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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * l& G. n% m- A: A9 [
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■● ■  NintendoWorld    站友xliz原创
. x6 F" O4 F' d■ ●■    http://www.NewWise.com
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, X# d  m1 O: Q& Z. m" u/ ]* Y# f; S9 [9 \" Z0 C
           洛克人 EXE 3 Blue 卡片组合
; u8 X' z+ W1 O7 J) M! ]7 o  ]. I' z! y

1 l0 T) A( u, ?( {" P& h5 c& q' e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 _" N3 p9 b6 M- f: s7 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 x& ]/ p4 P% m; s. w% }====================" u9 y5 \. `! F4 Q0 C( V% D6 J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ d2 k, }5 l0 W7 s+ z, a8 ?% Z# Q  T! b2 e
以下内容格式如下:
; z; ~. b# D1 }4 ?; o8 r1 P) y
5 `! x9 ?8 p6 k% g% H' l7 N- `. F编号    名称! E, l" r/ G. |) y% D
说明
5 \5 }' T& l" E, q组合方法
( l% F, ?9 h3 P; b---------------------------------# @9 }9 ^+ T! @( s
01    Z-Connon 1
  F/ o  @/ G! j: O3 v7 t, zUnlimited Cannon for 5 sec
& ?( d# N; }9 Y( E3 ]Cannon A+B+C) V! ]7 M  A( u
Cannon B+C+D
" Y, L/ c) g( C3 ?Cannon C+D+E; ^& o8 y1 f# ]
4 \( T0 Q/ R. G
02    Z-Connon 2
8 n. ~* l. u* a, F, ~Unlimited HiCannon for 5 sec
. ?2 N; K9 z8 _HiCannon H+I+J
, U/ n( ?  P: U2 `$ T. l, QHiCannon I+J+K4 H$ P$ W0 }& b# ~9 u: i
HiCannon J+K+L
6 G- L6 q' C( v  B5 Z# v- z7 p* V
" M) _4 x6 A& @7 C8 g03    Z-Connon 3& F+ M0 Z8 D0 l1 S# s7 }! Q
Unlimited MegaCannon for 5 sec
' a) P8 _% r. [" X0 E5 kM-Cannon O+P+Q+ ]4 E' q! p9 P: V# H# d: y& ^
M-Cannon P+Q+R9 S, D1 i: D! Z0 H1 n! C
M-Cannon Q+R+S
0 m) X9 [% H* X, u- V: B
9 H! \6 J/ t0 m8 d) C, u04    Z-Punch
, h4 {9 @/ @5 Q( VUnlimited GutPunch for 5 sec* Y1 p. K9 P& S/ ?( n- w! b6 V4 u& R* e
GutPunch B+C+D
9 ]( q; u' I1 [. T# d8 aGutPunch C+D+E6 ^, ?* _; a5 L4 Z4 O: L: U8 A
GutPunch D+E+F, H" D4 H8 K* W

$ V! e% t4 _1 ?9 H5 E05    Z-Strght
2 I0 M& g- |6 \1 {Unlimited GutStrgt for 5 sec( O. ^1 K: \. c/ l* B
GutStrgt O+P+Q  `( I2 u2 v! \3 T
GutStrgt P+Q+R5 H9 Q3 ?( w4 z6 _* w7 |; c
GutStrgt Q+R+S2 i% H. M0 R+ e3 @2 i( ]
# u2 k( I7 m* q8 p5 x; Y
06    Z-Impact( W: V9 i2 {$ \4 Q8 d+ r/ c6 H( Q/ A5 E
Unlimited GutImpct for 5 sec
; j" u2 ?' ^* ?2 |* V- J4 g% M: dGutImpact G+H+I1 E9 F/ ^; W& `( j( V! `/ G3 q& r, {
GutImpact H+I+J
1 ^7 B' Q! ^* k! Y) w) wGutImpact J+K+L4 W& h$ k( d4 y+ v5 Y3 {

7 E0 L. X9 M/ \+ M/ _  e07    Z-Varibl8 N; i8 @+ @0 e& l; u
Unlimited VarSword for 5 sec$ m6 Q! Q( i' H+ B" a5 Q8 ?
VarSwrd B+C+D
9 J$ j: C8 c& N1 e' w+ O5 MVarSwrd C+D+E
: _8 O. w+ `8 o7 IVarSwrd D+E+F
$ z& P5 @4 |: l! H  n) j8 t$ u3 r4 L
08    Z-Yoyo 1
$ x5 r& n- p8 Z9 t$ x/ }2 dUnlimited Yo-Yo for 5 sec! \. D) Z- Z1 b( V
Yo-Yo1 C+D+E/ X: K+ v3 k) \  h$ |
Yo-Yo1 D+E+F
/ W2 r; m" h: }0 I/ m: GYo-Yo1 E+F+G9 W8 _' i8 u1 Y7 A4 w- |  K
) |( {" S7 n5 B
09    Z-Yoyo 24 ]( r) x1 [2 H5 q% K) i: K; }! h0 K
Unlimited Yo-Yo2 for 5 sec
& ?0 L7 b+ R  b7 aYo-Yo2 H+I+J4 J4 T+ W- W2 {7 g
Yo-Yo2 I+J+K5 j0 z* m8 o$ T  b; `' h$ k
Yo-Yo2 J+K+L1 a. i3 y9 P& e- J7 V
7 J. Q- y- o  R/ F% Q* ~+ [+ g
10    Z-Yoyo 35 ~+ V5 C& r  N7 K6 ~  n% ~; r7 d
Unlimited Yo-Yo3 for 5 sec
4 Q7 u8 X" P: s/ ^7 d  fYo-Yo3 M+N+O" Y; K  _* ]8 b( k) ]
Yo-Yo3 N+O+P+ h  G+ C+ v$ C2 V, m9 A' y
Yo-Yo3 O+P+Q
  e# W- a' j* e: U# \1 l" S; V3 b  n+ n+ X3 J
11    Z-Step 18 A$ @: l! m: W
Unlimited StepSwrd for 5 sec- l; x" h* T% J- B3 m
StepSwrd L+M+N8 t/ i& t/ q1 p' |# ^
StepSwrd M+N+O  t: y1 w& e) Q& J  v6 i
StepSwrd N+O+P
+ Z; g) X, H/ Q
+ H: z- d1 w9 C$ q  d' g; v$ z  @12    Z-Step 26 w0 T& l% {! {$ @' I9 W6 `
Unlimited StepCros for 5 sec3 E" ?5 }3 X9 D
StepCros P+Q+R
2 N  n/ w% @9 v0 K/ AStepCros Q+R+S4 t2 }+ w5 s2 h* A$ g. i- P" n
StepCros R+S+T
) O: P  G, i- B* b8 `4 S, a, F* B" m# `
13    BubSprd: B6 d% |* l8 V( h) I' c6 ~
Attks w/ spreading bubbles!
3 J$ N; H3 Q! j! X  `Bubbler  C+D+E. \) `0 f0 Q* I; z1 z
Bub-V    D+E+F
$ c, s9 W! E/ h: s2 J0 P7 uBublSide E+F+G
  J# B# l* @0 q7 Q5 ]6 KBubbler E + Bub-V E + BublSide E
' J2 B( [+ N+ {# ~
6 j' X5 G4 X2 y7 B14    HeatSprd  @/ d* M( N. o0 M3 `
Attks w/ spreading fireball!4 t2 ~: T9 I) j+ c- f2 }
HeatShot H+I+J$ P0 P+ O( q4 o) G0 i  q! N
Heat-V   I+J+K
" ^" y3 z. p! k/ }/ {HeatSide J+K+L
2 h9 k! |( Y7 E- }HeatShot J + Heat-V J + HeatSide J
7 d# X8 m- f% B" q" U4 F5 t, h4 z" ?
15    H-Burst% X! s; V! ]: |+ }1 `
Creates a giant explosion
" E5 p: |% |: q! z% ~: ^$ g: Z4 VSpreader M+N+O/ b. P8 h" m7 k
Spreader N+O+P
2 E/ J7 a! N6 O1 L0 p4 @1 w. c% `Spreader O+P+Q' ?! X  q. w4 i) [0 V9 P
/ d9 _: G- K8 v* ]3 r5 z7 w2 w
16    LifeSwrd/ F( P1 H, ]' L- Y; {
Swings a huge 2×3 sword!- u( _$ l, n* }
Sword E + WideSwrd E + LongSwrd E
  [! M1 l9 m6 v/ tSword L + WideSwrd L + LongSwrd L7 ]' A$ A. k2 X
Sword Y + WideSwrd Y + LongSwrd Y
. u' C  F% P& @0 a5 p, _9 V# j/ E9 r, F! \' v% l3 t
17    ElemSwrd* q, u& X5 _6 Q# D
Wide swrd contains 4 elemnts" O+ V0 I1 m2 N9 Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! \# i! o5 K' j6 B0 l& G( i! q2 UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 g/ E/ Z; C: u7 |
9 F) P# x* X4 Q# v+ w$ F! T
18    EvilCut
. C. x# z5 k- v7 f8 qStep up 2 & make 4 atacks  O* P' j9 n% G- @9 G7 X2 f- G
StepSwrd P + HeroSwrd P + StepCros P/ A: T% B( x3 e+ k
( r  ^- O8 z6 C# ?" r$ K
19    HyperRat
# x2 e# U. x/ \A giant Ratton charges!
2 o- m1 f9 X7 L( ]Ratton1 A + Ratton2 A + Ratton3 A/ b5 [. j; l; o# k8 D" y
Ratton1 C + Ratton2 C + Ratton3 C& z( D: P4 x2 Y/ n4 V( e; H- p
Ratton1 F + Ratton2 F + Ratton3 F
, l" b7 K! p" I6 x' y
- {* O9 w9 }% t: E4 j+ E6 e/ M* K20    TimeBom +; D" ~7 O- i4 m
Sets Time Bomb in enmy area) }7 u1 @" [; x8 t1 |+ \
TimeBomb J+K+L* X6 X/ E5 }- `5 f' c
TimeBomb K+L+M2 }2 j( ]2 M* h
TimeBomb L+M+N9 `4 B5 P+ h$ Q" W
% f+ ]" _# R# z: o% v; [7 |0 l
21    GelRain
; B2 v5 Q( _) yGel steals squares2 N9 z1 e( T; r$ o4 G6 c2 W/ b
MetaGel1 B+C+D* Y7 `8 M4 D8 L/ \
MetaGel2 E+F+G4 O. I* Z  e) P' u2 H; Z' \* ^
MetaGel3 S+T+U2 T$ |4 @3 \4 \* S9 M) j

" |) T/ q) N- o9 D2 [6 A; C0 k% s22    EverCrse
3 N0 L+ \- u3 w( [3 IShield chases enemies
$ c( y. Q  _+ P8 o5 iCrsShld1 C + CrsShld2 C + CrsShld3 C/ G# [+ U; l! x. s4 K: ^
CrsShld1 L + CrsShld2 L + CrsShld3 L' v, |) G( L6 Z, z+ k

: l& \" ^* `+ t9 S+ h- B9 q23    MomQuake7 L0 M) F2 b- H8 ]- ]. r( s" r
Awakens Mother Earth!
3 i. @9 u1 m8 k- f. |: W9 ^+ q$ `: q8 `RockCube * + RockCube * + GodStone S4 o5 s; h% n! j
# D" V7 t& n. a
24    PoisPhar
8 E$ @, \7 I; V. A- i, J9 dPharaoh generates poison) z3 c8 G# r; J/ Q; d, Q
PoisMask A + PoisFace A + Anubis A( ^0 ]' C$ @7 w6 O0 y6 s7 ^5 F

9 N) }$ q, J1 q% ~25    BodyGrd5 M% y' W1 u/ |0 y( c
Bodyguard takes out enemies1 t' @. v3 J( C9 P2 _5 J0 c
AntiDmg M + AntiNavi M + Muramasa M
' ]+ V6 e1 |# f+ Q( G( _& Q+ S) b; ~6 Z" W; j) ]& F
26    500Barr
5 ?$ j6 H! X- ]+ e: Z5 u; @( `# vBarrier absorbs 500HP dmg: J" j3 i) N) W; v0 ]: y6 i9 w6 e
Barrier E + Barr100 E + Barr200 E7 Z. Y/ C/ I3 x1 w
Barrier R + Barr100 R + Barr200 R
" P4 }1 V$ o% B* I: i" y  C) q0 c( X1 H# v( ~/ y5 K
27    BigHeart* N' u# {5 y5 ]2 r* \* f0 D: p
Attacks, then heals HP!/ F) P) \+ N' Y
HolyPanl R + Recov300 R + Roll R
5 M0 a3 g$ J6 w5 \6 N$ B0 \% hHolyPanl R + Recov300 R + RollV2 R
5 K7 g" u) w' I0 U+ b- W; U' ~HolyPanl R + Recov300 R + RollV3 R
7 D7 S4 p4 G0 Z: o: q0 m: p7 {
! g5 ?: D9 g' s9 {# b" |+ k1 G8 ~28    GtsShoot
4 j( A7 ?8 S- C* J; O6 |4 i% j3 OGutsMan throws MegaMan!# K% C8 [& {1 x7 d
Guard * + DashAtk G + GutsMan G
# z8 s5 h" h1 X1 _; GGuard * + DashAtk G + GutsMan2 G; N7 @% V; S* F( t$ E0 ~$ A, Y
Guard * + DashAtk G + GutsMan3 G8 W1 q$ ], T1 E) z% ~
Guard * + DashAtk G + GutsMan4 G
+ [/ C, p; p/ c; i* ?
, N2 E+ W/ t% m+ x$ W. e" Z29    DeuxHero
& \% L* u% G" Y  ?MegaMan & ProtoMan team up!
9 x7 t' G; I- f# Z8 k9 aCustSwrd B + VarSwrd B + ProtoMan B
! A: p0 ~( M+ y% s" G# PCustSwrd B + VarSwrd B + ProtoMn2 B1 B" _( g5 I" \( o& C+ i7 |
CustSwrd B + VarSwrd B + ProtoMn3 B
" W5 F. S- U7 s5 qCustSwrd B + VarSwrd B + ProtoMn4 B
1 t6 c: [4 k% i" a
# l& c" w) s  Z" M( n- K" F% k9 H+ K30    2xHero
* i- O9 W5 X/ u. U* s1 \+ U( {MegaMan & ProtoMan Dual atk( H& B+ o7 x7 t% G' m6 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* R/ @5 b$ M; b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 c% @# V/ x7 G* b- t3 o' fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 i5 g# H* M; bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* W0 \  G+ z: O& t5 G: M$ T  c5 }8 C1 L( O: a* k5 j
31    PrixPowr+ v  c- I- c" O* Q
3 Navis attack at once!" o; _- Q- t1 N7 W, ?
Team1 * + Team2 * + KingMan5 K9 K3 w/ @8 z0 g' Y9 _, t# ^( c
Team1 * + Team2 * + MistMan5 M
) L( ?8 u0 q  w, k7 c2 VTeam1 * + Team2 * + BowlMan5 B  e$ G6 w8 c. M  i$ v

* F% b( w: q8 u( C  D+ G32    MstrStyl$ s, F) k2 [: M; _* r' [. \. R. @
MegaMan unleashes his power
/ n* L. Y/ v1 T/ m" j) Z0 W" USalamndr * + Fountain * + Bolt * + GaiaBlad *0 Q  [1 m9 V* A0 q7 L3 |9 _
  B7 C+ A% A' Z- y2 d+ S! W+ @
StdrdChip (Part 1)0 x" m8 W4 u9 x+ g+ x
┌──┬────┬─┬──┬──┬───┬───────────────┐
' l6 a1 X- l* B$ H; |8 d* w/ P│编号│名称  │MB│攻击│属性│稀有度│说明             │
% j2 z* B* K! P% c! o6 ^├──┼────┼─┼──┼──┼───┼───────────────┤
- m" r2 u: M& G. @$ o4 i! [# [8 T' J6 F  z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% C5 P$ w1 h$ A% n+ A4 w2 d
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 u% b" h' p% a# P' p6 |1 w5 [
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 \" E6 D. S4 {: S' [, l" ?│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) O6 ~( M- m0 w
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 D: R( D4 P7 z) t# t( r# I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- f6 I+ \7 H5 [& D% I% k5 J
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) g1 J! n5 B8 i2 ?
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 u3 [) D! j- P/ S# F& k& I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │# ~! P* O" J$ O! P" Y0 j4 X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 t$ F0 a( M: y; o. v3 Q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" x8 o' h6 T8 h
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: U; e% L1 b  m! k4 A' j7 K% B│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* g7 H6 e1 C. [8 X9 ?  R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
# y' h' e; H, h# T│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ z5 C4 e* \+ c# S5 W7 H3 F) d7 T│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! Y" ^/ z3 @/ y8 U# H. F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; G+ ]4 r% W; `6 s4 a7 \│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 U7 M8 D$ s  u) ?/ l│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 b! i" |# W* q: x- r+ ?
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) F0 e/ c: s9 [1 [% `
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- L7 ~% `8 P" i. h│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ j% J8 r; |( z' t$ v! b│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 p6 Z2 y, C/ Z9 G; X& p, x
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 u, D3 p4 k/ s* s" |- g6 r
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; D4 S% x* M8 S# K' p│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 o1 Y+ Q$ J4 Y0 ^# M
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 c6 ]9 X2 U# M" t9 E" F0 U$ h│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 Z& p2 L( h7 b4 C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; ]7 C$ _- {1 Z* [& k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  F! X% E: o. ]7 G: R  Z│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ f2 P7 _3 a* I3 `" T. [
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, V6 S# ~; L9 Z: }$ d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, a& t; }( |( g, F1 J3 y/ w│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; ]4 x* ]% S5 G4 y$ Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: z0 }) s' k- T* \1 m$ \│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: ^% T. s+ m/ W
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) J! F1 E  x& ^( q) ?/ H
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 ~1 ^! ?6 Y; t0 J# i& H" W8 ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 F! H* H- l% [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
& O3 I% Z! M  p+ Z9 [│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ N) Q! D1 d7 U7 b! s/ p│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 j6 O/ L# _9 [* }$ v3 Y' R
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; f0 n" j# G1 J8 n│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 l$ _. R2 E3 H3 u* k- g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 i; `, l  j1 U; ]. }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* f  |2 M+ f  s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) Q4 v. }8 E! g+ M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 |. A+ U) u* P, P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% x: x& \  `" h$ W* @3 h* N8 b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: c) h. y, n3 h( i7 C
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# K7 _9 ?* F1 U6 {! N7 ^- \! o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. b7 L) F0 S1 \4 r# n0 }
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  Q: i: V  e& }: A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; ]1 y! ^& Y2 Q+ g( @: I
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" Q+ h6 z0 i, B/ Z+ M, X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 D6 U; F" B1 @6 D
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- ~" s( _8 ]- }: y+ M& q) U9 |! t│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ t. C% |% J4 @. s6 j│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 K  y4 M! t) E" C7 F, T
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 g3 `9 x* ?) o# R+ }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# s- x+ r; F3 s! I1 H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, }+ h7 L& }9 _9 ~, X' E8 a3 D2 P' t
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! Z0 O5 y: U' P. e! b; q& A
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 K/ |- N4 z2 L│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 m$ ]8 B% H& i" X
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% g' B# B; X, h│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ r: Q* X" a% n2 a; N% y7 z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 N* C# D+ b7 B3 \1 H; u7 Z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ R. }7 d' v( w" H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 }; L( c2 i% E+ z7 ^- I6 w6 ~+ _& x│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ o. K1 ~8 b6 Z5 L( C* ~$ G│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: l# J( t3 Q- E& z# t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% J$ v6 N& P4 T8 D' S  L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ \- P4 h& H( z9 w, H4 h9 p│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 U& v( k6 ?1 ?% Z2 a9 n: A( R│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& E1 z( `# f/ n! M│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# K5 f) B3 y% x2 Q, l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ Q' I( L# r, h+ A0 {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ Z0 L( N2 p3 c$ P  b& L( R7 }; n/ C│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; y/ Q2 J" R* V. r: _2 S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 y- z" t& X/ N! I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% G" k' w/ [* j1 j1 f( H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% G: V, T, L0 S0 z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 U; @, k& H7 V$ N. s
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  _! Z# X! I. O% [; ~2 P│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 z4 [' P1 y' T) p- u& J
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; O: I; S7 R+ _+ Q, {. W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( U% v/ D& Q( {" E0 _5 c│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 q9 d0 k  y; S% A5 N* L7 ^
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# u4 {# C; j; B" Q5 {
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% X, @4 S6 ]/ R2 s/ H
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! y' y. n: Q2 C) u3 w& l3 H│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# N9 [- w+ v8 i2 E+ |│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 ?  w+ M# w4 p4 Z9 Q( V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; |( I. ?2 n' c4 c, C' B- L: K5 C
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ V( x: f  \) S  W, U│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. H7 |# [6 v- ?9 F│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. L7 q; b6 w3 D8 F: B; o
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* |9 y  N$ f2 R: K$ V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, e+ g  u! s& N" |8 {0 N, v└──┴────┴─┴──┴──┴───┴───────────────┘' R* d+ u" X* W- w2 E

$ w. W' j7 j" K* lStdrdChip (Part 2)
( v- u6 p; a, j1 Z1 q7 u/ w8 ~┌──┬────┬─┬──┬──┬───┬───────────────┐" |. X5 p# m+ q( F5 c# @
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 {! _9 X" o& V! _3 K/ ~0 ~
├──┼────┼─┼──┼──┼───┼───────────────┤, s0 }; J1 e0 O+ N3 X, G8 h; r' S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# ^# t8 S8 S1 [. e- E& @# ~, g
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 p6 {: \6 i5 k2 t! i+ m- H5 F( X
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. x% f9 O4 ]& M, F8 v! Y* ~
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 K! W, m; W5 L9 ^8 _. P  ?
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 h3 [3 Y. |! X, z; Y- @│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- k, r; s% F6 u# n  F, [! ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 Q4 i( X; u3 |+ K7 l
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 z$ I+ ^1 A4 ^! Z1 }9 `% S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ X3 r9 u9 E; l+ a8 l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 r) v/ B3 M; z2 A/ G# u7 E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* A) q0 `: K1 p+ I' Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 ]  M; M; i: P( \% Y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 Z+ M, W9 b' S- i) Y9 i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" Y6 f5 ~& k# R1 Y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ w/ `; B" b. O5 s; P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 l* t$ ^% b& O. A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ d2 s. h, Y" i3 U% Q* S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ P9 t8 Z9 U7 C│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 R1 V3 K1 M3 I│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  N/ H- M' {9 d9 B, N│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ A3 G( d* Y8 I4 x! C7 U0 K0 b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# p; M+ M' ]4 K3 S│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 `. L7 j0 L7 z+ d- `8 a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │4 b" ~; l3 v. o* v$ e1 h
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 |, v$ c1 i9 M( t
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" X2 Q! F& k; V' p
│126 │Rook  │30│  │  │***  │Protects you from attacks   │( C1 Z) [! ?+ G! M3 b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 ]5 u3 m( N' g6 m( }│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 h2 Q0 l' r7 A1 ~- M  T
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& `2 x9 b2 p8 c; O+ s│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% K% E6 g: a& ^! ~
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: z2 C: O, E8 w4 y% `* o& u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 y6 u+ i( M* Q; n, V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; v! Y6 w3 J- ?( n│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# i- m' L4 G1 k$ Y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ T4 D' p: ]. q; `3 y1 q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 X$ X: x, h% B, z# `9 F* B
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* d) y/ h! u8 d, G- [
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 \) x# R# u+ O6 T/ }
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% N( p4 v0 t1 n& z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 Q( p$ A' e9 E
│141 │Prism  │60│  │  │***  │Prism fires randomly     │* s2 }4 ^6 d& f) X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
7 P- X+ X7 ^' @2 m- T& G│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 `" q! g; a& ~5 d! G  p1 F- h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 T+ P& V7 ^! F3 y  P2 v+ y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" M4 S4 o4 ?% |- N; `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; p! P# @: |/ v! k6 {- E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 w0 \) S# W& s) Q: w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 P0 Z) ]4 y5 p, A" @3 r1 v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  a) z3 q7 U: u8 t) d- S. q) o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 g0 A+ {& ]: H: C* M│151 │Recov120│35│  │  │***  │Recovers 120HP        │$ X0 O9 ]0 w; o+ D/ B. o! Z" \0 s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 u1 L2 ^8 h# L! d* k+ H2 w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) x0 L5 ~8 M& b% D│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) t9 C  f8 V, n- m0 A│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, r! ~- f3 o  N- m5 y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 G% ^# Y' {/ M2 k9 S0 Q2 p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 Y( J! e7 ?" j# P4 O+ b5 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( c- y, l9 Y: k2 Z: G4 i│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 o: v5 l& V$ n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 m7 S, d7 [4 ~# v( O9 b) m
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ e3 s8 X0 t5 p" |7 r4 h
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ V7 E; S4 s1 G│163 │Invis  │11│  │  │***  │Invisible for a while     │
* |, T/ j/ s9 X- x2 n" r│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( n+ L! N% `3 K3 g; Z/ P: i+ E│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 W7 b& M) W. Q' D" z. `7 N│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: @; g" x2 U. x* o+ H3 j
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! [. v( g9 Y$ c% m+ r│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, ~1 w: t- g1 P( w6 o+ h9 A│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  q6 y6 D8 x4 E% A0 h
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- _& x; {" T( _, S7 I% f# s. Z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- h8 I6 \% b/ p: b│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 r$ Q! L1 Q# Z6 U0 k% a│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' `. N3 ?( c1 Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 I6 C7 Z- {. k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; u! @& p0 g0 x8 H0 B( E; u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
5 N  l) x  t+ O) T2 c6 r4 T" V( F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 I* R$ f; N" l, {- W6 i│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: e2 e3 Q4 h" Z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# [$ H% V/ b3 i* @% {- s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( ~; [: D. }( C4 C& a3 C) |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; ]- q+ s3 M' P8 m8 x, W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ p6 X+ i0 v2 j! \$ r
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 [, P3 Z& @( d! P│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( i* J6 ~" _7 s* J' L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; J* q' g5 F" }$ A' A, ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) I! q4 C0 r( D$ p. f8 H/ ~$ t
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# m# c( c% {# F5 P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) e' s1 i0 A5 v; `# q& ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ W, z7 l9 u( c  a│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* ?' ]0 u' S$ b# H0 s5 H│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 B' c# X9 Q" e& U# [6 z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  R' |5 N% y5 \0 f1 I& [│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) ]5 L% l# ~, M2 W# x
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 ]& Q. l3 x5 g) e, f│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' g; B- ~- x1 H3 {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 Y( k/ W$ R6 c- U0 [- Z  H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ i: a7 }% r( U
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* ]* N+ `. {- B' u& P' e│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 w: y% s4 T- ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 ?3 R/ G  @$ K) o0 D8 J└──┴────┴─┴──┴──┴───┴───────────────┘
) D  S. t7 O" s& r# H  @
, f" v0 C1 {% [0 R1 ?7 X% d, o( l! l
Mega Chip
" Z* B& W: x: n3 N┌──┬─────┬─┬──┬──┬───┬───────────────┐" X: B/ j4 z# U: B" e6 _4 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │* a' }/ j/ z& n* c7 d' \
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 k# W1 a7 @7 T: R, r7 H# \( n│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; _3 l' f0 n' B! c% ]" l│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" s& g. h. M' s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# U! |5 J- J7 P4 n  }1 s6 Q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 _. d$ h4 M1 ~& |, v9 o
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- ]  ~% ?& m3 u7 ^8 D' O+ T2 |
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: w4 W' T! c/ l+ u- x& @│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 o" q2 t. n& w! O' X
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 n- J& b' h# `0 q! [- A  \1 t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  g4 D! S, d0 o; x' h0 A
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! ]" k5 W, u, I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  k4 q6 w8 W" \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 ?& S/ a) N( M% s6 a$ X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. F5 w8 R0 Y# _0 m; a7 i9 q* F# Q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- K% H7 ~# H5 W! q+ z  |$ b│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 Y& P  m9 V7 y+ F
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 M, o3 \9 H8 |│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 T+ A9 H  B4 o
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# v/ d" G/ c+ c. q! q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ U% \; A2 m0 ]. Z$ F9 `; K2 d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; H0 h, z, R( J& q( P. W- h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ j0 E& e+ O% p* S% @, Z2 ~
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" E4 A  B; W" B) s│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& f% [' ^7 v5 W: r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# K) H' R7 B( A- g% e; j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& N% t* h3 o) {. L$ y/ Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │7 R. A7 ~* \  o% ^- A
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 }/ `3 e0 A( }$ v( a4 H7 x8 t│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 S( _" L7 C3 Z, u! k6 D│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% }5 V" R& E* Y! ?- `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 E0 x9 M( Q- ~% r+ n+ k
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( x8 z, s/ d: Y; F│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( P, ^9 A) F' \# f1 A│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
, G0 P6 \. w( y8 ~! E2 o│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  w; D3 e9 I# L4 A' N7 g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' p# R" O4 O  L5 y5 Y1 ?' V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; v; w' C3 n" T. C  g! p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  f3 s0 M" W9 c  }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ E7 d% v% j* o% P, q" p7 C│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& b! a2 z' H8 X8 m
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │4 u6 V9 ]1 J1 @0 t) \% H
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ B: O2 B2 n  [5 g% w3 P, p; ?/ }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 R; [" e+ g  X$ Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) s/ V- p! p! e8 S4 I│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( d4 b0 m8 S; W/ p8 _4 t& [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 T$ n+ t, u0 ^, ^: C6 `
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; m9 M! C$ g! C/ s* u) d; j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ |. v& Z7 ]; D) j- D9 B4 U│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. _* A& c! \/ X. h& t! r6 p8 k
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! X, g& l7 H- b3 v( @) h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& T$ i, z1 U; P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 K/ q& v+ T9 P( P0 u& S* e5 C3 J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" ^$ T0 w  n  ~% k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 r7 ]- ~% P/ q, `  M) \( E
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& G0 j0 b" {( {2 C2 J: K+ n+ i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 p. j4 G( d* s& e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! ~+ ?8 y/ n9 y4 P0 S& }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( c( r$ Z) B' k  X6 [' G& _3 \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ y5 e& W3 v- l. E! Q7 g4 s8 m9 A
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, u  ^0 P) G1 ~% c, G│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* K- X: g3 h2 C$ m: y' u2 P0 K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( G' h6 I8 ?0 c: G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- ^. L4 D9 ^" K3 p/ C/ F│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 W5 {4 G' m6 g! X- c' V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 @4 l' z3 j' O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" }; _5 B0 M/ _/ O" l/ j3 w, l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  ]' Q$ L$ }0 K/ @3 L2 T# x│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. G- i  [2 {3 I5 x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 U& K# v% E  G  Q' m& n0 V│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; q, ]/ [3 E9 v
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 z' j3 P: M6 I/ t0 d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 m. X9 l6 v0 k' {) [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: Y2 }; w) D# W- p1 P# J, X- c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 u* v# q; B5 c
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) F5 a/ T  ^1 Y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& t! [/ U8 `( n4 q" ?
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% v4 b' E  b) f3 w( h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( U  M. i. W" {' m9 P6 g3 E. K
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" x6 y: @# e/ X, b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" P. U; K1 G9 i; Q/ o5 D6 Q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 j* P, U+ ?# [  d│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 J  r8 d. e* T  }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ F5 X' q4 }2 [
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 q% B( k  D! v9 r" p) t! ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 s6 y5 Z0 k3 L- {7 u
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) W. T$ s6 q- e* d└──┴─────┴─┴──┴──┴───┴───────────────┘' h$ c& r# D  N: K" @

* F0 ]& _' p6 b$ c% s/ o6 p! _" e! G
GigaChip (蓝版)- h7 a( [' P% Y$ b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* }5 d9 g) b. C9 j( f- }) {│编号│名称   │MB│攻击│属性│稀有度│说明             │" i" H9 W9 k: r( P
├──┼─────┼─┼──┼──┼───┼───────────────┤& W- p/ S, I2 ^& q2 k
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- B# V) Q) k) K) \: o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. H$ e! c# f% H5 v) K& p) l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: X1 T/ S/ I  W6 A, W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │: Y! a. ?# Q. z) a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 n0 X& W! k( R  H2 ?& A
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- o% g0 \) }' k7 P- F0 {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- Z, l2 Q% g1 I, v( \9 s, S: y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* v% [2 T9 R4 B1 g1 [- T! [  ~  D2 d│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 C) Z/ q5 t8 I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ H# G  ~9 h7 f. o  K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- U* @( o& U5 s: ^; N( P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
' Z7 i# |( q+ \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 D+ b6 y. i9 A4 a# _│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 C; m' r# v- F: z' D- ^- f) G
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: T+ n2 }# P  {. T* |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 x6 S) H7 M6 q& u1 F: b6 g
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 E) f. k$ H; W$ V7 J7 Z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ L& r& e7 V4 A0 [5 `3 C│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) B" ]+ S( a1 i
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 B1 p7 _6 Y" W3 V5 _  [, ?  h1 o
└──┴─────┴─┴──┴──┴───┴───────────────┘
! q% O# A0 v1 p) O/ t, J, i+ N' B% t4 k
GigaChip (白版)(只列出与蓝版不一样的Chips)
& k2 d; H% f6 f5 w  @2 v! {$ k3 @┌──┬─────┬─┬──┬──┬───┬───────────────┐' K, l; j; t" c( B
│编号│名称   │MB│攻击│属性│稀有度│说明             │' ?8 M. U6 Y% y0 F/ E3 y
├──┼─────┼─┼──┼──┼───┼───────────────┤, S9 q0 r& z6 O! ^! R: i
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 W) j, o* O* }( n' v7 v4 f9 i$ Z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& j0 [% x5 @  I( S" J" }
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 q: p3 I3 m0 A. W6 f& o  A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 t4 n* ~% Y. r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 m; g( m8 ]" i% B# }7 u% x
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! _$ K$ O; S8 V6 P; f

' {$ m, d! q* P' I: P! Q001002003004005006
( V1 g- r9 |+ J  ^/ ]6 n007008009010011012
0 N4 Y" x# Q. j  `- t0 |9 x& q- S5 Q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:. x  B5 e/ t$ x5 g9 ^7 `8 ?$ x( b

( |% ?, T* R2 c& }! @019020021022023024
6 M* r2 O0 l6 L3 `025026027028029030
6 c# v; f- Z& |: x4 v031032033034035036
" B3 c- N, ^& g" K% G) ~
) J0 v  h: y1 w7 s- \[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( b' s$ X" l" ]- O
; I$ E% w& a5 X" E9 q7 p& H' s
037038039040041042
4 H+ Q/ ?* G7 K7 I0430440450460470489 z' M1 h2 k9 h$ e6 D  ]; a, H
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 C! ]" a. j, g+ m& {5 f  [
! y0 J9 r5 x( n# J  e/ e055056057058059060
' a& s) h1 a  S0 {061062063064065066* H% T! q$ n% L8 {6 X
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* R4 j8 O6 z# ^4 C$ V
2 d0 d9 o* D% U9 `/ p4 ^- i073074075076077078% a5 ^" ?8 x1 a
0790800810820830848 E( y0 w6 t$ a1 q4 a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; i0 G# H+ x5 B. t" V4 k9 f9 O
) z4 h# c: p  n4 m+ l
0910920930940950968 W' w6 l# K. `5 e" W$ M" |1 \1 t9 m6 M
097098099100101102
: Z: J9 m# }8 Q, h" J103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: B, o' [# ^; d" N; ]$ V  Z# P% f8 P8 q
1091101111121131146 K1 T0 p0 k6 P( E0 |. b5 s% n
115116117118119120
1 X% n4 f0 O% ^121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 `4 v$ y+ K! t( f1 X4 R) n
4 D" k8 Q0 e5 w1 Q- W1 o: Y$ Y127128129130131132! f" R6 G; U2 K# w  F$ S! ^
133134135136137138
6 [$ m$ b( w9 t' P$ E" B0 r) a& \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* r# L. ?0 p2 e8 `
. Y0 v$ a6 ~* V3 ?* ]; k1 l2 o
145146147148149150
: i5 j7 O2 j' l# J9 Q151152153154155156
: \: j. r( K3 H* n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ i3 y6 Y8 d6 r' r

$ A: w. S% K0 x6 \2 w) t. q163164165166167168
. X8 P$ w* p1 p6 h+ T, b$ `; G169170171172173174
- i3 L8 n6 O5 k  F. f+ y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @4 f* C9 s( t( I0 H. W3 N
5 t- n2 U& V1 s% u5 L; j7 U3 I4 S# x
181182183184185186
) n! k0 v/ a- d0 w, e6 x187188189190191192
0 i' w4 T% U' j$ Q+ P193194195196197198- r# T+ D! m8 q+ |, V- w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 B1 j/ o" E1 H( V: S# B6 D

5 O  Q  C2 F8 y2 {( e# ~/ U001002003004005006* |' G- r" a+ f! G# ^
0070080090100110125 Y# P5 v5 B! i
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# u# B: U- i9 I6 P. ~- g6 r6 K9 Q

2 t$ `7 G6 M' O& F6 x( R: \; O9 i019020021022023024
6 S0 e( Y8 L9 o8 P- V+ ^0250260270280290304 x- L+ o  G/ F
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) Z  N) \4 P8 d

- S) M; j" c3 r8 p+ f2 J: Q+ y037038039040041042. [/ R0 M4 S( |' s# [  ]$ x
043044045046047048
  j! Z7 M/ N) X7 h4 |049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; I% b6 k7 i" m: k- d! Z& `! O
" I2 {  P2 {7 n
055056057058059060' s+ e, j" `1 }( u2 c8 _4 a& n
061062063064065066
. f% p* }( g' g) d( c+ @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 c6 U# d% a" n$ _$ \1 k# ?& R& _/ B+ o; c# c" ^
073074075076077078) S6 C# g* Y) R' {! m/ t8 ?
079080081082083084
! e/ D* X9 p5 T6 L% O/ t085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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