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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
4 n4 E" `/ h+ i! G6 l# W■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 S- ?' e( ~: S1 W" s6 j. ?
■● ■  NintendoWorld    站友xliz原创
3 T2 k3 u2 r; X5 h8 y7 ]6 H. @+ ]■ ●■    http://www.NewWise.com
/ H( O3 D: ~) Q2 h' z; _3 s■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " a/ v  E! P" x0 e* m
4 w( q: h# L0 ^" X( A; z
& f  n5 _. G" Q. r0 T
           洛克人 EXE 3 Blue 卡片组合" n# n- f3 C$ N5 I+ |
* Y% H8 c" R* M# V" ]8 @

& h8 l4 J+ r7 w5 C1 \% b% m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 Q1 }* J' t0 _, {) h: h# O
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 T$ Z3 h9 s* w3 Y' }====================
  `1 ^! K3 ^5 W4 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " m4 l( D* o4 k0 l

! y$ W  q7 O' }: t以下内容格式如下:1 J* l( G$ u, e! h& a

3 Y' [" ]  ]1 G3 L编号    名称9 J$ T4 G- a: D6 S. U& d
说明' D( t# _7 |0 ~4 P" I9 q) ]
组合方法+ I; ?+ R4 G3 v" u3 W) w
---------------------------------
! g) q% a, \, x. u& B& M5 {01    Z-Connon 1$ h9 M1 a+ ^+ I& w2 \& \( l8 o
Unlimited Cannon for 5 sec. H! ]$ p5 ^% `# Y6 _- k1 v1 y
Cannon A+B+C7 f  c# [7 O8 s6 H1 n5 }
Cannon B+C+D  q$ r8 P/ a6 v, s) k$ M2 F
Cannon C+D+E
7 A2 v  M6 Z$ Y$ I) x6 Z8 C9 n1 Y7 @6 l* [+ {
02    Z-Connon 2, H" ~( e9 K0 W: ?
Unlimited HiCannon for 5 sec* h6 l& f# q9 }' x6 \
HiCannon H+I+J- ~4 B: O) E( N9 L- d/ l7 r
HiCannon I+J+K: h* Q  S9 _! N" U4 g
HiCannon J+K+L
4 U/ o( F' A0 G6 ~0 ^5 G+ s  _3 a- k8 \
03    Z-Connon 3# I4 M; Y) V) U; ^9 |: F; R
Unlimited MegaCannon for 5 sec
3 f3 c+ h# J  ^: M/ L1 J' r4 jM-Cannon O+P+Q
  F$ e, Y' l$ J  I9 w  @M-Cannon P+Q+R" W- w5 ]' l* [& J+ t7 l' z. ?
M-Cannon Q+R+S7 L: u, t" _! B6 V; g. g; y
9 a9 B0 a9 e. s+ q0 T+ b
04    Z-Punch  N% I# v( C$ P2 c+ [. v) X
Unlimited GutPunch for 5 sec7 J/ ?1 ^% O) H6 L' o3 q
GutPunch B+C+D1 r1 P, C# d* ?- m- b
GutPunch C+D+E9 G2 S! g, e7 [  U
GutPunch D+E+F# G& k$ W" n% V7 n
! W: P* r: T: z* T5 m4 A. r
05    Z-Strght
, x% d2 D5 m) f' t/ k1 rUnlimited GutStrgt for 5 sec' {- j8 P" i/ s% `5 J, z0 r& P$ q
GutStrgt O+P+Q# x3 k+ w; O2 p; v7 c4 h0 d9 M7 H
GutStrgt P+Q+R4 O- `; J4 o# L- x
GutStrgt Q+R+S2 Y% @$ T0 X+ S3 X$ {
6 M3 a2 O- R) l' t/ I
06    Z-Impact$ w) h$ t! c( \' q. x& [- U9 e
Unlimited GutImpct for 5 sec% m2 G/ v' [5 [1 M. @
GutImpact G+H+I
( K- Q, W" Y7 xGutImpact H+I+J$ S8 g. `" C5 H
GutImpact J+K+L  H; ]1 J% @$ v/ Z! G9 X

7 T; b4 t4 U% V5 Z+ y07    Z-Varibl
2 K7 \$ ]' C  KUnlimited VarSword for 5 sec- j9 w2 T6 C1 `5 e, S- Z9 d
VarSwrd B+C+D; L$ i7 i. `4 T! `
VarSwrd C+D+E
* _. Q& f) M8 iVarSwrd D+E+F, H6 D9 B. G" [$ m* y9 e

9 Y, |8 Y. X; G/ a08    Z-Yoyo 16 G- j+ E! V3 K, s, B4 Z, V) V1 y
Unlimited Yo-Yo for 5 sec
  M1 e8 V0 h! [3 T7 e4 E& ~Yo-Yo1 C+D+E
* k- _9 {" W7 C" f0 A) t3 C9 Q3 }Yo-Yo1 D+E+F
. P$ g7 s1 R4 q  yYo-Yo1 E+F+G
, ~% H" P# v* P+ j+ k( ?5 p' E8 Q( _
09    Z-Yoyo 2
/ j( ~+ C/ f/ p: \" X$ |Unlimited Yo-Yo2 for 5 sec
& W# B# F3 F# k  }2 vYo-Yo2 H+I+J
' p, j% S0 [# ]) P" i3 x- VYo-Yo2 I+J+K
  c" d9 h$ w- I" _# d! |+ CYo-Yo2 J+K+L
3 S2 x1 y3 N+ ]# j" I  g% h! J
1 i. h& A- x1 I0 `10    Z-Yoyo 3
3 N- }- w/ o% i7 yUnlimited Yo-Yo3 for 5 sec- h: \7 b) J. x4 M! _$ R5 R
Yo-Yo3 M+N+O
. |+ d9 A  |3 g8 ZYo-Yo3 N+O+P- ^9 b4 d, }6 m# D) u
Yo-Yo3 O+P+Q
' X, p: h+ X( q- r+ T' F! E. c" C4 s! E! |* l/ w5 G. D# V
11    Z-Step 12 C9 i9 M1 E' q
Unlimited StepSwrd for 5 sec
; A+ D( x( T3 m) xStepSwrd L+M+N
( v( f! l7 y4 y: IStepSwrd M+N+O
3 V. k% d* u6 Q: u! N& ^StepSwrd N+O+P
; w" g" t  `3 b/ A/ m! F8 C
2 z$ X7 P8 n; ~1 u/ d# g12    Z-Step 2
0 b% `4 ]5 D$ QUnlimited StepCros for 5 sec% l0 b. g' g8 g2 _0 \. H4 Z  P
StepCros P+Q+R
2 z% E- g& ?; N! A! y3 FStepCros Q+R+S- ]: V8 I8 ~* W% q( f
StepCros R+S+T8 ^+ U' A- L+ [$ x. Q
  I' y* F" v9 O6 l3 U
13    BubSprd" O8 F' Q4 x+ x, C$ X# H" t& w
Attks w/ spreading bubbles!
+ R- }1 ]+ Q; @8 n6 {Bubbler  C+D+E
1 S; k9 Q5 l+ x: BBub-V    D+E+F  x" G: J$ |9 s
BublSide E+F+G3 h2 U% _) O; E  B; R
Bubbler E + Bub-V E + BublSide E" `& |/ @+ k. I0 Q9 N8 S& g, w% S
2 ~  t' c3 t8 B' v' O9 H( I0 |
14    HeatSprd( h& ^$ c, S; i8 j0 n5 m
Attks w/ spreading fireball!% K- d' B7 b1 }5 O. T3 U
HeatShot H+I+J
4 |3 s4 J* o) u- }! V; m8 HHeat-V   I+J+K
" Q7 r/ f9 T+ N& E( [% ]( @HeatSide J+K+L
" r8 R( B' H' F$ l% B: s0 CHeatShot J + Heat-V J + HeatSide J
, j3 I% ^- z2 N- O/ E5 `- x) u; r
9 J0 v$ }' R/ n! B; u* W0 b15    H-Burst
/ p, C4 A! v" {Creates a giant explosion
9 G& A+ {# U* Z# G& s1 f; |2 _Spreader M+N+O( m6 R4 h2 `5 S+ y6 [6 ]
Spreader N+O+P1 {2 O$ `* _! Z) [
Spreader O+P+Q: c! _( `4 y" I* x* D2 m. a
3 `7 e+ T) G# f% r
16    LifeSwrd- x7 O9 ]; S2 O% `' q
Swings a huge 2×3 sword!$ C4 r9 G8 E6 ^1 o3 c! u
Sword E + WideSwrd E + LongSwrd E
6 }' w3 w2 Q  J9 g7 Z) tSword L + WideSwrd L + LongSwrd L
( i) }3 R! }, xSword Y + WideSwrd Y + LongSwrd Y) P  z8 r% G- o- {/ J+ B

/ F4 i7 F' s% }8 N- o/ e17    ElemSwrd
; J) X/ f; X4 H4 }4 I7 hWide swrd contains 4 elemnts1 |  E' H6 Q* ]6 x, u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! B' S0 r0 R' N  X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; W( S0 b: n" V$ j& M  H( M5 T5 ]( t$ g; W2 _
18    EvilCut! x) n* p- M4 M* u
Step up 2 & make 4 atacks
. `( L( h, T2 j0 c0 ]StepSwrd P + HeroSwrd P + StepCros P
+ _7 Y2 F1 s3 E9 x0 c/ U- r+ h
19    HyperRat, S9 v" D: ?0 j; u* ^
A giant Ratton charges!6 N# H' l$ t. b9 a3 s. d7 `
Ratton1 A + Ratton2 A + Ratton3 A
& n+ L* b3 J0 q# v' `1 JRatton1 C + Ratton2 C + Ratton3 C4 e( ~5 q# m- R
Ratton1 F + Ratton2 F + Ratton3 F
4 Y! J- l0 c+ A$ ?* V; ^" P: `( d9 v; C  B# J3 z5 I
20    TimeBom +
% J0 d& r& X  f3 ]5 ]Sets Time Bomb in enmy area
1 Y/ B' i# _- l  RTimeBomb J+K+L
0 L' Y& i. y: i4 F$ e; TTimeBomb K+L+M4 t( B% A3 ~6 K& A: G
TimeBomb L+M+N
. h% Q4 N. d* J$ f7 u+ B* P6 O, w) a2 c4 e" C& B$ W
21    GelRain0 X( B& U3 \- h3 n6 n
Gel steals squares% w, d- M, I' |" E) N2 K" j4 j# ]
MetaGel1 B+C+D+ g9 `- Q( @" S6 S* q. Q- ]
MetaGel2 E+F+G
. {( T; y2 y+ l& M' rMetaGel3 S+T+U6 k+ r2 v. j7 w
( w4 [7 a2 D! o8 u
22    EverCrse
! t0 i% Z$ |3 O5 yShield chases enemies
+ ~/ k/ x, e* X# ?- E0 `CrsShld1 C + CrsShld2 C + CrsShld3 C
6 V+ W: |8 s, o+ P5 ^CrsShld1 L + CrsShld2 L + CrsShld3 L
/ H- V7 t' @5 O! G( j# Q( a" F$ h( ^$ l* l) B" h& V- y
23    MomQuake
9 s; p1 U# w0 t! ~% tAwakens Mother Earth!
6 y5 ]( s7 F6 j, dRockCube * + RockCube * + GodStone S8 J1 G  q8 w/ r- B( u: u
( x3 ?$ R3 |" O8 w3 g
24    PoisPhar
" i( C3 E, K4 n! W3 V# j" k. @Pharaoh generates poison* j- ~; v  H" }
PoisMask A + PoisFace A + Anubis A3 J$ v, a& }' b! q
/ B  n6 G. L" l/ h& H- A
25    BodyGrd
# f) T2 W3 E: JBodyguard takes out enemies+ c0 Y3 Z8 n* A7 {
AntiDmg M + AntiNavi M + Muramasa M6 }. @- H* V3 N% m3 f, F
$ w2 E, Y2 N2 u2 D  U* u
26    500Barr
( R7 ]' {1 z. Y, H" hBarrier absorbs 500HP dmg/ J/ R4 Q. R0 ]+ z0 A
Barrier E + Barr100 E + Barr200 E
$ n( |. a3 P# V8 C8 ]+ w6 ?3 k8 yBarrier R + Barr100 R + Barr200 R3 p; ]0 n4 w- c. V0 T

0 Y1 H& c) Q6 }5 Y. E7 V3 V27    BigHeart
7 h4 c" {$ t9 S7 L( l+ vAttacks, then heals HP!+ C; I0 U9 J: u4 g6 L) i) v' @* q1 @
HolyPanl R + Recov300 R + Roll R# {+ ^) Y5 }2 @, L! p# Z8 B1 Q
HolyPanl R + Recov300 R + RollV2 R
4 Z9 ~5 L9 _" @/ M0 FHolyPanl R + Recov300 R + RollV3 R, F. s. w8 b/ L3 q: F
3 T( w9 X; E. z3 z0 o: k) i
28    GtsShoot; A3 u5 R( a; @+ f
GutsMan throws MegaMan!- r! W6 Q2 X; V* R- v) S
Guard * + DashAtk G + GutsMan G
, O+ s2 ]+ x& Q4 ~% m( {9 zGuard * + DashAtk G + GutsMan2 G% C2 N3 F% {  u' S7 d
Guard * + DashAtk G + GutsMan3 G
2 {3 n; v* Z- e2 k* M% aGuard * + DashAtk G + GutsMan4 G
" G( I8 F& Y( k6 K  b( J3 {, l) Y8 E  n
29    DeuxHero3 z+ j# n0 ^2 k) I# y0 E% u$ h
MegaMan & ProtoMan team up!3 c3 M6 O; c1 c" ~. I" O) C+ t
CustSwrd B + VarSwrd B + ProtoMan B' ?4 P  M" z3 |
CustSwrd B + VarSwrd B + ProtoMn2 B3 {' o6 c% i/ D2 ^+ S5 M0 R( m7 }0 A
CustSwrd B + VarSwrd B + ProtoMn3 B
& F. h$ [$ ]* X. G4 d3 DCustSwrd B + VarSwrd B + ProtoMn4 B
8 I9 Y5 ?9 D3 f  ], p
; t' V6 q. s: ]1 b. t  U' O30    2xHero
: g% C, Z* E; h) ~! k+ t- dMegaMan & ProtoMan Dual atk
" L5 ~# _- |: g$ c- q& LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! y1 N9 V; O' R6 l9 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 a' a. a0 f4 G# v9 s$ I8 @- j% U" }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* \( S# D- h) O4 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& s) X0 d: u" C/ p' y

& q, a5 ^! ~. Q$ Z) k31    PrixPowr+ ~" b  _% i6 G, [. V
3 Navis attack at once!# E/ \1 V3 ]# k- Q$ x6 V
Team1 * + Team2 * + KingMan5 K4 @$ P; N4 ^0 F3 p$ f* q
Team1 * + Team2 * + MistMan5 M
# W. [3 f8 t5 q9 s$ _. V. ?9 VTeam1 * + Team2 * + BowlMan5 B( D+ r7 V3 B& m9 X6 f

3 A: x& |# S& g32    MstrStyl
* g* |" B' B/ G  sMegaMan unleashes his power
" v& s4 u5 c) R  zSalamndr * + Fountain * + Bolt * + GaiaBlad *$ n% E; @# `3 G3 b2 J# x) M( C$ ?3 e

+ \8 B1 T" x$ e' uStdrdChip (Part 1)
' \2 r4 Y- }, t: q; I& L8 M/ g" k┌──┬────┬─┬──┬──┬───┬───────────────┐7 \7 B9 t, X- p! V& B
│编号│名称  │MB│攻击│属性│稀有度│说明             │; X. u, d$ L# A, a
├──┼────┼─┼──┼──┼───┼───────────────┤$ x  P. I" M8 V8 B- e. I) Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 N' _/ _$ B7 ?0 c8 P- W! A│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 Z' K6 K6 P0 y* @│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ h/ [# u/ }5 o% `' u2 I, ?' L$ [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' M. G& x) I1 B/ U  ?  ]│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ }! T) C- j$ y" R" ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% w- b/ M5 @8 `  f( u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- M, O& C% j5 c: l2 E3 E/ I/ t2 b* o
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. n1 \. H5 f* }( S( C; R
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ F- }3 p9 j4 \- O: _! E( A6 @1 B+ M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ M2 T% l6 A" ?3 l* h. B% L! Z: b! x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- Q8 i9 U& q* _% O│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
* X! Z: X3 l- K2 Z, C+ w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- d5 Q! ?7 q4 B1 g, A. V6 b2 G7 a
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ s. n0 E0 p7 t8 ?│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ z# R0 Q+ u6 w$ ]! N; g) |. [
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  G- T7 R% c3 K) Z0 V, P
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 \( y8 ?" ^8 C8 c$ q4 M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 V$ w. _8 ]& g. G) r4 u- V' x1 z, a│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  n6 F: N. Y1 d8 f2 `$ [
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 M( n5 q- G; f. Z: P3 ~% v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 m' E4 R# @4 L% U: O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │% i/ w9 }& L/ n* Q; S6 _: h# {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 N( P3 T+ a# `1 b/ u: v2 N
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! q$ F3 ^  Q9 t# V
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" r, |5 X1 {* r' N% V: R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ F' O, k! y4 |9 p/ c* y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' J& r4 X, [* a; J│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# T( w" j) f6 k5 U
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ E/ p/ F1 A4 U4 b0 Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% L' q& \- \/ z2 x2 L/ f│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 a% X, x2 j. d, A+ j. [: e4 Y8 L# z* z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 ^) f) t, p5 y- v0 p5 Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  r) B8 t* G1 ^  }7 v$ z) b/ J, h│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 E0 b( z- F2 e! |" ?2 L$ M
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& h4 t/ P! ^( z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  A0 P, U1 i& w7 n+ E; w/ R) m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- v" B3 q/ e# n& j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& R! C0 [2 F# q9 v% J9 ^5 Y│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 N6 T& z! T2 P7 u9 E
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, F! T/ U" i5 F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: Z8 l3 g! k3 N4 {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 D- R& T1 S4 @. M( u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 @, R. f+ R; S3 d4 ?2 n8 t7 \2 s│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 ~" `0 e& F1 a" j! j5 k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 V: u3 i" z0 N0 A# h  l
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' w# {5 M7 ~$ }- M5 m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 v' _3 B! m# y' q5 R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ c7 L' K& C# T+ G) K
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │/ }+ f$ j" T% H( V- M
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, e! e) s& }- H9 X% i+ |7 M
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 L7 ]6 ]9 k6 l% U3 h+ Q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 ?) c1 s2 M) W8 ~( w8 O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 p0 e! W8 @1 ^& g/ C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) Y: J! J% {1 B( i7 B; j& F│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 `1 k, m2 Q; x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 ?- w9 ^2 }8 m' I- F9 o: R8 z
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) @5 j. M% V4 m4 w, }* |: }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 d& H# q+ Z2 m4 e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 l& R5 W: ~7 G# y* h- X* V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │1 t+ W* D& P, T# k  h! M$ E% g" ]
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" [' B  ~4 o# H
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 g* T- d6 e& M# `# ?9 f, r│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 I" s  ]& ]7 p. O: K7 o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 j7 X* i7 `$ I8 E  s" s# h3 \
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% r# a$ t5 {" j* A
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 Y/ F. C+ u$ U+ D/ p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ \0 S6 e& g( _" k( o
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 O' y* r5 l8 y6 }& \0 H" ?! Z; g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 e' L; O# k$ N+ n  u
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: T  P1 q+ p  ?& L8 C2 O4 k* u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- G) l) I$ n7 s. W; a+ c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 P6 f/ ?0 @( Y" o
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; _3 }1 j' h, J* T2 ~" O- G  u│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( _0 n1 ~) A. W" W0 h- |# {" e
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" e' ?+ S5 n7 P. J, i+ ~6 M" u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; Z* p9 k6 w/ T6 @3 W7 Y$ Q4 Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 f; j2 W5 Y0 D+ j
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% w" g( V1 g* z1 G" `+ x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 P/ W) X. l0 D$ D, l. Q2 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │1 B0 @5 l, P$ X3 l! U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 ~* N: l" D; x│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ [# x; k. }: }( Z/ E% A4 F│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ a- K7 f) g( i. g" \│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 s/ e  g1 C! v0 c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ \0 V* E  Y- n- H1 ~9 u+ E* X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' e% M# e' ?6 E. O6 R
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% u+ d( r$ Y# z. b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 |8 q6 u6 ?9 d4 j3 d# ]│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  Q+ i* c( t+ X& c9 B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! [+ A# l3 B# Z" c
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& G' c, g- e. m8 y/ I/ m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( R% d0 C# s9 {1 T) Y; E1 x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. z( b% }- w9 L! g0 K' N9 F& q$ i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. u7 E4 U7 y6 [' l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( g( ~+ D, d3 Q# c0 \( d- M│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( a- D7 o* }1 o; ?! V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. X( q9 w. }4 \│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( j8 |% w/ J; O/ u- f% j7 L# |" s
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  H' ~3 `# |3 f' ~
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 {- q! ^# P8 i( e+ O$ t
└──┴────┴─┴──┴──┴───┴───────────────┘
2 c8 p% |; r* I# x0 G) G) E
' h& ?) W% q" c, r0 R# j4 dStdrdChip (Part 2)
  T2 n  P, n6 G7 I┌──┬────┬─┬──┬──┬───┬───────────────┐( ]5 Z2 p8 }, A1 U
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 J5 B3 h; I0 l0 x5 P( [/ Z
├──┼────┼─┼──┼──┼───┼───────────────┤
9 ^6 ~! r2 e8 _( x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. \; ]" C) q# Z& G6 W$ u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: ~: a" K% A; A4 o% d" r. }│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. b9 Q' S0 \: S9 {* C$ f
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ u7 t; }  s+ u; V5 A5 I' a  g
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 m& C9 [' w- E- N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 Z6 Z$ @& L: [/ L9 @│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; x" T8 x; n+ k3 y; h( d
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ s2 H# t* [) x/ l, k│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* W( f6 P, d% W1 R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- F2 E$ p7 k4 T4 |8 {9 I. y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! h& ]1 ?5 u$ X6 D
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 J$ D" r6 d; z% P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' l+ B. E6 }% M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" g  j* M& J+ b6 j8 {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; X+ D. i8 s" Z( F│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! O# J6 x& A& _6 X
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; G5 s- \1 h+ C# M# J# E2 U% p3 Q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 n9 i1 Q! a( z0 D3 G4 z1 e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 D2 D- J7 B4 C: H# ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- L1 m& X4 H9 [) ?& ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 k5 T' l0 _# v" B+ ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: @: B! s2 D$ T6 L1 }& z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 _1 a! l, o, h  w* r; p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; P8 k+ v9 J& w) X0 g. ]
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- N* N5 G9 N$ n, E7 o
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! f& a0 c8 n6 H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ X* q" Q* l0 p; u: |5 Q5 H6 g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( L$ V! y' `* t: V' y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 h1 e- A: o, N& g, M- {4 Q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) l5 ?2 A+ d! [: M$ y1 Y6 h4 S1 Z+ |6 n
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" n) h" g8 b$ W3 }6 J6 l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' [6 |3 u3 n0 ^6 j5 Q
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# n0 v5 F$ F8 z1 P# g: w│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& t1 x5 o$ ]4 A0 _4 _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 c% G( |/ k4 }! g8 P' F; u# u+ q: O
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: J1 d/ U( g4 J2 h; p9 T$ M  a7 b4 z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, `7 @3 c4 O; p+ C7 j) ^9 U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ K7 y2 N( d5 X& u+ Q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 a* H5 O6 Z8 K3 f/ |( L% D9 p4 N
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 Z8 f+ L  K* S4 p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% [0 j1 Q7 ~% ?; {1 A1 A
│141 │Prism  │60│  │  │***  │Prism fires randomly     │# r" T3 c1 V2 ]( b3 L' c* H/ r- u
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% A' V% @" D. T$ D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 a& ]  h- B% ?│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 ?; Q* g. l; o: j1 G│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% v* W5 [$ b* B% p' R  k. ^0 }2 _
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) ~# U% `$ D4 i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 U7 X- n1 z& z- E* k# G2 b( n# F│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 u" V1 p4 e6 \: ~4 c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  G0 H- l# w( o3 {& n4 u% m0 F, K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- Z8 @+ }" v6 x" c, X2 k; j5 N│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( x, D' [6 ^1 f# q/ _│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 l) }: z: `6 O- p# [│153 │Recov200│65│  │  │**** │Recovers 200HP        │( X# W, z* d/ L) E# x0 k) z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! U, H4 Y1 A0 |! L; x│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 f) R& ^8 @( \  P7 b  [* l! w│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. T& p% p, }" p
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# X. y& t; M# x, I( W3 B( x1 I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" j* @8 W  u* A6 G
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; h2 w7 ?. j( S4 n$ P
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- Y& L7 |) ~) n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# r/ j4 {$ N) Z' X# D0 v. f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- y/ h3 l6 I4 @5 x# o│163 │Invis  │11│  │  │***  │Invisible for a while     │3 Y8 l  P0 B1 J& t5 h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 A' u7 f) Y4 X
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 `( ^* j/ J# B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# C  U; V$ q" U+ D: b- I) E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' i. v9 A+ \6 r8 {( E6 \7 T4 k│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 ^2 P2 a! X: I  D$ n9 ^% K│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 }! X% v' d, e; {: o- l( a│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( Z6 T6 I$ K# Z# A
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 H# r. z# n  ?
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% {$ a8 H' L, x& B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. ]% |8 f, @0 j, V( I0 x│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ @& u: T4 Z7 D
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 m8 p0 `$ T" {& p6 q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 [6 v8 ]' r& R7 _1 f6 t& ~9 q2 v# [2 J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- E% x9 T. V# i* o│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, L" `- }$ `2 P" H7 E- k. k' B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ |; s( N! j( c: W! g4 M7 U
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- q! U! ^1 [3 V" v0 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! x4 k9 [1 U3 ~! X3 D! x4 [& O: P5 T' L│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
3 b6 G0 z2 F$ p9 }- B6 I│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 L& H& l  Y6 U4 z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( m0 G6 z& p8 A  b' l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
& @  z, X9 P; a* ]! }│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- Q/ `: A% s9 W9 G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 c7 f+ O3 z3 C8 i* u, R% R5 w, L
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ m: }& N( }$ g$ x6 k, a
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  m" k: s, @2 I/ o' n% ?& o+ l1 P9 [( M│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ L" x4 `7 D8 f; s1 @5 ?6 S! Z$ y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 }7 h$ Z1 t( d2 ^' Q% A4 Y│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: v. z9 h- L0 q! H9 k0 }│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& D7 n; D* q9 h& ^; ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 D4 M; c1 N6 x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ q# ~1 t7 h* E9 \0 G  S
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ |/ d! X4 Y) Z4 s( ^6 |! C$ P
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& y; ?" ~- Q& D/ O& f# Z7 R0 J6 g$ R2 A
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ o# n0 U2 V5 t  h- j8 t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ s& \1 f, g; c5 A- ]. j
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 t' f8 M" _3 \6 l- x
└──┴────┴─┴──┴──┴───┴───────────────┘
- q7 b, a7 n8 D; f( z5 w: ^9 x; s$ O0 Y

$ j% a. W9 d5 H2 sMega Chip8 g4 \2 K9 Q# s8 Z: k) j" m
┌──┬─────┬─┬──┬──┬───┬───────────────┐- ~/ M0 w" V- e1 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  y3 j' J6 p& ~2 N- V4 }├──┼─────┼─┼──┼──┼───┼───────────────┤5 A# o" I% d/ p5 l% w8 W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 Z( Q7 w, A+ e5 Z) l
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. S/ W- E% p) \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ U0 d  w, ~% {2 _- y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, j2 ^" {& |% o2 l│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( P2 a3 I( }, [9 o) ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ i! G% e+ x  a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 B) g. z+ I  k; R, f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# R8 b: q- L: o0 M2 H0 L( ]6 w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 p* b8 ^' @( y/ w% A  e, d$ N│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. s$ k  [% X  f. {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, w1 I3 Y# X! |& a) x: Q# i9 o
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" y8 d3 w& Z' h+ p# s, V2 b
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; R, w5 Y: B2 Z; r; w8 P
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 ~  Y- k7 O: C  p- a│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ `1 i) K6 ~0 n( t8 |5 F( P│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 s# }  l7 @- I9 B9 n) x
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# O: x* v1 f8 H* G  i% s: Y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# }2 z& u/ |  f5 n3 ]7 s1 T│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: I! W8 p6 B! g' ?* z; K* b│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 x+ m" M7 X& B3 m# I/ S/ w$ I4 o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, V) b$ T1 W/ e) @  I│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* R& y5 m& D8 r" K│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& {$ H3 _$ h: n3 R9 C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( z! i: L! r# w9 M( i, R# K5 K8 ]
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 v" F4 A' t. r% m, G' s+ [│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 F1 A) r! s8 s; y" K' ~
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ F( `9 T' g, B: ]7 g$ Z$ g& ?7 [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" c* k- V" Z+ f9 M! Y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 c- a8 {4 x& J│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; }- D3 B! L/ U. V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  L5 V4 x) }  H' [6 R│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( {: V7 p( w( F& D7 y, c# `! f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 K' N  k6 d* u% P& i3 @) v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 z. ]6 Y0 O, I# _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, x* O( r0 [1 r2 w' A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* ?- [3 W3 w4 q( }  d2 l  t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' b  J4 k; ^7 }( ]: g. A+ V│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" Y# |9 w4 D' j3 d  M8 l5 W9 T/ [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 u2 J" d0 t/ }1 ~4 H( G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* s' p, @) h# i: }! ~│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, c2 s* M( J5 ?$ [2 t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ b& N/ U% Z% G! P1 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 r$ N8 f% p4 p# a: ]+ h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; [! D9 H1 a5 i" g% M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 G* L7 F1 S& t2 N- O│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* A" U1 q, k+ ^8 d( O, ?
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, T( x) Z. X& j
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( K* ^. d* Q' N
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, r& h8 e+ j9 t. L6 G9 N
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. @" ^1 q% [2 [7 ]: ^* T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& `: O2 [, a  X+ q! d2 K0 D0 D' ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, d4 m8 u- q4 E' R5 A& r8 A0 E( a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 b  D& x& e5 b% b* E3 x& C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! v8 @; {5 p( g3 v2 K4 j& j# m6 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( \/ s4 Y7 q1 I+ b5 f& b5 C6 [& S- K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 q. X8 b: D9 [7 g4 A2 s2 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% D8 [0 }* A( y$ c3 J2 L, y) ^$ I
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 R& s9 }2 j! C) C, \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 j5 D1 P4 ~. m7 C: m( o│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# z2 X$ }! J% R& |
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' \# _8 a% S; b1 R- |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. z6 U+ [6 V# ~/ h% H7 p) p│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 _3 B6 z# ?# O/ @6 f8 v
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- h% i# y9 }6 K- _0 l0 p+ {
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! @. D- H5 j9 O( A' k" Z, u! X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- T$ `6 }- H$ C. c3 ~# K4 \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* }, c6 l! T. s* N
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 X1 e$ ?, K0 `! c0 b1 {6 [│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 L4 Y% ]) H# [0 ~│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 n! ]6 C8 W- q1 ~2 X' @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ E! f* \* f7 k/ O2 E# k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 |, e1 `2 ?4 e9 u3 }3 V6 e+ }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 O4 L7 K/ y$ d4 B3 N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( f. P4 @, i% n, ~8 a
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 m- Q, B/ G/ o4 L+ F3 w& u# T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 G+ x" }  B4 G
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 F) M" H3 \" A5 Z9 F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 Z3 h, |! g8 {! T% x; m- U
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 `$ p# g& m9 M2 B1 R/ y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 o* h+ X  \& Y+ {! G7 b
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, r& i$ R1 Y% ~- J# n1 ?1 h
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 K% `, l! @9 r
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, N, S6 t6 Z3 I1 b" k2 o7 B! ]! t│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  X/ |3 N( i6 m  t7 h  G
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( Y# ^' k3 n# G) T/ @6 j8 R0 j; `/ _
└──┴─────┴─┴──┴──┴───┴───────────────┘( s% m! c6 \) |& `

2 O# n8 ^. c& E8 u. P% _
% l3 d5 p1 ~8 v9 n0 X- E, [9 ZGigaChip (蓝版)
* V) B' `$ ?# `6 M" ^1 X┌──┬─────┬─┬──┬──┬───┬───────────────┐
& H, p3 o/ P# X4 r│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 ?8 x2 f+ X" G! y├──┼─────┼─┼──┼──┼───┼───────────────┤
" T6 e' P4 q0 L8 \8 c; G│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 _; B! W8 }! `8 U1 B4 p- @
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) B: T, [2 |) r5 ]: u  V4 [  ~│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 ]9 W7 m" j+ q( J" R  G: m
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 a* f$ o4 ]& ~6 V1 P5 K* c
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- X) [4 ^9 X) @; b4 T6 l9 }  W+ s
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 U5 r$ g- L+ K! K# A% f3 }
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" U& {( M+ N- ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 V" p  n8 M0 N! p  J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ c& ^' K: S1 I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, }/ V8 u$ \& j% V: o; Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, o. b. |: K% r1 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 X) B+ b- o+ G! q2 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 T7 w- D" \- y: [
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 R) y% H- ~. ?) q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# O/ I" p( U6 x" {* y. f1 w; R8 J│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 B( V- t+ M( H# a0 S& u- h│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 r% X' u4 n; W8 h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# U# g! ^3 Z  d- b# ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; @* ~- r, B( B# j5 ?: V5 [
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* m! H) T) q  P└──┴─────┴─┴──┴──┴───┴───────────────┘, U+ i1 v. I1 z; T

: w3 y# [1 g  w/ a9 oGigaChip (白版)(只列出与蓝版不一样的Chips)
5 U/ s$ l+ ?+ U) q/ @. \┌──┬─────┬─┬──┬──┬───┬───────────────┐
- |, m1 w9 E  Q% c) h8 e) p8 d│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 t+ I' G# {& Y+ R1 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
% O7 b" M7 ~: Y/ ~│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! F5 q8 D. F# q8 w- h5 J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 j' a* r! E( `( a4 q! w
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 t' b- B/ W" J9 V/ b( n/ f" v) j│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 y3 q) O8 C$ l; Y7 g; ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 ~7 R/ \! }+ _8 I
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ l5 H5 L1 R- [7 V$ ]! J$ ~" e

1 z) B, u# p) B: s' J4 u( \6 l; V: w001002003004005006
8 J: `. m* r$ a& s9 f/ W# i007008009010011012- p+ x, m1 e# R7 {7 y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 v& n. x7 N  Q5 Z6 i

; U# V7 H" h, k7 C8 V( B9 F* C019020021022023024
- r' c( c8 L- ?3 I5 g% S025026027028029030' J0 a, ]" @$ a/ V( D7 `6 k. {: k
031032033034035036# f, Q8 L6 ]. u3 @, M0 G/ a9 I1 x

+ S$ A8 K, z+ }! T2 \6 v8 R0 |, q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 _4 R3 f! Q& I$ w# w* m3 L3 h. Y
037038039040041042
* W* Y. N4 g- W( c# T1 p. d; c) _043044045046047048$ o/ k$ H% U6 S* k. W% j% [; [  {% O
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ w" C$ ^. G3 h, Z2 N& k0 M  m
8 J% H. \6 G1 @7 h* Q2 W4 T/ R9 G055056057058059060
+ B* B  Q/ C. y+ C9 _) g) I061062063064065066. I+ _, t6 C) s7 C9 i6 Q' N1 l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 k9 F8 K- t. b9 I3 n2 y9 y
/ T3 |- O7 E5 q2 I, V7 Q' r' f1 r
073074075076077078
$ O, D2 ?' h, v& H9 p3 J; R3 y0790800810820830849 q  k: U+ G% x7 A! O
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 X+ I) o7 G% y1 I/ i
  N+ T0 H7 {$ b: b# a8 R091092093094095096* a; Q6 S! M+ N# w
097098099100101102
* {6 l/ G5 `* @  U103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 G8 t: N5 w8 n+ k# c" ^
+ ^% e, Q+ _& N1 X+ ]& _* j109110111112113114
) Y* m& I1 j' b5 w; c2 p! X115116117118119120
& }' `; }1 R( G# ~% R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( v1 E+ o& P" Q! T6 H, a2 S, ]
; h( v3 ^% |* \9 q! @& P127128129130131132. B, _& P# `5 k. s/ X* m8 L! e; o
133134135136137138
2 A% H; @- q, {2 Q, E$ r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 h9 b8 ^5 p, V% r1 ~7 C4 H, j

3 X# z: `# @0 N6 i145146147148149150! H( K. L4 S+ b1 ^% ]" O
1511521531541551564 |1 ^0 u  A  X
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* I( Q# \- o3 J% R/ R' ~1 z9 x! y6 s, B) l& r
163164165166167168
  S, [: Z& W6 ~0 @169170171172173174' y, P  ?7 ~( v! L" `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Q4 o1 R9 F- m$ f
3 S9 c% F' u9 S4 X) k( P4 j& o. |181182183184185186: l) @' O5 g. x1 |8 t
187188189190191192' H$ _- J  A1 O7 D; }
193194195196197198
8 V6 Q/ O6 z6 S; C2 @# j" ?: ^! ~199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 r! C) f" u: m6 e3 M
3 _6 f9 D5 [! o% |. }( B
0010020030040050061 }" X- q/ ?* ^! L1 p8 e1 ^' T
0070080090100110121 ~! v0 R* g! j) }. G% Y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- Z' g! w# J6 x" }3 E: w+ W1 J2 o
( {  D; t/ e% B7 Y; H019020021022023024
/ S" J- s0 O2 Y1 T6 R3 d025026027028029030
' H% D! s! m# d% j! O031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( [; _# A, ?5 I* ?

5 k2 h  ^  M5 J9 Q  `( p037038039040041042
) J+ g- B0 L3 J043044045046047048
. a( [+ o$ h" `) B7 I049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, x; i, l  E# E0 M/ ~. k* ^, R$ z
2 J  k7 ~2 d7 b( V
055056057058059060" x! V- k$ B( d: m; f9 G0 ^  U" v
061062063064065066
- H2 \% m9 f- ~/ ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, Y, {1 L- j" E2 a
" M& P& ?" j- K! _! b073074075076077078! l3 l" Q2 N; Y- k( R' t
079080081082083084* G, i' ^" ?0 O5 G" P9 \) d4 G
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
6 b3 m' f" e2 b7 F9 r6 s) l) |: v5 B  E7 }, C% a8 @9 B2 X( K! [
001002003004005006
. t; P8 E: `3 r. n/ J% ^- [: [% ^* W007008009010011012* q' j  g9 u! f2 l# D; a
013014015016017018) s" m  G" ^, z# D9 a
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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