转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创' L2 {' A* \ R' x" O
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合: ~: _4 \) u! p
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ f0 |0 v' ^6 n4 v6 H! p大家要看日文版的P.A.或详细攻略,点击这里吧!
5 _) W6 s+ I" V% r3 |; U/ I3 H====================6 ]1 n1 R; ^" }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 X' q5 T8 M" S5 X以下内容格式如下:
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编号 名称
1 W: ]+ G: B! ]! A说明 O+ C' x; ~% | A$ @9 ]3 P
组合方法
/ l" Z. j2 D7 E6 b3 h7 n5 ]! }$ a---------------------------------2 C& n' K( V/ m
01 Z-Connon 1. i; c& _/ [0 L/ ]2 m4 l/ s
Unlimited Cannon for 5 sec) r) O) Q& y9 W( `5 R, x
Cannon A+B+C
7 R$ M8 ]+ u5 Z. H" x0 n( N/ lCannon B+C+D
3 A* C7 _ i& g6 w5 pCannon C+D+E
- k" {/ R7 |5 F3 [: W, N3 r/ F9 W( S" y5 N
02 Z-Connon 25 l( k7 ^' n. e' g; Y4 S
Unlimited HiCannon for 5 sec9 }- E- y' J8 Q1 r& ^; d
HiCannon H+I+J0 f5 [, Q! U- _ y5 D
HiCannon I+J+K, G B8 ^3 o3 S% J0 j2 d$ G' R' \! Q
HiCannon J+K+L, f: i' L/ Y/ N/ F& R
9 C$ ^" P, v+ s# E4 N5 o( O+ n03 Z-Connon 36 Q2 ~3 ]+ E- q2 d4 B+ Z; M6 }" d
Unlimited MegaCannon for 5 sec3 \% p' b# X1 R- F H6 M! g+ [
M-Cannon O+P+Q
F0 I+ E9 _3 B- ]M-Cannon P+Q+R
% s A$ n' ?1 q1 r3 `! z ~" S4 J ]M-Cannon Q+R+S
1 W! s, f0 C. Z8 x! Z8 k z4 s7 s! d
$ B3 C! \) b- e' M" E04 Z-Punch
6 q, F4 X1 P5 T1 s$ B; [1 NUnlimited GutPunch for 5 sec) I9 y- V! N' ]& b' X
GutPunch B+C+D
0 P' {) B8 A+ [* R+ D4 |) B2 X! ^6 D) BGutPunch C+D+E3 g+ C' ? t- n- L$ G
GutPunch D+E+F O) n5 M; E; }. f4 C; A
0 s* h7 v# `4 R/ m s7 D% h! J9 ]
05 Z-Strght" L+ `5 N; e6 O) ?# V& G
Unlimited GutStrgt for 5 sec w2 Q' g8 |( U7 E9 e. G
GutStrgt O+P+Q) B: B& `& x* J$ f# }, O
GutStrgt P+Q+R
; B. R3 B3 A) T |& x* E$ g3 }GutStrgt Q+R+S
3 X6 L3 t7 z& m! m3 |6 }) t$ Z
/ e$ z! \' N) m" K+ j8 o06 Z-Impact4 N; s' v6 W: }0 c/ Q+ R+ r
Unlimited GutImpct for 5 sec
3 z6 Z+ c( I g l! h) C NGutImpact G+H+I: _( F+ W, L. V6 O
GutImpact H+I+J$ h8 @. j% M4 g. r* S) S, S
GutImpact J+K+L2 |! ?; F( K+ L c7 k# S. m8 \
' x9 ?- o3 k0 S# R3 w
07 Z-Varibl
3 Y$ j( d- l( M( f# k& L% ]( {Unlimited VarSword for 5 sec- O' c& p/ Q9 E" Z2 F
VarSwrd B+C+D
' Z9 {/ K+ |: ~8 T! b4 V0 J7 _VarSwrd C+D+E
6 j0 |3 `1 O2 ^/ I% \5 u; C# KVarSwrd D+E+F, ]1 N) I4 z" ~: x, Q
- a0 d, t- @% Q
08 Z-Yoyo 1
" `5 T8 z$ z" P, U" NUnlimited Yo-Yo for 5 sec0 y3 d8 J: o, N& D# ?' p
Yo-Yo1 C+D+E* o/ A$ X& {( P3 C) |
Yo-Yo1 D+E+F
8 b8 v3 K" @4 u7 q" s w" [Yo-Yo1 E+F+G
4 l' G/ U! J: M! p9 X: r7 x- `- l/ n" l$ F
09 Z-Yoyo 2
$ ^8 n; L" |! p. |( G& pUnlimited Yo-Yo2 for 5 sec8 Z; Q) n Q! x% I$ t7 L$ `0 p
Yo-Yo2 H+I+J8 U) M0 a% n" o7 g4 F i
Yo-Yo2 I+J+K1 k% F7 L/ ~& `; c( G7 o# N; ]
Yo-Yo2 J+K+L3 s+ T3 N' v. {- n* g
3 A* n$ l2 g# a0 m9 j10 Z-Yoyo 3
% U* r2 ?' g3 ` Y5 o' V8 j8 n" zUnlimited Yo-Yo3 for 5 sec
+ T8 o" a% @+ s% Q' D2 S4 I& qYo-Yo3 M+N+O
9 x2 C! _/ ~) e) A/ Z1 e, aYo-Yo3 N+O+P& [% {+ X! Z+ v1 w# r
Yo-Yo3 O+P+Q
# D8 I1 {# i& A, s$ \& [! s8 X/ e. ]4 b* W' [; C* I& E
11 Z-Step 1
1 R- d1 _* \& @Unlimited StepSwrd for 5 sec# C4 M# o4 D% ~& b
StepSwrd L+M+N
1 e6 R( y$ P7 k8 V, Q; c# k6 s( ?StepSwrd M+N+O
' ~, B. b4 j: U# ~$ nStepSwrd N+O+P/ d/ [( U& ^1 H$ H. b' |
- ?! N/ w6 c$ C K$ W* w* J
12 Z-Step 28 C! Y& ~* Z3 n2 J. b: d7 y' U4 @9 C
Unlimited StepCros for 5 sec: |8 e* g% Z& }, a, v- d
StepCros P+Q+R
$ g- O: Q- A, Z$ Y& sStepCros Q+R+S5 [ @ o4 ]) Y2 I- f& N8 t: J: s: B
StepCros R+S+T5 w* r0 B- k. t4 I8 A3 z* ]! J
, `7 M% n' n. Z3 D
13 BubSprd
1 ?, X$ E9 j4 R6 k$ ?8 ^Attks w/ spreading bubbles!1 H( h0 W" C- c- R: V
Bubbler C+D+E# D5 W: ?1 d0 t
Bub-V D+E+F
+ H: Y7 G ~- {. v+ R1 VBublSide E+F+G$ j I; i- L3 w2 H& R1 U
Bubbler E + Bub-V E + BublSide E4 E' G' i4 r" P
; p* V5 F; C. R- P- z9 y- w7 V14 HeatSprd
# ~* C7 _7 a: BAttks w/ spreading fireball!
& I; E) L) J* h2 nHeatShot H+I+J8 e: G1 {+ p' Q6 z1 E3 j, M* A7 v
Heat-V I+J+K
2 _9 T5 V! m7 M3 |HeatSide J+K+L" ?8 F. y: ?4 Y. g
HeatShot J + Heat-V J + HeatSide J& V6 c: h2 P& G+ R7 k U7 I" V
" h6 I- } \( D/ d! d15 H-Burst
( M$ F" B# o P3 @Creates a giant explosion
8 r9 b3 R# A2 ^0 W6 j5 }$ U* ySpreader M+N+O* n, ^7 F- v; n* X
Spreader N+O+P
- L8 q. G( ^7 h9 \& kSpreader O+P+Q. j7 X8 |( o4 u" M0 A4 S
* h. p. o% F( l3 Z; ~16 LifeSwrd
- L7 n! T/ p: U( Q9 hSwings a huge 2×3 sword!; R G/ c6 y* g. Q9 ]' e
Sword E + WideSwrd E + LongSwrd E
' h3 g- f0 W3 r+ sSword L + WideSwrd L + LongSwrd L
+ }# I- \# }+ H3 \6 t; w1 uSword Y + WideSwrd Y + LongSwrd Y
4 {. p* q8 a$ q0 ?: J" @* ?" {) \( M
# P y8 |( P6 a17 ElemSwrd
$ z5 g/ `' ~9 i0 S' NWide swrd contains 4 elemnts
! @4 J! l, s& q. P% y+ A0 wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& }" ]6 m" z" S0 V( j6 ]2 zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) B" `7 d) I3 u D( n
1 O; ]8 m; Q9 f( I. Z5 v
18 EvilCut
5 Z& F& J% A' s, L" ]8 HStep up 2 & make 4 atacks* {% k3 m& x( y# j+ i; b
StepSwrd P + HeroSwrd P + StepCros P( [0 Z3 O6 S5 Z6 A; _' D! w/ K
3 F, q% ]* B* r6 ~: _# D
19 HyperRat3 b; K! W) T7 z0 D$ }& _
A giant Ratton charges!6 q( K4 I' w- P3 L
Ratton1 A + Ratton2 A + Ratton3 A. l% c0 q' e# c5 i) m j# ~
Ratton1 C + Ratton2 C + Ratton3 C% a; ]: i4 b, W S% X6 Y- K: y
Ratton1 F + Ratton2 F + Ratton3 F1 \" o8 Z6 @! G: l- U. ] v
/ }, I* v% i1 n4 {9 I
20 TimeBom +% a+ t' M8 g1 n; M1 `8 C
Sets Time Bomb in enmy area) k/ J/ X! T, x+ }' B
TimeBomb J+K+L6 ~ V7 t: B5 C
TimeBomb K+L+M
]/ ]3 U/ g# U" C, }0 U: ?TimeBomb L+M+N
6 v- |( ] q4 d5 I5 Z
2 l5 M5 _5 d5 U5 A4 d/ g21 GelRain9 l' E+ Q" ~3 M4 [5 O# T, \
Gel steals squares
3 e1 f6 L/ e' t+ Z; F* t8 B& {; cMetaGel1 B+C+D
7 T4 C0 I3 r& B8 F5 vMetaGel2 E+F+G7 O$ L& c8 K9 k; I( H$ {( G R! t
MetaGel3 S+T+U
+ |+ i' ~+ d% W! Z% i; S" [* Q/ e2 ~ d1 B8 {4 [" k# i
22 EverCrse
( e, n% k, t C' m& KShield chases enemies: B* b P0 L7 l7 l0 _0 k+ i6 y
CrsShld1 C + CrsShld2 C + CrsShld3 C9 ~4 L0 E( K s6 }
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 h- b( Z$ u4 F# a# K: J' G0 w o9 F" s |0 g5 u; o# N$ Q
23 MomQuake
9 G. {# |$ k. V3 ] yAwakens Mother Earth!
4 ~& t& U% g7 B8 x' Z, j6 }RockCube * + RockCube * + GodStone S% w Z/ D9 P; z5 R6 l5 S+ ~
; g) T5 x4 A; D6 i6 a2 f+ e* f6 | J
24 PoisPhar2 e6 D: ]( @; ^2 c+ V4 f3 D) G$ T; U
Pharaoh generates poison
0 e" A; \; @- D: fPoisMask A + PoisFace A + Anubis A2 D, `* L5 L8 l p$ b9 s3 Z
+ t) R6 p$ f6 a$ a2 k* u8 g; f25 BodyGrd
3 b6 O. [$ A7 ~; r6 t- s. qBodyguard takes out enemies+ S9 X& m1 V$ R* O
AntiDmg M + AntiNavi M + Muramasa M, i) H0 z" M/ j8 s7 `
* |8 y% m: j) C* e: s2 H
26 500Barr
% K- Y* }. r; v. }6 p3 M H9 WBarrier absorbs 500HP dmg3 K5 h f0 M! a6 N1 _7 S8 U. c9 S
Barrier E + Barr100 E + Barr200 E) D, w2 `! O" K+ j
Barrier R + Barr100 R + Barr200 R+ n( V6 @! x7 R3 E( ?& |0 i9 L3 c
: I7 m6 x) j4 Y- E% M3 b/ h: Q" I: o27 BigHeart; j/ X0 `% G4 e2 _% {, h% ?7 r$ w
Attacks, then heals HP!
# g9 w! h5 c, Z; v' q' Z/ iHolyPanl R + Recov300 R + Roll R0 I( I* f: d% V" s6 P
HolyPanl R + Recov300 R + RollV2 R' M8 u9 K- r9 \, B5 [+ u. x5 [
HolyPanl R + Recov300 R + RollV3 R
- \) m3 K" d; ^' k0 l* X
0 p% o$ N( k" a, Z. }; v1 W28 GtsShoot; M5 k* L* d4 P2 C" P; @3 I
GutsMan throws MegaMan!. [& ` f" y! ^: c( r' D
Guard * + DashAtk G + GutsMan G
4 }; B; g" F* d! @$ R! X0 o( XGuard * + DashAtk G + GutsMan2 G
: ]8 I+ c% t: @: J/ g2 HGuard * + DashAtk G + GutsMan3 G- f4 S( R3 |, ]: t" F
Guard * + DashAtk G + GutsMan4 G( z8 Y( ? L% O8 O
3 E' o- c$ M- K0 X( i
29 DeuxHero
; j+ ^) j l% [- P+ X" o4 Z) QMegaMan & ProtoMan team up!
% f% ~ v4 y# f0 pCustSwrd B + VarSwrd B + ProtoMan B
4 m( r. G N% j2 U0 I# FCustSwrd B + VarSwrd B + ProtoMn2 B' D% V* w& Y5 ?! @8 _
CustSwrd B + VarSwrd B + ProtoMn3 B3 D n1 C8 ~, X [$ Z* W
CustSwrd B + VarSwrd B + ProtoMn4 B
8 F9 [- R( w& B: i5 f+ M7 G4 V& W& e
30 2xHero
% s9 t# L* G$ W& `' GMegaMan & ProtoMan Dual atk& Z& ~4 W) c. M: L- P* I K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ T+ ?! t8 @# c H9 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) f, a" M$ J* }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 m- D+ c, H0 P; P# p6 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! k; [; \5 I8 x. E, A7 G" Z; J! {
+ }# D, c" N7 M6 y3 c! y6 N
31 PrixPowr
' S. P9 g6 G% Z0 a/ X, \3 Navis attack at once!1 p3 p9 c7 [" C7 w9 l- X+ {
Team1 * + Team2 * + KingMan5 K
$ P& u' p5 u5 M2 }! \+ ?Team1 * + Team2 * + MistMan5 M: ]8 {( \4 m) I! R7 x1 U9 t! z# V
Team1 * + Team2 * + BowlMan5 B$ k$ ]7 [: Y. n) A2 Z
3 s1 _. l1 q3 d( }" X
32 MstrStyl
$ |( R: S! z8 aMegaMan unleashes his power
( c# a* ?' m s+ t5 C% {1 GSalamndr * + Fountain * + Bolt * + GaiaBlad *( b# v5 S; ~+ ^- `
3 L3 E0 i3 w) NStdrdChip (Part 1). l& e1 ~' ^7 H N9 ~, \
┌──┬────┬─┬──┬──┬───┬───────────────┐$ Y4 F- ]& `* h( N
│编号│名称 │MB│攻击│属性│稀有度│说明 │) y$ Z! |: u7 ^ E7 c
├──┼────┼─┼──┼──┼───┼───────────────┤- q5 Q; n8 X; |: h
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; H# V) N5 C% Z3 q9 M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 n2 X: q! ^0 P. ^6 }
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ [- N v& U$ l7 }; M
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 ]' n8 Z& ?# _. W│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; s- \3 U o+ B' o: @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% l6 G; }# O/ ]8 T& K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" A5 _2 B8 m$ v3 X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 n+ e9 }; |* `& k, N5 \7 c│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 b% a$ k' N( |& X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ Z4 o8 A) e5 C: u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' ^" S7 H7 j v) V& A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 i3 J- V/ B* q6 m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, u1 `" y$ e- @. P3 v│14 │Spreader│16│30 │ │** │Creates a large explosion │
! @) w" a2 X& ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; j- m1 w% [! ^3 `' N│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) s* J7 o2 ~1 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! s% ~4 ^* s+ W0 }+ x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ E$ T! o% [* ~( ]# A4 J, w│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ f+ c7 q8 K5 x1 H0 `' v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 c1 _, d9 _* o i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 A% ?0 j9 J6 a5 j" O' z0 P6 m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 t: G1 g- o$ A
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ V* W1 D+ k0 _
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, F. c& g$ T: e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) l4 C2 E' f+ U: j' S) F% p│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 Y+ l! h$ f2 X% D5 i2 R+ d) C│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 H* s9 M% A, _6 [
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- B! o2 X, g* |/ Y7 n
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 Z# {- x. }7 {* l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 l8 q8 \9 w ]5 \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
h! z9 R$ g( I9 N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 s1 |. |2 K- |: S1 @ p* N$ }/ q/ R
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! o7 J; j; {/ q8 U$ u│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 C8 y# n% @* L. C+ }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 i! q5 ~; o, [' M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, c) K! ?) n5 w! k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ [# {! O7 d( j5 @2 k
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! E# }6 F+ z- ^. h4 r5 ~6 G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ V$ {" a4 \, q# z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 E( C' T6 t& _9 Q( e. R
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ q. C/ ^$ w& o5 L/ V/ S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( H& N% b1 E; V+ A4 P+ `│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% L$ J7 h* J @$ p
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" g. | p, O7 X│45 │SonicWav│26│80 │ │** │Shock through enemies │
: S- e( e% J8 N9 l) \│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 h+ ? u8 P" B) {* I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 ^* v1 ?$ h |7 q9 e; H& o│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 u4 P; h/ W& ^3 z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' e* }" |* O# k2 ?6 M7 y; I, H1 _# f│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# b9 z2 l4 M: |9 _│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 L5 w5 K9 d6 m: X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ X. \ y7 h4 g( _% \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 ^8 N8 U2 w; V: [" F) s8 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) B2 l; l* ]6 o5 V│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% V+ e8 P1 ~. g" R& |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ @) y" _0 C8 g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. L" j: W' i3 r4 e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 x4 w% S- Z- R" \' Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" M. s" A! [8 X" w$ Q3 z# q5 @│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# _, L ]! i& N3 z6 M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 @$ S& r$ A: Z3 W; Z) {; `+ R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! \# }/ [+ ~9 |' x% A; |4 E7 _4 R│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; R9 A$ U3 | J% Z7 m2 B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' b0 ]) o! f* B0 R3 A! B$ H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 K. k! I4 A9 I$ f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 ^3 W. q( z7 i- y X
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( I* w% u3 z6 x) V$ G& H│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( _5 @1 r- g6 h. p" Z/ i│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' H' l, X4 l5 B! \: a2 f V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# Y7 g# V' u/ |2 y' r' ~: h# O& G
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 B! N& ?% j: ]* l' K9 p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 k4 ~8 ^) ^* G# r, e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 Q% V# ]$ o4 z: g│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 I9 Y2 V* J6 z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- U Q' H3 R6 R, S! l- q- P│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) c0 o9 }5 \% {: }, E0 R4 u
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! u4 s* h4 l8 f5 ]5 @$ r: d- E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 `' _* p; E& S6 y- x. g) T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 E, u* I. }0 H N1 c5 r- s│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& P5 D B' J- c) h9 C0 }9 w. S│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% E4 {1 D* r2 d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- V* Q; l& s" f5 B! p
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% t' T% j9 C" U+ O/ C% F
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. c1 a; v2 d; g% _1 U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 P( W/ B' [8 q3 ^3 j6 @│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* ?! Y( L% N* d9 ?$ t" C. _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │) I1 G/ v9 c* e; N+ {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 G' t1 L% d1 H& S, b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# s+ g% _" H& i4 ^. }! }- r8 k1 J
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 y" [- C3 J, v' g4 x0 H9 w/ _│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ w' Y/ {( m, e1 ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' O+ `" G, D3 f- i+ I8 r$ E2 }6 _
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 S& ]) ~( p$ {# Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
+ q$ U6 t6 G& |, ~4 |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- E- Z3 C0 t0 c' L7 F" X# A0 J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: ^6 j5 O ~. r# W$ \* x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" E$ F8 u- k: ]% H$ H
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# r' ]2 a+ q" B9 n: L
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( `& e7 E+ r _6 t. N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 ^0 q" ~% _2 v) i└──┴────┴─┴──┴──┴───┴───────────────┘
9 R. Z- `% c% N2 I& G; g* ^
% d" ]! X8 g5 iStdrdChip (Part 2)
5 u/ b" F: d* k6 c7 O( f8 ]┌──┬────┬─┬──┬──┬───┬───────────────┐' T @! l) P1 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( X$ r3 N" |* b" s/ K├──┼────┼─┼──┼──┼───┼───────────────┤2 v. B& H8 s6 o/ I h }! y- S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 s" Y* {- V0 m+ {# [( g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. F2 K$ |" i8 c6 u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& N1 n+ T1 u& @│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! i1 U s/ U# A z0 C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! g& \' r1 Z/ d' N1 W6 E│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) J! L# I. f. r8 J" v6 g, f2 R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) p$ Z5 b+ X* @$ C* f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 k! L" Z$ ?0 C5 P3 t y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 L% Q1 {( r$ A5 W1 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! ]( ?1 X ` }│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; g. U4 T; u2 g7 T" r0 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, j2 c: ^- C; t1 X' n0 E6 R
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 B- |0 B( }4 k6 m! V9 s8 Q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ R T$ I$ z" S
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; ]6 |: |( ]0 z2 r│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 P% T+ ~2 S& @6 t/ p7 b, X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, j7 y1 T; S0 S. j5 Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( _6 \$ b. O( K
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 F: \, ]% E9 O- E/ P! Z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; I+ M }" r' l8 f% X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 f: L- k* b) n5 I
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! b+ A$ n0 a$ o' N+ t2 N! [│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. {0 m9 ?% F# t2 z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 r/ |1 o$ ?( H5 g* `( x% ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ ~1 D5 V6 d4 E; q. \│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& v0 r) t5 r9 ?$ y- a5 v│126 │Rook │30│ │ │*** │Protects you from attacks │
" m i' O2 F$ P# |│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ t- o. h a3 F% I K( G
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
' j: f8 z! c/ J8 T+ f* x│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 B8 O% |/ t" S1 ^7 n! o$ L3 u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 ~ j( ~ L- n; i$ r. I0 h
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 g& l0 l/ L( Q% Y$ I% ]; X+ e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 Y+ \8 x7 `6 F
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" D0 p a" l8 u. f f│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ v' B% p }) C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" v; V+ B% x! P2 \9 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 Q/ s7 _3 w% z# X& K│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ B" C5 M# ?) H7 u0 W) w }│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 ]+ B: x& q9 U7 L$ r6 a' I│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! U) u$ ?' C! A: | B+ k2 Z$ E
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 x [/ a$ f3 ~% z│141 │Prism │60│ │ │*** │Prism fires randomly │
9 |- R$ k; Z# C8 g; B; t, j8 Y- d0 e│142 │Wind │14│ │ │* │Windbox blows at enmy area │. t) ~/ x, ^# N
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 d/ [3 d/ H) P│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) N( Q* F) j/ T2 ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% B; B0 B0 y9 U8 ~" ]- F. R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 T2 g# M: P9 c; c│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 j+ `% c* A3 X7 H6 p8 }, D6 {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 K' @) C4 n1 h: Y. p/ X' F% _│149 │Recov50 │14│ │ │** │Recovers 50HP │
* j$ V7 w8 L$ Y, B│150 │Recov80 │20│ │ │** │Recovers 80HP │
" R# L" \) N7 @. t0 c5 d) A- o│151 │Recov120│35│ │ │*** │Recovers 120HP │* W A/ x, }# @1 w+ E* b
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- o" M) o2 q( Z& b5 B5 E│153 │Recov200│65│ │ │**** │Recovers 200HP │
& M; a# l# }2 P$ K│154 │Recov300│80│ │ │**** │Recovers 300HP │# e9 l, x: o9 I
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ B) i3 l5 T! D( m│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ c) `- U s$ g k% U1 y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, W& s# ~# h* U. T; I│158 │Panic │14│ │ │*** │Confuses enmies if you are │, \) h; j! w, l& j! E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! H: ?% y: c0 m5 k( X9 l│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ V6 F5 F1 x9 K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" X: \) K/ Z4 n2 q# F o" Q& ]
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# Q, W) ?0 X- K" P
│163 │Invis │11│ │ │*** │Invisible for a while │
% |6 Z1 y5 v: y) z4 v4 A: R8 U- g│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- }! |+ A6 e. X) k* k r
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( r; `& n Z1 o- q( U│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 l" V* c6 \5 F0 c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ \ v2 d6 [3 _( |* D4 ^* Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ i- ?: t C; b r; p8 e& i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" D+ c+ a, e8 g│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. Q, Z5 ~+ K4 l, @; \& S! w
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 |" ], t5 A9 M2 H- @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 I/ L6 y$ l: R% r8 r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 d: I4 }' H7 _9 u: z3 q7 ]6 p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 j: O4 n- ^: m1 \ p
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 [7 G% v" c4 I( s% }; h, v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 c( s# g( ]: |0 |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ k' V! Z1 z3 x- i( G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! {% O0 g- e9 j T/ K: H" a& p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 d A9 ?4 v T" @$ U9 f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 D' U* R2 N; o D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 ~1 b. f7 A5 y% s
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" e( V" r! a! J$ X& A( }│183 │Hole │55│ │ │**** │Open hole to dark world │
4 i' J U8 V3 `" n- o9 u. [% I- }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 z9 E( Q4 E1 i│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; i7 g! I5 S* c; m* q$ O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% J6 E0 z7 j; A* \. P# G: o3 s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 G5 Y! w# I; D) |
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 s; s; P& h% e, l+ b t% O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ i9 a' O/ E' q8 M+ A. s! ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 S, U- |3 F% n' F6 P. L: a7 W│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 _5 E) g* r) _# m│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ Z# a3 ?4 a$ T9 o5 R│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% v' k, W' Y+ t# w M! k/ S' }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* s; g1 D- s1 s4 ^% c
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 G2 w) H. |1 h5 S9 c
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 }( B% C6 D) Z2 j- Y* X `8 P
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 G; u! Z! y! p# a- S% [% l│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* w, R1 M% c! s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: w$ y: \" x1 A6 z0 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" E$ ^ ?: e$ \2 h; u; W. @
└──┴────┴─┴──┴──┴───┴───────────────┘
8 ^4 s; E) l5 }0 [& W
' }1 B5 L2 D2 r0 l( h9 A, G& u
' X, |9 L% s! l# @" h0 v* p0 Q+ @Mega Chip
' ~( M% F6 V( d' x8 a! l, J┌──┬─────┬─┬──┬──┬───┬───────────────┐. a: f- C% G" y- [4 ^" r# s- s3 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 x' Y& ~ p8 Z, {7 l/ z9 C" C├──┼─────┼─┼──┼──┼───┼───────────────┤* K5 J% {, K# @3 i! Y4 q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 G! j. u/ i3 C1 C2 T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% J% O, B# C8 o│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ c7 i. e+ M. ?7 X9 C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 ? |" Z+ A7 \7 A& K1 l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 [; O1 D% i- f. C' k$ {" U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! I; A3 ]' M: g, r% G7 K5 Z# R
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
A% ?+ Y4 _/ G2 ^ V. p│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% U( V& |- l* k! ?1 ^8 V5 x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; B4 @7 Q( u6 i( J$ M6 v6 g9 d8 d6 g
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 m& ^: i8 H1 W0 o) b1 b8 [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. c- z/ b: }. }. O) h+ L│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! v I1 A. q; B9 w7 e
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 l' S3 n+ w2 @3 o! g2 t│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 n* B7 }& u" Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: g3 F% J6 h' U# O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ l2 R0 m" M6 _0 y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 r5 ^: a. y, _: t, H
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( d1 Q# Z! t% \; G│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' v f! ] U0 e$ g& z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: k- D. U4 Q" h$ B$ A' n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 x P9 H0 J) M: |4 u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 [- s$ ^& H6 O9 B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ \ s/ |2 |/ z( t u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ h5 R1 C; b. X' u r1 P% g, V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 C* ?1 f, D; Z" X I: p│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, O6 q" x' l4 \
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 `* a- o0 Z9 i+ T) k" z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
M; g% m+ o% W" {! u│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" \6 T8 Q& h' j' S% |+ y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │/ N; k4 }3 q1 @7 m$ n( `- J) |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 J" n! a8 Y& a
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ [6 q5 G: X0 U3 W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) P' d2 h' a+ H8 E│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: X7 `+ A" T! d: K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 G0 B$ E ?$ g; m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 z* Y5 a5 w1 e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 |( [/ V. K/ U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* l4 O) B9 `9 a. ]6 r│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, Q% a" I: F! X( k7 \- m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 \6 g1 ~) ^1 G5 u9 k: K$ p9 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) ?: T$ w6 Y7 o1 U│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ m# G) s7 K8 \- D9 J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 T* C# [& i, O- H0 c( }4 W1 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% t: F- Z- O# [, Y6 j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# A, H( ?$ f ^& O9 A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; Z+ S+ H* N$ u* ^" Z4 |│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 y2 E1 }" f" G│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( c, u) S# Q6 B9 E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; \9 {6 K% C. G7 ]7 U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" |4 [& e) W* [. ]7 c. p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 U2 J$ s2 x1 X/ c# d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- p, m8 l8 v2 o6 d ?% L; @9 m7 |2 r" l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* Z8 y5 U% O, j" X
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. v: Y5 h: d. m9 b$ x9 K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* O+ x% m2 M. f. e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ t" I. g# S1 O5 s! {5 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& }* a" u8 ^1 m2 _0 z% y' \$ P. c7 S/ z% X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) X5 @8 u: \- _# ?, _- x
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │ g7 ~7 O6 Q* Z3 q. l @ p
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ V9 F& i" R' k% C$ X8 x. a7 A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) j3 k( k) B7 k5 Q3 g7 _! ~: \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ ?; ]6 @" p7 n+ U; P" D│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 Q7 B6 ^, s" R& X│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 x1 g6 h1 C) l, \6 I2 ` H7 v: J5 F
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 @7 w4 W' g T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 E1 L6 d1 w) Q9 d# N) r, b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 x/ A( B2 V5 I5 ]8 K+ o
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* x& a3 e5 _/ Z; i; s, [+ h1 S
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; P1 d$ m, i# O7 r# ^6 Q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& n9 ?# k! I1 k8 D. X ^
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" D4 ~* m/ p1 M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; d6 [' h& I- v) F' ?% T│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ e+ Y6 ]3 b: Y4 ~/ _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 @( f, r) K- i8 ^! L│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) J) L* `6 g' O8 I/ `# k( ^
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
V v" F" D3 s" J9 o│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' g& \* @* t1 b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, t7 q$ E! S$ I# t9 [* i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ r2 q' G) D& k! J$ p│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 H$ H) m" K3 m6 s5 ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* i2 p+ ^+ X2 Q" j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" a# w8 a. Z# ?; B; K% R" W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 q' |1 n6 v5 V; O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ a' C! s2 J& p# T3 l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. z o9 p3 r! T6 F# y( c└──┴─────┴─┴──┴──┴───┴───────────────┘9 z) P2 ]" L O- {- u+ G6 R
) q0 @4 n) s! w. ?6 R7 s# S9 A
- C' [5 U3 x- X1 `$ b5 S5 ?7 q y! JGigaChip (蓝版)4 Q% ]5 B8 b" P* \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 }& Z: B; F0 i- K│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 \2 o5 i3 Q* E├──┼─────┼─┼──┼──┼───┼───────────────┤
6 B6 y& j2 U$ m4 `0 [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) P- n, B6 g2 L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 ?1 a1 k$ d' ]5 _. M
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( V7 q/ l2 V. V( F$ J1 a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ ~$ I1 l0 Z( K
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 f. n3 I; A8 T2 i P2 J7 H
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ A8 P4 v# U/ x: t$ z6 t2 X1 r5 D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 j( _* n' g0 _2 [& |$ j( H' `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* X9 `( A, z( i( E; r d│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. p l, K& R+ C0 |2 [: X" I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& p9 `: P% i5 f/ @! Y* y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 d! n, \7 V0 ?6 j3 i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# r# J3 k) D- m3 \+ d& K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, I4 j6 o8 Z3 w2 e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# F7 E- Q, |$ k5 Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ O3 b" @; x2 }6 m) t( y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 K* t- g. ?7 D$ t) z3 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │- F: n3 g( {7 u) X% j$ E
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. L: C/ _* G* r" D
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ y0 L; u4 ], `: R& h& B│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ W: s/ D2 X- D {# D/ e
└──┴─────┴─┴──┴──┴───┴───────────────┘! z; r# U1 F$ E4 ~4 r
0 t4 O, }" H* E4 D# a8 p
GigaChip (白版)(只列出与蓝版不一样的Chips)2 }( Z: m- C* L; Y/ F
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P, |1 G7 r- m) E& k6 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 N! {9 T( O8 _- I0 C& g& S
├──┼─────┼─┼──┼──┼───┼───────────────┤
* z9 n4 n, \$ q/ r) g H, p│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, \9 t2 Z+ w' n+ R+ P) {
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) o* B" O9 Q2 g. v) r A# t│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% n5 w$ i2 O- Z9 r! }│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 r, P- d# s# m: v1 J! N4 X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |