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$ ^, U" {. {/ F# |. R p: P5 D, G■● ■ NintendoWorld 站友xliz原创
4 T8 }, E _5 c0 m/ |/ y■ ●■ http://www.NewWise.com
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% v! Q' R# x/ q7 }* P) R 洛克人 EXE 3 Blue 卡片组合
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7 V1 q; ^) k: O( X! Q; A6 h3 V3 R
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# b7 n9 b4 {* ?" |/ G' @9 t3 Z大家要看日文版的P.A.或详细攻略,点击这里吧!
' x- A3 K. o9 z. Q* u====================
+ Z) S; i0 E2 j" W. J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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, ^; i9 p# s6 u; E C, x以下内容格式如下:4 ?2 {* C! c1 A- z) P
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编号 名称
0 B/ z1 |% S0 t5 l- T9 r说明! V4 x9 Z. J( E9 u% h0 m
组合方法
2 m' M4 H @+ W% {% N5 X---------------------------------
& Z8 z9 \# R4 L) u01 Z-Connon 1 e$ r0 g6 a4 k
Unlimited Cannon for 5 sec
$ `3 X0 i, W/ R, U6 [4 YCannon A+B+C
' l1 ?; V! ^. v$ o. ^# F1 Q' PCannon B+C+D2 j. U1 z' P: S0 b
Cannon C+D+E- `/ G$ X% ?6 F2 q1 N: c
# w) v+ P& j S5 m9 D, B/ _
02 Z-Connon 2' ^$ k( a7 Y+ g- n' ]
Unlimited HiCannon for 5 sec
1 i" c _0 ~; i6 m KHiCannon H+I+J" l# R8 C. s. j7 J$ h5 x( Q8 O
HiCannon I+J+K1 {, S# e. m; L6 k. @
HiCannon J+K+L. J9 F m+ f4 x3 X) f1 t2 D& h
5 u5 \) `1 j v7 H4 W* s
03 Z-Connon 39 ?* W6 [+ `( v! t0 s
Unlimited MegaCannon for 5 sec
! z3 b3 Z a: T& L+ z9 D. _- oM-Cannon O+P+Q
, x1 {0 E$ h- cM-Cannon P+Q+R1 J' x; w8 x* f2 D
M-Cannon Q+R+S6 @0 E) T9 Y& \1 h, o
/ h* @; e/ W( i* |+ P
04 Z-Punch
8 c; J/ p( r4 N3 j* J# TUnlimited GutPunch for 5 sec
* \6 p+ g6 T* j0 x3 b! O( cGutPunch B+C+D
/ d; s% ^" L$ Z" Y* f% FGutPunch C+D+E
, J: f" y6 {( l7 b, Y' T5 j: NGutPunch D+E+F
* Q; f/ o, f( b1 F8 Y' k/ o5 |% p
- Z4 ]" `6 h6 `& O05 Z-Strght$ M1 x7 w/ H% ~2 @ q; I: M# M" T
Unlimited GutStrgt for 5 sec
7 l; I5 m% g) o, ]* LGutStrgt O+P+Q8 s7 J2 r- ]) A1 V b
GutStrgt P+Q+R V; N" l( {' Q4 Y% X3 s' N# E
GutStrgt Q+R+S) M, O0 r- C# c2 ?
4 ?+ w3 x0 g/ t1 x, K
06 Z-Impact+ U, F7 h& X4 [; o2 K) E9 v/ [# z
Unlimited GutImpct for 5 sec9 U* ?4 j$ Q6 r9 r7 D$ h6 R
GutImpact G+H+I$ D) z( {. q7 r* A6 r( w
GutImpact H+I+J
2 `6 d% f3 K2 x. j! YGutImpact J+K+L8 \0 s8 d1 J' J5 C& l
! ?) `2 B1 M* V/ v* X0 ^; e07 Z-Varibl/ L$ c# a# z3 D
Unlimited VarSword for 5 sec' _9 o# U7 o8 @# N9 _2 E
VarSwrd B+C+D! Z8 p0 L% A4 H; b
VarSwrd C+D+E7 \2 q, b2 J1 z7 n
VarSwrd D+E+F
0 H/ j. n# e9 t8 |5 M+ y& p$ N8 ^7 t6 s0 o8 F+ f% {
08 Z-Yoyo 15 {2 [: o& v5 @
Unlimited Yo-Yo for 5 sec
+ m8 f+ Z y2 v% NYo-Yo1 C+D+E
6 g2 q- d1 R2 ^; KYo-Yo1 D+E+F
. m, a' t w3 G6 p. X9 \4 ZYo-Yo1 E+F+G
9 B, |( [7 H/ h8 f% b/ k7 P1 T0 S1 j0 k {+ o5 l3 Y8 F! e
09 Z-Yoyo 2
# P0 N2 `3 s& c5 R$ t# M+ ?1 sUnlimited Yo-Yo2 for 5 sec
0 C# C. C$ T# \4 kYo-Yo2 H+I+J: t5 T/ [, v7 s+ o0 E \6 v
Yo-Yo2 I+J+K- {( b8 _8 e8 M3 U2 ]( k
Yo-Yo2 J+K+L
$ k% \3 Q5 u0 H7 [ ]! e2 ^3 V
. N6 j: |: B( M1 [1 a10 Z-Yoyo 3
3 n( t6 P+ } C, n- ?6 `* xUnlimited Yo-Yo3 for 5 sec. C" I4 G) ]# {- }" `% r
Yo-Yo3 M+N+O
$ J" V! L3 l% |Yo-Yo3 N+O+P
7 h# K6 ]* @$ G lYo-Yo3 O+P+Q3 \7 m; G$ e; X, O& ~! l% U
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11 Z-Step 1
5 V, M) [4 z% w( L+ I3 DUnlimited StepSwrd for 5 sec- u1 R6 J+ g: k4 U9 M) P+ ^# J
StepSwrd L+M+N8 s! W7 [$ l1 b' b3 [) v0 u
StepSwrd M+N+O
! H! l9 K6 W- W3 G' a5 W( \7 cStepSwrd N+O+P) V+ q4 Y4 j( r( k: P
7 |2 b8 f& j7 I% {) N$ _
12 Z-Step 2
8 u* t! I( p* RUnlimited StepCros for 5 sec
; k& K; d4 R; jStepCros P+Q+R
; P' b7 Y7 w. yStepCros Q+R+S% G% d/ o3 }; M' a% i. H
StepCros R+S+T
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13 BubSprd
. \0 g# r2 G( s& F6 M0 LAttks w/ spreading bubbles!
e% e* a% m' h7 L0 QBubbler C+D+E
! I `. {) B- T2 v. x- S: p+ aBub-V D+E+F
* _' _; t6 y0 H' jBublSide E+F+G
* X5 R8 C: N/ e; m) r& }/ R! EBubbler E + Bub-V E + BublSide E
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! c9 l: w. Y0 [3 @14 HeatSprd7 O8 L4 D- k5 U0 T: A
Attks w/ spreading fireball!: k6 Q, Z2 f( _2 h
HeatShot H+I+J
( ]2 u6 |2 ?4 |& L: F" H( AHeat-V I+J+K/ t, G2 s8 A0 E7 E) i
HeatSide J+K+L
; W' }) u5 t! c& [7 X8 I5 h( F# a( CHeatShot J + Heat-V J + HeatSide J
2 S1 l" J; k; ]9 |* k: f4 R
# [8 f8 X$ ?* w& B/ r15 H-Burst% d/ O, }. B) T' ^* z4 l
Creates a giant explosion( Z. \: l/ n. P0 ?) v* F, l
Spreader M+N+O& G7 E/ L& [$ n- h
Spreader N+O+P- L0 b X C+ ], H" s2 c
Spreader O+P+Q3 c1 y3 ?" r- D& P9 N5 j& b! w
9 u6 j: g* j5 ^3 C! H8 y
16 LifeSwrd
) ~9 p0 O3 U8 W2 L% v2 i/ ^Swings a huge 2×3 sword!- E: o- u5 @2 d' N; v0 d6 @8 |
Sword E + WideSwrd E + LongSwrd E
! [ S8 W% a/ m }; y* o( hSword L + WideSwrd L + LongSwrd L# W1 n5 { t3 {2 y# e
Sword Y + WideSwrd Y + LongSwrd Y
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: S' h% p! d0 i3 b) H5 u" S. q. I17 ElemSwrd: l; Z: m( t/ m8 ~3 D7 e7 L
Wide swrd contains 4 elemnts" ]7 v8 M- ?# S* f! \% C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 Q0 _, R- M9 ]4 @& nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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2 c! e! P+ T$ t1 o4 R, k! W18 EvilCut
! |' Z) Y" s( EStep up 2 & make 4 atacks
6 b2 `9 O |& r9 z) q0 iStepSwrd P + HeroSwrd P + StepCros P
2 C; `. Q( H# I6 Z& ^) V w3 M
: ^. ~0 W' g% C: r; \+ t19 HyperRat
2 u: j+ D8 ]& lA giant Ratton charges!! M$ J! \% p1 V% P
Ratton1 A + Ratton2 A + Ratton3 A2 o i* U" t2 X2 C
Ratton1 C + Ratton2 C + Ratton3 C
4 j2 C# t$ [& _! [5 yRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +- J3 N6 v2 a, \. j, E. d- V
Sets Time Bomb in enmy area
5 }2 |% A. f) _TimeBomb J+K+L
! o: H* T0 r- x% ?1 i8 g: `9 i! \4 cTimeBomb K+L+M# E! _- ^( u" M6 ]2 H
TimeBomb L+M+N
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# D6 m. y8 a( [4 `# k& [21 GelRain4 G8 k$ g# x% r* G+ P
Gel steals squares: I# `7 t5 t6 N. [
MetaGel1 B+C+D3 N1 @# m0 e# C3 G) n4 d D4 v! r
MetaGel2 E+F+G
6 O: O! Z2 J& A0 \" b6 [0 AMetaGel3 S+T+U0 S/ k5 T: v2 I( a4 Y! s
$ o, |8 D1 k; L$ X% G: k
22 EverCrse4 m1 c% l0 {; s; U
Shield chases enemies4 z! J, _/ l- g" T* |
CrsShld1 C + CrsShld2 C + CrsShld3 C2 P8 ]4 k! U; s" [6 g1 b7 o
CrsShld1 L + CrsShld2 L + CrsShld3 L& T. p; T' J( q* i+ H3 d5 c
/ E8 B: s+ ?/ f- a- X \ x+ s8 N23 MomQuake, s U( H0 R; k. r# t6 R
Awakens Mother Earth!" R. c% T5 `' K/ v
RockCube * + RockCube * + GodStone S. i; B# D$ c) g2 T
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24 PoisPhar! f6 o. E( g3 ?- P9 f
Pharaoh generates poison
& ?+ V7 n) I$ t( vPoisMask A + PoisFace A + Anubis A7 H- D1 d' n1 V$ A
" e5 d5 O8 l& w# K: N# n+ O p
25 BodyGrd$ r5 E+ Z+ R# \8 |( u! y
Bodyguard takes out enemies6 i& N) p0 U6 C% `& k$ S5 i
AntiDmg M + AntiNavi M + Muramasa M
7 k! n. P0 f, s9 l2 B: H& D8 g' V6 E/ q
26 500Barr
" b6 ^0 l/ d! O* f. Y2 u/ y ]Barrier absorbs 500HP dmg
$ q+ g5 n# l. z+ \. [0 y0 `. R+ XBarrier E + Barr100 E + Barr200 E) Y( \' s9 e% \ }& d U7 b8 |0 d
Barrier R + Barr100 R + Barr200 R# v5 d D$ e7 q
+ c: N7 { V/ j; Z7 D9 Z27 BigHeart& |4 i8 z: m+ {0 Z2 d- m# ], w; ^
Attacks, then heals HP!
- h/ d/ b( n, b0 X" q- VHolyPanl R + Recov300 R + Roll R; b) E% N2 H% I
HolyPanl R + Recov300 R + RollV2 R
# H# Q* }) J5 G: BHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot2 L/ M* `! s0 ~' H1 u
GutsMan throws MegaMan!
; \; q7 n$ U4 u1 x9 w! [Guard * + DashAtk G + GutsMan G
$ \' ?- K# q; F9 H" e5 RGuard * + DashAtk G + GutsMan2 G& I' }; X( j8 l' |) W
Guard * + DashAtk G + GutsMan3 G
* d9 R0 ?6 Y* @, b) RGuard * + DashAtk G + GutsMan4 G
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3 i c6 j0 q% F, ]' ^29 DeuxHero$ o. \) F5 z$ \/ s7 ^7 |) {/ Y }
MegaMan & ProtoMan team up!
: G: K+ @: ]& nCustSwrd B + VarSwrd B + ProtoMan B2 M' c6 C& T9 C! @9 m1 b" g
CustSwrd B + VarSwrd B + ProtoMn2 B
& O& K% ^5 i+ N+ d" y& q9 ?$ XCustSwrd B + VarSwrd B + ProtoMn3 B0 i* \3 s: X) R2 E
CustSwrd B + VarSwrd B + ProtoMn4 B
) Z/ M9 _' m$ r- l" ~
) b* s) S. c$ r7 p( C30 2xHero
. S; a+ o9 k# h, FMegaMan & ProtoMan Dual atk8 \" F! ]% W0 g- A: m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ Y* I) l& x- O6 T* y8 u" XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. Q0 g, G* |/ E% C1 |; o$ ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B D- H% d$ ?9 ^: K' M9 Z2 R& n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- H+ W# ]/ k& l- ~& L
- b9 }0 | r3 n4 `2 E31 PrixPowr
8 \) C! F/ x0 I( V3 Navis attack at once!
1 H; G' B7 x2 G+ ?" A3 `- kTeam1 * + Team2 * + KingMan5 K
5 Z* ~8 K( U1 ^( JTeam1 * + Team2 * + MistMan5 M& t Y/ Z, [1 {0 J% Z( ?
Team1 * + Team2 * + BowlMan5 B- ~. A( K! X& T6 p. W9 ^* I2 N
. h9 _8 F r2 a* d' L/ E4 W32 MstrStyl+ ~7 C! Z8 K: @9 }
MegaMan unleashes his power2 y; v5 i2 G) A! W1 X
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 K. O5 B( X% q3 w) T* R" W( f0 [" h
8 T Y. j C" n
StdrdChip (Part 1)
$ m* `5 Y% [$ K- h/ T8 w┌──┬────┬─┬──┬──┬───┬───────────────┐
8 S& e( n8 r3 A& B4 X│编号│名称 │MB│攻击│属性│稀有度│说明 │
# Z8 A% }) p5 y0 ^├──┼────┼─┼──┼──┼───┼───────────────┤
1 s* ^" m6 s) i2 f│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% k; { w# o! L2 e# |' S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ I' v( i5 E* ~2 k1 l0 P9 ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& |: ^4 s( m3 l) h
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 V$ Z6 _: f5 ^- }; K
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, y5 S X# {+ |' ~+ C: y+ H1 X
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 ?( C. H9 o( h3 W2 t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 I! h: v7 {1 [# r7 @+ n6 Y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" [" W+ n/ w! s& ~5 R8 [2 z% {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* |* K0 k8 y v. ?" I6 Z2 x# a/ d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# I7 @' b) c" [' f* c, O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" l* r, C: u; G5 G, Z6 ~( H$ i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ `0 H; ?/ j7 _9 j. N" k1 u- U/ D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ f' A. p3 `4 ?9 V1 s2 F! s# B! ]% j
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 x) }, w s: p8 n p4 L! @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& }. U: {' k' K' @& O- J% {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# F; M8 J `3 z' Z6 ^) ]# \7 {│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ M" T! t ?: J: a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 T' Q( V$ q+ y S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* s6 p: u z4 B
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 Z: w+ U0 n6 ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& Y) L2 I% A; b# C3 ~│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 _" S6 Y2 H( H: s/ e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% K8 m, n' T$ a7 H- i5 {7 g- J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 a1 O) L' t8 J; K' A" J│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ \1 t" {9 r) T" o$ D; p. m│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 p/ U' X; G6 [, X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 W5 I0 N$ c* Z& Q! ^7 w
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 D, K- D# ?8 L. Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 ]/ H P \; x+ J% |& q* [0 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 a5 D( I5 N" n5 s' y6 y2 q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 P2 `* K3 e J! H. f4 B│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: n, W$ i1 ~' S4 v3 X
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 `! u0 l5 o. H: P* ]; |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ Y( L _& u7 ^# ^" Y( E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- {1 v1 @) L4 v, G) a│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 ?- K! e: ?, R/ i1 g
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' N* t8 l/ o+ r9 ^8 j: I" z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ x. J4 {% f m- Q7 s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ d+ d* }' H& Z/ T$ K2 H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 S( x ]/ Z8 K1 r) ], b! V
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# K1 U' _& C' y; f% W) o1 k│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 G0 i8 T- h3 u" X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" X% w4 M2 H7 M, U4 A6 o5 m! y+ S
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' c, U, d1 |, E1 A, `* D! e0 a, j│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 k3 U0 A3 o @( l1 M- m" j│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. o* @9 c. e, ~8 D8 N) D. R│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ Z+ k9 Q9 ^5 m8 i' J
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 }) J( O4 x5 |3 D+ ~" V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 {7 j7 ?, K) D0 o# L$ B# e5 a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 z7 x, J3 U0 u1 T3 ]1 s6 b
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, |6 [1 Q; W: F4 ]0 u│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( j- \0 o6 O' `5 W) P9 N3 a
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- a) t% F6 E; B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ D* o7 h* w* s- u0 q. a3 s o4 V+ a│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 l: S( J" u9 m, |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 [7 a+ J6 z; n8 H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 \: l7 U: P* B' {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 N* K3 a* n- ?7 Q0 b' }0 ]4 {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ ?! N. g+ e6 o. q( x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% ?1 m4 R* L( L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 F! D+ |$ ^; Y5 p: I( u│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ y' o9 o( Z* b) M' M/ G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; m) W9 t5 l5 C/ r
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 X, O3 X* |! m' E( A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 F5 ^0 `/ }. H; n3 N│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 ], E3 }9 {# o( L( U
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 F# K. b5 [9 i! h
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 b' x# O% j" t│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 F. @% E- V8 `; c1 g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% ]/ Y& E* E5 L" U: e6 @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( x3 i" d9 s. `5 @
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! ]7 }6 [) c( E& u& P f$ Z+ O│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 x* l0 M7 @1 _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 W( @" K& h/ k" e- W: t
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% E. l* a& S# @5 ]4 _) ~
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 m8 Y8 N N7 R- T7 U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 P0 j, g% W1 A( s% |$ `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 h2 |3 [2 H6 ]8 L; H, R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% C8 [8 z5 @/ Y. s: w2 {! q1 o" {. J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 Q7 }& Y" `' Z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& v7 i) R, K" Z2 d# N( Q│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ ~; x% j! }9 @ |4 t6 }
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' G* M8 d8 e+ n│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ m+ Y2 B: a+ O
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 O1 k1 d5 }/ ]% R* ]9 |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- r: _2 I' [+ P% X: T5 S/ ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │) @0 O0 a1 _8 U, ?% Y- t9 @3 G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. {5 O; s5 B3 o. D; v+ Q4 _! k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 ?( u( ]8 {. B/ ?* h│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 v2 B4 c* z4 Q. I+ a2 k: `) B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; Q+ x0 t# K& w$ y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" f- `) l" R; h9 @6 b5 `# Z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 }7 Z, b- H. w4 _% G/ i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ I3 n6 V0 ], m& D: p0 O2 J, R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 ~+ n+ O' v+ X/ ? L
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: y. p9 k4 n |│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% t: \3 m/ o" L+ Q% o4 S" s! j
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 |( j; S% n5 L& m. B* u. B( ?' J│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( W; s+ d9 H+ q4 o: g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ _1 C2 ]2 j. a7 C2 }5 e8 H└──┴────┴─┴──┴──┴───┴───────────────┘
U* S: H7 N9 P, S) \ H
2 s' `0 O% r3 v& u& UStdrdChip (Part 2)
4 G) d8 |% A' ?* O. j( ?/ C7 c┌──┬────┬─┬──┬──┬───┬───────────────┐! \1 l7 L% _( J& C: e1 w$ Z) U
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 B! W# |, N7 R% O
├──┼────┼─┼──┼──┼───┼───────────────┤
$ g7 n% l( @7 B& V2 X6 q& h! v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 p* A6 m! y2 S# y- U( ?) c
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' {- N* {3 a; B1 L, r) G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- z: D, q7 h+ i- C9 S! u9 B, {
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 B, I [( \8 v# x/ n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) K) `6 R+ ?6 f& u│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ J& y4 `/ b! X3 `
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: `! E y5 W% o$ Y; a, h: C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% u& K7 M& {( c. z7 B+ b$ Z. h1 w
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, Y* ^+ y/ X9 U' n E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) w0 r. M& V0 g. U( v; f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# _0 _# j% t2 s- p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" G2 K- S$ T5 A% _* \- Y& [$ x
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( Y, U% n6 n6 s! j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. P5 Y1 X% e$ y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! a- B4 p! }% g( R5 @* r& `4 z% L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ y9 t' V& I! T9 E5 T" i7 u' y2 |' U, }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 _% J0 n; p" Q# o/ G│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* E. t) X A k: g( k- b" ?│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) U, U0 p$ |8 s9 }! b+ p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 t6 k7 p- \8 F, J- A│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: z4 u( @8 i$ n Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- V! @$ i h. R( Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& l2 M7 A% F+ i/ l6 m/ Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 u( k/ _- B( I9 G│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) L5 c# K1 d8 }6 n0 ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! A! f% K) }/ F: { A+ a! I│126 │Rook │30│ │ │*** │Protects you from attacks │
, l% `6 R4 H: m$ b& d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) ?5 V3 r! I+ }9 l│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ z- j0 {' b8 N. A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- `% l# }% \" H8 y2 E) ^! |
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: J" t2 y! |/ |, c│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ K! f" A5 e, h: h0 [9 C/ \! k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ z' l5 C" K. i% |; c
│133 │Guard │5 │ │ │* │Repels enemy's attack │. s3 f" Z, V: I+ Z- o* \7 s+ T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- T4 e/ `3 m+ d3 u9 }; Q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) V g- l+ _9 Z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( n6 C# X1 X- U2 v/ P% L/ F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ X/ o( C* z4 ?0 \9 n
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) M0 Y% n8 H7 O0 s# }8 X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 _7 e7 e' N) |+ J& Y0 K2 _9 }. t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) c) w0 g0 `, a
│141 │Prism │60│ │ │*** │Prism fires randomly │. {: [# y( s* D" w4 ]
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- V5 u9 T5 Z) H( p ]# k& q6 u0 Z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' L2 L! ^$ o# v% u* x$ \# h5 t4 N│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 T' l9 _3 G0 Y+ u' \8 n& h8 ]& b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ q) J, Q: o* G8 i; q" \ {6 \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( j; l5 u! ?& n+ a2 J
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
0 S% k5 _7 d3 t: Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) W5 n$ A) n. i9 _$ `9 x│149 │Recov50 │14│ │ │** │Recovers 50HP │# g+ m! ~' L0 f: Q' \
│150 │Recov80 │20│ │ │** │Recovers 80HP │
f8 ]$ m: B6 {│151 │Recov120│35│ │ │*** │Recovers 120HP │6 l3 {0 H; l" k% I, p
│152 │Recov150│50│ │ │*** │Recovers 150HP │6 Z2 \6 r( A$ w. z
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! o' I5 ~7 k+ H" u│154 │Recov300│80│ │ │**** │Recovers 300HP │
: ^$ T; }: g. ~, Q* C; b7 |1 G" E- [│155 │Repair │8 │ │ │* │Fix your area's panels │
1 q. W. [0 K: v S│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; E5 I, b( Q( S) h' n) n( ^. S, o
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 z; F# L/ p+ O/ _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; y" W" y j* Z. _9 N7 R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ ~0 w2 @# W* M$ X% Q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 r4 Z8 W- U% \) @# ^# p; N% V
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& X5 ?5 ~- |, O$ A6 x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- l& m8 x6 }+ T; G
│163 │Invis │11│ │ │*** │Invisible for a while │
8 ] I) {9 m; M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 H ]( H+ m! Z+ V, X& X7 |
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ H9 ^2 p+ o2 [/ U, P
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ b% ^- C/ H! ?( N& q5 ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; p2 |0 U) L; M# Z1 I" k/ e│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& `! B- p/ n z. y3 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! T% m% l. a' p1 \4 S! J/ I
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% D$ |1 u6 i" L! P. K) `4 {│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- x3 s! _1 {1 h4 m) h' E│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ P; y" H; [6 L/ z0 W8 r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, a6 L2 b3 |, ^# W│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 @1 E( w- P' N" v, x│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; a# T' c+ {+ o4 K# t& p9 j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# e9 g" ~3 I h+ X│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 u) c9 i) S- o8 q) {5 O& r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' |; g9 O/ W9 I. a1 m- s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# n. N0 C+ K3 w! z. V& a- T& J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ A" r( Q/ t0 ?5 N: K9 r) J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 }; S7 o7 b5 S: |/ {# p
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* l8 w- N% y$ N) `│183 │Hole │55│ │ │**** │Open hole to dark world │- Y- u* ]& y3 I {; x m
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& _& L- V; G( L% P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% a, T2 R* l$ j$ o5 i8 @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 A1 b( N/ U9 Q# Z9 Q- `8 D# E│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 F4 H5 }2 E4 A7 I; [ o│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ J+ a9 b1 S# P |│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 j) n3 g- F& m7 D9 x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& ]; C' M- h }- b% x+ ^2 ?9 W
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 T g: }' k" k( k, Y1 U% T: P$ v# t│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# v6 y, h" X u+ }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 n" p* l" [0 `- b" {. G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! p$ M3 v% B" b' q3 N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 T: ?2 U; y8 T7 t+ s' H# B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# ^: s$ i& ^1 I8 A! f│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! w0 h6 U+ I* a4 x) S( V
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ m8 e! z4 c& u7 i& w8 j h
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ L g$ }' X. l; P+ C4 e& N│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 e8 B8 h" l5 g0 o1 Z3 F# v* Z/ ]5 S- r└──┴────┴─┴──┴──┴───┴───────────────┘& t4 F/ @6 ]4 \* p5 |+ J
% M7 P' I8 u' R
1 `; v$ Y8 Z* ^% u0 R4 }7 K
Mega Chip
( z/ p, R& ?5 ~ Z5 ]0 h┌──┬─────┬─┬──┬──┬───┬───────────────┐! d1 s& q1 ` S; ^+ X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 T% u k2 U" p+ D├──┼─────┼─┼──┼──┼───┼───────────────┤
8 ?) v- G4 T, \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, s2 n B0 `4 ?- u│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* i2 H+ @6 d9 `! e: G│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* A3 o( e3 d. Z$ }7 g│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) R( Q2 }% u6 k) h, q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 c+ C& x' A1 `6 B% A% z3 |& ?
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 F# q& N2 w, b( x1 |' o) F* c3 ^" I│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% O+ n; f7 @. S# G- \9 X( p, H4 F
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- _1 F& r7 q) }9 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 {% ]6 \8 u. S' Y$ W" s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* ~5 U) d" o- M4 @4 t8 O8 ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 B0 ^$ f3 t; B+ }8 `# c│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ O# U3 P6 L3 S. x1 L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% W: v( g+ d1 n* j& k; A, q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% y: @ \8 f- n0 v# N$ O/ Q/ L( a
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; N7 v( E0 `: U8 }' U, z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' G7 P% O0 d) I# k2 a3 O& E│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ o5 z+ ~$ L7 h' ?0 R' s, [
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% R8 A& d2 n& P& ^2 j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- Z7 }4 j+ j0 g% U0 ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: n- b" P+ r8 p: l. W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, C3 Q U6 e2 Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 l4 ]# E# R2 Z" x7 C6 R
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% b6 S) p" u4 C* o│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" k: Z3 Y( Q4 v3 e* N
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" ^9 Y. T8 P% B6 y N/ b, V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* C1 X2 ]* M5 X- S5 a│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# ~* g4 a) R6 D( p( i7 R% [
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: o8 b9 y* w+ H1 x$ A+ d0 O+ h+ p4 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ \ M2 u3 S5 h# ^, O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 d0 f- l3 k. S2 ~0 y1 z* Z: ]+ q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" W; d; e. `4 [$ }6 G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% H* A8 ^$ Y' a* D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ V0 n& N+ x& D9 `
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ x* W/ C8 G3 W( J% q& W+ M4 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) h/ n, f, W, u+ m) i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) O2 |2 p. F0 p# c2 [( s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 }4 B5 z% f3 q6 }8 S, g4 M% h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, w0 O) }% N% G8 x% U. f2 ]% S
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 P( E+ b2 F) i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& M( _, G. N( R0 L7 e) e│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 h& T5 Z1 F4 W& B5 H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 f7 M& n" [- j' F) k3 e; [* P1 `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 ?/ x v t' m+ e" v. W- b7 e1 ~9 N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* ~4 @1 B- Y" h$ e6 P6 S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% n4 ~8 ~% }- I$ F0 ]│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, d5 B2 q1 {" J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: z% x- i& k; |6 o│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, z/ Y1 O. s. Y- m6 }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 K6 W* g7 ~+ D( S+ [; a- D m: q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 s* w. s. n5 o. A" A9 f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( R8 }3 X+ |( q/ Z6 z j0 a, K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │+ o) g& x6 i8 l- N1 k" Z; P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 o! q K2 j2 s
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 J- u1 o! X: J. L" e3 j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 ]3 _7 g6 o8 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: ~! P: M% w- l$ y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: b8 C9 o6 L) T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& b+ i1 n7 n7 ?: ^$ [7 f# x2 x
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( P6 t5 @/ e: ^- A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. v) p6 }$ d; N& R, |2 _# Z& B& t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( p& V2 x6 j' t4 _' \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 [1 W2 R. m. U X$ K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 t2 b; i. ?7 X% ?5 s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 W! b9 Z% F+ E│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ f) g# v. S) x3 C5 f$ b& r% p! z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- V* n' |$ y6 I& h* [9 k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ `1 i8 J& x- z: [9 x# C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 K; v# D' P7 Y" c# K3 K│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( E4 E. |' R3 _# F( S4 K- D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 W. x9 s: t7 P3 Z: e# j! s. b6 _│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 }/ h) f, v8 \9 Z! D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' e+ H- g9 J% X0 ^) w a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ b# S7 H: a* O( {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& |) r; A" E7 `' X. t) F' x6 }2 F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' b# y6 N3 e& b" i K) z7 U- ^1 Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! |) Y+ T& I( ~5 w. m│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* s% T7 q2 n0 y1 y0 M% J
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ ~/ v2 ^! @: @2 R! w; F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
B5 t# |" ]) p- _- C' s$ c" ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 v9 |7 D! P% _7 x# P% y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) q, A! ?# |$ |4 g! I1 m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 B9 x7 p3 v% y7 p4 {. G7 B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, |1 a0 v0 v2 m( U$ t, y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 V# t2 j$ [- P3 l│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) y" e% p3 V* w0 n4 a└──┴─────┴─┴──┴──┴───┴───────────────┘
$ V" g$ ? c; H
. C- ?" K1 M2 m" }$ ^( j7 _6 T6 K& f
GigaChip (蓝版) W3 K- r2 H5 v. Z7 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 X4 F5 Y7 z/ R% o0 ~2 L2 P8 J) K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ u% V4 Z/ G% b9 o% h0 W├──┼─────┼─┼──┼──┼───┼───────────────┤0 V& U# |! \" _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ h" p- \5 ~0 j/ X8 ^ c* A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ p4 }/ B. S4 {- d+ U9 v7 Z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: v8 l8 q2 L; A0 q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 ~6 _2 _: B! t8 V
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! v; P; _6 `; ?* j│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: h) R1 U/ s# Z, C1 q9 J0 Y! U
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: s/ k; }2 R9 M9 @
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 r. U! e3 a( Q' S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ H5 n' e3 X8 w* K* z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ P. B2 u( P4 F8 B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 `1 |# `" \( |" l/ W6 r) o7 }4 N6 }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 ?' w: c: m2 O- c# ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ D1 C& E2 @' X- {' T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 i% p, v4 C& I) r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ m7 Y& n$ X l7 p: ~8 }
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; V9 p& p0 x( r8 @1 X( a│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- @% E l' t/ E6 e, ~│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ Z/ g+ ~3 O7 q' a* C9 P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* I7 b6 Y# S m' \" l! `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" ^, J4 c; O K+ O
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 J- b2 ]+ ]! p; f) g# \) S
" o% p4 S, m3 V* f1 ^6 YGigaChip (白版)(只列出与蓝版不一样的Chips)
& Y) v* d- J4 }& O, r2 C┌──┬─────┬─┬──┬──┬───┬───────────────┐
( D7 Z, t8 V$ l5 i% z3 L│编号│名称 │MB│攻击│属性│稀有度│说明 │" _7 }" Z( n6 X8 v
├──┼─────┼─┼──┼──┼───┼───────────────┤/ t4 K, d. {) P8 ^* j+ u- Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( l! j) ]8 Y s$ V. ~: Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 D. i. o- Y! w) @4 H) T6 ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │: A2 a4 u3 q$ s
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ C% S& o3 g. O, [9 p4 J/ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |