转载请不要删除以下信息,感谢您! ) F M& E6 f7 Z c$ C2 T' ?; m
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■● ■ NintendoWorld 站友xliz原创+ U c/ ]5 q) h# U% }8 _
■ ●■ http://www.NewWise.com % Q0 R% j1 Z; \+ _
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9 e+ z/ ~6 U$ g! l 洛克人 EXE 3 Blue 卡片组合3 M/ n4 @& [' s( X7 h
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8 h b# w. T' X5 x0 C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; {3 `; O$ ]9 A$ \7 t/ P6 Q# Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + D/ h [9 P" ^+ v
4 j5 D. F4 r" o2 N以下内容格式如下:8 P$ K: M) Z) Z" ^! B
G4 `4 p$ B/ C7 B% k6 h+ _7 A" M# m编号 名称6 n+ V2 x# M4 F& ~# w/ L
说明
?2 W7 l1 S @3 \! ~8 \ }2 N2 _: ~+ f组合方法1 F6 g: u: L: B0 Q1 p+ q1 I* E h! I
---------------------------------. z# T3 f* P6 z4 {; J
01 Z-Connon 1; ?/ e* [* L4 ], D. [' r8 w! e
Unlimited Cannon for 5 sec
8 F; [& O$ O1 [+ Z1 [/ TCannon A+B+C
0 ~& F& }4 M ~+ r: L' ?+ bCannon B+C+D
7 W6 D/ s+ d% K7 lCannon C+D+E
% l/ o }6 @1 N* r5 c/ d
L. k2 S8 z8 W4 l- X5 G02 Z-Connon 2
8 N6 B% r/ q% k8 M: T+ VUnlimited HiCannon for 5 sec
6 R% B3 S4 P) g" dHiCannon H+I+J8 f+ Q1 _) m$ k
HiCannon I+J+K. K' V j% X- D& K3 M2 |
HiCannon J+K+L$ R9 P8 c C$ J. v
) R+ d* O3 }$ z2 `1 y* U/ o
03 Z-Connon 3- L. Z- U& Q; B3 O
Unlimited MegaCannon for 5 sec- e1 k K1 F- D/ S; G' k6 O
M-Cannon O+P+Q+ t7 j# V9 h# q6 X/ {' l
M-Cannon P+Q+R
' S1 b* B1 l& b+ ]M-Cannon Q+R+S7 e; k" G) O1 x
5 G$ e/ _0 W7 ?6 b" z8 |$ C, i04 Z-Punch7 U/ E3 X& L/ m' Q, x. |/ Z
Unlimited GutPunch for 5 sec0 a" a, s6 C3 s& U7 a/ |
GutPunch B+C+D
. h6 ^; l! V4 H' A R$ f/ sGutPunch C+D+E
- W! u. l" J" e* R# k1 u5 yGutPunch D+E+F8 K3 u8 Q3 Y" }
. Z0 W4 m( l" E9 T0 M0 i+ X
05 Z-Strght
! w2 \! i1 e! g; b' T1 i$ TUnlimited GutStrgt for 5 sec
8 c3 q! M4 l, ^5 G7 W. }GutStrgt O+P+Q6 h& D. S' V6 z
GutStrgt P+Q+R
# e( z& q% C6 d$ M3 `GutStrgt Q+R+S. z- m9 N4 l9 }% X8 ` O
2 u2 d' L9 R' i" z
06 Z-Impact3 x! e6 j$ G" t0 A6 K9 V( @$ R- C
Unlimited GutImpct for 5 sec
( P3 m" n$ ]# j! z8 jGutImpact G+H+I
; H$ ]& s/ E' F& ^" S5 q; {" UGutImpact H+I+J
/ V' r- J# ~( y' w5 RGutImpact J+K+L
/ Q0 x7 H! M9 R( g3 x6 z/ O, w8 B2 l' z [/ Z
07 Z-Varibl
" o* o; n3 T6 f; h0 B; P- I5 f5 {Unlimited VarSword for 5 sec. i( f! m$ I& d, Y$ I& L3 r5 l
VarSwrd B+C+D
8 z2 J& E0 n+ o4 x5 A2 j% VVarSwrd C+D+E6 M) X @! c z( R. b
VarSwrd D+E+F
: |8 m" @& p& |5 l% L$ k
2 g+ e: x1 P( l1 ?7 p8 A08 Z-Yoyo 1
! U3 f) M0 s* CUnlimited Yo-Yo for 5 sec8 H3 Z- l( }* J3 `( N
Yo-Yo1 C+D+E& e# E; l0 C# m
Yo-Yo1 D+E+F
3 E$ J; N7 j2 b$ I) l; UYo-Yo1 E+F+G* z: C0 s9 d1 G" M) |( \
" o0 a( D; g# H5 A' x09 Z-Yoyo 2
+ i: u4 H: l) }0 _9 j. e$ UUnlimited Yo-Yo2 for 5 sec
/ t9 `- q( Z# TYo-Yo2 H+I+J
& \1 u* G" o9 ?7 q6 I, [Yo-Yo2 I+J+K
l$ Z3 _( u# h& OYo-Yo2 J+K+L
6 U( N1 p5 ^7 S( Y% O8 d- |# b) q) L \ w( d
10 Z-Yoyo 3+ Z/ h+ ^1 T @+ a0 F
Unlimited Yo-Yo3 for 5 sec
- C, O5 y ^( F( ]% ^6 x2 pYo-Yo3 M+N+O# U" H$ O9 u" j7 K* N7 e) m
Yo-Yo3 N+O+P3 P! [( o6 g4 N
Yo-Yo3 O+P+Q
8 ~0 s' r) C* I' i+ ~1 |
2 |4 }) q; Q3 ~ x5 s11 Z-Step 17 z& T! h4 N9 d+ c. \9 ~
Unlimited StepSwrd for 5 sec
0 _" I) |$ ]! R4 Z+ HStepSwrd L+M+N
/ E. t& v' m' I' J- KStepSwrd M+N+O
$ b, C" D8 @% GStepSwrd N+O+P
4 j7 {( S, X0 w
. j1 m ]. M5 [3 k& N( s4 D8 l12 Z-Step 2
" \, C# U0 W Z6 `+ vUnlimited StepCros for 5 sec
T. L/ `4 h* l1 @StepCros P+Q+R8 f' D! r, R9 c- D* _1 Q+ x
StepCros Q+R+S
# x. i+ e2 [ {/ VStepCros R+S+T. \5 e- j( R3 x* S& l: m- j
$ y2 n# l) z Z8 G- \5 z: Y, ?
13 BubSprd8 Q0 l5 Q, j+ I) n" e
Attks w/ spreading bubbles!
' {4 `7 {8 n ^Bubbler C+D+E5 o; p x/ E' ]
Bub-V D+E+F5 U2 ~9 P, F' f( i
BublSide E+F+G
# Y, ^# ^3 x O. FBubbler E + Bub-V E + BublSide E
' A1 e: f- s6 d
W2 ^2 k% g9 K Z s# g14 HeatSprd' E! z& d5 R; {+ U
Attks w/ spreading fireball!
& u( L" R- b; L9 k2 s& h7 IHeatShot H+I+J% ~. }* S4 ]: a2 y' S
Heat-V I+J+K& {6 |. K" r s5 j. Q0 a
HeatSide J+K+L& [+ G: R$ F7 M3 t8 F; q
HeatShot J + Heat-V J + HeatSide J* v; D3 r- a- N* b! h' \8 o
+ X$ M4 x( i& A) |! v: J15 H-Burst
+ z$ v4 }. ^# {$ P! uCreates a giant explosion4 v( X; ~6 `' w1 q+ z. n. f
Spreader M+N+O
0 H& W5 u" L+ J0 G1 BSpreader N+O+P
0 L! D' k Z$ c0 L5 ESpreader O+P+Q
9 v; B, I6 z- q& U6 g$ U$ `) t! [) f) x( l
16 LifeSwrd6 J2 p0 v8 E p* y$ o1 j% q; d N
Swings a huge 2×3 sword!8 A/ c/ `2 c( g1 _# c: D1 p
Sword E + WideSwrd E + LongSwrd E
7 L. x- N* s# G( d: J# `( @# pSword L + WideSwrd L + LongSwrd L3 k: ^ n0 c" o7 b. Z* u
Sword Y + WideSwrd Y + LongSwrd Y9 y5 L- d9 }$ G v; O$ a6 @
. k5 w h8 ~; X( j& R# x# Q0 E2 ~
17 ElemSwrd
" q4 l8 G0 [! S& T: C3 u) a% U- ?Wide swrd contains 4 elemnts0 S' l. K8 O# @* r& V
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" s0 O, V* o& m4 h4 p. r* kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ w7 Z& S3 ^7 L2 d
5 [ T. T% T/ c! B
18 EvilCut
' F! O' S) m6 QStep up 2 & make 4 atacks
6 g4 F8 ]( j; K: C+ P+ ?StepSwrd P + HeroSwrd P + StepCros P
) I4 Y6 t* e7 U2 q! ~% P; o6 ?* n+ L# c+ ?1 D f
19 HyperRat
+ i+ O [& s6 ~* b3 a* [A giant Ratton charges!
# H( J9 `- [1 K3 u0 h" h3 g( a% oRatton1 A + Ratton2 A + Ratton3 A! j. e8 u9 Y. F$ p
Ratton1 C + Ratton2 C + Ratton3 C
8 q# a6 Z; A6 Q) Q* VRatton1 F + Ratton2 F + Ratton3 F1 @( d; d( {, U0 U8 g
; r( I8 J+ \' G20 TimeBom +
3 b- K, \1 g2 ?7 bSets Time Bomb in enmy area
( I; h. ?7 u8 A q& i" C- m2 P1 aTimeBomb J+K+L' K" ?; {8 Q/ `) T
TimeBomb K+L+M/ c9 ^0 u$ w' e- t! w5 ?6 q
TimeBomb L+M+N+ k/ ^ g5 o/ o* o) s$ B8 ^
# I4 h0 [6 `/ g- X8 n21 GelRain- i% @: ~* [/ a" A7 s
Gel steals squares
# d* r" I% L. u" |; ~MetaGel1 B+C+D3 C- B$ @. [& ]
MetaGel2 E+F+G
+ T ?* P! z; ]& CMetaGel3 S+T+U! [) M) T8 t4 t& I# D
# j" n& J+ s9 Y$ Q) ^
22 EverCrse
/ o$ ]* @; _" ?. {; WShield chases enemies. L: A( d1 m! k1 z2 j6 x6 i" t
CrsShld1 C + CrsShld2 C + CrsShld3 C
% q( Q8 R' D X/ X bCrsShld1 L + CrsShld2 L + CrsShld3 L
0 t2 R: r$ ?8 { z5 E! C- a( v2 r J
23 MomQuake% q5 @$ \' s7 y8 t
Awakens Mother Earth!/ x7 N# w; S' N2 a) j$ e/ Z
RockCube * + RockCube * + GodStone S
0 A* p6 z# A1 D- K. [- n* s$ q, s/ S$ u" V7 I
24 PoisPhar9 m9 Z! {+ ]- j q3 y
Pharaoh generates poison6 d- i: t4 }. G6 \2 X" I/ E* |6 n
PoisMask A + PoisFace A + Anubis A' {; C7 H: v6 b& _! W6 V
: P( |( c& o, c; A$ w9 l% y. u
25 BodyGrd0 E) M9 A& @" q3 d7 i3 A- v: A
Bodyguard takes out enemies m' ~2 B* D: O4 W6 ?3 l
AntiDmg M + AntiNavi M + Muramasa M( a8 L3 F! I! x2 Q
5 P1 J$ z! H, l* y& c* r
26 500Barr3 H& A7 S- J" k/ Q+ T' J
Barrier absorbs 500HP dmg0 I f& @2 J; j3 l5 L# Z
Barrier E + Barr100 E + Barr200 E. x. w3 h: y& u$ F0 Y/ Q
Barrier R + Barr100 R + Barr200 R
3 a8 i! C) u* v
- w+ ]7 D3 s0 G( r0 Y5 K27 BigHeart+ ]) `" h( ~% F9 j3 X
Attacks, then heals HP!+ P7 \2 _! g6 j# l
HolyPanl R + Recov300 R + Roll R! B* J3 Y+ K3 Y
HolyPanl R + Recov300 R + RollV2 R
l( b- n+ a, P HHolyPanl R + Recov300 R + RollV3 R" W. s0 Y$ B& `/ ?" I( `
; I, ]) R" ]( E& @28 GtsShoot0 d. V; e) A. ^. p% O2 g2 D
GutsMan throws MegaMan!+ n( T# A* M+ M2 f
Guard * + DashAtk G + GutsMan G: [8 F0 V; J. T8 c" |- W
Guard * + DashAtk G + GutsMan2 G% L+ d3 h& k% U. z; Y- }
Guard * + DashAtk G + GutsMan3 G
+ a" j1 P6 Q. c, [Guard * + DashAtk G + GutsMan4 G
! Z0 P3 L4 g3 t, E0 F8 N7 ~( b( y, G
29 DeuxHero6 |, g z. I' X0 O/ J. `% }. A4 w
MegaMan & ProtoMan team up!
. v+ b5 @9 W3 S* rCustSwrd B + VarSwrd B + ProtoMan B0 q( i F2 }* t1 z
CustSwrd B + VarSwrd B + ProtoMn2 B, z( o3 V' s$ [+ C8 r) ^
CustSwrd B + VarSwrd B + ProtoMn3 B1 M3 F5 j; ^& b+ L, p
CustSwrd B + VarSwrd B + ProtoMn4 B# U6 k$ d; J1 [+ d; M* Q: h
0 |. g! O" m- z* u7 t0 i
30 2xHero6 v' `7 ?) e& {8 o
MegaMan & ProtoMan Dual atk7 m7 e q# H+ P" | o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' j |8 h( e5 _% U& c' N. ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% n2 W5 C. [* C' b: v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- D9 D% m9 }0 x, N o1 k5 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B C3 @4 d9 c. _$ ]7 B+ a. D
0 x, i2 G9 u" G* ]& S) O: u, f
31 PrixPowr
. `0 r, D% v' {/ }5 |3 Navis attack at once!
2 T: \, [6 N, `% \, X' D1 iTeam1 * + Team2 * + KingMan5 K' l5 o$ f5 D) S% K0 u& T6 l; [
Team1 * + Team2 * + MistMan5 M
! c% o7 {7 r& c5 C1 gTeam1 * + Team2 * + BowlMan5 B% G3 t* Q0 b) y% @1 q) H# I9 x
* C9 `* Y* U: Y; k" a32 MstrStyl
4 ^! C* D: V4 s5 EMegaMan unleashes his power! I" ^ l5 V& g5 J: S! b
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 S8 ~# B9 B8 C6 A9 J
D% w6 S! k% O4 l1 R% QStdrdChip (Part 1)
# R# M( Q1 ^' @┌──┬────┬─┬──┬──┬───┬───────────────┐
# `8 \/ e. i/ C2 D1 u│编号│名称 │MB│攻击│属性│稀有度│说明 │7 i$ q8 @1 b | a+ g4 r5 X
├──┼────┼─┼──┼──┼───┼───────────────┤
- H# a- O# P1 w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ e0 @# O0 ~1 \- e4 `" A5 _# l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' o' g1 d+ S, ]* ]) B( D# A7 U# E│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: w+ L& d3 g$ Y& @9 @, j│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( K. T3 J9 K% S+ f
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, }( ]$ `3 D4 |4 ^5 D0 z" \( p│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# Q7 C' U- Y# E5 H5 s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ p# E ]' p7 G9 J│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 ^; T) q; Z$ q: y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' ~4 ?+ H% ?+ ]. z/ l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
j1 |" L) o6 x E8 h" U# u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) C7 x# ^: Z9 M, p1 Z. ~" a; k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) }% J' k c1 c4 h3 E$ u8 v# g
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) t2 J/ S$ W& ?$ O
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; l( X2 Q( s5 L" ~- B `7 k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ }( Y7 E6 R* B. ^/ I/ ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. G* _) E0 R) c" @& p) ?" M7 \' ^% A│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 ^' F9 y! O5 ~/ s' a2 ]" L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 P j E3 W' Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# b3 {3 W5 S& |- b2 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 Z, F% b9 x: W$ _- u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% k* W5 c) p7 ]0 n: u5 @5 z4 e# T
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" C; ?4 B% t* i" h, O9 l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" S9 e& ~1 D$ o6 Q7 u+ z1 S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ [5 z% ~% E' T$ M" H$ `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. K, {5 r. L1 i, L a) a, I6 ^5 e+ n8 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- b3 e6 R G' A8 ?$ |6 O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 W$ R- g& s2 {2 _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' i4 x' u; J" I1 j% K1 O+ X8 @4 @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 S% e; ?5 [) ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 G- k6 u* i" M" ~ Q ?& A* M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 r# H* r8 X* C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ Z, E0 ~' T, s1 x4 T, I
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 `* z# u) z4 j$ _( H
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) d1 D3 d- @3 N5 z1 b2 |7 ]│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# s. M, k% S- A- z D( X│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ ?! E( U2 ?. O- a5 l
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; _5 w& d C9 }/ ]│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 \( Q9 ], T- y s* W h% I│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: |2 Q0 ]* Y" y* c0 C6 f+ x% r4 B│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; o, x8 P. r$ q; v│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 z ?+ J6 T! Y+ M/ H% k. c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# R; z( L* A x4 V7 j
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! w. m8 U! Q4 h- K/ p4 I9 F# M Z* n: w│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 C0 k; |8 S7 w& ?( m│45 │SonicWav│26│80 │ │** │Shock through enemies │* V, z$ V9 B9 Q7 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 }& \- M+ l) q' X. `" w! s* a8 ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
f- ^: n3 x) _7 H) j0 d- `, Z2 r│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" e' y! A9 p0 n( s* v, a' u│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 y P. q+ y6 G+ s8 I) W9 S8 p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ n0 e, H3 Z4 B' T│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 g6 J0 d: e) K" J8 p" l) G ^$ ~( `
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, ]+ A+ D+ }; k3 S5 i9 a2 i9 h8 y! R
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 ^/ E. t; r! y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 d4 H: D# u! k% |1 I* {# ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# y g. I0 a6 l* [" j# ~8 e
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ A: W+ f8 v7 l3 ^. _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 A$ O A. U1 g; |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( ] X" m* W6 h3 u2 D: o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ l1 I+ @% m9 T4 l; V( Z5 J│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, P" Y. @% C/ s3 J; i0 a/ [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 V7 |7 i- s" M" k/ `3 o7 C│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: z# t5 v8 s; s7 \4 O9 v3 g7 h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 L, ?9 i) C6 i" |( |& M( v
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 t4 y$ k6 w3 u }7 J│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! k3 s+ A' E. b& e
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 ^- e# r# E8 A/ ?8 U! t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# T( l+ \! m2 b& c
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 W @9 l, e9 x7 i& G. O, k│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* h- Q$ C- S9 N: F2 \* a│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ M7 W# {4 j. P2 G. p' `8 B) H8 H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 v t1 y! \1 u$ w5 H│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 D$ A+ J# Z7 D7 h( R X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 T0 [3 n. ?7 a" h$ O' K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: T7 K. ?$ _5 R8 V- S
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% a# X2 z3 H3 A# ]+ G* b% S: f│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ i+ Z; I) Y0 X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" f% x: R+ p) m* s! p$ V& I) ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* l; [# Q# P# A" F2 H6 ? a
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% w+ u% ^# A n- T; E, a8 a& s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, G2 G7 A1 A" Z1 n
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, t+ {/ t0 ~$ }& [ ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 V. b/ d5 l, c' I% P│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" G8 k& O& ]3 [# w0 d; f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 O# T8 o4 `+ [6 }6 N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) z- {# G* _# u+ s. Q' m% }$ Z8 v│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) y! S1 C. Q: z- X* K
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ O! X! P( Z5 s; b" M) L6 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! {* v, X* O. `- A3 y! T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ }1 d# l9 E4 e+ Z+ w4 v# n! m7 m
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 D# ?" h' a, a│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ G$ F& ?; j& r }3 d│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 L! |0 i( [3 V# w6 q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. |' I2 n' \9 N* x+ c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 l, {5 g3 O8 H+ G0 o. k" u3 s│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 b+ ?2 d% n7 j, A! J5 G$ z& q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 G, D w" I! F5 w# Y& x( J( r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ h$ R, B6 {$ Q: {$ m& G9 U
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* J4 k; [- D6 K: K3 z0 f- m3 d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ @2 v" S) n8 U! b) M, v5 h/ A3 F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ `3 o8 X( i; Y$ K/ w: I i└──┴────┴─┴──┴──┴───┴───────────────┘
8 N( v) \! _" ?) n' D2 V* ~4 k4 I- }; Q
StdrdChip (Part 2)
9 u `4 ?- B9 b) I! ~& i┌──┬────┬─┬──┬──┬───┬───────────────┐
# b1 l6 [1 ?* H. [! \3 n& p" b0 v│编号│名称 │MB│攻击│属性│稀有度│说明 │) H8 A* v( G, l0 N6 _
├──┼────┼─┼──┼──┼───┼───────────────┤
" i2 F( T& u3 y9 H! {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 X" d9 b( E9 h% \# t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 z% ]& |& ?/ d0 [& m& ?5 j) ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 m3 L( ~; G- o3 M/ [
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ N* F1 X; U$ u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 t$ i+ ~* l2 Q9 V" B│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# C. A T* ]% U T- h
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% w( }8 b. M0 P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 F, m1 H+ ~6 G% `, A
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 R& i" `9 ~& d│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' ^& l1 ?3 r( L
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 ^+ z4 b% D5 z' @& r6 y9 _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 @2 I& R5 b) ~│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 T' |6 x ?! ^; }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& O- |3 P; C9 Y0 f
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 Q# G; |4 E+ y% r/ J8 l0 t
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 @! ~7 x. E! t* @1 b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ u, Q& Q- ~/ M2 I│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 l, C1 k: u# `5 K9 G
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: U: s9 l* @& n& l; y5 ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- x5 n4 m( Z+ B1 ^3 d
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. {: P) F' Z) N; \- }: c1 d) [: ^/ [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; R, s* u1 x I
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 R5 \6 r" \( k8 F# L% x) n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* {" @3 [2 ?- t( F5 a. ?% @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! g: x* u* q8 v1 E, u' ^ x$ v( E
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" x/ C8 f" S/ H. d" j
│126 │Rook │30│ │ │*** │Protects you from attacks │0 y$ T* {' _" N/ u/ S* b+ e: \6 O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" v$ r6 I" Z3 E" L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 x8 N0 C8 ^8 e: D│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 ~+ `: K% l8 C6 l+ n) |5 t
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ D, d3 ^, O0 f
│131 │Lance │46│130 │Wood│*** │Lances through back line │
P) z; c1 [( B( z+ s# B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" Q$ Y+ R1 b V7 F% P2 y3 f! f
│133 │Guard │5 │ │ │* │Repels enemy's attack │$ @2 ]3 L2 F. ^- R: A) T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: |" Q) a+ L$ E: ^
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" d4 C& ]/ ~- C3 @5 i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ @$ {* o5 h3 P8 G$ W2 i" n) e
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 [8 K+ K" E( b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" z* O R9 H! m3 b│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 Z- s2 _" m. K$ {│140 │RockCube│9 │ │ │* │Places a rock cube in front │. `& b/ A$ e" Q
│141 │Prism │60│ │ │*** │Prism fires randomly │
' a) ^/ I" F: X' }2 O1 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 q/ D" M- b4 c; o0 f5 {
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% }0 X% @! y* p; z2 C S│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 M8 r% ?, b& ~
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" S* G- B! A% x( ~ R8 {# F7 |% Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 `: M4 y: V9 e. }5 k│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" f/ _! D% w9 G0 c│148 │Recov30 │8 │ │ │* │Recovers 30HP │- d% Z! |; a& a, G
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 h# [3 u, J# |( R! Q b
│150 │Recov80 │20│ │ │** │Recovers 80HP │& m8 R# }/ r' n. h+ C4 n9 O
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 i" E* r( x/ i% O' d0 x
│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 y2 R- d7 i# Y: z, M│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 S: q/ `/ K) l" \│154 │Recov300│80│ │ │**** │Recovers 300HP │* R& \' k& ?6 E3 r+ }* f' ]& P
│155 │Repair │8 │ │ │* │Fix your area's panels │
, f& }: y' N, W( i- I│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# K* w0 ~; m8 _( n8 K7 o/ b" }│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( I% z3 b( |. @" w7 g% r│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 M1 l: o* w p& [│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* U$ i- q2 y i) r) S3 P0 e│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" N0 h7 g5 T: o8 c. M Y! X! ]7 V│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- [! N1 {8 J* h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; o! O1 s9 @2 o' Q/ N│163 │Invis │11│ │ │*** │Invisible for a while │
; N, \& r3 o2 s1 O% G│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ b# }5 J. f- N- w4 {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 @9 s9 T1 S$ {* [1 d. q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
* n! F5 {# }# k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ P ~9 \7 u/ a0 E3 L' k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 k! Q b; ]; U8 Q! d5 C1 E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- O* o% v g( \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ P* S$ l; Z6 V0 \( m│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" R" I3 V7 E9 u/ L9 u3 o$ ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │: u+ D% @! |/ M/ \* D5 W5 j
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 w# ]- T: c: C/ p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, \' o% m9 n1 X! D; b( M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% q' F! j; [' O4 u% o5 i1 M6 t% \ p5 b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ Q( t. I! m' b1 Q- r" O" ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 h! L7 X; J: r, z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' r- ~7 w9 Z1 I) r! E4 {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 a2 Z1 Q6 u8 U3 M* o# S
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; _, c$ Q4 w" A/ n+ x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- e, B' {. [8 G/ X: |# K" o│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( W$ S* z2 n3 i* j3 n+ i' w# L│183 │Hole │55│ │ │**** │Open hole to dark world │
3 h9 D0 d# N3 s" N% } y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) |* X% X6 E* K1 |* H2 S1 T% t
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 r8 ^. u T- D- t5 c+ V" Z5 f│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 k6 M9 d. e4 a4 D9 L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 P. e- ?1 M! |: F+ F' \│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% @. u& R" r# j% i6 @3 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 M# n6 n. g! U│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 ], A1 K$ _% l9 J+ ~2 j3 X8 g7 k
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 {) F q8 ~7 Z# Y% y; a1 c$ W
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 F C }' j2 _3 g! J6 w+ k6 j3 T6 e│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ b; [6 y! o/ l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ Y( i4 L! w2 ?% I/ c+ V
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" O! `' n6 g+ w8 n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' z8 B! @2 z) I2 J. i z% Q+ k│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; Y- s9 A- I; ?- B E% b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ m6 {# J7 e, }% U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! q2 z7 u+ v' T8 c. F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 Q+ d/ m% t: C+ F0 T) t
└──┴────┴─┴──┴──┴───┴───────────────┘
0 [9 _+ f! f8 W7 G- }- y' l! H# ~% o$ Y4 e
8 w/ O% {3 ]5 r# ^, m0 XMega Chip
- m( r- l: t+ U. R# u$ ~" w┌──┬─────┬─┬──┬──┬───┬───────────────┐
' F0 `+ }, k1 v2 d2 Y& _9 C│编号│名称 │MB│攻击│属性│稀有度│说明 │( t" v: L# T7 ?) }
├──┼─────┼─┼──┼──┼───┼───────────────┤/ \4 W5 O" t- b( Q5 F- e& B/ N0 @
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │8 H2 p" t: f1 t/ y( |
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# R) W$ i( j0 n6 A& C- x1 j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ w. T0 O/ h' V- R7 G5 g, `7 s│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" j; G+ W5 U& t. j# P4 M. B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% S4 V* Q V2 n8 J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" q v# l5 c6 H$ L│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* ~% {3 O" [$ P# I; j# U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- b- {2 N( Q$ ^" C. o: {
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- X8 `2 t% @& l- @2 N" q7 U
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 P7 u! Q1 [9 o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 _1 E4 z4 V/ T% n3 N* f; _
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. B7 e7 u9 i0 S; q' E4 u- e5 U+ w│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 {! l: K6 W0 X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 x& I/ M* e2 G$ ]5 p( l' V
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 D0 t. o+ r* B8 K
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& p, Z5 D9 L! ?2 ^: t) V; ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 O$ j {! T2 ?+ b+ \# c+ E/ G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 [3 B% z7 s$ v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 M' z/ W' X2 Z. U6 ^6 x$ ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 P- {. d, H1 ]& N3 ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 h; c* N% G8 f8 _2 ~
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" @% B8 `6 E. ^# P
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ ?, X7 F# M: Y8 i4 a; M. m8 ~│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: V8 F# g7 r% J8 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: L( y) A2 p# ^% A6 F% T- \│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* |1 j2 U [; F- z/ k8 `, v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# G6 g! N/ u) S9 h0 h( ~8 h' N
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 d! |' @) t/ [. q* S) g9 N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: k+ [' Q% U8 R│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ O% c. s5 t* @. Q# R8 Z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 l# n: r% w. c( D) X7 `( p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' u4 d2 |( B" g! R/ U/ X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ K( M. T3 N9 {5 t. l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 F8 ]) X3 t, V$ t% v, P6 Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! W" g4 `" s9 @" _4 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ Y: U% l% U3 a" T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- {8 h4 j) `; C( m
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* F W! ^( D. \$ ]
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: m' i% F( y5 p
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; F* J2 h4 d. t$ r9 |: |- ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: P9 u6 ]- i' r( m; [; L/ D' m! x% R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 s& R2 p) q, {% C9 O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 f" W, n3 M# [" M$ N/ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 C( \( L6 d& D) R9 Z3 P8 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' r1 f/ F5 p0 H# Z1 A# W
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* A( c7 F' R4 u @│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' V% N: o( O3 N8 u m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* O f5 ^" g9 _( s3 y: k$ {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% \$ |6 T7 t) j! c│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) c' r0 u$ ^# d0 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) H' W3 D7 W& n7 S& n& X B# |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ b& t( x/ Z' c' v" B7 b( u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% ~% T9 B6 A8 Z' d
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% I* B$ q9 J5 j+ g8 F: Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. l/ ]; U) R: J; |6 s e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 A8 u* ~: j1 u% L b0 [6 B5 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ p4 {: y+ w4 W1 H8 v5 {& y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 K: W k; k: t4 I' P│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: K* e! e5 R8 `1 S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 h& X9 f8 k+ w6 B│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) P! H" w: b( n│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ C. ~- }: y3 Z- d. ?( m. ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 Y" t- L O. Q/ }/ l. l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; p+ E( R6 i% G6 e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 E( e6 b- w% G! [3 k# @; B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 i/ t7 c6 q- O, S. ?9 a6 P│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 ]7 Z% {+ J: P/ L│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 J: I0 C& Q0 G: H│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) o2 A* }: y2 w! Q' U│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ ?7 w2 ?- E. D8 p, ? x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 O. S2 Y9 h, g" S3 ?# T3 f& @3 ?
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ Z+ u: _. j8 Z$ v4 V( M, i
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& j3 W: b% B& w; S+ k% D8 e
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 d; J K7 I% X" ]1 F0 w5 w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 G r0 D; G$ f% }│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: ^0 }( W& V, K9 H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% i0 F+ K x8 n0 q. \8 A8 ~# _- K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& ]+ H/ z" Q3 [0 `3 C4 e│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& r2 p* L/ g' ?0 A+ ~& O2 @% _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ u( M) t7 w9 R/ h7 ?' }+ S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* ^1 {% n* u0 _│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ J/ D. \5 }4 _5 }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( Z8 z# M0 Z; s: D5 J. C
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 D) t9 g, l6 @$ Q9 N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) `2 S( }; i3 b8 _
└──┴─────┴─┴──┴──┴───┴───────────────┘" D# H; X. c: |8 l. T; G* U* }
/ ]8 |7 _& p- A
- X: ]( b7 f/ R/ h# O. S. x
GigaChip (蓝版)
- y8 _, n! G. a7 p┌──┬─────┬─┬──┬──┬───┬───────────────┐& S E! B8 E1 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 W" i( R5 V6 c$ c j
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 @. T$ @/ o6 G* {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 D* h' y; O. R# ^2 q3 k/ ~
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- L* ?0 j) t! Z/ @) y; h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. T- y7 I' ^9 u
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. y& y3 Q- V1 v│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" f% t, k5 J b7 w
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 ?9 @! z B( h4 g& s7 S1 Y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" n% r! Z4 \6 ]│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, R$ m& b$ [, V+ j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 h- X7 H4 e; h0 l% ?5 g( t) |│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% p$ `" y s, D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 V3 b+ x% O. }' D# j" O5 g" f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' d+ ~) q. D: P. V B, i, B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 s/ p2 _2 Z6 U" B$ A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( r4 u4 `% |$ m- Z3 W, B5 j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ c6 q% O2 _- d; c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* b6 d' `: e: b( Y \/ j M; ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: }0 @. o- j3 K. b5 ]7 a& }3 s│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! W' n9 q4 m( d0 E* C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; O3 x7 P; B# i5 l3 X" c% }4 R6 G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 A0 \7 \$ O+ ^0 B6 _└──┴─────┴─┴──┴──┴───┴───────────────┘
( P4 E- S# j, r; B `: _# [# `- C- c6 h
GigaChip (白版)(只列出与蓝版不一样的Chips)
# e0 }4 S8 q# N/ c% k┌──┬─────┬─┬──┬──┬───┬───────────────┐. L+ f5 x% K7 o9 l D/ `8 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │! z8 }: O2 X0 {2 A" c9 V k1 ?8 a: k
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 L$ I3 a$ X7 M% y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" j3 V G+ r: q9 M
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' I6 r8 v6 T0 P) G6 r$ m& h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ s2 j( s1 w, W5 u2 F/ T
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. h5 f1 d$ N( k" p└──┴─────┴─┴──┴──┴───┴───────────────┘ |