转载请不要删除以下信息,感谢您!
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) O+ q/ N, f; e2 ]& q1 b) N) Q- J■● ■ NintendoWorld 站友xliz原创
4 s+ D7 n# y4 H/ J( M■ ●■ http://www.NewWise.com
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2 x t! }) D' _5 R# }) z5 O; s 洛克人 EXE 3 Blue 卡片组合1 N2 \+ ^, @' f a G
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, l6 l+ Z3 Z' k6 L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) d) E# V2 Q( v6 c
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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6 }( M" G% y$ H+ P编号 名称6 L; Y5 f5 F: Z5 Q" g+ r4 ?
说明
' N \7 l$ @ K( s. D& U' q9 G* J+ \" E组合方法# B8 u0 N4 s! ^& R0 ?( E6 _
---------------------------------
" e7 h: L- e4 P$ f! L, @& O/ b! Y01 Z-Connon 14 \, g. ^. ^' z# @/ J- y
Unlimited Cannon for 5 sec
! R5 _: y' c( I6 i& I* w% t; ?! T, cCannon A+B+C; c' Z% T: y3 m5 p h7 J3 v2 N
Cannon B+C+D
5 S" j7 n; M1 P2 q1 ]# j7 C: } TCannon C+D+E
/ g; z; A: ~1 F1 T6 h/ L
+ Y8 l; ~* y. y0 ?02 Z-Connon 2$ ~9 s. f2 b$ q; Q* ?( F& ?
Unlimited HiCannon for 5 sec. A% K0 z" N: t* p6 D
HiCannon H+I+J
" X/ L0 d l/ s: {+ H: sHiCannon I+J+K
& }; @/ N2 q7 d$ L5 D$ qHiCannon J+K+L
' u" ^: |' Q+ L; D& w/ h
, C3 s* C# F9 \; W( Y03 Z-Connon 3
7 p& q' s, w' ?* |5 Q# B* lUnlimited MegaCannon for 5 sec
+ O+ E) _% k( }5 q! o5 c; tM-Cannon O+P+Q
. x8 o* A2 O/ f% g" ]& wM-Cannon P+Q+R
" w' ?/ L2 h1 l x: Q! `. rM-Cannon Q+R+S
1 \3 c' N! D" X. e; `1 k' {4 `7 e* Q/ u- D
04 Z-Punch
) B9 Z+ H% _ JUnlimited GutPunch for 5 sec% D' d$ r$ C+ Y: s+ u% }. a
GutPunch B+C+D5 ?" f" n+ w1 B; q* Z( e8 E5 j
GutPunch C+D+E+ I, n7 H2 ~/ e
GutPunch D+E+F
* D1 F; l: V& F8 u0 B6 d2 j, P: J7 W0 \$ M
05 Z-Strght8 J5 m( P' C8 D& ~! y; J$ V5 e; n4 M
Unlimited GutStrgt for 5 sec
9 c6 I/ c* i# h1 [( TGutStrgt O+P+Q
7 h* c, F. ^1 L* r* fGutStrgt P+Q+R
* t$ E. j7 @& y3 y9 Y- s: sGutStrgt Q+R+S1 ~) m1 V. O* p: z$ n
7 W$ F/ E$ C& B! w/ Z) ]/ E. ~06 Z-Impact7 B0 r' X' L$ _8 p/ C- H
Unlimited GutImpct for 5 sec
2 K" q- D8 B. k2 ~7 QGutImpact G+H+I
! G" F5 ` x8 Y4 x9 ?. C' u9 h7 UGutImpact H+I+J- Y0 x2 X- P% g, ^2 J( c. Z
GutImpact J+K+L' |4 R, G) r! F! a% W* p
! B; H7 V8 Z7 o- x4 A0 F
07 Z-Varibl- W4 `4 ?: L5 U# c
Unlimited VarSword for 5 sec4 K% u: G# g$ V( ~1 a/ E
VarSwrd B+C+D
% B2 g/ i0 M5 G! }: y3 N4 {1 o* yVarSwrd C+D+E
3 B; U& o% P* k- K' s5 EVarSwrd D+E+F0 V8 |: R7 g0 I8 ]* @* V/ y/ \
5 q- v# B: A; u1 E+ ~
08 Z-Yoyo 1
[& _& u9 s( g+ Y/ EUnlimited Yo-Yo for 5 sec) M( K2 x+ F! @" W0 w. e1 M+ M9 [
Yo-Yo1 C+D+E
2 R Y) R2 J/ |' A/ x7 yYo-Yo1 D+E+F0 D# V$ f7 P1 D$ d2 s0 B: z& C
Yo-Yo1 E+F+G3 ]' H1 H( v+ [! ]1 ~
% t0 }4 O j" l1 C. v( h( ]. k
09 Z-Yoyo 2
* y r# ~1 s4 o1 l' S$ |Unlimited Yo-Yo2 for 5 sec7 g5 H/ x: i- f& y
Yo-Yo2 H+I+J3 r# d {; [1 Z/ @" U. J, U
Yo-Yo2 I+J+K/ \) T& p8 r# e& s
Yo-Yo2 J+K+L
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% w+ \6 D1 j. |: V7 \- k0 N10 Z-Yoyo 3+ y% x! H" o: t% C* E' |1 o
Unlimited Yo-Yo3 for 5 sec
# c* q2 y! d2 U |- ]" ?3 D1 { mYo-Yo3 M+N+O
- O6 e5 }% i" ^8 `4 ` w. z+ ?Yo-Yo3 N+O+P
% ]# c+ ]" k z: d% H* E. YYo-Yo3 O+P+Q- }, u+ k4 j' s. T9 o
. R6 h6 T1 M" C ~$ A4 j11 Z-Step 1/ {3 {4 Y- ~0 E o* ~
Unlimited StepSwrd for 5 sec; K! `; w8 |3 W" o; T
StepSwrd L+M+N
' ^6 ~, I/ P, j8 f) JStepSwrd M+N+O6 g* v* j/ }8 s0 c3 g. k
StepSwrd N+O+P4 T5 r( O9 y# j7 U" J5 q* N
# \8 B3 l h9 T: ]: s3 _/ s
12 Z-Step 2, Z4 d1 T$ \$ A4 b$ [
Unlimited StepCros for 5 sec; k! [( ]! l) f0 @
StepCros P+Q+R7 Y, W) X+ a3 k& `+ i+ v
StepCros Q+R+S/ h6 B$ c+ `' M- G9 G! _% M8 S: `
StepCros R+S+T
0 y }6 l( P6 ?/ I$ v8 R g* D9 j3 P0 W
13 BubSprd, i% p) A& z3 B5 p% w: j: Q
Attks w/ spreading bubbles!
) y& ]. x( h5 ]! a* A5 V( KBubbler C+D+E
# g, U$ H: I7 L6 [) IBub-V D+E+F# m0 C8 D* V: F. H, A1 A2 @& m
BublSide E+F+G
5 H% B- V7 Z9 T4 W3 \. A) @Bubbler E + Bub-V E + BublSide E
( w3 H. ?( s3 l( m- h# m; e1 q* A- @, L$ o# M2 S. a1 A( k
14 HeatSprd7 e! M' b E8 B0 C
Attks w/ spreading fireball!
. s S- i3 s6 t* MHeatShot H+I+J; H% F. H& [, S6 S% R5 ]) S3 j
Heat-V I+J+K/ C" s, T9 W9 y9 d9 d
HeatSide J+K+L, U% A9 @: N8 e( d5 Z
HeatShot J + Heat-V J + HeatSide J
1 h5 w/ G3 l3 w' `0 y0 z5 e" R& z+ [ ]: u& c {! S
15 H-Burst
3 R3 K7 L, s, T4 {/ pCreates a giant explosion. W) {5 t9 y8 @3 T
Spreader M+N+O
6 s q: D8 n0 x! e+ d5 w BSpreader N+O+P5 N- A1 x2 p; [" L' a. a
Spreader O+P+Q
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/ E8 r: s& k8 H$ Y% A16 LifeSwrd
! o& ?4 B2 Z) V( @* g# BSwings a huge 2×3 sword!
$ G1 x0 r/ c6 [$ n2 r4 ~Sword E + WideSwrd E + LongSwrd E' K* {* N. e' |9 t
Sword L + WideSwrd L + LongSwrd L
9 i+ U0 L9 n9 B) d5 nSword Y + WideSwrd Y + LongSwrd Y
7 I B' c, G, t( |* b+ ~- v ^3 D+ u! R, H, v) j, M' n
17 ElemSwrd3 T" i: n2 \1 P/ r5 t& v z
Wide swrd contains 4 elemnts
8 ?- n# G+ W1 Z. f: B- IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) u) Q. r; b% s4 d u% J+ {7 r; h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! |2 E4 H A8 p' L# m1 k
5 G- u+ z. l. ]4 F
18 EvilCut- i9 o9 _4 r% @2 m2 g/ T s
Step up 2 & make 4 atacks1 L& |8 x" B& j
StepSwrd P + HeroSwrd P + StepCros P4 I! U0 W4 D1 n
, P5 f3 S" u! H" m19 HyperRat$ h$ Y1 h1 W" z
A giant Ratton charges!
, T& H, y; z# a5 f0 W8 {3 K/ ^6 ^Ratton1 A + Ratton2 A + Ratton3 A$ Q; \/ l9 l( i) B; [5 Q1 r
Ratton1 C + Ratton2 C + Ratton3 C. i) n8 L5 [, W& f$ I
Ratton1 F + Ratton2 F + Ratton3 F* u4 K2 L! y# J0 }; w, p* m: K
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20 TimeBom +$ A4 v: E# R: \) z- d" ?% H# b, `
Sets Time Bomb in enmy area$ L% D9 @# \& C$ O
TimeBomb J+K+L
# v. h) F" p4 I, `' ^. ~TimeBomb K+L+M
4 ~; t, o# a* R% gTimeBomb L+M+N
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21 GelRain
- c, W$ n2 s* _! D5 JGel steals squares7 [8 c8 F+ H. k2 o7 }3 B
MetaGel1 B+C+D" `$ h* |7 S/ P+ Z' [( V
MetaGel2 E+F+G Z) x% I8 ?) G; k
MetaGel3 S+T+U
9 W3 I& ]; G# S ~& E* p2 T4 B& u# W2 T; u2 z
22 EverCrse* x) P; k, k0 R. @
Shield chases enemies2 |5 |# O( i% m' Z
CrsShld1 C + CrsShld2 C + CrsShld3 C1 a* |' D2 M. Z8 Y: S
CrsShld1 L + CrsShld2 L + CrsShld3 L0 ~8 p: N6 a; l- Q5 Y* S
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23 MomQuake
2 s3 u* H6 _! QAwakens Mother Earth!% f; ]: \% m6 R! `8 V2 |6 C
RockCube * + RockCube * + GodStone S
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/ Q6 F% Y1 _ w) w, W24 PoisPhar1 [" p8 h) R# K; _5 F6 M7 A
Pharaoh generates poison7 j, e6 g! B$ Y
PoisMask A + PoisFace A + Anubis A( V& M) \0 C, b* \" E
; ^( L& Z" e( ]7 } n) j0 A" K25 BodyGrd5 A, K/ M1 C1 h; i8 R
Bodyguard takes out enemies
/ x8 J7 E2 \: A c2 \) aAntiDmg M + AntiNavi M + Muramasa M! q$ F/ L' N) M5 ~. M+ @1 ?1 s9 G# s
0 X7 t- i* N% P* @
26 500Barr4 a+ b" _* K8 G9 c
Barrier absorbs 500HP dmg
# \. i$ v2 x6 x. d" ]) ~Barrier E + Barr100 E + Barr200 E z, a3 E, X- f" o
Barrier R + Barr100 R + Barr200 R0 l0 O9 `0 ]+ q. A* w k6 v
0 k2 K' {8 N) V0 b" I f+ E
27 BigHeart
5 p# D! \- ?& A( m, KAttacks, then heals HP!- s+ `6 o/ v( Q: n" y0 K5 G
HolyPanl R + Recov300 R + Roll R
( x1 d( h' v Q+ U. a! pHolyPanl R + Recov300 R + RollV2 R. d% ?( W K9 j7 T: M8 G: R( R L+ N( _
HolyPanl R + Recov300 R + RollV3 R- t( U6 x) U' E% _8 s' O
8 U- O! G: T. ~; L% P" N$ O
28 GtsShoot% a( t' @8 m9 `, U7 n, ]
GutsMan throws MegaMan!
: B3 F& e5 f# q9 G. ZGuard * + DashAtk G + GutsMan G
G: y5 o" E, NGuard * + DashAtk G + GutsMan2 G( _: A. x p) C* H! w, r" G
Guard * + DashAtk G + GutsMan3 G7 x" n; o6 z; b4 @) o% Q' i
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero( d% q! `3 k! j6 n. S- | N
MegaMan & ProtoMan team up!
) R( g, X3 a$ [& n: K' kCustSwrd B + VarSwrd B + ProtoMan B n+ c& ^( I( M. O( {" ?% l Q
CustSwrd B + VarSwrd B + ProtoMn2 B7 k$ D# d0 a1 I
CustSwrd B + VarSwrd B + ProtoMn3 B
_* b3 h! z: O7 B) RCustSwrd B + VarSwrd B + ProtoMn4 B
9 K) }- g4 \2 [# @, E
. x- K' J4 Z: R. q. J- M- X30 2xHero. X4 g. k. M5 x, |1 c4 y
MegaMan & ProtoMan Dual atk2 x" t9 Z* X& ~$ m2 ]0 ]* O% s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; z/ U2 l$ `" |8 j) d8 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ M: |, B) ]/ A4 \+ } o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) {0 b& \5 P0 U* t( CSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& I. j. s P$ O9 Z) L
' B% ~$ g% O* n& U# t1 _31 PrixPowr
3 L, d3 Y% `7 R1 a S3 Navis attack at once!
% y# M% \2 {+ V7 X7 e* m+ M0 @Team1 * + Team2 * + KingMan5 K6 x4 D8 P; M; E! H
Team1 * + Team2 * + MistMan5 M9 Y) Y& a$ F, n, F# j8 O( \/ }
Team1 * + Team2 * + BowlMan5 B6 u" n2 S( ~- C. ~- o1 w
( i& W- s' R# Z32 MstrStyl
( ^/ @ i; ]& `MegaMan unleashes his power
4 r4 v% A& Q8 ? B) a) sSalamndr * + Fountain * + Bolt * + GaiaBlad *3 ~6 F M. d0 S9 P' r( Y/ x: _0 {; n
u2 E, x7 M9 S qStdrdChip (Part 1)# }! \' _- M" e- V& z. D# ?0 {
┌──┬────┬─┬──┬──┬───┬───────────────┐2 [0 o0 J: B2 p0 q* L) j. k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, O& m6 D6 q' Y( I├──┼────┼─┼──┼──┼───┼───────────────┤, j t# B# Y' z+ D2 T. x
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! H Y: `! [4 [ R% I8 ~ u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* @! @) O/ k, J$ z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 O1 n4 o8 d0 F% R- ^* v I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' v0 D8 f- V" U# B$ w* B( u│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* k z- c' g& L% _/ Y" G
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ W0 m" y( {, B+ ]* [
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ B0 L" W$ e* @' l│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" W5 s; \ M- C3 }* D9 T
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
n+ F) S7 V: G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- O- g! B J# C- ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 C9 T7 I& o; P│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' W: c2 d. ` R) @: j; k7 L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 i2 U" X# t0 Z6 v. o5 K
│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 z0 |4 S0 g, O+ |( k# {8 B! Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- x+ m" o2 W* v2 Z) V, r
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- E1 k6 ^6 w% h% n; }4 ?. c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( K$ S: {$ M7 w [8 C4 r
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) M1 }3 v0 x) x4 R
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* x9 K- H- z5 m2 a" n8 S8 F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) c P3 T q+ }$ A
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ k W% _7 S9 _( e$ [
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 o- E2 f) w+ S5 m+ q& ?
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │1 o3 \+ u2 J+ r+ c) [) k3 S# ?
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 ]' l! [: a4 C" x8 |
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 H7 u# Q) D( V2 A" p! O
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 r- D5 ]3 r5 p9 M8 n I" G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 D3 Y. L' c* y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% O9 }! l2 z& R G- h
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, R7 n; L& C* B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& C2 x7 q4 O7 ]; }; G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: x2 ? z/ I! Z+ G│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# P, [8 q, Y1 X) x9 R6 Z+ @
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. _4 N% Z- X% N( F; g│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. b- }0 D; Z! c( N; {
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ P0 D1 k# B" |. O3 Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 f5 A v( q: n4 W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 v$ C( E9 {, A! i' x
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. D+ ?. u1 x' X+ D' b. l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 h9 a" X8 W" F6 L│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: l/ ?6 b& ]: g" E; O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) Q8 H" F, U& T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! g* }3 L. w8 g# Q6 h4 e9 ]- U
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. g3 W( V9 _- x2 `3 d8 ^7 t1 m7 O│44 │ShockWav│10│60 │ │* │Shock through enemies │& P4 y6 s) I. a1 J2 I. J
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 ~1 l: ] ]( x( L% W8 {│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 l1 [2 k3 z4 J% }2 {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 B( M1 Q! E' x7 @, a
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: ]0 F, h/ J* N( z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' V% c! w1 O! E( l( Z7 O│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) a9 Q" V& n- c/ Z8 {0 G7 `
│51 │DashAtk │11│90 │ │* │Dash through enemies! │( w9 [) @& E4 m3 I
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 Q7 y% e' F1 A( v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* ?: \& X+ l# F t- a4 G8 `7 [, `( [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 c) `% E/ P; y% e; _) p
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* N& ?# P' D% \: n* E1 h1 u! n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( Y" `( f3 r- u5 O/ ^# q* r3 ?2 c│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% T0 J4 o7 [- g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 \: {, Z5 e7 ^1 f( l9 }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ Y7 W, k: a; h1 u- A% z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% e- u/ z( K4 Y& P
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' {/ l: \# P" C& ~0 ]# g) {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% P. @; ?- ?9 `3 J, W N( m A6 K- z* {
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( X4 V* z9 Q) {& q│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! S" O3 f6 R% r; ]
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. ^$ _# x/ I* M) j G- @3 {│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( D4 L$ l' j: Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ \" Z) p+ u: b0 T# u2 U9 ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) h# l q; _7 i: O% P5 l" _, I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
' }7 j; v8 ?' T% L! X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 d; o4 w% B( j/ M0 M E" Y' J│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. O6 d. N+ z* l( l% }3 s8 m. _7 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- S$ i8 {5 C+ O: G) ? A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ g* I( f9 i( U- w8 K Z1 S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& Y+ ]9 P3 Z8 y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 V- ~# Q* I# [) c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) U. M; Q+ z9 `
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) ?, G& M4 p, N4 w. v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 e8 f3 V( b/ @' O# M4 m8 B8 p4 f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
( n3 e- K& U( p2 d7 U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& A) n: s5 a, G- m3 M: }, X
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" \' S O6 ~# r1 y/ l
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
o |* V3 [1 r. B; j( i* h) q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: Q7 j. x( u' [. p( I
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& _5 d/ Q8 N* Q: K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 o0 M) J9 |* Z( v& |! w9 `% F3 _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 U5 H5 ]0 m4 G3 t9 k+ x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ V6 O) \2 ?% c% W+ z& O│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 m$ y8 g2 e2 @+ G" s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, V/ g9 X# d O4 L; U" t' e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" O$ u/ X# T; _9 {# I+ G* K
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 d- N+ @5 u% y9 L6 P2 W8 V# e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 Q' K2 x9 u' d- _
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* M2 ?4 s+ ?$ l│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 m% |) x C6 r/ X7 G
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 o* V% y$ Y. y3 }' ?# a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ z/ C1 n8 y& k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# Q$ ]5 i2 l& G- s0 _: [, K
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* H( i# q @. P9 [6 ]│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 Q+ _- X0 t* T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# ~0 R" `& ~6 b# y$ z% _" R2 o! A
└──┴────┴─┴──┴──┴───┴───────────────┘0 k. C1 |0 ~" \) K* n6 p9 P- [
+ ?8 n, x! |$ j8 e8 ^& K& hStdrdChip (Part 2)9 l! s4 N$ r+ y) \9 d" U1 Z; X0 l% S
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 W7 ^& T: L9 N2 p! v│编号│名称 │MB│攻击│属性│稀有度│说明 │7 A) r% _& n: v1 H
├──┼────┼─┼──┼──┼───┼───────────────┤) _, `8 c8 C4 z6 [) b' r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 t( S, F0 b4 m+ n; J. |│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ C# W& d0 c. g) g# u# m$ s- P
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' s# X, p6 m4 v+ X; G) k }
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 i- G/ J# \+ T3 Y' @% C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) v6 j0 e8 o2 S! u* F7 @5 d. `, }, y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 H2 H5 k. x( c7 N+ Y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% D8 r% I6 M( ~8 _- M" Z* k3 u) k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 T# v# M( g. O+ Y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ g: q+ z$ \7 R5 R. @. C9 N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 b: {6 b( H# N$ l* ?" _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 h" J! t2 \$ T! _% ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 @" Q% }/ _9 M# n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 Z6 ?! `* I# H% o3 C. v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! h8 s7 A: ]$ v# z) B
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# q( w( P* d+ Z, X1 A; s1 I
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* Q( d/ \) W0 I d B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ m- ^4 H+ o7 r│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; x d! M9 n- v5 y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' {" d. b- Z: e; e6 ?│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 W/ {. Y5 p$ D1 O9 x1 O! o
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 v7 ^0 B4 X& a$ t8 m8 Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( B0 x0 d$ C- {9 v, \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. z7 h: Q3 O2 u6 B( l
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% o6 k# G9 M1 Q* h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: H* n, K- |# c1 w) ~! O# }* Q9 j│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; Z$ F) S _+ ?5 C3 r! A& |
│126 │Rook │30│ │ │*** │Protects you from attacks │! r, Y, ?2 P, ]- _/ T) ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- ^% e/ T) O* m0 ~3 _" g- n9 o│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 U) ]5 Q* [) ?5 y- i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 D# d- v3 A$ e: o: k( y f. k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% k7 A/ s7 s& Y& C2 E: \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
( Y+ s3 n$ R" j* R; w9 G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ Y/ L% e3 r" N
│133 │Guard │5 │ │ │* │Repels enemy's attack │8 a/ Q8 j! f% u! ^. L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 y4 g6 K# n3 s% x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* U% T& @; g! t3 k+ p% ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 W d' E0 ?; t" l% ~% X! e) l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ Z3 O1 H" B# P0 b( B* Y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 c0 g: k3 H5 o4 g( y& q' Y& G0 k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* a8 p- K' f3 D' d6 Y) ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │ k# I' z' C9 K9 r
│141 │Prism │60│ │ │*** │Prism fires randomly │
( z% x h9 c+ y; w( r1 q0 F; ?│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; x' W0 w9 j- b5 ]1 A( p9 `9 C│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" c4 e* h& G% X' H4 t5 E3 ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) X2 E+ J% X* }) C/ }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 L/ s' v, f' ~& \( G9 I, ^: {, ?/ L5 s
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 y% X. H0 W* m2 r# J* p│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 K! t- O/ W2 F- ?. D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 R) N1 Z" T0 l X3 ^: Z# Z/ s3 n│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 B: H; L" Y3 o& Q ~│150 │Recov80 │20│ │ │** │Recovers 80HP │" e6 N* k: B- X, U
│151 │Recov120│35│ │ │*** │Recovers 120HP │6 ?5 P z1 v6 t
│152 │Recov150│50│ │ │*** │Recovers 150HP │! V+ ?! Q: X. ?' a7 O2 ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( D# R, J0 \* E- }! s6 m/ U│154 │Recov300│80│ │ │**** │Recovers 300HP │* f1 i L% ^! V
│155 │Repair │8 │ │ │* │Fix your area's panels │' a3 P7 S2 q y6 q& I& `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& d8 h1 W' X" ]. i1 e│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% B: S+ _9 m: f: }│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ c9 }- U8 e: u" \' Y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; N9 K' r: K! E- G1 q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! @& W; ]- o- W" ~# R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" O C, y7 H& }, n1 I2 ?5 Z! [│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: v- V1 I/ p+ T+ Y2 V1 F) I w│163 │Invis │11│ │ │*** │Invisible for a while │6 ]7 U4 H! g1 f% N$ D
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ [- ~1 {, k% l│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* }# A+ u: m* N+ E# _- L/ p$ l9 r
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 z# g U. K0 B+ n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 e& z7 r6 o& v5 @" s
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% V! a& Q; } W E( G0 S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 ?/ H% B7 g7 |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 @' V$ }4 W6 w5 R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 [0 @0 K: S! W7 g g) f8 T
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 i4 P8 I3 K" o! r4 D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 Z# E( G9 d7 n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& _; k* k, [; ?9 P/ X/ q' S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 S* V. P0 h, Z0 o# o v" E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 Q8 q' A6 E/ \! J7 V$ Z" V) g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 s+ C( _* b! ?) O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- v0 I* N9 u1 c
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# S& S% Q6 \9 F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 A& C2 R7 Y# ^1 K" S. X7 J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 L5 u- D9 [8 Z3 d+ |9 |+ O" y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. s* `6 @, C+ m+ s; A$ m. ~
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 P3 K5 ]1 x. F; u4 G' r( r# o/ [│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 r( S; ~- Z* c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 f( N e% e9 E1 { ?) z/ R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ o6 |( K! v" N* D" m8 _% b0 P* f│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! Z& |1 u- |: Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* h$ p/ o) a1 J* I1 `) w) a│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- b: g8 X$ @( n6 B& V│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( Z0 h9 p9 Z' h: `+ j5 I! v│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% }" N$ \; }- Z4 ^7 V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! L# o" [) M. R# C; |+ F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. r: v, l5 {8 [4 p6 q G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& ^& x9 E( {2 R) U3 [. J│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! }9 n% S! Z2 [/ L' I4 P: Q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ d T& o# b. |* |/ k6 B! _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: t+ C8 Z8 c4 U" f1 k│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( C X# ^$ b3 W│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 R$ s8 U+ `! D: p
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ o2 A2 A8 r+ O% a3 ?└──┴────┴─┴──┴──┴───┴───────────────┘
" l) U, x. ^% { s) }7 }9 n( w' s- i/ n9 z* e. w8 ~! V
; D: @% e- X8 e, q1 \9 d3 [Mega Chip
1 m* q7 [1 T8 F o% o3 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 v; t* B* \7 H* [│编号│名称 │MB│攻击│属性│稀有度│说明 │- M5 o) r: t6 D/ W7 G+ W/ P
├──┼─────┼─┼──┼──┼───┼───────────────┤
O0 |0 h# m9 J: V# t% B│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! |4 I7 c/ M( @/ x# e│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" A% w: y) Z$ v( _& d$ A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& f! h- l/ U8 ~# L6 m$ Z6 p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- T+ O5 O% s8 ]0 \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 `% w/ n4 }9 d4 x! h* w& _3 A
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ f) b3 c3 Q$ d; b, q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- _- m, C, q6 M│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 ]+ \$ Q9 v. j6 {
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# r" j2 I* G, O ^3 j5 f2 v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( _" |$ D/ H% ]( F: W. ^$ s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" H) A; t7 U$ d+ M9 L7 l
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 q5 ]) X# n e9 F& B$ p; |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' e/ G/ e" N/ t1 _/ F. `! q( M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 q# z( H# L3 @# o) J2 B9 \0 n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
{4 U+ S% D5 e% t│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# `8 @5 ^/ S. B* ]# C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 w7 H& \) w. h2 ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ K4 z( f- n, B! A/ N, d3 E$ u2 o* `│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 }# Q- J# e2 C( T$ t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 t+ V& t# `+ w) O. W: A/ r5 d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. G- @0 N! a' g│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( W$ x. m2 _5 s! y, T│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 I. p' D- z6 C& t3 K6 Z7 ^: J
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 F8 K0 S9 ~8 ^" C│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 W( D' z' z& _: F! U# F1 m5 L1 ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" }! i6 d7 D7 T; X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 P. n" k+ d7 J- w│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ m3 X3 c( @ g% o0 M
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 }( H$ Y0 F/ H" ?│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, e. A* K8 u( _4 ?- W7 m│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 E" I' R- F' B1 p! B8 Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) I% N, g, R2 I: t; a5 @- Y8 @8 v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- d7 D- k1 t5 v9 z( S
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 Q9 w0 a0 x7 Y# z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 t h; i: ^ b4 ` _3 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ U0 z8 z/ A* t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& l) R- H" q0 X& S5 D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 }3 Y8 V7 ^, H9 ~ c5 X: e. U
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% V- ]+ ?6 }' ~& |- l/ d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! g( t' j8 M9 A3 D+ v S2 b│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& }( I$ o z+ T+ R& K5 r4 r
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 c* Z8 I9 S5 D/ Y. s i% ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 n+ j z6 A6 P. {) _! @' |; g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 O& I# c' u2 n0 ?* w5 G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 d4 }7 z0 J+ i! T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& Z' N' Y' ~9 u1 i2 o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 T: G: {" q* A) W9 p│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ w/ M* T9 |: Y- z, ^! A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 |* R& f9 U0 p- H# H6 T) Z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 o$ Z2 w2 s, e3 f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' g, B- [- F* k+ I% e9 B, f
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" P& M0 X" u1 \ x( O5 S7 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 I* i& X- N; z \( ]- a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; B$ f8 q9 a- z# C$ W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 B/ f# x3 q' \0 g. |( y- m4 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ g1 U2 ] R1 W) y& D7 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, s7 @' Z! ^* f1 d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ c b8 a1 h& k+ }│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
) k( s2 _7 q" y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; H5 {- `* }8 B6 B5 z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: L8 w K$ {5 R+ ]9 \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ o6 Y' M" G2 L( ^1 E+ r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* }5 |2 B- `" q* S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: G# k! O: h0 a+ d5 {1 g
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! d4 N! _( B* |3 A9 p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' B% C" b m1 ~% A: R3 L$ ?$ W
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' b+ M: l' z3 w/ B( e) h
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) m- N. W+ ]! h6 J7 H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 K5 x) P) H- E, \7 @2 n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- @3 L2 ]% r4 ~ E5 T: I
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# b# l/ B" I; v4 ~' S
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 e H& n" c$ ^! K7 R9 J& T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 g/ c, d; q3 `' F/ ?* y" g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 T+ \* E4 I) q5 {! I5 ^! D│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( ~7 B. d8 F f2 E4 q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* q) Z7 }/ V( j( T- s7 K│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 p U( s1 Z) K/ V│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 I( w/ y% \6 T9 b8 p1 S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 C J2 Y( x4 ~; c8 F│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. k) W6 q0 H2 m f2 J│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 I3 I* @. B; R
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! A8 \! s2 Y3 G5 S( J│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" q0 Y2 h! h I# ^8 q' o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ W6 y+ ]# u0 k c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) ]( h- m9 S/ o; ? G
└──┴─────┴─┴──┴──┴───┴───────────────┘ O8 W& p2 s% U. z
# |: a! Z& t2 a* j
# ~( G. C0 v @% Z, n+ s$ g$ hGigaChip (蓝版)
( O1 P/ m2 j* z2 S┌──┬─────┬─┬──┬──┬───┬───────────────┐
( i! |* a& U( z. a) [" J) E│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 R6 g: F2 e' ?% u├──┼─────┼─┼──┼──┼───┼───────────────┤
5 _5 x9 I# l) h6 l* Z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% j2 e5 f, H4 |8 P+ m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 @7 M/ P& z9 Y5 `1 t+ o5 B
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 N# W' s- y8 z3 P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 p5 y& M9 _" q' t( ~! u│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 B# b9 H. V$ P, J/ c
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- S4 W6 q9 V$ e) }" y! ^/ f7 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 e! a2 D3 X' g; r; X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 q; e6 M A4 o! o; |$ s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 W0 p8 B F+ T- s1 q( {% m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; n5 ?' Z, W3 h: W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 [+ i2 ^+ S+ l8 O5 Z. G/ K. ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 Y* M# T' X+ p+ |. _6 o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 d7 ?- g6 F; V4 g7 i, Z" I
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ F' G1 E$ E; p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ H8 W& c( G: n& F+ n8 B" {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# L* n( y+ b0 h+ \7 k7 d5 ^3 u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
v( Z6 g' |/ a7 ~0 ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) z4 h3 \, d8 g0 l d' J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: Y* Z0 G( U+ N: I; F7 {7 x
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! g: x" I) Q! o& H
└──┴─────┴─┴──┴──┴───┴───────────────┘; @& O4 _+ d9 C) T
. P9 K2 K' O- w1 I& c9 P5 QGigaChip (白版)(只列出与蓝版不一样的Chips)' i. Q9 B r. U. `; \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' H+ T( i! c2 T# ^! U" B0 |│编号│名称 │MB│攻击│属性│稀有度│说明 │
% Q4 ~0 @1 }2 Z( t3 X" P/ j; q├──┼─────┼─┼──┼──┼───┼───────────────┤$ b$ O; i6 D o$ a, F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* z7 U7 } ~5 M& I& Y& `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, b+ `4 Y, b6 e3 P2 ^│4 │Balance │60│ │ │***** │Both Hp reduced by half │; n% E# M, x$ B, T' H8 b4 J8 {# W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 Z9 i v* E0 ]2 X+ K2 C└──┴─────┴─┴──┴──┴───┴───────────────┘ |