转载请不要删除以下信息,感谢您!
+ c* w" G6 s+ ^5 \$ m5 H4 g■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 x& V5 e! _2 j4 J■● ■ NintendoWorld 站友xliz原创
- W# `9 L' Q! _+ U" s4 }; u■ ●■ http://www.NewWise.com " h( c9 ^7 Y! ~) Z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - V2 ]3 f _0 o; J4 e/ N* [: ^
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# j1 Q8 P# k9 S P1 Z大家要看日文版的P.A.或详细攻略,点击这里吧!) o9 L8 r @8 I
==================== Z5 ]# u* q* n7 z7 p- e
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 J0 @8 A# R' k0 n- @0 |& d' D" J2 f
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以下内容格式如下:. x* f/ L+ ^( E0 J
. ^& ^) P1 Q9 H编号 名称9 X8 x/ u: {1 |2 G* z
说明
9 U) B0 x' m$ Z0 I: N( t; P; O% ?组合方法
, a9 l1 d4 h! `% p) r8 f% `9 w---------------------------------* j3 { i' d" r O7 }5 A4 _ c
01 Z-Connon 16 @& o4 |( C$ y4 V3 C. P# U
Unlimited Cannon for 5 sec
6 k8 |5 d9 e5 H# I# ]Cannon A+B+C+ A2 W1 `9 b. W/ q3 d
Cannon B+C+D
* d8 D1 M }5 }3 o/ F h4 NCannon C+D+E; |" }4 r* J: G, O( K
& V- s' f0 x! ]1 n0 h
02 Z-Connon 2
6 r3 J# ^: {( K! t; a4 ?' gUnlimited HiCannon for 5 sec
! _* g; Z4 l( o* {+ u+ C$ OHiCannon H+I+J
* a( J" E! d2 d: V' W$ L; t8 H4 IHiCannon I+J+K# O) X, u, V4 I. V
HiCannon J+K+L
: m1 Z* D4 F) M7 \1 u4 { K+ E$ }+ E8 N
03 Z-Connon 3
2 ]( c$ r; J2 U7 d h( a. f8 HUnlimited MegaCannon for 5 sec
# s: s: w9 ]3 m( g1 e7 @M-Cannon O+P+Q
3 y8 k8 c b. v! ~% |M-Cannon P+Q+R% C3 g9 \ k K
M-Cannon Q+R+S5 q, z0 i6 V+ i: B8 x9 M; g
7 V( g _% F- U1 l6 Z/ j04 Z-Punch9 D8 {# B! p. [; v+ ?! |. E
Unlimited GutPunch for 5 sec) l& G" g, q. |9 D- `7 H0 A
GutPunch B+C+D
5 o. t* |% B& mGutPunch C+D+E9 l2 }( ^# ^3 l2 P' Z
GutPunch D+E+F
9 P! y/ A! k/ h" T
& w: d+ w2 @0 E2 m6 p05 Z-Strght1 i* a9 Z# v! }4 y" W. d
Unlimited GutStrgt for 5 sec2 h a/ R2 Q. v0 f) ~% ^
GutStrgt O+P+Q
' t, p% D9 f% }0 U8 R0 S- @GutStrgt P+Q+R6 \# Y6 ?$ o7 j
GutStrgt Q+R+S
F! v" g" t/ Y9 P2 K! a( R5 z; f, M9 A, _& Z
06 Z-Impact
9 f4 v/ V: @; LUnlimited GutImpct for 5 sec
; N% B/ C! H+ M* z$ u: z/ E, l) uGutImpact G+H+I/ j8 h* \7 _, l: ~
GutImpact H+I+J) c: B( f; l4 M; I: z! O% C# J
GutImpact J+K+L/ \; v! g( _5 K2 K9 M: d+ O/ e
# ?! Q2 u# d) `- L$ {* a$ W3 R5 b07 Z-Varibl4 k) Q t# ~0 e3 B. W! S
Unlimited VarSword for 5 sec8 K$ n. F ]6 k/ o$ ]- L- _2 f6 n
VarSwrd B+C+D. j# }7 O; U* W% X4 N# B
VarSwrd C+D+E: W' S9 U9 X, g9 l
VarSwrd D+E+F; z* ]3 O! z, L
# M/ c( H+ ~+ ?7 q08 Z-Yoyo 1
! a: O! Y% d2 Y0 OUnlimited Yo-Yo for 5 sec% B) P. k! F9 x: Q5 H! q' Z
Yo-Yo1 C+D+E* x; n/ a' Y" T) F
Yo-Yo1 D+E+F0 P- M, L/ i$ u: I
Yo-Yo1 E+F+G6 ]6 [* [4 |8 A* o8 N- u
) v9 |, L5 |8 a2 s, C, M5 L5 p09 Z-Yoyo 2, q) y% h. w( T; r- n
Unlimited Yo-Yo2 for 5 sec# H6 C3 n7 I* e8 z6 _. B5 S
Yo-Yo2 H+I+J
4 m/ a# O w( }" { U OYo-Yo2 I+J+K% H$ k* H n' x1 Z7 J. B5 y+ }
Yo-Yo2 J+K+L3 q& ]2 P9 f" q( s# `
, _+ O" Q5 b# H. X+ E10 Z-Yoyo 3/ F0 E4 T/ A \+ q* v, g5 y4 g
Unlimited Yo-Yo3 for 5 sec
& ~* W, l0 K; ~Yo-Yo3 M+N+O w" o& G7 b2 V4 v8 j
Yo-Yo3 N+O+P
4 q" }7 @+ {( ?' _: q4 CYo-Yo3 O+P+Q) p' H$ V" X9 Y' K" X, Q
/ f) I$ Q* W+ w6 n' A
11 Z-Step 1
" s3 O) E+ C) y+ {; q0 xUnlimited StepSwrd for 5 sec
; z5 K1 |. e* N% O+ W R' k" IStepSwrd L+M+N" H% U+ w* A: t7 A
StepSwrd M+N+O
a! ?+ Q; o" r" _% J0 q- MStepSwrd N+O+P0 Y" ^1 K5 ?1 V/ A
4 q9 k( `7 x# V' r/ [12 Z-Step 2' G6 N1 M* p) e& _4 D% `
Unlimited StepCros for 5 sec
) w, ], ?5 u" X& Z2 BStepCros P+Q+R
4 q4 X; Q$ F! R0 M. b; q9 }' O1 v- |StepCros Q+R+S! Y7 S* J1 T0 B* c- h' W1 E
StepCros R+S+T
2 I4 S% d$ n& b8 f5 i% b
$ s4 O: ?* j4 R c0 R- e* I- G! ^13 BubSprd
) s. W7 A3 f4 ~2 b$ |9 o9 i$ M1 oAttks w/ spreading bubbles!% l: s/ ~: n) Q' [ U; g
Bubbler C+D+E
8 v4 c3 |8 ?7 M% Q- j7 iBub-V D+E+F
& O9 |- `1 g; m2 Y4 VBublSide E+F+G/ T2 l& _5 C0 Q
Bubbler E + Bub-V E + BublSide E
, o7 X1 U# H3 w- B% J* }% f' U! ^& B6 H: s1 V# d# y/ a; U
14 HeatSprd' y: ?$ k6 h# `
Attks w/ spreading fireball!6 O7 H @! ?9 F1 D$ ?
HeatShot H+I+J9 h0 {9 {6 b! x9 |
Heat-V I+J+K
% j3 h. N7 T- Q/ g: R, m% ^) oHeatSide J+K+L
3 l% @5 U% \' q" ^HeatShot J + Heat-V J + HeatSide J/ X7 f' u6 n; H
$ P8 @6 S o# @ K; b5 b3 P
15 H-Burst$ G' b# s! M- g2 U- O' T; v
Creates a giant explosion
# J! n6 q! Q6 A! A% ESpreader M+N+O
" V8 V. m5 @7 }- T8 ?8 kSpreader N+O+P
" X1 F2 V; R% k% e( f+ H3 VSpreader O+P+Q
7 c, P+ ~' E% g! q' A1 D; g6 O8 K8 S$ y" I
16 LifeSwrd+ P |* P+ P7 z6 d; I
Swings a huge 2×3 sword!
* L5 A% w- R4 W$ ]4 DSword E + WideSwrd E + LongSwrd E
+ |& |9 ]5 \7 j6 n. @) V. jSword L + WideSwrd L + LongSwrd L# w6 t$ F; ~: }( ~. @( W, G, j
Sword Y + WideSwrd Y + LongSwrd Y
8 c5 q5 F; ]1 v0 C" |$ J0 L7 [ m/ U3 t
17 ElemSwrd! m4 h h' u; @ |1 @# M
Wide swrd contains 4 elemnts4 _ Q: f. H$ v& W) n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' p/ k6 P3 G2 C' L e3 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ U. c2 {9 i4 J1 a/ v7 j6 n' N
/ ~- d/ S8 @" o* [7 } \! q
18 EvilCut
. B; }0 `7 I% @0 z& \: oStep up 2 & make 4 atacks
. L0 k8 w8 @( jStepSwrd P + HeroSwrd P + StepCros P
* E* h' I" {5 j! Y
% J8 q5 n3 N4 H( i' R19 HyperRat
6 p5 c( Y; ^9 C0 m" v" UA giant Ratton charges!. Z" F( Z9 k- I1 Z$ U
Ratton1 A + Ratton2 A + Ratton3 A
F y$ }* W. x4 WRatton1 C + Ratton2 C + Ratton3 C
; s$ G. ]0 A- C, R% W7 xRatton1 F + Ratton2 F + Ratton3 F
. d5 K% _6 x0 }% `) I6 c; a- z% p S# s& ^
20 TimeBom +
$ { A$ a/ H: h0 pSets Time Bomb in enmy area
5 l5 y8 w/ j( d* O0 rTimeBomb J+K+L
/ D: d) M5 n& pTimeBomb K+L+M
& k8 V X% F5 c; o4 J+ V/ }TimeBomb L+M+N
( `% p$ p' C% C+ ]) Z" d8 w- @! j8 d6 t' \
21 GelRain, Z4 W/ W" Q a0 `
Gel steals squares
0 r, J2 R8 [! D8 I0 o7 yMetaGel1 B+C+D
0 p3 x( E" R1 P$ I9 wMetaGel2 E+F+G& B+ n9 ]& t% Y$ o) E
MetaGel3 S+T+U
- }/ \0 L. d( a+ Y- k2 u8 V
9 l! _- ~3 g4 E _' G22 EverCrse: _3 z5 A" R& q' N
Shield chases enemies5 L% ^- N8 `9 V- T( Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ h% e$ T0 _) `& j$ C$ [CrsShld1 L + CrsShld2 L + CrsShld3 L
3 |2 C% i' W/ o( C C
- ]. H4 o4 R$ G( U8 z2 F23 MomQuake2 X3 A' w& e7 |
Awakens Mother Earth! f K: R: Q: X% N Z/ q
RockCube * + RockCube * + GodStone S
" N- `- @- I/ R; u6 \& z+ h: d
" w- r P6 b0 |; }# a9 g24 PoisPhar
0 @, Q/ M2 K4 nPharaoh generates poison
! b* e( D; H$ cPoisMask A + PoisFace A + Anubis A1 w4 O/ d( q2 f- h* u) }
2 X# P, D! @8 S8 J7 j# [25 BodyGrd, C# [' J" \8 q) x8 {
Bodyguard takes out enemies
" ]2 ^9 s2 d. f; K, V6 @0 [AntiDmg M + AntiNavi M + Muramasa M0 v3 C6 c0 O$ H! Q$ E; b0 ^
4 Q! M* K5 J. p0 x; F# v" i
26 500Barr
* P& n; F; x. q5 M% [5 k' hBarrier absorbs 500HP dmg5 q. ^. [" y0 X; p, [
Barrier E + Barr100 E + Barr200 E1 x( i8 d M( y! w
Barrier R + Barr100 R + Barr200 R
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0 r+ w( S0 r4 ]% c! a% o. @! b27 BigHeart
. O" d: [, b0 z+ h0 zAttacks, then heals HP!0 ^; C" D) _2 h5 N) r$ F" G+ ]( A# d
HolyPanl R + Recov300 R + Roll R
2 R/ V/ x# R' N7 P/ dHolyPanl R + Recov300 R + RollV2 R* l; O( V1 P$ G3 G# ^
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot6 k5 e7 B5 J7 b, ~& G& k
GutsMan throws MegaMan!
P/ H8 W" I; x7 SGuard * + DashAtk G + GutsMan G) g5 k# Y6 T9 z5 a
Guard * + DashAtk G + GutsMan2 G( A' H* i( Q8 [6 S$ f9 B( v0 ^
Guard * + DashAtk G + GutsMan3 G) D6 _% v4 _2 R: u7 }
Guard * + DashAtk G + GutsMan4 G
' J7 y1 c Q0 Q7 f' x& i# ^
2 A9 b% V' x; l$ p/ v1 X3 `29 DeuxHero M9 S& \4 L& }8 |& ^, [
MegaMan & ProtoMan team up!+ Q8 B, _& U2 j5 F2 k* a5 L: h
CustSwrd B + VarSwrd B + ProtoMan B5 A0 i+ e" U2 ]5 o$ T" `. E
CustSwrd B + VarSwrd B + ProtoMn2 B
2 j# ]& _- L8 Y. d5 ICustSwrd B + VarSwrd B + ProtoMn3 B6 S0 ]. D: R$ m; X
CustSwrd B + VarSwrd B + ProtoMn4 B% O5 V5 z" P3 D" `7 R& D
4 e/ B; Z. f/ W2 k# B6 T3 n& |
30 2xHero
. H1 k2 g; g8 l( V# HMegaMan & ProtoMan Dual atk3 { D7 X2 H. C1 q: F7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" G# Q/ @1 o s) x& m8 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 c+ y! O5 \: o; t0 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- m4 `& X8 _( O3 f! {& R' GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# \/ u7 Q2 }7 D/ ?. \. I+ ^
" q' a, Q( E7 X( G
31 PrixPowr( v; f r# X+ C( C+ R
3 Navis attack at once!
: J6 e( P v2 Z& T2 I, P6 sTeam1 * + Team2 * + KingMan5 K5 K% A. f% }4 Y. Q% e2 ` u
Team1 * + Team2 * + MistMan5 M/ J* E( r2 p0 Y0 `) Z
Team1 * + Team2 * + BowlMan5 B- s9 S1 e: E+ ~# O& p% `3 U- H
- l& Z5 [, {6 C" {0 Y32 MstrStyl
7 s9 N5 e' I: _8 }" g+ |MegaMan unleashes his power
+ Z% Q) F8 }* s: Y% m6 f! KSalamndr * + Fountain * + Bolt * + GaiaBlad *
& T, y( l9 J1 \! t1 p- C0 N p. X( d' C6 H- ?) b2 W
StdrdChip (Part 1)
# }" t$ f8 `; v) }) ~5 X: y) m+ B┌──┬────┬─┬──┬──┬───┬───────────────┐
% g9 W7 S7 ^$ x1 O" ~! i│编号│名称 │MB│攻击│属性│稀有度│说明 │/ J! | h e$ Y& X5 S( A
├──┼────┼─┼──┼──┼───┼───────────────┤
* F: M: x- n" u: M3 i8 J: V9 d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# W+ @; P3 t6 b1 `
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- P( e6 E$ L7 g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( V/ i' K0 P9 C" c3 O( m% l5 B: D7 p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% {8 p5 R& e o* Q: k9 u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ u# J6 z- z1 j5 i# L: D7 \: \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 x8 W! ?# i8 }0 u1 x- s! Q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- j, x0 j0 R8 G) ~! ], z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- z$ [( Q/ ]( m( `1 `; j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' z L( W; p c( X1 [3 @4 ^1 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( C3 T, [/ w8 w$ K* m' f│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* U0 L1 d; s) L$ j; {' }) M
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( T9 g+ b* R+ l! V0 {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! f" a# S4 y. W' j$ r$ n
│14 │Spreader│16│30 │ │** │Creates a large explosion │: d3 H' A$ G$ i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ J) e( ~) Z- e% [5 J8 [; L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) I* B0 A8 J2 b1 r$ C/ v2 B│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, ^7 P ~4 [" l s│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" ~: J# |" A$ k9 y% N2 N! n
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! [# }: z; q/ b: M$ }
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) F0 }: c$ L' _1 g& X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% G7 K) ]/ p+ S3 @5 \/ N: c4 G│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 }" D' ]) {1 Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" _8 ^$ I6 G) l4 g5 D G! e& d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) |7 q0 W0 x `/ H1 e│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 c, O, H; B4 I* v! |# R: Z6 `7 h│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, X a M7 s+ q, P3 w3 W* J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 ^ G( ?9 T, N
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 Q8 Y5 c, C, Y( T- d+ B. m: N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 h G G: J; j: r8 E" L4 u3 R) {: ?8 R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' q6 n, O* a( V7 G2 B) l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# W* h4 p+ T. {4 r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, ~# R8 j+ d, K9 }- l/ I- p3 q' K; h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. H" R2 U/ `- _1 Q# T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' E) g2 F' B* t7 W) r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ O; i3 o" t) s
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
( j4 n$ N7 h' M' {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& {, _, A7 {1 }/ ^) W3 M- ~│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ I5 Q& u) a; J- h8 D* A9 C3 R3 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ p5 G% u. d7 ~2 O" k7 `/ G& F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' f' v5 ~* w) A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 \9 h2 O& c: W% p4 q5 H4 \& D
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
y+ o- o8 V) Z' d- c, X1 l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ z& w% O( {6 L& u, F" C
│44 │ShockWav│10│60 │ │* │Shock through enemies │# k9 A8 }5 P; W- O' i" ^/ S5 Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! ^6 f9 |5 c5 b2 n" \% t9 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( S/ r/ v5 v* j2 u: {% {: }│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ y& h* Q3 P+ c% q' j
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- x/ J+ U9 q$ i6 E; i% e│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 |/ J) f8 h/ Z' m: b│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 G2 }! W5 n7 g" m1 O2 A& U8 l& m* z6 D│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 p- r4 U! G* [
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* v. s3 j5 A0 @2 F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ V+ a5 Y+ M. ?) s" u! G+ O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 l! R" ~8 V! v& \8 T4 z, U
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! q2 Z0 @7 g3 h* i& u
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 y: x! I5 ^, \; E" S3 Y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" M& s; g J9 \' ]3 Y2 X
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' e/ L" k6 | c│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 @( ]) J: k& w1 S+ M. Z; W│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# c) w7 [4 c2 J/ B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' m- E/ i1 ? b5 ?│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( G; m$ L& }# W5 G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 |/ D. a) ]4 C5 Z+ o) w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) G6 i, H6 N o7 F, a8 Z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 Q7 @; D$ N5 Z- |0 E5 n, d1 u! d V
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' P# V3 f9 l; z" V│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 F* E# y$ ~) {' s3 l9 v6 w2 Y: l% P8 C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' ]7 V; D* y5 y) ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 S3 [+ X+ ?9 X3 y1 L8 U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ X# n" ^/ b* O! h' h! E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ _. K) h: O' r; W# f f4 d0 b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 P" f6 x$ @" P8 x V" R; {│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* n7 |6 |& }5 A1 c7 r/ l- d3 N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" T3 \5 L6 U7 t9 R$ U |% z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- T5 `/ g4 D) G+ f& e- }* a& x# M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │4 s+ i- ?8 g" I, e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 U% T& }! `9 g) n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 N$ B8 I* E5 c c
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; S- M: C6 f# l│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" `; l; j# \$ O
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 t- I/ ~! P+ ?9 ]( @7 D' d& x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( S* Z1 N( T) Q# Q8 |9 [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 w8 F; K) z3 M$ x; J! O9 I' q- K3 C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 y& P; }2 H' H7 E
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ n p/ F3 W1 b│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! C/ [4 g8 Z1 c9 i% c- K
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: O' `" _% p' J( y U' {1 t; y0 m- R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) B% k i6 G% b/ ]
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 L: R9 C; K1 m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: L a3 W" S/ E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* r! }; e: O" H5 S5 h3 I" Q$ M7 @│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ c# H+ a: y! w, t4 H( B' [7 |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# D' @+ V# }5 r" T3 X│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" p/ ]) c Y& m) s7 M( z$ n│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 Z x4 ?: I$ U. Q5 _" `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ u6 L. ]6 `! h: H' X. t* l│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ R+ i- J# y1 \
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, l2 G( t- ^4 u( w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( [" y: i$ w# e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 ~0 C5 X( B4 }$ |7 ^; f! o- I└──┴────┴─┴──┴──┴───┴───────────────┘/ ]6 y2 j G. x Y* K# `
$ e5 t3 G H% r: q- q
StdrdChip (Part 2). a- L% Y( I# J# \
┌──┬────┬─┬──┬──┬───┬───────────────┐
( T5 ~6 y8 y% U6 A│编号│名称 │MB│攻击│属性│稀有度│说明 │
# l3 @4 O! U7 I5 ~: W├──┼────┼─┼──┼──┼───┼───────────────┤* q. [: \, z2 a' B2 `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 m& O, d( | j1 w9 N Z- l
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 k% H- n! `' ~│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 ^$ e( M* u) y( F* W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ X' N9 W; B% Q/ J$ _" I# H; S3 e
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: F m" ?, q# R. H: o( _│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( D p0 t3 F# \' E% x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: O/ ~# J7 d& [- o O│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) P7 X! r# _8 ~) G│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 f3 F3 b0 n! D9 j6 I3 W; i
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. \5 w! @; t' U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. c/ y' O% e9 R6 ~# s- C│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 \% H3 O- z7 `4 X3 q0 x
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 Q% M$ ], T; K+ e0 ^$ j6 ]5 N9 ^
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- k7 t# x( J" K/ q4 ?! O7 x
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 U) q# c9 b4 ~9 T! h│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 ?6 Q. F$ m4 A6 I$ A
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- \- E9 j2 E! K, m. e* Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 L- z5 [0 n2 f7 |& m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# \/ W; U( A! `# J$ b! \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
p( V1 e; d; c& S1 G% e' p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' X0 h4 {3 U3 i& g& ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: \3 M7 [5 i: ?) d3 m. \, _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 A) [# q/ J+ d: K* V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 L+ `# a* k6 d( I7 e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! i1 ?8 }1 X; k" p6 T. `│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& |( V: ~ ]2 d9 j1 x/ [
│126 │Rook │30│ │ │*** │Protects you from attacks │
" \2 r6 h. j5 @0 S# a5 N" f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 e# \# O- y* ]8 M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: `' E$ z8 L/ W/ [# b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 t d- E/ a/ l$ G1 J5 Q' T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 B2 a! N2 f1 ?" c* f: r2 |& q. u# O│131 │Lance │46│130 │Wood│*** │Lances through back line │. i, _4 y# c" o2 U8 N7 Q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! l! M- V/ W) a5 q0 Z" K
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 x2 p+ b+ N# H* \% m9 U" e R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
Y' h+ G, X d1 Y6 K# G8 X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 ~2 D* [4 l4 o1 o% C% I& y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ e7 L8 ]9 f2 b% M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* g" D5 _) @" t- u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' U+ {5 O# D2 [' Q% X4 G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 Y6 y1 s. M* f+ h. k│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 I4 C% s1 H, _% ?# |8 f│141 │Prism │60│ │ │*** │Prism fires randomly │
) D6 m% i9 p: `/ S; a4 h; H2 i) f│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ w w3 R/ d2 W! o7 v# K7 P% S. S
│143 │Fan │14│ │ │* │Vacuum pulls enemies │ `4 J' g1 R [8 k, k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │ T) z. O+ i' s9 i6 N+ T' T, c6 j
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 u. r3 b% M8 y4 T" z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" N2 ?5 w' e; k# C* ]
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 U k: D3 W Q$ A! ^
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" @# {; s- \3 V- O1 Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │) u7 ?7 M6 T1 _9 [$ }1 e o
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& u7 w( \1 S! k4 \" _- h/ n+ E│151 │Recov120│35│ │ │*** │Recovers 120HP │, d1 O# k1 u/ h* g+ O6 J
│152 │Recov150│50│ │ │*** │Recovers 150HP │7 n1 g. F8 }0 Y- u, ]8 S
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 u, {7 G+ j2 v0 S7 A' a0 n& \
│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 H4 I m) E% B1 y│155 │Repair │8 │ │ │* │Fix your area's panels │
. d5 [5 g0 s, x- q0 Q, @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 ] O5 I8 y" L" d5 ]│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 [3 ^) J" Y& K│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ Y8 A1 y" n0 A5 \) S+ t
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! {% d2 m# ~8 Z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. S2 g/ e4 f2 I2 k5 Z( `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 T% m3 {# D7 v9 a" e) @
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 O, n+ _3 h* Q$ [1 I" i% u
│163 │Invis │11│ │ │*** │Invisible for a while │
5 b' i7 Q8 l1 x/ F% `5 P( V# h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 U# I2 F% L/ M( o) D2 f; d/ D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ M" l$ J% ~2 E│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( z" Y, l( O N3 X% S$ i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, s7 K) R9 v4 H. b( G% V9 s2 U5 f ^, [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 o+ ]. k- M. X ~( B) N+ W│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, Y8 j3 j, Z6 D0 _; \( @/ H│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! {0 l3 e8 o" ~& d3 K; Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, a, N# v! d' l$ b6 T│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ n, K; M1 t! U& d# h) g% N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
I* ]. m- t6 w- V8 F9 H7 _) S% h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, q+ W; w+ w: c: G/ z' k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 n* B, Q, y8 k6 I. e- I$ J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* t3 S; W- y, Z3 ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 K) C9 I0 o* u# O4 B8 L│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 [& \7 }; n% Y/ M│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 J! P _/ w2 ]: i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* g6 g0 ~0 [7 ~/ t6 W! V3 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 a' n3 Q3 Y+ S' ?
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 b4 k- N1 E1 g" H" f7 o
│183 │Hole │55│ │ │**** │Open hole to dark world │# E! N4 q% i' m" w/ Q4 a& G
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ X O) Y7 i$ a& y6 c, E# V5 T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% {) }8 @5 w2 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │. j) p3 U+ H/ B" }! i# ~! P+ O- n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 j1 u5 y- E1 j* V. ?" s' [
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 K2 @6 w: b* h/ W# ?# o b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" A- d' g w, P4 r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; Z. V9 X. d3 G$ m8 d l│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, T, u0 h: X5 ? {0 d! @' n+ ^( a" \. _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; O* l) O( n$ V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ C. i3 \1 ^' T' }) j" V3 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 m# K- [$ _7 c│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 \/ o% {& x: J* {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' ]0 Y7 i/ Z2 P, G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; O M# w0 u& H, f" a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. ^% [ I+ o! V0 c7 {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; k: G: b6 \2 H& w" P, o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# ?2 q5 v. O' u. y: N
└──┴────┴─┴──┴──┴───┴───────────────┘! ^$ [! B1 q6 v
% K, P: n" }4 t' ~
( P/ ], s6 v- F5 A' ?7 ~& E
Mega Chip
7 R% k& ?% o: y; a) v% `2 X" ]┌──┬─────┬─┬──┬──┬───┬───────────────┐% @* b6 C! n/ c! B9 P% E5 e- P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, j" l- Z9 L9 Q) _+ d├──┼─────┼─┼──┼──┼───┼───────────────┤' K% h4 M7 q. }1 F3 U! W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( }' K, Z1 H0 F3 K/ g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- C1 t' D; X3 g, T9 D* z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ S+ E4 f; T# s. I& A F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 E# c& w' O6 C0 `5 a│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ P, N! \0 _5 ?1 `* F
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: ]# d# M. H# R( o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* S+ g2 B# s! z8 z# z/ @6 i5 t│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! \$ A9 s) p A' J3 d1 V8 i% ^8 j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 [1 ~5 A' Z1 [- x1 \4 |│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 o4 o( o* M8 C* G& o/ V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 j# I" Q1 e( G, c l
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 ?, \2 M8 n1 f: A7 r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- y& {, }; v* f5 [│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' M7 u; q! \- X8 G3 g, E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 W( q3 Q. ?; r2 y+ o
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. S* V5 l' F5 J2 c* z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' V9 b$ d0 N( n. p: ?│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! i- q q# d# R& V. { }
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 M' O3 w' b8 L2 e+ A2 Y* u$ e: m│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- w! T: Q4 l4 a/ x! Z! H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 X, |6 Q0 r/ ` Z. [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ C/ X* C0 {+ R f& Q! U│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 i+ Y6 S z) h; Y# z4 Y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( U5 ?) k2 X5 k│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
O [* p6 G) ~5 `9 j' k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* {& f6 g6 F+ }( w, j' I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% Y7 P, g4 I6 L5 Q i3 `
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" X" _( i5 t7 j' H7 B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' P8 A+ f2 F7 Q* ^8 Q8 b" e& `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! M" |& r- v9 C9 p# h
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& p, R# ]2 A7 i( h. p# U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ s; C+ f; B5 m/ f5 M9 B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" w F) e+ L2 Y- A) |- R1 R! Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 X2 e" w# H9 T0 h- K- ^0 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 H: ]$ Q3 a$ G8 a6 z0 g
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 D" P: S0 h. S9 }) e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 g0 b& y* A0 m9 T/ E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& F% D K' j* i# P! R1 A
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' A$ i, b3 I& ]1 Q0 {1 k- S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; w/ u& c* _; S' F, A' b; n. J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 f$ H* ^( T" p( W% o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# F2 H) O0 T# f- k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 O8 H$ {6 S. }3 ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 N4 b0 ^5 e- M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 _2 k V" F& s, y7 Z- K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, u; h- Y3 }$ n% j│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 c% |! _: w s8 w+ \" G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; X d2 U: a9 \+ D# x6 F& u* h' {│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& O! G) u/ k9 j" l: |) g, v }
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" K) Y4 J& X* K, ?0 ]. [# _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! ^% u8 r( l, T( Q% Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 @, H# T" z3 }3 M# B# i0 X5 C7 B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
y# e0 I" v( f) P│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" K; z- y: l8 s; u& }+ b( @0 H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 Y- R% V7 ]- I6 V8 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
l) K, C3 h% u. N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 w& |7 {9 l8 [' M! Q6 ^│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 ^- V7 c( l# V$ r7 ]$ C* {6 t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; q# t1 K# |1 E' w+ R' n# i2 x│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( _; x; P# d, ]# [0 ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 I% i, X- X* b' N│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 T: \: g# T$ {& c3 `│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ z y8 m$ X9 t4 _
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ z7 q1 }5 V1 ]
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& j4 W3 L7 K" G2 P0 b$ Y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 S( P \0 X7 \6 u3 r│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# P0 ?1 e7 n# w' J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 F+ h5 k, j/ d5 b4 j, @6 ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- H! O1 T+ h! N6 c) w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 e' @: x' t; | n│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" P5 C5 e( d! O" m* j# l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; q; P+ U) D& f3 E│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; [& p9 M1 [* z+ q9 e% w' B* _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ s9 E9 p) j! h* ~4 z, V│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 P p) e8 v* C* @$ A: \' U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( H8 ^, c" u6 X* _
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& ?, C$ ]! R& U. n) O4 O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; C7 ~' E( O) k Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 q9 X/ h* c2 D% f5 `5 U2 i0 V1 s4 P│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" @7 b Z6 M% m& c; [! V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) ]( A: D) b: _4 w│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 ^, l6 m8 m' ^9 G% H* m0 \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( y0 ^3 Z$ ]; ~% y8 W4 X. ? y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, U8 ~% |3 i* Z& [0 X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( E4 C$ L% l7 ~; [└──┴─────┴─┴──┴──┴───┴───────────────┘
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- v2 z4 N5 h- I7 c
" B; }; Q( y T3 kGigaChip (蓝版)
4 e$ y7 M& y" k# g$ F┌──┬─────┬─┬──┬──┬───┬───────────────┐+ Q* @2 c/ H. k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 x8 @( X! J) z├──┼─────┼─┼──┼──┼───┼───────────────┤ q J; U3 }5 i! a8 ^
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 _- x& _: p: H1 d│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) R: X" b1 x5 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ Y% f+ P+ a" W, z5 u" s* v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# ~! ~, n: C2 S) J3 [9 p
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. b+ H1 L8 P, J1 ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, S; c: [! d, m2 t6 {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" C: B$ D" R9 Z. O( g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 }& `8 O7 _6 T- A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, _0 H) d3 F7 J u4 F. J2 \7 f% Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% j. [# h D6 a1 W6 y* P. g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 @9 c- x" C/ m- x; N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 n" F% R+ f3 B( d9 C- O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- ^2 H% O: `7 p" p+ E4 R
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) T7 }" M( A; M8 N- D K2 R: ^6 H
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; u6 p8 @7 E" [: Y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& s C, v6 h# y9 r- ^) X9 h @% p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 O5 Q5 L: m+ g/ N ?6 c
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 E. ?. l/ P9 M7 H
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 y& I3 O% y) H i. S│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! R$ O( I* g4 Y+ |9 ~) A
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 H2 Z' Q0 \$ }/ l; M1 H# ` \& P3 |$ c5 Z4 L& }. i6 f3 ?4 P4 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
' P# a6 Q6 c# w) i┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 j z+ ]6 Z. O9 W' [* H E( F│编号│名称 │MB│攻击│属性│稀有度│说明 │! H9 D+ n5 L$ E" D" Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
% Q; I+ r {5 z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( |+ N! h8 l# J* T/ l. J3 R% P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 f: r @7 c" X6 O
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( |0 Y. H' ?1 B% }- z! n! t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& E4 D, T* h/ I% u- E) Z0 w
└──┴─────┴─┴──┴──┴───┴───────────────┘ |