转载请不要删除以下信息,感谢您! ( g- O+ ?' ^* W, @" A1 f1 N- o
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■● ■ NintendoWorld 站友xliz原创
1 j3 F3 \! E1 Z+ d+ ]" L' J3 l■ ●■ http://www.NewWise.com 3 D$ | z- }* F, J9 |' G' Y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ Y, c. k1 |5 H0 z* A) R
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% z8 \; q" a8 O 洛克人 EXE 3 Blue 卡片组合# H4 X: {& F+ }% W7 L l
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+ v" _; V3 F* J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, \9 r1 e+ F3 F: r. f' F0 Q0 f- N大家要看日文版的P.A.或详细攻略,点击这里吧!
2 G; w0 `" H# P- e: I4 C$ W/ I====================4 B4 c1 d! F' J8 r1 Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 A( z9 C) v0 q. C
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以下内容格式如下:
0 d( Z) A4 w! W; e9 M% Y/ A/ ~" V( s
编号 名称0 _' L/ c1 F( B8 J4 I
说明2 w9 h4 @* U/ t- {9 _
组合方法$ m% o: k* G% }$ {; J9 @2 U: f
---------------------------------
! I8 q/ A: c K* e- L; c/ t( h+ _01 Z-Connon 1* |: E' o# D5 g' j& n% W
Unlimited Cannon for 5 sec0 c. N4 A; C6 @
Cannon A+B+C
7 W2 f8 H8 Q$ x. \7 A( eCannon B+C+D) N& m- T8 I2 }1 H
Cannon C+D+E, R Z5 I2 }: A2 H) H3 g
. F3 ^& c- b# F$ j) K' T: r02 Z-Connon 22 b5 j' j" Z; d* e0 a
Unlimited HiCannon for 5 sec. o2 r+ T, g8 n& w
HiCannon H+I+J+ c7 J2 O: R l8 h
HiCannon I+J+K
- \0 s+ S! }4 a+ l5 l* `1 x- `/ tHiCannon J+K+L2 x, j/ g3 l" F! {$ p
" _- }5 s9 _. q/ R03 Z-Connon 3. M5 [1 M6 m1 M# I) O
Unlimited MegaCannon for 5 sec5 m$ G8 Z( `- f
M-Cannon O+P+Q2 N& T! z3 `" n$ ~* Q
M-Cannon P+Q+R
1 K) @( k7 y3 U% q6 s& W# o: qM-Cannon Q+R+S
8 H( a. S$ m3 {1 @9 ]' V( {2 h& |; i7 K- I0 Y6 O1 K5 `$ }
04 Z-Punch
. O" [3 Z4 K" R* R$ @Unlimited GutPunch for 5 sec. H8 s" S. X% n, e0 K9 H
GutPunch B+C+D8 j2 v$ x( ?: F8 t8 M" G
GutPunch C+D+E- w5 n+ K3 ]' x3 w) R( D2 v
GutPunch D+E+F$ C6 P. r, p8 r7 {; z# a9 z. ^$ C9 Q
1 G1 Y. l n$ {* ?6 M! V5 u05 Z-Strght& n2 ]; t- ~: S+ D# v2 o
Unlimited GutStrgt for 5 sec
6 W4 P5 ~% s1 M h) ]GutStrgt O+P+Q
8 O! m* Y! j# B' f8 [GutStrgt P+Q+R
) U% H# }" Z( |! g( }2 L/ i5 MGutStrgt Q+R+S! S0 F! U) H# H7 v( O* c3 q
' k* S/ Z, i7 k" s1 U9 I6 U9 s- J
06 Z-Impact4 H& [, Z3 \4 R0 z: T
Unlimited GutImpct for 5 sec
- @+ L6 k# G' \& \GutImpact G+H+I
2 A4 u8 P; F' M/ U. R* YGutImpact H+I+J1 K7 v% T4 u2 ^. r3 M; P
GutImpact J+K+L6 I! d) F# o& s- K2 m
; i+ h4 \( H' H$ Y! H' w07 Z-Varibl- ~2 a( C/ l5 Z* G
Unlimited VarSword for 5 sec
+ Q& q, u7 j+ A# x' QVarSwrd B+C+D! c3 R9 a) J; p% o' _
VarSwrd C+D+E2 |+ W, n6 H: j3 K) `
VarSwrd D+E+F
# x1 }# \( I9 R: ~/ t# q; u9 L5 o$ q( `; e5 ?: \, g. {
08 Z-Yoyo 1 r6 u4 v% k3 V, t
Unlimited Yo-Yo for 5 sec
2 M: U2 F) [2 ]( ^& |- cYo-Yo1 C+D+E- Y1 d* a/ A( \6 w
Yo-Yo1 D+E+F
* U) }" o% M) e5 W; ^8 MYo-Yo1 E+F+G
$ d: |7 U' u. M9 x* s0 T
& E' G3 n) N6 I; p( d/ ~2 @6 @6 j09 Z-Yoyo 2+ E$ _5 W6 U- H7 v% L* `
Unlimited Yo-Yo2 for 5 sec
1 [2 A" |" g+ \Yo-Yo2 H+I+J
2 `1 s) Z4 T/ pYo-Yo2 I+J+K
2 c8 R! c% _' _* r# D sYo-Yo2 J+K+L
3 ]' _2 f1 S9 i
# X$ `) V+ T- a1 O7 U7 E10 Z-Yoyo 3
+ [- b' R J9 H9 d: q8 yUnlimited Yo-Yo3 for 5 sec
( R$ T/ U: V: _& nYo-Yo3 M+N+O
- o2 Z# x. n) ]# R$ YYo-Yo3 N+O+P" m: s( `- [" s' X/ p$ C
Yo-Yo3 O+P+Q
$ L4 [* }7 b7 `' c) N: m9 g" }
$ Q4 b9 _- A8 u2 R11 Z-Step 1
: |0 G1 M1 \. q3 |" \' ~: M, `" SUnlimited StepSwrd for 5 sec' v( J; z& B& R$ n! K9 U! T
StepSwrd L+M+N& p, Z3 A" g/ Z
StepSwrd M+N+O
4 c6 d* z6 H$ f/ q/ wStepSwrd N+O+P9 P+ |6 l2 J7 x/ H7 Q3 G' S) _
# |: `5 g# C* b: G9 A& a: M
12 Z-Step 2/ H- Y% z( Z/ S9 q' E; S1 h& _0 l
Unlimited StepCros for 5 sec1 N" f7 k! h, T: \! `+ k6 V
StepCros P+Q+R: Q; E8 N+ o e# G; a+ S
StepCros Q+R+S
0 p. V. A* n% t* V3 TStepCros R+S+T$ X) x! g; C3 @
6 M3 `) I! T% X
13 BubSprd
& v$ P# l9 M0 RAttks w/ spreading bubbles!7 Q, `* n9 O u; Y# M# Q4 o
Bubbler C+D+E
! }/ j u3 w- k# ~Bub-V D+E+F Y+ y& }8 g- k |: O' c8 L
BublSide E+F+G
" C, s& _+ P$ eBubbler E + Bub-V E + BublSide E
: O. r: I, ? r5 z9 g
; ^* ?% B+ [7 z14 HeatSprd, d9 m) x$ u5 O
Attks w/ spreading fireball!
6 ^& i# B- o8 B# v- X* S2 E3 qHeatShot H+I+J
6 z3 U) A1 w6 |( B [Heat-V I+J+K
% m5 h9 J5 i4 bHeatSide J+K+L: Y' [0 c3 v+ I' f4 E; o4 G
HeatShot J + Heat-V J + HeatSide J! a. H( K' b* z5 M7 N5 N" v
) q# t6 g9 N. p7 v' ~' [+ {15 H-Burst3 j0 K) T& {1 o6 K3 J, X2 A. f
Creates a giant explosion
: M% {: q! N2 x5 K- dSpreader M+N+O
/ O4 X0 T/ q- z H) vSpreader N+O+P
; J% ?; ~& i0 i, f3 T7 YSpreader O+P+Q- Y/ e, J2 m% j( `0 r3 _ u# p. f
* B0 x b, V: ] y' w& s4 T. Q16 LifeSwrd
9 L- `- Y. G$ E8 C/ @( o& X+ ESwings a huge 2×3 sword!$ r9 t5 [& g, P+ l5 a) p0 Z
Sword E + WideSwrd E + LongSwrd E
. n7 i* t0 X1 H8 [6 Y' ?9 d8 nSword L + WideSwrd L + LongSwrd L
" }/ J4 ?* m! i7 X$ s, rSword Y + WideSwrd Y + LongSwrd Y
+ U+ _" k) `# x' A) ~: k; n( i0 f: g/ n- v
17 ElemSwrd
D% K/ P8 M, _: t$ i( \0 LWide swrd contains 4 elemnts0 z3 z* h$ H2 p+ j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ }" N' {4 x& k5 y) aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 i# K2 Y3 U8 V% e3 T
8 k+ p0 D8 A7 F2 I
18 EvilCut8 d7 b, p9 R, {# @. q9 k& S
Step up 2 & make 4 atacks; a( q5 q8 g: _: E3 {2 S% M
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
0 ]' i' _- l7 Y( D2 J- v; dA giant Ratton charges!0 d \( U5 v8 Y: X1 O7 N
Ratton1 A + Ratton2 A + Ratton3 A
+ P5 U( [; {/ G5 gRatton1 C + Ratton2 C + Ratton3 C" w( y6 [* g7 q
Ratton1 F + Ratton2 F + Ratton3 F: s3 x* ?0 A# D/ X; |6 b5 [
9 [* h, w$ \! _5 T D( b1 X20 TimeBom +
$ ? Z/ T; q- E7 [3 U4 N0 ?5 uSets Time Bomb in enmy area
. p9 F8 y* K- P3 \) iTimeBomb J+K+L- T) S5 I& w# d5 R) I2 ^
TimeBomb K+L+M
* _" U: V! q3 Z1 ?$ RTimeBomb L+M+N
& W6 T# U# } A# P7 |3 k" m
. P" M5 Z+ A L( R21 GelRain9 m0 Z& } A( ?% w
Gel steals squares
; X P9 o' ]# w# X+ E) rMetaGel1 B+C+D
9 b R' o. O+ qMetaGel2 E+F+G
+ `: Q- H. q8 z6 J" |: y2 rMetaGel3 S+T+U
# }( ^+ ^8 |- m% }8 {6 J! _
9 Z& @! z: u! e) l, D3 u' T( q. r22 EverCrse
: Y% |" N, O5 Y- h0 cShield chases enemies* ?5 C- p. i8 G
CrsShld1 C + CrsShld2 C + CrsShld3 C
: y* j5 x* d8 S& YCrsShld1 L + CrsShld2 L + CrsShld3 L
) T* A8 p( O( v% h$ M* M; v6 [# A( J/ i* R& S( L: q
23 MomQuake
% o8 J& o# D: `2 K; @6 u; m. tAwakens Mother Earth!' x, g+ A3 @2 q: R3 `- \
RockCube * + RockCube * + GodStone S- r X4 X# |' D, K! f
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24 PoisPhar, Z. n) F0 E8 L. P+ x0 |( U
Pharaoh generates poison
* w9 Z, S, Y' T+ I' C( n) L% p5 UPoisMask A + PoisFace A + Anubis A, ^! p7 ?( ~0 s. V; C6 a
2 }$ }* b- f8 H" q25 BodyGrd
! z: t9 V% q+ @. s8 kBodyguard takes out enemies4 f) v- m' X) a* k
AntiDmg M + AntiNavi M + Muramasa M& N# z% Z: F& W! m2 u: }$ ~
/ M3 a* ~2 x2 ^% A$ {
26 500Barr3 }: y' f; n4 J8 e! F
Barrier absorbs 500HP dmg
- }2 Q# D7 w3 ~$ c- V" sBarrier E + Barr100 E + Barr200 E
, l# r2 X; G: |- i' gBarrier R + Barr100 R + Barr200 R
3 [# X! P2 r' ~2 d, U- F0 j) V
) y. C: K( d3 y' t* m27 BigHeart
+ o P) S2 m# QAttacks, then heals HP!' ], A5 u; q+ a' E, K
HolyPanl R + Recov300 R + Roll R" v7 z% R& c6 Z' s$ n, g4 S' g
HolyPanl R + Recov300 R + RollV2 R0 h# V) A, b! e: d3 r
HolyPanl R + Recov300 R + RollV3 R
: L K. T4 p5 z5 K+ n1 H: e1 O3 a4 s G; I5 F* G
28 GtsShoot& t3 |6 M/ A; O/ e) K
GutsMan throws MegaMan!
- Q" z' X. @: ~: T/ J6 c3 r( @* \, w2 EGuard * + DashAtk G + GutsMan G9 |: g7 y4 H: j! z
Guard * + DashAtk G + GutsMan2 G2 j$ V7 r6 c( s8 b+ v ]
Guard * + DashAtk G + GutsMan3 G, b9 h$ \/ q7 r# |, A
Guard * + DashAtk G + GutsMan4 G2 d' ]' U& o9 u
4 p. c$ O* y# c* U0 _
29 DeuxHero1 n B' s+ a3 ]+ O" `! w0 E* ^
MegaMan & ProtoMan team up!6 b. _& M7 T+ r' |' q. K) s8 r
CustSwrd B + VarSwrd B + ProtoMan B
; W; f( q1 `# I' yCustSwrd B + VarSwrd B + ProtoMn2 B
" e9 T3 O( d- ^) B; dCustSwrd B + VarSwrd B + ProtoMn3 B
3 m" H9 O! v/ @8 R. N1 }# t7 KCustSwrd B + VarSwrd B + ProtoMn4 B
$ @) P$ M8 d5 g: H1 E l/ c3 i+ z" p
8 n1 B7 u! y" Y30 2xHero d: B) `, X" i$ |: O P
MegaMan & ProtoMan Dual atk
# M7 f# ]; Y4 `4 nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
O( T9 r2 y5 H" F, \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 j, M) m& @) ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 V# P/ I& M' l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) R6 L3 k1 j3 q% g( r; m
! c4 ?: ~' C6 h6 Y- a6 h1 ]31 PrixPowr
9 @3 h( P5 x% ~: `$ n9 x2 `" ~3 Navis attack at once!+ O U' g, X' f) y6 _3 v# K
Team1 * + Team2 * + KingMan5 K
& q8 G2 b+ q& a* }$ o# G8 O2 P+ |Team1 * + Team2 * + MistMan5 M P8 b5 o" l& N5 {' Z; L
Team1 * + Team2 * + BowlMan5 B. a* f1 y. x& Y& F( L" F3 [2 [
+ }' W# w3 W. s% n k: o7 N8 J
32 MstrStyl
* I! j, V9 `- K0 ]- PMegaMan unleashes his power
& x; K1 J3 B& ?8 |2 [* HSalamndr * + Fountain * + Bolt * + GaiaBlad *
& s# c0 D4 W* a1 B o' |* r" n2 F1 o( Z6 |7 K
StdrdChip (Part 1)4 ~- @+ @) I; k) e
┌──┬────┬─┬──┬──┬───┬───────────────┐
) R8 F6 H" E' c0 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
) j4 U, J8 L \& V├──┼────┼─┼──┼──┼───┼───────────────┤
; S; ]2 i3 m" x C% Q% ?' D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; z- s9 O- P/ f' t+ @- e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. @! X& B. `# q- g+ m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 g6 |, |, v% x$ P
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: K' L/ i Z, l6 G+ ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 Y7 {, k" X) r \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* V, g* |0 l& R4 z8 ^, L
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 {# h8 F m8 Q% ?. D" x! d3 q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 _6 Q. E: c6 ^: c# ^3 B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# _$ d" G0 @2 f2 ~/ w7 L& F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) G6 W: @, V/ ?' _9 k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
f6 g0 w9 h8 d5 M# [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& X, l4 ~. h4 }) c9 S) S
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ }8 N8 H1 N; ~; U. q2 _│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 v9 h2 O9 w0 [" N" F+ ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 S* F" M& G4 `, {1 O' x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' p. [( }0 r: d8 H2 I* X
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ B" s T% I- I1 K5 {- h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' u3 j$ I$ h# T: X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* o5 W9 p! E7 |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. U$ g- M! W. L- d: I" {
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- U: n1 B* B6 q5 Q% J$ v" z+ Y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; O: Z g w; q- K2 `0 `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' ]* x5 O! i" O4 Y/ v% J4 l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, Z* }, R) X/ J& z" t0 r4 o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) c w! }, a4 H; C2 m: ?% J
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( T. {. N; K8 K8 {/ m9 ?│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% |7 Y, l( \9 F- }, P# m4 y1 Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 I6 Q' x3 [. |& P) I" b7 q0 ~1 x│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ a9 G$ W; ~- N, W- k) `, i$ D% F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 ]4 x" v: j) n$ _' U7 z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; w7 w1 o0 `! U9 X/ i! @+ J. L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) i, {9 H+ [4 f" }! v, J4 B1 W# @" G
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 V9 e3 {6 {9 Q( F0 y5 [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 h& F# q' b: @) W; x2 O& A1 o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 L+ s- t5 V/ |' K: v4 c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* I0 H0 D0 | G$ s q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( T7 c* @% W* O! g& P# E2 ^
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# C* Y+ }/ E# q' e+ [. e, ~" v V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 u8 F6 z% p- B6 x6 c
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) j3 G! H, Z: n/ U4 `: G3 k S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 `4 S& Z) a. ^+ y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& Z( D6 x0 ~9 D' {/ @, X8 X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │; f: B1 Y, D9 y, ~: V, u" v
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 j) t/ |' Y, x
│45 │SonicWav│26│80 │ │** │Shock through enemies │
( {* @4 v3 a# K, Q/ t& c│46 │DynaWave│42│100 │ │*** │Shock through enemies │" P! p& Y" P" ` n* @3 h7 W% A
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
d- k) F/ d6 k+ s" R│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 U: i6 y; e* s2 u0 ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 l9 ]2 j) Q) L: l* w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& ^8 A6 d5 D2 V- ]) h. c4 H z│51 │DashAtk │11│90 │ │* │Dash through enemies! │* V0 b- t# `9 T+ z' t- \/ i1 e
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' |6 O2 e8 A+ L+ d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 \5 [/ D J2 w8 w( a6 ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ \# m: o7 ^+ J3 c! A0 |6 Y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; k) v9 E' z; I& f/ d
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' r+ E! a* i9 R* W│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( c5 V8 J" m( a
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ |8 d- b+ d% v8 K8 p, U│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- Y7 B+ w& F, B# E- U. s9 ]" W( t% o│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. T; M, H/ R9 r; N4 ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 E5 j; y( u a4 ^; [, W
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 m$ f5 Y5 V) z% f+ B) K│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: z8 j5 E4 w, K: p1 A
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 f; O9 P5 R' D" g1 y* `& \
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) N! K y: B5 h" e
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& t; e, T( d; z+ Q3 g- R( p│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ Q4 G X0 t! d* X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! q$ @: A- O- ^* n) y5 f! G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 Q* H+ e! A' _0 Y) G4 T│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# G: y \8 ^* X. l# u0 S
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& M8 c! U" L. E) ?
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# h* X- f. q( g9 @) Z! `6 A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ j+ }% t+ [) y x# l c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 i2 I5 w, \; r* u4 S9 u- j4 E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) K. W7 ^: p+ @% I* z( c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' P6 r2 l, z, L% o
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: a5 z' u: n$ r
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ u5 ]+ s$ M0 e2 S8 L8 e│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# T; o' d; A' S0 @0 u8 r
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 b4 l. c& D! j* d/ [3 R& s" p│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ d+ f/ `: K8 Z8 S/ X9 Q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 m$ W* h3 k+ R; w/ P
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 R$ |5 C# M" _! B" n( Q; z4 G B" W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' O! V5 \5 G0 ]4 P) |8 R: ^
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 n1 ?' E( \2 T) }% V
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ Z) m4 O0 B$ n! A8 @) W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 Y9 G+ y6 }% q1 Q! Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
^8 ~7 ]7 @( j% e8 s" k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ u2 z# i: L: ~1 l
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ h2 P( W/ `8 @3 Z
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 q; o) N" S4 H8 A2 o
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, C7 ^, f }5 o+ r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- J' C) D) P2 \8 U1 j* I' t1 X4 [/ g& I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& z3 f- @4 ^9 j│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 m0 z" |, ~) W/ i: B" o) U+ y) U
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, p) s; L6 q* m+ T* t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, z- k: e1 [4 F+ J: l) ^
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; J9 h8 _' K) Q2 k! c+ ]0 X5 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ W. ]! C, p6 D$ l/ Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( G; a# O+ x( t! j2 _& ?! I8 A: U└──┴────┴─┴──┴──┴───┴───────────────┘3 v# `$ x7 E+ s5 T! p" o* I" \; c
) T/ S5 G7 a/ B5 n6 |- d- y3 e/ jStdrdChip (Part 2) U5 A t$ `) R; }0 d8 |% j- b$ S
┌──┬────┬─┬──┬──┬───┬───────────────┐- Z- a y' n/ E: [9 o8 _5 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 W3 G, m5 W, I, _7 M
├──┼────┼─┼──┼──┼───┼───────────────┤
! u2 p" [, G: L' Y$ m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 {4 W) m; G7 J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 ^/ }" B! }# T" U0 U│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; a: i8 }( N M" `9 K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 b+ J- B' E/ V( a) F. Z- j. }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
4 ^% E3 s( |7 k. `0 A4 t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" l2 j3 N" {5 T! m6 I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 Y1 x3 T% N2 m4 K. u│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; V& Z: D2 k7 \3 S# E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ B6 n! c' t, k" H( ]% ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ J# j6 M. {2 b2 s7 J6 r. F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. [% V) R8 t7 S7 V( S3 u$ O* G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 b# l s$ j& T, k/ I9 u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
, @+ o0 c0 R* l3 ^4 A% ~) Z5 I│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 ^. x1 Y% K7 J7 b│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: [+ ?8 ~9 Z* n f: c5 f0 S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 V7 y: ~1 f: K& r! j
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. W D- I K; P
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 Z/ u& l/ [7 q9 ~5 O n. }
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 Y9 q4 K% X- F- K1 ~9 T. A7 O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( U; @ b& H0 J) I. p X1 S. X" U
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% P8 C9 _- X6 o6 u G) ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, l6 m: e$ a2 B: l# U* t% G│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ ?2 C3 \" ?4 r/ ~' V/ l, T
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; o" B& ^6 m; @, r; q; k│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! U% @+ @8 O( O3 ?$ a. E│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; l9 B* R J2 |8 \0 [4 R) d│126 │Rook │30│ │ │*** │Protects you from attacks │
2 }8 f9 \. g4 E" v) h' w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 P3 T0 O$ R% C7 e
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ V% e. Z S9 a& z% W5 E: P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 y. d: k& F; K: j: k/ u) L6 d" `
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ f6 `. x6 e8 j2 v' Z; W4 s% W- b
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 z2 q; N# r9 V; U' r# @8 G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 O7 c1 |6 F0 U B3 O
│133 │Guard │5 │ │ │* │Repels enemy's attack │# [% A d0 P% s: ]& P2 m
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: A7 d6 y" c& D" o
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 s+ T) }$ X. a# w5 H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( \2 t- W s' S9 ]$ w; w
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: w2 a6 z$ B2 Q0 ]3 G% b; D) e B│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# W3 W/ ~+ P4 z8 Q1 _+ @. P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 f# |' C2 ~1 D2 p5 g, J4 O│140 │RockCube│9 │ │ │* │Places a rock cube in front │* b: |8 D9 N. D$ F) B0 Q" z, ]) r* F+ V
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ K% l6 Z9 Y# k9 T9 _$ T# R# ?7 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! P/ v( W& G F; H! A' A: \9 C+ s│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 C" @/ f* i/ K│144 │Fanfare │32│ │ │*** │Take no damage for a while │) v+ J7 H' E9 r* O, S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 X0 ~( z- F. t/ P4 ?- E* e; M4 i│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. m/ G1 K- `) N8 `3 W. p) E2 F│147 │Recov10 │5 │ │ │* │Recovers 10HP │' |) ~6 T2 ^3 N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │; w% H3 H& i2 }) ^+ }+ s6 K
│149 │Recov50 │14│ │ │** │Recovers 50HP │
' I5 I- V4 B7 G" U│150 │Recov80 │20│ │ │** │Recovers 80HP │; K' q6 W6 x! P& |6 w
│151 │Recov120│35│ │ │*** │Recovers 120HP │
" N" e* p! F3 D3 W│152 │Recov150│50│ │ │*** │Recovers 150HP │7 K# k! g) f$ R, \
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, h# c ?2 b& p! s! R│154 │Recov300│80│ │ │**** │Recovers 300HP │5 v+ V# K2 G- I$ j5 D, C8 F! p7 c& m
│155 │Repair │8 │ │ │* │Fix your area's panels │
( H7 G' I: B) I, N2 Q9 J* P' A( `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 V5 H4 i0 }, h( H│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 i1 @! H4 R% ~% B5 i5 ^- p6 _' |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │* ~$ C' Q! p* ?* i+ n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 S6 m. s3 V; u! r% o9 i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 Z2 u* W# h! v* K) K│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) C9 b2 U9 r0 k* u│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ M1 g; F& x" E) s9 S& u$ E
│163 │Invis │11│ │ │*** │Invisible for a while │
) O% q7 |6 B+ I3 C+ i2 `& x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; Y& f# c0 w. Z6 q) H. C# L, e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 q, x5 M& F' b) t
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% g* P& u s, y8 K
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │: W \; J+ I0 x' I/ r
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* t W" Q2 W8 d ]; M│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 n \( c- O! ^8 C' f" M) Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! B5 }& c& V8 h& h& v/ V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 p* B$ x$ M/ m; R: o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* m- u' J4 N$ w1 ~6 Q4 k- q7 G│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 z$ @5 a; I0 Q' }( D$ @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 ^3 c* Z: L+ }; r5 S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: \, M( i$ I6 S" a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 g) @2 j, S) A& [; a
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 o) b" m0 \- x! Q- p
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- v& D* i7 E& c, P# q: I" V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 u5 o$ s- t/ i# J6 ]3 j! A" ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, I( l G$ u2 K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' i/ l* ^9 u2 U2 A, n$ O│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 Q& X$ ?* b+ W, j) {6 M│183 │Hole │55│ │ │**** │Open hole to dark world │9 |& M- l2 e) Y4 N
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! e) x$ {/ q' p7 V│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! a& {! R9 Q# q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ d' \! f7 t# ^' K+ U4 `
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 g1 {6 T9 B1 Y4 q, L# t
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 Z6 g% k$ P ^& O5 I4 `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- ?* E" W! ^7 }5 x6 [5 f0 S
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ x0 J' d9 J; x+ y$ z5 @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 p1 _. {& P" j. w O
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- u4 G4 Z, D- W( x3 q/ m7 p# k8 j+ g! K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' y; L* ~1 K9 H$ K│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 a+ c! f/ n5 {6 H9 b0 o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ C l7 [, I5 z+ e" ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ ^) J; e+ ^; @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* c2 L, ?6 m& D) w# D) j
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# y6 W! O* z# A+ q4 e0 ^0 j" v' C$ B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) ~' {% `5 u+ N
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 I- B8 Z# S* v$ b' ~: F2 C& i└──┴────┴─┴──┴──┴───┴───────────────┘ j' {8 R+ B- q. ~
- Q# Y6 @5 ~/ Y5 t) k: u/ a
3 Y* S" o$ R% A m4 o
Mega Chip
. D: e. f& ^) R+ Q) w┌──┬─────┬─┬──┬──┬───┬───────────────┐( d6 s& C0 X3 o" q: ~/ d5 a+ W
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 J* |3 P4 f. G4 q& r# u( _( |' Y" C
├──┼─────┼─┼──┼──┼───┼───────────────┤2 w- N6 _' x6 Z4 U$ O7 m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ J* ]7 d O' |6 {& K│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 ~& h2 `3 t8 m- Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, d& {3 R2 B. [7 i( P│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 B" f5 K8 F# ]) L0 o k d$ v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 |" Z7 `$ c3 U# t8 H& F
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( S8 C5 T: B/ \% ^1 [│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 y. @, T* k% ~ I* F4 y) l5 u│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" f, J2 Z% I: {1 y8 K/ E9 \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) {4 R- L1 ~/ b* _/ q) t* Y: j8 o│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ i8 O6 i0 ~) |5 r3 Z% J2 ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# F3 z) o! x! H F) ?7 r│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 G3 |( z9 q6 Z# L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( Y4 Q: k; a" F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 i) X6 `1 ^, ~) d! I& c* X
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ T9 ^6 F! Q4 I; q3 H" Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 e' f4 T* }/ O# n. j' m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. F: y2 L1 e6 B; C
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) m8 A0 o: z, g! i! u* [) W$ ?
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ |! s5 [' l0 N* h4 m! Y4 j u│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, a" @' W# O( T6 U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 H# {! t1 [$ m+ i/ z, ~6 w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- m7 j4 S; s% z6 S
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 U% n+ D: ^9 @1 l: d( V' L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. W# W" `2 ] j- B│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; o; w( K: m" W9 b6 R* p. w; ]4 H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* O% q1 \% x: b5 i│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 ?: C* t( `! p. L8 q$ F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 ^" S, U" f+ l0 G0 T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 B9 ?0 V( _7 ?& T& N+ a│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' |. ]1 D V5 _! o
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ v, P2 S0 _: x, y0 [- P5 K" P; v
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% |6 C2 M t. u. u4 ^, H
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 ?' W; A; P9 h│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; R: x5 ]2 I$ \2 o) k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: X4 S% _7 t/ T% y$ y0 t4 M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 ~8 S- b2 G. k9 {" s* f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 c% w* y3 K; ^/ `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ |# N- t3 q- K4 g4 Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- r1 z% A$ Y! C3 l3 e2 v- r! s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. {* k: u4 l$ S/ {: m6 a
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ u# \% a8 T% \7 k/ T│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 `" o0 c* C" {: Y3 q I& y8 l1 u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, o% H+ L1 C5 J9 S& l3 P& G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 a/ T: B: S& @; D6 e$ n- Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) [ M* Q/ m6 u# j+ ^& b5 E│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 r3 ]5 W; k; t! x, F8 H│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 D9 q! l0 Y2 }* t│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* F/ I R0 z! `) l/ Z9 q3 S/ o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 N+ H, ~5 I+ G! d I. p│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 T0 y. Q* [8 o, p( g- C* |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. l( S1 l6 ~3 L: c; m1 W$ k" | A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" J( ]7 I, j7 c( d" G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" P2 i% h! [6 {2 P- g/ \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) _9 H( I5 i8 K* X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 w6 ^& u0 N7 j! I1 e6 s3 K+ V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* R9 B. _: Y9 v. v7 ~6 f$ Z( A9 _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. \6 m' `! l+ x/ |! O2 b6 t5 P7 L) V$ q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 k" ]4 p- J; n% U" q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ H7 Z& T1 w0 |* \+ \, r4 L│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 O; f' P5 q. z5 E6 V
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 G8 A6 L) Z1 A2 r$ O/ Y6 R* c
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 g! t! V' ~4 g1 C8 i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 D, d- o1 _$ \/ w7 l. a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" k$ h. x/ E' f/ n1 A3 O, c# D
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% r) a" Z( ], A1 ~, ~: @│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' b7 w; i& u) w ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 [# J7 b2 K" Q. T! ~7 r$ i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 Q# r$ ^7 C: e g$ I
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# b# p5 n" e) d│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ g, W+ i2 U) M. c9 ]* Q) G
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# f' ] u6 {3 h3 c) p. c' ^│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 P4 Y, E3 K! G) z6 x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; d) i1 q0 {1 C4 x1 a H) O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 t$ `, I$ P7 ]│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ B- T6 c8 E3 V8 a/ x' d. c
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! [5 v2 H& @3 Z$ N# t4 N5 J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ B* R9 \1 C+ k4 Q0 G5 V4 M7 W* G+ N
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 b4 P ?, e" e' o% ?│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 C7 _, U7 p; b O* U5 w│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! }) V9 H: U2 M" P" A3 \) m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 |$ g9 s8 H2 \$ ^% ~8 k$ Z3 b6 {
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" [! l! S# R: u! ?/ k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 x/ h1 W7 T7 q- i' \! m1 l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( j+ y& `( r0 `, ^" o8 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( p6 E) n0 o) z4 e, T
└──┴─────┴─┴──┴──┴───┴───────────────┘& ]6 ` r: X6 q! P B2 p
8 I& |/ D q2 { `
+ J3 Z) q; N8 p
GigaChip (蓝版)/ l5 h5 {% v1 P" e# p( j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% Z8 H' ~- U j: ?│编号│名称 │MB│攻击│属性│稀有度│说明 │# I* x! | d" J& r
├──┼─────┼─┼──┼──┼───┼───────────────┤
' `/ j: U! A( J! C# c2 ^7 t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 K0 Q4 N2 @0 U9 P) m: x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ K- U; }" p( ~: M5 |
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: `" X* y+ a, a5 L2 V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
0 s& i9 ]# ^/ Z/ Z5 }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 C( A3 q6 i+ k; i& Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- {( I/ M5 T e; l
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' o6 t" C$ d/ V$ \+ s+ X0 p& F" ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& C+ \5 m& i0 T
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; r# j) s0 N3 D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 N; w1 m6 m$ Y6 ~ z! V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 V( G! ^/ t9 M K& R# w U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! P+ U& H9 b# N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" d B G& n: Z/ v. D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% r+ }+ Z) O( J0 f# H1 k' i, c6 E# H│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- ^) }! `$ ~* A. Y( N
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ p5 N: p/ c1 v; o2 c8 `! g+ \│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' W8 ^% t5 V) A4 n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, L [) u; s* j. W* D- h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 n N# i% m' G3 i& }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ n9 z, e/ f$ K% Q* b└──┴─────┴─┴──┴──┴───┴───────────────┘
) c6 t' r4 n2 l* z/ ^! Q: U* M4 S3 x! y
GigaChip (白版)(只列出与蓝版不一样的Chips)2 G! z9 |: }, ^" G v0 P2 }6 b5 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐! X$ K6 s7 ^2 J8 N# }+ h- i
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ n4 L4 {. q: G. x
├──┼─────┼─┼──┼──┼───┼───────────────┤
: ]) j, x9 S# H; L9 U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ O3 l0 j( P, ^) X( v: I) ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! i# f: r0 K" r6 X/ C│4 │Balance │60│ │ │***** │Both Hp reduced by half │" l6 P9 q6 g6 }$ j. M/ ?* @" N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, Q" T5 @3 n$ A$ Q6 U0 m* z1 r3 l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |