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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
6 N5 b& C( i+ A0 ?! K■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - F* r8 Y5 q' z5 W& T' X
■● ■  NintendoWorld    站友xliz原创
' u5 N/ b9 R* h2 |1 Q9 J■ ●■    http://www.NewWise.com # |8 |# ^) x, m  b5 R1 d  T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ ?- `. F8 W1 |1 T9 F/ i* m# |) ]

# T6 [' G; Q. N9 x6 r" J- D* D  _8 N1 \
           洛克人 EXE 3 Blue 卡片组合7 U, c5 D/ j! o3 {- O+ n8 O
7 x! Q5 `6 n) m; w- F  k% m

/ T( L. G9 [% S: z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) q# |3 O4 z. S, H3 i3 }
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 b4 y) c+ {  h: `; B# _
====================
: Y7 V5 S2 J) u( v, x# \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, `* J6 _4 t" Y  q% f) ?) K. J1 W
以下内容格式如下:% ], G; s; F. P& }. v

2 y9 D+ D& |+ N编号    名称7 |9 D  i5 f6 N, L; U
说明
. K6 L% T+ t  E* Z% j7 p; f组合方法: M" Q1 ~7 F4 y5 o
---------------------------------
+ r7 O$ q2 x8 ~, ?" R# W01    Z-Connon 1
! F; b* a6 z& YUnlimited Cannon for 5 sec
: {$ G% v+ X) e; d5 lCannon A+B+C' J' Z& M* C# F8 q! K
Cannon B+C+D- C8 ?2 r5 g3 ?5 b
Cannon C+D+E& V  i" j/ g6 q0 U' K$ B0 `: G
* C5 e/ b  |, U0 d& c" y8 v1 Q
02    Z-Connon 2& D  \. h, w) Y  i0 B
Unlimited HiCannon for 5 sec
" r+ D, R$ ^0 d" i0 `/ WHiCannon H+I+J! R( _5 }3 l- O# ~5 ~
HiCannon I+J+K
' s! W% x8 @6 b' q6 I% L  THiCannon J+K+L
/ E$ y3 C- O- o) \6 m2 B" L* Q) o& [, n
03    Z-Connon 39 g4 ~! `. h: r6 t" {# Y1 b
Unlimited MegaCannon for 5 sec
% K9 j5 N/ O! s- A$ R/ s* @5 c4 bM-Cannon O+P+Q$ t: F2 I' U7 B
M-Cannon P+Q+R
& k; B, ]2 s1 I8 RM-Cannon Q+R+S* P" e9 J% H& \  T
- p/ s& R- m! y5 O: h( F
04    Z-Punch
' Y) z4 s9 K! W9 mUnlimited GutPunch for 5 sec6 l  C" O* r3 `8 r! ^( q
GutPunch B+C+D
! e* W* G$ Q9 UGutPunch C+D+E! s! r" |: U/ \1 K4 e
GutPunch D+E+F2 o% O7 D& }9 `+ A( S7 t- j
. I- U3 M9 L% F" `; o
05    Z-Strght
. S+ s* [: H1 P. L# W" |/ z, qUnlimited GutStrgt for 5 sec
! k! G( w% [2 ?  ?8 {$ dGutStrgt O+P+Q) k  `3 X- }3 W0 t
GutStrgt P+Q+R
2 D( U* ]2 R2 _' i' N  RGutStrgt Q+R+S3 V: g* I- F5 X
9 A  i) v" z8 e3 d0 t  l' L
06    Z-Impact/ T. g/ D- l, q, ]9 R
Unlimited GutImpct for 5 sec: g8 h1 u# {. {2 h3 G0 `1 S; e
GutImpact G+H+I# a/ D+ y" X# H7 @6 U4 w
GutImpact H+I+J
! t* \0 W0 a3 ~  H# D- x0 N: LGutImpact J+K+L
2 g* b! s, Q- Z+ I: |9 p; P: a) n: L/ G4 q2 w7 S1 M+ |  K' g- l
07    Z-Varibl
: c. b3 d( g+ }& CUnlimited VarSword for 5 sec/ O1 o" e7 N8 |3 p
VarSwrd B+C+D, X$ u; x0 y4 G- m/ X# u. Z
VarSwrd C+D+E
3 V& z. H! A  A# S1 u- Z9 yVarSwrd D+E+F  A8 N7 j% ]. @7 Y
: s1 Y% _. r# L2 d* Y& A' l
08    Z-Yoyo 1
$ J4 W4 |0 _, M5 ?6 YUnlimited Yo-Yo for 5 sec6 C% L% G- Z  f3 ~9 |5 T  n2 {
Yo-Yo1 C+D+E
6 i* |# L+ U' k. v0 IYo-Yo1 D+E+F
3 T) T* U# Z2 |( G4 o4 HYo-Yo1 E+F+G
, \+ s# u  q& F; @: C5 E
! T7 k3 K! n( S( _8 B% f& v09    Z-Yoyo 2  O- H/ ^4 t% q- v
Unlimited Yo-Yo2 for 5 sec
2 M- k9 ]/ e  X0 m% d: e4 CYo-Yo2 H+I+J2 U4 R. \7 e( i
Yo-Yo2 I+J+K: W7 Q7 Q* N' r3 u
Yo-Yo2 J+K+L- V4 \9 x1 o; {6 I! Z# P+ M

, N' B( w* o: O4 S+ k* {10    Z-Yoyo 32 U& a) r3 b0 m
Unlimited Yo-Yo3 for 5 sec
# D1 M! b! C/ S5 s' ^Yo-Yo3 M+N+O
7 a1 F) n8 H: ~: R, J9 PYo-Yo3 N+O+P2 j3 C9 m& o8 Y5 [
Yo-Yo3 O+P+Q  a% o2 N) l3 O

+ D& x9 @* C" U% \4 |11    Z-Step 19 r/ Z2 a  M; g
Unlimited StepSwrd for 5 sec
5 T0 t5 p4 k2 G. m/ m5 }0 XStepSwrd L+M+N
4 {% O8 t" H- O( @$ ZStepSwrd M+N+O
$ i& |" m+ f3 j' O( c2 `/ k" tStepSwrd N+O+P
% @5 M7 f8 {6 ]9 c( B: `; M8 u; g( U( A9 F
12    Z-Step 23 P9 q! h* A) Z8 u$ m
Unlimited StepCros for 5 sec" V" g7 W) y% F7 U
StepCros P+Q+R
% _6 c/ O+ \2 {. @" EStepCros Q+R+S7 U! g& y! \; P1 n
StepCros R+S+T! d# \1 p( H1 u, s" R6 C- A

, F9 e: n, S2 A" n! m: t: e8 Y7 a- G13    BubSprd
6 I! o1 _5 k  MAttks w/ spreading bubbles!
, ~: _1 \  f5 T9 L1 W' F3 fBubbler  C+D+E
& ^$ `5 Q" P8 X9 JBub-V    D+E+F4 Q4 ~- L* d/ x' _" Z
BublSide E+F+G2 ]0 u' {* x' B0 g) m
Bubbler E + Bub-V E + BublSide E
. `$ e& ]1 b" z- r8 u" @
! `2 g8 ?6 b3 @$ s3 D' y14    HeatSprd
& y( d4 e7 {  Q: gAttks w/ spreading fireball!
6 F" \9 q/ L# |5 ]$ @HeatShot H+I+J6 L/ S3 I; t: h# ]9 p+ o9 _# I
Heat-V   I+J+K. M. T0 S9 K9 Z) A
HeatSide J+K+L5 i9 t, g* R5 H- h' m2 @% L' j: {
HeatShot J + Heat-V J + HeatSide J3 U2 R% H8 k4 {+ m9 h

) a# m) Q; L- w5 y, K15    H-Burst3 `( n) `% p( J( U
Creates a giant explosion) ?8 s+ S5 B4 T( {) B
Spreader M+N+O
2 u( t* d6 `# s) Y( \9 l" F; RSpreader N+O+P) K# _& q7 `  x- M/ c+ o4 F0 [) {
Spreader O+P+Q
* ^+ @: ?6 N2 a5 M$ M( X# d6 O  V, ?
  _& G( u% @+ X8 p/ o% o2 `+ w5 d* c16    LifeSwrd
+ N* e0 M4 Q& PSwings a huge 2×3 sword!
" l* i5 ?8 i  {& d. tSword E + WideSwrd E + LongSwrd E' A1 X7 N0 @& h
Sword L + WideSwrd L + LongSwrd L9 W$ `7 C% E5 A6 s3 e
Sword Y + WideSwrd Y + LongSwrd Y% Z; D$ |& q; k3 O/ Z9 b

0 e; d5 ~: L2 m9 D17    ElemSwrd- r" i6 K5 {4 X: w1 a9 _+ m
Wide swrd contains 4 elemnts% i0 F$ }" _" T7 X; M: l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, i7 o6 E2 S1 g+ @; YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 i; i8 j: q' ^; X& E8 q& k7 k" a" z! J' L
18    EvilCut( S  w: ?; Q; ~
Step up 2 & make 4 atacks  P3 Q, o% `5 o5 n: |
StepSwrd P + HeroSwrd P + StepCros P
  [* b; ]" d3 I
) Y4 U7 m2 S6 Z; C$ P19    HyperRat0 Q3 p3 ?: V5 J* u  n
A giant Ratton charges!
. L- {& B+ A  Q2 y# K1 |: D4 HRatton1 A + Ratton2 A + Ratton3 A
8 z# c9 P" {( |4 DRatton1 C + Ratton2 C + Ratton3 C7 k1 a: a+ S4 i# \3 S
Ratton1 F + Ratton2 F + Ratton3 F
2 e8 b: E  _# w. }4 \0 Y& d" c
: l' d0 B" `$ ^4 D20    TimeBom +
  j1 C  Z3 z2 I: E# Z7 s" ZSets Time Bomb in enmy area
" I, f: T6 F/ ]5 \TimeBomb J+K+L
. f% S- `% {: u! T& l! q, r2 `% xTimeBomb K+L+M
' p* o( H) l1 {* UTimeBomb L+M+N) u/ W0 j# S) B4 D
4 e* ]+ Y+ i. _1 V+ I/ Y
21    GelRain8 o, b; w& y* {: k
Gel steals squares
" v% n+ a% h5 d2 `MetaGel1 B+C+D. ]. Q7 g6 d1 r" v7 g, x
MetaGel2 E+F+G& a) Y9 W( A! c0 \! C& \
MetaGel3 S+T+U
( U6 l. ~4 H. _0 |6 u& S% }
* W' T2 `" q2 W6 ]& k8 d22    EverCrse& t" L. w7 ~* G- v
Shield chases enemies# u, T$ B- B+ Y! y
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 U$ `, @) B& T0 c1 A* A5 _% lCrsShld1 L + CrsShld2 L + CrsShld3 L% l# O* S3 t) T' n. z

/ Y4 s0 k4 S1 j23    MomQuake
7 [, ~( W( H9 b0 k5 M4 sAwakens Mother Earth!
' A5 R6 Q% b0 h1 O$ |4 B, ORockCube * + RockCube * + GodStone S
' n% q* B1 Q* |: g3 q8 n, z* b, \9 v: a) _' b8 @7 [5 ?. e
24    PoisPhar
8 D0 a) F  a& e- q1 m( HPharaoh generates poison1 X! R0 A* K% e, P4 y6 x
PoisMask A + PoisFace A + Anubis A
8 `* X& Z/ S! Q- k! p6 G
/ S: l) e& t4 a25    BodyGrd# t; Z, a  D5 l2 T0 m' ~
Bodyguard takes out enemies: g) w8 b1 a3 j
AntiDmg M + AntiNavi M + Muramasa M3 E# x/ j) b% e( O7 S0 @2 z+ f, ]

) V" `' n& b  j! L5 [26    500Barr
) ]8 [2 y# b5 n1 F; h2 O2 BBarrier absorbs 500HP dmg
8 i2 |7 v$ x* \& F+ @8 NBarrier E + Barr100 E + Barr200 E/ I1 B% u2 v# H! W4 z5 A' A
Barrier R + Barr100 R + Barr200 R
8 q' Y# U# _; a9 W
4 s7 S  s. h9 U# M$ t5 |27    BigHeart# P$ r* Q5 C" j5 g, \) j8 z
Attacks, then heals HP!5 t/ t+ |( t$ {5 N
HolyPanl R + Recov300 R + Roll R0 ~) G/ z" t6 O" I, S% l
HolyPanl R + Recov300 R + RollV2 R
: L; F, r5 w/ I& tHolyPanl R + Recov300 R + RollV3 R
) E  H) R0 W. q! C% U0 S1 e9 U
. [6 t1 B; n, S' M  K% P! B28    GtsShoot) P% x" p# s. t$ U
GutsMan throws MegaMan!
% s0 f/ E+ {2 r* F* ?+ k" mGuard * + DashAtk G + GutsMan G
8 e/ S$ }# R9 v, g% sGuard * + DashAtk G + GutsMan2 G
/ @6 |7 s% I6 A) K% mGuard * + DashAtk G + GutsMan3 G+ N4 o7 e2 E8 Z5 {
Guard * + DashAtk G + GutsMan4 G. r1 L) G2 H( K

, n7 ^% k: \' M- |/ s* W6 [% j* Z29    DeuxHero. P* x+ |& ?6 E: a. i1 }5 z/ B
MegaMan & ProtoMan team up!' X# Q4 C. x* V4 j/ K
CustSwrd B + VarSwrd B + ProtoMan B
7 A- g! f+ N0 ]) Y' U3 l9 c2 I& BCustSwrd B + VarSwrd B + ProtoMn2 B
& V* F# C! e0 NCustSwrd B + VarSwrd B + ProtoMn3 B
3 k0 `7 }. b9 w3 _# ?$ x" U; b) ^' `CustSwrd B + VarSwrd B + ProtoMn4 B
0 V  W( w6 s2 Y& B- g6 @4 H: P2 o3 b( U% d) ]$ U) h5 r
30    2xHero
4 H, m0 L% h5 j0 @MegaMan & ProtoMan Dual atk
( C/ {: u* b4 H) h) JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 C0 ~/ E" [: m; ~7 X9 ~2 X4 R* HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 X  K& s& u! ~+ [: m8 L7 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 {/ n( C! y/ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, Y8 h( s8 p5 I
& L, o# q6 Y( W  h( u  i! @% ^, k" ~31    PrixPowr
( l" {! r- [9 X% \7 f$ z3 Navis attack at once!
7 L' X/ y' @1 H6 DTeam1 * + Team2 * + KingMan5 K
( s" P3 Q# M0 [Team1 * + Team2 * + MistMan5 M+ l  F% s+ Q9 m+ X0 y
Team1 * + Team2 * + BowlMan5 B) t) A1 I0 B2 [2 `/ D
2 m0 u% R- }% e4 Y& D+ v: U* M
32    MstrStyl
3 ~% Z; ?+ o( [MegaMan unleashes his power4 B& k/ t: N/ R; Y/ p- k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 a: A% K- F' f9 }
0 o# L. ^/ s3 G; o- i; S8 lStdrdChip (Part 1), E1 g' F- }$ j, N
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 F! K) I8 y% P8 d9 G1 z5 A4 n- i│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 R% U6 G2 A3 a3 I7 b" u& q( G2 Y  G├──┼────┼─┼──┼──┼───┼───────────────┤" n! k$ a1 M$ k; I
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; H% }+ n! o, U* h( C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* U3 k; K2 C$ {* _│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# v/ k2 \5 W8 L│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( e0 ?4 b" c, s+ v$ M4 ]│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ @5 p7 S1 O) w% J+ |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! d: w2 ]4 G+ t* }# M
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) C2 G  }" R6 L
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) K: n* |- e4 ~4 C: k" x' s& t
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; A" q/ w* K  V$ ^- c  `1 @5 n% Q1 ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, @- c, W* {6 r% k7 b: ~│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& N, Z1 M3 x% u0 g  K( [1 W
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; C/ l3 \- b: }# ]- w7 O
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, I5 z  O6 M/ o
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 [; N+ X4 t& \9 j8 z( i. s│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 E. d4 E) Y0 y5 c│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 ^4 c$ D! S6 Z3 U/ E! u
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 J( u1 u' @+ L  {7 q% s; Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
+ D' r0 V- d2 p+ b0 d│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  m3 u/ p- ]2 v8 f+ q* W/ o│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# |1 D* ~$ o8 K- S0 W* W) ]5 N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 W: I' S8 q8 i4 m6 \* P& U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ X- V% E+ m# r( \5 w% M2 q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 G8 I" u. o4 A  g│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 P4 n% J* C1 p5 Y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, F( p! U* v1 M; l; _% Y# y0 T" p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 _8 `4 R, R# A3 y3 [; c" x4 k│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% i0 t/ y# B( ?" \4 x│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ j7 u0 P. z+ l7 h/ P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
5 s' j- I! g1 N( v5 P( P2 O% H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) R8 q, [9 E/ j  R8 [│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! n# Z& m( V- Y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 W' U2 S: {+ ?( o- _│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 F/ k' V8 P, `. c6 q+ p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" A3 d! }! y; x3 [; r  m  Y. P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! s+ R" D* {- m" `% L% e│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 Y8 i! J! C! U# a
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* e# N  {2 y6 o% c& }, R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# r+ d- ?. G% r+ Y1 a3 R( O8 X5 c│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 o  c  F' P3 l" c! |
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ L$ q5 V) X. o+ t│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% A, y; {9 _' J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, Y* w5 m8 y* ^" R0 Z; S% o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 i9 t; a3 l3 y+ A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* q1 c& m8 ]: w8 ?4 n) a! P│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' A1 z* x  v8 a% C, R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, J* g8 Z1 ?% ^! }│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 M0 |1 k7 a, s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 G8 k* p( q; w( f2 m, k' s. r
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, R- u# z' ]0 O& _0 s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 n( |9 q  Q# V# V% L: g│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 R% n+ W4 A0 z! T6 h
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. c9 ]' l1 E7 K5 t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 J3 p6 q; {, E! P0 p' x5 J6 ~( x│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; ?+ x! O5 L- p+ t4 Y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 M# C( ^- g9 @- D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) Y2 J, J; b- v! s4 n
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# n1 w$ b6 L4 {9 O; x│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ @8 Q* \' i0 g7 O5 |
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 v/ E5 H% c: I9 ~  j; F1 P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 @3 [) T0 D$ ]8 w/ W  S7 J. r│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: E# w4 \1 M! s6 {* }: S
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 q5 o/ G# a7 t6 M, f/ A
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 C+ j$ g- P. w4 E3 Z$ H! ]3 W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ C; `1 w- S  E# p
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ a( J% t; e. v* S  ~! A! Z3 l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! d! g+ k0 w& ?! L: {; W7 k$ B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- V9 X$ g) i8 u3 [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 L6 k( ~* @% l1 t│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 n% e1 W7 u% y$ U- P0 _% h3 {
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ @6 d+ ^/ P) r. F2 O1 ~9 k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* D* R3 T; Z( |& ^
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# z5 M! N+ `4 K1 `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 Q3 L% s( L7 s│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! @9 ~8 G! ~! v0 h, z+ j2 S. A│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* D- Z6 O% [2 t( W& k│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* v2 M  ~5 I7 V8 X8 ]$ Y  Y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ ^* U  d- j, M" s
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 W, `1 J# d" ~" G. ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  U' l, P6 u9 F( b4 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' Y  ]; w. X3 _( X. `( j4 j/ o. V│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 q; ~% U: H& U- A2 L! a$ c! W3 f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) V$ d# ]* N  N! v7 q, V* F
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* d8 q9 w( s3 `+ \
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& a7 W) ]# |- o6 D# @+ I8 j│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 M# w8 M- d7 e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& P8 Q% V7 G4 a: \! O4 T& e' c
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# A5 }/ _. R1 B  _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! Z$ l8 V3 f, q9 x' M2 ~8 g0 y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 M  R( R( [8 ]" J' x" M9 @
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% w" F3 Y4 B# p' v
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 J& g+ {9 [- R$ v5 E  e) g│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# B/ J) S4 n6 k$ K8 z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  g+ n$ @5 ?' P  S% t1 V│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& g5 C9 e! C9 {) H/ f) E│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ a' x0 h' s  K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* t$ F5 N* |. i│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 {" R; R8 J( @3 i0 a( N│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: u( `& _$ S0 d- A+ v# T) h
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 Y2 J( ?: Z+ g& l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- N, u) h4 S/ \# R
└──┴────┴─┴──┴──┴───┴───────────────┘
/ V0 T1 w, K+ a# W4 R7 ]" K" x/ p6 Y( A5 V9 p1 o2 z
StdrdChip (Part 2); r: Y/ t5 o# q2 m( M
┌──┬────┬─┬──┬──┬───┬───────────────┐4 f& z  T5 o; ^: \$ h3 l" i
│编号│名称  │MB│攻击│属性│稀有度│说明             │; p5 m: u( d+ ~% l, T6 y
├──┼────┼─┼──┼──┼───┼───────────────┤
; u- l- S7 b" o6 N7 e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 B9 s! i- m$ o# n, a: q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( R3 }; g+ I3 A! j4 y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 W( j4 S' D8 m6 v0 G: y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 Z- b  B! v, G- e5 B* A│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) ?# X" N9 `- F/ Y! \6 c$ i) }
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" n4 j6 k+ ~1 D6 S# D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& U% R2 Y! G5 B) l
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │- P! J- b9 {. [# S2 W
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, l. t1 o( X6 B+ J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( v  q$ v. B# c6 ^* X) `- V
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* A: F) o, ~; @│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- J6 m- ~- W  ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 C5 _7 ?8 t7 ^9 |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 a. Z) [1 _, M8 V: v  n1 p$ k
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) W' r" d1 ?8 b$ |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 S9 l/ D6 ^- k- \0 ?7 s  ~! d. h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 |# V/ n7 t5 F9 o) l1 W% H
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% u$ F: H$ O0 C
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% f4 [) h3 d& I! d, l3 l, A. Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( t/ r  q% A% D; a│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: k! \4 Q5 f+ L* x. o5 D+ `/ r6 c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 b1 i* l! E1 B! Z8 q/ @│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" I. l4 I9 m* E4 e  U; o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 F* n& u9 o/ y" l  |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( U5 e3 a$ Q/ U" ]│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 ]- v1 l/ R5 L2 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 J: Q! S1 v+ I# m8 ?; H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 ^: b9 p: E% b, M# j; P│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 z: h( E5 l! y; c) P- Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 H5 f9 O/ r/ M; [& H4 N4 ?% p( F│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* i  p; i+ J/ V( h% M5 Z* _% M
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  Q( M6 a2 x# X4 q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 r2 z3 X6 @7 Q; t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 C, F6 ]4 a: j4 ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# n9 V6 K- i9 K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 ^8 j/ L5 u$ z7 K1 b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: J' D+ d+ n- g0 C, x│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 Z/ u; K8 u  q2 L1 X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ J2 {! s* K$ k; q5 C' ?5 m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# O& g; m* M+ _+ n4 H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 A3 V* z# j- s6 ?/ ]. [
│141 │Prism  │60│  │  │***  │Prism fires randomly     │) ~+ G$ ~$ U5 s. j' @1 G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ W" R2 l( T/ f2 o: e& r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- \  k8 O6 d" _. R/ S0 |* j- Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ R! X$ I$ A9 u; o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ S. \0 }' s5 O2 X( k5 i
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, ?) k: _5 _) w) V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% G) D% U9 \, I│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" ?, K3 O( h$ y4 d& W5 W│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ D+ o2 S9 e3 b. r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  \# Q6 ~0 Y- ~; c1 ~6 X│151 │Recov120│35│  │  │***  │Recovers 120HP        │, j0 x8 e6 A3 X3 g& V* {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  n2 R( n8 A/ ^│153 │Recov200│65│  │  │**** │Recovers 200HP        │! \) u, v% @$ r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! G5 Q' t  s% {. D2 v
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ n3 B, C0 X5 ~0 b5 P  U9 h4 I$ k
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 B8 T& w& a8 @' T' R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 @+ v" v! V1 a
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │: Z1 k; v2 o/ {" o, W
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 w! `3 w3 I: E  \* k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ ~' r" l- v/ @+ r4 }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% B) ]2 {* e8 s# U6 l* R8 u( n│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( S% Z* b& W$ s│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 _- P# G2 D/ Z, V' x│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 \- d9 H9 `' c( I9 A
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% b7 N( l. b3 s& p. v% V
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' D8 n; _# r" c4 f" |6 A4 Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 B3 ~) T! L6 P1 f* i$ J- g0 z6 l
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  t- T) Q; i8 e! |; l! t/ x4 y6 O│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 |: ?* @4 n, o7 d│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 \1 [4 l, H6 x! E( G4 X│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( L) x0 P" @2 o) a7 e' u! U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 `2 H  C2 o- C7 N│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' c; W9 V7 [( S! c: ?1 R* m
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 \5 C7 I, b- e+ L5 R# F2 ]+ ]
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! J% U! @* F5 f5 j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 o5 p/ T: p- V2 M; a" @│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 f8 {0 j# v* o' E( `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 e% b0 q" W# q* [) A* t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- q9 o0 o, Q" g6 E% h│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 k' K5 ?8 T; r# g. N/ z% J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* f/ G7 |( V& S: Y! y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# D* [+ E* A3 l6 Q! R6 f) ~( T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) Y9 R$ O; v1 s) m& H, i│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 `. C) x6 j/ ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 n* O0 G# n, o* Y7 a│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ T) B2 ]" {9 c& x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 |% _" H( v1 p- M: k" n! w3 S
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 c# J$ m% f  a1 S5 R& q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- K& ]- T' [9 Q" Z% z3 q; b
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' t. N$ C' Z, m( M: L% m9 z
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ \) L! ^7 O4 r4 R1 n: }! u' Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; u" i  `. S$ Y│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" p, _) x% j! @& q* g/ a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 w* i: v9 R9 z& U/ f│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& U0 M5 p) s" ?. \  t$ c5 y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" l3 d8 L+ x, z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  p% i+ O: U. M! B, |" G, C- e│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; y: Z* t  u; g6 J0 {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- L1 V) A4 b8 K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 Q2 e6 \% F4 f9 F' v3 j  h
└──┴────┴─┴──┴──┴───┴───────────────┘2 U5 y$ c$ [  N& @$ x- y9 a, j9 i. s

7 Y4 k# t# n, E( F0 {5 ?. ^# u* w& k# ]1 [. ^; L
Mega Chip4 d7 e1 V, I  s1 Y- v, R+ C' X$ a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* u9 [% U% H8 a5 n│编号│名称   │MB│攻击│属性│稀有度│说明             │
) L; T: p9 G1 ^! P+ W$ |5 _* E├──┼─────┼─┼──┼──┼───┼───────────────┤+ x% C& }4 w2 G. a7 q# [
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 O+ R3 }; w2 \) T. M
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# \5 L+ w9 b, s( Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 J5 ?1 r1 ^& X7 [! E; W0 h│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 J- g9 L1 L# J3 o1 }/ U9 n8 U
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 R4 ]/ d* a% B, A- t- B6 _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& K6 i$ }$ U8 ?4 k6 [: R# t$ G1 k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 O. r, w3 r: a- g' u- S' b4 V5 Q9 ?) U
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; W, Z+ j& U4 \' V( I9 F" S│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: P+ }2 c3 F& z4 l
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 n0 h4 _  M; [: f! T0 |) g6 Y! ~. S4 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 D$ }1 f" y  C4 U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ u+ e( h5 l' d) g* v$ ?│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 C1 Z( B2 c! |+ j5 _" K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ T  _% Q+ v1 F4 R8 C$ X│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 N, e$ z! n7 [; u. Q, I│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% L  m, m& e! ^( c% I& X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 n' }0 V+ y" B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& }# S0 s6 H( F+ M: |' _( I  {
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; e7 |8 v; v0 g  B! ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 ?* E( y2 O0 V- m9 v* q5 _
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! f, `. m$ e! a: V4 k$ ^
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  O5 r" p4 ~$ \8 U3 ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: S/ {  \% h3 }2 t2 \- ^# d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. g) }* X& o* b+ }0 R0 B6 S- ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* `7 j, u- N( P. A9 u
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ g, Q" [) u# Z# y9 P/ n│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 l2 a6 _% O2 q" w; y3 U8 s! W  y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* m& E. ]: n, n- Y( E2 \
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 K: ~! m5 ]) R
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) q" N" Y+ t: W2 \
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: `  w! d* m- U( F
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, I6 F; Q: o' ?& n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 G: q, g& J) C2 G5 Q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 ~5 L( l( h( y% F- \" Y; S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& m6 u: w% a; z) L, C. a│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: C( v! P# M# i! J3 g  r1 |- H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 l; m8 i# t5 y# n; h( @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
: X/ H8 B9 x0 L; L+ K/ Z│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; R6 u  w* J  w. d' T; t│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- K# ^8 W' T- [0 X$ _) u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 w  e. |  f3 j! w3 w, i4 J: g
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& B! q/ u$ F# U
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 Y( V8 j! G; \# q; w! ?( u' m1 E* A" D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ A* H5 z0 z. d# `0 @1 n( ]│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' o3 v; \$ k" s6 J+ |' w: k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* d7 |1 O4 Y* ~- k% s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% B" I& b* v# G: n* Q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 p( n; o% j" q: m0 A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. N% g* n, r: x7 k1 A│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% z. ]5 A4 Y- [$ _0 s4 n7 m, p* s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* U& ]2 s: S( o$ c- R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 S: G0 K( W$ |" f: @0 ~0 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 G. O0 n4 n) o2 x9 `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 l% Q4 T2 P9 ?0 A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) Z1 p" I# E( q. g+ j" O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 C; P9 [0 r8 n1 j' v( ]% A- V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 c5 n$ q, F, D0 Z0 w) k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- c4 A, d5 G- v6 r! Y( J│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 h4 J0 n' [6 i/ p5 `' s! a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% b6 R; T1 ~5 k2 K8 y* V' E$ C6 c! T
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- n8 a/ K3 ]2 U6 a5 a. \- {0 b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ V1 N. J- ~/ T2 X
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 R4 x8 H, W4 i6 _8 l" D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. G# s* j6 L" o5 X* [0 y/ R2 `│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# m/ w; k& G( T- {: S9 f$ Z( F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 {/ n! U8 s. ]0 n; n* \) R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: ?: P, J, D  |# x2 W! X8 W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; ]) Q9 V" m7 H! Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 R4 u: h. }* d7 c0 V│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. |, s1 C) f/ e, H* w8 n, p│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  d, T% j) `  {" r( R; A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  F6 M6 l. t7 k│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 F+ J% p, W; k! g- K# O" a# c6 E│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 v- H, F2 s8 f+ C8 T( Y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 E. ?4 M. V; v8 Z- k6 _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 S) F$ F$ r2 w, H8 j: D' a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! ]+ G6 `1 d: A% `8 N- g7 R│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
+ l5 W( A4 H3 b. J7 ~│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; L, z8 e  T2 t5 W" D! O
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ ~, p  s8 U6 N# j3 u/ j* [9 Z% X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* ^/ a: I0 h  J
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# |0 O3 i% @0 `, r# l7 S* n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# m6 S% M8 v8 }. t' m8 D
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( B+ e- S8 G" X6 r5 t6 _! b$ |; Y0 C7 l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& d! i% O3 i& m) u( U
└──┴─────┴─┴──┴──┴───┴───────────────┘0 C9 d2 J2 w& d: g6 Q& D
" b; K: f3 j" p4 k" ?/ u

# [4 d7 Y* m6 ?3 m' F. @3 X! g4 [/ vGigaChip (蓝版)
6 `; o7 B" _2 Z, P, }! |0 |& U┌──┬─────┬─┬──┬──┬───┬───────────────┐
& \  [% p: @+ B- ~│编号│名称   │MB│攻击│属性│稀有度│说明             │: I4 U- O: }* T0 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤/ k1 z" j5 A* c2 Z0 g  F# o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 K$ K5 k% `  Y- ~│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 W0 B6 C9 a* v: X# L- p9 j$ }0 n/ w, |
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 h+ {6 C; H4 M
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 l+ Q& G! ^- l& m( K
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: n2 B# I- j0 n/ @9 v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' A% m( X7 }( `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
9 H2 q/ r6 l: g- U! U│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  v9 _: i/ F2 S. Z; a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, Y  `) z4 o2 {+ y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- r: \- S9 H8 i7 e
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 b3 ^/ ?4 `: N- f+ G0 Q% t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 ~* e, {% k* a* Y/ f  u- G" c1 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ z" A: e2 d( E2 u  z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! c9 k' T/ o! j+ L* G" Q- j) ?! q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 I& g$ d- }  ]% E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 B* {! Y. O1 R: e# I& t6 E& j) A# Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! S0 h; r; l: L0 h) m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. [" [. ^/ ^" n  v+ f* b* O│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 G- H8 f$ j" k& ^
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 d" D$ `. P3 _6 p* P+ _
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 \; ]7 ]' G9 G9 l! m1 n
, |7 J6 X5 v) ^$ m+ ZGigaChip (白版)(只列出与蓝版不一样的Chips)3 W3 \: G- `! j
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 `4 J+ ]+ {- ^. }+ {, `
│编号│名称   │MB│攻击│属性│稀有度│说明             │% h' [/ V, v0 ?. I7 Y& S
├──┼─────┼─┼──┼──┼───┼───────────────┤& P* e7 V; v4 O% e+ R" r5 N
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- ^& M0 E8 B3 h! k! `- |5 N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* `- x8 K: H, J6 h! ^/ }( d│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 r: T5 j1 K) a$ w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 W; u6 {3 ], c8 @) e└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! g# ~' R* B/ B- {& g; c3 wMegaman EXE 3 蓝+白 Standard 级别的 Chips:! v" `. ~6 _% R+ L

! s8 s. L. h/ y( C4 m3 c, D001002003004005006
$ b$ O6 |. N) o  P007008009010011012& R+ f1 Q- w0 T4 X9 l' V0 r6 L
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ S, s: G* P1 h" ?% u
- A4 y3 U1 u5 ]  e) X7 l) n0 M019020021022023024
4 I5 `& f4 Y+ u. i, a; u025026027028029030
! V+ q. K5 v  @; F% `1 l9 n! ^0310320330340350369 j( J$ U+ l8 M  C
$ W" N* _- t8 S0 V! F5 Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 x: d* |& S; ]4 k* ]" X1 J, O- Z& b
6 {7 T4 e, J8 A0370380390400410422 U. B/ }* ]/ n
043044045046047048
' o8 u$ U0 q  W2 z) F. u4 k) k049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t8 Y7 ]7 g6 T, j
0 D$ l, a' w  K7 h
0550560570580590609 q5 j2 J/ x' J7 }* V2 d
061062063064065066
& _, Q0 {& O" _8 g- W% {5 K% N067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% |+ ]/ D0 I, v/ k7 J/ }
: J% a# H' `" r8 {' G
0730740750760770785 x# k6 {' |- U1 u
0790800810820830845 e: x6 d" K- G: L
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( o6 P& C5 {2 Q2 W; G
6 Y$ n( t" v' `. t% O( B- }% `! Z( t
091092093094095096$ F% z! ^5 o$ s4 @5 [5 ^
097098099100101102$ B* t8 }. L' l! ~/ n( g9 D( O* b% G
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ o8 Z6 N) B  d  O$ J
- \* [' d" a. s6 K) n109110111112113114: ]. o( ]% @; t4 F) s; F
115116117118119120
2 J) J" s% ~1 |121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# E4 m% p, I1 H: ~( `7 n6 r6 x# I/ Z; ~
127128129130131132
- N; g2 {( W2 ]  L* ^! ^1 y) v- o) w2 j1331341351361371381 c; r1 x: H* Q1 i: s. m1 y
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% e$ C$ h0 V, \( z/ i! N* G4 \0 H, Y8 N- R
145146147148149150
1 L/ A2 w- i& V6 t% g151152153154155156) D. C7 m; y* m3 j7 u- o1 C4 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 L4 A+ e3 _, z4 d# E) o; {
+ B' r# o" S3 z% Y! f& |8 j2 E163164165166167168
0 W+ O3 k7 j. Z6 m& k; \$ J169170171172173174
; d* O* l3 p9 K3 Y" x175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 X8 u+ Y* x: T( q5 O' V- P
: J* e: a& r% M. c3 l
181182183184185186; m  z' Y: x0 T( R
1871881891901911927 B$ p* y- R( t# `2 c0 I
193194195196197198
# P* R$ _# N: J+ h( A199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ]- @" c! j" }  z. [* |
. e& H2 Q9 p, f" b( f
001002003004005006# d8 G  J4 a$ i5 p" [" `5 T# T
007008009010011012  s7 S( Y6 `. X3 b/ j
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" u$ C# W8 o& g1 q2 v/ z- A& k0 L$ n2 N( @- J
0190200210220230240 V+ G- X0 V  s1 V% p' H, V
025026027028029030
) p. ?' N% p/ R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) z$ k1 H0 \6 D1 w2 _* V

+ }+ U  ?. n7 F5 |9 q037038039040041042
' T$ N1 y/ ~, J) o; Y043044045046047048
& @# D% `9 a2 q: N9 W: C2 g049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 ?6 D$ K. Z% E3 x' t/ M1 G; }& M

! e4 |8 S/ ~5 p- E! |$ V  g8 @055056057058059060
7 L4 h5 L2 \4 G6 O0 O; N0610620630640650661 {; H7 Z5 U  n
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# }4 T2 A8 |- `" L  w7 c' O
& l! {4 @( z% k0 r! r
073074075076077078
% E* M  _. r/ X# a3 W8 @2 h079080081082083084
0 p1 e/ T4 C' n9 B085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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