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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
$ ~4 R/ X6 u; F. B  s■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 X& N; p2 d  c! D7 ?
■● ■  NintendoWorld    站友xliz原创
* k  ]8 e- E8 @) {: S■ ●■    http://www.NewWise.com 4 G  b6 Q7 F1 T& p1 Z( s& v
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ l5 {) S6 I* ?( ?
3 R& [& R) |( x0 s
8 _1 X3 v, |% p, ?# {           洛克人 EXE 3 Blue 卡片组合
  v3 A) g  ^7 i) V- i; g% y: r. W2 M! |" B$ L8 H' N, Z; z
" c# F1 _; ?+ r7 e2 B# a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 G( K8 j& T. Q  T3 w
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 ^8 x# C; e! |' ?/ ]
====================' u! K2 Q6 `; G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" k  f4 O/ l0 O  Z; K
6 k% I) |2 j) [( L2 x+ @+ o以下内容格式如下:5 z  |+ }- `* n% h

* f- Q+ ~: W/ }" N2 e4 Z  _, J1 y) e编号    名称  Y! o; F: X3 \* ?" @/ f
说明/ p4 l2 u# c: ~' p! _+ t
组合方法! Z8 [. |/ K! B
---------------------------------
/ [, Z! {6 M# {* T# r. n01    Z-Connon 1$ a9 B) F9 N2 G9 T
Unlimited Cannon for 5 sec2 r1 D) q& X5 m6 g/ |
Cannon A+B+C' }5 v. V0 d8 V% _" ]) Z1 ]7 z
Cannon B+C+D
$ ?% m: l. e! ^( t" CCannon C+D+E
) d1 t. Z- g1 ^2 |  R3 H9 d4 S- p9 T3 c! X
02    Z-Connon 2' a. J1 y# X7 W0 _) `, h
Unlimited HiCannon for 5 sec
0 m& E; ^6 H9 e& w) DHiCannon H+I+J
! s+ r8 r$ ?. R+ A! n% Z# qHiCannon I+J+K
" p% g) ?  d' g# k: }5 ~2 y6 L; ^, yHiCannon J+K+L9 h" G) K- {: n: t' z
: f0 g! V: w3 H  {
03    Z-Connon 3& B. h+ `, G8 V) E
Unlimited MegaCannon for 5 sec
6 S8 J. Z4 I  F- rM-Cannon O+P+Q9 }9 t- v" T+ ]
M-Cannon P+Q+R1 v4 F7 d0 F# w1 `& v
M-Cannon Q+R+S
+ N- x& R7 H1 P( ]/ J& m/ l# N5 s' d
04    Z-Punch8 Q( d0 E! x& `: G0 g6 [0 T* R5 G
Unlimited GutPunch for 5 sec
3 A( S) G& T2 b" @+ o" |GutPunch B+C+D  t: q4 B! i+ s
GutPunch C+D+E
0 }% v/ p6 f9 G2 d& P% UGutPunch D+E+F
  V0 f! M8 f& ]3 _
# \+ C2 m$ y2 h05    Z-Strght" K3 E  Q# D/ g' ?3 }: k
Unlimited GutStrgt for 5 sec, O1 `+ L$ Q4 U  S# z2 _
GutStrgt O+P+Q5 n4 o! g0 v3 e. R
GutStrgt P+Q+R
5 Z; X5 H7 F9 D% U2 H4 _GutStrgt Q+R+S/ u& D4 g# q' r1 N

1 I7 [2 G. U5 b. h06    Z-Impact1 y+ a  Q' `5 d2 z0 Y8 F
Unlimited GutImpct for 5 sec
$ C; g( i& C+ bGutImpact G+H+I
0 a( H" d" A3 _( `/ v# A8 M6 vGutImpact H+I+J
* _  c  [( v( i* I4 O8 XGutImpact J+K+L# m# `, G) k* {& F6 Q% j

0 Q, y* A+ s. i$ f( _- y% q2 m5 m07    Z-Varibl
/ q" Z$ `% x2 M6 y0 `0 [Unlimited VarSword for 5 sec6 ^$ i5 z) w9 q# F: L
VarSwrd B+C+D/ s. b+ G9 O0 F" N& m' |2 m: ]
VarSwrd C+D+E
9 Y+ ?. x1 p: B$ f9 p" B0 gVarSwrd D+E+F" O! S8 U2 Y( y2 r) _* Q

7 B+ Y" _" i; j. @8 N0 A8 e* V  ^5 ~08    Z-Yoyo 1
# Z1 F# G2 C, p% ^( u7 }1 z( YUnlimited Yo-Yo for 5 sec  ^4 q! P4 w5 e  a$ {2 R
Yo-Yo1 C+D+E
# D0 i$ g4 |8 O- tYo-Yo1 D+E+F& y* @8 L6 S4 {) _' V6 ^3 @
Yo-Yo1 E+F+G
" k! T8 W5 e3 x0 N
# x* ?0 }- o7 ?8 B09    Z-Yoyo 2
9 j6 U" O# ]6 P. OUnlimited Yo-Yo2 for 5 sec# C* w) o3 N2 i0 l$ ]- _
Yo-Yo2 H+I+J
7 {& u' ^( x/ u2 E+ o' IYo-Yo2 I+J+K
# \  b8 T) D2 G0 \& I5 e  n  `1 SYo-Yo2 J+K+L- j7 e* w& [" c  h1 f/ Y; {( F
6 P2 W. R& p6 y. M' F- w  @
10    Z-Yoyo 35 _0 a; a4 h+ S3 @( o
Unlimited Yo-Yo3 for 5 sec
0 V/ Z, `0 J0 y9 c& `& FYo-Yo3 M+N+O9 Z5 {1 ]0 W! ^2 ^
Yo-Yo3 N+O+P% [5 j& {3 G7 s1 ]
Yo-Yo3 O+P+Q
& |3 f0 o5 Z5 M8 \
' i& K  a, a/ ~& g11    Z-Step 1
$ y0 }3 D- O. |" w" O" EUnlimited StepSwrd for 5 sec7 U; X; L$ ]* k8 _, x6 f) v! `
StepSwrd L+M+N
/ d  r& W; R* Y4 `1 N. cStepSwrd M+N+O
% ^* m: M" x) P" `9 }, q) XStepSwrd N+O+P
* M3 z' T8 X& K
, V( \6 ?/ q5 h, ~5 P12    Z-Step 2
5 r& N  Z$ n* f( C* k3 F  mUnlimited StepCros for 5 sec" ~9 _' u  ]+ E/ C& N8 h
StepCros P+Q+R& Y/ y8 `" n& s
StepCros Q+R+S2 J4 l3 s2 W! c4 ]. X
StepCros R+S+T2 H$ q  ?3 ~% ]9 p

1 G( L4 ^  f: C- P13    BubSprd
2 I9 x* x/ t5 k' qAttks w/ spreading bubbles!
! W, v7 Y5 r: h- P. cBubbler  C+D+E8 b- i9 ^2 D( s: x9 {; j
Bub-V    D+E+F
* P8 l7 E. X; a  XBublSide E+F+G
+ @7 O3 Y$ l0 t5 L3 QBubbler E + Bub-V E + BublSide E
, T- H! J5 ~+ Y) b' C% ?% X' F
8 h% ]1 M  \# A$ u  i14    HeatSprd- o: H' L3 z, g' U9 ?, c
Attks w/ spreading fireball!
- ]9 w9 }/ m! _3 r1 }6 W+ D, b* jHeatShot H+I+J/ |3 `  N& @4 ]1 [1 Y6 [* M. X0 q
Heat-V   I+J+K4 E/ i7 A  s: z9 b) `
HeatSide J+K+L& h$ ]' q  a" O( r3 `& L
HeatShot J + Heat-V J + HeatSide J! ?: }8 D7 e0 F1 [. o# k

0 T5 ~' P6 h1 o$ S8 B* Y$ s: ?15    H-Burst
8 L  c+ h9 s9 T% ?Creates a giant explosion
: ]! h1 X4 m$ {. e* MSpreader M+N+O
$ h* }8 k- o4 H, s8 u; o  ~Spreader N+O+P5 Y* B+ a# G4 \9 s, O
Spreader O+P+Q
/ p/ z3 H+ T- [* x  D0 ]; S
% x! P' w6 W- [( `; n  l! e16    LifeSwrd' Z0 M7 B% W# O6 r5 n
Swings a huge 2×3 sword!
# H9 t% U& F+ ?% s/ s8 KSword E + WideSwrd E + LongSwrd E
5 }- D, s* x8 \, M& s% u4 WSword L + WideSwrd L + LongSwrd L4 E, H* w: f4 G9 |- R* Q
Sword Y + WideSwrd Y + LongSwrd Y- [% k# o( _; Q, o1 y4 u* p
3 `$ e' r) L( d8 q3 ]* w
17    ElemSwrd: u3 A! B% x& W3 x% W
Wide swrd contains 4 elemnts  O* h7 N7 H) w( F% b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 ~% ^, ^( _4 W* o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: L  Y- c9 V/ ^0 C8 D  @6 ^4 S7 Y
$ z* W9 D% ^- n. L6 g18    EvilCut8 z, N$ L# B5 l$ ~$ A
Step up 2 & make 4 atacks
* X0 s  J8 p9 [  @) s$ R. ?( n, }- `StepSwrd P + HeroSwrd P + StepCros P+ o; ?( ~  Z; h& a8 D

+ k( ~6 j1 J" Y1 f19    HyperRat' J2 R6 X" d0 n  E5 H  J$ P
A giant Ratton charges!
. o( m2 D# _. N1 ZRatton1 A + Ratton2 A + Ratton3 A
/ U! N( T& K: ~Ratton1 C + Ratton2 C + Ratton3 C" a9 t4 s1 \+ O! V. z
Ratton1 F + Ratton2 F + Ratton3 F; E" N( U3 O9 p( t# ?/ p
! F2 B% T/ }# ?1 ]
20    TimeBom +
8 Z% b6 n3 N/ z1 [Sets Time Bomb in enmy area5 m7 e! ^- @( u& O( q- `
TimeBomb J+K+L, @, r& q; y6 z; ]& ~6 o
TimeBomb K+L+M& e: X' A; Z6 @% T3 s7 s6 g6 u' I
TimeBomb L+M+N
/ F" q2 T( C9 j6 O; V! i. q
, c+ I, e8 l2 S3 C7 j6 m21    GelRain2 k, B2 S+ _# e+ K; z
Gel steals squares
4 R& P/ c3 r: M: U6 M2 A, T5 E2 l" pMetaGel1 B+C+D
9 [4 Z9 o1 [6 x1 AMetaGel2 E+F+G9 A( O5 d; N0 y; U
MetaGel3 S+T+U: u+ ~/ T' k8 z! r+ F2 r
- |! g0 d: y# ]
22    EverCrse; j( r3 y5 Q9 F! p& T
Shield chases enemies
4 Z" j$ z# k) U) z2 C1 y( e7 L7 kCrsShld1 C + CrsShld2 C + CrsShld3 C5 F1 k# f, }9 b6 U( N4 X
CrsShld1 L + CrsShld2 L + CrsShld3 L- O: |. W& O$ W5 X- g% x

$ }/ B3 }( M( K: n6 c, H7 |; m3 k8 z23    MomQuake
4 e+ ?" u0 t4 H. w( cAwakens Mother Earth!% P) A5 Z; X) i' H
RockCube * + RockCube * + GodStone S
+ q+ [8 ~* P  `: W7 b- \* \
7 J4 Z6 z' j% _6 x6 H" D& ~24    PoisPhar% N% ~# b0 }: h  h
Pharaoh generates poison
! V4 i  K5 p2 l* a1 [" i) OPoisMask A + PoisFace A + Anubis A
5 I, b' s" f5 M/ B0 E- H" ^. `( N& B; k( |- |6 T5 ]
25    BodyGrd$ b& K7 \( Q; w2 X8 d1 Y
Bodyguard takes out enemies% L" z, S2 x  g: Y/ f3 _! K0 V
AntiDmg M + AntiNavi M + Muramasa M
# ?/ s" J1 Q8 D% l$ p% O. v/ X: D# n8 h  I1 J+ h. z& d
26    500Barr
8 `2 n4 p: G1 ^! }$ F# eBarrier absorbs 500HP dmg  L/ {+ k0 ~) X; A( }
Barrier E + Barr100 E + Barr200 E
- P1 a& K5 k: Q# [Barrier R + Barr100 R + Barr200 R4 f3 V% p, f  B* J; s  G
- k. e( w# a+ ]7 R" p3 r
27    BigHeart
# w& ?% }1 u5 C1 L0 Y% JAttacks, then heals HP!. _, _3 [0 p; g, D4 q
HolyPanl R + Recov300 R + Roll R  g7 ^1 W9 U; l8 x  }* ^  r) L
HolyPanl R + Recov300 R + RollV2 R5 b( N; V0 c5 @7 v8 f+ b
HolyPanl R + Recov300 R + RollV3 R9 ^; |$ s+ q/ h7 M

3 C  c* _0 B2 I8 @! _7 I28    GtsShoot7 l, R  c: \* {. o+ `
GutsMan throws MegaMan!8 b2 n% E0 M6 b/ J' i
Guard * + DashAtk G + GutsMan G
% ~7 p, ]6 \. f2 Y+ H% o0 LGuard * + DashAtk G + GutsMan2 G
1 u4 \6 G; x) r7 c% @* p5 `. p. \Guard * + DashAtk G + GutsMan3 G
" W1 u& [8 g0 P6 j9 C% I. ~& eGuard * + DashAtk G + GutsMan4 G
6 X( }2 L: U% }6 ~: U& T1 [. k8 A7 [" s* n+ B
29    DeuxHero9 j- m9 w* M+ [# v; j
MegaMan & ProtoMan team up!
5 x: Y. G7 y, i2 YCustSwrd B + VarSwrd B + ProtoMan B
& e, _" q- I% H- ?2 e1 l$ sCustSwrd B + VarSwrd B + ProtoMn2 B
' F: {0 S0 h9 a8 T: H5 u4 aCustSwrd B + VarSwrd B + ProtoMn3 B
+ _4 Q* x. e; k: P6 v: M- NCustSwrd B + VarSwrd B + ProtoMn4 B
0 {7 {% j% o' b5 x  {  V& i8 c6 {2 o! g* @% F+ ^
30    2xHero
8 E7 R% J1 `7 G/ m0 h7 wMegaMan & ProtoMan Dual atk$ h7 V1 x* C2 \- j$ }* F  `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' V! v" D, f  U( I; i; ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 z: f  x3 p( `. {" g0 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 l: l5 X3 n: M2 E' M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. M8 ~* l( r' F  b+ C2 _8 z
7 t6 w, w- p4 l; M* W& C3 c3 i# _& r6 w
31    PrixPowr$ J' z$ b+ }% }4 `
3 Navis attack at once!
" U6 H0 X+ G, HTeam1 * + Team2 * + KingMan5 K
- Z: r: C6 \9 [! R! zTeam1 * + Team2 * + MistMan5 M8 L9 {3 X' M$ r( z3 j- b
Team1 * + Team2 * + BowlMan5 B8 ]. k$ V% z5 t7 F* _1 m7 M

- _8 W' h* y; g" J! X7 S" k4 D! {32    MstrStyl
1 s0 O( Q6 B3 [' c- I2 v8 `MegaMan unleashes his power
4 h- r* n% E8 r- u3 J6 S8 HSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 j. r/ H5 }5 c" t/ X9 c  P: Z* s# D1 l6 I* f3 N* S. e
StdrdChip (Part 1)
4 N0 Y. F) l/ A! `0 n* Z& x+ _┌──┬────┬─┬──┬──┬───┬───────────────┐
, Q) K% \6 T% i0 O% x2 c│编号│名称  │MB│攻击│属性│稀有度│说明             │
, `3 ]& f6 t" p6 n├──┼────┼─┼──┼──┼───┼───────────────┤
$ q0 i* g! R( {. d" L1 H5 W5 E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, W- P) ^8 R. L, H6 g$ |
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' H: u5 R0 G/ p3 J: A
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, c7 [" q4 {" ?1 R│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% Y/ q7 j: |+ Y9 N# ~6 a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 p7 w9 @" L/ c2 [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 o3 e/ E% U/ F0 w2 f8 J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! S" {/ G3 P" s5 X9 v
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) I; r8 q8 x" z0 _9 a, \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 j5 H& b6 q& z* K* q5 p8 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 A6 G6 p1 j9 A3 G% V0 E, m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& d7 Z! F) L. {& s. R
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% i) m& K/ a4 s( f2 W│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 z; O$ u0 {2 [- I0 B( Y  \6 z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
# ~+ a6 c7 M0 J2 a. v, _│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' Z# Q/ W1 P6 ^% ]! O' i9 M│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) `8 l3 V5 m2 V+ h│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, `" o  @6 Q. ~0 k
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 G  G6 _/ g4 X( Z% t6 }│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# |0 [( o5 t" ~# J7 E- r! ]! h5 f3 ~; O│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 X( ?* ?3 u  u2 c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: T& S* Q( X2 v, O7 y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ D$ h. U% [% U4 e
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! W3 C% t" w0 \. A, e. L' S. t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 c6 e& K0 ~  S# @% s$ C1 v1 ?
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  n- R3 I3 @- V7 z8 L# {0 d$ }
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. H, D+ F0 d! d* Q# ]) _
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; m, _. R$ n: _& E6 G# T0 y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: P4 Q. S; i" j, z2 y+ i2 b+ {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 @5 P, o+ e  W# }8 O. R5 X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' d6 ]' y% i0 C3 O│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 }" w7 }$ a1 o- U: K
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# A, U$ h, l+ o( x# V* Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 w% W0 F8 ~3 c3 l, c
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; w4 _3 ~. u' s+ ?" ~* p│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% \1 O' H7 K) V- T5 Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  c) w% N9 n+ h- _2 B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' Y3 ?. J! F" W! \
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 L7 k4 K9 z4 B+ J4 f" h1 i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 t) g- s' ]. F$ n$ R+ c" \( g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" q5 I+ e5 e! N3 @' f0 P; O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- `% B" m* _+ C8 b; u' E3 `1 y6 N│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- N: \: @( [% ?0 i2 d
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' M  Q0 H6 Y  Y. B9 H! R7 b5 R
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: m4 l) r* O3 ?# ]& ~& t7 _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% `! F1 L3 s- U% _: d* a  O- _* }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ K$ r. @2 G1 p" }6 `│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; w0 D! m- K6 c1 y% I. ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( g7 }+ R2 ~% q( T8 A# X% `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  Q' [8 F6 L; d2 t. o" t7 S! J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" E- L  C0 s! B+ r1 K│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) ^. t& O3 {8 T8 K│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* _, P$ A& f! y" b' O; |- E1 \│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( k+ Q) z" i8 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) y+ h/ ^0 @$ X$ t* R
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 S& D# K  b9 y3 h8 [6 W
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" J' F( Q9 s8 X+ `5 Z
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 W9 U& ]. j# d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) A. X$ M$ }' e& n8 N8 @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' P, M$ x2 I" e. v# W" N│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. S4 D# I( d) w) m1 q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 r, m' t9 Q$ j' {│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* y: i9 ^; \' O
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" @/ |2 {+ X5 d
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ r  v3 D6 l8 o% E& T, N- N3 Y
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 O1 J9 U+ P( X6 i; k  v│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. }" U* T- y# `9 S, `│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 u; N4 S" A7 E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( |3 W3 S, Y  e7 l( {& h
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  d  d  t4 Z: }: U( T) s│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 ^  o, n* r7 r
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: T9 r! Z) M8 M" G
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' f, H; a9 o, u
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 \5 G6 T$ E( M3 `7 g6 Y- ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- |8 s4 o% E3 u- C9 @( B1 R
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ T* e( |& F& S# a) o
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: Z$ b3 D* l5 A& ]. O% ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- B3 F; r# ?: K3 R4 a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- ]' p* T' T3 r* V* I8 ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) i& a7 D& R6 X+ u- k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" _6 \6 V7 h3 n: Y4 F( k7 s$ x
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 W$ v9 `# P6 ~. _' z( z: c- S
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& S  d$ L2 h2 F# _2 q( O. b" z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 u$ X3 s( N2 t* h4 i/ r│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 v0 @! s' V. j. R6 \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# F' E3 e; _7 X- Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 @, p" i8 F1 g* F1 o1 k. M│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% r5 Z9 j3 d- s3 x( ^/ Y" w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 ^1 H# A4 I$ R9 l4 M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 ^6 j# P- d6 \, A% Y( [# q* u3 u│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ n$ W  k& I. N+ u' J  E4 p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. p. C) ~; l* o3 T& _# w' y: t: i* l
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% O0 h9 S" l$ ^7 f0 F│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- X( e, m, w/ D1 Q" B
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
8 E5 U  L/ j5 C! L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- s+ d* `3 z" T/ b( @8 n
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# n  \; z9 r  B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& c/ \5 L$ y% a% j  i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 |4 i; t" U) m3 W$ ~' n│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ f6 u1 x/ S. h% p4 j# K2 n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 `% ]! i: B5 T' m└──┴────┴─┴──┴──┴───┴───────────────┘
. f( O! f2 Y$ |2 a" a- a
6 A+ i# O0 u: J" G0 l; w  cStdrdChip (Part 2), A  w" N9 H+ G9 W" L# x
┌──┬────┬─┬──┬──┬───┬───────────────┐8 d0 V9 k2 s7 I- W
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# V! s' u" e( R' O( g/ d& a$ X8 p├──┼────┼─┼──┼──┼───┼───────────────┤
" Y6 [0 @0 h' {: q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ E: M  C: q0 p' f2 S& \7 N& T- O6 d│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 m" u5 y9 Z* a2 W
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. C# z( `0 V$ N, ?8 T) w- Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& I: K$ e4 T5 `/ m7 i/ x
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 G) P9 ]& L$ T: k# a/ ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 K; D6 {7 p! o% \6 n5 A: K' N+ y│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. h2 ], ?, ^' o( E3 {! i6 y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 s. j6 u' R0 q4 w; s
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 ^% o6 f* ~. s' L" \
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, V% d! J8 f8 [3 m/ F+ C" i, _; t
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& `3 }" D- ]8 j& }2 Y8 O) v6 B│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  Z* K. C9 S* o' w) ~* Z2 u% X4 Q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 b0 R! |) L5 F* X) e$ g- Z( T* K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! \& h1 C$ W% k- F; X" z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
7 \/ w, \4 u4 o& Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 x( g! M7 ]6 p" W
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ u' c# _7 R7 R; {1 L& ]+ I│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: U! ]* g- h  S  g8 {0 i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" m+ F! t. u. D, y7 q; B/ ?│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 W: a1 [; }/ f: L, s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 L1 p  I5 n: F. k; m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
8 P# W4 {$ j. X" |1 ]( F( R2 Q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) {# E6 B4 z9 [' w9 T! n│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 Z/ ^' p6 ~4 N" X- D4 [│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 x# o- w& {! t$ U5 E% h& R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& M- K2 n* `" b' g
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; [; r' `0 l2 q4 t1 |
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" U; [8 X2 o8 R: {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 ?; p. Q. ^/ B& O* x5 C) j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" ~% _+ J) M. O' L* D) n  f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 v) a* c, W, `/ f$ i│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 a  E" J* e% q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& v; w1 z. b& f5 m& O
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ @4 J( l2 S( ~  ?& d- |
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ a2 s; o! ]/ J. }
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ Q8 p" W# K+ E" \, M│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 Q0 g; C: d, z" L& U9 C│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 u6 Z$ m0 B* k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ R6 z" T  D+ ]0 R+ X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& v$ n* r; x5 y7 V# x: v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( I, G* r% m' F. o# n/ ^3 J│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& I: O3 k1 Z+ B% I│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- v! C4 D5 @3 f( f5 n7 J& m0 N$ l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: k- ]; |6 D" R2 n# r1 m+ d8 @│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! o# d9 u& O, f4 T* J1 d- n│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 q) w* y6 D8 b: e2 t2 x, Y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 A" W* z/ T8 R3 L' x2 [  Q│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 v# n2 W: N2 m* g& R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 j: b9 k9 v# H; v' w: j
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │3 z1 h) p! C; p/ W: K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 C, I6 z3 e- [& D# ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! \1 y0 x" T" W' A
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 S& G# d- s+ h& z8 `; x8 c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# s8 R: C9 c/ z' r( j│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ O# `9 [6 ]8 e' m
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ R4 X" z2 y3 t, [! N+ l! t1 ?│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
2 }5 H; j9 S! u3 w$ J6 V│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, O! ~! ^1 J: C  j7 g( w│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 p* n9 N( D4 F5 |│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 w$ d: }! P. [1 S│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& `7 k5 k7 j1 D4 g  X# v
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. X" `; k) x; V, @# T' ?│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 p* ?. \$ r+ a( C' `│163 │Invis  │11│  │  │***  │Invisible for a while     │1 i4 X1 t; Z/ z% h% P2 P; X& ]
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 r: }9 x# a1 e' r$ ?  a$ U/ c  q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& F/ |1 o  \& w1 j4 M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  f, u8 ?; n( \0 @4 o│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 y) Y) k) s: S. K( s4 m│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" H& g: d9 t) ]3 `0 \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ q  K0 m8 P+ n' o8 k  |0 x6 H│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  @- I+ t8 d% z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 u6 _+ m* q3 U: S# R  k1 h
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, d, U( g* j. Y; b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 G; i8 R6 w% ?( a/ x9 P; C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% W& D8 j& m0 }3 ^' b0 q' T) E│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( i( O" q) p* M8 P" c4 f+ ]2 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ g  e- X! ^! Q) v. e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 P3 p2 A5 F, c& I, u% b* K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' a8 _/ s1 e* l. ~, k0 a4 O$ @( I& }│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ q$ L- m6 c, Z* ^7 m2 {4 q; [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. Q0 r! w/ R2 ?8 k; X% d, g& t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ I/ o  ^! n* `
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& q9 [( Y* A, b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( `4 d' b3 W: {* l0 Q# a# g. T3 P8 @; h
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- i; V( _0 p$ o/ Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 T4 D% y8 _# N% ]6 |5 _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
. J: `. i* Q* C. @2 w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ W7 n$ Z9 _! M
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 E3 ~& X) j8 |2 O( w% F4 p4 P│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 ]  R3 H) W9 c5 ^2 R
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& f' q8 B. Y! J6 ]
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 o; Q) Y0 G1 P8 y8 l6 {0 _3 m9 t0 @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ o* E- i2 U/ e
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( r& y: W- p2 o" D│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 S$ {6 W5 F) [; `+ S4 L, }│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 o( _. ~/ Q! a) O% J& U; P6 s
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; O9 E! \% X, d│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 m& [# A! ~* Y! |│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( \3 A( w" q5 X- \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: k- S; h% O- r4 p/ j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 [. c4 j$ e) k0 |, D' m
└──┴────┴─┴──┴──┴───┴───────────────┘/ |+ ~8 F- k# v- s! R0 M" d
7 ~) m( Y1 N* L, x2 K! z3 d

7 N9 x5 u& Y8 J* ]2 M9 V/ }Mega Chip, f: `) `' U2 z# C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' U6 v6 ^# q6 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │6 X) u- C8 w+ q+ J& L; Y- h
├──┼─────┼─┼──┼──┼───┼───────────────┤: u, t; [0 C" v1 Z4 V7 O) A( r; [
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% u+ t; [+ ?- c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 O9 M4 F1 [+ [. P- u* w& `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 Y) k# f4 ?) z8 \; D$ U│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( K) J2 c. v  }+ R
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 ?2 `; a1 N1 P% w) v0 t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ f5 J# u$ o) K0 V; @
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& U  z4 Z3 b3 \* a│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ u( I+ I& ]; l9 ?│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! j$ ?4 ?$ T9 k1 @7 ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( a7 Z2 M6 r+ x+ [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 K* F( s9 g& W9 Y- R- w
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, R$ j) |+ O, ?% l+ e: j9 @1 g│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 N9 O" m  q5 t# R3 d' H! |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- S, ^% }5 M) G$ M1 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" D- j4 }7 a+ J) Z  K5 B& S7 s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" J. J$ F- Q& F' B  Z& s( Q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& T( w$ Z( _( o" h& P) Q
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' J. S6 a/ T# w, B' S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ V# H9 j5 T5 Q, g% A1 u& G# Z) p
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# Z6 A$ I) j+ D. _: q, t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) j- A- t; V- L: Y9 @) D$ |│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, Z: W! n3 R$ l& P3 t2 V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% A4 `" g/ X- T+ ]% }! y3 H│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' v* E- o: s8 t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 j( j  ^* `* e9 u2 _0 K7 E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; A4 N  ^$ ]. ?/ e
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 l& l0 t' e; M8 T( F2 b! `│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) h0 M- }5 P, y# g. a  ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 ^% R3 H+ q1 N) E& q7 R│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 Z- b7 b2 c  W! J% n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 L) j/ @8 C5 b9 ~4 c( e* Q5 E/ s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" L9 D6 O3 e3 C. A% ^+ [│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) W; b+ C+ l' f9 O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! H3 ~# ?. G  v/ G1 a│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 w" A) g* w; ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ h+ A% D' ?" ~: P4 p: o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* N+ _4 \/ ~( \7 x4 c" k│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% L' C) N- d9 W7 O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" B1 ^8 V. p/ u% \* x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' \9 K3 _! P5 Z5 `& z& ?( W
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  a8 y% e* K/ s│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( R. n# a# C. a' n) v3 L. s
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- D4 a1 M6 q) f% }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' E4 c) y8 `- Y6 y# f" Z3 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 {1 I9 T$ X7 ]( c
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  e5 v" [5 A1 }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, e  y8 ^0 H5 \( E' z, z& S│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) U) j$ \. a9 @* F│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 D  u# ]2 Z. [7 `% ?  b. R, S( ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 \, @+ R  x/ }5 q9 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; k9 ^8 J! r! M- B; E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, Z/ X- M* o6 d: C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  p* K- j+ c" |7 n% r* b5 T
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( T+ j1 T' e5 f; m1 ^. h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ U. @5 T& Q7 Q3 E: r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( z/ `& p, D* R  k1 `8 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- z9 _( T; H) L0 q' C# O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# W9 B/ j+ j; j: p│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' c3 n) W7 p: Y8 I) [: b( t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% e+ z! a# X! k" _1 y& v0 n' B
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) Y% z3 h. Y6 P! r9 E: D/ e
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 {: a- S2 @6 N* s0 Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 l( m& H7 l5 G9 [- W+ J1 x5 A7 D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' ~: Z9 G0 H4 d6 w) M
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 D, s$ N0 M1 n
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 P1 r: J5 i; R3 |2 l" [  f; q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ a1 i: V- W, K' h, t2 O) O3 F" }! i4 G│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ {+ N0 x+ d* h9 x9 ~) E2 Q& R5 L
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 I' y; T- R4 a- U; R# e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 V! }. h) r' v/ S" w│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( m" ~' ^7 i7 Y  j- V│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' I% S  z7 Y$ J
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 ~/ v5 d- A6 d( n, l5 \: P; S│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' C1 ?& z* Z+ `! L│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ w" }! X% N0 j0 p- a│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ @1 l3 U! T5 z  W3 i/ d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 r; D0 n2 s/ u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  D1 V! n% E. b* ?+ B- p6 B! G" s
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- D- d  `# y3 a+ [
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( n3 S+ f+ \' B/ r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% s" v5 q  K6 e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" S6 b7 g, i! A9 M4 \$ V+ b* ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 V7 m' E! Q6 m
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ G5 P- S1 _. k. s9 C( r
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 v% |+ G" M. i9 l$ Q└──┴─────┴─┴──┴──┴───┴───────────────┘( v! R" C( n% _+ Q3 p* K9 a( y
( ?- ]( Q6 u- t; A* C* o
" w- X. [3 H1 m  i+ J& N% ]# E
GigaChip (蓝版), _5 ?- h7 v9 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- H7 T& ]" G# H1 T+ K) ^# b│编号│名称   │MB│攻击│属性│稀有度│说明             │$ w0 a+ L, p2 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
& q  e( R8 R, F1 N1 ]2 S9 E3 c/ z1 _│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 P  i( P) Z3 b) W9 O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, R) P% o7 \/ q5 v9 j9 O
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- Z+ b4 C9 T/ N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 A- f- L- `  Q  b│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& V7 E3 e9 K% D! w
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  Y) W# ?+ a( Q' c- R5 Z│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, f7 I* M) M) H7 X) z/ Q" b/ v│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  M# O9 T, l" b  ~( W# T
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 q1 ^2 \. Q7 k0 f1 p2 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) J9 N6 ?+ l/ D$ K/ F' w+ i│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ H/ J, l: U7 z. q/ Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ s' v3 k* l- k/ o3 j$ Z0 }& H' @4 w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( c' y- a) E' R* f+ B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ G, t8 w4 n: Y- _% q" T6 R. o│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' M; y4 _: X& ^( B0 l5 h
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  T7 }" O. G# ~+ x; F0 Z5 m
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ T2 Q/ T0 f9 a' e" e. `│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 ~: B* I, x) F9 c. p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% g, I5 {+ I$ ^/ s- R- |│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& v6 ]( N% s1 b, x+ s6 f└──┴─────┴─┴──┴──┴───┴───────────────┘
& [0 q) q2 o! q3 E
* V; E% o9 K# C5 u# {! j. n4 O; h7 GGigaChip (白版)(只列出与蓝版不一样的Chips)( _5 ^& s0 g+ [/ J2 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 e; [; V. w- I/ B│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 F$ Y% R7 A1 m3 h" @6 K$ N% Y/ L├──┼─────┼─┼──┼──┼───┼───────────────┤
' i% w$ Y6 @" [│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' r) p/ H4 k( f; x  i; [│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ a8 g, v; D' ]4 R* K! W& l
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 Y. a7 _( }4 J5 z0 c# }2 R* Z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) @% N7 t) @- n- E. f5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& }8 ?" \/ a' w3 X& q0 c* _Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 m- g. P( i, U6 B3 i& W+ @, D% K9 f% g" }
0010020030040050065 Z4 ^+ [! N) s3 c! _1 F0 M, J+ ]
007008009010011012' l! ]+ k% f/ y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ]4 R9 `& y2 N& E% e* C) H4 n/ C' a: x! _/ `
019020021022023024
: p( p! J& y1 y- N" r2 K1 z025026027028029030
8 b* l, N, U+ C& v, _, x031032033034035036. a( Y- g0 }* m8 |" g/ A/ Q

( @4 ]6 u, k8 s1 n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ~9 O0 C7 W- i. ~9 ]. y% a' u- E% m* S* w: `/ }: t' \* |4 z+ M
037038039040041042- }5 k$ ~2 U9 r  b) @. t7 S
0430440450460470486 U! V) n/ y! p$ @3 \; M6 i: R# i
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ?  g8 p+ d9 s$ t' V  n1 J  ~& `5 R& t  z
055056057058059060
/ v* h+ |* U: V* L% a0 }. h& _061062063064065066
( H+ H3 n. y, |4 N067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# e* a/ f& J1 D( b6 N! o5 o$ `' L
073074075076077078
8 v; e; N- I) r079080081082083084. c% n* m, R* v3 ?' @
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' t' i& U' P# n6 g2 Q9 V4 N( L( b6 E  D+ W4 j& F+ u- x' b1 o) z/ M1 c
091092093094095096
& v% M0 j4 ~6 X6 ]" Z097098099100101102
0 ^7 l; {8 U! v* f; l( N9 C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, p2 ^7 J9 \- [& L

9 N" K! Y. x1 ^109110111112113114; Q( _  j( n6 a# ]
115116117118119120
6 t* {' F8 e, ?# c9 {$ ?121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ b4 r3 ]$ @6 n. h' x- `+ X0 K

2 O$ X" Z  r6 C, n+ G! i/ D+ d( @, h127128129130131132/ d8 A( z: L0 o
133134135136137138# [- ]4 O' M. l' G5 W5 p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' T7 Q; L/ z  b7 }. H2 d
0 K* W: x6 T: [3 u, m
145146147148149150
. @8 O8 d* |; j) |6 P151152153154155156
" S6 u% D5 c# G5 E  a) f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* `* q4 U* X( Q% _
1 o! Z8 V7 t6 h1 y6 E( c7 k' a, C163164165166167168
, v* U9 ~$ V' j2 j5 }9 ~169170171172173174
: s" _0 ^) [$ p! W7 X3 b: D: t175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' g1 E1 V0 k% k  k0 T9 I8 H- L/ z, @/ B0 ?9 N
181182183184185186" n% q+ V: y) @# E& |1 j* g3 C! z
1871881891901911924 f$ ?- i& K& ^2 c9 T* G; v
193194195196197198; }( K% k) {- o/ E$ R# E$ }
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* T4 S7 J9 S/ B0 ]5 C4 C- P# H, Y3 S
001002003004005006/ N2 h$ E+ j: Q: i5 E
007008009010011012
8 r; U5 S% o2 |6 w* A$ O$ u6 a013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# l) u7 ?( q9 r9 s
5 L: H: m0 I: p7 t8 l4 F) E# ?
019020021022023024
8 I0 N7 H/ e% S; U  s# R025026027028029030
( Q8 i0 r/ V5 r' n031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 g7 E, j& O, ~6 E/ ^4 r! \6 T4 n8 e
037038039040041042
# q- @$ U2 o: N4 K0 ]9 I# b- u0 w043044045046047048% {- u* I; D. j$ }  F# l$ B( ^  M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 M, l+ i. P0 H3 J

/ O" Z( P7 [0 a0 }) i3 }) C055056057058059060
) Q" O- @% }, z3 N- m- N: d0610620630640650669 l* Z* r6 G! e9 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: w1 r+ C* a9 {: X; g1 `+ D% X" ^2 F9 _9 T
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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