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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( p) i) J/ m4 x% B2 x' ^# A* e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. ]8 M7 r  @5 M9 e8 ]& D) C6 _# ~■● ■  NintendoWorld    站友xliz原创4 C9 n. P2 N4 C( R" r% D& q; ]" n
■ ●■    http://www.NewWise.com 5 w) O# y8 L3 D4 E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 ?- V+ Q) _% Y1 c$ u0 `3 v) Y' i+ o8 Z

! k# L5 o3 i4 s. o7 ]& C7 y; J2 B  S, z! T4 i% d, W" o
           洛克人 EXE 3 Blue 卡片组合
  [7 ?% I* l8 u1 {) Z7 h, j/ Y5 S/ m  W8 n5 Z$ ]
- Q. C3 o) s/ z& R! K4 b
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ h' ^! G" E0 q1 Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
% a' K: k: Q+ v' k" P" h0 Z! N' y
====================
; r8 |$ d, y) R2 u- d. W7 b3 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 ?3 Q, y) o9 ]
" w4 Z2 C4 A( j" E以下内容格式如下:+ j9 x- \. u( k  h+ y( u3 A- b
# o2 E/ _6 T8 q+ H( c
编号    名称7 n- G3 F; P7 ^8 F6 M% c
说明* E7 i6 X) f  T
组合方法& t, s: M9 K1 [+ p- `8 X
---------------------------------
+ S; d. W/ j) A9 u' D1 x01    Z-Connon 18 B& t3 G6 \0 g9 D6 t5 V: Y
Unlimited Cannon for 5 sec
  F: h8 v' e/ S$ _, nCannon A+B+C6 y$ E) Y( u/ D3 |1 O$ H# _, o
Cannon B+C+D8 d. J3 h$ U" L6 v8 W; J
Cannon C+D+E
9 A4 C" V  V$ Y) ~2 \  u' n* H1 \! n( L
02    Z-Connon 21 L9 G/ R! u  O" K7 z
Unlimited HiCannon for 5 sec: x& C7 O1 M; T+ E
HiCannon H+I+J
7 M" V3 v9 v- HHiCannon I+J+K
# S4 n4 a6 P% p; C4 hHiCannon J+K+L5 h: i) d9 }  I  U" r) h( V

7 l' C/ m$ h+ J: `6 r03    Z-Connon 3; R- L7 q% |7 _7 a) s7 D5 D$ g( k9 `
Unlimited MegaCannon for 5 sec
/ Y1 g% ]& b) @/ Z0 Q5 {M-Cannon O+P+Q  e/ {* @; T8 ~  g7 |7 L
M-Cannon P+Q+R
" d1 P0 Z- N' DM-Cannon Q+R+S
$ X" s2 Y* T- \' l6 l& d
. ~. y0 m7 j, @: y0 S  O04    Z-Punch  s. p& E, j  V0 Y1 ]
Unlimited GutPunch for 5 sec2 E6 R2 d* j& _% h5 k$ z# `
GutPunch B+C+D. @! N% b6 h$ u$ L
GutPunch C+D+E
* P" @% ?/ j' AGutPunch D+E+F
: h2 u" ?7 s8 G4 @. R% F0 n7 U2 n+ m; \! H# u" Y
05    Z-Strght" j8 V9 {) R% E0 H2 S5 ^5 x( I
Unlimited GutStrgt for 5 sec; A# D( M- w  y) d
GutStrgt O+P+Q
8 T  Q/ d0 m3 H4 Q) mGutStrgt P+Q+R
3 M+ [5 T* ^( C# |* `$ VGutStrgt Q+R+S5 _0 `) v6 b/ \, n) w) O% M
' q* ]1 c/ a9 m% }: J* ?( W: B
06    Z-Impact
8 @4 E2 F' X$ v$ W' wUnlimited GutImpct for 5 sec0 z$ R/ g0 y/ n2 i  z, y
GutImpact G+H+I; m5 M: U6 _* P' y" S
GutImpact H+I+J
$ Y5 i+ B" Y, ?# {GutImpact J+K+L
; K: a9 N" h0 L6 y: G, N4 y( g, [3 |) t8 e
07    Z-Varibl
! M, N& g  o. S1 O  {! }Unlimited VarSword for 5 sec% I1 w) E8 R' ~) d& s
VarSwrd B+C+D
$ v. Z: v1 R3 G6 T' sVarSwrd C+D+E
- c3 B2 H; ^( f+ {8 E5 rVarSwrd D+E+F
; ]: k. {% B8 m* `/ N* N, i, }+ E/ a
08    Z-Yoyo 1$ n2 X+ k5 O9 S, p, }+ Q; M3 X
Unlimited Yo-Yo for 5 sec
" C" o. _: Y* @$ e& ]9 ?3 OYo-Yo1 C+D+E
" V2 v& ]- y. q8 K- OYo-Yo1 D+E+F5 v8 v7 q9 [* c4 W. N% a  C1 X% X
Yo-Yo1 E+F+G
7 V" w0 U- ~. G4 i! b% C/ l# H) K9 @4 ?6 O! g# P) ?- u, G, @: M8 _8 ]
09    Z-Yoyo 2
3 ^" V3 ^+ z1 d% a' EUnlimited Yo-Yo2 for 5 sec$ M! n& F$ i. g8 N. m6 g
Yo-Yo2 H+I+J
9 H1 v, Z" [( E/ u. D6 l5 fYo-Yo2 I+J+K
7 |) {- i8 C; PYo-Yo2 J+K+L8 k+ v" M# i* X. c
; ?/ O) Y1 B. p" W7 r9 l
10    Z-Yoyo 3
/ f& H) [+ s1 FUnlimited Yo-Yo3 for 5 sec$ V( w+ r6 c) r; D  W& ~
Yo-Yo3 M+N+O; B; Q. L% V6 z3 V3 W
Yo-Yo3 N+O+P
: x9 C, a9 j/ N% NYo-Yo3 O+P+Q$ H% _0 P( ^& x+ n) M7 O1 z

- j% y7 B: f. C" ~11    Z-Step 13 @2 o) J8 a2 K7 p  q
Unlimited StepSwrd for 5 sec
, z3 S& ]4 R5 m  u4 QStepSwrd L+M+N0 X4 V$ D, N7 u! d
StepSwrd M+N+O
' h, }, C# E4 d* J: s7 g+ cStepSwrd N+O+P/ B) B9 Q7 L" o6 j

1 _0 y- T6 E  c3 r6 y) A& D6 D12    Z-Step 2. J" F) h9 r# X7 z1 h* f
Unlimited StepCros for 5 sec
5 A% n+ S5 ?7 v; z) f5 @* \StepCros P+Q+R$ V, a" Y+ B6 }) ~
StepCros Q+R+S1 _  e: z, j1 E7 c0 }$ n# S7 ]
StepCros R+S+T( E: }2 r4 M) z1 E# E6 m: t' G

# P% m3 D5 x2 M0 w13    BubSprd
. W" R# I; l# ?0 k8 B1 Z: KAttks w/ spreading bubbles!
. L( \, m. T7 K  R- n: c; i: PBubbler  C+D+E1 p# f2 T# u. Y
Bub-V    D+E+F' k& |5 U5 E4 F0 U* }' @
BublSide E+F+G3 t. E2 o: A) T0 `
Bubbler E + Bub-V E + BublSide E
- s5 g8 {6 j7 ?$ T  D
% C! C# p( w  Q3 h: U' x14    HeatSprd: L' t% b8 r( f4 ?8 l  ~2 S7 p3 i+ C  |
Attks w/ spreading fireball!
( J% }" i$ p+ r+ M- ~7 vHeatShot H+I+J1 D& G) |  B4 o* U0 ?
Heat-V   I+J+K3 G1 s7 ?( g2 [! G3 G; N
HeatSide J+K+L
' s0 [' R# k7 NHeatShot J + Heat-V J + HeatSide J
+ c, n+ A! b6 Y' R
  G' m) m0 `0 n) G" S6 f) w15    H-Burst$ `( |( U+ Z0 B9 ]6 L  P- K
Creates a giant explosion# i( h6 {8 _6 Q' p7 c7 }1 K
Spreader M+N+O
" P& `8 e" q8 }8 ]0 ESpreader N+O+P
0 h) E" Z- Z/ f" HSpreader O+P+Q
2 a- L2 B( S# [* ^& D; }- J  i: [8 C: r- y9 I3 f$ |/ H4 Z  f% c
16    LifeSwrd
( }) z( H9 D+ V" c$ h! YSwings a huge 2×3 sword!
7 @6 Y9 J' _/ m5 Z4 e# U: f: wSword E + WideSwrd E + LongSwrd E' i" \1 t- I1 B9 H$ b* n8 D
Sword L + WideSwrd L + LongSwrd L# v% [2 ^+ s9 _) V
Sword Y + WideSwrd Y + LongSwrd Y9 Z& u5 N9 ^( y6 Q

1 u' f9 d) U- T( Q17    ElemSwrd9 i0 Q3 a& p; s! j" O' V
Wide swrd contains 4 elemnts
' Y: u9 p& C0 ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ]5 D$ H3 g( t  I2 U# @2 _3 jFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' u" a7 j" H; c" I
; N( y! Z, ], N" m% @% p" s7 W6 W
18    EvilCut
8 D2 P& `& T' G4 o! l$ qStep up 2 & make 4 atacks7 w  \) T* E) t- R  y% B
StepSwrd P + HeroSwrd P + StepCros P8 T: C7 j$ Z! f- u, i

' q' ]/ ]& Z' C# K8 J19    HyperRat% A7 J" N4 q) f
A giant Ratton charges!
5 n2 E4 r' {0 D: bRatton1 A + Ratton2 A + Ratton3 A1 \9 [5 D) R9 s" S& S( k" P2 {2 O
Ratton1 C + Ratton2 C + Ratton3 C/ A+ Z9 X0 P0 W. q7 w
Ratton1 F + Ratton2 F + Ratton3 F  Q* A! T. r0 e4 f* _! T2 g

0 ~9 W) J3 E( K9 Z& w20    TimeBom +
, N/ a* |! ^1 qSets Time Bomb in enmy area6 j8 S; S0 H' k
TimeBomb J+K+L
. I3 D3 K* ?' }7 sTimeBomb K+L+M
: a/ ^9 t! D" {TimeBomb L+M+N
$ v! B8 z9 |) O1 m" z) Z' M  g, l/ b! `: m9 x% K5 Q' B( s
21    GelRain
9 m4 x, l; g) j' G* R& M0 xGel steals squares
( L% i& |# q' tMetaGel1 B+C+D; T" P0 b8 w6 e; R! o9 q
MetaGel2 E+F+G1 d& W( W2 S5 T" V; ~
MetaGel3 S+T+U
4 P$ l4 n) ?- d) R# [/ S4 w, V  E; U- A& g9 f, w
22    EverCrse
6 H" L; y6 W0 K* c6 E8 VShield chases enemies- n5 q) W9 L( F  y
CrsShld1 C + CrsShld2 C + CrsShld3 C6 _9 i' S9 G: U. ]# L7 U
CrsShld1 L + CrsShld2 L + CrsShld3 L
( u  I* m' J/ D
" M1 K* R! q1 C4 P! L& o# U2 R23    MomQuake" ?" ]1 R4 t  s! p5 c7 m1 w% d
Awakens Mother Earth!5 @) L3 n+ [$ N: i# ^1 u! U0 W
RockCube * + RockCube * + GodStone S
- y5 E4 {2 |1 {; ^5 o
* K' \$ N5 C3 I8 U. C24    PoisPhar
% n( z; y& p8 ?9 EPharaoh generates poison
0 V+ {) k( \, r& M; qPoisMask A + PoisFace A + Anubis A
3 {8 o) |" O! }+ Q* @5 v# s
5 W/ V& T; W& w" a: S25    BodyGrd
6 D+ J& d! p/ \* Y! vBodyguard takes out enemies: a- b) }9 J6 j5 I' d4 R
AntiDmg M + AntiNavi M + Muramasa M
# J4 I* R" U7 c& O9 i1 G9 `9 w& W. C# v
26    500Barr
! v; _. b8 W. {" }( e7 \Barrier absorbs 500HP dmg( U& }% e- G1 z" o$ O$ T
Barrier E + Barr100 E + Barr200 E( ?; e2 N' N) J9 ~- }
Barrier R + Barr100 R + Barr200 R4 b) {, b* J+ e! {$ S; `

9 d. B/ X5 L, \27    BigHeart/ [& e: ~, O' d- _: Y2 A
Attacks, then heals HP!1 r+ q$ [/ K8 K9 E8 Q& D- e
HolyPanl R + Recov300 R + Roll R2 X! d* e- Q/ V$ l) n
HolyPanl R + Recov300 R + RollV2 R3 i) E( ?. ~' e4 e& z. k" @) t% t
HolyPanl R + Recov300 R + RollV3 R
% f2 u% ^8 e  ^' @- n! e/ z' x% L, `
28    GtsShoot
5 a3 g) Q1 Q) l: q. e3 [( TGutsMan throws MegaMan!
7 Q) [7 f4 n, s' x2 }" T4 b- _Guard * + DashAtk G + GutsMan G# n) x' ~! ]+ [, K8 B! f* z
Guard * + DashAtk G + GutsMan2 G
" P1 J9 d! ]4 k3 N. T" y0 }Guard * + DashAtk G + GutsMan3 G9 R  g% b" Q& [5 C+ s
Guard * + DashAtk G + GutsMan4 G( w8 R+ n! }; K  Q, B0 H# ^

) L$ c) z" m' f' {' N. q29    DeuxHero
: e4 N3 \' T. ~# OMegaMan & ProtoMan team up!
+ l! {2 k2 b. ]0 @7 \* g* qCustSwrd B + VarSwrd B + ProtoMan B+ K+ L$ |3 p: a# E
CustSwrd B + VarSwrd B + ProtoMn2 B
/ m! r* l; m& Z0 G+ ]7 HCustSwrd B + VarSwrd B + ProtoMn3 B
# M% @$ f! Q, L1 _+ ]. kCustSwrd B + VarSwrd B + ProtoMn4 B6 c5 M, z4 v& v& ~  ?! C1 M! V
- i+ ^4 U. {/ H, a1 }, D8 A% C' Z) R
30    2xHero, D4 i+ Z# }' T* f# j, h6 n- R
MegaMan & ProtoMan Dual atk
/ g+ S6 V0 z. q* O/ `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, T/ j+ K4 R4 C/ |4 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! j/ i- j. M  @/ F) Y5 J9 T+ p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- m7 p4 b/ c2 a; c- l4 s& E7 F6 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 P" |' v2 ]+ ~, T( W) |4 @
& X* s: i& S+ N
31    PrixPowr
, R9 k6 m" h! ^6 Z; Q+ u% v4 {3 Navis attack at once!
8 a" o0 l; e) ?7 N: \Team1 * + Team2 * + KingMan5 K; g: Q0 I  W2 C6 Y/ Z; B. T6 F
Team1 * + Team2 * + MistMan5 M
9 p  Y& O1 B/ c6 QTeam1 * + Team2 * + BowlMan5 B
$ m! [, M9 ]3 Z: M; d8 D  A0 r+ P. o2 l7 C5 X
32    MstrStyl* n% K5 t+ \% e6 s- D, d$ O  W
MegaMan unleashes his power& N2 h% g( r: |# W/ y' T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ n6 a3 {2 r4 c; S( ~7 o! n- A7 P7 G: D4 Q4 g+ m( n( G
StdrdChip (Part 1)
1 P2 J' o2 J9 f8 S┌──┬────┬─┬──┬──┬───┬───────────────┐
! x# J; ^. J. N# K+ Y& S$ X( l│编号│名称  │MB│攻击│属性│稀有度│说明             │1 N* i3 V" X2 ^# B' u
├──┼────┼─┼──┼──┼───┼───────────────┤3 K2 R# m+ a" J. {2 T% }2 u0 ]
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% r% ]- C/ e- u0 y) a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& x) w' M- _+ }" e* |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  Q9 V7 ]' i" H$ m$ W  w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
& m5 |1 {! c. V8 P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
2 M* x) h& d: @) \6 N7 Z' M. ~│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; J3 c+ a* `, M/ e8 s6 p. n│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- F1 ?) ]/ I/ Y2 E) b0 H' J1 c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. D/ C' f) j5 |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; A2 U' B" A& F; ^. a- Y7 U4 f# f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 K) F, ^, n# [! D% G% o, L│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 L$ u# |% z  d) c) l2 z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! R& u% T+ O) K! l% v% ^' n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 X. E$ q3 }- K8 Y: i1 |  ~; v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& B1 N! ~' E  i4 d/ s1 I# W, |  V│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
, i- d8 A4 T/ q2 `0 ~4 V& ^, J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 G$ o: e( n! ?4 Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 H5 U. d. J7 d! B; n# Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' X; d4 [5 _  x( a
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ Z* d. z8 J7 H- T  a
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 |5 ]! M- k  r$ w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: l+ q) E' j( k: v0 b. E, M; ^+ j( c- ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# Q! [- `* `8 C│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ h1 ]; `% Y* R/ j6 Z: n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ d. d# S4 J8 T4 R6 x2 y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% _9 s3 C! w3 V+ x0 y" y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" q* ]. I  a8 v, x& T* \$ D7 D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 i$ i2 v' |0 U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" ?+ Q' v8 i; Z. N4 Z0 v5 Y
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& _* H% k5 G+ z6 l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ N! E4 g  W6 J  S: U# _3 `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 ?( v3 |- C, O. q* M  J│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ m# `6 G& F# L* ^7 ]6 a0 p
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ I4 H* e& H8 e4 Y
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 J: G. @7 w8 v9 H0 h# c$ B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% I# g$ K2 Z  K( I1 m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% G  M$ A' U  g! Z. J
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 T: j3 X8 F! M8 t: {6 Z2 p
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! J8 I% u( Z7 N- j│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( P8 \2 R1 l. g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 |5 r  z" _) E; k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 P! F2 b, d* v8 W. y1 X% v│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& ]0 i+ t* v8 u" ^  r│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& u! h3 S$ Q1 t2 k, b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 l0 j+ S1 \" f' \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: @; u9 b! r2 y8 _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ @# J6 N/ K( p9 z" E% G. Y- ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( F% t' H, _9 n5 y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 Z9 k3 K2 W: ], j; H% i
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 x" [  i7 l2 _2 u% T
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 y# b: S+ \9 t% J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 J7 ~9 T, l) D- Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' r0 w" S7 A/ E+ X$ ^! \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 q% k+ d" `  @4 q" t│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& y2 l* r& D% K: ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 e0 E3 o: b5 F. ^9 [/ m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& e2 E5 Q/ h( H$ K' q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 g/ d) @% ~% U2 n│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: V6 j7 \+ B, R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! u& u% @' M& K! ]- b# p0 E4 X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 J3 n6 m2 w1 r) B) a
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: n+ G$ H! u& h
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! R% H0 u3 m* O4 B0 M" T│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; {: J! q; b! T  D6 p  d0 L. r
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ S. y/ E* n3 |/ |
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 H) s7 \1 q8 B│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! A2 x- [) v* ?4 z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 ]7 D/ M; Z+ F. E" G# w8 r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' c4 |% q$ M: _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 u- `$ y: U2 p7 i, u+ z
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% P5 P: m( T5 D" q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* z9 p( t. m% N5 D# w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 T4 L5 ~- \+ v. e* E4 l│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' ?5 J2 z' @* S8 F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' C5 ?! q. \& w* W1 n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. ?* h+ t  D! D* M" I- Y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" D) \. S% |) Z) \4 H5 T2 M. K│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ M& u4 M7 y/ k( C1 q1 V# h) J; p6 E  {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. {  ]: k$ |* E! t3 ^! s* I4 u
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 d7 h+ k* o5 r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 e, d4 X# m2 ^) d6 l6 w
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* v! w) c6 G) b; u% U
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! N9 J; b3 l' H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- G4 N* e  L! V9 X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; A- i; ~/ e1 a- `! q* j9 E! Y: o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 Q( U5 v3 F/ t8 Q/ J" T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 I" F6 j) `+ X' N│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; p1 B9 ?6 g; U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │5 F! c, m/ ]' ]) p: P' @/ H( r) E
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' o+ G3 {! ~8 ]/ _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' m0 z) ~2 p8 X7 R& H. d│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% ]: @' D# G8 i- N/ J: k/ R/ R
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ L5 d4 @$ j6 c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 P  Y- z$ K$ U+ Q( a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! u4 O0 q% |; ]8 G3 D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% w& ^) w) e9 f9 I+ w
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" a" ~) X. T* L& n& L( ]1 @* K│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 V7 [8 q; J# P3 X) A
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& S& G; Q: [" ^4 i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* M) w8 }: F5 _# ~% t. e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 \+ k) C0 V% L! @/ n└──┴────┴─┴──┴──┴───┴───────────────┘* n) H+ r' k0 R* x

) ?9 l- B+ D; d4 P! Z, C8 W( {0 ^StdrdChip (Part 2)6 ~/ }; |* O: i7 m- R' z+ Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
. Z. B' L% g; M0 \3 B│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 u9 o9 t/ F. i6 m" r├──┼────┼─┼──┼──┼───┼───────────────┤( ^( w4 d* W* @, [4 e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ e% a8 J; ?* p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, f! k3 V" R1 b; V
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: Y' a- s/ a3 U/ Z! p│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ m. b) p7 g5 {/ Q* Y+ ]│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; T  @/ m' s1 t4 l* l7 k+ U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' R) B! Q1 x9 H* W% g2 s5 @│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, p* }5 O) E8 L8 M( M% P6 o│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 T0 ]% h" k/ g7 Z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, q) Q. u/ y3 ~. O# o5 l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" v6 {" r" U" v, @9 R6 u) d* y9 g; i6 q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- J. J; x, X1 V* R, y# i6 e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │/ @) {# L$ Y( t: a" ^/ F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! m: j5 f. U- J8 J8 ^/ i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; x) q: M  }; _# ?│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% K" w4 Q* h4 d3 O
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 ]0 G% v. }% A" W0 z. }0 I- X
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& p  \  J9 q, w9 D$ {, i' w# d3 i4 p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' Q! L+ r! D3 Q3 @
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& L+ a- G  y; K# E8 R
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 H0 A/ A- Y- G  u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& W% T# L( B, p: M& L4 f│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 `3 Y% u" f! a; }  B+ T│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) C$ y6 N+ z8 l, I) O
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │: \/ U1 o+ n8 T6 Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
- S3 p& z+ e, _* }' P│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 a$ k: e6 s  }
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, D: I+ G! }9 K( l9 w- b, m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, |9 r5 ?/ p2 I. k  e. i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 L2 J; y1 a( Q9 r: s
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! o: ~* U0 L) r/ V
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" P- X4 G8 F2 v8 A5 S0 p0 m# a
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- O3 V4 x" r- y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, f9 `$ k. b# Y$ }4 e! }4 T8 Q+ W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 ~  i- A2 D' O6 m% i
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 Q4 S. t, ?( n  o
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, r6 }" d1 Q3 ^
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* [( J1 N( k/ e1 F/ h- d) t│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) g9 @+ a" Z+ l& I/ ~# T+ E( ]
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. r7 B$ M8 Q; F# J* J) G
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 Y# t, m' c' w% A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' e6 r2 a/ ~& ^6 i7 {6 n) w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │- c6 b+ H  m0 Z. H8 a1 N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 P* y# u1 ]! g8 d' g6 n* k
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' T% J4 R6 `& s9 v0 Q2 R& D
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% i' M1 z& T) {9 Q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 w3 q7 q, o! P4 @2 E  Z% t4 g+ L
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! t1 k8 f3 d* v8 A1 |2 }1 l
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. f9 }: l' V  Z( h7 ]; W2 c- @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 @! c5 C# q% a$ q8 ]3 h. A# H│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; _" p, d# @- X* s1 r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 ~9 r( m  r, A  x& l! Y/ y7 o6 e│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, F* g7 h( p- y9 ?: ~6 o1 `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' {% w7 u! d5 [  b1 m( x/ Q0 u│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 V6 Q& p5 H4 c# K; v* d
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ C" Q3 G. v* p( Z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) j8 ]1 i9 l, ]- Z5 u" }' s│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( U* k) Y7 |; i8 c# h│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 _7 t* B3 y  j  K1 |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 @, a% U/ T4 f; P% T│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ {5 u$ v( C0 w" R+ I5 b! c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 L/ {+ X# o: \6 o6 ?- p│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' W3 x7 R1 |4 c+ a, d* Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" O8 G" B# G3 ^7 u
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' H  e$ ?7 E: V* U$ T& |5 R│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( h2 D3 d8 ]1 I$ |
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ P( w+ Q" `% `6 G0 x" r# O
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) I# s  g% X1 ~2 G/ N/ p│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) o7 k4 X  P  K% E& e7 \- }│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 ]$ b% k7 l2 a9 B│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 k! v' d6 n9 q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 W$ C( F5 }* Z' h7 S/ A2 S│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 C: N; D; E8 q- A5 e$ i6 M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) J. m6 L  B6 B4 T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! Z- ?6 G% `, m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* M6 ?# D) n! }! o  s4 F│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ N+ v6 M+ A4 H2 H- A0 F2 n# R& I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' \& @, L* y$ y- y: C│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' I* ?$ ?1 L& [$ v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: ~$ `5 `; B, H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 r$ l1 _- Z: c. J% X│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% ~0 L5 s  y1 v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  s2 Y  t5 L1 v* P. f. I7 k- M/ y, t│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" o5 g8 ^& O) W2 n│183 │Hole  │55│  │  │**** │Open hole to dark world    │# }  m. u" |' B+ O
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# U2 g2 F) Q, T5 J4 J1 ~│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) q. U3 r+ E( d" H% d│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" Q7 E  a* V/ k  g│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* N; U* i" y" @3 P, l
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' ^3 L0 K' @0 G% Z4 C* r; G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( b0 S  |7 A; _, w& ^6 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: }( K5 F3 g2 p7 h& P
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* ~6 a  X' l& h; w% v: N
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 \* ]; M. \* O7 i- K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 v. L1 }+ Z7 ]# J4 _' C' K2 z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 _5 a! d7 b' I5 l4 Y: T0 B0 c│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! ^8 V* x, l/ P1 Y2 W: y  @5 U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; ~5 [( u  O1 ^* c' m- p4 {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 K( E# f9 _7 M  F/ v* E
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* u8 q$ F7 `6 x- q9 ~4 D│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, I+ Q7 T2 ]+ {$ R
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' C2 ]5 r4 b% T! T" s$ j" W5 n
└──┴────┴─┴──┴──┴───┴───────────────┘+ s4 S3 G$ V  Z' j
. d% ]6 K) m: E; g1 h$ S6 c7 e
4 v. G- x- \( a6 U. l) ^. {
Mega Chip5 P4 Y' P) F, H1 j/ ^9 z. f+ Q9 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: Y4 p4 E/ O& B9 X* ~& z│编号│名称   │MB│攻击│属性│稀有度│说明             │4 G: ^3 _8 b8 v: ?. T, T8 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ P. x, a' T7 `& ]6 ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; W. v+ V. e4 o' t( m' j0 t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. p$ u- m7 ?+ a8 J0 u3 i( i│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# r; K% T: A4 K( W& d. v$ W
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 w# l$ K* H1 n) G+ }' V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 Z1 P6 u6 {  _1 J. I7 [4 H│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. _7 s% C/ l8 w9 u; {( H0 H7 P" K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( J1 o9 |6 l3 v& r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* f& x, o2 q( Q5 J' r& e│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* A* P. S, C! h0 z' C% e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 }$ v5 F4 G9 a4 O8 O8 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ P" Y( Z, M9 V- n
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) Z) z4 j! h# q$ U
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 K" K+ K- J2 P* ?3 k3 d/ r+ c│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& z" r1 G- {/ w4 C0 T5 c) k" [│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; K4 _1 Z* Q0 n+ b- Q* |# ^6 r% r
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# ]% \8 l) ^3 f1 j3 |│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. {  K3 A! X! i' B/ z$ D│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ _2 K# t' ~0 A6 @% ]
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) J) i$ e; E+ o+ }│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: N& r/ Y  _- A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 Z5 a1 h1 P3 I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
. y' G6 B6 b) ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; E3 }  O3 D, B- h1 w9 [
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' D) W+ h% Q1 D6 a1 k
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* U0 z2 n, Y9 H8 f# N- [' H4 c/ K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 y1 L" ~  {0 a8 c: _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: T# q+ u' E# y& y+ l* J
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* C" p! E; f8 ~8 ^$ L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. T2 _: d# H0 {/ H5 t
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 c" C1 Q$ J% r  r- D4 i0 d( T│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% s5 X( t2 M& O
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; N3 Q1 z1 F& C" v, c) e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* I; i" N2 w  v, h/ @+ s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 S: A6 z' K7 |- k* {9 {1 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 S% |( V- s+ y& Q9 c; _* b1 f0 P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 I* h, n, T* V& K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
) B, Y- B6 A9 ]$ s& ]│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) L4 S' K4 S$ s; X5 C! j0 d+ M. I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* r2 s4 A/ S! D# t5 o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& T5 B$ A( v( z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ g# V5 h  ?( T2 o% `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) q# B- j; j. L/ {2 n1 Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, {# D3 O3 e+ x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 u! K( W  w" t! X( i% e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, E# {% O- S% O$ Z$ @) E+ C! j) a* }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& m: h: u1 k7 V, k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  [' \: K* B4 [$ G- n│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. r" V& n7 s# j$ L│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 S9 s2 u: C" ^- c
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ M. h! d, b1 y" g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 V% D$ c, ^4 j  x# O) p" ~" Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& t/ B* }& P7 l" `1 S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 m! }' c$ B$ S0 L( w  l
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. o3 ~) j+ E5 W2 Q: X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 h. U3 l2 h3 b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) K! T! U8 w* g  K: E+ C9 i
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 ?* D: P, e/ v$ I* J" b9 i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
  }" a  F3 m/ @4 p│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 Q& u& G& Q) w$ z│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 u. o( E: o% D' S# b! D1 H/ @0 e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- p4 `. C' S4 T& ]3 [. J( {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 q+ a  p6 {( T) {  z$ P* i% x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' K  e6 W. t/ T$ ~1 `! ~7 b$ B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) [0 J3 d0 E% n- l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* x$ e- S0 g, t" I9 S│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 \& Y! z$ N& x+ h: ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* E, c2 F; f0 m  u2 a. M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% f* [! X& o4 y4 g; @0 ?
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! X8 g' v1 M7 k4 V( \. ~! R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, q6 h  r7 r( r( P' S
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. n% e% Z! V; g* j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 r9 b8 ?- G$ d0 }5 {& D/ i" ^: m
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- h+ e0 Q, G/ b/ k) [: l) P8 T8 K
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 Y; S/ d5 Q/ i2 h7 k- s( I, G
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 i" B/ s: ^' b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 e6 L; @9 y% \) v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ ~" m) T5 T5 X8 F% B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. v" d: k% s: A" t+ d; J$ o│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ Y4 D9 G% O. C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  r# E3 |4 B& d/ k1 L│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 P# N% V1 C$ o+ [+ S│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │+ b+ R7 m# w: l# }) r, t1 T/ R8 j  a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, \; D# W+ y1 e& i: Q* w# r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 J/ I8 A" {; @' z' J! ?& g
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, X& m7 r, i1 Y# e/ A! a7 V5 P( w6 g└──┴─────┴─┴──┴──┴───┴───────────────┘( p0 N( u* f8 C) t3 f

1 _! H: W. a  p* X) O% w; a/ h
8 W: n% \0 r% }& V! S# V3 z4 qGigaChip (蓝版)' _/ c6 f9 d1 P; H4 l6 u! Y. R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. u) p, Q7 m8 P5 p/ m5 A│编号│名称   │MB│攻击│属性│稀有度│说明             │, t& E! s7 [& Y$ E! b7 T# y3 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 X  m" q: z% i! f* p! P3 e│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 H* I" o( ^  V: q" @% s! A* g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) p+ q& e) O9 T% g' n8 y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- b5 k, P/ W% E9 X8 J4 P│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! m1 h  n/ G4 A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* E: o, I7 m( w│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- y4 Q* Z5 L8 h, U* W  E# E3 f0 E9 ~$ S) y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; ?+ ~  v/ y  {2 \$ j( t3 P! g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. N& e1 }; u5 Q8 d2 _. H5 T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ V6 H' {! e& v; L9 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. q; Q  M* O' K8 T; A! T
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ @1 C( E8 f: A! W) b4 Q. k9 G8 p! h  ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ I5 X; d. y7 O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( y7 R# X. G9 j2 k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 v# A- [* }( j) S7 C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 Z) y* N# D4 J+ j& u  Z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 q+ }' g. L8 v- N, w│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: b& ]% Y" _5 u0 o' r  f! ^& j& ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( U8 l1 b' r5 m! f; J$ `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 q$ C9 }6 c. V$ k* w( P" C; [
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ I* ^% Y4 f5 b& ^& k└──┴─────┴─┴──┴──┴───┴───────────────┘
- e* E- h; x1 N7 F" Q+ D1 m! R- w6 P( L
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 n" M: c4 z! C8 R3 V┌──┬─────┬─┬──┬──┬───┬───────────────┐- x( r! ^# |. h
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 _4 E, Y/ Z0 c/ y, F6 @3 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
- q1 G: G; ^' d- |1 c, t% \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, O" E' ~, W/ p4 D. g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 @* b, u: L  b! \2 R  b│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 e- b2 R- d6 j) q8 A' }. F: u6 O) r│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# M; M0 Q) [1 ^0 y, k) u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* B% {4 q) @" S
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; _) _. [0 A% w" S

3 W. i& {9 W# R, F8 H* R' f001002003004005006
& g: @6 W) c$ I, {, y007008009010011012
4 }$ ?7 [+ n; U# n/ j3 |  ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! p5 ]3 ~% C* Y, w. U0 p4 ^

6 X/ j; h2 Y, d$ F* {019020021022023024% x& c" H3 i$ E. {- u
025026027028029030* U+ H! Y4 B3 d8 t
031032033034035036
1 [) q5 o$ Q, l, F1 [) N2 S
2 x) L4 Q( d1 m9 _# ]  t[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, c  P/ p1 Z# u" g) a. S5 O5 O" L1 ]
" c+ @4 @+ Z' @6 g6 K037038039040041042
" w  m9 @) d. P5 p2 e: Y1 B043044045046047048
8 ~8 D0 N6 |( O" m3 M/ ]$ E& r049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; W# Z8 [" j, N& z- `/ ]: {4 R9 _% c: b+ G! F# C- W2 h
055056057058059060) b3 k. C8 r% P; @* u( T/ y2 Q
061062063064065066
5 r* L1 A7 t9 X' v: ]) Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 U5 p7 u2 I/ x$ u. w. x5 v( B
' l6 S" t7 J0 ]. f073074075076077078: K" I4 l- F5 P8 r. ~7 O
079080081082083084
- G0 U0 i3 |, T  B, n% D085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 q5 O0 \1 u/ @
" y) v" b+ e) A1 k' W091092093094095096
' X, l& L2 _% U- {097098099100101102( ~) x% h4 b4 m- X. ~3 [! O
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 T% h3 r- U& U4 t5 Y' |, ~
+ P1 h7 [) b5 F: }% }6 G+ f
109110111112113114
; [) e" n! h$ v+ z# o) T1151161171181191207 ]8 @, D) @: @' Q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: J3 j$ I2 a5 A  _3 u' o
1 }' o. M9 q; X0 d+ e& r
127128129130131132
6 l3 P5 M. m8 v& q1 _# `8 n1331341351361371389 S8 |7 o9 k5 B, d
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* g0 ?7 y. y: G. c8 @* h% ^% G6 M

$ {7 u* ]7 Q/ q$ b/ q# n% P( L145146147148149150
$ \' ]) G7 s$ J- C. @) e4 r) S151152153154155156
7 S" ]5 U6 O  V9 B/ M4 d3 `# ~157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 m7 u( z2 I4 P/ s% F, N  _* Y
/ P" c4 g4 @2 G: u
163164165166167168. b. @+ O" @6 k: x3 y
169170171172173174
0 m1 g6 {2 a3 t( @6 v- Z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. X( \5 s9 }& D, k8 N

1 m' J( @3 E* e' k2 }+ v& T: Y( ]181182183184185186
4 Y' R+ X% A* l" n187188189190191192
: Q, U; f( B. a: _: z0 `193194195196197198/ S. \+ Q0 Q" p$ X
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 ?5 ^2 N3 k) t6 p5 ~6 y1 M) Z" u7 Q" j
001002003004005006
% N( J8 x1 {3 K" m9 Y007008009010011012# e/ d: [# F. a. @0 q: {) q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% B* p0 K- Q7 F" o8 [$ ]& W
. i2 H. _1 w" x019020021022023024
+ x5 W7 A9 `  q" j1 c5 z/ z025026027028029030' p9 z) f8 l! ~. h4 r1 T5 {$ g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ?4 n3 d' _$ |) M" S
5 Q+ Z; S, d: |; m; h
037038039040041042/ N3 f" I: w, G' m4 z/ k$ N
043044045046047048  y7 i9 w  g: `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 X) Y5 W% \8 J' b# w" y. d% X( ]+ \
7 a: V2 m. J, ]2 E. P
055056057058059060
4 {$ O+ Q# {' Q4 B' S" h061062063064065066. K  `: `, e9 ?- R  E4 ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- R7 e& _' U( Z0 H9 c% Y' A' d% d' }+ w4 i  n- W
073074075076077078) o( D6 q) Q. \- X
079080081082083084
7 p# t6 i, s" D1 G085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! D5 V- y9 N  L! u( K' J% u9 M9 s* Q8 I  B/ [  M% Y0 T/ s
001002003004005006
4 v# j1 l- ~8 l007008009010011012
/ ~2 z( `7 ~- s% F# J, Z6 ^/ U  z# D013014015016017018
4 [7 K: W' _9 {/ W' l" L* P019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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