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* [* S: v4 o6 S/ z■● ■ NintendoWorld 站友xliz原创2 i4 z8 t+ D+ u. ?: K0 s6 X3 I
■ ●■ http://www.NewWise.com 1 ~; e& S2 v1 i7 M7 N* N; Y
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洛克人 EXE 3 Blue 卡片组合
8 @0 b3 j1 H' O) N6 j" K/ z" k! ~# M6 @& W5 c+ M# K
& O+ q# T/ r$ x3 D& n4 N: `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- I' B+ O7 u/ x( T& M/ d* `# d大家要看日文版的P.A.或详细攻略,点击这里吧! ?. j3 i# F- A, ~# R
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ~# I8 h. K ~( B' u6 K8 T
+ m0 r( n7 s; i M; F/ V以下内容格式如下:
% q5 P) n7 b( U+ k; [
% I5 K" t! P$ _) C5 A: C编号 名称
Z3 H) t1 d2 ~说明% |' j+ W- V; w! F7 s( q! E! M' g
组合方法
2 }2 s0 u3 `. P: }! Q4 H i4 ?8 f7 F y---------------------------------
' _ p4 J; v' M8 m3 K: Q2 s01 Z-Connon 14 R0 H* a3 X$ S' l. Y
Unlimited Cannon for 5 sec5 M4 [0 v0 |9 o
Cannon A+B+C# n8 V+ S; v4 M
Cannon B+C+D
' e: u" I' L# f! G. gCannon C+D+E
9 Z" K% k+ Y A: T2 b* w3 t6 I( @% S- `# b) Z8 J# K. p( j, i) d
02 Z-Connon 2
- l/ g0 a; ^6 O3 o6 j1 M: VUnlimited HiCannon for 5 sec$ o6 q/ l6 f" n: Y
HiCannon H+I+J Q8 z* G1 B, K" s- G5 |2 L3 |
HiCannon I+J+K3 X4 E, M ^9 z% E% f9 i
HiCannon J+K+L& C% T7 g0 h# ? f- D
/ c% a0 x8 ]2 t03 Z-Connon 3( y: F7 N8 B6 O) z6 J
Unlimited MegaCannon for 5 sec% ^3 O2 D! x0 g7 v' o. s+ N
M-Cannon O+P+Q
+ O1 J- }) u: a0 [( v) SM-Cannon P+Q+R
' j3 I) \6 i/ T: G" l, A3 ZM-Cannon Q+R+S
( W4 X' Y$ O& R, E
* _& p8 @- I+ e( H0 Y1 y04 Z-Punch
& e& w) X- t& d. r+ I2 HUnlimited GutPunch for 5 sec2 p' ?3 p. a2 j, b& `' u% D1 A. }
GutPunch B+C+D
) ~. |# t' A& T* oGutPunch C+D+E& T! }7 D9 F$ Q- z) ~" B$ H
GutPunch D+E+F" G, z2 w$ h$ H3 H2 i4 D0 [
8 J% O w7 S6 x* V
05 Z-Strght
. {1 E/ w9 {& S, l, {9 a$ s+ T4 y" WUnlimited GutStrgt for 5 sec
]' u; s$ c( v7 R) N ]GutStrgt O+P+Q$ P0 _$ e/ Y6 U# R+ O2 P
GutStrgt P+Q+R$ }. v! [5 l- i* |
GutStrgt Q+R+S0 Y) u; V0 _) i
& c/ g$ j1 @' f. \
06 Z-Impact
, }9 @, B$ o6 G' VUnlimited GutImpct for 5 sec7 H& F- G2 H# u8 o# L0 B1 J$ P+ U
GutImpact G+H+I
$ P! n3 l/ F* C5 ^GutImpact H+I+J: I3 M; k, V3 A% i0 n5 D2 H. r2 B
GutImpact J+K+L
$ U N9 z% x, W; R$ t9 l" G+ [* o# a% f
07 Z-Varibl
- @ d* x! G: a( KUnlimited VarSword for 5 sec
1 O* \3 o i- m) ^/ PVarSwrd B+C+D
% E- c2 s, ?0 ~4 AVarSwrd C+D+E
9 W0 U" l3 Q4 x2 vVarSwrd D+E+F1 a* E3 |2 k( a" @6 Y; g
6 y e5 ^8 w/ `: M% O
08 Z-Yoyo 1$ n3 O! ~3 J. c4 u* J; ?( H
Unlimited Yo-Yo for 5 sec& w& m3 `& z, o- w8 I- K+ Z
Yo-Yo1 C+D+E
. B4 I2 u2 d# cYo-Yo1 D+E+F- t6 B5 F( |7 L+ [% k6 l- H U, C
Yo-Yo1 E+F+G B2 O! Q2 s* R& }- O7 l
1 U, h* h, @" L/ O2 _( o09 Z-Yoyo 2
* X8 \* |% G% f5 e5 D$ G7 oUnlimited Yo-Yo2 for 5 sec0 D8 X4 \, m4 ]) i
Yo-Yo2 H+I+J
+ q, ]& e7 W5 @( U/ ^0 W4 l, [Yo-Yo2 I+J+K
+ W* x* Z( V9 c) ~Yo-Yo2 J+K+L: E/ p: B+ k1 {
$ f9 D0 m1 L- H- t! I$ E9 ?
10 Z-Yoyo 3
5 \. M2 W. Y0 a" U$ e& iUnlimited Yo-Yo3 for 5 sec
8 G/ J1 J! r: _4 m7 G- ]Yo-Yo3 M+N+O
; W4 f4 B5 h% G" o* |0 Q) OYo-Yo3 N+O+P# Y: V4 ?% i( p( L
Yo-Yo3 O+P+Q6 ^( E1 ]) g* E' d3 d3 q
9 u- R7 C& G9 g3 X$ m' B11 Z-Step 1
4 z$ l* I6 [+ }7 L) {Unlimited StepSwrd for 5 sec, ^1 z) S1 O& z, n7 @6 F
StepSwrd L+M+N2 K6 T6 [' l* ~* O
StepSwrd M+N+O/ [5 j: Z5 s/ ^2 q" w4 J4 e
StepSwrd N+O+P8 }- [; ?& h9 I6 S7 [/ K. J
6 I% t5 Z( |+ H
12 Z-Step 2
% @3 c% X( W" J3 W: n( MUnlimited StepCros for 5 sec, l# o; f! A# \% y; u' r K' G
StepCros P+Q+R2 s J/ c& ^, _/ }' ?; t
StepCros Q+R+S* n; y) s* R' d5 b# j6 X
StepCros R+S+T$ O) F* i/ y1 B
; b4 J2 x9 r) l- v1 w13 BubSprd
4 B% T# B' N7 F* B$ `Attks w/ spreading bubbles!
" _. M% o+ y8 a) @) y! H: `- @/ xBubbler C+D+E
+ Z- a( F( H* Z$ Y% E/ m3 QBub-V D+E+F8 r( ]- r8 S7 F# j/ |% X! @. a
BublSide E+F+G
; _9 z6 C% ]7 f" w. @# x. rBubbler E + Bub-V E + BublSide E
& N) W8 M& u8 k. E( C5 N
8 P% c: @9 z# G3 X$ q* E9 \14 HeatSprd4 b/ Y8 v' U- m9 y' H9 d) i
Attks w/ spreading fireball!
) e* b* d, a8 E* |HeatShot H+I+J* W% j2 w( a( _
Heat-V I+J+K/ E7 j0 S8 x; V( @: ^
HeatSide J+K+L% e0 j! c" ?/ G
HeatShot J + Heat-V J + HeatSide J
7 K8 B8 F1 r" z2 B/ W" {2 Y+ P2 e# W7 z8 Q% R
15 H-Burst
% U5 }0 h4 U5 k- S/ i( `( Q6 bCreates a giant explosion
+ o" ?' f; }7 W3 ^) t3 e9 Z. ~* ySpreader M+N+O9 z4 G! a' u. X7 o
Spreader N+O+P$ `8 D w6 J2 U. T) r7 Z _
Spreader O+P+Q
$ [' @/ q2 W+ I8 D% K" u0 P @
( A1 V& v8 X( u4 V( B16 LifeSwrd
+ b; h* b) B) @" l% m5 q3 NSwings a huge 2×3 sword!
+ |2 }+ g3 D# L1 R3 r0 k, [- CSword E + WideSwrd E + LongSwrd E
# X d' s+ g2 OSword L + WideSwrd L + LongSwrd L6 ]$ |/ [+ k) n H3 C4 Y, I
Sword Y + WideSwrd Y + LongSwrd Y
1 _ Q) i/ q, Y/ P0 @% Z" R, R5 h8 U6 P% ?1 l: J, M
17 ElemSwrd1 |3 m: G ~5 v/ b& p
Wide swrd contains 4 elemnts
0 T# J" |: d$ G3 q" J( rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 e+ y5 ]% G4 u) D
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
% S* H! A' U2 Z& c! l% O8 p! w* wStep up 2 & make 4 atacks1 Z$ X/ M8 h$ k1 P8 i( E+ `
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat& T( h8 [: s+ A7 [& I) T% v7 U
A giant Ratton charges!
# u! t! O3 K: V5 [Ratton1 A + Ratton2 A + Ratton3 A: r: s, m' t2 G, L4 X( P7 P
Ratton1 C + Ratton2 C + Ratton3 C+ F7 L5 X6 x9 o& @/ O8 q( R
Ratton1 F + Ratton2 F + Ratton3 F# V V' K( C0 r4 l9 X, f
5 g( u. x8 B! K u6 l. @" C3 o7 a! s
20 TimeBom +
; h6 e L' \4 ?# p4 i5 t5 t0 e4 CSets Time Bomb in enmy area1 @, _/ b% C9 w2 X/ @
TimeBomb J+K+L
" H, u: @" S4 \2 o5 W6 z1 |TimeBomb K+L+M
* L" s: ^" j6 Z" {. fTimeBomb L+M+N( T1 x3 |, s! w% \$ p9 M' m6 d8 G
7 F1 {- `. y8 Z4 M
21 GelRain' b9 o" o" [3 n( z) G& z' k
Gel steals squares
' p! m" N& R" I0 H4 ?MetaGel1 B+C+D
( R) k" v; u$ n& I1 {0 `5 i; O' ?MetaGel2 E+F+G% b* p2 V; H, N) H
MetaGel3 S+T+U) N x+ |5 x9 }2 g
( r O/ V+ { W6 `0 ^/ K) R8 s
22 EverCrse
, L% E$ q( f( z1 i3 Q% _Shield chases enemies; |' L. c: A: _1 a- e- o8 t
CrsShld1 C + CrsShld2 C + CrsShld3 C$ Q$ J9 r, _, s8 u
CrsShld1 L + CrsShld2 L + CrsShld3 L
# ]4 ^8 w; R2 L% ]: ?. f; L3 i) o: i* T9 i! Z, W9 B; I; W
23 MomQuake
F( q- N1 j+ P# S- uAwakens Mother Earth!; [/ o I) I! L4 o& c- Z
RockCube * + RockCube * + GodStone S
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24 PoisPhar& E1 [8 q( I* h( `
Pharaoh generates poison
( `- a* t( L, v! B" k* `! j+ d% vPoisMask A + PoisFace A + Anubis A" |! t* ^2 i9 s- z* M7 _
" t" e" k# k P8 s" j q25 BodyGrd
5 x% f& `5 e2 ~' ~, w& p' ~Bodyguard takes out enemies
+ {6 E% s* W7 z( D7 S4 F; qAntiDmg M + AntiNavi M + Muramasa M
: N3 v" ]% g/ s1 z# m/ e5 s/ K7 I
, c' m* L: H* n26 500Barr
# }3 m: R- E+ `; T# UBarrier absorbs 500HP dmg
# H5 X4 h+ U% P: Q/ x! u! ABarrier E + Barr100 E + Barr200 E" B5 K! i& l$ S# V6 Y
Barrier R + Barr100 R + Barr200 R* [. U! y4 ?. G2 v; u
* p: w1 Q+ E& u( Q- o1 {4 {5 E) v27 BigHeart
$ R3 J) L7 V# P5 fAttacks, then heals HP!2 u6 \& v( c; a% j) j& a0 X' W G) {
HolyPanl R + Recov300 R + Roll R+ v' G( [, \4 Q h# Q* B i5 c
HolyPanl R + Recov300 R + RollV2 R+ L ^% Y; T1 V
HolyPanl R + Recov300 R + RollV3 R
" }, Z3 P# ~5 l* B* l# \7 }% T7 K! h. l1 i# j
28 GtsShoot
3 B3 ?) c n2 F7 |7 ]GutsMan throws MegaMan!, k4 j. h, v( x2 E" W/ m2 G/ b* z. \
Guard * + DashAtk G + GutsMan G0 `9 A$ F7 k( n( b
Guard * + DashAtk G + GutsMan2 G
) S0 U6 Y" S) [& _! G3 aGuard * + DashAtk G + GutsMan3 G1 _- Z8 h5 k: a2 E( E
Guard * + DashAtk G + GutsMan4 G
_: }: C2 s4 e( I8 S
: d7 L7 V; m% h' W T b29 DeuxHero
+ f& H) m9 P- y: {$ xMegaMan & ProtoMan team up!3 E+ L/ L \0 ~( y) z% x
CustSwrd B + VarSwrd B + ProtoMan B! ^* R% S$ a( Z
CustSwrd B + VarSwrd B + ProtoMn2 B& }# z! m# _" k
CustSwrd B + VarSwrd B + ProtoMn3 B
2 v3 x3 E' [2 @ V9 pCustSwrd B + VarSwrd B + ProtoMn4 B
: h) z, d0 b7 p4 b& _' u& X) M6 E) {! T) {8 M, b. X7 Q5 r# i
30 2xHero1 M; Z9 j7 s& _% A p
MegaMan & ProtoMan Dual atk
% v% d$ g6 k1 s, }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- n$ ?* L. v+ k5 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 Z' H) a* c/ B7 J- }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) G. m0 Y% s, f, p' Q) o' SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 c* g8 \) {: r& D
1 T2 `, l' A4 q$ l/ h31 PrixPowr
% L3 V" m+ g3 d% f3 Navis attack at once!
; b+ W; A2 d$ @2 b1 S. mTeam1 * + Team2 * + KingMan5 K
5 K c3 A' m1 |, ?; q Y* YTeam1 * + Team2 * + MistMan5 M
5 y- x# v+ S4 {Team1 * + Team2 * + BowlMan5 B6 P4 A. R1 e8 g1 f7 U
! a2 w$ M: i6 L: x3 V3 A32 MstrStyl
* _$ F( B; N! [( m" \( Y7 DMegaMan unleashes his power
% i2 G f7 D: H5 C, y% j4 K8 j3 I2 ^Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 P$ |9 a1 U3 s5 Q5 l! m3 N
! [, ? o- [% }8 e. I9 s. r: IStdrdChip (Part 1)
! ]( F& v5 C+ U% X! d R┌──┬────┬─┬──┬──┬───┬───────────────┐
" s2 p# U& F7 m! b│编号│名称 │MB│攻击│属性│稀有度│说明 │$ @3 ~; q; _' [5 |0 o1 C) x6 e
├──┼────┼─┼──┼──┼───┼───────────────┤" v V( q' C5 ?: c* B8 D; e/ u
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 K9 Y" k! y! g4 k5 W
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* @) f/ W) J) |7 ]: ~│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
~* R% i4 C7 h* g* y8 H( P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 k% T* ]( S( _. L9 P% v( m
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ N( j# d' o" o6 B% _4 h2 e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* A$ J/ |4 E2 `+ o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% t: ]# i( b- d1 J8 h4 y5 ?; i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# ~* T# z: T$ y+ W2 |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' ]9 S) r0 {% x7 v2 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 o o2 z, k! Q" b. M) D# x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ I& w- T9 J3 u0 p8 ^7 ]5 y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ A+ A( p4 k( x1 e0 U9 m( m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# i+ o% b" y* Y│14 │Spreader│16│30 │ │** │Creates a large explosion │5 z& b. I9 w% A* r7 s
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ a3 R9 y, I; l& B0 W. B+ d/ H│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 [0 O$ Z! }* f! Y; l+ {│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 n; Z' N* B7 _6 h( P$ X
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 _# g) Q: u4 Q, x7 ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; e7 \5 {) n+ j) I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, K8 M+ ]0 `8 N) t( \) p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 s2 K9 K- T$ R( s& }8 o: u. Z1 d
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" d# s) W/ w9 b9 i0 i$ h( C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 D v4 o; I+ ?6 G8 J& l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 a7 `- R4 j, [+ ?# {# R o8 ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ _& Z; i8 v! K) k! k/ ~
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 P B' N3 y: P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. f0 J; \3 u$ {; ^$ ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% K5 T& c0 R3 R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 _" B4 L& B" C4 V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 p" G1 y# ^. ]) R# O! F# F
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ o9 |, v4 ?0 Y* O/ i! Y! h9 x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ W0 x9 z+ j; X# j2 H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 l2 R' D' I' W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. x. a' J: R, ~' ^3 v│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- j+ O5 e( x: q% R7 q0 ~1 M8 j
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 T% _7 f3 O+ Q/ @" _2 E# t- `! {. y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ P/ k, E6 P' a! G
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ ~# o( q( P) D$ H9 I! l3 B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ g4 n7 M3 k4 Y( D1 @0 K) U! Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 t( G2 f8 A3 b. y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 B* }' @0 g. j6 C/ j' M! h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ ?. k& z. C+ [ Q7 U
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& i; `) A$ A0 a( r6 G$ m│44 │ShockWav│10│60 │ │* │Shock through enemies │9 z: {5 L% X( v9 @" p
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) k: N3 _+ m+ Z m│46 │DynaWave│42│100 │ │*** │Shock through enemies │% m7 t4 S* {$ m' {/ j l; B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% t, Q/ Q6 Z. P4 g
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 b. c4 B5 \ j( ^4 [2 @8 I' x
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& l) J$ `7 N2 v9 u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 x Q( P" d+ W* W4 \$ S7 s
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
e) ?- U+ Z2 D D3 C5 d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) q$ Y3 |3 @5 ~4 M$ Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 B4 ]) C n* m" \* R: M7 A( Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 K; ~2 C5 o! I3 E5 R) G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# S+ x6 c4 ~4 |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! U: Y: J* G' N( K& j) m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 P( [4 c* {* R" z8 O( G9 Q# |7 _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, v" Z, k/ j, i# @' I( O. F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: j/ I2 i6 b6 z. t! ?
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" |% M4 P0 \' @$ r+ o% o" ]3 f│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 J( v& Y8 H7 l6 @# T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 |, E. R6 z; e4 t2 Z# i│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 l1 n& a1 y5 t( i# S S! P, F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. p$ p- o B# O5 \5 Q) k7 F4 Q4 ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' k% U& y$ Q) w. l8 @& @4 A* N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │" [' H! n! E g* F3 {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 \ }; g4 e% P- u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" ?* ~$ y3 y/ K8 D/ N0 e
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ U, G9 F, F, W* [; Y$ W/ X9 U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( f3 B7 \( G& ~0 P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- e# ?1 U0 e: {* m/ V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; g* H; O! D% t; U Y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" `+ h8 K; V' ?/ i7 r. _4 W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ \) ^- C4 U3 W# u2 S) s│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 D- n( w+ C4 y' \4 g│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 u0 z2 d6 e6 H+ G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 S- J) i7 x# o# ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# o0 W: B6 W6 T& e& p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 ]) n" l# e7 a, M/ t- p4 e) J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) { j. S$ B" Y5 {9 x% q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │+ Q: V5 K: [' {
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 y% B [9 K+ Z! ?; I) \8 U│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& G' Y4 U9 s6 A- g│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# m1 b7 e' [! U& K
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 h* q# w9 `" {- {# e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: L: ~, N% d, M) Z8 d0 E: y' m
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 @$ N% y0 j$ Z9 Y- S! d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( U- o4 o$ w N6 y/ E+ v4 Y$ x│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 {8 G5 J0 f' j/ ]- @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' ~! x: r$ c- ]7 O7 T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ d$ K" |) o4 ^; j( [6 X& l- V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( Q% _* D0 ` Q2 [5 V! C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ _: Z+ w4 z9 {1 m" d/ g+ X│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 L# v2 x9 Q3 k( [, E# r j! o2 A/ `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: M1 v% G' K {1 h- o( A5 n│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* r3 F* D% s% n' w# U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; I, Q/ `* ]' e. u N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 _' h$ B! C2 L│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 f. N8 [4 h' L3 ] W, x* T7 G. l( C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ o5 }) d0 _& s: @6 q8 j) R
└──┴────┴─┴──┴──┴───┴───────────────┘
O+ ` |7 p7 ?7 i& z1 R6 X/ T8 E8 l, s; G& w
StdrdChip (Part 2)0 z/ F, j0 w! V' p
┌──┬────┬─┬──┬──┬───┬───────────────┐' m6 ~; @5 Q; q8 v; a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( V+ _: ?5 E3 x) |! B( W6 A├──┼────┼─┼──┼──┼───┼───────────────┤
6 Y i* F' _1 |: \3 v) |2 T7 H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 \1 k* T" u: {8 ~1 |$ S- |1 r
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# w1 X F9 O6 t8 i
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 K* V w& w6 s# E& g│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 ^7 H2 \; S; G) I; t! h│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" p5 V4 l0 K& k% `$ ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 k* R9 w0 s9 ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ s) ^: I: G' B3 z0 z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, Z2 g" @! q3 J* n+ P
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 X: [* k, z& q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 Y" I4 J- I& E4 C, A5 r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ Z! T# [/ W$ u4 A) m. i7 R
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) B+ Q2 H9 @3 p/ v% G' S/ J0 k' s│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 }- E; `) f) w) a9 l* I- B
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( c" g; ]+ _! v
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 N/ e$ T. r6 L1 J) L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; M3 u4 k+ H- x│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! U$ q s8 B5 o- m; h: Z4 k s: m
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) k8 [; |, I! ]3 Y0 c. h E' W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- J8 g2 W+ H+ [
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. I# K% t) P% s7 J6 g* D5 {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" G7 H8 n" o7 |9 b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
l( R. V( [) n8 b* T) w( i│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ W" p, ^% N- i: _/ Q1 o% k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 m$ o* b, Q# u" V& i/ f# _& ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& ?/ S9 L/ Y1 _& r, e. j/ g( e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! H5 W+ ]8 W# q3 u" W; C* V3 o- @0 ?
│126 │Rook │30│ │ │*** │Protects you from attacks │8 I& A- I, f9 G5 P( ]% [' |
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 `" O/ ~! H J, j) r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ L# a) a8 S) o3 e+ b7 F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 m/ P2 `; L1 m [6 C│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 | u. Q# \7 g: g' S w│131 │Lance │46│130 │Wood│*** │Lances through back line │3 C' T7 E3 ^7 |) v; w% |. F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; S% A9 @: K3 P( O! G+ v
│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 e5 @& y$ P* g5 i4 G│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ F. r7 U1 D$ y5 E3 _* h
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) C, o4 d) i0 S( K& i, E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' A( y. u3 P/ Y p* ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ [1 ~3 c: |) ^+ j2 L) R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 J9 Z5 w7 x8 h+ f
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 l H3 r7 y4 c: w7 ^
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
1 K) ?+ V9 e3 i, z8 V' f6 l│141 │Prism │60│ │ │*** │Prism fires randomly │/ M6 S+ h% ~# R3 e/ x8 a8 o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# M" q5 O; E) C" R5 B' O1 C) ^
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& \* d: L- n9 J- ~& e) d8 I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │; H' B" d& W) T+ [
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 G4 Y T9 o' `* M/ x/ g9 S L9 T( o- v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- u' T0 f4 O; F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 K( ~" i5 s* }; V% {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) ]$ H' d# z0 j; |: s
│149 │Recov50 │14│ │ │** │Recovers 50HP │; L% r/ {9 N" h( Y. l* Y% f& w" _
│150 │Recov80 │20│ │ │** │Recovers 80HP │5 K( } ^. ]% i0 f5 g
│151 │Recov120│35│ │ │*** │Recovers 120HP │! e1 x y/ W% L. G
│152 │Recov150│50│ │ │*** │Recovers 150HP │- h7 K6 q; C6 O
│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 ]/ g8 M. W3 D│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 j- Z1 z+ m; u9 |! }6 X│155 │Repair │8 │ │ │* │Fix your area's panels │
4 A( g1 D) j* z& j# A) [$ u│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: R4 A9 |& d6 Z, P+ ^$ A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% @3 Q) T a8 d |- O, v' i% j5 X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" `) q; e0 N# ^& Z# R. ~( E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 Q# l' L7 `- a! p" H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! n$ \3 [* r, @( c* B# b& G
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ r; ~6 N: n2 D0 M6 d# K% o
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 I% j1 q" }3 y: R/ P│163 │Invis │11│ │ │*** │Invisible for a while │
' [- a4 ]6 }1 S9 P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* i; |, J0 | u- {, ?' v, H
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 }* _; }1 n* p3 E2 M- G( K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; }- o1 q: E2 ~' I K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 h! z' d8 m- N0 e, w) _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
; [! a) B& E) k6 E& y% r' i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 @+ R# O; C/ Q* O3 h, t9 F8 ]: {% x
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 S, O; _! ~+ D# V- F" R
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: n7 Y7 X' V$ t5 i( Z8 S0 @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% B" Y( C" l* q7 R9 L5 j8 |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 u! Z) @! v# |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; J1 l& M* k x: b& a% {$ v│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 [4 ^$ N. a& h0 l t9 `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 h0 H; ~& Q! G4 n8 c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ |# [. P$ M. m+ ]9 ]$ y Z5 Q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ P. {7 t6 ^) f, M* m8 @6 T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 i5 o0 M0 n$ i+ N3 J# Z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 ^: M& N t& I; o5 E5 b2 r# @7 V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ h% t. i& a; C& i: h7 |& D' }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! [, v, V( O5 b4 Z; Y& _* K│183 │Hole │55│ │ │**** │Open hole to dark world │/ ^) r2 d, Y7 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 ?4 H' X( G& [% n/ G7 K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& o$ l! S. h! R; C1 y5 v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! A0 l! U- @% w! Z! W
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, q- O& {' P8 @2 Q1 A│188 │SandStge│18│ │ │*** │Changes all panls to sand │( S7 E4 ]+ a: ^6 Z b, q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- F6 _0 V2 O- F* _ I& |│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 j& T+ w9 D4 w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& J W: E) ?" N% m3 r' I│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 ?7 D2 v5 m4 _4 N& }2 N+ G│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: u1 O/ w& \# f! y- v5 @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 o U/ _* e. G: \6 r/ y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" u! v% p9 O. C# D4 p
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# v9 `6 R+ W7 M0 `! }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- l# g4 t5 c Q, D, g: R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 H* V$ M4 d6 J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 x% M& _0 }- U. L k* o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% d$ t, ^; P% v8 `
└──┴────┴─┴──┴──┴───┴───────────────┘; s* y/ e# p I- N4 Y% x: T
4 g& ?8 r9 U5 z- E ?
. U/ ^- z. M: XMega Chip) ~3 t' v% h& m5 C# d# x. e
┌──┬─────┬─┬──┬──┬───┬───────────────┐, h$ o6 E5 P5 `& T$ M3 F* @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 T1 p8 D. g' ^. s2 C. ?" P├──┼─────┼─┼──┼──┼───┼───────────────┤: H2 H. H' c2 e0 V
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) M( m3 t) G" V; Y/ h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 O+ G: b' G: w- ? z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, R# ]+ _3 k, k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 s0 f/ v& N$ n* m% b" }5 ~│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ \ F# i, ]+ P6 C& C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; ~& D0 E9 U, Y6 B* M# ?4 Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# K$ h; Q3 c7 ~# V- c5 s) A
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, W( V/ o8 q3 ^" F) I+ y0 [+ ^) k│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. [! z6 x! l7 t* d: ?- z8 r" j* X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% J; K+ V5 g3 V- j$ G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 L3 m K) q; _) W│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 }5 O" S: h1 ?" Q4 \( w) p
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
Z: E1 Y6 J- n│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# W+ s) _4 H7 D- ?1 r7 }$ B8 j│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. m: n4 o: g Y1 q6 g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, [% `, T0 r$ P8 G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 J" W. d9 {( p4 A6 t; ]9 c
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- X: E1 g5 [0 `# G: W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 H: o6 J" o( h( W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ q% u% Z/ z% S' p; @+ o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, x: f s5 ~8 c: ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 P2 g! e$ B( k* D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& n/ L4 a/ ^0 M$ G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 s1 u! F0 u8 U3 {$ k( v; Q) Z3 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; U9 w/ v4 r: D# P* t: ]8 i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 {: D% h9 T: {' c! ]
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 {$ {, ^' L; z/ j' I' h& K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 w) g' b2 _ }
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! I1 [5 d$ K( g│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) S, t+ _* u. }/ ^5 x! o│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- G8 G8 W) o! T" f* c q" i
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) i2 f7 @0 v0 O% N3 l: b! @1 c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 W. d4 Y. M, [4 `' S/ H. K/ _5 K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 V, \' y( H; c3 o3 Z9 `9 W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 ~5 C' X1 b! }5 v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 g' Q+ K! ?8 N1 Z" l, s, ~; s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) {9 m; c6 `; E$ T$ s, P
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 d+ N I' f4 u9 {
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# R+ |- `6 E$ n# y$ ^' G U; ?
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' F# S) R& e% V7 H, ?% S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* d5 F* ~- E2 ^* k2 q+ O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( V. j. H5 m. E2 A- |6 p% z* o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: ^" \6 z1 r1 T0 q: E3 W% Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 n" {! j! i$ e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% ^5 B) F$ k0 [- ~9 o( V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; H3 u1 v% t+ z1 e8 S1 z6 I% u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) }! L" e7 p$ u% T
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) x7 \, `$ P3 Z4 L1 s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! b) u4 Y$ b& g# b/ k│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! z8 _* ?5 K3 A' U" P( d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' l% K2 G5 B( }1 ]2 R n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 j7 K7 |$ U! i' V. K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) M6 |8 U6 [6 t" S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
}/ Y' d& x' D+ N6 q4 `6 p│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 S; X7 Z! b" A4 T% V$ p! g, v( R1 i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* m1 F1 h) q' j L+ I* l' E│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( ]' i' a( D6 d& V2 M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, C& ]9 E% X( Z( |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ `( V6 i- |5 z8 J, F2 _( w: D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 h. M1 e" B: p A6 [: R* ]│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 _5 L% A! H3 J9 ~ l# O│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. t: t6 P' c2 K6 {2 A│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 Y. V9 Y) \3 h' h1 P/ C5 ~│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% [. s% \; s& [# z# k7 v& T# y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* X! k& h$ J% V# J0 n& f: Y7 q, s* ^
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- V7 }, Z- ~7 E* P- X; z5 I' \" I w3 L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
m$ ]& j: c* f. U' O/ ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ [1 L a% N+ _3 j│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 u+ K: @& F+ c, T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- E, U m9 u7 Q$ D* _0 ^; H│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. t; e( c0 }& O$ a+ `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 K* o6 n, j/ B+ A│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ A. v+ E$ @: u0 x/ I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ s/ c+ ?4 L4 d7 G- V! c/ J! z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- h# \# c1 }1 i
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 E: ^, Y0 e- b$ F) Y# w
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 b' H# x) Y+ ~& l+ r* d7 Z9 Y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: j& w6 J* Y/ J3 p2 h│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: q9 e! S& V) v" t ]. N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. j- X" h) V; ?6 G8 r* \6 r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 m9 E5 g6 z0 J+ Q6 Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 `, N' Y l" h; G7 q) ]0 B! o. k- |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ \' z$ ]$ l4 L, E( U T3 e' q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 \- v2 z" Y" R, ~" u$ O, P
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 E0 U+ i( q+ U
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 A4 f3 P3 \: f
6 G( |$ m o6 \; s% s+ C$ x% P. `1 v$ x! l& _- Y) L
GigaChip (蓝版)) ^8 N1 c6 {2 k2 F+ w5 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐" H3 L1 |9 {5 c) R3 Y" W9 @3 w: m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' d6 O8 d0 A$ p2 V5 N$ n4 w├──┼─────┼─┼──┼──┼───┼───────────────┤
& ^# M. T4 g, u7 W* p# c- ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' W: m: t+ |' d7 M7 [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! P% v$ ]! T9 W9 z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# |* d. [8 ?$ p" K6 e t9 J6 Y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 k" J: ~; H0 c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! G# S. @/ |2 ~! Z4 R& L4 [│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; ^8 W0 m4 x: r+ t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 P T5 w8 V/ q M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; ~6 v. T1 m' Z& z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 J+ i) Z" E2 r4 g! {- f, j& I+ Z$ k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" ]# n; Z( j' U4 z& I│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 b! R- b4 x5 x3 x' A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( k O$ C0 n5 K6 n1 F6 [& B b _" y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ s8 \. z5 b+ W7 Y' Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* M" A+ J- y- b( P9 W% ?8 y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" L4 v2 ^7 P2 t6 D& `' U* b3 j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 G7 x/ U# Z. U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ @4 V+ P' Y8 [# q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ k2 s9 X5 }1 l$ j, q+ P5 `" P" |0 J, T1 a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# Z* A* r8 f8 S$ |
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% ~, B7 [2 ^, B3 Q/ M7 f. W
└──┴─────┴─┴──┴──┴───┴───────────────┘
! Z1 R( Y' H# p) D! x$ S* b! R1 `! Q. y$ |
GigaChip (白版)(只列出与蓝版不一样的Chips)
. m+ p( T& Y+ R, S. S9 n┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 D$ W7 z/ d# R$ n! b│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 A: |6 m1 H; Q2 @# s# e├──┼─────┼─┼──┼──┼───┼───────────────┤
( S" N X- V9 K7 _8 b; @* d& u# e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 R$ Q& Y, s- V# n+ `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) E/ L$ V3 ?% K* t( b; d. D6 ?, L│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 F$ ?2 w4 r1 r$ Q/ }9 q( M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" D ]5 S; I7 b1 r2 q" ?; r6 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |