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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! w/ e% O/ A/ S- M. g; D8 o# p0 n
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■● ■  NintendoWorld    站友xliz原创- C! a! T( Q3 P& R( K
■ ●■    http://www.NewWise.com
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8 A% Q8 q4 m% D% i# y' f           洛克人 EXE 3 Blue 卡片组合
6 \7 h5 o4 P4 x3 Q( e3 Y* H1 [7 b; ]8 }
# b1 }0 D) q+ @8 N* v9 U, ^+ W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" Z! t) h2 s0 W0 n
大家要看日文版的P.A.或详细攻略,点击这里吧!

% a5 S+ F/ z5 e% ~' M; \- C====================/ G) E. ^- }' f7 W2 t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:- C- X- q/ [$ ?) i

1 L: N* E5 p& E编号    名称
8 B5 d+ z: v: P7 G* l% x( E3 ?) Y说明
: K2 v6 w) m% T7 H! {3 j组合方法7 s7 q& E9 e9 h: W  q% q
---------------------------------
; P5 N  |3 D9 F* m, b/ d6 N01    Z-Connon 1
" _& P9 v0 r; SUnlimited Cannon for 5 sec
1 T+ ]- p9 Z+ j; X0 k- NCannon A+B+C! E& h, k+ U& j/ O  [) u& {
Cannon B+C+D
  G4 T& B! x, j  z, I4 i. ZCannon C+D+E4 L4 e+ V) J$ ]% F; e

) y3 l! g# F. B* H1 P1 E8 J02    Z-Connon 2+ D4 x# {) W1 t9 F* ]7 @
Unlimited HiCannon for 5 sec6 z; ^0 q  @: J& S. p
HiCannon H+I+J
5 O+ s6 U8 R  V3 U" i! KHiCannon I+J+K. v1 j% o. E# F$ B
HiCannon J+K+L$ f' }7 {4 x  G. a9 l7 h/ A

) K( V2 `5 x5 Z03    Z-Connon 3
$ d. G- n3 T7 ~( E4 M; @' AUnlimited MegaCannon for 5 sec
5 X2 R- g! h* }1 X& aM-Cannon O+P+Q9 K) D3 a1 n: ?7 _) S" X3 ~
M-Cannon P+Q+R) E% n# R1 e; S5 ^4 f6 F) M
M-Cannon Q+R+S9 T6 n4 X% _! q% m4 O7 p

7 D9 P0 L2 o6 c8 x1 m$ r04    Z-Punch3 `* H+ `. r$ o8 G
Unlimited GutPunch for 5 sec
0 X' \* _6 P) D/ ?& |% I- U: qGutPunch B+C+D4 Q3 }& s1 z4 @
GutPunch C+D+E$ P+ t. i- H: R* z' O0 N  i
GutPunch D+E+F
* Z/ ?0 ]2 o: |0 X1 t- G1 B& g2 b
) c3 r9 }* E) Q' O05    Z-Strght
' ^1 G+ Y; k9 D( M) s- cUnlimited GutStrgt for 5 sec
0 P6 G. v4 }* _' }GutStrgt O+P+Q
/ Y: s) u- T5 }7 X6 h3 N8 A8 M; @GutStrgt P+Q+R
# t8 [) h+ O  e4 x( L0 ]% ]7 uGutStrgt Q+R+S
! O, c0 d: q; {+ A' P3 o5 s  C) Y$ r' I6 E. g: h3 r( T3 n1 f
06    Z-Impact/ o2 W; W/ I+ Y3 c& U' F5 ]; s. w
Unlimited GutImpct for 5 sec, z' k7 N/ b# e
GutImpact G+H+I
' i# r2 c8 D4 Q& J# o% X3 M# }$ ]GutImpact H+I+J
2 h( p" O" A$ I+ L4 [. LGutImpact J+K+L6 X' j( m8 b# x! s

( u" a/ C4 _2 ~( ]! Y- c07    Z-Varibl
, i1 R& ?2 {. A' F4 }+ F5 BUnlimited VarSword for 5 sec6 m( q$ }" ?: `# }. N
VarSwrd B+C+D/ V+ ~7 ^1 r. q( @, R5 q' k0 h; \
VarSwrd C+D+E2 @2 u7 C! X/ h
VarSwrd D+E+F( S2 v6 ?1 X+ p& _
( x6 b/ \- ?# t- V" c
08    Z-Yoyo 1& X7 O$ t3 \/ w, K/ D' G( D; }1 m
Unlimited Yo-Yo for 5 sec
' M- u+ h6 _! J9 C2 c/ k% |! w0 }Yo-Yo1 C+D+E
+ l9 I# s* @# |. w( k9 sYo-Yo1 D+E+F
) G& ^8 S, ?8 N: i, `( `Yo-Yo1 E+F+G& D8 F0 z: B( k1 ]
$ `# e) f# w6 f0 k9 n
09    Z-Yoyo 2
/ J6 x9 g6 V9 C5 eUnlimited Yo-Yo2 for 5 sec
+ r3 F' i+ k) L3 XYo-Yo2 H+I+J# E; `) \$ r# ?2 S2 i3 L
Yo-Yo2 I+J+K
7 S/ ]& G3 o8 L5 DYo-Yo2 J+K+L: |3 @# T: B- {: \

% h. f3 u* |/ [6 k8 e10    Z-Yoyo 3
' l' o! O" {& q$ f2 P/ q  A& vUnlimited Yo-Yo3 for 5 sec# f* g! P) [8 C  G# l( \! }& M
Yo-Yo3 M+N+O; r# g! ~1 ?* g. E. g* h! _
Yo-Yo3 N+O+P
0 s) v* I# t9 A9 Y- }Yo-Yo3 O+P+Q8 p& Y" q) ^0 r

: B! H3 `4 }/ L% t3 `/ p* Q11    Z-Step 1  r9 L. e; N! N6 O; y
Unlimited StepSwrd for 5 sec/ N; a' {* J5 _# Q4 w
StepSwrd L+M+N
8 r1 M# Q* G2 {' n0 d# K- dStepSwrd M+N+O" C1 X( G2 A3 w- j+ U# z; L
StepSwrd N+O+P" @9 W8 {, f/ E* @7 c' y+ ^0 t0 d
  R$ @- X" W- q
12    Z-Step 2& z" P; P# N, P6 u- s: Y
Unlimited StepCros for 5 sec
( X' m9 `+ ]7 R- S/ OStepCros P+Q+R
, }0 c# I/ |) {  [0 O3 w% T" v6 kStepCros Q+R+S/ f# T/ n5 ~3 ]2 v) `+ _  G
StepCros R+S+T* Y' {" R# z( o6 ?; P
7 r; V4 f9 K2 Z, `0 q+ G. _
13    BubSprd9 `: k+ d& y8 s- X) N. e8 u0 K! G
Attks w/ spreading bubbles!  ?, G  B0 ~0 ?  m
Bubbler  C+D+E  }# h1 }4 A7 c7 _, d/ x! ~+ g
Bub-V    D+E+F
0 }  z- S/ @" a1 E9 rBublSide E+F+G- M2 T; |; J% c. C+ K( i
Bubbler E + Bub-V E + BublSide E* D/ M! |1 k! l# I5 a; ~
" X. _! T8 `( T6 f4 F
14    HeatSprd+ h. T  ]$ {4 B9 }& |2 L  v2 Y/ }
Attks w/ spreading fireball!
  G/ L$ D; K) s# \! hHeatShot H+I+J% ~. q' s' O( R" l% m
Heat-V   I+J+K
" b. g% E. C. ]4 s* aHeatSide J+K+L
6 G0 N; J, b+ Q& C& d' VHeatShot J + Heat-V J + HeatSide J
* @( S+ F6 G$ T) x8 ~) d! J  @; j( A8 Z  N
15    H-Burst
" f3 K  g" p. ^" z$ J% _Creates a giant explosion; @0 Z* t6 _, t% c, g
Spreader M+N+O
: I7 g# b' _  w* x8 SSpreader N+O+P
3 g: m, F% E, _) M" d+ |Spreader O+P+Q
2 n4 ]' U# d' ~) M5 P# v; n* b# x1 }" M; P1 y
16    LifeSwrd) O, d9 @5 Y- m. n
Swings a huge 2×3 sword!
/ x( ^) W/ W% g/ m( m0 eSword E + WideSwrd E + LongSwrd E9 S( C* H! |5 v, T
Sword L + WideSwrd L + LongSwrd L* r) r4 x) i: a1 p% B  O3 S$ E
Sword Y + WideSwrd Y + LongSwrd Y& J7 y7 B& n, @3 W, Z7 d$ e4 r

2 l* z0 o8 Y/ M17    ElemSwrd
+ D' V1 u& L% }" P& q0 O9 f5 OWide swrd contains 4 elemnts
8 y; F  }- S4 t: l* M: E$ gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" h! G; Q6 N: b! R1 AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# b3 |  ^( M2 V1 s- z( h; c, T

1 B4 W7 A2 u2 O. e18    EvilCut
1 b8 R' c7 q. Q/ Q  f$ |Step up 2 & make 4 atacks
2 L# p" n8 y2 J, t. r! k- ?) hStepSwrd P + HeroSwrd P + StepCros P
2 b; B  x- I( R8 Z. @9 ?0 V8 I! A! l! [0 S9 a  t0 f) g
19    HyperRat4 B! N+ r0 H  w% h* Y) P  A- X
A giant Ratton charges!
& w( f3 q% x$ oRatton1 A + Ratton2 A + Ratton3 A
9 Y. X8 }' O7 ]% t  a6 VRatton1 C + Ratton2 C + Ratton3 C
  |, m$ I) N/ i4 r/ n- jRatton1 F + Ratton2 F + Ratton3 F9 d$ a5 T! A6 b4 Q' l3 _
0 o! E' U& Y# {) g2 _
20    TimeBom +
6 p! I  w& H1 q* wSets Time Bomb in enmy area5 F0 J8 R, J7 B$ q  U) g
TimeBomb J+K+L
: B! f1 W; z2 [5 q$ F, Y# T1 P8 @TimeBomb K+L+M
$ q: o2 e7 `5 W6 i2 Y% xTimeBomb L+M+N5 s8 ]1 @9 `; Q# [& E

! B4 {+ ]5 C9 q) q$ S21    GelRain! J4 c$ Y/ t/ a& S& I/ ]! I
Gel steals squares
' b: k) W/ k. w$ jMetaGel1 B+C+D
; Q; o; c1 b' ]! x% Z- A$ U1 L1 HMetaGel2 E+F+G8 w& _3 z3 ?- t9 H  b
MetaGel3 S+T+U
6 _& Z- E8 ^+ P
7 ]. B0 S6 V6 T22    EverCrse' t2 d3 h8 N, ]" m0 S
Shield chases enemies
5 _+ b  x/ R7 s6 R* PCrsShld1 C + CrsShld2 C + CrsShld3 C% t) m: n5 {) U0 q1 L
CrsShld1 L + CrsShld2 L + CrsShld3 L" J1 a( j6 i- O, ^8 H+ |3 k

8 N# X  O( b8 G23    MomQuake
+ Q0 b0 \0 U; m9 U8 D& ^4 e6 a$ RAwakens Mother Earth!
( Z( B7 c/ J& E% Q9 Z" Q- yRockCube * + RockCube * + GodStone S6 k& k' `/ u. T0 `+ E9 |

' ?: V" y2 W4 i2 |9 F( Y24    PoisPhar
6 u( ~; o7 k" ^6 l4 G& EPharaoh generates poison* Y4 j, `$ A8 n3 c% l+ w0 z. ?
PoisMask A + PoisFace A + Anubis A7 {5 [* [( J* t3 ^, W
, Z# }0 r& d/ U- M( p" T
25    BodyGrd; o  v+ n+ }! h% E6 m. u
Bodyguard takes out enemies7 `5 H* R' I( K4 m% \, E
AntiDmg M + AntiNavi M + Muramasa M5 T, C9 C' T+ {; c6 ?
' E  X) {5 G! \' X- G2 P: X- C+ I
26    500Barr
: l- e9 v# J& L& q2 L  q6 UBarrier absorbs 500HP dmg
$ g1 k' E2 x& z, |7 TBarrier E + Barr100 E + Barr200 E
2 B& f& l* B5 \4 ^8 kBarrier R + Barr100 R + Barr200 R/ g3 Z; E) X8 r- a+ v( u$ w

# ?2 E: F9 P( P" g27    BigHeart
1 i0 W* q8 @% u1 HAttacks, then heals HP!
4 z* Q7 z- |- [HolyPanl R + Recov300 R + Roll R
! H3 \" O. K3 A2 t$ |# @1 zHolyPanl R + Recov300 R + RollV2 R
: @1 o$ Q& e8 ], RHolyPanl R + Recov300 R + RollV3 R
0 r$ F6 G) ~. D9 |, k* H- j8 A
& I. P$ h* P( T% `28    GtsShoot% \. t' h1 X2 |9 z
GutsMan throws MegaMan!
' ]1 U+ K- i9 Z9 ]" u# _Guard * + DashAtk G + GutsMan G
  r8 i& }, t$ e8 EGuard * + DashAtk G + GutsMan2 G  D4 Q0 H- L" V9 S% k
Guard * + DashAtk G + GutsMan3 G- Z) L+ j7 E1 p4 P, `. T7 P
Guard * + DashAtk G + GutsMan4 G" h: b, T' j7 K
) j9 c7 V, o4 u6 q7 b. f" M1 Z
29    DeuxHero9 D, C8 u! s4 K
MegaMan & ProtoMan team up!
3 T4 X; p9 A7 Z; J. B6 c* dCustSwrd B + VarSwrd B + ProtoMan B
0 G( a9 \$ n4 z" n# JCustSwrd B + VarSwrd B + ProtoMn2 B
/ \0 B3 [! v3 F8 }CustSwrd B + VarSwrd B + ProtoMn3 B
9 i) o4 W6 r! q. o* H0 u+ jCustSwrd B + VarSwrd B + ProtoMn4 B
# z3 f- k% w) I- w  o% o# M( M. ]9 R, `3 P! e# O! I
30    2xHero
& h6 a* ^( f9 m4 _% bMegaMan & ProtoMan Dual atk0 k* z- a0 A# b+ s4 r' O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ [( ]3 x8 l4 m( c/ w: C7 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 @% R7 ^: K/ QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 c- t$ j! _: V3 |3 @4 a8 gSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( P. `* |' e1 a' m3 T. `
, F' k0 j5 M, a; n! }( ]4 b7 _
31    PrixPowr$ S' b$ M8 c* T7 ~  u( ?
3 Navis attack at once!
  K, x# u$ ~" u" V3 H) `- TTeam1 * + Team2 * + KingMan5 K
+ U7 ?$ O' N/ s, c: e0 W/ [Team1 * + Team2 * + MistMan5 M
0 o6 ?& ~$ B0 x6 g- kTeam1 * + Team2 * + BowlMan5 B
5 O9 c3 {" r# z  x6 A: k1 c. V3 I/ d  [2 x$ x+ }) @
32    MstrStyl
# y* M- [' a5 c8 K# e% f3 ^# i/ lMegaMan unleashes his power* }/ K9 b# I4 y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# {3 W1 m8 q1 J5 P. r5 u/ [, i
" F' f( m% ^0 ?5 kStdrdChip (Part 1)  i1 H4 |- h* ^% F* x
┌──┬────┬─┬──┬──┬───┬───────────────┐( V% j8 B& t+ g" A1 X
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* s2 q. G/ R: ^$ d0 p3 P├──┼────┼─┼──┼──┼───┼───────────────┤+ |5 b0 [0 C9 S- [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" p* p! o8 i/ I9 w- `3 [
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ L: P5 V9 }8 C3 _1 }
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) f9 x" o0 ~8 V; o' M3 G0 N
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 z5 m9 j4 i. M, k
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 _# q2 z5 }! @$ j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ S8 N6 \* F8 i
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; h3 c( l9 X) p3 e
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 w+ u- ~* z) R1 F8 [
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ r. p% g! L# A  o7 R0 H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ T* z$ T. U' u* g8 l9 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; Y. D$ e+ n9 m+ V6 y0 \; A( [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 A/ M+ N. P3 M# O3 @│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 Y% t% z# o+ Z$ g. Z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ l1 H. C2 k" M$ }( t│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 r" Y7 E% {5 Q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' J$ ^9 M) l4 C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* o& E1 H' G+ h$ [* d: N│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 v  r+ u+ j! Z& E8 T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: i8 F: r, S% Y( ?" @1 a) w│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 }) L' B( R% ~│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ b6 Y! G: _7 n$ F( `
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; D, g2 L/ U" r6 h( \6 I' [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  Y2 m0 E/ p7 G: h' ]$ ~
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* e; I: B! i3 q! E7 ^! e4 [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ P3 d$ b+ R8 y5 b6 ~
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ I7 ~( }/ d) F& b+ n7 |; ?! Z3 F
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- G7 b, X+ p( Q  |1 D. ?8 G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. w; M& ^+ u3 a- l7 L9 S$ {# _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 u$ O. Z& _  o2 @. R2 O3 c6 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( t/ w1 C' t9 x* T7 [+ X& ~1 R+ U│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: ^2 L! P) L4 ?* y: V3 P
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ r5 {% S5 J+ i$ k│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
9 v; U5 P* m2 L1 P6 q0 m9 v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" \- b9 h/ H' P' w! `& D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" c; F7 L/ n  w  G$ B
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 `1 v2 C7 w- ~, W: {1 v# z/ s, f│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& @3 {1 H5 f( y* i% C- J│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 [# @: x5 |( i9 i( w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; J9 R: J/ f" _( d9 M4 V' D5 s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, r) a1 K+ X. K& h: b
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* n& c6 z, F! f1 b, t/ Y1 v0 o! e
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  l6 I+ C- Y8 L- u& H9 Y; t
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* d- W/ o' ~0 w- z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ A, o5 K7 ~1 T- ]* c0 A│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# |' x5 N4 \: G% o5 @! @3 j│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# X5 u, L* C* T: S( k% m* T+ G│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" D# P- r4 [; Z( [) M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- J3 C) x' u3 R
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) r: m5 M, r9 M  M2 I9 _. M│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 W7 r, Q0 l  U4 d- e& L
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) n" f" h7 K" p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- O& m- \# r0 [% W│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. w/ l: v' X; X* p' q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& v" J2 w( G& x- X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! j. ~& K" Y9 g, z  R│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- z% I7 E# R* B0 s  Q# P" l
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: r  i1 d" A) I5 x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 X7 X( \- f& u$ n" v# ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! X! j9 {( \4 k4 V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 A8 M! ^/ b! ?* ~2 Z+ ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ H9 M- e0 z; h; q+ @" X6 k│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 a$ o3 _5 W5 s7 c- ~
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( o  E' D  c' {7 D2 n/ _- g│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( f' @) x: a* U& a! z2 X$ \1 C3 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& y' c( ~5 X) ~5 A" b' Z7 {│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# K2 g, r* E# [$ |7 A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ s( t! ]7 k3 }, Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 D2 X: `) D, E; N  ^% I+ @& E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% o* }% o+ u) V  W5 l│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! o" g2 f7 J0 U& \
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: e+ h8 f, e$ n/ I8 n/ X
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' h3 P+ W1 `" x9 e. H9 J$ W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; J. I& V) u4 X/ ^│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ Q+ R* {$ q  h% {6 r+ r' \' B0 A│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" A$ ^: i6 _( o2 \
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% r# _0 `: M: N" G│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 {- s. W- H3 j( g* A. C│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) M# `" _/ X4 o* |8 I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 r3 H; v6 h) o, h, q: L: D│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ q: n9 b* D2 s. U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) i# P0 D* M9 `5 x) u3 |( f. ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
7 z* H, I: ?- V7 k( h+ ?' O/ Q6 F) b│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. {7 k" q2 _. J3 G8 x1 m# J. i& T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( ~1 G8 ?1 h6 p. R│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& i; N3 ]3 A8 T1 e/ ^6 d6 S
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 i1 c1 e* w7 G9 j+ _4 ^  f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' L. R/ n3 G. p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 X! w0 P5 Q1 G) J7 V
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* j  R  E+ [3 X! Z7 z- t( L
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ j. b3 J( w! D" e/ @│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 T. {+ `# \& ?: b- o│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 [" F$ r- M$ r, D4 q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 z. U5 P- R2 Q1 O7 b6 i; X0 Q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, d! n6 L2 {  v. g7 R/ |- H! D: g: h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │1 k3 P  |1 r" a/ A" q5 _  Q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: g' B& u* L* i, I; p5 Q# R# f6 Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 I: f7 T5 A& h; d& ~. C# i6 R│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" y6 x9 i2 Q& p: X8 `: o│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( x* E' ~8 k/ m6 a8 k% G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 g" W. |1 r6 x! x; s, q
└──┴────┴─┴──┴──┴───┴───────────────┘5 @* d( e2 o, v4 D+ _

+ B3 |) ]* R; ?$ \, jStdrdChip (Part 2)
) \. I, k/ O$ S/ W┌──┬────┬─┬──┬──┬───┬───────────────┐
% |/ i, M+ f7 K% X│编号│名称  │MB│攻击│属性│稀有度│说明             │: O: o7 P2 Y9 x' D. \% ?4 F
├──┼────┼─┼──┼──┼───┼───────────────┤6 }+ W$ s' }3 a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# {' o+ }, H, T! V- q. ]
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( s( T2 i# ]; h$ @: N0 ]- L  e
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; J2 G% g" s, I& G3 a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( |4 |, K. j$ V4 D! M( z+ {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 d% Q* H* V  M! ]: s) e8 Y+ ]  W$ s│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, |+ n) s1 J- U! j2 }│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 p) |& S' _+ c# s* ?: P1 q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  ]6 M1 v( A- W, C/ X  ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 f4 u2 F" w" E) U& b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 g( R: M  j( i# O6 H: Y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  k2 W  O, Q! N
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 d' s/ D: \8 X│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: I- p8 g/ X  x- p0 A9 i8 i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" K' Z+ V, J9 \% G' N3 J% O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& x& {/ P$ X# [
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 X6 j% y; A! X
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
1 ^+ J: G+ s/ f+ p6 b+ j! r" r3 e│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# j* T+ a# b# z% y1 F$ M5 O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 z+ }2 n) M/ u  V$ t  }9 I& p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ t) u" N! k- d! R/ u) O. [8 ~│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( C  W& T4 I4 l' y2 E( k2 j1 g
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& Q3 s0 w$ M" V│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 e+ {+ z( J6 N- s
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( ^: F4 |4 e5 w& F5 t  I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 C/ B7 x, w9 T& r% q- X% L) @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 M$ K2 f: p3 B0 Y+ \' x│126 │Rook  │30│  │  │***  │Protects you from attacks   │; h5 R. }4 G1 M! q- e0 W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ j5 D+ p$ c" z$ Y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 t- N# B& _3 |4 k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 G. }) o5 `4 F- C4 n* }+ A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# m4 s8 B4 n0 [+ Z% \0 A2 m
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# L6 k. r: ]7 H# y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, @5 Y7 {5 q: ?, M; D+ I3 J1 g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 M4 r% d. c: U1 P1 m1 o
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 ?4 t4 w: F4 W) @, W' @' ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 J, f4 G: q7 \│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; |5 u8 S0 ?. E# w$ a) U4 E2 i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# k, l* b2 T) K- y│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ j- y0 x& d* K) |& ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  J* H/ P" Z9 ~( i# p* {' Y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( [. i+ Z9 o: `
│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 R# O/ B# I! O" B2 V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 d6 h( m  j$ f! V. j* H8 z+ N+ U
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 `( G+ J1 y; g' e5 d  J4 u│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ b0 r) A$ v0 {$ U
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# k7 Y2 }" c" d# c* ?3 g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# O' {7 S: @5 A3 z6 D│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* `" ]+ q7 y* E7 p$ L. o  O│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 ~+ \3 j( M+ t  N1 s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# @: O1 d* U6 O# T) Y, h
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │  V  ~- s: T' R" F% m! j
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" R0 t  Y6 }0 c/ o  n
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: H6 X' s% S; Z7 n* U│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 E2 o6 O& Q+ ^! t│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 c" o- P3 w" m│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 H/ O# R/ G, o1 j# I3 v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: O6 [7 `/ U8 }" X8 h4 D│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ ?/ U- R# H' p+ Q
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# t# u2 q) H9 i* V/ R% p' L& H" c
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: B+ C/ W0 b8 Q+ q2 y- a
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 n4 V; Y$ ^2 A
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 r( Y( i0 ~" S; A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 Q! {- K( C6 H0 J: p/ V' Z
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: e+ C8 X2 J6 O! o7 n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 J) m  |: o' J1 a
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" c4 A% E3 q7 P/ X2 G│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ @, e& _5 n/ l. u% z. w/ N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 A" k* e! n  c; d; |; |8 R* B│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 G& ^: u# O* l
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, X) |& L5 i  M- c
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 j/ \" B( |. G- V: M5 ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ ]  }7 T& m) [; K( q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" V- _, ]9 e3 e: W3 ^5 U. u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- j' c4 {! N3 Y3 W; G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" S# z* W, K2 Y; l. I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, F" Y4 }0 S) n# f5 c9 w│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& ^  |( b" s8 W6 |: I# u
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' @9 v( J# R1 n0 L8 Y: T│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: }% O$ t7 T) \  v. M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ s) [6 d9 g4 |+ M, q+ U, h│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& b7 x: Z" x5 R5 O; M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ P: ~: [4 |. [% I" s8 `
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  P" s$ H. B# _# D( k
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! d2 V$ }$ Y* c1 K│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 N7 p( @9 i1 D5 l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! a3 N* H$ ?3 a4 K7 S1 j│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" m% V  ]8 S/ F4 U! f$ M& S' u& l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  a1 Y; `! j3 O, t# c2 R% F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. ~# t  ]8 @+ n) o  I. ]+ n1 r( y0 ?
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% y9 i5 U* q* K6 O+ r) x1 I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 b* m9 @: e4 E! t- w
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; v1 y  g4 M6 j│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! p* g9 W! U! E  p
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 t' Q' b  e: t$ y7 ?8 g. k$ [: ~$ f( i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ \- x% I, z% t# O5 n$ k3 ], Z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, g  O2 D( G9 v0 Z9 S# i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 h. B" q) C# i; M: G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. ^0 J3 z# ^! c, C0 N" Q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. o: f$ F! R& Z8 X) J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! U. S7 J7 p) O1 }* x* R1 t
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ X7 q, H5 p$ V9 n7 n└──┴────┴─┴──┴──┴───┴───────────────┘# @! Z6 f8 a) O5 h+ H1 H
; g! ^2 h, D7 r, _; ^

, u; {: F. r& n7 TMega Chip4 }* o8 r) P. K% I9 ~+ n
┌──┬─────┬─┬──┬──┬───┬───────────────┐& L& ^* j; n8 ^$ z3 R! d* D1 m' ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 B6 I7 H) z0 [! U
├──┼─────┼─┼──┼──┼───┼───────────────┤
: I$ A/ f; k7 c5 m, x" q3 R│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( f$ N% x6 f2 A) K
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 K& P/ \. j4 _: B+ H2 D7 N2 k4 W5 F│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: ?8 ]) s4 w( U# X7 C% s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ y. G2 x/ h- \" K2 z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │$ Q( J6 n8 J* w
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 _9 E1 v3 ^" e0 ~, \* H4 k& w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  Q6 U9 K5 P  s) l5 V0 w- V2 p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 S0 {; b' U2 J. }9 h  x( M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  c0 u/ d1 F- }3 W) p2 O3 u
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 J3 p! B' h4 G! r. l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 E% X4 m9 s9 c9 E; {│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
3 d9 v' H% {3 N* @/ ?, g7 m│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- G, u2 ^" c% x, I/ f3 f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* b4 J. E( A8 X) p/ \; J│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ Z0 w  F) @5 f1 i# k& S, g+ Z7 Z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ u" i, D2 r' p! r) D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 m9 s- G. O" a. q2 v7 }2 B│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: X" O  Z. c+ M0 Q$ s' E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 \" v0 w7 _' O  n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 }  B; U- k1 [4 c4 q* F. i( l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 e! ?( \  E4 |. o│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( h9 K) F8 t  c' Y! L│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- n8 D8 B+ F. s! t2 t1 |1 j9 R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 j# s7 n! _1 a$ _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* T) X3 [3 y* D3 \% x4 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ m6 Z; a3 r1 y. P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 A+ T/ x: e" A5 l% R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& d. r5 [) {( m; M$ e│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 N( E( X$ t3 U  W" j: f│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( G7 D7 ]( l. C│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' V2 C9 t! O: A2 R│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! R8 y8 W* {" L- I2 s│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ W7 f( S, K' m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
; h0 w7 j2 S  s, [! Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% d' `; d/ u* t+ w) G4 P+ h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │7 J5 J8 D8 F0 M9 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │9 E& t) T4 u% J; v
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 r) Y) Z9 Q. q3 F4 F
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" {- Y4 v: L  n- ]
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; i/ s# P7 `  C9 l, q5 w
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; x0 Z! _/ j' t' m1 m9 r* D' P│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 W) D' D5 S3 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 O6 ~/ n# z- o" o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' z+ A, L/ U; E! C! R6 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  Z# n0 o( G! {# n# q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 ~) F2 h2 W1 g3 r6 V0 j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 c5 D6 m/ Q9 o( ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 o6 j, b% u! q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- i5 r8 e. N( X" |) a. {4 k& _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 P/ @% v$ ^6 C4 \+ O- X. V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( ~6 t; ?! \2 X8 h$ G; D! H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ j+ k7 m3 j- h( D* _- q! B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* {- U( a9 \( _! z4 B! C
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, I; k7 {/ N) e: W+ ]│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- f$ u' p; C: w* v% k2 e, F- o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 c5 {$ m5 V' D2 @% L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; ]+ E8 t$ q( u  a* O8 u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. W3 z( m# @, g( B$ A) i8 j
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 L- J# U* e" ?5 i, p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 |, R' ?; P- O8 |( L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) c! k5 ^0 I* B3 c! j8 |  `, l: ^3 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! |3 N( D! @) w! S& j9 c& h8 m│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' a: j4 ^1 L% X. {9 ~% Q5 E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* j. h3 A% S! F4 A% c1 }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: z" {8 u; b+ N
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! h7 L9 Z/ x: S$ s/ E0 p
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ ^0 X5 ?0 [- d/ h  \( t6 Y5 O4 c5 s│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" {2 p9 N4 }! l' ^7 g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 O: n& V+ f( y, v& e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ Y, G  `# S" }/ S% L# S
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# W- k$ A. _; Y# u( ^& `+ q  @4 V│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* n# u1 w& S8 M1 L  G$ f0 [* s, D  g
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, @) m# b4 u- W6 R" f9 H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 U0 v/ V' G9 p' H
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- \9 q; K5 I  B' S: T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' X6 A6 _' R' q; ~& K- X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 v0 s, ~6 F: k
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 g) h0 u# q/ t/ s
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 K7 Y* h, H! ?
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 a  u/ K) V% s1 \! J│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 y: g5 @6 N4 x4 i( W+ {" }0 {
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ M, Q% `; g6 g9 r' k7 h6 e8 |/ c
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' ^+ V3 [3 w! E( H( S
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! j% c8 ^7 \" p' j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% [& [; u- L8 v4 p- ^└──┴─────┴─┴──┴──┴───┴───────────────┘, _# u) e1 e' ^( e

* T# d5 r/ Q& N. |* }5 ~1 m
# t/ Z  v6 M7 B3 f3 i- N( TGigaChip (蓝版)
# ?: v$ \) M- Q. B0 |6 _0 W$ n┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ l& I& n4 T4 G* z3 m& E/ j+ k) F│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 b* S! W3 S: I: T├──┼─────┼─┼──┼──┼───┼───────────────┤
% F: f0 ]" F0 v1 w) \│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 O# \5 z  i; Q+ Y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: e( n6 G8 N0 e# X6 G' a5 B& a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; n: q+ P0 i6 y2 B4 K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, ?8 d7 V5 n7 J6 O) [
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 ]5 y/ ^/ a8 h7 g; Z$ [
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 B; a; J# O  u' _$ m│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 D3 O% \% f  e# }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 H. K% s) ~9 Y6 x/ A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% V. L+ u# j5 x, m4 v5 g4 h5 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 s; |6 R% m# C2 [. U0 {6 y; T! t1 Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ b) X! G. u* a3 S! i. }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 g) q( c; u- u: \# K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, a% A) V) c0 R# p! V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! @2 Z6 a6 i- z9 Q+ X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" R  J" l9 M: ~# q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ n& y' l" n% d3 G
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 N: `" ~  T" p' s# N0 W; |/ u. Q
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( F% {& l) j' f$ m! l& P/ Y: @: B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ i- B, d  i# m# k
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. D/ W) Y8 J) r; a" R# W5 M3 t/ Q
└──┴─────┴─┴──┴──┴───┴───────────────┘/ I9 D) C1 J1 R8 v0 P) d
- p. \8 z6 G' {. i2 {$ B" c! i; Z
GigaChip (白版)(只列出与蓝版不一样的Chips)" C4 z1 R% G6 S+ \9 y2 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐% C* ~( {# \1 N- a: Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# B  r; P, W. t0 ^& O├──┼─────┼─┼──┼──┼───┼───────────────┤
1 `- s9 j# @/ \8 Q8 [9 a9 h$ t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) A, V' R3 D8 y! n! L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 a0 X- d$ R. I) Q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  n) }6 g" q8 S3 V! t* x
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ z& _. j2 O7 y# H* _" a
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ n% E: d9 L" G5 R# x$ G6 u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  i* O6 ^. q6 U& a' @
2 p6 w* W3 Y; ~1 Q) A4 M001002003004005006
+ v! r/ s+ _, w, e" x& k. C007008009010011012& g) M" l$ j# z5 E% B
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- Z; b6 c, D7 ]; E: ?
% n& G6 a7 g/ v! U$ s9 m2 |0190200210220230241 j0 v- z) k, c2 l2 P7 ^, ~
025026027028029030
% m' g- a, }, y$ ?5 V031032033034035036
3 N3 G) g' A3 \: J
6 a) W& F( L& X1 e- X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: [2 W/ a1 D# C+ t4 \( m
4 l0 ?4 |  L% G" o. ?0 [5 O' `
037038039040041042. |* ?$ C6 ?- ^6 I! i
0430440450460470486 l8 F: U1 {, _& x6 h! f
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! M# c- M: A1 B# f4 V

( H  C& ^- ]& t$ M6 V055056057058059060
# ^3 Y' v! a% h. y% i# l0610620630640650665 ~9 t$ c! A7 q& _
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ]4 L8 ]! j& y/ b8 S- ]' s
! |. J& p  {3 K# n3 I9 s# D& e073074075076077078
. D% _! t2 ~3 ?4 x5 I  ]079080081082083084
( o5 C) D' m* d# j9 e) a085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# w$ B* Y" t( @2 @3 q

, Z$ w8 N7 i  _2 F8 {/ i; Q6 V' h091092093094095096
2 @/ @$ o4 E* H) Y- d097098099100101102
+ a- `6 G. N) h* I; C" i/ b) y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- ]6 u6 @: B4 q- x" d$ E1 p# o4 N
+ M1 ^2 a; e) V  d  Q2 F/ b! V
1091101111121131146 y$ w% O, O0 _
1151161171181191200 _) Q) ]: U  s/ V  Y* c- O$ P5 U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 [. Y: k9 e8 n" ^/ x9 ]
2 N' F! b5 \- T! E127128129130131132/ W1 J& e# V2 o. @* W8 ^
133134135136137138
: |  X( O# I0 g! ~6 Y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. L# G; R% |% j6 ^+ Y" }' N; Q
. ~! [9 i: v* U. f$ p
1451461471481491501 Y6 x; r- b8 C8 j1 i" }
151152153154155156+ Z$ q/ h# H, E) y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% n# [& l, n& B2 b! f
0 n& {4 `& k7 h. M1631641651661671688 B/ _! Z6 ^& C& b, z9 {' P
169170171172173174
5 T& s: a& A+ I! A! w9 Q( U175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# d% {' X% d1 s& t8 m
% _# ~% _2 s3 p/ s" d! w
1811821831841851868 V+ G" j, |' x5 B- L
1871881891901911922 e9 o% [7 C4 H
1931941951961971981 E  S0 s2 V" H( b6 t
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ R1 ~" \" [$ m4 O/ v6 r6 N2 [# J1 ~# L, ^# j
0010020030040050062 d; i; |* n! h2 G' r
007008009010011012
4 R. I' B) k( i% y' G! o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 l  J4 z  w* ?1 |4 H7 d% l$ _
6 u- Z* f& `4 _019020021022023024
6 X1 i1 z# t/ O( y: c2 s5 f025026027028029030
; u: W/ h+ J4 |$ B0 I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ x4 g- R( ?3 C$ J, e9 I% o* _, p) x; h& x6 |" x* {) w4 Z/ ]0 }' G
0370380390400410427 B# n/ l8 r# m7 K3 M- X
043044045046047048
% N+ Y0 Q* y6 F( j  j3 A4 ^049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( `: T) U/ J4 U$ D+ p: h) R6 D
' Y& _& h) `" l& L8 F; v
055056057058059060; p; g( |, V9 U6 G0 M4 ^
061062063064065066
* z8 \4 r$ ]8 Y/ I+ v067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  |/ [  I" X/ U$ g
) i0 [) d7 y* o
073074075076077078: w& E7 G; F7 h, [5 C
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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