转载请不要删除以下信息,感谢您! : K. P* y4 k Z, V
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■● ■ NintendoWorld 站友xliz原创% U Q* R, m$ C8 n$ f& }
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合3 d+ x Q Z# t1 ~9 s1 w3 w
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. ~! k. Y' l8 I" B8 @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: x9 Y- v2 M/ l+ ?# [8 M大家要看日文版的P.A.或详细攻略,点击这里吧!
% E/ x1 }, F1 X/ y) w# s3 n====================9 ?) d. f# E6 C" _: X2 P! x3 z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ q" K! @% R; g! C* t) i) E
" r1 e2 e( p' M- ~; x% w& c- v6 V* V以下内容格式如下:0 W( [6 K% d1 w+ d# e) i+ ?, f9 p
0 P! N2 E# d; |2 y ~5 ]9 X编号 名称) ]7 P# u. t9 v
说明- E ^$ _ o& x: e9 d
组合方法
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01 Z-Connon 1
T4 i6 f! Z9 r% v2 o0 U e( mUnlimited Cannon for 5 sec# a* D, b( e- f) D
Cannon A+B+C- b0 V3 q8 B- g1 i) O& v$ \) M
Cannon B+C+D& S0 z/ V5 m! T4 R0 J. r
Cannon C+D+E5 S' t" R4 T" X5 g
. U- h5 X- }( D% B- x02 Z-Connon 2
, F$ a$ w% Y( E- Z6 C9 mUnlimited HiCannon for 5 sec# u2 K4 n1 X- l
HiCannon H+I+J
' ?& s. v2 s1 d. j9 ^, q; H; ~HiCannon I+J+K
" P& b4 V) X. H1 M1 F4 p$ aHiCannon J+K+L
9 |- t! _% a( `3 H/ L
, G9 C2 }8 ?* |: R$ W# p& P03 Z-Connon 3% ~ R& E$ `! @6 J/ B
Unlimited MegaCannon for 5 sec
5 x( [$ y4 j9 _+ E$ T. sM-Cannon O+P+Q
* D6 u4 h. { F' x& ]' OM-Cannon P+Q+R
( ] E+ t2 u$ t4 ^M-Cannon Q+R+S
. g. r+ S/ R. b: e& P( l/ l
+ b! | U8 b- L E* E04 Z-Punch6 L; i* v3 C b
Unlimited GutPunch for 5 sec
: C3 D/ W% e. W# x" v# s* AGutPunch B+C+D9 i( A" Q5 G. r i. Y9 }# ~
GutPunch C+D+E S/ ^' y/ d" ^
GutPunch D+E+F
# u. A5 y# D" K
1 i+ \/ _. A' i1 {05 Z-Strght
* F( I7 n+ a/ y( DUnlimited GutStrgt for 5 sec
6 a; ^. P, |6 U6 O1 OGutStrgt O+P+Q/ i; |* D2 M9 \* f2 Q1 n' y
GutStrgt P+Q+R) G- ?( w* p+ E) t5 X. b
GutStrgt Q+R+S/ I4 y: U# _; Z6 l. n# i
2 W1 Y9 @! [0 J# E2 r x06 Z-Impact* ^+ x8 V# Z8 E
Unlimited GutImpct for 5 sec1 g! C5 d& R0 _' n
GutImpact G+H+I
+ s2 |3 p1 B1 C4 |: {; MGutImpact H+I+J( Q9 B4 k" j' G, o
GutImpact J+K+L
# L' W6 u- U8 l: L- g+ K* L8 g- G, w" U; E
2 _8 N( p4 D% J$ E! c) n07 Z-Varibl
- G m4 |5 x& u) f# P- A$ ^& ]Unlimited VarSword for 5 sec& N* Q" a# a3 v8 {
VarSwrd B+C+D
5 P- Q9 K; ]& w/ P2 M1 v6 v7 h% UVarSwrd C+D+E
1 e6 N6 c: U5 A; x: wVarSwrd D+E+F
4 ~0 m/ `/ p/ }0 h( p; ^
3 _ {4 p/ }) x6 A% |08 Z-Yoyo 1
4 q* `! e( ]- T1 m7 w0 IUnlimited Yo-Yo for 5 sec/ c- }' m/ o/ R
Yo-Yo1 C+D+E
: R* |9 `1 o& r0 C) z, a3 @Yo-Yo1 D+E+F$ E% ?) e- O$ H% [. ]- H6 A% c# ?$ u& z
Yo-Yo1 E+F+G
5 i3 G# t6 b7 _' J
! j+ b3 T" ]5 z09 Z-Yoyo 2/ x% n2 T5 ~; U F, i
Unlimited Yo-Yo2 for 5 sec$ T* |# c6 X1 t; i, C
Yo-Yo2 H+I+J
( z `0 i( R5 P4 T* AYo-Yo2 I+J+K
6 T2 k8 _; v7 V- ?4 ~0 F$ SYo-Yo2 J+K+L
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. b; i9 v Y& _* a8 i10 Z-Yoyo 36 P; m7 r2 h8 h6 Y
Unlimited Yo-Yo3 for 5 sec
' T/ o3 y. b; P1 o" }9 }- n& v6 BYo-Yo3 M+N+O1 c7 }7 L2 G2 }
Yo-Yo3 N+O+P" [8 R9 H6 j8 x9 q9 J
Yo-Yo3 O+P+Q
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11 Z-Step 1
9 U+ }+ d/ j5 dUnlimited StepSwrd for 5 sec1 ]; m& C2 R; ^/ e9 e3 Z
StepSwrd L+M+N
0 _: P+ `$ M1 e! G+ E5 {& TStepSwrd M+N+O
6 o1 C: x" `4 _$ {* A. jStepSwrd N+O+P: g: c/ l/ A4 @/ c* r8 Z
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12 Z-Step 2
+ S6 u! q" t- m0 g+ M( lUnlimited StepCros for 5 sec9 a/ s0 V$ `7 x! \! S
StepCros P+Q+R
8 W2 h0 `) u# F5 d; j! uStepCros Q+R+S$ L) \7 l( i1 n# w) _
StepCros R+S+T2 C4 u, Y3 I) Y6 i) r# C
+ [6 B( F' X7 J$ ~13 BubSprd
% o' ?6 G* i2 QAttks w/ spreading bubbles!
4 g& t3 d# ?2 u6 r; l' rBubbler C+D+E
. A5 O) N; @ N: O t" TBub-V D+E+F5 R" d& ^8 e5 I) B9 ?/ h
BublSide E+F+G
5 W$ a: }3 w3 F+ ~' U- NBubbler E + Bub-V E + BublSide E# G% O, y1 T3 C% h" N
/ Q Q0 J4 L2 @' r
14 HeatSprd9 r! {1 Y% r* H
Attks w/ spreading fireball!3 U0 `1 j# h! B9 K& f, @- U
HeatShot H+I+J
- t( I9 S+ ^4 IHeat-V I+J+K/ p: v5 E( m4 J; ]
HeatSide J+K+L$ U! X. g. c c, ]
HeatShot J + Heat-V J + HeatSide J
/ I* y/ [) [0 ?" d, I, e: r8 x" ~9 W4 ?$ d i1 U" J+ U; [, ?
15 H-Burst p8 S, S5 q4 K; {# N
Creates a giant explosion
9 P8 S5 a% Z/ W; |; C2 N0 ESpreader M+N+O
0 w$ U; v- F) YSpreader N+O+P2 C. a( g+ H9 X
Spreader O+P+Q7 B# b# y2 z+ r, K
1 d1 W6 f7 C, H0 L+ a' ?" |
16 LifeSwrd
' `: k/ ~$ V3 ~- H% y, qSwings a huge 2×3 sword!
9 V; |2 s0 ^& xSword E + WideSwrd E + LongSwrd E6 V9 }3 e- j, e* k% R7 n
Sword L + WideSwrd L + LongSwrd L( f+ u; b1 l. n) Y4 {" x, {1 Q
Sword Y + WideSwrd Y + LongSwrd Y
t+ i$ v w+ m0 o( I! S/ T$ q. X6 o
17 ElemSwrd, }: D- w5 h2 h: Z) u" s! ?' v8 b# y
Wide swrd contains 4 elemnts
# z6 J: d# N4 d w, F% w6 C/ r# mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: m! r$ j2 q% p, s$ r! J2 nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 s' n Z1 f( K: M2 h# b
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18 EvilCut d$ D. |# r2 b5 l; Y; w
Step up 2 & make 4 atacks( G+ K% |' i2 @3 z
StepSwrd P + HeroSwrd P + StepCros P
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7 `' I! i5 [/ _0 t2 q" Q2 Y19 HyperRat6 b9 F) c* `5 y f
A giant Ratton charges!
( e: [3 J ~4 E, q3 w1 ]Ratton1 A + Ratton2 A + Ratton3 A
9 z; E* p1 N6 L7 V* R) tRatton1 C + Ratton2 C + Ratton3 C
0 p& o1 W# v K0 R7 l7 yRatton1 F + Ratton2 F + Ratton3 F8 y; c9 B% i7 U( Q* `" m6 W' q
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20 TimeBom +- |8 Z4 B7 y; j7 K7 M: i" W6 y
Sets Time Bomb in enmy area
1 Y! F9 T/ j* F+ K+ `0 v* O! [TimeBomb J+K+L
& D% q- l K$ c( K- ZTimeBomb K+L+M
' \; H/ C* A: K/ M. MTimeBomb L+M+N
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21 GelRain
+ J# l( z- c3 C8 o; R0 T$ EGel steals squares3 s; T# ~: B0 V+ l0 p( Z, \
MetaGel1 B+C+D$ U3 u% g( m* S
MetaGel2 E+F+G
: x, g4 Q0 `+ ~+ XMetaGel3 S+T+U* \/ J' z& x$ s7 W" A
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22 EverCrse5 `5 y. s5 k9 y/ e) n$ W
Shield chases enemies
6 l3 T! J( M$ wCrsShld1 C + CrsShld2 C + CrsShld3 C2 _, t5 o5 g0 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 F R6 r( D; X( |3 S# g! n1 n" F) R+ f# D
23 MomQuake
& k, Z0 L" i* [$ @' Z+ xAwakens Mother Earth!
2 ~: f( r- T0 ?/ ? `$ |2 jRockCube * + RockCube * + GodStone S% q8 f8 t- L! I6 P7 B3 ?# P
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24 PoisPhar
7 W8 m' V0 G O4 ^% h. OPharaoh generates poison$ c5 |) i% w& \
PoisMask A + PoisFace A + Anubis A: C. p8 a6 Y) x" D) O7 }* j
' W: x4 h$ S4 o% A. w/ x25 BodyGrd
+ [# Y) g5 q' L+ N6 s4 z$ GBodyguard takes out enemies
9 ]2 @6 t, }8 m0 \AntiDmg M + AntiNavi M + Muramasa M) S7 L# C, g8 w
+ Y: {, r+ W8 |# N P+ R$ B% U
26 500Barr
6 e& c# O- J6 l" k' u- b8 Q2 HBarrier absorbs 500HP dmg
2 k# U$ a( A5 l9 [* x3 }9 nBarrier E + Barr100 E + Barr200 E! I6 J0 Q( @& D
Barrier R + Barr100 R + Barr200 R
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2 k! v: s( U( ?0 B27 BigHeart" u, b/ B" s( \7 j8 A
Attacks, then heals HP!
! c$ C" W& _) K9 q! S; NHolyPanl R + Recov300 R + Roll R
: p- q: ~1 E' h1 |HolyPanl R + Recov300 R + RollV2 R
$ Z* T* Q9 K6 QHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot% g" ~& P* y. Y" b7 h
GutsMan throws MegaMan!
[4 j+ i2 N1 q3 FGuard * + DashAtk G + GutsMan G
1 h; W* r6 Q0 T0 oGuard * + DashAtk G + GutsMan2 G2 {" {) y5 L- g$ Z" w( h3 L
Guard * + DashAtk G + GutsMan3 G
1 B. r' n# l1 w. ? P0 R! bGuard * + DashAtk G + GutsMan4 G1 R3 Q( Y2 N9 V1 x' ] I8 |$ C
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29 DeuxHero" p3 \+ m; ^6 D- i! {
MegaMan & ProtoMan team up!4 _/ v' G' Z2 T; S8 H( v
CustSwrd B + VarSwrd B + ProtoMan B2 [6 m$ h; Z1 ]0 K' ]
CustSwrd B + VarSwrd B + ProtoMn2 B1 w( T# V4 B' L2 h3 D* [
CustSwrd B + VarSwrd B + ProtoMn3 B
" O" W" S/ ^, `7 y4 n. q) uCustSwrd B + VarSwrd B + ProtoMn4 B3 O& V' D* R; d# L
6 W, F6 W4 J' {+ `
30 2xHero
) @ Q) u+ w8 g, {MegaMan & ProtoMan Dual atk
/ B5 e' o, d( e3 V% OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) P0 @( Z; {! VSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' L% Q/ F, h: Z. K$ T. x: {; {' USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- o5 ^" _. p, m1 |- j+ E0 v2 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 s/ k1 o9 _; `
' k/ F, E& A; k" J. Q: D/ t31 PrixPowr
5 X% \% f% X9 m! R1 V3 Navis attack at once!' D& ?* T$ h) J8 G
Team1 * + Team2 * + KingMan5 K
9 h- K% c1 E% S0 e" `0 U* uTeam1 * + Team2 * + MistMan5 M
/ p( `8 d: r- I1 @Team1 * + Team2 * + BowlMan5 B
6 `' X. o5 [4 q$ H" K) p6 `
9 U) \, c5 ^- B2 ?: V% T32 MstrStyl
9 H5 Z5 t$ N& w. |. M! V1 c' wMegaMan unleashes his power1 n p8 M5 _! ?7 O& i3 c4 _6 x
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ f* L; s$ f* v+ M( ]
2 ], b% s% ?& IStdrdChip (Part 1)7 e& v4 C% l7 N8 r* V
┌──┬────┬─┬──┬──┬───┬───────────────┐, w/ W- l3 s( h0 Q( T
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 Z5 R) K- _4 Q& W/ _+ M) J) _
├──┼────┼─┼──┼──┼───┼───────────────┤
- ?8 L; U1 q2 h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' \9 o7 ]/ c; c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' h0 a1 o6 x# F! j- `. g, U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% Z3 w& a/ _ J6 j2 j" }) Z, |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 R4 F% m5 D0 v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( x6 O# ?# D1 P! r" S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; P+ L3 r1 F$ a. v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 y" v# b6 x |4 w" Y4 \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; ^4 Y; R, |, L$ ~% g1 X+ d# `( }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 |; n& W. B6 m0 ?7 s0 [) B/ r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 Z+ y5 m( F- g |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 e k# f- i5 u
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" D/ \4 Y( [9 c│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) u9 b$ m. I" r% M+ s8 @
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ D$ c8 w8 F, h' N, p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" |# i/ b) ~5 J% V% w! e│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 S5 i4 e; Z4 `% f2 @# k( B
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 W+ v. u- Q+ V$ f. p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# w( q6 b0 P {1 m P; u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 Q3 O5 g% N t( t│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& M% b H `' v4 w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' E' J; v% L3 a h | E│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" P K; B6 u. u) R7 [8 Z# H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# J# I+ x" X& J" z3 Q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
% x$ M; H# L+ K( X% n│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ g- Q. s" ]' ~$ ^9 @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" X b+ E9 j, e│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ N( @1 ~2 B. O: c: o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 |5 X' \- P' x: F7 f' B" M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 E' m$ Q( O( u& h& B1 z4 \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! C+ g+ K9 V; i0 Y$ b
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( `7 ^, O* k u, Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 C7 Z4 V% J+ K; A4 x. H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; w2 v' c, }! u) ^" [' d; o( v│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 h2 w: x8 g7 }* d$ c
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 r5 S( @& Y+ f( ~" {│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( T, c8 u7 _2 g8 @ C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ X0 s! P$ F. [0 B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 T: F8 d8 J! J6 v
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 g6 m5 g5 V2 j8 O! t5 s5 w7 M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 Q+ T6 ]5 O5 P) ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" k9 H3 G( |- w5 s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 {( T# h6 a" A
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. O6 `$ v7 n. j' ?% y i# V8 H
│44 │ShockWav│10│60 │ │* │Shock through enemies │( v0 X c+ h1 y- x4 j
│45 │SonicWav│26│80 │ │** │Shock through enemies │5 R% l. l/ i6 k: U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 b% x1 J6 ]& ?& t: Y( M+ s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( r% H; A2 G8 v0 |8 {+ }│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( i8 f6 y: g& x' j3 G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 ~ l. q. R9 @/ z, [
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 O4 G2 s; u2 c' o│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. a; O% _* H6 v- s# x6 a│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: `! y" j0 s/ w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 K5 C- `& _- c1 i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& E6 Q* p% i: h) M# ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 M* p& g% f$ `' }5 i$ W│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ |5 h9 Y/ c w# V. W$ s0 `6 p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! H( g, r4 f5 ~. N% B1 g/ e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ B1 s" x3 ]) v│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 e: K! T) b: \% k8 {- x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 k! Q4 X7 B" H4 ?│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 _: \; i0 Q! W1 ~+ `9 c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 Z. l8 k1 v& N, m7 y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# U3 j2 {- m3 `5 X) h│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 |: @$ l5 d9 m' o% a- c
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% `, v5 h6 T8 E- F' _. N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 _% J9 c1 k( w; k1 M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" G; z- O' ^) y$ }
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& y9 r4 _. t* s, f8 B8 q# D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ j0 U; j8 N( J
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 [, E4 p5 O Y8 y( A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' w" @* }# Y4 B; E2 N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( c5 X' s! J& A4 \7 x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 K2 t0 `7 N/ c# U F│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. F [7 p# `3 b
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" M1 F) v8 B$ u( M5 ?│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 l. s( ?/ d( ]' X4 w/ d8 P, |* i│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" L0 `0 X0 e6 `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' U( n6 g ]# |& N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 X0 L6 `9 x; z! U/ c- ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ q& p9 s. ^1 o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% d. }% ]* e8 W" l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 q0 i$ T0 t& F# ^+ ~. }+ s2 R$ s│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' L9 c1 ]- N8 F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) v' H- U' N+ D' ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ Y& v# r5 ]/ `8 R
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# _+ o( r+ K. l& W. ]! \+ U: c# W│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 U: A; W# O1 c4 _$ k) _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 ?( \0 b: m8 }: D# T* e# z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& e6 F/ c5 E7 K! a│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 e0 x, y3 W5 M5 u1 R! F( C- N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 r0 G5 h) O( R; ?: \
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- O, }( d v5 N/ c2 r$ a& n/ {0 `
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* O# K r5 Q* q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( U4 |9 c( d7 C4 r
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 U. U1 U5 A3 k9 Q+ v& Z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 j& W( d( p. J$ ?" q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
O" @$ n/ b9 B5 e+ ^% `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ p" D, Q# d& r! A( p$ U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' \) Z5 C' a& ]9 r3 F9 O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& w3 b/ k; g! L+ }% b└──┴────┴─┴──┴──┴───┴───────────────┘
0 |9 l$ V% M" A/ @1 r) v3 w4 L n: u9 W" t" Z% M3 F
StdrdChip (Part 2)
* m' A0 a8 m$ [ v2 l┌──┬────┬─┬──┬──┬───┬───────────────┐
5 v$ h, W% f5 ^/ i1 {+ l( h! K& z│编号│名称 │MB│攻击│属性│稀有度│说明 │
" e$ g: C/ U% S├──┼────┼─┼──┼──┼───┼───────────────┤3 f3 I* h1 a1 O0 |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& F' T6 d6 j p
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ z5 e# K& z- n+ S/ E│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" F4 h6 X/ Z/ V4 [: {
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 |% r' a. F) M9 b Z1 L, a' P8 k4 ^
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' P% a* j5 A! |1 i3 e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ c- G+ l) W8 K+ R* ^5 \* @8 h3 N│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) m1 ^' m- w: Z! p0 O│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ \2 U; [/ x. H
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
L( c& c8 t2 G q) Y+ D& y9 V4 b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 Y4 f6 I" \, x7 B: F7 \│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& H9 b2 \+ b: _# d- ?; i" S
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 M9 i( l4 G9 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& C% [ o1 a2 @, X1 O% q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ a# A2 [% b1 h, i9 y& b4 N/ G x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 Y2 o9 [* @0 ?. m* M
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. q& A3 G9 S V" s, j
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* _4 j& _7 M2 l" Z. _: X! y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* |" c+ ]8 f2 t# t* e4 Q' u6 m1 j y0 Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- [6 H7 m0 i8 C2 l' L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% N3 X% ?+ K, o4 z' ?
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* g! {) \" x. l- @0 n* O' a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( R) R o- \5 A4 p! d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 J! ?- R: _" p- w" _8 X. D│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- E) L7 |- P- f2 s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
H6 t U, a+ O│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( h" ?5 ~" I" i2 ], D ~│126 │Rook │30│ │ │*** │Protects you from attacks │
9 [+ c# ]; h0 [+ a; `│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 [. ?' U5 n- ]) x- x' G7 M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& T. }" [2 j0 {4 F5 d: W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
M/ F1 J) }. n8 @3 }0 X6 W3 O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 y! f9 | U+ r; N
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 |) K c- X1 l, z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │* s' ^8 {3 w, c3 n, T( o \8 l
│133 │Guard │5 │ │ │* │Repels enemy's attack │" i1 }" ~( ~2 @: l% z8 B
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 z) v" a# u; s! m/ W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* ?& D& a4 _3 r; r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; j/ z1 ?. L. k1 d│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. f) ~, `) h( ~, j+ |4 o* Z1 A% L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 W( d- f5 Z6 |0 m% j0 i4 [+ e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 Y4 m# x4 C) I/ @% R
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ x1 Q- R; u) u( ^7 X5 z9 v│141 │Prism │60│ │ │*** │Prism fires randomly │
+ W/ t. U8 H M. j1 r- c│142 │Wind │14│ │ │* │Windbox blows at enmy area │# I! F* j9 c1 i% Z/ g2 c7 G }
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' Y0 z) _5 V4 W( j G# Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │! [4 f! j' s0 s' e% I$ z% J. r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" r- A( v8 N( I6 d2 f- k% u
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- y: [) m. X# _+ u, s0 m! O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ o2 s& {& Y$ y$ S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% U. l: y. ~9 b│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 K L# E- h I" [3 m! h│150 │Recov80 │20│ │ │** │Recovers 80HP │
( P7 o& I( ?/ K% {6 d0 D* V│151 │Recov120│35│ │ │*** │Recovers 120HP │+ K, q) t/ E; f9 `5 }# d* C
│152 │Recov150│50│ │ │*** │Recovers 150HP │
1 V9 {7 t4 t! W6 @$ i│153 │Recov200│65│ │ │**** │Recovers 200HP │' Q$ N) d8 P% u- ^; _
│154 │Recov300│80│ │ │**** │Recovers 300HP │' f, Y0 h- h8 j4 e
│155 │Repair │8 │ │ │* │Fix your area's panels │
; t! C/ l, `: ]# E1 I4 Z! d│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 ~, N5 Y: W: z8 `/ I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 u4 l6 I- P4 r& U
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ S1 k5 u$ d2 G│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; T1 I, ~! C% ?9 _$ @( Q" U+ H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 W9 t4 ]2 j# k2 v9 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 \5 m1 a7 }; N: q, ~$ O│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% [! k- s( t* M2 G│163 │Invis │11│ │ │*** │Invisible for a while │
9 P3 i# `: {) ^+ R1 {- o& O; M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 m) ~: c' j9 ? q( d; s
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ n5 w3 V0 L. `+ o, s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! J* |( c! d# N: H; ^) o' n( k; {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 [' ?- Y3 E# P5 C P
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ c& N: n9 E' I, o" |' N" X- \, N│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* e3 u- q$ E* U7 d+ o5 U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 P( N& j+ p( B5 \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, ?8 t& D" G3 B! ^7 T8 Y! I│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ z5 k, Y8 M8 U4 e- q/ B8 o. J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ [ T1 ~2 u# l: T& t
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* [ E* S. G4 c, y3 H- J
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- q1 f. B% n! m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" B0 h8 `4 a% L$ K2 a' w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" p( ?# Y' I6 a' b3 T│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 t' z8 X1 X6 `: t! X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& D4 H! v1 y' Z" o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) |9 _! L' R6 y! N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 I6 |/ ^- R; E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; d4 Q- D" y$ x( ^8 y7 n+ ^% p│183 │Hole │55│ │ │**** │Open hole to dark world │* _' \. \* ]# X s0 ?( Y, I9 q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 e6 m* B8 f+ l, ~" u, _0 b2 |│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! G5 z* c7 y% u│186 │IceStage│20│ │ │*** │Changes all panls to ice │* m- @/ { o2 ]- j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) Q7 v) O1 W; G9 j+ p6 W8 V│188 │SandStge│18│ │ │*** │Changes all panls to sand │! B, C/ m) s [: `9 @4 l! y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 T3 c- \0 A0 F0 a9 ^! B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# w4 B$ V1 N. Z8 ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- \+ ]2 Q+ U! h5 p7 y: U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# J' P: c$ d* N, q* [9 A6 U/ B
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 h# e* v6 j8 M
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# M) ]0 u$ w2 I& d) y6 G/ N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! f3 { n' d! g6 S' l' X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 E1 l- ?" P- c$ ~3 N& ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 d i: e& I1 o W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 ?5 o( T# x% F2 c1 G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
I( s! I( W& j: K9 v& O: B│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 D* p6 S C7 k7 E1 @4 o, @
└──┴────┴─┴──┴──┴───┴───────────────┘
4 o7 z* v5 S# u& }4 v; f. N% |- [; d7 q
- k3 J, w! W: W7 [3 I+ a+ i, K
Mega Chip( ~2 |& l) j9 b& |6 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 f$ Z6 U" G1 a9 y8 B) P1 _3 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 R3 K5 A/ S! B7 X' [, \- u
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 k; o, M5 d& b6 u. F│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* R0 ~. _# p, K1 }3 m│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ Q% t$ T& l/ n0 V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 z( }8 A2 K/ D. f8 |1 V) [│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& ?! C4 ]1 ?1 A+ S& M/ _; H
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- d1 \6 B' L( R( M- }1 `
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ U5 M3 _- u" a% d* P$ D
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
\. Y$ v% F; _; q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. j6 ^' b( [# {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 S T1 T6 G k# G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 @$ \. T5 r b+ ]$ q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" E% `1 [$ h) M2 \' J3 f" g1 E
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. O7 e6 ] K# c& Q! j8 x% s, q│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ b8 f. b4 i* v D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' m; w5 b$ P: R0 [7 s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! ^: p+ C+ g+ e, n! s' r9 R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" K# W8 Y1 m2 w9 o) Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 Q+ m& i0 @4 M& |, x+ P│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* g3 `" K% ?- P; q6 [: \7 e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 s4 J! q; F5 C9 k: K! t9 ?
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ |! Y$ u% j" Q* D$ E
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 `9 |- d, A/ F/ O' v0 p |4 g
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 f7 I ], x3 L( I3 d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ g' V* C, F: ?. ^0 I
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# b3 B, ~" C' u5 h! \% Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! \, E' O. k* k. V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 d2 t) z6 I' i: ] j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ I" Q6 \+ I' R; a
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 X3 j2 O y# x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, k4 R8 Y- @( K) s/ E$ K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 u( K: x9 \* ?( ?% N+ h% {; K* w
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! D; @* y; t# k4 Z& X( R* N9 x
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 j/ ?+ \$ a5 j+ p2 }/ O
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 j) F3 A V* P5 \/ [' j( P
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 L& d" b" Z5 J" x. s, U# I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ X% U- W+ @' S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 @0 B- ^# ?! {
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ q* s+ f( T! ^2 v4 O3 B
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" j: r0 r: s4 u. T" O; y; G
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 e; g% L* _& [" f4 \
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( ]' K1 i4 E, b- n$ Q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' Y& f- v' q' H# G- t7 M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. w0 j/ T. s( p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% N. S, L/ |6 P& v( }( }) r, s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ G0 h. v) L8 o: _# |2 I) W5 v" O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ x( p! h* G' R; Z; p! ^7 z' I, ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 i/ k! ]/ A5 i
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 x3 J! p7 P2 ^; o% ~│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 U* k/ s+ ^1 t% o3 o8 F
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- y# X$ f& y, q6 R+ c- k│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 ^) M# g9 O7 J7 j% X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ O* J9 q* V5 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 v# }9 @4 Z! B7 y5 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- {/ A, G( V! I4 t; q9 E/ q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: H; K, s/ }- \) J: R- k8 Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 X1 i2 ]8 X" q K8 D' Y4 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! |$ N4 o! U- A' q! l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) o p3 H- K! X4 I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: h. G/ Y# f+ n: E) w, Q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' W3 q! D' G) i n, |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, ?& f5 C! O, }3 G( Y! P
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" Y$ H2 O' m' j- Y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 {. [( x) |6 O' Z; r9 f. y2 u% l1 ]
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" b' D0 |# _% E4 o |8 n
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* \: p( t0 s7 e
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' S/ t7 W) d6 S/ N: J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- m: d4 |4 G% h, h+ r& O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# a1 F6 i$ l5 {+ H; z( Z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* h. ~3 U; A/ W9 |" I2 J6 G│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: a) C. X! y/ d7 m. o, e) ^7 \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) B. f" V! j: p- ~+ e; K1 ]
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' g3 j* a' v" z0 w│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 F: F. X+ Q/ S4 z. }9 o# ]│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 _9 H1 m+ y: I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 F# w& F% z1 @1 ?7 a* c/ S: b3 q* x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 Q7 i+ q6 e% B$ \6 i* M│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; x+ ]8 y8 ]! C. ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 M- [* g& e9 p2 L# S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 T' n4 N. \; V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' T1 W& d" D. n8 n│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 R8 y% c/ r7 V" }│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" W/ b k6 U# O1 m) E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! X7 t, F6 G5 w$ W' B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% u9 `6 v0 N/ P, T1 d! r% N3 ~7 ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 M; m0 `0 R/ g% l2 a i
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 [$ \% [% r+ r' [- z; h4 o% Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
. S/ |4 ^" c; \9 y, X: c. s) i8 ?$ Y6 ~/ v1 n! w9 O
J2 W% A' S4 P- EGigaChip (蓝版)5 X1 }6 o) o$ R7 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* @2 j, S9 }/ g0 h* G/ ?/ B│编号│名称 │MB│攻击│属性│稀有度│说明 │1 p6 j# n( r* w) G4 r* g
├──┼─────┼─┼──┼──┼───┼───────────────┤
( s/ G" z+ x: r8 a6 w, T│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ A9 n3 T5 Y2 x' Z% }8 x. E3 ~7 F+ T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 B$ ?3 n' l; H& h9 Y: y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
p2 H/ C( @: t│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
u2 u; w: ^5 B F0 _/ ~- B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! F; `% t0 F* A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 V3 p9 d3 E- j' p│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) R" t9 A. \5 \* Z c│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ I+ H$ S% Y+ }# F' F; @. X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 n* u! M" R; h: M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
g C8 B$ F" b* ~0 [! }% ?9 O│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ k# {3 Q# }6 J: I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" t; I" c* ?! H2 A A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
W: ?$ H8 _- \5 ?1 I; @1 Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" X% B% ~1 E& `6 o- S4 B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: t& }0 g$ O2 z6 P7 ]2 f; n. _7 X2 {
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; z0 _# N9 V! K" s2 ~& g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 L8 N1 y3 @/ w/ c! |│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ o' |' S- m; N% y7 n+ g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- D0 x+ R2 a' O. {3 U│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ e a0 t M7 \+ E; t└──┴─────┴─┴──┴──┴───┴───────────────┘
. T/ |# Z3 c; m9 a% l: Q0 `, Y- M+ R% d' H! H% d6 B
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ D- l. b2 B& {+ {┌──┬─────┬─┬──┬──┬───┬───────────────┐9 W( d$ y: s/ R
│编号│名称 │MB│攻击│属性│稀有度│说明 │! p3 @. a1 g0 G0 y* y4 ^3 d0 }/ |
├──┼─────┼─┼──┼──┼───┼───────────────┤
: p. v, Q1 w" |( K6 R7 j0 `5 Y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) K% E$ W b. s, M6 x6 o│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 A( j8 l4 A9 w( J3 \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. K3 L: ~# a' B( S3 ~1 L
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 ~! Z" f0 c0 J4 T8 F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |