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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * l6 b  H6 N6 A- G8 \# Z4 E$ x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. ?7 ?0 N* Y/ h" C- Y2 j■● ■  NintendoWorld    站友xliz原创
, Q# L, W4 o: b3 i3 T2 H■ ●■    http://www.NewWise.com 2 J. A" T1 [: K  N" \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 x2 r+ D9 T; y8 h/ H9 j. r$ O, t

  G, q$ M& I& q* y. z9 ^( G           洛克人 EXE 3 Blue 卡片组合. u" D$ {* b3 m0 }
" ~/ p) Z: Z3 S: o: k& D4 w+ e' x7 g1 j

' d3 I' |  U" Z+ U. X3 Z% O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 {( j% H$ ~7 u% h8 d: w* V; Y
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 l7 ]% p  Z) c9 o& Y  b" k4 {====================
0 P' U. b5 N8 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 B5 }9 h5 B+ r7 J
  Z: X- G2 {  l) _& t以下内容格式如下:
$ e& F/ y# n: k0 Z3 @+ ~; H/ B- g! G' m
编号    名称8 F% W% \" g: ~, Y" Q4 n
说明% `! P# L: r1 u% {' k; m6 M+ Y% B
组合方法
1 d& V! A8 X8 S7 ~: q1 B! X) i! p---------------------------------( p  S# i5 N" B  ~$ f6 r6 H
01    Z-Connon 1
8 l* N% O, r) L) |7 O  v* p; YUnlimited Cannon for 5 sec( l' ]! {7 }2 t' h0 ?
Cannon A+B+C
4 O8 L# W9 B) J  v4 x+ l1 fCannon B+C+D  C1 n, Q6 L3 ]
Cannon C+D+E* ]" C# H" U' |4 I& ~' k  N2 g  r

# y1 M% R! f1 {/ p9 l, Z3 ]( ?02    Z-Connon 2, K' u% S9 l; g& m  L  ?- j
Unlimited HiCannon for 5 sec% w# f7 W. y, c1 g5 j$ U
HiCannon H+I+J+ p+ F) {6 N! k; u5 F5 T, G$ C
HiCannon I+J+K3 `. M$ u% w5 C% o8 v& k4 B8 e* n* A
HiCannon J+K+L5 Y. G0 S5 I  V5 a' Y4 v& w

9 x1 v- \' d' _) v03    Z-Connon 35 t# `& q! m% z$ A5 B2 j, Y% ?
Unlimited MegaCannon for 5 sec8 F( c; _! A0 `5 S& C8 A3 [
M-Cannon O+P+Q
* Y7 {8 _  G7 H6 S# S# {+ TM-Cannon P+Q+R
; ~* T, r/ }# n- I  k5 w: ?/ ~( l  pM-Cannon Q+R+S2 u4 b0 D: V; S
% n( K1 V; A1 V! ]4 c# [
04    Z-Punch
7 X9 C3 i( ?2 j+ O' @  g; P  HUnlimited GutPunch for 5 sec
) s7 j$ i7 [" y1 ^GutPunch B+C+D
% ~4 ~- w' O' Z8 p" H5 J, [GutPunch C+D+E: Y' a# n5 L* O. e) m1 n, T
GutPunch D+E+F
" S7 l4 d4 ]; |4 V# t' C
- B2 \6 A7 D" E$ ^& k  T. D05    Z-Strght
) V6 T) I8 L5 a% y" I7 T/ I$ X5 eUnlimited GutStrgt for 5 sec* P2 _) z& i: A) _% {( U% ~5 |- E
GutStrgt O+P+Q
% b5 ~8 b8 d. t4 U: HGutStrgt P+Q+R
0 E& j- w; B2 i5 t& BGutStrgt Q+R+S
2 @# E: `( \8 E3 o9 {  c; g& N# N2 c8 K9 X/ z- p6 z/ @& h1 o- C
06    Z-Impact) V$ C. e5 k9 k; R! l$ M4 ?6 C
Unlimited GutImpct for 5 sec0 d; _! x3 K( J2 s6 a  M
GutImpact G+H+I4 b( d6 |6 p5 Q( T
GutImpact H+I+J
' z0 e* P& |4 K1 k; C& R5 L+ _9 ?1 VGutImpact J+K+L
2 h7 U( @" m. w, l5 F4 G
$ L. ^! l0 ~- ?0 x* G8 u$ C7 N07    Z-Varibl0 P4 @, W& K6 o( g& G5 q
Unlimited VarSword for 5 sec5 T( }1 B/ @* C+ ]1 _* [" I5 v4 P
VarSwrd B+C+D- [1 v* n8 s( q! J; Y
VarSwrd C+D+E
, o+ `( t" ?1 x: zVarSwrd D+E+F  G& k+ @% m+ `$ x
! O6 U5 v7 P6 I* X! |
08    Z-Yoyo 1" I. \6 v6 L0 {
Unlimited Yo-Yo for 5 sec
9 F  j, w! I& j& GYo-Yo1 C+D+E
3 @& `0 A0 O# d6 N6 IYo-Yo1 D+E+F6 {7 h2 N7 N4 {7 w% v% Z
Yo-Yo1 E+F+G1 r; Z2 M3 M  m* y9 [

& B' k! E* r7 B09    Z-Yoyo 21 T/ e1 c, Z6 }: a
Unlimited Yo-Yo2 for 5 sec
" W8 P7 E. C/ |Yo-Yo2 H+I+J
+ H+ P4 {, ?9 T' G7 q  [Yo-Yo2 I+J+K
% f9 B4 u+ T  ^  jYo-Yo2 J+K+L
# P' W) N6 j$ F' {* P4 n% v3 o% L- a8 z2 ]
10    Z-Yoyo 3% N/ j4 @, b2 j; \% A
Unlimited Yo-Yo3 for 5 sec
1 j* ]3 e+ n! u; r0 Y1 t7 x. P7 U& |Yo-Yo3 M+N+O% g! m) H' X, G- ^- b
Yo-Yo3 N+O+P
* z* @1 }. s, F5 i# dYo-Yo3 O+P+Q' _& X4 ~/ N5 [6 g1 k% T' l& Q
8 \0 V! v; A" ~& Y8 {. |
11    Z-Step 1+ E2 H/ v. w2 j1 ?2 S7 `
Unlimited StepSwrd for 5 sec
5 g" D+ C/ |& ]StepSwrd L+M+N! A  H9 T3 v6 R  @$ U, Q
StepSwrd M+N+O
$ W0 ^5 a% \% e. w) W  TStepSwrd N+O+P, k  ~& Y3 s$ ?5 O' b) @" L3 L

; }# q; \( ?% f- ?& e: c- t12    Z-Step 2
% F  u# u2 {( r4 eUnlimited StepCros for 5 sec" o2 P4 Z! W2 J1 M' Z0 {; f, b
StepCros P+Q+R
, r$ K  A5 y5 `( EStepCros Q+R+S# L  ^/ t3 \' c& P# {5 y; D
StepCros R+S+T6 l) s0 R2 N. `/ ^
3 Z" _4 }  ~6 F
13    BubSprd( i3 t# e9 `# [& y2 }. l
Attks w/ spreading bubbles!
6 C. V; D2 G8 A4 Z, w8 rBubbler  C+D+E
  D. A2 K0 F* Q( C4 z! g9 KBub-V    D+E+F
! U2 J. p+ d# v' K. d$ [$ G7 }8 R: {BublSide E+F+G9 a) ~0 D: Z9 \) j. q/ o
Bubbler E + Bub-V E + BublSide E. i  S0 r, h+ p; w* `
& p. s+ b3 C% n; @3 k
14    HeatSprd
" `8 ?9 @0 N0 F4 {; {' {9 GAttks w/ spreading fireball!
3 B' O7 i/ v3 x: X2 C8 vHeatShot H+I+J: v. L4 N) Y- N2 {8 M0 m0 G1 F. ?
Heat-V   I+J+K2 \* |2 i( E" E
HeatSide J+K+L
; a6 f5 D- F/ XHeatShot J + Heat-V J + HeatSide J
% M1 Z' Q8 @; a( A9 a; j1 ^' s, x" u1 a$ @0 o2 n2 ~( O! j
15    H-Burst' v/ p# l% Y  b6 q* ?# _+ Z" }& K+ w
Creates a giant explosion
6 Y" t" {$ U8 Q( ]  r- {Spreader M+N+O# Y1 i5 n5 f8 @0 K, E' W; |, h
Spreader N+O+P
1 c: |5 X1 o" r2 Q; t5 L2 ]3 TSpreader O+P+Q
3 E6 K1 W! q" l( g5 a! K: m1 e% R
5 x" K% D- }" G( |( @16    LifeSwrd* H! x& `9 C) [% z3 S) S
Swings a huge 2×3 sword!
9 \1 h, r! t- n# v$ ASword E + WideSwrd E + LongSwrd E' t3 `0 f& n( d
Sword L + WideSwrd L + LongSwrd L
' f4 Y3 ~: Q- K- y  RSword Y + WideSwrd Y + LongSwrd Y
4 }9 ]+ C. g. N7 v6 d1 `* d
2 a: `/ y8 [' ]17    ElemSwrd
4 N4 X5 L% n7 eWide swrd contains 4 elemnts6 _/ Z8 p7 V5 v8 I: M$ f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ n* Q9 {4 @6 B4 U  i8 S! [6 AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 d" z7 p# ^$ G
$ W: \2 S+ r" A- o, l! r
18    EvilCut
7 o' o0 k/ r. J* k# w1 g" |1 AStep up 2 & make 4 atacks
9 c+ g- L) q  ^, a; iStepSwrd P + HeroSwrd P + StepCros P: G' l- Y$ O1 x: g: W

/ G0 o; [; p  |  L# B19    HyperRat
* n; u/ C- J) u& CA giant Ratton charges!5 x/ n: }8 n# ?+ g( T
Ratton1 A + Ratton2 A + Ratton3 A
" o) \' M3 `& A3 lRatton1 C + Ratton2 C + Ratton3 C' A' Y3 _  x! J7 D( E* N- Y9 \
Ratton1 F + Ratton2 F + Ratton3 F
. I0 a9 l' \9 f
; M7 p4 x" x  U( G20    TimeBom +
( B$ \% H. `% q+ bSets Time Bomb in enmy area# R* _3 @4 _4 S* W, o% z, V$ u# o
TimeBomb J+K+L
! g' Q. \1 c2 r4 Q% a+ \TimeBomb K+L+M1 u8 a+ a4 b" x0 t& n; t
TimeBomb L+M+N* w* k# _# z3 s3 q6 L+ F3 V" U
/ @% \1 n" F8 @! N$ Y' N$ U
21    GelRain
( i# j4 w5 D- _3 u; {3 [Gel steals squares
4 X; L& ^, w4 S( `1 c. l2 eMetaGel1 B+C+D: ~2 I) a/ A" S, K% c: N
MetaGel2 E+F+G
$ p; U5 n1 |' _5 fMetaGel3 S+T+U
% h! ^* T0 W, W  B' s3 a3 P
: L: W# Z8 i. S' X) j! J22    EverCrse
/ J, W) l0 c2 S  R1 I0 S6 vShield chases enemies$ t8 A, R( k) M: R3 G
CrsShld1 C + CrsShld2 C + CrsShld3 C! P: `! C* W# `1 a1 ?' T
CrsShld1 L + CrsShld2 L + CrsShld3 L, m" G: d9 ?3 y& _4 n$ y

' [1 ], r  ]7 L) |23    MomQuake
, N& K' c+ q0 I4 EAwakens Mother Earth!
4 b; {) {# w. \- \( v7 k0 ERockCube * + RockCube * + GodStone S, {, f2 Z  z2 e) A5 z5 `! Y

! e; ~7 t, H( @9 Y24    PoisPhar  Y1 r; A. i: X4 W4 w
Pharaoh generates poison6 w; L7 X2 R, K6 Y: e- E. ?% S5 N
PoisMask A + PoisFace A + Anubis A
/ @# c. A  y3 z, D+ ?& J& y/ g2 r- L! P; y9 _; J3 d' X; {
25    BodyGrd
. d8 k: T6 j0 H/ M- ^6 CBodyguard takes out enemies' z0 ~; `: |6 I  K/ e  B3 l$ S
AntiDmg M + AntiNavi M + Muramasa M
* Y2 [8 m; a' u  x3 ]8 n
  G3 j4 a; W3 Z6 v; Z26    500Barr
6 v# Y, D9 i1 G& b3 d8 f- i, pBarrier absorbs 500HP dmg
- B- `7 {& I  J& j; U( KBarrier E + Barr100 E + Barr200 E
$ a. b0 g4 @' M& WBarrier R + Barr100 R + Barr200 R
0 o* [& S6 X4 E/ Z+ g6 u6 Z( @6 }" n& h5 Y$ ?/ X
27    BigHeart
5 P& A. {4 }1 p3 `4 a1 p- TAttacks, then heals HP!
7 |. `$ }1 Y4 o/ GHolyPanl R + Recov300 R + Roll R
" y1 I/ j- q; c- FHolyPanl R + Recov300 R + RollV2 R
  T% X" j1 T/ n( f; e  THolyPanl R + Recov300 R + RollV3 R* O( [( P) T8 b( c' F

/ K& O: y( V/ D6 i" @28    GtsShoot" j5 p9 ]8 w( j5 N# x4 p
GutsMan throws MegaMan!$ c% z& ?: b+ f8 E( u
Guard * + DashAtk G + GutsMan G/ J3 Y5 r# o* ?7 Z) M; O
Guard * + DashAtk G + GutsMan2 G
  r) d; b7 ^- a$ w( y1 `" hGuard * + DashAtk G + GutsMan3 G2 z4 W7 R7 [  o4 c8 q$ U- Y
Guard * + DashAtk G + GutsMan4 G! W; q7 k+ c' S" J
" i/ J& o5 ]- X# m+ _* g4 J
29    DeuxHero2 m. F) P( S+ W; n' H$ y4 G3 k
MegaMan & ProtoMan team up!
2 \1 }3 i% P2 B6 ^& u6 x/ A& cCustSwrd B + VarSwrd B + ProtoMan B' @' d4 H/ H. a2 Y* m1 Y
CustSwrd B + VarSwrd B + ProtoMn2 B4 P" ]( M. H1 O9 F  p9 h8 a
CustSwrd B + VarSwrd B + ProtoMn3 B! |! ?$ H. W( Y2 K
CustSwrd B + VarSwrd B + ProtoMn4 B. B8 e7 ^: \5 ^) _
  h5 F/ o6 ^# L& O4 A9 `5 B# l# Q& b# J# G
30    2xHero; D5 Y  w2 {" e! t1 |9 J) j) }
MegaMan & ProtoMan Dual atk) U4 c- x  `1 J3 V/ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ r, l1 `8 ~4 Z0 x1 x" ~" PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; R+ r" I8 \0 s' h8 ?9 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! g+ l, \, B. q- y. t* D! jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, S! [1 _3 p# l: K) h/ c; E1 N# H) H9 L
31    PrixPowr
8 r5 ~$ _- U- r% y3 Navis attack at once!
+ S1 o* [- I2 U9 q! m7 uTeam1 * + Team2 * + KingMan5 K
" m) j( p1 j) {' n- M0 TTeam1 * + Team2 * + MistMan5 M: L8 s8 M+ r* g0 c2 L
Team1 * + Team2 * + BowlMan5 B
/ F5 ]! b; z, w, n! H( l  Z* N* K  F% H4 J. R. n) i& F
32    MstrStyl  y; A0 q9 ?* ^; h- R5 n( p
MegaMan unleashes his power$ o+ V& A4 |( J( k" J8 u, ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; r. p* G4 }* _5 b# M8 K; u$ j  D- j8 p% ?
StdrdChip (Part 1)
- W6 D" {8 b) _3 ~8 J┌──┬────┬─┬──┬──┬───┬───────────────┐
7 t( f. Q! i$ c) A& z2 M│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 p3 @% r/ c. S- L& d├──┼────┼─┼──┼──┼───┼───────────────┤$ C- ~  f: _. z2 _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; ^6 j4 S5 ]' h  X7 n+ U' h
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 I; l0 i; W/ k│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ m* C! h' r/ z+ C7 B" ?: Z! \│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) K( E1 z3 f% x" `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 Q) O9 I0 x1 q; X4 C2 ~7 W- r+ G0 k, L│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- _; T* e. K; i! @
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ ?7 ^0 ^. I) t) s# ]9 @; Z6 l6 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- H# n9 k1 w& b, d' J% \# R7 R; Z; ^│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 \( Y4 [) r$ ]: o  I+ a8 b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ p, A. X4 Y) m6 u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 S2 e( \9 x, ?5 ]│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 X9 ~6 {+ }6 Z* W/ O* b4 y3 r( V# o
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( i. s4 P. O2 j+ B4 V8 N6 x2 R
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ H8 f! l2 a, e6 ^5 f8 @  C│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 D6 P- G# B( d1 ^1 }5 m( q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 D0 Z& x; M# m' o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* Z& E3 A3 e( Q7 S" X│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 t. b, s0 k# \$ X
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 d& ]2 h% z0 @
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! f8 H2 `$ B/ }! E0 o5 f! D
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │  ?" X( Z5 ^; d# Q2 S
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" N, k3 _, d0 ~3 D- F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 ]  {; O# e; ]% L9 x/ o│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
8 J- H- F, W1 r+ f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 b1 a- _+ Y" p/ R" T  A+ w│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 ^6 ~* E9 X9 l% P  t( M│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ N) d) L2 U& z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. Q+ v! D5 g! z& x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ \, o/ m/ M$ P: b, h4 d* o. t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# L6 H2 c: b5 Y. \& H2 N7 [6 O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: I: @5 X6 p  H' |8 G( ^
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 [( x* L& t9 `8 q
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* t9 O( |, u7 _  `) {/ y
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: ]9 T! ^' t1 H│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) C3 l: W. S/ [* b; L; A% ~3 J│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 @  b! r1 @: Y/ t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# {" L, O+ ?1 t  f6 h
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │; U) @% S4 C* k6 e6 R! N8 h( a9 `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* X5 u5 Y8 o3 u0 f5 ?  m2 c│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 b7 R7 R! Q6 W" X7 c
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 @7 x* j# n) A
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 U0 y. A/ g/ ?
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 @0 ^1 Z2 A: L5 b  e, ^│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( ]5 _& d) }; c6 p" z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. [% a6 W, J) j- {6 Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  ]6 {1 }' ~3 w0 S' T$ F2 I5 F
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 o" ?) h4 \' }. l$ Z8 N│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# C6 G# J/ N9 f/ ^│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 w! p! q6 y% W$ w! u' H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* [% C6 n6 v2 f& Z7 j) z* x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 C' ?' g' X% Q6 i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( C4 @$ c3 _2 k) i; ^2 F│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, S7 g% q. J/ Z, ?  {# q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  M# a! V/ i, y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# y& e! X" A" L5 \6 _* A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 k7 j8 e; q) g, H& b│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, v6 y6 @& n7 H2 V- s/ H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 y- ~0 l& J2 a# @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 x  x4 t! W# q% J! }: v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) K1 a' Y& K* W5 a
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; f, M7 S9 E5 D* u2 b1 \2 ^8 u│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 z1 E  @, a' g  p5 j* K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 N( D) w4 \* @7 o# `+ Z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! q1 D2 a* p! n4 L) [, N│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ D- V1 n: B7 O7 X( v) Z% t│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# {  z! C1 v8 s. m9 U* j- K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 m2 z5 U$ @: `6 S; y; [* U9 A│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 j/ ^+ s, F' z, [* L& L% D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 L; D0 H! H' E: q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* |& ]8 }+ v* ^) S- d│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │# J  d- X% `: T8 T4 l
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! m- @# M) D3 `& H3 {0 i│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& B3 c- w& d5 @) V! M, O* s8 w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- F$ q* Y5 I* M8 @! v0 y* v│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. _6 \: n9 k7 }' A│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 e- h. N& g; c' A/ ~│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ R. T, q$ Z  r5 _; Y) L# G4 b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 S8 ~+ [" r3 d: h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 k$ ^0 t$ q% P5 m" Q  Q& b7 O# X│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ J0 E8 p% o3 }& W$ x+ {% @" K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │6 f7 c( {2 T+ d; @0 r: j
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 b6 i1 Z3 \$ x0 A" |4 V& |2 b# \9 Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 P; Y# Y/ E& q0 ~  m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: K" R' ~/ A; k" ^
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 X8 Q8 T6 m( `4 q  S: n  K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) o' m' I  e- l% A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- t9 n3 f6 w1 B7 x% g' n  Y0 j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* }0 z2 j, t/ p% j0 _! O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' p- W" J) m+ m5 {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 T. r+ D, T  E7 q" [4 {
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- H$ w4 L. t, Y% E0 q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- _7 p! ^. R, p) b- b" u( c8 N
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 c  i/ u5 c- g1 U6 f4 L9 s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 J+ T  E2 X( S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& e5 c" r, ~$ @" c7 X* K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: F% M! J- ~' s9 A( B: q: O2 I
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. x* x5 N" H. s│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 `- @% R3 S4 r* c8 O( }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' u- z& @; C4 I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% B  Y0 U& \3 y# `  A
└──┴────┴─┴──┴──┴───┴───────────────┘7 M/ G$ w* _& p/ I3 f2 o
6 a( n& `; d# m" Y
StdrdChip (Part 2)5 K* x: o7 ^6 c) i& P" ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
' \( C; `4 G1 |) ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ t7 Y/ z' {1 W4 n├──┼────┼─┼──┼──┼───┼───────────────┤
; g: L! ~$ E. A5 S/ _) B" K; ?# N; ?4 U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 T4 v, m% m* Z% `1 O5 ^% c: @7 s& V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' L7 {0 S$ d8 l. O+ g4 E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* O* m8 I5 X, J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% z: ?8 K6 M" R2 M/ r1 F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 X+ H, E( h) a% I! a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# g2 }) G! X  U│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, P2 ^( ^$ r3 W" U! ^│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% d# Y/ E1 p+ [& N, H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# F6 n# O$ G; I" n│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  o; R# c' O" t: R" ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 U3 V6 V+ u& C- _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 V% u9 P9 @, K+ p/ v; g. F│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. y$ h# ~# i0 [& o7 o$ R/ \) A4 l│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ }  ~+ o0 ]7 V% i2 B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% e% k! G# ?4 T
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: n$ m4 p. h9 a7 r5 h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 P/ N( q2 |( ]! p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 A- C/ ^' d( W$ p: d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 E0 C- E( z' o
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- G9 M7 y9 ?% C+ R  c│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
7 W6 f* p1 f2 j│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 B+ `, h! A$ o( N/ v│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. p$ U2 Y- T: g6 l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% A4 q+ N) I- o/ T3 Q9 Q; z8 O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! i9 x5 p9 S( L2 N" E% P, R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 H1 w2 M: c0 Z% V
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% n' r8 `0 g" u' V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( {) O4 S& u2 G% g2 k% S% O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ B6 C4 b8 s0 K5 S, I
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- O; `) O9 r. C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, X+ X* O" a) y/ _0 Z  r│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# W) N6 q7 ~% y' ~: I' J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) `5 i- |! P: \0 d: w
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' i* d( j* a. m& [4 J% f$ ], U7 q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* V8 t0 J; B; Q# o. c+ O: p& S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' R, V- n& [3 M% O1 a8 ]9 N. G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) h2 @/ P* g; v' k0 f& C( i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
7 A; p7 q6 g5 D│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. i) M# V) m' q7 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 D: u6 s& C0 i/ ^) Z: ?* Z5 h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" I9 M" d! s" c; L+ D; C│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' S0 Z9 a8 o* B# ?! m│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% }7 v7 r- \1 C7 k5 A: P* A* G! w6 L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& B3 `8 _. L, r, g- M& ~; F│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) M  q+ a' P$ ?1 {  `# N1 V
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 \: ^2 \$ G" u' y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; ]  b( T: r& @6 J% l8 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* \, O  \  ^+ J) u
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, {$ n* S7 B( r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 f) ^$ m. H: e4 F( t; A6 G. N, s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: f5 Q: G5 S+ Y8 S│151 │Recov120│35│  │  │***  │Recovers 120HP        │) C$ R/ p: k: \2 o* @" X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  _# n& n6 A4 F8 G│153 │Recov200│65│  │  │**** │Recovers 200HP        │. f: v6 U- O' V0 o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 z! V0 _4 Y9 i& d1 J/ J│155 │Repair │8 │  │  │*   │Fix your area's panels    │& r% F& L+ C0 ]1 ]4 P9 u* K5 r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 L* J. H* P" t$ B& C5 g* O
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' A2 {# f2 f# h) Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 t$ D+ u5 x; V2 [│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ C/ Y" }) I6 @5 ?# O0 b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │! }+ a3 t; X. [; u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) b' _8 |. F0 L4 `+ z  l* K7 f4 F' m│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' O6 E) I  y# g% s6 L$ |1 O│163 │Invis  │11│  │  │***  │Invisible for a while     │1 n/ u$ v1 {4 S" Q* q- n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: ]  r2 b2 Z: }: W│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- c* Y) e" ?- F. o5 V7 r8 S( J
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# q' d8 W- [$ j
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 a5 y6 L6 U$ t. w* f' |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 V) d" |0 D8 W0 I) o& l│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' ~; S. w/ ?* R' g
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ [' b' x; D- Y& W1 T$ t  e& T│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ X* p* A, P6 n$ w3 T6 h; f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 g  J# T; F  }$ b+ G% M3 _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, [1 F% B2 l  R9 a! d6 v8 c
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# f$ a2 f3 P$ Q3 w! M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% X% E! D; f9 `% m5 c# P; ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 f. e& o+ V( w  m4 W│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' q& c3 o; R  r│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 c8 C6 \& X6 Z& s6 M
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ _, n' `9 G* V' B! t1 P
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 t' Y; Q" u+ {, F( Y4 A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 z! A9 K7 \7 O, E# [" q3 o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 |, ?( V( w+ N/ x/ B│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- t4 m; ?6 V; ~# K6 Y, B, d│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 S5 e$ [! o6 @3 n+ S, b│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 D0 e; S- o0 C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ ~3 q0 R! H5 K  `! d: p2 M
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 h1 p5 I$ G' L" b/ R, I│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( I7 @- d/ @7 I│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ F5 Y5 e- H, }( Z3 B. @4 |* V- a# ~│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. p2 v( _3 o  ^  k+ ~  X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 x+ ?) O. v9 Z. z1 a" L7 s3 x
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 T0 v) N% K' }: Z- M. U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' i( z/ O" ]3 z8 F$ e│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 i1 J  S/ P$ `/ H- ?/ V' k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: k# o8 P8 Q+ b: s5 K" V( C- ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& z# ]& {1 n) N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ T: a1 i( \) L, T+ a& M( P
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 `$ Y" r+ b1 r  ^2 ?8 f│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 w# v1 d) }$ e# [$ m6 o& H
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! i) W5 h! X+ W& a9 c  Z2 s└──┴────┴─┴──┴──┴───┴───────────────┘2 c3 M1 `( X: O# L

$ ~1 x: t+ e2 C$ M) i, |! D8 \
Mega Chip
  C* ?% i1 A! ^2 \: O' ~  T8 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ _8 E6 \& h' _$ v+ O│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 d' d6 h+ y; A* ^' \: W- L9 d├──┼─────┼─┼──┼──┼───┼───────────────┤4 ?- Z/ s) g, z) R8 Q  C' H
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 j& i8 d) \' `, y5 F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ {# y8 `7 T2 x, n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ ]9 _& ~0 P& _; o# F: l│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: Q! d: q' u9 l) ^& O│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 s' F( s# _/ R4 g9 k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! S9 `# d7 T1 D0 t8 y3 U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. V) z+ R2 @+ Q# D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& z) ~3 o, L) [2 n" j1 Q" `│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 p4 X/ ?: j  y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 y9 h% n+ j. u" _, ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  @' W" o! r7 k* [" c( P. j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 L: D$ T. D- p* H6 H6 k) z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! d: i1 C# \6 N+ ~/ |! S
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 k5 S5 p4 S. O) X│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 `+ ^( X: ?4 L) {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% k4 `5 ?1 m5 K6 T! H' Z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 N' p, [9 ]" J5 ~│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( S" C' `- U8 a2 q0 f6 @/ }│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% q$ o( p4 W/ k) D1 N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 i8 z8 `. B5 z8 n
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 w. U, }9 a1 W2 n│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- X: Y3 s6 @4 c" X/ o1 q+ Q  J, x+ u│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ J9 t; {( t# n4 \/ _
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& _! B7 h$ r7 o) _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 r0 j5 [5 B* K* s: i0 y: ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 z* p$ a! D9 T* g8 r0 J% l0 ?7 V. _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 O( e" D6 d$ A% t& b9 b  W. X│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; G" v- L6 Q  ]+ V$ u
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 @9 Y5 ^, H, O( x# P
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 h9 o, j/ F( J; T# T0 C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 [1 g9 n. ]$ N; m# H
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 E+ f, Q, W$ h) A$ a- P) ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 U. g1 Y+ l9 \+ m/ u+ ^, T4 n2 r│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" k& y- r7 ~. Q# X- \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( ?+ P0 m: y# w- `# z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 z3 N- F6 W' R' R/ Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" y# N( A6 D+ {- p0 U  Z* F2 \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 j0 F" U  y4 A9 w7 I2 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# f$ P' ~7 C. b1 b7 Y: `│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 \7 U5 O; X/ l6 F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ G* u% h- P$ A. x7 ]3 [$ E8 _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 t  ?. c4 ^) V: S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ p# N/ y1 X2 q7 K9 `5 v! W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ `9 t! h6 ?% j# k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 t1 r+ V  c4 x6 b  Q% c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 S; `+ e" ~+ L( K9 ^. P/ h│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: F, N& O& g5 Y9 ^% N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 g1 N* @# _; C8 S* {; k& O
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
3 a4 ^: X0 A* P. V# q5 H│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
9 o1 o) H- [  z. H0 g│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 t$ Y8 P. y5 B& D0 V( G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 Y0 ]  M# h& a4 P' S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% ?' J- o- a2 H: b5 }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
; r2 ^' e. I  b# V" |1 w8 S& A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" t# z% p1 H3 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 L9 `6 I: S* E! p& Y" r& M. i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 Z  S3 Z* ]) Z( n) {4 `: E│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ D. P+ ^7 L9 Y, n# ^+ a- n│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 i. M' a: j7 Q1 T! `
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) H6 C' X- W- s* I6 w; D% u6 L. Q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
3 I. k6 v; Y4 p. A# A1 W) |/ N0 N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 r' v8 V4 j4 T" k8 [0 x$ c9 j
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ Y  m% B2 `* b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ l9 A$ m* @+ Q) w; J7 P* H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; l0 q6 Z" W7 i' U4 F  K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 H  q( C! {2 }+ s; K/ s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 w" _" x9 ?' f+ p, p
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: s9 ?& v. |. E3 w5 \: S! E│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; v: S. A. q- y2 X( N│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. r. h! M9 L4 h8 Y1 J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 k2 x8 c; L* d1 v  Q5 \0 V│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 C& L: Q; J; c: [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 L& G* P$ g4 Q: B: |0 g
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 I# Y. N3 W% K) L* K+ S8 U- c/ ^│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% h- s/ i$ }7 D( E/ C8 E│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; O6 B. K- l4 U8 a│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& v- K9 w2 A) {. R* r0 ^│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
3 G7 j: x3 a" j" _$ q* E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' l% _/ j! h6 z1 j8 ~2 m
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( o  X0 X$ D& C& s
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, z' y+ ~1 `" ]" k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. u, X: X0 V2 w- w' A
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. |0 A1 J9 ]$ g: \
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 c6 m% u2 o0 r: _0 t│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  ?- t3 w" m, h9 q
└──┴─────┴─┴──┴──┴───┴───────────────┘' g( T2 G" [1 h9 l  Q

$ j% v0 z- h+ B4 k
/ u0 T3 _# ^' S  t9 G; p' j# FGigaChip (蓝版)
; x, l0 @8 E$ z┌──┬─────┬─┬──┬──┬───┬───────────────┐- T0 I" n  d3 d; I% s2 X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* G7 H1 y: k+ k% k, l- l├──┼─────┼─┼──┼──┼───┼───────────────┤
( c6 d2 o" E) _" `% R$ i│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 V* \7 n( o' b2 Y' {/ `; \│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- H# n% {+ N! D6 p) K8 |1 D1 _│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! X$ [2 `2 y3 m/ X7 I$ u│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# [9 l  l+ x1 e9 F2 l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" I' M; |4 Z& n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 n' d1 n; C+ q( `0 I# c2 |
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. I0 ]/ t* |6 v6 f1 H7 h4 M8 u4 z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 T& @) K; q6 z8 [) _│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% m, ]" N+ {' q5 Q# P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  L# b. D* d3 h3 t1 A
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- h$ Y# T# Z+ L* C$ J" y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: [4 k, S. B0 U" O3 @. |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, O& a2 Y8 H! r│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; {, o% s" }0 O. C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 Y1 A* j8 X1 s4 Q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ V3 m; A" A' k  n* I* Z/ z5 g; n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ S- F2 [4 F. [* z- `$ x
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' P- ]# b1 q7 V9 E- m2 F' p* |5 B. Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 l* f* E, K8 W/ F$ |8 G. y2 b
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% S/ ^7 G6 i+ q0 V└──┴─────┴─┴──┴──┴───┴───────────────┘
8 q" ~3 a4 _8 C+ ]9 ?+ {& O: r7 f8 q+ m& {- @, n. B, w4 P
GigaChip (白版)(只列出与蓝版不一样的Chips)/ U2 K/ d0 J/ `' B8 D5 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ \7 S  h) B( k. y# Q' ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ _. x8 r1 G3 o: V* ]├──┼─────┼─┼──┼──┼───┼───────────────┤5 U% _8 c- {0 n3 b
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │# y( ~* _% E5 H) m
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& b' W+ r* k% @2 A# b( _1 N1 ~│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" e9 a  z& f  T7 {5 C! Y  }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 d) [: V  K$ q" `: x: z# X" i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 O9 O* a0 Q: u$ U# D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ f; C( T4 T" A3 J
' `- c' p) k5 i" t7 A
001002003004005006  q; |3 y- w6 u& K% X
007008009010011012, e( p3 ~2 m, n, U: P
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ Y+ c4 C, e( z3 I( V4 ]  l/ b$ O: N0 u" O6 y
019020021022023024
" H* f! R1 y( F8 C2 ~0250260270280290305 }8 h: G# s* ]* e# B
031032033034035036( J' K7 K) \3 r

  n6 i2 O5 D! F/ c[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \  o$ [. L: u
8 `+ @" f7 b/ Q( b3 L' i
037038039040041042! s- O. n" w" a7 ^" O, r
043044045046047048
8 F* q2 G# U9 [6 U3 _- A' {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. T  \* F' R  Y) n  d0 s& j  H7 G
5 W6 b$ P  S1 S) u055056057058059060
  H1 V4 Z. q3 ?& v( [061062063064065066
! ~& I8 {3 x, l) t" j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) N% v  o% @8 O' X) e! i1 t+ q, K8 l6 w9 E, e8 S: |" c  N+ R1 s
073074075076077078/ ?) }# B3 R6 J  y: w' z7 K. |
079080081082083084
; {8 y. H. \/ G085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ m' }) N9 _" f: ~( P  J# p* l  F! |
091092093094095096- D6 ?2 ^: d* |; M
097098099100101102' \# L' I9 ]5 P" K# L/ }9 E4 q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 b  B/ u! w( L+ ?9 F! y" W
+ R* _9 s5 L, H! A; W
1091101111121131142 Q1 B2 q5 L: y; E5 m: M9 m
115116117118119120
* _. j, R+ z- n& S9 ^, }" L& A121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: U, b8 c1 |* x' _
6 P9 [6 G, z1 ?1271281291301311324 Q& @5 N( ^1 i4 c  y
133134135136137138
4 U- D0 b7 W+ |' ?2 _/ Q/ r* s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  Y9 i) e, q' j$ ?# v7 d$ R) l* Q5 C6 j; x, P# N; K- e) Z
145146147148149150
7 ]1 d, }: K  f7 o' T4 e% b6 b' }151152153154155156) H2 V& E' y8 }* m1 s
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 x* g& O+ u* Z8 L& S/ H, U) |; j$ p) {& F& f" k4 U
163164165166167168- y6 b: f, X$ \
169170171172173174( G; n3 {+ R8 f& C; `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 A% \. s4 g2 b) ?% F2 ]8 M' v) A$ E( G
. m; u9 Z# T! {/ _) b& u1811821831841851861 e( e) J$ L( M6 l8 I; S
187188189190191192
- G$ {( O% m/ A' N7 e+ b193194195196197198  m# G: C5 O* G0 m+ w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 B% Z3 p& [; g1 y

8 |5 z7 s. {" V3 q001002003004005006
4 a1 p3 ]0 J* e% U7 X007008009010011012
' V' l. ?- b1 R8 f3 w013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 n9 R; y! Z2 g4 ?; W) U3 ^; c
' s  N, c( E- K' |019020021022023024
/ q+ v/ a3 t# q0 p6 @9 K5 T6 X& c0250260270280290305 _+ A# o, [6 q' o; }% H8 A' x% T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ l2 P! y- J$ [3 N' F: r
# [1 Z5 d5 s+ W2 j0 z5 f: e1 j' {0370380390400410425 J! L0 ]0 h- E, v) p# ~- ]
043044045046047048
3 `) J& W2 ]/ [( V& w049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 [1 U& f3 W8 S) |; C
$ Z+ B$ E4 y! r8 F055056057058059060: B  J* ~3 t- G0 F# o; ~0 t
061062063064065066
3 `. l& h  }  _% Z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* a5 X' Y' c7 J6 |
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( y+ H7 R* `* t3 _! q  U9 f* s
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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