转载请不要删除以下信息,感谢您!
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7 z1 f9 P, U6 y■● ■ NintendoWorld 站友xliz原创
% J) ?2 [1 r; v8 K. H: m) _■ ●■ http://www.NewWise.com $ _- y/ B4 x3 U$ K
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洛克人 EXE 3 Blue 卡片组合9 ?8 |' C4 O+ k; @$ f/ L( R
9 l* a+ S% P; Y4 F' i$ @: K3 q3 A+ d" r# g& O& j9 [8 ^" E, _$ a' p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 j4 N5 {0 g5 W5 ]" b大家要看日文版的P.A.或详细攻略,点击这里吧! W, H1 ^( _+ r" | s+ x
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0 c$ k8 A4 Z4 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 r! ^9 F! s0 T d* F6 `
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以下内容格式如下:
5 {( p; O' o) C6 _( b
# Q4 o4 `0 r9 _5 f5 Q4 H9 i3 m+ v编号 名称8 C9 E9 g% y. a( Z: y* y2 \
说明7 W* n3 g8 |4 L5 v9 x9 L( d8 n& E
组合方法& r# r' }7 E$ h& c7 f
---------------------------------! x O) ~ B2 f# n% q% [# [# J5 ?1 a
01 Z-Connon 10 F% _0 z/ S2 ^# c
Unlimited Cannon for 5 sec
+ [, O* Z. u* @5 B9 Z( R+ X0 ZCannon A+B+C
* a! M. }6 X9 t) u0 ?; l. r: E' P) m& RCannon B+C+D2 n' Y D% a9 s+ E
Cannon C+D+E
5 F, i2 Z" n' G
3 b2 L5 g! z& }. p! c( I B- t4 `1 O02 Z-Connon 2, F# i$ C N$ k3 p8 _1 F/ n/ F& v
Unlimited HiCannon for 5 sec% M3 i( t2 A: }. \. m
HiCannon H+I+J
( f2 I" k; H+ cHiCannon I+J+K
" P$ B& V" V) W$ e8 bHiCannon J+K+L# {& D! a) }3 a" v& l1 z
8 }5 d4 B* `8 V- U0 A# U03 Z-Connon 3
5 f- B! J7 e9 V+ W! `, MUnlimited MegaCannon for 5 sec! i4 @1 q6 N) }: h6 h
M-Cannon O+P+Q7 T8 u2 c$ `4 n
M-Cannon P+Q+R
% n+ w2 N B/ L6 Q5 CM-Cannon Q+R+S2 o. l: Z j0 h& [, j3 @( S. b
, n( R, D( R8 F, O/ n* c2 [- ~7 H# v
04 Z-Punch
) N* ~7 ]* k7 s | L5 p+ @5 qUnlimited GutPunch for 5 sec2 F+ o6 K3 z4 T7 A) e* y3 A
GutPunch B+C+D* X, o5 m' \: z' B
GutPunch C+D+E3 c: e# u6 T) m8 L; M) W/ F
GutPunch D+E+F
! y7 b! L- ?. b1 g E. ?3 F; @, l4 U' t
05 Z-Strght
+ q x. C# J( L; GUnlimited GutStrgt for 5 sec
. A. e( s# |' h. U7 oGutStrgt O+P+Q1 i. C- w! [. k9 b8 ~
GutStrgt P+Q+R' v! H5 E* b: e5 Y/ Z. T
GutStrgt Q+R+S0 |, w, W& N& p( h9 r2 ^+ J
1 x, a1 r4 A9 \! n$ G! T
06 Z-Impact/ _% I# V0 L, {* ^
Unlimited GutImpct for 5 sec2 O, w& Z* _ R/ Y/ V3 ^9 k+ @
GutImpact G+H+I
9 `9 q9 j' L1 o6 F* QGutImpact H+I+J( i! F( V+ a# ~8 f8 P6 x% N7 j
GutImpact J+K+L
* S. Z/ k( c* G4 B+ q; ?6 F5 W
" F) r6 n2 q+ g$ [; \; q/ C07 Z-Varibl
7 b. I. i( W" l! u' xUnlimited VarSword for 5 sec, I$ @0 D! n$ l2 \
VarSwrd B+C+D
3 _* C* X* m" K1 W N d" iVarSwrd C+D+E
1 s$ |0 C5 u* H" `) f* v; G: u1 kVarSwrd D+E+F5 d/ c8 C0 z! I7 R# A' J
& m) q3 U9 e9 v# P" S! z4 N( x08 Z-Yoyo 1
: T! C3 [4 _6 E) k; J$ ]Unlimited Yo-Yo for 5 sec
Y' C7 v) f7 z$ \3 {1 R+ ~Yo-Yo1 C+D+E% B* i1 m7 w. V. ~% [" B
Yo-Yo1 D+E+F
& {) n- \: z! Z# iYo-Yo1 E+F+G9 u8 z9 A& h- N+ \0 j; Y" Y" q" U E
( i% R0 H; ~* n2 Y2 }2 o- P3 E
09 Z-Yoyo 2" ]7 h8 D4 E, ]* K$ d$ a
Unlimited Yo-Yo2 for 5 sec
- Z8 ?8 S( M8 z8 M& L0 [Yo-Yo2 H+I+J
: F0 u) h# v# {/ ^. k5 V: K( cYo-Yo2 I+J+K: p2 n# O& {' H- [# d
Yo-Yo2 J+K+L+ h' A" Q( r9 C
" P" \4 Z& u5 T, g8 i1 p( ?' ^5 K10 Z-Yoyo 3; a/ E% l" b- i C# f9 ^& k5 A
Unlimited Yo-Yo3 for 5 sec
- n3 l5 I7 g8 |& ?Yo-Yo3 M+N+O
' R0 I- I% i1 o3 C) }6 MYo-Yo3 N+O+P
0 m, d5 c c. @# Z- LYo-Yo3 O+P+Q/ i. k2 i2 G6 _4 p
( R3 e+ @; t4 X$ G, Y) H' t11 Z-Step 1, `# p d3 U, g4 j
Unlimited StepSwrd for 5 sec( I+ M' e6 u+ d
StepSwrd L+M+N* G+ ?+ i: m1 G5 L& [
StepSwrd M+N+O
! m4 L. D% D8 E' Z. W9 s: g7 ]StepSwrd N+O+P
! B) @8 i8 f, W v* D* D/ P& \3 h; W* h: p
12 Z-Step 2* C4 E& S3 {4 p
Unlimited StepCros for 5 sec3 c' R6 F) |5 A# J# {* P+ W+ T
StepCros P+Q+R
3 t* J8 K0 V- `StepCros Q+R+S
8 t6 c. z7 p! ?StepCros R+S+T# v8 J( Z1 F, {5 R0 V
7 Y' |+ H( P1 A7 X" D
13 BubSprd# ]* O6 N/ M- X4 Y9 v% O
Attks w/ spreading bubbles!% t) F" d' ~* j
Bubbler C+D+E5 u5 u5 v A, _* b
Bub-V D+E+F
+ }" u8 q; n# L) k0 Q& R8 G/ TBublSide E+F+G1 Z% Q- ^4 }8 p% C3 O$ ]
Bubbler E + Bub-V E + BublSide E. g" [! L; X; ^7 M" u4 j; x$ B
( g C6 j9 Z$ n/ }! h8 I
14 HeatSprd
7 N# y0 r& {+ c6 Z7 E7 [Attks w/ spreading fireball!
+ a! Y, A- Y3 r7 C! o2 fHeatShot H+I+J
" l% n. ]% }6 J0 [8 THeat-V I+J+K
7 D0 g# H/ L# f8 uHeatSide J+K+L
; {0 N/ }# C7 t: j4 Y j) n. j5 wHeatShot J + Heat-V J + HeatSide J, n/ e6 c* r8 B2 I
' L& ]) g$ |0 A) s
15 H-Burst1 `; x* I0 ^5 o* _8 [
Creates a giant explosion. S' F; I S3 e: E
Spreader M+N+O
' }4 D6 s) M- [' oSpreader N+O+P" D, q( k& K, G' u J, ^
Spreader O+P+Q
' }! a9 t" H3 ^ N I, x7 W
1 K* ^/ l) r6 t, f* y16 LifeSwrd* d9 |+ Q# y) r5 [2 F( T
Swings a huge 2×3 sword!
B/ A6 C3 C) T' E" G; l7 s9 D, \$ aSword E + WideSwrd E + LongSwrd E1 W _9 Q( H. S+ V5 H& O
Sword L + WideSwrd L + LongSwrd L
: ?6 _" h7 x+ T! R2 Z- I u6 W* }+ nSword Y + WideSwrd Y + LongSwrd Y
) K1 I i$ i+ T9 k m; N+ [: }! l; z5 K% y; W0 [
17 ElemSwrd( b. R# {' u- |4 ~+ K3 q1 s' ?% S
Wide swrd contains 4 elemnts
. }2 i/ X2 u2 C+ m/ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& n" B5 D" S5 R* ?1 B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# S% P3 j1 f7 `5 p9 s+ t# n2 Y& P5 J8 ~
18 EvilCut+ F& e, h% m. W% [
Step up 2 & make 4 atacks
, F# t; h9 m4 E4 s' B# X* w: KStepSwrd P + HeroSwrd P + StepCros P
% [+ C7 K. K) x7 C# z2 v) D& u: Y, A6 l- {. q
19 HyperRat9 J, c1 ?( g" ]) P4 t9 m
A giant Ratton charges!
& x+ ~- n9 l6 o% WRatton1 A + Ratton2 A + Ratton3 A% S+ L$ G V; }, |2 h( n
Ratton1 C + Ratton2 C + Ratton3 C
# n+ B, e% r# n* {1 g3 w4 O) U6 iRatton1 F + Ratton2 F + Ratton3 F
! o, W. Y6 S5 r$ v( t9 B
- F5 e1 \! Z3 e5 l l M; H20 TimeBom +, \$ e: t7 v9 ^: {3 H+ g
Sets Time Bomb in enmy area
& r# F$ ]0 B. S4 lTimeBomb J+K+L( ^8 h- P1 X) i+ H5 N0 n
TimeBomb K+L+M7 F: b! N0 i- v
TimeBomb L+M+N
8 a7 ]& E p' S, R0 ~6 O8 k3 l4 [1 y1 W$ c0 e9 J: |
21 GelRain
' ]0 ^8 c8 R( ^/ m! L2 pGel steals squares* Q' J0 Z5 U2 t$ e4 l
MetaGel1 B+C+D
: [7 {' Y) p1 y! hMetaGel2 E+F+G: w$ E7 I! [: G: k0 E7 T
MetaGel3 S+T+U( v1 X$ O3 t, ~5 C
) F$ Y. e& U2 v2 d, `) x22 EverCrse& l A% `# c& Z0 y0 L& ~) q3 ^: Y, w
Shield chases enemies
% b1 ~6 \ `3 x; E% }0 V' gCrsShld1 C + CrsShld2 C + CrsShld3 C& }) L' e" S; B/ N
CrsShld1 L + CrsShld2 L + CrsShld3 L
: ]8 O2 E" _! i6 R
( [; r, x7 m" F$ I7 J& R23 MomQuake2 u6 V$ u0 g; K/ r* O; r0 u
Awakens Mother Earth!
" [+ K" ^2 g- l0 gRockCube * + RockCube * + GodStone S; e+ u( j: A% z( ?5 X$ e9 t7 f
2 ~0 s% }! [1 l, f
24 PoisPhar+ a5 M- d# }' _+ i$ B4 q- h& h
Pharaoh generates poison
* ~! ^/ ^* X2 q/ kPoisMask A + PoisFace A + Anubis A) b6 t4 e0 L M, s
2 [% {% d8 }2 E25 BodyGrd7 f1 A5 X, h3 D& D* [) ^
Bodyguard takes out enemies4 _9 j7 q& }; m# D. F9 F
AntiDmg M + AntiNavi M + Muramasa M
5 Y* y) L' \ a. c3 z8 _4 \- c% x4 ^- o, V! s8 r$ q: U# P
26 500Barr
% ^1 O0 C* m* W# m: N7 ` rBarrier absorbs 500HP dmg2 ^+ _9 |0 _0 r: Q6 p' `" i2 q
Barrier E + Barr100 E + Barr200 E5 z2 b4 z, a8 C4 `0 G& J
Barrier R + Barr100 R + Barr200 R+ F+ ~$ E# v8 t7 Y
/ Y7 R8 c- m3 i `% _. L( B) C
27 BigHeart
& ^* \1 P1 N% a. G1 X7 GAttacks, then heals HP!- i5 x4 `1 T8 P; @& m# ~" v2 K+ `
HolyPanl R + Recov300 R + Roll R
* h" s/ }1 g. y5 [1 tHolyPanl R + Recov300 R + RollV2 R T* T4 ^# q. J! R, g |8 m
HolyPanl R + Recov300 R + RollV3 R; l0 W) _& j7 Y; p
! o: [, \% [+ `, _+ z& K& O0 P28 GtsShoot
" m! p' B. ]- A% p6 P+ _- ?GutsMan throws MegaMan!
2 F0 L7 u' F$ F2 E+ c. I6 ]! R3 u1 bGuard * + DashAtk G + GutsMan G/ y$ e2 i( i; z, r/ e5 n
Guard * + DashAtk G + GutsMan2 G
0 T" X$ T7 I9 Q6 B9 ~: U0 qGuard * + DashAtk G + GutsMan3 G" h7 q e+ G0 I# Q4 Q U
Guard * + DashAtk G + GutsMan4 G
$ u4 t2 ~ o7 h* J3 g& h! A0 ]: q# ?6 `
29 DeuxHero
! @ I m; j9 AMegaMan & ProtoMan team up!. _; n+ d" |! j( Z* r' X$ z& }
CustSwrd B + VarSwrd B + ProtoMan B
4 V2 [# u4 l# h1 j3 x7 uCustSwrd B + VarSwrd B + ProtoMn2 B& `( Q! Z m* y- e+ W% u
CustSwrd B + VarSwrd B + ProtoMn3 B
! q. s1 ~* }+ o6 [; M( ~# S& Y6 {% fCustSwrd B + VarSwrd B + ProtoMn4 B2 ~$ S, e' h2 M3 z9 \0 o. `4 G0 ^- u0 f, E
: k7 z$ q$ N4 f3 [
30 2xHero
" l* m' h9 A- ?) y9 E, FMegaMan & ProtoMan Dual atk
# [4 x; z& |( r: ~/ WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 B4 I) u+ \+ R Z! O' r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 y+ @) s+ Z1 X$ GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: ~: r: ~( f- W( d* s( m/ GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! \) g' V: i1 |9 I! ]4 C
% E- Z, m' u; r5 e' O31 PrixPowr( H7 ? I8 G* W7 Q9 t( c1 |5 u- S
3 Navis attack at once!
1 i, T0 f4 T; \. D+ xTeam1 * + Team2 * + KingMan5 K( w, X9 k9 J3 }; o
Team1 * + Team2 * + MistMan5 M
: A7 M8 S/ K: B+ G8 m. dTeam1 * + Team2 * + BowlMan5 B. P7 u7 v4 E4 e9 `+ v" s0 }5 K" U
- D/ y, C' D, G8 L$ F! N) Y
32 MstrStyl
4 J* S0 H* s$ \MegaMan unleashes his power8 O/ Z& d$ K$ A& h7 g( p V
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 F% ?8 U9 e& y
% b, ]7 V8 z9 w( g& b5 K( h& rStdrdChip (Part 1)3 g. X2 U& L5 D+ b8 P( p* W: w
┌──┬────┬─┬──┬──┬───┬───────────────┐ i5 X. t: ]" l# i3 m/ `% ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 n% _4 A1 E! O, F( P├──┼────┼─┼──┼──┼───┼───────────────┤& r( {. C1 L. j- N
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 c) ]7 c. r8 r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 U! U, q3 ^: ~4 H: r3 F│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ ^ [/ R$ I% ~6 [$ d5 n/ O│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 x: W5 |7 u: @+ ]
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: n9 ]8 U9 O0 b8 n: ]5 L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
+ W" s2 O, p0 \" l│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 H! c5 |- j- j8 F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 v1 c" j. |0 @/ _! f0 a│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# m0 ~' }6 K6 q# u( v6 t# \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 w4 _) ]0 L; W1 z- z E5 f# u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ `) c$ u: \$ U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ z, q0 q" x5 W* B' V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, t6 V- ^( P+ }7 J9 O
│14 │Spreader│16│30 │ │** │Creates a large explosion │( m/ l4 t- e2 h/ B# O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. V- K* l+ E( z1 P/ G" o/ ]2 L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) g7 }! n0 p3 A, c8 C1 y1 U- p
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( L& y1 x9 ^/ k; b) R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. @7 S0 j5 ]# w; o& y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- [, `/ T' K( J3 a$ O5 m- y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% _- T0 K) D( ?/ x3 `│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 c0 A* W {' _/ X2 N4 o; n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. ~' G% e/ {+ V* O7 \
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( H3 T' O$ Q8 L" ?% ]│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
% ^: P$ i0 |) P( ~4 e' c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- l" n5 w- w; X2 N2 Q, A* G& N
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 }6 d" H$ j* h/ n% }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" Y% V' g6 P8 O5 K7 C9 V7 ^+ l1 K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
j* A) }% u, O% J! P' ?5 H% I│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 x( G! {* e% ~( Y5 j$ }3 E v1 T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! ~( [" Q4 T2 Y- {/ M3 w M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 l& z* v3 W8 u! P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ ^0 z5 ]# D! M" F1 `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 e/ A) d1 S7 W$ p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" Z* E' Z! L, N8 W' @! k$ C- {% F( _. j│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' }. f0 y# ^4 b, G" T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: Z: z. T/ d0 K+ v: S# p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, O' _: }; B/ S! ^7 o0 y' I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. N. ^5 e2 o4 b, D# {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! b; ^8 x6 g% z$ n. l
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 x! V3 g0 b2 [; c& |, q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 G+ F; W5 d) S& s8 q' Y8 I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 h6 M, |9 M( g& C) m& B
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 R8 e3 y9 J- A& }4 i1 }# q
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" A( r) r8 t& a1 h5 M6 A! Z% e# ~│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ w3 F( G5 c+ ^( x! }' p│46 │DynaWave│42│100 │ │*** │Shock through enemies │# d6 b3 l! J* F
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 z w' X/ X: B1 H+ M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* N8 C6 m/ \% a' d, ^
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- x' z2 ~1 ~8 \ {& a│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 f) w8 T4 [) M' E: J8 V│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ w+ C# K3 b3 @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, }. E: Z. I7 Z# l0 f) R# I
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
V( {, U8 b2 n; z" f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) O+ a4 F8 [: \) D' R( V3 q0 o│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ @. z1 M, b9 V$ o# X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ m, J: M1 Q7 n! i
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" \8 i3 f1 t$ j7 m1 o- }7 |$ K/ h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! d2 j) T' F) \' m: F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" D- }3 Y/ Y" S3 B# P3 _2 G" ?1 W2 F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) T, ~2 y, U& \( I6 ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
v& k/ R% P8 I) |. O8 e│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 l1 Z F$ N* Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# G9 K; K* a' w1 |, R0 f4 q7 r& V
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) q. f( p/ g. l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 d; V6 V; ^, [6 S4 D+ L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" v/ u! r. Z: S, W/ I8 P' a│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! O8 [# S+ N& R; H" l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ ] l' _" j/ Z7 u* |+ B3 N4 C
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 W" L) U" S" t! j/ J( p│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- n$ [2 X" @" h' P# f0 J' F) w5 U
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 B' u- O2 T: B. b7 T- V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; g9 M/ B/ O# ~ X9 A" o) i# n│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' i" ?) D8 N# i8 \# F9 d9 o5 X+ @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 X$ f# ^* v. A* P. h8 ^' |
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 f! _7 v, F" x& F4 f
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
p2 c8 X, G" c: V│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. @4 ]7 j* m1 W& y* e. N. o
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) ^% U6 U. @: W) ^│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 \, \, i7 J+ I+ _. L( r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 S' G5 A5 ^' T; `- w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, S5 |8 ^" s5 M$ v0 k$ T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' C) U* y% Q2 q7 [6 o7 N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ y- i( o0 o& x, Q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 N1 \# \6 ~& O Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% K8 |: _8 F3 `) a, n- `0 ]' K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
[4 [' b$ a: Q2 `1 o0 t│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 G9 A, T( `! J- @1 J/ R9 v- {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ G# \7 ?( u) V+ }& O* T
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 f+ A2 x9 [1 k- M: F│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! \+ X" j* {& y/ c7 {- u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. j- N0 ^6 n+ p6 U2 z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% L. t7 `. J& U' M; h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ i u8 R# C% ]2 h( M: K+ T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) t: X/ K3 D9 Y+ [7 S5 Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ ~8 x3 u) I" d7 j. ^. ^1 e' t
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" i" n6 c6 ]# j$ |* N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' o- Y2 y8 _4 H0 S( M6 I3 l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* ~- j* w& @5 b8 W+ J, s7 p. ^│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" F: K0 E. _- e/ Y+ V, I, \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 W1 w$ M. N" ]& o
└──┴────┴─┴──┴──┴───┴───────────────┘
+ C) `" ]% s6 p0 d& L4 _
: N: q$ M/ m1 f9 U4 d, [StdrdChip (Part 2)
; k$ W' |0 y- b* W- x┌──┬────┬─┬──┬──┬───┬───────────────┐
. N4 u7 ?+ k8 F4 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
R; Y9 V# m6 ^7 q: `; ~+ m# e* d├──┼────┼─┼──┼──┼───┼───────────────┤
& M! H0 E# |$ V, V( T3 [; B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ Q% Q+ ?2 M- N8 L. q/ M" F' y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ k5 R' T t" P3 |│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 G9 k7 M& V, R6 K, o; q$ ~2 ]! ?
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 P. P+ u( H2 ^6 X+ U5 s$ m│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* s8 a4 E( k! n% u2 c
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 E: F* V; U$ S7 X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ w6 _3 ~) G3 E│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' G; N' w8 u& r% }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 \& _4 R4 z; A6 K% Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: P' N! f# T: y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% f x7 i0 Q1 l0 x$ X9 m1 V
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' e% @0 ~7 H3 l4 d5 a│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* }2 Q8 w2 e5 S' Z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ F9 S: K; H; H- {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ S3 i2 O0 `0 E6 Z5 ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' Z* y# `! N9 o8 h# Q8 I2 r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ E' Z5 x& x$ z2 M j) W5 |# ?
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- t% B6 h: r5 B& q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( D6 l" X6 R; a5 u2 v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 J" |3 x2 y4 D" I+ X. k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ g' X( P- I2 u1 Q% j) O- g6 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! z. ?+ ~8 V5 `" j5 F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! \7 a( @1 \) |6 L# h4 d
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 k2 H. g4 l ~* c: ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; z+ \8 J) T! e6 v0 m
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: c& b% i; Y8 S$ u+ Q+ j│126 │Rook │30│ │ │*** │Protects you from attacks │3 l' Z/ ?8 O6 d3 |" g5 ^1 S
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! j& p9 E" [% B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% A J) { ?& a1 q) U: H7 g' D
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" V& Y ]6 @* g$ W8 B
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, J5 n! b+ _3 Y6 i: l+ x" p
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* s' t' C1 ?( s* c- B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 o& `. ?3 L n. Q; b│133 │Guard │5 │ │ │* │Repels enemy's attack │' h9 y5 L3 X# k8 @" e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 n0 M1 D9 o0 a# a│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 D! l9 f3 h: ^) u8 k* a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 t" Z% k# m9 o5 ]3 U$ P* j5 o│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 V1 n! V+ f9 k# Q/ q% |│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 ?# K9 ~' p$ a) ?; w# m' q7 _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 v" s( `9 B' ~+ N% a│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 W; |/ E3 M$ X: C' O) e7 i│141 │Prism │60│ │ │*** │Prism fires randomly │
! z( M' k# x N: y) F: G/ y│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 ^* _3 }0 t# t. a5 x
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ u% u" b2 Z% O2 N& k q│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' G+ J5 a, q& m; A, k$ Z/ w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ N3 @" d' E7 p" z/ T6 K' c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. `1 W8 Z2 f V# h" [8 p% X0 j│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: g% {8 P) ?! ?; u│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# b5 s0 r8 i+ i│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 N2 b$ X, V) `( U│150 │Recov80 │20│ │ │** │Recovers 80HP │
! d6 j n6 h- g* g│151 │Recov120│35│ │ │*** │Recovers 120HP │! X) R( B* ^3 D' m1 N9 p1 d, S
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ J% C* u8 \6 N5 U+ e; g6 t5 A│153 │Recov200│65│ │ │**** │Recovers 200HP │
. S1 B+ H4 _+ G3 r│154 │Recov300│80│ │ │**** │Recovers 300HP │
! o2 N2 {+ p8 p6 ^* V3 | F│155 │Repair │8 │ │ │* │Fix your area's panels │
- o/ Z' h* G4 F7 Y3 m: K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 _ C" @. K8 H( a% _" G- Q. D9 M! F│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' A8 i- V4 j) |$ Q/ U# x/ A( o( k
│158 │Panic │14│ │ │*** │Confuses enmies if you are │0 D. y- b# w7 X; j. T7 o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 Z- W% x2 l: ~0 X! `8 K│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% d( g6 J4 f, G7 r) ~; `3 |; q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. o9 u2 w1 I0 l5 h# Z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 g' g1 J+ f- e+ l- Q/ v8 X
│163 │Invis │11│ │ │*** │Invisible for a while │/ @+ k5 I: D/ e" G/ ~1 W
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& v2 J; a, ^6 Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, G# Y3 } P5 x. y2 h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" ~. Q: [* q7 X4 K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 Z. ^5 z/ }: E5 R) q- z( a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 C9 z# P; z6 x6 K# f- W! Y+ J9 h│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ I7 A# V# m1 E1 D. I- j6 f3 N; m8 p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" D7 E) }/ @! l7 c) f5 u9 A3 r│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ i( \6 O- B2 y0 M/ I* W# c
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) i8 v4 C7 _ U, o% m, z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' | O4 v4 ~0 e
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ o: ~, k! Q2 G5 Q$ W! P3 c& e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 k5 X) C) K9 w/ G: _) ~5 ~1 x+ V3 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) S g) p4 l7 ^$ m/ {2 [* G# [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 W. i0 n8 F5 F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) ^; J8 P/ J% d" {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& p0 F* Y2 r+ h7 M/ B
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& c8 O- M/ b! n+ o6 @' N. R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 l/ L# ~$ ^' O; T# s3 A! j: Z+ o│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! o# t/ A- X6 U2 Z│183 │Hole │55│ │ │**** │Open hole to dark world │
2 V+ L5 H) T# ~; s3 K+ l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 V8 H% ~) u# X. A0 A4 n" l. }│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- o0 e1 s7 T1 b3 z; f, M% h6 b8 V% ^
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 f* [) o, X8 z6 d3 s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) X) G3 p: A- q; |6 u9 {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 H% e* \( Q) M1 o# ^. m, Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' Q4 x2 U: o3 b3 L
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' W3 C5 W% @# U1 }0 P9 c) ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& U1 U5 O ^# t* [! D: `& f│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 f; f- L# t* ~" _- x! i│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# l9 J& x3 g9 {: ?% n5 y0 x
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) l% V8 ]2 y1 h& y z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: i* d( g ~) q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 S7 W `4 w* v' T* i. M│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 ?/ d e' A6 O$ C2 O4 ~4 a2 y A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- ?+ e% K `) g7 f3 d3 |3 |1 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 {* a4 x6 u6 H7 c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" A5 X9 G; e- Y; U; x4 K2 x└──┴────┴─┴──┴──┴───┴───────────────┘. |* `! ~) e$ g0 p3 B, Z6 |
8 E+ V; w2 t# W$ J7 V+ g3 O: u( p. d' {
Mega Chip
! {8 D5 @4 d0 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 J& G2 {, i: a4 ~* @│编号│名称 │MB│攻击│属性│稀有度│说明 │
* b( a9 v$ E7 q; x├──┼─────┼─┼──┼──┼───┼───────────────┤
3 X; C: \8 v5 C# @% V3 ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- d% _$ V5 ^5 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ S% i* x0 J7 P* A. g6 B
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# @; a5 O; ~9 U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ I6 C- b% D* E- d. a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* B; G ~7 @4 _; E% l│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) S3 L6 N( `' J, p3 B2 G5 u$ m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- Q* S% B6 D8 H* Y+ R V2 Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 O6 _; Z/ _9 ~# l% K$ G; I3 M
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; X; n$ W' s3 ]% ~. F8 }0 Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 r, g2 N# k( u7 `# k0 q% S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; F! `7 k. B8 M1 s& W& [! V; f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( `3 G5 N. J- k$ Q1 G2 u% H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 l" F# l8 P7 u( s, a+ Q; ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, \# ?' a9 ~& l4 b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 t; y9 c% X. w* ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* v4 [6 Q: {7 }6 o+ C% g, X _+ I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 U) P3 R" g3 [7 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. Q5 W# a$ ^5 V8 ]; A* d% r
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 i) h- H, ]1 D, y4 p, q- Q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' ], h' V V% S9 v5 Z" Q5 M0 i│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; C7 D% I* R5 U0 q; _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( v! G! O9 W/ M3 I# c! N5 a
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* N4 c, [$ q6 d7 N6 u+ h& o
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" }8 j+ N; Q ^2 R2 D1 s
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, @- k7 h1 Y$ _/ o; H& Y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, S2 [- \2 \3 g0 d; o; Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: E# a$ g z8 e4 b) q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 _! `- \8 K) `0 H4 \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 t% f G% X6 d3 O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" K1 h; U4 B Y5 c: k0 L│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, k6 `# i9 Z# b4 B. k│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! `8 e& @! P2 y2 ~│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
k F1 P( N# L8 H1 L) W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: C/ @: n# O( U4 v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- I5 z X# D9 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* I# ]4 V2 c) F$ H# O+ T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; G4 ?, W f& a A' w
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
c; v W1 n7 P" P( s/ W" N│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 L4 M$ D' i( n" b$ A6 q8 x: I+ X5 @; Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 d! P- H* M' T│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 }6 z8 }3 Z2 B/ p+ W6 m7 q" Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- Z! ]6 n F8 ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# y) ^5 t/ E& S0 }* _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# R( q9 h6 G9 d; l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* W. H1 s# p* q0 U8 t- Y. p6 S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! ~$ G/ |0 Z9 q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 m# w4 W3 J( N9 J
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; @2 R7 F4 K( S; P
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) y' A" k s/ ?5 v$ _- s( x2 H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( ]! w# I2 J* |( f9 ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# N5 X& ]1 c! G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 N0 B! @% e4 P- J( n: n; @( K: N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 A- P; t! ]2 J5 G: P
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( g/ h6 ^, L3 ~+ u; B4 Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 J3 V* B+ I# e. f- i( d; k. H- Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 U9 q' f) o( @' f: M# o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ E+ C( r. O/ E# c+ {
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 u& W2 x- K/ r' C( O│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 e( a: }( Q. J3 p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) \6 \$ @* d6 i& w0 [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 W0 ?3 x9 z$ A; N9 M9 ^# s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 |' T1 P2 s! s0 o/ ]0 d8 `( ]" t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 D' ~+ ?6 P2 F" [6 x. z% ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 G; o- R' I( x# [( W6 j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! R2 h* j: B: z' o% e% T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, a5 A- V/ M8 C8 h6 z) k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 ~0 h& l# Z/ N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! d- t5 B+ |) P│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, [" N1 V& Q5 h) F/ v
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 h6 N) C1 z6 K* U│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" `8 [8 Q" v+ R- k+ T, S* `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* P% [+ j, D* |9 o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! T; N! G- t1 \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& d0 X2 \+ k! K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 a0 D1 L3 s- S6 {7 o; m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 W. J# f2 b) h3 R, ]+ ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ h3 O" B9 I6 R) M5 Z" b+ t T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& K( ^2 Y4 _$ ~' C2 }* M0 k
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% ]( u4 ]$ ^: _' R" D
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" d' U$ D$ S7 X- A│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ `# ~1 J9 Y) j* a% u+ y4 a* _
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ V- C: J, Y& `% r8 ~. b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
M! i% t* i; o& R( l, S* m│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* z4 ^ F% \; E& M/ }3 Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ B$ C6 }) E9 F \/ ~& }└──┴─────┴─┴──┴──┴───┴───────────────┘
. n& n- v6 [0 G
. V+ V6 S5 C4 v$ g `5 Z7 q! I0 Y4 }# s8 ?
GigaChip (蓝版) Q" f/ m( C9 K2 v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, o, \) f0 k! T8 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
' M& O& `: y1 S8 C( q" K6 c: Y- a├──┼─────┼─┼──┼──┼───┼───────────────┤: ^3 j0 \# e c5 ~4 S# C* `/ o# Z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& R; D1 _5 s: w2 v0 ^# z+ f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, G" ^/ `3 P, m5 R3 |1 s; N k
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% h# o3 g6 r: e7 R. n" @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 a: S6 s: B* h6 X1 D0 B
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ b, s7 N) E1 T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 H$ K# y# ]% T, a; k/ v: M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; B+ b0 e, @2 J/ f8 q- ]: K* W│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 l$ f! @+ R4 u
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- h# C) F( W; g( Y R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; S4 c8 l3 }1 Y3 n- r│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; g8 L) j; C, }* m1 s g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* q1 s& U$ D% q9 ^4 D; b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# L" v# T3 n: Z8 D8 w│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: K& W7 a5 v, `* T7 s2 c│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% O X7 t# d, w7 v' G- c' F" [│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' o" z; w6 N2 z5 z4 p( _( |9 T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ a* a- k: U! G6 T, L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 n) S1 U9 W0 d8 N& a- j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- T5 y; g- S6 R- b
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. H; A: e4 @( K- O5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘# `0 l, Z }- P7 |( \
, c' s5 O" S0 F' a: rGigaChip (白版)(只列出与蓝版不一样的Chips)
$ y. Q8 Q) j/ Y5 } k4 C f┌──┬─────┬─┬──┬──┬───┬───────────────┐' Y& m+ f% r8 \2 }! r# V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& A+ g+ W# u3 `2 I+ p: I├──┼─────┼─┼──┼──┼───┼───────────────┤* X6 J. z/ J( F& ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% `9 @' W) s) C4 e& d/ C│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ i5 h4 S4 @# _& ~0 Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │' M# u- Z+ ]8 {6 w) g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. V! c1 u! N* D* r N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |