转载请不要删除以下信息,感谢您!
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& M! f. l4 Z7 x1 I: g$ t■● ■ NintendoWorld 站友xliz原创2 [4 M0 E- d; B
■ ●■ http://www.NewWise.com
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# L/ L( \4 w" ?1 b( j4 L" I4 A 洛克人 EXE 3 Blue 卡片组合" G/ U7 A1 o! m
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: g0 Z6 O0 Y8 p( V大家要看日文版的P.A.或详细攻略,点击这里吧!8 t- R* X1 G4 t4 u
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! L9 i1 A- B5 R1 t/ V3 n+ ]! W/ W
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以下内容格式如下:
0 R2 z: [! g- A a Y0 r+ K/ ^8 F* K, ^, |( m8 |' @0 q% R9 @9 c
编号 名称8 g. p. j! S9 i: V2 P7 ~7 L
说明0 o* _8 X* k7 w9 H
组合方法
. n- L- M# ?! ~ ?$ m8 a---------------------------------) H3 V, U# N6 z9 g
01 Z-Connon 1
& A, c* i$ Q% `0 iUnlimited Cannon for 5 sec
! ^5 t- F1 V3 fCannon A+B+C B$ e9 g& z$ Q+ i
Cannon B+C+D
! e. z" [7 n) o* r+ S" [7 w- c5 ^Cannon C+D+E* v: M4 H# D' ~( A+ U5 T- ?6 r
# I) y' ~, p o+ J. H* g
02 Z-Connon 26 ?, u4 T" s M4 Q
Unlimited HiCannon for 5 sec
- F$ m- h t6 j" xHiCannon H+I+J4 Y: u4 d" W k$ H' x: R2 W5 Q
HiCannon I+J+K
" f+ H/ _. [3 I7 E; ^# }. [9 T% aHiCannon J+K+L
8 O/ c$ y9 r+ w& v
- o# p. }) X# V ~03 Z-Connon 3
0 x9 ^0 M L1 X" n0 O5 jUnlimited MegaCannon for 5 sec9 q$ N0 Z7 |, S6 T$ \! D+ G
M-Cannon O+P+Q- q1 \8 {+ E+ g) S" R+ }
M-Cannon P+Q+R1 x9 ~! Z& U. E# k- b; z
M-Cannon Q+R+S1 D( v) X) H" Z2 [, |& ?
9 x" h" ~3 `& F% E1 D" g# o
04 Z-Punch
# f# M7 k6 m8 f4 T0 r( |Unlimited GutPunch for 5 sec" G, A; V/ p8 {# G. c% f
GutPunch B+C+D1 i3 g2 c' w! a2 p
GutPunch C+D+E
' [ l2 ^4 ~6 ?( v$ [& N0 v2 [GutPunch D+E+F ^& _ A3 f# [
$ _+ |, c; j2 J+ I; l( _9 g6 H
05 Z-Strght* o+ M; G( A T5 C
Unlimited GutStrgt for 5 sec# W7 ]) |! a( Y( }0 {% _
GutStrgt O+P+Q
! u2 x+ o* N0 U% Y- L! aGutStrgt P+Q+R
) f. B- C1 M! ]4 P$ bGutStrgt Q+R+S$ N! Q9 F+ j( s7 J/ t
0 J' L( r; V- [+ Q- p06 Z-Impact$ Z D+ C4 D; h1 V
Unlimited GutImpct for 5 sec1 t% J5 z! [ x' A
GutImpact G+H+I1 j3 Z% Y- T' I. g# V4 N
GutImpact H+I+J7 P2 }) ?, {6 c! f- _
GutImpact J+K+L5 Z+ L5 X, X+ R8 }- p
7 |/ v; M1 o8 ~( ~- z- J7 U' r
07 Z-Varibl; S+ `# s2 S1 z+ R% n- [
Unlimited VarSword for 5 sec
! }( g5 _. W3 `7 _VarSwrd B+C+D
0 f8 ?$ h, \+ a/ vVarSwrd C+D+E8 E" d {: }% z Q4 Q# H! a% v2 w
VarSwrd D+E+F
) [+ x! B" L: f5 E2 l" H1 o
' v4 x6 e" b w+ V+ S08 Z-Yoyo 1. @) E% r/ s! L3 ?
Unlimited Yo-Yo for 5 sec
6 \9 D/ {" q3 L. ]6 o. \Yo-Yo1 C+D+E
6 N9 f* P" v3 m( a, b5 tYo-Yo1 D+E+F, ~6 Z* `9 `+ y0 I1 A
Yo-Yo1 E+F+G
. R1 X7 @3 T; x5 o0 ^; l$ X, P" w8 h, H
09 Z-Yoyo 2( V% ~& Q H j! } ~7 z. Q) d
Unlimited Yo-Yo2 for 5 sec
# T7 X" v2 Z O4 J+ e# jYo-Yo2 H+I+J
' H, m I- d! {7 P% ^Yo-Yo2 I+J+K
: e' I- ?2 H6 a7 k% a: m" z, yYo-Yo2 J+K+L
+ @) \' W2 B/ B; G- a3 `; }. v0 t% |+ T, q
10 Z-Yoyo 31 n2 Z, W7 P$ A- U7 Y) X. T
Unlimited Yo-Yo3 for 5 sec
! K% Z* J$ y) [! MYo-Yo3 M+N+O
6 P$ a8 J! f1 aYo-Yo3 N+O+P
( f5 x0 O, H; _% j! _) c! q RYo-Yo3 O+P+Q b, g; `! n; D0 c, ]6 Z) Z
! F9 Z' e1 Z" I# Y% \% I8 w11 Z-Step 14 \* I& i6 d; R4 a( `
Unlimited StepSwrd for 5 sec ?% Z4 b( ~4 j6 r) f+ b( M. ^: D
StepSwrd L+M+N
, q) q5 {; d' k9 GStepSwrd M+N+O
$ S7 I- u% H; s' @" Z, X, [' f1 y$ WStepSwrd N+O+P" n, ?- \2 \% e& L w h, y
) h" J" p. [) m) e8 F" ~0 D12 Z-Step 28 y E+ { y' ~0 ^6 k
Unlimited StepCros for 5 sec' }* M3 S8 v& H1 ^6 @' \
StepCros P+Q+R% S: p& ~. w) F$ c
StepCros Q+R+S
+ `9 w' [& {* }3 v0 G9 e. g- f: BStepCros R+S+T
/ c# o6 G, v! j# k
! G# g0 X( W% Y" d3 d. t. E13 BubSprd
2 h z4 _6 r( ^) @Attks w/ spreading bubbles!
+ X: {% m2 Q* U( G0 c. M" e0 eBubbler C+D+E
8 Q0 P2 G$ j5 I* ^; kBub-V D+E+F
G$ [/ W, L' f! x& gBublSide E+F+G4 G+ j a1 ~! @4 v
Bubbler E + Bub-V E + BublSide E
+ U; O/ `* E% R" u. T+ F' ]
# }& w+ u0 f. [14 HeatSprd
/ i& W: R- ?" E- N& s# E! s% qAttks w/ spreading fireball!
6 l, I6 I+ q+ {. g( wHeatShot H+I+J" M+ n. H: y+ }9 ~
Heat-V I+J+K# M0 ^" G$ o2 ]1 ^9 F5 W& D
HeatSide J+K+L
* P8 c. t' V- L; I" I [0 Z; K( V- F9 AHeatShot J + Heat-V J + HeatSide J1 p1 f4 Z [, p5 f$ F( Q) c
+ o! F6 X& ?) ?( x/ c$ o! I- U
15 H-Burst
; l0 O% E/ v4 y: G5 ICreates a giant explosion
! z: a9 v* c( W/ h/ C% B) _Spreader M+N+O& y2 s2 N' p1 x5 k6 Y6 b* m
Spreader N+O+P: p: S9 v& {9 {7 W# P
Spreader O+P+Q% S6 Y# o3 z1 Q7 F9 `, ~
& e S4 N9 U; v7 g16 LifeSwrd
& O4 i0 I4 V- c9 i2 NSwings a huge 2×3 sword!& A4 M @5 i$ O* b2 B
Sword E + WideSwrd E + LongSwrd E1 W4 x1 Z7 ]) x- E w7 C( f5 x
Sword L + WideSwrd L + LongSwrd L
" b( M j! |6 ]; B# }( H5 vSword Y + WideSwrd Y + LongSwrd Y/ e; L0 h4 W& I; @) L
4 j1 C( \" q6 [( B9 ~17 ElemSwrd
* {* s, e- c3 zWide swrd contains 4 elemnts0 v B) `! T* o; ]( q7 `+ ?0 I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- X1 }0 }2 W! wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( j% _. J3 K1 ]& M
" e5 O8 U- Y: V
18 EvilCut1 X+ ~1 ?& I. O7 Z4 E, L0 K
Step up 2 & make 4 atacks6 I7 ^' [ L- }/ C
StepSwrd P + HeroSwrd P + StepCros P
4 ]7 ~2 x, p/ ~
1 t( {: ^, g, O19 HyperRat
3 M; T0 r( _+ s. UA giant Ratton charges!
* W6 N3 x4 T$ u! y- qRatton1 A + Ratton2 A + Ratton3 A0 I, k% ^/ j! P5 T3 o3 x) z
Ratton1 C + Ratton2 C + Ratton3 C3 t- H* N4 u- P4 F7 y
Ratton1 F + Ratton2 F + Ratton3 F( H& o ]. o" d( J1 u3 I
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20 TimeBom +! T x: T: _% j% j' T+ h
Sets Time Bomb in enmy area
6 V% ]4 Q, s; B: q4 ~TimeBomb J+K+L
9 i3 {2 |/ m0 E, \$ q5 i- o6 O# D5 j; hTimeBomb K+L+M
w" P8 R6 K( U$ W$ lTimeBomb L+M+N* T$ `* z8 n, [" D$ ^
1 I: E3 r o. [9 d- ?7 @ n% p0 ? ~: R
21 GelRain D9 @2 f6 t, X: D4 A5 _
Gel steals squares% m7 Y3 M1 [2 A+ z6 \! m
MetaGel1 B+C+D$ ]3 X2 |: {- d% d4 z: L5 \
MetaGel2 E+F+G2 K4 m0 v; L7 j1 `
MetaGel3 S+T+U Z$ M; n [0 v: L z
! A" _# a' y; C' ?" k G- v22 EverCrse
6 I( j$ q: C8 Y$ h6 |' m+ l( uShield chases enemies
# p8 d- A+ \& ]" u4 L: sCrsShld1 C + CrsShld2 C + CrsShld3 C$ b: o4 C5 D- X/ [. V: T
CrsShld1 L + CrsShld2 L + CrsShld3 L$ H' z' p' }- B8 r' A
% c6 L' O4 J8 j+ A
23 MomQuake
% C' A$ w. `9 Y8 F5 I; i2 FAwakens Mother Earth!# G3 U( Y# `5 i. O& Q& u
RockCube * + RockCube * + GodStone S
7 q; u' B. q3 p
# u( S9 ^) v+ n24 PoisPhar. l" I: l0 q; v$ }0 E
Pharaoh generates poison+ n0 J# g, j2 \" i1 D6 ]
PoisMask A + PoisFace A + Anubis A
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& o( E/ w, q1 e0 g% S! J- m' ~25 BodyGrd
) k0 e- x. K8 M* I. vBodyguard takes out enemies- C' z3 z& f3 l; X& }
AntiDmg M + AntiNavi M + Muramasa M* c P G2 |7 X$ C$ s+ z [2 K9 u
8 Z9 d/ V D; ]
26 500Barr1 q# P* |0 ?' H% r# i- U
Barrier absorbs 500HP dmg$ Z! `) ]! a- v) | k
Barrier E + Barr100 E + Barr200 E
$ n% B R; }6 e: p8 ?Barrier R + Barr100 R + Barr200 R; d# }( s7 R$ c) Z
8 y; p0 ~7 `9 j" n+ V0 Q
27 BigHeart
6 n* ?+ i0 ?( V3 d" B( yAttacks, then heals HP!. V7 h2 I& X# h3 b* \0 ~+ o. C a
HolyPanl R + Recov300 R + Roll R
" v. b' w7 b& U: ^HolyPanl R + Recov300 R + RollV2 R
7 _, {2 s# ^7 J9 C; eHolyPanl R + Recov300 R + RollV3 R- v* A( B4 P- q, l5 h
5 o8 W& v. S. j3 R28 GtsShoot( x: ^6 ?: d, Y# R
GutsMan throws MegaMan!9 H9 U+ _+ |4 q g
Guard * + DashAtk G + GutsMan G
5 F( t! J) V1 r4 s; ~Guard * + DashAtk G + GutsMan2 G- y- R9 x# O! o. }6 e
Guard * + DashAtk G + GutsMan3 G( b5 W. w( f' {$ D* T0 a
Guard * + DashAtk G + GutsMan4 G
( M4 h5 @) m. z$ s
4 H# ~+ A" B2 i* q" s2 Y29 DeuxHero
) @( A' C V. v, z( r' g3 k- [4 eMegaMan & ProtoMan team up!3 j8 L9 Q8 s2 {8 m& l
CustSwrd B + VarSwrd B + ProtoMan B6 S1 n/ B9 U1 N# g) F5 R8 d
CustSwrd B + VarSwrd B + ProtoMn2 B2 ?2 o7 S* m4 L$ Q1 E. _ X4 {
CustSwrd B + VarSwrd B + ProtoMn3 B% R. C- Z' A' S, }
CustSwrd B + VarSwrd B + ProtoMn4 B+ H4 q6 J( w( B- Z9 j0 ~
3 c4 k- W0 U8 T
30 2xHero, n5 O; S. f$ F* i( J4 Z0 J
MegaMan & ProtoMan Dual atk
& A: U$ {% h m. jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 {, H. x- Y% z$ F# |/ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 N6 M9 p$ c# A" \, S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 I" w" w) y/ q( u0 c' U w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 j7 }5 O$ d" u3 S- q# o9 b" a
" l6 z) F" f; z9 b31 PrixPowr
3 B0 L3 Q9 d* [% e% H( O3 Navis attack at once!
B3 X% F8 f: sTeam1 * + Team2 * + KingMan5 K' z% o5 x/ {0 e
Team1 * + Team2 * + MistMan5 M z. X6 k, l$ K! e
Team1 * + Team2 * + BowlMan5 B
. c9 \8 r& {' |0 F9 P) G
: G- Y: g3 a& X# X32 MstrStyl
5 ~" L c9 c2 {" @MegaMan unleashes his power
7 E% J8 B* ]% DSalamndr * + Fountain * + Bolt * + GaiaBlad *
, A3 [; U/ ~% u4 W# ^5 }8 ^
( w+ z- ]0 n; N3 ~6 ZStdrdChip (Part 1)1 g7 \1 t8 X3 o8 b. X* h
┌──┬────┬─┬──┬──┬───┬───────────────┐8 `! \$ e6 f) W" ~* o
│编号│名称 │MB│攻击│属性│稀有度│说明 │- e1 _4 f$ n1 G: F+ F/ u
├──┼────┼─┼──┼──┼───┼───────────────┤
7 u6 c8 n% w3 e! O) s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! x) @' o, t# I# g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ c) }6 n P7 m; @. Z/ \$ K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ Q( a+ W0 {! @" O* E5 M4 u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- m. d! u9 |* I$ J, i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ x$ L, z" R- A' ~9 a9 K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, ]' F; M; g" R+ X+ s+ ~* n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: A0 R1 O! G: y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* L" c4 Y0 g3 f2 d8 L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 U+ Z m* x/ f# F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ ]% f: `8 U r3 g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 B/ g4 B. x: \$ q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ u# w( Y" y! N5 E0 y' K. q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, s7 E; Y1 x2 g9 H# I
│14 │Spreader│16│30 │ │** │Creates a large explosion │, G/ W( i! h' x, X
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* [' r# Y+ I& U2 B5 T% T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: Z F+ S+ n( {" [" P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ p, l0 i r3 y$ }$ z/ D. H3 C│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- Z, @$ O9 d# F│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 r7 z5 F4 w- q. M) e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; a, m7 v- M1 v7 }8 F$ c# b
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" T* g: m: R' N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" y$ a; p4 F3 ^* a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 _3 ]2 S4 w2 L( M6 o7 t│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* k% K3 R! R! n3 f
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: V- Z p1 u+ D- ]( |; `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 l9 O0 O& E* B( X8 f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 D6 @8 }" _" e2 \) I│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( Q; n0 z6 ?- x; z5 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ w# u# P( k9 k W2 Z, V. i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 o# o7 S. k, R7 ]# o2 M: S# q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ {9 L) @5 \- F% B4 `2 z$ z: K+ G
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 D4 ?3 T4 T) q7 x0 x0 P6 |: V. K│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 x8 _, R* ~: v) x) m
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │/ u4 m/ U8 Q# \% H
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' w) [8 q. H. o6 @5 W│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 p& u- u: l$ x" O; L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 i; b' _: {/ P│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. p% X a; L6 u; ~, T( V& n
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, ~& z. p1 O* G' {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ A; c% S6 \+ c% T& [& ]# I6 c│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# p d8 S4 d6 s& R% d
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' ~$ z- ^2 i* t& ]& [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ Y) Y6 I, N5 H- i│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 O1 O5 K. n9 m1 J% @+ O, H3 k│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ H, W, n# p' R3 W│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- x: L* n ~ u5 M' j│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 l1 J2 r6 |( `│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- ~( I1 l: Q! \5 B5 d; J$ z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 U0 N7 G8 Z) r: G$ L5 a! ?! h│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 Z& X) u, F' o; z% J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 R( h Y! w5 I2 b* ?
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! {7 S8 s! J9 ^: u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 s+ h5 _2 Y0 a7 V1 b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 ?3 n2 I8 S) ~$ O7 c3 a│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ N2 L# `$ m# F, m6 p% K1 D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- W! E0 m, L; O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: X6 R1 E+ @: |1 |' n) H# \. {7 b' e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& a% K7 a2 N; E( ^/ K. ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 C- Z( e C. f! C9 s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 H) o% y: u" P6 E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 Q4 T5 ^# M+ q3 a A w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" `0 B$ A4 x+ _8 c: I e6 D
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ X) @4 o0 z! q7 e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 _- C" _2 S8 z& ~# h│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 C. y& I o0 \4 O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 \! d0 f+ ?/ E( v$ [0 I; ^" e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 e5 o/ J: _% e- `/ Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( L7 R& F, W0 C. ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- ?' d( N5 Z+ G│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 |! k1 Q0 ^# u6 ?% D% Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 m' g9 m6 z: D+ |& K* J6 ^
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) v7 j {% N( }: M+ P8 ~│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% b% X2 c3 s) u' f5 B5 E1 T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% K0 G3 t' [2 b8 T5 ]* N' y- z6 T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 K H: ~% a3 v/ D u9 i: V- z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# X% ~! F0 z; F│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' L. _" ]& N, C
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 S8 P) b3 j; f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" F$ D9 ^3 F( L4 x0 z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 v0 t! F$ _$ P D. @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, B6 ^1 Z" p$ u│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; p# r" m# `9 ]9 |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
k0 ~& |8 P A5 j+ B& Y* I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 j& W7 T) s0 q! M. q( ~3 z* y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 a) B+ m t8 c6 r, Q4 A3 W' ?( z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
Z: S( V% D/ A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" h ~& g, S: ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" Q( z1 ^. Z0 T4 c3 h
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ C1 y8 g! Q9 P! o$ q4 E# q! J│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, V( }. U/ k) S2 i( `' K( a│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% P8 v* t \9 ]0 k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. w# f/ h1 S; J- L- W" c1 w│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( t/ U) C: T7 m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 c( c2 M5 |! d7 }" ~│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 w, H9 Z3 f2 R7 u( T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: j8 e- K$ c6 V6 X& @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 A+ |& ]2 [1 L0 M B! O' `
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 c8 S; r; v* g7 j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 ]( Y" H9 D- s$ ?( u9 f' G4 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. A3 V# I- J# g1 g0 a7 T; e- V└──┴────┴─┴──┴──┴───┴───────────────┘" J$ T/ a% ` O6 ?8 s
- ]4 I& o4 g0 f5 `2 i
StdrdChip (Part 2)
* h5 Q \4 N6 f' r# z┌──┬────┬─┬──┬──┬───┬───────────────┐
5 ^) ]/ m* n' q3 z1 T5 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │2 W3 c0 p# d7 B0 x: y
├──┼────┼─┼──┼──┼───┼───────────────┤
5 x& T$ J0 b: L, Y7 \+ Q, |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 n5 U w7 w6 V- |1 l v3 D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( D9 ?/ q$ L5 {' z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ i9 K9 A# \/ }5 I/ d, l│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 D) b* G. x; i) t2 v
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# s* ^! S# ?/ B& H: v- _. F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 ?& i- Q4 z& T4 q( U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# S! X4 G/ k/ V% c) b" z5 c1 U
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 O- Y" Q9 a: v+ Y$ K- a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" @2 S' i9 X: S+ q6 Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' V) H. B( P& B/ |; e1 t6 v: [
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
H- x# J1 ?6 M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 w% v2 E" U: j' v5 f5 P) p6 y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 @; ?- w4 x8 O) X+ x│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" S8 A/ l! [9 H! \) }9 f
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 k1 n$ D" T. k
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) Z6 l3 N2 P* r0 E) g/ s( d
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* ?" w5 r u) M: b* G; }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 _- X$ M& U0 B8 ^5 Z7 I* C│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │7 ], @" Y/ L# [! ~: E7 H
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │& _- P k+ ?5 y* F. t1 m& U" g- R/ D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, y& [, b6 N* f5 S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" D# ? {* x |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 w& W, |$ v+ H) k- Z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 h" d- y/ Z' v/ b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ d T1 e$ t5 k6 H$ f" V│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 n; g2 N8 H* U$ D/ L- x: J
│126 │Rook │30│ │ │*** │Protects you from attacks │
: E& c% ^& A- M+ h# r# e9 i│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. P% m& {6 G3 A1 x" M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 m; ^+ Y' D S1 u6 f a: ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ G8 z8 x) t, J/ G! \/ G% ^. o3 N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- f0 `2 r) V7 W9 y: N│131 │Lance │46│130 │Wood│*** │Lances through back line │# i6 ^! ^$ s( X* }' ^0 |/ L
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 k, N1 l9 V9 l5 g/ A4 |│133 │Guard │5 │ │ │* │Repels enemy's attack │
- q! I0 y1 W l/ C) k9 ]│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( w+ x) I. |0 i) Q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" O( t, B3 S2 I% R% H│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' t; n( O3 R# b/ n6 S; s& M' a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, V [ c8 P0 B9 l, U5 y% E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 P1 ~) ^( q2 _0 ]. {& u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' Z% P7 I p1 E, K5 F: _│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 T: U% V5 u" l* E4 U j* G- k0 p
│141 │Prism │60│ │ │*** │Prism fires randomly │+ G1 D' d# t5 ^1 b$ \. F v
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 B% E" V: r3 L1 x' ?
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) }- o9 ^1 \; G$ U6 C( T# J│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" y/ n6 X3 u3 u! ?9 A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 F4 G* u5 H& x x7 v n7 Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 n4 e2 c7 k8 Q, l; { f$ z, X0 j$ y$ C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 M3 j F' p. L s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 v& c: N# N. m3 R) K
│149 │Recov50 │14│ │ │** │Recovers 50HP │# D' _) g! n3 s- o p: x1 Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │' B- D2 Y+ Z* ?( a O' l# l
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 ~; [! k6 c7 V6 G) @* R& n Q* O/ Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 Z: ]! Y% `5 d5 s' [│153 │Recov200│65│ │ │**** │Recovers 200HP │( n2 j' p, }/ V1 Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │
% V) k3 B- W0 N/ Y: d. S$ t# h│155 │Repair │8 │ │ │* │Fix your area's panels │
( }- a. m2 O% c4 E& H3 \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" L; ]8 i( @4 X5 L, k) b4 [' b' A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 [4 u& i8 E- Z* N/ V
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ A' h. p0 d8 b+ M. u' O4 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 U7 B4 n$ |( \- q. p7 A│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: M8 V) r" r3 l0 B1 @4 [
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 C+ F# \2 L" S
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# x2 y+ x% W& |7 l( a
│163 │Invis │11│ │ │*** │Invisible for a while │
9 _$ ^! O# L+ ~! j; n# l* ~; G│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 E4 a* w" e7 w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: L3 d& H8 ~2 R: z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, _: ~: f: y ?3 _, d4 c
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& q' e1 e' X$ ~% G5 x5 u2 l
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 r7 i$ p5 S% ~1 {+ x│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 n/ e; z# D8 h# K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 [4 N8 \ N; ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! ?$ a1 ]- B9 v+ h5 n& x│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ N/ B1 b( T& L) G1 O+ ?' W/ P│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 |0 w8 \+ Y8 ~6 m; v) d2 L6 h: j
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 k/ L: B! o' H x9 O* N7 D0 u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ T1 T1 `* Q- O" e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, O7 R5 r2 [$ X+ z9 U# }5 s/ e/ m5 {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 k0 E* z0 {: f$ J- [1 s4 ^/ Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' `, p' f( Y: G│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 m# v& x& t: F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! U4 E- ~0 `- _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, w2 r% w3 |. e8 N│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 U3 R1 f7 f* j9 p4 G0 R6 O
│183 │Hole │55│ │ │**** │Open hole to dark world │
( x& f- J, I* N& L- m% }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 F' `5 o/ U7 _9 w, M
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ }4 v/ o. q) o2 T0 Z* s# F│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 N y# C7 @! A" H a4 r" B
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 Q$ k" ^8 S$ M4 w" E
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% E) E2 ~, |: g3 h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, W, n* `4 e3 r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" n3 R7 W8 q9 W- A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 |6 t$ m3 q) ]. R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( f) ~& k% e; R7 t- e5 q2 g5 X│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 t7 b! K3 p2 \# v9 w `│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
! D0 k3 D" X& {9 u. m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 ~4 e- N& `" V! [& ]( b9 F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 |/ ]" u' U/ d3 ]- a, l: M
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 k7 ^& V2 y \8 Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ k+ o0 Y" I' c, z0 e/ b. T6 `
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* b5 U! Y( r4 f- E│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 l) B S% s* N7 l0 t* j
└──┴────┴─┴──┴──┴───┴───────────────┘7 Z7 [; q+ h! U: q
1 i6 c, W3 u& z, G
! r0 [* C8 v# |+ _Mega Chip. @9 q. i3 ~$ w& i# q
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 G9 M# J& ]- A+ Q% {' E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 ^; v6 |' I/ y. ~ a: ~ W' o├──┼─────┼─┼──┼──┼───┼───────────────┤
2 F, f; U2 j! F% |! ]! U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: Q( _5 V/ r& p0 M0 |" x; b' u) q/ p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ ]# f9 t& B0 |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" l$ p3 k* }: U+ E$ c
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 O. W+ v$ y' l2 a! f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 k6 z, s5 u) l) q; u0 P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ p! u5 H8 a4 U2 _: n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: H) ^& }/ Q3 n& s+ c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' i, A2 T0 s; J9 p2 W9 C( g8 ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ s0 W1 R2 o/ c$ K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" m: z& [) P9 O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 l, z0 t% ~4 ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 e% l' h/ ]2 P7 B. s9 q│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 @. c7 l* _2 _5 {4 e2 C" e6 b│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ H0 ]5 F4 T( S! V( ~, @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& A2 C8 n2 U# i& G. B/ H! v2 u│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) N3 N0 G# s# L1 J9 \! r: S
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. a" ~+ R) Y* K- ?- K│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- q/ n+ X' P8 ^9 T& X) Z( L; ` O: D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! F( J) L& R6 u8 ~" f5 o9 X8 M
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- n+ q. s! T, |- D0 j/ k' f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) C# B. _7 [' I) A- B# {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
: v+ n& z5 z# h3 v+ g( Z8 w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 f6 e, J9 P3 {+ \( w! S, T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 g4 Q3 d$ y- ?: t' F7 [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 h) T. V, B$ I2 ~6 J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, T2 S S$ } V) m$ r' P1 O9 f- W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# [' _, r9 e- G( F ]6 }
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 T; J k5 b/ Q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
_, l6 S8 [5 a0 d# r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" a8 z$ V, G+ b: S# Y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 [' {" e4 ]0 S6 p
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ U7 ], C! u+ K: T: R$ W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" f6 r% I( @# a% u: j$ t
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 }* P4 s5 \) |7 ?, i8 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 f, ?; u% ]) v7 z" D% Y5 L4 c; b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" ^) h; l" [! z) Q9 V# j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ v3 ?7 h( y* K) W o/ n9 L( g# ^│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 r& }1 W1 h6 z+ q% w4 P% [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- j; ?0 C" O5 K: ^
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ c6 K* _# A |│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% ~! T3 W! ~5 V4 l, Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 K/ _/ R2 o0 Q1 I" ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 _: a7 R8 g1 N. s$ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) [' \) e2 ]; ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* ]7 Y( A6 d! V& E6 O4 T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 J# \3 o' D R- u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 }4 a K/ ?1 H8 ^% P8 B8 z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* B2 m" {+ m3 {" w0 B/ _+ L) f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! ^/ ~) D! c( I _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% \- h: i' Z# x" D/ l# z3 @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 C( R9 G/ O2 Y& c* w! {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! Q4 Q* o8 a% {$ |( s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 @9 v! q1 z& l" M: w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 Y- b0 T8 W; z8 ~0 U' U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 n7 S o' Q& v8 _$ L0 D+ ?" e: z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 }& _3 }/ C* i# N& \: a! T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. m2 N; ]/ C2 H# z' h' Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& f' O6 i9 X. y+ ]" c0 C- K+ f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 O: d" N0 T5 I
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ A* l# _2 a5 b7 I3 X. z# i! z│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% W2 r& k7 T! g
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 n/ O2 Q& u. K" |0 u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, Q* E5 _& {" r a: [ R/ N+ z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ _8 n0 `+ S+ ~4 A│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 m/ |. _* i& w8 h: F% S" Q% o│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 W' s B2 l0 \7 @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 [' c A- }6 `* L( c│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: X+ L5 G x5 Z% [ ~$ S: o! q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( _1 `5 p I/ t$ C7 }# w6 ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 ~. ^5 L/ l# X0 l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! E% L/ n, p" A│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ s/ Y8 }% N3 _) N4 O C8 P b│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 w2 f1 d2 m7 E5 G" j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" ?: @4 F5 Z' R5 ~2 l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │& I! D5 z* l) v1 o- S. t1 a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 R* ~, O8 y. w1 c# P; V3 w1 z- }6 {7 H: I
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 g5 @( @3 J! I2 i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, }! S% d& W. E; q( k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 V8 W ?& T- g* g+ [ Q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( s1 i' z; R7 _9 D3 [! G│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 C3 S* S9 m' a c# l
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ t0 w( l) A) K; k. V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 q6 g) H: \3 V# |- |7 u7 ]
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 i7 Q; D* R$ ]) C- h! A. J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 t$ t: S5 x' K. _└──┴─────┴─┴──┴──┴───┴───────────────┘6 K8 x b* h6 | ~* P4 ]* W, K% @
' q7 y! n1 G9 u; W& m4 v3 o
. o6 @4 r& j$ @( p" n& AGigaChip (蓝版)( \& O7 N2 v4 g; _3 |5 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Z2 a6 s' ?9 A. T. m+ l) z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% I1 _+ _8 L# h6 F; A* J! s├──┼─────┼─┼──┼──┼───┼───────────────┤8 F9 q1 S7 y2 u$ G8 w% y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# ? A5 a- `! e9 `" O2 L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ n2 I* |, i8 g
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& K1 \- I2 ?2 [1 b6 G. t
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. _. [6 D0 ~7 ^4 a) X7 z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ y9 i& G( g1 T8 e/ a; Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) P: T) E# n% T8 R; Q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; E7 G ~/ m6 f) \% K5 P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* i6 ?6 a9 t9 E) u' T2 J7 x
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- e- b0 M: P- p( b2 v0 U
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 w- h( d3 E) C5 U; q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& N. w3 l4 ?; P# U6 x/ z* H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 E2 B$ E; M# H5 s) n0 ^# R" i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 ~. @* u9 J2 R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( b! d e0 I, A
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 H. E( w8 L9 M- f, A, n+ i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# c4 d" Y& W* T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% y: D: Q( W: X5 H- F
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 K4 E3 e5 R- [1 V9 _
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% l8 p" B; o" I6 K( _* x8 K& P3 A0 Q
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 u- o. \8 p. h! \8 X2 @! X└──┴─────┴─┴──┴──┴───┴───────────────┘" t0 [) Z4 {4 L
# }- ~0 ~3 K# n. |4 L
GigaChip (白版)(只列出与蓝版不一样的Chips)9 W. ]+ |$ C @: g4 m0 i( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 X, k9 q7 D( ]' P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 w8 U+ e. p3 u6 D" Y( d. o h├──┼─────┼─┼──┼──┼───┼───────────────┤2 C! ~# j, E: l6 Q3 [; N
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 K8 f, r4 j, i$ A% N1 v3 [% W
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 _; N U @8 D' [% E│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" T: u d& D4 e5 z: ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- m( ` Q( X" d% A- _9 o└──┴─────┴─┴──┴──┴───┴───────────────┘ |