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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + g0 F5 x. @# ~9 E7 J* e! n- t
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■● ■  NintendoWorld    站友xliz原创. D; O: |4 X  O2 k9 U7 q! {* ]
■ ●■    http://www.NewWise.com
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3 d* B( Z+ X2 `, m           洛克人 EXE 3 Blue 卡片组合$ R4 E" _* `" }5 l0 N7 O

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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: {8 i0 }6 W1 ?, T: W大家要看日文版的P.A.或详细攻略,点击这里吧!

+ ~/ ]% q+ s  \; C- U0 S/ z7 b====================6 X6 A' f5 A7 g* g! l( b  a9 C4 X
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * _: g- J& J$ W4 n
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以下内容格式如下:
5 |' c$ f: y; ^# B
0 E' }2 q5 K  H! o; D4 ^编号    名称# P9 @* L1 v( e3 d' L0 c
说明
4 \, [4 }. v$ O) ?# `0 V组合方法) N5 C5 h7 b+ A
---------------------------------
1 v7 b; Z; F. \5 p$ v( X# e5 S01    Z-Connon 1# ]/ s- V9 f' P# z: i* B2 d
Unlimited Cannon for 5 sec( H: U' h2 x7 x+ r4 K
Cannon A+B+C
  Q' j2 R( e8 y0 i4 _' MCannon B+C+D0 N6 W- ~+ |: n! l2 I: W
Cannon C+D+E
' M& e. [6 d- n2 u9 \- T6 z& c  D
; w5 S9 r/ v( @) M! ~3 Q4 y* o7 W  w02    Z-Connon 2  \6 N$ @9 p% n/ w" T$ [
Unlimited HiCannon for 5 sec
6 R$ Z) B2 Z* [' Q( [( MHiCannon H+I+J; o2 R9 ?: B* z) K+ R8 m$ H- m
HiCannon I+J+K/ v7 c9 z. l! `
HiCannon J+K+L" G) B, n  b7 y; T8 m

8 ^/ d1 S; R7 B" n0 u03    Z-Connon 3
7 l+ n/ h& Q$ x6 M7 wUnlimited MegaCannon for 5 sec
: j' E8 ^# m( `" A2 q$ I' T! LM-Cannon O+P+Q
  C$ T5 [- f+ m  G0 AM-Cannon P+Q+R
* G6 o# d& ?2 o3 ^. gM-Cannon Q+R+S" [) a; I" K( h) k% A! P3 b& _& B
$ B; J( e: T) f: S- B7 h
04    Z-Punch
4 @) R9 y8 B- e' k# m( dUnlimited GutPunch for 5 sec
! m! i: i) o$ U1 B; w' a3 `' k0 uGutPunch B+C+D0 k" P  y. I: G' `, z6 C& [5 X- M& ~
GutPunch C+D+E
) E( R& N! [; F$ F0 @+ NGutPunch D+E+F
+ K( h- W. E4 m/ K4 y
& V+ B4 g$ g9 D9 i05    Z-Strght
: j/ ?% e9 ]+ F7 r# B8 u. x" ~- DUnlimited GutStrgt for 5 sec
1 h+ [5 @1 l# X- KGutStrgt O+P+Q4 z) j3 V* S2 x1 L/ B7 I
GutStrgt P+Q+R- p, B# k* {. M) C9 n
GutStrgt Q+R+S
7 Z, x& u2 h8 }" B2 S
8 Q* s; k0 e& ]: r$ S) N6 x& W06    Z-Impact
7 V* H3 H+ g# R# R9 i* RUnlimited GutImpct for 5 sec* `7 G. b* N! `6 y
GutImpact G+H+I/ Z. _+ a4 U* c: b5 O
GutImpact H+I+J* P5 U8 e: |- r5 F
GutImpact J+K+L
, ~1 x% X) v" X# u
/ h" L3 w' z% @9 \5 a07    Z-Varibl% \! r+ u2 C0 l
Unlimited VarSword for 5 sec) F: m5 i: k# ^& v, b" U
VarSwrd B+C+D
, M* J; c' h" ^( g3 g. f& IVarSwrd C+D+E1 |' ?4 z5 s  O
VarSwrd D+E+F
! O9 P* e5 n, O  N( Z
: i* f, c# F' s% n$ A08    Z-Yoyo 1: O  L+ w& {: w& ]; m( w% T
Unlimited Yo-Yo for 5 sec
9 i& }& H, |& H; t1 \; B1 j$ GYo-Yo1 C+D+E1 _3 h( F. {1 \' `- j  r5 f- @( m
Yo-Yo1 D+E+F
! L$ X$ a# Z2 Z1 t) G2 p, V4 ?Yo-Yo1 E+F+G% S1 C& X3 @8 b

# \+ l8 u5 I6 B. u8 v/ C/ w4 |09    Z-Yoyo 2
/ W. J4 U' R0 D1 aUnlimited Yo-Yo2 for 5 sec8 G/ X3 ?+ D, |# f* I: p. g+ |2 w
Yo-Yo2 H+I+J
" H" }8 W4 c8 S  A* aYo-Yo2 I+J+K
/ o' ?  m! I9 `" i+ MYo-Yo2 J+K+L
8 K9 v  {# N& g/ n- h
: I9 {2 W. V- m9 w# B* _10    Z-Yoyo 3
& ?( _; o9 _1 l! QUnlimited Yo-Yo3 for 5 sec# ^2 B" s  O/ J! M0 y, A
Yo-Yo3 M+N+O' X( t. z0 P; S! c+ a5 Y3 o& s
Yo-Yo3 N+O+P1 t: M9 w% n6 Z1 W0 @! N
Yo-Yo3 O+P+Q. v) ^+ o, l( n' V5 t: T

# B3 s+ b( B; s6 |+ G& i11    Z-Step 10 n& z& I' Z: a8 l/ @$ G; C
Unlimited StepSwrd for 5 sec
! O/ s8 x9 o) b; |StepSwrd L+M+N  Z  k/ G( O5 u7 ~) E8 Z9 y' n
StepSwrd M+N+O
5 {) r; s- o, g- u$ f& m9 dStepSwrd N+O+P  P2 }0 P4 A" k6 g1 j" `. o
5 N4 I: a0 q6 _
12    Z-Step 2
( k* r2 |$ i1 u& x: mUnlimited StepCros for 5 sec8 d# U  W7 J' p$ e( l+ s5 A, b
StepCros P+Q+R( {% _0 ^& J% ~: F5 D( p
StepCros Q+R+S+ _/ X$ u! O3 `, _, `% h" Q. d- n* K
StepCros R+S+T
8 `( V1 p8 t: u% ^, R9 ]! Q' z. R& |3 R4 l
13    BubSprd
5 t9 v" K9 S% P2 H  U# T3 WAttks w/ spreading bubbles!
) o3 o5 o% y7 o: }) ^$ eBubbler  C+D+E* v/ l0 e/ ]& |$ j5 b( E: z0 T
Bub-V    D+E+F
$ y: F( z2 }' xBublSide E+F+G
* ], ~0 J  y/ A6 v& nBubbler E + Bub-V E + BublSide E' {' r* l6 B; E. k( S" r$ c- z

0 A; o& R$ W9 I6 F4 o* O+ b9 M14    HeatSprd3 \8 N2 ~; _2 o" ~; t
Attks w/ spreading fireball!0 O! j. {2 O9 Z* D4 p  O
HeatShot H+I+J/ M2 Y( y- P3 A5 R
Heat-V   I+J+K
& }7 f+ A- C" c6 ~HeatSide J+K+L0 d/ ]: y2 e/ f4 }
HeatShot J + Heat-V J + HeatSide J/ o+ J; F  ]. `% e; T3 B% y& O+ y  {8 z- O

1 \: h5 S! r6 O& U' E0 p/ X15    H-Burst
+ ?7 R" H" x$ f- R" uCreates a giant explosion
1 E$ }- C1 O: j: g; E. b3 S9 W. s3 CSpreader M+N+O- s5 g0 Z( a# i) i/ F
Spreader N+O+P
! s3 ?! u8 o6 VSpreader O+P+Q) h. i2 Y  I8 M4 G; I+ d
! y5 x' [4 B4 z
16    LifeSwrd$ ^3 B+ B4 z& {, ~3 o& d
Swings a huge 2×3 sword!5 P6 n7 H% k" f7 H/ U) O
Sword E + WideSwrd E + LongSwrd E
6 w; Y" F9 s  k" V$ e9 qSword L + WideSwrd L + LongSwrd L; g+ ]( ]( ?  z8 v& F) O5 w, O
Sword Y + WideSwrd Y + LongSwrd Y
  x1 x& H/ _. V! Q! R
6 d+ P+ R8 }8 H% s# [8 J$ r17    ElemSwrd1 E3 o) H; }8 x
Wide swrd contains 4 elemnts
9 B& w: ?) Y' Z& tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 i/ G- a$ Z! Y' T3 u" V' Z, V" P2 @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 z4 B5 q1 a" P9 ]4 C/ Q. O7 z9 q9 u: Q6 r( E
18    EvilCut$ ^* b1 _4 n) b! o) C; K
Step up 2 & make 4 atacks
* ^0 K  p5 L% c" bStepSwrd P + HeroSwrd P + StepCros P
5 B7 E+ o% {; r% e# g, t
! e& L  V# [) \( X19    HyperRat
# V) H' X( H3 `$ k7 FA giant Ratton charges!6 b, |/ o  L' r" `. U
Ratton1 A + Ratton2 A + Ratton3 A" [( ~, b4 Q; E! |
Ratton1 C + Ratton2 C + Ratton3 C
7 t9 v3 V8 u( H% hRatton1 F + Ratton2 F + Ratton3 F/ v  R+ t) b8 H, x0 C% l
) e8 l1 P4 l0 g
20    TimeBom +
- Y: h5 Y+ z: @6 }Sets Time Bomb in enmy area/ R, A2 U8 N; w1 X" v0 F$ o
TimeBomb J+K+L
* S7 p/ E2 r3 X/ h3 e( B5 w* rTimeBomb K+L+M
: a4 s3 \6 H4 n* E9 O. sTimeBomb L+M+N
* J* k- a& U( b  r' H5 k" j3 u% j/ E3 w& I! E) ~. B* t2 }- P, G
21    GelRain
4 f# n: h8 |! H$ d( t0 M5 _8 u& yGel steals squares
/ p3 A' Q& A4 k3 q0 l. VMetaGel1 B+C+D
6 @. y8 ^& |. SMetaGel2 E+F+G) R" p8 C; |9 c4 o6 \
MetaGel3 S+T+U
! k. N; N+ @0 W1 U' t  s: w3 X5 ~# Y, e
22    EverCrse- p4 b$ |8 z8 O" h) }0 o
Shield chases enemies
  A5 ~* G, m7 c6 b2 E& p# ~8 ^CrsShld1 C + CrsShld2 C + CrsShld3 C
: A- K) S2 A; p% ~CrsShld1 L + CrsShld2 L + CrsShld3 L
( T* J  M" z' i/ Y
& X  d0 q; c+ \7 n/ ?, U0 g4 |23    MomQuake
6 M9 R. I/ k* C6 J. H4 a; y+ W& X% EAwakens Mother Earth!! X/ G& w8 X0 ^! S  \1 `
RockCube * + RockCube * + GodStone S
6 B4 L3 n# H; P" c3 M# n5 N! F- `( K' H( L- \3 Z/ B
24    PoisPhar1 P& p" r5 P; S1 Z' E+ J' \
Pharaoh generates poison" z' t  O# O6 S
PoisMask A + PoisFace A + Anubis A% u+ O* R* U$ c) F! D# |

8 _0 }5 L5 L* I) X# o8 V25    BodyGrd
+ c* z+ F6 N+ l( H! WBodyguard takes out enemies: ?* }2 w8 X9 G  N  _/ v5 l' ]3 {4 B
AntiDmg M + AntiNavi M + Muramasa M
3 Y4 t; ~8 Q& F, y- C7 v3 c
! c( P# S0 H" ^" c9 I9 p26    500Barr
" l8 C) H; ?! E$ v" ZBarrier absorbs 500HP dmg
/ q4 A0 \) F( X! y5 ?Barrier E + Barr100 E + Barr200 E$ N  [) x, J% ]# u0 n
Barrier R + Barr100 R + Barr200 R/ j* Y6 |% N+ ]1 }: {
1 b+ b5 l/ p5 R! P3 g$ D
27    BigHeart
) c. ]- y! U8 f& E  c7 dAttacks, then heals HP!8 Y$ }: X* H  A' l) M2 U6 ]
HolyPanl R + Recov300 R + Roll R
$ c! \" _; M8 Z0 z0 W. p4 uHolyPanl R + Recov300 R + RollV2 R3 z5 @& Y. E) E" {1 x# I5 Y
HolyPanl R + Recov300 R + RollV3 R0 {9 c5 R1 d; g2 C8 b9 {. H

4 E0 Z. o) Z) z$ P; r5 i% {; S- C28    GtsShoot. U) L' }8 [1 H1 K  W
GutsMan throws MegaMan!
  S6 M7 o* w4 kGuard * + DashAtk G + GutsMan G
' J& o- N8 b& G' L& ^6 C' rGuard * + DashAtk G + GutsMan2 G4 |8 u, _, q/ P) O: j; [' |
Guard * + DashAtk G + GutsMan3 G% r! h8 B) l8 a
Guard * + DashAtk G + GutsMan4 G
: A( i: h0 q) k. d
, Y, O& l% j; U29    DeuxHero1 o% `9 m' [' R+ l3 ^$ t4 R6 U
MegaMan & ProtoMan team up!
9 o) d8 P, e- c8 nCustSwrd B + VarSwrd B + ProtoMan B
! }* e! I8 ?" l2 NCustSwrd B + VarSwrd B + ProtoMn2 B
, V- F5 o' H5 S2 m/ X0 rCustSwrd B + VarSwrd B + ProtoMn3 B
0 {- E/ y4 Z2 E8 q! p, H% @# i; L" o/ tCustSwrd B + VarSwrd B + ProtoMn4 B
) q/ l0 N0 ]) b2 x
( q/ e( k( W* Y) [, ?& d! E( z30    2xHero
; L. Y* I, g) Y- D  O" I6 mMegaMan & ProtoMan Dual atk
5 U! C4 N# B9 ]: J5 U; jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" @5 ]$ a: d0 y$ JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 J" R6 G1 c# y* K+ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 J+ j- ?, _8 g# u$ T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 `- i' d2 Q, N' \/ B- J5 n% t( c/ t

7 N+ E* `) B: q3 _3 B3 l31    PrixPowr
# {. M6 M+ T* X$ x" G/ b' u3 Navis attack at once!5 b. k. x! a+ U2 o, b
Team1 * + Team2 * + KingMan5 K# Z9 W% D/ r3 F# C- q- v
Team1 * + Team2 * + MistMan5 M, {1 y6 k6 U  J! d1 @% R. t
Team1 * + Team2 * + BowlMan5 B( S2 i% F) A/ K) Z, H
+ ~/ m. J' q4 g; o2 k
32    MstrStyl
; B6 ?+ m# r3 F% Z9 J- \& B) UMegaMan unleashes his power
' ~1 ~" A3 h* I# ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 I2 D6 O/ ?( c( y0 B8 B1 R* ^/ Q
StdrdChip (Part 1), s! T. ]7 a9 `+ J
┌──┬────┬─┬──┬──┬───┬───────────────┐9 O% G4 c2 P: I
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 q( p* w* A5 R* ?├──┼────┼─┼──┼──┼───┼───────────────┤+ y- N. W! B+ x( w5 z3 i; @
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 s% X# {! b. s4 `* x' L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 n2 I- c- q4 ^8 }, G  Q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& `2 k- a6 q# n8 ^% y8 O7 h
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 C* M- _% O. P5 l* H8 x# x1 a% B. b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 D4 c) u6 O4 p+ I- g│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ @6 q! g4 H9 ^+ w! A6 k
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' q% @% C& Z4 Q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 l' \# r) g( m* F( H, G
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: J; Y" ~; _6 f( O2 O- N# a+ a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% _% O- T; \5 P0 @
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. U+ c, D7 i$ c7 _! y, n│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: }5 [" M" R" l! Y& O' ]" G
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │. @$ L& s0 r8 O9 _. u# W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! J* j( [7 K" \: L0 R% ~# C
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% B; \) p4 F8 O/ }2 g% z! E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! Q* ~% \) {& a* D4 B
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 i6 l9 Z6 v9 N7 J, i│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( |1 S( H& S3 p2 x4 M% u- G9 h│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* L' A. S# q5 `. l% [$ M! p5 v9 u
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 K3 G1 a4 D5 q' X5 C4 L% o│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 Y! F; a8 l# h( V& M5 J- ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 G) l) {% \$ e+ L6 y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 Z8 J: j7 D" H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ Z0 Q& c, D# P' ^- c" p5 m5 o6 z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ P! K6 ~3 d# k" J8 V: G9 [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 Y! x9 E: V1 }2 s% ^+ U. P│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 Y! t+ Y* ^1 C9 g│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ R! x2 w5 U' s" P- L3 R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% f& {2 S! _2 h+ ?+ L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 q: ^) i7 a. o% M% C$ A+ Z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 R+ H. m5 K5 R5 i( Q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  @- f: c* E' _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" V8 g4 k; j$ C( r" h' V% u│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ V( H! o( W8 ~$ d3 B8 A/ Y) r4 f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ G6 P7 I" ^* r9 p6 W% j│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) P1 L+ I0 q  L│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# h- b6 q8 z2 Q3 r# {+ A) C
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. k4 d3 }6 ~% E4 F5 W! E( O│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" z; k# z, G5 s8 q5 F) U0 _
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 t5 q/ r# h- E$ `│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 s/ z4 g# M9 H! u0 p3 u! M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% Y7 g/ o" x+ E, n
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' e1 i/ l0 i4 k% p, @
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; L- y0 v4 m: e( r9 ?$ a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& a& v; A1 N- `9 Z* a% A1 i: `2 b2 k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 d# u# R2 V" R
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- t- P5 ~4 F+ y/ R+ Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ ^) X- W  T$ c( r( y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 S* v: `2 ?# {$ ?. q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# E+ L9 v. l' Y# X# I/ _& A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 K3 Q% L& `. y- u" g9 s& o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' D& G- B7 S5 d# K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 ~6 }/ R2 n. b2 P0 h9 ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; {  L* O. N% ^8 ]  d* e1 Y( n
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 _( r  Z4 }5 M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; ?/ Z' C2 @! X4 d; i│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ j) h4 w% S4 s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 B/ `/ J" G! v; v5 N│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 {! Z! ?( |$ f6 s
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  f; T) U# k6 h+ W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* p- R8 b6 \' F8 t3 |% e
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, R6 ~# X" @7 d1 _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* X5 d' K- k* t' b2 b) T0 p
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- y* R$ _) D- w7 m: P7 q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 C" u* ?, p. U' o0 o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ Q4 J3 _# y% u% T. R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 h4 ^; W7 G" d
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ \# D" A; R5 {. u8 r6 d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, ?% H) o) s7 w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ X) z/ B% P" u; h7 |- m* L% `
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* i7 ]# n9 e, C; _/ X. d) t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 i3 B5 L) Q7 X# g6 W1 k9 C│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 p' j! T" O9 N9 i; E; _( c│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ J% U1 w1 o. {9 N4 j2 J│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" A, S9 C4 ?$ W5 r: {4 x' e
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- H, q& O( w' T9 A4 [6 z8 x- Y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 j% p% d# ]$ k│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 M; M: T6 k0 e7 I- y( o8 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 d# S, p, D% _! T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 F6 ~4 h0 i/ C. w8 v, o1 j7 l7 }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 C1 @* G% ?5 _! c$ o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: _0 f. D- b2 U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 C( ]1 n1 K: \4 F4 o4 |, ?
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
  ~" F$ m" d6 B6 G  @. F- N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 v; Z% e4 X* z0 W$ \$ x
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* a/ R! r' ]' C│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- w# ~$ u6 ]1 w4 Q( {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 \* n6 S6 @# E4 Y9 y% F
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 d, l4 z3 Q3 E( J; V
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; l# J0 L( {" b- \2 e) ]│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; i6 i9 M. Q: ?0 {, A. Z" T" M: @│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 v6 d( D4 T4 L) Y( Y+ X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. A; T# |1 j& b, s1 m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! R  z8 f' w5 w8 ~; J. C$ C: F& R; X0 K
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- ?7 f: }6 A9 o
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  v% ?* w0 f% q- w5 J
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: F( Y- H6 h' G  J5 U7 j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 m( M( |7 ]! n0 y- j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ ^3 B' b* t6 u6 i! {: _1 [8 x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- E( l# G- ^! l' V! c; q4 J
└──┴────┴─┴──┴──┴───┴───────────────┘9 i. O  A# l" V5 q7 c0 Q

$ i' c0 n8 p7 h! r  xStdrdChip (Part 2)
4 K/ W- P2 Q/ S6 d┌──┬────┬─┬──┬──┬───┬───────────────┐  ]; ?" u8 A& M
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 ^/ a% T+ D  I! u+ Y
├──┼────┼─┼──┼──┼───┼───────────────┤
/ q9 Y; n+ T+ j4 J: P1 d  @5 z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 |- q9 G- G# M# d  I' k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 ]& h: B2 Y! o  D: x- |
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 {8 u+ _/ ?8 H( K4 X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* ]1 ?( K* Z. ^2 r│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  @# T0 U2 V6 v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 g  ~. }3 B1 j0 A. Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 A8 z! p0 T; [2 M
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: t( |0 I7 _3 v4 b4 F( G# S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% p  b  A: \$ L. {* y) R
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 [& `8 O$ _  ?  h4 y# X( U8 `│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  k! Z+ \/ _8 t5 K7 m" V% W
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' K& V7 ~+ }* _; C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. `  ~/ w) ~& c7 y9 L" C" ^3 F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) t/ W) z- N$ h0 `7 x( {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) P  ]" N4 Q5 P( G$ y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, r# L/ }$ |  w" Y' n9 o9 [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 i# G: L. U+ T$ f( {
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 J) h' N+ U. W' M4 }' K) w, a) ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 C, S0 U( Z: x/ O2 Q2 H│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 R7 `6 q# D. {6 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% N- |; m+ U* |0 f5 |│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: I. k( g7 P  Q. X9 j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ v$ S9 [$ Y- P7 g0 ?: W
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% ^6 Z0 p% \' _, q' O! Q1 Z6 I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 Y+ h6 b  U' N- h" L' G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) m# o7 n) [. U4 B$ g+ ?- X
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
( w7 B; [; x: M. k" _& Q: n' D│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) F, q6 @" g% o  }! ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& ^; {* U* k1 @; h' s4 U│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 e. X3 x* N. Y- g$ Z4 Z% @% A# n
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 U5 D# K7 y' x2 C, e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, T8 D8 s* Z3 D; S* V2 w+ o* g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; n" M1 [% K. ^' Q; z, G4 B│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- \! Y) o+ ~4 d; I' ~/ K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ x1 J  V" C/ r9 m/ g& a
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) T+ Q& U: x  z! M+ A2 B$ z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! E, ]0 ]; Y3 J9 B( B, a7 X; G│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% H* g! \# h6 U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- ?, Z/ s3 g2 A3 `4 F
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 O1 X6 r: [4 n- W/ H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 _: }  e  Z. [# \│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 A( v  N6 C- b! g9 ~4 W/ [
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# C+ o1 Y' \/ Q' |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ [' r) i  g- {3 Z# M! N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 X9 c% k- I$ B7 K6 }/ y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ c$ Y5 N# Q% K% u; f# a
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, ?5 T8 g" b, s5 y6 L- M+ D" h│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 G- X8 E5 U7 z7 j) w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( `7 O0 p& f6 Z- {. |2 J* {: T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 K5 }% I% ?$ x1 d/ N  B" F5 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" |, l* J* B% g6 F/ W8 c0 @+ M
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! P1 p; n  d1 M% M│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ u5 N" N0 o* X. U7 j│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 d1 l5 S3 q/ R8 i( D$ b' u
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, r# [3 D2 B; \% q  I
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( u4 u: J! ^8 D0 E6 S9 W│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 }0 P; N; L# J; e6 n
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 e4 R0 W- n0 r$ [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 F0 I7 X% [$ h% W3 y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 |" E% K- m2 A$ x+ _0 P) `' h
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* n$ o2 T/ h6 R│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! X; D- w% J/ m% b" T6 y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# }6 z1 w+ F* _9 h% I* l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' L8 B3 V9 {- Y1 G* W' Q6 f( O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 a9 n) s, q: K
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 S$ a, M( f- ?# M6 n* F8 P+ Z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ |, y& x+ U8 F8 W! h/ m8 c) {( v. @│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& e& u. L/ _# b" l$ h) ]8 q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. X- l6 u. Y& y; j# X! ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' q- F% j  o; d% O0 M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ V, `( y' W! s/ \  G│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 Z( m0 t% v7 m, F. z+ @; c│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 I4 P5 k- \/ ~│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; y& r% l0 R$ ~- Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  _+ R5 |/ p9 }0 [: E( B% {
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 d; f) @, d" N3 g, o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ t1 `) h! E0 @3 I* v4 m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 ]2 m. m* {$ v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( s% Q; E( i' g4 e! N0 O3 D0 r9 k4 t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ l6 X# c/ D1 d: \% H1 x1 \, R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 @3 R% y2 T' ?; t- a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: h% a' A( L7 a5 ?& W
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 u: ^, r3 |: M
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 B  K5 K4 L& V5 i' l5 p) _7 p
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 B3 ?4 m+ g! ~' Y) ?/ j1 h- o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  f: S( A- h& Y* e" ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" n# ?, e$ X6 I- u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! w! a; d* U- Y. n2 q4 O* w) B! n│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 G$ V! v4 q3 C. M5 z
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- X6 T. f: `! Q! S& w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; y9 u/ m) V& }% j" R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! }) n! C) ^( G+ h│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ b8 @( O- ^" ?: c& r- c: i  N0 t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 T( O% v" U" h+ @  f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* p, n, a7 `0 F% V│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' i) w5 l" D1 {/ X; [│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( q4 B) P+ |) s1 F' r% S+ E: G, c8 ~│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& ]$ p( Z6 N* q9 i
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 a) Z) a4 }7 ?│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: E" M# z, T0 d9 P
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* t0 }/ V0 v# R2 Y
└──┴────┴─┴──┴──┴───┴───────────────┘" h$ ~2 G, I( d5 x1 u6 b  y

) T; B: v- H' u+ n" w5 S
2 N4 s' n* S! M! q+ [* v5 A6 cMega Chip
! H1 e6 W2 d' m' E  G, F┌──┬─────┬─┬──┬──┬───┬───────────────┐  y4 q& s" z0 I9 m' c. j* G
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% i! |) d) s% C0 y& F├──┼─────┼─┼──┼──┼───┼───────────────┤" W( {3 ]4 b3 Y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" Q4 e- B8 j$ _7 T4 Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 }. T3 J) E3 c% i1 k8 e5 L: O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 F2 M/ J. u9 O2 W- Y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- s* t5 @6 p* [2 B7 Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- u/ s2 x! u$ H% j│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 f  d2 f; ]# d/ _: t$ R2 J" l│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ S, B( |; K% j% F3 }$ b3 z3 x# ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 q' ?2 C. n* C; B9 t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. o* x9 G; e1 u5 u5 G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% k# `4 @; N0 }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ g) j6 n" Y+ p/ Q$ I1 `1 D4 ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  L/ D5 D( }4 u- r  {( j: b, J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 Z7 Q+ _* h% {+ Z7 d# T5 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' z1 E* ~8 k) [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ t3 ]( W& S+ P. W& _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) A! g3 F; j" [/ H6 V- M
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 L4 ?9 c/ E" P& K  n$ c+ k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 r; R) P2 {! R% i$ @. o
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ f5 j) _& G2 q* J
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 s; T/ X" d* E2 v; Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( q: p) G* g+ w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# D, m! t. v$ k% D( }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 x* m7 @; |* V+ q  R6 C│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" g  {& @5 q& T! ^* x8 t+ {& S) n2 T
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! q" n( B; {" h8 W, f
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ G! Y: Q* j0 R3 o- }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% M* y6 u- _  }' R1 x) h│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 r% @0 V1 D+ A& }+ Q# B│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( c- ^( k. g7 c
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; ]( d0 ^) _# l+ p│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 C1 g5 R- R, Q$ q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- ?* d' N2 v. `# Y8 j│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 W5 _0 ~1 ?. {│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" A: Z# X$ ~! p0 u$ a- z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 \9 q6 c3 x3 b7 J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( h9 M5 C/ J3 c% f4 F$ D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: W! o$ k3 M6 {8 U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, s4 v1 J8 }0 g& r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& y$ I1 |4 n. f3 E. W& c9 W1 {3 N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, w& b* O6 [, Q# d9 R9 P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' S$ P" K# V8 Z3 [, X
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- G# v) o2 U( K$ H! S' y1 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 L! p: d( j) g" P3 B! C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 O) b2 u! R: B! [0 P( H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- i* ^8 t: w! @! {6 R7 Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! ^- ]$ }( g) ?1 ~: W# Z( w
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* R) t. K, ^5 N3 y& f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ H. B1 u" E& p( q$ E
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# J* e1 Q5 ~& ^. r: V% P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 M6 g* `) V1 Q+ V* Y$ k) d8 y+ T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* O( o' A9 A. l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 k  d, C( h/ t& S7 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ U, G$ r; E: m" G. R8 h+ g5 d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( ~6 B: x! t4 i! {  d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 r' `0 L" z& ~- X7 w; s. h& g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  S4 J5 E; k" J+ [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# H. X1 e% Y8 g/ Q! p# {. j5 y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; {, M( v; E4 h1 C
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 }8 S0 `( Q/ ^+ F8 Y7 M$ P- ]* q% }│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ k9 I1 a; g7 {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 H% k" J* U8 E) \+ p+ V
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" I! ?0 k2 ?# D) j+ T( T" v& V, z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* u- _: H1 b5 n
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) X; {: L! \. u9 C) U# d" I% R
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 h) `9 k4 L& K" {+ c+ T│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) }& B- j  O' [7 m# a, U% |│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ n1 b9 E& d/ d& _5 t* m8 B  J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: B3 `: X4 T* W  W+ H) }- Q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, o. E4 l8 o4 R8 Z( v0 [│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 Z/ E) ~7 [* E! ^' c/ X│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 i6 V3 G! }1 T* {+ t) n/ ?+ s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- C' {, M+ E4 [6 O! S
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 Y& R& _3 V( ?% B( y3 ?% w
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 d6 F) D/ T$ V/ s+ }) W│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: x' \! |1 ]0 T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 w, p4 z: V2 k' q# N4 d* N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 y+ r# R8 I) P0 f8 N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* z, O+ N% ]+ g$ t% Z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" {/ e0 k' s: q' X9 |
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 _. ~4 L& w2 \9 a" @; E" r6 A4 }; Y5 l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 a: g* T6 p% J' K5 t6 s" s│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: g8 w. O% \6 t% R│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ n- s* P( r, Z7 L" _1 n& ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 {( Z8 X' W. v2 _: R- J& u│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 R% B0 b: T" Z2 p└──┴─────┴─┴──┴──┴───┴───────────────┘$ x6 l' e, n9 z6 z/ A2 O: p9 l. m

6 f8 ~/ ]' D+ w- L' _6 a/ O8 F0 ~
. o% s$ f& V5 ^' {% B2 X& qGigaChip (蓝版)9 \6 W; q  z5 C# J2 k- z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) M2 d$ }0 y6 ]' k0 v9 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │5 Y* J, m- w) U0 E
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ y6 J$ m+ R: F3 B5 K  o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' S$ f  t. t. i/ R, x' P- s│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 @+ R5 w) E" w
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │* o+ ]0 c' R9 f
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 G& K& X7 u; z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( p/ w( B1 o! o* [5 P  U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, y* n# s9 g% O( x* s2 Y' s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* T) W9 F$ |) \* a0 t1 |( L│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ S, I4 [! V% N: `1 H& M. T/ [│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  c7 a! g, y$ v' ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  R: _. H7 [. S* y; h! ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* @  n+ i) s8 o* y9 [5 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 T! X- ^, g/ w4 D3 K4 x+ x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ ~# `$ A, ~3 E7 e: P  P
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
- w! n+ U. g) |" c7 r; a! m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, z$ d% W& C& U+ q! E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 R0 k% c& I( [$ Z4 C, j: }4 Y0 @
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ a- X. \7 D$ o  R: G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; I& e4 P; e/ k5 W  f4 Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' o& A* a+ K' |5 l│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ m$ ?! ]5 z0 u. l! }/ A1 n└──┴─────┴─┴──┴──┴───┴───────────────┘
& F, B) c. f7 w* C4 t
6 {& g: p2 T" F0 OGigaChip (白版)(只列出与蓝版不一样的Chips)4 ^) \5 \0 D0 }, z+ O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 g* V/ u( D8 S+ v8 M, J' I0 ?│编号│名称   │MB│攻击│属性│稀有度│说明             │9 E' C. M5 T: N1 w
├──┼─────┼─┼──┼──┼───┼───────────────┤/ ]  Y6 s- K. R/ n% R9 k
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ x5 W* G; r: H" D$ v
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 m4 j8 h( l2 ?
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 _' s& h% ?/ q" |" \6 W2 A5 y+ y3 X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: K# J! W' t3 u6 [- {8 @: b: l0 r└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 l6 `7 A! D2 v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% y+ E# ]0 b" D4 Q! [6 X3 i# V

6 t# k* A+ X- Y8 ^001002003004005006
2 J; E8 q- Z( A/ t# M9 f9 E007008009010011012
& T' V# [4 N7 N/ O% a' c. V7 w$ G013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& Z. ^. T6 P$ l/ H' s; j- p8 j6 k- {: d
5 C; F/ @6 O. b6 ]1 G9 f. f  Z
019020021022023024
, x5 R5 p& D1 _- d' h025026027028029030) h* Y* k1 ], {0 }
031032033034035036
0 |* V% s# b( e' J
% X. r. }; N) D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% m) p6 Q- `, T" V' h9 o; R) ^7 S2 w6 K/ A. A6 z& E8 }
037038039040041042
2 L. D* ]+ f' }043044045046047048$ L; E: T% [6 n5 Q* V) g" x
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* {/ w+ _( _! t" m
( Z) r) v/ q2 z* C" {1 n- f5 e
055056057058059060
6 ~# G8 k, b1 ]' P( B0610620630640650667 r4 |" p* ^& J, f9 ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( B0 P6 a# I! n5 c: Q9 w! c# ]. y& T
073074075076077078
* E) n3 e  c0 L' e. \079080081082083084
) @& M% M: Q. [. [; P) Q! x; c085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, d8 }  R7 R( S0 I
3 P4 S2 r# i: _! O+ I
091092093094095096
3 r: `1 Q+ B1 S7 O& {$ w097098099100101102
* P1 D7 g# @. w2 g: ]: Z% F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 \4 f! ^5 R; Y9 A4 `: A: x/ @/ H( b7 }/ x; y
109110111112113114
$ l1 x6 n% y2 Y- I7 J* z3 X; F115116117118119120
6 Y  H& ?: H: |, ]( w121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ D# |1 E7 [% W2 p- e
" F6 u- `; E; t$ T- w# a/ k5 u127128129130131132& B$ n+ v8 Q% \2 l; q" |9 F0 V- ^7 r
133134135136137138( L- }9 t# ^8 j9 m8 {' j2 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# |+ h1 ?: G2 d5 B/ S$ d
7 c1 u/ K3 X" Z2 A! t1 |: m
145146147148149150, J' Y  t& Y. s7 [' z- Z
151152153154155156- f* L; y; {2 _: \9 {7 p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Y. b8 ^! Y( s5 r, }% @

: y% _; x4 m0 F! q# ^6 F2 t- G163164165166167168% J- M3 l7 E- _
169170171172173174+ J% N3 x9 N/ y0 z8 F  i6 y! q( J
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  h5 B, N! X3 R+ l, d, K7 k+ @: A$ n
3 V# ~. f# M( X  A
1811821831841851865 x4 A5 ~% `& d
187188189190191192
5 H: b) O+ V' |3 Z1931941951961971981 B: w1 p8 F  j( e, j" f
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( y8 k# |  R! H1 L& |5 `; \
4 s9 c& g0 e. r% Y5 m& i
001002003004005006- B8 T# [* n" S  B9 y1 y) V" M# G
0070080090100110121 z" O* m8 o$ w% Q% S
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 W+ b& j- n, ~9 m

5 |1 q, m, u5 H& Z7 z7 P/ E" L# y019020021022023024" `: i0 `- s, }$ j
0250260270280290309 a/ e4 V/ D6 T4 \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 ?) x" p  k7 Q; S4 a6 F  {

! c( V- U! c7 f* l037038039040041042
- \* H' h! K6 x3 S043044045046047048& f4 E, {' E8 c, l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 f% H' Y; }+ R6 G5 z- |/ M
4 U) W7 M' l; r) G) Y' n
055056057058059060
$ R# i& ]9 m5 J& \7 q& R061062063064065066
- r$ P! e) R' V# q: J% a2 D067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 q  Z# {( c2 ?: X% Z5 b& c
$ J  w8 X# F$ N; e4 D073074075076077078
% e& K+ m" ~4 v5 f8 B079080081082083084( _9 M; F  I9 O4 x; |: ]7 Y; H' M
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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007008009010011012/ m) Y* w3 }- U  h; Z) g9 a5 V# u, {
0130140150160170182 B9 N8 Q- f0 `! U+ l$ j( o
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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