转载请不要删除以下信息,感谢您! q* Z& h4 Y- I$ T- T: T) v
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■● ■ NintendoWorld 站友xliz原创
' n' n" J% V# q: X- a3 W■ ●■ http://www.NewWise.com ! R7 k3 S. U6 B$ i+ P0 O/ K# `
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , [4 d: F$ H, d! J5 N' g4 J
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洛克人 EXE 3 Blue 卡片组合; A. U9 D4 j$ w2 d& j
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8 f: J* E5 G7 h w8 }2 n) e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' R' r; ^) P2 m0 ]( p大家要看日文版的P.A.或详细攻略,点击这里吧!5 N( u- W8 a9 V
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- y* M Z7 O/ M" ]% A4 r5 w; X5 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 Z' D0 C. j& m4 }3 m% G* L
3 T( o! s5 J) N0 A& [以下内容格式如下:& m$ v% I# C. r; L) D$ |
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编号 名称
9 _' j0 j5 y$ l0 K! M/ E% E/ a' Y说明
: n; ?6 X9 H, X J& B; z4 }组合方法* E. U) r9 o- K- p
---------------------------------
$ A/ K) D$ Z L01 Z-Connon 1
/ i: [# ^( M; A% S+ Y* Z& J& a8 fUnlimited Cannon for 5 sec
7 l) r5 P1 @2 K. zCannon A+B+C
: O6 p! h* Y+ pCannon B+C+D
( h/ F# g% u9 Y7 |Cannon C+D+E
' D+ i: |- F9 @. o+ \. v! Q8 j; n3 j# w' y& ~/ G$ {; b
02 Z-Connon 2
% ]$ H( b5 b8 w! B: H4 ^: sUnlimited HiCannon for 5 sec
0 n4 f: F0 x! b: a. [HiCannon H+I+J
3 \8 h$ V: r& r. Y+ [7 L/ eHiCannon I+J+K
6 n) a' J! R7 J* {! H( {$ F7 x. i9 NHiCannon J+K+L* b2 x/ ~/ z6 k
5 Y2 Y5 @3 n0 W% a1 M, P( z0 z
03 Z-Connon 3
6 P0 G6 ]& ~ D; O8 [3 Q3 WUnlimited MegaCannon for 5 sec
# G* ~, }: v. u6 }9 @M-Cannon O+P+Q
2 N$ P. c% Q, y1 u9 G. S. K" WM-Cannon P+Q+R5 z& ` c5 i/ k( M& f7 ~$ y, D' \
M-Cannon Q+R+S
/ n6 ~, ]3 V) D/ h3 J6 `7 F2 d
# C6 e2 R4 F1 c; c" r X$ Y7 n04 Z-Punch/ a. W: {5 K% y0 G
Unlimited GutPunch for 5 sec
2 Y0 t' T1 L) w: [4 b7 |3 E7 eGutPunch B+C+D8 _( V% J& k& z5 X5 D+ z
GutPunch C+D+E
2 \2 R9 [0 M4 f8 _& K- AGutPunch D+E+F( \1 y& F0 n- s) _
0 [7 ?* E0 V; e; ^8 u1 P05 Z-Strght/ c- Q4 `& I( {5 b' r& l4 S
Unlimited GutStrgt for 5 sec
+ r* \+ T0 V9 U& [+ p- eGutStrgt O+P+Q
6 i- L$ U* n/ c7 C: gGutStrgt P+Q+R
) n' d+ @$ c o: j, k5 d! }GutStrgt Q+R+S @1 t; f( d% J' L
9 _) A" H2 Y) h& f. i2 x+ s- l
06 Z-Impact( C2 j! E; J- C4 w R8 K
Unlimited GutImpct for 5 sec: ]; }, P5 x6 [5 A" F' o; \
GutImpact G+H+I
$ H7 R3 U5 b1 `; z! L, }GutImpact H+I+J
2 d) x6 k3 i: h' p5 u, |; fGutImpact J+K+L
' p+ u$ J0 p" Q* B
! q7 K( u) x# o- {4 D% `07 Z-Varibl6 \/ J1 y. n8 M
Unlimited VarSword for 5 sec9 n& ^& V! i& H& p5 F4 x
VarSwrd B+C+D- Y; s6 [: \% G! [" S2 q
VarSwrd C+D+E
$ z* I/ @2 ], ]8 @VarSwrd D+E+F
9 t5 f& n9 w& M9 q' @- _% k& }! Z. |8 Y7 [6 f
08 Z-Yoyo 19 n- L# c0 ^: u$ O, b! `
Unlimited Yo-Yo for 5 sec( r$ W* e. [% B
Yo-Yo1 C+D+E! u/ P, ^ s; G/ X$ V/ e. m* [
Yo-Yo1 D+E+F
# u+ `8 A& d# FYo-Yo1 E+F+G8 A8 m5 j/ L# k8 A6 I8 i$ b, }+ d2 t
5 X6 j/ q' X* l09 Z-Yoyo 2, v F8 Y4 u$ d* _! f
Unlimited Yo-Yo2 for 5 sec6 O; c, P. W7 J5 T. T8 ]2 h0 D z
Yo-Yo2 H+I+J# p! X$ Z3 y- b l
Yo-Yo2 I+J+K
: u1 ?% x7 B" \# f5 I& j/ u: [, L9 x6 qYo-Yo2 J+K+L
- V( H/ u9 |; k- W ~' q( H
0 O5 F4 Y6 M7 ~0 D' p. h, ~10 Z-Yoyo 3. x, F. O6 Y$ X4 l
Unlimited Yo-Yo3 for 5 sec- i/ `, |( Q/ U/ B$ e9 \
Yo-Yo3 M+N+O5 `& G) C+ h7 F/ G; l4 H2 @
Yo-Yo3 N+O+P
) W1 w/ |9 l2 ^" R" u6 S7 kYo-Yo3 O+P+Q9 w* l* v( c) F$ l
+ q$ H( i; u! I11 Z-Step 1
9 U7 f1 o& S8 f, v, C; E7 [" v8 NUnlimited StepSwrd for 5 sec0 @$ ] H& d+ m2 L
StepSwrd L+M+N6 U5 x% j2 P3 D9 A* {1 X
StepSwrd M+N+O. z. f3 f% k' Z) W
StepSwrd N+O+P' c4 o6 t# g3 x3 y% K( V
4 P: _ C, q/ x4 k; Z12 Z-Step 2
' r0 |. H* Q1 {# A# YUnlimited StepCros for 5 sec+ K4 V; F- O; G3 p! B
StepCros P+Q+R
- g" _! M4 `5 a' N. Q y0 b! x4 P7 R8 bStepCros Q+R+S
% p/ }- v# ^8 c2 z/ T8 bStepCros R+S+T* f5 T: F1 e. e6 e6 S0 _
' x k) X3 w$ K- v2 b) R9 Z9 {
13 BubSprd
+ f Q2 D! p! k; iAttks w/ spreading bubbles!
9 Z/ p: K5 i" w% h0 j. E) gBubbler C+D+E
" g/ L, Z7 p' w) tBub-V D+E+F$ ]1 \" i0 @/ E: r
BublSide E+F+G# b3 X7 [7 e$ M8 ]8 V2 E' V, H
Bubbler E + Bub-V E + BublSide E
( _6 A1 I3 ]1 F5 O( M8 t
1 J* b2 Q [$ S$ B14 HeatSprd
9 k7 y! e2 z a3 UAttks w/ spreading fireball!$ _! T) Q# l) H
HeatShot H+I+J
$ ?, l1 }" j" U1 p, _" `2 Y2 j8 x$ `Heat-V I+J+K
, ` |* I% U. j9 R& l: KHeatSide J+K+L
9 G" n! ?6 N( ^: l4 qHeatShot J + Heat-V J + HeatSide J
9 W" ]5 w& r' H: m* m6 e4 d
( q% A) W4 N9 B9 B2 P' |15 H-Burst
: C8 n; p" e( g# F" D4 @Creates a giant explosion6 A8 l, g9 J/ K8 `' Z& F3 N3 k
Spreader M+N+O
' u! i" Y* S& [* s8 rSpreader N+O+P; |5 T5 O, b9 y6 e+ a- j `
Spreader O+P+Q
# l- u' R7 K! Q( p, G H5 g- y
; y" k0 u" h. ~# H2 J' j: z16 LifeSwrd
3 _! }3 X5 J2 ?0 u6 ^Swings a huge 2×3 sword!8 M, _3 Y" t& N; d3 D4 ~9 F
Sword E + WideSwrd E + LongSwrd E
# k9 S. c! M4 @9 mSword L + WideSwrd L + LongSwrd L
7 j" p1 B0 W i1 k3 Z& Q6 \Sword Y + WideSwrd Y + LongSwrd Y( v$ n5 a9 A2 r: ?
, Y; X* {3 r8 k( i5 h1 C% F( B0 O* b9 k
17 ElemSwrd
" D3 {8 E& l ^* A! p+ z, n. ], jWide swrd contains 4 elemnts* B/ S! e" w4 `1 M( n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 a& N" V/ X g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, k: [8 E& A) w( P$ k* R
% L+ z; z) Y$ K6 w N' n. v18 EvilCut
, P) G( \6 _ Q% O' M+ eStep up 2 & make 4 atacks
( f* g$ \% p+ V8 j ]StepSwrd P + HeroSwrd P + StepCros P* b1 O4 D0 Q2 y5 x0 r% _
j* n: U* M8 n3 ^
19 HyperRat& l/ k1 d$ b! o/ c/ y( A8 |/ y- y& T
A giant Ratton charges!, D; ~: r& W1 [* n5 b# |( x
Ratton1 A + Ratton2 A + Ratton3 A' U3 V0 w1 I1 k1 o
Ratton1 C + Ratton2 C + Ratton3 C
: {2 V% b* P% ^0 a) G' KRatton1 F + Ratton2 F + Ratton3 F
3 V; a3 x8 J2 }0 f
7 B' g0 c( D: U0 P20 TimeBom +/ U: }( R2 I9 I0 p' n
Sets Time Bomb in enmy area% C9 p, F' f; ]) `
TimeBomb J+K+L! v+ |- K8 h; k
TimeBomb K+L+M& Y7 K: S6 i& u& @' `$ z' j
TimeBomb L+M+N( e/ T% v G. w8 r
: [5 H" ^& p* V* z8 t21 GelRain6 l! X4 g8 c- ?
Gel steals squares
1 p; d' t, f; r) j$ m# @- P# D3 NMetaGel1 B+C+D
5 {! f) @$ f: j3 z( S3 ?. wMetaGel2 E+F+G
2 J4 P z! w* ]4 k: RMetaGel3 S+T+U, I! S0 e& ?( C( n O, ^8 t
& w. ^* x/ D0 z: N
22 EverCrse7 S x- U! g# S# M% }3 U8 t( P% X/ N
Shield chases enemies
5 f5 ?# v; J) O& I. y: e7 x u4 c- wCrsShld1 C + CrsShld2 C + CrsShld3 C
: u9 G4 C. B! D1 qCrsShld1 L + CrsShld2 L + CrsShld3 L
& q4 D" ^2 j% x: V0 T# H- W# `
( S8 Y# S# r$ Z' c# C! L23 MomQuake
. O. U0 r# k; ^Awakens Mother Earth!7 E) z" `# s4 d' i& r7 i
RockCube * + RockCube * + GodStone S
+ |( N$ X' f+ R1 q3 \ t+ ]' A8 O
+ F0 Q+ n; |" x) Y4 N7 V! _1 P$ Y24 PoisPhar
6 j/ u% Y4 q0 X. M* F5 uPharaoh generates poison7 j: E/ h' Y# t5 h) ]4 n+ v" [
PoisMask A + PoisFace A + Anubis A$ C: ?& f- J6 F6 ?. C
- u8 E& k2 s. ]8 |3 \% ]) b9 ]
25 BodyGrd
; I! B I/ J" dBodyguard takes out enemies
; Q: C6 \2 m& w) z8 c# RAntiDmg M + AntiNavi M + Muramasa M
$ S0 X% W8 l6 U% Q( \2 ~& r) T3 _ X# Q
26 500Barr
8 J, ]) m n8 E2 O; c# UBarrier absorbs 500HP dmg
, C5 T: }! ]9 WBarrier E + Barr100 E + Barr200 E
' U; t; f4 @* v5 lBarrier R + Barr100 R + Barr200 R
: ?9 T f$ M8 n" S3 G. P4 D$ n
3 V: z1 [2 T+ t [+ {27 BigHeart7 y5 A: ^/ f0 U8 ^
Attacks, then heals HP!) n. z! C8 V$ N) Q7 M0 M! c! L8 ]
HolyPanl R + Recov300 R + Roll R+ R, L2 U) l/ D6 r6 A
HolyPanl R + Recov300 R + RollV2 R4 M" c& k; t9 {0 ?' m
HolyPanl R + Recov300 R + RollV3 R
# d5 q7 I9 ?" h! [6 k7 W
6 `& @- m) l) {28 GtsShoot9 p* y; K; J5 W! m
GutsMan throws MegaMan!
. ^% l4 S5 F. |7 sGuard * + DashAtk G + GutsMan G% e+ r$ f+ b0 r, g+ Q/ i, p
Guard * + DashAtk G + GutsMan2 G) U0 a7 M$ [ O2 A; u
Guard * + DashAtk G + GutsMan3 G
7 B( {) p; e9 b4 p% Q3 k( H# N% hGuard * + DashAtk G + GutsMan4 G
+ m3 d8 C+ s- E& f$ Z1 E }1 {' P" n6 t `
29 DeuxHero' s5 U' j* a: @% B; m$ M; h
MegaMan & ProtoMan team up!4 M+ c/ {- ]* K a1 S0 ]
CustSwrd B + VarSwrd B + ProtoMan B
7 F T( Y0 c- D* OCustSwrd B + VarSwrd B + ProtoMn2 B
' r5 \6 R. A7 Z% Y8 ]0 nCustSwrd B + VarSwrd B + ProtoMn3 B% g" E9 G5 s9 d9 D
CustSwrd B + VarSwrd B + ProtoMn4 B2 K- n, `, {: ]" S# P: S# J
9 y+ q* h9 X1 O# `! G) P. J
30 2xHero6 E# g) k! j$ r6 @. ]
MegaMan & ProtoMan Dual atk
: j' `+ s+ S: NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B& v5 Y$ B( k; f# W8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 G% O0 a% g. C6 f: OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 Y+ ^- N$ u1 i! {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; d" ^& W P+ D) _7 f: g* F1 y
+ O# B. Q2 ~- c8 W( L X4 k7 ?31 PrixPowr% n! [, [6 T) }- _* A
3 Navis attack at once!
6 S2 _, S. S6 P* D4 e5 x% nTeam1 * + Team2 * + KingMan5 K
& I" `. E& W$ d5 WTeam1 * + Team2 * + MistMan5 M
( U; Q; q( b4 M; ^% d) cTeam1 * + Team2 * + BowlMan5 B2 x% J' z8 n; A
) J5 D9 L$ f$ j. I I32 MstrStyl
2 T4 g' |1 [/ vMegaMan unleashes his power0 r- e; e9 P F
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 k! W1 d& \: z- b1 |
" J* J- Y5 M# cStdrdChip (Part 1)/ |! Q) |( j" m; g
┌──┬────┬─┬──┬──┬───┬───────────────┐
, [2 V+ I1 X9 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 I( E" |9 p( k! Z3 r% k; B |├──┼────┼─┼──┼──┼───┼───────────────┤
5 w4 ?8 H( X b' P│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ x6 F" g1 t8 j# P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* ]: Z/ I/ \& o5 p3 f8 H2 j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* \+ `) M% r! K( Y+ n- Z9 Y3 ~
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 T$ {. w! N" e! H1 }# e: K6 B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- R0 [. H( d$ h1 g% D* A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% X. `3 N3 V' |. e; y1 ]3 ]│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 Y: P' ]3 i, d# K# r0 X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 X8 j$ u' K6 F/ D
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 V% M% b0 r$ D1 K7 x4 ]4 }8 T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: o$ T5 c( s @7 {5 e2 {- _, w│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) }3 F# l, n+ C* W( \+ W. a
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 K1 ?) S( `( s4 p( ]# t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' Z8 R x9 z0 a) {5 e
│14 │Spreader│16│30 │ │** │Creates a large explosion │) _' Q- n6 m7 a. [9 x( B
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 _( |$ }4 I8 |, ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# }, w& W. g% {3 l. c4 g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 A7 V& h4 z+ `3 ? g& t2 m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) J& s5 A6 o3 `9 ]1 ?│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& l+ C& J0 y4 O. {1 G5 F1 k│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' s) X( \- A( p4 i│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 G. i! N2 A+ @1 H% n* i" L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" N) h4 p1 J( F- |5 _
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 y2 B4 i* a/ r8 R3 V' C
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 V; m: z) N( e4 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% ^- \3 o# D$ O! a% J4 y" _
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' o! h" O0 O; { J; f; `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 o( r3 q* a% ]7 d( w│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 k- L+ i7 @# ^( v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) |& t+ @0 o* S# t/ Y% @: K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ p" D9 }2 Q1 q$ P ?$ T
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% D5 s- O& l! `& J+ P/ ]# u1 G7 {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& X; T- B x% n: H0 K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 Z% }2 T0 k' S" w0 W3 y w│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 F2 L$ S7 y* N. p9 X* z/ E8 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ s" j+ c2 m6 L4 G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 g' b1 o9 K: V7 `* E& a4 o" t8 T4 c8 t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 L$ E) U9 j# y( q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 ?3 O: g2 L6 X. f5 M( F$ R
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* D( F M4 R3 ~5 m5 {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 |4 }' _) _, ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" L3 z* d W4 V8 I* Q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 j: [, ^ d% x/ q9 X5 _9 }+ f) J8 b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ |. h. F' {9 W# v% i+ D" x/ h# N│44 │ShockWav│10│60 │ │* │Shock through enemies │( Y$ W. A" E' Y3 M* T$ D9 k
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* F! B2 E1 e3 L( Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& H& a3 F; ~1 o- x! c│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ M9 G. r% q( N' T | X' l$ v│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! j1 d# F! j* A( O' C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" z# k/ {; f1 G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ A/ l0 c3 ~, N
│51 │DashAtk │11│90 │ │* │Dash through enemies! │( ?+ N1 _: \8 f" l1 r6 L
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 D9 F+ j/ P! p% Q; W; z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; E4 g5 @9 L- K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; p: I' j. i2 A; Q9 G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ |9 l6 u+ Z# v. w
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ B2 D/ p1 V4 Q7 o9 l! ~│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) R2 p( E; X2 @+ X( t2 k
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 t9 ^7 D: Z9 X. h. j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 }" ]. O2 E1 P$ R# u4 H
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' Z7 E; }# E5 D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 k9 i" A& R. \4 f5 b/ b# A2 C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 a# F" Z1 n( h3 v. o, p: `. V
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) T. }' v; M) ~5 Z0 p0 @* F2 l. F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ h. B2 W- b& U- y9 l
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, \( I- g( M) q! {. a4 j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! ? ]/ e1 F% }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) M$ n8 E) ~$ z _) @4 P3 o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( T2 ~: U( R1 v5 n: K' [8 d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" g9 H ?7 l# d0 G│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ G. y. C$ _3 }, I% F k' d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
f8 }* Y; f+ D( Q( o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ W& L' G( T' v2 W5 k* q- [" x/ I
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* ^& D, o7 E7 @" Q- C│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' K" p V7 k" U" f0 b$ o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' l" `, o/ @5 w8 |% x& e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( f+ |$ L) \$ [7 z5 N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* Y, T+ `+ R+ @: y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 p M {& W H* K# N! z& v│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 M0 D' l& s- D l. N) i" {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% j" l, Y9 `- w+ `" v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 f- |( J- F9 v/ w: b; P( J7 ?' y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 @! j' }4 l( N4 M. O0 E6 U, X│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 X* Y$ |0 N& B0 K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ I. O& h7 d9 `7 V$ q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) c, M" @) `- i! o
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; d+ e6 {+ z7 { y) m& {" z/ s
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 q; c' ^* z6 j) J. E+ b/ G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 i8 f$ e4 f# ]- }3 z& Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 D! Y, Z3 y0 X! e! h% p
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; @( }( z4 h: k& K8 s' @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( z0 ], n; L; g& u. }5 g* M
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 S$ H7 ^8 _' `& X& n) Q3 S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. c+ j9 a4 H0 u8 F* `0 y+ d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; o8 a7 U5 {. j a- Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( t+ ], C8 s( s; M+ F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 f1 t: C% q- O0 n8 |* N9 I9 B) y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) B# y4 L/ m* l9 M
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& b4 R4 @8 G e5 x# |
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 f" |1 D" {% l* L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! l8 m3 K5 O1 g! _' y! M9 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
. B4 o8 U: G0 Q C5 f. s, B1 _
7 X0 n' _5 P( \5 d- |) x+ m, GStdrdChip (Part 2)
" y3 z/ ?9 ]* y0 |( N┌──┬────┬─┬──┬──┬───┬───────────────┐
/ j" E& _! i# O' i8 \- @& G' `│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ C4 `+ u4 Y" V3 x z├──┼────┼─┼──┼──┼───┼───────────────┤
0 o/ J3 Y8 m4 x% V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 B2 C; _6 h" r$ V9 [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 o& E! H7 n& `) I3 ^│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! S" O0 q* Y' ]9 E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) ?' z+ O$ s: F
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" l4 X2 Z& O1 d4 Y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- D; R3 w; |% L& s/ i7 E( ]" W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, ]9 D! B& q- p
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, s6 o8 H. D, d0 K! Y6 E3 }( g% y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 o; h1 c; K, p# U1 x ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 h, v* k! L: |; m2 ]
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ t& c' ]5 F$ ~+ ^1 H
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. l6 G3 Y' W! R+ c
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 i( Y1 L/ ^# i( `
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 y D6 \: D, C0 M1 f: g# u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 s; }! g9 m5 H& Y: Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: o/ l4 S9 Z1 \: o4 @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. n0 a8 v3 i0 Z4 N9 j│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 ` Z7 R/ N7 a
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 v! {2 u" X: {! R! a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: J0 x1 T2 V. ^3 m! |9 K* b. s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 n% `% {- }4 ^5 [& Y7 \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- Q! r4 { r1 Q: h* V" ?. g% B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ {7 |2 x% m& ~5 E+ s│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( o: {& ~! ~2 S% Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 V6 l3 H5 l* a; A/ v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% a) ~: ]5 @& F│126 │Rook │30│ │ │*** │Protects you from attacks │8 O3 y, n1 H; p. z. D ?1 W' f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 v8 B4 r4 M/ w5 d$ m Q( b4 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 E* P; b0 _2 L
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 f3 J$ I/ j3 g. k│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. e) P+ d7 O" }' S" t│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ k% h! v; d! k z+ }) l' g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# I9 w/ s6 c* v; E3 g2 ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
) ~/ D; A, O$ b- k7 z3 y; H4 {│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" A- Q1 B0 T5 E& j) R4 i" I% J│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 @) \, j# B! l) Q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, S# u# h1 w2 w# _3 q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 y- \5 n0 b" `; g: B) Q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! r6 G j* u/ [' D2 c│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: b( z) v; }( P$ S% O: M! W│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 F3 L3 ]+ m8 W3 ^8 w6 ?9 ]│141 │Prism │60│ │ │*** │Prism fires randomly │
/ k; f3 {, ?; T( L, m5 k│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 B) E2 u1 q) c& r2 L: } f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │; G' U, I# T1 m5 ~1 B4 B% u' `& I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 l8 @5 K: E# S% H4 v. q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
?8 m* ~1 d* e% V) ]& @│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, m/ ^( L( w, N. v7 `2 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 P7 [9 w! ^& j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │, |5 g, d/ f, v& A$ K a
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ v1 o/ b: D) b: F/ d│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 Q4 u% q, @3 L8 w% V│151 │Recov120│35│ │ │*** │Recovers 120HP │% [+ ^3 b2 z% `! D$ {3 q3 m
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% O9 n- E% _: [ q0 K, E" v4 {│153 │Recov200│65│ │ │**** │Recovers 200HP │! J( m! E7 g2 |
│154 │Recov300│80│ │ │**** │Recovers 300HP │) J% ^' C! }+ e. p
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 r% e& V) l/ f2 n3 Z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* @* o9 X; y; d$ r E6 Z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ I5 |4 l+ t( K& y( g0 y3 r, O* y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" [$ Q [ h& r& N
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& Q3 B' {% _( E* X1 c' R
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 M' p8 p0 i$ y9 L! s& K% v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# p) t/ Q# \' I- [% k; H' {│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# a, C U! l( v- q│163 │Invis │11│ │ │*** │Invisible for a while │
! T' @6 w( [4 L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( t5 O |" { W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* n) [' [( t1 {" r$ e" n4 R0 _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, i2 E- D# I% T& `2 L3 l│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, h. J1 Y5 `4 s8 C2 t3 n {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. }) C0 O6 @. b& M) E& D8 t, Z7 y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% I+ L- f7 {. w% K8 N4 K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& G9 f; t( o, {2 `9 x% x; C$ Y( O4 p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
i9 L6 {' [, l4 r1 m│172 │Aura │55│ │ │*** │Repels attacks under 100 │* b7 O! N. `3 G, |, m; p5 G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, v7 E/ K$ \) v6 {1 S9 I! ^: x│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 S7 K. r9 m2 f3 g│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% R2 s. w% p/ J# h8 o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; T- `! p q! P* |1 Z( F, K( h' _& h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 q% Q, @2 G) B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" r# Y& J0 Z9 A" L6 Y" f; u( w│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* H7 H/ x& O$ C% B; b# Q, |│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% o8 o1 m5 T% p% g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# i) c5 } S) i+ i( G) u1 R$ H! u) Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 O: N* V6 T" `│183 │Hole │55│ │ │**** │Open hole to dark world │# L: C8 b. d. z7 D
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 K$ D7 j% o- K& ]7 U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* j% K% w# d6 y v$ {: O│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ a) V! ~2 O. f B1 D. R6 S│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 w: c6 a) j/ K3 b' n, P6 _│188 │SandStge│18│ │ │*** │Changes all panls to sand │: I1 {; S3 Y+ S# {: x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! r" J+ z- V; |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# U" Z5 q0 H& _, a, c7 i; E│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 m* \: K |+ R" z8 Z0 U+ ~
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 y1 A. E V* e1 M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& \& ~. Y# n* X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% ~7 {# Z# h7 E1 c/ C" N" m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! `) R/ z' z" U- _2 ^; [- m
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! i) \$ x M0 R" ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 ^+ A8 H9 N5 @6 h+ H1 \( o0 u. U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, }( Q" p4 I& N, y4 N( y9 V/ L/ _9 r
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 p2 J. ^/ e9 P: I. u& R& V
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 E8 D) o6 } ?% O/ D
└──┴────┴─┴──┴──┴───┴───────────────┘
% }4 t- S9 _, B( Z8 A8 ~
) U q3 ?1 N$ i$ i
6 {$ x: H0 R. e$ L( XMega Chip
m1 o k& F# D- m7 A┌──┬─────┬─┬──┬──┬───┬───────────────┐: A- K5 v4 ^/ e: r, L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 k7 p2 ]! m+ Y" A! C& y- v* y├──┼─────┼─┼──┼──┼───┼───────────────┤
, Y# c7 o3 V' L( x( V│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, x( L( R9 u4 R( `# f1 L
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' }3 a `8 F- K" h3 m& o/ a: y6 Q8 K
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. f* g, C1 @* S) d$ {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 t& q" W* y2 x│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 K( L. E, g) P7 Z* X5 A3 c
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 `% G. q$ r4 v8 k. Y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ o% y$ ~) F! N, T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! q C, m U) q1 ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& f, d1 O& B/ h
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 _1 a, k/ H+ ~$ k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* u" l# a( m& h: O8 ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 e7 _. L4 O: R' p│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 X, b) S0 R7 o" a! C/ ~: i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ [7 {# J' r7 e0 q0 o8 s- M( R- u7 W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% G2 p' b* m5 Y* h# D) ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 O2 c: T' V# Z+ w8 g7 p! }) R! {; |/ G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, E( U G1 {/ R6 w│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. L0 L5 F/ r+ h/ H, Y5 o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 _" Y' O! e, R$ u Y/ w7 q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ l6 D' Q3 L. S│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' N: ^( |5 E: u+ \: n4 \/ I% F
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 _$ D5 x6 V/ J" M8 B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* i. S" { l9 a6 Y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& v, y. T" p6 k- a/ D# q( w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ t9 G; t; I1 ^! w2 _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# F( }9 {9 c" p- {1 Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( }3 B$ B, t# B! w/ H6 \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& v( C" H0 t+ `1 q" C! j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) j& A2 f6 g' b) V/ l│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 j) S/ X$ P# O$ S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# c0 X7 R0 d& p. P; |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 P' N/ M1 a8 ]' R1 ^, U+ F; v+ h
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 y. m, @1 }$ Z7 `: g│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) J6 V% U+ X, R+ v6 Q$ j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" z/ j& A0 B. E5 n5 ?2 |5 X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% J$ R8 b" K& L) c" D. c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 \! P+ _: Z }$ w* n1 w│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 E* q& P x- t( }
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' i& j3 [; r. p. B; O$ g/ `) Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! \ C! s; k' V; @: y5 i) i
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ L0 T- ^& n0 O- L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 w; h" v; l$ ?. I. l7 O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ P$ Q4 V. a- s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, }& s$ X% {) p1 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: Q6 M1 c% p$ G+ {# z3 Q i3 X5 d
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! W+ a! ]2 F P" O1 e
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 d" j0 p. g. ~# D$ o│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 v7 d% N- N. e/ V# h) x. n1 }( n│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) D; s0 s. Q9 k9 _% L1 Q w' t' j
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% V+ t6 C" ?4 |5 y8 B8 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ t6 G; l0 ` W* `0 c& O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, l2 @* R( l; B! p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 \1 h9 w( j' y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 h, v3 X; Q* K3 B \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& i* v: ]9 \, U: {. ]' g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 F8 n$ a% Q% \* z7 ^5 Y" X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ C3 y3 v e& v$ s; w C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ v8 @+ D5 p. Z" c0 @7 l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 g& C( m+ k( ]8 ?& ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" {( F% m. a* P5 ^2 |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& S$ P6 f) ~" h" }4 }6 p' [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% b3 _. n& W) s* c0 s│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# S0 w$ {9 x1 R) {( V/ ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% v& c8 W% R( P0 T. g4 X; V: A
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- R9 \' o6 [' N! P4 [
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' ^3 a* _( a! K$ O1 s' Q( v
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ O1 [4 f8 Y1 U: t! i% R# U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- f7 a- ~1 l: \; w3 c- l) b6 t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* B4 J p1 m, Q0 N# M# `; z: c│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ i& ~3 u# x5 z* m; m$ B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# @+ O; N# Y/ s! I F2 U. `5 t8 d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) x1 z, h' [; l. l│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# S2 i/ G# E2 h8 w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% D( D- l. W3 z: a: {# ~; c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% e" Z6 H1 S- m, s* c: w1 D3 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ n: K" \" O; |' A }, N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" S/ ~% d C! }+ `0 L' d│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
I, V* ]3 p7 Q/ l+ F4 d+ [7 u│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 ~' B2 \* D) N" g" g0 t1 x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" y' r' \3 F7 X* }7 P
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 q0 V2 z1 i' d/ ^5 k
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& [/ N9 ?' R/ w6 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" T# u% L4 p, b6 Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% H9 s1 E2 B2 d1 ~+ ?$ a# r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. E! U- L2 i* t# F$ n└──┴─────┴─┴──┴──┴───┴───────────────┘
1 Y& ~% w i' G( D9 U0 b& J! d' _) u$ O" G
2 A1 {4 O# {0 U" d- R9 \, JGigaChip (蓝版)
( ]5 Q/ \6 C0 x: H! J& Y% F┌──┬─────┬─┬──┬──┬───┬───────────────┐% M% y, M. Q4 \! ?9 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 {; w" [ R8 X4 m, K! ~) V. d! G7 `, U) x├──┼─────┼─┼──┼──┼───┼───────────────┤
: V; o0 k: X# q7 q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" p. H# E3 Y* a
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 g& {* F4 k6 I* E/ K" v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ m3 c; E2 W* d3 d! N2 r9 J1 r. }/ E
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# @% q& U3 V) a" I' ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 s$ G# y3 ]3 Y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 i1 z( G: G1 y0 `9 x V
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ F `+ v8 |, h* {
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 c9 W7 ?- A/ T+ @2 p# b- e
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 i, L, q, U' C$ A: _, l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; A5 h4 t* n1 g7 Y0 I0 E
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! b4 h" \8 |; p! r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. ^$ G' \/ s; }8 b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) `* V$ H, X- ~- X2 j, |* n T│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) q& u4 P# v" Q* _│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 Y: ~+ u6 b- Y' H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. n3 ~( a( d2 ~3 @3 f% ]5 i0 C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 e3 N% }; T' ^) |" P. Q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 H$ i5 d; Y- k4 G" p6 U# v* w
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 M! N1 o* M* a0 W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% Q- p/ P5 i2 }$ z- d: h
└──┴─────┴─┴──┴──┴───┴───────────────┘
& }# q# r8 [4 o$ E0 z4 C% I; e1 j
GigaChip (白版)(只列出与蓝版不一样的Chips)7 O1 [2 O n2 c" `* O
┌──┬─────┬─┬──┬──┬───┬───────────────┐; _2 r( \1 T. S4 L4 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │# H& r3 i0 }: R3 ?. g
├──┼─────┼─┼──┼──┼───┼───────────────┤ \6 i2 W8 x+ |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 V5 Z. O: g! o) m/ |+ P2 \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 b+ c9 K9 h3 |; W5 G& B│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ G2 Z, s( p" l" w1 g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ t+ Q, G( |; `3 v8 D2 C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |