转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
X" |5 @6 r3 h# ?0 Z■ ●■ http://www.NewWise.com 7 l+ z9 f$ U- P4 A" r) K% @7 `
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+ M; F7 U+ j! A' L( u6 \ 洛克人 EXE 3 Blue 卡片组合
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3 C+ Z; B0 p: p) J6 ^! }, B) Z" i& c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ Z1 Z4 f r1 y2 i5 \! w1 u大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
8 s! C3 b4 r+ c! `! F5 E* }说明6 t0 n! w7 b* R% i1 B% ~* J* B
组合方法2 F! E% r! Z9 d8 K* Y
---------------------------------( R+ O0 x$ I; B6 P3 Y, ^" y
01 Z-Connon 1+ _7 {7 Y" a, R' D. G! }5 l
Unlimited Cannon for 5 sec
4 _7 R) M% k8 G& YCannon A+B+C: K% b. x# [) R2 E
Cannon B+C+D6 Z6 c5 x0 x5 O6 W
Cannon C+D+E
; X; j4 T8 M- y$ i/ a0 ?& U) w0 ?7 h1 K* @- f
02 Z-Connon 2% r0 q5 K8 P* s$ ^
Unlimited HiCannon for 5 sec
8 J, K2 z; Q$ e U8 F" s+ GHiCannon H+I+J
! ~5 v. s# t. ^HiCannon I+J+K6 I) W2 R/ K. ?# c
HiCannon J+K+L
( }2 c- m: F @) `4 ~) o
& I" { {5 B+ h03 Z-Connon 3
9 A" D7 y! [9 jUnlimited MegaCannon for 5 sec
+ D- t+ ~, L+ S8 m R; D _M-Cannon O+P+Q( M H6 W d) O3 h. J
M-Cannon P+Q+R
7 d6 I) v+ X6 WM-Cannon Q+R+S
5 W* J" B0 F* ~7 c& ^+ x
. A& q) L+ K" l1 x# I04 Z-Punch# _" ~2 r. L, [/ o4 X
Unlimited GutPunch for 5 sec' [; S0 ?5 l& A& N3 B- x0 y
GutPunch B+C+D4 _* R O4 H0 D: k" w9 P7 L c5 L% A
GutPunch C+D+E
: I1 L; t6 } }& T8 A0 VGutPunch D+E+F
u+ Z Y/ o: [/ `5 d, g$ [9 G( p$ R1 O
05 Z-Strght
7 b9 w+ _! v) }* h- _Unlimited GutStrgt for 5 sec
% i! q( z) U" e& s& P% \& ZGutStrgt O+P+Q
0 y( ~, H7 I3 N7 i/ X$ X* aGutStrgt P+Q+R2 N$ a M0 F5 v N7 s/ @) y5 V1 n4 R
GutStrgt Q+R+S
0 ~5 f. v% i5 g; ?) z0 S6 `
; u9 S% k& O. v* {' f k06 Z-Impact
; z4 D& E7 m2 u `7 Y2 o8 e8 `Unlimited GutImpct for 5 sec* p' m# }: ]9 L9 U% X' T
GutImpact G+H+I( y; ^1 O, C! R6 Q! [" |% t
GutImpact H+I+J
% x- b( m+ l' M) _3 Q UGutImpact J+K+L3 N! T5 @, z8 J( J
8 m6 p$ c! v3 t' C
07 Z-Varibl
% \9 Y7 ^. \6 Z! C9 g: tUnlimited VarSword for 5 sec$ p8 e4 [* D* i" e- K9 g1 a* W4 |
VarSwrd B+C+D2 G& i" j( P2 o: t
VarSwrd C+D+E
, @1 z$ P2 M' CVarSwrd D+E+F
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0 I) F" F' @9 o08 Z-Yoyo 1
1 E5 h6 ]! u& ~' w; W9 Z+ }Unlimited Yo-Yo for 5 sec- @+ n; E( _! \
Yo-Yo1 C+D+E
; t g: r9 G8 a$ Z7 e4 ?0 ^Yo-Yo1 D+E+F- V& d# {" r+ Z: K0 v* m, }
Yo-Yo1 E+F+G
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1 f& h c: X1 t) Q5 P09 Z-Yoyo 25 A" m0 r$ ?. {/ g6 T
Unlimited Yo-Yo2 for 5 sec; K9 F6 l) ~8 b
Yo-Yo2 H+I+J
* j, s2 e( ?$ D4 i2 TYo-Yo2 I+J+K7 `+ H: F) K) ~* F: d4 x
Yo-Yo2 J+K+L
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: W& |: [8 S# _/ k f5 r6 i1 S5 @" l10 Z-Yoyo 3
" c# {$ J$ S+ ^0 ZUnlimited Yo-Yo3 for 5 sec! h4 R/ `. [& S7 d+ t
Yo-Yo3 M+N+O
0 [2 |' k# T1 {1 \Yo-Yo3 N+O+P
0 Z) R+ @3 K- s8 C8 v3 k; zYo-Yo3 O+P+Q
- B& R; A! c2 @
+ R2 W( y9 w. c$ o" y' u11 Z-Step 1! q- S0 K$ E: ~# o U y8 j2 t+ u
Unlimited StepSwrd for 5 sec* G+ i7 a K5 S. F
StepSwrd L+M+N7 X7 \6 m8 m! t2 }/ z7 m3 S0 ~
StepSwrd M+N+O. j& F4 I) }8 U( p; \
StepSwrd N+O+P K8 u! c/ g0 i3 T% ~
: _! y P5 v$ ^4 _12 Z-Step 2/ S6 M, r! W( p) |! U, E" V
Unlimited StepCros for 5 sec
- {+ p) ?- ]5 O3 |6 d- l7 P( KStepCros P+Q+R
5 m6 r0 E. Q: F3 r: TStepCros Q+R+S
8 f7 S1 ~, g+ J+ ~& T' `( gStepCros R+S+T6 T) U* U* F6 ~2 x2 }
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13 BubSprd/ M5 r8 Y9 }9 a6 R) n$ U+ `
Attks w/ spreading bubbles!
% ]+ I' |7 J6 H' f+ f; ]- C" f% dBubbler C+D+E; a2 j8 z/ d$ {: ~
Bub-V D+E+F
: J: U1 u% J. F) V% NBublSide E+F+G
0 A* t# ~* I. l1 i5 F- |- \Bubbler E + Bub-V E + BublSide E# p0 ^( R5 D4 H
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14 HeatSprd
9 a, ?) @" \2 T9 [8 X+ M# W# CAttks w/ spreading fireball!$ Q* }0 s+ T- ?# c
HeatShot H+I+J
$ V O) m( a) k; \& U: f! Q0 dHeat-V I+J+K$ R" \# g. h1 ]0 U, {3 c
HeatSide J+K+L- r& L7 y' r( L
HeatShot J + Heat-V J + HeatSide J" i& ]% ]( O5 h# Q: k u# t
% P3 v: d* I! Y' T, H# d4 f0 e, D15 H-Burst
. }1 i& b6 a4 v, J! b" W# UCreates a giant explosion
! S/ d1 G* v) G7 O* U7 N( l) G! iSpreader M+N+O& _+ G. C4 q, K8 w9 g6 s+ P
Spreader N+O+P" a& X# J8 u) r$ E/ P' a
Spreader O+P+Q* _# F; L0 M! g9 [
. V8 L; s; g9 S7 _( W/ y0 g- _, B16 LifeSwrd3 n' U3 Y7 z0 t% u; z4 _7 x
Swings a huge 2×3 sword!
6 U: [1 p- z, F) b2 x: r' M$ Z; ZSword E + WideSwrd E + LongSwrd E3 r9 U7 l8 i% \# Z0 n" |
Sword L + WideSwrd L + LongSwrd L
# c) {: \- d, q& o; v2 o% f( }$ k- oSword Y + WideSwrd Y + LongSwrd Y
5 q( W( Q( q/ k' n+ i7 j
2 z1 _" Y6 q9 l, \17 ElemSwrd
1 o9 L- O; y/ }9 n/ e( z( j0 fWide swrd contains 4 elemnts
, m9 e$ _" p3 [* c. P. {2 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 i/ E2 A: O, `3 eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* S! ] u/ L7 ~( P) A/ c' k
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18 EvilCut8 D; r3 h) O- J7 y" ~
Step up 2 & make 4 atacks0 e8 i: T# _8 p: Y1 r9 l
StepSwrd P + HeroSwrd P + StepCros P
4 a8 A# B( k: c+ m+ H8 s
$ u2 F% \- X2 W$ m- L7 O19 HyperRat2 L1 Z# o& @* a$ D
A giant Ratton charges!2 c/ b( \8 }4 J' D
Ratton1 A + Ratton2 A + Ratton3 A
4 Z0 |8 B0 X! C( F* iRatton1 C + Ratton2 C + Ratton3 C( f: z2 N1 [. r- f6 M8 J
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +, f2 A' x; I# J( U9 l" ]0 x# u
Sets Time Bomb in enmy area
& t) v t# N$ K" M7 L$ \TimeBomb J+K+L
3 |' n' N# v+ a/ aTimeBomb K+L+M
4 }" S4 b' N* `. @TimeBomb L+M+N7 {% E- p! O6 Z1 I4 Q
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21 GelRain
& \: _5 F& J" H! HGel steals squares9 @) ]# h E6 n
MetaGel1 B+C+D2 X k& C2 x1 ]5 b) _; h
MetaGel2 E+F+G* `6 J" Y- ?$ C. \/ Y
MetaGel3 S+T+U9 \4 x$ V2 L$ n+ n& U
2 Q$ L7 h U5 J1 P1 R22 EverCrse6 @- Z! P3 X1 j7 R& U8 z
Shield chases enemies: l% Z) |/ \9 J# B# h3 \
CrsShld1 C + CrsShld2 C + CrsShld3 C" Q: W8 g' h6 Q9 R# ?& w
CrsShld1 L + CrsShld2 L + CrsShld3 L
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- o( ?6 J$ x: M/ A9 V/ H23 MomQuake: G+ y0 g$ C0 R- ~
Awakens Mother Earth!
* t6 W# L; G: s# b- ~5 [7 r# ]RockCube * + RockCube * + GodStone S
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}7 j' w/ o4 H8 n4 I- S" ?3 K24 PoisPhar
1 [/ F1 R0 K4 W$ dPharaoh generates poison, S/ _8 F9 ~. w! x4 w
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
4 d" s* y ~3 S/ kBodyguard takes out enemies: ]9 f! f* l, m$ Z
AntiDmg M + AntiNavi M + Muramasa M* a C: }: W: o/ }+ _
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26 500Barr
" ?( S; i" \* w' qBarrier absorbs 500HP dmg
4 v. W( Q7 \+ N! U; e0 dBarrier E + Barr100 E + Barr200 E
# u) P& h- q: ^/ [; C$ R% uBarrier R + Barr100 R + Barr200 R# Z( ~ X+ e d# o% e4 I0 O
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27 BigHeart! |! \6 \" X& x% _
Attacks, then heals HP!4 n2 t6 Z* T& l$ O; j
HolyPanl R + Recov300 R + Roll R2 e; O- z9 E2 t$ Z& g6 u
HolyPanl R + Recov300 R + RollV2 R8 S% X/ y' F+ i. J1 x
HolyPanl R + Recov300 R + RollV3 R# i7 r4 V7 p6 x. P; S0 h
) a; W4 x/ h8 b( L$ W: `- V28 GtsShoot R$ E# K9 ~3 s. K. s
GutsMan throws MegaMan!
7 `0 C- {$ }4 V7 H/ KGuard * + DashAtk G + GutsMan G) `1 p$ n$ R( V# Q3 A
Guard * + DashAtk G + GutsMan2 G; y7 Z( M# q& P! u
Guard * + DashAtk G + GutsMan3 G8 ^/ r3 b7 v& W( B- z5 {
Guard * + DashAtk G + GutsMan4 G$ W- V+ i( n/ l/ N0 |
l* M7 _: ?3 c9 z. W E
29 DeuxHero* d; z7 T( L/ a# K- ~, P) B
MegaMan & ProtoMan team up!7 J! U7 g/ D, D+ ^8 \
CustSwrd B + VarSwrd B + ProtoMan B
# [( \; I! y- H% dCustSwrd B + VarSwrd B + ProtoMn2 B
; [) I6 D- Y: O8 lCustSwrd B + VarSwrd B + ProtoMn3 B
( c4 R( X7 G( i+ fCustSwrd B + VarSwrd B + ProtoMn4 B3 u9 ?5 b5 U+ K3 N
( K) v6 z+ K. L* ?6 s2 n7 h30 2xHero9 X( w/ ^0 k4 g$ y3 G z
MegaMan & ProtoMan Dual atk# u$ Y; T+ n! ^ G) M8 p( A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ ^( H$ s6 s& \; r$ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ L$ K/ z9 G: h# n7 r, m* g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ K1 `5 B5 m# K/ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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" v* D" o- f+ @31 PrixPowr. |" S. K7 V1 z$ l
3 Navis attack at once!1 a5 ]: M4 m8 R' ~" }
Team1 * + Team2 * + KingMan5 K
& u Y# r; \! A- Y! X$ XTeam1 * + Team2 * + MistMan5 M
6 R* R6 q+ x. [; y* oTeam1 * + Team2 * + BowlMan5 B
# c6 m# l9 C6 b/ ~+ v* d2 n0 a( {, U. A7 [* m. F! \% T
32 MstrStyl/ B2 G! w% i" n% }: E( ]) E
MegaMan unleashes his power
2 @- v6 Q& ~5 \+ n2 \Salamndr * + Fountain * + Bolt * + GaiaBlad *' S: B, {. W, h0 u) F
: z I V* F1 g/ ~
StdrdChip (Part 1)( k' L" N& s1 |: P
┌──┬────┬─┬──┬──┬───┬───────────────┐& }, Y$ J1 _8 a2 Z& w# _) n
│编号│名称 │MB│攻击│属性│稀有度│说明 │" m; O. c# o. B4 O( Q; d+ l
├──┼────┼─┼──┼──┼───┼───────────────┤( d: `$ E+ R1 V |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' V% \. Z. K8 R. F4 m
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ H2 S* }9 _: l" L- h
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 p# K" {( v/ z' j) S' B2 @! z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ _3 o7 l- W# S6 f- u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 y8 U. B4 @0 |* X& P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 n/ A( O$ \% c+ B% U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 _4 h3 v& u& ~# f2 E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) a- N. |6 D% u! e. T1 `: j6 _│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' f! J7 H: a6 r6 b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& }% [) }9 l- D7 I7 I4 v* c
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% U* W0 \$ E: @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' ?; \; S% g8 N* r( h7 q; ?
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! x- w, |* D' w8 l: ?│14 │Spreader│16│30 │ │** │Creates a large explosion │& Z/ r; I9 s0 O! P1 V x
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. E! ]7 g8 u! X7 h* Q+ z│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ M1 s/ c* w+ L& e& X6 f) j% E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: h9 N0 s2 R3 h- w) X4 y+ g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 t* J) h1 A7 d* G) {% A9 r( r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
S) B/ Q: F2 N" j0 x, l. T# g│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) X, C+ t% u# q. M: S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! j. A7 c2 T7 y& Y4 v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& n, R6 t2 @ w3 m" p* K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. w" P" p9 X) M" l9 R, a: ?│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 g' v( X0 i$ O p) S
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- }2 n; k4 _) ?7 Z9 B' L2 ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ }8 K: i) O2 P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 h$ K0 O" e8 H, t* x j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 h- P1 J; D8 J8 B│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- u$ b2 B# F8 T9 j7 s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, r" ?7 M/ d5 {- Z( d1 ~8 d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# }7 @# v* t7 q7 f/ }& ~* n
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 S" I5 [* z6 E4 P2 B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 h* [( }: Q7 t! A│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 O2 I# t& E T; l8 k1 ~2 N+ N/ K* e
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% c- z! x: k! A# {+ L1 k1 l5 \
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* c' h- v ^, D% k# u- a; p- t
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 ^7 l# Q1 [4 Y; R7 |" X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# b/ M7 r3 }9 u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) s. U5 t& X& ^2 i$ r2 k2 G o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; w1 u X/ t& W- w0 A/ j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; r7 @4 q8 ~! V1 y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 G/ z* \0 I2 C+ M& e ]) _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- o+ C' x7 g5 e3 S0 [│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 ~# t( H+ r4 B) f│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 e9 k) d1 w# S" _$ E│46 │DynaWave│42│100 │ │*** │Shock through enemies │; r) g& ]1 z) Z% Z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( C2 b8 W9 P1 B4 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 p$ H" P+ B9 w# ~. y( q" j
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& ^+ }) ^4 i( S. f
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' V d- [( }4 G; E│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% l* @# `9 T- j1 Y+ ?9 p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" K5 D4 U: ~3 Z& i) y& i$ q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 N% r1 `$ L Q3 i) d$ o│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ ~( O' ~: s& y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' R$ P# Z6 ]& v3 j: b3 N│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: A2 c A( Q! ?- L
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# y, C I1 Z) Y1 W. N) q1 a
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- F' W+ c3 \; i; B& j. d│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 h/ O+ }* U6 d
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, k" A; E$ Q5 @- |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ X5 H- d% s. y R5 @+ J│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' L0 Y( D/ W5 O- n' h" U" i# q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 e2 b, E7 `5 l2 z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
C; i0 E P8 q, Q( }│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 M' ]- l) ?* n; ?( i│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# c0 M$ G$ c0 h) k│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 @/ ^' b& r4 s. U: j$ @" }│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) z4 s/ K5 n0 x$ r
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. ?4 j3 U7 W. d) P! _5 d# I, i. B: T
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 P$ Z8 B- S& }8 v J│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 q9 ]' L2 a5 A6 I- X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. V' s ^9 z6 X+ D# G2 ^! B│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ j* b/ L% w+ W2 \- F! I! `4 f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' C1 X, K; k+ I1 ?7 F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ M9 b: Z- \1 }9 f5 L) c6 ]' U# ^6 H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! E D$ R2 K& E7 {9 y, R% T6 L: t│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! J. A0 G* d' t: R: E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ I" H) r- _* D5 [; d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% p6 y0 H J( w( b" L; b│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ g; N: i# ~" E/ J& I
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% \. i& m' x! |, E- w" F- |& {
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 _7 q# k. X+ @7 S
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# Q! q* A7 ~& t/ T: H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 [. v, {1 a3 R1 q) _* e$ o6 e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( o$ i- x" ?5 y# J; b) w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ ^* _* S" h0 }# i* f0 v5 u% v( ], b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. r% n: C6 i& i' h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 ^; z/ O/ P7 p4 t M) q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; R# J4 C5 g/ U3 `! f: R+ n1 @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 h% U# z; h) ]& l: u0 ~6 c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- ]. L3 q! N) G" j, o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( a# Z! H ^0 X [4 ~2 V7 K) @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 v! e; k* _+ F" Q1 {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; z; t3 t1 X8 f│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! l1 o& i5 W) ^4 t% j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 {+ L6 W% S4 @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( A7 I1 m" D9 X" D- C5 v│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 o1 g" X9 u/ t& p│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 E7 k o9 s# B1 S# M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: I3 \8 l/ ?' `/ k* D- S4 Z: A! c
└──┴────┴─┴──┴──┴───┴───────────────┘% M( E. R* v; I4 x& n
: q5 L& C- j" B9 D1 |$ k# HStdrdChip (Part 2)+ G: l7 w+ D+ o, I, ]6 N
┌──┬────┬─┬──┬──┬───┬───────────────┐
: A; J( A) d% D9 a' D" j│编号│名称 │MB│攻击│属性│稀有度│说明 │
; l( K, T: i. Z e: J6 B$ i9 m├──┼────┼─┼──┼──┼───┼───────────────┤
' m* @1 \ A3 }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" O7 H Y4 i( C# a e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: _: M* X8 g' i0 B$ p' G' q2 _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 W; }7 W+ e8 f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 }: |& W+ v. D, O3 s; Y3 ]$ p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- X, y( E+ E0 E# O# g0 w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- _2 V" Z5 @0 u4 X( X) M m# e│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 ~! X q, @' Y+ z4 T. |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 L+ T8 [$ S5 I) |│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! {5 `3 O3 q$ ~7 W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: C3 \) ^8 Q' Z1 C/ V2 g t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& y9 ^1 X$ j+ P2 q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 y0 V, {9 b2 Z g+ t! L0 u
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: i8 L0 e8 F" _ @, G
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) _% Y& C1 e( I; u$ v$ n9 s& ?│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" s* S# X/ G# v1 }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( V* ]0 Q9 p# J2 e& ^ S* K│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& ^) }: D u4 S3 i- c7 c) F% W# M│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ N5 J4 `6 ?7 f5 d│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( c9 n4 P. H1 e* b6 g. L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" b' _7 g0 H2 b1 w2 M5 K2 e# j" u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 E0 y1 U- a' m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- X0 ^: N4 l! U# `7 A" c( L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 V9 f4 v! {# e5 B8 _& Y1 y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( s! M ]) O2 ^$ g X% G│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! [9 z: r! n7 B2 M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& I& y) B6 t/ u2 o, f2 v$ d1 i
│126 │Rook │30│ │ │*** │Protects you from attacks │) w, s, r! T1 e# Z6 f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ n% R6 w c/ g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) e5 u+ h8 [8 y: W5 ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) Y, r* b i& |7 k: K
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 q+ I, D1 P) H& u│131 │Lance │46│130 │Wood│*** │Lances through back line │3 \7 K" G" X6 p7 ]* a
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: @! N/ t! u; j" G* N│133 │Guard │5 │ │ │* │Repels enemy's attack │' a0 a8 m) O% z& v% S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 U1 W7 N2 u- y2 y) e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. I& t" G2 f0 d3 K0 \5 u) J& g, ` P. b: g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ U) a* Y/ x0 d( u6 u9 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ V* [. B) ?7 l; T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& }$ x2 S/ c( O: ^% b( ~│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. N y5 F' ~4 H1 F5 x8 U0 h
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 O: ]5 R/ F8 K) @7 ^1 V' E
│141 │Prism │60│ │ │*** │Prism fires randomly │8 u! X/ Y0 ?6 g5 o R
│142 │Wind │14│ │ │* │Windbox blows at enmy area │* `9 ~. N/ g6 ]
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& o& R2 M0 m* N- A% |- E
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) x, i/ q# _2 i+ F/ ~. }4 `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- n7 F0 R1 p+ G. ?. f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ _9 z. d7 V9 e% y; N/ _2 d│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% _# h% H0 ]9 B│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 n, Q( D1 u0 z9 u9 F│149 │Recov50 │14│ │ │** │Recovers 50HP │
b1 m3 B# B5 D6 ^│150 │Recov80 │20│ │ │** │Recovers 80HP │" w" G3 G$ m; [) z3 a# T; k8 f
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ B5 |) V/ y$ c9 d% W3 q│152 │Recov150│50│ │ │*** │Recovers 150HP │
# N( I9 X( U' I# y d+ D5 z│153 │Recov200│65│ │ │**** │Recovers 200HP │) k$ e$ [7 `+ m! N3 c0 [
│154 │Recov300│80│ │ │**** │Recovers 300HP │1 a+ F7 N) n$ H: I9 ]6 \) t$ L7 o; [
│155 │Repair │8 │ │ │* │Fix your area's panels │
9 G: w; [0 x7 a: S) Z2 p│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# L+ K! v$ ~; C# p# w" u6 C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 U3 r- o6 ~" E( d, |' D( q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( \) {3 ~' K \. S3 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, o9 Q S1 m D│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 V; T# t$ A' p- B# v5 t* |│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 ]4 a" K6 @6 J' W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) U, M9 _6 W# k/ a {$ I9 u- \8 V│163 │Invis │11│ │ │*** │Invisible for a while │
+ U8 R* r1 l, n4 X7 l9 O8 G# r6 V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- M8 R5 F: p0 }; B/ O│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# @$ x7 o4 X1 q7 Y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 q9 F' I3 w# P q0 j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
t5 O5 J5 U+ Z7 N│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
; P" K4 ^% x G: ?& a# R- `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ H: T9 E5 b8 z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# K1 N. X/ O$ o2 g b. \: |│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ d, i0 b( Y* B/ J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# [+ G9 W l: [1 @2 \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; C% v9 ~4 M* P; v0 p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 k& u% }% _3 l
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* u4 E" T( Q( \, o7 s, g) {& s" @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ x+ ~; Q0 S! c, W
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, l( Y7 k+ @2 t: _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
m- x* l4 `# { j5 `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: s- k, P2 o8 k( ]4 x
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% F# A2 V0 N( R* C' }$ D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* L+ P+ _! L$ }7 f
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ B% L8 L3 H% H
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 B3 a* q6 L3 f│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ K: R) e/ t. l/ C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" p; y e$ [2 w- a. p│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% j- L4 }* u" \1 a& h5 p1 L) v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, D0 D: ~, L2 t& m# r% G& u│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 p/ ~6 `( L. i) r p│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 j$ U0 r3 ?8 O0 \: c- ?
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) Z A5 x0 G. K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 u$ h( q: x2 Q6 s$ `( G3 X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" o; T# D* ]$ _ ^* H' T5 N
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# ]1 r$ g |' h% y8 F6 }' m, p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 L# W; ]1 A' J9 P: y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ \+ Q# z: [, ~" f. v2 Q* }$ E
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 N" R" ?# s' D3 p( J9 m
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 L1 Z/ S0 j$ @% X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 E2 G" \6 ^. W1 l9 B* G; q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* J1 J* S: B# b/ _2 J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 V8 C6 C9 j" x+ N└──┴────┴─┴──┴──┴───┴───────────────┘ N: |2 X# _+ b% ?7 O
: Z! ^6 k1 P2 f( o+ J, L
; P. R# h: _. P8 O& lMega Chip+ O+ U6 h) C$ t
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ z C' f/ N6 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ [3 i6 a/ v$ T1 _" J' ^% a7 a! E├──┼─────┼─┼──┼──┼───┼───────────────┤& j s- L, m$ k. Q! q% F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: x# Q% j' F) P
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. f$ }' ^$ V$ ~5 ~ M│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 r4 J! K/ ]7 o' M4 N6 ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ g, o- ~( p% `- p4 w% P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! ^ g: q h: v5 x c
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 m; M' i0 O7 ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ P2 B, p q' s
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 R# a: j6 X' T& r- x4 C│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! j0 x( V' ?3 Y( x& V; e* e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% M" S$ K6 Q! h% m/ G& L' j* e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 q" B6 T" v- L, B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# d% @4 f5 j* x/ _
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 l% ~, @7 |- ]9 F8 @│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ \) p4 i7 A: T3 D3 @5 T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( z6 |1 W8 V5 r9 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ x, a' {; u4 ~6 E, l' B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& f7 L3 n% q9 ~1 Q3 J* Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' q v4 m& Z! K$ G+ |# ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ D6 S7 T9 F4 t│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% G" E9 V6 P) f/ K+ z! M: F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( c- d t( D) R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 u/ n7 F3 i5 K* T2 z1 q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% O: H6 Y4 Q; a1 \ x! M% V│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 F N. @$ a& p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* L0 {, Y& w3 x' E# D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 o# V) d; E! F' Q" Q p
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& R; L9 |$ g& q9 k# W3 A- `│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 T/ Y/ K* S2 E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 `8 t8 v" [+ w* c" x6 G+ M t& Z2 z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
; {$ g( X* L* Q. g. t: R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! _- ? K! ~! p7 F# f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- s7 G% q% x7 s) D9 x( i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 r7 g( r# R+ ?& o7 w. v+ i│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. I$ A5 Q$ l7 A/ G) d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 G4 v) ~, g/ }% x; `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# T, m- j2 A# j6 W$ S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 x+ L' h" L0 l1 e* s5 o f- y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ ]' ~* R/ ^9 c1 J0 i! |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! U& P5 f- P& y6 |+ ?9 j
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 t% S8 r$ m' [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! U$ r% Y% h4 c" A w0 z, R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# R; [6 c9 @$ h0 j" p* c4 c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 X" v/ [8 R8 S- a, N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' i7 I4 b+ ], V3 e) h* J6 G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( G6 U- |9 T+ O m s' @ N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 }# v M z; v2 q/ s8 M. L8 m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ n: N! N* V' J, k& r; \) p2 F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; ?5 a$ _9 _4 e3 I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, V' u/ L& L8 Y; K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' X, _' }: c% K1 c' ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 O: g+ e1 I* \' L. Z* w3 i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; Q% n/ p% K- P @! M0 @
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& O# l+ J/ X" t) Z) {5 @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" Q7 T1 H, ]# k5 d4 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 O) Z) J# Q# U% w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( L: f# A% t- a" t7 p) O$ H E; d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 ]5 | U* _1 Z \│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 {: F; P! i* S; i8 J% L
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 [1 _( i; s# J7 }: D│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" h" |4 k; U, i3 D: g" C9 X
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ M( x2 l: ?) r' y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 b% U% [; h: G) n; y1 e7 d1 b
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 s% u! G e0 \# s# r Z3 l/ d6 L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 ~1 Q4 m* j/ C/ r# m' k; b, q, a& E
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' a1 r( q. I2 k
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 `; ]! L b% g4 F* G% o# d( S3 ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# Z( w+ J7 g; w5 D3 k+ S6 g
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* @2 A4 V1 E5 V' H3 u7 ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% Q1 `& ?7 m, O: q! e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
h2 x" R5 E9 z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 B# S" H$ ~+ s# w' M( r) n7 A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 M+ h0 @0 Q0 R/ s0 x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( P5 _# f( E+ l* M3 \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 R3 G* V# V; o) W- O2 d8 F9 n! v" ~│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 Q& a6 Y ] \2 F( T/ u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 e# G: H1 K; Z9 b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 P: \- Q% N* d- z; E( M+ T# L│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: ^( z, S, D0 k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, E: l: v1 b1 [: Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# h; ]! D+ t, m# P│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- n8 S% n4 h# Z C: [6 z& J( h* [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) c/ z3 z: e0 }1 d6 Y4 p│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, |' e$ }: k! T( U$ Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ y; U+ s" u- b" f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' y' f# _" A: k: q/ I4 p4 I
└──┴─────┴─┴──┴──┴───┴───────────────┘& U7 L( O! R* Y9 o$ s
0 b' z | ?4 c' b8 Z8 `+ y) o
( m4 l/ i; V0 s6 i5 r- [GigaChip (蓝版)6 x6 o5 Q1 m2 S0 w v2 S/ } Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 b# p) O6 q$ y: o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( I$ `) _7 x+ f$ Y7 \8 f3 Z$ R( K: Z) h├──┼─────┼─┼──┼──┼───┼───────────────┤" q) i4 X2 c: ^2 K" x0 g3 G8 c* [- q8 E$ O
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ ]7 h1 _+ r. o4 }1 o8 v│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. H+ g- ]4 {0 N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 w$ Y2 n/ U6 l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 O" c) C" E0 Q) c# M6 \* `
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ ~6 A" F" V; M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" W# _- O, y7 j6 r3 {% h1 l! O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ c9 p: o- j9 o8 w$ z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) H- m' ^0 o3 O* U3 k3 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( W. S) [) Q. G( H: p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) V3 O7 o: I! p* y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ c6 n+ Y$ u1 R$ ]) D/ Y+ f# _ q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
h! O7 n6 S" L1 K& b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% H& q: s: y) z& p1 s3 {( z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& R. x1 Z9 U, z; B5 u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( m* A, ?( M* [0 _, ]! x S│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 a! s" U5 f6 o+ O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) l/ K& J( F! o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; Y; U" n7 }" p9 ~ O; \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- J* T4 ^- p5 c; A0 z" d! Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& K7 |; }! k2 t" y5 ?% s0 F└──┴─────┴─┴──┴──┴───┴───────────────┘
6 M6 C: w; y4 v' w: R/ ?* C0 Q' j' H" W# H- t# i3 U$ O, A
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 p, [, t F$ G, M┌──┬─────┬─┬──┬──┬───┬───────────────┐# v) G% t6 E$ h6 G& N2 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 t3 J! ]! X3 D8 q" i0 n
├──┼─────┼─┼──┼──┼───┼───────────────┤
* L4 d4 ^5 p# R1 X2 ? H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 B+ b1 k \! U! C1 o! _2 T" a( q! A9 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* u6 j0 J: r+ k3 u: w
│4 │Balance │60│ │ │***** │Both Hp reduced by half │; Q% t3 Q: z4 S0 S$ T3 D0 |, F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ s2 o z- ?2 |1 z' L% n: h7 c! n
└──┴─────┴─┴──┴──┴───┴───────────────┘ |