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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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3 t- K2 D4 w0 ~  A■● ■  NintendoWorld    站友xliz原创  ]2 _. L8 d8 f. L! C
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
1 T/ u* Q$ ?- a, G/ L: F5 X
" A3 H1 s6 _* J) e/ I& g) ?. G/ }6 ]# V+ I% x4 C
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; w, J( y1 m0 M: y' B
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 e( w! K, O. k$ r: {  h====================
0 R, I9 X" X7 j* r5 H2 T6 a, v( e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 u0 P- ^5 z, h
: `$ w; i/ `" O  Q+ S- c以下内容格式如下:
$ e4 ^* z# y4 X' M5 j* r1 [8 {
4 a# x# R! i6 f1 i+ S6 x编号    名称5 U3 o* w9 w5 V3 C1 B* |
说明% A. e0 A5 F8 }- @& K* P9 y  E5 u
组合方法
! M# c- V4 o; W---------------------------------$ k$ ?3 F1 e: T9 j$ @+ v$ e
01    Z-Connon 10 q- G# X- C4 f5 U$ ~+ L7 r# S
Unlimited Cannon for 5 sec
' j9 a+ U+ B# hCannon A+B+C8 C* V  C8 C* N: `: K
Cannon B+C+D
0 ]. e  D& Q- @" P5 O8 C1 ?Cannon C+D+E3 @5 Y) X6 e4 O

* ^- k5 [( }; i3 N02    Z-Connon 2
; T2 R* i; O( z4 K" dUnlimited HiCannon for 5 sec
5 v% r& I# Y& a- BHiCannon H+I+J
8 f) p! b% c4 s0 H; |HiCannon I+J+K" m. b7 Z& C6 n6 d
HiCannon J+K+L7 g, W+ |! a7 N: k' m0 h4 |

* t6 ^% L) I  B+ Q03    Z-Connon 30 g! F3 V+ G3 d6 I3 u& O; M; \$ W
Unlimited MegaCannon for 5 sec- p8 K( Y! ?9 B* b% {
M-Cannon O+P+Q" {" S, z0 J0 R2 {
M-Cannon P+Q+R( y5 w+ o4 i5 N% D8 N: C9 k
M-Cannon Q+R+S
1 m6 ]( Z6 J$ [6 g4 U9 H- u+ @5 p& W/ g  k
04    Z-Punch
* V3 _; [0 z0 f' G9 ~6 lUnlimited GutPunch for 5 sec0 j% y8 }: L/ O2 q. o4 \
GutPunch B+C+D
8 n* M! B' o8 C6 B, P8 s% KGutPunch C+D+E
7 a1 k- u$ Y% O* T& w0 `( Y" {GutPunch D+E+F; t8 \. x5 t$ a9 h& I7 N

. p$ b* D$ V2 z) P4 n9 f  W" e- @05    Z-Strght
2 Y" _, ^2 Z$ n( A: LUnlimited GutStrgt for 5 sec% `* _& m0 S3 Q' @7 @* S! W
GutStrgt O+P+Q
4 X! i0 `# B7 q6 t$ rGutStrgt P+Q+R9 t6 W7 `$ v0 l: n$ v1 C- y- A5 {+ w( T
GutStrgt Q+R+S
0 z/ Z! w) `; S9 G1 @
+ C6 h4 {4 C2 ]: ]2 ~3 Q06    Z-Impact
, y3 V( O( d, e6 z9 ]; Z1 EUnlimited GutImpct for 5 sec
% |) A" _2 H4 K! i* HGutImpact G+H+I+ h1 L8 O% C! U: h7 v2 e5 A
GutImpact H+I+J2 K% |1 r- F8 i: g/ y
GutImpact J+K+L. p8 x6 l% T& B  k

' g9 f( {$ W) l07    Z-Varibl
, C+ e  t9 H* n  b( s3 G& P" n( ^Unlimited VarSword for 5 sec# W+ Q* b; i( [4 d: E
VarSwrd B+C+D. c, e3 z- z# h- f3 n6 G
VarSwrd C+D+E/ L8 H5 Y. k6 K3 f; o* M. \- {/ i
VarSwrd D+E+F
. e4 k. P2 @/ V; e; F; {6 }9 D6 M! m; H2 a& n
08    Z-Yoyo 1
  M9 a$ g7 M; x/ n  q, rUnlimited Yo-Yo for 5 sec
; u* P  n/ V: R$ g) SYo-Yo1 C+D+E
4 p% l: i: U/ m% b. C8 UYo-Yo1 D+E+F8 V9 N  ~4 w1 U+ j9 q6 x) `
Yo-Yo1 E+F+G* J, {* p/ d7 c$ F) j2 Y6 k

4 L4 M! U5 w* z2 S09    Z-Yoyo 2& c. T5 Q) X: d4 L+ Q/ U6 D
Unlimited Yo-Yo2 for 5 sec
" m# L1 r6 k' o7 NYo-Yo2 H+I+J: I/ U7 |1 [/ L% d  h
Yo-Yo2 I+J+K* V" ^. D; C: ]: A; s6 _/ d( H* ?, |
Yo-Yo2 J+K+L
6 c9 @, Y8 D' m; I' j9 s# k5 \4 u7 j1 T* P
10    Z-Yoyo 3: v- ~4 f5 D. ]+ [8 Y; y
Unlimited Yo-Yo3 for 5 sec
3 F: S- d7 s/ w3 o% O* ~! k2 AYo-Yo3 M+N+O6 A( Z1 [" k) [8 j; \/ _) M" q: E/ |
Yo-Yo3 N+O+P
8 d! n& M( m; |9 R, ?Yo-Yo3 O+P+Q2 Y" H; m* b7 e- n$ d3 X
! {) F2 H0 G% `# u/ l! X
11    Z-Step 1
  H3 V0 B0 \' S. q+ YUnlimited StepSwrd for 5 sec. ?: M+ j/ y- l& R+ C2 a
StepSwrd L+M+N# x& O+ J3 A) z
StepSwrd M+N+O* n8 t$ G+ l" u2 f1 h8 r; L
StepSwrd N+O+P
  r% G% j0 ^6 ^& n4 B  n) j- L( S
12    Z-Step 2
: M) E  z3 x7 n: tUnlimited StepCros for 5 sec2 S2 e6 |4 i) R
StepCros P+Q+R7 G: z, f) L& o2 d. w( w$ J
StepCros Q+R+S
  ~- a5 S- B% B4 O9 R8 c3 N0 @StepCros R+S+T
5 E8 J7 P  F2 W4 Q% [, R2 j
9 `; B+ Y; u6 d+ r* M8 B3 x13    BubSprd
, a* {% @! i' Q4 j8 G# |Attks w/ spreading bubbles!
* v' R5 R4 n6 o7 s8 w6 ^Bubbler  C+D+E; b" s8 i. L! D0 c) t: T
Bub-V    D+E+F9 k- T7 p$ Y0 X+ a
BublSide E+F+G
% H$ c( [) m- z4 l; BBubbler E + Bub-V E + BublSide E
4 q! u# \4 a) g$ `0 s' J/ [* A, M0 X8 I& i' R5 Z6 U
14    HeatSprd
9 W3 U9 Y5 q  s6 B# MAttks w/ spreading fireball!! q0 X, @, ^2 `* P( ~- Z& ]
HeatShot H+I+J
' O8 U$ O& |' X9 _( WHeat-V   I+J+K
+ |1 z9 m, @8 DHeatSide J+K+L
5 g7 e* e% \$ i5 r& V7 ^HeatShot J + Heat-V J + HeatSide J/ J6 ^4 a& F7 J& }! ~* i! s
2 w- Z* o' W7 n; Z. N
15    H-Burst  q4 k+ i% D' E+ f7 h, d/ c- ^; }
Creates a giant explosion
8 G. ^* m/ F9 m7 L7 TSpreader M+N+O
/ q/ |* l% W5 g: y6 w7 C$ C: ~# `Spreader N+O+P
; t2 \0 O. W" B- oSpreader O+P+Q& \+ B! r; U* M6 R* S

# U: ~: O  N# P$ F2 t1 `16    LifeSwrd
2 T& _. u! U+ {/ E( YSwings a huge 2×3 sword!
: y, L6 ~2 f9 Z$ w7 m& l# ~Sword E + WideSwrd E + LongSwrd E0 I6 ?& Y) y- N! t7 M# ^4 F) y. Q
Sword L + WideSwrd L + LongSwrd L
6 [$ |$ C3 l, ?7 s5 B4 G4 TSword Y + WideSwrd Y + LongSwrd Y- e! q! I9 s; O) m4 j

* W1 d7 D$ h4 h0 [9 s17    ElemSwrd) I6 K7 v6 t& ~3 \5 u
Wide swrd contains 4 elemnts4 z' X8 F& v) u6 B. O( M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ O5 M8 W" ?! _0 _: s" |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 P, i0 p! M/ h
( F8 }: B  v6 c; [
18    EvilCut
6 y$ m. N* @0 u" _! Z/ DStep up 2 & make 4 atacks7 U7 T! z" W7 X2 S+ @8 K! S6 p% b
StepSwrd P + HeroSwrd P + StepCros P
& `# L5 A$ c  c# E6 {1 w3 d# q- O1 R1 f. y  _5 B' q
19    HyperRat; Y9 a8 k! ?5 g7 F
A giant Ratton charges!
5 k$ X& Y" {1 F1 E) U# xRatton1 A + Ratton2 A + Ratton3 A
4 l5 ^& }& P' e0 ?# [; O5 URatton1 C + Ratton2 C + Ratton3 C+ k5 F" v- `& u$ H8 T2 o8 ?
Ratton1 F + Ratton2 F + Ratton3 F
% m( p) D# u0 A
! f* f8 ]$ [- T8 |  z20    TimeBom +6 y( k& t) P# {
Sets Time Bomb in enmy area! P1 Q" u# ~* G, z" W
TimeBomb J+K+L
- \  o# k! [: U6 H7 j% Z3 y; ZTimeBomb K+L+M
- K3 D$ J: J# b/ p, YTimeBomb L+M+N5 I' X1 u% j" w& f. r
/ p- I. {2 L. }  |
21    GelRain. f$ ?, x/ `- {  O, x. u
Gel steals squares$ Z) _  L' [& \: g* `. n% U
MetaGel1 B+C+D& |4 Q6 ], i  H9 @
MetaGel2 E+F+G
3 I# v2 K6 v7 a. E( R6 ^MetaGel3 S+T+U
, S; s' O. M; \, t" l
( s% _6 Z' c4 \4 \& ?6 q8 V. q22    EverCrse5 j) v: C) |. M: B/ x
Shield chases enemies$ i% N4 i7 f9 X: `( A" \$ _& \
CrsShld1 C + CrsShld2 C + CrsShld3 C; }1 m; c, i# t) L* U' ^$ o
CrsShld1 L + CrsShld2 L + CrsShld3 L/ t5 T1 \$ A- f! ]

7 e) N4 Y* M* s9 d0 ]) }8 \23    MomQuake
' C: j* x8 K5 eAwakens Mother Earth!8 v+ T* i% {0 p8 h9 ~- E: e
RockCube * + RockCube * + GodStone S
1 v. f) {! b9 N, b! V. e
+ H# }# o9 v0 \5 e, l+ _24    PoisPhar. X5 x/ e6 t4 ~: t- O
Pharaoh generates poison' D+ n. y( `; [& W
PoisMask A + PoisFace A + Anubis A
& ^0 V( W2 @1 t5 L% h: V
# u# x0 @  U" Q2 l25    BodyGrd
- k7 U3 f- S8 H" L5 @! r/ s! YBodyguard takes out enemies3 y- P& w& O6 j: d
AntiDmg M + AntiNavi M + Muramasa M2 I& p9 W1 g9 d2 m" ]
9 M8 A$ O- A" e
26    500Barr) Y& \& D; [  q- O* n8 B, Q! J
Barrier absorbs 500HP dmg2 |3 H: }  S3 j9 S+ I  o3 T
Barrier E + Barr100 E + Barr200 E
; m- m7 \3 |' b% _' d# tBarrier R + Barr100 R + Barr200 R3 r9 h7 m; Q4 _, E6 {& x  {
$ J9 U: L: i! ]3 r, \2 V
27    BigHeart
2 F- C& i0 j' Q+ zAttacks, then heals HP!: g) ]% @! K" E: W, Y8 [
HolyPanl R + Recov300 R + Roll R- U4 a& N* C) ^9 x; x
HolyPanl R + Recov300 R + RollV2 R% F4 Z0 s, x( T$ Y: N  `" ]$ I3 l
HolyPanl R + Recov300 R + RollV3 R
& o6 L; g+ O0 v5 s3 g0 [! }) W* y. }3 u: r/ h: ]! _/ k
28    GtsShoot  m9 ~; B- S# X! s
GutsMan throws MegaMan!: U) _6 I8 J; O* H) P0 b2 t
Guard * + DashAtk G + GutsMan G
6 ~$ @/ A( \# o6 R4 m7 X* MGuard * + DashAtk G + GutsMan2 G# x) w7 A0 a; A9 x+ ^% V
Guard * + DashAtk G + GutsMan3 G
$ L7 Z+ c( R3 F' sGuard * + DashAtk G + GutsMan4 G9 j; Z/ c& E1 V7 ^0 \
0 @; b; S4 }) i) h! y+ s. U0 z( I; x
29    DeuxHero
# g# B/ n7 A' N( y9 h& p3 aMegaMan & ProtoMan team up!
  o- @& V+ E9 d& ~0 p- [# cCustSwrd B + VarSwrd B + ProtoMan B) P6 y# A, G; S! Y* G0 i. q
CustSwrd B + VarSwrd B + ProtoMn2 B: x! Z8 e9 q7 ]" n
CustSwrd B + VarSwrd B + ProtoMn3 B
1 Z$ w# d+ O8 l& {  j) DCustSwrd B + VarSwrd B + ProtoMn4 B/ x# N/ B+ t0 ?

. J9 ?4 x6 k8 _( N1 k30    2xHero* h& `% B9 m5 x+ ~
MegaMan & ProtoMan Dual atk
! a+ O, u1 d# `  |0 J1 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ i& m' c9 Q, J) PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# G$ R4 F  y! H+ M+ YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( y4 S& c3 e+ U+ i( P2 @. mSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( n/ ^7 r, s7 [. M) F$ g+ s
& N3 x0 ?& F$ N- o3 }$ J( p31    PrixPowr
2 i! c. |0 R4 l# s0 q! Z3 Navis attack at once!9 [0 P2 S% g6 Z9 k
Team1 * + Team2 * + KingMan5 K3 k" ?+ B" u* X, b- ~
Team1 * + Team2 * + MistMan5 M# [& p6 [1 Z1 ~) Q# y
Team1 * + Team2 * + BowlMan5 B( o* C( V1 |2 ~# B3 w

3 M% t3 _+ S& g) g32    MstrStyl: }" f/ ?+ P/ T7 {% L9 g
MegaMan unleashes his power
$ ~( b% k# z. ASalamndr * + Fountain * + Bolt * + GaiaBlad *: V/ E$ s- Q1 S3 y( Y
8 \% q& X' F2 p2 R0 X
StdrdChip (Part 1)
7 ~7 J9 U  ]+ R3 U2 s┌──┬────┬─┬──┬──┬───┬───────────────┐
3 k% v. t& K( O6 j│编号│名称  │MB│攻击│属性│稀有度│说明             │! X2 C- {" q3 V0 B/ X$ `
├──┼────┼─┼──┼──┼───┼───────────────┤
  d8 k" H& T* p# H( J/ o+ L) H* F, @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( {- F7 y# {0 u: x" P│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" B3 o$ {8 N" Y; E$ G3 n9 e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, z$ i( M5 K- }; o/ S. o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' U' _, ~/ {: j; }+ }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! R& E6 G4 |, D% T: q1 I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, v2 _9 f% }) U7 s) L: c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- K' I0 Q% ~# q& N* x- s: X' ^0 V8 W0 [
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! r% w# n- {1 O9 K9 ?7 k
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 D3 u0 x$ Y6 X7 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" X( N* o, b9 q# I
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 a1 A3 ~% ]/ T3 B, I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% s/ q3 `* L) u, }2 s$ g) H
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 F  [3 I! q, e& ~0 x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* J0 x. O- B* V& O2 P- O; a
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ O8 p6 P& V- f+ w+ S! b# K  A% h$ p
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* J( T  N# {1 I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 s/ u; t# g6 ~% }" B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 \( k; _9 S, B& X2 r) Z│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 @2 a0 }/ A5 R- w. t" |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! s8 V$ ^- t) J- h  ^  _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 w; c% D- M. _: x│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │$ k+ t! n. m* X7 C1 L
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% t% @) F# e, P, E) i0 f8 i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- b5 D1 l3 q9 A8 {9 C│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# c6 [& b$ C& }8 V; V6 R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 e8 R6 r8 {; ^( `, d6 r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 d1 Q5 @/ T+ k5 V; x( u& L
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( X( H0 `4 ]" G, W" _$ }9 Z) ~+ L% t3 h
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' s9 w; ]2 M; c2 K& C/ x" O/ P3 d# l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: P1 r  h/ h* q+ a0 [4 {
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 L; x( U% w0 H
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. p2 U% J# {/ r1 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 S, B' _; J/ }
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 A4 I4 ~8 m4 C- s) |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 a, n# W& ^( a+ L) n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) A. H% N9 |" ~4 s: d- f# }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 j; \! Q* y0 \- X! U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; ^4 F) C6 p* @) l; s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. p- o9 d5 U: e│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: x1 U1 V1 }, |: J! Z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 F/ m( x: _% Q6 G. {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. M2 }  l2 P" w  R" N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ L1 o, v, Y- Z* s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. `' P/ w$ V) m( Y' ]! m6 P4 A│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% C  r4 o0 G7 |- o
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) C0 x" M8 d$ V
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 r) k0 R7 @, A3 t
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; @) i4 U' W0 f* s7 n) O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) G& Q6 |5 K9 j4 ]$ F│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 ^, @" v: }0 T. o- a9 r  a3 m# X│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: e6 x; f$ N: [: h2 ?4 L' d) q6 u; G1 V
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 l) |( ?, E! H4 v: o4 o
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 k) U, Z* m$ {+ \. X3 i3 s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- y$ ]$ x% R- [4 o4 B2 F│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' j4 L+ t  w8 _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' A4 s& i4 p- w; f1 i% p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 Z7 A7 V! R$ C% J0 F/ C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ Z. \! ?0 L( s3 h( r5 v7 H( q1 P
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 w7 b4 {5 F4 |% f8 f% G# p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; n2 A9 g! g! k$ Z7 Q# I
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ Z, `) {/ J# [% R* Q% L0 A, @│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" ^- p0 x0 R) J3 k4 b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 u/ w) t" j+ T3 V* e
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( F  \; O! z! ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ B  w7 U! n$ z9 M& k9 G) E
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 O* r7 Z, k8 z% o9 V- D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 p8 q" Y) A& O4 |% {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 Z# k1 V8 }, v
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 J& o+ B- N: \  C1 P' L3 f
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" q, H. {" n/ C4 c
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 t9 W% K, q, P0 A; g
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  e9 Q( y/ ~* y0 z1 _6 {- d│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ f2 x- r% T- j/ O7 e3 n│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# `8 w' M* m: C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 s$ S( N  I* L1 |8 I
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* J( b/ n" G' [) F0 K& i1 e
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- O4 |3 v* r+ a$ e' a, v│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 |% {  o/ ^1 x8 O& [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- {$ v: B( s, ]$ c│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ j+ j& }4 w% i- T! z│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │" k" v9 `4 f0 N0 e
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# l" j" E# p: k# e
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( t+ k$ G( l" K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. d1 J( U- q: f6 i* f7 S; U│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 {: M( n" i5 N$ r5 p/ W1 {! f1 c│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 A; F, ?: ?: h! s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 c/ \7 l/ r  ^# F0 P- S. }0 n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │( G& U# F2 ^! P- O) q: G
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 a/ f. i9 s) I9 r  z# f& \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 |- O6 ]- _1 K9 \# X8 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │& l6 U0 H+ P8 o1 A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 s* `8 F7 p! ^6 Z2 l$ N│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 _- _( V  n+ j1 y6 ?; |0 I" L7 x
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 H$ P3 h" q4 J- _│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 ?% f8 ~) j9 d7 c- F* V2 p: \│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* X! b" |+ Y) }: c8 h; [│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" Z. t1 h; x! x│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 H3 A* Z6 ^$ ]- _: S
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* ^+ ~4 L8 D% C9 z6 r/ r│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ a& V; y$ n0 ~! L1 Q" W' z
└──┴────┴─┴──┴──┴───┴───────────────┘
4 c( f# K9 I& l) A
; }0 x8 T9 O9 w0 D( KStdrdChip (Part 2); S! z$ R& Q: r7 h! B3 Y& s
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 {5 a2 H0 {& h7 Y+ u+ V& \│编号│名称  │MB│攻击│属性│稀有度│说明             │- \! A! S# z' `" [7 ]. Z! X
├──┼────┼─┼──┼──┼───┼───────────────┤- p) d, R7 M  g6 Z' ?3 ~
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 ]' V' R5 ~$ k! W: D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 s* O5 n; m, S" i  J# p* n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│* i2 R4 M; h& b% c2 U: |  q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 W" u$ h) f+ D/ [7 k
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │$ z5 I' Q( R6 z% F1 U9 S' Q! a# [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- J6 m9 t& ?7 N2 j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' B) F' F" a. A7 H# e6 z: V  n( Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 {. J, y  c3 I2 [│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 k) E7 b! u5 i$ h) s) l; p* e
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' B6 d% P. y8 X7 Q0 k; {; e
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. h* C8 T/ A! l6 L) R: i. Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 d$ J1 e5 c/ ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 O& {) M) D. r, u9 j
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" |- ?% q0 s/ X5 p; d% P# o
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 \: Y0 ^: v# t. a& N│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) t* ~0 o: Y+ s& _
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 _$ y; D% J" {4 K% f" Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: _. A9 @  x+ F: W& o│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 P& d3 K* u4 U. f1 H' ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 D6 K2 v& S- Q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ z5 Z- v0 h& U, w0 i; I0 W
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 P8 N' s2 j. N5 n, c3 \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 u, A0 D8 ]1 {! Z* Q: J
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! r7 M* B" ?2 O/ t" L8 @│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! B# Y0 V2 j0 A5 b0 w" J- `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ @8 y& _- d5 @, T" ^; K
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 X" }; i. M( C│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( e& ~  a, Q- s$ Q7 i+ ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( I# l# `. d. O/ e- f; X│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; X' a' x0 h3 r+ [: N$ X: f- L
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  d$ D7 x6 p. q7 g* V$ _& ?$ ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# E  D; \5 F) a│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! B9 D4 c4 I$ X4 Z0 b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* X* X1 C$ ]0 K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 }/ g: z! o6 k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, l# w4 Y$ u; N+ Q9 t+ [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 H/ p1 ?) W  `; B
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 B* y% x4 n; b; i4 C4 S# k, E
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 M% ]: ~$ E3 @0 F
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; o0 C& ^' U2 O0 q7 \: C% s│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ `9 f" Y4 Q- ^+ k5 X/ L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 ~) A8 ^6 c: [9 Z' r
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  @. _4 _" v% t4 \+ @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- o: o$ R% p, x$ j2 z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 v; W6 M1 n8 ?( a; k# D  r* a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% K/ }& u1 q/ p  Y! a
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% q: K" Q: U( b1 n/ }' d& t9 |) p1 D& Q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. i9 f" V* {& O. w9 i│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 {- w) S  Z  p9 g+ H' s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" }- z5 N4 {. S- v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ e. {5 U% g( Q; k3 [. M
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; u2 G" Y6 ~& I* L  F. t* `
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 y7 v7 ]  Z: K4 r& P3 c1 T& s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) U3 m: w, W8 A5 E( Z( Y* w
│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ U, x% J) D8 f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 r$ `9 g2 v/ z$ k│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 j3 p5 K! F5 k1 l, N* }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ O& D% K; h1 e( D+ s2 k) u) @
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ {& c6 ~7 l. R' o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! Z) l4 e7 J; n  }0 i
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: F* R7 l# e; j% |* w8 h
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 i- O9 y/ G2 _- z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 r  E0 r9 B( A+ Z, A( p' n- Y
│163 │Invis  │11│  │  │***  │Invisible for a while     │! p: D/ R+ R- p. P4 j
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) N, y- Z! S8 n4 z5 a# U# y+ V3 a│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& j2 ~& l% M1 I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( j" D( \' [6 L! c4 H
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' o) ^8 @8 ?* Q, K- [5 v  W4 J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- \+ _3 W. e9 T1 r2 q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 K: V: n: X6 N8 F9 }: Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ }2 G$ ?3 _8 K" \: Q/ T  Y4 M& M│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 Y8 f) M0 \$ M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 [8 r/ S+ j- z  V' S4 g- R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* t  a1 {3 t3 d0 B3 l% k' V
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 h0 R& f) F2 R
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 q  A* b. N* \' ^% x4 J8 W# A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 f, G: I9 z. S+ d" S- @, t, H
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 v) ], _( }) K% \  s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; i* N+ T  `; c3 }5 a! x, u│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 k5 ^7 C7 l; t$ d, p8 N5 ^% g
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 h: c& G1 R& s& |3 J) t' k6 j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" H. \5 c, p$ h+ D1 u, l$ h& M* P. U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  ?; i" V( K- _: M% O7 v+ M│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 K% Q: d. D; f/ N. Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 a0 @- |0 G. @- H
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ ^. m, F, `- a# @
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( F8 s6 {' h' V( M! C8 T7 Z6 D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, l7 |( k) P; v; N+ B7 H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 ]7 r1 K  b1 k/ `- }8 ]/ R5 G. _
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 J7 {' @: z! Z" l8 \3 d% N
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 |6 y4 K6 p8 ?0 |8 {7 a5 G' B
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 f) O! w( m$ P% `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: U/ [3 T8 a6 G5 y! l7 X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 Y0 ~: c7 V/ D0 l$ x% L! d│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& w) \  a5 e2 u2 T9 x* }# ?6 S│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) \! J7 g) r% i6 B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ P+ n- m: U# @7 [6 ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ h2 n0 y: ~1 c9 D& t4 l│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" X  N4 u+ y: H$ Y2 V
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 H) W+ O) [3 K. S
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 Y5 N7 S% R3 c$ {# c# ?└──┴────┴─┴──┴──┴───┴───────────────┘
* [9 q& k; j3 W) A' B0 u6 |# b
8 b$ F; j* A$ H" `3 o' x1 k% M7 h( o' l! C0 F+ ?
Mega Chip: \( A7 K) T3 a. @, s9 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 E" t4 d+ c9 T- W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# l' f+ L, K- n" s5 G# q' U├──┼─────┼─┼──┼──┼───┼───────────────┤) g3 J( S1 j+ k' `/ U: }' O0 x
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
+ B- l  `" b5 ~* u3 J. h│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" |8 Z# w0 O3 C' P% V* M
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" c. {$ ^& y9 K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; g5 X' r# Z4 \' A6 o3 C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& t) a3 f- J8 _) g. r; ^2 }
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 M: v; o$ o; G; i# S4 g3 z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 x% x4 k8 h. @. c6 \6 @│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ B6 {% u, z: r7 s+ W* K$ q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- G8 w! X  ], |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 d5 P+ I4 L0 C2 x+ B1 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 V" I, Y: N% V3 g, W# f2 u│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 d7 N1 k' J/ ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 X) D( U4 A6 q, m, r& X% D│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; d- o# `2 s4 z, e* ^
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 m' Y& J  q& e5 ?│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, m+ P: h. a4 [4 h8 p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 q* z; q( |6 \% K5 X" X) ]+ c│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% Q) l! J3 _6 p: s' J, @+ g│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( ?) k* e8 }. j2 U  n
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 o% F" @7 p% z+ z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( V4 }* g! u& @4 T9 _' }( C$ F  Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ A. m' [/ b% D5 [│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. X7 p) t3 C  }3 f. S
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* L; G" Z% h3 d5 a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 `$ t4 A4 O& F, M/ L3 h7 [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ }  H- Y* T/ {; p( W! G3 h* u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: o- H( Q- H! `) F9 F
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ Y0 [' |- W3 `2 J" F│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ o1 W  B  j* c* Y4 ~2 v* k- A│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ N; Y; z7 r& g8 I6 t, K│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 g0 N8 l" S3 a1 g; h  n( _4 p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 f- s: r4 o, R  M/ l- T│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; j. M. u  [& ?2 J2 c9 x9 R│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 U) u9 \* t2 q) g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 K: d! f, x$ R& f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; U( g2 c: l, e. y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 L2 \. b" ^/ ^( D6 d8 P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  m/ o" o! X6 y0 f* |+ j8 O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( j( n% @9 W* o- X$ r3 @│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! P) ~$ t7 H2 e0 B; P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 o2 S; c/ f: m6 R. a
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ M, n. Y: T  Z8 g3 A$ ?* A( n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# \# g& p& @! u7 S. x1 V# K; C$ U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  q' }: e% i, v/ ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# {% C% E' Z5 r+ `1 A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 t" o% O8 q" e$ B7 l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! L/ f6 X- O1 g' e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 [. A; e7 |  U0 k* T. s' n
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 z. y, S/ T, ~& u# O/ t. \. }6 ^│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 \, }! n* c4 T1 h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' A2 h7 W0 }' o7 N2 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 ~1 B: j# t, j: {. i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 E) h6 o  c/ ~/ _/ K6 @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 M6 u% ]3 D) i1 x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 O; c$ b1 v* u* E, B# q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- D0 e1 M" u8 {! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( @' L8 \8 X: d
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' N9 j4 b# H# K1 u6 ?, c' m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 f, F2 h! A: _: a- L% R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: _6 x  T9 ]3 B; b│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ v& j; E# `$ O! m" {) k& ~% O! {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) M( U' w# T8 R1 a5 `7 o6 C0 u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 z1 m' X1 P7 S; i3 |! Z7 e$ F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& ~7 \) ]0 [$ G# j6 l5 x' p3 L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" X& \( u- G& Z) o) i; N9 m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 A2 l0 g  p  Y0 U. T
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: k( m- n: f% ^. W
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 P$ Q) ~( [7 y; w1 \- Q' H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( Q! R$ S, `8 L, b& A* C% B! q6 j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 i5 o1 B# ?7 q9 {+ X! j% ~0 m; L
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# f% [, m9 I  `3 U$ V# c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 u) y0 Z0 W& k8 B; h- s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 S$ v! E$ T6 k- Z6 D1 `
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 }- }) E% K+ L9 q/ d9 L* X* ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) G, O  a& Y0 d1 L  X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% E, S- O1 B) v. o7 b
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 N6 K  w. F+ B, g
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- W) @# s# A6 R
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- L( v; W' A% J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 c# r" E! {$ x7 R; N5 v
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ \, C" \9 W4 R2 z: `8 q7 `% V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! a0 X" t* I  Y( R: q3 }3 Q! r/ g  X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 ^' n3 w3 V; h/ W
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* f: T  J% b0 D8 Z) D, V8 |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ y# ]  S+ f8 @, t* Y" ~2 {3 Z9 q
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 M  }' L8 x  D! \  A! S' Z' ]8 _# ?6 h9 ]' [

& z# H5 i' G* m3 M! cGigaChip (蓝版)+ F4 B& m% Y$ a1 g$ a5 Q* t  X
┌──┬─────┬─┬──┬──┬───┬───────────────┐% \6 y% U/ i  U  a' D
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 ~2 S, @5 [- i7 c. j. i$ y├──┼─────┼─┼──┼──┼───┼───────────────┤
" @% d& a7 t. K" a" H- L5 N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ f' ?' `+ }9 v5 X
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& [8 n8 ?) x6 w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, D7 `& ~( X. N: j  W2 ]& P│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │" Y* I* n2 ?; A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% z; K; ?# |8 T$ S& z+ B6 I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; G; S8 S# a& i, S" S; O& H│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: Y/ ?% I4 V$ F4 S( V  l* o0 y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 u# A5 p2 m8 f5 _5 K# V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 y$ \; C  ]+ Y6 f3 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 a( Q4 s% d" z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 ?% y. b! ], @) q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- a+ m0 D$ P' L3 @/ L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" I) w/ M, F: X1 y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │1 n/ K7 b& S# ^
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" f% R4 z" A! b& i: M( V% c
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# \8 M  J9 G8 }3 Y4 c. N$ P+ }│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" R: D! O0 [+ O2 c, t5 ^9 {# N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  s; Z# b  v% {3 S8 g+ m9 N, p
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ c. T% ?" q6 O3 ?" T1 b+ G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" f% t& ^: X) o& |
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 P& a$ g1 m9 E4 w5 F" ?; u8 ]( v! Y4 w1 l* g* \
GigaChip (白版)(只列出与蓝版不一样的Chips)/ v2 x0 @: ?/ ~; W) ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( |/ S" z- J7 ?) V5 J$ m. A7 ]& Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 R, L9 |. \9 M3 [5 }├──┼─────┼─┼──┼──┼───┼───────────────┤2 t( g& h6 |2 \: [5 {& o' S) H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% O3 _6 F# _* E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
/ C1 {9 I, }  u9 B│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 D" C! Q8 G0 f6 d# g. _9 k│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 ^/ c( P$ g  [0 |' |└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( r( l0 E, v6 u) T5 h7 h
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( I; Q6 s6 a9 L- G+ g: S7 i

; ^3 R/ l' @- u- Y8 o: C' @001002003004005006
( a% t! S, e2 p+ B; C8 ^007008009010011012
$ {# }- `' T* s( U( u/ ~7 |013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 p8 k6 S5 e9 q6 d

" _4 W; I; g! z1 @0 z019020021022023024# k4 H# R# |9 N. H" i' C
025026027028029030( d6 _! y; J( T8 G1 X) G
031032033034035036/ Z2 ^6 F1 Q8 z1 N! M9 s% M
4 u1 e2 {: t/ x" Y7 N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 m, p# O; M$ {& A, b3 R6 @6 e
* F9 u; U- Q, h037038039040041042
6 X/ ^  H. q; `2 ^043044045046047048
0 }! ?5 a1 e+ H/ l4 i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 G5 W9 p7 Z2 _$ p7 Q( V

1 a% f7 R' S- P0 s) `055056057058059060  C$ }6 B/ A" ?
061062063064065066
' M8 H2 G5 |  N+ [. ~( s7 r067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* I3 B- Y# _; {$ q8 ^/ _8 L

7 Y( f, U6 q, _. [( X$ x073074075076077078
6 Q% ], }1 K. d0790800810820830847 s9 |1 A& y5 s4 d0 A
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! I. w5 Z& w' ?6 i* l0 n/ F0 ~9 E# {
091092093094095096# k; a) c# n/ u+ Q
097098099100101102& X8 ~3 Y/ J, D/ N
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 G3 M5 P: c: b+ X+ z* ]; f: v8 J2 ^8 F, F' @$ g9 G4 x/ x
1091101111121131143 W6 f4 Z  d7 H/ ]* C
115116117118119120
) _$ u  T# [/ ~* F( F1 f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 H2 F6 w! w' Z6 Y
+ d( J- h* |# L1 W7 L0 |1 J) o  o
127128129130131132+ E! Q4 F+ Y+ e& d4 q5 e
133134135136137138
3 L* s$ u& I8 o3 D) T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 r( R/ I5 }5 F8 f1 {$ V, k
1 i! M% V% Y" Q5 k2 I& o
145146147148149150
8 e  U+ n! C1 A1511521531541551568 b: {& x2 c' M4 Z7 c) v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ v0 t. K0 W& ~6 e

3 t9 d# `) _( J: E163164165166167168
7 V+ [9 S. L! F2 Q" z169170171172173174/ Z# A2 R8 x/ o! d
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" u0 P( V; Y  S. v
6 s: D" a+ x' U4 g7 J. b1811821831841851869 x6 ^% b+ j9 e; P/ E* X
187188189190191192
. m( {6 _& ?$ \1 i& ~3 E6 e4 h193194195196197198
; r  x! u1 j1 d2 E4 {199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. b  `1 u  I$ |4 n+ W

+ w& Y2 a  m6 I* \001002003004005006- h5 ?  M! j: b  C
0070080090100110127 y5 T+ x. q  c; T6 {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# r' L9 u6 Q' d$ k0 a8 q; j0 T) S# I& f8 P+ a' k" v/ J8 t' `
019020021022023024
* `" K# _  m% K5 k025026027028029030
* n* T$ k2 k  q) h( t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) c. z, Q" \8 {$ x+ |5 e5 Y1 [# \6 p" W; {, H. ^8 \5 |+ U
037038039040041042# \& B. Y9 R3 G7 _) Z
043044045046047048& P6 D: l6 \# S" x. x4 Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( I# x* B: r  `2 U" q& q! n, a4 x8 e6 a! X9 x3 g
055056057058059060% s8 k% W1 P6 j$ T) X) n  ]9 P
0610620630640650667 k, a& A8 k! u) F- \: Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( w6 f9 u& ~7 P

& x, M4 |! v7 z3 y' s- d073074075076077078, ], M/ b0 j1 p
079080081082083084) `( M( q& L: U
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ R% U. e! m& l6 `

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$ A/ t: O1 [6 i) ]013014015016017018
$ R! x1 u! j2 c019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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