转载请不要删除以下信息,感谢您! 6 e7 u, @# I# Q/ P
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■● ■ NintendoWorld 站友xliz原创+ q6 @ @% {' W0 [' ]
■ ●■ http://www.NewWise.com
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$ n0 B1 x+ r5 [: q9 J. G0 W+ Z 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 S0 r8 h& B2 I1 G; y O5 y
大家要看日文版的P.A.或详细攻略,点击这里吧!
- @9 j8 N! G3 b+ \# E====================5 H# y3 J: \$ y0 X8 R
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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3 G& |1 L* k) T/ c* P1 Z" ^以下内容格式如下:
2 `6 t2 W+ G8 n l, ~$ F9 y" p; K- R& {. m
编号 名称
! _- i0 k' {* s) t: F说明
# N+ Z4 l! r8 e2 l组合方法. I1 M: `1 v* x. n
---------------------------------3 S' h+ D! d: v2 R/ [3 D7 _
01 Z-Connon 1
" ?9 Y1 u9 S- P/ E! E: ^; B, cUnlimited Cannon for 5 sec; I; ^% q6 z1 A; P6 |
Cannon A+B+C
- x1 i: f8 X' I1 d& D0 `& iCannon B+C+D% }4 c, W! J% v& j; ^( p
Cannon C+D+E
. Z) a7 @+ m. [; o, @( C E, ?" W
7 u( C: c q7 \( _' q5 Z3 c6 f9 O4 A$ V02 Z-Connon 2, c7 j3 Q e( h7 N, K) v: i( R
Unlimited HiCannon for 5 sec( s- G0 n4 L1 R. u
HiCannon H+I+J; o2 O B2 J/ I% R
HiCannon I+J+K* `& s( c5 r: v1 d0 d5 B
HiCannon J+K+L5 f0 y; c+ y5 N2 V
+ J: N5 k n8 q0 R2 K, O' k4 B
03 Z-Connon 3
! b( K7 k0 j% s2 r3 bUnlimited MegaCannon for 5 sec; Q+ J! Q) h* F& [
M-Cannon O+P+Q, t, t& `" l) G# @: D
M-Cannon P+Q+R) c" z6 r5 ?6 r7 `: T5 _
M-Cannon Q+R+S
/ C- @! O, g5 V1 w; F' w* z+ c% C+ j0 V, i4 v9 A) N+ E
04 Z-Punch' E4 J; P H ^+ M' Z* f; Y6 b
Unlimited GutPunch for 5 sec
% v. r1 B7 i9 s+ d. yGutPunch B+C+D: c3 @ }9 M; ]: ~) x1 b, p
GutPunch C+D+E
( y* y5 V8 e9 r. n1 tGutPunch D+E+F
2 K: O4 P+ b( {% F1 \
# U+ O/ T) M% l6 t4 e05 Z-Strght
O5 s, v. v1 q b- JUnlimited GutStrgt for 5 sec
$ |5 F1 H+ z n9 {" C2 u& UGutStrgt O+P+Q+ I& U! E- i9 J
GutStrgt P+Q+R
" j1 j8 P5 _9 ZGutStrgt Q+R+S- x6 J2 F. ~ S( {# b
5 j; n4 G, |2 C* F+ B
06 Z-Impact& I! O' a' k8 ]
Unlimited GutImpct for 5 sec9 ], n$ f( d1 ]/ s Y- t2 Z# Q
GutImpact G+H+I
6 T9 a K5 {1 q$ }$ V" l/ ?. DGutImpact H+I+J! F5 o# R3 i! }3 Z t& O
GutImpact J+K+L
1 R; M0 {5 C6 ^8 E8 e
B. X2 p% z+ n0 P! J; Z07 Z-Varibl4 m" b: k7 \9 L) A0 J) ]2 c* ~/ Q
Unlimited VarSword for 5 sec6 Q; x0 P F5 [, {3 k4 h6 }# g- o
VarSwrd B+C+D
/ u/ x' k5 y# qVarSwrd C+D+E
: h3 v: B# g: J! b$ E" R8 WVarSwrd D+E+F. D! }; m1 c6 s$ f0 T5 D4 h3 P
: p' s. [' p% o: \, k08 Z-Yoyo 1, e4 p+ C# s% r; D5 J* j; n
Unlimited Yo-Yo for 5 sec
& ^5 S5 ~7 N, z/ i! r# [Yo-Yo1 C+D+E
3 h. j; I+ k, T& I6 s1 T& m/ W- V4 cYo-Yo1 D+E+F5 Y$ |6 N, T; ~/ k
Yo-Yo1 E+F+G
Y1 v7 j3 N- w, E
" t7 H& k& ]8 Y, _7 W09 Z-Yoyo 2
/ M5 a& j; ~2 s) dUnlimited Yo-Yo2 for 5 sec
8 T8 _) V8 c8 u; _& DYo-Yo2 H+I+J: R. g0 |) W& e) h/ d' `' ^7 H
Yo-Yo2 I+J+K
: Y1 d* N3 e# T% [! L8 o# g% B2 a2 MYo-Yo2 J+K+L; G5 y; V3 A2 [: J
0 A) v/ k: s# v/ a- M/ ^. I10 Z-Yoyo 3
Q/ c5 u/ X" k# y5 @Unlimited Yo-Yo3 for 5 sec
& E! k9 b( O+ |Yo-Yo3 M+N+O
, U# j# `$ X: x8 _' {8 W! uYo-Yo3 N+O+P
1 a$ E4 @% x W, G% G* yYo-Yo3 O+P+Q
' o7 y. p) `- O) Q) n8 q
4 T* v* a6 | e* Y2 _11 Z-Step 1
% R9 }" A: K- s# g5 H' JUnlimited StepSwrd for 5 sec
; [; \" g6 {1 U) a7 S; yStepSwrd L+M+N
7 p- e+ b# I- U3 U- v, y& ^# TStepSwrd M+N+O& `, l7 }! e9 U# ^7 c
StepSwrd N+O+P
% x5 s; L( ^! M# @6 X. `, u1 G' z* b4 o- q* v, _3 l
12 Z-Step 2
, T0 Q/ [- X7 |$ X* j3 `5 h9 V! ?) F5 A5 l" ^Unlimited StepCros for 5 sec
/ R9 H" ~! z6 t9 SStepCros P+Q+R
+ o" R8 ]7 e. B9 h. H: W) l3 e+ kStepCros Q+R+S
2 m% j7 B% B* bStepCros R+S+T
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13 BubSprd, j; F7 ^, {( P9 |8 H. N- w9 h4 b1 q
Attks w/ spreading bubbles!
& I k# b; s/ v; zBubbler C+D+E' ?+ P2 u3 Q8 k5 z
Bub-V D+E+F
# d! S4 ^0 m2 [ oBublSide E+F+G
: y$ o0 k1 B$ r: _1 F$ ]+ L0 BBubbler E + Bub-V E + BublSide E
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14 HeatSprd
% O6 p! p$ ]4 G6 q$ z+ u5 KAttks w/ spreading fireball!* `! s- `1 \( V5 E1 l. V+ r
HeatShot H+I+J. r" K( K% D8 [5 P8 I
Heat-V I+J+K# K8 e7 T2 u/ } Y# W
HeatSide J+K+L
9 T* M$ B* h9 Z& S v$ DHeatShot J + Heat-V J + HeatSide J, j1 Q1 h8 I4 P- r
% M4 m$ |7 L3 U/ z15 H-Burst# D* A% V% _/ o. X. V
Creates a giant explosion
) S! z7 f+ Y4 @( t/ X! ^Spreader M+N+O
$ C) H" D+ J4 L. i" y! M4 \4 [Spreader N+O+P/ y; R3 P$ s! E" C
Spreader O+P+Q; G; q' K/ T& ?
4 h2 r2 g! w- L- d$ b) ~$ b, B6 w
16 LifeSwrd5 W7 ]; v% T4 f' h
Swings a huge 2×3 sword!
: J, Y' N/ h6 |+ B I8 ~ HSword E + WideSwrd E + LongSwrd E
1 X3 g9 }; u8 c u. FSword L + WideSwrd L + LongSwrd L2 q) F7 D& \- Z! n5 S
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd( H& A. G. r2 ~0 @; q6 y9 V
Wide swrd contains 4 elemnts
% d1 U9 N" n5 x1 K) m) U3 U7 ^FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! N m+ W: e9 g. E* H7 c; f" MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& A/ K- \6 n4 M% F& e( H( Y5 R7 Y A$ h
18 EvilCut e6 P: G) p$ L3 p4 }
Step up 2 & make 4 atacks
4 I5 g" k F0 w* `6 m' }- Y9 c1 FStepSwrd P + HeroSwrd P + StepCros P9 g( q$ G9 {+ [9 _- p
+ C5 ^$ [ x. f" \" u
19 HyperRat
& X, q+ }, D- g! u1 b, nA giant Ratton charges!
, q# S1 Y! e* r ?Ratton1 A + Ratton2 A + Ratton3 A
/ b3 F; H5 D1 e+ ^2 oRatton1 C + Ratton2 C + Ratton3 C; Z0 Z+ r( P, w8 M0 d' p
Ratton1 F + Ratton2 F + Ratton3 F
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3 l6 O; _" R. B/ V! p5 P20 TimeBom +3 K* R5 {+ {+ Z+ [# ~& O- {% `
Sets Time Bomb in enmy area
5 I' K2 t$ Y8 H3 hTimeBomb J+K+L
, _- D$ t1 \$ y9 uTimeBomb K+L+M
' E5 R3 K7 y" U4 Y: J% KTimeBomb L+M+N4 j! l/ g+ V9 v: u5 s
1 Z! Q' e- e. `; E% c) F21 GelRain4 {( W' W) E6 a7 x- h/ d# e2 C T6 v4 d
Gel steals squares
" j- G* l* T7 l# k A0 Y: U; LMetaGel1 B+C+D# L+ i/ F; g T2 V* V% u- R
MetaGel2 E+F+G
6 M/ L a2 Y0 y& W2 X1 HMetaGel3 S+T+U
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22 EverCrse
% T* X! F5 K H" b0 E7 J# aShield chases enemies" m8 F4 k$ D# H/ \5 ?: t) H4 J" { p
CrsShld1 C + CrsShld2 C + CrsShld3 C) I# d8 c; a' e+ G
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 W1 u. b1 ?5 B- M9 T/ `* Y+ o# u% i" P
23 MomQuake
9 q Q! F* B; ~8 A/ |- g( q% ^9 HAwakens Mother Earth!# d+ N D4 e) n( Q. m" g" H
RockCube * + RockCube * + GodStone S
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24 PoisPhar7 c4 V X' u3 ~) t1 x0 }( C
Pharaoh generates poison
% ~" o5 G& {. j# m+ {4 X" `PoisMask A + PoisFace A + Anubis A0 `4 O4 y' \* q+ R; a3 w
2 ~) d) \$ B- S3 O( N% [
25 BodyGrd
: ^3 r5 ~& \4 K! L& [3 Y( lBodyguard takes out enemies
4 g) D) P* [ X# Q' T# q4 V6 wAntiDmg M + AntiNavi M + Muramasa M. J* h; H Z6 A* I9 H0 f
( a) l; u4 v5 y0 V: a* Q
26 500Barr- f2 C1 j- W0 o' w8 L
Barrier absorbs 500HP dmg
7 O' H" I- f" w2 SBarrier E + Barr100 E + Barr200 E
: q3 i) Q& y/ yBarrier R + Barr100 R + Barr200 R
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27 BigHeart
2 ~ c1 u/ u' xAttacks, then heals HP!( e+ P8 g0 T7 F. X# ^* H: {
HolyPanl R + Recov300 R + Roll R2 J2 F4 C L% v. I% U: ?4 K
HolyPanl R + Recov300 R + RollV2 R
2 F0 L% S3 ]! ?2 R f9 HHolyPanl R + Recov300 R + RollV3 R
. V' @& ]* W, B) N& n0 |
6 L! X: z) s6 f( ]& z. S5 A28 GtsShoot
. `( ~4 @5 T, cGutsMan throws MegaMan!
- l$ e* c- l8 z3 C. j( hGuard * + DashAtk G + GutsMan G5 `( [) P. \$ i$ [( c6 l
Guard * + DashAtk G + GutsMan2 G0 J1 m; {+ a* u
Guard * + DashAtk G + GutsMan3 G
F" F" n3 f: @4 N/ G/ vGuard * + DashAtk G + GutsMan4 G' f3 c( w2 Q9 c) e$ { D% `
; u" [6 N2 N1 y* T" P9 ^0 d29 DeuxHero' ]- e0 }% m' r4 }1 F. _% {& {
MegaMan & ProtoMan team up!6 G2 @5 M+ V6 b9 q/ t
CustSwrd B + VarSwrd B + ProtoMan B
! E: _: @+ `: ~: ?# UCustSwrd B + VarSwrd B + ProtoMn2 B( t3 X$ r9 M, ?% c" j8 v) p' `" Q
CustSwrd B + VarSwrd B + ProtoMn3 B5 ?& g/ z4 g% O# s. g9 @
CustSwrd B + VarSwrd B + ProtoMn4 B, s! W5 g7 F: e: n
* Z: c/ @+ W5 C5 s- G7 _
30 2xHero( C% U0 f* R) Z# S. f3 X
MegaMan & ProtoMan Dual atk
3 T- Q7 d- ]7 H% ?6 b& t( PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ c* O5 ?, h# q2 `9 C7 P, `/ nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 F' J' j5 k. d; ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 ~/ k% n# `+ c6 b+ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 _ g& ^9 g. V t0 a: w( k) S7 D% D* k# c% X
31 PrixPowr; l5 Q+ m; w+ N
3 Navis attack at once!
5 ]; p4 t% h0 g# w. nTeam1 * + Team2 * + KingMan5 K
& X8 l, }9 F3 L" P, j7 MTeam1 * + Team2 * + MistMan5 M
, S' @9 K8 s6 X% ~) Y- q1 c* A! rTeam1 * + Team2 * + BowlMan5 B! c. K' g! J" g
4 S; K* c2 O5 J
32 MstrStyl' }% F1 l9 w3 K8 h6 M5 o
MegaMan unleashes his power
$ s0 y# Q* B, o+ ^Salamndr * + Fountain * + Bolt * + GaiaBlad *$ |7 y' R5 J, x* z5 _1 |& D
8 H. }* \1 |* M% j0 j6 X* u$ {+ E
StdrdChip (Part 1)
% t( e7 L) B3 H; @9 i [┌──┬────┬─┬──┬──┬───┬───────────────┐
$ P: P) J$ k# N( y9 m4 F5 f│编号│名称 │MB│攻击│属性│稀有度│说明 │. K. ^, F* J# B/ r- U
├──┼────┼─┼──┼──┼───┼───────────────┤
$ W: S- L3 O& F) X5 C u1 M│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │" h+ D( d! |! @" q9 c+ |
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" m$ E0 }, O% B, H1 `. Z8 M
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* H, W3 h6 U# L; ^│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 W3 T! e' f8 M8 U& K# \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: G; P& ~% R& f6 H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* b S8 O; n+ j7 u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 L' \4 K4 ~+ t- z$ H1 }3 U) D) Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ |! u0 q' T5 `7 x
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 B3 a. F% q+ Y$ V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 p# N' V+ v1 v# U3 x' V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# g, n' [* k+ M. O8 F2 Z! j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 {8 z; @8 ?2 p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 `1 a- W) m( u- c2 |& [: a: m6 v│14 │Spreader│16│30 │ │** │Creates a large explosion │
" V9 v/ A2 [: y$ L7 Q! n│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 _# g* {* A% x& J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( U3 c9 H! g! W, T│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, d9 ?( @6 l" m: C, `# a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 _, ]9 R, m9 S6 C' y @4 s* v│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, G0 ~* C: Y2 A+ y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ V+ O' Q1 S/ _& U0 F
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. q5 }' ^* O3 M. q9 J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 A9 k+ A7 I" c _0 Z }0 h$ r& q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 x& U5 V; G9 E) |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 b# M( F% g5 i% }% N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* y, H t! V2 R# [" m; O│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, s F1 N& x) f6 V7 x h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 j7 N8 c7 X# @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 h; }4 ?" M* N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 B x1 n" F& D4 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; ^, o8 K5 e5 {2 I5 I$ X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ X; @- m! m; L) v/ T/ [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 w& M+ b1 S0 w9 S; y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- |$ B4 }4 Q( A1 h# k│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. y0 ^) o; |, r$ Y) D, p- T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* N2 x# k' I7 g' q# P8 M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% v: K% \0 U/ J% w% f+ a│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 z( v& p" s" a2 K6 Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 E/ u$ x) [+ Z0 P- K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! S2 ~; I f& m* H2 T
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, L/ ~0 Y% N2 c; M a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! B. l5 t5 C4 P- @1 Z! J3 h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 _4 H7 J) `8 P$ B* h; v' u% o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 ?' e, u/ L* N; e
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ S# j7 F8 P( I4 X ]
│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 z* C8 l. M! {' n: c6 A' R) ~) P│46 │DynaWave│42│100 │ │*** │Shock through enemies │; {7 u6 ]9 m s1 C' m: `% X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. ^5 T+ ?" T; r8 Z: s: M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" w1 j% V, _" |$ t
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 \3 y5 B* u2 b2 N1 B' G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( u2 Z- K5 x" y% @( y0 T- F* f│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# `2 X- p8 v" l1 i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& c6 Y2 Y- h) `- A5 Y; W- ?) F |+ Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ e8 I2 p; G- I; }8 B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 y( a, R! F+ d2 i4 S0 r" F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' B* \" ~5 H3 d0 Q+ f7 ]9 u2 |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; Z o4 b& n( ], H: o |: I" u5 ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 i6 d# |& R$ D7 D) [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ V# j) h/ T4 p. L8 C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. [3 v5 g- c7 {
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% y* ~" _. Z' P2 \8 s; h* C
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 s9 l0 R" m- q$ U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' R5 n3 ]7 [) B4 v4 a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- C) z6 h1 {2 n6 J" H: j1 n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 X7 j3 P1 M, V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' }( I/ _% o- }: _- f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 i/ q( I, ~0 G" P│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 j: H0 n3 X- X; h6 ^/ ~& O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 N; O# l( P% [4 f1 x
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# T8 H9 {1 X7 }# i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 g4 ?: w! P. \$ U) J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- B8 m @( ^. [+ d+ ^5 Z: i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 i+ x" z# m3 T7 |" E2 L1 `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ @' \0 q- M% L4 K% p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
* ?- T% A3 T8 U8 c4 f: S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) \1 p* Y7 G6 \' X r8 z- `1 n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- @# ~1 o0 f0 P2 q& }) G│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, I+ X! t6 O$ w6 B. W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 B3 x2 Z G. ?4 N- z1 V
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 h9 t$ C0 M8 E5 A) w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ u6 h. u( m9 D, z% x! L& \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 V7 h- s# r# Z+ A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- w: f5 j( ^6 B/ Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! C0 o$ o8 f" J( q. L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( r1 @6 ?+ Z0 x* p# K" v0 \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) A" e2 r8 B9 T
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 k4 A& m' A+ _% N! h6 u' B( Y- {9 Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 L% I0 t, u6 J4 X8 U( Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 r8 c! K& @; s- g
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& D$ M4 [: q. @6 p9 R! A! c│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ g9 N8 r* o' q! O {8 z2 `/ [0 [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" r' [# A3 j/ Y6 Q) [: q7 o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 `. }) x9 k! |# H2 D2 `: Z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) v% J/ o! Z4 H. I" Y8 z1 V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 e7 D; p! h+ v3 R6 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 z! w C' k# V" W5 V) r6 y- W: I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 D" c; S* r. C1 E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 G) T; a# _" H4 ^- K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 T3 m" ]4 f' r0 s# b8 W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ o- [# C- t$ N1 I8 H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& E; B0 W0 s& w└──┴────┴─┴──┴──┴───┴───────────────┘
% A/ y4 N$ d. W, w- q3 ^4 a6 b+ C1 F/ Z2 t. m+ _/ k6 u+ I
StdrdChip (Part 2): w2 z$ u1 ^0 @3 |" y
┌──┬────┬─┬──┬──┬───┬───────────────┐
) p+ d( i' d: C( U│编号│名称 │MB│攻击│属性│稀有度│说明 │5 o' T# D- ^% ?" U) A
├──┼────┼─┼──┼──┼───┼───────────────┤0 s/ X4 `. P7 ]2 n2 I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. ^( m. N! v* |! Y. @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. ~9 G: p5 i1 D- A1 K│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 b: Z( A& J& I4 m1 R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 k1 ?4 D0 [1 Y" y# |+ L; w│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- X! D; Z! K# s: u. ~* U* A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ E4 I2 [9 m# u& v0 e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 i! \. h; f$ d/ ?, O! Q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ b- R i1 I5 W- `
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- P2 t/ A0 \# s0 z. \ r5 J8 o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ @2 e7 S" X4 b: e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ A# W% J4 F8 V$ E* \" h- M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 v8 n; N/ k2 w% ] o! ~" A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 L6 _7 E4 i2 D5 B# k│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 h+ W0 A7 c' |* l│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ s3 a4 S& ^) N( Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# _+ r. |% `, O│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) I9 N. h: f% e1 {# G9 |' f/ p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( O: z4 Q$ J3 K9 x* c: h; w4 \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 Z. O; z4 e# M1 k- U) p# t3 Q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: ~6 F/ f# m5 p- G# j
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' Y3 s5 Z% U# C4 Z5 E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: M/ J. Z% k1 H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 H( }7 ?: s! h6 H n7 z7 D8 ]& C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 x- Y/ {! U X" s- i, B! L
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 P% L% f* |' `! t, I+ {/ u│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% H. \! U }: W% [1 W& p& U│126 │Rook │30│ │ │*** │Protects you from attacks │
5 `3 ]4 _# s& c3 M+ P% O│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 Z. `2 h# E' {$ B l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 d2 a$ _7 N. y9 _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
; `/ b8 u: m* ]8 @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 {& n( C$ e( `7 a1 v
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- Z3 s, C% W5 N# m# }│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 ~) D& l$ T3 Z: j: a k g│133 │Guard │5 │ │ │* │Repels enemy's attack │5 ]/ V* ]$ V8 S; t' A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 j7 k2 P" Z6 Q/ S b- `/ v( d
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. Z' C- J# h. ~; i- {) P# g& \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ s& w; {7 Q# ^! }$ |- v7 T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! L) }% Q* J c5 {6 k. c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) X+ L# P* {) K$ ?% a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) |) }% G" ^! m, [0 I2 Y9 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │
O2 Y4 `% i% W: Y D9 S│141 │Prism │60│ │ │*** │Prism fires randomly │
2 G' S/ n/ V) i; k3 t7 _│142 │Wind │14│ │ │* │Windbox blows at enmy area │ n% ^2 g- v$ ?, G0 N) @* q1 J" M) n
│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 }1 P6 J: s4 Y* D7 |- S5 Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" U x# t, y# I! M4 ], F: l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* f p: a3 I* h/ H, X│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 R8 b2 R4 O9 b4 r6 r) a* o│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 K# z1 f. H# l# V: H" F│148 │Recov30 │8 │ │ │* │Recovers 30HP │; p+ j5 M: ?, `) ~8 c: R0 w# T
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ S$ b `( A- t( e# i│150 │Recov80 │20│ │ │** │Recovers 80HP │$ P, A5 j6 C4 z: T5 _4 i
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. F3 `- V) z, L g│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 ]$ Z G5 ~: R+ G8 L/ J8 b│153 │Recov200│65│ │ │**** │Recovers 200HP │# |2 j: N M! c
│154 │Recov300│80│ │ │**** │Recovers 300HP │& S7 |2 u7 B( N- B3 z% ]! r+ u
│155 │Repair │8 │ │ │* │Fix your area's panels │
) X+ w- N! G, d7 G8 C│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) o! ?5 c. U" w+ P4 p* J+ C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 d1 g' B2 X4 {, ?, _9 v9 z│158 │Panic │14│ │ │*** │Confuses enmies if you are │# b8 U+ ~7 o: G4 Q% q; X9 g0 z, p% ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 ^8 \8 q) s. V4 j) G @9 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 O3 O: I6 e1 ?$ {/ \: j3 ^1 I│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& b( d+ U; Y4 i
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ R- |: X* m; e7 t│163 │Invis │11│ │ │*** │Invisible for a while │. o9 p. T9 G2 e8 f1 V
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ e8 ^) h' y5 T& {5 p
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 n* T! c8 c4 Y8 d) \8 q$ V5 J
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: j# F' d3 [9 I- l9 Z6 B' k
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. x c. K* r# J! Q& V0 E8 v│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: s8 ~- ^/ U. t2 U4 a9 v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" n% f6 y' D6 n4 j4 ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) T4 E( S* n7 |: o4 H: \# R- ^
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" B- B z2 b* t: H; l3 v& j
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 H- v; k7 J) k7 Q" P! o5 b% h
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- L6 g2 `- h$ K. C7 b0 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 w# D8 x z3 N8 t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: l% c" E) N: H0 K% E9 x8 {8 ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 c9 |' s& t6 w6 b( s1 n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* [7 o8 [- |% Z+ z3 t" i1 W- u1 @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 |; u8 ?, V6 Y* v' V. _. s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% ]5 b/ j7 [) M0 l# D# B7 T/ t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ E A3 v9 v: R3 ^% D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- Q8 q+ U" u% t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. n5 G( ~2 k q8 P6 i│183 │Hole │55│ │ │**** │Open hole to dark world │
, u7 _8 L% g/ F4 B8 ~# @. j0 |/ P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: A$ s$ K+ r" _& K1 @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- j4 S. J! E0 N% K" a│186 │IceStage│20│ │ │*** │Changes all panls to ice │' u$ t: [9 c" M) z0 g$ V% z- T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' [: d z+ X6 D T. F- ~* f0 |│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 `4 ^- ^7 K- @3 v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! n7 N$ j2 t1 ^+ j- }( L: W+ {! Y6 ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) {7 d7 o- i+ f! i: a$ a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) j# f& C* Y/ |3 ~0 K4 m1 m│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 E# B! g2 t& U2 f; V* b$ N$ m: _7 d│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% a, r: Q. D. T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% g0 c! Z' n0 d* _# ~2 {# {, u│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& g4 ~$ U4 A6 H; R: }
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 `* }. p f4 F7 g$ ~* `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 I- k" b* l: }( N- S
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ m9 {5 h, I: @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& A$ n" j, N v* j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 h7 |1 H) ~) u└──┴────┴─┴──┴──┴───┴───────────────┘. R# m1 ?3 d7 W/ j$ s
: q1 q- W7 A7 _3 S
8 z* K# R8 s( E( F! V
Mega Chip
! v2 D) y m, D┌──┬─────┬─┬──┬──┬───┬───────────────┐ q( y' `( D4 D' }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
M1 x+ n. n$ ]├──┼─────┼─┼──┼──┼───┼───────────────┤8 _8 C! V7 y/ @% I# X" n) K d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; p' ~: S% u7 n; h. Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 J3 Q, Z( E2 h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 O8 X* t8 G& m- o: s! u( L
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 o9 J( x+ X! P5 T6 \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 ~4 [. \% t* f- c! A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; O1 m* u) P/ S1 T│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ Q0 i) b+ {, [% o J; h│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; ]2 u' B7 X; P7 E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' ^& h+ L3 r% q5 X# a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 c! m/ i3 A4 n1 v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 h. s, h1 x! C7 H+ m* `6 U- C( \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. l, L4 H r5 e. u# N
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ L8 a7 P1 x* ?& M$ G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- V( f6 ?4 T* i: A' P6 u! a2 c│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. Q$ `0 `* G8 @! ^5 x( O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ N# e8 h0 K% J7 X, d+ e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ x% i9 x1 e6 x4 X4 v B/ m│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" y+ b Y% U1 f: w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% x0 J* W0 \- L│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( x" W% ]5 ]# F6 {+ z! p; i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: e1 L) K. W+ l c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! {4 j. E6 M- s- X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 U6 g/ S+ D* V: d$ w) c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( @9 F- Q) T0 ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 N% U3 |! i% W3 l9 J0 R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 F: e0 P* a+ r5 G6 p, R# F K* _
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% |" r7 i" B d6 W$ Z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: p6 b8 B( ?# a. o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 O3 L0 ~& l& X. E" I! n& d& }. V
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ s8 i4 Y+ z# V3 ^; Y, @
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │; S! ?) O3 V g
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" X& ?2 o4 F! C3 |9 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" Y6 |* s; w9 W( d; f4 `) X% ]- p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 K4 O- k& {! P; @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! t/ y5 l3 P5 F+ {
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- b2 U& M% C) e( T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* O0 m x. I7 E8 S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 s; J( H; ^" I9 M│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ u! y+ A- u% A: {( @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
. H# C$ E- a- ~" f& s│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ J e$ `2 i, [! j9 v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 ?: Z7 t2 [9 T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 H p( j8 r0 E" R+ D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 J3 O* E i( p. Q# a3 O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* q& Y% `* c3 z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: C7 _9 ]' T5 p8 v8 k. t/ R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 Y# o/ E3 P4 J8 e( K" c│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. L% [. c" n) H& G& I' ?7 g( W. Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 e' q' R: V; `% y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ ^) b& X" T: p- I) F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- _6 @, m) ]1 v& l5 P9 \/ L/ |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, E# g4 |3 U! X3 C/ E2 y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& I+ X1 j# ~3 P$ k) ~; {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' K9 U, V5 _" D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 [7 g) p1 h6 b" ]9 e7 a# @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ V- e9 U- @, _" v" g% }& h4 }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ |0 Z! s- z$ @$ G0 |* S. X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 I4 J% `- X6 @5 q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- }: @0 ?- M9 S% i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: @, E" T" q o. ^│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 Z+ d, }7 ]$ M8 g
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- ?! l- u; V# t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 Z, y$ J5 B- C- H1 R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 y9 ^0 d T7 X1 G- a" f3 r; Q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ U% {1 D+ a4 h: t: ~: E$ V# `
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& _8 D& B" L" G! D& g/ R* q! D│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; [" z' y$ q% r( q6 M3 Y, R+ X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 T, P, `( s+ y2 t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 H# V: c6 J! L8 i& R8 C│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 c; X' @1 c: B# k* c$ ?6 s, G
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& b# f* f% r" b7 F│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 q c* o5 ]- _+ b│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 L6 e4 {* ]: x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 H- Q' k- p5 x5 @│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ b* ]% x7 m* D& k; y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
u- m8 _. X( [) V, @- ]│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. y9 @1 H4 O: p, G6 \1 g# i. R
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 g j/ O# ^3 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, F5 I6 A! a) Q x+ f. j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- u3 I7 u2 i: Z8 }3 Z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. D: P3 y9 q6 k; R" y; y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- o% m2 G. |/ T1 v* _9 c ]8 m4 K│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' I4 y# X. ?# t# k
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# H+ `9 ?$ t, ]: |8 |
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 X* n2 u/ }5 v7 z+ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘: i9 t7 Z2 X1 _/ T6 B
. x5 m2 ~1 K. t
5 N( E8 @8 ~1 n5 b8 j; kGigaChip (蓝版)
$ d# K" u7 c- q9 C' v┌──┬─────┬─┬──┬──┬───┬───────────────┐/ R' A- ]: n, e9 X. W% j
│编号│名称 │MB│攻击│属性│稀有度│说明 │" G1 J* o2 ~% f+ P+ r x
├──┼─────┼─┼──┼──┼───┼───────────────┤
! H' l- k3 g/ g' Y. ?- T% y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' N/ h6 S2 n5 I│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' b3 Z# ?' |$ i9 Z: l3 u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' H% C- h2 D8 I│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 J# B9 b$ g, w( A: U
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' ^5 j7 V) t6 `4 S! q: B8 z5 J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 T) X" Z* v4 p% G│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 ]( J: Q* {. C6 @. b7 o5 O│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 R! Q# r/ }$ {* |, Q6 a% P. }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- }# l; ^. G. x8 {; |│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; q9 h8 I- t& T3 D* a│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' N; W4 I8 d1 Q1 Y% Z8 a3 G5 h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ \+ Q0 u: t# l1 K3 g& \" E; t! P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 f( R$ V: J5 k; W8 a1 M- J( x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. ~: C2 n) v7 ]6 Y1 h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& U# w7 d) t7 _2 Y' x' L9 G$ [6 g│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 U% t ?' p$ Q4 Q, i- p6 B* t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) o8 i: h6 ?, ]& }, B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 H! ]- |3 _5 ~- x9 n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( o+ _6 ]* s5 P. z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* l' Q3 N% U" O# W* y
└──┴─────┴─┴──┴──┴───┴───────────────┘: o1 _. Z7 `$ c8 Q
. x1 M) g, |% d1 _2 g# [1 v
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 w/ P+ B9 W9 |7 o! c- ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
* p1 x0 s o2 \/ c│编号│名称 │MB│攻击│属性│稀有度│说明 │$ R u/ j A* Q A$ a. s# o1 w
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ r7 R/ h0 |; y! {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ _3 R* @, ]( `' o/ o: |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& b& T; H4 b# g" b6 z7 p0 S+ r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! U/ P9 v9 M4 J8 V- m' m$ N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 q4 W3 ^) I+ ?4 X7 o L( v5 r
└──┴─────┴─┴──┴──┴───┴───────────────┘ |