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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # O" K- j& [8 T& ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 m$ ]  ?2 ^5 e8 M■● ■  NintendoWorld    站友xliz原创6 Y; i9 Q8 H4 ]4 X6 A
■ ●■    http://www.NewWise.com
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5 D  C) ]( O( [- U2 j, M5 L1 z1 ]& @  ]           洛克人 EXE 3 Blue 卡片组合4 e2 P7 ]/ \$ [- e% s+ N% ^( ]
* p! e( O! h6 b6 J' ]* z

4 ?1 O1 r3 O4 U$ a- p- f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, ^& {) |  ~6 y! |( L) e大家要看日文版的P.A.或详细攻略,点击这里吧!

/ G& p# F, `+ _) U8 }1 D  d8 m====================' o$ y) Y# F7 h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ W" X( ?  E! q# p3 u
- ?2 N: }1 L" h3 B1 f3 [+ i
以下内容格式如下:
4 _8 O6 ~. G( p- s2 d) N# T% c; |2 g( L* C. n
编号    名称5 f1 K4 @& Q( s1 N$ T
说明0 D- s5 L- r: d- k- D
组合方法
* g; e8 L1 f! j---------------------------------
" H. f/ {3 }% t9 M% U% @01    Z-Connon 1
7 \5 t6 {9 N) q7 U: P* s" B: C3 q" _% xUnlimited Cannon for 5 sec
1 A, T2 S4 d# R4 ^5 f/ Q- {Cannon A+B+C* d' J6 h, K+ r/ `+ i
Cannon B+C+D
2 d: y* S4 ^4 j; XCannon C+D+E0 ?3 T6 E6 a; F/ V. X

/ C1 Y9 z9 \+ U$ O! g02    Z-Connon 2  F% S7 [! @7 D
Unlimited HiCannon for 5 sec2 J: b, s  C5 s
HiCannon H+I+J
; |7 A: ^# X7 F; n' l* aHiCannon I+J+K5 Z! f: K4 N& ?* j8 w5 s
HiCannon J+K+L
" p- v0 `- R/ v. @7 x+ e, ], P& A- L5 [8 w! p/ X8 X1 ?
03    Z-Connon 35 S6 P1 t& `( U5 g
Unlimited MegaCannon for 5 sec8 P4 F$ d* B! z' L# I8 y0 \7 D
M-Cannon O+P+Q
: h% [4 O% D, j. i9 K( r! rM-Cannon P+Q+R
: W5 s9 u% f4 o9 _2 N! uM-Cannon Q+R+S
+ i1 u/ m& A6 K! Z& T& e3 v6 ]" V* E2 g- H+ y! X
04    Z-Punch3 j: B. O5 f. W3 s5 O1 d# j9 x
Unlimited GutPunch for 5 sec
' f& a2 F! A* A, I( d5 gGutPunch B+C+D
7 Z, G7 h$ x% Y! e6 A9 hGutPunch C+D+E: M$ g9 P: V6 h: e% O; ?# d9 I
GutPunch D+E+F
+ c; z: W$ W5 N3 o% R# A
, q- t& [7 O; B' F, K4 p05    Z-Strght& L& b9 g# ]" j  U1 i6 S5 j
Unlimited GutStrgt for 5 sec
/ \* S9 T, M/ QGutStrgt O+P+Q  f7 Z) _& }) q& a4 h7 ^+ a& |+ p. s8 O
GutStrgt P+Q+R
0 Z/ p( w, K. ?1 ^' g$ p6 y  hGutStrgt Q+R+S& G+ z$ J" x5 [5 a% V5 J7 G
1 x6 m( c1 d: V! q: L" y
06    Z-Impact
- z1 z2 D% e5 X0 ^+ _Unlimited GutImpct for 5 sec
( h. h# G) I! K0 ~' h8 `8 EGutImpact G+H+I; y  a8 v, H4 B; b4 F
GutImpact H+I+J! L! n3 z2 [% [' S
GutImpact J+K+L
8 f' l2 L. J. N9 j& N. x. P9 g4 K, I  e# L
07    Z-Varibl
3 `1 ^3 o9 z7 h1 q6 `" f& OUnlimited VarSword for 5 sec2 I  j" q) [3 }
VarSwrd B+C+D
; q. h/ n5 J4 R6 t. }$ \8 LVarSwrd C+D+E
7 J( l. J3 ?" qVarSwrd D+E+F  D' M' |. W' E' A. G3 c5 y! `
" x; g$ v; {) ^9 i- M
08    Z-Yoyo 19 m- h- N* p% m+ x+ G# M. {5 A
Unlimited Yo-Yo for 5 sec' D" W% w9 M' {9 \% D
Yo-Yo1 C+D+E
, }  }; I  K# a  O) ]Yo-Yo1 D+E+F' n/ T( p' O0 Q- I0 [# X
Yo-Yo1 E+F+G) V# w: t: z5 N* l% b
6 i+ h: E4 J! p( H+ Z& n
09    Z-Yoyo 2  r8 J/ T7 G" ~+ X
Unlimited Yo-Yo2 for 5 sec0 B3 A4 g  D9 L5 ]9 `- v
Yo-Yo2 H+I+J
2 ]' a3 {# E' g) ?Yo-Yo2 I+J+K
9 O4 u/ H4 |; T9 i0 [$ ~0 E1 FYo-Yo2 J+K+L
6 Q& f3 C2 `! E9 P3 L" B( V4 g7 X# {
10    Z-Yoyo 3
' Y  X+ f0 q; Z0 ~; d2 I% v' xUnlimited Yo-Yo3 for 5 sec
  M5 ?7 T7 S9 F+ G, H7 A& V" HYo-Yo3 M+N+O
* i, U" _! `1 L$ j; s% ^( NYo-Yo3 N+O+P
! r7 |8 M! g# N* z% |# l3 iYo-Yo3 O+P+Q
/ ^5 Z  _$ j3 n. G# r# Y6 ]  @
8 n; c8 Z/ D+ I1 \" `3 z11    Z-Step 1$ a" g1 X/ w' |0 T. n: [3 ]* E7 q
Unlimited StepSwrd for 5 sec2 M" k% b; C+ \: S6 E  s, }" k+ U
StepSwrd L+M+N( Y* F0 s, }! T: k
StepSwrd M+N+O0 a& ^8 f; t8 r0 j" K1 y; v
StepSwrd N+O+P
9 g& P4 p  p. X6 @. B5 Q0 b- W( @/ X* L
12    Z-Step 21 X. t0 w3 X1 [% _8 I" L
Unlimited StepCros for 5 sec
* N8 x+ h5 e( OStepCros P+Q+R4 c) q. H1 @1 T' E% |
StepCros Q+R+S
  N" V& [& w4 Z  z+ E2 [5 _2 _; NStepCros R+S+T
( h' Y6 Q' _8 e# @6 Y
" |9 V; Y" N3 l7 `13    BubSprd
/ Z7 I7 O) |- c, k. k' jAttks w/ spreading bubbles!
5 `1 r, c2 K) K+ M* r: v* }Bubbler  C+D+E: I0 `& D- U$ i
Bub-V    D+E+F
, s) W. z# @/ h4 bBublSide E+F+G
" Q1 a9 A7 T8 a  {& X# y% M# ZBubbler E + Bub-V E + BublSide E
) B2 m+ |4 {! x6 h6 ?
( |0 l2 k" T2 w. a0 M% ]14    HeatSprd
' y% c! @, Y0 ^4 J7 pAttks w/ spreading fireball!
4 k! y1 i+ F) OHeatShot H+I+J
/ i% T  D+ ?4 B5 tHeat-V   I+J+K
; x& x! Z  j9 R+ E, s8 H2 WHeatSide J+K+L) y) {6 O3 Q' {
HeatShot J + Heat-V J + HeatSide J
$ X, J2 j' B* R% e. H0 m: [7 i4 n$ o( D+ r
15    H-Burst) K$ s; I+ N2 L
Creates a giant explosion
; g& ^9 i. H  @! qSpreader M+N+O' ~0 y" H7 z" Z% j+ I
Spreader N+O+P
; r, j$ y& H! Y" `2 L- tSpreader O+P+Q9 Q& _3 G2 X: W# g9 p

# Y3 x; P+ F7 t9 ~) v, F! j16    LifeSwrd& ^" Y( Z0 p( J' r& Q
Swings a huge 2×3 sword!
, E( G$ H/ x8 j" J$ x; ?Sword E + WideSwrd E + LongSwrd E
% R$ |* U4 r6 ^9 @! RSword L + WideSwrd L + LongSwrd L
. O0 L5 s4 a. j2 ?6 \  zSword Y + WideSwrd Y + LongSwrd Y8 Y. d8 ^1 K$ Y. ~/ I! ~
- p+ M" Y; V! c; F, m( q' K
17    ElemSwrd$ w1 E* ?9 m* w4 O
Wide swrd contains 4 elemnts5 y; d4 d  L2 \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ C2 z/ w, k/ S7 p* z: NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" R" e9 V3 V' |! @6 B4 j1 p4 H$ {1 `
" ^8 g$ N  s8 J  m% U3 J
18    EvilCut
# {% Z5 F# E, d8 @0 J/ F: V9 I2 CStep up 2 & make 4 atacks" \# b# D' `5 E6 P8 B; ~% D; L* f
StepSwrd P + HeroSwrd P + StepCros P
* x5 Q* z5 w6 I8 F1 k
3 c+ a; Z! b5 b% t19    HyperRat# r$ c7 L" X4 Z4 K" m5 O
A giant Ratton charges!
1 j2 c: g9 _# b! B3 n/ Y$ eRatton1 A + Ratton2 A + Ratton3 A/ z' z5 ?! k! K& H
Ratton1 C + Ratton2 C + Ratton3 C( w# V; w1 r! z6 |0 A3 X
Ratton1 F + Ratton2 F + Ratton3 F
5 ]' b4 @0 h( O8 j$ A0 q' d2 _3 q" j! @# U
20    TimeBom +9 x( n8 r0 O* l
Sets Time Bomb in enmy area
& K  p; q- X/ b3 D% x, G* I/ uTimeBomb J+K+L. ~( Y+ p5 G" G/ Z' w
TimeBomb K+L+M5 ~- E* \$ N- k4 a* A
TimeBomb L+M+N6 z* b  A. J" K4 S6 J

% W0 g1 g! F( i21    GelRain
  Z- p1 H- E# i; R) p- J; u2 M0 f7 |# YGel steals squares
! f6 ^! g! f, ]+ D% YMetaGel1 B+C+D
; U/ K1 ?! y9 @" D2 u/ DMetaGel2 E+F+G. N' D! p1 N6 Y, a( G2 {7 ]+ t) J
MetaGel3 S+T+U! r' G) c) Y* T; ^$ G) M, }
3 k( U) e7 r4 j- j+ c" g0 O* x
22    EverCrse+ {9 U/ f7 ^+ n8 }8 A  X
Shield chases enemies
5 u- q- d2 F/ ~  x5 O1 O( |CrsShld1 C + CrsShld2 C + CrsShld3 C
/ ~/ V1 i2 p! }; R6 Z0 YCrsShld1 L + CrsShld2 L + CrsShld3 L
; q# M: m3 T* T' A/ l  {# e3 t. V: `6 l& o
23    MomQuake# U% W: v+ H( O" j
Awakens Mother Earth!9 Q" j5 w5 A7 C
RockCube * + RockCube * + GodStone S! p$ o! O; s. ]

4 t, w% a9 S: ?6 n- u* l24    PoisPhar
0 \; m; Z* |+ |8 q9 H& z7 _) ?Pharaoh generates poison
/ E8 P+ N9 ^4 R: V. }5 @9 w2 lPoisMask A + PoisFace A + Anubis A6 i8 ^( k4 d7 a6 `( R' E& r

8 w( K% z& |( I1 F9 k25    BodyGrd8 I, m3 e. {& [) f: h+ p* @
Bodyguard takes out enemies' w7 b$ b* N2 @3 P  x) |1 l
AntiDmg M + AntiNavi M + Muramasa M& n- Y- D* m3 t
) \! @& T" w; v6 N' H7 |! g) z
26    500Barr
! i5 B( O* V1 @% ?9 TBarrier absorbs 500HP dmg8 j! ]- E# y) C9 j+ ]1 S' M, D
Barrier E + Barr100 E + Barr200 E8 Q, `# D6 M! C1 d& l
Barrier R + Barr100 R + Barr200 R
5 E/ z9 C9 E4 x! Y
, V6 m& r: d3 y1 ~7 R27    BigHeart; ]+ _; f/ y" p6 C+ V4 i. j
Attacks, then heals HP!
+ a& v( {7 A0 ?  ~9 N" S! X# pHolyPanl R + Recov300 R + Roll R+ b. f% P' G, i2 c9 w: H) R( M
HolyPanl R + Recov300 R + RollV2 R
/ }! T8 q7 E. s* iHolyPanl R + Recov300 R + RollV3 R
' _( r1 f) H- r5 V% h
7 D0 x, }$ _  ]1 l28    GtsShoot* s- C1 W$ k6 t! s/ I
GutsMan throws MegaMan!9 ~6 p% J& Z8 h/ j% Y
Guard * + DashAtk G + GutsMan G
/ ?1 K- M  h  x) gGuard * + DashAtk G + GutsMan2 G
& D7 M1 R/ i) Q+ ?. k; AGuard * + DashAtk G + GutsMan3 G
( i  G& m- k& O8 b8 `) s: r5 [2 GGuard * + DashAtk G + GutsMan4 G
" I8 y  @. p1 t5 |3 O, t% b% i( s
+ C6 i. }7 V9 }6 U; u; X  A. U+ [29    DeuxHero
  I! \3 B/ ]7 jMegaMan & ProtoMan team up!
0 S! X' `; T# n- q4 z" L' ^CustSwrd B + VarSwrd B + ProtoMan B
. `. a8 T* J: A8 J/ `* xCustSwrd B + VarSwrd B + ProtoMn2 B. n: D* X5 S7 V! {$ A8 {$ D
CustSwrd B + VarSwrd B + ProtoMn3 B
  j3 }2 n# W& u) R& [CustSwrd B + VarSwrd B + ProtoMn4 B2 x  i2 B8 y0 p7 q# L9 f

" |( F1 ~# p4 w+ X: Z1 d30    2xHero" d1 Y. B" {8 i: ]- O4 C
MegaMan & ProtoMan Dual atk
$ m! H( K; C; T. r# S4 X/ M+ O/ P7 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* r: D$ b: {9 `4 J& _( t" NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 A9 V, _. s+ ~' [0 W7 P' u% f) U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. F4 i0 _+ I$ m  j; b" `* sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ L& ^- r: J: S: `; K8 r* O5 ?" a5 |
31    PrixPowr* Z" L% y, J& U9 i! ^$ r/ l8 h
3 Navis attack at once!
: q( b2 u: Q3 p2 ZTeam1 * + Team2 * + KingMan5 K
& p( F% }! J2 ]Team1 * + Team2 * + MistMan5 M
0 g4 H! b7 }" q/ xTeam1 * + Team2 * + BowlMan5 B
3 r! c( G0 ~7 t9 c, J6 Q' ]
8 L4 W- q7 R3 W( @4 [32    MstrStyl
) W! C( \8 B8 h% tMegaMan unleashes his power
0 U8 {0 i' k& d3 @3 \Salamndr * + Fountain * + Bolt * + GaiaBlad *$ B$ e" d7 X" }: S

- a# i+ F4 x  K# }, |StdrdChip (Part 1)6 R4 M$ {% J( Q. F0 E
┌──┬────┬─┬──┬──┬───┬───────────────┐$ }9 }: f# l; w! u0 x7 g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 `4 G6 B5 t; l! b, _. x1 z7 l9 t├──┼────┼─┼──┼──┼───┼───────────────┤. R$ e4 L" c- l: B2 \+ |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( @- \. Z- A* ?0 t- F# Y) Q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% B* F7 Y! L; T6 p/ ~1 q/ v│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 M  X) [5 w: w6 E: E; [5 i
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
& ?: l' c, X& z# |- \5 L* x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 x! ^! }) |, v: M( B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) ^. G* V- f+ ?  Y# I  r& ~/ \│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. n) R6 J- n9 _! q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 M- s! i1 u. N0 ]+ k│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% R9 Z7 U* S  Q1 u/ D% l1 s( U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 _5 |% S1 x& q7 w# C! t
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 N8 a: i! W4 v) y2 s1 p
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 G* g: _9 h$ @4 Z) u6 T) Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ i4 @' x! u5 T* t
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) R6 X4 P" s7 S+ t% l# `; z8 X2 y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; \. L4 a1 l5 [- E2 s) @3 v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 Z" p- R$ b. z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ O) M5 y) Z* F  f│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 C; c" N: r! k! s# c1 O│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 _$ W  Q+ ?- ?( \
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 x+ B# w6 v$ M3 z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 X3 a- t$ o" `4 S3 w│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) M9 W6 K6 R' C" Y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' L$ y2 H8 \1 _& T% ^│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* x$ q8 u8 k; C: H. v* z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 i3 _. p* n, X% g  `) I" `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' D% G6 P. D3 B1 M7 W% g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# i; A8 p1 G5 ]  j& g5 p1 ?
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 w3 t7 K2 \) Z  b6 H( P* l: f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ @2 R# a2 T/ z1 M. t- }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 u4 K4 J0 J% a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' {+ t; @- b) k& S! g│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  W$ S0 E* W+ `, P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# G! ]  p. F9 n4 V: {3 h$ y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" i. b1 ?9 I0 G  {6 c% [. R# K1 T0 N│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; N2 N) i7 C2 y, o5 L
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  R" `7 S( |* g# Z8 h4 M2 B  H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ B9 e9 y: Q1 m3 b9 x│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. d- o; \5 M# w# O2 j/ b│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! O' P/ _: o( Q- C; q  w1 o/ a/ d│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ H& I- J, l$ n3 Q5 t' h│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 k. q5 g, w9 ?│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- r4 P' j6 F( Q4 d) }- D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% y! ?1 l' W  n8 G; t! z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ L$ X( q  g) |+ k0 o
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: I3 r5 @/ d" V9 _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" B: D* \  }( y- `9 q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% V/ o1 y# |  Q$ A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' T2 B" y" n" e( M9 q' W0 k$ r│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 Z8 n! c+ M' @8 Y& t│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 ?/ [" l, t9 S1 P) d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ n. D% t6 K: D) X' I
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │9 K5 Q# y0 N6 G0 ?& u
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 G5 _# s9 `8 Z2 \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 f6 V$ M2 `% x$ V2 L# a1 B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │/ G/ p! U9 x% k5 L3 n% t4 b% P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  c, l2 }' q( A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 L# q- R9 P; L5 M│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 Q2 [  ~" }; q% `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! L1 n; O3 k7 o. p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" b& |, |- {1 G0 H' t: q: d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 X/ A* _9 {# F5 I! K
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 u8 ~5 U' [( J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) Q  C7 S) @/ S! d: v. a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 K. o8 R8 H9 a+ H5 C+ u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) @' Q3 P. Y& ]  a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ D- d5 S- z+ n5 {% O8 Q9 \  d6 g, w│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 V# H4 L  R9 }; l6 ]/ n
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% d+ e8 r) u+ C. Q2 d) O; L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  O' m; Q; |0 u* _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! Y" E& x" L' z2 o: G( f0 X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 t' k% l- a- G+ D6 I
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. n7 f. \9 T" M5 {7 O( w3 X
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 C" I6 k8 [# o3 S
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; B  {8 ?, F: N- ?# G9 b* y0 z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 X3 W1 F5 k1 ~, {: q! h9 P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 M: n. ?1 s  V: n6 z7 a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. Z$ e! g% v5 N  {# ?. \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 W6 o! }8 |8 z& Q/ X9 ]; E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 J0 ^; ?2 z# d* m: g+ y# R4 D# o6 U' m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 |/ m- c5 I9 s- V1 x, m
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# P. ~% A! s/ |- p" O  r│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; A3 p# F* ]/ a7 E9 P│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 A  W" K8 ]5 _- Q1 A3 S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 {  J. }$ T% e# S* X' s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" D9 h! ~5 q0 f( H+ N2 g1 a9 h
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. W) `( e" U/ i7 D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 t/ ~  p# t; u( R4 u  B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& O1 q  w$ L* |* m/ O. w# W
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  j1 x. c$ h3 c* _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" r0 N6 b! Q7 `; n/ q  e. C! m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 T3 ^2 ?0 j. t% q1 `8 j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ z6 A+ z# J& b. m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 F. c7 w+ b. y, l3 }│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 v& J, S  ~" f
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; o$ q& U, S5 n  @$ S+ r& X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 X1 m6 i3 a+ N' y9 c% W) X│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 A6 J2 P: j/ O) x/ Z3 O: i0 T; P
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 q2 @0 g! f& K8 q│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- ]! o" l. ^- v) _3 d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; I7 }0 H4 r1 O0 @8 k9 F
└──┴────┴─┴──┴──┴───┴───────────────┘
/ p) f1 q! v* J% q+ @8 M/ ~* Q4 P1 ]) p" K
StdrdChip (Part 2)( O. V. ?( W/ W2 v
┌──┬────┬─┬──┬──┬───┬───────────────┐! \0 H( J! ?7 o9 `4 q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& _1 q% R$ Q/ G6 A' F# Q├──┼────┼─┼──┼──┼───┼───────────────┤  T/ a! C; E) B; J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 r: T* f5 p+ F, m) _! _7 X: j+ e9 r
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 ~1 f9 q5 A0 P- ?& u2 ]7 ^, U
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- z3 E. I) i! U: ^9 C7 `( ]7 C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) s, Y4 _0 S' s- `│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; V) l# Y1 ~. j* X4 ^│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 d: P8 n. {4 J9 `- e- i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- }7 F5 _- N$ h: I6 A) I│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" x4 G, X' v9 n2 H  n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: b6 v" h- r8 d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ P8 J4 B! d/ e; B8 T1 c
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" m& `8 i4 H1 ~" G2 X$ G/ n4 b5 N. S6 g
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* L6 V4 `% h5 _+ A( l: w* K│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 a$ q& j- g; V# l/ |) e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. s% P9 }% l  a4 H6 e, A8 E3 e! h! ]( M│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# N% ]# R1 X; n3 |' A% Y' ]│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" X4 G* `5 q! N6 M! {! `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ r4 P. x" N7 \  k
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' u* K2 l1 w; b! f6 R: }. m6 ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" b; Q& {2 }4 J│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& ^. w% o6 v- X# d  _! J8 k, d( M│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 F4 ~  X" V! z6 b' T
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 h6 B+ j8 L0 I& k6 l│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% |* T# }6 j& {4 _- u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, S9 y- g. [+ A2 k│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, C8 e: t: p. g; G: l
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, S! t' q4 n! f  m5 G& j7 M' B- X│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 ^2 b9 _* k, \
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( T' H7 a7 m$ x; E8 O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, e0 \6 O& N' J7 F
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ R/ h. I$ i+ y. J' W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 b! i6 s. Q5 j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ U! {( H" Y) h# I" q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ y% m6 a) i, y* I$ m│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ p$ f3 a, p7 G- N8 d/ ?; q2 q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 F3 d; Q8 Y: [: ], E6 z2 |, s* X│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 \# k+ o9 C2 B  T: p% `% @! G2 O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ B, Q) y" u% N+ c│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# U1 F1 T4 U( X0 \5 n
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) g9 J, y, X  {
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 X& {! ~3 ]" i; r* t- W  A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( q0 f+ d  s3 J! o# I; y│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% c: p( i0 k5 k3 H* A, S+ c│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! I$ F2 u) X, f; V6 U  ?2 s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 O) D( p1 w7 L; O# k2 ^* X6 @6 V│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 Q3 c$ Q/ B6 Z3 Q% ]: }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 v) J; \, w  ]/ Q1 y) u2 d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ L9 Q. s. i" y( \│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 ]3 p; g' t$ m2 m8 h1 m* u│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 k% m$ k8 W! O
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' B+ P. o8 d, ?│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 r% N+ [3 R* {│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 V" ^7 p1 Y6 L. I+ _) f$ g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 z2 L9 n" ~  Y& K8 b& B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
  [" ~% N0 e6 j6 B& J7 g│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; k' C6 D) l' `# Q2 S│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& N3 d+ H: l! ?. G/ E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" w2 c# F7 b( Y, x│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, z* J. O- t: n: `4 @; j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 f( y' k; [( Y. j6 q$ _& s
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: w2 V; a4 y6 H. e, I8 E│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ Y3 \7 K2 V; O$ O" y2 _* V│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) |4 S2 n% Q" g; w0 M
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 C, j3 h, Q% n$ Y/ t
│163 │Invis  │11│  │  │***  │Invisible for a while     │) {8 Y! `2 ]& e, [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 Q# B7 Y4 i9 D0 ]: o9 d
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 Y6 c% i7 U* S& j3 t
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" [; Y( I, B" P4 z/ k1 ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 N- X" o9 r5 K0 m8 B' b' L' O7 q│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( S6 Z! n, {5 b! U* r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) O& W$ C7 ^+ Y( L│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: t. |  p8 ^+ t7 X) {6 I$ H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 d1 T3 v6 e" k# o6 N3 t9 R* Z8 }│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; o! V' ~- m% u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" M7 n0 }1 y9 o2 z! t) m$ i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 q# n9 [8 V; U& X+ d1 @$ R- {│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ W/ P. m- v( N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 o$ q# ~; Q) x1 \  l
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 t7 ~4 g) g. w; f4 N( ^│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 a, c; o* ^) ^( G' n" N& a
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 V7 f. L; G7 ~' Y2 d* b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │( K" T5 L& f6 T0 F% J( ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 y# l# `9 _8 E7 m0 Q; {' B│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 A) S+ I+ p; N0 ]: @" v: F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" t! a( A  t- |8 M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │, F% Y5 M' g- {- a1 N
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 T4 Y) E6 \' O' L  `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 m' M0 x7 i* y2 R2 A│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& P- m3 e. D% _4 Z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 O7 P8 f: T$ S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
: |& |; E: s3 [│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 x% I" L; c3 t& F$ x9 I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) \- N# v! U( O3 ^. @+ C5 Z, g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! q3 j. \2 e5 U5 v* o; {% D( G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) M& Q: @  Q& C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 @- t0 s- ]9 V2 `│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( d% J8 o6 b% l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 G6 }2 t- D# D' q1 b8 k2 m# n$ u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' y& p! o, K3 j│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% }& L% |  q$ t- N% E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 i4 {$ ?! S# Y7 D' _
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* p$ ~: z; v2 R: ?0 q
└──┴────┴─┴──┴──┴───┴───────────────┘1 l0 U* t" A0 T- p- j) U# r
( x% B& i* Q4 P  T2 l6 l

. ^% s* R- m8 f  {/ uMega Chip* Z# X/ V5 b8 H) b% K( T
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 o1 s7 v/ i* l5 {5 A
│编号│名称   │MB│攻击│属性│稀有度│说明             │( ?0 ?4 F& p6 U. @+ S
├──┼─────┼─┼──┼──┼───┼───────────────┤8 ~% X* e; p% N- S: @$ E5 K4 H
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" c1 O9 l( Y4 P% a4 g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* s2 R, W5 m5 Q, x9 @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. O* `6 q  r5 t3 x8 }/ G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 r9 p4 a7 Y' H* h
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, T, V$ r6 C: p# \3 {2 `│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 t) q2 s: ~" [  E( R
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 R6 R; Q3 |* [, |8 _8 q/ I
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- G2 G; Q0 g( L0 P1 X│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 a' `% m9 H- {- h0 ^, \; l│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* z6 P2 C* k3 M6 ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ X: d5 K* P1 ]$ d! L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ x4 L. n% l! A! n, f* N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ a' J  f& p. o0 N2 K! u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) l3 [: i2 ^& I8 z* F
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" n" Q, F$ K+ @: b│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# H3 b- O' e% J( V, y% r9 y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# P& l$ d% m2 b) {0 ]│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- q+ D7 l  c  K5 E% U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 o9 {* v" H5 @' P5 \
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- r/ |7 o$ W2 b( ?9 t, ^4 U4 E0 ]# m
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 N5 a) ]/ S, s, P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 r( u1 @2 P+ T1 a
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% W$ C/ c( t, m* K2 r
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ C* J6 Y5 n5 a8 ~! _, r, s│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' b$ ^' [9 S. Y3 [  Y+ C│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; F8 o' x* O; m3 Z* }. Z- y( n│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 r3 x1 ^% \( o8 }  j) g' W3 Y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 J$ W, M* C) k2 C' i% a5 g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 }! r& v! U) T' \" r8 i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 y% `9 ^, [5 v$ F: U. h' m6 ?
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& }4 r! Y" e& A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* B( H$ H3 O& x0 f- Y; u$ Y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 r" W' u- D7 G4 g; T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- L7 h! l' I; y$ q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 x" F1 u! P/ V  w7 `" _│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 J/ i% F) W7 B2 E; @# I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │& o+ O9 {: P2 ?5 s8 E; y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ b  i: N: C: X6 m3 i% \│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 X: n& q1 ?9 f2 I
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 R' ^6 z0 i% d) S5 P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 G9 b' v! D/ Z3 e. [. D$ A& B│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& L0 I; K; ]# }3 D. j3 D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# q0 y9 H; }3 H# T( b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) _+ l9 w& ~/ s2 u! B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 u  v/ J$ W+ I5 d# {│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; r# s$ c6 V  R! Q0 F' f│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) D4 q$ T7 t, {, |, v' _1 a! i7 H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" r6 h: Z9 `  y( F│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 Q2 d* O2 R+ X! Y+ R% k8 k│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 J6 r' J" ~& G5 ^9 r2 U│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' R3 ?  @% k6 H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) X7 X. l" |/ d│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. K3 E; J1 m0 L- t# L) k4 X( Z% O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 _, [! E5 B- t3 G! c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" C9 ~4 f/ t+ D5 x6 Y5 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" y) L7 Z) o" z- Z0 z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. ]- k# |2 g1 ?+ s" W0 m( J( E
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 h' o3 l9 `  C2 H$ R│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" h/ a6 ^, V) x; g! d! b* W1 W5 H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: U2 c: D6 i7 r) G2 _# k, D
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 n% f* F! {# x4 h* q" S
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! I# ~' E' ?) U! P+ E  |
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( T1 Q3 \( H$ w" J1 c4 U│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" A- H4 W/ J! A. X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& d- b1 q- Z0 G( @) E& t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 F: W/ S6 A# Y3 {, }( a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 `% ~8 ?' a' M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% O2 p  U' e- {/ a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! k/ l& O0 S8 O9 f│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; l% l3 [6 Z( g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' U# N$ c  y* `( L6 @│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" z( X, T) t4 r' [% k
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& U2 O) n1 z  S  O: M& C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 V( m2 l# r7 {! a
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; w. H0 y! E4 |7 k" a# o
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ w1 d4 _" L" V6 y2 d" A
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 D* ^/ A; X" l2 D1 j! H% E- ^- B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 r) v/ a3 H# a; j4 `- e
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 J/ W& x" v3 `! N* |3 ]5 r% f  r
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 R4 k5 k( y* w' j  w5 @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. W) K8 `) o9 \  D│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 C8 G8 S' I/ [; m+ `" I│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ v, g( R9 u' f# p) H! J9 c│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& J2 B; q; o$ x+ _- T: Z+ x│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& r' H( ]' X% G/ }
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 E$ Q. D* T+ |' d+ D- V  a  s* {7 O5 c, G: k& G7 }" z# V
0 O+ q7 ^- j2 S, Q, k" i
GigaChip (蓝版)  w2 k' i1 t1 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 ]+ I7 ?$ f8 V0 \│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ X3 K0 K) Z; ?# e4 w( H% I9 W├──┼─────┼─┼──┼──┼───┼───────────────┤
* }8 i, G0 }7 V0 J% B' s# h│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 m/ z( o1 O& {* q' M, C, B
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ r6 |  o  l  I0 A- T│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 @+ Z) ^, C4 _1 [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 l3 F- g# V" |│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, X1 l  S( n" W/ ~│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. a. M# [* b; h/ t3 h: p│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ e3 j) s* O/ ~. F+ V7 r% x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  u* c8 U  P3 v* e1 S; ]
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ d; W0 p% b+ y2 p0 @% A( ~  h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 |  D. I1 [6 o/ [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 @  F# y( ^4 ~# `) o7 z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" ~8 R5 n; l* U) o7 s' Y! |& |2 U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 }: a. a/ c! h8 {$ n7 ]│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) A- P( X0 W, U2 V6 Q' f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 q/ x$ B/ R1 Q" Y7 m& ^$ G
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 ^+ C3 W. `: p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 H! f8 ]( o9 [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) c9 _" o2 ^& C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" @+ E" d$ J5 @/ n6 Q. [│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  Y, [" Y2 E4 i0 T4 h- A- ?
└──┴─────┴─┴──┴──┴───┴───────────────┘% a2 L( K; }, v& G3 w* M5 m* M
- h0 y- L8 T' p4 w% j! d1 o
GigaChip (白版)(只列出与蓝版不一样的Chips)( z- m2 W. t- C1 m) @* M) N, F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 G' z  G# ?' A│编号│名称   │MB│攻击│属性│稀有度│说明             │
) Z% c! X! ?; P% r5 v4 X( D% Z& x% m6 C' h├──┼─────┼─┼──┼──┼───┼───────────────┤: e7 N7 M0 c/ X/ S8 n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. B! h$ R4 \/ E7 c
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' v# A+ h% J' M3 T, a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 \4 d+ {" f+ e( [$ ?; }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; n: e, A. v2 s$ a/ T2 j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" m0 {: u: M- l3 R9 s1 g) M
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 c2 S0 W+ G' o4 J! P0 q
. L( o) V  M% M8 r9 [. [
001002003004005006+ e7 v' K: v  _% [3 J+ b. i4 [" L
007008009010011012
* Q7 r- Q, X7 I013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 P( l/ l+ S9 I; g/ ^* d
# }2 Z1 V' `- Y5 d) V8 V0190200210220230240 u' ^0 K4 X' o0 P7 ?8 a
0250260270280290307 P9 I8 K% _, e" ~" c( c
031032033034035036" i& C4 J" \8 @& {, W- u8 A
+ g0 \1 ]) y! s4 ?( t8 Z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ]3 `2 g0 e. Y1 }% r0 C
, F& s0 H7 n' u+ {
037038039040041042
. I) W6 C6 v+ y( `0430440450460470484 W3 {: v/ J, W! f3 \  L2 I- O
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 s% M- e6 L, h* s# N
( a- y6 I0 f6 ~055056057058059060' e; ^8 E% _: k& V4 Q% C: u- q
061062063064065066
* G! H2 K4 l; k067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 N, C$ f, [9 ]# E
3 T" K. |% H6 X  s6 n1 v
073074075076077078+ }/ j3 Y2 u' U3 Z. c( U$ @
079080081082083084
0 q  s8 G0 ^# h8 Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, R7 l- B2 r9 ?7 o8 `
3 u6 A+ l1 u# Q5 S9 T# H091092093094095096
6 R' x# f& N7 ^4 ^097098099100101102
. m% [( }3 n' A" F0 J103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 M% k. w9 W+ K5 _6 j& m
7 t$ s; j. I; q& |6 K/ P109110111112113114
; B/ o' d: s+ y. y# f115116117118119120
7 v' `! {3 c# h7 u6 {" ?8 f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! z* b& i+ k$ E+ E+ g
9 T0 \$ t, ^/ w; g  C8 z* r
127128129130131132- [, K$ w; X6 p7 P
133134135136137138
$ m: C7 J7 `3 I% v139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. e3 o3 K% O: p% W" B5 [: T2 j

/ x+ }7 p5 W9 b7 {6 P; S0 h; g! D145146147148149150& Q5 B1 S0 c1 a5 a8 F" r( O2 s7 m6 F
151152153154155156
4 [7 o9 U+ R! L, Z. E, k157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ z/ u: Z6 R- O: n- T
% ~4 I5 B3 o  z8 N' s/ D163164165166167168
' `/ n% i* F  A4 ?  _169170171172173174/ m. F0 l9 `' @7 [) O5 t8 i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: K. O* k4 r# w9 W+ t& Y/ t, P, v' U8 @% W
181182183184185186/ S  P, s8 U7 N8 Z/ D5 V( B
187188189190191192
" H: Q+ e, F  B5 G5 H1931941951961971988 U8 g9 N4 w; N: O9 J; |3 w( M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& W7 k6 n& A8 W! c: T) l

. S; i5 U9 Y# q# ^& G+ t001002003004005006
: m( i! b( S1 ~; ^" X" P* l007008009010011012
. f2 m: N; {6 E  M) ~013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! B6 d9 w3 B" y; ]0 N
  a( S2 z  q! J. Z+ C1 d9 K4 T
019020021022023024
) D9 U# c: F0 i6 t+ x- B- Q025026027028029030
, c" l5 y5 B' w8 \3 ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 L% g& I1 R" j% o7 ?* q$ g
/ b0 ~1 H$ f1 M$ \+ N' U037038039040041042  O" D# v9 E- E: `  a
043044045046047048
! s9 K5 P# _4 z' a: X* ], F2 y049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ |/ I) g& z) }: X! I, }$ x0 r
3 {/ K2 F) Y; j055056057058059060
" M$ J0 W( j2 \0 k061062063064065066" _* }/ R  R( {" {; ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( B8 ~7 z* z) _7 y$ H4 @7 L7 e

! z  |, f8 S; ?" w( A073074075076077078( w. W3 P) z1 F1 z
0790800810820830849 ~) a) E# Y6 q$ C
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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