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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ @. Y% B) Q$ V2 P& T" N4 R# s7 n
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# J+ t( w& ]$ q  }9 B$ l$ d9 B■● ■  NintendoWorld    站友xliz原创0 W: A' ?* ~* ]8 P/ o6 Y5 {% E
■ ●■    http://www.NewWise.com
3 W& e3 O  U' v5 U! B3 ^3 e1 J■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / h! C! @" f$ A; ?

3 B  i6 i/ B3 s/ k1 w/ u9 }5 n0 b% B
           洛克人 EXE 3 Blue 卡片组合9 j8 ?; T! z2 @$ m$ I# k3 {% \3 E

$ y; X0 ?& c/ A& K/ r3 |
, b2 o8 p, `" @5 L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: N) q, d4 k  z- ]( G0 F( N大家要看日文版的P.A.或详细攻略,点击这里吧!
* u8 r. R2 H) f! i
====================
3 x( C2 K- L: ^* F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( B, d7 j; {4 j; A- T* r9 }% E! e' M# [' E8 |# _
以下内容格式如下:
  H2 Y7 m+ s1 ~/ a5 {& P3 _* s! k6 B$ g+ J0 T  ^. r
编号    名称* r. N. Z0 i  i
说明- K# s; L6 \+ B- L* w2 e8 @
组合方法+ {& B' W+ w7 i3 w0 o  Q3 Z
---------------------------------; k- G) {% x6 `' F$ N/ Q0 h7 U
01    Z-Connon 1' n" \6 @9 J% c" l7 Q$ ^( I
Unlimited Cannon for 5 sec
1 A* O. @. _% ~$ G1 F7 h$ tCannon A+B+C6 {% Q! q; C( v: g6 p0 h
Cannon B+C+D) E* a# @% @. I  J" T6 r1 ~2 w. t
Cannon C+D+E
9 }) l! Z6 K. T4 L* e' o! r
  w9 m4 ]0 l0 |* g8 O/ y2 s02    Z-Connon 2. H4 S. ^# |  X" Y) l& K2 v, [
Unlimited HiCannon for 5 sec
5 G5 v" |! t3 |HiCannon H+I+J, Q" ]6 o1 M0 X  e
HiCannon I+J+K2 W, |$ V9 C3 @- z1 `5 R
HiCannon J+K+L+ o9 m" i) @' |$ _% ?

7 |( R# [+ B0 H) [' N; a5 R& x) A03    Z-Connon 3& C# w  X9 j. B9 v# X# `
Unlimited MegaCannon for 5 sec
4 x6 r) q) ]+ S0 s& E5 |M-Cannon O+P+Q( b7 A0 l1 Z# R  @
M-Cannon P+Q+R3 R6 F3 W, Z3 p' y3 x! Z
M-Cannon Q+R+S: [7 Y, {, y3 B; K1 N

! J  S! `9 [. G/ W- S: ?6 W% i04    Z-Punch# E9 R3 @# }; x+ n
Unlimited GutPunch for 5 sec& R0 R$ ]9 b* `$ _# A6 J& h; i
GutPunch B+C+D& `( R& z) O/ P( C
GutPunch C+D+E
5 \  o' g  L# M: G; R# m  `2 S% NGutPunch D+E+F5 X  e1 d$ B! v6 @" o" L( n* l  _

" C5 l$ T9 f; B' R, Z05    Z-Strght; w% q# g" ?2 V
Unlimited GutStrgt for 5 sec
+ i/ D7 e8 d$ d; E) H2 R) aGutStrgt O+P+Q
. Z7 q' X& @9 ?GutStrgt P+Q+R
/ V& E" J3 F- s0 N7 N& |) P! Y+ T; oGutStrgt Q+R+S; {9 R# ^; Q0 G) v4 H$ j. S3 |' s! @

4 O1 W; q: _3 ^1 x6 X06    Z-Impact
* g1 R0 [! C1 S7 P5 f9 AUnlimited GutImpct for 5 sec
2 P! J% \* a+ X" @# \0 }6 KGutImpact G+H+I) q, f. w  z) D6 x4 d+ H
GutImpact H+I+J/ L) L7 l. e/ v
GutImpact J+K+L
5 @: {+ [, q; L; }% E
+ a# y0 j: Y; u07    Z-Varibl
+ D& B( D: T" a: S, _: \Unlimited VarSword for 5 sec9 ?0 P( T' k9 I* E0 j# f
VarSwrd B+C+D3 j* o! N/ |; v% Z, r
VarSwrd C+D+E2 P; g" o( L0 v
VarSwrd D+E+F7 q5 y: }* x: o4 Y- U
; g2 Y6 P  n3 a$ `
08    Z-Yoyo 1% E  h% ~1 K3 C$ O5 F8 q* ~& A
Unlimited Yo-Yo for 5 sec
4 y# i& q" W) I9 i3 T) SYo-Yo1 C+D+E
; g$ x4 k1 v+ V; {9 e7 MYo-Yo1 D+E+F
. j7 U2 p6 T) R& XYo-Yo1 E+F+G
6 V; R% g6 x) x" i  g
! C5 f2 q, {1 _, Z+ P09    Z-Yoyo 2
4 c$ {2 F, W/ v; B6 dUnlimited Yo-Yo2 for 5 sec2 H! L# d' N2 r' F) Z
Yo-Yo2 H+I+J
8 E# D! t. X7 [. A( o3 N9 c, qYo-Yo2 I+J+K9 @( s2 ~; Y. t) Z  m& C) Z
Yo-Yo2 J+K+L
3 v% F: g& _( y/ `9 k1 N* e
, A2 w: E: G6 t, Y10    Z-Yoyo 34 P2 s. y/ a( K: o3 U, Y* d' C+ K
Unlimited Yo-Yo3 for 5 sec5 o9 H) e8 n- _0 P4 S6 T) F2 @
Yo-Yo3 M+N+O
0 E8 X; C6 y* X/ s; QYo-Yo3 N+O+P
: t1 i7 O; ~0 D) h* lYo-Yo3 O+P+Q: L# q, u! Z3 D! h: I: \4 r1 T% \' D! G! f

) U" ?+ d# P* T9 I11    Z-Step 1/ G! e& x5 O: @; P% h+ O
Unlimited StepSwrd for 5 sec
4 ?7 m6 d/ m1 L1 c. H7 h$ B) E) PStepSwrd L+M+N1 ?& N% Z& T$ m/ ~# L" _3 ~
StepSwrd M+N+O
/ v# Z& Y% J9 r3 ~5 dStepSwrd N+O+P
  p8 m; F1 ~: Q8 A3 V$ [9 L
( |# k4 X( ?5 X5 c; V: E12    Z-Step 23 H* H1 o8 [& U% j$ m
Unlimited StepCros for 5 sec
" j7 k4 P. ]8 E7 Y' lStepCros P+Q+R
, N/ `! b/ Q4 l5 hStepCros Q+R+S) k( c* }2 D6 V4 H& e  ~
StepCros R+S+T
% D3 @% P: [1 g" P. z( c9 c" r  ~, _0 x. m: {
13    BubSprd
7 F; c( p1 S) m+ J# F  _; OAttks w/ spreading bubbles!
1 J* @; S3 a! f/ t" r+ XBubbler  C+D+E
- _' Q; f7 ]) Z7 H/ [  rBub-V    D+E+F: B% W  b2 u8 m8 T
BublSide E+F+G2 }7 t! _0 o4 `  N  Y6 f
Bubbler E + Bub-V E + BublSide E* l8 s' i3 Q* m" u# I' ]7 f
& v) I- X* y8 s; m! @
14    HeatSprd
: }. K( a1 r$ J- [% L" X/ I5 eAttks w/ spreading fireball!
  m) T# e5 D4 A4 v8 A: ?HeatShot H+I+J
# q2 |/ }5 ^% ^- m4 b# eHeat-V   I+J+K0 Q) J7 @% u$ f! O9 q9 t
HeatSide J+K+L( l, j+ X9 d. o; z- ?
HeatShot J + Heat-V J + HeatSide J# ~' N+ V& d  z% f* N, R
) R  q4 ~" X$ ]8 j4 m' t
15    H-Burst
& i' a/ b2 ~" N) q7 L+ w$ bCreates a giant explosion
( P5 C+ I$ ^2 g5 L+ t  xSpreader M+N+O
9 y2 b. J5 e1 U8 C9 W6 WSpreader N+O+P4 o* x6 L7 G* B: J- a
Spreader O+P+Q
/ K( G* L# k/ \; R5 {6 _, @3 K% S1 Q. |. L
16    LifeSwrd
! R8 |$ Y9 ~& h* S  D& g$ A  ESwings a huge 2×3 sword!% j9 q: s  T/ ^5 R' |) `
Sword E + WideSwrd E + LongSwrd E
: D' K/ F3 U3 Q9 V' K: RSword L + WideSwrd L + LongSwrd L
# c4 ?$ N5 ~# b: g3 Q& _8 p( @* JSword Y + WideSwrd Y + LongSwrd Y4 r6 z1 \% S- N- a! k& x5 V

% u) K) O( p7 a- F5 H; Z  d8 h17    ElemSwrd" ~1 m* O( T% I0 D* T) I; P# k$ o
Wide swrd contains 4 elemnts
' t& q  u$ v5 C7 H0 ^, v. ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" d$ Z7 S$ m  h) @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ d5 S% ~0 M' p' u; n1 P& S

( f4 q0 |7 z: z. K1 }3 t. G3 E18    EvilCut! v$ }# u5 K. H% W
Step up 2 & make 4 atacks
9 z( e$ _$ b4 w& rStepSwrd P + HeroSwrd P + StepCros P9 _- D4 O0 o$ _6 V2 g
: a1 g+ O% }- O# D" y
19    HyperRat
4 z) i3 r( P9 t/ LA giant Ratton charges!( q. l9 g, T6 W7 ^7 W- j4 H
Ratton1 A + Ratton2 A + Ratton3 A
7 t  x5 e6 A  ~1 ^4 N) `+ \: B3 F! JRatton1 C + Ratton2 C + Ratton3 C0 `! J/ w2 s# F- {7 |" ~" }9 C5 M
Ratton1 F + Ratton2 F + Ratton3 F5 O9 G" m  `1 Q" b8 r
& ~3 D+ m+ E3 f0 `" {! f+ r
20    TimeBom +
, g6 j+ D2 }8 |& H+ ^2 l; k6 LSets Time Bomb in enmy area
. E) _- e: e6 L9 I# J7 hTimeBomb J+K+L* t5 f( ^* r( R6 H$ F; C
TimeBomb K+L+M' A2 p. O# Q2 W+ m) N
TimeBomb L+M+N
& C& T8 T* J* |  y# H, ^+ [* k# _6 C9 Z, l- Q
21    GelRain
) C! ^5 G8 ?3 ~6 p7 L0 YGel steals squares6 @2 v" t5 N' [3 E" y' E
MetaGel1 B+C+D0 G( z' c* e! C
MetaGel2 E+F+G  Y$ A% u  @7 e2 S
MetaGel3 S+T+U) n, U8 k! V% H

# n# ?1 `0 i  V22    EverCrse
1 O2 I; y4 q3 m; F4 iShield chases enemies+ n3 Y+ L% ]+ h8 z1 B
CrsShld1 C + CrsShld2 C + CrsShld3 C2 G1 ?* f6 U7 S( R
CrsShld1 L + CrsShld2 L + CrsShld3 L! X4 S) E" b3 G" L, G
: v' U8 G" N- G5 g! W0 B  a
23    MomQuake! [& D: `2 o0 }7 H4 m& [, u; i
Awakens Mother Earth!. ?6 p2 Y0 l, L% ?( w
RockCube * + RockCube * + GodStone S5 g' U  g$ L0 |! Y. x9 x! z1 s; M
- M; W3 E4 \( E; t) K# H" `
24    PoisPhar7 b- w) R+ I" S" C7 a; B# h2 h2 U
Pharaoh generates poison& i( u: L1 p3 m; m* O7 l
PoisMask A + PoisFace A + Anubis A! N! S# T( N. e# }9 F* H, V0 A
5 C" B) I- m* |, I# d! g
25    BodyGrd( ~3 ~7 j" f( I0 Z4 b
Bodyguard takes out enemies+ z" X. E8 ^1 w+ X9 ^
AntiDmg M + AntiNavi M + Muramasa M
3 j5 ~) c# V+ |* o7 j+ j# i2 q
% e8 P* r% A0 H4 I4 J4 U6 @3 |+ n26    500Barr, {0 H8 i9 w( O: O8 i
Barrier absorbs 500HP dmg
  l: R' I- h4 _! V8 M, c& XBarrier E + Barr100 E + Barr200 E1 F8 }& d$ W0 e& h
Barrier R + Barr100 R + Barr200 R
1 o5 U1 U( }+ U1 x8 j. _- q3 @5 |
7 h! ]0 Z4 X* y/ r27    BigHeart- @0 `$ f+ t+ p5 N
Attacks, then heals HP!
; Y  u5 C* B% f, |; Y9 x- I5 \HolyPanl R + Recov300 R + Roll R
  b! d7 V0 G. q, d' SHolyPanl R + Recov300 R + RollV2 R
5 D) z  s9 x6 y6 A% x- f! \HolyPanl R + Recov300 R + RollV3 R
+ v, w8 U1 G+ ~8 I( V, N5 B1 h& [5 ~" |4 P; R2 f
28    GtsShoot  D/ v: q7 v: J/ m* M( Z2 w
GutsMan throws MegaMan!4 X- `" j$ V" N# I
Guard * + DashAtk G + GutsMan G: r( A; S! c+ A4 W9 }" t1 d9 M  s
Guard * + DashAtk G + GutsMan2 G+ u& n; q, J& |6 f: ^
Guard * + DashAtk G + GutsMan3 G6 y$ ?; X' A3 k3 W( v4 {
Guard * + DashAtk G + GutsMan4 G
' r8 r& }% V5 u8 T1 p4 K) ]- l% p" S3 @$ b) H9 T8 E) w
29    DeuxHero
; Y7 R1 m% C2 w; R; l9 E* ^. [" lMegaMan & ProtoMan team up!5 M6 R0 R' J3 R7 L
CustSwrd B + VarSwrd B + ProtoMan B
1 x4 E5 l% Q! Q/ {3 H! }* M$ qCustSwrd B + VarSwrd B + ProtoMn2 B
$ s. W5 m0 g+ l! d: Y9 \' @CustSwrd B + VarSwrd B + ProtoMn3 B
  c$ F, K, p" B6 r9 T' YCustSwrd B + VarSwrd B + ProtoMn4 B# p) A; K& _2 t# l+ d8 I
0 y7 P3 w' }3 F3 Q# W3 o# q
30    2xHero4 J0 R# I0 D4 U+ k
MegaMan & ProtoMan Dual atk
  ?& l1 }& ]3 F$ `% r6 e  `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Q) f( @1 q  [1 U. CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 }5 I7 t0 a1 @! e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 ?# s) e* q9 r9 zSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% t) h, M: C3 L/ x1 h7 C3 @' ^9 S1 o: z" e! O* k5 i
31    PrixPowr% |" z4 C# g( X
3 Navis attack at once!
4 B6 \' U% x9 `# J4 Y- ^% nTeam1 * + Team2 * + KingMan5 K
0 w/ ]6 c) C/ i: x1 c! vTeam1 * + Team2 * + MistMan5 M" I1 g+ ~/ ]- u& h" @
Team1 * + Team2 * + BowlMan5 B  c  s0 Z3 q0 [7 q5 P- Y* Q

% L3 J. o! |0 B32    MstrStyl
8 I4 p- \5 ^) f& {+ Z  W- T$ OMegaMan unleashes his power
$ w' B+ g1 `. f& m/ R$ J" f& s# VSalamndr * + Fountain * + Bolt * + GaiaBlad *
# A5 f7 @1 Y: `' x0 I; i  L9 O/ i8 h6 n' f5 p1 X
StdrdChip (Part 1)% T6 K' r9 Z. l- [6 z, i
┌──┬────┬─┬──┬──┬───┬───────────────┐8 n4 g3 M" C1 J7 Y! `6 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 d! r: u% s* y3 P5 K% m
├──┼────┼─┼──┼──┼───┼───────────────┤
/ P1 K( ?: `1 J│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' Q% o5 o0 p. q, u# _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 G" j4 \/ t# a" P! t  L; }) D
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ U, N$ T2 k+ ~8 M
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) [' h7 M7 p$ h& e% L% P
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  c& E  A; ?) T$ d/ V' ^* G│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# z9 u# a6 G/ |6 @: `& I│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: L- i- t8 g+ s" I8 e+ M' @│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, u! R+ b* B5 A5 d; t+ m! v5 }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 G! t2 O' q. x  T0 l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. t: ]( P* Z6 }' N7 ]
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 L% l1 K" s# @  h: e; u- Z5 h" d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& ?: L5 K2 G0 O; b( f* Q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& p4 }8 o. @5 a' H0 t5 n4 T3 r/ l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 O9 _3 v) L7 D6 ^- K1 p: d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. d3 ?- s/ T# x' h. P* ^7 _/ @* m8 w│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, p) w& z. _, R2 S6 R1 D; S  w) @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ ~+ ^' F9 p6 F3 O│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" E8 Q3 c* e* Q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% ]% Z( X1 A- `" X0 I: _. g. S
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) w: Z. n' _/ J9 A
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: J0 r! A4 }0 d3 o  ?9 X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 k7 h% M2 _9 D: x! k- A# X6 H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 ~3 h: n; ]( o& J" r
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" _9 L$ d7 K/ k/ {+ T/ z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( j' {: `8 \- W2 d. |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
( g& }2 |3 h4 L" E0 f6 ~│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 c/ y( v0 ?1 S/ @# P
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 u/ v2 o% _7 O% u( V+ ^& h
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! h, u. @$ t3 P& @+ @% T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 ]: s$ Y* q( @3 s; V
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! x2 |9 o, G% R9 L% \0 R2 [│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! I3 K( y* d7 h, M' o0 _/ {│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 R" e4 N% E9 ^1 K0 E7 w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' P% i5 I  _. W+ a3 G! q- s$ p│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' i8 M% j& J5 c) v( s7 m2 n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- M7 X( J  m9 v. ^- M  l9 l
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! }) W) f% |0 N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( N. P" H8 O( f5 m│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ M, H6 X. C6 M% P& g% }
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 n& r6 i( }' g# _* U: u│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 [) N1 n, p4 L# x( {) J$ M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& u: ^- I3 e: N6 l, r, G* `│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │/ N. s/ q/ y# G- ~0 P& L: v$ q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- n% D. M8 f( j1 n2 m* a
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: P( N# d4 \, x3 ^4 C( l: q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! }9 n0 L" z! u( _- c6 K, B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 Q( |8 o+ {/ W+ t& g* B" y; R  e# D│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% H1 q5 D' n+ s
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 m( G/ m& c, E/ L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( U) L; l2 Q: X7 \3 ?3 ]6 x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, ?3 }  Y3 b' R" r* v* L( J
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 r$ D$ f; l9 _: h) B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 l+ Q( h' K5 j0 o. T. d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; \- s4 E& F( ^9 ^% l' U4 q, \% ^  H
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 e. T* Y  ~# F) r4 \+ f: w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ U7 I) c3 O7 x& Y/ Z4 G  \& t9 s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. q$ c. s$ N! ^9 ~6 z0 H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 [/ F- U+ R1 V1 ^8 b
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, V' D+ |5 L: R8 H3 m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ E. `9 D: h+ R  f5 f) I2 m/ ~7 O4 I
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& r, ^) C- S! U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 j- r9 \5 P" T8 r, O│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 W4 b* B  v1 u* p8 ?/ l
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) K) Z2 T# m) ]2 O! m% J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 M8 v' K( _( b5 P6 O7 t! G2 ?0 o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& C3 b3 i8 e5 \, j' i) a% j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 b! [* s$ d; V: _3 |2 m
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │; e' L1 E1 g8 r! U- L4 D! L0 E
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) @7 d  |. M. o, v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 T( S8 {# ]2 X9 S' T* ?
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 ^$ c' v* V4 b! y) c
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 ?3 t+ z! _* Q( d1 S│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& y  N* e" J% E
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 ]3 D7 }. _1 w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! C# r6 A' B2 b* m& y% i! \' W& D
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, E9 O# B- c; ~4 C7 `% O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) R4 f+ S8 B) K" h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 V# m) R# @$ o9 n& g, ]( n2 M! |│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: B* J2 h6 X1 X2 I: L% M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' \1 o) V) a- f' G- p; X  J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 F8 _9 t9 z% Q( N* B│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ X+ g4 z9 g( r+ i7 b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 ^- _& U: V4 y' h; d. b" W  Y' t│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! h: d0 o8 v5 O7 d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 y4 Z) w, k* |  l6 }& t/ M* [' ~3 o
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 L2 w0 i) `( j. ^3 L3 C9 f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │) \0 k9 N6 x* {% G: M) n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 }  c9 F8 R  E, A' H
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 c2 B$ Q, @! L( J/ f│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( x, y8 y& U6 y  q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 e# e. _- L% g. m9 D  ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
( A) u" _7 y8 D( X2 a: C1 @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 P! R4 E  F* O& F8 o" m
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" x( s  M! C* B3 X  p( F! ^│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 u( e1 O/ w1 G) d3 ~
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& w* p% r6 S) N8 m4 X' C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  k* S. F. o  L. W│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 ?  q5 ?6 x! t& R; c+ k% H/ p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' Y$ x0 F2 @9 W! H8 g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ U- F9 m( i1 Z3 k└──┴────┴─┴──┴──┴───┴───────────────┘0 I( ^3 h+ a: T$ A7 `
0 Q- U7 a# A( S1 T; T3 R
StdrdChip (Part 2)
3 I; a9 q; v0 T9 v* U( v┌──┬────┬─┬──┬──┬───┬───────────────┐
% x8 e. j- X$ n1 Q5 y│编号│名称  │MB│攻击│属性│稀有度│说明             │
: [& \' o* v1 B/ F/ Y1 {├──┼────┼─┼──┼──┼───┼───────────────┤, H1 J$ }) H& r( `: o% J8 D2 y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# s3 j: l- I; V- U+ k. p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" F$ _% _( e& {# Y. |' W
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 ~$ V5 r- s& z0 l: K
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 t. p' t. J) w2 }
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 ?2 ?$ h; }( \. N! c5 P8 T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; y4 m& V  t1 O7 h
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 }1 E3 _% r# {+ `3 `2 {0 y% c│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ W5 t# ~- Z& x6 j9 i4 X│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ ^$ e7 F- F, W! m" ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) ?# U& j& S: r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ }# y8 H) L: |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 }9 Q+ i7 ]' R3 O% c│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 A  ~1 U8 e3 R5 z8 b│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 U6 L( p7 _# C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& N0 ?5 G6 G7 q' I, B2 k% v$ {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) o2 ]+ K' c* h2 O
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  N# I# B6 |" W. V% [' f3 k│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 N- o1 [5 W' k│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ R4 C" s' [- H8 A  g│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  X5 G% N0 H2 ^& ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 z$ s& f; @$ t% C0 p8 l$ |, d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ g4 G) |% r1 P: |( Y/ }  z4 t
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% F4 u. e" Q& a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 F# Y: Z* S$ ~, i  c- r. _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' K3 j! u, n1 }0 q# S2 @( v│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; H. u- m' ^. ?1 c5 V│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ j- G" w4 ]1 o* B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ B! t8 H- f& X6 ?6 T9 k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! x  r- X/ n+ `3 c
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 y* S2 S; i/ G7 V: e# F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, t1 ~5 d: u$ L$ n│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 D! O+ o' I* z5 ^6 M* `+ F' U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
( ?+ w* j' D' R3 _3 k- E; ^│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 R) X+ Z0 C* t4 U6 u
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 g$ U# z# `% {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 O/ E; {5 {+ v) V
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │3 J3 }$ k+ Q- u, S/ K: A. {2 p2 g
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; ^6 j2 T* y0 B' S3 z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: }. d% p" |/ K2 m: r$ Z4 c( q0 r6 O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ X: U+ I. {( r/ B! p5 T0 `, ~│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" W+ ]$ {- }0 {! x1 l│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- h' V/ T& q' ^1 B/ M2 H5 B│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 l) d# I, C  z4 Q( Y│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 }5 i& u: i4 g7 Z3 I. D( l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! y: r' j9 I' e# j1 o) D/ S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' {* j# L' X! j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* ~8 t" ^5 N1 s  S# H
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# O6 r- D8 o: z) S/ g
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" N$ ]0 i8 z$ F& I! `; F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* F+ F' A' N4 }2 [' ?+ K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, }6 K: b( n6 y/ M+ \7 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 f' q8 d$ Q1 R" I. P│152 │Recov150│50│  │  │***  │Recovers 150HP        │% {- s+ s. i. }" l; y: X
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. L5 \; W# l/ m* c│154 │Recov300│80│  │  │**** │Recovers 300HP        │, F) l' ^7 |" l, q" e" G1 P+ Z/ m# q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" f- y6 L2 R$ N: |, N
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. _2 w4 M! N9 r1 ]0 @. [4 y0 G/ S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 C$ O* p& ?' M& T│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 m7 a4 n* X$ j6 T# y6 N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ j; ?7 O4 n& V2 s1 d2 V, ]' g# M
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" ^7 R8 R/ B8 Z9 M2 o/ M( p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 m1 W6 x6 R; Q4 C9 t│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 g  G; ~$ t5 T; M& b
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. i, F0 p) o6 m│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% g$ t  t3 p; N4 s0 o. L
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- j! C" ~4 l  S6 O: d8 h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# i8 W! G9 ~& S. Q3 Y3 A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) E$ \( v8 J$ Q, ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' X% [5 K3 h. N7 Q% T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* I8 D- G8 J- r; K( ~* R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  S1 ?* _) S2 |3 [
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 G# k9 A, f( k
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: q# k  A1 {. G# Q5 ?) h- W8 d
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( S: x8 V! O! h+ N0 S│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 O# A' Q0 F: v. t9 {' n│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 r8 Z. H# ]9 _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) H4 N0 @2 s) z- k- x; X% L, h
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 u7 o! p4 L7 @5 u* b+ Y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; @9 a: ~2 x, `
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( Y  `+ T$ |( g& ?& _4 \  r/ Y5 t
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ F. Z9 m$ h: O) M" T' f7 t: V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  D3 a* ~7 |: H" Y1 m7 H/ g│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 f8 N+ S! R1 z8 r$ @9 c# e
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 c. V) ~% X2 ?: }' L│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# ]% o) v$ u! ]# G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 X' ^3 L$ _3 ]! b8 M# x) Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" o1 T5 X& L, F! `( G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 d! N- n, w& Q9 ?3 ~' A/ x│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. E* b" C4 d% K& y. @" a
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 |. {$ b: j) [1 V- C3 Q3 V( v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" S% {( M# y( E% i1 L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- C+ I, ?$ u/ `! p# G$ G│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! P  k/ B. a7 \7 b  u5 D) ^
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* L, H2 \8 j. \6 V( T; U
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. u  |+ r! y* p6 s
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 J, V! Y9 k) H. I2 l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 Q( D5 ]; E8 q, J. _, v" a; t0 L8 e│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" r! @/ R* |  }; E* D* l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( A5 _: y3 Z: R/ g, l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, S+ p3 e+ C3 K. ~" I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │% |, h) `) H4 k7 u( u3 L% R
└──┴────┴─┴──┴──┴───┴───────────────┘) P) n3 R4 V7 Q1 `5 H3 x

' T/ s2 |* N& c6 ^6 c; `4 ?1 \# d
! i0 y3 {, j& U! F0 rMega Chip
% q- K8 ^- O$ @┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ?* f$ l( n' i' B' {5 k& V! @  E6 X' {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 W3 J) }8 r+ e" I) l9 c* D* q├──┼─────┼─┼──┼──┼───┼───────────────┤
: @7 n, i" o7 K& i( ]  H- h│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' ]# F  `# H# `8 g3 e, x* ~# n/ R9 _
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 _- k% i7 m8 p& G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# I% R0 l  m1 b' X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, ^- T2 [* m1 K) y) B│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 h/ j/ e5 A% w9 {' Y- {
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 U8 r' h9 b0 W+ r% \
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 e/ k: G9 X: k$ c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 j) J9 {0 @- q" k│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* B" C. s# d- b8 ^: D+ f& }, }
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! y9 T8 p+ a0 ]4 ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, I/ R- D3 L4 G) ]/ O( v│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 H/ Q  l' F( X! a│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
* L/ `" w$ R# p1 J/ B│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" t% u9 u; O. H# p7 o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 [/ d& m$ u$ Q% ~7 m- A* X│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* j: M7 ^* a( O9 u) U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 D6 ~2 a  H( n% G( n0 o" M% ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) ]! D8 ?! [. a│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 j. ?: G; r2 n8 N- B7 m& ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 [; Z1 g/ O0 n/ u% F
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  l4 \* g- V- p9 j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 P) q. ^) G/ {! T0 X│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- w0 ~  n5 H1 |2 U$ S0 _. i" |
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ X+ Y/ b9 L' Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 O2 C, L% E* G" A3 v3 S9 Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* A  I, l; I3 i- e  m; Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( D1 D' u: O- R/ i2 e4 ?│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 m6 R& h6 D- B2 f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; x1 S6 _5 N( u3 `0 E│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 L& O9 \3 k/ U* R& l- A/ j$ `3 G; Z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 C: _; m+ g: j- t3 r# n9 w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 C$ E9 Z/ p6 g│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! ?1 Y. L# `) x1 i! v& ~, ?: l% m  ^│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, d; U5 i5 m+ U, L8 [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, \8 }0 z5 a+ Z' B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ X( B3 c. D$ e' N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 J" N# `$ b& W. y' P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% j- U: G  l! r5 f  r& p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( l  P4 M0 |6 b
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! r  H5 V! i. b7 n1 y6 g) h. a; A" c) F* g│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 r, W0 v9 l" c, c, {: [& c6 p7 T│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% |9 h# Z, d' s6 b. O. t* _! u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 d1 q6 E. J+ G1 a! I& z6 }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- d5 i) f( g% `' o3 }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 \3 p  e( @7 k' b( ]│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ j  L4 K! i, W. t3 t
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ L% o+ i0 t5 b$ j  r& S. F│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& M( @7 |: a# v3 P' j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 {7 A# e1 i  t! [/ o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ A. E1 C0 L: E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 R7 t6 M6 j. p! @2 W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 o! f% ?! `' ?3 a5 }8 m  c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 I: z9 e0 F5 O9 I9 x. p
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% M. Y& s5 {. y: q8 l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: p* f) g3 I* y8 v) {: g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 Y) [: k- U5 Q! H2 r, i2 V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 H/ x2 S9 J. E) t( @( T│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: W- J: K" d6 |3 M3 O! {$ v! r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 w- B, J3 A  P1 T9 w0 H
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 N+ ^  V$ t- f6 \- F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 t  Q1 b$ q2 O' O( e- f3 }
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 G8 Q( u! G) U│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 y8 t4 U  u* ?' J7 w. U│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ g9 p5 R% x! }1 J" T- \. n│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; x0 y* i. o% ~1 D, o3 A
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │8 k% I) ~& p+ Q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 M& n0 H* ?1 a) ?) J0 d% p/ d% n5 g
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 O2 d/ Z& {; M/ `( {│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% [7 E( y7 d+ r, l│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 P/ D/ f7 c$ ]8 K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" p2 |1 W* F6 c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' d# Y1 O. |" I' z- f
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- \8 e; N( T; l% }# m. c│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) ?2 A. w# j9 g8 N│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. x2 E+ e! Y0 c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. t; V; x# C6 ]- Q; x" n* x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 k1 |' Z. l1 }+ v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( Q* b3 R  w9 F! n1 ^* K" u2 N5 W' `( Y. J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! T5 C2 M% `" ^3 Q$ Q+ e6 t0 D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: {4 @& P( @' h/ U9 ~, k1 b* S
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  i- s) Q4 ?# t* b, o2 d( A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 b6 N. f7 o4 F│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( ?% ~: X" B( Y3 H6 g6 u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" G! }/ X; `3 Z9 x" T' j) @
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ f# R- s+ \8 o4 p3 P7 V└──┴─────┴─┴──┴──┴───┴───────────────┘# y* _4 q: q& M/ A/ K

9 F4 Q( ^! u6 ^4 L& `
' j5 W9 P$ T4 f  a3 g% VGigaChip (蓝版)
% _) U# m& D3 l8 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 X% l( W# q5 \) l- p│编号│名称   │MB│攻击│属性│稀有度│说明             │4 P% Q4 z7 l( k, p; \! w" e
├──┼─────┼─┼──┼──┼───┼───────────────┤; f: X' K3 P: I/ H! K% }( x
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% y4 _) J: r5 l! v# `. d
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" y7 B% O+ d. r
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% ?' Z1 S8 b1 c2 K$ Y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( ?; I0 c; w- s, D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │' d, S& t$ A: K7 t  ^5 |
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# ]& J! T8 t5 t$ Z8 {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. F1 O1 Y2 \/ n9 E2 `2 [
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 P% q! @. j8 a$ x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; n; z$ v) R0 O* g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- X4 f  V) f( j, n- Y% l7 J% u
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 l" _/ M- Y/ M  f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 @# ^+ Y' x3 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) p1 N1 s) ]  e7 o& n# U: q
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: q. h: J: E- }! v6 q! ?
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, h3 x7 Y/ ?# _& o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* ?) v- S2 C2 Q& S* p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 f- X9 f: m% L  p+ L: e
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; y' _' A  [' b5 K! C7 Y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 Z! ]& K9 R1 o2 P5 J. ^) s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% R# M5 D4 c7 F6 d8 b6 l+ P└──┴─────┴─┴──┴──┴───┴───────────────┘' X( j6 _0 I+ v( t

9 [8 p% l3 |/ M+ f' VGigaChip (白版)(只列出与蓝版不一样的Chips)* `% ]) `2 R! }' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 u) v' i/ a$ d/ S; ?8 W, h│编号│名称   │MB│攻击│属性│稀有度│说明             │3 O; e6 C4 L+ ?* P
├──┼─────┼─┼──┼──┼───┼───────────────┤
. `  U" w, W  m8 D) _# W- h: P3 l9 e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( o* W$ T( T% S* j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 P, e8 X) Z" A+ d0 C5 a  Z" T' w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: |- x- X+ l% |8 ?3 n6 g: h│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; c# `, g2 U8 z" P2 [+ B
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ c% I  d6 J, l" Z9 E/ \Megaman EXE 3 蓝+白 Standard 级别的 Chips:. s) Y) f/ z9 j( i( ]% y' n9 E

/ i" P' _' n, |" Z7 H001002003004005006
1 Z: ^7 K9 c( \) v, H( m3 U. K1 \8 T007008009010011012& S! Z/ U' z4 |
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 i- e( V6 E, m4 h! y& e/ @5 D
& q/ }. A7 y/ v; H019020021022023024- h6 R  y" {5 Z8 C: ~+ ~8 W
025026027028029030
: W' N9 v. M& j/ k% Z5 z031032033034035036
) _- w/ ~% |: r$ x9 |% v& S& j: l& F
2 \# R9 c+ `* o  L: C: h; K1 z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) O; c5 f% \- e# d9 n7 c# _
$ f# t7 A9 F& h. \" [- x0 O& J
037038039040041042' M/ C' U  B$ A: ]1 D- _
043044045046047048$ J! A- H& J, D! H# D3 F* m
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% D" [. N; X0 X8 a1 B
8 W! l$ n4 X6 C7 P
055056057058059060
+ X8 h9 \/ G1 A% A5 |! F* S061062063064065066/ ^, A" ]; ]2 F' j, w' o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 B% q" Y0 D9 j

* K( W1 x% b, u073074075076077078* w" R/ q5 J  Q: \$ O8 Q0 s
079080081082083084
; j' h; h. L/ y( T5 @' L) `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 Z. _( B- q/ r! e' x2 p
6 B+ N2 }+ b* M; z3 t091092093094095096
! i* ?7 h! }$ E097098099100101102+ Y# M. z1 v* U9 M# v* s/ w5 V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ s) k2 Y& i) T# h6 `& {- c: T9 s# s1 z
109110111112113114
$ w8 ]+ h: q9 P6 m  V& ]: m" o* P115116117118119120! L; F' x6 _. b
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 U! E2 U- f9 \4 j7 G2 ]
, p* V# v" b2 L4 s/ h, b$ s. N1 S127128129130131132
0 j* F% A4 g5 r0 G2 e! Q: x133134135136137138, A4 C; c8 G2 O' S9 [/ Z/ T$ R6 _
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 A" v% |1 X* j
$ q. z" D! i4 V& B! C
145146147148149150) I+ V3 a$ a- R1 x# M
1511521531541551564 x- B1 S* o0 h1 V2 K( L! @  h" f  m
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" g3 r; ^& X5 h; L* C
, o+ c5 m4 p& h" q163164165166167168
2 u, q1 g- n! X6 k169170171172173174; ~+ T+ A' |- t+ k: i$ ]* {
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ~; x0 a$ o& C

4 P, ^  K: l4 Q+ k181182183184185186
9 r3 ~- A" f' u4 y2 S' a' ?187188189190191192
4 ~# u* g+ v- C8 o4 b( o193194195196197198
+ q0 _# q$ I, N+ l# e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 s" V2 M2 w; J7 b! S6 z1 |( _/ f4 Y+ E% X- U6 z, }
0010020030040050063 f9 V& z- ~' s& M6 b( j
007008009010011012: z6 t* w+ ]+ w4 C( f. R( `6 X
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& q( v% F1 l# B# g

! L3 H9 \8 j0 e- l' }- c: x  W* d9 r019020021022023024+ Y7 J5 N8 d* O% v% X' J
025026027028029030( d: _3 r2 |) s# K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; j( r! L7 k: c! n; g" Q) A5 S% K# n$ T

- x0 q; F0 e3 F: o2 O, ~7 j0370380390400410420 m4 _: d3 r: u$ D4 `: j
043044045046047048" K, d6 H) N2 t0 s, t
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 C6 x* x$ \% k  }9 P  l6 u$ @7 E5 d2 K3 S8 Q2 |) {
055056057058059060* l! C. n: f9 b5 n
061062063064065066/ V: P- X: ~0 V& k. Z1 o
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 W1 x7 X5 `4 o
0 a) U* a- s" c) p! v
073074075076077078
. I: V7 U+ o. `( P- s4 ~) W079080081082083084# K3 U7 _! J/ b: p8 i
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& F7 y; M* S- q' ~2 _7 v: ], i# J3 [
0010020030040050061 `; v  D% {1 q& r' W1 N
007008009010011012
% r% V; v4 Y  x: b9 [+ F' o013014015016017018/ m! Z7 N! W9 L/ m2 E, q- m
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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