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( n6 w" r2 x3 e$ ] p" A$ J' r2 o■● ■ NintendoWorld 站友xliz原创
$ _1 m7 S8 j; ~3 P; X: ]■ ●■ http://www.NewWise.com - z8 _; X. Y. V: C: v6 J
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洛克人 EXE 3 Blue 卡片组合
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$ ]8 v- _2 n( R- O8 T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% W& {$ P' _( }; r. l6 P% }
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 Q2 U# J% [0 f% n% Y! E以下内容格式如下:
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# }+ u1 \7 D- S2 F4 v( P编号 名称
$ W$ s, ^2 O' P7 \+ p p& I; N说明- q& U- F- X) o: i
组合方法) r$ c3 u4 h5 e9 [7 F
---------------------------------
) @/ Y9 T1 F; n01 Z-Connon 1, X* ~. p" u- x# u# M4 J8 j
Unlimited Cannon for 5 sec
0 Y, `+ r& W4 x) l. ZCannon A+B+C
% a; A' \% }5 V, l3 ^Cannon B+C+D7 A& w# P" |) i4 `
Cannon C+D+E
; S8 B% J+ ?- I9 m
" D* j6 F3 \6 S% O5 M) A( P02 Z-Connon 2# I j% h$ a6 o" _) V$ k$ O
Unlimited HiCannon for 5 sec
. ^6 |# s O+ aHiCannon H+I+J3 r7 t* |& q* I- ^ v! ?
HiCannon I+J+K9 v0 M Q/ i+ V w# f/ B: [
HiCannon J+K+L7 r1 k/ t+ y/ t' Z7 Y
4 w1 e8 T7 |) |" J3 l& g
03 Z-Connon 33 A4 u. w1 g9 o1 x# i# u0 f4 c
Unlimited MegaCannon for 5 sec1 o$ B0 `4 \: m! m& E5 K, n. L
M-Cannon O+P+Q' d5 H: N+ w3 H" X1 d; X: r# E) X
M-Cannon P+Q+R
* x; f$ x+ s! e/ C6 D/ H: t1 E& IM-Cannon Q+R+S
' S( h: a0 J& |; P, V* D- f/ [8 t5 A% q+ q2 s
04 Z-Punch
( u( l+ I0 X: s8 D7 [Unlimited GutPunch for 5 sec
0 g0 y5 u: Q {5 k$ L& [7 y! XGutPunch B+C+D* j5 L" G2 m5 ~, e$ @5 D: d
GutPunch C+D+E C4 c! T8 W3 I6 r! X
GutPunch D+E+F
2 e. n9 G& {7 G4 O9 p: m5 i3 s& |; d2 W4 n) C4 x6 Z
05 Z-Strght0 T0 u$ s$ M6 l, R- V8 b; F
Unlimited GutStrgt for 5 sec. f( j7 U% j% a& |( o( Y* r
GutStrgt O+P+Q# P6 A# C& b! c. i0 C1 R1 n' L9 }
GutStrgt P+Q+R
; f4 Q! P s# P1 A- L) \3 A1 b( x. MGutStrgt Q+R+S
/ m. ^8 O% M5 S2 I: E3 W* m5 F* o; @+ ~1 V1 Q
06 Z-Impact5 W6 B9 C! g3 D
Unlimited GutImpct for 5 sec
3 T9 O4 z- k6 D9 bGutImpact G+H+I
, V8 z5 p+ Y5 C5 OGutImpact H+I+J
3 G Y) A0 q( y8 |: QGutImpact J+K+L
# s& w- O" q* m+ M8 W+ ]
X c! Z) ^6 r6 I07 Z-Varibl. c F6 h5 c* d+ i9 k5 \
Unlimited VarSword for 5 sec# E e( |' v% {' Y; E; D* F) p
VarSwrd B+C+D
) s3 m) G, B+ [/ e2 A3 J8 [VarSwrd C+D+E
9 J. A( m7 v! lVarSwrd D+E+F9 O* ~: W; r; H5 X6 o
' S! `% A V+ b C3 ^' V% j) r5 i08 Z-Yoyo 1
4 u& ]- n8 K' K1 ZUnlimited Yo-Yo for 5 sec
0 ?( Z; Y) O6 I$ u( I: G; BYo-Yo1 C+D+E
; k5 e/ I x3 A% X, ]Yo-Yo1 D+E+F
* k8 X" U- o+ u7 ~! r! dYo-Yo1 E+F+G/ [ _2 x8 S: K9 t5 S- R
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09 Z-Yoyo 2
! M2 l" N7 i& j8 OUnlimited Yo-Yo2 for 5 sec
8 B* u7 Y, L, N1 z- O' X BYo-Yo2 H+I+J( m% |: F% V$ \: O1 g; Z
Yo-Yo2 I+J+K
. u3 }/ b/ G" L* G* b2 \. l- xYo-Yo2 J+K+L: t+ P8 Y8 z1 m$ |0 q
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10 Z-Yoyo 3
. N. c) o1 @& }! O vUnlimited Yo-Yo3 for 5 sec
) [7 g ]( @5 ]+ F3 q9 r& \' tYo-Yo3 M+N+O
# D# v k. F$ CYo-Yo3 N+O+P C! t. Q; W! E( I
Yo-Yo3 O+P+Q
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11 Z-Step 1
* W E c( ]$ b- y8 _: FUnlimited StepSwrd for 5 sec
+ y+ [( T( C f) ]7 DStepSwrd L+M+N, H+ T5 g2 J e: H. R) t: j
StepSwrd M+N+O
- J1 t8 G7 A. ^8 O9 T" j! HStepSwrd N+O+P
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7 H+ X( g/ m# U& I12 Z-Step 2
3 y6 m) V& r; |) p( LUnlimited StepCros for 5 sec3 Z2 T7 o R7 }* ^! M, f6 _! \
StepCros P+Q+R7 { j! ?1 m2 ]+ I4 @
StepCros Q+R+S9 s( C K& S; p6 \
StepCros R+S+T
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13 BubSprd4 A' M/ S) [0 \+ j: V$ X# F
Attks w/ spreading bubbles!" f' {& o/ H5 o' Y% F( _& L* @/ a( q
Bubbler C+D+E
- x6 ]* ]9 D$ l% DBub-V D+E+F& }4 w7 h& f* K9 Z0 M
BublSide E+F+G$ O2 H$ y1 H9 e- e; u1 O1 K5 K
Bubbler E + Bub-V E + BublSide E: {1 ^8 ~* d! c; m" T
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14 HeatSprd9 B7 ~* R" v* n! ?: g0 o1 g
Attks w/ spreading fireball!
5 \4 T* d$ n" c1 ]HeatShot H+I+J1 H) b4 D( Z0 {( R1 ~3 A- t/ {1 S
Heat-V I+J+K
7 w$ S3 p- h7 [1 Q2 GHeatSide J+K+L7 p0 R3 S) x+ B3 o9 y% L
HeatShot J + Heat-V J + HeatSide J# L' O- {+ e& n( k2 V% A
# I* [& q7 |; F* w6 D9 Z! y15 H-Burst
# R0 w1 L% F) F2 l* A9 bCreates a giant explosion
/ e- n5 w8 |# I U4 l1 E: U+ YSpreader M+N+O- j4 C- E1 l' `# R) e
Spreader N+O+P
1 Y* x0 @" ^7 q' B1 VSpreader O+P+Q
+ N- b, }' t) \- n/ k9 t; n, `" M% a* C( E8 F
16 LifeSwrd
( M/ Y/ U# F1 _$ }Swings a huge 2×3 sword!9 q4 {; I! A5 u
Sword E + WideSwrd E + LongSwrd E
5 Z( p" n" v% g1 t5 j1 h& ]Sword L + WideSwrd L + LongSwrd L- M, z; A' ]2 m9 b9 @
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
) A7 c) U2 g- @/ `1 N, o! WWide swrd contains 4 elemnts
0 S' j4 S: @1 D. t9 E0 ^6 T& ]- w) |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ Z& E4 [ C) V, w4 CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- s b6 t2 R$ J' K' S
) D% ?& l1 i) F& e* y1 a# ]( l# I5 L% [18 EvilCut' v! S: J6 d4 T% b/ r6 f
Step up 2 & make 4 atacks2 V% X) ~$ N+ u0 w
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
9 e, ]5 F& x# c' |4 n* B, ^3 P. k1 QA giant Ratton charges!# R4 O7 H8 W0 w% A1 u9 g2 y9 p* x
Ratton1 A + Ratton2 A + Ratton3 A
" M8 X* P+ f( j9 R! C0 ?Ratton1 C + Ratton2 C + Ratton3 C
3 r5 B7 c: C* K' b$ vRatton1 F + Ratton2 F + Ratton3 F
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6 r9 E6 ?$ `0 B. D$ c2 A: q; q20 TimeBom +7 H9 q1 M) O( ]: A8 x
Sets Time Bomb in enmy area7 |6 L/ s- |( _; z, O1 _) g- }) t
TimeBomb J+K+L
: O+ C( W- W* c* \/ P* XTimeBomb K+L+M
5 _' s( c* y- S: ^0 eTimeBomb L+M+N% T3 J, A$ `8 z$ X! P9 r# s/ e6 A$ d
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21 GelRain
' |/ J4 r Y3 a+ Y. Q0 `# kGel steals squares
v+ o1 A: P* r# eMetaGel1 B+C+D
1 e. Y1 {; V4 i) Z/ HMetaGel2 E+F+G9 S" k" ~4 d7 a% R9 z% E! i
MetaGel3 S+T+U
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22 EverCrse
: a: m$ p- g; w0 u1 M8 O0 S! b# lShield chases enemies; [! d; R; T$ U# f* H7 {0 G6 s
CrsShld1 C + CrsShld2 C + CrsShld3 C
# X) j+ q; D$ y/ iCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake9 f2 j6 B+ @: \- j4 E8 f
Awakens Mother Earth!
; t" R+ |/ V; r MRockCube * + RockCube * + GodStone S+ g6 K; c* }: @, e
7 `$ a, Y5 X) e+ S0 M$ ^/ w, R24 PoisPhar
9 N( h$ @, K2 Y9 q0 W& KPharaoh generates poison
0 k0 F7 p8 L" K: C& uPoisMask A + PoisFace A + Anubis A3 { q9 R; K+ M6 H9 F1 y5 t
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25 BodyGrd- |8 ]: z' y3 P8 X0 I
Bodyguard takes out enemies- g0 H$ U$ e7 {# A% g: m
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
( E. u; V9 N0 U$ w- Z7 `Barrier absorbs 500HP dmg! A% Y, z" V H# f
Barrier E + Barr100 E + Barr200 E
& z/ G& p8 }9 g4 NBarrier R + Barr100 R + Barr200 R! z+ G( _$ Z6 _. T8 b w
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27 BigHeart# l* v' K) x, K- C+ ]
Attacks, then heals HP!
4 r% k- ]" _/ ^, ~* hHolyPanl R + Recov300 R + Roll R
/ R7 \3 A) n1 t+ mHolyPanl R + Recov300 R + RollV2 R6 ~& M$ f9 j/ I( U, ?- R
HolyPanl R + Recov300 R + RollV3 R' u1 N/ S8 k- N1 {0 o4 T/ Z
0 |. K* Q) C) g, `7 z' q( [28 GtsShoot
5 g) E3 s! K" {( m. `% r) [GutsMan throws MegaMan!
, L, x/ X: }+ F1 EGuard * + DashAtk G + GutsMan G
( ^6 ?$ G+ C# k& a. V7 i! L- cGuard * + DashAtk G + GutsMan2 G
8 G8 ^0 I6 B6 J7 jGuard * + DashAtk G + GutsMan3 G
3 T! [6 j0 g7 O4 y5 m0 FGuard * + DashAtk G + GutsMan4 G: \' [8 l. @, v% z# Z! E
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29 DeuxHero
* o0 V8 \% P3 e# n/ t9 nMegaMan & ProtoMan team up!6 g/ G M* i" x5 z$ \9 [
CustSwrd B + VarSwrd B + ProtoMan B
) `) ^/ o8 _' G5 ]9 V5 b& w% JCustSwrd B + VarSwrd B + ProtoMn2 B, u4 C; }2 ]6 ]
CustSwrd B + VarSwrd B + ProtoMn3 B* T: f% z' Q. o( Y' N( S
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
$ ~9 m. [2 N+ `, X' }$ M \MegaMan & ProtoMan Dual atk! a3 E, B: l; v8 i- h! C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. X% z' D1 J" h6 R( k8 i# V9 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" f+ Z6 \. [3 Q% N* ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 x* G! q; o7 C- n0 |# x# cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! f" Q1 T( t* q
$ W6 B& A) r/ g+ {* Y31 PrixPowr' i' H S c+ L3 F1 J
3 Navis attack at once!
' N8 G% l; B- Z; U) Z- o+ STeam1 * + Team2 * + KingMan5 K
$ M+ v$ {) c4 U" @" {" @, RTeam1 * + Team2 * + MistMan5 M! ~6 P) S9 y9 V. s. t! _
Team1 * + Team2 * + BowlMan5 B
5 [: P8 h, x8 @1 f" ~4 D1 |9 ^% i( M2 Y1 ?) E; Z" y
32 MstrStyl
}3 h0 Z \4 ]# k' l% a1 ~# ZMegaMan unleashes his power
; i3 @! @# K) _! O+ JSalamndr * + Fountain * + Bolt * + GaiaBlad *
( C2 D& v% \/ b3 }
' ~* D( D& R K; [0 \: fStdrdChip (Part 1)3 f1 C3 m, |3 |; R# U. I4 N
┌──┬────┬─┬──┬──┬───┬───────────────┐: D. w$ h I9 S; l2 d. |
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ k& O4 e" i; |6 o
├──┼────┼─┼──┼──┼───┼───────────────┤
. `1 T: x7 D1 t1 E k8 [* _- f' c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 @5 U# Q7 [+ J
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' g- P8 S3 t# h. o% y( F# H& |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# p- }8 o i# H* e2 Z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; G b# \& s- Z, L( ]6 w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 _: u8 Z; P. r* P( K( G! a
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! M' j9 p- T4 p% c# c+ U; `3 W9 i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 s+ t; a9 l9 D+ b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! y! K* v) r8 j0 s% M" z) F6 |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: b# I, s- d. T- t' }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, Q8 w1 W+ {- T. L3 `% f│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# [- P: B+ L1 j% a
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 \& _( P! |7 w$ ?: s7 ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 O' Y+ h; J2 D( s& b2 p│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ O2 H3 X8 @# ]/ m; F1 S│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- R- j. l" c7 \: ?│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ {3 h5 f, V' n5 w6 l
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& g V6 E: x% X+ G [! \
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! _! k( y; T& [5 ^# T& U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% @/ D0 ?; Z2 a, M: e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: e0 l& Y' Y' L( R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 _' O& E+ R6 T7 j$ C│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 `! |$ f3 H! {& R│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 j- T+ v1 h; e3 J+ }+ ~/ @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ k5 x5 o0 d F5 k
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% T& Y. q) b: F( l│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! n. g/ @" h: `$ m0 B+ E
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ X- w' S% R; A w$ Z& f7 D│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: R4 _ k% e% m. S) ~) n3 c│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' o# @# Y2 c9 S) F& C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 o. p; z& j0 k" _- v6 Q2 T6 r' k
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 v& D: i- V6 W; m6 c2 f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! U& x# Q+ F% O# ]│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 }+ I) C* ]9 W, @ m1 A3 X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 F5 k- b) L; G; n% E0 {9 i5 R0 ` _2 }3 A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 i! K! T% B0 X. K# }+ e; |│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) m% M5 a( ?* y- F6 r/ l+ C% z7 X│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" F0 P! \$ E3 [3 j2 J: R$ t
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* b6 T! Q M6 V7 W* M7 u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% C0 \, q7 ~+ h" F( Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 Z @& O* |& w│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 \' @, }; M3 b6 r( i: E
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │, u5 R: f$ M; k) t8 |
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: O' X7 K( P( ?# |
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 ?+ K6 |, D: f# P4 W5 M2 m│45 │SonicWav│26│80 │ │** │Shock through enemies │4 E1 `4 _) O: x9 G
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ U" O# I8 {/ A! x, G/ g' n│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ B3 I; ?: S) j4 ]: X
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 K7 K+ i) F/ a+ @0 Y% Q+ D: P4 J
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 ?) a9 J" P4 A0 e; Z- d8 \+ g" x│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 L9 z# _" U, T1 k; f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- t4 R: v& r2 r7 M4 D, W2 x3 C+ a `│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 j8 b7 C& t5 M6 V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 }4 j; X( K6 ?+ ~' [) D1 `" Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( q% M4 s& N# t" D! y- l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 j) u$ ?6 S0 l& L; \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 ?8 |2 I2 {) o- _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 `1 |; T& x0 l2 h" d4 \' p
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' v8 V' G8 v" F, |9 A: |4 i2 d│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# h- c$ X7 d) U+ y. j2 T' p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 \, x) a2 V, q! v; W
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# y. b; R N q3 ^4 M6 P│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 r% j; y' X2 m, Z. n L) T
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( W4 ` n! L( O* [6 m* O& Q- D2 i% ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* m. o0 O( e* |7 r) x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( e j( a9 o4 t: d. ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 B- q. t4 U+ s: l% u' T. \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; N# O2 r G. M6 `5 E% c1 x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 r" P ~; h5 V" j1 X# x
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. y& q% y- h+ a
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& j) ]* X* Y4 @9 j│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% i O6 Y# H' s1 J L1 p" U0 m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 _; l% O' l3 O5 U1 `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ ? x2 n2 k) a! W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
u& G8 |# d5 C" k- M6 a3 R5 d│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ @; N8 p' r! B- N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 a8 d7 `. p' l' r& t2 V, B2 N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ ]3 [ U9 k: G8 m0 B/ f# W# y% H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& [& a, Q1 ^, E' d/ R4 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' J: B1 U0 {' \0 T( l# A5 L1 B- u q- V5 d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 M' s/ V/ B3 R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 q4 h O: _3 b$ V; ~9 k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 J# x0 _% q& h3 u, A, v5 g2 S- `1 [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* H. l2 ]* m$ w# p, `( }│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 T3 S: \) S3 d* N( l9 M
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. f9 w* @ @0 o+ ?: M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: k2 m9 D, R) X/ v& t/ \│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 P# [5 c) [$ Q) m- a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' L0 q$ J8 ]1 s; ]% ~: p9 p│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# Y* o, c+ t, G# J
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 O, j ?6 L5 ? y) q: j
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 O* S$ g8 V+ K. f1 f% u! _│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! F/ B5 f* Z, K2 f Y5 s: B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: ]8 F* O& ]7 S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" r0 E& d& I. A+ D4 ~$ J/ T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( e7 Z% }+ d+ J0 d& Z9 ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) V O6 `0 }0 T6 V3 q8 q/ }0 o; J, l│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 `, W( U7 e0 c6 L$ k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
& a% j4 ~& n" z9 b│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, }* L* K5 ^% y6 ^% ?) D, ^$ {5 {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 M( o7 n! k! _* K) O
└──┴────┴─┴──┴──┴───┴───────────────┘
4 c/ Z! o8 [+ V, h' f& _: x( t3 P! _) V0 X" d) V# i7 f# S1 \
StdrdChip (Part 2): D9 f# j4 r6 Q/ B
┌──┬────┬─┬──┬──┬───┬───────────────┐- b3 z: h* F6 o7 h9 h+ V; x' V
│编号│名称 │MB│攻击│属性│稀有度│说明 │. c8 h. e) d# g6 m+ R" c
├──┼────┼─┼──┼──┼───┼───────────────┤% v6 M% r4 p8 c5 h) _ F) @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 h6 @0 Z( L! X/ Z, Y- @/ {│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& ]0 u3 L# \$ F* Z: @) o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 ^& E5 U8 ^1 ~' R m0 |9 y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 O3 |% l! \5 W" W. ?│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; l6 k6 l4 h( n' K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- Q$ i- M( [! g; u1 ~, @/ m* H! O
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 h+ l' f4 ^3 b/ r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( m, c" J( v' ?/ w& X
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ C+ D0 D) i5 P- g# w- j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# z' p) j4 |4 B0 ~: W0 ]- r8 O2 K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; P1 }9 {8 q( F' j' e: J
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% B- t2 A9 i" r" g│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 d) w+ f0 A) }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' A! q4 s; B( T1 @ z* U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, f9 f" t! k! ], \2 I, ^+ a* G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! A) P7 _, s. O0 @, |# d& e& F│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: I) V0 f3 |6 C/ z: W7 y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. k2 j# J K. w& A: V9 |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: m `: N/ R$ b. ?* M1 \$ y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 A, A' z: j7 s: V
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 l0 K& C* D" h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 l% N2 E% ^; ~+ O) B$ s h│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' i. p- f% O ]- A/ K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, f/ Z, W& q" s: T# D: a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ S5 v1 y! d! V) Q+ h
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ j' Q; ~2 N: r9 B# z' [; k
│126 │Rook │30│ │ │*** │Protects you from attacks │
% s+ ]5 h( b( b( T7 ^" e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. V8 p1 D R! b1 A, g, ^2 D6 Z. o
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 z* V& x5 R1 ~0 x- D5 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ x2 v/ r% D0 B& m& C, N+ m│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 `6 ~& ?4 [- {│131 │Lance │46│130 │Wood│*** │Lances through back line │
: S+ C' C, K, d o& N+ t- E│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( o8 d" `& r- V+ f
│133 │Guard │5 │ │ │* │Repels enemy's attack │ z+ p) }7 O* l6 R5 j
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) G1 f; B* e% b! @7 m│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" l, ]. \' O9 l( l
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 k6 {$ @6 G8 x% d* J8 e) ^) K/ Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, R1 M) u3 n4 H+ M│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 Q5 B0 m+ }6 S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 R8 ]+ z1 K2 ^0 i9 H m7 z; w│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 C/ A0 ~9 L# l% E' ^& J/ V
│141 │Prism │60│ │ │*** │Prism fires randomly │
- E9 \$ l" ~* Y/ z" d; G2 v% }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& j8 U* `/ T- G4 s" M% v9 w6 e│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% Z O) }8 `/ u0 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │' W4 E6 w( D% p: S3 \4 v& {* h
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! D! F5 o: x% x! l# }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) I# @& X# B/ J4 r9 B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 a! d% o, R+ d8 e7 v# e3 Y' S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" l$ I, P; G& X$ M│149 │Recov50 │14│ │ │** │Recovers 50HP │- c3 K* I. w# B6 v
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 w* Z# @6 S; a) e; O0 R! v% H│151 │Recov120│35│ │ │*** │Recovers 120HP │/ p9 I& t3 k8 f# }4 O3 X2 W) o9 g
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 J* Y# ?1 O( t
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! U$ u9 {7 `5 ?% N: ]│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ u! _% p" G! ]9 h│155 │Repair │8 │ │ │* │Fix your area's panels │9 a* O( [' G+ j0 r. a* T! T) t
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" ~# m7 j y: {. @0 H/ w/ r
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 L) T- I$ L' D% b: C│158 │Panic │14│ │ │*** │Confuses enmies if you are │% D. o2 c; @# U! e: n9 F
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 t! I" [9 Q+ q w( |
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 p$ l& T4 o" s! R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! g- ~+ t3 t( P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, I4 Y5 u5 L3 R6 {% j Q│163 │Invis │11│ │ │*** │Invisible for a while │
0 Q/ w2 |* }# P0 u/ @6 Q! z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! ~: i# l8 b+ @7 G6 k- X│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 ?+ \4 k% T0 N k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) Y0 ?- o+ \( n b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) O: I" J4 V2 A) m" T4 y6 A
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │( Q7 F8 @/ T, v/ V6 p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( I* q0 ^: ?3 I3 m. h1 z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 C( \' P; S0 ^1 `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 g7 Z3 T o; e. J J* y│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 U) @3 O. Q# E" L
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* I3 p, `- j! n2 T
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& w- E/ d8 l- O2 i( N6 B! \) g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 i/ y5 t0 f* x) N8 h b1 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# ?9 W0 ^7 `& k# L% m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ [6 z- s( h, X* }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 _' ^! b5 N2 F/ k, f# I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 |2 h- z9 a5 k: `7 e4 ?" {% Q, [! w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 H2 S! `4 p5 C* f( r+ x3 n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" l3 j. K2 |7 s) B- E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 Q Z# C2 {! d. U│183 │Hole │55│ │ │**** │Open hole to dark world │
6 l$ p) }0 U% f a$ J& g│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 @& o/ [/ ?& I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! m# a2 Z+ ^' X4 L1 c│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ {. G. t2 l9 h3 c, j9 |7 }│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 N1 s8 x) F: L& v- q% N- L│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! Y4 M; S! [/ P. B7 E1 W6 k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- x; C4 t( V& Z' w. W
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 k* Y' i; F' {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& v `. t+ T# d6 U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 j9 d! R4 J8 n) c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 b' A+ B) z4 l! x, m1 P$ l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ D. ?& I, e. Y3 y0 I1 s; [
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; Y4 x( J% P- e Z1 M6 B0 O( U* W% z! G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' a9 s$ R- e8 }* c* ]1 l
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ x4 L% T5 q1 H, G1 j2 j% l│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* ]; \2 j4 s h8 N& @/ ^; q" E1 z7 E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ T& r+ ]9 `: }+ C7 s, q1 r│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" d- e$ f: h. ~, f# r; H└──┴────┴─┴──┴──┴───┴───────────────┘& o4 w; t. p N- Y9 z7 w" n
* F4 @+ U5 ]7 e: j2 n& _
, c, L* {' c+ o5 h% d- vMega Chip
/ k4 i2 j1 ^( G8 I: j0 A┌──┬─────┬─┬──┬──┬───┬───────────────┐" N; o- N# ?, Q5 c" K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ]2 a4 F* r1 p! b├──┼─────┼─┼──┼──┼───┼───────────────┤
- i/ c9 o; H3 u; m│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" z7 a; E7 m3 S& P7 i! c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ T1 d- E5 h3 t6 @4 U ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 L. I% j( O3 X: p' N│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 I+ x0 N3 v! c$ j: `) a│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* {6 e) r5 |, g6 Y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; d2 A: ^7 ?6 j# ^$ A0 Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 t! i4 }2 s0 f. D& Z4 h* H+ a+ d' C
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' f+ c; ~" `9 w! {1 g4 \% L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) I' [8 T* N! X1 W' `% ]; b* R│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" q3 L) _( w/ G; X/ d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! r9 _& z) {' o/ i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' e, P$ _ G; M; W/ ?" X- J
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( @. P% L5 s4 d
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ H' q6 ]0 c2 b0 }2 Q, y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: @( D$ J/ k! w" j7 q7 I
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: i) E( Z3 M4 s! }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- u4 f, G6 p. ?: r4 q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 j; o2 N/ m# E/ h/ L8 b( \
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; ]9 I: g5 w K0 @) ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& `# \4 {( j) R│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 m/ o+ C O ]" v( H+ i5 E6 H8 R: d; S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: Z6 A3 y( A, W2 J0 R& D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# P' ?4 q/ a' Y' S' a) G* \│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 O) U. }3 D- Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ ] ]3 K0 z5 J8 y3 ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. Z/ Q* h- o S│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; q$ G; { f' W& q5 k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ y- B7 p* C, x( `" A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ v! C' y2 \) ^( [: U) o4 I│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# q; ]5 Z- n/ X1 H0 J1 x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! i1 h9 _( D+ P# g% G O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 ?* D3 q% x/ m5 {9 l" t
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 k9 N a3 v% z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ i9 X/ E7 B5 f( @7 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 Y: |9 p& \( [. A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 X" Z% f% m% a ?+ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 C0 S2 K% l3 I/ R% M8 N* D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 }. Q( k% c: f! |' q+ M( N│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: S/ Z/ j, w" }* m" c- {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 @8 A& o0 t0 v' B/ i│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' a7 D/ b9 R& T* B/ O" D3 u* u( \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( A4 h+ j8 Q6 l& m0 b+ p. E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. ?' f- E+ V* B5 F0 j j' L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 E. B8 U: N4 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │" G5 b1 {% u* j
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% Y. E% N2 |2 @5 {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ _; z8 @, r# L1 p& n
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ G3 y6 P0 o- ~- ?% ]
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- E# k% ]7 \8 r& c }│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 V( g3 T0 y# i2 O9 J8 {4 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% ~5 p. W! l' @* G' H- b3 g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( u3 j) N9 C1 I3 p1 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, N" H! `* n" t R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, O: e: w" j1 k+ X+ X! c$ x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& Z2 W2 c( ?1 L4 |2 j( G( }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ E. H5 y4 p3 Z' u, i* z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ }0 D {8 }. \( m1 ?" Z# F
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 r* B+ g; }' e% w4 ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" I1 d9 I- B6 S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 g. E% T# t% C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& F, c; |8 k7 s8 I& [1 s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. w# }2 Y0 m. @ e. s- _& i
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 Y! F' R, Y* d- L│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: d3 i! _8 \6 ^
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& I! b) Q8 b) p; H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 A. _7 l. l% N! P5 Y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ ?8 i0 e5 e2 I) y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- y* m3 p) e C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% o {' h- q' }) U, J$ M' p
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& e+ v2 ` u+ Q) P7 x. L6 E" s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" S% t, E! l0 r! D│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& `( |9 u% T! p0 R& G6 q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 e7 R, X) p$ m7 S9 F
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% a3 }6 G) x* j! N# q3 |│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 U- q3 X+ K+ F7 K│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! l6 S/ I& ~' }4 i8 n│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 L% ?* l# \5 N+ U+ O6 t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 E5 i. i3 a! {) t- ~0 m
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# M' D1 B, A; [, l; e1 ?
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 ]+ [4 {1 X; k+ q2 r; w* D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ F' \+ u; K) I; _/ C" ^) g& Z" J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 r8 l; I" l$ u' Z# W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 V' E3 [- r1 w( H' u
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& c5 k/ Q9 o4 i3 c9 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% n" u8 M7 p; v1 @, c' G* w└──┴─────┴─┴──┴──┴───┴───────────────┘( `1 Y9 G X& L6 e2 x
& ] Y0 e. [& E4 A
& T- M* C% D2 ]5 W
GigaChip (蓝版)
; L" M- E8 Y9 f) O9 b' c┌──┬─────┬─┬──┬──┬───┬───────────────┐$ `' {. b9 X4 \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# Z% m5 R+ Z9 Y! ^' G. _5 g1 M├──┼─────┼─┼──┼──┼───┼───────────────┤# c j, ]2 I/ ~
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 v& b! O8 i* w! @4 {% g' u
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( J) N" |6 g3 d' K! \$ V; Z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 i! w% o: i, N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% C! `& R$ ~. f U; @8 M5 P$ X+ _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ e' `/ o; q% c0 ]. z+ R3 [# N$ ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 X$ i5 u9 T8 {0 S9 w' f- C0 ~, U
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ P$ ^6 Q" j$ ?! P- N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: \% B+ o: W2 r* l│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: j) J$ h2 e9 b3 A6 B' i) A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 S- ~) A$ b7 G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 h' `% F, [2 C& y6 s7 V4 R: C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ e* |2 I3 N ~5 ^% q& |& w+ G# n│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 Q5 ^" l' h1 M# R5 L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- Q/ u4 Y# `3 p7 g' V
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ k o1 M0 b( q3 W1 P! P9 b" F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 X$ a H; m7 @& H. [! p
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- b; r2 l6 x ^# H( R' f+ w1 g5 p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, F5 B5 Z' A/ `5 a% L( l│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 v0 X. r i* W! g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' S1 ~ T# V0 P m3 y
└──┴─────┴─┴──┴──┴───┴───────────────┘ p! O# p$ k8 Q1 B% e9 ~
- i% c' {, Y/ cGigaChip (白版)(只列出与蓝版不一样的Chips)6 ^3 N& h9 J5 w0 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* U" _/ y7 Y! h6 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
; i/ d8 d f2 E9 W z├──┼─────┼─┼──┼──┼───┼───────────────┤9 F' y2 |, x& @3 s: }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& D: M" H9 z2 c: y1 h" e, F│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ P. e/ i/ J0 t) p5 z+ x) |+ S
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 H. \. y( V; j
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 g5 |" \# y3 Z1 F└──┴─────┴─┴──┴──┴───┴───────────────┘ |