转载请不要删除以下信息,感谢您! ( A8 F" }# M( F. X: E
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■● ■ NintendoWorld 站友xliz原创! X5 T& S6 Y" k. [3 J d5 f/ Q2 b+ Y
■ ●■ http://www.NewWise.com & N" }" B" P0 }
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洛克人 EXE 3 Blue 卡片组合" J7 W7 b8 C* l9 h
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: Y' c/ I: J0 v" D0 Y, a# u大家要看日文版的P.A.或详细攻略,点击这里吧!: `4 O/ A4 {9 v! f& v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 V' i0 o4 V2 e2 O, P
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以下内容格式如下:
' z# ]- Z9 H8 d8 I; p
* ?7 ]2 d4 h$ `编号 名称
9 J; J6 F0 S) C: U$ ^4 l1 f说明
# G z* \& b( c4 ^$ J8 a+ E7 n组合方法& D+ z( ?# B1 A- Z4 D9 [
---------------------------------6 D9 d- r9 B9 G4 ?2 Q
01 Z-Connon 14 v s$ H+ m4 W
Unlimited Cannon for 5 sec
& k2 ~4 W" w7 P' DCannon A+B+C
1 q: g0 ]6 K! ~+ \1 P) N& j, FCannon B+C+D4 x( Q- D/ x: A
Cannon C+D+E6 f) a2 V, `! R2 V1 l, [; {4 K
2 ^: \% N$ z* b W' q
02 Z-Connon 2
C; E( ^) D7 ?/ g$ M% S @Unlimited HiCannon for 5 sec
8 b2 t- N* K/ ?HiCannon H+I+J
4 c' a- b" r3 b4 a" C* i" k) DHiCannon I+J+K, ^, o" ~" P' o0 }, g
HiCannon J+K+L; }% h0 o3 K, t# J& w5 n( h+ ?: D, P
$ q3 o' d e) }' a& }! r4 |
03 Z-Connon 3
) Z+ \3 k/ K! yUnlimited MegaCannon for 5 sec
6 m+ d5 Z. @ ?: @5 B) Q) HM-Cannon O+P+Q7 c9 M! ^+ S' F+ o
M-Cannon P+Q+R
; ]; M" C! C* L2 n& XM-Cannon Q+R+S
' V9 l% T0 A/ U. h' {0 ~: ]& r0 Z' m# S1 O
04 Z-Punch
; D' i4 a- ]6 |2 @Unlimited GutPunch for 5 sec
& g* d X3 b1 k& @6 Q/ _5 G6 NGutPunch B+C+D
1 X1 i0 G% x! V8 SGutPunch C+D+E
3 G) X: q7 b9 z O' f" Y0 ~% MGutPunch D+E+F ]0 M$ _, g2 |4 b# a2 ]
) J) s2 Q( a8 G5 Q9 d5 [% O05 Z-Strght7 `: l$ b0 x9 F1 { h! a% a; [2 v; @
Unlimited GutStrgt for 5 sec
/ ]( P, P' _- z$ k& xGutStrgt O+P+Q: X& w/ d* r1 G& `1 m) N* f
GutStrgt P+Q+R
; q- J9 x) P f3 vGutStrgt Q+R+S/ L4 `' R& g0 a5 N0 q
! d4 a8 f: j, `% ~8 O
06 Z-Impact; d( z+ F$ o3 n
Unlimited GutImpct for 5 sec, U O5 D! N% h; i
GutImpact G+H+I" o6 D- q3 }2 j3 v0 z0 y* z
GutImpact H+I+J
" m, H- t2 Y( h A. [! b1 v p( GGutImpact J+K+L4 E+ p, X/ Y/ C( F, p8 G
! \# }9 s( d. e0 p: _0 f07 Z-Varibl
2 C4 g% ^6 y; ]3 e* J* oUnlimited VarSword for 5 sec
" L4 i$ A4 r% H$ f4 C& ZVarSwrd B+C+D
& d# b$ E5 j6 W* @9 e6 x- H3 K- C5 RVarSwrd C+D+E
! X O0 O2 T2 v1 vVarSwrd D+E+F9 M/ |" {) o4 x9 C S- u: c+ S
% ^% y3 p7 K" \7 g
08 Z-Yoyo 1
, o5 }; S; x( C$ f$ U4 ]6 qUnlimited Yo-Yo for 5 sec
' x& |6 v' u- s$ z+ ]% j8 xYo-Yo1 C+D+E
4 ]* ]/ `( M! ?4 fYo-Yo1 D+E+F8 |$ J% a8 o* U; ]% G+ u; [5 H
Yo-Yo1 E+F+G' T9 z% h; y. u. u( ^3 a
3 z, Y& @* K. X( ~+ g
09 Z-Yoyo 2
+ p9 d, Z- s: {( K' Y: g4 J3 q2 xUnlimited Yo-Yo2 for 5 sec/ [/ T6 ^% x! @
Yo-Yo2 H+I+J
* a% m! z' r- e) AYo-Yo2 I+J+K
) K3 o$ E& I; `* z4 yYo-Yo2 J+K+L
8 ?. Q* e. L; G7 ]( w2 X# N- Y- W, x7 x- `/ y' L$ ]
10 Z-Yoyo 34 V, K1 G' Y. n* ]% F5 l( a
Unlimited Yo-Yo3 for 5 sec' o: t2 p+ y/ z* s
Yo-Yo3 M+N+O. ~/ O' I* x" r4 }1 h' n5 K
Yo-Yo3 N+O+P9 o& s. O' Y% }' J0 ~1 U3 f% @
Yo-Yo3 O+P+Q* H( N$ @+ C$ H9 I- O
. Q3 S4 V5 ~9 l11 Z-Step 1# v/ {+ H. E" [
Unlimited StepSwrd for 5 sec
8 e8 L) _) t+ [& l5 `5 dStepSwrd L+M+N
& a, ?# r# q: j4 ?3 f0 \* NStepSwrd M+N+O" w7 Q0 u7 d2 a/ Z
StepSwrd N+O+P" W7 Z& C/ N0 a8 H. b/ R
* X0 `+ _2 j6 G
12 Z-Step 2/ i0 Z2 ~. ]# W \% G
Unlimited StepCros for 5 sec
1 q* H$ T- r0 K6 a& zStepCros P+Q+R
( H% q. s- G1 u2 S0 J: V( {! k0 GStepCros Q+R+S- h7 C4 M& F: g* x
StepCros R+S+T
5 N& d. H6 N" y$ t
' `4 f- Z! g1 }& C: ?: e( t0 D7 X13 BubSprd$ ?. c6 j: y* v
Attks w/ spreading bubbles!
$ q" k0 a/ r: Y; P6 B; MBubbler C+D+E
4 @2 [* Q- v! ?( N# UBub-V D+E+F
9 b( M7 Z. P: z. F, P: zBublSide E+F+G+ j V! f1 ]2 C) y% D
Bubbler E + Bub-V E + BublSide E
" ^6 ~5 ]9 @* q# M2 w' s$ p2 g# J0 } c, Q- s9 E
14 HeatSprd# F! g/ j4 c, Z
Attks w/ spreading fireball!
[( @5 Z# S% P! T! jHeatShot H+I+J; p" j& _/ V9 G j$ J
Heat-V I+J+K
( s' C& v; a3 _6 s! W( l) KHeatSide J+K+L
$ t7 i. z9 T$ j9 v6 e+ ^* n, VHeatShot J + Heat-V J + HeatSide J/ {- r3 C w- u" T% E0 }: k
0 g/ h! V' ^9 O# ]) S! y
15 H-Burst: z8 H; r8 N: }; [0 x7 _3 M5 M
Creates a giant explosion
. ^2 {( a; ^. K$ i" NSpreader M+N+O' _5 {9 e2 @3 @) l* i( D+ _
Spreader N+O+P
) |+ S. p( Z8 s7 `) L& [( USpreader O+P+Q
4 ?5 F/ K6 u: `, B
5 m9 t1 v0 I6 o0 w, M0 ^% D0 T7 S16 LifeSwrd$ T0 S" b7 [: s* |
Swings a huge 2×3 sword!& P3 b2 G* }' v1 H; P% J, c8 s7 P# _
Sword E + WideSwrd E + LongSwrd E
; F8 w# p' B+ M3 L+ aSword L + WideSwrd L + LongSwrd L0 J6 @6 x }; {' d' z. ~% O
Sword Y + WideSwrd Y + LongSwrd Y
/ {0 `5 g+ f/ _ R; C
5 j: x2 y8 o t) o6 w3 w17 ElemSwrd
2 L) R) Z3 _7 N, C( x6 J, k$ AWide swrd contains 4 elemnts* S& T. M0 }! @4 y% Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ r( N8 \. I4 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ _: C" u/ G: B
7 \8 }7 I: [% z3 ~" L1 u7 s" k) Y18 EvilCut
, F+ `; E7 \( |0 A. ?Step up 2 & make 4 atacks: L! ?1 Z$ l- r2 S
StepSwrd P + HeroSwrd P + StepCros P
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8 r5 O$ u1 ~" u" f: T D" U6 c19 HyperRat4 Z, x3 f! E% b) I1 |
A giant Ratton charges!4 ]& N! u' M- {; z& E; F
Ratton1 A + Ratton2 A + Ratton3 A
/ P- h q* p! ~7 BRatton1 C + Ratton2 C + Ratton3 C
) g1 T8 d- ? o: LRatton1 F + Ratton2 F + Ratton3 F
4 r, L4 v2 _/ [" A
% t3 q. i; H/ z/ X3 C) R- D20 TimeBom +
1 ?5 Q7 l; z! e. {- X7 x: h& \- rSets Time Bomb in enmy area- s& Z; B, f0 r A/ m
TimeBomb J+K+L8 s9 s% i$ O/ _ r$ e% F6 T B
TimeBomb K+L+M
8 V# J, C( ~9 x. c4 ~! L) kTimeBomb L+M+N& X5 [2 V$ h7 j& A9 F" I9 r
2 S8 Y$ Q J9 r$ y" l/ ~$ O
21 GelRain- g: V0 y C; i9 |( Z8 X `
Gel steals squares
1 L) h3 r1 L) Q; G3 z HMetaGel1 B+C+D2 O9 @5 j, V! z! G
MetaGel2 E+F+G6 x) V |; W% y6 f; n" b, j, P
MetaGel3 S+T+U0 T9 F! _6 `; F2 }/ ^* t5 r% a" D
- |0 _4 f2 }0 R. X) l22 EverCrse: T- }% t: h" x. X
Shield chases enemies
5 C* f& m! h b1 BCrsShld1 C + CrsShld2 C + CrsShld3 C2 q/ l; N' R3 m/ e M" c
CrsShld1 L + CrsShld2 L + CrsShld3 L: M" @% v8 {$ N; e
. X/ `8 y/ r; ?" J. j( ]1 j23 MomQuake A" a2 G4 O5 v& _' l
Awakens Mother Earth!! E- r/ O% v$ n; K/ h0 r
RockCube * + RockCube * + GodStone S+ L+ C' V* {; J) _
& S/ C, B! ~6 V
24 PoisPhar
& x& l3 s# }9 `1 CPharaoh generates poison
9 C% X. K5 s! L+ y. k/ UPoisMask A + PoisFace A + Anubis A9 w8 b3 K, b; h
* `% e" ^8 |+ Y; r: M Z \+ A25 BodyGrd
" C5 o+ G. _1 R6 e. OBodyguard takes out enemies& B! ~' ~4 U8 |4 s7 ?* a3 q
AntiDmg M + AntiNavi M + Muramasa M
: m+ U' `+ @! z( P. W
5 G9 _! b3 `0 D+ k26 500Barr1 m0 C8 \# Y# S- ]9 C7 P4 }. J
Barrier absorbs 500HP dmg
9 f* L7 m# i( j& o& F/ A# vBarrier E + Barr100 E + Barr200 E
$ B/ `# L _$ ^' Z I- ~Barrier R + Barr100 R + Barr200 R+ W3 p- l# U- a1 H. }4 B. a" l4 U
# U' F; R2 [6 r' n27 BigHeart8 P, o, p1 J1 }- z* q) o# H7 W
Attacks, then heals HP!
( ~" B3 ~0 w6 o2 K; LHolyPanl R + Recov300 R + Roll R
( J: B+ O! c. b# X1 w* n2 {HolyPanl R + Recov300 R + RollV2 R
- x0 T/ {% O. V9 mHolyPanl R + Recov300 R + RollV3 R
% P& E- F; z. R* ~7 n/ s; [6 S* ^: }; \" K- O& h4 R0 y
28 GtsShoot2 G- i5 H" i* [2 m9 q
GutsMan throws MegaMan!* z0 L1 K0 N4 Y. J+ j7 ~- S
Guard * + DashAtk G + GutsMan G
h! O* Y; ?7 r1 DGuard * + DashAtk G + GutsMan2 G0 `4 Q, o* \2 _8 u9 Y. V! I
Guard * + DashAtk G + GutsMan3 G+ b' \7 |5 `/ r! y
Guard * + DashAtk G + GutsMan4 G* X; J' d- ?) C% [$ L4 l
8 n+ t- H( z& m+ ^" r( E$ h) C29 DeuxHero
U/ r& _4 a' v8 p7 D: rMegaMan & ProtoMan team up!
8 P1 c* u0 b7 F) [5 Z- FCustSwrd B + VarSwrd B + ProtoMan B& a: y/ ]4 r1 d/ V
CustSwrd B + VarSwrd B + ProtoMn2 B( \2 n. T! \4 l4 x) @; x0 _
CustSwrd B + VarSwrd B + ProtoMn3 B
. z6 v6 }. y, |+ b+ P W" o; lCustSwrd B + VarSwrd B + ProtoMn4 B
$ A( c a6 b d; k
% Y& Y9 M* E$ a- G- r, ]: ]6 h8 n30 2xHero
6 r# N$ q: q0 f9 M" l: w1 G" {( KMegaMan & ProtoMan Dual atk
6 [; w8 z4 K; t4 K. g6 \$ r S* cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( f7 W( ^0 U$ }0 \( i. {% gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; ]8 w% R# |0 p, Q. ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 U7 U8 S0 K0 Z* N. YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 @5 _0 \/ M+ ]# F: q
4 Z5 r3 E- } F: M5 a31 PrixPowr
' [+ @$ K( y3 X7 ?3 Navis attack at once!
( B: t1 g: V' G" ?% ^Team1 * + Team2 * + KingMan5 K d. I- _; C& c/ O' _0 q8 b7 b
Team1 * + Team2 * + MistMan5 M# Y- M& ~# i4 E9 P# @" T& u
Team1 * + Team2 * + BowlMan5 B$ X" M; A, g T
) G3 f" c4 s( o8 l7 Q1 W32 MstrStyl" q& H9 ?2 \- g5 S" ^7 y
MegaMan unleashes his power
( V a/ } N* J# }1 } wSalamndr * + Fountain * + Bolt * + GaiaBlad *
" l1 V4 d7 C( ~, x% `0 L) H' V- ^
StdrdChip (Part 1)% h5 E* M! r' M' N: M/ u
┌──┬────┬─┬──┬──┬───┬───────────────┐; Q- z5 V/ f+ ]6 m3 z" u/ Q% ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ~# i: Q& k* s4 K/ c3 }! x├──┼────┼─┼──┼──┼───┼───────────────┤6 R+ r6 D9 J( a+ z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! {$ {9 T) ~0 i' d. E, o6 k& S0 ?│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 ^; `9 M/ m. k \│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ J% U4 k7 _0 ]# A6 i6 U
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; Q. }) U7 b1 h" W│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 D3 z& h- F1 Z5 x0 Z& P! ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 ^. y( P- j- [) J9 D& O1 s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& B5 j* M/ [# ^. M* A7 r9 q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 y- j* p4 x, f; Y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 r5 u2 \" [- b) K' v1 G+ U& I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: s' G" P1 B$ Y( c/ L' |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! J6 s; T" q( Z) t& h, Y3 s+ }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) ]4 Q5 A0 O7 z' Y+ V$ |$ x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* s! n' T1 f& B, Q. f7 l" B│14 │Spreader│16│30 │ │** │Creates a large explosion │. |/ @# m4 S% X, N/ G; q* i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 g5 Z, H" T3 k/ C0 C" d2 c2 G
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 e$ r1 f4 V, N. _6 ?( Y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: a% z. Z- I: D5 g│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! R2 m" Z2 {! i, P! T' D% u) n2 D│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 }/ J7 L! @9 f+ Y# W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 x4 g: Y1 Y u& l; E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ o. y8 r7 q9 }0 I7 k5 E' q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 [& b; i; U- {! F1 o: z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( b+ I! U9 R! J( f. P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" x5 c( K/ u# C2 I, G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, r; E8 m7 l- Y( o4 W5 K│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: Q4 J, r0 V9 H│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) r3 K- V$ c2 l
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 U6 i% m$ t& g. r
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" h1 b; d; z( i( g7 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- g) k8 m, q! s7 o# C( ?$ {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' S* u; J" G) Q2 i( B0 T
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ D T9 X; O5 w) X g
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) a: z p7 Y* L0 o; s. l! m) B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 t0 F- @) u* n& @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* y' \/ P8 k! a. K9 \│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
E& ?* _. n# F& z$ s3 o│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 d" H6 |, T/ ?" _8 A! D& }& O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" w, f) L# s# }+ L│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 z+ S+ r3 k6 d│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* t0 m0 l6 S& |' M# Q/ Y% f
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ G9 W5 m) U$ m( F│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* h q2 Y0 S7 a/ p( S# N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) A9 W+ ]$ o! w V5 o
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ @: m c4 R2 z, l- y) n5 w" ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, z3 X3 F' I1 L2 | j0 Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ a, C0 N7 {# @5 k/ E. d- ^, J# S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ ?5 Q& y( V4 D- I- e$ q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 D! Z% B9 \$ l│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, U: b& h3 R; M5 a+ ]: M5 A: n ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 w' @1 h' | N% K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* b4 e) C! n& K: C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% ?( h9 B; a3 a0 M! Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* b8 o3 z* ^; r! c% S4 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 V" e) L8 C2 t9 i- R7 B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! q3 \4 e5 Y+ Z8 `) P7 R' Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! A( q, R! \0 `2 \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 P8 S% u+ F) Q# D4 w; { y$ J- ~
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& b! T2 I7 J0 p. c8 @+ |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! q6 c# V& L9 N6 E5 l
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 T% \: ?! ?% W5 d; _
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! m' g4 q; Z# K7 |. n& r
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& h1 Z+ x/ `' t( b# ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* @- i) p) p1 ~1 E$ a+ f2 z9 k
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. u$ _; ^8 K" s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" o4 [' h) n- e3 k, e& P7 D; `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" m0 K0 k8 ~+ u│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* W: C t7 c" b2 _; d" D
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 {7 |0 o5 U6 x% ?2 k) h: v4 g
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- m+ a& g/ F/ c; S- ~1 Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( [. m3 |4 D3 Y# i; |2 u7 X' w
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: S3 s L( @9 y V F& w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 \! s" O1 ~, F I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ z* P* s S! Z. c$ l" k7 Q8 L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ n( K) j6 ]; M1 F9 M0 H( Y. l
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" T/ ~$ c; e& p. ]- n D│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: ~5 }; e) [, T# J! {8 ^; a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 u; J8 Z; x9 j
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 w; a, ~# b/ j& D4 c4 Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! z, V" o/ _: r/ J
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; `6 f5 B, B+ _0 F4 c( V3 Y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# O( S9 p0 h) e; n; T5 ?
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% i! V- j- l2 j; q1 q% N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& I5 o1 D2 |6 ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, e& [% Y8 f+ o w% |4 P! V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
|) u: K% A( Q* O│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* E3 k; Q3 m2 u R; a│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 v& V" \$ s" M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 p; b4 g' v7 d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: |2 t. b2 L- E. c3 D5 }- c│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) v r5 j8 |6 l6 P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 R: R# J3 f& M7 ]│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
|3 G0 _! _/ r' A- q* i# R6 o│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" k; C0 S' j9 T$ I2 ^, \
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: c) V) ~2 @4 f4 B9 {6 T$ d1 R; Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" E4 |* |2 y1 t8 M
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 _4 x2 h9 q& R' E+ Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! t* r$ }( f* H0 s" l) B0 D& K& N& |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 e% w; I8 _7 ~$ l2 C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 h d2 w& a6 M& K G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- ~! z. i8 s: _- Y' q, A' W( N└──┴────┴─┴──┴──┴───┴───────────────┘
# b$ O! H9 J; f5 C/ p
c( K: n) ~# r- W+ x. TStdrdChip (Part 2)
- x( w X3 V5 v1 {; {6 Q┌──┬────┬─┬──┬──┬───┬───────────────┐
4 \0 m/ z, L4 b│编号│名称 │MB│攻击│属性│稀有度│说明 │
* P$ k3 W* S+ \2 O- N" `& }( H├──┼────┼─┼──┼──┼───┼───────────────┤1 s% ~. S* I8 _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 H3 P. C X% {, e( G9 m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ Q8 w0 ~9 _! J# \; d" G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' Y0 l) A) r0 `6 e: L│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& r+ v+ m+ e! G u4 x& q' Y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 F# I+ y g. Y5 ?3 g│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# k. T# j/ s% Q; t: C3 R' D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! z. U+ C ~" x: y0 N) `( r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 s; ]3 m, k/ \3 M- b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% m4 s6 K: I* @ B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 b( j; @+ q$ {, _: i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 Y8 f, z: {& u3 q% g& }7 F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" s7 l# R2 k! m9 i: H│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 F1 [" K/ ^& K7 ]4 H p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 _2 L" g4 J6 n2 W" S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- T+ Y2 }* K) N: |│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 o4 |) V! L- g# V. d8 b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( I; K- l- n" f) x0 m$ c5 d: c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ N7 V& _* {3 _+ y' c7 p2 H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& g6 F* w$ i7 X+ L! z+ T `" E
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ |/ `9 l+ O8 |6 f2 j: @│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" C/ D2 P& b8 l8 H7 ?* V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% _6 B% w, L& U( t P! l│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 T* P% }( Y% e; {$ _│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* ^; V- I1 h; w$ N8 t: h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% T4 X; Y0 h5 c1 @" h* I0 p
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 @3 p8 p8 ^' u, R5 U
│126 │Rook │30│ │ │*** │Protects you from attacks │' z4 D4 F# ^4 u+ {: j1 o) m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! K9 W5 T+ ?) {; Z- w0 @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- c4 a" Q- A2 ~1 l
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% n2 Z; S2 q0 ?/ d4 M5 h
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, q9 f1 ~5 d. y/ z6 @. K0 t
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 s. I8 ^" i: Z* M2 P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) b4 o5 {3 J+ Y: x: \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
# k8 d) y0 p/ r( R* F( w, Z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 k$ Q2 e2 H1 M/ s7 m6 o' P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 W# H8 n: I7 b/ ~- m6 |│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 T6 l; x8 W: N; Q, \
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 O' f2 \% g# w' Y! Z: l3 T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 `# P- o& ]- I4 v K5 h- X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ @: I$ @+ Q9 R* i% F2 Q/ v+ V7 a7 _. A│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* e4 _- b# A' C& \( c│141 │Prism │60│ │ │*** │Prism fires randomly │
! M8 q4 U* o: ] [│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ m, g. @% _5 ]# E: x│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 i6 \4 Z4 T2 ?. p6 [2 L `│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: |+ W2 D$ \) U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 Q1 n L/ d+ y% L7 X5 E/ |+ X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ q$ K+ a& K* }% ]) u# K0 ]│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 Q& N8 \5 _1 O+ ~│148 │Recov30 │8 │ │ │* │Recovers 30HP │* e* S" e M$ W- w; M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ g1 ?" Q& J8 Y, M: ~, @- V0 C│150 │Recov80 │20│ │ │** │Recovers 80HP │* q" F+ u1 e( Z' S
│151 │Recov120│35│ │ │*** │Recovers 120HP │: w! }3 e% B9 Z. I2 V
│152 │Recov150│50│ │ │*** │Recovers 150HP │! a7 l t4 n8 R: y! @ w
│153 │Recov200│65│ │ │**** │Recovers 200HP │* J4 x" T; r: b6 v' @" Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │8 z0 X( p6 l! \+ r8 J7 \% g
│155 │Repair │8 │ │ │* │Fix your area's panels │0 F' [( P! _3 G- ^4 C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 [7 S2 Z: R* I) k! e3 H0 A" S
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ _# c- C& o: L" _3 [! F: f L
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: ?* i2 R8 A+ x. A* O# `* V0 ~│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) @& b4 j. \" ]! j7 h$ r; b* y1 G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ q- N4 _) T* o9 J0 S
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% h* w" m6 } u) G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; S) b2 c: P6 a% V; t1 v. {2 a9 R│163 │Invis │11│ │ │*** │Invisible for a while │# N7 n1 u6 S; B. s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. B# p3 b7 _& h" t
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 x( _ N* _$ M2 U1 W& Y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
& n2 m5 x: N6 {$ ]│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& j9 S W+ P H) x! q6 ~8 Y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ b; I, P' _% R4 i2 R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) ~ m o& `8 w3 D) F8 l$ [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# A+ h: ^' { t6 d$ ^% A3 d
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 ^9 Q4 e" {- j! G
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 M. ^# B7 ?! F- W/ H3 g: F
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 U7 e! \8 O7 U V9 p- l7 B) t( Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" O( U( H# r" f! V, p( k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ ^# W- I* u: u, X; A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! j$ D# _ e4 y( j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' ]" F9 _4 T( }' \7 F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- V8 Z7 v3 C- {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 s: e3 t9 V6 ^# i% O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* T$ X4 R. y/ H0 Q- h( Q% o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' g) T! d7 Y7 ?7 P
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* n3 T& F( ]( H, C) H" |2 g3 R
│183 │Hole │55│ │ │**** │Open hole to dark world │
4 y) p7 E. J1 a. J, P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
g8 ` n% Z' S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 {& _2 R4 w$ u7 M+ S3 R% I│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ K( }$ a* [* M# T5 l- \│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' x7 e! ~$ e& c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 g, T' K _+ m9 f& W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 V$ s: w! O0 t8 w│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: `' [8 N/ w/ p: S* l3 @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
y: m9 _+ f1 O: u5 O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. s. [ h( x0 m: {0 A7 k0 u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ G, L6 R% }6 r$ j, e8 ^" @│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
! f0 n7 x" u& j5 k- {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; A& E) W$ N& l9 `│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" f- \. I) \: g7 D T; y, M( M│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* B0 h( d6 g- K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 c% J. x9 U" W9 Z* a9 a; o
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* i# `' V I) ], Q# q' a& s│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& ] Y: u, C. E0 ~
└──┴────┴─┴──┴──┴───┴───────────────┘' `" Q- H: R3 S3 Q8 O" [2 @
* ~) H8 B8 y: Q# B. W4 t1 q# r4 k! R$ F% a! B) ]5 i% X# `- }
Mega Chip6 }% R; |) X$ I' \. [, b, n/ A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; e! ]1 j" T5 i│编号│名称 │MB│攻击│属性│稀有度│说明 │+ M8 J* e& g* @2 M5 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 Q* L0 U4 z+ ^9 D3 j, |) h, [; a. }│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. ]$ t" C' ]! ~8 I: ]
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 e {' ?5 C& @/ l# c│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ ~4 n# y# h5 p: h% B g│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. B- v% b, I; B+ t) E- e* r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, i3 P) n5 i7 W& K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 x- n5 Y% E, O- z3 V5 `9 B│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 L+ L0 S) E4 b T2 T7 Q! y. U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; s+ d6 ~* B" m' Z/ ]/ w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 i0 w4 }- |2 X# {$ y3 G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 T5 v) v* M% @2 V1 K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 I4 |4 }$ J+ l9 d1 K1 ^+ \
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. s0 F1 u. g2 `0 z│13 │Guardian │82│ │ │***** │Statue punishes when hit │" [1 c2 k% L5 l* M8 S& U/ T0 d
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. P, a: q- Z0 w7 t0 e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 K4 }* [+ G) j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' q2 ^$ p7 F& K& S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: [3 L7 d+ \+ N2 L a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 ]2 w1 A( G; M- ^- R& h5 G* V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! a% z& q8 T: A' F2 j5 o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* F( Z0 `6 v. N' X5 h0 z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( |; A* j- S9 D* G1 B% a0 @
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 T1 L0 x( e# E) `8 ]1 |
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) T: a) X( u1 L K│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" a8 J" N" q0 [
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- M1 x2 ?) U: F1 p% Y# W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& [9 z! J' ?9 i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 f p3 e0 }' f \+ X1 c& S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" a3 b4 m1 x2 O9 S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ _8 @7 h6 y4 K4 W# m& w4 D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; _' o' t- C" B4 J
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 m) b& [- y' B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) W9 ?' ]; x! H+ b8 |6 F o
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 M# n* D% U/ r: \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% u# n& Y% Z6 [; j- A( i" H0 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ t( H0 {* {3 r# S1 O$ R- t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( p% Z* h7 R; |! t# t1 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% ^8 w' m, C. w1 s0 i6 _
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( K4 x" W* x! r+ q( i- ]│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 z3 c. Z- t* `: g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; q6 C. ~, X8 k% ?" x
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) \2 C' D' T/ Q4 C6 O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% ^3 u6 n( {) d* t4 K8 }8 g, Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ T0 w( e7 {- L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 a7 [, {2 K/ z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. J0 Z, S) n6 {# b/ G' I8 c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ {* H) U; `9 _4 J2 j. l
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 M2 M! _5 z" P3 t B2 j- C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" T' Z6 E9 |, f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& t9 y" `1 g9 i: T5 E8 b# n" p
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 K( _9 O/ ? O% Q8 |( ~3 y W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 @3 B" f8 L% P
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 W" }1 y+ `/ G2 m' _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ E3 l" q' I1 d& |+ N# x
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ `0 ?7 ~4 ]4 W7 c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# t( ~. a V1 Y! E3 p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 k& ], t$ ?* a
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. W: S0 b! Z2 e3 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 p! t$ u6 K& L u. V/ a. A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 P4 r7 n0 @ \! X" y7 ]6 {│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ h5 y4 _5 n; X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* z7 p& G5 o) Q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; U8 Q2 |! j6 N│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ |; Q4 h- [7 m, B$ O6 C q* N" T
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. }) r3 m W' v. g9 P
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 i# o! ~. d) _: X! n6 H1 [2 v7 Q" q. s│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' v+ s/ C4 d0 r# v. u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 q/ e1 w; c; V/ ?$ ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# k4 o/ l; S! L- ^* u
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# n2 I7 d6 {0 w) r1 Y/ G4 `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# {' Y7 I$ m7 x3 c0 J8 Z. l' o│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ j" C ~2 e3 `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* D: P& s7 C! U+ ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 S2 d/ E$ m% }7 w. w- a1 v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, u: O4 t( p- p' w, f9 ]
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 N( `+ `8 X: R+ f& B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ ^" X _! v0 T" a0 A# h; w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ Q3 M# V, @+ e( s" e6 f5 I│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. e' r/ g+ F+ }) g2 {" \% a│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" u" }& l4 A) z+ F9 f: x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ w. M+ Y+ g8 b( x& O
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 S" O3 P/ ^- I) V, g: G, l9 L+ z1 x( ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 P9 z+ e, G+ ?# `: c4 [- p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* U! m6 F; w- _$ X3 i' b- K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 J# T( t7 e% K; \# Y- V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 \+ Y/ t: z9 [3 o
└──┴─────┴─┴──┴──┴───┴───────────────┘# @5 B" q! n, g2 o
7 [: z5 o+ y% T/ k4 P- z
1 g4 H: H; s) _ M. nGigaChip (蓝版)
- |! C# S/ q: J$ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ b0 k) B, N4 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │2 z0 v/ C9 N' X/ ?2 h9 B$ W
├──┼─────┼─┼──┼──┼───┼───────────────┤1 V* d% O# C9 B7 U# x8 R+ d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" }6 k/ _( x' ?8 S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* Z2 [, ]; R! f- e' L E9 \
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" K( L; _3 r' J& k! F3 @1 D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' Z% @# q* Z# g6 n# u# z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 r, H; n- J( N5 [- i, X( N+ V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) c$ @4 Z( }6 J" ^2 A4 B4 @│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 Q6 ^1 |; k: m/ N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! F) h5 q4 n; r! X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 a% u* B& f3 f: @2 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 y% o. V' h, F1 g3 ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ @% J& N/ K9 T4 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ o/ M& Y3 L! Y- @, H6 `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! C- S* M6 M& u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& ~9 d( A! `1 G# b+ C( t5 ~
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 m2 q6 m2 t3 l M7 O2 d" c8 O4 R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- y' P# U- a+ r6 a. N- C6 T( q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 Y8 ^9 f, O8 Q, ^- Y+ Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" B/ F# l' c' I4 h
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 k8 f1 {& J: b; y) m$ j# i# }7 i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& [- U8 u9 E% [& {7 g
└──┴─────┴─┴──┴──┴───┴───────────────┘) v/ D9 u. \- ?+ S) i. E
* ?. H# u- j8 l P5 c6 `$ \) [5 m3 e2 `
GigaChip (白版)(只列出与蓝版不一样的Chips): t C7 W _: f) V. h+ Q4 I7 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 H$ d8 E3 Q, r" ]7 z! a5 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 Y2 r$ u0 e$ F/ m6 b├──┼─────┼─┼──┼──┼───┼───────────────┤
3 a/ l7 J3 T8 d) y/ Y( {* l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 v, Y r+ O3 @# ^% W. ?1 e& f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! S2 A" P4 M8 A; q, d
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, X" d) g* o: u: c│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 i3 |8 d" W/ g7 c/ s
└──┴─────┴─┴──┴──┴───┴───────────────┘ |