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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 e3 ?# b+ {! q% t9 b+ d
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9 Q* m  j% d; ^# p■● ■  NintendoWorld    站友xliz原创
- F, f' h( I- J  Q# U* K$ I9 }■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合- R, \- `9 G3 F" Z4 w. u* C
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6 z2 s" |& \& c* M% {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- f7 ~" T! C' e6 V* l: c
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
3 @7 k7 B: P, F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:  F7 X4 j0 \4 Z

, i6 m$ v$ s0 H5 b5 \) I编号    名称
9 j- m2 u  t8 [: w" d' U- m说明
; |" n/ A5 C7 s组合方法. y8 W5 U0 G( f" i, c; E9 Q/ N- G
---------------------------------
* Q# f0 h4 M9 a01    Z-Connon 1, J* R1 S5 f' x6 E! X) |6 C+ i
Unlimited Cannon for 5 sec9 h! o+ u: T* F  t( r
Cannon A+B+C3 @' C4 n* U  ^. F) q
Cannon B+C+D+ o  y6 W6 S- r5 A4 x# t" \: ?4 B
Cannon C+D+E
" F3 B: M) |0 V% |" Z7 G; B6 _9 B$ f1 t
02    Z-Connon 2
6 B4 Y) f0 T' K4 X! QUnlimited HiCannon for 5 sec
' q- ]2 x$ I& hHiCannon H+I+J
5 x7 M3 l7 \! C3 ^  f5 V: S1 b- ^HiCannon I+J+K
# Y& \  l, C9 l/ FHiCannon J+K+L
; o1 M3 a( {% k& [; m' ?. F. Y3 e  m: K. I3 B. k4 z
03    Z-Connon 30 d0 v' ~1 G9 L4 q: X2 e7 K# c* z9 W* @2 Y
Unlimited MegaCannon for 5 sec
/ E9 |4 ^; }+ v$ K  @M-Cannon O+P+Q
2 X1 k. t2 j8 A4 i8 r6 LM-Cannon P+Q+R# K, E1 e5 n/ O9 e
M-Cannon Q+R+S
( I0 R/ u6 ^7 t3 {
5 A$ I0 O9 _9 n# W04    Z-Punch
4 G0 k2 z0 V0 n4 b! R0 n7 ?! ^* z" @Unlimited GutPunch for 5 sec+ }* ?* @/ a5 N) ]
GutPunch B+C+D- O6 t2 w+ j/ M' {) ^% q
GutPunch C+D+E
- n5 Q) J+ b4 fGutPunch D+E+F4 n& V+ D; r& _; T" x! i4 W1 l

8 K  g  J6 }  S# x05    Z-Strght
8 U6 c- M& ]- k+ \Unlimited GutStrgt for 5 sec  k. L9 C6 d" e2 I
GutStrgt O+P+Q
% Z0 _  z2 B: @3 J; E$ lGutStrgt P+Q+R
5 s( U$ Z8 D5 u3 I# d# b: sGutStrgt Q+R+S
: t- k8 F7 Z5 c; b% ]% g
) j2 V% ]% q! S8 Z) V( V* w06    Z-Impact+ b. p& f9 C9 I! v' l$ W, k
Unlimited GutImpct for 5 sec* c/ L+ y. m; p+ A' [, W+ p* l
GutImpact G+H+I
4 }# ^* @& t) d- VGutImpact H+I+J
  L: N7 W4 c( f, B: i7 b: T! T& ?GutImpact J+K+L
) ~7 O0 G3 ~4 ^# n8 Z5 X, n$ m( r# Y  c3 g5 A: R
07    Z-Varibl
9 J) f* O6 w* H- P6 EUnlimited VarSword for 5 sec& K8 }7 m+ F8 Q) e( k2 L
VarSwrd B+C+D: Z1 f, k$ E# E
VarSwrd C+D+E
5 @9 V  w7 |. J0 _% tVarSwrd D+E+F
5 e. A. M4 B8 Z- g$ J9 ^6 X* A+ r& X9 B( f3 h
08    Z-Yoyo 1. B: `: }, Z9 o( Q% y$ U4 {
Unlimited Yo-Yo for 5 sec9 ]; e4 p8 O% y% F" d
Yo-Yo1 C+D+E7 C$ x  `5 H# G( R4 Y
Yo-Yo1 D+E+F9 L! g% N2 x. a& w$ h( K
Yo-Yo1 E+F+G3 B3 @2 K) ^" W3 W
( _  N. U' @* D* q( T  S
09    Z-Yoyo 2
# B4 W3 V1 Z% k6 k+ _5 qUnlimited Yo-Yo2 for 5 sec& y; \* H7 a3 F: U
Yo-Yo2 H+I+J
$ Q4 R, E' q5 m  [5 ?' P( LYo-Yo2 I+J+K+ d# M, R" q3 D# ]- ~8 f
Yo-Yo2 J+K+L
' L- h/ b8 I7 r6 s: A; A" \0 Q6 g% Y8 K
10    Z-Yoyo 3' c* v6 h( f" [' o
Unlimited Yo-Yo3 for 5 sec! y( Z- t- @3 W# r: {  o
Yo-Yo3 M+N+O6 o0 l# N/ O4 v4 A1 `  h
Yo-Yo3 N+O+P
8 ]4 l+ U# G6 T1 K2 v( J6 J. }- xYo-Yo3 O+P+Q* j" `. _1 q1 v
7 q) i3 |9 ]! P; B( {3 [2 d9 ^
11    Z-Step 1$ E, P5 I/ {/ z: {% x
Unlimited StepSwrd for 5 sec7 k% b: K. P, e! W8 s3 y. C
StepSwrd L+M+N7 r$ ?- P- E) ~# Q7 j
StepSwrd M+N+O* @9 y8 j6 C% G( R$ g* U! o' M
StepSwrd N+O+P! A% X7 c9 v2 M7 }1 ~6 H

* c, i5 F& L" b! J12    Z-Step 25 R- z8 h7 l: ~( U" N2 D
Unlimited StepCros for 5 sec
6 W' }2 ]& w4 p& PStepCros P+Q+R  D( t6 t' v7 S
StepCros Q+R+S
" i+ K+ b$ ?/ S5 ~3 R, R1 }StepCros R+S+T
( O* G' G0 U5 p/ W  k& u3 D3 X, f, s
13    BubSprd: c9 Z& M1 k, Y1 N) [3 Z
Attks w/ spreading bubbles!
/ w, b& q) ]1 ]6 }% i, }Bubbler  C+D+E
' ~9 u; Z6 |" }- E/ ?0 }Bub-V    D+E+F
/ l* W/ y% W  Y* eBublSide E+F+G" J" K+ V4 m$ X6 l$ U- X; s! s
Bubbler E + Bub-V E + BublSide E
1 M* `' S5 H- d  q7 U# Q5 h! M# |" C/ b
14    HeatSprd
$ x5 k6 [6 r! c. v  E/ e: E# j0 P! \4 sAttks w/ spreading fireball!* h: J1 r2 A7 n
HeatShot H+I+J5 i$ X+ c( w" N$ M
Heat-V   I+J+K
, A' d5 u9 q3 E; X5 h1 |, MHeatSide J+K+L7 u3 N' x( X% q4 r
HeatShot J + Heat-V J + HeatSide J- i- i" A3 R* W+ v, Q, Z1 J: i/ t; N
1 g4 @1 b& [* v, ?: U
15    H-Burst# I, V; E9 u6 J& F/ T) q. e8 D
Creates a giant explosion; O: L2 u4 H8 v! M: I
Spreader M+N+O
6 L8 U+ \) [9 a7 ]4 T1 E, o. GSpreader N+O+P
! |/ z, F& d6 L' c9 W2 cSpreader O+P+Q0 i7 m) L% f9 |  @2 o& v% g: P7 G' o
( K! J/ g8 y6 U7 W" t
16    LifeSwrd  a( I; v( W3 a8 d; H. N9 T
Swings a huge 2×3 sword!# W- M6 _, [3 {/ \, ^0 l8 i, s
Sword E + WideSwrd E + LongSwrd E; L$ S  S% i. H9 r
Sword L + WideSwrd L + LongSwrd L, e/ [$ p* n! M. B" X
Sword Y + WideSwrd Y + LongSwrd Y. l5 o, Y( f9 Z/ I8 G( F
+ A  O0 ^! j1 O; k+ y
17    ElemSwrd, t- [7 G* U& z" `
Wide swrd contains 4 elemnts
! `* D/ B; b& @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. v7 J8 h4 i. L# w- l! M, LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( P7 N$ g% g& d+ [2 N
3 M3 s& Q# m7 K9 O5 m% W9 g18    EvilCut
5 Z& E# f0 d. w5 ?Step up 2 & make 4 atacks
2 w$ m, b! U: ]1 U( q7 ^StepSwrd P + HeroSwrd P + StepCros P5 z9 E. }! e$ G$ `. n. X
8 j2 ^: d4 E( F: M
19    HyperRat
* o' B) i* P- l3 D( C2 D  ZA giant Ratton charges!
( j. X7 o2 z' a* e/ u0 S, {Ratton1 A + Ratton2 A + Ratton3 A
5 s% U1 ]; a4 gRatton1 C + Ratton2 C + Ratton3 C
3 l- i. `0 T. S' gRatton1 F + Ratton2 F + Ratton3 F" S! m( q& {; c( K, D5 _

0 p2 R, F* p  P" Z) l20    TimeBom +: {8 E* M1 I& I  ]6 H) b
Sets Time Bomb in enmy area5 t4 y0 ?4 N% x
TimeBomb J+K+L) e; D$ a  `2 y* I" K
TimeBomb K+L+M2 U, `1 C" N  B8 {2 B
TimeBomb L+M+N
2 q, E6 q8 s2 p3 _% N( P% w3 x7 M# B+ V, q1 h
21    GelRain5 n% F. A7 B5 d) U
Gel steals squares
, c( G, K+ a7 ~+ A' }6 HMetaGel1 B+C+D
: X! \, E0 J9 ]% q" L& vMetaGel2 E+F+G  Z: x/ c0 z2 V, x
MetaGel3 S+T+U
' ~2 V; W  ~2 A- m7 u1 b, d/ e1 Z% @
22    EverCrse2 {# p7 ~. A  I" d, A* H! Y0 P7 Y
Shield chases enemies7 ^4 v. T2 o" }8 ~5 Q
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 x' P; y1 L  L/ k" X4 `3 B5 a6 RCrsShld1 L + CrsShld2 L + CrsShld3 L/ t, v! n4 e* R. N( Z1 j' F

1 c/ K0 ^( J. I4 ^2 @4 K! |! ^23    MomQuake9 C& e! A' e1 x* H: W
Awakens Mother Earth!
/ _( F# H( T4 B4 C% F* TRockCube * + RockCube * + GodStone S
) }$ P7 q$ c4 g; a
: N/ Y5 }( m8 J24    PoisPhar
1 E* r2 K1 }! H$ SPharaoh generates poison
$ X& S+ X2 W. LPoisMask A + PoisFace A + Anubis A
4 n5 i/ N/ v6 K$ o( f' F
6 |9 b. D; y, T/ Y. G25    BodyGrd- p; @! [6 i, n) A( H
Bodyguard takes out enemies* y  ^  ]+ x, }6 g' h
AntiDmg M + AntiNavi M + Muramasa M. Q7 l- D  C6 v4 K' w9 d+ Y  V; q

# `+ v+ F3 \/ |* @$ W  D0 f26    500Barr! A) h! _. J; ?( q* g8 O  F. m8 ]
Barrier absorbs 500HP dmg
5 t% B6 i% c/ I* y9 K9 [Barrier E + Barr100 E + Barr200 E
" }  I0 x, [! a0 wBarrier R + Barr100 R + Barr200 R; h- P% A' |6 |" C# E7 _
, a5 Y' ?" u7 Q9 a% i# E
27    BigHeart
4 T; `; }* B4 IAttacks, then heals HP!: m, A1 e8 W4 y, r$ ?; d3 Z
HolyPanl R + Recov300 R + Roll R5 i9 Y& h9 y. [2 \+ [  t
HolyPanl R + Recov300 R + RollV2 R, e* ~$ C9 O6 f
HolyPanl R + Recov300 R + RollV3 R
- z6 F% j4 ~. o! A  H
( X# F) l# I8 ^& v; {( N28    GtsShoot7 N7 o0 ]6 t; Q" H& \0 X7 ]
GutsMan throws MegaMan!
- o- ?" I1 T; _( m2 h% QGuard * + DashAtk G + GutsMan G
: {' @2 V" u0 `, X9 LGuard * + DashAtk G + GutsMan2 G. X* ]! b( y2 X8 S
Guard * + DashAtk G + GutsMan3 G8 Q& K: A: W% T' y2 e1 I0 Z- o! i
Guard * + DashAtk G + GutsMan4 G
# E- A; `6 T# v) g3 r6 ~% Z- v3 Q. v& h  ]4 R
29    DeuxHero! t4 P0 a0 [  _7 V8 z
MegaMan & ProtoMan team up!
. @9 i1 v+ `. B# d4 W' S7 RCustSwrd B + VarSwrd B + ProtoMan B4 ~. i2 ~8 h. z! _
CustSwrd B + VarSwrd B + ProtoMn2 B* H6 t" ]! q! n: I, z
CustSwrd B + VarSwrd B + ProtoMn3 B
8 h3 }. p# U7 ^+ dCustSwrd B + VarSwrd B + ProtoMn4 B
- c; i+ e. z  D" ?7 j8 M6 I8 J' Q/ ]* }1 y% C
30    2xHero* U" b* ^$ n# g
MegaMan & ProtoMan Dual atk4 M* A/ h6 N1 ?1 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 m; {' O" V' O% j4 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 r: d9 S# s) [! j/ h. s) s6 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ L9 ]5 f' _+ z% v7 u# XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ I3 [8 \% E. P6 d1 ]8 Y
2 P# Q1 n+ r, W. U31    PrixPowr
' z9 T# Y: ?3 ]9 d* `3 Navis attack at once!) o+ R( ^. z: J8 |
Team1 * + Team2 * + KingMan5 K8 }7 `! |' K( u$ r
Team1 * + Team2 * + MistMan5 M# r$ f8 `- S0 R2 O7 ^
Team1 * + Team2 * + BowlMan5 B' ~( ^" F' G' T) _: k
6 q% ?: g0 e* ~6 g3 C+ B) _  g  m/ i
32    MstrStyl
2 o. S& J5 r1 V. O5 }/ ~; q: ?MegaMan unleashes his power* \5 |. r+ q- z- ?8 |- u, E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* P: h7 e; e) c! \2 C, P; @
# a9 o3 m: S& H8 K; ?2 i$ cStdrdChip (Part 1)
; L2 E: g0 g' [( U& M┌──┬────┬─┬──┬──┬───┬───────────────┐$ B( b. _6 P# J7 c' l
│编号│名称  │MB│攻击│属性│稀有度│说明             │5 a2 d! P. b; {: c& |  A5 X
├──┼────┼─┼──┼──┼───┼───────────────┤
/ ^; @  ~' \: z( G  I│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  O) O% X# _& }: g1 t& h2 q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# M+ k% b# z: U0 ?  M2 j9 p│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* W' }, o6 t2 D+ j
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  H9 u" u( P) ~7 X6 h. O7 J. C0 C│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 Y  ]5 s/ r- G3 r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 Q7 s' x3 ]0 c" x1 X2 o' C& S│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- g3 T; o5 r% K# z, Z  p│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! w2 p* O: a* [. a- y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; A0 I) b/ z& d# j1 p9 L' K3 }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  o, @- ^; j/ i2 q7 O, D. S
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 t5 j$ e# S/ y0 o* r: ~7 i; |/ P
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& ~$ O* L  X7 K+ d7 [│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 O- J, P; U1 D! g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# @- g  P7 Z# O5 G7 Z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ m4 V6 N. b" @2 _# N( }' T! f│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; g3 q# v( j% o7 L. O& t8 J5 N/ p/ |│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* C4 u. |3 |0 b. S" @' t0 a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) }0 n- T; H" T6 h8 t; p1 K│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 D' l! r3 O$ r/ `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 o* S; B$ _3 v& x$ ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! L9 {" r0 C; j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) E. l$ s. `6 f, U2 ^1 D- }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( B' |/ b4 Q! }7 ~
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 c( w( ?( L) z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 o; ?8 I; j, u3 A# N+ H│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  v% c. }0 y# C; c8 @4 ~│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& J3 g% Q7 A+ |│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* u) M" x# E& g) r1 r' S
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, M# q1 I% o8 W& L8 a$ D4 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- B6 h: d3 d% J/ W0 E) K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 S/ C" c3 x: F6 Q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: Z0 r, Y. r) [0 J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 S. A0 A( K7 z) `" x/ Z$ I; l│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  ^7 D4 h4 C* R6 w│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! Y) x5 f, ?8 H, C" _│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  P3 E* T$ B4 Z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 A' ]$ p) i( x- ], r+ r; R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ r1 v" J: B2 Q" S7 c( v% [6 \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 D8 F/ L7 G  F. P5 ~( s2 @% z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. T$ e$ G* o4 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& ?% O$ ]: J/ v( y! ]+ M9 F│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- n$ Y2 z. U7 S8 \7 r' J  W, \* u
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: s& n9 n" N7 [1 P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 Y1 X9 s& ?9 d' u( V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* l9 q: U& [/ i, o│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 B. P( W6 \( k4 C% B2 T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 l9 L8 O% |0 Z' s5 {! b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; }6 H/ P- C# R9 x│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' h% }% c( v) C  K. {0 J/ Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' a  ]1 g/ j. C% J; y4 T& J( B
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- t, f* t# S2 L' Z2 z: s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 n% z0 l- z3 W. D4 z# b! R  J
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: t  h; I& l' H4 H. l) t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; X% L& q; E* |; e│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) e- ?; _3 E% S, p! l│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! \. V$ R' u* @; U8 y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 {8 }# R" N1 |1 h8 G
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 W7 A7 l7 f7 }3 R- x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" E3 p3 q- ?0 T& ~) N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- l% l4 B4 K2 \4 C# Q7 m3 N
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 T0 r  S  p! e6 m- A& v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! n1 S0 Z1 V  L4 S4 V3 Y: h; ^3 I│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 z7 X- M' J) K- P( b, `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" q( G1 s" U: w8 c4 P% b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 r8 B) T5 @' p; z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 I! ]3 Z7 T0 p9 q5 G; R) E. n│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 V# a; ?9 q) k5 G, e│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ U6 }8 r+ ]. G" n+ v│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  m, P/ P, C  }5 Y8 ]/ e" O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- R: i. z8 v+ t5 N
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" a' F6 h8 B  ~
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, f% w$ {6 F  Q+ q+ h: n5 U
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: O4 f. M2 C& S0 G& ^- H; P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. z3 g  J& h" k. {' h! X│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 t$ @; H2 o  J9 N  E8 k( T
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 C4 g1 j. L) w' b│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' }$ G! f* W$ G6 V
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ o& M% k6 V/ W$ I+ W$ @3 B1 I1 P
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& D/ E& u6 Z# t4 d│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; o# G/ k! R8 Y8 P: f5 I$ m# @/ o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% ]+ }4 f& M% T, L
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: Y' H7 t+ h5 c│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 x8 P6 y0 t+ b$ e8 X0 {
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- Q9 _' d, Z  p9 G/ ?( s; V; k
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ @$ V) D8 Z7 C8 r' V7 h
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) w: N% d1 e, D( X+ ~
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. E1 e# _5 [$ E. Q$ S9 _9 j5 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 S2 A2 I3 K8 N4 ^" T" A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  Y7 O6 d2 n0 f5 N9 |# r, }" l* L│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 y2 q9 G) N" ]1 s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- F) M0 z$ x( _9 w7 p4 x│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 s6 f; b1 ?: R/ z3 E( u
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 ~8 u. z' s" s. Y0 X0 N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% _! T7 Z" d/ ?9 O4 q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 `8 S: Q9 \1 r) J- f- i3 u, L$ H# ^7 L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ S0 N# B% I( F, A1 X# [
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& P! D9 L& I+ k3 f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: f* m8 l$ [1 C/ R, s│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' a( l: y! u0 V+ q' k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ ~% `: _- n) B1 y9 U
└──┴────┴─┴──┴──┴───┴───────────────┘, j3 e+ ^7 z1 ^+ d* k8 e2 v
+ ^% A' }9 @8 H& m
StdrdChip (Part 2)
) H' L+ A. W: ]. B- p& v  {┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Y5 F9 }4 ~  ]" o0 v! T; ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
& F/ z6 K- x5 y3 P+ J├──┼────┼─┼──┼──┼───┼───────────────┤& L! J7 @; v' A
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( ?2 O6 K/ s0 Q" H; v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' p* l# d* \6 b6 _- o
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; [; }0 F) ]4 M( g, ]+ N( J" g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; |7 n+ w& j5 ]. K  g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* R& m! s+ [3 U" T7 U4 E) d
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; S4 O" ]2 `+ J  f' o
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 ~! l0 f8 V! a' F/ v│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ G" Y  a1 t  K9 {. S4 `7 W│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- F% L3 ]! y8 y. D3 A: [│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 Y# M8 A9 t' c" L5 B0 N│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% D# L  {, @3 Q6 D│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: g$ z# h3 G1 B: J│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 \" E/ C) q; X% R; [/ ?│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ y% w3 U, \6 S: J- {7 E+ u
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │5 c2 f9 C/ g# F3 ?; d9 M3 d2 m, l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. J$ m! P8 h  s! X( i3 i  f
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  S5 L2 V- p7 B5 V0 Z" B( Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" J) }0 }+ E" M1 ~- P& n/ P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 U# V# g- V& J/ `│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 H( B7 `7 q- g; \+ V) a, T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 a$ v9 o: }! ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ M) u! x& a5 S' \7 i0 g/ Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- \0 E) Q4 B! f( `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. J7 l+ }6 D& A2 s  l, x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 X! n: B! _) v' ^% t; m4 Z, v3 x│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) r4 o1 x7 [8 q2 R5 h6 t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" Y+ _+ T5 d# e: M0 u5 ?7 P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │) v3 t9 P/ @# T! _) ~: @4 w" w
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ f) d2 H# t8 A+ v9 q: D│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- H9 }+ r6 L, T│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- f, |; \" Z! i8 k1 W( H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 o1 G9 |2 R6 Z3 u7 y, u  r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ M0 k3 F" G5 W  t* R( r3 \! }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* I0 j  c( B) n6 y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# O- Y/ o+ \- V6 L) S│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 t) j. ]5 K7 ~, @4 |6 `
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 x" P/ I* k4 v, b$ J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 W9 l9 O9 b9 F5 a+ W│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 i% b3 u+ B9 b0 T│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ s% b& n( D7 A2 E/ R3 z+ g
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) s3 G: r4 M2 \6 t: B5 }│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 P3 Z* Q$ j" i+ g/ m6 S2 z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ \6 [- P9 e) Q/ w, H) ^! E% R│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
2 V% S  a- R, Q# M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& p' F2 Q  ~' v( t# x  `; B
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 C% Q( F5 P$ h0 t# H8 v, C. `" X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
& Z# z  L/ U% K5 T8 x  {  L: i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ c" R# o# \' @; M& {0 Z" r! [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 ]1 Q8 @% v3 ?9 X" t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  k; X& Y2 i3 d1 ^: u3 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# S- {- ?# l% B+ u$ ?$ C4 j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 t2 t8 n5 V: d5 m) t& j│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  C- v& T  ^3 k: P! h/ s0 Z% o- Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │% D' g$ j6 w' x- L  n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 F/ l- f, o# q. U! i% w5 s  U│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 _7 Q/ o7 V5 {' a& ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; f1 `) R7 U& s. N$ [* T  [│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  Z) _9 d# g7 q. s) }9 R9 D7 _
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 N, p. O" F- V2 G) P; v│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 K! c8 u7 ]6 k' n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- b3 d- F4 g, l$ m' A│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 U: n9 }3 d" a4 F# _│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ a3 q: }# L: C" e, w│163 │Invis  │11│  │  │***  │Invisible for a while     │# {% h) R- y5 v' c- A1 G9 u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 E4 `- v: S. p) I* T: C/ E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- ~& o( M+ I9 X2 m2 B' B' i, s
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ R0 V5 R, B$ i
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# D3 z% @# G: v& R2 S4 N
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! ~3 g! o# K2 n; [( ~& t3 G
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& G, N# S' o  p7 i& ^% v. P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- p  p9 s9 Y1 p" E$ K│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 ^5 C2 t8 V3 O5 L2 b$ f, \│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. I! R' q" q+ ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- W% f/ Q7 F0 C& \# S│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 j# ^9 G1 K4 h7 i" D; c
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- Q5 ^( n: n% Q, c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ [7 i5 b7 `4 t/ C; I, C4 z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 {% A* Z$ A  R4 y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  s( B; v2 O6 A& q9 u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │. |  x. L. q- ~! ~' L- ]1 ~% s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' h& P- h; p- o, {- g, i- d- E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* O; u; z, ]+ m0 P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 n1 f$ A% T1 L5 o│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 `. x1 c9 H) r, e
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 l; o) h0 k! {5 f+ H9 r% P│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- h+ w; I1 L5 F6 Y6 x3 S; Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │& ^* }# y1 x' {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 j* V% H4 X4 M7 s; E& r6 \│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 e, W7 r& f0 U, j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ N, l1 Q( U8 E" K, I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 u' F* Z! L4 D+ G! ^  e5 v
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( ~& U* \& x4 S, ~8 z( w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ }2 h  x1 D5 o+ I
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( p( n4 o  L" m1 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 I5 u* K0 }; }6 p/ o) f# ?
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# w1 r1 e% f3 _+ z8 d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! @) a  U7 t: y& `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# |$ Z7 P  W' n) q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 G$ C7 n5 c0 Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 E! G/ v# O  h& N0 B" K+ [1 w│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. w. H) @! d' ], \$ ~' F* i└──┴────┴─┴──┴──┴───┴───────────────┘$ C$ L$ J% T" M/ k
! Q: d/ h2 b0 E

  P+ ]; S& ~7 [9 U$ X5 NMega Chip: n' L7 y2 H) {. I* F" \5 o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* F0 ^$ q+ o* h  ?# g. f' k│编号│名称   │MB│攻击│属性│稀有度│说明             │
! q* V) S4 \. Q- S" |# E- j' O: N+ M├──┼─────┼─┼──┼──┼───┼───────────────┤9 Y2 \  F8 P' N' s4 K! _
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  i8 b! G) R" e+ H
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 ^! k( d$ j: p' w0 [& k│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& y/ k9 y/ ]- }0 |9 A! k  n
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. I( x* C6 T; D& c2 a! p- |# {6 ~│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% X$ V7 W! v9 H( @! |& @; E( [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( e3 S$ E* ~( l9 m5 D: [8 g; Z8 Y│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
7 q# z% D1 X- b# F+ o; c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' R& g- }9 D( X6 M8 T9 h% L5 f
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; Q! U* e! o9 F  b* T- v) h9 |6 s
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) |1 X: z7 C! n
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! {* [5 j/ k6 A" j$ b/ b& y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- d  ?2 s7 u% @& {. w/ o; F│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
/ }9 \" l. g. ~% b; x6 y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 O9 k4 E4 P  b$ x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! H$ y9 j9 s" m$ n% V8 h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( \6 G7 e) r- W% [1 p4 {│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% Z3 E2 q4 M+ N9 ~9 b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ S5 [0 N- E3 S# J9 J2 N8 `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! ?- k1 p! b7 d1 A) q2 {│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& g3 v$ T9 ^0 s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 r. ]/ P* C' ]; {' M1 p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ |8 ]8 P; J! a$ ?# s5 X
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! D1 _, m% V: u" \- u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: M: i; R  |+ u, V2 T: M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# N/ X4 u# B% M  a) E$ Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 V  ~. J, y- I9 C. I$ J; j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" q! i" M$ P* y5 f
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! n" A6 g7 z' F- r% `* \# T│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 t7 S9 ~) s. T" j- V+ {! O
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 L3 o: Q% H* @& g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. \: E( ?3 i  I1 |, c
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ V. O. }- f& g$ _& [0 H" V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ A" O( p- O% A6 r, e2 f- u" w
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 j" l6 t5 f" |8 i3 n+ g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 T5 N0 V5 D6 t! [: u; Q9 ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* o/ F+ E3 c- ^/ ]# \
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 r% r- }7 i/ A! {3 {
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 L) d& X* @; E0 ]' F) ~
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* T1 ^4 {& N: q& t; e# v│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) Z( X: X, E  ^  y1 W# @8 W& y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' q6 r- n+ l1 l9 ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' A  p, X# `- \" d5 y" W6 c( j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
6 K1 C, [4 I2 p/ o; r/ m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  S# U! U$ i: N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ W; O4 d. i2 |& z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 e' G4 g0 |! A# C% m; o
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- U$ W4 g9 Z9 f4 X, f6 T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 G% @8 w/ z- j  }, R5 O$ i# D/ }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- U9 Q% G) e/ k: V6 s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, H+ ]/ g3 r* l  x9 Z4 `! c( s3 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │7 `) v8 }+ X6 _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 x. x1 J- }  R2 x9 r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* @7 L# E& T+ h4 B7 ?│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 p7 R7 H  _* a- h$ M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; I# m* k( h) a6 R, m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! j1 [! v& D0 Q) I; n6 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) M. k% z4 J# l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 n/ t* U0 l4 L4 L, N6 _1 U│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 v9 \! Q- }, X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ h, c! P) A$ z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 C% u5 d9 R( r! l7 s& \. b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% i- v+ T' T5 u) C; B1 y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. B! d* Z' u) t1 V+ a1 m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ ^5 |0 E% f  y) ^! E3 b; [
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; @  ~# t2 x$ ^- Z& P3 h. F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) S0 g) v; W' }│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 O- g' R- N: {7 K+ @" _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. q9 `) d  `& {: T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; \; t1 y2 O" f7 A
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: Y( r6 l! o! s9 w8 {│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% p/ [1 {' j9 }( z" T0 z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ j* c2 Y- l  B4 G/ \6 r& J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( v1 E9 q3 R! l  l6 S8 P' _/ i5 t5 A│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 O5 ^/ c1 e& g3 M9 i) f, y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 `5 _- u- R- h0 H, z$ h8 I4 j│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ d7 ]6 o4 {( d( Q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 n$ C: z+ ^. C; L( K
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ H! Z* B! n2 k8 m9 `+ {│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: x1 F$ j1 z1 e8 q; W' h
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 w" D; X7 h+ E6 m7 h) \+ y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' E+ |6 k2 ]8 d" r' |5 D
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 K* f+ s( I2 b. d3 j: @
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │( l! F) l$ Q8 _7 ^/ f  V- g/ R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, r! W4 L: ~0 ^7 u$ u4 g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% e" R7 G* Y+ p7 F: ]6 d
└──┴─────┴─┴──┴──┴───┴───────────────┘
' M$ |8 E7 d% B) L5 O; f8 s& O- }0 \
1 [# B) F3 {: R! S, s0 A
GigaChip (蓝版)' w& ~4 Y" e/ q' S- A3 }( N
┌──┬─────┬─┬──┬──┬───┬───────────────┐' F: M( [+ n: x. @3 k8 M) W1 P
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ W4 ?% U) A$ g2 U
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 E( ~* H# ^/ W│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ F0 K% k% U. X! J+ {( Y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 T3 N0 z4 W, m8 f4 ?
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" v! |3 S7 ~( Y' V│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) r1 s$ [! i( F4 {. S' k│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  A+ X5 |& s# G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- b* G! Z+ g& x/ n; p
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) n6 h/ M% q) g; M3 q) L& t$ q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, e. G) s9 R& E  N+ G8 M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ B8 c8 k* q% a" D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ b9 @# j, e; H' A) v- c. z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, b" I# K, q% F2 H) w  X- g  I: b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 `# |1 b+ w# x; n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ b9 L3 V. y% {! X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
2 t* [0 f6 z  [│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 J' k. v* X! G2 L) o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 ~! N  X( f2 ~; M2 ]
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# {. z) S3 s& I: D0 C5 ^3 Q
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. J: k, m$ L$ W6 {2 C9 f
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ v! Z" |  A$ \0 d* f│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 k. ^" K+ v% b) y4 {' ~' X# u└──┴─────┴─┴──┴──┴───┴───────────────┘
6 L! S. w; Y+ V% ]
1 p# P8 ~5 r, k8 b$ ?% s  vGigaChip (白版)(只列出与蓝版不一样的Chips)( w, D1 P/ ?) ]$ d; x4 z% B5 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ~5 D$ a1 ^& B. Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 P8 j' u5 V# f: e├──┼─────┼─┼──┼──┼───┼───────────────┤) m& U- Z7 W1 n& ]
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" |, g% l% {( A; n, d0 h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 c. g4 q! R; y' k, W. I9 `│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 y2 _* l' v* l: \  A
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 x$ A+ I6 E  i: ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  m9 U& U7 W, e! a0 @1 |8 \# L( T
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Q7 v9 _3 F# s9 X& c: M& Z0 {' T+ p) `: t' N
001002003004005006
! W4 P0 r, [8 r8 X5 o007008009010011012/ ?) D9 E5 B1 B* }' z+ H
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, o) f! R5 c+ r* y& n3 |  Z1 E
: V1 j" @! A0 r& C
019020021022023024
) `  z! q: e( }025026027028029030$ S$ o4 m7 D6 C$ o) R. F' i: ^  m' ]
0310320330340350369 h( w8 f1 E6 O% w% i) x2 v

9 w0 n0 n5 _: e" e) J[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* c+ t: q# m9 \' ~1 Z1 Q- O9 |8 F& u6 u- y1 o8 M* F4 F
037038039040041042
# P9 p# n, Q# P. S0 |. h043044045046047048
5 S4 N9 I* J" p4 w) M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ P/ q! ~( Y) _: V( p( @, D% ~
, b4 J1 x, P% P5 t+ N
055056057058059060
0 ~* ]4 \  S7 X! m061062063064065066
& n' J3 D9 V1 V! A+ k! r( n3 F067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# E5 {  N" L, P2 D! Z* {
1 M7 @8 n7 W" O5 W$ q( `: l: |( s
073074075076077078
# B/ q" V; K5 |079080081082083084
) k/ V9 ^, q4 }$ V1 n" V& `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  C2 K! G7 z" U4 M6 o6 T
& E6 X+ l& R) `5 [7 I091092093094095096
6 k/ A/ I6 |9 k9 ~: w& B& F! P+ i0970980991001011026 R, ~1 x2 }# `2 M4 f
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, H+ d8 g7 ^. Z) W( p7 U9 u3 X
1 f: K7 d+ P7 _) F# F# m
1091101111121131146 p  c3 l. h9 _4 t4 x* D
115116117118119120
. |" t% F$ e1 d4 c4 Y1 G121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. I; Q+ q3 m8 C1 n, ^) ~3 _& H9 N) M( e3 q6 N
127128129130131132
7 F9 E8 I+ M7 k3 N0 e2 j133134135136137138
& Y% z7 b) ?) t7 }2 r, j; I5 G$ {139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% l" T+ i$ [' \0 c3 v. B
- ]+ z2 {4 Z- [7 X
1451461471481491504 F% a3 X; b8 z% l9 x# k  `
151152153154155156
2 D9 N( j9 N8 ^* G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 k% K- C# f! N. o
! Y# p& X+ b0 `4 _3 o& u
163164165166167168# K! i6 w! Q7 \) C$ g
169170171172173174% U: g/ S: [- [
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' `3 E. j6 v2 W5 g  _  L
& o3 a1 }( v; d5 V181182183184185186
; @2 W  b: Y$ N: n# [187188189190191192' Z4 H+ l4 _) ~2 ]( r
193194195196197198- x: Q3 o  f+ I4 j
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 Q5 O2 d( k/ S: ^. Y  y
9 B# W' |; A0 i$ H" w( L# \: K
001002003004005006! ^4 B0 o2 H9 }7 h. d
0070080090100110128 @2 \2 G& q% K, L
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ P! ~' H+ ^# ^: r
9 b3 z, G2 J- B4 K8 l
019020021022023024( M+ l1 b5 A1 J4 s
025026027028029030  B* P, [$ w5 ^( _$ `0 ^5 g6 [
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* k* n$ ?1 I! F% c$ N  |. _  ?: |$ T& N, a
037038039040041042* M1 A/ m  ^0 j) u* |0 `; c* J
043044045046047048
; ]$ h1 n% s5 \049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 E% i" y  u7 L" d3 W9 \
: }! \5 Z1 w  \) b4 z) v
055056057058059060
" U6 J0 G. G3 s0610620630640650669 \, y# D) [; R+ a1 J0 z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" Y6 F* m" ~* a1 v" X4 q9 C, S$ V+ X8 {/ V; d6 y
073074075076077078
% J" ?: }. J0 {1 ~9 s0790800810820830840 O3 X) i. I! `; j$ G( R! f& V- f
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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