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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * I# Z5 f- k' x. M. Z4 f" J
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4 R% h) B+ z/ a% A2 m' e3 M■● ■  NintendoWorld    站友xliz原创- D! }% A$ h  l! L: }2 W, u
■ ●■    http://www.NewWise.com : ]3 B4 U) X6 R( C9 O# Z9 z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 d. V" Y+ H0 @$ ?  B
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! z) {2 D& a; N9 j& Y/ ?, K& g: N           洛克人 EXE 3 Blue 卡片组合) M/ }& v& M4 a' S
0 G6 P4 |( u0 z' k; i

" j+ |7 f( i0 j2 n% m5 H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& G/ q" v* o$ D6 e大家要看日文版的P.A.或详细攻略,点击这里吧!

1 _$ g& b/ ~' g2 i====================
8 ?3 U* T" y1 X* q3 w) r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 n0 P) c1 p) [+ j/ u3 k/ q: e9 _% Z1 a( ~( o9 i( X5 q1 d) ]; W
以下内容格式如下:
& Z+ W* b2 I6 L- e7 {* J- y- l2 Q+ q& `; f7 H) V
编号    名称
. q& `% c# e% Y: a" B" i' k说明
) ~& }4 B' i) I2 K- i组合方法6 O5 ]! r& R# _# }0 `3 y8 G
---------------------------------
+ ~# s; H  b9 b8 ^2 y& ~) e) i01    Z-Connon 1( s, g# S& d/ z# x( U
Unlimited Cannon for 5 sec
- ?3 r" p* n+ E* u$ ]7 V2 jCannon A+B+C
$ X( x3 z5 [8 |, LCannon B+C+D
0 ], e* @; d+ N7 hCannon C+D+E
$ O  u' Y$ K3 n8 v3 l1 J) F7 J. {0 {- R. N$ M8 x
02    Z-Connon 2
: y, ^2 P" d$ Q9 J- j' eUnlimited HiCannon for 5 sec  S9 {2 d9 `9 q/ e  ?
HiCannon H+I+J5 W, f/ q5 ]8 B: S; k) o
HiCannon I+J+K
! C' E- ^2 H7 `, o7 @HiCannon J+K+L
* n$ Q, O7 Z4 `: `
; I2 X  }  N/ _( H0 \. `# [03    Z-Connon 3
9 e0 S- }8 E6 Z$ x/ _) \$ x$ mUnlimited MegaCannon for 5 sec
2 b% O' [8 l  R# E( _M-Cannon O+P+Q
/ [% u1 ]' O2 o3 {/ ZM-Cannon P+Q+R: {& N  W) J$ y
M-Cannon Q+R+S. H- ]3 @) x, k1 {: T/ X

- N: l9 R# H+ l( b2 e04    Z-Punch
, Z0 R! `1 \  M% I2 s9 A8 s5 IUnlimited GutPunch for 5 sec
" E* u0 w% K- l$ G4 u2 X1 w% f3 YGutPunch B+C+D
# u( I, k( d; v4 K& I! KGutPunch C+D+E
5 E: {8 R1 d/ s3 u) \3 XGutPunch D+E+F
- ?* j, L/ T& K- \
" g4 n  b6 w( [# T- @- M2 R2 w05    Z-Strght
/ N4 D1 [$ y! h% K( V6 O( IUnlimited GutStrgt for 5 sec
( d) {( Y& B# `8 |: r% f5 a3 x8 }GutStrgt O+P+Q
; S  F! f. B0 z+ sGutStrgt P+Q+R7 m% W8 V) R% @* Z9 t3 ?4 z
GutStrgt Q+R+S( e0 d: z9 I' Z9 N& {8 [
1 c; K  n4 |5 Z$ s1 U+ A
06    Z-Impact
6 ^+ w! P0 z) O( Q) `Unlimited GutImpct for 5 sec' k3 x- d* ~4 Z2 ]
GutImpact G+H+I
" A  S1 R& ]" \( UGutImpact H+I+J
' ~- h/ W/ k( u$ a) O3 M- OGutImpact J+K+L" t, E$ f& O" w9 d
0 @; n; d6 {7 Z! u; ?- t1 U
07    Z-Varibl4 N* O2 c# d; d  c( \' v
Unlimited VarSword for 5 sec: q0 |6 U, j- F( a9 J( R3 d
VarSwrd B+C+D8 [) O3 H6 P: n2 ?& q
VarSwrd C+D+E. L; V2 E& V' i
VarSwrd D+E+F8 H9 k; _* M1 D" W" z' _

! t. p7 ?' d$ ?, {1 {08    Z-Yoyo 1' s* z5 ^; `+ {8 q! a
Unlimited Yo-Yo for 5 sec" Q1 M, c3 Q0 y$ w' a
Yo-Yo1 C+D+E
4 O4 `- W' B( v% }& K9 NYo-Yo1 D+E+F2 D4 B; o8 n+ R! p0 o5 i
Yo-Yo1 E+F+G' H  Z$ O: T2 ?' x6 M9 C

. L: K' s) d) W4 d2 b- ~09    Z-Yoyo 2
" x- G$ L; o+ _$ A+ o+ ~Unlimited Yo-Yo2 for 5 sec4 [- i' }; W8 T, \0 q/ A: F' |
Yo-Yo2 H+I+J- ^/ n2 e* V' U& W. K; W
Yo-Yo2 I+J+K
0 `* X& w& w$ R* s( L+ p1 t% SYo-Yo2 J+K+L
8 D; J& V% G- n: s+ |+ @
  _3 R& U4 P# p% j8 J  h10    Z-Yoyo 3
( y5 e5 E# T( q% Z% OUnlimited Yo-Yo3 for 5 sec$ J4 q" u$ S% e! ^5 v# E
Yo-Yo3 M+N+O
7 l, t" P4 J$ ?5 tYo-Yo3 N+O+P2 m/ ^+ y( W: m, ]" ]) P( ]
Yo-Yo3 O+P+Q6 S7 P( Q& M' \; w/ t" d

4 }" R9 Z$ m% e11    Z-Step 1
9 d( i6 K& Y5 r* ]/ yUnlimited StepSwrd for 5 sec' ?9 N( _# t7 g! \5 {+ F
StepSwrd L+M+N
7 ?0 X, G5 o6 f% A+ h  `" [5 pStepSwrd M+N+O
8 F) [0 ]. H/ x0 U9 X/ S/ I9 c" |StepSwrd N+O+P
7 K( G  _3 r' l
6 J5 g; K8 o+ u0 g! T0 {0 n% c: ~12    Z-Step 2
, C7 s# R. `4 s0 }+ ~Unlimited StepCros for 5 sec. U0 ?. {. Z+ Z4 o5 e: {
StepCros P+Q+R' r# G" C" D) ]0 V( P, y  v- _
StepCros Q+R+S
: x3 d- Z6 h$ OStepCros R+S+T
3 D' x$ h6 ~& S( ?" z
1 ]! o* D9 J# F+ H13    BubSprd* d6 w. W6 O. T( i+ k1 m
Attks w/ spreading bubbles!
2 u9 y/ x1 s9 _5 D* x3 n4 t1 hBubbler  C+D+E( A8 n2 ?- I: y/ H/ r
Bub-V    D+E+F" j$ `0 X' N2 h7 q1 I$ E9 M
BublSide E+F+G
* D7 v3 m6 y2 a0 C/ JBubbler E + Bub-V E + BublSide E
- N* O- p8 ]/ V3 @& X4 Y' h! }! ]7 Q) Z' Z. L3 U0 g! X, x
14    HeatSprd
+ O6 G' k1 y0 P8 |! |5 s5 f4 z3 @- I, {Attks w/ spreading fireball!+ ]- o' t( h: K; z
HeatShot H+I+J
& \- _4 d0 i! H2 U# M" RHeat-V   I+J+K# `2 u  s$ _( C$ f/ _# g
HeatSide J+K+L
0 ^! O/ C9 y. W* b8 o5 sHeatShot J + Heat-V J + HeatSide J
% v2 d% Q" x; X4 j" @1 \
7 |6 U5 O: H$ t2 R9 I0 D15    H-Burst
, R# Z) K8 ]2 D4 R+ N: h, ]' e- uCreates a giant explosion- R* u6 r, V) b( n  t& }% j; T
Spreader M+N+O1 |5 N- u, a9 @7 g* q
Spreader N+O+P
: q/ H3 T3 C5 z+ S- a) G" }Spreader O+P+Q
0 G. B: {. _# z3 R- O
1 Y/ G6 [# Q# x% r8 x16    LifeSwrd7 b- ]2 Q$ C4 Y
Swings a huge 2×3 sword!5 \/ Q" E! p& V6 ?% e
Sword E + WideSwrd E + LongSwrd E
0 E5 x9 H" V9 j( E! C. i$ BSword L + WideSwrd L + LongSwrd L! J" z- o/ d  ?5 K
Sword Y + WideSwrd Y + LongSwrd Y9 b# h  y6 t* R9 W7 r  q  ^0 `/ ?

# D2 ^" o! u8 [8 P17    ElemSwrd
3 |4 L" A  ^6 A) e% |Wide swrd contains 4 elemnts
; s& f5 I  {& R; ^FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% Q' X( K. P3 X1 z7 o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ }. Q2 x# {% G, i# F9 b1 r0 }9 i2 R8 g; U$ J' e' p0 e
18    EvilCut$ s1 Y2 |- o  F4 }  X
Step up 2 & make 4 atacks2 ~( A' U4 M8 C3 {
StepSwrd P + HeroSwrd P + StepCros P, P: F0 p  C! Q+ v% C) e
) w- `0 b3 v7 Z# c% p8 P3 \  S
19    HyperRat- X- S8 ]2 Y% U: S4 P: \
A giant Ratton charges!( ^1 Y+ k. q6 m# a
Ratton1 A + Ratton2 A + Ratton3 A% u# u1 \& g% t
Ratton1 C + Ratton2 C + Ratton3 C
5 S" `! ]/ P8 f) K1 h2 bRatton1 F + Ratton2 F + Ratton3 F
% r# Y$ c5 q7 i3 e* w, K% {6 z4 _, d  S
20    TimeBom +
' S7 D( T( l, ?1 f( Q% kSets Time Bomb in enmy area- H2 E9 ?4 A8 O
TimeBomb J+K+L. x0 Y) c/ B$ E3 D0 }! c
TimeBomb K+L+M
& F: G; m$ E; ?TimeBomb L+M+N* T! q- m6 [( ]( j/ }8 z+ e
" T) a* r0 p0 k; b$ l
21    GelRain
6 o1 T* t# o6 ~) s; \9 r1 @Gel steals squares6 |+ m5 b* n) E+ R; C* [' u
MetaGel1 B+C+D
0 e- X2 h! C# DMetaGel2 E+F+G6 Q+ P+ s. u& }4 g/ P; G
MetaGel3 S+T+U
( q! F, t7 v: E. x5 d1 \- E) `6 x0 a+ I# @, E7 `* r& w
22    EverCrse8 j: m7 ^8 r( }4 m
Shield chases enemies
0 N9 j7 t0 w) R: R3 N6 k0 RCrsShld1 C + CrsShld2 C + CrsShld3 C
, f9 J3 E  K5 O/ y, RCrsShld1 L + CrsShld2 L + CrsShld3 L
  \% D9 k1 D* U  _3 G! F- ^
: V8 v2 e; f" p( l: m, ^( Q/ J23    MomQuake* c1 j! O6 [1 g- H6 P' O* J6 f8 X  m
Awakens Mother Earth!
6 y3 L; s1 S% ^4 TRockCube * + RockCube * + GodStone S% m9 N  \% R7 d

7 _$ R! r: s3 A24    PoisPhar
; m" C% p" }$ l8 aPharaoh generates poison+ q# ]9 R  G, v- V! Y" a! `
PoisMask A + PoisFace A + Anubis A, i+ s: Q% E/ L; U# e2 R/ Y

! f& }# Y$ p- B- O# I# L25    BodyGrd/ f7 X% [" _' t8 c. ~' d! t+ g& }
Bodyguard takes out enemies
. c. k5 j/ R& k2 ?AntiDmg M + AntiNavi M + Muramasa M( s4 n+ w$ @! e7 @/ o- g1 ^& O) d) {

/ {, G% O. ?) i6 g0 F" B! k* N26    500Barr
- u( j* N0 g! o4 TBarrier absorbs 500HP dmg+ ^' P1 I% @7 U5 @
Barrier E + Barr100 E + Barr200 E8 ~2 p0 _6 I. Q- {" f
Barrier R + Barr100 R + Barr200 R- S! [1 L2 X3 ^# U4 o+ H

! k: ]) L4 v$ \; g27    BigHeart
7 _; A& U+ o% F1 ?, X$ FAttacks, then heals HP!
$ u$ y$ Z% J6 J, ^) |HolyPanl R + Recov300 R + Roll R
6 S9 ~8 G4 f  h) Y: H& BHolyPanl R + Recov300 R + RollV2 R
& T5 D5 Z2 q& N$ L7 AHolyPanl R + Recov300 R + RollV3 R
: f# z* \: l8 T$ A5 j' d# X. |( N' {% a; u+ p! @) s
28    GtsShoot+ F3 o9 w; m7 k) Z# B% l% t
GutsMan throws MegaMan!
4 H! S1 f# I: n% @$ A0 ]Guard * + DashAtk G + GutsMan G
: Y# y8 `/ j# a3 \+ ?/ V. mGuard * + DashAtk G + GutsMan2 G
7 g5 x7 w1 @) ^0 Q$ G8 |5 PGuard * + DashAtk G + GutsMan3 G
3 X3 X/ ^' M7 h( b( IGuard * + DashAtk G + GutsMan4 G8 X5 H! C" k' u

* g# H8 N- g. j& B# B% v* i29    DeuxHero# J7 ?6 }  F$ p7 J+ ?& V; T
MegaMan & ProtoMan team up!  U& g2 L' e$ ?5 ]  O8 o' r
CustSwrd B + VarSwrd B + ProtoMan B
+ h# c6 c) j/ _CustSwrd B + VarSwrd B + ProtoMn2 B
5 i  }) Z3 k# T" Z# j5 zCustSwrd B + VarSwrd B + ProtoMn3 B- a- ]9 p  }7 o8 z3 O" v7 }# |- j! K* K
CustSwrd B + VarSwrd B + ProtoMn4 B
) C  }( `  k, m- M: C$ e4 g+ R  g8 G0 S1 L; S" s$ I0 [, c9 Y
30    2xHero
4 n9 y5 ?! Q# [9 f/ b1 gMegaMan & ProtoMan Dual atk
( A& N( z+ h" e. U+ {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ k# E3 e# Q: p* C* GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 Y. C/ R4 p7 ?0 G. Y/ x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ l# w! o, S/ q& y) o! fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 y+ i0 K1 h9 @# s* e: H2 H
0 m7 j! @: w" A. n
31    PrixPowr9 J; w; r4 O# E9 t
3 Navis attack at once!8 C& p' ~% a7 z& O: S
Team1 * + Team2 * + KingMan5 K' l- {) I' p: h% z, _. _# I7 k
Team1 * + Team2 * + MistMan5 M
7 ]* M' z5 `: N3 {2 i5 TTeam1 * + Team2 * + BowlMan5 B+ o* K4 J  X2 ]; Q8 d
! B/ _- R" p# D" O5 F  L* T6 c+ O
32    MstrStyl
  r: {7 V/ B7 L0 Y/ }MegaMan unleashes his power
$ B$ @& }; G+ A) K. ESalamndr * + Fountain * + Bolt * + GaiaBlad *
% @5 C  h; X. [1 X+ w! @. d- v' Z' H3 F: G) c7 i1 E5 a
StdrdChip (Part 1)
7 P3 K. Y+ x: i7 S" O┌──┬────┬─┬──┬──┬───┬───────────────┐
3 Z% K4 F/ |2 K6 B2 |; g1 L│编号│名称  │MB│攻击│属性│稀有度│说明             │! W% G* D4 d( }1 r
├──┼────┼─┼──┼──┼───┼───────────────┤; g3 I& c" x% Y8 G+ V3 N5 A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │& @# F( l- O2 F9 V& r8 b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- ^# t& G0 e6 |0 j0 @4 X$ C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* ]5 _- ]% w6 J- I5 r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. W! K2 C% J* r! y. j% B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- s& ?3 b! y( b" n6 v- [1 y! u│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- X, ^& _" {- W- P6 g" H6 V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, f7 L5 r5 I* ~* Y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) A, l2 L0 d% B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 ^1 \' P1 e: P9 J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 S2 ]( T  r" ^& {5 e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) j* W/ B9 V! u# y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 w$ g5 t( B4 ^/ ^% @) c! Y8 M
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. Y7 C* a- S" w; t  \! c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" Q; S" r5 g' m: w/ M; x+ k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 C* @& I$ ~3 l  I% f8 Z5 l9 @# h( z/ P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; w2 \/ ?; `  F  m* y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ K3 y$ x+ X( c2 b, ?5 H  t3 g│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! x/ B& U# }" [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 y+ E% g: t0 s! v
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) v( A2 R+ J' w# M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 |0 p( L  I3 l  N9 x$ Y# |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 R. T5 i! c6 A$ }* ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 s, n# k) p1 e! ]0 M7 U, I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& [( V) \1 ?! L7 M/ U
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 ?' J! c6 ^3 ]5 \' y, H│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 u! h9 K# B& `* ]2 O6 G" ?: \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( e, O; |* ^! ]) B& f! G. r
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 J) P- F+ _! o( s
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 [; y) u/ V- u4 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. }" G2 D- K+ f" w1 v│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 T6 x* d# ~9 e# @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 u% W( {2 F. c; |# }9 O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% W" u8 e8 j; i) U0 E3 B& s0 W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' h0 n5 p7 o* {0 ], q) }* c
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# {7 ~! N# J& h- y" T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ q2 f- w. V, H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 s, N2 y; z% C2 L- S5 _/ B2 `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" B1 G9 E! d2 y5 o% B1 c# U│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ c- [$ s$ J; h0 E; R4 D
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, o/ U: r' Q9 u+ m9 j7 b
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 L% q+ o/ @2 J/ Z! L; b│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# p7 t! V, ?5 Q$ e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) x$ i6 i4 b# l+ Q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 n6 n4 e# _$ T" l' c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% ~3 c5 s. ^; N. f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │% h7 k. ~! x3 [; }1 `
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& T5 `0 T3 ?) \+ m. a' N3 a
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; j% y1 z; S' I) y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# m  }4 E0 z8 t- s# w7 F│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% _) p7 b7 n, P" n1 p
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 @, Q6 p+ `/ ]  e9 Z7 P1 y8 H& |
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 {) w- U2 e* ]1 b6 V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 a2 {+ C3 d# M, K6 ^7 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* T7 q) @8 G' ^' o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' ?5 ^% p9 ]6 A1 x* n( ?: ]! F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' M# u2 [- ]1 v: l
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' X3 x4 l* B: Q9 h3 d. J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- K7 y' x$ k! A. q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- q2 j( Z1 r' p, }6 e
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' h( V/ z5 v6 W% F) P2 Y$ `' P' t- a- W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. K2 m. P# t7 Z* C, K│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& F- K- x9 p) K│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 X7 }% Q) b6 M  C3 P. K│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. ]" G6 h/ M0 ^9 X
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 B: a* h0 `: u9 a8 {) X1 }│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 O9 x" G' A- V+ Y1 S: |4 a8 d! ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 P2 u$ T; i1 K: i7 o4 \│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ g4 L$ f2 R5 J# \0 h│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- _; U- y  ^1 s0 ^' X- p│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 _: L! W$ X" Z& C, p│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 A' ^8 L4 b& }0 m$ H: U- A) G
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ q7 P( u2 B% [# Q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 V* z) A( p7 ]7 o3 U│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 d( O! y+ @/ |/ J* [
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: F% l3 P8 d6 t5 b3 ^* p│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, q: l! U+ i" I3 ?6 l$ ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: O( i+ I: ], v1 t  q* [│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 B9 K* q6 e4 s) ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  A% J6 r* o* ]3 e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 Q; o9 U) |: r- x4 @5 i+ D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' b3 K! l3 E; v9 q- y4 @
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 W6 k2 s/ l  L& `6 z) R; [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. y5 I. Z; u0 N  C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  @+ b, [. B- v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; L3 @  x8 N3 j) @/ `9 Z2 H1 C0 g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 i5 Q. M1 Z) k0 j( m( P. P
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 X# D; W0 x. M( a3 ^' z% U: z+ T' P/ o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 ^5 z8 o* L8 h0 o3 S9 y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 p* B/ N3 {( r│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  n( O& R/ M" n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* x5 ?+ {0 Q0 F- R
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 t7 k0 Q/ X4 k, O/ M9 x) ]# t7 @/ ^
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 g; r. M* V' \* P5 H0 k) p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ H6 G% S5 B9 y4 r* b$ t+ t& S. X
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 Y  A" s8 ^3 j2 ^) T  `5 m$ F' ^
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 P" _9 Q& o# w' A1 m
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) z1 U( [$ B& F( t% g! Y$ Y; j: q$ @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ j5 h, G% T# h' j$ \  ]
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 k4 B: c9 ?8 Z7 ^* i/ {& D0 B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( H( X9 P4 \* X$ ^/ ^└──┴────┴─┴──┴──┴───┴───────────────┘
  h$ V* M+ k  P* G( W$ Q% s/ v" L/ r# {- F: N* X
StdrdChip (Part 2)
" c. K# }& o; w+ l( B) ^┌──┬────┬─┬──┬──┬───┬───────────────┐
- L# A8 K8 r# k' |* V6 y+ D│编号│名称  │MB│攻击│属性│稀有度│说明             │& |" m$ ?8 @. ~6 i" s
├──┼────┼─┼──┼──┼───┼───────────────┤
6 l2 M- R9 Z5 j( Y) S7 H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& C$ K7 T6 b0 }, T│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' p4 e. I& I& i+ H- ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 Z6 [  G( b% {# S
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, v+ D4 g- w+ m! V( Y; O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 H6 q6 T9 }6 h( }* S0 B1 S% M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) X7 _/ V  O# `2 J+ l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: z# Q; d: `3 O/ B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) w, f" }3 a$ ~! y5 n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ `/ b! {1 A3 B% ^; S# I5 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 R* |# H2 R  E1 o0 i5 L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: q3 I9 d6 o( K( ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 @7 b- m. N4 j
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ A4 U9 F0 j# k$ a: t  F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 H  Q- N( U" C$ l' i/ B4 w; D│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 z- f: ^8 o( `1 U0 T
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# H& O( J  A1 W* F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; T) o3 x& s" Q7 T! G
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  n8 ?8 f9 l" s( C* N& M% j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 z# S; g, Q2 e  w$ \' h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) O1 |  i: e7 x' u, d" }4 u" {
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 v1 E  w) u  R1 j/ G3 G│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 i: R7 A2 i+ v: x1 D. W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  ?8 t1 }4 U0 Z! }- u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* [+ U- m9 c) L9 C$ p- ~6 r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) m& f3 [2 g, u5 Y# }4 [
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# E, b! w7 a- ~! u! ^│126 │Rook  │30│  │  │***  │Protects you from attacks   │; b: Z. p$ ?/ Z* f" V2 t+ T
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* _/ k  a! H; A& ~% N1 Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  }* L6 \# `& l5 E9 p& I  K# r# m2 W1 [7 ^
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; f* Y( K0 e' ]8 c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 e, h$ O% l( y$ }│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 z- x! o1 ]3 }' ?' l9 N│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
. r7 R, D- I7 X3 a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; ]. V3 F4 W5 O" C- [% o. Y7 A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 n! Y7 z- d3 R. M9 Q. M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 G1 E) f  z. y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 j6 ^" B5 W+ j3 c- {6 Q4 q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 ^- u  a/ P. \* i8 A* u0 n9 u5 \│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 r* {1 k- g  J. D# L│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 j3 t: U( f+ [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' q  M7 A6 z# I' `4 U1 [, c│141 │Prism  │60│  │  │***  │Prism fires randomly     │* P+ F6 ~! p$ P8 G: m3 i9 H) m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 q5 ^. N* `/ s5 o9 ~' q( J- K
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' o9 P% ^$ ^; F" d
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ z- i1 j; G) `! d+ K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; D; q3 K& o4 b) a6 m- t│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- P, z1 V7 s0 w( r" l* C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- @6 v) Z% p" X0 A' c* C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" u1 P) R8 k: x, h: W9 Q  K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 K7 A) s7 E* U8 x2 i% X4 R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 ^1 x: i- S3 ~7 \+ f' H, {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- ?  m  U* m/ i4 ?4 V) Z! w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' |: f+ z4 G# B( ]( N# }│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 c! C# l( Y& \+ F8 `│154 │Recov300│80│  │  │**** │Recovers 300HP        │, Q2 G8 q* d2 w
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 e' e& |4 k) v" Q# }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 {3 h8 U' q$ p2 ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 w3 l. O6 ^5 v8 K
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ Z4 L4 h0 n. l5 B( I│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) E% W! \6 j( u8 s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 F+ d% M& V& W2 Z' N- m* H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ E5 c  O& p) q) ^! b$ j6 V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! w+ U. U) w5 y$ h# c2 @; V│163 │Invis  │11│  │  │***  │Invisible for a while     │7 p) s9 v& e, L
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( k3 g' ^5 s7 o7 `" n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 l7 P# y- B6 f│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 n' g' G4 j5 E0 y# e* ^% s. V6 k2 g1 l
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 e  ]$ M( J2 q# L' B( W4 a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 I' ]9 o/ |( `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 A2 F  U9 |9 V│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  W; S5 ?3 e( H& Q+ M; w│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 x9 s! q0 g% o/ g2 [8 B) d, F3 z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' _( J9 ?0 P  C5 T& s6 J│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( S; a. k% k6 S/ s: `& x4 Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; T# k" ]& t' [. ]5 R│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 r7 I  s2 h( _5 B. `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  w2 N  B5 F6 j) G! V. @% k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& V' g4 p% g, h1 B/ {, @* \
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 ^2 g9 n" C4 v$ s* a1 G│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 }. b2 O# _, F" }$ N│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 J& c# B$ m% Y0 q. V! s* O* W│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# u/ W' ~9 M0 R0 g& ]  t; I5 Y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ ~6 q2 H2 `. F* |( \7 n: G│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" t. O' {' N. h│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# x* Q/ k2 w5 w5 c# s; G7 E│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" l# Q5 I6 M3 n# _% G" q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% H. b! {( @4 w) j; l# O" O8 s$ r│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& k% i: H+ ^9 o5 F  j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 n: N$ k% b9 N5 I( s
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" j2 b- _8 X, s1 x' ~│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ d. h+ Q2 [! h/ G1 u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! Z5 ^+ t: I3 k. X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  [6 L2 j9 p7 N0 ?│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- ]* w, u4 P$ T# O
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* M; d, W/ ^5 {7 e0 o5 p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: N( N( L$ i9 b8 V# B. [' a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- g4 o1 w; P7 m2 L4 n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 P: l4 D* c+ Y! e& K% R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 D" p5 {* W$ I# `2 V+ Y( }4 z
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  I5 Q8 N* I% R2 W1 p0 X) R
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- c7 i# _6 l  S; q└──┴────┴─┴──┴──┴───┴───────────────┘" C0 ]- W1 h5 n0 n: c
. F: K, t3 S/ E

! m" i' S" g' zMega Chip
4 w2 b3 }' c5 [6 ^% ^! o" S┌──┬─────┬─┬──┬──┬───┬───────────────┐, T7 r- X% \5 D* J, l4 W3 P* l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' _% S# q7 g, V9 c5 i' J8 B6 y& p├──┼─────┼─┼──┼──┼───┼───────────────┤' K+ a9 h* g' l0 J+ n
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& [% v3 I0 A( i2 d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' @, z/ m8 i& N$ |- B. n│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. Y) l- U- o$ [4 |2 S- m, J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ A: d5 K8 f* G& s, z- ]6 O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. O% ^5 E3 x6 }% h
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 n% b7 Y7 K( h8 U  i' y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 z" d7 C$ f7 T, e4 Q: H- }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 y/ ^% \2 C8 w9 B1 C
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; ]; J9 `" g7 H: j, c│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  K& s& `0 f! j5 s) ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 O+ j8 Z  }/ q/ S/ N1 I│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 S3 X: X+ r9 @& D│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 m! o# K. i8 L0 n+ m& k5 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% X7 W3 J$ k, H+ s& q1 g! X) e' q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  I" A$ l5 `* e│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 H9 _7 w/ |! ^4 M8 a- \│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 P! V; N- p8 q' k│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& e" f. G: x+ m│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 i6 A$ e: u3 m# Q+ `% o" s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: E& b1 j7 O5 U4 a7 j% z# f0 F│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; W, f7 K5 x$ N$ z! l  T
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! j- n: J2 B# C# ]+ B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 B# }3 a, ]$ S. g- S$ [4 j" h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' S) N% ~* w6 c# p  K$ W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 U% U( c, I! U/ N# h( |. j" X│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* r% T& v/ L% Z4 M$ t│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; @% E, n7 L/ d" b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 F. c* m+ n4 t; Z& H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ P, Q: Y& I4 n
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ c5 L% R/ X5 x: D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ K5 o; @6 o. `: J7 T+ ]6 A5 _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 m5 C& ~' t0 w$ a8 T7 i' G2 Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  O6 B& H7 F- I3 Y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 a4 N( ]9 ~) j( e/ B+ s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! O* l7 }9 r' F9 H& b5 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 C0 l1 A/ z) c" v: o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 X" x% a8 h) X: u
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' {/ D! R8 G. R9 P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  i9 c# k8 ~9 |1 ~
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
" {2 |5 B0 q7 y# ?% Z( d- b1 s│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 n0 z+ b' c! D: K0 G# s; [& s0 O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 n* p$ }" t8 Z' F; a) S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) m& b9 e- i- p3 b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, f  j) K+ _# n3 Z3 Q6 @$ ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │; ~+ E+ s( X4 Z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, |& z9 q: l) _3 _2 {. T; m│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ L( u' f; j, @% F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- M# P0 f: X& m8 R( P! |* L/ z0 B│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# j- H- t# l* i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 b2 ~5 ]) \  y4 t3 N& @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! |' g0 G$ K; a9 f
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# g; e1 z9 l5 ^, R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 H' E- W$ d4 Q; D$ K/ b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 @! m" T: j1 Z" l- w5 f  Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( Q. x- G! i( }1 k3 d$ d- y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, o- a& X* O! E! L+ L! f8 }0 W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 e4 m" j/ f9 s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 f7 h3 q, a2 E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! ]" m# R+ d4 P0 H  F4 x; d3 ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& F% a2 d3 i5 A5 p0 C/ ]│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, L" k. t2 B8 X& |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 ^- L/ f% f0 h: N( \+ s
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 l3 T' [; O' a2 v6 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# r4 R0 E$ P$ g% _. r  C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 n, C1 ?  i5 r1 e7 ?9 ]! a2 F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 G! O, Z' e/ l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. L2 d- C1 O% r5 j/ z( R
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% U( x! h* S1 ~6 N1 b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 K& T" Q4 V1 F( S7 y+ K7 l6 C
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, i; O! W6 ~7 V  m5 @" @) I9 U; M: c/ O│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( m  V! _. ?7 g+ B6 k! j6 ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 ?5 `% D8 I; A" c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
/ P" }! K$ J, T, o; u  n+ ]6 j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 z% `) D$ m- r; [2 U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 x+ c+ ~+ ^! }1 K2 s: u
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ Y8 F7 |; ?- B) i9 I6 ~0 b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. ^' x7 k9 P" P1 e  N
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 ^# o( z  Q* I/ y- }. p4 `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │* z. `0 \4 ]% o& p2 ~
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( m8 J6 v2 Z4 \* ^' i│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 D4 D7 A+ J: m" }: ~& B- I
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 X6 Y. m( u) i! j# b" ^
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- k3 p$ `' Y' S  s
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- h% f% i# K) l' \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 {5 R: M/ y0 M; `7 g3 s
└──┴─────┴─┴──┴──┴───┴───────────────┘8 D  ]6 T3 A4 r1 r2 f& \, }$ R; W

% n0 e7 R+ |" z* m/ n' k  o& V3 e
) j0 I7 J* v; |5 gGigaChip (蓝版)
9 r2 c3 Z, K' }6 G/ b┌──┬─────┬─┬──┬──┬───┬───────────────┐5 x9 w. L# s! @8 [" ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 F& U$ E6 q- j. h9 E! z├──┼─────┼─┼──┼──┼───┼───────────────┤
& d3 w6 a2 ]- V+ a/ o; W│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 D, W2 ], g+ N( P│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ k4 S, @7 m+ A+ }. m
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! i. ]6 ]8 _/ Z7 y! v+ C; J: W/ r
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% i6 [2 x/ x: u" ?│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; A$ M& f& H7 q+ r│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; q3 L( i0 E9 Q8 }( {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# V' H0 t( f) q! b( }  R
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 Y- K! C9 {3 K" [6 Z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 T0 J1 H$ E* r8 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 B0 \* y" {" E7 m3 [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  v* X2 N4 Z, G. P) s* _# T5 B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 ^" M- c; Y8 E& d- C. t/ Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# q& B! d6 L; v, V! p: B" }│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! {2 ^: D7 r% H; z2 T│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; e% {/ d; }; i, N- X0 y3 F$ h/ S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- l: Y2 H3 _, e2 l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& K; c, |  }( ^" `6 F: ?+ k
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% V5 v1 x8 \6 o! U) }% K' S9 D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, S  m# C  x" F+ P3 F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 Z: w; G% {" A! U& |% g2 w2 F6 u, Q└──┴─────┴─┴──┴──┴───┴───────────────┘% d8 x1 A) f) `+ S6 f. I$ T

# v2 ^* l2 R9 vGigaChip (白版)(只列出与蓝版不一样的Chips)1 Q  U  Q7 K* l3 b/ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) v( q+ T1 I" G0 y( L│编号│名称   │MB│攻击│属性│稀有度│说明             │% l' F' @! z+ n) p) l4 B, A/ A3 J$ i- A
├──┼─────┼─┼──┼──┼───┼───────────────┤
% i0 h% z8 R  h7 \: @" x, p│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* U# r) [! E" h+ |& q* R1 R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# t  u  e9 s+ [# _  h. t5 |) [
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: M2 h. q6 O1 L. x  }9 x$ B+ \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 D* R  z& M; d  ~6 s& h└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ z# i4 @% ~6 H# |8 a
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! s& M6 @; K. H: N
5 C9 ?8 A2 G$ M" C/ r+ x001002003004005006. R8 I: ^6 Z5 C  x8 K- n
007008009010011012
7 C" I' n2 A0 e013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 M- B2 V/ c$ N2 E- A. m  N% {& ]1 E8 x- Y2 t
019020021022023024
  F  N1 H+ s3 E! q7 N025026027028029030
' X! N% M* @; C) o& w031032033034035036
" M7 E4 ^$ n/ @, i" g4 z" d9 _0 \& J1 J8 _0 [
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ O1 r  O) Y' P  ?# Q2 I

4 S. R3 c8 v+ `037038039040041042: N3 j% w+ W7 v; g+ K
043044045046047048
! g2 l; A$ C" H' o  V" y4 q0 l  V0 H; {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; P2 A( ?8 G! h# J. j7 n7 E% D9 T9 r& T) y/ C- T- l
055056057058059060
9 q5 t' X$ {; o5 N0 V5 @4 V061062063064065066+ d3 W% Z9 P9 C9 i( o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& H2 V0 Q1 w5 q9 Q& Q0 c$ m5 T1 r, f2 U
073074075076077078' b8 z/ I6 @  e+ U1 Q( p
079080081082083084
6 [2 Y8 c5 s) ?' j' R, H& H+ \; Y; [' Y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. s. g3 Z1 j& |) e) {- _/ u  Z- V7 V, Q3 E) a! f/ v' o
091092093094095096
8 ~) l  H3 t' I: z- f! ]097098099100101102
  r- n/ j+ I! d/ [  G* u# Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% L) v; h, {1 N
0 j1 e2 T4 o  V
109110111112113114
: V" L3 D; [1 l5 B6 U: n4 c% \1151161171181191206 n( c  B; f2 i- C4 ^
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 x; O: O, O: \! Q0 e8 N/ Y! Q2 }
% M7 V9 N: C5 v3 u. E127128129130131132
+ K/ o- E) p+ {9 A/ |5 h133134135136137138# B! X4 x0 L3 Z7 d7 g) P- U: W
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 f0 b' G5 k$ s( t  L( q. y
) p7 }% D" {# P  g+ T145146147148149150
  ]1 c  o+ ?1 X* y6 d; u$ ~151152153154155156
# N& z/ T; y  \  Y. |  f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, A+ w! `7 B6 r" P" {: o7 U
7 _" X, j1 g6 J1 g! k# ^' i163164165166167168* F0 \' F9 w$ Q; ]/ F1 p
169170171172173174; M& N% Y1 U1 c) n
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 `' ^% B& V4 h7 a+ Z. T! @

9 j0 @6 \7 G, c" S+ l" O- {1811821831841851865 A, X9 g- V( {( k& A# u9 j
187188189190191192% `8 j  S. }4 x- j
193194195196197198$ P% y6 |8 m! s% d7 I- t4 i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ @  T( z3 ]% k% n# Q) R4 O. ~; O1 R* w
001002003004005006
/ r2 t* A4 ^+ r3 e9 w8 x1 z007008009010011012/ T3 _" w, H' V7 n. c' D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. x; `0 [4 s# Q
5 b6 o* E0 o9 [
019020021022023024
, D* d" u8 m+ f025026027028029030
- p4 \" D8 T# p9 i( O" b+ j031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; D- }" y2 e  F# _' r# k8 z$ v( ~+ `* q: `7 F7 E2 }- X; b
037038039040041042
, d, Z5 s. s# [/ f) n0430440450460470487 y; D/ ~- T6 X4 D- M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( n7 n5 `( ~) m1 e( X5 y

# D* U. ]( y& {- Q+ ~! Z055056057058059060
, \& n9 ?1 r( {  D061062063064065066: f; C5 }1 |  Q/ {. s  x
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 c4 K: \4 E& y, s. R
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 J4 }+ v$ t# r! W* e" W) ^% v
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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