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% o N( z! J6 ?■● ■ NintendoWorld 站友xliz原创3 @+ H8 @9 y2 x/ ?( w& Q
■ ●■ http://www.NewWise.com
$ j9 x' @: Y1 W5 n1 ?+ D■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / J" T" U3 @' F0 T6 s: J
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) S8 M0 Q" C& Y" q @: A/ h7 ] 洛克人 EXE 3 Blue 卡片组合( L* Y6 B2 O; ^
: m& A, P. [4 v" ^. P
+ d8 n/ c/ U3 {, ^, C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 d' A- Z6 A4 S4 o大家要看日文版的P.A.或详细攻略,点击这里吧!
1 ~6 N/ X( ^/ c6 b3 X. L2 {====================
/ l8 y2 X% Y) v/ [& p, x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
& X, r- J8 A' R; s
. ]+ _ l3 B$ [" U编号 名称) b# U. r" u. a
说明" [! a' U+ p' f3 u7 ?
组合方法; B1 E d; v1 u/ R
---------------------------------
( {" o) @* D( f; O: P. h01 Z-Connon 1& X: j3 A' g" p
Unlimited Cannon for 5 sec( @# M9 p$ \$ C3 u- [0 d. E
Cannon A+B+C7 `$ o5 r$ ?& E, l
Cannon B+C+D
/ }7 O1 E% l9 ~4 W' |+ mCannon C+D+E
1 i. O2 B+ x, L! v' d+ p( ~5 j% d! F. I! I0 ^$ f# y0 q
02 Z-Connon 29 d! W8 N/ B) w/ x! I, l
Unlimited HiCannon for 5 sec: ^: t) T8 O4 m4 P8 m
HiCannon H+I+J& E1 T @% X) |
HiCannon I+J+K
9 z$ x4 k! X. s7 W- \HiCannon J+K+L9 y" {6 ~9 g7 @0 u6 T" M6 t
- Z8 q7 D l9 W3 K* y7 f/ G03 Z-Connon 3/ P4 Q, i5 @) L) r4 i( z
Unlimited MegaCannon for 5 sec3 Y% L& C3 j# x( l- v
M-Cannon O+P+Q$ i4 s0 E a* F6 o6 d; F
M-Cannon P+Q+R
5 M. f- p/ w4 N) x" uM-Cannon Q+R+S6 Z3 R1 Y. [% Y) H' c8 C
3 V$ i" O; k4 b. w0 q$ o04 Z-Punch) J+ V& E- _8 r" o
Unlimited GutPunch for 5 sec
* E) _" A- Y: B1 Y$ E% YGutPunch B+C+D& [' ]8 r Z2 g' R) i; C! t
GutPunch C+D+E9 {) J" }! a% \! W
GutPunch D+E+F1 T3 R, }. v: `, \0 x
- g0 }- X& X6 ]05 Z-Strght
8 S, c- x! B- UUnlimited GutStrgt for 5 sec8 a( t1 r* w$ ?: ~2 y& b: e
GutStrgt O+P+Q
3 Q3 t9 m3 ^$ G1 C$ E( V, hGutStrgt P+Q+R' B* O. @+ P! Q1 g* s
GutStrgt Q+R+S' L# }" P# b+ d9 p8 X
" N( j1 }: g1 t+ q
06 Z-Impact
$ D! r! w# e- D K" V7 M& bUnlimited GutImpct for 5 sec$ o5 e- d8 N1 A/ F( B1 ]# C
GutImpact G+H+I/ t5 F9 o- o1 V' u6 ]
GutImpact H+I+J
8 f1 y9 ], @( B! S* pGutImpact J+K+L
; @% P/ n+ f7 a/ B
0 S# i& f3 a9 A, i6 O C" Q07 Z-Varibl* q* R/ f: |# c; r- k
Unlimited VarSword for 5 sec
; N- K- a( k" j: L6 Y! J9 xVarSwrd B+C+D
5 T* M& r- D3 Y! U3 d, I s1 tVarSwrd C+D+E
8 X' ]$ x: k; |/ v* rVarSwrd D+E+F k! O. c1 D. F0 H: b8 K
' F/ C4 x2 T7 `8 P
08 Z-Yoyo 1: j: W+ W! B, |. M" L4 ?- e- l" h1 H- }
Unlimited Yo-Yo for 5 sec
8 X& L# j P/ eYo-Yo1 C+D+E
: W6 h% I& v. w) u- HYo-Yo1 D+E+F$ [# J6 X$ Y" G7 ]" ]# w) _
Yo-Yo1 E+F+G
4 y8 m) U+ G- @: o5 R( ]+ o j) a8 ?/ T
09 Z-Yoyo 2
: [" X; c1 o2 tUnlimited Yo-Yo2 for 5 sec5 A+ p7 g- u& k- W
Yo-Yo2 H+I+J% h. |7 |& r0 R: {
Yo-Yo2 I+J+K
- @1 J# [$ h Q, m8 |Yo-Yo2 J+K+L
3 } I" N8 B% D p$ M$ y- m
3 [8 y8 y' ]/ |' W0 m% P10 Z-Yoyo 3
7 b* V5 S* E# e! B& GUnlimited Yo-Yo3 for 5 sec9 t- w- z7 Z; A) d0 N, B
Yo-Yo3 M+N+O
3 D6 {! v1 g d0 ~Yo-Yo3 N+O+P; ]" j3 L4 w8 B. t- \1 c
Yo-Yo3 O+P+Q4 _% h3 o) A6 S
: q4 J6 A8 k2 q11 Z-Step 1, U7 A5 i' G" C
Unlimited StepSwrd for 5 sec
" |8 e1 f- d& F# K! [( u; m6 HStepSwrd L+M+N9 v8 y2 G H4 }5 i
StepSwrd M+N+O: N, _+ Y9 _3 b6 M( _. }
StepSwrd N+O+P
& X B- N0 o$ X: V
$ j$ S* x. ]2 z& @9 C6 F12 Z-Step 2
) f% G% [! b: G( YUnlimited StepCros for 5 sec
* `# r2 J, ?+ p9 g3 s1 _StepCros P+Q+R; [( K& k) r5 Q: n( z
StepCros Q+R+S
& Z3 M+ `0 h" G1 i( u* SStepCros R+S+T
7 G6 K! N; u* r" p" z* k! u* f. S: m: }0 e
13 BubSprd
& y# a- o( ^! w! T; x& KAttks w/ spreading bubbles!
. w& H7 b7 K" Z2 pBubbler C+D+E/ I, L; S* x- k) ?$ @
Bub-V D+E+F/ k9 l l8 S, `% Z
BublSide E+F+G
* U. H/ x( T) I1 C" \: X+ A2 xBubbler E + Bub-V E + BublSide E; T$ W; B7 Q$ ~# [ L' T4 H
, y* L6 X6 G* `, S5 D14 HeatSprd
0 y3 F) K. r9 E S) x! t: e' ?3 iAttks w/ spreading fireball!( m* b* h3 m) M* G% U, G
HeatShot H+I+J
! [0 S. i8 x/ J$ w8 n' z; DHeat-V I+J+K1 Z8 j4 d) T! [0 ?& k
HeatSide J+K+L; S3 B( o' A5 U4 D. g
HeatShot J + Heat-V J + HeatSide J
) }. @# u: L4 u% G- z+ _( D$ x. e6 _
5 h4 l+ p- x6 `! s% W$ A15 H-Burst
" ^% \# E0 E& JCreates a giant explosion( Q! i0 B8 c( k
Spreader M+N+O! P' {0 |2 t: c2 o9 J$ L
Spreader N+O+P/ N8 g: V0 U$ R" W+ X
Spreader O+P+Q E0 M0 ]9 G& ]4 l5 @
# G# M* R2 c7 G
16 LifeSwrd
% D! [" K. a3 m2 y( B/ @3 t& FSwings a huge 2×3 sword!" u$ x1 G$ a$ u8 K0 ~6 F
Sword E + WideSwrd E + LongSwrd E
7 A" v7 Q: }) a9 J7 X3 ~Sword L + WideSwrd L + LongSwrd L
" y9 X6 p4 }; f0 iSword Y + WideSwrd Y + LongSwrd Y. I& f2 Z1 p1 w1 }; I: N
& c) l; w" }" o# _6 b1 `: l- Y- d17 ElemSwrd N& z4 l5 G$ z# |; y& ?, U
Wide swrd contains 4 elemnts
- |8 E: F9 w* } X/ g9 ^" B8 KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ {+ c7 q8 a$ x5 L: H0 I% U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! Z ]# U; Y! _- v" N
8 \% |4 x( K( [! e
18 EvilCut' E/ E3 J- v- D" V2 I
Step up 2 & make 4 atacks# B4 n7 D }/ w+ E8 b
StepSwrd P + HeroSwrd P + StepCros P: Y5 o, S* j. w
* o/ ]6 I- I5 ~: g1 Z6 n: Z
19 HyperRat
) R4 L' E6 j0 h2 J H7 i3 c/ GA giant Ratton charges!' L( [% ~6 Q- e8 y' Q
Ratton1 A + Ratton2 A + Ratton3 A( \# o# m9 w% o; ]0 r
Ratton1 C + Ratton2 C + Ratton3 C- X2 L: I$ D( v' P" A; n
Ratton1 F + Ratton2 F + Ratton3 F
5 i% J9 a$ t1 V' X) O8 }' z, j* u0 t5 p. }0 G& S! t s& v* Q" L. Y
20 TimeBom +
- w2 o0 i+ A" E9 \9 dSets Time Bomb in enmy area% C& ~) ?: Z- d; r7 E7 D
TimeBomb J+K+L
0 W1 E& t* L% r) z3 K1 vTimeBomb K+L+M5 \( w; E5 j5 S, w5 q) W( J
TimeBomb L+M+N( C+ X$ [. F5 ^1 m/ L
. |5 Y" j, L9 m, e# Z- s21 GelRain
/ N# `. H8 `% H, t' B# g( aGel steals squares
# v) a" d0 Z& d- n, KMetaGel1 B+C+D! |) _! U: c* V5 e
MetaGel2 E+F+G7 F' |% R: o+ G. A
MetaGel3 S+T+U6 M; }* P5 L6 C1 J8 t' h8 Y |
" E; [% j/ e1 g7 g7 S( j, I! }
22 EverCrse
& v/ L( x8 W0 Y3 xShield chases enemies
! ~1 ?* ~/ Z! O$ \2 aCrsShld1 C + CrsShld2 C + CrsShld3 C
5 w+ l# i$ S" U2 _CrsShld1 L + CrsShld2 L + CrsShld3 L9 W$ F+ _* P+ H/ R% ^
8 ?9 A ]( e( m+ A+ d) \' M8 t/ r
23 MomQuake3 Y ]: \( i" v: D& `
Awakens Mother Earth!0 ^/ p' W, Z8 n( f7 s& p F1 E
RockCube * + RockCube * + GodStone S. `; I0 g g: [
: U3 B0 p. F. Z7 }2 A* W
24 PoisPhar# c: v S* J: }9 W. t* x* e
Pharaoh generates poison; O% j3 o4 P0 m; K: x0 k# V
PoisMask A + PoisFace A + Anubis A
% c( i, C; \* f" \( a$ s0 I
4 S: j0 a4 X5 y# y1 G. \25 BodyGrd7 F( h) s- q3 f+ U
Bodyguard takes out enemies2 a, v' H T. R. ]: l- h) u
AntiDmg M + AntiNavi M + Muramasa M
- C2 X; k- T5 u( n0 Z3 N3 w) F* C% k0 M; [9 R" G! N+ N
26 500Barr0 H3 H: o# p' F3 H& _% d5 z$ Q+ h8 e
Barrier absorbs 500HP dmg
7 h* ]5 v3 `3 y- q* ^! T& gBarrier E + Barr100 E + Barr200 E
- u; O# |: Y2 P8 A }# G8 O& IBarrier R + Barr100 R + Barr200 R3 n% F: t H. V
+ s& r- ^* B0 q j) F) N4 u) C
27 BigHeart
- R ?7 R$ s) z e: @Attacks, then heals HP!
% f* H6 Z) w, I5 I4 _' M" O R4 MHolyPanl R + Recov300 R + Roll R0 u) [% b8 ]: W2 |7 F. B+ E' G
HolyPanl R + Recov300 R + RollV2 R9 J; a( P! V& c; P
HolyPanl R + Recov300 R + RollV3 R" }& h$ o$ h7 H5 m( Q
, P+ D" l3 t- k28 GtsShoot$ n5 Y/ p7 Y5 U4 a" }( y' e( O2 Y
GutsMan throws MegaMan!6 N: r- Z# q1 V
Guard * + DashAtk G + GutsMan G/ e3 K( d6 a3 T3 u# [
Guard * + DashAtk G + GutsMan2 G6 }+ I, h- U- ^, x8 t9 Z6 X5 z
Guard * + DashAtk G + GutsMan3 G: r) ^8 k- r/ P+ t) ?
Guard * + DashAtk G + GutsMan4 G
2 s# W) n- Q: \$ c$ g2 O( x \4 C
29 DeuxHero
$ e2 G }; B5 e; P3 l; h5 RMegaMan & ProtoMan team up!5 c( l. b4 U! @# C p. ^
CustSwrd B + VarSwrd B + ProtoMan B
5 w/ J7 m3 i# q8 `/ \CustSwrd B + VarSwrd B + ProtoMn2 B
+ ?% V, ^% }2 z& Z n1 q gCustSwrd B + VarSwrd B + ProtoMn3 B
" { U6 a- P0 |, lCustSwrd B + VarSwrd B + ProtoMn4 B
+ e! F: e& F2 _: {: d3 F! H/ c9 N
: G: }: h5 G& m& P( E; K30 2xHero
; S' |) ]4 \$ Q0 A( ~MegaMan & ProtoMan Dual atk3 c2 O+ z5 S8 m8 ?- w) u9 s! v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" [9 }- R9 P7 C* nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 \0 C1 {/ F d5 ]7 Q0 W5 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& A% j2 `& g% R, d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' ^& e# r" G- G: I. R0 G) f
; L* Y9 L1 B3 M% l6 U# N. c. O4 Q31 PrixPowr4 [- `& }( q: I$ j
3 Navis attack at once!
- ~; b B4 u; n) W/ TTeam1 * + Team2 * + KingMan5 K
" F- j& ?) R; b6 M7 g; OTeam1 * + Team2 * + MistMan5 M
7 k% ]1 J, O: CTeam1 * + Team2 * + BowlMan5 B' h: ]) r" L; I" C) c, ~
" A1 ~7 M2 A. h& w3 g2 P: i32 MstrStyl4 g. g1 X3 M$ d. Y+ T# n! _5 }3 i
MegaMan unleashes his power( z) ^0 u; |& B' K# c- O7 y! p" s
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" P% C$ j# d2 r: j
8 [# G0 |6 M2 A# Y a/ ~/ n# nStdrdChip (Part 1)4 E! i8 g% R8 K% p9 |
┌──┬────┬─┬──┬──┬───┬───────────────┐" p' o$ z5 e, f4 s+ ~% K( s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 R8 j% P! O: K5 e' c4 t├──┼────┼─┼──┼──┼───┼───────────────┤
0 A+ Y1 m0 Z8 n, q! N! ~" v$ O H% S│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 z% M* Y6 ]& \$ \( p3 G) d, ~
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 _& w! w6 F7 ~- B% b) T5 K│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! ]% d2 g+ G3 P
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ y* D9 G4 C* o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 u- q, e9 u% @4 f( {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% {8 M; t/ ^8 n% i- l
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 ?4 h- f5 l9 U q1 t e! W! E2 p
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. N/ s/ U5 S8 N
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 V* M! k1 E7 ?; W8 L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 e3 {* e1 {0 s) }: ^
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 o$ }2 j5 Q( }8 P! ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& a# c- ]( X6 l! t: ~# W1 Q
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 \1 ?1 r9 r2 q: B- u! \+ m
│14 │Spreader│16│30 │ │** │Creates a large explosion │+ a1 d# B6 ?: ?
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- H/ k. f. G' B+ l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ v$ D3 Z4 h( w3 {% ~. a* @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& M; q- B2 e9 t6 `# I. R3 K1 R
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 Z2 p# t: e _- [; L│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. C- m6 C, `2 o$ }8 p+ K
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 u( U0 ], s: r4 t3 o* l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 u# h/ v3 n8 m8 _: y. t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 H6 a) c5 `7 ?
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 W- H# z) ~& C4 H; N( B9 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 w" l# I+ n% B& w4 F' j/ _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 ` f. e) _0 I. ]& k- R$ Y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% a0 r9 M8 H- ]6 @2 a; P3 p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( C7 f9 ]# l, F, ?0 ~) {! x│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 y9 @% G* F1 x' J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, u" X, {, H" V2 N" y+ e2 x│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! r6 M) t, \- K: e$ P" |! W' K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 Q _+ P! ^+ p' K8 N! j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 H c3 S3 r/ _* t" Y$ x6 s. t
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 i& Y# t. \/ l+ \ ^. W+ v
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. t7 @) w C2 M& @) H│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: e9 p3 A9 R9 e* t
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- X2 t% A# I; {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& g7 L M, Y# I9 f: w- v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 S6 y$ `9 o( |) x5 z- G% R│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 L& R7 h. ]! [/ h/ w. ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, a2 y& T; {- \1 o1 C# X% H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* X, N. [0 `/ m9 ~2 Z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" Y3 j# }! Z P9 B+ O7 U: k7 G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. [6 b4 ^. g7 u4 o, i9 o9 J( i│44 │ShockWav│10│60 │ │* │Shock through enemies │% l: q5 P7 i2 v# e9 M: s
│45 │SonicWav│26│80 │ │** │Shock through enemies │
% _1 O2 R4 j0 r8 l% M. i5 }# x│46 │DynaWave│42│100 │ │*** │Shock through enemies │* A. l0 }# L- w. x2 D7 e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 Z" }: D0 p4 J7 s8 [│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) {) U" K3 E( q& C$ O {$ i& i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. {8 z4 @8 c g/ Q& T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 t1 W" c& }5 I- ], j* M# W
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* X [1 Y7 O' K8 H; G4 c│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: O& S: C0 A) n! @│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ ^# O, w! L0 W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- C8 k# S6 y/ j4 `( c7 Q/ K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 ~( b3 E/ W4 K" G6 W& ~6 k
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ f# P5 F7 p6 Z W D, X0 y# F# O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% ^! ^# v% z, y; ~- _9 I- [9 ~1 d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# ?" w0 x# b0 F* w3 s, U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ U; x3 Y9 I. m9 h8 s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! \7 s2 \% x, i! b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 `8 }' d& J3 ~
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% w" k$ d7 T! b( p! `6 {│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 x0 _: i" J' d9 s! l0 y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 b, f" X% L0 m7 T u% S" H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ x- L# a n$ `$ m9 N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 H8 {. Y2 @- ]3 U
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ [( k) G: h9 c- l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
l+ v2 h' j6 U; x# Q- w: G" A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& H8 N: {" t6 l9 B8 \0 R( K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 I# f5 |: W, Y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; g1 _3 _: W5 v" b# o0 A3 o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 E+ }; H/ D: ?5 \
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# f! W' X7 c% Z* v' g+ b
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# H* b7 K* U! _" Z( p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
# l0 S7 l+ \6 ?* x q6 \ u. Y/ f│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 a6 q( p) i5 _
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 \. L, ~3 S* e1 \$ u8 R: [6 W( S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& K2 t B% b9 O9 Z# N( a│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* W1 r/ E8 a- x8 q& K
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 ]9 x; @; Q3 m* R. ]* e5 m9 @+ O$ J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( ]2 r* }8 ] b1 j C
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- |; I- q' ~# |+ ?+ r& e- Q; Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& B5 z. i. s# r; e% Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% `8 p: |) M7 V$ I! e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 B* S( i) t3 H
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% Z$ |& L! a- P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 q$ E- n2 Z1 {: V# z# ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 A& D( |4 F6 B: w: s* Y" y. Q/ [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' P5 x& [9 H" D& P4 U, f1 t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! x; e! J# S" r3 d# n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) W( x+ A8 G9 }
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ V6 |( ]1 @8 T! B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! c0 @. u) `! @% D/ ?& {0 |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 H7 X, [$ c H! E7 O+ Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ x2 E! i, D! g$ t" [& [, W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, F( m- t8 _$ f- w$ w2 b- F│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- G& M L. e% h$ a0 r( X; H4 ~8 N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# }/ T" ?7 v5 d' \: B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) j% a. I$ k; A7 v U. W6 Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& f$ @* {7 w! ?" L: U9 C
└──┴────┴─┴──┴──┴───┴───────────────┘
4 K6 B( l% s( e7 c2 S K
3 K0 W t/ a+ I8 _3 H1 z0 lStdrdChip (Part 2)
$ m! k. e0 q C& F┌──┬────┬─┬──┬──┬───┬───────────────┐9 R2 H9 S+ M% ^" b& `
│编号│名称 │MB│攻击│属性│稀有度│说明 │. g0 ~; R4 e k) A, E
├──┼────┼─┼──┼──┼───┼───────────────┤# B# L" T8 E, h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 O: s+ q7 h e! X9 M7 j
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% D3 t7 N- M7 @0 c' I$ K+ y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* U8 g7 H! D3 _5 X- l# }$ t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 f9 @$ W; C4 V, z' c# a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; U4 l @/ @, M) v3 T2 K0 ]( n
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* S& \7 x( ^7 T2 t9 R; ?│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* X* ~+ t- ^3 ^3 P6 h9 q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ C- f8 s3 |3 H* O i4 U/ }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# h& R( h" k/ E6 P# ~
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* j2 S8 |) ^; o8 f9 C$ @│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
H; k& x( x+ ^6 N4 M" a% n3 c# p* {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( }8 S# u# |; Y! [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 ~' E) g- P* o: |$ p/ f" W
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: |9 Y- T- `2 q/ k( j* }! a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ D1 O, A1 P; G3 u) t4 ^- @8 A& F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 D+ |$ i/ p4 m( m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' S1 x) x4 n$ d& Y' R
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ e8 N* b5 F+ s# W& p, D7 z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 U6 e& Q* _& v, ~- p5 E│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; k2 ^* c8 d2 p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ ^4 [' m7 p3 ?- i- @- m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! X+ f: z" ] t2 N8 W& \ u m1 G3 b│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' B, `+ ^/ q6 ]. _) L$ Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 z& ^, d+ u% b# x( q! w3 |
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 I2 {' s' Q2 I- B" ?' K9 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ L; u. |6 d- \6 [5 z
│126 │Rook │30│ │ │*** │Protects you from attacks │
/ N9 c8 |" S" C1 [, B5 A2 Y, V│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- E& A" A# t& ~) V1 ^
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 Q1 L3 e! e& v- Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ z+ h1 l1 o+ o7 n6 g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. \( l( r8 u; i│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 r# V% _6 o% Y# E# z$ y9 K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" R; H: C9 l7 F6 s0 Y4 k│133 │Guard │5 │ │ │* │Repels enemy's attack │% U. L, s+ |2 j7 |; M7 @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 C9 ?9 y9 c, L" N F% N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" A: ~7 z4 \$ |8 j% ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% J) T$ ~" M5 z- O. f) V2 G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ q6 C" P H+ n& d* i│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# X3 w& }6 p* J( a3 b. t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 }# u: r/ }8 v6 k( I* ^/ i; f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 ^4 X* W* c. t1 j4 T
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 Q6 r% C1 Q2 q) v2 |% I% }6 R│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 u5 \9 u' V E" X- h: d8 E│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( H& l2 q1 E! A+ n0 D│144 │Fanfare │32│ │ │*** │Take no damage for a while │; @ G7 u/ B; L
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 ^3 @0 O. E8 X3 Q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& T- R4 k1 P9 t' \ y/ K' \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ [# d7 u" }2 ]2 U" V2 F7 I│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% a2 Y( o4 Q, y- J│149 │Recov50 │14│ │ │** │Recovers 50HP │" b) H5 ` `0 x% D8 Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │- P/ Z! B% q) X2 ~4 l
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ P1 }9 h0 w2 N│152 │Recov150│50│ │ │*** │Recovers 150HP │9 t# D# K/ G9 \1 D$ w; \
│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ H, w0 w# }) ]9 w- t0 p│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 m# g, W" ?2 P4 Q) B$ B* l# H│155 │Repair │8 │ │ │* │Fix your area's panels │" }8 l* V" g& {1 h* m# D( f9 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│, j0 G/ O. Q# V3 y, _9 p/ C( y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' E1 L5 w5 w x% V; t│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 E; ]5 Q' P$ z2 u( J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( Y& t& a; T$ N$ M/ k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 T5 ?# w; r1 \* U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* P d! u8 J# i( K│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
n2 N ]8 D0 L│163 │Invis │11│ │ │*** │Invisible for a while │* S1 Y2 ?1 R. f* J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 B( h! r6 u4 |+ A1 b# A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# P1 e* M& _) _+ Q a* u2 U" Q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 B; x1 o& _' S' A; G# ]) m, o; `
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, ^8 C% D7 i" X" s9 Y+ _│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* V7 b# B4 P% R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. W8 L5 Y9 p/ S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' z7 Q# W+ F$ y) w4 F5 u
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 [! B: J+ C9 K8 Z; S$ ~% x│172 │Aura │55│ │ │*** │Repels attacks under 100 │* j* H/ P/ B3 x+ B6 z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ I5 n: M; b9 u+ n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! Z) |- O5 I* P8 @( T7 g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 N& P0 Z6 V) n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! U, E" A0 B8 p7 A* J3 j4 j- Y) A6 M
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* m M/ L/ R* [' ]│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 G$ |& |, a4 [! I
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. r; C0 g" V7 D$ S' \3 C
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% J1 Q, U d5 L3 C# y& o$ u6 B/ W6 Q G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) a D; S+ o( C$ y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* \! h/ r+ v3 i│183 │Hole │55│ │ │**** │Open hole to dark world │- b1 a U7 S$ N* l. b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( Y2 d* u9 F+ }" X! J0 ]! I, L. @, j
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ p* ^ D! c" d! M│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ g @' B$ `/ r1 g2 F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 Q1 N8 b! d; e$ q h0 i│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 l* v8 {* l- y5 \0 c/ | {
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 `/ w1 x* d! r4 t+ h
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' a3 @+ R3 g* z0 m7 [0 L│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* n" x3 M" e4 g) n+ `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 ~: a* I+ b4 @7 A" O- G8 f$ t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ ^$ v& h* _; [# y& V' s
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 D" I7 |1 X5 i( B. h2 f) m" O, W: y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 L+ t, p& N0 e, d+ o% k8 Y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, t0 i) n1 z- H9 ?' Y7 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- ?) j* ]6 ~" ]/ y1 m: ?% W2 q5 g│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ ]0 b. F( c: r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
. @( |: H Y0 C: p3 h7 P│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; D" J1 o9 o: ^* b( Q( ^
└──┴────┴─┴──┴──┴───┴───────────────┘, P& P( \8 M8 O
0 f4 X$ ?8 C; l. M Y8 C/ u! ]7 G- E
8 o1 c. r, I! {: {Mega Chip
& j; [' t1 i$ P( X8 K┌──┬─────┬─┬──┬──┬───┬───────────────┐5 _6 p: ^* b" c" ^9 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ |, M" n2 o+ |├──┼─────┼─┼──┼──┼───┼───────────────┤3 t" y" r4 u4 p: o! x
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ A2 k3 C0 A2 j* m8 a+ k
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 s+ V) {& A! }9 k+ _8 M \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) N; b6 [% m: W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" y# J8 L8 n; g% G9 v
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
b4 H: h6 U8 \: X5 P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 ?3 p1 |; l- V│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. Z' K7 s$ q% U6 [2 T; b% D: B3 J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 c! e( H2 P! v& {% ?: K. e) L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 W) h& n6 B( [. }5 p│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 R, \) H. I* \) Y% {3 M1 _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 t6 `) }0 L" M# `/ \
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 y$ n2 h( s/ q0 o' ?
│13 │Guardian │82│ │ │***** │Statue punishes when hit │! ]% ~3 B& c$ ?& ?1 m: C
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 ]6 d) @. ~1 M/ r& f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, B3 r8 w% V3 D" X& M5 S. V3 {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! q+ i+ x, b$ ?' {
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: ^4 U, U, p3 F; M* K! v' T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: b" f- K3 M9 P1 u6 }│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" S- i+ R0 _7 o0 t" d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! D4 d5 P/ Q! i: ]2 {# `3 A Q- i+ i; L0 M
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 h. M5 ?( z4 T" D: y+ u& B; Q3 B
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! p/ M( \) P* T│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 I3 r& w; D9 f( i, B. W' x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! x" H9 ~8 t- {( ~3 ^7 w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% h4 Q$ G j, F3 L" n N4 {│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% F" z N6 \6 Y, D9 `7 G5 E. A) ~│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% q1 G& G5 X3 m$ F# [- T│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ {; r' u$ i' z8 t) [0 i
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ m9 C( B6 m: g
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 t/ h% P& N* y8 X' _% @- E7 _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 r' s7 F! F* }7 ]0 l9 k1 x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 @: j$ }, d% n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 ?8 i5 y, z. I( ] r│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 Y& O; z" I! F5 e: m" [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" J- F1 U- }0 m' q9 ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. z; R4 R' t1 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" `% E8 T- W9 f# h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 _9 P' p5 P* L5 B# H) R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ S# b# ^9 E0 o/ A. F+ o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- R& R0 \! u3 n8 t! y2 M
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) [) Z6 g4 Y2 Y) b' e
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& l" O, ~$ d* R& T1 P│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 i8 V" t/ s3 C, [5 F8 E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 j7 K' b$ `* i- E& ]0 [6 N0 `0 k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, |6 d; z1 R. i8 W, \1 y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 u: ^; M. E2 y$ q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ i" K8 J# Z! e9 D0 F; z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 e% u x, \8 d1 z, N│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
3 w" `6 B! y0 w/ Q) {6 @1 o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( w+ A& |" J+ l& U2 j
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ P ?: E2 D y: c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 H& N$ J% |* x" t0 t1 n. C, E- H. [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 X, h# G2 Q2 p, x2 w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- @, u: T; N0 ]5 \+ n0 d6 m' ]! `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" C7 R! O' H' u+ V, w# H5 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: Y' B2 \/ Q% g% }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 E. ~$ O4 }9 q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 V' Q1 b2 |+ X, U- T% m0 }
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, {0 X6 b/ T$ d2 } e
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" c6 L, c; J! N* y& a
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) k: Q- W# L# ~' a* b│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( N1 [3 l) o, n, `, e9 a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" Z6 n* \( C9 r/ Q) N+ O
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 \. B! S. @6 v* F( N: ^, Z9 j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. Z+ K. [+ b+ ~* w k! z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& C* M- p2 p9 |1 Y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' s* b1 e8 x& ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 L' I& W* W6 {- l$ ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; v6 Q: \% ]1 R; }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# @" x4 j3 Y1 E3 m# p: R a│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# T1 D3 g. ?" m* `1 m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# w5 W0 {& u q# e$ s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! R! |) a' N& d: s0 ~│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, _5 d: M; K* P+ _ N│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: l9 j7 q6 i7 L. @; Z* s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ g6 @- M& o9 N3 k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ u' l: e. A/ ^" w+ L8 t) g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 i& ~$ G4 W+ ^/ \# T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 s4 J6 v- P7 C6 \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' j' U* d4 l3 z4 y1 r
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 p( H; \7 }5 f- Q) k$ j. P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 H0 C& A0 r {2 ^│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# W5 U( I8 D7 U1 P
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# k- p$ ?7 g, `* m1 Z# m
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
s, {8 [- [3 ?9 W. g└──┴─────┴─┴──┴──┴───┴───────────────┘
" A: N5 `4 K, B: c2 a" }
; g* b: R, z/ T. h, C# Y
+ h+ z: n; {; j8 _GigaChip (蓝版)! X: V: I3 v3 `5 G4 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' v `2 W5 U' K2 B9 Y% A2 g│编号│名称 │MB│攻击│属性│稀有度│说明 │2 J9 b- h! ~/ X( B1 `! ?5 R- y
├──┼─────┼─┼──┼──┼───┼───────────────┤& a: f" K% Y* H% t% G3 v0 y* }2 e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 Q% u2 A6 b* I3 z- O6 b5 j0 B
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! |6 O+ E- D7 H2 W o, S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ b! |5 Y9 {! m1 T6 ?│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ I$ |/ J" @: B/ |" J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& q" v% N# ~/ _1 N) S/ d4 @5 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( N, U+ q$ l; q$ E7 W1 ~5 X8 M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! B) O! a, U2 `2 |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 z1 L3 t9 h# ^5 T, w5 K
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# F$ ^0 N' I$ q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 W& @! \& q$ F) q1 P, l; l3 b; T│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# U+ M1 o4 e/ _- M% \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 P+ ~9 k% ?; a8 h& ~5 L0 }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 B; P$ g- [& m" i. O│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; M) o5 b0 \& r" v. U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) L. C: w6 z# g; s$ D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 } \; B$ B3 i$ a& u& F }- l
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' r3 m% M- X: I│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 c" B0 p4 M% P, P) \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 }7 Y9 _% d2 L% g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& Q4 B2 s+ h3 D/ c! Y1 J+ ?└──┴─────┴─┴──┴──┴───┴───────────────┘, r$ ^* E }* G, N. ]5 N
8 F2 E h2 K! m4 nGigaChip (白版)(只列出与蓝版不一样的Chips)
* K2 E J4 n# k- k, \' s┌──┬─────┬─┬──┬──┬───┬───────────────┐9 T* g/ M% f8 D7 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) P* D1 j! z1 H7 c├──┼─────┼─┼──┼──┼───┼───────────────┤
9 Z/ ?# a- ^5 P* y3 S, i& a7 U/ l$ G│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 w( T2 f( O# B
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 f; C4 h: d2 [0 K6 ^- \' J
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 E$ a; @0 e; z! U# C5 S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 L$ U( j7 P/ H) [6 l& A) ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |