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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' s% d- m8 V* {& ?- M. v
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# ]' M0 O  w4 p7 r■● ■  NintendoWorld    站友xliz原创
5 A. i$ X  r8 g2 G! Y& n■ ●■    http://www.NewWise.com - a' F  W" `; k7 f' p) T: p9 `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / M% R$ F) Q; j* g* k# c3 H

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9 ^4 Q3 C: t- z           洛克人 EXE 3 Blue 卡片组合
2 @+ b( J/ ^- g, R* E( S  ^+ e& }; ^# J
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* N' G8 ?: m0 E. M
大家要看日文版的P.A.或详细攻略,点击这里吧!

& M# s% g1 L$ y) U# ~/ R% y0 c====================  n- q$ C: b* G* U6 h5 B2 E5 }1 H
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 x2 i+ k1 B! m$ d9 S- v  O8 Z# W% Y+ X1 B& u" p, c; B# {' l
以下内容格式如下:
: q7 E# T3 v5 r4 r# u8 Z) {8 b: C+ L4 [+ f3 X
编号    名称
3 h$ E0 F, x. d  R& n' y* ]说明- Y1 ~# _8 K$ O0 ~
组合方法
' ~: S* z3 S! L. W, k---------------------------------. _8 h9 U, }6 y
01    Z-Connon 1
, @0 ?* c, B6 ~& s# IUnlimited Cannon for 5 sec
; @0 \8 @6 E" F4 l0 jCannon A+B+C
% p# t  E2 n1 d# y$ o' f! ?3 lCannon B+C+D+ _' @$ B7 p& n! S
Cannon C+D+E
8 @% |6 I* {4 s# s8 c7 ^; F7 v7 Q3 E
02    Z-Connon 2, i3 ?3 h$ b' ]4 [9 L; T% @% G
Unlimited HiCannon for 5 sec/ ]- F. m3 K+ U9 y0 x
HiCannon H+I+J
- [; L2 @9 E. E+ RHiCannon I+J+K
0 t& _* N! y& C8 v0 w6 p6 [HiCannon J+K+L5 m( i# t* C7 l4 q+ q0 }

4 t! l. R$ E# D' R$ x03    Z-Connon 3
4 E8 }. D3 g# p2 [! W2 xUnlimited MegaCannon for 5 sec
5 q) x/ p- H2 mM-Cannon O+P+Q
1 g( h1 q8 o. u8 @. [+ t/ EM-Cannon P+Q+R
' l* q" G) j: c0 H+ CM-Cannon Q+R+S
+ R. K1 x1 O6 i/ H# z- s% f" R4 Q$ {6 P! s. U$ F
04    Z-Punch
) b9 T- y! Y4 l, o& a/ WUnlimited GutPunch for 5 sec
' M8 v3 I% U% E) J+ }& R8 m7 vGutPunch B+C+D2 j; T# o' ^, c! v0 O
GutPunch C+D+E
5 C; D% w0 c. \4 xGutPunch D+E+F9 b7 C/ z) s4 s8 \
; h9 D. a- H0 ]* Y$ A* h3 o8 P7 v
05    Z-Strght
6 f, g) P# a* F+ GUnlimited GutStrgt for 5 sec
% e3 W. \! b' \# GGutStrgt O+P+Q
, ?4 J0 K1 H3 f; V, e# \" MGutStrgt P+Q+R
" w8 M& D/ R/ r! G9 N, I. AGutStrgt Q+R+S/ F! h# b& D; F* ^: b! F( g; }: t. `

* q3 @3 K. D( N  J0 O; Q06    Z-Impact
7 E8 b0 D3 |! Y6 M- J, B2 D8 kUnlimited GutImpct for 5 sec
0 I1 U/ e3 ^6 g" U4 D5 G2 [9 B( oGutImpact G+H+I1 F2 w% M7 q; h6 ^8 A6 \
GutImpact H+I+J
/ `+ P5 D+ L# F; O0 i& fGutImpact J+K+L
3 ?" d4 u1 g, r3 I* ?
4 J0 j" i6 o. [( }0 q/ D07    Z-Varibl3 R9 \, H- ^4 e% u
Unlimited VarSword for 5 sec8 O2 c+ t. G1 p6 m
VarSwrd B+C+D+ p$ i- C, Q8 R: l, ~
VarSwrd C+D+E
/ a: n0 I% }+ j$ G( W0 V/ [VarSwrd D+E+F
. Q$ j3 E$ |$ q, h7 i, ~& c" j  q! c% H2 }" b0 R5 U6 a0 t
08    Z-Yoyo 1
  v0 n  R. i; _Unlimited Yo-Yo for 5 sec
8 c8 f) Q0 p( d& z& EYo-Yo1 C+D+E9 C& e5 v0 @; P3 I- o3 |
Yo-Yo1 D+E+F
3 ?- }) u% Q6 Q( j. N$ DYo-Yo1 E+F+G
, ^1 N. u- M8 w
7 m/ S- @& X" [8 y. u' j09    Z-Yoyo 2
0 q; z1 R# N$ c% iUnlimited Yo-Yo2 for 5 sec0 e: _0 T  @- L' x: r& }0 q- v
Yo-Yo2 H+I+J( i7 |( j8 T% J2 N5 C8 @' D! U* i+ Z
Yo-Yo2 I+J+K
0 w: k- }; Z! D9 {" W) u% SYo-Yo2 J+K+L
1 g4 e: M3 R  c2 L
: R% W; b) z# v) [$ G$ m0 x10    Z-Yoyo 3
2 D, a9 t' O6 ~5 D% cUnlimited Yo-Yo3 for 5 sec, q. h( x7 G1 M6 \9 _/ ?+ U
Yo-Yo3 M+N+O
$ X8 x* |1 N5 p$ Q8 [Yo-Yo3 N+O+P
& L) P3 {& p6 i. X. G' X( {% tYo-Yo3 O+P+Q
: I4 \. V9 Z# E/ J* X1 U
& o4 z9 @- S- _$ u/ u! g11    Z-Step 1
: S  u7 k* A, C7 O  {) pUnlimited StepSwrd for 5 sec
/ o1 ~3 x' C9 f/ E5 c+ d4 BStepSwrd L+M+N
: @( z( c. ~) E" T/ }StepSwrd M+N+O
& @5 S5 U# g- f) F5 \StepSwrd N+O+P
9 [0 R$ K2 c4 w6 d
9 Z: x: o, d' [$ b( A5 N) I12    Z-Step 2% _) n" E6 Z2 C6 `3 W1 c5 ^  [  J0 g; ?# N
Unlimited StepCros for 5 sec2 t# }5 {& Y" I
StepCros P+Q+R0 i' s4 a4 |7 ]  d
StepCros Q+R+S  a: o5 f  B) n! R, Y  Y
StepCros R+S+T; J" S& F* `# H: \0 p

2 C5 G9 G% k  c' Z# ~  n4 c( h# ?13    BubSprd
* v# n$ H2 g$ U% lAttks w/ spreading bubbles!0 V2 i/ [% r8 o# I7 z5 B: l6 M( P
Bubbler  C+D+E* U4 Q! b0 f4 I2 c( |1 U9 R
Bub-V    D+E+F2 y. [) k5 [$ ?/ N
BublSide E+F+G, N3 P+ {2 G" o6 O
Bubbler E + Bub-V E + BublSide E# m8 ]- p* A2 r& h. i

( m$ F, r4 l/ h5 C# V14    HeatSprd
" X/ j0 J& a- x6 B: X% v' vAttks w/ spreading fireball!7 R0 c, }2 D, ~) j8 E
HeatShot H+I+J- p5 V; ^! b1 w5 p; D
Heat-V   I+J+K
7 f+ w% B, R2 e' ^7 jHeatSide J+K+L9 a, l6 b2 \; J9 @# E# }7 O
HeatShot J + Heat-V J + HeatSide J) c& `0 O1 f, i0 w- b& T( G

" [# _! B8 w5 ~9 ?5 |' p15    H-Burst$ |, H; P: D: {# u# k8 M
Creates a giant explosion
0 N; z  e5 f7 P9 FSpreader M+N+O  j; N" x! v1 [0 v
Spreader N+O+P1 s# a- o% d. }4 k: O' Y
Spreader O+P+Q
: o" }  w& R+ S9 _4 Y! J* o
+ m5 H1 O! z2 F3 T5 a: C  P16    LifeSwrd
, u: p3 S/ l& j* m5 VSwings a huge 2×3 sword!
! o" p! k7 S0 `/ x% y9 U1 zSword E + WideSwrd E + LongSwrd E( d' \$ u0 x! L- J7 @* {
Sword L + WideSwrd L + LongSwrd L
) q$ ^- N/ h9 p: LSword Y + WideSwrd Y + LongSwrd Y+ _6 b/ c, L& F( c* Z& _: \

. S+ ^# T$ \4 g3 T, C% T- p5 b17    ElemSwrd
' i3 J& |! F) x( z: f0 A, L2 m5 rWide swrd contains 4 elemnts! `) u. a  d5 C- ?! j! q2 X+ U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' p; i# l- Y- x5 l3 E0 u: H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. X  s. V" a8 {9 a2 t
6 g# Z5 t4 C+ V6 v" E
18    EvilCut
3 B. J! }2 ?" u3 rStep up 2 & make 4 atacks
+ F8 V# P9 L& EStepSwrd P + HeroSwrd P + StepCros P
( t7 n5 B% S- j# y( [, D0 I/ |* m  m2 {2 h. q% `9 s( H  D; h
19    HyperRat
4 U& O! x: V" N; o  VA giant Ratton charges!9 D3 I( _* N. u. I1 r* \/ l
Ratton1 A + Ratton2 A + Ratton3 A
5 d7 S1 I# s# C1 E2 w$ O, cRatton1 C + Ratton2 C + Ratton3 C
% H7 h8 ]% |, D/ b9 R( G' bRatton1 F + Ratton2 F + Ratton3 F- g) u- N# U6 N* V% e7 k$ q& ?

/ C0 N5 e! Y  W; }20    TimeBom +
$ z0 g+ H  y, R# o, ^+ i9 ~Sets Time Bomb in enmy area
( C# `: q0 V( i! {TimeBomb J+K+L1 v6 d* B6 p' M5 l& ]5 S
TimeBomb K+L+M
6 t$ P* t; w. Q: h8 p( z- oTimeBomb L+M+N  ^8 a/ q" h6 u- i0 s* o5 _  G
8 h3 Z# Y9 i* ~( V& \6 D8 e- c
21    GelRain
: q2 A- t' L2 C! WGel steals squares
5 u. o. C% C. {4 ?* \- Z( L8 g" p8 c' MMetaGel1 B+C+D
/ v# M2 r, n* G7 U6 I+ n- g' LMetaGel2 E+F+G+ m3 {) ~5 Z$ u  y1 P* k; a
MetaGel3 S+T+U- O$ g& g0 _% P9 Z' f& C
( r8 P' ^' S" w3 {, y! @
22    EverCrse7 J" c& |" w! @# E' [
Shield chases enemies
9 D. Z0 H3 S: i' {/ L& `CrsShld1 C + CrsShld2 C + CrsShld3 C0 D% e: n, {3 ^6 d, F7 D! d$ o
CrsShld1 L + CrsShld2 L + CrsShld3 L
& o% Z+ l" U6 {- h3 m7 ^* s$ j8 `; _: P, Z" ~
23    MomQuake
! O4 m! D+ D4 I1 \0 O! U0 C3 T4 jAwakens Mother Earth!$ C6 N" ]9 t. N6 o
RockCube * + RockCube * + GodStone S
) [4 }2 e* m4 ?( {9 F9 M8 B) J; x9 ~6 O
24    PoisPhar, e' R: i% p! V, `6 @( ^
Pharaoh generates poison
  C+ }: G, Y7 E) s. o/ G* EPoisMask A + PoisFace A + Anubis A1 f; t8 q1 o& T5 |0 x
4 G/ e" o% C  \; W7 S- H
25    BodyGrd
5 D7 e9 M" _- y+ `Bodyguard takes out enemies
7 N2 q! Y6 W" j9 q8 i/ [AntiDmg M + AntiNavi M + Muramasa M
- {3 n# {+ }* ~- W1 X4 [+ H( A! z0 ^; I! z- |( j$ o4 g
26    500Barr
5 C+ T$ o; ^0 Q7 E# {Barrier absorbs 500HP dmg- j9 s( U; s8 S. a4 }
Barrier E + Barr100 E + Barr200 E9 e6 J3 x  A9 B$ U
Barrier R + Barr100 R + Barr200 R* w5 l1 N5 H- Z

5 `* A1 y6 \% k2 s27    BigHeart( E9 _% D2 a" G* h8 q& H9 w# e6 ?
Attacks, then heals HP!: w) h0 u1 M$ Q8 S# |- A- F1 |9 R" |0 k
HolyPanl R + Recov300 R + Roll R, P0 s+ j' L6 F5 m: h! r9 R: w
HolyPanl R + Recov300 R + RollV2 R
% I. }/ R8 }) OHolyPanl R + Recov300 R + RollV3 R
# t0 a5 x2 z4 @. I
" [& L) Q- C9 B+ e" f" y" `28    GtsShoot
. C! z, O( ?  jGutsMan throws MegaMan!. }' {+ d; J& Z5 v1 N7 e8 C/ u
Guard * + DashAtk G + GutsMan G2 ?; k- O% C  V
Guard * + DashAtk G + GutsMan2 G- Q3 y5 {: y  X2 Y& l
Guard * + DashAtk G + GutsMan3 G
+ L( D! t% v, j5 H! {Guard * + DashAtk G + GutsMan4 G
" J5 c2 N! y0 `  a1 [0 @
2 A3 L- A+ G$ P: t* [29    DeuxHero: E, K. Z! z8 V! H, l, e: h' s
MegaMan & ProtoMan team up!( a5 `" ]+ U- F" v8 G" F. F/ X% u
CustSwrd B + VarSwrd B + ProtoMan B
4 }3 M( W1 ~8 l* ]3 N  vCustSwrd B + VarSwrd B + ProtoMn2 B' r6 d1 f) G4 I: O7 V- q) Q
CustSwrd B + VarSwrd B + ProtoMn3 B
; A/ w' f6 H# M. q! hCustSwrd B + VarSwrd B + ProtoMn4 B
, M$ q" X) t9 n. v+ Z5 E0 t4 e7 U
5 w+ Z$ Y- b6 O$ _# o30    2xHero- ]; i' D5 \1 a: i
MegaMan & ProtoMan Dual atk
6 a. {- t$ J: |% K, jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 E3 R! S! U, o! l3 H+ y5 m  [Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; n! L# m. k. q! n- d0 u4 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 d% o* M7 T+ v- {/ ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! g$ {" u  }3 v) `% l3 x* m: G/ `+ T8 u/ P& y' n# ^! \& B
31    PrixPowr
2 t- C! o0 v- s7 y3 ?2 e$ ]. S0 y3 Navis attack at once!, V% j/ E- I( V
Team1 * + Team2 * + KingMan5 K
/ x' n  O% v- jTeam1 * + Team2 * + MistMan5 M
5 G; l" ?; d4 v: S. tTeam1 * + Team2 * + BowlMan5 B
8 o  n* C$ l) ?2 x$ F! P/ \
+ P7 S1 i  K5 h* Y7 `* h2 ?% a32    MstrStyl
4 q5 p, _1 o$ I6 c& N: }2 WMegaMan unleashes his power
, G2 P+ T3 i. kSalamndr * + Fountain * + Bolt * + GaiaBlad *
' t& N) c" Y: b% x$ j: w4 l' l4 g# _. ^* g% G& e$ r" u8 y0 W
StdrdChip (Part 1)8 Q! f( N. H7 f
┌──┬────┬─┬──┬──┬───┬───────────────┐5 N5 [9 B* B6 T2 P3 Q  `" g2 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 w9 \. W; g5 W3 |  e; z% o' L├──┼────┼─┼──┼──┼───┼───────────────┤0 W4 z% j4 `6 P' X/ _$ w! X
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: ^* T$ C% z3 z" U│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. \3 O# y0 t4 E1 ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- u) I1 L+ H% M: e* N* e8 t1 ^
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 J& @" ~- e% H; K
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 J/ H# J& u! T0 X7 u│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. U# z$ |$ o0 ~
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ h- F4 ^. B/ ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  w0 N, v# v; s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; P& L- ?4 r- @1 S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 i* p- E( R  I1 N) A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& }, W: f+ ~& B2 B
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 V6 b+ s- W4 t% `3 \0 c6 m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 q0 w* M8 {# Z1 g: R7 O$ M/ m
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 ]) X. L( O7 P  P# j' P/ a│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
: E5 ~/ h& A0 S7 g0 q% c# ~│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 L- E; B. x2 |- }
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& L  C. U5 d6 q* j9 z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 l/ c, E, Y& E9 C! J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, O( ^' F( C5 T# d& z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  k; }. g/ }) K9 s3 Z0 t" H6 P: x│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 P) F7 L' V) d" u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; I* V4 L/ @3 b4 A│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 }  l+ D5 v% E9 W. D- q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 M9 k! K8 \: G+ k) @  {
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: P. x/ w3 ^: A6 R
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. t" y1 m$ q/ O: u* T8 m4 \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' t# i1 J% f9 k4 Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ x- n  |1 y, _% j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' J( Y0 G- d! k# B; V5 [9 C; Y1 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
! n$ Y, n5 r9 j) r8 Q8 O│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: P- K$ u* J& `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( X! f- j9 O/ [& `: @- T4 Z│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 A# l  t/ N* M; _, h/ u! }8 q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* }# F& a, m9 s2 [. j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ ~8 L5 g8 Y3 w# T0 ^4 l) ~9 F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) n; k% R5 x  [% N. J│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ l, H2 e9 q1 p5 J" U│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  Q- [' e8 F" A) O, ~$ _! s  f( T│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ G0 v8 U5 M$ O; p' v9 s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- \/ ~) [* D, b4 Q8 H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" F# Q7 {3 F6 g2 U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 d4 w# w$ T$ ]) Z: Z' W1 v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' |/ |; j/ ]; I  H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 a  Y* @& v1 @) w) H7 O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) D' p) L3 w8 z6 q5 g- f│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* J! j& f8 K/ F+ j8 m3 R" v7 d│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( O; t. v+ T. r, S5 A& M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 A4 _1 \" `% W# g' J% {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 b! r3 D# J& Q; q9 p' o
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 D: C9 i; q# I: [- A" [! J% ^│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 l  d$ D' a. C2 S9 ~# p% ]* ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. e+ w8 p6 \2 w* p6 b3 {! c2 `
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* b& U* a+ E0 X5 T. [6 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- H. }1 m0 @$ z5 r1 ?7 ~: H│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; I+ v/ Q# y! U% Y/ j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: h1 s8 N( |: k1 ?/ g( U/ y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 @# s. G# n9 C4 e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, M6 Z0 |) ~; S! M7 n
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 \5 s: {; l8 j7 v9 ~
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* N2 B* p1 I9 \- S% e$ {1 R
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 a( v, U. l- g
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: Y/ o( r! U9 a0 P" [
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. G# L8 w+ O  E
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 o0 l& Y+ D- E8 ^6 B# J. M* y6 H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# |8 c/ Z1 A5 X3 P. X6 v
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 z+ q0 O7 s5 r6 c' O. n5 r: y8 K4 \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, K% z$ r/ K+ n3 G- Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" C- A0 A! k: l) K" h8 H& R' ~0 j│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ `$ M, K8 q" y" X$ x* x/ M
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( N: Z  \: C. i" T: _" L2 s│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( a. }& v& v* j2 S/ ?
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │! G/ X# m9 K3 g
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! R  f+ T" O4 [1 m
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; K! D( |7 q& A" o" _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& o. F5 o( r( I0 X% T4 V8 N
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ }; i( T) y. G
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, U* f  d4 t# x) @/ ?% K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( K1 A, c/ B2 m  g9 M" s" ~
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 h0 x! V& c7 p, v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' }7 O6 k/ ~9 b! g$ ^& P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 c; f0 l% [) `+ x│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 W5 g3 l9 I7 V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 h* L2 t8 ~' o# J/ S4 O" K, f
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% Z0 I/ p% z6 @- p2 E" ~9 L- Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; }- e6 p3 r+ |3 d│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ W" p7 Y* w0 X│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* q% Z, Q4 G* R6 V8 ^* a  E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' L4 ^) i: V7 Z! ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( s9 c" |. o& T8 Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 u1 ^  E5 ^% z; g- I│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ g; q( ]( N: O2 y% }
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' s+ q+ \& X2 \# t# w. C3 p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 u2 }- I) k# g# L
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 G! s6 x0 [4 F9 z3 o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( o# ]4 |  o) W( `4 x; z+ {│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 A! |1 l1 y0 a! n5 T3 l# D
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 B6 e5 \5 P% K$ O+ L│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" M5 ^- K+ x* s. t: ^# b│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │! E( D. p  j/ `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( P9 ?$ ^+ W) q
└──┴────┴─┴──┴──┴───┴───────────────┘7 M: B/ h+ A* T: d0 Z; Y3 G. _

# i( Q. w+ o! T2 ZStdrdChip (Part 2)
8 w  D( b+ v- Y! `# t, \' G┌──┬────┬─┬──┬──┬───┬───────────────┐
0 X, v: h) [1 I  j9 V3 X! C│编号│名称  │MB│攻击│属性│稀有度│说明             │+ j+ X" d  M) u/ J3 q
├──┼────┼─┼──┼──┼───┼───────────────┤/ `! o$ V! C4 ]: b' |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 n! g- ]: T  T* ~1 ?2 R* c1 g│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. Y' @) S4 H$ ?3 Z3 Y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 J7 h$ b& A/ B  Z0 @3 X; E0 [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* u! j/ D/ X1 c9 C7 u9 p( j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ ~. a$ c" B; k5 q: G! K0 k│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: H$ {8 V" B4 P4 r  o1 }. p/ j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ Z3 v+ S* v. c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; J; n, O2 `& U4 w9 a8 I, ]0 x4 F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 l6 C- i4 c. x  s3 A  t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 a' u) f* y, t3 s* u, @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, k( H% J. \+ T, r# o+ h; q! j) L│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 [7 W5 j1 S6 x( Q+ t% M
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; `6 ]% [& y4 I) ^. h, ]- c│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, R5 }6 `% w- v) q; W7 R. u
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. k+ J" c3 _$ s6 `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" J8 ~% O3 D( v│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" K; n. U- I$ z9 u% R' [  m7 o  l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 c9 _- _7 e/ N4 O- B│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │% }  c6 L: o8 `* e$ d4 a
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 \8 I# n: a( g7 g+ f- M7 r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" O& U6 f+ ^( W" N7 S% V+ ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# m$ ~6 N3 J% w+ Z- p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, n' L/ Y3 s/ r' _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% r- d9 H; E! D$ E( i* @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' M) g& H- i4 f7 W" M0 w! y3 t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! z& T& Q& G0 t( a
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. t6 B6 A! p7 G$ }" n
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& l- D5 L+ l- e! J$ ~2 ]$ W│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 `$ O2 q9 A. f( e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 A+ w" E6 B7 F; N9 F( B8 @* U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% N% Z" F+ V' ]0 D, C1 Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" D2 E/ a! B, M+ }2 L7 O+ I│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# a/ x" l8 H* b, \1 i
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ _# T- Z) V$ _: F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) y$ p9 J! D$ U0 u- f│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) Q6 x, J. B! _1 N/ v: n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! j+ E! U9 C' q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' Z' M- Y7 T( q2 x7 g( }5 n  Z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  `& C* M# l. U1 a5 Y* d& W2 C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, ^% \: y: \% M  |$ I/ ]│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( w* j- ~$ T; C
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ [5 P5 A9 }  J5 k4 x8 R: k2 k- n  C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 j" k0 ~2 |1 X│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: s  ~; ], J$ n! _- h, `  M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. B- z( a! U' C* C* S│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- I; H/ [$ q* `$ G7 }  l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; e/ u9 t6 M% L  w1 S│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 A' a& P7 k, W3 d6 _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 j( W: N2 F5 F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ Z9 W. p& K6 l& d* ]! v' Z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 k! X9 H* j9 Z' n" y( _! @: F: z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! T+ g( _! _) h│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 z% _9 F: R6 f5 |2 R: m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% D, [) p! c, p! S, ^3 y- i9 s│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  o# G* I: I6 w3 r3 n/ T8 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ I( f9 w9 u/ ~0 a) k* b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* m0 u* ~; m! E4 `& k/ }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) i& j$ K2 g6 P6 R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# l/ U* z' ]- }( v/ |│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  J1 y' t+ N# A6 A8 i4 G│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' k; Q. ~9 _/ Y. ^- v% D# I│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 L9 v/ y. n/ S, v% o! p8 R
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( C" |  {+ x& H9 T│163 │Invis  │11│  │  │***  │Invisible for a while     │% n! j! O5 x# o+ }) x6 v0 H& k1 i0 O0 ?
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 _( K' D, r. a: x2 R+ [│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; ~3 L$ q* O8 V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# k+ Z9 v2 N/ ]/ V! i/ M# K│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& ]( f# S1 c+ A+ j7 i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- z$ e4 K  o1 B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 Q" ?, L. D1 _  d│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 \; a% v+ a/ r. R6 t2 X# [
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 R0 y8 O4 b5 J% i; g( I6 q│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 G; n; a( D& t│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 R, V. H1 T/ `. r% d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 U3 M9 _5 Q6 k% S) ~2 _7 Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 ]6 M, N& w, p! c8 K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" y: S/ P9 L2 Q" `8 E" E$ o
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ v  v) J8 G( e
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 s( y$ e$ ^# P3 }6 Y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* A$ n4 Z) x  P+ H8 h/ ?
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 T4 \9 H4 Y/ q& a4 M1 ~; P7 S5 Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# S9 W; I/ M" y* X* v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 |8 H- \2 Y8 B# Y6 a8 V│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. g: I4 E8 S9 s9 t% G│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! j1 A6 t( f6 g
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 x- ~) N8 v# d. Z+ U6 s& M
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& T  `$ n9 D1 N( k, [│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 b' P* Q, x3 A3 P  F& I1 O│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# G3 J4 V. b) e, j
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 `3 d: N) m9 v: ~2 n" a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ c# H: z: \9 q4 h  a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# j- K+ Y3 h4 ^* r# }, }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 m/ t+ w$ f/ U1 E! h/ X; L. H/ w" y) U' M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ k+ M6 F5 \0 s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: D& `5 J6 z% b. ^" v6 v% r5 t; G
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 i% G- F2 M; C6 A# D8 q2 Y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  t' c0 |) M* L' `: h│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 m/ {- D) t2 W" m8 e2 C4 m! v& Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 J/ H% e) C- K: @1 o, f
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( A5 w+ r  H3 F! M│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 N: T- I6 f' j4 j2 m└──┴────┴─┴──┴──┴───┴───────────────┘- D. v' m& [. L

0 C2 B9 b& \* S2 e3 `9 E& d" u- u6 @# l* h4 K" j" t
Mega Chip3 O/ K8 p2 O( B3 K# ?* P
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 c% H6 l% G! n) Z% f$ e" V3 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 R5 U+ l, t6 ^: P. A6 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
: |: i" j& c* [5 f+ E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. ~* P+ e( A) ^! \* Y5 t4 s
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- v& Z/ Y, m1 B. a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; t$ e* R5 i6 N9 u# ^* d. l; P
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% i" y, D0 t9 m$ E* O" R4 x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% k6 m: g0 A9 x: p: R│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; }0 x# s% o6 S* g% I% M8 o
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 Y7 I" n  c- R7 }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! V3 P. Q& k, ~1 {# k# i' q. ^6 U│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: T) W8 u: p7 t1 |! B7 z' a│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: e6 f3 J, y' q" @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: q7 A* V( n9 B3 l│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" ^9 v: l8 V( M( q, n
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) t$ s5 C( m' L4 F' n
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" k; h8 E! Z* i! R, v8 M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: t/ o( g" P  c) U2 T  Z: K/ ^4 E
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* [7 l; U, M9 }& w/ n. h9 x9 P│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 M8 h5 H' ]1 O1 U8 \' Q! E
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: W1 L7 N& [9 @1 p  N$ H4 U3 `) D! c│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 m4 d5 \: ?" `8 C6 z* l9 {│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( q' F- I: E" C2 h( f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 W. P5 B( N) C6 e" I- r5 q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! m, S$ i/ k- c+ w/ R8 J+ u│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- O6 F! |' G: l  A: |$ s# h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ g# H- X5 P7 {2 y1 m+ M( k
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( n+ K4 F) |( ]3 S" S9 Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ o7 V! {0 m4 [, s' R$ L
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 x  Y+ y3 y4 k2 c) J' ?% N│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 G. P0 H* z: `. F│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 r) `0 G* u" S; y% S1 r, c8 `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ ?! v/ i- I% o7 o│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 E, A. I/ n0 J7 L( P* p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 ]1 ]3 Y* O- K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 P' A; D7 [7 U/ `# {. E4 e  g│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* ]5 [# n) b" p* o( ]! A8 K; }9 i" N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" g0 M2 r: i' ]8 q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │7 K7 A5 Z7 e$ h( |# r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" A5 d5 d  \( e5 D7 X2 |│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; l3 B- v' C- X) Y4 x  A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. O" [) U' w0 H. ]. w6 ?
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- X. |5 O, b4 ~* o2 o; C* b8 L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ n# D; B2 \3 y* J$ [) N* R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 m' @( v7 X; N' n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" q2 l0 D4 h9 X+ r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  D3 b4 Q$ |9 r2 v" V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. [. n+ d6 E5 U' |" |- F) n
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 l3 M$ d# E# I% {4 |( i│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. g; Y8 g) c, G: \6 Q0 n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 R) X5 @7 w: m- x5 M4 S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 D1 `0 B5 W7 t. h* T│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 Q! Y# N% {7 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& P4 Q; d) O+ u& y. Z  A( }2 m0 Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, j  C* `: A' s/ h2 ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* g+ \0 ]. ^2 Y- u4 C. p8 Q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 k& ~9 ]- R* e- J- L3 X1 I3 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 o' R2 |" b3 Y6 D" T/ q2 W* F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, ]( |. @3 j' J3 {& [% q# f1 L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 K( A1 W& n0 V* v: ?% w' n│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 H' E2 `/ K( O/ F* ]! Y) _; M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 S$ h  u: \/ p
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: _  m9 x" a* h1 D% r' B, @$ ~
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 H7 `9 s: J+ O  Q3 ?! a( G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! E2 B$ ]  _5 V1 A4 i6 L
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 g* s  V) r( c2 E$ U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* Q- ?& F1 u& z- p│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 R) F9 ~( b: M, b* y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* e, y- c8 Y) V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% Y0 O% M( Z. p$ _8 x) d+ K│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! p9 k$ E) ]% `% o- W
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 v- |0 I0 r4 n( g0 d2 j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- L' P: A: S4 w. G/ m# f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# U  Q$ i1 _0 A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# F( A- [6 h* B0 J4 _* C/ @│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 V: N0 ^6 {: h( |9 V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- ~$ h* L3 ^3 \1 O, d  J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 d7 G+ n, c4 l7 ~7 d7 w│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; e* c! ]- p: A& k/ z' q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  y# i4 p) s7 {
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: J! a+ A0 w4 C) n- H
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: M1 S* t- B4 p% x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 z* h, x  u6 s; Y7 V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 l( b$ L/ G7 H+ Q6 F$ [8 Q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 b. V- ]6 p, \, C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: k: S& h* x& r: |( u
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 s! h$ u9 B* `7 z* j3 o; x* k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" Q, U, E( D% ^0 m  k) w+ v, X/ h
└──┴─────┴─┴──┴──┴───┴───────────────┘
! O! ?$ E( n7 A, |" m% k7 A+ L& _" ^, H: a' h8 u% C
( |! ?% E$ ?% H) W, c% A! k+ m- t3 M
GigaChip (蓝版)% y- Y" E  Q( Q5 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# f$ f9 Z8 L! M. E0 X/ T│编号│名称   │MB│攻击│属性│稀有度│说明             │
" O8 J& p1 q' U1 ]) w6 p0 z├──┼─────┼─┼──┼──┼───┼───────────────┤
) |/ w% i! k/ X- y$ W' j│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! [2 P% W+ S7 E! ~$ u, c$ p
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 q& g+ f. X. K8 X4 D9 U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% _: b: ]% F# O8 n4 Z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! W, z2 d3 f' ^& B! M# x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 _! a! i* a! Z+ i; d" E' b
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 ?- @! M  F0 ?; t# ^7 V3 C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- `+ a7 G/ a9 z! o
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 J4 ~- B) `' c7 j. O& m9 s: r! {│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 C6 w6 `, [, R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ H: P: b7 a+ ~9 {# {│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. G/ Q/ k* G8 q( ~% M' P8 g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# h7 x/ X) ~" V7 S8 T│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  ~  u. _! U% _+ P3 a. o" E7 q  r
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- I. Z" Q! I" J3 u0 @6 z5 W7 w. v% o
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" v# g- m# t1 I$ U: o$ I0 P. V│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- @; |$ I. n. r( m, `- k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ i1 V  s6 u; c. P$ H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( q5 Y, h0 r! g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ b" `; a2 l6 o9 ^8 j5 |& D3 j
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 n$ n4 U5 N* ~4 i2 n5 O└──┴─────┴─┴──┴──┴───┴───────────────┘
0 U9 n2 O0 ]4 ?: E; [+ X- L' j0 h+ W" p/ Q  S' V5 c- z
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ A" C: D1 d% c9 e; e┌──┬─────┬─┬──┬──┬───┬───────────────┐& ^0 V) ?; p* s8 H/ s
│编号│名称   │MB│攻击│属性│稀有度│说明             │  c: ~# I5 X2 n
├──┼─────┼─┼──┼──┼───┼───────────────┤
* \: [# y) T; j2 H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) k, l. `: m& c6 ^$ E* h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( o& ~" b  X# V7 y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 H0 }5 B' M; _, J* o( [3 G: }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 s$ D! U; P4 r' ?4 u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!; r) z/ }2 V. l( ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 f; O' J' ~7 ~" T; g
, |- Z) h! S4 x% ]; R- {
001002003004005006
) j5 s6 T0 B# j7 ?7 T7 e007008009010011012! I7 F' ?# U5 f1 U
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ k$ Q5 S" ]( R% W- m: r9 T

- X( v+ A1 Y. o( z019020021022023024
( d( C- G6 x; R& `1 p" m025026027028029030
3 p. o$ l3 Y' k/ P3 R7 V031032033034035036! e- p& ]8 p" k6 c0 I+ }8 \

$ x+ x% Q- K+ W# s  C# k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- s/ P! U* x' r" I9 R% ^3 x8 s: `/ m" o8 p
0370380390400410424 C! q2 R; \' N. x+ P+ _
043044045046047048% i$ L' Z7 I" X) N
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 \: O1 {2 ?3 O& }2 C
- o) s- V4 d  K+ l
055056057058059060- \+ a4 n  C* q' X
0610620630640650667 d' s9 r2 g" F0 \+ N. i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 v5 q" T& S  C2 ?- }# J9 w9 a+ n9 }. y$ G4 Q# f; A8 B, L# k$ i
073074075076077078" I" `  w. ?) X. P0 K$ o8 o& M
079080081082083084
" |- [7 `, Y) G+ [4 U085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 w8 ?2 s' U4 G( m+ [9 W: m

: S* {; w: |- M0 v091092093094095096
' L4 D* |9 S4 d) N) i# r! b2 R6 Y097098099100101102
6 r8 [: Y5 ?) e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 _1 R8 N. i; {4 H- l. z7 u
: Z* G* \' O0 C) u6 X% k5 K1091101111121131143 ~) _5 b- C# O8 s% b/ Z" k
115116117118119120
/ }% K, z0 G1 i# b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ }# m8 n' ]5 X3 Z
8 L4 l9 s+ E8 g8 a6 M4 ~
127128129130131132
# A, x9 L( G" e: `- H; f; D7 G6 R6 b) W133134135136137138# _* w, c, G  X( h  l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" Y2 B( ]" J, W% n$ [$ F4 q' s& N
+ O0 i0 {( y/ Y8 c' C9 I7 g
145146147148149150( t: v1 O4 r' L
151152153154155156% v6 P% d8 n  y7 F% Y5 \6 {' Q: @0 q8 z0 @
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( `: Q- Y1 K/ e/ a6 M" W" ?
' i2 r6 C. e* p163164165166167168
2 V+ f# ?' Y: C* m' _0 Z169170171172173174
) n- \. e- T1 {' v- G7 V175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 E+ g' l8 x, b( z& u8 u- M( |3 x3 Q. m* q9 w+ s) P- R  G' U3 V3 J! [
181182183184185186
& g  h) q  R4 ^, {/ \1871881891901911925 z/ @6 y5 Y2 y2 l: l+ m  s# H' I5 n
193194195196197198
0 `2 f, M0 U. R4 J199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 R; ~( L, r1 U4 L- \8 T4 C
  @4 e0 b6 N. R2 |001002003004005006
  m/ |4 e9 j, @% Y* h4 S8 x* k007008009010011012. k6 [& Y* b! x" a
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, M1 R: u& f8 f" X( V6 c6 E9 _& w- a
8 x3 Q3 D) {- M3 s! N, N019020021022023024
( r0 j$ Q! B2 Y025026027028029030+ y4 t& z4 T6 r6 b3 _! i: d
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 c  c7 B( U8 q, L
6 z9 P: M/ a- t- Y037038039040041042. p0 d6 o( r& o- I
043044045046047048
3 u# F5 j* v  m049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ L8 |, e; b3 h6 C% a
2 S5 l8 \' h7 e7 ]) ^0 w7 E1 e9 ~  X
0550560570580590606 _+ q# @, b' \; _1 g
061062063064065066, [$ M' O3 t0 c. k# C
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" b1 u* O7 {+ ]1 u) l2 _( U9 ~
. z2 e, Q5 Z0 v0730740750760770781 F, n# V; v6 ^0 Q
079080081082083084; z- Z+ j  F& T1 ]/ e6 A5 ~
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 u: P3 g- ]! @( H& Z& P

% a/ l# c  m3 R$ K001002003004005006
; L% [: Z# M& [007008009010011012( b  @$ @) s7 L/ V7 M
013014015016017018
8 Z& i3 W9 x/ V! T$ e2 f$ x019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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