转载请不要删除以下信息,感谢您!
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+ k4 H) ~* y9 a1 d# `/ L- `7 L3 S■● ■ NintendoWorld 站友xliz原创( c- Z, \5 d y; q) h* v9 N
■ ●■ http://www.NewWise.com + ?4 O/ W8 p. e1 g5 M; ]2 Z
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+ \3 R4 K# k8 S2 N- W# ?) k 洛克人 EXE 3 Blue 卡片组合
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& `: M8 ?+ L; O3 A0 V o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 \* r {. A8 u5 G大家要看日文版的P.A.或详细攻略,点击这里吧!
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R; Z4 q8 i7 F! }3 _0 J0 c- Q7 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" _/ B$ \0 _0 \) V! Z4 A' w以下内容格式如下:
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: Q/ U) M8 |/ F1 _编号 名称! y! j* o& L2 k% M0 }; t) a# O
说明
- R0 ^- n7 {' a: A0 [& {5 Z$ h组合方法
$ y5 _/ \" i' r3 X$ u---------------------------------
3 {* x6 C6 R! y( I7 g( X01 Z-Connon 1" f3 a9 E1 H2 s% X8 o: _
Unlimited Cannon for 5 sec e) r( S3 |" ?9 v
Cannon A+B+C
4 G* |- B% ?. f' D( s$ f; H% F; ]Cannon B+C+D* k, u2 v4 `0 E
Cannon C+D+E
, M8 f( p. S: a1 ^7 D" R0 c- X- W, p7 N+ ?4 L# z) y- X
02 Z-Connon 2
, z `' m0 @8 h, C. r4 k+ A7 R) OUnlimited HiCannon for 5 sec& c' d; @6 R' |& Z5 C% L
HiCannon H+I+J
0 Q; I5 n; c( l6 L/ w/ P) N( |0 X) oHiCannon I+J+K
0 Q7 N! I: k/ j4 Q; ]9 \4 qHiCannon J+K+L/ c- f t, s- o, W) T- i
& B- V, h6 g5 u' i" E6 k
03 Z-Connon 3, u4 ]! V" {& y- g! E3 g5 n
Unlimited MegaCannon for 5 sec) I4 T6 V/ j/ L
M-Cannon O+P+Q
: ]$ y: j3 \5 V( ]+ U$ s/ }* HM-Cannon P+Q+R: `5 x; ?/ a! C: o+ y: A
M-Cannon Q+R+S
( [1 V! x9 x; \/ b& B
; Y& x+ `! j$ j. Y! e04 Z-Punch$ v) m% e9 ~ [
Unlimited GutPunch for 5 sec
; S P) I0 y- W4 X% SGutPunch B+C+D" x6 O P) ~9 K8 t1 }- i
GutPunch C+D+E
- r' V5 L6 A4 `0 l" dGutPunch D+E+F
1 L' W. a$ d! i7 U. t) R9 U
/ {9 n- R# W7 \7 \2 `( h6 E05 Z-Strght
2 ~1 i2 K" n4 p5 H* Z" M6 {Unlimited GutStrgt for 5 sec
) H6 f6 N8 n: r& }) a) e! m" RGutStrgt O+P+Q, t# h# R+ L$ Y* l! O1 P
GutStrgt P+Q+R2 E# V8 @* R1 r. {0 n
GutStrgt Q+R+S1 ^' b( w, D: V* `3 U6 P6 h! ]
/ E+ G6 c( b4 ~5 u+ Q
06 Z-Impact
1 q, y' @, t9 v" N! o" H" mUnlimited GutImpct for 5 sec! k' B5 u" ~+ L ^
GutImpact G+H+I; R1 d5 A+ P+ A: C+ m! i$ W
GutImpact H+I+J% @; _! o/ o% D, R2 ]) [: m h( p
GutImpact J+K+L5 j7 G. i$ ~6 U5 L: q
# Y, j/ k) }. w: O7 @% r, e07 Z-Varibl
% L9 A: h. g& a9 F$ V8 T) o6 [' JUnlimited VarSword for 5 sec
" e3 [; F, f" Z7 T( w' h1 Y7 nVarSwrd B+C+D
4 |2 o r; E9 B6 w/ K- O( b: I1 bVarSwrd C+D+E
, s( [4 \% y& S( ^ h: jVarSwrd D+E+F4 O' j0 x) y5 f# k( N2 L
) R( R: m0 q2 C2 h, v08 Z-Yoyo 1& R9 d. f. i/ @) J: P. I
Unlimited Yo-Yo for 5 sec
( w; G- Z8 l3 h9 ~8 b" zYo-Yo1 C+D+E6 H$ b0 B' Y* \% a+ q$ v% j ^
Yo-Yo1 D+E+F
- c9 S1 @& A1 G& rYo-Yo1 E+F+G
% p4 r* Q% ?! k+ A/ a3 S3 l
8 C, G/ v* P- @7 L, u& g* g2 C09 Z-Yoyo 23 @* ]+ g) K% `6 r0 g: s
Unlimited Yo-Yo2 for 5 sec+ U* I5 u% b% u# \, u) _
Yo-Yo2 H+I+J9 f1 u3 b' m; D9 W) {5 [* Q
Yo-Yo2 I+J+K
( [$ p/ L1 m1 W0 ~0 u! Y$ nYo-Yo2 J+K+L
, d# m% K% e5 z% ^3 [( t
7 u) s: k& N1 L( }5 h10 Z-Yoyo 3
" X! \6 g2 M. HUnlimited Yo-Yo3 for 5 sec
! f: g K1 F- E8 ]6 l" ]- aYo-Yo3 M+N+O0 }9 P0 r$ K# I+ P/ `. Y4 v
Yo-Yo3 N+O+P
7 C$ B: r' k1 }8 v' ]4 I4 mYo-Yo3 O+P+Q
% }4 Z* F5 u/ y+ B; A* [- |& T4 e$ I/ J; t* K, Q
11 Z-Step 1
7 v: M! o6 M y( F/ p" PUnlimited StepSwrd for 5 sec% M/ y7 @" ~5 k( A6 y
StepSwrd L+M+N
* E+ D& @, x5 ZStepSwrd M+N+O1 m8 e% q% d+ I1 ^/ ^; l5 P
StepSwrd N+O+P
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. Q" n6 p& E. m5 V& R# [12 Z-Step 2
6 a0 q" e6 o+ f( t1 C0 {. lUnlimited StepCros for 5 sec
- B, b5 V, w( g' b/ b% dStepCros P+Q+R
7 {* e! Y; d' q6 P+ _$ z7 PStepCros Q+R+S
6 ^1 p3 Q; D& @! t5 EStepCros R+S+T
( N# T) w6 F( U; v3 z1 {- }2 O/ ] O. K+ Z* B- A5 d M
13 BubSprd
! K( r( z8 D5 p+ |' M+ fAttks w/ spreading bubbles!
' e$ q$ D4 P- GBubbler C+D+E/ ], m, P& y2 y& w2 P* P
Bub-V D+E+F6 i, n. f7 h6 W: s4 o
BublSide E+F+G7 Y2 h3 v4 G4 F- L3 L. p5 Y' g. K5 n
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd% I1 l0 U8 G1 s7 A% @4 B
Attks w/ spreading fireball!
( B5 d7 ~' o. j0 A+ SHeatShot H+I+J
3 b8 r& B% V- z3 _6 ^7 wHeat-V I+J+K$ G# m8 I Y& @, }* l
HeatSide J+K+L& Q0 M# H) X0 ]/ F- q" _# n/ e" v
HeatShot J + Heat-V J + HeatSide J
2 [' X+ t+ M$ A1 t ?- N
1 |0 A& r: k+ X+ b4 v4 F# T15 H-Burst
( H' k! ]: r. hCreates a giant explosion
c+ J7 Y. L: d5 V0 P6 w1 B7 rSpreader M+N+O
/ [4 S% ?7 R0 Z, tSpreader N+O+P# k3 ?5 D5 I* a; h8 g6 I1 \8 h
Spreader O+P+Q
6 L" d/ N# I% A7 H$ r9 o- o
( _6 A( T* q2 l; g! e9 @' ^16 LifeSwrd( i# z+ ]- ]# R. q
Swings a huge 2×3 sword!& L: U9 v' R2 |; {6 o! ]' l
Sword E + WideSwrd E + LongSwrd E0 R2 ^: I, V v5 r
Sword L + WideSwrd L + LongSwrd L
% j4 V- \' j! g7 P4 X6 x& q! YSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd& g5 h2 {, v, @7 N8 z% S$ [9 u( R
Wide swrd contains 4 elemnts
$ O( @9 x7 l* {& EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- q2 z0 c9 R" O6 X2 E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" j# {2 v$ I5 N- K3 l/ T; {5 U
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18 EvilCut
& m+ t$ \ K% y; B n# aStep up 2 & make 4 atacks
! z9 Z4 ]1 M( q2 l9 p1 NStepSwrd P + HeroSwrd P + StepCros P& z, x# E5 `; u% p; V- f6 K
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19 HyperRat
4 d/ Z2 j [# | S, @' JA giant Ratton charges!
0 z. P! B' s1 s5 P& x& ^Ratton1 A + Ratton2 A + Ratton3 A
4 R- C3 C" Y- ~# B( {Ratton1 C + Ratton2 C + Ratton3 C
! s( y9 b+ Y6 V$ _ R+ E2 q: ?2 y s0 mRatton1 F + Ratton2 F + Ratton3 F% c' x$ p! m3 Z' `) n
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20 TimeBom +
- V j' j- W* {4 j! ?' `9 ISets Time Bomb in enmy area4 N5 Y$ p, ~/ d- \# S8 p/ x
TimeBomb J+K+L W, g4 ^- `$ h" p2 J J
TimeBomb K+L+M$ z6 R" G7 k+ N+ L; J
TimeBomb L+M+N8 W! |' E* l- @" C9 M8 V
8 i9 A3 q L( O& m3 I
21 GelRain# H2 _8 q5 W/ A! z* @6 i! ^2 G
Gel steals squares) x4 U6 M" R8 k2 p/ q
MetaGel1 B+C+D) N3 j9 ~/ n4 R' k( U' E- | j
MetaGel2 E+F+G
$ U+ I8 ]) b* M zMetaGel3 S+T+U
+ [" x D( d ^/ J
, u W- W+ H( r* w& ^9 _22 EverCrse S& d. }) `) n7 P* ]; a5 M
Shield chases enemies
) Y# p; b; }/ D- sCrsShld1 C + CrsShld2 C + CrsShld3 C: c1 }! ^0 D% O! }
CrsShld1 L + CrsShld2 L + CrsShld3 L# C- u+ l+ m; b/ b2 d
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23 MomQuake6 U7 d0 R9 }& n2 [. Q
Awakens Mother Earth!
) J; A. L8 T! d" s- n! nRockCube * + RockCube * + GodStone S: n: s6 o c1 j2 n3 N: M! A7 j
7 A! W7 u! y. f4 ~9 d; k24 PoisPhar |2 `- F/ F+ G
Pharaoh generates poison
( a2 ^. S6 }! n+ s: j f+ _- WPoisMask A + PoisFace A + Anubis A
8 E; w* { C. S3 I" }: h" ^
; R2 C4 U( N" }% b25 BodyGrd1 w( R/ ?% h) X5 f6 R7 }$ w
Bodyguard takes out enemies3 z, ?2 i& P& x6 z. x) Z3 V
AntiDmg M + AntiNavi M + Muramasa M
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% O) s6 [' }1 j- h% o: S: T, S26 500Barr
" f A3 J. R. ~2 P9 }, QBarrier absorbs 500HP dmg
1 {5 Q7 h! f$ v& Y% VBarrier E + Barr100 E + Barr200 E
8 w7 R i/ H2 j: uBarrier R + Barr100 R + Barr200 R7 ^, D0 u! M5 ~% A/ T: p% @
s# e+ L6 g$ X6 \. l
27 BigHeart$ U: E! b$ }) f& O: y# _& s( p
Attacks, then heals HP!
% W; t5 P1 `$ }# {! rHolyPanl R + Recov300 R + Roll R" q- p) j- U& V* ~
HolyPanl R + Recov300 R + RollV2 R
: M" M6 t% p; R! y: {# mHolyPanl R + Recov300 R + RollV3 R
2 ^9 m" a7 S# B) W9 x5 W3 S
3 _1 J% p* d% K28 GtsShoot- d6 n6 ?: h* G( w4 n
GutsMan throws MegaMan!# H6 \/ D) o" g% _/ d, x% a6 B
Guard * + DashAtk G + GutsMan G
4 [) G, u/ {. Q$ s$ Z+ |7 L1 [Guard * + DashAtk G + GutsMan2 G! Y9 ]% @( K) Y' x% L
Guard * + DashAtk G + GutsMan3 G+ ]6 N# o, |' e b$ x& I
Guard * + DashAtk G + GutsMan4 G+ s" d+ X+ V! F+ H1 K
- [' c* p! ~% E8 X7 u, x29 DeuxHero
; ^; P3 ?' i1 ]+ ?* F( L' O) o8 u) ]MegaMan & ProtoMan team up!
% R; Q9 L$ E# B4 X0 v8 pCustSwrd B + VarSwrd B + ProtoMan B
$ J ^" m0 e1 B- |' [; O) KCustSwrd B + VarSwrd B + ProtoMn2 B9 J! b$ {1 Q; W/ k. |, Y: A+ z
CustSwrd B + VarSwrd B + ProtoMn3 B
1 u$ |+ M( `& q TCustSwrd B + VarSwrd B + ProtoMn4 B) |4 r! ^ z. d' v4 f1 X
! I4 I; P1 E. Z: F
30 2xHero e, h8 u& u% {+ ~' I
MegaMan & ProtoMan Dual atk
. c+ q7 _8 g4 N$ h- |# tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ y; j u! `' M, U9 D9 @* n6 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- j* @. k' z% k- o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- W8 ^: Q* c, Z2 {. x) j0 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" G4 E. z! K( R! e; T" m
) m, r* K# c+ Q, ^31 PrixPowr
3 J* ^3 `4 A4 C9 Z+ i. \3 V5 S# L3 Navis attack at once!
1 ~4 z8 D" `, V2 f6 LTeam1 * + Team2 * + KingMan5 K
( J; X. N! ?3 v2 iTeam1 * + Team2 * + MistMan5 M
* j5 l) D! ^3 O0 R3 f$ HTeam1 * + Team2 * + BowlMan5 B
; p' S* y0 k! G4 P1 `1 M
- m3 u+ Q y+ F: l32 MstrStyl
8 C0 J* Q, z2 b. aMegaMan unleashes his power3 r3 E/ d3 d% q* ?8 n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 X5 u2 e9 B4 J4 F, m" G( R
5 z2 N4 J1 t# ]0 l% kStdrdChip (Part 1)0 f3 R. m4 i8 s. ^# t" W% m
┌──┬────┬─┬──┬──┬───┬───────────────┐
( r0 t5 l8 @( l: u0 p│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ X! W) O. q! b: Q' }├──┼────┼─┼──┼──┼───┼───────────────┤' P: F. v4 o9 X9 I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 D: _8 [' u! f6 a% r6 t
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ k. i1 _# {2 W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 D. @$ H: B2 c! r/ {, X7 X7 A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 E, O9 N1 l5 M! k* ^7 R) r
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 n% ]3 P' R7 k3 U; \3 U( ]
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ `( z4 X. U# z4 V( e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 Y' |$ C3 | k" L7 N0 @. E
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* j# {6 u0 v6 f$ z7 E% T+ T4 O) s. q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 @5 T" W! L3 G6 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 j) U' f/ O0 V1 l0 K
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( N. e- e( `2 M- r( y: u) r│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' p4 p, k6 r2 X9 q7 f5 l0 l. ~│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* F7 c! c [ H% F
│14 │Spreader│16│30 │ │** │Creates a large explosion │
" L$ y2 u; `) X# |│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ [# F6 d1 {1 x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 M; Y$ K0 V9 j0 _8 o│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 q9 _, o" p8 x) Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& }# a. c1 e* x
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ ]$ ~: b# U7 K4 F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 u1 l. p1 u6 S* {( F) B9 m
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: N( n. M! q; h│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. W4 }2 d- S& W8 h# O" j- q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
b2 l6 S* }% T8 r6 N& }│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! J4 N0 y5 W) }' X3 n! X, B
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 t f$ u9 f3 _8 h( I9 R* v$ a2 Q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' R; w- h8 v( D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 u6 N& {7 Z' T( ?9 Z( z6 E│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ M9 U9 z; A+ C ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 ^1 u; _" r' A7 v2 S" T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 {0 @9 y0 |7 G! Z/ A! j│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& w0 g* g" Z( ?, V, g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 {: F- [, o' N2 ]& Y" x$ C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' L7 l; M9 X) X" T1 k
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 f; F. j% X+ E) _, k" x$ U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 f$ L8 I, ?$ O1 N( B+ N% [1 q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( c2 o; j9 y; T: P# p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 X" o2 g! ]7 w
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% w: ` p5 C" e- ]│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! ?, }. w5 c* W8 A k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 K; N1 y' O* i+ T/ k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ c0 a$ L1 q- w( Q9 i" j
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% l5 o1 E2 e* D2 `. d/ [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, G; m. v$ o/ P- t5 G8 |# x7 K
│44 │ShockWav│10│60 │ │* │Shock through enemies │" P& s" P# j( J
│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 e9 P5 c: s, B3 \9 r│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 h3 S9 e( Y/ C, {2 e) ^0 Y# R1 z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 y0 H5 p2 \# |! f* B. j& N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: w* H1 f" j" N, w( U( l l│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. Q b: C, x3 X) E) ~" @│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ F: q L. k5 a- Y1 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ U T3 y- V4 m0 W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# A# s$ E! W4 @, a& D6 X' p6 @│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 [6 q: @1 ?% B) p3 R- [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; J6 v# i1 C ~- f) G+ J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% S* r1 d) s8 V# p; w- A# N3 m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 a4 \0 T! ~3 L0 ]/ W4 v; m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ ~, e z: m9 m7 `" ]1 ^ S( F│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. |% y, J$ o% d2 U6 _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ B$ H$ {4 c7 J│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 H5 J" C7 F$ K6 `
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% T4 T5 ~9 H' o$ N. q' s' a! o
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 @8 c/ B I( N7 Z( r }1 E
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 e( P" {$ G( h+ o! W5 ?/ j
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' u$ @; r g8 f' R1 M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 n6 W4 ^- a3 o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# H* ?' s3 {0 D, O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) [; r5 g2 G0 R│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; j; C5 v! q: F! t% x: o+ c6 L│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 J9 r6 b5 g/ A0 }* Q/ ?: F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- F/ ~2 Q# e7 W$ H. t4 {│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
x1 {& o' s& |9 ` ?4 H│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( `3 l4 K( n; L" f/ `6 ]2 p) _│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) N" ^0 W5 @) o! ~│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 T$ R J& V% R) g
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ W) A0 ?4 \+ d: Y5 Q+ H, m" ?: Q+ g, b2 i│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; `* z6 W! Q$ {, H% b8 _+ i: S& j* s4 Q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: O% m8 Q3 ]* p" e2 q% F# I$ ^ w│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 Y9 b% y% _9 y. X- h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 p3 p& L. i. |6 x2 Q7 u; C/ H* ^│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" D1 _3 j' N# A( L( m b
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 g! h+ k: C* x# p+ i3 f! F5 i3 m│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! O0 f5 o/ {, m* F$ \9 a- h" d6 g│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& k8 I# p: X& K0 L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 z+ t4 ~ n [' D│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& Y* m" ?2 m) a
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, }6 g3 b/ y% R# E, B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │& W* F( w o% r4 C# R. \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" P, m5 h. E1 L# ]' @' }4 z, A' L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 x$ C D: j/ C6 |$ @/ Y* \│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 M& q% S* ^+ T& ~8 h( m8 z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# h( L( A- |% i6 e2 |│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ V* `' k$ {- q- y/ G+ l│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) G2 l% F1 K- v( Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. Z; L0 z! ?0 o( Q k- v8 y
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 h% Q8 }$ b# Y* H) Y" i5 ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
! ^3 m: Q: x. ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- a4 I! J: ?# r) C2 e$ M- s3 Q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 N) d; ~) C( y% N) v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' I% y/ A7 M" M- f" j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' \, n1 i9 W6 s& y$ U3 D# y' S└──┴────┴─┴──┴──┴───┴───────────────┘
8 G% A1 G; r) p; P" {
3 X4 L2 a9 s: r, }StdrdChip (Part 2)
! V7 \# @ j. P7 V; w5 f┌──┬────┬─┬──┬──┬───┬───────────────┐
* j1 ^! x: u/ J% i. } ]" f8 D│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 z. Z! A' G" Y0 P* e7 C, A├──┼────┼─┼──┼──┼───┼───────────────┤
& f7 r; v9 y1 D6 j# o, W6 T6 _; t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 B1 {4 P" x: t$ A9 r! Y( F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
# C. r, K: C6 C) d2 J6 ?# }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" x0 ?; I4 Y/ P* P│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 x3 X( b5 c$ K6 j, w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 c! ?3 b0 R4 \" S( J7 x2 b8 R, N│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" \% A. U( w. c p; Y0 s" s│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) g. o2 u/ R, P# [5 o0 _0 L* S5 d│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ G/ ^% u% y7 |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 j* K! P+ _% Q b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) w0 L. C, O: m- O4 x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ i8 ]3 O# g1 M" g/ s( E1 Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! K7 S" h& e7 d) K& V, h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" j/ R: u- q" N- u1 `5 J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 ]* Q. ^7 c. X0 }; D; n' q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 }7 E; k0 n% X, V/ F/ H2 r$ j│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! v; ~6 I$ p4 L \* Y- ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. ~2 G2 ]. n7 r2 {9 s& M" ?
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ P# |* y. A1 c0 D6 }; |6 m7 `
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. w! v& Y( D% S3 y8 p- ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, ^+ v3 F m: Z& P5 U+ T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ K/ K2 f5 P& \9 f" b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# y5 y8 O% W% T0 b
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# D! z' x. I8 P2 m c/ v j+ x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ ~, b3 F! Q p6 Y, V: j3 c│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, g2 V6 X+ @+ X3 [( G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- E0 S: j. c. o( l3 |│126 │Rook │30│ │ │*** │Protects you from attacks │' m2 F+ @5 ] i8 y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& X& k: Y) `3 E: G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ j/ U: L/ k* T* R _
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( q, d4 l; D, R1 Z1 a1 N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │( a8 G3 P8 k, m0 T
│131 │Lance │46│130 │Wood│*** │Lances through back line │
' U" r% `, E5 o' {4 [│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ n/ j6 e' I) c& D1 Y│133 │Guard │5 │ │ │* │Repels enemy's attack │; T& d6 v4 n5 q2 L4 \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- `+ d4 T' j! u: K$ d
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! J7 d3 S& y4 E2 A w3 z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: ]$ h# q# E. Y( q3 e9 i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 B% v& H- F, A2 c- y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: [0 g2 S4 R2 l+ I
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) `* b. M Q8 L6 L│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 M1 d6 U5 o+ a3 g ]│141 │Prism │60│ │ │*** │Prism fires randomly │' u5 k$ A) U6 R- u0 R
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. U8 D" b) G/ ^4 w9 d│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 H( ~5 k2 K' G0 Q$ ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 v5 z! C* q" n& `$ m6 D' X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* u2 K* I; a S' {- r; g' w' A1 k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 J Y' s' m/ m. X$ z) W/ ]2 w│147 │Recov10 │5 │ │ │* │Recovers 10HP │: N/ z# Z# H+ u9 _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │& {7 ?$ p2 L4 E$ j' R$ i: \
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; {' Q" e0 b4 _│150 │Recov80 │20│ │ │** │Recovers 80HP │+ c& U6 F2 a! O1 ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │" l- w* q2 Y5 t' _ I2 `+ f( c1 }$ z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& \- h; _/ H# Q! u, h│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ [! b. W0 ?1 ]( z2 o9 }│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 S7 {9 v T: y- [) B T│155 │Repair │8 │ │ │* │Fix your area's panels │
0 j* I+ G/ i$ g+ n O1 y- G. x/ j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% J9 E( O _# P2 `4 ?│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 |/ w; H% k1 S0 {( O2 [│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- P5 R5 L) n( @0 l9 O│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* P2 `1 F q( i4 |* r8 K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% B2 N4 L9 o! t+ |- t* Q. n
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 |. T$ C, W! ^
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 g1 W% i3 r4 ~$ t│163 │Invis │11│ │ │*** │Invisible for a while │
- l* r$ c; a! m# h7 K! q0 j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 U5 _' j4 N2 p6 \
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 ~& b- j0 m1 }" F│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 j2 O6 S4 e2 R9 p
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 e2 p% B' c1 ^$ S, H- c/ \) F│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% p q: _1 h, e/ j& I8 k, ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* l( g6 W& Q3 c/ g│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: ^: Z( J5 `$ Z9 [│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 k+ A L3 c9 o; p4 w│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ G' o, l- c7 H+ f2 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 f: y+ o0 K9 ~) |3 b ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. Z. P& L1 G6 T, e' R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 A3 q. E- x- |+ u j( x( q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ M) M4 q ]& z4 y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- k5 q: D4 B% r6 \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ G* l" C/ ]% T6 a# e5 G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 `: z8 v1 b; M8 `9 D3 h3 T' k" G, B
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ K. K0 t. u2 W7 s7 D: z: r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 g7 p6 Z8 R- J9 r( F# J1 _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 t4 |; _, M9 d" {$ e│183 │Hole │55│ │ │**** │Open hole to dark world │
, }" R7 o$ H+ R8 r8 i│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 T" e0 u/ A3 o* d: J│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 {* p& ~4 y, J5 w8 u7 n* ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ V$ o, D. ?2 X# l9 A│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 L6 _3 Y0 P% Y8 Q( O2 [
│188 │SandStge│18│ │ │*** │Changes all panls to sand │( m0 X: F$ G# u# A4 K! s8 w5 W
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% ]0 U1 m. m ]- G: j│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' h# O7 U, I) x7 t+ @) Q" }3 c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, Z) t" F; T) e W+ {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; i: j$ q3 _# ~- v( q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 o' e& Q# b& [/ N; W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* ]" g7 R3 @- ~) P│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 n% q5 s/ A1 V$ x
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( T$ R5 q3 k7 _& w( i+ |2 G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* ~6 @6 Q6 s, n9 T5 H1 ?
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# W6 t; ?5 M& {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) W9 ^8 |1 h' I" Q1 n6 n│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( P! f% D" l# n! D9 [└──┴────┴─┴──┴──┴───┴───────────────┘5 [) u+ @7 t& l E2 U: Z
' N+ i' ~. B8 Q
- g& C* F: Z# V, [+ p- ]Mega Chip
/ m* s+ r: L3 T1 X/ P┌──┬─────┬─┬──┬──┬───┬───────────────┐2 b( l0 L8 l4 q& K+ Y: p
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ |& a6 _/ g0 m0 M9 Q( A( V
├──┼─────┼─┼──┼──┼───┼───────────────┤' {# s# n" K7 \ D1 N H& a
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; T7 \" e! p+ C+ _: u! Q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 N( j, T/ |7 a$ Z% e, B# ~│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ @' n9 w1 S$ y& X4 F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" c0 x/ b3 N; b6 h│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 S7 R6 `* k& p, h& {1 Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 N; Z" A7 W$ `1 l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- y; B: k) V+ }+ m [) A6 r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, b% g, ?6 y. b/ h2 V% E; Y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 H& l! `) |2 g g
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 V3 Y# O, @. B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 }. R. F5 \) T; j( N; v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# h0 S9 V8 F0 \8 t" ]3 m
│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 \% Y7 ]# \ g: w C
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 l5 A' z9 @( A8 I- p1 J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
T- `; u* @$ \7 d) e9 C' }; P! T! s│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* _, t) i; Z3 m ?8 @│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% s9 a3 `+ y7 Q" |. ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 O0 w. H a+ Q4 M# V R ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ H. Y# f' P' d" @- [' ~- d# |│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# i- Z- \ E0 A* ]' M* C
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# _/ I4 z _) m" c8 e+ P# u* X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ y9 ?" ~9 p8 Q1 ?; p│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! z# z; V+ q- |2 a+ x0 U T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ G7 ~& m5 P) p0 @+ U
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ Z; D" \5 l: k
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: a9 j: \ q, O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ u2 ^3 N' b9 g1 L: {
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 w, L$ m- I* y! \- h' Y2 H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 i5 N. D2 A( b W6 u│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ H6 ^' ?, Y* E; e+ J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 r4 u1 W" u3 {2 q/ G3 S│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' ?; ]( c4 K+ Z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. X+ l$ S% [ g/ \) k
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 R& h) |- g4 U7 J' Y6 Z4 J3 h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# w* w% r, R+ g+ |! r: B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 F+ T! {& ~$ c: v, ~) G9 J n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) R4 w6 e6 s' y+ ^( A0 i* ?+ k
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 b$ q9 \ C2 b9 b" K4 `& ]" C4 P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* r0 T2 n( S' I8 a2 L│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; U2 \; i# v& D# F3 {# G# o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( N3 H2 P% f& V- X( @; _: S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" E, O& N# s+ o! ]' M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! o9 u/ i: i: t" W' m8 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 {# D ?( X' L0 L' ]. w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 B1 N/ e/ d% |7 l
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 ~% Y* m+ Q* L7 S/ e% p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% G4 w# `7 h1 p' F4 n+ f│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 N& i# v' k4 }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' f& r {* R( i+ e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 @' c4 l s$ b+ @- D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ g. l' J& ^, D7 a/ y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 q# W& y; y, q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 ]0 Z5 r% ?$ Q# e/ ~
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' R( I: }9 W- A! r2 H) `( o5 S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% A1 S0 ~% K, G! w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ J: u. j# D) p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ n7 H: Z! g6 j2 i1 x6 M$ u) E8 G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 B$ |% d2 v0 m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; ~) p& v. k; N9 \8 x% O5 \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 {$ @7 f/ O7 F* }" n! c. N* o│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 k$ d! p7 c" a* }) f) X* l& w6 V│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 ~, C& H. C3 D! e- {0 J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' i: E$ k$ _! x. s( r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 c! _8 J& h# p. I m6 F9 }
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: W) p9 a) I+ d8 V# M& |
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 B8 u$ C3 n4 L3 Y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, v4 v' e: }5 D; I6 u0 K8 L; I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, @" v0 }8 H/ d& d8 `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 ?" d9 J [3 y, H+ Y, y) p│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 _0 q+ ?+ f4 i% q5 x$ R# V│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 T& W: \8 E$ F
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 B# N( K9 d& K8 p9 y, i
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& n# P( J8 F) B7 }
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" G; y. a3 I5 ?0 l/ d0 K- {│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 g3 x1 @: O. Z2 O8 B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 a8 D! w5 w Y5 H% e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 @4 ]1 E) w) P3 d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" {' {6 E4 C0 y' R4 y, E+ M. e# h│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 Q- Y7 i3 @/ d' q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 [! ^1 E& O# y, A3 Q! M
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- i z' H3 W, }/ F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; X* O3 u1 v( ?$ D5 f* \, [
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" E) M p5 g P) n% T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( T: }0 m0 w. y$ g│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 `! m7 n/ ]$ j4 J└──┴─────┴─┴──┴──┴───┴───────────────┘+ P o$ N; ~8 @& i
' Y9 R2 ]. d8 d# k
3 x! p* W+ h+ d0 `GigaChip (蓝版). u! g# {$ ^: i( x! q
┌──┬─────┬─┬──┬──┬───┬───────────────┐: g; m9 M3 R$ O5 l: z. _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ F4 i' x' h3 b├──┼─────┼─┼──┼──┼───┼───────────────┤* }0 i2 b% J( Q2 C
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 z4 S& V( b7 m1 e- _7 ]
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; f: C/ [& S3 O2 z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, e, k* M7 z. i# k p
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ R# A+ ]* M" r, ~8 x j7 ]/ T% y9 t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* K/ w1 d8 d% I, P% _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( ?* K/ E1 M1 R/ a6 k8 N; H│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# f, Y% A" U/ H6 u3 O. T9 C
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 A6 B/ F5 Q! C6 |$ r1 H- F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- g) ~& U6 N) t' O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- j4 d5 V! J3 p! q m; z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# F2 [) {& e5 w) H, p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- _: c, A& S+ t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 Y6 N$ k8 c- V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 j) U% I4 s# l* ?3 ]+ y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( J( j. a8 {$ S, G* `& t
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: U% B# Q; p+ `1 c: q8 m│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" C y- V) E* v U8 |6 _& a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 U" x! \% y! _, a3 j" x( _3 E( z
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; U1 N8 X6 V" h5 t( C* ^9 a│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ u; q! B; b* F/ K, K( M$ f/ O
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 j& t U6 j/ u+ x; V: m3 K: X0 v4 y$ ~" Y8 D. Z' c8 M% C% [$ l
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g4 {! |4 i- \* k" n/ N9 M┌──┬─────┬─┬──┬──┬───┬───────────────┐
( G. I: J+ i* F│编号│名称 │MB│攻击│属性│稀有度│说明 │
; P% N. d8 |( s8 q, i; g9 i; T├──┼─────┼─┼──┼──┼───┼───────────────┤' l, b5 O; ^2 q- v3 z5 h: a
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& Q" ]: r& X U+ t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 Y0 K: c4 A, N d0 ~│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ a- \6 I7 v! `) j2 S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 W& X- O7 P# N l; ?
└──┴─────┴─┴──┴──┴───┴───────────────┘ |