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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 t& s" ^) ?4 Y( u
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 k9 I6 \  c7 c: S  n9 U( k' n5 Q! L: Z■● ■  NintendoWorld    站友xliz原创! D! `& B7 k5 X1 ~4 h& h) n; n  u* ~
■ ●■    http://www.NewWise.com $ P- Y7 B/ i! y4 Z* D- R
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ ]$ {1 ^  r, x* S8 S8 E9 F0 P5 S) X( W, m3 \! F
* e3 M! L0 j: o' B; e
           洛克人 EXE 3 Blue 卡片组合( Z  |7 k# G7 X; a

5 Y  ^9 l- d# |& D+ G! R1 q6 C/ u$ u' f# R! O2 M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 w. E$ `7 i) G大家要看日文版的P.A.或详细攻略,点击这里吧!

. ?; O6 Z" e( T# `====================
! f+ @' G- N( v# o$ l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 F$ }) M  b, ]
, W6 q/ ^3 x( I
以下内容格式如下:2 c9 ^7 R; b5 C  a$ t/ c
  Y$ i) i7 b, y) s! T
编号    名称) M3 l3 t+ V, A, G, p, a
说明
8 }4 ?9 N) H" a/ ]. D组合方法$ W9 A; _; f, a% X
---------------------------------
  P! q8 N! s! f" \. P' _01    Z-Connon 18 H& A& e$ [( H  i: ]
Unlimited Cannon for 5 sec/ r4 S0 C) m7 K: p2 C4 ~& s( m7 ?1 B" u
Cannon A+B+C+ v+ s" ?5 X$ n& h# A
Cannon B+C+D7 y. y, B1 s  K( F
Cannon C+D+E
# G+ e0 ]  |) f6 X6 e6 z$ x
; Y4 ?6 `) }2 e02    Z-Connon 2
% h5 B( N' ^3 hUnlimited HiCannon for 5 sec6 u; g3 j5 \. ?+ L5 C2 u
HiCannon H+I+J3 t( N. \- Y. h/ w% X
HiCannon I+J+K, X5 m5 E% P+ i5 Y
HiCannon J+K+L$ b- O. ^$ K& n4 F& A

0 ^+ I$ z" M7 x! R$ ^7 G03    Z-Connon 32 c4 M/ d+ ^2 @
Unlimited MegaCannon for 5 sec7 |8 F0 N- M/ s
M-Cannon O+P+Q9 @. P  P) G0 C  ^$ p: A
M-Cannon P+Q+R
# m( Z% u" y/ n' o( OM-Cannon Q+R+S
; w) X$ \9 I; c8 J& b& C" `8 g
: l" N" @" E  }04    Z-Punch
+ y" M* @+ p6 v# K5 z3 CUnlimited GutPunch for 5 sec: c5 W! `- f& e( z( |% x
GutPunch B+C+D! L5 @% P% e# G9 [0 }
GutPunch C+D+E. }" u0 T" m: M7 m6 v% d$ r; |3 m& Z
GutPunch D+E+F) L1 C0 U6 c7 Z" `: Q6 o- U: J

4 r3 h% Z. ]: a6 m  S) B/ i4 W05    Z-Strght0 V6 U2 [6 Q4 R# k( W
Unlimited GutStrgt for 5 sec
1 L8 @% z* _5 \+ zGutStrgt O+P+Q
, R, m- {" b8 e8 \3 @/ jGutStrgt P+Q+R% n( Z" [6 Q/ M' K( H' J4 H  Y
GutStrgt Q+R+S0 c& S4 l9 p4 J; \% }' i
* T- t; `6 P: S/ H# |% W
06    Z-Impact
1 E- d. H& ?7 G; d% Z5 q' u; LUnlimited GutImpct for 5 sec
+ [/ A( y/ B# @& ?GutImpact G+H+I% I- l- D* e+ J: w% }4 E
GutImpact H+I+J$ ]% ?, f1 l. M7 z6 T5 z# B4 ~
GutImpact J+K+L/ A, |/ b+ m  ~

( L5 W  W* \2 X7 }! |; c07    Z-Varibl
9 k9 ~5 i9 R5 \/ o% ]8 N+ ~+ UUnlimited VarSword for 5 sec$ H6 v* M* |6 p! _# Z
VarSwrd B+C+D" v* [- i  t! e" R  ^8 H4 y. x# c  L
VarSwrd C+D+E* N1 l" r* `1 X& Q% ^' I: _, J
VarSwrd D+E+F
# d' m; H- w; E/ w4 v; W0 a4 T4 b" ^8 M5 W) }, n
08    Z-Yoyo 1. K/ x% C- ]' T( h
Unlimited Yo-Yo for 5 sec
. o& J0 p! E  k  `Yo-Yo1 C+D+E
& w( L$ \8 h6 x0 I) \2 A9 G1 xYo-Yo1 D+E+F
, e1 y6 ?6 w" @0 FYo-Yo1 E+F+G
* G5 Y" D& Q* X( l6 w5 p6 {$ `) W4 j
# |0 K! x7 U8 \3 x0 o09    Z-Yoyo 2
1 ^& ^8 A) P- V$ s0 MUnlimited Yo-Yo2 for 5 sec
) W0 _$ C5 p2 E  nYo-Yo2 H+I+J8 C# x) K( h; {* n: u* g9 l1 F" _( w/ c
Yo-Yo2 I+J+K
6 ^8 K1 J( w- _Yo-Yo2 J+K+L
: _0 @% N/ x/ Z0 _
8 \6 q9 O. A4 W$ B10    Z-Yoyo 3) F2 T$ v3 z# x8 |0 Q" p1 Q" T5 U# k
Unlimited Yo-Yo3 for 5 sec2 A: e3 @% c$ _1 t. i
Yo-Yo3 M+N+O
2 p4 X5 W5 y5 z3 H4 oYo-Yo3 N+O+P
/ C, k; j+ f9 b7 p/ O7 S  IYo-Yo3 O+P+Q" a" k9 p8 ?  L6 C* }
! S  U& }+ N1 X! \+ [, r5 S
11    Z-Step 1! O& t' i$ [2 y3 z' q3 _
Unlimited StepSwrd for 5 sec% h+ y' |" T; W  H$ @3 F$ R3 R
StepSwrd L+M+N0 j' r) n+ s' y
StepSwrd M+N+O) v! d8 F( k+ H6 P
StepSwrd N+O+P
" U4 [1 Q9 |$ g, C  m2 w+ ~0 N! S* z! S
12    Z-Step 23 r9 N8 |& I' u
Unlimited StepCros for 5 sec
" s# @# l" C, Z" e+ _StepCros P+Q+R8 ^, f2 e& b+ b
StepCros Q+R+S8 ?5 l$ Z1 t* W- Q
StepCros R+S+T' [, C$ h2 h2 M: b" ], x
4 q+ `8 ?  W  Q. Y/ P+ C
13    BubSprd; A  P; _" k9 @8 X) Z1 z1 T
Attks w/ spreading bubbles!) o! x9 w5 o$ Z8 p6 Z  F
Bubbler  C+D+E6 u5 p3 N( O: h. M; [8 ~
Bub-V    D+E+F
0 M- d* ^& O" I8 r: UBublSide E+F+G. X# a0 e0 W3 E. g$ A* V- i
Bubbler E + Bub-V E + BublSide E
3 Y0 p, a  T" W+ I/ x" P, ?$ b4 P# ^, m  P
14    HeatSprd
4 D: m% Z$ x- h' i! MAttks w/ spreading fireball!
' G# }# j- z9 f5 Z3 j% ~0 N4 I( eHeatShot H+I+J; |4 K+ ?( r5 D" g. c
Heat-V   I+J+K9 a' D* |4 U! b' A. m4 ~$ Q7 Q
HeatSide J+K+L
/ v3 S& k% b/ `4 N& |! N  P) YHeatShot J + Heat-V J + HeatSide J
  n2 n# v) n( \) K' d8 M8 Z. E7 P- Q6 _  ]/ d2 n
15    H-Burst3 `5 H. ~# C: Y- M- Q
Creates a giant explosion
6 e9 G' h: a0 xSpreader M+N+O
# x5 e5 K& L. NSpreader N+O+P% L* f  n( C) M7 J4 u3 Z, r
Spreader O+P+Q
6 B( X: f: E. b* _% f- `( ?
  x, `, e% `# m( N; x4 _8 z16    LifeSwrd: C: K9 Z2 g7 \+ S9 Y3 F$ ~/ \
Swings a huge 2×3 sword!/ d; V: ^7 v" k
Sword E + WideSwrd E + LongSwrd E
4 Y" Y% C6 `" {3 G( WSword L + WideSwrd L + LongSwrd L
- E2 U; J0 ~2 ^2 d" ~# W: TSword Y + WideSwrd Y + LongSwrd Y
+ C- I* m: T  Z5 f) B( a, S8 L" w. B* d6 i5 O1 d' W
17    ElemSwrd
5 D5 [1 b$ }: Z; x6 nWide swrd contains 4 elemnts
1 k$ F* G7 H8 }) ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; R! W& C' V; @7 q) E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& W8 W# m) E" W! ~. Z8 e
0 v3 M/ Y$ V0 x' B9 h18    EvilCut
5 ?' u* M- k' c" [  h. eStep up 2 & make 4 atacks
5 z5 U# k* n) c3 [" MStepSwrd P + HeroSwrd P + StepCros P
2 T5 S, K6 ]4 s  X% ?# @! t& f$ y. d1 m( p! o. z0 _
19    HyperRat
7 t6 W9 {* R/ X+ f' n9 L. s, hA giant Ratton charges!. g9 C& }: S: j8 b; a6 {
Ratton1 A + Ratton2 A + Ratton3 A& r6 [6 B, o; r% f
Ratton1 C + Ratton2 C + Ratton3 C
# s: A2 l3 f  }+ H% ]% B! W' h# \Ratton1 F + Ratton2 F + Ratton3 F
- J. R2 W) f1 \  o7 p6 b  ]
' S& {4 Y% X( w  P7 U: K: }$ \6 H20    TimeBom +9 w. k, Z% E$ F7 L5 [5 S: m
Sets Time Bomb in enmy area
7 ~8 S  k7 \. K* I; q& f9 sTimeBomb J+K+L
, l$ d9 t# C# A- u" Y/ c1 o& J  ZTimeBomb K+L+M: O& w9 y/ L  f, y+ h' T3 Q
TimeBomb L+M+N' v' d+ V3 I/ X  x

4 _7 y/ T$ n) Z21    GelRain8 p4 i' s/ C; |; o
Gel steals squares
, x9 j; N1 H- j. \$ qMetaGel1 B+C+D- t% X0 o0 M2 X) J: K! o+ e
MetaGel2 E+F+G
4 w+ f' ]( [+ E6 ^2 t: lMetaGel3 S+T+U
& ]+ X$ c/ I; _6 d6 W# z( P+ ~: }
22    EverCrse
) O: c3 J: n) J! a$ jShield chases enemies
+ W4 P/ A3 [( o3 T! I" X  F& OCrsShld1 C + CrsShld2 C + CrsShld3 C
# l+ b6 E0 a1 V/ O, BCrsShld1 L + CrsShld2 L + CrsShld3 L
: F" K, e6 @5 r: ^1 m' O( y: R- o
2 i! ^) ?% x. P, ?23    MomQuake
2 l' d$ I' v/ P2 C. p7 VAwakens Mother Earth!
7 Z4 M, P7 i  C% lRockCube * + RockCube * + GodStone S
/ l8 B  a4 J+ b* s  Q0 b2 u; P! l7 M$ j; Y' f3 X
24    PoisPhar! C+ ^# {# t, R5 M
Pharaoh generates poison; |) p7 g2 ?! ~- B) }$ s* j
PoisMask A + PoisFace A + Anubis A
8 ~( H% w9 n4 R( d2 ]- Z( Z  S5 r6 ^. M/ F. M
25    BodyGrd1 k, d& j  I% w
Bodyguard takes out enemies
# U' U  f. A3 Y6 v9 a- G4 ~$ I9 R  YAntiDmg M + AntiNavi M + Muramasa M
7 q1 }. Y) W: u+ f" X1 y6 k0 T0 q1 m) J7 q# @
26    500Barr+ c5 U9 P% _- u, F1 H
Barrier absorbs 500HP dmg
. z6 a. {7 L: c2 lBarrier E + Barr100 E + Barr200 E
3 {- ^6 u! A; o4 v( P! ~Barrier R + Barr100 R + Barr200 R
4 i9 U# E$ }( e4 }% r. Q" ?+ y9 F1 t# G8 G2 A
27    BigHeart
& x( J& `  Q1 L3 G! y5 q1 zAttacks, then heals HP!
0 o2 Y$ s8 p% p2 vHolyPanl R + Recov300 R + Roll R! T3 I. Q- G1 O) i* J
HolyPanl R + Recov300 R + RollV2 R1 Z7 H) N. x. a; y1 W' r
HolyPanl R + Recov300 R + RollV3 R7 c& b0 _1 ~- J' x2 z; s1 i  m) P
+ p* D/ Y6 W5 d+ H1 M. L
28    GtsShoot
- y7 ~2 Q& l* F7 K$ t2 XGutsMan throws MegaMan!
- n/ T4 k0 Y; pGuard * + DashAtk G + GutsMan G, A. v5 `* O9 Q+ W5 F
Guard * + DashAtk G + GutsMan2 G9 f( Y% V6 B7 T5 l* Z' H* y  I
Guard * + DashAtk G + GutsMan3 G
) o/ e$ V4 A% b; Y% R( nGuard * + DashAtk G + GutsMan4 G3 k' M, p* v: V; w

% ]* G! z8 H2 W# X9 _+ w8 H$ K29    DeuxHero' u* r/ A/ y" t6 m) c+ X8 z
MegaMan & ProtoMan team up!
( X. r& ~1 v( W9 gCustSwrd B + VarSwrd B + ProtoMan B
6 P, |- e6 T: l9 `CustSwrd B + VarSwrd B + ProtoMn2 B+ j) T: W- ?) |2 P1 Q  x
CustSwrd B + VarSwrd B + ProtoMn3 B
; K' h" l$ C1 |. O' lCustSwrd B + VarSwrd B + ProtoMn4 B
$ X1 i# a. H- P7 Q' |& l" r; S+ V5 G- z
30    2xHero
5 u0 v$ L% A+ g: o0 U6 dMegaMan & ProtoMan Dual atk  q; w  ?& Y9 U' k0 w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# j/ T& M! a% ?1 z" o* W+ z$ g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# Z! v; k  c$ m. R! Q( e" ]3 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 ~( a0 ^7 g. O1 o* I5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 ~, d6 y! i2 P2 H% [; w

# J. u& ~5 n/ p& U* _31    PrixPowr
, [+ Y) w4 G' I& f# j' }4 H3 Navis attack at once!
( _% e8 {8 c+ e; E3 [Team1 * + Team2 * + KingMan5 K" Y+ W; o) @" C+ w
Team1 * + Team2 * + MistMan5 M
; I$ R7 g" W! E* i  N" nTeam1 * + Team2 * + BowlMan5 B
7 |+ Y+ P) F' v) x8 [) X! W3 ]' k* g( M3 ~
32    MstrStyl
8 G, _. Q# s( y0 I" b. JMegaMan unleashes his power
3 e5 l1 C# j( ]3 MSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 }* {- F+ c; E- w1 _, R3 J4 V5 ?
. j+ a  x, Y! W# X" B' c" OStdrdChip (Part 1)
: {  F7 N0 T# j. h: u┌──┬────┬─┬──┬──┬───┬───────────────┐4 h, k! F  T' g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& @$ Y$ `/ M1 y( `6 `4 `├──┼────┼─┼──┼──┼───┼───────────────┤& o# O+ G+ `4 W- a' [1 _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ u2 |* I: Y) h
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 D" G. J6 b5 {9 M9 P; N3 Y4 k; ~" M
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- S4 w3 P+ o( y+ P+ d7 A  M5 {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* Q6 e  H1 X/ D4 s/ U4 w
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" p( s/ ^7 R. b: ~│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ s) D% h- t& ?3 ^* F; n0 s: F$ `/ u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 t0 l  f! |9 d  \0 [* e3 @0 i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 L( }- j" {; R0 [│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( H' k9 L8 K% W6 `4 n  e│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( s/ @* B- `1 L, l" r│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! b' s  h$ \' }+ `- b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! u) ^7 ]$ f% d$ G1 E1 V( U% v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ A+ a/ s( @% }9 C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 w5 R0 W) {" [. X, y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 G0 T& H* O7 W6 h7 ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 `0 m, i$ G7 A5 A- u6 w; y" _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% E: o3 b9 e- ^, |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- Y% E( B5 ^7 }3 h+ p& H6 W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 K# G0 G, p6 T9 M9 C8 m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  B4 o  y  b: A) U. k. Q0 U
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( V$ [. \7 B# F' p7 Y- y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) h! q9 P. D: j2 W2 m) m/ ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 V- H" R! \( c# g8 b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- F, P0 _' s0 z' l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( b" N' x8 U* F) H" _7 P) H
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: z: `4 x9 [5 u' X. c! }! Y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 s4 g+ ?8 ^2 Z1 z  ^5 b1 z& U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ _- W  K- u; u  p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  n$ s+ E3 k1 {3 L1 y' l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 \* M1 x6 \6 c
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 a$ O  E* M- C$ l) W) s* o5 `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │0 t% M9 x/ n8 e# B4 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 t3 H3 ~; G1 @+ h$ v/ Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& P8 |' `! K% `│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: S/ `1 ]8 K+ [7 \8 P  Q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! i5 F$ a  J# a, r' l! P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 f. I* p- ^$ D# w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* B: ?1 a9 j0 F, S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 F5 X; ~1 `! B6 C
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" t$ \3 q- i* m/ C│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 Y% R# h8 c; l' ^& c7 Q  ]4 `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 P$ B* d6 i/ x. e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 A6 F( u# H" B) [# K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 Q- a% N9 C0 x# r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& b, B& i3 F. m  c# n- Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 G7 _# x; n' p- ]% P% Z( W* I) U
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; f2 i2 e+ b( ~# \% ~2 E4 x
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 F& S. a) q9 ~, m% H" |8 l
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! L7 {5 o) I# x) D│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( }% ]( s  o9 u% n
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 V* E, O! v0 Q7 l& }5 ?# X* _8 f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: M- w' S' F* q. Z7 C
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 ]6 P8 \0 u2 _* U' ?. O& K  N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 [1 k3 [- p' r6 D" V│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 w/ J8 `1 k3 B( V+ z│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! V) J& D' y3 u+ l% L7 A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" y% a% a. D/ I0 `* R8 @! u7 H' i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 y; ~' x( [, b  c
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% F) V7 H4 X' g/ Q- \/ O│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: Z3 H) K9 F, P7 [( ]1 G5 G* d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 p3 z! ^1 y7 _( _% s: _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! ]" j9 H" T, P! w$ [0 G; Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ j! H0 m" V7 L9 ]. K* ^* x, J│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' r' ?- k* H$ ^( x  f; |8 e# m
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; c  o( L% D- r! ?0 M. u2 \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# M) e4 i% p) A& S* o, ~5 V
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( J: d% f" ~9 e/ z; |- W3 C: h0 G│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- N) {" t: N9 B│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 h% T8 [  o$ H- V& ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' j/ ?5 Y; n- F! N( U
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 @  l7 @6 w& M! M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& n# n3 i% B2 z  Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 C1 c# P7 V: N2 S9 g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" L: k$ n) F7 @% U& v0 G" b  n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ S' \6 r( j" ~+ L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( q/ ~& E1 ?2 ]& N. G; R( O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. G7 l) A0 n3 R0 t" j/ }% E
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  E+ G+ x! D9 L; s9 U9 F1 \
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 y& y9 o% I; T4 F; z+ N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │1 x" v' G3 ~7 Y+ T9 k
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │" h3 ~# ~0 }5 V( A- A4 r3 _$ N8 i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( R1 n, X& }2 W6 }  E# a% |4 L
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& B2 X# K. E2 m: ?- a
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) U; u/ B) L# e  ^1 b2 v│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 G7 R! w# g2 x. e" _2 h- n
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) N  a0 I% y  w' S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 V$ C/ R' |  g5 Y& a% X. X6 S, d/ b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 \  _: w) L" c2 |! x: D8 G  @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; ^2 x! P3 x8 _3 G; d│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( j3 t+ |$ n/ o( h! U/ F6 r( t
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 t( m3 j! e1 w8 v7 T, _( l& ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, b0 x+ v/ P+ g0 K2 j│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ t3 G' Y& \4 G3 A* X│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ U; w  O: q& @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 `! t' O2 N1 L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 n2 y: f, R7 I; ]. k- [
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) [$ ]% K7 Y9 |+ N1 z: o: Z
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, m! ]$ ?1 Z8 P
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" f; `# N; Z- b( w8 F0 l/ j) N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* p2 x% w2 x9 a% s2 E2 \└──┴────┴─┴──┴──┴───┴───────────────┘
, l0 P1 _$ {. }% ]. M' y( ^4 X/ y
* ~; ]* N' _  I: LStdrdChip (Part 2)
7 K7 o( x. y1 w$ y# d┌──┬────┬─┬──┬──┬───┬───────────────┐
! B( ^$ C2 S1 x- E" t/ x│编号│名称  │MB│攻击│属性│稀有度│说明             │% J! c& z! i! ^; x
├──┼────┼─┼──┼──┼───┼───────────────┤  T  n0 `' N) b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 `# B, a' z. ~- b: k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ t* {" X  a" ^4 @% W│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 k* ^  U7 R1 |" o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% l- S# `8 B" e/ q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. [3 Q9 x8 o6 Q8 y4 c% C) W
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( N' }" f5 e' b) U6 ~* l! x│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, w/ F- \, H9 v' D" M  Y- V
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 x$ @' E" R! G6 `% l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 K6 y" V- c0 U* e, R
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- Y! d8 D# N7 A8 s; l2 g1 F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ S, D, W$ G0 u& T  r1 h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 P/ [( d+ U3 H│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" U9 y' |+ L) b. g! E+ t1 {│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ j7 e3 V1 ~) c- ^6 U! S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' o1 l; F' b% Z+ n/ L  Y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) H  a9 s' b4 [8 q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 a% u2 U, u1 r8 Q$ Q, v│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ J- ^9 b1 l1 k+ j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 {" N+ E+ ?8 @0 U8 c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 h4 s1 l- [4 b
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# V# b1 V2 s1 ^3 U0 N" B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 K: d( _% V, {) [" o  j4 F│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ Q4 t& |. g$ I6 Y" g) ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, Z0 U& S) G, X% F7 _0 }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ `4 u5 q0 @5 C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" i. c# x/ n5 N0 U! G9 z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 z" O% E6 U: f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 b3 Z8 N2 y! }2 {2 |# T0 X% R& `: M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" y8 v6 n+ X( o. Q! n' a3 h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- X- K  [, n# V3 V9 V2 C  n0 A( k- [9 Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. Y$ \, _8 b; n1 D/ G
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, O$ z* V% d* F( ]2 L
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) q: V& u0 \! O  |0 _$ v2 _
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( }9 b# F' r" x& \, X/ |/ W9 {│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │. @4 k# O( b) |2 q7 H* G% B" K
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 u; Q  B; p- q9 `* |
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 }! u$ n8 E9 U3 x' O7 c│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ ]  v3 H" Y9 u0 u5 H  f  @) B3 P
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 t4 V: }. ~8 w4 p: {0 i
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, J; Q/ m* ^+ [* C" m
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) D: K: ~" Z6 r1 f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# N+ S3 R1 `) b1 \4 Y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
8 v- L& J* S; l4 P0 g│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* f# d- u3 h: z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ u/ u. G, C) {; H/ D7 [│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, F2 v$ b; N% f+ C9 v│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 m( B# U& {+ U4 Q7 W
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- s) Q- ?9 L6 _3 k2 S7 c5 a6 j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 U- ^0 s6 Z  ]! ?& c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: E/ @, y' z% N, L2 k  ^│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, Z% V6 A  _4 t5 A" C0 s│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 o4 T: i6 ~. U- l5 X* y! N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- o8 e* C. T3 m  V& {
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 j! C7 R. v0 u& p7 [' a. r& ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 n8 L% F, R- I. j8 _" f│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; t4 r0 F7 e8 b6 u/ c│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' X: ?8 X$ u! |/ u
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) k' b* d' Z! ^) I! H1 `1 c: ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. ]/ T+ H9 u$ c, l
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* Y/ C# P+ t/ P. X4 g$ w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: r( t7 J. w9 q# P: W
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' ?4 r9 z; X0 w  r5 Z( o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ M$ t- M- `  V6 `% f  G) S
│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ D. ~" s5 a% O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 h% o+ l* h# D: ~' U│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ P( H. b- y3 B3 H0 P! y( S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* A4 ]7 J- X7 [+ b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& e4 V" T+ K7 T5 O, e
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 x7 ~; v0 C" x9 k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! b7 ?! q! y) H- V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% r/ I1 s1 J& {. k& m│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' G% I5 J& B1 J: L0 W│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ N, q7 t  A: b( h9 U│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- F5 k$ ?' _0 V) {! [0 ?% _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ l# Y! q' N5 X# b- Q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ R: l+ ]3 V1 ?+ N; N  Q  `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* [- [$ e* H: G& w$ f( F# X  n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& q4 Q. O" s( @
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* G1 R& x# _+ H2 B2 L│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: J/ ~7 P( h8 e$ _  r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& Y2 r! ?& Z, {# z9 e- z5 u, E│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( x. U2 Z$ j4 C+ ^
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- l( O6 p3 ]0 H2 c* [0 ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 {4 a- i/ O  ?" e# C; s9 U│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 `0 i3 H; \# E6 H% z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
& b7 z% s* T9 p+ O' ^! l2 `2 o9 s) S│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ V5 m5 k5 v9 {4 \
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 J* U( M3 m- d; b( ^
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 H! {+ z/ e8 R3 |│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- i! a! {" d6 Q; Q# n6 M
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 r3 z- \% {% k5 p7 B% |
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! o- w$ G' ]% P8 ]5 u( y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# x" r4 ?& @2 i" u% `& |! M5 R8 @. j
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 @* h4 {: R! u" b$ i# d5 [" T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! O# E* j0 i9 K2 r% K2 b+ x0 u│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ [  I" r' ^3 O9 K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# R3 K/ g6 v0 W4 f: Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( W% O9 n9 W, W8 F  U; I8 N1 P) W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& f. x5 q. o& O: b) G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# k4 G' A. }3 R; ?6 i8 {
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 H" q" f0 {: ]! o' [
└──┴────┴─┴──┴──┴───┴───────────────┘
. e. d  K6 m1 ]* E6 C6 r  h5 h! I; }5 \' @& R8 E

0 o. d+ @4 r& D: x3 q  T3 [& eMega Chip
7 ^: O1 f9 v: s8 Z7 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
  ]) n: g' J7 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │" `" A6 W% s# Q: m2 U' g: y! b. B, B
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ m* [7 ?, M* k! y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% N! i6 K6 @# H3 t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! Q. Y2 g0 R* M! s1 [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, W/ W5 |+ c* ?" o- O- @
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, Y! o/ |1 _  Q( v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 m8 k* W. X/ W0 f' T
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 P( d0 a; p- }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% r" e- g, v/ P/ `8 n│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ @% S* g& ^& f6 G- o+ T/ L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. N& A/ A4 q; [( R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ l4 J8 f$ M) T9 N% i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 V+ U% H& j) q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 P3 [1 X( l' t4 t+ G$ E! P
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, Q: T9 {1 ?; L, Z( Z! W│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  y+ w5 |! t5 w9 _5 y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 C$ ]5 b4 z/ {" r8 L" j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 r  u9 i: b% K: K: M  B9 @$ K( q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! }' p( f& ~- y* t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. i+ ]  y5 D9 n
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ t% L& a3 i7 ]* T
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │. ~- |+ d9 v, f) A# f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& O6 F$ s0 }7 [! c: Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 E0 h# e, J7 Y. c+ O" n6 E│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# A: b! I1 H1 j/ |) j
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │; }1 _6 u! Z5 C* ^+ i9 B8 y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- U9 Q, r5 p5 G" x- c" z/ S3 p, t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 D. a8 a) v% H* j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* L7 ]* }: ?' A
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% m! c2 G# P. a2 |
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ M& {. y! U7 q4 c5 `7 G3 P
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# r3 Z% J1 H# e9 p
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
. X+ s# A& M+ v" e/ z, M│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │8 ^6 w: m2 T& _
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) V3 Z9 s' A% t/ Z9 r│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 ^- X" i# ~5 K# A. P' x2 U& q7 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ B: I- P+ S3 S! y" k, T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& v# F3 @0 j% [4 ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 v, r, e  K# J0 f3 H3 l│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 X- L' O6 S0 {3 Q: g$ K" J│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 z8 z: k5 r; J) t, o$ I7 C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# ^% {* f* I% s# I. }/ z4 u" F- h│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 C& |- k3 Q$ l: k( q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: o( v9 B5 V! Y. c: e9 i& |5 a* y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ k( _. m# a: {- B. y8 U- y( ]; ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 F9 m' ^9 p4 N) e% Q- N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 b$ s" v8 M( e7 }" ^│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- O) D- ]; t$ ]1 n5 b/ R│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% y/ _0 Q$ c! @0 k7 Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ v& h8 g8 {9 Y$ l1 O+ E9 B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( }2 P8 R1 t% i0 L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 ]) r" V  i" `5 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% w+ h. I5 G' b3 I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* E% r% b; v3 A' L: d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' k7 [# k8 R% s, o$ u( A
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 e6 _) d3 V7 S* |/ _9 E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 p7 }$ Y; b8 k: T2 v. y  l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' x: x1 A6 z' ~- v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 `: w* c, q/ p/ f4 ]5 }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( e. j: A2 M$ W9 W  E' c2 f  }│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. n) M) h1 D0 R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 g5 ^+ S1 M; Y; M
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) y5 ~7 O; b0 w/ p  W# R' ]) p2 ?
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- H- e$ F+ e2 _! Q1 ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 B* ^; J9 k7 j0 R% G/ Y  V/ h│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# M' B+ E$ |& \! V$ X% A3 r. [( m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% o; _, i* l7 q$ i$ O+ M$ y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 b1 h8 Y0 y; Y& u# p& ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! o! J  e% G2 v- J3 i│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' H1 ^: d: I) @% J: E" c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" L  H) V% C1 |% O8 ^  Y' i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: s' }+ _. y9 c; R& R* o│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! b1 x$ Y- H/ M6 M' A* s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 _1 B! h0 z: h% f: Q; p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 z* t0 |% i' Z8 q7 Z& W
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 u: d& Q& o3 V5 C/ w. |│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ Q% S! z* F6 ]7 d7 F# f! u, F+ V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. \' o" B; M0 H7 Z/ O│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( L/ U7 D8 [6 x! x+ q3 V& |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 Y. G4 i6 g& C: p5 d, ^│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 |/ y+ h, T& j4 a│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# b# c' w! x! O8 O- d- Z9 R; Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( [2 y5 L- `- p0 k7 D1 @2 d│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 m/ g  n- l+ \0 w$ k2 B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. E; H- A/ f1 r8 j2 B
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) F' E. g( c. F1 d0 \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ d* v+ a! _( U└──┴─────┴─┴──┴──┴───┴───────────────┘9 b3 B" x. ~; ~# l  M

' ~  c  Y( ?: w3 p& I+ h8 o  {& l
% ^$ L8 @  [5 g  ~4 M% K7 p! hGigaChip (蓝版)( N' Z. O. k# j  a8 z2 y6 V: o
┌──┬─────┬─┬──┬──┬───┬───────────────┐# ?5 ?+ [0 i$ I3 c6 ]/ ]5 A" e
│编号│名称   │MB│攻击│属性│稀有度│说明             │% G  m+ ~0 ?0 S0 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
; k9 D7 v! o; N4 x0 }+ l9 b* |│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  a5 b" K! K" S│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ T! n/ W* y1 E. |# w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, P  ]# c' Z$ q$ D& a$ {1 N2 e+ _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 ?8 P6 L, n3 g4 `8 ~) E6 B│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ l- G7 D; v+ K# ~4 g+ H5 ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. @& o4 \' ^, |- J$ C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! r: Z$ J- @) a, v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% y0 U0 Y3 `; s1 @│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% y; E& F' c9 @& B6 ?/ j4 L- Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ X( t, K4 D2 ~4 V0 C│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 A# ^) k# ~' X  N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* P/ X9 M/ G; y0 m. u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( Q: T3 l5 H: }" ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 o. V8 J! W/ ~7 a2 o3 P) U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 M6 M  T: G! ^. m* |) R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* a& _% S, P2 y/ p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  v4 x" T3 _1 O7 u* W3 K
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 o8 L4 r' \, k" s0 H
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 ]8 C3 L: h0 P
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" h9 w4 C8 E7 @4 {3 M& w- o/ Y└──┴─────┴─┴──┴──┴───┴───────────────┘
" x, t# W, r/ g  a2 R- m5 n7 U2 p, A
! Z: C1 \$ C* h( w6 B( JGigaChip (白版)(只列出与蓝版不一样的Chips)
+ a* v. z. v  W6 C5 ^" m* ^0 C, r┌──┬─────┬─┬──┬──┬───┬───────────────┐
  ]( a* R3 q6 w% }' r3 B│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 e3 L6 D3 W4 |$ \/ r$ B& c├──┼─────┼─┼──┼──┼───┼───────────────┤. h+ ^, T1 {9 s, C
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 g9 q0 g* j, c. d│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# k3 o. m6 @! g) |% q! F+ J│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! k) G* l! i" d4 _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; _- X0 I% z2 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 ~& v# |3 _' \5 d$ z* u- }6 W
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ s/ i2 p: R! Y* [
* L7 O9 I& _3 g% S# X/ W+ w
0010020030040050069 Y" H+ R! n3 j" Z( ?0 G7 O/ y
007008009010011012
4 E3 P! k7 ^- a: N2 a& A- P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& _" j' X# E7 f- r& ^

: T5 `; L, G; r8 P019020021022023024" m$ ?( c, `, o
025026027028029030
3 H; c% Q" Q( P/ K$ @. W0310320330340350365 j( p" [- o" ]" v4 R

  d: F% `+ J3 ^  X; M8 |! |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 c9 r5 v% `2 L& n! R8 `) T( {; R1 n, A& o
037038039040041042" z2 j7 X+ q! R0 a, h- Y7 `
043044045046047048" }0 d! |% R& T3 ?/ a( q2 L2 X; ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( r  M3 V" o2 y
/ I0 @, W' O: I' ~2 i
055056057058059060
. K5 z" q/ b! Y3 A: H; o061062063064065066
+ p3 p6 [& {9 U7 B067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- J6 H+ ^: {4 x* u3 q" y
. T2 l4 [' o, L( \1 X) y073074075076077078
! I2 h! R+ n: |7 e079080081082083084: m6 W; @9 n9 m3 O. w/ \
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 `1 Y3 M3 C7 O* ?/ o$ d

' x4 H& M# y/ V" F! t7 J2 L091092093094095096& I; Q6 b; o1 o/ H
0970980991001011028 A* B9 y+ {+ T5 E) |# I' U
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* B4 E' g! s( B0 Z: Z, u; h0 L. i
109110111112113114
! x5 k" |3 h- ~/ Z- O9 j- \4 |) c115116117118119120
2 J( y  u# l" a8 W* A) i121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! N/ J$ ?3 ]4 @7 [. q: l9 z" D4 |
; |% o9 x! M3 x) v( {
1271281291301311321 i/ C3 [: o0 z  n) o) W/ r
133134135136137138* b8 C- ~$ x0 g' w6 Q( b# c
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 v+ |; W0 ?$ j7 f1 |% i0 t9 y7 n
; s7 p, M0 K. v$ z) o
1451461471481491502 k2 ]5 M$ @. L' F
151152153154155156
2 }6 b* {0 T' v( O& X) _9 Q  n& o157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# t$ v" ]& M2 ^3 j" d1 k, t# z1 t

% K5 Z) _' X: ]163164165166167168# P+ i9 W$ d/ s2 z1 N# w
169170171172173174
! e% e1 r! J# e3 k: D& C$ j( s175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 X! z! L5 ]* c$ t/ p: ^8 i, ~0 @1 R
181182183184185186! _0 C5 ]# K5 q1 c4 E
1871881891901911925 @7 s9 s7 K3 ?* y) ~1 T6 B. E) ]
193194195196197198
5 X* A; l8 R  L4 m199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& {/ _! [9 h7 c, D- g* d( h

# m: _& J3 u) Q8 y* M( s* _001002003004005006& S( G' m: d7 S* z% z
007008009010011012
  E2 \+ c+ v$ @' T% F- I  J' O013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 G5 a6 j0 h* r: T
! Y# x- y1 i" _0 o
019020021022023024
4 Y1 }4 U; h6 \+ q! H025026027028029030
5 ^8 r# U& A: r' a7 f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 W# ]) A# Y! n: R* n2 E# [1 S1 D( x* f) V4 v1 N( ]
037038039040041042( Y4 t3 [$ g! W( ], S
043044045046047048% X# g! f7 _& \$ H, [+ P1 K& c
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ A. f  |* {) `' o
3 s; P) G' J0 |  x6 [4 Z& }0550560570580590607 |4 L  }' \2 u7 B$ L
061062063064065066
/ V6 t/ y8 \+ F. w, v; r% A! w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 G$ f# G2 k+ c$ n$ r7 X

$ w. i! y) K1 _( a$ e. `0 {  x. o. a073074075076077078
* B: x5 ~6 p" K5 N# v079080081082083084
9 Q* }7 Y% p3 ]085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# [& y! f+ N: g( u" }* K# i% q4 w# R
001002003004005006
" t4 V' E2 P8 F7 G: L9 N- F007008009010011012
( s9 j5 I$ h$ S) w" D. c% h5 I* a3 s% ]0130140150160170188 d( i& C; ?7 l/ v. R
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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