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■● ■ NintendoWorld 站友xliz原创2 h# p( u. }' x- k6 q9 d+ V
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洛克人 EXE 3 Blue 卡片组合3 b. {4 c7 h/ i/ W, x: K
$ L) i' t9 q& o5 f/ D) Z+ A
2 [6 _& A. K( h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 j" R. z. ]5 c$ C ?大家要看日文版的P.A.或详细攻略,点击这里吧!
! a6 e; o( A) l, q====================
3 @0 _3 g& X+ c; i; h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 |, J; V4 J# j: [; U' l! Q
6 W1 f7 w6 F9 q! p; t以下内容格式如下:# o* ]) |3 d6 k) h+ [
5 ^+ g. {1 K9 R. d3 T; g: j编号 名称
8 q# {' o! {; X3 X: e& T* Y说明- s* h* A. E: M& i( ?7 J
组合方法
/ C% e3 g$ d7 p9 }0 O7 N---------------------------------
/ k! L5 C" L) D- E$ I01 Z-Connon 1
/ q% X( H3 u5 C" S6 a3 ?3 gUnlimited Cannon for 5 sec' o/ u4 y, y+ W4 O3 p3 A9 J4 l
Cannon A+B+C
0 S" B8 s/ ^/ X' V* ]1 ECannon B+C+D
8 z w5 n0 A1 ~8 a q4 WCannon C+D+E
" u# @! K6 J/ s2 W/ ]) n; T5 Q W7 ^
02 Z-Connon 2
* y7 [& R [& x, @4 RUnlimited HiCannon for 5 sec: \, @0 ~6 f" ^, {+ ]
HiCannon H+I+J: z* p. b: S% a+ a, U$ u9 ?8 }, S& ]
HiCannon I+J+K) @2 N n+ D5 N; R2 L7 \
HiCannon J+K+L! ~5 _% S: T$ i+ r) v$ u/ d
5 t* T4 W( O y* ]1 Q2 T
03 Z-Connon 39 W3 e0 R2 d& E
Unlimited MegaCannon for 5 sec
/ N- A g8 R# |3 `/ ?2 ]M-Cannon O+P+Q& k0 k! V" |" L3 r+ j
M-Cannon P+Q+R
- I G t9 N8 [- PM-Cannon Q+R+S' Y: y1 _* |2 a5 o. b# t- d
+ ?$ C/ A3 N& F0 Z9 B& A
04 Z-Punch
0 u v* j s& |+ \: m: ^& MUnlimited GutPunch for 5 sec
6 g" F' g C9 F2 TGutPunch B+C+D
$ ?% Q. B- x1 [$ Z* F' W% VGutPunch C+D+E
: x; {, @2 f) c( n9 |GutPunch D+E+F
3 f6 w! G% u6 j7 y8 M, ~# g" D: j" Z' D9 C9 i3 L' x0 c
05 Z-Strght
6 c8 L5 M& `- ?3 W+ BUnlimited GutStrgt for 5 sec, Q" h5 j( ?, A L% W" l
GutStrgt O+P+Q3 X( s) w! L3 U: }3 T3 v: ]
GutStrgt P+Q+R
% R1 s1 L* M# O- C1 w5 yGutStrgt Q+R+S
, w# M5 M4 o/ o8 ~5 W4 b
& \2 _2 O, D- P, H2 h, t0 r06 Z-Impact) ^; c# v$ G5 ]$ m; b
Unlimited GutImpct for 5 sec5 L. |1 Q3 f( @ g
GutImpact G+H+I
$ }/ }: x* x+ ^ D0 B" K& v3 aGutImpact H+I+J& \8 L6 Y, h4 b
GutImpact J+K+L1 l+ u% O( T# B2 I
2 a% R5 J: H, o& ~3 [07 Z-Varibl' Q, }: @/ i; Z! |1 J* S
Unlimited VarSword for 5 sec+ r S8 L' }7 B. c5 L
VarSwrd B+C+D3 Y! D% ^& n3 e2 i
VarSwrd C+D+E% u- }9 N' C7 O) o5 H
VarSwrd D+E+F
9 { ]0 \/ j$ x) H0 [, l- Z+ F8 z4 E9 [% O
08 Z-Yoyo 1' O- t8 ^& P! o' V, W4 l& K# d" ?
Unlimited Yo-Yo for 5 sec
! X, |& |4 U& P+ o! kYo-Yo1 C+D+E8 O' {4 [, h" `8 |6 ~" j7 x
Yo-Yo1 D+E+F
5 C) L5 l9 j7 R: ~Yo-Yo1 E+F+G/ G) y$ X y( W# G
9 h' O& l, @2 o6 \- {5 S
09 Z-Yoyo 2/ X4 ]" P; [6 r2 Q# X
Unlimited Yo-Yo2 for 5 sec
4 x/ w- c/ W! m* A+ jYo-Yo2 H+I+J
( S5 D: l/ K- i8 z l. xYo-Yo2 I+J+K
4 R3 r m- e' S/ P+ P3 zYo-Yo2 J+K+L
$ l6 d1 q" O$ D M5 `' \# B7 o; O- J
10 Z-Yoyo 3
: y) v& L3 P; u' u8 K' ?( w2 bUnlimited Yo-Yo3 for 5 sec4 {9 `. E: D1 q) L4 u2 D
Yo-Yo3 M+N+O/ a$ n0 h- r0 o1 J; K, F
Yo-Yo3 N+O+P
( K/ v% b/ |6 @ X3 w( Y4 K# \/ ZYo-Yo3 O+P+Q
/ @5 Y% e! B" Q% l4 q/ q! f
+ _! L& |, \: ?; Z: k! L: R' h11 Z-Step 1
1 f- ]5 L( c6 j' j( H; ]8 L. |Unlimited StepSwrd for 5 sec
; u& {7 v" u3 l' q, HStepSwrd L+M+N6 e$ u, A+ \. j
StepSwrd M+N+O/ s! s' Z. K$ c i) @
StepSwrd N+O+P
$ r q( `0 t! a5 \/ g1 O+ I$ \1 ~; \5 {) C- X/ y
12 Z-Step 2% l+ p/ d. M& F9 @/ U* q% ]2 N1 |& a
Unlimited StepCros for 5 sec7 s) S, }& S/ i- G
StepCros P+Q+R
" u- x# y% j* \& h9 J, \StepCros Q+R+S
f0 \6 l4 b% a# RStepCros R+S+T3 y& p6 m& l/ a* N% L' {
; b7 J/ {6 k8 z% J
13 BubSprd i# g" c: q( W0 p
Attks w/ spreading bubbles!
N! G8 [; ^! U1 w0 W6 H; N5 mBubbler C+D+E$ I& k; v ^+ }" {5 K- ]
Bub-V D+E+F
5 h' |; ^, Q* j, P! C) k0 MBublSide E+F+G4 N- o1 s2 Q& p* j* t5 p
Bubbler E + Bub-V E + BublSide E
1 a' e& |6 j; W+ L) ?' g* y H8 f* x" w$ M& Y( x5 J4 @
14 HeatSprd* J+ J- @9 |; _2 c j2 x0 \' b
Attks w/ spreading fireball!
. o9 s, _9 b: l! h% y, p- qHeatShot H+I+J& E" e' w) L5 M4 g) e$ \/ o s. Q
Heat-V I+J+K
" M' T: B/ `& X" K/ Q* g" d. @HeatSide J+K+L
9 X: ~' ]6 r( `" JHeatShot J + Heat-V J + HeatSide J) @; C1 u5 M, x" V" L
$ q4 S0 a* _8 o
15 H-Burst
# y: Y9 f4 o, ^Creates a giant explosion7 @0 F% y% k; \8 d; T' s' Y
Spreader M+N+O
3 d9 n+ t8 k3 O$ K- g! GSpreader N+O+P; C* C' E% s1 ~# w/ D" W
Spreader O+P+Q1 a) \) b0 C) C# |
) H+ |( W0 I3 V; Q6 l3 n
16 LifeSwrd
) t! R/ N* e! V* c% tSwings a huge 2×3 sword!; w) s1 ?" R& ^% e
Sword E + WideSwrd E + LongSwrd E
0 V3 M, B& b3 a6 p! _! dSword L + WideSwrd L + LongSwrd L4 X2 w, O" W' Y$ D2 Q0 H
Sword Y + WideSwrd Y + LongSwrd Y
0 U6 x2 v# H! r4 D# i U! {
5 g/ w8 n; I5 E" K" x- Y17 ElemSwrd
8 ~. E5 X6 I, J& o% IWide swrd contains 4 elemnts# d+ G8 q4 M9 P6 s8 ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# G# p$ `8 S; R% hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. q. q+ K& W9 y, [* x7 t" N4 t. ?4 s9 [
18 EvilCut
: b& X% G. m3 KStep up 2 & make 4 atacks
0 S+ ]/ m$ k3 b2 WStepSwrd P + HeroSwrd P + StepCros P# ]( p" w+ T4 V5 n K
) ^. J0 o- ]+ k+ C19 HyperRat2 W* V. m C* P/ a+ z* i
A giant Ratton charges!) N0 b( K9 @6 n+ l! t/ Z+ W
Ratton1 A + Ratton2 A + Ratton3 A
) ~/ X& y3 Y: I1 f. ]: @Ratton1 C + Ratton2 C + Ratton3 C
4 C' T" k; X7 C \1 E2 r+ yRatton1 F + Ratton2 F + Ratton3 F& ^) j& X' P% ?6 a6 p! W
3 I7 m N$ [+ T- Z
20 TimeBom +
, L/ O7 ^' z/ l( W8 {7 ~/ iSets Time Bomb in enmy area
2 x3 u3 R! p: e7 T! b9 GTimeBomb J+K+L% Y( S- `: b. J1 u' v' ?, z
TimeBomb K+L+M" M. M# {( C4 J
TimeBomb L+M+N
& Y2 w8 m6 u# K, P e* D6 G6 p+ @9 n8 H9 ]7 M' d* C e# @2 |
21 GelRain
6 Y6 _, d8 K( k( vGel steals squares
+ H" ]3 A7 {) B5 x1 Y7 NMetaGel1 B+C+D8 ]6 g) D/ w) m$ ?( \* Z6 G
MetaGel2 E+F+G7 E o( d0 l2 W5 h9 ?4 ]( c9 p
MetaGel3 S+T+U+ w5 V3 n! P% b% [: \! a
) Z( j" O2 }1 ?22 EverCrse9 N9 ]5 n0 y$ f7 W
Shield chases enemies
, @# {/ A- _. O+ [CrsShld1 C + CrsShld2 C + CrsShld3 C
0 k& z( H7 ?2 n! H: ?2 i, H! B0 pCrsShld1 L + CrsShld2 L + CrsShld3 L
5 L. R3 g9 e. E; n* f1 G( W& g, J3 U6 z# p n8 d5 j
23 MomQuake: I+ [* _& R N0 P; _" @# z/ _
Awakens Mother Earth!9 B3 i! y2 q" I( I1 E( [) }; V& R- I
RockCube * + RockCube * + GodStone S
/ `' ^/ f6 M8 O2 S, A0 u# X6 e. A
( T" Y0 x& F# R24 PoisPhar
4 ~; m7 ?, T* N; O6 I$ V( kPharaoh generates poison
5 A3 j6 Y2 j+ J/ @PoisMask A + PoisFace A + Anubis A
5 h. ?( l: ], C# @9 _
7 ^# ]- ]9 g- {8 V' \25 BodyGrd
* \) J& n! M( p' i4 K S- R( IBodyguard takes out enemies
. G h* |& L8 U4 ~6 {AntiDmg M + AntiNavi M + Muramasa M
2 Z! q9 g; q- {- }* _ v7 N
y' J* O+ U6 C' J26 500Barr6 B4 E4 J6 H9 p6 A; }% a( a
Barrier absorbs 500HP dmg
& o1 K; A+ G: | D8 V. vBarrier E + Barr100 E + Barr200 E7 n: W5 D A6 k4 o9 _, M3 A6 ]
Barrier R + Barr100 R + Barr200 R4 N/ b# r& } l. S/ e$ z/ A8 t- f
1 j3 G. `- O' s: ~6 f6 |
27 BigHeart) C" K+ n1 k. C; |7 t
Attacks, then heals HP!
5 g/ J7 k% @- @$ y% J" q. A/ y3 gHolyPanl R + Recov300 R + Roll R
; Q# z/ t0 N7 q% ^HolyPanl R + Recov300 R + RollV2 R
- S8 R" Y: [/ u1 O1 wHolyPanl R + Recov300 R + RollV3 R
1 l2 ~2 a9 l9 t, Q
4 U6 \/ o# Z6 G5 I8 G0 m# d+ U) `" d28 GtsShoot
: p- E& t; S1 B+ g. uGutsMan throws MegaMan!
0 Y6 @) ~1 O4 {- `; m' \" D# _Guard * + DashAtk G + GutsMan G. I0 @6 ^4 i( l3 I7 a; [/ i7 N
Guard * + DashAtk G + GutsMan2 G* G# g+ e# A* Q; @/ b
Guard * + DashAtk G + GutsMan3 G$ \* C) H: k6 D& s
Guard * + DashAtk G + GutsMan4 G
% _% z9 Y; {$ f+ }" ? S+ Z
. ~% x( H3 s' c* n$ q3 T ?2 X7 W& a29 DeuxHero; S8 t3 a0 O" w* Q, K- H0 g
MegaMan & ProtoMan team up!0 J! z$ O3 n1 m. v4 P* p( v
CustSwrd B + VarSwrd B + ProtoMan B' e, f+ `4 t8 s0 ^0 T
CustSwrd B + VarSwrd B + ProtoMn2 B; C; m _; @ S9 X1 l, a7 I% x. d9 W
CustSwrd B + VarSwrd B + ProtoMn3 B
l; Y }6 Q1 N5 GCustSwrd B + VarSwrd B + ProtoMn4 B
. f/ k$ H% ]0 p+ `8 S
6 g( h9 S& \: O/ L! T30 2xHero7 U4 E/ i/ U- V4 B9 Y8 t
MegaMan & ProtoMan Dual atk
4 Z. O( M- B/ O7 _( I2 A( Y8 pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% `6 x3 ~" h1 p1 b2 W- BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 Q# o4 f' l1 w' @* t6 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' u0 W$ U8 V; R. S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ \) N! Q3 z. U6 ] ]
( d- V0 O7 Y9 s# _2 c0 r" c
31 PrixPowr7 q$ o; Q4 d) I h6 ^" c. M) x
3 Navis attack at once!/ h7 ]; \( w! z- e" [, f. T* z+ m
Team1 * + Team2 * + KingMan5 K
8 N5 A4 O% j: T: gTeam1 * + Team2 * + MistMan5 M
+ O+ U, G/ l2 OTeam1 * + Team2 * + BowlMan5 B
+ I5 t6 z7 Z4 `, W8 ~$ A: P3 s# P" p: K3 U
32 MstrStyl8 \; [1 S7 e; d7 L- p" K4 [
MegaMan unleashes his power
7 J) v5 t+ h& k0 W' c0 k3 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 C H8 P& t# e8 f% C
( B$ J8 ]! w# N8 CStdrdChip (Part 1)
0 Q- I; _3 Q" A! X& Q3 Q$ q┌──┬────┬─┬──┬──┬───┬───────────────┐" ?2 S9 {& Q, {) U$ s1 O9 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 y* X4 c9 l5 l2 {( e& y
├──┼────┼─┼──┼──┼───┼───────────────┤
' @: ~1 \2 j C) P2 y% g8 U5 H% _$ _7 P│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; q4 B+ I. T- K0 h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) }8 t( B( m4 d; ?4 Q: z# p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, I/ h4 L$ H( u# Z3 w; s& r: C
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: @; e$ [4 t8 r# V f. F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 N2 l# j) R( a8 D
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 F! e2 Q7 U+ ~ _! a1 B0 M7 w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 A5 I; a4 B/ W% z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 x# {/ \8 x% M7 R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 V" I# w) q; h& B3 L& V" a$ y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ u# D& n; _9 U. C, i% i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, w& _/ S8 N, M│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' c+ D1 Y4 A0 i$ D$ @- e" }/ E' d9 l│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) \2 Y+ Z& }+ D5 |, Z; L; a
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) m' j: L5 r& F9 X) I+ @│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! z, z9 M: A/ d3 Z( L' T. o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 n7 I' W3 E r* ^# Q6 P* J, J$ p$ y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 T1 Y2 N7 v: z/ V9 P! U│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 \$ y: g# O5 R7 p7 ~+ U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 M; }% `/ U5 U4 @/ W" K4 `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' g6 ~8 N6 K5 T6 Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 Z- }' V" W4 t5 L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
i. P5 Y- L5 Q$ B% ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. Z5 Y3 f1 |0 t- N/ J! S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# V! h5 V7 R" Q$ C+ D6 C
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 }' v+ x( ~; k: t9 E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( R+ {- k9 n' B9 b3 ]/ p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: T# G& Q) q0 A3 U5 W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ k1 `9 l7 i' t# G) h│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, }0 O5 |9 D+ x5 }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ s3 A" b0 b, H% x: F8 o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ M4 j; {0 {2 w( N/ K4 a k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 f$ C2 i8 p G. ]: c
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 \" \" b l. w6 A9 t4 m
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# R0 h! N; Z. k2 j5 i5 {
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* ~# x- n6 i! h+ Y. E( S/ R│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 ]: h# {( r* O, P( U# S( q0 _│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: g1 l+ z/ r& E" I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ n: P' U+ X# Z2 a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 [, j& h" P9 x6 X
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, w" t+ y8 X% X7 B3 o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 ]; H9 f# L7 n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! G# I3 v% \; w4 a' e│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! m" L) x, {0 j- j( o4 U/ O9 U; S
│44 │ShockWav│10│60 │ │* │Shock through enemies │
# `4 I3 F+ @" B1 y. [$ y; l│45 │SonicWav│26│80 │ │** │Shock through enemies │
! F' Z9 k3 H# W. h5 X2 }. i2 x│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* u' \" @" [3 q) U. k' o) J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; t7 x8 q0 Z5 T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' E2 H; h, o' G# P. d: i8 G$ q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ _& f+ T: B/ e) T3 j+ A+ O│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 _& `# c' j' ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 v; g3 P' a) r! P$ W$ Z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- U' _( X1 r9 V8 k9 m# K
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' J* T1 i0 k0 {7 f/ M* ^, c& c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 _0 j* f' x. h7 T& M, e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 M: i; X1 `$ d* {3 m. S# }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' [3 O# A) Z2 X8 e" {3 ^1 `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 f% K( g& X9 Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 N* }+ d3 i: @ p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) N Z* ^. o" `. z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: R* N4 e4 H0 B m+ V6 t. ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) g' s* K, p- L; d5 v/ A3 G
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% `& b6 H2 W0 @
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 d+ V$ k$ n \' M' ?; S
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ C E) ` A- Y5 l2 C4 h
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( `8 {# H: P! O6 G- G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, x% O5 U& d$ N9 M9 |" T' W│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% d3 d& y! W" x( N$ `6 U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 i" R" K* o, U) V2 L9 a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 W4 U- G( v7 N% e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 F+ j% E/ ]# l' ]% R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 E4 i" w( g' R9 [/ N- j+ }3 M8 w9 M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: Y H6 c7 y, p6 K% B) e& z/ Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- D J! P2 c( O' d; ?* V+ V& ?
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 a1 L3 {. o- P
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ t3 b" R( ?. ^6 _$ t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ N' m1 y! x3 |│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 O; w) _3 z" @" v" m7 J# J6 q6 e
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* p2 R1 x, v5 \│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 _, y/ m. n% x/ r9 ]. g4 s5 P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ Y4 \. i) }2 b% ?
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. P+ e: C4 t \: ~│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 R/ T! n- W8 S; H& X) J
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
e! n+ T, \+ X; s4 t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. }" ?; i l2 V/ ?) ]
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 y2 E, Y# ~. k│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; J& T& G5 s2 D$ K) @% ]6 A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 w, N7 x8 @! S1 S& H* _4 N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 G' ^/ V) ^, H% ~
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! |& F$ ~* F+ g4 ]/ V. f2 E. \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: Z2 o7 h) M* u; P1 M$ M) n
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" ]6 T/ s0 q0 |$ A' z. t% y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- Q1 W3 v/ P0 r1 n% W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. Z7 @( t( s) T) _6 C& j {) J) e, j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: X E7 r# [/ h9 N" ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" F# D) _6 r- _+ \( K2 ^. V; @
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 V3 h. d) S( [, R' S8 Q4 O
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ g) @. U' [' f" ~! T│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# U5 ]0 V& b2 v' A6 k& ^
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ a+ j- q* `6 }. A# l' @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# T: y1 c+ I' l2 u└──┴────┴─┴──┴──┴───┴───────────────┘
6 d0 U' \0 O+ [" b# \, A5 ~7 `% ^, X, q
StdrdChip (Part 2)
. p% ?) d" v: g9 |/ {┌──┬────┬─┬──┬──┬───┬───────────────┐) m# v7 s, c5 I; I% f% N `
│编号│名称 │MB│攻击│属性│稀有度│说明 │& s3 ~8 E1 x6 W/ \, ]
├──┼────┼─┼──┼──┼───┼───────────────┤
6 t9 g2 g. k% \0 U8 E) L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, k* T; n5 X. u" X( u# S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' X" |' O) {1 d: Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" _2 \- h% Z2 T0 D; z% S- A( M; I1 l
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ [8 _3 F- Z* q( T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 f! Z8 w& _. f9 x) l" N5 x& z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! I: U: G' i7 l3 K8 h3 D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- ^& Y) s2 m8 C1 i" M' q6 V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 G# t: T4 h. B& l4 N│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ d+ R6 U% G# J8 ~- z7 [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& O4 W+ p7 S% X4 A1 K│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 T, b' [" t$ q2 i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" V+ R# L% b: B: D4 g G4 T9 M9 K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! r4 ~! m& R$ M3 L; S
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& d$ s0 L) ]/ ^2 i2 R
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 U2 a1 N0 T- m0 ^. @$ s* s" m
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 t# N+ Y0 r3 e" _* C$ G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( i! Y8 K6 @% t+ ]4 z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 P5 ~3 W1 F; W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% s9 t0 z( j* T" T3 i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 k7 g0 `1 f# F$ k5 U8 T I' B* p; X│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( K+ x- z( b) a+ d$ A, _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# _5 a2 t# y4 |! ~0 a. x( Q# ]
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# f9 u' w, r3 E2 U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" c Q5 J# k% o2 j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: ], Z, a6 m/ \0 g: |
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# `& b l9 Y. f: H, G2 ~
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 I4 Q7 S) C0 s7 c│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 r9 l, }" v) v, b$ u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" y! X- O4 O/ _4 Q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, C3 M0 |+ G. r0 V" ?. Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& O4 v$ i2 e. [5 Z- N
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 n; _6 ]' J$ Z" Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% V0 z; R% P7 A U# o6 y5 s: t│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 ]% t6 y* f1 ~2 Y9 t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 m }& e/ r5 Z$ x% D& ^│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 g' r0 i! G8 R# W; S5 \4 W
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" s2 d0 J8 o C- s4 q5 D) V│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# N( ]0 ?% h% a8 B( l
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( F# T& X* @) K5 [! _/ T│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# ~; e4 |; }+ q3 K
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 i D2 E; Q" x7 T/ f! {│141 │Prism │60│ │ │*** │Prism fires randomly │
( n" r& `* F5 q7 `9 H6 k5 m1 t5 ]│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 {" x# r. _- U" {, K│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* a$ I0 c5 s+ {; `│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 l8 k3 v0 N% @% J( @7 }- s9 D│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( m# _8 i% S& U5 z8 m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. F) U' [& N0 t! _+ y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ |$ `9 u- v, H( N: I│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 X# j0 s3 }6 M# V9 S9 L/ A│149 │Recov50 │14│ │ │** │Recovers 50HP │: l1 X4 ~, A* t4 @; q+ v
│150 │Recov80 │20│ │ │** │Recovers 80HP │
- x) G- T( B& o│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 D: S* ^+ T o; f8 [' t1 K2 f: w, a4 u│152 │Recov150│50│ │ │*** │Recovers 150HP │
' C1 D# Z. M) Y7 ^0 d# i- R│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 J V. ^6 k0 O( w$ f│154 │Recov300│80│ │ │**** │Recovers 300HP │1 @3 o) ?# x0 T
│155 │Repair │8 │ │ │* │Fix your area's panels │. n/ m% {$ h" o5 { `$ ]+ b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! ~( K, z9 t: R! v) u
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( |! }3 p2 ^$ s3 a, j3 c. s( j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ O& f% A B( T8 n4 ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 i1 z9 e9 J" k( L1 _( f g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 w1 J# M2 |; V; y+ m" W% u1 d│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 W+ t5 r8 w# q* Y- a& k; `/ A0 H! z. E│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 I* i( X, u' y+ g H8 \' f│163 │Invis │11│ │ │*** │Invisible for a while │
' q2 d" j% C5 M Q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* M* ^4 S0 d7 q. z, p│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; a$ i D; D* x( O1 e% e+ |5 G│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. s1 E# j B: w; f( g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 U# l- q+ ~: D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
z5 ?8 n @- v│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! Q4 \# ~- w8 c( x( U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% H1 ?3 J$ Z. H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 e ]% i1 H: p│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 F1 m% I. O8 A) N$ {1 _7 D) f' i5 A
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 u+ [ Z, e2 m8 c% V7 G. z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. d( [4 c, C$ b* y2 M' N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: c8 r8 U6 k: j6 f2 I8 D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: o, |# j% v; Z/ i, ~0 C0 L│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, M) t. o0 I) ~0 q+ p A" n. o
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 ^$ n4 g5 z, q/ `7 C│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 o- c/ F/ \1 T- q6 s8 F: r4 K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 `) a6 W7 W2 J8 G1 Q9 P. x' X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; H4 ] y' c, e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 q6 ?: o5 K; ?) }│183 │Hole │55│ │ │**** │Open hole to dark world │$ R- q& M5 @% w# Y, ]* J8 J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% w- ?% m$ g$ X7 X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. {1 z; S# I1 N |, ]
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. D' ]3 ?4 D! A: h0 ~# A0 W│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( ^3 r( o6 C. l7 _% K│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 I+ `3 d3 x* U; Z+ d. @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; F b% G* v2 ~, P4 ]" j# e$ d│190 │Snctuary│54│ │ │**** │Change own panls to holy │* x; \" l4 R" @) W; y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" l4 W( f6 K3 x$ q: H+ P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% @. ]: h) V2 ]! L│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: C) L% |0 _# ~$ d$ u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% K, b! b4 b1 j& G+ I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% W$ M$ H1 W1 b' F# ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 @/ a! ^! ? C/ G ^8 H│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* ~5 _' r( m3 F/ K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ |- R2 z) ?6 b! N9 C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, G1 I. K+ X- b1 j4 ?# g) n# A. v
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 S: v- _: i9 u$ a9 l3 C. v& V& z└──┴────┴─┴──┴──┴───┴───────────────┘ P/ `& J6 U2 L! B
6 c% ^( k5 h9 e0 K8 I* N4 G; w% Q1 r) {
Mega Chip! T! D" y5 @) e' |+ z7 T% `
┌──┬─────┬─┬──┬──┬───┬───────────────┐: O/ I9 V* Q) B5 J/ _2 e/ {; h: b
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 i0 S2 Y. o2 u3 r: l
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 N: A3 B. E# T, k│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 j5 q* `1 \% `6 P$ U) l. }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) ~7 s# |/ ?. P2 x│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% [4 T8 R5 U9 p2 C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
S6 @# e r! Y8 B│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: u P" s( z9 v; h, H2 w3 g
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ u0 L& f `9 w) k; U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" R1 {7 X/ { u6 w1 M' I, o- e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ x# p* G* Q/ t' v# r
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" a$ h4 W- K5 {3 |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 a/ o. a0 v9 m' o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 p+ Q& |5 x; F2 [4 B' F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 O0 T( i, M( q2 A. k$ c1 E│13 │Guardian │82│ │ │***** │Statue punishes when hit │# @2 e2 l# z6 }# A" U
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. u: z6 N, s& v: r' w+ X, O4 K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 A% Z5 C* W" i ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 U( Q1 u. q& T3 ]5 w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
- Y/ L2 h, ^( q9 C6 r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: V6 f# Z& n& y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 ^! n- s. f: F3 ?2 ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" v0 ^! ?# [; w) a) v' Q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& q: \) t" d8 v' }! y+ c' z4 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ t+ s6 a/ Z0 o* g7 R│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 {# Q$ z b. p( B1 d8 |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 ?- Z" {2 p( D b. ^4 y6 j. W
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 u1 M# L0 S z8 _, | ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 ?0 B- W, X! }* [
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 i8 L$ [, k3 t& P- k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, W; d9 l) ~7 [4 M. b* L2 H9 ]; W
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │# y3 I1 @3 E4 M- _7 x0 W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
w0 y) B; G; d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' {* b( a/ @& J5 I( o│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) {2 f' {# z4 J+ ~: l' e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' \, p7 M) p5 S3 v/ M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" c* p- s6 ~6 U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 ?; o' | n3 N$ d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 z5 F* a! y/ c0 W5 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, D/ }* Y1 {$ h d3 m {/ Y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' O" a1 m4 A/ D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 M: q4 n. m- n" b│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ L. [ q4 D" _# q: D7 I, _│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ E+ n1 T5 k |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% t6 g: u. d, V+ z. e0 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( A( d0 M: Z/ a$ O7 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- R6 u+ n" a2 {" z& u7 v) m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 S/ W% q8 y1 x
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ X; w2 O! C8 [( h Q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* j5 C$ b; |$ o/ ~│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& o3 K- X" `" \* d! c│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ `4 T) t' C$ r# |% [, Z% e: ]2 [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
V. x% v( x5 H* _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 M% X; L; {/ t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" e3 N0 a$ b6 Y7 n5 P/ C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 m4 t- h; |! S9 X. i; m( H│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 n a7 N% M5 }( {2 p& z( \( V( ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 n# B e5 X h( M" m7 w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 s6 c. ^/ u* b8 [8 q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, ^9 J$ @7 n, H- ^) q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; s- r# i" @* Y, S6 ^: c/ H
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" `- \+ ~% i+ M' Y; a( u4 K) G* |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* E- e- T7 i! P# ~: @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. z5 u" c: l' {; U) M8 v# x- ]. }
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 T& q7 q& T2 |* w8 P5 L/ ]. d
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ H u5 H7 R: [( n' z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 s1 G* L/ b+ [* d│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ ]/ } ~9 n3 }6 u1 R; m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' Y9 l6 W, Z6 V R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& s7 ?0 J1 |' \* Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ L2 F1 b2 l% e; C/ [6 Z7 {: \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' P ]$ i& w: L3 h
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: }) ~! V* c4 Y2 U m4 u
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- v5 H8 g# X4 C. U- l( O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! w i; i$ W, ?3 o) J
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# O. W% M9 G: O/ B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) c# @- ^% v* V: J. }│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" j) D7 w% f; O! E" O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) p9 ~- m4 v" M/ M7 I1 h$ X( B│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* v5 V; m+ _- H; r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 I5 L4 U) }1 ]5 a
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* b' j, t8 R C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) j% V/ _+ ?) l" ?( ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 P0 a5 S' F+ Q( V8 g3 l% L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! B d; R' H, S! E│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( a9 l( B8 E- ?5 E) n│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 [& N5 p' w, m* K! f: ?2 c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; o( }7 W# \- ^0 M9 ^) x3 a: E$ R└──┴─────┴─┴──┴──┴───┴───────────────┘
" z4 n2 k/ E/ M" u, ?% y7 P Y! S$ F8 ]3 r3 T4 E- G1 W
/ Z# j- V2 y' K; I+ @2 y# [( L, p& p3 m
GigaChip (蓝版)
* {2 D8 z. q& s9 l* t9 @┌──┬─────┬─┬──┬──┬───┬───────────────┐, @3 X! q0 ]8 p2 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 n9 _5 E$ Z. j) G
├──┼─────┼─┼──┼──┼───┼───────────────┤0 p+ r8 V# F: P: E- [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 m# x; S u0 D$ U
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 l3 A' V+ ]0 l% u. ^% h7 z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: W. h; U1 X5 `5 f# B& D7 J4 ^, T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; R( ` f0 ~" Z5 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" F3 A) {% G+ Y5 C @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; M8 q, \; T9 ]│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; b, E5 Y. b, H5 R! ~7 ]6 \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: K+ N/ d9 t. w" @4 C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ P& U+ |4 f; H. B% I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' {1 s# c- |/ l* R0 d E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( ?, Z) S; I9 x1 f+ F* F- `7 ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ q- i! P& h# P- g: A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% e: i5 M, L* f2 k. V* g7 U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: m2 d. m0 E$ J
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ B5 Y' ^3 D d5 p5 f7 I, B$ l│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 r+ S/ [& T+ _' R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ t7 }6 c3 d m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 ] c% q" `9 j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 t3 h; O$ F" u9 i3 [& p│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% D4 d: T# [6 A# ^6 B└──┴─────┴─┴──┴──┴───┴───────────────┘% z7 |" n& }0 J8 m1 [+ a
8 t G. M% d7 h/ [( P9 P0 mGigaChip (白版)(只列出与蓝版不一样的Chips)! _( a! `2 E( B$ m8 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐' I+ F( n* P: {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 g# s+ ~; |; T( c' \8 Z├──┼─────┼─┼──┼──┼───┼───────────────┤ u; A; J, ~1 k, J4 ]
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 E0 [" B: S6 I" p" G3 C│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- q& C( o7 B% N/ ~8 Q5 G$ a) G( B0 J│4 │Balance │60│ │ │***** │Both Hp reduced by half │- j' i( E. J% E* @; T X
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; O; P' s4 H( N+ p% m& ]% @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |