转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
, }6 |9 C% j7 v2 Q/ A( {/ C7 T' K/ T■ ●■ http://www.NewWise.com # U: Z2 \+ ^$ F3 o/ ^% K& Y1 P
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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9 U& R1 K: V5 {3 a1 F 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 O. h$ R+ S/ o! M5 f7 H) u* @大家要看日文版的P.A.或详细攻略,点击这里吧!* w. b4 \# ~& o& ~0 Y; e! i1 h
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, N9 F3 w# H+ z+ _9 X+ j2 I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: e0 X3 W# Z5 X) g7 l- Y X以下内容格式如下:
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编号 名称
" \, s6 H, }! ?+ T* Z& k4 K4 {( Z说明
4 ^$ s* {, B' y) d组合方法' j% i) P& D9 k5 ^+ v- Y4 N
---------------------------------# K+ `/ `' Q3 P. X7 k
01 Z-Connon 1
! z. L1 A% Y/ m% d3 v" R _8 C& }Unlimited Cannon for 5 sec
6 l) h3 [1 r- K0 v3 W0 C3 y1 WCannon A+B+C
5 o* [; L1 _$ PCannon B+C+D
: q* |+ \3 x' t: [) LCannon C+D+E; _$ P8 g6 s7 l w9 i
9 M# v8 x' j) U; K4 d
02 Z-Connon 2
/ y$ t& q9 |8 U: r6 NUnlimited HiCannon for 5 sec
9 `1 F, X0 _! A/ }3 ZHiCannon H+I+J( B5 |& i& U! L K. {3 G, @
HiCannon I+J+K1 n V/ [" r6 d/ Y
HiCannon J+K+L
^4 @- F* E( J! z8 h/ j2 \# g1 k/ u0 I1 N( V( c9 U
03 Z-Connon 3- u% ?, W \0 N# m8 |
Unlimited MegaCannon for 5 sec
# s( N4 l: P4 T8 U6 sM-Cannon O+P+Q
7 @' a& _% v0 Y; ]: I% UM-Cannon P+Q+R
5 l& T6 C( Y M/ {M-Cannon Q+R+S
" H0 r2 I( s6 x# |
6 v, x+ L8 H# d' z X04 Z-Punch
" r/ K) R3 n5 [$ cUnlimited GutPunch for 5 sec
: D1 \4 W1 |, h- `4 ]0 T4 k* j5 XGutPunch B+C+D
) y$ n7 L' P0 Z7 D3 |GutPunch C+D+E
* H) H- L" \' i3 L; a* x. {) DGutPunch D+E+F
9 d" @/ i; |: D9 e- N: s, d' h
% W! h4 X# x0 w05 Z-Strght# ?6 E3 D* X! T, |
Unlimited GutStrgt for 5 sec
, o/ d+ N0 a$ m* h. fGutStrgt O+P+Q
2 d" I; J" p3 M' y/ L2 v( BGutStrgt P+Q+R2 g* Z. o# @3 A: C+ E; o, Y
GutStrgt Q+R+S, ?9 j: E! R- y2 ?5 ?
7 {7 k9 P" k+ a) ^6 H0 h, Q8 R06 Z-Impact
# H2 u# p0 n! ~) q; a# ]Unlimited GutImpct for 5 sec0 m! x; h) A8 s; x1 V
GutImpact G+H+I0 i8 N0 N$ z% u6 h9 p; v1 c# i2 ^* i
GutImpact H+I+J
6 H/ a7 x1 i5 w6 F: X5 XGutImpact J+K+L, a! s3 S7 J8 d3 y# U
3 v2 ~+ }8 _: k8 C) S
07 Z-Varibl$ D* _! I1 }5 O: C* U
Unlimited VarSword for 5 sec! L7 k0 i8 e2 S4 g% q" _6 p
VarSwrd B+C+D
; D4 u9 C- b" {$ _2 j: uVarSwrd C+D+E
; ]. l/ W* E" [( m* T! DVarSwrd D+E+F
* y: K7 ]% ^$ z9 ?/ Z/ D# j# c, K R) t: Q1 ]9 _. E
08 Z-Yoyo 1! i# n) ~# ^/ H ]0 q
Unlimited Yo-Yo for 5 sec
2 ?! Y3 r& r) f' z9 kYo-Yo1 C+D+E! a3 I7 d! z, W, i; d$ X4 F
Yo-Yo1 D+E+F
/ r; P6 M: @; NYo-Yo1 E+F+G
, N+ K% a3 n1 F/ t% K2 O# }% S# w0 \) s7 ]: e) _+ J. J( l
09 Z-Yoyo 20 ^4 J5 T: Y. G- b4 B; e
Unlimited Yo-Yo2 for 5 sec
# {+ d0 H6 G5 v5 ?$ L5 [. |* k6 HYo-Yo2 H+I+J
1 \/ Y* ^. `, A( w# L( q- IYo-Yo2 I+J+K
, ^: y' h- J& ?* A4 }9 P8 \! U9 YYo-Yo2 J+K+L @$ z5 ]( \$ B# N4 C
o" P- x3 N3 S$ T) X. X* ?10 Z-Yoyo 3
: C$ J6 y, j. J4 Z. C+ u6 A) zUnlimited Yo-Yo3 for 5 sec. p) i0 Q' l: _& O$ s, n
Yo-Yo3 M+N+O
, |" } o' \- J& k8 jYo-Yo3 N+O+P
# Y0 X8 ?( N& D6 v& c$ bYo-Yo3 O+P+Q, D/ q& L# q2 @2 ]! G
4 f8 ]) m4 k, K/ | J' I$ y) e- [
11 Z-Step 18 {% r3 Q+ J( Z! w7 v; M+ o' T
Unlimited StepSwrd for 5 sec
2 i' }/ g; x4 fStepSwrd L+M+N
* M3 ~8 Z5 ~3 kStepSwrd M+N+O
, e* E+ ~! r5 a+ N% n, _StepSwrd N+O+P
: r4 |9 s$ k- Z
b+ @" A8 |! e x$ r8 q12 Z-Step 2' I3 ^) k2 j6 O& s
Unlimited StepCros for 5 sec
2 ~ B& c$ \0 Q$ \" v9 l& p8 J# yStepCros P+Q+R* X7 g8 r8 L) g! k1 p# m- x
StepCros Q+R+S
, h8 _' c. g6 AStepCros R+S+T) h8 E0 P( ]3 l+ d
3 s9 E9 |2 |4 A- b13 BubSprd
, c2 c: `& ?6 h" b6 Z' oAttks w/ spreading bubbles!0 s$ m& ~8 J" \ I) ^) q/ P, K) g6 i
Bubbler C+D+E
0 @2 Q1 w6 i$ T, j' P6 uBub-V D+E+F6 P) P6 ?0 \1 h+ l6 m5 f
BublSide E+F+G' C; H" N5 D8 R2 \9 ^8 y
Bubbler E + Bub-V E + BublSide E
# E; H& G8 n- _" j4 M: @) B( t, H; u9 e: {5 ^) K- M8 w/ M
14 HeatSprd
, H6 z0 T# B/ lAttks w/ spreading fireball!5 T4 f0 A8 @: O" J/ H3 }4 f
HeatShot H+I+J
0 t& s9 T3 z( ^' G8 v( @/ L, vHeat-V I+J+K& M- y) h; Y5 E* ^7 T8 O
HeatSide J+K+L' N7 j& K' D- z2 Y+ e1 s
HeatShot J + Heat-V J + HeatSide J0 v! N5 E$ a. l2 E( Q3 q
) `( G& E' A8 n+ e7 a/ L
15 H-Burst
3 N- }/ |. ~- p/ v9 ^7 uCreates a giant explosion
- {. D# A$ U3 b: G* zSpreader M+N+O
9 f: g# [* E2 B, x* G. \5 HSpreader N+O+P
0 c+ R5 |+ D3 T1 M. _# G1 `3 ISpreader O+P+Q
8 S4 x2 [4 X9 d8 ^" f& g/ s' _, }6 x9 w# W1 f8 p
16 LifeSwrd2 J: I2 q; A7 Y$ K# j& a
Swings a huge 2×3 sword!) p" u: B1 a& Z* N
Sword E + WideSwrd E + LongSwrd E
& V1 K. d# ~ i7 ?; s; G7 H9 S" _Sword L + WideSwrd L + LongSwrd L* N9 S4 G5 M: m
Sword Y + WideSwrd Y + LongSwrd Y* C1 N' A# B* z) `7 l$ O
' W2 x. {1 F& D) I6 N
17 ElemSwrd
9 L9 B' Q9 A* {% A! t9 G+ @Wide swrd contains 4 elemnts* ^. s5 I3 h/ R& V- U& U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) G7 l/ F1 ?( y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 ]4 y) `. A. h. F8 o
+ A9 o) w$ z6 L9 J8 A18 EvilCut9 n2 [# ^+ P. s, i* U9 K& e8 [/ e9 @
Step up 2 & make 4 atacks
7 f9 s8 {: R% b! E5 _# ~* @9 bStepSwrd P + HeroSwrd P + StepCros P# v0 u9 M- g/ A1 R0 P0 @9 `3 J1 s# M
$ E2 Z( l9 i' } y
19 HyperRat
: R! Z; [/ Z4 j* {' s7 dA giant Ratton charges!$ k0 v( B( V ^) w
Ratton1 A + Ratton2 A + Ratton3 A
1 M5 H* P0 Q4 GRatton1 C + Ratton2 C + Ratton3 C
; p0 b+ J1 E6 _: nRatton1 F + Ratton2 F + Ratton3 F
9 R7 Q! W \; Z2 c( K, U& M x; H/ L+ d2 o J% I4 m
20 TimeBom +
O2 t% ^) d/ y1 b( j* D9 QSets Time Bomb in enmy area
) r: E n( D, G8 uTimeBomb J+K+L+ y/ V0 Y$ w- X+ v! T2 B3 l
TimeBomb K+L+M
* u3 I& B* J" E5 n! ]( dTimeBomb L+M+N
5 R. X7 W0 S8 F# K" Z( t- `/ A$ r6 _( t- q2 w ]& R) T+ h
21 GelRain5 U- \8 a2 t( Z8 C
Gel steals squares. @) @8 Y+ e' E4 n- g6 k
MetaGel1 B+C+D
3 Y7 U0 I" k2 @ ]6 [4 j5 vMetaGel2 E+F+G
8 A) Q; a: S: R( m7 T yMetaGel3 S+T+U
% d S% b# h' O" O0 g
2 o$ u; z# G$ O9 w) K- n+ c# D22 EverCrse
& B3 M0 \# i n. J0 a/ b; y- sShield chases enemies
5 j( S8 S" ~* h, q3 j/ Y p) u0 M) QCrsShld1 C + CrsShld2 C + CrsShld3 C j4 Y% U: f( W3 u; {
CrsShld1 L + CrsShld2 L + CrsShld3 L, b2 o3 w" z" v! c. y/ Q
/ M$ W( ~' x: N! u% x23 MomQuake
/ ]8 v9 l2 Z' `: _% o& {Awakens Mother Earth!4 B7 X# U3 i" Y x) a J1 D
RockCube * + RockCube * + GodStone S% V* o' A# X! }5 M+ ?$ n. r
* V8 c) k# ]2 K y4 L# _
24 PoisPhar
( I; R2 N/ X2 R% O- i+ oPharaoh generates poison
, C5 H [4 a5 UPoisMask A + PoisFace A + Anubis A
- d4 h9 I- Z4 z8 }1 j; k
* b7 C1 ]; w4 r' V% O# Z. t1 u25 BodyGrd
0 i1 u( d; R. w6 D9 \* BBodyguard takes out enemies0 e" Y" p. i8 U- B. M. ]8 Q
AntiDmg M + AntiNavi M + Muramasa M
7 v3 l) m0 Y1 `$ A7 u8 l0 B/ M4 ?4 V- `7 z! p
26 500Barr
4 }8 C6 F$ [7 R: r$ c% m1 ^: z5 nBarrier absorbs 500HP dmg; r2 B; I! S4 | ~ a7 O0 K
Barrier E + Barr100 E + Barr200 E* v: C, E/ g: I
Barrier R + Barr100 R + Barr200 R0 Q _0 n+ S9 W) R; e3 Z; t
$ _) w/ p+ F7 g27 BigHeart7 g. t. Y. f1 d8 [! ]' ~8 W3 p5 ^. M/ G4 |
Attacks, then heals HP!7 p E( Q1 e. k4 G' |
HolyPanl R + Recov300 R + Roll R
+ p8 j8 x$ L9 d% w! c xHolyPanl R + Recov300 R + RollV2 R
0 X# P: a0 M" p6 ^5 y* kHolyPanl R + Recov300 R + RollV3 R4 N, \0 x0 y# t$ k& x8 h
$ Z4 {8 m9 y9 V Q, K& ]
28 GtsShoot
, x# V6 _8 m$ q! DGutsMan throws MegaMan!3 n& y7 h5 f9 I1 o7 i" w
Guard * + DashAtk G + GutsMan G2 k5 ?: H% e1 N+ ?5 q i" n
Guard * + DashAtk G + GutsMan2 G
2 Y3 G/ q0 G- c% S2 x9 Y# v @Guard * + DashAtk G + GutsMan3 G
* G1 W2 T$ ~% Q! [Guard * + DashAtk G + GutsMan4 G
' u3 f/ j- R' t( k
0 h* F2 r- {: B6 k; ?29 DeuxHero
+ b5 g: F3 q: qMegaMan & ProtoMan team up!
, h) o4 a1 i% R8 N2 ^CustSwrd B + VarSwrd B + ProtoMan B y4 S6 d' r$ q" a
CustSwrd B + VarSwrd B + ProtoMn2 B
# K& {6 X& N( L7 v) DCustSwrd B + VarSwrd B + ProtoMn3 B+ ]# w% [& e V7 U+ [
CustSwrd B + VarSwrd B + ProtoMn4 B0 ?# `% R3 p0 Q+ u$ D5 d8 l+ c |' j
. }0 m6 w$ C/ { P% I& f+ \
30 2xHero+ @7 ~! z7 [" A! [' P( k* g Q
MegaMan & ProtoMan Dual atk
6 L9 O5 X j" W& x2 V4 j2 CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. g; X, d5 @& g* P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ z( `+ G& w( i" K5 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 a! v {% A# |- Y7 _2 p6 O6 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' {3 C: L; e$ w) P5 I0 }1 l# K* C& E! e- [% @6 y* s) H
31 PrixPowr9 b9 e" ~( G i9 w) q8 Y: w9 }
3 Navis attack at once!: X) q' q8 x1 J% R8 o6 U
Team1 * + Team2 * + KingMan5 K# P9 @6 I3 D' t" e3 E
Team1 * + Team2 * + MistMan5 M( [7 I/ d8 D7 ]
Team1 * + Team2 * + BowlMan5 B. I$ d- T7 m4 E7 G
6 k# L3 s' z0 `1 A6 }32 MstrStyl
" W. U# z5 r6 a! S* ^; NMegaMan unleashes his power7 v( J; V* p, d; B) D
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 v* I6 C4 e$ Y; t) X, O
q! H; P, z0 ]2 Z# K& AStdrdChip (Part 1)% d/ l! @0 r' F9 O- m3 I
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 ~2 m9 a/ g; T7 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
- K. m2 M! Y4 g: h6 X├──┼────┼─┼──┼──┼───┼───────────────┤3 C) Z/ [ P4 F2 \: ?+ k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │& A8 k5 r8 C* D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 J$ h2 p4 Z# M; W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- }& B1 \' l3 Q5 C; W* Z/ Q/ n. v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' Q* b8 e1 f8 d6 W3 g│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( U9 w2 G; t) \- |, t. y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* z0 u$ e( a, |% }* F- E2 o+ w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: ~* J K- ^6 Z2 `+ Y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( ^$ ?5 \0 l$ E( k9 x" R) R, L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ D( c4 V& f7 a! |+ K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 z& a/ {# a _& j
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( W0 ?: Z, W% {$ w U3 H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 t1 |" _. S- n8 F3 E+ {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ z. b* {/ M) g4 A+ q" D
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; y! }& M3 t% A- c( R│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# a7 B, h5 E) o. J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 g2 {# B# v2 t8 v6 i4 { ?
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ Z- r* t# }3 ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 c5 k+ p- i; L6 A! W
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
O3 w6 v- O k; Z0 l0 f& e- R" Q- ~│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ l- b8 z, P; W4 D# q8 B9 g: g. `│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 k; e% F1 G2 G3 J' @, y) G
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
e9 ^+ ~. l( m# I│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 U" x) C$ P1 @/ S" Z5 \, R│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 y7 O2 t8 h, C) p; E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 V/ l- M( u* h( z/ {" l1 d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: m* ~/ ~+ b1 Y% Q* u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& _( L! _" g" \7 F, o) e
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 t5 u3 n2 T) D" r0 T1 _! D' R( m% ^│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 W; G! M0 `, i2 H7 }1 D* |% Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ b1 g9 S+ I" n: F3 W4 j8 p4 ~, S│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- z+ ?6 ^; f. W3 {5 f2 F8 y$ h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 Y7 @7 t9 \" R0 [) y3 ^9 B; S7 t. {│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( r& t( j& q1 X+ U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 o' W) x5 P) {! a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( f! u6 e; G6 ?+ K, d) O- c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 N& P! h- z5 [
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( E. F! P+ N1 x; c/ Q: v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 l7 X9 b' O1 G5 P6 Y$ F; V/ G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% `% }& A( V/ l; D2 o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 L8 [9 K! }( R3 h4 B6 M' y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; y; t# W9 p% \/ i* K) Z3 o7 _│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ @4 u7 f: A6 {- r( Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 Z6 \" u4 }7 d: Z' y5 d
│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ J$ C3 h. Q) B" y4 a│45 │SonicWav│26│80 │ │** │Shock through enemies │0 @4 U# F9 I0 z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 g3 D+ n: O! p e/ {( J; P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ N) V0 l$ |) e1 D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& d2 q3 \- d7 o3 B5 Q P n
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ O& A+ o) `, g8 s( |0 @4 g" F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! v, Y2 t7 Y9 ~
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 L' m6 x3 i. l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ Q( L* J& v2 m: X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 c; T% g4 i& v+ Q0 S9 W8 G; ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 Y8 u6 b; r7 g& d- y3 ~) ?9 H9 Z3 U│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( u. g, ~: ^# T: |% W3 x, C$ s6 \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& V/ x7 l* c, o/ J' R$ |│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# a6 M. G. W9 J1 H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 y' ^8 v. m1 E- c0 A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 J$ F1 ?3 i2 b7 w* j
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) D% U/ h6 @- n: q* }+ z0 {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( x: R- m/ M) @/ B│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ }0 G- j# N% ^# E. n% x g│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ T4 z$ g: n" v) c4 ]+ h( B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. _: E) G: A9 [+ \, M; f! l5 ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* p. d8 h s' _1 S; L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, u6 a9 N1 x2 t2 n│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 p/ ~, J( t( v│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: S$ T) F5 m$ X0 y6 i│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 c1 n' ]- L% c3 c) Q7 d2 s( D
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 H% s' ?6 B' ^, ]+ X│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; Y# h& s! t+ l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: K! V) e: ^' ~* S, @6 I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 I7 x2 r1 s' V, Y3 S$ ?" k
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; V3 z+ T, O% _ l
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 k: P. m" y! ]│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) E& Q/ ?3 i* v( K: m* B* ?│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* l, M( r+ c3 B8 f) R: T0 \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" F: n4 k, l5 D+ B/ V* S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) x( S; U @: C V5 Q/ J) p1 Q* z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
x" X( Z, l3 p│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 O( x! A5 W+ W# A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ r* M9 `3 p( F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
m% \0 W% V6 u1 e+ M6 x│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 B$ c" G: N0 c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! Q- Q( ?. K1 w ^
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' t- f! I9 {- d
│87 │Hammer │16│100 │ │** │Hammer smashes front! │* Z: A+ P7 W0 }3 A( }& Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, Q; b( B0 r; h4 H5 H! a
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; @9 R6 ^% p7 @" P0 X0 c│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' T6 m( q/ a& o* ?: Q6 m- O+ D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 o: r% }* l9 C( j; e7 C1 f- v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! B8 c. f) N' b" f5 {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" {/ ~% S6 `+ @ N0 O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( R% R% l9 X' T( N& m* I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ F( q; z) b# x" g6 {# ^" m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 E: ~% T* Y+ S" Y) o
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ x' Q' V- b' B! b! s8 D
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
D2 ~! f/ M4 K6 _! h, \7 A a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 Q% `$ M; B7 ~6 t% A( b7 [2 [│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 }! g. X* l: G( Q* ?
└──┴────┴─┴──┴──┴───┴───────────────┘
, P$ g! D2 C7 o) S& O- g& Y9 Z! s9 O$ p# F
StdrdChip (Part 2)
; V/ ^) _ `: g: [┌──┬────┬─┬──┬──┬───┬───────────────┐
0 L, J7 M1 b( ]│编号│名称 │MB│攻击│属性│稀有度│说明 │2 q" j! O. t1 D+ r( s( h% _
├──┼────┼─┼──┼──┼───┼───────────────┤
' V) v1 b. A# e! l6 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! m' j [% M5 r. F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' }8 E- j9 ?- i! E- Y/ T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ j& X' H; n( P9 x" M8 c) t' ]( e
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 c7 _; I% l+ q9 _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) U5 E& _9 n( g8 }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 I0 l! A: K1 X1 u* `
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 g ?5 e7 a- v Z* ^+ V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' A# H4 D1 h4 \. K5 i! d│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! m) X k8 H% E( J# Q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% W/ B/ y9 u! ]2 w% w
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ W7 f) T( ?1 g5 a( s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# ^9 x" F+ l, V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; L1 C3 ]* _# D( B9 r* U- i# K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 W$ q) T' Z. A) h│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 M2 l0 }# k* d0 [3 {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, j; X0 z- G& `3 r! v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 M# b% Q B) o' K$ L0 E" M; Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( |0 O5 B3 e; |) F4 x│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: t5 E; J- Q# X5 |% i; i
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 V9 P' v) Q! S' W v) z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 e! U' ? m' }. v, ^│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& b2 X6 H- j" m/ ^+ d4 l/ |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 N4 j7 K& n& c9 [3 m, [3 f/ G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 o# X' Q+ g' S$ R9 T, Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
y" t: q/ A: e4 F│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- _- [; j* X0 U4 e' z│126 │Rook │30│ │ │*** │Protects you from attacks │
8 [8 G3 _6 l! x/ v6 f- H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& }- n$ r9 c0 O4 p' |5 _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( h0 U+ `2 r1 T" d2 p+ T3 ?7 Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# I5 L1 g8 `" }- U9 P│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' s6 w. P8 M+ R; c0 w% d* ~2 M│131 │Lance │46│130 │Wood│*** │Lances through back line │' [$ C% T9 x+ }7 s5 G* u5 l8 L1 f
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 u5 i/ z- H7 d4 \# A2 N
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ D- P+ S# T' W0 c8 t9 }/ z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
F" u6 _; V% c3 W6 |8 R│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 x0 u, q$ R/ s- m6 n( B* k│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 d0 M) }) p6 a, o+ T4 Q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: l* B/ v" E2 W' h5 U7 j! k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# p$ V! p0 t" u) ]
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 d; f: p9 C( ?/ e: f│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 N# \2 K4 q- p
│141 │Prism │60│ │ │*** │Prism fires randomly │' A% x- V9 w5 h, P1 m% z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │( u% d2 i/ S v9 T' }$ A! p
│143 │Fan │14│ │ │* │Vacuum pulls enemies │! N7 D& [* }# y q; I, G X
│144 │Fanfare │32│ │ │*** │Take no damage for a while │) D `7 B: J6 x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 [6 z( T8 |3 A7 C' D" Q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ ^: [, Y% V, Q* ?3 r
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 H9 K2 D. O$ }│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. V X" Y' I: n/ V ~│149 │Recov50 │14│ │ │** │Recovers 50HP │9 w3 {' L/ c0 t% _' }6 I: u
│150 │Recov80 │20│ │ │** │Recovers 80HP │3 X% g$ i4 c- n5 W9 h4 w
│151 │Recov120│35│ │ │*** │Recovers 120HP │
* m5 c9 N1 R1 w# D% j8 @% P% D│152 │Recov150│50│ │ │*** │Recovers 150HP │ \0 ?1 L5 Q4 y3 s+ K" f* i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ v3 h- Z) i, y" A# }" E│154 │Recov300│80│ │ │**** │Recovers 300HP │3 }% F; k8 |, b
│155 │Repair │8 │ │ │* │Fix your area's panels │
E5 Y. p6 j6 g1 P0 ?: e6 f' X" S( z3 Q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ Y% y& k6 A+ I4 S2 i! E" y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, h0 `8 U* r N$ ]% c
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' K' B7 P0 H8 V, R8 M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 q( e# Q) E- i* f" b- a( o* I+ s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 v. C2 {/ F" z9 ~) V9 i0 K% \; Z6 E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* {- r; z" S9 J) T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. `9 m. D, z( _# |" o8 Q# x& D8 ^0 E│163 │Invis │11│ │ │*** │Invisible for a while │
! P! ^# X( I& c8 z+ t4 s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │& d' a. D# U% o" c1 K' t1 U
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 ~0 E0 A; C7 Q, R8 N) {
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ X" k2 Z4 L$ G3 I4 L m
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' w7 H' t2 c3 A. y" w8 E* V) e3 q: l
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 E; u, Y: _3 V! \( T) H: @1 I8 @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& W% D7 k* f4 T1 @ H/ C: |& v7 T- E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 \1 ?. O& d) O6 w; N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 ?" M6 d/ Z+ e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 |5 _& ]1 e; Q6 w& y│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' R! G* c0 |5 }, |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │- S& W3 x7 h9 W2 A1 h. t% B
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* D5 s) q0 C& K7 b+ O& W1 W+ l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) w/ d: [7 A) [0 s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% ^ G/ D* i( Z' X; |9 p( s E' o8 ~│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: e* b2 n5 I4 \ y7 `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) o5 S% K5 \0 C0 \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. ]9 T% u; G& }8 t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* y1 O" n2 I% [: K│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ o0 l9 _# V5 F; W# r+ d
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ Z0 J& Z" j) b: p* I4 W2 n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- C- Q+ q3 L: P6 C: j8 ?. R( U' e% x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 z8 h4 Y! \9 I/ x# O7 s; Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* T! z4 Z. j7 y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 C0 s# ?. j- c* O2 Q│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) u( f+ Z# c: N- P/ ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 `) X& C2 D0 A" w# T: Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ V* a0 [$ X8 ^: e0 U2 `: I3 g6 R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 C. a( F8 K' Z V" k! Y! ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' Q( B* N. w1 |! L│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 r& d9 w q, X @0 n0 g│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, a- a: V# k* U+ N, |
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& f3 C! A: v% A2 Z9 B, h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! t3 U1 L g) l- V3 d }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 ~0 p8 _) D J5 h. N/ e+ \8 W│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ u( m1 u% J. s5 C: q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 k/ _3 \/ b% a r1 h1 }! B│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% n9 t: I+ j& l! y& Q└──┴────┴─┴──┴──┴───┴───────────────┘7 P& k3 i4 n/ F- k9 H8 ]. ]
) d/ r. _" s" S/ t, R, T3 V7 @1 y. M+ F8 |
Mega Chip S% ]* e& [6 Z1 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐( t& N8 g# c2 _ N9 O: [8 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
l8 P) s( B% N/ y7 n' P├──┼─────┼─┼──┼──┼───┼───────────────┤5 o2 p/ y, p7 Z$ u5 |' q/ \8 r
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# N- C# a0 k8 [9 E
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 j [" h. n; E$ R: M$ I6 t1 T3 O│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ ?: A: D( a1 d8 {; O2 R0 B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ z T+ S: C' X. I2 n: [- T│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" {6 x9 r+ |% e O; y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 |, K: W6 `( M: C) g0 [│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' O9 j$ a5 V1 i3 K│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 A3 |/ {! g) I│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' j' H# k+ ]& J& ^2 T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; M! r0 r7 e1 R, Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' @; q: |! Y9 i" e. k. Q0 T% `! L│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
l" ]$ y0 z8 L0 N. a│13 │Guardian │82│ │ │***** │Statue punishes when hit │: ]1 D2 {3 { b4 l: E1 {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 [# A @4 B; f│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 c5 g# {& B7 k, O- U2 I' M; J│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 J9 r4 u; L2 W$ f: o* v/ k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) t. c' r+ {/ Y! U, h
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" W h+ }# w1 L# U; j$ O0 J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) `/ x( \$ }' S8 ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, w: g4 x% f n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 ?: b! A; p3 @8 S7 N- z ?2 _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 s6 m5 m" f1 \2 y& Z* a* ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 I2 i3 A6 I* A- I- G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! v/ E8 S' Y& z' H5 P6 L6 n) w# B│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" p* c! Q% e$ O! X% I& H3 I# s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( _0 M4 W2 [/ A% U1 C│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ J8 R F+ j( o! H, f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, D1 c Z* ^2 s2 c3 N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 K- o1 a3 N+ G6 K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ E3 w* a# g$ b: @. n3 N- e a1 i0 k
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; S& }' M1 f z! V% N│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 K9 U" _( o" Z8 \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" ?8 b( V+ l" k% M- z$ V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 b8 f4 C: n9 }- q5 q9 R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: s; C7 O6 q* A( y- i7 {5 q# E2 E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ e* l- r7 K8 f/ @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 r" D1 T' w2 [; o5 A$ L4 Y8 I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) w1 W) y9 {, ?0 ?8 C2 E% G
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: ^. r/ S1 U' m$ B1 d" ^: I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 P6 q9 l7 N( {, v x, i( d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 e3 E! L6 S* {0 _1 V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 c2 z! ]4 }; M7 r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 l" c% A& c, T5 N8 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 J1 m4 J3 F( {7 Q+ t( M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) O$ D/ s: s0 M+ V│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 c& r0 \% ]7 M5 W
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* Y0 I( c! k8 q! S( n q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' m! C8 j H$ }2 u3 X│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 @' v0 ?; i- Q1 T! z) Q) K% Q
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* l% U2 U5 E# A. f6 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 |# m8 e( ?0 y1 p* h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │+ N K' r- Z) B8 e9 y+ x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% x, ~/ v, X( V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' X6 Y* }' a* A# [8 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& |2 G7 H ?6 {! v" s. [7 X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 a( d+ {6 V8 {: i! y Q7 @7 L% C3 ]! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& F+ U0 d; x( `7 Y% s
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! \; G3 H2 @8 j4 g6 q6 y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ M3 U3 @+ K, V7 n7 q r8 u$ {3 F
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 {5 G9 |; |0 d) [% O│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- ?0 e8 z* b# i3 f& U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' J6 D/ j- q( M$ N, W+ x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' W7 J3 p+ Q; d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 _: r; n& b. W# X6 ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 S. p* K& R: [5 m A. Q2 q$ J( A│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ d! @. P. R; n8 O. C+ c1 E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) D- l. r5 H. M1 t/ i/ | \5 `% P│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' u/ T D( b" T- T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% ?# j; ?: j% `
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' e: B5 P8 k) J9 u& A3 o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; f/ @, ~4 C" F1 S, k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 b9 I! T* I" } O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ `1 R2 O4 }! d
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 w/ Z: g! c& R4 S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% j) `4 t* Q; k0 h. k3 r% l7 _! D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
G5 K% o5 V T+ d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 g( w. w0 L1 ^% X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ S2 D m+ p. t& n1 x3 Z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, t5 _1 J3 q$ o6 \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ ^6 V/ @" Q) ^│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% o( A5 _. O' l1 _ m) z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 {" q! r/ V# l
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! }/ ]) b- }0 q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* Z$ {4 N# G- T2 q+ _0 t: {# Y1 X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 B* u7 p- H8 E( k+ |( c
└──┴─────┴─┴──┴──┴───┴───────────────┘* r% p7 p' b( g; V, V0 T% S* y/ c
2 j F f6 d" w* N" i" y
6 h+ [. Y& _" @) h, G. D! |GigaChip (蓝版)
/ G4 B ]# ~6 x% c* Y/ S) @! x┌──┬─────┬─┬──┬──┬───┬───────────────┐" a ?/ E2 ? q- O, D* S: `; B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, j0 J3 s0 k/ Z" Z: M! }( G6 q├──┼─────┼─┼──┼──┼───┼───────────────┤
i( H" q/ |0 _3 b│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 x+ a' c3 b d% A. i. b! @│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 p$ N. O& b! D# D0 l* k) q p. @
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ Q+ d/ r* ~+ }; v3 E│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( ?0 A5 b) c" H2 Q% @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! o6 W- I0 H3 ~9 y' f, `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* g# `$ a: X! W2 T/ M, ?│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' f/ r' c; C: W5 P" W% ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 |1 F' r1 {8 k8 e5 @0 L6 B! W: D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- n R& Z" e- a9 L% f│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ }4 x+ P3 o2 V/ Z( a- o
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, o% `! S% H1 `* c4 i/ U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, D6 y% X# K a& }7 w2 z7 s* i& C1 r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- S1 n9 {& w% p( J3 [0 @ D+ u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 |: B( w2 q$ l0 v: T- x: b' g│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( t% F1 \0 P$ k$ L2 Q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ d5 W- Z" R/ V1 j# P
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# J7 P# x7 D7 D, O2 g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 o" G; O7 o2 [0 ]0 q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" L; _' h: ?8 r# W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 q/ U- T4 }% F$ ^: P; e└──┴─────┴─┴──┴──┴───┴───────────────┘
. C, _8 q/ k, `1 w( M# ?
! N. ] H( G. S! V2 G4 Y' MGigaChip (白版)(只列出与蓝版不一样的Chips)' [8 _- G7 ~8 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X4 J1 c% r; R, a7 O6 W$ D│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 t. ], l, L# _, l; U├──┼─────┼─┼──┼──┼───┼───────────────┤
; d/ S& w/ u' w, l* z: k$ X2 S6 |, \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. x$ |. K7 E {+ ?1 |+ @
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 C$ H9 z6 r! U. o/ }' X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* k0 D9 _; N P: J! U
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( a) [4 w- h8 x1 Y& Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |