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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , l. ]  s4 C9 G7 a
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■● ■  NintendoWorld    站友xliz原创( i& y7 }% \( C3 T6 t
■ ●■    http://www.NewWise.com % f! U9 [) t! v+ H; t# ]
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 t4 w" T4 ]) Z- A2 w5 }           洛克人 EXE 3 Blue 卡片组合  |! ]' l# C. K$ X6 g$ L
+ a; f5 L* t( D& g0 H

1 G9 t: H7 h7 {( `& e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 V# N0 T1 @+ B0 N' ?& m8 s大家要看日文版的P.A.或详细攻略,点击这里吧!
- w/ N+ B8 t+ H
====================
5 }- }8 P, {. Z' h7 q( l  n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 e) f) @; S7 {+ V* E# `
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以下内容格式如下:
* h- [" A  j) D! M3 U+ d, j0 N% R4 @1 i" Z/ L& T: {6 L
编号    名称5 ~% i. E" Z5 m  s. |( _
说明
" W8 A# Q/ Y2 u) i+ [3 V组合方法! e4 d+ h2 V6 C% X4 w* o" R
---------------------------------
" q# i: T4 R, V  _0 o. P4 B4 [, H01    Z-Connon 1
( r8 V& T1 y( R0 V) `Unlimited Cannon for 5 sec' }7 I6 E2 w! w( Q
Cannon A+B+C' T/ g! w  y; _3 B' B. U
Cannon B+C+D
  L% P; f- j" T  iCannon C+D+E
7 ~: b' ]8 a' R" G' w3 P# L% v" U, t
& }6 W4 i3 r7 e02    Z-Connon 20 z6 X. f0 U! V
Unlimited HiCannon for 5 sec
8 O/ m7 m2 F# B, a; fHiCannon H+I+J# d! n* K- h" r6 f4 M
HiCannon I+J+K( h5 {) }8 }$ @8 ~$ ^
HiCannon J+K+L5 W% J, B9 ^% A2 m! R. E/ e) X- g

1 s% e: H5 s' C% W; }3 [  d03    Z-Connon 3
% f7 k$ ]) i1 ]6 TUnlimited MegaCannon for 5 sec4 p. ~6 n7 n! A" j/ t+ e2 Y
M-Cannon O+P+Q4 t4 V6 b& Y& A) E
M-Cannon P+Q+R
" R- z$ l& }% U2 y/ p9 @! Y1 t! [M-Cannon Q+R+S
5 ]6 ^/ Z) m" J& R# w6 i9 B9 N" n/ D1 T. S9 p' Q# e3 r
04    Z-Punch
( ]: Q7 ?$ m/ L0 L* P- b1 l" [Unlimited GutPunch for 5 sec
9 G# |: F8 J4 S8 j, RGutPunch B+C+D
$ o# s/ E9 N: u5 c" v6 z, vGutPunch C+D+E
1 g" M: Q8 o. P: x+ @, WGutPunch D+E+F
+ s# o$ g# ^7 a# t3 |( H1 |
- e# r8 O4 i3 t7 E# Q05    Z-Strght) U2 r# Q5 j& Z& @
Unlimited GutStrgt for 5 sec
" G: r$ ?; H  I& ]! b+ y  o4 DGutStrgt O+P+Q
! G$ n  h0 P0 U) N8 `GutStrgt P+Q+R* f% v9 n7 h' j, E% A! K" t4 k$ I
GutStrgt Q+R+S  }1 v+ S/ Z* O2 D: n* k! z

) s+ U  Q) ]2 h, e7 E06    Z-Impact
, E' E$ \& m, |7 ~, T! GUnlimited GutImpct for 5 sec
6 n$ y* C4 D1 K7 h& hGutImpact G+H+I# B! g& p( Y  \/ X3 g2 O$ t; r
GutImpact H+I+J
2 h( K' L; W5 y' N" G9 }GutImpact J+K+L, k  c% @; e$ o& p4 M9 S

7 w3 w' Z; C. F! O4 U& }9 S07    Z-Varibl
7 X4 h# T; v7 m6 ^) f* u! hUnlimited VarSword for 5 sec
: f: l6 q. z, G. V1 \9 zVarSwrd B+C+D
1 F  E1 i- p9 Z' [VarSwrd C+D+E. z6 \+ A& \; A% ]3 ^
VarSwrd D+E+F4 i- L- H8 p5 F' R) A* C$ X% i

. Y5 P1 W0 E( Y: d0 S1 `08    Z-Yoyo 12 K' O6 o" X. l+ V, D
Unlimited Yo-Yo for 5 sec# C1 B$ k: D7 D6 y' s8 Q2 l/ w
Yo-Yo1 C+D+E) m1 @  M* j9 i- E
Yo-Yo1 D+E+F+ a: ~! N3 i+ E& n' H# N
Yo-Yo1 E+F+G
1 T) T$ i" J$ Z! J, c7 w6 i& D; ~8 f  }  i7 m  B
09    Z-Yoyo 2
. @( K. A  o  D% U% v- o1 g0 IUnlimited Yo-Yo2 for 5 sec
1 B- I  d9 Q! a/ vYo-Yo2 H+I+J
. B% `: m) f' h# Z, q* i5 IYo-Yo2 I+J+K
# x. Q! g7 U% {' b& aYo-Yo2 J+K+L+ K& C  n1 [. T6 u# }) h3 c
4 G4 r6 Q1 b3 O4 {
10    Z-Yoyo 3
( ^( ]" N$ u! \, pUnlimited Yo-Yo3 for 5 sec  q9 e0 t8 t0 \2 V: n" Z
Yo-Yo3 M+N+O
# n7 \/ X" }7 [0 @Yo-Yo3 N+O+P- }  n3 O! W7 M2 _7 O) l! Y
Yo-Yo3 O+P+Q
4 _$ e( f7 y3 c0 E3 f+ l. V- D6 e& \% j# ^( Z8 d8 p( k
11    Z-Step 1$ O- i" W9 p7 ^0 \, A7 f
Unlimited StepSwrd for 5 sec; a, [$ M- v3 h/ ^. b
StepSwrd L+M+N
+ D1 \' b2 v) v3 E5 IStepSwrd M+N+O0 o. t$ t( a6 v
StepSwrd N+O+P
8 X5 F8 T+ x* o. D
6 W3 i8 d- R5 J& Q12    Z-Step 2
3 X8 l/ C- y4 U: N+ TUnlimited StepCros for 5 sec
4 |# J! [* C% [StepCros P+Q+R# Q! F0 I3 `; L2 g6 l9 s% a' Y1 f
StepCros Q+R+S6 b# a2 U0 x5 e) h! v6 F
StepCros R+S+T
0 d* V2 R- P1 E+ j8 _8 [+ U% I
0 l( b  y- V6 ]13    BubSprd' L) l2 R- C" a0 h, F
Attks w/ spreading bubbles!
7 f2 N% H- y7 e# h$ mBubbler  C+D+E! o0 ?: \4 U9 D% ~4 ^2 j( f+ u6 Q
Bub-V    D+E+F- [; G1 L. G, D
BublSide E+F+G
$ ~/ \3 v! Y  V4 TBubbler E + Bub-V E + BublSide E1 i* l7 b2 W2 \' D# t
) a% ?( }$ }" D
14    HeatSprd6 Y9 b+ I& q: @4 n/ Y3 m" ~7 d
Attks w/ spreading fireball!
' A6 s! C. P/ c3 dHeatShot H+I+J# p: S3 k9 O( j/ D0 E* q* Y* j
Heat-V   I+J+K
# g, X  ]/ @7 H. kHeatSide J+K+L
; P2 E  e5 M" b3 T0 ~! NHeatShot J + Heat-V J + HeatSide J: U& S( ?/ R# E

0 C+ }+ q5 x" Z+ ^1 Z+ ]15    H-Burst. N1 w! O! z' N$ B) b, m+ Z
Creates a giant explosion
( Z; C; [) T* RSpreader M+N+O
" }+ Y# @$ a9 [  S+ `+ d4 M% L: QSpreader N+O+P
0 [$ G5 V7 _4 r: QSpreader O+P+Q; z# m' t2 v& R( |
5 j6 O1 j: z. }2 i6 H# C
16    LifeSwrd
6 q4 d, i2 \. P2 S9 h" kSwings a huge 2×3 sword!
4 o3 @3 E( e5 y& M" m4 |$ BSword E + WideSwrd E + LongSwrd E* _6 }  a9 B, A. {  S$ Q
Sword L + WideSwrd L + LongSwrd L
" U2 d0 A' B, d1 r8 @; |) T3 rSword Y + WideSwrd Y + LongSwrd Y6 U& M! R* k* N: ?1 S: U5 E
% h' ~* I% b4 J% E4 @" b
17    ElemSwrd* f. @. N2 T$ P  [' i' l
Wide swrd contains 4 elemnts
+ P! [" C3 \$ }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# r* }  r2 ^' S3 F4 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  S4 w* O0 G' y  n$ P/ X  l" K
$ [1 e0 W" v$ o6 A: R, I( V18    EvilCut
0 u- J, S* G+ y! qStep up 2 & make 4 atacks, w7 o) H& `% Z' F+ g$ i: q" l+ p
StepSwrd P + HeroSwrd P + StepCros P
0 ^* h2 y/ r% w/ N+ m9 l! K% y* t/ E# l  b7 v
19    HyperRat
) R& S# J4 z7 {- L' wA giant Ratton charges!
7 E! G2 W0 g: m/ hRatton1 A + Ratton2 A + Ratton3 A
! [7 B2 R% N! M: l! A, dRatton1 C + Ratton2 C + Ratton3 C
' Q' i; r/ j2 K6 l5 \Ratton1 F + Ratton2 F + Ratton3 F
$ K7 d8 o; F6 O! c. [- m0 {5 Z8 L6 t" }# n3 o
20    TimeBom +% h  e/ y/ w+ q
Sets Time Bomb in enmy area0 D  v# }. N% @/ x1 x& F
TimeBomb J+K+L
6 Y5 W) e, Z" ^. z7 J, DTimeBomb K+L+M
0 q( U0 j# }- }* ~* j# HTimeBomb L+M+N* @8 m) z. I; g* ~2 l% I- }. h0 N
8 }) i2 U: L4 p# ?% n1 y
21    GelRain
7 R( U* [) H) u* \5 fGel steals squares& k8 q" R+ R& t# ~8 }
MetaGel1 B+C+D6 z! S$ ~# ^! z6 _6 m
MetaGel2 E+F+G! A. G! R; Z) l7 F8 e5 V
MetaGel3 S+T+U5 b3 ~- S9 n$ A, {- S0 T  ~

5 n; V: `: F& d: I+ A22    EverCrse
/ x/ s9 ~1 I7 e. s/ _  [# \% fShield chases enemies
" K. Y' W" x/ {" J+ }CrsShld1 C + CrsShld2 C + CrsShld3 C
8 I! `" L5 U" H" ~. iCrsShld1 L + CrsShld2 L + CrsShld3 L
, A8 w7 b4 U2 f: {% d8 F. ~% I- i, C+ a
23    MomQuake! d. E: W9 J' [4 E5 B+ O7 M& [
Awakens Mother Earth!
4 ?7 h- r% z. @9 Z& X+ `RockCube * + RockCube * + GodStone S
/ T: b' ~. D3 A0 @2 `9 K7 M1 w. N+ x* M' S+ g
24    PoisPhar
( i5 T- |' Q5 z$ q8 f' G0 KPharaoh generates poison
. S; n4 p; {4 k& _  dPoisMask A + PoisFace A + Anubis A! k# ]' r1 P# |9 G" c
& f7 ]$ a% g1 H  S
25    BodyGrd
1 ]& _  L! t  W2 e1 n1 x# dBodyguard takes out enemies
" k: G( W# Q+ |( k& v- `3 NAntiDmg M + AntiNavi M + Muramasa M6 M" g/ P7 n# i( J. [+ k! [
* g2 y, t: @" B1 W( h
26    500Barr
* N5 w; }+ {% Z4 Y5 ]Barrier absorbs 500HP dmg
5 }! j; E% N* j/ o; x0 y9 FBarrier E + Barr100 E + Barr200 E
6 Y. c9 k9 i5 H/ I3 k4 mBarrier R + Barr100 R + Barr200 R5 i# I4 E* {) ~

) K, j( A& |. F# U0 H27    BigHeart
- w% P2 t4 S; A0 _4 {7 jAttacks, then heals HP!
0 P& {% y9 g3 P4 CHolyPanl R + Recov300 R + Roll R4 a8 z' W4 x& \+ p" ~5 e
HolyPanl R + Recov300 R + RollV2 R/ H! d2 {( z. z! b4 z
HolyPanl R + Recov300 R + RollV3 R
8 _. ^8 ]" m+ z) v! Z) g0 |
. r; A6 N' N8 c) L# e28    GtsShoot
4 @' A7 X0 ?; Q, NGutsMan throws MegaMan!! p4 _0 o" g) h) t4 f( X
Guard * + DashAtk G + GutsMan G
/ K* z6 O. L' M% \Guard * + DashAtk G + GutsMan2 G6 S1 W6 m/ Y: v2 Y% L- P, L4 g
Guard * + DashAtk G + GutsMan3 G
% d7 v( L& e; j$ {2 c% a* fGuard * + DashAtk G + GutsMan4 G4 @# _. U' M& u5 j) D

% t5 P1 v) r$ Q* i29    DeuxHero  Z! v& k" S( _3 W; ?0 [
MegaMan & ProtoMan team up!
7 @. {/ q& x3 n  dCustSwrd B + VarSwrd B + ProtoMan B. H' f* B$ z$ }
CustSwrd B + VarSwrd B + ProtoMn2 B) H/ q$ C; K+ o* c  o; Y; S
CustSwrd B + VarSwrd B + ProtoMn3 B
. o, p% k# a: _3 W  `CustSwrd B + VarSwrd B + ProtoMn4 B7 H) m; C1 P- F# S! {! i

/ h5 @( B0 W+ Z- \( h# p30    2xHero+ R0 h- Y1 o4 w; v
MegaMan & ProtoMan Dual atk# [- W; X- h  J: w6 J( |5 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 T' g2 I# F  c% S  d( s) pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 w4 c1 ]2 C1 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 s+ E6 b5 R( N  |Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 R" V9 g( G; z
7 a5 X! q, o/ D9 k31    PrixPowr
5 ]( @8 q7 S* w4 L; r+ c* [- w3 Navis attack at once!* }9 b& R5 [. R7 G. F( s# y& f
Team1 * + Team2 * + KingMan5 K
8 B5 b6 Y4 [3 z7 m7 KTeam1 * + Team2 * + MistMan5 M0 \; p7 H) n8 v1 D
Team1 * + Team2 * + BowlMan5 B
( A7 T. L, M9 A( ?" G( d; m2 s& A
32    MstrStyl
+ C, j9 w5 f- oMegaMan unleashes his power
. G/ S' L+ w# Q3 b9 h( wSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 \8 c5 o& N. N) a$ o/ L1 W2 q. y4 r* w. h& V9 j+ H
StdrdChip (Part 1)
9 D8 p, C0 I: m3 y* e8 l4 |1 u┌──┬────┬─┬──┬──┬───┬───────────────┐
7 b) F# B& M9 t- e- F9 w│编号│名称  │MB│攻击│属性│稀有度│说明             │  A- I' e. h- @- b6 y* a" H& V
├──┼────┼─┼──┼──┼───┼───────────────┤
* c5 b1 u! ^) A3 C4 S│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; k8 E4 a  c5 y7 w% M. u( C) ^. `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
8 W& j4 i6 w; r$ ]" o│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 M5 P! Q( F. c! y( i6 Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. R  L7 y/ }* q) i) a  G- A( z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 E5 w' P7 L5 i# n  D- s: z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* f- t7 E# @. S9 H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* U. K( V% i0 X. @6 a  i0 |
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( \0 C5 Y1 A4 {  [% a7 L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 N) G3 O& n' S: K* y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 l' V7 w; G# y! u/ r' N0 O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; h- Z* y( g  s; [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: n+ V( X4 X3 B* n
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( i% T* P; x% l5 A$ ]! _3 }
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. r0 V+ h7 W1 X% q0 z; w9 c
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) y& b! r1 F" J5 j
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 X' _% \6 y0 `4 D) |. N, i) y$ A│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- N; R. a9 \6 c* B* |* @│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 {* n: k  ^. x$ U9 v3 O- G9 M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 \  K8 G  x  x│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ p# J  U/ n% V5 k4 m! O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% |3 U/ K! d3 y! V# N* k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, `( M5 ^. n4 G7 {8 g* Y: v( x│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ l; v0 N0 T" E5 R% \│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 v7 }2 a% P* Y! S
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% M" W& p7 B9 ^+ }; S! P9 b4 Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# o  D2 k4 E* h
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- a$ R9 M" \( U2 e5 ^- M5 {. _$ {│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( u) ~2 G: w( A0 c
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 X- |2 F5 e0 p$ P% R- ?- K' T" x│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- Y+ e. N( t( W5 F
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( s5 p1 I$ g6 t
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 ]% k7 v6 ^- k" N│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 ?& j: l9 y$ ~$ e" W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' }* C/ `& W/ A& A6 j+ _│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& u  K: m4 C# m6 z+ M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 f. O% `7 N6 m% Z" C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 [0 v+ M" M2 w8 [0 o7 i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │8 a7 W+ K& W$ P, t2 S/ V- w, e- r* E
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 ~- v& F* l5 P) _" G, K; F
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! U& H) k0 c( m/ d: z0 M6 [& f
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 q. f9 q/ F9 ]1 E" |│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 S2 y8 T% @5 @/ G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 Q% M7 @7 }5 L1 W* e: e& f* f
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: [5 _: F7 Z0 ]5 C$ V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 d1 ]& U1 m# e, |/ V/ b│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. T8 \" F8 w% Q9 m9 ^; P│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 e1 i" H) g4 L' Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; z& x+ c  R4 E8 Q" a) Z0 e│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' T6 |5 W: P# {1 W2 d% ~" s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: [2 @$ R- m1 N
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; ~3 G) n! G# x4 t) d  a1 I% z4 M
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 A: G. l, G( a, u: v# C. {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: C1 P( M- o) @. a9 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 P2 P, f) u) y" P/ _
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! e. R# d, X$ P7 V" {│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 s$ E& U# r6 l$ w/ f8 v. E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' _2 H; n1 x/ _, \# P; k
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& o8 D& w9 V$ h6 o8 t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 k3 Q. U7 [6 a4 y: o! j
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ y. }6 B1 Z" C4 I$ J  N
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; |1 {; s1 x0 F. Q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! H" r# |+ v% Y; x% S) c8 n
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% V, b6 X6 p  N- p* e' l9 U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 B; t0 i$ n; n& x8 e$ X
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 _1 p# Z6 y0 k" B& n( _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% A( n" T6 E& \0 Q' a9 S│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  D9 c( f% c5 c9 Y7 H│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& h6 |2 T8 Z' ~- b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. w# Y1 `0 ~; |3 K2 ]/ ^. c7 }
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 k% z8 [" g; g4 |6 E3 T* P3 M3 i
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& J( ~% [) u/ J: G( i+ e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# P7 s; P& }( E# j9 R+ z* k; f│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# o5 g9 a% ^6 r5 h9 ^5 m8 t, `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│& n( T$ }9 L, Q# _9 {: F
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% e+ _" G6 V  j7 v4 R
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( y5 w' D) M, l' ]# k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; p# [' k% A$ J+ f│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) K2 }7 d& z- x2 `& ?
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& O" X3 ~- i( g3 z3 M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: a/ B- b* ]5 S1 K1 }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- @4 r7 H$ `6 }3 L6 o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* x, m  d$ Q4 P6 Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% B3 y; A1 C' A  |│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; D% K; k+ t9 N. G) E/ z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 d0 Y9 A) I/ E# H* G, o3 }  w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 K/ x; [9 z- |% n4 O+ S1 D3 R
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; N. t5 F/ f" n% w3 k; d) _' @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 x+ H) J6 y8 U- x* T* V% q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 c, k3 y2 h1 M- O+ u( b9 B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 H9 b1 [/ `8 C2 }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │& E9 P" K% X7 b, D3 f
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; k2 g6 M8 X+ ^: h# i  [
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- D) H- ^  S6 n- x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" `2 f- [! V, x, c│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ T5 H" y# a7 B/ a* k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 W, Y: T' w9 f- g
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% o$ {/ i, [! G$ _! j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 E* O* \. z  ^; C7 u/ g4 L
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: w6 B1 M7 b) q9 E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  P. K  Q3 P: S4 S: y└──┴────┴─┴──┴──┴───┴───────────────┘
) k) K  h# A  d1 ^) X+ U
6 r/ T! A0 O9 ^2 GStdrdChip (Part 2)0 ^( z" v" ]3 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
) Z2 M% x  Q8 B& t' w& ^1 f│编号│名称  │MB│攻击│属性│稀有度│说明             │) h3 L! S& |8 f5 t+ f
├──┼────┼─┼──┼──┼───┼───────────────┤$ X( w2 Z" O* S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% P" j6 J) ]3 W│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 y: ]9 `* H6 c) r/ p% t
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 ]* U6 ?( T" C4 Z0 Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 m% g  i! l$ V( B
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. ?- F# m$ A* X/ U7 W3 I% Y" c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* a7 ?6 P4 h1 A$ s
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& z& J- }' w8 q' A* D! r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! h3 `" i# h# G# ~. F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% Z4 Z5 R/ N& U0 O9 p│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' a, @; I5 y! p; R# ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ h# ]$ U, N$ t. H; E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% }7 i1 Z3 P1 x: X│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 F! n8 L8 j% t5 L# S2 x
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 r2 [, ]0 R2 d8 V- \& y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" G1 {' a# I! o: w$ S0 Z! N
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 @; x& e. d! k- N! _│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 ?1 J1 d  f! P/ O. Y) {
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- w( s/ p8 j5 }. e+ O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# x* v0 ?& K. ]* }9 R( ?+ ^$ \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& [- Q* ~  \, o3 X( ]5 g│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 ]  p/ N8 n+ X# n$ D+ V5 Y( ~& i│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' z5 k0 Z1 ^7 {. k. Y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& q$ G2 `9 `: u! l: I" I│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) E5 c5 ~! u$ H; ?% L6 K) |% Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 O3 a- _$ f4 w9 S1 m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- |' ~. F  a7 J: b
│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 X( R6 w+ v( ~/ J! S4 G  {$ k
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! Q7 Y! K) M( z( M# l. h0 R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! S( g* I6 ~6 U3 P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ Y, _# k$ W& ]$ N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 R0 X1 z; ^; Y, P& U) J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 ^( ^" E) ?5 `$ s& d. T" c7 x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" a) g; N2 v  O  K  K│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) L* ]- V# x7 S9 q, Y* j
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 Y' k$ ?$ [- S/ S( P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 @4 [- U  n4 \( w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 F& i7 z( N1 Y9 Z6 V& g│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ x+ i" Q7 c" s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: K: _% \$ U0 M6 k8 H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 b6 S3 [! ^9 i& Y0 m2 E* C│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  A8 e: g) i( R3 b│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 y/ c1 G* g6 K/ R8 \
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- ~/ w: H$ J8 n5 x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 L3 y5 |, f6 x9 s* g1 A6 \: P│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, _  J% }. O, f" i' m+ \7 ^│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. \8 L8 ]% H7 B3 a2 @│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; f4 `$ T9 T5 X3 s$ V│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% I3 H. |6 [0 W
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" x+ J' i1 q7 Q: j; o. B7 K/ o5 ?; b) `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# V- O2 D, _) q# \+ b: c) ?. k
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; M9 m: w) f8 y( F6 a  Q│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 r3 Y3 u7 _5 Q8 X+ N│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 z5 N/ I# n6 R0 `0 {' n│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 E. Q& L. Q; z* K│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: G" _, Q, ?/ }3 W& F1 c) y│155 │Repair │8 │  │  │*   │Fix your area's panels    │* G( {/ J8 ]) N$ P3 T9 S' `6 R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ y& \# H$ z" I; t
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* p* }+ u% ^" C1 c! ]4 B│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- x# k- Y! V* J) A% ^- q  F! n! z8 F│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 ^5 l  E$ m+ x- |# |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. m3 V( h! ~4 N4 v- ^: m│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ O7 V; U  L/ J& Y& q: V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: l. K  E7 T7 E, _│163 │Invis  │11│  │  │***  │Invisible for a while     │
. Q% |. N0 T  a5 ~' b+ _: k6 a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& ^  v9 s3 x2 S4 f) G% q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; _) A* P9 A0 ?/ L& f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& N, v% p' V4 r3 n  k& ~8 J! S│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" D. s: u  ?  ?0 r; z# _│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! D( V' T# L/ \! y, u# C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' S* }0 |5 W: r, B# _0 ?7 J
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- X- ?: Y8 z7 F4 \7 Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 j/ C. L- @" {9 c│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ i1 S8 Q' `& o$ d' @2 u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  W4 W) Z  l: O3 y( D8 n' h' k5 n& B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 l9 b/ O9 S$ r0 h( r3 ~7 S4 w4 b8 k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ P% T6 J& i0 k& \/ A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% d& D* R" f4 R  E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │- M* K3 m$ S/ l7 h- @$ |
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 o+ d4 y  \* p2 p/ a/ x
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 i' b9 t; V/ s2 o5 i- b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# x* e; ~& A" n" F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! C/ y; y( {- i9 x  z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! ?  ]' h  J3 Z# `, o│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 D  V% Y/ y# ]9 a) }- ^* x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" u, X2 z/ Q. ]+ \, d│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: v7 u# Z2 j' F4 E* Z% g# y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 U' ~; q* }; W# Y7 {$ j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 `. Q1 s+ _5 v- S  W5 K  |1 m' {& ~6 B│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& y4 ^& z* I% b, p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ d& e9 @% [/ e+ H7 i" B. }
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 |" W# A+ b/ i) G4 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 }: G/ F! w5 l( S/ ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; N" R5 l! y  v  _! A│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 ]) C$ ?2 {! j│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 N9 g3 o+ V5 I+ n: x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# x9 x/ G. g8 M: e! }3 h5 {$ ?0 S- n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: H* y+ G$ W  K0 h* [" A) S, y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; r, v1 U! _4 J$ [- K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) [6 l/ e  I/ w0 O1 G
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 a# y0 F  |% v. r( |5 I) }│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' w& Y/ Y; I! B. |└──┴────┴─┴──┴──┴───┴───────────────┘
) X3 `. |: j) o3 u& ^0 `
; a0 V8 {  o) Z6 L& [# j/ f; v' r' o% t# O+ o3 G
Mega Chip
% E+ T3 g5 Y; G! v& _, `' C┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ Q5 l4 g( {/ ^5 n- c7 C│编号│名称   │MB│攻击│属性│稀有度│说明             │2 n3 m9 H2 x( J
├──┼─────┼─┼──┼──┼───┼───────────────┤! s% @! h- e! [, X) A3 {# [: e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" j- O- `5 x; a2 |│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: L  ]4 n5 T/ K, C& q; e. J9 Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 s+ P6 X; J+ Y+ K7 D- n+ I
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ w0 t$ A; S2 u( }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 H; r2 b, B' K+ Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ s. C2 ~, e2 X, v│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, F. S' i. A1 u/ U8 F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │1 Q  K6 k. F- @1 |& \2 V4 O& {
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% h4 `9 ~; W( E7 }$ F! y! P
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 Z# P. p2 W5 ^: U- K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 |# T. q6 x! b9 g1 P  X2 u│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- ~; {8 E) u" ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 z3 ~# r+ V# N( K│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; x& H! b; q: ~% j
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& f: A3 ]& o0 a4 X* b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" p+ F5 ?8 e1 ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 k1 T- l; b9 z1 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! }/ f1 S. n7 |" {8 ?' O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ B4 o6 D1 C7 w1 y5 i│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" P) n. ?7 {7 G  O( Q7 m9 b+ ^% }$ B
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* [5 C& I# c8 W! k: ^; Z# ^/ B& c* W│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. T2 Z5 f! N) O: R8 [
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, g' b3 N& i' b: R* c6 `: R│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ T0 A# [( z2 z* C. q% z9 ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: l+ J. P% r- `* w2 b7 M: A
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 S& Z5 w6 d( h: ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& @3 y/ C5 e0 B  {3 O& q# o
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- D) @2 G) d& I2 S' a. n" A$ {  T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- u1 P% L( a- d# q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 Z/ S; }' e; T9 [  |" b3 {│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ Y, a% a# Q# n$ @; U6 `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# @; w" d: E; n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) g" `) I9 c2 e7 o; J9 k  `
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; _# x8 I6 a+ `6 o' E0 z6 l, r7 S; k# x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; G4 b1 R8 Z1 F. n" r6 E. ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 R) h( ?( q  y  d, ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! ?" ~9 t- n9 n; N+ }  Y: C│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% k* K+ H$ C# X! @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: a9 P+ _: R1 V3 S9 e! y3 A* g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 p9 X  L9 L. C4 R7 j0 _' A$ {, K' j* p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: A0 i. N- b. I, V1 D: k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* |8 J7 g2 i1 u' W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 k2 P7 Z4 L0 N; t! |+ O0 |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, D! T. ~8 Q5 O. r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 m0 s) A/ S4 ~" o4 L
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 d7 @9 I6 \6 [! I" ~7 }  f. ~. G
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: Z8 m' J" x* V7 u0 R. E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# i0 W: ^7 w" @│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# L( w; Z. v3 G" Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- W0 _% ~9 z# J. Z: q% O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 Y% B5 D, K$ \0 C0 T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 R7 ]) T! O$ R" F% {9 H, J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 f' y0 |" ]% X5 H0 J* N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 \1 q+ t1 s6 c( l$ o  J, W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. n- V' u4 O7 n# N8 P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, J1 D' o1 r) r0 c1 e│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* o6 L0 B: H$ |* ]% s( b- j│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# j# D6 c1 I. w, J' k1 L( B- R│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 d" m0 x" |% o& N) V. l
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 U+ o+ Y9 t  `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. y) C# W, R$ \- Z) C" E, S│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 |  z* m% g5 S; n  ]5 f% p
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 O' _1 G* {* [) x' t+ S. k│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ i/ |; Z$ d1 i1 X2 E7 c  _; t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  Z7 a! J0 j" C6 U1 Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ P4 q7 l% ?  l9 ~
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ l* i2 _' _, c4 h- g0 V, b* A- p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 L4 g9 X) P8 Y. d3 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 i* b8 Z% K! k; A& f
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, _3 }( r! k' }6 }
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) P* g- b7 B2 L6 l; Z' K+ H' n) b
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 w/ Y' {! f$ y  T5 b
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 ~9 q" r) o& O& n& ^- }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 r7 s* Y/ k  m* x! }; A3 {! Q# s│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; J# w2 Q& G" N2 v; H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, ^9 I- l' H4 j/ p, i│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 y" ~# Z# ?1 D2 p% ]│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: }  v) Y! Q# Q0 }% [3 N5 C0 h$ ~
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, A' b# M8 y4 T│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 @/ q- ~, r" [
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- f3 m4 [; m* G. t7 f0 W+ A5 _" h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 y6 R* m5 i2 g4 v2 K' G6 @│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 h: N5 T5 B; g/ x
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& w0 j% \$ u. p) L0 ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& L7 l- q/ V4 ?+ f. U└──┴─────┴─┴──┴──┴───┴───────────────┘
/ r' [; t3 _( C  ]% T8 o
2 k2 G$ x0 T) z9 x# d* ~) [. A" n* o8 H+ u6 A# J: B
GigaChip (蓝版)2 _) q" m: |: L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ E8 X' d- j& T: \/ o│编号│名称   │MB│攻击│属性│稀有度│说明             │& N! J# s8 T8 j3 {& R
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 S/ I# r& b8 c7 P│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' b3 L- n/ F6 \( R5 u
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 ]4 s$ E2 H* V8 o0 T" r/ d) e│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; U/ Q* e/ ]2 |1 `& U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& P7 K/ d- E- Q: P7 o" }│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │/ e: S8 a+ T/ M/ m. C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: V0 C$ v. ?% f- _* a+ d9 e9 u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( H8 d" Z( S  p7 k
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. j% f+ T+ K0 n0 b4 p│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) T) B; {  v! \% \
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# L4 E+ X8 o; L0 s: G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ j  Y4 H( B- O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( J9 e" v$ v) N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( I6 ]7 M; W( \% O# D0 `' o9 e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 S- n5 H! c* k) r, v5 J" b2 V8 `7 A│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ p5 m/ s4 g" P$ G/ J7 x
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 O. |7 \0 P4 b4 ~│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ |0 P& v3 w1 P' b& W6 W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 m( s( k3 w0 ~) p
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& G3 c7 A! _" D) H+ Y4 }; `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 B# O8 P# G" o/ O- s, `; Y# {
└──┴─────┴─┴──┴──┴───┴───────────────┘+ G) e6 {- h' }" Y+ d' l
) W/ a! U1 ^9 ?5 ~1 R
GigaChip (白版)(只列出与蓝版不一样的Chips)6 t; u7 p( i8 X: B0 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 p# u8 I( k$ J9 N, J; j│编号│名称   │MB│攻击│属性│稀有度│说明             │1 G$ y& b% i9 V* r- A
├──┼─────┼─┼──┼──┼───┼───────────────┤
  p5 p6 l. M- S7 X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  W) s0 z" s' {  [! Y& X- [+ Q) T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 D( q! R8 o& q$ z+ L5 A: Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! B' ^* F; g. }7 Y3 e* P5 g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: ?6 o7 [. ~; N└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!; V% B, l# p, G* u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# w8 v2 k! ?/ G. V1 _) h: W, H6 [+ y; s: Q9 A. d5 _
0010020030040050067 I! P$ ?8 C: S2 B
007008009010011012
$ N% C# U7 Z+ E013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ e$ T0 w2 |, ?+ ^! ~

; c( G& d* @$ g0 I019020021022023024
; I# {' k% x* m+ H: d025026027028029030. R: w6 f- S$ H% @) ~
031032033034035036
4 P; r, W8 l5 e  @: @) P; G! z4 J3 F% Q
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 }% h- L( u$ ]5 T: S# ]+ [! R# @5 u( q
037038039040041042( ?( K6 `, ^2 b$ r
043044045046047048
$ J9 g; _9 C/ f5 l" e049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 v, p' b3 f' ^" d& K" v- |
3 ^0 g/ H4 B5 Y' Q5 u1 l" z& S
055056057058059060
  k+ ^0 y9 q6 L) Q! G0 ~: z061062063064065066
0 T8 {: ]. t  R" U067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 u- c7 G, h8 J$ G/ H5 R8 j; e
$ f# T$ E: b, n
073074075076077078
% Q) N9 X( m! [, w; p/ n; M& a, y& o: y/ ~079080081082083084( I5 G: v1 C+ _  i" _
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" r) P. ^0 i" T8 w% C
! z  [+ o2 F4 S+ W- r091092093094095096
3 ~. a# [4 h/ b! v6 p1 C5 _2 [5 M' B9 V0970980991001011026 b7 d( J2 Y2 b8 P; e# q+ t
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& l5 j0 M$ n% `% D& j
! V! O8 N7 @( c9 M$ [
109110111112113114
3 r9 ?; {+ a* m" C1151161171181191207 B9 V1 P- k6 l5 V4 i
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* U: b( Z! y) C' ~" ?1 k* {5 H
. X3 ^/ N9 Z' g
127128129130131132/ M* p' D( U! y$ M. y
133134135136137138
' V* D2 T% Z, \/ A9 a# I' y, m139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, f- Z- h# ~' I- s

: x! m5 ~) \8 s" a. [% a$ Q7 h145146147148149150, c: V  c( v8 e" n
151152153154155156
) M- x* A) e- K, H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) X2 g1 N9 A; j0 o: F: y) E- m: P" Z9 H2 j( u' q- t& t
163164165166167168
5 e( y. }5 U0 b( ~& U: P4 S4 U1691701711721731743 O: c( o3 z& ]# s, T- K
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 C, R2 P/ r) {! [. U# N

& W. M: |+ b$ c/ {/ q181182183184185186! W; R- L" R) R
187188189190191192
" a+ x+ x) j: V4 y6 C1931941951961971980 q# }: v8 n9 R0 F- d8 E1 @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 P: R0 ]) \) W3 G. g  x
5 K. Z) E( I5 N+ _) _7 x
001002003004005006
! H3 ~/ J9 D6 w) h1 t+ y007008009010011012* @5 j5 P* q' r$ }" `* w% W
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 W- k1 f6 Z/ n5 h& s" n
& H5 I. D& L1 `6 R5 f019020021022023024- V' O# G) G+ u0 X/ @
025026027028029030
$ e) P/ X  X; d( T+ D0 J031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 c7 b1 C. V/ q/ i9 G: P& }% E3 M
1 `+ L1 g' O  i0370380390400410426 L, o! `* p, Q4 A# b
043044045046047048
7 m7 L- b3 s' B9 {9 d5 C2 K049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- I& U2 ]2 }& M/ w* v8 H& v! w  E: J8 s1 X
055056057058059060
: j; h0 @: B* U9 k1 u061062063064065066
8 x( ?( T: n! q+ ~067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; U" r( v/ U: `5 y) G# b$ _: H7 C

* t7 y' i6 d$ h: c7 x) S073074075076077078' f* M6 S% C7 V6 `
079080081082083084+ ^6 z( E% V/ |" V* Z
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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