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■● ■ NintendoWorld 站友xliz原创/ e7 j! w0 h. ^. U# X3 y
■ ●■ http://www.NewWise.com + \' i2 t6 O, I4 b- Y. D
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- N% L" q; \# h3 }2 y1 R* ?3 { 洛克人 EXE 3 Blue 卡片组合1 k; [! h2 R9 w* {; k& T ]% u6 @" F
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; s( o# J" B) C' o- }( y a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ d# O1 U4 u' x( m2 Y' c% Y
大家要看日文版的P.A.或详细攻略,点击这里吧!6 F0 C* Q- s! v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下: j6 {1 i8 {4 q% w9 U6 T2 @
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编号 名称
+ U5 ?. ]6 {* v说明
* K* e! |" c4 b6 j6 T8 L1 n组合方法
* N$ ^" [/ q/ M+ w9 K---------------------------------
/ L- X' k. Y4 }8 M* E' d01 Z-Connon 1
4 P8 R% O/ @: [, u$ N1 A' W& B# ^' IUnlimited Cannon for 5 sec
! _1 l- ?$ z: DCannon A+B+C4 @2 x1 ]; F1 K0 A9 q( y9 [
Cannon B+C+D, ?0 l; [0 o, D! G5 V8 s
Cannon C+D+E
# f# U: s! U8 k# x& l/ t* V- m0 S: Z4 r. i' z
02 Z-Connon 2
# @) G& c+ z8 f. n* S Q6 B& |Unlimited HiCannon for 5 sec* j3 \8 H# m0 _' O* s' ?9 n
HiCannon H+I+J
. I/ E- D2 A9 S" m3 H% uHiCannon I+J+K
. q* L9 k! U/ D' u6 eHiCannon J+K+L
: `( ^( @, b+ }+ j6 W. z: r5 m8 I# ]) C
03 Z-Connon 3
' I2 U! h4 }4 GUnlimited MegaCannon for 5 sec
5 n1 F3 e. ]0 A5 aM-Cannon O+P+Q
- N' O/ H; h1 o' D' D( d& fM-Cannon P+Q+R! i3 [. B- G' z
M-Cannon Q+R+S' x7 x9 z- o8 o4 k4 ]+ c
. K- V( F* }& s& T! {6 U04 Z-Punch
. Q: F( E) J6 d8 m9 qUnlimited GutPunch for 5 sec
/ r ^8 N7 n0 s2 a9 cGutPunch B+C+D
2 G6 T9 g: S& G4 p1 s2 EGutPunch C+D+E
4 j8 q5 C$ ~4 i1 xGutPunch D+E+F
( j0 \" C# H0 W4 G' q
" Z% a! K/ D6 D: x! I- p05 Z-Strght5 k) O2 j+ X' q/ y
Unlimited GutStrgt for 5 sec. |( I; D3 X/ R1 I6 }0 R
GutStrgt O+P+Q
9 W$ u- w: {* d BGutStrgt P+Q+R7 @0 ^- u6 m/ a9 w1 ]6 e' \6 Y
GutStrgt Q+R+S4 [' ^% j- R0 a* x4 [5 f& f3 t3 N9 O
1 J2 m& I& o: U
06 Z-Impact( \8 O$ q5 x; }2 y) @0 @: A) L
Unlimited GutImpct for 5 sec
- u1 O X% @$ {0 b% Q0 y/ j' ~$ z8 xGutImpact G+H+I
# H! w i# [% G* \, [0 B( }GutImpact H+I+J
+ R3 s: d8 ^/ p# {$ S% U% QGutImpact J+K+L! r9 Q, U( u- r
: Z. `! F# U3 l8 D07 Z-Varibl; b7 X8 Y8 B7 F
Unlimited VarSword for 5 sec
6 F. u3 r; A' V$ Y7 O4 z# e xVarSwrd B+C+D! O8 H3 b' p: L7 m: U
VarSwrd C+D+E
- \$ z: A- B- {: pVarSwrd D+E+F9 m- l+ ?3 m Z
' H* B# e! P. J$ m f08 Z-Yoyo 1
0 T( V# j+ ? s% A# y, m4 rUnlimited Yo-Yo for 5 sec
! u# y4 Z0 R1 x0 \Yo-Yo1 C+D+E
7 ?; R8 X9 F+ H) A* lYo-Yo1 D+E+F8 L/ p3 m* {$ h& H" a! g
Yo-Yo1 E+F+G
/ [/ I, W9 o/ X2 T1 x" Z$ E: O3 @" F7 T2 Y$ o# F% J b
09 Z-Yoyo 26 U6 G2 j& q6 j$ J- b# q; J! c
Unlimited Yo-Yo2 for 5 sec
$ \1 f" b7 p RYo-Yo2 H+I+J4 X; V, ~# Z3 D& y3 i# K
Yo-Yo2 I+J+K
7 b5 u) M- V9 F" lYo-Yo2 J+K+L" a, L) s' t9 M3 u3 u
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10 Z-Yoyo 3
5 Y7 `/ y- J5 |: G; ZUnlimited Yo-Yo3 for 5 sec
! Z# y. m$ Q% a. OYo-Yo3 M+N+O0 H" `8 B. p. ?8 t; A8 M6 F% ~
Yo-Yo3 N+O+P
4 R1 w* m# U. ?Yo-Yo3 O+P+Q
! \! n9 V: {& f# E. s
) A9 H. _* o) P11 Z-Step 1
* n$ Q7 g4 h: J: O! SUnlimited StepSwrd for 5 sec* c/ o0 _2 G- [8 K/ d8 ?" m, R. E
StepSwrd L+M+N
\5 ]% x& Z; M3 |" U0 eStepSwrd M+N+O4 r0 v" x7 \! l# q3 u% Y% p! M- C) Y
StepSwrd N+O+P- V3 q+ U* I; Q) U: ^, r
1 e* p D5 q) b& F4 {
12 Z-Step 2/ l. p' y3 H2 |! e, l8 a& }9 b
Unlimited StepCros for 5 sec
0 |1 j6 h M* M1 C% Q2 @ f. Q2 LStepCros P+Q+R
( C4 r2 A7 C2 W4 `" \/ n2 p" qStepCros Q+R+S
- j i1 c* ~* A! J( Z. \/ C% e) m" qStepCros R+S+T* U- c4 E9 E9 _7 Y' n1 {
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13 BubSprd
I2 Y9 _% ?$ F* m+ oAttks w/ spreading bubbles!
9 E) J& c$ }' b& XBubbler C+D+E( k3 b+ T& n m) ~, X3 T
Bub-V D+E+F1 r- s) l: E9 Y5 C
BublSide E+F+G8 d- A/ ~- J& t$ q' V
Bubbler E + Bub-V E + BublSide E$ J! `# o$ \9 ]/ S
7 W9 g& w& U4 W( I) ]7 J14 HeatSprd
( B+ F" W, T7 O8 i# u4 N2 VAttks w/ spreading fireball!
' l z$ ` N; f! gHeatShot H+I+J7 W$ u9 R7 Y8 b& g5 ]- C
Heat-V I+J+K' j2 a1 K: U0 ?9 x, G
HeatSide J+K+L6 e# C7 ^9 R2 Z# H
HeatShot J + Heat-V J + HeatSide J
, U% L' L5 ^) @# `& g& |! ~1 a& j; J
15 H-Burst
6 V! t! y, x( Z# ` ^$ E3 xCreates a giant explosion# G0 t5 A* U! E# A
Spreader M+N+O
* y+ I+ i2 ~+ q7 r# a, O/ WSpreader N+O+P
: H6 Y* N0 e& n6 f5 [- i8 iSpreader O+P+Q
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16 LifeSwrd. p% \# x7 H' |
Swings a huge 2×3 sword!* I) [1 W [0 p3 y2 T" q5 O
Sword E + WideSwrd E + LongSwrd E3 E7 j, q1 z' J( }+ a
Sword L + WideSwrd L + LongSwrd L5 u% W8 Y+ d. H7 ]" R
Sword Y + WideSwrd Y + LongSwrd Y9 v0 y8 e: n- m
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17 ElemSwrd$ z+ k9 Z: f) R8 ^2 J1 T
Wide swrd contains 4 elemnts
* W8 e6 D) A" R+ gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 l, d) ] V5 q" L# a5 a- h, h& H3 ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: B4 i& m$ d( q
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18 EvilCut
; g& i" _! L. P! SStep up 2 & make 4 atacks
& P/ O# u- R. L" G5 L) aStepSwrd P + HeroSwrd P + StepCros P
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7 u. u) M/ T! C8 G7 w9 W19 HyperRat
! T/ ^; J; w! MA giant Ratton charges!
* l8 l( F% y' r) g; p8 q; Z. yRatton1 A + Ratton2 A + Ratton3 A9 t" F/ ?8 p1 n( k0 I3 `9 d4 L
Ratton1 C + Ratton2 C + Ratton3 C) S; o7 X5 c0 V& H+ M8 ^
Ratton1 F + Ratton2 F + Ratton3 F
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. Z6 ^ g- M' d3 }20 TimeBom +/ O9 e% q t* p" r
Sets Time Bomb in enmy area. z3 c7 y) F- A. A" [1 @
TimeBomb J+K+L
8 R- Q- O) f# K, a6 U! q8 n/ J; STimeBomb K+L+M
% H2 c6 Z0 |1 BTimeBomb L+M+N
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: O- C* u- \: [: Y1 a7 t& g! i* x9 |21 GelRain
' D0 I# N" }# ^- K- a3 H+ BGel steals squares
" ]$ c: j) s* g. }MetaGel1 B+C+D1 C' y* J! j( N* j
MetaGel2 E+F+G
! R- E7 ]5 C9 h4 e8 l5 EMetaGel3 S+T+U5 y1 T6 {: \$ Y1 ]
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22 EverCrse1 D0 F& l' \2 I2 j+ K% `
Shield chases enemies
2 b9 N+ d1 s% oCrsShld1 C + CrsShld2 C + CrsShld3 C
$ m3 r9 s7 H$ j0 {2 W6 b8 vCrsShld1 L + CrsShld2 L + CrsShld3 L
+ k9 L2 j5 V. S) B3 x
5 \- L( I1 Y6 F" f23 MomQuake6 e& F' X- R! Q: a N' D
Awakens Mother Earth!
( p6 u3 q7 c. U$ p- V0 ]# v3 mRockCube * + RockCube * + GodStone S
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" c) l% C6 e" B' \. }; e24 PoisPhar7 r" k4 }& F6 }3 G
Pharaoh generates poison
7 N' I( c' n% ?) p6 ^PoisMask A + PoisFace A + Anubis A
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: w& ^; R" M* c; g! G: {$ b25 BodyGrd1 T. r5 |3 x' @8 U+ M- H% |# n7 Y
Bodyguard takes out enemies
, J% {( b( |/ S+ n0 ^' vAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr! _/ |- i% [* W' U3 A" f
Barrier absorbs 500HP dmg
% q& n% _7 F- }5 R$ z1 {Barrier E + Barr100 E + Barr200 E3 r n( ^) z' ~6 e- k! _) J
Barrier R + Barr100 R + Barr200 R
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; S; N$ U/ h9 P- M27 BigHeart
) N3 D, n- o$ V$ R! }7 Z+ CAttacks, then heals HP!2 p- D# l8 |0 }6 \5 O
HolyPanl R + Recov300 R + Roll R
% k& n w+ j4 S: x! FHolyPanl R + Recov300 R + RollV2 R& K B% d4 ]% U: E
HolyPanl R + Recov300 R + RollV3 R G# v$ y8 b7 J. d% }9 j& r8 x9 w
4 ?8 a/ d4 f% p$ F4 {/ r. [0 M
28 GtsShoot
0 ?; F8 n* k- Y( wGutsMan throws MegaMan!+ f! M, q9 j* C
Guard * + DashAtk G + GutsMan G
1 x; i; n( [2 W7 p1 ~; wGuard * + DashAtk G + GutsMan2 G' w/ @3 D, q- C e' a
Guard * + DashAtk G + GutsMan3 G- F: Z* V5 @5 E
Guard * + DashAtk G + GutsMan4 G
7 A! E- @4 {9 H* m, ?3 R+ W- N0 Z7 x7 O6 T$ \* A
29 DeuxHero3 ~! J# t* C @6 Q
MegaMan & ProtoMan team up!. E: v: x/ [. ?9 k1 K
CustSwrd B + VarSwrd B + ProtoMan B
9 ~4 |' k2 y" b. }CustSwrd B + VarSwrd B + ProtoMn2 B2 n: |; q1 Y, E) V n
CustSwrd B + VarSwrd B + ProtoMn3 B
* g0 I! ]3 R# B* p+ l$ E& y' uCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero! Q& s2 \" Q' c4 F( \# T
MegaMan & ProtoMan Dual atk
# I& _6 I: h) U" t5 aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# ]; J; c; _, |: @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( Y7 K$ A8 b/ \% c/ z: mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 v& A! i, B: B' @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, T( m9 Y' r2 R
M, K& G7 s- L! h5 _/ r( m31 PrixPowr" r& A" E- V. @, X. }0 p& P9 D+ ~
3 Navis attack at once!$ ~6 H( f [, t( i: B
Team1 * + Team2 * + KingMan5 K
. S L! s" I3 y1 \ [Team1 * + Team2 * + MistMan5 M- v- U' s0 T Q; p1 A
Team1 * + Team2 * + BowlMan5 B
( P0 Q" v& O. Y9 N+ M9 E
9 B9 h; h% x4 t( }2 t32 MstrStyl. Q, [% l( R0 K# q
MegaMan unleashes his power
R" K$ ~) @5 ?+ D. _. Z; VSalamndr * + Fountain * + Bolt * + GaiaBlad *" t! h5 n2 D" j& g, h2 Z3 S! X
5 y. t a: A- g$ |# [, Q7 X; A
StdrdChip (Part 1)
{$ X! u f& g8 l% D┌──┬────┬─┬──┬──┬───┬───────────────┐
/ @3 K+ T9 e' a" R* B1 v3 \3 y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 v: U5 Z- G- t/ m6 m3 J5 h& Y, n
├──┼────┼─┼──┼──┼───┼───────────────┤
# b2 S. E; r" ~& N) B! p0 S│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 J6 P6 g: d- C n: L3 y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 c$ q! U9 D0 r/ X1 g) r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 `3 n! V" k; B* C
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" n/ z# B$ }: i2 w7 W- \# ]0 d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) Q5 H W3 X+ e6 i! U6 J# a
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! \( |8 ^- ?9 {( k* E: }3 S: \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( |7 H& Z. ^$ A l C7 [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 v0 [. |& {" x: P1 e
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* K4 `1 K, @# _# l$ o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 h" ]2 C/ _, K! l' b( ^/ y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- O+ O. i. w8 D7 W3 B, u) i j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ i( e k* c+ P5 }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 f7 W, W/ }: I$ {/ a `
│14 │Spreader│16│30 │ │** │Creates a large explosion │- _2 Y# [8 f" k4 R2 h$ u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- b% b% H7 ]+ n0 V/ K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 i! O; a; E3 {! m
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: X0 x8 Q4 H$ y3 E, C│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: Y) Q; ~' B5 B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 u6 m l7 N8 i- I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 ?) i$ y* Y; ~/ U# S; u' k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 q% w$ J X; v l5 F
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& T4 B' r1 q, i$ B4 v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ E! j1 p _0 U* ?2 m* k: V o8 m/ D│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
p4 ^3 v# |3 S* u, s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% j, t6 p6 g) r7 b
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 @& E7 n" q8 J, S0 t" G8 n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 {6 E- C& g- H7 N│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 D L. B3 v# t9 {, @# O j7 k
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ ?0 e; q+ w4 O# I3 |( c: f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% B! ?) k1 u0 V4 G! i" \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: G; r6 ^) d5 ^0 X' }│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! d% W6 ^/ A( T3 Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* ` ^' {* A( P" D( W. A! A
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. a5 d# }) y* ^1 N$ o1 y( U" j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, `% M: e- p! j( l: w
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% e' A1 {1 d9 f/ [( |" g% U+ U│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │3 Z Y: R7 y8 c9 F2 l* g+ H, L- `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) s# A% X4 q4 z* p3 n9 y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! z( b* X+ j: Y: P
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' J8 n6 \4 e; T, x* Z9 Q# V│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# K9 ~! b; I3 G6 S! {+ y$ c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- @' k: C6 K; [5 |│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ f4 D* o' h* n) X& M4 z│44 │ShockWav│10│60 │ │* │Shock through enemies │
& w, n% \" ^9 i2 l! {│45 │SonicWav│26│80 │ │** │Shock through enemies │$ x3 s- E; P! ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │- B4 R; |5 S0 T3 q+ y, [# B; D
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 {( r9 |* x7 }1 g C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
a* V: e8 \0 z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* K# z7 M5 i% ?9 }# W: y0 y# | ?5 B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" E2 k U/ \2 R% G3 d) }: T│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 W1 N0 ?& i2 S: ^& Y% L/ b
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ o! y$ ]# M7 U
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; M, B- `* w$ G. @9 _! N {- N! W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 p5 ]* q [1 O7 H* u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 W% ?1 N8 w* {, N& n│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ }+ h' O: F D4 t \" F$ V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" u _- v) N+ C. W8 A4 W
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │4 u* Y3 T7 N9 ]: {5 O' K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 W, R) u5 l( ]2 E8 j9 T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. W2 P( h: z9 c: t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, g5 w5 F$ \8 D6 y% e/ Y- ^% n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- ]4 f- B, \, B/ Y; ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, u; d% e/ C% W: U& F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! k8 [9 X# O+ x! g+ p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 s! V8 R' I& A3 a) N& D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
N& t. `- ^9 Z: v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' T! D9 F, W/ j" a1 u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, X% w+ Q3 }' a9 Z9 b/ X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# p0 n' g! \* C0 @- R: x s! S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! ?/ o* \) ]$ G) b! W+ r* z; h; _│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: K; }) O8 u- P- \' U9 L* S/ Z8 E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 V( S8 O* v6 y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, ?$ P# S! d* Z" j0 A2 Q o9 x
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 `( ^0 P' S/ x Y2 q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
, S: q, ~! _, w$ q- I% ]0 F│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ @+ H. _( T! O$ N1 |" f, A3 u% K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! }& {/ w/ M% x P% o0 q8 A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
f! L K7 x: ~7 p* g5 x│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
y. ?( R& ]2 s! c6 o. t│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* U- Z5 R9 |0 Q. _ `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 O# X; Z" K9 p. l1 S
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 _4 a- x) M5 G+ o│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ N% ?5 M' N2 s2 m, ~! W
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. v B7 x2 j( |& x+ T, N) a3 s! J2 h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 h! ?- \6 E6 L4 H6 I│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& s4 ?5 ^# A3 T" {: `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; y. x. M7 O4 v. @: W5 ?5 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 _$ s# D7 u+ r: |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- k' U4 s/ h+ x, l3 p* q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# b* l" p9 E5 t) d% }: S
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 D( A& {% J5 q2 X+ `4 l3 m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ s1 ^6 A9 [) Z$ @% @
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% i0 ~8 q. Z5 w1 y% b- U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. C1 s0 ~ p/ F3 k n7 B4 S; z, m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 f4 O2 j0 N7 v# Q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 U2 l0 X1 i+ `9 x/ r# j9 D7 e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" J8 G# ^+ N; _( t% i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. I9 ?/ d: y/ v. K. [7 S* W, d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 G M' J! r1 A \7 y* C) b2 J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 W) F9 \" q7 a1 @ O
└──┴────┴─┴──┴──┴───┴───────────────┘
& g! L" E6 h" k" z) y& O: q- d8 e3 H8 \1 l+ g1 M9 ^4 C
StdrdChip (Part 2)/ ^$ d, Q! O7 r. O8 T& r- F
┌──┬────┬─┬──┬──┬───┬───────────────┐2 n: _$ x9 H1 U9 o5 s$ {2 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. u2 h8 d+ D1 w. T* Y: d6 v├──┼────┼─┼──┼──┼───┼───────────────┤
' ]" B* Y( K+ W3 `& F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 { G/ D- X- `" R" K* A2 p: _│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 s1 H' r" Y( \- n
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) \+ s( e; }8 C3 R: i│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" [1 e, v6 q8 J" M& _( P b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- k# |: o {* z. w
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- a' c0 P0 y7 A7 C2 m
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" l5 v9 U5 q a. Q1 h6 F/ T0 ^1 B- k│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: s, I/ o7 O( I' t0 ^! g) J1 z. L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% f8 }8 G1 K) \- ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' \! T/ F/ X5 \│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 ~# X4 @5 c( v# U8 N/ b8 p' o0 I7 S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% O+ u q) e; n; {
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 B2 O9 ~8 k; t) f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 w/ ?& `, @$ q* t% f# Y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 o# M% y5 X: n' a4 ]2 G) g7 h│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 a7 T/ E( J$ g( W7 ~0 K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 w" E$ b! r0 Q6 k p1 c! M) Z, n│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 @4 u4 W$ J* O0 H# g" \( }" j0 O│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# K9 i1 o' d7 B8 g1 R+ j9 ^7 ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- B1 Y$ L6 o# e& S
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 y+ a! y8 a8 |1 K│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ y4 W. \: v+ U/ r3 D/ h/ X│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ I* N7 |. x Y2 y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ W* A' g2 S: B H0 w
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* M. L# M" t9 R' e
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, z6 w7 {5 V% y% C+ c) R│126 │Rook │30│ │ │*** │Protects you from attacks │4 f# _+ R y! g* p9 P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 A( d% l4 T- @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
~+ W4 z& p, c. }& D! z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 v+ {" r$ Z V \│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ r# _% C9 X3 ^( u4 E9 \& U
│131 │Lance │46│130 │Wood│*** │Lances through back line │
( n; V$ e, T6 K" Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& r, M8 v& s, j5 T$ R- C9 O0 U│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 I2 }: M4 l( ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ }5 b v8 r$ R8 Q0 `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 \- i5 r) m' R0 g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" ]$ ^' c) @# p│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" A, M; m- }2 V" p4 l1 R│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ L" W, J! W' {7 Q) m U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 Q o1 _4 Z+ M$ l& H7 U│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ w D0 y2 D' r) h, b
│141 │Prism │60│ │ │*** │Prism fires randomly │; B, \( m" Z3 C5 [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, f; z7 s2 X6 l, `6 ?) m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- d8 O' a0 q# G6 J- d│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ i& _; a9 E. N# ]; c% f/ a2 Y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ k5 E# n$ ^- m h* Y7 l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( K5 F) t2 m2 p" j4 f/ L- W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 V! p; e [2 ?' a) o9 b
│148 │Recov30 │8 │ │ │* │Recovers 30HP │! y3 p o. y6 ~2 o: G/ d
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* ~* z8 a0 }0 s│150 │Recov80 │20│ │ │** │Recovers 80HP │! _; I) E$ a m( {7 ?4 Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
; |3 q8 Z/ `0 @, D│152 │Recov150│50│ │ │*** │Recovers 150HP │
! G, @9 H4 r% W. G5 R& b% R│153 │Recov200│65│ │ │**** │Recovers 200HP │( ?( d3 O, \ `* X& g3 v4 L# e. J
│154 │Recov300│80│ │ │**** │Recovers 300HP │, C* m1 o: a" x# A! B
│155 │Repair │8 │ │ │* │Fix your area's panels │5 q) r! {: A: I4 {& k+ `+ s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 ^( @- @) n8 \4 B8 C# ^! B│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& b6 M# _( a8 `+ t/ D0 L│158 │Panic │14│ │ │*** │Confuses enmies if you are │% [, I/ z! u. e3 w0 T$ L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% R; t7 a1 m; k& E: g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 ]9 K& L% Q" ~( A+ J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) _7 r' P+ S8 G# T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, m+ R# h: D8 p5 F" A
│163 │Invis │11│ │ │*** │Invisible for a while │
. J9 G1 g, j4 m9 x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ \8 C- ^$ I# u& c+ Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; c6 E8 p3 T* H [) {+ W! b; n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 k! ?% ?9 L! {" n0 E# @) V& u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 [; G$ J- B x2 c ]5 n+ p8 ^
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 g) I, u ]6 Q1 D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& Y+ i8 D+ ~3 W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ c4 {! x) ^$ k! b5 Z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 ?4 f# ~. x" h2 J7 v2 Z, Z8 y* e: r│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 \- G4 I; Y0 |) n4 z+ H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( {% g- L$ k& O3 z% S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* I, O! p4 ^# o* y$ n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 ~% M, E* S, p. e$ f) v9 D8 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; H6 P. X0 ?( U. L5 q+ v+ |" |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( P' r% Z, W, }% z│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' ?/ V& w- V# J0 K; f
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 u5 c g. v- l1 _
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" R* _& P' T* E) `5 S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 i' }, N' Z$ T0 C) r% ?7 b1 x/ L, q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! \8 W* \7 L1 y7 o W( h8 c│183 │Hole │55│ │ │**** │Open hole to dark world │! t% [, ~- _9 K$ h. G/ ?% b. j
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- ]2 A% g$ f! |0 a. d
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% U; u7 r9 }' ^7 @8 v% }7 y5 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' ^% H- E) c0 `$ d5 A│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; U$ c. p+ d b5 J' _│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 |8 [* W8 i- w& X5 n0 I, G# |- F9 q+ `
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( y3 j* O+ t+ \8 b- K│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ e+ ]+ B$ w. e6 W( T7 N
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 {( a; X3 d# U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: L$ A% k- F) G" @+ a( f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ `, r+ ^" e+ ^$ O! G2 ^
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ g& F, \: k, d" d5 A6 ]$ M$ Z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% `& e7 V; f& l# Z) z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' n3 ]( ]+ }# T2 c% \! m) o. A. Y* k│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ T9 F8 q* z0 s' E3 [) ^│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' r/ C* e% ?7 E1 a }' y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( m& J, e6 k3 ^( \3 P( [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │$ E! Y9 l1 `; j* B( r8 o
└──┴────┴─┴──┴──┴───┴───────────────┘
0 w& E9 T. ]' Y6 k( ~! H2 i2 ^; r8 q3 d% X
6 B6 }- c# E$ xMega Chip% p+ I' _! d0 W' V6 I: u/ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 U+ w- G" R$ q2 r7 } p" w5 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │) C( p0 ?1 G: h
├──┼─────┼─┼──┼──┼───┼───────────────┤
. @" l& a+ }+ v0 l6 n" p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; g, f0 s/ ], }- n5 Z: ~% x│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 F) c2 p* U9 u1 j- n- `6 c2 [2 h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 x! ~: U; q# W6 g1 |│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 s1 P5 X$ D) X* @, y9 K│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 u" v2 J w: x4 l) `" _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% Y3 D7 w: H! v/ A: s$ @/ E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 b. r" p3 K9 j5 G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) {1 S, J* s' }( e5 p! \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) x- p$ M: [% E' H7 s0 U* c
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; T4 G( x. G- S+ n+ G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 [) I( f# N5 f) Z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' p$ T+ e! W% O
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: _/ Q+ A/ w! d* @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' {! u, ~- O% d│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ w' {/ x! p$ q" f% K0 V' f( |8 g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: j, e, V# D. e- R6 g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 k6 {; C! f6 \" t8 w! I) x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 \+ @3 Q3 a9 G: s$ U2 Y. w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 K9 G% D( ]* H9 N) O9 i- c9 L* J│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* B7 w1 }/ R) f0 r9 y! i6 |, U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" P. Z; {! ^ F; ]) X- o│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( C3 N; e8 {) ]2 R" k/ j, y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) y/ H+ d, A6 B8 U2 Y2 s% @# B8 p│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- k4 Z, x9 v1 Z+ H5 B! _4 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! Y1 x: a9 \% F* s( E8 R$ c│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, W. L" ^! ?3 \' X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
]+ D r7 O6 t) Q9 B+ b+ d/ V│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' K: t7 V9 ?7 ~8 _/ v. z! S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" B) s8 o7 @3 ]# H
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! K: x1 s. S9 L0 l4 ?8 V6 a
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& k' N O4 J: W( [' C6 N# ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' L% l) o/ ]3 T3 k4 \* r; H+ T" [
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- g. m3 g( N( E. W) V9 x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* ]" O( u1 S2 \) m G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 A4 r# T2 u5 V9 w: Z- @/ L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ y- v: C; n2 W+ s9 M: P: `' a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( d% S2 W$ x' A
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ E7 ~( C$ V6 Y9 _) `│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 R. ]( a; s1 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 M0 c- b s2 [9 M1 |" S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 m% G+ x* p$ r
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 E: {& V! ]# H! _7 f M p5 [$ n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: ^0 u1 u q8 y) t. B2 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) L" T' K% o8 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: f* y' u5 `% S0 Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) B' B5 s( D3 K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( K0 L8 J* b$ W! f0 } }7 x G│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( [8 r9 R( C% b; R9 q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# H, o. D9 ?7 z$ h+ J( X2 n& s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, M- s% I. m# H9 l2 z- S* p. u# E; @2 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, T3 R9 `: F. K( K( u% _; p* E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 l. p' t7 U0 |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# H m8 I) X: E! G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% w S1 K q9 y1 m, b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 A8 q2 `% U* L) E% ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 L6 k+ O, s3 F# Q$ G2 n% \( [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" A* }! `9 h" Z# M! l6 m7 F
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; [+ c! G8 d# q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 l8 @% g; s0 z2 t. R( C+ U│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 a4 a3 ^* m- Z% w5 {- t│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 [ Q1 c8 |9 ~3 \8 b: C- Z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% V. I% \. r* V$ k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: k) |0 k7 H3 Q5 S3 Z5 E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ L% Q" s$ O; \# H( e3 ^/ B5 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& n6 z; ~: b( ]2 K5 m' X: A! r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 s4 b! F0 G* W1 ]% A9 p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 N8 J0 E5 |& [' D4 e0 m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% G3 ^# r4 a5 j% J3 }$ {$ K
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" Q4 A6 b) S: D+ V0 {% n. a. w- |│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 r3 V* {( m/ k2 [* b$ h# K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( a, \8 o: h* t$ V9 @6 \
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# \5 j0 f* x- M6 e4 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: Y5 ?) _4 W# X+ K' V$ `
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 r: y/ G3 o" x3 W4 J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! f1 `" i. b% i" B% X" w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( x- l4 x% W$ F7 D* w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ V! c) N! ^9 w/ c1 p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 T1 N6 e9 _# y: h' @; @0 A
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" K+ L; y" Q# z Z* g" p1 w+ I. E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* i+ Q- f) @; O
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% b/ e B$ _9 J6 C- o- Y" L, T$ T
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; c4 w, x' R) f; m, t- @
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 }7 m4 }$ [, C- t) a, A│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. H8 ^! o8 _8 |1 M$ D) S
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% z8 x9 n+ j8 C' V└──┴─────┴─┴──┴──┴───┴───────────────┘8 F( h' J7 B6 s. m0 Z( P
/ b8 x7 j# T$ X1 T1 n/ v% H4 l
1 y5 b" v, N: ^3 BGigaChip (蓝版)& L: T+ Q3 K0 K- S
┌──┬─────┬─┬──┬──┬───┬───────────────┐. Y+ |& {% d% M0 o0 C2 i7 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │* Z1 V% ]) B1 z( s$ O0 f6 Q- }
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _+ O+ S U* W2 F) e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 a* @; P" M0 H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 Y1 c6 S$ g7 m. e│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ I) F0 ]1 x& r; T2 h8 X9 v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, h& ?; l9 Z: \; W. } U2 j│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" w' {$ v. n8 D2 ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( G4 G* ^( o9 _/ C' q7 x* `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ U& W, J$ A( W" O; F
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% s4 h* a2 B# Y/ `* L- L
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 y3 W- U$ H4 ~& j1 |8 y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │" [$ Y* |* Z4 x0 ^+ z0 a$ c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 I2 H& |5 X9 p/ ~& X5 J4 g( K* a/ m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- q1 o8 o* s' L4 a( \+ I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% Q8 b$ b. s- |( x! P│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- \2 B! G# V. @$ Q$ p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 I5 W) u1 U3 C% r0 [│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 r& S5 l; e1 @, N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 i; I& l; \. n g# g. `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. f! Q& S, M+ {5 A2 F% |
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ B" n2 A ?, Y6 p│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 ~; F2 D" B% z3 i4 g# e1 ?└──┴─────┴─┴──┴──┴───┴───────────────┘9 ^' ~% k9 ?* ?8 O! T
' x8 j; v: j! m0 a" Y! w( H
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ l) s+ s9 f5 h1 V& Z4 w4 }# B' @┌──┬─────┬─┬──┬──┬───┬───────────────┐7 z1 Z5 F. \. N$ c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 _5 V: ^2 \+ |$ r. J4 ~├──┼─────┼─┼──┼──┼───┼───────────────┤
) ]! \7 d" q( {! K1 F1 T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- G; h1 K- w" z1 K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 q# `# L5 o; X5 `; @
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 ]( p% x4 U$ j: Y$ ?5 m│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. \; \- j4 @5 \+ ^└──┴─────┴─┴──┴──┴───┴───────────────┘ |