转载请不要删除以下信息,感谢您!
, m( Q7 ] T7 G. d$ p, \■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' q4 b; b+ B" T, X1 t# p6 B■● ■ NintendoWorld 站友xliz原创; S4 T/ d8 c1 l7 _& h1 b
■ ●■ http://www.NewWise.com 7 c6 y4 T$ O; ?* X
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% a: x$ Y+ W5 Q/ y+ q2 A- A* w- M- L% u6 I ?0 {9 g B/ W
0 f. p3 X- O% C& M; L: i0 e 洛克人 EXE 3 Blue 卡片组合! a- [- `$ ~- [0 [% d
; \0 ]- @, Z, _
1 {4 r* n6 _1 }2 K
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 B: ?. K4 ?3 J7 V! ?/ E
大家要看日文版的P.A.或详细攻略,点击这里吧!7 {$ {( x1 e C2 x
====================" e! o0 W# u, s8 f8 {0 R$ ~
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % }& }" Q1 P5 E5 t. ?; Q% P
! F9 P# a7 }" F$ N$ H+ i
以下内容格式如下:
* L( _, }6 A2 X, D c& G8 m; h7 ?3 U7 K' T
编号 名称2 ?0 N4 j" w3 {' B) \0 I1 V
说明
- }5 t, i/ v5 |! E1 t# [6 m( \: P$ i/ N) z组合方法6 Z( t( g: z, r; k- ?
---------------------------------
7 \/ Z9 K7 L! s2 o1 L4 t; r01 Z-Connon 1
# @1 |6 y, T" v3 d5 q% d; D6 `Unlimited Cannon for 5 sec
6 t8 O* b1 E3 P, T) iCannon A+B+C, l. m+ G, S9 L: {& p
Cannon B+C+D( r4 k) [9 D& A' g2 m T2 u
Cannon C+D+E9 ~: D8 X, y% l6 T
& S3 X3 O) Q; _, ?3 n02 Z-Connon 2
+ j* F; a4 P0 @1 N: rUnlimited HiCannon for 5 sec
; q( V8 E* L- f3 R8 ^8 O9 [& S3 ^HiCannon H+I+J
4 t% O! c# K, _% _5 nHiCannon I+J+K3 T" P0 X! m; b( L! g
HiCannon J+K+L
. V$ W" z. U; H6 S& M% h" a$ h5 z! X
03 Z-Connon 3
& j8 h9 ~6 }# r9 yUnlimited MegaCannon for 5 sec, L+ j0 p5 ^: t) y) j4 A
M-Cannon O+P+Q
& }# M4 V) U: p! v) F& GM-Cannon P+Q+R9 ]- n; {# r9 d3 R5 b; ^3 z0 n; A
M-Cannon Q+R+S" @) _7 m( G8 m1 E0 Y+ b8 z6 ~
, ?9 y" H" \! O4 l) H% J04 Z-Punch
2 f. |* C [" \5 y7 @: rUnlimited GutPunch for 5 sec u1 O8 Q# ?, v
GutPunch B+C+D8 X+ @5 Y# L9 m% e8 r, ~
GutPunch C+D+E* e( B& J% x# h& r9 Z
GutPunch D+E+F
; J& S" W, D `9 S+ N9 P9 R) u
# [2 \( J6 Q$ @05 Z-Strght& q% Z1 T3 t; _. p5 z! z
Unlimited GutStrgt for 5 sec
. I; U" g" k% K3 g/ x" j$ G. m/ HGutStrgt O+P+Q, L: A( q% b4 [
GutStrgt P+Q+R( n! e+ _7 y8 I/ M7 r
GutStrgt Q+R+S4 n$ o. s1 F7 \5 H2 L7 l* G
4 U* u2 E1 q# C& r$ H+ G0 r
06 Z-Impact
' ^4 z1 i A" ], |* HUnlimited GutImpct for 5 sec8 f/ O2 Z7 |$ N' _
GutImpact G+H+I6 M' z. G; P% B) ^2 @' l) g
GutImpact H+I+J' A# A# E$ a, o
GutImpact J+K+L
$ {- t( m- y8 i, y+ G# _; A: x! `
1 U2 S4 L r+ A) d# O/ y( F07 Z-Varibl
+ [0 \0 K( z% b7 W! jUnlimited VarSword for 5 sec
1 v' Y k0 v' g7 D& @, R) VVarSwrd B+C+D
! y. T% g0 s0 k6 R" S) V1 PVarSwrd C+D+E
! e7 y5 f1 {3 ~3 S; IVarSwrd D+E+F
! c% h1 j' A9 g/ Q' M' A7 {8 Z5 G" I
3 X* C/ C& w* [' _5 C08 Z-Yoyo 1
4 |& t$ c3 P# G4 f, XUnlimited Yo-Yo for 5 sec; q0 ~ b, ^- t% j
Yo-Yo1 C+D+E
; X/ v8 y- V0 m! J4 NYo-Yo1 D+E+F9 n& u4 r3 I' p' P; ~3 B2 J0 o& f
Yo-Yo1 E+F+G, Z C# b' h0 s, _; N! n
N' H# Y& v7 |( Z) e: Z, l09 Z-Yoyo 2
' y: u' q; k1 n8 V% h+ J4 sUnlimited Yo-Yo2 for 5 sec
# l. T+ I; G; k: E9 lYo-Yo2 H+I+J5 B7 k' C# c: w* W8 c: {% U8 i& T
Yo-Yo2 I+J+K
/ D# f7 R+ x" R( |) U. `% tYo-Yo2 J+K+L' K9 Z- p) ] Y& R) t+ \6 b# A3 ^
$ i5 R7 X* C6 O
10 Z-Yoyo 3
' z L( Y7 d6 ]Unlimited Yo-Yo3 for 5 sec4 Q# D$ c; B/ T* j% x
Yo-Yo3 M+N+O' D+ K$ Y( r' @! o0 p' L5 B
Yo-Yo3 N+O+P4 @* n0 j9 F$ X/ g* B2 l9 M5 O: L, I
Yo-Yo3 O+P+Q
+ e& s5 d. Q: ]" e1 a9 D. E* S" [1 i
11 Z-Step 13 l3 s4 z+ E$ ]" | E$ T
Unlimited StepSwrd for 5 sec$ r! f, j$ T" z- c
StepSwrd L+M+N$ p+ B6 J# l3 b; E* W/ L
StepSwrd M+N+O( ?" B" K& S1 G" |
StepSwrd N+O+P
6 D4 D2 e6 [0 V( Y0 M& E' L G0 r; u' k- T; E P
12 Z-Step 20 T+ U( b) F! A3 ?9 f2 q$ H0 Z- y
Unlimited StepCros for 5 sec6 b! [- m* g; y
StepCros P+Q+R- X! g; b) d) t
StepCros Q+R+S |# @% Q" I3 Z% b
StepCros R+S+T n& J9 u: Z' {0 {- ~
( D5 n( S" \3 v. f13 BubSprd
% K6 K2 z' _3 L) m# [0 `8 JAttks w/ spreading bubbles!
. z/ ]( G# n1 f/ `6 `" l9 XBubbler C+D+E
' K, g& Y/ D' z1 f y+ mBub-V D+E+F
, [0 ]# N8 s1 N f+ j& X! s' UBublSide E+F+G5 C c1 V) V$ l8 J ?
Bubbler E + Bub-V E + BublSide E
]. j' u4 `. ^8 L* A1 C q1 J8 {& g+ h n4 s% ]6 x* d
14 HeatSprd
. J( y% X* w3 f5 g( ?0 w; k& BAttks w/ spreading fireball!
- G/ `! V( Y9 qHeatShot H+I+J
5 @/ }, c% H, |Heat-V I+J+K7 q3 M* l0 x; X
HeatSide J+K+L1 P. X( L+ d% t+ L( [& f
HeatShot J + Heat-V J + HeatSide J
* {. I9 o% |$ U' U
: c! n7 b. Y" A15 H-Burst
: J. k1 F2 r5 u. R0 X5 \3 F8 WCreates a giant explosion
" G/ q) u* O) o. W; {Spreader M+N+O9 U$ ]3 ^3 a1 p! {$ S( I- n5 r
Spreader N+O+P
; o/ @8 L' x5 ?; [+ J! y' h3 }Spreader O+P+Q
# F. ?% I7 s8 e
5 h4 W) j1 L7 ^& T+ `9 w16 LifeSwrd
3 ]) s0 i( v; K5 M( y3 DSwings a huge 2×3 sword!4 N% r4 P! w) r. h5 O3 x
Sword E + WideSwrd E + LongSwrd E/ g# r7 v5 }3 m. X
Sword L + WideSwrd L + LongSwrd L$ m0 o' v2 N$ l$ ~2 f' c
Sword Y + WideSwrd Y + LongSwrd Y9 [7 c+ ^9 Q: @& [' Q Z8 b% x
- f8 q9 k& Q7 R1 }# g" o
17 ElemSwrd
! @% i1 c3 U$ L0 B& z& eWide swrd contains 4 elemnts
/ {, G/ X& x+ A4 Q; b; K) w- EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& E$ }/ ~2 G9 A! @( _6 m0 N- S% hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 q0 X- a4 |% r! b) H
h' S& r1 P) {% ^' T# `- A18 EvilCut
7 |8 i* k/ z, K, u+ OStep up 2 & make 4 atacks
0 c+ a% {8 O) c- _9 H3 L! GStepSwrd P + HeroSwrd P + StepCros P
' u4 y1 S+ j3 L& w
2 [, y2 x1 N* Z( K" m4 E- ]4 N1 M/ P19 HyperRat% j: D7 J# r* W9 x3 I/ Z' i
A giant Ratton charges!
$ V6 a! o. e! aRatton1 A + Ratton2 A + Ratton3 A: L' d2 u& a: S. `$ C) r
Ratton1 C + Ratton2 C + Ratton3 C1 P5 d8 t! X1 \! x" K
Ratton1 F + Ratton2 F + Ratton3 F! K, U& l! ?; B- L+ { s( I
0 u* Z- H; V! }2 l1 j; q" x20 TimeBom +: |+ r1 y; s. z& M- e- H M
Sets Time Bomb in enmy area- n/ y! g% c3 \' c0 I) N& G# t
TimeBomb J+K+L8 B; z# F6 i5 Y9 b6 Z
TimeBomb K+L+M4 F2 n! W3 y4 |7 h% c- C
TimeBomb L+M+N4 r: w& X* {* y( W/ A
! v8 f9 @5 `6 a) {21 GelRain, b) E9 Z& j' J/ C! M4 l
Gel steals squares, D0 g' n1 I) n9 l4 g7 i8 R
MetaGel1 B+C+D2 s/ \, W4 N/ ?# S
MetaGel2 E+F+G
2 V2 H$ ?; H8 G4 rMetaGel3 S+T+U7 G1 _' B8 w2 [% | o; C
* r0 z) ]5 ~- `7 d: k22 EverCrse$ J) U7 b3 @) E4 l
Shield chases enemies
0 u% ]$ X( a4 U! PCrsShld1 C + CrsShld2 C + CrsShld3 C
3 M" B0 I- z5 u( MCrsShld1 L + CrsShld2 L + CrsShld3 L
5 W ~, H. Q" \' R! V' Z- H4 s
: q9 x9 H, K1 q: I) l23 MomQuake/ `* E' Z- E" X0 |2 l0 A
Awakens Mother Earth!8 k$ n! A& i) c* S$ }8 E
RockCube * + RockCube * + GodStone S
+ r' f. f8 \ F! @, e2 _
y N3 Z5 _ N8 k X( A7 Z24 PoisPhar9 W& B) E1 A$ }# t2 f
Pharaoh generates poison. q% l4 E- z$ c$ b. \; j/ P
PoisMask A + PoisFace A + Anubis A
@) G# J: d: X/ D6 D, @$ s! ^* E; y1 r& h) g
25 BodyGrd
+ K& j7 ]$ k- P3 Q8 P- [ |: C WBodyguard takes out enemies' a% S+ B2 ^7 S( o. c+ o7 s( {* e
AntiDmg M + AntiNavi M + Muramasa M
3 f, M4 @0 Z1 N5 N; n( v5 v5 l& D4 x% Z+ S) }" W. @* ^
26 500Barr$ ?$ `2 \" l& D) v% W, I+ d
Barrier absorbs 500HP dmg$ z: b5 l; B: O0 j, l' u* W
Barrier E + Barr100 E + Barr200 E
5 s2 s; x e5 w6 [2 w: s5 v' Y p( r/ m4 PBarrier R + Barr100 R + Barr200 R( |/ r, E' X+ w- K) g6 U
; y: g% _' T$ E# ~2 s' S7 G27 BigHeart
, K. r% d1 Y5 \+ S5 X* wAttacks, then heals HP!- |7 H; V! D# j, g0 [! i
HolyPanl R + Recov300 R + Roll R
' U2 q% P+ p5 Q* [, mHolyPanl R + Recov300 R + RollV2 R( j& Q6 F8 x* b. n: @! N
HolyPanl R + Recov300 R + RollV3 R
% ?0 z% ^1 l4 R; Q4 Z$ e
8 ]$ B/ ^; \1 b. }# J$ ]28 GtsShoot
+ ?5 A* T, c0 d* hGutsMan throws MegaMan!
7 S% g5 `' V+ b' s1 X, O3 M, P. ^Guard * + DashAtk G + GutsMan G2 B+ E0 }6 z/ b0 E' G6 t4 n$ b7 Y
Guard * + DashAtk G + GutsMan2 G
% L" y$ p9 V. f8 nGuard * + DashAtk G + GutsMan3 G
7 T1 ~4 K% u& HGuard * + DashAtk G + GutsMan4 G7 ~& b2 [; ^: u7 n
! L4 n7 {$ o( g# i6 T: ^* |7 i
29 DeuxHero
7 b: u3 q; ~; z( A# t" qMegaMan & ProtoMan team up!
4 A. r# e" U( n! l- rCustSwrd B + VarSwrd B + ProtoMan B
* N- m `. ~; b5 n% \* k9 \CustSwrd B + VarSwrd B + ProtoMn2 B8 s! J' r% E T# x
CustSwrd B + VarSwrd B + ProtoMn3 B
/ u( f/ O, n( d0 \& r) zCustSwrd B + VarSwrd B + ProtoMn4 B
3 w, z! b5 X3 C+ P, d- ]
# X3 q3 O/ B$ M6 d% i" u30 2xHero2 V' q6 j. w' R' v6 O
MegaMan & ProtoMan Dual atk8 o4 {9 y# r+ P; c& c2 V0 g) {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, M' e3 n: F0 s3 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' W) v Z6 u7 [. _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ ]7 {: r5 Y2 z% a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* t( j( A2 A6 a5 v& i. W( n' H3 U5 ]
) d3 p# W, J- o+ I31 PrixPowr( |! @9 L4 c$ b( L
3 Navis attack at once!
! N1 b& t7 w: |2 ]6 P$ TTeam1 * + Team2 * + KingMan5 K4 I h- E: `) m" R6 c: Q
Team1 * + Team2 * + MistMan5 M
9 |# M* ?* k: f3 b+ N, \8 C$ zTeam1 * + Team2 * + BowlMan5 B
8 U+ m) s: R* @1 G9 N$ l5 A
' A. F o1 ]$ G8 {32 MstrStyl. @% d" I' u; d9 i* o5 W
MegaMan unleashes his power
3 Q$ j9 L6 z* sSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 m2 {) g- r. x' i$ U' H, K
2 w) w/ b# t/ j0 ]$ R+ ?- V/ HStdrdChip (Part 1)
0 Y# J1 @4 ~! N┌──┬────┬─┬──┬──┬───┬───────────────┐: T: g, ~3 s: l( E; B' Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% _1 _8 [7 [! V3 A├──┼────┼─┼──┼──┼───┼───────────────┤& C3 E) T4 V/ Z5 {% Y" i
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 L/ e5 V- E! @; z' B│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& S% Y+ x) n' K- e
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. J1 B7 a3 j4 v1 m6 E7 d& z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 }1 A w+ N: B$ i% |+ p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- H7 p8 w* V4 e" n! E# I5 F0 O. Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' n$ G4 V) {8 m8 i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) }. T3 H' c1 I4 V$ L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! u- }; x! e7 j& Q& R, Q6 A m4 H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# ~( k6 K" B& s$ B2 v* `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; V2 F0 B# m5 r" ~5 F* ~ K3 y6 ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 N3 D# f3 Y) z1 `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
a' c$ K* m% o. X' _- R4 L│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 C" { u2 \, b3 S1 o4 f/ D
│14 │Spreader│16│30 │ │** │Creates a large explosion │& D- ]8 t; g C/ J
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 s4 B; |( j" G: k% J6 I, g: j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" B" P& x' s2 X: _- X4 Y j3 d9 ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ ^6 M/ q, X3 Z/ k$ t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* m6 F6 V8 w# w7 K│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( N( \2 m3 \- g. W' |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* u- v5 o' B+ D* c! H! @# x$ b3 g2 S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& W. Q9 S. L& b/ U* p9 P
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( }7 g, W2 K! X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; e i( f4 a2 i! m/ v' N
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, I D: Q9 I Q6 [# P9 t6 x│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" a& p( \5 v1 m+ O# b* o
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, I P- Y) w) f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 ~% Z+ {: x5 C+ \6 w│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, |9 p4 ?# w# m+ @- x4 a. K% ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; b7 T/ m2 W1 D+ g! q1 ~% |) n- R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- ~- C. j7 H5 h5 p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 A! Q2 y4 v' E
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" ^2 h/ Y& F) z- ` q0 G% l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( z1 R6 O* r5 V; X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; W" ~$ ?9 S# d2 C' \4 A4 k│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 h3 B1 |' n! p' j
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ X: u+ Q* E. P$ a; q/ j% r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) g+ `7 T( ~5 M! H: J1 _# i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; F3 y. C1 r$ y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 @6 j# v+ J1 x7 f4 K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 X$ v5 k) b: t! j2 b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ b( ?1 ?; T/ r3 m9 J+ M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 b4 L6 J! R2 F* A# g" x- d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. d6 p. |6 q3 y8 Z) }. X* R│44 │ShockWav│10│60 │ │* │Shock through enemies │- n4 H9 v' ~4 P: D1 \% m) N
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 f9 W. x# ^4 ]2 i2 R8 g$ L4 i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
P) `# Q! P; O│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! A7 V4 s& J3 z; z8 m/ o% z0 P
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& [5 f. | O' m( w. B6 l0 H5 \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: H8 K" }" h3 {* ~$ b& F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! b& \$ d1 V' J; ^. v0 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. \% l9 l2 h2 r* x9 R│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% c6 F/ \! S% X, g
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- d9 N. B6 B1 r1 g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) a6 O7 E; `! a/ G6 D│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: u/ E, d& Z' v4 B│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 ]8 U% R! U+ |' J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; M1 K0 I' A2 g! z+ R│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 i2 D# Y9 o o2 B% G7 q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* h a) }2 z5 E7 M: Y$ c ?% @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 Z8 B3 _( |) p8 _% Q5 w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! b# w2 `4 _: a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* Z' t" m ^3 J4 z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 _9 R2 i. }0 O! j6 K3 ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: d/ M* q, U1 \$ E: K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' B% {% V8 b# C4 ^│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* F/ S8 P5 X+ h1 e5 h7 y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 p \# \' K$ G. I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' T( N; f1 G. v( D, X, W7 q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 C c/ }, Y& p) a# @. e) r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 L( z9 P' f' C: P' M6 |8 X
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ E) K1 D; ~0 o. s! ^2 U0 g
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, r3 z6 C" \* J6 I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ `3 m. c8 o; r% L! \! N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- A5 E, T/ V/ O( K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ H5 |- G$ q) m E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 j [! P6 }! r2 b$ u6 M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" C1 e1 C! @$ Z8 y7 f- r0 a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 m% j( l1 t" x! X+ ~8 B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: P+ n! q. K# ~5 X8 m, i% q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 u/ p' ~0 _7 `0 R1 Y8 ]' F, E7 T E│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; J/ x' A7 m; I8 c( E! i4 b- @5 V( x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: } P( _0 \$ Z1 F; u6 O" U- ^
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 }, A, O" P1 k+ \5 |: l% L- f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 x4 r2 z( Z8 W- C! }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. b! c C% S0 h" \/ v0 K+ f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- p: v2 f% f2 C" k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* R* J4 O- `6 d# g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ q5 n, x- V5 b4 X2 Q. V" }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 [- f; x& Y! ^0 {% W8 ^3 T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. ~) s0 u( ^# Q7 o0 ?5 R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 V4 G# V2 h- K8 a│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │: q: T: s" g8 P3 C0 Y) l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ W2 q+ F" S# \4 Q! u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 S" k3 _- a1 w( D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ s8 x$ q9 X1 z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( q) _$ s2 W2 W8 C7 D( o3 ], ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 L9 o* I$ p7 N. Y. [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 _. P! a( u& x/ J+ I: M6 @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 g) ]: @5 Z- k& m; |, }+ B. k5 U8 U1 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" w( b' `1 ^ c& g [
└──┴────┴─┴──┴──┴───┴───────────────┘% U" a" y3 `9 v( Y: c
( Y7 C. ^& P$ k
StdrdChip (Part 2)7 I& K3 W! V+ N, n% Z& S6 [* x# a% {' u
┌──┬────┬─┬──┬──┬───┬───────────────┐
) J! l6 P/ x3 q6 t* s8 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │) Y U$ E, T3 V V3 @1 [
├──┼────┼─┼──┼──┼───┼───────────────┤- b D) z) k: e9 m% z: b1 f0 v/ f# L* S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 k6 {, M9 ]! }! o; B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 h0 i; J' U8 s% [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, y) T6 W: l' b5 [. Z9 B2 S
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- v$ ]" j- P+ v│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" }7 X- @9 _1 z( }' n2 |7 I
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 b9 f8 v. H i0 F% U& C+ p4 Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, k) R/ e9 N% a+ {$ `3 f8 h3 e3 w3 H/ S
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 U- A! Q0 [9 o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" o( g( h: L4 x( j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# b/ u) [) t3 a. @+ [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 j. n# S/ h; h( S5 x+ l: V) J
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& k7 t) l& } `3 l: _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% C7 ~6 M/ w- E$ D0 W( A& A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 l8 j9 Z* w# _ I( {) X0 n# D* C│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 a M7 ^$ W K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 K# E1 _1 D& J8 j│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 z7 X6 M( Q6 @8 }/ d$ j! X8 q9 ^
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: Q8 C9 n2 E, O. B5 v
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ u% y$ Q4 w8 B4 S, b2 s: X
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# o" ]. E/ e9 _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ G T2 G2 L+ D1 H% O7 F, E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) v2 H I5 E0 H3 D
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% ~2 m$ m: V; f/ t+ E# V! G
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 ] ^! w" G' {& o/ F│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, j, |- [! l- V* K" k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 x% m1 [2 t) q
│126 │Rook │30│ │ │*** │Protects you from attacks │3 {8 V- O# }3 }
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 f1 W; S! G& {9 J* W* l+ Q, @; @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, t) D e* k2 A1 y I F, B8 f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 f. g; E1 q9 g│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. h+ A' ?! y. Y5 e" D│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 [, D0 A& I3 |│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% V, R7 @, x5 q) m( \│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 f$ H: s& m3 w4 d U! h, ^8 ^; T│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) P( R2 p* V8 Z. R T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, e: h2 G* D) Z9 i+ j
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ M8 U0 i) p4 Y, G- v$ s- _4 t0 U, i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# b9 T4 @8 v/ q+ C! x! c* q- W│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ H% X, W/ T4 C+ K- X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- e p6 q6 x: A9 p│140 │RockCube│9 │ │ │* │Places a rock cube in front │# u* G: u2 \( J9 \5 i
│141 │Prism │60│ │ │*** │Prism fires randomly │- J- p, A k A$ c' m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │" G9 x; ^6 f0 n$ D0 z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, V, ? Q& W: s c) Q) a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' a7 W3 T, e; }7 S! k, X! [│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% V& F% T* k7 L+ I2 O
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' d* W3 z0 Q! I) h: b/ i3 N│147 │Recov10 │5 │ │ │* │Recovers 10HP │# r' }$ \" N6 J$ W! H2 H2 o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 t) @7 H: T; i9 Y1 g│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 Q; i+ ?5 Q. A4 m3 n│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 }4 b( u6 t2 o9 X# z: [7 C5 l0 k│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ Q; A1 M* i+ ]) \' f│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ D* y ]: R& Q7 h│153 │Recov200│65│ │ │**** │Recovers 200HP │
" g% k& U; q$ Q" I' H; v│154 │Recov300│80│ │ │**** │Recovers 300HP │: r0 Q: m+ r4 k6 z9 \
│155 │Repair │8 │ │ │* │Fix your area's panels │
+ e% W3 y! ~8 V1 N5 M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- |* m6 r0 [8 p$ @& ]/ {7 j│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 D& I! ^% d( r Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" n8 ]( _* i7 |* f1 K5 t1 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# m6 b( B% r7 s* G5 Y1 D1 |6 m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 X' w; T' S1 F: C0 H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ @) Q# e8 o( F: I" U5 r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# S& ]& O) o& y& e/ X7 Q. }4 x│163 │Invis │11│ │ │*** │Invisible for a while │
8 E2 P1 ~. F3 F$ F│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
T% G4 d( n/ _- Y: `: f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( R" Q( f; A' B( H
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" W( `. r8 j' R5 i1 D% N* B: D5 L
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( X- A% q5 U: |0 L. {+ g" A4 p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' N/ ^, }" F- x8 B
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 S# E1 X: n: F│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 ^' K, z( T0 w# ]) u$ q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" G/ k/ c( }0 x: a5 W1 T; y( O! Z$ V
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* [7 F2 ^* {( V
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" q) [8 F/ ^* o8 p0 k│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; Y9 i$ ?, u3 K/ f* u* g│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% [; b$ Z$ ^; E) {: g" @: }# t; j9 C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# U1 a, g0 ]9 H8 S$ H- f" F2 P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# @5 M+ f, n6 X6 w/ T2 l│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 y3 P" N; t8 r: s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 N, Z. P0 p- b. Y: f
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. s* |7 M& x3 t& U/ u, K+ S$ r- o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 k9 D$ t2 V2 x: b6 b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 v0 ~* G r# h
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ J5 e2 N8 I# m# \5 W) \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 W& v: b9 X [4 D9 ^/ c
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. U' Y$ X& T9 c' P) L│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& l5 Y/ H8 ]* k0 T; V% X+ L0 b│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 ?4 W7 Z8 O4 z) t9 r' y6 ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 P$ P* t" I/ M& t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 p: F# F# h# O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 `0 X! a7 s6 q6 S( l9 T│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 S2 ^: E9 l7 e) w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 V: R4 [2 [* z2 ]% I: C* m% z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ o; E, u$ `0 N! m9 g2 A3 O
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# b8 ~/ y7 _" A4 N% K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ s |4 b+ i' e- H2 w( k
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 x9 J# L( A* M$ @3 X) q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 }8 i* ~8 N0 T7 E1 E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ h! I+ b4 u0 o│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 d) x E9 I. `, ^5 Y( K; P│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ ~1 ^* ~% ~4 z+ O* E- Y1 ]
└──┴────┴─┴──┴──┴───┴───────────────┘
6 g- y! l" ]7 |
8 x- S+ q5 o+ i- V' h
9 b8 [. P+ k( X2 k' iMega Chip
. _- d: K# B* i; U┌──┬─────┬─┬──┬──┬───┬───────────────┐
% e, D2 S/ v3 v8 M/ u8 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │: M: p( m( H% d1 D- H
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ y3 f; O/ @+ G! B2 e: R│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
\. ]3 j+ y1 j: \* F│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 G' G. d) Z( |# d9 C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 W# C( F- _9 J ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
V" E' C6 c2 l; R9 L: g│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: c' u3 C, e) E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 @' l/ H+ R4 @2 b q$ M# |5 w |
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- x0 u2 W. ]! t# K8 \3 X- H3 r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; G4 I/ N0 J9 j! @7 k* T│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ D2 U) w/ m% ~! T7 ^) S
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) r E+ y$ x1 ~; ?- D6 E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ A$ g4 Z. ~% [2 m' V, }│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 i6 a$ ?" J8 n9 q! E4 ^# A( q9 E( P1 V( o
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 j2 @/ q- N, S- O3 f, A9 D
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, R" K6 W1 k ?3 ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 I9 w: h2 u5 C/ M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* H' ^9 \" I: W6 F8 D; k+ T
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! o/ M9 n* d0 u/ Y2 v7 Q& a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ x8 \* k- @! j6 h1 H│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: q# y/ `3 y$ j) X│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, K/ s3 B5 Y9 c( x( |│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- E" Z7 O' u) j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 ?- O( v8 \( w$ X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) R5 h- h4 Z) x0 F1 s1 f: f8 H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# |' { d/ U6 x0 F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% b+ _9 T' S& t7 g" f- Z( [│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& E; ?% F* `! Z; u$ ]- ?
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( f2 M6 W4 m2 e6 F
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 V$ n4 ^0 v" j B: J$ o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* X8 g9 S; i3 Y# ]3 ]0 w. ^- G│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 ^0 o. ?) j, Q. Z/ M% u
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 h4 B6 |* r& r- | ~. o; F1 `/ o3 P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, U2 w: J" s: B2 ]0 i
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, o* k4 s/ y# H6 z! t│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% K; N1 L- i& J8 j- V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" g) c. S3 o7 V2 l; H8 y3 e) S/ P# s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ H) \. O6 A5 L5 e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) S! V$ m! R; E, T* D5 `* N$ i
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 x- u0 Z, Z& ?2 J! c8 C
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! U! n! W) ~! \' x, S$ |
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 j T; h# Q5 U+ g! {
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; f; Z# Q1 ~3 |0 s/ ?- h/ s
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ p$ g: ?( N" k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# X, Z9 x! r- |6 [0 [. \& f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, F1 m& p8 q, [7 f% H" S$ U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 i5 [3 N) I' h- |
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 l/ S1 }' H* c- C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( y. Y0 Z- ~' I( @ b2 N4 x
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 }+ r( r4 v5 B$ n; r' m; a
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 C( b* o6 u4 B3 ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 q2 E ~6 E+ W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 ^8 t) ]" p1 J/ S, w5 D0 \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 A4 L5 v4 `$ W- R) A* A* r* g1 \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% b. U: w5 s9 d7 h' a7 Q4 [
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ [2 }: j0 C2 F" b9 d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. m: d2 N% |' \- w, s, _0 p W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" Z- F9 X7 x7 ]/ n) s' A5 M$ g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ y$ x- w0 H1 |; m2 y, c
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 l: a, r5 o6 i5 R) k3 I
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 M( B9 w! ^) R; l& c. d# L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* p6 q7 u" j3 |7 t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 S g9 j8 }' R0 m3 K. J9 M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, W4 t: }% E8 H6 Z) Q% J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 B9 ~5 g0 {: m. Z! g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 z8 ^! J: p6 y4 l0 l0 B/ ?, m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" j% O' C" ]8 M6 |│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 r; E" m( F. b' d. Z9 H: r5 `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: {. t& l9 b1 @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 L7 B5 _) y; m" k& y s
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ ^. n% g I% I, W5 @
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 V0 g7 m% X9 w+ l$ A
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; f5 X0 o; I! i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" Z3 Y( Q' x" A, B0 q; U* N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, a6 L& W0 h d│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 M" D4 t/ M) ]' [' J: @/ n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 l3 {% ~7 R1 v& J5 d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. _* e; J* ^' u, s5 F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& k* X# l/ {3 i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# `& V [" D( Q9 R* T" h- b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. W; u! C }, [0 ]
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ `# S( \0 c" m% v u; ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ \, h o$ t4 m+ E, N" g3 ?+ L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: V5 T. v2 T1 J0 G
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 e1 L- m) d. x. n$ O$ l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 ^! x* [% X$ c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ o5 e5 a3 P( E7 y: _* `+ O└──┴─────┴─┴──┴──┴───┴───────────────┘
0 i4 v2 m" N& U
" f6 l* z- r* e8 i* J# y" @
5 [% m) S0 i- `5 W: ~& ZGigaChip (蓝版)1 i" T( u$ \$ v- W# {5 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) p$ X1 p* C' ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
- f+ w- d! Z) T; u├──┼─────┼─┼──┼──┼───┼───────────────┤5 v/ O* y3 S v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 ` u; d1 @3 T9 G4 |. J' r E- W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ c$ c3 @# Q7 M; T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 M1 `& C- q \$ f│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ t2 h: j0 i9 Z; J
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 [9 g6 G8 t- d# q& r! p│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" {3 ^: p" y; o8 c% ]) R: c- ~. ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 `$ h C8 i! D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ T: d6 K3 u% j; w7 D2 O" k& N
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; C' g0 R7 y0 p8 M, n8 R$ Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ O D$ k8 H, M' }1 w- J; Q: z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 w9 W. E1 a7 Q3 o$ u% E# V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, x% | e1 b/ h6 U. T- l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ r( r: B. ?- X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( N9 w+ v4 i. o9 `0 E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 r1 F7 d" m l6 N" q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ g. ^; F# T. c1 O, [0 p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 D& r* N# }8 k3 m6 R, u3 I
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; K+ H; ]2 H. c2 r: I6 Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' u4 V H7 Z, d* S3 Z. U- i
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" x0 v- U+ W j% T0 B' P: S i└──┴─────┴─┴──┴──┴───┴───────────────┘
4 l7 |4 w! V/ q( A& t8 M3 z- I
: D3 }7 ~# o% f, c/ EGigaChip (白版)(只列出与蓝版不一样的Chips)# e. A( O1 k6 K# a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' e+ U, }4 y% @ k2 g& v& {, u│编号│名称 │MB│攻击│属性│稀有度│说明 │ K( Z/ C) ^. c1 q3 T J
├──┼─────┼─┼──┼──┼───┼───────────────┤3 h1 H& e' } G8 ^* d" f
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) }' c4 B: J9 C5 i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' ^1 F* o6 Z! `* S2 i│4 │Balance │60│ │ │***** │Both Hp reduced by half │% u$ g% `- Q9 r6 Y3 l9 u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; Q$ J7 k" b: H/ J# L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |