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■● ■ NintendoWorld 站友xliz原创 Z+ _8 W# B4 e2 J; J$ @/ I3 G9 w
■ ●■ http://www.NewWise.com ! W" P( |5 A. G4 T% M0 O# s5 _
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 \1 q3 M. V7 p' M2 Q
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洛克人 EXE 3 Blue 卡片组合
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8 Z9 u- h" x1 P: K1 E) g# x7 c: b/ h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* J, f& W5 ?( u ^. a" F
大家要看日文版的P.A.或详细攻略,点击这里吧!
s0 y; S3 c2 [8 O' L, t====================
7 h" Z! ?9 N+ Y- W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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+ N ]. {/ t# O6 E以下内容格式如下:1 z8 T7 {* C: [7 l2 i6 p2 S+ |! |
9 }( t/ ^: n. r
编号 名称4 q! a, q/ e* u9 z" Z9 ]" U$ m
说明
0 o0 ?& O# q. q4 K% R组合方法
5 P# t" J3 e. d0 q---------------------------------" K* r% P A- ~
01 Z-Connon 1% u8 p; M9 K8 P$ _( {7 |
Unlimited Cannon for 5 sec
8 ?3 b1 L4 F0 W4 i5 @Cannon A+B+C/ z- A- ]3 E; U$ w6 E: e& L5 C$ [
Cannon B+C+D
1 _0 d( K) a' E: NCannon C+D+E
- O. j# ~4 b4 T- [" A1 s3 v) b. [1 h3 y, f
02 Z-Connon 2. G; d+ n5 x5 l. y
Unlimited HiCannon for 5 sec
! I- f, w+ w; |% ~HiCannon H+I+J
6 H! Z2 s+ O! S5 ]HiCannon I+J+K# W% y; ~( H7 j) |5 Q9 x
HiCannon J+K+L
# E- M" c1 C1 R. p8 J* j6 P8 R9 ^0 u/ Y+ N, ]' K2 F1 B) L* R# ^
03 Z-Connon 3' ^ a( J, r" T
Unlimited MegaCannon for 5 sec
# q/ F2 g, z* T6 b7 M6 O. }M-Cannon O+P+Q j" V/ e! R2 L
M-Cannon P+Q+R
- ^& ~; v) s! n" \( q2 ]; UM-Cannon Q+R+S0 V& F$ g) t/ ~
; |5 Q% ^! J5 K04 Z-Punch9 m7 M: `$ I) E1 {
Unlimited GutPunch for 5 sec
1 y8 Z9 ?9 }7 v1 UGutPunch B+C+D
4 Q' \- g5 ~8 }7 ^3 n E6 u$ ]GutPunch C+D+E9 E+ o+ x; F9 @
GutPunch D+E+F
6 C9 ]' k2 e& x8 j3 `/ t2 R4 K' ^! U5 @
05 Z-Strght; a# T# V; ~* h8 Y; [
Unlimited GutStrgt for 5 sec
9 p" t2 _( |9 S. G0 H% o! k0 n% HGutStrgt O+P+Q
; p# n; ~" l( ~GutStrgt P+Q+R
$ q, O, t9 l5 DGutStrgt Q+R+S, r" ?. c5 K% c
8 V- S5 s0 O% U4 n; s! L06 Z-Impact0 L7 ^& l2 d5 j$ w- N/ |
Unlimited GutImpct for 5 sec: j ~9 V' L/ B. P) Q/ Z; o( _! V( ~
GutImpact G+H+I% t2 Y) \1 M; J5 b) c
GutImpact H+I+J6 Y( I1 N s3 f) Z( N. ^
GutImpact J+K+L" ]% N+ `( L1 T
) `' l$ f: N2 b, e2 Q1 k& _07 Z-Varibl7 A* n- j+ G7 S7 T& o- S* o' `
Unlimited VarSword for 5 sec
5 d/ v. \# _- N; C% z' Q% l; nVarSwrd B+C+D# W' Z5 @7 M, K3 j. h- ^: t
VarSwrd C+D+E
7 l: f" Y _1 ?" jVarSwrd D+E+F
6 h) s9 x( T4 d$ s" r* u
: ~& O S6 k- G( y7 y9 b08 Z-Yoyo 14 C9 p- T+ P! J/ Q5 t* J
Unlimited Yo-Yo for 5 sec
. i. g' B/ H W) m1 ]) O G3 V/ ^Yo-Yo1 C+D+E
4 l4 X2 V' {7 N, gYo-Yo1 D+E+F- L5 G, H' ]! N# q" W9 d: Z+ j2 F' j
Yo-Yo1 E+F+G$ u" p2 S8 n$ D* l; I9 s4 s; ?
* t) U- P5 T& ~: X6 D" e09 Z-Yoyo 2! z3 ^7 E' B! y( {
Unlimited Yo-Yo2 for 5 sec
. g% H: k: Y1 d- U& o, @3 }. GYo-Yo2 H+I+J9 k1 k5 A% K7 P; \( Q
Yo-Yo2 I+J+K
. P! p3 G: X, |0 u/ f- a sYo-Yo2 J+K+L
6 O! E/ Z1 k7 w! b% Z) c1 D4 y
- u, [0 Q& ]& z8 q/ x! K9 a( j10 Z-Yoyo 30 H5 g5 n8 n/ ~/ W+ f- e+ E
Unlimited Yo-Yo3 for 5 sec- s' K* s8 U' u* z+ ^
Yo-Yo3 M+N+O
* y7 F5 q5 r3 \Yo-Yo3 N+O+P
4 b7 E5 V/ t8 }2 W, H, I5 C+ WYo-Yo3 O+P+Q
/ J, Z3 y4 }" a8 I" ~
8 q" l/ g* z( m( O( z7 I11 Z-Step 1
, @3 d* F" x7 ^! HUnlimited StepSwrd for 5 sec+ ^2 l. y- } g! P! E
StepSwrd L+M+N
" [+ ]/ S( J6 X1 A9 Z |StepSwrd M+N+O! f# a4 F) o+ H0 C) ]
StepSwrd N+O+P6 X! O1 t. h6 m. O' {
# y( h2 C. |0 ~+ H
12 Z-Step 2
& i( \9 I3 }' x! j! \. Y |$ I7 l$ QUnlimited StepCros for 5 sec } I( _5 o( a$ t; R5 q: H) b! W
StepCros P+Q+R3 y' X' F- v R3 q
StepCros Q+R+S5 |4 U, Z; d$ h
StepCros R+S+T
+ {* \& D1 E3 ?+ L! ^2 _! Q7 S+ J* a4 b1 M
13 BubSprd7 I% `3 w- a5 ~0 |) [9 b3 M
Attks w/ spreading bubbles!
. U' @9 v; v8 mBubbler C+D+E
( ?7 q9 z6 \: W% z# x1 I; \Bub-V D+E+F
+ c( O9 f# w' G3 f% jBublSide E+F+G
% \# A7 q/ [; _! c2 B1 jBubbler E + Bub-V E + BublSide E
* b0 [* R" c, j) X( v) O! p/ B# P
9 L1 g2 \1 w- z. I14 HeatSprd) l4 Z2 b# j0 @7 @% v* b
Attks w/ spreading fireball!
! t4 }8 s7 W" \# w$ l% r# ]HeatShot H+I+J
2 z3 W& I) l% s! T% \. gHeat-V I+J+K$ ~5 X( i4 v( R# T- K s9 X% H
HeatSide J+K+L
0 u0 b- w- S; [4 X& t( P# X- \HeatShot J + Heat-V J + HeatSide J
1 r$ ~6 X" A3 l0 u- A b
% p! z3 e0 T2 w6 g' L+ n1 W15 H-Burst
, F) s3 ~( n/ `* u) q5 p3 f/ GCreates a giant explosion
2 Z8 K2 J! t: a* [Spreader M+N+O6 G# ]( t$ U. t+ l, u! {
Spreader N+O+P& V1 ?8 r5 M* W: N
Spreader O+P+Q7 `& y5 a* {8 c+ E! Z- o) Y
) l/ t( f' H; r* e2 ^4 n5 A16 LifeSwrd
: P8 ~9 ~; Z+ b5 d# C, L4 j. {Swings a huge 2×3 sword!
. \# h4 A8 h6 h/ bSword E + WideSwrd E + LongSwrd E( ~) c: H6 C, K9 F+ U! _
Sword L + WideSwrd L + LongSwrd L D5 c0 }; _, G% t8 s2 i
Sword Y + WideSwrd Y + LongSwrd Y
+ u F4 |$ _9 [; ^. |( Z
}" O6 ^* q* ~2 `9 Z- G( r9 H# l17 ElemSwrd5 r2 h$ `1 H- x- Y" j! K+ T
Wide swrd contains 4 elemnts
# j( @: I4 H ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, o* Z4 D* g8 I' hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
! J O7 v# ~1 E* [/ c. H1 j! WStep up 2 & make 4 atacks! Y3 c; h& M: j7 U+ K$ u3 k9 u/ \
StepSwrd P + HeroSwrd P + StepCros P1 o' U1 \1 m0 q4 _
% _0 ^- S4 _; P% w& a/ \3 \19 HyperRat, Z& a% h; h% O/ t) x" i
A giant Ratton charges!. Z; F/ M: u4 o2 O1 ^. I5 ?6 o. O# P. }
Ratton1 A + Ratton2 A + Ratton3 A
4 r1 Z6 I, n ]# ~" QRatton1 C + Ratton2 C + Ratton3 C. f- Z) A6 @+ |5 z3 W: v
Ratton1 F + Ratton2 F + Ratton3 F
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! L% B: {0 R/ [" m20 TimeBom +
9 f, s% P0 Y& e- kSets Time Bomb in enmy area
s: O, r% e u) D0 y. D$ OTimeBomb J+K+L+ k% \" o$ N9 v# z( i7 n" i
TimeBomb K+L+M
! i: o2 A. Y- V7 Y: j# V3 D: Y0 [: e4 _TimeBomb L+M+N
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5 r9 w( j8 w3 S3 R/ W& x21 GelRain
2 e6 }# k9 A/ Q z1 d+ F) LGel steals squares8 ?2 W5 U1 d3 n* U( ^
MetaGel1 B+C+D0 o9 ?8 p$ [) z9 W6 L3 k
MetaGel2 E+F+G# h2 M+ Z+ [6 P- N; b# Q
MetaGel3 S+T+U T6 I$ T. X3 n7 Y$ n
8 i3 f1 B# y. G, K& a/ n P
22 EverCrse
$ a1 l6 D# [4 ]Shield chases enemies! B0 F- _7 v" z5 y! U
CrsShld1 C + CrsShld2 C + CrsShld3 C9 I3 C: F9 m3 o, X" n* X
CrsShld1 L + CrsShld2 L + CrsShld3 L! _- \ c% ^1 k8 }1 {" }* z. |
' X3 R' x3 w* @! M7 x$ G0 v23 MomQuake
' a5 C# D0 ~6 n' L3 _# iAwakens Mother Earth!
, r3 C% l( A+ K( k/ HRockCube * + RockCube * + GodStone S. {1 C6 y. n& Q; @, Q
; j5 K7 N. i; p6 ~
24 PoisPhar
) m# l$ L! P3 ~- kPharaoh generates poison
. V8 V- I$ \& b8 cPoisMask A + PoisFace A + Anubis A
& z- r) X; {8 v) |7 U ^% L
3 u3 }1 L; `8 K; f. _8 r. ~& E25 BodyGrd7 E! J; Y2 s* D7 I4 _: ]
Bodyguard takes out enemies
% L- m$ |" b; K3 ?. YAntiDmg M + AntiNavi M + Muramasa M1 y/ [$ w& ~( l' U* ?
: L4 M# `4 y8 c, _) g; K26 500Barr
) D2 o3 g8 `+ z0 OBarrier absorbs 500HP dmg, H: P: |6 c# F; V
Barrier E + Barr100 E + Barr200 E
' ?: j4 |, @: x: |7 B! iBarrier R + Barr100 R + Barr200 R3 f1 a! V+ O+ {* F6 {, ^% Q5 T& l2 M6 s
- V6 o$ m: `; s: J8 s, a27 BigHeart) v5 m, S2 z4 @
Attacks, then heals HP!
9 g( {, }+ u* D! D% PHolyPanl R + Recov300 R + Roll R) ~: S* N5 R$ V. r
HolyPanl R + Recov300 R + RollV2 R
3 E6 }+ A- g/ ^( D% w5 d: d# KHolyPanl R + Recov300 R + RollV3 R
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% _9 {' A$ H& ?7 O1 A5 {28 GtsShoot
3 n* p. Q, X( E4 `3 h: n6 }GutsMan throws MegaMan!
6 e4 R8 O) _ x; P" W8 ?Guard * + DashAtk G + GutsMan G. J3 N7 E U% z# Y+ J; |
Guard * + DashAtk G + GutsMan2 G
$ g# |+ ?& y7 k- P( X; lGuard * + DashAtk G + GutsMan3 G8 C, c8 L7 k5 f: f8 x
Guard * + DashAtk G + GutsMan4 G
6 i3 j/ W& C5 W. w9 A: ?9 [/ I) \6 O6 W( w
29 DeuxHero6 U' Y+ t* { x; f) {
MegaMan & ProtoMan team up!
' y( `( q7 v0 P; [/ r7 SCustSwrd B + VarSwrd B + ProtoMan B
+ u5 w" \2 i7 |) ?# QCustSwrd B + VarSwrd B + ProtoMn2 B; _) V- G6 F# Z& U- O- L) z
CustSwrd B + VarSwrd B + ProtoMn3 B/ g1 I0 J8 B, W9 C( i7 |
CustSwrd B + VarSwrd B + ProtoMn4 B
3 V# s- _& C7 a9 q8 K
5 S8 z/ g2 X, g1 x) [2 v30 2xHero
: J, L6 t1 w! wMegaMan & ProtoMan Dual atk
8 @& f: P& w/ i/ g3 rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% J9 ]( c; t iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 |. B: A' Y i OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 g* h$ U! g1 `6 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" ~3 o. v; f6 r. Z
4 w# `0 Q3 X9 t" n% d* A6 u31 PrixPowr% W$ Y' N# A( J Z1 y5 G
3 Navis attack at once!
' P) V. ^8 F+ \! l4 @8 S2 O8 ?- NTeam1 * + Team2 * + KingMan5 K
$ k5 L/ K6 E/ `$ Q5 L8 J- p7 fTeam1 * + Team2 * + MistMan5 M6 D* t3 G2 y; _
Team1 * + Team2 * + BowlMan5 B
: a% Q3 N0 E1 S- h
3 p) `/ B2 b1 Z5 x9 l- _32 MstrStyl
7 d: A& n* v+ C, R" jMegaMan unleashes his power$ O) a1 m" ~/ N8 u- F
Salamndr * + Fountain * + Bolt * + GaiaBlad * a; x( `* y6 h8 R. O2 E
, J3 K% K% f( x
StdrdChip (Part 1)
* Y3 E1 x; M) ], y \2 r# O- J! G┌──┬────┬─┬──┬──┬───┬───────────────┐
6 W" \. E. Y" B1 F( A6 k$ D│编号│名称 │MB│攻击│属性│稀有度│说明 │( z' p9 e/ K- K# w" V& O7 p% g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 i, j, C. m7 `! i9 S k│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' M" i( t* M' u) S7 C/ }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 `* }( B J2 ]( Y; N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 w5 E1 H' J) y l/ Z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 ^" d, X2 T- L+ V5 S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 Z' Y8 N% a9 e, m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! F$ P3 X" D! T; k" c, d2 c2 E
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
l* ^. z7 q! \* |' \4 b1 M│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: G: |1 q- Q) E9 ?* k, y) f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 J+ E7 P5 g' u7 y! H* E! V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) t/ b# V+ }$ l) H, _│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, ], ]1 C/ e7 J6 O) e/ d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% f3 H4 \+ Y3 q: y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 C3 L9 o1 t) f* u$ d& J7 K# R│14 │Spreader│16│30 │ │** │Creates a large explosion │6 X$ D& A- E6 P Y: k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 M7 K8 W. x1 B+ B e
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 K. W% N: ]9 Q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# o( z3 ^( l6 {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# P% W. |" I" u6 o `. g% w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) N r |& h3 H) h' A# w1 b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ O: J1 J. Z1 _) v: b: A/ `5 C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 ~% A0 P8 n+ y# {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. v' |! H; ^, F( D8 k% g% }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 i: ^- |4 a/ W8 C! `' P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: n& Z$ ~0 j7 y: x
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( f9 G8 V5 M( n6 J: J/ G) Z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 h j4 l+ f7 n4 }1 U4 g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! w, J' V2 h# c* Y. q3 ^2 h
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; v- b5 E8 Q+ J- `$ _2 v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │: ^- I' C& N% [/ H5 h4 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# v9 a3 \, W8 n* l. p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- c3 p2 \8 O2 D( P1 `+ S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 c% m! k9 T8 x4 b- ]# r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& x" P! E$ ?& |$ F9 G {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 r5 @( N7 l0 @" J0 `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ n+ ^8 z9 q& y2 G% }
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* j/ v4 }3 r! X: D8 Q( h, ^( ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 [1 e) l9 Z) P& l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 n0 Q) C: `+ a/ i6 k. H+ A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 v5 t* S2 L9 i! Y8 v$ I' J. k
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! g3 c, q2 ?& c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: b$ O% J; F1 x7 p
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! C! A3 ^' C0 O6 u! q8 Z+ G
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 i* E8 B1 F5 B3 w) W! e+ J│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 G% c% d* M3 D$ b+ b│45 │SonicWav│26│80 │ │** │Shock through enemies │- h8 e: t0 v' f& z/ }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# Q: c! h, P {: _2 Y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 v9 M8 S% }" I' _5 e- x! S│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 F- m* f5 h! C C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 D' }; ?1 ^) o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; |* ~' q! Y1 Y K6 ~- K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' K t. H- n9 o, e9 O9 V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- {1 M; x R% u4 }5 e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) Q* m) A s! m" k! _. i│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) @, w0 W( n& P2 u5 r% h│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" k. J' n4 Q- c: s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. v2 G3 f3 f0 v0 T
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# ~0 ?3 [0 b- b! U" ^0 H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
s, J, r( M3 N- J; ~( N+ O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, D/ r9 s! C+ s0 l; {& {& K8 ]5 @│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ [0 r7 t* s# g
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. E# o+ i8 ]- L, ]8 W- c: G│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* @7 c: _, B1 i# k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. L z' }/ e! G& t' o- f
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 e: G3 U" ]0 _/ X+ P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 R& m! a+ J+ X2 D7 G- o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* V1 W6 D" F. C0 R& G6 P( A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& i4 F0 x& X: r8 i% g" H% E, Q! \
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ c" l, w5 N) v8 ?- C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 a, J: ~, W5 S V* _! @0 s! w G│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& `9 R i9 I: R5 I, h+ a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, T- U/ W! k- r9 @) T: ]│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 r( {( I1 t- R3 _1 K1 l4 g k& `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ e- z( h( E9 _' U) x│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. P2 y' x) y9 A/ w, b" o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ a) W+ P5 B' L8 P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& N$ Q. @' I) T$ x│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( l- n5 Q2 F' r* ]$ i│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 X8 A1 c& y* g+ j4 t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ o+ h1 q5 \! H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& Q! y1 ]0 F0 s2 P) J, _) U│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 L) t" |* |& d- m) W0 Y4 [+ K
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' f: H+ x, ^+ E9 Y9 i. b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 {" h! v: B, m- l: b& V# n- I
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: L6 a- [! [3 C+ E
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 N1 S$ z3 l1 @0 G9 B* Q0 y) B: ~│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% Z3 h" W* U# [│87 │Hammer │16│100 │ │** │Hammer smashes front! │. c; e: P& c: u, }3 b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 T' r6 w6 B) }
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) y I A$ B, Z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! t7 P/ ^7 X0 ?) f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 O9 h+ v$ j0 a│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
' }6 \, J4 c+ O" Z6 P% [) {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 D, A% q" ?2 e3 R, B! ]. O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 l. ~+ c3 h2 v│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 P+ p% w! w. Y# x+ q0 B
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 b4 l6 b |0 r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% T! R, \$ R6 h" \7 P8 g1 M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 V3 z1 t1 I# l( z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' T( r( e! s, t" i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 g. M5 p) ~) R1 D8 j4 q) p9 M: p X└──┴────┴─┴──┴──┴───┴───────────────┘" _6 k( @9 n- C0 j# s; g: Q* l
]% b) n! I7 s4 F; i TStdrdChip (Part 2)8 b5 q) E9 T, m/ g' D: w
┌──┬────┬─┬──┬──┬───┬───────────────┐6 d8 F* M* q9 U7 `7 S2 X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& Z/ O( t& G% g U. n4 b1 Q├──┼────┼─┼──┼──┼───┼───────────────┤$ F0 b, q9 c2 }- Y! d) Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' m& ^1 ]8 [% |) m7 c$ k│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 d1 z8 `& D; h, q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ p) ]' Z1 y2 A j9 k) h2 a+ C
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 _( o- }" Z/ T! U% u* W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. A6 _2 F; @, l+ p│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* X8 V1 Z6 [ e! a" Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" M) |# D4 w& v$ I% M0 q+ P7 E8 Z; V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ S; _0 H. d# h: v5 v% H0 B/ R! V' d
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 @8 k q" o5 C6 {/ N v0 V
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% a6 H4 |7 Q3 L) R- S/ |
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( Q; L# }! B+ U! \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 F7 n7 m+ W$ G1 w3 x5 R3 o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ d9 a# N0 X6 y" Z, j' s( G( ^" m
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' ^& K1 t1 j7 L8 a' ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& D2 v( v/ G# e: Q1 [" w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, R' D. ~4 M, C2 T( B+ d4 V! o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ w# a( c {' h│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 Z2 k V6 Q: v$ L- m3 |│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- T2 a& m: @ N$ Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ ~+ F* e- M6 p# [+ x i& i% ~2 [/ v2 z0 m
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 N' ^! |/ o5 }
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" u% z+ J5 D' T8 L7 c│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 F4 } X5 F. Y! N' r│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ G$ t, O( l% Z. E# y1 i. Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: V# P7 W x; g3 \+ P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, P A: B$ J% a& U4 J( |/ h
│126 │Rook │30│ │ │*** │Protects you from attacks │
. I0 T$ A$ g8 Y2 D3 n1 g! L$ ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% D( b" a$ o1 D) a+ }& W9 d│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ c' E u2 D4 G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! A& g1 m+ t6 q4 W5 e/ N% r D│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% o) {* Q5 w5 z" j5 B│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 c; s5 J1 u! P1 ^│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ E9 | g8 s, H7 K0 K
│133 │Guard │5 │ │ │* │Repels enemy's attack │1 v) R, Z1 w q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 y' s- J a; C) B2 o
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. X$ A4 e' g: j; X
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) b8 y& o% y1 b; e& h6 k& f5 y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! E5 ^7 P4 y. w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 F, j. V% g, }) ]* T) t8 L
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 M3 J* z Z# ?. l1 h* m│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. g3 r- R) ~8 v│141 │Prism │60│ │ │*** │Prism fires randomly │
/ N; P# k2 ]& \. T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- y8 I2 p* r; Y* g; p, P│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" {/ t4 N7 g7 W3 O│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ F3 a* d: l1 O, s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 W% a4 j# `) |# z- F5 t│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 |- q' A E1 O* E, p& K4 V│147 │Recov10 │5 │ │ │* │Recovers 10HP │% N7 R6 m, ]# y/ [1 N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
& `; C" ?5 D" s9 f# Z+ R3 D│149 │Recov50 │14│ │ │** │Recovers 50HP │% B9 ^, ?4 I( p- T: L
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( p* g" A- C9 U0 Y+ ~2 I" _│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 n4 U7 {* j4 E J& W│152 │Recov150│50│ │ │*** │Recovers 150HP │2 O. h/ M! K, S& |, F8 t0 t; x
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 w4 l' K2 t) w3 ^0 z: r
│154 │Recov300│80│ │ │**** │Recovers 300HP │
4 h* y3 l6 O( T/ ]% h) k│155 │Repair │8 │ │ │* │Fix your area's panels │# n9 u# C# {: R3 j* J0 w
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: S! ^) r7 q6 }% i- A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- i, h6 I- X2 c/ y0 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 y ^7 C7 v; A
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 T; p8 T- r5 H. N e3 H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 ~' F6 f, N. ]% a( ?0 S2 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ n) `$ o& K+ ?! r│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# j/ R; f, B6 `. m│163 │Invis │11│ │ │*** │Invisible for a while │
; |& V( O# {) ]6 [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 c) z: W. m7 M, B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ a3 N0 T0 ?0 W P/ b1 ~2 a( g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- U* i2 E; J" d3 ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% @, T, u5 h# N1 B% E( c% X│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 k5 z# `" V. ]/ B8 l* `' }
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! x1 a( e$ n- O1 s6 w$ q+ F│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( t& j t4 T6 n8 R5 p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, a* q5 d9 n! s ~* ]. t7 z* z7 x│172 │Aura │55│ │ │*** │Repels attacks under 100 │% I# k7 g# }, `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' h' S3 Q' E! c' w9 u& ]
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' _5 R$ C0 e7 d. c│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" I2 Q$ U+ m: ? N6 }3 Q) P% S+ m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& J& D( e; c0 V8 Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" z' [& T. h) a2 m' c' b# w) V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& c" j" r" N9 G4 d6 ]; D9 v6 @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 [0 ?! V+ W/ g4 P& @8 Z# ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 B7 q- S% C2 B. W1 O* P4 u2 \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 ~" L2 N8 ]) q! m- `
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 ]; c( a7 k2 a$ I" I+ Q│183 │Hole │55│ │ │**** │Open hole to dark world │, y: I: Q& J9 G5 G" W; F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 U) H' {; c2 C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 O1 D) s1 z2 `: E: m d. S5 F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ R N2 D) F: `7 N+ P* {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% A; `7 k0 o e6 ~7 i g* y│188 │SandStge│18│ │ │*** │Changes all panls to sand │, r e9 g- z% r9 P! v
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& ]" U" {8 o0 J6 F6 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │( A, s1 Q2 a% S e- q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: i* T: W9 f2 |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 P8 @! A, e: H l4 }0 {# H' Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, m) _' P: E' ?" E& Z: b│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) ]& V& H0 x( c; F; S, t( j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' g2 B0 y, s( V9 `# K' I
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 O9 k# K) d5 E; }; X5 d0 d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 H+ `! C! ?* q' r) |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: @8 V& S1 B/ `- r2 @
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' D/ z/ `/ ?" C( e1 W│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 h$ w0 w6 l1 y└──┴────┴─┴──┴──┴───┴───────────────┘
$ Y* M! H9 t- c
. k9 B: s/ O' c% |
3 q0 _/ w' [% A0 b+ G SMega Chip% D4 A3 R- e$ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐& \& H0 ~1 Q' L& g/ {1 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 m+ P+ A8 Y/ C4 m8 l- C1 W/ k8 G2 O├──┼─────┼─┼──┼──┼───┼───────────────┤
' j3 ?0 f4 R$ H. K8 Q5 {│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& O$ i H) U7 t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 P1 z' { u |7 d9 g: ~│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% s' x' P1 g) U# K [% `8 C2 R- z U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. {8 V3 t4 a& E/ [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, e% J' [! u6 ^2 K1 A0 B6 ^" E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 g$ I3 j e4 B
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; P+ a! k; ]* P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. `, G+ z" | l7 i$ n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. a3 B; [0 @, Y- X: E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# t3 D3 d* x. E y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 X8 W, B) _7 L) e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 N# c4 Q2 n" f) `│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 [/ a: t W2 \" Q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ w# \# }4 |3 r& R+ h8 w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" F; G/ {: P+ d% ^: T" i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, ]3 s. D- h1 E& @$ H
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) F+ j6 `9 x j; ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: I2 Q3 L" E9 S* @6 b5 `6 B│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 _8 r8 V3 V, J* U, z: M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; U; p, Q: ] I" q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" V; |" P" j8 f; Y4 q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& Z, B. J7 K# }7 I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 ~- ~9 X; Q" i- U5 A j9 u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 p+ l* P2 [& i│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) X/ n) v! Q8 m6 q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 p* m2 o$ `: V3 F" E H" [5 B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( ^6 T1 `8 l- `" [5 f- h│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* I; l, [( N9 H9 G4 Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" H& G; G! Z$ h: v" F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) f' c6 r5 `3 h- T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 f' X& w. i8 f# ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: }6 w% g* y0 N5 C4 W: x K' X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& e9 L% A$ b! Q& {- A' k L; ~0 _9 X
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
I+ p i; ]) B5 r" w4 v. v* X" E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 x; e, X8 Y- b( J" c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 h$ Y# r' g/ }# X# J5 ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 ]% k( [. {' f# E9 f: L) K! ]9 \│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; L, A% w4 Z+ n. q% n7 C5 z7 G
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 f4 W6 v( m3 `0 q0 x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ ^7 @3 A' A0 I) p* v4 Q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# L8 ~' y' G2 U5 N$ r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) E/ q6 ^' y# ` o' E# n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" D! Q' }' j5 O7 d5 @3 }) }0 D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ U2 F* \5 ?9 T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 O- e1 ]4 I) T; R& K7 N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! G1 L; V7 r: a& C# j% c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 W$ J C/ B4 A" `' ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ @5 ~% j4 h2 p1 K
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. m0 C. B8 t5 Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ T) O' u5 E1 Y, g. [3 b c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! S( A; g7 G% e4 T% Q- Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ K7 H5 }# K2 l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 [8 a" `( r" r5 t│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 r& p8 U0 B B& M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* K: ?. a9 \" k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 r- ~: L$ ?6 }2 q2 P; _1 ^/ \
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! r/ J C8 _! A: H# c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 L7 ^ _! ]- C4 n" l1 d│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* b1 T4 l. S$ Q' p" d3 W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ E$ \4 w; G5 i/ A4 {# j/ Z: j- N│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 L0 \, `3 O. G% c│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: l. @+ P5 u- g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. r$ l3 [! w" V, f% v# Y; @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 \+ h: J8 z6 I7 _$ W
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 ~; A6 V: K' Y8 H
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 c6 l% ?/ @6 D9 m' w% ?+ K3 \5 Q0 \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 o4 ^% {" v. C% N% B( R+ q: l2 c
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 }- k5 S3 F9 Y" J2 [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 F8 }" Y/ M9 P8 L0 A+ A
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' Y! O7 V9 K1 q4 Z1 o4 a
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 j$ X( T2 E+ p$ Z# y& f1 ~# @
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ m/ ~5 x# e. d! ` s% q1 ]7 i
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 R$ o- l8 U/ s6 q; i3 }: o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" d/ X, W5 C, R" `1 J5 h│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 L# }; X! s( X/ x1 v, L; g$ E: ]) c│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 U* p Q2 C# u! P9 d! l: Z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* E- f. `) x' G n
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │5 L+ v$ _ w* V" k
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& W# P" E! [2 E# }$ N. N1 A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" s1 X4 P4 j1 J' c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& [* k8 x% a6 w- [; x/ R# Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ g+ J/ y- {1 G$ z6 m; u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 x6 r" N( x7 _5 v5 V$ \3 b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& E9 q# I. a; ^; |0 }" }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 {! U: o) J$ q8 l' z└──┴─────┴─┴──┴──┴───┴───────────────┘
/ \, @& E# E8 V. ]- V9 p$ p- @8 Z5 D) G! p/ p4 g
! ?( C8 t! ?+ k" m7 j! l' ZGigaChip (蓝版)
; S+ y( i T* _& @4 x( t┌──┬─────┬─┬──┬──┬───┬───────────────┐
# W, S+ I7 y. U6 S' r│编号│名称 │MB│攻击│属性│稀有度│说明 │, m0 w% c- B5 x: U5 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 v; Z* ~( a4 M" \- F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ M$ J4 `9 e3 H2 `/ f; C* C1 {; N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
l$ z! G5 B. J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! h7 D! h. X e6 d9 e* ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │: @( X; L3 }+ s& p: J2 c( ~( M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- K2 Y# H f6 ^/ R- d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# N, [; L9 t) v d
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( B! X$ ^; g: W* z$ g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 W0 P, }0 ?( |/ }8 n! Z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 z8 @* l, o ]7 \. q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 E* a5 _2 k) z, ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 v" q4 l) e& Q+ e4 C5 Y) k0 `; ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 R2 B7 G& I& M9 i5 T0 Z. U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 U4 \0 Y9 l* X; c/ _& y- X1 B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. M* H- K5 o6 t, R
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 P' Y0 F7 c2 u d3 a/ u: G7 F- z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 }( Y, O- l" ^5 F, [" \4 q$ m1 T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 o+ P+ F* Y* D3 ~1 n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( v8 j9 I7 v( }+ \( Q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" z+ {; i( P/ N0 r c, s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; G) ?& A2 R' [7 i% o3 [└──┴─────┴─┴──┴──┴───┴───────────────┘4 J6 a) C, l8 k% v2 [# Y0 j% x& U9 u
' J5 x* q: L) L( ?" p3 ?
GigaChip (白版)(只列出与蓝版不一样的Chips)) X# ?" x9 [5 s) ?* p
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 b- s7 s2 \% w. v5 b& t
│编号│名称 │MB│攻击│属性│稀有度│说明 │# z* K: {9 w! Q3 C( `" a
├──┼─────┼─┼──┼──┼───┼───────────────┤
" S g! Y. E7 I: _7 n. q3 _│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) d g/ J* f# m4 T- L* h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: G6 @' j1 I( Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │& ?$ t4 Y' U/ _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 E- W6 B8 Q, K! Y9 d
└──┴─────┴─┴──┴──┴───┴───────────────┘ |