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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ U/ Z( ]. V! m% {+ F$ J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 d- N/ H( I) g1 W' X. D1 U5 y■● ■  NintendoWorld    站友xliz原创" n. c% ?/ o$ [3 h
■ ●■    http://www.NewWise.com
2 M) L5 G; J- L6 V■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 S0 A* p0 _3 l  D
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           洛克人 EXE 3 Blue 卡片组合) f; i/ t4 r" O
# b1 D4 s2 x; D/ `8 j, u, f; b

6 L4 ]% O0 j* X6 z' k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% e5 m% s: |4 l0 {: n6 u6 B! f
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================" U9 l7 `6 U7 \( S7 m  |& Y- V0 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 b/ m0 a4 h+ b' _
% q1 m( ]- H5 x+ L以下内容格式如下:, r: X0 ]9 p) O3 F

* E' r: t% x: X& }7 M编号    名称
, \- w5 }* h' ]7 m1 |' A: L4 C  `# J说明6 |) z& i: U# \2 \
组合方法
" y( s" l0 l+ \% D---------------------------------
, q) |* L8 E, h9 s8 z" h01    Z-Connon 11 c  r3 l; u1 o/ J& G
Unlimited Cannon for 5 sec+ ~$ w& S$ N2 b, T, h- v
Cannon A+B+C
. r* {( m# z" r$ fCannon B+C+D
1 r: M/ o% ^# R+ T8 h% j/ a4 W1 yCannon C+D+E
: U: f. U" O* W2 {
( g( r/ `0 y6 N0 L4 O02    Z-Connon 2
$ z* Y* I/ |9 H: u- mUnlimited HiCannon for 5 sec) J5 Y  Q) t7 I1 t
HiCannon H+I+J* \5 ^/ ?1 Q' `, W# f  o
HiCannon I+J+K
$ b; n, p8 R# I+ b8 r1 EHiCannon J+K+L4 ~6 n% u$ ~' ?6 F' R* \
+ C) y: s5 y3 R) K5 t; g9 Z
03    Z-Connon 3
) w" G+ t* ~# Y! wUnlimited MegaCannon for 5 sec
* L& g, w" H+ g; u, g  RM-Cannon O+P+Q
0 a. g" H, E( c" BM-Cannon P+Q+R
9 Z3 N5 \) v6 i- jM-Cannon Q+R+S
3 S! K9 w9 u9 \7 }/ p
& ], j4 I# ]7 S* D04    Z-Punch
! d! M9 r. N% S7 W( ?" s4 q2 qUnlimited GutPunch for 5 sec
+ i  i, w  ~" `/ }) j% C; p( KGutPunch B+C+D# W" ?- O- V5 h5 V
GutPunch C+D+E! Y8 N/ \: Q% a2 b- O
GutPunch D+E+F* Q- s" W  G, i
9 H" v4 K5 G% `3 |& X# |) i
05    Z-Strght- v. }. t& {* Y4 T: H* `( G/ T
Unlimited GutStrgt for 5 sec4 G/ Z9 }$ |( [+ b
GutStrgt O+P+Q
& I$ V1 l% H* _  h: XGutStrgt P+Q+R1 m; X9 W0 G: D/ o* j- }
GutStrgt Q+R+S
0 ?) T) L& f9 m9 b2 c  h5 D
& q: f! l* t( |% o8 b  ]7 P06    Z-Impact7 J1 G9 r( T; a
Unlimited GutImpct for 5 sec4 Q' z" ~* u1 [. \6 g' l+ c
GutImpact G+H+I9 S" ?; C2 G: G0 a+ ]
GutImpact H+I+J
# ]" P( v, ~, s! U9 KGutImpact J+K+L4 `7 ?! d  D+ G2 a
. }, Y; k5 `; H( h# F
07    Z-Varibl9 u; z1 I! F7 z
Unlimited VarSword for 5 sec+ ~7 Y0 n& h/ X( ?2 k3 j
VarSwrd B+C+D8 M- g# ]  R" |' a$ n* x1 B& x7 i9 d
VarSwrd C+D+E! @: m  M+ X: |4 a- F
VarSwrd D+E+F
$ `) N6 A; v6 d1 _1 J, N5 w- S0 _  N; p& {( _5 G2 I
08    Z-Yoyo 1
: P9 H% S/ X3 a0 l( v( s6 q) yUnlimited Yo-Yo for 5 sec
  N1 h" l# T; m+ S4 |3 lYo-Yo1 C+D+E
: v* v. H- u) E9 a6 Z6 M2 KYo-Yo1 D+E+F
9 _' B2 M+ z% K& a4 OYo-Yo1 E+F+G
% A9 e  x& i- V# H* s# h, ^4 j: A1 h1 e* H
09    Z-Yoyo 2
$ C. X  Q& @  f# |7 x6 I: gUnlimited Yo-Yo2 for 5 sec
& J+ x8 i1 [& FYo-Yo2 H+I+J
0 |' F" l( R" Q/ \Yo-Yo2 I+J+K
( r* W1 t& y9 u0 A" J# _1 NYo-Yo2 J+K+L
6 L3 x% J/ n4 U; L  j( P1 ?# B" p6 u/ v# m
10    Z-Yoyo 3
0 ]1 [, V; C! ^! EUnlimited Yo-Yo3 for 5 sec2 i/ e  ]- p; Z. {
Yo-Yo3 M+N+O
- D: Y$ P; r; E; dYo-Yo3 N+O+P
' A8 S5 _8 @* o: N* K$ C3 jYo-Yo3 O+P+Q' t7 f* S% L$ b
1 D3 ~/ ^' m' {
11    Z-Step 1
1 y7 G" M9 h; T4 SUnlimited StepSwrd for 5 sec
# g' u. L$ _8 H- R& L+ N9 \StepSwrd L+M+N3 Y3 D6 x  q& d5 u6 M; Z' S
StepSwrd M+N+O
. e; }, R# @+ r1 Q" @. ]StepSwrd N+O+P8 Q) W' J/ V+ y7 @/ g1 o

: L& R5 s9 F6 r! l. Z: t12    Z-Step 2! E: _9 z2 w. R. j; _* F6 y2 [6 K
Unlimited StepCros for 5 sec
1 }- a, u7 c' h+ ]$ ~/ b6 CStepCros P+Q+R* \8 g: d% F+ K& s
StepCros Q+R+S
- Q1 g) H6 j. S& t9 LStepCros R+S+T
! x+ \: ]" U" K# ^. `/ Y9 ^: ?7 X" u) f, s+ f) {! y4 M2 `
13    BubSprd
& O( d; S5 C9 ?8 Q) ^1 ^Attks w/ spreading bubbles!
. s& \: [, e! L% l) j: Q2 I4 I; ^% kBubbler  C+D+E* y) @3 G3 @; b7 Q+ \/ g
Bub-V    D+E+F; W/ ]% Z* K0 q( ^/ K/ ^
BublSide E+F+G
+ t2 z$ T1 Q: ?+ ]Bubbler E + Bub-V E + BublSide E' S7 k# D; n% Z

6 x" O5 Y) Y  F) T14    HeatSprd
4 V# l/ n+ p3 Q  P6 ]Attks w/ spreading fireball!& Z: O0 h/ f9 R6 C& v
HeatShot H+I+J
6 b1 ~5 _6 B1 ZHeat-V   I+J+K
# Z% M6 K" W: M5 O  DHeatSide J+K+L
+ F: g, g6 U- I! i+ fHeatShot J + Heat-V J + HeatSide J
6 ]. j2 e5 d2 g- D' X1 j/ E
* y+ y9 L& H. W15    H-Burst8 N9 v8 J3 R0 E# j+ x/ R
Creates a giant explosion0 m) S3 S+ P. R
Spreader M+N+O7 r6 P3 k4 u. `1 O# U
Spreader N+O+P: f2 G1 K. |; |5 R6 x
Spreader O+P+Q
! A& q1 x. a/ C4 M7 Z8 g
5 F1 b" }" t) u0 m6 P3 T/ i  q16    LifeSwrd
. f) I5 i1 ^) z9 N& gSwings a huge 2×3 sword!
; Q+ n7 C1 v. X  _' qSword E + WideSwrd E + LongSwrd E( V* X! a  ^; I
Sword L + WideSwrd L + LongSwrd L
9 W: p0 P5 ]9 O0 {3 ASword Y + WideSwrd Y + LongSwrd Y7 p+ F7 i* ]) s, q) U* F7 P5 i- [
4 Y3 f/ r8 p& W: [. m% m$ ?2 f; I
17    ElemSwrd
7 C: \$ {) {) a* PWide swrd contains 4 elemnts; j  \1 r, k; A# u. ?8 o1 `
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, V5 S0 C3 e. w9 k# PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* U( J# J9 d5 ?
. ~9 K1 W# F% Q: m$ `18    EvilCut3 h! g1 Z5 F4 C1 [0 M4 N/ s
Step up 2 & make 4 atacks/ ?( h1 x4 p3 s* R
StepSwrd P + HeroSwrd P + StepCros P
  U! B3 m& ~- M$ |' x
, h2 C% [* V' ~% g& L  B8 |19    HyperRat
' Y$ g* \' }( v: p) a4 t& WA giant Ratton charges!, k, a5 s; l, n% A
Ratton1 A + Ratton2 A + Ratton3 A6 m9 x: X- k& y" ^6 l
Ratton1 C + Ratton2 C + Ratton3 C
0 @6 g! q3 L9 B' k7 }% F5 rRatton1 F + Ratton2 F + Ratton3 F# J& I7 ~+ J7 S* ]
- v% w( @9 \8 `7 S% [) M
20    TimeBom +
0 G* ]" Z. C8 _2 d! @, d0 ZSets Time Bomb in enmy area: \) S4 {' B& \- d2 f/ I
TimeBomb J+K+L# }+ v+ u- ^0 q' a6 e
TimeBomb K+L+M! D' D( f2 W! K( c
TimeBomb L+M+N
, G: Q3 \5 I  {4 d$ [+ M: P3 u* L4 c% I2 O! ^: v3 @
21    GelRain
2 D1 z6 P- R0 Q/ ~9 k" F# K3 hGel steals squares
3 O9 X. D: O, Y; r7 x- JMetaGel1 B+C+D
1 }  q/ N$ `2 EMetaGel2 E+F+G
/ T' Q; m9 x1 E7 ~: w) G8 `) dMetaGel3 S+T+U
. p  g4 s* w, i4 q' k2 c# c& J- ~
22    EverCrse
5 Y# X, x3 D3 z$ z7 T. N# O$ AShield chases enemies
- a/ l3 b# D+ d# a0 bCrsShld1 C + CrsShld2 C + CrsShld3 C0 i( k  \. V: g
CrsShld1 L + CrsShld2 L + CrsShld3 L; F8 T8 G* M2 b! b% @' O

0 e- u' ], F' `  Y23    MomQuake" R- I9 N! i% h2 X& |
Awakens Mother Earth!
! Y  q& ~1 A2 }1 b4 q' pRockCube * + RockCube * + GodStone S
4 W, s5 _; O( f
- G9 v$ c) Q5 ~0 T( S5 X24    PoisPhar, Y3 E4 A$ f! Y4 _6 f" ^
Pharaoh generates poison
% \8 i9 q0 H' g- B* {6 V! S+ [PoisMask A + PoisFace A + Anubis A
, ?" k( K$ W8 r0 Z4 {& k. N+ r# w3 q- J4 g! H- i! J
25    BodyGrd
( Z% E, E# e8 k2 V1 G" T' R- [Bodyguard takes out enemies
/ ?$ O$ s# L9 Y# \3 U( Y& S! o* VAntiDmg M + AntiNavi M + Muramasa M; S2 ^5 u! ]7 W

0 n# F0 k% W2 T& r9 O% m* I6 W26    500Barr
* n/ \) @* y/ \4 c2 _2 d+ `Barrier absorbs 500HP dmg
, a. `2 E, y1 uBarrier E + Barr100 E + Barr200 E% `$ Z& ^5 x6 v; g% E0 H5 h% V; ~
Barrier R + Barr100 R + Barr200 R- d- I% A0 l6 X. a" z
4 h7 h2 s1 V7 |, u, a! @) f
27    BigHeart
+ D) w  X' z/ s1 d4 E4 pAttacks, then heals HP!. m  m, Q0 y5 d% z9 _
HolyPanl R + Recov300 R + Roll R; |3 s. M# J* k) i8 d
HolyPanl R + Recov300 R + RollV2 R
! A0 R: u9 U5 E- h4 n5 Q1 h7 n: u3 THolyPanl R + Recov300 R + RollV3 R' w2 D2 }3 g( a3 ^) Z5 q' r$ I( Q

, M  n) [) K8 l- G28    GtsShoot
$ O0 F+ y3 E4 a* |" QGutsMan throws MegaMan!
* [$ W' |1 h0 t% o: R. ?# S, L  |Guard * + DashAtk G + GutsMan G! C, Y% I7 ~  ~3 y' A4 [
Guard * + DashAtk G + GutsMan2 G
2 h+ N8 f+ z. f( _9 |Guard * + DashAtk G + GutsMan3 G
( l- Y$ R5 z5 p% I; eGuard * + DashAtk G + GutsMan4 G
+ c; \- H2 W4 ]3 P2 V
* n, W) }8 Y% D8 b- a29    DeuxHero: X1 `# Y9 g$ t; E; y- }+ r4 m* i4 c
MegaMan & ProtoMan team up!2 O" J& t/ @+ `# T8 S
CustSwrd B + VarSwrd B + ProtoMan B
0 h8 @0 j# g- |6 F1 L6 S* X/ g& D% gCustSwrd B + VarSwrd B + ProtoMn2 B
+ n: D! s+ ]8 u/ wCustSwrd B + VarSwrd B + ProtoMn3 B1 {9 s3 ~8 u+ z0 X$ e8 k
CustSwrd B + VarSwrd B + ProtoMn4 B
* x5 B6 }& d2 M( b6 H2 g+ p+ U* ^, [5 F# z" @
30    2xHero/ Q5 k4 T! [+ U
MegaMan & ProtoMan Dual atk
' R  G- P8 |5 F5 x% E# @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 g! J% M+ w- E5 l- K6 l$ N* o  ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 s$ w& C/ g5 j; z* [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ z2 o% S8 T" _, Z' V6 }" N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& s3 ?$ {/ V  I, q$ R8 E. g4 A
2 D2 J( F% H- U& T1 s: m! }31    PrixPowr
' u( T- V& \+ D7 v* A3 Navis attack at once!
' B3 v7 W0 [2 x% oTeam1 * + Team2 * + KingMan5 K+ b# e- d3 q' H; ~' E
Team1 * + Team2 * + MistMan5 M8 ?  |9 }# N& m2 e- z. {
Team1 * + Team2 * + BowlMan5 B8 {5 ]6 x$ K$ a" r

. }1 y; A+ `* u; @2 f" B32    MstrStyl
8 H4 P: @+ [, U4 e0 fMegaMan unleashes his power' x7 ^0 U; K9 V3 [* ^/ T
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 O9 Y" u! D4 W

# R* W  X1 D! |1 u) t0 X6 [StdrdChip (Part 1)
& G' I) N& I9 v- d! x# ^┌──┬────┬─┬──┬──┬───┬───────────────┐! ?& K  ~- Q  _; m4 P) B' C2 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │) C! \% T& G) i" X& {" m
├──┼────┼─┼──┼──┼───┼───────────────┤
+ s% Q5 V& t! v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 K5 a% v  `2 j' a) r
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( U9 y! v! ^+ k5 ^/ f0 N7 t/ p' l│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ O/ W4 C1 t! y; C, Y4 A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) g4 Y: [9 {% P4 _1 f0 R! e# D
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
2 t1 [. f* O  D1 S│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 V$ Z3 H3 b  E6 B
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, _. X6 l0 p  r, \) |: P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; a- e3 R: Q6 n0 \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 |/ r6 ^1 s- {- P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# D+ i& \& Q3 K% ^" }7 E1 x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' U8 E4 I+ y1 H0 E. h( T
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& M( k! G5 t" g6 Z" R: P3 t. u
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 m7 ?6 v& y$ L( t  P- _+ V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 j, P* y  I& V! `, P* ]+ k; `│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  @. J7 @! `- Z+ c, w. ?* ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" r4 G: @5 ?2 S. |# s! r│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) T9 J4 k. z  ^0 D9 r1 k7 ^/ g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' z$ M! D* e* f8 ?( M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  c) H" v- Z& {" k# `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) R+ @/ O. L7 v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 b; k6 ]* @# P9 m4 y9 w; L│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, {* o+ o7 \% U* }( }. D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 ]5 E2 P7 ~$ o1 z! ]4 p7 s│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! C0 d4 K: H$ [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 j: E; Q6 [2 F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! c  u8 \0 z, w& M
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ z/ y# G- [+ d3 f. ~# L4 N" h; m7 ]! V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 x- _6 N) J5 J: ]! T# x3 ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ W# e3 h+ [& E2 A  I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 h! B- l8 ]" B8 r( e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 j$ E3 e) D0 D$ F3 T$ N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 V. k& g; Q; Q! A" O│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( y% h5 g# _5 i1 Y6 L
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 p- }0 H3 C, C+ T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% T2 @" ^6 L  R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 P( ~9 _. v5 `│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: v3 c& J$ V4 k+ B6 r- C8 g- m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 c4 y8 }8 _2 v$ J, ~& M% J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 t: d. F- K, P* h8 ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ D1 ]) \( {) e" c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. R4 n( l7 V6 q4 Z8 D# {& k
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% r" |# ?5 @  W  g% L5 q* m* K│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  }  Q3 j& j0 l) H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( X* {$ E5 O/ f# E│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 J& s( M0 T" [2 r
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* w2 ~, D/ \7 i" h2 _5 O6 W
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 x& w' t2 j6 ?9 j, ^# A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ F3 W- Z! h- N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 n# Z+ A4 a2 I3 I
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' f  s# I" ?# k4 L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; L3 P- t+ Y8 ^/ U3 J
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
: t8 P, |0 a0 U8 h. b  [│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! P; T1 C" W+ p
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, j& A6 r1 S# P! u4 U! {: x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; ^" F% D6 a- [& A* l9 m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 d- j: K1 @5 b3 l7 N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% y8 G  F& y0 v5 U│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 L; E/ }+ G- z8 i9 t+ y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: ]- _/ Q% h# K; [9 g1 U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; e% Y9 @+ `8 g; A1 }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 h6 D% q- M* g% ^- `│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 S+ h) a' X8 y9 l4 h5 ^) l7 k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 p6 r% Q% @/ h0 Y5 L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; x& t; b% D+ x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 D4 Y) w% R0 ?6 d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. |* U: r' Z; _8 z' K5 A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. W4 `  k, F% Y( }( o  ]5 _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 O3 `$ w' l$ Z3 S$ G, Q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 P% S7 X) J# y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ m" n% F$ o6 m( \
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! {: f6 W' z( C" v│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" d( c7 V  k; o! A0 w
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* s3 U& |( U! Z1 l4 }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% q9 j9 z0 M, C& r5 H) K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 E" X+ t6 x: J7 u3 a
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( n1 M7 N1 C  \$ o│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! k& {( Y; k  C) O: r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ r0 b7 W7 N" e  b; m8 v; `; u6 z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 J( b, r& x  I0 H# h│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* |+ y/ v4 @$ G- t7 @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! Y* j4 j- D1 k# v$ n% ]- Z3 H$ d│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ S& d4 A3 u7 m- m& q' p# {$ ?+ ]
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ M% P# l! j  h3 R+ D2 m8 U│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* n: e) q0 A4 u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& `6 {; l' }0 c# Z* l- }, P9 X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) C# J% k* @3 @│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  R7 F2 f& ^+ g$ X; P9 d- i+ i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ M5 c( H2 v3 M( M$ O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 Q* Y- K: h9 u' l" a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ z8 o: g+ y, t$ j0 c! A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 a0 o* P+ E0 W* A2 j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ p7 M3 c) O7 T4 v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 U% S' f5 J) T( }; {  `% t│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. Y' _' {" f2 R7 b4 k4 e' |% j
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ g0 U- q+ n. x' S( @1 f, E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 x; ]( {  U$ ~" C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 j3 N" \3 ~: c5 R' {
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 Q- b: ]' P' @' T8 |7 j
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 E6 H* e# z) ]; c/ c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  _$ X+ ~2 V, H1 w' Q9 d└──┴────┴─┴──┴──┴───┴───────────────┘$ l. T" l& O  p0 o3 W, {* c

# E9 l" \8 p* [# V- b: iStdrdChip (Part 2)$ |  U2 j0 g" [; z- x7 W/ P1 y: p
┌──┬────┬─┬──┬──┬───┬───────────────┐
; R3 j: o) x6 r* N/ H│编号│名称  │MB│攻击│属性│稀有度│说明             │5 o$ |$ k: ?$ g- M0 @, ^. o, N; R
├──┼────┼─┼──┼──┼───┼───────────────┤& b! B* q/ ~3 ]2 Q% e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 j: c1 g+ u* S# l! T$ q3 E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  w) P, \7 O  z  U: o8 a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│9 c  V- Q0 b4 K% G* T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* ^1 ^& |! ]0 ]& b% P
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ o% u. v+ j" t6 [7 }5 c$ ]│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 Y9 j* w4 v; m2 e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) G* [- _0 g: t$ r* H/ }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; m4 I0 h! H; r/ f│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │& o3 ?, A. P: Q, O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. h$ |1 U( ^7 Z3 L+ _8 ~7 M  n5 N! a
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 H7 S. C( f1 n5 m│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. T- m9 ~: `/ j! F: Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' i9 ?( [7 F  c* h" ?0 F) ~8 O│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 ?+ ~9 l# o" Z2 V
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) ]1 d* g  F& B) O! U
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 z# ~. }( p$ a4 k' u/ T8 }* F
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │# S' s8 a$ D  B- ?
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' a8 f9 L0 m2 D& K% ^│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ l3 _7 S. T! ~& G; k* w
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 b  @9 Q2 L$ N0 D/ `: k│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: R4 T8 F2 T( @) F( @# o
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- ^: |4 E3 Q0 Z9 ~9 @. I" {│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 ?3 H4 t* }+ I- x3 I: d! L( G4 q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ _8 m2 v+ ~% u9 B8 |$ Y9 r$ g
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( w" w9 F" E8 L* s  M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; q* {* D7 Y+ D" e1 f│126 │Rook  │30│  │  │***  │Protects you from attacks   │  _; X: C* I8 \) K3 S& H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" [2 J8 h' p; z1 y' K
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 n  Z; H/ x5 `/ v
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; M) i7 i5 a8 S3 J/ x, b, m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 t/ I5 I5 J8 Z; }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 H8 y% x1 M0 C& M│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# l3 H+ p* Z. V1 K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │+ ?9 {" l) D) N# Z( Y" c7 ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 G% Y5 Z  {: x) D* Q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 e9 L/ w4 n. D0 }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" B! x/ c9 [3 q, G0 d1 @4 R% r
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  @7 g& g2 v& {2 k/ C9 _# t│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ V$ N$ W( y+ H2 w8 A│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, n0 l# R# n( ^- r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- @' {; }5 e+ R0 R1 g' ~- \8 \1 i
│141 │Prism  │60│  │  │***  │Prism fires randomly     │* r6 Q* f  P8 S/ ^$ K# R4 F; V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ l6 w  U+ a+ q9 R6 I8 `9 \: d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 e9 T4 f4 O! w) x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 }+ N$ n. |+ F( H3 O  C9 S( ~│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- e0 d, q$ G& C) z1 N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 O) j( z* l0 h0 V) ~& ~1 {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 e, f7 E" A2 A; f* Z+ f1 L+ G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 E: Z) G( B" w, G3 \+ @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' T8 g% w. u  O0 d' j/ ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 j- ?& u; H7 M$ k5 Y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% Q- u& R# s5 {$ f3 Q
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 c# t2 C9 S$ ?* J/ P6 y. N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) r! m8 k# g: X/ {& n│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 G$ M: J# T! W8 f9 z- a
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" n! q9 }+ G9 J; u+ @5 w+ f- U│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& @" e. `: V3 i, U: A2 t, h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 A; T& \" t( r1 s- M2 E- m│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! N3 ^: ?4 E; _: z% W│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 C2 y4 D3 C! i6 t6 S6 K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# J0 ~. \' u: v% L  ~│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) U+ N+ ]" C. X+ v; ?' O1 G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* {8 z, m, Y9 a) m. z3 I
│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 G1 Y$ {+ \3 h0 B# Z9 _" v* K/ a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' V6 Q7 W; U4 ^  q. a/ T1 ]
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, U3 C( e, g& R│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. C6 N& l  Z9 [6 x) e7 w, y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. Q2 P0 r! J: I8 c- E8 I
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 |/ S( _9 c# g2 t. u& x$ h8 V│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% S! {  E, O. u/ L│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& ~" I0 M* l( E9 I8 F- z: k│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  j4 c, s( X2 N% C' ]3 f
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  o1 H6 `9 e) G' O* \  @/ k& F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 a. z. V. o. \7 y) ?& k6 P│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, `3 m6 P# e8 _  Q1 F& ^6 |( V% C+ M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ e! u9 N) ], o- R9 y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& C6 `- k' K3 I5 b9 u
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& Q  s$ W- Q& ]  g│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' X( j2 T2 q, h& v1 V! ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 _, D# Z# @; s# u: l- A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# a; D6 S' Z% A4 e5 H( R: \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ t- H/ R/ ^% n. f. [( C( W$ z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 F0 ]) D1 u# c5 F8 E│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 `2 k! {9 ^) ]+ t│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ r+ O0 n6 p3 @" V4 R# [: d│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 Z0 u. d0 @9 P5 V! k│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% y; |" Q, z# M2 G! `: \
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ \9 H5 d$ {4 q6 G│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 @, A' M: t# r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' _; M7 S& q8 Y( T( t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 a$ A9 o6 n# R, u; P) G5 E/ F
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 Q* \* z* X3 O. s4 X5 E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, V5 g! E8 B/ n- J% |- E* w& T+ e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ i0 _' H. O" }) o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ X6 P3 [( A1 x, a; P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" |- {& R/ {' z( h. K( h6 `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 a! ]7 R5 p+ O9 M0 g│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" B1 ~% J" `# p# q- E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
; H- n. @' F2 b" E│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ z6 t7 c) P( F' L+ }; I& A. j
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- X; _& e0 C/ x8 u. F# c2 B└──┴────┴─┴──┴──┴───┴───────────────┘
$ ^- Y4 r( ^# o* h* T
6 \/ D  n( J6 e( `0 `
- X6 H% @+ R% ^- mMega Chip
# N1 ]/ }- e) k* a4 A) G┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ X4 W! L# |6 c4 i5 D│编号│名称   │MB│攻击│属性│稀有度│说明             │, L8 t/ R; Q7 l- [
├──┼─────┼─┼──┼──┼───┼───────────────┤
; k; b% g8 B3 O$ t, s1 p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │* a, J1 o: ~% U
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ c1 V) `+ X5 _' Y( m3 Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( D. _' I3 c! e% N. k' z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% n/ A1 a! {7 \3 m8 J
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- w4 |; |9 U; T( w: C( A& F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& O$ k6 z* d4 s  P
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  K. U, d' E0 x7 \. Q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 X1 n6 E% b+ d6 H2 ~! ~1 l* p3 r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ T0 B7 W' ~9 g% D9 n, S: \$ t9 h0 c
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ z6 Q' }2 J4 A7 H/ n, D. @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ C! ?0 {- E' i$ |3 x4 Q; e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# H' x% \. f! Y) s
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 D1 _4 v/ _% l! X6 E│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 ^/ D3 d$ N- m! T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) {5 L& c8 h! {- q1 `6 M/ H/ E5 l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 w$ O( K, n3 M4 S; ]9 ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ w, Q$ z# L* E1 i│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* P: @! `, F" K/ v8 A0 @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 a, O6 h: [0 W. E6 N, f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! \" T7 B" D: Z$ V6 r( ^% U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* u9 N2 I; J* S6 d+ z! _5 p4 B6 b│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 x' |/ h( _1 C& v7 a. C& ^* K9 N│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ J5 ?6 s8 I3 x1 X6 V│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; e$ b$ t# y/ J) F' r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 U! v; V2 d7 f. V2 ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' a( z  \% x' n, D# e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ z1 u: K( Z: q" ?' s6 o/ N/ x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 q; e2 ?) l' E" w! L' C6 R: l0 ?│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 }; O" B' O( \2 L" t
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. T; ~4 W; A3 B9 ]6 c# t+ q0 O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) `2 R; f' w0 @" F│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 U- W) l' T9 q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( w/ z) o1 x# `│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 S& K5 h  F4 p4 r& ~4 a& L( x( w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) w* I% p, v% i6 q- Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& u: L3 e9 [* ^/ X│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ P* \$ K+ W" f3 W* D9 s7 M
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │- o. D7 R& u6 @) K7 ?
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 u! V5 V" u6 E9 D( g; C
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: t% T- Y7 y3 L2 W7 x- j) L7 ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 {4 O6 R" Y3 T$ `7 b7 L, j7 f│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( ^1 y/ f" J( L' V0 M# E( `2 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& R3 u: B+ o( q8 B! n2 i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 J' X" c3 ~; W- B6 V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: q5 l3 [5 u2 y" h' y& O) C8 e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; m) g5 X! w3 v$ j6 b# x: S│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ q, u/ d) o# E7 e3 E) |
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( L) d2 W& t% H( |( W' k3 i! c│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 X8 Q* A: @" q- h4 n
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 a0 X( ~3 W. e7 }1 g/ L7 z: q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  E9 \; ^+ G% Q: x7 }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# n& J7 o+ \( I& g6 {5 w# z2 M0 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ i% W( M7 O3 F. D0 I, b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 q( T% A' j4 m) a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 t8 L1 d9 [+ k1 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 E) V# |; k' h' h0 C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 T; F. G- ~6 T│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 U5 D  ?, R% l0 M  O5 O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- i, @) s6 [9 l9 D& X0 p% F
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 U. e: S; |- ]4 n: g- w, E; D│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& H+ o2 G% S! F' G) W. a  _' x
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# I) y6 w# c! _) n* P9 D$ w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- H* \# a3 n* E, V5 b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. I; N9 `* `2 w' X6 t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ X6 I! x, M: @+ P0 [8 d2 J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: c) E& x3 l& `' w5 R' `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 q: J( Y  B) m( {- Q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 O; Q0 }$ G; |" r. I* _& G* s│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 u+ L( D0 B0 K7 g) a% v/ w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: m5 d3 K& k" r  f
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 J+ Q+ D+ j: ^3 f, b5 D( K' C│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. C5 U. A; H- H" _1 i│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
/ b* x- b  p( `- [7 y9 \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& c: N' i" U' f* m' N. O2 U9 `│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% b8 N$ Z' V# H3 k8 [) m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! j. S, [3 L  i) e, m/ W/ f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ B; D! Q$ N( X/ K, g
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- R8 R  @3 s# m0 U) {) U
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( z1 P9 H; q' ~% q# x8 L│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ B$ E6 k8 H$ r% y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" D6 K9 I! d5 P, b: L9 E3 n+ g: l- @│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% p9 D: W4 q9 x/ O# q3 L2 e" A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) j/ u4 H: ]" g" w6 r& s│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ q8 h) G, k% N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ b% C* f* Z' _  U└──┴─────┴─┴──┴──┴───┴───────────────┘
# J( {) g2 \# o" G( ~7 m  l1 X( E& Q6 d& W

  l! A$ F% e/ `GigaChip (蓝版)
& E! B  w; x% |- U% A┌──┬─────┬─┬──┬──┬───┬───────────────┐
, c) l( t! [1 }1 t3 K│编号│名称   │MB│攻击│属性│稀有度│说明             │: G9 P* Y0 v& [, @2 }6 v( r) U
├──┼─────┼─┼──┼──┼───┼───────────────┤0 U# g9 B& J' W4 X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. F4 P  W8 u8 P7 B( _7 A3 ?! \% ~
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. n/ @% o+ [6 e5 L$ [  y( ^1 L│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, J+ K, h* `! ^- n* |│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 V7 ]  y( b5 F" X7 N  Q4 z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ Y3 C, w, \6 J6 {8 b4 N1 \3 q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: t1 r( e( h$ ]1 v* V3 V│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# y  u; M  M) o! X- E
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 y9 I9 q0 M9 T$ f
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 e( Z. }2 b+ {7 z2 s% c5 F! I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! A0 [" q0 n; O# @7 O' A9 l! s' I3 K0 g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 @1 X" n& {# x1 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* _9 b9 D% q% o1 _% s# T│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* N: s* R4 c+ M4 ~( `# h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" }7 _, E, K. |' A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 x0 e1 }- v  S" B1 Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ x- l1 U/ J5 Y& [7 Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
& a/ ~; B$ w7 R6 O9 C3 N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% f- |( h" x3 g: r. A; W+ U( C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: s4 k7 w& P+ a# F* a  ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  Y# }3 y" n# o& e& ^* Y; q
└──┴─────┴─┴──┴──┴───┴───────────────┘
. L* J& `3 w& `7 |+ @* m1 \2 d+ Y- p- `; O
GigaChip (白版)(只列出与蓝版不一样的Chips)
' Z- e9 C6 r3 u' h9 ~; E% U; ]┌──┬─────┬─┬──┬──┬───┬───────────────┐& I0 d2 T; s! t
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* @' s; H1 k1 ^5 |9 h2 ^% m+ I├──┼─────┼─┼──┼──┼───┼───────────────┤
- ?& o+ E" @: R3 E) F( s│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' [: O( @- u# p  Y# ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 e3 e! G& P) B
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ x8 n7 G8 _: W0 L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 ~2 O# W( i" t( v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ [$ ]% a$ d# \! [: x. T# AMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 o# m$ L+ R0 c$ X6 \
. s& g; N5 J2 P( @- C- R2 x
0010020030040050065 w" u& [2 H! E- O
007008009010011012
& ]. s1 i1 @! ]6 m( y9 l013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, S7 H) V$ F% j# H0 L6 b# a: Z3 n' i) M' ]
019020021022023024% L. h4 C- o- b- l& d
025026027028029030
' o( W, d: C* d- O1 c# \031032033034035036
& f9 ~/ V; j& }* J
3 W9 e/ G! e: ?8 B2 F* z" e[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 G/ ?! a8 ^& ]- l4 m! J7 r& M3 D6 {0 K* X' ]7 Z# z
037038039040041042. ~* E5 \! C! V5 V
043044045046047048' w. w: u4 q  q9 i( \9 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, f2 n) x! G# B; h
# X  b1 g0 O3 V( O0 K3 M8 z055056057058059060
0 Q: j" ~- H" B9 W$ Q0 I061062063064065066
4 V  H5 e( w7 q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 {  H  Y% I3 t( o$ @2 _
8 @- x+ s* j3 c: H0 F0 s
073074075076077078, q4 x+ B6 R: v, u4 g3 B) z% V# K
079080081082083084
# u5 O2 N4 T7 V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* |1 P4 i. e' ]4 L( z" W
" D: x2 J9 \1 F5 D! \$ S091092093094095096# E# Z* G5 `3 u2 ?" _  ^& R
097098099100101102
4 k% N3 v  y- F( |, _5 c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 `, y' L( w* l8 _$ d: d4 {3 C& O
- M2 A: S/ H2 }6 R7 |& g0 L109110111112113114( G  F; U1 j5 l5 E
115116117118119120( @- }, y% D1 m. c, g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 E( J' H, z% ^$ z8 c7 R
) d% c/ P+ y1 _& r
127128129130131132! R1 t1 i  L4 z! J& z! v! Q. ^
133134135136137138  p9 z- t! R3 a5 X8 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 r8 u$ H( p) Y) b* T7 h& S- X
! P4 p. [/ t5 W# F$ V' d& T( u
145146147148149150
" ~: I& W8 r* p6 @: I% A3 u* U/ ~151152153154155156- ^! Q$ C9 Q7 {9 s  I
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& b0 @2 ]% D) O0 Z& B( D# i6 f" ~  G0 r. S4 U; o
163164165166167168
& C, {# _3 [3 w4 n9 [) t169170171172173174( @) J! {0 \) z% T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: X$ w! e1 k4 f7 g6 t

8 ]- Z  L4 s, g1 q181182183184185186
# j0 m" p# Y2 b7 Q! `: r1871881891901911924 C% |0 U4 s& S+ a+ P, l5 s$ p
193194195196197198  g4 P9 }  c6 ?) W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. A$ e+ W9 q0 j

, V! g- C' ]/ h1 s9 d, t5 i001002003004005006
, Q! u. y" E9 `6 i007008009010011012
+ X3 {  i& u* R0 y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* }0 L% A3 |; C1 I/ M8 Y1 ?: [
4 K4 X; e. l9 o
019020021022023024) w3 s5 H7 C. \7 q* ]8 r8 C- s
025026027028029030
) C1 q" s  f# T/ J! `6 S8 [+ a# m031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# V  d$ v# t, r/ t  g5 o
# w! A' l  ]2 Z8 K6 T
037038039040041042
. F0 ^+ X7 A  {" M1 S1 ^6 ^043044045046047048$ {* t% S8 ], f0 r7 e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 O- P5 u6 |7 g  f' g7 G' H

' O- R5 ^5 p, V/ O  X7 ^055056057058059060$ z+ _- g+ `1 {3 Y  _
0610620630640650663 M6 u) g8 C* f* t, G- t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 y& a9 N9 M  S
- H5 {7 _. z; n! m# d# b; B' U
073074075076077078: k/ ~* c: n- \* r4 a7 K& U, @
079080081082083084) l- a  G; k  A4 A2 d
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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