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3 n' z, E, H3 _■● ■ NintendoWorld 站友xliz原创
9 R+ D% f7 u. V■ ●■ http://www.NewWise.com 9 K1 {/ w* P Y0 A, p& _1 f
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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2 C! F8 b) D3 e# u1 x: \& O+ V8 ^: L4 W8 \/ b9 g
洛克人 EXE 3 Blue 卡片组合! N# M$ s6 t% _0 o9 J8 K J
1 d# {1 X" _* { _
6 i* u( v: s s- ^' x) F英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 ~$ p b6 I3 m+ b. m- v! o- d* s: \0 c大家要看日文版的P.A.或详细攻略,点击这里吧!& O( j) \7 C6 S6 z5 ]$ @
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; A1 c1 [. c' ^2 U7 s5 g7 g
: d" ` |/ O% r" @+ F8 F& T! o' V以下内容格式如下:$ Y* j/ j. `2 N
: n2 [3 M8 C% _1 D编号 名称
/ J7 ?# c" d z说明
5 c4 P( u) L" Q) [" q; \1 q* X: \组合方法
# Y" O( e ^4 H+ J---------------------------------
& {; ^. u7 {) a! t2 Q01 Z-Connon 1
( }" C; k7 P x9 vUnlimited Cannon for 5 sec/ d1 @. v' [ f. x8 o5 j8 W
Cannon A+B+C7 [/ T, t2 Y2 B( n$ X8 n
Cannon B+C+D
. j5 G$ X- {5 X" v7 VCannon C+D+E. H9 ?3 O2 g7 P$ Q1 y
2 z6 r) p2 a! P( r8 M8 Y$ C+ f
02 Z-Connon 2% M, u2 ?' I7 l* b2 W
Unlimited HiCannon for 5 sec1 F* ^+ L1 Q+ _% j* f
HiCannon H+I+J6 ?" K6 Q/ n3 F% U9 n
HiCannon I+J+K, e" F% b& P* H, Y
HiCannon J+K+L
; `9 n% Q9 b% A3 Z: b
' O; L! v! a% r8 X; p03 Z-Connon 3
8 T5 m/ L, [% w% L' l. aUnlimited MegaCannon for 5 sec
# Q2 O1 |5 C6 }+ GM-Cannon O+P+Q7 D2 Z1 G8 k0 q, k m& n- }% e
M-Cannon P+Q+R
! D+ G9 @ P2 F9 A6 M) p b9 e) `1 LM-Cannon Q+R+S7 Q) P: T/ N+ x# O! q. ?# r2 E
- b( p" J" u7 ]) N1 g% q) \9 L04 Z-Punch
! d) M# Q7 u# B- o+ rUnlimited GutPunch for 5 sec* I# b+ E2 e, G8 m9 k
GutPunch B+C+D- L0 S7 d5 E5 H% i$ A+ V
GutPunch C+D+E' }* H" S/ a2 V) V0 |, Y" G
GutPunch D+E+F
3 `, E2 R4 | D9 c$ Z' o
$ t9 |5 b/ K% ^4 i05 Z-Strght
* |) h- z0 T; u" D- B7 Y& FUnlimited GutStrgt for 5 sec6 y6 u( g6 Q7 C3 R7 [- p6 F; p4 g
GutStrgt O+P+Q* z: M) h. A9 }2 j4 k. A/ ~) C0 l( \
GutStrgt P+Q+R
1 {$ K. U' p+ o! f- z' xGutStrgt Q+R+S+ ?0 h: A3 r7 K6 i
3 ^: O6 a. w% E
06 Z-Impact3 O8 T5 }2 }. K) Z
Unlimited GutImpct for 5 sec
1 K' z- G! b2 C- }GutImpact G+H+I+ T0 R& v- `8 ~& Y- C
GutImpact H+I+J9 I6 d! e; @% e/ L, m
GutImpact J+K+L
6 @: I0 {4 }1 v6 u7 \ D) ^1 Z/ l% \
$ S, d6 k( }/ u4 q07 Z-Varibl4 e5 ^6 J* J9 M+ \ y2 m
Unlimited VarSword for 5 sec
1 ]5 Z, J) i1 z1 R7 F4 PVarSwrd B+C+D
! c2 u+ @2 c9 b: D" t1 p" u3 xVarSwrd C+D+E
' x9 O) @8 t: Y# |VarSwrd D+E+F, N+ b6 I- r* ~9 e9 y- L: g
- k( h+ h* R3 o9 I" D
08 Z-Yoyo 1
) X. Z1 H8 c' T& O' i: bUnlimited Yo-Yo for 5 sec
; {0 D _' Y* E. rYo-Yo1 C+D+E* t0 y# x3 r8 L
Yo-Yo1 D+E+F
1 C7 q/ \8 c- d6 Z0 O1 ]5 J7 KYo-Yo1 E+F+G, n- M# x8 r2 O; l9 z& _5 s
9 [# x4 J# z/ Q. e
09 Z-Yoyo 2
x; `; P$ f3 B" J9 vUnlimited Yo-Yo2 for 5 sec
5 w2 }2 P" [! T1 OYo-Yo2 H+I+J' f$ n U8 v" |4 \; g7 [
Yo-Yo2 I+J+K _- P6 ]1 ?! K( N) Q. I
Yo-Yo2 J+K+L2 L, k4 o& o, Y9 j3 D. ?# Y- {1 H' w
/ a) A0 H$ _! O
10 Z-Yoyo 3
* X$ ~! m- a* r. t( JUnlimited Yo-Yo3 for 5 sec
}) ^" U) s9 R- h0 f& oYo-Yo3 M+N+O. i6 i+ S; E: H0 i F3 E- f" K
Yo-Yo3 N+O+P# V* P% ]7 K9 w V( T$ C
Yo-Yo3 O+P+Q, v8 H( h3 r% r" K! [0 F7 G
" R( I. k9 n* j$ o: n( x11 Z-Step 1+ k# p" h X4 y; x
Unlimited StepSwrd for 5 sec# I" a6 i$ f! b/ Y
StepSwrd L+M+N
% u/ w O- e+ u- ]$ yStepSwrd M+N+O
$ Y. k% Z$ ~3 S! I, v9 _StepSwrd N+O+P
9 y0 d8 p4 c, y! g2 F- L) Z' y8 Z+ L: i
12 Z-Step 28 f: X' a' u. P* h0 I
Unlimited StepCros for 5 sec
) h! l- {9 Z- M( }% x: g9 d: }8 ]StepCros P+Q+R
, ^! X+ v& E' SStepCros Q+R+S
2 U+ c. P8 T$ ]9 w7 R2 RStepCros R+S+T
, ~" F6 u8 j' D% s4 q5 y6 A5 R5 c8 X. U
13 BubSprd
. O" a" a9 u* n/ G* X' I, ~5 CAttks w/ spreading bubbles!% u0 p6 W) _" z3 I4 D! L6 Z
Bubbler C+D+E
; S# k6 q& V5 O* g6 H' BBub-V D+E+F- D; A C- `' A# I
BublSide E+F+G! q% M/ l% h' Q. |
Bubbler E + Bub-V E + BublSide E7 z/ e K4 R/ o& y0 b# m7 d
$ [3 H' }+ q( H+ L14 HeatSprd4 s/ [) c' ^% M
Attks w/ spreading fireball! \7 \ Q( b4 T
HeatShot H+I+J
4 ], ]5 s( @7 HHeat-V I+J+K1 C3 u$ p- l, Y# O/ C
HeatSide J+K+L# k9 A: S) a X. J8 X0 o
HeatShot J + Heat-V J + HeatSide J3 U" F0 S; c; h/ s# ^
) N/ o0 c- N7 L0 n7 x15 H-Burst% z; Z1 g2 t S. Z0 }7 f( t; ^
Creates a giant explosion R$ v/ y0 U4 O0 x, [+ G6 t/ M! J8 w
Spreader M+N+O
5 E/ h( A: v2 g; CSpreader N+O+P4 ]. n) v( P- W4 \7 M- k
Spreader O+P+Q; u+ O* O8 q f
/ m# }- y2 t/ I+ V# v5 p f# O
16 LifeSwrd7 [( y1 z2 H: O" o
Swings a huge 2×3 sword!8 P0 B- G' e8 G) i. [+ f
Sword E + WideSwrd E + LongSwrd E7 p" }( u9 a+ H* E0 v' N% q
Sword L + WideSwrd L + LongSwrd L
6 e- }% G9 r6 q. A* l0 U \8 OSword Y + WideSwrd Y + LongSwrd Y
9 D4 ]* v6 v+ Q; O8 O4 I0 i4 k$ i' D' C! U5 Z
17 ElemSwrd
}* T, S, w# `/ f% q: |+ vWide swrd contains 4 elemnts
" y. T2 q4 `3 Q) S& T3 ]. j' sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ l( a* D E: q0 O1 @ A5 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) ^+ W" _ i9 N- j9 A" O: [! x, L; f Y" S3 S' Z6 Q" A
18 EvilCut
7 R" r7 a* B, f! O x. s T# J: FStep up 2 & make 4 atacks: M9 l# p; }' X+ F2 x, m- ?
StepSwrd P + HeroSwrd P + StepCros P
" k: n4 u. L; @! X F
. l I8 x* b% o6 p# h' ~$ H/ m: W19 HyperRat+ e" P: ?( _% `* f' E
A giant Ratton charges!
) t, |& q& N1 j0 w- \, i+ ^Ratton1 A + Ratton2 A + Ratton3 A
) [' D& t) V# R8 |( l! V0 kRatton1 C + Ratton2 C + Ratton3 C
& ^) q: b5 N9 SRatton1 F + Ratton2 F + Ratton3 F
D2 M$ u2 D" `4 D6 j1 X4 O2 \6 U9 \# K) O& o4 }( ?
20 TimeBom +0 Y3 e4 p( Z% K& g9 r7 Q
Sets Time Bomb in enmy area
; z3 c4 M) V" `( Q7 y' K* ^# }TimeBomb J+K+L
, d9 a1 x7 G! Z% @# y+ LTimeBomb K+L+M, ^) _7 Q! G+ @- k7 N0 T% @
TimeBomb L+M+N8 {* a- E* {! x5 c
5 d6 O6 P. k. R: y9 A8 `
21 GelRain
* |$ B* p# J6 A2 N" U/ |Gel steals squares
w v4 [) h9 m7 F9 n; BMetaGel1 B+C+D" F5 p1 }" j* [$ Q- S
MetaGel2 E+F+G3 s3 v1 ^7 O3 ]6 X7 `! e" v- e
MetaGel3 S+T+U4 f" B# m( i( g; A7 r( `
. C3 J8 z0 F2 ~5 N! J. ?22 EverCrse8 r! B& U" {+ Z5 E( m
Shield chases enemies5 M6 x8 f0 L. z, N8 ^2 F- |% g! F
CrsShld1 C + CrsShld2 C + CrsShld3 C& n( a3 s6 R2 {, }+ R! S
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 W% x7 Y: W; W) S
) r1 ?1 [5 }' a8 ~+ K2 N23 MomQuake5 e: l& }, c4 Q" e0 @% Z" N
Awakens Mother Earth!; p3 ^& L+ l* ?) a
RockCube * + RockCube * + GodStone S% W6 C1 ^4 p6 Y$ M9 f; G
5 u5 I6 V% v& w# q24 PoisPhar* h8 r: T" l( c, z$ ^6 Q
Pharaoh generates poison
* R& ^* v4 G* [2 ?% fPoisMask A + PoisFace A + Anubis A
- T5 a0 z2 s8 }" ^' r: g
9 l- c7 j& @2 d* \25 BodyGrd
1 E' N) K H- j3 lBodyguard takes out enemies! y* t0 x) k: k+ c5 F; ?9 N
AntiDmg M + AntiNavi M + Muramasa M' t6 A0 M( ?0 a' Q% e1 B+ l0 M
1 a2 o" T1 N* H8 r3 v
26 500Barr
# G' g3 O3 q& t8 Y* X6 kBarrier absorbs 500HP dmg
' N" x/ w* x" B) V7 u7 O3 `Barrier E + Barr100 E + Barr200 E
- F8 ]/ S$ y- wBarrier R + Barr100 R + Barr200 R
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27 BigHeart
1 W$ w, M1 p# m& SAttacks, then heals HP!
8 E- W# [3 q" K7 F! p; G) z; C4 S: jHolyPanl R + Recov300 R + Roll R
1 a8 ?; v6 O. S, P) ^HolyPanl R + Recov300 R + RollV2 R
5 I9 h& d) W3 ~7 N# L. rHolyPanl R + Recov300 R + RollV3 R
( H5 R( u% x2 z8 a
7 g: |1 N( G" m$ R9 o28 GtsShoot7 i2 E8 f$ _) l2 l
GutsMan throws MegaMan!5 s( F( J) |) \2 Q
Guard * + DashAtk G + GutsMan G1 r' p- Z& W" Q
Guard * + DashAtk G + GutsMan2 G8 ~4 D: w( W; E' [
Guard * + DashAtk G + GutsMan3 G
, X& i/ M S5 N7 y- i) b' _. JGuard * + DashAtk G + GutsMan4 G' F0 v& m8 W% Q$ ~0 w, W
2 t! T7 @$ |6 Y: k* p; A1 C7 I3 {2 `29 DeuxHero! n8 u& h1 d: r7 A
MegaMan & ProtoMan team up!
5 V S. W: ^3 i+ H: L4 y3 @: FCustSwrd B + VarSwrd B + ProtoMan B' ~- I- ~% `& t: V: N" O/ g
CustSwrd B + VarSwrd B + ProtoMn2 B
9 y. V4 _ L1 p. n* p0 FCustSwrd B + VarSwrd B + ProtoMn3 B
5 P6 B7 O* W7 {3 }" lCustSwrd B + VarSwrd B + ProtoMn4 B% l$ u3 ?, X4 [0 R! D
* S g8 A" r: m30 2xHero* o6 h- r# A& ~* Q& n+ T
MegaMan & ProtoMan Dual atk2 m3 `; {) n2 N$ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& K$ l& A! V _ L1 K( a: G+ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* t5 F# Q8 A; d4 t' G$ r6 J# e; _! WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 D- O5 a% \# X9 E R/ Q( \( G4 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* E* t/ I7 P1 u' J/ ?* F' x/ W" a
- E% Y! ~. f! |) _
31 PrixPowr' D+ I) w: W; n9 F
3 Navis attack at once!1 X y1 A4 X# C: ~
Team1 * + Team2 * + KingMan5 K E0 f1 a2 q' y: ^# g: f+ p
Team1 * + Team2 * + MistMan5 M7 f2 n+ j/ b; D% F% Y* _
Team1 * + Team2 * + BowlMan5 B
$ j7 O* f1 J; l: d+ ~
0 k! q" p! q9 N. P7 f9 E3 z32 MstrStyl1 j" b9 {8 F+ h3 T% G
MegaMan unleashes his power- U5 G0 E3 J! Y5 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *! G! |7 g# p- M4 k
; \. c* y( F l( Z( _
StdrdChip (Part 1) Q+ ~8 W5 l3 A" ]! \7 w$ e
┌──┬────┬─┬──┬──┬───┬───────────────┐; Y* A) g5 ~: a/ T0 m1 l- @: f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 }: F$ y e) P. R5 Z; Z# y) _├──┼────┼─┼──┼──┼───┼───────────────┤1 r" u: N! w5 k8 \3 [
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! X- f" ]* Y Z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 H G0 `3 J% J o" J# l, Y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* ^: d) c9 K/ k4 ~+ p8 D8 s/ l" q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 q& i- f8 f/ H/ l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! E p0 J H7 r. e3 v
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 {5 N% P" r7 ~4 b& l│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( H* U$ E4 P* g ~( G. _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( g) [/ v/ Y5 }* e$ Q: ]/ y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) H7 L7 ^$ s5 x6 I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- D& P$ E. G( E4 Z2 ]# R1 c4 |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- L$ Z0 ~% d+ W# X4 U5 F8 s6 x2 N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! o, Q* ?" D( i: b. b
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 E3 H3 e% q: o% i' u; Q, _
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 Y5 D$ [% c {
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ p# ~: H" k" z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: P" \$ b, ^1 P│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 L# m7 R2 Q4 i9 |8 C5 T# G7 O [: b│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 `# D5 h' p" s% {
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 z" T6 H+ @+ J1 W' \8 {9 S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ `3 y" S8 G9 O. }4 P u3 F( v+ X y# u5 n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& B! T5 F; S; M% [9 t! y2 ^) s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 F2 p6 {* x. B5 u) P- L3 w! {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 ]9 p5 M3 I! s K* v) j
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 l: T& U+ A6 H' x
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 @5 j9 b7 I w8 y3 X' e# ?│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ [1 ]! p+ h' S% }$ E+ K' M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 B; T* C& I4 Q' \ m│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 p7 K) ?# f7 v- O# H│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ E9 i. F7 N: l) w3 x$ k: q* j) e. Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 C. T( l" W# h$ _. ?; v5 i! R
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) r8 o; `7 X! Q3 D, M% s│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, A+ a; K. V0 M. ]9 j, T$ \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! ?. M1 T9 L @9 T8 s* N
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 k# j" |" u9 S$ i2 m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
_* y: j& [6 g9 A$ l5 a4 w7 T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& i6 r5 ^) n, C# _│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) d+ ^7 \4 c q0 \; l- \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 x: X2 O: Z/ ^7 n│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) u6 a/ Z% _) d+ s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) K# h+ h# {* B' M& ]$ j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 T7 p" e9 U: n0 G- J/ q+ T' o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 ?& C* H) p% I4 I. [9 V% b* Y: Y9 L1 Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' b' q3 P3 w/ |5 w3 L& h; h, Q2 u. S
│44 │ShockWav│10│60 │ │* │Shock through enemies │# Z" A3 i+ ~: H! l6 p) w
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; m d2 u j7 }% P+ x* F: }│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. `5 }, w9 l' v: E0 K: I/ H; [2 S8 z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- h/ {; e/ F/ }
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% n9 J1 q. d3 Z i) R0 D! G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 e; ?$ X" h: {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: a. I' ]( y5 b# |) y; ], p5 v) u
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 D8 n! A% e1 Z5 E│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" M k& F' s0 _" w( l
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! L3 d6 S; U2 N$ W0 G: `$ { r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! S% a( g8 r) z3 i S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' {# V5 t. i8 @5 N: @' m# {
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ ~, y$ G: {% \3 z5 W* @
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 {( z9 |6 ~3 e& R/ ]5 H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 q5 k' P7 @, L8 K3 Z" o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ Z. {" x- C9 g( S! H+ E* I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 G( n* i$ u; z; M$ @
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: c6 [6 \3 T7 J% D6 n0 _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! s8 Z# x7 N$ A' U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( Z8 K7 h* q3 n6 }0 H│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 L1 I, @% A. C% d+ T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
_& e' A; ?* A! T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 j, }6 p+ q* h6 Q( l) d; f│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ m3 z! R7 g; I) ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 b$ I T5 J8 l ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │$ C" a0 X1 p! [# W" h& T4 m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 a* z( T9 n* t2 V7 D3 c│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' j1 y5 k! P0 f# Z* Z6 j. o% g- ]1 K7 @
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* v8 [. ]" T, j% h0 B3 s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- F) V# V" h" [# B0 B4 m( W; Y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, ]4 h% y7 j; L# X X5 {
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 {( k6 Z3 y0 Z D% Z3 M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! i% U+ h$ Y; {$ Y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ |( u% L1 a% B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& U+ \3 B/ S j* P
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# [+ R: \; s+ r# W# l2 t4 A+ z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 l9 ]! D8 P8 {8 l" U* Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# H+ c) e$ O" ]. e6 L( |# ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: ?' f5 q: a& o* f2 W6 h% i% }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" G3 k1 ` J0 k( L5 E1 H! W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ l9 ?1 C( \5 \# `, C+ N# J5 w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ O# Y% X1 c! q4 M, I* {
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- Q1 O3 [: q, }9 f+ E" V6 S# G) o+ M
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: t7 t; v, G5 Y" |! t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 O8 X* m6 c; R( f3 |& U) o/ h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ }9 J, C8 R$ X. k: K' K5 ]0 g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% @2 L! t! {3 Q) ~4 d" z( l( {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' a' t" J$ x) w│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- w6 @) {" [; R$ H; R7 D7 v│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, R4 n; n/ |' w* D+ d) A! F! ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; M8 F$ y5 e) n* v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 W3 X3 a/ R v$ h# G o8 w; |' b│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" v8 }/ H6 d! @, z# T5 _* |
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) S6 D! V' @" z8 K$ |4 f│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' M7 j% F ?$ U: T3 y R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 V, o# m' U" h: E; W4 m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 q* _/ f/ `! |* h6 k5 B
└──┴────┴─┴──┴──┴───┴───────────────┘
# q8 d+ [* M" s+ d: N
& ]' ]5 |, {$ n# R, R0 E, r& qStdrdChip (Part 2)
) P* w$ E0 J- H/ u! A: b┌──┬────┬─┬──┬──┬───┬───────────────┐7 j) D2 s) @" w. q
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ S8 U; W: ~1 h8 f9 M+ C
├──┼────┼─┼──┼──┼───┼───────────────┤
! T" H n. `- u* U! i2 h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 P$ a/ _3 S# X) e1 S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% p3 l* K" r) v* D1 d6 T3 _- r- H
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 k9 Z! R: H) G; @! e9 T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" z8 ~1 w) t0 N% w4 `. z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 m! p) Q+ J3 F7 Q4 C, w/ ?& d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. t% C- d" B+ l
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 b1 r/ U: v5 R│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# g) x# W: x# k% k1 N, ~│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- Q/ l% T; f6 D! {% R
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │- j2 X* y0 \1 J, Q; r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │2 o( i/ k; F: F1 }! ?* ^6 j, T- X; Y
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- c$ N2 Z0 N9 P0 r
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& B: \' Q& h5 F) a
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, M% ^/ P! f0 e( m8 n│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* Z7 L0 R; O9 k1 s. u& y% Q0 {│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: Z$ X: l z/ o N, `$ h2 x# w a
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; l/ m' D6 ~* Y$ _3 ?3 F│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. \' I# F6 a& B9 g- w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 ~, Y! _$ S& o5 Z# ~- n: F, @
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" A3 h, j4 L/ O9 I8 r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& }8 s2 G9 ?' a* T
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 M; g: o6 ?% Y" }$ ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 M/ o5 L' |2 l! }+ F( M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 b" {+ i1 Y5 z5 h0 W1 d, J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
; R7 t4 j G4 B. w. Y& o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 N" X9 b! r* @│126 │Rook │30│ │ │*** │Protects you from attacks │+ D0 _: a2 ^ c; x0 D& Y' R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ y6 L2 T9 Q- T- i. V│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) H4 O4 j& ]* U7 `" X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
; Q% y( P* Q: t4 ^$ j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
) T9 Y( X! U4 D6 y" q+ U│131 │Lance │46│130 │Wood│*** │Lances through back line │( R* N+ h( P2 @7 j4 ]* P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 q L- N* H: z! Q5 K│133 │Guard │5 │ │ │* │Repels enemy's attack │
( i7 u. F" E$ p│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 `& G; H$ J& X% P, [: d/ w
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& u- z, w9 X1 b( b! r0 s- r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; o7 t5 A+ y" `; i+ q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │, ^2 r. ]2 h; t# F1 y/ {- S; A
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; s* D6 F0 e( [3 ~2 w V│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 d6 v2 B1 e5 x% p$ j
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ r! G1 p" o, R3 M U
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 Y# F$ W. p |: d│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) S; K1 z. @2 ~ M I: h5 w│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 i* L% M0 P* O9 k! B│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' R% S! c& z8 j j6 S# v& g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( ~$ J7 T; j3 v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% [8 r: x' A5 x* q/ J3 B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 T5 S3 [( [$ ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │% T$ |3 b$ I1 m+ D% j
│149 │Recov50 │14│ │ │** │Recovers 50HP │! Q' w, `7 }1 |6 K8 f$ _; z( p% W5 ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │
. S2 i) G8 Z! g- q│151 │Recov120│35│ │ │*** │Recovers 120HP │
& I: K" u4 C! e% |1 R4 @│152 │Recov150│50│ │ │*** │Recovers 150HP │* u1 |/ A8 [/ t$ Z7 N
│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ k: ^3 Y1 P1 p; u6 d$ y, ~│154 │Recov300│80│ │ │**** │Recovers 300HP │1 M4 W; Z& `2 `; X4 n
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 L) E/ h& o0 ^( c2 {; f│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ D' Z3 A+ f8 m1 ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 i: X$ g( D0 E' C. X- }$ V│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 R) P# M& k6 V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# ]$ ?5 n$ D5 N9 c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
`) ]7 q9 b4 i% Q. Z- ?! a/ V* s│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( d# V2 m' i5 i4 h/ h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- _( e0 w/ v- s# W) s" T/ r: ]
│163 │Invis │11│ │ │*** │Invisible for a while │% t- |1 e9 ]$ m( V+ v- I3 C) F
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ E& p' }, `6 I1 x0 t4 \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. _3 P: p8 U, u6 |- }3 j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ @* Q* Z1 ?7 l" f3 `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 i6 M1 {8 r3 B1 ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 a) y$ B2 @ n! n4 v. S/ z7 a3 ~│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 B7 J* I" S! ]- P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% l/ ?, I# F& D' |! E+ P7 l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* P' F9 w! b# h9 A2 I# g! m
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 j( F3 e" S" F0 |6 i; ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 ^( c$ ]& {& e4 I│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% U8 o* n+ Q7 M8 _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 Y$ J: i3 g+ p6 S* _1 G' }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 P! R& N' _( t8 v4 w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& W& h; w" T \6 l9 e# c1 |9 V9 W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: Y' c; n! c @7 e- X$ X9 q3 L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# V% Y Y. S# c& ]2 F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 \5 U2 c5 I) c6 F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( w) r$ w6 i; ?, J
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; t8 X8 y5 J) n│183 │Hole │55│ │ │**** │Open hole to dark world │
/ B* f8 H$ ~2 s: V/ w│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 F) _' B" K* B) A1 B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ s- u) P" i( m: w X- t│186 │IceStage│20│ │ │*** │Changes all panls to ice │! @* ^$ O q) u, r/ U- q; p1 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- s9 e1 n! m* Y& V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 H* j+ i8 s* B0 R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 H3 W7 r2 B0 y% @* I│190 │Snctuary│54│ │ │**** │Change own panls to holy │" \$ v! R! ]8 J3 n
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ e- g7 x! U* v" l( W0 P# F; J
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* O/ M. L% e& e( f/ ]4 c│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) W0 Q5 q& _* A1 b" R# j" P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' X- s# Y% U% i9 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 r4 `9 D s) Y/ R5 E/ b& H7 f
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ A$ h; u- G, L8 K9 C5 K4 e4 `$ |( T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. H# t+ z& ~. s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 E; r1 T0 `, c& l
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 n& | L" t5 i' R' ~: T7 ]│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ ^$ ]3 F2 e$ s) q! E
└──┴────┴─┴──┴──┴───┴───────────────┘. r2 }/ D" m! x9 p1 R% t
# w& X. h- @6 @4 N1 j' v9 U W0 s9 V7 k$ h. X5 N* u
Mega Chip
3 F/ e, z% p0 g3 j┌──┬─────┬─┬──┬──┬───┬───────────────┐3 k; Y' Y# H6 n- j- d# z
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 C* z$ n% Z8 o/ W! M2 }
├──┼─────┼─┼──┼──┼───┼───────────────┤, s7 Y2 M0 }: m5 S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& o1 {$ b" Z- t; o* x$ R9 F+ W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% x# H1 Z$ I2 Y+ I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 @* d* m( c- x4 U1 g( T2 [
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ d- \. F: b$ z9 l6 P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 Y% ^9 e, |1 M" m( v5 F/ i$ z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* X9 u6 x0 v& R! @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 l4 k/ h6 L. [9 h│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 V" A* g4 v- x0 ~( w$ e5 r, s% Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 F- @0 P( J/ v; S
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 f$ K3 ` D H, z- y) n- M$ }│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; `7 l/ L. j0 b; Y3 x5 U6 o: [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ ^( N6 A1 {, i2 B5 Q7 R7 C; N│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 P, v6 Z7 y, c Q7 M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 A) K2 R- D$ g7 b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 ~, e" U/ X8 O$ k0 ^: g) u: T+ N7 {) }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' l8 A& I0 |. @9 A- j- N% K│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ g/ c* }3 z9 O( Y/ y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 d. d0 ~4 J9 x0 X7 S# h│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 n+ [4 l/ s. w& D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% ~3 Q& r, n* Q$ A$ R; U
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; E& d' Z9 a0 o8 D│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 S6 C; C* O# y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ K3 u# L: e8 N; ?- @* ], s+ @+ h- z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) h4 b! @/ W+ s( n/ G5 c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! n4 p) U1 B2 |/ z+ D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 S5 I4 [1 p: s6 Q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 R+ `* z- M/ ?/ ~, ~6 Z; X
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: y; E. o$ j1 D C" H$ h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" I0 v6 U4 p' Z# N3 B6 j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. u3 T7 p+ Y Q/ N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ }* j+ v8 z7 A4 X/ h. }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 f2 r- a2 ]# F. I│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 p) A( H% t! d- z- ]
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 m+ Y" ^, y1 v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" X( a9 H2 ]. O; Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& r+ K5 w9 d4 ^0 r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 f0 r, a" R% Q( d/ K+ _2 Q) y* h8 V: g, y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. [ K3 T' U1 K* d2 n1 n( R5 A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ W9 m/ _: d0 D" _) m* ?
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 Y" W: B5 U. w1 U0 i- l0 T│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 u9 V5 D) g( |7 c2 K. Y- [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' w& ?6 n3 |( K. M# N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 a, r$ G) @. E" V: \8 J│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# R% V8 w1 }# k1 ]& \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 h9 M' Q8 A9 B6 g" z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 b! p* J- b2 b: l* u4 }0 y6 @
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; I# F/ e& W- K! o; I- W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
T' x# B# c' _8 u. j, Z$ S) g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" u% W" R. S1 `5 \2 ]1 F5 U: \/ B8 \│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* K ]& H1 @' w3 v7 x: Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 j8 E( g- b I6 z. Y ~) Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 f& Q6 ?! ?( H5 Q; o7 L r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 \/ J, h0 n: Q- b
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% u. B& Z6 U/ g$ w- e" V0 c3 t' L│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 f2 V2 l$ C8 R3 l% q; b1 |# k" Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
`: f' M& ]* J% l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- v+ f* s2 S+ ^6 Y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 \( _$ [" C+ \& `1 K: ~) m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 j8 B" e6 @9 O/ }, i- J0 Z4 b│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( I! d9 n6 {% Y9 l/ F! u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 Z2 \7 \8 J! n2 E
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& m8 \, |# K7 |, @- u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 x4 V0 y! z4 ~! ?# y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* i2 B E; c7 u: T5 ^, |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% o' j$ [$ I7 ]- |# |' R6 g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% {1 e9 Z+ d: b/ N2 ^8 x# ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 i8 d9 b3 m' o. ^" b8 s│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 K' l# F; Y5 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% J! m9 A. t9 j$ y6 ?/ {2 C8 [) ^, m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 \' ~4 P$ Q( z. ^( E! l) C
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& g* J$ p& q4 X( J5 M* V! D* Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 E" t" g$ J) ?# @! s; p, W- Y& \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 g3 j7 p! \; G: S& S% I│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" w Q D7 O# Z. v- m4 N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 J3 f3 f, ]2 l+ Q3 j( x
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 @" h! s4 |* M# f; l
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* v+ l& ~1 `1 o
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% k2 v5 {9 g) t+ E# K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. a) c1 |) a& [7 V' z1 e0 n0 T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 E2 x% ~; Z4 d6 B( M8 ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 e( S% r) C& u0 q! J/ v
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! B6 E2 T, P! t3 Y- p% I│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 G. L5 {4 U, V# g6 ^2 g: B3 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! e, z# q: R! \5 R- ^: ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( s# b' Q3 b% U4 q└──┴─────┴─┴──┴──┴───┴───────────────┘- d1 @+ I) x' L' Y' ^ l& b( R% ^' y
. N8 T2 U) Q( k1 w* I
0 K5 x6 ?9 a6 w& k" g- pGigaChip (蓝版)2 f0 e- o7 O" G; ~! [ L
┌──┬─────┬─┬──┬──┬───┬───────────────┐" w' i6 ] W" T9 n5 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 F, _* i7 `8 `' C3 Y" A0 j
├──┼─────┼─┼──┼──┼───┼───────────────┤. m/ W: U" b* Y! Q* F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. E( i0 k$ \ d# t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( N( F k L6 j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ u2 o3 l. y8 l9 |" A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! W3 X4 {$ C0 c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 a9 y& r& m9 ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; |+ r; v) `; V. i% R! H- n
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" C& q+ j# M- e
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% l5 C7 U' d t# H% D( D y4 W- }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# d$ ]0 t4 P! Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" G; |: ~# Y3 s( }7 f: M O) p│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- [, E! l7 D% ]0 I- _" f6 u U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- D1 _3 J) ?, V6 ?+ u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 J- c+ g! B. Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. z0 V, g6 o5 W
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% p3 F# G9 F3 N0 o. j4 Z# a│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; E# M5 o; H( `& V/ U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 V+ k9 w# n7 H* x* r9 h( m
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, Z+ _8 t! M, X- r+ g" p│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% N# K* d* I7 ^6 s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% J q9 W% b' P% p5 T
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 W& O& t7 [9 {* q* E. n% O7 A( C. U; V5 D* j! s9 c1 w/ h; c
GigaChip (白版)(只列出与蓝版不一样的Chips)
( v, V, v9 v* L% p: p9 M4 y┌──┬─────┬─┬──┬──┬───┬───────────────┐8 |& o o) L# s4 N* d. u
│编号│名称 │MB│攻击│属性│稀有度│说明 │ u) l0 ]7 ?/ g2 a6 b
├──┼─────┼─┼──┼──┼───┼───────────────┤0 l' z: M; K- Q3 c0 f2 I6 h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. _9 Y- G/ Y' q, {( T4 t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% W! \# e0 a3 j0 f! j0 ]0 ~
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 `! k, ?" p1 f: h+ h2 [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* D2 Y m& g0 ^ z; h8 X5 s└──┴─────┴─┴──┴──┴───┴───────────────┘ |