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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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9 e7 P4 v( H9 \■● ■  NintendoWorld    站友xliz原创# s7 r) ~4 W- F) P: w
■ ●■    http://www.NewWise.com   p' m2 }" K: K7 l' n: h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   P( I  P+ A1 o* M

7 B+ Z$ S6 N* g% {  j0 p& ^$ C7 s3 {, [8 D$ F: ]
           洛克人 EXE 3 Blue 卡片组合/ L; C3 K# p9 z5 h1 C/ ]" ]6 ~) }9 U+ r
% \( z$ W% h; L: s2 z5 H

  L3 f5 ~6 x8 |9 t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# _) `& j7 T0 l( |8 E/ O9 M/ Y大家要看日文版的P.A.或详细攻略,点击这里吧!
, `, l- T& M9 S; L+ q$ I7 U
====================* Q% b8 N$ S) C: f9 {. J( y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
0 V- p4 O' d' |# m1 A6 Y" V2 y- o/ ]+ S' a, ?5 a
编号    名称
7 b3 U/ d# }0 J说明( Z3 r0 _2 i6 i; J# r' I6 b
组合方法
# J' I, Q8 R6 n4 o& V& k2 n---------------------------------. R* j0 X4 N& ~+ _6 R
01    Z-Connon 1
9 O$ K% z( c2 P2 X, C8 pUnlimited Cannon for 5 sec
. m. F  W) e3 @Cannon A+B+C
2 |9 Y1 A% K! m$ s5 xCannon B+C+D/ z4 u/ \4 O" ^* n
Cannon C+D+E2 T4 I0 U1 H3 x5 H) L
2 S8 N( l4 H' m. l
02    Z-Connon 2
* T& m- ~& U( r1 }# |: }5 T5 N0 `* iUnlimited HiCannon for 5 sec
! b9 M( v- O2 W1 JHiCannon H+I+J
9 H) ~3 P9 |: `) M% g: kHiCannon I+J+K
/ `' u' f# |  w. Z9 t1 VHiCannon J+K+L0 n/ c9 N; _( T3 @( s  r* ~0 z- v
3 R* z5 J/ E6 \6 z
03    Z-Connon 3
- j1 H# P  f4 L0 ?: ]' g2 UUnlimited MegaCannon for 5 sec5 [) s2 M' b: U
M-Cannon O+P+Q: v* n# n+ p- A5 H+ S6 m
M-Cannon P+Q+R. N3 `5 V4 `/ U# G* P
M-Cannon Q+R+S
# c( k6 q/ |: p& c+ r3 W! ?! {- }) v+ u7 s
04    Z-Punch
* z2 g( E3 X( c5 f5 I" nUnlimited GutPunch for 5 sec
! O  F' \8 f; z  X: E4 IGutPunch B+C+D" }) H% h$ n# K' Y
GutPunch C+D+E0 V9 p9 F7 i! x. Q1 X( a/ Y
GutPunch D+E+F& ~  }2 ^$ S) d$ n
9 d' r5 V% {: q- y
05    Z-Strght( ?6 t2 _% [* U
Unlimited GutStrgt for 5 sec
, x3 K. j( F1 K2 s: fGutStrgt O+P+Q
4 J$ ?3 M- G2 w$ B+ sGutStrgt P+Q+R# M$ p/ c% O+ g- q" i  c$ T
GutStrgt Q+R+S1 P: E- {( K# D( P  r
+ q2 k  f: q: l" `) y8 }* A4 Z) @+ K
06    Z-Impact
0 a$ D! B( Y$ X. g1 ^- K/ JUnlimited GutImpct for 5 sec* z- b# e3 J! Z& j
GutImpact G+H+I, `/ B" m+ v4 b  z0 ^: o/ d) C
GutImpact H+I+J
+ o: v. e& C# ^1 v* _GutImpact J+K+L( ?- v4 h6 J7 m) Z9 h( j4 P

; G% k6 }$ e" [+ f! Q9 a07    Z-Varibl( ^8 q' D  K6 k$ F  [% P; y0 C5 i
Unlimited VarSword for 5 sec. g. ~0 l, P% d9 [
VarSwrd B+C+D4 }- a8 ^0 [9 k* u8 j: \
VarSwrd C+D+E
+ G* x8 @+ L( \: J9 ^$ E7 IVarSwrd D+E+F
' J- l% W9 P4 O! h/ Y- J0 K, S5 |2 O
08    Z-Yoyo 1' _& h: _0 I6 B2 Z! Y# a
Unlimited Yo-Yo for 5 sec
5 @* G$ t, {5 J; pYo-Yo1 C+D+E
6 K7 R2 X1 h3 q7 |Yo-Yo1 D+E+F4 \* \7 l: P( h, d+ S( s+ T
Yo-Yo1 E+F+G
" {8 G7 o0 c5 l# B
7 V  ~, J" i# Z- ^- I09    Z-Yoyo 2
" e5 G1 C; a/ }6 K6 n) @: n0 oUnlimited Yo-Yo2 for 5 sec$ ]: g$ G; h8 t6 r0 ]# w% r
Yo-Yo2 H+I+J' B5 Z/ \3 g0 `' T+ c4 o
Yo-Yo2 I+J+K) g5 |6 z' b) G; M9 z
Yo-Yo2 J+K+L5 E8 V# t, g; _  M+ _
  Q$ t6 H0 F/ A7 ?  }2 T
10    Z-Yoyo 33 j; `) z. r: \& `/ G
Unlimited Yo-Yo3 for 5 sec
- W3 F4 G2 s3 W' e, @4 VYo-Yo3 M+N+O( Z, E$ b  K0 R* @- T% @
Yo-Yo3 N+O+P+ B  f. Y7 M) G3 H
Yo-Yo3 O+P+Q% P" v$ x& Z3 |
: c4 v1 G4 c! d! x8 l( c
11    Z-Step 14 v8 w. f3 a6 Z& y$ ^; R" `; b2 z8 w
Unlimited StepSwrd for 5 sec
9 m' Y/ z0 H3 BStepSwrd L+M+N
) y4 G0 }0 R; P# E- b8 n9 w( \StepSwrd M+N+O
, F8 v! [- y" ]# {. _4 _StepSwrd N+O+P
! ^' F1 ~. L8 j# m9 g3 m  N
2 Q0 ]& s) Y0 a% K' m$ j( B12    Z-Step 22 g& U9 R/ j! l  Q" L: X
Unlimited StepCros for 5 sec
0 p5 L+ Y% t9 u1 o& ]8 xStepCros P+Q+R
7 n+ V5 T3 I9 j2 c1 ?% I6 a3 dStepCros Q+R+S8 x1 O5 f" ^, k, |3 y6 T& ?! w. Z
StepCros R+S+T9 \. ~( v4 ~( {. i
$ n* y" l2 `" }$ C
13    BubSprd" D' l- j: }" L! d3 g- ^% G
Attks w/ spreading bubbles!
8 L/ w3 ~5 B8 XBubbler  C+D+E: Y2 n& e" y) `
Bub-V    D+E+F8 d$ T4 J# s, I& M4 V) T) Q
BublSide E+F+G* k7 ^0 b  A! [8 c
Bubbler E + Bub-V E + BublSide E0 J7 v2 h% c, g) A/ I+ m! M: X' p. W
- m; q+ }: C2 J' a
14    HeatSprd
0 L# j& d3 T  I6 S, h$ TAttks w/ spreading fireball!
1 ?) t5 D% n- H6 Z, K+ V4 wHeatShot H+I+J$ L; @  _$ @$ `" |" M$ a
Heat-V   I+J+K+ f8 U1 b6 c2 q3 G$ ]7 t' A) d8 y$ F
HeatSide J+K+L: N& G% R* e) l' a6 `" T5 |; T
HeatShot J + Heat-V J + HeatSide J
1 _; g2 |: {) b+ j
; s9 R- `* g, K6 G* v2 o) \3 O15    H-Burst
( @  a' o* t$ F) e0 B7 @Creates a giant explosion
2 V3 x0 W0 V! ~- @4 {/ |Spreader M+N+O# z; s( G8 e( N8 j6 J
Spreader N+O+P+ o* [; j3 T; Q1 }' j
Spreader O+P+Q$ N* c, L- @7 G

) R$ ?: d  E0 j16    LifeSwrd
2 V0 n( l+ x. XSwings a huge 2×3 sword!
7 R6 f) a: w$ ~; W; t# w6 L% N' x+ iSword E + WideSwrd E + LongSwrd E6 _2 R# w. F) a0 ]3 S
Sword L + WideSwrd L + LongSwrd L" L& {$ U; n3 U- ?3 [' Y9 Q# B
Sword Y + WideSwrd Y + LongSwrd Y& ^4 \$ }/ \$ o& W2 Z
# D9 U6 I4 w& n5 g. a- l
17    ElemSwrd3 V: r$ Q! V% V5 c( {, u
Wide swrd contains 4 elemnts
4 j9 c0 ~) g' ?, YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' n: ^1 f" g# u4 @' e$ g! w3 Q! H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 L. C9 x1 r2 [, ~  o  h' o
$ b( L& E8 d# @1 U/ F3 L1 K
18    EvilCut7 h! |" D& c) Y' [  f
Step up 2 & make 4 atacks; @$ V! V! A+ e$ ?9 j3 s
StepSwrd P + HeroSwrd P + StepCros P: K$ _+ ~  U: y3 O+ i0 {  P* x1 Q: f
6 \1 D- g! X9 F# M1 Y8 l
19    HyperRat
6 t1 A+ d! f) z. k& p2 ?" iA giant Ratton charges!
; E- K. P/ u) [* j& n* A3 |5 YRatton1 A + Ratton2 A + Ratton3 A
$ S7 B7 `7 z9 g; ^7 w6 |; kRatton1 C + Ratton2 C + Ratton3 C
8 n# n6 S7 P1 Z$ SRatton1 F + Ratton2 F + Ratton3 F  W7 y* d9 `* o  [$ _0 h% p
( u. r, A9 I) O1 ?5 }3 K
20    TimeBom +% }9 f  [6 \0 r2 Q# p9 E! q" j
Sets Time Bomb in enmy area
5 K3 V" [3 c6 ~9 b6 ~* X: A$ b( C1 FTimeBomb J+K+L5 e# i1 |3 U! S- \1 b# F
TimeBomb K+L+M  i+ m) R0 n) ~7 {; n, T/ W) q
TimeBomb L+M+N
: ~  @3 z* T2 Y8 C% M$ l( h
; J* V& n5 }0 _21    GelRain
4 p/ U* n4 k( v) Z! GGel steals squares
1 K: j" d3 y' B# |! {% `) m1 I2 KMetaGel1 B+C+D
. G& y; t+ X, N/ X3 @6 R) Q: \MetaGel2 E+F+G! S- ]( ^, g! P; f9 R
MetaGel3 S+T+U/ S9 ]" U9 e8 m6 `4 }- }

2 z" j1 R: U) @$ h8 u2 V' q) E6 O22    EverCrse0 q( R6 b- m$ L* ~8 Z3 K
Shield chases enemies
: h; y2 Z& N. F0 A8 u) LCrsShld1 C + CrsShld2 C + CrsShld3 C
! t; V3 x' l; k  M; W& x# KCrsShld1 L + CrsShld2 L + CrsShld3 L
9 `& q3 K$ J3 I  Y3 B
9 }/ G9 I7 s0 J. p) p23    MomQuake4 p- W) {. c5 F6 d9 }
Awakens Mother Earth!
) B, p3 m1 }# j4 JRockCube * + RockCube * + GodStone S
7 c& A  c# n8 o) G: R; m; F8 d0 I3 v: i
24    PoisPhar
6 h5 }' M1 C5 {- yPharaoh generates poison
. Z8 P2 K! O- M6 a3 @: g, u( K$ zPoisMask A + PoisFace A + Anubis A" [/ \3 m. u3 c8 K0 r/ }. O
% P0 Q0 ~2 e; t7 c! o- Y
25    BodyGrd
1 R. G) E* |8 i) w6 M' qBodyguard takes out enemies
: P  g, I, e/ ?9 K! BAntiDmg M + AntiNavi M + Muramasa M
) P8 B+ c% ~! w, b' ]# r% W3 j; B' |5 W% Y3 |/ ?$ }
26    500Barr9 a+ S0 Q" s% Y0 E* ~, ^
Barrier absorbs 500HP dmg9 s6 Z/ B( K7 Q" z: q
Barrier E + Barr100 E + Barr200 E% g9 M3 n* c6 {% x* T
Barrier R + Barr100 R + Barr200 R
1 h  ]" i! A8 ]3 j, T, @4 n* N& V' K8 r! n4 h7 A. N
27    BigHeart
& Z) n% z! n8 A0 m0 QAttacks, then heals HP!
. b6 P8 u+ j$ W1 [HolyPanl R + Recov300 R + Roll R' j8 B! S! d: p5 D+ n  o
HolyPanl R + Recov300 R + RollV2 R
9 Q( b/ C% I' x$ \HolyPanl R + Recov300 R + RollV3 R
: ^* I0 c; R- _% P: \
- _/ b( ~. n5 g0 ?28    GtsShoot
: _2 k/ n2 k" b' q9 L4 N5 SGutsMan throws MegaMan!
, n6 g6 U* r( Z5 z& j/ TGuard * + DashAtk G + GutsMan G/ ~: W+ i8 [( N4 J% Z7 r
Guard * + DashAtk G + GutsMan2 G
( e7 D& Z# V* Q# U" J; mGuard * + DashAtk G + GutsMan3 G
6 B* O+ U7 ^, kGuard * + DashAtk G + GutsMan4 G
8 W0 A( Q+ P7 u$ K5 C) Y, E3 N) A+ S. Z- V- e  C; h: b2 f1 }
29    DeuxHero. G1 i3 @$ B+ ^9 ~7 ]/ h& E
MegaMan & ProtoMan team up!, i/ m2 f1 F& P) P1 e+ x
CustSwrd B + VarSwrd B + ProtoMan B7 T4 ?4 \+ J+ i, M$ u+ i3 r' Z
CustSwrd B + VarSwrd B + ProtoMn2 B6 ^/ {! k9 P  Q) D+ E, R4 m
CustSwrd B + VarSwrd B + ProtoMn3 B
; r" u  m1 f  x4 ^- N) R7 YCustSwrd B + VarSwrd B + ProtoMn4 B& Q1 z# I) ~( [. w1 ]

# A( d) @: R8 P6 w- B& f7 [30    2xHero
: n" t* y9 `; n0 p; R0 I8 H( t* BMegaMan & ProtoMan Dual atk( u: M2 T+ X7 f3 ]8 M, h- g: Q9 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 a! A' t; E* [/ I: F* h2 |# ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 r8 f' U$ b4 G6 T4 k, t' ^! NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' A9 p6 E9 s6 o  t: |# s) U9 i/ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& n7 {+ @5 r* ~  J9 ~
; r- u: w$ P: F8 c
31    PrixPowr
6 Q+ A+ m' K1 V& b" i4 E3 Navis attack at once!
( t! P/ N+ ~" b' o; V/ BTeam1 * + Team2 * + KingMan5 K" Z8 C/ P, I) v0 V' `; y; r. u
Team1 * + Team2 * + MistMan5 M. Z; f. e/ R; ?! N; h
Team1 * + Team2 * + BowlMan5 B9 B, }" }2 C" I* y" _' J6 M. `* ]
2 }$ i. m3 f5 a' A% t
32    MstrStyl
! i+ g4 F  r0 o- }" ?MegaMan unleashes his power$ ^4 s* F7 x  d0 `) s9 y- D
Salamndr * + Fountain * + Bolt * + GaiaBlad *, Q2 y' D/ g# t- [9 }2 V* l
! W/ X1 g2 g1 D, j  u3 r
StdrdChip (Part 1)
  F3 b4 s" W% v* E7 X* G┌──┬────┬─┬──┬──┬───┬───────────────┐
/ E. Z8 \9 V2 c9 A│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 W  P! g2 G1 b9 D% h( X├──┼────┼─┼──┼──┼───┼───────────────┤
1 Y, M0 s4 h" Q3 M│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 ?4 w4 A7 c0 \6 `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' t0 S3 I( y6 p' N  @3 _+ R. X
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ Q. g+ [4 ~. [; F' H
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ p# f* A; N1 u5 _" {0 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ M  p& E! R) B  f5 l3 N% O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# {$ E; F, q3 n! @# \- H+ U│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 M5 Q5 I2 u% W; g6 y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" w8 O$ ^6 J4 a% V3 S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! S* V! {& K* i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 a  r: D. B, D│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 m, R; H- N- t; f0 w
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 n/ T% A3 }/ E; }! @( e# d│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 c# d: g3 }5 W/ I- e│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 z; o0 k4 V, e) i2 e9 B│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; J) r- ~5 E# h5 L3 F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ G6 L0 I6 t% [/ ^9 E: \* x7 v│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) d) P  F: T2 g' [+ f2 Y│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 y1 o, R% ?9 s/ ^, I( i$ G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ s6 U, b6 B; e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: P( E' l: A# P6 g│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ T3 r- E6 C; ~) V) {% m0 B- {
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 K, R) O1 L% C│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# i* u7 b: ]' N" J0 M5 x  P3 _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ F4 D6 a; f, a. l& W- g│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# [6 [) g. \$ O" ~2 z/ l6 L/ B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 Q1 C8 p8 {, |7 {
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' N1 L4 r5 W! j4 U# h8 w$ c│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 ?3 n. d" @* k' R. ?( E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" A7 P( w" U& _! c% q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; C9 r; w; R4 k( `6 y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. q+ ?5 ^; p5 D8 L- @! D9 @4 @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ Z* E: q& S1 {) u│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( C  q' C# N, o' \! B│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ S" G2 h8 o0 O5 L8 f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: G' i  j; U  \+ D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( m( c/ I( e  D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) O! ?( h1 y8 l" p
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 i' W) e* C$ z8 i  v- H
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 H! V9 g% x1 J' J% ]: f, x. F│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 M% D( e# o4 c4 ?2 ^2 T
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& ~4 ~  E8 S2 H' U, @1 P│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; }6 `" x& H. U* p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 D+ z: x( s7 x2 |0 e2 D& z% g│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 Z/ D5 ]0 h  I* j& K
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 f/ x9 \0 U# F( o9 Q2 F: ]& L│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 h" F( x  ?8 d5 y8 G) I; c7 O│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, d# M" s2 Y& c; ?- B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# I9 ?' T! N* f8 N! n: z- M│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' x0 i/ T! ~8 F" [! n* x
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ @/ L* z% c5 o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: V- V5 g1 ]+ B  l- o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 u4 x; _% ]# T9 B/ s7 e│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 H3 q9 Q) ]! ?7 S0 o3 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# n: n% t+ X3 n7 n6 |! a7 ~2 k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, F' l0 v9 A8 ^/ M# \$ @) `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) T% L7 K9 `) q  o, @: i+ M
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 D* Z% l- ^6 J0 ?; `" G0 f
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 d3 H6 ~, e2 S6 U% X4 t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- c6 l& S. g9 {+ l│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# I1 R8 P. r! k- z. y: o% w- z; R
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 \4 v. U! s2 Z# O' o+ ?2 ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ {2 e5 ~' d+ M# P  M/ g
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# G) `( j  v* |8 f' z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, r. j2 O5 u; z5 w. Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ w$ J2 o. ]4 C7 G# V& l; _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 p4 F) f( Z. D4 F│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( E3 H  V# ]+ e! z0 m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 I6 T7 {: X  d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ o7 E  x2 Q2 d1 Z, U2 t" M  a* a, O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) Q3 x9 Q( V8 s  b" {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 j) q! k1 E4 f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. D3 C' o9 Z) }- J3 v% L9 D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; P# E* _" w+ L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: A9 g& i1 }, I│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' d% R. ]' s- b" @$ m
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 A  R' z( n; S* X. T, Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 m/ R( d! n9 o0 ], r, @+ Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- X) o; L" e: v0 h9 p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- S% I; Y9 N0 z$ S+ c, a│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │7 H0 I3 q: o* j1 s" J( R; P& l
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 Q8 |5 t; L$ r1 C! _6 I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# {+ x/ w* T! q' M' t│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 `: E" ^+ n0 f( v) f  ]  v
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 A4 U+ m! v/ s5 q' q* T4 G3 `# q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! u' e! p* I9 ~: j5 J$ y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 N0 g' P& c7 Q6 d) k- E$ B: z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: _# K# P! F6 e2 Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 z- j* v7 n/ C1 z/ `) a5 @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) L4 [& s1 k, ?, o+ M
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) O  X0 }0 d" S" |8 ]/ M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 o4 G* @) T7 h3 d3 I
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: ^- q: K4 o+ O5 ]: p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ j$ A, A+ i% p+ N& w% x; R% _│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! m8 l& h# }- t) C' X( j; k. E
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) N6 ^! l# k7 d9 d' A
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 r3 }) z1 d: v* N: T0 y; U$ Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ E5 U9 W* p! f/ f- d  s│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 e( K7 I5 y' L  A0 _1 d, J" A( {2 X
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" e% s+ l1 a' U& f" G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( n- u+ g0 h+ v
└──┴────┴─┴──┴──┴───┴───────────────┘
% X' ]( v/ d8 j; V4 L2 J" ?+ k8 R( Y. G% Z* q
StdrdChip (Part 2)! S! e0 Q6 G7 t- H; _
┌──┬────┬─┬──┬──┬───┬───────────────┐& \9 f. B4 Z: A% S
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ N8 I8 n0 ~3 I, I8 S
├──┼────┼─┼──┼──┼───┼───────────────┤4 v% y# ^! M( v7 }! h7 B' U1 z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 V: r4 D- ^1 s( b│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  a9 J* z* c! W6 z$ G# u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- g+ K) C0 h  v5 ?0 s# L8 F2 J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" |- x& x) @, H  _- I) M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ Z+ k, Z' a' b) d. U, v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ Q, B8 P3 Y) H7 Z+ G, w
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& @/ t) {( ?2 {; H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 }) a9 _* A6 p5 @+ E
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 d, E) R' N* D  e$ i3 @2 F
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 G: \2 A/ _( I/ ?) a& O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! Z: E9 q  Q- p1 O
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% A) H; |" K2 D. I+ f│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 W6 u3 z0 P' L* p6 h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: `: X+ |! y- I
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' k9 g, c0 ?5 \: F) D4 ^│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& L; g$ w; c. a4 K│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; g# T) ?, M3 p1 `
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. Z5 x( x6 M# Q" M" c6 r8 H│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- E/ K+ W, q  d; n) s0 g# [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- t% H6 I) ?& s8 F' n: L  \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( Z6 }. z; j4 y% i│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ @# U# L, w$ Y- t; r. ^0 l3 \6 z9 _% N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 m/ q/ \9 ^# K6 [. T$ b
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ |7 j3 ?' p) Y  E  w1 E7 G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 T( f8 Y- Y0 f( Z! j+ X3 e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" a. E  P' x5 ~: C│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ h$ ?+ V$ p! v0 ^│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& E3 x$ ]5 S) {8 g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ W$ M/ K! m+ }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ _$ i; G/ P5 [9 U7 S│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: P6 i" g6 j; `4 B5 n/ s4 Z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 M5 j7 |; C; x1 \, e) o8 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ v0 U3 N' H* T9 |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# d0 y/ X3 V/ Q' c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  W7 g; J$ H/ p. Y/ q: {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; N) i! C" d8 n1 ~% ?2 P│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) F# \( k* a: \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 {2 ]4 W$ R9 q- |  ^7 @
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 J) f, q0 \, H! o6 X) }& [2 h' ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 u' A+ j& R: G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 M( G1 q) l/ ^3 X5 y+ d1 d│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 r* B; T" I* N# B" Z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. v+ {9 ?  L) ?; l# T$ R
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% d* q" N) R: o4 y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( ]. e! K' `) h% U) r  z9 T
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. I7 M! `, t% a) B" p! k5 h
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 v: p" G5 |2 R( @│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 C* p( S( N0 g: Q& ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# l$ H/ o( l# r& J4 ~' L1 {│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ X, {9 d+ Q! [
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  g2 j" y" S2 R│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  W) i' c  N( d1 f- {; O9 S# |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% I8 s1 \) _: c9 F& w0 R│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ b$ A8 U* p5 m: }9 L+ `│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# q* \$ C; ?. \' {5 V$ z│155 │Repair │8 │  │  │*   │Fix your area's panels    │( M# t) E8 S" }2 \- l' C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 Q, w" u% A) Y' ]: C9 I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 `) S. R7 A! d$ d! G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" ~" D, f; U& D' s$ a5 F) r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& G7 \7 D& z; f9 V
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 F2 S2 E: ~; L
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. g( r& ~; h& `  x' z7 c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
% H! h' w% E$ }" ^. e│163 │Invis  │11│  │  │***  │Invisible for a while     │
" C0 R1 Y* B2 H" u/ ?: r│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 ]- E! s1 |+ |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( k1 a* \" i9 w; L# v7 s+ g
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; B% V7 |9 O. F$ O- q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 p( A3 ^1 ~1 Y3 Q+ q$ b
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: Y' i3 b6 ^8 c9 a6 K
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, w% G5 {' `* ~8 ?" ?- Y# `7 j% A
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& G) g* F2 }0 H) v# P│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: G$ \4 h7 L: V) Q! s+ R7 R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! U8 R/ F: r7 L- z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& e, J9 r! p. n9 x8 }
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 a# w* E, S2 k1 t) y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 k8 U/ @& S0 \! X8 b. r8 |# V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: ]8 P3 P0 x& {/ z2 q% j* o5 h
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 t2 x/ A1 `1 N│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 J5 O! X- g1 k  d; U$ j+ `! P
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ H4 t0 w: I3 H( V3 e
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 c% J% Z" o( b) ?7 `4 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 l1 s5 J3 ^5 k+ T! {% }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ i9 x, k) ~: i2 u0 l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# l8 W2 R! F9 e0 H6 N, H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 C3 O% F4 x- s- }. T9 A/ N│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 ]2 d# k, i* ?) p2 |. s! e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 ?% f- n8 c6 x" x, j5 q# G- R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- v! B2 Z5 L! X- W3 ?7 V) T5 c
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; h) D* l8 |5 U" g9 d7 D│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 h. s; c/ a4 h
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% M) q* o- `1 f9 J1 k5 k5 A/ P
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, t5 D2 V0 p2 b4 d7 ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 I) D$ a& @4 d' i│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 C; L- K0 k: i) Q( S. j9 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ n& z+ z2 r) l& I, ?) _% {
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) L: \( m6 X( [, d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! R  R3 g! B- s( S' |7 \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; T6 n9 {- n. l* u/ T
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' p9 m# d/ V" C" R8 g│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 _: Q& [0 |; L5 c  c$ u+ |
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, w- C* C8 S1 E9 C' }└──┴────┴─┴──┴──┴───┴───────────────┘9 O; b  y9 `6 o7 q; b8 E0 ?

2 W$ X8 G2 L/ X0 j3 x8 r0 O/ ^
9 m! K( g" n. Y! o. N" y' aMega Chip
$ `! F6 s% O* a; K┌──┬─────┬─┬──┬──┬───┬───────────────┐
( W% A( `9 s' B6 ^1 T- k# O│编号│名称   │MB│攻击│属性│稀有度│说明             │
; g; R# I* C7 K: W% ~( P% z& z├──┼─────┼─┼──┼──┼───┼───────────────┤
0 l" f  f, S* `# |0 u5 J│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 J; g5 B, n  c$ \! k, d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. n8 f" C3 ^& o9 R+ e│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- S, o( V, x0 ~% h! J% K, V0 z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! l+ a" T& N* u) ]- m6 z" `
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 j+ q* F& A% t  n0 y" O" g. r! M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 R! H. T. p( r" y* ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' A, Y( r" W& K
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ W# I; ~3 C9 V8 s, K6 B│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 X6 g- u; {  |; k- W! g  D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 t7 ^  A0 m! h; h0 l2 ^. J  U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: y9 B* C& O$ Z8 o7 H9 U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. A$ C* g  T3 @* r+ \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ \2 d& r/ l$ w' q" x│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 T7 h/ I2 b9 i/ C, C5 a+ t5 q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; d6 T& ^, Q# T" b" W  }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% F, B4 _2 ]' Q& r" D3 V3 j│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! x5 o0 r! b  r. j+ V) [$ y9 `
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 d! i; k6 k, M( a│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( f* B# i: K1 ]8 Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; {% A, w6 B  ~  b
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 t3 W- e, ^, @- o/ g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 W1 ^8 q# |" F2 r6 O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 J  v8 G* Y5 I! E1 [
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │; P+ F7 k, i% t4 I0 p( k2 X; K
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: _9 ]; _( T1 M; s3 _
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  ^. L- @8 x2 j) ^│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 q; C& n# ~* A; F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 Q4 l; }  W+ M5 {. w( P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" e' n4 L, z5 d- @1 C│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 d5 f1 |8 s' f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. V$ _  P& k8 d+ m
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 N6 K! R9 r4 ~/ e4 E
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ U; A; V: @# f4 M. U8 f& [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 U, I' k7 m( L8 D# q2 v; ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 S; y9 a% q1 ], I8 R9 K* E" D, p7 v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 O2 S9 ~( |2 Q# _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 g1 i6 ~- o% V: ]- y1 x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 ~* {, p  [" i7 A│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ j- T' G' T( M! K# m6 O: \7 j  _
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 v  J1 z6 X* `  ~+ ]1 q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" r, U" D5 y4 f
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ S& z5 J' A- Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( P9 e4 h7 O" _8 z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 A: \% T/ p# X& r# r! b8 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 z/ n; y' L# k/ P( r6 T
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 O. ?4 y6 J7 j; n3 n+ n+ c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, a3 D- B1 u7 m2 X( M3 Z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ S; B7 }4 g# ^6 [6 V) k0 q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 x6 r$ o3 l& @7 b  U5 m│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 C0 ~. P: l! }- U% f0 I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: l$ P' r! Q2 ^6 `" W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" M, [7 g& G+ w: I) N- J0 ^6 ]3 z- @
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% G& L$ z4 R3 q# m5 d0 ^/ S5 G& g│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* P4 Z- y- c8 ~; u$ g8 U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  z9 G' ^" N9 L$ @, J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ O: q0 X. o1 Z, Z+ p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. C; n& k  A# O% B- t4 r6 ?0 F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ O* l2 ^! y, e4 t' g│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 S3 w" ^) K2 S- V
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, P) ^4 N: n( L* p│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 P/ v( {( _. {( ?/ f  h! c: C. Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- [# `: T, H- q9 L4 ]& G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 q: H+ F$ T" [2 G
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 u8 L/ _) k& K' T3 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. f& O- B6 q! Y2 C) v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! e! e% k0 m$ T5 i: p
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! i0 u! M! J- ]/ t& w: ~. q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ d6 g5 t, h& d' |0 A
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 Z1 \7 i2 r% v7 J6 g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 y' O6 X7 e( x" y  X# |, e* @
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" k4 q8 b- k6 ]" ^! |; ~$ Z
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" L3 t# b) H5 |( X8 V5 l; T7 e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 ^# ?" p- C- w6 D# g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% l0 p; C7 H# a1 I3 w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 O4 a- P% \) u/ f* \: W+ [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 F; P& B, z( ^& w: N/ o- ]│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- z. x) X  E& s' p  T2 m+ G
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: i$ s9 S! ?  S+ K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( O0 S1 z  R2 m8 R* G2 f│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 T2 D( |' Y  v  G
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 D1 c/ y0 {+ t/ T# Z; A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, d7 ^& r# ]4 q
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 u& [+ q- O/ o; e4 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 d% V* D; S5 [% j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 _. v# g; f" q+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
! Z' x8 d3 t! M! ~
; S( G" Z5 T/ J
5 \. h$ S& N. j1 yGigaChip (蓝版)" V0 a  b" e9 E& C5 j% E7 t) c9 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 E+ ?; P/ \% q( x. ~│编号│名称   │MB│攻击│属性│稀有度│说明             │/ I; X/ G" z4 T
├──┼─────┼─┼──┼──┼───┼───────────────┤* M) `7 ^1 C2 g8 }( D- F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 b0 t, d9 x: h) o. K  D. [│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* U( h2 {) o" S' Y: J8 n$ \
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ z% A) w5 Q4 M& G2 b% u3 O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │" {4 U, L! u4 D% F7 N) o( _7 d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 D5 w& n: b7 S5 k3 o: d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  ]$ p# l' Q5 `3 H) U│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  R7 C$ q: ?$ `- a7 Y* X6 `  ^2 b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 k+ L$ I, `& z- Z+ x% r: D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; [# v9 R6 A7 ?
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
! t+ h0 }0 [) _7 W│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 V' q) {$ S/ {  k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  `: Q2 f' E; ^- X/ i" J% o. u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 h9 z5 ]) N9 @. \
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ q0 \( L$ e  c: ~; t, [
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* N% p" _- ]. Z4 R/ r& C
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 N, u$ `; \8 l( \2 \" f. D│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 u4 f$ `' G4 k' S" l
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 `7 I' I0 s1 N( n9 v: m
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% W# {+ N0 K1 j! ^& q3 n# C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 I" [4 D' q% O, Z& g( n. `└──┴─────┴─┴──┴──┴───┴───────────────┘3 s! O2 X8 f/ J  `
& {5 `) `/ |" K4 P0 F  J5 g0 z7 n
GigaChip (白版)(只列出与蓝版不一样的Chips)
; ?) k# d  Z2 M+ ]1 W0 |┌──┬─────┬─┬──┬──┬───┬───────────────┐1 b  }4 F) Y& e7 a5 V# B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 r- o/ X' n0 p( r- f# D6 e& n0 {├──┼─────┼─┼──┼──┼───┼───────────────┤
, K: g+ F* i1 Q! K4 Z$ j│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 l" L% J& D6 B; f# ?1 F│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, t0 [9 ^1 M2 M. G  ^( [' n│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; p4 f  l, o/ ]% F* G0 L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& N8 E# X! {- I1 T* i( b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, [7 a0 V' e# B% zMegaman EXE 3 蓝+白 Standard 级别的 Chips:0 ^7 H2 L3 Q& b- Q' m5 d, p+ B
1 x% g% r+ h1 H2 L6 F
001002003004005006
+ A' O* z: W9 T: R  I7 m4 D3 m% Q007008009010011012: ~0 }7 ]# O+ `9 x* U9 u9 G' ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% y" {% I/ I4 ~
# E" \; B3 C& L019020021022023024# I0 H3 }  j2 ^8 ]7 q4 B  K
025026027028029030- T: `- M* q6 Y& m) ?
031032033034035036
4 f1 _  @7 r. ]& ^  \1 _% \4 S" e3 q# _
+ \& b( e& C: _0 ]1 y$ ?1 K1 j[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) E2 E, j/ b9 f: e
1 J8 ]8 [2 h/ P. `& H2 }) B
0370380390400410426 l' _6 \! R" m( R; A* c; O
043044045046047048
1 r) D0 M6 a0 G: V049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% s% \- C! A( A7 t. B) z! S/ K  V3 u- j( s/ d. A: k6 Q7 f, e" e
0550560570580590605 j7 }5 w' P/ T# b# U9 i. b
061062063064065066% S% Y& N6 ]2 {! v
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# p6 ~2 T6 Q+ J* D$ R! v; j

$ ^+ \* ?" V# ?7 L/ E4 l0730740750760770785 ^0 V& |; n: g
079080081082083084
8 B  b) x' S2 @085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" }# L8 X* J" A- L; X
1 t* x3 X! [" ^" B! a4 d+ I& k
091092093094095096
3 k# ]/ M  v! v! L: n1 Q2 i- s097098099100101102
: F( X1 P- l  p! h9 D$ f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) J3 g5 r' j. M1 s
- v0 h$ @6 ?$ a6 q0 K1091101111121131140 a# ]3 n, B6 I# V
1151161171181191204 [/ F7 v& \& T! a4 G" E% E
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 U3 \* i( B: G, b, T5 F; k2 p5 o: [% x$ X. v$ Q) a
1271281291301311327 Z/ U4 g7 x5 a4 ?# g, g8 `
133134135136137138
6 \6 c% b) E- a  g6 e6 c* t9 s- b1 u139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ^: q$ x. b) h% n$ w7 q  N- i6 x! E4 e0 U5 P6 ?# u! @
145146147148149150) [, `6 R4 i6 y4 R7 g' y. A( Y  _
1511521531541551567 w7 f( D* a0 x3 H
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 D! f/ [- ^2 f- E5 U/ v
+ h& L/ [: N: |  w, B) {163164165166167168
* d: C+ |( _& b7 d1691701711721731745 ~, R+ ?! }% h0 }4 v$ r% q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) s: s! _. u) B8 y2 x9 s
9 n5 p, t) g- ^7 B' U4 X# G- m. N181182183184185186
1 l2 J+ _1 b" q3 U/ i7 z187188189190191192+ |$ m$ c( H! f# @
1931941951961971984 L1 T9 F4 h: E  H( F! a
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: a+ h+ i1 t5 A8 S" u4 _8 m; Q6 `, ]* u* n+ o4 p
0010020030040050066 ?3 L0 Y4 C" {
007008009010011012- Y  P0 i. q9 d/ ^' I* K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 ~4 \8 A- D5 b' l* @0 i

5 f: I( e% u6 }! J0 e3 n7 g019020021022023024- K- H4 @8 H, [  r
025026027028029030
9 I. J6 k- u" c/ W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 Q2 J" K+ x- a6 ~# j2 ^
4 y, f# ]% d2 w037038039040041042
, Z7 u3 i) i6 [7 G5 \3 \043044045046047048
6 z( O- _( j! d049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 U: u! G1 t; V: b+ K4 D( S
6 Q+ E. L0 r- D$ }" L; s1 K055056057058059060
" J! |% w& P% t& D; H* \2 l061062063064065066
3 l+ [$ x* ?) x: u9 U067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! x3 m4 \1 }4 p8 a% ]0 u& W/ T% `& Y1 U2 V. _
073074075076077078. K  P4 @9 k4 E( `) H4 o
079080081082083084- K2 Z' z' B( y5 h/ u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ ^. ]8 Z" w) F0 C# }; U: }

4 W$ U* c. _' Q0 c7 q3 o- S001002003004005006% v/ p2 g/ A( b: d
0070080090100110122 S2 D3 ]2 X6 i; `( h5 J! @
013014015016017018
6 u6 t+ j0 `4 t' O" E% g; W% b+ y+ c  C019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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