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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 S6 `' M* f- |7 n. ^/ H
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1 r' |3 C) z) t( J! c+ N$ K■● ■  NintendoWorld    站友xliz原创0 p* a7 G9 P3 V
■ ●■    http://www.NewWise.com   m. L1 Q# V1 [7 P# }
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7 @2 ?  P' n' w  v' `% @) `           洛克人 EXE 3 Blue 卡片组合, c3 T" {6 \. ]

" m0 e/ M% Q0 U# C$ Z# w3 ^2 h) Y
% l+ k0 t5 G6 Z, }) W! [3 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" [1 t6 _- F; V# n& A
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================/ T9 S5 J5 K- B/ `/ m' ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:8 @4 K6 @  ]2 N
" S5 i. h3 o0 }2 M" }: E* _6 N
编号    名称: B# j1 c* z( c# o$ F: d" I9 x
说明/ @; m# ^0 B: ~
组合方法
9 r6 P7 c. O, O2 J---------------------------------% l+ Q3 |( Y  Z7 y  p6 Y  w
01    Z-Connon 1& V: |) C/ }' w0 Q9 Y
Unlimited Cannon for 5 sec
6 z' p9 d7 q2 S9 {/ H/ d6 M3 h1 g7 xCannon A+B+C
2 ^& q! M6 F& Z2 H: x) `" q8 TCannon B+C+D
, Z% A6 i7 Q  q& vCannon C+D+E* m" j/ e3 U9 R( q$ V6 }8 ?6 V+ `5 U: Y

+ k6 R0 F$ f' N+ H3 N9 l5 P5 t; }02    Z-Connon 2
3 H8 X- j0 Z6 I- L* f/ y4 M6 oUnlimited HiCannon for 5 sec
+ H, h4 U. o) W: T2 fHiCannon H+I+J
+ G5 ~3 M' C1 z4 x) V" QHiCannon I+J+K$ B8 V0 i& c( K% [5 s  x  q* C+ ?
HiCannon J+K+L
; E$ e+ _/ ^' k* d( P! o# s7 l
4 a6 j( u, q: q03    Z-Connon 3
2 m' F' G9 j) J2 `4 C: WUnlimited MegaCannon for 5 sec+ h! J( P9 g* |0 F  S- V+ e5 o; w
M-Cannon O+P+Q
( ?3 Z7 d& K# |! e" j- q/ B, ?M-Cannon P+Q+R. J* C" g4 ?0 G  H& r
M-Cannon Q+R+S4 `. @' N+ L; \5 Z/ q

8 R* o0 d; V6 h0 x& G04    Z-Punch
; e: f$ p" r# _! c; F/ L+ K, yUnlimited GutPunch for 5 sec+ Q4 }! T3 E" a+ i0 w
GutPunch B+C+D! f: O  w) F3 h0 l/ D
GutPunch C+D+E
# \6 G7 m8 A3 \$ {5 ~7 O1 O: E& u; qGutPunch D+E+F
5 c* ?" t* b1 ^: P! a
" t  v" f6 [# e3 ~05    Z-Strght
' c0 z: |  x" l( G* KUnlimited GutStrgt for 5 sec; h, ~* v' t3 s+ M; d
GutStrgt O+P+Q+ c0 O- m% t) ^/ v- t. u5 ?3 A
GutStrgt P+Q+R
6 B, y9 H& I+ a( y( R4 x8 }GutStrgt Q+R+S
  \) J# c6 l" ^4 r; I
" z6 B3 L! c& `/ j% c3 D06    Z-Impact
/ A$ [' f# Y0 ~: j- r; @: J/ ^Unlimited GutImpct for 5 sec) Z; x& ]! f3 [! k
GutImpact G+H+I4 }* t+ R" B0 g) z/ Y% a
GutImpact H+I+J) N, |9 Y1 n0 \2 t8 Z' q  r" v
GutImpact J+K+L
2 V0 t1 E. p7 I+ R6 n1 V
5 G' o" v1 @' N% z5 ?9 Q07    Z-Varibl( U! f. }1 o% r  _; m. L9 u3 M
Unlimited VarSword for 5 sec# `1 c8 S7 Z9 R3 H  t5 ~
VarSwrd B+C+D6 x9 r. I& F. w: L3 J
VarSwrd C+D+E
. ?% X( K. `3 l7 D8 yVarSwrd D+E+F& i/ M- [5 p6 H) T
' s2 ^  s- e$ b' N
08    Z-Yoyo 11 d7 m3 j5 U; x
Unlimited Yo-Yo for 5 sec) f$ l# k: m& W1 p4 x2 O6 q9 e- u9 V
Yo-Yo1 C+D+E
$ _; _; V# j7 a6 t" z2 o6 F9 g7 jYo-Yo1 D+E+F7 n' m! j9 D5 [5 v
Yo-Yo1 E+F+G
. r) d: Z! G: u/ [$ m/ G/ |# _, W0 R( @  B1 e
09    Z-Yoyo 2
" Z& l- n% d  A# Q* RUnlimited Yo-Yo2 for 5 sec6 g$ F# H4 }! Q! E; B5 C
Yo-Yo2 H+I+J4 Z) e) o) d; U  l9 y1 L4 v
Yo-Yo2 I+J+K% S0 a5 s: ]$ F5 [$ V$ @' G2 j% x
Yo-Yo2 J+K+L
9 U+ `% Y) W1 N8 k3 X4 M6 n8 [6 S6 N, v
10    Z-Yoyo 3
$ A' n) ^  l" B7 yUnlimited Yo-Yo3 for 5 sec3 \! b5 h# Q' W% z
Yo-Yo3 M+N+O' f6 g- a  q" W* y
Yo-Yo3 N+O+P
5 u8 b& G/ Z" CYo-Yo3 O+P+Q1 K: k  O# V' @) J# z
" n4 B. B! ^* `$ R. T; a# T
11    Z-Step 1
1 v6 W' Z' Z" R% w' BUnlimited StepSwrd for 5 sec
9 b4 Y$ i9 o7 V: s$ X1 eStepSwrd L+M+N
2 |1 y# s, F. ?0 n) U* RStepSwrd M+N+O
3 [. B3 [; F" F) W; KStepSwrd N+O+P0 C. e! j4 w. J7 z6 }$ h2 ~

( Q; h% d1 |. x3 j: S, y  J4 a12    Z-Step 2$ B5 Q" s4 a0 B2 v+ I. G
Unlimited StepCros for 5 sec
" G/ v! o  x. |, r) }& vStepCros P+Q+R
7 K& o/ W5 ^/ {/ w2 s3 `' zStepCros Q+R+S
" V( d$ n  j! uStepCros R+S+T
1 `; N8 q" S' ^- M, g) N0 q+ n' P% `4 j7 N" k" f1 x. h7 P
13    BubSprd
: c( K, Q" M5 ?% o: W! RAttks w/ spreading bubbles!3 g# N) Z2 ^: |$ W2 N
Bubbler  C+D+E
/ Y8 p: d5 b) x6 UBub-V    D+E+F4 B( N( k7 Z" O4 l
BublSide E+F+G
7 y! A; j0 u2 U( JBubbler E + Bub-V E + BublSide E! t! S! K6 k' c- r
3 E) O  b& k# a6 p" p8 V
14    HeatSprd
+ q+ U  [- X; v7 aAttks w/ spreading fireball!
* F3 p$ C, n* x! Z, IHeatShot H+I+J2 A& \0 ^: K. |$ A3 a6 ^
Heat-V   I+J+K: U; _% U9 K& v" z+ H: j/ M) Z# O  s
HeatSide J+K+L+ `$ D! `+ d% Z* e6 S& [6 L
HeatShot J + Heat-V J + HeatSide J
0 y0 R. R9 V. k. T" z/ h
. Z9 W! S% d) G0 x0 {15    H-Burst
/ r% h) @7 b( h1 ?; t! JCreates a giant explosion, E, N2 |5 L) q3 I( u: b4 t8 Q2 q
Spreader M+N+O
3 Z/ H; q7 ^# Y/ M( x( F! C" v% vSpreader N+O+P6 Z0 \4 q0 d! p; O( M, r1 i& R
Spreader O+P+Q
9 ^; K+ ?9 B0 S0 K2 A% f% |
5 y4 z' _! l+ a7 k9 q5 ~( ?0 a! ]16    LifeSwrd% a1 G* I# S1 C9 W. t$ C8 N, r
Swings a huge 2×3 sword!
/ D5 ?% N8 v' M% k' RSword E + WideSwrd E + LongSwrd E
0 I# z3 S" m6 QSword L + WideSwrd L + LongSwrd L
7 H7 y- D% J/ \8 u+ tSword Y + WideSwrd Y + LongSwrd Y2 o" ]% f# n8 h" C3 A

! b& O1 s5 Z; g8 u( `17    ElemSwrd  ?4 {6 d6 X" I) z9 a- K7 i: a
Wide swrd contains 4 elemnts/ P9 c; ?0 q3 `- G' _2 q/ R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 H; B( t, Y+ w; V; J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 v( t% U: `9 ^- z3 }

9 v/ f3 j  n  N, E18    EvilCut
) Q9 W3 e' y: L! sStep up 2 & make 4 atacks' a, c9 ]( V' M0 e( u1 s
StepSwrd P + HeroSwrd P + StepCros P. H8 v) _- ?# f

- @% p: ^3 Z3 ^8 G8 e19    HyperRat
# S4 a- o( z  c' C2 @4 L# e, k" PA giant Ratton charges!' Y6 _5 U6 ]$ b: l, I
Ratton1 A + Ratton2 A + Ratton3 A+ [" T0 z; p, `" D
Ratton1 C + Ratton2 C + Ratton3 C
2 Y+ O7 A, v4 {( ^0 C! ^7 wRatton1 F + Ratton2 F + Ratton3 F
. n; H: ^4 K+ k
* ?/ m- O; T/ T6 w  d0 V* T20    TimeBom +" c6 N2 Y1 w% {" e
Sets Time Bomb in enmy area
8 s$ E% I' c, v! c# R/ {) y8 DTimeBomb J+K+L* \4 ^& |0 \3 Z# G$ W& B1 w$ c
TimeBomb K+L+M2 T- @3 \% p! k7 u$ O' S( c
TimeBomb L+M+N5 P& o; D$ K! X/ h1 e! D! {% i
" r' \; {, k( a
21    GelRain
& ^, L3 ^+ V1 K- q# ~Gel steals squares$ V5 A% o( r7 ~. ]( h; G: w# |& Q
MetaGel1 B+C+D: Y& k3 ~. v( Q; L; H
MetaGel2 E+F+G
% p, Q$ h8 x  w" f' LMetaGel3 S+T+U9 S/ g# T/ i! Q+ b9 i3 W* N

7 P7 ^2 m+ K7 G$ [8 e/ J22    EverCrse% ]  r/ P2 i4 W7 E( \
Shield chases enemies, n- S9 u' N* ^* F( D4 M; J* B$ ~
CrsShld1 C + CrsShld2 C + CrsShld3 C: P0 {6 a+ ?6 T8 |! G5 N
CrsShld1 L + CrsShld2 L + CrsShld3 L; }3 G3 O2 ]1 v! k3 n/ A

* G8 U6 h! Z1 p+ c( B" y, z23    MomQuake3 n8 q% j4 o4 w- b5 Q0 w
Awakens Mother Earth!
% O' @& i; ?$ W6 s4 x5 vRockCube * + RockCube * + GodStone S
( d' m& F2 ]; y2 ~3 |6 `! @8 W! r; j
24    PoisPhar
- w9 ~( {/ I5 _" {Pharaoh generates poison
: t9 ~% d& |$ Z& Z, t1 h, n# J( L- k5 d2 pPoisMask A + PoisFace A + Anubis A
' V1 j$ B/ g: `& J4 y& p. ~7 F6 L. P4 l
25    BodyGrd
3 r% s1 P2 T+ f4 Q+ q3 i2 D# ]/ ~Bodyguard takes out enemies
+ M4 |" B! C6 B4 G( [6 V( SAntiDmg M + AntiNavi M + Muramasa M
: R* }4 W( j- @! o0 @# \$ ], N. s  v) {% ^& j* v
26    500Barr
+ D- [7 N: s3 ~8 y& b( eBarrier absorbs 500HP dmg4 g4 b  @3 ^1 V
Barrier E + Barr100 E + Barr200 E
4 @8 o" _: d% V) HBarrier R + Barr100 R + Barr200 R
0 o+ X7 @1 x3 |% S. _
/ s4 r4 {0 ^( C6 I' h27    BigHeart
$ C: ?' f. {6 S1 {Attacks, then heals HP!
! K( e% k5 l; X3 V2 |HolyPanl R + Recov300 R + Roll R
, v  A  S, j" n$ QHolyPanl R + Recov300 R + RollV2 R
0 [! b7 v* C9 d9 n6 B6 n! }HolyPanl R + Recov300 R + RollV3 R: B2 U4 y, ]5 x/ c3 ~
, W5 |# ?* Q' R: Q1 X, I2 J
28    GtsShoot
' k2 N$ G/ Z8 N0 e. O4 R; J) LGutsMan throws MegaMan!
7 L  d/ t; w  w  AGuard * + DashAtk G + GutsMan G
9 o( S: G) N6 e" V% D  qGuard * + DashAtk G + GutsMan2 G
  p1 z- L, J. D$ o& FGuard * + DashAtk G + GutsMan3 G, @/ D0 U5 l7 a, E9 M) _
Guard * + DashAtk G + GutsMan4 G
1 ^5 Z+ n3 R' n, \  X# e: C& g
. h# {) Q% u1 d. e2 i1 ~29    DeuxHero
' J4 J% C+ {$ p  L2 ~" FMegaMan & ProtoMan team up!2 j" U. ?: U1 D3 H0 K/ l- e5 x
CustSwrd B + VarSwrd B + ProtoMan B' M2 o( `7 d( j; s" w
CustSwrd B + VarSwrd B + ProtoMn2 B
' w9 B2 E# m6 b( xCustSwrd B + VarSwrd B + ProtoMn3 B
; w( P0 s4 y* Q4 ICustSwrd B + VarSwrd B + ProtoMn4 B
; O, `; V9 ]$ W8 e$ ^" j7 e6 ?4 {+ b" p* p4 s1 Y5 K- A) J3 H8 b& C
30    2xHero6 ~  i$ R' h1 x) m1 @7 h' ]) }
MegaMan & ProtoMan Dual atk
$ ~# [! @$ G! l; hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 z5 f: m0 l- l! |0 B% ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 u7 R$ w( K/ l5 n) c% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 d' w% i% @* N" M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& Q% e# h9 o0 T/ Y6 |3 R7 i6 N% q4 L. {) B
31    PrixPowr- l5 f- q- u# @. p+ j8 n2 \
3 Navis attack at once!1 m, h7 s# ?4 P) g* h' {3 U( V
Team1 * + Team2 * + KingMan5 K
) `% {6 ~, ?4 b' l1 X& ^, DTeam1 * + Team2 * + MistMan5 M
  h/ N% n# o6 H; r! UTeam1 * + Team2 * + BowlMan5 B
# m. N: c' h7 y' c! ^- I$ V) X$ w3 G% y4 }) B9 E2 s% G0 ]
32    MstrStyl0 N  r9 H! x: m2 d
MegaMan unleashes his power
" s/ P) r9 v- E; xSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 j( }7 T+ @- y2 }
8 P+ q6 h/ G/ l5 o8 Q  rStdrdChip (Part 1)
, \% R6 X7 c% U┌──┬────┬─┬──┬──┬───┬───────────────┐
7 \$ l! h" m5 I) L; }+ K1 |2 p' G5 O│编号│名称  │MB│攻击│属性│稀有度│说明             │
! z4 q, h6 F6 {0 E# N3 c├──┼────┼─┼──┼──┼───┼───────────────┤
1 \6 ]3 T- v, h- y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 r" O' {( n2 x$ _& M4 W/ Z( u) h! ], s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* A2 P! ]# m4 B5 }6 H# w' V8 {/ p│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) c& K5 k! N, N% D  _8 x
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" I  e/ @0 {: u6 l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, m7 }) b# f; i+ [+ `2 m% ^
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ r- K8 ~. c8 z3 {. a│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# G( m) i' p7 G0 f. Q5 k! F│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ ~+ G' ^& t5 M- g& |7 u│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( E& u5 b& ^6 y% T* G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ Z9 X( p" m( y  O' V
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# c0 W* f& J1 R& }4 }│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  g; A6 a7 H3 o+ @( H- g7 K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" J" o4 r( t) l+ r6 m
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* V3 j; m7 o6 p. A
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' ]8 Z" A2 ^# f( v* m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! u% u% G. X$ Q2 z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; Q/ B2 |" N2 c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ ~+ h3 |( m7 a5 v6 j% Q) w1 P- k
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; }# g% W0 G' p4 n; u
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: o4 |2 j6 X  n$ J7 Q4 y; h: E  W) P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 |& ]. k5 S+ C% T/ v( O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 w$ l6 v" Z' B1 J. {0 _; J+ L5 b
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 m% I. K& a1 H1 B5 Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 G9 a  w$ u" x9 y2 Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" c' S3 W& e# M8 {% X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: V' r# M  m) ?3 S9 {
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, G- D/ O5 [* |
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ \$ H, Q' R  K! \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │5 a3 s! m. I2 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 ~8 w! n8 ~0 }/ u│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- h7 }- i3 S, g* m9 z  R; o
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! v4 h2 g; u) [# @& Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) @- e! E& l% j$ a9 K* B$ W5 r$ K
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& l2 m8 I7 _- m  u2 f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' a  u( v# R. X8 D7 ]0 e0 ]
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  x. z% z$ ?* y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 c0 Z* O. R2 o9 @│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 r! [$ n3 g3 T* L6 [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 z1 }2 L" u- h- X7 M! }$ c
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! e; `! O# {; P, [* r$ z6 Y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 f. \5 M& \5 t% E$ T- R: X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ `5 c( s( B# q3 }+ q" r# S& m9 x│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( O$ t5 f' ^  q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 O  W5 k& W& f$ M$ W! l1 t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' C, ~& A  {! H' u' N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ B" x, x6 E0 g, R' o4 B% e
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 L) Z+ y! S8 q8 q, Y  R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ k8 D% L$ T* B; W│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  |4 {0 p& p0 X( o% S! a5 r8 ]: z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 n3 ]- j6 C: \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* x3 V" J1 j9 G% s2 c9 ~& X2 s" r6 R│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# w6 Z- z# D$ q! J8 ]/ ^1 G# j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 q2 T. l( Y. G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! K+ l  ~- ~0 |2 {/ f+ ^│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 q/ A( H( v' [) s' o0 `' a
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* J% V. B9 R  f0 F5 a, q0 h+ P* E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& o( G6 W1 l- O. C6 o, c4 [9 |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 K* b. X1 a0 Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 X: `& Q( P4 }│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ D8 f, D" c: V  D7 N( N6 @% b
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! t8 ?& j: D  S, M7 a# T( K! k- H" D, t│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 A, l& V* _6 E# e9 H* o! X
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- f9 W( x' K; t- o0 E# M, V: O│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  G8 u9 M9 a, V3 A' j" r│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( Y6 j" M* j: \% o: b0 d! P2 [│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ l9 g! Q2 D8 D/ l7 K4 S/ h4 `2 u; N' p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 _- I' z5 B! B/ n
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 q6 k. j# w, `# w9 M/ N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, |4 t  c3 K2 ?9 y! x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 O4 G6 G" b; u1 T( Z3 s: Z. D9 T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  @% N' ?; S8 l  V9 w) G- G
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" B9 ], G* P& T, y7 T# w+ n
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 `  \0 {( ?9 f% i* e$ D- C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' V9 C* o4 J  I  I│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: K3 b6 y" @! f* C│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 M: ]/ |7 @* f│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# o% T7 M4 d" ?7 s2 J0 j6 {! V2 P│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 c5 X0 p, s; v4 r│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, U  ~# ~3 l$ w- p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. i/ x7 b; ~  i8 \1 B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( ~+ Z* j* l  a; y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* E( n( r4 e# \" j; e2 j│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# G( o& G2 z2 W0 X: l0 [
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
7 ]  ~3 ]2 S1 @* \3 E0 F│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ \4 K& T5 l1 c9 a' c$ \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 B  e' s! C9 c( a│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
$ S- \* h: s- @$ Y2 D2 @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │5 h0 M  f. N, V4 [$ K
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ _3 U6 D  e. w' r. L│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 i; U2 W( A3 q% |7 {4 o8 e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  k( R: l5 C  M4 H4 Y6 R│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: l% A/ I" _9 F: S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( r% r, c; r* U0 ]! y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 A* c# ~6 s! V& j4 O9 e  Z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) ~# n0 G' P* O3 G! P8 }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 l) U% U- ?# k+ {- j# z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, c' i. y3 L) S5 W- a3 Z% m7 M# k6 ]
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 i4 {8 j* t4 b. ~, Z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 |4 f8 C* w! ^* }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! J6 o4 a. s! H: z5 [1 \% {# V' n; J$ m
└──┴────┴─┴──┴──┴───┴───────────────┘1 J- R0 _$ H4 y1 _$ m
- i5 b7 B% x. @& Q
StdrdChip (Part 2); g# P( S. [1 m4 D7 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 M8 u( d/ D" \/ o" V) B( X│编号│名称  │MB│攻击│属性│稀有度│说明             │1 M9 I; ~9 x) Y5 }3 U8 {8 ~$ j
├──┼────┼─┼──┼──┼───┼───────────────┤
0 d) N  o8 g1 u: Y: `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' _! }2 }4 a1 |' w; Z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 v; c+ M; Q% n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 F, [- ?3 M+ G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* z' c$ {  w, d5 J6 p& j│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! b6 G) ^3 H7 X
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* }* l& j8 P  i- ]8 k7 m
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& j% F% c/ m  z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( o! o' e4 z5 j* o' f
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: o7 q( E& N4 i- }8 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) E+ k$ M9 p) M6 ^1 E6 }: x* y4 C│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 B3 `! {+ T; w4 @: Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' f  ~2 c5 Z1 \+ d# ]
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" e1 W. f9 y( f  [5 M( I! O│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, P) r; Y* u6 G) A7 h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 m: |0 U* Q3 r! X' H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% O" u- b( h6 A( q3 g1 O- |│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: F8 S0 }/ v! g. C+ m8 k
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& M1 i6 y  k: e  ~5 w4 \% U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, I2 Q1 p/ O$ x/ Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* r* ]6 r/ s' z$ v& C" ~│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( W0 \, {# t+ h% D; {' }9 u
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 D9 d) Z# e; n# J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ Q* `* b( r' m
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* k5 f9 Y$ A( l6 Y* n3 @$ ]) M1 [, U
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 \  \, ~& E+ O9 u% }9 j1 ?
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. v5 l5 d+ i; U, y. D
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: j0 K2 w/ d. h* G9 D9 F│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ T+ Q5 R1 t& u; ]) o+ I+ X# a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 Z8 }; I/ z* a! @5 o6 o+ @1 u│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 U) r0 Z. E2 m* Z4 `$ L
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( D2 |- ]1 r# w5 R" v: G│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ h$ s1 F5 P& y# ?0 S$ F0 e0 Z5 [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* k. v6 M+ z% y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 K8 M6 d0 T$ e2 X
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ D+ Y$ G. z) m" K/ n% v; L- g│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( O$ N  y4 r; Q1 ]# y: e9 I│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 Z  M9 H: N: q3 n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& d9 b1 w5 m5 u; a/ ?7 I5 W  Z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) G! X' Z7 @- }0 f9 _& D% F9 v
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) J$ X8 M( O/ {2 S" M
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- q7 t  O+ h7 g
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, `& j4 s& O" b. C$ b  a5 ]6 }# _& N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; `, t( r, X$ P2 [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │; o( Y2 \( Y, c$ @6 E
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 o% v8 I6 X* I/ r& V  b) g! C: a│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, ?( S9 w7 c* X: d! E& x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* o* D; c7 k' w+ ]0 j
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 V) p0 O3 D8 M. f9 \
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; ?! P3 O, v! A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: w: I* j% z1 M$ J
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* V) y# u6 t  }4 a6 X6 ^& H2 E; W6 F9 J; o
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. x2 Z2 Y& l1 c: g- x5 P2 Y" V│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ e) a% X5 ^- \+ D! X( R. M3 p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* n) [2 {6 X! s" \│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 z' t7 e6 y, \  m3 e4 J# O7 P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 [+ Y9 W! H' \  I2 D│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 W7 ?: _; {# H1 Q9 u
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 [' @; C% ?' z2 h( `* W: M
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 ^0 I0 V' V5 r$ K" X6 Q( V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
" k; F  ]+ l7 R* {5 U8 `/ c: A* y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% x4 K# z, i( F% }9 u/ _% a; N
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) h. e& r- z- @# W& \5 B│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: b6 B- e6 E1 J' s/ p0 i│163 │Invis  │11│  │  │***  │Invisible for a while     │" S4 |0 W, E6 p
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 Q" E6 x  l4 \3 C│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  ?( e' f* O0 [' _9 T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  m8 M3 v. ?7 |& d! ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 Q3 W' j, P0 |; H2 z  Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 f5 {+ Q% L' y/ X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 O3 L$ s' j0 V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 y# Q+ W+ Z' V% O6 F
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 `3 w$ P" o3 X
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# {: [5 u( F* L- ]. n, A# Q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' p5 o4 A$ |5 z: ]# C' }7 h) x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, ?2 z! ~/ X& H, @" q9 R. i' b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 M' B5 s7 L( h0 y* C2 Q. B; d( @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ r& E  O; O' h4 `& Q8 h" q$ N│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, j$ F/ T9 O/ ^) x7 R7 n- b│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 c; J8 z) p4 F7 Y; s8 H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( |4 a' K! _6 r5 B' o│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* ]4 t$ F( o2 ~2 S7 l9 _* f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 \: E# T  m8 ^' t" _3 M" x│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- {" M% v1 n% j9 ]9 H  u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" y- u3 [! }: H8 I* g* j
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 F4 t3 j1 l/ M! ?; O
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; P) k4 s9 @! X4 y# h4 B
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* A( A* @6 [9 z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* m4 l9 x# a+ V4 A/ K; r1 \
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ B0 }# z7 f0 D$ ^& F) _% H/ z
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 Q% w" q4 b( c5 ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 U, C4 p- Z' ~2 t' c: ^; A) ~' ?
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& H, t( Z# W* \: @+ v( A, f  X' O
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 X1 ?# |( q% S3 `$ a│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ {& I( @: l) E; o% p5 ^│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& Z& T9 s3 F3 \3 E" x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 l4 c- W7 R) J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 p; S' {0 i% Z; ?9 N- ]" d6 {: j, C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 s- M- x6 W. m" l# R5 a- o
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ [1 q4 M0 K4 F' @8 Q1 D! A
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ H& h* S9 K' @0 `) p/ ~
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, H% a$ F6 k5 e: V└──┴────┴─┴──┴──┴───┴───────────────┘
) W& u) I1 I/ ~0 e8 C) g- {, D1 U9 h- Y: L: ^* Y$ [% d$ r
+ Q; j: p) Z5 s' }/ u
Mega Chip
! m/ [; c5 r! L3 j( M┌──┬─────┬─┬──┬──┬───┬───────────────┐0 C. p+ T4 ^/ l4 R
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 G, z( u2 Q& w" p% T9 I: r
├──┼─────┼─┼──┼──┼───┼───────────────┤
- Q8 X8 H. X/ Q. q6 A0 A$ r! ~3 h5 B│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: K+ U9 q' v8 ^6 r* Y2 E7 a
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! ~+ O9 e0 E  t7 z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 M% a  d, {5 Z; e7 ^) w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 f; n0 E0 T8 P0 m8 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 g3 n  E$ ^, k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 B! i5 Q) z7 N) j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 j- M9 n" O8 X8 d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* F1 i1 q0 b( A( B
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% _! ]( Z1 u/ H( N: L% Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 U( ~2 J' C' `( l- d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 l+ S2 e8 }# m  V+ }│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; B# B0 l; e$ n* b/ f3 ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 K% s% z/ i0 i  U, Q3 v0 O. |2 E
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" \. U% u) v1 }+ ^6 B4 K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ h0 L$ ^1 `# W) w1 `4 G4 s$ x6 K3 A
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( T  Y1 f5 v5 e5 \6 G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 m' X0 U& I9 e1 i" k- o; \: T│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, |  V) T2 b0 ^* d, L9 O3 k
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) c0 n! S& T$ A/ g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 f9 S3 C/ q0 L│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 u* d$ o  Y4 l& G1 n  i5 V│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 g$ Y! t; g+ H# [# A5 @+ U│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) \2 K, R  r0 `& m& m" @3 Q; ?
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 N8 k+ ~- p8 }│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) U, e: V7 r5 ~6 m
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 J8 z/ y, O( ^│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ W( o, _1 o. t3 J- A
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: p* D4 L7 }  R' k5 ~" a2 i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 l" \1 [+ {0 |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 b9 r# N% w9 r- b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# [) X! Y4 a) T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 O, _/ @( v  z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% q9 I' Q. ^' S* M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' z% Z9 t& b' G5 v& M/ t0 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 y1 u; E& h8 }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! H1 z: Y0 t/ i0 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; c8 i+ G3 K5 T│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. m+ s7 E6 o, C& g) w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 {$ t& Z  F& c7 I" C# R& B- D│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) z9 U% Y+ a& J) l│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! \3 k$ e; J/ l+ B0 ]) y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- t& H" t/ O4 i3 y0 n6 ]2 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. e% z- ~- `3 w& M) |# o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 b* u9 j# [* C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' m! h. l* X- n# C% W( d/ z4 U+ B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 T3 `5 x/ C$ ~5 M2 P
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' {0 I1 I% S1 N% R3 t; [$ {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: p# |9 t. C# V5 O
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% v, I) I# |) K( H' F
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" g, V8 Q0 q) T& R  S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& ^' n, j' H1 D$ X  x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ S# }- q7 |( d+ y6 U4 K# s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) G* K" F3 O9 Q$ B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' L! X' X" Y% |' d3 H0 `2 p0 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ j5 S2 y+ t, ~2 s: Q, `  t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ x, p! o% B3 t0 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 Q; l. n; ^; c5 x3 Y; W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 t5 k1 j2 o9 W( m7 ^│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& D5 s% L: O. @; S. s) w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 n5 L( z1 J8 s( D' z' X│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" s2 T& a# V) t% P& o) S│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) [  ~; y) o: x# f% H2 C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 ~% m% {# ]% g* u! K! ^
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" v# n; Y3 c' D! Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 [1 m6 T1 D# I' h
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  C2 w; z6 j; ]& V5 A) c│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 t4 k3 w$ a1 m* O) H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" R) Y( W5 B6 K$ I. w! f1 Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- e! I  A- b2 r, M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& V) W9 ~" l+ W( f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 k8 H* f* _7 a  P│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. Y% n. L! p* ?! s( v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! F9 x7 Z% |9 y' U1 I│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- T) q2 J( q% e/ P: D& J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 j- a. u: y3 H* W" o
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 z. l! V. q$ P* j│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" N) I" o1 k: e6 T% ^2 j# b
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, Q! k; A$ Y* J# w( b4 x; {/ C
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 [( H( D2 O. R+ D! p│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ ]: r. V0 L$ ~2 B1 C; {3 h0 `│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 V8 W6 V  x4 t5 p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% |- C% Q4 i5 ^0 F. Q) S( g3 L
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" V7 N6 O- \; h9 m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ A5 A- s+ ?# R) j" d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' }- Q" _6 O% j( T1 {% l└──┴─────┴─┴──┴──┴───┴───────────────┘: x" c5 @% M: t& N4 p

1 R9 k' ^: X& w% ?6 k" F8 Q9 P- Q6 z  x. C4 r: `+ l
GigaChip (蓝版)
2 a: a9 [2 ~# E: q┌──┬─────┬─┬──┬──┬───┬───────────────┐
! A4 b' `: G* g2 R) v│编号│名称   │MB│攻击│属性│稀有度│说明             │
% ~+ O. _6 _  f6 P! I├──┼─────┼─┼──┼──┼───┼───────────────┤
% C: F: R* B5 Y% S* }( ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: P( Z% S. d3 H+ R! E' x5 B$ S│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 D- P8 \9 e3 `4 L6 {! N. B1 E5 r, x
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 }9 L$ A, U7 ?( B  V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% B  n8 i6 P: M! F
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, \9 `' Y7 p- Y6 y6 w
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& }/ B% [7 O. Q  S5 R│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: l6 V5 }) W% }& X' g│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 v: f$ K# P- @$ ]/ D$ m1 j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; b, z- R1 M- z! M8 h' {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 i( z8 v) h! a: O( ]/ C" w5 ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( `7 n& S- ^0 @6 d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* p/ v" [8 `: Z+ X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 d5 ^, J- U% F$ P$ Q9 M4 Q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 H6 d: S% \- h: a" L3 }9 r│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; E, t, d0 Q1 w9 h2 n+ Z4 k  `; D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* \; Y, X' t( V- F. J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. C, t$ s) u1 i5 }* \1 h- i3 t3 C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% n# l6 g1 w: \
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( W( T1 h3 u6 N! p* X% ], n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- o* `6 H( s* o& C6 U& ^8 D8 z) \0 E
└──┴─────┴─┴──┴──┴───┴───────────────┘
% |! h3 j; w* K6 `- D* d/ ~# E" L0 |  x# [' F# ~% m
GigaChip (白版)(只列出与蓝版不一样的Chips)- E& b) A: c$ p+ _3 D0 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 W2 j, g" E% O  J8 B│编号│名称   │MB│攻击│属性│稀有度│说明             │
; ^1 O8 _) k+ X) z├──┼─────┼─┼──┼──┼───┼───────────────┤
  H; Y# M9 w  H( ^% k! q. B$ y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. m, i! Q; r$ ?! B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) z- g, r/ _5 o8 F" r
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 P% S- X$ C  H9 V5 b│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 K- Z/ E) c+ M5 X/ h9 v+ S, j' |└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# |% X, v9 ?, L. T) kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |: v& n% t9 k9 R7 x! g. t; n+ h6 ?
0010020030040050067 g$ @, W0 y: a/ l% S$ ?* F8 ?
007008009010011012
- \, E( a, ?: ]) `: v013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" U9 C+ R4 ]. J, ]" t" T9 Z% v1 l0 H! }2 _% P# f( Q8 T, F
019020021022023024
; x+ V4 ?0 s- t7 ]# i. p: T0250260270280290307 g% s, G( k5 H" Q: G
0310320330340350365 Q/ Y) m9 }- F0 k7 ^& n
! A5 v- R) R3 k/ X/ u+ c: ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, Q. y6 S5 {) e- S8 c

# E) z; O! W) s1 W& J0370380390400410423 e# T: ^+ x# P
043044045046047048
- }  e/ Y* T7 z2 ~! c4 |/ t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; a  j6 [7 a5 p# H& @
5 e" l: S: Y( _! a& ^3 A1 J055056057058059060
/ r# M, M: }4 w( z8 Q5 c, R# x0610620630640650661 \4 e$ _" j6 z6 \
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, q0 P- D! y+ n1 n" S

: P4 a. r. r& M073074075076077078+ _1 u3 W5 ^" S! y' R
079080081082083084
, t: I) G7 g0 J5 q1 k: [& X085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [9 r8 ~  x! _5 @! t
8 x; }' R. P' p  C5 b9 W! p; u# @& E
091092093094095096( f0 ]: S2 |/ h0 M0 |5 [9 t9 ]* `
0970980991001011021 I$ z0 |" p  }4 k; \7 U3 c+ z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; \) v$ i) v5 R8 X& J/ V, B! f5 h) y" s  \. E1 Q
1091101111121131148 z7 a3 q, F5 f
115116117118119120
8 Q1 ]( L  q$ u. k% A6 ^+ M121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ X0 a5 f2 U: X; u  {

6 m% O0 t' V; ]127128129130131132- l4 P; K5 t$ z# h7 d: K# h
1331341351361371383 f% v% c" f" g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% @+ F2 ]2 r) E* a, k1 }% {& j3 Q* b; R9 E% l* d
145146147148149150
! m& {& D- T6 S7 Y151152153154155156
2 d! \! D) i/ b7 }6 y7 O157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# d- n, q2 @8 u# m0 z4 L6 c% C
- r7 f1 l. b) D  O163164165166167168
2 g" |* a# R% V  V1 O  ]$ Q! B169170171172173174
  H  v0 v9 n# ?175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. }* k# s7 k) g

% q! U$ \" s8 d7 |181182183184185186
6 C2 U0 d3 l) ~) P& f: z3 i187188189190191192
9 Z, Z6 S- r, f193194195196197198
8 Z6 j. q0 W9 V0 @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) o+ o, M$ \0 [* r3 K) l* |) k- R8 i/ v
001002003004005006
5 o" W+ K3 @4 d6 X3 [007008009010011012
# o% ^  g0 @" e2 m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 ^6 q/ D5 w0 ~8 O* H
+ y( X3 c8 A4 ]$ b# X( l
019020021022023024# x3 L0 ^/ [: U- v0 e$ S1 @
025026027028029030
; s2 I+ }5 F, c+ v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ z2 T! F2 p3 {- ], Y1 j: z! [+ `* V$ J" k* D( ~
037038039040041042
! }( ]' i* Q9 u$ K043044045046047048' [6 D6 B& {& d" J# B- m- Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% W# [7 b" `1 G2 Q) K) B
, u# W, P* T! J- T055056057058059060
, u, w) B  F+ ~3 P061062063064065066
* q1 ]' Y7 X6 [4 y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! Z' k8 x- o; j9 ^* |4 n0 E: S

( L7 C7 O9 b. O3 B# K% l073074075076077078& i8 A% ~# f; y( u: ^
079080081082083084
" [9 @8 [. X; h$ O; V: s085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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