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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # L- ^( [7 a1 c* d/ ~  i: |
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 f9 A& y" T" o
■● ■  NintendoWorld    站友xliz原创
  X$ N, L# ~* E6 t+ @( M7 v■ ●■    http://www.NewWise.com
5 T; @5 h# o! ]- ^. p0 C- q■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , t1 Q# {' R0 v+ Q+ s$ Y, J
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9 a  Q- g3 C+ n) N, A           洛克人 EXE 3 Blue 卡片组合
$ i7 ^2 k) ^" }3 e( [- o6 L8 V2 O' I1 b8 X, R, A6 q; T
7 a# C# _+ t) U3 n8 ]5 B
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ T: s2 H8 v( a3 C7 J; o大家要看日文版的P.A.或详细攻略,点击这里吧!
; H, _7 b$ k3 x; B: `! }5 \
====================
1 y6 @1 }6 v! M6 ?& Q; G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 R" o  R5 Y1 q  _& D8 @, W% g# q% `5 B  _2 R& e
以下内容格式如下:
# n1 c7 L* |' ]3 s7 x- f# I
9 Z9 \; b6 j& C, W7 b* t编号    名称& |( L3 t& e1 U: w6 f
说明* S% B5 c% N, O& c5 t' ~" n
组合方法3 C# m2 R  z" x$ C- i: f
---------------------------------5 a4 A/ {* A: m1 u; B' w3 h' M
01    Z-Connon 1
$ U, Y4 V: k! @7 a/ YUnlimited Cannon for 5 sec
4 z3 v9 O  {" x& kCannon A+B+C
" ^# e3 U7 I' j0 vCannon B+C+D1 s* K+ e2 [& O9 @# _
Cannon C+D+E0 ]2 }# O% B8 \

6 U# O2 T, `' e0 i* h$ T# I02    Z-Connon 2% ?: \6 }# _& \1 m$ \! B
Unlimited HiCannon for 5 sec) d: ?; b+ X. K3 {+ r7 N2 Y
HiCannon H+I+J
! ~5 `7 q9 u4 c3 n8 Y* aHiCannon I+J+K
" \0 R+ f0 y! J6 OHiCannon J+K+L
& H$ K. u; Y2 J! G' N4 |4 o
2 f: ]3 ]5 Q2 ~: o! O" d% p  I03    Z-Connon 3
) u6 n0 q' W7 X9 K1 _Unlimited MegaCannon for 5 sec
' z$ ]# L; P# y+ y/ J8 GM-Cannon O+P+Q
- Z1 [; _8 {9 PM-Cannon P+Q+R
& g/ e/ ~8 p& i9 K$ s% t, ?+ KM-Cannon Q+R+S) X6 N+ C' A4 H
7 o# s. z% _, ?5 Q* _9 p
04    Z-Punch, T5 T; u- ~1 C: G
Unlimited GutPunch for 5 sec
* |; Y# k3 D# p# S: M9 J% EGutPunch B+C+D) v. w* i2 I* e- x4 H. q- S
GutPunch C+D+E
- Y2 l4 s/ ?1 D/ bGutPunch D+E+F
) w: h9 I, J+ w. T! z8 S  D7 ~3 X! U/ d% E4 H( p
05    Z-Strght
/ \7 |( d6 q2 sUnlimited GutStrgt for 5 sec
' r. ~$ v! S& G; d/ [& ]) O& FGutStrgt O+P+Q
  P  H' K, ?$ C& @9 R5 y+ t4 kGutStrgt P+Q+R2 _6 |/ Q% }# c( m( `/ `4 [! S
GutStrgt Q+R+S
0 z% Z" f' Y: O0 Z* o  Z  o: B8 `: Z4 b. ]
06    Z-Impact5 q" p/ R6 s& a+ U* |
Unlimited GutImpct for 5 sec
8 m4 N" n) B3 r& U8 }( qGutImpact G+H+I7 H) f2 O! s8 n) [# R6 @
GutImpact H+I+J
; P8 s3 Y( H3 M$ f4 v# L" u1 k! _GutImpact J+K+L
8 Z6 Y3 q) B1 t" w$ @8 B1 B' t2 h& \9 c0 a2 l  A1 p' M! j9 P% ]5 f8 L
07    Z-Varibl) O# b5 G6 p3 G- ^: p$ k8 @  x
Unlimited VarSword for 5 sec
, h+ [& }  f1 I/ [VarSwrd B+C+D# T, u3 \% B3 }8 ~
VarSwrd C+D+E! }. f$ K* ]+ R7 m3 m
VarSwrd D+E+F
2 @0 Z- j8 H9 e
- |& K+ h3 B0 W- U  g7 h/ G2 E% w08    Z-Yoyo 1( A4 t' l1 a; l5 w1 d
Unlimited Yo-Yo for 5 sec
5 U5 N) b6 }4 |! m* O1 SYo-Yo1 C+D+E
1 g' Z! h' o  Z1 ~Yo-Yo1 D+E+F
. |. L$ _' n6 ]4 _4 kYo-Yo1 E+F+G
7 `# ?$ S1 {. n" V1 n  `5 `/ }1 C0 I) W2 w
09    Z-Yoyo 2
7 m3 H) ~* {3 j% e. HUnlimited Yo-Yo2 for 5 sec
( G% G3 L3 `  `# @" ?Yo-Yo2 H+I+J
0 P1 S, Q' G$ t3 d! a7 {& ~: ]- pYo-Yo2 I+J+K
8 w! v3 x- n- i6 i/ N3 z, tYo-Yo2 J+K+L
2 O% m5 w! ^4 I+ K) m+ b8 C8 _+ w. Q, L2 L0 j5 O
10    Z-Yoyo 3
: b3 D9 \$ o9 C; u& kUnlimited Yo-Yo3 for 5 sec$ k; s' l: Z# F3 _- C0 B
Yo-Yo3 M+N+O( e# j6 M( x+ q
Yo-Yo3 N+O+P8 g! M2 u/ H9 B
Yo-Yo3 O+P+Q& V/ c! q4 k4 Z

( _# u. e0 [- U+ o; W11    Z-Step 1; [' G& }. |" _1 `* x
Unlimited StepSwrd for 5 sec
* G  l* Y% v! G5 K% R. TStepSwrd L+M+N. M& E0 Y" i' y& |6 S0 K' I
StepSwrd M+N+O
6 {& e! H% H( v0 J' OStepSwrd N+O+P
/ C. p5 @. O6 x# v& I/ M: N# |2 O
12    Z-Step 25 N7 I) s% w1 |  N
Unlimited StepCros for 5 sec
7 N' d+ q% b, i/ ~) T4 K3 V  }& |StepCros P+Q+R5 A* A1 w# E% ?2 S( M* f! Z
StepCros Q+R+S9 z" o; m6 K; ?( |  m# R
StepCros R+S+T# L! B; F+ n& e/ h* U# ^+ f% d

1 b- t7 [3 L3 }( `5 Z+ `; j( h5 W, x13    BubSprd$ ~  s) r& O" S! `3 t; }
Attks w/ spreading bubbles!$ k" u' K8 X5 {' S  l0 K/ R7 T7 y
Bubbler  C+D+E
" |9 ?  t/ ~, \. `/ g  QBub-V    D+E+F
1 f3 ?/ |1 B* j1 WBublSide E+F+G
0 _2 N: G: \2 S4 g' n% P8 VBubbler E + Bub-V E + BublSide E+ l' ^" D' Z, v& ^

7 j" Y. A# A$ q' I; t7 X! O14    HeatSprd7 F8 X& a8 u! `  r% Z
Attks w/ spreading fireball!* u  V* E( o/ L. J' e( y
HeatShot H+I+J
$ p2 Y# ]' i# Y4 e+ c# fHeat-V   I+J+K
$ {* r5 g! Y* F3 m, D, i* YHeatSide J+K+L
8 C% m! o3 H1 a3 b+ p! qHeatShot J + Heat-V J + HeatSide J5 I* ?9 |8 f* o( n

* D- T6 L' s5 ]1 f1 W15    H-Burst
( z- u' y# l5 b+ c5 N, `Creates a giant explosion4 Q# |( B5 b  O; C
Spreader M+N+O
. W3 t6 C) n4 T" L1 wSpreader N+O+P1 x( a0 ]2 v1 s/ C
Spreader O+P+Q
8 ]) d  V: @7 `  e0 [+ g
( ^( h$ {. G" `16    LifeSwrd
# r1 F3 N' }2 ?& n# X8 M8 cSwings a huge 2×3 sword!" ~  n! C# q0 J5 Q) D$ f
Sword E + WideSwrd E + LongSwrd E
* c5 f* U3 p5 C; ^: vSword L + WideSwrd L + LongSwrd L
- }; r8 x* B# D, X( O6 K. t+ L" ]Sword Y + WideSwrd Y + LongSwrd Y
" [( ~4 a% U) B0 L- \& d/ H' W, x: S2 A8 |7 g0 N; T! {
17    ElemSwrd
6 @9 |0 s) H2 a0 ~Wide swrd contains 4 elemnts  M$ T8 u0 P" U. ^% }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ x. l" [3 O2 {" r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* z8 }* {* J" b' q- T# V8 p8 O  [. G3 u. p" {# k8 g  X+ E6 V; S
18    EvilCut7 b: D  |8 T! \  K
Step up 2 & make 4 atacks  ]- I4 U! w" ~" q  S6 T
StepSwrd P + HeroSwrd P + StepCros P  t( N1 W, k! _& |& L
" @2 L2 e, L6 A; N; g+ d
19    HyperRat
  [; @1 w# O- [% M/ j- c4 Q  cA giant Ratton charges!
& u+ j8 x3 X1 i1 y5 b1 w8 lRatton1 A + Ratton2 A + Ratton3 A/ D( M* G3 m/ a. ^+ f( N
Ratton1 C + Ratton2 C + Ratton3 C
; M4 M% K& I4 p& y' N$ ?0 YRatton1 F + Ratton2 F + Ratton3 F( r3 q  a) d5 L; k$ j: \% R9 Y

9 u& ?; N) g- v5 e0 L: \3 U20    TimeBom +
) n$ d0 @+ ?/ G3 I7 OSets Time Bomb in enmy area2 i% w0 D# o+ Z) {! q7 J; M$ @; K8 ^
TimeBomb J+K+L" {/ U6 R! B! T' T
TimeBomb K+L+M+ t+ O) [' |0 }
TimeBomb L+M+N
) j( P2 S: Z5 ^1 r# x1 ^
3 G4 x* F4 w6 l1 K21    GelRain* I! [" C" v% m6 V! K+ x
Gel steals squares
1 A; Y" `6 }5 X9 SMetaGel1 B+C+D$ T# y$ I3 p0 C; j
MetaGel2 E+F+G
0 D1 p* U- V* Z' @/ BMetaGel3 S+T+U( e3 |- h" d; G# Z9 T
: v7 C/ u% h3 X5 Y
22    EverCrse0 J: a) H4 t1 p0 O
Shield chases enemies$ d8 \7 I4 R* |0 R7 n$ R0 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 I0 m, M9 W1 u# XCrsShld1 L + CrsShld2 L + CrsShld3 L
$ j3 M( m0 q3 y
$ s6 `( O: e( M  p  w. J23    MomQuake
2 G. Q3 G/ b1 N5 [5 L% D0 T+ TAwakens Mother Earth!3 n5 m, F/ Q% j3 \
RockCube * + RockCube * + GodStone S
3 s6 T* h) X+ T5 R: S, W- m. B: X9 t2 h
5 `1 a* ?/ K. y3 Y0 z. z24    PoisPhar
. q, x: E+ v1 w, t2 `. x. U* L1 ]0 YPharaoh generates poison6 w# }# H. p' m9 X. M6 L
PoisMask A + PoisFace A + Anubis A
/ C+ h8 [! l. V( z3 A& f: U: _2 w( Y& T& K3 y; Z
25    BodyGrd  j/ c7 [. `" a- s8 D. ^
Bodyguard takes out enemies
3 ^1 A6 Z. s& o& ~; n" Q: A- IAntiDmg M + AntiNavi M + Muramasa M  `$ Q; a" b2 }5 ]3 n

4 W% b  C6 d0 L8 s  A3 c' D- w26    500Barr
5 \4 S, F* ~% P4 Q) F) IBarrier absorbs 500HP dmg
) z' @- v' r& w8 j' a, r: GBarrier E + Barr100 E + Barr200 E
/ p4 F  F9 ^& DBarrier R + Barr100 R + Barr200 R
" F& J7 C6 f& Q: l8 ~7 r# U1 Y
+ Z& D& |# c) U! B* W6 B$ P27    BigHeart
- b2 ^: F( }2 K! n5 ]Attacks, then heals HP!' @" r9 X1 d3 u- o% `% X- n( v4 R
HolyPanl R + Recov300 R + Roll R
% I0 t" m% J3 I2 n& P. b' @HolyPanl R + Recov300 R + RollV2 R8 ?( z% i0 o% E* W
HolyPanl R + Recov300 R + RollV3 R
4 Y& W- _3 G/ i6 P) z& n. S) a( S, r9 s1 o* |8 Z
28    GtsShoot# ~  X" @7 Y9 K! q8 \* U
GutsMan throws MegaMan!
/ y; C' o( x) M0 dGuard * + DashAtk G + GutsMan G
2 A  P+ g' f" P" d+ sGuard * + DashAtk G + GutsMan2 G
' Z% p9 S* |% |, o0 B+ dGuard * + DashAtk G + GutsMan3 G" n+ j; a; K, }) Y' H$ i: g
Guard * + DashAtk G + GutsMan4 G
) [9 V: U' X: V1 r8 F$ Y9 k7 O, v+ Z( S: }$ c/ P% S1 Z7 `4 @
29    DeuxHero$ f" o( t: j( j/ F
MegaMan & ProtoMan team up!
. r3 q6 E4 W, yCustSwrd B + VarSwrd B + ProtoMan B! A/ [  g. ^% _2 S0 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
* A2 ~- Q( i2 hCustSwrd B + VarSwrd B + ProtoMn3 B
1 C' ]3 i# c; }  i- g; m' zCustSwrd B + VarSwrd B + ProtoMn4 B' R5 x. F' {3 i3 B0 Q# z& k

1 _! @+ ~8 `+ v4 b0 ]& j30    2xHero: z; q# Q1 A" C
MegaMan & ProtoMan Dual atk
% a, w  {" F$ kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- J5 v9 G5 }8 ^+ a4 B7 L/ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 C; c/ D# W4 ^2 e4 `4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" u* O8 z+ O( \, \: g6 U9 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) Y3 F8 t. L: z" U9 `
' Y. B9 H& _4 h- C' t
31    PrixPowr
4 ~. e2 w% }+ b. P) J3 Navis attack at once!
& m2 Z$ s9 Z- g$ s/ Z' YTeam1 * + Team2 * + KingMan5 K
& r# |; ~8 ]  H4 E  S( gTeam1 * + Team2 * + MistMan5 M
3 w' X$ j! Z4 G/ J7 n+ I3 W# tTeam1 * + Team2 * + BowlMan5 B# P8 J9 }1 X; n" a# ~$ T
4 M7 X; O2 |# b! c* Q7 o& k
32    MstrStyl1 m0 F/ G  s: ?9 w' g+ a6 b
MegaMan unleashes his power
8 K7 @9 q+ |; \' ^$ Y4 _$ z9 tSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 e1 s( y; @0 @2 Z5 Y/ S4 P6 `( _3 u( q: H/ T
StdrdChip (Part 1)3 V3 Q# ]& l2 }! v+ N/ Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 |  {4 [8 A0 f│编号│名称  │MB│攻击│属性│稀有度│说明             │6 x1 y# V2 _' t- o6 R: q
├──┼────┼─┼──┼──┼───┼───────────────┤3 g6 d9 I! a+ ?/ C' K' y- K
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 J$ X- O$ k" v; d! E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ m& q# n6 [1 ^8 N- h3 j5 v7 e
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- H4 _( v  u) v$ Y  O& w' G│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 o/ r7 K2 f5 a& J8 ?' `. }5 T2 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 s6 b5 l( x1 m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 K' p0 j$ i- T) `" Q4 u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ E# N. q# l' G+ v' D│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! @0 n2 l; @6 B$ C% K; O: ~│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& [1 Q4 v# J9 O' q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ @) t7 k  R5 l3 W- S: ?│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 ~5 f6 m6 A1 @
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) ~, C9 Q6 A& K4 ?/ A0 q& V, x│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 W: P. O2 q9 y/ w( q6 R4 `+ E. r4 F│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& e& [- ^4 _  ]/ ^6 C
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- o  P6 D; g& E  B0 B3 l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) ?- l. E+ M/ F% z7 n/ G
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# J& |% H5 M* c! T+ U
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 C( H7 L9 f6 N$ X- Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 d& c: n; q4 a7 \" s( r3 f# _6 H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ o1 o2 Y# V, Y4 y2 ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 n! t' X. E& {( \+ P) V│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ R; U$ U0 S" c4 I* V│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( u( u2 H: `5 t: {2 w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; b% a8 t) k% X5 o/ {│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- ~3 Y$ K8 l! u' G, l  [│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) _0 B% G- B, _: z/ W( ?- H9 i6 K
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 }, {$ h" C% |8 S8 O# h7 }' K" q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 {- K4 S, W, a6 L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ I8 v" |0 n2 E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; J2 b! i! i2 q' v5 Y( A1 @
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, {" C6 ?6 T+ ^8 e( W
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( g; U* o$ R3 b' ?$ Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ ?% t( J- C* a3 B+ Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 y$ W5 I  [* {! P$ N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 Q# s; t- T( B# o4 W6 K6 b* N* u7 _
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: N/ A- l7 H8 g0 Q% @
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 t1 O- w/ n6 C4 x* X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 l5 ^+ Y* g0 L; ]% |1 K│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. n/ _1 i: J2 _- \7 \+ h" r│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 o6 L3 n8 V8 O1 W# y) y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 e; |7 I' d; {8 N0 F4 i
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  n; I- A0 O7 {' E: T0 U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! }' W2 j: k* t% s│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  A1 C9 `0 B9 N7 g+ E* o. J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 ^6 p4 p* A# r, d: B8 `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' ?9 v+ t6 j' S1 m5 r7 B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 P1 K0 r# o- |│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 P: `0 c: \: X5 ]& q( m$ Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ O% E7 s9 d, p& W( |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
/ {, u& |6 R" F4 j8 J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ r: S; {. o4 s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  k+ K) p9 K/ u  {
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( P' T# {+ ?  Q% r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 m, t" d; V, _; K8 y, e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% A' e$ r& t' n" J
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) V- s0 w. U3 L) |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ a5 ^; E; X* T' ^/ x+ g│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ f$ G) Q% [  _: N│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 ]5 B3 b# l. m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( k6 T- |: X& W. A8 [3 |/ }; r- }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 L: P2 T1 A1 P7 y5 n+ G: j
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' K- {: _4 J$ k/ C' f" z; K+ U3 d9 B. T│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- b  K9 ?. [0 D, j- Z1 v: \│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  z8 Y- Q' p0 V; q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% L, D% Z) g. I& _: p) }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; F* U4 U& `3 F+ z7 W7 g+ f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 D4 M, ]& ?) L/ G+ d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! ?, ?  D0 e) l) ?7 a6 U2 c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 X- U4 I4 z2 A" f. }1 m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, p0 E. r0 x* C, ^7 S) F( `
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 A2 q8 Y9 y. [
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 A. b. [# H7 L# K7 g/ `' C│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 R  K8 Q+ u( i
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; R( y4 W+ ?$ D1 ~9 J5 G7 G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 K+ D, B9 I! O- ~! I- }2 b$ Q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 z1 u* b8 c  H6 m* @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ ^9 j/ t0 w9 T' f│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
# N( h1 V1 k7 ~- z  R! s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 B6 M, p. f% I6 E! g! a6 E│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 W3 ]6 a; a# W
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  a" F- E4 d1 l# B8 ]│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: L" O" w9 f) A/ D, ~0 x
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% T+ v* ~6 m8 D' M
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# S% Y; b  R4 @8 n4 P│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' n0 [$ T4 o# e$ f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 U5 B; Z8 z+ e0 U$ a# `4 ^
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) I8 B% E, V0 D" t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" O3 K; N$ y2 w4 q" o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ K, C1 H  U2 G% L' t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! t, i1 Q, F' J0 Y: _8 I
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' ~( a6 F" ^. `7 j& X
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  l6 D9 e" _8 b* X* ^' H
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, `+ z% J0 [, U8 h- U- F+ C│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# g; [) O! d1 q  u/ t3 k& `# j/ @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │0 n0 N; ?: @' d  E2 ]5 h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  X$ i2 r: v$ r' u6 c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 B6 [6 s4 I' ?8 \# P│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 C' P( a! [6 ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ j; D2 a2 s# S: m+ ]3 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 ?. I1 M: b2 n! l7 ^/ V└──┴────┴─┴──┴──┴───┴───────────────┘  h; U+ D" h  u5 }9 S+ G
9 n) ~& P; M, J, b* U
StdrdChip (Part 2)* M. A$ b8 Q8 T2 U
┌──┬────┬─┬──┬──┬───┬───────────────┐$ N* ^/ I  P$ L! m. g; k, k
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 L9 A* T  t! O* K7 S( U7 ?
├──┼────┼─┼──┼──┼───┼───────────────┤
7 k7 f8 B' L6 j7 d( p4 d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ e* `% s) l  j; a+ B! z; i
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- O! Q9 F2 B% B" ?) O3 D% y# C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 c! q2 X. I$ U- M8 x│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 E2 P2 D, g# n' u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) V/ P8 o/ q9 }8 ]0 x5 x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, V# g. r! h, j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# N8 h, z: F( p7 z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 O5 Q! G1 G8 L9 |( W
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 p  F# x, k( ?" T" y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 \' B+ v* A% g
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; s7 f8 p: k. @6 i│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" i. j5 p) r! H7 [; z
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 ~1 V. n9 {6 l4 v
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& ~% U1 W* ?! i4 g
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 {0 Q: z( l: v│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 v) O9 t  N+ E9 ?! x│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, E3 @( s# E8 J" e
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) |* ]) D/ l& ~9 W* I) d) W; R" d' r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* a: r2 S  `/ B2 y( u4 E" t3 H$ C- C
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- n6 `  O* d6 T& P│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; D4 O- M& z( a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ j5 \- h, _+ g" Q% _. D. }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- j) y6 E  n) v/ o: k│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 c5 P; k- ~6 ~6 _& @│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, v2 S4 J; o! i3 ^8 O│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- b% |9 u0 C. u; ^
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 B/ m! r% C3 J9 N. x6 o5 l2 Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- U! K1 R! i$ O, g- \2 e% g
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 f  i4 Y: B8 d( a4 e! e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 I# z6 a- e! K4 C│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 k. K& M1 X5 V- z" [6 M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( G. a0 |% l! C' u) s7 ~│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, l4 Y# p- `8 J* J' r! t  a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 H  X3 k: l  \8 Q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* |0 M. S3 M5 q& p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 W8 h) x0 J  G3 F) `! b$ P% N
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* J7 {6 N" p! k& o$ V: F2 l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 }" d0 C# W3 `4 d9 T
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  I. X+ }. A; q- E% }8 v
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 Z! ^" i! q0 ~  f2 v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  T4 K: d0 r. L6 |% J│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ J- s  z3 I/ f& j+ A0 m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ U7 W6 \. e3 ]. _
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 G' i) a" R0 C* O! y  H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 s; G" [: ~8 W4 j$ L
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  k1 C6 _6 P0 X% ?! C' j* A/ H│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, s& t! A# Y! M( F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 w! }, p- c& Y" l
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) ]; W7 ?" w% L8 V+ L( H│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, d5 q/ }- h3 L! V/ m8 ?  K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# t: q# S( a' C
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! r+ z9 }  l6 l3 S7 [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 x+ `3 @( @0 a1 w' D. B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ @  o: Q5 w- T& d' F  Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( }$ W( c0 Z; P8 u& x0 b│155 │Repair │8 │  │  │*   │Fix your area's panels    │! O. e7 ]6 D6 K: k, u( n' d
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* p+ {7 ~5 j" e/ u/ S& ]
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
+ u. W0 D! v% {│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* K8 @3 C9 |  ~% b+ V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# C( D' ?. _" }( m7 ^8 c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% X3 o) }# g$ ^1 G$ ^( ?5 _- n  z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 ^$ j" E. W7 L│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, t' V! c6 I8 n9 s/ l& Y
│163 │Invis  │11│  │  │***  │Invisible for a while     │; ]* g; f" K7 `6 S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; f! A) _9 Q8 Y9 B" L
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. V7 ^5 `# ~- t: r. |│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
1 p* K; q0 W( c3 I3 X│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. e- V' a1 h, o, {* z' a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! P6 K6 _  b4 X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: q7 T8 a6 F1 K  x# ]" C
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% A7 r( e" j3 _
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 {& p2 d8 ~; A) N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ A$ S: J0 h, ]8 T6 h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
) J2 |% `; s; R+ Q, z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 e0 E( p5 c$ l, y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& m8 P, h: k: A. c/ \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# K9 P4 c" S( y) Z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 R: d6 g; u9 r
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* `, G5 q/ Z/ _2 `, W
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 B; n/ y9 K7 c1 a
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) L6 z6 R$ r- N/ }3 p" U5 X+ A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; g. O, y. [, k" X) c/ q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 b7 v% F3 X" ?  H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( b7 |1 @1 n8 V
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 M( Q1 \; q( L% y- j+ g* \9 e
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 ~& u8 a4 m- i, R2 R1 {│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 S+ }2 e1 b% \8 t1 C" _  Z! z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ p+ x; i* J. V5 D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ ~( p5 O6 g. D! r  a, V. |3 ^
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' x* n- m8 J4 f1 l6 L0 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 R  D3 t+ f, r: M- X│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 F3 ?9 _7 K$ o% j" Z+ E6 _$ s
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. g9 @( s$ }& D+ u. O
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 b) f' f+ |$ J. g- T* I│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 S( E# |- s1 ~0 V! E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │/ y/ r* t7 @- _/ K1 L& m  `6 U
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( F2 `2 y8 Y( \1 v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( @. Q. V2 P/ w5 d
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* @& K- a: O! |/ [) p$ T5 W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 U2 a# W1 R+ k, P│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, U: e# R9 [2 f└──┴────┴─┴──┴──┴───┴───────────────┘# y4 @2 x" @8 P9 R9 S
3 @7 X1 C! Q# ]& E* ^

. \. w3 i3 y# S% W0 z' h$ ]Mega Chip
6 F( M  @4 R6 j$ |4 h- M; V┌──┬─────┬─┬──┬──┬───┬───────────────┐. B! h3 g" e9 g2 N! O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ m; b2 O  p1 N$ Z1 K$ S├──┼─────┼─┼──┼──┼───┼───────────────┤9 U) e# W: k  F9 u0 T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 r( h% |" L( r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. n' T' P6 G6 ?/ J4 A" X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 x) Q. d" [/ \/ a! O# M% ^' P│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ n6 K3 e) M" Q$ ]( U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& j# w4 L& ~+ w5 d# h, c│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: E7 [) U: g4 I  V- C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; S; d+ W, w8 i. Q& g/ q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" W) Q7 A2 i: N$ f& j/ V2 N& A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ @! W  [# P1 B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 Q8 x& t+ u5 n- |5 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 B. ?! k6 [* Q1 V% s  O2 D# P│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. z7 o8 l& |- o8 S5 f│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! N+ W  Y. B5 D& ~  e  g
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' u4 m, J. H  M7 R- t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 U) {5 `8 V. E- k! X│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ g* @- f& g. V, c; w2 z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& _+ J" B3 [# f8 |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
; w3 ~9 C/ S. m. e/ Y& v7 i! X│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 l2 ^& S7 y9 Q2 a
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 e+ F5 K! V) C( T6 _│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- ~' M* ^" J' W4 Y: ~│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; ?+ t% U5 @- b; H4 m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 i: q# W% w* b/ J* l
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& Q) j) A: U6 o2 F# X( u7 G│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 f& z4 G1 b* L$ T& ^5 P2 F  y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# s2 E) u3 ^* ?7 y* k9 j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ D) a9 n! z: K( Z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 V! n! k& J4 A1 P; C7 V. ]6 {0 G
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 M  b5 a+ b& G) l│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 |. ~- u- ^1 g; ?( q: v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 F. `% |. V- r7 v( D( B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ \% F, p+ t' o# y$ a
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  K4 n7 Z3 x( k, L  F# y0 A; T/ ?- \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  U! j$ E9 G# E8 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 m! Y' }4 s7 g2 @3 E( |( `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 s" w+ c  g5 I5 X│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 Z1 t9 ?* r0 W8 X7 L
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
7 H- d7 E0 k% x1 A  @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) ?  P) ^; _  L2 k4 H/ h6 k+ P
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │  T" \% n/ t/ b8 Q$ e! ?
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 W0 Q$ g/ b( d) E4 {' H│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 M9 S0 o$ H! ~7 d. a1 Q. m7 W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 ?$ o: z; D1 @1 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 S- i) z% x: p
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" q  J- F  U- Z2 E1 T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 c- u+ I! f6 C4 Q+ q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │# V0 P9 r* i# E% U4 S4 C  S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; v. @2 N( m  @: M5 v+ }8 v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. U' ?* j9 ~! q( R5 g( [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( n# v1 d4 Z: X3 c$ W0 ?- {. e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │7 P/ }% c: X/ f6 h/ |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 w3 @' _, t; O  v/ O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 P7 R3 Q3 J, P6 H- E3 N7 A: q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ r# l* D0 h' |$ t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ ^/ c0 \  a4 Q! s  A, V0 }. V% E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# T) b& a. O0 Y7 X) `2 t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, P3 g$ o% ]2 O: k% s* x
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! `) ?) A$ [6 t( ], N│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) W1 [3 p& c" z6 A2 }2 z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% h$ m# Y& r+ y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- B0 f+ u- z2 H' G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* a, ?: h. m- f; k6 o
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* L" z  k0 U: V0 \( [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 I# Z  L( J& r5 X' a2 h( c5 M  L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 \) m, j& I  c" v
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ y& c2 i; z. B# D- X. x$ _│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* x, W1 S3 H0 ^( p, J: K5 D│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ t/ ]/ R, L# m8 {5 E9 k│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 t. O! q* O& S+ g( @' i5 `) M; u: ?; {│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' }! k0 T' A7 c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, M2 _/ T0 o- X1 u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 E' c. P$ N" w0 X
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. y! y1 X( T/ ^% b+ c  z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' d* W/ h* Q/ F2 b/ J3 U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 P0 r! T1 Z% a/ e7 e│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, z; _) Q' q! h; L│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 }4 \* d, I% x/ P! A: N/ x
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 q3 X5 P5 z! \. B( u9 V: o+ x
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 k# b# H8 m  w  m* B
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! M9 u. A$ B! t' w. o
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) o3 w9 L% C/ z2 A6 Z+ ~! }0 e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; B& b/ f0 w3 q+ |: D# h
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 v* R; D# _- g4 q5 u3 }' l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 B9 C8 c  g# }! E% o& y. ~$ _│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ ^2 b7 B: x' n6 {└──┴─────┴─┴──┴──┴───┴───────────────┘( i4 b" |" s0 W7 K; ]# H
0 o: y/ U$ ]  O* _, q4 T
9 [3 s4 g) _, ^! [! H
GigaChip (蓝版)" o& {( d# H3 @9 A5 S; Y; v. B
┌──┬─────┬─┬──┬──┬───┬───────────────┐% N1 k4 t- R8 Q, B1 q" Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 _) ?! L0 @3 u/ S: f! z$ @├──┼─────┼─┼──┼──┼───┼───────────────┤
/ R% m" j. ^+ ?- l) Y0 ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  ^; ^) K6 ^. a  o+ ?  G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 c) c3 a0 a% Y4 x1 m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 r- f9 _) X& ^/ [: A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 m& |$ ^; p- F" I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 g2 P! o6 {6 S+ e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 D0 F/ T: ^# W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. j* l7 U  s4 Y5 b9 f6 z1 _2 ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 u+ t4 C1 g. Q& ~$ U$ S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- Z7 h" u9 G! n3 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) L/ u6 ~6 m6 @- C6 v( `6 z/ e( C
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 o' ~  p% g6 z1 z, z: X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: b, S! Q( d! S0 `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; j- j* V% V0 ?9 Y" h7 x5 X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! g& Z$ S- d) j+ i│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( r2 L2 }; P6 }9 T│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ g* Z2 w. l) J3 ^! `0 R, ~│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 G) f. l. M6 \. M& f1 N+ q; l│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 ]' b7 C' Q% k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ Z  [5 p% m5 |! s  H│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
' w. F6 M* L3 O1 A2 g, f7 D└──┴─────┴─┴──┴──┴───┴───────────────┘& R- v& W( W2 Q4 ^

$ ^% x: v1 i: C( X5 hGigaChip (白版)(只列出与蓝版不一样的Chips)2 I; j* K! R' O0 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 K% C3 N; @% U( ]1 {│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ G: V# |+ x& I9 ~. K6 u├──┼─────┼─┼──┼──┼───┼───────────────┤
: F6 ~7 o0 A+ r# Z; N│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 F0 A, u8 T" Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" j6 j% F  q6 u/ V5 x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" f- k- y( L: H, k) E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# Z" s& X# e+ b2 x3 P; _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 y. X7 C* M1 ^9 ]4 R1 ^3 o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ^, M' ]1 C' f% H$ U

* g3 |4 _& R& D: _0010020030040050062 F7 s9 V) @! W; N
007008009010011012
. l2 i: I9 T, [0 Z- b0 W" m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ C; L6 M9 f- z) `  I* }3 x0 J* \& y8 d" n+ {: ~' q& G( I+ P9 z
019020021022023024" D% ?5 X3 j% W6 |+ p. H1 g
025026027028029030
! y- o8 C8 e' V8 F8 Z* \031032033034035036* |4 r# U5 b9 N! G+ D* g
: }* a! Z  o' g9 G3 e! H, e
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! y, r9 V# N; V1 D1 R( K0 x
3 k# F  G9 w, ]# L1 E037038039040041042
8 }7 P/ y! X5 |3 V. _! N5 H0430440450460470481 h( X! t( ]9 r& q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Y( Q$ c% [" Y9 M* Z
8 h! k  G- I) v1 |5 E0 ?3 J8 ^
0550560570580590604 T6 J3 ?3 |; G
061062063064065066- S( Y/ T& J' c, F* D8 n' A3 D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: i2 L3 g, n8 o0 O6 u& O
" q" S3 W/ O! W9 P' h! |073074075076077078
4 w8 l7 h: A3 z0 u9 `. v0790800810820830849 O! S) b; Q& _3 `
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \( w# j" s& Q* T; s
3 n. ?# l9 R, L5 U8 {) N
091092093094095096
' h  p7 U: }$ L% Z" h; u: s097098099100101102
. a) \( T9 ?1 B9 E& ]103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ~! M% z- r! A; z/ J. m3 }
5 O  E" n" o/ C1 B- M* r* t! I109110111112113114
, w. f" T# R* ]) L! B115116117118119120+ t& n; P* v6 I& T4 `1 c  I, S
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* D3 i- p' a" L7 R% v- q& [
5 [) j) n* @3 L$ o1271281291301311329 w1 s& ^2 V- J0 F
133134135136137138
7 O3 H8 W7 k& Y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: H0 K7 C! s, I/ P( i' I$ b' d
1451461471481491508 T  S+ @4 d* U  k( E6 h( K6 i
151152153154155156
8 x1 v: D1 P% S; A$ T- t' ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Y& d: v. W9 L
0 R! r1 d2 z! S* g8 V
1631641651661671683 [$ |# L3 a0 r2 P
169170171172173174
7 ~" m- L8 s+ D) A1 ?/ H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 L" I+ ^% V) ^! b9 \

" Q  P6 g5 n; t+ W181182183184185186
  R( q$ d/ a! K; ?$ s- N, w0 Y& e187188189190191192/ z7 V- x9 s8 @' l
193194195196197198
) l* d) A* ^4 N! a199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% i7 h, d0 x- {# Z5 P6 _- H- `3 X. m+ f/ V6 M
0 F! e6 [4 k1 G3 t8 K
001002003004005006' f- q+ @3 m0 F
007008009010011012
9 M: T& b. r4 f- h9 {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ]9 N) K+ k* i/ x! \
: v/ T5 R3 I" C
019020021022023024
/ A, ?; n/ |" w8 [1 l+ w& E025026027028029030. l' w5 {+ Z' V# \( ~8 O' l9 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 K; q) q; w( Y, z" k
: [; m: P/ p/ \
037038039040041042
, y) ?9 {4 A3 B! p5 ~043044045046047048  O' x9 E8 y$ i2 q5 f* u
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ b( J$ C6 Q4 t  r6 U; L7 a) _9 @; T. j! q/ a
055056057058059060; M  `3 D9 j, L, e
061062063064065066
8 D' F! d4 a; I1 N; u+ M; ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 B4 J" r9 y( d6 l2 F; S& W
# z7 v' i5 B! @: e) Y- W
073074075076077078
" S9 ]* N% h" E4 l079080081082083084+ ~- A5 \& P0 K. n% k6 O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( j( N4 z# t. f) |8 n
% A; A( T, X% U001002003004005006
3 R; V2 ]2 z8 Q% q007008009010011012
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