转载请不要删除以下信息,感谢您!
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7 V2 D& C B" r; I. e( S■● ■ NintendoWorld 站友xliz原创5 j% q& x: l2 y9 [1 e
■ ●■ http://www.NewWise.com
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3 a+ W4 G& O3 y, O$ E 洛克人 EXE 3 Blue 卡片组合
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6 B; l% _- e5 k' d g& d% `) `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- q7 |/ F$ t% i* r6 V/ @大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:& Q* \7 T" y6 |. `+ R, ^
4 _7 |( u3 {. v* i. z$ ]$ z编号 名称/ |' }* x" Q; N5 ~) }( M; ]
说明
% @! s4 m: t3 p; h组合方法3 C# M) }4 ~2 [/ b! S4 D+ A
---------------------------------
( Y& w- ~, y+ T4 L01 Z-Connon 10 W; n# n. q0 F
Unlimited Cannon for 5 sec3 l4 c" v) d1 [
Cannon A+B+C: L$ R. y9 l; X9 s. U( k; a8 }, n
Cannon B+C+D3 ]- i% i( E2 Y. G- |0 {
Cannon C+D+E
+ J. t% H: R3 ^- A: L5 T; l8 F( D% f2 u8 Q) Q/ h
02 Z-Connon 2 w! V& h) c: [ m! F
Unlimited HiCannon for 5 sec% s5 C E |+ ~7 J
HiCannon H+I+J
; b/ H. M- Q8 j1 D1 `8 i4 [HiCannon I+J+K7 k! S1 \4 l# q O
HiCannon J+K+L
5 \5 y* r: o9 E1 \4 x6 h; }/ R% ~' K' q2 H! e
03 Z-Connon 3# `2 @% r" ]% v
Unlimited MegaCannon for 5 sec) i1 {& g; ? s) X
M-Cannon O+P+Q
% P( U+ ~! g4 `6 n+ @M-Cannon P+Q+R3 ]4 n `8 V2 w
M-Cannon Q+R+S6 o7 n/ `4 f7 T+ ?
3 X9 z' T( K; p8 @. W04 Z-Punch5 U& R) D- O3 f
Unlimited GutPunch for 5 sec
& z3 c& p4 F3 t$ QGutPunch B+C+D
2 ?5 S. A4 [9 A4 Q: P* X# {1 w3 e3 nGutPunch C+D+E
( s; X7 g' }/ H' |GutPunch D+E+F Y q& d, O \" I- e, k
! Z# V1 X) N" \1 q
05 Z-Strght
1 K, ^- S B# R1 [Unlimited GutStrgt for 5 sec3 m/ e: D& G1 E* R
GutStrgt O+P+Q0 `$ M% `. L( D$ ]* ?+ {
GutStrgt P+Q+R
" B3 t( u: A' x1 |: u& f1 g2 }GutStrgt Q+R+S- t& ` U- k! a% w& a4 k/ j
6 S: a9 E: {" ?% u" N2 h- c9 ]06 Z-Impact7 t J; c( R7 q
Unlimited GutImpct for 5 sec( F p) n, L7 Z2 {
GutImpact G+H+I
& L; s* C7 U/ r* T; P% q, BGutImpact H+I+J
2 G9 K3 |" S& L. z. H% N' fGutImpact J+K+L
$ g' L( S4 c2 U8 a% F* D+ [! h4 S3 c9 A/ k' x. e
07 Z-Varibl
7 M: m/ f( o5 X; TUnlimited VarSword for 5 sec. B$ D1 w9 C* J J
VarSwrd B+C+D4 o$ f$ `7 L& p# k0 ?) [
VarSwrd C+D+E; a# [6 G- O3 |) e4 f5 c6 \( s
VarSwrd D+E+F
# f( W* Y0 Z; h( m2 U" K, [# k
( ~5 U# s s8 R( ^* j08 Z-Yoyo 1
9 i# O$ V, S' F& B7 @0 ~Unlimited Yo-Yo for 5 sec2 z% }) V$ {$ Y! C; c; c2 z" m
Yo-Yo1 C+D+E
& `- X+ X W5 M) r# ~2 Q' ?Yo-Yo1 D+E+F
' R$ a2 @3 D! h2 m2 b- ?Yo-Yo1 E+F+G
2 v$ |4 t7 ?! u) W% \6 v7 |" J* _7 c
09 Z-Yoyo 2
$ n7 r2 z" b8 d/ I% F: X4 ]Unlimited Yo-Yo2 for 5 sec% a9 i; C: x& u7 ^) q
Yo-Yo2 H+I+J; b; C7 R* [& C; C6 R2 R. I0 V! ~
Yo-Yo2 I+J+K
. h6 X# F& z2 O( SYo-Yo2 J+K+L0 i/ n$ M0 \( Y5 y
y. K0 p7 I4 Y- o, L% a( _
10 Z-Yoyo 38 |$ T) G- {- @ \8 g
Unlimited Yo-Yo3 for 5 sec/ j6 T6 w! n! g8 x6 e
Yo-Yo3 M+N+O) Z- i8 ~# s$ c3 F- i2 E+ S
Yo-Yo3 N+O+P
! ^9 w* _, p1 y# f4 f/ cYo-Yo3 O+P+Q& F$ s$ a. q3 P& D! _( s7 V* T
; X5 X& @3 G4 T# X7 H2 t# J4 ~11 Z-Step 1
6 a% f# R' c7 N* V) `$ A, kUnlimited StepSwrd for 5 sec' r" S0 r Z L3 }: r5 r: w) G9 n' E
StepSwrd L+M+N1 K3 |# L1 l: ~
StepSwrd M+N+O) A2 t; u- Q/ C3 s1 G; e
StepSwrd N+O+P( I0 v$ I+ _" T; W8 h7 w" |
) k/ p* v( J2 O1 Y# \12 Z-Step 29 O% U# _4 Z/ \+ b: s; i# Y# g
Unlimited StepCros for 5 sec* b/ Q" f% ~# b+ R2 ~ |) h( t
StepCros P+Q+R
* \5 V0 e; Q' NStepCros Q+R+S
. {: X1 K8 _; |! v; {; vStepCros R+S+T
2 \, x5 [- G- Z/ a7 n# k2 g9 g1 t& T+ |( c! m* s! z: K9 T+ H
13 BubSprd3 `# [2 y+ O' d5 A$ u4 C) @
Attks w/ spreading bubbles!
$ T7 h2 Q' B( i( z( RBubbler C+D+E
# s- l5 h+ M+ W* c- N; {Bub-V D+E+F' j0 t8 l! ~8 Z6 n
BublSide E+F+G
& B8 H! p) H0 T9 A& m! b( KBubbler E + Bub-V E + BublSide E
0 N9 X6 S4 O0 }; n9 @2 L* I& m# k8 ^5 U' C0 J- F, P' L
14 HeatSprd
: o+ H. s# h0 ]3 h( n! f& a& F6 wAttks w/ spreading fireball!3 X, y* h1 E! x, h
HeatShot H+I+J0 U7 H7 y: k0 v% X! Q$ r
Heat-V I+J+K6 j+ B0 d( Q4 W3 Q) i+ b0 @
HeatSide J+K+L7 ~* o- `% U9 F0 V9 }( W2 {
HeatShot J + Heat-V J + HeatSide J0 o ~5 `$ l. B" W
0 Q, h1 [+ \0 v9 e+ W% C3 e15 H-Burst. a3 o: j7 M2 {! F6 c1 }4 T
Creates a giant explosion( [+ ~: U/ ?) f& A5 t" X# r
Spreader M+N+O
! @9 K. U+ _1 j1 M5 eSpreader N+O+P1 D# ^1 r% D- `2 O. a3 v! l
Spreader O+P+Q
! v* h7 Q( e! L# w1 ^) y F& p! g% N/ v: A% g2 l8 D
16 LifeSwrd6 e% e4 i, U! O, d2 K1 H( e; t0 D0 ?' U
Swings a huge 2×3 sword!" [; Q0 _' P" Q. O- H( D3 }5 k( }
Sword E + WideSwrd E + LongSwrd E; V& C0 n: l$ I2 v+ X% x, P! Z
Sword L + WideSwrd L + LongSwrd L
$ M' y; q7 f6 k) A; c; d4 B, d5 ?# `Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
! B2 V! o9 f" V- @2 qWide swrd contains 4 elemnts; k: z+ Z9 X5 K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; _7 }; B5 | t) e7 Q9 [1 m7 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 `& i9 H, h8 j% R* P0 ?7 R2 @4 D" q4 U- E9 E
18 EvilCut
2 q3 }: N4 d! |$ O6 kStep up 2 & make 4 atacks8 F1 b5 D" D8 ~ ]
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat: w3 l2 K+ C+ n: ~" K: J
A giant Ratton charges!6 W; _$ B. r! z+ B
Ratton1 A + Ratton2 A + Ratton3 A
( ~0 N+ s7 _* Z. QRatton1 C + Ratton2 C + Ratton3 C+ L% i o1 \7 |+ m: D6 l) W
Ratton1 F + Ratton2 F + Ratton3 F
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- {& a4 D. \3 n; |' p0 r, x; Y20 TimeBom +& t b4 r( x1 b
Sets Time Bomb in enmy area
' K! a, T+ d9 @TimeBomb J+K+L
3 i8 A7 F& W2 s& {7 p* QTimeBomb K+L+M
) S0 R$ h+ w7 s5 s' aTimeBomb L+M+N
5 }$ w0 T. y% ]: i$ z
& ?. _6 i% T- ^* b21 GelRain
1 w7 ~* L/ I8 O$ Z3 m( OGel steals squares
9 _9 Z" k" u; `% \; v* DMetaGel1 B+C+D. ]' t! z% T! m7 ?
MetaGel2 E+F+G
; c. m! n- g5 s0 }MetaGel3 S+T+U
9 K, v6 p3 I$ @7 K
6 U9 d5 I5 `+ G' U22 EverCrse
. L9 p' O' q0 C" i, uShield chases enemies/ ?8 n1 e" l' g8 E4 C6 {! a
CrsShld1 C + CrsShld2 C + CrsShld3 C" ? `$ h( _- }0 G7 }8 {3 f
CrsShld1 L + CrsShld2 L + CrsShld3 L1 ^7 S# M; `, u$ F. `# X- I
# p" m5 E1 X& o2 n! V" z9 f2 y23 MomQuake
6 x3 q! W- J( j+ \* sAwakens Mother Earth!' K9 q8 j l) D5 L. n" ~' f$ q0 W
RockCube * + RockCube * + GodStone S3 y! ~ r+ a8 m$ ~' s- y
' S5 O; D9 J% ?+ x. o) Y
24 PoisPhar
1 c B3 D( u nPharaoh generates poison
& p9 Z5 p- q0 u! E( pPoisMask A + PoisFace A + Anubis A
8 V0 ]# P! n) z# F
5 c9 R) u8 R5 }* D- f25 BodyGrd7 w5 ~8 v8 b8 q( K2 E2 C
Bodyguard takes out enemies# s3 M7 n5 ?1 u7 d5 a
AntiDmg M + AntiNavi M + Muramasa M
, C. x- P' w# E) v+ |; ^$ A9 x( }: N
26 500Barr
& N- a( {4 u% P4 Y1 m0 OBarrier absorbs 500HP dmg* `1 s2 s, f5 J4 L! `% D$ R& L8 v
Barrier E + Barr100 E + Barr200 E9 G1 w3 u5 s6 U# b7 t' P* V
Barrier R + Barr100 R + Barr200 R
3 n. v9 }9 T5 J: Q i2 Y1 y/ k: T
1 n( R! q A! w2 R27 BigHeart7 r7 B8 t4 a- _3 V2 p
Attacks, then heals HP!- J3 t. Z5 ?. M7 R: j$ s- _8 ^7 k
HolyPanl R + Recov300 R + Roll R, S! p: G# D- s) F
HolyPanl R + Recov300 R + RollV2 R
/ |6 |( s! Y' y& C& E3 BHolyPanl R + Recov300 R + RollV3 R% a' Z4 }/ ^% M# v& B9 S& \
" t+ b/ T, z. F+ e/ p2 ?28 GtsShoot' t: `2 Y9 c7 r# u
GutsMan throws MegaMan!, @( A2 t9 V2 Q/ f5 |- K+ t
Guard * + DashAtk G + GutsMan G
J9 k4 c4 p9 Y$ Q; {, ^$ ^Guard * + DashAtk G + GutsMan2 G# w' R% }7 L- {2 h( }% k
Guard * + DashAtk G + GutsMan3 G
0 x { k/ A1 q5 n# l+ R% ~Guard * + DashAtk G + GutsMan4 G
5 ?& N$ I- T9 w W1 f, K
2 f1 z5 M% e) v29 DeuxHero
* m9 a8 ^# k4 ]# o) p# e) TMegaMan & ProtoMan team up!
" t1 V7 {( u7 r6 f. \CustSwrd B + VarSwrd B + ProtoMan B5 Z' r8 p9 l) T. u& _! j' B: K
CustSwrd B + VarSwrd B + ProtoMn2 B
7 G- x/ l, E% d$ [CustSwrd B + VarSwrd B + ProtoMn3 B
; p' h# h4 G& _9 KCustSwrd B + VarSwrd B + ProtoMn4 B& E8 A# j& |* W
" M( P7 l7 G4 Z5 h30 2xHero
3 m) q" g+ Q" _MegaMan & ProtoMan Dual atk
1 g% O2 o/ g! [+ E! f) vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% y+ E, w! ~* g8 D4 ~, W9 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 V3 P c; k* P4 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 g) h6 R) Q H* n0 M5 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr& ]5 h* K# J* `0 T3 i
3 Navis attack at once!0 d+ U1 q- J Z+ C: j
Team1 * + Team2 * + KingMan5 K
2 K% s5 E7 x( G1 b; N5 ATeam1 * + Team2 * + MistMan5 M7 v* c+ S u! N3 b! E& w% ]
Team1 * + Team2 * + BowlMan5 B4 t$ U. d4 J! ^' H7 a2 K
9 W6 X; _0 ?( q0 O32 MstrStyl
/ C# A3 R& h7 @& u/ ~: x2 p2 {MegaMan unleashes his power
2 G- f- x" o4 Z: p6 \Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ m3 a4 f' l! W( T# P- ~0 u0 y2 ]- G; q/ Y
StdrdChip (Part 1)
8 u" ^) q. S4 L" Z$ C% @1 l; t+ O┌──┬────┬─┬──┬──┬───┬───────────────┐; \2 ^9 [& R9 F j4 g4 K! m
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 \/ C4 K3 f5 c/ Q9 G% C) i
├──┼────┼─┼──┼──┼───┼───────────────┤
: j! a* J4 |9 i7 K3 c$ N( `9 w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! C8 L/ H6 R. f0 E1 Y) v( U1 E9 h
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- t2 b5 c( @( Z/ V- m" ~/ j0 [! S$ e- B│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, T! H5 z2 C, [ i! E" v- W│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) e. S' {0 t$ U8 f' X│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, V7 a, d; x* e+ y* z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 m; M; j. _) D5 s$ Y; a│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 c) o0 ^5 q) @6 M- g│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 B% J, f9 g' f" Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( r3 P% n# A9 D/ t6 b6 }6 F, F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( s" h. j4 u1 G. S, e( D, P│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- G' G9 O, }6 p& G
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& h/ Y e- g- [4 Z6 X4 Z6 f h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! `) d# ^5 @: X) ~8 g8 ~│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 V" [+ T' t+ I; X6 U│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& O, P/ h: v3 {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; d* r% ]1 K2 O% w1 i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │' u6 u3 Y% ~/ p5 L8 S
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 l- p( v" J4 Q/ d: |4 I│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 l7 W! D% s$ H# _8 }# ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: n% ~( D/ q1 n& ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: c. Z# Z* j5 d" `
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 j$ {! g8 H' S; {3 ^5 q( V
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
u0 [( R" I: k! K, b& }9 R% a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, u6 }/ Y" P# l2 u7 G$ S│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 ^8 F' A9 K: \* T1 }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 Q+ ?0 h# h& h/ ~" o; X
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. D% z$ O8 K4 G" c+ H/ Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ |6 ?* y8 S/ n$ o" B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( m, h( w6 b0 \, C: W( a9 u5 b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │2 g5 w# [( U, D. L- g! s
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 D; ~- ~/ P9 u4 |" B, t8 n│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ N1 N' Z9 t2 ]( M, J
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ _# @" T$ L7 V4 t# M( W│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# q: p6 ?9 ^( z8 ?2 j4 O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ D- Z8 S! L: f% ?8 \% @
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ P+ m" j! `# i( H5 o% {
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& l, d' N, {% }7 K, N* C+ B
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 e2 |! h, t6 P8 P6 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
# T+ N" h6 P3 N/ U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ \+ |% R$ H4 o$ }# _! h2 L6 F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! W6 v% r* ] M9 i- @, {8 `│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& E" D \, q+ l5 n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: ~ o, V# @0 O U│44 │ShockWav│10│60 │ │* │Shock through enemies │) u7 V* R" F. W# A( E
│45 │SonicWav│26│80 │ │** │Shock through enemies │, O+ p Q8 c" z5 f
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! A, ]% ^2 A0 \. O# O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 |# V8 C+ I1 Z9 g1 F6 ]" k
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 G9 ~3 n* w4 `& o
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
{: ]7 C1 L9 p4 H9 |" A│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- Z! ^4 j) V% `; }0 k
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 b' x* F( `% G% v0 s) q4 z9 P `( j│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( _2 M, U# S0 }# z3 Z8 }│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, T6 p7 V @2 M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 L9 {2 L, s" p
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 ]8 `2 Q' z& t0 c4 ^; ]/ v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' P8 k, n) C* m+ f' `; @' `- M- {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
0 u1 G: I8 m5 S; L- g0 P) G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: W! G9 c8 x) v* L3 t! i
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; H# M3 u$ M, [5 c6 F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 `( m, R; x9 n, N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 x6 V, @' {3 B5 B
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- I n1 H0 i8 o" D ]
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 d4 [0 w1 W8 h: x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 E( \! ^( A6 h$ h; [/ @9 H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- D" b% |0 A6 ^ c│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 E) A2 u8 `/ q8 G1 W; T$ m5 Y, A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! d$ f% D7 k* Q$ m) t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& Q& E# G. u7 W* s/ l4 n
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 K0 m$ d- `' e7 Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& G' y: j: X# H, t9 C, X
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# Q- p. F/ m6 l( n' C3 `! \4 i
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 R' I: B: s& i: F- d- _│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* v' L, H6 ?0 m7 }( ^' y- \$ q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 r% a) O5 v S. d# L/ ]5 T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( c! y; ], e1 Y' M7 C/ a1 d7 c! Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, Y* q4 a& g# F. G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- ]5 X9 j& C1 i1 g2 A5 T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 h% }8 p; ?* X3 C7 K! u5 y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ `* Q8 u# m% |8 P3 v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' D1 I5 L3 y! m2 k( W+ t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 L+ P) E( H& p& U& I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) l9 F' z+ A: u) [+ v& c
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 t/ W; X6 H# N/ O│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( b4 l% E+ F; f% D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ d0 H7 Q5 D v7 k7 e) W. f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 n. N x. y* s) y9 E' T│87 │Hammer │16│100 │ │** │Hammer smashes front! │( J. K( Z! @0 ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! i2 y# R; [4 M5 q& T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ p _% O' P e" j
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 b+ U, B3 ~* U8 K│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, A) r0 O9 |! N8 V" ]$ n6 ^
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ M/ a, \* z7 @( c, a│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; A @$ q+ N& i' ]0 F$ N4 X: k* ^
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ H$ s$ E4 }+ O' Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. k# \# x4 n1 f( f# l7 m│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# B4 Y4 h Z3 F( j│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: W! z) u& ?2 x$ X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 }. o3 s+ U+ M3 k9 P3 Y│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* F" ^, X) F7 A* V8 i! b9 G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 X5 T& |5 L; s& H/ H8 @& e
└──┴────┴─┴──┴──┴───┴───────────────┘
; l0 q( t( C% a1 o0 J8 F3 ^9 q: h
7 ?7 h( Y' R2 o; x; H1 _StdrdChip (Part 2)
7 q+ n9 z$ D% w+ |) c6 q┌──┬────┬─┬──┬──┬───┬───────────────┐
3 i; X4 a. B% B│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ [$ D$ D. }6 a8 O9 I├──┼────┼─┼──┼──┼───┼───────────────┤
, q% D# s& h& Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; f; [4 ]$ b+ g3 i& W2 |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
N! G) u# r: s* f7 n+ }/ M│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 G$ ^, Y! Z" K" r6 k2 B7 s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ U7 L' `" X' `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# S7 x6 L$ h, a) c d$ |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 k( \8 y% c( N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- V; U& _% c. V: j( m4 D. y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( m3 ?1 ]0 A& j) Y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 {/ f+ d! g% \5 ]/ t% U3 q6 t- _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; C, ]: b% ^9 y7 N
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 G' G" U9 ^8 S$ P9 q" k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 w- |2 j/ y) a' \ S- g* \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' J% U* g7 k; u5 p# k( T6 ?* I│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 g5 D! I- C; L/ K
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" E( J* c* n4 e3 X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. }4 H( D8 h* |$ }4 }: n
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( y* o- n+ ] `( o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 ? X9 p7 O# H│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! t- m i3 `( t; R" x" j. \0 A! O& [│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 ^' E8 p( k; L: _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 x4 {$ a- N& u- R. t; H4 w0 T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# |2 o1 c7 i, \5 W6 M
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, ]( }1 a- ^# X│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% {, |2 |1 O; b5 J: s0 u; S
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. e9 \7 w! A9 o+ \+ Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: \) A2 V( R5 S, H
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 ~. b& ^% q- V5 n4 ?/ U│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! d+ r, i U9 z( |) a9 j( V; j
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 M7 {# ?+ t9 L
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, a$ I8 h) d3 H& H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 }) v" f+ H' A S- C8 F
│131 │Lance │46│130 │Wood│*** │Lances through back line │
% Y0 A0 B2 h0 g# F+ D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; W% a: m, l, |! m2 c: d5 ]+ _│133 │Guard │5 │ │ │* │Repels enemy's attack │" ~* Y; |% C# C3 ]+ E7 Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" L- q9 D v% ^- A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; r/ ?9 K+ \3 S% @1 N m8 h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 V4 g% w6 Q) t- [# C5 N* R, B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 N& W* C4 n! m# q7 S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' W; n: q, ]4 l# j4 U0 d; w3 U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 Y3 k9 B8 ^* O& q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
1 X) I, V# t7 A$ D( `& u3 K# T3 V│141 │Prism │60│ │ │*** │Prism fires randomly │4 X2 p x8 |) a& a
│142 │Wind │14│ │ │* │Windbox blows at enmy area │* J! R& o' `4 \4 G. Q) A/ F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 p7 v. G, L5 `/ E3 v x6 }
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. L0 J) {" z2 F- f
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* \: [, \- Y2 n; f0 N
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 Y$ d" c' J+ F& b r% g│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 L& u6 z, V! O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 J1 o, A9 N# b" {& n7 m│149 │Recov50 │14│ │ │** │Recovers 50HP │
: ] K. b, f. S4 I8 E1 n│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ O, x! J$ n# P6 }# |+ ^. I8 l│151 │Recov120│35│ │ │*** │Recovers 120HP │
, s( Y- ^5 f) r( f: S) `- e│152 │Recov150│50│ │ │*** │Recovers 150HP │7 i v8 F, Y0 [# Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 X: \$ d' v* t2 ?6 {7 i│154 │Recov300│80│ │ │**** │Recovers 300HP │5 {& m1 y# [* P$ H5 ^/ _! n5 @
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ n$ w2 e' F4 A& I4 Y8 o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! p+ }( i: Y, Y9 X8 w6 z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* x! A9 \/ M* }8 V o3 P
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 ?, N+ n1 ^. z5 u1 W. o t2 f9 \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ H. j7 t% y- T
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 w/ x, X5 h; q3 s$ e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ e$ R5 f2 U( f0 B* ~8 q& `* [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 w* }% @* @4 A# |. Y# L│163 │Invis │11│ │ │*** │Invisible for a while │8 l l$ s/ j0 B! {3 ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 t1 K* ^6 y8 _* \) r+ y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. S+ Z9 m j/ S. ]# p( i9 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! F$ P# _% H1 t r1 r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, n- Y8 s) |3 S/ t, p% Q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, n3 @; \% v j0 m│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! ?# |) o8 d- J, l' U, [4 D
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ L& x! C6 n1 Q L* k; I& c' o6 ` E7 o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 p9 T2 N( J- A; r0 k" J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 J/ K& f! o j, ]│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- u8 q3 X( h9 Z; |& a7 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 B" B9 Z% j* T# B- }" w$ s$ ?│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 o, c. `4 d' }% A1 i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. _: W2 |% Y" h) s
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 z) |6 T3 Y9 d: s6 Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) S& f% @ i# o│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- r, z' G. L6 G$ h7 }0 e: M% P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 N A9 H; ^) M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 s( E( G- C' H6 c5 a" p6 Y$ R│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) S2 p% [) ]8 g' Y& ]│183 │Hole │55│ │ │**** │Open hole to dark world │
& x; G# y; e+ A+ _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# \3 q+ \) c4 @; |- L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 V6 N' y2 o% p% j$ z3 M+ e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) x$ a# a$ i+ @- r! {" h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 ^1 e: ? F% S$ W. O
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 O0 D8 V2 U" L
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ S/ k1 c. ^# r0 e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 f( K2 y$ r, ?; j* q0 p8 V│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% g" l, }. h, Q. D k* v, u│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. Y- I; i6 q: `1 n5 j1 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' G7 j* h! E, g$ y4 ?. N
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" B1 L- U. S- F1 ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" ?5 ], k/ o) a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 k# u+ `; m% a' \1 o% v- w) n
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 T: @* {% H4 H. ?4 c2 a" J; Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! F, N5 w* h- v8 m3 F6 @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
O- C4 |! @& \7 ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; z, c( N9 h U9 i+ T4 G└──┴────┴─┴──┴──┴───┴───────────────┘4 V, }2 L% E& W+ ^+ E9 J( H
& e- D8 l0 B4 n; s4 O# k+ B" ?6 l
+ j4 ?7 J3 y+ T
Mega Chip% L" g: @+ M6 M% K# L9 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 J& l1 q% [6 j8 {' |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
H0 V% A; g, F/ [( u├──┼─────┼─┼──┼──┼───┼───────────────┤0 ~- @# j) m6 W6 a L+ ^2 ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 T9 u ~& b* O* ^│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% b2 }2 U& e5 h( ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 a0 ^* _' b( A# N3 c8 T; c }) `
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) n1 @0 {% S0 H% m+ G" `│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ H, R2 s5 E1 F- i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 G+ H+ A) W4 M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; f3 z4 j% [9 r$ s8 b( e/ B7 J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) m$ y6 `+ ^% H# m+ i! |* R3 [. M
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ _" c. {% M A( \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, J0 _- A# J/ P5 V4 v) I2 p. R: G│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% l2 V+ }2 m: q1 p' K; P% N│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& ]. W& Z; G9 S( }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! z* g- o- G; N+ |" W! [│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 H% k" z# x: Q- @- ] w# N8 _│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 C( A7 ]" t5 i. o" O1 {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" K! w, t7 G0 F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, h) t. q' c! g- s7 M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# W% [5 V/ L/ ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% R: S4 J9 O( q5 {. X, Z0 @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 E$ ^: ~8 n1 z' o$ t1 E+ [$ c% T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, u; q( @. y* J- h' \' ~│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ k, G, N& z* S) Y3 ^
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( F- H0 S! P. x+ _) L! I5 O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* q$ d' g1 v9 i i( L7 X9 V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ g8 M t% h% q2 \8 g: v* M% j6 l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │7 L8 w! s' E5 U$ e1 K+ S8 w: c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# U) v! X y+ n; A# C$ V" ?; ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% f* }/ ~0 H9 B' V$ d9 o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ g+ F: X' e. [7 y; v2 P│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& G0 {: X0 d; p( l) m/ Q# G│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 t' r6 H& I! p ^) p+ v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. g" {: ?) h% ]2 ^1 L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# E6 a1 m3 c$ W0 E! @- W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, y- T1 @* i- ?' c2 \/ q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 f! f- P9 y2 w( x" K9 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. A9 y" o P) S3 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 q+ {2 V+ v; ~
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. `( i- S+ F6 C3 g' G│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 F9 `" O& \4 Z" L* \
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! X& e' k& z* d( @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' c$ }1 i) T# ^9 v. b│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* W. \% R7 w! f2 B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 I D. V* j% d+ t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 V6 p" e% Z2 @$ [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: m) {( M3 X! K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ r0 D8 D0 _" I1 p; r* ^3 `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 B. e$ l) N. B& U# P2 Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: ?' v2 n2 C$ z* o$ E
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. j( p* c* Y, i+ _& Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* |( @) ~: R, u; e8 Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ X& B1 P9 @: h# Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ A5 }; N; X1 r& ^& f& n5 z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. F/ q0 A( m1 l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, ^- p+ J& v4 o+ [8 c6 `; u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! P% G8 j6 A$ r+ e$ Q+ }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 l+ T" W. K2 P, d5 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 j3 W5 P- i8 v8 Z6 d7 B8 G3 E3 o) I
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ m2 n5 h5 w( A( U
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 T- j) n1 Y+ }2 f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 D4 ?; d- Z; s0 y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 S/ V) Z% L% y: T7 {8 q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* R) ]# a. Z. D, U3 H8 f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" S3 p. n, T2 o, ?' N│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: ]$ u* c4 L* F \8 P1 S( S; I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 C' }( P2 {0 ^' S/ c9 b│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ }9 H. _, S5 S/ o$ S, Z) W' \; N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ B$ {8 g* _" L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% l, u2 ]- m" u2 }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% E3 o% q7 F$ Q3 }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ }" t+ s& M* T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 M% t2 h1 e, C' c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 Y' Y2 @$ @; v3 p4 {! D# u* b│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* c9 a& h$ k0 q! `) t6 E
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
B8 G, Z0 N/ |2 l z3 g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, n% \7 q# s/ P; |│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 U/ r+ f# w# c& t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# c5 v. g ~# Y- {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" D6 g7 U& \8 C) q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 c2 \0 ?' i! r: m5 ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 V5 u6 V1 ]: j+ r& v. `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 X; V6 q/ `+ r2 u5 p7 V│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 L4 `( y; m3 X" b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) C) Y' q- m- X- e1 M7 k: I
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 g+ V- O* g1 ]2 K; e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* L! R# v# r1 }& P4 I1 I0 ?; A└──┴─────┴─┴──┴──┴───┴───────────────┘ v$ p. M2 v* W5 P/ d
# Y/ A2 B: V$ F: B5 I0 J9 E8 n' v
& ?" {' b# l! {" e' r5 b# {GigaChip (蓝版)7 T) B4 ?. g& d; d4 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# Z! C1 q1 z" N, c0 K9 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
% r+ p2 ]! g* w1 {+ a├──┼─────┼─┼──┼──┼───┼───────────────┤
) z1 Z3 a5 H% d5 d$ g│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) G, k8 i0 x- \% W8 H# Y│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 z1 J. A& O! p( ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ q s5 Y3 o. H0 J+ W" g/ z$ X+ G% q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 ~% e% m( ~3 p. U0 Y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 Q4 p5 o2 {! Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
/ @! g# v; I o7 C$ `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 L5 {2 r$ g, F! ^% G! e$ E
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. @5 e# S+ @7 V' v│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% u" x: e! s% i4 v* g; i* R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, D( E- J( P& Y' ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ U" O' p( [& o" U+ O: T, M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' \. W0 }- j1 t& C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! z3 z, P8 b6 A% j: H
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: B' l% V* }9 {% R: l# {3 y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ T( [; D C/ J9 X
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, I$ G. a- |- K
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 a0 h3 j' l- ?* j) ~
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; N" z: Z! S9 K9 Z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: d* Y% s1 a' }7 y; @│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, \- H- B5 t* M! B# {└──┴─────┴─┴──┴──┴───┴───────────────┘
: I0 H: \. q+ i `
8 j. J, k p' C4 I r2 D; ]GigaChip (白版)(只列出与蓝版不一样的Chips)/ b: ~4 q. ?# D M4 w/ m3 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐ i( o$ Z1 r7 F7 r# D0 u( l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* N" g" }4 y/ n8 @# b0 V├──┼─────┼─┼──┼──┼───┼───────────────┤
# ?# Z3 W* `* P- _5 Z! a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 y E# O3 J/ O; l
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 `4 r& n. G4 S1 e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │- R$ A5 s: n- A( m, Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% c7 r2 b: i. F! X' G$ {4 i└──┴─────┴─┴──┴──┴───┴───────────────┘ |