转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
6 T; s% Z# A$ a■ ●■ http://www.NewWise.com
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3 ]+ N9 j o3 x' M8 ~ 洛克人 EXE 3 Blue 卡片组合7 l; Z7 F( s$ r% N5 G1 R# c
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ O1 x( B/ T. V& C& x6 \: C- | u
大家要看日文版的P.A.或详细攻略,点击这里吧!
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6 d) D3 e1 K6 r& m2 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
7 r" p# n4 r6 M1 @ t8 P9 [; }' S, M; i5 S8 I Z* k0 u
编号 名称6 \9 i2 p) J/ a, D9 D
说明( Z L% e3 n- h% t3 }4 Q
组合方法
' `* N1 f9 B4 c( k, p+ [---------------------------------4 u' ]) F! Q' D3 c5 J
01 Z-Connon 1
6 x, y q7 W* J0 L% Y& G2 ?* FUnlimited Cannon for 5 sec
/ P+ Z5 N% [$ t6 _! WCannon A+B+C
8 Q, i; i s9 W* b1 QCannon B+C+D; K* W* S0 @* {6 r8 Y! I! d4 J
Cannon C+D+E
' B# \" [2 K9 I, I" A2 x
+ t8 O5 D, N m6 R02 Z-Connon 2
. F" p0 u6 i5 a+ g7 ?& NUnlimited HiCannon for 5 sec
& f) w3 a/ _8 j) h8 sHiCannon H+I+J
$ h" e+ ?( c$ uHiCannon I+J+K: f( d5 B; e0 ~4 k/ T8 U: T/ Z1 [
HiCannon J+K+L6 h- F- ^. h* O9 R
; f6 Z) \0 d* b! X& z03 Z-Connon 3/ @; s0 R b1 K) K( Y% N
Unlimited MegaCannon for 5 sec+ g1 y2 h. y* K. \# |( I0 E8 ]! w
M-Cannon O+P+Q
+ T& h- }+ C( ]2 W( M4 Q5 LM-Cannon P+Q+R# e/ I, m* g) v$ v
M-Cannon Q+R+S6 v, M7 A2 Y; C4 {( |$ i w" d1 r
, z, J3 \* ?3 v" Y }( g7 \
04 Z-Punch/ ^. D; R* v" A; U
Unlimited GutPunch for 5 sec) k$ X( u$ `. w) n& U
GutPunch B+C+D2 ^5 c \3 _( J
GutPunch C+D+E& U; ^7 n+ y9 L( e: M
GutPunch D+E+F6 E# x5 x" S9 D* H+ }2 z! j
1 ^6 U# }2 r0 j6 m) J: `" i& X3 H* v05 Z-Strght
- S" M- M5 K' a6 d# P7 q7 Y2 @4 kUnlimited GutStrgt for 5 sec& b: B; O+ U% R9 l" {) L6 s+ z
GutStrgt O+P+Q5 ]2 C+ e# r2 @
GutStrgt P+Q+R) j5 d' h) b! k) L0 a9 _
GutStrgt Q+R+S
2 }) C8 P: r" b3 P& m1 R; Y* z( ^9 O9 h6 j* Q f0 m
06 Z-Impact: y8 c) j+ F4 g$ K
Unlimited GutImpct for 5 sec
/ O2 w- [3 V* {2 C- ]% K" vGutImpact G+H+I' n- D% B3 Q, C7 w* {
GutImpact H+I+J! v* C0 }: F: a2 [* G) ]
GutImpact J+K+L' _! r3 S* }; @ Y' G
8 P7 {% K2 v0 r( H- G. O9 o
07 Z-Varibl
- M' {! V8 p$ e8 h! c/ oUnlimited VarSword for 5 sec- Z1 Q& ^1 D# L ^% Z, D
VarSwrd B+C+D3 u: K# y& H: ]/ v: o
VarSwrd C+D+E
0 R, b# a+ P' K6 q4 E4 pVarSwrd D+E+F* g U D+ d6 ~+ P- e
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08 Z-Yoyo 1+ m7 T) y2 K- z
Unlimited Yo-Yo for 5 sec4 H9 o+ G7 b# j% k6 r' I
Yo-Yo1 C+D+E3 m, _' _7 o9 E. Q* I# R' b
Yo-Yo1 D+E+F+ G# z, H- L* \6 b0 N& b
Yo-Yo1 E+F+G
) D9 r7 g" q+ m+ X
4 }% W/ @7 T4 K8 C9 X09 Z-Yoyo 2
5 o, X0 s' Z U% v. c YUnlimited Yo-Yo2 for 5 sec6 S6 Q) X$ \2 `+ y8 A
Yo-Yo2 H+I+J$ I& B8 W9 q5 x; @! P
Yo-Yo2 I+J+K+ ]% c4 z# L. z; {9 V
Yo-Yo2 J+K+L
+ M' g" i/ z3 d! q I* ~. U; ^8 {0 W6 t" |
10 Z-Yoyo 3
1 ]3 s! H6 M( y% [Unlimited Yo-Yo3 for 5 sec7 D# R: X2 r- ]% N
Yo-Yo3 M+N+O( S7 l! y8 T* G P* D
Yo-Yo3 N+O+P/ ]2 U r: n$ m$ g
Yo-Yo3 O+P+Q
, o: c L- {1 r& h0 r p2 S( q, P6 `1 S# X, O0 d5 e
11 Z-Step 1) }5 c% b; r, W O
Unlimited StepSwrd for 5 sec- Y$ A# t4 C6 M/ ]+ L
StepSwrd L+M+N8 s# O4 b1 u3 A+ u; }7 [
StepSwrd M+N+O
/ i, @9 x! l& xStepSwrd N+O+P
( ?6 A4 h1 a- ]5 q& l) h# _% p# J
12 Z-Step 2
" m# _5 M- x) v tUnlimited StepCros for 5 sec
; @2 f7 a R$ w; l% y4 yStepCros P+Q+R! }' P2 f. @# }- G1 q. B
StepCros Q+R+S
4 n8 m( R" d- T1 w/ c- o4 jStepCros R+S+T: |2 ~' W$ u( u* h: E
* j7 m3 }2 e6 m2 V9 m& k! Y; M13 BubSprd
5 r9 n2 q7 [/ R- J- GAttks w/ spreading bubbles!. I3 S7 ]+ }* _3 q2 S/ g
Bubbler C+D+E- ^& R: M0 \' u$ ?, {+ s6 C3 p/ n) s- y
Bub-V D+E+F( f! T7 B. E. l9 h
BublSide E+F+G) j; k+ H1 \) c5 Z+ \0 ?9 J
Bubbler E + Bub-V E + BublSide E% g! c2 r& _; [& m4 q
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14 HeatSprd
J1 ~0 Z: G3 W, X' vAttks w/ spreading fireball!
, D# t/ c/ W. m- E- m- I, bHeatShot H+I+J
' l; c6 D! u, ?' H6 p2 N DHeat-V I+J+K
8 I1 Q* U+ g& V' @HeatSide J+K+L
' b: Z4 s+ z( q8 ^, LHeatShot J + Heat-V J + HeatSide J( E( G7 @6 d: r. E, D
) ~% w* C) b" q' N0 V( V15 H-Burst$ i) k6 \+ l0 {) y! z3 _5 t
Creates a giant explosion9 M* {2 w: j# a* Y2 }$ S" d, N
Spreader M+N+O8 R- \) V, R; F( s9 c
Spreader N+O+P5 ?8 v0 T& C7 a& A8 R$ X
Spreader O+P+Q2 n9 q- r% i$ {$ h1 F) s
0 D- ?: j7 c0 M16 LifeSwrd
/ x1 V& x+ N* T" A6 c% B6 u* mSwings a huge 2×3 sword!
) f1 l) O1 _( T" BSword E + WideSwrd E + LongSwrd E- H1 m' o. G- [- i- `7 _
Sword L + WideSwrd L + LongSwrd L
! F" d0 H- T* A+ s; NSword Y + WideSwrd Y + LongSwrd Y# y6 P( L) E0 R, U0 ?+ j
q/ {8 K! U% T17 ElemSwrd
& v3 l2 S0 e1 v! GWide swrd contains 4 elemnts* _! S9 @# D- o& W4 X: r: v
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ b. Z3 \' H2 _0 ?: l0 zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
6 \* z5 Z5 u5 r5 H4 P% y- T0 V" bStep up 2 & make 4 atacks+ \% | z7 N1 S( x$ x8 z
StepSwrd P + HeroSwrd P + StepCros P \; w% x; K- p- o
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19 HyperRat7 r7 g, T8 B9 `/ ]; A$ g
A giant Ratton charges!# D+ c; U# l* M1 C' S- w
Ratton1 A + Ratton2 A + Ratton3 A
& v5 W! e7 M0 E$ L3 uRatton1 C + Ratton2 C + Ratton3 C. m5 p/ P6 t1 l& c3 o% w/ H
Ratton1 F + Ratton2 F + Ratton3 F
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& x3 ^( s5 d6 y' g' j/ }( C20 TimeBom +
) j9 `; h' x6 K# e9 K4 ]( F CSets Time Bomb in enmy area
+ y8 t* L4 U& e: ?4 DTimeBomb J+K+L& \% H: x9 x! h* K5 {: l0 E6 a
TimeBomb K+L+M
1 h0 |( k4 z! A- I9 UTimeBomb L+M+N
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* G( k7 o! U7 O4 f21 GelRain
1 `2 A! B; Z- e8 G5 Q0 G8 rGel steals squares5 L9 {( A t+ \
MetaGel1 B+C+D
& o( k) q9 g Q6 EMetaGel2 E+F+G0 F: G& l: Q( l2 i0 g P' @" d5 l
MetaGel3 S+T+U
0 P( t7 i% A! |! t- v( j6 ]8 @0 t& A4 u# o! b9 ?
22 EverCrse
2 M* ~! b* f: C6 G: \ j9 @5 K8 M* kShield chases enemies( E# C/ [8 P j. k/ b- X
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 z* d7 t% W1 WCrsShld1 L + CrsShld2 L + CrsShld3 L- D9 P! e# _, C9 }
% m5 N% v8 w# e) C8 k23 MomQuake
5 f2 u7 a* z5 r WAwakens Mother Earth!$ D" U8 ^. F$ ]' D4 P% n( i
RockCube * + RockCube * + GodStone S
2 c2 i. \6 n4 i2 G6 R m# o/ F3 d6 j( O! Q" ]
24 PoisPhar. H, m9 n* k, c3 Q3 \( l- Y1 j" @0 l
Pharaoh generates poison6 Y! M) K& p2 v" s9 P
PoisMask A + PoisFace A + Anubis A
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- Z3 g; U; r" _4 [- k/ N25 BodyGrd0 T; C M% N/ M' x" R; U( U
Bodyguard takes out enemies
- J* x4 x0 N2 _AntiDmg M + AntiNavi M + Muramasa M# E# Z3 J5 C9 N5 T+ ^" g* w
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26 500Barr9 P' ~$ n- L8 j) v4 e
Barrier absorbs 500HP dmg
/ s( u7 n7 j2 h. dBarrier E + Barr100 E + Barr200 E
, w& g) a5 \6 t$ @* y {Barrier R + Barr100 R + Barr200 R
5 z% _% m" ~6 M) ?% T$ \! V' k% E" k' V; f
27 BigHeart# V/ W# u8 l9 h. V! i5 k5 K* p( B; v
Attacks, then heals HP!
& D" s) f2 r6 Q, [1 k6 JHolyPanl R + Recov300 R + Roll R
% o: B8 }6 F) a, b+ R$ o5 q/ l1 g0 xHolyPanl R + Recov300 R + RollV2 R
4 k, M% P* n3 o$ gHolyPanl R + Recov300 R + RollV3 R
+ C2 D- w% P2 o! i
r- y; A+ O! ?! u$ Z i0 f28 GtsShoot9 z% f/ p* H, a: f, U- W( f+ @# R& N6 S
GutsMan throws MegaMan!
; M" j3 N3 k( _( h# w& s1 G( uGuard * + DashAtk G + GutsMan G) s3 E' H' u- D1 X
Guard * + DashAtk G + GutsMan2 G
. v! q2 w, a3 K: q8 ]6 DGuard * + DashAtk G + GutsMan3 G
' t. @! O4 O. G/ Y* UGuard * + DashAtk G + GutsMan4 G: l$ @9 Y. L7 I2 ]( s) e4 `* d
7 } Q# k% I1 j4 D29 DeuxHero
9 ]2 f; A6 T' A" BMegaMan & ProtoMan team up!
% [7 m0 _- T! zCustSwrd B + VarSwrd B + ProtoMan B: h& a7 z# I9 }# Q- K0 k2 q
CustSwrd B + VarSwrd B + ProtoMn2 B
3 y0 n4 q; c: }. XCustSwrd B + VarSwrd B + ProtoMn3 B
/ h5 }' G7 l/ ?- pCustSwrd B + VarSwrd B + ProtoMn4 B
" b4 @6 |# m/ x+ A" K
9 a' J p/ H# A5 b5 [30 2xHero3 u# C# Z2 N& f8 u5 p
MegaMan & ProtoMan Dual atk4 I' x% D6 a$ ]' g% Z. J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# w: Y3 P6 _- ~3 [+ Y; _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* T, A" ~4 S" E6 @: m J ~- t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* ?' `! s& h: O' [+ G, RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 v: P7 m1 K* u( r/ `" y1 u( [; ^" }
/ J ~" _' B4 ?- ~/ [2 U( M; [31 PrixPowr
8 X0 P& `5 k( Q y2 D* ]) x/ j3 Navis attack at once!2 j i; v; Y- q0 D$ X8 k5 |
Team1 * + Team2 * + KingMan5 K
8 {, J, Z, E( E; V cTeam1 * + Team2 * + MistMan5 M( x7 u. T3 ~& k/ b" D6 m
Team1 * + Team2 * + BowlMan5 B$ F2 F! A5 T2 D" p0 R
1 S/ e3 O1 ~ B
32 MstrStyl8 @$ Y/ [! W" V) R. Q t
MegaMan unleashes his power' d5 o9 k- }9 |4 {
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* A9 H; T9 @5 n* l0 |
6 @7 y2 C9 V2 B! P+ x: ~StdrdChip (Part 1)0 R$ ?- D4 g4 D- t; s
┌──┬────┬─┬──┬──┬───┬───────────────┐' |+ N6 t* B" F) O% o
│编号│名称 │MB│攻击│属性│稀有度│说明 │) L% O _# e. m
├──┼────┼─┼──┼──┼───┼───────────────┤) f$ y- H4 t0 k, R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- u2 m4 {8 S z D8 _- J" v1 o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 J( S0 t8 k/ o9 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 @% O6 A" N* `6 k% F, k
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 v. |! d& s: W6 m7 _& \6 Y$ B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ Q1 J) l8 C: G% o S, r
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: ]7 D/ l- p. H1 A* z7 u2 E( d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 e( ], _/ D& X3 [8 v( Y# E6 p( ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 n/ n3 ^, U# v; n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, }; Q8 B4 B( J" e4 I9 b! w; S4 n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; h% e& n4 S% G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 J: W, i' H% r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" n$ o& }# Z+ N5 i+ _9 h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; Q7 s: W$ ~4 z* W' n$ \* X' d
│14 │Spreader│16│30 │ │** │Creates a large explosion │; ]+ z: h: f- v" ^
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' E _5 G& r% g$ j% _; y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ Z) ~. q' M2 c) [. R c6 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, o/ b- T1 r. W7 C5 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& F! k+ d" f% F! m2 r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 d1 |8 }8 C. X) J3 r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ s4 Y2 w) d- I& l4 n$ X
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 U2 x% [9 ^' n2 x# ^+ H│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' L0 x9 m5 f) v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) _4 t, h: g8 T7 D y9 }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* @& u: G8 c) E
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( n, j+ B" Z2 U+ w; E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( H w t m( B/ O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 y E# ^+ m6 w- N& e( ]3 c- d
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 z) O4 K* P5 t/ E* Z: K F+ d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( [ ^. A2 V" }& X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; s( m3 r9 A- A% l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* F& j2 m M3 K) j5 M
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
F: R3 q1 V! [+ O$ F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! s4 w; N0 L# S# ` o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# T) J2 u/ b6 `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% b. M4 z/ m j3 g( _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; I9 W9 b. V3 F% f6 @4 L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" S' z O0 e. a) u; D/ R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 ~: t" B0 i+ Z' z4 A2 V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ a, L" ]/ \" R% F% \) _│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 A7 P2 L* M2 B( s* B: m; g2 J
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# L6 b3 O% J" c5 ~6 n5 |! @+ A5 Q% s3 T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ J' z0 d8 X* _4 f$ y f& @2 [) d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( V' R, K4 k2 J9 ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 w4 e3 @& B* s% R│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 r4 @- Q6 H6 O: e; X│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ o: z' z. X1 y) l* G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 L4 _1 V2 _' V8 g9 W1 S│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ F' W R; T% w% Q: C: Z1 ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 m% a5 X _5 h; _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 B& L* {8 H! g1 x
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& i, Y9 t! Q% x. n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! T) a9 ^8 S+ U" O( {- E8 g) e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 y/ Z! i, O- r0 U+ S" j* {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 W& Z' L) }7 x1 L1 m& a$ ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 z5 r S) h" V; H7 E! b! I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ _+ x" W# Y) s5 } z6 [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 }" H7 }* r5 W! Y7 |, `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 ]7 m! l5 }, V) M6 r9 s! Q& p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 C( n! J9 H+ H A: {( @5 K│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( @; N. @0 u f$ [& L, v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) ?$ @- f' G6 ~, E+ n3 W3 Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! x; s- I, b7 m, H" p1 o
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( x: U. U- e/ ~6 b" Y│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 D" l' o8 V# d x- s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 P* N- F5 C: A│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 Y$ o( \: F( \% Y* S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' \3 [& B9 m3 a7 s│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 U$ _/ i& c: [8 ?, G+ ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! ^( o# y# I3 A. A. v7 k: o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* u6 ^8 t- c& H0 p h! T, a, W& f
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, w7 t% M% b0 H6 _- F, S│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 |) S% i8 }& w+ k" l6 `6 L
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 y; F+ p8 }+ P. {) ~
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. v' \$ M c, q+ H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ L( n. C7 P L& T& N% m│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' w$ Y& Y: t+ e4 B
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' F3 ^7 J# Q! U/ Y l2 ]4 P/ K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, Y# P7 M; R2 B6 @! d: z: h' ~
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; z4 A5 a3 r' v! k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 Z5 x0 T& ~" N' Q( x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 }7 S V9 q4 U+ ?0 Z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 j4 |5 I5 x# z! G5 Z/ s% a- {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% P5 k* F& T* s0 e* v' w4 }│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, f& d4 {! ~0 c- g) g; ]2 c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* ]; s3 v; j& E; z8 H( ?' ?│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ f/ u' ?4 D' w5 q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! q* ^3 L4 P$ s0 V8 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* @8 Y" P1 V8 _6 o+ z" K# L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: L4 g4 F4 Q0 ?4 z. f- Y- e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 t6 d/ z: x, x: }
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! N: T; {$ V0 t& o' J
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 ^/ `9 l, {6 q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ |' v5 r+ ]0 Y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ [! G# j3 w- `& ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 a" y* @4 |' T7 f6 t7 f( G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ |! y) f" v" s4 V8 F' X! i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) e* I, [# n$ h i. k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; u# Y% }0 o; }% m& r
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: ?- V+ m7 h$ P0 c. S" f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" s: k7 Q6 y6 h8 l! a6 J& r└──┴────┴─┴──┴──┴───┴───────────────┘
) W' ^) [# W# y! }- ?3 m% h- |& k7 U$ `: I% q
StdrdChip (Part 2)
4 r a/ Y3 X) O5 L( t2 o. z┌──┬────┬─┬──┬──┬───┬───────────────┐
8 o$ T; I1 N0 \3 _: |' G│编号│名称 │MB│攻击│属性│稀有度│说明 │
) t" ~8 v" ^6 g├──┼────┼─┼──┼──┼───┼───────────────┤
6 M0 R) h9 S: r" h8 f% N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ q: ?- D) m6 ^* ^1 n. x* f( a2 e5 Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 {: c' \+ ]1 D6 b. O( m│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" F% i6 }2 B* m│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 W- M/ _2 N: O q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 I# m4 _' u% i# z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& k" M6 P2 L: V( R! v& b7 V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 w% k$ F' h0 Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) F* I! w- c% ~! C# r4 o& _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' C5 ]8 F0 I2 M8 a' h7 q- Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 R, y9 c/ n! E) b! [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, f9 ^6 A+ P1 r$ ~5 @% J/ q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' D+ `% q; ]" D+ x) V1 S│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: g5 v& x( w2 P( y! O: y5 c4 H' D- D│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 v/ k1 I6 k6 y& Z8 v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 J' a7 Y2 i0 S5 U3 K# i% S) d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 x! W; r5 I3 V; }6 w7 x, z# U
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( i0 O i$ d- P R* d& n, `" ^+ C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' H7 J2 c9 e: u/ c5 a t│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# w: \, L6 |. J/ n" l│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; \ F# o. c. P0 `# v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 i& ~/ U3 M, r6 K2 v+ z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ E' Z" E2 q+ a- ?; ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 Z+ F0 M) Q# w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 T( U& g* d x# k& [, q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 W/ g' g: J- @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ m5 \- u% w3 w0 N0 U! C# r" @) x- a│126 │Rook │30│ │ │*** │Protects you from attacks │: O- i9 e# ?9 _& t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ {- s, A7 z" M. u7 U. v: M+ M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ S7 H* D! X/ L* L% z5 P' @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ ?4 p/ L8 U8 s5 v/ `( ~, @; j
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 b+ t8 P3 F+ o: T9 I9 g" \# F│131 │Lance │46│130 │Wood│*** │Lances through back line │
! ^! l" l0 h0 L+ Q' q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 K; I0 H- ?6 \8 @│133 │Guard │5 │ │ │* │Repels enemy's attack │+ |# W+ J: P$ b) N- L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ T# L6 }! o. a* V/ U9 O+ C- d- j
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ J. E6 I- N! ^7 t5 l│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% b9 M% \3 F- o/ l8 K8 K' ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" F6 \3 |! r; n+ ^7 O5 l
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 P( [% r [7 N% v! a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) l* p4 Q2 U" l* m8 q/ \│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 E7 b+ F: I/ k6 e+ S│141 │Prism │60│ │ │*** │Prism fires randomly │& ?' S: p% T9 y( Z6 i
│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ Q( _& O( V _3 x+ J/ T2 P1 _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# h- G' w8 [$ T* \" _7 ]- T$ g4 a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! r/ o, {: @4 R) I* b- b( P8 E* v│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! F5 s( s( s7 r8 C9 S: u( S' e3 _, R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 d; E( N5 u+ ~) k$ ~+ x% a│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ d7 d) i3 O9 j5 R( V8 R│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 M8 g3 g5 M1 K│149 │Recov50 │14│ │ │** │Recovers 50HP │; [+ j4 @9 T& O
│150 │Recov80 │20│ │ │** │Recovers 80HP │) D/ ~# T5 z0 b3 [/ C
│151 │Recov120│35│ │ │*** │Recovers 120HP │/ k( R* y/ G1 E) P. O
│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 b/ @& i9 b; U t- K│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ D( \. |- X; {│154 │Recov300│80│ │ │**** │Recovers 300HP │) M1 C2 v0 \+ S* `' [8 c F# R
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 x& D# z6 H/ c8 s ^$ a│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 ^( Y+ M) b) u0 _: T+ F& n" R+ X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, r9 K6 Y3 ? t; ~$ U8 _" i- f, l│158 │Panic │14│ │ │*** │Confuses enmies if you are │) n$ e3 t0 O5 \5 z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 Z3 ~& k, b5 T7 t1 H' E│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 X! S/ f8 [# j! A) X
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ I3 k, o* x5 i: P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* R( ~! \; K) k2 |2 i% C+ V│163 │Invis │11│ │ │*** │Invisible for a while │
: K! i2 w) _" z g) P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 @% h3 t' C5 X5 x4 K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 R) L; N2 V- [( ?3 }$ P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- I9 J' W& y) g7 s+ R* r8 {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 w5 }& V- L0 D' A7 Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: M: Q" y' m" A8 Q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' \6 ?3 |+ F- i0 m│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 Q* A# ]" T8 L3 F K8 ~5 L+ H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% {6 `# g( y0 a6 x" x" K
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
p2 T2 D( j" i9 c│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
z* i, b! e* @6 X│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% ^( ~( l; n* u1 F. H9 T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, E4 K) [' `/ X: G) K: Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. S \4 |$ d, ^/ ~# F' }│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& p) S# X, \5 L' a m/ d0 N
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( h: O8 P# R3 E3 [' `: ?1 e; G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ `6 S! h* X8 U7 Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 F7 c+ r, U+ L' W7 x3 }* q+ [8 Q. {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" p4 I& P* A# P8 y' @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 w, [1 h" D/ F; V6 O7 P, T
│183 │Hole │55│ │ │**** │Open hole to dark world │4 e2 F' U; \( h& Y* p+ g
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( w U6 x. W" s4 H│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 ~3 K t: j; C* q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- J. @1 z. b( `
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 x8 l+ g3 i- B! _' y/ j│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: X7 _( [3 m- R R# T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: Y. Q7 ?% P5 G│190 │Snctuary│54│ │ │**** │Change own panls to holy │& i3 F e' f/ y& J: ~ [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ g3 V, _1 l7 E" r2 ?" _& y) r9 c6 d; {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) g' _; l0 r/ b* U m9 _4 u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* A* m% U3 }# F5 o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 z( z/ C! [; Y7 X+ z2 U: _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# _' }# G3 u' ~* F8 d5 l
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 _5 Z6 O$ m, r2 |0 t8 O& O+ L│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% U5 ?8 c) D9 c% Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* E0 _) z4 B- i8 T! U$ D6 k) N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; I% J3 \7 h0 J- N│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 `1 a* ]$ H) v. B1 ^└──┴────┴─┴──┴──┴───┴───────────────┘
$ K& f5 Z8 w: f9 e L. l7 {
7 s k+ u) L+ ^+ R2 `3 I2 _9 I$ x6 d+ H- X5 z* `+ _. r
Mega Chip# O& O) b* A6 D! j& T! g
┌──┬─────┬─┬──┬──┬───┬───────────────┐; g, @. E! j( b, C3 S8 b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 P8 V3 L5 W; W1 p├──┼─────┼─┼──┼──┼───┼───────────────┤* M9 F5 L% U" J% q) ~( {' S. U
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% j7 y+ l7 z- t0 a5 _" m6 t│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 S! @% \0 f' ]2 W+ F U- v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& F h8 [: k* `0 Z5 B+ S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; ^% x. c: ^& p│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 O6 w! u# x/ l2 E. H& a9 B: ?, @2 J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, y4 Z8 v2 B S/ l. Y) t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 e6 M4 y/ O {! \9 X" D│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, N2 H c* S1 w5 C2 K" V6 v! O
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# C0 Y) A; Z0 W" q; W- g
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ H7 w% s- z1 _7 b6 J, \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 m6 r; z4 N+ n8 U0 L6 O$ m6 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ r+ t" x9 V; ?3 ]8 w
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: I& E/ d# l2 a+ D* w9 b$ T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) ~& r' w W' g$ u! `( w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. s8 s! E w" i3 p5 P8 c- Y
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- x. o$ M% a) z6 |$ }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 [4 X, O4 V0 J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) S( q- B8 A/ O9 ~2 x( d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* q$ g; u% c( I" p0 m│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( ]( s3 K: e( d1 n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: E4 Z4 L( Z! w7 A0 a7 S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ X* [$ f' D _9 s6 B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ Q H/ x+ W0 [$ @ f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
# B3 z3 p# v, A4 H│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 a, I, i' h: ~: ^' ^6 Q* D9 G: b
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
S6 g" ]& y- W8 b+ P/ |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" ?1 n* I! ]/ m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. B# p; U; `6 g. z3 o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& T: U0 S( e% ~# s0 S- t
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 v7 r1 L4 K: w" @: @ b│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
P7 s+ s8 J1 F; Q3 |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ t/ l6 c" c _' h. _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* N, Z! [3 r! v3 f* e- {6 q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 s- A* u+ ^3 q6 ~( T( T5 r7 O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 {% t$ |4 s. R/ _! v, e; C4 a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; a/ n) Z6 P3 o9 i) P' A3 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 C, ]" ]* d+ \ W Q0 X! e
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ G- t( d$ X& v6 t w* W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; b2 K% c0 x" w) _, z) O1 V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' U" p% v+ {2 U$ k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) U8 q/ O; u9 B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 n: `# t2 g+ u" D% Y% C4 c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ K [7 Q1 [, ~+ I7 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, q: }( }* W# b9 M: N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% n: ]# h8 a3 C9 Q; q2 u" n; h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ z7 |) B" i3 I9 ^: D
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. p5 _( ^. m& P4 k; Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) A2 p! s9 H$ Z- k
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) J& c; D2 K9 L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 j/ w3 L; @! B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) r2 S. C+ u$ B; R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" L; }4 K/ u0 i; b* ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 t' z7 C# H h, |* ?2 z5 D" c/ P
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 b! D8 `7 a7 s! L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% V6 M' m7 y- |/ Y1 y' y$ K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 h/ p% }8 `, U( x Y6 m, n" h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 r0 Z8 F s7 K: I
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 K4 z1 Y* h G& K+ H( N( }8 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 g% Y+ q8 b; O1 h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" H/ }/ v" [8 ~( y4 y" ^4 k
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 {. g1 G6 b* h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" l" d& O1 [0 A1 c
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ K$ s8 [' ]7 J' w+ M/ G ^│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* c c. q4 G+ d# v# z, T
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 _5 q& u( N" |1 p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 C, n9 {6 U6 n
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! A9 e5 s2 {' `5 B% I8 y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ d8 g# ^* {" Y5 R1 V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ A* f8 ^/ U4 ]' R( W3 ]% C: Y4 O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 {; s k& @% F. T, G. g3 d6 z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 P# d! O3 }/ R' D) U# G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* F8 W& i: Y8 b# B
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" W9 n9 E/ F8 M; ^( I" ~5 i! O9 N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 i8 R# z5 O$ k: t/ S2 C# P+ Q: L
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 U; o+ W' c/ H/ Y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 }' `8 Y, C+ `# r) z& H5 b( R# [' m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 d" `0 `6 K# Q! K E& K│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' y% J9 h) A' N│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* y" I' u8 K3 J2 A* G! J5 l
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) L! P7 h7 y2 N" v D9 O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 C0 S& L% e4 W7 _( g: n6 h+ g
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& `8 o4 R! F$ ]5 x# j3 I* s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, B* Q3 o0 a! Z9 `) r) ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 V+ Z" y: w: b6 K; D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 Z. G( @$ a1 D4 C( {! K5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘+ G" R) K% }/ j2 h5 |6 ?# v. @
5 p2 f/ ]- I7 j0 W) X9 {" f$ U+ l8 ]1 K2 z& b7 V) j
GigaChip (蓝版)
2 D$ B1 M" y4 K- S# \┌──┬─────┬─┬──┬──┬───┬───────────────┐
o, M) G4 d5 n+ T* T7 ?! S3 R9 v; L│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 w( I1 Y# e) f4 E├──┼─────┼─┼──┼──┼───┼───────────────┤/ g! Y# r/ f" c9 F$ a
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 R; j7 B. V4 }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ r* V. j' m5 O0 c J
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 o s1 u, O+ v/ H; S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) a& f# _2 u1 z5 L" O4 i! g% ^) q4 a. x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% N4 X D, o! G5 Z5 V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 M" y- _- n7 F/ }. y; J! v0 P
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- U/ T; u- @5 n8 m+ u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, O- j; b! E& }3 w" [# Q- _: F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% T7 m' d5 K" J- @( Z8 L7 W1 l) j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 T" b! m, T; {/ c0 G$ F7 u! |, G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) U8 i! b, R2 R2 F' F1 z1 E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! A- _+ Q* f, }+ T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- h8 q- U, P4 C2 B2 |/ s- s" F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& Z. ]' d& W- ~. f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! U! d# ]: H, t5 H. h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. J" S" F! U" e* E. {
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 c2 f7 ], z" x4 w3 c. y+ [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 x5 t/ _0 ~+ [: L) k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, J3 Z# U; j4 v% ]; c; A4 z, Q. ^! H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 x' X' h( `0 k7 Z0 a# r+ D, p/ e O└──┴─────┴─┴──┴──┴───┴───────────────┘; E* i& |" f, j9 {
; E; a' A& V6 H: ^GigaChip (白版)(只列出与蓝版不一样的Chips)
1 r e6 v% B! u: B┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 q$ v% i* B0 Y% E" ~3 E$ ]: ^* D& D│编号│名称 │MB│攻击│属性│稀有度│说明 │" {- i) i% ?2 P4 R
├──┼─────┼─┼──┼──┼───┼───────────────┤, [) Z, {: u `7 D$ T
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( X# `" U2 L- i7 ]8 F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) t# I6 a5 y9 Y, T* @. m6 |│4 │Balance │60│ │ │***** │Both Hp reduced by half │" {& a$ i( T' ~# A5 n7 S- b2 D
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& l& m) {2 c o9 ~5 R$ M└──┴─────┴─┴──┴──┴───┴───────────────┘ |