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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
* {* P, |! ~7 r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 i/ p4 I4 h; @■● ■  NintendoWorld    站友xliz原创
. k# ~& H  a' u- z3 I■ ●■    http://www.NewWise.com
+ L, h: a" D& z* E* O6 X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ T1 t7 L- }# w6 I- |. y) Q
. x; F' J* Y/ I& J/ R1 ?, D% f9 A, G
+ W4 w! a$ G0 M/ i* e7 E
           洛克人 EXE 3 Blue 卡片组合
7 r# j' X+ V' H, `  Y; y6 k2 r
: C9 Y. v* [+ ^  x- k
, K* B: s+ {! ~: a! {% b0 J$ y" |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' B0 E( i" F  V" d, r
大家要看日文版的P.A.或详细攻略,点击这里吧!
, \4 l# C6 c: Y* d1 A5 w* M
====================
6 F" L7 z$ e; M& o+ W: a3 d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 b2 O( _4 X$ A% x# u: G) o8 }2 r. }/ Z: `
以下内容格式如下:; G- H$ U& f9 r# _+ f4 w3 x" W
" T4 x  S: B! e7 ]/ r! B
编号    名称
4 Y8 J. s% J) }/ C: Q说明
- a* ?; b. H; P7 M. x* w( U组合方法
% U2 |0 ]. p+ S- l' M+ `0 t8 k---------------------------------& Y" S- N+ `9 Y: }8 R- E
01    Z-Connon 1  ]* u" V" j& p' M, }3 e
Unlimited Cannon for 5 sec. G, @2 `- k! ?, D
Cannon A+B+C
* V# \9 ?8 \  w  i7 V. |. \Cannon B+C+D3 t5 Q4 ~, r- X6 e" A$ q
Cannon C+D+E
7 S" r1 G- H, L6 g' v0 {' N& p) A& ]  _8 I7 \
02    Z-Connon 2
6 {: I/ U0 c2 a2 X  s! EUnlimited HiCannon for 5 sec) \0 ?9 p' B7 P) Q/ J) n& {/ e
HiCannon H+I+J% ~& M  ]8 J1 M! b% w# I! X8 g
HiCannon I+J+K, ^5 Y. T6 n/ T/ C
HiCannon J+K+L
8 L8 f" T; v1 H& l* q; x
  B$ _, R7 }7 e. Y9 q$ y4 x03    Z-Connon 3
3 c% c& j+ f7 x6 o5 R. ]Unlimited MegaCannon for 5 sec
: v) ?9 f" C  v- xM-Cannon O+P+Q/ [+ `: Y' J1 s& p9 ~$ p
M-Cannon P+Q+R  G) U0 n4 G8 v* u8 D( ?" |
M-Cannon Q+R+S
+ }2 o( q2 h! z4 e/ x  }! N8 M- A6 |% z% V
04    Z-Punch: u( f! g4 o7 q' C
Unlimited GutPunch for 5 sec* X8 E3 z+ M5 B+ U
GutPunch B+C+D5 b, \/ P5 j; w) X3 n
GutPunch C+D+E9 T( I; z. N. ?8 a
GutPunch D+E+F
% |( \' ]1 L# V4 i+ P8 }8 e- D& h8 V
05    Z-Strght
( ]& s8 i* z4 S8 X  n3 P, E: `Unlimited GutStrgt for 5 sec
% E. o1 Z0 X6 o. G& jGutStrgt O+P+Q
& L& `) k5 X- C1 E& L- e# w" qGutStrgt P+Q+R
4 U9 J7 R8 v8 J0 j. [GutStrgt Q+R+S( C+ B) L' }% I* H: q. ^

$ E! W8 g( i1 m3 ?06    Z-Impact
- `0 K. g2 ^5 @) G; f3 [Unlimited GutImpct for 5 sec
6 q, I2 o  u# `9 C+ S* f- Z' ?. UGutImpact G+H+I
' n$ h4 V: X% I2 T8 _* TGutImpact H+I+J
  r/ [5 N2 g1 T- T9 FGutImpact J+K+L
7 j) U' N- g! l0 s+ z/ C' e$ D5 g. x4 r" l" b! Y- M8 {6 f
07    Z-Varibl, a- Z0 }6 l2 {7 f, v
Unlimited VarSword for 5 sec' O. x8 {5 e& Q( z3 L% I
VarSwrd B+C+D7 _  V' l  g4 z" g2 G5 Q7 q3 q
VarSwrd C+D+E! r$ ~7 ~8 {$ [2 P1 l
VarSwrd D+E+F
% M4 d  g4 c2 e8 h5 e, \+ E+ {- Y
08    Z-Yoyo 1
# E, y' s1 n1 ]" t2 r6 d" S6 x* Z" HUnlimited Yo-Yo for 5 sec0 M" Z6 ?" ]. D# l2 ^2 k' R
Yo-Yo1 C+D+E8 Y" P+ ]5 A2 J* S3 C6 X  W
Yo-Yo1 D+E+F# A( H& x, \# \2 a8 P5 |
Yo-Yo1 E+F+G
( a$ U% P, Y2 E3 M" M4 Y( y, a2 {9 k3 t/ e0 ~
09    Z-Yoyo 2
( s: L) \7 R" L$ u% nUnlimited Yo-Yo2 for 5 sec# d7 ]$ {0 F/ L' ~6 s
Yo-Yo2 H+I+J/ A# s! _+ t) `$ S+ U% z! z: j$ C
Yo-Yo2 I+J+K: e4 L+ t' E1 k6 Q) O# S& a, n
Yo-Yo2 J+K+L+ ?" U$ U5 b$ {- F

; i4 B6 Q: y7 c; @6 g) ]; o10    Z-Yoyo 34 S4 F4 n  p' a4 g( d% m
Unlimited Yo-Yo3 for 5 sec! Y! u  i+ a5 y* [0 w
Yo-Yo3 M+N+O
) o% u4 K; o( N& w" p( f  n+ XYo-Yo3 N+O+P" k7 }5 H, P- Q0 O1 R
Yo-Yo3 O+P+Q
6 f  g4 f' k( A$ V
/ P$ X( I+ C1 U( o# Q8 ^  I/ ]11    Z-Step 1& {" E1 h4 a0 Q9 J5 L1 |
Unlimited StepSwrd for 5 sec
. F, a" H% o- w/ N! }% d9 i' WStepSwrd L+M+N
6 r5 [+ z" S2 oStepSwrd M+N+O1 x7 @/ {1 {: m) _
StepSwrd N+O+P
/ i7 V- i  |7 C; x- b0 d' g( g
$ u$ O; x2 E7 l5 c- V) W12    Z-Step 22 j" y0 v$ F8 s
Unlimited StepCros for 5 sec
1 N. J2 M8 A( S" w+ x) ~: t) HStepCros P+Q+R6 F5 }% B; n& K% f
StepCros Q+R+S5 _6 U. Y7 p6 j! T0 a+ ^* u
StepCros R+S+T6 N7 z( ^$ Z3 c1 J! G! t
/ \. \9 P, |1 a: v! k
13    BubSprd
8 N/ u& O6 I! qAttks w/ spreading bubbles!
7 G  x( S/ l/ B% C6 F: F! W9 eBubbler  C+D+E
9 V( Q% x' E* @& sBub-V    D+E+F
5 C% Z( t& g, ABublSide E+F+G& t$ V5 s- S# P! v; x
Bubbler E + Bub-V E + BublSide E
& b# E+ a8 D6 U+ D7 l- P7 `, g+ ?( j
14    HeatSprd
$ d1 l' e* K) K$ e* L) JAttks w/ spreading fireball!
: O1 {3 e0 p8 b* O" _HeatShot H+I+J9 [* {7 h" i8 C5 O! a$ m- ]) d
Heat-V   I+J+K
6 |' p/ Y) f. S+ WHeatSide J+K+L0 p! s0 [1 ~8 [1 h* s9 H" b' O
HeatShot J + Heat-V J + HeatSide J, _) Q; a' @6 P
! a% {8 ^( C1 {+ u" r
15    H-Burst
5 f& i. D/ o" t' j; mCreates a giant explosion
$ R; A! B% V7 H9 N0 {Spreader M+N+O
3 K/ z/ `, c; x* Q7 g7 ZSpreader N+O+P% W) b3 ?4 T2 X0 R4 x# j# V; t3 I
Spreader O+P+Q
" |9 j, P$ N4 e4 n' x% X; g/ ]. c8 W
16    LifeSwrd1 d2 _/ Z; O; w% @9 X! P: d) o
Swings a huge 2×3 sword!
5 _  z  _  c4 v# g! ?6 }2 ~Sword E + WideSwrd E + LongSwrd E9 O; V, o1 w7 V3 u
Sword L + WideSwrd L + LongSwrd L
; Q, T* ?) Z1 _6 [, [3 i; FSword Y + WideSwrd Y + LongSwrd Y
* i/ H7 W; E6 H( o; l. R  r- h' j$ a
17    ElemSwrd
& Q7 {$ G7 k! aWide swrd contains 4 elemnts
$ x% C+ _0 W# ]6 [1 R2 V0 \# CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! n8 [1 Z" }' T7 U7 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 j) Q8 x; b: K* M$ v

8 F% v8 `" n8 t) r4 e/ {" O1 |18    EvilCut
7 y$ B; I9 @- M: `- ?9 JStep up 2 & make 4 atacks: _" _; G- l9 T# F$ W
StepSwrd P + HeroSwrd P + StepCros P6 `% C$ a( c4 y: m+ Z

; X/ Q0 n# M0 Z2 z2 Y0 @. R  k4 i19    HyperRat
8 S0 `/ `" B' E& N/ L1 l$ OA giant Ratton charges!4 `7 E. \* g6 A
Ratton1 A + Ratton2 A + Ratton3 A
. ]. E" \0 Q* v; FRatton1 C + Ratton2 C + Ratton3 C0 R" w' Q# Z6 ~6 i/ P
Ratton1 F + Ratton2 F + Ratton3 F( @+ ]/ R' d# K
" \: X6 F) H& W- D6 \- w
20    TimeBom +
9 x- m0 g$ y0 n- WSets Time Bomb in enmy area
& d1 D$ L6 e+ K( _TimeBomb J+K+L
& s* l. F6 b5 [TimeBomb K+L+M
/ F0 H( ?" F% j8 FTimeBomb L+M+N
5 [1 H& Y( a6 b* v1 Q5 b8 `0 X$ {* e" b+ X) M2 j4 }3 M; c
21    GelRain3 P5 H0 T! s8 ~- U# v  a$ D0 ~0 K
Gel steals squares6 w" T( y3 y1 p) d1 {
MetaGel1 B+C+D
$ l/ p* \+ B" f' G% o! W; _0 W1 qMetaGel2 E+F+G/ e! z/ d! j/ s, k  P) s& R9 D" ^
MetaGel3 S+T+U$ F  t& G$ M7 r% T8 s6 O0 y
; u& s7 D1 n6 b* |5 }6 W& g
22    EverCrse, d+ P9 f1 K- O
Shield chases enemies. m3 X9 r- O/ j4 R
CrsShld1 C + CrsShld2 C + CrsShld3 C; T& h" e( Z$ z) m! D4 E
CrsShld1 L + CrsShld2 L + CrsShld3 L5 l/ F' G, U# U5 a+ D
+ w$ E: z- Z4 t: W- m/ y* p
23    MomQuake7 Q) i- x' i+ `; c: l8 n
Awakens Mother Earth!
+ b2 ~; v  G) x8 x. pRockCube * + RockCube * + GodStone S
: U' N5 i4 Z2 a' j2 \7 x+ S* k
5 b& N" Z6 h9 k4 ?' Z6 u24    PoisPhar$ m/ A9 K3 y" V) i) z, i; q% _
Pharaoh generates poison
& P/ [, Z2 U$ N8 \PoisMask A + PoisFace A + Anubis A/ @0 n+ a; w! z2 S) X" o

/ M4 X( M8 E! C" Q25    BodyGrd
+ A% {. j: T5 A5 b/ mBodyguard takes out enemies
  H' S$ v5 j9 ZAntiDmg M + AntiNavi M + Muramasa M
0 A! I. V! F% L, L% _7 i# ~3 p9 j# T- |$ t+ @8 q8 H  i" Q* {
26    500Barr
1 H1 y: {6 j; _6 eBarrier absorbs 500HP dmg
$ A3 Q. g' K- V; {Barrier E + Barr100 E + Barr200 E
& x* J% \/ {" {, l) O. kBarrier R + Barr100 R + Barr200 R" D+ a: v  U) ?+ z, \5 f2 O

; K  r! G5 S5 ]$ Q27    BigHeart7 Z: m$ {! G* W4 E# j5 n3 r" _
Attacks, then heals HP!
' |% X, h% q( f- @, i, MHolyPanl R + Recov300 R + Roll R* t% S( n0 j3 K& N0 j% \
HolyPanl R + Recov300 R + RollV2 R0 \+ E- X6 W0 x' W" n( I* T/ C; i
HolyPanl R + Recov300 R + RollV3 R
( U2 I8 e% i. G9 g! F6 N9 x$ _; g2 b& c% ~8 a* g
28    GtsShoot" S- n# m) J9 l- n2 t& f
GutsMan throws MegaMan!
- Y, D% {2 z# M8 q5 U6 zGuard * + DashAtk G + GutsMan G6 C/ b) Z8 q% W6 G
Guard * + DashAtk G + GutsMan2 G
* i# Z* I2 h6 Z, N# _Guard * + DashAtk G + GutsMan3 G6 X7 J2 T# n/ M" c$ M
Guard * + DashAtk G + GutsMan4 G. Y. o; H$ `  @$ j2 h, T! x! p2 m
) T! O( b+ g1 \4 p2 l$ e" \7 z( p
29    DeuxHero
; {$ T; ?, v: f; ~* iMegaMan & ProtoMan team up!& ]. J" ?+ f8 j
CustSwrd B + VarSwrd B + ProtoMan B
) g: A# Y7 \+ N3 l5 rCustSwrd B + VarSwrd B + ProtoMn2 B
! y' @, K3 A; b2 O! uCustSwrd B + VarSwrd B + ProtoMn3 B0 p8 Z7 _9 N' X4 I
CustSwrd B + VarSwrd B + ProtoMn4 B; i  G! o1 b/ b2 m6 @
. j6 c4 s6 r+ ]) q! E2 \
30    2xHero' Y$ L+ I6 a, H& P
MegaMan & ProtoMan Dual atk
5 [8 R; X- t9 q2 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# v6 `8 |& D4 f# ~  ]) |6 w9 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# q/ B2 p% J8 b; w7 [: `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: Q3 [* _1 A8 H  w" k5 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. v2 T* E; S6 x0 Q3 X
$ n" M1 x/ L: \8 z31    PrixPowr: A# f' l7 `. S1 }) z3 h
3 Navis attack at once!8 [9 w$ D8 x& U5 F% a& L) a
Team1 * + Team2 * + KingMan5 K
- L* h: A9 B! U) ^8 m* r! L; ~Team1 * + Team2 * + MistMan5 M
2 T( k5 f" }3 u1 i! x3 e/ FTeam1 * + Team2 * + BowlMan5 B# g) @  T, H* x" s1 g! z' D
& k/ D8 }1 e6 y0 g
32    MstrStyl
' G+ U- d( g+ u: yMegaMan unleashes his power! m4 d* k) o; }; Q9 R
Salamndr * + Fountain * + Bolt * + GaiaBlad *& M+ o6 i# Z* s) w
8 u4 D- g  y, G5 J
StdrdChip (Part 1)
9 @. I$ L2 J# T) b1 \6 F5 X' X. ~  x0 @┌──┬────┬─┬──┬──┬───┬───────────────┐
, m2 L/ Q' ]$ n0 ~+ W+ V│编号│名称  │MB│攻击│属性│稀有度│说明             │0 |! j5 }& q9 J# S; h
├──┼────┼─┼──┼──┼───┼───────────────┤( }( B1 G6 A& o! e
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  q  }. [. e! r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ F# A8 f8 q. D│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 ]7 h  Y' z8 `1 y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) a( k  g8 W7 V, T3 e% }7 ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ P. s3 |/ L6 g6 J: X7 \5 j
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) X$ L' H4 Z! I! ~5 N│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 Y( ?8 p% O# h& Y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: _1 N7 Z. C4 p, D9 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 W, \' W) q, [7 z) J2 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* k7 j* B& y9 B. X│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; f+ p1 b; {7 N
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 E6 i* m% w4 g7 m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* m  _' B7 ?5 g8 A( h
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 J  _0 x4 ]+ Q. N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 ]8 f- d! Q7 b4 a( G│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  P) _2 b# V$ ~) l- `5 I! M0 p│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 C0 A' s4 F1 z, u$ d- J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ a  Z) ~" r2 G! @+ e6 [
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- G+ |2 U9 J  v3 [0 x9 r$ m# [. t│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' ^6 q0 M6 u! x2 \+ H│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! W. g" o& l3 D) O1 I1 i8 X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 ~5 d+ H) T  k" c$ b7 T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 d" E3 c2 J; e+ ^0 p, S, V/ X" W
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 S. e, N8 U+ c% ]/ L) ~$ ~3 u% y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 }& y( g1 L- h+ V# S│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ K; S& o0 j" Z& n9 W
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" m  i. \, i! L/ S8 m│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 K8 q) Z, o( U2 Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ g* l5 q! e- P- w5 V, |9 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 ]# S) O: ?1 T" V9 V/ j( {│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 J2 I# n' s# |+ i& w7 u│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% O  G' N/ p4 w+ [% s$ }# a
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- R: J+ y" g1 t6 Y/ v; ?7 u│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 I( v, n9 y, n. x" G$ o) d│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ K* G' B; V" Z8 \$ a│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; X7 P4 v3 r+ b$ M+ j
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& w& r/ w! A- F% \* t8 _4 {. b6 i& i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ {  {  D5 d5 B, t3 r
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! `9 l( }$ d, M5 B1 N
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' C& Y& x  a. l6 T) p1 D! l0 [  C
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 X) `) ~4 z, J4 ~* k/ P8 Q/ j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 r1 a! ~6 O( F" r. n! ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: d2 \: L. Y9 b; L1 p1 r
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ _- X5 S% v: ^/ \8 `$ x
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! [" b# n* _+ R4 ^2 e1 d+ j7 T) ^$ c$ i# m
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& h7 ]* ^2 b( V% Q& o  D7 q; p
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
/ z+ l2 e1 L9 ~; n& t: j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  E, A% U" K/ _9 _* Q: t7 }4 C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 z: ?9 o) o0 [+ k. D" q6 x3 d! ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- n2 Y* r4 v* ^/ k) g/ v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 J: t( t1 u9 b$ ]* Y7 k. W/ X6 U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  s8 j0 _/ }, r9 [+ o│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  a2 v* A) i3 a3 N9 j: m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 N2 }# M+ ]4 U# _│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, n$ I* e) l" Z4 m# X: x! c│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# _4 A- G; `: X1 Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 g% p$ k5 i) C5 Y% e6 d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& H) R( c2 _2 y/ l" N3 [│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 S2 ]9 t8 b! u$ r; t! X! b  T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& K! F) h, z1 H$ F' T' |5 m9 M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 u) @# e# r5 N( _* U3 d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 A, z7 C, `1 s; [$ D: i8 J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! J, y. D* G" `6 Z  `+ B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 u* e2 W' N7 I8 p8 i+ \│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
4 n* Y( U) i# s: [0 |" l2 e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ N9 i- M0 A  d* N, I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ n' w. D: H/ p, M) y3 m) n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ w2 s! @: l% `4 S. ^+ G7 l( ?
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" r& D4 m6 W. Q6 I8 N
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 A6 d0 t; `2 I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ n( a# d4 z: v+ I$ F│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ a# N0 v) o$ b: |, j7 c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 j; O; }" u* u8 h& v5 F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 v' W; N: i; w& C; |9 i% [! C* }
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 x, Q( ]0 |' L6 N% s- }│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- O; [1 _7 k0 m! ]
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 q& c/ W% x$ ~& J  O9 E│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' W: o- c4 k/ z, m) Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ S, w$ t1 D' I  R. ]8 V
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# G! j* t* q, Q6 T2 c" e$ X$ L
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ s! Z5 f+ ]! A" s2 Y! ^│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ \, M5 _/ l6 [/ C, s* v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% U  O2 E' V* m* v0 s1 M! U7 y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
  L  |+ x8 Q( N7 v  A6 @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' L: Q0 E8 p1 I0 L0 O. D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* L) p# y6 C. Q& s. l" {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; E4 D' K8 t2 t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. Y' a) K3 {8 ^& u' \7 r8 i3 M) j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 [- s+ i, O# |. _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& E4 s  w* O, e! u7 F0 I│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( F/ w7 F- q' p6 u* ^5 ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 }& H# J$ S5 ]  u( J
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# i2 O; X1 n! w% x/ D# F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ m" I1 b8 E8 |2 D9 z5 X7 \
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- m5 D) q- W! v2 e" s/ c- z3 X) n* ~& }+ X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
1 a1 z" `, v4 f2 i( i% r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; A' g9 K# T3 {% f3 I: ]0 G
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& O* b7 o; g, Y7 ^8 h$ s9 t
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 A  n9 g( s6 W2 j) C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( M( \. R& G- p; q└──┴────┴─┴──┴──┴───┴───────────────┘: D: j- Y2 _! E, M3 h

0 j" G) n$ W& ?; q) KStdrdChip (Part 2)
( K! a  }: x8 \, y( ~, t; d┌──┬────┬─┬──┬──┬───┬───────────────┐% O$ b/ ~2 }1 r8 O9 D" D
│编号│名称  │MB│攻击│属性│稀有度│说明             │. \: w# N# _9 z
├──┼────┼─┼──┼──┼───┼───────────────┤
" T: j1 V" v  L5 `( S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' s2 J- f7 m; @$ b3 S4 W2 A5 @+ s! n│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 o9 m3 k4 ^8 ^5 {/ A  Y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. f6 S1 h" }4 n! E4 n- O+ W4 [& r, q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, |& v* E- G3 M- a2 Z  b" u
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" h  l, v1 b" f# }% t) u% ^: v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# e! |/ w" U3 w5 Z# c│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 y+ ~8 _7 {' h│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 u- |$ _! D9 E3 S$ q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 R5 |2 e% F9 a, g! {9 C+ M! a4 x0 i$ I│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& }/ J% g3 v( {# k- I+ O+ F4 e* X7 x
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( D) d" D5 A/ O  y" r4 b& ?/ A
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 G5 @, R" _$ d  v' Z  _│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ s* F8 w! I4 a7 I7 w
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- w# Q1 X1 K2 t% N5 I, _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 V. M4 J& `7 W; c# l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, Y; m% |% u" O) ?4 a& a8 l
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  J# f2 u. |5 X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 Q: A6 \& [! h8 o% b2 e, g0 J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, X4 I" q' V$ F8 D
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 b' n" L# e: y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% o- l% |3 i$ {) C2 e% R5 B6 l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( D4 c  o, S+ W9 ~5 ~; `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; L1 |6 K" w( @; Y  `! c
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, z; G/ i5 w0 P% q& G- M! Q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ G0 k% [& {! q; ?
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 ~0 v( j) O$ f( M+ ?" B3 L
│126 │Rook  │30│  │  │***  │Protects you from attacks   │% B' V6 o9 P$ K9 F9 a
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' }/ X2 H) j) M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 w8 t! {5 u! o
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 U. L) w* u2 t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 k- e. x% p' f+ x) j, v/ B
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ m* I9 E/ W: @& M- `
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
8 C4 b; l$ I) w: X9 m0 K# O! G│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 s8 A" k+ F3 O& t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( O& @4 A$ U' e, `; y2 M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 M6 N4 p9 X" R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) ?$ W' b' z$ i# U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 j% J9 d& y& J: |│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 W+ m& W2 |5 o" x
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( d  y# X( v8 i4 W; p│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) c9 S9 H  q+ P
│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 |- V2 Q! {6 O1 w
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 G, u& ~4 L  X& u' E2 |8 d! [! o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 L5 \, E. K$ V1 ~
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ B8 f& r; m1 D│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! {7 L- U" K* P6 n7 u$ p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ L7 T, N6 s5 A" G0 D% X" f
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ A& J0 `- w1 U" g8 E7 x7 S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) x1 [3 }  M; `: d3 @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* @# h2 Z& h  r* O, O2 e$ p1 s4 u3 j7 C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& a, ?( e8 P$ K' m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 n/ ?4 r7 `) }1 }
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* M! y2 l! j  O, Z# W. S│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 B3 v2 s0 b. ~- C│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 \; N& ?- }( ^  s9 `# s0 U% [│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) \9 {7 d! I) h+ D  v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( P) d# |7 O. E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, r# f- F* ?6 {: }/ D, e( k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 ]3 K% j0 X% r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; f! g: j* w8 ^( V
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 Y7 s$ n' g# m& x/ D8 Q. S" S  E
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 h' E! `( Z" J" H$ W5 t/ b; Y
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' d) Q" c- v; m4 ?6 t│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 _5 J3 U; D1 M; I: o1 c9 _- u% Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. G) r3 u" S7 b2 k1 O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- @+ z  s; U) N* e" |* y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 W9 H9 l6 S$ M( g4 C- e│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- `" R4 h- V4 e  T2 \- o│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ U- T* c* @: s. o5 t9 [# h- w) I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 w; Q) J6 J1 }/ S: y/ B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. I4 c; |( J+ t1 ]) c, P
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 V" j  @2 [$ ?, t: s│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& Z$ w' s8 F. m# g& f
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& a; g& s2 O: ^) D  k│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 m$ K+ d% D0 s2 m2 S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 p9 M5 p8 D! V" I9 t- {( m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* h! H/ i/ ~" N│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 v% m+ \/ C  {' A" d; W" d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: T% o( e9 M/ T│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( j9 a( K: V. X% b8 R$ ^/ e│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 v% H0 ~' X' W│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: |8 Y, y6 c4 L& d│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- ?" N1 I' k; V2 z│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 \% p7 h+ K! L; X" ^│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% n  v0 ]" B9 Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ }+ K6 F/ q+ b+ W8 L. ?1 _0 w  o0 L: ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) \" \) M  y' ]
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) D6 F! d+ i& Z# g- A
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 P$ q) d3 n! ]# s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  I% X  u1 K5 |) E# P1 C2 T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 S% O# [" g2 d2 K* B│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 U# `' m6 ~, E5 [& Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 C) z1 L& v9 f) f* ?# J' K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 {4 h) W) w( n4 c$ L2 i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 a0 C  l4 K" [- P│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 |& B( g) H4 {# x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 y3 r' r# t$ n0 j  V" \( N6 G; O
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 O8 M  L2 i, D- e* \$ }: Y, s8 ^* T
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ W( ]0 \* L7 q5 Q$ N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 @& j- `  D( @' n0 N; Y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 D( f& d0 L; }
└──┴────┴─┴──┴──┴───┴───────────────┘) e& D; I# |; `6 g* t- k- U9 Y; I

; v4 v/ Q! C3 j* X! U& H
: N# I2 R2 J+ b  i0 F0 P8 KMega Chip
9 w: y5 ]) e# n( A. E' X┌──┬─────┬─┬──┬──┬───┬───────────────┐3 a7 ^/ d9 T7 ]2 f& p# |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 r, W, y1 R" X+ T- D* Y0 K├──┼─────┼─┼──┼──┼───┼───────────────┤
1 L; q0 I3 p+ }% f2 d6 G5 t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- }9 u% x0 O, O6 D" k: \! w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& n8 ~: R3 `/ \7 j& l7 `│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 s, Q/ `( o) w. V6 j, }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 m# S  T3 g8 w5 y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, S) h9 F- s- A+ v, J
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 M) C% N% D) i1 v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 R9 e: s6 J2 P9 y% J* ~7 ~' D│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 [& @/ a: g: x" R│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 e" J: n8 |+ q5 S' @│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 u' ^7 A0 R, j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 L+ I7 u- L& W1 o
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │/ Q. d$ E' J. z% }1 |
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 U& p- F* M" B$ @; P) C│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' y2 ?6 a& p# b8 F+ l│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! u4 b& a' s  e0 W5 d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* a; X3 o" C8 e$ j* [" _- X' A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. y1 _+ ?+ }" H, D: Y9 I/ q2 C│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ M: Z0 `3 d" A& d7 P; V
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 V& k7 e9 A; f" m5 A8 E
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& k) h0 ]% R/ v$ R" u) z- w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' F0 \# l+ B( }$ e$ P+ Y3 E│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' a1 ^& M: T0 l/ w' h│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( e$ n! W; I9 ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- Q2 s( ]" Y& A: `. O# W│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( g) Q) [& _* a6 U$ v0 @│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 p+ O0 S- J" M/ [│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ ^: ^& t$ ~8 r3 _│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# U# D; C' P3 \0 @; S0 P( ?
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* ~/ O. N7 Q$ c' ?
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( e! o. T% E+ D2 z6 t" h1 J, X
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 M9 ?' W* m/ L& g! P) I│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; r# r8 Z  M" j  Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" F5 ]9 M0 G  H7 J
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 o4 ?+ _$ m$ ?2 z. S; y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 ?# L/ x6 s4 d  Q$ m8 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# G4 c$ {* _% x; \1 s, O/ a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: R0 S3 E( _; s; g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 d! E) G) K" H1 |# z* I% U2 P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' O7 I+ S6 t, c6 c# i) X0 L) w
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* I: [& h- @0 ^% ^) ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 w5 j3 \, T! \: H9 Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ V5 {( T. F, t% A$ b0 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 t2 r1 W8 Q# J  [1 O! u  l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 R4 T5 i+ }+ r% G+ V* A4 y# B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ Y  P% \. V6 P" r3 {3 [& }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 I% o" J, T6 {, ?0 o
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 A, Y1 h4 n9 W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ k4 O/ M# N3 ]3 |
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 b6 S  k, n) L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* z0 A9 Q1 P( D7 ~' B2 \; h* S9 g│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, x  P# }! D7 q, W  S4 Z+ u, Q4 [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 @  W; X4 ]7 ?8 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. H8 E" o5 t% s* \3 h( m( U
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 @- o% n& N. a0 x  D6 \2 T
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- H0 h7 O+ I% C) e# H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ A' {& c/ O& n- b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 F6 d$ H& P, a, Q- k' E
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 _& C& l8 ~( m! s( @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" F* r. r/ v& X$ Z7 a9 h6 C) S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 v" O5 I/ b$ M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- `( `; b7 s7 ~│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: m  O6 Z; D4 U+ l│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 n: ~* ^* _3 h0 L: s) [# l│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 U, g! c6 ]2 J; v& x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' [4 \; V) c  Y; k3 A, G│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* l7 [9 _  M; a) ~$ j$ c! Q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( ?2 E1 V6 l4 q0 V3 s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 V$ p( S. X+ N$ ]( b3 {
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 w) V* `9 g! V& [9 o
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │( d& \$ k9 b5 k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 a; C9 Y) l  ^- B; _" G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" X8 [# T1 A2 F7 V( p$ T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ O2 O; L$ W& a7 ^) u( a. u/ ?8 H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 I& c! P4 ^- K) H! m% r│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ x* x# A/ D( [4 L2 P│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 i* n4 y* ~! }0 A2 j8 `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 O4 q8 g) U: {4 J1 j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& e! ~: Y1 a1 h4 ^, W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 l0 U& [8 d) M: a/ q. v/ A* B+ @
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 Q8 l0 ^+ @' G3 X
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 s( a1 n9 u% t5 m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 d, H  Z& p( K. D9 I. `7 n4 e' k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' F+ g7 h6 X+ k3 |- {) I│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 |5 u7 j- @# H6 z1 @
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" X( ?4 e, d( c/ F# |8 \* h" D! a└──┴─────┴─┴──┴──┴───┴───────────────┘1 ^, t6 b1 E) h3 u" ~

1 Z, c5 N! Q# g1 K+ P& b4 J: K% C- e
GigaChip (蓝版)
  f1 q( h, H  f/ Z. E┌──┬─────┬─┬──┬──┬───┬───────────────┐: T& `3 O+ Q- d* v8 t) i4 {+ p
│编号│名称   │MB│攻击│属性│稀有度│说明             │* p6 m+ O2 w7 O$ q) I  I
├──┼─────┼─┼──┼──┼───┼───────────────┤! U! U7 ^8 Q2 O) o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 I9 d4 [0 H; |) R
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* `9 C5 Z) \$ H6 U│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& h" a) k6 h* ?3 W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 i7 O* a0 }% p# r0 u. A│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( B. A9 v: L1 O+ k0 x3 ]# ?
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" I% p- F8 t6 D. E. l9 L3 [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 ]" i; k( N9 `9 w4 |8 A│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: C: [% n# Y  i; |: [( ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 q9 |. l5 R' f; O/ Y* T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. H5 l1 Q2 }6 T3 @! T$ D│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( S! h: {3 B  d* T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; C1 g* F1 m% F8 H0 n2 A& c1 m
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* D4 w8 {* u$ j- t$ i6 m: {
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 u5 q6 Q9 @6 l8 _: O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, p: _8 r! y: S9 C; U/ o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 K, `) p# w  ^2 J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 ?0 ]3 ]) S/ l* @) Y1 |9 V│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! e2 q$ I- \/ r2 B! S" w
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. R! f) E4 f5 G) I
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% @0 C& J3 w% O
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ _, L. O3 q, e( P/ y" s
% G6 q- b* d$ C. X3 ]1 HGigaChip (白版)(只列出与蓝版不一样的Chips)
4 w# L- V/ Z, f1 [& h┌──┬─────┬─┬──┬──┬───┬───────────────┐
  k; y( M; E" L& [! @& Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
# ]/ _5 _: I& Z# o9 j/ A& i├──┼─────┼─┼──┼──┼───┼───────────────┤& {( }( Q, u8 d+ N* V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& J  W% F9 l8 ?1 \: q" \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 C9 g) l  `8 \! q2 t+ A$ C
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% B# x- }* d+ H│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 U  _' e& x: O
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( u8 Z/ i/ j7 h; r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# D0 ~/ c( @7 \+ u3 I" H1 a  e% q) J1 N3 T: c0 k1 ^3 ~
001002003004005006# _# R  s5 E/ y8 F+ g- n
007008009010011012" i) `* D! @9 Y3 t6 T
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ Z% ?2 s' |! i1 `, F- V! Z' s; w  G: o) v; \$ X1 v) w
0190200210220230244 v: C. Z' W/ c' d$ }& W9 T
0250260270280290309 Z( ^. z* F) z  X% {: Q- I$ H
031032033034035036
! `, j* r. z/ B4 C3 a/ C: }6 Y6 y8 r; [! R- G
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, k6 ~3 Z% P+ T0 `) ?: h+ n6 T7 C
, Q3 N. |4 f9 [) D7 p% w
037038039040041042& a* _) f8 s$ N) ]# T' \. i
043044045046047048
) B' n" Q" ^3 N  o4 r  [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" B" e4 W7 ]& V5 m
& L0 n1 ~, C2 A% \7 T* t1 d
055056057058059060
0 C8 H, C7 l  h( p  b9 L. \8 }061062063064065066
" e+ z% H, I6 @+ l. j8 B2 n2 ]067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* _$ {! |0 D+ C  g! Z/ |" Q0 o

, t6 j% m: R1 _8 x073074075076077078
( }2 w! U, a$ D9 L5 ]' c079080081082083084! |4 v. D6 @$ B
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" m1 u9 V( ^/ u( |7 y9 c* |+ G
0 |$ X* {# K9 L) U' Q' \% O8 Z
091092093094095096/ Y, y4 P) p) [2 G) u% [
097098099100101102
% a) |, e2 w0 A& J+ N/ q( @5 U103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" N7 z6 F, c4 a' w7 \: ^

, N( P& a* l; P( [0 L9 q109110111112113114) x6 l9 J0 @4 d2 z# P# ]# x* R
1151161171181191208 |% Q3 A( D/ t" E
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* N7 z, D  s4 t9 K, H4 ^
; h( ^" X. @5 n  ^9 }: P( ^* c1271281291301311327 R+ b1 h# \8 u# D( z# T4 z
133134135136137138% l) y6 y/ v: W9 N& B6 q( Y% K5 k0 }
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 L* N# q+ t. j8 q- A+ _6 F

" Q" C  E9 _4 j' Y' N7 T8 T145146147148149150
* I2 L+ e; t. z$ O5 O151152153154155156% K0 H7 a* F' D$ a3 [) r: z0 u$ b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 K/ W$ s0 S: p. j- N
$ {3 I$ ]3 ]4 S# w163164165166167168( d% T" U9 W$ E% `1 U+ D: P: p
169170171172173174& e' f, m0 q  }, R( I0 w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 B" m" U! ]5 j" B( o# e8 y
4 c# R8 _$ W3 U181182183184185186
* ^4 u% k8 J1 z3 C1 ?187188189190191192" t8 E4 K! E6 l; ^& q# N
1931941951961971981 u; k* u9 O9 y, \& q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 t+ g2 z& ]1 N# T% P4 J# @+ j( i& A5 G
001002003004005006
8 x' b" g4 X& v; b007008009010011012
5 n4 D8 g. O- z* B+ n* w9 p9 d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 j- Z& Q: b7 e& c# O4 Q; R; T5 I' S$ ?( G8 b- Y& n5 Q
019020021022023024
: V0 Q' P2 ?* v2 C6 c+ N025026027028029030
" S6 ?. H1 W8 d1 F) l* L9 d, N5 f0 q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# {3 A9 p8 y* r9 x6 s; L6 `1 J5 c/ \. u* J
037038039040041042
2 H7 T& ^. U; J" e" b043044045046047048
% ~: V' g% D( f+ j3 M049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, v$ t, H, U: p8 T! d: J) T% C; R9 r# t) \$ C" T) Z4 @
0550560570580590609 ~3 J, B+ I% ~
0610620630640650660 g( e) o+ c5 ?! r: O
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ P2 H: `! S. e5 N- u: Y+ o

0 e& R9 E  K: i073074075076077078
8 ^" Q5 a2 d4 e" Q079080081082083084
, j) R3 |) U$ J' E$ b4 ^085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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