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- N8 I4 k; o/ a4 L6 a■● ■ NintendoWorld 站友xliz原创- k9 p8 @7 j+ h | Y% f: P7 Y
■ ●■ http://www.NewWise.com 1 z% v4 r5 n8 G2 ?( S$ [! e/ l
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1 `& f' o8 n( x# o2 [7 E 洛克人 EXE 3 Blue 卡片组合6 K4 X4 v( N k8 e+ V& V8 O
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 z) }" J9 }3 S3 i大家要看日文版的P.A.或详细攻略,点击这里吧!/ x* K8 o8 ?0 H& D+ Y( T
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 ~. q% n( P, s
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以下内容格式如下:
4 l1 ]+ h% F5 R! d. Q; t7 [# X2 R0 v: T- ?
编号 名称1 y: D, t7 R* n9 @
说明/ b N2 s+ d6 M& j5 t% f
组合方法
/ }8 `, k [, |" y7 M* @---------------------------------
" f: ^" _! F5 {* h$ I) @8 V5 Q01 Z-Connon 1
t I" ]/ D/ [% @. [+ D" HUnlimited Cannon for 5 sec
$ C1 H7 \( K' [. f" q- q, uCannon A+B+C+ W" x6 t) B- I5 y# e2 H: S( U
Cannon B+C+D" X% t- h0 j2 k2 H+ ~
Cannon C+D+E
; C. ]" l5 n- ~0 w1 \, B" [0 L$ Z% N2 s) ~7 m
02 Z-Connon 2
1 d7 D# t0 y! R$ jUnlimited HiCannon for 5 sec- b% U1 _5 }, u* { P1 c
HiCannon H+I+J! F3 Z( S E" D, X
HiCannon I+J+K
5 y: y# Q S u$ GHiCannon J+K+L$ M+ W3 |1 J& K
4 t# A( P, h) L+ [% y
03 Z-Connon 3
i: z0 y' t, F4 c' rUnlimited MegaCannon for 5 sec+ M, t8 T" L% k" m @( R* g
M-Cannon O+P+Q
& r9 w& `+ w: a% N p$ I$ AM-Cannon P+Q+R2 y, g, o/ C9 K: W# J; l
M-Cannon Q+R+S
D$ h3 n' i3 O' Y- {( ?# T" H' d" M [7 n" [9 |4 `6 F+ L
04 Z-Punch
& J8 S5 h, D5 x7 Y. gUnlimited GutPunch for 5 sec
% s/ H J& f9 E: U2 v; p8 LGutPunch B+C+D
. I" _. y3 p' T1 O+ n" C# D7 ~# pGutPunch C+D+E7 v0 |+ z' n2 s6 t: n9 ?) n9 |
GutPunch D+E+F. [* E5 m# F; V( A
! p6 h1 ~, m: @) U
05 Z-Strght& f- ]2 c. J5 p
Unlimited GutStrgt for 5 sec
* U) `; i* c; u% l) b$ |GutStrgt O+P+Q6 i0 p/ x6 I; X0 ^7 d e+ _, x
GutStrgt P+Q+R$ j- c- x, l o+ h* u
GutStrgt Q+R+S3 C* J" V6 T# m' }& F
' S4 |9 ^, d0 Y& z+ g
06 Z-Impact2 g, Y! b* r: M% [
Unlimited GutImpct for 5 sec
) K6 a- ]! \# I: P2 j& K! qGutImpact G+H+I
; x2 [9 F' E# o+ T2 W4 s" Q: u+ [* tGutImpact H+I+J
) i7 d. n$ X* l4 H# U, nGutImpact J+K+L0 W$ q7 J9 v0 a+ r2 D
. U6 ?9 _5 ?+ k/ D4 F
07 Z-Varibl3 v c9 f2 ]& A3 V4 r
Unlimited VarSword for 5 sec9 f' C: |, Y3 H3 B' _: A
VarSwrd B+C+D
/ A- U9 I% N& N! E$ G# aVarSwrd C+D+E
' U5 n- j' I9 G: ~VarSwrd D+E+F
# f; Z2 O3 F( j+ u7 ?6 z! i( i% T( B$ t
08 Z-Yoyo 17 y3 E* E i# {1 _) {
Unlimited Yo-Yo for 5 sec! m4 O3 [2 q+ ^# G( w7 R& s/ r- E/ I
Yo-Yo1 C+D+E: t9 s8 E0 H8 }1 q O3 Q
Yo-Yo1 D+E+F+ k- ^3 w2 z" X3 N6 Z
Yo-Yo1 E+F+G
8 k9 y+ G5 S! K+ A" J" f5 S; u8 F! T" O+ G4 d8 ?* |' b7 O
09 Z-Yoyo 25 L) ?+ I% p; |" K4 v8 I
Unlimited Yo-Yo2 for 5 sec; {5 W4 _8 h3 h/ L3 [
Yo-Yo2 H+I+J
; Q' m- h* \1 y) o/ _: u! nYo-Yo2 I+J+K% J4 O1 h5 S r3 \
Yo-Yo2 J+K+L) T5 L: z9 F+ _
/ _6 t( V( k2 f: ^- d: ?/ ]5 {
10 Z-Yoyo 3
3 t. H8 e( r9 i. g( h0 J8 rUnlimited Yo-Yo3 for 5 sec. b# H2 |4 H4 p4 D0 [# D- i0 y
Yo-Yo3 M+N+O: Q$ C2 N# a/ r1 @
Yo-Yo3 N+O+P
3 }5 z. S; X- O4 i8 s0 xYo-Yo3 O+P+Q
. o% F" H, T7 |! |6 F4 l1 |. T: H7 M1 ^, @9 Z
11 Z-Step 1$ W9 x) ^' b* \: O
Unlimited StepSwrd for 5 sec
- l, a6 t" n: E. P+ V+ w: xStepSwrd L+M+N
$ o" b% P6 [, w7 c O6 oStepSwrd M+N+O
# a+ B" ^! F: Z' dStepSwrd N+O+P
0 e2 J; a0 @/ [6 _/ Q; y6 v
& h1 E( O% J' C$ p12 Z-Step 2: t# U, Y# S5 G8 z2 C1 i8 b
Unlimited StepCros for 5 sec
2 d+ c, w3 Z2 P3 W- _8 oStepCros P+Q+R. P3 Z( i/ e! u# m6 `8 F+ f
StepCros Q+R+S
4 f/ A F [9 F" U4 L& FStepCros R+S+T
% p6 u' Z' P) y: j" u) ~2 k
5 k" ~, V) n+ z, E' s13 BubSprd% _1 { ?" X0 V0 s8 v
Attks w/ spreading bubbles!, A( `8 V0 O3 `( z( b; i
Bubbler C+D+E) G8 a9 b4 I$ |0 F8 [( p6 z5 z
Bub-V D+E+F
}8 B9 }6 O% W- xBublSide E+F+G
: ]6 @% q' I. j2 s: g! C3 LBubbler E + Bub-V E + BublSide E
% l- S7 S8 w4 U! d6 K% c b
; A+ j7 \% s$ j' Y) C q7 ~! [: ~: `14 HeatSprd
( q& U# {$ l8 P8 S0 n5 KAttks w/ spreading fireball!7 }- L0 e0 |- V8 w- P# k: O
HeatShot H+I+J \1 _: Q! ]( x8 M3 ?3 R. H
Heat-V I+J+K
# n# `( i5 V, T) l8 D) X0 RHeatSide J+K+L) P4 b5 f1 U4 u! `0 [4 b& q
HeatShot J + Heat-V J + HeatSide J
- ^1 Y ~. V. i& ]3 s4 D! w1 l: ]1 I' H( ~2 k- B
15 H-Burst9 m6 }; o) W* x" _
Creates a giant explosion* T% \( R. Q0 c5 y% |; L+ h( K
Spreader M+N+O9 P$ s+ b* R, o
Spreader N+O+P
& D7 A( \% R. P( M; F$ }0 \Spreader O+P+Q8 p. X9 w/ l1 U) B% e4 _
5 m/ q$ _( b( F6 H# P- h
16 LifeSwrd
4 ? Q6 {/ P5 rSwings a huge 2×3 sword!
; k' ?" E3 g* P3 H, m# x Z0 f Q* f: eSword E + WideSwrd E + LongSwrd E: ]' A& P) @3 a
Sword L + WideSwrd L + LongSwrd L$ d0 ^2 t9 r* O: l* P
Sword Y + WideSwrd Y + LongSwrd Y; _1 F. f6 r8 [
0 G# K0 `( I; R: q* a
17 ElemSwrd
3 v) w) {' l5 h; V) t6 V9 KWide swrd contains 4 elemnts
. Z' Q2 r2 v( `9 f: k+ w2 q- QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, Z9 f3 {7 L2 V- @) xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; `# x/ I" m, p9 q3 Z. @8 C9 ~6 D
, v& y+ J# J, A, i0 P9 r) R18 EvilCut
/ R) e1 g1 h8 yStep up 2 & make 4 atacks7 {+ ~7 c6 x E# o9 Q& \3 A. B
StepSwrd P + HeroSwrd P + StepCros P
9 ]2 j4 \! j5 s$ q! [+ i
8 O- o+ P" |" O$ q19 HyperRat: D( @1 x0 r2 s: g9 M
A giant Ratton charges!; ^7 Z' c ~! r6 l* L
Ratton1 A + Ratton2 A + Ratton3 A
. M3 [$ {7 {8 ?" J7 y! j7 oRatton1 C + Ratton2 C + Ratton3 C
1 V$ I% r- x. w% D! u& F( HRatton1 F + Ratton2 F + Ratton3 F {! [( O( S% z$ L0 ^
1 `, |% F( V4 W2 z+ Q% b
20 TimeBom +
" L3 M1 ~5 F' h6 z' @' Y) VSets Time Bomb in enmy area# K) d# |1 J7 [2 s: J% Y) j
TimeBomb J+K+L
( R% F) d$ j& U6 P6 s: {4 @# eTimeBomb K+L+M
2 h( D7 D5 F1 L: T9 xTimeBomb L+M+N0 B, |$ m) K( g+ O3 J1 z
& k' z, H" ^; Q; c21 GelRain O. k+ |0 z1 M9 D! k% z
Gel steals squares2 z9 `; }: a- |1 V% I- \+ E5 N
MetaGel1 B+C+D! ^# S" {+ b2 Y$ b
MetaGel2 E+F+G
7 V% r: z" ]2 c: HMetaGel3 S+T+U
" ]; R$ A1 j9 r. K
; ~' f* ~ J9 V Y5 [22 EverCrse7 _5 Z; s4 A5 J& g3 A
Shield chases enemies0 Q6 ~: n( L6 y R9 N' k! O
CrsShld1 C + CrsShld2 C + CrsShld3 C( l9 ~+ Q& D3 e6 i
CrsShld1 L + CrsShld2 L + CrsShld3 L6 D r/ Y: ]4 V
" k" u. O. s% \. B. _. F. B9 I- T# m+ L/ f
23 MomQuake3 W( D! J% A# O- ~7 c' t$ f5 p
Awakens Mother Earth!
5 X H. U9 S" h0 }5 y# ]% DRockCube * + RockCube * + GodStone S6 A. Z5 Q0 u( K
% `$ o: k' ^- a' e4 l: O$ \
24 PoisPhar* X' c: t0 x2 i! d
Pharaoh generates poison- u. Q7 P" F% t, f% C/ U
PoisMask A + PoisFace A + Anubis A
) A9 }' d) {# N) }4 k$ L8 n
1 e* O8 ]! p- x9 [25 BodyGrd! _4 k" l" a! a* Z) S
Bodyguard takes out enemies
3 m. ?3 R. h9 g5 x+ TAntiDmg M + AntiNavi M + Muramasa M
7 @( @8 a2 w; g2 {$ O8 K7 a8 i' i. L, p* O: u, w+ y
26 500Barr3 x; U/ k, t! B3 _2 I
Barrier absorbs 500HP dmg
$ u7 K/ j' l# w/ x! i xBarrier E + Barr100 E + Barr200 E# y" |8 K2 O! p, t/ m
Barrier R + Barr100 R + Barr200 R
& @$ S% b/ g( B; u/ [2 q: ^0 t% l+ {: V5 ~! O2 k: _8 ?9 F1 m9 ?
27 BigHeart. i4 a- j! O* `8 Z. c! G1 i
Attacks, then heals HP!
. p; h1 }6 q. s* bHolyPanl R + Recov300 R + Roll R
9 ^4 k( _/ n# tHolyPanl R + Recov300 R + RollV2 R
4 T8 {- V0 G7 Y( s! q6 [4 c- l& S. GHolyPanl R + Recov300 R + RollV3 R; U+ q% C# P* g$ r5 E: S
' X C$ T0 n0 E' A3 x& ]28 GtsShoot
! r1 r4 p) N/ g5 w7 lGutsMan throws MegaMan!
, t3 {# B! D! x- h5 _Guard * + DashAtk G + GutsMan G
7 K$ Q8 ^5 k6 n2 H" _Guard * + DashAtk G + GutsMan2 G d6 b# l/ }2 o1 e- R& @5 t
Guard * + DashAtk G + GutsMan3 G
& k% {* V% E- g+ [Guard * + DashAtk G + GutsMan4 G$ N6 J, b# j( y6 [7 a" d
/ e }6 c0 }7 A( }; Z2 w' b9 m
29 DeuxHero
$ n! @. |, L. R UMegaMan & ProtoMan team up!* A+ ?/ Y- S. Y; ?; Y6 y6 z6 Y
CustSwrd B + VarSwrd B + ProtoMan B' Q9 y0 `+ v1 Z. _. ]
CustSwrd B + VarSwrd B + ProtoMn2 B+ B) v: S0 F: q, {5 l5 G
CustSwrd B + VarSwrd B + ProtoMn3 B
* J5 S' I( I3 F& ^# ?. FCustSwrd B + VarSwrd B + ProtoMn4 B2 e0 e9 o4 E5 |( R2 c1 I9 _1 A% y
3 f+ ?9 w }4 D" I; h% L7 a5 G
30 2xHero% e; b7 w7 j) u/ p. d4 D
MegaMan & ProtoMan Dual atk5 g' Y ]0 r* X* N; h" ~+ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 Z- C+ D) P" }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 q7 X! M! D$ u+ W5 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ C9 W4 ]' \+ i' F9 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 r/ i- b7 L8 K; N% Z5 }
0 [1 |( n# }- t! T* H9 y31 PrixPowr6 f1 ^1 J! b7 ]: f
3 Navis attack at once!
1 C8 P5 V# C# V) w1 M2 {* @Team1 * + Team2 * + KingMan5 K, Q9 I" p- O1 a( H6 V
Team1 * + Team2 * + MistMan5 M3 P, ?( d) c# v0 I: l- }
Team1 * + Team2 * + BowlMan5 B
' K) M0 X: e) ? U! F. J. A
. v1 @- e- b7 u6 g( y6 @32 MstrStyl
3 J0 l8 K: x+ Q9 [( K$ TMegaMan unleashes his power+ P, O1 m9 \5 Z! Q- F8 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 U3 a2 E( `- i3 \5 v2 D4 l$ K
& c& @. l2 G& a6 T: UStdrdChip (Part 1)
8 H6 J% s" Z8 q┌──┬────┬─┬──┬──┬───┬───────────────┐# J5 t. c% V t' e- O
│编号│名称 │MB│攻击│属性│稀有度│说明 │) n, w" z; v9 E8 \" l
├──┼────┼─┼──┼──┼───┼───────────────┤
+ z; O K+ D& H$ g {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, K. r+ u" M* z% b2 ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) E* X5 X8 \: u/ ]( M' {$ C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. d( F9 w# M3 r6 Z& M/ K" v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! N3 E: e3 B7 l4 ]/ R9 ~ I0 [│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 q* F; o, M: E0 `) R9 D6 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
+ u7 f$ L* F0 T# W2 P+ a│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% h( N' ^0 k- c6 |" Z8 ~) d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# G/ T: A$ k( x- v│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ U& I( r0 b: G7 E: j1 _
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 ~7 S7 w- a' _│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ q% Z- T+ L+ @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" ?0 D8 u+ F7 D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 A& }/ c6 ~$ @1 U( y│14 │Spreader│16│30 │ │** │Creates a large explosion │: T! l4 R9 H3 g- F1 m3 M# ~- j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( o& G. S% k1 e! ` Y8 K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 W# G* J) r" M7 m9 L/ Y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; u* a- x N% i) D. _% n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
: i$ |6 S2 j) N│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* _/ F, A' }& Q" S+ P: l' }. |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" n2 G( a7 S$ U" |+ H, M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; r0 H' _, O" S o* q0 k- Y$ @5 W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ _9 ^* N6 J7 y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 z9 @, ]1 [% f B5 l* e
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 F' ~5 O7 R3 O! d7 E( r) F0 i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) N6 F$ {" A5 z7 k. w
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ [% v9 \( ]; n! f! C8 Q* {; Q# }2 g* W
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: u& o( c7 M3 g5 E. w$ Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 C; i. g. Z, g/ |$ W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% O3 U; Z( \: V4 a9 ^# @' f5 L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; `0 L2 ~' I$ z6 j% p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( _2 Y8 L# a! x$ Z; F- S' t
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ z" G1 o" N" o1 S0 S |& Q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! d0 J/ l" a! b$ i│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( A }9 C& @: R9 q4 _( D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 f$ k0 i7 y7 N8 S. a' I│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ p6 B+ \" z" k" ?7 K! W1 G3 {: k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 _1 o- X* Q1 x& D- @- a│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 C/ ?* }9 l+ X2 s+ |1 }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 f0 U; M6 q3 P0 K, k
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# ~* ]5 p3 ?/ V' e0 }- i2 T" q- X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 g8 _0 I, I, W9 v, n8 K8 Z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; e7 E6 S# g$ J( F$ @
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 f- j! k; L' {, @- {( u│44 │ShockWav│10│60 │ │* │Shock through enemies │! `$ p$ q2 S$ n" N0 R4 w+ U9 n! _" y
│45 │SonicWav│26│80 │ │** │Shock through enemies │9 V, L5 }) w. n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 K8 s: P& G( r* g4 H2 H) S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, g) Q/ y' e$ F9 N. P7 N6 |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& [' F1 C# |5 \/ I, F! _2 ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 F" B t* c" Y+ g2 _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 e' S( R D! z( N+ w0 D
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* _7 z0 x1 M0 b$ d2 \│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: ?, J0 S* x0 U, B* p$ M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 s1 K+ Q$ O% c+ T3 `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 x* h. v5 ?. z# M; |│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 P& y! [/ s) ]0 I' @6 x$ U/ C h│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ C( \. r/ k7 F# M2 T
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ b! k* b! x- j% b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& r* h: `4 X- C7 ]8 D
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. r+ R( ~3 k3 M# c o
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. B3 a* ~* t) U$ O
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# t8 l0 }3 M% R: A" S; W- b, f. w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, T7 B1 @( O# @3 `8 I) n2 q# u1 @" ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
z1 h1 Z4 @! I) n- o4 f9 @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' r5 ~- d4 Y u) @│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; M3 p; k' [# F, I8 c, o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& e+ |" i/ h$ T# n, G( U. d! F│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 W" B2 v' L& ^! j
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" K8 @( ]3 G0 i/ t2 U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 h- t: v0 M2 B9 v+ c' S: y, n7 y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: R: `$ g3 C* `& g! a! X# @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 k9 S* l, K5 m. k" M+ l/ W- Q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. ]* R7 B# n9 }0 k6 `% e: S9 c" Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: `3 k8 P$ X4 z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
D6 g) q' l( g6 T; _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ v9 q3 ?- z: g8 R, M" n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* o# U7 I; x- s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; k0 i4 D0 q. l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! e# p! Z- a8 `8 P$ K; h, [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. v3 Q7 i Y6 o6 v" y( K
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
/ u4 A3 T: F2 @7 L& x$ Z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% j t S! {2 E0 [8 i3 k0 z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ f8 t2 W0 ~& D |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ c5 D) {7 E, C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& s: V+ Q) o2 s, ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- \) W6 k5 f( ]# A K9 q5 C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 e! t/ m; K, S! {" ]: `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( ?0 {4 I+ v; k- N4 Q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 I. Q4 E6 X, v5 P! y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 H |! f! o; o( A$ G
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& k5 e5 ?2 P5 O, L `% R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ ]9 U ^' i; n│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ n$ e8 x2 ^8 s" d4 q8 y, S│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 J/ A1 Q. w$ U$ y3 @5 _ z. I
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 m* r9 {- ?7 _, N6 N" k+ J
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 K$ `' [) k, Q* B: o
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ L- K ^3 B0 N2 g8 g! V* g
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( J. i$ W/ W" z" v: T0 [& R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 ~7 M+ M0 R9 w7 s9 }│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" p: m$ V# K6 g/ I7 d! j4 G3 T: N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 E! M) v$ J+ }! {! C! i
└──┴────┴─┴──┴──┴───┴───────────────┘* p7 Y* N0 I- c% F8 n
- o; J6 ?8 v( t/ ?StdrdChip (Part 2)
6 Y T; ]0 N8 W2 x( o/ r3 V9 _9 T┌──┬────┬─┬──┬──┬───┬───────────────┐/ l, Q+ j- j% f* `. H5 b
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ S: T5 v4 B% f& k! K" g: y
├──┼────┼─┼──┼──┼───┼───────────────┤
5 B3 D# X! H4 Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, [9 \: B" ]4 b, o4 {│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 j N3 Z3 c! Y% G7 {2 P$ ]' R
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 v! ^* U' n2 m0 {│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" |$ Y7 {! N* O( _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 I0 G# d. H3 i+ @: H o4 {" W│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 `7 o; R! D/ H8 y5 G│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 H9 v& @4 n! b" Q" ^│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 y; C; U! Z, G7 E$ Z' B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' z( a& J4 B4 i
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: C% f X7 @. n) x. U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 p/ a i$ Y7 [6 h& I3 w* W' i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 x# ?7 V- |+ j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) }% Z4 u; a* o% s% { d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 {8 I6 X+ p$ M5 T- Z5 T5 f9 y. w
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& T, I. I+ q8 I# W2 v7 a j
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 q% ~- t. K. z* V
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 f9 T+ t( q+ `/ i, H7 U# l4 b
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 I f( i- a* p) X9 h│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" |* l( C( v% n: \" h: ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 L/ B |: Q X& o1 k5 U9 h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# Z$ A9 s# H- k( w) K' J( l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ p% `( q( j$ H6 b6 E8 J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& G* G9 q& T( ~0 `' i$ J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 Y& ~5 ]8 Q- ~4 C8 o7 w% \│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 G+ ^9 E8 G/ r1 H# v+ k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 `, x# U7 w$ B│126 │Rook │30│ │ │*** │Protects you from attacks │
- j+ i" L8 U9 x L4 u│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 P6 }# J( Z* `$ ~
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- W, ?8 B7 @6 a) ?8 e
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) O: U9 L3 p9 p
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 V# D: E$ T: N: Q+ O! ~- u; G│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ z5 ]5 p0 U! x: B' W/ ^│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. z( w! U4 j5 k/ `$ K% h6 ]; M: F- M
│133 │Guard │5 │ │ │* │Repels enemy's attack │. P9 g' Z! v. r6 u7 Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ s ~9 ~7 P) m* N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 `* {) H. j& \# p- C' e0 w+ U8 c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, x4 S1 T" D5 U│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 f+ h3 x+ J" J& w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 S! u% K% {; }9 k; O7 x$ p
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. m' W& D, {3 Q& o ~│140 │RockCube│9 │ │ │* │Places a rock cube in front │
" G$ @) a9 h8 r+ S& b│141 │Prism │60│ │ │*** │Prism fires randomly │- A) A6 T; u. D& K5 i5 L5 w& Z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 o( K) { ?; `+ ]( ]# D9 o│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ t0 G3 Q# P# u m+ N│144 │Fanfare │32│ │ │*** │Take no damage for a while │- G3 I# V s5 x/ P- s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* v9 {" j1 W1 Y# c
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 L4 s& _+ x: w. g7 ?( a8 L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │: n% ]2 O. A* g" X n: }) }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- q" v, c3 `. s│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 e. e8 I2 c* U2 F G5 h│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 l/ A/ y6 m8 j9 P' s7 {│151 │Recov120│35│ │ │*** │Recovers 120HP │ I$ {: c) U1 p0 F$ a* e0 X
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 A8 M; |+ H% J│153 │Recov200│65│ │ │**** │Recovers 200HP │0 A) F$ J. u8 V7 y
│154 │Recov300│80│ │ │**** │Recovers 300HP │
. s7 h. o7 D' O* ]) f/ ]$ ^1 X# A│155 │Repair │8 │ │ │* │Fix your area's panels │
$ A8 p& f9 S+ I) u i│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) d8 o3 h2 X% u% D7 Y. o3 z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% ]1 V5 q" M0 X% J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 T8 a- k( W9 b: j$ O9 z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 ?* ]+ y4 \0 R# }6 M! E7 i
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: k. ?$ I' I7 k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" |% d) ?* F/ q2 S- O" a2 k6 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" P! N# H* C1 \" e│163 │Invis │11│ │ │*** │Invisible for a while │
2 c2 w. H+ {. z1 J: Q$ T! F- z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) `- s/ `: `8 H" Q/ I: \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- ]. T4 |1 }5 S6 E& p+ o
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
* {3 m2 f/ B S7 n. _) n5 L│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 a0 s+ ^) }' s+ y) \7 a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 Z. r$ A! Y/ q6 G) S/ B2 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 L# |9 V+ L* \/ O$ o4 }, t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 Y) r t% U4 t. n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 @$ q; `* `' |! F; K: v) a ?7 O+ ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 i) G0 ]$ o4 b4 R9 w+ a│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& j6 S6 ~ x7 L% m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 V- G, a7 _" w
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; M' ]$ [9 o. h% U4 N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: q% ^" {) `6 e& O4 g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) a$ f p- f. r! l2 y* N- W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 c- J. ^0 Z0 d. p& J" S7 S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 S* a& r0 N, r% G% h' N
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 d. V$ w9 d2 N- T, S) {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. H2 @- c5 J2 `( W8 ~/ J& I) Q9 D│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 y9 P% y9 B( d; H│183 │Hole │55│ │ │**** │Open hole to dark world │2 c. L% ?4 J6 T0 Q' E3 `: s
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 T" ?/ Q0 Q2 Y. Z0 @7 _! Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 ` U6 G& c$ h- E$ u ]2 d o│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 ^+ a; o; B9 R# o. X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 e7 @5 c+ i$ }0 N1 F7 q! w│188 │SandStge│18│ │ │*** │Changes all panls to sand │* g0 S, L+ p, d
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" ~' K/ g! q. h9 R) e& x) A│190 │Snctuary│54│ │ │**** │Change own panls to holy │& [6 f" t* M. ]$ l& F! H+ J+ z0 R/ A" P
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 J/ V b& M. T
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; b0 Q5 w# r0 `
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; C* p+ E2 P5 Q8 X; K( a- J' @; W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- R! |8 P* g. D2 R) E/ `* L│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 @8 l# W# B! v9 L7 n1 s│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# i0 W: b$ V; {8 \0 i' Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- \9 t+ T" }* ^
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' Z" P9 w1 p" u: a, b6 g│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' t/ A5 {; J* R" l) j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. k: a* ?( T9 W: e# l└──┴────┴─┴──┴──┴───┴───────────────┘& s/ N3 d+ K! n w) G& G) `
6 `, `) \' V; _
- u$ ] J) L# S1 f5 X# C( t" U% |
Mega Chip
) r% V. v( p5 U┌──┬─────┬─┬──┬──┬───┬───────────────┐
" c* l `; A( |% p' x ~│编号│名称 │MB│攻击│属性│稀有度│说明 │- h# I t6 W! ~7 _# K2 l; C9 W- @
├──┼─────┼─┼──┼──┼───┼───────────────┤
) l5 m+ ^) J+ [│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 { `( b1 E# X5 w3 P
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 h% T9 J5 P4 w( r' ]! Y p
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. [+ ~5 H* X) i/ D" h x- o1 S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# E A9 Q( t& U0 [ T% @; g4 {│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 x2 Z1 S; x; F" a│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 p5 y* ?5 q. N# p0 J8 s' N
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 U" S% J$ D' u' p" Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* I& }4 s3 K0 Y5 \; q0 H7 m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 F% U" V3 i; z4 |# ]7 Q. n6 e9 W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# ^' ~1 ~- R8 [; \! S$ L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ @# ^! b4 e y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) d# x* A5 ^, W" B
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: F% W9 g: U9 M" Q; ^
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 y, v$ | o, q" [# `0 D│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. E( R9 {" n* ]0 S/ n) ^5 G, V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; I& l) k+ j$ n2 Z8 ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 D, q* `5 W3 N% _8 w) W" t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* B! N" n8 U9 h0 D9 T' J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) W6 N, _6 d5 f0 k" [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! `9 u. R! A! P; T& O, [/ ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 N% z2 Y7 K; w8 Q4 j: w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 i( t, D- q6 k% J4 U& S
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ y, S0 c5 B! V4 ?2 g│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 r; S8 P R/ Q- p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: r4 k4 {, X- z9 ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 b& N: j6 T9 A" ?- ?# G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 J5 M; |& V1 ?. R1 @) r. Z3 r+ y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) }) E# W& I* R. w. _ Z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 _2 r/ b' f ~* o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ X( i, L0 R- c# d& T; K+ y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 |" \# c' x7 A, p
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" V1 a8 Q+ B/ f F3 P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; l! {% n# m8 R2 z j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* g: m$ K" B: t) w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 ^) m Y& J }% `* V: u& q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: b% ]: O! j4 U+ {& {. n4 @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
T1 P; f6 T( s& j9 G│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ d' X* g$ d3 j: a+ z3 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" d, V4 y$ P( [0 k8 j
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 a1 y6 M8 ]3 u) A. m6 e5 d% [│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- }) z H) _- ]$ K2 K7 N
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 \3 m9 d3 L9 x( y% v; K/ Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 i4 k' y# O* S4 l+ T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; I/ L7 d: Z) @! H' U9 P) J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% C, F0 v, ~9 B. v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ o5 c( t. N# M2 p: ^5 j( B, R1 z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 ~& D2 r( }+ e3 Q1 C8 y7 V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' u! ]$ h) L# S1 q& a6 \# |. y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! h- N! I7 T7 w9 G│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( j! V, k7 o; s' f% k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) w% @ D0 ?* V3 u3 ^) K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 u/ |* n- j0 M% K
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 F( L" k$ e8 u3 g r* H
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 O, l" P4 [$ b/ y3 Q0 s7 x3 R6 }. B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. T4 h, m' Y" L1 V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. Z" w6 Z- E; H4 R+ L. M N g8 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 U; \" a* ^* ^2 v6 U* V0 X _│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" b" j* x$ n& q: H$ c" S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# }! T0 A+ @7 ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- m, c) z( s' L5 a v
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 J! @" h& [& x- C1 A, ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 ^5 L0 P& D! y+ d( J8 H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: e- g. [" x+ L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, i" `$ r# o7 r! ^( P a4 S
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 Y7 g& K# ^# x) {1 M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# a. {! o" g4 P4 T& ` D│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) q) L' Z E; _- K$ r1 I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 `2 K; a) h* ]' x/ t/ b: a. y. f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) d# e. D1 G |8 ]. p- @$ x│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( T! O3 V2 W9 ~$ y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! s4 `1 x6 X0 C1 G# G. M( `: y+ q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 j- n7 V, ]3 w! A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ ~1 q, R: e& x5 A3 X9 g+ z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" P# v- `6 f6 `2 n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 G+ m6 u3 \' l, {9 |9 G1 D: G
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- {5 k; ~; Z4 J$ m( j$ n│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( X! z, z7 o, k
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" m; Y! D7 H% w4 K* `6 q* q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 ~7 i6 A& B8 ~1 P8 G8 Y3 T5 l. R
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' _& s* j2 ^! A& S e1 E) z7 [9 V( B: U* `│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ x8 ?9 T+ M$ \7 x. y! b. }
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: g/ k1 g& W# p/ e│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: l) [, r/ j+ Q. K: C! a6 W
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 u/ Y0 e5 A( i4 s# b* e2 ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 _9 \5 m. Q1 g
└──┴─────┴─┴──┴──┴───┴───────────────┘( Z4 r* Q, P! V) V
8 w8 c3 Z( w- U2 N. D. T9 |3 A
. ^) T' v- ^" M& uGigaChip (蓝版)
W! L* }2 G$ R0 \5 i┌──┬─────┬─┬──┬──┬───┬───────────────┐8 o$ I p Q4 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' |! n0 h( A2 N; l% }+ H2 P├──┼─────┼─┼──┼──┼───┼───────────────┤
1 {. L& p1 l5 e- p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ m# m9 F/ K, `- Z$ U) V│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, p. H1 ~( b+ d9 U2 c2 v
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& r9 o0 S# o, T/ t. ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; J5 K7 n$ z; R, e9 J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 v& T0 G, A6 s( O( `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 ?5 B; @4 O: Y% U0 A& H2 K! b2 _
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 r+ Y1 c M( }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! B1 [: R* u6 ]- j a' c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' j# _) x7 n( A7 O2 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 z, x3 ~0 n1 c6 \- J! m7 T' Y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 T+ P& Z8 s2 {7 d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ |$ r% B4 o4 P0 e3 v/ v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' P* {+ G a5 A$ Q. U0 ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( T% X6 n3 G4 j% c) J, X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 L+ R2 ^ V$ r: W' p1 a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 A9 W( z) d: @, I# {9 t
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
h$ }' R: j1 Q: Z' \1 P7 B5 ~3 U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 H& I# m; `# ^) s7 ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" L$ R& V" o: R& P# p& @. O4 j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& I5 `/ Y% R1 ^8 |) }; w4 z└──┴─────┴─┴──┴──┴───┴───────────────┘
" k1 K% ]2 X+ j) W( F2 z) \& s
% n" _6 e# u1 p3 U( s9 ?' gGigaChip (白版)(只列出与蓝版不一样的Chips)" M- L) U! t$ Z. N
┌──┬─────┬─┬──┬──┬───┬───────────────┐( j. F, s7 @7 @( x1 Z$ r" b
│编号│名称 │MB│攻击│属性│稀有度│说明 │# u% Y" X) q8 d* @7 u
├──┼─────┼─┼──┼──┼───┼───────────────┤
- c( P0 @7 d- o( f│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ W, Z" Z) e3 N7 K9 h; O- P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 \7 o( V5 z& ^1 [: I
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 K q; ]% g8 v: Y L# O( W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 S3 c$ R" p" S; ]7 {5 V% ]└──┴─────┴─┴──┴──┴───┴───────────────┘ |