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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ w7 E6 b4 K7 f$ o( d0 f
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■● ■  NintendoWorld    站友xliz原创
' R$ L# z& l9 V( m■ ●■    http://www.NewWise.com
9 }/ X1 s/ e3 b$ Q: N■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 Z2 X+ C- ^$ Q' M' Z: B' O  l3 [# D

" U) [- K4 I2 \" v           洛克人 EXE 3 Blue 卡片组合( \+ g8 q  q! y3 }5 ?7 c4 L
& E' i5 m3 ]! i6 U2 z
- ~& \* @; R1 j, E1 F, M$ W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 c; P, A, G: L; N( W6 N0 V, N: l大家要看日文版的P.A.或详细攻略,点击这里吧!

( u# V7 e; k. g2 S2 H* x$ T====================  q+ O" M8 v& q' N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 \% {3 }' o, C0 a
8 B( t( R9 w6 e6 k+ H' \以下内容格式如下:
+ Y$ E% L; M* y" H! k2 [; d! Z4 y: s& s
编号    名称
/ V- Y- z! Z: N( G" {: t说明
- N* j+ B' g3 n7 x' \0 n: j组合方法
+ [0 ]/ }3 f$ w9 m+ S, v4 i- t---------------------------------8 ~( ?6 ?! |- a9 f
01    Z-Connon 1. N: N7 ?' ~! W  x1 H
Unlimited Cannon for 5 sec$ f! l0 U8 p1 {4 C" l5 z$ Y
Cannon A+B+C
7 W# K/ F/ J) f& \+ |Cannon B+C+D
1 q; v* o; t3 kCannon C+D+E
* K1 I6 @5 @, @4 N: m3 g2 k% i
( h( v+ a. z1 I( b- ^0 x02    Z-Connon 2
  D9 n+ g* x% s8 WUnlimited HiCannon for 5 sec# k# Z* `" a/ g: q: G9 u0 P
HiCannon H+I+J# T0 n  C1 r; b
HiCannon I+J+K
3 F+ z# r2 r/ C8 I, P4 FHiCannon J+K+L+ {, V- ]$ F/ h& ]% [: h% l, z# T  N- f
/ |4 P2 s# N# D8 F6 v1 S
03    Z-Connon 3
1 n- Z! c; o& i( X% SUnlimited MegaCannon for 5 sec. N; I. h: H: O" T6 o# K( M2 E' e0 N
M-Cannon O+P+Q
, |- w' ~# v4 b8 |/ Q$ _M-Cannon P+Q+R
8 o* q- `4 N- L/ G& YM-Cannon Q+R+S  U! d7 V. R1 p; R: N, j
4 p1 h* h9 j/ ]
04    Z-Punch
1 _) ?+ ]: \* e4 nUnlimited GutPunch for 5 sec0 R; w* F  k5 Q( _
GutPunch B+C+D% ]- G1 K' }$ y! M
GutPunch C+D+E
/ T' B7 I0 e1 }9 V- \GutPunch D+E+F0 D# F7 |; j4 u) t

7 `1 a, ?* x- L( d3 v05    Z-Strght
" q+ Q* e& }* u# O' Y1 G, vUnlimited GutStrgt for 5 sec
2 M  h3 [- z- y/ L! G+ B# v" ?GutStrgt O+P+Q' b9 O* G" {7 x6 E
GutStrgt P+Q+R
4 X& n- K* _" M2 P/ t% w' _& dGutStrgt Q+R+S
8 d8 q, |" y% Z9 K- j7 c
) p5 e8 C( `* {# U06    Z-Impact
) A4 b9 U6 K- N2 ?Unlimited GutImpct for 5 sec1 H( q" s; f. p  N# j' S
GutImpact G+H+I
2 b3 c! v5 i" TGutImpact H+I+J. @- f0 \& P6 j& L9 o0 ^, C' [
GutImpact J+K+L
" u& X- _3 h2 a) x; Y# z' n
; t- Z3 R; a1 }- ~5 Z3 U, F07    Z-Varibl
# l3 Y4 F8 r" ]+ FUnlimited VarSword for 5 sec0 u) S& V3 S% \" a) r
VarSwrd B+C+D1 q# V1 }1 e# Q1 m6 u" H
VarSwrd C+D+E' \5 C( w- z. P2 Z" U4 ~
VarSwrd D+E+F
/ X6 N1 o  J! d& M
: w) s6 x. P2 w08    Z-Yoyo 1" C% A; k; u( A: K  j$ g, L7 R& ]
Unlimited Yo-Yo for 5 sec
' i$ S. X8 ?8 q6 Z" L6 U+ G# ZYo-Yo1 C+D+E
- Y( \/ ~6 K6 ^* f1 lYo-Yo1 D+E+F
! F% l% j, g* wYo-Yo1 E+F+G. Z7 Y0 L" _. y0 q) x% T' l! B/ C
% q. z) m7 O$ h2 e2 M- i, L( [7 e4 G
09    Z-Yoyo 2: X9 i* [3 v8 u; ^. g
Unlimited Yo-Yo2 for 5 sec8 A0 t! w8 t* J/ R
Yo-Yo2 H+I+J
# q2 h" u1 _3 ]- b2 u9 ^6 ?$ q! C% lYo-Yo2 I+J+K$ a: Q$ J7 I% A+ H9 G' _$ P7 ^' K6 |
Yo-Yo2 J+K+L. ?8 P& R: d; c* p6 g0 d

0 n4 ~, r1 P  Y( z9 D10    Z-Yoyo 3
* r5 ~* }6 A" R9 a, p% zUnlimited Yo-Yo3 for 5 sec
1 H# j9 ^, H3 p' j/ d$ d( cYo-Yo3 M+N+O8 r7 _& @. l3 o" E, V% }2 F* ^
Yo-Yo3 N+O+P- c: p7 A9 @, Q6 D+ F$ ~" j
Yo-Yo3 O+P+Q
; @, X, T0 K+ F- j) ^
: J+ o5 ]# x- z8 R/ T11    Z-Step 1
/ B9 g( ?* U+ v3 xUnlimited StepSwrd for 5 sec
7 O  Q- D6 ^  N9 [2 n: GStepSwrd L+M+N# E/ ~& @' ]7 R& y
StepSwrd M+N+O, o3 G# _0 E+ s9 f. t- L
StepSwrd N+O+P
' ^& r  I& f& {# s7 D  q2 S2 A* ]3 W% {$ s0 c) h
12    Z-Step 2
8 p4 L+ N) u/ |" i8 VUnlimited StepCros for 5 sec
) |$ }: |4 y8 a7 D8 p2 O: M( n9 QStepCros P+Q+R
. [$ V' `6 ^. k6 FStepCros Q+R+S
3 @1 d6 X( g9 ?; @9 @/ oStepCros R+S+T# _. ]# C  A3 p3 ?9 y' \1 b
, z: T" B4 y! y" T. q
13    BubSprd
7 M: v$ s4 V; U' WAttks w/ spreading bubbles!7 w, }/ x# t# U- p! @
Bubbler  C+D+E3 s! @1 ~- m5 Y# ^; t
Bub-V    D+E+F. a% V$ |! Z% b) T3 K5 ~( D
BublSide E+F+G
& G$ u. S+ r, w' ]* ~9 cBubbler E + Bub-V E + BublSide E
- C" a9 U/ h. c; s' S( p' L2 ~2 W! }
14    HeatSprd8 \% V9 x  [/ L5 K2 s* H+ J
Attks w/ spreading fireball!8 q- W8 B' C" d9 ?& C9 k  B& a  _
HeatShot H+I+J
: i1 E8 G' M. mHeat-V   I+J+K$ \) G. l! P. o9 j  X1 }
HeatSide J+K+L
2 i( l6 q! z3 Z) y, u9 X% P2 OHeatShot J + Heat-V J + HeatSide J/ C) O( b1 b5 v9 U, X5 y

! a: ^; L' A/ e* l: y0 _; b, q15    H-Burst
! x6 D* V/ v4 m3 X- R3 G7 |Creates a giant explosion
% v2 ?# f' H0 L/ x; J" e" ]Spreader M+N+O6 p  B$ K, {# q& o! B
Spreader N+O+P
7 I8 H% V! `5 {  E* y; ASpreader O+P+Q
' J' o  I& B9 o6 E, F( [( ^" [
, ~* Z1 A8 X- g; g2 d9 `16    LifeSwrd2 M) u1 f( U6 F  {; C% M
Swings a huge 2×3 sword!- p0 o7 s  N& Q
Sword E + WideSwrd E + LongSwrd E
9 N& U0 x, n/ I/ MSword L + WideSwrd L + LongSwrd L
/ H7 v! }7 \( C4 K, LSword Y + WideSwrd Y + LongSwrd Y
9 |9 Y: X/ E$ s" p8 o1 i1 q5 I
9 j( m3 Q/ v2 j( `/ u, _$ y3 |5 K17    ElemSwrd7 w/ p7 i0 _: X+ W( G3 U7 ~4 Q
Wide swrd contains 4 elemnts
+ W* E% B  f8 E2 [- r+ D5 E. u) W0 {! KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% J* l) o5 n7 s& C+ f: c3 f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ H: U8 B; ^" c% L4 [8 d( p9 N& K7 n7 q+ D+ T1 F
18    EvilCut4 x+ i+ b  E' x; ]+ R* z! b
Step up 2 & make 4 atacks9 v. k$ p8 y- J2 x. K1 _
StepSwrd P + HeroSwrd P + StepCros P
1 H3 Y; [8 w7 P) S- J$ v0 @% D* B( y* Q. e/ @0 F& u4 g
19    HyperRat6 g' e* R1 }# u5 s% Q
A giant Ratton charges!
& _4 M6 T. d: C) D. x' fRatton1 A + Ratton2 A + Ratton3 A8 h& F7 J/ y# o  B4 D/ \
Ratton1 C + Ratton2 C + Ratton3 C* }7 C' m: x( ]6 n$ j
Ratton1 F + Ratton2 F + Ratton3 F
) B, b+ m# b( `4 I0 Y7 a
+ s6 Y) a  h  _" m, d20    TimeBom +
6 k( y) V5 D  m  t9 c/ mSets Time Bomb in enmy area# b1 H5 n5 t0 B( V3 `2 O8 p1 @$ a
TimeBomb J+K+L. J: T4 N& v  s' q2 e
TimeBomb K+L+M' Z! y! T, ~; ?  v, l0 x9 r
TimeBomb L+M+N
  j4 i  E; e4 t$ k' T+ J. p! D
1 B" ?& x9 l, x( o0 w, V21    GelRain
; M  V- g% _- V: A( z* _Gel steals squares3 A* F! [( p6 {$ ^* Q9 p3 {
MetaGel1 B+C+D
' c; ~; I" _  r% z2 w: xMetaGel2 E+F+G
$ U% z5 T, G- W5 \MetaGel3 S+T+U$ Y# O3 y1 `$ v# Q
2 m3 c- h, o/ z+ m* i3 S
22    EverCrse9 N9 Y8 S) U: }2 }- X5 p( A
Shield chases enemies
+ g/ k3 e- R  E+ P4 X0 K8 W# KCrsShld1 C + CrsShld2 C + CrsShld3 C
5 k. D) y. d% E/ g+ ?1 f) _CrsShld1 L + CrsShld2 L + CrsShld3 L
) r  j4 c( |+ A$ I  E4 q6 \0 a  Z1 C( C0 H0 A
23    MomQuake
0 _5 C' ]5 N: }% k. AAwakens Mother Earth!% S/ h: Z7 x+ t2 R
RockCube * + RockCube * + GodStone S
8 p* ^9 o) w, o
, m  w% M/ m' e% u" H24    PoisPhar
: O# y$ M5 e& U, i5 V1 {Pharaoh generates poison
3 i* t/ @1 C6 f, wPoisMask A + PoisFace A + Anubis A' \4 Z5 P9 J8 K6 g6 p0 P
  W7 h* S; R9 [" S
25    BodyGrd3 @/ s# U  A$ k
Bodyguard takes out enemies
7 l: |* N7 \2 T1 _" g3 W& xAntiDmg M + AntiNavi M + Muramasa M1 w- A( h+ d- q& S3 j, I8 W

1 ^* n& l% G2 y) T- A3 w0 Z5 V6 r26    500Barr4 P4 @) R  c! O% p9 s- U; X3 b. l9 X
Barrier absorbs 500HP dmg# t6 T" z; `  r
Barrier E + Barr100 E + Barr200 E  S& b( G! u. h! m. M: W* O
Barrier R + Barr100 R + Barr200 R
: {0 s: h$ E! A5 j0 Y
% l$ Q' p+ x' O3 ]5 y( B; {27    BigHeart, V' s$ U7 S3 h9 z8 I
Attacks, then heals HP!
* {0 H1 h7 z8 `5 h! I; QHolyPanl R + Recov300 R + Roll R
8 H" ^1 K9 M. F1 GHolyPanl R + Recov300 R + RollV2 R/ ~* ~, X: b" m' K; |, x
HolyPanl R + Recov300 R + RollV3 R
/ V! R+ T! ~" J4 z7 d$ O1 M. d
4 y9 j, }" g# f5 Y2 s4 A2 y28    GtsShoot/ v1 A! V3 ]1 ^7 {9 n+ ?
GutsMan throws MegaMan!6 C* @6 h; a3 }) {
Guard * + DashAtk G + GutsMan G
' l' @- P3 z8 o3 H$ T9 pGuard * + DashAtk G + GutsMan2 G; b0 X  B6 @6 ~
Guard * + DashAtk G + GutsMan3 G
& p2 o; e; Z, E; i+ jGuard * + DashAtk G + GutsMan4 G
; c/ Y7 r, K$ \# j: x+ h) ^# `; m' ^! f- \5 }6 x
29    DeuxHero, w: ^6 p8 @6 _) P5 I/ w" z
MegaMan & ProtoMan team up!- |1 t8 x: ]$ C; A
CustSwrd B + VarSwrd B + ProtoMan B& F8 f* s' W" K$ E; j
CustSwrd B + VarSwrd B + ProtoMn2 B: J* K. ~1 g- X: U# p, p. J" c
CustSwrd B + VarSwrd B + ProtoMn3 B6 ]' g) ?" U' t% a; [/ g
CustSwrd B + VarSwrd B + ProtoMn4 B. u3 ^. u3 E5 J( D4 g/ \
- d) R3 u6 F* v# A4 \
30    2xHero  v: Y* O6 ?7 a
MegaMan & ProtoMan Dual atk
# m: H$ [3 e4 x- y5 ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 d; C% x6 K3 |# I+ C2 j4 k9 ~3 {! K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& C, V4 H* @5 M' s; z4 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, Q5 l( G+ n4 [. j8 k) z' ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 t8 n7 E6 H( y2 I' f* b7 ?6 A
* ~/ W% n' Z. ^- Q: E" H% ]
31    PrixPowr
6 |8 }7 e3 J' ^$ G0 i6 i4 P1 x3 Navis attack at once!
& f6 z3 l3 s3 M. |1 M. E! {2 s, D3 i0 LTeam1 * + Team2 * + KingMan5 K
5 ~- |0 R- t. c2 f0 U( u, _2 [# pTeam1 * + Team2 * + MistMan5 M7 f2 s3 G8 c+ u- W/ o. g
Team1 * + Team2 * + BowlMan5 B
' l7 w. G6 G2 d2 }! b: u
9 s! {2 h0 N# C' y7 `32    MstrStyl: A# [' A# o2 E" {
MegaMan unleashes his power
  Q* W# C5 u% H- q$ J2 }; iSalamndr * + Fountain * + Bolt * + GaiaBlad *( a/ |4 N# K- `! I

: y% C3 I3 m2 I/ uStdrdChip (Part 1)
6 p/ O! N0 n  H5 c8 N0 C┌──┬────┬─┬──┬──┬───┬───────────────┐/ V0 Y( [* z  p6 D/ x) ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) o# ^* |: O( ?├──┼────┼─┼──┼──┼───┼───────────────┤
2 g8 R% ?( r& ~/ G2 l% c( ~│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" p; ~; |- n4 @! m$ A% R" D) n│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 z: }' _' }& h; b
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' j6 }1 `; r  f9 }3 P
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 b3 u- e" B! A│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& [' z, i) w/ Q/ @3 Q' U
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
( b. i; m7 Y/ v, X# H# W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │3 U$ e1 p" Q; F* n, c0 p
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 X& c8 V: p, w; f│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) q2 L6 z& K+ r: Z. y( n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 e; O7 x* h6 c$ C1 F; m( Z" o0 {│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, v1 |, {& O3 {4 J4 p) B, J" O6 q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 Z/ F" ^- S* L9 t. Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 T: Y/ D1 Q2 N: T0 i, t% Y/ T2 n( w7 m│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: I2 }% l' d3 S( G4 T5 f
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 M6 X- E' ]" q0 \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ K; [+ K+ [7 e* h" l6 z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 U. D% [8 B- z- Y2 j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 e( m! R/ F  b5 I- N" m( R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 I; B" q9 q& \. s& [" a) W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& y* X3 J. X: i- _& \+ S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, J- o5 `- k2 X' V3 Y' D! z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ w, ^3 r) O! G! {( w5 K7 O7 {$ f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: ~7 g3 G+ V( ^; }  q6 P
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ o( y$ R+ k. ~3 B│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ ]. b8 e' i  G$ x
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" g: x- y, o. n# d│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' G, W. o) V( t
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 F( f" E1 O& i& v
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: h! v+ `$ B6 h) r' O│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 H, C* \  V) ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 D9 @- h& C! h│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 Q- j: Q1 ~( X! N1 O; y2 E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ z' i( M& d- ^6 g+ N, x( d( p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ ~0 W8 P( |; ]% T4 X$ _" }8 o- y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; h% m% z( T, w; O8 K, F( v9 J
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) ]$ w9 L, _) g" K& Q! p1 D1 T0 v" s' z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 m' k; r1 e9 R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. a6 o1 K! Y( ~, w& [. `. X. T│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) h8 g0 g- ?1 `' i$ I' M2 x
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ J3 Y' A% |7 I6 I) x' W4 ^
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ z5 e" r! j& @1 c' I8 Z/ {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  U: ]9 k5 T; m9 h2 p  F2 |" z' n7 U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. }. l+ J) b6 M- n$ K│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 ?/ V9 B6 g: {2 R3 }│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. Q9 W  J  i, B, w( A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 N3 g) i+ k! W1 U* B- ]* D( `1 y6 R│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. ~7 b5 `9 S2 L* J; M8 K! T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( I: S- w" m, B3 m4 d- m# B│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 V- O  R* ~  ^/ _) s, }  a
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% ?( _3 m* z" {% E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 Y2 j) y5 a8 c, L' v& k( N│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. }+ M- B! `. h/ W0 r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% G' f) b& d8 @' X! ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( P: l: a5 h) D0 f* S% c. L, y( ~/ `
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 j$ Y2 B0 M7 G3 A  R9 m. e/ B7 {8 C
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: E6 J& X  u( T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; {  Y  J5 F6 l( _; ~  W  `; e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" K3 ?8 Y, l& k│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- }  p9 p/ i& n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% M9 G1 q+ [% w) g- Y0 J3 R/ N, X& Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 A7 e0 G0 J4 Q" a. |  x' \│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 y2 F" r* S" Q. R$ T& o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 W% |8 e+ ^* \│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! W) S' U2 C" z! A" a7 p
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; i* |, I. I1 ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# B0 q: o2 m: [5 p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% ?& ~4 q8 h0 u1 h  K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! f/ Y8 T# P/ o, L/ A/ J$ [│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- c6 j7 i7 ^8 Q, L/ `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 n# M( H, a6 G8 H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 @* B$ b& G6 a9 C0 m3 U│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 P% T$ v" r( [: M# ]/ W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 M% y# H( m9 ~! q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 o) b- e, `. F2 @- p│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 V/ e, u: }1 O
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 z, X3 W1 [( C0 V, C0 X6 a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. g8 `- s  y3 K  m5 E3 C1 r4 Q+ b# D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, o$ v/ j- ]6 ]# B│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! M- \! @: X) E/ y% j2 ~/ j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! [1 A; B5 N: @+ @1 Y7 n3 v, ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 {& Q& g1 {! |# {+ c. V3 e4 I8 `│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 [! C7 z$ O9 f1 g) i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ J% _! S3 @5 q$ Z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- C; P) A5 }4 j
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 B5 K8 N% A6 s. l( B" @- [) j│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │/ B: T* T+ d0 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ w) l/ _1 ]* T" Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% Z& N. E4 _. |
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ A+ C& d5 ~6 b4 r# h│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# ~. e/ |3 W; t8 I0 H+ s. M  I  U8 M, y│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 s' h0 W% E' E) h  C( ~│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 O8 r- D+ s8 m2 e
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. n5 i0 p4 G* E& M) z
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% @2 P( c& x0 l. A4 \" C, v/ K│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ |; Z4 o7 _: b$ ^: }3 m* }
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. d# o; G8 \( e0 s! Q; X│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 t; L1 G: D: Z- H( W  Q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 F* V3 u5 [8 Q: o. i
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- G& X2 @4 R+ e% A$ t8 R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 \2 [" v3 y$ L7 E
└──┴────┴─┴──┴──┴───┴───────────────┘) C# {3 M# ^! Q. N
1 r( w1 H9 @" O
StdrdChip (Part 2)
) a. v# D& @( Q- s$ ~3 ?, M- ]┌──┬────┬─┬──┬──┬───┬───────────────┐
; Q7 G* O, G: |│编号│名称  │MB│攻击│属性│稀有度│说明             │
) r. Q' P5 S+ _├──┼────┼─┼──┼──┼───┼───────────────┤
2 C' S) I2 z+ y) o1 p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# u5 O( K) P6 p8 a5 `& u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" w3 F# C: d; [+ o7 O  j
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: ?1 G9 H+ m9 ?& C9 y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ L/ ^( O. E! R5 T2 A) U│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, |1 @5 K! M$ E9 c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: a4 R4 g0 w: @9 r& m│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( s  H% e) m$ R9 i3 [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  \/ K$ W. \, A5 d│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: e8 @" ^4 I% {, i# i8 O( G* a0 F3 N
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 L: a  |) M! r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ j- Q  U7 J2 X  n' X: }│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 ]- _$ G0 u1 ?3 u" a│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) @- O* O8 m( Y$ c! o) E; ^
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; k* W+ N- `9 {( _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, g1 n: i- d% @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  C; ?: _4 ^" f% A0 z6 G! S" R
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) P/ [1 W: D) V( a& h. d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% q1 n2 O! y, p9 I6 ~, h│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" B* H% w: L0 H. l) n
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ U1 |' O; V5 y! e3 y7 u' R; D! F│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) H' r# x4 y% Y) U( C( G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# o+ E( Q3 w  X0 O4 N│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 S6 n- {4 ^' i  |" S- X. F; S4 l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& C2 V. X! @+ W& G' B
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. \4 E0 B8 ^, b
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 D0 b7 ~3 `( q│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) l% E4 u: W0 I/ O2 q$ r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. I3 L! a% C  a! W│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 g% O" W# r, t+ ^# M9 [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# x/ B# P1 _& H9 s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' [6 d+ X4 c1 ~$ i% x│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; h( _6 }5 H/ O$ V! H( B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- Y% G% P- {# w
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: s. |4 u  S# P
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 h8 K/ l8 t7 I+ h/ {# o│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- }) H; W( U1 z9 t2 B( b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; u5 c! O5 z# y$ S- @. m│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, F4 R4 V( z+ {- Y* P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 _2 D; ?' f! x# _7 e0 y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 k" i' R3 Y: W, l. s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 k- F7 M6 z# ]7 D3 u7 b│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# z. g9 j+ H& H7 n$ ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) h5 X0 v1 e7 G; c4 O│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ q5 E+ ^2 Q9 v: ]' P: z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 |6 q* t4 l. b; `9 K: ~0 a+ O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! H. E9 ^/ r7 ~* z: N+ r: t5 J' d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 U% |$ H# A. m
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 A, V# Y$ u+ b8 I% O
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ h" C9 Y* f4 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 J! @4 c8 h; R+ U6 z8 d│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ u6 |) T, b& u- j
│151 │Recov120│35│  │  │***  │Recovers 120HP        │$ v6 ]0 d. c/ I% }$ ?: N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 P7 G: j+ Q! m! o+ k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ \9 A, N: F- o│154 │Recov300│80│  │  │**** │Recovers 300HP        │, W4 G' h1 L; G$ Y2 v3 N" w
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  [5 n. y. L4 `) N0 j  b1 j
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& Z& `' S" \) ]1 e$ S7 G
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 E6 g) V1 W5 C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 W& E3 B7 P, l6 k0 i7 B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- u( n: r! n9 Y; s3 ]. B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 K$ L$ e2 ~+ R  h5 W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 n* Q; O: K+ p/ ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; v, T. \+ J2 v+ l# l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 y3 t& B. b! d1 c  }; W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* d# q/ G. n# m, Q0 [) E9 g8 B, b│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ f+ T; d- J8 N1 m! f+ N! C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 r( S$ o5 ^, U# A2 \6 B, V│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ Z' [4 @) Q% r" `' ^9 T* }& j6 w
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ v/ q$ S6 m* }8 P9 o│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: z* w) O$ {% Q0 |- B
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, y2 R4 _4 Z& C6 p) L  y% |
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 n2 j9 t1 o  Y. g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' H8 K2 i+ \1 C; W3 y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# w- o& i$ A6 r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 L0 ]3 y$ p0 v+ }9 A( U│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- H* f% ~+ |* ~# s8 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& C8 ^8 Z7 c( A7 l│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, f/ w6 r" e$ S1 f8 T# r6 b* g│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& D2 X( e: T! |" a
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 P: z0 r4 x9 g1 c/ ~7 N- V' k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( _4 S# X% Q+ ^6 a2 A# P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 O. n  Z4 G& {) ]│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 p! ]& }+ ^6 f) X5 e" l7 s
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 E* J4 u" R$ j% ^+ t. c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- I" G8 [5 Z; C1 l( H. X4 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. Y4 c# D+ i3 X- D7 M4 O│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 t+ h8 e1 A( Y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! b5 r* n5 s9 t$ R
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ ^) y3 @5 r% f5 ~/ o9 Y; n
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' i, I1 d+ T* j0 V  U
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 s! M6 J7 a5 p+ `, v
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ g( v2 n9 r- t% ?1 H! `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* y- |3 ~8 |. U7 v3 L9 @│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 g1 H: O& S* k3 C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& p7 h$ g9 Q" @3 X# J+ r
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& r( r+ m% M7 T8 u' u│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 g! S' a5 G! p/ {: F8 g│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 d8 ^# `. q1 \) k; _. `│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( I# v# `. d) j; K% n* ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( z9 n- c! @3 w0 y) |% X7 t  J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 Z* r, O. J% f# x1 n  S└──┴────┴─┴──┴──┴───┴───────────────┘
# m7 {9 r: v* {( L1 H
. ]1 \; J0 x, w2 z0 x0 D7 h7 B2 R9 W0 ]
Mega Chip
/ ~8 T/ p! |6 L& z$ H, r┌──┬─────┬─┬──┬──┬───┬───────────────┐- p# p- `$ n; d) v) Z2 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. o4 ^9 l7 ?) w% h8 G8 L* I├──┼─────┼─┼──┼──┼───┼───────────────┤
9 {/ p5 v* v! J* V' y& m9 @4 y+ o│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 t( D/ q6 ^& B, |  s& k# {& S│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) [8 t7 u) `! O# d; C6 l. L
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: f0 `6 K; q( Y) }  m  p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% Y7 j5 d7 g, I1 Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  O1 {, C! _, C. C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ \( z4 ]% Q: Z- e5 s7 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( Q7 Y# e; Y" ~3 n8 e+ C, k│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- [* C3 o7 Z' k: I7 Y0 r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 Z: j/ E$ {4 r" |& L' Y1 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; _5 Z/ S1 s0 ^* S8 X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- y, Z% m5 e! Z  t4 u- m7 r: d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 T% p2 T  S6 O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 f& m  W2 W! V6 [$ V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; H( P5 s$ ~, w9 U. K* t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ R% ]) X* p/ T7 l0 |5 u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. c: r1 u  q8 m. a│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 ]! t& y+ T+ c3 R) T# u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 Z7 A  A4 I3 P7 K7 m- M
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, @+ c( f& S+ N│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# n+ B1 s' h& s3 q/ a( O│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( Q, m; h2 z$ T1 D+ o
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. Z( U5 @+ j. J$ H) I: O/ L7 d
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 y, n8 r. L7 R& k- ?/ s
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
0 B; D6 G. [  W( \8 x! U& q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  T7 g' A- I1 M. g0 ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 B% z1 ?' u6 O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 b3 n  z8 a- t) y, F
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 o+ b; Z$ r. j│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! x/ H) r6 U3 V1 d9 w7 T│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; N" n. b% Z; P% M4 W+ y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! |5 g2 x; l/ x& B# K) \) F
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 d* Z* E% g+ d) ~9 m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ V3 \+ T5 j/ q1 |4 S1 I- ~│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ J; z+ M( |$ K2 k+ f& |. t' L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( @, g% Y) C6 K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 ]* ~* {( z* [' x  e( ?- X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │# I# @- E8 ]% r2 H( w
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 l' u0 A- a0 E) \" p% k  ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% s. m$ m9 C& j6 T. A# ?6 A│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( w- m' D* ?% T/ R" s8 A5 ~4 ]) F│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 h! {5 x9 w1 p
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! Q! S" l. r& P7 v/ [5 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ I! A2 U) P$ y* ?+ Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, j; B) V. r% g8 a% r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& k: F( g: u8 h$ y8 g5 Q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% `" F' X& U  {) I+ t$ C, M# |│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 q3 V# _9 N7 U$ ~4 o  b$ j( Q. b$ T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 ?5 s1 T- \1 }+ {3 ?% R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 l# i* e2 t" q, t( B3 R% r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- W$ m+ o/ a3 k/ |& ~; f& N4 f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% I9 N% F) m6 b1 `' [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& f( ^- ~$ L) }3 F% \/ ]6 k( B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 _. L7 S+ n1 b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, z6 `; Y5 ^2 T0 Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 y* K  |" |: i2 G4 ]5 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 w$ k" U0 ^: v* x2 L3 k3 R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' `5 w% v$ @/ g9 p, q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, ^- g9 ?$ H+ d+ N│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& C& K! w8 I4 g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' @2 f/ |+ v9 n│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 q  J* a2 e5 m
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
5 Z8 X6 X) `& u9 [/ G9 j* n" {│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ L3 ~3 h$ Z6 Z/ n& ~│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" A  n( p! P+ A- s$ M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( @. x3 a3 N5 ]5 j% n+ M
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# J5 `' e( H3 Y" g
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 W0 D- @" P7 m0 b( T7 e: ^+ v│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 A! o! g8 j9 I/ Z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ b9 s: @% L% j; ^, w│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 }% y" p8 W& t; C9 A: g
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; T+ ^6 _$ X4 I1 [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, [3 H- K. p: j- u  O, n5 y6 Q4 X
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 \# H. c3 D( r0 \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 S. M- {3 o: w! N9 b│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ O3 M! c3 W) |5 e) o) W│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 V  S1 j% t' D' H5 `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' n: y  X' o4 i/ e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 Y  o) J, l, ]  q  _9 F/ _* E1 Q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  B; g# l4 ^+ }; i" T6 e# @│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ e/ o* i, b. U5 j8 J" w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' c; T* ]7 Y& j0 [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: P: f  m1 G) {% c: P3 p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# @5 [3 @( X4 |( j) D' Y( J1 K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% O. j- h' C/ ~9 q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- c) _% J1 _& e4 z0 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
; b+ z( s7 t8 P. u* v' @- n/ ?
) b7 H4 U6 [2 j- @
GigaChip (蓝版)
; L& h+ i$ n! i8 B* s) ?┌──┬─────┬─┬──┬──┬───┬───────────────┐. U$ Y* |: ^' P/ E  _
│编号│名称   │MB│攻击│属性│稀有度│说明             │) e- a6 e* Y# A6 I2 r; M1 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 C. [  I+ Q5 p+ ]2 \5 X# a│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& K+ g! L& Q8 v* \' F' X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ U/ W  P9 P. @4 h; y% v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& v0 j7 U" {1 I' s  `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- Q+ K/ b- I. }6 ~! @& C│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% t7 @3 r  \2 E0 d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, s1 G1 T  m+ I. Y* k, D
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ h9 J" h4 J5 M% \: ^/ i
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% `, k' c, e- X* T0 c2 }/ S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& `& ^3 G' A  L( o│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( @; r& @8 P% r9 L/ K1 ^8 i
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( s3 T# e+ u0 N8 i  G" M% E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: L3 b! o" J, n: e0 q3 A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) e! N: J( h. X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │* Y* J( S4 F5 c; p" l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 t' c$ ^. m1 i, e& E: H+ Q# H│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! b$ O; ]/ P, ^
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 e" ?1 U* r" f. B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 B# f" X# q# X4 l; [. r. O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 ^3 z. s2 m  W8 q( ?7 V│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# Z' U1 x; a1 `" y) L0 k└──┴─────┴─┴──┴──┴───┴───────────────┘8 L0 z2 m2 P- e, |3 ?. P

. c+ b' _* B2 g6 E+ N/ N1 jGigaChip (白版)(只列出与蓝版不一样的Chips)
2 I/ L3 I( g' w+ Z+ I┌──┬─────┬─┬──┬──┬───┬───────────────┐8 E- Z$ E: D6 `( x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! N) }( m7 z# V2 R2 U( v* b├──┼─────┼─┼──┼──┼───┼───────────────┤. u! J4 y( H! W/ e. e- C3 e+ W
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, b0 ?: ]: Z4 O; A9 }
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 w; M) N/ _: V0 I, T- [- j: o& H  ]│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 C7 v( d* X# p: L) ]$ M4 `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# X& I  Y( U+ j% x% M1 f2 B$ B* p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
2 }5 S' p9 s1 ]) f1 RMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 N  z+ l9 e* g! n9 @' [5 c) P
4 j' K9 C8 Y  {: J& W
0010020030040050062 f: e; n8 i3 C8 ~3 J4 l
007008009010011012
) O* `8 Q+ \* R1 |! p: P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; H7 A7 O+ b# C: ~

# n. ]- K: N% H' F# f& X019020021022023024
/ K" d5 X+ p# X* i" u025026027028029030
6 r" {/ x$ o' x$ H  G031032033034035036
' i  b2 M; s7 I3 u- T  S% \5 Z. p; z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  t: Z& C$ |; [, d7 \
$ v9 R% d. b5 x! J. A6 ]! Y037038039040041042+ _* |+ h9 ^+ ], J! O" Y% y
043044045046047048. a) C8 C4 c4 p8 l! K5 K
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: J, n  }  z0 q. o; S# v( G& l
; M* J& D3 z+ j! b8 d0 v
055056057058059060
" b0 {; p+ [* \% Q) Z# {% Q! r% m061062063064065066
# r7 _: g9 F8 v. A3 |067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ I- r5 d) z; d9 R0 o5 n7 ^+ p1 ]: E6 ^1 G# E  `4 ~
073074075076077078
6 f3 |' b+ h( @! t- e0790800810820830848 n; A% ^2 O# o3 E1 A) @# X% ~! z9 x
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- x/ S: D0 B; G( J  s1 D) s  ?3 V
3 H6 y' N# D2 }8 @0 B% ]( {091092093094095096( p: H& Z3 y- @  I1 p
097098099100101102
6 y; A9 L; f4 S2 o! T- d4 D- z103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, w8 R, J. y" [) J
! W! K7 S8 d7 `6 F: @/ d& `109110111112113114
+ f: y- F% F# ~) i3 S2 X4 q115116117118119120
% ~  G* n8 k/ g) ]  t/ H121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  X# A! N3 E6 B! N6 q( V. e- J
$ Y; @0 V4 f  ^
127128129130131132
9 n$ ~% y6 t: ^5 |133134135136137138% o1 \6 \' i9 A% o6 g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. y5 j0 T% [# G, P) E5 C+ G' t

/ J- }8 I% g' Y3 P5 d  _6 c. A1451461471481491508 x& W' s2 H1 G& {
151152153154155156
! d9 w/ m+ L7 k157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( {* p1 s, v0 j) g0 H: x1 s0 J2 X+ i+ [+ P* i0 p: M, e
163164165166167168/ ^) M1 f; s0 G
1691701711721731747 j6 t! [0 a1 }9 @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Z4 G% l, o/ i: L6 r( k; r

8 B1 h+ i( H$ V181182183184185186
  }; ?" E4 q" U$ c# A9 |1871881891901911929 j1 ~2 h  m& T5 a# g  C
193194195196197198
; ]* }2 |  i( w) X. S% O199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 `9 A1 Y2 X0 e3 a4 _

( X7 I. }! c) G" d+ g001002003004005006
/ U  {* W  d) e. n; Q5 x( _) f+ G0070080090100110127 K. J3 Y  a# R' x& E
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" |4 ]3 E8 _: `# ^! `9 n0 C9 X
, |' {# P! R$ ^8 u  \! D- j+ m$ P019020021022023024
0 C4 n$ ?- I/ ^( q/ b  h9 I025026027028029030) u+ ]- h& I2 T5 E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 k7 V  ?# ]) v5 R2 [
& G% }: ~8 g5 P7 R+ v0370380390400410427 Z* T/ B- ]7 b- i: L2 y4 c# Y
043044045046047048$ t) P# V) u8 Z$ A6 z0 d
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ X! a* g9 o  s4 P0 I  l1 j

& l* U$ z5 {8 P- L  n' P+ Q" Q055056057058059060: }# R8 z+ e# G" b& Z, r
061062063064065066
2 V+ f6 C' w4 K/ R1 E5 S5 p067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' z6 x# g; W( `2 A# P5 L: O4 A5 N8 t! s+ f, w
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006: V  i5 O7 e/ d1 U- Y9 u0 Y
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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