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6 d: R0 [, x; A■● ■ NintendoWorld 站友xliz原创# S& F% F: \3 v3 \0 e Z0 \. d
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洛克人 EXE 3 Blue 卡片组合1 F. S9 J" }1 Z+ ]& z3 ?9 r
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" k$ T# O/ I8 m7 O A( t
大家要看日文版的P.A.或详细攻略,点击这里吧!
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( K: _# C* F* w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 K/ \* g3 e0 `, H3 K( x
3 u3 j n) g: Q* T以下内容格式如下:
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编号 名称
: l1 p. [' [% w说明
; u# o5 ~) \+ `" b组合方法0 a& h+ w4 k$ `, A4 }
---------------------------------# H: j: M/ k2 B# Y! `8 Z; d
01 Z-Connon 1; c+ g& [7 ?& m2 l! H8 Q7 }
Unlimited Cannon for 5 sec# M" s( |9 Q2 n$ X( w. |3 n
Cannon A+B+C
2 [% Y# y9 q6 SCannon B+C+D* w* q4 Q6 D& o7 C l
Cannon C+D+E
6 }5 Y2 F, o/ e! {: w; ?0 p7 G4 n
2 C3 c) y! A4 {+ D# Z/ Y2 Q5 x+ M02 Z-Connon 2/ O, {' i& g. Q( ~
Unlimited HiCannon for 5 sec
4 F. ]( _5 @8 Z0 F1 aHiCannon H+I+J( t" t: i+ K7 G3 @8 n9 Y- L
HiCannon I+J+K3 c5 I2 q2 d G7 [" M) J
HiCannon J+K+L s% w# l5 p, r" r* g& H3 A
7 D+ }5 A/ b6 o. z8 m0 S# A. _" |! \03 Z-Connon 3 Q/ S5 `8 u* y3 j* k$ K
Unlimited MegaCannon for 5 sec
, U" l3 ?0 d/ U5 [6 Z$ }- C' ]1 `M-Cannon O+P+Q+ }0 `1 m0 a# x4 C& T
M-Cannon P+Q+R
" I) w/ ?: R. o0 v& b, B. MM-Cannon Q+R+S! M# o, u3 q. J
/ z* N, {# y7 o' B1 n2 a: M$ ^! H* D04 Z-Punch3 m1 g8 V) l8 Y, ` s2 w+ t9 e
Unlimited GutPunch for 5 sec
, F5 U1 e" a6 X3 k; X8 O2 iGutPunch B+C+D
4 K2 [" K* Y" L) VGutPunch C+D+E
4 o8 O( P% S' E( ?GutPunch D+E+F
e& s% r# }% }: o! X0 W% B9 J x# K, w# l d. P8 G
05 Z-Strght+ `9 W/ W! }( X
Unlimited GutStrgt for 5 sec
& T) N6 \$ S* l* a+ m/ ?6 kGutStrgt O+P+Q7 o3 `2 P: G7 L# O) {& u3 U; X
GutStrgt P+Q+R
, p1 t; G8 T; d+ P- y2 ~# o/ R6 GGutStrgt Q+R+S/ `2 d$ ]5 \, m
6 z1 Z& i% O3 Y) i/ W: S06 Z-Impact
7 J& D# U# T) b w+ U3 RUnlimited GutImpct for 5 sec2 j f& X7 G) N; \. B1 ]
GutImpact G+H+I9 `3 ]3 Z5 D, X" D8 T
GutImpact H+I+J
' ~5 \) x2 A& X. ZGutImpact J+K+L/ i4 B% A7 _6 M/ s: y- K# r2 u4 ^ q S
) l3 a2 c0 B6 j5 S5 b7 O/ `' f% K
07 Z-Varibl
( A7 L4 {5 ]: d0 A6 ?; e7 _Unlimited VarSword for 5 sec( n. i. I* Y2 h/ E
VarSwrd B+C+D
* i. l9 d+ ^1 c& c$ pVarSwrd C+D+E1 R, m* C) U% s: d6 ?
VarSwrd D+E+F
! r7 L" }9 f/ x& ?0 u& N
) S& V3 q8 V5 c6 ]08 Z-Yoyo 1
- |% p8 o8 Q3 q* NUnlimited Yo-Yo for 5 sec
) ~) G3 k p* q8 \9 S# KYo-Yo1 C+D+E! M0 `$ X4 I$ l! V1 `
Yo-Yo1 D+E+F3 e ~) f- c- h
Yo-Yo1 E+F+G" Z$ j# m% n8 Y( J ?
9 |) F2 m8 |5 _09 Z-Yoyo 24 i I9 g9 B# [3 S/ M
Unlimited Yo-Yo2 for 5 sec$ K( T3 O2 s" a G1 F$ \1 _
Yo-Yo2 H+I+J$ ^: F& X# c' X3 N# W
Yo-Yo2 I+J+K
! q$ o! Y, \( ?8 n8 p% o% M7 r$ jYo-Yo2 J+K+L1 p, z+ @3 T8 j' W8 i. `# F5 R6 T
; Y5 V( C( g" v10 Z-Yoyo 3
9 Y8 Q0 q9 N& R& { O0 Q2 xUnlimited Yo-Yo3 for 5 sec
8 R5 Q: \% }; G6 J0 _# `+ L+ y d9 G- IYo-Yo3 M+N+O' C6 r9 j% Z# Z/ X7 ~! y8 x
Yo-Yo3 N+O+P
* e, J# c+ {, _0 c4 h% zYo-Yo3 O+P+Q
0 V7 m; ~8 S$ G+ N0 v0 A
# ]1 `" n- f$ Z3 z11 Z-Step 1
, A2 f e3 E2 ]# iUnlimited StepSwrd for 5 sec
# g. E5 s8 r1 N: z$ l5 I; oStepSwrd L+M+N
+ ]' w2 `# Q! PStepSwrd M+N+O+ e& E# B$ p' t2 C. Y
StepSwrd N+O+P3 a9 G) s8 S* G1 e, Q1 V
5 z: |2 b3 v, j12 Z-Step 2" R, }( E9 w& t; l
Unlimited StepCros for 5 sec
9 Q- U& q4 h9 h5 U7 RStepCros P+Q+R; e& E9 s3 @! z9 p& X r c
StepCros Q+R+S
% O# U1 r; w. P4 IStepCros R+S+T
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7 y3 R/ ^) H6 D; b' |13 BubSprd0 ~9 T/ |" l( {1 J/ _5 t
Attks w/ spreading bubbles!
- D* v- @* T# p: d H! o! mBubbler C+D+E
5 c* a# [& R# o3 H6 ]) N- y0 I( y' uBub-V D+E+F
* e" v3 w7 s2 H5 x9 v3 vBublSide E+F+G
7 [) a3 ?; J2 {/ LBubbler E + Bub-V E + BublSide E N5 c7 V* q- N
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14 HeatSprd. z; _) P h7 j w# L
Attks w/ spreading fireball!1 E2 Q ]) @$ F: O6 k
HeatShot H+I+J
5 C- [" F" V( c7 `% rHeat-V I+J+K
5 d, m8 l3 D/ {9 A% g4 q) `" q3 H' ZHeatSide J+K+L) Q5 P3 H7 G; C7 `$ A: J
HeatShot J + Heat-V J + HeatSide J
4 B2 f( a5 N4 L
, k) O z/ l$ b! x5 Z% f- D2 [9 K; E15 H-Burst- Y- ^# ]5 z9 _$ \6 Q" P, Q
Creates a giant explosion, J6 c# m. x- t
Spreader M+N+O
; ?2 I$ x+ Q$ jSpreader N+O+P" ]# K! R/ o7 Q8 [
Spreader O+P+Q9 |8 J7 T6 \) w# M
9 \# F X# V0 A9 U1 A3 [; ?16 LifeSwrd* E( R' [* f1 t8 J8 G
Swings a huge 2×3 sword!
' K* e T9 w m( P9 ]% bSword E + WideSwrd E + LongSwrd E
# n' e" [# ~" }2 [* F8 ]7 ASword L + WideSwrd L + LongSwrd L. y' S, _! n2 {* f1 b5 o& R
Sword Y + WideSwrd Y + LongSwrd Y
3 L1 _4 X$ R C! @
6 c& M+ C( [) \; I" i17 ElemSwrd8 k2 h2 u' t6 @# _
Wide swrd contains 4 elemnts
5 V& v, `: c( M7 N; w% a( Q- BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! m7 I% }) H, I- X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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- A2 X* ]& }) ]$ o& S18 EvilCut9 \+ }* x' H) ]; I
Step up 2 & make 4 atacks" X5 C$ Z$ U+ V- z
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
y2 P: y: G: z8 T0 tA giant Ratton charges!
( G9 S! Z o8 f3 XRatton1 A + Ratton2 A + Ratton3 A
& {' ]1 |7 G* K- ~Ratton1 C + Ratton2 C + Ratton3 C/ p, h; e( l1 K9 F
Ratton1 F + Ratton2 F + Ratton3 F
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5 [& [% U2 z- G* Y! f20 TimeBom +8 a+ Y, Q2 c5 k& `1 ~0 q
Sets Time Bomb in enmy area
& ]; h# `: d% I- bTimeBomb J+K+L1 O* E9 n$ A p0 R3 V% f8 X$ S
TimeBomb K+L+M
6 a! `! F: c% t" ?6 |! vTimeBomb L+M+N& B4 g6 r$ s" S0 V$ e9 s
9 W& w8 J5 C& b1 p3 _21 GelRain" s ^2 o0 U# [7 a
Gel steals squares
3 B& A" a: T: q7 Q$ G! c# lMetaGel1 B+C+D6 V2 l* ^: i1 K3 P5 Z% r/ H. m L
MetaGel2 E+F+G
\9 X6 k) r9 k9 C' ]" lMetaGel3 S+T+U M9 g a" { l* J$ p" @/ V
# b8 C' h p% ^% K2 X
22 EverCrse1 v2 m" f" _7 D! z7 T1 o: N. X7 P
Shield chases enemies3 P- e+ @6 X: ?' V& m
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ K$ Z( ]- w% {+ C# w' ^CrsShld1 L + CrsShld2 L + CrsShld3 L6 ]9 c, d! {7 Y1 @
$ x/ t4 f: l& j; O( P M
23 MomQuake
% P; |; l) o1 I, F3 N$ ]# `% s& B3 u, NAwakens Mother Earth!: X+ `$ F8 H1 S4 Y- A' M5 W6 ]
RockCube * + RockCube * + GodStone S8 V* q" H v& g0 @* t6 V
& q0 g# V. F7 d3 R4 D- N24 PoisPhar. y) W6 ]3 G; p" j0 z# t. }4 j
Pharaoh generates poison( O8 m0 o9 j, E6 C$ K& W& A. s
PoisMask A + PoisFace A + Anubis A8 ^* F x7 P1 A: P0 a A9 M% [5 Z8 m
4 G5 s: q0 A3 b2 I
25 BodyGrd7 e( T" P4 c, T* Z8 A
Bodyguard takes out enemies
0 h+ ^2 d+ I( uAntiDmg M + AntiNavi M + Muramasa M
. m9 i9 v0 E# z6 b' i \0 k: r, w1 r
26 500Barr% t7 E6 Q$ \6 p/ Z9 S9 z- M
Barrier absorbs 500HP dmg9 L p$ t! z4 P+ }& Y6 J$ z m
Barrier E + Barr100 E + Barr200 E
/ X1 B" s) w% l. UBarrier R + Barr100 R + Barr200 R2 q y# [ ]' w- S" a8 F8 S3 y
$ T6 i- G4 i% Q/ [+ }
27 BigHeart) [9 p% _" ~. C3 H% ?# Y( v$ c
Attacks, then heals HP!, E- k. u' E6 @3 l
HolyPanl R + Recov300 R + Roll R
0 G' K1 y9 s$ z- E2 x4 x5 ZHolyPanl R + Recov300 R + RollV2 R
" ?" h% |* C$ f, d. BHolyPanl R + Recov300 R + RollV3 R
0 f+ s* j! k+ b$ z7 g6 B) U: P4 c: I$ Q$ L4 \
28 GtsShoot
' y: J( G" M8 DGutsMan throws MegaMan!5 H6 E$ B: h; @# g y
Guard * + DashAtk G + GutsMan G6 Z9 D( F- c6 y+ r( w, r9 p3 S0 c; H
Guard * + DashAtk G + GutsMan2 G1 p8 l9 E8 B7 ^: t# q7 {! }
Guard * + DashAtk G + GutsMan3 G
+ P6 l3 V: _6 V8 o" M: cGuard * + DashAtk G + GutsMan4 G
7 a) ^9 i$ Y, }/ E: {: S3 ~' q( ]4 a* H7 Q( K
29 DeuxHero
/ t E1 K0 |- U5 HMegaMan & ProtoMan team up!
$ e$ O) \; P3 K- MCustSwrd B + VarSwrd B + ProtoMan B$ e- I* _2 a4 u$ W
CustSwrd B + VarSwrd B + ProtoMn2 B
) C' [, X6 R; L9 V: [. p) o1 ECustSwrd B + VarSwrd B + ProtoMn3 B
" M9 W; }, G) |5 fCustSwrd B + VarSwrd B + ProtoMn4 B
1 ?) E! y" a# j% E" k. J! F' H. g* e! i0 ?1 C9 J) s- W
30 2xHero- Y/ @7 Z5 h. H: h( A- ^3 |/ e: @
MegaMan & ProtoMan Dual atk' D. L( ~, o% l6 u' c0 e! O' v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ a7 n) l4 ~% e) f2 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' L9 T u& X9 L. F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 p0 T2 o* c3 I `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 W) V! X; P5 M8 p n2 D
1 O$ z. d+ l( C' \, m31 PrixPowr% t, K5 I. {; [2 `, W, m5 V+ Q
3 Navis attack at once!
4 |6 M) t w3 j4 hTeam1 * + Team2 * + KingMan5 K
8 e7 o6 I% t) P) _" M) p9 g- L/ ?Team1 * + Team2 * + MistMan5 M6 t9 z% `5 O/ L# E8 M, z" g" ]
Team1 * + Team2 * + BowlMan5 B+ D6 \. Q7 g- t9 t- a
, x( x" T6 O! q& n32 MstrStyl( P1 X: ^5 k) e* u8 H
MegaMan unleashes his power0 m8 u. G# L9 U; x: z
Salamndr * + Fountain * + Bolt * + GaiaBlad *, i. {1 M8 J. b! o: d R2 ~
8 G( E9 A, d. y4 x1 bStdrdChip (Part 1)* B; `8 R ] E$ z* i/ u
┌──┬────┬─┬──┬──┬───┬───────────────┐. J# a3 A" M. I" H/ f' v
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 J5 ^, u: H$ @2 i
├──┼────┼─┼──┼──┼───┼───────────────┤
! I, H5 ?* F& }" P7 g# W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, D3 b! i& Z0 X) ^2 f' ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: {: v( o" K( |5 ]3 {' l/ W8 U) g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, d- ]: _4 x' ~0 {; C8 h$ t
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" u; Y% J6 n8 s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: ~0 S, h, S6 g7 N& w( |# k5 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ I- v: c' E( f, J# x2 e% X) G. ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 r) C- u& h+ y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" D. M& {5 M+ C! f* ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; E' G, C3 ~8 @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
4 K7 w3 p6 l6 Y' e3 r- r│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! U' x6 b( H8 m! [# o│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ e' J; P6 u" W) n* I( Y; ~2 W& ?, ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 D' u$ s4 Q4 m& s
│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ M/ G8 W$ A) b3 `- _; n+ k. L/ Y+ u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ Z2 f( A% I; Q; X, h9 w3 z│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) R& I' w$ F4 b; S; C
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; s& V/ i8 @0 \ _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 x$ B2 Z& S: u7 F│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. F& ? T: a/ ]; U0 l( ]0 {7 k│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ X$ t4 W2 Z! y" r0 d/ P, ?8 z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 o9 S& Z/ K. Z+ [7 ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* w3 G8 l9 i" e) ^ ^│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) C; U3 |% q8 n( M( D% r0 V│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ W: a4 h0 I4 f8 i│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" ^& F6 X5 g9 W8 C6 x│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& ~# s4 z/ R) e4 O" P8 V7 m
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' M# H3 G y# ^) R: ~% b│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ Y9 u6 @6 z- M3 F+ x: P/ N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- W5 J' x. [' @. u$ M/ M9 ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 H9 L7 d6 F) h+ O) y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; J, G/ d1 h# c ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, v6 z& s9 q( S) v/ [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ }+ C, n6 H! u' Q! K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 }# E; M( {9 \ ~* Q; S& q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 V3 p; V& k/ j) l
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, m# K) I2 H; i( Q0 i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 z1 ]- F5 Z& E, c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ U0 r" C( S g! J* {) |9 i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
# _5 \ H& F! ^# E& u4 c8 b│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ ]8 M' M5 o { Z8 r' E7 {│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 w+ M8 ]5 B' `2 ~4 c2 l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 ^" [ f5 c0 G& b" y* X1 t* @7 z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
A0 m+ @9 w& d. K0 I w│44 │ShockWav│10│60 │ │* │Shock through enemies │. F1 U3 n3 o; P, V6 {* g
│45 │SonicWav│26│80 │ │** │Shock through enemies │1 e5 _& C+ C7 y7 s- L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" M: P& p* t* c3 I
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- C: G; p! u$ U5 a4 {/ H
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. T8 s: [% x8 [8 C9 Y5 y$ b. |7 f) x
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; A( E) ?8 ?5 |0 C$ l) s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; @5 q4 W( y8 p# Q0 m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ d. v; M* k6 D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │9 Q0 _! E* p+ o- m
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# h) T% \% N6 ]: K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& R0 J! e+ j& C6 e│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ `6 [# N- ~/ A+ _- L) N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 K" z) P/ w: H
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; R w/ J# l1 T* S1 Z3 F" i7 _" e& O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% l4 M- \# L! E5 h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 C2 W- p4 V* Y K2 J8 C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ {4 b/ p I$ O4 u2 T$ W│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) t& |# R7 I0 ]. Z4 d5 l│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, \! J# {2 c9 @: R) I3 ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ a% z* U! _7 D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" b& ?/ q( K& i/ O) Y# g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 s2 C( a# M* l3 r% m9 t5 Y. f│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ Z& C6 G5 ^9 }% X% R9 K! [
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 S' f0 Z3 P Z7 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( {0 O0 Z x c, K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 l( ~' J# X3 G9 N1 q9 K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ \9 ~2 A3 b: U4 P; B: W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 @' ]" `3 o! U* W& g; L' |$ ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ r( T$ D6 f+ r9 T2 |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% X. {6 h- \, `* D$ o! ~7 h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! H. j t# c$ Y' n, V. o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ m, M7 o* S. ]7 ]4 A, C& N
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: ]8 y4 x Q; }6 }) D
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 d: b J% D3 a8 R& h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! p1 N4 @3 Z3 y4 P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 ?4 x; k# E4 j+ o9 G
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) Y7 O1 t. x, I& D x) x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ _7 c }0 U6 b$ v+ A9 I$ A$ Q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: E6 B' S1 v3 @: q0 N│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* \1 H Y( E' f. j) \" s5 Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 O$ c: F4 F" a& S, E" P3 D9 T" N
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ P2 @9 [3 V( d7 y+ l$ |* L* i
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. Y7 B% P/ e' O4 i( K
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# c7 a+ Z6 u, `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) C: t& V ~/ I. J$ c, l q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) V+ A0 x8 y% Z" [+ Q8 P% v
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' J: I; G- g; O" D$ _│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: p' g- A+ Z1 ^! x/ s, q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( _3 J1 _( g. }- u \│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ c* k: r7 Y3 m/ j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 Z+ U/ }2 h# d% {- o8 n│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, {5 r- H7 j& a7 T% o. w' j; |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 R/ v: k5 F7 H9 D
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 V9 N. R/ i# \5 C7 m│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 q8 e9 I$ u! ]% s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( \/ P0 Q7 P1 K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ y3 z. |5 s0 Y└──┴────┴─┴──┴──┴───┴───────────────┘
6 j! p3 D4 _* Y- Z% q9 F
5 K. a1 e! ~! HStdrdChip (Part 2)
+ J" e+ w# W/ Z' I- }! Y┌──┬────┬─┬──┬──┬───┬───────────────┐2 P' t3 C3 H. W1 G- j
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ W" G/ D. \& q8 D' ?; [% q4 j. z
├──┼────┼─┼──┼──┼───┼───────────────┤
* L+ h9 f: |+ p7 }# f: L5 f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" O2 v; ^# j8 e U. z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 X2 [5 A0 S, P& ?. [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 E0 h8 u X. l4 H3 M│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ C& b9 k9 m+ f/ w! k8 y! y# D) D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 `' J" L# t1 S# V│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 l2 w1 [% }6 p ~
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- x5 z/ a4 i$ W0 f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. f3 d1 V' ]) \ r) t( G/ G; o# d│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ H! C8 s; E( R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" @/ `4 a6 ?+ p0 I1 X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 c% t% S4 w# U$ c: t9 j' t. T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ P: X) @+ ^; R, _│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. O# B: ?" _. ?# Y3 X* S
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& q) M; b& O0 G6 F" X/ B% ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
' Z) A- L. M- y7 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 v" g# p$ m" X# S2 F│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 |6 p5 P; t8 O. _
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
" ^$ w d. t+ o M. D7 e( Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │7 D: B. [3 u5 t. T
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ k5 Z* v. @5 v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
t" {" B) z8 [6 B' p6 `# K% [: X│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 f1 P' Z4 f; U5 G- y c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 C3 h4 V3 O& W; O9 f- h│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ {6 w5 w0 k* l/ y5 L: G. T) E
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, @3 M. E5 Q! c( ]1 n1 X: p' x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ a' r1 w6 e @8 U
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 g# e+ {1 w" N, s' w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 j }3 P0 a) I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: ?( w: {3 R. @" q1 X4 w
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: M2 M8 S4 Z1 S
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! z4 e7 y3 n# `
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 Q K7 H5 u- R1 o, u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( h4 G8 m% j6 ? }# w2 x│133 │Guard │5 │ │ │* │Repels enemy's attack │
! y2 g: k" |# K j" R( |; A│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 T3 {- }# Q) W* M( d% w2 [│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 Y# [- {( k6 J/ ^( o
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- S# f" a2 {, Q/ y6 t$ ?' y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- L2 F$ T1 c$ T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: |% l; z! }! N│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 R0 r* S0 Q/ n/ ^0 q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. R/ A8 b, [* j! E& u) \│141 │Prism │60│ │ │*** │Prism fires randomly │
! o7 @0 L( v( Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │" i; g" k; y9 F$ ?! n
│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ I8 O$ u" G+ U! i3 e F# y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 ?; L6 g. F8 x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 h5 Z, b9 X! x+ l9 @8 n! ] q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& M( r6 ], C. ~( x. s" R/ ~' _│147 │Recov10 │5 │ │ │* │Recovers 10HP │' K1 v e' |# ~. z. Q' E% t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) z7 }& o. v" u/ D7 e│149 │Recov50 │14│ │ │** │Recovers 50HP │
( W. }8 S. Y. j1 V│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 D' l! _0 [1 g! Q3 L│151 │Recov120│35│ │ │*** │Recovers 120HP │
: r0 H' ?% N" {- Y6 Q│152 │Recov150│50│ │ │*** │Recovers 150HP │ f* U# P$ k1 o) |1 F
│153 │Recov200│65│ │ │**** │Recovers 200HP │
- z; }; K& v6 i% O, ?7 E, E* t) }│154 │Recov300│80│ │ │**** │Recovers 300HP │, R, a; o; i2 X) P. f/ |8 U
│155 │Repair │8 │ │ │* │Fix your area's panels │
, \! {3 _' ?9 C* F" @& T│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 H: o, ]7 l2 k) R│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 k/ E ]( |. j! d9 ~1 H0 W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' I0 M! @8 i g* [│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ a H( x0 u0 g" W$ e X' h ]+ W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ a2 z" q u6 Y; ^4 B# ~
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- I9 q; F/ A$ [; U- O6 z2 b& N1 \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ {# J4 Z, ?* U7 g│163 │Invis │11│ │ │*** │Invisible for a while │% }$ [4 c) V j2 _
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! I/ |/ j4 g U5 C2 G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. @' _) v/ Q1 s" w. O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │- P1 B, j6 o4 ~! M" P2 y# j; C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 P K* q3 L1 o
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% B5 o) B4 a& ]7 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. H9 l% f6 d/ `( _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ A4 _& s) a( U2 D0 Z k7 ]6 j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) {) G; Y0 p/ D& B% a3 M│172 │Aura │55│ │ │*** │Repels attacks under 100 │! w5 D( g3 `; H' \
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 Z9 M R y3 ^& J" V) C' Y9 Z3 z; O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# \2 w$ K' x% l" n4 e5 H" k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& M7 P- o7 x# V$ |* f; s- T) S" t7 a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
1 G8 V5 ?; \/ Q `7 h3 `* L4 e0 F o│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; B/ A$ b5 t d6 x. N# Q4 Z X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 `0 ] a4 e1 R│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. l5 j$ W4 `9 ?& {' @1 i* I│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( o( l# V* v, V) I2 O9 t8 v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( d. d+ S) x$ R% g: |
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 q; k7 o" M% p1 h4 L
│183 │Hole │55│ │ │**** │Open hole to dark world │
* W. Q) g k) [ ?5 v! p2 w, t3 R' ^7 v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( {+ F. \. x9 g# _: {( L6 W* f, I: y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& g1 Z @4 a" `+ x│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ B) P' @, q5 K8 P6 f, m$ E2 B; X E( N│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& p# I, U: P. f/ g│188 │SandStge│18│ │ │*** │Changes all panls to sand │& V# w6 ?2 e% v! ~- e$ N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
P/ o4 ^7 U& J( X# J3 d" E" B- R1 z5 F│190 │Snctuary│54│ │ │**** │Change own panls to holy │: x" O E6 b* d" ^2 `2 i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* t( ~' L8 r: O/ {! \% q) Q/ j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 y# f3 ]% \6 g! l( D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% R) B3 Q) Y8 V- m2 Z# Q0 l4 V
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. q( g' W' h. A- F
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% a J) m6 Q$ [: C/ }3 u1 ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ X/ ^# m. r: r% B9 R( l8 Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 T: ~. Z+ J7 ]+ v! C6 V│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 f- a! i7 n$ D% o$ G
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: [/ s2 F( U4 ~* S0 p3 I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 d+ E4 ~( M2 _& X└──┴────┴─┴──┴──┴───┴───────────────┘
+ v/ h* E# r9 D+ z
2 o2 g& L# m- \' G
' @$ R2 ?; D0 K# W6 RMega Chip9 s9 E( J; e8 @- l3 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 B2 I3 D3 x; g' M4 R# g$ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 X: X/ `! y8 J+ C
├──┼─────┼─┼──┼──┼───┼───────────────┤& r8 e& [3 B+ u8 k( O' u x% P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 s" Q( e3 r* @4 h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. y+ N' T! g0 z, Z. J
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 O- e! C2 m1 K& F0 r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ v9 h" ~1 ^1 W4 o, H, i; [/ e& t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 w2 l* R" g6 R% M; d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 B% ]7 W( f! g; x7 {│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. N" _+ Q; Q3 c( @; p# d) o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 F4 n1 b; i1 K1 B3 ~$ J│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 ^, H5 A. p* U; X% }9 ]; G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) J& m8 N! n" Y8 ?0 Q/ L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) A6 ?% M( E. x) S
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 j% O' ^, l3 I: f% m7 V" N+ k
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ |3 P' f% T3 ^7 R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ H0 ]- @# g% r1 y7 `+ i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ R/ R+ E8 b: x @5 Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' B9 P! E) K9 W/ B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 n4 L- F6 u% Q( }' L# V9 r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 |0 e5 P4 M( F3 l8 z0 h. S│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 L% t. [3 [1 g4 w& |+ v, Q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ l+ \5 T$ t- y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) @( y0 K! S4 ]+ N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 @: I, p) i( f1 K! x& @+ S& Y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 o2 i% I; r' I( B& K/ Y5 j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" }5 C- U$ Q/ X# K5 V1 J9 Q4 B j W
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 z! u6 P: R* O& w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ x3 L. {* [* o+ n8 \! R│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 \8 d! R, l4 {# \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 U' P9 D. a+ Y* L) e6 d" M \
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 K/ Z8 F( d! H3 v│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 }) K H' R4 }: Q* |: L' S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ z' K' A9 `# W- d5 l m6 M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 U& y/ P: Z- x9 `- q0 k J' Z% M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, Q$ m& h5 p6 \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) d+ D" S) @: v' J) o7 v3 _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 m( r7 h# G3 F4 `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 X9 U/ [! u( E' S: { H( Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 l, C# |+ S" Y9 M s& r9 @$ b t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
7 e& \7 Y& Y* a- g) t2 W0 r& F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 L% x% n2 A" _* e/ y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 E- m% N/ S6 O/ Z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- `; N- B. E. V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% F9 e3 X [7 I5 w5 d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) e% l3 s3 O- `│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 F2 ]' S: \, N- C) G) y* i$ x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; `; }" a6 _- I0 i( f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 p5 i- \' ^# E" s' x0 R0 E, ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& W6 T. x! }/ |7 c+ o% c8 o
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" ?( a9 Y7 O3 B│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 h9 t& \/ s; I* b/ Y. z! U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( {7 p4 G% L) R) R/ B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 J6 B" E& @9 ?* s% o$ p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 Y( X' g7 c! i9 v( @/ v2 h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. C- p6 A) W& [! H5 @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 Z- }" _, r3 a F. ]2 e. D$ j: Q5 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 G, I0 n9 @8 W; ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- Z/ e! E/ g* S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 t7 u ~- l2 Y ^/ K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" e5 ^9 A8 N7 e/ E& ~ G3 t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; D1 T: T Z: @9 Z- o) y5 f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 }$ ~+ V6 v1 Q( A* J$ ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- P9 W! C& B" L
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& k+ O* t' ^9 V; G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ V: f4 K. y5 h) j2 Z$ M+ u) n# v
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! u, Q$ g+ h2 I' `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: Y' ]! A8 X3 a$ ~6 s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; V# I! M5 N1 I$ V* o( H& @! u
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# R/ T3 C {- f& i( ~" K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ {& \; I8 M# t6 b7 i% A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! f/ n% e/ ^! P$ r│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ K: m) Z" \* y2 L; h* L) ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 T0 P5 Z! r2 w3 u' f8 L: {, @│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( y+ c% d* h% K ?- ]# e2 @│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! W- C, q* o. X" p$ F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, J/ p' _! M0 }' p+ E1 }│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" u% Z6 {, T D- G& t$ ]4 A# m7 |│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& G1 D" [: T- J5 ]5 q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ f5 R5 y; ^* b/ p$ W7 \3 j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: P- ~" c5 l1 y+ u│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 r( @& {; A- Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% `! d, Q8 A- v, u1 x; D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. P2 c- k8 M( R' K6 m. i: i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" _: _ [$ ] ]- L& `, K$ d( z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 w! z# G" C- Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 \. B |% n: ]6 K% u0 [│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 ~* F) p) R, X9 V: I6 a3 d$ z└──┴─────┴─┴──┴──┴───┴───────────────┘- b* v" e" `! [" S1 ^. n0 I: l+ C4 N
$ A9 O& h; y# F4 l: R
9 n4 |) ]9 q$ o3 q5 J8 v) l
GigaChip (蓝版)
8 t/ m4 O4 |$ m8 n; h9 K B; a4 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 H7 K1 P) S; n8 F: ~. l│编号│名称 │MB│攻击│属性│稀有度│说明 │ v0 C% c6 Q6 ~7 P, P8 M
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 i8 V9 w; v0 d5 X3 J9 D& E! A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% U, z* {4 `6 V0 A/ }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& M3 n- z- K, ]│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 ?4 H. M/ s; D; Q: b│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 R+ D! j5 i+ P! V) G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% X" Y, N- a" Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 k E8 x# ~# A: J0 D
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" a5 a* h* R- k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 U- J* |4 x. P& h5 y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; ?( q/ M/ \( i( o8 {( j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 d1 _; h: F0 d1 e; C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! P3 C* `4 t: J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 R- k7 h- L- x: ^) M8 t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! `: p$ k, o- ^; v4 ]- c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! o+ A# B3 c) z* n" I% w8 m, |$ q1 Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. T+ K7 u7 J! n5 o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 a( V0 |- R' T+ L4 D# Z, ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
z5 G5 E2 ?" c& M( j! p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 {" w$ P1 i) \+ K4 q4 r) B3 C│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 f" g# J% [5 F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- N% g& y3 ^3 e# m4 @6 r2 z
└──┴─────┴─┴──┴──┴───┴───────────────┘& w" ~8 Y5 g3 n& [
3 f! f7 |$ |7 Y3 _. q7 I i2 N0 X1 vGigaChip (白版)(只列出与蓝版不一样的Chips)
; F9 ], j8 D9 d8 [┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ P) x7 c' k) ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
: \* f3 u0 Z. {; `9 w% N3 ]! E├──┼─────┼─┼──┼──┼───┼───────────────┤' @8 H) y g) [5 Q" J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% Q- q+ J6 ^4 x# V
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: p7 F* z! h0 p! ~6 w$ O
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" a! @7 C- d* v" y% V# q: w. o8 z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% u7 |: W% z* P- v$ X7 W└──┴─────┴─┴──┴──┴───┴───────────────┘ |