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■● ■ NintendoWorld 站友xliz原创/ g; ]" a l, A- m0 E) L
■ ●■ http://www.NewWise.com
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: \+ Y1 ]$ N2 ]) G) E" M 洛克人 EXE 3 Blue 卡片组合+ h3 A- ]: o1 J M9 g
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7 l1 c" H7 M1 Q0 Z, `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 {6 e* G& O0 q6 ~& j* Z6 \. e; C
大家要看日文版的P.A.或详细攻略,点击这里吧!
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$ |( P5 a* n$ E5 @( o u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * E2 U- q8 I% ~7 w# j+ ^/ L" H) t
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以下内容格式如下:
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编号 名称
0 Y% M( `& t3 D6 K( s, u说明9 D" f2 r: M% O6 f. ~6 C
组合方法' ]0 D i5 T% y- n. O& P" Z8 Q
---------------------------------
* t, o: W1 I' x( G3 k& x01 Z-Connon 1
* \9 U4 ^# A. _6 _7 yUnlimited Cannon for 5 sec
\/ g" S i( qCannon A+B+C: u! c% L% g, l z2 Y1 t3 z
Cannon B+C+D* q# k: a0 q! j# J
Cannon C+D+E
7 E/ a* H! F( S1 N; k0 D( {" e% K1 A5 o: ]# V* l6 f% ]
02 Z-Connon 2* h& }! _' V* S2 d0 ?
Unlimited HiCannon for 5 sec$ F% C9 N: V- g- b. r
HiCannon H+I+J
# {6 ^3 e$ u5 jHiCannon I+J+K. O: L4 J/ e" N6 W
HiCannon J+K+L
8 f, x- B8 ^( L2 v
7 I; e3 W7 G7 o1 y! v4 B03 Z-Connon 3
! n# [- J1 F/ R0 PUnlimited MegaCannon for 5 sec- E) H# y( @+ v2 ], ^, a% v: \! |
M-Cannon O+P+Q( Z- Q$ J0 E$ x# N! E) i# m
M-Cannon P+Q+R
+ J4 E; k1 ^- v+ n6 lM-Cannon Q+R+S+ g1 t& |! O! A0 l% m5 r
$ Q: U0 u/ u0 R5 o
04 Z-Punch
: G) F9 t/ X7 s7 }Unlimited GutPunch for 5 sec) m+ z. D1 I' r/ G$ R
GutPunch B+C+D; D' i2 }. ~0 D* v3 Q, j1 }
GutPunch C+D+E
- D* C5 s2 R6 Q7 D' ]0 f7 Y2 uGutPunch D+E+F
/ ~/ E, y5 R- b/ y. H
7 u9 Z: D T( O05 Z-Strght6 W0 |; _0 H7 F' ~
Unlimited GutStrgt for 5 sec5 G/ W" c$ M, w3 [% j* B
GutStrgt O+P+Q
& L- ]3 E- g: z, IGutStrgt P+Q+R
9 G, n4 ~- _6 I3 ^+ fGutStrgt Q+R+S
3 ^9 D) ?$ x9 }7 v- ~3 g1 n( t* k7 g* q; \. W, M1 x
06 Z-Impact
4 d2 @7 n+ ]0 d# @* O7 X9 O+ [+ M, y, LUnlimited GutImpct for 5 sec. b+ p. u2 x& y) T* Z% G4 X
GutImpact G+H+I
2 f6 D, C2 _! |3 P& M* OGutImpact H+I+J
' n1 r1 V4 v) H1 S$ m1 o' LGutImpact J+K+L5 z' H% f. g& }" t5 k: ~
8 J7 Z, Y8 N7 {( C
07 Z-Varibl' x; ^4 ?# S7 P5 S
Unlimited VarSword for 5 sec
% ~; y5 p# G3 a5 XVarSwrd B+C+D
/ u0 G4 y% r6 s7 {VarSwrd C+D+E& C; \9 |/ ?, U- a( Z' l& [
VarSwrd D+E+F
5 o# N8 H( k! @: x) i8 h. t! F' o+ ?, K5 A. p
08 Z-Yoyo 18 t2 f' V) Y/ _/ B7 T1 q( ^* A
Unlimited Yo-Yo for 5 sec
& x/ B# J1 ~7 I- A; iYo-Yo1 C+D+E- q% q P5 w! u
Yo-Yo1 D+E+F
( t+ g; G& O/ _) qYo-Yo1 E+F+G7 U: S) E1 y) k. o7 K1 W
( \/ `' a x0 A& A09 Z-Yoyo 2( V- O5 \4 G6 f/ {
Unlimited Yo-Yo2 for 5 sec
+ w8 |' I9 ?/ L# zYo-Yo2 H+I+J
; Q8 y- |# K% N& Z& T0 z5 LYo-Yo2 I+J+K0 x% Q: T8 A# D
Yo-Yo2 J+K+L
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10 Z-Yoyo 3& `; ^- n. H( B; }
Unlimited Yo-Yo3 for 5 sec
* p$ e) I3 g% z* b* ?/ ?# ~2 HYo-Yo3 M+N+O
' f! a6 D6 `$ N. nYo-Yo3 N+O+P+ Z: c9 k& m$ G: j4 }
Yo-Yo3 O+P+Q- L0 q" f/ U- |" @6 Q
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11 Z-Step 1' }) Z9 N- D, {/ _1 g" p F! `
Unlimited StepSwrd for 5 sec
5 H* A1 E) e! Y9 pStepSwrd L+M+N
2 ]& p1 V x! d# p( P2 R7 M1 SStepSwrd M+N+O
9 \6 |8 z6 ~5 O. m1 AStepSwrd N+O+P
- D1 Y! L1 z( n7 B
3 a, u2 m# W0 M* t2 G12 Z-Step 2
( D2 V& @- B; l$ L7 n, JUnlimited StepCros for 5 sec- w6 N) @7 l+ Y) ~5 C, m- H6 A, ]
StepCros P+Q+R
5 \- Q. x! w- a) OStepCros Q+R+S
8 Z; c' O/ U6 JStepCros R+S+T5 u% E" S5 z L# L. P- ] u& _) u
" E. |( ]2 `' F* B: @9 L) u& I
13 BubSprd
+ O/ e- X {) C4 }" M u5 r5 HAttks w/ spreading bubbles!0 _0 C: M J4 h# \
Bubbler C+D+E
- A; ~3 R- N, z' U4 }Bub-V D+E+F0 B% d! j& x# r7 j. z
BublSide E+F+G$ m5 e. p% t$ U# b5 Y
Bubbler E + Bub-V E + BublSide E8 N5 c9 p% C8 v
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14 HeatSprd% X, I7 j+ {1 c1 [6 [& ?$ V
Attks w/ spreading fireball!( G( {0 D4 ?% O) d+ Z$ W( U
HeatShot H+I+J
" v7 `8 {+ l9 qHeat-V I+J+K
, w2 H) W) o) Q( m& \HeatSide J+K+L
2 Z3 T; {. Z- f: C4 ^+ N# p3 l# @" {HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
; F! k f9 Y& n, d$ {Creates a giant explosion
& H5 B% Y) R1 uSpreader M+N+O' c' c9 ?% P5 }6 U8 s& ^
Spreader N+O+P
5 T2 ~6 j0 }% V+ r8 BSpreader O+P+Q
3 g A' \3 W) d% v* Y9 h5 e9 x9 q1 W5 u2 W( W) S% E7 U6 ]
16 LifeSwrd
' ^8 w% x% o! B" oSwings a huge 2×3 sword!
2 p0 }$ d) X$ MSword E + WideSwrd E + LongSwrd E
]2 h5 H a! S5 a4 GSword L + WideSwrd L + LongSwrd L
5 V; W) c V4 S% n& H J" g* ISword Y + WideSwrd Y + LongSwrd Y0 {; K. k- n* |0 R6 w# h* H
S, b8 E y1 x: J( K/ \" t% P
17 ElemSwrd# Q! {: l, S; P& h/ d
Wide swrd contains 4 elemnts0 i' i/ n0 Y: c6 ]+ C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# @( b2 O. k _2 {& C/ ?: B: q0 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# I) J& ^/ c* o F8 ~+ ?4 N
% {$ Z! Z9 G* o- r( K4 J18 EvilCut& n" |, w1 x$ h- _* E" y ?. n
Step up 2 & make 4 atacks
/ z4 h. U8 u# J2 ^0 _StepSwrd P + HeroSwrd P + StepCros P
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* l p0 }# R& K# y7 h+ e+ L19 HyperRat
) y5 g0 |! `' `0 J& HA giant Ratton charges!
! e9 [3 ^4 D7 L7 @% oRatton1 A + Ratton2 A + Ratton3 A
2 R- W! J; M! r. M1 Z. DRatton1 C + Ratton2 C + Ratton3 C4 J, Y, Z3 ?, o" a" x5 N/ u( V j
Ratton1 F + Ratton2 F + Ratton3 F2 K+ P6 r/ `) _
X( w2 l2 p) p! T, z20 TimeBom +
! C' Z( |* f( v2 s* @* z1 pSets Time Bomb in enmy area& V* d/ M7 I/ L* o7 {3 {- ^
TimeBomb J+K+L
/ Y6 u- }0 B" R" c7 _. K: t5 [% ^TimeBomb K+L+M0 ?. G- d; K+ T& M) u6 ]6 Y
TimeBomb L+M+N
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21 GelRain" Y' w) K8 `9 X
Gel steals squares
+ V4 | [; X: ~! P' T$ S; MMetaGel1 B+C+D
, d- C" _& u/ y# A; h( C ?" A5 |$ kMetaGel2 E+F+G* L% e* S( l3 W4 z3 w
MetaGel3 S+T+U
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22 EverCrse
% F7 o* v* t& M3 e3 {: XShield chases enemies+ w" j9 D2 V" l& A/ F; P
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 t% ]) D& O, C8 c7 y4 }% [, I. i- p, ^CrsShld1 L + CrsShld2 L + CrsShld3 L$ x* m" I0 y3 @: k0 ?$ M
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23 MomQuake
4 q( P3 M, O [Awakens Mother Earth!; e/ ]6 }. v. e0 E6 T
RockCube * + RockCube * + GodStone S
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; k, S" z& u. l9 S24 PoisPhar
$ b2 ], V0 A7 D$ R' \: pPharaoh generates poison; M# [8 L( Z0 e2 S
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
/ S# n0 c" U- ? T/ W, wBodyguard takes out enemies6 e: L% P% _; e: v1 e
AntiDmg M + AntiNavi M + Muramasa M
a; j1 V7 f, }9 Y& B
1 p7 j" @" G- W" w26 500Barr
; |) ?9 ~" E' xBarrier absorbs 500HP dmg
. t, i0 g' m) {9 {, k" X/ gBarrier E + Barr100 E + Barr200 E
. [. w1 K O: Z* L2 F+ }# YBarrier R + Barr100 R + Barr200 R
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[, O7 b% s2 d+ c' G' x27 BigHeart
$ y5 \7 w1 @- Z- d1 H9 DAttacks, then heals HP!
' W* ~7 w2 N; G" G" }, p9 HHolyPanl R + Recov300 R + Roll R; ^7 n* B! Q6 ?( ~- ?& ]
HolyPanl R + Recov300 R + RollV2 R
8 l; F) K& [9 J! r' | f& M& ]8 hHolyPanl R + Recov300 R + RollV3 R
G _' d! ]6 f8 z/ Q1 O* _, x& O$ e: n! {3 `0 h7 X' T- a
28 GtsShoot
2 V: A( }) V3 L; l' RGutsMan throws MegaMan!4 a3 W# H5 W4 C, w N, q
Guard * + DashAtk G + GutsMan G. u% w: p1 I' k6 G5 {
Guard * + DashAtk G + GutsMan2 G
" m1 m) y8 G. b4 xGuard * + DashAtk G + GutsMan3 G+ ^2 I! J5 R9 O, N: ~
Guard * + DashAtk G + GutsMan4 G" h. |( ~) J# \/ N
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29 DeuxHero
: x' ?$ B4 F* \" JMegaMan & ProtoMan team up!
% h' ]; ?8 U: l( D" \1 VCustSwrd B + VarSwrd B + ProtoMan B0 q1 D, ?- v& i' k( w1 B# j c; q, E
CustSwrd B + VarSwrd B + ProtoMn2 B" a. ^9 O1 ~; b; G6 k9 F: n
CustSwrd B + VarSwrd B + ProtoMn3 B3 F& |. u: a% `" L9 _+ j: a
CustSwrd B + VarSwrd B + ProtoMn4 B" K A# ]' U" A: g3 P0 Q
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30 2xHero
- t) B) N% \" r" u0 sMegaMan & ProtoMan Dual atk/ d& `# a# \+ K& p% M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 ]4 B, U9 I( E9 J7 x& _( t2 b3 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: w9 g+ }' [; [( ], `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- m* b) G) u, ?4 ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: k' W/ I0 B" P" l4 N& B
# P' `8 L' l& T& b- l/ X
31 PrixPowr# R- J% V5 M+ x+ Z2 B# L& i9 L
3 Navis attack at once!
' ^ t" B5 W# y0 g+ g' u$ xTeam1 * + Team2 * + KingMan5 K/ A- b" l( {$ _
Team1 * + Team2 * + MistMan5 M% R" \; F- i" J$ g5 K- P& S/ Y
Team1 * + Team2 * + BowlMan5 B% j4 _" U% T1 Z5 D0 Q
" T2 _: R+ g$ w* m1 ?32 MstrStyl# W7 x, Q! @/ \' W/ ?5 R
MegaMan unleashes his power
( ~: K+ a! H2 `9 Y/ ]Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 ]& Y, O2 [5 {+ c( Y# `- M! ]5 F% g% R8 ^( u! n8 v
StdrdChip (Part 1)+ l$ A3 i v0 V$ i" r s/ t
┌──┬────┬─┬──┬──┬───┬───────────────┐4 f4 F( w/ C7 f$ E% b" m
│编号│名称 │MB│攻击│属性│稀有度│说明 │% F( k/ {) v% W0 U
├──┼────┼─┼──┼──┼───┼───────────────┤8 M1 j7 b0 s4 p" g: @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, s4 P$ m/ ]( G) r) x3 F' {; a7 m
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( X! |4 ? N( y: ^0 d7 A, H0 V- ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, m5 U) P# T# `: L4 [. S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" T$ Z8 y) E/ s% f' ]2 o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& |' {. Q& ~( O
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ Y: f; A+ g1 ]│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* i, p) X( f; z' t! l+ U, q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) u) ~7 T, e& K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! r/ ]9 v6 [4 [& R) g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( K- I! N0 j% l( E6 B* y4 q( t│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- w+ o1 i. [) B& A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% t2 \7 N6 B9 i% d
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 Z i" ^4 s- ]6 ^6 c│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 G; x( }$ L% i& {│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
?) `( ?$ W8 i" f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 J; C0 \2 F4 v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; T$ X3 H' q) |# B- l0 I6 \
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 g7 L3 H6 o8 D/ L% K9 E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! X6 ]) I4 R$ h3 o0 w# u# y* X4 K( |! r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" i1 ~0 `5 Q2 V! i( v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- ~7 S; L! A, E
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 D, Y; }% N, k% n, E3 c' y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: V- P3 y% i) |" G2 i/ P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( M( q$ }" k& D# P! p1 {7 b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ S9 L* C$ l% G v, d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: t- k) |( M7 T3 v& d$ Y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) U3 p2 B) _0 Y( f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 U: e: D* ?# q* Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 r- p6 s2 f9 G l9 c/ ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: P( v) F! o; v! w' W
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ f0 g+ T3 w! u. Q, B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 A+ g: n7 ]( p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 v) S9 P. S( G6 @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( q( j N' O P* u
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 V" \3 q9 w( p& h8 T/ I- x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 P0 U) S4 v2 m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
4 S$ k; a1 U% y( Z, j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" T% P4 }) b, \+ s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 B, N9 a u. r3 E! y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 p+ H# Y% C; y5 U1 P9 C& D│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 K: a5 d# X: d A4 Q! W \│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ \ Z2 W1 ~( i" J3 ~' ~9 R2 v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 a2 r W8 \/ O$ _# u% |
│44 │ShockWav│10│60 │ │* │Shock through enemies │
c7 e E \7 V$ o. B│45 │SonicWav│26│80 │ │** │Shock through enemies │; a/ c7 v) G u( \) b/ @
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, O( B9 R0 I- _: C3 y9 w
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ c2 q, [- z& g b7 y6 d2 p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" [% L7 i- ^0 t9 u- @$ \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* R! i. [7 _9 v/ f: ?9 J; m; s2 U$ E8 x
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' F: _/ k. U8 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ q1 }5 r" I0 H/ R$ V( }
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! a# H( D2 p1 G) Y% l$ G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 b. r \8 @% r. Z/ l* o" h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! Z( Z: M8 y+ W( O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 O3 Q H3 C: o; }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 H; g. A/ ]9 k2 J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ }: G7 |% }6 s0 r- v- k+ c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" c) ^: s, [. |7 {' \" h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 } n: z6 J, S: m( n$ g$ ~; V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 h! ^# w6 e0 C$ i
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- ?- Z5 \: t2 c& V) k$ O│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' ]. @6 b2 z y7 D( |│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 n& ]% n0 d1 ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ E6 D+ p9 ?& D( k: Q/ m│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& q& ~$ b8 M1 m* ~│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# Q5 S. `1 |7 Q" n; k R# F7 C│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# v( B* Q8 X1 I; d
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ c8 \0 B4 f* K2 y% ?0 x
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
B% ~: ]7 [, {) g; }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! x, ~3 I8 n( m4 \
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, f3 h v6 K# Q$ h* ]: v│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: J( H) U/ X- F2 \3 \4 u& t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) z+ ~: `' n* A; l* X T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( d# |7 J$ I) M4 k. {! Z6 E9 i│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 [. C, G f, p" Y5 r/ ]│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& X8 x/ q _- |+ ]) w- s
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# \% j q" N3 e! Y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ q9 I3 z) G( r, A( \% @
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ j- Z7 w* D2 X9 x! b) p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 g0 N& f+ b' g2 C& d" V" J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, i' T w. r# a) n8 A% }3 D4 _│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 M1 b- J% Y" {- u! \, x# u# P│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 L- E5 ^3 s1 i U( M│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 @( T3 ?: X) h/ S/ ]" a9 [│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 ~* I% m ^ e& _: I3 K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ v8 o# Q/ B+ v( p4 Q. b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 s( W) b* |7 R( M) K
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 x; h; R7 N) T3 e8 j2 d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ h- a, v$ K4 T% ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ i/ n6 ~: i6 ~, n5 Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# {/ L) ~6 |3 a+ _
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 K5 J, H% K8 X' ~6 R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 L6 f# x: e- c0 p. H% L│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* k5 @- |1 E; V, k│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ ?1 x/ X- _) [8 r, @% s- g) I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) G& v5 a+ h* O$ A5 \1 [( f4 B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ O' z2 A/ r7 B6 C: q% v" a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ |" j7 L3 v1 y5 M) q4 j! K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 h* P; ]" t0 G. B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ M6 q; [" H, o$ Q2 G6 M* E' U
└──┴────┴─┴──┴──┴───┴───────────────┘( E9 |: l' N! ]: P$ M, _
+ }+ x4 k4 J& k3 y- FStdrdChip (Part 2)
' p7 l4 I( Z+ @1 ^, R2 z┌──┬────┬─┬──┬──┬───┬───────────────┐
. O+ S2 J" J8 U+ e( t7 C4 p8 @3 {│编号│名称 │MB│攻击│属性│稀有度│说明 │( k. l) E) \5 i7 ~" j; ~
├──┼────┼─┼──┼──┼───┼───────────────┤
A: m; c: L! y7 L& T! E2 p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- c: r @) i! ?3 r# e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ ` [ E" F8 T1 Q; U. C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 i& o4 W( `0 [3 C) o- A│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ {# c7 z2 b5 w1 ~8 u! f│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 n' M# ~- m& @│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ c- R$ I r& V- b9 j5 e5 C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' k+ q8 k8 ~! S9 l& v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% S% [3 T: i/ ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' Q" [2 r4 P/ T4 |3 s3 y- c" ?" E, Q$ I
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 q4 Q& _* Y) b' [+ ~4 i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* u/ Z. M! r3 S$ A; z4 [2 f│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 o$ [0 D. g& |, d/ B( A+ k% \; ~( H- C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ ]7 Q5 g0 u* T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* [. K: n- b$ z/ d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) T1 q$ ~# i7 H& F7 q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# a4 l9 W$ |: t% y2 |; Y. G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 Y$ K1 u- a& M6 V- u* N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 d+ L# J6 B0 K) u- K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: J/ x- s2 O# F Y& V( K│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 C( T3 q1 ]' G) ^: h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ [3 @) |4 ]- H( `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ _* a: [5 E! w @. G5 _, K. L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
|5 [' Y3 o3 G- b│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# _- n- |3 H ^: G2 b1 e* L
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 v3 R, Y% Z3 M' A* L2 G2 D# u- s│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( ~8 m5 q0 v! r& u6 X
│126 │Rook │30│ │ │*** │Protects you from attacks │/ t3 A3 k8 \' i: S1 Y0 {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( y0 Q2 w# c# ~- u) Y4 m" Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 K# }- k$ N/ ]7 l" ?& ?) H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ ]' g; l! l0 S7 g* S│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 t+ ?0 P, P) A) h2 g& g% L
│131 │Lance │46│130 │Wood│*** │Lances through back line │: i# y1 ?' Y3 b. ?8 y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) J' o7 o& p8 q) Z│133 │Guard │5 │ │ │* │Repels enemy's attack │
* ~" k# @4 ~ ]0 X" f& i+ J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 |0 c& G" p/ X$ o* j8 T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
7 G7 A' x" F& D3 p4 g* |3 ]' x│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; ~: z: ?6 a# S( a# o- X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* g) F( ]/ M8 r' ?1 M6 z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 [, s3 x, s2 ^1 ] Y8 ?' `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* v2 b3 E8 x3 Y$ _7 y/ b│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 N* U5 P; d. k3 @, A│141 │Prism │60│ │ │*** │Prism fires randomly │7 f% a5 U7 S5 p$ t
│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 K5 p; J0 z& Y1 Y2 h
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, q9 H* O$ ?5 Z4 n4 x7 \. P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 ?. c& r8 q: M, c* A# w% k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 U5 P4 z- i& Y# L V* o7 c/ ]│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │/ t% i: F) G( Z& w3 e( [
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! [$ T0 x) s0 [* n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │( m1 G; W& i1 ?4 t0 x* t
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& b2 x8 L* e7 z5 P! l# `│150 │Recov80 │20│ │ │** │Recovers 80HP │8 H+ p* q0 [4 U; f, j
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, }. r1 h, I( q) G& U6 N│152 │Recov150│50│ │ │*** │Recovers 150HP │( p' E; u4 T9 o$ ?) R7 ~; @
│153 │Recov200│65│ │ │**** │Recovers 200HP │" O/ i/ G: K1 ~# l. H' m9 w9 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │: P {; Q7 U( n$ M
│155 │Repair │8 │ │ │* │Fix your area's panels │! v/ J, e- A$ ^: J/ E# m
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' {- t0 _. G+ E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% ~9 \7 ~: ?1 s; c( Y8 O" d│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) W% `8 T! p( J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: C; d: u7 Q0 y9 U* N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 h; [2 r: U/ N e; `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. d- S. j- P( M6 a+ y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- l1 B5 L6 M+ I& z4 j# O
│163 │Invis │11│ │ │*** │Invisible for a while │; ?6 U' q* J: u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* M0 a1 p* ^ O% R8 n│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 _# Q& {# X' x! ^! ?│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 z Q! h" O4 @* I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) C( m8 ^1 E0 G$ K/ m3 M│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 z3 E, V J& N$ |
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ I9 j, b# k) O% C& h1 d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ y3 C4 Z9 _, _
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 a I1 E0 H6 h9 R+ k
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; \# M$ W% d; y" E M! X7 W7 _' B│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 v: S2 g+ l. [- \1 P2 K│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; _ Q1 x( h( W- W" e+ C│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ B9 H5 s# ^: J' V, A, ?0 V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" m! r, X, y/ Z' [: k0 V( I" `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ V$ e- ?+ f: f: n, y$ _, k4 K│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 E1 h! l8 Y& j, p( ~6 R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ F* V) o0 {5 C; c- s( k# n
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% l5 @2 h& u7 @" t8 r% \8 O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 h( a% \. Y+ E. X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( X# R) J5 o$ I' p9 y# Q, R: e; K! U
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ @2 t7 q+ ]8 W2 x) G7 _+ N│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │+ k- [5 |3 e: E% L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" E V4 h# c& d- k2 @! A( V: Z, b│186 │IceStage│20│ │ │*** │Changes all panls to ice │% z: E! v2 C1 A1 I( w) d9 q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 O4 G, g& h2 ^7 J' V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 y; }: J/ ^8 o2 a6 ~' [
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: ?6 \' D& g& o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- |% ]2 T9 m8 V/ z/ j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 z& h }7 F0 t% Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ J. _7 U' R. |1 |- d8 F0 u' W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 W5 g4 j3 N+ v- U9 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# H/ M# g" s5 u! K( i│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, i. I5 i! l8 y" v S G$ [
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 J2 O+ x0 y9 Q4 a) Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 f# Y7 ^6 D9 t$ M2 O+ X% z |7 L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' i2 R4 J! n7 i1 X5 S0 }│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 k$ R+ j- T; S/ [- ^; S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* R$ t* X8 }9 h; ]
└──┴────┴─┴──┴──┴───┴───────────────┘/ [: F; n- Y- x5 H
8 Z! y& t& j* ~( l/ y9 `: K/ Z' U! o6 H/ z8 i; s; k6 J& O
Mega Chip t1 P4 q" R" r" c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 u! x- d" b# K" m( `5 r: N% D│编号│名称 │MB│攻击│属性│稀有度│说明 │7 H( I8 f6 V$ G4 H
├──┼─────┼─┼──┼──┼───┼───────────────┤/ z7 i$ L) F0 ^$ @5 c$ D2 i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │8 K! Z6 U# H) v ]: Y `& v1 S. i
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 d+ y5 J6 F9 `& l4 @: O│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 F8 `7 g4 Y! r" S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 L! O8 w% L; ^" \9 e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 I4 `& f& I2 g' ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 D7 z& Y7 R- p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 z. @3 _* l( s' V4 K
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ q, z' T5 y6 `2 Q2 V# s+ k, a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ d8 i( \& H, H3 e9 r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 x# g7 w' l5 l! G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* f/ K9 W8 Z) s+ B, h- G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 o0 g: p* D& X* G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 F! h l8 B1 _- p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 Z z* l( U0 [ @7 e4 e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; E9 r) y7 o! k; e( A6 H' k- m1 P
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& ^8 O% T% }" `8 ?9 m f
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' ?# D3 S/ w; _! t# x) }- V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 z* r2 `- c! `( P7 Q6 h
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; a2 e. F& \9 S│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" {6 I/ T, v6 ~: G$ o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! B" Y5 R0 N* N9 y8 h2 Q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 ]7 i' ?* [! a; _9 E) S/ h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 a$ W2 n; b: m% ~& m+ j1 z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 `+ f6 f$ d+ L9 k
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 U2 Z5 ^) Y$ \0 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& v; \2 B7 `. [ G9 |7 H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. L5 b6 ^" f! c4 D/ C3 q. z% R! A- i│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' P/ k+ s3 d8 G5 F) P5 b1 Z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 L/ d D" X2 m z+ W. s# _
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! i& p9 `5 L' s1 j: e6 z. |* @│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ s8 I: P# C! r5 I1 j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 e4 ]+ q" t9 H% I! e, W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 y: e6 ^( R& H( G9 ]& y) G. w│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* \+ N0 d$ R4 d" p) W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 _0 h; q p5 b4 B! v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 r2 _3 _4 y, H4 V9 {. ~6 f5 M, i3 |# n) _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) h4 P* c4 P) O1 m9 Z% w) X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& `. g7 f& V- [. y$ r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, D: z/ I( e4 D; H7 K+ a- s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 e3 {* R: r o, [0 k' n│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; ~2 x, ^, I0 g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 u* Y0 a. ?" {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 y: `+ x( H K4 \+ h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- G( q) N( F& i2 M: l( ]7 ^ q0 d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( u" K: e/ {+ }9 _0 w* {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* Q6 T2 n1 \# m& B. Z8 `" v9 ?; T
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 k) G6 L, l. N5 C I5 B- ?│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* g7 X0 ~' J2 X) x9 j+ E0 J7 \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 N6 a4 M6 o8 E' w/ N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 |* h# \( J' U. R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& F& v& ]% A0 ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) }: n0 e4 }& H0 |! }& S/ o7 j- r; r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 o7 E0 x7 f5 R# k# A% a$ k# S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 H+ `: \' k/ M$ Y7 C( J- P' \* E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 S9 Q2 L" X, j/ ]3 {0 l8 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; G. Z/ i0 ~/ N: q S( J7 Y; h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ ^' ]$ C2 T t/ Q8 Y4 l# I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* V2 j/ T# H' U6 _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% k; C- w1 b" N% F: u% m
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 C: r9 ` N g, _0 O- o│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) f# q1 F" ~4 ~# m6 x+ E, z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 h) J: c6 ~6 Z! @" D│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 L. F# Y* \4 [" J4 P3 r. P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 r+ ?2 y1 w* V( @9 {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 [; C# x1 b( i% r8 ^2 J( R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 s0 s1 R+ Q5 R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 [2 h x" h5 k4 P( _( L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 D6 L H5 @, ?0 N9 j" F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 z2 i; a- L3 ]/ Q3 J" O, \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 @$ {+ Q A% X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 |- H2 M g/ z8 w Y+ |, P/ U h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ |# `# E1 }3 j, d3 U% J4 T" n2 J h7 R
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ i: \9 R' Z6 A. ~) ~; f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' k9 q2 K( A5 c5 R" X8 u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 K# U1 ^5 @8 m( z: C, W2 w│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" Z5 l6 y2 j9 b* D+ g3 }# `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 Y \3 F: I& g5 a& ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 u3 E& K. k" W, g+ y* D( L- q: j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 f5 U* ]. E" M% _! N" s│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; _* s$ k7 Q7 ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! E- x$ W, c1 f5 \- S* k8 n
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ G3 Z" a$ W. v: x. X' i7 ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' W; d' z$ ` [# T, W5 `, s$ t
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. u. S, u) @ D& d6 O8 u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 r8 U' g( x8 Z" l" I└──┴─────┴─┴──┴──┴───┴───────────────┘
2 ~ Q8 l7 v0 m5 q6 y" M* W
+ J. U2 s4 z( j8 V
' n) U: D3 m. TGigaChip (蓝版)6 \* |+ a7 O8 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐% i; t& `; R4 f; {- X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- z3 g. S0 p( ~8 J├──┼─────┼─┼──┼──┼───┼───────────────┤
+ L, |* d2 s# F# H. n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# D, E# t/ V6 b5 r( X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- n X! O5 k. s) z6 E) j- G3 l+ m( n5 Q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# I/ e `) b$ n! W│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 g1 a! R3 y% a( R; d {7 b" h& H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ U/ m0 D4 }4 L│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' u$ o3 i& `+ S2 q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 R0 j. F0 a' C/ ?$ O; i0 V( `│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. D2 G; W9 j$ J9 s* L│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 ?0 h7 y m; P; X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: |% N" z6 S W; s/ F7 Z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 Y7 h; w( {7 i# S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! {) L6 A) l+ ?. Q, D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" e3 q2 G' ~' B6 X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 Q9 S% {. X/ v* H6 G! q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" u& m+ N, l' o" j│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ Y- U$ s# |" D9 o5 c1 Q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 U) L" h) _# d. T* ^3 D( Q8 K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 S N5 a5 J; p4 @( l! y, g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 k% Y4 E, }6 _$ N8 Z, b
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& @2 [- `2 l3 \! J* B3 B# e└──┴─────┴─┴──┴──┴───┴───────────────┘
4 m8 I) k3 I' I" P+ e$ d" H. w2 a
GigaChip (白版)(只列出与蓝版不一样的Chips)2 D* `9 U! D2 Y" I7 ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ e) S* g2 y" z' k│编号│名称 │MB│攻击│属性│稀有度│说明 │' v* I3 h& @' E5 ?1 N$ W3 Z4 e6 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤" Z5 {- `" [1 z8 n! ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. ~8 L+ a# e: r1 U7 J4 ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: d, C2 b0 J* Y4 _2 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: [& M+ s& A0 Q3 \5 e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ \- Q k3 R* N" C$ d└──┴─────┴─┴──┴──┴───┴───────────────┘ |