转载请不要删除以下信息,感谢您! - h" K6 r b( |
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■● ■ NintendoWorld 站友xliz原创' C. X; r9 Q, Q; Y
■ ●■ http://www.NewWise.com ) J, o2 W$ g$ |5 ~$ S* }0 }
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 o6 P& C5 g8 |" @1 w9 {3 E
大家要看日文版的P.A.或详细攻略,点击这里吧!& _4 p; \) `% D# g) ~2 n' b
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:9 R8 c8 l$ B* q( s
$ G# ?9 {. [& r/ f6 B& y编号 名称
' z; M, z4 I$ Q$ D7 F. G, N5 R" r( n说明
& G: }6 Q4 D: J ?+ z* d组合方法/ v# M7 P7 n! ?* D+ ^
---------------------------------
7 r3 N& \$ C3 K. u$ m3 C; |1 B01 Z-Connon 13 Z, i7 g! C6 Q$ e# O) s q
Unlimited Cannon for 5 sec
9 o* ^0 Q+ ]5 oCannon A+B+C
2 x( n9 w/ p9 y3 I: A7 [7 u. yCannon B+C+D' S/ R! w, o+ g/ I$ ^
Cannon C+D+E
& t7 V K$ d9 C" }5 ~7 Z/ j/ c
$ J" p2 q8 a# B5 k02 Z-Connon 25 d5 `6 Z* b+ n; i
Unlimited HiCannon for 5 sec
# G% j# N7 }+ h3 G/ l" N1 I3 E7 aHiCannon H+I+J
9 `; |, l5 {2 [+ o2 l. |& [HiCannon I+J+K
# D9 |! G% u2 u5 VHiCannon J+K+L' m% e) o- N0 f- W8 X& [
: ?4 N+ o- {3 h03 Z-Connon 38 b( t5 e5 }2 w! N) v
Unlimited MegaCannon for 5 sec
. h7 H4 M) z( vM-Cannon O+P+Q
: I. p& x3 [% l/ {4 V" Q# Z; JM-Cannon P+Q+R
2 C6 B4 Q4 A! P# x+ ZM-Cannon Q+R+S
. H' K* k, T1 x# J3 o, K
- i1 v$ i6 Y8 _& `04 Z-Punch
3 Q2 U- Y( s. ^Unlimited GutPunch for 5 sec( I1 g/ z( U$ Q! i! f+ ]9 x. j+ U
GutPunch B+C+D9 k C1 z& x5 |2 B* |8 x
GutPunch C+D+E0 F! e: c& g) j$ t. c
GutPunch D+E+F
! h; ~- Q+ M# X7 R- l
1 G4 U) ?/ X' B. |05 Z-Strght
' Z; H5 A8 M7 G Q* fUnlimited GutStrgt for 5 sec+ n! z3 z7 k- l! _
GutStrgt O+P+Q6 t/ U L% q% I' ? u
GutStrgt P+Q+R
( u1 l9 p& B7 L0 v6 \# GGutStrgt Q+R+S* W- j' h" P& l$ @% R0 D% Z
+ _& E/ k! M2 b1 _
06 Z-Impact
, `6 n* t" w: D. N/ S8 qUnlimited GutImpct for 5 sec. P) I2 [: G5 ^
GutImpact G+H+I
" \* ]& }4 m% `, d/ B7 P" R# vGutImpact H+I+J8 C; |# Q9 a8 a
GutImpact J+K+L. \# Q6 _( E7 A' T* Y, G$ I
0 N9 O* s& v2 V7 P$ {
07 Z-Varibl
' Z4 p' Q* V5 u* uUnlimited VarSword for 5 sec& F4 g1 E [1 u6 a. Z% K5 T7 E
VarSwrd B+C+D% w' j/ g5 b% F( O, {
VarSwrd C+D+E' b# i! }3 l: g" G9 G. O6 ^4 K
VarSwrd D+E+F+ g0 @) M9 \# N" r
5 s z' u z% ?6 p8 ~5 s" {: \08 Z-Yoyo 1$ {! }6 w6 }) R9 C6 k6 w
Unlimited Yo-Yo for 5 sec
" l6 ~6 Z% M" g0 h; n3 A# ]Yo-Yo1 C+D+E, b o3 K1 y/ m5 u
Yo-Yo1 D+E+F/ ]. q# C1 K4 P( Z6 ]" y
Yo-Yo1 E+F+G
& O* D1 t; e7 L$ _
3 S& F" E" ]* _# f( r- C09 Z-Yoyo 2
; }: j' l4 w6 t' O6 x3 YUnlimited Yo-Yo2 for 5 sec: U! h# q. q, ~4 |! Y% g0 y0 {' V1 T
Yo-Yo2 H+I+J! Q: A9 m8 e3 L: t) o' y; B
Yo-Yo2 I+J+K
# c1 i% X3 w K: q5 ~2 ?Yo-Yo2 J+K+L
' F, V1 U4 E: B! q+ Q: y2 M/ }' ~$ o, P) B6 `% R; f0 }& n
10 Z-Yoyo 3
. S; B5 r1 r B1 R7 J+ m7 UUnlimited Yo-Yo3 for 5 sec/ r/ Z7 A* n* K
Yo-Yo3 M+N+O8 L# h# x1 S7 d9 X6 A8 V, Z( g
Yo-Yo3 N+O+P9 J$ Q- ?; I/ c6 ?3 l1 D
Yo-Yo3 O+P+Q
( G3 y( z1 R4 A7 X. S- S/ {+ Y! X$ N) J
11 Z-Step 1
8 y" H7 q! f' E1 l9 _% k% {Unlimited StepSwrd for 5 sec5 q" o1 _& [/ k
StepSwrd L+M+N6 f0 k6 M* d) {! v: B
StepSwrd M+N+O* G2 a# z1 O/ U- {. D' E- Y1 q" h5 M2 [
StepSwrd N+O+P7 y8 J9 H% X9 L' `
3 M. r$ J: T! E5 [0 Y# H12 Z-Step 2
. y* z. \) j. h- b2 A/ Q, sUnlimited StepCros for 5 sec
! c0 l, M: b' e# `! N) R* l+ c4 qStepCros P+Q+R
$ ~9 B6 I9 ?0 ^/ ?! _. v! z5 g* N* NStepCros Q+R+S
9 Q/ l% v9 ~# {2 g; J; o! uStepCros R+S+T0 [. R0 h5 q( @* t
* ~, G# |& ?' q( G" H13 BubSprd8 }# e2 G4 J4 o2 V
Attks w/ spreading bubbles!1 {; y8 D0 o2 e3 R
Bubbler C+D+E
. E. _; F6 k* C. TBub-V D+E+F
! U8 d/ F: k# Y# o7 `; CBublSide E+F+G$ `6 X8 B6 E' L6 a8 p; v
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
0 Z/ A/ v1 G1 O. a" y" ]Attks w/ spreading fireball!
0 N4 j7 d/ S7 J! i/ dHeatShot H+I+J
" v; H# X/ ]+ f6 ~' jHeat-V I+J+K
# U- Q$ h+ G5 G% [' H0 \HeatSide J+K+L2 B; l5 A. a" {8 O8 B/ d6 ], _
HeatShot J + Heat-V J + HeatSide J
9 T( X) q/ @/ j" G5 r ^+ Z$ r
0 f V" [' C n+ `" D15 H-Burst
; n/ y I( E) G" y& y9 PCreates a giant explosion
! @( E, `5 J! w4 }0 ], aSpreader M+N+O7 b8 ^" g4 y9 y" D4 x
Spreader N+O+P
+ D1 k! ~$ \( }5 NSpreader O+P+Q
% J# z" i# U/ {# w3 Z* S
* J3 J3 x, L; @* u16 LifeSwrd; \8 X+ u, j( {
Swings a huge 2×3 sword!
# b6 X/ V9 K- L6 TSword E + WideSwrd E + LongSwrd E
4 T2 c [# \8 R7 |3 a" bSword L + WideSwrd L + LongSwrd L x4 B% |, ?3 Q) y. _
Sword Y + WideSwrd Y + LongSwrd Y
+ M8 e# k; E5 ~7 P& P* s% y# N, j% _( m- `1 T) z; N9 f
17 ElemSwrd5 d# u3 _, m0 G! @4 ^: H- p
Wide swrd contains 4 elemnts) u; P' W" L. ~* q# X/ g3 w* z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 S% ^4 z' p6 ]; FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 r- Q$ d& y: L" ?" K2 E
2 S# l+ L8 J1 l7 k9 `9 y18 EvilCut2 p- I" K' x5 q9 P
Step up 2 & make 4 atacks5 V; D* \3 O4 R# N Y) U
StepSwrd P + HeroSwrd P + StepCros P# |$ O5 _. I5 _+ a; U
' J0 {' o9 Q1 l% ]8 e2 C! A19 HyperRat7 I) ?' a0 Y$ Q, ?7 \0 y
A giant Ratton charges!
6 @0 E" o% Y6 Q0 ]& K! ERatton1 A + Ratton2 A + Ratton3 A
- M$ V: `0 n: H1 r! _/ m" s4 I% iRatton1 C + Ratton2 C + Ratton3 C$ \7 `( J h/ M1 j2 ]# k1 o. Y
Ratton1 F + Ratton2 F + Ratton3 F% p, e( O9 N. p _6 T
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20 TimeBom +
' l+ d. ~( q2 @Sets Time Bomb in enmy area" x6 O" ]5 k, O0 w2 p- B% a/ _
TimeBomb J+K+L, H6 a5 F6 U( G7 D9 d8 X' m7 a% L
TimeBomb K+L+M
; v0 h" e) M+ L5 h I$ uTimeBomb L+M+N
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! a. _- R; w2 v. l21 GelRain
" l# p+ P$ ^8 z' B/ _/ DGel steals squares: M" r: k t( P R0 ? X
MetaGel1 B+C+D/ j4 c. q6 F3 b* j" I. n2 P# a5 s
MetaGel2 E+F+G
5 I; M5 z+ B" R5 X( S2 C0 v+ R1 TMetaGel3 S+T+U
( M1 `9 ?+ {. T9 V s
. q" m/ ~: P; h; b' X# x! O9 h6 Z22 EverCrse
. k, N3 s% ^; B, J" TShield chases enemies( M# T9 S6 [ [9 `3 j% O0 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
- Y2 Q" }7 d: l; jCrsShld1 L + CrsShld2 L + CrsShld3 L
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+ r, D4 w. f9 ]8 @9 I23 MomQuake
1 P6 E% t1 ?; X: N8 HAwakens Mother Earth!
5 J) H. R6 [$ S5 `, Z' @& L' m5 CRockCube * + RockCube * + GodStone S
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24 PoisPhar9 Q2 ^* q/ O' e' y# s* X: c& J
Pharaoh generates poison
9 R+ J) y7 Q& q8 Y+ lPoisMask A + PoisFace A + Anubis A8 x! J( z+ t/ Y
E4 f. ?3 ?1 N0 g25 BodyGrd) G1 s# N& [2 f
Bodyguard takes out enemies; X3 w+ n- a! }+ T$ V. i' L
AntiDmg M + AntiNavi M + Muramasa M3 f5 E# E* n2 P( V4 [
+ ?& Y; s) a% J0 l. l
26 500Barr. t' v, J l& Z0 G( m% b; P1 ~
Barrier absorbs 500HP dmg
9 t) U3 p+ L8 ~9 LBarrier E + Barr100 E + Barr200 E* m6 z; {# `5 h% s9 j) ? P V
Barrier R + Barr100 R + Barr200 R
8 x L( g" f/ `/ N0 J1 y% ^
# _! y! f/ Y- k1 [2 X0 e4 K6 Q27 BigHeart
& J- G1 _; v3 }1 gAttacks, then heals HP!9 V, O s( q: U3 }' e% S( T1 y! o- s
HolyPanl R + Recov300 R + Roll R$ g7 ^- K9 U, O+ C6 r) x3 v
HolyPanl R + Recov300 R + RollV2 R
( x( |' i2 D4 D1 DHolyPanl R + Recov300 R + RollV3 R
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/ V( n' \0 D# q! g7 [3 S- V9 }28 GtsShoot
2 H3 O+ ~0 @/ {GutsMan throws MegaMan!
7 ^! u0 z3 y- H! n1 _: IGuard * + DashAtk G + GutsMan G' m% L5 j3 S5 d/ @
Guard * + DashAtk G + GutsMan2 G8 x* C8 S& L7 f5 ~3 O
Guard * + DashAtk G + GutsMan3 G
$ A* e8 L7 A3 E: a$ N9 vGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
# ^+ f4 u$ V4 AMegaMan & ProtoMan team up!3 p- R7 K( h9 j1 T
CustSwrd B + VarSwrd B + ProtoMan B
. p- t; }( Q$ ^' i; @) ^CustSwrd B + VarSwrd B + ProtoMn2 B" w0 [; X w( x0 @
CustSwrd B + VarSwrd B + ProtoMn3 B
! {) N% I7 Z8 G% i$ F$ F" s, i. vCustSwrd B + VarSwrd B + ProtoMn4 B
+ g0 S+ u8 c0 d# T
% R: l" R% I' k( n$ E% D" {, X5 G/ C c30 2xHero
) D: u# P. D. R+ g+ y5 Q+ O8 M3 QMegaMan & ProtoMan Dual atk3 E# I6 J9 P4 h j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 x, j2 b3 l( \7 c1 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' }/ s# M! d% `6 [/ |( A7 }( v& e+ `& hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! g! a: u% G# w N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 f# M1 D9 f v/ M" F
: d, ?! e$ l6 y, k31 PrixPowr
: q: @5 }# w6 y) Z. ?8 f3 Navis attack at once!
6 }( W& D4 o/ C' xTeam1 * + Team2 * + KingMan5 K* u" J$ A0 _/ s9 }
Team1 * + Team2 * + MistMan5 M
# {8 v, }# u$ u4 LTeam1 * + Team2 * + BowlMan5 B$ X3 {/ z1 S' j7 T) g6 u8 f; j
- d$ ]8 o: n: v' ]
32 MstrStyl/ y, T( m/ {2 l2 O" Q- a& l
MegaMan unleashes his power# k3 k3 o$ I \% Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 ~: [0 i; h7 V E: x
+ R: R. B7 _/ d0 E( HStdrdChip (Part 1)7 d' g2 a9 [( ^/ a" X& }# e
┌──┬────┬─┬──┬──┬───┬───────────────┐- {. ?8 J" \4 f; @5 X& J
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- t0 w6 A3 @. R* Z" c% w/ J+ c) T├──┼────┼─┼──┼──┼───┼───────────────┤
5 I0 }2 _" ^# X3 I \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& u& N, _% M$ d1 Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 P+ D+ ~' I m. d/ I9 L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 |( I3 {5 u. M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 M* C9 n; X. z M* j. [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- {& O+ ~, T7 n8 d% `4 b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- z+ c/ T. e% T; s4 V
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 I1 r/ ]$ u2 A* A- R5 |
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: N3 V& x! S, P. V3 \2 g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) P+ F6 l* i! u% V2 Q$ E# v0 F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 z( R& j9 c; f" r9 I* d" C! q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; h0 C) X A" w r+ c, n. h│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 |! G r5 W. a' ]& U* x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 C1 J3 q; M. ^/ w! ^# d│14 │Spreader│16│30 │ │** │Creates a large explosion │
! K7 f3 C. X. L│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) I5 L d- s- O5 ^" L# V' ~& \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 S' }! A5 Y$ {/ J0 [4 g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: p1 |7 V8 g9 z& x# f│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* I+ Q* s% q1 n│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 O2 h& ?' ?7 H! W" _' W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 ^4 F, m, h, G
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 U2 a! l0 z- F" d│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" J8 e/ N! e1 M" B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ J( B t6 {* b$ U3 C) a- p, |
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 S8 J# P0 [* }" j. Q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; l1 w# ^' @, f1 @) o
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 L" G) ^ ?0 E9 I, i4 Z7 J* l│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ x1 n A3 Q5 d7 `7 F7 L U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' X$ }5 Y6 X# ]1 B│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 ^+ {+ ]7 _+ D f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 p/ R2 H& A4 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 `- u$ I3 s' i V5 Z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 ^0 T$ q& X' E! c) B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& R( D% z! k4 Y3 Q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 h1 f0 j- M9 L$ h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& H) |, a+ ]) s0 L1 M3 ], y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 G; K& N; s \# U6 K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- v" D0 G' [8 e5 h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
X% J. c* Q, q0 R│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 l2 Z6 x' ^4 W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; \/ k" j$ B+ m# \2 |) j. L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' P8 @ M$ N' a+ N0 i- W* o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. `( b* \/ D/ I' L+ b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. H$ ?/ V4 I$ }6 _
│44 │ShockWav│10│60 │ │* │Shock through enemies │4 o p% O8 _! f2 [. z7 O
│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 |: L4 j3 T( {% V│46 │DynaWave│42│100 │ │*** │Shock through enemies │- r: _' l4 n2 N9 W, l; c# |
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! v4 v% f+ M) w6 E4 f# v* V! e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" n; F5 |$ K/ e$ g# j, y) r# n* D
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │% U' s+ B# r1 e; S+ g* ^/ r+ a/ L4 ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 a& U+ s! E+ v% m3 m% c, r│51 │DashAtk │11│90 │ │* │Dash through enemies! │) p/ R, ?( O2 }
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" ~8 S D- a: ~8 y* q% t; H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: L& w9 X) n5 y7 r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% Q: A1 p( M9 u! c6 G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! c# B7 j& ^# s
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ K6 q" l z3 k. j
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' k( L. k: [: J. P: e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 j7 X3 W( {9 x9 k; m│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 T& N) \( }/ I/ D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& }# q- A! D* B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, }& u' b) t y6 J" F3 q3 s3 V│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 n3 c: q) u$ w+ D5 b# B! f1 p! y5 k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# ?1 ?7 S' M$ Q9 L2 {* ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# D Z1 j8 v2 U- N c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& w+ K1 w& l7 Q! |" g" W0 F
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% G# C4 V% T! `2 F│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, E4 q- a6 c2 P& M" J- |
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 q5 p4 y6 C- a+ K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( i2 v- d! a$ y* Q8 C* v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 u U4 G4 U& n0 E; J* C% M4 j/ t+ q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% {1 I* F$ x6 t4 D3 f: d" f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 S+ Q7 p, M! M( \9 w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" s9 B0 f9 S( ` k5 j
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 @4 r) y" f7 k4 S( [8 w│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 l4 O' f% E" W% \7 H* }5 I* a│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 a* \: c1 {& M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ p5 v7 d! x) `8 u+ T5 W, x
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ { X$ B8 u6 p1 g; D4 }3 t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- Q! I, E, X# H9 ]7 `4 O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ c6 K* n3 V3 L# a4 x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 [8 A) R3 q. w" }2 h0 @! z- ~
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( }: }1 y/ }8 M+ R: o, x
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" C5 ~+ Z" Y P/ a; o0 n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: g0 l- e& R" i6 i/ z3 k& c* T% _
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 d8 B- S& R& C8 j6 t, d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ ]$ D+ F1 n4 A v2 @$ g% u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; O% H" @6 k7 Q" [/ ?- S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% [+ R; V8 p- F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 X/ W) A8 U% Z( O) |$ o0 B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% H" ~0 Q' u( Z; p& \) H, r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: }" p1 U0 m$ Q( l4 E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& W1 f8 a. e ~. ]2 }6 Q, E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( A! Z w" H' w% y% A9 q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 I# i7 Z9 Z4 w# J. E│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! `$ m# n( i5 v+ E n│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 s: j) o3 N. K7 l3 E1 n( G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# L, j: j- g3 N$ W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ J, I3 d$ N/ J) w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 S4 R1 R7 u( k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 h3 B; w8 k* c) l
└──┴────┴─┴──┴──┴───┴───────────────┘5 v: b& [( _/ h2 z
! q0 c2 \" D" ~$ q4 ]/ c2 aStdrdChip (Part 2)! m+ S( Z6 r6 P) V3 d5 J8 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 B4 G2 F) e* h* N3 [│编号│名称 │MB│攻击│属性│稀有度│说明 │& N# `* X) O3 C G2 V: u
├──┼────┼─┼──┼──┼───┼───────────────┤# F$ ] F% X# f( H5 p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. |" G6 P; z. B3 M" I5 h; W, J( y" h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! I, |, G8 I, h( l; \
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ N5 w) F* t/ \; Y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ g: m( p; e8 o { _8 C4 W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 T/ f+ S3 Y9 n* y& {
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ f, ]: `+ ]# t0 z! j E
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 Z6 h% D5 P" n3 n+ B/ N# i" L5 _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" L* P4 s. _% @. D+ {, }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" g1 p: d& F: _; E$ O! @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 x3 |$ I" c( U: l% w+ z: K/ f( @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 g# b' p: |9 Y* H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 r' Q3 c9 x% d; D7 \! s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) d' @4 F1 \$ y" f K; V
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& {$ b1 q+ i+ z6 O│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. x( e5 s' O/ O6 j& r/ Q2 ?
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ |/ @+ A. l$ H0 T" ]4 C& |/ k- U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 `2 g' k9 Z: O# P/ W1 r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) s: M0 w8 @" P1 h% ?8 Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. Q ] Z ^. L) E( L( N" H
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 S/ K( t7 \- H, S$ \0 G│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, e- M4 S L! \, o& y; o6 `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! |, k$ T7 s! i; N4 b+ G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
Z+ d+ s: B- o2 \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ c/ g( R$ z. k+ N* H9 g* w3 e
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! y& ^0 @1 B+ z, G/ i! w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
Y7 t! P, X- N r' F│126 │Rook │30│ │ │*** │Protects you from attacks │5 D% B1 U0 C6 F3 o
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ _9 G% ], O2 o& Z/ c1 C│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ A- R5 E4 @5 I! \% D
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 F, @4 S1 L% }$ c* k4 n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* Q8 f$ J2 a) R; b│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ w( L& r& d! ^( [! [│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 J6 v* V$ X) j' c! p4 ^6 A│133 │Guard │5 │ │ │* │Repels enemy's attack │
! ]$ ^ z0 N7 _7 i, |$ {│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: g: H/ N0 f. X' T6 p+ U6 k, ~
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) f, m1 h8 `7 k. e9 n* Q7 |5 n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& R: C6 Y# M* e9 ?0 p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: p% P/ _- h \│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 m6 U8 Z+ u& q5 @
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, ]/ ^% ?; d* T r, t9 J
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
" S9 ^! ^2 K" [$ J+ u│141 │Prism │60│ │ │*** │Prism fires randomly │
4 D- m. R+ X; U1 a, \' {│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ W. q" p" d$ R h- G8 c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ p" m3 E5 ^' g2 |1 g, s│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 w- s0 ?+ A/ b- n% l% U9 P7 W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" l% N! {1 Y! h5 Q7 C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 e; H) _; x4 I. u' ^ J│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" j+ w' Q3 m* P8 ]: e$ |│148 │Recov30 │8 │ │ │* │Recovers 30HP │* ]8 R6 J+ e1 L; X" q$ v" r9 q% }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 f8 \- h3 q, A8 \│150 │Recov80 │20│ │ │** │Recovers 80HP │
' Q- g I$ e w7 J: q* B│151 │Recov120│35│ │ │*** │Recovers 120HP │; c" w: Z5 b1 Q. ]$ F
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ C9 l$ f; @9 W m+ p6 l' X' o│153 │Recov200│65│ │ │**** │Recovers 200HP │2 x0 k# {0 ~4 X* k1 Z) U. g5 F
│154 │Recov300│80│ │ │**** │Recovers 300HP │
: O1 d* a+ h3 C% ~& g5 R│155 │Repair │8 │ │ │* │Fix your area's panels │
; N/ J% Z* Q, o9 x) X│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 X) n( P; p) K4 S0 N- H│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ n+ e9 x8 v, w* U( t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 l7 n5 Q/ v; f3 j$ I' P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 [5 M! J8 R& Y" K' B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( M( D$ b3 e2 _
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) z# \" J* R- O4 B3 S& Y9 I
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. R' B+ v$ M6 L g) M│163 │Invis │11│ │ │*** │Invisible for a while │
) v O: \2 L& `7 U6 |( o2 \│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 c, b) ?( K8 v- l* M9 W│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% P$ B# F) z7 k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 i' W; o' }4 o8 E6 R1 B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' U4 `0 x' x5 e/ r3 \; V
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* n; K. n: Z2 @3 J: F( m! `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! Z- `( a7 m8 ^# j
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │: k, h# Y( f1 B, G
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" m% C1 B! S/ O3 R- ?/ ~
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 w q! E! n, z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; L/ N, q K3 \0 a9 [│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 R+ y( Z7 h3 `) u% l│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! j! C8 H, a5 O3 B* V6 B: p2 K7 f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. x, D8 i% k( C. n) I& U- A& N
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; _" ?7 E$ J# E6 p1 q8 d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
; Q* H" Z& F& n3 U: O│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 d7 J8 {/ Y6 z* M- G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 A, t( i' e2 w k+ L/ H7 V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# s' c' X/ ~0 A1 E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" _1 z0 S2 C ^ d( a L! M4 B$ o
│183 │Hole │55│ │ │**** │Open hole to dark world │
& D" }2 Y# _8 s V6 A( g│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 t& x/ h$ ]1 A. S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# `) n6 h; b d
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- J4 Y/ `4 ~( [" z5 w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 G/ v7 H- E, h
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ V: q4 S, D/ y: |% @9 J
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ _% t0 T) H* Q/ r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- L; X. J' r) w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 j d- f, F+ s6 a│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" |5 s" j: }5 r+ [ b! W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 W6 X. f( B6 D4 V+ [5 R
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) Q3 X& X$ f0 h. [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- D( u6 ^+ N% c$ A. n6 N3 w& _- x
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ e5 f7 N) q, i& @0 H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ _" F; y$ p" v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" m" w0 j9 L) t+ `& j$ M$ V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" Q2 b* K7 g+ k1 P# H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; b, ~; [( g9 z2 r└──┴────┴─┴──┴──┴───┴───────────────┘! Y6 m, [8 t N9 O$ T
- M/ U: P! U+ r8 J* F: l* K
|- X; y3 J5 {. T0 Z& l- U3 ~Mega Chip
, W) m5 o( T, m( H6 e$ u8 S┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O! ^; R7 ~2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, J2 A! C! e2 U4 |& s. X├──┼─────┼─┼──┼──┼───┼───────────────┤, T$ K! {6 t: y9 S, P2 I0 `: p
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" d% Y; P- P O$ @ l; V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ I O/ N+ _0 W* W6 Q1 E│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( V. m( y- y% Z" P0 a% p6 _! k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 T+ n7 Z4 ?- P$ v1 X! M( T' |│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ ]5 N5 `. T4 _- D, L1 u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 O1 E) U; @ T$ r0 f9 | L│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 k( H( n' ]% E, O! }8 Y" [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& D3 c: F! R5 Q3 L) ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ B$ Q! H5 _3 N. D/ O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' T( S+ u- Z+ r/ x! Z' p) F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! s( K0 C. J B% E6 P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' N8 u a0 o, K4 v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 _% l1 P3 t% p7 Z* q3 Z3 _│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& _( D. I ~; e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 M1 s: u/ v1 h0 C+ o2 |+ q' ~8 [
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% l' }6 n f$ t: a F* e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 H$ x9 T+ K5 h
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
?1 Z n* s8 U* X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; O" m z5 _4 k│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% F' f' m/ f; m7 w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! [* L( t( F% F/ N# g% p4 ]7 h│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# s! ^) ~5 b9 {) P7 o$ `1 q8 T0 k│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 O% {$ `2 {8 I# O. r│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* X4 E( K. [- B" G" k) l( U6 q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 E) n& V: k- W! ~, I: K& ~ ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) O; F' \* c( ?/ D
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' e2 ~; V3 f& u, v# [
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ J" [4 n, |7 r) \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 J& L5 _7 Z& @9 r7 V) l) C│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: U; k% u x5 g5 i; W* _+ B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 O2 z+ C- H7 T7 N( }$ M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" Q+ K2 i" r X6 Z$ \8 R- ~6 u. K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 e1 B! G' E! L9 ?6 H* h+ k
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* @% o' L9 k* W. y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: N( C3 h6 u: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ t; \! {- i) d; S" L' D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( _4 b) u. ^2 B3 P/ |$ j5 |│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* I0 K: \ g# q: A1 ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) b7 k" E! w* u M% G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* k+ r& j( j9 }3 q6 A) w
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* Z K% U& y# U/ ~* ~! E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# y4 s, w6 I7 F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" m6 j. t1 N* c% n. @, K( P% j' \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# O* T, I; u: G0 I1 V* f( u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, f% E3 @2 h& H. s: E3 o7 z3 P
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ y- Y* D9 i0 \│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& c7 s' d8 J, m: F' R8 s# b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# r! \5 C& N! b1 L
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. ~+ @! x) l2 `% Z8 x( A6 q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: W" U9 E$ W" |4 O, I+ H│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ r4 g3 N0 o: k* V1 e1 B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; Z- D. ^* i9 S/ ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( a( @: |" V" k; W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 O- j* U' f' ~1 E C0 o9 ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 s( f, S0 U) Q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# I" Z& d- x' U. h3 [) N' Z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" J6 Q6 \3 i( ?│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% n8 l& j% `& I1 v% `4 _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 Q6 C1 C' j" _) f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ s5 V/ p; O% Z% Y9 r& q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 A% g) Z6 t" M$ c; y2 b0 J) j1 Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 ?( B" ^2 E) P; u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 M @& }, Z, E8 a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 s5 F" T6 m# J5 ^* t; Y0 _3 e) o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) t% K; j, {& l- [- e/ Q5 P1 O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 t$ {1 C8 _& \1 D$ k& u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │3 e( r* h* L2 ~2 ` z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ D' j& j0 Y4 s. T; m
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, U; C" S1 e' ]4 l! B$ M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 O1 `# n4 S6 t! H W) g+ O│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( j* {4 S# l! v- d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* F1 Z$ L8 M+ i4 o/ I" V2 |: r
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! J' J1 b- a; ^8 N# P1 b│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* t! f3 @ ^0 s z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% ?; `$ k5 E! r& g7 v
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% l8 T5 V# P5 }; j% X# V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) ~ ^) b1 Q, @, o8 E
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ ~# r4 G" X3 l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 }4 C& {6 A/ {% `7 }8 X│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- N( }/ g( b0 l5 O4 R, U
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ k0 W" A, |" G+ |' P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* H& R5 m( e$ {! K7 q4 N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 w: t# Y& o) h; L9 M
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: B& ~; ~! V# ~# K2 j) k
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' B* a# T5 ?4 V
└──┴─────┴─┴──┴──┴───┴───────────────┘2 `8 j( B1 o- z, ]7 h
: ]. H# K2 o4 d# o" D, \! f( q# e. G; P( q; R) P& _# c% t; ?1 T2 h
GigaChip (蓝版)1 V3 _( X; f: J5 i! f4 I: ?( \6 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ]# @! D, }* I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 S+ k7 f! K7 H- l├──┼─────┼─┼──┼──┼───┼───────────────┤
- `! o+ X# y) T# D0 H [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, A+ f8 P( a7 x1 c$ q6 i4 h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ H+ @3 g0 }. X( u8 B$ i│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 G) k& w! ~) O) v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# W! i: k/ d: C1 T3 p│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
O" v, p5 @) r9 l' ~- P9 l% ?7 O│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 ~0 L3 u0 \9 @3 b3 `$ C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, k' N+ q5 ?' ?
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# t6 w5 }( g8 c& N; U1 J│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) m+ J$ C3 O/ F' s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( {# B" ?! j5 {
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ ], s0 b$ S2 y0 i& j5 v( [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' o( }- Y* g% x+ R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 R0 K8 C6 K8 t% A7 {
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 v! T8 u# x% v- q7 i' P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 G0 V7 p& h1 d3 W1 w. l s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! N' _. `- m8 [+ o5 b│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 M) J I- O) e
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 S, W4 i/ Q" J% M# u+ Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ ?4 h3 p" d% h( ]! X9 ]
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: W* V( n# D. G* _└──┴─────┴─┴──┴──┴───┴───────────────┘2 W# ]% |! I1 ^
1 S# R. c* K" \) Z0 g! E/ mGigaChip (白版)(只列出与蓝版不一样的Chips)
- a6 M% E7 V# u! o( p8 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k0 M$ c0 z, F│编号│名称 │MB│攻击│属性│稀有度│说明 │" n) c8 u9 l2 r% z" n! J; s8 B/ b; `
├──┼─────┼─┼──┼──┼───┼───────────────┤ s, @4 b8 ?6 L1 C L/ ~" s# g
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 S7 w0 e, S1 F ^" L/ _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; p0 ^2 @5 N% D4 f! T$ b; z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* }# T; }$ M B. O& u7 h$ A& w4 @7 @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; b& l& g0 z8 M8 H' `0 ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |