转载请不要删除以下信息,感谢您! 8 N3 x% w7 R7 j' `+ K' m' n# e
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 o7 B* r; a* H7 \$ W■● ■ NintendoWorld 站友xliz原创
/ E2 l9 W* i$ d. M5 Z0 ~■ ●■ http://www.NewWise.com
; ~/ Q o1 Z8 d6 A$ E■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 d* y* V- t! [, q) ]6 `
1 T& d% v Q( ?
* i& S0 E% M, ^) q" [1 j; M0 K5 K
洛克人 EXE 3 Blue 卡片组合1 m* j- m3 y7 g2 s% X$ n/ g$ R- C* T
( A+ j) d. Z4 g$ y, r5 G0 }! }
% g- D; O8 L* ^( ~4 \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) h4 ?1 e, s: ~) h& G3 s. m$ z9 u
大家要看日文版的P.A.或详细攻略,点击这里吧!$ \$ c R; |2 W1 S. {8 e5 T9 B
====================6 k- X! n" u/ w/ f- w3 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 N9 q6 p1 r) D" p
3 _1 Y/ q: [5 j; B8 H$ U
以下内容格式如下:8 X9 P+ e5 v1 n
! [. o5 Q2 j3 Z& Q6 i ~编号 名称2 T/ U# b' H1 }/ \# c
说明3 r( M! g* P8 i3 P% g+ n" @; T
组合方法
) Q3 O% w, \$ w' B) v* O& w---------------------------------
- c, a/ e( v" K }01 Z-Connon 11 C# a# N5 N! s! N
Unlimited Cannon for 5 sec/ @/ k S0 k+ K" H4 B B0 \$ |
Cannon A+B+C+ n4 L% T8 _8 L$ U3 \9 ^. u# `
Cannon B+C+D
/ G5 q) f$ R) s+ S/ |Cannon C+D+E" O/ [# V, K' _0 q
* X+ ^: q4 i1 S) e$ r. J6 B* R& x
02 Z-Connon 2
2 t( u# [$ {9 Z+ A" i; j# sUnlimited HiCannon for 5 sec5 O6 q% X T2 ^( m; k- t
HiCannon H+I+J
8 |/ \+ G* x/ T; z5 {' E! b _HiCannon I+J+K2 c" l. t9 D9 U3 s" E' S
HiCannon J+K+L v, g2 ^+ a1 N8 y
: _& n8 K& o0 G, a# \5 P
03 Z-Connon 39 C% S# [+ _, O$ ^
Unlimited MegaCannon for 5 sec4 Z8 O: @, I# x' p
M-Cannon O+P+Q
L) A" b" c) c' \- V. HM-Cannon P+Q+R2 O- A8 g" o" O" K
M-Cannon Q+R+S3 C! O3 K: X' D- H6 e
; k. }: g' J, U& v& w$ G04 Z-Punch: Z- N. {" R& u
Unlimited GutPunch for 5 sec( ^8 A- ^3 R8 Y$ c+ G7 K
GutPunch B+C+D# E" o- ]& E6 J
GutPunch C+D+E
& a- h. w; Q) ^+ i4 ^- bGutPunch D+E+F
4 X# y @6 S1 F! `7 K% t; f; G% A8 I
, ^" p% r% |" t% q+ m* H% c05 Z-Strght/ H: w2 J( y8 S: r; G
Unlimited GutStrgt for 5 sec8 X% l; J8 r% ~; A: j1 g4 _/ C
GutStrgt O+P+Q' ^9 B* E. S) ~# `; t: V
GutStrgt P+Q+R J3 U8 {7 |- Z$ Q- E( p/ s7 c
GutStrgt Q+R+S" |) d _. W( q6 k2 I
2 ~1 W- A! y! x' f5 X06 Z-Impact4 A: A) {% M* \- C7 k
Unlimited GutImpct for 5 sec5 n8 \7 t( ]# }: M9 d0 B+ }
GutImpact G+H+I
5 A' S* B& j% eGutImpact H+I+J
, s3 A1 g& s. |; p5 ZGutImpact J+K+L
+ C) J; y! S! u3 A4 B+ S0 h V1 z/ k
07 Z-Varibl7 m! _' `8 V% M; Y" A8 T2 ~$ H
Unlimited VarSword for 5 sec
1 Y5 ]* h1 d4 { ]8 A2 q6 K0 S$ vVarSwrd B+C+D
+ S- v& z3 }! M2 ?% VVarSwrd C+D+E
% X8 @) Z* R4 u; W. d+ RVarSwrd D+E+F1 C$ f# g) {* `5 D" y/ H% U
6 ^1 R1 [1 Z0 s; H3 C% |, E
08 Z-Yoyo 14 U9 [2 u7 V0 e# f/ _9 |- ~5 B
Unlimited Yo-Yo for 5 sec
* h2 z* ^: j& l9 }7 [8 z) ~Yo-Yo1 C+D+E
$ m$ L' b; |$ s2 u6 H( b9 n+ ^+ oYo-Yo1 D+E+F
; }6 I! H. s5 o3 Z' c& P3 ^Yo-Yo1 E+F+G
, O+ t1 U, K0 y8 w9 g- q4 W7 y: H0 u7 V u( K5 R( D
09 Z-Yoyo 2
0 G4 t. C" b* R' ^4 {" NUnlimited Yo-Yo2 for 5 sec8 b& X* ~+ h5 Y3 X, p
Yo-Yo2 H+I+J. n4 H1 R$ j4 `$ w9 t
Yo-Yo2 I+J+K
. k! j' l3 ~7 ~4 a+ l9 ~Yo-Yo2 J+K+L1 V/ b6 z& w- X$ _. v# s
! {, S3 N( E* q& A c10 Z-Yoyo 3
* S- R4 {* |0 G. fUnlimited Yo-Yo3 for 5 sec
5 o& j* `6 s5 a. d' P4 d+ F/ W' DYo-Yo3 M+N+O
/ K0 B8 y1 k0 P) u! |7 D' MYo-Yo3 N+O+P! O/ o, o u) B( S" {7 x5 B
Yo-Yo3 O+P+Q$ g2 B7 S& E4 z# n# k/ `+ f
6 j) Z. n7 p2 X2 {* {$ b1 w4 t11 Z-Step 1 x) G" O1 a8 ?( O
Unlimited StepSwrd for 5 sec2 S" {/ S7 F* W9 @( d
StepSwrd L+M+N4 U) z4 c1 R. f" K r: K
StepSwrd M+N+O/ }! o N! ?" a
StepSwrd N+O+P& F5 D' m8 Z# r8 X9 i3 I& N
6 V% N' y! c6 W* K( u* K12 Z-Step 2
8 ~. G# B" t5 Y$ k' J/ W& R W' GUnlimited StepCros for 5 sec$ E3 A9 K9 J$ |8 `- {
StepCros P+Q+R) f* ?7 d$ ^& {& X i+ E1 P z
StepCros Q+R+S9 i; x3 ^; m2 H7 }9 V
StepCros R+S+T8 t& W! W! P3 { ^ {) ~& r1 [
4 k) q1 d% J1 z) B$ [1 j; S
13 BubSprd2 ?$ Q& v) F# [& o% _1 Y% \% K
Attks w/ spreading bubbles!
( X0 ]3 p$ Z$ J$ w2 h# x, p2 P! Y- MBubbler C+D+E
: z+ F: `8 O8 ^Bub-V D+E+F3 V1 y% c' [' B4 w' |
BublSide E+F+G' G" g8 l& U7 K/ z, e
Bubbler E + Bub-V E + BublSide E( ]7 k9 w$ f$ j! n; Y
" |7 G$ A9 Z( `/ D" j2 g14 HeatSprd
$ l6 i/ ~4 l2 S, ^$ KAttks w/ spreading fireball!' V; @; @9 i. v( q9 m2 x
HeatShot H+I+J# R' |& V i3 d' |1 p( u( {* S5 H
Heat-V I+J+K
+ @: W, x" R3 z' ?HeatSide J+K+L
/ E* V8 ^3 ^- M! P/ l, J( S5 ZHeatShot J + Heat-V J + HeatSide J& v) I# R2 u6 S1 Z7 y5 p" u
- r0 X& E5 W) \5 R6 w1 R: k* ~# c6 u
15 H-Burst+ t/ C* L2 G! A# t
Creates a giant explosion
: J" ]* e9 j; [ K QSpreader M+N+O
) [# C5 R/ d4 [% C, Z3 [' l4 s" XSpreader N+O+P
- ], h7 U' a6 }* ]2 w! B; TSpreader O+P+Q9 E) h* M% }% b
8 ]# o' j) Y$ f! {) v3 L16 LifeSwrd
" @; ^ L4 v) t) W3 P, HSwings a huge 2×3 sword!
2 ?1 c/ t9 H4 t( `& `1 _* G* L( DSword E + WideSwrd E + LongSwrd E. m* U6 d. c+ n# _
Sword L + WideSwrd L + LongSwrd L
( p* }1 D* P. V! i$ XSword Y + WideSwrd Y + LongSwrd Y
1 K$ G ?3 k$ ?% |; ]7 e+ u' e4 f
- @6 C8 l1 Z6 U! J* z0 H17 ElemSwrd# r/ p# ~, B3 D7 \: U
Wide swrd contains 4 elemnts! l4 M8 S) f* d1 b9 M' X& [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- L& S8 c* {8 mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# Z# ]1 b' t$ X. C2 s
0 s, r4 _! m9 N/ m( a/ Y18 EvilCut- Y( U+ @; U; ]
Step up 2 & make 4 atacks
2 H& y8 U" z: i( d* eStepSwrd P + HeroSwrd P + StepCros P4 O" J+ n! n) u; {; P' ]; ^) O
) p3 Z9 W( c8 F" \5 _% h
19 HyperRat# Q- o+ H4 U2 f0 E$ a+ h
A giant Ratton charges!
v' `: Z) t. F2 s) WRatton1 A + Ratton2 A + Ratton3 A) i0 }) f# f4 Y# u% A2 }
Ratton1 C + Ratton2 C + Ratton3 C
: N" ?' o9 T& f* j D) t$ vRatton1 F + Ratton2 F + Ratton3 F: ?' S$ g( h2 ~& a# h
& C; U$ \2 d* z4 C' G0 F20 TimeBom +
6 P, {- N) x, U+ W! sSets Time Bomb in enmy area
4 D2 f- E6 q+ N; ~2 U# q" LTimeBomb J+K+L X$ {9 L3 P# ^2 J7 v. ]! b
TimeBomb K+L+M1 k) D3 o V3 [% l' R( B# W1 r
TimeBomb L+M+N
4 `$ |5 s% e; @) Z1 @5 }" ?
0 ~1 m- b4 U2 f) I4 g: u1 o8 ?0 D21 GelRain* k" z' W4 g9 C* ~6 ~0 N
Gel steals squares& @+ u# E* ^- P7 v4 s6 ?
MetaGel1 B+C+D4 E1 I5 Z5 E( V% e, l7 V
MetaGel2 E+F+G
( o" |$ U/ J$ E( _" C1 x, pMetaGel3 S+T+U
2 }8 ^* s, t% }3 L/ W8 q! X" B1 p8 W2 K: Q# m4 Y' H
22 EverCrse
; Q' k9 d8 T: s5 f+ c! cShield chases enemies$ B o7 i9 w3 I
CrsShld1 C + CrsShld2 C + CrsShld3 C( v {7 n2 v# j9 s7 A- a
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ L0 g) ^' e$ |! ?/ f# I/ \# v N. F: t( K1 t
23 MomQuake
5 z$ q7 D0 J3 K# s4 y- J# Y* J1 BAwakens Mother Earth!2 N& j' G* Y( o1 g" Z* Q
RockCube * + RockCube * + GodStone S* U0 I- Q* h9 Y& \4 x7 h
8 W2 z" z5 z. j# A24 PoisPhar% W, r6 s2 p) z0 U5 U, _
Pharaoh generates poison% G" t% i' L2 q( _2 i
PoisMask A + PoisFace A + Anubis A
0 h4 d: b: [! }; s& X2 F; H8 D1 Q3 U9 k8 O
25 BodyGrd% H/ g% |0 Q' M( V. v
Bodyguard takes out enemies
! `) L" }, u/ f( u; y0 E! bAntiDmg M + AntiNavi M + Muramasa M2 h- f7 I: ?, x' I' S; k! d
3 W/ t. A2 S4 z) O% B26 500Barr
( t" t6 l2 Z# h3 ` aBarrier absorbs 500HP dmg
! Z5 E3 w% b0 e& [) L8 X7 c% hBarrier E + Barr100 E + Barr200 E7 ^6 Z% r/ P+ z1 l- U6 Y
Barrier R + Barr100 R + Barr200 R
2 m) u& G$ o. l
# R6 c9 t6 j% Y1 _! } S27 BigHeart
$ o8 g6 L" R* c1 bAttacks, then heals HP!
1 z( S" t" a" kHolyPanl R + Recov300 R + Roll R+ l; V" M* m1 P
HolyPanl R + Recov300 R + RollV2 R
9 @ c6 |) S$ l/ DHolyPanl R + Recov300 R + RollV3 R- u& s1 ?( e/ o# t/ f% g
6 `" n2 I7 G2 c6 L9 r3 N1 y! z
28 GtsShoot
3 ?, ^6 d/ U8 } w& o5 `GutsMan throws MegaMan!
( h `. ]' O' J8 j" _* }Guard * + DashAtk G + GutsMan G* q9 y0 g- i7 D& W# |
Guard * + DashAtk G + GutsMan2 G9 p/ {+ g! `( N
Guard * + DashAtk G + GutsMan3 G% z! S" N* I' V! l5 i
Guard * + DashAtk G + GutsMan4 G7 Z6 N' ]( v0 L5 k
3 t$ v2 w2 E0 u9 ]29 DeuxHero6 [9 P, g& a! `# Z. @! v+ U
MegaMan & ProtoMan team up!0 f: E N+ R8 b. g; m, @
CustSwrd B + VarSwrd B + ProtoMan B
; s' [* l) [) P3 K, ?0 z' WCustSwrd B + VarSwrd B + ProtoMn2 B( M$ L( ^9 a" \
CustSwrd B + VarSwrd B + ProtoMn3 B
& g/ Q# h1 F* t& D+ g; C8 r/ i( uCustSwrd B + VarSwrd B + ProtoMn4 B
& O: ]) c2 H b' r$ D
$ H- i% H7 c) |; ?- M30 2xHero
' t. j0 g/ [; T3 u: [MegaMan & ProtoMan Dual atk
& @! a6 l% L/ i4 gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ S! P0 D( Y6 V6 z& |& L+ o' b8 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 a' }* Q* z* P% n$ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 u$ w/ T3 S; K+ u1 A* z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 j4 W K4 j: Q( W7 }3 Y% n. S; M
3 o, r O% M" p Q31 PrixPowr
( X- z/ `5 C" T8 Q$ E3 Navis attack at once!
+ ~: d0 u" ?# xTeam1 * + Team2 * + KingMan5 K
" P0 h6 r, @1 PTeam1 * + Team2 * + MistMan5 M
" z _' U6 U. v: d, \ T8 P% a T8 D( pTeam1 * + Team2 * + BowlMan5 B9 z" z: {3 O$ p
6 ]1 n+ P! H& V' V3 M
32 MstrStyl: ^+ y/ g) C4 {) O
MegaMan unleashes his power) o: a& f2 C7 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" e! l) r4 ?) q9 C& E/ [2 Z% N$ a
8 b" Q, k$ j8 Q0 LStdrdChip (Part 1)) t: h: m4 f& B {9 ?7 x# p: j, U
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 E1 Y9 F, @, S' \7 X6 ?1 d9 b9 z) X3 A│编号│名称 │MB│攻击│属性│稀有度│说明 │+ t: V/ s) ?) y* v4 z
├──┼────┼─┼──┼──┼───┼───────────────┤
) k7 ?* p( x9 ]│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' \9 q/ ?4 d3 x9 l4 d" |- q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- Y$ @8 N: w2 C3 K: h│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 J, L8 N7 I0 v: j% H( c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 l- P4 T' V9 `$ Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: {! C3 n" \* ~; Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& }& w4 |7 L; D4 {% F0 Z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) b# l5 K7 I! \5 p$ |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ m; n) R3 G8 E, r4 D/ B" T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* I" J6 z: }1 x$ @! @& V) F4 V# u& s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 K' U3 s, G4 `1 Z5 T. |5 h" b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' z3 q5 M E: Z+ x│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 R9 R% _: n$ l1 k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │" {. ^; G( f" Q# R, w' f
│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ P' _4 S* t( m8 v( g│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- q8 v/ f/ ?/ f3 y/ k
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ l, U. Y2 \ X6 q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 | x8 x8 r. Z0 u0 A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' d4 [* X3 F2 N$ g9 N; Y2 s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ v) w* h. O; h m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) U1 |; I- w* w: [: y" k│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; i- O% p' l% P) E7 S" o
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 I5 R2 m9 ~$ M) Z, u5 U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% Z. o0 S5 l! m7 O
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, f8 ?0 ]) w* ]! H0 b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- ]' I$ O9 c0 @2 o A' d! L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
}* G! o0 X! V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# `# [. n) i& m: d- {$ E5 H6 x5 t: p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 T/ t& ^ `7 F0 J- F
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* a+ H! i5 M" t3 u) R& ~, q6 L* W$ h. R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& a( F8 ]& ?# o- t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ B4 F8 I6 o5 [: L" R: F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" }+ C2 |6 {5 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- g6 L' T6 R+ z+ |4 F* e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 q/ e0 J1 F: U7 G$ i/ G1 J0 T
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! |, Y& r; f" D# t
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 o& u% {. t' n. U3 J6 k- A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- ~' l: D7 t8 [6 T5 A h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) T/ P+ f) x J; {
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
F3 ~, N$ u8 A% h│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ Y9 x. R. e, G2 `1 ~1 L) u
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' F( R) M1 S3 |9 s% K* z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 _' v" i, D! R# U) V; N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) L; C6 O# J- g; E3 _
│44 │ShockWav│10│60 │ │* │Shock through enemies │( G( d1 m" w) A8 S
│45 │SonicWav│26│80 │ │** │Shock through enemies │! d! l* \( G* w& s. {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- V5 T- w! n" Y$ y. H( ]& J$ h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 m1 L. S4 r* |. A) B0 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- y0 m# m K. [2 U9 F5 F& H3 J│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) Q, U; p# ^2 S2 v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 C$ T1 _# ~5 D( b( U( Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 g7 N+ g5 F2 x5 x│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ n, w% [7 B% m2 i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 s1 m2 ?; ]9 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& M( G+ }4 [# Z l. Z, ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 p/ w) Q3 N; O1 s% d3 M F
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
: }/ V, P: d E d) ]│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% o4 n Q# w( g0 f+ _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" {1 p/ c* T' v; L6 D
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! e& n5 } b4 y) K/ A, w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 k- r+ O5 c# g. z$ ?; O' e- G' J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 C" v3 j, v! K│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; M+ o* z7 A0 @7 B9 b* X7 o& A
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │3 c$ Q a+ R! i% _% ?% d& G! K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 q7 L, N0 i2 c/ [ w( e' l+ ]
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ m+ w8 e0 d3 T3 h+ z7 L- h
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; z4 k( A2 h4 P# T3 T u│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 ~; N9 ^" o1 i" P
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" t1 `8 `- ]5 ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 z" g8 `4 ?. } f6 v( S: S
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 @7 c( W! l# }" X. B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. j8 j) t9 Q. R D5 g) B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 Y; ?/ ]# V6 d7 y8 R+ H8 v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
E' l8 {1 f: C6 H ]/ w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 O5 t( W/ E3 P9 k
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 S% n, p+ o% b, V) i% O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
8 O' q- o; X8 e! `/ K( n' n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 [3 F1 m# a6 ~│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! u4 c3 q% J2 d3 r/ s! C% B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ @' Y" G [* k) U
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% G# B6 s" F9 M% N2 f9 D, v$ V" r: h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 ~( U: b+ T3 ~1 e. c5 y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 t) }* l7 ^ d- u2 _3 i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: @* E2 q' s& t
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │2 A# ^/ |1 ~* ~* c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& X2 f- k& { ]3 S. Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: r' ]% M0 \* G, V) S
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
q7 I- O% n( x5 D) `3 U│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 t8 K4 h* J0 Y" I/ t* {│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 h; x& G. [4 {2 a, Q- _3 ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& y( g1 _/ B, \% L! E L│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* U$ n4 c7 L: z' G9 B+ G6 ]( X8 k
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" x Y; x- P2 M+ I4 b│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ B- j# z) l F- V0 l' F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* ~# j$ @, ^9 p+ H' {+ I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 Z% n# }/ w& J c; S P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 x7 u; H( R" n% x. w* Z
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
6 g% w- m) j- ?. t" J/ n9 ]1 y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: ^, N& G6 J. t$ w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 J% X4 A3 T/ z$ \* R) B. j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" P0 }! {% Y& O C4 |└──┴────┴─┴──┴──┴───┴───────────────┘! ^' R6 S4 B; v" j* x6 A, t
7 P( P, B9 R2 x& j. ]/ jStdrdChip (Part 2)/ ~' U! ?. v0 I
┌──┬────┬─┬──┬──┬───┬───────────────┐' v# G& u4 [3 \) s& P5 z" n# C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 {8 Z w: V- t3 m! T7 R( {+ d├──┼────┼─┼──┼──┼───┼───────────────┤
& ~9 ?# u. A+ J. n+ U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( ?' L& j% Y/ j0 W( e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! Y! Z( W' O/ s' w2 R│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" R, I: |8 T: P1 h S# }" e! l, H7 Q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 F3 R+ t6 a) Y3 O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, J" l, F# y7 X/ G( _1 p7 L│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- ?. U0 Y. s: g" x7 M
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) @. z; ~! d$ S7 S, [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 i$ ~6 i, Q3 u4 L$ ? q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ s; I/ F6 `: v! G! z6 C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 e- w }0 ^& ]( I( M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 t g' V) X0 p- @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ G0 ~! X4 S; j* v9 w, y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( w+ E- ^) u0 ]. |, Q$ G
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' z# `9 N1 n$ m; {5 X# ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! n0 `3 d7 u$ t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 j. g! E8 H, X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 B5 p- j7 d5 {6 E│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# [$ G& f5 P7 a6 S8 u) [( j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 K; D" n+ s+ L. R2 ?- I( n│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' C0 {$ @/ ~; h/ j n4 D% I2 l& k7 F
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ Y' A1 [4 s' Y0 j5 F5 R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 P/ N7 a% R" W4 C6 p/ t2 W" h; t P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 T P8 _. W* l* P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 e0 D! w! q( X* t' a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 t) j, ?: q- r# G* f
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 M5 ]) t/ P7 ~' B& G│126 │Rook │30│ │ │*** │Protects you from attacks │; {4 N/ a/ }" p2 [4 f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# A" C: N+ ~( M$ T5 Z7 r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 g# n8 w# J6 g: A, ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( u9 w [- ~% f- r│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% U# y6 `3 K X* j6 Y( r8 K
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 N4 r2 }) q S8 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) u7 O6 e y ?' I7 s" U│133 │Guard │5 │ │ │* │Repels enemy's attack │, b5 O/ D3 [8 V) `* S; t
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ X# T; J4 Q" U, P; k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, x! D# r, ` E) f. t+ o│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! w7 K% Y) b, x2 i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 V8 \. n, g' z2 w3 v+ Q; I│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 c) M4 _( E$ X7 }$ V1 j c- l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 f# J+ j6 q L; a* B3 z* G; I7 S
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ {9 A1 S& O0 K: U5 Q$ C│141 │Prism │60│ │ │*** │Prism fires randomly │
; [ s" E2 Z7 |│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ X9 Y+ V2 X( x! V( g) f( j│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! I `* {- M. o4 \( x+ v r│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 H4 x" `* n5 [│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( E3 M; V6 z$ H) x- `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, O2 a& i# k( [5 |3 f6 p. s│147 │Recov10 │5 │ │ │* │Recovers 10HP │( j- _& D4 k1 s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 o u6 l( H4 E. k8 A+ ~* ^9 e│149 │Recov50 │14│ │ │** │Recovers 50HP │1 a+ b' X) N Z7 E r2 L/ ?7 C# s
│150 │Recov80 │20│ │ │** │Recovers 80HP │8 @# H3 |" G* [# T$ _
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 T, c0 `! c; Q4 b6 o
│152 │Recov150│50│ │ │*** │Recovers 150HP │1 X+ \& j, N7 m0 Q
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 G9 Y+ w4 ]% z; N│154 │Recov300│80│ │ │**** │Recovers 300HP │
% M0 P& q8 H! I│155 │Repair │8 │ │ │* │Fix your area's panels │
6 Y5 B9 G, R, Q% p$ b0 e│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 e, c- r5 G$ f9 N H│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 l3 d8 U3 d) b2 j( A9 t1 o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 P$ L- @( t- a7 }4 o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 a) E' \ V+ ^$ t: h+ R+ k* K- _- U
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 [: V& v+ _' `& k( C. w& u- C( {│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; i! z2 z' ` {0 f0 k# M9 l; \│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 s* n* h! c0 E- q
│163 │Invis │11│ │ │*** │Invisible for a while │
7 F. Q2 Z x6 T$ y+ k6 T u│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 i4 e& ?" X4 Z8 l+ z6 j/ u2 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ v& @# p! r% q5 C( g; [/ s. D
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
O# Q" J. Q7 a1 {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 y8 g2 }8 f$ a" j5 v│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" |: X4 `) a9 f+ ?4 u& @
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* g3 l( U' t6 d
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% a+ |) G) O( |+ U4 w│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 O2 R7 e( ^) [2 y: h' @* I# w│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 T; a- @7 j9 a" j* w( Z6 t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; ^1 B+ ?, r( z ^. W
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 P2 _% L( O5 P7 l) S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 R3 p4 m5 J5 b2 K& r; u, g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. g+ z2 t$ e8 I│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 {+ Y, @6 @2 _/ C4 R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' k- c& O' V. V1 V" I+ ~│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 D! Y: L3 `! q; ?/ J9 {' h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 D: {- K4 v* m- n3 F& t8 q& K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ H$ n' l' p( v- B4 `! F( N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- W: r1 S1 [* I) p$ m│183 │Hole │55│ │ │**** │Open hole to dark world │5 x/ C- [3 I' X% a
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 }* L8 m# M/ R1 W
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% H7 @$ y8 r2 m; q# \0 I+ g5 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 B0 q, t! _, u% y. |4 q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 m& q" n2 s9 v│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 ?5 A1 W+ M8 Z$ ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- l" L& b L$ s/ |' i4 u. F│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 w/ J* A- a+ x* ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 A) A' T& I, G3 t# m
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: w4 I. ?0 N }3 U. K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 G; R1 O, B9 s9 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( j& g+ l9 T1 Z: t" Q, o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" Q n& h8 c; x8 {& T; i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 h0 E& |, d, b8 y# u6 V8 S3 a3 \
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ Y$ P$ ~5 F4 T: q$ n1 x, C│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 x( z' i/ V u* ?/ \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" A' g- D1 ], q, n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 X. O& H7 x% m) `7 t. J) C8 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
6 V9 O; d$ [2 L4 G9 q% T5 h, y4 e( l Q- a, b
1 ?/ T t" C9 k1 a0 O8 v* A4 A) lMega Chip
# C2 k4 s2 N! X3 |1 _0 P2 u' y- h┌──┬─────┬─┬──┬──┬───┬───────────────┐. q( o4 [1 r& O% x8 ` P8 {1 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 J* r" y. v- k& }- k' ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 w! p2 V3 r: z- C {& k│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ x' P- ^& g) j5 ~, D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 ?! K9 G5 ^9 M+ Q6 ~│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 C5 L# ^- O/ Q/ o& A/ v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. Q' p; H4 V* P) h
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! Q4 ^( g- E. |# O+ p, ?1 t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ q8 w) `2 n6 F2 N, B5 D2 r3 ^3 W) x3 t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 w# ]" ?- S4 ~9 W, b p7 l│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% B' \& C; U9 b8 }2 P2 G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 p2 B2 ? {9 d7 R$ Y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* ?/ I: d! [; I+ Z9 A' y5 w1 }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 O4 r% `4 X1 G: M& ?! s0 p
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% K4 B6 D" q" i" \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- E/ _% P' d3 \+ @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 Y$ a0 G4 Q) a; j& F$ A│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
' C Y! l& {+ ?# S/ z" y" a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ v' h+ n; E3 E│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 A, V& \* O: u) f) T│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# \7 Z, I% J; k- B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 i" J! ]( _& u3 P2 Z+ K
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 b2 h) m3 S' ?3 i' [! V5 K* ]' u│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: V, X! U6 ?+ H
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: `" E; x1 z$ E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, p4 a `: o, r" e- a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ Q r' S* k+ v5 `3 P' z! A
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: j' [, J2 w5 G8 l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& [( h4 P" O1 l. ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 b# U( T6 N$ I8 V& T. [
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% h9 Q: f( J! J! T7 r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) X& d F! W2 t8 q$ l
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ {9 x. `8 q- t1 l# n* v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 E2 l; h+ y6 B- s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 r! C- e6 R2 N3 U& \" G│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 u4 x- `* ]* Z- [0 {* _' w9 D4 ?1 a$ y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ c6 c, {8 {2 o K4 e7 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. p7 D5 {, S( C5 g# i: r& _8 J$ \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ R |" v% D5 r! ^# w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' A7 c) d+ ]$ A" x5 g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
e0 X P k+ w5 G│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 s! Y4 ~! Z. v' P
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ ~' W, m& o3 j' x* r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* B Y( H1 y T ]$ M- E' \│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; }1 I6 a |$ l4 P. Z0 b- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 Q' ]1 k* L9 `" f* _- N. k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 l( r; T0 ?0 k% e. T7 x4 ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( T6 f: h! a7 q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, {% O0 p+ e" x7 }4 ^4 W│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ ?& e$ n5 K1 Q. ~( p( Q. r% b Z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; I/ C8 z0 E. W1 c- u9 f, Q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ u1 u5 G+ g' j! O: n
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( l7 I% o9 f( h- n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: \8 S8 q5 B' ?; h# R3 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 s7 j# h2 ]) W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# h7 O; [, k& O1 d. S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 S3 P; R! [; Z6 ^, X% v$ N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% X; u1 ?+ _+ J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" u# Z# |3 x4 L) T w2 e% ?9 b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# {4 a$ S* d* Y. U│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
9 u4 _# g9 p1 d8 l( X2 o│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- s. v- D5 L+ P9 f8 i1 y* S' L; d│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. Z) u6 E( W$ p- x│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- Q- G# a- n& S1 N! E
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% i" p7 Y5 O' b7 y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! K$ m4 S" U* ]+ c- z+ K- u│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. r1 y2 j% v% B0 e: I7 E│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 ]0 P% ?2 ^+ ?% d" y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, V" [8 J6 l. y2 U# Y* R1 X9 I d
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% O8 H! [4 ~2 B│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) P/ W, r& k" X
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 G) d( E: g! P: O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 r: @9 X ^% x1 x! Y' g, F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 E8 i* C: M+ x% _5 K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 w5 e$ ~1 s7 S0 y. J
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 D) x% R& q. D2 n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 j0 t5 r4 Z, l) x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ \# _5 p* N* j) N I. R) Y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ t* z( @0 d# H2 E# l; ^+ Q# K/ i│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ x" i& I0 q+ `+ `4 U3 R2 _. B) Y s' S
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. I- `2 ]' n% b2 c, h: F3 `. t3 i* |: o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 I! l( K' s/ f4 n6 E
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! I2 ?5 L! w0 L8 u& W8 |│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 J+ K- P$ |% P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( U3 V# `/ O5 z- t; O% `5 C% ~│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 ?: ~: L; ]4 y/ ?, [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ _9 ]3 A0 t" C2 b( y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ l+ I9 x$ x3 W% G6 U; P
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 U8 a. y y; X( r! X! N) X8 v: q0 n7 r$ d6 ~; R! P8 G2 S
- a2 U: o7 x7 w& z1 E
GigaChip (蓝版)" o9 c, r7 X }5 q3 E9 _; ?5 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v7 M; O, M: X! X5 w/ K│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 j4 m/ @' S' I6 `/ q' W B8 h, e- U8 \% i├──┼─────┼─┼──┼──┼───┼───────────────┤
/ w7 ]" W; M- x: Q( y6 h+ @│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* z! ^% h( ?" a1 ]5 y/ y$ b' k1 D# h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 O( o) Z9 b. u0 ]2 Z8 d' ]9 ~; R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* h( s$ O9 F9 k1 z, H3 Z+ R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! U7 K" A) d5 G" X2 D% g8 q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 x+ v8 d) V8 T" P
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& ~7 Q5 k }6 h$ S
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) p! g/ [% ^ s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; S2 }8 K8 g* i' M% A, v│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 y( \' G( ~' s0 k7 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
! m1 O6 D7 W- W3 R3 p* Z b│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 x9 s( O' c4 @& Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
9 j/ Y9 ]" k( [( l* ]& Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! i3 L0 k8 d" q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# A( e4 H1 a c" Z5 I, V b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. A& Q3 r+ A! h: _+ Y1 k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 ?; _* f! I' o7 l1 {2 B
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( h, u8 T$ T% o+ o& O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 y$ d8 x" Z* ~ y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 E# W5 U5 s. a: O│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ X, m% A3 r' B
└──┴─────┴─┴──┴──┴───┴───────────────┘
( m. g( F4 _7 \7 e: w% A8 B' O, O- ^. U" K5 A) }0 W
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 Y* y0 f; z: N1 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
% k3 x) @4 Q3 F+ L) t│编号│名称 │MB│攻击│属性│稀有度│说明 │
, c# }9 }1 @$ |& r# m+ u. Y├──┼─────┼─┼──┼──┼───┼───────────────┤
4 a3 Y# n7 E9 a8 C( s1 e+ i0 ~, i│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: K0 A6 A; F4 I0 U# S2 D
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) L/ G( W Q2 v& I8 E│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& N+ d/ c( b& e( g5 Q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) g7 R, S3 x/ Y( F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |