转载请不要删除以下信息,感谢您!
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$ L% [$ C: R! Y5 G: y. A& |■● ■ NintendoWorld 站友xliz原创' R! `7 _5 M* W. x
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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9 q+ J! C) c5 X! c: w* t: `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 Z; P* L6 z# ^9 N1 I5 s
大家要看日文版的P.A.或详细攻略,点击这里吧!) a3 n* H; Z3 U# n' P
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:& O8 {2 t6 W, H( {# R$ c
+ O/ o4 s {8 A: X% k0 p1 m
编号 名称, p0 x c' p+ x0 C. Y! ~: [; i
说明7 u7 H( \; q) d6 t: p, D' ]/ u
组合方法4 t7 e; S- f( e1 [' ^* A4 o
---------------------------------) S4 S2 k9 n" B& c! J- W
01 Z-Connon 1- @% N- j& R3 ]* `# i+ @% y8 `
Unlimited Cannon for 5 sec
* m0 F# ~; r+ }/ m( x' {+ ]4 wCannon A+B+C$ V. R E$ X2 J. r
Cannon B+C+D4 r) l5 X- R: n k3 z! u
Cannon C+D+E, G# K6 V8 l! ? }: D, q
4 p2 G p/ {# _9 |% U2 u1 v4 p- X02 Z-Connon 2! {- C3 P9 Y5 i( n$ z% H1 c
Unlimited HiCannon for 5 sec9 i9 m# h* b. M: w. `7 r+ D$ n
HiCannon H+I+J
# ]6 z: {* X$ {HiCannon I+J+K! b2 O! ?, m) j0 o
HiCannon J+K+L
6 _7 o5 s1 _6 ]6 [; J- }
5 s& E6 u7 W" S2 V' D1 C03 Z-Connon 3
0 e, o L: b; i& D& T# g# {/ rUnlimited MegaCannon for 5 sec `7 [ f) ~- r8 h; S" ]
M-Cannon O+P+Q
$ ~6 W6 F) A+ D; J6 L/ Q( lM-Cannon P+Q+R; }$ V% O$ l {3 M
M-Cannon Q+R+S U* I- L- c! A/ I/ r
$ i7 E0 D8 w* t- I6 g9 ^1 e! X04 Z-Punch
2 |. V& O# i s/ fUnlimited GutPunch for 5 sec
! |+ w, n& C: g( j3 KGutPunch B+C+D
" I6 @5 k$ i- [9 B, vGutPunch C+D+E; Z4 C+ X5 I$ d% P0 \. a
GutPunch D+E+F( j) Y; R1 B: F ?: p* e* c- M# z6 u
+ X j/ P: L" l5 C0 Y05 Z-Strght. M. `4 h8 l, a# b2 m3 P
Unlimited GutStrgt for 5 sec
0 g7 H& e0 F$ JGutStrgt O+P+Q4 Z1 u! w- C+ h9 d% Q, e
GutStrgt P+Q+R( j! o7 T" I/ G- b9 o4 c7 d" t
GutStrgt Q+R+S4 i6 C- m2 |; W- }9 L! \
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06 Z-Impact
& B) Z6 n) L6 x8 {. |) v! f4 aUnlimited GutImpct for 5 sec
& M) m- C: U0 B' rGutImpact G+H+I5 B' r# J+ U& ]# O
GutImpact H+I+J
. h/ h. I0 L, z$ |: [( ^; cGutImpact J+K+L
2 t" t+ J6 s5 P) w& S: [9 l& u1 J! X- y& L: V+ g; A: U. p
07 Z-Varibl
& d# E/ U$ {7 ^+ iUnlimited VarSword for 5 sec3 Z& X9 v$ O$ \. L; }( u2 a9 e
VarSwrd B+C+D8 d4 z% G# J& U6 m; `
VarSwrd C+D+E
; B, d) B& a9 t3 HVarSwrd D+E+F0 b( S: p. e& G. j+ J5 A
5 k3 e( K2 t0 m9 c" ]* r5 t8 _* f% [08 Z-Yoyo 1! D3 f4 k- W) v- C3 s7 A
Unlimited Yo-Yo for 5 sec
9 }: W8 p' J3 T* P# [Yo-Yo1 C+D+E
/ j I7 h+ |( M& zYo-Yo1 D+E+F
* r$ T( Q& k% uYo-Yo1 E+F+G
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. N8 d. o# H9 D: p3 [. k09 Z-Yoyo 2
) `( `; K; L* O1 a) J; nUnlimited Yo-Yo2 for 5 sec
, Q* E% a7 |; [; y! E0 fYo-Yo2 H+I+J
5 M$ |; s$ q8 cYo-Yo2 I+J+K* q9 {6 Y& R# n/ F& h5 J6 }
Yo-Yo2 J+K+L
+ L7 A9 O+ d' y% R4 t% _- r3 P3 s& \4 d; `4 ?" f' m) g5 b# n
10 Z-Yoyo 39 ~- o- V+ z3 k8 v- B5 K; d# c. N
Unlimited Yo-Yo3 for 5 sec6 q; w r; h- `* c0 s9 b1 u
Yo-Yo3 M+N+O
/ h+ g' P0 j: d! ]Yo-Yo3 N+O+P
4 B4 `' d! W* D* bYo-Yo3 O+P+Q
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; o% o9 H$ X4 ~, y# U11 Z-Step 1
7 P5 [3 M/ E/ t1 d: N/ B/ f AUnlimited StepSwrd for 5 sec
- p8 {. z0 K4 q, pStepSwrd L+M+N' |0 {; i$ }; a; ]; f: v5 A+ e
StepSwrd M+N+O* R5 a A4 [. c; Z" R* g
StepSwrd N+O+P) s: U/ F4 C1 ?: k3 c( [1 W% l
4 j9 k( c7 F9 R' d0 x/ U" p7 \12 Z-Step 28 Y+ U: V: L! [
Unlimited StepCros for 5 sec
2 ?5 U- C8 `* S! }) t! g" dStepCros P+Q+R
( r F' U0 |) w, AStepCros Q+R+S
: \, \; d* U: Y& h! MStepCros R+S+T
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1 h9 Y- k& K! S; H13 BubSprd j' ^# e3 W' G% @" D1 }" d
Attks w/ spreading bubbles!, i4 o9 u) ]: F, f+ s! y+ [
Bubbler C+D+E5 C/ v: g" f" X
Bub-V D+E+F1 ~% a7 a' N) v7 e/ a8 b
BublSide E+F+G) @- e. } A. j
Bubbler E + Bub-V E + BublSide E8 k# |! [" @" y2 l
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14 HeatSprd
; o- @" ?5 d* t7 H: D( iAttks w/ spreading fireball!
1 A2 g- I' a& o4 {HeatShot H+I+J5 Q. Z# v) p* l* X% P! b9 w$ M) S
Heat-V I+J+K1 s, p% q m" c; C* U) r B( [3 L
HeatSide J+K+L
- D9 m$ E/ d% R3 HHeatShot J + Heat-V J + HeatSide J# F3 @7 T8 u" l* v& V0 T
/ Q9 s. ~! D* u+ u15 H-Burst) d! ^( m1 T8 o R. k% S
Creates a giant explosion$ _+ l- v% e" E0 E$ i& s
Spreader M+N+O
6 X* S' _% Q- ~4 ?Spreader N+O+P% d5 P! S% |$ i- h8 i7 |0 u6 B3 a
Spreader O+P+Q
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16 LifeSwrd
7 |& ?3 \. v7 l- P2 o) `Swings a huge 2×3 sword!) K5 l* Y$ \, u
Sword E + WideSwrd E + LongSwrd E6 Y$ |7 r( R( W/ m
Sword L + WideSwrd L + LongSwrd L
/ ]* ?6 T8 _4 c. z9 G) NSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
$ @& I+ t8 b5 ^( k4 B" s# Y+ u/ sWide swrd contains 4 elemnts7 u: S" T) ]$ y( j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 P. e% S% E" h# _ V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
2 Q9 |0 _2 I. o; kStep up 2 & make 4 atacks
- L H& M" L& W0 k& p5 \0 _StepSwrd P + HeroSwrd P + StepCros P3 M/ }) K! Q8 ? c
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19 HyperRat9 a+ C# R/ n3 d' N3 w" W% j) l
A giant Ratton charges!
6 Y# `% u6 G1 Q l \) nRatton1 A + Ratton2 A + Ratton3 A9 p- ?) i- @0 Y' H2 K
Ratton1 C + Ratton2 C + Ratton3 C$ p5 x) a; E# C/ l+ K$ [$ z
Ratton1 F + Ratton2 F + Ratton3 F' e9 x4 s) {) P+ c8 g" ~
3 x- K8 Z# a! z9 r# V20 TimeBom +; y! z9 Y7 H+ |6 |
Sets Time Bomb in enmy area
& \% U& {7 m& l) Y7 @. n/ Q6 kTimeBomb J+K+L5 h* h& V$ w) c* T
TimeBomb K+L+M
$ E4 W7 h( u8 X8 u" @: r1 STimeBomb L+M+N6 n( S# w& U# B6 L2 N
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21 GelRain1 }" w6 X$ `3 e% l, I
Gel steals squares- C3 R7 }+ J2 |5 r3 ?
MetaGel1 B+C+D' @& d9 }3 v$ O( i! p( G: z# Q
MetaGel2 E+F+G
+ I5 [4 L% w. T- \ e6 _" _MetaGel3 S+T+U- B- _/ u, P2 g/ f
& c* T6 \; C2 c22 EverCrse
) S+ M9 |2 z) j: A# {Shield chases enemies, |7 s8 `: Z; }. a; a
CrsShld1 C + CrsShld2 C + CrsShld3 C
* V8 e' ~! K- P. C0 G& ?: ICrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
6 l+ @( z, |; eAwakens Mother Earth!
' [1 X T0 y5 H( H( E4 A, F. BRockCube * + RockCube * + GodStone S
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24 PoisPhar0 B& c7 E. n5 ]( r/ l% K1 {: Y2 K6 ~
Pharaoh generates poison
' C7 g5 K4 T; `( t$ _PoisMask A + PoisFace A + Anubis A; u( K1 ?1 T% }0 t% I. @4 l6 H
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25 BodyGrd
9 z! `% E! G% kBodyguard takes out enemies/ Y+ Y" m6 M9 C& d2 N
AntiDmg M + AntiNavi M + Muramasa M1 j5 j0 u8 p& l W& a1 R2 j
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26 500Barr
. z& i5 J; d5 k% Y- zBarrier absorbs 500HP dmg
6 h) m% h5 Q, RBarrier E + Barr100 E + Barr200 E4 X% B" ~9 R9 r4 R. v
Barrier R + Barr100 R + Barr200 R, \9 G# R p% f( G L
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27 BigHeart
) B9 E% v. d& v. r: t+ yAttacks, then heals HP!
2 h% {" C$ [9 |+ eHolyPanl R + Recov300 R + Roll R
( U& E% T2 [ N6 k8 @& y* k2 vHolyPanl R + Recov300 R + RollV2 R& ^# H# j# B. B* t% B
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
; H. u Y" @$ o/ g6 d) [GutsMan throws MegaMan!
9 X) B! y: x* Q9 u0 g1 EGuard * + DashAtk G + GutsMan G) ~4 o8 `/ y" P% @% H0 |4 Q
Guard * + DashAtk G + GutsMan2 G
: G4 p+ L( z* B* y1 x, BGuard * + DashAtk G + GutsMan3 G
0 {. g% A5 @+ }% O. a8 Q E' W: dGuard * + DashAtk G + GutsMan4 G$ N# I/ e( R; K+ H
: O' O# J' I1 ` h29 DeuxHero
! h3 @* g2 f/ Q) C% C2 UMegaMan & ProtoMan team up!
! G" @( o! ^! J- kCustSwrd B + VarSwrd B + ProtoMan B6 D: o( Z, L; K0 D5 `+ b6 D
CustSwrd B + VarSwrd B + ProtoMn2 B6 D+ {+ L; o9 l5 p( r( ?8 w
CustSwrd B + VarSwrd B + ProtoMn3 B. h/ {! M2 a, |/ E8 d; V9 y" z
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero, g8 x" K2 X( X- `8 j
MegaMan & ProtoMan Dual atk8 a% O3 Z2 Z1 _5 v! b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( [9 H8 O7 ^" a" mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 p; P- {# {5 J+ a vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ \# F# x w9 b. ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& p( Q! P, x$ C- b& c" p& r
1 L' U. E( o% F31 PrixPowr
' D% k5 N+ Y" n2 v$ i3 Navis attack at once!
, L5 \4 ]; j: A ^+ }: k+ yTeam1 * + Team2 * + KingMan5 K6 i& f0 m/ c+ |; j2 S& s
Team1 * + Team2 * + MistMan5 M
" S0 }1 `( B! e& p1 B9 jTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl" U0 ^& v% T7 k: Q1 W
MegaMan unleashes his power& d6 n) x- w2 V+ h: @: Q5 S* h
Salamndr * + Fountain * + Bolt * + GaiaBlad *; E$ N0 r* g0 L
: C* j: n9 A I
StdrdChip (Part 1)
3 w0 H& p% c r┌──┬────┬─┬──┬──┬───┬───────────────┐0 d& a$ b8 o* U. ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 h& j; f( M+ y+ L
├──┼────┼─┼──┼──┼───┼───────────────┤
; G8 z) }- K6 ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. @3 R9 ^+ F) Q& V/ T* z E9 e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& e( K) {2 s; \- ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# b' E3 k" i$ r2 I H, u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# R( e$ D" W% E; [1 P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. ^: A- n; H5 x; p$ v6 k│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 h9 E8 z( [& \$ B8 \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; B, W. V- u- R& M1 [$ }: v* f│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ L% u! F0 ~3 Z' |9 Z' g4 A; X
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ C$ f, e4 D- D( \3 z* k) X% g+ t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" P5 r1 ^3 X0 E$ x) |+ ^* z# ^
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; l8 d: L3 h/ K7 d6 o3 r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( M4 P) C5 |; m/ z8 E; k- P- D/ c8 n) g
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* c: {# p ?" z) X7 ]+ ]8 u4 e
│14 │Spreader│16│30 │ │** │Creates a large explosion │
- ]; Q2 J, E8 G- }" p/ X8 u0 f6 o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 }& c6 V: ]9 W0 B! J9 {0 V
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 f/ s- X ?% d f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- K+ U: M, x8 \* P: v! c+ M│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 D1 F- T" ^! n& O
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ Z5 X4 c* R& U0 j" j2 \2 y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 `. I6 [, A# I, H% L+ \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; _ M1 O& u ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! n$ Q* a; l3 o- K
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ e0 V0 ?% K' x+ ~& b2 D+ R8 X
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ G) p! l o0 h│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& z2 i2 _' w$ A3 x5 O( h
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 o5 Z( f$ A( Q N' H, D7 ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 E [3 J) k( y1 L: ?; |+ l9 b3 K2 S
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 z2 @: ?6 ]! M│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 ^- k% @% {6 q" F( g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* c+ p7 C1 i# _! M3 \4 V│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ r- ~4 w; @# e: k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* o7 R- e0 ~+ _8 j2 Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 U. F, } ^, l" g- e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, l4 w9 A) r5 Q2 p5 S1 f" L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 ]' k- A" q% \9 o( A) S8 V' O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* y% S9 c$ T9 e6 Q- M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ \) V; F; I8 q5 g
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& W8 t2 a7 L G/ f. r' \2 G
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 E' n( C! K" s2 l4 Y8 }* C2 l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) s% Z* d8 _- v
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 R8 b2 ^# {* ]3 W6 ~0 y9 [% e│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ F' M# W* o$ f' T6 }& ^7 ~│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& [. H6 q' {5 ~3 Z- G│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ Q u7 V8 @! D' U6 p│45 │SonicWav│26│80 │ │** │Shock through enemies │& @" e/ z" n1 R. c7 F; Q. A. h) Z+ V8 `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 S h4 H- S+ H! ?- J0 N* ]6 ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 |1 _" c9 h0 x" l6 t│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) W, o1 h. ?; U3 k9 t0 O5 ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) b6 B) g- \# p# }/ I! K6 u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% l( p9 W& G$ u% U% \8 L- _│51 │DashAtk │11│90 │ │* │Dash through enemies! │* H+ N. F. k D2 G$ f
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 L; L* v. l% H9 f& F7 h
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: M5 v8 L7 d9 }/ o0 [8 H4 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 q/ B! e2 D+ H u8 j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 L# Y6 `* o- K1 B0 C" K│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, u8 r/ ~6 S2 j# ]│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 @/ a! A# T9 d8 b9 D* i% h
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ T# O; t: B& S- V│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 C" ~/ D' I$ _
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. J6 ]4 H9 l. N3 H' ?3 a; h$ N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. l1 N+ [% D$ R3 y. H│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 _' ^1 U( R7 d$ c, j, {│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 B2 i/ T7 z; h7 Y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( v! `# Q* U- Q2 d! f7 s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 ^. \9 {6 ~5 ~9 c0 T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- t) ^. u5 ~. k' i4 g; r' b│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ h: D1 W; K" O
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' N' h. Q7 G: H$ F
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ F; K6 l) k9 u% i4 |2 k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 O; r; |+ @- M│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" n. i( e" d5 u( D/ j* i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' d+ ~5 a" O3 U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& f a, }8 `% ?# C! H6 L# F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
4 I0 A/ i+ G6 j" U7 ^; a3 B$ t# h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 c% I) E% [0 ~' t& O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" t7 e6 G( ^8 x7 t│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" H6 @$ ~. J+ p" A3 B. T4 u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 S! G, F5 X* k: y; h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- V" W9 e" e) ]8 `) l8 R ]: j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& t3 {5 m( k$ H, h" _- J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 @' V1 P' G. A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ G4 x2 b0 o' v3 {* ^& w! o9 f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 x+ E: O( h. S, G│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' T9 J8 j2 ^0 I/ n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% B* Z v3 Y4 \* e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 Y& Q+ t( [: l. z1 T3 Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) T+ O) c7 w, G4 q, ^8 G6 a' S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 y X' m6 s# ~! M' L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 u" S' n# H, b0 w+ N" O" V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# _2 p+ S+ ?, t7 i9 T7 N1 f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* r. v6 u" y! F
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
S2 p" q- g6 M% J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 I& ^: Z1 ]8 c+ g; G1 S; s
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( b7 F9 x( _ T( s7 ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" `. h) X n6 Y7 J7 t6 v) e1 t
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ V' [3 G# P, F- F K│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- Q/ C4 U7 L6 d, k6 j( i6 K8 F│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 D/ {$ k5 i& C5 K( h+ d2 a
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 o% ^: y% h3 V8 I2 g4 }+ ?5 C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' E& b5 S& T; n5 h9 T/ \1 a( Q└──┴────┴─┴──┴──┴───┴───────────────┘4 m* J- r8 I7 f/ M
9 _- V0 P5 f; O/ q5 O( EStdrdChip (Part 2)7 ?) g; T8 k2 Q! |& d+ F. K
┌──┬────┬─┬──┬──┬───┬───────────────┐
) [5 M- |0 Y, q) b5 n, _4 @" y) e3 u, B│编号│名称 │MB│攻击│属性│稀有度│说明 │0 }; l, I: H& D4 ~8 o3 ^1 K
├──┼────┼─┼──┼──┼───┼───────────────┤8 y- n0 {* z5 p9 ?: S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. z" E: ]6 l# X1 D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 U- m0 _; R! m7 x│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( @6 C# w# y3 K. @4 j1 o│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
E& Q+ j5 ]. a$ K7 G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 B% f( e9 a) F/ I( e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( h0 C2 F+ _& w, ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# V% F1 u! E; \" z; i│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! h& K0 |2 M9 _: T0 z) W│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 g; r9 F9 @- Q3 _2 d0 N│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% Q9 T1 H, B1 k" J! e+ C
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ l6 Y" Z: p( w: B, s% \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- [( \3 R4 U/ ~8 t! u; S│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
U; Z" J& Q7 h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 _" i5 J. l/ S, F
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. h1 Y2 i/ z% Y6 u0 n$ H9 j/ G│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 A) d% _ a$ i m2 }- J7 x│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# x$ A; K7 f2 T- T% `+ N9 U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: G& K& \, |# ?- J1 C4 t
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
M" w7 @4 L3 c; L7 D& M! p; [│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! k* g1 U) m# O/ ]+ n. ~│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# Y- C$ S9 b# R! F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, ]' W( a7 L" u1 l7 r2 x│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 g! R0 I+ C1 k: |$ l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( _0 ?) Q# v2 K' d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ x$ q6 L/ O" q; |+ J' \: g8 f
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: x5 e- C/ Y/ H6 |1 d) R2 A
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 j, u! E0 u, X2 B. ]│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* l' C( }, b" l9 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 a$ U' ]" x! F7 O! G- {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& z! q/ U7 c: b& {- \( c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, |: \5 N, P* l& g% w
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 V$ M X. J9 I7 `6 Z0 C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ u. T% n! i" H& k' @7 \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 H( r& T# Q: y `, x│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ @5 j c+ f1 u7 k- E4 h3 k│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' g, c' u3 D6 n5 D z: }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% i5 H! V8 h3 |. X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: X" _# L2 a% _2 ?- T
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 V* z( F8 f8 p# F6 T* a" s: `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# y/ W Y3 S! J3 _2 w% Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 q5 G- x1 p! ^& U" Q│141 │Prism │60│ │ │*** │Prism fires randomly │
& f# X8 e% f) E7 i% j. r│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: E" @& [9 H9 p6 q) N│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# g" Z) Y* v6 y│144 │Fanfare │32│ │ │*** │Take no damage for a while │* g7 o, U t( H U$ n' Y8 I0 T# k$ {
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 S8 e1 U! m. g! V1 A- J5 v│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, S$ @* s0 G/ v( D8 l│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! b, i! Z6 j8 @, P│148 │Recov30 │8 │ │ │* │Recovers 30HP │( j# k! ]+ B9 ]& b% f* I; `
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 E5 M4 I! I; Q" x2 Z│150 │Recov80 │20│ │ │** │Recovers 80HP │
% ?; ^4 ~* I/ f! u│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ _+ ~* `* N! y9 h* }1 f│152 │Recov150│50│ │ │*** │Recovers 150HP │3 V4 `4 I0 y5 z) V4 ?' \
│153 │Recov200│65│ │ │**** │Recovers 200HP │* b) T, V/ c2 `4 e: L( V
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ K; f% O) T* B# d* z$ K
│155 │Repair │8 │ │ │* │Fix your area's panels │) g1 Z* O6 h7 z# j6 h1 S, k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; D( ?! P1 o& w0 j6 M- S; s3 |0 L' u│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ ~/ X" I* B3 i8 `
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 z! B% P; z! R4 Z8 E- O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 _ U! A" U9 ~) o( w( f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& i! S; c* K: F│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; H4 }7 C& b4 _# W4 S│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ k4 L) ~ p8 v+ `2 M1 R+ ?1 p+ O r, J9 z
│163 │Invis │11│ │ │*** │Invisible for a while │1 Q H7 a! j9 m( B1 j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: H4 w- I t l" l│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 \3 r6 I `1 C; p& N│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 R v3 Y- Y3 `9 W, A+ ?& u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& `+ t( f! o2 c& s! c│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ ]8 J& `* _4 X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; j+ r" H4 X& X+ Y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# @2 i% ^4 N) g( H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; D7 C8 x( k3 U% W1 F" H│172 │Aura │55│ │ │*** │Repels attacks under 100 │
e; c! `7 z- V- ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# k! n, \& J# G- y3 A
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 J- [1 e8 P* M6 J4 f
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( B+ z1 u, M5 N1 j) U* J. W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 h5 [% p9 z+ {/ ?/ ~5 u7 f0 A$ f1 E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 ?/ w6 m. U! H% |4 n) ?% C; z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ H5 X! K. o4 X6 c7 C- X
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 K( _# u0 b. |) o( E% O9 A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: \9 `) l: o$ i* p8 J( R; d8 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) K+ u0 b' _4 e5 @; g│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# H1 G' t# K$ [: o+ W+ B│183 │Hole │55│ │ │**** │Open hole to dark world │0 t6 M3 K; C8 }; ~
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: |6 e+ m/ E( N. }
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; \* \# R( m/ X C* \
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 @% ^! h6 i+ n) I/ |! L- C' X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 L( |. L- ^% s/ b; X│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 o' E; M4 Q1 ~' Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: }' e( r, ]- M! M0 q1 {│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' C3 h' v j* _5 k- e7 A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │' Z- P' n% [ j% n2 d
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, D8 V j0 Y7 w/ \/ V* B$ \8 M
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# N4 w$ d8 h6 J% k2 i- A│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 g) [# e" p; w8 z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 K; `) G3 d/ ^│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' \- `& x) f% \" `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 B5 `5 m( `7 _* t& T- ^/ E' J, @/ r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( }$ \. b/ n+ z6 z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# p8 l. V3 T$ l& X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 D$ }# l2 i; P; M4 W; h9 t% x
└──┴────┴─┴──┴──┴───┴───────────────┘
) y5 }$ _. e \5 S* t( |, I: R+ c5 H [+ S1 F. _, t
4 k9 ?( ^; x7 p7 D- h9 ]Mega Chip7 ]3 Q7 S0 W) m1 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 t# d, Z: L* Q& I
│编号│名称 │MB│攻击│属性│稀有度│说明 │. i; C. R1 X. m. H
├──┼─────┼─┼──┼──┼───┼───────────────┤, h. \, Q* h5 X" h' Q2 J$ C3 s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 C6 [) T/ \! _7 e
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# M) Z0 \. a! {" U2 c
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 ^) H" H8 V, k" [) L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 h; Z" e3 c6 B- {, ^7 g, Q+ f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, Q# W! ~% O) \2 C; x9 d4 T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, A' A5 k1 |: O0 W5 a' a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 _" Q. L! N. i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 F! f e) j8 y9 L" \9 A; X1 ]; r│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ i: P. y9 V3 d# I5 f$ Z* o
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 L0 _2 { K+ P( ?( m: c
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ `$ t8 u( o9 y" i3 L3 n; Q1 m│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ C, U) s; I0 i+ U" I9 v' I
│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 w" l, r, L6 J8 p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& E' C9 k( j/ W2 h4 Q' J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 O) f& d, B! ?6 `7 S" R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% ?$ T2 r" ?" i G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 p0 n9 b" `5 M2 t3 l4 a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 \' X: G' d; _
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- G8 L3 F0 b6 M" F t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% b& a- F, u: o9 P2 x; v7 L" Y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 @4 G& C6 U! q4 T- v* W│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ w# A/ v ^$ t* u7 g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. v# p6 @: h, p/ Z9 F
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 ` N) t$ `# J; s+ }$ o2 F! k5 R! X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) W6 Q4 w j. m+ x9 H8 h$ ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 I8 C3 C: ]: H2 J4 S, X7 v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 x0 C! y w) z4 H- {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" i# E- {" x- p6 r, e) ^/ l2 `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 d% L, I$ W* B$ H* ?1 t# w
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: d6 C4 M; z: s% F2 S: T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" i9 }5 t/ N# o, S g& f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. V0 b# n ^; F r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ @) w) T1 P+ M+ V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# v, l# B) U9 k& I% O! o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 z: O2 ^! [' _8 B8 ?+ Z$ ^6 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, F# s: z+ D% T: d, _( A, C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* i2 C: P/ b7 U# r6 s1 o1 Z3 A r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" O6 I/ \1 W9 Y9 G j, l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 c' j3 I& q' r' l8 W2 y1 L│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. C1 h) D% W' d: w; B6 m; O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: [3 _9 k1 O. q. j) a. b0 K! |) d1 A
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ ?: n3 M5 n/ o' h4 C! u+ ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 e6 ~- E$ L' f j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, q" A0 u, B5 h$ I0 v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( w. ~* R' `. y" k ^
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 Q; X( D. p& s7 m+ R4 y
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 \ @) n; a. ^8 w; G$ E0 ^│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ M* M1 }. S& s+ E% a, W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. }. \4 N7 x) H: _8 x' k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ t& G J, a: O0 |* T8 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* C5 \1 O, N5 l$ i5 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 W' _8 j5 `# r4 H/ j
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 ]) L& k% Y. | d3 X' E7 F) |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 ` d5 I! z5 J/ C+ _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. p) M% \% |: m' O2 i% @8 S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, q! `5 z4 k; U% f# B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
v) k& k2 V8 e3 j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( \! O1 [$ y8 ~0 i8 @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% ?- z' l6 q! Y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 w. H6 e# o/ e│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% n) O5 ]- E4 j2 w8 ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& T0 @7 A5 o9 c. ]/ L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ T( w0 R# @5 E) F' m│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 E! L/ B7 i) S1 |$ H& p│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" P1 k9 d2 j# V+ P# h5 j
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! u+ F4 e1 Q! e7 c+ l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; h" A, R2 v/ Y7 G7 E$ Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ ]3 @0 f1 ?9 E$ ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# `3 M+ [9 }$ K9 m L5 [( i
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 h: [, d$ A9 T% o; _( J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" R0 Z$ @! w3 G2 V; h. N2 y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) e! Z4 f: G/ z0 ]# n% O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 B% c" Y+ @/ x& Z$ J: i% b+ {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& U$ D' N0 u; S, n5 J- U1 r│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. @; z* t# ]- o2 [7 f0 Q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ J% I; k- L7 f5 [% r* z; ^! _% p
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) ` f4 J# T* k/ q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- O! e4 _* z2 A, {2 D7 }7 d│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( f* [9 `. ?* I% E' B
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ j. j$ {! m+ k f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) T6 l+ j8 v9 B4 l
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 i" h& I: t4 a. k$ {% j2 U
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 T9 O$ q8 g$ L+ y5 |1 { o& Y6 A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: q0 ^ {. u$ [6 n. m, E│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* T+ f4 S& O( {
└──┴─────┴─┴──┴──┴───┴───────────────┘
) P' R8 P! O+ U% ?! g. g: M
9 C3 Z" Y3 G7 ~" G1 K6 R& v" r- I9 N* g+ R+ G- x5 K: A( k' X+ Q
GigaChip (蓝版)0 `+ b B$ r; ]. G# ~3 n2 K# n+ F* D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, s7 H; S2 ]) M% l" }│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 c( j `' {( ]3 V3 S├──┼─────┼─┼──┼──┼───┼───────────────┤( D% \% a S6 M- S* }5 d. A6 e. j
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 l: v- J. `, h1 D' _' V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 z! H1 ]: H% x& U
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 n. o) ?" ~4 r( `
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, D4 c$ D5 R. ]' q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ i" ?) B' f# X9 i5 M b│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 i! {% v' a6 d g( Q0 U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 `( P/ K1 J# L5 H5 o3 d│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" w% S' \+ b% d2 ?│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
e/ @8 u6 C, t& b. |: b7 o7 E. M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 ?8 ~; V1 B+ W. E, |0 h* ^" m. M
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
u) S: C1 ]1 T7 V% Q# N- Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 T7 s( V6 n% C. M- ~. c* I' l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 K/ ]1 q% C( I' d Z8 d9 t, o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( h3 k1 F+ E- [3 w& ]4 }) J│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* _* r6 e5 ^# n* @) _, |
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! V3 M/ [5 G$ f( M" }$ n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ | Z: R- b9 [9 B, L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ N% @0 Z- v8 W. h; C7 l& l9 u0 I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" k0 b; O7 d6 [9 z! ? F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( x0 S: G) k: c$ P% v3 V& H5 W8 f
└──┴─────┴─┴──┴──┴───┴───────────────┘# E7 k2 [2 g2 o: n& N1 P
0 N$ m2 _) M. I) K6 nGigaChip (白版)(只列出与蓝版不一样的Chips)9 {5 N' g# M8 n- v
┌──┬─────┬─┬──┬──┬───┬───────────────┐# {6 m* g+ q6 x4 q2 c& A9 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ?' O) Z; A4 a0 B3 D├──┼─────┼─┼──┼──┼───┼───────────────┤1 \: ?$ ]+ T+ V" ~3 ^9 F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ f9 ~& m1 C" Y! _0 ?9 \- u
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& w/ ~0 R" l4 k! F* ^" T6 W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ m. {$ Q0 q8 U" ]3 i5 b6 u9 i4 J: E│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) H4 q$ C4 K. F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |