转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创, {% p- K6 @- x, [; _& a
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合2 ~1 G1 [; y `1 y8 T2 n6 m1 @; W
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; G K' z" d' o5 |6 H. v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 }, F! W3 I: L. j3 t% Y大家要看日文版的P.A.或详细攻略,点击这里吧!
* n2 ]/ ]2 e; `8 V d====================
/ s( R4 N9 T9 V2 Y9 m' o+ U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: S+ d! e, ~- [6 L* a, J
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以下内容格式如下:
1 [) T, V5 R7 n+ n, S% R
2 W% H; {# U! {0 \编号 名称 u+ H( x1 d% K2 w+ Z d
说明; s J. S! K: `( `# f7 t
组合方法- x7 o& W+ M+ ]: r9 n
---------------------------------% R ]) o: j6 x# Y
01 Z-Connon 1+ s) f Y: U8 E; N: a' \$ `
Unlimited Cannon for 5 sec
0 L; ~+ f3 U- ]Cannon A+B+C
5 j8 a- E" W8 U" PCannon B+C+D
2 B- p6 w* l+ s% mCannon C+D+E
7 {7 f3 G' w5 u: J+ q9 i
& k2 S- i$ l) c7 l' m G02 Z-Connon 2# X& H* {: G, F" _1 ?- r, m
Unlimited HiCannon for 5 sec
1 q8 ^3 ?% r' j2 ]5 uHiCannon H+I+J f# E3 z9 c! x% y: V4 g$ n9 q
HiCannon I+J+K
9 s/ m5 Z9 \7 a% W0 x& C4 n% fHiCannon J+K+L
3 \/ U" ^( l9 g4 p7 b* {: g2 b- E% s8 v
03 Z-Connon 3
6 q$ `5 Q5 g9 f5 q8 ^. M2 ZUnlimited MegaCannon for 5 sec
: g* y+ _$ V& SM-Cannon O+P+Q3 }% i }3 ` s5 c6 w
M-Cannon P+Q+R1 P8 u0 E5 P M) v# D. ?* r
M-Cannon Q+R+S
: h% O, ] g& w' W( o+ ]4 Q$ |! t1 g* E
04 Z-Punch5 H* J3 I* X5 D [0 O, d' V
Unlimited GutPunch for 5 sec& x, f, d% r, ?; f% G. C/ Z: h
GutPunch B+C+D7 J9 c M- `+ t; T* P& Y
GutPunch C+D+E
# k" o' j( d8 q/ ^GutPunch D+E+F
9 u; b8 w$ J. F+ R3 Z3 L
1 I5 b6 B2 X% t. E: w8 A u05 Z-Strght
, N* A1 Y! B6 P* |' ^* F! M O+ q7 ?6 |Unlimited GutStrgt for 5 sec7 u4 Z, P4 ^0 L1 ^- m5 D8 H0 v9 y
GutStrgt O+P+Q
2 X) M& Y# u4 x+ xGutStrgt P+Q+R! u- A3 ?/ Y6 }' h6 D1 G; Z( m
GutStrgt Q+R+S$ G. _$ ?! ]) l
8 O( {$ i8 }/ c7 Z; B/ ^
06 Z-Impact: O8 H: {# y, W& u+ q4 u0 F
Unlimited GutImpct for 5 sec
5 _& m0 S N9 p3 c$ T( lGutImpact G+H+I
' o+ D% C) o1 c& _: HGutImpact H+I+J
$ t% W9 h, ?/ v& \" l9 ~. \GutImpact J+K+L
1 w9 e% j- \2 r6 Y7 V( Q w* P- h7 b9 O7 k) G9 V' S6 ?
07 Z-Varibl/ S$ B5 V4 }$ N& u, x; q
Unlimited VarSword for 5 sec8 H8 E6 `3 Y1 `, I5 b! m/ L" A0 g& i
VarSwrd B+C+D
7 X! ?4 q6 I( I3 G# g" }" O* mVarSwrd C+D+E8 u1 t3 [! X$ }: |" O& R+ ^0 ]
VarSwrd D+E+F
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08 Z-Yoyo 11 J0 `4 C( ^: [7 o* E o
Unlimited Yo-Yo for 5 sec
( J, l( K+ {7 c% r# \Yo-Yo1 C+D+E
* w- l# n+ t$ eYo-Yo1 D+E+F [2 j0 j- i9 \: ~
Yo-Yo1 E+F+G/ x- T$ e( n, G8 m7 V
2 `4 }$ J/ ]. P6 y* I8 r09 Z-Yoyo 2/ V* }4 Q; l8 z% C9 m/ o6 y
Unlimited Yo-Yo2 for 5 sec0 W: `$ W) V0 w9 \
Yo-Yo2 H+I+J
4 ]# P" @; a# R& H6 g/ @4 }Yo-Yo2 I+J+K! H T/ D3 X! ]
Yo-Yo2 J+K+L6 G: r* t; w5 e' z
" y7 U1 l$ b+ q" [9 ~6 N10 Z-Yoyo 3
2 C! ?9 F0 x; \Unlimited Yo-Yo3 for 5 sec7 k( Z1 r5 S9 \' s$ I" M; r
Yo-Yo3 M+N+O, _% i) Z! g" R; h) C, Z
Yo-Yo3 N+O+P
$ j8 D& P4 R; u. t1 {Yo-Yo3 O+P+Q
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% Y5 ~9 H/ u# m, P( o11 Z-Step 1- c( ~; D/ |! ?9 g
Unlimited StepSwrd for 5 sec
3 F2 V. e- W9 gStepSwrd L+M+N9 F9 ?1 a3 F0 _
StepSwrd M+N+O
. F* ?; m7 I( ]* H XStepSwrd N+O+P; T& D& X. @6 y7 c8 a' W9 \
) |4 W* @+ Q9 S5 j( w6 k& l12 Z-Step 2) E' t" ^. ]) v" x! m
Unlimited StepCros for 5 sec: m7 Z' g9 d- N1 _
StepCros P+Q+R
' n7 L: D" \$ ~7 h4 BStepCros Q+R+S7 V! m% O3 T* h4 _
StepCros R+S+T, H; M5 p4 Q. h8 M, v/ l
/ ? _5 R% g0 U+ F) P# u* C13 BubSprd5 I& D, ]: G6 _0 z& `
Attks w/ spreading bubbles!
' K+ b q1 }. U( F6 ?( u( P* F: DBubbler C+D+E+ s0 k8 |- d, q6 `8 m
Bub-V D+E+F) M# t1 I- R9 P* b$ T/ F" R
BublSide E+F+G9 w3 |. h4 G2 e r
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
; s8 ~% [9 J& @8 i& ]Attks w/ spreading fireball!& E5 }+ m; u$ h3 A6 |
HeatShot H+I+J
- R# H: A# ]/ i3 h9 QHeat-V I+J+K. k- ^8 H! f$ ^: s0 u
HeatSide J+K+L3 b/ d8 j2 u, t- T. J
HeatShot J + Heat-V J + HeatSide J1 o) M& w u- B" I
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15 H-Burst* Y' N, S6 @. e; T& S( ^& [- `
Creates a giant explosion
5 `5 a0 v. E0 u) N; b' p lSpreader M+N+O) O5 R5 Q5 |# S: q; f6 f
Spreader N+O+P0 A/ O+ e( O, g% ]4 r
Spreader O+P+Q
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: B, C+ Q3 k% Q- ?7 Q8 k' z16 LifeSwrd" l' h. c9 ]( R1 U: m
Swings a huge 2×3 sword!( D+ [& L) e o# f) x# N5 q) c
Sword E + WideSwrd E + LongSwrd E2 _% Y" c t% \! V+ z1 v
Sword L + WideSwrd L + LongSwrd L
+ y# |6 w; ]* u9 ]; ^% ~1 ^Sword Y + WideSwrd Y + LongSwrd Y6 \- S. p7 i6 C: b
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17 ElemSwrd
0 I+ d! L2 s$ E6 s aWide swrd contains 4 elemnts4 i4 C) q% x/ r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 W* k& x' y9 }" t4 D+ b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% ]2 `# O- \; L& q' b9 r8 p' ?
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18 EvilCut6 ~2 V2 ~6 Y( h+ R& `% h6 S% ~
Step up 2 & make 4 atacks R5 j7 _& b8 ? i
StepSwrd P + HeroSwrd P + StepCros P6 R0 ^' R9 j, }7 W
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19 HyperRat, O7 l8 I* `* q+ G# }
A giant Ratton charges!
7 _6 i& v" W, [( f( }8 v( u8 ~Ratton1 A + Ratton2 A + Ratton3 A/ I0 k7 M, \7 o/ }) h
Ratton1 C + Ratton2 C + Ratton3 C
6 G! X) P0 O- ]; MRatton1 F + Ratton2 F + Ratton3 F8 _/ M+ T% K5 B" D
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20 TimeBom +0 e2 R; y1 ^! q
Sets Time Bomb in enmy area4 ^7 V; e6 `0 {# s1 o" a4 z; ?
TimeBomb J+K+L
: }; L! v$ }; {' k9 w) NTimeBomb K+L+M
, i* `% y% c6 g4 YTimeBomb L+M+N9 {& r% T( z+ K. E W% l0 g5 W
8 O/ A/ m, ^0 C21 GelRain
$ v+ [- O5 l2 g% m2 W& i. P; VGel steals squares* W2 ]2 h! ~. v3 ]9 x
MetaGel1 B+C+D+ q$ [% t8 y; X6 ]! u( p9 Q
MetaGel2 E+F+G9 q6 j6 j' {7 e( Q: \% I
MetaGel3 S+T+U
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; u3 Y }% J+ b. \% J22 EverCrse( m& M3 x2 p9 `7 c; n3 c" S: t
Shield chases enemies
Z) Y( t8 y& T0 YCrsShld1 C + CrsShld2 C + CrsShld3 C
5 {3 g! N+ h& M6 L- X+ kCrsShld1 L + CrsShld2 L + CrsShld3 L, P; F% U2 \( A3 m
3 C' S: @6 B$ O( D" @23 MomQuake
' s0 W* x5 y A p2 b; h) m) NAwakens Mother Earth!
5 |' D$ ]" F( _! h; q; HRockCube * + RockCube * + GodStone S
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, _$ b3 J; T. K- Y24 PoisPhar
9 f! [# r C& m4 oPharaoh generates poison
& w% P8 _9 q3 O1 { U' mPoisMask A + PoisFace A + Anubis A J# d" f8 G$ [3 x! e6 j! s/ M
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25 BodyGrd
0 d5 ]9 c& {4 p0 b" [1 {% k' GBodyguard takes out enemies
; S) y% e3 V' ~: g6 BAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
$ q( A7 t1 j2 W7 N8 W- kBarrier absorbs 500HP dmg1 Q4 u; ~9 n8 A; P4 h9 u
Barrier E + Barr100 E + Barr200 E3 ^0 W: M% l- n% g1 k& s( X% J* v2 n. ~
Barrier R + Barr100 R + Barr200 R/ E9 x; [ {& m* T; c& K
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27 BigHeart
7 T1 J- }- C0 B$ J [5 cAttacks, then heals HP!
. `* F8 L+ r% H6 |* lHolyPanl R + Recov300 R + Roll R
, n# W( }! }5 q8 G% uHolyPanl R + Recov300 R + RollV2 R! O; j: B# I8 Y8 t4 S* V( |
HolyPanl R + Recov300 R + RollV3 R& T+ `7 j: y, s+ W
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28 GtsShoot
' ~; J; z8 I/ A- z4 a7 @9 s+ @GutsMan throws MegaMan!
' N D4 P4 @. b6 j9 C/ h" q& mGuard * + DashAtk G + GutsMan G
. r. m. ~; g2 W t. Z9 XGuard * + DashAtk G + GutsMan2 G
% u3 i1 Z9 A' |5 L1 }2 OGuard * + DashAtk G + GutsMan3 G
2 d$ H7 a5 R- OGuard * + DashAtk G + GutsMan4 G
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# W G- h" F# u+ L& y29 DeuxHero
% k/ d! r) v+ n4 W+ uMegaMan & ProtoMan team up!6 f7 X& g _& C @
CustSwrd B + VarSwrd B + ProtoMan B7 }& c/ ]" G( ]( G9 q8 Y B
CustSwrd B + VarSwrd B + ProtoMn2 B
9 r& M; a; q6 E' Q( X# \/ ACustSwrd B + VarSwrd B + ProtoMn3 B
8 R8 N" L. _& Z5 {; p$ ICustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
) v7 _/ H2 o4 Q2 Q3 }, c$ A5 RMegaMan & ProtoMan Dual atk
( k# U- d$ ~. W4 m$ OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- ~1 H/ r5 p; T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- w7 O$ l4 e, E3 f7 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 z8 k r+ Z: nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr) O A; O% ]8 s1 b
3 Navis attack at once!; ~$ }( n9 S+ f
Team1 * + Team2 * + KingMan5 K+ v1 \' W1 x) s' h9 r
Team1 * + Team2 * + MistMan5 M
0 r3 w( i/ B3 i4 |8 E. `Team1 * + Team2 * + BowlMan5 B3 R2 n* M; w: Z& }4 \( }; a' u4 A
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32 MstrStyl! l# R, j% i. J% I
MegaMan unleashes his power
/ }1 x9 Z& @3 z6 Y2 ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
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6 w5 | d0 A5 ]# |# GStdrdChip (Part 1)" j. p% c# C( f
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ t4 c7 T6 V0 y; f) H│编号│名称 │MB│攻击│属性│稀有度│说明 │
, h4 m# w1 h4 n8 C5 ?+ Y% ]├──┼────┼─┼──┼──┼───┼───────────────┤
1 r" u- E; ], v│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 X* g, E& F. M8 K/ _/ q" f4 f│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* C4 z/ y8 T+ j0 @' c│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( T; n2 W8 L! U2 y# H- l: \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 x/ c; n" z( _2 R9 t, n4 O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, q- |+ v! D" z& p/ m0 d# f& x( S: C
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" l( c% h( |+ ]0 T; \* ^* R│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) \# D6 E2 f/ Z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# u& K- { s. Z/ d. D/ x+ d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' i- f. B) X) f- d7 P9 d; H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ d; X. T J) k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ R. F* o9 ]9 }
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 r2 Q5 {8 _) u# m│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( [) m& ]/ ^& W# d2 w1 K│14 │Spreader│16│30 │ │** │Creates a large explosion │* C+ s1 M+ W, y# p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ P% t4 x+ y1 d0 L7 c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 X3 W3 `0 x0 r7 p7 M6 k2 y! b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( I2 C3 `0 b8 |- Z6 i7 ~9 B
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 o, K5 M T/ `- S1 `; u& h% L7 h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ b/ Q8 r( X! ^6 O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' E6 _/ p9 O6 j* M7 x( q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; _3 }% h: d1 f6 R9 t) O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" K% g/ s+ Y/ n/ x. }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 D8 y" F+ K5 C! S- o
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; h4 M' C5 B4 m4 m. y3 M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; {( X% B( t `1 O) c│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! y/ F9 P' @$ u6 U+ N0 K( E│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 u2 h. T9 g! C/ N$ f- K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 H, O) S3 q& U) |. n# c+ \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& G; F1 W# Z* ? Y9 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
; W m& b e8 \/ B" g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" k7 x# [3 u- E; H: [1 w/ F# D/ |# \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 R/ y4 P+ x ] f) j
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ R. Q) ~- D) [1 I9 Z- ]- x+ v* Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 N1 }8 i: G) H2 g8 E4 M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 @* {8 `& p' ?) T# S
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; z3 V4 }4 I# ~- Y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 R+ M; D N4 t│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 G) \3 H, V, a3 `│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* c$ j6 u+ g( k
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 U( E5 O7 N5 Q/ B7 c$ ~" f
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
T, M. T' W3 i* o$ x( ^) u9 G6 X│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' P+ {# C4 L5 _5 b! p% G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 ?$ @ k' T6 n
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ r7 V1 I2 K* G% ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 W. L' i# _) c, ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 h$ n) P- i; M. L* s' l |/ ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 A) o: e3 A8 M( t# Z( T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# h' D; |6 u9 O# ]# K│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 P/ ^6 }) X# A3 `- y, g+ h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 K& u: f7 ]3 B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 ~3 k$ A# _8 h0 q& ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 y. ?$ D: ~+ D' S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 o! s! ~- w% t4 a# t( g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 E" x& M7 _* [: b; d) J│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 r7 ~$ ^6 v, A( y( @2 a' j4 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 [; ^. r6 ~2 E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 n$ x& C3 }' t1 F4 P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 r+ a; K6 {% P$ Y: Q. y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% m0 p! `+ G# H│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 Q& h0 d, T' v│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 m5 r R+ d0 P│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' u) M2 s) W. s( g│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 c6 ^ X7 W1 \2 Z2 ?9 u( i! B
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: Y, X* x' z2 r2 e│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# G0 x. h. }* z4 b
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 q( P6 S% ^5 h# V1 P│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 n( `: J) u8 g' g; U" Q" _! C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
w4 }, r b% O4 F0 F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ I. V$ k8 n% [; N│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 q0 O) B0 L: b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 f6 r/ d) `- D$ t' t: p1 Y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 K7 w k1 L0 {6 m
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 t3 z( W+ m2 S1 j│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' g0 N7 I& `, ~+ Z; ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! t' e; u* q, J) c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 N+ K# `. [3 s0 c" n# i│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 w, X, e/ A A2 ]
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 D+ H) L8 U, i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! A) @+ q. h! a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" }: j. {' g. _! j4 J$ X, R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ N; ?' A! \5 M6 \" e7 K│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* x8 V% N+ z- P3 D* G4 F( J+ c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; W' ^7 N R' J+ W4 C8 v3 ?8 _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, B4 q, f$ B2 s! ~6 J* j
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 P% P4 S) M6 ^ y6 {6 v│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- p0 r+ `% ^2 ~! { |│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 m3 g, N7 w2 y8 N( b+ k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- C# X! V+ X8 [# P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- P8 @) y7 f E3 T
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# j: D# R( B0 [5 }! x& b│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 d4 @5 L) g9 k2 ~9 s/ h│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& v9 w- O9 k" k0 n0 h& P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! Y( r6 q8 a. y& Y9 r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# s$ m& X6 i! I" g3 d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 Q" \( ~, b# ?- \! e* w" b q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: P7 m5 B' g5 }% g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 K# D8 u* F( Y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 z2 T' z9 q6 X4 S3 I1 ~# V# h' u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ U: W1 E9 B& @; O1 o3 O/ U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ X, b3 f: g& W) `: n
└──┴────┴─┴──┴──┴───┴───────────────┘
& T2 Z( t3 Y# d6 e1 [+ q. U% m
0 v# s. h3 s9 h' D/ q2 M( o8 eStdrdChip (Part 2)
k% ^! ^( U D' ^┌──┬────┬─┬──┬──┬───┬───────────────┐
4 H! ?/ N5 U, c1 T5 W- u│编号│名称 │MB│攻击│属性│稀有度│说明 │; B0 [6 p/ C, h! ~
├──┼────┼─┼──┼──┼───┼───────────────┤
7 O# W$ ?4 f- m# Y L* B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 Y+ s- I7 H! J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ c% E4 p* E& w5 T% D
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 Z, y( L; m+ m7 q# U: C2 p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ H# R7 j& c9 U" P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 A, o$ ?! X0 K' k│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 `8 {/ h) J9 A' }3 w, y" l% L
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# l' a/ i$ i# s6 X. o! I3 {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* W$ v6 } a5 `" N7 f, q. }4 _. }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, W2 ~% o! K# Z. j6 E8 |│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" i& W! y/ q( v2 f& \8 a/ N! b
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
s0 o# ` F, F z- p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 `# w( k4 v; ]3 P0 I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& m6 Q( y7 ^5 G1 x│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
m0 [& s+ q5 i; ]3 k4 L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ a% C, f3 |7 K( P1 Y, z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 G3 D8 | t. I& M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, u+ }% J' p7 |. [, {│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- x# ^$ `0 w, |& M B# J$ |3 X
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
D6 a& ]' h$ V/ K* Y* q. [& u9 }│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: V5 R" q! G; L
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 y$ g8 v8 D/ y% e( o( l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" g. c9 }, E" L; W. u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! v. |) C/ p) c+ L) K1 B( q5 S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ k1 O3 P- E. S! b+ B* H. F; V. Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 V3 x# x4 A/ H1 v9 n│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; B: U. j2 T. p% O
│126 │Rook │30│ │ │*** │Protects you from attacks │8 i- r% ~# m- C" [, c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 S& U0 f8 X$ m7 [ k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) P; [; \0 B5 I- }8 c2 s) I$ Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 ]8 A) S4 `* y) U: f, M
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! x4 N, W* z. u4 L7 W5 V5 @│131 │Lance │46│130 │Wood│*** │Lances through back line │
" k& G" ~, P: @9 Q+ r│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 f! i$ t0 P# R3 _. z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 s4 c+ a% u9 s' Q+ b3 i& i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" H% H" l+ N( ]. _- H% O1 o8 B│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ A6 J9 b* Y- G' g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) q! U T5 \7 o {) _│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( c3 H, m v4 f0 s) g; I; s, [
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. n( c9 i3 _- [1 J& _( R9 [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 w5 K& I6 X1 x$ W│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 H, e, _, M& R: J3 ?│141 │Prism │60│ │ │*** │Prism fires randomly │
" ]4 P) e, p9 v i. \│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 V, Q9 ?: V3 s+ v) e& ?2 E
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 e% f9 z; L9 n0 z% e
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& B/ k- {+ ~* \0 f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 D* F' L* v0 H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 t4 h6 ]: k5 @& Q4 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 V2 X3 u8 q9 z8 x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# G6 T; m s4 r+ _; B│149 │Recov50 │14│ │ │** │Recovers 50HP │
; B! B9 L3 d# Y* n( V│150 │Recov80 │20│ │ │** │Recovers 80HP │' B" x$ _3 J* W+ Q5 b5 P+ C1 `& h
│151 │Recov120│35│ │ │*** │Recovers 120HP │ b; g" N& b7 O @
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: j5 U$ W9 \! n: d* c) _│153 │Recov200│65│ │ │**** │Recovers 200HP │$ U& v4 y# D- N8 {# r5 F- J+ X
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ U1 H+ ?8 h5 \( L
│155 │Repair │8 │ │ │* │Fix your area's panels │4 l. F4 Z- \* q9 T6 f1 @
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 [+ n9 V) i# A0 T* _7 a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. T. X& H( f: }" q# A
│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 e- B' x# F1 G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ }1 f& Y8 L5 ~8 L$ j+ h
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: @1 q: d# O& p- S% e7 K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: Y% n! r8 C& g3 I' m
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 E) D+ I/ @2 e3 g2 ^) E. I│163 │Invis │11│ │ │*** │Invisible for a while │6 _7 x# f, j" H c& i' u9 k' D
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 j$ {+ i, ~0 s$ ^4 ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 `3 q9 F; q# ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# k8 l/ G0 b; H3 R; k; f3 j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# L4 X% t8 }4 f! w; H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' ?4 p8 ^. J1 O) S│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" \0 x6 F2 I5 H8 f! X6 t" ^│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: {# f% T" f+ {) T4 U7 D│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( j6 |( R0 `: Y. I1 f8 m│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( m7 x* b# Q9 q9 i# h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 q$ X* W( D* }% s/ ^4 O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 y6 @5 S7 D2 a$ Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# K3 ]1 |; Z, y' A8 ?
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' s4 d5 T8 r' O5 P4 y$ L- [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& a; X! h. ]) S# u5 u
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ m# Y& B: I- H# D, [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
@+ k1 j* C; e$ x- ^! W│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" g# g! C% J* R) `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. _% q+ ?7 O. T8 ^- U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
v' @7 J/ K# V3 _9 }, H│183 │Hole │55│ │ │**** │Open hole to dark world │
# V# c& Z4 c; y7 L7 _4 m5 H│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) q5 t4 j. w [7 A" }; T9 Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) r. l$ p; E: i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& k4 P, }* F6 L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 n1 h1 H; m) i" C│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 Q; w3 t. ~0 B! E6 z1 O/ ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 t9 u) S$ t/ N$ s4 @0 E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) d; ^$ h& P# [/ i F1 V1 o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 c3 f: F, H! E8 H/ N5 f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* Z$ v1 l4 j; K, v) m" y2 Z( T2 M
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ z. h: i% {9 E# |: m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 w+ p- w3 v! }. L' S2 ?│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 P2 J1 B$ V- c+ ]1 \6 O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* [ J0 z* U* _. F. ^' c│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 o+ a& L$ I; P" e+ d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
K" e* `0 o! k, Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 I! p6 e3 k3 S* G- V( r [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! P5 y, \- v& n: O$ D0 `$ T└──┴────┴─┴──┴──┴───┴───────────────┘
2 b. n6 F# y/ o6 H
; Z/ b6 \9 i- N. b" A; l, c) E3 h" R. N4 P6 j( l; H3 i# l
Mega Chip4 |5 Q9 K u8 y# e
┌──┬─────┬─┬──┬──┬───┬───────────────┐! |+ Y+ c$ V& t* U: a( K
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 ^0 S" P5 _' M/ z
├──┼─────┼─┼──┼──┼───┼───────────────┤; T/ s! ]. k6 M, Z9 |8 U0 ?/ i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 N5 E8 m0 x4 z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# x- P+ k D: v7 C9 h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 W+ Z! ^6 \. N$ ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ E7 b/ j8 ^3 T$ r# H# ?' N+ t S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) y$ ?" T" r- v+ P9 ?
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* @& O( Z/ j* F│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# @0 w' J2 m# J' {! B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 l9 J. N4 B$ I/ }│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
" M; a+ ~' O" D) ]: M3 z" k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% @' ^: n) p% I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- I. G2 l0 ?- z; L! f3 Y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) Y! k5 q6 p. p) x7 k
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' v3 z* m% P, I' C* C. S; O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! E4 D! ]& ]) |! o! [' }, h; U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) z% b/ E" n5 b0 T8 b W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% V3 K1 J7 p# z7 b: q) u6 I! }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 l+ w5 w ]1 ~$ [" C( {2 l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) E& d0 X ]/ i2 X9 n! w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 p$ Z6 W: |: ?2 q+ v) |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, T, C3 u% g0 B( u: P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
x- V) ]& |% X' w! b3 K! C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 k8 n f) O- x" r2 z" f# \
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* x @1 t/ |/ p0 `2 U& v1 t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
C1 M. F2 ?; {4 @│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 l$ I4 g0 ^( a1 ~│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 S% e% Y2 ?3 u0 b9 K! t$ ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 P0 Z! Z0 s. d' e9 n9 |' Z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 j5 o, G2 [% e% A0 S- E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" B# B0 ?( f. q0 I* C' }& q1 B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 W w, _ o# b$ g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" ~+ `- v2 ?: H: n, j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ X! x; H8 U2 _' e* x" I" ~+ x│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 ~% d0 C7 e$ K& H3 q: W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ e+ @5 E8 m1 k7 T" r/ P
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 B$ z; O: E, K2 k( \$ N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; o- Z5 t1 \" q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 U2 k. m4 C8 M1 T) ]% s% l$ u$ O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 @1 H u( u( }$ [9 k0 g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ N2 q" w, u) E. s1 }; o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' l' k; ]6 e9 X; d, [- p
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 N8 L/ a- V( N2 U0 Y' x, o' U│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( l3 O2 h' j, ]7 X* w9 Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 c- p1 e0 [) ~+ i7 V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# N2 z* @; H- X# _0 k* ?& D! t& T6 R3 f6 C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- v% `% L* u. G; B, a e│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* Y3 O6 L5 Z$ n+ I1 ^9 V# h: Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: s7 S& w8 W% W' q* ^& B
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' D$ ]% O0 q; ~
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; s+ }8 J6 q3 I) A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 H1 t% v& u5 a/ q. w n" x+ a: R8 Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" A: L8 w) ?% f' J; F# P$ p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* f6 L; _. o9 T) C* ?" p8 H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# ]7 \0 u0 S) u) ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( V/ y! H/ `7 v1 y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 F! ]. {5 `5 b! y8 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 v( p5 `! s9 O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 n5 M Z6 V. U/ l$ B: g2 e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- e: i6 R% Y7 |+ ~2 x" |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 m9 r# n0 p1 E3 o4 U8 K" Q2 W' Q
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 b, L5 y- e* }4 A$ |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 A# D( w; E* U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 p- f" F9 G- G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" M8 c4 Y v l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! r$ A3 F, T* O+ ^! G7 I& A│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 }: O4 W# I4 \( z: T│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 N. x* `7 ?9 Y$ ~6 x$ z6 e
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! x( t) G0 w! U0 P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; v; _2 x2 i( d( u1 F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 M* M# @6 s T4 C% Y& Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 X9 K# I' a# N3 h
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; r& k/ ~$ \# e+ w7 B9 Y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% }+ C- L9 Y# U. S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& B, F9 m6 M" T- ?' A% S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" O5 ]3 p# k( Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 H$ u5 Q$ _3 f0 l/ l
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 o) L2 C0 Q$ E5 D' h: s' q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ l2 ^5 c6 R( F3 l( i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; w" o0 h% a! x3 R4 [0 A│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( } R: D3 e3 e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 t% i: D1 h/ {- h. O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
/ y: m$ W5 @5 o│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 c0 V) T& q& L) F8 ^0 v│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 h2 j$ o9 _- h: W3 r% c* M
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! M/ L* b6 C8 J; H* y, y/ l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ d+ y8 C4 M, E2 G
└──┴─────┴─┴──┴──┴───┴───────────────┘/ _# }) _( h ~# S
( G" `* T a1 Y7 V9 t h! U6 J0 m' S$ N0 D
GigaChip (蓝版); W! o; B1 f$ {( {* J
┌──┬─────┬─┬──┬──┬───┬───────────────┐) u, V- t8 `$ @0 G% {7 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │! [; g L9 d! d* g6 I# R5 `- o
├──┼─────┼─┼──┼──┼───┼───────────────┤ q# E9 u4 e0 ^& a0 H! M- f$ J Z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' Q! z! \ y$ f& W2 J! P2 k│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 n4 N# L* o" P5 V2 @
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 D/ d" C& ?5 k& W│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# p1 a5 b% H: f9 K2 I- x) K/ \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 k1 L. p2 [8 I: e7 g│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
a. d. W4 F+ q' c# C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 e) _$ c8 U& C& `+ \
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& J4 j! r1 h/ [0 g1 e( }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# p/ N$ N, y) J1 p8 ~. c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 [( b9 Z9 t, ^- _3 H) Z0 e/ S. T│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 m. @0 p8 \0 s, f1 t( v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ V3 K6 j+ J p; G2 ?5 `' X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 {+ h3 ~4 p" S1 u) c
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) z% \. k8 G# ^7 r$ d$ M" v0 R+ X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 l2 Y" t+ \! P│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 l& x z0 k# M) x W2 i( z% J0 p
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 Z+ c" z5 h# z% i, q" U: }│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* h% x `% l4 U
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% S- |4 j6 c/ h" r+ x# a4 H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* O- Q! f* _* m: e- `6 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
: r$ n% u; o7 ]. p. b' e2 M! g$ d% d* I1 [5 F) X
GigaChip (白版)(只列出与蓝版不一样的Chips), ^+ n6 H [; o; d- x7 F* E/ b- ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ L( K* O. w) V3 n7 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
! ^/ D% Y3 p7 j2 A5 C7 @% i├──┼─────┼─┼──┼──┼───┼───────────────┤
' y1 W' r. S- a! p* G# s! n│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ ?8 R2 ~" t+ m' R: J2 F8 Z$ \1 W
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" U) l3 q5 i w2 u1 F4 N7 k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 ?+ B" ?' [4 H: s2 U( V) O( i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! v% X& E4 N0 |1 t5 w
└──┴─────┴─┴──┴──┴───┴───────────────┘ |