转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
+ m9 w! k7 \. ]5 L0 S■ ●■ http://www.NewWise.com
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) G/ @) o, m4 M. \1 b+ f0 g 洛克人 EXE 3 Blue 卡片组合7 ]8 a' A \5 n q1 Y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ C" Y2 Q8 `. k3 C0 Z/ r, z7 L1 c# L大家要看日文版的P.A.或详细攻略,点击这里吧!8 P* D ]- G4 ~2 J
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5 P% a' w7 T- I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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+ U1 r4 w0 v5 ?1 U7 d以下内容格式如下:
% n1 Z: c) k' W: W: I4 u5 k( \3 i) K- j+ Q: }7 i
编号 名称( q" x3 P- r0 x8 h
说明: e" d t* q- y
组合方法
4 n- i* k" h+ L+ R/ p) l---------------------------------
, g# U' U; e! O3 O# q0 Z01 Z-Connon 10 R5 V2 s/ u6 o3 k0 z
Unlimited Cannon for 5 sec
$ H- n3 V1 S; c; m" c( N5 P! l# uCannon A+B+C
) o' i1 R9 N8 W8 b. p, w# I' Y+ q: ACannon B+C+D m- r$ I( i4 E: z! c) K6 z
Cannon C+D+E
9 k) `1 i8 l+ h+ P$ _9 @5 {- t9 v5 ~* v$ a& o! d# c
02 Z-Connon 2
& b, [8 e6 }% J" l! D: f. aUnlimited HiCannon for 5 sec# L% I7 Y7 y b! M# }6 i! Z+ c
HiCannon H+I+J
9 v9 T; {$ p2 m( _HiCannon I+J+K6 h ^5 H1 K4 F4 u0 |7 Y; x: g- V9 p
HiCannon J+K+L. Q' i! B5 f- ^, h ]5 R
I0 @+ y, J, \$ R- K/ E! b03 Z-Connon 3/ k+ B, z$ s: y# w
Unlimited MegaCannon for 5 sec
' H! Q6 G8 M( W Q+ B, a' EM-Cannon O+P+Q
) l$ Q6 i/ x3 m7 I( r* zM-Cannon P+Q+R
! X* h' N* B- |: {. ~% rM-Cannon Q+R+S' Q) X2 @4 W( w( _& z
9 N% Y% [9 f g" T
04 Z-Punch
B- I. F$ M, C, [/ J$ R# wUnlimited GutPunch for 5 sec
( Y c& o' r9 W5 f/ oGutPunch B+C+D
* N( ]1 V4 [; Y$ z YGutPunch C+D+E& X# H" q, R- _# n6 P1 i
GutPunch D+E+F# A. x, J' [3 M$ r
' N7 k$ S3 B; U- C3 a5 s% M
05 Z-Strght
! v9 U. x( f8 e' `. p8 j: M4 HUnlimited GutStrgt for 5 sec
% v( n7 Y _! |/ ~- mGutStrgt O+P+Q
2 @# ]9 w( P% X+ W, cGutStrgt P+Q+R
- x2 z# h y: ~5 l8 p/ P! LGutStrgt Q+R+S
5 W9 c9 j8 t) k# Q+ P6 H( \5 y7 M# C& `7 {' v5 Y3 z. t( Z# O
06 Z-Impact# m/ _* O$ Y5 P v3 O
Unlimited GutImpct for 5 sec
/ u" y3 C- e+ c& ]# G/ QGutImpact G+H+I) M" c. Q+ e' s' ?, v
GutImpact H+I+J2 e3 Q. X8 Z8 w
GutImpact J+K+L4 P5 W2 E. b- n% }$ m2 A
- ~0 D9 u4 F/ X0 X07 Z-Varibl
5 A% {) W* d N. M8 [8 N! jUnlimited VarSword for 5 sec# t2 |, h* G9 [$ f% a
VarSwrd B+C+D
: |" V. F2 }7 r) X- M6 y; z& \4 hVarSwrd C+D+E; S* v8 H/ y" X J0 }6 N
VarSwrd D+E+F- ?3 O4 Q- P; ^% j
J* B2 U9 e' E08 Z-Yoyo 1
* s8 H4 x* h# D+ R, g% wUnlimited Yo-Yo for 5 sec# T7 H$ p* F; A' E5 J2 g/ `: n, I
Yo-Yo1 C+D+E: n8 ?0 m, V" j' J& n7 F0 w
Yo-Yo1 D+E+F
/ f H% p: V9 Y( D$ J; @" X' fYo-Yo1 E+F+G
9 H/ d, ] r+ e/ }6 A+ b5 ?" E1 W) e0 U0 |' w ]
09 Z-Yoyo 28 \/ J! l5 I( b9 R6 g/ {+ H
Unlimited Yo-Yo2 for 5 sec
; E2 E( s. V# m5 K2 w. q; YYo-Yo2 H+I+J
! s, @" a) W; }Yo-Yo2 I+J+K* F7 k# @) Z! c4 O+ z+ P, i
Yo-Yo2 J+K+L
0 V5 ?8 D1 ]1 O c5 H
4 a; c$ m7 Q b10 Z-Yoyo 39 D5 K6 s9 O0 S
Unlimited Yo-Yo3 for 5 sec
: E% ?; x1 g4 q5 ^0 x6 v; OYo-Yo3 M+N+O/ c' x9 Q( w$ S l( F. l
Yo-Yo3 N+O+P' y6 F/ I# v7 _1 o, V7 Z% x. B2 X
Yo-Yo3 O+P+Q" E' w6 C2 N4 C+ Q6 Q
% x. ~/ ~5 r$ X! I0 \5 F
11 Z-Step 1
( j' x v( `/ d; ~1 n, fUnlimited StepSwrd for 5 sec
) O4 ~0 G! t( T" q. _. I* }5 gStepSwrd L+M+N" Y' V( j2 Z% ]7 ] D: u1 p
StepSwrd M+N+O" p9 p/ X9 }8 A" o( y6 m, o
StepSwrd N+O+P) _& p+ O' {; P% |7 d& M& I) D
. a8 [4 k. ]0 s12 Z-Step 2+ { J) o7 `& q
Unlimited StepCros for 5 sec( L8 I: y7 k; `( M" d1 E
StepCros P+Q+R% B* b% J8 E! ~+ h
StepCros Q+R+S0 Q0 \ H8 C6 N/ ^3 B/ q
StepCros R+S+T8 M0 {% h. B; g
( F; L1 \* N& x13 BubSprd
. F. f# c* B, Y" N) VAttks w/ spreading bubbles!
3 B7 Y- V% e7 G/ kBubbler C+D+E
' ?' c! V- U9 |) @$ O$ N" c8 s7 SBub-V D+E+F
4 Q* i; p- f: v! fBublSide E+F+G! b0 L% i) V6 `6 j
Bubbler E + Bub-V E + BublSide E6 M. \7 N1 c+ H
2 I2 n4 z( n3 J5 R, A1 t14 HeatSprd! [% |# O$ _: @
Attks w/ spreading fireball!
& B8 ^* F, w; d. G1 l8 FHeatShot H+I+J6 i# ]( ]: m' v" f% |! P
Heat-V I+J+K- x8 Q A' @8 ]! Z3 s- x( E& W* N
HeatSide J+K+L
2 l; w' n" W, S& sHeatShot J + Heat-V J + HeatSide J
! G" m( v6 Q+ [: [5 g1 ]" v) m+ P# M' ?& J' N
15 H-Burst4 D9 H* [, @) g& I! i5 K- Y
Creates a giant explosion
7 i! X- c! v8 K" ]" a) X3 w, u5 PSpreader M+N+O* b, m5 U8 K6 T/ P% l2 S* {0 ?
Spreader N+O+P
) L2 k. U3 _$ n! }4 s" |Spreader O+P+Q
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* o1 ~3 ^9 s* m. j16 LifeSwrd
: W9 U: Z o$ ^1 w5 h O$ jSwings a huge 2×3 sword!
3 D) n/ b ~4 [ Z9 ~( NSword E + WideSwrd E + LongSwrd E
- F/ o7 c0 X/ z, {Sword L + WideSwrd L + LongSwrd L
5 w' R# t* \# n) hSword Y + WideSwrd Y + LongSwrd Y
/ k+ A8 l0 H1 E8 Z! T& y: S' ]$ K% y, t, R! N
17 ElemSwrd
; \; h( i! e2 @! b& @+ G6 FWide swrd contains 4 elemnts
$ d5 f. Q4 [& \# S' w( ?' N1 g( EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* i$ j+ M3 |! y# YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
/ K2 U0 F) }; \7 P/ h; }+ V# bStep up 2 & make 4 atacks
! u3 w' V X \& C. cStepSwrd P + HeroSwrd P + StepCros P- H" I! q) w1 p! f/ B! {
; w1 M' o: J3 @) S5 ?19 HyperRat P# f P3 G( A* T
A giant Ratton charges!
" w' i$ V" |4 v7 ]$ [7 vRatton1 A + Ratton2 A + Ratton3 A1 b+ M7 z& ^7 `3 U3 E
Ratton1 C + Ratton2 C + Ratton3 C$ @0 r0 H- L5 B
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +! j1 O7 `$ J: g7 v
Sets Time Bomb in enmy area
4 Z& M B8 |" d* U5 ~; NTimeBomb J+K+L0 n0 y# z+ y9 i
TimeBomb K+L+M
, P4 M9 m {" v1 W: vTimeBomb L+M+N" A' [4 t# Z+ k( y2 O" q
1 g9 m) T# V! V: T0 Y6 ~
21 GelRain& ?0 q5 Z" F s: i$ z
Gel steals squares- h. U0 G7 U* L( N; m: Z
MetaGel1 B+C+D8 Z: Q1 `% Y3 B& V: D; m1 X
MetaGel2 E+F+G$ s, I6 |$ U8 y$ s1 e. M. I. L
MetaGel3 S+T+U' \$ k) t- \: ]/ h2 `* Z8 E
D# t5 v& ]+ t1 ] C- }
22 EverCrse
6 u) w3 o: Z5 Z4 G tShield chases enemies* b: J9 k8 j4 u+ a$ M) C* m
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 ?7 c4 |& N# S, C/ M; Q1 JCrsShld1 L + CrsShld2 L + CrsShld3 L
( x" y) t$ U( b+ R, I. ~$ H6 Z/ P: M \
23 MomQuake
- r% c. |- c- K4 u* Z2 tAwakens Mother Earth!
; t3 X7 Z& s4 Q9 X1 i3 uRockCube * + RockCube * + GodStone S! x& \! x' ?1 z6 |/ p
' K( c% E" ^- ]24 PoisPhar
' o% i. @/ w- q1 ^/ C; `, cPharaoh generates poison
: P& T3 L- e& r+ RPoisMask A + PoisFace A + Anubis A2 A1 y3 d) H8 e& e4 X6 ~( a
) P2 O, ?, c/ L: y7 f' S- P& t25 BodyGrd: ?8 S, v8 t# a0 D$ `- h
Bodyguard takes out enemies
* @ p1 ^1 U7 ^' a6 ZAntiDmg M + AntiNavi M + Muramasa M
& p0 h5 N8 h* q+ n4 j' \% @6 B* U$ P3 J# L8 ?
26 500Barr6 W. T1 a2 Z6 f; Q, \
Barrier absorbs 500HP dmg: A+ F) U S# X
Barrier E + Barr100 E + Barr200 E. |$ i' y% \7 p$ o0 X! L% _+ O* `; r
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
) g1 |2 I& h% O& }) m/ k1 {: HAttacks, then heals HP!
; n% T' B9 F6 E) L/ @HolyPanl R + Recov300 R + Roll R
6 G: a4 u0 g4 f2 U6 k+ m+ |HolyPanl R + Recov300 R + RollV2 R
' f* m4 M. f# L3 i RHolyPanl R + Recov300 R + RollV3 R
9 L! }7 p: ~+ F9 h% Q
/ D& u3 Q) ~- a" T! t- f28 GtsShoot: k" v4 p+ g3 j; H* V
GutsMan throws MegaMan!
# H+ S* |* ]2 V) ?Guard * + DashAtk G + GutsMan G7 D& W( p- |; f2 ?
Guard * + DashAtk G + GutsMan2 G" q. D' u4 x9 J0 j8 p! O2 v
Guard * + DashAtk G + GutsMan3 G$ N' [* m! h J* ^4 j; V
Guard * + DashAtk G + GutsMan4 G* M+ A: _+ h; u7 `
" W9 m4 k+ D/ _
29 DeuxHero
3 o% w g# `. N# R) iMegaMan & ProtoMan team up!$ U' B# K, L/ k5 [2 R6 |" h) h# {
CustSwrd B + VarSwrd B + ProtoMan B. T! P+ g. U3 T! P/ d9 g f+ r
CustSwrd B + VarSwrd B + ProtoMn2 B
6 h( y9 \6 R8 b! B9 uCustSwrd B + VarSwrd B + ProtoMn3 B
# t3 L! W6 h% S/ H3 O6 VCustSwrd B + VarSwrd B + ProtoMn4 B, c2 x& ~& U ?: F5 N+ l$ |
0 k( X" G! T1 q5 r; j30 2xHero3 ]) t% ]3 P) O1 Q0 |
MegaMan & ProtoMan Dual atk
1 a4 m! u6 n) \( nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 ~# } Z% b; x* A; `8 \8 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) Z' D; o) x F) l* X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 a. f+ _) P+ f0 t$ f: z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- k' |" W, B% @+ M7 O6 c( f+ ^1 P5 F' P0 Q8 U
31 PrixPowr& }2 m. p, U- y- \3 E& o& W
3 Navis attack at once!4 h6 m6 }8 B6 N; a
Team1 * + Team2 * + KingMan5 K8 N3 a3 G. u! X5 i9 X2 k
Team1 * + Team2 * + MistMan5 M* m* i( _0 }( L% }3 z4 Z r
Team1 * + Team2 * + BowlMan5 B
- j2 z0 \. m; g: {$ g2 i4 G3 K' N6 J0 B, G \
32 MstrStyl+ v; p+ I- q- u' N
MegaMan unleashes his power
, y5 {- d; S/ Y; s- bSalamndr * + Fountain * + Bolt * + GaiaBlad *( M' ?/ b% d8 p. {: y6 ~& ?7 ?& r$ Z
+ _$ C: D: q4 q- i) n; I+ Z8 m
StdrdChip (Part 1)
# d, e& B& L8 I. @; Q+ {3 o+ U┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ^0 _, G3 W' p) v' J) N& O│编号│名称 │MB│攻击│属性│稀有度│说明 │6 e6 P4 t; Z) M' N6 U* q$ H) R
├──┼────┼─┼──┼──┼───┼───────────────┤
% \- c: a; o$ P7 h: r( p. x│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ a6 A+ |/ d$ Y: h4 m
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' c" g: t. j2 ?* |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- K; _: r/ J( F4 M$ B3 [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ R6 A- [, i0 Z; R! {# x, ]0 Y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 C: k- U; e% ]# b7 Y/ u, s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
e2 i5 [! j/ a' n4 q! `2 y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% p r; u( E7 t; {* S3 g( P1 E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" F' @1 w4 f- b; h N2 M2 l3 b& S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 p, z$ Y9 q) ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 T5 ?# x" [; G, h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% y' B1 ^# R1 B7 u8 g│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; ^/ O1 `4 y8 D1 X4 e- R. y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 K) Z0 C: I9 {( E│14 │Spreader│16│30 │ │** │Creates a large explosion │% ^7 V& {# {( W% z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ _0 `+ X o4 n9 a5 ?* u
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 i! j3 w( j4 p0 }
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 [7 g8 ?. x9 W/ N/ a* B, l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. S( _2 G( _- N3 N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) V( Y) b$ y u, X+ g* |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; z s0 c% z y, n; M/ _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ \4 o2 w; z& z7 }. b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) r5 V! B9 t+ t0 e- c9 I; n ?│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% T) Y1 j7 X! ~) T5 u" a/ @2 v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" L5 x O7 [ z& F6 t1 X) B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- j; {. d( p0 f│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 I7 s, L5 r( C& @4 m& \3 e│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) s: G; K* P- W, _4 ?6 c3 E2 A, r, u
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# V+ j& w$ W4 M+ b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, O0 E. X& c% b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% {+ \" f* S6 j- s$ T" k
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 t* B# K) v2 p│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! z4 J+ [6 S+ z4 B9 v│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) s; ~7 x* z8 q, d. L
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* M6 u+ y& H1 W& S* k
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 V0 A3 v( s+ |1 {0 @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 M9 w# j0 E- O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 Z' J4 h7 `; [" r' u* t' @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 j" w _! K: D! r' o! A, A│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; A; c R- W& |% P. t│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- d0 J1 m6 f; J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. A o0 l" q+ j8 z1 U! I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 L3 H. ^1 E, a p│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. ?5 j( k( Q$ ~2 [
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 T. y5 f2 ^) f6 ?- t, @│45 │SonicWav│26│80 │ │** │Shock through enemies │! X' ^- ?5 A, J N/ S& d
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% Q/ J. p! @* a│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 c7 @- j- M. X9 C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 H$ I ~2 X) `$ g1 x0 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" D7 ^7 p( s* p& C# H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 h5 l5 ^4 I/ s) f, F+ z8 U2 |# ?- {# O│51 │DashAtk │11│90 │ │* │Dash through enemies! │- P: g1 q: d# y7 K% c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 Z: X$ v) s4 y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 s! F! A; r/ V8 ~5 e: {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# M9 D% q w) c& L9 O8 g│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ I/ Q3 } ]. K- R. U6 \8 p7 I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 _$ S$ A! Q8 d! c, W5 i' k
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ g0 J4 d' l0 O2 d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. l5 \# I" s3 s" [7 ^
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: T+ |2 _6 f3 v [8 X
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: h* e! g5 y: i2 ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 H) x5 g$ Q' J* ~( X- [* i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; f) f0 j+ M- G! H, c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 k9 O0 B _: v* _! m* J H0 n6 B) S1 z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ J2 @' N) p0 n# m4 {2 w│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ [/ G4 m0 K4 f6 `2 `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, C0 Y: d2 w8 K0 {" [1 d; }4 L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ D8 `. m* i5 I1 ~) V, [0 U│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ o: q6 D8 e8 `9 {2 T( J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! q) x8 r' q# I- s6 E0 B! `' M4 J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% P' U$ Q. O; `! k, a5 Q5 R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! r+ p4 e- t1 t" t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 p$ F, Z, C% S; ~8 b$ t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! q2 W$ @" O8 b/ P, O│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
c% w2 H1 U0 O s+ l+ X0 ^4 I0 K2 U│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- h8 O( w3 h n6 \3 ]0 g! L% J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 e; g z7 K( G S
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! v" r3 K7 A9 h! d7 I│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 D. b2 ~5 I0 V% S5 g4 [/ s* V
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% Q" o% Y0 e) t. i' \+ i s│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 T# t" Q7 K8 P; T│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 u$ X4 ?. U- W- d' x& J, b
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" t D0 q; F* I: r│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! X/ M& b9 F5 L* O) Y6 c" X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# _" `4 {/ c' _$ |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 b J W( q5 S6 [5 {
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 `$ E3 v, l( \2 X- x6 X( q4 X! \│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; x V4 A' C/ `' m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& e y* p! ]- @) s+ a q+ Z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* x% ^. O7 K. G7 d# X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; N5 ]5 `' {& g3 X) r& T: j
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& Q( o4 D( j# _5 g1 P) m
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- ^4 p, K2 ]# X6 d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 N0 `* U( k' g+ u! ]( Y- K" a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 c0 L3 _. A D; f│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 E8 Y- W; I- y1 B
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. f) L# P/ p5 S6 b. i) B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( G! B* l' \, G: z/ z2 h0 a0 w! d
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: e' m# I: Y( B6 s- S, ~
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% n+ k) x1 ~- n1 P9 }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) O5 @* ^+ y w& d, @1 o└──┴────┴─┴──┴──┴───┴───────────────┘0 V$ j+ {- _- y% I: ]. Q
8 W7 [+ A i) U
StdrdChip (Part 2)
! v, A* r( U$ w+ J0 @0 J7 I┌──┬────┬─┬──┬──┬───┬───────────────┐
# C4 @; w: k4 q1 `# Q3 m1 a│编号│名称 │MB│攻击│属性│稀有度│说明 │
' I, }( T( ?$ z5 j) F├──┼────┼─┼──┼──┼───┼───────────────┤) I( ^/ C, O2 j/ O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* H. _: T$ S0 }* Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- c: d' X2 o u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* R( K5 ?# C; X1 i- @6 _6 w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 [0 _( x# `9 Z0 C, I/ _5 ?│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 l7 B- r/ U8 X5 u$ {- ]/ ]' E│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 Z: f9 I6 L) H7 R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │( P1 f1 ~" ^% Y% Z. c4 f9 v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* A5 c! J* o! W! w1 @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 g# ]0 R2 ?. k1 X2 p3 @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! n( ^' o+ ]6 o) T% J- Q* {+ D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 R3 m( ?, R* n# P; Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
+ S3 |0 b6 x( f7 L│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) e/ |; e- y/ P ?
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. R* J) t" q; E# }│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- R) V6 h8 I% k4 K( d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) O; O. l' y4 i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 l6 \' `( Q+ K$ d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! I7 P8 `0 P; |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 K9 k4 v# R# [, [
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* ^6 G W* {4 D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ V( d0 H5 Z; v4 r1 j! A7 \" b│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ B& {- t8 N) W. l# F6 Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 W4 S$ V0 [4 M4 f4 i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 X% z4 q5 v1 k+ E
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) t- }3 @& F- W% }: J" E0 k- g│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 M0 H; {# S q- H' j9 j" c
│126 │Rook │30│ │ │*** │Protects you from attacks │
* ?" m! M: h s) Q* `│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 {; F2 Z$ p- Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) T8 i2 i9 A; c2 t5 B* k( X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 h5 T9 ?8 ~1 i2 D& i
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% Q+ Q9 o+ n1 z5 H- P/ _' l│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ i0 V. n- i8 z% _│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& v. a! E* m* p. l3 R1 O0 f
│133 │Guard │5 │ │ │* │Repels enemy's attack │* g; A, s7 v3 F* i' Q7 Z" |# ?8 Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 S+ I% n( u4 z- L5 R2 u& a
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" D. Z; N: P$ D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 @) b! x( A h6 n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 D$ [. {3 M3 m$ J b0 b& t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 V* U) A1 r- K0 H& t
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* A h2 C; w. v1 q$ c. N8 w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# u1 I: m+ `+ S. j0 X0 W
│141 │Prism │60│ │ │*** │Prism fires randomly │
6 a `4 f0 o2 t# d2 f│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 r( [6 }8 i. H9 L- w9 X7 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 p3 f& Y& I+ P* d9 Z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ @; _2 |3 ^7 R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ E% M+ A5 D0 e; U- v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, c( q7 l) S1 W1 E G2 V! m0 f M: _6 f│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. x( X9 u2 B4 ]: C1 l7 g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% o/ M) \( f1 [3 t│149 │Recov50 │14│ │ │** │Recovers 50HP │, y" D f+ _; |& j
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ K7 y9 P5 ?: s& f, l; s- `8 Z. P
│151 │Recov120│35│ │ │*** │Recovers 120HP │, K$ B; {: B4 E$ `. W! f
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 {2 s3 w; R. a% D, x
│153 │Recov200│65│ │ │**** │Recovers 200HP │& j( o: C+ |+ i: N' S9 y
│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ [$ k) x0 D! A+ |│155 │Repair │8 │ │ │* │Fix your area's panels │
9 K7 u# X* u4 u6 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& I4 Z, y: p! g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 ]- |5 `3 M" H, m- ?2 z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
o& G, ]8 O8 L8 M, u│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: p4 s4 H; s" G, Z9 |│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 z; G( n3 b$ n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 k: Y# O! v: k+ G i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 s( v3 a. A0 d @│163 │Invis │11│ │ │*** │Invisible for a while │% ^0 F% V1 p: o; g+ L, R0 x* \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% [& x; u9 J. A│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 h- p( U' p( N% r0 g( e; H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 u) F% \5 g( V) S, k6 O {* V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( C! l- q0 X6 l3 f& f1 S; ?│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 G7 q" c: ~, F+ Q' {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( z* ~) S, K- W% R( ?0 K* S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ y0 k$ h9 i' I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' u3 U% R6 |, J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* d+ s" S9 x% Q$ K/ N! ^│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" T, w: y: X; b, r2 h. Y2 ?! }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ O' y/ [) q* N; d3 H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 W/ \) |6 p3 i& u: C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) u3 G) ^1 r W* e
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' H5 ]# ~8 m, w- y# }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. l$ B) _" o1 G, V/ H4 a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: o% V* P( c# a1 ^( I
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, A' k* f& H u8 Z& g" e9 T& \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ _6 v+ I7 `0 O' w& h& J
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* c& ]! q# J' b2 F0 A9 R│183 │Hole │55│ │ │**** │Open hole to dark world │
# z- Q; m1 l+ q# I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: ]; I% R& `) a$ a0 f3 Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
j4 R8 n. S# S2 e9 }- D/ l1 i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ g+ y1 x4 D, g7 K2 [. t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ a6 A! |, _) K) @ L( g! @0 K9 W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 S3 p9 U1 _( j. [) X, L# c
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* c2 O9 j$ a: w' t7 h│190 │Snctuary│54│ │ │**** │Change own panls to holy │
S: y- y! m- l5 ~5 q [│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 p% e+ J& e' |" X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' ~8 [7 a) v1 `1 I7 @│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& |, N; F: C* F, @& o# _0 a9 e& z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 J: N A. ^+ t" {
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 p- {, Z. ?8 |& ^2 i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 L4 V( _$ H& c│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 m# J. H3 K5 K, o' B }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 s& c ]5 @% T. t7 w6 H* _* z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( _! f* y; V. u
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 v) o5 b& }4 N' D0 `/ \└──┴────┴─┴──┴──┴───┴───────────────┘3 d0 Z0 a1 e y- q! a
! u% i# o% @" |* o( f1 T( w3 s
1 [2 k7 c/ D- V& MMega Chip
* o, i3 J& {% s, e. H┌──┬─────┬─┬──┬──┬───┬───────────────┐ A2 H4 v o @+ j% }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 A5 z. [ O# u, ~├──┼─────┼─┼──┼──┼───┼───────────────┤7 m) W7 Q0 @' O8 o6 x ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! U6 r8 Z) h6 \
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 F! Z( K2 _* r0 e3 j5 f, }. |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- U$ Y/ F! z4 Z$ ~2 E
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
N% Z; W/ O' r {│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- J# B$ z: I5 G) g' ~4 c8 J* B+ {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ g% q4 q- T1 J+ O/ M, N) M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. s* K2 _ k/ y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 z c- s; b* z" |, o
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: _, t: d: u6 S5 x' A1 L
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; V7 l7 g K: \' c! K( a
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 v" d7 U: T- F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' \0 |# f- w. j/ y; g, ~3 D$ A5 T
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 v/ {' a1 E3 x/ N/ U4 A/ ?+ e│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( [8 t8 V# l+ X" Y' l) ^- c/ x/ u) E& d│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# E% Y) A+ j. k2 b│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 e% w* ?5 r4 ]2 S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, u2 X! }) }2 t0 o: B% Q8 G( c, E│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ U/ F# ^ B2 N; ~$ n0 [# D+ `) @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: j3 ^7 f( M; G$ a% X" a
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 L3 ~: V4 ^8 M# A/ }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; V; D1 w2 r9 X. Z2 b7 I
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 `" ]- F& m! u0 g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, O5 N# N _* V3 X8 Z: I
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; y! M& a# c6 e│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 f+ M6 j \8 H% B) C( K; i- f│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 G# d# C p( ~) L& L9 @ d' s
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: r* t" ~; c2 Q4 a' _7 }: r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; _+ O5 c% u/ s* u- q5 L$ ^5 s3 J│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- t9 b. V7 ^, V& v: i+ B3 `│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 A+ G/ ]( w2 h9 t4 g0 t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: l, q! I0 M8 L8 ?│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 G1 u% C- G3 W w& x│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* v3 d5 X7 @$ E+ @! I# Z$ K3 q% a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; G) d" m) _& u# v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 H4 t3 F' z, v, T+ p1 {8 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, m3 r2 o8 U$ n: ^4 [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 ]: }- ^' j1 g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 W* l. A7 Y; K9 q$ p0 f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- s0 @+ G: b. q+ r0 X% Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& w) m0 p, x( K4 z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! m/ p- A& p" P h2 k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# X2 |, i8 r2 L( r/ T9 v# u) G C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" Q$ |8 d8 j b5 }1 [0 g
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 k1 M/ ]- [8 n, s. {! W$ z0 m2 V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 a7 \3 \9 Q9 o; A/ I/ |( b) F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; A& w( W! ^5 c& W
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* Z" n5 F* _) H0 `) }% I│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% r* b: Y0 a9 z' |$ K3 J5 `
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! f8 D8 x5 I; }( e! B│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* C: A9 W8 e6 i1 Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, G, Z3 k. y' e m8 o4 x( x$ P4 @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# m5 P7 U; i Y0 R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% r7 Q3 Z2 L0 N$ _) l# U6 K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 b A, M8 U; Y: U1 E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( k/ F6 R" c+ }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 j5 Z6 `$ X8 [6 T0 w8 W* {' n a4 H2 A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ z- o6 i4 U' p1 m1 R& u7 ^* H: h│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- A ^+ b( B E# l; C% x6 }
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! {" h1 Z& p& ]1 n% ^* E8 B6 |
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 u. N# Z9 b0 o6 |7 U+ O
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- |5 t2 J- i" `+ p( b% G
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; l- D: h, D1 |9 w0 y1 [│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ E, B* U, r$ S1 z9 A9 C│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 x' e9 w( N6 M# ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, D; b- ~( ~4 z0 N- y, g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" O, d2 ]( e' i( G7 R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ M) N3 A" Q1 ^
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% B* J& F; H8 N8 q- e5 n* p
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& \0 E6 b# s9 s- J" z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) E& U" ~" _' ~9 L6 W2 `1 g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- t' b2 u" K. S3 z
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& X% M/ S8 [4 z1 _7 E9 Z│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ s4 a, ^6 Z' ^7 Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 Y% E* a N* t' N. u0 _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* k% G! s, \) P' D5 \4 ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! n( o* ^1 }1 K4 n3 t1 Z8 u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% I9 j/ y" B& {4 k! M" M│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 @) n2 J% j2 u v$ }; e. e( H; P0 X d
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 D6 C" V$ W, ^! R4 s0 u│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# P; \8 g; ]! s
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 i9 V( H* @2 o8 i$ Q. |
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- J0 I/ C/ B0 ]+ ?
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 M- \9 o2 u" ^; J" [- B c' i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 [% N/ z" U5 n+ S ^' f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 j |8 q: E- `' @% l; g0 v l# j' O
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 ^+ X8 X& b8 x+ ^& S/ w) g* `6 n9 d
' M. r7 M$ }4 ~GigaChip (蓝版)
& m* @% d) Y9 @8 n" o! e" x┌──┬─────┬─┬──┬──┬───┬───────────────┐
& I$ E" b2 P* d1 i, G│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 t3 f9 t7 ^2 Q2 [. z# O M& R├──┼─────┼─┼──┼──┼───┼───────────────┤3 d" d- k9 Q" \ c5 M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: m0 Q8 y1 j3 b( a
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& e! v- `0 W x+ d x: J! q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 L% I( _8 P$ s E# {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& j8 k# w i* I$ o. j. D8 l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 B6 \( G, s [. P9 `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* L# G! ]) O# w& N
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* w! |. [" }/ L/ y1 I9 b. u' k! d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 s w4 E2 p/ F: ^; n7 O1 {
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! }! s3 u! i% ]! P+ t4 ^1 g0 z; a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, \0 S1 R+ V. ~ `│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. G( p0 E& A/ f; T3 W1 \2 j4 C% x o4 c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ `7 L. W" `( r$ x9 X" {0 t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 s" ]( Z. u5 H│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 Z/ c0 @6 W5 r7 H' `/ u" S5 i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ [9 F5 e9 C! E# }% s3 ~. [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* U2 V" G8 f/ ?# f* Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ h% m, `# s" n. ?0 w
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 y- I: M$ z+ y& W) l
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. W0 z" P- ]7 S+ D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# E& g9 N3 U/ l: G4 f( J' B. ~" `
└──┴─────┴─┴──┴──┴───┴───────────────┘6 I9 f7 F9 t! C8 n# @- `; |
" Q7 V/ @7 X: W4 E, F4 ~" y, `8 dGigaChip (白版)(只列出与蓝版不一样的Chips)
9 w4 [5 q! l1 j2 ?" L2 p' U# }┌──┬─────┬─┬──┬──┬───┬───────────────┐5 @1 ^! Y: `' ?" }# N$ H' S
│编号│名称 │MB│攻击│属性│稀有度│说明 │, m$ F/ E4 ~/ r5 e% Y
├──┼─────┼─┼──┼──┼───┼───────────────┤- ?+ S, p9 Y- G( F6 P( }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. ]9 E9 N: N, S+ n
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 M4 H9 y3 H T; @! }+ w│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 ]0 O* J' x0 O# G; f% i
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 W; {' Y; ^; _ o: @- f└──┴─────┴─┴──┴──┴───┴───────────────┘ |