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■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) [) j. n, Z a& h' A m+ k* c■● ■ NintendoWorld 站友xliz原创
$ Y( |; d. O/ G4 k1 Z■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合% e8 L# _* a8 e7 a& w, r) K2 y" q6 @
1 D5 ?8 G9 V! y" N7 ?( m
! T) n' g1 r& Y |3 s( ]" Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 {0 o, q: d" X
大家要看日文版的P.A.或详细攻略,点击这里吧!
. t4 W7 J; o4 m [====================
& _$ T0 o. O5 ?) \# I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
/ _0 V$ |( }5 L4 L
# q: ?: l9 z/ r V2 Y6 h3 C编号 名称! M! V( W$ h" v1 p+ J
说明7 n3 p3 ^8 w# o
组合方法4 r& E! s% x' X3 E- O1 Y! Q
---------------------------------9 r/ z# Q4 M6 ^8 l9 F" a" N
01 Z-Connon 1
" d6 b! a3 |) yUnlimited Cannon for 5 sec
4 f* T, ]0 Y Y! ~+ ~6 c5 J5 ]Cannon A+B+C- F( ]* }+ X. j0 `/ @: O
Cannon B+C+D o( S4 |& e$ K$ |$ X, o
Cannon C+D+E. k" ~' `: m7 L% b
" q, i5 y7 D: ^3 u! b! p. ]02 Z-Connon 2. q# d2 @2 [6 W( J, c5 d
Unlimited HiCannon for 5 sec: C; g( @' f% q/ I' ~, ~6 s: y+ G
HiCannon H+I+J
$ p, a3 F% }" x& ?0 Q F$ h- E' j/ c+ |. M) pHiCannon I+J+K1 ^1 y+ {, D1 c% f" x
HiCannon J+K+L
0 {1 X8 d e V
* O7 M: o5 g* ~2 i h$ v: t* j% O03 Z-Connon 3
/ j% K# F7 i% [0 tUnlimited MegaCannon for 5 sec
1 B0 P3 w0 z1 X rM-Cannon O+P+Q
6 }9 E6 o, q) z7 B5 Y# a/ BM-Cannon P+Q+R
/ ~" Z. D1 v# ^! X& x- }% v" \M-Cannon Q+R+S& Z; f8 R# H* r2 h6 E6 |/ x
. Y, Z' q! Q1 \/ Z04 Z-Punch8 e; Z" ]. s4 l% A9 G2 m" S
Unlimited GutPunch for 5 sec
3 J' }* e& V5 |2 qGutPunch B+C+D+ d8 y1 s9 z/ Z ]3 Z+ Z, F
GutPunch C+D+E
. |6 q4 P6 ^9 T1 dGutPunch D+E+F1 }- W4 V' E, m2 @" x- w
% I( |3 [+ |7 J! ?4 Q6 \
05 Z-Strght$ b8 \1 {; m% f$ |% V" n) U
Unlimited GutStrgt for 5 sec
3 e1 h) [7 p- R$ R; R( c) D tGutStrgt O+P+Q% T; k( \) H5 `4 G& p8 k/ R$ Y
GutStrgt P+Q+R; i$ Y) p, h6 t/ a
GutStrgt Q+R+S
) n% f! B5 m& d7 I: ^6 K
3 h* {2 |) x. V( u c$ _06 Z-Impact
% V) {# n. J! Q& `+ m6 fUnlimited GutImpct for 5 sec
6 b2 P% N1 {7 ^GutImpact G+H+I; @: }3 s! h- o# d
GutImpact H+I+J
0 P( n2 I+ |( ~4 u* _GutImpact J+K+L6 ]2 V3 U2 S& E( y3 g
4 W2 a( b- @1 C: U6 d3 g9 N. v07 Z-Varibl
# M7 L( M2 U2 t6 j G" nUnlimited VarSword for 5 sec
+ ?5 G0 p! ^% S. lVarSwrd B+C+D
9 b5 D7 ^ n! jVarSwrd C+D+E Y, n j5 S- E3 ]+ u
VarSwrd D+E+F
, \: x; E; c: x/ v
* y. X, ~. b5 ^* ^1 }0 \08 Z-Yoyo 1
3 T* H9 O2 B) ]/ N, BUnlimited Yo-Yo for 5 sec4 o: Z7 L- e4 y
Yo-Yo1 C+D+E, g) R G; i$ |; K6 F% p9 E
Yo-Yo1 D+E+F
- I% ^2 U# g) C; A" }! u, WYo-Yo1 E+F+G
7 c) G; ?# y0 t( ]' T+ _! |: \7 a" Q9 h
09 Z-Yoyo 2
: W' U' V- S; B6 yUnlimited Yo-Yo2 for 5 sec
/ A! f% _" y+ n% u( ?: aYo-Yo2 H+I+J
) {6 E! c d! i2 |" n; u A3 ZYo-Yo2 I+J+K- v1 T& V7 N; T; k
Yo-Yo2 J+K+L
' a! b* w/ w1 E$ {+ v8 w
& ?, w! {7 K* p7 K9 t10 Z-Yoyo 3# c+ L& S: q5 r+ d8 [; @1 n
Unlimited Yo-Yo3 for 5 sec
7 w+ V; r2 C( d- X7 L- B! ^Yo-Yo3 M+N+O
+ Q) }# F) O3 g1 W2 }, M' IYo-Yo3 N+O+P
" q/ A5 x. G3 h# p9 O( r3 ZYo-Yo3 O+P+Q+ i3 A# @( N" [& W
. O' N0 @0 w$ T' a11 Z-Step 1$ h# y9 _: z$ s: m, x0 L0 ?7 X6 B
Unlimited StepSwrd for 5 sec: G# W" [4 e% m2 F% o2 O
StepSwrd L+M+N
0 j! R5 e) Y8 x2 w3 XStepSwrd M+N+O( w. k" O( A) Y' l
StepSwrd N+O+P
1 x3 P! J4 p% Y& h" Z% v6 V( o J9 C% _7 A: ]+ M. p; a+ V% \- D
12 Z-Step 2# n: e( F" p3 F# a& Z3 ?1 U) k* ~
Unlimited StepCros for 5 sec0 [% T7 R9 o2 v; {* A
StepCros P+Q+R0 L. G }) s) g3 N0 ^; E
StepCros Q+R+S t1 ?; P+ U. R. @/ U1 P& S: y: u
StepCros R+S+T/ D5 F$ P5 {; i$ I! G+ O( @3 L& L5 n$ }
" w; H u- [3 b% }( O5 [13 BubSprd+ Y/ \& i# W: `
Attks w/ spreading bubbles!
1 B" B5 m& i& W& dBubbler C+D+E
9 ?; W. R. U& WBub-V D+E+F
& [ \! K* k7 s2 j' M, MBublSide E+F+G7 C! X7 x4 t* I* j# ?% K: R+ l0 o
Bubbler E + Bub-V E + BublSide E
- V$ F: @2 \$ n& e+ G5 C" x k( {- r' h1 i7 p {
14 HeatSprd
1 T0 m9 i/ E4 f& _; f+ M# qAttks w/ spreading fireball!4 {: w. R" |" T$ F _2 x9 B
HeatShot H+I+J+ o) w& S# V* ~. ]" E% [" t
Heat-V I+J+K
. m" W1 y: g, \HeatSide J+K+L1 y$ M: L% ]/ w& Q+ C {+ V; K4 S
HeatShot J + Heat-V J + HeatSide J
5 F& k4 Q0 u8 B7 k6 J9 m! ~) j
, [" @, V' Q$ e$ v15 H-Burst; g, N8 j3 d* F! a
Creates a giant explosion
2 g$ Z2 z2 P0 JSpreader M+N+O3 c* ?! q; |5 D+ X% ~3 J
Spreader N+O+P
2 {, z- x; U. |; GSpreader O+P+Q
1 m" T: n7 j" E+ `. P0 a' X) U7 ~: U( X9 G
16 LifeSwrd
4 Z$ I" X3 d5 |Swings a huge 2×3 sword!# ]; f8 f" e( ^' w. I
Sword E + WideSwrd E + LongSwrd E
' I' I9 p/ J0 G d' E1 o) Y j! qSword L + WideSwrd L + LongSwrd L
7 ^: w4 w9 s# `& t, H5 D& M2 NSword Y + WideSwrd Y + LongSwrd Y+ X) Y; U/ M0 H
8 j' @8 A; O- f$ Y1 o
17 ElemSwrd. h0 d/ F4 O" w4 V. f( f
Wide swrd contains 4 elemnts; N: t, X: Y9 W0 U# I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 P! u8 M9 j8 KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" K+ F# P, D# N k+ k* Y: V, Q+ r7 f; F
18 EvilCut" c6 T5 p- W7 x8 B9 l: Q1 k3 I
Step up 2 & make 4 atacks
; [+ R, t+ c& }- K& w) H9 DStepSwrd P + HeroSwrd P + StepCros P
9 f1 M. U/ ~$ F+ ~1 V, Z; K+ j9 _$ c$ o1 W8 \0 c0 t7 ]6 n
19 HyperRat- B9 m7 T' M7 `) Q. I L
A giant Ratton charges!0 f: \; R2 Y; U3 ]4 I7 w9 K
Ratton1 A + Ratton2 A + Ratton3 A
* T9 n% U: f6 B6 V* t9 ? r" ?Ratton1 C + Ratton2 C + Ratton3 C2 j9 ]7 o) B: O2 t
Ratton1 F + Ratton2 F + Ratton3 F/ B! m1 F, Y+ V% |& N' L
5 U- ^: k1 i7 `. a! v! O20 TimeBom +
( _$ K) h4 \% | M# p4 W" q6 D/ ySets Time Bomb in enmy area6 ]( g$ U9 u4 c1 j% C0 c# M
TimeBomb J+K+L& K: E9 F& i4 }+ _: N
TimeBomb K+L+M7 l8 j0 H# U5 @5 i6 ^6 q1 S! x
TimeBomb L+M+N
( b+ t; _ N& B+ N- Z: Z
1 a; W- u; B! D0 e, [" @6 E21 GelRain
7 x5 ]$ O8 Y7 L6 {3 _Gel steals squares5 @: A) L5 P. ]% m1 `& M, a
MetaGel1 B+C+D
( U2 W: R8 ?' i4 N' [MetaGel2 E+F+G
. \) ~! d. S. }MetaGel3 S+T+U# z, k2 ]1 g2 Q8 k( v- W+ p
+ G- t2 O6 b4 t4 \. D/ W2 q22 EverCrse
, Q8 ~7 Z2 Q0 jShield chases enemies
6 D* Y) B% f. [8 lCrsShld1 C + CrsShld2 C + CrsShld3 C3 J& @6 o: _1 L: ?3 s
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 u0 H$ \2 l# k$ i8 n2 [2 J k! i/ W' [ b# ?
23 MomQuake
: d4 U. A. M0 R1 e* o& sAwakens Mother Earth!
% e# ]7 Z; C% n3 zRockCube * + RockCube * + GodStone S
0 x7 V4 @% [( w2 L( c) J, S& ]: a6 F9 m {) B- C B) A
24 PoisPhar0 F. p# G! b1 ^% z" V/ |
Pharaoh generates poison
% x6 r( G: w9 `# ]! h% c. {PoisMask A + PoisFace A + Anubis A
) z$ k: K5 Z. w6 q7 k0 ]! R' ?/ a4 |! @$ x& [$ x
25 BodyGrd. h8 {' m% N$ O7 u
Bodyguard takes out enemies+ h/ L" l6 Q; T6 o1 |5 D' b; R; f
AntiDmg M + AntiNavi M + Muramasa M$ m# ~% d2 Y9 d+ Q& n
! }+ L: G3 |& d" Y! w. n! t4 C+ T26 500Barr* p& K7 d" W' E8 Z* I2 z2 \% r
Barrier absorbs 500HP dmg
8 |& B( U1 M4 MBarrier E + Barr100 E + Barr200 E. Z! h9 z1 ]% B2 x4 w6 S+ W
Barrier R + Barr100 R + Barr200 R' q1 C0 ^: m' @$ ]8 o
% C" m# i/ g( F: P2 Q) I
27 BigHeart, s" z: \" l! Y# D
Attacks, then heals HP!; W; r$ { ~: F# a3 a$ j
HolyPanl R + Recov300 R + Roll R
/ B% Z7 a# n- ] W; zHolyPanl R + Recov300 R + RollV2 R
5 Q4 T; \; |! x& Y8 G. m: BHolyPanl R + Recov300 R + RollV3 R. F+ S# i1 \+ E* t+ P
4 q# v; K6 m* g4 n9 A
28 GtsShoot$ H! M+ ^+ B6 n
GutsMan throws MegaMan!& }5 G- T U/ O C4 B0 G7 |
Guard * + DashAtk G + GutsMan G
) ~6 L: [9 L3 N5 V8 qGuard * + DashAtk G + GutsMan2 G8 K( @& p6 Y" X2 l0 \# [1 n6 W
Guard * + DashAtk G + GutsMan3 G
& c8 p4 n' t7 v( L! `Guard * + DashAtk G + GutsMan4 G
% x) L9 b0 P! i
8 r+ J( l2 M4 d; L29 DeuxHero
7 S9 R1 Z- t+ f% v3 ZMegaMan & ProtoMan team up!9 W* _1 U" i, C2 a0 q
CustSwrd B + VarSwrd B + ProtoMan B
+ U5 C m9 Z/ r v9 O' w2 Y& Q$ Z( `CustSwrd B + VarSwrd B + ProtoMn2 B
$ j& W: L: ]1 b ]CustSwrd B + VarSwrd B + ProtoMn3 B
$ [$ N7 A1 G4 G2 p$ d0 b g0 ZCustSwrd B + VarSwrd B + ProtoMn4 B. r5 E" u/ a% B" `
* [: A- ]6 ? U1 q
30 2xHero% O0 c" O6 d/ o% S4 z/ w
MegaMan & ProtoMan Dual atk
4 s8 l$ @. Z: W' {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# {& u/ w2 N; P9 N f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 L, W/ e7 ?, X4 U( R7 F5 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 |: s/ d& k, x P) T8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 I! ]5 a+ K: N+ d4 u
% U! {& O+ m# k6 k: L/ _+ m
31 PrixPowr! s: ]& u" B, \9 d; j
3 Navis attack at once!
5 i7 y, P* {' m2 H' F4 ZTeam1 * + Team2 * + KingMan5 K2 j. U' U3 T$ S, |
Team1 * + Team2 * + MistMan5 M8 ^9 F' g" [) C: g3 u! B# N
Team1 * + Team2 * + BowlMan5 B
& o; x+ r6 A7 Y5 V
1 h3 u$ X/ }" N$ Q6 _0 y7 S2 u32 MstrStyl
* H. \4 |- |2 [ @. g, u8 ]MegaMan unleashes his power$ l# k! f2 @ Q. J" B8 s8 B. q
Salamndr * + Fountain * + Bolt * + GaiaBlad ** n/ b' a$ t7 G
3 }/ \9 ]) A" p. @5 u3 c3 _
StdrdChip (Part 1)
% H$ @6 X( y! I4 s4 k. I┌──┬────┬─┬──┬──┬───┬───────────────┐0 U2 ^( M; H6 J' z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 u! A: F! {7 s9 F5 |! q7 X& k├──┼────┼─┼──┼──┼───┼───────────────┤
0 Q4 x8 }: b( F' L" s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 n$ s# I/ Y- J4 |5 Q- @5 w& n│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 b7 Q, q) q! o: u1 {│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: [/ O5 _: _4 j4 _5 P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. J- P+ m0 X+ |) l+ f) S) V# ^2 h│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ W3 w) c0 o3 c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; g+ g, w: m! h; N5 M. s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: T4 u. x+ g( M- F2 A( ]! r│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: }% o% j6 |0 \8 p, D9 A. ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 K# w2 G( g r; e' r$ b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 X) t% T( R4 h+ l, L6 N9 w! P+ x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 P8 H, e; r# @( `8 {/ b# B
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% s7 Y* C; V1 C+ ]- w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 s. y( e/ e M9 a* J7 A4 R; h│14 │Spreader│16│30 │ │** │Creates a large explosion │
) h; D4 m- H2 H6 u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* B& u1 S o: a T3 B& V! Q# T+ S c
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- l% u$ H( F4 B* i& z0 L2 U
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ K& L: [3 ~, Y9 x+ o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │4 C( ~# O4 w" b; U( a) e7 D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 k: d# ?. x, m ~6 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 v% p4 U* O* s: ^1 y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. W: b9 Q" N' Z0 {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& {/ w$ _! c: t0 @3 `5 b% w9 v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: `. p0 F: J; ?3 r- G, F
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' h5 v/ p8 o! j( ]7 p
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# X$ D/ t1 S; u) s+ @│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 j4 P/ g7 F4 A/ g( ]* p6 `6 X v
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 g7 |# J1 s1 n- x6 n$ ~) v0 |0 g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; S( c" {& a2 D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 s- D3 q$ N+ `$ f: D: X5 ~* [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 d9 q8 K4 N: H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 T! b7 ~/ U2 B: K. t│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 m% ?+ B/ k: j4 W- N0 P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ y( }. P; w& o# m
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 S# Y7 M& z5 h1 _& j│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ D: E# R$ U- T1 C* {) {. r! Q$ J│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, v7 o; X# G1 u' A! J0 t
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( O( Y" \: V w/ r( U0 Z$ H. `│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 |; v& ^' w0 k7 E5 E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 K _3 F. k6 r9 O- x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 C6 K/ M+ p/ V7 T- d
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 f& [. }; I1 ^/ M: z) _. X# l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 D& x# F ]. ~: Y" @* A5 P5 a) | S9 c( H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, P1 C. Q- _) n( w6 ^% B
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 V6 j, M8 p) l. G$ s1 m% z│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 y l5 `4 B1 p A│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ U4 F! \5 O7 U, ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ V" ?/ S# E: `) g& v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: M# e4 s( D7 P% N! \6 r& a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 G1 Z5 h3 U2 J, O) N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ f- s+ V5 J& e& @0 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 a; e; z4 o( y3 z. c- s│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- t' q, P4 ^* q4 w8 }: g4 M* k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
O2 X/ K/ C6 _6 v$ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( m' [8 q5 P' U│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* L y6 u' e' [3 g' `1 v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ R# v9 q: \ s& ~% p5 z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& w2 P6 v( H; N& O5 Q2 P: N│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) S( _1 h+ a; b$ m* Z% H" U% p( @* O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% ~ e, t$ X; L) u# q0 w( H" ?
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 ]+ u" u2 t. V' g- K$ }" }( M" ?& S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' z9 f" W: f6 h% J/ z# h6 C' i) N) Y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 r$ {) ^1 ?0 K9 w& `* X. d D│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" _1 s2 b7 {# d0 B, y$ A│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- a) F' l( Q1 ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& v" Q# \" p1 R3 V4 q2 S: D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 f1 `4 }% x8 Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 ]& k6 w: `: }6 d/ A8 W4 x. v: H
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! I& ^! q* D* T* p│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* L) \1 _: N! p6 n, n! _5 q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" H! A1 p1 `" o2 O) e. L' n6 G│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' v/ i5 x$ u& @$ r% p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 {3 O8 N2 a# [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; M: J6 L+ `) t. X$ [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) }) s+ X( L7 P- U) n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' C8 z& `5 ^6 U0 [' `, a
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; O2 c' R! |8 c9 m0 ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 s, L! w( H. b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' v7 w/ Q- A" x( M0 A
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* H1 u. c# ^" C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ f. S# _8 j; }& @. \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: F* Z% j2 n( u3 N3 |, P
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% ~7 m' s- j& L; u- ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 E2 R& t- V& I8 x│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! |! J, q" e, b) U" k R
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" t* C% Z" @$ t {' n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& {5 t" I7 q3 t3 O2 |$ j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: a. y' h w1 i+ U7 A, s- I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& s4 j" t. \* J# x' B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 R2 ]; l: }, e& b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- z9 M( p* i' W│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( t$ N6 A- d8 m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' J8 d2 p) P) c( ?0 c+ ^5 g* C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( _9 E% D! V. v$ t4 F; K) d3 ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' B1 _ H; Q7 G( k. P" a/ i* |& b
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) _3 d3 J5 @: ~0 X- |( r
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* b# T' F, u3 w0 \" V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ ]- X' P: v7 P" c( L$ U2 S" {4 E│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 v$ D- m; r J! v9 [' z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( Z! K/ ~4 u6 ?5 j0 c1 B" L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: ? e, y C7 n└──┴────┴─┴──┴──┴───┴───────────────┘
0 H5 x# K, t9 u2 P3 E7 ?/ u( c8 t9 ^9 {- ?3 C
StdrdChip (Part 2)
8 `7 x5 A3 z+ ]; D1 m┌──┬────┬─┬──┬──┬───┬───────────────┐% m: z2 @( w$ @" P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 @) P* A; P0 b; k( k├──┼────┼─┼──┼──┼───┼───────────────┤4 J5 V2 \+ A8 y# ^( t# H6 q* R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 y% X9 v1 U! a. B% Q4 J/ F! }* J│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 C$ \5 A; N M) {, X8 k/ J
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& E- f9 D/ A6 L' |' x0 O5 W2 \1 P│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 k5 h! K3 P; p8 X$ n; J
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* I, l7 C- ~6 U9 J) q4 X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 e* |4 _% |; [/ k6 s2 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 \) m0 w( u0 f- E2 G; u g5 g, {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" t* k0 o2 y. e# m: m# [- g│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ ~' X9 t x0 @2 ?& K+ o% ]8 \7 u$ N& I
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ h0 V5 [! h1 j1 R% W/ N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 b9 K* E0 B( e5 b5 r3 E7 u
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& c0 h' B# m, u1 ~0 N- H1 J
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ N; F1 F, z" s; f1 x- h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 b3 J* Y& R9 Y* t: t5 g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) h1 x' H1 p! D' t, n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
r& k( \( S$ `│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 q$ T, l* v u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; S7 o: N! G, a9 {. p
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) X4 D$ v; j6 ?! I" g% }' E. f i. p│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 I, X2 }$ n4 O. U/ C, \. V: v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: w5 H$ _ [9 l ^, r8 G│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ ` x! k- m+ |: u│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& Y/ o y- R4 b0 P9 C6 w& J
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 a& ]; l3 ]$ U0 @) P ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 K9 N3 l$ C. H& k" o7 n9 Q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
F' K0 f/ P2 j7 C5 w& p- _│126 │Rook │30│ │ │*** │Protects you from attacks │
/ r9 A3 y4 A: h9 E" G2 w4 j/ f: B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: a# f& k9 k" l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) F T2 E9 A' o4 K2 a│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ Q; e. t4 ^, \8 i+ S+ j8 U w. s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( n% e% g+ @2 W) r9 C; h4 Q│131 │Lance │46│130 │Wood│*** │Lances through back line │8 x2 @) ]: l+ D" \
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 P7 ]4 c& o( c! C& N! G│133 │Guard │5 │ │ │* │Repels enemy's attack │' n5 A( f S! n& M4 Q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ E7 L0 E" G2 u5 _ Q# y# i8 g4 @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. R5 i# v8 G$ c3 m8 B│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 z5 L. i" a& g2 }. D2 I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 C, C# F* a, J2 q: y9 Y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 e4 i" L# d- ?. N; _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 ~4 D G3 V6 c$ y" ~
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 J. F! O8 w% M. w; l│141 │Prism │60│ │ │*** │Prism fires randomly │
m1 d) W+ {, O1 t: W│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 e2 U7 |) P( w& \7 B% d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: _: `! C0 F: z; z3 Y: p$ Z/ E│144 │Fanfare │32│ │ │*** │Take no damage for a while │" F" P. q1 E) E; s: M! O$ m
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 X3 U- `( t$ m) o, X, b( d│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' `. U2 |2 `; R K! t│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ U9 t$ Q( a9 L- x! X' g3 U
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 x0 c/ E' j. o K: @" d
│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 _& S3 w7 `5 U│150 │Recov80 │20│ │ │** │Recovers 80HP │6 i/ e4 b' ~ }, b3 s) g! }% R
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( g! X0 t7 l9 v1 Z4 G│152 │Recov150│50│ │ │*** │Recovers 150HP │" G0 C W4 ^* K7 s- f2 O& ^% g1 t
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& w3 p' @( _- H+ q│154 │Recov300│80│ │ │**** │Recovers 300HP │: S# r* j* @ z5 H- r5 E
│155 │Repair │8 │ │ │* │Fix your area's panels │! [' X- e! E) `8 A; s6 p
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& N/ t2 r# H$ C6 {9 X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ Q4 |, I+ y8 \% V1 X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# h- Y, K7 U: Z: }! t* W│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ c; |! @3 A& E8 T: q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ V; c4 P1 S( u" ~│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- v. N7 T' p6 Y( U; s│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" O! {& D U# _, l( p: e! n/ f, p│163 │Invis │11│ │ │*** │Invisible for a while │; _1 @4 F/ a# b
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 |; H& b5 \4 N# g9 I. e7 x7 K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ }3 b- t3 |' r* I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 u1 |: U: d9 ?& a) ]│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' n8 U. S& }9 z2 n2 Z v8 ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 r: X, K3 B1 t$ Q8 w
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! V% i1 o9 T! F5 \" R! D
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) v) w2 y- M. b" J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* o. S1 ~. l ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 |. x8 p. t1 ]" ]8 c
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, Q/ V- g3 z/ r0 @! ]* G│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( a$ B* t# V. Y: U* H8 R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) C; E/ A g* m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 \) T5 m4 m. ^) X, O3 f( C
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 u- P. g$ C. \ d5 F# |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 O2 @8 X% ~/ U7 ?│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 u% ?/ G0 J' o* K0 S0 K0 I
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" w8 d3 a# n, ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ L! [ v8 y" T│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( m. A! a1 F/ m0 X│183 │Hole │55│ │ │**** │Open hole to dark world │& x8 o* {; g( ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, t% B M5 q' |& J0 y' k: d% H ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# {# c! x, @" z3 A% ^% g( [│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 F* {7 d' H) D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 H; v F7 o6 s5 k0 i4 |9 z' ^3 o( _│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, P+ s& p# l/ ^. w7 a4 S: B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, _. f5 L0 S! W
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" {/ @ U- D* D. {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, `0 C" E# G$ J& X+ h: Y9 B' K. g$ i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# T, |: w3 Q6 E# y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: K. e7 M2 `9 P0 K. w: a$ j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! G' T/ S: [- Q/ j1 D
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 t: Y: b1 @ f2 ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) S# R5 \# R1 M1 p- V) v
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 G8 c; @- {$ [3 t) [; O% Z+ v8 Z( C
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# w- a$ [1 E+ `! [
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# m2 S0 p! [& |# \0 @$ R& i8 [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" ?/ m9 U7 w( X
└──┴────┴─┴──┴──┴───┴───────────────┘/ k* p* g" f8 U
7 `! B' W- c3 Q: s" y# M$ B
( n0 g7 Y6 l: `# d7 |( bMega Chip
8 s2 Y( i3 _1 C/ V5 F7 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
* c$ C6 c! n3 d│编号│名称 │MB│攻击│属性│稀有度│说明 │1 a+ i; h( s( J; ]. b3 ]4 R6 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤" h, b. \6 M) F3 g* v& x
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( j$ b1 o% U$ B/ I5 I, n: n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" U$ D: L# c( d│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& m [& |0 W! x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. C# P' Y# n/ r: Z6 c$ `6 Q* {- r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& j% ?7 L$ Y3 e3 H# P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 f5 f. ]& S2 A# ^3 X, W
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ E. l! n" X& W7 B% H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 l; I# T. e1 x+ {2 L. W& t4 o9 Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. s5 M1 y5 x5 [) E4 F6 Z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. K5 z. M: l# z' a5 j0 [& X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' H. V$ U; U2 W0 ~# ~) _
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ j& J' J# Y% L; r3 c, Q0 V$ i│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 m( K" W( Y- `0 a+ a$ d9 t) c
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( g" `& E+ O$ k' m* L9 u3 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 h. ?- }* R3 T% n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- Y# d9 `7 X$ K6 Y" Y# I( e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; v2 y6 v$ \5 _. O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 v$ J1 e, Q( X( @2 `- Z! y
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ F J ]/ u& ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 W3 z& O% O% P' k6 ~│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 k) [2 c( g! a" f2 P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& `/ l1 R1 x0 {* q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 M% j- {8 S( J$ L1 w, t' j. D8 ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ B9 a4 Y3 A: i( q; F) b. \
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- d! }7 O* J; D$ S( l$ E/ T, S
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 @2 C, K: q+ w' R! q6 c2 F% p' C+ {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 {! l( Y) O0 ]- [/ o$ x
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 [" c( K) u, r4 ?6 t, ^
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ S7 x0 s. @6 e/ h3 n
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) ^8 i. [$ O0 p1 a8 X* i│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! ]1 h2 h1 x$ V' ~ J' k│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# d/ e/ ~3 X% {! F
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" v# A/ d3 c1 e; B% D0 M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 \% N; P5 W3 x" F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. v# G) n7 l& S; o6 h# F2 N4 L# y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 w( n+ N3 Q1 F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 d( F" v9 H' {4 V& l, T
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& z( C, z- N" I% y+ S& W
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ M/ j9 Q) Q. t& S, T* G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* F- h& R3 r) D$ t
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, ~ W$ P, }% A! ^! ~+ @: E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: J: Q! a3 p1 i2 x- ~9 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' e! i# k2 {6 N( k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 m, X# c$ [' w8 d( L' g
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# |0 N/ E' r$ i6 [ _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 p2 K# Y, J( c3 k8 m3 w$ X' ~* h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ R& H: R' F& p
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ H; V6 w8 h4 {5 b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ a* Q) s4 F, w
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 ?4 @5 G* ?" o! ?" H( b│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. N3 z6 _4 i+ [! o# W/ `5 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 ~2 _- i; ]# Y; p; h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' A* W; Q) x' @ J6 U- W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. J" f0 j8 `1 B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 O% Q& \. {. S4 n3 f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& T$ }2 Z" }3 q ?$ m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 K: n/ N9 B' ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ o3 [# l0 s: z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" {( c! N6 y2 k9 ?2 r5 J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- i5 B* P; z2 w: P1 E% ~1 U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ X# p2 c9 z& l0 j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) e% H' U" R/ q2 \7 V2 z& Q2 q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; J+ ?$ b0 @" x r$ t' S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 A) U Z h/ F, m/ G- a9 p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& X6 Y- B2 x: r4 x0 _8 O
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 e: }+ ?0 f" \; B4 P6 T, z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ U, h; V& e' \% e* ?* N H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, G$ P# S# l! g3 a5 i2 Z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 c& `2 ?7 ?6 B G, q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 s- H6 r0 u" o" J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 p' l1 l7 w) g2 h- J# D0 P/ ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' }' R# ^' o( t5 {# k# Y! c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 Q5 j. K+ B' c* y, W; W│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 ~* O; P% i6 O% Y) C4 I1 M' w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* r6 N x& }4 l1 z& G) j/ B7 }
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 l e, A4 m2 E ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; y1 I, T) r& i/ S8 |│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ l! R0 t% @8 k; W# l1 Z( @" m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# `" D$ |! h. T│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 @+ a6 `/ N+ J: W& |8 {
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 F: B; A. g# z* c+ o. m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; u k# v& @* X: S" s
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ }- E6 `/ S5 l$ O* x+ J9 B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ X/ B2 `5 n, @& a4 f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* ^( u0 R; [+ H* A2 g8 v' K
└──┴─────┴─┴──┴──┴───┴───────────────┘
- a# r$ i, h; ~( u$ Y
8 M* x/ U7 ?5 ]: |* O, |# O9 k
g1 q4 g) l9 V6 x OGigaChip (蓝版)% f( `$ h! P6 j- m0 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐# i4 Z) x! ?. y
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 }% _& y# [4 ]; d
├──┼─────┼─┼──┼──┼───┼───────────────┤: P. g, @0 |' R+ o3 O: F6 \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 k$ b6 Y$ J8 H3 l5 Y& d: U
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, T/ b' H% }- L3 z5 u, j) V# d
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* P* M' b8 W6 b8 |8 {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: u3 G- e2 k) d/ I" f│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 _" y2 U: h8 T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) x7 y. A7 L [! a3 L3 N9 g
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 S3 J6 S6 ^! `7 }" L0 @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. |* ?$ o. a; s; I; G3 m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 u8 k+ g* R# W5 ~ U; t' \
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; a8 a! U* }# I8 `1 ~* H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) A- B6 p% X: W! B! b" E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. G C9 W7 q* R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 p( D7 D, p( R3 G% ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) n( F; p9 O6 H. ?9 _% P! T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 g: C4 E& v; N8 S1 `4 P6 E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- Z1 s5 n7 X& {% R: {│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, n3 `& X9 ]3 f* {1 m+ [" A│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ t% Z$ l* o& v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 G4 B2 O: x! | ?# l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& y( X/ E2 Z* f└──┴─────┴─┴──┴──┴───┴───────────────┘
3 Z" U( D. n0 g1 }, N& }1 l8 x& {: k/ V2 Q. y! C
GigaChip (白版)(只列出与蓝版不一样的Chips)2 b5 H: d3 b5 D2 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 L' m7 I! X2 d5 q│编号│名称 │MB│攻击│属性│稀有度│说明 │
o t3 \8 l# |3 e1 j% Y, `├──┼─────┼─┼──┼──┼───┼───────────────┤- F0 H, P! `9 s* {1 k0 J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 b0 N) w: m- u' x
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& |5 {) j) ?0 V& ^, h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 Y+ e0 [1 F3 P/ ?6 ^% ^0 S/ d
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 n* T% N( Y- C└──┴─────┴─┴──┴──┴───┴───────────────┘ |