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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ F4 E3 U' {' ]■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   r1 U( r& l% M. _6 w
■● ■  NintendoWorld    站友xliz原创
  X" |5 @6 r3 h# ?0 Z■ ●■    http://www.NewWise.com 7 l+ z9 f$ U- P4 A" r) K% @7 `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' k" }' e7 v7 w0 s6 @$ `" B: |5 {
4 R9 z$ o: C; X" b! o( M& A4 S4 }
+ M; F7 U+ j! A' L( u6 \           洛克人 EXE 3 Blue 卡片组合
; L( s  Y" O" t3 V3 B; ?. y7 e. j" B; T" q' I

3 C+ Z; B0 p: p) J6 ^! }, B) Z" i& c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ Z1 Z4 f  r1 y2 i5 \! w1 u大家要看日文版的P.A.或详细攻略,点击这里吧!

) [& y+ E4 b" `+ s+ k( c0 _( v# y====================; u/ ?8 i. M# P. f) @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, \1 L, O, F" r3 g7 @7 a2 a; Q' {, F. F& L' ~7 m2 m" ^+ y
以下内容格式如下:
/ J0 c! u% j/ `3 d, J+ v/ T6 I2 K2 {' n+ V2 r7 G6 e
编号    名称
8 s! C3 b4 r+ c! `! F5 E* }说明6 t0 n! w7 b* R% i1 B% ~* J* B
组合方法2 F! E% r! Z9 d8 K* Y
---------------------------------( R+ O0 x$ I; B6 P3 Y, ^" y
01    Z-Connon 1+ _7 {7 Y" a, R' D. G! }5 l
Unlimited Cannon for 5 sec
4 _7 R) M% k8 G& YCannon A+B+C: K% b. x# [) R2 E
Cannon B+C+D6 Z6 c5 x0 x5 O6 W
Cannon C+D+E
; X; j4 T8 M- y$ i/ a0 ?& U) w0 ?7 h1 K* @- f
02    Z-Connon 2% r0 q5 K8 P* s$ ^
Unlimited HiCannon for 5 sec
8 J, K2 z; Q$ e  U8 F" s+ GHiCannon H+I+J
! ~5 v. s# t. ^HiCannon I+J+K6 I) W2 R/ K. ?# c
HiCannon J+K+L
( }2 c- m: F  @) `4 ~) o
& I" {  {5 B+ h03    Z-Connon 3
9 A" D7 y! [9 jUnlimited MegaCannon for 5 sec
+ D- t+ ~, L+ S8 m  R; D  _M-Cannon O+P+Q( M  H6 W  d) O3 h. J
M-Cannon P+Q+R
7 d6 I) v+ X6 WM-Cannon Q+R+S
5 W* J" B0 F* ~7 c& ^+ x
. A& q) L+ K" l1 x# I04    Z-Punch# _" ~2 r. L, [/ o4 X
Unlimited GutPunch for 5 sec' [; S0 ?5 l& A& N3 B- x0 y
GutPunch B+C+D4 _* R  O4 H0 D: k" w9 P7 L  c5 L% A
GutPunch C+D+E
: I1 L; t6 }  }& T8 A0 VGutPunch D+E+F
  u+ Z  Y/ o: [/ `5 d, g$ [9 G( p$ R1 O
05    Z-Strght
7 b9 w+ _! v) }* h- _Unlimited GutStrgt for 5 sec
% i! q( z) U" e& s& P% \& ZGutStrgt O+P+Q
0 y( ~, H7 I3 N7 i/ X$ X* aGutStrgt P+Q+R2 N$ a  M0 F5 v  N7 s/ @) y5 V1 n4 R
GutStrgt Q+R+S
0 ~5 f. v% i5 g; ?) z0 S6 `
; u9 S% k& O. v* {' f  k06    Z-Impact
; z4 D& E7 m2 u  `7 Y2 o8 e8 `Unlimited GutImpct for 5 sec* p' m# }: ]9 L9 U% X' T
GutImpact G+H+I( y; ^1 O, C! R6 Q! [" |% t
GutImpact H+I+J
% x- b( m+ l' M) _3 Q  UGutImpact J+K+L3 N! T5 @, z8 J( J
8 m6 p$ c! v3 t' C
07    Z-Varibl
% \9 Y7 ^. \6 Z! C9 g: tUnlimited VarSword for 5 sec$ p8 e4 [* D* i" e- K9 g1 a* W4 |
VarSwrd B+C+D2 G& i" j( P2 o: t
VarSwrd C+D+E
, @1 z$ P2 M' CVarSwrd D+E+F
; G. j* H6 i6 P) Q: J& K
0 I) F" F' @9 o08    Z-Yoyo 1
1 E5 h6 ]! u& ~' w; W9 Z+ }Unlimited Yo-Yo for 5 sec- @+ n; E( _! \
Yo-Yo1 C+D+E
; t  g: r9 G8 a$ Z7 e4 ?0 ^Yo-Yo1 D+E+F- V& d# {" r+ Z: K0 v* m, }
Yo-Yo1 E+F+G
( l- f8 p- K; i) `. M% o' l
1 f& h  c: X1 t) Q5 P09    Z-Yoyo 25 A" m0 r$ ?. {/ g6 T
Unlimited Yo-Yo2 for 5 sec; K9 F6 l) ~8 b
Yo-Yo2 H+I+J
* j, s2 e( ?$ D4 i2 TYo-Yo2 I+J+K7 `+ H: F) K) ~* F: d4 x
Yo-Yo2 J+K+L
' }0 h/ a" [2 x
: W& |: [8 S# _/ k  f5 r6 i1 S5 @" l10    Z-Yoyo 3
" c# {$ J$ S+ ^0 ZUnlimited Yo-Yo3 for 5 sec! h4 R/ `. [& S7 d+ t
Yo-Yo3 M+N+O
0 [2 |' k# T1 {1 \Yo-Yo3 N+O+P
0 Z) R+ @3 K- s8 C8 v3 k; zYo-Yo3 O+P+Q
- B& R; A! c2 @
+ R2 W( y9 w. c$ o" y' u11    Z-Step 1! q- S0 K$ E: ~# o  U  y8 j2 t+ u
Unlimited StepSwrd for 5 sec* G+ i7 a  K5 S. F
StepSwrd L+M+N7 X7 \6 m8 m! t2 }/ z7 m3 S0 ~
StepSwrd M+N+O. j& F4 I) }8 U( p; \
StepSwrd N+O+P  K8 u! c/ g0 i3 T% ~

: _! y  P5 v$ ^4 _12    Z-Step 2/ S6 M, r! W( p) |! U, E" V
Unlimited StepCros for 5 sec
- {+ p) ?- ]5 O3 |6 d- l7 P( KStepCros P+Q+R
5 m6 r0 E. Q: F3 r: TStepCros Q+R+S
8 f7 S1 ~, g+ J+ ~& T' `( gStepCros R+S+T6 T) U* U* F6 ~2 x2 }
4 }/ ^' O5 z& ~+ U
13    BubSprd/ M5 r8 Y9 }9 a6 R) n$ U+ `
Attks w/ spreading bubbles!
% ]+ I' |7 J6 H' f+ f; ]- C" f% dBubbler  C+D+E; a2 j8 z/ d$ {: ~
Bub-V    D+E+F
: J: U1 u% J. F) V% NBublSide E+F+G
0 A* t# ~* I. l1 i5 F- |- \Bubbler E + Bub-V E + BublSide E# p0 ^( R5 D4 H
1 U; ?* E4 t. x( }/ p
14    HeatSprd
9 a, ?) @" \2 T9 [8 X+ M# W# CAttks w/ spreading fireball!$ Q* }0 s+ T- ?# c
HeatShot H+I+J
$ V  O) m( a) k; \& U: f! Q0 dHeat-V   I+J+K$ R" \# g. h1 ]0 U, {3 c
HeatSide J+K+L- r& L7 y' r( L
HeatShot J + Heat-V J + HeatSide J" i& ]% ]( O5 h# Q: k  u# t

% P3 v: d* I! Y' T, H# d4 f0 e, D15    H-Burst
. }1 i& b6 a4 v, J! b" W# UCreates a giant explosion
! S/ d1 G* v) G7 O* U7 N( l) G! iSpreader M+N+O& _+ G. C4 q, K8 w9 g6 s+ P
Spreader N+O+P" a& X# J8 u) r$ E/ P' a
Spreader O+P+Q* _# F; L0 M! g9 [

. V8 L; s; g9 S7 _( W/ y0 g- _, B16    LifeSwrd3 n' U3 Y7 z0 t% u; z4 _7 x
Swings a huge 2×3 sword!
6 U: [1 p- z, F) b2 x: r' M$ Z; ZSword E + WideSwrd E + LongSwrd E3 r9 U7 l8 i% \# Z0 n" |
Sword L + WideSwrd L + LongSwrd L
# c) {: \- d, q& o; v2 o% f( }$ k- oSword Y + WideSwrd Y + LongSwrd Y
5 q( W( Q( q/ k' n+ i7 j
2 z1 _" Y6 q9 l, \17    ElemSwrd
1 o9 L- O; y/ }9 n/ e( z( j0 fWide swrd contains 4 elemnts
, m9 e$ _" p3 [* c. P. {2 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 i/ E2 A: O, `3 eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* S! ]  u/ L7 ~( P) A/ c' k
. [+ W7 a( `( s0 \! q
18    EvilCut8 D; r3 h) O- J7 y" ~
Step up 2 & make 4 atacks0 e8 i: T# _8 p: Y1 r9 l
StepSwrd P + HeroSwrd P + StepCros P
4 a8 A# B( k: c+ m+ H8 s
$ u2 F% \- X2 W$ m- L7 O19    HyperRat2 L1 Z# o& @* a$ D
A giant Ratton charges!2 c/ b( \8 }4 J' D
Ratton1 A + Ratton2 A + Ratton3 A
4 Z0 |8 B0 X! C( F* iRatton1 C + Ratton2 C + Ratton3 C( f: z2 N1 [. r- f6 M8 J
Ratton1 F + Ratton2 F + Ratton3 F
5 S8 b$ R/ a3 @9 a0 L* S5 @, `4 J# I& G/ e5 X- S2 p. \
20    TimeBom +, f2 A' x; I# J( U9 l" ]0 x# u
Sets Time Bomb in enmy area
& t) v  t# N$ K" M7 L$ \TimeBomb J+K+L
3 |' n' N# v+ a/ aTimeBomb K+L+M
4 }" S4 b' N* `. @TimeBomb L+M+N7 {% E- p! O6 Z1 I4 Q
" W6 X8 }" o2 Y' I, m
21    GelRain
& \: _5 F& J" H! HGel steals squares9 @) ]# h  E6 n
MetaGel1 B+C+D2 X  k& C2 x1 ]5 b) _; h
MetaGel2 E+F+G* `6 J" Y- ?$ C. \/ Y
MetaGel3 S+T+U9 \4 x$ V2 L$ n+ n& U

2 Q$ L7 h  U5 J1 P1 R22    EverCrse6 @- Z! P3 X1 j7 R& U8 z
Shield chases enemies: l% Z) |/ \9 J# B# h3 \
CrsShld1 C + CrsShld2 C + CrsShld3 C" Q: W8 g' h6 Q9 R# ?& w
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 z, U- ^4 e; V% e& ?
- o( ?6 J$ x: M/ A9 V/ H23    MomQuake: G+ y0 g$ C0 R- ~
Awakens Mother Earth!
* t6 W# L; G: s# b- ~5 [7 r# ]RockCube * + RockCube * + GodStone S
# I1 O" m' C3 o$ |# v0 U  M2 w) N1 `
  }7 j' w/ o4 H8 n4 I- S" ?3 K24    PoisPhar
1 [/ F1 R0 K4 W$ dPharaoh generates poison, S/ _8 F9 ~. w! x4 w
PoisMask A + PoisFace A + Anubis A
* n6 ?* O. b* Q, O* d& y* n+ R# A+ G* G7 K
25    BodyGrd
4 d" s* y  ~3 S/ kBodyguard takes out enemies: ]9 f! f* l, m$ Z
AntiDmg M + AntiNavi M + Muramasa M* a  C: }: W: o/ }+ _
* f, ~- ^0 D5 j& s6 m' l9 s) S
26    500Barr
" ?( S; i" \* w' qBarrier absorbs 500HP dmg
4 v. W( Q7 \+ N! U; e0 dBarrier E + Barr100 E + Barr200 E
# u) P& h- q: ^/ [; C$ R% uBarrier R + Barr100 R + Barr200 R# Z( ~  X+ e  d# o% e4 I0 O
9 r1 b+ ?: e! w% u. v* |8 ?/ T* @
27    BigHeart! |! \6 \" X& x% _
Attacks, then heals HP!4 n2 t6 Z* T& l$ O; j
HolyPanl R + Recov300 R + Roll R2 e; O- z9 E2 t$ Z& g6 u
HolyPanl R + Recov300 R + RollV2 R8 S% X/ y' F+ i. J1 x
HolyPanl R + Recov300 R + RollV3 R# i7 r4 V7 p6 x. P; S0 h

) a; W4 x/ h8 b( L$ W: `- V28    GtsShoot  R$ E# K9 ~3 s. K. s
GutsMan throws MegaMan!
7 `0 C- {$ }4 V7 H/ KGuard * + DashAtk G + GutsMan G) `1 p$ n$ R( V# Q3 A
Guard * + DashAtk G + GutsMan2 G; y7 Z( M# q& P! u
Guard * + DashAtk G + GutsMan3 G8 ^/ r3 b7 v& W( B- z5 {
Guard * + DashAtk G + GutsMan4 G$ W- V+ i( n/ l/ N0 |
  l* M7 _: ?3 c9 z. W  E
29    DeuxHero* d; z7 T( L/ a# K- ~, P) B
MegaMan & ProtoMan team up!7 J! U7 g/ D, D+ ^8 \
CustSwrd B + VarSwrd B + ProtoMan B
# [( \; I! y- H% dCustSwrd B + VarSwrd B + ProtoMn2 B
; [) I6 D- Y: O8 lCustSwrd B + VarSwrd B + ProtoMn3 B
( c4 R( X7 G( i+ fCustSwrd B + VarSwrd B + ProtoMn4 B3 u9 ?5 b5 U+ K3 N

( K) v6 z+ K. L* ?6 s2 n7 h30    2xHero9 X( w/ ^0 k4 g$ y3 G  z
MegaMan & ProtoMan Dual atk# u$ Y; T+ n! ^  G) M8 p( A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ ^( H$ s6 s& \; r$ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ L$ K/ z9 G: h# n7 r, m* g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ K1 `5 B5 m# K/ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# p& ~  Q0 T8 T! r- a
" v* D" o- f+ @31    PrixPowr. |" S. K7 V1 z$ l
3 Navis attack at once!1 a5 ]: M4 m8 R' ~" }
Team1 * + Team2 * + KingMan5 K
& u  Y# r; \! A- Y! X$ XTeam1 * + Team2 * + MistMan5 M
6 R* R6 q+ x. [; y* oTeam1 * + Team2 * + BowlMan5 B
# c6 m# l9 C6 b/ ~+ v* d2 n0 a( {, U. A7 [* m. F! \% T
32    MstrStyl/ B2 G! w% i" n% }: E( ]) E
MegaMan unleashes his power
2 @- v6 Q& ~5 \+ n2 \Salamndr * + Fountain * + Bolt * + GaiaBlad *' S: B, {. W, h0 u) F
: z  I  V* F1 g/ ~
StdrdChip (Part 1)( k' L" N& s1 |: P
┌──┬────┬─┬──┬──┬───┬───────────────┐& }, Y$ J1 _8 a2 Z& w# _) n
│编号│名称  │MB│攻击│属性│稀有度│说明             │" m; O. c# o. B4 O( Q; d+ l
├──┼────┼─┼──┼──┼───┼───────────────┤( d: `$ E+ R1 V  |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' V% \. Z. K8 R. F4 m
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ H2 S* }9 _: l" L- h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 p# K" {( v/ z' j) S' B2 @! z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  _3 o7 l- W# S6 f- u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 y8 U. B4 @0 |* X& P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 n/ A( O$ \% c+ B% U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 _4 h3 v& u& ~# f2 E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) a- N. |6 D% u! e. T1 `: j6 _│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' f! J7 H: a6 r6 b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& }% [) }9 l- D7 I7 I4 v* c
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% U* W0 \$ E: @
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' ?; \; S% g8 N* r( h7 q; ?
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! x- w, |* D' w8 l: ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& Z/ r; I9 s0 O! P1 V  x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. E! ]7 g8 u! X7 h* Q+ z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ M1 s/ c* w+ L& e& X6 f) j% E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: h9 N0 s2 R3 h- w) X4 y+ g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 t* J) h1 A7 d* G) {% A9 r( r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  S) B/ Q: F2 N" j0 x, l. T# g│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) X, C+ t% u# q. M: S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! j. A7 c2 T7 y& Y4 v│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& n, R6 t2 @  w3 m" p* K│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. w" P" p9 X) M" l9 R, a: ?│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 g' v( X0 i$ O  p) S
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- }2 n; k4 _) ?7 Z9 B' L2 ]
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ }8 K: i) O2 P│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 h$ K0 O" e8 H, t* x  j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 h- P1 J; D8 J8 B│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- u$ b2 B# F8 T9 j7 s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, r" ?7 M/ d5 {- Z( d1 ~8 d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# }7 @# v* t7 q7 f/ }& ~* n
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 S" I5 [* z6 E4 P2 B
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 h* [( }: Q7 t! A│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 O2 I# t& E  T; l8 k1 ~2 N+ N/ K* e
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% c- z! x: k! A# {+ L1 k1 l5 \
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* c' h- v  ^, D% k# u- a; p- t
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 ^7 l# Q1 [4 Y; R7 |" X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# b/ M7 r3 }9 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) s. U5 t& X& ^2 i$ r2 k2 G  o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; w1 u  X/ t& W- w0 A/ j│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; r7 @4 q8 ~! V1 y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 G/ z* \0 I2 C+ M& e  ]) _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- o+ C' x7 g5 e3 S0 [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 ~# t( H+ r4 B) f│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 e9 k) d1 w# S" _$ E│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; r) g& ]1 z) Z% Z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( C2 b8 W9 P1 B4 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 p$ H" P+ B9 w# ~. y( q" j
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& ^+ }) ^4 i( S. f
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' V  d- [( }4 G; E│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% l* @# `9 T- j1 Y+ ?9 p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" K5 D4 U: ~3 Z& i) y& i$ q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 N% r1 `$ L  Q3 i) d$ o│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  ~( O' ~: s& y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' R$ P# Z6 ]& v3 j: b3 N│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: A2 c  A( Q! ?- L
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# y, C  I1 Z) Y1 W. N) q1 a
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- F' W+ c3 \; i; B& j. d│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 h/ O+ }* U6 d
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │, k" A; E$ Q5 @- |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ X5 H- d% s. y  R5 @+ J│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' L0 Y( D/ W5 O- n' h" U" i# q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 e2 b, E7 `5 l2 z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  C; i0 E  P8 q, Q( }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 M' ]- l) ?* n; ?( i│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# c0 M$ G$ c0 h) k│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 @/ ^' b& r4 s. U: j$ @" }│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) z4 s/ K5 n0 x$ r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. ?4 j3 U7 W. d) P! _5 d# I, i. B: T
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 P$ Z8 B- S& }8 v  J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 q9 ]' L2 a5 A6 I- X
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. V' s  ^9 z6 X+ D# G2 ^! B│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │$ j* b/ L% w+ W2 \- F! I! `4 f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' C1 X, K; k+ I1 ?7 F│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  M9 b: Z- \1 }9 f5 L) c6 ]' U# ^6 H
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! E  D$ R2 K& E7 {9 y, R% T6 L: t│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! J. A0 G* d' t: R: E│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ I" H) r- _* D5 [; d
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% p6 y0 H  J( w( b" L; b│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ g; N: i# ~" E/ J& I
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% \. i& m' x! |, E- w" F- |& {
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 _7 q# k. X+ @7 S
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# Q! q* A7 ~& t/ T: H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 [. v, {1 a3 R1 q) _* e$ o6 e│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( o$ i- x" ?5 y# J; b) w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  ^* _* S" h0 }# i* f0 v5 u% v( ], b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. r% n: C6 i& i' h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 ^; z/ O/ P7 p4 t  M) q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; R# J4 C5 g/ U3 `! f: R+ n1 @│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 h% U# z; h) ]& l: u0 ~6 c│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- ]. L3 q! N) G" j, o│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
( a# Z! H  ^0 X  [4 ~2 V7 K) @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 v! e; k* _+ F" Q1 {│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; z; t3 t1 X8 f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! l1 o& i5 W) ^4 t% j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 {+ L6 W% S4 @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( A7 I1 m" D9 X" D- C5 v│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 o1 g" X9 u/ t& p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 E7 k  o9 s# B1 S# M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: I3 \8 l/ ?' `/ k* D- S4 Z: A! c
└──┴────┴─┴──┴──┴───┴───────────────┘% M( E. R* v; I4 x& n

: q5 L& C- j" B9 D1 |$ k# HStdrdChip (Part 2)+ G: l7 w+ D+ o, I, ]6 N
┌──┬────┬─┬──┬──┬───┬───────────────┐
: A; J( A) d% D9 a' D" j│编号│名称  │MB│攻击│属性│稀有度│说明             │
; l( K, T: i. Z  e: J6 B$ i9 m├──┼────┼─┼──┼──┼───┼───────────────┤
' m* @1 \  A3 }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" O7 H  Y4 i( C# a  e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: _: M* X8 g' i0 B$ p' G' q2 _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 W; }7 W+ e8 f│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 }: |& W+ v. D, O3 s; Y3 ]$ p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- X, y( E+ E0 E# O# g0 w│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- _2 V" Z5 @0 u4 X( X) M  m# e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 ~! X  q, @' Y+ z4 T. |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 L+ T8 [$ S5 I) |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! {5 `3 O3 q$ ~7 W│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: C3 \) ^8 Q' Z1 C/ V2 g  t
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │& y9 ^1 X$ j+ P2 q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 y0 V, {9 b2 Z  g+ t! L0 u
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: i8 L0 e8 F" _  @, G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) _% Y& C1 e( I; u$ v$ n9 s& ?│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" s* S# X/ G# v1 }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( V* ]0 Q9 p# J2 e& ^  S* K│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& ^) }: D  u4 S3 i- c7 c) F% W# M│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ N5 J4 `6 ?7 f5 d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( c9 n4 P. H1 e* b6 g. L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" b' _7 g0 H2 b1 w2 M5 K2 e# j" u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 E0 y1 U- a' m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- X0 ^: N4 l! U# `7 A" c( L│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 V9 f4 v! {# e5 B8 _& Y1 y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( s! M  ]) O2 ^$ g  X% G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! [9 z: r! n7 B2 M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& I& y) B6 t/ u2 o, f2 v$ d1 i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │) w, s, r! T1 e# Z6 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  n% R6 w  c/ g
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) e5 u+ h8 [8 y: W5 ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) Y, r* b  i& |7 k: K
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 q+ I, D1 P) H& u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 \7 K" G" X6 p7 ]* a
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: @! N/ t! u; j" G* N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' a0 a8 m) O% z& v% S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 U1 W7 N2 u- y2 y) e
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. I& t" G2 f0 d3 K0 \5 u) J& g, `  P. b: g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ U) a* Y/ x0 d( u6 u9 ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ V* [. B) ?7 l; T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& }$ x2 S/ c( O: ^% b( ~│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │. N  y5 F' ~4 H1 F5 x8 U0 h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 O: ]5 R/ F8 K) @7 ^1 V' E
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 u! X/ Y0 ?6 g5 o  R
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* `9 ~. N/ g6 ]
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& o& R2 M0 m* N- A% |- E
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) x, i/ q# _2 i+ F/ ~. }4 `│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- n7 F0 R1 p+ G. ?. f
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ _9 z. d7 V9 e% y; N/ _2 d│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% _# h% H0 ]9 B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 n, Q( D1 u0 z9 u9 F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  b1 m3 B# B5 D6 ^│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" w" G3 G$ m; [) z3 a# T; k8 f
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ B5 |) V/ y$ c9 d% W3 q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# N( I9 X( U' I# y  d+ D5 z│153 │Recov200│65│  │  │**** │Recovers 200HP        │) k$ e$ [7 `+ m! N3 c0 [
│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 a+ F7 N) n$ H: I9 ]6 \) t$ L7 o; [
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 G: w; [0 x7 a: S) Z2 p│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# L+ K! v$ ~; C# p# w" u6 C│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 U3 r- o6 ~" E( d, |' D( q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( \) {3 ~' K  \. S3 j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, o9 Q  S1 m  D│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 V; T# t$ A' p- B# v5 t* |│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
1 ]4 a" K6 @6 J' W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) U, M9 _6 W# k/ a  {$ I9 u- \8 V│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ U8 R* r1 l, n4 X7 l9 O8 G# r6 V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- M8 R5 F: p0 }; B/ O│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# @$ x7 o4 X1 q7 Y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 q9 F' I3 w# P  q0 j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  t5 O5 J5 U+ Z7 N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; P" K4 ^% x  G: ?& a# R- `│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ H: T9 E5 b8 z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# K1 N. X/ O$ o2 g  b. \: |│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ d, i0 b( Y* B/ J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# [+ G9 W  l: [1 @2 \│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; C% v9 ~4 M* P; v0 p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 k& u% }% _3 l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* u4 E" T( Q( \, o7 s, g) {& s" @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  x+ ~; Q0 S! c, W
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, l( Y7 k+ @2 t: _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  m- x* l4 `# {  j5 `│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: s- k, P2 o8 k( ]4 x
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% F# A2 V0 N( R* C' }$ D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* L+ P+ _! L$ }7 f
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  B% L8 L3 H% H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 B3 a* q6 L3 f│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  K: R) e/ t. l/ C
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" p; y  e$ [2 w- a. p│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% j- L4 }* u" \1 a& h5 p1 L) v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, D0 D: ~, L2 t& m# r% G& u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 p/ ~6 `( L. i) r  p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 j$ U0 r3 ?8 O0 \: c- ?
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) Z  A5 x0 G. K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 u$ h( q: x2 Q6 s$ `( G3 X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" o; T# D* ]$ _  ^* H' T5 N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# ]1 r$ g  |' h% y8 F6 }' m, p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 L# W; ]1 A' J9 P: y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ \+ Q# z: [, ~" f. v2 Q* }$ E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 N" R" ?# s' D3 p( J9 m
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 L1 Z/ S0 j$ @% X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 E2 G" \6 ^. W1 l9 B* G; q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* J1 J* S: B# b/ _2 J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 V8 C6 C9 j" x+ N└──┴────┴─┴──┴──┴───┴───────────────┘  N: |2 X# _+ b% ?7 O

: Z! ^6 k1 P2 f( o+ J, L
; P. R# h: _. P8 O& lMega Chip+ O+ U6 h) C$ t
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ z  C' f/ N6 P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ [3 i6 a/ v$ T1 _" J' ^% a7 a! E├──┼─────┼─┼──┼──┼───┼───────────────┤& j  s- L, m$ k. Q! q% F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: x# Q% j' F) P
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. f$ }' ^$ V$ ~5 ~  M│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 r4 J! K/ ]7 o' M4 N6 ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ g, o- ~( p% `- p4 w% P│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! ^  g: q  h: v5 x  c
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 m; M' i0 O7 ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ P2 B, p  q' s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 R# a: j6 X' T& r- x4 C│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! j0 x( V' ?3 Y( x& V; e* e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% M" S$ K6 Q! h% m/ G& L' j* e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 q" B6 T" v- L, B
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# d% @4 f5 j* x/ _
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 l% ~, @7 |- ]9 F8 @│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ \) p4 i7 A: T3 D3 @5 T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( z6 |1 W8 V5 r9 V│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ x, a' {; u4 ~6 E, l' B
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& f7 L3 n% q9 ~1 Q3 J* Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' q  v4 m& Z! K$ G+ |# ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ D6 S7 T9 F4 t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% G" E9 V6 P) f/ K+ z! M: F
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( c- d  t( D) R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 u/ n7 F3 i5 K* T2 z1 q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% O: H6 Y4 Q; a1 \  x! M% V│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 F  N. @$ a& p
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* L0 {, Y& w3 x' E# D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 o# V) d; E! F' Q" Q  p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& R; L9 |$ g& q9 k# W3 A- `│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 T/ Y/ K* S2 E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 `8 t8 v" [+ w* c" x6 G+ M  t& Z2 z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; {$ g( X* L* Q. g. t: R│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! _- ?  K! ~! p7 F# f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- s7 G% q% x7 s) D9 x( i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 r7 g( r# R+ ?& o7 w. v+ i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. I$ A5 Q$ l7 A/ G) d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 G4 v) ~, g/ }% x; `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# T, m- j2 A# j6 W$ S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 x+ L' h" L0 l1 e* s5 o  f- y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ ]' ~* R/ ^9 c1 J0 i! |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! U& P5 f- P& y6 |+ ?9 j
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 t% S8 r$ m' [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! U$ r% Y% h4 c" A  w0 z, R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# R; [6 c9 @$ h0 j" p* c4 c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 X" v/ [8 R8 S- a, N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' i7 I4 b+ ], V3 e) h* J6 G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( G6 U- |9 T+ O  m  s' @  N
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 }# v  M  z; v2 q/ s8 M. L8 m
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ n: N! N* V' J, k& r; \) p2 F│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; ?5 a$ _9 _4 e3 I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, V' u/ L& L8 Y; K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' X, _' }: c% K1 c' ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 O: g+ e1 I* \' L. Z* w3 i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; Q% n/ p% K- P  @! M0 @
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& O# l+ J/ X" t) Z) {5 @│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" Q7 T1 H, ]# k5 d4 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 O) Z) J# Q# U% w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( L: f# A% t- a" t7 p) O$ H  E; d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 ]5 |  U* _1 Z  \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 {: F; P! i* S; i8 J% L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 [1 _( i; s# J7 }: D│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" h" |4 k; U, i3 D: g" C9 X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ M( x2 l: ?) r' y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 b% U% [; h: G) n; y1 e7 d1 b
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 s% u! G  e0 \# s# r  Z3 l/ d6 L
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 ~1 Q4 m* j/ C/ r# m' k; b, q, a& E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' a1 r( q. I2 k
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 `; ]! L  b% g4 F* G% o# d( S3 ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# Z( w+ J7 g; w5 D3 k+ S6 g
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* @2 A4 V1 E5 V' H3 u7 ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% Q1 `& ?7 m, O: q! e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  h2 x" R5 E9 z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 B# S" H$ ~+ s# w' M( r) n7 A
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 M+ h0 @0 Q0 R/ s0 x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( P5 _# f( E+ l* M3 \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 R3 G* V# V; o) W- O2 d8 F9 n! v" ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 Q& a6 Y  ]  \2 F( T/ u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 e# G: H1 K; Z9 b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 P: \- Q% N* d- z; E( M+ T# L│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: ^( z, S, D0 k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, E: l: v1 b1 [: Q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# h; ]! D+ t, m# P│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- n8 S% n4 h# Z  C: [6 z& J( h* [│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) c/ z3 z: e0 }1 d6 Y4 p│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, |' e$ }: k! T( U$ Q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  y; U+ s" u- b" f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' y' f# _" A: k: q/ I4 p4 I
└──┴─────┴─┴──┴──┴───┴───────────────┘& U7 L( O! R* Y9 o$ s

0 b' z  |  ?4 c' b8 Z8 `+ y) o
( m4 l/ i; V0 s6 i5 r- [GigaChip (蓝版)6 x6 o5 Q1 m2 S0 w  v2 S/ }  Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 b# p) O6 q$ y: o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( I$ `) _7 x+ f$ Y7 \8 f3 Z$ R( K: Z) h├──┼─────┼─┼──┼──┼───┼───────────────┤" q) i4 X2 c: ^2 K" x0 g3 G8 c* [- q8 E$ O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ ]7 h1 _+ r. o4 }1 o8 v│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. H+ g- ]4 {0 N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 w$ Y2 n/ U6 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 O" c) C" E0 Q) c# M6 \* `
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ ~6 A" F" V; M│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" W# _- O, y7 j6 r3 {% h1 l! O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  c9 p: o- j9 o8 w$ z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) H- m' ^0 o3 O* U3 k3 \
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( W. S) [) Q. G( H: p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) V3 O7 o: I! p* y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ c6 n+ Y$ u1 R$ ]) D/ Y+ f# _  q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  h! O7 n6 S" L1 K& b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% H& q: s: y) z& p1 s3 {( z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& R. x1 Z9 U, z; B5 u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( m* A, ?( M* [0 _, ]! x  S│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 a! s" U5 f6 o+ O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) l/ K& J( F! o│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; Y; U" n7 }" p9 ~  O; \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- J* T4 ^- p5 c; A0 z" d! Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& K7 |; }! k2 t" y5 ?% s0 F└──┴─────┴─┴──┴──┴───┴───────────────┘
6 M6 C: w; y4 v' w: R/ ?* C0 Q' j' H" W# H- t# i3 U$ O, A
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 p, [, t  F$ G, M┌──┬─────┬─┬──┬──┬───┬───────────────┐# v) G% t6 E$ h6 G& N2 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 t3 J! ]! X3 D8 q" i0 n
├──┼─────┼─┼──┼──┼───┼───────────────┤
* L4 d4 ^5 p# R1 X2 ?  H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 B+ b1 k  \! U! C1 o! _2 T" a( q! A9 J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* u6 j0 J: r+ k3 u: w
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; Q% t3 Q: z4 S0 S$ T3 D0 |, F
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ s2 o  z- ?2 |1 z' L% n: h7 c! n
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, M" k+ r; H1 l4 `; P1 [
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# o+ |( P6 I* b8 t  V* b9 Y3 {
! q! s: }0 Z. G. \0 K! C0010020030040050069 U3 F5 P' }/ @+ Z- i& |4 a
007008009010011012* H- Z1 u9 D( [9 |/ c* @/ [
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- [3 Y4 U5 f( l# N5 Y" F
& H) e7 F8 p7 ]9 _/ B' Y019020021022023024. w! {9 y" M" \$ n( W
025026027028029030
" g) y0 ?& L  g2 r8 r031032033034035036  `7 l/ q$ @4 K

* M- J( H: V$ f2 L3 p1 z% S! F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 W/ _7 l2 k  j# S* P: d
1 w0 E/ F. V: t. ?( f' K; x' C1 |037038039040041042
+ A1 ]) q8 I9 y! Y3 a" n043044045046047048) G/ H! C" i2 p- n6 I
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" e- T8 @( ?8 V. H; J4 D2 u3 }6 g1 s5 |, I: u( D- J/ Y$ p
055056057058059060( i7 C( h  j0 `9 t
061062063064065066: Y* B$ C- |7 B7 @1 D* d) `1 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! u" ?# r% Y+ s* K3 L0 t3 f2 G  g8 p- A% M! V
073074075076077078
1 q- {4 W+ C5 X, W. s0 n079080081082083084& d  d5 Q( u, Z4 G# P- \
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 c5 d- m  i6 I. R& o, @& A! p6 R2 @: F8 w
091092093094095096
. X0 |) F! C4 f" M2 |0970980991001011025 C9 z% d! W' B8 B* o
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Y/ k8 d  B& M5 x' |' U$ x- D2 J. W. d* N
109110111112113114
  M8 g. D; [* k) V; |8 r' ^115116117118119120
# p% q3 K0 ]5 i121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 O( C( n3 D, k$ s) ?  n
  l# a0 q1 m7 T+ x- T' A2 H9 d$ E. N127128129130131132
0 P2 h6 d* i, @1 j: O* I! K1331341351361371382 Y% L7 D8 B( c5 e4 z  V' f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: ?) A  l+ a2 V7 D0 r2 c  h! J: d
* Z$ T9 M# X8 q9 K! j# N, Q145146147148149150, u+ B) W4 C. O
151152153154155156
2 E* i$ ~" r* \157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: {  v( X" y' g/ o, r5 d- `) p6 h0 i; s( Y. @# Q% D
163164165166167168, [- v1 J$ P5 b2 z# T
169170171172173174
2 n2 m. g, ~- M. u5 P  Y3 v175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, \6 ^" D. J2 F! o  p$ \# F- g- g3 J

5 L% |6 g1 N8 I8 v: ?9 u7 T4 T181182183184185186
9 G/ c7 z* r6 _187188189190191192
$ x* O$ P  x+ W: b193194195196197198
. v% P1 @$ Y, D* O199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. v& A9 j  K$ o7 k! V/ W1 u

7 h% ^8 i; H9 s9 a001002003004005006
; v$ p. L2 U! `/ h. r- q5 b, y4 K2 w007008009010011012: l9 k1 ]2 d; L) _
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) C4 F, h; j2 ~* r6 G+ ?# `; r
4 S4 v. }/ R7 k3 ?
019020021022023024
/ U2 h5 T' F8 k& x! }0250260270280290305 Q. }" j0 d1 c8 I' N
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; i# _  G8 F+ `0 j
' b& _" I  \5 ?* d% f: [- l037038039040041042
( ]( g; h3 A5 M/ F  ]043044045046047048
4 I; q# k  m) H: u. I2 ~049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ]# \& i% y; d. f$ }& M5 T8 F; u& r- p6 o# x: A
055056057058059060
$ c" G6 Z$ O0 e7 [* j/ ]' q4 ?# v061062063064065066% c/ c( \! V% ?8 Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% E7 r6 H7 f0 D1 ~. {( D5 R! u1 J& K" W% T  f: D  v
0730740750760770788 h  \  a$ W  a4 S' L. w+ R. I
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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