转载请不要删除以下信息,感谢您! 5 l2 ?0 H4 p5 D* v, ]9 y Q
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■● ■ NintendoWorld 站友xliz原创/ @8 W* u( H5 M' H% d, K# o
■ ●■ http://www.NewWise.com ; `# y$ a8 l6 {- j& Z1 m2 Z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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+ N4 }& \7 G6 a6 W8 M/ L* A8 g: U# P$ A& [* p2 c/ C% ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! C6 T$ h$ X( v9 @ T* e大家要看日文版的P.A.或详细攻略,点击这里吧!' `; ^# H5 F% j* o6 i& C
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* K0 d7 W1 L) ?( t% M6 H5 f6 X N希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# q7 K: Q. Q% y, b以下内容格式如下:
( N3 S# L* F5 y: j$ K" g) G
7 Z5 m2 T1 n% j |编号 名称
4 E2 @9 _8 K+ v: o4 ~ m0 G! }说明5 d4 P7 w( w6 o! d' J- _) h0 F
组合方法
, N" g8 K- [/ b6 l! b) n. a% v---------------------------------1 D1 ^0 b. _, r) d5 J8 }+ P, u
01 Z-Connon 1
) h# w) V% r* w$ Y4 lUnlimited Cannon for 5 sec
6 d4 A6 M: M4 X& P2 gCannon A+B+C$ |4 h" k# T3 u& t. \
Cannon B+C+D+ B( e* X- g" Z0 K P- b, h. B8 S! L
Cannon C+D+E
9 A$ c' N5 n9 Y3 t2 D/ w6 q$ W( X& O1 E& @# ?
02 Z-Connon 2
3 Y) u$ x! V" g1 K, KUnlimited HiCannon for 5 sec- s7 c4 m1 W5 `: Y$ k
HiCannon H+I+J2 G: G! X% A/ Z) i- O7 v' F
HiCannon I+J+K" z/ G3 I# |, @
HiCannon J+K+L1 h( H, E( E' _9 r7 i+ ?
' K" |% {& q/ v+ s Y0 `
03 Z-Connon 3
" e; v* Z u1 F) O% Y' ~Unlimited MegaCannon for 5 sec4 N8 y% x1 ?6 G4 J, A
M-Cannon O+P+Q
# U5 p- Y5 N# p% ~) hM-Cannon P+Q+R
* R/ _$ f0 T4 y/ G1 jM-Cannon Q+R+S
: }% {# x, Y0 u- U' ^/ f- C2 F+ S# y0 K6 r; c
04 Z-Punch( w [# G! b: m' E
Unlimited GutPunch for 5 sec+ i/ \' S' `5 m
GutPunch B+C+D
, b3 K3 \2 ?0 XGutPunch C+D+E% u* h9 o- g/ T8 T4 o# H4 R+ x( P: M
GutPunch D+E+F
7 p: N3 M0 @; N2 V
7 p, W) v) x, }% P3 B& m5 a, o; z05 Z-Strght9 d0 R/ @2 @& u z& E
Unlimited GutStrgt for 5 sec
4 u3 Q E8 O8 h4 |3 [GutStrgt O+P+Q% V2 |1 t0 t! N+ h7 c
GutStrgt P+Q+R
6 ?1 Y# |) h+ T2 AGutStrgt Q+R+S5 y2 @/ q% {. L& A4 u
- r1 p# [; q% p: G( {6 _& }06 Z-Impact
# q A3 H6 {# h. O0 V7 p/ y& t# UUnlimited GutImpct for 5 sec3 ^- X/ F. \! Q
GutImpact G+H+I: w& ^9 a9 ]! ?3 f
GutImpact H+I+J
* s, g' j4 X7 L+ w4 t# WGutImpact J+K+L
3 p1 N' E+ M3 g- k* p4 W4 u" c
$ o! ~: p, g0 ]* f5 x/ K. A07 Z-Varibl
( M( v/ {/ [ x5 s$ g4 W QUnlimited VarSword for 5 sec- k4 {2 j( H- u% k3 `& A2 E8 _ X
VarSwrd B+C+D$ o- K- j$ A6 i2 R
VarSwrd C+D+E8 I: I( |: V' Z: ?
VarSwrd D+E+F2 ]* |& [ E k, D P, ]# T
/ B, r! D5 n0 ~! y" Q5 |
08 Z-Yoyo 1 f9 ]/ C A+ U U2 ]. w2 p
Unlimited Yo-Yo for 5 sec/ E' R& R+ y) p# v; p6 `- M* w
Yo-Yo1 C+D+E3 }; ?, h2 `& X$ M
Yo-Yo1 D+E+F! h8 r0 A# y1 s2 U O( {
Yo-Yo1 E+F+G
# H, C" N7 C6 W9 H; m- Z
h0 `7 b4 s! A9 l% q09 Z-Yoyo 2
: s0 @7 ^8 H, v, ~" O1 TUnlimited Yo-Yo2 for 5 sec
2 P6 L2 w! R1 U5 m) x6 Y/ DYo-Yo2 H+I+J* g$ G0 L' U2 j5 p
Yo-Yo2 I+J+K) H/ d" X1 e# W8 m
Yo-Yo2 J+K+L) {: @2 s( |8 L: G/ Y2 ~
; m3 y1 D3 A; Y
10 Z-Yoyo 3
( h& r0 M1 X7 c0 W5 ]* P( SUnlimited Yo-Yo3 for 5 sec: h1 i, K6 ]! t3 Q+ g
Yo-Yo3 M+N+O
% ?5 |3 C/ x; C2 z5 E2 ~Yo-Yo3 N+O+P3 T/ D- B f1 c- [
Yo-Yo3 O+P+Q8 d) C- V8 y* v7 u0 o/ f0 K
9 e' O+ V2 x) P+ p1 B H
11 Z-Step 1
, [( O# V/ [& G4 BUnlimited StepSwrd for 5 sec- @: Q, G4 V' f+ o! _
StepSwrd L+M+N
% }3 [5 f( ^! ~* ^6 nStepSwrd M+N+O" o2 O) K0 U/ {
StepSwrd N+O+P- M8 e# a1 o( Q+ |9 x/ |8 E
9 @' V$ J* D) @5 ~12 Z-Step 2+ K# D' X. v8 O/ N* n
Unlimited StepCros for 5 sec
& a; Q$ D G" X, o' z9 v* tStepCros P+Q+R
, V2 |9 \! q+ x$ E, ?* S5 }& VStepCros Q+R+S
2 c. n" ~" M1 a m2 d5 xStepCros R+S+T3 `2 X3 a4 ^" m( A5 I
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13 BubSprd S. d8 f) b0 `! T
Attks w/ spreading bubbles!7 B. b0 M; h3 B4 S
Bubbler C+D+E
; ^6 ^, G+ q3 n% u' J* aBub-V D+E+F
3 V3 y3 P) y, c$ d- ZBublSide E+F+G
- l8 R; P: O- ~3 j5 HBubbler E + Bub-V E + BublSide E
9 I, N6 \1 M2 Q2 v5 \; x9 j
1 u3 f1 S; D% t, @# `9 a14 HeatSprd
! Z" Y9 W7 Z. n- Q! ?7 L( }Attks w/ spreading fireball!: I9 g$ x# Q/ L
HeatShot H+I+J6 h6 X9 _% v- Z* d
Heat-V I+J+K* o) P$ D& j, x5 [1 Y% I5 Q
HeatSide J+K+L5 ], f( K: ~! P5 o- ?# F
HeatShot J + Heat-V J + HeatSide J# f* o( d) r$ n7 L6 J, p! j
/ K6 Z9 X9 F8 B7 c4 W" r15 H-Burst0 I' `- ]* M8 I: c3 q
Creates a giant explosion3 P/ m2 }) d0 b; p$ m% n$ |
Spreader M+N+O' w! k* b) c3 V9 U5 z* z6 s3 |
Spreader N+O+P x# X! j' Q1 v" A1 G, t
Spreader O+P+Q# W( \$ [" J, x& U* E7 ]0 E/ U
" z- @2 k* K) c5 R: Z6 D
16 LifeSwrd; d/ s/ F( t1 ?' Z6 K) k
Swings a huge 2×3 sword!9 z* V4 `" q) H, i
Sword E + WideSwrd E + LongSwrd E* D# U! y. F, T) G! T
Sword L + WideSwrd L + LongSwrd L
% H; Y' A* V! d! E' m$ \$ j8 \* TSword Y + WideSwrd Y + LongSwrd Y/ N* O7 R/ N+ H+ T6 c
1 e3 @: C: l6 E1 ^/ G
17 ElemSwrd
/ K- [7 A+ I c+ TWide swrd contains 4 elemnts
' R1 u. A7 o/ E2 J0 | IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: @; Z0 S- k9 d% |/ u0 F6 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut* r% r7 y7 g$ V
Step up 2 & make 4 atacks% H' m" b# Y: l5 B
StepSwrd P + HeroSwrd P + StepCros P* e! h9 [4 ~8 p- f% I$ I5 z
& a9 ^# |2 R+ M) t, H# P19 HyperRat
! X: U& d) ?( A' U& MA giant Ratton charges!( \. Q) R2 T: \
Ratton1 A + Ratton2 A + Ratton3 A
- y- L) u, }' t5 A, p4 {1 LRatton1 C + Ratton2 C + Ratton3 C
* D6 s1 j' o' M( ?+ [Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +! l2 h6 |$ c- l* d8 p( ^
Sets Time Bomb in enmy area; T: H l; J( c' n7 E" [8 K2 p
TimeBomb J+K+L1 F# m( e! Q+ q2 J' H
TimeBomb K+L+M" E; w. B5 @% O( z4 P1 D) d4 K
TimeBomb L+M+N/ O- Y/ s! M1 }$ K0 B6 L4 B
/ X% G- X; _. g+ x- n- X! C21 GelRain& e0 ]' P4 S* e& \$ t G) T4 h
Gel steals squares8 y2 \- D6 m/ ~9 e6 Q6 s: q. R
MetaGel1 B+C+D
) ~/ `" x$ u6 ZMetaGel2 E+F+G
8 Q* j9 c p9 i1 D: R# {MetaGel3 S+T+U- K' T3 W' }2 D3 I9 _" Q: {
. N3 I! g l+ y: h! A
22 EverCrse9 B4 a, J5 I! ~, O% \3 L
Shield chases enemies
! ~+ Q2 }# e8 NCrsShld1 C + CrsShld2 C + CrsShld3 C8 a k* x5 U7 m6 T, ]7 H( c
CrsShld1 L + CrsShld2 L + CrsShld3 L/ d `3 f1 w d9 y. x- i
8 v" V, X) k. u: x2 F% _
23 MomQuake
3 j* [$ ]5 c9 P8 HAwakens Mother Earth!% w: Q! t+ x$ c
RockCube * + RockCube * + GodStone S
5 X0 B- ]" @- N( q. G
6 F* `; z+ h$ C4 d24 PoisPhar
# @; O0 h0 n$ B+ X4 o1 K" xPharaoh generates poison
* J4 V/ S' W2 {( M4 FPoisMask A + PoisFace A + Anubis A* R( o: W+ O) z9 y
& R4 u' C" k7 A2 O9 D
25 BodyGrd
) `' w1 w8 C ]+ ~7 CBodyguard takes out enemies
\! M: X; d% \0 T. `5 A0 c" m6 ?5 AAntiDmg M + AntiNavi M + Muramasa M
* O! X$ Q, ` Y8 O* N, ?; F h" U# x- a: q: l" P. k* C+ v4 C
26 500Barr$ T7 E' U! E3 N J p
Barrier absorbs 500HP dmg" U( U/ x9 r5 Y2 q c: D
Barrier E + Barr100 E + Barr200 E
7 J' t6 f I: o( Q) eBarrier R + Barr100 R + Barr200 R# @& j% w* P7 w, R& M6 l6 [% P5 j
4 O4 z5 j8 Y5 {
27 BigHeart
/ j5 `: x7 O( J G) C6 v) D% oAttacks, then heals HP!
( L+ v# Q" r8 ^; E$ dHolyPanl R + Recov300 R + Roll R& i: D9 k8 c' g7 Q- u
HolyPanl R + Recov300 R + RollV2 R. Q$ K% n6 h7 s1 q/ D, G9 _1 A
HolyPanl R + Recov300 R + RollV3 R' `+ J2 l$ N/ u6 z8 r4 _2 @
) h; P7 j; ^8 [: B
28 GtsShoot: m% x6 v/ ~- u8 H& a, v( m" a, s
GutsMan throws MegaMan!1 t) I2 H6 @* H: G
Guard * + DashAtk G + GutsMan G1 x. V% s- T9 n: F8 T0 H' ~+ L
Guard * + DashAtk G + GutsMan2 G
( j* y7 a/ p4 `, o" cGuard * + DashAtk G + GutsMan3 G
6 @0 Q' k- F7 E% _& hGuard * + DashAtk G + GutsMan4 G
7 v! X+ w! F) E9 R' a* f: s7 r3 ~: O8 C- y
29 DeuxHero
" p+ Q- U, a1 e) |4 nMegaMan & ProtoMan team up!
, {4 ?) F% Z) O/ e( @CustSwrd B + VarSwrd B + ProtoMan B0 j( w2 }$ K: U" S' }9 u* ?
CustSwrd B + VarSwrd B + ProtoMn2 B
8 N6 @ K v& y+ Z/ w3 wCustSwrd B + VarSwrd B + ProtoMn3 B
1 ~; Y" T7 A' j: ~2 h6 r; NCustSwrd B + VarSwrd B + ProtoMn4 B
" Y5 H8 ]$ K* @8 S- U- f/ l5 K2 \+ A6 p; u" K4 U2 u+ V
30 2xHero5 K/ E0 Q9 K. X: v2 d! [$ c2 P; Z4 U
MegaMan & ProtoMan Dual atk0 @2 s- @% g. @$ R( I. ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 Z2 ]' h) e7 I/ B( h; s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 ?) Q7 d% K: T: `; rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ D! E w# K! Z% M& lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 A+ f3 B6 G% A1 A) V: N
" g- B+ b6 j' V7 m R6 E0 h9 {. P b, T31 PrixPowr
6 H* j ~+ {+ B. X, j3 Navis attack at once!
) g' M" U/ x# P) K3 B+ y) UTeam1 * + Team2 * + KingMan5 K- Z! |; l# j/ s; v5 \! s9 z
Team1 * + Team2 * + MistMan5 M u8 l1 h0 X7 @' j
Team1 * + Team2 * + BowlMan5 B; t! w! d! g# E1 h9 O
9 F B% k) Y1 _* l5 Q32 MstrStyl0 v, I9 c' i- W0 S
MegaMan unleashes his power2 Z) T/ Q. J; H# @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)8 x+ V" `" O. b$ k
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ]" N* g. G* B4 X1 }4 g4 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 P" x& _# Q) y8 E7 h+ ^3 k8 C4 e- x├──┼────┼─┼──┼──┼───┼───────────────┤
( W: t* H; Z2 M! t9 `( w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! q( W, Y+ f _2 a+ `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* A. g/ N1 f& n; m' \- w% a
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 y" E* D' ^. s8 v6 L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ A7 J( ?+ ^$ x+ M5 x. h, n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* I6 c& I4 a+ A% c* V4 @# Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" g! r E, r' {) X/ j│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* n. Y, s _/ n+ Z) [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# n3 {/ o, i, y) c- m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. T8 t2 e! m: q# c! [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 D; [' z0 X- P% ~# X" J
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 o% G) P& U6 \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( P! f1 D! x% ?3 E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, d. J! V: L: X; \6 a0 G) w│14 │Spreader│16│30 │ │** │Creates a large explosion │0 E# A/ j' ^' r. b% V6 @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ \+ G3 b& ?4 k. q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 V! M8 ]% M# g/ @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 a. f' T/ ]( w q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( ^! j8 } Q$ Z2 O, i. U |3 h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: j u3 R3 _1 Y: Q! G+ R$ v; K" _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( `* B2 b. g5 l5 r* m* i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. _; B t: g+ F9 O% J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* z: }! t$ H' {4 a3 X. ~! ]
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) G/ `% j) s. j; f4 J" s; L: g│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! X5 K; i" C }( K& k9 R; e0 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' o. D0 q( e$ R- e5 R8 X/ r│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. c4 r& v; \+ M- x│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. @0 s+ d; `+ |. m& }! {8 o O│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( y: j) n, E& W# T s3 j( ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 J; a' }) k! {2 C/ f- X4 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 R2 V2 K9 z" L5 H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& u. D' m" J% t# k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
o% V/ L+ p5 C9 `+ a2 t. M│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: \. {4 Q( x# N5 i4 a│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! h9 @) y! F! a- P% c% S4 r' k8 K( u, S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 u7 O) H Z. U8 T5 S4 C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 ^& J) S. V* y& T
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 g4 r' }% F! b- T) \& y; d0 b6 ^9 c, k
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 a1 R5 Q8 Y, J9 d/ x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ z8 J( F5 I- }4 B/ K) [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 S ?4 p& `8 `2 Q( C│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) i! \& a4 h D; L
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* s; o2 I# v% T' ]7 [( l9 e│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. d+ @: z; P$ `+ m( o│44 │ShockWav│10│60 │ │* │Shock through enemies │% g5 g7 s0 j2 G# d+ x
│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 U! [4 S, f' L( b# H│46 │DynaWave│42│100 │ │*** │Shock through enemies │: G$ t1 a- q' i
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ p! j0 T5 S5 y2 T2 p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 C* b% w( N: E2 f│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 M% _: @6 q; ^* ^6 v+ E│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& n. k m% @ m* z! w. G2 ^
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 B; g5 Y/ M9 s+ ^│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. t+ h$ U7 R7 F; d│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) |- t. E" U1 x w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' o- n% [$ b( {* c5 W& ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 M9 O* ?. \2 _& F% ^0 ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- Z& B; v1 D+ c( Z/ a$ a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ ?. F7 ^2 o9 Q+ L e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( r! R8 S. c3 ?! s3 f
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 U. A! G7 M: N/ l0 w9 F& c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ t( \ [8 q4 v- B2 h) {" X│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" C) ^5 Y |$ C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. i/ H$ g( E9 T g: {│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& O; \9 t3 h6 F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ h8 O2 K A/ r! q0 ~+ }! \0 U6 B│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 j) _" W7 r# O: q4 C, L% ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- f7 ^" q# O( N" F; @, g* R
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' ^. D/ g- d6 y; w4 I3 G8 t# m8 I│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 o4 X/ I$ p; L9 L2 V
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 O) R, C' X: X2 n$ s0 i) Y- F│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 A6 T0 @( I$ G+ P2 q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; w b& p" p, j
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
m( m: w* Q' |4 `+ X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ ^# y# x3 o8 c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 z' G* i5 o* U2 Y1 X5 H3 x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! R i& g' A! ^. P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# n: c% Y! V" T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
\# P7 Z- {6 s. S( \7 ~% g j* j│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. m, e! E$ m. `" Y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* Y/ M/ Q) @& m4 h3 ~- ?9 I8 O2 j
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ @' O) Z/ _0 X0 [ s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# \. Z+ I! M5 `0 {5 c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 t5 I& q' F4 ~, N; _
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. [& M+ M; M# J4 }2 }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# y9 f8 V+ u/ u5 Z+ s5 ?! l│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- f6 C3 u$ w- q! H9 j│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 [/ k' B/ v& k$ f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │, d4 b2 D( L0 j' ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ Y; J6 p# A# ?( S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( X& d" N8 U+ S7 ?! W5 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 u' T, e8 C( S
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! w$ g, g& D; B
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 Y4 J6 ?: J( y5 A│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 f4 E! z) ~1 U* m- ]+ x8 G│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 n" |6 I8 F0 O {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; `+ b0 U# \. c& r/ h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ \ b2 M2 n* F* h4 {0 \4 Q9 G, s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ B# v( q- x" R4 K# E" J% k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 i5 v1 j) i2 ^8 e Y7 \7 W9 m
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 e& D w7 Q% D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ c6 P# i& B% S& O└──┴────┴─┴──┴──┴───┴───────────────┘
: g* {, u, {- v% w7 Z
5 E1 r: F3 W5 h6 a3 uStdrdChip (Part 2)
7 K8 Z/ U( {! A7 w& }6 Q n┌──┬────┬─┬──┬──┬───┬───────────────┐
8 o5 L8 z; @0 y+ E│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 H5 N6 b* m& {& W├──┼────┼─┼──┼──┼───┼───────────────┤
: l, m4 Z2 X% `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 F0 ^6 O N) u1 y( @4 C" ~" q% S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ I8 C/ Q& ^; }2 Q( x7 }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 c$ m; j2 x2 w% L& e' l2 Z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 L3 t& a$ w; N6 J8 h# a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% s$ v j/ `5 R! Y, [) g/ E+ E4 ^│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 L+ t- V5 E: q$ K
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 w, X u5 I& H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# @: P; E' F8 z3 O│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 _! p+ u, e# a- B3 e
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" a! m# u4 P" r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 J! v- t3 }2 r, n) M4 T7 Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. `( G8 G2 j3 m, g* ?. l│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 |# M8 R$ f4 r# ~4 k+ F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% u. P Q N+ h- W8 I# ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 @( q2 d! T; P: R% K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 F5 k+ a8 M) |( @6 S3 ^& m/ }2 v% w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! J7 O- ~+ U2 f3 I8 B$ [
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 W! {( P0 k, U) t. ^! `- M# k│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 b0 I' c# r' {6 L Q# H
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" m$ c1 z1 ?5 Y8 ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; a4 c) T* I a/ a/ t│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% F8 J2 C5 ~% I& L$ W6 ?1 Q& c- o( F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 [% ]* r. Q' D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 P! O) p k/ L
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 J8 ?- k- B: z2 Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( x" m) Q) M5 E│126 │Rook │30│ │ │*** │Protects you from attacks │ P. f4 t' M$ b7 f0 g8 t& v) O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& p% ^: I0 L E$ {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! V3 U) }* o0 d1 _
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 `* N) w4 P2 [) w2 }│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 B; N! B& \* G! j* t! s│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 N' l: q( F6 t; V0 h; n: b# ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" U) M& O! C+ _& Y6 e7 Q0 f
│133 │Guard │5 │ │ │* │Repels enemy's attack │: Q0 `6 f& E7 f" m" S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 `& q5 O7 }* x, k; N6 H+ A
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% ]$ `, H; ~+ v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' `5 H7 i( G; w) p! o$ z& _8 r
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 Z! A; T0 ~0 j: h+ b2 f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 S' G% |9 W4 T3 A$ ?8 Q, Q h│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 |6 h H7 \0 s7 B│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 C( T: o& b/ b' ]" D: E* x│141 │Prism │60│ │ │*** │Prism fires randomly │
3 W+ J+ n, w, v│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 \4 r% D9 q$ i+ N& Y1 |% d+ z1 q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │" o: p7 N3 @; n/ Q6 X
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% y- w% _) I9 k3 p& B8 P2 Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ `% Y% O& R) l+ F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 e& ^! C2 d$ u+ J* P4 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 h t$ O3 h } s, L│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ U# a9 `7 ~6 s$ _' q T: T
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* B; w3 Y% E* u│150 │Recov80 │20│ │ │** │Recovers 80HP │
) n; M1 P% ~8 p$ i- @' G9 u│151 │Recov120│35│ │ │*** │Recovers 120HP │0 o5 w ~+ \- E7 h( `" `8 c6 m6 X
│152 │Recov150│50│ │ │*** │Recovers 150HP │+ v0 }- l; j! ^
│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ K$ S7 s' c+ X9 ?│154 │Recov300│80│ │ │**** │Recovers 300HP │
: m' P1 O1 Z5 w; r7 ^│155 │Repair │8 │ │ │* │Fix your area's panels │
% Q- y( q* r: D8 n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
I! v' C$ K2 B( B# A0 U8 L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. t" i( U: o, |! x9 W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ O* R5 g: q/ o% v" J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* o$ Q2 \' {& B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; S# R! d5 F* `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 s# E( l9 o3 O4 j│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 i' K6 E& o2 s W7 ]│163 │Invis │11│ │ │*** │Invisible for a while │4 }( R+ t9 A3 [! p1 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) j, L* z+ e/ p# P7 l4 w+ Z" I: }8 J e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 m5 b+ u2 o1 u$ d
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) W' U& [: _% w
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ C3 Q& b& m [9 h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ b4 p) ]- S5 G, R* Z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* M9 a* a0 e; o r2 `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 q1 F- S9 H7 h, n+ t7 I
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' k" `5 B/ ]: m
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
M6 ^2 N3 d9 J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& e8 m& q* s$ D% F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 O' p5 }( f! W2 [' F
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. `3 f( h' O) Y$ v# X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; m) {1 ^7 f) Y# H! S& P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 N0 l8 v1 ]; v7 L│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& o1 a e* w- ]: i/ T& k# I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* @4 Y; u+ w5 [! C" J% M* T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. j7 g. U2 k- W0 ]( ], ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. e7 c1 d0 j- W0 t! X z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- X- ^! v4 I! e1 N│183 │Hole │55│ │ │**** │Open hole to dark world │
; A$ M. m: p/ J7 m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 v4 I0 N8 y# G$ j1 `2 ~' U, L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, G# h( }4 N( J1 [ h3 ~# d$ X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 p: Q& r9 z) b7 D7 d0 m D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 ?. K) `! }, V3 U│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: ^9 z9 H' r& ^/ T# `; @- |0 Y2 J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
F* A5 U1 g! ]& t│190 │Snctuary│54│ │ │**** │Change own panls to holy │: H5 v9 i. B% \3 p9 c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. g* r) a: d2 n; B7 Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ l) A# A9 t7 T5 X$ Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 ^) t6 r( ~' X9 E, N+ O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 s& ?! ^" Q9 y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 Z2 T" e) t# `: l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 ~* @. d R' C: |. f/ v
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 D# t) }$ x H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* F0 }: g, t6 W& k# A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! h$ g) E7 ^1 }- H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ O: b8 C; N+ y1 z3 @# \└──┴────┴─┴──┴──┴───┴───────────────┘5 }7 `* ^* _- z# }) l0 i6 T
; M- G: W% {5 a# k# O) y4 L
$ ?9 Z9 x( @0 {- O. B$ R& ^Mega Chip
* P T" U9 _+ ]" @9 S$ e# T- D \┌──┬─────┬─┬──┬──┬───┬───────────────┐( Z4 e, ~% h) t+ y' G& K- k
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 l* h; n' m2 [" ]
├──┼─────┼─┼──┼──┼───┼───────────────┤3 s$ x; G2 F. `+ b0 J6 {( F- l5 N& ~) z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* t# U6 f- N9 }1 j! f4 t6 l$ k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' `' l( I, T7 t7 _, ]! i+ F8 a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 N" O+ _5 T* E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, [. _- a- ~) c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! v5 j3 e7 E) E. ^: g│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 R) V) Q/ b' V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; S9 a# J. p0 e d E! {! Z+ y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, `( P8 N% E9 `$ U
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* d, |) q6 l8 G5 D- S
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 O; s$ L3 B) @ q! h│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' O2 l( h! |3 ]' t6 m│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* ^( o3 K1 j+ r0 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 \0 ~: k' n$ L( R6 M% q% b( u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 G4 Y. O( g, a, x/ P* A Z; `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 i9 y \$ x7 n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 t2 h8 x. G! a% y# A& s│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( P1 m1 \) Y$ f* {3 T7 ^
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 Q& ^3 |( p3 d1 }& H1 U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: }! _8 f2 N, L: R8 V/ U3 M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ s6 Z9 e2 ]' M0 c" c
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" O9 [ Z6 c! G7 J9 g# _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ n0 @% |( i) t" C2 [0 }$ N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& K6 r0 I, { ]/ P3 T% S6 A4 \( W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( B R [7 v: m; M
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) C* {8 h' s; W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 h+ d& y& m8 N. b0 e0 L! D│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ w% f, t: h, A- ^9 x: H│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% V- X- `, N# u9 u/ k, C: U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& M. T0 q7 E5 ]
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ s' \5 x9 v% a' T/ o: T. D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 @2 L6 g; t% t" |( U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 J- w* d. I0 W│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 ?( J: T+ b& b% Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; U/ ]! I# H- O ?4 O" q1 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' a/ C( g2 q( t; g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 S$ c, d! P1 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. f6 s+ B) U+ r+ m* O( W6 {4 H1 k
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ c7 @% T& X+ f% V7 }: v3 @3 \0 d
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ D1 h" h1 m2 w) Y5 F; L│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 M6 O# z8 ]; j; w' [( r# S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. n# N6 s- Q- O0 ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( }. A; _% W: ~* v O; d0 Q+ x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ z. [# H8 _+ s, G, B+ a0 d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- B5 v* I( T8 _1 r) g. `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- |6 p3 l) u2 `: l& m1 p: J! O│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" b8 k, O6 N4 x7 O9 [& x# ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 ]5 C b+ V+ u4 i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
`. O8 t' g! T# x. N│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# t/ W! u) a, _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 b; S6 B! z- R! x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; m, } i+ n- Q. A Y& k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& z+ Q6 w7 h0 z0 M3 d: W6 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 Y$ t/ I1 O5 a$ `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 f6 P' m9 K1 a0 ?6 ] O4 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ L# ^* q0 F* B5 W3 a7 r) \# q% I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. F$ @- y! c. R0 ?* B ^5 v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, B9 A0 b& X( i- A│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ W0 s1 N2 |0 I7 O/ K2 T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; v. e" u# s5 M* W% k: z7 O7 s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, R% e7 M3 T& }│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# w* B. f* V+ w$ ?! Q& \ `% y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 F( V0 \( I# C- `5 Z& I3 j# f
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! ^* O5 P) ]/ b0 m' r
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" q5 \; \( v9 \9 g q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) `* F# m9 K, s& G/ `# ]│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, }3 Y( l7 K2 V$ ~│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" k+ I4 |1 r# B; e0 v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 h& ?" A0 T$ }3 i, S: ?
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ t) D% @. x- t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 `7 s, l0 R/ D* J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( d1 W0 C( N0 M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ v3 t! g. e" J2 }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 b* \0 X& @8 |& V│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( v3 ]/ _! G" M, S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ q9 P* |9 G; a, B; A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ Z6 W# q. R+ o8 Y) a│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. k0 V9 [+ Y+ c: g J" w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& L' m: O# O; e: e" k" T/ P│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- \& ?; u: Q) t) _6 I0 N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 R2 B: Y/ B* G( _; c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" @# h- F+ ?0 |( e$ `│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 `' }- [; A2 n$ ^' Y- N( l. n
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ j, n7 q5 I( u' l! H* Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% J/ d) U0 Z' p4 H7 Z6 r3 M│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! _$ H) R" n Y6 [/ Z( a) B, e& o└──┴─────┴─┴──┴──┴───┴───────────────┘
6 T- m8 q( E- `- H) s+ n7 b& Q! e6 S
' w+ n$ |4 V) f" ~& v+ OGigaChip (蓝版)* [) T) W4 z( C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! p6 \2 j+ S& X+ P. E7 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │( k- R4 q& z+ G& Z; k0 w
├──┼─────┼─┼──┼──┼───┼───────────────┤2 I0 a' y0 C9 z. |, K
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 x0 H- ]) U( y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 J& b: }/ T, g1 V- g# c, h; v
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- K5 ]% N4 z/ [ f│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( Y6 g% F, J/ O5 Q) g2 l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ [; R8 \6 x6 W; A7 h" }
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 O0 x, @( G7 T3 a& }│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ `# G6 I+ m9 v% z# `' x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: G5 r- g0 n& V9 q$ n/ Z$ c4 f
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# j5 @* L3 a+ |1 ^2 C7 |2 Y+ s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │ \; b7 T/ P* D. j: M3 c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* m* U( x$ a; [! x, O1 {$ U+ D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" J; ^% }/ w3 g( o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 k8 T: w2 o8 m' _1 j5 A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! Y( U! T" X7 p9 q8 E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 I% X2 e) I5 g# P0 D2 R: |
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: f: _5 \) ^% J9 [% T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ U! ~6 p, p7 n: g. \# N, m
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# }3 K' s/ e4 X) F- c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* w! W% j$ L0 N7 l0 |3 p│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* b+ t9 q5 H6 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 C( h4 f, X- Y: q6 ?' L3 y$ j5 P! r6 @# y
GigaChip (白版)(只列出与蓝版不一样的Chips)
% b: A! d6 r0 A$ S┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~, s9 ?5 y6 ?, h% B5 o& L% e2 h
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 z5 a6 A1 ]/ S+ W0 \9 K7 H( a# J
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ C* e; @- H6 m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% s1 k, R. R- q2 |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; K, @9 x5 ?! M/ A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" K' o* }! i: b; P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
}1 }, \! ?5 j+ E! F└──┴─────┴─┴──┴──┴───┴───────────────┘ |