转载请不要删除以下信息,感谢您! . J1 c- b( F' C2 b# w1 N9 f
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* n! Z) s: j$ E7 S■● ■ NintendoWorld 站友xliz原创, h2 `% K1 V/ K4 A' [+ d; Q
■ ●■ http://www.NewWise.com
/ l' @% X; I. l* V* _■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; Y' W* {; K5 o/ |
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洛克人 EXE 3 Blue 卡片组合5 s7 r$ Q9 r/ V% |% ^7 Z$ F
& I8 a5 \. B, h8 @* D& W! s7 g+ G& V7 m
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- B, E* G) j0 Q大家要看日文版的P.A.或详细攻略,点击这里吧!6 a* M0 P* h) e( C/ O
====================
; `8 E& _; E2 v2 g5 z) N# q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 s$ [5 ~4 C5 F$ |0 o; N! v, y( w& w/ u1 e: U) `, ~
编号 名称% A! F- s( M" B3 H- h* k
说明5 c. H8 u5 r9 S; N
组合方法1 \' T) { t$ ^ N* n x, I3 C
---------------------------------
; o' q- N; W1 l; O; C3 m6 K01 Z-Connon 1# c- o) V& _* g2 _" M1 c$ p6 G" F) Z7 p
Unlimited Cannon for 5 sec
9 e2 a0 J! r# e/ h7 ~Cannon A+B+C9 {9 X# S8 D$ e2 n% X# K0 O0 |
Cannon B+C+D
% G2 u( A/ k) Z; R5 }Cannon C+D+E, {: _3 l! [9 d
# Q# L" ~8 {& s02 Z-Connon 2
8 _ Z! d9 `. x9 M, z8 l% WUnlimited HiCannon for 5 sec- k- p2 n4 e2 i
HiCannon H+I+J. C8 G ~6 o1 @: `
HiCannon I+J+K q$ ]3 S. J, D* y; P4 U$ l
HiCannon J+K+L
+ B9 [) H7 h; j0 s4 M! n
- l' U9 e! `% z03 Z-Connon 3
+ t# [# D- B$ c8 Q% A) h5 Y( RUnlimited MegaCannon for 5 sec/ n! r. [8 \8 m0 S
M-Cannon O+P+Q
( ?- B5 E( a9 O+ pM-Cannon P+Q+R
" t9 Z. Z* n" o; A6 x0 MM-Cannon Q+R+S
% [+ D. S6 }* h( B5 `8 t7 X ?( G: ?+ |9 y2 I. o
04 Z-Punch7 J1 p7 f) K& P& I' p7 a; q n! `7 @
Unlimited GutPunch for 5 sec
' \( p# h/ B9 ~5 wGutPunch B+C+D
% B4 t) C- K9 xGutPunch C+D+E
% I' V3 ?( W4 v# i/ `% aGutPunch D+E+F
r5 M. E8 @8 j. s7 K) b
, x% a! L/ r8 i# g7 C* ~; Y$ s3 z* u05 Z-Strght
% v& j$ B& `( A! b3 m5 u. yUnlimited GutStrgt for 5 sec* m3 f0 ]: |& |" L/ a% I. n1 d
GutStrgt O+P+Q, A) ~% U* L& o' J2 b
GutStrgt P+Q+R( n* K3 c; H8 q9 X3 j0 K% d
GutStrgt Q+R+S
! l; q! y- x. ]! J- ~* H! ?' L; f
# J p4 X) ?! y, m" H06 Z-Impact
7 P6 v0 o h7 u3 O- m/ {Unlimited GutImpct for 5 sec
" s N- U; C* u( @" rGutImpact G+H+I0 h0 M' ]6 Y( b. @# S
GutImpact H+I+J% W8 C, K: x" Y! z' G& @" u
GutImpact J+K+L* R8 G( m; n2 R5 O$ Z# i! A
% z8 ~ c* Y9 j: E! j07 Z-Varibl
% v" q+ H9 n, k9 e& Q3 {Unlimited VarSword for 5 sec; J& `* P3 n& r# c
VarSwrd B+C+D
5 G3 t7 K- n# jVarSwrd C+D+E r$ U& _2 k- U8 j+ ?1 V# _
VarSwrd D+E+F+ \1 j! j8 h9 Y' h7 d( L
) u- r# U( P! V
08 Z-Yoyo 15 T& ~: L- J1 {) C3 _ E
Unlimited Yo-Yo for 5 sec1 x3 N+ A# a8 _, r
Yo-Yo1 C+D+E
' W% f) M4 P, @) bYo-Yo1 D+E+F- N2 l. o! o" m. z6 [) C
Yo-Yo1 E+F+G
- a) I! H v4 \. ~
/ J2 H9 ]" _1 s7 b7 a09 Z-Yoyo 2
L$ k5 t2 \: i7 O) O- d- ~! i9 s0 fUnlimited Yo-Yo2 for 5 sec
- o: t, y! O8 {: @* G0 G9 WYo-Yo2 H+I+J
) Z7 Q) o( V7 ?& rYo-Yo2 I+J+K
6 V) O& o3 f) R" u# s. S( zYo-Yo2 J+K+L& T4 V5 B1 C; N9 Q0 _7 j
9 D! V5 S' L z$ @. P8 ^! F- D( Z
10 Z-Yoyo 37 J' E. P8 {1 N/ F! h y0 \% m9 j
Unlimited Yo-Yo3 for 5 sec9 ]2 u3 I2 n, |% j, ?
Yo-Yo3 M+N+O) l* z- d3 |/ t
Yo-Yo3 N+O+P3 q! T8 U H, y4 i1 r1 F2 g
Yo-Yo3 O+P+Q
3 r. J" a0 z! ]+ T& _: f0 {5 d: J/ T g1 t' o# W
11 Z-Step 1& S0 A5 Z7 R9 N/ A
Unlimited StepSwrd for 5 sec
8 L0 d" t! D* \ T& S8 ]StepSwrd L+M+N
- y6 K T3 f A0 i' h' y& ZStepSwrd M+N+O. d' `1 t' ^ [ Z6 B3 y- H9 e
StepSwrd N+O+P
2 \8 l- k. I) [5 }6 y7 V$ k# z
8 V4 V8 l6 h# N12 Z-Step 2' J a8 f& B5 W
Unlimited StepCros for 5 sec( t( I+ i6 N) F( [
StepCros P+Q+R
4 O; j: N9 [* K2 qStepCros Q+R+S
6 y( P, I6 t( k4 s3 X( n& UStepCros R+S+T
* }4 i4 T3 o: u9 _% N0 ~: S9 K. Q8 A7 g; }! F
13 BubSprd! P0 h( `5 F1 `* I0 E. H
Attks w/ spreading bubbles!
) M5 L$ u% J! d5 j: u" PBubbler C+D+E' K8 r$ z1 e! C
Bub-V D+E+F% l- U2 ~* x8 [' K$ g
BublSide E+F+G6 E6 f* Z$ a* `5 X/ u- D- O
Bubbler E + Bub-V E + BublSide E
8 v9 p/ m1 f& c# e2 z0 u
, I0 O+ E f5 Q, J0 c" ^' K14 HeatSprd3 g+ E) v8 q; r& q
Attks w/ spreading fireball!
) ?# I$ ?: G* I, L4 kHeatShot H+I+J
& n6 M" ~% ~: G' b+ x, P" ~8 hHeat-V I+J+K/ a' l8 [7 Q/ v# n
HeatSide J+K+L
+ L* |# H; y, ]8 _$ i, AHeatShot J + Heat-V J + HeatSide J) E$ f& X; h2 F' P2 g4 ?* ]
- }9 C6 V" t" q2 v15 H-Burst
9 R1 R/ K4 G, \7 E: v* P' H! q6 mCreates a giant explosion7 S. C5 B) P3 {( ~, Z# k3 o" a
Spreader M+N+O
i7 n5 _- F% k; h6 ]' FSpreader N+O+P2 P' s* Z) d6 G, }4 w# g
Spreader O+P+Q, ^5 l, B z& Y
2 W1 R8 o7 w4 W9 E; _6 G, g- S( s
16 LifeSwrd
! e* F) }! j b8 P1 USwings a huge 2×3 sword!
; C# V8 H" A/ U/ R( a( H: _Sword E + WideSwrd E + LongSwrd E
3 B6 t" k3 S2 vSword L + WideSwrd L + LongSwrd L
- S1 K$ O* c( X0 [Sword Y + WideSwrd Y + LongSwrd Y
- C6 g; b9 {* A5 C. u. \9 o% d6 m- p- f: a
17 ElemSwrd% \, p. A! Y- C, p8 Z: D0 Z
Wide swrd contains 4 elemnts
3 J+ k7 m. s: @) x7 TFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: M( O' X1 Q/ i& G6 `- S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' Z; E L ~: Q& @* N z
4 K9 H/ r& Q1 ?18 EvilCut6 l+ d% S5 P' t, b4 P' F+ Y4 j5 D+ ~
Step up 2 & make 4 atacks
. k7 G- h$ x% c( Q0 D! JStepSwrd P + HeroSwrd P + StepCros P
& U' s! n! l+ _: d( |
4 L* k W: E6 I' i9 r19 HyperRat
8 _7 Y) I o; m% V$ x9 B' c2 _A giant Ratton charges!
* r0 g1 D1 L" fRatton1 A + Ratton2 A + Ratton3 A! B! e$ D# A$ t0 Z, P! X- |
Ratton1 C + Ratton2 C + Ratton3 C! d. ?6 N" A8 O2 P s r
Ratton1 F + Ratton2 F + Ratton3 F. ]0 }" x4 ]4 s+ g9 a1 s% I1 u
& ~5 G8 j* a# ]6 f$ z8 {% H' d20 TimeBom +
6 w6 X, C1 g5 L6 P! {% a' ISets Time Bomb in enmy area
. R* Y9 o. v! @, ]TimeBomb J+K+L
2 ]9 F1 F' F( p( {' VTimeBomb K+L+M
F& i5 j# [" P! M$ ~% VTimeBomb L+M+N
& a7 l* P# h) Q$ n0 @
0 H4 E ~4 [7 [7 `4 `21 GelRain9 Y1 u5 s# }% c1 | z; P! k
Gel steals squares
$ w7 G3 [% i" r0 S w2 h n9 UMetaGel1 B+C+D
& @" z1 h! c6 J* X$ p7 c2 mMetaGel2 E+F+G/ f. y/ \& @1 i! T- c- m/ X' V+ B
MetaGel3 S+T+U L$ e' t3 b, L7 K5 M
: }* `' l" |! G! J$ M22 EverCrse
5 v2 z9 R" W6 |6 v. L9 ? PShield chases enemies
+ Q$ ~8 r( R5 a9 bCrsShld1 C + CrsShld2 C + CrsShld3 C& Z& h6 r% U! _1 u. f' n! A
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ a8 Z+ S; o) L- C6 _+ }( T$ b# R9 z$ G, x/ w" @8 o0 B$ W. n
23 MomQuake
, _" F1 M) o. s* K/ ?' B- u/ F4 }Awakens Mother Earth!
! ~. H4 @% U7 R& E/ _2 u/ J" E5 J! aRockCube * + RockCube * + GodStone S5 E2 _; K1 o0 M W. J
# V3 K! l8 L; ?" Y$ n9 D _2 a24 PoisPhar6 p% m3 A! o# t4 X! l* T2 R4 o
Pharaoh generates poison A3 k! O5 r: [* |' V, l
PoisMask A + PoisFace A + Anubis A
! |, r! z4 T' r" q/ ~
8 d4 V& R) J9 U25 BodyGrd1 @1 ]# {& b! ?+ x
Bodyguard takes out enemies& g3 E0 M% h& i% ?" v# o1 P
AntiDmg M + AntiNavi M + Muramasa M+ g, j5 U+ G9 g
& X3 G. ~! ^/ o+ }8 i% e3 K
26 500Barr
/ Q$ o# _- O9 p+ Y! n6 y2 t& SBarrier absorbs 500HP dmg- h+ o6 i$ n" k0 \* F
Barrier E + Barr100 E + Barr200 E
W4 d& g p% s0 uBarrier R + Barr100 R + Barr200 R( ]& E" D8 p. N8 E
( ]5 h/ f" y9 a; r; N5 |+ H27 BigHeart
6 B8 J; F) E- L$ \6 i) _2 z4 ~2 PAttacks, then heals HP!
# Y# ?! P: p7 x- h( HHolyPanl R + Recov300 R + Roll R
! S- q5 T2 _/ |& C2 c, DHolyPanl R + Recov300 R + RollV2 R( }" e; F( R& X1 L9 f) w/ A
HolyPanl R + Recov300 R + RollV3 R
' R# O) g8 d0 d& [5 A& N+ }% a3 V) D" Z1 Q+ L4 M. `% o8 D* x
28 GtsShoot
; O7 |2 G+ ?+ ?4 p+ h; t: x" EGutsMan throws MegaMan!
' i( \ Q2 ?& ]9 V8 r% q0 G6 FGuard * + DashAtk G + GutsMan G+ O2 G0 {9 c3 B+ X: B- p2 L6 O
Guard * + DashAtk G + GutsMan2 G7 u3 Z2 u4 _: c% k
Guard * + DashAtk G + GutsMan3 G
% e8 Y* h3 M' E: G9 M8 fGuard * + DashAtk G + GutsMan4 G
! h$ [8 g z7 A5 i+ N0 p
$ i" v' A; o( n- R29 DeuxHero
' U. a0 k7 [. q9 V, {- y: b2 F: MMegaMan & ProtoMan team up!5 N' v$ M" {8 t7 U/ S
CustSwrd B + VarSwrd B + ProtoMan B
% Y$ Q& c& ?/ z2 t$ ?5 |CustSwrd B + VarSwrd B + ProtoMn2 B
5 O/ Q6 ~+ u+ g; P( c8 WCustSwrd B + VarSwrd B + ProtoMn3 B
3 c+ i4 v' `" n1 oCustSwrd B + VarSwrd B + ProtoMn4 B1 \& X- ]7 v) v4 V; x( n% G
9 a3 X2 G+ F H" P3 h4 y) i' T
30 2xHero2 B% m$ S2 x" _$ R
MegaMan & ProtoMan Dual atk9 f, Z1 a$ u8 a% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 z$ i+ H. K' b2 { O# PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 W" B8 q4 M) K9 |& P0 c# @Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- L% Q3 |. E& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
j1 w' ^: @! I6 s
2 F" \$ n) i- s; a6 I0 S% a31 PrixPowr2 o. z4 h! p+ D& q- R- `9 ?3 i
3 Navis attack at once!* D) w# H1 c( a' `' a7 Q# ]% X
Team1 * + Team2 * + KingMan5 K
( L0 w: D/ ]6 e7 K" ^6 |Team1 * + Team2 * + MistMan5 M
, | e z @$ \ VTeam1 * + Team2 * + BowlMan5 B
) ]( u6 _) U7 a. ]( b1 s, z9 K* |: B% f L; ]4 z3 r8 M
32 MstrStyl+ D. a1 A0 {0 k3 Z# [
MegaMan unleashes his power J2 N/ H9 g- D* m' d6 V
Salamndr * + Fountain * + Bolt * + GaiaBlad ** ^* d A5 K; S
9 e8 y5 h) U$ x8 r9 k+ ~1 z+ _( f
StdrdChip (Part 1)
. U0 v, ]# i0 h( Z! w4 y┌──┬────┬─┬──┬──┬───┬───────────────┐
) I: v" H L% L E1 e│编号│名称 │MB│攻击│属性│稀有度│说明 │! b% v8 l% U, V& A
├──┼────┼─┼──┼──┼───┼───────────────┤
) x w/ T! \' i4 }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 p% t! \' c4 h% g/ ^# x% `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ C) f8 M; N) z/ x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 N* l/ ^; R. n- ^' @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 y' s' I- G4 J8 H; P5 Z9 d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 \4 {/ v0 Y! B0 c( p│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 C$ A% g' \ y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" O( e4 |- I2 a$ V( e j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 z3 a3 ~% D% Y, g0 A1 O) m; S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& J; E# h0 ^6 r. j9 m+ b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ p7 x) ~$ S! s1 w
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: }+ m( O8 y4 }' W5 I- T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 ~; k& w: [2 i. p1 n+ x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 r) S( v8 s' V' F6 V1 x' O8 x9 i$ ?│14 │Spreader│16│30 │ │** │Creates a large explosion │3 m+ |# M% Y1 G5 ^& _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; X. s) P7 _, e9 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* b* N- p: y$ w+ Z! N# s1 l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 o7 t$ y) l+ D4 r' f. l2 _+ K) i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" L f- s8 {0 c! \! o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# e" H1 T9 Y4 ?9 R {' k/ G }5 C│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, l) F* g7 z% I5 f- Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 U8 [ _, `) g# `5 o│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% u3 a; @0 ]/ O' v ^7 X* y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ [* _1 I$ O }* X- U
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 y$ C. u& M/ P: r* p. A! y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ g9 \, [* Q4 Z) r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, D) r- f( o! [; \6 r: V2 g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! Q; a- ~) Y; I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. K. o1 U" ]- r0 w│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 g6 `$ k2 g% ]6 L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 B* L0 B7 a- M$ o: o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; p. ]! a. r2 d8 d* Q( a, B3 E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# Z& q4 d6 i, P! S$ _; m0 P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 b# S# j3 Q$ _3 d: E. C/ L \
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: i5 W3 E6 V4 U3 o+ }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; n7 ~: i# u( o$ U: M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 [1 f8 l" ~# K( y5 h1 ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. r5 h/ L/ C9 f/ E: ~' z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' M+ f( x3 m1 h) o
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 @: n! J" K, E0 S│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- L& U" w; n% t5 W4 a0 T5 Q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 m" n6 C) t3 j/ X7 _8 X- {, T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! t, ^6 x& T: h% _ }. a8 v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. ^4 i- V7 f6 Q│44 │ShockWav│10│60 │ │* │Shock through enemies │
" u9 S& \" I& l6 O7 p/ O( h- U$ |│45 │SonicWav│26│80 │ │** │Shock through enemies │, ?5 t3 h u, R8 ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ i$ i6 i2 |9 v1 U; H, U+ ?6 E
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 q7 s0 J/ [4 Q- X
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& r r" {# B! k3 ^3 @- {: V│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ }1 G' J G9 K, a, m3 V3 C" z: Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 b" x4 k% e6 D4 K& p9 x
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ \5 {5 l y$ X( w1 i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" p. \) W7 b0 {/ C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# W* ]. T E8 f8 ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 {. E6 l: @9 g' \0 m9 T- v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. O7 q+ m4 z( L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 K, u% y. A `9 y% i* A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ K2 _" s# k1 s) K6 o4 y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ P- w' ?6 F7 x! b- }) ?$ T
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% M9 `# N$ x( x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( {& C, ?0 T2 s
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) }; q0 \: c3 q8 ^7 L: n/ r
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ D& Y; k% \' w0 x9 q1 W│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 D7 D* }$ C) X( f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! H5 g* i9 Z5 n2 F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 {, _! k& {# Y" n# \; S│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: r0 k G. j" v" `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 q& K; [7 N$ ]│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; K3 S9 v5 [8 ]3 s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 f' _- b5 l; T
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# W" |$ Q0 ~1 ^+ w+ u3 n
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 R* @# g8 K6 h2 ]% y
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" o* e* B4 A! J& G5 T" B│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- m/ ~2 \' i1 O, D: b6 C5 `1 m│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; R: V! l! |7 \' y% i ~
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, ]6 O' `% @0 T' m7 z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ }2 R& G& p' w* [/ a: [│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. Y* `0 f% }: ^* c$ t
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ E0 N1 E, x# B( R4 K( B# t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ a6 j5 f8 _6 i+ ?# L: u; ]% t│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# T6 j3 C8 s* t( r( p1 ^│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 g, c, T7 A& n9 f: B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ E4 Q5 r7 y) R2 n# y; f( M* P│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! G* O3 ?% `# l. y: ?# T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; K2 o' ?& c l, n# n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' r6 i ]+ ]% _* l/ J" d, \) E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 }/ S. Y! ?+ A: h5 P│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) ^& p3 \) S$ P9 n+ m2 }- Q" ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; R9 B1 y, Q& n/ ^; \0 s; B│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 H: B S4 ^) n8 P4 y2 |- f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 s/ S# V5 v; h; G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& E8 V, D3 d2 u7 g: s3 Q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" `( |# o: U8 y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! D, w6 Q( v- x6 Z3 a6 O4 c$ Y! G9 E; ]
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ Z8 a( _- _: I ^0 G7 o: ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ y% L% S8 \0 c# B/ y, Y│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ m e* Z5 k5 ?+ D. w) `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, y! @* \4 E8 q5 c& G0 p( Z& Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: [( A2 ^9 t3 s5 b
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& |* D) A% } v p& P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( h& {8 t& H; j; g, S8 t0 r
└──┴────┴─┴──┴──┴───┴───────────────┘
. O: _ ~! T0 j" {
# D4 X4 B4 S ?3 F' w2 TStdrdChip (Part 2) `# V! m: j4 g
┌──┬────┬─┬──┬──┬───┬───────────────┐
. Q- w6 t# @, f6 i7 y2 r│编号│名称 │MB│攻击│属性│稀有度│说明 │/ i3 o* L2 O& }( t
├──┼────┼─┼──┼──┼───┼───────────────┤# E! ^! v3 [3 I+ j2 E. E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" y9 G }$ G( L H% x3 X( c│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& a3 y2 Z3 q- l3 h/ }" d, @│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 q" I. O) a; J8 ?' F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! I# j" Z) i* _) ]
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
e$ w( J8 \& F2 o9 H: J5 Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ F- _4 x3 `" K T" j; r9 ?│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* O, `' Z7 d* B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' y( C% O6 }+ ?! B' g│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 B5 a9 {* E0 d9 n" k3 G│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ w' u' T$ ^% u2 V) V; l│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 L7 v Z. T' g│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# Z( [& l; C: a8 x2 ^& {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% ]" k1 I6 x# f4 d5 Z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 K6 P. l# V; t: T1 ~│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 M/ U# w' G- }. o& N8 q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 S& W3 E# K; T* ?4 Y% | S
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 B- g* H( v( M4 b8 e# W x8 o) }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
e$ G( v6 t+ d* I│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 {- A' E, k7 w3 s% [│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ T h1 t7 C1 L# h( r
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" q n L" `, R/ U i% Q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 y U. z* d1 |: B6 e* \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( n* I3 w; N9 G) a! I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 B6 d' q: e, t1 @3 u8 Z3 ^% A
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 }7 }; W* n( T# {) _# Y7 B x3 v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ b+ O( C S; p% T' F4 I7 ~│126 │Rook │30│ │ │*** │Protects you from attacks │
, Y% S0 Z6 B0 m4 g' [# N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, Y& T A2 U8 S) N
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 Q; |" _2 P; m8 f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' B' [( Y N+ J# U- b+ N
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- d5 K3 P3 F- Q+ p│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ S$ r. p3 T) s3 Z+ H Q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 Y8 j5 Z3 G6 I( b- A5 g│133 │Guard │5 │ │ │* │Repels enemy's attack │
* u& q+ `% H$ o) g4 y, X. y/ e9 W, y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, Z4 G& b" z5 E2 h│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( `+ [* I; m5 C, H1 `; n8 f6 ~0 A0 d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; X) H& ?$ r, C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, a/ m! H* `6 U- n( z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 X" W7 f8 U) n8 X2 v L2 ]! u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 D, [: F$ e% a" k4 ?" W6 W/ ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │: L1 h g7 [" b+ Z. D1 H5 Q
│141 │Prism │60│ │ │*** │Prism fires randomly │
3 h1 I X4 T: g! U│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, R0 a$ \9 d, C; n# E1 p1 z6 I│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 A1 Z# q& |2 b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 s9 m( x' F" a) f5 P" ?4 L
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 ~: |- F2 b6 x# H; J' f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 b w; d- W* W3 h& F9 ]│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 H0 a* O& t4 c6 `│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 J0 R/ o. x8 N5 l+ V+ Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │% _. Y" f1 n$ _- Y* U ]
│150 │Recov80 │20│ │ │** │Recovers 80HP │; ?, R8 U" M' l3 o7 _9 l) L( M$ W# A
│151 │Recov120│35│ │ │*** │Recovers 120HP │; I$ _8 ?6 {- |8 M
│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 A. {* k: q. _+ @( C/ T* F2 T│153 │Recov200│65│ │ │**** │Recovers 200HP │/ [: u5 D ~# x% c2 V3 X! m( v
│154 │Recov300│80│ │ │**** │Recovers 300HP │* h/ P0 Y* z3 E- \. k) m+ g
│155 │Repair │8 │ │ │* │Fix your area's panels │# [; g# ]' _0 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) M% |- ~% u+ E- u- k3 e7 K│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% J) o% Q) m* L" q- W) M
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& s0 U" k* G- n# y7 A: o3 ?: V0 e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: c7 l7 |; _/ j) w% l│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 g/ H& ~& v* ~; o' B: _* _
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 d2 W2 W: W+ q8 R. V1 i8 d, d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 o; o& W, W6 ~4 A7 z B│163 │Invis │11│ │ │*** │Invisible for a while │0 r: {0 O8 x6 C- k3 h) d+ ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' A6 ?5 x( @. X; ]7 y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 `4 ]# j, ~& h, w' P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 q/ m1 ?, B! G% ?8 o- Z│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' [9 x" z& b" u) _( E3 }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# V) V1 k& y4 g' c$ K5 s
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. R9 |0 m% |5 \$ F9 R( B. ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& f8 N/ Z0 y9 X, s) e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% @& j: m0 F2 Z, \- p│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; T9 H2 }, I* q! O& _: v│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* f6 A0 a3 |# i# r4 H
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 w7 J5 Y' `6 s M. y( J( Q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 R7 N/ z0 d! I9 I/ R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 u/ Q* R7 b6 d% Z0 ^. U│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- q/ s2 d2 ]( o5 _
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& l [; ?+ y) @) U4 U& k$ a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ }1 U- }' i6 M1 V% S0 g& Z+ p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) d7 H* E: n; c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 c" J1 `+ I: c8 z; g│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 R1 \' r( \: q7 c/ x/ F
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ E: N4 E9 p" _; ]! o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- |5 Q1 w: }3 F3 N- a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 a! V0 L! z+ Q) R│186 │IceStage│20│ │ │*** │Changes all panls to ice │( t+ i) M1 n* x* K S
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" {6 Q2 f5 |( n│188 │SandStge│18│ │ │*** │Changes all panls to sand │! l# ?6 y M& _0 h- @ `: Z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& S" Z. x5 V6 g$ \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: n5 O- a3 {0 n" B5 T5 e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 k0 C( K6 o) h' ?9 H
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" W8 v$ i* A! n6 y5 n, P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 f8 U0 [3 I1 Z# v8 L2 M5 Y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 G5 q9 y6 \8 C- U/ l' ]2 p3 L
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: |( L+ w! ^- f' c) W C7 E
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' i3 p- ]5 [& d- Q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( S7 o$ |/ f# T, [3 e9 G
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 i. K* Q8 J) J h8 ^% Q5 n( S
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
e N/ h# h0 }│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 j4 Z$ T, W/ m3 A4 A: W
└──┴────┴─┴──┴──┴───┴───────────────┘
9 _4 O, \; _/ G6 R, Y: c* p! \" M% Q4 @$ s
0 O6 u; R. z7 `: l, E% j' J6 LMega Chip
2 y( L7 U" i2 W: b: M┌──┬─────┬─┬──┬──┬───┬───────────────┐
& _% b& T( k% V1 a8 R; m│编号│名称 │MB│攻击│属性│稀有度│说明 │3 k6 j2 H f6 J% [. y8 x* ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
% j1 m; g7 e9 _" j$ h2 i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 f* Q2 C/ \8 B0 m* D& h1 A7 r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# ?8 {' B- e; v r& y/ N. }( d2 R1 q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ c! y* ?/ A4 r5 B* L g+ o│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 T; _! o- z) s6 p8 l* n& f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 n" K3 {# q: F0 e/ N1 z2 w6 b
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- t {: y) j& J: i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 Q! p9 A: ~$ @! L+ A% E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! H. C: g7 R. w' D' p1 ?- |% M6 u
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ l2 D. T/ ~) w│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 Q1 {# f% i, u- c1 @5 f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; C e( w* R) E7 k│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, Q6 c; H- [6 c V" m# p" P1 s
│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 j5 S; ?, Y+ X' N9 u
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) |3 Q/ @/ J) j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ [/ p3 t! _0 [8 R# I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" w* e4 n) @- @│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 H* z+ Q. }; g- j
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 B: G4 e6 \0 D. L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ \+ ^& e' E$ j9 U6 s) _│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; r1 G- T. _9 z" ~0 T, v/ \. K' p& p" \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 [# H. b0 y: m, T, h& j
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# w2 v4 s9 F: G+ a" w" F. s
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' s, g; ^+ n! x7 r2 F# `4 J$ P3 B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) `. n1 [! U: M: |) w1 j9 G6 c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 R0 s; h: E+ U8 A( g, K
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 u4 g4 W: M/ r% F! K; o* ~│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. w& [3 q% t0 b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' U2 d( H* Z3 |1 \ z( M│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 A2 A. Y' P8 V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 s/ E3 p! U. m y. b4 @( i│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# r) L6 g5 \9 V3 y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! e0 f' z2 ^6 G/ Q0 F/ p│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, R' r: ^' `' T2 r; K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& `, L8 ~* t( `│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# @# d+ @( {4 ~2 P, U, y, ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 q- \3 [7 f+ s. ~4 R5 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ R4 e) e- z% F* c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# t. }% R: N2 b5 o% ^6 w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, i+ [$ Z! @6 `. M a& y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( ?# g0 ]! P: ?/ l/ K \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- Q& k" D" X0 J' k) r5 ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, H( J- d8 b- a i5 E5 P% ]( n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( [' j' u# [! |( ]2 O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; X) R9 F# l' F' q6 k5 _! b+ u( f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 u% s: `& J @) z- }& ~2 V9 ?% b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* B! o. |1 e4 e; j, a* \. T' [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" a( k8 d. V' w1 A ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ s4 q9 c; t% @5 v
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: M( x3 x5 s3 k: Q0 X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 V- _: _( U" q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ z; x) M8 D( y4 H& F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 q' U) {6 S; ?* u0 t7 x/ H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( N! N9 ~# P! ]# H7 j6 Y' T- m2 S
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 T5 Y' D# M; r: o; v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 ~" I7 @8 ~8 C; l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% m3 ^2 x+ f4 [1 b* R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 J- s( @# t( ~) R! p; q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 p8 G! o3 S8 j; b; S( h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
r7 Q$ Q- J( R, G& g9 ^# A* K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" t9 f1 s! j! e( n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ h" D _+ |/ o3 J8 h' F2 I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ G; ]9 x. s- q. C6 }9 e% e
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; v; d, c1 d) m1 K" @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* z3 z8 Q* O8 U4 m8 M. I% p0 q4 t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 F/ Z; F+ j/ g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% X2 Q. e2 Q% P$ F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( D: V' ]2 G/ K: k7 J# y! G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 A4 d0 v/ f$ ?& Z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- ?. ~2 y6 Z+ s" p7 m│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 G8 d7 |- H( b0 y+ o8 E1 q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' y& R0 d/ o) d! _5 n4 P: E
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 m! ]$ C+ G, O) p: \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- q" l; n5 O. P% D- ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 z# x8 w! d! G2 Q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# i, U7 W9 i7 E w- e$ q. X: e! H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# o% c& G- A/ S% k( u5 T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& Q+ d3 u& E$ q0 ^5 w, h) f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. A$ g! H- ~) I! @/ q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) b0 W2 T+ c+ w) I. q3 K! Z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, ~8 m( f% v& u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! r$ O: e3 O0 ?+ B# Y9 e" f& E# Y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& T! q _" d8 ?' z3 \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 ?- U/ J8 h$ A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 _3 e# b9 e' N( K, v$ R# W: M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" K a! a3 t. g4 s& e
└──┴─────┴─┴──┴──┴───┴───────────────┘
) `8 x! d/ Y. L S [3 Q! m: U& @/ l0 q |* K' F: k
' v% }$ n1 N D9 B
GigaChip (蓝版)6 B3 K: O# B5 L1 M- a: f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% e+ |. e# }. H+ W7 d- l│编号│名称 │MB│攻击│属性│稀有度│说明 │# Z" s' T7 ^: K! G) Q/ O3 P
├──┼─────┼─┼──┼──┼───┼───────────────┤4 v" Z2 @: [- m
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* j: h$ K0 B; H5 K. N8 U: R│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- n+ \, i+ `/ c9 r│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. @! d, o$ H) u8 {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 o4 M+ I6 R! @) ?" {
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. ?9 R% O- m' E J" Y4 _
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 x# W/ B' q" L( u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& l) p5 C) I- f* U% n1 ~% F1 c/ q. h" R
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* v- Y9 Z4 K, q2 Q& c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# N2 @7 d8 u0 B0 G k) \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 v& F! E% y3 h9 [$ z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 j9 z* n8 l# D& _! _% V% N1 \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 Q! Y. z. B$ y; L# i% F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 a. s" F( a3 d4 v+ R% O1 e; d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 }- h3 N1 Q6 g
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' q$ X; o. x; m. }; b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( U; G- p# N/ d9 l5 i. }% c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 S4 X8 h7 q" `1 p* v! V% M8 c
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* E; D- K6 M; C: W# A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 a# R, p: B' o0 I! _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 x. N8 H4 G" K, Y* [
└──┴─────┴─┴──┴──┴───┴───────────────┘' u5 X2 z! h. K; t; l' `. T
6 \/ |/ i6 L' i0 mGigaChip (白版)(只列出与蓝版不一样的Chips)
( F8 Z6 j- N4 Z" w0 n& g┌──┬─────┬─┬──┬──┬───┬───────────────┐$ R! Z8 X6 C* b9 `" C, w4 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 c1 B% n! O# d8 `& v├──┼─────┼─┼──┼──┼───┼───────────────┤% [3 \6 o0 p7 o# `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, Y' e% f% W- l3 A* R, H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' V6 Z9 j8 h: F" h0 p' ^# U
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 O+ A. }4 W! ?. z7 a9 S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 @0 R+ ^' P0 F* ~% h6 S3 M8 \. y! y└──┴─────┴─┴──┴──┴───┴───────────────┘ |