转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创& }& h0 i0 A# \3 w# e' V5 w
■ ●■ http://www.NewWise.com # @9 L( d: N0 ?; N) t6 |
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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2 P w: w. G# q+ j1 ?7 L" x! l* Q* V' J5 c7 W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ P7 h- p; x8 A" i, h5 M1 ]0 h大家要看日文版的P.A.或详细攻略,点击这里吧!
0 p( k* s( [9 e$ q====================
9 s4 }# Q5 K) x, U n1 y: E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:/ G! J! E3 a3 Y$ C* g2 u |
$ m5 d3 H, o- @% x j编号 名称( w. {+ i& V! O6 `0 b' l. G" _+ b
说明
r! O" U# [, |; F# v- u5 { f组合方法6 T/ Z# s( F* m) p: S
---------------------------------9 r6 O Y. B5 M9 K
01 Z-Connon 1$ P! E, {$ U! d- {$ I: F! k: t
Unlimited Cannon for 5 sec
) _& I5 e- T( \6 S3 GCannon A+B+C
* i9 \% f( g( fCannon B+C+D2 v5 m5 k. ^6 |
Cannon C+D+E
$ ?4 k! j t4 x; t; i$ o2 v D; [0 A7 B* \8 X$ N
02 Z-Connon 2+ y; S+ H6 [- Z/ ~
Unlimited HiCannon for 5 sec8 K7 m1 [# X5 Q( Y5 S
HiCannon H+I+J
. K! l1 O& |" A& }7 nHiCannon I+J+K% E4 \0 `7 U% b: G# ]/ O
HiCannon J+K+L2 }* }/ y5 q5 H" R$ d" @. Y
* |- O+ e+ B0 f! ^* j' p; ?
03 Z-Connon 3
7 A2 q$ Y E: c' L# h/ oUnlimited MegaCannon for 5 sec k L3 v3 ~. A' M" Z+ o
M-Cannon O+P+Q
" e! ?3 a* d: d# N* }6 g" D) A7 w* jM-Cannon P+Q+R# [ M! Z3 {( H& l3 [5 d
M-Cannon Q+R+S
4 L! x i4 u& u, n+ ~- e, a1 q' k+ f
04 Z-Punch ^' L. N" t0 q* Y' F1 H
Unlimited GutPunch for 5 sec
3 ^" ^( d3 L( b1 O+ Z$ t" Y" pGutPunch B+C+D
& N2 M: f' r- G1 nGutPunch C+D+E
- B# ~- Z, Z2 ~3 N& ]9 z$ GGutPunch D+E+F
3 n5 {' g2 Y, i% U% i S' L- V- e' Y# s+ G( K) G! F* s
05 Z-Strght) F, o5 {# E, x
Unlimited GutStrgt for 5 sec3 Z5 `6 Z! o8 J% F, p
GutStrgt O+P+Q
* T b* W* t, |; [( aGutStrgt P+Q+R
; r. {2 `; k5 h0 V+ z' CGutStrgt Q+R+S
; e' H2 U( d8 p3 g) D6 X0 C+ ~# c, {
; l0 T& P1 \% A% C7 I* Z06 Z-Impact L' d- y# U" G& L: H
Unlimited GutImpct for 5 sec
) c2 ]8 T( t5 r3 G: H- L8 yGutImpact G+H+I
$ W8 X5 C0 P" p$ b) \0 r$ C! |GutImpact H+I+J
$ @0 |, r$ B T; D8 l, ]GutImpact J+K+L( w* x5 i6 f" @$ q2 f/ b- H8 J# _9 i
/ j" ^/ l# e4 `
07 Z-Varibl
) y& ~7 x, o% u) pUnlimited VarSword for 5 sec1 N7 r" o1 T$ q! E4 p$ ]) C8 p
VarSwrd B+C+D
4 @7 c% K$ \4 F$ Y. T4 zVarSwrd C+D+E
V, O+ `( }- ~% t* F ~2 D+ r$ PVarSwrd D+E+F
: w [$ |, S2 v8 z: J
% l$ z" `8 t* i6 |: K& Y7 ~( y08 Z-Yoyo 1
/ W# P. n& l7 L9 _6 d1 r9 cUnlimited Yo-Yo for 5 sec( ?0 ?1 I* v- |/ b6 E
Yo-Yo1 C+D+E
8 w6 N6 s# f( i8 NYo-Yo1 D+E+F8 s j- I8 Z8 I" q/ e E
Yo-Yo1 E+F+G
/ q. t M, L! u/ T a2 ?
6 f! M7 S: v& `& v2 t9 Q2 _09 Z-Yoyo 23 i' h. L. _2 A% c
Unlimited Yo-Yo2 for 5 sec
" j, x, K4 L& R$ t% E' _Yo-Yo2 H+I+J! ~5 m+ `* }* Z/ g: [
Yo-Yo2 I+J+K
1 @1 i* H; e, c+ \Yo-Yo2 J+K+L0 h& a8 \& ~% C/ t) Y* Q
* V8 D) g K+ A4 ~. R
10 Z-Yoyo 3
% S5 o, Q$ @- T3 x" `' {# a. G6 GUnlimited Yo-Yo3 for 5 sec- [0 K: B1 B" {# N9 l% F
Yo-Yo3 M+N+O
3 |) N" c3 _ e+ RYo-Yo3 N+O+P5 m1 U9 z2 d% \) p
Yo-Yo3 O+P+Q
. R T! Q# ^/ W6 L7 l
; u1 b( n4 c) R11 Z-Step 1
1 f* ]! n: V, i& P7 QUnlimited StepSwrd for 5 sec
: a: F4 b4 i; f' e- lStepSwrd L+M+N6 Y/ h0 n- S" A3 o3 h
StepSwrd M+N+O
7 A( w+ U: l* X) c( aStepSwrd N+O+P& s' b% o9 t4 K1 B
+ p) ~6 f4 p7 N+ y+ N8 }. i12 Z-Step 2. e; _$ ~0 |; I% U
Unlimited StepCros for 5 sec
6 p% S( [- ~0 w4 H1 F& bStepCros P+Q+R2 f* V; A4 }0 M- g# S, A R
StepCros Q+R+S+ [) \% Q1 _( A/ g5 S
StepCros R+S+T9 ]8 o$ b" d4 k. l0 s
/ b$ [5 d+ h) d13 BubSprd
) T: a8 ^/ t9 zAttks w/ spreading bubbles!
6 ]6 |# ?: W( U7 [/ [Bubbler C+D+E& Y9 x, ?$ x0 y4 s. \1 M4 ~% a
Bub-V D+E+F A0 a7 r# @/ |" N/ Y! B! D
BublSide E+F+G# g% C( E: E; g5 J; a
Bubbler E + Bub-V E + BublSide E! y P+ x. @: ?' r \
- N7 C5 V# O) Y6 i+ Q. p
14 HeatSprd" W' p( R6 l6 z! O2 A1 @
Attks w/ spreading fireball!; g6 E2 Z5 p2 H3 b% s: f2 P
HeatShot H+I+J: R, g3 | u2 P4 j
Heat-V I+J+K% d, a( E, {/ i- s0 X
HeatSide J+K+L
% I; m2 f: `2 b! p" m" R. SHeatShot J + Heat-V J + HeatSide J
0 B; m# W* P; p$ G4 L/ G
. x3 i! x2 N9 C3 ], a. p. v15 H-Burst4 W7 N% X5 l- }( V
Creates a giant explosion: ~1 B* V7 I% B5 F
Spreader M+N+O3 ~( f7 _" |7 ^/ j9 C& a
Spreader N+O+P; h' U8 S- L& A" P
Spreader O+P+Q
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4 G; `% m" F+ Y9 h; M& f0 D16 LifeSwrd- {& D5 ?0 b. w; b3 M0 O- D
Swings a huge 2×3 sword!
3 s7 T K' s: l, M8 d4 d2 hSword E + WideSwrd E + LongSwrd E
% ~7 y8 _5 C1 Z# O& i4 U kSword L + WideSwrd L + LongSwrd L
+ p2 @+ A' U M, RSword Y + WideSwrd Y + LongSwrd Y
; F/ D* \- w: S+ m/ k1 _3 Y
8 X4 j7 E! O R' r5 v6 g$ Y q17 ElemSwrd
' e6 ~) i: l4 O" B& d' Z: BWide swrd contains 4 elemnts* b; ^7 M9 w2 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 H# l! C: e- O2 G/ W5 o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 E7 _6 s7 k0 v. d/ O( L9 H# L o7 ~6 h6 G4 _4 v1 N$ G( p/ D. F
18 EvilCut2 D, w' D) B2 F( v
Step up 2 & make 4 atacks' q$ \% k2 w5 ?) j) C. ~6 O! R1 N
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
* w0 g$ U8 d N% t0 I" TA giant Ratton charges!
& n+ [; U- ] T' TRatton1 A + Ratton2 A + Ratton3 A2 T/ L2 w) t* j' X$ o7 N# _
Ratton1 C + Ratton2 C + Ratton3 C/ z r" g ^; [. _9 f
Ratton1 F + Ratton2 F + Ratton3 F8 Y: q, j. G& A' R7 \! F" a
& T6 o: U4 Z, c8 y* X) ]# \20 TimeBom +" o+ ~. P! s3 P
Sets Time Bomb in enmy area
* d4 s7 h# G9 ~- tTimeBomb J+K+L
. A h: `6 Z, n' \5 E k0 v3 BTimeBomb K+L+M) U* _' ?: H( }+ Q1 z
TimeBomb L+M+N
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, j- _. R5 `& T/ z: }21 GelRain2 \/ A2 y" c7 V* c
Gel steals squares
0 {' A8 o5 p6 xMetaGel1 B+C+D) j, r# t p9 ?0 M% T& N
MetaGel2 E+F+G. I6 E( V8 Q5 x' V. h U( U
MetaGel3 S+T+U
9 q, m5 q; r4 d& a$ A# x6 M6 Q* h& X) M. l' R( R* \. s
22 EverCrse
' P2 X! U: l! G: _! Q" |( A2 GShield chases enemies
. f0 \! u% T9 }8 u, NCrsShld1 C + CrsShld2 C + CrsShld3 C* K E4 m2 T% a/ A
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 s$ }+ c2 ?3 {" ? D7 P
+ U, I; x) D6 y3 F A, P- C23 MomQuake
+ Y* A/ p# }! y, U5 I3 ?Awakens Mother Earth!: E0 S% J$ G0 n; P4 B2 L
RockCube * + RockCube * + GodStone S( w6 w2 l, Q/ z' b! Y
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24 PoisPhar
$ v, W5 y& N; [. }: jPharaoh generates poison
, Y8 J- ^* a$ g1 B' | RPoisMask A + PoisFace A + Anubis A
, X" h5 c5 s9 Z' y6 M2 Q# C
1 o9 f' u, d. I4 t+ m25 BodyGrd/ | _4 A; M. g. g2 A; t
Bodyguard takes out enemies
: x0 w; p. g6 P H! R/ e. h& x5 b, XAntiDmg M + AntiNavi M + Muramasa M
2 i; F2 s4 b, Z# { V: _ h' f e! M7 {* r4 t+ v) v
26 500Barr; j% D7 ?) t4 V7 b8 O
Barrier absorbs 500HP dmg4 E0 y1 |$ F3 B O
Barrier E + Barr100 E + Barr200 E! Y. g4 S; K5 C7 c$ W5 F8 G T
Barrier R + Barr100 R + Barr200 R- W S( P4 T( {" f+ d& e
1 k, L2 g4 C" y2 ?" D$ K* |
27 BigHeart
7 B! Z5 K' L V' ]- {! w; QAttacks, then heals HP!% q2 o* q7 N O
HolyPanl R + Recov300 R + Roll R
1 _- v4 {$ X8 E/ K5 j: L6 @3 t. gHolyPanl R + Recov300 R + RollV2 R3 [1 J6 h3 s6 g5 V, x# M
HolyPanl R + Recov300 R + RollV3 R, J; }6 B d& I! }/ Y- L4 U0 I
: @, \% M N4 |) D
28 GtsShoot
2 n, v4 ?' x) \5 [" d+ LGutsMan throws MegaMan!" Y( g% G1 Z# X. x: d6 T" i/ h
Guard * + DashAtk G + GutsMan G
! x4 w3 P( f$ ?Guard * + DashAtk G + GutsMan2 G
0 W" I3 M5 P, G4 }. {9 XGuard * + DashAtk G + GutsMan3 G2 `+ {% A. g5 L2 l2 u) {! q
Guard * + DashAtk G + GutsMan4 G
- I! w, o! L+ P. U0 u0 _
) R9 b, y3 ?7 R% X! ]29 DeuxHero, M7 @, H. Y! ?4 @) J0 P d
MegaMan & ProtoMan team up!
) l/ R9 S' d; t6 JCustSwrd B + VarSwrd B + ProtoMan B
! O. ~2 s1 ?' l) k6 i* @* MCustSwrd B + VarSwrd B + ProtoMn2 B
' Q1 S6 C0 V# ~CustSwrd B + VarSwrd B + ProtoMn3 B
7 u% w1 Q$ p$ Z2 _9 B, gCustSwrd B + VarSwrd B + ProtoMn4 B5 z- B5 V7 l" g/ A
0 }* U% b3 W3 \# E6 T! ?3 r30 2xHero k4 ^* b* p; s; A* O7 f
MegaMan & ProtoMan Dual atk
0 t; M1 t8 U& c. Q9 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 F0 h! K: n4 p0 y( U1 L1 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) S6 k8 \* i+ eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: [" X q3 z) R9 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! o) O, C8 H1 s1 w0 m ~2 E1 T0 O7 L9 S! [$ h
31 PrixPowr
2 U$ [( b$ d& U" X3 n. e/ j. D6 H' R3 Navis attack at once!
, n2 `3 o7 U' g5 X) ?Team1 * + Team2 * + KingMan5 K$ {' p& v- K. M3 k6 k& x: _
Team1 * + Team2 * + MistMan5 M% A, H: v2 u, f8 ^
Team1 * + Team2 * + BowlMan5 B
/ }: p. j7 m/ s4 N+ A: ~7 X- _1 q" ^, `8 A4 _% D5 v% O
32 MstrStyl& `0 `1 O4 r5 Y+ f% p
MegaMan unleashes his power
. J9 W6 Q1 h8 J& R8 zSalamndr * + Fountain * + Bolt * + GaiaBlad *8 `. p+ O8 f C/ f( {
( z1 x( @. y; E) V( Y9 i7 B' V& K
StdrdChip (Part 1) n! h: }( {/ P
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 O7 Q! g; C$ L$ M1 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
' ~) Q3 z" ] n; v1 t: g i! U├──┼────┼─┼──┼──┼───┼───────────────┤
N* O" N+ V, ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& r. U9 v* [& j4 C│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 W% Y9 k4 u) `0 i5 T│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 N& h. G, ]" o) Q5 E. }$ c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 Q' D, [- [# m2 N; B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 G6 o. {% p" U% K" I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │: Y; C# w/ \/ i: N+ @$ U8 `& B6 Q7 ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ Y M1 m7 K, w l( ? C9 n# d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( P, w+ i l: H* Z; d6 N2 v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# j: R; n3 q7 E) T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 i/ l+ C9 m/ L- [& y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% U0 k3 u% E7 \' R4 H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 j) H% l* m7 n. K9 c; P2 l2 w6 K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" x. M2 _/ C* ^" K2 M$ x│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 v- x- g3 d; ]0 Y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) G+ z6 U% \: v2 j
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* G. F$ K" v5 C* l4 ?7 i
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) Q1 ^9 s% c; K0 n2 J9 H s4 v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* P5 C# R- t% i1 i% e- ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 t( [ x* D/ T- m3 x2 ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: e5 a0 o6 x7 G( u" [( N8 w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( T+ ^1 E$ C, g│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ s: d+ W7 O" Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 ~% a, ^8 C3 c8 t6 Z1 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# Z2 Y/ c7 j+ s) h& Z8 K4 G│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( e4 f& X% B% K( k5 l" M2 A1 ?
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! A- J3 z$ W9 k. E3 p% f! r, c│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' F% @9 T+ {" i- F( `│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! e3 i2 Y% Q# [% E# G" j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 J6 N# o& t7 z; }3 N5 g8 |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. w( G% b; {9 ]! { I6 V│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 t5 q: n8 L( h/ d0 U/ S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 I: D: \3 d! g, b7 T7 j
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: e0 D! j" P3 [& }) \ d% _) R+ J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( x$ g* k1 P4 A+ W7 ^! N# u
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! F. m8 n5 V/ t7 ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 h! B% B& B& N' X f r4 n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- I' |7 J# w# u' ~* Y4 s│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; v- X$ W' _/ H' z+ _. z/ ?5 P8 g4 E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" r3 ]' s$ j* P. Z3 \3 p$ P" ]- J│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& g, @$ K, @/ s, Y0 |6 }: A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) T# |! p4 F ~( w0 H, m- w7 s% W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 T+ X$ w3 E2 K
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 P: h+ @8 J; u% t& w& i│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 m2 d8 L: p# B2 ]* Q( |- z│45 │SonicWav│26│80 │ │** │Shock through enemies │
) L3 |2 m/ Y7 C; L6 n│46 │DynaWave│42│100 │ │*** │Shock through enemies │
6 {) f1 n r O) M/ ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# k: K3 j5 k% v. `( c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 C S4 S. v3 n4 _$ i# s9 Z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 M! T8 D$ Y0 f$ n! e│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: ~' K* H% J' P, H( ` J$ ^3 P│51 │DashAtk │11│90 │ │* │Dash through enemies! │- l8 n1 [4 o3 p2 \7 c- f( H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* f3 ^. ^+ R4 i- R; g- C0 t8 U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 ?& [" {8 s' T; l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% g1 C$ S7 B6 n7 k" w! `3 v│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& j7 h! }) Q5 o
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. W$ [6 `+ E( k( g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* a; S% x" R% K& e0 _/ M/ M
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ K; ]* O. J+ W' r0 J7 }
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( c& c$ e' F& W x8 Y. b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. m1 t7 J |# k
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) z& o: _) H' j9 u
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; ]. G. r7 y& K' M: o$ O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ i9 h3 K% G1 h$ @# F- t( T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( F9 y" Y) Z% X% d# D4 K, R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: H3 { `# ~, n. ]# y U. ]0 l; f4 H
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 {( s. ~ C0 b; q( {* U5 s│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" T, P; P; ]. [ L$ C4 i4 W) ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* t( J: M s* {( ~; K. ?- r' W│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% D! U$ K: g7 t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ v" J( U$ V" t' n" o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- S) n3 y+ @( S h/ C6 J4 {│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* ~8 x* o7 m0 Q$ [0 P│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! g0 m$ D9 e6 j; M/ ?. b; T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 l0 {4 a; O4 @! F" M6 V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ V! q* j( U5 k' }3 e" k) s0 d│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
p& a# k6 } u- g│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! v2 \& g% F2 `# [# `) z4 _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ m; T+ |; |. o" G3 D$ a% w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ }# J& _0 {' c" [8 A│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 ]# r/ t7 s q2 a0 L J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ X s3 r9 W# H' O! ^│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ w3 t- S# F" P) j
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 H# u! P0 z2 F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- v8 l% i& p7 `" b& A' K% o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 \+ G% E4 O j" ]5 k4 D. I
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( t* @9 F0 V1 M) L' c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ u5 G2 Y! n+ n$ x( B6 t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 }* o2 c$ b+ ~" d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ q; U, N/ X$ ~3 G9 E* [
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 \ c$ c9 [! e4 K+ n( k* k8 L+ r- e8 e│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" a+ X# x1 U9 G- L
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! R' H( l" |# X3 |! p2 N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- G$ q# p! ]7 U( B7 M1 W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 m! D) b+ _; u6 j│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 Y( X! M0 a' s a- ~0 p6 ^7 s" k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 Q/ r; l' S/ h1 y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" N& [7 F0 b% j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- ] B5 t2 s' q, \+ i
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- }- Y- Y! @# G6 P( m* |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; z! n" G1 k7 _
└──┴────┴─┴──┴──┴───┴───────────────┘. ^8 O. q+ `4 r+ a; j% d: x2 g& J
& v" i% C% ^; c( w* k; T6 QStdrdChip (Part 2)
: |/ \! h* F" M, o8 p0 u- U2 a┌──┬────┬─┬──┬──┬───┬───────────────┐
5 r7 {/ X' P. ]7 h: g│编号│名称 │MB│攻击│属性│稀有度│说明 │+ B5 ^' l$ g/ E7 }' A7 d
├──┼────┼─┼──┼──┼───┼───────────────┤
" J5 a+ |. C- _0 y1 s3 A# L* S+ g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% m* j) A* Y, B8 ~1 v' @ [/ q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ [5 }1 i4 c2 t8 Z6 L9 ?! Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ g8 T5 `, O! m9 L2 ~- R6 y7 Q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; E g1 J( ^- K│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 {* s f- P/ W$ `" _2 H; H! n│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 b$ ?- G* i( W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 G& j$ k6 @2 f/ }6 ~3 ?8 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 a* D: X# K- A2 |: M6 E0 L& U
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" C( l7 W2 f/ H- @$ b0 W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 g( A, ^4 @" I* W" ^5 T│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& |+ u! I5 L* g9 @
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- L+ Z4 \/ @* P' I1 T5 j; L/ ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- v9 B* D9 S z& p& }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ g* n! j+ i( E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ F z( s1 I' K3 \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ Y& l! ]& x6 n* f$ n│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 |. v4 t( ?$ Z; U/ O$ V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! N ^8 d" c, {: b
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' }! O4 h9 L- _* m$ o c: F7 f% B
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" w" t5 y7 K7 d z6 ]
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. K, Y K( }& \3 A
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: u! E1 L% v& Z6 h: Q) ?
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% t& U" l6 `) c+ L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │ L& {( N; f3 Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ K2 c0 v0 ~+ t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ f2 u* c3 h* t6 K# T8 l5 [5 O
│126 │Rook │30│ │ │*** │Protects you from attacks │( A( [4 ~% m% K% `
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# N! S9 D. d, G* F1 e6 k. ~/ U) M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 l1 _6 F6 A( v! ^6 o& S; A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 f0 `/ }& l' M+ b5 _. W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: s! M" K% v; L ?
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# E- }- w! c5 R: y2 i│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 O( m' z* N# H3 M% Y: E8 W) Y
│133 │Guard │5 │ │ │* │Repels enemy's attack │) J* [: m3 J+ G9 h1 W
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 G5 w/ K3 ?0 e│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 \+ E$ P( y0 P% V( @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 G' [7 B7 R: v3 g) m9 l2 d
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 x" l9 d- C3 w \% Z! n: T; ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: p. T. T- i, K4 b: a% v g/ ^│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 E* X8 h9 [$ B3 e│140 │RockCube│9 │ │ │* │Places a rock cube in front │# `0 x) r. g x9 U
│141 │Prism │60│ │ │*** │Prism fires randomly │' u- n* U3 C9 I- C6 _1 K( N8 @& w
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- z' ]$ R9 v- D( }6 C
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 X0 J/ ?& W W8 c5 d│144 │Fanfare │32│ │ │*** │Take no damage for a while │* S7 I4 m# Y y2 s7 ~
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 N7 ?0 \6 n1 P( v9 V
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, ]# U; t: M" D2 d3 [│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 ]% W* B+ d M) L! d
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: Q0 P2 u" Y5 g! I) z7 ]4 ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
y* } e+ M* X, X9 c│150 │Recov80 │20│ │ │** │Recovers 80HP │9 g) ?+ r, ?5 Z+ `4 L: {& }
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 W; t% k6 @% l3 _5 B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, e) k; ~* {7 d# |4 t│153 │Recov200│65│ │ │**** │Recovers 200HP │
) B, T' M& U4 l│154 │Recov300│80│ │ │**** │Recovers 300HP │
. x' W/ T& O- c F│155 │Repair │8 │ │ │* │Fix your area's panels │* w' _( o" ^2 c6 T" k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 i9 w( E4 }# [+ j, t7 I$ r│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, t0 H0 V# Y1 b3 A+ q& s+ p│158 │Panic │14│ │ │*** │Confuses enmies if you are │- z: f- V6 k7 Z7 _, Y2 t) C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) x. _' \1 h. ?; j' d0 {
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 A1 y& I* s f% @7 H2 G2 { O0 P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, w% H( i, z! C) Y2 d+ ]│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 M& V% ~# C8 ]) E
│163 │Invis │11│ │ │*** │Invisible for a while │
* j$ I+ b/ D) J: b, z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 D8 z2 h8 }" m$ M│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 O0 O5 M6 a; E' a/ p) O9 R│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 |! N- S4 ^3 I5 `
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 u8 N" [, X; p' r3 b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& Y% |: w( x- P& r5 a: H) ^│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 b. D8 g' `, g0 b& Y5 Z4 I* h( N ~+ e│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' w% k) m/ M$ ^2 e1 J+ G
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* a5 W4 z+ D/ w- [/ d z│172 │Aura │55│ │ │*** │Repels attacks under 100 │" P: S$ L- {2 D& j' f7 _- l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* e2 ]* H$ e# d* _4 e N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& d/ c! r3 k1 u. T: I( y2 Z7 `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 j( O: D7 K5 P3 a0 i, P8 T+ F│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% C1 H& o+ r0 c# M+ z$ R& S) G* |5 B: A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 ]* R% E6 m0 U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- z6 B# |; R+ `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! h; S9 p7 l' J; \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% ^. u( ]' ^8 U6 U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 o1 P! m$ x* d v: L7 f; ?
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; V; o7 S$ q2 k+ G
│183 │Hole │55│ │ │**** │Open hole to dark world │( x& l4 _% Z5 q6 w5 E0 k
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ G. P4 R! Y! b. g H3 Z) r8 m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ p( P! M: G7 }: W* h4 `│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 G) U# u; v0 t# P. w) ~& w. I
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* L$ b2 Q* u; m9 C│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 o1 D$ Q8 F; J. ]& }) a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 C: ^: z( z# A│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 u6 O4 D/ ~0 z4 s% ?; @1 N6 n& G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! p; F) z9 y7 J
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) Z- y1 J, U9 m3 R│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( I; J9 A, L' o( T+ i: U│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% f- j4 ^" I5 K p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 t) _: P: J4 M7 h/ P# E2 s8 A$ s" s
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 c1 M7 k; z. f k Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 c5 X: r, ?$ g) ]: x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 i& p! v2 z+ v, `+ g+ A* g│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 F) X4 ?2 ?6 V, A. } _( ?
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- b9 B2 j& K9 y+ @3 @# w
└──┴────┴─┴──┴──┴───┴───────────────┘ o( u3 j9 Y( Y2 m
' s3 p i `. z9 f1 z9 n6 J$ O" X! D: j; r8 ?& m
Mega Chip2 h% l) T2 l, Z8 `9 R. S1 t) {
┌──┬─────┬─┬──┬──┬───┬───────────────┐, G" c3 D# M( H. c0 h7 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │( p% b8 c# @* n0 p
├──┼─────┼─┼──┼──┼───┼───────────────┤
) f% i. ~' v! K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 G; _) V3 I' n│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) d6 f% t) }3 Z% j, }2 g
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# X/ a6 R( P! ? x% N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 c+ x9 @4 K9 }) v8 k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 i8 U( v, Z3 R! R* A$ G( d6 S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# x$ k8 j- s9 @$ p│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ d/ e1 S8 X8 @4 k, {, e6 p5 g│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- K- L1 ^7 J: P& l- ]7 J- U
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 F8 L+ m3 P, }( j2 ^3 C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 V4 N+ t+ m: L. b1 r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 R1 R. s; k; P9 f) E* R! D│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& ?( x0 p0 k3 A# ^" _* Y( E& M│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 {0 N% C; X1 r% u7 z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 c" A0 Q% K% |! z, V/ |
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 r9 i. B. k& M4 V4 K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! x, Y* R5 j O+ w) c│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ V) @& g* j4 ~2 H1 U4 T4 P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# Q/ v6 u3 O% v0 \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( I. H( y0 e& b; n2 Z( S1 O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" Z k, N/ i! t g
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* L. B, J2 H4 A! q2 R
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# { m3 H7 S7 u& H; j3 q g" A4 ~9 {
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 o( ` I! e! I X) S│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 h+ z3 x! ~5 s0 a b6 O, H" E) O8 p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ J: C6 [( i2 o# O
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 f8 ]' }* x1 T1 e" q* b. E3 L│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 ?6 J/ K" J3 S0 y% ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. z# ^0 c" ~7 m3 z, a& p
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. J$ m0 f0 u$ A% ~2 D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% _* T3 b3 A. u/ F1 r: ~) I d* S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) x! }4 Q9 C' ~$ r- M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% I' h' I! y& t$ o3 K4 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, a0 {$ `* z- l& K7 S7 N* q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( B; [1 I! t# Z# t) O( P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# J' j2 F0 n+ {; B7 x5 T0 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" |6 Q! k" a P0 S* }1 q2 \- t$ ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ t6 d$ h$ K- p5 p│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 B# k8 d6 u& A6 q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 b; \% M" g# P+ n. W8 W│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
1 L6 F" h' M6 r" @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 b; b- S4 }$ o, j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ L# B8 l5 S0 i- s4 }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! m# Y6 E1 m* y+ u" j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% u" d8 i- Z5 u) _, @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- P6 m/ H9 w" t0 x4 @1 Q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 N9 d! `+ }. N* Z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( j. E( P: w# J│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' X9 [6 z. O6 a! ?0 ]7 \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% G% f! K8 `+ z) l% u# q5 `+ s
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: C; R7 R7 j# v0 s& U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ S# O0 h. A. Y0 p @5 p. r0 U4 F9 c3 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ k" v5 d( k( ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ J) R a* [% A& S. x+ v3 p
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) u- Q9 E$ m( z3 y }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) F3 ^% q1 H1 q) E* u7 h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 a1 k' p! U& E2 |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ @ d7 E* k$ x( p│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% f4 K0 D6 t& e, _ L│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( C( L& H. t& r7 W& i2 B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- J' \: Y3 L1 Q* ^ m
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" I/ h5 i8 [* c" ^│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 d7 }+ H/ E E
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; F7 O9 N, T* x1 y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ T6 m D; u* X$ R5 S/ d$ p Y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 {/ N+ o q! ?- d0 O% H( Q5 u│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ f7 Q/ f2 ]/ L3 `' C) m│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! j. v: f5 `4 B5 V- J/ u9 v" H8 {& p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" H \) H: ]; N; r2 \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! S' G Y- X: v│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& a8 p* y; i* L. ?3 ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. O" g* K' x" D" w1 b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 v$ J3 \! ^) A5 h0 g+ \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 g; m/ c, D4 q; [7 \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 G3 X4 B" X. a: V7 q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 x5 \$ K4 }, P$ N* Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ c1 d- g" V( A3 t6 x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 f! Z. U( T$ H |│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: q) x& `' q# P' r│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ X; m- u# L3 ]" w" B
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 r( N& N* Q0 }6 \+ e' ?# N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( h* R b$ I. G5 y3 Q3 E) L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; e) m* h; W# n. {* o+ f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& i2 I. r1 a# C- c% {( z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ m) U6 f3 w# {" s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( W$ B7 K9 ^+ r5 i( [3 T2 M+ {
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ [2 ] p' C# l7 P3 Q6 L$ T' m' p( P! X. o+ Y2 }5 K' ?
4 O) r1 Q0 C. T$ {7 n) W, E* qGigaChip (蓝版)
, H I# I' f6 O" N- B4 H8 _: e& E┌──┬─────┬─┬──┬──┬───┬───────────────┐) A$ w9 @, G$ t" \: J& M- z
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 H* U8 |6 {5 i9 {, E
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 j' c) }$ z1 G│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ H" z9 }. |, _( R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% d6 z+ K/ r& ~5 [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; ?1 ~1 p, H: P4 ^: t2 z* I│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 Y4 h5 p8 H" N5 F& Z' T& \! F
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" i0 q4 @' J- y+ p' h
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! h- @% x. M5 x8 U. t9 p( ~7 l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 T. X5 ? j' s9 X' d5 S8 S# I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 a% T+ M2 V: k5 `( n│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 `8 Y' S0 c! [) i( ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% o/ a+ X* h; k; A; `* J7 y: q% m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ v" m! o( _, y8 V2 b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# o7 z; {5 i# M f$ J1 {9 Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 a( o# ?+ f- q8 S% i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 j9 X) V$ M* F2 F8 @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( ~9 N X! |* W# v│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" C& O% L) W$ O9 K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. E& d2 t: ^. p4 e: V/ q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, k, L, l0 [& e% u4 u0 q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' R. {9 |0 R* Q7 U- T: C- N, f D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& J+ u& U4 J# q3 t5 f1 k7 v! D└──┴─────┴─┴──┴──┴───┴───────────────┘
: _, |: h. ] d8 m0 r: Z K
; V; d' Z& z. K7 @$ u r2 ]GigaChip (白版)(只列出与蓝版不一样的Chips)
2 ?# y- Z$ n9 C. Y/ z┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 n- s2 r( Q5 B0 W' ]- \* y, A│编号│名称 │MB│攻击│属性│稀有度│说明 │" U, c& l$ X/ f7 ^8 Q* i7 B$ n
├──┼─────┼─┼──┼──┼───┼───────────────┤2 }6 [$ S% z4 d4 X* ? K
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# g3 u$ e1 J0 U$ y. a& Z N9 m9 K
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ P/ ^) ^0 J( \' Q$ u
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* [# E& N3 g, Q& M# t1 ^* v7 J: \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* y$ I! b4 @/ `/ U: `) V7 `6 m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |