壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17030|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
- N/ D& ?! k, Z0 C9 s■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 n' z, E, H3 _■● ■  NintendoWorld    站友xliz原创
9 R+ D% f7 u. V■ ●■    http://www.NewWise.com 9 K1 {/ w* P  Y0 A, p& _1 f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 x3 `0 O  h+ p9 q  h4 J& S
2 C! F8 b) D3 e# u1 x: \& O+ V8 ^: L4 W8 \/ b9 g
           洛克人 EXE 3 Blue 卡片组合! N# M$ s6 t% _0 o9 J8 K  J

1 d# {1 X" _* {  _
6 i* u( v: s  s- ^' x) F英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 ~$ p  b6 I3 m+ b. m- v! o- d* s: \0 c大家要看日文版的P.A.或详细攻略,点击这里吧!
& O( j) \7 C6 S6 z5 ]$ @
====================9 @1 r) b, I) F" t, i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; A1 c1 [. c' ^2 U7 s5 g7 g

: d" `  |/ O% r" @+ F8 F& T! o' V以下内容格式如下:$ Y* j/ j. `2 N

: n2 [3 M8 C% _1 D编号    名称
/ J7 ?# c" d  z说明
5 c4 P( u) L" Q) [" q; \1 q* X: \组合方法
# Y" O( e  ^4 H+ J---------------------------------
& {; ^. u7 {) a! t2 Q01    Z-Connon 1
( }" C; k7 P  x9 vUnlimited Cannon for 5 sec/ d1 @. v' [  f. x8 o5 j8 W
Cannon A+B+C7 [/ T, t2 Y2 B( n$ X8 n
Cannon B+C+D
. j5 G$ X- {5 X" v7 VCannon C+D+E. H9 ?3 O2 g7 P$ Q1 y
2 z6 r) p2 a! P( r8 M8 Y$ C+ f
02    Z-Connon 2% M, u2 ?' I7 l* b2 W
Unlimited HiCannon for 5 sec1 F* ^+ L1 Q+ _% j* f
HiCannon H+I+J6 ?" K6 Q/ n3 F% U9 n
HiCannon I+J+K, e" F% b& P* H, Y
HiCannon J+K+L
; `9 n% Q9 b% A3 Z: b
' O; L! v! a% r8 X; p03    Z-Connon 3
8 T5 m/ L, [% w% L' l. aUnlimited MegaCannon for 5 sec
# Q2 O1 |5 C6 }+ GM-Cannon O+P+Q7 D2 Z1 G8 k0 q, k  m& n- }% e
M-Cannon P+Q+R
! D+ G9 @  P2 F9 A6 M) p  b9 e) `1 LM-Cannon Q+R+S7 Q) P: T/ N+ x# O! q. ?# r2 E

- b( p" J" u7 ]) N1 g% q) \9 L04    Z-Punch
! d) M# Q7 u# B- o+ rUnlimited GutPunch for 5 sec* I# b+ E2 e, G8 m9 k
GutPunch B+C+D- L0 S7 d5 E5 H% i$ A+ V
GutPunch C+D+E' }* H" S/ a2 V) V0 |, Y" G
GutPunch D+E+F
3 `, E2 R4 |  D9 c$ Z' o
$ t9 |5 b/ K% ^4 i05    Z-Strght
* |) h- z0 T; u" D- B7 Y& FUnlimited GutStrgt for 5 sec6 y6 u( g6 Q7 C3 R7 [- p6 F; p4 g
GutStrgt O+P+Q* z: M) h. A9 }2 j4 k. A/ ~) C0 l( \
GutStrgt P+Q+R
1 {$ K. U' p+ o! f- z' xGutStrgt Q+R+S+ ?0 h: A3 r7 K6 i
3 ^: O6 a. w% E
06    Z-Impact3 O8 T5 }2 }. K) Z
Unlimited GutImpct for 5 sec
1 K' z- G! b2 C- }GutImpact G+H+I+ T0 R& v- `8 ~& Y- C
GutImpact H+I+J9 I6 d! e; @% e/ L, m
GutImpact J+K+L
6 @: I0 {4 }1 v6 u7 \  D) ^1 Z/ l% \
$ S, d6 k( }/ u4 q07    Z-Varibl4 e5 ^6 J* J9 M+ \  y2 m
Unlimited VarSword for 5 sec
1 ]5 Z, J) i1 z1 R7 F4 PVarSwrd B+C+D
! c2 u+ @2 c9 b: D" t1 p" u3 xVarSwrd C+D+E
' x9 O) @8 t: Y# |VarSwrd D+E+F, N+ b6 I- r* ~9 e9 y- L: g
- k( h+ h* R3 o9 I" D
08    Z-Yoyo 1
) X. Z1 H8 c' T& O' i: bUnlimited Yo-Yo for 5 sec
; {0 D  _' Y* E. rYo-Yo1 C+D+E* t0 y# x3 r8 L
Yo-Yo1 D+E+F
1 C7 q/ \8 c- d6 Z0 O1 ]5 J7 KYo-Yo1 E+F+G, n- M# x8 r2 O; l9 z& _5 s
9 [# x4 J# z/ Q. e
09    Z-Yoyo 2
  x; `; P$ f3 B" J9 vUnlimited Yo-Yo2 for 5 sec
5 w2 }2 P" [! T1 OYo-Yo2 H+I+J' f$ n  U8 v" |4 \; g7 [
Yo-Yo2 I+J+K  _- P6 ]1 ?! K( N) Q. I
Yo-Yo2 J+K+L2 L, k4 o& o, Y9 j3 D. ?# Y- {1 H' w
/ a) A0 H$ _! O
10    Z-Yoyo 3
* X$ ~! m- a* r. t( JUnlimited Yo-Yo3 for 5 sec
  }) ^" U) s9 R- h0 f& oYo-Yo3 M+N+O. i6 i+ S; E: H0 i  F3 E- f" K
Yo-Yo3 N+O+P# V* P% ]7 K9 w  V( T$ C
Yo-Yo3 O+P+Q, v8 H( h3 r% r" K! [0 F7 G

" R( I. k9 n* j$ o: n( x11    Z-Step 1+ k# p" h  X4 y; x
Unlimited StepSwrd for 5 sec# I" a6 i$ f! b/ Y
StepSwrd L+M+N
% u/ w  O- e+ u- ]$ yStepSwrd M+N+O
$ Y. k% Z$ ~3 S! I, v9 _StepSwrd N+O+P
9 y0 d8 p4 c, y! g2 F- L) Z' y8 Z+ L: i
12    Z-Step 28 f: X' a' u. P* h0 I
Unlimited StepCros for 5 sec
) h! l- {9 Z- M( }% x: g9 d: }8 ]StepCros P+Q+R
, ^! X+ v& E' SStepCros Q+R+S
2 U+ c. P8 T$ ]9 w7 R2 RStepCros R+S+T
, ~" F6 u8 j' D% s4 q5 y6 A5 R5 c8 X. U
13    BubSprd
. O" a" a9 u* n/ G* X' I, ~5 CAttks w/ spreading bubbles!% u0 p6 W) _" z3 I4 D! L6 Z
Bubbler  C+D+E
; S# k6 q& V5 O* g6 H' BBub-V    D+E+F- D; A  C- `' A# I
BublSide E+F+G! q% M/ l% h' Q. |
Bubbler E + Bub-V E + BublSide E7 z/ e  K4 R/ o& y0 b# m7 d

$ [3 H' }+ q( H+ L14    HeatSprd4 s/ [) c' ^% M
Attks w/ spreading fireball!  \7 \  Q( b4 T
HeatShot H+I+J
4 ], ]5 s( @7 HHeat-V   I+J+K1 C3 u$ p- l, Y# O/ C
HeatSide J+K+L# k9 A: S) a  X. J8 X0 o
HeatShot J + Heat-V J + HeatSide J3 U" F0 S; c; h/ s# ^

) N/ o0 c- N7 L0 n7 x15    H-Burst% z; Z1 g2 t  S. Z0 }7 f( t; ^
Creates a giant explosion  R$ v/ y0 U4 O0 x, [+ G6 t/ M! J8 w
Spreader M+N+O
5 E/ h( A: v2 g; CSpreader N+O+P4 ]. n) v( P- W4 \7 M- k
Spreader O+P+Q; u+ O* O8 q  f
/ m# }- y2 t/ I+ V# v5 p  f# O
16    LifeSwrd7 [( y1 z2 H: O" o
Swings a huge 2×3 sword!8 P0 B- G' e8 G) i. [+ f
Sword E + WideSwrd E + LongSwrd E7 p" }( u9 a+ H* E0 v' N% q
Sword L + WideSwrd L + LongSwrd L
6 e- }% G9 r6 q. A* l0 U  \8 OSword Y + WideSwrd Y + LongSwrd Y
9 D4 ]* v6 v+ Q; O8 O4 I0 i4 k$ i' D' C! U5 Z
17    ElemSwrd
  }* T, S, w# `/ f% q: |+ vWide swrd contains 4 elemnts
" y. T2 q4 `3 Q) S& T3 ]. j' sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ l( a* D  E: q0 O1 @  A5 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) ^+ W" _  i9 N- j9 A" O: [! x, L; f  Y" S3 S' Z6 Q" A
18    EvilCut
7 R" r7 a* B, f! O  x. s  T# J: FStep up 2 & make 4 atacks: M9 l# p; }' X+ F2 x, m- ?
StepSwrd P + HeroSwrd P + StepCros P
" k: n4 u. L; @! X  F
. l  I8 x* b% o6 p# h' ~$ H/ m: W19    HyperRat+ e" P: ?( _% `* f' E
A giant Ratton charges!
) t, |& q& N1 j0 w- \, i+ ^Ratton1 A + Ratton2 A + Ratton3 A
) [' D& t) V# R8 |( l! V0 kRatton1 C + Ratton2 C + Ratton3 C
& ^) q: b5 N9 SRatton1 F + Ratton2 F + Ratton3 F
  D2 M$ u2 D" `4 D6 j1 X4 O2 \6 U9 \# K) O& o4 }( ?
20    TimeBom +0 Y3 e4 p( Z% K& g9 r7 Q
Sets Time Bomb in enmy area
; z3 c4 M) V" `( Q7 y' K* ^# }TimeBomb J+K+L
, d9 a1 x7 G! Z% @# y+ LTimeBomb K+L+M, ^) _7 Q! G+ @- k7 N0 T% @
TimeBomb L+M+N8 {* a- E* {! x5 c
5 d6 O6 P. k. R: y9 A8 `
21    GelRain
* |$ B* p# J6 A2 N" U/ |Gel steals squares
  w  v4 [) h9 m7 F9 n; BMetaGel1 B+C+D" F5 p1 }" j* [$ Q- S
MetaGel2 E+F+G3 s3 v1 ^7 O3 ]6 X7 `! e" v- e
MetaGel3 S+T+U4 f" B# m( i( g; A7 r( `

. C3 J8 z0 F2 ~5 N! J. ?22    EverCrse8 r! B& U" {+ Z5 E( m
Shield chases enemies5 M6 x8 f0 L. z, N8 ^2 F- |% g! F
CrsShld1 C + CrsShld2 C + CrsShld3 C& n( a3 s6 R2 {, }+ R! S
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 W% x7 Y: W; W) S
) r1 ?1 [5 }' a8 ~+ K2 N23    MomQuake5 e: l& }, c4 Q" e0 @% Z" N
Awakens Mother Earth!; p3 ^& L+ l* ?) a
RockCube * + RockCube * + GodStone S% W6 C1 ^4 p6 Y$ M9 f; G

5 u5 I6 V% v& w# q24    PoisPhar* h8 r: T" l( c, z$ ^6 Q
Pharaoh generates poison
* R& ^* v4 G* [2 ?% fPoisMask A + PoisFace A + Anubis A
- T5 a0 z2 s8 }" ^' r: g
9 l- c7 j& @2 d* \25    BodyGrd
1 E' N) K  H- j3 lBodyguard takes out enemies! y* t0 x) k: k+ c5 F; ?9 N
AntiDmg M + AntiNavi M + Muramasa M' t6 A0 M( ?0 a' Q% e1 B+ l0 M
1 a2 o" T1 N* H8 r3 v
26    500Barr
# G' g3 O3 q& t8 Y* X6 kBarrier absorbs 500HP dmg
' N" x/ w* x" B) V7 u7 O3 `Barrier E + Barr100 E + Barr200 E
- F8 ]/ S$ y- wBarrier R + Barr100 R + Barr200 R
- o; d  t2 w+ x1 m, s% J/ v/ v. ?6 l" {2 Y$ P3 d
27    BigHeart
1 W$ w, M1 p# m& SAttacks, then heals HP!
8 E- W# [3 q" K7 F! p; G) z; C4 S: jHolyPanl R + Recov300 R + Roll R
1 a8 ?; v6 O. S, P) ^HolyPanl R + Recov300 R + RollV2 R
5 I9 h& d) W3 ~7 N# L. rHolyPanl R + Recov300 R + RollV3 R
( H5 R( u% x2 z8 a
7 g: |1 N( G" m$ R9 o28    GtsShoot7 i2 E8 f$ _) l2 l
GutsMan throws MegaMan!5 s( F( J) |) \2 Q
Guard * + DashAtk G + GutsMan G1 r' p- Z& W" Q
Guard * + DashAtk G + GutsMan2 G8 ~4 D: w( W; E' [
Guard * + DashAtk G + GutsMan3 G
, X& i/ M  S5 N7 y- i) b' _. JGuard * + DashAtk G + GutsMan4 G' F0 v& m8 W% Q$ ~0 w, W

2 t! T7 @$ |6 Y: k* p; A1 C7 I3 {2 `29    DeuxHero! n8 u& h1 d: r7 A
MegaMan & ProtoMan team up!
5 V  S. W: ^3 i+ H: L4 y3 @: FCustSwrd B + VarSwrd B + ProtoMan B' ~- I- ~% `& t: V: N" O/ g
CustSwrd B + VarSwrd B + ProtoMn2 B
9 y. V4 _  L1 p. n* p0 FCustSwrd B + VarSwrd B + ProtoMn3 B
5 P6 B7 O* W7 {3 }" lCustSwrd B + VarSwrd B + ProtoMn4 B% l$ u3 ?, X4 [0 R! D

* S  g8 A" r: m30    2xHero* o6 h- r# A& ~* Q& n+ T
MegaMan & ProtoMan Dual atk2 m3 `; {) n2 N$ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& K$ l& A! V  _  L1 K( a: G+ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* t5 F# Q8 A; d4 t' G$ r6 J# e; _! WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 D- O5 a% \# X9 E  R/ Q( \( G4 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* E* t/ I7 P1 u' J/ ?* F' x/ W" a
- E% Y! ~. f! |) _
31    PrixPowr' D+ I) w: W; n9 F
3 Navis attack at once!1 X  y1 A4 X# C: ~
Team1 * + Team2 * + KingMan5 K  E0 f1 a2 q' y: ^# g: f+ p
Team1 * + Team2 * + MistMan5 M7 f2 n+ j/ b; D% F% Y* _
Team1 * + Team2 * + BowlMan5 B
$ j7 O* f1 J; l: d+ ~
0 k! q" p! q9 N. P7 f9 E3 z32    MstrStyl1 j" b9 {8 F+ h3 T% G
MegaMan unleashes his power- U5 G0 E3 J! Y5 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *! G! |7 g# p- M4 k
; \. c* y( F  l( Z( _
StdrdChip (Part 1)  Q+ ~8 W5 l3 A" ]! \7 w$ e
┌──┬────┬─┬──┬──┬───┬───────────────┐; Y* A) g5 ~: a/ T0 m1 l- @: f
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 }: F$ y  e) P. R5 Z; Z# y) _├──┼────┼─┼──┼──┼───┼───────────────┤1 r" u: N! w5 k8 \3 [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! X- f" ]* Y  Z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 H  G0 `3 J% J  o" J# l, Y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* ^: d) c9 K/ k4 ~+ p8 D8 s/ l" q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 q& i- f8 f/ H/ l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! E  p0 J  H7 r. e3 v
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 {5 N% P" r7 ~4 b& l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( H* U$ E4 P* g  ~( G. _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( g) [/ v/ Y5 }* e$ Q: ]/ y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) H7 L7 ^$ s5 x6 I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- D& P$ E. G( E4 Z2 ]# R1 c4 |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- L$ Z0 ~% d+ W# X4 U5 F8 s6 x2 N│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! o, Q* ?" D( i: b. b
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 E3 H3 e% q: o% i' u; Q, _
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 Y5 D$ [% c  {
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ p# ~: H" k" z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: P" \$ b, ^1 P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 L# m7 R2 Q4 i9 |8 C5 T# G7 O  [: b│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 `# D5 h' p" s% {
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 z" T6 H+ @+ J1 W' \8 {9 S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ `3 y" S8 G9 O. }4 P  u3 F( v+ X  y# u5 n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
& B! T5 F; S; M% [9 t! y2 ^) s│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 F2 p6 {* x. B5 u) P- L3 w! {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 ]9 p5 M3 I! s  K* v) j
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 l: T& U+ A6 H' x
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 @5 j9 b7 I  w8 y3 X' e# ?│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ [1 ]! p+ h' S% }$ E+ K' M│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 B; T* C& I4 Q' \  m│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 p7 K) ?# f7 v- O# H│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  E9 i. F7 N: l) w3 x$ k: q* j) e. Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 C. T( l" W# h$ _. ?; v5 i! R
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) r8 o; `7 X! Q3 D, M% s│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, A+ a; K. V0 M. ]9 j, T$ \
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! ?. M1 T9 L  @9 T8 s* N
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 k# j" |" u9 S$ i2 m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  _* y: j& [6 g9 A$ l5 a4 w7 T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& i6 r5 ^) n, C# _│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) d+ ^7 \4 c  q0 \; l- \│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 x: X2 O: Z/ ^7 n│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) u6 a/ Z% _) d+ s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) K# h+ h# {* B' M& ]$ j│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 T7 p" e9 U: n0 G- J/ q+ T' o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 ?& C* H) p% I4 I. [9 V% b* Y: Y9 L1 Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' b' q3 P3 w/ |5 w3 L& h; h, Q2 u. S
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# Z" A3 i+ ~: H! l6 p) w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; m  d2 u  j7 }% P+ x* F: }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. `5 }, w9 l' v: E0 K: I/ H; [2 S8 z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- h/ {; e/ F/ }
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% n9 J1 q. d3 Z  i) R0 D! G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 e; ?$ X" h: {
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: a. I' ]( y5 b# |) y; ], p5 v) u
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 D8 n! A% e1 Z5 E│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" M  k& F' s0 _" w( l
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! L3 d6 S; U2 N$ W0 G: `$ {  r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! S% a( g8 r) z3 i  S│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' {# V5 t. i8 @5 N: @' m# {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ ~, y$ G: {% \3 z5 W* @
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 {( z9 |6 ~3 e& R/ ]5 H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 q5 k' P7 @, L8 K3 Z" o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  Z. {" x- C9 g( S! H+ E* I
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 G( n* i$ u; z; M$ @
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: c6 [6 \3 T7 J% D6 n0 _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! s8 Z# x7 N$ A' U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( Z8 K7 h* q3 n6 }0 H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 L1 I, @% A. C% d+ T│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  _& e' A; ?* A! T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 j, }6 p+ q* h6 Q( l) d; f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ m3 z! R7 g; I) ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 b$ I  T5 J8 l  ^│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ C" a0 X1 p! [# W" h& T4 m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 a* z( T9 n* t2 V7 D3 c│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' j1 y5 k! P0 f# Z* Z6 j. o% g- ]1 K7 @
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* v8 [. ]" T, j% h0 B3 s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- F) V# V" h" [# B0 B4 m( W; Y│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, ]4 h% y7 j; L# X  X5 {
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 {( k6 Z3 y0 Z  D% Z3 M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! i% U+ h$ Y; {$ Y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ |( u% L1 a% B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& U+ \3 B/ S  j* P
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# [+ R: \; s+ r# W# l2 t4 A+ z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 l9 ]! D8 P8 {8 l" U* Q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# H+ c) e$ O" ]. e6 L( |# ]
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: ?' f5 q: a& o* f2 W6 h% i% }│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" G3 k1 `  J0 k( L5 E1 H! W│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ l9 ?1 C( \5 \# `, C+ N# J5 w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ O# Y% X1 c! q4 M, I* {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- Q1 O3 [: q, }9 f+ E" V6 S# G) o+ M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: t7 t; v, G5 Y" |! t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 O8 X* m6 c; R( f3 |& U) o/ h│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ }9 J, C8 R$ X. k: K' K5 ]0 g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% @2 L! t! {3 Q) ~4 d" z( l( {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' a' t" J$ x) w│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- w6 @) {" [; R$ H; R7 D7 v│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, R4 n; n/ |' w* D+ d) A! F! ?│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; M8 F$ y5 e) n* v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 W3 X3 a/ R  v$ h# G  o8 w; |' b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" v8 }/ H6 d! @, z# T5 _* |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) S6 D! V' @" z8 K$ |4 f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' M7 j% F  ?$ U: T3 y  R│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 V, o# m' U" h: E; W4 m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 q* _/ f/ `! |* h6 k5 B
└──┴────┴─┴──┴──┴───┴───────────────┘
# q8 d+ [* M" s+ d: N
& ]' ]5 |, {$ n# R, R0 E, r& qStdrdChip (Part 2)
) P* w$ E0 J- H/ u! A: b┌──┬────┬─┬──┬──┬───┬───────────────┐7 j) D2 s) @" w. q
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ S8 U; W: ~1 h8 f9 M+ C
├──┼────┼─┼──┼──┼───┼───────────────┤
! T" H  n. `- u* U! i2 h│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 P$ a/ _3 S# X) e1 S
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% p3 l* K" r) v* D1 d6 T3 _- r- H
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 k9 Z! R: H) G; @! e9 T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" z8 ~1 w) t0 N% w4 `. z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 m! p) Q+ J3 F7 Q4 C, w/ ?& d│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. t% C- d" B+ l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 b1 r/ U: v5 R│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# g) x# W: x# k% k1 N, ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- Q/ l% T; f6 D! {% R
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- j2 X* y0 \1 J, Q; r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 o( i/ k; F: F1 }! ?* ^6 j, T- X; Y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- c$ N2 Z0 N9 P0 r
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& B: \' Q& h5 F) a
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, M% ^/ P! f0 e( m8 n│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* Z7 L0 R; O9 k1 s. u& y% Q0 {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: Z$ X: l  z/ o  N, `$ h2 x# w  a
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; l/ m' D6 ~* Y$ _3 ?3 F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. \' I# F6 a& B9 g- w│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 ~, Y! _$ S& o5 Z# ~- n: F, @
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" A3 h, j4 L/ O9 I8 r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& }8 s2 G9 ?' a* T
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 M; g: o6 ?% Y" }$ ~│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 M/ o5 L' |2 l! }+ F( M
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 b" {+ i1 Y5 z5 h0 W1 d, J
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; R7 t4 j  G4 B. w. Y& o│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 N" X9 b! r* @│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ D0 _: a2 ^  c; x0 D& Y' R
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ y6 L2 T9 Q- T- i. V│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) H4 O4 j& ]* U7 `" X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; Q% y( P* Q: t4 ^$ j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) T9 Y( X! U4 D6 y" q+ U│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( R* N+ h( P2 @7 j4 ]* P
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 q  L- N* H: z! Q5 K│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( i7 u. F" E$ p│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 `& G; H$ J& X% P, [: d/ w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& u- z, w9 X1 b( b! r0 s- r│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; o7 t5 A+ y" `; i+ q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │, ^2 r. ]2 h; t# F1 y/ {- S; A
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; s* D6 F0 e( [3 ~2 w  V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 d6 v2 B1 e5 x% p$ j
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ r! G1 p" o, R3 M  U
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 Y# F$ W. p  |: d│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) S; K1 z. @2 ~  M  I: h5 w│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 i* L% M0 P* O9 k! B│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' R% S! c& z8 j  j6 S# v& g│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( ~$ J7 T; j3 v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% [8 r: x' A5 x* q/ J3 B
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 T5 S3 [( [$ ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% T$ |3 b$ I1 m+ D% j
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! Q' w, `7 }1 |6 K8 f$ _; z( p% W5 ~
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. S2 i) G8 Z! g- q│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& I: K" u4 C! e% |1 R4 @│152 │Recov150│50│  │  │***  │Recovers 150HP        │* u1 |/ A8 [/ t$ Z7 N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ k: ^3 Y1 P1 p; u6 d$ y, ~│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 M4 W; Z& `2 `; X4 n
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 L) E/ h& o0 ^( c2 {; f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ D' Z3 A+ f8 m1 ?
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 i: X$ g( D0 E' C. X- }$ V│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 R) P# M& k6 V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# ]$ ?5 n$ D5 N9 c
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  `) ]7 q9 b4 i% Q. Z- ?! a/ V* s│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( d# V2 m' i5 i4 h/ h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- _( e0 w/ v- s# W) s" T/ r: ]
│163 │Invis  │11│  │  │***  │Invisible for a while     │% t- |1 e9 ]$ m( V+ v- I3 C) F
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ E& p' }, `6 I1 x0 t4 \│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. _3 P: p8 U, u6 |- }3 j
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ @* Q* Z1 ?7 l" f3 `│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 i6 M1 {8 r3 B1 ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 a) y$ B2 @  n! n4 v. S/ z7 a3 ~│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 B7 J* I" S! ]- P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% l/ ?, I# F& D' |! E+ P7 l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* P' F9 w! b# h9 A2 I# g! m
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 j( F3 e" S" F0 |6 i; ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 ^( c$ ]& {& e4 I│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% U8 o* n+ Q7 M8 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 Y$ J: i3 g+ p6 S* _1 G' }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 P! R& N' _( t8 v4 w
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& W& h; w" T  \6 l9 e# c1 |9 V9 W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: Y' c; n! c  @7 e- X$ X9 q3 L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# V% Y  Y. S# c& ]2 F
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 \5 U2 c5 I) c6 F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( w) r$ w6 i; ?, J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; t8 X8 y5 J) n│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ B* f8 H$ ~2 s: V/ w│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 F) _' B" K* B) A1 B│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
+ s- u) P" i( m: w  X- t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! @* ^$ O  q) u, r/ U- q; p1 G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- s9 e1 n! m* Y& V
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 H* j+ i8 s* B0 R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 H3 W7 r2 B0 y% @* I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" \$ v! R! ]8 J3 n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ e- g7 x! U* v" l( W0 P# F; J
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* O/ M. L% e& e( f/ ]4 c│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) W0 Q5 q& _* A1 b" R# j" P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' X- s# Y% U% i9 v│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 r4 `9 D  s) Y/ R5 E/ b& H7 f
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  A$ h; u- G, L8 K9 C5 K4 e4 `$ |( T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. H# t+ z& ~. s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 E; r1 T0 `, c& l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 n& |  L" t5 i' R' ~: T7 ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ ^$ ]3 F2 e$ s) q! E
└──┴────┴─┴──┴──┴───┴───────────────┘. r2 }/ D" m! x9 p1 R% t

# w& X. h- @6 @4 N1 j' v9 U  W0 s9 V7 k$ h. X5 N* u
Mega Chip
3 F/ e, z% p0 g3 j┌──┬─────┬─┬──┬──┬───┬───────────────┐3 k; Y' Y# H6 n- j- d# z
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 C* z$ n% Z8 o/ W! M2 }
├──┼─────┼─┼──┼──┼───┼───────────────┤, s7 Y2 M0 }: m5 S
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& o1 {$ b" Z- t; o* x$ R9 F+ W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% x# H1 Z$ I2 Y+ I│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 @* d* m( c- x4 U1 g( T2 [
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ d- \. F: b$ z9 l6 P
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 Y% ^9 e, |1 M" m( v5 F/ i$ z
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* X9 u6 x0 v& R! @│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 l4 k/ h6 L. [9 h│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 V" A* g4 v- x0 ~( w$ e5 r, s% Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 F- @0 P( J/ v; S
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 f$ K3 `  D  H, z- y) n- M$ }│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; `7 l/ L. j0 b; Y3 x5 U6 o: [
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ ^( N6 A1 {, i2 B5 Q7 R7 C; N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 P, v6 Z7 y, c  Q7 M
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 A) K2 R- D$ g7 b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 ~, e" U/ X8 O$ k0 ^: g) u: T+ N7 {) }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' l8 A& I0 |. @9 A- j- N% K│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ g/ c* }3 z9 O( Y/ y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 d. d0 ~4 J9 x0 X7 S# h│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 n+ [4 l/ s. w& D
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% ~3 Q& r, n* Q$ A$ R; U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; E& d' Z9 a0 o8 D│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 S6 C; C* O# y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ K3 u# L: e8 N; ?- @* ], s+ @+ h- z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) h4 b! @/ W+ s( n/ G5 c│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! n4 p) U1 B2 |/ z+ D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 S5 I4 [1 p: s6 Q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 R+ `* z- M/ ?/ ~, ~6 Z; X
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: y; E. o$ j1 D  C" H$ h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" I0 v6 U4 p' Z# N3 B6 j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. u3 T7 p+ Y  Q/ N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  }* j+ v8 z7 A4 X/ h. }
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 f2 r- a2 ]# F. I│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 p) A( H% t! d- z- ]
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 m+ Y" ^, y1 v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" X( a9 H2 ]. O; Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& r+ K5 w9 d4 ^0 r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 f0 r, a" R% Q( d/ K+ _2 Q) y* h8 V: g, y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. [  K3 T' U1 K* d2 n1 n( R5 A│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ W9 m/ _: d0 D" _) m* ?
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 Y" W: B5 U. w1 U0 i- l0 T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 u9 V5 D) g( |7 c2 K. Y- [│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' w& ?6 n3 |( K. M# N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 a, r$ G) @. E" V: \8 J│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# R% V8 w1 }# k1 ]& \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 h9 M' Q8 A9 B6 g" z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │1 b! p* J- b2 b: l* u4 }0 y6 @
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; I# F/ e& W- K! o; I- W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  T' x# B# c' _8 u. j, Z$ S) g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" u% W" R. S1 `5 \2 ]1 F5 U: \/ B8 \│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* K  ]& H1 @' w3 v7 x: Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 j8 E( g- b  I6 z. Y  ~) Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 f& Q6 ?! ?( H5 Q; o7 L  r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 \/ J, h0 n: Q- b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% u. B& Z6 U/ g$ w- e" V0 c3 t' L│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 f2 V2 l$ C8 R3 l% q; b1 |# k" Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  `: f' M& ]* J% l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- v+ f* s2 S+ ^6 Y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 \( _$ [" C+ \& `1 K: ~) m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 j8 B" e6 @9 O/ }, i- J0 Z4 b│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( I! d9 n6 {% Y9 l/ F! u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 Z2 \7 \8 J! n2 E
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& m8 \, |# K7 |, @- u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 x4 V0 y! z4 ~! ?# y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* i2 B  E; c7 u: T5 ^, |│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% o' j$ [$ I7 ]- |# |' R6 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% {1 e9 Z+ d: b/ N2 ^8 x# ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 i8 d9 b3 m' o. ^" b8 s│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 K' l# F; Y5 l│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% J! m9 A. t9 j$ y6 ?/ {2 C8 [) ^, m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 \' ~4 P$ Q( z. ^( E! l) C
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& g* J$ p& q4 X( J5 M* V! D* Q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 E" t" g$ J) ?# @! s; p, W- Y& \
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 g3 j7 p! \; G: S& S% I│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" w  Q  D7 O# Z. v- m4 N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 J3 f3 f, ]2 l+ Q3 j( x
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 @" h! s4 |* M# f; l
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* v+ l& ~1 `1 o
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% k2 v5 {9 g) t+ E# K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. a) c1 |) a& [7 V' z1 e0 n0 T
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
0 E2 x% ~; Z4 d6 B( M8 ~│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 e( S% r) C& u0 q! J/ v
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! B6 E2 T, P! t3 Y- p% I│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 G. L5 {4 U, V# g6 ^2 g: B3 g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! e, z# q: R! \5 R- ^: ^│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( s# b' Q3 b% U4 q└──┴─────┴─┴──┴──┴───┴───────────────┘- d1 @+ I) x' L' Y' ^  l& b( R% ^' y
. N8 T2 U) Q( k1 w* I

0 K5 x6 ?9 a6 w& k" g- pGigaChip (蓝版)2 f0 e- o7 O" G; ~! [  L
┌──┬─────┬─┬──┬──┬───┬───────────────┐" w' i6 ]  W" T9 n5 ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 F, _* i7 `8 `' C3 Y" A0 j
├──┼─────┼─┼──┼──┼───┼───────────────┤. m/ W: U" b* Y! Q* F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. E( i0 k$ \  d# t│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( N( F  k  L6 j
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ u2 o3 l. y8 l9 |" A
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! W3 X4 {$ C0 c│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 a9 y& r& m9 ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; |+ r; v) `; V. i% R! H- n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" C& q+ j# M- e
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% l5 C7 U' d  t# H% D( D  y4 W- }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# d$ ]0 t4 P! Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" G; |: ~# Y3 s( }7 f: M  O) p│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- [, E! l7 D% ]0 I- _" f6 u  U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- D1 _3 J) ?, V6 ?+ u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 J- c+ g! B. Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. z0 V, g6 o5 W
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% p3 F# G9 F3 N0 o. j4 Z# a│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; E# M5 o; H( `& V/ U│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 V+ k9 w# n7 H* x* r9 h( m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, Z+ _8 t! M, X- r+ g" p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% N# K* d* I7 ^6 s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% J  q9 W% b' P% p5 T
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 W& O& t7 [9 {* q* E. n% O7 A( C. U; V5 D* j! s9 c1 w/ h; c
GigaChip (白版)(只列出与蓝版不一样的Chips)
( v, V, v9 v* L% p: p9 M4 y┌──┬─────┬─┬──┬──┬───┬───────────────┐8 |& o  o) L# s4 N* d. u
│编号│名称   │MB│攻击│属性│稀有度│说明             │  u) l0 ]7 ?/ g2 a6 b
├──┼─────┼─┼──┼──┼───┼───────────────┤0 l' z: M; K- Q3 c0 f2 I6 h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. _9 Y- G/ Y' q, {( T4 t│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% W! \# e0 a3 j0 f! j0 ]0 ~
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 `! k, ?" p1 f: h+ h2 [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* D2 Y  m& g0 ^  z; h8 X5 s└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& S$ {3 N4 h( b0 w1 o2 R/ m
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ \/ A) i" i8 p/ N2 b+ C8 @6 K# E. c- K9 Y+ g: J- T
001002003004005006& o9 t) B( P' {$ ?2 }
007008009010011012
& O( Z/ o# |; a- T3 K$ H1 Z5 K$ T013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* e3 u6 Z" L/ O$ `" ?7 _! I9 b* ^8 G3 C  {
019020021022023024
& p5 X! x* ^! y4 q* |4 c025026027028029030- S" m* }- O, C% P- e
0310320330340350363 E9 r/ Q! i: e. e
# e: T9 h, e' p: t9 ^# }5 Y: E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: |' ?/ G1 J& Y+ y1 }

1 N9 _! i6 w: I2 R) {, t9 f0 Z037038039040041042; g2 D& q8 e4 b2 e
043044045046047048
& J  E8 ^% i, m# `* Z049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' ]  x$ T  w/ i- w# N  u! V1 h' [) ^8 f. L
055056057058059060( J* D! {7 @! L" b9 D# j# ^
061062063064065066
; C8 [% T) T6 T4 [067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. o. t$ ^9 g; \& }8 ^
5 _; S8 F& g& Q2 W  U4 _$ M& |073074075076077078. [9 Y$ @' H9 B/ u" g
0790800810820830844 q4 M  X/ \5 e0 @
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 @& k- g7 U+ G% g" l# B9 n) b2 |6 L1 W4 F9 p
091092093094095096, B- k1 U1 A  i0 h
0970980991001011021 N2 ]1 |1 A8 V6 O4 y8 e0 y, y8 d
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ K6 o1 a! t  d$ ~: i. f
: C! h9 M% g3 u8 Q. X0 s( x
109110111112113114
5 g; [  z; `* a. q115116117118119120+ y- F) B/ b2 y' _, [2 s
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! F4 c3 y& ?! U; c- t: Y
2 T: K6 V2 Z5 W, g( c127128129130131132: ]9 {! K4 B1 E0 M& z
133134135136137138
6 S7 w3 x& v* h139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. m) b* B' W. k* J& J/ B0 J* h
6 N! A' X$ a: W: r: A145146147148149150( @6 @. w4 M8 r- U9 |' ]  M8 \  F
151152153154155156
  V4 {* t: E7 [9 t157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: \. ~% G) U% N9 G
9 O& F3 `& s8 A( H
163164165166167168
0 H! f& W: a5 c3 I( C! J169170171172173174
0 c9 A6 H, I! |175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 O7 T6 D+ D: e0 p
' V) X' j0 L' u2 o% a181182183184185186
# ^, N( N: j4 n8 K" l# `6 U187188189190191192
1 t' w6 `8 m' ^8 F( _6 N+ G( }193194195196197198
; O) w+ H/ M. _. m199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ B' n( A. a/ }( @3 d
- @6 u+ x1 D5 f1 V6 r- v. w4 b7 @0010020030040050065 M$ P  W, Q6 c7 T. ?7 f
007008009010011012
: I2 @# ]0 }; w- S013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 H+ ^9 {' @( K* ~
8 D) ?% A( S2 }0 {( Q9 ]
019020021022023024
% F, W" u% e& L) ^025026027028029030
, `7 P' {' H8 `1 G: e031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) _8 r  \% }( j
0 S$ _7 q/ h( I4 H! z- z8 B7 _1 F037038039040041042, o+ x' x3 i4 Q$ ?5 l
043044045046047048; V& D: ~+ h5 ]
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. s% h2 s1 E; ~! M& }4 P2 ^; |
1 n; h- l) d0 q6 z) `& X) a4 T! a
055056057058059060
0 l: i3 s8 M( J5 i0 _' Q061062063064065066# P$ b/ D5 S1 }' o( I. {
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Y. W+ [5 U7 `8 i! }
) B# U* }+ ^/ N% Y+ `& f& C+ n
073074075076077078
. f8 S7 E/ W% q079080081082083084, @4 ]. S1 J% S4 }
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
$ Y- v) R0 w, ~+ s& `% t# n! f# R! d# ~; B) e: t; k, O
001002003004005006
! S+ @, V1 W& g% E$ ?. S007008009010011012$ l! ]0 F* e: _/ S
013014015016017018; f" p: X3 n  h8 J& U* U
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-6-22 20:36 , Processed in 0.053199 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表