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■● ■ NintendoWorld 站友xliz原创6 s% l2 N: i( I4 D9 r4 v% C, z" p
■ ●■ http://www.NewWise.com 1 i& k7 U2 [8 L! \8 s
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6 t, G) z. i3 @: f1 g9 V 洛克人 EXE 3 Blue 卡片组合! K2 g2 l" m) t3 S) w& c# U
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 S* c1 o4 V7 s. ^3 g$ _
大家要看日文版的P.A.或详细攻略,点击这里吧!
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4 z ?& \4 Y! f" R4 ^, r4 i希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" A% u1 _% {$ ?) m& l' w3 D3 j
; S5 ~3 d0 }7 i8 |编号 名称
) N8 ~8 m7 j0 l, A2 p+ ?说明
8 a% ~1 b& J( D组合方法+ Z. S8 n4 B& W$ v
---------------------------------
! J) P0 _" Q+ r' y1 _2 `01 Z-Connon 12 g- Z1 X0 x' J; o: f
Unlimited Cannon for 5 sec* O! g- Q w( f2 @( b; B* i
Cannon A+B+C6 b% N1 S0 O; A9 {3 Y0 [0 W" ~
Cannon B+C+D2 o- Y( p: Y6 K' I5 D$ j( |% V
Cannon C+D+E! i1 }4 U, N7 ?7 |+ i+ o
& v5 L7 b0 S& ?+ E/ S/ a: x02 Z-Connon 2
* L. \) @% X# ]7 T7 [' s! n, ]% zUnlimited HiCannon for 5 sec: g: Y5 ^, j# |8 x1 Q1 ^
HiCannon H+I+J
; U7 t. v6 S8 A( T6 g, qHiCannon I+J+K M" |) b& x7 G$ I: F8 i) W
HiCannon J+K+L
# F% q6 v0 y9 x6 x$ a: _" z6 s+ l' S
03 Z-Connon 3
. m- a$ N U& k; z9 w) G c) QUnlimited MegaCannon for 5 sec: K5 g `3 _# B
M-Cannon O+P+Q" p, j4 L) ^: B2 U& N+ T
M-Cannon P+Q+R. |9 W- W' ~4 C) D8 K1 V% S) \
M-Cannon Q+R+S( X! O7 n9 A6 r: [/ M
' {' j' \9 y! D! R3 ?04 Z-Punch7 z, a- v) |2 g# U0 A5 \+ \, l* w
Unlimited GutPunch for 5 sec' `+ a* N" i/ ?
GutPunch B+C+D0 {& U( R. v8 V: x2 S, m+ O
GutPunch C+D+E
2 V5 }* V0 u' u3 U8 E5 VGutPunch D+E+F1 ~" w" [: L0 c
0 G/ d: r2 p1 D! Y$ V4 y05 Z-Strght r5 E( N5 e2 ^+ }& e4 I! A0 d' d6 n- v. x
Unlimited GutStrgt for 5 sec6 w6 r6 A, s/ ?$ j# |/ ~& [
GutStrgt O+P+Q
# y* E2 a; z2 o& v7 n+ Z) fGutStrgt P+Q+R( S9 |8 y' p8 o' W- y
GutStrgt Q+R+S
0 H6 j; K& @) x; I' R2 o8 d. o# w- C" t( P
06 Z-Impact" m& c( P. \# X+ r0 P* s; I3 c
Unlimited GutImpct for 5 sec r1 I) t A4 K2 y$ ?1 G! D
GutImpact G+H+I' h5 C- R+ w! C1 Q
GutImpact H+I+J
Z( R4 n8 K' j) C' h9 v' o( O: UGutImpact J+K+L7 q# ?0 n Z @% ^1 f! P
5 D! y" B* m& S9 p3 W, E
07 Z-Varibl
2 u7 u' [' y" L; p6 [: pUnlimited VarSword for 5 sec0 s7 [2 ^2 ?9 v& a1 g
VarSwrd B+C+D
; p1 B) O! s$ G) J, x. fVarSwrd C+D+E- c! y% ]7 r) V* R$ ]& F
VarSwrd D+E+F
9 w/ q/ Q# V! O# T& K- \6 u# L. o: a% k
08 Z-Yoyo 1
1 z7 W S2 T+ _2 q: t1 UUnlimited Yo-Yo for 5 sec0 w2 ?3 Y! W: I% i" n3 p/ [- U1 `) D+ N
Yo-Yo1 C+D+E
9 ^# [" j/ N2 r3 O+ p+ |& o! kYo-Yo1 D+E+F% \2 u: D2 I ?1 }8 i% {
Yo-Yo1 E+F+G
4 z7 t* E- {" \9 {3 l' v/ |$ r
" w) R3 h8 z N# h09 Z-Yoyo 2' Q; Q' V) p! A4 x" o
Unlimited Yo-Yo2 for 5 sec% ^. x- l$ k! m9 t+ ?: H
Yo-Yo2 H+I+J/ y0 z4 ^+ u9 p" O4 }
Yo-Yo2 I+J+K
; h) m& d2 a+ j6 T" }( VYo-Yo2 J+K+L( I1 i4 A$ c% E% C
% n- g, }: [. ?! ]* s w0 e10 Z-Yoyo 3
8 k* E2 @- e. X1 v& }Unlimited Yo-Yo3 for 5 sec3 `, F G7 x" X: _: L
Yo-Yo3 M+N+O3 V5 e4 K- M8 H4 Q2 \$ {8 w
Yo-Yo3 N+O+P
' r8 U2 n5 ]. aYo-Yo3 O+P+Q
; d7 f3 i2 C$ B/ N' O
9 B0 h( P( e' r' f5 K3 Z o- V8 J11 Z-Step 1
* E7 A* ^( }) b" L- ?- w2 KUnlimited StepSwrd for 5 sec
# V/ R% s8 c$ ~StepSwrd L+M+N$ F6 V1 R' T! C: z/ b( K
StepSwrd M+N+O
: E+ Q6 D2 K* m4 a: ^StepSwrd N+O+P }$ u2 A, U0 [2 c. c
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12 Z-Step 2
7 ?+ I( R* }2 v- A' G5 X: I8 `Unlimited StepCros for 5 sec
+ |7 [8 ^5 u. n' b8 T; KStepCros P+Q+R$ [0 j6 | k- E7 ^7 b" w
StepCros Q+R+S
$ w' T# T/ y5 R) SStepCros R+S+T; T( Q1 Y, E2 q8 ]- [6 h& J4 O
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13 BubSprd
2 p+ ~, G1 o4 CAttks w/ spreading bubbles!
& e% l' J. h/ x1 F* TBubbler C+D+E
. W2 x7 p* c5 a% U1 I* wBub-V D+E+F
# V, K2 K' e WBublSide E+F+G6 y8 b$ N0 e+ r) C: o8 L7 N
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
2 G" E6 I M, {, C$ DAttks w/ spreading fireball!0 U4 j8 \, v2 B m
HeatShot H+I+J5 \; f7 q; ?: l. x/ _
Heat-V I+J+K
: J, A3 c0 l! n3 V" p( aHeatSide J+K+L) X D6 p2 K& G- F# X, d# C1 n
HeatShot J + Heat-V J + HeatSide J
" B p8 H6 X& S$ S$ Q Z$ ?" C8 ^6 l' g- q7 ~4 e
15 H-Burst! \ y0 A+ A! p2 o& N; j# |
Creates a giant explosion
# _3 W& R+ e- p2 q; G$ ]% vSpreader M+N+O4 {. e( m* S2 @ s$ O% I9 P0 M: M
Spreader N+O+P
( B5 Q4 z V; v, n G& ESpreader O+P+Q$ P! V" K5 s0 T3 A2 `2 b: u+ K
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16 LifeSwrd6 W& ~2 S6 K' y( n9 r6 [8 \. z
Swings a huge 2×3 sword!0 {2 o, X- @3 J: U, {
Sword E + WideSwrd E + LongSwrd E
: e4 ]8 ~# Y6 \6 g# n: Y mSword L + WideSwrd L + LongSwrd L
. E7 u4 F( m* S1 _Sword Y + WideSwrd Y + LongSwrd Y4 [& j: b( x6 Z, w7 I/ }
{ I3 A: d# c/ N' s* d6 m
17 ElemSwrd0 a: [. w" E$ O7 X$ Y( {
Wide swrd contains 4 elemnts! u# m# x. r$ H6 {7 \2 g/ y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ v ^, k) V4 N6 {5 ~
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut$ [ @5 b9 _1 s2 x4 Y' n# B; l: Q
Step up 2 & make 4 atacks0 m6 K4 n' n( U4 r+ m
StepSwrd P + HeroSwrd P + StepCros P# L4 j( q" G8 m$ S7 |; k& @
& {: M5 y( m0 S* V6 U1 H19 HyperRat7 o0 u: m/ j# J
A giant Ratton charges!
& l2 A( u- u5 k1 ]( {( U! FRatton1 A + Ratton2 A + Ratton3 A. P s& j, W9 ^8 ~. Q
Ratton1 C + Ratton2 C + Ratton3 C. ~' A% W( s% R0 _2 v
Ratton1 F + Ratton2 F + Ratton3 F
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% [/ j$ F ?9 c& z20 TimeBom +
6 D1 f& d6 E1 p& YSets Time Bomb in enmy area; Q/ p; P6 }: Z& ]% |; P0 l/ n e
TimeBomb J+K+L
8 d$ ?4 J3 a) ]$ \+ j( ATimeBomb K+L+M
8 ~6 ^ u/ E6 \$ p' C5 gTimeBomb L+M+N
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21 GelRain
/ a) x- |* @9 @5 e$ Y! r# HGel steals squares
: H: d j3 ~1 `MetaGel1 B+C+D0 Y( q, i, \ x1 m4 L5 ]
MetaGel2 E+F+G
9 [5 n6 e2 _0 JMetaGel3 S+T+U
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. }1 g4 ^* i E) }22 EverCrse
" [' u1 W8 c, c' X% qShield chases enemies- r3 W3 w3 [$ K* K. K* v8 U
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 H, D# x) K3 N% c! VCrsShld1 L + CrsShld2 L + CrsShld3 L
9 G4 ]' u! m: o! R2 g* e4 c! g, y- H G8 {. N( \
23 MomQuake& g4 m n) g! j# c
Awakens Mother Earth!1 ?9 h; U; V* q( I/ Z& i) j
RockCube * + RockCube * + GodStone S
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24 PoisPhar
2 u% R' x7 c% V8 b: V5 }Pharaoh generates poison) ~. x8 x: m0 ^- J: O* N' K
PoisMask A + PoisFace A + Anubis A
3 d7 d( g8 a% S2 k* q Y9 p! v/ k( J$ T4 k
25 BodyGrd$ o5 t' x& m* v' w" f" |
Bodyguard takes out enemies
; T' f% M6 K) x5 d& ^6 UAntiDmg M + AntiNavi M + Muramasa M9 P ^9 M, x% F* }$ B( d" e4 O$ M, I
* U! q1 w2 g( t+ R! S6 A
26 500Barr$ e) [" Z! q! p( v8 Z( b1 Q5 m/ H
Barrier absorbs 500HP dmg
+ d1 e' ?# F" m' X4 ~& H9 w: b, aBarrier E + Barr100 E + Barr200 E
1 A6 F- ^/ y# DBarrier R + Barr100 R + Barr200 R
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27 BigHeart+ u: T g9 x) t2 b% N
Attacks, then heals HP!
! b k3 \5 w, W; S2 H; CHolyPanl R + Recov300 R + Roll R
1 j: V( D& V7 {) s9 N' ]! [HolyPanl R + Recov300 R + RollV2 R7 R. {& t) d9 A
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot3 C, t6 E7 r3 c( M& _& K* X& y& ?
GutsMan throws MegaMan!
n7 ~) H$ I5 {3 x! P& `" qGuard * + DashAtk G + GutsMan G
) v7 P5 n8 j; G H: cGuard * + DashAtk G + GutsMan2 G
, ^0 B! H5 P8 h( |. {Guard * + DashAtk G + GutsMan3 G
/ v4 [- J% b% WGuard * + DashAtk G + GutsMan4 G
- A5 C: O7 p0 |, G+ X" |
* n) }7 }$ ^ y: E29 DeuxHero
% Z; h' N# l' e3 z2 U9 uMegaMan & ProtoMan team up!
# E" _$ O4 T8 `3 Y+ K6 e' NCustSwrd B + VarSwrd B + ProtoMan B
0 m0 @& I: C7 z( xCustSwrd B + VarSwrd B + ProtoMn2 B* d2 T2 s6 h( {' J
CustSwrd B + VarSwrd B + ProtoMn3 B3 F1 B& [% o. L
CustSwrd B + VarSwrd B + ProtoMn4 B
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# y% d6 J3 w2 X0 u, v0 g* k30 2xHero
t1 `0 W! T. Z3 O7 sMegaMan & ProtoMan Dual atk, h7 c1 V& c. S- ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 X$ g8 c5 [6 E0 [: w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 c! v4 G" f1 ]1 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# \: U J2 D+ T2 j( t3 F9 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 P! a5 B, W& ^9 h" B
, E* O. J! n: O& K7 L6 }31 PrixPowr
* Z6 b# j7 l) J. A4 u3 Navis attack at once!
5 @' B8 l' ^* z! q! DTeam1 * + Team2 * + KingMan5 K
( Q( |1 B" V' P# f& {( L5 @: B% ZTeam1 * + Team2 * + MistMan5 M
. f$ y/ T- b2 d# p7 eTeam1 * + Team2 * + BowlMan5 B
/ G4 } r% t, `8 R' E. l2 H; j3 P/ M# ^
32 MstrStyl
( p7 c" R; M$ k( O8 a$ P# wMegaMan unleashes his power3 R- Y/ f4 U2 g1 L9 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" D# O9 `: z% }' {7 ^5 ^
& {: a6 E/ D8 Q9 Q; N' g) y& `StdrdChip (Part 1)& U5 Y2 H- j! I3 b$ t4 y9 ^8 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 B. \2 c, S: n( C│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 A2 D4 V+ z1 O) a# Y$ \' z' O9 y├──┼────┼─┼──┼──┼───┼───────────────┤
% B7 ~$ s0 g3 U( a3 {; g( n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 o$ a$ m' @. B+ B$ ^: y7 S( c. n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 |5 A* O' v0 ^) V
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! S' ~0 |# \5 b% E/ y) y! W
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* O2 b0 k g. N* n# m│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 T: m T a1 k2 B8 t6 \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ j! p H% ~5 G+ B. j
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ n4 G5 }* ]0 U; T" M- d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: Z: M1 v+ g, I7 [│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: D3 B# L2 F8 c0 S; `5 u) f$ s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* k8 n# h3 p. C0 @8 ]6 S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ R& f% o# S4 ^( S# z& j& q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; z3 T; H6 w' K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* @# E$ x) o+ M! @* h│14 │Spreader│16│30 │ │** │Creates a large explosion │9 E& U, x: L U
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, r5 z% x0 n3 _# A ~│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ U. q! E5 @! t! q+ W O│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( P: j0 i" x3 z9 y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) K# c# k, L# P5 G: X- M0 P7 R│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- e; j# M) Q, o3 |# E1 ]& E' A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 @- a. O) v6 K5 n; S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 R9 n- y5 v; Z' |% J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: N4 z$ `) \; p+ c
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 v2 n: r5 s' k│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 [# M7 A0 E2 ~; f$ |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 `- W/ z3 H7 U" B+ y! Y* Q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 S! G0 u+ s5 p0 Z1 ~. x* [, m$ h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 G) f& U0 S1 g- [! c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 p/ }4 d/ H$ s$ I+ q+ A
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 | c) |6 P2 j$ e9 A U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# A( [- z5 n6 f' W│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 W! g- f n" x1 t' e4 e" r
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! u# K0 w; L! o% M5 M5 i
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 t6 p& |6 Q! \3 e( t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& f" ]0 l4 Y4 V8 t$ n│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* u" \( v+ Q; ?( W7 o
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# D5 ]* {8 k$ `% {7 p2 u' q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 K* d$ n/ `4 b, A- Z, [│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! ?) f, _3 F2 d$ S; k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 D- w. P# N$ p! _0 Z! ^# a2 _7 U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. Z8 L& ~- S2 c5 [' |8 j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 b! |* E4 U" c, e" ^: D│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 v) f3 a0 o8 d: Q; J2 ?│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
K# l7 \2 J6 k│44 │ShockWav│10│60 │ │* │Shock through enemies │. J- G, W+ B/ K% V9 E* i
│45 │SonicWav│26│80 │ │** │Shock through enemies │- _& |2 T! O' @3 ~, ]
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 @! R3 p0 o; u' T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 p' c5 z5 j. `0 Q3 E* W│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ e! O& b( r5 Z- d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ ]6 f! N {5 X. B/ T/ B- w) b* z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ ]7 u# g, z# Z3 K6 F! y8 E/ l│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. {" l$ _/ d/ F1 K# ?2 k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 c$ o5 Y; \3 c: o, P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& D+ A$ o6 X, d- ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 P, R) E5 K, ?1 s; r8 V! B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 v/ r9 T: ^# t. Q+ ^2 Z) c! i( \4 u* ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ _5 ~% z+ u/ b4 V6 P6 B( m" ?. U2 Z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' H1 c5 p- `3 V/ B# ^' D7 S. i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( t7 O. j; B- D- `! r- S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 N" l" ]; G: D* J7 n! g│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 F. T( E+ B- j) y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: r; J1 j0 k0 {5 I; Y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& {/ K2 R3 Y4 B" ?0 K7 z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 Q* M/ c+ n7 u" P1 f# h/ d- i: l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 A$ [2 s8 P% {) z H3 N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 c4 T% H6 L7 V3 L; t C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 y. @ B0 E; X2 Y% f9 i, U
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 [$ S2 P1 L: x1 x: H$ S0 j, G
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
Q* w/ c7 q, W2 [# B/ Y8 [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
\8 V' r$ _' E5 q& R* M# U6 w/ x; t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 P) j8 I0 N ~9 k. c0 M! g) f
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 L# b0 a1 i' b
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 z' [) f: `0 N, u3 l: t( B
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ ?- m6 q& `$ C8 \# h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' p5 }' m" f7 E- c+ k1 I2 |│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) }) \+ _# H( N; z) y3 M& @8 D
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& L& y" E. K, ]) T, H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ K% O/ e, ]* k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ U6 D4 l: C, b) d4 \! }: p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 H- i* G" w% o3 M│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& A# Q) U% x3 @' f! A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: z/ X+ m& ?. t0 r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& Z; [9 b: N/ r) u
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; \# z; t) ]8 a* V" u; u│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 Q; V8 l! T4 N* \+ ?
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. [: ]4 E1 x9 P5 ]6 _ Q" W! h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* S, G2 |3 `8 d5 l) q# }1 R│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, Q8 k; ^# f, Z( R& k2 }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% l' Y- _& s: z X
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 N+ J4 _6 q& M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- O1 W. d7 p3 `5 T6 d│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ _6 c+ { f5 Q0 K│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 X" g- G- r- }5 `3 o7 G$ c* o│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │, ^* `( q4 A R5 r6 b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( ~# n. Z1 U4 K+ Y. a( c# L+ i+ c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 e, ?* u' _. R' f7 O2 M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, k* v7 [2 s# |: d
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! b& S! p$ E) m5 R) e│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
l1 C3 u; J9 v5 t1 U9 L/ ?5 t `( }│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 K, Y: U/ ~- B& F& \4 P# g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# v6 I1 g5 f% Q+ I3 x' ~% \. m% l└──┴────┴─┴──┴──┴───┴───────────────┘4 M1 r* m! U/ Z- {- k! R9 I
! r; d. u: b, @' e: a: ^; N" ?
StdrdChip (Part 2)! y6 |+ ?$ w$ j8 Z$ z
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ K" E7 w( z$ c# r; V# K7 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ f; G2 J1 i) i! H- R' E├──┼────┼─┼──┼──┼───┼───────────────┤/ R" Q- q4 X: q% F9 s# c$ L3 g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* R$ _- i1 [. J- t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ z$ t" Z3 E/ q8 D0 f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ u7 F# C N* S& U( o+ M3 h& _
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& ^% u: k+ |$ m/ h' {* \│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 }" c/ S4 _6 h" n$ g- ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 S3 x0 W1 m! S1 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
R, \; \; m2 B7 z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 X6 U4 v& l. b/ l/ |. l2 j│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 _& k, g- T8 e/ @$ T' U1 u! U# N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( ` ?, r) p s; e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 o) s% i7 ]- C( Q" m5 a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% _2 q! `# h8 O4 @' Q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, n# J. C! m8 ^" }& [! u
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
z0 Z# X$ i3 B* P# J│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
' e8 {, t& D; R* n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" J$ q _8 @1 v4 w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 Y9 N0 W; V4 _2 m6 _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 d* v) ?# t) F. x│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 z, N7 t) c* ^, l6 F- w
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# R! ^* e6 C% Y5 M7 l, ]0 j/ j6 X% `; u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% |4 u+ D2 k! C i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* N1 v: C* s+ K2 |+ `4 C. p│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 x, W/ ~9 ^- L4 K. I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 e; U) i, L4 P/ s& o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ J+ y0 y5 F0 s: K/ G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 F6 W, t4 }; F; E! L* C│126 │Rook │30│ │ │*** │Protects you from attacks │% J2 ?; l+ v a( Y' P- c( q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. |+ }& s& J, R- s+ I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& q) ~2 D- v' T. E0 m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 A1 |# N8 d/ U3 j7 w) R5 a( h, m│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. L% a+ _ O6 l
│131 │Lance │46│130 │Wood│*** │Lances through back line │$ J; ~# J+ o$ n3 o* G. E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" A" |$ D5 \# z$ Q2 M│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 y1 g6 j0 C+ {5 ^7 L│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 t |8 ~6 Q6 J- H
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" ^. `; v7 K3 b) z& \* `' a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 w/ Q3 s# v k% J& D# J! u│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 O) | f8 R* X│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 S. q" C( P# A7 x8 U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% ~, Y2 U9 x T9 U1 Z
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. O9 S1 A3 A/ \3 W│141 │Prism │60│ │ │*** │Prism fires randomly │9 p! w1 \' [- z' k* h' B; B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ M, f- p/ K! G, @1 E│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- O/ o4 U$ W4 n: ^2 F│144 │Fanfare │32│ │ │*** │Take no damage for a while │- q5 b# n1 O9 f( k% |" r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 h4 F' v# r4 X& \. F+ `/ s3 ^% f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 F' X0 G7 C1 o$ `" }" D/ ?. X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- B: e" M9 I- z' X/ D│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 u g; y+ {) @: u/ [/ }
│149 │Recov50 │14│ │ │** │Recovers 50HP │; H* _9 G: [" |% `
│150 │Recov80 │20│ │ │** │Recovers 80HP │' A. A% y3 B6 q' q; I; T4 F) E
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 x0 d+ i; v: T; p$ U
│152 │Recov150│50│ │ │*** │Recovers 150HP │; n- Y% r! }% C+ ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 }% x" Q! K' l; U' @
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ u6 L& o$ d. P3 R
│155 │Repair │8 │ │ │* │Fix your area's panels │8 w" V: Q: \3 w2 \' Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 T' ?9 M! y! z2 V│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, O) w8 m3 Y9 K7 J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │: [) ~' G8 O; d; p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: @- C" ^. |0 T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* ^) D8 Q" _0 p6 q2 z2 t0 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* k! r, _8 R- U; g5 A! ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, b3 h F" e; D! A0 V ]5 N$ C
│163 │Invis │11│ │ │*** │Invisible for a while │4 a. n; }% @. s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( Z$ z# r+ q" N4 `/ Z! Z9 `0 p9 \
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
V9 t) \1 @# F│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 a. }, x `/ P& C# y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 a) }/ R( s1 q$ |( [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 P6 ^" ?9 h+ o1 d% e* K+ C9 G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 }1 m5 A" q8 N& E2 ~8 `│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 c% y; v% k+ d* T( a6 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( @ q( X r6 B│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 V1 Q2 D' |+ e. ^" f$ R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ Z. V2 y4 |8 H5 U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* a3 m7 j) |4 k5 E# ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% B4 R+ G3 }' I9 W& A4 O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) q5 b+ j; v8 j: M│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* j9 ?, j5 N, p& O: c, x T│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. h5 N7 F1 m/ E" d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# n& k0 A2 B5 X1 \5 i2 h+ o
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 U& _4 h3 K( G# I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, w, y: g; w1 y% I& t' `0 o$ Y6 j
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: F% m' ^& z$ ]( _1 e
│183 │Hole │55│ │ │**** │Open hole to dark world │
5 I1 l# Z$ w! I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. a" W6 |! W1 f; Y$ p9 a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 q6 o* F" J1 X# |' {! K│186 │IceStage│20│ │ │*** │Changes all panls to ice │) v, q; R; i9 c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 s- R* {. p4 \3 |2 B│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ }+ x2 z5 ]; z; Y: S# u' S' J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ Q; G; K3 Z) i# ]+ c│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 S4 J' r. z+ S5 a R! M
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' u- h7 T( e9 H% H) t+ j│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; |% V% o; [% a5 E
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ s5 Y2 [- X3 h$ m0 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 f8 f: z0 N# M
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 {: ~+ u# R5 d8 t
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 m& U9 T: u/ n( x2 M
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 B' L' H: j3 r│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% b% Q4 [0 D: A: z/ i0 Y! Z' W│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
% A1 L0 g6 d- U9 D: F3 ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 r) f% g3 ?% q2 `└──┴────┴─┴──┴──┴───┴───────────────┘* \" U0 S. H+ E: m
+ v! m% G6 w: K2 @1 {4 m
4 M7 l) m. Z8 f# L1 S+ C4 JMega Chip
$ J. r+ C, Z6 p┌──┬─────┬─┬──┬──┬───┬───────────────┐" P( o1 e2 m9 g% G9 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 R. G( C# x7 o, M. W├──┼─────┼─┼──┼──┼───┼───────────────┤, W- f2 l8 ~. l8 G7 `/ s- T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 W, v. q9 V* i( P# l! p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 k8 H2 x i* |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ G; \# G" A1 r" y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 T; s; k+ [# ]' T& z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. p# n; O: }* n1 ^. F7 M2 h( E6 G- N
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, y3 N. c. r/ s3 U# k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 i5 f. c: l- v. x2 j( g$ {7 s1 f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' O# O/ J4 V" N, ^9 U: ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 L! h6 [8 m! s: I' z% N│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 f7 j% O" \7 F5 G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 w) {9 I1 d$ S+ Z1 |│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- E& f9 i& _9 s1 T4 a# W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. a4 q/ U j/ G8 t0 Y# j
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 r- W5 C5 f, A- L1 N" C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! R/ d- m, ^) F6 ?, r$ B2 l/ D
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 O _3 M: ]: \. v1 o2 g! X7 h│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' |3 {; V4 }8 Z! k1 d" v5 T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 H6 [) J; M4 d+ C* h/ S2 V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! A E; e- g" z" D; O/ z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 i- p; a- V8 H! F, S│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 I0 }+ `5 Z# `1 v6 w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 a/ b' C* c* e- `; l- v│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 u+ _3 T/ u4 L. N8 q; t( Q" `
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) o: Z5 ~2 i' V q9 n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 v2 z1 M8 d& v4 }
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 L% R2 D0 E9 \4 C8 S│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ p- w; j) J$ x; S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
l$ E% \5 F5 G$ F+ u│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 n7 i0 j2 F1 z7 Q. U$ q- B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 v& D0 k2 M# H% v
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 y; V9 \) {/ Y- q5 H/ n1 N; t# y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 @6 J, G7 ^# @6 e& _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ Q& t2 W+ P3 k2 ~8 j% @│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! g5 V7 \+ E1 F. y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 x8 ^* P/ S. @' ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 B7 [; K' W e) {( K6 J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 P' H8 o9 i/ Y. G│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( H' E1 u6 I( i7 ]! E& T# P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% M+ b/ n; B, o& W
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' ~$ J( q/ \/ v" f; D
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 v" m, b2 h! L1 h4 t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 n% U9 T' F# d9 H0 L0 X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ h5 U; H* O; { H- \: }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 R* O& c D. {/ e" G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 z6 a* R' Z( @! d8 y; T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; |) s$ I1 k: _" k
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( @+ X% b" A7 X1 P, i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 F7 _/ e u1 L' G( D1 S. K5 ?│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 X: W- V% x0 X, U7 S/ ?│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 T7 e4 r( M2 ] r$ H& a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; ^0 X. ~& A) M a+ J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 U, C. N6 v/ n7 L% l) r( O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 g' X$ ^/ X0 o4 n, @+ |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& v! n# z% {' \% z$ C/ N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 e g% s/ d1 a* M6 l( h2 b. w0 Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, h. H/ j: j/ s; [! r$ z# q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. u2 \. c- t) t g2 A% b k+ n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( f$ \6 \. F9 D( u3 B' U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ ^1 R# I% [/ ^1 z% I/ _2 N3 \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. ]* m' G& j: r
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% J, q$ ?9 ? ^7 ^/ o; I8 A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; W$ |2 o% e$ Z- C+ F
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% n$ _; o, D8 v+ A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# [7 a0 t4 d6 S; \2 V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% e; W0 g& Q8 m$ z- M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ d3 |4 u/ C) x" _
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- I# ^; |. }7 R( S2 x│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 a" c" H& P. j' \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, `+ K8 c8 m* C. q8 I8 v; I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ \. F' j1 ] `% S3 q- Z) \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 K7 @: V0 i/ G9 L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 a% U3 ]1 {2 x% Q0 Q& c1 `: T) C9 t│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 _5 ^0 G f/ H│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 N9 q y5 a' R% D5 l8 c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 C( U( l9 v7 K$ r; N; B5 Q- j│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- g7 W1 P3 A) l! [0 F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) b1 y# J5 {8 \│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 n, {' w; S: k5 q8 p4 d6 M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ F% w2 i/ B3 R- n6 y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" g0 |/ @$ E, t5 Y: T% i% l' P& x6 E
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* A- C$ e1 F7 p4 Z! \6 }6 }│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 f1 W, g$ A4 t* S3 m! A, H$ J5 S
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: a% v( m! Q T- u, S- q' y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# z3 G: [& B. C( E- }4 R7 K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) y# V1 w% q8 t3 c5 p3 ?5 D% {% Z└──┴─────┴─┴──┴──┴───┴───────────────┘9 V7 T% x8 O- @' ]# p0 i
5 L1 t8 g+ e, ] O2 J! j& H9 a0 i# m }) l m, ^% K. s, T! ]7 S
GigaChip (蓝版)) ~+ y, A0 D9 I) E1 U8 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐' D8 I% }7 }( J, x) }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, T1 Q0 ^1 X. J; o( g! b├──┼─────┼─┼──┼──┼───┼───────────────┤& J$ `* z2 x( G u
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- K& F" [" O3 t2 J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( w( ?2 H0 f8 p( P3 n4 O X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* e" K' R2 _: p# M t3 J5 [' o( y; ?8 X
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 J( y3 H! I1 w- K
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, S" v* U1 `* `: z6 n. D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ E. q R0 k9 H% w" l; N* a; C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 ]3 y& x9 ~. S9 h; `9 {
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; w( h1 J S, }7 W│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 d) G& s' L7 d8 P& I" W* \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 Y1 K J4 A7 W+ ?0 a( f! B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& a7 L3 i' v- Y. _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 s& }9 }, E0 t, j6 ^! f! b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- M) Z1 q e4 E6 Z: j' m1 \* n2 b
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ T8 \5 f2 y6 L% G% ?
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ j; i( v! j& q y. C) F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ d' h- Z& b& R% S% \* @% W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- z; _9 a- ?! J% r6 Q, Q9 R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" e6 y* j! Z& o2 ~) s
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& R! r2 o6 f( |5 u- z8 I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 Q% a4 L# t/ X# O
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 Z4 [6 A1 F& t! m! _
* L) S N1 ]( j7 x( cGigaChip (白版)(只列出与蓝版不一样的Chips)( _+ A8 h* I$ |$ M' c) |9 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; ~% Q! V" z$ J+ l│编号│名称 │MB│攻击│属性│稀有度│说明 │
( s2 Y* q+ {" F3 X N3 _├──┼─────┼─┼──┼──┼───┼───────────────┤
5 V& E G# _: L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# e4 K- V. P9 q; k: r4 s# w│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ c3 `9 T7 m6 e) b$ e7 D; R: L) X│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 E4 N/ r0 m7 E- Q+ Q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 H9 c1 K1 K* @. B& E. y. `% ^) D
└──┴─────┴─┴──┴──┴───┴───────────────┘ |