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7 ~, ^( M: A: i; n5 D# ^9 O& Q2 M* k■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ ^7 G: u/ L, p8 a■● ■ NintendoWorld 站友xliz原创
7 m9 ?4 s3 H( H" u. _■ ●■ http://www.NewWise.com
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1 p' I I* r; t, m! c6 ^: G) Y6 D) m* s9 m0 T- S+ ^
& F1 D. R e2 E, b* p 洛克人 EXE 3 Blue 卡片组合
, |2 \6 o/ P* M/ Q/ J. F& E5 D6 Q( @; g. }1 f
4 r9 l9 `( s9 \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# r; g+ n& R7 b0 ]! ^ G4 |% H7 I大家要看日文版的P.A.或详细攻略,点击这里吧!+ D0 s, e4 l; ~9 Z4 N+ o6 X, ~
====================$ S- { e2 V0 {% _. C, y7 o. Q. w8 J: q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 A% a7 X: J9 S0 ]& q
, d: f- r, v$ K* T8 G& M5 z以下内容格式如下:5 x/ y0 |* {* v4 E. s+ j
: w7 U( c& i: U) [
编号 名称4 b1 N' Y5 G; S; Z0 t
说明
" l; m; V/ n" Y8 l组合方法
3 k) V Y& i8 e1 G7 u% s---------------------------------
" @0 A: f* q+ E7 c* a8 y' a7 R01 Z-Connon 1
! {7 l9 y5 \1 O. M/ |+ v* @Unlimited Cannon for 5 sec
) Z. j2 E2 Z! h. n- q( dCannon A+B+C4 `7 o+ I5 h r! B" B+ N
Cannon B+C+D
$ Y3 A- V4 L/ s! t8 ~: ~) LCannon C+D+E
4 b7 e7 [) p% S( k! g$ ~) v: l& V; z8 k9 X
02 Z-Connon 2
+ ~2 w6 M. D4 R8 DUnlimited HiCannon for 5 sec" `* i9 E' t c5 K; Z4 b9 `
HiCannon H+I+J
* g% ?7 x- k p$ i1 Z* x) uHiCannon I+J+K: ?$ z2 z z& p
HiCannon J+K+L
V+ k! R( @. W) @) P1 F, o- }# L& Y, ~
03 Z-Connon 3) n. _4 V& t5 S J- h, M! K
Unlimited MegaCannon for 5 sec
7 V3 D' M2 v% l# LM-Cannon O+P+Q3 v* x8 f' t2 x6 e7 f% E7 T4 e
M-Cannon P+Q+R: w0 H% U8 Z% Z% f M
M-Cannon Q+R+S! l6 d( ?' j. s% v" Z- ?/ t
E8 F5 ^7 x) @( n: ^& I O' D
04 Z-Punch
7 J7 y% m m! J' _8 g! w! m2 }Unlimited GutPunch for 5 sec
8 j6 G# u# S! L# W: [2 u% ~GutPunch B+C+D4 }$ }0 N/ M. ]; B
GutPunch C+D+E+ K! L' L% C" G- ?) I: Q) Z* C
GutPunch D+E+F
+ w: f& S3 p; ^- s* N" ~: `) n. ~5 p/ H4 q$ E, Z
05 Z-Strght+ R8 m$ h9 g# o0 n% M
Unlimited GutStrgt for 5 sec/ `) p" d! i. r- c- y3 ]
GutStrgt O+P+Q7 t6 b; T5 F/ e
GutStrgt P+Q+R
; z* q% D! k0 FGutStrgt Q+R+S
4 b! n, h4 W. k5 K' h2 F6 A: X
) K5 ]9 ^1 g7 j: p6 C! }2 J! Y06 Z-Impact( ?) ]) d+ ^2 W9 T5 }
Unlimited GutImpct for 5 sec5 a7 g5 f9 `8 M2 {
GutImpact G+H+I
5 _( Z; @& h5 w2 ?( z, d3 I8 b6 `GutImpact H+I+J
$ A# i* s8 t. W! c `GutImpact J+K+L% U! q6 I# ?! G1 z! {, e, o
- e) y# K7 j7 T9 [% s$ y! O
07 Z-Varibl2 r8 I, R: U: p3 |
Unlimited VarSword for 5 sec$ U1 x5 r0 f9 z- {# i1 E
VarSwrd B+C+D
. V+ g8 m& R; j( r! ]7 x! u5 W6 E+ ~VarSwrd C+D+E
2 K7 f5 K+ c7 ^) Z; u" b2 sVarSwrd D+E+F* h! j) e/ H: O+ Y' a
. m/ A( y- g4 r0 f" t08 Z-Yoyo 1
6 X3 s F, Y- W) GUnlimited Yo-Yo for 5 sec
: X$ Z) U5 z1 p3 h& K2 pYo-Yo1 C+D+E
" S( U& g7 Y* K2 U( }% s& n* TYo-Yo1 D+E+F
/ \' F% d. o$ C( f. p4 w# F oYo-Yo1 E+F+G
! w+ Z2 q7 D+ D0 e' v% p" @3 b
" `/ J: H. @. v- \* u; ~* v09 Z-Yoyo 2$ i6 X# Y- ^1 L5 G* \6 W3 [
Unlimited Yo-Yo2 for 5 sec
/ ]- y+ C% e) b+ S7 s0 V8 L _$ zYo-Yo2 H+I+J# J) b* O! T" Z
Yo-Yo2 I+J+K
6 X2 d. v3 ~& L5 t! q) T gYo-Yo2 J+K+L! t. C" S' n: X
" N9 K+ \) h( \4 V6 y# T- l
10 Z-Yoyo 3) A7 i$ \* b5 x) u0 a/ C
Unlimited Yo-Yo3 for 5 sec
5 Z7 O# L8 c. f9 g0 [$ }. `. eYo-Yo3 M+N+O3 A; l& m* ]% u* v* i8 G- {
Yo-Yo3 N+O+P
$ _& M- s+ r5 e, ^% P# } W) xYo-Yo3 O+P+Q
% \, ?3 n7 x- v3 h9 }( o. e0 T0 R" ]
11 Z-Step 1
6 Y/ r4 d! C/ x# U9 F* iUnlimited StepSwrd for 5 sec/ d5 q& L: f& B' H
StepSwrd L+M+N7 c7 h# C/ P5 w. B9 j" c: H: R
StepSwrd M+N+O3 a+ Q* G/ o" |, n# O& @& C
StepSwrd N+O+P
% J& O8 I- R. `8 v
3 y! u ]! G8 N3 d, J7 e+ j12 Z-Step 2
% N: o- F8 r$ S% d4 F' iUnlimited StepCros for 5 sec
2 G. R2 e2 d9 j3 S! _2 p0 zStepCros P+Q+R
% i( z+ u( V1 v3 _StepCros Q+R+S
; }. Q7 O- I; w; J: L! \: @1 AStepCros R+S+T
. b' }5 G! @* I! V$ O% A/ E% n$ B- v# a! | R* j1 [
13 BubSprd
' B0 r0 ]6 ^- L- y7 HAttks w/ spreading bubbles!
3 K5 x1 q5 i$ | G; X# I$ vBubbler C+D+E
C& j. f; K1 H3 j8 P4 J1 a0 ?* I# {% SBub-V D+E+F
8 Q3 O+ O0 W6 f7 R, Y: v8 GBublSide E+F+G
& ^" W. I- I" q! g/ d8 j2 K0 gBubbler E + Bub-V E + BublSide E
' F+ J, Q. M/ j; @8 Q: R' ^' D# ?' x" A
14 HeatSprd2 E r: \+ ?6 P4 \& ?
Attks w/ spreading fireball!$ G. {8 N0 s7 X9 h7 R
HeatShot H+I+J1 w. R- w- H1 a a, C( C% u# Q
Heat-V I+J+K) r' B* @- o/ D, A' o
HeatSide J+K+L& ?6 U: ~+ Y$ n- u
HeatShot J + Heat-V J + HeatSide J
$ |# z" P! J6 r& Q" |, U) W! W. |7 o7 G
15 H-Burst+ g$ `/ H4 t* e1 e" v& V4 ?, E2 I
Creates a giant explosion
) U8 m6 G- K, j1 Q6 VSpreader M+N+O F! J9 ]; [. `: A' q3 ^6 c
Spreader N+O+P
+ m3 g1 }# v/ l$ [# gSpreader O+P+Q
( Q: f2 l \7 ~1 l/ m6 x w7 {
7 U( z1 ~$ q2 ~16 LifeSwrd
$ S/ G2 w: a+ ~$ z+ {" m; OSwings a huge 2×3 sword!
4 W0 l2 ^: ]0 e: h% R- [, `4 O4 wSword E + WideSwrd E + LongSwrd E
7 l" {. t1 w8 Z5 \Sword L + WideSwrd L + LongSwrd L$ N, D) v% H. U K* y7 u/ G# j- r0 w
Sword Y + WideSwrd Y + LongSwrd Y
) b- R' Z. I0 [- ?; u( c8 K6 m5 C5 l6 J n4 T$ _( W7 J& O
17 ElemSwrd
" h( E, q$ y: o& v& P3 { iWide swrd contains 4 elemnts
- r! N$ T+ E- T# f; g+ oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! S- g) D- L* HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 F3 G% I& T" y7 a+ \. N4 J3 b N2 q3 i, [! ~
18 EvilCut
/ ~( p: S- m& Y5 GStep up 2 & make 4 atacks
3 l: s- v v$ s" k+ X& J9 XStepSwrd P + HeroSwrd P + StepCros P
& j8 f; Y, ~+ K/ ^7 P% A F6 d$ r
19 HyperRat3 q; P/ \! f: q) V( Y+ y1 ^/ q
A giant Ratton charges!
( L0 t% \. _ N5 IRatton1 A + Ratton2 A + Ratton3 A- e: T4 A3 H6 h. D0 g- [
Ratton1 C + Ratton2 C + Ratton3 C
4 U. G9 N2 h; I8 k j9 GRatton1 F + Ratton2 F + Ratton3 F
0 k4 M; ?) k% _: o5 k& @% Y) H
20 TimeBom +
1 m5 t6 X/ V: T! }3 c3 DSets Time Bomb in enmy area
, R0 H% @8 D% Y& b; u$ z9 |TimeBomb J+K+L; i, u8 {+ g8 L7 ~. o1 j
TimeBomb K+L+M
! B( |! `& h7 s1 h- d' nTimeBomb L+M+N
% F) T0 ?. o0 |' _
# j8 f" Y/ _8 I/ Q21 GelRain0 v7 g% s" j8 r: W
Gel steals squares5 p6 b) G6 p6 g+ R
MetaGel1 B+C+D! o, d O! _: J$ c
MetaGel2 E+F+G
- Q, `& Q5 C5 T6 Q) ?MetaGel3 S+T+U
/ L. i1 M# ^4 o" d3 {: P0 T& t( a5 c$ C+ f8 C
22 EverCrse
7 _3 U! I' k- G4 M' MShield chases enemies# h j4 m4 V' s
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 ^3 b) q6 b: S( F2 JCrsShld1 L + CrsShld2 L + CrsShld3 L
: M1 J+ b. a5 ?
; j; L, \( x& L23 MomQuake" D' l4 {7 Z: S5 T/ m+ O
Awakens Mother Earth!6 d2 h; `# V, s
RockCube * + RockCube * + GodStone S8 O! p! \9 Q9 b
, o5 V3 U$ a n: U9 |
24 PoisPhar
8 B' |. x q4 K/ T% C( ZPharaoh generates poison1 F2 D% X4 O# O( q( f
PoisMask A + PoisFace A + Anubis A
6 U+ |/ g- x" G! A" O$ w
' G% K& O- g; |/ ~- h25 BodyGrd! T I/ _' r# M
Bodyguard takes out enemies$ E. B, P5 j9 K) }8 |: N5 a$ I( Y# Y6 r
AntiDmg M + AntiNavi M + Muramasa M
+ G) {& ?. K' m1 ~/ b, Z
0 o6 e7 G! ^. F% Q26 500Barr2 n. O3 l( q9 \, j+ {+ r3 O5 O( o
Barrier absorbs 500HP dmg
& l9 [8 i6 c2 k1 [! uBarrier E + Barr100 E + Barr200 E
, E# @! V% R, ]% f I0 V SBarrier R + Barr100 R + Barr200 R
9 d- [& \- R U% a
% c2 i7 d4 d! `9 f1 u27 BigHeart
: c8 w* ^9 j5 q6 uAttacks, then heals HP!
! ~; @; t$ a7 OHolyPanl R + Recov300 R + Roll R' t: A4 U: f6 R& o
HolyPanl R + Recov300 R + RollV2 R, B% z8 p0 b* d) {# D
HolyPanl R + Recov300 R + RollV3 R* c, R) {5 I3 k0 ~. Q# q- D5 [
9 r; w) W: [ @6 q% E. k
28 GtsShoot5 i9 A, ^- P% l! j; i. z7 }$ S4 t$ |
GutsMan throws MegaMan!
9 O. e$ N/ \" L1 I9 g8 y3 B: zGuard * + DashAtk G + GutsMan G
t3 }4 W5 u1 ]1 m6 R- F8 q: \1 GGuard * + DashAtk G + GutsMan2 G# ^1 r5 R) A' W. S8 T5 f) t2 [2 X
Guard * + DashAtk G + GutsMan3 G% A& V+ F6 g$ I0 p2 P
Guard * + DashAtk G + GutsMan4 G% D" l# ^4 b5 O" F# q Y/ o5 U
. r" V2 K. F" H( I4 G. t29 DeuxHero
6 S: n w' W- y2 [- _MegaMan & ProtoMan team up!) [( o. B( `/ X6 X) B n3 c
CustSwrd B + VarSwrd B + ProtoMan B! L% i5 d, V0 M7 M' p2 `
CustSwrd B + VarSwrd B + ProtoMn2 B
/ F# c/ U1 J7 U$ ^3 O' oCustSwrd B + VarSwrd B + ProtoMn3 B
3 w! b9 ^4 _0 eCustSwrd B + VarSwrd B + ProtoMn4 B
3 Q- S- }6 Q& a: o
" y1 h+ T% Q8 f3 A# q30 2xHero
" a! v% p( P& T: M5 v# D T! U- ~MegaMan & ProtoMan Dual atk
0 w9 }( M' {8 P* g. z6 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 e6 @. ^) E; x5 q/ bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 f4 m: a4 M, v8 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" m0 f# D" O) F+ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ i/ X. C" _8 L' ]; X+ J
; \! j, S. `/ z M31 PrixPowr. j( b% n! `9 i7 t' Q( S' b# }
3 Navis attack at once!
' |+ n$ g9 g+ m0 M, H# PTeam1 * + Team2 * + KingMan5 K
7 P0 J5 H2 K* `Team1 * + Team2 * + MistMan5 M
% w- B/ `" E" f- ^/ L/ YTeam1 * + Team2 * + BowlMan5 B
7 {+ I+ ?. n4 g6 ^
" ^# t8 U9 @; s& `9 S, `32 MstrStyl) e/ h$ b6 f$ u* v' ^7 Q; }* y/ u
MegaMan unleashes his power9 s5 k0 k5 S1 I# v3 w* J4 |
Salamndr * + Fountain * + Bolt * + GaiaBlad *' z4 K8 P( ?2 D$ Z
% f+ t5 S1 \* b" k" Z# F
StdrdChip (Part 1) q! r D/ t4 e9 ]; M5 x! P
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 ~" D. h: h' R# k- h. }│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 u8 I* W' X2 c2 v$ [├──┼────┼─┼──┼──┼───┼───────────────┤
3 l+ V/ F( H9 v k0 |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' l4 L9 W# w+ R) P; {% W. X
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ X; N! s1 n v! z, _$ a) e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- X0 j! c" h, q7 n' U% i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) \, r& g) C; w1 \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: B' p$ m7 A& m2 ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 Q: |/ w" r' L0 Q; u, X6 ? \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& R9 n+ g# J c9 X) a3 a/ S1 |
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ \( n4 b' B* J4 ^4 p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │ `3 _& D1 ], I5 J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
T) p% |" n. N1 ]3 y) A" m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ u0 Z$ J C2 c S" ~4 L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 W# x8 `0 L. X6 X2 M- q2 s│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% J# E9 T% i$ j. X7 j! k& C│14 │Spreader│16│30 │ │** │Creates a large explosion │. q7 p8 \1 b1 j8 C; }+ |8 a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ O9 A: V' @+ _" p. t4 M7 A& Z; \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 P4 S/ O! Q. o) |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ `3 t8 T2 a* F, Z: L4 K│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 @0 r* h u1 \9 S1 O$ z# n$ l
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 w9 T& K6 t/ J2 e& F8 J( f+ T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
_ p" {4 u, k! w1 `: ?. W│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 C% b$ H% O) D6 }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. _" ?! E% i1 S# E: a& d
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │1 I5 o, }9 [5 d; n! z* G) V
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- J) t* H0 D, b+ R; c8 {/ u│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 O3 D7 }" U# E5 L1 W3 E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ y- j( O( l4 Y, q0 g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 j$ {( Y4 o7 \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# T. j) U d ]; f7 {3 D
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( z# o) T3 B0 N" D% ~' y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# C* H' \& Z( W& r3 r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' m+ p- G, @: F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) s# G/ Y; Z) f( ]7 ?2 g) _+ A
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ O$ g6 g# u) |6 L2 O. Q( n5 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 r" ], w( z# I/ B. x2 }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; H3 K) R# r- S% Z8 C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ Y* L. z* s. \) L u& j│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( _8 b! n5 p( G/ d2 }6 ]5 n/ F3 C
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 d* g( l6 u" {) i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- e. R$ e4 r0 O- J& X5 g; U5 ?│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 w3 [8 s) ?, x$ i- w4 g
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 G! X5 T+ T3 q# m) T% W! j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: p# L" S, D0 Y1 G& X3 a8 U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ x: W" A# M! E, {
│44 │ShockWav│10│60 │ │* │Shock through enemies │( B3 r5 x, C3 K+ }8 M" w# F5 k
│45 │SonicWav│26│80 │ │** │Shock through enemies │8 E, b6 m" n$ ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. {3 ^ @: E j. {- x' @8 H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 p' b( F3 ], w│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* c) [+ r2 w" W) J, H4 M0 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 c' ^# F% E1 s! m# U: }( [' u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; W+ M1 H* \- b; Q% B7 S- ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 c: M& D7 H0 h& T8 c& Z/ p3 w+ T0 `
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) A4 C4 p5 m, B9 k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ _+ c" i- L5 d9 ]! q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ O, C5 r R9 t& m7 w
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │) i& a# }/ x. g7 `4 D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! e# g& I2 @- T$ V# }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; r }% j. T- O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 M6 Z" e: j$ V% K& H6 v! i5 N│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" O, [; t2 Y0 X; \
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) u' ^# J! H3 y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' w: _8 D& R `$ ^0 x
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ @( O' O2 z4 ~5 T" O. Z O3 H
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. n8 P) Q( ~2 P$ e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 w+ m d, d( T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 r6 I& I2 d7 ~" [; X
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) H. M' i/ F7 k/ g6 J1 ?│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 E2 N. F1 N( e" }8 a% C│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 W4 a u! [% J9 `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% Q* S9 w" K. O│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 A* P' n6 W* f8 p) J4 \
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. i% D( {4 ?8 @4 F# A: `, o8 p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ j5 }6 c( h& D/ z0 u# [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" Q \0 i6 \# l. G% H9 w, f2 p. p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│! J5 }* G8 o7 n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" f( E/ [9 \! k2 ?$ D. q- Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) ~$ R! V* O+ w H$ ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 E5 r. }* ]7 W3 Y( c8 O! s│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 N' v, J+ ?/ l! n
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* K, M9 n; y2 W% }% X: ^) L
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# L1 L" R* L, I8 R9 z# [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 ~5 x3 X% j5 u0 }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 [4 O* ] i' x4 H* S/ i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 m' W# y, \4 V ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 i' k# C1 b# ]0 b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 i3 A& y+ d) D" |0 C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' C0 L! U" M" ^% P, w! j& `│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 m3 j V/ Y! f9 p; O│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 v/ P3 T$ @9 |. R* g2 O& x5 `│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; D, `+ F6 R* a" a! w) Q+ A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! y+ y6 \$ p6 ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& K6 P( e/ ^4 w1 Q+ r! b5 ^' Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 z' i* S9 E) @, Q7 A: T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ e2 B( [6 T8 z# O3 ]8 V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, s4 y3 h: h7 F
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 o( i6 _% U1 G7 ~% S. G
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 U G; Z" P& [7 A3 N
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% `- m( N# E) b. q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 K' v, T* ?# h% W. q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( o, c/ [* c8 l1 n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' s$ \8 @# i L" j+ k7 m; Z└──┴────┴─┴──┴──┴───┴───────────────┘+ g. ^/ F1 ~9 ?# ]& \! E* g
, R& G: C& E6 ~; }- s# A
StdrdChip (Part 2)" [ H/ X' Z. A
┌──┬────┬─┬──┬──┬───┬───────────────┐5 [' i; A* x2 k4 T, _: X4 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │& t, W. c) l; d) Z
├──┼────┼─┼──┼──┼───┼───────────────┤% T7 K+ V) k1 W1 x% E: T( `; F! Y7 y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 i$ {# {( m* m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& D# O/ a4 _8 e ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 i0 T+ H0 H7 ^7 G5 Q! j# \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 o8 @9 Z1 x H. i3 m5 u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 \8 d- g( T+ Q& l│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 s) U9 W& O7 s6 \4 @+ G│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% I/ x3 D/ |9 {$ C: e x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
c* ~* x- p! x3 g) f' e│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 i. ?5 s, {% `' o& B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) c1 J; Y; X. V! o9 g) p3 |7 g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 j" [/ o: D1 z; ]" x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. ^7 K9 |" e* {) P6 |
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 S: N" L9 ?8 F7 \2 L6 Q* @. |0 g│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 Q3 e9 {4 d, N8 S5 |/ {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 M! w1 J( `9 F7 S' g: T; S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 k6 o$ n2 d' v4 k' n; ^9 ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 j' A5 \9 ^0 X4 g% l$ s1 [4 u│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 z6 Y0 f" l6 p5 H4 i7 E│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: U8 ]3 y+ _3 ~- p; S* o0 V+ D7 n- g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 W2 \: w4 C2 o8 m│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 e% G1 O* v( ~9 h. G1 S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( Q. L x7 h# w& J+ L- ^# `9 f4 }│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 }% ?% z* E& D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" ^* p3 ] [9 P. a: E7 T% n
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 k6 n* s/ O/ h8 z) Q- a│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( N+ }) `8 s* ~: h% F/ a7 ?. d* z
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 O* ~! N$ r" k5 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ n* f; ^% g# R2 b, e: {! s
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ a& Q" Y. V: ]6 a8 M& Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* p& K7 K7 X! I" y3 d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ v0 T5 U- a: _│131 │Lance │46│130 │Wood│*** │Lances through back line │- x/ l/ L8 M; w/ Z5 R, {! [
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │* I3 v) Y! R6 M
│133 │Guard │5 │ │ │* │Repels enemy's attack │; V8 s( g j( }$ H; b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" y" |9 h I1 _. I) W8 A
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 N, x, x6 C* S) N* j│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ t- S# d5 v+ T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: W; n( Q2 t- x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 J2 G3 J6 r* K# n w; P5 |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( F0 b- P& o8 f! p│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 T3 C; r! t5 p
│141 │Prism │60│ │ │*** │Prism fires randomly │
- l( x M% w2 I# z0 h│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 g3 B6 ~! g T. w" u) D│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 \# _! T# Z; w" }9 W. [│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 e$ b' V% s" i, p! e
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 [& j- [8 P* v% S1 u/ L( W
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& R1 d$ l# p- v
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 } n! x& F# X1 h# H7 [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 Z9 K9 ^( \% J. P% \/ l4 H
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) ~+ |* [8 \6 d3 ~│150 │Recov80 │20│ │ │** │Recovers 80HP │$ r& i8 s; m; f$ A
│151 │Recov120│35│ │ │*** │Recovers 120HP │/ G5 p# ~0 w, {, P. d7 z Z! |5 |
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& K* j" x s* E8 g$ [# n- T│153 │Recov200│65│ │ │**** │Recovers 200HP │0 V6 C1 Q' ~+ H+ m! j6 r6 [& e4 X
│154 │Recov300│80│ │ │**** │Recovers 300HP │! K( Z: Z$ y* p& u1 B9 l
│155 │Repair │8 │ │ │* │Fix your area's panels │6 g4 d* E% Y; C" O. M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 o" u9 r; _( h4 j2 s│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( e) y* n" t5 u6 ^, S6 }│158 │Panic │14│ │ │*** │Confuses enmies if you are │; ^4 M: W+ B/ g5 Z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& G! r# n; g$ h) j R+ P5 w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) i' j' o( P- Z! B│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 S3 G2 r0 i% ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ j+ Q9 ^4 |! k
│163 │Invis │11│ │ │*** │Invisible for a while │
% F" T, i: U+ J" o0 G! ], @│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, M2 U5 G- i" X+ O/ o" n2 b
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' d/ |6 }$ j0 d0 ]) E6 b/ S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 K1 w7 h& _; \/ W# H& R9 d
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" h) t' z; X' z) c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ h' Z1 f& Q; r3 j) `0 H│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! T# I# A6 ~4 H+ Q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 V8 X; {- ?' f: m- |9 b. f8 [│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' @, i) B& H9 W& U# H) L│172 │Aura │55│ │ │*** │Repels attacks under 100 │0 i- J1 J3 u5 h( Q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( v7 S2 o* r8 z1 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% G, a8 A0 _& x. H│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: h3 P5 l* ]0 U. ?: C, q& D: s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ S. z& b! K, E, ?0 d$ y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) v# W5 J3 `1 g3 `6 n# Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# V" Z, _8 @0 f# k8 l) ?) k$ l
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! f7 [' i2 ]& G* |2 i7 `5 }
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 n M% \! |% R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 t4 c" H# X/ m- O& k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ q% p3 H, g* t! M
│183 │Hole │55│ │ │**** │Open hole to dark world │7 }0 j9 T# s. `$ e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 c" j- g* q3 i3 U: p+ ?/ k/ Y3 u* m
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 j% s6 R0 t* o1 B `$ Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 n/ Q$ E8 o0 P" v, b+ n8 w2 ?3 s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 v1 V8 I7 z! T& V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 w. `- c3 M9 i
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& o8 Z: J* m9 g' B│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ S5 V; b9 w5 I( Y) u4 L7 e) D5 G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, ]& Z/ W4 ?. G│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# O0 m1 [8 l: p3 `+ s5 ^! x) T: t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ i) m; R: F U% @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ R6 T# ~* E1 M: q, D4 {" \ b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! G$ R, v0 J6 e, H+ c# J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
D5 _- D7 _/ N$ T│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* \! {) F" R) ~4 }5 Y2 p1 T# T
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ [7 P3 {) W( j& t+ N+ D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! \7 {% z4 M" m0 X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 ^) v& m6 M4 B# e( O% i6 j
└──┴────┴─┴──┴──┴───┴───────────────┘
; H' t* R+ M% ~& A1 v' ]. j5 d
8 R- \! o( r& y' ]6 ^9 F. ?# T- ^: ?, Z" o" A
Mega Chip
O- s% z! C `┌──┬─────┬─┬──┬──┬───┬───────────────┐
, G' _# w, p' T" e│编号│名称 │MB│攻击│属性│稀有度│说明 │! o- e$ i" _. f# D [
├──┼─────┼─┼──┼──┼───┼───────────────┤
- P" @' O) K% P1 g) M7 k4 S5 N│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ m% P" I! I( H+ U+ ?6 P3 ]│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! L+ h* r2 a+ k9 g5 I! m% f$ Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& W. d N4 p, Z2 C2 _9 K8 L* q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 Q) \8 x. W' O0 j! {
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 V+ [# {1 C* _6 t4 _6 R! R- W: u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 C! S2 P9 Q/ M" J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 v5 D( Z5 P9 U& D( C5 L* Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( ]3 D9 V# F9 p9 o$ o
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& K. b+ {# d3 Y" f# b7 M2 z6 m
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 w! v! u1 D, f5 k- E9 [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: Q7 K. Q8 w, H* @0 V
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ T8 B( K% b* C9 J: P
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& r$ V3 [6 S2 o1 \3 K1 R/ ^! o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, M$ j% I' _1 E$ g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 h- H, t: s$ y5 K
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' x k/ G4 p" D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ l! ^$ I k, D X+ e3 p F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 S) O6 R1 j# @* X7 j4 G" l8 x6 x│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, D4 {9 T; S! a0 |. @# r. @4 d* J│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 j# T7 ?- r* O8 N0 s" m
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 B) I6 D9 m% ?, S5 u4 h8 m│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 k7 |. N- C. ~│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: F# f" ~. Z+ F8 `2 y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 Z) U7 W5 y1 Q8 m2 S9 Z# M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 E% i0 L+ E4 s, u* X
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; f. ^5 M$ ?1 y$ u! k- X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ p6 r3 m; q3 u' W a* x
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 O6 D! {" l/ ^+ f" T4 j( K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 l, y! ~: T9 P/ |. S' z# q7 `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 w( ^0 Q; K" n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' B- c# @" Z( D! _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 ]4 _2 ?% f j
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 Y% L4 Y+ g0 O6 ~3 m( ?" e( r# d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( ]5 r: Z' Q% t) F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 H! y. g: u' w. X7 c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& e* W. }/ h6 b1 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 ~& F7 C. r) [* H
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 E5 L# E% X0 {( [& P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: \( b+ _ ~! c8 s5 ~7 Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 l7 g! E" O% ?. q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: O/ |1 h* }1 q. i9 M5 d│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 T; P: f, d3 H0 `) ]# Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 P$ V$ \- t7 {4 v4 ?5 m* m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 x+ j1 I" ?3 V) t0 G V& Y6 t E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( n- X0 S1 b0 @3 G& o9 P6 T- ]
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │( Z3 I B: f7 o4 [
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 K! _/ U* `, ~ q z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 t a& h$ k. ]5 _0 n# p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 r3 r( Z7 }0 U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& D( n3 f7 ]# y, A& g" M! I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& |! i9 @% X" F3 e" m ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; b+ u6 N# }4 n$ i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% p6 W) o4 V9 W5 z3 B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, ]% A5 n) w2 h- T7 R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 S5 ~$ E6 K/ `4 K
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' J' B% J4 k( q8 B$ O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# W. y4 M0 R$ e, M- q9 p c1 w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# }+ {4 K. O: F2 \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: Z u: k" t( Z1 s8 S/ I│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 x! T- m2 K# R/ i0 H G│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 f' z7 F4 X/ K1 Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& l$ P2 ?, I# D1 Z( E│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 [* K- R/ H" N; x, g" k│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ j- v2 u- X. Z7 ^/ n# r7 N' Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 g( `* e4 H8 d: V│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" Z" a+ Q6 ?/ ^0 F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 p# ~4 l; M5 a- x# _9 L% f) H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ |& F& E3 |3 n, U# n. Q" x7 N
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 a6 w' L7 d* p0 I& h/ N, |) Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* J+ C% z0 `* s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 U% u2 H. j9 D" G$ _, f* P2 x
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* q4 F3 Q4 K: P( @9 ], ?: I6 q" v4 c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' B; [1 ~8 l9 L" ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* K0 h. s: ~ e( @8 N4 z! J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 y0 p* S9 [6 m7 H4 i8 u7 U# Q
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 e. j; H/ t8 R$ ~* o J
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 \1 w( w n; Z7 X│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ P0 H9 U- d; V$ w( F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ X( K3 \7 [+ o9 X0 Y+ A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: l) S3 J3 q8 p# l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. K. i: u9 w. g& A! }7 N; [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 R0 m/ P% ~4 ^% W( {; b) t5 F
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
. e" I# w ?3 g( L7 \ Y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& M- _' V3 [: m3 s# V2 R7 c* L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 o) q; Y# C( v! _9 }0 p" ^
└──┴─────┴─┴──┴──┴───┴───────────────┘) Q2 m; h# b1 S/ E! W& T1 u
+ s+ s9 m: Z) r/ r, b8 q
+ w6 t: _1 P5 `$ uGigaChip (蓝版)5 ]( g. v9 h5 q; n0 o, _& \4 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐ c3 H" w# t7 q' `: n: n5 S% j- t
│编号│名称 │MB│攻击│属性│稀有度│说明 │ l' g/ B( i/ D# R
├──┼─────┼─┼──┼──┼───┼───────────────┤; p8 `, |+ b3 a: y1 ]( q" @1 J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 r$ P( r! C* J6 A& D
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, v) A9 `7 h; c( b3 K& e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ v$ A# O$ b: g. a! H1 D3 L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* I8 [2 O; h( q0 M3 B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% E! `/ g6 X, v* r
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% f' Q0 |2 \) _4 v. Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ w! c4 t6 E! f│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 k& s4 A6 [3 ] H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& s4 X/ ^& h o2 X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 o# ~$ _" f" H0 L( E% _" O" j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# g* [3 X9 r, k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' f" c v" k- X5 C) E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 D, d' ]1 A2 ]: s│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. H! W( {* }+ r9 c; K$ i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 J+ `2 _$ _' p. f
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, ~* U. `5 m! b+ d│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 B3 X( r, l6 U# z" @# f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; V8 j, M2 }! I( N9 y+ B4 D; ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( q0 n% e4 \+ V' [# _0 }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 g j5 I# A; j4 h└──┴─────┴─┴──┴──┴───┴───────────────┘
! [' ]& |& Q5 K+ L: T( t7 k G
" S5 Z! U8 p g6 HGigaChip (白版)(只列出与蓝版不一样的Chips)+ s |2 Q' o7 C* S$ o6 H0 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐( X* u, B. @1 u. j, ^; V
│编号│名称 │MB│攻击│属性│稀有度│说明 │) D# ?+ ]2 }* U4 K M/ d
├──┼─────┼─┼──┼──┼───┼───────────────┤+ k9 R( B, K. j# h$ t" k$ E8 L& W( r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% m: h8 a( @4 z0 M& j+ q( w│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 Z- K l) [, `, `' M# Z/ X7 A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ O2 J3 y' n; s, W' A- f) |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( g! e# Q% ^# Q+ [" A└──┴─────┴─┴──┴──┴───┴───────────────┘ |