转载请不要删除以下信息,感谢您! ; F# M, v; {' r& R# g. X+ _
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! h) R: w2 X& e# N; ^7 V■● ■ NintendoWorld 站友xliz原创3 n7 Y7 d$ c5 s# q6 a3 T
■ ●■ http://www.NewWise.com / D2 e$ ?! s. D
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' D! J2 Q4 V8 b' _大家要看日文版的P.A.或详细攻略,点击这里吧!
# q5 z. ~( B9 \. M7 i====================5 y3 c* P: _# q5 f; ^0 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! o) R2 Y6 Y- X! S% _
$ [5 d! w2 F0 r+ r" k编号 名称( Q* O6 m% a( \
说明( B* c5 ~5 e: M" n$ z
组合方法1 u3 i+ i0 c. H6 O0 ]* F
---------------------------------
( g2 e( f. N7 ?6 Z, v8 ^01 Z-Connon 1
! f2 x% `$ H) K) O8 XUnlimited Cannon for 5 sec# n3 J$ s# D) B' x
Cannon A+B+C
+ z* E8 b9 @0 f8 X% KCannon B+C+D- u9 @) @0 u9 R3 Y* \+ A: |7 `
Cannon C+D+E; b ^( Z' e5 e( U- \
# I, ]% B, u7 Y: @
02 Z-Connon 2( ^' R: w" l* e' m4 i
Unlimited HiCannon for 5 sec
z; k9 d0 B, `* M* U+ @HiCannon H+I+J
" u1 W/ X# O8 f. KHiCannon I+J+K3 X, o) h+ V. {- Y% n6 _4 B- M
HiCannon J+K+L
, C6 N/ Z$ O" x5 {+ X( K: f
^$ H. v. O. E6 ~( i( W2 ?6 I03 Z-Connon 3
) ^. ?9 m3 J4 TUnlimited MegaCannon for 5 sec
. @; W1 t! S7 ~/ {& m& h& }M-Cannon O+P+Q, K7 H" b/ z2 O9 d% j4 b/ \7 |
M-Cannon P+Q+R
9 p+ b* R3 N2 P- |M-Cannon Q+R+S
' m3 ^& E7 S2 w7 X5 P; W9 h$ _, B1 w2 Y3 G
04 Z-Punch7 s5 m; z9 m' ^( m( [8 s
Unlimited GutPunch for 5 sec
5 y# I- s3 r4 ]: A# CGutPunch B+C+D. T0 q( g \8 j- v+ m* P8 \& ~
GutPunch C+D+E
! e; V: n# \$ N+ ]0 ^GutPunch D+E+F
/ {" i+ ^; b( |2 }3 |! a! Y5 H1 y$ z0 q
05 Z-Strght" ?% n! w8 }+ {) ]! Q
Unlimited GutStrgt for 5 sec4 _ l# o4 Z; S) P+ R) m3 z- W: m; r0 ?
GutStrgt O+P+Q% i" e6 c9 |+ p' f. c$ v
GutStrgt P+Q+R3 w; D8 s2 m; t2 R! S/ ^/ n
GutStrgt Q+R+S. \% f8 O. I# j) I% ?- c8 h6 x9 z
/ K3 u$ ^- y z4 L# D* }( D
06 Z-Impact M2 w. B2 g- z. u$ t9 [+ b, ^8 q9 h
Unlimited GutImpct for 5 sec
/ D0 i% R9 d5 ?$ B5 u6 U5 o; SGutImpact G+H+I) @7 _' x! _; V, m
GutImpact H+I+J
1 u' o3 o$ L/ \7 d) d6 D9 fGutImpact J+K+L+ z. P9 N0 C0 }& V
! n1 B0 @$ r0 ^/ T2 t1 w$ {. [! V
07 Z-Varibl+ J5 f% k. y" q! T/ @- Y7 A
Unlimited VarSword for 5 sec: Y/ e$ [; s8 \$ m3 M( x
VarSwrd B+C+D Y X( d$ a' `3 z$ K) i
VarSwrd C+D+E
& i% ]" w( D9 WVarSwrd D+E+F* a9 m: {3 z& x& t1 X& z) Y2 M
: k7 \% C1 u6 i! ^9 S6 R08 Z-Yoyo 13 ~: [# _ n( p9 k& f- L
Unlimited Yo-Yo for 5 sec
2 N5 K( {3 M5 t+ L9 VYo-Yo1 C+D+E- a9 a% H0 N+ x x) [
Yo-Yo1 D+E+F ?4 q( E5 h3 \
Yo-Yo1 E+F+G
" p9 r6 ?( V; j% _" q8 }" k0 ]$ d; t H6 {% d- b5 w! d
09 Z-Yoyo 2
8 @8 ]! r O5 E8 bUnlimited Yo-Yo2 for 5 sec, I) k0 `# z1 L6 {& p
Yo-Yo2 H+I+J
2 H) S6 r. F$ R5 a9 e2 f* ZYo-Yo2 I+J+K
( z5 x* o2 M1 f( JYo-Yo2 J+K+L9 ?- ?7 b& h, m. x O; d
+ p" m% U3 O3 N9 I5 X; c- q2 t10 Z-Yoyo 30 H5 C- L7 g; v% \# L
Unlimited Yo-Yo3 for 5 sec
5 Z6 e; Z; T, ]( G+ KYo-Yo3 M+N+O
4 @8 ^* p4 m5 i$ V! j2 RYo-Yo3 N+O+P
# L$ s, p7 |. x6 A! C% N: a6 {; `Yo-Yo3 O+P+Q
' K2 `2 L8 h- t6 e A, ]3 C4 [* j, d, ?
11 Z-Step 1
3 s0 w( T$ f5 {6 D* h* hUnlimited StepSwrd for 5 sec
6 ^, O) {& _2 [! `4 bStepSwrd L+M+N
2 Y( b' b6 U$ s$ ?* WStepSwrd M+N+O
6 t# L. W7 n, O% G) Z1 x2 IStepSwrd N+O+P( I$ R' s6 G! J" K6 @$ A0 ~
1 d G) h7 F. d: n
12 Z-Step 2
4 O5 Z" W9 I X% D4 f. bUnlimited StepCros for 5 sec& z: I0 p+ ^' Q
StepCros P+Q+R
' m' F, j |* Y7 a$ BStepCros Q+R+S! G* i; D" N! f) T+ H
StepCros R+S+T
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13 BubSprd$ W5 H5 r# s& j9 l, L
Attks w/ spreading bubbles!
5 X9 l( i& Z/ w( c$ c; y, DBubbler C+D+E/ T3 |" S' `* m. E% Q* n
Bub-V D+E+F
; V/ | D: b8 V6 B* J8 O7 G9 ^BublSide E+F+G
1 x7 `& V/ F" ?7 [7 o$ gBubbler E + Bub-V E + BublSide E
8 z0 \6 d) |6 h Q5 T
% }! V8 ~: A8 q$ R4 j4 Z. Y14 HeatSprd7 X2 }* U5 I _' ]
Attks w/ spreading fireball!
7 r5 _/ t- O+ u6 EHeatShot H+I+J' p& v7 k- D0 G" I0 }5 K% z$ f
Heat-V I+J+K
; S- c' a* ~; y* ]% Q/ }2 ZHeatSide J+K+L% u _$ |+ z( {: d
HeatShot J + Heat-V J + HeatSide J
$ z" P8 C$ Y2 o# z6 ` M! c: _& E0 \1 ]9 y4 a
15 H-Burst# h4 H. Q7 r- N( A
Creates a giant explosion' v# t; b3 O9 ]
Spreader M+N+O+ O H/ a0 k; w) }2 D y
Spreader N+O+P
# y2 Y9 S: p) Y5 BSpreader O+P+Q
f, y4 C8 S4 y2 _( `4 x
2 U p7 r: T! a8 f16 LifeSwrd/ O% @# I3 ^% {, R. T) l/ e, _ z' b
Swings a huge 2×3 sword! R& `$ x& L6 K3 B% e/ h+ f; Z
Sword E + WideSwrd E + LongSwrd E" Q" I3 K5 ^% r4 J1 i
Sword L + WideSwrd L + LongSwrd L
- B( O( H. h& _Sword Y + WideSwrd Y + LongSwrd Y
. L+ e0 b. D! v3 r
+ V, m& w2 K" W# ~+ _) Z17 ElemSwrd' x; l- q& H/ j3 F5 W- W$ I* b
Wide swrd contains 4 elemnts
|7 J0 y9 m3 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 u( X4 }5 k: N. g8 B6 @( r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 u6 |% E- H3 Z `
0 D8 B; P) }9 R2 c
18 EvilCut/ Z3 H* U5 z. A$ d" t' `
Step up 2 & make 4 atacks' U' L: P! Y1 J
StepSwrd P + HeroSwrd P + StepCros P/ H( k& _8 n% a, M0 t
3 P! Y/ ~# y1 E2 z' a19 HyperRat- ^7 M$ D2 q3 g- y, t
A giant Ratton charges!2 \; F: p" H+ F1 _
Ratton1 A + Ratton2 A + Ratton3 A
8 r& K! p( U) _/ P8 @0 l! B( B5 BRatton1 C + Ratton2 C + Ratton3 C
8 q1 L, N$ x+ k- aRatton1 F + Ratton2 F + Ratton3 F
K8 _- D' K. m7 X/ ~% }) g9 I2 x* O6 r0 y" e, x
20 TimeBom +$ f4 V3 p# ?8 M* M0 e; \6 p
Sets Time Bomb in enmy area3 h r [3 A# j8 O' V) C
TimeBomb J+K+L9 a% S! c5 [! [9 {3 r+ J6 s
TimeBomb K+L+M2 Q) q1 ^2 H0 N4 G1 j7 q' T$ M
TimeBomb L+M+N" c4 b" q' ]) P d
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21 GelRain
5 g e2 O$ s! s& C% U* gGel steals squares, l3 `$ w7 x0 t+ F
MetaGel1 B+C+D# u2 V4 _ M& _! b
MetaGel2 E+F+G
, g/ Z! b4 U; A4 r/ g# Z- YMetaGel3 S+T+U! S6 c% o2 r' g+ H! i$ O
" S# P4 D z, J/ X, o! _2 ?: Z4 W22 EverCrse) \9 x$ ?/ }" e- }
Shield chases enemies
2 t6 z6 o# I. o$ r0 X; nCrsShld1 C + CrsShld2 C + CrsShld3 C: c2 H5 t2 V, a6 _
CrsShld1 L + CrsShld2 L + CrsShld3 L. e3 z" o! R& f; R+ Q
) ?0 [4 Q0 t% g! e0 q
23 MomQuake
7 y% @+ k( y* H8 E0 G5 |Awakens Mother Earth!' ?; T& S d: U
RockCube * + RockCube * + GodStone S; p# ~ H5 _/ k% p z/ F9 B7 C
( a9 c/ Z9 ^* A" f( ~* g24 PoisPhar
- B% }' b- T3 h' ^: z) QPharaoh generates poison
' C. g4 N5 c; j6 `7 H9 Z, qPoisMask A + PoisFace A + Anubis A0 `- q* @* p7 u0 w& C! T1 ?, M" x
8 C+ \: n" r c. Q0 J
25 BodyGrd8 H* d" k9 {6 H* u
Bodyguard takes out enemies
* f7 H, G$ X. `# u& \& [/ Z* IAntiDmg M + AntiNavi M + Muramasa M0 e( P U( b* b* M
* M* l, d/ K2 i* O! B7 z: D* Z26 500Barr
( H' X9 J8 O/ K$ sBarrier absorbs 500HP dmg0 Z7 v6 h/ J2 C0 r! d: v
Barrier E + Barr100 E + Barr200 E
9 M. J: ~9 E0 x7 k* cBarrier R + Barr100 R + Barr200 R( d# {( r2 L$ z+ N; C( X. p
2 L! P, W' O5 c- ], ]
27 BigHeart
! W' |- g8 K0 f8 oAttacks, then heals HP!
0 t, C1 p4 G' e. O' E8 H& U. HHolyPanl R + Recov300 R + Roll R
5 F6 o8 O* G0 h4 R0 h0 k0 K' V2 mHolyPanl R + Recov300 R + RollV2 R0 x, y/ G1 l R+ b8 N
HolyPanl R + Recov300 R + RollV3 R
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' [9 ^: o- ?0 b( E$ i8 T28 GtsShoot& Z, ]0 \/ U0 @5 I# _
GutsMan throws MegaMan!
, C7 c) G. r2 V2 kGuard * + DashAtk G + GutsMan G4 G$ Y3 _2 C6 W2 L# M j5 u* U$ S
Guard * + DashAtk G + GutsMan2 G9 d9 I0 s% o1 E+ @* N
Guard * + DashAtk G + GutsMan3 G
+ b5 a6 A! o8 v0 L- jGuard * + DashAtk G + GutsMan4 G9 l! ^# V$ }4 r" J: C% E
6 k+ C, V% T3 _: [7 {# \2 ]& \
29 DeuxHero
( x. c; |! ^7 Q! nMegaMan & ProtoMan team up!
1 V9 g, Y+ r/ Y5 b/ u( z* F& KCustSwrd B + VarSwrd B + ProtoMan B
~: j% h/ x1 q: G+ p; `CustSwrd B + VarSwrd B + ProtoMn2 B
9 @9 f2 e) K" M4 w. }CustSwrd B + VarSwrd B + ProtoMn3 B
1 |6 T0 s; z! b5 O: U6 M. J3 ~1 r2 jCustSwrd B + VarSwrd B + ProtoMn4 B
9 f: Z- d1 A) R- C- f
& O- Q) m/ \! t3 m30 2xHero
" _4 ]* D* }& s7 aMegaMan & ProtoMan Dual atk: K7 {1 u/ y. @% N) e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 }1 _7 p0 P( MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 t' s! v# V; R3 v2 Q" r: mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" I4 ^" {: T0 Z8 Z! GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% E0 W+ w1 K/ j; i1 L
; n' `9 G) s3 y( ?* P. n$ b
31 PrixPowr
' e6 \9 V3 \/ K- t; W7 p- Q2 d3 Navis attack at once!
& i3 {/ _$ E8 |1 \' {# [Team1 * + Team2 * + KingMan5 K
. d( P- Z2 T# j7 _7 P8 _$ tTeam1 * + Team2 * + MistMan5 M
i/ ?# ?7 y/ P7 h* J# u- mTeam1 * + Team2 * + BowlMan5 B
' `/ j( n* x" L# v- l) R3 ]+ X/ e( J
32 MstrStyl
+ @* N$ |- k/ t. m( ZMegaMan unleashes his power* l) ~4 t" x( v+ p( e; h* K
Salamndr * + Fountain * + Bolt * + GaiaBlad *( k, g' a2 [) ?* x8 D
, r' g& L* H2 l' F
StdrdChip (Part 1)
- @1 c9 H5 u* @) }┌──┬────┬─┬──┬──┬───┬───────────────┐
% T2 U) L1 B6 k& W/ Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
: t* ]8 H) f5 r├──┼────┼─┼──┼──┼───┼───────────────┤
3 \) ^' v) A! ^0 I" v; I- ]- |5 v│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 W' e$ a: _9 Z- o' z& B│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) C5 X5 k) \( {+ k; G i% V% K; G" b│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: B* W/ H) U& r/ v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 z1 X8 \3 N' B2 a' A! `
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 _1 u* ]- Z% M; m1 @; p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& h- \- n4 s( j. u5 `/ }) N2 Y/ q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! t. @4 m4 V5 ?% T7 a! M5 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! G7 V; y2 ^( r$ A% j
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* {( M3 r y& E7 A$ w0 t2 _1 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" g+ J T( R3 q0 O8 c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ R) E: e. ?& G' Z/ p! F* L3 r! w│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( R) y' E1 N7 A. S. C+ H0 i1 U
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 G( T5 e) ]6 x q1 `. @+ S/ i│14 │Spreader│16│30 │ │** │Creates a large explosion │
# Q* [7 i, `$ J5 b│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 D5 c0 i; X+ w( I* D' l
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ A# v( x1 n+ g0 o( X2 c8 ?& Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# a2 u' E+ {, o2 n, d" @│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 ^( b. A/ Q) ~* L: W* G
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. c+ q3 `) I+ Q9 N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 f; P* }! [7 j8 {' U7 S. C: @
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 K" v E3 A. Z& c5 ]│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 ~9 D+ O8 T- E0 k5 M3 v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 ?4 b' F/ N( }' A" V4 q* O. Z4 A' G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; {& U% E% S- u$ s- H│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 s3 h3 r) g0 K& E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 `; u( Z9 ?0 d( I( e( b4 P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 Z9 [, B J0 A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 g0 H- m1 v O& E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
q, C0 @ t, a! P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" y' v: k& K& m, C│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 @8 k2 K! o4 B, v
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' g$ ?9 ]! e2 l0 _5 ?) R5 X8 E" q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 ?: _% g8 g+ }7 X│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
a6 a& V4 Z( L/ ?9 C% Z$ E│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) g4 x5 X' [" l; m8 B: q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) y- Q6 h# g7 d: w! D9 a/ X
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) c2 H5 |0 g. r t7 j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% c/ B$ a. _% J8 O7 W│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 T5 l" y8 {0 l5 C8 ~- @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 V5 R4 f1 I1 O8 q8 A/ x" i d│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 E' n% h+ N/ k! ?9 x│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 z+ |% F6 r) o" o5 Z3 j) d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 X. ^. S9 v) T! N- a0 y% [│44 │ShockWav│10│60 │ │* │Shock through enemies │
) O' L8 {$ U. m6 Z│45 │SonicWav│26│80 │ │** │Shock through enemies │* e: p+ b5 ~: C+ z) y2 K5 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: i' R4 H Z3 r0 y1 b' O* x
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 x. t9 X6 D0 I2 e! I- ?& \# ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* B4 @+ B ~$ h7 ]* z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 f8 N3 c, p) ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ P4 w% d! m; B B x│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. w8 Q6 u8 `* c% H# s1 s│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& Q( K, G, L$ O5 G& C7 O! d* e- c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 H# M! x9 n5 J \3 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) W6 {1 R3 a" Q# I" R8 E- J3 u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! c/ ~+ L+ p3 k* V9 h│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, d2 {8 j8 M$ i* p+ G; a$ I: `# y" W│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 L2 M `7 S9 g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 ?/ k# x, S) _6 s% X i9 Q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( \# X$ ?/ J8 V M
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( K% ^3 W3 i1 |% ~/ \6 [% V% Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 T) D+ I: v0 ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: F$ B3 N" G( P x2 ]* ~! D& @8 ~│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( g N; D3 H: V* D5 ]% o2 W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- H- n4 W) m' N+ I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 z4 H5 e$ o0 P% s2 \7 \4 z+ M│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; }& p8 |) ~) R$ }+ `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ Q" @7 W* P4 H( ?: U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" ?# t* ]; W: Y7 K4 l+ j, ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# T: _3 e9 L1 F2 I% }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 K+ q1 d, r. B! F: ?4 {│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 z r0 f& Q# k8 V/ s( b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; W1 L! r! O4 J( q. }) \8 L) ~1 L│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 X; g* L( a% e$ V' ^│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ _2 `* s* G5 E- Y, H* O* W* Z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 R) |% x2 v9 C% O7 `! x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 @8 K/ d5 p" M- U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 D$ R' ?8 z' w$ `( f6 F
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 t e9 j- g' u$ v& m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! b. [- x: U) \
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- r- G! I' K+ |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 H# Y7 g: |# f
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* N1 m0 r* |% c8 b, g( N ]2 f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: `; m. z. Q- w# Q$ q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% |9 ^0 E: V& _, i6 d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! o; F& g& h8 q/ y& l, K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- t/ O. l( R! x% _% v1 {8 J2 i, D│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' h- f+ }, B Q! Y9 l. w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' A2 z$ u; ^2 C7 [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 v* Z& s2 Z" m x/ ^
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% P( J* U2 u% b" w1 U
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 `7 t" P! _' k
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* f5 N& n5 k- D: m% ~│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 r$ p7 N7 v# R( X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ s: h" `% ^5 x9 M' G
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 `+ Q1 i7 ?4 G, w│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 c3 q4 T( O1 z: {( m% B7 Z- f I- W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ W/ ^) Y3 b( z+ B* w
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# w% P( H9 S: ^
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
S6 C" `; `" F7 S$ P+ H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) U! U: q$ q `└──┴────┴─┴──┴──┴───┴───────────────┘
4 l9 U) k5 }5 F! m! C% x$ s) {0 i2 _9 d) Y
StdrdChip (Part 2)
$ M9 d+ H G8 {, o" `┌──┬────┬─┬──┬──┬───┬───────────────┐" U3 D; Q+ H! e% ^/ u4 S$ {+ r8 [( E
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 k I/ d/ m8 |1 v; {$ m# v! @
├──┼────┼─┼──┼──┼───┼───────────────┤4 d0 r5 g- o, k& e; {- }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' k, V5 e: ^2 ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ f i. W! ]5 I& z* |: `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! |+ S! @$ Y3 |3 ^* E9 `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ `5 y. D, @$ \" o1 d: T6 [2 z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* Q; k4 m8 F% n: V/ ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) L2 O2 u0 h! D/ q& z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 T4 N( M4 F8 a! x3 d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! E3 B0 h2 g; I1 @1 H' [& m# F│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 x% S {2 b8 v8 ^: u. O2 `' J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 f" b) Y- K0 G# p, v4 @. u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ [8 Q$ F a& m( V& w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 h- X, D8 O2 P7 ^! I4 ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 J% `5 P0 l# L6 H│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" H+ s, x+ k2 V$ @: C│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ \; j+ V6 e. F: c Y. |' _│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 @- K3 _: \, l- g8 a
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ \8 c3 m- u6 b, k$ s S: u│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ z! Y3 a+ g+ \8 i9 O% y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. A4 v, t9 }: F$ w2 ?: U0 C! E, z- z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, q1 [2 q$ `+ }
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) w/ y, c, g) H' z8 ~2 a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ I. B; y& z7 e! I* D* E: o│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- q7 o, P6 g9 A3 I! i% d
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. I! n o7 [. b: E& l1 v
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* u# F, F: O9 C8 J3 [# e3 I# l8 o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( H! k. d/ A5 F( V│126 │Rook │30│ │ │*** │Protects you from attacks │
3 n: ~6 B, m5 n B& G7 g│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# U! B* t' r7 J1 Z0 j! k, n6 F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. ]( }% r- }, P9 c) I
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 y+ N7 p6 b# |& _' A V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' H# S( Y( A* d" q3 D% a" b- s- V* @$ _
│131 │Lance │46│130 │Wood│*** │Lances through back line │
) v; h3 |; e" i7 I' w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 J! s, i2 ^0 s% F
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' l7 k1 ^2 M" s# W1 e1 L" H2 R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, O8 k2 o" N" _! A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; `( K& X& O% l2 X4 [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 p# \- G4 Z' q" V& [" Y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ K6 w* f8 ]6 o- T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 V _" q/ p" {0 G/ p# o3 n C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* B, f- `; V! W) Q- q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) V: p- V0 g9 S! v4 Z0 W5 _0 L│141 │Prism │60│ │ │*** │Prism fires randomly │
, A2 Q% t8 z8 t2 i, x│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" c1 h/ q* _9 i) [2 X7 {│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ ^; p. k6 A( Z5 a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" o. z6 o* }: b3 j' [5 b│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* [' R" x( }& A8 ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' n. T7 |& I ]0 N. n* ]6 n
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 W- ]* Z6 g7 C- w$ e: a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- T) ^" N, q% P9 y8 B1 f$ s! H( B
│149 │Recov50 │14│ │ │** │Recovers 50HP │& ` y8 s0 x6 u4 e8 m
│150 │Recov80 │20│ │ │** │Recovers 80HP │- k; D" J) a2 e, |9 s+ N2 r
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. }! }- Q" K0 e│152 │Recov150│50│ │ │*** │Recovers 150HP │& q' O" G0 ?4 B* }
│153 │Recov200│65│ │ │**** │Recovers 200HP │
' g1 e" ^- Y3 Z. `0 d8 l2 B' G3 Q) n│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 w1 k8 U2 T5 s! i│155 │Repair │8 │ │ │* │Fix your area's panels │
$ ^7 _8 _4 ~% d+ {4 H│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 Z! m6 m4 v- q j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) |; [2 p4 c/ [- g4 {7 S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( O; Q: ?& v) G- e1 E+ ~' c3 H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 t% c1 h; o+ x$ y1 s│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 U) W2 R& y, N+ S; h1 @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ A8 y* A) d$ V3 @' z0 q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: j; N1 j( C u, O" R! j│163 │Invis │11│ │ │*** │Invisible for a while │
8 e4 U; e' }7 Y: O" k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ T9 f2 i' x# ^; z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 J: K6 g$ u9 d, O; T; @
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; s% W* u6 Z( O8 x& |% |│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 T+ I6 N6 w5 G; ~ d9 p. U& _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ c1 |' Y, |! v4 S6 Q% j( L6 s$ i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 _+ f2 t0 J7 L1 I; J# b& t- c; K5 W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" `. t' P- ^* B- h; ?│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, T# [# \, E! [% S7 q8 D+ D│172 │Aura │55│ │ │*** │Repels attacks under 100 │: w8 S4 o$ h. x2 R% d; R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ Z9 ?: M4 a' F. h4 z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# I6 L* i" a$ l│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' j' Y. w$ N! }$ Q! B8 A+ t! Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. L3 w8 L7 e3 Q# H G* l( o│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 D2 s! a1 Q @, J5 o2 I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ a( M2 ~4 u- `' E
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: E, G( ]. e! v3 v$ f
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) m6 P, }' ~! t8 E9 J0 V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% u8 x; k% Z3 u0 D5 L
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' c d' l6 P; O8 `' C│183 │Hole │55│ │ │**** │Open hole to dark world │
4 F* p+ V# J6 m' b1 z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 d$ S& U2 y/ T" `( j9 W
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. Z; h0 y+ W5 v, t7 L( p│186 │IceStage│20│ │ │*** │Changes all panls to ice │# G% M! m. n/ h4 {3 _5 f3 R6 O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& d+ e5 A" z1 Z& u! e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │# W; A) \' o5 ]3 S s
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! U6 a) X' M9 j4 ?5 T T│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; ]& @% m3 W) G# P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; r6 j- n1 e& W" c& b" U' z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& Q( R) `# W+ N# e+ J4 K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% ` y9 L2 p) c1 Y- d# |- n5 T
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 x. ]6 L- y, f* ]3 ]( N8 B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 K" L8 b. s. e/ C9 m6 x8 p
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 |% q6 d: @* [0 E* x' F
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. j* }2 Q/ w8 r│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 j3 @5 j. l+ q5 N8 i( T│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 f0 t( K8 n6 \& ^- `% Q, a/ ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% O( l0 ^0 p$ N6 t└──┴────┴─┴──┴──┴───┴───────────────┘
7 |+ A% i- g, i/ e2 f7 t# z: `& _$ c3 _
- C# h* _& X U7 x; [
Mega Chip
Q1 w0 \" c' z1 v& D┌──┬─────┬─┬──┬──┬───┬───────────────┐* e& C, Y1 a* I% o/ B8 B/ d1 N6 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ g& K) Q" K3 E- M5 v2 f
├──┼─────┼─┼──┼──┼───┼───────────────┤* J' ~' `3 u2 c6 }* \
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 w! |* d' `7 w$ {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* ^6 h' L/ ~) n X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 s2 p! B" J, ]" O# K/ I│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( Z4 p+ t9 E; H @, T% ?
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 R, }4 W7 T! K
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# Q4 I% S1 b5 k* z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( i, I0 w6 n! B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │1 Y' T+ a3 F2 L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 b* Z- }! G7 @% _9 w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ ?8 S# R5 }& V; o4 p! z8 _) D: Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# c, J3 P7 o* O" w( E4 X: r0 D+ O$ J
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' G; z/ Q" Y1 O│13 │Guardian │82│ │ │***** │Statue punishes when hit │' R' o. I% T) H! s/ b. ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ c% i3 i: W1 K! ~5 I; x* [8 G
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% K& }2 G, a6 P& u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& ~ e0 A5 B9 I3 g, j* W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! \& I* Y4 q* a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 z) C9 }) v: P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ x' F5 C9 }" |" p% v) f( c/ A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' \; w# J- l, h6 i/ S│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 m- S4 u/ n% E: m- ]9 ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: E8 z* K# l: J/ t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 J, h$ } V2 Q" a$ s% m) [
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' _/ Z7 |9 n+ V/ j3 I2 } G, f3 M
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) }" o, z4 b: I# ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: N5 T" O* {7 ?7 |
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% T1 [8 v$ k; O5 {" W% ?
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 X9 @$ E% s7 t3 w1 x│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ z; A l ?1 W- _# w│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% b% B1 j4 V( _6 h7 A$ W6 r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( @) x7 O q$ w
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; a' Q! i, n* k! v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% Y9 ]" s& T" @$ O6 b
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 Z$ i5 t1 N" x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ f' Z2 c$ K5 X2 N5 d% c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 s* k. s. x+ q, g* q2 k9 s! N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% G" s3 l6 e5 C0 L- V8 [
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 c) l$ r; r( X* P3 ~, F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: i0 [$ i, W) t) ~3 q- t% _4 W
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ m, D0 |' _. r) `6 r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( q# Z9 b" x3 E6 @, Q% l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ x+ {+ u2 L0 `1 ^5 ?: e% G6 M6 O: v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ }4 O! S& V8 |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 }. s, c% [* B! `1 ?3 Y+ F6 v5 @% D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ D1 c5 x0 x8 Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 \& g- L& \1 e5 ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: z! L! ?! M4 R4 H3 f7 s9 F0 Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& \* k! f. E! _% N3 T
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
H, b9 x2 f9 J& C& `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 G' Z X F$ |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) h* N' H+ s! e" n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ u2 }# g/ h7 b y x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ X( Y" t& ~; Z) P5 O$ \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 p' G/ f" E( V x" }$ ~/ Y) w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ Z& j& Q/ a6 S& j: V6 B W+ K
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& E2 C2 q- R. b4 N; h2 j0 V' P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% n# P( x: b2 q6 q/ K1 \9 m9 }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 u! {7 W9 g& L, {" ?
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 P, p6 ~* p! o# I x3 u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, L. h h1 D. \1 P X. r$ q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# A# X4 s; v' c& G/ q: y) u
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) z' F9 u, P# u& ]# {4 |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: p/ {% d d. \; S, L B% R
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& t/ M" x1 F. ^9 ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' Y( t; y) J5 o1 t+ O8 l│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ q+ V' i- V) y( o+ R& A9 r, l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) p. ]2 B/ O# k4 d3 m0 A+ Z2 E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& o) Y2 g- q7 o, J7 U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 O7 R0 a& z3 v" }4 s1 M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 }- p' |( H5 P/ x) \ C: P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 g# C5 F \. Q% y1 ^! l: D/ q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ |, h4 u" X# ~* K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. n9 ~5 P" d6 z- h3 O$ }, X3 _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! O; ? A* l$ m; V: @4 q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# w: Z; F/ R7 T7 w( w: ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 g C- B! q9 K- r
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ N5 F, n. X6 Q' T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ C2 C* P2 w$ T" e! _2 c│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ ?, a# }* C8 Q3 x0 q J Z" F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ I7 X5 H |' y9 }/ a: Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; g) H {8 x3 ^- u& m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" n# F' H: Q6 p* {2 E│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 G2 ?$ f* J4 p0 I @0 ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# W, x! c9 x1 W* q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) T+ {! R6 M: u0 |└──┴─────┴─┴──┴──┴───┴───────────────┘! U/ F" ?- J6 [
/ G9 ?; ?5 X8 a7 U1 c# [2 F, M3 w6 T9 ]
GigaChip (蓝版)
! t( B) B' Z; K┌──┬─────┬─┬──┬──┬───┬───────────────┐8 a- l! g! Q) g! ^( f8 d& e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# W8 O3 ?4 Q: b% c├──┼─────┼─┼──┼──┼───┼───────────────┤
. \4 u: L# J3 e5 s% v3 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) c9 |) D7 e- }9 m# Z4 H' }0 k7 R5 r
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ X/ d$ i! ]( Z' [. ^# F& j1 x) m& p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# R5 o P! T2 F│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* y0 Z) ]9 `. N$ }+ V( h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, l" ~6 L; p( E9 C. \* A# K( d5 g, {
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 n2 g5 E0 Z1 J* b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 y6 X: N; u& {* c+ V│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 h! P- B3 n) A. h5 A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) Z: i% Q( Z' Z8 \8 Y- Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; {8 A- C2 Z2 J9 ?2 v* p: m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, c b; W9 F! y6 o8 D, s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& ~# X L( |4 n; D& l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ c; v. a" ^: ~1 J; \
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. {1 d6 {* [& Z9 @8 W! W
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 C; s6 z# M- f' {" h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 {8 U4 m) l4 e* y: ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 a; Z0 X. D0 L3 ?4 q$ s: b; s│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! b% u& U/ d1 e
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 C: {0 V# M2 [8 V: H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& |+ @) b5 j2 {' a6 Y; B. u6 s
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 G" c; t5 P2 I( Q6 \
7 f$ u1 |& q* [% oGigaChip (白版)(只列出与蓝版不一样的Chips)
% ?; g D8 s9 x( N5 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐! Z. C9 t& \8 S; N
│编号│名称 │MB│攻击│属性│稀有度│说明 │& \4 F! {& ?" ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
- i& J! p" ^. Y- K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
|# E8 `4 v2 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! A9 ^$ ~; G& U7 F4 {│4 │Balance │60│ │ │***** │Both Hp reduced by half │& e4 e, x, k2 h8 u& ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 @ e9 i* |3 O' s: r9 \5 n
└──┴─────┴─┴──┴──┴───┴───────────────┘ |