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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创" @* E0 O' Z. V
■ ●■    http://www.NewWise.com
5 [( b: F# s5 o$ z  @4 n■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 b. M: d1 P3 X. g3 J
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, b+ ?2 q  G. j& i8 }* y8 T
           洛克人 EXE 3 Blue 卡片组合0 g  l- }8 ]9 D% Z. u8 e
4 x7 ^  t3 K' v. \8 `( u* H
) h$ i) @& O0 Y' Y# j
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 O- A9 a) a& ?' c# \大家要看日文版的P.A.或详细攻略,点击这里吧!

, q0 H/ j7 l, W6 G/ J! U5 l- u====================
  s' a! r! l: i希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# U3 h' L. v! ?* `) \+ o+ V1 X: p0 ?1 w* m6 v. J  ^8 q/ n
以下内容格式如下:
) s7 H) q6 \7 Q% X& q4 e
  A; {0 F6 X- |! L- L$ g1 N编号    名称
- n( ^8 _) g$ N+ }: ~' o说明
4 A! C8 V0 u- w& Y" A组合方法
6 s5 E5 [, |9 L( l- y3 q# J---------------------------------% Z5 D6 u- a3 B: L6 U( A$ h) }
01    Z-Connon 16 F; Y2 f5 P( ]6 O( T
Unlimited Cannon for 5 sec9 w5 _, A# `) v8 l& i  M/ s% C
Cannon A+B+C; y. P( x( z+ j
Cannon B+C+D+ ~0 l: w# D8 W! q2 O9 O0 E
Cannon C+D+E- a/ a6 r# b2 h' J! F" J

! R+ Y- l$ K3 p) ?/ O02    Z-Connon 2
1 }7 [, Z8 ?" J% I, zUnlimited HiCannon for 5 sec
) y. {5 ^- X( T# T" K; M! V* f7 BHiCannon H+I+J2 f( A6 U7 z& d2 r& \5 l  O/ L  w
HiCannon I+J+K
$ q/ \7 y0 U' BHiCannon J+K+L$ D# v2 ^( _1 {: ]
+ ^9 X- D, `: d: g4 T
03    Z-Connon 3% ?9 p) `' S" C2 X) I- K
Unlimited MegaCannon for 5 sec/ \' k- F) U+ d) G
M-Cannon O+P+Q1 {- F  Q! l8 d6 c
M-Cannon P+Q+R) u/ [. q5 [. D4 @
M-Cannon Q+R+S/ j  ?3 T* y2 Z6 N4 c! O+ `

1 S" o- ^5 M7 M% M, m04    Z-Punch
  W7 D( y* M. }. G% a  R7 WUnlimited GutPunch for 5 sec3 r& t) o, E, C5 {2 S
GutPunch B+C+D
! b- x) B! J9 J6 K8 r% V. ]GutPunch C+D+E
3 _3 ]2 n  G4 ?& n$ BGutPunch D+E+F
" S6 ~$ d* Z7 f. h# K
  k8 O( K: ~7 ^' U  Y. J05    Z-Strght
8 J7 v) l, t8 \  H* Y7 sUnlimited GutStrgt for 5 sec
. e7 ~8 O  M6 M" |2 J. IGutStrgt O+P+Q
, g( N9 K5 J4 N) j! g  d. T8 PGutStrgt P+Q+R+ b" K8 p% N8 J6 k  c
GutStrgt Q+R+S$ H9 }$ r* M  G' Y: s
0 _+ {/ n& k7 V7 j8 X4 g5 ~
06    Z-Impact
( R2 L- l+ J, y# b5 x2 }Unlimited GutImpct for 5 sec5 o" i- f2 D' n/ b' b
GutImpact G+H+I
: x! q2 S, H8 J. H% v) ~GutImpact H+I+J
& P& G% F+ J' I/ |; Q1 ^/ XGutImpact J+K+L7 z9 t8 d' ]7 F+ _/ B
  @" _) s9 }# b+ {3 ~
07    Z-Varibl
9 Q1 J+ Q4 S. Z+ W  r. f$ R& lUnlimited VarSword for 5 sec
  H7 y/ P" E9 n/ n" {  DVarSwrd B+C+D% c( T1 I6 M7 u- t- b8 Y  Z
VarSwrd C+D+E
7 ]3 R$ Q; e$ }7 I: CVarSwrd D+E+F
; @. f8 A6 w. J" N: [  H9 q6 r' ^4 |3 i/ G; o% f* \2 }
08    Z-Yoyo 1, \$ e1 ?( \5 Y6 x0 n/ U4 H
Unlimited Yo-Yo for 5 sec6 t- |8 q7 L: i; h
Yo-Yo1 C+D+E
7 G% L1 E) y! g' T+ oYo-Yo1 D+E+F
8 A; I& `( E( o& g7 n: w9 lYo-Yo1 E+F+G* j0 l0 Z8 B* i# [8 h& B+ K# k6 Z  O

4 o2 F) J. V) T09    Z-Yoyo 2  y, B+ S3 l/ G
Unlimited Yo-Yo2 for 5 sec
* J7 q5 S: X  i; a! k0 y$ KYo-Yo2 H+I+J0 s9 x; w6 W( x/ A! L9 i
Yo-Yo2 I+J+K
0 h4 \8 Q' E5 X, I" xYo-Yo2 J+K+L6 [$ ^3 R" p& N9 C5 O; P  r. [, ^
: q. {2 j! v' x, |4 q
10    Z-Yoyo 3+ d) T, A5 `4 _) E/ L/ N4 q
Unlimited Yo-Yo3 for 5 sec
$ G7 v* w$ L9 T+ m+ W6 E& E2 iYo-Yo3 M+N+O9 P. o% f: t# m9 S! T% E' C. K
Yo-Yo3 N+O+P. w. T# s/ f, O  _% @
Yo-Yo3 O+P+Q) n9 {4 b. e, T6 H! y9 }

3 }$ j: ^! E' i11    Z-Step 1
9 j8 T7 s5 [9 X& f( [+ uUnlimited StepSwrd for 5 sec4 Z% l* k7 S4 S% r
StepSwrd L+M+N3 `' f4 n) B3 w, o! {: m& D
StepSwrd M+N+O
! s7 U+ N1 d7 a* A& @8 |StepSwrd N+O+P
  _5 N" m1 Y( B+ y8 e) |! O
% H. b# a, e4 [; }& T12    Z-Step 2
( h+ ?: X) F. ~. D% k* [% xUnlimited StepCros for 5 sec
* ?' q# U4 e1 G! J0 t( L% J9 J1 t2 ]/ \StepCros P+Q+R
& H' U$ y2 J+ tStepCros Q+R+S  C$ a  S, l1 `9 I, l- m3 Q
StepCros R+S+T
8 H8 X9 K& ~8 D6 I6 x3 s$ G5 Q2 `- p8 t- N( g$ g. r
13    BubSprd4 U% @4 I* v* ^9 o4 H
Attks w/ spreading bubbles!* O0 [, c% c; j8 n
Bubbler  C+D+E7 Y6 _* C4 T" `. \
Bub-V    D+E+F, s; @5 n: s' Q1 ?
BublSide E+F+G3 ?1 H: y& |" N* D9 y, k
Bubbler E + Bub-V E + BublSide E* `( |% g0 c( p2 N
6 N8 H' h# `8 f
14    HeatSprd
  a# O' {, D6 X& i: ~$ EAttks w/ spreading fireball!5 o  s' U3 m9 X6 L3 |3 }7 O, i2 \/ ^
HeatShot H+I+J$ b( z$ `8 o4 ~8 y
Heat-V   I+J+K
9 l0 |6 N$ k- M8 y) {HeatSide J+K+L
" O; |% Q6 [, V- EHeatShot J + Heat-V J + HeatSide J& W& Q$ k& g" T
% _- m5 M4 o6 `% Y7 E
15    H-Burst: K/ p. w. z# M0 t! K1 T# E2 e
Creates a giant explosion4 s6 z5 y2 ?8 a# X( v/ ~2 J
Spreader M+N+O
. Y# K7 F5 v/ {$ c- KSpreader N+O+P6 T( t" O: S# J5 S# \/ B, `
Spreader O+P+Q
2 f/ i% D  Q& K) @
5 B; k; {$ ?: q$ w3 g16    LifeSwrd
. K, }+ j, A1 Q- p- M2 d2 HSwings a huge 2×3 sword!
9 J9 `' g8 H/ X$ j2 L) D3 D% cSword E + WideSwrd E + LongSwrd E% Z. Q8 M" w4 \& a7 F& i
Sword L + WideSwrd L + LongSwrd L
3 d2 R5 O9 T; k  vSword Y + WideSwrd Y + LongSwrd Y  @* n1 ?$ x6 t; f
/ `( o9 U- l5 Z
17    ElemSwrd
4 G# ]: {1 [4 w4 o3 I# Z7 wWide swrd contains 4 elemnts  _' h& T" r( y7 y' ?" O' A! ^! z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# ^4 B% H) E  [% z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! K8 @4 R. H, f6 A+ R. T) n. C& E6 Y4 b5 o- c1 G
18    EvilCut
9 H+ b( X+ A5 o) @/ U! R. CStep up 2 & make 4 atacks
0 p  Z+ ]& n0 j: X" N" O( G7 t# tStepSwrd P + HeroSwrd P + StepCros P
1 f0 d" U  C: o# g5 |- H) v# e: C- p, R2 }
19    HyperRat% m5 W4 g" c9 C3 z- m6 Z+ X
A giant Ratton charges!7 i( R" U. Y( G: I! L
Ratton1 A + Ratton2 A + Ratton3 A
) Y* b$ l6 l* F, N1 {# hRatton1 C + Ratton2 C + Ratton3 C5 E6 i; {3 s7 i7 n3 `: C1 Q
Ratton1 F + Ratton2 F + Ratton3 F
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20    TimeBom +( P8 l; \# \; N0 D, F
Sets Time Bomb in enmy area9 w9 A6 r0 y8 a
TimeBomb J+K+L
1 t( t- |) I, p4 b" j; FTimeBomb K+L+M
/ R+ m) @- m7 I+ c3 }9 ^TimeBomb L+M+N$ w. Z) ?) C/ K

2 y+ f: W4 Z4 c) M: c; N21    GelRain
+ `, u$ D  S; U- TGel steals squares7 r1 s) M2 [7 ]' s/ t9 |8 x# b9 N" x# S
MetaGel1 B+C+D. X, p, F6 X, ]9 ]' S! z
MetaGel2 E+F+G
, `) z9 A) ]. J  i6 xMetaGel3 S+T+U
- H6 s4 z" [! }" R3 z8 b
% A3 U. V% T- s( u22    EverCrse
( |: J  P# t% Y7 T& XShield chases enemies
* m+ _) H* L6 Y; D) |CrsShld1 C + CrsShld2 C + CrsShld3 C$ `( L( F+ }& M3 z3 ?" R
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ ~8 `. ?; ~5 T% ]
. B; L  U) \5 J$ ^  h( o8 O$ q23    MomQuake4 J) C1 q! U4 j0 W: {
Awakens Mother Earth!
, I3 c* d4 F# p! o$ LRockCube * + RockCube * + GodStone S
+ y$ i* e: U+ O- t) b% ~
2 {6 g1 Y. P# K1 e; D- o24    PoisPhar
; u7 y7 B& n, ^) W7 F* EPharaoh generates poison( V# I4 T, Y& F: P, j
PoisMask A + PoisFace A + Anubis A# j9 _6 q7 ~3 @2 t
8 r5 `0 E2 x" c( [0 V9 A
25    BodyGrd+ w& _' W$ U) V, R: X1 r0 q" {
Bodyguard takes out enemies
+ C( o/ ^% \# KAntiDmg M + AntiNavi M + Muramasa M
+ l- c+ O! ~  L! N/ I
" z% e% D: q& M7 u, d2 A26    500Barr
3 q: X! H/ d3 G- z5 ^' J( ?" iBarrier absorbs 500HP dmg
3 m$ g+ t- _5 u3 O: z: nBarrier E + Barr100 E + Barr200 E
; G5 r; ~4 r, c2 h  y; o1 d" Z4 m# nBarrier R + Barr100 R + Barr200 R
3 s: W% n1 R7 d+ {' _4 M1 x: N5 |6 o4 E0 K" B+ d8 ~
27    BigHeart
- i1 R* V4 |  V5 z. }Attacks, then heals HP!
0 q+ v: y. Q; N4 }! w* P* AHolyPanl R + Recov300 R + Roll R2 d# L0 }9 [) a4 ]3 D
HolyPanl R + Recov300 R + RollV2 R
$ V, ^$ c7 ?+ ]% ^HolyPanl R + Recov300 R + RollV3 R
( \6 N& q7 }- {% v3 Y
9 V: j( m0 L5 Y28    GtsShoot
2 y1 r0 K, P9 f. p' v- T5 y7 MGutsMan throws MegaMan!
4 I  t. ~  b% d; b$ pGuard * + DashAtk G + GutsMan G" P$ ?$ N8 p+ W8 m
Guard * + DashAtk G + GutsMan2 G
* ]9 e/ c- y- i2 l; F6 n' aGuard * + DashAtk G + GutsMan3 G
. X$ C9 r9 U2 N% m7 D5 \8 u7 K/ gGuard * + DashAtk G + GutsMan4 G0 Q0 d1 p) |% y* E2 e

2 F2 G( Z! w8 q6 q! j4 j3 @+ n29    DeuxHero4 Z+ H4 `+ L! ?, ~. S
MegaMan & ProtoMan team up!3 U4 R$ x3 v" E
CustSwrd B + VarSwrd B + ProtoMan B
' q: y- C. n* `# {5 d7 aCustSwrd B + VarSwrd B + ProtoMn2 B
: J* u8 t0 Q7 F  \& h) }6 U& V  V/ PCustSwrd B + VarSwrd B + ProtoMn3 B  B9 F/ K, }) e0 d1 q/ Y
CustSwrd B + VarSwrd B + ProtoMn4 B# h7 p. w6 P- c# Q
' C+ F) j6 w/ n. t& h' ]+ Q$ q' F: y
30    2xHero& P7 L$ G4 y5 R
MegaMan & ProtoMan Dual atk
+ y0 n: U# m4 x3 v/ \- }% DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 Q/ K, K* a5 E* C+ j$ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, [: }8 N4 m0 V4 w- B; {" \' P5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% V6 @7 d5 C1 A4 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# |& a: ]9 I- D# v. M

( P  i0 \6 H/ i" `( p+ b; C2 v31    PrixPowr# }. G9 A3 J8 e4 Y+ `/ N
3 Navis attack at once!: _; E/ V, D" o  K* ]( Z, V
Team1 * + Team2 * + KingMan5 K
6 {( T) `! J  y8 P: r- O3 D% U& oTeam1 * + Team2 * + MistMan5 M
3 H, _1 @) N, s; HTeam1 * + Team2 * + BowlMan5 B
. P/ J+ |! [$ j! Q( s
7 q9 B- j9 ]( D( F32    MstrStyl
. F( P6 B, i) x: EMegaMan unleashes his power; U- n( A. k/ v6 i! e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; k9 J& E# _3 A# C  Y5 p8 L6 |2 D/ b# G4 T! ?% O; q* E  z
StdrdChip (Part 1)! x& u9 X$ z3 r5 _* Y0 d8 u! l
┌──┬────┬─┬──┬──┬───┬───────────────┐
; F4 f7 c5 J* C/ V. U│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 M# M0 s9 ~" _' c+ e$ A. Y├──┼────┼─┼──┼──┼───┼───────────────┤, u8 V7 F* l0 q6 T  @& r  Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 [) A5 d  A0 W" r
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* J7 m2 d) G: R│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) q7 ~9 A" q) ~  \" ?3 l1 A9 l: R│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ Y" \5 Z* u( @3 g. Q# W
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  K; Y5 L4 w" o2 m8 v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 O$ A9 m# }8 r" Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  I! L! ?' o9 B8 `7 ?5 [, ^2 @1 O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 |% w$ E; l7 w1 l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ J7 ~) H( K- b+ i% T1 W) ^. r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% @" d& P. J% F2 c5 X
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# z9 ^& N' I6 o% V, m) x
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ R- S# a, U$ o( P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ o2 E6 l- T) a; ^- o- a$ R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' {  l$ J; ?9 i. e
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 O: G' q" r1 t5 t1 I( I│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# s+ Q9 Q, R; k5 A; }
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ i2 U3 |5 `% @' V- h1 C; M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) w# I- z! p  \5 b! p5 ]
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 }& V! h6 K6 q4 [
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) J; ^8 X' S' i; Q7 ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' \  }" g3 l% Z  i1 I6 |& s3 V
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ `: l3 Q; U! o$ D# K; Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% j/ g7 n! B0 m: s" I
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 p" K( W' t) z" ~, y- }; z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: G2 O  h( Q" ]$ w, t  _# L! N│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 {3 \% c( r/ F7 _5 [+ K
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 h9 M9 @1 D0 t& \2 S│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 l1 Q& j$ Y) S. ]' k/ ~2 Y5 X3 T
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' ?7 O6 c/ t4 g+ G* E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: h, V$ D! T& r4 u│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 O, V2 K. e) Q# x/ R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 O* m$ s% U+ j│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 [# H8 @. U0 {# z- {3 W- _. C) Z# e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 k9 V- o6 x$ G& E3 Y0 ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ A0 \) H, ~  p6 w5 G8 x) ?4 m" `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; ?8 \! D" W* x! ~. p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
" N6 ^+ L- U! A& ]# [1 W│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' c$ q1 N6 r/ f) y5 b6 e│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; o# q# Z2 u2 i, x- \$ `% z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# I& s2 s7 Y7 u+ _. R/ t│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 k- N( t# A6 p' C3 p4 {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* c8 B# [8 l9 z8 X% |9 }- q, A│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 p7 [- v9 ]+ \* L0 `
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# B- S. T- g! S, N" m. n/ `+ \
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 l  n: {% m1 ?. c# {│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 n! O- q  K/ X" x│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: v& a! u/ h# }$ o2 ?2 z% F9 @
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 K) T3 c1 V3 r# x! v% Z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ X9 Z- Q- ^2 i  q1 E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# P/ @1 a$ ~2 ~$ M4 s
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 k9 m5 H! Q& M. ^3 X! A+ j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 M% c. u& j! T8 U+ i& r% a. i' v
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ {" {& g7 c9 ]& ~# C7 o; H4 ]6 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: o2 }0 L$ w6 @  i+ q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │. ]4 n  D% n! ~
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  f8 V, W5 E/ b5 D8 g1 A/ o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ i" ?/ ^7 z: F/ y! B5 d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& r4 m8 |# D* L2 g│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) o5 L- u0 o/ t* C* t
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 {1 v4 e! s$ U' s$ t! n
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, R+ i7 d* @- Y; l2 k6 s
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ E- H& r6 R8 B; I8 G! ]- C/ E│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ j3 w7 M: _9 w5 T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 P) ~8 @4 t0 d1 v0 J) T+ ~: q' y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! z& W0 S$ m* M5 `8 B4 b: n/ I│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& D7 X% \+ }" ]: {# K! V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
4 ~; u8 U% m4 S6 y- @1 F│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* K* D6 C4 U2 R* _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% T  ^- X6 s1 I, E  {
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! G  ^  s5 F! x" y# g│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  g5 m) G9 v4 X7 S3 i) Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. h: H9 s4 b8 {
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ q6 h- o1 j+ ~9 _) d% w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; w8 ^4 W1 i+ i1 K1 C# q2 B7 ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │3 [2 n; Q& x) K  |6 n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& u$ J. F& H* i4 ~- o# `6 v# ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 F5 y) [" T1 V- g! Z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* U$ I  Z6 O0 ~7 y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- g, R% Z! H3 m% A* X+ a│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' y3 [, H4 A) {* m
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) v4 [8 ~( c! b' J$ ~│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 m" A, u7 V9 i: Z4 }
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& X/ x+ x9 Z/ `2 f/ F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 X& \  Q! V- D+ |& ^. l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 n7 ?! W) q! E/ m& ~4 y  i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# a; q9 J2 N" B7 O: q8 r% s
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- G) y6 t3 U' V- P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( A1 c3 n& `) b( y; l. y; e( J│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 W$ l7 u+ f) ^) o; d
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! d- t# m/ A$ ?' T; O│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 W# f6 Z5 E# d1 R& B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, x" D+ P1 l# g& y8 _3 H- s│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 Z8 ^4 ~; D6 r9 [* `│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 s8 U: d7 h' {: ?* f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 J% _7 E: O. N- X5 Q% K- q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 m! D5 J! Q3 a│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: O& K% A3 l$ i( l% H1 l
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 }! g0 v  \$ }! _  x5 T, v: h/ I  n' H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 a* E" V8 t* D0 y: ]* T- `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 m. V) K3 ]5 c3 {: j: r└──┴────┴─┴──┴──┴───┴───────────────┘
/ O9 i# h5 M4 t# F3 g7 i" s
  _0 A/ Z+ k4 U5 T, u3 lStdrdChip (Part 2)
9 J, w& w  }# c/ u" [& e┌──┬────┬─┬──┬──┬───┬───────────────┐
# L) `" D+ a3 l& Q" I7 H. m) i, f& J, O│编号│名称  │MB│攻击│属性│稀有度│说明             │/ ], ^; c5 p: |9 j$ {) o6 n' a
├──┼────┼─┼──┼──┼───┼───────────────┤/ ]/ d( X6 C. K7 Q, V, ]( ]
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ ~# k9 |$ o, u( f- Y- B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 q, ^7 R& m: t0 d8 \1 i  t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 }+ ?5 G8 _$ J, h3 k( J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, N' Z% ]5 q3 y5 E- q$ \9 E
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& |  o  G, m4 R4 j( Y' ?/ N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 N" Y* b3 W( H+ K" o  b
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. f" z* e8 T4 O% v6 k& `  f│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │8 b# l  e- k( b- g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 z  ^! P: a# B5 `4 Y0 Q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ w7 C/ ]% F3 }0 z) `2 ^9 [│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* M; O* r1 p( z2 A( ?1 k
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# D+ t1 m, v  ]' N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, E# w5 ~* b, `( |2 O; h% y$ R; |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: H/ [- k/ x+ T5 g, N) I│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) H, ~: |( F- g& y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: {% s. l( Q& f/ u! b( }- E│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ Z4 E+ a9 y8 m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 x7 i5 }  S8 u3 g$ v
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) O/ M1 c3 X5 j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 [6 {$ j$ C: K/ c: @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# ]2 R8 f+ v" c: c7 P" Z' G7 n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& d) e( i* e$ O│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: s( U9 \7 n5 Y  P2 M$ D, Q7 `  ?│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ w# u1 N  t9 S- f
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 l6 w* W# j1 J2 M! H% c
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- c, [( W9 H: c+ m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ |6 C+ Q. ^; O( Q$ K( T2 p4 b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& k) R) I9 h2 J' \: t/ i2 z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- ]+ ~$ O% z5 y. m  T│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) |3 A1 M8 @6 Z/ u" G3 o0 v│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) ?3 o: [6 c+ a* ~* v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# a6 W; _1 h, ^│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 m; I9 E* c; G8 R3 r│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ I) }2 M/ H8 |. }: _│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 ]; }4 ~- R- t0 Y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( ^0 t6 u$ B  V0 @/ _( g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 a: U# {% T- i3 M6 e│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: B7 G/ P5 ^! ]6 ~" R( \) t│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 s# U6 S. G. ?9 o- @+ h
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 g  V5 b; M5 e( c" m3 N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 }1 A# t* ]3 r" V│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 h; |5 L  Y3 u1 o% V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( J9 n+ Z" }3 ]% v$ G! A/ ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 y$ h6 g% m1 Q% x│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 i- J; u6 h2 o7 S/ S│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ [* i' _* E9 q4 I- y+ U# P. [
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 v# p; u, Z! ^) t│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% m; m* c& w/ V0 j7 h
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 z3 p6 O7 V% W9 r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& s$ `1 d& \  I. w- T% Z7 h1 I9 k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 @  n8 I: H9 t/ _2 f; C6 C4 N│151 │Recov120│35│  │  │***  │Recovers 120HP        │" o8 t' N1 j! Q, u
│152 │Recov150│50│  │  │***  │Recovers 150HP        │& X/ L" C0 N, Z6 n( w/ I
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, I& s# N" N& G7 u- {│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ t+ d: |1 N6 e7 C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │) I" n, L3 Y8 g
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, j/ B+ p# C2 E1 ^+ ]+ |5 f8 K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- M# X* B0 M7 S4 }% D7 p4 b│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- G- }/ ~# ~9 t7 N" J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! K, E$ {9 E- v. q! K6 h
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; Z' I; n. a9 A1 I$ w0 D7 F% }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- b. A8 B6 h0 _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. z- @; s5 B" W. H  z6 A6 K
│163 │Invis  │11│  │  │***  │Invisible for a while     │
) y% H: _" W- p/ l4 ?/ Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 f5 ]& y9 g) }4 N0 f# P  h. N│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 Z; m% e( W. l4 L" r# @2 \│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 g5 Y( V! l6 b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 |: }$ F* s) P) m, a' T/ p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 o* C1 M- p& w  N/ P& a' ^0 q5 h9 \│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% m1 S. Z7 P& y. F# y% R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 @4 S8 D0 P7 M  J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 `: C! p' E; n* R9 n0 c
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. p" C5 i7 \# M3 {' P% k
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ W% r  L: Y5 {; r# ^1 p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ @% x; n7 e# w7 P, D0 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ J" s6 G* @) M( i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 `. r( _1 M/ t: J  E5 v. b, N. a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 `5 |0 x- r6 l0 T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: R* l) v" m- M- k0 [$ u( O7 N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 i7 R. E4 e& u4 Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ O; f) \* u9 G( u- g  @' R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* ~9 r! v) w$ `& ]6 i1 p' w! n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ n8 D; m" U, }│183 │Hole  │55│  │  │**** │Open hole to dark world    │* K2 X; s0 L2 X  _* o
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# l; A" C  M5 a$ L8 C. e% H3 b% V( K│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* X9 e, s. D. n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ K7 Y% I6 N7 _: Q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │" u/ ]- j6 D4 ]4 @
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 v+ H# ?6 f0 u" R) d
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ Z1 y: U7 S% N│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' P- T9 E. q/ [0 E" C$ H│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ I& i3 B! \' k
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ p* p) L) N4 ], w│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 a% V( e% C/ j; X6 B# f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 f* F6 B$ q  s0 `9 q+ q/ _4 f6 R
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- p- c3 Q, K6 ^$ Z9 Y. Q( Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, L& k$ ?2 ^& {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& F9 u# p& F& H- m9 f( e$ V│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
3 k9 {3 ~% ^- P* F1 S│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 n/ i4 L5 {2 [, O1 @$ Q  p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) F5 O6 D  w2 z2 x& K5 y) \
└──┴────┴─┴──┴──┴───┴───────────────┘
% J4 L$ L" \9 |* x. b+ ^
6 k' K& L- p8 r! q9 Y" A
0 @6 {5 ?9 p& DMega Chip) k+ I: j  d# ]0 ^6 L7 [3 s" x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 G) k0 K& V' H; B% s│编号│名称   │MB│攻击│属性│稀有度│说明             │7 F1 \  q7 e  S: n( S1 p  R
├──┼─────┼─┼──┼──┼───┼───────────────┤0 l* Y) N' q, x6 }& D' m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. F/ I  b# U7 O# O* u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 E4 o! S# i  I' G' o+ O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) e+ [6 o0 s$ Q: e# A0 q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- N0 V& x/ \5 R; R+ y$ p  W3 _; y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  b# o* x% E0 M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 L- h& R9 `$ ~" b
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& Q# k$ r3 R1 N, i) r! O/ M│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  U8 b% G/ h* }( K* S9 p: x9 S
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 z. ]7 D4 Q. \5 n9 T; k0 f9 {
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 w% F" F& F/ m, G) s6 _" @) g/ T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* @1 x9 c' x4 O$ d│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% C4 z6 n/ R/ D+ w│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 U) U0 ]0 ?0 x( z8 R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" T6 n% @8 ~8 e7 k
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" |9 X+ U# o. Q5 w. u7 i7 W│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
) d% G5 p. j2 U6 `9 A! f│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; _6 _: E4 L6 j% _
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 |9 B* \/ Q, a6 z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. t- B4 E8 r$ w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 e. }9 A# I* x/ r; B8 t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 C" h8 r- g& X* y% S5 k
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 r+ a7 k, j5 W: H
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ C9 i3 V0 @9 Q  ^4 @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 E$ ~$ v! m, z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 N9 o* m1 C( |4 P/ K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% ^$ h, v0 q: \; |1 i; O- c$ ^│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ _. B1 u" u9 ?- U; {3 t5 J: r' U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 I" Q( x6 m6 `( c0 n0 T8 A' @
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ U- F  f9 E3 O0 w. u
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% [; ~- o( q& i3 \( b' J
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ a( x/ A6 \0 p8 o6 R; Y$ [* E; j  ]│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 C; d  M7 V% [8 _; ]4 p+ J" A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: M+ x# t1 \- C4 A+ B
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 e* t3 k2 ^, ~: E1 t3 b9 G9 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; D" d. F# M2 F; u1 E% u$ v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; C+ I3 a$ e' S, a6 w' K: n. r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 |4 n- q$ [! [) M" o  s1 s9 V. }' j- x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& V5 M2 y; L8 s8 `/ o- G* Q0 V│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  s" v, z9 M7 L│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 X- h  W" w: L' T& N0 K; B│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 D  c. V! c4 |5 p+ n
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  x' s$ F# h' J: z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 p* u: Q4 z# _. P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- g9 B- _2 M' A( e% n* {+ s! U* c3 Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, g$ a. a, W2 O& y, Q) @* N9 N* F( {- j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ {3 N' z6 x: {0 J0 R/ L
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 f: ~, i; `  F) Z5 l( E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. `6 _- k) i/ i3 w6 j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 @/ F' m2 C$ r9 c: G6 N
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 J9 y$ K) H, Q+ \3 u7 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 A/ y) [& j& ~- P* e1 v1 Q/ H- J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* h( w: x+ ]# G& n6 p$ ?│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ M/ U  a; @+ f: R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% w. V9 q% u2 \: J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 t7 R5 I4 I$ N5 b9 {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" Q+ q8 ]) J" L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 p7 B  {) ]/ l: j) r) C# y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" G/ A+ {/ ?+ ^. k3 o2 ]% L- m6 v
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( V5 {# w1 n( A, T│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 R$ u/ ]- B' c0 R4 J. v( z( e+ w" O
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 S% ]* A5 g9 S$ Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 j! I& a5 _' N; L  q% u- r; @: V4 R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 n9 X1 C% U) n* p0 b, g# ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 u/ @- T% X" F│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) m! J( A& q6 x" \& a% m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ `0 W9 Q: {+ ]. H1 F
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 d9 j: b8 ~8 [" n
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- x0 p3 F. P1 G$ w9 A! B8 N
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 }2 I  Z/ O( K+ n
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 u1 r. V9 g& i9 X# a│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  s: ?% d% }* v' k6 J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: }2 x( R9 l" D. m0 }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ A( D+ }% g& x5 @) p8 D) B1 k8 K
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# c, y2 M2 u' R+ F$ o. c( Q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 Y+ _5 u6 {) \│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; f" ?4 c1 Z, N! i& z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 L& I" K" P# W0 o
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& o+ c, v4 r& t" Q9 c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 f/ U5 B8 S' P9 c* X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; ~5 C& y! ?0 V  W0 O) n
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" Q" }  m9 x4 Q2 T+ e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 X# U: C- ^* [* Z9 Z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 R& P$ X3 F( P, z2 `* [# S' d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: F+ R& s+ W: K" s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- Z1 R8 D8 n! D# I) `. F
└──┴─────┴─┴──┴──┴───┴───────────────┘
! V! A- A+ v5 o5 K
. I& [  O7 t. ]3 X8 ~) \
) t8 a! C3 N; P% @GigaChip (蓝版)7 m7 L3 m7 r& T. p. G
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 l, M, {; t! J( ]3 A7 s" p; A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ ^/ o7 [& S! u- H! i' B* w9 v' C& p% P├──┼─────┼─┼──┼──┼───┼───────────────┤
: C7 Q2 L) M4 a! H/ o1 `0 v* @5 r: A9 e$ d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! u! S7 Z) }( S1 w$ }: N& a: [│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  j) M! L' Z, s6 y. f+ L│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. |$ r3 L9 ^6 s│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 n. t0 y+ X+ x! N1 p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" W( |# z# [6 z" c9 L; x. w│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- B. O4 u: v$ Y+ K' b│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ p! t# @" S: Q- o& h# y& ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ u1 J# c, z0 o6 K  E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 f6 j, \; n) P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 y) J. O$ m' H% r9 e  t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 y1 y& w6 `$ n) ^7 ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 a- N6 O) J- `4 R  w8 X+ E4 h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 {/ {, J7 l8 |- _. q: _# Z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 r, T! \8 ]2 m) A/ r
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' r- k( k( r& s. S│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* A( H7 `0 n9 D' ^
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; _! G/ P3 k7 [  b
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 h# C! P$ q7 X, b
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 `: I2 C# m4 n) Z' a/ c8 _5 o
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 E1 Q. K" V0 o
└──┴─────┴─┴──┴──┴───┴───────────────┘* D4 P% x; q9 A: p4 z4 i
9 C5 _- d% C5 Z2 F% N! i
GigaChip (白版)(只列出与蓝版不一样的Chips)+ I  g8 J1 @: I1 Q% q
┌──┬─────┬─┬──┬──┬───┬───────────────┐* O; Y6 C' W+ I0 w& I
│编号│名称   │MB│攻击│属性│稀有度│说明             │& ?5 y" A: j( T8 j
├──┼─────┼─┼──┼──┼───┼───────────────┤: P# P" P+ u4 V" K6 B% h1 g
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; q# b7 t% p! H" u/ E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% W  e8 \) s* G0 M" {│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; w3 L" q( X# ^$ x3 M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" l2 a: N% b. U* t6 ~" I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, B3 T% Q/ A3 D4 r, X1 GMegaman EXE 3 蓝+白 Standard 级别的 Chips:
4 l: U, U2 V, L8 Y! q9 k% s% w. i% k' r. s- e0 X
001002003004005006
; ~- W/ H3 \. J4 f+ o4 w6 |007008009010011012
' ^- \9 ]- f5 t; N" f. f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  _6 `7 v+ m  R7 c" F8 @

# ]! T' w- W5 q" B5 o6 t019020021022023024
  [4 g3 @% v5 }1 W  w5 B025026027028029030
) o" |! X* o4 H# P/ W  H031032033034035036
9 Y9 {/ @& v  R5 d3 o. B3 ^0 b, D7 t
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ?4 p+ l4 M7 e3 u1 w" v
# R1 E: T! P1 V, U/ X& o- h9 j037038039040041042% y& `5 U6 Z- k. g# C
043044045046047048
& a' ]! {+ O" }; n8 p% h& |5 H049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& G& i' V" Q, p2 ^( f& h
" p5 g  M8 N. d
055056057058059060+ K$ g; p; {; s! u/ E, c8 [
061062063064065066; r+ h7 k' s/ X" b" Y! h
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 T- }+ k# ^* p
5 _+ m! o* i0 i+ l$ i073074075076077078) \$ V. r* [0 v0 Z# {  l
079080081082083084
( Y! C0 s# s; ]1 F085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ j0 _  F$ k1 K& k6 ?% Q! |1 ]
- g1 o8 z  s. w1 i091092093094095096% q$ R+ Q! H; W$ Y
097098099100101102
6 @+ p1 x# U( q5 E, N6 E) \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 B& \0 S) p7 C* O' p
! ]4 r) Z1 s7 L& O% C4 |) R109110111112113114" F4 N4 e6 T' {# w" J, R
115116117118119120
' c$ {) v, s; V! `- `121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- e3 J: Z( g0 r  q. a
8 O7 v4 q# A+ B  _( M
1271281291301311327 |/ F+ ?$ b& D( }
133134135136137138. h) s% ~2 [8 l0 G, z5 P: X
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 M! ^* |" ~! U  k3 v- j
. I5 N" h8 D/ L1 b1451461471481491503 l/ G9 d9 a9 A1 b: e
151152153154155156
& k+ Z2 M3 d. q% S% X% L0 }( F157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  i; K( F) d* V! }

+ G% T9 `. R, x, Z4 A0 ~163164165166167168( r6 v1 {  K% e$ F8 ~1 a
169170171172173174
* z, k- }' U, i4 R7 b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 ^. O: g, [& a$ I6 G

+ w7 `4 M6 d8 O3 m9 X0 g! B9 c181182183184185186  L# F6 R/ a0 s. r& s# t# ~
187188189190191192
) L. N' h. L' f9 p. P3 w193194195196197198
7 j3 S: A: Y: |$ y! z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& d& a6 ~+ n" s0 o$ V9 y# c

7 [" F5 ?% |* `# C  p001002003004005006
: [. z8 z3 ?$ F  W5 x& d- [007008009010011012, x# T6 H. [5 F, X  E. p# M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  Y  e- n# b5 n8 h4 X  Q. i

/ b% H& L; U& Q0 ?3 F+ j' ]019020021022023024
( ^+ P; w+ E* ?! W0250260270280290302 z4 z" K. b" s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 t9 Q, O1 e3 [5 r- s1 P
( [, }& O" a6 K" B( Y  @( q7 Y037038039040041042' F6 [) [  D1 t( c$ d3 Z! i
0430440450460470481 \5 ?- s) y1 E+ Y! k/ T' c: Q- a$ A% i
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 \: G. ?5 q9 Z8 A" e* L6 v
' T) }8 E9 O) r6 u" o
055056057058059060
* v) R- M' Y1 k, S$ B* c061062063064065066
% |& `$ [+ y* d) z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 p! M" B+ G% M9 E+ ?3 I: l. K. ]( s& p

& G$ H/ r7 p' f+ T8 N; S073074075076077078
1 ~: o# q0 p9 Z$ N- F0790800810820830846 ~7 {% V! j: m: P, Q
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( d1 u# P- n9 y: s7 `8 |
7 J" o4 \# G) \5 l0 W0010020030040050062 [. L8 O8 I  X' K& z$ d& o! I
007008009010011012- v; z% H  q: C% P0 h
013014015016017018
/ r0 I) Y  D- u; e8 G019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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