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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创) T6 t2 P. u8 ?7 U! N
■ ●■    http://www.NewWise.com
) N8 W* v$ O, I8 n4 H  `" Z5 T* D■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: T, t6 Q* \7 ~  }9 b+ `- B  o; B( z, K6 h

$ J. p" b4 q2 H+ `           洛克人 EXE 3 Blue 卡片组合
: S- G9 t$ b9 h, x4 a" V) y  f2 Z; M

+ {" V' ~6 C+ k* y% X) J4 O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, M/ X2 z$ @. i
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ P) ]8 H3 P: p/ o" R6 L
====================
) u! K! ?; K  n& G. l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. L# t: p& B% h* y! D% s9 g6 Y( K/ l
以下内容格式如下:! E6 L# g9 f& r
0 C, Y' {, P- {6 h
编号    名称8 |7 a/ u: y  S, K. @
说明1 U4 L( k. E/ |# \
组合方法! Q' n! B" L* U3 V, O9 V
---------------------------------
: D* w, m& l4 _& V, W% e2 i8 H01    Z-Connon 18 q7 u) X1 b) ?2 g# r
Unlimited Cannon for 5 sec
+ J$ o9 C& `8 u# pCannon A+B+C( k" q. ~0 ]  U# p( m
Cannon B+C+D
( F3 F& W1 G: D$ k- l) N3 kCannon C+D+E  J3 a- G. e: ~4 B/ \' Y
1 s2 W) i; J. R( ]
02    Z-Connon 2( z, z, h  _, }# \
Unlimited HiCannon for 5 sec5 [# @$ }( o' R2 R/ C0 {, K) a
HiCannon H+I+J2 E6 |/ b  `! x8 W& i9 d$ G
HiCannon I+J+K( ~* Y9 q) j$ w% P
HiCannon J+K+L! Q/ H( a% k9 J7 x, ?) E2 t9 }
# j9 E: W4 p, F6 r/ R& {. N( Q9 l- C
03    Z-Connon 3
& v; }" Y( n& p9 e/ a# oUnlimited MegaCannon for 5 sec# v6 e1 t9 G# R% y/ j2 h3 m
M-Cannon O+P+Q
# C5 U1 z/ S2 u4 p. H+ H; oM-Cannon P+Q+R
+ D6 `3 [: I& }( O, sM-Cannon Q+R+S% D; s/ {8 E5 N) Z. w( C' p( L- N
1 \; @) Z4 q# Y' {% u9 B  y
04    Z-Punch
9 D- ^. h! f9 X& Y6 @* U3 DUnlimited GutPunch for 5 sec
. R3 I8 e0 H0 a5 l5 eGutPunch B+C+D6 D0 F! p/ d7 U$ j; `) Y
GutPunch C+D+E
) r- f  c% x; mGutPunch D+E+F6 g( x: n8 c& J1 a0 M

8 Z8 J! R8 P! W8 Q  L05    Z-Strght
5 Y/ h/ R9 ]5 RUnlimited GutStrgt for 5 sec
' U9 I2 q3 U  D8 l: G7 bGutStrgt O+P+Q" _9 R. D! ?8 P; L. i
GutStrgt P+Q+R2 X. u; b5 q0 {1 O4 ?2 e' g# z
GutStrgt Q+R+S3 E7 e! f( J& T# U3 f# ~# U, Z3 D

3 z; d3 J" F9 O- U. g/ @$ y' E+ Y06    Z-Impact
" e4 c' U' [( e$ L8 u9 a7 U2 l# U/ HUnlimited GutImpct for 5 sec
3 W& G, a- U! b# ZGutImpact G+H+I9 b& f. |7 w# ]- k$ s5 y% N
GutImpact H+I+J
6 L4 B' u$ l, B/ B% ^, T2 \GutImpact J+K+L- m! T1 O% p, O' u* J: Z

* D- k0 x" T- y2 h8 L07    Z-Varibl* j' s( D% o/ c/ R0 |
Unlimited VarSword for 5 sec
4 x/ R, u* ~. |/ UVarSwrd B+C+D% _7 z6 O& A) s2 n- D4 N9 F- |
VarSwrd C+D+E
2 I$ D$ H1 q) x6 d; A  n# JVarSwrd D+E+F
5 \0 o2 u. Q$ x2 t) [
6 Y9 Z2 L  E1 z7 ]1 U7 d08    Z-Yoyo 1" |7 E: m1 D  i8 f0 }8 v( w
Unlimited Yo-Yo for 5 sec
, b4 C1 r/ m0 I  nYo-Yo1 C+D+E2 q' t/ _2 F5 }& p
Yo-Yo1 D+E+F
2 x1 V# E& E6 BYo-Yo1 E+F+G( V: c$ {! ?; R9 z* k) q: Y

0 k" M9 X5 q4 ^1 l2 B1 n09    Z-Yoyo 2
2 s+ v2 C0 z6 h, NUnlimited Yo-Yo2 for 5 sec
" c' _) V. q0 V2 p! z- V7 iYo-Yo2 H+I+J
6 M, @7 ~! A3 X5 _Yo-Yo2 I+J+K
: d6 K% ~+ K! [4 D/ B, a, ]" SYo-Yo2 J+K+L1 X  v2 }6 |) I: z0 y
: Z7 w( w' b/ p- Z* A$ z( Z
10    Z-Yoyo 36 J1 [/ b! i2 o$ M) {
Unlimited Yo-Yo3 for 5 sec' A7 S, C2 }! A, Z8 a1 u6 u
Yo-Yo3 M+N+O; ^0 v% |% U/ B6 k% Q$ |5 E; {/ `7 m
Yo-Yo3 N+O+P
; o) j% c" I* XYo-Yo3 O+P+Q
& I# |( |: g* N7 Y1 a; I- q7 d, @9 c6 `8 v. J7 n
11    Z-Step 1
1 Z' }& ~7 o4 L) s( ~0 NUnlimited StepSwrd for 5 sec4 x* W, F$ Y0 @' d4 N+ D
StepSwrd L+M+N
/ G1 y7 L: j. [( H. Y" bStepSwrd M+N+O
8 N# ?8 g1 [! I" |- ~StepSwrd N+O+P
# j3 R: c6 j$ p0 }, x
0 S( p; a7 T, P  ~6 Z: K12    Z-Step 2
+ r) T! L3 T2 D2 F2 ]5 qUnlimited StepCros for 5 sec
& H) I. j$ j2 J1 d6 \StepCros P+Q+R' Y) _7 E5 d% x
StepCros Q+R+S: T. l( q  {& W! A+ z& n0 \" e9 s
StepCros R+S+T
3 d4 w7 k- d( C4 O' B
3 w( P; u2 u( F3 H! W13    BubSprd, j( R" W2 D# |. b( J5 I4 c
Attks w/ spreading bubbles!
2 V: h. O  q  Y0 l5 PBubbler  C+D+E
( G3 W0 Q$ R2 h  ABub-V    D+E+F
( @5 ]. m0 a) h/ p' l! C5 [BublSide E+F+G
) @4 p5 ^( w+ s3 eBubbler E + Bub-V E + BublSide E4 F$ w2 h! T( ~- L4 `% M# E0 }
4 w9 w% g( z$ g8 K3 A% S
14    HeatSprd4 B+ p4 {& \; J: |$ q9 c
Attks w/ spreading fireball!
1 ?. G' [" h% ~( L0 UHeatShot H+I+J) L9 O8 ^, b' m) t& H: ~! E
Heat-V   I+J+K) a4 t. w0 D& C9 g# h6 F
HeatSide J+K+L9 f0 I1 R5 z. ~. E6 w" `6 @6 }
HeatShot J + Heat-V J + HeatSide J
$ X) ]4 ^% |3 }/ f7 {
# Z& k3 w% |& e15    H-Burst
/ @) s" f! M, s' ^Creates a giant explosion
( l/ Y. k. E; I( k- q/ {+ A+ O+ [Spreader M+N+O5 w0 Y; ^! E& u; u  c
Spreader N+O+P- U' `- u& J7 v2 _
Spreader O+P+Q
& z! I5 a' G* E( ^6 H0 N7 l8 @8 d. k& D2 t0 n0 W" D: K
16    LifeSwrd
( F- Y$ g9 V3 y# l' `Swings a huge 2×3 sword!
8 j; L! E' F3 nSword E + WideSwrd E + LongSwrd E) L/ Y, g! k- x9 Z  W4 n5 b
Sword L + WideSwrd L + LongSwrd L
! j8 r% j! g6 n; |" ESword Y + WideSwrd Y + LongSwrd Y! ~6 r5 D8 d2 }: I& P3 A
7 H# ?) [  a. U; E1 G
17    ElemSwrd* w6 U4 G! m! Y9 t# q0 E2 w
Wide swrd contains 4 elemnts
; @4 Z! [, `* m( l0 j- LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 o' J1 p9 O. g# F# Y; B8 r. C0 CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 N' r2 P: i- ]: R7 X% K2 ?1 \
5 u" E1 }+ M* a  g  `+ f18    EvilCut
( T3 \3 a$ P# w' y. e; E8 _Step up 2 & make 4 atacks+ C+ s2 o9 Q$ l$ p. u4 \/ p
StepSwrd P + HeroSwrd P + StepCros P
. y4 |  v) L6 [; R+ }8 t2 q) |9 ], L- V' J7 E
19    HyperRat
7 O$ I, z$ O1 Y6 G2 D/ UA giant Ratton charges!3 v$ V7 M2 P( ]. [
Ratton1 A + Ratton2 A + Ratton3 A/ H0 x2 S6 q8 E' |7 ?6 B/ G6 E
Ratton1 C + Ratton2 C + Ratton3 C, m- Z% X& n$ c$ @
Ratton1 F + Ratton2 F + Ratton3 F: {6 _) R( {! n, |( D4 Z

, D2 `3 A* q6 v; }0 ^% ?! ~20    TimeBom +1 x8 A' \8 d, J7 B- j9 w
Sets Time Bomb in enmy area
, t' Y# Y; j" j( [. ]+ y3 kTimeBomb J+K+L
( Z5 e8 t5 S) Y6 \2 `( C( S% v  rTimeBomb K+L+M
  A" V; x) d8 s6 T  ]TimeBomb L+M+N9 [4 u! L8 E  E1 V* {) G- w/ G+ @/ T

+ t/ e' i2 T0 Z' T7 p7 w7 }1 J4 K, D21    GelRain7 v" u% [. d! y5 Z$ D
Gel steals squares- C# H6 _8 d$ w8 n% A0 }: W
MetaGel1 B+C+D
/ i+ B4 D' S$ l7 C, FMetaGel2 E+F+G
. a/ v7 y$ }- G8 N5 i! R+ r9 lMetaGel3 S+T+U, W6 u5 s) z! c

- }& E1 c4 J! O3 ^8 g. ~7 [22    EverCrse
- L" \$ A& z8 @" M5 [" FShield chases enemies) a; {9 k) ]$ w% ~, l) i4 ?
CrsShld1 C + CrsShld2 C + CrsShld3 C" a4 a$ D& ]" l) a" _2 f
CrsShld1 L + CrsShld2 L + CrsShld3 L
! ^4 U" g8 ~  `# B, H# h0 O
, @5 @8 A5 ~1 Q: A23    MomQuake1 K6 u) s7 j! m* R- T" w2 M$ b8 E
Awakens Mother Earth!
) D1 D% |& z, X5 V  g8 {RockCube * + RockCube * + GodStone S5 ?. f* h3 w* C) j( Z

7 ^8 C4 g. d9 ^1 B* p6 Q3 ?4 C# {24    PoisPhar
3 t+ b. t9 j( m* J* J3 K, g# YPharaoh generates poison; ?5 u0 q/ p2 J3 ~
PoisMask A + PoisFace A + Anubis A
* y& N6 E7 z9 o9 @; Q) r! k8 [. f- E1 K& q! _8 c! m7 s0 e, z
25    BodyGrd
' ^5 U$ g) l' E9 q: nBodyguard takes out enemies* S1 b$ l" r1 d( I; |
AntiDmg M + AntiNavi M + Muramasa M
  v# I  r$ _6 {$ z  ]* f. Z
: S5 V  n) |2 M3 y2 ]26    500Barr
5 R6 T( c% g7 o$ L  a& ^Barrier absorbs 500HP dmg
+ d% h( d: _# K* F5 V" dBarrier E + Barr100 E + Barr200 E( W9 }* l8 l- x+ {0 p6 G; G
Barrier R + Barr100 R + Barr200 R
+ j$ i8 ?& g* d' K* L$ }4 p
, a! I$ i. j9 H27    BigHeart4 b. v( p+ D2 u, a
Attacks, then heals HP!
3 z- P' l# S. l* R% s7 X: CHolyPanl R + Recov300 R + Roll R
4 Y: f  n) A0 q% q$ R# T% N" @HolyPanl R + Recov300 R + RollV2 R& ]$ J/ `* q: Y+ c. T% \* m
HolyPanl R + Recov300 R + RollV3 R
! K7 T) Q3 X) Y6 q9 A# i& w+ g3 s; E  a' h0 B" i" m
28    GtsShoot+ Z- r2 o, \. |( E/ O
GutsMan throws MegaMan!
! U  E2 s- W  ^2 D4 MGuard * + DashAtk G + GutsMan G
; p: o7 s1 K& GGuard * + DashAtk G + GutsMan2 G
4 T3 z# L; {+ [) X1 J0 FGuard * + DashAtk G + GutsMan3 G
. ?$ H  }: [2 F2 WGuard * + DashAtk G + GutsMan4 G
& D  `5 q; r' s$ G0 b' M
; Z$ P4 z+ w# m: d29    DeuxHero6 M- A9 W8 _) Y6 P/ X* ~' U
MegaMan & ProtoMan team up!
5 C% m$ o7 ~! G4 [* h$ {* d; o+ @CustSwrd B + VarSwrd B + ProtoMan B- k% p5 P* F' U) @" {" C2 z8 U) D
CustSwrd B + VarSwrd B + ProtoMn2 B
+ j0 m. T$ |+ y9 T9 L1 B& \CustSwrd B + VarSwrd B + ProtoMn3 B6 w' t- I9 p7 a/ o# O/ t. R/ D6 Z+ Q
CustSwrd B + VarSwrd B + ProtoMn4 B
1 w' \6 v( H5 A- J0 [" N: Y( p- J' Y. s- \( h; J# k0 H% `
30    2xHero  c0 g: Q2 ~0 P/ ]5 T, A
MegaMan & ProtoMan Dual atk
# a+ S! Y. o2 o. rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B  H8 t; c5 @3 ^5 ^: ?- u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 V: t" B- \& `. C, ^, `# VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 j0 x$ C* ?3 m) U9 b# {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( G5 q5 u7 ~( L0 k! J8 w( N* p
0 d! A* l8 O9 ^3 d31    PrixPowr$ @. [$ Y. @$ i" A$ {3 S" i5 i
3 Navis attack at once!
: C, w$ s' \! i' H# u' GTeam1 * + Team2 * + KingMan5 K
* ?( R! B! A' v) ~  |( @Team1 * + Team2 * + MistMan5 M
" T9 U5 }- s2 j) v6 B4 {5 iTeam1 * + Team2 * + BowlMan5 B. w  s$ b$ F, P7 u9 o

9 f5 N8 E' K, H32    MstrStyl  x0 `6 U! n" U, U2 K' |
MegaMan unleashes his power( I/ \, n3 T/ H
Salamndr * + Fountain * + Bolt * + GaiaBlad *. z( v' ^6 V, q$ f$ u, s- \0 {3 b
2 F; Q& w3 d0 y3 s: W! Y; R' O- ]
StdrdChip (Part 1)
- s( m# ?" l, c┌──┬────┬─┬──┬──┬───┬───────────────┐; \% `' ^  W) s2 t' G
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ y2 I, v& o3 @2 p6 w
├──┼────┼─┼──┼──┼───┼───────────────┤. D0 ]% c" w, S  Y6 E$ ?  E7 Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" T/ n5 n7 K/ D) Z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 P' u) N3 p, ]+ M; @2 P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' p; e; m/ ?, N# W/ S6 w+ Y; L
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) I4 D2 A) h& z+ A, g! w
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- {0 c# n; w  }/ U- |. h8 ^* J2 j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, Z( ]) @; E# N
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 u  }+ n" K, A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* ?  H# m' i( |1 f" ^. ~  T0 }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
0 z% T. W4 t# s/ q% \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 O: a/ h0 S) ~9 o8 ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 c3 |  \9 J% ]│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
* q( w3 g% k* h/ d% ?6 y) q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' L. j2 g3 X3 F( S1 C6 A# U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! X; M* N( ?$ n7 X& K% M9 I│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! Z& Z- ]& _( m│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  K% i4 u+ j1 y0 [4 O$ A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* q! A! ~6 c& }7 K$ U5 z. ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; ~/ I4 X6 W5 m8 l8 S, f/ Z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; x1 Y6 R" X$ x( @: K
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ G3 ~& S  C/ B│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 T) i2 h% t( x│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 `( e! K. Q4 ~* U) Z0 `
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( L+ w/ Y: x* d: N
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ E2 x1 o* |0 r+ g3 a
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 r( k7 A) \! J  r5 y( {
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 t6 R( F# [& O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 k/ |5 v1 v5 \' N3 l│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 M% S* M% Z2 m  M; @
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& w8 f: v; m, H+ d" r% ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" f+ b7 |" U+ e$ w: G* v5 y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, L6 Y; ?: O2 n' ]" }- v. ~" c│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 b8 x1 c, {# H$ G  E# q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ m0 L- \3 P- a# a' }9 k$ s
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, c# c4 m; A% f6 ]7 o
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" |9 R8 o9 c; q6 @4 I5 a2 j4 U│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 S; s" H9 O. K│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' _8 l( @2 A  m* I│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( e+ Q1 @4 V* F' g│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 ^+ t! K$ |8 d4 g; x( P│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' `" M& _' U+ p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 l6 S. f8 C: D( {0 x
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 {4 M  a  r3 I; b- c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ `! ]% v. D) n+ W6 y& `
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 \8 a7 Y' y$ \' ~  d│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' ~* M! ^$ U6 R7 k3 h: u5 Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. ~/ p) D; O3 y7 d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 e& T  F: ^$ ?" w% K│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, G- F0 @- m6 U4 ^
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% O, b3 _; H) |. O- W, F8 [# s9 w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 w$ p* S8 [$ _+ a
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* H3 e3 u6 X$ y3 ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 c0 k  k) ~# H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 l; L/ C9 V+ ]' {3 N. N3 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 L# Q0 }8 ^- ?+ n6 z│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 V  X" N; G$ _! P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 @2 k, T, S! k" f, p1 ]/ i# }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( F" z" l( c) h3 [│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# x. j( ~& h$ A( _8 U. Z" t
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, m) }0 D  w* c) ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  Z7 I8 G/ H/ W# ?. |2 y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( @0 d  a! F! ?4 b│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  U/ n* m7 b! Y8 D$ u3 s* n
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! u$ |" K  ^1 O  S9 z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 U* F$ x9 f- e( H3 w7 M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 z, p) ?9 Z* M, o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, Z3 I: i9 c7 O6 Q' b: J: M/ ]& G7 @
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 [' V  T% S+ {/ D│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: }" k9 E  x! j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ D- L3 W7 ^3 S9 |( g2 q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 ^) N9 ?# {$ b1 B│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( k: c/ C2 W; t. x│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 A% ]* N9 _: l8 P" f! w) P
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 m! R& j& Z5 L9 [0 ^
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' l2 Z' f) C. y% G9 @7 }' q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │3 \8 d: b+ T2 o% X7 C
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. @. s- Z- G" j. r2 U│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 P/ s  ^$ W; q$ ]0 l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 L% y: `. u- V5 U1 i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │; x, f9 D/ ~; K  o
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( V' C! w7 t, B' n
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. u' D: T; B' o0 @$ z3 o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ n5 Q& h2 m2 Y8 {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ c3 r2 _) W# j) k5 G3 O4 [7 j
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ j1 s/ o/ [- D8 o1 `/ P9 J│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 G+ C8 m; c6 w  b5 @$ ^6 d8 X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# G) O2 x4 ^# x( ~5 k: @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 I+ l, R( Z1 v3 Y2 G) x1 t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 O! G9 X, ~9 }8 s% e+ ^* M  j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; K* E9 N' p% ^& A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 _8 ]% y, b- L1 h8 d% _5 w# d- p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- z& v. q+ L6 w( g4 I: n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. b% [9 U* n* S# U+ l' X- O4 c  \- S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; Z4 f/ H7 m: z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. p; d- d- d' c- ?  j5 Y3 T  y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- p: r6 Z  y+ e+ A+ p
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% [8 g1 c& c; S  w3 K# w* Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 V/ K! D3 V8 Y7 O% l' D' Y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& k) \) k$ a+ A7 G  L9 H6 H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
) _: P  _- ?" |0 o/ Z  S: c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  N) w+ x! G: A% y+ y) x└──┴────┴─┴──┴──┴───┴───────────────┘$ Y' v! T; G! ~/ j7 L
- V' U+ R4 Y, T7 h; V! {. O
StdrdChip (Part 2)$ p2 [; ~5 l; w5 f8 e, k. B
┌──┬────┬─┬──┬──┬───┬───────────────┐* q* |7 E7 d8 H! w. C" |
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ u# ~, p- O9 v. A├──┼────┼─┼──┼──┼───┼───────────────┤/ P% g% K0 G% E
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) t8 I- }# F, |3 K3 Y- B! V2 K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- ]0 w1 n6 f+ J! o0 g- H8 y4 c
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 l0 X% S! M+ D" B/ Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; M; _0 ~- s3 p3 K& l│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 q5 Z! d5 ?" i) `7 m9 w2 Y" R5 }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' \  y* v3 e3 l( \$ _
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 X$ P$ {! y) T! \" _
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 i: N8 r0 r$ S2 A& V│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │& Z% q1 \/ E; ~/ E, `- b5 p
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; t8 [/ F0 m# k# a$ E% w│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 [- Q; d9 p6 e# h│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, ]2 r/ p7 j& z1 A( e│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& |# d- ?6 u9 ~! t│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: p" g- |' q$ r$ M* E; A│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 j2 ^$ e# m5 q7 o7 U- D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* k( |5 |) i) ^* Q2 i5 d( P; N# f/ B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 H( Z4 E) {& }7 v+ n3 W% T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 z7 H' R  }" J; A3 ?) M% L4 ~& q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: H* @6 U3 \& i. h( R8 ]5 S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ \) D# g, p3 ~7 G" f3 {! E* \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% K4 J& g4 j4 ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 r2 a2 {! M/ U/ t* z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! [3 @, U, _, E7 U/ U1 k% w" Z0 M8 k
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& r2 O+ l! a! C0 h+ A│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( B0 f2 I" n* |- j4 r- P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  Y9 A8 M! l, D) s. w
│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 H5 n( x+ W' U3 N3 ~6 B( t9 P8 v- D
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ ^  N9 D* O& ]2 h+ x- ^
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( Q- Q1 e1 l  m' l
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ ^/ x* _4 b9 F' \* e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! ?; |, M* n$ V% y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │% H0 E5 v- E) }6 g* }, A
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, {# M( R$ U# \1 z$ r│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" r; s+ }! y, Z5 r8 T6 s5 w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 C6 W$ F/ E4 D! m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* Z9 O/ [* F3 P% b9 x│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" `! f: A% o& Q5 @│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! U. ^7 r+ V$ c% T0 ?2 ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: g/ b9 R# N: j" L1 j  B' n5 E0 f│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 q. K& C4 M8 ]! X5 j" [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │6 v1 p7 Z- i- Y4 s5 F8 ~2 F8 {
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 T8 S6 n$ F% Q. Q7 d, F, O
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- a) u2 G0 L5 Q( w
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 S( S* ^9 y- u
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ z  A, L8 H, @' {) \2 G5 U3 H( o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& A  {: Q# T, T) b8 y# c
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. }7 a& L" Q5 k2 x1 K
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 v, t; m) G* M6 x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 H, i, L; q0 p& L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- t7 ~' |1 Z, ?0 ^& M8 h6 @
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ Z, W- f' V5 ]7 _  t$ y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 n. n( B3 i( R0 {6 k( \. E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- ]$ k. D5 j* \% q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; s# y7 w5 K  \9 _' m) x8 \1 k│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 d( a0 ?0 T; y$ t│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( ?' Y# @0 F8 D" r: [. k2 h│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│# H/ A; `9 H' T3 s% A$ C
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) H- ^  Z- d- q! A. K' G  \5 d2 J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 b+ S+ q0 {, @/ W
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' |7 B. z0 H2 J9 k│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 P' F5 \4 F( J; X3 {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ c1 c* I1 L& `: k, H3 h5 S) d│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ f* `1 k; U3 E% l2 }, ^│163 │Invis  │11│  │  │***  │Invisible for a while     │% `# R! t' N4 v) U  D/ r6 F$ A$ D8 A
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  c: ^1 l/ i! N) h& d; \# P
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" M$ K2 M# _7 V4 v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 ?" W; a( l9 e7 Y5 X3 R; h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& L  U  u* _) ?$ r$ \$ I
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" k8 n6 D0 `5 t, d│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 l6 x/ [- W3 R  O% {( t/ i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 G8 _  D, _, g( B+ P+ \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 ~6 N% {- o( M3 u, p! t8 ]% v2 G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 [5 w; Q% w* r+ E2 D0 T  W5 R( r│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 n8 y" p) ?# y0 p, [
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 A; {0 e; k6 w7 P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 A( |' G  P3 x: \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: F; a0 ^' s( x4 m7 d9 t. c  M& P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* ?+ d. u2 a! m2 A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ l2 p  R$ h3 @0 |* o
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 }* E  z. z. G3 ?1 A│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 K% Y7 Z4 j4 f. h+ s& W; W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' x! C& s6 V* b! U  d# g│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 _3 R: Y, W: Z2 H3 P/ c│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. o4 |4 d, A5 c1 `0 c' X! T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ j  o8 o& J& ]. G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 N5 e0 a, c8 c  k9 g; X) ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* V4 Y: ^3 s- D) `3 O  Q7 j% X  Z% T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 g" t* R1 @# v' q/ @3 {* w7 X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. B, C, z! x6 a! ]! w5 p% N9 `│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% Q) k5 x" w1 J3 N" N: p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 ]5 X/ `# s2 U8 a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 W0 [% A! `5 z9 v, L' U+ K
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) _% _4 K) r$ W$ g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( _7 H- ]# b/ k4 _( X│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ V% N1 t- j( [
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 l9 ]; m* D) A9 ?
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  d3 Y$ R' K( |( ]3 x7 g; X
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ S3 X$ O) o# E& ~0 z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 S% w) u- ~' q  j
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 D+ ^  r1 O! N% Z$ D1 P6 n2 W│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ W9 a7 N# @+ \( h, S└──┴────┴─┴──┴──┴───┴───────────────┘
2 a+ v4 P, S* p9 b
- z0 _3 i5 V# {( A0 ~0 g( e( Y# u8 \+ u$ I% V0 d  U# g
Mega Chip: O7 E! j; f1 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 i! K, b9 S. U: E& q
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 n1 W) s! Y, u# {3 ~5 I  b
├──┼─────┼─┼──┼──┼───┼───────────────┤5 m8 Z# {: e, N  J2 |1 R9 O2 g4 W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. ]$ O6 ^7 H  I8 G: I/ }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │5 |6 F  U6 m3 h9 m" ?# C$ `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 [, E2 {3 }5 X& V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* h& h8 x4 n2 X3 j% ]$ T│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 \1 T% X2 |$ Q" h# ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 S; l; C' C7 ~) O$ l& x
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 W) O( I) @3 L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& |. M5 `  @! W2 ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& x0 j5 B$ b0 p* K/ a
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 u7 P* P9 x+ a4 |; t6 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# {& p& a+ w2 n8 L2 f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& @, {  u3 J- J- k│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# {! B" j' _8 A- V7 g( m1 b# a
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* T! ~! r- F( T2 ^% T' k│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 n- G9 w' s" U│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" u, x' M2 m# ~- i: _* w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 |( l3 Q/ S" p. W6 v) i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) s+ B9 J& `# T8 K
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: e+ o* F/ s# j$ O│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( w5 g8 r, Y* ^6 P  B- U6 L" s% ~2 _
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 W) i3 a+ R: S6 L│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; r, H& R: @5 P; Z; N│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 H# C+ E5 A/ e' z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" b7 K: ?+ f+ y: ]& B! p8 d0 t
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! H- G+ A' f0 N  v3 g+ K
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 D9 I8 V0 h' B" l6 T- G5 C. h│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 Z0 j5 L+ l) w4 L$ [7 |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 i: u; j. E. W
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 A9 N. A' N! W# }$ b) s. y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" Z+ P& v" J5 A3 l3 [, ~; x- s$ s' ]│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: Y7 @: I& I; }2 ?6 A; z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 i. D/ q  X( @0 C4 h) ~│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- q% d7 Z* {# A6 V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ W8 m8 n# w# \5 z% Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ Q8 ~5 Q. Z8 l0 F: F5 l) d* ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  w( ]6 i* F8 q2 `3 a) z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( e. B3 x+ V2 A5 f, ]│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ D* z% o# P3 C4 _7 L7 L! |
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  |  |$ S+ f4 Y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 l9 A  O- o& S3 q! I- e% o+ e: Y; W# ~│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) G: ?% |$ z9 w  f' d9 l9 n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. C! n. d0 a) D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! G' K! q5 \: m5 e3 [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: E" m, \( z7 g% Z; o5 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 X3 d' ?" Y0 u
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  T6 ~. H5 r8 n│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- g; m7 g$ d+ W' U  ^4 D
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 x$ G+ ]: i3 Y" K
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& i/ c0 B9 ~+ G1 _3 \4 i6 r: q, \
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# ?. b6 w/ |/ B; i- o7 g$ L. u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' d$ d- t8 [; [5 K! {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* ^$ ~/ |( n; |. E4 N+ y0 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" r7 I9 P) l. Q( v" e! R8 I( d! ^) o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 F" `3 @- l; e2 w' E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 u# d8 y7 q# _; B" H3 ^2 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  s- q" f& f* g: d1 ?2 Y9 R: o/ }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% n8 U5 x+ h; w# p0 q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' ?/ O! E. _: D* z( t# b: k" H│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% U9 H# Y& f4 B2 @8 I
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 X% ^+ c5 e; m2 m1 d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& l$ l) i% Z8 ?+ z: f. a% p- L; n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ t, P( w: w/ E' }% L/ R0 W
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' B: D$ [/ E( v9 m$ Y* t2 a- e│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ ?" a/ s7 m5 t; {8 h1 E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ y7 Y; V( m1 e' y; p. _( K│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 q# Z2 P: S# O) X( ^: _4 w+ i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 S3 z' }# C1 p* m8 S- i
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" O9 ?+ {7 N  V  {+ a! U1 \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% N: s' R* @, j, q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, u" u2 E9 v* I& ^% c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: S* A, j8 |" C: V1 D' ~% j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 I" {0 e* g( a/ z& I" u& I
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. i) }" N2 W" K8 j- k
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ ]1 h: n- u% @, \* }" S. U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  s. W6 c2 M( Z" A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  u4 y, T7 X1 l9 u4 l' a, f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 ?: `8 D& N( B$ f4 B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) a$ m& H+ Z' y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; `9 w: G* |$ T6 e4 a│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) t/ v) o  H2 a  j9 G- [│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 g: `/ X+ Q; m9 ^; l; X* F* e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* z: O% E' i: e, C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; h% u& H% m4 N- p
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) A1 J" f6 a1 _* l6 U4 a& U$ J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( o: U. R& ?* x# g! K4 U  H
└──┴─────┴─┴──┴──┴───┴───────────────┘3 t" h% \8 G( I6 \& G

- D6 i6 N% E$ K8 M8 ~( Z/ P
6 a2 m% p" t8 f! j2 I# gGigaChip (蓝版)# _9 H1 B: K5 |  ~& j, z* v; }: b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" M7 F( g2 {% [  ~- i│编号│名称   │MB│攻击│属性│稀有度│说明             │" n+ C- W5 \5 q+ C. o1 L- M6 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ]) s6 }+ o& C2 f│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" ^, r5 b, f  Z4 m2 X5 O! M│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ z, e! _% H5 r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 j! {( x6 A4 q6 h; |, F! J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. t* _: k4 i$ a* v: k- C6 x: @4 O  j│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; B: I" [# U( s1 M% {: w  n0 \9 \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" x! D& B; R+ ?7 j) t% ~5 l4 T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 ]; B, P9 ]2 J5 p0 I: s5 n7 z5 y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% N% r, q9 {. {. d
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 g  g9 K& S* u; A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 ]  {* `$ I+ ]2 l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ k% R+ W9 ?3 l2 s9 x  z3 e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- [+ u1 Y: C& ^" ?! M2 w6 Z3 Y) n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! k: h& z$ F) Q$ x; P* ?│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 q* p% R' M; K6 e4 R/ z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 O5 b- c0 j/ R; D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ F! V2 f, C5 E- O$ W% F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 U* i. u5 Z$ R0 m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ @  N; D5 U6 ^  R# d│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 @/ Y4 V" p/ c. b+ h5 \% T; K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 r5 o5 h( [$ i. R: F% K# b└──┴─────┴─┴──┴──┴───┴───────────────┘
% u! {* X& g* e1 W# I0 C4 {$ K# F) R6 Z1 i% Q  l
GigaChip (白版)(只列出与蓝版不一样的Chips)
# b; Y& G5 h# S5 J+ ~1 M┌──┬─────┬─┬──┬──┬───┬───────────────┐* `+ g/ w9 ~3 B/ N
│编号│名称   │MB│攻击│属性│稀有度│说明             │- M8 d" i6 `$ l. }
├──┼─────┼─┼──┼──┼───┼───────────────┤: s& ?9 u& m0 W( O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; K! }8 L  y% P. w# z; s' Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 U7 K+ r" i' |, a( u* Y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) {- W2 w5 W% ~│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 F- _+ n4 s5 `2 i0 G& I/ o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! [+ l6 V# Z: v$ e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ^9 a/ S( I/ v* P. H& w* l7 A8 w/ I9 Z# M7 _: m5 F$ {+ u7 U
0010020030040050060 f4 ]& y9 p# @7 H* j4 ~
007008009010011012
* @/ f& m+ H6 \3 W  L5 p; c) G* O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! x* i' T: C. E$ M7 P8 F( j" N$ l
019020021022023024; B' g4 |+ n* {0 S8 q
025026027028029030: Q/ I  {4 _' K+ E3 H9 K
031032033034035036. [: b; U3 |6 \6 C1 `

( Y  C6 k; V3 H* O+ b+ C) u[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( ?" p" V; h. i  O9 Q! c) a
2 C( a) K" }5 `! q, K037038039040041042
- j% s% A! B3 m1 d2 _043044045046047048! F- a8 r4 h1 U! S+ i' X* H
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& @% _  c! q6 B- j1 e1 A4 B4 {! b# m4 l, q0 @1 \( v6 `0 M+ N
055056057058059060
. {3 d5 ^5 [' h0 |1 p; W061062063064065066
' t) j" }* ^3 C( W* n% A2 K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ I1 a; [: d8 ~( E: U4 N+ q5 \  c- ]# m8 a
073074075076077078& H' \/ I1 c5 K- }9 h: X
079080081082083084
7 s9 z. s! t0 v! S; z# b$ M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% {3 @" g# T; X4 f& k! @" z9 s& U8 o

" F! v& z& O! C$ `. ]( m& e091092093094095096* p; m- s8 V! A8 n
097098099100101102
$ s; m+ j3 I/ B3 R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 c# \7 q2 d" t

& t8 w% b% m6 v. V- s6 N9 O! {# V0 Y  |109110111112113114
) x% G& a  d5 F. S+ k9 v' P+ j' h: {0 ~1151161171181191202 R  f* ]* l$ E% w
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Z6 U  d6 ], x  V  u' Z( d- x& R* N( \
127128129130131132) u( q& l: j. O/ E8 [+ d9 r$ _
133134135136137138- ?" U  R( {; {: ~
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) @5 P6 o' r; E0 m+ d2 t( K4 a2 W1 W+ \- j
* G5 I! H& V9 V# B' T  n7 ?  i1451461471481491502 _$ J" t  b% n/ w- J
151152153154155156( m' p0 t, i' M$ J; A( k3 v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ]$ a( ^" l, q6 A" o
2 f4 h8 D2 T% U: q0 O: J
1631641651661671687 l; ~- J) r% t0 F6 n
169170171172173174
+ L% Z$ Q- W  ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 p: o1 R% ?! V8 _( O1 ~8 }' S& \
0 {, W# X# z' e1 J- O0 l% X181182183184185186
( s% q3 x3 V6 \+ m7 m# j  g. ]( |187188189190191192
# ^& d4 ?' [# x& v: ]; g7 \) W4 V% }193194195196197198
$ {, S( d' y) L5 ~199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 ~: ?( o& I0 n

& {) C7 \8 Y" R0 O001002003004005006
* z) W- v4 U8 [$ t) w007008009010011012
4 e; L$ u/ a/ h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) l# ]4 A! i" W2 _

; ]9 H5 w! b2 ~( }+ X019020021022023024
! N. C# W) c: K0 M* X0250260270280290304 x  M6 a0 D7 O5 {# B# W3 K( P
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* Z2 z' Z8 x) _; `! j2 |) Y

+ k6 k2 t/ K5 H* X037038039040041042! I4 ?9 Z4 r1 f5 ^2 f
043044045046047048
9 h" C  P3 R8 e  x- u( c4 k4 A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- s% ]  E0 B) I3 w9 t  j4 I& x0 ~1 p& v8 ~
055056057058059060
8 v& ~9 V# t$ n1 k5 x0610620630640650666 T* ~5 B" z3 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 G3 m3 _# G9 L% V% S

$ x' W( \2 u0 s+ c3 m. j073074075076077078
0 B6 D6 y  h/ A0790800810820830846 A  F+ i, h; V/ ]: O' k- H$ M" w0 o7 A
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
' e: n8 i& H' J, N# P% |  h- e/ I, W) i, I* w
001002003004005006
/ G; [, ]/ ]: Q1 E- g% n9 n007008009010011012
# u( L4 X3 L8 R* |# o  b013014015016017018
4 L% \* N! `# e% O* n5 u5 a+ c) `019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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