A/ f4 V( p) ]& V6 j079080081082083084
/ Y9 N- f1 e7 g085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 J5 `7 p2 W5 H, W
: }0 f5 Y% v; o' \0910920930940950961 r/ T! I7 b# |) ^
097098099100101102- r9 z# R  O. T, e+ _* t+ B7 z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" m9 k: r! G  B  a
4 Y- k" J0 n( r* F2 L& z" P9 ?109110111112113114
1 z# w1 u7 X- m115116117118119120
1 v, V7 E: S! C- ~' f: P121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  u; V2 \, f( R
, D9 f+ l% b8 d, _7 Q9 O127128129130131132& q/ t9 }' [5 ^; f
133134135136137138% c2 o5 ]* Z5 s
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 p; ?1 E, {2 v, T8 W; k4 m! l2 \4 d9 \1 T9 t% L  f
145146147148149150# t9 z% s4 M" E* O$ c3 E/ r" \( G
151152153154155156
9 r7 o9 a  |# j2 \' p: J# h5 i/ a3 z157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" C% ?5 ~) H8 K( n& `: f8 V" x  l$ B; o5 T! a. P% V2 u  z4 K6 a/ s: L
163164165166167168
4 y" g/ i- o, W9 t, C1691701711721731744 q) r/ a7 T! `: D3 p- M/ T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \5 m8 Z2 _" g+ I1 h9 J: @

8 c, J. ^9 @: D7 f5 c1811821831841851864 A4 ]5 k* l6 J; p. a! G
187188189190191192
- ~4 [: ~5 y) w. m( Q) \193194195196197198* ?( g3 J% H/ Z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ C& ^8 j( z0 A& r9 P& U% m

8 d! z+ M5 ?  [6 h# [001002003004005006- J3 b' `7 R5 v; _% L) p7 S
007008009010011012
! _6 Z2 [; S8 Y# B; G7 r# B5 B* _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- f2 l+ K" g+ m7 H7 I0 a
. ?; j- H' L! t. t' ^0190200210220230247 Y6 `) I  K! y5 `9 I3 d
025026027028029030) s& I) Q7 B; i7 z( {
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" P6 m# B* O9 h
1 m1 |& E( E  L
037038039040041042; n; ]* {/ R0 z2 C6 i4 r. a
043044045046047048: X" V  F' f* ]$ s3 e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ [* g0 S+ r8 J7 N( y' J5 S$ N4 q6 s
055056057058059060
$ ~% A, T% p; X  K# x061062063064065066; c1 N! b) S7 W3 c) f6 B* e% U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ h) L9 w9 }0 y, G- T4 X
3 h+ ?8 [. e- \
073074075076077078& _- t, l* a4 S& x
0790800810820830840 y9 U; s# e) G) ]
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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