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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . {9 @! D9 O5 ?
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■● ■  NintendoWorld    站友xliz原创8 f7 w( o: p3 _6 A4 m! ~6 @
■ ●■    http://www.NewWise.com
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0 G' @' |9 f; h) p! k2 ~
: G7 \% W: a2 q) ~# j# y           洛克人 EXE 3 Blue 卡片组合: R" J3 J5 W  Q6 U
1 n4 F- R1 T7 ]0 ~, [
7 g4 F6 G  o4 {* f# }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 d" T) X1 H% o' o# b1 I大家要看日文版的P.A.或详细攻略,点击这里吧!

+ C+ ]6 ?) Y- V+ d3 m* d====================
: J3 ~( u# [! _$ {: f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 e  g/ v" x4 d# B1 D2 Z
5 j( j5 X: R+ d+ B% z  z
以下内容格式如下:: T* T+ E  P2 r/ }5 [
+ F5 k. G& L2 K; O- x& A
编号    名称7 @6 c  H; y( k
说明
! u/ ^; z6 }& R0 `组合方法7 S6 u# W! L+ t4 R) v5 y/ i
---------------------------------) {$ }6 _3 K6 k+ x, r
01    Z-Connon 11 W* n1 X1 V* v4 C
Unlimited Cannon for 5 sec, ]& I/ ~  g2 }% Y6 J4 C2 i! e
Cannon A+B+C! L0 J, n" m" \* A& H) ~
Cannon B+C+D
6 _7 R! n. ^+ F' I! GCannon C+D+E# x9 z7 A% [0 P' j8 I

2 a7 p5 k5 N- U% ?6 K+ v02    Z-Connon 2
  _$ z7 `4 g6 n# U* WUnlimited HiCannon for 5 sec
1 }9 V# n, R" s# E# {+ qHiCannon H+I+J
4 \" {1 N" @' H# j- O' R) h4 \HiCannon I+J+K6 o5 {7 F2 P- O
HiCannon J+K+L
& |3 {) f7 x9 B- v% j9 C
# t  h, y* C; i2 Z+ C2 \: `03    Z-Connon 3
6 K2 J9 {; S7 W9 X5 _* _! H8 VUnlimited MegaCannon for 5 sec
/ Q5 J, j: k% s# i' |M-Cannon O+P+Q
1 a$ m- }7 p3 ^( XM-Cannon P+Q+R
& f4 {5 @0 f: H7 \M-Cannon Q+R+S
4 H1 ~( d" K! i. D0 k2 S5 E; r- M' Q' n& `8 v: N' z
04    Z-Punch
" N3 A% p2 Z) z% S6 R) zUnlimited GutPunch for 5 sec
8 N$ y: o; R7 A% X5 P5 |GutPunch B+C+D; r& w9 ]' u5 ~9 z  V7 b$ C- Y
GutPunch C+D+E
1 B4 N5 p9 z) J' J" A' V: EGutPunch D+E+F& w- r5 [" E; `1 U" G' n1 s1 _

# \' g2 m  ~, y; [7 m05    Z-Strght
6 i7 j/ p; Y) S4 T2 K  r5 ~Unlimited GutStrgt for 5 sec, h% ]: J1 |/ }
GutStrgt O+P+Q( z* C2 f% T- k% {$ F$ S- [% D# e' j/ o
GutStrgt P+Q+R
2 z0 J6 C9 W( P' k+ P& U$ r( w& CGutStrgt Q+R+S( f1 K/ Z" T3 m  ^/ I+ d) I, y

6 q4 X. N. g; C06    Z-Impact
1 A8 D9 o4 z1 m) D( K4 eUnlimited GutImpct for 5 sec( S8 U: S0 x8 }- I1 R, z8 Q
GutImpact G+H+I7 g- W9 @! p9 O: b0 f$ P
GutImpact H+I+J
( J3 p5 U% ]$ L( z- zGutImpact J+K+L6 G# N5 Q% v9 B
/ l% g. p4 _1 I1 k6 u8 o. G1 T
07    Z-Varibl
# K8 P6 C) E3 d. z( `Unlimited VarSword for 5 sec2 b% x( q4 Q! t( e% A' u+ A1 t. w
VarSwrd B+C+D0 ^1 z2 v; ?5 c( F8 r0 V7 Y
VarSwrd C+D+E7 y% f6 R% x. V: C" i" x. F. f
VarSwrd D+E+F2 @; l& b$ m$ }) S
  l1 K7 G: G" i* h3 H. S
08    Z-Yoyo 1: ^3 A! m( w) U0 V2 Q1 R5 a
Unlimited Yo-Yo for 5 sec# ~2 K; o& f8 F# J" ]9 A
Yo-Yo1 C+D+E& Y8 K) C- }5 C! u
Yo-Yo1 D+E+F9 N$ ~" f5 w# V% _) E( m
Yo-Yo1 E+F+G
1 _. S* K' B6 X" ^
, E  v9 r- h  A+ D  b09    Z-Yoyo 23 }4 Y$ t- d  h) X; M# p% S
Unlimited Yo-Yo2 for 5 sec
7 x$ l5 n: l0 R' u) Z. h" g0 r6 T( ZYo-Yo2 H+I+J
0 U3 h2 T9 x7 R) Z, q. f$ V4 NYo-Yo2 I+J+K
& c4 r! m+ \6 |$ pYo-Yo2 J+K+L
/ Q# H: w2 D4 V% e7 q( y' z0 F3 T: |: V- l
10    Z-Yoyo 3
" W  L' m$ f5 R) S# ]Unlimited Yo-Yo3 for 5 sec
4 {# N& a9 B6 w! s1 }( j: F3 `Yo-Yo3 M+N+O
) A- t4 d  X. f: GYo-Yo3 N+O+P
, P- I  Y& O- r' V- X* aYo-Yo3 O+P+Q/ f% d" s7 q4 J# ~! ^

6 P/ h) w7 K: V& `11    Z-Step 1
5 k" M( Z- V8 ~" x+ u7 RUnlimited StepSwrd for 5 sec
6 b' F9 p+ |6 }2 R$ U# L; yStepSwrd L+M+N& P6 A: h4 v3 k+ F( {' V
StepSwrd M+N+O2 P' j3 C6 [: {5 ?7 F1 v, O
StepSwrd N+O+P3 W7 [  Y  D8 b! s6 ~/ |7 Q
7 z+ ]5 B* _$ e; [0 f4 E  q- z
12    Z-Step 2
! i2 g  p( B& u7 qUnlimited StepCros for 5 sec
+ L: p" f9 n& z, ^* KStepCros P+Q+R- A0 k& k8 A5 Z& a; K
StepCros Q+R+S5 H$ |' H' z: S0 c% L
StepCros R+S+T4 {* ^7 j' B# k$ O

; h9 P* G: V& K  A: D" e13    BubSprd
* n. `' S* P* m# O& K' lAttks w/ spreading bubbles!& X' I& M: ~6 q
Bubbler  C+D+E
) X7 ^  z6 q- {. ~' H2 fBub-V    D+E+F
( q- [* z7 a  z& p2 o) jBublSide E+F+G/ x3 F2 r& p: X! h# ]+ O
Bubbler E + Bub-V E + BublSide E
" d5 }% S3 T( S( F0 R2 T; V( A1 L& h, G7 i/ d% H# L- U1 g; b# J
14    HeatSprd
' P! ], r3 ]2 W& x! v; S! I$ fAttks w/ spreading fireball!
0 c2 V8 g3 D$ y1 _, l' |* J+ ^5 ]7 KHeatShot H+I+J
) }( v3 d3 e" R7 F1 N7 Y0 q& w3 hHeat-V   I+J+K
6 F; s& |- A9 o( A! p/ S* ^9 yHeatSide J+K+L
9 y- l5 C7 b1 k7 G2 @HeatShot J + Heat-V J + HeatSide J4 |7 D$ K( ?1 Q

3 ?, a, u8 f% n# g0 L15    H-Burst
. O2 F( h2 R1 H- ~& w1 Q2 n  j8 WCreates a giant explosion7 ~5 I2 \2 J$ J) v% f2 e* j2 |0 ]
Spreader M+N+O9 I& }0 x3 h+ m1 {4 x! l) W7 m
Spreader N+O+P8 G- _: i" I* ^2 ~
Spreader O+P+Q# ]& U- q0 ?4 n* ]& ]
; O/ j) _/ R8 Q6 x: m
16    LifeSwrd4 S4 E+ P, P# T, {
Swings a huge 2×3 sword!
. y/ L4 d4 N5 WSword E + WideSwrd E + LongSwrd E5 Y% k4 @5 J. z9 h/ _- H. Q
Sword L + WideSwrd L + LongSwrd L
8 a" [' t9 g: k/ ySword Y + WideSwrd Y + LongSwrd Y8 I' c: Z; s9 B; d9 @
8 Y- z+ s5 f! N6 o" n( w8 {
17    ElemSwrd0 C: h, E- Z: ?5 n- S* N
Wide swrd contains 4 elemnts( i& T& {: @) l  X4 }" a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 A2 M/ R2 c+ |: `- XFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. H" E: L! m3 k2 Z
5 m) K6 V$ w* E$ x18    EvilCut
7 V. t7 c2 ^6 F. k# `; ZStep up 2 & make 4 atacks/ v5 T- n: @* y8 s4 P; c2 H
StepSwrd P + HeroSwrd P + StepCros P( u  y9 A- j: q7 q5 Z. r" Q& _! @1 `

& ^  k, M% k' C19    HyperRat
: |: w6 y! [% X3 c8 cA giant Ratton charges!
* _# e5 E- f& `Ratton1 A + Ratton2 A + Ratton3 A. t( |! _/ `' d  b
Ratton1 C + Ratton2 C + Ratton3 C$ l6 |1 p3 x  y; A7 D7 u
Ratton1 F + Ratton2 F + Ratton3 F' e. Q# C& r2 y7 n9 F4 G" o
8 g5 V& b# r8 d/ u
20    TimeBom +$ |; I5 C& @; @
Sets Time Bomb in enmy area$ _* `( p' w* U1 J2 [/ A, G. U' P
TimeBomb J+K+L1 ?6 J# T" ~  a, a" |* r
TimeBomb K+L+M, u: ^$ G6 f+ f) _" M; a4 a
TimeBomb L+M+N
. E1 ?$ I4 j: a4 b% J$ y) x" {9 j( `5 q% N$ X0 @, b( Q) F
21    GelRain- o" M% ^3 s. K
Gel steals squares
" _# A! H# z8 [5 D* [8 F4 kMetaGel1 B+C+D! w4 l: l) g+ i" ]" h* i
MetaGel2 E+F+G
; R2 t; E9 Y6 bMetaGel3 S+T+U
# n- k2 P, E) w9 y5 C. c! t6 a% q/ F/ E7 Q3 O- o
22    EverCrse8 @! y& r- w- J
Shield chases enemies4 S1 M& g9 X5 H% \' R, m3 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 i: ~+ Y9 O0 S/ J$ tCrsShld1 L + CrsShld2 L + CrsShld3 L2 g& s9 M) ?. e7 x' @; E/ v1 B

/ u& G5 j  N# M, z5 H23    MomQuake2 x6 d+ j4 g# r- D
Awakens Mother Earth!5 W/ v; [3 ?; d0 y# a
RockCube * + RockCube * + GodStone S
% ?7 f" i* H2 f1 y( s% y* m% W6 [: O
24    PoisPhar
* B4 m  A' d6 s5 l6 ]& ?% _  }Pharaoh generates poison  q" r* ^4 V6 J5 K& |
PoisMask A + PoisFace A + Anubis A
; O+ s9 e  o. i# }' h# |% X* H: p+ E9 P, S7 m
25    BodyGrd
) m7 y) x$ d) d; Q1 o- N# M+ L% @Bodyguard takes out enemies
/ m; h3 {9 W+ |6 E& kAntiDmg M + AntiNavi M + Muramasa M9 i; T8 ?; L- g1 v: m
2 B3 @; ?8 `- v7 i0 h
26    500Barr
0 T( ^" s( {7 M, D- i2 G  V2 eBarrier absorbs 500HP dmg
; K& D/ Y7 c( W9 E! nBarrier E + Barr100 E + Barr200 E
  {* g# f/ f0 J/ I+ D: H4 w- U' mBarrier R + Barr100 R + Barr200 R9 [7 n: t% E* o" o) o
! C& }! I3 w& `9 z4 L9 N
27    BigHeart! ]5 a6 p$ p& Q7 T; k2 H5 v
Attacks, then heals HP!
2 n% r5 E$ g# O- \$ E! w: Z8 EHolyPanl R + Recov300 R + Roll R' q8 B7 C3 r6 x$ i2 C# F4 l
HolyPanl R + Recov300 R + RollV2 R' p  \9 v. C" ]. V
HolyPanl R + Recov300 R + RollV3 R
2 s. G3 L6 K/ t9 b! b- N. d" U6 e
" ~' Y# [: D$ q0 D' @' f$ P28    GtsShoot
6 j5 a- H9 P1 FGutsMan throws MegaMan!5 p: i8 t) Q; u3 N/ T& q/ Q
Guard * + DashAtk G + GutsMan G1 m+ y# C5 _2 S/ d0 ], ?# @) T  d
Guard * + DashAtk G + GutsMan2 G
6 r$ g/ C/ |# d9 E/ s% [7 {! J* RGuard * + DashAtk G + GutsMan3 G: U/ e$ Z% w: v' f  t: C+ L, G
Guard * + DashAtk G + GutsMan4 G. ^4 B  i& R9 \6 R3 Y- U7 T! Z
3 k8 c" E1 o) X4 X4 J: {/ H6 d& U
29    DeuxHero# F  ~: Z* c0 P
MegaMan & ProtoMan team up!
7 g! m7 \4 o1 Q5 b- eCustSwrd B + VarSwrd B + ProtoMan B  Y* Z5 b- c+ e5 r9 W3 A
CustSwrd B + VarSwrd B + ProtoMn2 B3 d0 |. F) Z$ A3 V
CustSwrd B + VarSwrd B + ProtoMn3 B% @/ X% g; R, F0 e/ n# N( m9 W# G2 B
CustSwrd B + VarSwrd B + ProtoMn4 B; j, [2 c! S3 L- o& @! C/ d
% B% k; q% G% E; D  k& H6 B6 R) E1 Z
30    2xHero3 p% I# D8 f3 [4 s/ ~
MegaMan & ProtoMan Dual atk  c5 x5 b8 [6 N1 i: j$ e2 H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 t' C  U1 h; l' x6 W1 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 K+ C* s& Z6 c( }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, M6 w5 m6 J8 f1 A. g. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ m  \  ~, l1 e4 u& @4 r" \* y

, d. C* f4 s5 g* L: S0 U4 V9 k31    PrixPowr0 T8 C! @5 L1 O4 s) M' ?& g
3 Navis attack at once!
3 y/ C0 ^' \( }' T& GTeam1 * + Team2 * + KingMan5 K! L2 ~/ [" d& I+ c
Team1 * + Team2 * + MistMan5 M
; I2 K6 @, D3 |. e: WTeam1 * + Team2 * + BowlMan5 B. H. P3 p. ^7 \" F5 c

  U; j; [& m% j0 F# e32    MstrStyl
: q3 A7 D4 T; Z6 u% ^2 T2 g# \MegaMan unleashes his power" H2 c7 X6 m& C* g$ |0 S
Salamndr * + Fountain * + Bolt * + GaiaBlad *) u" E! o1 r% [  U/ A6 z$ I

1 g0 u2 S: A. Q+ r# VStdrdChip (Part 1)+ n0 o! w; p3 v
┌──┬────┬─┬──┬──┬───┬───────────────┐  v) b  \; x  O$ s3 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 ?5 c. p: ~0 |5 C* s# J) C├──┼────┼─┼──┼──┼───┼───────────────┤1 }# p/ f6 s3 `: m! y2 v  Y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 F: W: ^1 A/ q/ w0 E0 ]9 l' C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* z" X3 i& k2 r" Y! e+ a& M
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ K( p4 B. |5 j
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 u, D) b6 v. K/ A+ V8 Q+ L8 y: D
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ |% D7 j6 e. l│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 R, ?( H$ Y2 E. P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 Q' y: i) M. r" v8 h│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 K+ S' T2 z0 P; b
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 Q% W* r) \) y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* N' F0 H8 `5 H( n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* \$ p0 F& v# y# ]3 s0 R1 A  m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! D8 B6 F6 }2 c* k0 p% V) \2 z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" \) a( Q5 q9 o3 n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ K; U4 y, B5 N- o/ N" x4 I; L
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* n( e  d0 ~! `/ l5 ]) g0 L│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; Q# w( x; z/ d) }* u4 L% m! ]
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) t" w! M& W* K4 d, B% G
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ E: Z, @8 g8 c, M1 i' @│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ n1 F/ u) f, ^6 }9 y) A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. ]% y* L) Z# y3 _: N/ E( Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! q, M+ m  R. T" W│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ e5 \) [: [# w/ h3 o. o' @- n│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 {' D. G$ a0 R# _, N* l# v+ i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 f( B& G5 I; a) l7 _5 w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 _) l2 M7 ^3 d- A9 Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 z" V" T. @4 l7 u( H" h( i' Q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 ]  |  ^& H- N) i8 ^
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) b% ~" A/ _% p( ~
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- o& W4 k" g' }) F/ C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# g: g( S; U4 W! Q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# ]* b* B& u, r* T! ?1 J) N4 Q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 h0 I3 J6 M4 x8 q, E* m
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! K8 ~: m# Y+ i1 z* R│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 b' @' d3 J8 |" Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" |0 f: W) [- M( q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  W" [8 }! B8 \8 \2 Z6 s5 ]* T* s+ C│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! L/ p, n- `3 K9 p2 S' q2 {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ T/ ~& V* K7 _6 s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- u) J, R+ ~9 r0 L│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 i& G& ~* P# q1 ]' ?! m
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 e) L, P2 C4 a# p$ S& ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. x0 D" Q0 ?- [. t) T8 g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" X& `) s) G5 e
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' G+ E. }: a4 D, R9 F  d3 m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, K+ d1 e5 S) ?│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 n1 I& v1 m( o0 K
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ `) c# d% U6 N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 ^( C$ p" ?9 V& z3 F3 v% j
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, f% I7 `3 H9 l- H! g* ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 Z% X! I7 b$ a$ d9 ]% X. \  G1 i) A, X5 @
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 {7 m7 S; F" N9 W) [
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 j) \' z8 U# D5 @
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& i" H- n" Q) @( R5 P8 ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 w6 z* a5 [+ y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 M) d1 O  m8 j& _: O% q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' Q0 z1 t* ?$ O9 r! t1 ~  |' u│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; i& S- i, s) o' E1 x5 _0 q5 J, @7 H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 \% c% i2 x- g
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 p" _7 C/ H& J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ ^# r$ a) U' A
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& p4 ?  L1 I+ R. L" q$ s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 t+ P3 |* b3 n5 c" R" Y- M% c/ U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( r! E6 F9 k% d% A" b/ I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ d: M; |2 f7 [. ]5 }  r* m  A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ ?( S* m: F8 P  o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ @- e. l; L; O" A- R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" L3 y7 z8 }: @' C, K/ H: j& @
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: D# O, U. `. b- j8 F2 Z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& `9 D% O) y& ~. G7 {* ]: Y- C│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" B& i+ ^( I9 |. p! N│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 q& ]" s, z: n- X
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 G2 h2 W" n- S3 U│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; `) j2 u8 a8 }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│8 n$ i8 D/ o8 {/ e0 v9 ^8 J7 Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) U, r, g. ^  N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& b# H' Y% o9 r- x4 [│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: n7 K& A. E0 K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" E' C& D7 L5 {9 g( m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% f% b5 L/ y! a7 S. }* V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 Q- z1 G) F9 O5 y' V│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# d. J; n3 V1 `# l/ H4 u│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 o5 z" l/ v- w' G( Y/ o3 w5 f│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  p4 C  c" @' ]: c* \9 S│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' o! l3 n8 k6 _+ E' O/ B* P3 A
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 ^  E0 L9 U9 s- \; |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' Y4 ]% c' [6 Y0 {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: a, d7 G7 c1 Y7 b; a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: K/ ]$ ?3 ~* q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 ]$ `1 i. F4 B" O" b# i1 [
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │  Q& N, I" u/ h* ^7 k
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, b9 \1 b' B# N; Q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; S) f& C; B# O# m9 Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* B3 a/ p- w1 s2 e; w
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. z# n( Q$ e' a
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) R7 l; B& d* E9 z1 N, z' \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 C* d0 t$ q8 s% t9 T1 I: }5 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 d" \& c; V# H' l4 B3 z- A│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 a: _1 I: G+ s) `$ A' k, p
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ J& _2 ~  |" ~( h. S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  s0 J9 C+ `0 h└──┴────┴─┴──┴──┴───┴───────────────┘
! n7 C4 g# z# ~% @' j$ V+ D- m6 u; @) O1 s9 t, H
StdrdChip (Part 2)+ P0 b( A2 B$ f/ x9 |# v; O0 M3 h7 B
┌──┬────┬─┬──┬──┬───┬───────────────┐
; ]# x+ X, J1 {7 }' m) R/ _│编号│名称  │MB│攻击│属性│稀有度│说明             │
" W  j$ _5 n+ k├──┼────┼─┼──┼──┼───┼───────────────┤5 @2 k- o% b6 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' I0 b4 r% G# g" ^3 w$ [│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 w& r# ?4 Y  c9 }. l* Q* u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 j( G+ t0 l- j  Z/ A0 `$ m" {
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" `* s5 A3 ?! ^% M
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% P# C0 K7 f9 U% w4 J│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 s/ Z) T' X4 u( V+ |$ i- Z1 \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; _1 M: M5 E2 s& y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; i- H: x; c  V$ S4 k% N9 I# V│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ f# H: A& A8 l( \6 ~$ j3 g│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 x1 m' ], M$ U5 P2 ?9 Q* @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: x: e; i- `2 u│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ f. l: v9 L" l, Q- s' X+ ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ `6 v/ k" R  M│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 k+ O, }( t, j* e# m/ Z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 S7 z, ?4 W5 U+ q, y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 f9 b7 H  C! Q+ M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ l* D+ Q" ~2 k; e& u1 t. o
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: o. h% A3 X% b. P  ?: a│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 Q3 u0 [; h8 R) w1 A# U7 x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 p+ `9 Y' b" K$ z# [) g9 {; `' d- N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 t; e2 d8 q; m. L
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 U: B6 L+ {3 q/ N0 ~: Y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 V* w3 m3 y$ \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 H" F# F$ Q3 D. ]- g│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
- H7 E$ _* P0 n3 `* y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' {8 b% c, k; \
│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 }$ _* P8 q7 ]" y1 b" ^  l
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 c! `5 ]2 e- d* @3 E│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' y0 N4 h) u! y4 m9 z3 f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 h" V; m* E# [4 U+ W  n! o9 P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' B5 H/ g2 c! {* y7 H8 P5 `5 `! z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 h" Q3 y" `: ^5 _6 Y; m7 Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, W# S9 N, V& Y. _0 ?5 Y! b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' U9 c5 [8 w5 s2 y$ T1 z) W) y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 p1 x- l. W4 u: y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% A6 }% y/ ?7 t- `│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, U( c' X% V) X+ l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 |' {8 l4 v1 p& ~3 ~; d) h& g
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 O1 |; ]' K& d! m! r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 b5 j/ i# N6 x* ~$ }│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 X9 u, I) h2 R! v│141 │Prism  │60│  │  │***  │Prism fires randomly     │/ y1 |  p# g. e: X6 X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% f, n5 p+ v' z1 G' o, k: q7 k│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: ?/ `9 ^( K: j- G│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 O. H+ P5 W4 A+ u│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, L: k1 s9 O7 o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. e' Z+ Z, ^' a) `% L& W  j
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 P, Q3 d( u& A* a( H. e+ M│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 C7 h1 i+ Y1 l8 k│149 │Recov50 │14│  │  │**  │Recovers 50HP         │$ u) u' ]% X5 z9 S' L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 l, \1 w) G! ^8 g2 Z5 o
│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 ^8 U( l* w2 A! O8 b/ \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │, k" `0 V3 o. y) U: Q8 f
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% G$ q; m: s7 g
│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 ^7 ~; s' W8 a, e+ [7 o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- E0 v+ P% ?) p; c. O* K: i) N. X. ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 a. C. H8 g! n# Z. ]
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 \& h# M* n$ y/ i# Y! x% N) d. f) h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% [" e) m* i( a( n│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; a: ~; T" A# r( j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# Q* P6 a" E" s2 Q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 z5 O: Z7 p7 i) Z, A* ]; u
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 F& }) V" p( J) \& A+ n' a7 F
│163 │Invis  │11│  │  │***  │Invisible for a while     │- w* ^5 d  l1 n1 [! ?; ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) N) c' K$ E% T% R) I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ ^6 O, T7 Y/ b, C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% a2 o) M2 T/ F8 o' Y$ Z+ s
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" ?, `- L. [  A$ v8 L( Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 J, M& U8 H) u$ ~- |8 _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ f. j/ F# g/ W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: X9 v0 ~3 ?( V& O! D3 g/ ]1 J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 r) P5 S3 O* I2 [3 b" `│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ K2 P* w' X6 N7 g4 T0 @
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- M. v1 N6 H5 w& |; @) L" j/ }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" M" q1 \) k" g  G: J. x, P$ [
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 v9 R; H6 U3 q+ c- K5 Z6 f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 H+ m. v# l) p5 `, K( C
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# S" s. V& w% t/ j
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ m2 Q5 k8 `% }9 l+ y8 J* M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 `0 d6 Z% S) V; q1 j│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& y! {& b" {0 k( i+ H, p$ k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 c* n3 R, F, s$ \
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 Y. \3 W: b/ J% s/ T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 g: J1 _) O. F( [- ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ c6 G' h5 W8 M5 j' B
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% O  p, {, o+ |" k) V
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! V8 C% X- Q" A- w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- [( b) q9 A& [- D6 }+ {" k- c7 U
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 @- f+ V9 v9 w- ]+ H5 y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 R7 a8 l, N2 L* G& Z/ v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- k8 `& `- [! w% a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 B2 f& i5 S* ]' U4 X4 A4 O
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ H( u: |" v. q7 _6 L+ V2 T# K. ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ A5 \3 K8 R! X2 P0 j! }
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% Z) k$ }8 `! {5 \│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( Z) w/ A3 k$ v  U6 U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 ]! f9 H$ W. V1 M: Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) T! N: A1 X/ s$ n│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: K. N6 ]. v! s9 o, j) V1 S
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 a2 p+ z4 n  M- K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" ^7 o6 [* ^- K$ h9 T" N- Z
└──┴────┴─┴──┴──┴───┴───────────────┘8 D- j& K8 T8 t% _0 u) |0 e
3 H7 S8 l. D  m7 l# G
8 F2 C. @# U# t& t
Mega Chip0 I5 G/ [$ Z7 ^; |8 V' S, P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 |" M; o4 l  \; Q│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 F/ Z/ v5 v; T6 G7 h├──┼─────┼─┼──┼──┼───┼───────────────┤
5 L; ^4 o& X0 E) u2 P4 I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ \  D3 P* I! v, G9 F7 E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' X( `& [$ c4 C3 {% Z) q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" K9 h/ ^# h+ p( E( y8 e/ H0 V│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ p$ i/ b( _9 Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) j/ _: _6 i; x6 q! n; D) b7 ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% Z; b* S& }4 D+ v, e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 d- \; x  \3 Y) s│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, T' j! f0 x, _1 n3 \3 r$ |/ t│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 Y/ J) r1 D# j" ~6 i
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- X+ n9 _7 H7 Q1 B# K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) ~5 l- |" t0 R$ ~. R4 M/ b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, V. X  P1 g2 k* }5 F│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# G  Q' g9 J3 F  w  Y2 l' s* E3 B│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: \5 N3 u/ v4 j
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ {( v- P% i1 C' L9 A+ V) H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 G. j, d5 q: b. |& A& ?% I8 @7 N│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. D4 X" t9 N6 B- ?; S0 w: }
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 X8 w8 D) N  l0 {( r2 S1 Z1 J! U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% I& `, \3 _. k: u; r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; J& Q6 a5 O! @9 Q( z7 T9 f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! a' x7 I* v7 F) y# i# n* Z& Y- m
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 A2 ~/ K5 ]" @- h# h│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ L# C; Q/ F8 `1 ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# H/ f% o3 Y4 i9 L│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │  w8 \9 I4 z* z  ?4 J
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ @" x! P% I$ [/ `9 D│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 r* C" [/ G! j, m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ e+ e7 V3 \% c( s3 c- U; f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 |, Y1 C) f7 {  p0 z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ B* S0 `2 M) C+ |- D( T1 F0 g0 A│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 Q" y9 f6 E8 J& D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- E: `) ]# Z8 z  Z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' z/ R9 ^/ ?* U4 @8 ^4 C5 h# j
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" j& R! z* T' E- w/ R6 A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) t+ c) G- I% G. K) ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 k/ T1 k+ [" h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; \6 q( W' i7 h5 S3 r( a
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" f# @+ M) o6 ~
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( o# e1 l! W# S) w" V│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 g# A. G$ m  Y8 i1 G2 {2 |│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 N  I( V; s$ D4 h% q; h! C) b
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: p( }% y2 g, g9 @6 c4 k* I) \! _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 ^# M- C6 g! b- D/ R" \! Z. C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 B) m7 a: E2 z. _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 X& c2 M9 s. D. d" P5 _8 s$ M
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
' u# j2 g% @$ ^( t7 [, _│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( h3 M1 o1 I5 \7 s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% v% W( ^9 H( X" b! k0 e0 l, s' U7 C│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) o  ?- ~# F7 j; l; j  P- }
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' _& z; X) c% `8 Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │# _6 `4 Y7 t+ R5 Y1 V
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( w8 Q! `. K( A) m( @
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& D, z) c0 x; E7 s" b3 X( S3 x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 R! @  L/ C) {7 m9 H8 r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 j) X& x: \1 I% e, C: Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ L  p6 F& w- ~- [. ^3 u9 _0 c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 [/ Q2 D% c1 L. \( u! Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" o/ Z" o* W: M7 @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 S, l$ ~& ~# I3 v+ a, y( \! G│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- S4 ?$ @. J' D% K% M1 @9 r: E0 y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& l' I0 s) `, }  `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) g' b7 E4 d" y0 d4 X$ b
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 J4 @$ F- s6 `  G% x& l│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ L, B1 |0 _) w│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 U7 T$ ]* a! U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 B6 |- n& d7 Y$ X' K: w" i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 O7 @8 z/ v) A6 ?. t│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, c7 ^8 N; K' u! h3 w9 o│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 b" \' R* {- i2 K
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │# s. `; N$ n, _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 f2 u; \9 o0 g# h! _
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 i9 t! z/ C4 c; G# ]! c- |9 A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. k2 P# p- U/ e( |2 A$ @" v8 i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 Q7 q/ J  T5 M2 L% k; m2 B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 @$ Q( E2 o; F7 a; F
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& t4 N/ H2 h3 |: s) c% U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: d; J6 d+ o, w4 n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 |  e$ o7 p" V& }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 p* X' s8 R( ?# U" P7 `│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: z/ \5 I/ ^, R" `& e& G
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! b( T) O8 v% q! V3 A' L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" R- {5 W# {( i
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ }/ N  Y" W% v% P- ^5 d% g7 J│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% c* h% M% O# ^3 y/ R2 N0 n│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ \- G3 a+ z# Q/ I: j4 n+ c, I
└──┴─────┴─┴──┴──┴───┴───────────────┘$ K4 V- o. ]/ n
# Z& g" J; c6 U: F/ Z
; U9 N. \$ E; ^
GigaChip (蓝版)7 o2 I0 c5 D6 V, w6 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! c9 l0 q& S8 x4 L% ]; l2 m│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 E4 J, g; }3 ~├──┼─────┼─┼──┼──┼───┼───────────────┤" J3 L& v" \+ g0 r
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* Z" e* G, C: }, a& p8 ?│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 D' @3 U8 r( @, ]& R& H8 A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" V$ F2 s4 K9 W; Q: a2 R1 U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 I9 H- @) H% P' c0 i
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 j5 U3 A) g! E! B
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 B* i2 t& ~: I) x* ]# F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, |( U* c* ]0 x/ a│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 f' O+ ]" W( Y( b/ U
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ ?  ?1 s2 w, C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 U- B, f- w6 w7 j7 A- B+ |' r( H+ E. }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 U; _4 f# B  ]# T9 {3 r, ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 w) q4 Q/ s# U9 X; t8 x* p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 v" u4 V! a$ v; t0 e2 y2 G│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 j' H; y; J' P! m
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  ?. D6 \0 T- d9 r0 l! D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 w. v. @- ^+ M: u, D" ]
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! h0 W3 G7 N2 x: n0 E│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 Q/ E  I$ g( g/ ?6 N6 f: d1 Z  B│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! l. L6 n, t4 G. Z2 b! ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& Q" L. N* \# |3 X7 [! t  u└──┴─────┴─┴──┴──┴───┴───────────────┘; R1 n7 L& F( q8 l; \2 T, {
3 c. \$ c4 a8 O3 p+ ~) R
GigaChip (白版)(只列出与蓝版不一样的Chips)
. i9 O; s  q% h3 {, B: K: q┌──┬─────┬─┬──┬──┬───┬───────────────┐
, d0 w' ^( s+ X+ W( W│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 A9 l) F; ?  j5 |( {; i├──┼─────┼─┼──┼──┼───┼───────────────┤
& R  K8 `; n4 V4 c│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 e! `, I2 x* u3 B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 ^* R0 i9 G4 d/ [' F- C│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% v' ~+ g9 o3 V* v- _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ q4 ?; a$ \, L$ e2 N* m
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! d1 P6 [. |# W' b. j& C9 wMegaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ?# z" P; T7 o; A4 b: H" _/ g4 k; Z% o8 f; Z, ]' Y3 ^, r
001002003004005006
( P  J! M+ [( |007008009010011012
3 J2 E9 s/ p+ V' ~2 d5 I3 G5 a5 Y0 F013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ m; k* a7 h; g# Z* A4 M6 V4 ~8 \, k" R! m. g2 _7 p% T; K' u
019020021022023024
  S0 k$ W5 r! O. {1 u* q025026027028029030
3 L4 p+ U. {# N031032033034035036
: _1 r  a" L3 {5 P. j2 {: M5 s2 d. ~1 X# x* {7 M, n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 _$ D7 ?( {; ]2 p9 e# ^, X. z$ ]2 c! J+ z$ q+ X
037038039040041042+ P* n4 h" ~3 h3 p# }5 c
043044045046047048
& u* x6 \3 _  O% |9 a7 u049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& R. N$ Q1 W+ v# W" K( A" r4 ?6 ]/ k  b. S6 l
0550560570580590602 g* }% b! z/ c, j3 ^+ b
061062063064065066
, x; u4 ~3 ]8 \/ v5 E0 F) M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ~/ F) ^4 p6 ]" I+ I$ ^: Y. W
, y1 O! q: E2 h" n073074075076077078# g  f6 w3 Y( K2 d6 A
079080081082083084
8 D& ^; N: v: O. M$ N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: V, d1 n& d* u* C, L, W/ c% _( m+ M6 m- v& o" z8 r: P* A
091092093094095096
+ s5 X+ R* P+ U; ?2 e2 W  w  Z# Q0970980991001011029 V+ i8 b5 v, z+ y, S: W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: m9 q9 o- [0 X  ~: k! b: X
8 X' P9 ^( ~; C+ |2 M109110111112113114
! A) C" n: ^. P9 o$ T, q115116117118119120  [# ?& x7 D# |/ Z6 q+ M5 c) r$ d
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ S" J+ b" p7 c5 G& p, D9 k

' ]2 b- I# k4 ~3 h- z) R9 a- i127128129130131132
/ p9 _6 [4 t1 v! d133134135136137138
. p( k- i9 O  w, o' X& H4 f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; K( u; x( B: s9 q) b. F2 x/ X) n  C4 s; ^3 _* U" A
145146147148149150- d2 X; S- A# I; U) D5 T
151152153154155156* r, s& o4 M- @( a# U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 Y5 ~2 W8 d* [8 w- q+ j7 `$ U7 B/ Q3 l# _8 v
163164165166167168+ K7 _9 i" ~& F; ~& L' N! c
169170171172173174
! _! Q# `2 ~5 X+ ]% W; w175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 q8 w) T& W+ N; }
  {9 C& e: P: f2 c/ K$ E% O$ d/ f
181182183184185186$ q% O% \: Q; f8 _- Y9 H
1871881891901911927 e) _6 q: C7 W" D5 A; b' t
1931941951961971987 w, e; g$ _& G( P2 ?8 H
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) v8 t* I7 V6 q- v& P; o
' B# S; A: g9 w' |: p" R; e, F0 K
001002003004005006
9 o) g/ v% C$ k007008009010011012. O: X6 D3 U1 S& I, c8 X3 z- X0 x( w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  N0 W# B9 _* p$ I* m( @% m  o* u% |! b4 s$ H- _* N5 w* ?
019020021022023024/ t! W% U+ J% ~$ Q: \7 [
025026027028029030% H/ Y$ W4 g: T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  _$ q1 ^5 V; b1 |$ @4 M! D# a

# N3 N6 \+ O8 y$ `1 K037038039040041042
' F: _* G" y  j) j' W; q- Z0430440450460470485 n  t1 N. z# P7 l5 D6 ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 r% u. a/ }- C! o' F6 f4 [# Q$ Q4 i! A) E3 F( p8 W
055056057058059060
8 F0 E# n) M8 U/ C- v061062063064065066
4 d& G6 N- v, A1 \8 s067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& W3 @: s# }; R: s" X5 Z/ ?( S' K% S* k/ y: O
073074075076077078
7 o% a- I0 D: L079080081082083084
0 g6 h' H8 ~( @8 ^% U) R9 H085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) c2 C) O( V3 \) R% Y6 D3 H' @/ e2 r% E( Z- ?2 o2 }
001002003004005006/ p% O+ g: w: W& T
007008009010011012- U1 A0 k! J9 E9 i! F$ B
013014015016017018
0 L) ], D4 I& j0 V8 S  Q9 p. p019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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