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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
1 W- W) W% r- \! r/ F- ?5 E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 ^8 p, l% O* J# A
■● ■  NintendoWorld    站友xliz原创* z3 n4 d* E2 q5 L
■ ●■    http://www.NewWise.com ) M! J. U# c! c2 h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# f* i( i+ G6 O% z' C, h" ^5 o
* V$ o( a7 k% {- d+ S% V! w1 G
' S- r. ?3 ]+ I& R6 v, m           洛克人 EXE 3 Blue 卡片组合
8 ], Z( U6 R# h* ~
/ t) k5 C2 I2 e# |5 V3 c$ Y: J3 F  U' Z# t
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( u8 \4 m) v0 ~  t  C. a大家要看日文版的P.A.或详细攻略,点击这里吧!
! R! v6 n+ o4 P
====================
/ Z  I+ n! ?( w8 J2 K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 e8 N5 y3 i2 X2 w/ J' _* a, {$ C: _, y, Q
以下内容格式如下:( g! Z1 q- x  l! Y7 G

) [* W5 O& U# S+ W编号    名称
/ H* L8 d$ C  ^' f, B$ @说明& B0 G7 p: O' U) k3 u) q
组合方法
7 R- G3 @: P, u$ q! ^2 ~---------------------------------1 W/ K. B' `9 u% {7 A1 W
01    Z-Connon 1% z. x  s) r3 n" i( o
Unlimited Cannon for 5 sec: o2 Y% Z0 l- z& c( ]& i& |
Cannon A+B+C9 K/ h/ r$ m" ~3 i! N
Cannon B+C+D
: K( r9 j* F* U* X- ?Cannon C+D+E5 G, y7 q6 C4 r) m$ _
7 ^  f) F& S! \6 i  F& U! v
02    Z-Connon 2
8 J$ {0 K) I) Y/ J+ P7 oUnlimited HiCannon for 5 sec
+ ]9 [9 V5 V# y+ j; N$ c  QHiCannon H+I+J
5 Z+ V; V1 `; WHiCannon I+J+K
8 V# J: ?, {& Q& C: bHiCannon J+K+L" b$ A% c% r, _; B

: O; x7 A/ F  g% G/ J+ T+ U03    Z-Connon 32 [# U8 v1 S- g# ]1 f# z- k
Unlimited MegaCannon for 5 sec4 k) |' k8 h4 k9 E0 Y5 [3 l# ^
M-Cannon O+P+Q. E- B  }$ z8 M8 C
M-Cannon P+Q+R# |1 o; ^. c2 ]8 Q1 ]. |
M-Cannon Q+R+S
, {" l$ ?. @' j
! `( K: E+ }; u/ T* f6 ]7 [7 {04    Z-Punch
* T+ e7 s0 ?  Y1 VUnlimited GutPunch for 5 sec
, U; O1 N% v' r3 e3 SGutPunch B+C+D$ z& k  Z4 ~- v
GutPunch C+D+E
5 I" u* c/ [+ l  qGutPunch D+E+F# y# ]& j: L/ y

' Y2 T3 O/ Q/ X% }05    Z-Strght
% K* `! t" _9 @0 iUnlimited GutStrgt for 5 sec) L9 U3 c% [! }4 t( f
GutStrgt O+P+Q1 u, }$ O# C8 O' o9 ~  U
GutStrgt P+Q+R
: I& _: _& @  ^! IGutStrgt Q+R+S) ?3 ?* n3 K3 M1 G$ a) R/ V8 L0 Z

) z$ ?! q0 M6 t' |$ l06    Z-Impact
$ \5 C9 O2 z4 d8 ]$ mUnlimited GutImpct for 5 sec; l' _% {! K3 [- B! E% K& J
GutImpact G+H+I
2 b. x$ B2 P6 r8 L. L+ KGutImpact H+I+J6 ~/ }' K0 J: q/ z8 v. I4 q
GutImpact J+K+L3 v6 S  W7 G$ V3 a

3 Y! ?: P! ?$ m07    Z-Varibl
5 c4 y3 z& S5 u2 f8 R$ nUnlimited VarSword for 5 sec
$ W) c; D+ V1 }5 i. {) m$ qVarSwrd B+C+D
, j0 l* p/ }+ Y8 ]% B1 `- `VarSwrd C+D+E9 g0 r! M5 d6 H5 E7 l( R$ U/ O4 p
VarSwrd D+E+F
+ ~3 b) g0 k( X3 ]  G( R" F, O3 ^
08    Z-Yoyo 1
# Z5 w. k  d/ r/ W* F# aUnlimited Yo-Yo for 5 sec
0 z5 x1 e5 d+ |( K' gYo-Yo1 C+D+E
7 o; c# |3 O2 I0 Y7 x, U+ Y) m! fYo-Yo1 D+E+F
: R. u! ]% J. e( h9 v; h! hYo-Yo1 E+F+G( Y( P7 k2 S* s- O- x& a  l7 `: |
2 ]7 E; E* u% J: v7 B
09    Z-Yoyo 2  g; ^; n  V$ y1 ?6 s: O
Unlimited Yo-Yo2 for 5 sec! A; I5 K, R* x
Yo-Yo2 H+I+J9 G9 ^4 X2 g- u6 W. \2 q: O/ W. i! V* i
Yo-Yo2 I+J+K
0 r9 v3 Q- N: D6 w+ hYo-Yo2 J+K+L
# b( V4 h5 J# E: n1 k4 Z/ Q) a5 [% X" q# C$ F* F
10    Z-Yoyo 3
& {/ R( Y+ c, l) x. g; @$ l8 b& fUnlimited Yo-Yo3 for 5 sec
- L& @) N' w- T! }4 LYo-Yo3 M+N+O
1 A: F7 ^& h; ^/ p9 L6 CYo-Yo3 N+O+P
6 p+ _# ?3 v( J. s' K9 oYo-Yo3 O+P+Q5 x1 R, a8 [: ?/ {3 ^
5 d8 Y: C+ s8 c. y( H* _% O
11    Z-Step 1
7 Y1 }5 e  T1 D  \  QUnlimited StepSwrd for 5 sec0 j6 x% T8 j/ E9 T" w! m  A
StepSwrd L+M+N
! ~, `! ^- b- oStepSwrd M+N+O
( t" W, o6 P& H+ E5 M; BStepSwrd N+O+P  }+ z5 X4 _+ H. \
1 Y  i/ Q3 M1 O& p$ K: N% J
12    Z-Step 2
- H0 G- P% R8 t2 @4 _Unlimited StepCros for 5 sec
# F4 U+ Q; O' n( a! F) O1 k2 d3 uStepCros P+Q+R4 a' s9 y: ~$ k1 y+ d+ |9 R
StepCros Q+R+S
9 F+ B% ~6 [4 Q) W, ~9 e* ?StepCros R+S+T
8 ^6 v+ j! S# [8 V- O
0 b/ e. D7 R5 V  F13    BubSprd
" r7 y% d- L  R2 B% g7 V. M* S# V" jAttks w/ spreading bubbles!
* ?# k5 t; d" g# N5 ^" zBubbler  C+D+E& e8 I( N- p  [! M2 V
Bub-V    D+E+F
7 i9 M, n; z6 e& ?- tBublSide E+F+G* \# P. ]2 _1 o2 d
Bubbler E + Bub-V E + BublSide E, F1 g9 o: f+ I  @0 E, @6 [

2 y9 D$ M- @; g% L4 Y+ ^1 t14    HeatSprd
2 X, C0 x! c" e7 z, q0 SAttks w/ spreading fireball!
0 U* \& z: u' y5 R7 N: QHeatShot H+I+J
+ m9 _1 Q. U2 n% f8 gHeat-V   I+J+K
- e* W  c) J+ S2 j3 j& XHeatSide J+K+L
! w  v. R) n7 c, y0 O2 p2 GHeatShot J + Heat-V J + HeatSide J" y, v+ w! M7 c, S" m

' B8 E, y7 ]1 S) }. ?; Z15    H-Burst" f, c) f/ `5 t% f2 S
Creates a giant explosion4 {# W2 A4 o- l& ^) h* y
Spreader M+N+O
" p) K: l  k  f) F1 Y8 QSpreader N+O+P
# T. T4 m8 }0 f+ J5 a# e  USpreader O+P+Q3 o: s! o! T$ M( {

) n9 X$ n0 N$ ?16    LifeSwrd7 a) G: v1 u1 `! z. Y, K
Swings a huge 2×3 sword!
2 M" r$ s2 G! z9 R& Z: o' C6 V% nSword E + WideSwrd E + LongSwrd E
1 ?5 T6 X3 {! Z! I  Z8 x: ^0 `Sword L + WideSwrd L + LongSwrd L
, G% b1 D0 ~% C9 @( gSword Y + WideSwrd Y + LongSwrd Y9 ~6 _) H8 v; \4 q; U) C& X) P" @

* q6 ?: v6 u8 d: a) M5 Q4 R$ d* {17    ElemSwrd
0 _5 \3 T% s: D; gWide swrd contains 4 elemnts
* g$ v# f% D5 o0 q0 s6 HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( [7 ^5 Y# ?% t3 L' t+ `; x6 R- qFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; F! x' R2 m! i6 ?/ M' |
. g+ L9 l1 l" |
18    EvilCut- ^) k) y9 R; T) o7 ]
Step up 2 & make 4 atacks
8 e7 E; W, K0 P6 _8 C' T) |6 AStepSwrd P + HeroSwrd P + StepCros P
* p& k" ^1 S; B  j. Y* A2 k3 O) j2 @+ F8 U2 J& o% J
19    HyperRat6 ?* \( g% f+ N3 B$ J. `/ k: z* R
A giant Ratton charges!
9 A) g- z' C) l$ Z! o, m; A& V# {8 LRatton1 A + Ratton2 A + Ratton3 A* w  I0 g, L$ S6 w1 w, d
Ratton1 C + Ratton2 C + Ratton3 C
9 C* p! `0 u3 {" n' F& o, j+ s! R* a& sRatton1 F + Ratton2 F + Ratton3 F
9 \2 ~( U1 V4 E# q' n/ D0 s1 R! w6 ^. X! l7 W0 v# o
20    TimeBom +
$ z7 k" h- M3 R; l/ t1 a8 z0 TSets Time Bomb in enmy area
$ w4 l* a; m$ g; j6 gTimeBomb J+K+L5 E! L) m' s; N9 [' b& Y
TimeBomb K+L+M
/ Y+ a2 w( [9 e  S( b; fTimeBomb L+M+N1 m. f  q% j8 F0 j/ R1 a

0 G" U: E/ V7 V+ T6 j4 R' q+ O3 C21    GelRain
) F/ A* @  o# E% c5 {' D# JGel steals squares
1 `. `" V! K8 Z9 l4 v4 l! yMetaGel1 B+C+D
- _) C9 F# {( \, o. S6 ]' rMetaGel2 E+F+G$ t/ l% O; B: E" x
MetaGel3 S+T+U
2 z" T  A8 ]; o# W9 z( L4 S0 T4 W; M1 h' T- ^# y: M7 _2 N
22    EverCrse
* d- s6 X& y4 |8 DShield chases enemies
- y7 q& d+ `; O$ l, ECrsShld1 C + CrsShld2 C + CrsShld3 C
1 t* b: G3 _5 i, T5 V  vCrsShld1 L + CrsShld2 L + CrsShld3 L
" E$ {$ _: L( h- {) ?3 A1 e% t) a, i$ A1 E: |5 y
23    MomQuake5 \6 w9 ?, n3 u
Awakens Mother Earth!6 L. E- _- }! n  u- i; k- f
RockCube * + RockCube * + GodStone S. R5 y. `+ F, v8 F
* s& ?( f) T3 `% Q$ v% E" }
24    PoisPhar5 i) H* X5 a$ |4 I, V0 q/ p( U
Pharaoh generates poison
, s8 F  l6 ^5 H6 V' R. `PoisMask A + PoisFace A + Anubis A# z1 Z' H* u2 a& c; U+ o( ?7 t9 k

5 f$ i' d$ Z* w. {- E5 p) s& Q25    BodyGrd
1 ^( K+ r! x; e) oBodyguard takes out enemies$ L  |. m5 Q! w0 R
AntiDmg M + AntiNavi M + Muramasa M
* z% L+ z! O/ h- H7 U! H4 Z' X- D+ ]7 y( \) k
26    500Barr. B9 L: L4 Z- j: e- z) X( ]6 B
Barrier absorbs 500HP dmg
; M" l* l2 @( n/ mBarrier E + Barr100 E + Barr200 E
+ s! v9 A$ r/ FBarrier R + Barr100 R + Barr200 R
; c% h$ N, _- W7 Z
9 S4 _4 H8 o' o8 b27    BigHeart
" x8 l' H. S; u. Z0 x% J9 PAttacks, then heals HP!
+ P% y# ]* u& v  L: bHolyPanl R + Recov300 R + Roll R
% L; s% X' c1 Y5 x+ F3 CHolyPanl R + Recov300 R + RollV2 R
* p( Y2 S' _7 v( [HolyPanl R + Recov300 R + RollV3 R# @- F0 n1 j5 C6 d! u& g+ S7 B5 K
1 _" o& V- n- |7 i4 X1 K' }. V2 {( F
28    GtsShoot' k. e% b: C5 N
GutsMan throws MegaMan!& q2 C: A: A9 r) x0 o
Guard * + DashAtk G + GutsMan G
$ }7 a! r0 f% m: eGuard * + DashAtk G + GutsMan2 G
' u3 ^' V! h1 l3 V- `Guard * + DashAtk G + GutsMan3 G5 K- F( X$ ?2 y* U! x
Guard * + DashAtk G + GutsMan4 G" ^. _+ O2 ^& `: a2 l

" s9 n" N  Z( Z/ @& Y+ G0 }29    DeuxHero
3 }- J1 w; }- i1 WMegaMan & ProtoMan team up!1 A/ \5 n" X) _3 M1 s& L4 S
CustSwrd B + VarSwrd B + ProtoMan B/ `: Y! Y* N; g1 n
CustSwrd B + VarSwrd B + ProtoMn2 B
+ @$ Z: f# ^4 a4 _- L& ICustSwrd B + VarSwrd B + ProtoMn3 B
5 S- }/ a. B: u( {9 U4 M4 fCustSwrd B + VarSwrd B + ProtoMn4 B$ h0 j( R2 q$ k" v: X& F

  _( \7 m# r  G- S30    2xHero
( [/ F" q* C: T& L+ L) VMegaMan & ProtoMan Dual atk5 j- K  k6 S4 a* O/ Q/ }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 i# _# D& r8 ^5 x) X; A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& N& k7 x/ s) _/ J7 n) B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) @/ n8 W/ B1 x7 r: v6 i) u  f# XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: G# x! o6 P3 b
" z: }& r7 A% {' V, L9 P% M31    PrixPowr* c! c! m' z: |! S: P
3 Navis attack at once!, L7 J9 h% _4 W: A" h
Team1 * + Team2 * + KingMan5 K
8 b; B& C8 y$ \& B  l' H, @" {Team1 * + Team2 * + MistMan5 M
  b2 M$ H1 q0 Y( P" XTeam1 * + Team2 * + BowlMan5 B
! P" K8 X" k& u
% N- K0 c+ T+ E0 K  r4 V' l! F4 S6 C32    MstrStyl4 X5 |8 D' }4 w6 T. t* a
MegaMan unleashes his power
" ?, V1 b! ~3 U* ]( b- xSalamndr * + Fountain * + Bolt * + GaiaBlad *$ g- T% M9 F+ v% n6 g6 b. E
; F3 s( v$ P- `: W$ m) b; U6 T& U
StdrdChip (Part 1)8 P  r1 ~- f( X' {+ M& B
┌──┬────┬─┬──┬──┬───┬───────────────┐+ T- S8 U! A# A7 I2 N) G0 w
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ g. W5 f6 t) k0 ]
├──┼────┼─┼──┼──┼───┼───────────────┤# O4 g! n  q8 M8 z- h1 \
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, W/ K/ f% W' A& l( I* X│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. A0 l: R( D5 m, A- z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( {& e% b' a8 A/ J, d0 W
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% Z+ S# o/ x: i+ O6 Z+ P4 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# r, c' {$ H" \9 g) d* G* n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. M/ _, r( k. V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- w- x6 @* u% V' a. \' P8 G│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 a4 p/ s  |! h1 N* b' H' K) G0 ]& x, D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ Z+ A2 c( h) ?: V$ k0 b. u: R8 U+ v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* ~9 d1 T6 [6 A; J. t│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  g, x. e* W: M4 w1 d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# L" o; N) w" d' v) x5 Q: J│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* S5 A5 t4 F7 i# o3 L0 H& B│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 i! e/ S" Y, M0 Q' I& S& V- H% D│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* ?$ ?; q: m8 O- _- A6 I6 g$ q  x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 T) O+ ^4 D/ m5 K% e, T, F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& y- Y5 [' {! s2 Q) x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! I1 F# ^1 `; X- X1 P3 z6 e; t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' K4 k- S9 R( \│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ K, p; \+ N1 W% V) q& h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) w" V& y- X. t5 ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  W) h' _' A  p. Y5 o1 N
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( O- B7 P# W. K3 _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 ?" f1 s5 [$ V1 x' }│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 w6 C4 p8 }* N! M3 g; a- Q4 J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  V& y! D8 M% ~; [! n│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# }/ U4 U1 J$ I) Y3 g* G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% f2 Y3 B. j* l4 z; W; j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 e8 c0 t+ T7 d4 x│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% i3 X; P: r* I' }# f1 k4 k│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- M; ?. r! j$ \+ ?  F
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 m, Z: v8 {5 {+ A
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 g6 v+ D' A1 i0 h7 j$ A│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 p8 \& ^; {4 H: W& H. @& ?$ A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 d" i/ G* Y8 M* x7 A! `1 Y. c- i) H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ L- d/ S- M% [+ F* ]% M) T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ G5 |, L. l: g│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 C- A2 k0 O- @, [% G3 ]: h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ W, F) h) W/ W& _. k9 F
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, M0 l) |' g; }' \3 `8 C, ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: ^, q4 B7 g& `9 a, ~
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* ?* @$ N& S$ N8 r  z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 A) Q) H) d# v% o$ @. p* \1 W, s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ N( j  @: Q$ R0 O0 H
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 o5 ?, @1 o) V! ~& Q* v6 z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 q1 g. S1 F& I4 l9 F, N
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- ]% l. f" _2 D* Y0 {0 \) E. H│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' J4 b9 o$ B, v6 e7 \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 H8 `4 L5 @9 k9 Q! F1 `│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: B3 g/ Q$ K! N' I  F# Z0 M& h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 q& y1 S- T; Q( M& B" q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& S; N( u! q6 V# h/ z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' i8 v+ L% Q; q! D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: M) P- o# C5 ~( f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% d9 p3 j8 ?: x: B, L$ X8 R4 u) ~
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 B& r; N* O1 u, w& G
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# |+ k9 s1 A2 m
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- d8 g  F9 K3 S/ R) J0 R6 p
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. e( y$ T, U# L- T0 Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, \" p; N1 m, e" B( q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 |& B" @0 _+ C9 z4 ?& E│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# L( w1 \4 g) M' T8 C1 V7 `│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 K* V- B' G; ^8 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" A: U# y4 B3 c! N│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 |+ E! T6 d# o! I2 z8 ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( c7 J7 ~' b9 i& P8 J9 Q% W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ ~9 O1 G) o+ i( M+ r4 S
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 a" `6 G$ g, {2 ?) \│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  T9 b: r; ~' j
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 M8 G% N' J; c/ Q- C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% t0 D; S$ H( }2 a: Z" j" k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( i$ R& x" i9 d
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 B" O3 q; n( O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- U; _/ a: y' M& D2 Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: h, ]: Q3 u* a9 d) I. h8 W2 C/ w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 ^( l( h! ?" Q  k$ Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" R+ x: R' a& O+ t: _( z( r│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- _; x% k9 w5 \5 Z* K│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" Q" b9 e2 b- x8 ^, P9 Q7 D8 x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ W$ `9 D6 [6 M2 h; D- C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ M  J/ F  F7 z0 W2 o3 N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 d7 \; f# }3 ]+ b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 {0 W( {8 j6 R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" x. X( Q/ q. o4 S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- f/ g4 }$ i" R( `0 I& @4 `8 m$ U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) L! R1 n# ^2 Z# T+ n& e
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 ]3 v+ Y3 t' `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# j$ c7 H3 `& @! x; \0 D2 @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 }& Y! ^, `( h, m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 l/ i* d' i* i6 R& ~1 j) k
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 ?' [, t! j. O+ J; D0 z) B" J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 X* Y% W) C, ]/ z! t. G/ t
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 _  B7 M" e. Z: Z. k6 a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& u; V% t4 o# B7 c│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  R7 U7 Q7 p  L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: @% C$ H: y3 ]0 ?, ^
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" i) d2 c( j# c4 Z' o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 x$ `6 e) \4 h! E! u: d! R│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" V8 O- ^5 b* n9 d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% h4 M3 P& w* G" `  A0 ]└──┴────┴─┴──┴──┴───┴───────────────┘; g" q% H, K! f( y2 N

# T& E3 B8 r# L) `StdrdChip (Part 2)
8 p- Q/ ^+ f' U' {/ C% V; b┌──┬────┬─┬──┬──┬───┬───────────────┐' p+ F3 \  U2 A6 M! x  S
│编号│名称  │MB│攻击│属性│稀有度│说明             │% H* h" W6 W. t6 t
├──┼────┼─┼──┼──┼───┼───────────────┤8 n2 q2 G1 N; y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& i8 `& y3 }% J2 u% Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 v. k! v; n4 `6 f0 h│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ U" I1 e/ H4 w3 s% i1 i6 v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ f( R, \/ D. ^/ V6 ^: X4 g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% U( ]" ?! Y0 c2 V1 G( [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# }# w3 u5 m  u% H│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 r1 a; C! Y2 |  h/ z% X5 y/ p% z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; I  H) j! V- ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 M4 f" ]( A: s
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* ?1 G1 n" @& w) Q+ v9 z" e2 y' G
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 a0 w0 X" ]/ E/ p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 j" W' `! P: N0 y; |
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& x7 I+ z0 B! D9 b$ O( P1 ]" }9 n; o% S│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& z) @' U5 Z2 R' }+ U  X│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' R) b- x" p; b! f: d│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* `; W% s, ~3 P2 y1 q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ @1 a& f. d$ [1 ], r' m
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ v  @: @6 h) X) i6 [  J# ~
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 E5 k/ ~: M6 P  v" e# |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: j7 N+ I6 Y! k; C│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" U, \3 R8 |. M1 B! }& ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) m" l# K0 S9 ]" T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! J) w" v# Y8 d, S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* X- {: d9 j. @9 x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) ~1 T+ _$ ^! X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- S# s5 }! A3 s  O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, y/ d( l+ {3 i9 H# j
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: n: C9 U7 w8 @6 q9 y* y8 t: m9 P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! e/ C  W) ~3 e. J( f( q- Z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- r" }1 I$ q3 E6 ~. j& I│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. b1 n/ m! t5 g  @8 B│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& g( A( A, |! k5 s, r- @6 E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 |5 N8 C) k/ p5 F5 t1 P│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) {6 B: h/ I7 D4 Z* w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  A  j- Y: a! y; D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( p+ F9 z# D" I0 U
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' G$ w' G, w9 A/ G! h" |% p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% _# k: G2 W8 M; ]│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# b# h  k. B  w1 G) ^" X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; ]3 R: }+ y% L5 f" X! d│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 O* Q1 b' j9 @) ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │  t) Z+ j7 y( R9 z0 @
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; Y3 D7 z& g, \9 @  `: q. E" T9 D) A
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ s: r  U' Q# ^$ r1 @+ J│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 R1 C2 S! K; m: g1 V) C
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" m; b' i# l- N; y+ `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 M+ Y1 ^# H( v% k3 W. B3 ~
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 R0 b6 P+ h( I' n4 F! ^0 |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& j2 J  M7 d7 V! ^( T" z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 d% i+ p" {: y& ~! I
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 i7 M' C- {6 _) P& g6 C│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 H" E. |  G, Y* b9 ]+ ^│152 │Recov150│50│  │  │***  │Recovers 150HP        │' }9 \+ k4 B- g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% q) f( n/ N1 P; Z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. ]2 u9 @/ L6 }( l' ]0 y- C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  U; u0 F% v9 {" q' u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 W+ b2 t6 A( X  j! i+ X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- Y* K% a# Y9 K
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  g4 o, A7 z- U3 x% |5 i+ C% \│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- R7 U( Q7 X7 M6 l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' z' G7 U- ^* x" W+ }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ x6 I! l0 j; |1 m( `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 T0 ^6 U. q1 s0 s1 X, U" q$ B│163 │Invis  │11│  │  │***  │Invisible for a while     │$ k* E6 _; A/ H: `5 J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ h5 V( U" @) _# q/ w% \& A& n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 V, U0 E' X4 ?! V9 ]# M9 u# }
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( g3 k* c% e. Z1 N, i/ x1 y
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 @$ Z+ Q: J6 u│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! V2 z# z% d4 n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ I- y7 p& W1 i, `% U$ p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 q- z4 g2 U6 k: P( {0 j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  o* a% u! h( F& {$ |, |# {│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: S. i) E6 U; K│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- d8 x* I2 U' X│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  T- ~1 |  P, z# @4 h8 w9 T, h9 `
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' ]& n; i9 P* X4 V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% a5 t  \# L0 a, H3 ~7 b) ~│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( N: e% B; {2 E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. d4 `3 [( Z% _, C: c6 n  q: R│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ a4 V0 {8 A( C* j
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; g4 g- X  R  F5 O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 K$ O% U- S, H5 L- Z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: _. W, E0 h# T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( t% b! i9 Z, q( J" L* R( A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 h( S5 i8 `, O│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 x. y+ n( X6 d3 b
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& |- @* y" H0 P! O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, S$ K7 o" I5 f- w! }
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( g  @5 V$ Q1 w% `/ D; e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
: D) W4 F% J+ ^' f/ G" x│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' }0 W5 \( _$ T, M9 I# a│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* j- l' P. P3 ~/ ^$ A0 d$ A: {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 n* x- E3 D% G% z8 K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 v/ x7 w5 \/ d! ?9 P( i- Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# N4 d/ q5 m0 D& @) D8 h/ k│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& ~3 V- n4 ?! Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# K1 x3 V/ {$ R# v9 V# I8 ]* t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( a/ m% P8 w$ F) f" j) q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) g' N2 F2 C: }' p5 x- i
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: B0 x; j% v9 Y+ c5 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 W. c4 |2 F4 F: X8 U% h; ^& H# t" X└──┴────┴─┴──┴──┴───┴───────────────┘
' D5 J" G: O& l! D4 P0 `# H( V. m& l6 Z4 j6 e/ y, W5 D

! q) _2 @, }+ y3 n1 aMega Chip
  e) G+ C6 V0 E/ U) R2 ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 l* }' \( w" E& T' v& S$ D( B: R; e│编号│名称   │MB│攻击│属性│稀有度│说明             │$ H& f1 l3 N7 c( L) b
├──┼─────┼─┼──┼──┼───┼───────────────┤% W: ^4 e; g% f6 Q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 y# J( Z7 f2 D
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. a# @; o; t7 y+ i0 l* L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 v- P, m& i" F! U
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 A& k* u: J: c1 d9 ?( H: x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 i1 t% O- h) Y; e- Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, T/ S# c' t* i0 @# T$ ^: D
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# L2 y  u) T: I5 ?5 V
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& V; Y% b0 F0 U/ z% _$ M# ?* K│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 r% Q- }" ^" [4 i( l6 w4 r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) W# h' f) \2 j  p$ t' @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 v1 |8 f& i) k) @& l* ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% v7 F1 ?' E3 w, w- {1 D+ D- _
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ I/ ~  g0 J1 T
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  F9 P/ ^! y+ k- }: d& z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. P+ P- P- z: \) V$ u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( \4 q, V# F* s. H
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 L+ G8 b( t9 ~( p& r! X
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 m- s% ~9 ^- V9 L' {$ h& r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) |6 i* r: p" b+ r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │0 s  c( [* P- m3 n2 Z$ w
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 M+ |6 g$ T% t; w% z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 D5 u1 L7 o  @% }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 d% M( ^: b7 E4 B│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. U1 o6 c3 w' w; W7 x3 ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' o8 U! U% ~! |4 ~9 `& m' G5 {* x& \0 c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* a  Y- o9 D/ B8 ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 h9 h9 ]6 Q' R; n8 e( _+ @2 K
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) n; R; }$ @. `5 H│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 F& m' T: s! Y! y. d: v│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: N7 m1 ~; U0 w
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 X$ M+ ]- |# e$ ~) E! m0 E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: {. v4 Z/ `( v! e! l0 w8 L5 \3 X│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 S' A6 w# f" [" x/ s. f4 v+ _  d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! ^( t& R0 A# q. w8 c- H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" q4 B6 f6 n& i, ]  C( T+ e9 z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. ~1 P0 f( ]/ [7 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% N- c( T' Y# S! _. H# s5 _/ G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ f- D# i' S7 h6 L% T│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  Z0 Z+ ?7 H- z" I. w/ J
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; p3 D3 `9 F  ^, j) @2 k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 U! q4 x8 o% K1 l: e
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( p( w8 G* v& C8 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, s- G$ r1 ]0 m" ]: {1 r# g1 C2 v# i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 h; ~* N+ J: F* W& U. f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  I# p! j+ |) K- I
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; ?% ^/ h6 i& }( |1 X
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ ~5 y$ i& G' |│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 }( q* C/ R# ?) R# P5 w│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 `. _+ M2 q; |( P8 v│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 k1 \* g; G! q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 K$ {7 M  G* h* g5 g, Q5 m8 ^2 J│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 C1 `7 f) Y9 a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 C3 b2 ?  L3 @: y! F1 a# ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ h) E0 M) ?/ ]" M) w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) k  d/ S' V- [+ h& ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- ]  M; I; M5 H1 g5 L! F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 t6 _( o% [- ~2 O1 Y. W
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 o0 B7 r2 c+ O: N3 q* k8 }1 k- i- n
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 i7 w/ u2 X( o/ t. E( }
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& A8 D7 c5 e, P0 b) {; s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
, i% ?1 [! g* a0 m: O6 V│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: ?$ _1 K+ y6 H7 A7 V& g
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ p. r6 n( ]% X; {0 j! ?; U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# q# s; p6 `6 _
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) S2 N; U1 {& d
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ C! V$ Q( Y" X
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# o% q3 [! ?- z! i/ \3 [6 _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) B$ S+ }% m4 }! V- w
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 c3 g& e! [" @│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) x3 Y# C/ m6 o$ R7 O) ~$ d
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# s' I2 l6 p7 Z  N0 b" c5 p│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 Y. e) s6 o0 w, h3 ]  A2 X" r. r4 @* N
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) j- A1 T4 w0 c7 x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; V- G& E6 c' `6 {6 h8 A2 p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: z* r; a+ D( G3 [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! ~- E# U. i. Q+ X5 L/ O  V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │; b# W3 R, @' \! m* ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 C8 x1 g% h4 v# i; t+ W  |
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 ^; [" F9 ]8 O3 l, V# c/ }7 P5 k6 R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ V/ J7 {$ `7 O6 n+ R
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ C) C& S* O1 c7 l8 }5 u
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( P1 I( E/ H" p. Y' ~( V│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 P4 J1 f, C' R5 x% C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& L4 L6 h$ s2 }) I│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; t* Q6 n, A3 f3 W/ k; D└──┴─────┴─┴──┴──┴───┴───────────────┘
/ ?2 u/ G& r; S5 i* M0 r
& H3 g6 V3 F% Q* x  d
4 F; Q& m& T  i) N- U0 l. tGigaChip (蓝版)* j9 |9 g9 R+ {8 S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. ?* v, b; ?0 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │
* r+ m$ \. {' {0 b; M3 w├──┼─────┼─┼──┼──┼───┼───────────────┤4 V* g8 [1 ^& O$ ~# @% ]# G
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ M4 h1 o! u% h; J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 ?2 x4 j2 i4 q0 |6 I
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ j" y2 e; c4 J; E6 V$ {2 w$ E│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; S* \, V$ H5 U3 d/ n+ A+ K* l│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% Y: C' `* B, e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 `5 [9 |( m  @7 E, I1 e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' L  D2 ~/ x) \  O- Z5 h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 x) h% F7 I; A: X. L# |. z- z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 A5 W3 E+ L2 q: n. u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 c# Y9 \- K  A5 V) ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ |6 R( [/ `2 z. f6 w, V2 }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! L  z1 i/ w% n7 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 F# z0 H; Y- {│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& {. h; |% A' X0 b6 w/ I* S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" _7 Q0 W7 }9 W1 `; T& r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! s3 ?' [: n, |; x; J( ]: E4 s. \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 q( V* E7 s! p' Z- s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& c4 K" x- G! h  [8 k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 j1 \  U7 z* `4 L) Q  X+ [│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 @8 n& o- w0 h' k└──┴─────┴─┴──┴──┴───┴───────────────┘
6 ]3 u0 z$ f: a  ]! B0 `( C" W) ]( K8 O, \" S
GigaChip (白版)(只列出与蓝版不一样的Chips)
% `4 }$ H; l& I! Z% {; R┌──┬─────┬─┬──┬──┬───┬───────────────┐. c7 N) b/ O+ S0 k1 i7 z# X' U' T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, D$ L  u( n9 Z0 H- w) b! i9 g: m├──┼─────┼─┼──┼──┼───┼───────────────┤
2 L' `# D% B: H: [│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! n' N3 B7 q/ R+ v│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ g+ V1 l* |4 \2 M; X3 y# V( G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │% X8 S. i7 z. F5 ?9 c1 L
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) Y: M& j  w' l) ?. D2 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 V/ F7 I( [- H% W* c1 e3 }) o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, z  C% ]9 h3 g* W* Q9 x" x
; _5 B  B$ a& ?0 l- ^$ E: Z1 ~3 R001002003004005006, D; m6 @% E. y
007008009010011012
1 d) {0 Z4 ^# T1 K2 H4 O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 i& a0 v* j, g$ I' H% ?$ ?  {( M1 L9 O) P( d" j! x
019020021022023024
% h# [) l0 c6 J025026027028029030
1 t. T. \# Q  ~031032033034035036
% J$ Q5 w* n5 U! _  |1 f9 s) b* n3 t8 L( x" Q5 b3 J! f
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 l6 o2 ]& w. z+ u1 P- x) g
. C$ }9 j, u/ U) ]  z037038039040041042
+ N! L, R! i% K( v. O1 u043044045046047048
, a9 `& C5 A  r! q, R+ x049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- k- r! ^5 _* }0 ^  Z9 Q8 h
0 T8 i0 c, \1 o7 R' k! p055056057058059060; t9 }2 X( U" ~6 n
061062063064065066
# a( [0 l/ u& M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" t) V) e6 t! V6 ~) ^: u( S; z# S8 L; }" V2 Z5 J6 H% u7 b/ L
0730740750760770789 W0 W  b* L% l6 B7 f, X5 s# U
079080081082083084: ?( }4 H1 C" W3 n" t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" }' d2 w8 Y3 c( V9 F9 I* c/ b+ k6 k3 b9 C4 S
0910920930940950968 v; h" C/ X  s; H3 Z
097098099100101102
. e; n; x$ o* f) D103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& I( F9 O3 k3 F2 g$ x: K: P/ Z3 J6 E* i
1091101111121131145 L1 O' Q4 U# O( X# x0 d4 e
1151161171181191204 N# e7 C" ?# E/ b3 C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 o  F' J' [5 W: d/ S
" e3 h' f7 Q- }. _( O/ [/ _. `# R$ k; {
127128129130131132
$ B  Z$ [% _7 T) }7 ~* C! ?: N133134135136137138
4 r4 Q) F: b; T0 Z; _3 V139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' G' M! O$ z2 f! l6 x: E9 G

6 `; k0 A; k3 Y145146147148149150
% e2 c/ k: I7 j/ r3 m151152153154155156
$ V' M7 V% W5 O* X/ G* U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& l' s8 p$ O, c! T& a, a5 F9 |
+ V& p; @  H* K$ S* w/ W1631641651661671681 @% t" X7 J' U6 Z# A( V2 ~
169170171172173174
9 D2 S! ^; I  K3 P; b& y# s175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' l! |$ X( l6 ]$ B( S! n. R) c/ H' {$ k2 M( A/ n
181182183184185186! z8 }# m, ~; U# s
187188189190191192
. r$ T! z5 h0 ]6 ?4 W/ q193194195196197198
8 }4 g  b  c8 S+ N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) C% m6 m7 m1 s) v' L" c% C. C# C5 p/ x+ t) e+ L- w5 ^
0010020030040050069 C9 G+ p8 W" R& N% p
007008009010011012" J- t* F# m# d2 a) e2 `
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% ?1 Y1 q$ T2 i, p  ~1 I. ~
5 P9 Z4 c; W  E6 p) S019020021022023024
1 J1 O2 U% I) ~! L; m0 l; D2 j025026027028029030
/ w# u1 O6 ?) {: M031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  y4 {- g. m4 n8 m# u5 ]% @& k& t
" K. B- [8 M7 _( V! r. \
037038039040041042
! R6 A( X( ?$ X, a* t+ U. P/ m043044045046047048
5 W% B2 n: f5 H049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( W3 t; ?) k" U
! G& F! \# u, F2 T( [7 q5 b8 c) F
055056057058059060
% W) q% K  ?9 d& C061062063064065066
/ s& y: V" ^& w) ~0 x- U1 k067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 Y& E5 A: H6 r8 J5 ~1 ~" N! \! {" b. s% N: I
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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