转载请不要删除以下信息,感谢您! 9 Z& y9 T/ \2 ~
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■● ■ NintendoWorld 站友xliz原创$ s6 ^( |& x' }" L% `
■ ●■ http://www.NewWise.com . y% u2 S7 G5 D- F6 J- A
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洛克人 EXE 3 Blue 卡片组合
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V9 b. w# T6 |- b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 D% y7 ^& j0 ?2 e& v6 j. H: h" C
大家要看日文版的P.A.或详细攻略,点击这里吧!
- e6 a( r4 g' I% A====================- `% O( Y% H' |! q3 p4 k+ y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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0 R' E0 Q2 F% j5 h; a. P0 R9 P以下内容格式如下:
1 g5 y+ j; S4 i' g3 r! r7 U) L/ x8 `; t6 M, J3 D* A
编号 名称
- P, G+ e) n/ ~; J% A, G说明: s' J2 ?! F) X z! `# n
组合方法
7 Q* x1 N# L& b& r---------------------------------
% m. {0 t% S! w01 Z-Connon 1
0 f5 Q6 A. C% S& `* ], JUnlimited Cannon for 5 sec" `1 o( ^8 Q9 A3 \
Cannon A+B+C& V2 \# z+ w& J8 }$ t
Cannon B+C+D( z ?" h% x! f9 k% B
Cannon C+D+E: ~" D! v. |8 W' d* o! o
+ m8 }- U% k" f! Q, V4 N- O( S! E02 Z-Connon 2: L6 s/ b$ |- b: _8 ]& S! r
Unlimited HiCannon for 5 sec
2 J8 X/ X |) M- O) A+ h( r9 _& `! JHiCannon H+I+J. {, K, r) ` O/ x4 S0 {9 C7 y
HiCannon I+J+K$ ~9 V {, p7 ~
HiCannon J+K+L8 d5 H7 A. j% q
- n; ^7 v1 g# p4 _. s3 S0 Z; t03 Z-Connon 3
! K( _6 J) C9 n7 o7 qUnlimited MegaCannon for 5 sec
3 X; W. Q/ j2 Z" ^! [4 N: r( qM-Cannon O+P+Q
1 t4 I) A4 Q1 V1 x3 ]M-Cannon P+Q+R
8 B- H2 p0 ~( \2 Y1 P* v2 y6 sM-Cannon Q+R+S
$ {9 v$ w% ~6 @! @9 G6 u" u
: X( p$ u3 T2 ^9 y# U# E04 Z-Punch, E: U9 L$ D* R! W9 F
Unlimited GutPunch for 5 sec# n0 M% i2 |' I, Z9 n( G
GutPunch B+C+D
( z( L1 x m( u3 U. ^7 HGutPunch C+D+E/ ^$ \: L: _$ Q* Q
GutPunch D+E+F) p4 h1 n R+ g. z f; T& T
& N$ |& U) T3 w9 u3 V; u05 Z-Strght( q& @1 `; n8 Z: i
Unlimited GutStrgt for 5 sec
' a+ _0 u* V: \- Y B& C/ JGutStrgt O+P+Q
3 m9 P' @" M% z' G1 N5 LGutStrgt P+Q+R9 A( j+ H6 d- `6 E D0 k8 q
GutStrgt Q+R+S
; r4 Y% K* P$ D+ i5 j( L ^. r G/ ^$ x
06 Z-Impact8 q0 p* Y" D: \0 |9 k7 |% i
Unlimited GutImpct for 5 sec
3 w+ t/ S: P; j. o" A3 j8 w! U6 oGutImpact G+H+I) i& U3 h9 T, t
GutImpact H+I+J
' ^, S7 n+ n0 ?, RGutImpact J+K+L
9 g5 F* u: n5 Z, O% {8 U# N& O$ s5 x& ?/ S1 e- Y
07 Z-Varibl4 `5 f2 f4 m! t& Q( e3 U
Unlimited VarSword for 5 sec
4 b5 Z6 m7 l1 i5 Z5 F0 pVarSwrd B+C+D# U! R/ G' R* @& H6 T% r
VarSwrd C+D+E; o; t# j4 o$ p3 C8 R: G% j& D
VarSwrd D+E+F1 U& b4 P% t. Q$ H" {7 x
( p0 @" a- f# Y$ I) k
08 Z-Yoyo 1
5 A, E% A, \; D8 o3 v' dUnlimited Yo-Yo for 5 sec
) w S# e# B+ |! pYo-Yo1 C+D+E
$ Q( g3 j7 v6 S& j. s1 AYo-Yo1 D+E+F
( C1 \% K" X8 q {9 FYo-Yo1 E+F+G
1 B0 o: Q5 |2 @5 a' w1 L m+ s( _' D& h9 r: w1 c1 I3 [4 q
09 Z-Yoyo 24 C0 S7 F8 o9 A u) z2 C4 ?
Unlimited Yo-Yo2 for 5 sec
: E9 @& J" [+ ^$ J: ~Yo-Yo2 H+I+J4 a' o+ p; s5 _* I+ M N
Yo-Yo2 I+J+K
4 N, b; ]) K1 z! `Yo-Yo2 J+K+L
: ~$ k @0 S k
. F; ^) q% ]: S) P9 I4 r10 Z-Yoyo 3
# w$ I8 ~& p0 FUnlimited Yo-Yo3 for 5 sec5 b; W1 s. l! T- g6 q; K* K$ @
Yo-Yo3 M+N+O
. m5 Y) q, V( z4 ]0 `; OYo-Yo3 N+O+P
; W5 w& q0 e' F) R! EYo-Yo3 O+P+Q
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0 e2 p$ l. G* S. V4 x4 Z11 Z-Step 1
% p! ~4 |0 H5 \8 g/ E# FUnlimited StepSwrd for 5 sec0 a& R$ v4 l! s, J- i6 h
StepSwrd L+M+N
. ~. G G( K: M5 E( j5 j6 \StepSwrd M+N+O
6 N/ @7 c& Y9 ~0 kStepSwrd N+O+P
4 E2 }/ h0 l H- A3 z, s. ?
) h* E- x* q' A+ s, g) i% b+ ^12 Z-Step 2! S2 y: H9 |0 I% F4 A# ]) j
Unlimited StepCros for 5 sec) B4 Q, T0 \" p( i* U* i
StepCros P+Q+R
7 G: a& r; I2 D: zStepCros Q+R+S0 Z6 P, K) Z; ?+ w, ~
StepCros R+S+T
7 K" F+ Z+ B9 a. I1 ]0 M2 |/ C: y
% x2 ^, v" Q$ \6 h13 BubSprd
1 \* R/ v7 d8 M: vAttks w/ spreading bubbles!3 j. |4 R/ Z( T4 i2 _
Bubbler C+D+E
) M6 Q5 S+ s/ m8 J1 m- S0 K( pBub-V D+E+F& @# f) O. x, |# A& p4 C
BublSide E+F+G3 z& y# B0 J# d2 X# P0 R9 U' v
Bubbler E + Bub-V E + BublSide E
& f0 l7 [5 ? K1 ~2 h& N
' ^% v7 N( E( H7 L- s' H14 HeatSprd& B& P- n2 m7 }+ a& O9 D
Attks w/ spreading fireball!2 Q% a' x- Z+ y. k' L
HeatShot H+I+J7 w% ^# X3 G; p, j; T- u4 l& b
Heat-V I+J+K
; ?7 S/ S: a1 _8 N1 ^9 hHeatSide J+K+L
" P1 n% w ~3 q2 _; ]HeatShot J + Heat-V J + HeatSide J
, i# a8 L1 A& D0 Y1 H' }- l8 _7 I, J' D5 L+ H" ?2 \
15 H-Burst4 s4 q7 B X# s! K' `
Creates a giant explosion
. P2 t- K8 h8 [Spreader M+N+O
- h- ~. P% v- |: _# d9 ]% jSpreader N+O+P
. C }: I) Q) @, z" q7 @ |2 ISpreader O+P+Q
/ N" b8 S& {! c1 `0 u( s+ y' g1 N& S. s7 @
16 LifeSwrd6 v; K) c+ s5 ]& Q
Swings a huge 2×3 sword!! i4 w* G5 S1 O% N
Sword E + WideSwrd E + LongSwrd E9 Y. j' D5 Q+ f' {4 w7 G% p
Sword L + WideSwrd L + LongSwrd L. p% i! x( k/ g5 ?' _& t8 h5 Z
Sword Y + WideSwrd Y + LongSwrd Y9 F. i2 |4 Z5 V- f7 `% A- s
/ J+ X+ J" N$ B17 ElemSwrd
! j- T% q5 F' w4 ~& c/ [Wide swrd contains 4 elemnts
( Y2 R+ b6 W! H; t0 J( [' z; iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ M* k9 w: b X) m# ?4 AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ j& B8 Y" s' w' K# S# x% b
5 P! V& ^; N9 L! V/ y6 ]/ T18 EvilCut2 W! D) `& l$ b: @% w
Step up 2 & make 4 atacks
. g" [4 X0 W8 R) R5 B" FStepSwrd P + HeroSwrd P + StepCros P- G) X- K O7 p- K' |
6 a. a e2 H9 b19 HyperRat$ `: l1 U1 {/ |. i' A
A giant Ratton charges!
# O# o" P) @ k. r7 A" JRatton1 A + Ratton2 A + Ratton3 A
6 E% m( C0 o# B4 ~Ratton1 C + Ratton2 C + Ratton3 C* g a, H, Z6 i# n( Y
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
5 _" q* Z% s, k4 k2 w3 {+ HSets Time Bomb in enmy area
( v" t8 a' ?( y5 nTimeBomb J+K+L' d% I* m5 f" ~: p4 U, K3 i
TimeBomb K+L+M
$ {" Z/ K6 {9 ]+ m3 rTimeBomb L+M+N3 ?+ \( T8 {4 P8 A
. E5 E5 K* D8 Z8 G/ {8 c* n21 GelRain
; ^0 l3 x `2 c! aGel steals squares
) k8 Z8 c5 [- [' l. vMetaGel1 B+C+D6 g1 a E4 E) V0 I) o) n
MetaGel2 E+F+G
5 e' y; a# ?8 n# M5 s! K" k& M6 a: S6 eMetaGel3 S+T+U
# I7 f1 ]% X3 y" Q* s* N) A
* [; F& n9 y, B( C/ S& P0 ^: o7 k22 EverCrse: H; g$ _ E; V) [# `) t9 ~
Shield chases enemies
# a# |4 p1 s# n/ JCrsShld1 C + CrsShld2 C + CrsShld3 C( w+ F" w* z7 w2 ?: g2 w
CrsShld1 L + CrsShld2 L + CrsShld3 L
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) T' o6 _ _) _5 q$ y/ k23 MomQuake& |* Y' p7 Q" `: X4 L
Awakens Mother Earth!
: q6 |9 |' b4 o9 n$ ]: NRockCube * + RockCube * + GodStone S* l* t! `: C. D6 T8 L0 \( C
a3 v: e$ H+ g24 PoisPhar
# Y7 G! Y1 l& C! }Pharaoh generates poison
- L9 U, {$ y. O% E1 YPoisMask A + PoisFace A + Anubis A
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3 | k) J3 l* R k1 o( R25 BodyGrd
. I& L4 @1 p5 q" Z1 _5 HBodyguard takes out enemies
3 ?6 t/ y6 l k$ K5 PAntiDmg M + AntiNavi M + Muramasa M8 L$ m* Q5 a @- q% A9 X5 S# c
0 m" N$ w! A+ G" D% H0 N: w26 500Barr, Y" s9 d3 {# F% @1 H
Barrier absorbs 500HP dmg
2 f8 S& i2 j. I2 f7 ABarrier E + Barr100 E + Barr200 E- W+ B0 N4 [2 P; x8 k S d9 a: V$ r
Barrier R + Barr100 R + Barr200 R6 F! T- F- t- l% K
0 e2 P6 Q/ n# v+ M5 F7 N0 R$ [) P27 BigHeart) j2 y6 B. X2 A
Attacks, then heals HP!* a7 Y& `" y/ J- Z+ f% f7 K7 p
HolyPanl R + Recov300 R + Roll R
4 E" ]9 P8 e% `8 a7 T) N PHolyPanl R + Recov300 R + RollV2 R; q, F! Y6 Z% V+ N0 r; F
HolyPanl R + Recov300 R + RollV3 R, g' u; P5 s4 B: x6 c. C
! P3 f$ E: O' [. C, Y3 @
28 GtsShoot, ~ X& F6 e+ p/ c
GutsMan throws MegaMan!
% V5 s4 {# {7 ?# K) WGuard * + DashAtk G + GutsMan G0 N. F& M- o6 t" i7 a
Guard * + DashAtk G + GutsMan2 G; n' k* b0 K. ~9 ~9 y# [
Guard * + DashAtk G + GutsMan3 G! {) r. Z; F; `( P
Guard * + DashAtk G + GutsMan4 G: }: c7 N: o; O& U7 |
' \ S1 p. T2 t6 ]
29 DeuxHero) p r6 a) s( Z' F& k& K4 x
MegaMan & ProtoMan team up!
: P1 h( }. ^* [4 _1 @9 k2 f8 i. vCustSwrd B + VarSwrd B + ProtoMan B
9 u+ E7 c6 _3 t ^1 k; FCustSwrd B + VarSwrd B + ProtoMn2 B0 w. S- \/ P9 ~1 @; J/ E4 [
CustSwrd B + VarSwrd B + ProtoMn3 B% y& v' T# Y o5 e+ p
CustSwrd B + VarSwrd B + ProtoMn4 B/ p- Z% e. i3 ]3 {4 G
5 I( Z. r& l) w, ]* _
30 2xHero3 e! p- y4 @5 [. u
MegaMan & ProtoMan Dual atk
& Q, j7 E i7 b" KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 I0 [$ ~& B& {, @- Z' a$ R# a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B U0 T' x9 l. Y$ O8 @, c4 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) u) Y5 n( |# _4 I( vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% v6 q- f1 _& g: u& H
/ l3 ?' u; ]' ` a- m4 h4 ^
31 PrixPowr
: Q2 F6 _5 Z" W/ V2 R* ]# s- } ~3 Navis attack at once!
& I6 Q2 ^9 i5 H C3 p6 ^Team1 * + Team2 * + KingMan5 K
$ k5 T( ~) M3 }5 i% X" ~Team1 * + Team2 * + MistMan5 M
7 ^5 E/ l0 @6 `0 e3 z( w/ U2 ~Team1 * + Team2 * + BowlMan5 B" J1 M" w% e& \; Y- R
2 O, e4 E+ n- P9 [5 r$ s5 Q32 MstrStyl1 d% @3 \2 \9 z$ f
MegaMan unleashes his power
& J/ h, R& g% ISalamndr * + Fountain * + Bolt * + GaiaBlad *
, a( ~; y# r; e$ q/ R. S1 f- c# U: C( m* q5 V& x3 ?' j: l8 ^
StdrdChip (Part 1)
$ D8 g7 n& A2 J2 k9 r┌──┬────┬─┬──┬──┬───┬───────────────┐
' V: ^8 k9 l6 w! I. q6 H│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 w# p! H. |: k0 P0 e├──┼────┼─┼──┼──┼───┼───────────────┤
% \/ D. H' u+ Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ k& [) o7 ~9 u3 e) Z$ o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 C/ v9 z- a# P. I/ k4 L2 }+ s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 u: b) M4 u# L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- z# [' k: v" z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 \3 a" N3 x+ q7 B# J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, x8 B+ l0 Z9 L│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 J+ V; T- \* q" u5 i& i% x│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' L- E* E4 M5 S# }1 @- g; o3 N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! q3 A: j5 \% U% F& k/ k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 b3 A4 x4 J" M. o2 C2 B, T1 B
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ t$ ^; A& Q0 g3 j- X) R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
r7 \ N, A, N$ Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& ~ [0 s- E0 k$ f8 H│14 │Spreader│16│30 │ │** │Creates a large explosion │3 L; o A, \; T' [
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 |& B7 l+ Q" U1 b│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 q5 b- e! l' [" l
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. N9 `; Q4 H1 ]1 v& B) A0 F
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 I7 ^& E& y$ `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: O5 D5 I/ O* ]: a2 U' |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 i! j! j- N' l6 J Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 H9 u, b5 w6 m# k. {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 R o/ F4 [- z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! l x, _& f: \- k7 Y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! G* b3 K4 o& `& G│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
F" V" V4 C9 C( I. I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 H- D7 Q) I( J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) I4 \4 I2 p* L% n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! y$ x# {4 q" L1 t5 J' U; q, r& W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- S" ]. z) @* g9 b7 d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) }0 \- _+ D' s" U, Q: ?, y6 X5 y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, W, _3 c% `+ v8 P2 `$ y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 ~: K- N6 k* f8 b4 A3 z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
M% O) d, B9 z& H& p│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
F# I+ h% S& i" `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 S& n' \; O5 A# U% C) A* H( `# D* I
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 {' }# s$ ~: S# k! z% T, m y# F│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& L2 I( H8 O8 p6 M' m│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 ]3 {5 V- ^4 o/ ^│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' t! ~4 |/ f+ E$ l: U
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: W6 T/ H& h2 d" P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. W2 \/ g5 q# N9 d4 |/ P: Q" p: x│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 O" d4 q( v5 l' x+ H0 {" M│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- v* N; O' d# I│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 l/ m$ v' ]! a6 g" s│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ r2 \- N" n9 ]3 ^- t/ P│46 │DynaWave│42│100 │ │*** │Shock through enemies │
u# e$ H- j6 U( v/ E; C" k$ h$ `& m│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ g2 V9 x+ f! x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 D$ J4 n: n8 }. F) b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ c. I8 G" V" Z8 @( c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ I2 x. a5 J6 t1 a│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 x5 f0 t( j2 W& y! S8 d. r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ F/ \9 z5 W) v" i* S9 a/ Z7 f│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) P* ]$ D7 C' P: r4 P" ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; t5 M! R, d1 b; U5 e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% m" W9 b+ k' t) g) @" x6 B* w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, H* r% M: K5 m( g- b) h7 \3 c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" Z7 w3 I4 @0 S- ^( F9 i
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# m3 } m" ?( U" I│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; p6 c t+ s! y( v9 V9 f
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& N0 F$ R: F. D/ p8 ?6 X$ k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" p3 P, d9 A3 |, [% m
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( W+ H! P8 m7 h3 u! `) N
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, Y T+ Z6 L; E7 C9 o│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 @0 @( R" X% |' U3 s ~3 D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& ?/ ~7 z! T" K( i# Y# f# D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 i$ @* Z; W1 M w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& I/ F$ n8 ?! i
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! M; l; @0 U3 b3 X/ I4 _│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' R* d. d6 X. {" o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" {% j! O5 }: N z& E$ P) k6 O; ^' O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 X/ Q+ \; a: z0 b) g& R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 Z/ C# p5 Y, L2 g+ J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 U5 E$ ^3 J2 G% T; `. [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ ]* _% J* @" c" |& q( X8 F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% C6 S" \7 \$ o5 Y1 l5 s2 Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 S j" `1 z0 R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: t# \! w5 U3 ]+ @6 t3 s│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% V* x0 `. G. e- o( y7 U% v7 {
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ y/ g h% J, D$ m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) ?9 N: I- m, R# s8 C. z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. F: L" |6 W6 O$ y4 A- R% q* D* v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 i' `; {: \" C7 q6 k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ i7 W9 O9 q+ x6 G1 O2 O9 C$ s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ w. n/ Y4 v. v" e! A1 ~' A5 I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 R7 h% B/ S5 Y! V- M1 T p│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 q5 P' p5 b I7 d1 I' I; v│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# C9 S. l1 N2 F5 z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. I7 {- [' j" z; L6 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 q0 O2 X1 E9 }4 W; g. i* ~1 M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: \6 Z" o; C& f1 Z) q- J6 C# q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 ?- J" z8 v" E
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# i& K* Q8 Z' ?, D# N/ X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 _, L5 v% {2 d9 ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" {+ |( k+ s5 X$ q" C7 _4 V. O│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- d5 J5 F( W& h7 A0 p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% o' J" h! }6 i+ _" Z; H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- V( f8 ~. O; l( U6 |5 i3 l6 v+ v9 n
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 T, E3 S1 d3 T' q- R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- H% o x# H5 M0 g% C. I y2 W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ E9 P. N! v0 N6 ^$ P└──┴────┴─┴──┴──┴───┴───────────────┘
( W+ b$ V% m- i: F& y2 J P! m0 ?7 S/ Q0 |& h
StdrdChip (Part 2) @& o8 {, z ], _4 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
& j- Y+ X" Y5 Z$ |2 n│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 ]% n% E' v% t1 A1 }9 _├──┼────┼─┼──┼──┼───┼───────────────┤: t, }% Y) J6 X) w- Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& {$ o" c: W( C
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 X- P$ j; E- S& O/ k, |# ^' A│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 L( E. _: I6 u. j& G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 \+ q% I$ l7 B( Z) J│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 \9 D* C1 P. }( y L2 P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 v; d; s5 H: P- K8 W: u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 d2 s$ w6 Q$ N* g5 F# N1 C& r s% f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
P) O+ `- G- V9 ^8 U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 F* O, l4 m7 S* k' z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& M$ @( x7 P9 u% m |. L$ b│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" Z) H# E* ]. H8 d1 V' ^! W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% l8 [$ r- I9 O' A4 k+ v, O
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ W/ c7 u+ a+ X. |! g0 k. |# o│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ W" x/ J Z8 b- W! Q: E% F
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 p- k$ S0 p" B# Y5 K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, U' h N# r v( i8 }. z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) f6 o. Y! h5 }8 J: ?( S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& L/ ~, y* m1 y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 ~6 L1 L" M7 v0 j* ~& C; f z' P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 t7 W; ]5 J. L& Q( X& T- n- j3 x│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: R% R; E+ h0 V6 u│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& q$ x% w. X/ P6 y9 @│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ O' ~. Q; c6 X+ v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' Y! ~5 ]4 l# i! V
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 G( |8 D( J- N% m0 o; s; D│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 ^& j( Q5 ]9 n9 `. ]│126 │Rook │30│ │ │*** │Protects you from attacks │+ U l+ `+ \; \' X- X4 A& `- g
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, p) \8 p/ y2 i. Z& e0 i" n9 G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* E" Y3 G" ]5 t+ G( Z! V: @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' z' ?" [) L5 f# u5 l: k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: E+ ?3 X* U- J; B, P
│131 │Lance │46│130 │Wood│*** │Lances through back line │/ m# }$ D# b. f" q+ E7 v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* Y1 N+ b" J( r│133 │Guard │5 │ │ │* │Repels enemy's attack │/ q" @& J' q; c, I( O2 f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" j# a; l* u2 Y1 K3 k# V2 h2 Q+ H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" `3 {( S. p r3 n, \4 u4 {6 s│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 ? y6 s( ?6 J/ G9 ^│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; z' v( B' O+ K1 w7 l' m0 ?│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ |' G! }2 j F0 x7 C8 T* V+ M2 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ ]7 e/ w# ?0 E3 P( a9 k0 d$ l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │. l" P1 F! n, Y1 Q. W/ x" V0 |
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 _) P, G0 ~; b( x9 ^│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 ?% [' f$ P; h- z- ^. t4 z; L│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& D6 r3 D; F" o7 P) i│144 │Fanfare │32│ │ │*** │Take no damage for a while │ B6 m" l3 K% r! }' n) r' d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 Y' f/ d' e8 j9 B( p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 L9 l) a1 W6 u! f6 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 g( r1 M4 h4 j P! g) j2 H
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 a6 S$ P+ N0 v1 b2 A# F, f2 |. W- R│149 │Recov50 │14│ │ │** │Recovers 50HP │
- ~7 D* D1 u( }4 s/ y6 F│150 │Recov80 │20│ │ │** │Recovers 80HP │, D7 [- q- b k6 l+ G
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ ~5 g. l8 q4 g│152 │Recov150│50│ │ │*** │Recovers 150HP │0 @6 E( ?7 `. y- r- \
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* n. F. g8 W; d' C4 L│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ u4 E( W% r" N2 F$ g m8 q$ ^│155 │Repair │8 │ │ │* │Fix your area's panels │4 _+ o6 o9 y0 T1 r
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* Y& x: K( C) m1 \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 u4 S6 u- S+ A
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# A1 ?" R8 f8 E x; p. N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ \7 ?/ b5 c& A5 z, Z9 r; n& \│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ e8 j% ?+ g: U! j. d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* |* t5 i {* m( p t e& b2 r W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* {$ {! U- w+ ^, ?! A; Y, E( I" B
│163 │Invis │11│ │ │*** │Invisible for a while │
5 I1 d- r/ a! J( w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& q1 L* n+ W8 @' }. r( P9 \0 e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 }% R, R t0 y5 A8 z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 L9 M* g W$ p Y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" |! R: m9 N! v# L% f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 m* \0 _1 I5 X2 \* H8 @' T- u; R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* { p% e/ J3 r F& O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ |! z0 ?8 U5 Y/ k
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 r0 I$ d# u$ c. z( d2 G
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* q( _2 \& o) N* N! G0 h; H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; z) z6 N( T* i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# R; _- a0 U- \! ?9 `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 N! J( O. x. V( R, ]) c4 n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ S- k1 o: ^# c" X( J" w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( X; N& Q4 O* A4 I# o: P" @
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 C! p7 b2 `" \2 U4 K│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 _! X% R% _% }3 J$ T9 f0 l9 N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! ^( G9 @& y" `: z$ W- x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 g \/ Q6 l- y" X% b* m, Y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) W9 A3 ]& j% u+ \* K│183 │Hole │55│ │ │**** │Open hole to dark world │5 l: K3 W: A4 c* f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ Q7 z# b% y3 M! f# c+ Y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ E( \+ y, `& ]+ ~8 L3 n: W│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- E3 C* t6 {, O3 @& G│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% d' i* f- P# R# E' n \
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: e6 d! |2 Q Q# E1 V0 H4 h& U2 W2 M
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) J, ]- o1 a3 o% G5 H1 g* S│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 g S+ R+ |" w1 a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 b' w4 W# ^; f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 ?% f0 E1 r& w│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 b; v1 p; L/ l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& [- [+ s( d5 ^% C$ b: {* i
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" V3 f1 Z8 c6 Z1 T: C1 ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, \6 v8 i n3 R# e: k! U
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. Z. g7 ?) M' T4 e' A% d, [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 _1 {# g* C- }$ s' u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* e" B# F7 i, Z) ? _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' |( ]- z* r/ _! I+ P└──┴────┴─┴──┴──┴───┴───────────────┘1 r$ B8 x4 D/ `8 t
7 [0 z5 K$ c% G
, Q: z9 m. R6 k( r
Mega Chip
9 n3 o3 ]5 V. h4 U┌──┬─────┬─┬──┬──┬───┬───────────────┐8 K6 v4 _4 ?8 n& x/ _" T7 j2 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- N0 ~; b) a9 ~9 m1 z x├──┼─────┼─┼──┼──┼───┼───────────────┤
; Q% A' }8 x4 s9 \1 K, A7 N│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 c' k3 @! L: t( \& C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* L* [+ d3 Z. p- c1 O, x8 y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! u2 S# Z" _+ Z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% q0 P/ c3 w! b5 K! Y4 e│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ v3 V- V% O" X+ e" Q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; B, D7 L9 V3 T1 W3 f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 |: G' P. m/ U. E: m* G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! s; Z: z3 G! r% v$ R& D/ i" R( j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# t/ n: f+ t+ r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! M2 ?% z# o O$ @" n- i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: N) r6 u2 H7 l. |/ T8 Z' {: V, ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" ~1 c& P+ a& ?7 X; F% T# Q/ n; _" V
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 \; Y( d; X3 V) ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 o& y; F {# i5 I│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 G: e( \; j2 `% W7 K1 Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ ? j$ f/ H4 |+ ^1 N5 ]' \' t│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 E, u. e F' f' `7 T│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% o% {$ o5 ?5 T' N5 v+ a: Q. }
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: c c2 ~# f- K( p$ n* i: q. N$ W
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, |7 B6 v1 c* H! {4 i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; y }) X+ n! U6 ~│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 |, c# n$ D# H3 c7 L1 l0 j: C│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 j% [/ {; x% k/ }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ g; _ S% V. w/ X8 M" U* E1 x4 _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- ~& p T7 c! G% z4 j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% f& v9 O( P. ^+ p9 D' X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( H, X b2 D; E& E/ o. |. v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 j" K* e5 [& B% V6 I; H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( }1 A, v) q5 b0 ^: C& K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ b( y1 ]8 v; j+ Y+ C" X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) q6 B# p. b2 Z; i7 W j, L) E: b# w│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
u* S! a6 ]; L6 Q Y& ^) X# K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. Y; f3 d4 K E& s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 [% R9 ?' ~! e! U0 K& r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% X6 Z( ^% s5 M' ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 Q/ h: U- b. n8 e/ G, l+ J* U" ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ Y0 C2 W' ^4 |* F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 D- f" w4 c- r C& P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 C+ p& w# w! y, A. z; B$ Y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ n) k# e2 C8 _│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ H# |) m T B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) L1 c* E$ c+ s' a z' j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- b0 \# b9 p; x8 n7 r5 T" H( H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 G `+ C) t1 X6 i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( b4 M$ X% r0 K: m% i7 r
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! W; N! ^. b9 I% g& E; d6 p) @$ \# e7 f│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% c( E. K1 {) l" x8 n' s+ \8 r) G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 d6 J+ t' Y2 S% W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# y7 `9 y0 w7 h% f; s R# T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( Y. A$ P; j1 S+ G* l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 H, n: p' f4 B2 B2 p9 }7 r9 ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. g- e2 n' X* u# |1 ?6 {; f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ ?. `7 I! r" E& }
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) L9 e8 t+ h! N; _/ q) A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ a$ A0 P P( j" K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 A1 W+ U A9 J7 l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) g# I8 o2 ?/ H8 i6 [$ {│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# r) x; f3 R1 O+ ^6 x9 n0 _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: Y+ C. y7 h9 m) I2 G) A2 w+ F
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 }+ ^/ A0 P5 C g$ c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 u5 U4 x7 T" N3 Y/ b5 W! B `9 q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
{1 Q) e! |* Z8 L) ?│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" e9 K- N& s7 O s: a% M
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 f5 k8 I# O1 [) f│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 A. B# A* H- l$ x/ d9 r6 w, V
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 Q0 L* Y% v5 B4 z) z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" n- S: ^: l/ _5 J/ q' C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ Q' Z! B+ l8 H) x│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 r: F" K) g9 F( h9 A5 V! e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! L2 {2 x4 i! U S4 F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 S- f, S9 K% J5 T│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
7 I0 `$ y) {) i│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 z9 m- A, y* m) X, ?│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ n* e6 ~+ _+ b0 ^. ~2 r$ \│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, Y9 n( u2 H1 l6 }0 T2 `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* U- q* @+ u- }│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 E' K: e: B7 v* I. r# o7 f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 S5 t" K7 t5 M9 `
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ S) P( u* M# ?& _4 U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 J* e: Z% B5 a1 G│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 a7 A( y! @! Q5 t1 m3 \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ O6 Z8 r" a0 ?
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ R+ h2 S" a1 k& U8 F
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- {9 `4 i- @( T( X9 L* A│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: s6 f2 R* I8 n. p
└──┴─────┴─┴──┴──┴───┴───────────────┘+ Z3 n1 w( J g' I: @# ]
- b. i+ E# t6 h* M* t2 Z9 b6 B+ _+ S
, M' _3 h, G4 j4 `GigaChip (蓝版)- c* R O( V. w1 ?9 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 p$ p. P& S: [' V U. _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" d, z4 u4 z0 s7 M! m+ _, H├──┼─────┼─┼──┼──┼───┼───────────────┤" {, w& F( z- A+ ` h* M% o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ p9 }1 N8 L) E7 @, u& B6 N# J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: H) d: S# M! y9 S) X
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: e5 f7 l# G0 ~9 v: }0 f5 Z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ K2 @9 u$ f* e9 f: n( ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: n1 I5 I: q) y! e- r& i' N% G' f│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 h: i& B( S6 Q; ?3 \" Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, Z, d L6 E! R8 t3 G" e│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
% d. }7 o0 q+ M$ G( K│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, a4 e% s2 M0 d# A2 i; B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 u; S" y6 W& @2 f- ?; o f1 ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 O& o2 Y, f* K; X/ Z* B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' Q( e* r. C" t' x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% Q6 S, e; P! P; J( C7 _' O
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" O1 O5 W6 X4 X; |0 h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 _* @1 I9 R, D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# g8 @6 q- D* c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 Z9 G2 J) k( ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 c; n/ \$ z0 ?! v8 Q# s c( d
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# h/ c8 v' }+ s; q, ^0 ?' C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% Z X6 q V) W5 e5 G6 [5 m└──┴─────┴─┴──┴──┴───┴───────────────┘0 j- @" g% _' z# @3 j
! f% a7 q1 D1 a, \# A, V. ]5 R4 ~0 `4 {GigaChip (白版)(只列出与蓝版不一样的Chips)( t0 V; U7 V$ T7 ~: [
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 o- B. V9 U0 q5 R' \5 Z2 k8 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 t& X3 [& _' X, }! K, p5 T├──┼─────┼─┼──┼──┼───┼───────────────┤
+ v! n& k! l( i* V. ^/ P2 w│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' c* C6 J5 L# A% T0 b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% h5 s& e/ F! q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ K2 q# M: Q2 a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 s5 u+ Z/ x' K$ |2 M( z- ?* j1 d
└──┴─────┴─┴──┴──┴───┴───────────────┘ |