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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; o8 Y5 D2 H6 `( U; a/ I5 C
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( y% [4 y& }0 Y! h3 b: p■● ■  NintendoWorld    站友xliz原创, B) A& E3 ]* u  n
■ ●■    http://www.NewWise.com
0 v6 U8 c1 a7 y3 y, }■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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. ^1 }" S! _/ e. I; j  b% o% p% Y+ n5 q
           洛克人 EXE 3 Blue 卡片组合1 N- p" P$ y  Y
& j$ `1 M9 i+ c

% _* r, B1 {$ B7 G: ]  Q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 w' Q: ?# i/ N- W* P大家要看日文版的P.A.或详细攻略,点击这里吧!

* i% U- s( Y3 }, d/ x& D====================" c8 Z) N2 N& X) ^% w5 N, W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 W! Y* m6 |" k, U8 k5 E
5 g7 h3 x. a* e3 g% \以下内容格式如下:
( U8 n- p( A& ~0 r! Q' j& I8 `$ K3 ]5 [5 Y$ W
编号    名称
# ^, \+ {, [; H8 F说明
; P; h, \0 z4 W  F组合方法
4 M+ H& j7 m0 ?) {  u9 G---------------------------------
+ I" ?; b( M7 B7 F01    Z-Connon 1
8 I" Y: h( M+ T& u4 j( w1 V6 iUnlimited Cannon for 5 sec) W$ l8 ^  ]; R' {  f; A) x
Cannon A+B+C7 ?9 F0 ~; ]. H
Cannon B+C+D$ H  W; K' e! ?* W) m; E( w; b
Cannon C+D+E9 K2 D* R0 E$ C4 v/ y7 V4 J
" b* V& N- T+ p- H4 G' I, `& e0 {" U
02    Z-Connon 2$ F3 p: i1 q# d4 i4 y: S
Unlimited HiCannon for 5 sec- J- d$ ]7 _. p
HiCannon H+I+J
7 n- ?, k' n' p$ o  {7 THiCannon I+J+K8 {) d5 I6 {7 }$ s. O1 z
HiCannon J+K+L7 K$ b* N; o$ B

5 J. G0 ~" N' U( T& t1 b$ j03    Z-Connon 3
: k7 H4 z6 X' p1 \2 Q4 I2 A5 |$ ~Unlimited MegaCannon for 5 sec0 @' B& u) O* s
M-Cannon O+P+Q2 \4 q9 H7 q6 L! G  p
M-Cannon P+Q+R
( ?7 i& J' V; [8 L! I/ NM-Cannon Q+R+S6 S# {' U! W2 v# ^! _0 u+ h
; Z, z0 T& F+ b
04    Z-Punch) \: z4 u5 {" H0 q' Z# M/ n+ c
Unlimited GutPunch for 5 sec4 ~3 f" a3 d# \
GutPunch B+C+D8 b7 b% X; [% Z; v- N* b) `' }  `$ b
GutPunch C+D+E/ s- z* N0 k: A2 k/ W7 F1 G
GutPunch D+E+F
. R% K% \' Q0 k5 P6 F$ R
' J* J3 }4 P- z+ u8 v1 z, U1 D& K05    Z-Strght
: L/ v- l/ s3 z/ h' u9 L2 GUnlimited GutStrgt for 5 sec
+ s3 g9 V7 R" |8 k3 \: ~GutStrgt O+P+Q
1 O% a' m0 C& ^1 gGutStrgt P+Q+R' q; L, j9 n" @
GutStrgt Q+R+S
$ N. B' K! B+ q3 N* x: E8 \
, n( {- b+ o! J' U) L( @06    Z-Impact
5 ^6 s+ \& h2 \4 ?( `Unlimited GutImpct for 5 sec
6 L6 O4 ~8 Z, G9 YGutImpact G+H+I
2 d- R( D4 T# dGutImpact H+I+J
6 ~; G. a1 W; i, ~: }7 A2 bGutImpact J+K+L
6 T1 g) w( \% t, w8 e' j5 X3 B9 i) X1 R' }
07    Z-Varibl( P  i- S. A7 F* z6 b: U
Unlimited VarSword for 5 sec
# t- r  a3 ^) r; [5 jVarSwrd B+C+D' ]4 d5 g( P1 g! T5 W; w( k
VarSwrd C+D+E# j8 u) M' r1 S) F! m: C0 V1 ^$ l
VarSwrd D+E+F
, t1 b6 ^/ L3 M. a: v; v3 N% A- i! T- ~1 t; g
08    Z-Yoyo 1
6 j2 ]* w/ ^1 H+ [, yUnlimited Yo-Yo for 5 sec
. H* u9 ?5 H" ZYo-Yo1 C+D+E3 \5 [6 j: m5 ?. a! _5 j9 ~5 G
Yo-Yo1 D+E+F
: [% Y& y4 L2 D! p* A) dYo-Yo1 E+F+G
. c" [6 W3 y' h' K' U3 T8 f, o! ~) I7 O
09    Z-Yoyo 2
1 T  Z2 x- A4 }( o! j* NUnlimited Yo-Yo2 for 5 sec
2 @) T( W5 t- l0 R. PYo-Yo2 H+I+J
# r3 F* j! Z$ z" R* A' s( W, J1 G# pYo-Yo2 I+J+K
% E) k  Q6 T" p2 A2 N3 IYo-Yo2 J+K+L% e" S: z, ~$ g  ^. v4 z

: C9 B3 E9 @4 C" P1 B5 S5 ^10    Z-Yoyo 3. L5 l" a6 \- d) i" Q9 \3 g2 e( `
Unlimited Yo-Yo3 for 5 sec& d2 y% e& e6 e. o! Q
Yo-Yo3 M+N+O) G( i" {* T$ z% ^
Yo-Yo3 N+O+P) D7 `; V/ W( K5 r& d+ U5 B
Yo-Yo3 O+P+Q
3 _$ v& v5 R6 @+ t) B1 U" h0 t$ t, @
' i- P3 [/ i) j% L0 u( z11    Z-Step 1' x; C9 l0 X) R2 z8 E0 U. U& e  T- {
Unlimited StepSwrd for 5 sec0 B0 R/ j: U. {5 M. Q1 ?
StepSwrd L+M+N: A5 J8 v7 s, g, W2 A
StepSwrd M+N+O! C% e7 T6 @- _' c+ w
StepSwrd N+O+P/ d' {& u# ?1 u3 g9 c! n  @  T9 W
7 ?0 Z# L. T$ J" v. ~+ T9 M
12    Z-Step 25 Z$ r  u; W: c
Unlimited StepCros for 5 sec
  u: B7 _  K5 b; W* E1 x$ sStepCros P+Q+R3 l( J4 c8 J' A( ~$ t; h+ N
StepCros Q+R+S" q0 ]  ^1 Z/ q5 {0 I1 {/ f  g$ @3 M$ n
StepCros R+S+T: F1 B* _- Z; R5 G, @! J7 E1 I$ i9 |

" d+ Q' U0 `, {8 P  Z% ^13    BubSprd
/ `6 k" V7 `' m$ @/ i/ ]: MAttks w/ spreading bubbles!6 U) N- e& g1 s$ t, q* u
Bubbler  C+D+E; _( K8 K% F) P
Bub-V    D+E+F- E; T8 k' h+ q; E" e0 [
BublSide E+F+G* U( D  V" O. @# ^
Bubbler E + Bub-V E + BublSide E+ u4 N' M  r; ^6 F
6 y, w$ Q. i+ }9 U9 ^( r5 E* I8 B
14    HeatSprd" A) a8 Q# S3 ~2 _+ h) L0 S* y
Attks w/ spreading fireball!2 s! ~; W8 R" C' z8 v- X
HeatShot H+I+J
* H7 c  X# ^7 M( x2 P2 u; y/ AHeat-V   I+J+K
  W$ y9 q3 [/ y) `1 a1 v( uHeatSide J+K+L7 B7 v) n5 U4 \; C5 q( p
HeatShot J + Heat-V J + HeatSide J
$ g+ d( ]; ~% @: O1 s
# x$ |+ x! K  B7 ]2 p5 K/ s+ Q9 F15    H-Burst
9 V/ l+ \( h7 cCreates a giant explosion
1 j2 Q3 x( e! ~8 _Spreader M+N+O
& J; v5 p/ h# E1 ^+ bSpreader N+O+P% w& k. T1 Q$ t) X# a2 t! E
Spreader O+P+Q
+ S" \8 F. g* o" v. {
' }5 ^  G# u' {: x( c" a0 x$ l3 Q16    LifeSwrd
$ k4 [3 m8 `) H. h  BSwings a huge 2×3 sword!* H+ D& R. y+ h- T$ W( S
Sword E + WideSwrd E + LongSwrd E- T( s# i* E2 G% w# S
Sword L + WideSwrd L + LongSwrd L  l) P" F$ @! D4 L
Sword Y + WideSwrd Y + LongSwrd Y" a& }6 c3 \3 y) }1 e
/ n: g% I* [* M9 `0 A
17    ElemSwrd  K" H! V9 b' z6 w" k+ g
Wide swrd contains 4 elemnts( R$ n. o7 S. a- f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% A$ c, C3 Y" v0 H9 M8 h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* N, G9 k0 `3 G5 z& p! _9 p- m7 M1 `
; S7 T. t1 k0 \3 a6 w18    EvilCut( k! _4 r0 n( @2 S: H
Step up 2 & make 4 atacks
9 L0 X/ J" s8 ]# r' E  HStepSwrd P + HeroSwrd P + StepCros P
' O/ {+ F" u$ ^1 k7 t( Y
5 @, C4 K: r* l# d/ I- X19    HyperRat
5 c, v6 L$ U5 l! |  a. WA giant Ratton charges!1 n& A' E$ `. y! m# `) Y( x) Q
Ratton1 A + Ratton2 A + Ratton3 A. K5 M: D" [0 c
Ratton1 C + Ratton2 C + Ratton3 C1 v. e  x  k! I, c
Ratton1 F + Ratton2 F + Ratton3 F' }2 U4 e/ F+ X% z. i

: i5 `1 C/ q' I$ D& p20    TimeBom +
( G' {, ]" K8 v1 ~Sets Time Bomb in enmy area# z! [/ y" X' `5 H# K
TimeBomb J+K+L
( Q( t, F3 O' a# |6 `. h) a3 V- cTimeBomb K+L+M
1 Y0 I( ]/ H( F% L; ]8 p& rTimeBomb L+M+N! Z- _* M: D) y$ V. D/ T
, b) k9 U/ m$ {2 E  R4 M
21    GelRain
' a7 X$ P( q* u1 M" a+ }Gel steals squares' j7 g$ [7 e" \
MetaGel1 B+C+D
/ {9 t! k* h: _: I& sMetaGel2 E+F+G2 h& J1 m5 v, c
MetaGel3 S+T+U
8 l- E3 ~; \9 d- ^; r8 q' l- {7 X7 k: P7 l9 m
22    EverCrse
" M' z; |- D5 n  ~, _( eShield chases enemies
4 S+ K3 K; s2 P" j2 vCrsShld1 C + CrsShld2 C + CrsShld3 C
* l4 [  f( d! B) t& ECrsShld1 L + CrsShld2 L + CrsShld3 L
( I' o# n7 }) e  `
0 p# n) e% h- s3 M5 ]- R" s% y3 {23    MomQuake
, R, I3 u+ `* Z, G" G, \3 XAwakens Mother Earth!
- I! o/ M7 ^  P# k% F3 tRockCube * + RockCube * + GodStone S& l5 `* J( P1 u  u, ?8 x

: v( L8 x2 Z# X6 g+ |1 W. O- u24    PoisPhar! p' I( T4 ^; [; i$ M; C) e
Pharaoh generates poison
5 ?: j" x: T/ b6 F: C2 jPoisMask A + PoisFace A + Anubis A
+ \0 L( v5 N0 |8 A, \, N' a
9 R9 l' m6 W( z  @2 T5 Y25    BodyGrd
% n/ d3 _: w, t% Y! GBodyguard takes out enemies0 Y( C7 T  f* n" o2 A5 W
AntiDmg M + AntiNavi M + Muramasa M
8 A, p$ G1 V) C3 p. C
. [- X0 A# Y% v! o( t+ J; J26    500Barr
2 k# Q2 ?4 V# d' ]- P$ k  a" JBarrier absorbs 500HP dmg
4 j6 U7 K# D: g1 }; [2 R* cBarrier E + Barr100 E + Barr200 E
0 f; M5 z+ z# X  I  k7 Y, f) EBarrier R + Barr100 R + Barr200 R
& ?; K' D, ^. l, [) g0 T  m' |5 M. m/ y
27    BigHeart
3 V3 U6 w& n4 s2 x/ {7 j1 o4 zAttacks, then heals HP!% O3 K4 G0 M0 `, r6 F2 [5 t" J: k4 J
HolyPanl R + Recov300 R + Roll R
; A' Z% _+ G& R+ I% H. \HolyPanl R + Recov300 R + RollV2 R
5 \! L% U% Q9 n, s0 j& lHolyPanl R + Recov300 R + RollV3 R
" X# `" g5 t& c( @$ }# }
" n( L& Z: ^: E& V28    GtsShoot
) L% e' V7 z- `/ k! sGutsMan throws MegaMan!
! k9 x" ?9 I, I, _6 N! W8 H9 ]5 KGuard * + DashAtk G + GutsMan G
6 V, u; e+ I2 Q7 a  V% }9 g. rGuard * + DashAtk G + GutsMan2 G
) @* T  R1 ?( ?4 MGuard * + DashAtk G + GutsMan3 G
' A6 x) J: @6 BGuard * + DashAtk G + GutsMan4 G
. t3 f2 s8 t) y$ T
$ V7 M0 x# D# n; M29    DeuxHero
! r  L  `$ Y, s/ e* {MegaMan & ProtoMan team up!  ^2 v# J0 F& `
CustSwrd B + VarSwrd B + ProtoMan B
2 Z# |3 Y. @0 V$ hCustSwrd B + VarSwrd B + ProtoMn2 B- {2 X; V+ a8 i1 p) p1 X) a  ~4 E
CustSwrd B + VarSwrd B + ProtoMn3 B+ z0 S4 |: W! w% E
CustSwrd B + VarSwrd B + ProtoMn4 B
" n3 S5 i1 X6 [$ x7 P) G- e+ m  v/ E% f* m
30    2xHero
0 }# r2 Z  O- P" H3 N# i5 VMegaMan & ProtoMan Dual atk
# H+ x# E$ Y: e$ ?! ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 a' \, T2 Y% j& c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& P# v6 C) l2 r( g7 c8 [, M9 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 d- S! [/ f! g7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& C4 a2 [2 h+ C- f0 Q* H  v+ _: u- B7 a- J7 `9 V7 X. I* F% o
31    PrixPowr
0 C  B6 H' j/ y: s7 t, m0 t3 Navis attack at once!
; J% n1 Q* i# uTeam1 * + Team2 * + KingMan5 K
1 x* z: \; i& s" Z: `) bTeam1 * + Team2 * + MistMan5 M* G! I( H2 w0 {- ~3 n$ Z9 W7 _4 U4 T" Z
Team1 * + Team2 * + BowlMan5 B
* f1 ~. h5 m5 X+ K9 D
. L' A* a; M, m! [/ k/ J) f: x32    MstrStyl
, s( D$ ~8 N# ]/ A: s  t; sMegaMan unleashes his power
3 K4 A8 {* [/ }2 K0 Y& b4 [! SSalamndr * + Fountain * + Bolt * + GaiaBlad *8 U: Q# B. P( v( L$ N

. w* `$ Z5 O/ e+ V" V7 _2 oStdrdChip (Part 1)& r, N4 ^% d/ t' P+ x0 {
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ I2 S, V# x$ s4 [) R0 I; \│编号│名称  │MB│攻击│属性│稀有度│说明             │% q, Y4 ]% `" {/ i# c
├──┼────┼─┼──┼──┼───┼───────────────┤
, g  n7 b" x" n5 V# @7 f$ }# O│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 S1 c; d" u) o7 t- H# \│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: U8 h0 C0 H/ [! [( a  a+ I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 n3 x! h/ H; o; x1 \$ P- j6 b7 S│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 w( ~8 H0 v' t# q6 T$ X
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. F) J8 Q( o' |% V! A0 N; Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
1 O/ V; S9 O! R; I: W2 k│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 ^6 W# @0 A0 w" V/ M0 U4 L* y! P' O/ r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 w  u" B2 E  n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* z5 `9 S7 j- H! m+ }! C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# u$ b% k4 l  I. x1 [! X$ [2 N, [" [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. r+ ~& L3 c" M5 f! i3 w; Y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ `8 i) ]5 J  e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ X' y1 R7 Q$ j% M' O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 T& [* v9 _7 E% N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 t2 K4 l" F% M6 U6 e+ A
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 J" a/ g/ c7 l) D6 [│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* q; {; B' z( J, H
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( ^' t3 c: c) d  K/ }7 p│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, k. t: m. Y- A2 w& V
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* \6 [' I, c( Q6 [2 L/ L
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 ~9 r7 C2 k+ K( H1 k5 R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 D7 z% j; G7 D: M$ P│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, S2 E9 e: O! s9 ?7 }4 j4 X0 a: n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' f0 O/ g) c- q5 r7 X, Q, P7 H
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ J; O, _! j: O* M' B1 o1 |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 N* B! j3 {7 X0 [& a. [
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( S3 f4 [3 s$ J. Y/ v# ?/ I
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 v% G& B1 Z+ t7 w. ]% T/ F$ E) C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ K& O8 e- e. O
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  }( \" w" Q$ g│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# o* k; y3 M9 Q- t/ q" f% n/ k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& Y) w. |- J3 I+ R/ V
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 r! s) }5 W8 i6 H) d; Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: ^, O& P( p4 h! A  C
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 {# h! M1 o2 h. i! ^& P│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( v1 @$ O! L& e; ^, G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 z6 T5 Y. e8 O- k* T$ n6 p, q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* }' M  L8 I) u4 y" _& I+ _│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' c8 o/ l2 a# ]( L' U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. q& r& h+ j* T: t$ t2 P
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ d4 G$ ~% N6 g# O, P, {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ q' E" X3 ^# F7 o! Y, a- A: {( G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& Z. r# R5 w& U5 F3 |5 t│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- s; x' v7 X7 R- T8 B, e│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( V9 f# w, }3 r, {9 @│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; L2 Q# o( u1 y+ n│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: `( [' ?4 ~1 ]+ d: w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, W% F8 `7 Z8 S5 n; L
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& U$ w7 t3 [4 q( T
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 \) A  U5 [* |- i- e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 ~+ c8 D2 z4 _2 o) w( m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: ]% f% {1 i7 G3 Z! Z& h
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! M9 P( g6 B/ S" _) v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ D% W2 b! a% j$ z! J│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 o0 {( j% d- Y4 g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 j7 c. N2 b& w4 N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 Y$ z% L( d4 [7 ~) W: c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! U$ T8 [* ?& `" V/ @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │& M+ @' m2 Q9 [8 A9 ~# F" [$ i
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 k2 r; G/ N1 w9 n- v- _│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; v9 `5 m0 [& S7 a$ I3 z' a│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( A5 f, w: W( {, f: k6 ^7 I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: p; C$ t3 F# f) j+ s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; s4 U) Q; _& Q1 i│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* a1 ]# a" W1 k; X
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ \; |9 `3 [4 C! k# u+ a9 l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& o& Z& Z0 |% p7 u: f- d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 B2 w0 _+ b, V' e# V( u
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 \9 v8 R" a; q0 d│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' F1 v, ]! p0 g8 u! x& k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! V' c0 H- u% ]4 w1 Y. S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ G. N+ R$ V: m  u" I0 a
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" D9 O6 F- m1 Q9 o6 T  z│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 H* O, t- H# j9 \
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 e4 c* @5 o3 `% F- E4 M1 {  x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 l2 M$ m9 p! C0 J8 {+ w│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 o3 W2 P/ T' l/ a* G) V) S│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( k/ P" a4 |0 t" }4 {( v) b0 P9 p$ z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ P/ ~4 Y# c  G  y/ `
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ f" ~5 F0 c! V│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 k5 Q- m4 n% f7 m, j2 P* z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: {5 y, T' p5 Z1 T% G/ h│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 p0 u; s( H9 q! I3 {6 ^+ A- X+ c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 `4 P: ^8 c5 L  v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% ?% H* F4 s5 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% @# |/ {$ o! w. G│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! H/ A- ^! C6 ~3 D5 I! N. v( l  N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 K& _6 n0 S, f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 O- P) |4 P: w  d' Q& B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 p0 Y1 T: ?/ ~5 ^3 N$ k- X" H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) S7 r1 W# c* x! Q/ n/ J# [
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ f9 J/ O* Q# f( b/ z, j& W0 ]0 K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- i8 U+ W! V5 q0 J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# t3 D) v% r2 d+ b2 M4 H; m4 s
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. G3 O$ y  U' n5 L' l+ C  }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( S; j; u, R1 C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* n6 S5 d0 I0 E- k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) F# `1 A, X/ P! c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │! H$ ~0 j+ M9 i, r6 ?+ H' g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ f" j8 d* g( t6 q* }
└──┴────┴─┴──┴──┴───┴───────────────┘
$ @+ C" B! Y: ^( Y! l4 b1 C" g$ u) o% X
StdrdChip (Part 2)
* v% l/ ~6 v) v! |+ ~2 P1 ~9 R0 i┌──┬────┬─┬──┬──┬───┬───────────────┐$ ?' y4 B5 V1 X; ^7 l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 n, [0 o6 ?2 ]" s- C├──┼────┼─┼──┼──┼───┼───────────────┤
# @( z2 w. U" g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ o9 }. P" D' C, @4 U4 Z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; ~, u- Y& k( z3 w│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 Y7 s! Q3 t* X% L3 Y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ F0 F" k+ {* ^8 n* k% G
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! l6 s# F6 [5 s. a3 N│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 Z3 }4 ?+ M7 @  G2 _0 {│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& C3 g' w2 T1 S4 ^" L│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" i, U6 p* D2 c) u& g8 t" @6 w/ l
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 @, e. e: w" ^5 d* J* _) B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* G8 y* V7 C+ u: z$ ]- Y% Q2 P
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. ?: V4 H9 i9 Y: E; g! t9 m
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ ^% }5 W" c* O) l- P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) g/ J+ e3 H/ R' \+ Z5 p9 h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! j, r+ B2 r6 K( u5 j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ j5 G0 r, n# R5 {9 R4 N│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: c, J) [: T8 N4 [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& b) Z! m& c; n6 _│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& _) V4 H3 B! c: l9 I│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 {4 D# E" Z- X# B│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" T8 Q9 G/ ]( q) i
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 J. k) H; E5 }2 `3 E% i# [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) u' n1 o! c9 H6 P0 L" w│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 H6 S1 M  ]; t│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! s+ H% _" u8 Q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ U) z$ ]$ s' w& B  O│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* {. M! l9 D3 K1 {% g, J: U│126 │Rook  │30│  │  │***  │Protects you from attacks   │: W: e! z' D: }: j4 j1 f; @6 x
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 c4 [% P! b+ A  ~+ B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' P2 L& J- V5 |4 p7 v
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 G+ n1 d, A; U% U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 _/ L* |5 U; h5 o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' M; e4 Z4 {# A4 T│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 A) C) O1 n1 }$ \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: s! I# |9 t2 d, K│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; b# O) k* z* e& S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 f9 R& E$ L3 [6 Q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% ~" B& v8 M/ X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: f3 R3 Y- f+ j3 a) u│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" E/ e) m4 P' R1 ~  ~+ H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) @: q" d1 }- E! a7 L5 j
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- w" V4 K. W: `3 H
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 y2 L8 W% h( c& l$ _% |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ N! K) ~! I! ?( d$ D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  _( R/ x9 J' o1 M9 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 ?( t7 C! ]* G$ `│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ F5 ]- T/ \) Q5 z( S- u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# _: _( L( R1 t- b6 |9 p# g# H
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 }9 R) C' O5 m" D) Q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 r1 Y  C; p& G- B: @2 O
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( h6 s$ L& d9 ~; b! q0 D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 l  `! z; h4 u│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, W) A& ]9 R/ V8 q( ~│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ _" B8 S( B, u7 j9 h- ~; ^│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- H$ X. _0 M& E% U. N0 y│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 u. q0 Z* w+ f( f│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 X7 r, |9 G9 M1 u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" d4 N1 @3 }7 U  R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# E0 P1 T, t  Z" o7 W4 J│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- c8 {; L# L; W5 |4 g$ Y# U# j% E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& u4 T% S. [% ]" S, V│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 o7 D( p6 ^3 W. y; q/ ^│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ ?+ x% g% O+ q' k' v
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* m* Z9 ~; h4 j$ H- T* k: v│163 │Invis  │11│  │  │***  │Invisible for a while     │# I+ V+ Q  g: @, j9 u+ C( x. Q3 \7 y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" [, W" M3 t' a9 c4 y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- h* N4 w6 I- R$ @, ]" V
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# G4 [2 i6 e! z# U: T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' N$ C" \* O0 l1 V7 k2 x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 g( }4 w7 y; |. v
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 I( P2 X# a# E! ^$ G* j│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ Y7 _( L6 @& ?& R! R7 u/ u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' d6 Y7 ]- m8 |" A8 [0 z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' m/ b7 g. D; x) k
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& a0 j9 G8 {5 P0 q# m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  D( W+ t! R, Z  a9 f4 z" U8 P5 z
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 \; _, d2 b8 Y9 y$ P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& m* @8 l2 w$ {" \' F$ \0 @
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 i0 H! }/ I; j2 k9 c/ w2 t│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- _; w. m- p: p: x, C
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 `1 b6 y7 _) U# U# {│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 R/ _6 {& q  S2 m7 {' v, P* u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 S  t0 F/ Z3 ]  n4 E1 ^, |) k5 @
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 I* o1 [) {6 u5 H  O7 e" F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 Q+ C1 q. Q3 [/ f, K% E
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 R# f1 W; L  E# \: E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 X( M1 d' e- n. s
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 y  B: k# V* u" g5 P$ Z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │" W, p. [) h7 r( [! a3 D
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) N- s9 j7 A& v% u│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& q5 {2 @6 u" P: G. q8 v8 \│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ h  c8 u5 e3 F0 P( v7 x8 N│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ t; N+ H5 p! l( B' s
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 z* |+ }0 \$ u# a3 H9 f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  o+ M  O. l2 c: z9 W& v│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( o. T& l7 o: ~: j! ?" V/ g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 G* G2 D- N$ I  R5 W
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ H% J% c/ x: a- V3 ~
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& G4 c2 p0 t- [1 d$ g6 t
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 e- O3 }3 f1 j/ N7 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ T1 H5 E' y' c│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, z! Z4 k5 i; J
└──┴────┴─┴──┴──┴───┴───────────────┘5 v1 G  t9 f& Q& O8 T

3 ]5 L0 o" v8 ~7 ~" b2 V1 S
3 b( s7 ^* F7 U& @+ t* T* X, C( ]7 k0 uMega Chip8 P2 L7 u6 y' N* H/ g: Q% w* r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 @: h$ Q+ a7 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │
& s; e0 E+ t$ X$ F2 D├──┼─────┼─┼──┼──┼───┼───────────────┤) k) n0 q+ z4 M& I( `( K( T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" @  a, {  E8 `* A0 e$ O# T
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: ?% k8 d0 F! q4 v& H, N
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) y- J' A* w, W1 ^0 y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! \$ L8 k- D" i' b  a: x0 H1 d│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' a. e) |8 v+ w+ |- k- G  Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# s6 ]- R3 t7 ]0 A2 b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 A( P* a5 D! i4 A
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" V5 r, |: }2 w/ A/ |0 ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, S; u& D$ m) r! z* W2 ?8 r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, ?% s* n( k- l* e0 G! u  `3 t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; o7 T4 ^4 q" i+ e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' S% h( i( y3 }4 u6 i│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" x: A' S6 w: h* c7 q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ o! J9 r. @# X" x- g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ t' b/ O" ^. f+ d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% Y5 E( @; Q$ @│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) |! l) B# r2 k$ p+ h- }, _
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 B5 h9 ?/ g+ L% t7 z/ ~$ C3 [; l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  e% d1 |# ?$ V5 U, E5 v9 ?3 t, h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 H! r- S: B! |; }. q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. q; p3 ~* R* r9 f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" ~( r* ]$ c7 t1 [. y6 ?2 e
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 _+ p+ V0 z: B6 T8 |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- ?8 j' ^/ A' i" Z" i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ \. _5 ^0 c; p
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* Q  a9 c4 \; \' c) x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- k( ]! @: T/ n* n! E3 @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) t' ~- ]+ `: Z, S/ g│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* }, {& I, p) x9 F3 p. U) o│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
% T# A, S' A" g6 c! z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  r' E8 q  i& A1 d& N' \1 W! e* M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 `% R! k! }3 s0 \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. G& [( o4 _+ ]9 }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' N+ H: B5 q4 d0 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* G$ z* v2 ~! U  p/ m( M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, U3 H) Q5 _' P. G' z& `9 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 Q; Y6 ^+ S' k8 H* ^4 \
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. [% {' L) v2 Q  {4 _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 G/ a/ g& K1 ]5 e$ x( H6 f
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. [& d/ z0 ^; y+ A& k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 m6 w0 W3 f# G& o
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ K; L  {9 m7 K, F- E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ Q0 h! k' N$ k5 d* C1 Y- ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 R2 ?$ D% w  c0 S' V6 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' x7 d* v% d7 P2 D' M│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │1 @& Y  ^6 R1 N' O: V9 |  G
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  l: k% E1 l! }3 C
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 O0 f6 }3 l  v, v( |' `
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- d* t9 d: o$ w+ W% a: _7 q) o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 y8 }* p- d' J- U$ R; t  Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │# i) t/ i1 M& Y8 n; a
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 F, P+ x. m2 f
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- D3 F3 J2 m5 X0 p: L
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 T/ d; a- ]: k5 e9 m8 u- w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 k+ _6 B% a  ^7 c1 X) Q4 a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  [; z6 ?' N' {* t- O% R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 R- M# ?+ _4 q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ u& ~: x8 G1 Q: d% _5 S- S) F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( w) N& K1 h/ }: r3 i" A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# V& t6 u/ V. E" p│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 G7 r/ N' d( b' W' s( @! d│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 w0 S; s; x# [; W" |  E. X, w" d) W
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ Q4 W6 v: M/ m9 w6 |
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) s" V* H$ d7 S8 M4 b, Z, L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) p3 b. J0 b6 {7 P, q' A0 |0 P│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 q( r8 u( P, Z  R, ~8 d│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 B! [( L9 r  ]5 U/ w│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 w7 u( ]' s/ v3 d. [│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" R, L/ B  k" \5 j* `4 e( i* `
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 _0 |5 {$ h( _8 x│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( O+ l) s  t6 T; e( ^$ [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 }9 z, a1 B3 x, o- `, _│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 ]  D3 {* L" u8 `8 x# h│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: M+ w# j3 @; |& O! {│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- {$ }/ p$ ?8 W/ ~- i6 _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 g# E! Z3 ~# ~! d" _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; S" C$ ~* g' X2 o: p1 I, n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, f% T" D# @7 M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' I* l0 G8 R* H8 B2 ~( F6 s3 i/ ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 W* d1 i; p. h+ a" o/ j' i3 `3 j
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │8 \! v) O& |8 Z8 Q, B% u
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 i# v/ B5 }) z; L$ A# p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ E7 s. k6 I% l7 F│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) L" O& n( r$ P; d9 C, R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 v. K5 D8 k( E└──┴─────┴─┴──┴──┴───┴───────────────┘
( r5 _) t1 P/ F4 V7 A, \2 i, V# h- p) w6 _4 f. Z- f, S( k
; q! x' H+ D5 m
GigaChip (蓝版)
% ~2 Y# Y3 \+ |3 n  D: X5 t┌──┬─────┬─┬──┬──┬───┬───────────────┐9 _$ Z8 I* X9 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 i. r' s; P& ~6 f% m$ Q% Z; }! j1 u
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 I' o& Z6 r0 B│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 d# z1 v3 |% A! N; ~1 c5 t: k
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  m, @+ C2 R( l
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ U& A4 W! b( D9 D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 g9 q0 g* R3 v; E8 l* X  q- m
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 c. e! z+ Z+ {3 ^  h
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& o5 C) {; K% e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 j- h/ a9 J0 Y! ~# o9 ]5 [/ v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 ?8 @& S& K6 I% F6 y5 v9 i2 l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. n+ q/ L: a7 P5 ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, W3 R2 t: g8 T% T9 R8 J' x4 a│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 f( C- A) l7 V6 i; \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* P  ^% j6 I% m9 m2 N6 `% J2 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
5 p0 W1 Z& Q5 N│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( s% h$ D9 k3 M& `3 c' S1 n' O4 S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( _7 P3 x2 v- ?1 Z7 T' r$ h  C0 R- [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ J# G  {' m9 n0 C3 Z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% Y! I3 y* S) I' P. @+ v* _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) [( [( F0 {' B, z% t3 K4 Q0 p* z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ T3 g) @+ M$ L3 K1 M# J% G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ G$ A" S$ m2 e$ s8 h└──┴─────┴─┴──┴──┴───┴───────────────┘
# n) |6 ^% Y# ^* R9 D
$ H0 W8 w% N: }: XGigaChip (白版)(只列出与蓝版不一样的Chips)
* |5 s, B! Z' A% a┌──┬─────┬─┬──┬──┬───┬───────────────┐) f7 \% k/ G. C1 F! w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ C' Y$ r" U/ }1 B  f2 J├──┼─────┼─┼──┼──┼───┼───────────────┤: \5 p3 i% q7 r9 U) t" e" w
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% _) ?1 E4 q( |% V, Z7 X
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' v+ T9 Z. Z" g" [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  O  ~  L( C, C7 p│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ M* E- q, K; ?% K6 [└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( |! ?' _" t# f( q- H
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# a4 o" d4 w1 P! {4 n2 m8 s1 Q6 i. e. g) ?
0010020030040050060 o5 v: S" z3 B7 ]" a
007008009010011012
! Y! p- G$ m  E' L3 V3 S013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! H8 A0 L( G9 B1 u

  h! E- C) v6 m019020021022023024
2 T( E* g9 t/ j+ y2 `$ C+ r% y9 o025026027028029030- ], Y8 f  u/ U& U8 `
031032033034035036
% s" k, r3 l* u) W1 o4 W, h. p2 q. x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Q. b; d# D3 Q" O
) A0 f* ^# ?$ r7 L
0370380390400410423 m# i; x8 F8 {) z7 Y
043044045046047048
/ a0 H% A5 _% m  J8 P! u+ v' S8 R049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ]* T$ g1 Y) L' k* e# Y9 U- A

" t& m& U+ ?+ A& `# F0550560570580590601 u% u/ u0 ~+ p' \; o) D( C
061062063064065066
& M; W. {3 h. u* K) `8 f) ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 N  }( N' k8 ~

* k! p! {- U% ?" o& p073074075076077078; ~) |5 }, V$ s) F/ d/ I1 E
079080081082083084
* P6 r1 O$ P, e085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Y9 i' O0 f# Z8 y% l  t

; ~) O( m) p. w8 `091092093094095096+ L8 A4 w5 Z& T0 v2 b8 ^1 w* b* k
097098099100101102; Q8 L% s  Z: `- Y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" |5 J5 G( u7 m; C) X) X

2 v) T& t5 f- M$ R6 n* p109110111112113114( W1 Z  a! `5 ]6 s+ B
115116117118119120. N, ]: |- D+ s& i' g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" c* ~' k7 |. h) @) B
4 E% s" x9 ~& H
127128129130131132
1 c# G# i" U! m: Z& P, U+ d1331341351361371384 u& V% ~5 K" U, k) M, M
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ?. j5 m, ^3 t0 ?: v# @- Z) k

% r; T5 e8 i+ m' w2 [" u145146147148149150: a' o1 g& g0 y9 Y
1511521531541551563 C) N- o, K. V2 a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Q* m1 \- F' t8 d
% w6 K4 m6 r! A* w0 W* i163164165166167168
. b! M5 P* `3 y/ }% A169170171172173174
0 q  D2 S) Y& M4 G; _/ S1 F  i& v8 l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: x" W* I. a- U

* I) S# j0 E( d2 y6 `: N- z181182183184185186
2 s) w- S* c1 ~) ?  {# d- @187188189190191192
/ i* |5 c# Q) _) b193194195196197198
* U" O" x/ V% `6 N  C' E; }/ x$ P199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' e1 G  P$ }0 @) R( c
# \. B% }$ @6 B2 g9 [: H
001002003004005006( G# M4 l% |+ T: H7 r# k3 e
007008009010011012
0 p6 _- Q  b6 f' H, b013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. u0 C; ^% S! n3 ?4 U

) [9 l( ^+ |" L+ {$ [0190200210220230245 |+ e$ g8 N- w. E# Z3 }3 N
025026027028029030, q; _* P2 M& G
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% e: m) [5 H- x! l0 r. H% m
( p9 \- T0 U6 V  s- \" L0 c9 x) s037038039040041042
9 F- t; E( g1 d043044045046047048
+ _- N1 e3 q7 k* J1 V( G  C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) O% B- p! H3 X! A0 O

, g. B2 I) P* _$ I+ H* ~1 H055056057058059060
- s% Y: F2 ?3 J1 J* P) k061062063064065066; y$ u. ]# O: [5 J7 x8 w; v
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; g; |" x: v% |8 f: L0 n
8 q- d- Q) _# l/ t* V- R3 Q073074075076077078) \5 V4 M( ^8 g& }9 e
079080081082083084
  ]  |% c7 l9 D4 B) A* g- C4 H, l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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