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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
1 ~* q2 j, E: C% j* f3 ^  o■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 X- n, i8 e" i) ^
■● ■  NintendoWorld    站友xliz原创6 N. f) d8 N% A+ I5 Q5 C
■ ●■    http://www.NewWise.com
" k$ @  J3 [  Q2 s* E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 a+ H3 I* A6 B3 l" c2 h

# G- A% C, `% q9 Z! r* L8 o: S+ o4 I( }6 ^( |6 L( ?
           洛克人 EXE 3 Blue 卡片组合! N# y9 X! j" ?. ]  U" H% Y3 O5 W

7 z& Y) g. r# R4 T9 i# {4 [$ t  _6 Z6 g) {& \, p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# g3 A2 E$ f$ Y0 P' Y, `
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 F4 R# K7 F% h2 x# W# c  c) ?====================
, g( J& j% W" Q! ]$ m; s( L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * o+ A, u9 p# g* ]8 d2 G$ R

9 d* A' Z' e* E' _* k( e1 U# q以下内容格式如下:
  Z! C  r* ], d% {& S+ m1 B- T6 A
; {+ ~; ^) B% n2 o. ^( `1 y编号    名称  Q3 ?7 q7 A) _5 _4 M; K9 J
说明: a! W9 b1 d( Q% H
组合方法
' p: z% r1 b, I% T( G---------------------------------& N5 p, P2 j; {! z  {) Q6 h
01    Z-Connon 1$ U5 z# }( Z7 @+ _. g, c
Unlimited Cannon for 5 sec$ K; w9 z$ `# X3 y
Cannon A+B+C6 s- O) \6 t) Q% i( z
Cannon B+C+D8 K0 }; B4 k& ^
Cannon C+D+E
7 N! k, Y% ]1 u7 t& O
4 U2 C- l# n" G5 a02    Z-Connon 26 e* ~" |: \! O5 i- u
Unlimited HiCannon for 5 sec
8 O! t2 L. b0 L6 t1 M8 C- GHiCannon H+I+J
- K  I2 j; A! b9 h6 fHiCannon I+J+K
8 c8 {' t: a+ \4 f4 ]6 J/ Q$ j# QHiCannon J+K+L7 ^/ N1 E5 P% c8 w( w* B1 C0 k$ ?, v
5 U- l( x' x6 X0 v: b: O- C
03    Z-Connon 33 R( @9 y5 f+ g. B: G1 z
Unlimited MegaCannon for 5 sec
3 x4 n& L# c, [% g$ TM-Cannon O+P+Q$ B& Q+ X4 C$ A9 ]  C% A- i0 x" Q
M-Cannon P+Q+R3 d( S# w1 M- A. P4 C8 V: U* a
M-Cannon Q+R+S
' K* ?5 _  @8 P- G% W3 @- I* m' d
04    Z-Punch
+ }9 }) B' g# q( K. t  O0 QUnlimited GutPunch for 5 sec
* N2 `. L0 }. y. x4 `. l; VGutPunch B+C+D
: U! d3 F) x, f) eGutPunch C+D+E  \0 U" b! Z5 G
GutPunch D+E+F+ n: M. b. v$ H- j6 A5 H& A& ]

, `, z4 z/ C0 f' |& y. Q$ `$ m05    Z-Strght
3 ?7 p2 p. q1 j. z/ t! g) m% NUnlimited GutStrgt for 5 sec6 t, t) |% A2 }! F% U% p7 h
GutStrgt O+P+Q* N  M& H  t3 E+ B( q0 v6 K" N1 T1 B
GutStrgt P+Q+R& l- M( j  z; I  X" z, M) |+ }
GutStrgt Q+R+S
, i9 j0 w" ^% D4 N/ K- t: N) x( `6 R" s5 ~6 M9 k1 F
06    Z-Impact
3 }& R7 F2 n- k& Y6 ?6 N! pUnlimited GutImpct for 5 sec2 x3 ^2 l4 T; H; J* j
GutImpact G+H+I6 H: d! w  F2 \1 ~
GutImpact H+I+J/ J4 X7 p. f( T  S7 l6 G3 f- v
GutImpact J+K+L: E! x1 q6 u8 a- E
% |1 b) v' d4 o. R2 H
07    Z-Varibl3 z! Q. U5 V3 b. @( z
Unlimited VarSword for 5 sec
, L  j1 ^) N& p+ i+ W" `% MVarSwrd B+C+D
* i/ I' Z" a$ ^" h) E6 t, m* @VarSwrd C+D+E
  M9 |/ U4 f$ z. yVarSwrd D+E+F& p! I1 V" l, l; P3 i7 F
, h% K2 b' K5 k7 m" ]# w
08    Z-Yoyo 1
& z0 a- U/ M9 Q6 g8 {2 CUnlimited Yo-Yo for 5 sec9 t: L& r# Y9 Y$ `
Yo-Yo1 C+D+E; T9 {0 _1 n8 v, J' y1 Z  k
Yo-Yo1 D+E+F( k! E- |1 s- r& Y# k% e
Yo-Yo1 E+F+G
& `- G% N6 D, g8 E2 e; H, g5 T
" u6 R( n1 K: _1 H" o+ q( K& C09    Z-Yoyo 2
# f  R. n% r# G' ^. HUnlimited Yo-Yo2 for 5 sec; g* \+ X+ U! j0 D, m& f
Yo-Yo2 H+I+J; X% @+ {& U2 K, G7 a1 Y
Yo-Yo2 I+J+K$ d5 W  ]- i9 E4 N2 j
Yo-Yo2 J+K+L
9 K& w/ y- s% X' d! I
: d" N9 ?0 h9 g$ ]% c1 O# h10    Z-Yoyo 3
$ {* V9 ?( [: I- G1 ?% j. zUnlimited Yo-Yo3 for 5 sec, A& O; {, I7 N( ]7 E7 g
Yo-Yo3 M+N+O
0 ]/ e5 {& I. C0 A. Q5 H3 pYo-Yo3 N+O+P
# E4 l) R( B* UYo-Yo3 O+P+Q
' h3 l1 b0 D  H9 K% a. G
5 [: P( C8 p7 g( g* h7 |( g( G" e11    Z-Step 1
" L3 z: L  ]( R+ y8 r5 eUnlimited StepSwrd for 5 sec1 F! ^5 Y, U( \4 j7 R& {
StepSwrd L+M+N
5 x! h( o) k6 e" DStepSwrd M+N+O9 T) E5 l. O8 K( C+ C: B
StepSwrd N+O+P6 ~4 D2 y% o9 R0 K/ m, K& M& x$ L1 _

  [0 y$ c# Y$ f12    Z-Step 2, e# j7 N% U+ E0 t: ^* M+ q/ k
Unlimited StepCros for 5 sec
  x$ W! i, W5 i- k9 H1 t2 \! C* t( ?6 z, ^- }StepCros P+Q+R
( q. S/ i- h; JStepCros Q+R+S
# D; g6 N, L: z1 E: g4 F% {' QStepCros R+S+T" a; S- }- |& c* v( V  }

7 b* Q. f/ E0 N13    BubSprd
4 }" X/ n7 C: z4 z3 V/ NAttks w/ spreading bubbles!
: e6 H7 X/ R  l; K3 KBubbler  C+D+E9 y- F1 e# G! r* P9 h6 Y- Z' _: D
Bub-V    D+E+F
, `/ ?# `: R8 S7 s6 IBublSide E+F+G5 W2 G5 A, c# L5 K
Bubbler E + Bub-V E + BublSide E
2 S0 `# H/ X1 @( ?: E2 A% ]  C6 Z/ g' g3 ~3 t5 j$ l* O
14    HeatSprd( l1 u3 o! v) `
Attks w/ spreading fireball!
1 y- C1 v; C) V: L5 ~5 fHeatShot H+I+J2 n' ~- M6 j: A/ n
Heat-V   I+J+K1 \9 P1 k5 m; z- @  q9 U, v
HeatSide J+K+L
! t- Q- r5 v. n' v, A7 MHeatShot J + Heat-V J + HeatSide J
4 M! S* t) m& d; R7 H* a+ ^2 V5 y- ?+ ]! Q
15    H-Burst
4 Z3 m' W& e; f; QCreates a giant explosion
2 T) j. \- G7 L7 j2 a8 q. p/ FSpreader M+N+O0 \' t7 M, Y* n0 v: D7 g
Spreader N+O+P' M' G! ^! D: A! o7 @0 D
Spreader O+P+Q$ }0 G% F  H4 I# ?' ~4 q' ^7 c' x

) U- p1 {; S$ \) l0 h16    LifeSwrd0 h* V. \( |6 |8 a0 j# l! @
Swings a huge 2×3 sword!1 Q* b  j, u7 ^7 P8 t8 X! @* k
Sword E + WideSwrd E + LongSwrd E
) x; G, o0 o" {& k3 `2 BSword L + WideSwrd L + LongSwrd L# C8 p! q1 v% D+ o5 i/ x
Sword Y + WideSwrd Y + LongSwrd Y2 L/ f9 Z. `! s/ I
( h1 n1 {# I7 B. G
17    ElemSwrd7 A6 G, c0 `/ J; L7 i
Wide swrd contains 4 elemnts. a) {$ b% r+ O
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 W8 _& x% p4 s8 D0 T, L$ t1 bFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ H8 o4 H5 w$ f% p! }
; N! E, ~4 h7 ~9 D; b$ N, A, z$ R6 q
18    EvilCut5 U% D! B: ~7 V; u" i
Step up 2 & make 4 atacks: s/ a$ y. Y& j( y3 a, f& h
StepSwrd P + HeroSwrd P + StepCros P2 n' V, u) p* t& ^
; I0 j4 C) U1 q& T! ~# m8 ]# v* {
19    HyperRat/ n6 S  s$ }# [; ^) ?
A giant Ratton charges!4 x* q8 v! m8 x) D: s8 s( O+ P8 I
Ratton1 A + Ratton2 A + Ratton3 A% i9 E" S+ `5 f; a, l
Ratton1 C + Ratton2 C + Ratton3 C
, u: l8 h/ ~7 n* RRatton1 F + Ratton2 F + Ratton3 F
/ c# H/ q# S+ t* {  V& T7 R9 m5 |% Y" y' O$ g/ u: I
20    TimeBom +
: R. |( p) G4 {( \7 o. t6 FSets Time Bomb in enmy area7 _0 w5 {0 d0 t3 k. Q
TimeBomb J+K+L: q8 d# f5 y2 q9 Y& t' u# j0 [
TimeBomb K+L+M6 {4 u2 y. }8 S! Q$ f& x) w
TimeBomb L+M+N
6 u& f+ k2 [( G2 ?$ C* O3 [0 \5 v, m8 i
21    GelRain, Q6 R, @% i3 O4 X: f/ v
Gel steals squares
. ^  R' v# B! S& s9 C3 ^MetaGel1 B+C+D
6 l7 Z+ }- I8 p, M: {MetaGel2 E+F+G
! e' z  r9 |& O  ~: KMetaGel3 S+T+U2 r, @& Y7 q1 @) M7 j
5 I+ J/ U5 ^* w( A- L
22    EverCrse; X0 Z& A  N4 Q+ s* X7 N* K+ C
Shield chases enemies* x; s0 k: E& a/ ^/ n( |& z
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ |- B, I) R6 a8 yCrsShld1 L + CrsShld2 L + CrsShld3 L  I8 ]- K  P8 o5 `$ c; E1 N" r

$ m  A$ {" x8 R* N% T$ I23    MomQuake3 L, R4 P5 O3 Y' M) ~5 h+ n/ d
Awakens Mother Earth!" d  i6 J8 f! z4 k* {- S
RockCube * + RockCube * + GodStone S) }2 s  U7 p' ?5 R# Z
9 ~0 d- O/ F" F+ T
24    PoisPhar
4 E" M( X4 x' Q4 |3 M, Q- m4 ]6 @Pharaoh generates poison
7 J. |  D: K1 V: K6 aPoisMask A + PoisFace A + Anubis A5 c3 i6 [6 ?, O0 U2 [' A; n) F: B
4 e$ b& N0 V% E2 ?- d+ ]+ b/ T" s
25    BodyGrd9 K( E2 _% F6 x( _9 a
Bodyguard takes out enemies
. c* J1 |: K7 r1 b- O9 hAntiDmg M + AntiNavi M + Muramasa M5 L6 b" c4 @2 u; k7 @# n+ j, r
4 H7 l4 ]# H, }7 f
26    500Barr1 S7 k/ l  x  c
Barrier absorbs 500HP dmg  n2 T7 A2 t  V9 Z: ~
Barrier E + Barr100 E + Barr200 E9 ]8 E  J( w8 [/ h  n" g
Barrier R + Barr100 R + Barr200 R8 F+ ]' r" G6 q/ Y% {- W1 A

& L- `. i0 e1 n0 Z4 k# b( v, W27    BigHeart: c1 x3 P- H; a# M: P' [
Attacks, then heals HP!% p# F6 L. y, ^* J# u
HolyPanl R + Recov300 R + Roll R' J' w/ Z+ K% v4 H0 G
HolyPanl R + Recov300 R + RollV2 R
( V: Z9 a, s; \( WHolyPanl R + Recov300 R + RollV3 R" S/ _, w0 h+ k" N
# _1 ?1 [4 d& C6 w1 Z' q
28    GtsShoot
' k4 E% Y3 [! ]5 V, zGutsMan throws MegaMan!' ?8 Z0 a- J) H
Guard * + DashAtk G + GutsMan G$ T/ |2 }- U# b. Z" l
Guard * + DashAtk G + GutsMan2 G! Q) T6 B/ N8 P' w* ~' P: n
Guard * + DashAtk G + GutsMan3 G5 A/ a5 [4 R/ O2 q/ J
Guard * + DashAtk G + GutsMan4 G- M9 m6 }$ b+ b0 Y  s6 B
+ Y/ U' F  J+ B6 i) D2 E* C
29    DeuxHero
/ M" h+ n2 O6 T1 {; NMegaMan & ProtoMan team up!
  c) x/ N2 R/ _5 _$ B+ @CustSwrd B + VarSwrd B + ProtoMan B
% g' E/ z( B# cCustSwrd B + VarSwrd B + ProtoMn2 B
- n4 B  r9 w: q9 m; i1 V& dCustSwrd B + VarSwrd B + ProtoMn3 B
' m! q: j5 Q% ]2 [* nCustSwrd B + VarSwrd B + ProtoMn4 B
. x( Q6 z- h, B: k
" d9 x  k' x  d8 U* [% X( Z* p' \9 C/ o7 u30    2xHero' v8 n2 u9 ~; N5 q# G
MegaMan & ProtoMan Dual atk7 Q8 I0 I" w/ b! Z8 B7 T1 x% N$ j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 S3 O- t; m" {' a# P. MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 \# ]" x% Q4 N0 w4 ]$ [, \9 I) ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  I  q3 a+ J2 b: ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: e* F! O; w2 B9 b# t

. e9 Y3 i- l4 d, g/ E2 q31    PrixPowr$ U! ?# h9 ^/ h* F9 M
3 Navis attack at once!/ {* Q  j9 P1 T& W
Team1 * + Team2 * + KingMan5 K; B1 Q, E% K  w; @& k
Team1 * + Team2 * + MistMan5 M
/ \  f5 u/ x0 x$ b- x8 PTeam1 * + Team2 * + BowlMan5 B! ?5 I7 _, N, N: D5 J6 |
+ ^3 P$ R% o3 d, h5 b, F
32    MstrStyl* N6 Q# Z, ?5 X
MegaMan unleashes his power3 K. r2 ~5 l: ^  u7 l  e6 q' P* J
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 B0 K* \. i: \& F; y3 }) \
3 L8 F) F) t& {+ x
StdrdChip (Part 1), i% o# g! ]9 s/ o8 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
- q9 ~2 f) \/ H8 w$ k6 \3 Z% E! T│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 t) a2 \4 q& N- ^' x  l, R├──┼────┼─┼──┼──┼───┼───────────────┤; p, ?% C) H  ~0 f* V( d' r' b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 Q1 u6 B' W3 U/ _│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, O; b; l& K. L% e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 L4 C9 h% z3 }4 K# y0 N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ i- y# [; @' D, A2 K& O; Q4 e) G
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
+ d/ ]& F2 h4 @+ @1 ^7 ?1 o1 A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
. Y3 A/ l8 }4 P3 s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" ?: U. ~" M8 V) H9 ?│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 s2 |( N, R8 C+ {! n$ r9 C│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. R  ]" I5 u8 p1 H! i8 r$ r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 p) D9 {: [$ X& J+ l│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 F% n6 G3 a7 Z. U! D, G/ `) [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, F1 s; g6 f; R7 b
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# v! C/ j$ D$ C" W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 S2 i5 l3 }" g8 ?
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  @' K2 \. W9 h% l# x4 b│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: J0 d4 W0 z; i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' u/ w$ q& @/ W5 U6 J
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 V( |! w+ }! J0 |) w/ [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 D2 \! u2 j- d# _│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │# }& e: B" Q! P7 q  o; t
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 {5 F/ F  n/ S. P" L
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │$ b: b- y7 f0 J+ E' {, u4 m; @& S' x# J
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 s6 T- C5 E  C' j
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, p" y2 q' T* B9 B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 s; a0 M) J( q2 o
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% z+ u6 h- W8 G  l1 \
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 ~7 g! t) N/ s/ V│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& i1 R$ F9 m0 Y- P' O) C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 \+ n7 P8 w, n. Z8 Z│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' D% u3 x# H9 I9 R│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! b% d' |  d; ?8 d, {, }│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% v, N& g4 U1 K; G! {│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; @7 V* q) ]3 v! C: l│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 C. p! X3 \* B6 r8 r│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ n0 q  m+ G7 k+ Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 b9 v% @+ ^0 @7 E9 [' ]│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, Y% p% |5 N' e* g5 h/ j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 s. ?: @4 A% h4 G2 Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: ]. V# ]! |$ e$ b│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 J* T* C; y5 W! N│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ b7 h* h: D/ n, P- O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 T5 t0 n1 q4 j2 }" X! e. J4 T1 u
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, G8 ~- D! X4 @: e# _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. z. ?# E; M! `' ?8 @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  K" W9 p, X5 X; ]- T  w0 H│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: l* h  C1 R% U/ L
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* Z8 A% f4 q; }: }( ]+ ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 V8 n# I, q5 Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% d! p3 x+ l, j9 x5 A2 B3 ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" v. V1 S. W- H- b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) h5 ]" B& G0 g/ O7 @│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ g9 p* G/ G) R4 _( |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. x+ [  E1 }, v# B' B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! A) ~1 A6 T& ^1 V) {- v* E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 t/ }9 M; g# J4 A, u' W! `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# i/ Y, x8 _% K8 R3 R: Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 G  U2 b3 t! `3 r- @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. @/ L5 g0 m/ A% E. j: F1 R
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 i+ h: a$ r) Z& y; m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ O7 h& g' L  F- k$ N2 T3 f│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 I) g! u( l* H  q/ `. E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 m# E& k4 n* a4 q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# k% o, s0 ]3 I, c: i9 d: X
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 q& N# J0 X) n# m) t/ G# s
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( H% }+ L' f" |$ i7 p2 |1 A/ X8 i│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 X/ Q: W! d; d% v& O! p6 P│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 c. D5 R. M6 U$ I8 v5 V6 [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) Q, }9 R6 i8 E# [  |% R' l: [│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. m! T! D0 u$ U0 c7 g' c│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- }2 G5 w/ x% f* l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ J3 W8 F- g- L5 N) D# Q3 k1 W; W
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& U  a- X! c3 l7 l8 g│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- X, w! {/ E) ]. }% p│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# E+ n7 n5 b( m. I+ y. a- @
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) |3 I. U5 Q9 W1 v* G; M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 X) _7 Y1 L4 J) }* E; k
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 q  k% E- g. [$ p3 n' m. t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. M1 A9 f4 a5 S" M8 Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
* w1 e8 S/ U3 o% i& R3 q8 Q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) j! C( \+ s( _9 t- K% p; r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 R" p9 e- z4 u- E+ y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! e, ~; Q" s+ X9 C. E
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" m  M, R" j7 D9 B" n( E* u│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 O  D: r& @3 ]( |. j$ A  L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 ?8 F% v9 ?8 k- V# i/ N! e& a- [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" p4 \: M; q2 Y. l6 d: G7 y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 C9 A8 ~: F3 s" ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) o' j- }$ _) }4 R( {( R% Y5 X* k5 u│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! b9 c8 S8 C3 n# J2 y/ G2 o$ ]4 x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* I9 X: B7 F2 e$ D. A7 r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( ^7 A: [1 S1 ~2 f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ I( i9 [) K8 I│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; M3 f8 b) ~5 w2 U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 Q9 J$ G' y" w$ H) }: D
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: d3 K& m4 @/ R9 K5 _: F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# z1 |) Z  x8 o5 Q9 @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 p4 \, h7 O  [: L& c" {/ {
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  X8 T2 B9 V& l5 q$ L) q+ Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- Z. _1 t' ?  n! f7 L5 ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( X5 B% L4 j, ?* T% p└──┴────┴─┴──┴──┴───┴───────────────┘0 ~' G0 @: M' g" k
' G7 r9 w+ M) n9 Q# W
StdrdChip (Part 2). k$ a+ I4 s- P$ |8 t
┌──┬────┬─┬──┬──┬───┬───────────────┐: [- W$ l4 j; \3 q
│编号│名称  │MB│攻击│属性│稀有度│说明             │  V5 P" k4 L  a' c( }  T7 m* D; b
├──┼────┼─┼──┼──┼───┼───────────────┤
: f2 G' V3 M7 D  l1 J8 w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( T; U5 R$ N) o: B8 d, Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* z# ~/ M  w4 }: T$ ?1 g$ n2 B; \! K
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# A* q9 f+ G1 f9 }( \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% V% j* Z. [3 v9 c: w- ^6 k│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 P4 @1 x; h/ C! c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 _( h1 D0 ?/ w! ]5 r& }/ ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 R6 q7 B' F' m6 n: ]- Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) s8 B3 W% l3 e5 V1 N+ N( a! {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 \' t% O1 K- ]. q  `! K% r3 Z" @3 A
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 i# F% J6 ]% g* U8 f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 I# V4 q' E/ w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 M# d8 \' F9 A# R$ Z' z4 [. W
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% b' z- r6 M6 }/ m- K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: H& u. i5 v( \$ g8 e) s│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; H* @8 I. ^5 @- O# @# @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" W6 W7 V! f, _  P7 v0 Y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. [- v8 I1 ?! H│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* s, H# G4 y% X$ w9 P. f* h8 X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  v" [, Z/ Z4 {& a0 i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 ~! i' f- p: J# B+ a/ f1 V9 G
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 b3 u! a7 t( e% y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, _; G8 _1 m: ^8 y4 b- V
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 j8 v5 P; x) D6 ^1 c" l% ]' P8 ?│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 N" p# z. h! {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. H& [$ ^0 g2 O' ?* c
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* ~, S+ q* w- U( l$ w; I& j│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 _2 r7 I8 ], Q5 `│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" J' ?% q: P/ O- F+ [* Z8 ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 K/ t3 F: F; C, h6 B│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" @/ F. U9 P. u1 e+ w│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 ~" d, m1 q7 T& {' f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% G) u  n5 Q: d3 u& u6 b8 [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" N; |3 P+ f! v. h# E- B) l2 y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% E; A4 N# o) ~" m. w, @* N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ ^% C2 e+ N% v; q6 l│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: |  w. T& s6 D3 D7 x4 y8 Y, o│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 E( E3 z# N( h" P- Z4 v$ i1 C
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 `" e; W3 W4 r# `2 E4 i│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 k3 z( n& D. g$ k" p& T, w) b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 B$ A% ^4 C- ^1 Q) \' l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, t# ~) A) A/ g0 |5 H( h; A2 Y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ k6 l7 r0 D4 B, H. s' Z/ X# _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, G( x4 z: j0 E3 L# q. [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% k1 O3 D- Z2 ^9 e- R& G│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 A" n5 q. \2 ?0 L
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* i3 D  i7 m) K2 [2 v5 P- y7 m0 E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; x: T) z5 C' _% u' o+ r( P
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ z# H4 i8 x( e9 U+ Q# V
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: j+ T) C8 {) u6 J4 e
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* B% c0 K7 g+ S& D  Y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ ^; z" V8 S4 {8 P- N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" a8 A0 M' Q# v- `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 |$ G% ~- r0 h* z3 J│153 │Recov200│65│  │  │**** │Recovers 200HP        │& r, E- f! `2 `6 m# u, z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* t( ?5 f6 j. i. s9 D│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 ^5 }  C4 [9 e9 @/ {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 R- E* J: o$ y' G! t
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) O: e7 P8 t% U' z. l│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! T7 \1 ^# t5 H# G4 E│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 S& ]1 E3 _' J1 h5 u" [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 i& u) n: P* U8 B4 u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- U4 D3 B' m) _: x, C7 N4 g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 k$ d5 Y; h0 a3 k│163 │Invis  │11│  │  │***  │Invisible for a while     │
& K5 e5 @9 l; n, q& l│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 Y) w9 \# E" I  k
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& Z7 j- I8 Y6 O8 t* e
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: U* D6 V2 V# g# x4 |; a9 Z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" R6 s: A! F9 g8 {6 c5 P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, z. l4 t0 u& ^4 W  i3 L
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& z7 I; v: d$ k; ^& c( h│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 f1 g4 z$ B" M( O) x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; u) m: U8 K7 ]2 P, ?: L/ T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ @7 a7 s/ l4 j- |
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. D9 Z# {) v6 Y! y% ~│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 B" t. }6 g  k# z& |: P9 ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 \* P2 U) A: N$ B" N1 ?
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! t9 W. {. p4 Q2 K* t: Q% }
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) P1 j7 l. o' g7 R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ p3 _/ {' l3 y7 K7 d& _% W
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  ~2 v) u+ w5 k1 F6 }5 v
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% `8 X5 H; W& g# ^│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 ~1 v4 u/ ]3 K+ y, f: B│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ |9 P1 m  |  k2 l, }( y│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% E9 y$ l" I0 d! _  ~│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; t0 a' W! U8 t, o# D( [, Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 i2 D, r, |; Q  `$ [3 N│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ y5 o& y+ R& K( i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& ^+ A: W3 B0 x$ r5 ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 a. ^- c- Y8 E6 M│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 w. t" s2 ]  P/ V) k" V  \0 j
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 i( Y. y" u$ C2 W9 i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- c$ e4 s+ k, F" B$ l" `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( `; N$ L$ e7 ^
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& `' m+ s- k3 g6 r│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 |% B2 c% E8 [9 P' s; N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 B+ {6 }% h* k8 {
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  L+ {4 K( b2 J# Z* }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! [4 F$ o& D0 @' Q0 b: r3 ^
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) Q- q* n0 s3 X9 w( A│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  B# `7 }  B& j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 ]% G% z. R0 j, T
└──┴────┴─┴──┴──┴───┴───────────────┘& t0 X% _9 H0 b- r* T
9 \1 x, {( s8 @) H7 Y4 e; U
1 W# q$ D5 Y: L. ~
Mega Chip
7 k, w5 p$ d! U( ~2 Y" K┌──┬─────┬─┬──┬──┬───┬───────────────┐
( F0 r* d4 z* ^! \  T$ _! L│编号│名称   │MB│攻击│属性│稀有度│说明             │$ j- o9 y$ R) E1 i, F* s; v
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 v0 H7 e! P7 c; @0 l& `& P# ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 ?  G0 M. H# p* |- q1 c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* Z2 H& ]0 s/ }) {9 m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! C6 t8 N) W# g1 ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- I+ \; J( A' z
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │" u" O' T" u7 a1 ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. |* e. J2 m3 [9 Z! }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 t, {; F# a6 N0 S! ~1 J│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 @5 Z3 e+ {- B0 d│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; z0 g, _" k( A4 k
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: |+ N7 ^  n$ _% Q: i! B/ J- F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 X0 _( b; ^9 q& c  U│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! _2 p. c3 M# O' n) n│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; @( {' |3 l, v1 T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! P* }. K, u. N, j' X. k│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" M) ^, `) T3 s
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& z1 ~0 ~( O0 e2 c0 s, I
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. O0 G# n, Z9 [' x) G# f5 B│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# \" h, s2 d, e/ Z# x  v( X
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! Y" v  B) t+ _6 v* X
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 z) ?! k0 n, N9 W# k, I+ w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ p0 W" m: G8 y7 z! Q& z3 W' J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' C  U+ }+ E2 B4 ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 {% X2 H- q/ B- T: j
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! c; m3 X9 Q. Z" G7 f│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 ^3 {- q  L7 d& C- p: K- o7 Q' X
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' s! C; Q7 r0 s6 c# O2 G│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% K, Q7 K4 H2 B$ o/ q! |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( b, T" X% ]+ O5 D* @! @: w1 A+ Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% q7 U% W5 I' @" o9 v5 \│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  |$ `. Q$ r6 M! g/ _1 ~# Z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 c! v7 x$ _% ^9 _7 G: C│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, I% R4 _2 t9 C4 o( \5 U' N& a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! x, e$ f% ^' Y2 [) r. e│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 \  y. n' _, i/ M' P
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │( n9 N+ m1 U, [4 ?' ^4 s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- E7 j1 r$ ^( i0 d% R0 O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 o9 v# s6 F+ K& r0 d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 g- F9 }  J3 G- x, _
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 p6 F  e5 N7 p7 W: T3 D+ C0 [$ t│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; \  |; d( s) O1 {9 }. b+ E6 U│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. e' ?. e$ J3 R: i4 H' l
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 B+ M3 h/ g8 g; J% k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ z! W( P$ I: Y7 j( g: f4 |  {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 e# ?6 _4 J" n, ^. a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 w5 O7 y' h1 s+ H$ o1 ~& l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 _) w! h7 ]! ?0 I: g1 M
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 q( o, a2 w0 M, M  X0 o% @
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 T+ p6 D; v4 `$ j/ L% A" K/ c5 ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! \5 }2 ^5 Q; w6 V. c# W6 _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 s  r4 P: V/ i( d. |! H│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( F4 p2 V+ C- E0 z0 v- L4 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) c8 \9 \0 R6 a5 t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; a9 J" r, N# R/ h* C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 M9 C, ?! G) o5 @; U& H/ o  X! \$ C: f4 {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; _/ K' Y4 l0 x4 m5 `2 T( z0 n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 M8 L: y4 w9 b7 R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 F. |/ F$ m+ J) Y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: |' e  w: k3 s( s' e- M7 `! q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 b9 V' d# z+ f6 L/ J- [) S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) X/ r1 \! v- Y6 Z1 v2 H  _7 }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. v, b; e$ ~" J& Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% v$ y5 R, ]7 b$ E" R* W3 j; [! v( c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: u/ i! u3 v/ n6 H! U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 Z$ i3 K" ?! _" c│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  O' c# }; @- r6 ^/ V8 E
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ z/ {0 U) `7 g) w) v│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& S% w3 Y! ~6 k" F$ ]
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, J' \* H! Q# Q) @│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! h8 K6 A" q" Z4 C│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 d6 s/ R- \6 m* Z( Y6 J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& E6 j; Y, S9 {. r1 }6 d
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 a) S0 w& f; z  ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- M2 ~# Q+ u" o% u) X8 ^6 n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# \; q& O- A$ n5 J. B. l' ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ w% O( I6 F7 q+ w) \! [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& [9 f- s1 ~, l7 h5 V
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 D& A# d) e0 [! q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% ^- f! H: }- P- j) e' m8 Z/ E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! k9 r, w5 z& u# }) k
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 X( N  Q) c  c8 r  n# M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 Q) o1 x" A: U) g* `# \5 O│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 h# m2 R/ `6 ^+ Z  n  V' x8 b│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ v6 N, y# v/ Y' V! A- Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 W! T( V# ]# x2 N$ \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 N! K1 ?' U6 m! h& P9 F7 C
└──┴─────┴─┴──┴──┴───┴───────────────┘
; C* F( x% w! _+ G/ H/ `" J& u2 [) B, A3 E

0 Y3 p/ Z4 `7 V7 \4 Q+ TGigaChip (蓝版)3 i+ k! @7 l7 w% y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 a: C! B) J: [: J│编号│名称   │MB│攻击│属性│稀有度│说明             │
. t' O* I: c. X+ d, k" L0 Y# y, L- z├──┼─────┼─┼──┼──┼───┼───────────────┤
2 n" z2 Y4 o1 Q. L5 K│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! z3 Z" ~9 B/ O4 g
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* r# `' O/ d  e2 s. ?% o
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: k2 L$ J8 R( Y* C! L! l7 }│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ J' L- z# m: A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 |7 A) d6 G- U* E, p* l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 P0 T9 n9 S6 H" [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 a0 z/ @6 h9 [$ L│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% _8 s* [1 X+ v, ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 g; O' O0 g, U! v│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 t( X* O3 h: d* l2 q+ \│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 n3 o6 \5 K0 O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, m  `( Z4 v9 v  b; `: |' X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* f( @8 V  O+ k4 H; s/ D: E
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ D- a( [* u; b5 {% e6 a' _% \4 ~
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' }( j9 \. U( U9 V
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( p8 h/ Z/ Y  m0 S% Y* P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" \7 o$ d% h# d, Z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 U% u1 _% O7 m$ v9 W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ r2 `6 o* ~: e" a7 {2 P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 K- I3 |. d: l# \9 A% P2 i2 H; G9 _
└──┴─────┴─┴──┴──┴───┴───────────────┘  J0 g/ n' B- E3 }& @- c

7 b6 N2 _( r, L0 p( c8 MGigaChip (白版)(只列出与蓝版不一样的Chips)$ [' \" g" J' I: i' N8 P6 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" a5 w/ c  C( c1 ^1 M. z2 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 Q- x  Y+ Y* \- Z& z5 E├──┼─────┼─┼──┼──┼───┼───────────────┤
0 t& p" T1 u' J/ i│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ _* d- |$ a+ ]: x4 A% k) q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% V5 u8 n* G; C
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 q  v' u: m, X! F# O, v$ z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; R8 z3 `' I6 e) \└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* O# p6 {/ v3 c) _& s6 m
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. y" o8 W" ^1 \! I+ B
( D0 R. p3 ^9 [# K) o% z& R9 f! s
001002003004005006
* w& n9 J6 o# Y' n. w0070080090100110125 ~8 g$ r- b5 B) ?$ Q% m
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% P& ?, {, h5 C# }" K# G) d; t( M. L, P% H8 n- j
019020021022023024" c8 S* S4 `9 D# G* V1 u
0250260270280290303 V$ F; w$ S3 g* F$ ^( B
031032033034035036
/ O2 O3 b$ N, }8 U6 Y; o/ A  w. s- q: C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Q7 Q" m8 O/ P; y
1 }% F4 }" s  i9 U, U
037038039040041042; d! V: l0 @7 f% h0 [: P
043044045046047048# g, [" c! ~* t
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 A" `7 ^9 \' _0 p8 w+ G! y
; E8 O# e, p: \055056057058059060- q9 |: d+ n2 f- d' b9 h  T
061062063064065066
- ]. U' K/ F" b067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 A! ^; c6 C9 I1 u+ S8 \0 o& u  ?
) v( R+ x5 @- ?1 J& o( B073074075076077078# U9 e$ N1 I7 O# ]2 Z9 k
079080081082083084' R0 a  E% o% _" {6 w% _
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ f5 R7 T- `3 L- i6 y! j6 d; o4 j! m( q+ r0 n2 Z* u& ?, Q. k1 y
091092093094095096/ d. W; b% S- T5 E) e
097098099100101102
* k, ~! E" v. b103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 x0 v* t& t1 D* q" z8 S" j5 u  A0 {9 v  t: w$ V
109110111112113114
8 H9 u( P# }" \6 h" `1151161171181191206 K  Q/ _6 k1 Y4 t
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Y8 \/ O4 F: p

/ H% F1 q% F) ~; B4 m) h7 t6 m. e4 u1 q) {127128129130131132. {8 u  [$ S6 m  I! ?( s/ _
133134135136137138: T3 Z7 ?  _8 h% X3 I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 ]4 f/ w* O) _% Z8 J' v5 ~
# }$ H) I: Z2 @" e% ^- ^$ A' P
145146147148149150: @  v. ?- A: }' p3 y" _" R
151152153154155156
+ ?+ w! q' w6 {6 a8 N" ]. M157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 A- e1 s+ z4 {7 {
' t  `9 a6 s& s163164165166167168) `( Y7 }9 ?% Y6 [
1691701711721731745 W) @/ K; |% S3 q" h8 m3 Z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' ~2 i$ t5 J1 B' A7 m
1 @$ }/ v  m  T1 v# P( X2 x' c6 v; Y
181182183184185186; q8 n2 w1 c7 g% o5 P% r
187188189190191192
; b* }! @( h) @* x& E: _  e1931941951961971981 y  h6 D) w# W# s( x  g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 J- D# Y$ D1 c% [3 x' y' L' ~
" [  x) s2 D# j2 I; X
001002003004005006" a- w1 ]/ W$ t# z2 t$ }$ b. g
007008009010011012
- F9 n& A; w6 |7 h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 F0 O+ ]5 s+ o/ d1 H
- r5 S6 k' O  j2 e) V* _4 j019020021022023024
, Q) s0 r1 x9 r) a9 G025026027028029030% X) X8 {! ~! E7 w5 O. X% _  r3 C
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 c- S. l! ?! l, z
; L! T, v0 Y& }: L5 P4 n# A037038039040041042
6 w+ S- n' A# R! @; [043044045046047048
1 q! n3 Y7 b$ G# }, z; W049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ k& T; `$ F3 G$ w" R% A
3 p! }2 j0 d6 a! f. K9 f6 s1 g
055056057058059060
: {: X% G5 u* D# I/ W1 v$ {; ?% r061062063064065066
' e3 I$ \8 p2 }& x- ]( {' I067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; z2 U7 |' `+ _+ d+ u% h* M
7 n# z. D* c, `( ^5 k
073074075076077078
2 G0 {1 y8 O" P0 {* b* @+ `0790800810820830849 O/ m" F8 Z. b- ]; y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. ]5 R) s9 W5 N6 p( t
% |! p; ?; ~# d6 Q$ U: J0010020030040050066 u0 z0 S2 a# ^
007008009010011012
: R, `  Y  Q* x$ h1 ^1 G# s013014015016017018' k2 @! P: f6 H: y% ?
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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