转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创$ H6 T2 ~0 o) k
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合0 X3 j1 O6 i' ~6 z& ]# w+ ] |; Y
: i2 u0 R9 w: l. D1 ]4 j$ Y2 b" n& a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
D( o, M% R! V2 n7 @大家要看日文版的P.A.或详细攻略,点击这里吧!1 M. N& G7 x- C/ R: C/ h
====================
% h8 S: z4 {( C9 ~3 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " v) M9 V6 ~% J% H: f
6 e! ?: @2 E; z9 T* @以下内容格式如下:
/ }9 a+ c( {3 S, u- g4 W6 W" R
" \7 N) d9 K1 ~! x+ g8 a编号 名称$ v1 `7 O0 |5 _4 O4 Q
说明
7 I$ m/ u; R) I& U4 E3 }6 F组合方法1 a0 v& `$ e( M6 ?6 n, D7 U2 q
---------------------------------
! l' }" s# C+ T% g7 F3 W( } B01 Z-Connon 1
- r, r9 \9 q5 S5 @/ ^9 NUnlimited Cannon for 5 sec/ L5 |, L) h0 t' ?& \
Cannon A+B+C+ Z( D! v7 [' g! d: m) m
Cannon B+C+D
+ h" M! [) V% D! cCannon C+D+E ~, t1 X; _6 a
" m4 }6 H- J* L- L& ^( d# W02 Z-Connon 2
- P: N" t4 `5 b% l7 O( }$ }Unlimited HiCannon for 5 sec# s n2 R* Y- C+ |
HiCannon H+I+J
]0 G5 S Y5 `* r! T; I6 qHiCannon I+J+K w" Y. |: K/ M- |, G3 @+ P6 N
HiCannon J+K+L
6 ]% g: C1 p: l, V2 z% h. I
$ X" D% H5 m( r) `# y* m6 L! n03 Z-Connon 3
9 ]* L X: Q5 {* x: u: j AUnlimited MegaCannon for 5 sec4 b* t! c# P. @& a; f, @9 A
M-Cannon O+P+Q9 ~# i& x a$ T- `% L. R+ t! t5 U4 ?
M-Cannon P+Q+R
/ y, a4 d3 b/ {8 u5 a" p9 cM-Cannon Q+R+S
+ a9 n2 t& w$ R: T0 Y
4 f* L$ F7 r Q( O/ s04 Z-Punch
+ W+ T6 P2 `3 D9 b& _3 CUnlimited GutPunch for 5 sec
" j2 m: F* h Z7 B- E2 NGutPunch B+C+D' W; ? `* W9 m6 A }) ^
GutPunch C+D+E
1 i; d5 D: f9 F% Q8 {GutPunch D+E+F
& \* W0 M8 n. f- D
: r, \& i( v) f6 D; W' u05 Z-Strght
* O. j1 a! e' v6 |2 v$ O& h" A: HUnlimited GutStrgt for 5 sec |2 q2 J+ X7 W1 J, ?2 y7 }
GutStrgt O+P+Q
3 t ^" h! N$ AGutStrgt P+Q+R
4 a6 B/ ~! z/ S: e& sGutStrgt Q+R+S
- p' s1 H* O$ |9 Z0 e$ d2 d8 I4 Y# a
# q. D& Q6 n$ n1 n {06 Z-Impact
* ?- v3 d1 G* YUnlimited GutImpct for 5 sec \' a% v9 `- E: K
GutImpact G+H+I
' s# B7 F" C* x$ }5 L" kGutImpact H+I+J: s9 p, l# ]/ l2 N/ k5 }/ V6 t
GutImpact J+K+L, ^( G. q, }$ u# o5 A0 ^$ i
; h, n+ r6 e$ V* `+ w
07 Z-Varibl
K# P% L: h& \! bUnlimited VarSword for 5 sec
! p5 s" \) w1 v5 g6 o/ O. ]VarSwrd B+C+D
+ e4 s- ]6 {( e3 K* L$ c7 QVarSwrd C+D+E! _1 \6 K; p7 ]4 f& X5 A& e
VarSwrd D+E+F5 ~ L+ Z$ Y" {' [0 u9 J. B
. d9 l9 Y; w) J- m$ }) a
08 Z-Yoyo 1
; Y7 t1 ^+ O1 w! U: `; VUnlimited Yo-Yo for 5 sec
: y9 ?) U$ h5 [( @$ I2 i( C L5 H2 \Yo-Yo1 C+D+E% x& O* S; K' ]; z# h' z: y* P
Yo-Yo1 D+E+F
; N% b. Y$ d' ~* x3 t( t0 H9 m m; aYo-Yo1 E+F+G3 A- }4 J& r4 H2 }+ k- a
4 X- U: O( w, N5 ]2 g' f09 Z-Yoyo 23 d- ^" s9 ?( g+ ?" ?+ S5 G
Unlimited Yo-Yo2 for 5 sec/ _; ~6 N+ ]( l; k
Yo-Yo2 H+I+J" Q. n) J2 ^: g% k% {6 r
Yo-Yo2 I+J+K; Y" u% K [5 R' P* B) {3 U
Yo-Yo2 J+K+L
) ]: ]6 W" C9 j" H E! a% w; K6 r! `" A
$ S# N9 g3 N& t9 h3 |2 r3 G10 Z-Yoyo 3
9 }1 p8 S& y! ]. l2 F. o$ U8 AUnlimited Yo-Yo3 for 5 sec
/ V5 ~0 M! P: c1 fYo-Yo3 M+N+O
" }3 _( t. k+ JYo-Yo3 N+O+P
# k% g/ r, h; C6 B5 ~. JYo-Yo3 O+P+Q# @9 k9 U7 P# V. h1 L
( W; o# N0 P7 B8 B d/ M1 \11 Z-Step 1
+ ?# Z# A- U% ] cUnlimited StepSwrd for 5 sec& K0 f. O Z6 P4 P5 J: A
StepSwrd L+M+N4 T8 Y/ r5 [2 t+ }
StepSwrd M+N+O) _2 y: u' ~) e* X- J( c) a- b
StepSwrd N+O+P
; k3 N4 D$ p5 A! [ I, W+ l" W) }* b; x
+ r2 E2 W, ~) k8 C) C# L12 Z-Step 2
& s5 `* g7 |& l: d' k* NUnlimited StepCros for 5 sec; W( _% q/ k* I1 R) [
StepCros P+Q+R
6 i/ ]! t& o! l" v2 }StepCros Q+R+S
1 F3 p( [& o! S8 c6 h& j3 A7 zStepCros R+S+T
1 D( k3 s6 d9 S9 Z' q. ~7 T9 R
13 BubSprd
1 Z d; m) L3 I% @Attks w/ spreading bubbles!
' P6 I7 X2 i$ s: s4 w# IBubbler C+D+E
" v! m8 C* p, g1 ]1 HBub-V D+E+F! ?) d3 V0 D0 h0 C5 O, n
BublSide E+F+G: X& j' Q3 x; l z, o8 ?6 o+ m
Bubbler E + Bub-V E + BublSide E1 D9 J6 n2 d. y# I6 `8 v1 y
/ {* Z' W. F" b* p( u/ J" V$ x: K
14 HeatSprd: o. s' R3 m/ m
Attks w/ spreading fireball!
' ]9 H/ V% m. X/ j) jHeatShot H+I+J
% r) Z g# C1 s( C7 p) eHeat-V I+J+K1 r% g* F' k) k% I l- i- ?. G
HeatSide J+K+L
! A& |/ P A% A7 }5 o: SHeatShot J + Heat-V J + HeatSide J
, }" C5 k* Y7 E
" J2 n1 e& ?7 ?15 H-Burst
: g6 z- }. y" c9 p$ I; l2 ^9 p! |; XCreates a giant explosion+ J0 `8 q A2 N1 z
Spreader M+N+O
; b# w- K. h- z; \Spreader N+O+P2 g) B0 j6 Q8 v3 `: |0 @ ~
Spreader O+P+Q
( R$ o9 L% \; [0 t4 T9 F- w9 C* ?& B* }
16 LifeSwrd
" ]- H! y8 N; \3 V9 `6 ^0 KSwings a huge 2×3 sword!
4 E$ \! I/ f! B& n0 G1 \5 WSword E + WideSwrd E + LongSwrd E
: [: y$ _* Y% S$ S9 wSword L + WideSwrd L + LongSwrd L
0 o9 Y3 a6 ^$ A6 M, USword Y + WideSwrd Y + LongSwrd Y- r* m3 @# J. ?/ C; q L. V
6 I# v& j( A2 @# r2 \17 ElemSwrd, f- q- y* ]8 P% I$ G( ^/ e2 G
Wide swrd contains 4 elemnts
5 ]3 q; n _- h) M2 M/ FFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ E% T$ |' c' A7 [8 G& R( S2 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# O( R; E) k) z& ? B) {- Q7 H" A( A9 P3 |
18 EvilCut) N- E, o" n" @
Step up 2 & make 4 atacks
5 x3 p9 Z* s) b# |9 Y! ^StepSwrd P + HeroSwrd P + StepCros P
k" C! y9 x3 G; S! k. p
7 E' b6 q. j8 b- k! V8 E19 HyperRat
5 p4 I( v/ ^1 \# O, |. l- E+ ]1 zA giant Ratton charges!
3 K1 _9 t) y; j% n. e7 j" fRatton1 A + Ratton2 A + Ratton3 A
% D$ r; Z9 e3 oRatton1 C + Ratton2 C + Ratton3 C$ b, [0 h8 K" g
Ratton1 F + Ratton2 F + Ratton3 F6 f1 G' f+ n+ z. X& i
: S! G6 v# b" r& n3 ]5 u
20 TimeBom +6 H4 }8 G) }! x: F
Sets Time Bomb in enmy area
4 J1 `% g* ]7 c5 |& BTimeBomb J+K+L# @9 D+ r- Z( X2 C4 E, H$ q
TimeBomb K+L+M
/ j2 k& Q2 k4 |4 d& v1 O( O: T1 TTimeBomb L+M+N/ u" \! Q- v) t0 P
/ e' |3 N# t9 Y
21 GelRain
) \8 ~0 A4 C) ~3 ?Gel steals squares
. t) e' o; s) c, fMetaGel1 B+C+D$ o" f6 q- g* Y
MetaGel2 E+F+G* `: ]" f/ A4 v1 T% B
MetaGel3 S+T+U
7 ~8 |, J- j2 F( t0 _8 y
2 W' W, r% o6 a6 Z4 \8 g2 V2 p3 R5 C22 EverCrse
9 u; x2 H' ^6 {Shield chases enemies" l" k- c p% g1 _* q
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 H. Q9 i, w7 X SCrsShld1 L + CrsShld2 L + CrsShld3 L
9 m# O+ d4 l6 V& y) L7 Q
# e. u ?6 U. t+ X23 MomQuake
7 s$ Y& s3 V" G8 @4 D5 oAwakens Mother Earth!* b7 J( W' X; {; ]; O
RockCube * + RockCube * + GodStone S) h+ a% h$ p5 R' w3 u
9 O: w7 W" T2 t: |: D! r, @24 PoisPhar
, x& ^* v- J: ]. O! [ g2 S. `Pharaoh generates poison' x8 m& I8 `9 H6 H* j( b
PoisMask A + PoisFace A + Anubis A9 F$ N [0 j9 R8 w; R, U2 V; D% `/ m
. `- \5 W% G/ A* Q* _* @* P
25 BodyGrd
" m% A" T9 \ \2 aBodyguard takes out enemies
- t7 }) Z7 o* a& x( |AntiDmg M + AntiNavi M + Muramasa M) e! H; l8 ]/ A: j3 F4 V
1 H+ k ]& O: C0 J' i8 y5 H26 500Barr
" ]) n2 Q) S& R/ E. CBarrier absorbs 500HP dmg
7 q1 }; N, B" S* o& Y$ XBarrier E + Barr100 E + Barr200 E; J8 Y' a6 f5 \/ a- P1 r: o4 j5 C
Barrier R + Barr100 R + Barr200 R0 ]1 m; s8 `% x7 W$ P
0 a# Q e3 N- L' E6 D# z s5 Y& G
27 BigHeart
0 \ C) M9 x3 WAttacks, then heals HP!
4 a& \ n2 H: P% o8 EHolyPanl R + Recov300 R + Roll R) D3 u& _$ D' j I5 Y
HolyPanl R + Recov300 R + RollV2 R
2 \+ [' v7 `7 A+ l, v: BHolyPanl R + Recov300 R + RollV3 R9 q" t+ n4 F: l; f5 a. b/ K7 A* q! @
f) g* b6 U+ D: F2 G! J5 E$ Y0 L1 o28 GtsShoot
; A( F0 G! f4 P0 A6 e/ o! ]GutsMan throws MegaMan!
3 \$ N# @% B+ E9 n) ^Guard * + DashAtk G + GutsMan G
G% h" F5 i0 ?Guard * + DashAtk G + GutsMan2 G0 z; \# W9 d8 ^+ V
Guard * + DashAtk G + GutsMan3 G* j: Z- {! h1 B/ }6 O
Guard * + DashAtk G + GutsMan4 G8 S$ Q% K+ x9 s4 x# r
; D y6 N# O7 g9 D
29 DeuxHero6 A3 y, j ]% o% f% Z/ y
MegaMan & ProtoMan team up!
# `* |& h- x5 R4 b! l' g; DCustSwrd B + VarSwrd B + ProtoMan B
1 i1 V8 L+ X1 Z0 V5 `: y, {- TCustSwrd B + VarSwrd B + ProtoMn2 B
9 W: r" c# J+ W, ^! L% zCustSwrd B + VarSwrd B + ProtoMn3 B/ V% z! ]: R: Y8 K6 h% f7 v: l1 l
CustSwrd B + VarSwrd B + ProtoMn4 B
6 K8 {& l8 I% F" a5 d" D0 ^+ J) c
30 2xHero& Y* Q% P0 [( b' Q
MegaMan & ProtoMan Dual atk2 e( O$ K% s- S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 G t8 X5 L4 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; T; H7 g3 K6 ^) J1 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 ]0 g4 G q& B- H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 G' K* `4 j: W6 }7 A% `' a# ]5 ^; |* P0 ^
31 PrixPowr* T3 Q' K5 f) [& a& L
3 Navis attack at once!
) f" m" S% s! R' P" F) \$ P6 ATeam1 * + Team2 * + KingMan5 K9 d5 [, ~- m0 T; ]$ P. u* c, k
Team1 * + Team2 * + MistMan5 M' k" r4 C3 c( E3 T* p2 p( e& r
Team1 * + Team2 * + BowlMan5 B
% T9 L0 B; O2 H3 [3 ]1 k# s5 S- Q4 [4 K; g' w* [/ L' \& T& d7 E
32 MstrStyl
2 a7 K7 I3 h/ _7 `' ?+ ^ QMegaMan unleashes his power' h: @2 X: M$ t* Q6 F2 l$ g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" Y3 [- b- g8 |! o+ L2 M* V2 d. q. I+ W8 K9 ]
StdrdChip (Part 1) S1 r. j6 |1 v8 i' }
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 z. [* t: s$ _, Y9 u4 F" a. x+ y│编号│名称 │MB│攻击│属性│稀有度│说明 │$ c1 I( o6 G/ H4 U. Y9 V+ ]4 L- m
├──┼────┼─┼──┼──┼───┼───────────────┤) U5 Z. n3 ~+ q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 e0 {9 Y+ [. o9 W7 N
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 d1 k3 [$ K4 q0 k- H7 [5 b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% ?" A; A- H7 H; @# l) _0 V
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" ~' j/ m. ^# {- c6 o│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& v( J# s/ e& m: e5 ^' {. n) H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 \3 M) u6 D! ]% G. b! U: Z$ w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: P# }% l. d$ k2 \$ L; b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% u" {2 R5 u3 k. m# c: ^( P; ?& Q4 y# v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. v6 u1 f7 N. T7 e& J% ?: ?│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' M- g" t: Z# O5 G3 T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 b6 j) y* R' ^7 N5 U5 b4 y3 C- ]
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 g) e1 r3 `: D- t" x7 ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- r( ~1 R9 _" J0 Z* e8 ^/ v
│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 z9 Z! q- P) i5 P$ N; D' k( f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 B. u: ]9 m. _0 E" B! n/ N│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 E8 v4 ]/ f, |! @0 ^- j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% q2 ` ^' P" i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 z# L% t6 ~, H5 `/ l4 n7 p S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- ^$ N3 [: }) j& g
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 d3 F6 o* C/ G0 c$ s! E$ r│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; k1 @$ `+ c/ _$ H5 ]0 i
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 f! V; `. @! \# h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, X3 Q2 ~+ ^, x2 e
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 [3 f) b1 g6 s1 _! J! C/ s& i│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 K6 K, h) d5 D/ f│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) Q* ^/ p, R8 C- [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 n( x" m) |4 F' R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ U5 l+ h/ }7 B4 c: E, G. l
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 h8 n0 D' D) L7 f5 l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ S3 g- Q2 \' E$ V6 f/ O' k6 g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; a- u( r/ f+ X/ @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 F. |; K7 W3 |2 y0 U6 w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ h, P+ M9 }: t/ p5 X6 J! ?; y, J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 V7 z$ n1 z5 M2 \( }* L2 e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ ~2 z$ Y1 d6 z* |! P% u0 `$ D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. |; \, ~2 E, f│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- i7 }% l5 G& j( D│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ X- D. a: A3 e, v% z5 a% C0 u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, t- ]3 \: G8 [│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( K1 U$ A/ }% i9 c& I( H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 `$ V- r# V4 e0 ]" {/ n1 H
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. D1 P( q1 K C
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% F) h: Z* O+ B; v4 Y$ I
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 d ]( ]& m p, v S
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& r; T1 Y# b4 H8 t9 Q4 M│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# [7 F5 \5 e9 r N│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 N6 }( l) x0 Q& b2 E5 M' ?/ E
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 G$ F* v2 [5 f5 y4 X1 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 o& V0 c( J1 F/ k5 T7 Y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' x1 c& t/ h& V# i│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ f% ~1 t K; `1 i9 k7 _
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 V4 D% ^ l3 |. b4 n9 |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( l* o* K$ L. J! J+ g) v: O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. x W/ v+ I$ ?8 ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# A, ^' J V( z7 c% Q4 A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ k7 d, Z" ^! W" [* Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" o2 U; c a: E3 j' B3 {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ B3 m, G/ r3 V; K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* ~8 O" s: a" ~, c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 v% q: u6 v: h9 n│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) Y3 V- A; M$ ?5 O
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) V+ M- [: S( A/ Z- }* w
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: z9 t5 q8 q, z$ i
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ a# r5 V2 e- F/ G% o5 {
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. T. Q/ ~( Y: R `: e- X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 n$ w8 e# f; q4 L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# I$ o7 o$ s q, ^$ b8 N6 W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! v9 n( G# N0 d, H2 G
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) }8 P- e/ l3 L+ [0 e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# B2 E8 P; m4 u/ S M, C. C X* U│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, _$ u; }3 _, g( U
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( a% ]# w, e0 W1 w8 U6 i
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* ]) Q O, R3 `% M6 @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: m6 n7 N# e+ ^2 V& ~: S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 v+ p+ ^3 t% l" ~│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) Y# c/ u; f. l6 n# b$ @! T8 y3 G│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 f S5 s7 w) t% \" ~; `│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* p# D: j. { i% m5 N4 q: B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 ~/ N; A2 K+ @3 F) F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ @& i/ w) L( h# r, H! I& b" Q' l0 U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 s, i% J, Y; P( [# N4 K; d0 ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! Q! r0 Y. M; P& C. I! Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 R) p; m5 x8 }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; f+ Z- d' c% r+ m$ U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 Y- Q' [* n! d3 v# b│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' S. r& |9 E9 A; d4 U4 {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ `: J* E+ `4 L% F- J' R7 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) n# g( r+ w/ t) v6 q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# ^/ B% J( \) x& x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( M7 C. Z/ M6 L' M5 `- j% b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ S3 u2 ~- N: X4 \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. c+ y# H' ^6 w8 S2 T T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* I* ^( p; H4 U/ U) s│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* ?0 B2 a2 j" q7 G1 _
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ `1 C1 v- E! n, ?$ }" S6 u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
! u* i" N3 k; z* e: d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( o. ~7 j7 c \; Z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& f2 f1 E, @/ q6 T' Y, M
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ Y! T* r4 k, Q9 U2 m: ]7 a: B% P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 ~* C b3 `+ D' o( \9 N1 o, Q g3 d└──┴────┴─┴──┴──┴───┴───────────────┘) Y P* ^; U: n' B+ P! I
7 B8 f/ E6 e7 G, U, o OStdrdChip (Part 2). H* i7 Z; ]2 d4 R2 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
) b0 P) @- F8 T m3 Q: A; H│编号│名称 │MB│攻击│属性│稀有度│说明 │+ A' h% c. R5 p k7 w
├──┼────┼─┼──┼──┼───┼───────────────┤
& C) k9 n6 A1 n2 `( K9 ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ ?8 @# x9 Y6 _1 _. u6 {; |│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- O4 d% v- Z) F# H
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# M* X+ b0 F3 t8 s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ P( x5 v, `5 q' Z# b! i│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ T8 M7 k0 ]: l9 w' h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 Z, Q7 \+ D- J, w. a* N: f! R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 o2 Z" u U: ~; Q8 ?) }4 \2 r
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, U) A$ ~' @# P
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ o S- L: {% l9 b, R( m) t( T7 Y│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, B6 S8 z, Z! c9 X3 |# F( N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 ]9 }3 z6 N0 g- T& j: A; p
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 x6 K, U# s5 S/ Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& _* {2 n0 s1 }+ v/ K. P│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' N0 y. m, C- g0 q- [. m) D) @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& R" H: `; D1 W* w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 R2 K- _4 |! b' o3 b; e( J' I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 r" l1 @) Y* u* G- f! o! z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 z. e: ` q: G, P│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! p+ M) _* t: ~( j& O: h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 w5 y; g; p3 i0 q, v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! p7 i" @% Q! v. N$ m# r% C! p
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 l( `7 _& ^: q, b│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; z. o! m$ Z0 S0 E0 w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │& K5 _, q9 d& h
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ B4 t1 w9 i" a0 i
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 _" P- z s. \6 d! u; r
│126 │Rook │30│ │ │*** │Protects you from attacks │
' k. _/ h' p) y! H3 m6 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" Y( }0 L' O, F0 {│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 v% w: _. D0 ?) U- p8 N' r Z- H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
r; q( A. l( }│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ O/ x& H: u9 A7 R3 }
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ f! Z" m6 {0 {3 O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" I, D& Y* b1 a│133 │Guard │5 │ │ │* │Repels enemy's attack │
! Z2 B8 I* _% ]+ {. p8 e8 G7 @8 w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 o! P! x# \! F. T6 v" K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 R& [2 b+ L q1 F9 E│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 q/ a) T! O" ?- ]+ N5 j0 x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 o, i( s. U$ ?$ d2 ?3 \0 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; \! \' w, U6 y. ~. |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
{7 z9 E, l1 o! h/ ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; {5 U1 `0 S1 U│141 │Prism │60│ │ │*** │Prism fires randomly │5 n6 `9 x. H! R9 Z2 `
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 o! x2 z' [" Q2 Z6 P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) Q; _5 | B; i, `8 ~! f│144 │Fanfare │32│ │ │*** │Take no damage for a while │' T% I- B- X- W+ e9 v, y' a( S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' P! m: Q; M' b6 { z0 V
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- @, Y! r8 j* i9 d1 O; N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 u1 I7 S/ ]* l) s0 L' H: G│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 f3 G, R/ Q6 C9 |1 x
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 X! l' H- s- p& w6 c
│150 │Recov80 │20│ │ │** │Recovers 80HP │
. k m8 X7 [8 K│151 │Recov120│35│ │ │*** │Recovers 120HP │3 h# [7 s8 a0 H3 |
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' T% Q/ R- Q9 G# A3 ~( Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 \) m2 i( B! `$ w! O \│154 │Recov300│80│ │ │**** │Recovers 300HP │# a) K" |( s7 v! W" k' Q( Z0 R
│155 │Repair │8 │ │ │* │Fix your area's panels │
) G7 X2 g( _9 q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 v+ k1 }" y5 }: ]& M B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: {' n1 W! o _│158 │Panic │14│ │ │*** │Confuses enmies if you are │- p! j$ Q1 O; a. G/ S
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 a& p* g2 F5 M: x$ g0 c! B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; w4 Z8 G6 K1 W) ^( q7 f1 X
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 k1 Q3 P1 b! j( r, i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 q6 y; J! }1 B$ a( @5 A
│163 │Invis │11│ │ │*** │Invisible for a while │1 U! G7 u; Y. R8 A
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ E2 _# u \+ _7 G% s1 |5 b+ f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
[, h, S% V) {1 a: S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! a. N( W" `2 R8 n# K$ k& x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 [- B) [( _% i5 }( U. i- a$ L
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) s- u( [* B" ^2 _: p5 k9 U3 f6 w- A" F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 I& C& R+ A" `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* c% A. `3 n3 Z6 T- D│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ ^, A) T% `8 |& ~9 T│172 │Aura │55│ │ │*** │Repels attacks under 100 │, `) t' i, w! {8 ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ J* w$ X5 n4 S7 E│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ [# x0 t4 q0 v! m1 Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 u3 G, O# D0 B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' h8 o# H$ |8 M$ F│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. Q' m+ E5 g; v9 s k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& K+ n/ e$ }$ i7 Q. ?. Q3 E9 w1 w L- [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ ?# y2 B; X9 [# s│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# q" ?3 l) {# V2 A1 H, G4 e0 ?( \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; m' l! {4 K. I+ J* K3 h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% A4 n9 L6 `% ?) R& h, c. I1 g' r0 p│183 │Hole │55│ │ │**** │Open hole to dark world │
! I) A3 p. J* Q5 W2 W│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ |9 N. ?1 _- W
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ B2 |: I: p! S7 ]* \* G! O│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 }4 G- h/ Z1 G/ E# A" q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% e% Y9 N0 p( g% T! Z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& N+ P% w r+ I% y' A( M
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; J+ N) }0 f3 M9 E, @. k│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 ^' r5 Q" ~" R* P+ s% c+ \3 z# Z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 K0 `9 A: W5 w: z. Y; K; ~: ^
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 b7 U# N" Z5 J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 Q) `1 }. H! D: G% X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( ?' {# S/ x5 w; U G+ v
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' p. ]& @/ \$ |│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ p- T% F6 v! _8 h0 z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; _7 v5 [8 G4 d$ x5 F
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 |$ u! z8 [- o- U% ~( P│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 Y( g% C. ], v$ e8 [# r4 h│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! s. C7 @5 Y! o# Q) v- F└──┴────┴─┴──┴──┴───┴───────────────┘& k( U# j- I s S
% F1 m5 v ]- x3 B
2 ^: _" l. ]% \7 g7 s7 J
Mega Chip
1 y# H1 ]" X* l┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Q! Y9 r7 }" b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ w1 Z! a; j+ T! }+ D7 V├──┼─────┼─┼──┼──┼───┼───────────────┤: O$ g+ T5 b/ T8 Y( F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 M" d8 c4 c2 C$ J, v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" ?% T) z) t$ E$ @. l# ?! f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 i% o9 B$ ~2 {# S/ |1 K9 e/ O│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% Z$ r& f5 V" V7 U" }2 Z9 g│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 Z) C! z) L& S# F7 D" A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 \9 I4 b3 a: ^4 Q+ O3 M5 S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 E$ _0 L: M! D+ H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 c! h+ {1 c# S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: e) J0 l. c& Z$ L& y. P# ^# O' T; a│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' w0 e: U+ r* j U: G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ d( b5 q3 O& V: l; z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 O2 r3 f7 Y2 U9 @3 R│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 B$ j- i& x, T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 |. U% D3 L0 C0 W4 M( E u
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 N1 a; I; |0 S8 B% Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ W4 q0 I, J H+ R C
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* k& ^/ j' n* V/ ?. {7 e5 h│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 y( h& q# P7 Y/ q Z3 D y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 J; F) j: V/ f. {) p8 |8 S: L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 F0 b" b. p# V3 ^& M8 i│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 G. g: I4 C' u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* X% j3 m1 I2 z& N/ T│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" r4 a+ `! \ |% {, l9 ^+ m
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# U) ?9 k) V; _# S0 ^% x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# k9 ]1 Q; c$ Y! Y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 w- d# o( l3 }2 v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 d! n+ W/ ]7 r) F( V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 n4 w. a3 z& c4 ~│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' O% ~3 @4 F9 i) x& p0 ~
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* W( t+ @7 n! g" R( j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 K) e) M+ R1 M4 Y' O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 I1 y! C+ b0 Y) G& z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% X. `+ \: U% i8 W2 c' S$ I) q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; }" r( h' [) N0 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' A6 f" `9 f0 x+ h- S+ w* N
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 @' [. N2 E; K$ p8 L( U: T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
2 G) @1 n3 c2 B6 ~, {! \: I6 K) V' O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 U; N0 y7 v; y9 F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ t$ u) B# q9 M, ]& G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 [% H# V9 F0 u) P% Z7 E2 E* N2 w│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 t3 n& L( p4 \* }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
n" i6 \4 ]" s( y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 W9 u% N* A/ ]4 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ |8 Y6 i7 G3 g2 M8 ?2 t) \9 {- C: h G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 I$ h& B+ }5 U. T8 G4 d$ L
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: O. Q3 A/ h) t0 p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 _/ |2 j) V1 ^3 p
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" ^# ]9 h) ^; c' _8 H1 p: Y) Y" u│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, P" {5 M; p& u3 D│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; E8 p, F `7 X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, T% z! g4 i% ]* n' p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! B' L* F6 f0 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. K5 {' i, y) Z3 w+ r: s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( ?6 A+ H r' l. ~7 |1 T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ i4 x, I) Q# a4 ]/ d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, k& e' v1 @+ A4 W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 I3 t) C6 d2 G7 T) y. K
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 T! C. l( D. M! E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( x4 z1 R9 g* P( X' |( N; r$ P S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! I: g: \" ^7 K! B% D* y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 F$ a: q9 J4 L8 |6 Q& X0 o. \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 P6 S+ f: g4 `& |0 E( Q3 o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, p$ M& s$ ?5 V$ U/ W' W1 ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 u2 x9 G% L0 N
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 E5 b# A7 c6 ~! D6 {│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 P0 [% r& c& R3 H/ e4 X3 x c
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 \$ J/ u( B) c% W- X" ?% O/ m4 a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 L5 u4 N# y! F. Z1 A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; H, ?" @) r5 @. E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 H' C2 }5 r6 @2 E8 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 `* P) R/ j; I+ g' O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: V" ^% j r. x) G
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ _$ F3 A9 j: M8 H0 M# Y2 a: |% e: e
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ ~+ j. N2 F. Y* B│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ N) g: T, r+ F8 C/ X+ _6 H. K4 X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, b2 B, O! ^8 T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ L% ?' I8 [' ^& U
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% k) ~0 r/ `! {: F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. V9 ?$ M6 N& H9 h5 Y/ f
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ L+ E! E K) W2 J8 ~. I
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 G& N1 ~( o) l; A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ P5 e5 e4 R+ h- R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ A$ y; ^& t$ q8 R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" c- \% n2 D5 l _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 _, ~' M0 x$ y( ?3 S└──┴─────┴─┴──┴──┴───┴───────────────┘% C- o! r7 v6 O
* h6 p6 b1 ~# ^5 M
3 k+ d; l7 M! gGigaChip (蓝版)5 O; c; ~7 H) W
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ]* |3 m2 s0 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 P1 ^0 q7 |' T a7 a├──┼─────┼─┼──┼──┼───┼───────────────┤
* C1 R! a1 G4 V& `+ Z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 q) Z& p# ^* d& o& P/ V. s│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( |$ R- x0 {, P" S8 q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( @& c8 i! m6 H/ T) M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# U5 Z7 ]: X. h2 r; i1 M9 U2 w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 L4 M; p& J$ ?' S1 J3 `2 |
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 J4 _+ a% a, t3 T3 u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# }$ B% [1 U8 }7 N; ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 x' a& `4 c" [
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 ^1 v+ E/ q6 j; i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, [: A- Z3 m- C- ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* C2 X/ }1 t# n- k$ O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- V) T: K& _' ?! u" ~8 x$ S0 E, U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ Q* C+ {) E) U3 @% a; M; V6 \+ u│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: c7 o# J8 ^$ W7 E7 U. {* b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 y( o4 n+ n' c/ T9 c3 `
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 z- q' M8 O( {7 N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ d! f: w2 U) z, Z$ c/ O│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% a* D( }5 L. `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, {5 ]4 Y/ U- d' z1 W3 v, d, p
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 m I+ v4 Q/ \└──┴─────┴─┴──┴──┴───┴───────────────┘4 S1 Z6 Z$ {) `, f* C6 W9 V* Z7 f
# g6 c8 ?2 ]$ W( m8 A+ J9 j
GigaChip (白版)(只列出与蓝版不一样的Chips)
% h& H& {6 r6 }) K3 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
! K. z* N* H5 g. q4 p' E$ U│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 z8 ~6 m' K( h9 q" R/ H! B% ?3 C├──┼─────┼─┼──┼──┼───┼───────────────┤
- B+ X% o* E: D9 m* M│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 X; M) A% d% G0 t0 L9 S8 [ T│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- r4 c m( n- a. B: B" [
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. M3 y8 ~" D4 T/ r! W5 o& o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 n! t! [/ G% K( V% }$ {
└──┴─────┴─┴──┴──┴───┴───────────────┘ |