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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
/ n+ y$ O& [$ Z/ E& p9 R■ ●■    http://www.NewWise.com , t& ?7 ^' A7 n  ]; I: @3 O; F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 _  ?7 t  Q* [
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, L' z* N; V' @" U( a           洛克人 EXE 3 Blue 卡片组合( L5 f/ @$ r7 [. o1 m
% D9 ]- ~' M* H

" S4 ?" j" c6 a8 z. b; T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! {" u+ M" m4 h. d$ }大家要看日文版的P.A.或详细攻略,点击这里吧!

; h: S2 T: S' I- ?====================
2 |& A$ x% l  W. ]0 N: ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . v' I  u- h1 S( C& ?
6 f0 v" j6 ~$ E1 F! m
以下内容格式如下:
7 M4 a: g0 z# o5 m/ Y8 k' c& M* m% k# e
编号    名称
2 D& t6 y6 S" _2 c. z' S说明
+ c) T% S' i& x- N0 j! V组合方法7 W' P0 [- G9 L- M- g9 R7 J. t
---------------------------------
2 Z; m+ F2 G% u- ^. a# K/ n$ [# Y2 Q01    Z-Connon 1! H+ [' a  [4 m
Unlimited Cannon for 5 sec2 @& y) f& R/ n3 x: ~: R6 p% A
Cannon A+B+C
' X: T7 ?( W5 s$ ~Cannon B+C+D% z4 z1 d* |$ h; N4 J
Cannon C+D+E
- O# L0 z5 q4 M" |9 E$ f. a  Y, R1 G
02    Z-Connon 2
, d! i" o1 A$ r. [% \- SUnlimited HiCannon for 5 sec* D4 f' Y( e& [" x* _4 ?. u
HiCannon H+I+J, X& V: Y4 i7 t
HiCannon I+J+K
4 G8 l: c2 n- `: NHiCannon J+K+L/ ?, E5 C/ s4 \/ J, c" A5 {; g+ ~# a
4 T0 A8 g0 h# ]- M1 V: ~8 E
03    Z-Connon 3% ]/ t  c0 N6 U3 b
Unlimited MegaCannon for 5 sec
/ v0 m! h) v2 j# a3 @M-Cannon O+P+Q
  [7 W# V% q- dM-Cannon P+Q+R
$ W: o3 g# m' yM-Cannon Q+R+S. E# U3 Z* ^# B

4 i3 C( m/ h  Q- `4 D04    Z-Punch
! l) }! f7 v6 w) RUnlimited GutPunch for 5 sec
; n0 S- \+ Y: y4 c- s5 E2 hGutPunch B+C+D9 Z2 F) P9 r0 [- y
GutPunch C+D+E
+ g# v5 D& s2 j* d" U  B# e$ BGutPunch D+E+F
  N6 ~& g2 e/ F, p+ G, j1 g. Z8 A5 a- r) Y6 Z, f
05    Z-Strght% H& Z1 ^- k9 j& f6 Y2 C
Unlimited GutStrgt for 5 sec
4 \; }9 A) b9 S$ G/ r' e) Q& LGutStrgt O+P+Q
5 c8 _: T* {3 lGutStrgt P+Q+R# a# B1 n9 q" Q2 A% J
GutStrgt Q+R+S9 m! [' g# i. t# F& P3 u
# b2 V% l) c% N+ W6 w5 F6 H
06    Z-Impact$ S) r! J! b) O  b
Unlimited GutImpct for 5 sec# H3 ^! Q8 n3 c/ D/ S: u
GutImpact G+H+I
1 C7 N" J% w* \) f$ ~, S  [GutImpact H+I+J
* I2 d. e2 U4 D. w0 L  a" XGutImpact J+K+L
* R/ F( I& J6 X  v( j! `) |+ Y+ T9 M* S8 W. f& |0 i. g; H. D
07    Z-Varibl
0 h) P( M/ S* ]) ~1 C. z* P5 lUnlimited VarSword for 5 sec
0 S( F" _8 e: C7 G$ RVarSwrd B+C+D
6 B8 a% @. s' A! l; l7 J: vVarSwrd C+D+E
' _5 _5 i3 b0 S' d! n8 uVarSwrd D+E+F# K. f, M4 L, @5 U, J$ k+ ~# F) `5 S5 h
9 M6 z0 B( l8 D  x2 [
08    Z-Yoyo 1
3 {; s" A  W# ~2 z8 ~  `Unlimited Yo-Yo for 5 sec* c( [' T& C+ M; `! h' m( W! {
Yo-Yo1 C+D+E
* x6 m$ R5 r+ I7 e& f1 _Yo-Yo1 D+E+F
- m2 m, k' ~- B* eYo-Yo1 E+F+G
8 H" Q& t$ M. h% ]# a* q. D& @8 `: v/ B" F- T- N0 c; Y; I3 C4 C- ~
09    Z-Yoyo 27 C8 P+ F0 g/ }( T" m  a7 D! d
Unlimited Yo-Yo2 for 5 sec
( H1 e- M& f4 j* \! ~Yo-Yo2 H+I+J
1 H2 |* ^* O% k/ F% w* B- Y! gYo-Yo2 I+J+K
" a6 U  p8 @( f7 O2 qYo-Yo2 J+K+L
1 a' Z* X# d  D4 {- i+ ], z' h5 u( O' ?- N9 S8 t1 o4 p, l
10    Z-Yoyo 3
4 T$ c2 I6 f  x4 ~Unlimited Yo-Yo3 for 5 sec
- W  p" j- m- QYo-Yo3 M+N+O
9 n# K5 t6 r# w. n# T' \2 [, GYo-Yo3 N+O+P; }2 H9 E  [# F2 W4 O" d; H2 I
Yo-Yo3 O+P+Q9 |8 P, h8 ?1 X; \7 h' d6 I

* X( Y1 Q% ~: X  j( t1 M4 Z+ w& \11    Z-Step 1
: G6 J- i( t: ?3 j+ K, Q( gUnlimited StepSwrd for 5 sec
! W8 ^) {  u" R  \& ?- IStepSwrd L+M+N+ e# C5 Z3 }# i1 c
StepSwrd M+N+O
9 t* A1 T' m5 J$ C: I  IStepSwrd N+O+P
" A* I, d: w, w% i2 P' n1 `$ ^
6 d2 X, _, X+ U. v) U' a12    Z-Step 2* o6 a/ y. c+ n6 }& F
Unlimited StepCros for 5 sec0 N/ z+ M# E  t7 v2 b
StepCros P+Q+R
3 U! u0 e% T1 E9 k; D; WStepCros Q+R+S
7 B( R+ [. _2 @6 F- k7 f6 r0 TStepCros R+S+T
/ @8 ^6 I+ p" Y) s) w& r8 w2 Q+ c( p& R, F5 `* x, W, M( c+ s
13    BubSprd: X! {; ?0 V, u$ f) J# O" v/ p: K
Attks w/ spreading bubbles!
( N4 M" S  d) A: @Bubbler  C+D+E
! }/ K# E$ e8 j; J8 o* b: QBub-V    D+E+F
/ t. Z- _) }7 ~* k: v* R. CBublSide E+F+G
. U& B/ ]% q! J6 [  ^( hBubbler E + Bub-V E + BublSide E
( {) D, ?0 H; b7 a! ]% A" X& w+ E- Y9 A7 E) e0 U5 |  [
14    HeatSprd
5 [( M: U( x* ?Attks w/ spreading fireball!. u) N8 x/ A- }; w6 E4 h- t
HeatShot H+I+J7 H7 K# {& K/ h' l. [. q' d2 z
Heat-V   I+J+K! {: p  k3 k) b2 B: Y
HeatSide J+K+L
- l1 d: N7 [$ P8 G; Y; s- G/ R% ~HeatShot J + Heat-V J + HeatSide J. w6 F( \2 _# }+ v* z7 y+ {

2 J) H  K  U4 M6 a2 Q15    H-Burst0 m5 j, R8 @7 W1 h
Creates a giant explosion9 C. p& f- P, ~: _) A& p
Spreader M+N+O
( x& g" a4 u. a5 CSpreader N+O+P
: }/ [& J5 P( X5 M& Y$ @1 `- _Spreader O+P+Q
& f! h: ~' p$ ^9 g" g" `4 {: u7 u' S  F
16    LifeSwrd
% |2 {: I  R# Q( Y& D7 LSwings a huge 2×3 sword!; q6 ?3 U6 G. T5 V
Sword E + WideSwrd E + LongSwrd E, A. `: u# y1 |* W# ~7 p/ N- c# d
Sword L + WideSwrd L + LongSwrd L
: O  R- @  r" f3 v. f- sSword Y + WideSwrd Y + LongSwrd Y# N, p2 G% M% u0 ^: c

. [& |5 m2 c: `# H6 g17    ElemSwrd
$ N- }8 b; Y8 |9 c- {Wide swrd contains 4 elemnts
3 ?# w2 A- i: U7 {# Q4 Y- Z" QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" B7 x, X) Z" }7 e$ l" J" l7 x" RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* h9 z1 ^) Y) G- z0 h& I* j0 z
" P( t% |3 a$ I" U7 l" ?4 {18    EvilCut/ G% n% M3 r: q
Step up 2 & make 4 atacks* z0 H% p' s) J
StepSwrd P + HeroSwrd P + StepCros P9 G1 d& D" `8 _& E) h$ F2 m: G
8 _: W+ E2 i( o
19    HyperRat
  E  `$ v7 b( Y8 H. S! VA giant Ratton charges!5 M6 V% P4 h- K- [% }& G4 G
Ratton1 A + Ratton2 A + Ratton3 A
$ k$ T& f7 f* M, @% b1 j# `% pRatton1 C + Ratton2 C + Ratton3 C9 ~5 X) F9 ]! c( X+ B8 p# N7 p# F2 a
Ratton1 F + Ratton2 F + Ratton3 F% _3 s- T& Y2 `! ]
1 R8 O; X; C9 T8 ~. _+ }
20    TimeBom +
# w( {( k8 R) W; oSets Time Bomb in enmy area
4 R: r7 y) `6 f3 ~& ITimeBomb J+K+L- M7 ]" J% E3 T# v7 H0 x# n/ a2 S5 O
TimeBomb K+L+M' I$ G& c  ?$ r. ]! y$ b. ?+ t5 D
TimeBomb L+M+N
" ]- E8 ^( K' o9 }1 a% e8 W2 O" _% p- S2 n9 y( o
21    GelRain, g( M! }% @0 J& Y, D. ?
Gel steals squares+ D: N7 q: v$ H" H
MetaGel1 B+C+D
7 F  _, p# Y) j+ eMetaGel2 E+F+G" H+ @4 i2 h( Z: S; {) p
MetaGel3 S+T+U
" Y: K3 u( b1 M9 ]5 U5 J5 I) Y. y5 ]  V6 i0 v9 `
22    EverCrse5 Q$ u& l; O4 g1 J4 C
Shield chases enemies9 ^, U; ^5 ^4 S8 q9 y+ \$ R
CrsShld1 C + CrsShld2 C + CrsShld3 C1 [+ J3 X: p7 O8 u
CrsShld1 L + CrsShld2 L + CrsShld3 L
. P1 W1 t  l" k5 i. d* |/ R
; f' L% q3 c  ~. M$ i/ w: M, s23    MomQuake( ?- U% W$ r9 U  I$ P
Awakens Mother Earth!4 K) Y. G6 b  u. I+ @( m( L- \
RockCube * + RockCube * + GodStone S
+ S: \8 T3 ?1 A! t/ }: P( d# ]% J- l! Q0 V& H* z* ^
24    PoisPhar
4 c( K. F1 u- d5 qPharaoh generates poison& r0 f9 M: b  a/ l
PoisMask A + PoisFace A + Anubis A3 G' Z) v, N. n
: F4 }9 r. K4 }
25    BodyGrd9 X/ E. W% w4 y
Bodyguard takes out enemies1 R* D# L8 c: S: P% y
AntiDmg M + AntiNavi M + Muramasa M% E2 A3 [& Z4 g3 }# r! Y/ D. x
' ~+ e/ L0 q) f! i
26    500Barr
4 h# y$ H; z4 XBarrier absorbs 500HP dmg/ Z) D' W( @# G7 [* q1 @
Barrier E + Barr100 E + Barr200 E1 O6 |: Z" e/ k* s8 C
Barrier R + Barr100 R + Barr200 R
6 B+ c7 F' s% l2 m' o  R( N' M& s% S/ z6 I
27    BigHeart
' |' t" F, c$ XAttacks, then heals HP!
/ ~) ^- S6 q9 o0 lHolyPanl R + Recov300 R + Roll R5 W) i& f3 D% T; z7 H( `
HolyPanl R + Recov300 R + RollV2 R8 ^# {+ p8 r: E3 X
HolyPanl R + Recov300 R + RollV3 R4 Q3 g, l- n' v# a9 m& U

1 h; i$ Y2 c  [1 a28    GtsShoot
  S; h1 E5 l2 X* e, `9 SGutsMan throws MegaMan!, Z; _, \8 i1 m- A. g) A+ W
Guard * + DashAtk G + GutsMan G
! B( H" w, `3 Q. Z3 `) o) N, ZGuard * + DashAtk G + GutsMan2 G
6 Z- E" i/ C9 e1 |( RGuard * + DashAtk G + GutsMan3 G
: `1 |, {: u8 RGuard * + DashAtk G + GutsMan4 G
# C6 i& [+ D+ ]) H) d' q1 ^# `1 F( p4 G  ~2 ]8 q( F
29    DeuxHero
9 g9 m4 j. l/ mMegaMan & ProtoMan team up!
$ }( m% b# g2 P" ~5 sCustSwrd B + VarSwrd B + ProtoMan B8 W! a# ~& l9 P6 m; Q/ t
CustSwrd B + VarSwrd B + ProtoMn2 B
% ~1 I3 U! D$ e$ o  dCustSwrd B + VarSwrd B + ProtoMn3 B* W/ b8 A! E  m7 T. T) a* z
CustSwrd B + VarSwrd B + ProtoMn4 B
; O' I5 }3 t% P" K8 l6 s' ?3 O7 N2 W, ~5 s3 r$ L8 O
30    2xHero8 L4 t; b) [/ _$ }7 q' c( j
MegaMan & ProtoMan Dual atk
. t% ]* ^4 r  Y; K0 G1 O3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) x8 ~) r0 X2 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 G  [  V1 H+ J# a7 C# I: QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' j0 S/ z" r2 sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" H' R1 O% p, y# u4 C7 b& F" d
& \, k2 ^1 `/ G9 Y- b/ D7 N
31    PrixPowr; d1 j4 C- R& W/ J0 Q% L7 ?
3 Navis attack at once!" D  g: }$ [. U
Team1 * + Team2 * + KingMan5 K
) |1 d! _, M: k* [: r) m2 e3 [# ?Team1 * + Team2 * + MistMan5 M
( w7 L/ O8 E( m) U( g# O# q# [Team1 * + Team2 * + BowlMan5 B
6 c! M2 M4 Y) i0 K8 \% u
# n* L/ {0 r- y: g7 {- `32    MstrStyl4 D0 n' G+ c" b0 a! \+ [
MegaMan unleashes his power
& L0 F* u: z  L& z8 KSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 W0 f3 D+ I7 U% V% a6 e8 M. Z* q8 g  o5 |; W' S# ~2 l: K" @
StdrdChip (Part 1)
2 g- p4 [9 C  _& u2 Y┌──┬────┬─┬──┬──┬───┬───────────────┐' a& k% f0 A( U. T& Z. C/ g
│编号│名称  │MB│攻击│属性│稀有度│说明             │) l) ], i9 j2 b3 l5 a/ W( g
├──┼────┼─┼──┼──┼───┼───────────────┤& c4 H. {1 {. u  w1 q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 z$ x7 r8 B: g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: c9 r/ P5 @. I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  z' T, g3 j) k. D) }
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# {1 h* Q) J- I9 W  A│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 z7 Z6 h9 \5 T4 Y8 ^3 n# P. N$ s' E│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 r2 U& W% H- y' H" d4 w- E2 f
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 d1 H, Z4 M" V6 H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 g7 ^$ S- S+ P' R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( v" _6 b/ k0 G8 s5 \6 S" F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' p3 s! i, ^' _, X& e& o0 f│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" O6 E2 z7 B, {5 \" p: s8 j: c% ^9 r
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- {4 s+ T. A- M: s, M│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  {. e) {5 P; F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( @& s# j! L' k! g/ l8 M# z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; J/ i( P% R+ Z& x8 Y5 y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  I& |, e3 U2 N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* t& o; t4 J* a' o* y% d│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 e# M' a# g; Y7 O; D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 `8 G+ S# K& T6 s  {8 D' U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 x, |1 w. h( D8 A│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' l7 _' h3 I5 z1 b1 z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# `. |2 h/ l+ {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% I  T5 h1 z* [7 M│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ s8 p1 Q; _# F  Y5 r( T) a
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' d- ?4 g2 p6 w& a" x- R4 v
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' @/ b0 `: w. q6 q4 [" Z% R. F' a- F│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 ^- q, W6 G& f1 Q: o: n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; _1 w* Z1 ~" n# [5 T
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ e7 Q+ d$ P/ |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  m8 U( W% D  Q4 M9 N3 b+ J% P│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: `7 l& M4 Q& p
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  {$ }9 t4 I# ]6 ~8 X- X│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 ~- a& ]( k: f( o, ^. B  n
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 k5 ?+ N8 ^( O# @; H& ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* K: J* H* X, C0 O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, O+ n) a# C0 v3 b& i* I" ~│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! g1 j: L+ d# B6 P# F
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 Q" S3 @2 P# i/ o' q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 Y+ H: M8 E$ y4 ~1 j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& W- y: R9 U) L* N& B+ e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; [7 c5 g5 Y( s4 ^) T, N7 T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( L1 m6 o' L  Y! }1 g# O& M7 m& B& v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" a9 T2 S! {( a! i& K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 ^7 ~0 X; h) W" Y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ j6 z, g* c) W! ~2 F6 E& ]7 u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
6 A( V$ ~' b% k- Q  y) G/ ~, d│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# _4 ]* l/ S: |: Y: F5 }3 o- @( j
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, {% K* u- @: B- M1 y% A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. ~$ j/ X0 d4 ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) J0 E9 c2 t( z. K2 K: o) ]; V9 J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( x: [7 z( Q; o; K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; [9 l- p& K: o5 I* L7 |7 t2 B" S5 Q9 W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" L3 H7 c: _' w$ @1 ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. R' b" E7 r$ c0 ^0 c+ l9 N( V5 x│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: H- {( {3 D5 G: C% u) D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 x* d' V, x7 \8 S9 B$ J8 x
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- |, z+ k9 |# E! L  O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* Y" ]+ i& q- T2 \3 I* f1 D; f4 f0 `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  ^: Q6 x4 ?( y. |, {. U
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 [1 r0 v; t. Y5 N% Z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# n6 w8 g+ x+ V: {  f6 r, C
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 v. l/ ?6 \3 x' N/ h
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. b- B+ Q5 O2 V( z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │9 @' ]# B& W$ i# G. R1 K
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- j/ m" Z7 [% s. P- E0 z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& {/ @) z0 g8 q5 V6 ]( C. u( V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 o/ d/ E! O0 u9 T5 p9 p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ |. H7 ~/ W9 m" V, ], w+ a1 g% W! X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) A" r+ A4 S2 J4 e! N) I
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% n% r4 I  v! V6 U. l0 C. L│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 o2 ?0 A; T* ~0 |- ^) `+ @+ ~' t* v│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 D6 R' m( \1 A. t& n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: `: e, t- y; A& c. Z# x3 h6 b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ J/ F1 q8 w8 |6 c) M* O
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* k8 t! _" D* L! V+ m7 O, U│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
- C" W$ J# p9 h7 Y2 U│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# J# H# g4 U6 x- K" v
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 ]3 Z% a5 }4 |
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) n1 z% |; d) k9 v" @/ z1 j/ ~$ M5 K│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 L& c# y. D1 W+ B$ `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 k" e/ k1 u& l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) q9 i) p- T  \  b3 v% r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 f0 Z" h) k5 u" g& x) n│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 w/ q; d8 L. j  U* ~, P3 D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ I# e: O- ]) v3 F│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 A1 C& V" ~+ U$ w9 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- B- S' F$ c5 L3 D& r+ J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! L- H% l# e$ l& y* o7 h, p$ G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! H! ^4 T' b6 e. T; d; w8 `│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) w. Z% U/ Y3 }4 x, z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 D; ^$ l. y/ b2 H' E! V
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 \( C4 R2 l/ M4 o- y2 |9 R│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. Y2 x% q5 N- C% J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 J9 {0 N7 |! J' M
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; q1 |8 }6 N. ?/ A, x5 r
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 ^1 O, i2 C! S$ _5 T1 W│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
6 p  _6 ~, D' f: |& J- e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 _" ]2 ^  j7 J0 [- B1 C- p
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# w& G7 `7 ]9 Z' ^- b, Z9 {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* L" Z3 Z0 @; |: |2 f
└──┴────┴─┴──┴──┴───┴───────────────┘5 o, V' \% y7 X) R

. p* d2 q, j# C7 j* uStdrdChip (Part 2)
# @  y( }0 @7 [* I0 B1 q8 b┌──┬────┬─┬──┬──┬───┬───────────────┐' A5 u6 k2 @, }% o
│编号│名称  │MB│攻击│属性│稀有度│说明             │' L3 r. \& H$ `" m9 @/ M' V
├──┼────┼─┼──┼──┼───┼───────────────┤
; t! h' o$ ]3 i  V9 M6 Y' D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 X# E$ g: U3 N5 j* _" F+ N0 ~' ?" T│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- w( x$ v1 q- G5 p) u+ x: a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 i! L  y. E' K4 V4 A- j7 R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' y4 D/ t; E# e* q6 [│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 y; u. s0 O) \8 }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 Q5 r# [  U! S8 v
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- w) o9 L9 F2 M" {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# t) n3 s8 @( z& v. _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 S% H) ~( C+ h% F4 O  S
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ V# Z& |- [+ ~- h5 s! F│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ F/ T) }% U$ b( v5 r5 k% Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ `) B  K" B/ e7 I+ g. j& \% ?: D
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' |2 d9 T1 U1 M+ y* ]" g│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: O4 _* \9 V0 z+ n# i' O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; N$ W+ t* W) f* R1 h3 x│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) j# R, D* x( p* D; p  I& G5 V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, K2 w, _& z. p! h5 ?( m
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- a( a- M! n' P1 r7 }" y* V│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 W5 @+ \! X; s/ P! q& m│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% X" ^1 _. }6 O+ z+ L; B3 d
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 Y& m- z( `" c/ {1 U$ G/ [! @4 p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 ^$ O' p6 [) M" G* M( a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' }. p& E: F$ i2 ]│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ F- Y1 j/ G% B2 c; P, m5 m
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │' P5 ~+ A$ O4 O  j
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 F* v3 d9 b7 O* J" u) X│126 │Rook  │30│  │  │***  │Protects you from attacks   │' D/ H7 E# l* w, g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# H0 Q$ y2 ]* M% e. {! E│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& A, V( C& O' C3 Q& o# L/ N: P  i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 s, L  D, r1 Y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ v, }1 ], d( }. K1 a9 Z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 s9 {& T  V; n8 b  d- x' M
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 k- [* O- A6 ?: l' t
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* B9 v* M* ?7 m" N0 u2 `│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 P  w' t" i$ k; k1 `4 \8 b
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  p1 @& y; f  o% m: r2 T5 H3 Q( }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 T+ U' z  B3 ]│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* I6 ~0 N8 X0 ^4 E) ?│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ u* {8 e1 j# @$ Z7 i│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 t5 r$ A+ K) d# W4 R  F5 t$ D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% I. R1 z! p# Q# f& ?' Q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# l; b) i2 `: x) a! |/ M6 z2 ?│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% F4 G' x6 h$ d  n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 D- d8 T. u8 _1 \6 z/ D) P/ q6 i8 H/ V6 W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 ]# x) v$ B0 b- H  h│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ ~% f% s- I+ }. U* Y0 R+ X+ G4 V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
& D- R; H/ Y/ \6 b+ [) G│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- Q) {8 b% o3 C% u+ N2 i8 \
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" k" J0 I& \, |7 d8 H, J) O3 |, U* v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; L2 H" l) b9 u1 f1 e7 V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) P: D, D  T! V8 c# g- ^7 s5 p│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' V5 U6 z! x4 U- R4 K3 I' w' [│152 │Recov150│50│  │  │***  │Recovers 150HP        │) n# a* O" C* q: q# g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, W$ `0 ?3 \3 b/ o3 b│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 c9 h; c# P7 ^& l0 u
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' ]1 C% S% A1 z0 @* k3 ^
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, ?; z. d' @/ n* X3 ?# X( B
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" M0 S: Z+ }7 S5 p9 _1 y- i│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 Q  D& t) a2 i* W4 L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% k, P* W3 v1 ~- @! i│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" q5 c& W$ M0 Z' q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, j# I; X- I% d+ h
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 E+ [; Q5 \* s% Q' H
│163 │Invis  │11│  │  │***  │Invisible for a while     │' \: n! e9 U0 H# O: P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& P; Q- V6 k  Z9 F
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ O2 A4 `, w# L│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ j: x/ Z- A8 _" m$ ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! I) P) c9 g; u# ~, r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" d2 O( Q. U9 _- |% t+ u0 B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ j$ |9 y8 i% B9 T& [. Y* w
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: A$ |# L, }  _/ S0 T
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 o; T8 d( X$ l
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" s" p/ q7 p! x- }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; i# l  F" X  x" ]  |& z: i" u│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" I! n* f5 s1 S; e  Q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 [# J; d: O6 D0 R7 `5 x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ A/ n8 ?+ i7 r; T5 p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 C5 H# C7 @9 p" k+ ^7 K" W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 N* N9 u- L1 w3 B  D1 P/ m│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ w4 h3 W9 M2 |8 Z3 `) T4 T: w│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ x  u$ u& I) U6 h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& h6 J  x$ O1 ]│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 a2 R/ ]$ b0 D0 p. r3 c│183 │Hole  │55│  │  │**** │Open hole to dark world    │( R& h! N+ E4 k8 z/ b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: I- T' p- E9 h! X│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% J, U" t9 F8 ~* N& F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, Z! d# L. ?; Z. s# \0 j7 c2 U+ w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- T- D) R+ L# a( z$ M( _
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 e6 k; `/ g$ y( v* u' @" [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 O+ |& C+ g- z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ A  u0 I2 N& {2 Y0 \
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( x- Q. }1 u' D5 s
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ q/ r6 I. J) ~- v" B│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: V  s7 m, ~# f. O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ y- c2 |5 ^3 y3 Q6 u& z1 h
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  {. x: `+ v0 e1 A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 t1 z# L: t/ \7 |( X│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' g; ]* H9 M; T& L' o; y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ A" c. i1 a2 w% X- m9 m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; U$ R, d4 O1 ^! @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ |3 F. ?$ q) C9 N, m, D└──┴────┴─┴──┴──┴───┴───────────────┘
- j) v) f: r9 [) L3 J- ~6 X( O+ y! M% U& A' R

  }: B7 n( }: L) k5 J3 i% Q! m0 _Mega Chip8 U. b  _4 I1 s. Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐( B; g' P  G* ^8 U! u6 |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 x. ^% p7 e9 \* {2 e1 r├──┼─────┼─┼──┼──┼───┼───────────────┤0 M5 l0 x" A7 `' ~+ k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 W5 `7 A; ]4 q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! X4 ?: F  P+ \/ d4 s8 H│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, i( Z' t; h8 z7 {: _│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' U& Y% ~7 |) ?* A! f1 A
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; S/ Y* z* f1 a: r- O0 l; `' p5 z5 y& l
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ o) @( S- T+ D% b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( a! u- E7 F! f% r8 u│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 |9 G' ?. x+ V: H, K4 m│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ @& I5 Q8 _  t7 `! o: W$ M
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- |, v1 |) D' Q  Y3 r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; r( J6 i# `- }( p0 g* G% n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 n* x) K' u& s& ?5 l│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: a) N. e* I4 s* I6 L' m  |# x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) `3 T8 t2 M% }, H│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 d' ]1 v& C2 U' D" Y│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- x$ v8 f" a, P: C& f+ e$ ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# |* t$ [7 a- g% l& n  M; e" [│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: |0 w# q: A8 l; T) K. Y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; E2 y$ ?5 t, |│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ g: e. j" r. f% B1 R. I) `7 L
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% t) C4 z0 ?1 Q  ]* q: D4 ^4 P1 L│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! p. |/ O) w# D9 m/ [/ p
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) B( V2 v+ V7 \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! U2 r" q# A( L5 Q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# l( B; u" c/ m( r│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 O+ t% [! i' d' _3 z5 `│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% i. P5 O. [- h) C3 G9 U8 Q2 t
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 c2 L. d) X  X0 h2 ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  e0 i0 q! e. C0 ~! y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 f# \" U8 K4 b8 D4 p; _│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ i7 |- r2 m" f! W+ F6 M, k) J6 o
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- F7 Z% R7 K8 @- q9 l2 n# _( V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ _6 P& i% e: m' [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ G/ P/ t2 [4 w) i  U8 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 ?, K7 Q5 ?: r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  F& p# M  ^; y  p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% @6 Q3 a0 f3 F  K
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& b; R% `" o# ^│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( ~* t: B! L* N' k( z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 i. O# d  K+ _" `- F- `, m
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, C- D4 S4 @" r% v  J( b: r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* c1 g3 m+ J/ }% S; S6 U" }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- q; l1 Q: Y; v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& Y) d4 }( S- r8 P& [$ \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( H0 c: a8 l$ j! Z) |│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 a8 _4 C# \/ {% m9 e│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; M9 A; O  W" z; }9 U
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: ~/ b: o! X4 H! K2 j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ d% |1 ^0 A8 J: W5 Q0 A; Q, T│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ ]. ?4 x6 E* R, W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. C/ G, k9 T. o5 W$ v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ u: h( m; b1 Q& z0 j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 l1 C0 D, d* J# c: \' {$ \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ P! Z  [# ~2 r, [( H. I8 B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; u& P1 D) z1 J: @- i6 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 C7 S; w) N/ y4 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 j+ D( d; P9 b( ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- F& _9 ?% ~' O+ K3 j- J& |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; g8 X- t8 S, w, i0 P5 ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 {8 K7 N+ r% A! Z│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' _5 t, t" V- \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 G4 n- S& R7 s1 l" w7 W  I│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 u; [) ]% c& @' _5 o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" d) o9 X+ a+ \, Q, E9 ^9 i│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. Q7 r$ d5 c4 E. q2 ~# y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ M/ {4 P2 x7 B( N8 b  B& X4 W│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- c% I' V2 S; m! o. z8 x6 J/ x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: H5 w: J, V3 z* i! I! M& ^
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& p. ]- d' c7 E+ d8 v7 [7 Q' N3 @
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( S+ }. t- L) e3 U; `% F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 f4 R8 h( C  `4 s9 {
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 B# h( T; ~* f7 B. E│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ w* i% T  g( k6 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
( y) ^( d1 Z4 Y/ T* p# ~$ M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 b; m# @1 U3 c0 F│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% M/ V+ X8 o  [9 S  ]) Y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 G( S0 ]& j2 w* o6 N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, o' f# F0 i& d: ]
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 I  C5 x5 q+ y  _│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 s' N2 j6 s0 m# D0 @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. A/ u0 p: }9 w/ b4 i2 }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ G7 g0 F" M. g6 p; B& @! P2 d
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 `3 k7 {3 H- Z1 `8 Z* K! j. F; y0 ~
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 s5 E! {0 M4 y* o$ Z* B" I+ w3 R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' z, ]( j7 D7 Q: J( \! r( x└──┴─────┴─┴──┴──┴───┴───────────────┘
/ u0 h  Y3 E& E; \
& f6 ~/ H7 s6 ~% @9 N9 f
0 i1 k4 ?7 f7 A4 RGigaChip (蓝版)* E4 O5 k4 @- i/ |5 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 u$ _% f' d9 w# P/ j% ~" {, s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 ]( w, b+ K# N0 S' d├──┼─────┼─┼──┼──┼───┼───────────────┤
% ^$ d  c; F) C& U  `: f' t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# A& [6 Y7 b$ ?; z7 Q# j│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 d: l2 h3 I7 K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! E2 v$ Y; K- D. F% r
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( Z1 Q2 j. e" u: N
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 y4 h/ w9 V  K- l* R  N│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; Q- v+ C4 Z2 m: u2 E2 `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% H* w: H: P" }% }5 ~  ~! z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 t* o2 I  `( p│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- _5 `5 W- L* @7 D6 N  A  N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# ?. M' {" P5 U│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ v* I9 P% S& K" X( P1 {, U" r│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- p- q3 V' ]! D% u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 C8 t4 N( ]! }: F3 c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 v5 Z* |: X+ t# N8 E' y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: ]9 e/ I+ T7 X5 |8 p
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# C) x/ T3 i( R3 a$ V│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 j; K0 ^5 u1 r( ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* Q1 L( S1 J" U8 \2 K7 c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( n8 }/ @1 Q$ A/ s) Y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; \: u/ f, w  ?3 z0 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
# Y" L. t3 y! q
7 k9 e& [$ L5 s$ o# ?; Y; o' b& OGigaChip (白版)(只列出与蓝版不一样的Chips)
1 K( ^: t) c0 E# P/ b┌──┬─────┬─┬──┬──┬───┬───────────────┐) t7 o& Q- `/ j0 y, q( w! _4 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ @. j2 `5 Q; E$ a; z" ], ?
├──┼─────┼─┼──┼──┼───┼───────────────┤& ]6 L. C% `, F; H5 V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- y1 z& o* n* N" m/ |│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 x1 M3 }, ?7 Y, c2 X; y, O& f; Z7 Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 ]* c. Q+ P; I! K5 ~/ x│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( h' p! s4 x0 Q+ \& j1 l└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 b/ ^% m- f4 _& \1 W5 u( k/ ^Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. J, S0 Q7 j  ?5 U# F0 n( F; [4 D3 {) x1 |8 G
0010020030040050065 a" e# g; z" X( [3 @0 e
007008009010011012
& H3 b* U; w# H! i0 r5 `013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ W/ N0 e2 S4 f4 U9 p0 i+ w  M$ {+ b0 r
019020021022023024
  Y5 ]* [; H; k( n+ n" H4 b; |  @025026027028029030' V$ J  J: E) N8 K: a( B7 S- Q
031032033034035036
( O; C  C$ d9 U" t2 m/ \7 W+ ?) [. ?! W( o- {
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 o- ?/ W, j! w+ O* `
' _/ u8 P/ p$ y: c" d" q037038039040041042! U: Y, [' b: J
043044045046047048
( h7 g) t, ^; L, L: }; y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 N" ]) n& P( F: m0 |# z; U$ p: e

6 L, G+ A3 B4 C055056057058059060
8 M: y+ N# G3 J1 {% K, Y; T061062063064065066
. J8 y2 R8 T9 G, ^9 I. E2 Z) Y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! t7 V+ d. ~9 ]) k1 q1 r5 V2 I) r/ W4 {9 w4 {9 o
073074075076077078. c# Z7 B. Z7 ~0 ]4 {
0790800810820830844 v" L( `9 n+ r) d" N  T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Y. a6 D" X3 Y6 T6 n
( G1 b+ B+ D; f3 f. E' I
091092093094095096
) f" ]% L* w8 a* E* R097098099100101102
3 S5 Z1 ~2 y7 s6 @2 Y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* I/ i/ ~: ~; h5 S1 f
1 v8 [+ N4 H" C
1091101111121131141 z" H) I, P6 Z; u* K( U1 J. i
115116117118119120; @0 _( B+ {9 c% m! n, O
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) B4 ~" a6 L$ p. ~- }2 I0 w- @8 W; p
& ]2 ~8 ^  F% ]  p1 d) s8 x; r1271281291301311324 N, U% k5 [9 [( k9 d
133134135136137138! `9 p: ?% K' q; Q) G3 |4 G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) q8 o5 c7 x% ?# i4 o- }

- o1 |9 b( j9 b4 o. L& Z7 Q1451461471481491507 \9 l8 b% `8 Y' K
151152153154155156
  N! w  ?% r" J7 ?7 ?0 T157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, S8 g* m% }$ f, p0 T% u

1 O3 n. J. D$ ^) V% @# \2 B163164165166167168
0 |7 n' n- s( `' J' U4 }) C7 }: f3 I' G169170171172173174
" A! `( n& M# [7 H6 _% u175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ k7 {+ M7 g+ K& F0 {8 x4 S8 o7 @, L; b
181182183184185186
; @$ V( q+ F; Y' D: w187188189190191192; f  ]6 q$ {- G. f/ Z
193194195196197198% ^/ W$ z1 F- i3 W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! ?' [. C9 e+ W; ?: W/ Q
- ?! c' w, k, T
001002003004005006  E: |( ^) Z" {" m1 h
0070080090100110126 h# X- O8 `! }2 F0 J- \
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# Q6 ?* @( N, p7 F% {8 h1 g; i" D$ Z' T
019020021022023024
4 J- B% u& q7 L1 K025026027028029030
' t/ H. j* L+ ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ F* D" z8 o  b0 ~
$ k' n6 J1 }$ ?9 _: H- x3 `8 ^
037038039040041042: X7 `: v$ e8 z5 a# o' D
043044045046047048! o$ X! w8 K; G( M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 ^( X- y- B4 P; d' E3 V% L3 U$ F; s& n7 p3 W
055056057058059060. O* S: k. ?( r& J; Q
061062063064065066: C- h8 H6 Y* T3 Q; U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 u" o) t' g7 g/ q1 I
' j8 U! C' O( X1 ~! D$ @1 @. j
073074075076077078
- L' }2 Y3 }  w( @0 P- s079080081082083084
7 d+ _9 s( w. K" V085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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