转载请不要删除以下信息,感谢您!
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2 f" Z. U, s% L! P■● ■ NintendoWorld 站友xliz原创
0 @) ]& I$ X, \+ l2 L■ ●■ http://www.NewWise.com 5 ?: u- d' l7 E; o' S9 h# [5 M
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) g! y4 ]6 E3 y8 Q; u* f
3 [- G* e/ J* I6 V
$ C! B! P0 B1 `* m2 @* S# O 洛克人 EXE 3 Blue 卡片组合
' m: l2 j- C ^* E+ w; f1 G+ N, U' T
6 \" C3 f* w- L& z' b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. x1 M4 P1 A# a: ~
大家要看日文版的P.A.或详细攻略,点击这里吧!
' N' [( d! G" r6 ?2 o0 v====================
% Y$ y1 M- O9 A1 W6 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
- u& v, l& d, |8 P说明
3 S9 W {' R6 n' }& K组合方法
6 @2 }/ ~5 z7 ]% Q---------------------------------
1 z+ T, K+ w( e9 W" R: _8 K01 Z-Connon 1& t* q4 n7 Z+ C* W8 I. @
Unlimited Cannon for 5 sec; R9 F" C9 n! W, J
Cannon A+B+C* _7 a) b0 X$ y
Cannon B+C+D
6 n& q5 l# L/ A" q! ?5 rCannon C+D+E0 Z( T: R! }! G+ ?; n' H" x! x8 U
% H5 P" ?6 \+ C& S0 ~6 J02 Z-Connon 2
- _+ ^% I9 v8 F( E/ L( Z9 OUnlimited HiCannon for 5 sec6 A4 j4 W' K9 K0 ~6 S3 @
HiCannon H+I+J7 d, r6 L8 ~ q1 ]
HiCannon I+J+K/ f% W6 c }! C- \
HiCannon J+K+L
9 u4 o; {7 n W$ L( o& {9 G, H4 Q0 _% H' M- w
03 Z-Connon 3; K6 f3 b& }0 G! G7 r- L
Unlimited MegaCannon for 5 sec
]. C2 G' A4 W/ r" P' u) f% h4 R7 GM-Cannon O+P+Q
8 \, }3 W, }" IM-Cannon P+Q+R, j2 V+ L4 M, ^" \. k
M-Cannon Q+R+S
9 N8 `% {$ z" O1 }) y# S# a
. w& P) \; }2 n. p9 d1 O04 Z-Punch1 e/ i; T) G/ G3 A5 }
Unlimited GutPunch for 5 sec
" d/ M" }8 A' _$ Y3 LGutPunch B+C+D e7 T, p) L5 \5 [9 h9 }" i5 a
GutPunch C+D+E+ ^' Z3 z3 b6 L9 h! w5 E! N
GutPunch D+E+F% G9 D+ c- ?/ V" z6 d( c6 b* B
" d' F+ r$ J- N% I3 c
05 Z-Strght
+ `1 E+ _9 G. @/ ^6 }# v0 B1 AUnlimited GutStrgt for 5 sec- T& K! S: I; B7 K, p7 K
GutStrgt O+P+Q, n9 l8 D6 w( M9 V+ O# _) b- T! U
GutStrgt P+Q+R; c5 D( F8 V2 ?( G: @1 K
GutStrgt Q+R+S
- b: ~' s5 v: m$ O- }' `5 p9 g' b1 T+ A
06 Z-Impact
8 { U! b' U5 a! KUnlimited GutImpct for 5 sec
! f, P, \1 A! s8 ?3 v6 H1 d& PGutImpact G+H+I
% |% D+ J; J: X& F% aGutImpact H+I+J/ q$ m7 U( _$ ^, I/ b3 `2 B
GutImpact J+K+L
: K0 N- x% V" v" a3 i0 ?% E2 V7 Z- z- {
07 Z-Varibl
N" r, V, v fUnlimited VarSword for 5 sec& W- k; x7 B4 t0 D8 u9 x; o
VarSwrd B+C+D
7 e- L1 h7 W. o: CVarSwrd C+D+E
# |+ |* }% [. J6 R* n# gVarSwrd D+E+F5 b6 c4 O/ J* f% j+ G! F5 V& ~
3 |5 y/ G! p4 u: e+ v9 W: K
08 Z-Yoyo 1 V) w( y d& Z0 c5 n7 i
Unlimited Yo-Yo for 5 sec
8 p. @0 u+ S3 r8 O# ZYo-Yo1 C+D+E! F- G8 N" O) m/ e
Yo-Yo1 D+E+F- b- j4 p2 C. y3 W! @
Yo-Yo1 E+F+G
8 U# c/ |* C/ b; R: P6 }: v$ d9 c, \
$ t1 A. Z8 t/ i* c0 @7 {09 Z-Yoyo 2- U9 H$ b# k* n- i' `0 }7 E
Unlimited Yo-Yo2 for 5 sec
+ U. }2 W: ]( n9 i% m6 ?Yo-Yo2 H+I+J
9 i1 q9 z4 I! C4 I qYo-Yo2 I+J+K
$ ~/ v1 S# k; z; `Yo-Yo2 J+K+L. }# V2 f/ v y! g' ?! R
+ j H+ P+ G# c' n* F4 K2 A/ _7 m, V
10 Z-Yoyo 3
( ~2 r L) \( SUnlimited Yo-Yo3 for 5 sec9 v- o( X& \' P. X6 [
Yo-Yo3 M+N+O
5 N; O% m) p5 O2 t+ {! i! K) w. E0 sYo-Yo3 N+O+P
( d; d) p- O& x0 `' JYo-Yo3 O+P+Q$ o# L1 Q# k- B3 \- l* I. R7 q
' I9 w! f- K3 N8 T* Q% ?0 Q
11 Z-Step 1: y, U1 H& _+ \, E( o
Unlimited StepSwrd for 5 sec0 l: L1 f' S% `% c+ N; L
StepSwrd L+M+N+ H7 [4 z: @: w; q+ p4 O
StepSwrd M+N+O
0 k# z8 H4 c- _' N- A4 i% L2 g8 @StepSwrd N+O+P
$ Y7 Z& g' O9 M) J+ B' g! c6 y* r" Q
12 Z-Step 2
/ X1 @% t* ~+ ~) lUnlimited StepCros for 5 sec5 ?, F% s6 ~) m A
StepCros P+Q+R
* z. Q: v$ g1 K- T- ]1 O" HStepCros Q+R+S% X) I8 [" p" `/ v/ F
StepCros R+S+T
Y" [6 n& q a4 o5 f' F; M
% [# o: m. {& A8 M/ S13 BubSprd8 r1 n% K. x N0 z- l% x+ h
Attks w/ spreading bubbles!, D6 g; y0 Z. S# q
Bubbler C+D+E
( z S4 C' C8 y& bBub-V D+E+F( n! ~; J$ J* ?8 W _/ u! c
BublSide E+F+G8 T( ~! T" P0 ]9 g
Bubbler E + Bub-V E + BublSide E
+ e0 b. U+ c+ U* m4 Z" h6 z2 s5 M- M
14 HeatSprd
8 x& B J# M2 ]: c4 z0 s& @+ LAttks w/ spreading fireball!
0 x2 b! Z! p, ?" F8 ]# o3 {HeatShot H+I+J1 ]5 ?0 b: b. e
Heat-V I+J+K
- D/ m% M4 ~ E' D% N9 L" w) iHeatSide J+K+L* n& \; J% m) k) |
HeatShot J + Heat-V J + HeatSide J, }# i9 x! J/ @
% N, M% `. R' E! [
15 H-Burst
8 l H' z" P# m3 _& r6 d: l1 a/ f0 iCreates a giant explosion
) B# S' O. O( R/ zSpreader M+N+O
7 F& h3 R; {$ |% |+ cSpreader N+O+P
4 C; e; p$ B! F" {Spreader O+P+Q
7 ?( F4 e5 F; E* X" w/ V
5 l- m# [# @/ f( i16 LifeSwrd
" O3 ~6 L: e0 f d- |0 wSwings a huge 2×3 sword!
1 K! S. o* f! OSword E + WideSwrd E + LongSwrd E
5 i$ V- C1 x, NSword L + WideSwrd L + LongSwrd L# B C0 F, `9 x9 f9 G/ b
Sword Y + WideSwrd Y + LongSwrd Y4 D4 H& c8 j; A# q4 A7 `! r' w
8 I d+ i" g1 L2 o
17 ElemSwrd0 Q! w( ~0 Q5 @( J* l0 ^: }
Wide swrd contains 4 elemnts
- g$ ]9 R, _- L3 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* r3 l1 ?! j3 S4 F5 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% T8 L: |4 c9 _0 b* K7 |
' \% w5 H& K( N0 Y- @# e18 EvilCut
, X5 p0 a. s( m' _; MStep up 2 & make 4 atacks+ i9 P/ {, S9 I1 ^) h- Q/ O
StepSwrd P + HeroSwrd P + StepCros P5 x+ u; T4 L, {- T9 w2 S
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19 HyperRat6 i- W3 l6 \4 }/ v" \7 I
A giant Ratton charges!
- G P# T3 D8 S8 Z, F5 v- oRatton1 A + Ratton2 A + Ratton3 A
+ G1 `! O* A3 U, Z3 H2 KRatton1 C + Ratton2 C + Ratton3 C
8 S' W- N' R/ C9 d/ D/ gRatton1 F + Ratton2 F + Ratton3 F# w4 u+ ?- N, q/ H
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20 TimeBom +
3 n, D2 @2 D G* X4 E$ V# ^4 t; pSets Time Bomb in enmy area; e' q: _8 u/ U* q2 f1 K
TimeBomb J+K+L
" Z4 R# s5 }2 R6 l6 W9 PTimeBomb K+L+M0 R4 A* B0 E+ v- ?
TimeBomb L+M+N
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21 GelRain
# B( Z8 F! M& p1 }3 i* }5 AGel steals squares
. x8 z2 N! i* K3 B$ ]8 uMetaGel1 B+C+D+ C C# S9 E' G( s" B* M+ s6 A5 y
MetaGel2 E+F+G
) R! A( I$ J; ?. I5 @; U+ h' tMetaGel3 S+T+U$ h. l& O; I# p* k; j8 G0 h! J
% P# s9 W8 g9 O22 EverCrse. ?) X4 Q) {: U' e2 x& g
Shield chases enemies; d1 O* b: D7 c+ |; r$ _/ k+ q
CrsShld1 C + CrsShld2 C + CrsShld3 C) r* M, e+ w9 @6 n+ T
CrsShld1 L + CrsShld2 L + CrsShld3 L
% X, y3 Z! u v* b, W6 O- ]9 m) o Q; f+ i5 c, ]& c! @4 G) _/ L. ?
23 MomQuake. D% m/ j1 v1 d, s
Awakens Mother Earth!
8 }/ Q3 f* t V% r1 E; `RockCube * + RockCube * + GodStone S
: K8 U8 w8 g7 z, v% v5 O
7 Q5 @% I4 r7 Q7 C) ?24 PoisPhar
9 T* @. w# T8 CPharaoh generates poison5 @" v! Z! w( s7 E
PoisMask A + PoisFace A + Anubis A
* ^: w. O* }2 y- v
c8 {- V1 B2 W% X, [9 w25 BodyGrd9 Y# Q$ [* Y; J# S1 v+ m- ~
Bodyguard takes out enemies
5 y: q7 B m% F& L) BAntiDmg M + AntiNavi M + Muramasa M+ o5 D9 D" i c1 }
& f! q( o2 R: _5 G$ ]
26 500Barr
6 q6 k$ A( n4 T: R h# V. o- dBarrier absorbs 500HP dmg
, K8 _9 W0 a' M; m* GBarrier E + Barr100 E + Barr200 E$ i; e* }* Q. C Z( d6 W
Barrier R + Barr100 R + Barr200 R
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27 BigHeart# J9 h$ }. b3 ]. u/ J
Attacks, then heals HP!: D+ |. l) t6 K' K2 P
HolyPanl R + Recov300 R + Roll R7 ^) Y' g* {5 V1 O% R
HolyPanl R + Recov300 R + RollV2 R- W8 p b8 _7 Y! {
HolyPanl R + Recov300 R + RollV3 R
" P- H. z" P7 K+ V4 G1 w+ ?& z9 b; e3 {3 v
28 GtsShoot# ?) p) x+ ~4 X( y; e- L
GutsMan throws MegaMan!$ H7 j8 L+ u7 Z3 z1 }+ T# O
Guard * + DashAtk G + GutsMan G. n! t/ |8 g! a' w; L+ f4 {
Guard * + DashAtk G + GutsMan2 G( K& a& h5 J# e* J: k4 z% Z; n
Guard * + DashAtk G + GutsMan3 G4 e9 C! C1 T+ Q x* A* A. U- o
Guard * + DashAtk G + GutsMan4 G: |7 N n. P2 b0 h. V
0 q8 Y( e. H. _: A0 ?" }' k# F
29 DeuxHero
8 y( v% t- x0 z" ~% j6 nMegaMan & ProtoMan team up!. j: n, j" J" m/ F
CustSwrd B + VarSwrd B + ProtoMan B
$ ?" u( T. {$ ^0 t7 ^7 G( \CustSwrd B + VarSwrd B + ProtoMn2 B
2 c; {8 B8 j+ X$ F$ ECustSwrd B + VarSwrd B + ProtoMn3 B0 D! a- x' ], \5 A, S
CustSwrd B + VarSwrd B + ProtoMn4 B! A# o9 _' Z1 A! w) d! G/ L
8 w7 g b6 u) W- e' _! e
30 2xHero
# v8 Q7 _; L6 D5 F% o* ?% o& e/ XMegaMan & ProtoMan Dual atk: _5 l. J% g" |& O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, B* }; B2 I3 k' X+ x, C6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- J9 |3 j7 _! f! m, cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& \5 v% I' e( `% b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 I- G$ t: b8 q6 d8 F, y) A' Z
& `! |8 E. w7 j' w31 PrixPowr1 z2 m1 [' k+ g, l9 n8 Y
3 Navis attack at once!
; P/ o h/ Z NTeam1 * + Team2 * + KingMan5 K
% L; m. D" Y0 y. mTeam1 * + Team2 * + MistMan5 M
" Z$ A. K* v& j( w& n8 T' KTeam1 * + Team2 * + BowlMan5 B
# r! Y) V3 n# c5 J7 M- Q- W$ p5 S3 H1 P$ Z
32 MstrStyl
7 h' A D k/ y8 Q+ Y( bMegaMan unleashes his power
* `3 F; F k7 f, I* A8 USalamndr * + Fountain * + Bolt * + GaiaBlad *
4 `! \( t0 u- M) j7 A
4 x9 n$ e+ m, U( bStdrdChip (Part 1)
, g/ l7 `3 D% a$ E C┌──┬────┬─┬──┬──┬───┬───────────────┐7 ~5 {5 P% l/ D, N7 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( i7 U5 s5 N) Z* x. V3 Z├──┼────┼─┼──┼──┼───┼───────────────┤) F# {# w/ _9 `. i/ s* m+ X K
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 ~' Q4 w" i: u( O7 F# H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ f! f( Z% p. U$ P3 B m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ L! K0 p, L9 C
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" M7 R' u1 g' f: q8 y0 @
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( M; t1 A% L7 J1 g, p5 K, m F& g0 E│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 v3 I* S7 o0 U9 Q; r. @6 L; o
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& V) q/ b4 T7 E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 J4 M( e" P& }( z! y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% G7 A3 ^/ z I) h: b' H) v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 ]& _6 _! R3 g5 {' x% Q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. g& [5 v8 n5 X- V9 E8 d│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% e# Z5 K6 h1 Y3 j/ s
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: Y- k0 z- H9 R" X3 i% G
│14 │Spreader│16│30 │ │** │Creates a large explosion │
" a) R* y/ q& f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
h% }' f+ I& r1 ?3 S. ^│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ C3 H% u4 q% o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 M* I/ ?+ W+ n8 D$ U- R: h c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 O& \0 |/ i4 N; \2 K7 {│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 E* r4 e% p: A4 T1 o1 Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 ~' B# G0 e# I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 E1 y+ H& ~5 Y: E# B. }% w
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 l" x# ~) l6 M" L% R
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ X; c. d0 I i E/ h│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- a7 w8 a; S9 y: N2 m/ V│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 C: \1 ?9 \- S X0 M' |2 M1 z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. }. U# n [9 f+ s3 t│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# K. h. d! q3 @ |0 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" c3 Z! ]* n2 t* I0 B% S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" S: h" S- i8 o3 }) k0 {2 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 _7 w$ }* L/ p& W b! }% f
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 `' w) Q0 M% P, p2 V$ n: E) _
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( f; b% }5 q, R5 D' o' Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* @: m: C ]3 S1 w. l1 |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: X! \. N8 ?7 b2 `( T0 J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, M1 w. F' ?% n" {
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 c e; i6 Q3 Q- A! v) w \│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 m! D$ I) _1 L3 g│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& e0 b. V6 }5 H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: O1 e0 _! W; U9 T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 |( S; ~' h: Z5 a
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 `2 n5 P1 a; H+ P& O3 a│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: e3 H1 l. w$ y! R1 k& j" g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 q7 _% f, W; r' R: Q2 V│44 │ShockWav│10│60 │ │* │Shock through enemies │
# g! O: `& g+ A4 N* f# f! L│45 │SonicWav│26│80 │ │** │Shock through enemies │
* z: v7 b2 A' s3 E: _7 q( p8 @* W│46 │DynaWave│42│100 │ │*** │Shock through enemies │' i0 _' ?- K$ [& s% h$ Y# [$ T4 \8 U
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 Z2 I z# Q- W2 B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. N9 {: p# E6 r; l( _8 G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! l/ L1 k/ m* `: @" v│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% R8 q2 x$ a1 x* y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 I" C3 F) T$ n3 N, i& M8 ^│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 m3 C, K2 w) P' m" n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 J, ?+ v) `7 h% d# @ ~$ V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, h+ o/ {4 V0 v# R8 `│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ |: n7 h4 U8 N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& h! a! F- e) s& v* `9 R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. p6 W3 L! D5 h) e+ S+ w \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" h6 {, q% E: Y! u( Z2 {+ t. ?8 `│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 ]7 g' V7 x+ |* E$ V3 z4 l0 n
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 D I$ e- ^/ z( y1 q, L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- {! X- ~ q. g! _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! }/ {! z% l9 ~9 i6 D. q# }│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# Z: q1 u: I" o. l$ r Y; x l, X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* b* P& \4 E0 f7 V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 i, [* e* [9 M* Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 o3 Z" e# m6 ~0 C$ w: D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 p9 v5 i, M- _7 _1 ~! J3 O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 ]+ Q# E: z0 J# |: E
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ ?3 @5 O- H' X' r- K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* M( {* \" N7 W* i1 w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% K2 W; y1 J( H$ D' Y L0 f; s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
H' W. O+ ]' F$ y. J1 \" I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 y" G! I+ l* r; W" E
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 p+ e' ]: v' h4 D
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 G6 C5 q7 M/ q2 O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: G3 C X% W( B6 n8 U6 _* T5 T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' u. W' N M, G' B9 v5 v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) I3 \, f1 K/ |. _9 }4 M
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ D' p; ^# f, X( O
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" g3 K" T3 m$ @' ]" ]" @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 m) H& w6 l$ z5 G' l5 y; d- E│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 ?4 }8 u9 ^- i5 x! d, J0 j( a│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ j( m% ^- a& r7 W* Q1 x& ^* M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ u& }1 D6 x" y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! l% _1 ~5 L+ G( [│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 j! F2 {) a+ n/ P, k v* P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │% \7 e( c. U1 f% Q7 S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, e7 E D( U- W- X1 w, ]2 j- R
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 D0 W9 |/ K( `5 k
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 V( i! w7 j8 x9 r6 q" h! `" U* ^│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; c% `- N* t# s, N7 j1 t8 ?3 r
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 d2 E6 @% N2 T& v- r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ I+ j7 ?4 n, a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 G, O) d& ] y6 W, Y9 T1 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' L" v% u+ V0 [$ T6 y( a* R) `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ }! d( J" i: V5 N- m3 N4 q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 s. Y, E: u% K+ ]/ u% ^! U* H! f+ f# o3 T
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: C4 D% r! g+ {; a* U; ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, F' s G2 Q* M& r( U! ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 T! I( b) C1 c' a' j1 a, A
└──┴────┴─┴──┴──┴───┴───────────────┘
2 I5 q0 x9 h' w0 R4 N' k: ]- r; q$ w
StdrdChip (Part 2)
2 I* Z0 l |* }+ r% Y6 \3 L/ \┌──┬────┬─┬──┬──┬───┬───────────────┐
' d ^' O4 s. b, W$ o+ `" W8 Y* @│编号│名称 │MB│攻击│属性│稀有度│说明 │# J: k; g& I n6 }+ V
├──┼────┼─┼──┼──┼───┼───────────────┤1 P* u3 G9 d1 `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 z* L% ?" [8 l! Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 ?" K0 g; j0 r5 Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ Z. _$ Y: h: d; c7 n8 u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 p* ^! J0 ]8 n: V
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 z' `5 N( d/ `' I2 g5 e+ L5 s│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* V: b* H# b4 V/ U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' }, q2 [" g8 w* r7 _! ]2 f B4 q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) O6 K4 I/ w1 d
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │+ \* j2 q) Q- h, k
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 f, }6 h; K) F; S3 Q) ~: K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
" E& q) }" Y3 V0 Y4 }$ Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 A% W4 T: }& Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* p( C9 |: h. V1 d$ N) b
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 z9 ]0 |/ e$ N0 c8 n! [' h' v* ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) f1 L0 g$ V; b! _5 K7 w
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 m$ O1 z" j% \' X: i1 u0 I6 r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! @. S1 C" s# D0 d6 s- S2 F- W3 R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 ^& q7 W0 n4 ~3 o6 ]│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 o; h9 x; w. @ U |; y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 d) k( l! @) [, o Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( P) w1 y! A' }- A- F# G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ K0 D& @" r- P
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; {* M: k+ w8 w" H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
P+ F5 p+ r0 k ]. x( B│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 `+ }$ u3 A2 H+ B3 s│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! M- n* }2 z8 i# h. T% r: c9 h│126 │Rook │30│ │ │*** │Protects you from attacks │
/ u* \- r0 A$ [& T* F. v _( U│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- o) {. j! a% E% K* F│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 f* A n P' Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; ^* B7 W/ A' W/ T! H& z$ {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 A2 {# C, h+ w, H3 @" M│131 │Lance │46│130 │Wood│*** │Lances through back line │
' L& Y U7 U: y* M│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, y% S, K1 J' V! X. q& O2 a1 c) X
│133 │Guard │5 │ │ │* │Repels enemy's attack │7 q3 i+ }0 G$ U
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* I! i, {. s3 l8 Z7 N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 w( N. B1 _+ g* t0 k; n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ B8 L6 y2 R) Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 s! i5 ?- E" Y/ |│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" r$ i9 ~" v) i4 {
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 m1 R9 |0 k2 B6 G; i" V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 g" L$ Y# _( I│141 │Prism │60│ │ │*** │Prism fires randomly │$ h2 y5 K: J* C8 N: Z5 T: ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& L( I9 v# [4 w$ l W9 D* l│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 C* d* D6 N4 K6 M d- ~1 M* P1 _
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* K, ^ B; A2 [4 t: }# k. O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ t9 V/ y4 [9 P4 L4 ~/ V
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ V7 v. g( a! n5 ^, T0 D7 m4 F│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ Z8 l1 Y7 m( H" j4 Q0 [* ~! [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. D1 z8 Q4 _0 U3 j/ J│149 │Recov50 │14│ │ │** │Recovers 50HP │: g3 ~* L, ~9 i/ k0 a" ? b8 F6 [
│150 │Recov80 │20│ │ │** │Recovers 80HP │
) \; P! R& e4 C│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 [, t' t/ |5 `! i8 Q+ V4 x│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 `& J! n) W% _$ G│153 │Recov200│65│ │ │**** │Recovers 200HP │5 F& W" b. I3 N, |
│154 │Recov300│80│ │ │**** │Recovers 300HP │6 F( L+ y. \5 F4 D/ B- h
│155 │Repair │8 │ │ │* │Fix your area's panels │
- ~8 y% l8 B% V E& Z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; S! U" x0 q/ u# A; U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, z6 b. y! s' P2 a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 C8 N2 U7 g: _0 n8 R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 ]- w. [% M7 J│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: Q& X8 N* b, z' k" @1 w0 O│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
& c+ u6 m+ k# T+ t6 D4 E2 |) D3 P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 G+ }0 x6 L0 v4 `1 }│163 │Invis │11│ │ │*** │Invisible for a while │5 z6 |* M( a6 [0 H8 Y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ M, Y. v. o* p- B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& G& H( A* P# H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ G |; z! ~, ~( J k1 [* W1 ]8 S│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, b8 d1 F2 \8 p) \) M0 P
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- p, c$ L& C8 z# F( B' ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' D$ x3 `5 |6 k6 H& d; y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ ?( O4 {6 L4 Q; z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: U4 i/ m9 n8 \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" I, i- L6 Z2 @ P
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ [* `5 X; l5 ~
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! {) M( T' ?; N$ x, z8 s% C4 e
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" i: n. ?, K8 Y% m7 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ l! S b) N$ h. F; g d│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, o# P# `1 `* {$ T│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* j" E, T6 O9 }& v7 ^1 _8 @│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 L* g- b& k& p( q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 M O4 z- C. P I! ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ C/ \( q( q3 [3 m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- j3 D9 M$ n! d3 Y) n2 J│183 │Hole │55│ │ │**** │Open hole to dark world │
2 D% w5 R/ b8 c. n8 E& ]│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 _, j( x" j# B$ k6 E
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. j$ t- T8 |+ u│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 |9 s& y$ |5 f, Q1 p│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 | [- |5 j- D! c3 G# Q9 y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* n; ~3 N+ B! y! @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- ?$ T* P& P7 _; A- @* s: |│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 d6 G. C/ t, f# i7 R7 x2 {+ q) T│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ y) H" e7 T4 z- C& I9 k│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& B) `5 b! u4 z! r0 W1 p: V2 ^
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ J3 F8 X8 s$ @' f1 u+ ]6 |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 |, K3 F ^& H2 L% o# L5 R( g8 N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. b, i( q" m L% L* d, _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) S/ r& M6 x0 H( c$ { ^+ e% ~ I
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 O& H% u# |# a- @9 @5 |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ g/ ?; r! b( c. W& \6 ]
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 P; o( S9 }! W" E1 G2 C R. k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 d4 t9 e3 G+ R# n└──┴────┴─┴──┴──┴───┴───────────────┘4 N! @( d5 p) ]8 A1 {
: L" M# Z2 H! x: p5 n
2 F8 S0 \; ~% R- `: P' bMega Chip9 ~) }7 {* C* D3 P# S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
|5 U/ @% {. A* }, X' A│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 f1 L6 v8 V4 w$ q5 r# A! g├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ^9 Z9 r0 f& Q& D) T│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 v6 K+ L+ x' q8 Y3 z- T│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( U* x6 M0 f' @% n
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' @) Q! u1 I* H9 t( K4 [7 Z/ G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. ^5 D* ]* R6 F% N f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' i* S L( c1 |8 s% ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: P+ O5 z; x1 V0 z* f2 T* q! J% d2 h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 l5 }/ W1 ~. _' p$ v* ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( T2 K7 t1 l5 O; L6 I" m- V4 z @, u, Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 m# e6 J# a A/ H4 {( X" j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ [* V; S% V6 q* f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! C' o- U2 {7 s9 h9 x& K7 [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* S$ ]) d- |8 B* o$ ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 k8 _! S5 R( G9 O7 ~1 }2 R
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. N' r+ O+ X$ @' p& N) R+ L
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- A% R' Y; ?: b- |8 T
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; u$ F9 n& }$ `5 w. v# t- A│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% y: l1 f- Y# N5 I$ k( A│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! P) K: p% ~$ Z8 V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- I5 X9 s- |$ s6 I8 q7 L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ u: N& T X& n1 o3 ?" P8 R│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 [$ `+ \5 c# g- v% A7 `' X5 c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 k' V! v5 @5 b: J, {" x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ v9 v8 @, G8 S5 I! V# k│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 j0 M8 c4 b' n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 {6 o! o( O" V# N( q* L S# O│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 p: f, j e4 T* N
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- q) k; X3 U( j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 f. z' v/ B/ L: B3 k, L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ X; N' H, i7 Y0 ]
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 [: l3 t* } _( N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% H) _ p5 C s8 n; s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 p" z- C7 q# i7 b8 G+ e- N6 R5 c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! ^$ e$ w1 ]# g! p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- p$ X6 I9 G- K0 ^% E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: ]5 d3 k* S q3 t1 b4 z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 J9 q, c5 S7 T) s, g; }: o* B│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 A2 o6 J* \2 ] t; h0 @& E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 B6 l, v9 d* j& R1 D: l" n│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' _% C3 ~" ^; g) N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% P$ F; i* `3 f- u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 {1 \ b8 O6 r+ R5 d' V; \: X- K
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ J* M5 T- i" u# z( d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. x, v) Q5 L$ ^6 k1 F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 j/ U. \; j% o+ z1 J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ L0 _' z# t7 `$ T* u& [│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; E* c! u# [6 f! M- z% g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 [) Q. E- E5 o1 u% A
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 _' H# G$ S4 \, ~/ a2 ]9 N- ^│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; { _3 A4 A- M4 b
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' V/ N0 |7 ~7 W1 v/ y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, Y2 W t8 l4 P8 f2 V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! h* M# [5 a2 x3 t: }) ~4 t7 C2 w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# l0 \* Q' j- _) E5 \9 \2 f3 G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 A' K [. s. U. M! u) J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 |5 J2 T: j; r1 g: w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) l# {: \! j6 H- f* ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
e5 v9 R9 a7 u│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 C; u5 d8 X; I b
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 w: S; p& Q% C8 f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 {# d8 o+ j; q3 Q4 z |( F, F0 U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' G# l4 t8 ]$ Z& J# W" t) g│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. z1 F( a1 O; i# {3 Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 I$ v+ k, C, l% R2 W4 f9 h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) G- K# J `+ P2 V+ a9 G2 G4 S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' g( X4 `8 D2 h# F- t& B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 g8 g/ H! L/ _ u3 H' U1 l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& ^8 f9 K0 R% x, D5 l│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, A* G$ F* l3 Q5 l8 g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 t( ^& w# n$ |: T8 o1 F; R│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 a" f& f- ]9 R/ H
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ S2 N/ X% ^$ j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
7 b8 g$ u+ o0 V9 W2 x5 O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 T' ]% Z0 [# o, M9 X ^) |; [; L$ w│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 d/ h9 ?. F7 y+ e3 @1 W2 W! b│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% f9 e) o/ L o1 i8 ?& P' R│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ F% i- B. y/ {, d0 _+ H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) J% F0 ^& d: l) F" ]7 p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( ^6 ?; Y9 H& g" Z1 M3 K2 H6 K! z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 k) R: W$ W3 o6 C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- z5 `6 I1 F7 }) ?+ T1 I7 ?& ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( m& g5 \( @. M/ T' _" X3 f
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. j. u3 d, [% Y" q5 v' B4 _. g- P' \- d' X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 G, V# v* k I4 ]3 ~" O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: l8 I# o) p4 g) D( S1 Q- H2 V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; o. ], U7 M9 F% O9 u9 v* T( }
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 C) | R6 K: M9 }; u
& y- H9 Q/ B; K! X3 D% |
5 R$ P* Z; e' `- G" [- uGigaChip (蓝版)6 F# I/ { j3 H; n4 F! _7 b) Y; P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k" W3 q; M- K" |, a8 R; U1 w│编号│名称 │MB│攻击│属性│稀有度│说明 │3 v: f' |3 }7 J3 Z+ h; v
├──┼─────┼─┼──┼──┼───┼───────────────┤' ~3 |2 t7 q+ P( P! y3 L) R$ g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* y# x* |' ]2 v. g, S7 k0 }) Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 {' d% Y* M; M4 r) b8 w: J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 g: V. R. x/ U, L" r# Q/ _& U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 G! K( z6 J$ } i4 y9 T
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 M- i9 B+ |$ |, \$ L# j6 v+ L│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* j: I/ B* T0 j" U! h8 T' M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% C9 n5 `. p& H/ \. \4 Y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& y8 f7 k. B& R; b, K│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! _8 V/ |( a7 J2 }+ b8 m* _4 p# ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ K1 J- M, d* l+ v h2 t& N2 [: F7 b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& w! ]) R. ~6 T! F# E7 V( _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' e' J, l! Z* N) @+ f1 U! r7 I4 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) z Z4 L9 V; @) u7 u) }+ d: ~
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* i' s! t& ~5 p$ E4 z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" a5 S. B0 ~+ k) W1 O8 e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 e5 r. q$ W+ ?0 x3 }7 n│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ v: q' l' b7 N0 r% ?; T2 i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* }* L' |$ z2 p$ o$ A4 Q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" o, G; V' f; L6 q* l7 s0 ~│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' H {1 U: [, C' [5 }% Q1 `└──┴─────┴─┴──┴──┴───┴───────────────┘
, m# Y, H' o% e1 f8 _" K# b% z: U1 U& }- S: v
GigaChip (白版)(只列出与蓝版不一样的Chips)
: b) x% g$ m/ e4 S; {' \┌──┬─────┬─┬──┬──┬───┬───────────────┐$ G+ _1 ~4 S" s! d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! I9 q& R, e" C U3 }├──┼─────┼─┼──┼──┼───┼───────────────┤* s+ t8 y0 e) {* j. s
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ `# |$ v9 K8 N9 v5 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* u7 }2 n3 Q' Y: f& ^
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. ~$ x: A0 n1 x6 L$ \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 v. w+ @# J4 n( |4 W/ j└──┴─────┴─┴──┴──┴───┴───────────────┘ |