转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
* k ]8 e- E8 @) {: S■ ●■ http://www.NewWise.com 4 G b6 Q7 F1 T& p1 Z( s& v
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8 _1 X3 v, |% p, ?# { 洛克人 EXE 3 Blue 卡片组合
v3 A) g ^7 i) V- i; g% y: r. W2 M! |" B$ L8 H' N, Z; z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 G( K8 j& T. Q T3 w
大家要看日文版的P.A.或详细攻略,点击这里吧!3 ^8 x# C; e! |' ?/ ]
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 k% I) |2 j) [( L2 x+ @+ o以下内容格式如下:5 z |+ }- `* n% h
* f- Q+ ~: W/ }" N2 e4 Z _, J1 y) e编号 名称 Y! o; F: X3 \* ?" @/ f
说明/ p4 l2 u# c: ~' p! _+ t
组合方法! Z8 [. |/ K! B
---------------------------------
/ [, Z! {6 M# {* T# r. n01 Z-Connon 1$ a9 B) F9 N2 G9 T
Unlimited Cannon for 5 sec2 r1 D) q& X5 m6 g/ |
Cannon A+B+C' }5 v. V0 d8 V% _" ]) Z1 ]7 z
Cannon B+C+D
$ ?% m: l. e! ^( t" CCannon C+D+E
) d1 t. Z- g1 ^2 | R3 H9 d4 S- p9 T3 c! X
02 Z-Connon 2' a. J1 y# X7 W0 _) `, h
Unlimited HiCannon for 5 sec
0 m& E; ^6 H9 e& w) DHiCannon H+I+J
! s+ r8 r$ ?. R+ A! n% Z# qHiCannon I+J+K
" p% g) ? d' g# k: }5 ~2 y6 L; ^, yHiCannon J+K+L9 h" G) K- {: n: t' z
: f0 g! V: w3 H {
03 Z-Connon 3& B. h+ `, G8 V) E
Unlimited MegaCannon for 5 sec
6 S8 J. Z4 I F- rM-Cannon O+P+Q9 }9 t- v" T+ ]
M-Cannon P+Q+R1 v4 F7 d0 F# w1 `& v
M-Cannon Q+R+S
+ N- x& R7 H1 P( ]/ J& m/ l# N5 s' d
04 Z-Punch8 Q( d0 E! x& `: G0 g6 [0 T* R5 G
Unlimited GutPunch for 5 sec
3 A( S) G& T2 b" @+ o" |GutPunch B+C+D t: q4 B! i+ s
GutPunch C+D+E
0 }% v/ p6 f9 G2 d& P% UGutPunch D+E+F
V0 f! M8 f& ]3 _
# \+ C2 m$ y2 h05 Z-Strght" K3 E Q# D/ g' ?3 }: k
Unlimited GutStrgt for 5 sec, O1 `+ L$ Q4 U S# z2 _
GutStrgt O+P+Q5 n4 o! g0 v3 e. R
GutStrgt P+Q+R
5 Z; X5 H7 F9 D% U2 H4 _GutStrgt Q+R+S/ u& D4 g# q' r1 N
1 I7 [2 G. U5 b. h06 Z-Impact1 y+ a Q' `5 d2 z0 Y8 F
Unlimited GutImpct for 5 sec
$ C; g( i& C+ bGutImpact G+H+I
0 a( H" d" A3 _( `/ v# A8 M6 vGutImpact H+I+J
* _ c [( v( i* I4 O8 XGutImpact J+K+L# m# `, G) k* {& F6 Q% j
0 Q, y* A+ s. i$ f( _- y% q2 m5 m07 Z-Varibl
/ q" Z$ `% x2 M6 y0 `0 [Unlimited VarSword for 5 sec6 ^$ i5 z) w9 q# F: L
VarSwrd B+C+D/ s. b+ G9 O0 F" N& m' |2 m: ]
VarSwrd C+D+E
9 Y+ ?. x1 p: B$ f9 p" B0 gVarSwrd D+E+F" O! S8 U2 Y( y2 r) _* Q
7 B+ Y" _" i; j. @8 N0 A8 e* V ^5 ~08 Z-Yoyo 1
# Z1 F# G2 C, p% ^( u7 }1 z( YUnlimited Yo-Yo for 5 sec ^4 q! P4 w5 e a$ {2 R
Yo-Yo1 C+D+E
# D0 i$ g4 |8 O- tYo-Yo1 D+E+F& y* @8 L6 S4 {) _' V6 ^3 @
Yo-Yo1 E+F+G
" k! T8 W5 e3 x0 N
# x* ?0 }- o7 ?8 B09 Z-Yoyo 2
9 j6 U" O# ]6 P. OUnlimited Yo-Yo2 for 5 sec# C* w) o3 N2 i0 l$ ]- _
Yo-Yo2 H+I+J
7 {& u' ^( x/ u2 E+ o' IYo-Yo2 I+J+K
# \ b8 T) D2 G0 \& I5 e n `1 SYo-Yo2 J+K+L- j7 e* w& [" c h1 f/ Y; {( F
6 P2 W. R& p6 y. M' F- w @
10 Z-Yoyo 35 _0 a; a4 h+ S3 @( o
Unlimited Yo-Yo3 for 5 sec
0 V/ Z, `0 J0 y9 c& `& FYo-Yo3 M+N+O9 Z5 {1 ]0 W! ^2 ^
Yo-Yo3 N+O+P% [5 j& {3 G7 s1 ]
Yo-Yo3 O+P+Q
& |3 f0 o5 Z5 M8 \
' i& K a, a/ ~& g11 Z-Step 1
$ y0 }3 D- O. |" w" O" EUnlimited StepSwrd for 5 sec7 U; X; L$ ]* k8 _, x6 f) v! `
StepSwrd L+M+N
/ d r& W; R* Y4 `1 N. cStepSwrd M+N+O
% ^* m: M" x) P" `9 }, q) XStepSwrd N+O+P
* M3 z' T8 X& K
, V( \6 ?/ q5 h, ~5 P12 Z-Step 2
5 r& N Z$ n* f( C* k3 F mUnlimited StepCros for 5 sec" ~9 _' u ]+ E/ C& N8 h
StepCros P+Q+R& Y/ y8 `" n& s
StepCros Q+R+S2 J4 l3 s2 W! c4 ]. X
StepCros R+S+T2 H$ q ?3 ~% ]9 p
1 G( L4 ^ f: C- P13 BubSprd
2 I9 x* x/ t5 k' qAttks w/ spreading bubbles!
! W, v7 Y5 r: h- P. cBubbler C+D+E8 b- i9 ^2 D( s: x9 {; j
Bub-V D+E+F
* P8 l7 E. X; a XBublSide E+F+G
+ @7 O3 Y$ l0 t5 L3 QBubbler E + Bub-V E + BublSide E
, T- H! J5 ~+ Y) b' C% ?% X' F
8 h% ]1 M \# A$ u i14 HeatSprd- o: H' L3 z, g' U9 ?, c
Attks w/ spreading fireball!
- ]9 w9 }/ m! _3 r1 }6 W+ D, b* jHeatShot H+I+J/ |3 ` N& @4 ]1 [1 Y6 [* M. X0 q
Heat-V I+J+K4 E/ i7 A s: z9 b) `
HeatSide J+K+L& h$ ]' q a" O( r3 `& L
HeatShot J + Heat-V J + HeatSide J! ?: }8 D7 e0 F1 [. o# k
0 T5 ~' P6 h1 o$ S8 B* Y$ s: ?15 H-Burst
8 L c+ h9 s9 T% ?Creates a giant explosion
: ]! h1 X4 m$ {. e* MSpreader M+N+O
$ h* }8 k- o4 H, s8 u; o ~Spreader N+O+P5 Y* B+ a# G4 \9 s, O
Spreader O+P+Q
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% x! P' w6 W- [( `; n l! e16 LifeSwrd' Z0 M7 B% W# O6 r5 n
Swings a huge 2×3 sword!
# H9 t% U& F+ ?% s/ s8 KSword E + WideSwrd E + LongSwrd E
5 }- D, s* x8 \, M& s% u4 WSword L + WideSwrd L + LongSwrd L4 E, H* w: f4 G9 |- R* Q
Sword Y + WideSwrd Y + LongSwrd Y- [% k# o( _; Q, o1 y4 u* p
3 `$ e' r) L( d8 q3 ]* w
17 ElemSwrd: u3 A! B% x& W3 x% W
Wide swrd contains 4 elemnts O* h7 N7 H) w( F% b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 ~% ^, ^( _4 W* o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: L Y- c9 V/ ^0 C8 D @6 ^4 S7 Y
$ z* W9 D% ^- n. L6 g18 EvilCut8 z, N$ L# B5 l$ ~$ A
Step up 2 & make 4 atacks
* X0 s J8 p9 [ @) s$ R. ?( n, }- `StepSwrd P + HeroSwrd P + StepCros P+ o; ?( ~ Z; h& a8 D
+ k( ~6 j1 J" Y1 f19 HyperRat' J2 R6 X" d0 n E5 H J$ P
A giant Ratton charges!
. o( m2 D# _. N1 ZRatton1 A + Ratton2 A + Ratton3 A
/ U! N( T& K: ~Ratton1 C + Ratton2 C + Ratton3 C" a9 t4 s1 \+ O! V. z
Ratton1 F + Ratton2 F + Ratton3 F; E" N( U3 O9 p( t# ?/ p
! F2 B% T/ }# ?1 ]
20 TimeBom +
8 Z% b6 n3 N/ z1 [Sets Time Bomb in enmy area5 m7 e! ^- @( u& O( q- `
TimeBomb J+K+L, @, r& q; y6 z; ]& ~6 o
TimeBomb K+L+M& e: X' A; Z6 @% T3 s7 s6 g6 u' I
TimeBomb L+M+N
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, c+ I, e8 l2 S3 C7 j6 m21 GelRain2 k, B2 S+ _# e+ K; z
Gel steals squares
4 R& P/ c3 r: M: U6 M2 A, T5 E2 l" pMetaGel1 B+C+D
9 [4 Z9 o1 [6 x1 AMetaGel2 E+F+G9 A( O5 d; N0 y; U
MetaGel3 S+T+U: u+ ~/ T' k8 z! r+ F2 r
- |! g0 d: y# ]
22 EverCrse; j( r3 y5 Q9 F! p& T
Shield chases enemies
4 Z" j$ z# k) U) z2 C1 y( e7 L7 kCrsShld1 C + CrsShld2 C + CrsShld3 C5 F1 k# f, }9 b6 U( N4 X
CrsShld1 L + CrsShld2 L + CrsShld3 L- O: |. W& O$ W5 X- g% x
$ }/ B3 }( M( K: n6 c, H7 |; m3 k8 z23 MomQuake
4 e+ ?" u0 t4 H. w( cAwakens Mother Earth!% P) A5 Z; X) i' H
RockCube * + RockCube * + GodStone S
+ q+ [8 ~* P `: W7 b- \* \
7 J4 Z6 z' j% _6 x6 H" D& ~24 PoisPhar% N% ~# b0 }: h h
Pharaoh generates poison
! V4 i K5 p2 l* a1 [" i) OPoisMask A + PoisFace A + Anubis A
5 I, b' s" f5 M/ B0 E- H" ^. `( N& B; k( |- |6 T5 ]
25 BodyGrd$ b& K7 \( Q; w2 X8 d1 Y
Bodyguard takes out enemies% L" z, S2 x g: Y/ f3 _! K0 V
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
8 `2 n4 p: G1 ^! }$ F# eBarrier absorbs 500HP dmg L/ {+ k0 ~) X; A( }
Barrier E + Barr100 E + Barr200 E
- P1 a& K5 k: Q# [Barrier R + Barr100 R + Barr200 R4 f3 V% p, f B* J; s G
- k. e( w# a+ ]7 R" p3 r
27 BigHeart
# w& ?% }1 u5 C1 L0 Y% JAttacks, then heals HP!. _, _3 [0 p; g, D4 q
HolyPanl R + Recov300 R + Roll R g7 ^1 W9 U; l8 x }* ^ r) L
HolyPanl R + Recov300 R + RollV2 R5 b( N; V0 c5 @7 v8 f+ b
HolyPanl R + Recov300 R + RollV3 R9 ^; |$ s+ q/ h7 M
3 C c* _0 B2 I8 @! _7 I28 GtsShoot7 l, R c: \* {. o+ `
GutsMan throws MegaMan!8 b2 n% E0 M6 b/ J' i
Guard * + DashAtk G + GutsMan G
% ~7 p, ]6 \. f2 Y+ H% o0 LGuard * + DashAtk G + GutsMan2 G
1 u4 \6 G; x) r7 c% @* p5 `. p. \Guard * + DashAtk G + GutsMan3 G
" W1 u& [8 g0 P6 j9 C% I. ~& eGuard * + DashAtk G + GutsMan4 G
6 X( }2 L: U% }6 ~: U& T1 [. k8 A7 [" s* n+ B
29 DeuxHero9 j- m9 w* M+ [# v; j
MegaMan & ProtoMan team up!
5 x: Y. G7 y, i2 YCustSwrd B + VarSwrd B + ProtoMan B
& e, _" q- I% H- ?2 e1 l$ sCustSwrd B + VarSwrd B + ProtoMn2 B
' F: {0 S0 h9 a8 T: H5 u4 aCustSwrd B + VarSwrd B + ProtoMn3 B
+ _4 Q* x. e; k: P6 v: M- NCustSwrd B + VarSwrd B + ProtoMn4 B
0 {7 {% j% o' b5 x { V& i8 c6 {2 o! g* @% F+ ^
30 2xHero
8 E7 R% J1 `7 G/ m0 h7 wMegaMan & ProtoMan Dual atk$ h7 V1 x* C2 \- j$ }* F `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' V! v" D, f U( I; i; ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 z: f x3 p( `. {" g0 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 l: l5 X3 n: M2 E' M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. M8 ~* l( r' F b+ C2 _8 z
7 t6 w, w- p4 l; M* W& C3 c3 i# _& r6 w
31 PrixPowr$ J' z$ b+ }% }4 `
3 Navis attack at once!
" U6 H0 X+ G, HTeam1 * + Team2 * + KingMan5 K
- Z: r: C6 \9 [! R! zTeam1 * + Team2 * + MistMan5 M8 L9 {3 X' M$ r( z3 j- b
Team1 * + Team2 * + BowlMan5 B8 ]. k$ V% z5 t7 F* _1 m7 M
- _8 W' h* y; g" J! X7 S" k4 D! {32 MstrStyl
1 s0 O( Q6 B3 [' c- I2 v8 `MegaMan unleashes his power
4 h- r* n% E8 r- u3 J6 S8 HSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 j. r/ H5 }5 c" t/ X9 c P: Z* s# D1 l6 I* f3 N* S. e
StdrdChip (Part 1)
4 N0 Y. F) l/ A! `0 n* Z& x+ _┌──┬────┬─┬──┬──┬───┬───────────────┐
, Q) K% \6 T% i0 O% x2 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
, `3 ]& f6 t" p6 n├──┼────┼─┼──┼──┼───┼───────────────┤
$ q0 i* g! R( {. d" L1 H5 W5 E│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, W- P) ^8 R. L, H6 g$ |
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' H: u5 R0 G/ p3 J: A
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, c7 [" q4 {" ?1 R│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% Y/ q7 j: |+ Y9 N# ~6 a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 p7 w9 @" L/ c2 [│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 o3 e/ E% U/ F0 w2 f8 J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! S" {/ G3 P" s5 X9 v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) I; r8 q8 x" z0 _9 a, \│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 j5 H& b6 q& z* K* q5 p8 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 A6 G6 p1 j9 A3 G% V0 E, m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& d7 Z! F) L. {& s. R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% i) m& K/ a4 s( f2 W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 z; O$ u0 {2 [- I0 B( Y \6 z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
# ~+ a6 c7 M0 J2 a. v, _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' Z# Q/ W1 P6 ^% ]! O' i9 M│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) `8 l3 V5 m2 V+ h│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, `" o @6 Q. ~0 k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 G G6 _/ g4 X( Z% t6 }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# |0 [( o5 t" ~# J7 E- r! ]! h5 f3 ~; O│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 X( ?* ?3 u u2 c
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: T& S* Q( X2 v, O7 y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ D$ h. U% [% U4 e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! W3 C% t" w0 \. A, e. L' S. t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 c6 e& K0 ~ S# @% s$ C1 v1 ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ n- R3 I3 @- V7 z8 L# {0 d$ }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. H, D+ F0 d! d* Q# ]) _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; m, _. R$ n: _& E6 G# T0 y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: P4 Q. S; i" j, z2 y+ i2 b+ {
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 @5 P, o+ e W# }8 O. R5 X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' d6 ]' y% i0 C3 O│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 }" w7 }$ a1 o- U: K
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# A, U$ h, l+ o( x# V* Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 w% W0 F8 ~3 c3 l, c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; w4 _3 ~. u' s+ ?" ~* p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% \1 O' H7 K) V- T5 Q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ c) w% N9 n+ h- _2 B
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' Y3 ?. J! F" W! \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 L7 k4 K9 z4 B+ J4 f" h1 i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 t) g- s' ]. F$ n$ R+ c" \( g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" q5 I+ e5 e! N3 @' f0 P; O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- `% B" m* _+ C8 b; u' E3 `1 y6 N│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- N: \: @( [% ?0 i2 d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' M Q0 H6 Y Y. B9 H! R7 b5 R
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: m4 l) r* O3 ?# ]& ~& t7 _│45 │SonicWav│26│80 │ │** │Shock through enemies │
% `! F1 L3 s- U% _: d* a O- _* }│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ K$ r. @2 G1 p" }6 `│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; w0 D! m- K6 c1 y% I. ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( g7 }+ R2 ~% q( T8 A# X% `│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
Q' [8 F6 L; d2 t. o" t7 S! J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" E- L C0 s! B+ r1 K│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) ^. t& O3 {8 T8 K│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* _, P$ A& f! y" b' O; |- E1 \│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( k+ Q) z" i8 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) y+ h/ ^0 @$ X$ t* R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 S& D# K b9 y3 h8 [6 W
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" J' F( Q9 s8 X+ `5 Z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 W9 U& ]. j# d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) A. X$ M$ }' e& n8 N8 @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' P, M$ x2 I" e. v# W" N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. S4 D# I( d) w) m1 q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 r, m' t9 Q$ j' {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* y: i9 ^; \' O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" @/ |2 {+ X5 d
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ r v3 D6 l8 o% E& T, N- N3 Y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 O1 J9 U+ P( X6 i; k v│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
. }" U* T- y# `9 S, `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 u; N4 S" A7 E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( |3 W3 S, Y e7 l( {& h
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
d d t4 Z: }: U( T) s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 ^ o, n* r7 r
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: T9 r! Z) M8 M" G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' f, H; a9 o, u
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 \5 G6 T$ E( M3 `7 g6 Y- ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- |8 s4 o% E3 u- C9 @( B1 R
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ T* e( |& F& S# a) o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: Z$ b3 D* l5 A& ]. O% ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- B3 F; r# ?: K3 R4 a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- ]' p* T' T3 r* V* I8 ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) i& a7 D& R6 X+ u- k
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" _6 \6 V7 h3 n: Y4 F( k7 s$ x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 W$ v9 `# P6 ~. _' z( z: c- S
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& S d$ L2 h2 F# _2 q( O. b" z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 u$ X3 s( N2 t* h4 i/ r│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 v0 @! s' V. j. R6 \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# F' E3 e; _7 X- Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 @, p" i8 F1 g* F1 o1 k. M│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% r5 Z9 j3 d- s3 x( ^/ Y" w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 ^1 H# A4 I$ R9 l4 M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 ^6 j# P- d6 \, A% Y( [# q* u3 u│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ n$ W k& I. N+ u' J E4 p│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. p. C) ~; l* o3 T& _# w' y: t: i* l
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% O0 h9 S" l$ ^7 f0 F│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- X( e, m, w/ D1 Q" B
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 E5 U L/ j5 C! L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- s+ d* `3 z" T/ b( @8 n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# n \; z9 r B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& c/ \5 L$ y% a% j i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 |4 i; t" U) m3 W$ ~' n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ f6 u1 x/ S. h% p4 j# K2 n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 `% ]! i: B5 T' m└──┴────┴─┴──┴──┴───┴───────────────┘
. f( O! f2 Y$ |2 a" a- a
6 A+ i# O0 u: J" G0 l; w cStdrdChip (Part 2), A w" N9 H+ G9 W" L# x
┌──┬────┬─┬──┬──┬───┬───────────────┐8 d0 V9 k2 s7 I- W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# V! s' u" e( R' O( g/ d& a$ X8 p├──┼────┼─┼──┼──┼───┼───────────────┤
" Y6 [0 @0 h' {: q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ E: M C: q0 p' f2 S& \7 N& T- O6 d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 m" u5 y9 Z* a2 W
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. C# z( `0 V$ N, ?8 T) w- Y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& I: K$ e4 T5 `/ m7 i/ x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 G) P9 ]& L$ T: k# a/ ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 K; D6 {7 p! o% \6 n5 A: K' N+ y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. h2 ], ?, ^' o( E3 {! i6 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 s. j6 u' R0 q4 w; s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 ^% o6 f* ~. s' L" \
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, V% d! J8 f8 [3 m/ F+ C" i, _; t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& `3 }" D- ]8 j& }2 Y8 O) v6 B│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
Z* K. C9 S* o' w) ~* Z2 u% X4 Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 b0 R! |) L5 F* X) e$ g- Z( T* K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! \& h1 C$ W% k- F; X" z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 \/ w, \4 u4 o& Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 x( g! M7 ]6 p" W
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ u' c# _7 R7 R; {1 L& ]+ I│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: U! ]* g- h S g8 {0 i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" m+ F! t. u. D, y7 q; B/ ?│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 W: a1 [; }/ f: L, s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 L1 p I5 n: F. k; m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 P# W4 {$ j. X" |1 ]( F( R2 Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) {# E6 B4 z9 [' w9 T! n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 Z/ ^' p6 ~4 N" X- D4 [│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 x# o- w& {! t$ U5 E% h& R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& M- K2 n* `" b' g
│126 │Rook │30│ │ │*** │Protects you from attacks │; [; r' `0 l2 q4 t1 |
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" U; [8 X2 o8 R: {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 ?; p. Q. ^/ B& O* x5 C) j│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" ~% _+ J) M. O' L* D) n f│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 v) a* c, W, `/ f$ i│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 a E" J* e% q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& v; w1 z. b& f5 m& O
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ @4 J( l2 S( ~ ?& d- |
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ a2 s; o! ]/ J. }
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ Q8 p" W# K+ E" \, M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 Q0 g; C: d, z" L& U9 C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 u6 Z$ m0 B* k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ R6 z" T D+ ]0 R+ X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& v$ n* r; x5 y7 V# x: v│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( I, G* r% m' F. o# n/ ^3 J│141 │Prism │60│ │ │*** │Prism fires randomly │
& I: O3 k1 Z+ B% I│142 │Wind │14│ │ │* │Windbox blows at enmy area │- v! C4 D5 @3 f( f5 n7 J& m0 N$ l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: k- ]; |6 D" R2 n# r1 m+ d8 @│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! o# d9 u& O, f4 T* J1 d- n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 q) w* y6 D8 b: e2 t2 x, Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 A" W* z/ T8 R3 L' x2 [ Q│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 v# n2 W: N2 m* g& R│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 j: b9 k9 v# H; v' w: j
│149 │Recov50 │14│ │ │** │Recovers 50HP │3 z1 h) p! C; p/ W: K
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 C, I6 z3 e- [& D# ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │! \1 y0 x" T" W' A
│152 │Recov150│50│ │ │*** │Recovers 150HP │1 S& G# d- s+ h& z8 `; x8 c
│153 │Recov200│65│ │ │**** │Recovers 200HP │
# s8 R: C9 c/ z' r( j│154 │Recov300│80│ │ │**** │Recovers 300HP │/ O# `9 [6 ]8 e' m
│155 │Repair │8 │ │ │* │Fix your area's panels │
+ R4 X" z2 y3 t, [! N+ l! t1 ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 }5 H; j9 S! u3 w$ J6 V│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, O! ~! ^1 J: C j7 g( w│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 p* n9 N( D4 F5 |│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 w$ d: }! P. [1 S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& `7 k5 k7 j1 D4 g X# v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. X" `; k) x; V, @# T' ?│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 p* ?. \$ r+ a( C' `│163 │Invis │11│ │ │*** │Invisible for a while │1 i4 X1 t; Z/ z% h% P2 P; X& ]
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 r: }9 x# a1 e' r$ ? a$ U/ c q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& F/ |1 o \& w1 j4 M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
f, u8 ?; n( \0 @4 o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 y) Y) k) s: S. K( s4 m│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" H& g: d9 t) ]3 `0 \
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ q K0 m8 P+ n' o8 k |0 x6 H│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ @- I+ t8 d% z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 u6 _+ m* q3 U: S# R k1 h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, d, U( g* j. Y; b│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 G; i8 R6 w% ?( a/ x9 P; C
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% W& D8 j& m0 }3 ^' b0 q' T) E│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( i( O" q) p* M8 P" c4 f+ ]2 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ g e- X! ^! Q) v. e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 P3 p2 A5 F, c& I, u% b* K│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' a8 _/ s1 e* l. ~, k0 a4 O$ @( I& }│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ q$ L- m6 c, Z* ^7 m2 {4 q; [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. Q0 r! w/ R2 ?8 k; X% d, g& t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ I/ o ^! n* `
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& q9 [( Y* A, b
│183 │Hole │55│ │ │**** │Open hole to dark world │( `4 d' b3 W: {* l0 Q# a# g. T3 P8 @; h
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- i; V( _0 p$ o/ Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 T4 D% y8 _# N% ]6 |5 _│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. J: `. i* Q* C. @2 w│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ W7 n$ Z9 _! M
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 E3 ~& X) j8 |2 O( w% F4 p4 P│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 ] R3 H) W9 c5 ^2 R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& f' q8 B. Y! J6 ]
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 o; Q) Y0 G1 P8 y8 l6 {0 _3 m9 t0 @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ o* E- i2 U/ e
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( r& y: W- p2 o" D│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 S$ {6 W5 F) [; `+ S4 L, }│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 o( _. ~/ Q! a) O% J& U; P6 s
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; O9 E! \% X, d│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 m& [# A! ~* Y! |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( \3 A( w" q5 X- \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: k- S; h% O- r4 p/ j│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 [. c4 j$ e) k0 |, D' m
└──┴────┴─┴──┴──┴───┴───────────────┘/ |+ ~8 F- k# v- s! R0 M" d
7 ~) m( Y1 N* L, x2 K! z3 d
7 N9 x5 u& Y8 J* ]2 M9 V/ }Mega Chip, f: `) `' U2 z# C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' U6 v6 ^# q6 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │6 X) u- C8 w+ q+ J& L; Y- h
├──┼─────┼─┼──┼──┼───┼───────────────┤: u, t; [0 C" v1 Z4 V7 O) A( r; [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% u+ t; [+ ?- c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 O9 M4 F1 [+ [. P- u* w& `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 Y) k# f4 ?) z8 \; D$ U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( K) J2 c. v }+ R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 ?2 `; a1 N1 P% w) v0 t
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ f5 J# u$ o) K0 V; @
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& U z4 Z3 b3 \* a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ u( I+ I& ]; l9 ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! j$ ?4 ?$ T9 k1 @7 ]│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( a7 Z2 M6 r+ x+ [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 K* F( s9 g& W9 Y- R- w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, R$ j) |+ O, ?% l+ e: j9 @1 g│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 N9 O" m q5 t# R3 d' H! |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- S, ^% }5 M) G$ M1 i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" D- j4 }7 a+ J) Z K5 B& S7 s│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" J. J$ F- Q& F' B Z& s( Q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& T( w$ Z( _( o" h& P) Q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' J. S6 a/ T# w, B' S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ V# H9 j5 T5 Q, g% A1 u& G# Z) p
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# Z6 A$ I) j+ D. _: q, t│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) j- A- t; V- L: Y9 @) D$ |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, Z: W! n3 R$ l& P3 t2 V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% A4 `" g/ X- T+ ]% }! y3 H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' v* E- o: s8 t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 j( j ^* `* e9 u2 _0 K7 E│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; A4 N ^$ ]. ?/ e
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 l& l0 t' e; M8 T( F2 b! `│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) h0 M- }5 P, y# g. a ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 ^% R3 H+ q1 N) E& q7 R│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 Z- b7 b2 c W! J% n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 L) j/ @8 C5 b9 ~4 c( e* Q5 E/ s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" L9 D6 O3 e3 C. A% ^+ [│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) W; b+ C+ l' f9 O│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! H3 ~# ?. G v/ G1 a│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 w" A) g* w; ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ h+ A% D' ?" ~: P4 p: o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* N+ _4 \/ ~( \7 x4 c" k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% L' C) N- d9 W7 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" B1 ^8 V. p/ u% \* x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' \9 K3 _! P5 Z5 `& z& ?( W
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
a8 y% e* K/ s│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( R. n# a# C. a' n) v3 L. s
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- D4 a1 M6 q) f% }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' E4 c) y8 `- Y6 y# f" Z3 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 {1 I9 T$ X7 ]( c
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ e5 v" [5 A1 }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, e y8 ^0 H5 \( E' z, z& S│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) U) j$ \. a9 @* F│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 D u# ]2 Z. [7 `% ? b. R, S( ~
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 \, @+ R x/ }5 q9 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; k9 ^8 J! r! M- B; E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, Z/ X- M* o6 d: C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ p* K- j+ c" |7 n% r* b5 T
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( T+ j1 T' e5 f; m1 ^. h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ U. @5 T& Q7 Q3 E: r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( z/ `& p, D* R k1 `8 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- z9 _( T; H) L0 q' C# O│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# W9 B/ j+ j; j: p│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' c3 n) W7 p: Y8 I) [: b( t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% e+ z! a# X! k" _1 y& v0 n' B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) Y% z3 h. Y6 P! r9 E: D/ e
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 {: a- S2 @6 N* s0 Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 l( m& H7 l5 G9 [- W+ J1 x5 A7 D
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' ~: Z9 G0 H4 d6 w) M
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 D, s$ N0 M1 n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 P1 r: J5 i; R3 |2 l" [ f; q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ a1 i: V- W, K' h, t2 O) O3 F" }! i4 G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ {+ N0 x+ d* h9 x9 ~) E2 Q& R5 L
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 I' y; T- R4 a- U; R# e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 V! }. h) r' v/ S" w│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( m" ~' ^7 i7 Y j- V│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' I% S z7 Y$ J
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 ~/ v5 d- A6 d( n, l5 \: P; S│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' C1 ?& z* Z+ `! L│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ w" }! X% N0 j0 p- a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ @1 l3 U! T5 z W3 i/ d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 r; D0 n2 s/ u
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ D1 V! n% E. b* ?+ B- p6 B! G" s
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- D- d `# y3 a+ [
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( n3 S+ f+ \' B/ r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% s" v5 q K6 e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" S6 b7 g, i! A9 M4 \$ V+ b* ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 V7 m' E! Q6 m
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ G5 P- S1 _. k. s9 C( r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 v% |+ G" M. i9 l$ Q└──┴─────┴─┴──┴──┴───┴───────────────┘( v! R" C( n% _+ Q3 p* K9 a( y
( ?- ]( Q6 u- t; A* C* o
" w- X. [3 H1 m i+ J& N% ]# E
GigaChip (蓝版), _5 ?- h7 v9 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- H7 T& ]" G# H1 T+ K) ^# b│编号│名称 │MB│攻击│属性│稀有度│说明 │$ w0 a+ L, p2 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
& q e( R8 R, F1 N1 ]2 S9 E3 c/ z1 _│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 P i( P) Z3 b) W9 O
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, R) P% o7 \/ q5 v9 j9 O
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- Z+ b4 C9 T/ N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 A- f- L- ` Q b│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& V7 E3 e9 K% D! w
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
Y) W# ?+ a( Q' c- R5 Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, f7 I* M) M) H7 X) z/ Q" b/ v│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ M# O9 T, l" b ~( W# T
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 q1 ^2 \. Q7 k0 f1 p2 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) J9 N6 ?+ l/ D$ K/ F' w+ i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ H/ J, l: U7 z. q/ Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ s' v3 k* l- k/ o3 j$ Z0 }& H' @4 w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( c' y- a) E' R* f+ B
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ G, t8 w4 n: Y- _% q" T6 R. o│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' M; y4 _: X& ^( B0 l5 h
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ T7 }" O. G# ~+ x; F0 Z5 m
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ T2 Q/ T0 f9 a' e" e. `│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 ~: B* I, x) F9 c. p│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% g, I5 {+ I$ ^/ s- R- |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& v6 ]( N% s1 b, x+ s6 f└──┴─────┴─┴──┴──┴───┴───────────────┘
& [0 q) q2 o! q3 E
* V; E% o9 K# C5 u# {! j. n4 O; h7 GGigaChip (白版)(只列出与蓝版不一样的Chips)( _5 ^& s0 g+ [/ J2 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 e; [; V. w- I/ B│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 F$ Y% R7 A1 m3 h" @6 K$ N% Y/ L├──┼─────┼─┼──┼──┼───┼───────────────┤
' i% w$ Y6 @" [│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' r) p/ H4 k( f; x i; [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ a8 g, v; D' ]4 R* K! W& l
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 Y. a7 _( }4 J5 z0 c# }2 R* Z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) @% N7 t) @- n- E. f5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘ |