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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! / ]) \9 ]3 L/ C% T9 G. w
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■● ■  NintendoWorld    站友xliz原创2 @+ F2 ^  u9 A& |
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合* d2 N: e/ g! n* x( |

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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 V) B/ ^' [) N$ U% G+ c
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 }3 h9 A9 `1 S: I0 w====================
1 l0 r0 ?" @0 X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   ?% P9 g" f( R- v) \
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以下内容格式如下:
6 g  V' n6 o) ~
; e; J" A7 o# [6 `# ~. `; e6 p* _编号    名称0 `% r6 s/ j4 W: P! _
说明2 E$ `& @7 F% u+ y* a& O7 T( k5 A
组合方法
+ ]# ~9 H/ L! u0 V' o; [---------------------------------4 W& X/ D- U( D- x  H4 D' w
01    Z-Connon 1( P' s# c+ D3 Q+ U: P
Unlimited Cannon for 5 sec8 W% E" T& ?3 M) B  s0 m
Cannon A+B+C) W& Z/ e" s$ N8 Z1 e% X! ~! V1 p6 l
Cannon B+C+D
  n2 c- x3 J0 {- c' R/ zCannon C+D+E! O1 d8 x1 W6 ^5 O8 W

$ j+ w, J% I9 f, D% t02    Z-Connon 2
+ H* R; e# N$ W1 OUnlimited HiCannon for 5 sec* I# s) [9 S! _! x9 Q7 p
HiCannon H+I+J% l4 Y$ L0 {6 h" E$ @
HiCannon I+J+K
5 l6 z$ H4 {$ c0 X6 E1 V3 EHiCannon J+K+L: F. ^% Z" G' P* i4 Y
' Q. T7 B' ^# \5 e/ u( L- Q0 d" N
03    Z-Connon 3
7 H2 E6 y( `3 l  p' Q5 [) N5 cUnlimited MegaCannon for 5 sec
/ d/ ]3 B& P1 c& Z- [1 QM-Cannon O+P+Q/ L! U: {+ h$ d; z! O
M-Cannon P+Q+R5 l( Z! G; Y0 s7 N
M-Cannon Q+R+S
8 |* e+ v; u! j* l0 d* _: d" w9 f# _
04    Z-Punch9 t+ B8 }0 O( d7 e
Unlimited GutPunch for 5 sec+ f: ~/ G* h* B" S
GutPunch B+C+D+ o. L7 \2 T$ y2 v+ J+ {
GutPunch C+D+E: t' o: s% K5 u4 Y5 g
GutPunch D+E+F! C" p8 H- x! L3 N) s

2 M- q. z" c) {' h* a05    Z-Strght
$ [6 i" B+ F7 f7 @2 i, }0 _" zUnlimited GutStrgt for 5 sec
6 v" L$ A/ {, n% `3 a( XGutStrgt O+P+Q6 A. V, G3 Z  E: J. b' r
GutStrgt P+Q+R
) `9 t! ~7 ?- R# kGutStrgt Q+R+S
1 @1 n# i8 D. F+ i, b! {; y- J( l5 {4 j" X
06    Z-Impact
, I- I, m1 b2 s; sUnlimited GutImpct for 5 sec- u  L, x5 O/ z- r, i
GutImpact G+H+I. l1 K2 u+ M7 M# F& O5 U% Q
GutImpact H+I+J4 J8 Z, z8 N& B7 {. e9 t
GutImpact J+K+L& ?2 s# c* U6 K) j( j  ^
7 ^% O) K9 i3 T- ]4 q' Y
07    Z-Varibl6 C2 O2 h9 N- o
Unlimited VarSword for 5 sec
7 F$ [# r: w  Q# OVarSwrd B+C+D6 Z* D& H4 a7 ^+ Y7 \5 I; u
VarSwrd C+D+E, z+ C5 l5 M/ W3 L& a9 }7 w5 C
VarSwrd D+E+F0 {5 S+ m% \7 ^

. l) z- h* _0 x* c0 {+ `08    Z-Yoyo 1
- u& h9 N' {4 S$ J: u( p% a; ]Unlimited Yo-Yo for 5 sec8 i5 N  {( {% y; h
Yo-Yo1 C+D+E
- z: ^# \% K" }/ GYo-Yo1 D+E+F
& J9 }! e; |4 w9 U5 AYo-Yo1 E+F+G1 s( s: h1 y/ b
3 w( ?$ C! {0 L; i+ z: |# F6 z
09    Z-Yoyo 2
4 r- d, l' \9 e) P9 h$ a% h8 W: k3 }Unlimited Yo-Yo2 for 5 sec
/ j6 n; P2 q$ i0 q) K3 l7 k. nYo-Yo2 H+I+J$ N. M4 {* k6 }: F- z  }2 d; K5 W) ?
Yo-Yo2 I+J+K
+ t2 S( {9 n4 sYo-Yo2 J+K+L
3 Q+ _  ?# I1 R' i4 j
' K# b+ [# t' U% W7 [( R- d10    Z-Yoyo 3
6 F" K- J7 T# U7 S8 u+ KUnlimited Yo-Yo3 for 5 sec
6 K1 K4 ~0 \" T5 s. e' q) [) l/ TYo-Yo3 M+N+O
+ j# u6 @; E3 r# y5 `% ZYo-Yo3 N+O+P3 ]3 H# P1 m+ \# W
Yo-Yo3 O+P+Q0 Q5 A: F1 I$ E: g

5 V8 c( y2 E; G11    Z-Step 1
3 H) E/ v' J4 @Unlimited StepSwrd for 5 sec3 L! c4 f) m4 v/ \5 b
StepSwrd L+M+N
$ x, k4 H- a, h+ c7 V1 {StepSwrd M+N+O: B% w+ b8 p5 D* ~# H  Y1 d
StepSwrd N+O+P
& {. y& o+ g6 t+ T2 z& _3 q
5 P+ c: e' k. N( p, ?12    Z-Step 2; r& k$ I/ i* {8 |. k' q
Unlimited StepCros for 5 sec
9 u6 J& B! X$ W. b- _StepCros P+Q+R2 w: G" Q' q, ]& g4 Y
StepCros Q+R+S
7 e) N2 X9 Y: O% V, ]StepCros R+S+T( l" M1 o, P" `7 t. X  y
% A/ u) J3 U3 k0 u& A& [; `
13    BubSprd
" m. J4 A+ p* ~  L6 EAttks w/ spreading bubbles!
: b% P# M7 f1 BBubbler  C+D+E) Z$ v; X" |; u( }$ R
Bub-V    D+E+F
# y4 W0 d$ d) L3 C) `& K% lBublSide E+F+G, B+ q6 D9 E( E
Bubbler E + Bub-V E + BublSide E. \/ Q* ?9 L" c
6 P3 V! r  v: z1 P) B
14    HeatSprd
' Y" \% C' ~; O7 y* {: `Attks w/ spreading fireball!/ Y% E/ m4 d& ~2 _" ^- F5 ~: r
HeatShot H+I+J
7 z7 F) U: b, N/ e& S* \5 PHeat-V   I+J+K+ o# Z( \9 y3 D9 j0 m
HeatSide J+K+L
9 R/ A  T8 n8 aHeatShot J + Heat-V J + HeatSide J
$ ~. ?' P. i9 f" @; c7 T+ n! [1 p- Y! o, K$ g1 q
15    H-Burst8 D- g1 i! o( K) M" i. h4 C
Creates a giant explosion6 l' u/ W- u" B/ r+ U/ o6 {9 Q
Spreader M+N+O) ^6 w6 a$ u5 s) w
Spreader N+O+P4 H: K1 r" W* e4 p
Spreader O+P+Q
( i, u" n# }9 e. X: o9 ]  F
2 r: ], E7 ?: ^/ ~16    LifeSwrd9 A5 B# z9 R  E* e; U/ D
Swings a huge 2×3 sword!+ N" P& u/ U  i2 A# @! C. j
Sword E + WideSwrd E + LongSwrd E
' C: M( ~6 f" d& C% i0 H4 U' z" VSword L + WideSwrd L + LongSwrd L4 d% m* G9 a, Q1 c1 [
Sword Y + WideSwrd Y + LongSwrd Y1 r5 G/ y' x/ }  A! s, t) x
- s( V+ M2 G1 G/ V% z. g
17    ElemSwrd
" H( Q6 Q3 m! C% z- |% b, U! CWide swrd contains 4 elemnts$ g) t, z/ p6 W1 m3 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* l1 W. |3 ?' P0 i- t; A/ `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 A8 W" V, m9 O+ ^- a( C% c* _
: {4 @7 {) p7 o- J  l* b- W, k18    EvilCut9 r$ S% e. P' |( u
Step up 2 & make 4 atacks. ^0 w. E4 T! h7 v" b5 w# h, X
StepSwrd P + HeroSwrd P + StepCros P
. }  |/ C0 l# \) {6 B" y  G* c9 w
/ ]/ {  r+ h( G& ?7 Q0 ^9 |19    HyperRat* k; n1 L/ ?& P; K  j
A giant Ratton charges!) e  m0 O! N$ K- p$ Y) C5 n3 J! x+ `* [
Ratton1 A + Ratton2 A + Ratton3 A8 I% e$ b$ s% B
Ratton1 C + Ratton2 C + Ratton3 C8 r- S1 V, ?+ i9 _
Ratton1 F + Ratton2 F + Ratton3 F
" }, o& E: }# A$ D4 c7 J
2 j& {9 Z: `3 ]$ T! z20    TimeBom +
4 ]8 D8 ~" E, ~$ X% ?Sets Time Bomb in enmy area/ J5 z0 e6 R% ]" x
TimeBomb J+K+L/ L# U6 S! O+ I$ E3 X5 n
TimeBomb K+L+M5 `& I  W# O, A& p
TimeBomb L+M+N/ Q- m# }; z: f+ A" R5 a/ f* v% F% Z

. M+ n& e2 m- n8 W# z3 `$ o21    GelRain" r% E4 r& m5 B0 [& x
Gel steals squares! c) G+ i8 L: l* t
MetaGel1 B+C+D4 B8 i6 H# N4 t* Z
MetaGel2 E+F+G
  `' p, R9 o' a$ q: zMetaGel3 S+T+U$ p+ O3 I) x! h2 U+ {9 m

! T7 j/ z# {# J, Y22    EverCrse
+ f3 G' M; K0 \+ A$ ]+ h! ^Shield chases enemies
! _( c% Z( t( M+ e9 u; kCrsShld1 C + CrsShld2 C + CrsShld3 C! F, o6 {: M& m! Y' b: m
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 v7 w2 Z( Z  \8 W8 h
( o0 b% v( y+ C% s# |8 Y  ~- U  A23    MomQuake3 E( f; K& H) T5 I" V& X* Q5 M
Awakens Mother Earth!# J; i' L/ w" r
RockCube * + RockCube * + GodStone S9 |) P0 l3 i* M$ V! p+ q

' ~& B. T! X& R! B* }2 g0 |3 C24    PoisPhar
# g7 d) X0 e+ V* E! w6 MPharaoh generates poison
. A9 f& m1 b$ M' r2 ?# I1 yPoisMask A + PoisFace A + Anubis A
* k+ d. V' F) u2 S+ f& ?4 d
  |# Y" a; u# j# C25    BodyGrd
2 e. i: b' A8 L- J9 v+ z# MBodyguard takes out enemies' x7 }( V$ |! n4 b, E9 c( q3 B/ p
AntiDmg M + AntiNavi M + Muramasa M
: P* Q' u* `2 ?* z/ Z' q7 w
: a! s# P* N' ]' O( `26    500Barr
& z6 j% I, ]- l1 x3 VBarrier absorbs 500HP dmg
8 T# [8 A% N+ B6 X4 VBarrier E + Barr100 E + Barr200 E2 L( Z/ z8 l: V! ?- I
Barrier R + Barr100 R + Barr200 R. k5 I& A; l3 R

; h% \8 B! ~& \27    BigHeart
/ T6 u5 W, B5 u) ^7 m, L# KAttacks, then heals HP!
3 i. x" P2 n% THolyPanl R + Recov300 R + Roll R
4 U8 t2 X; e/ m" T6 ?+ tHolyPanl R + Recov300 R + RollV2 R
) o: d1 `1 u+ O* r. UHolyPanl R + Recov300 R + RollV3 R
( C' W& Z2 B3 W2 x1 R) g) z
6 n2 M$ |/ X: M1 m, j28    GtsShoot+ |3 f; n0 p9 Z$ X
GutsMan throws MegaMan!
! _( d/ P+ X, `8 {6 N6 B3 rGuard * + DashAtk G + GutsMan G
2 U4 u+ f4 Q9 xGuard * + DashAtk G + GutsMan2 G
! ~9 O, b' T( `* SGuard * + DashAtk G + GutsMan3 G
! s8 H. M/ w* ~" V$ Y% xGuard * + DashAtk G + GutsMan4 G0 X* T3 E( }. n0 k2 M' X

0 O  S% B- V2 Q+ r0 K29    DeuxHero
1 }' a# R0 C& V1 ~, W  N* FMegaMan & ProtoMan team up!
2 W4 ?1 n+ s+ t  i1 zCustSwrd B + VarSwrd B + ProtoMan B
/ {( S+ Z: I( Y: x; ^1 R  pCustSwrd B + VarSwrd B + ProtoMn2 B  K' \& p) ~. f  s3 i! U
CustSwrd B + VarSwrd B + ProtoMn3 B, ^9 m& H+ m( A* w8 G  ]3 Y
CustSwrd B + VarSwrd B + ProtoMn4 B
( ^- P+ u' V) P+ U( J  e. s! ^5 s9 r: N+ ^* t  s& A0 @# }
30    2xHero$ P* D+ ]. T; q
MegaMan & ProtoMan Dual atk
+ Y+ B: W* c8 E. G9 _% \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 C1 N: w, l8 l; h  i5 c( M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 `+ w7 s- g# `( LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 Z$ u' V0 J/ ]5 M1 I: GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; x  E1 G; _0 L% X; G3 f* b# B* O
/ w1 K2 G2 h" u
31    PrixPowr
1 l& a0 s5 f8 ]! `3 Navis attack at once!2 E" ]5 }, b  n0 X5 D
Team1 * + Team2 * + KingMan5 K) v! Y; F6 ]- S' h& P
Team1 * + Team2 * + MistMan5 M
0 |2 d0 |  {, rTeam1 * + Team2 * + BowlMan5 B/ U* f1 J% G4 {& ~: e3 v

" c6 Y6 j" e, ]* p: w32    MstrStyl
7 U" ~$ O/ l! g- r- M" p" u: Z  q2 \+ SMegaMan unleashes his power
6 n* |6 H# L1 \3 cSalamndr * + Fountain * + Bolt * + GaiaBlad *; D5 T/ Y" m2 ]# C

5 D! y0 I: y5 L: k% rStdrdChip (Part 1); I% C, X% b7 k4 B2 m0 a. d
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 ~4 Y2 r) s. w8 d/ V6 |│编号│名称  │MB│攻击│属性│稀有度│说明             │
; W- d0 g) S- ^; n% c├──┼────┼─┼──┼──┼───┼───────────────┤4 }7 J) r- W0 N3 H* a  N& F3 ~" I
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. @1 |; Q2 W5 U" d5 ~' J│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* R: s6 R6 Y8 w7 s/ x( J│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* S( |! L, Z* V: `: _: S3 ]0 `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( M) [2 _( |8 K2 Y3 P$ C* b, M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ o/ \( Q( }6 |  N
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │: k9 S0 x; }6 D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* F) `( z  }+ _5 @% T6 X# O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 W9 n1 J. V* A% Q* r│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 o! j$ ^, B9 E" Q* Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 R( ^. h& }. j/ D- a% L$ V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 w/ F- e$ P' [: ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 Q: R! t' m( K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ g) k( e: h% V% m7 l! Z! T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* a- b: d4 u: T" g! Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! t0 e4 Z1 G. |6 t; `* Q" ~) f
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) |0 i# Y! H) S1 d
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% A2 b1 r: Q, P, o. y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  C6 z! j7 t" ~' V3 T7 A# Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: N/ ]' }) p1 i! d│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 P5 m( [1 S9 e8 C4 M' c" ~
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! X# x; I$ w0 w& F" w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! r% Y, c0 ^8 B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" F/ A1 N) r/ O% D, P9 ]! Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& H- m1 ]# A& n6 y  _/ C0 S6 ^0 E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 i8 b% f9 C0 _4 X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 e1 `  Q9 J' R, r│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, @4 ]5 `0 n( g1 X│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- D: {% _, U3 h- d2 N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% U+ q3 Q* T/ \& b( t& u1 s5 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* V  j* P& C* p& L+ y. }  Q% V3 m
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 g, c, e4 ?: b; ~; I% ^( P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& Q& y8 \! g0 _( l2 r3 \7 H; o6 S│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ y, X: O( X" Q/ y7 L* F* U0 i1 ~; n
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) k9 c# O6 N" H│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 T5 n, Y  d/ {8 y$ I  i' w7 k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ e; d6 v- y, [5 {, d
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ d0 v$ Q* B8 m& P2 o: d8 q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! \; R7 d: @7 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 n1 K* X, e" z! G4 O5 w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# \  N! k( l- x* s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 [; X$ M+ n, _& T$ w, c4 h7 z, E
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 |/ F: p9 m! N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 |* v2 g5 ?2 `7 P# o
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. p9 [/ M( Y+ d3 D# ^6 A! t│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" o5 q% @3 R; c+ i7 A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 b, i- f0 p1 h- }; m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ ], J5 ?, z; N7 ~1 ^
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 P+ v! ?2 l4 Y1 C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 l; U, w" _5 ?  H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 s3 ^- e' Z! }" i" [5 M│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# M. q% ^/ g( W! s/ ?1 L8 C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* q& ~* J# i; O; O$ {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 ~0 Y- q2 `/ i- D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: ^$ {8 j" v+ I3 [; [9 s" a% i
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& S' y+ T" P" V$ H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- r' c9 _2 `5 M' @! r  M
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& H, I; C. R7 }& Y" O│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 R8 D9 W- E2 }. X2 l
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# q( A, S$ U5 G. n) _6 L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ A- m5 H+ W3 C* ?; }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ u% z. e; R4 N# w# ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! b1 N' ^3 K6 B: c. d8 `│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: O% P6 s5 [. M/ v" g' @
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 A( t" i4 O3 K( J8 N, _
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- q7 @; n" ?! p2 t  a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' [/ d/ J" @7 \6 P9 `7 r2 N
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ K$ @, R1 G, n& q4 C/ j6 J│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 |( \  c) q! D3 z( B4 w6 a( W8 u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( _; S9 y$ k$ G/ h* H# L, E2 q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 v0 @0 n3 a- G/ Q1 M- l) w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  S1 O1 d. C3 {1 f2 D! B0 W( {" ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  a8 Q5 B) A2 M; R, ?
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% h+ F5 d, I  W, d( w# s│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 l, X+ h# p5 c+ L, [, U│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ c; o0 E' n" ?. t
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* n% G! ^3 G2 N' {1 h  \
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 I% P3 ]! q4 R' I4 n1 [% q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 o, A6 U* F3 J+ G9 W5 V
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# Z: Q& j" k% A* ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 S! L- w0 V$ H1 M+ B
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- \- s- v* p* y' Y) Y- v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 ~$ ]6 R1 M8 E1 }4 x! H: z+ @! H. I│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 r) {) V2 V/ h& e4 \( r' U: x│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* T. x  a  Z7 _' }$ c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 M5 B7 X" I# l/ S, D│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  T/ Z! o/ _( r6 \+ \/ D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 e6 ~* W5 m6 t4 A- p. f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. t' D1 q  C& G- }( I; h4 A- k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. `% D, u- h2 t# I7 p4 d( B1 U│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 {) b* g3 n1 a* z& i" ~7 G
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 F3 c2 a! l7 n; u1 u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ B+ j& m3 |" o3 l; O4 _- q4 ]
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 ?- H# w, S5 x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 v% P2 g5 o8 j8 \/ R$ F' Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  p3 K! D9 {1 n0 y8 ?
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 H: N4 P* D- j5 L/ u0 }+ l3 l
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. q# a' c' V4 z! P) n7 x9 h+ ?' i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. W1 L& d  [1 a# \  F2 M│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: Q: j5 [7 m( y4 T9 d2 u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 A+ B1 Q7 C* k" B2 ~└──┴────┴─┴──┴──┴───┴───────────────┘
/ W, o7 O' ~; @9 ~( `" s7 j( p! H0 v, b/ f, I1 Y+ V
StdrdChip (Part 2)+ X- L4 F* q" E# z. v- s1 F
┌──┬────┬─┬──┬──┬───┬───────────────┐: k$ c5 Z- d% L/ D
│编号│名称  │MB│攻击│属性│稀有度│说明             │- @9 v; ~* s2 B5 P. G2 ?$ U
├──┼────┼─┼──┼──┼───┼───────────────┤
( n% F8 z9 ~; ~7 Z$ U1 O4 N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* l& t5 ^) j% n& T4 r* e" J/ k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% J- j; Y; v; J& b& l. B0 B  z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- i: P2 y) s+ [) h! o5 ]' x( u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 j/ `5 n$ z( V4 T- d; u0 X
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 K4 v$ y, A: l5 [! {
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 W) X  h$ O5 {/ G" h- f│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  [% m/ _% u$ b6 ?# a│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 g1 ^1 y0 r) F" A2 v( v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, v1 g2 q7 Q- `. a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 ^6 D' ^2 y! U$ P+ C9 s7 x" }* p
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) e" g6 j8 B' j, A' q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 ]% M5 ^0 @0 t6 x* P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 Q, G' @0 J3 |) F* |+ Y& e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; k6 X3 Z! `' r4 l' J% O8 Y1 ~│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' {4 W$ _" n! V  @0 A2 h+ d# u
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 y0 a4 Y' }7 E  ]: ]* \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ i+ l2 V) f" E2 o6 @  i  u
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) F. _2 w2 i4 C. X$ t" u│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 @# A4 l) }+ k+ x; U/ E- M' P
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! S2 T' r. Y. p) B7 I
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ U4 A. w3 i" d; i7 s6 r' }│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; o; h7 P5 p0 D. C4 c│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" x% y" ?5 n. ?5 p8 }" X6 m# @. ^
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 \6 F6 E% T5 f
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" `5 m+ h5 H3 @5 X5 p6 d: _* c
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- O9 I; W$ k$ O8 w( l# w8 N│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" K3 h! z. a" b5 I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! ?1 V, P( @/ s. N; w8 \6 z0 e- y3 }│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
, k- Q7 H* j3 N0 s2 u; |│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& ]+ }5 ]7 b  s$ D9 x2 Y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. R3 J5 G/ Z  p; [+ Q6 Q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  Y. P7 R1 W& N9 n
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 x* F& i3 ]5 K! G2 \. E, }4 f│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( o! l8 a# C7 b- D- J' W4 L; k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
9 \) T5 T7 @7 M& E, {│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 S; a, m0 \  p. v2 R% l  O│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  g, h! e# V6 e$ F1 E1 q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) M$ }5 D1 i+ Q3 |; k" B6 O7 X# T
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* H4 ]& R; \' O$ o' y! ^6 {! B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ E$ V# Y' T% ]/ ]- [% B8 [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 ~. b+ B! Y: }' O" g' w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, D+ a9 f2 @- q$ [' O& ~0 i! O! J│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 m8 y5 ~& W/ J, n1 L. H( h
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& H- c/ T' ^1 m) m- ?, J2 Z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 _( n+ R! U$ i4 P) G# z
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( m# A# Q; j6 i" K1 X1 p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; U" P- c( T, ?* t& X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: ?; x( t& r6 G" J3 E* g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 _* x" V( _, h" s, N│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# i$ F8 D# b2 r7 A$ k7 I8 i: n1 F
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 Y4 |7 m' \7 @2 `% G. _│151 │Recov120│35│  │  │***  │Recovers 120HP        │# `4 t& }, ~4 R5 Z# w
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" ]" v1 |7 c) Z$ p6 u8 g7 F│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 U. l- `, f( z# a" ^8 S$ ]* j│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 ?1 a0 K! t% ?7 @( D: P; P" w: h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
' D2 p8 |- o9 [0 [" c│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ d* T, |9 S3 Q8 R│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 N1 g( M9 S* _2 D6 f
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ Z  x/ q4 u& p+ }+ i( S5 n│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 L5 N0 b, v' @
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& u1 |2 |' o8 E7 {4 A3 w; S│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& T7 b+ n( d% X│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- N3 _2 r" Z% G7 f$ p│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ |  Y3 ?$ A9 \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' u. X7 P4 @9 A( \' N
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- V$ i5 b) u& n- K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# Y! P, T# T, P( t( Y
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) W" {0 c( B; n) G% ^│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 m. ?  a7 u% t- R  P& P" q* \  U
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
  F$ g, `# B' X, s/ n; N5 Q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" m$ P$ D( s8 b  ^! V4 o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; a5 e8 K: }& }) `2 {
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 T0 _, `9 y; Z5 q& p8 A
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 d$ Z" ^% [9 R3 @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. G8 y# M2 ~5 l9 ~1 R$ X
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) Z3 L9 W$ T% }' s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! U* f6 \# N0 H│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 q& H8 f* S2 n/ W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 a. N$ t; [7 v│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 v: j; s) @) R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& F0 u8 e: V' I+ q; ^3 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- K5 ~' ]$ R" F7 b: m2 E
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# g5 }$ ?- h# j5 I, u$ W
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. {/ N4 A, R% }) O1 C
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. B8 Z7 U/ m  X1 E; R  T" \& [│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ E8 f# T) _% `! e( V4 r6 B* Y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
- d7 U6 Y7 o% L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 W+ e! H* `" T0 _6 Y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' X( d- Q! m' C│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& j% [# j9 X% U5 D5 t! g9 g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& @. q4 ?& Q; C$ j# b; v/ V( A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 M2 v" e2 t( W* K" |# g9 X1 A  ?$ ]│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 X% f0 F3 p( ^  @3 s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# X- ]  l* |9 S0 n% n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 r4 e- S; F  m/ B( J- Z: Y9 A│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( F: b. ], h* F/ u│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; D- ^2 E) v4 \7 k2 K3 ^│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( d& z" s5 w. P* a, C& K! p& q$ }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: \6 v9 w7 x% P4 p1 H& @
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: Q6 K- g2 {# z0 z1 h; R$ a* C/ r: J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" |2 X" x5 G- D) b# A0 O& h└──┴────┴─┴──┴──┴───┴───────────────┘, H" Q; W  n4 R% j7 d
# u7 q& \) W8 O6 d: S& I6 p
2 o) I- a  X8 ^( [, b* c* Q! Y& R
Mega Chip
# z* V! {# e* G6 `* `8 o┌──┬─────┬─┬──┬──┬───┬───────────────┐/ D' [8 q. w) F$ ?. B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ X2 U: ]4 {& [6 p. B0 G$ g6 {├──┼─────┼─┼──┼──┼───┼───────────────┤4 `2 {) y4 {5 |0 c' O
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 Y! C, a3 O, P│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 f* p4 p# |; k1 F│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 v  O3 Y0 s/ ?: s& ?4 K│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ x$ @0 Z) `" e$ @- X0 B- R1 ]- {, [│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │$ ]  a( u; B; Z. `- T2 n# y8 w5 Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- a+ V; W0 _9 h$ s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& r8 s5 L* t7 t/ }1 K4 ]9 j. x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 L5 N/ Q9 M, r1 H
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 A) j. s  H  j& W3 |. j/ o│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 D# M' J: Q+ e; }& G& |0 B3 d9 P4 Z; @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ m# a  N! D, h  u. P* }" @│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% o$ n, c7 j! K+ s
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' o0 e  v$ W, U- p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: q( N6 s4 x0 \  k5 R│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 z$ t' n0 _. ^0 t│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 h' A& @( b* c6 o) [' F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- A9 X! K2 d& l" y5 Y* T3 y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 y- Z, k  P# B+ y  p9 t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, L3 W9 a. W- f( m6 j8 ^│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: @7 X' T3 k' M& [# P- N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 c0 j& l% u0 F
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
. l$ |' e/ O2 Q$ f8 @, ]│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 e. Y' V# d+ c  X- s/ m3 i. F
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  ?/ Y0 M9 h9 z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( S  z( p4 D4 s8 a. m
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; q* A5 y, ]* i- i  q! T3 F) q5 G│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 O0 ?9 c, }! S1 P" P7 ]$ Z9 U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' c; Z+ Y' `) Y4 y% R$ T9 K' k* G│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 e2 [6 Z: {0 i7 V' A│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; m/ @; @$ X0 z; K
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 [* B- C; @; ~" v3 R' w. L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ k$ v; }* G# x; T
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# Q. l( M4 ^+ `8 {, M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# v- O0 A( ~# a+ V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( h: z; F# |! n) L4 [& O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 Q* q0 J- M% N& @! r, Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ g/ w# o7 g: z# w4 D* W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' k, K4 C' o: f; j# c9 |6 O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# B: @; Y' F- \& S  j! M! n2 h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 }8 ?1 M) }, L% c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* N% P7 A, r6 e8 t' k│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ n% h$ l" M1 {3 g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, v8 _" z! g; W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 F9 U8 @7 b6 F% d* N$ Y: o# _; |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 b6 ^/ V/ \+ N- t$ h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, q# W1 V) y$ [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ b: a# ^5 Y/ ~' z+ n8 D) N
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: _) ]% Q9 q. ?9 d5 ?" r
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! R2 K2 q" x6 e$ R5 O; o7 v│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& f; S* L' e0 D# Q# n" c- ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- t/ |0 y/ j# e, O9 w5 L' v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ c) T4 [; \! J, U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& \2 J$ o- W) ^4 j& X3 T│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 S2 h2 o  G* @& h$ O# q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* a. d: r3 y5 B. l9 {+ G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% o3 O1 {$ z) R- u& w  u/ A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( {' K. Q) V, H# Y5 g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ C# l" E# n8 y/ b& z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( Y, ~9 n4 q8 c# B/ t│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 U6 E$ r9 H; I4 e9 X, O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. \3 w% i# f' a│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" u5 k# O- n* u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( m4 o# L* X2 R, R- c0 Z3 ^& P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 _$ a3 d" K( s! Q" }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 H0 }3 S5 s" ]  O
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  w! p* D1 a  p9 i, z" R5 g9 N
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 {( s1 B- V, q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ E8 \0 u3 B3 D7 t  \2 u# B7 O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 `( X8 K3 j1 O& a' b' O' o) z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- Q+ t0 K$ U7 I: `* E, o5 s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
9 c6 H- m& L! d$ o│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- Z  n" e. q( o/ {+ |6 S3 j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' B* q4 y! k9 R! n# u4 m  T' R
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 P0 J( e1 S, \+ F( r! Y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) K+ s: L8 i' q8 n( v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( Q* b. X9 D2 Q1 p5 ^
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( P- u1 P% D/ x- c% D) G  D│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 n% G- d5 \5 Y0 K7 T+ x. U│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 e) u8 R5 b; n# q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ Y& f0 I1 s. A" |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, O" F$ k2 G4 g- |7 r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' e; v: c; H, q0 P5 L( ?5 F0 u│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- [6 L3 T4 L, h6 y! O; w│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, _0 @6 a# B/ Z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 c! F2 `& `: `; \/ |
└──┴─────┴─┴──┴──┴───┴───────────────┘9 O! ]2 i3 c9 V9 l" u

: H* ^" g: n/ c
& @4 j# a/ d, w, S: y& fGigaChip (蓝版)
7 v  Y3 f* E) O┌──┬─────┬─┬──┬──┬───┬───────────────┐; q7 y' }: E* T- d$ P8 A) P
│编号│名称   │MB│攻击│属性│稀有度│说明             │& d" u- t$ i# e+ ?/ M2 S; @
├──┼─────┼─┼──┼──┼───┼───────────────┤) o( R" g9 l. \6 y0 u
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  R# G$ E  I$ l2 _7 P. R7 U( f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. t/ I2 y0 ~2 G3 o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 ?) @/ m: {3 j5 Q  j2 U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 ~. T; e& p" E│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: l  Z- q' T1 o3 e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' c6 x+ X- ]  o: |. ?* @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 S6 O# U2 ?2 B# i# a4 k
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 z! l& P& C# u& |: b  M& {│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' R; D5 z) V. u% {0 w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 W6 [# _! j1 ^" y0 u% D& J0 F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& n* I) e4 j9 i8 i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │/ h0 t3 O: J0 m, d$ x. X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │4 |0 n, a$ x0 X8 ?+ C& X5 O5 b
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 q6 D# a7 ^7 l' h, x# y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, ]% o" @$ r' C1 ^# q" v; i│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# {9 _2 x- U1 _. u+ V$ l$ m( ~  }│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 ?9 l+ q5 V# L) L1 F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 w5 k. c- t( F, k0 @. F( L% w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: f4 i! q- ~5 Q" k8 y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% u1 \3 o3 O, P$ c" p5 S: B! m4 c└──┴─────┴─┴──┴──┴───┴───────────────┘6 I4 q, F8 o' ^% M2 t4 d- J

: D/ ^/ V- d! l  UGigaChip (白版)(只列出与蓝版不一样的Chips)
% T0 k! P" b; N: ]: D┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 T1 }3 P  B- M- P: v. b│编号│名称   │MB│攻击│属性│稀有度│说明             │0 H2 c8 U2 t' j/ W% ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
" l1 g4 ~/ z8 Y$ ?2 Z; q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# G2 F6 ^* w6 U! N% O1 m8 s$ j  j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! ~( r1 W" B5 d- F. y( Y: I" M
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. w$ p  P: v3 y8 e
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# w$ ?5 F* @' Y$ ]( v5 Z  ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# H/ s5 J, `$ l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' `3 h9 J. W3 x$ \/ Q9 H

% i  Q2 R. }& A7 V: D1 L' ~# v001002003004005006( a, T6 ^" V0 K4 A/ l2 }/ r
007008009010011012) |- h. y% S2 {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ n' G0 u& ]' s; Q2 `' J# B1 k0 V$ O$ R7 z1 |
0190200210220230246 i, J+ H6 E! l$ p  D: _
025026027028029030
& ~2 f' `* U4 W: R8 e4 c  S, u031032033034035036# A( Z' r0 Q7 O" d( T# r4 N

; n+ Y% o- B2 U2 Y0 \" g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 l- [6 b4 q4 v+ t
9 j5 ~, X& E* O6 i" T. c
0370380390400410420 N! V3 s+ [/ m( x
043044045046047048
( @3 k; R* u, J8 H* j. Z2 W049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# M9 c8 C3 {0 ?$ U+ s# [$ ]5 q' l0 B. P8 V! |* k1 {5 C- N* N; k
055056057058059060
/ }% K* P& N) F7 y3 S8 o9 K061062063064065066
% A0 @1 q/ o& J. c067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% O6 m) E/ W( M+ J4 N# J) w. y" t9 n, `- F" j* v
073074075076077078& v( p/ w% `6 j( c3 _
079080081082083084
# v! |/ n6 n6 `( j2 }085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- \' |# _9 U) p8 I. m* u) x1 I. W/ ~' A- U
091092093094095096* G3 |& }% ]$ l: L( q8 K9 \4 O
097098099100101102: j3 k( Z4 W. C8 c2 I: i3 W# t
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ?9 {( ?! [0 Z, \) w0 T' u" ]  Q" [# ^9 v
109110111112113114" q4 s1 K& D% M6 c3 k  W4 ?
115116117118119120
- Q3 ]* i7 e7 E" P121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- G+ B, ~' o3 A
0 W7 G, \! P- h( t5 _$ k
127128129130131132! |' M0 N! ?* e- k; {) G. a) r' R3 r# b8 p
133134135136137138
4 N+ q+ n5 Q5 R4 a* I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# h0 n) ~5 G) e* s7 y
# E. O4 ^; t5 T9 {! B( F8 {145146147148149150
. T4 I* J( m  ]151152153154155156$ G& R* D" Y/ J- X/ U+ w; x
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ w. i5 E# T  O8 y" f1 K7 U
# ^8 W" e4 C: K0 B8 U) m) P2 O163164165166167168
4 o2 \% J/ }4 y' d169170171172173174( U+ z: |/ G, f3 v+ p" I+ a
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* y4 u6 N1 v0 n
$ ?2 U5 i. _1 U- F7 k3 t) A+ h
181182183184185186/ M( |$ X' A+ v( u
187188189190191192( n% o; Y* J7 v& o; v6 K
193194195196197198' S/ g3 {5 A. m1 E* s0 b
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  L+ c0 S% w: f6 K

' S; r+ u) @! Q, W( T0 U* U, R: ~001002003004005006
) j+ L$ c" ^6 @8 p  ?$ w  x; O1 e007008009010011012
, a. a: ~/ b$ ?0 ^013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 R' e8 K  I+ c9 B. W( j- {- h/ [
8 Q9 S) t6 S* G  X5 ]8 ?0 A
0190200210220230242 j: c5 n5 w9 Y4 l4 T3 S8 p' N' D1 u
025026027028029030' z. G6 h* f7 j3 k* c, N7 D/ i7 I( r5 ^
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# ~% X/ f/ z" b$ e8 R7 R- `

* e8 F) _9 S6 k  y( }037038039040041042. {" J1 S( h  u
0430440450460470485 r5 s* H% O2 ^6 Z' Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 ]( w! n1 ~/ @8 p9 C* I6 M
& k, B9 `  G7 P
055056057058059060
4 \/ a! l& K4 b+ H4 d. O0 O061062063064065066: }- d3 S" `: P5 @/ P/ T0 g
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' a6 ^% S' K! S" B

9 J8 a# O1 |7 ^; e4 n  D3 s0730740750760770787 a- }4 h4 K2 O: V' W
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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