转载请不要删除以下信息,感谢您! - i7 R# Y, q+ }& B- ~( F% _0 v& ?
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+ ]3 Q7 P) g( L$ h; c4 `■● ■ NintendoWorld 站友xliz原创
2 C, \$ C2 D% H■ ●■ http://www.NewWise.com 3 H6 j& a4 o0 C) m0 H
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洛克人 EXE 3 Blue 卡片组合8 } u: m4 }9 e1 r8 G, r9 ~/ d
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% [1 R6 E- a# {6 d$ Y x
大家要看日文版的P.A.或详细攻略,点击这里吧!! g) g9 U" p+ b& p
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2 w; Y. |! L' C- E5 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . z9 G" N1 a" d( P& A, D8 v; I& E/ n) v
- T; r# I; E5 }* S以下内容格式如下:
" N! Q( k: i; B- E- e2 W) N) s4 [# o# t, z! k! M6 a. o# M) k0 E+ f" l. B
编号 名称
3 ^. K7 v: b- L/ w6 h说明4 e) T; I4 f9 G5 J4 T0 Q3 S( ]
组合方法9 k9 D( P$ U: s1 w
---------------------------------. f1 r# ^" {5 k
01 Z-Connon 1/ E( ^6 Q- t& o
Unlimited Cannon for 5 sec
6 M( Y' a% V7 {4 x2 ICannon A+B+C' s8 N4 Q0 G! L3 \
Cannon B+C+D6 E, t* t* x/ D
Cannon C+D+E
4 L2 W: N( e I% q9 O6 Q4 v% P0 M0 t3 m3 Z* b0 c
02 Z-Connon 2' g7 w! {, B ]3 ]9 Z& _
Unlimited HiCannon for 5 sec" t$ h% D( g/ B& m5 |9 \7 b' ?" U
HiCannon H+I+J
6 p4 @* Z! t. Z$ j+ h# _( qHiCannon I+J+K
/ N: U4 c- P9 {1 U' C" G6 N3 X0 ^HiCannon J+K+L
( U, ]: P5 U+ [. w: L ^5 @: i9 U ?2 j2 U
03 Z-Connon 3
! }6 ?! v' E4 Z3 n3 T }% kUnlimited MegaCannon for 5 sec
# C; v% w; W, e% g3 HM-Cannon O+P+Q8 V M+ b! t/ ~7 e6 N6 k8 a
M-Cannon P+Q+R, r, H1 r8 }# K7 A
M-Cannon Q+R+S
: c. m5 L; C. C/ j1 A8 ~& G- [# n- k9 [3 q
04 Z-Punch9 V5 b8 c j% M: v5 R! S
Unlimited GutPunch for 5 sec/ c/ M3 Y$ Z% D, E1 l
GutPunch B+C+D3 [, ?$ v' y/ O
GutPunch C+D+E
9 z% S7 O& T0 X4 L1 G' a" eGutPunch D+E+F% r' G k% o( Q! |
1 ~7 k! `" a( [+ r. H
05 Z-Strght8 X/ @& B8 d4 z4 G4 s' t* B
Unlimited GutStrgt for 5 sec
4 y, S' I, u$ ` AGutStrgt O+P+Q2 `6 U; _* w) n" l6 s, `
GutStrgt P+Q+R
4 q/ z$ Z) R2 b, AGutStrgt Q+R+S4 Q/ q/ B [- \9 y4 ^
' C7 o7 U' u" t6 X% T3 Z06 Z-Impact4 U0 u/ A, l2 R1 j
Unlimited GutImpct for 5 sec% R, W! M6 o' q+ A3 x- r9 D
GutImpact G+H+I
5 {3 \( i3 i/ F$ UGutImpact H+I+J1 h0 ^3 D1 w$ ], k
GutImpact J+K+L
+ K+ w) p- i/ _4 R9 Q. [
& J8 R' b1 a, g# v( m' G) I I07 Z-Varibl
# D. u; u! r9 [- fUnlimited VarSword for 5 sec
' Y* p$ a1 m0 P9 ?- d9 CVarSwrd B+C+D
% c$ v% Q/ R/ i# kVarSwrd C+D+E5 u5 r+ G1 E. L) D6 x9 J; x# N
VarSwrd D+E+F
; j. ~' t- F) x8 }3 e. C( e( m) b
08 Z-Yoyo 1
0 c; W( [4 [4 x' |Unlimited Yo-Yo for 5 sec
# V7 W2 z! e q+ j) B: tYo-Yo1 C+D+E& d9 S, u6 u# Q( ^; B I
Yo-Yo1 D+E+F/ K# ^' D! p) ]$ o
Yo-Yo1 E+F+G
0 J$ {3 x% S* E8 k7 |: ~0 u+ Z! m7 Z: h" N9 h
09 Z-Yoyo 2# `! ?- s7 g) x# G
Unlimited Yo-Yo2 for 5 sec
7 _9 O1 [0 j, a0 K2 ~8 y* cYo-Yo2 H+I+J6 g4 x5 |, {' V& w
Yo-Yo2 I+J+K
1 {9 p9 N+ ^! [" ~Yo-Yo2 J+K+L
0 G9 Z ]" M; M/ W! b/ @0 k% d& x7 i. a/ w7 p1 Q, N# ^
10 Z-Yoyo 3( D' f ^% _$ k
Unlimited Yo-Yo3 for 5 sec
' y( k3 `/ J- Y& B7 [Yo-Yo3 M+N+O, B7 I! T6 h' w) w
Yo-Yo3 N+O+P, w. _3 n/ n8 [3 P, k5 f2 u) p2 j' u' z
Yo-Yo3 O+P+Q
( j3 ]0 M! N. k# P3 m F4 X ]% {0 o* J; v; y4 e
11 Z-Step 13 ~, g4 y( @2 x' z0 \8 w0 {6 X
Unlimited StepSwrd for 5 sec$ }2 _$ y2 v& n; x
StepSwrd L+M+N* n7 ~0 @3 r9 r
StepSwrd M+N+O/ T$ Z- q( K6 ?& } m
StepSwrd N+O+P
9 \3 T# U( t! K o, X+ J; v* g3 U# B# O V! d/ _
12 Z-Step 2
0 B4 X9 z: v4 _* h$ `* m( eUnlimited StepCros for 5 sec
) u) O9 D/ ^3 u/ qStepCros P+Q+R/ r# P/ o9 ?* v* v. Z
StepCros Q+R+S
4 v+ n! h9 Y1 l/ C/ `" ~1 n) nStepCros R+S+T
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8 B6 K! Q# }! {. [13 BubSprd
8 N& w0 b4 N9 P+ ^% HAttks w/ spreading bubbles!
1 U* [0 k' X+ e/ b: \# ]) JBubbler C+D+E
) |% S) ]; |! M; ~Bub-V D+E+F# b7 y( z: O5 }2 t
BublSide E+F+G8 k" }, [5 v# d- a- l
Bubbler E + Bub-V E + BublSide E5 T8 y" U% x5 F0 Z+ N4 t& U9 k
9 f7 z. Y" ^3 q' }/ {8 w14 HeatSprd
( Y& `* M c0 g. y" A0 `Attks w/ spreading fireball! b4 G. t# P5 F3 J: h! h
HeatShot H+I+J
6 b% x: [' b0 T3 x4 m2 aHeat-V I+J+K
1 y1 I1 m3 p+ y& [HeatSide J+K+L
; t- y! Y( |- b( u; H* E- DHeatShot J + Heat-V J + HeatSide J( @2 h. w% r' ^" ]6 E4 P+ ]
9 ]' ?$ B1 ]8 K# x# p- z) @4 F
15 H-Burst* O4 R- k; T5 L/ y% s) U: i
Creates a giant explosion: R' t6 H+ U4 F1 e8 O
Spreader M+N+O
2 c0 `( O+ k% s* H4 b* bSpreader N+O+P; Y8 B6 e N, D# S* j
Spreader O+P+Q0 E+ d: G- o8 ^8 @1 }% Z
; E g3 H3 J7 ^, u* m- f16 LifeSwrd4 S, A0 {. R; ^" J- B, w( G& h
Swings a huge 2×3 sword!$ n; _ m# F3 }" Z ^( ~
Sword E + WideSwrd E + LongSwrd E
& x) l; X l$ S8 D: `% V" VSword L + WideSwrd L + LongSwrd L1 I' c+ h$ U3 \$ X# Z: f9 M9 K: t
Sword Y + WideSwrd Y + LongSwrd Y3 S- L7 R# B# L
6 @% x2 M9 y, y% t. z4 P
17 ElemSwrd' k, t7 F+ q% l" K" m
Wide swrd contains 4 elemnts0 f7 Z5 X$ D/ T$ M2 E2 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: y1 j7 s" l# @9 n4 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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0 @5 H* X6 y9 Z2 r. f: j4 |18 EvilCut
2 x4 Q( M* e7 ^! yStep up 2 & make 4 atacks
. M. N6 t( o4 O' K- N/ aStepSwrd P + HeroSwrd P + StepCros P$ M; L2 r- s7 U+ n9 X, \$ T
" N# o+ q6 c5 u, @! J19 HyperRat" K6 d. |# Y* C% ^: a& _+ @3 y% @
A giant Ratton charges!8 T( O D) f3 T# I( J3 ]) k* ^: R
Ratton1 A + Ratton2 A + Ratton3 A
2 b0 F0 d& T- M: n7 K- mRatton1 C + Ratton2 C + Ratton3 C$ ~3 |1 \- v3 c' k- m3 q
Ratton1 F + Ratton2 F + Ratton3 F
8 C/ h( M# Z& S2 T8 [
% d% U) t5 N% j! T6 x/ v6 d1 ~) j20 TimeBom +9 ~5 L9 i& {. ?8 C9 x
Sets Time Bomb in enmy area/ L$ E6 f. I3 b* \- b
TimeBomb J+K+L, L, o2 P8 @5 C0 b$ G' Z x: C
TimeBomb K+L+M6 T9 O" @ x6 U& W0 R
TimeBomb L+M+N
8 u; R' Z- B& `2 ]! ]( g! v4 J. C) q- r/ L0 f
21 GelRain
# s0 J. r$ y V6 v( ?% w; e2 JGel steals squares; v$ D" u; F8 t( U2 t
MetaGel1 B+C+D
/ j- f0 r0 ~& h, w& U( D* PMetaGel2 E+F+G2 }/ i3 h1 y# d' U; J, F
MetaGel3 S+T+U( H2 Y0 O2 T: o' b' ~5 Y1 ?9 G/ v
6 m# F8 c. Z( L
22 EverCrse7 W( p* q$ v$ l" O
Shield chases enemies
. d+ p. V2 U5 U( R% S8 y; d; qCrsShld1 C + CrsShld2 C + CrsShld3 C
l* p. n( b( I; M* p9 l1 ACrsShld1 L + CrsShld2 L + CrsShld3 L
$ I$ j2 `: O4 W$ Q
7 D1 M1 _; y) ?6 J4 w9 N' t* C23 MomQuake( U1 H; t+ T% o+ x; S* N( @. J& v
Awakens Mother Earth!8 Q2 ?" l5 s0 B! M/ E7 T
RockCube * + RockCube * + GodStone S& d4 T. E) s3 e0 i5 Z x
4 P) u: t4 U5 }: i* i
24 PoisPhar
; x# a* [ j& f# QPharaoh generates poison
/ m0 M1 k+ a y6 JPoisMask A + PoisFace A + Anubis A
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1 u' c6 L% D5 F# u: a/ t25 BodyGrd
/ C& J* Q* L8 p& z+ @+ m5 n1 qBodyguard takes out enemies
/ `# g" Q: Q" G( l) ZAntiDmg M + AntiNavi M + Muramasa M j; E) Q4 V( |, H# c. R F
# |/ i9 p/ }. N8 ~$ O% j26 500Barr, J8 f5 e4 W# P. D
Barrier absorbs 500HP dmg
N6 [" e8 M$ \+ |Barrier E + Barr100 E + Barr200 E& g& ]; W, P6 N: t5 ]5 m) A, h( P' k
Barrier R + Barr100 R + Barr200 R
5 m$ _8 E' q9 E& S3 O. Z9 S
) l1 P! j8 Y! O! k27 BigHeart
+ K* Q2 M; x+ J; P' [4 r& ]Attacks, then heals HP!
: e: Y$ `. X, y6 l# b, DHolyPanl R + Recov300 R + Roll R% ~; ~, T e) E
HolyPanl R + Recov300 R + RollV2 R' b D# Z% ~5 ^' n* f0 x) A6 t1 W9 o \
HolyPanl R + Recov300 R + RollV3 R9 ?" j1 B1 V N: k% }
1 ?1 r9 I4 W$ ~4 v0 W9 o6 ~28 GtsShoot) Z* Z1 k6 T t2 p
GutsMan throws MegaMan!
/ x4 s, F. _- [7 g0 ^( eGuard * + DashAtk G + GutsMan G# w, B. q6 C( k+ k- D) b
Guard * + DashAtk G + GutsMan2 G( q5 i+ w7 h/ Y3 J( J
Guard * + DashAtk G + GutsMan3 G; J& N) d' O' Y4 H6 Y' O! `
Guard * + DashAtk G + GutsMan4 G
5 [ q* Q( ]$ d: d8 V0 y c# J! t+ a: L
29 DeuxHero% _# p" a7 o9 Z$ I7 `8 R
MegaMan & ProtoMan team up!
8 m7 ]" P7 K3 P( KCustSwrd B + VarSwrd B + ProtoMan B" i, S* U \. a( h! i) i# d0 m
CustSwrd B + VarSwrd B + ProtoMn2 B* D. A0 l* V9 Y" o' w
CustSwrd B + VarSwrd B + ProtoMn3 B; z9 A: m9 m- X; F
CustSwrd B + VarSwrd B + ProtoMn4 B1 N1 Z( O6 R1 \ U K) Z, }
2 m% |/ ]. {: j5 L8 P% B1 ^7 R30 2xHero( {5 ?2 x9 @! B- g9 m: l# J
MegaMan & ProtoMan Dual atk8 b( K: |, I1 d R) R" a, f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) @" p/ Q+ q. V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( \7 Q5 M- ?( P* c# f6 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. P/ p" r1 M) r. P* A& NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' |. b- y7 g) R! O% {
E' k4 T) D5 P; ?$ b& y31 PrixPowr+ l/ B; d; D. K* E8 r$ Q. A
3 Navis attack at once!- T3 M7 T2 }3 D6 n# l, Y% l
Team1 * + Team2 * + KingMan5 K
4 b5 c5 _/ f5 D9 ]) L# jTeam1 * + Team2 * + MistMan5 M" q' d- Q) R. b. x
Team1 * + Team2 * + BowlMan5 B, }2 t# y7 d: s5 m) V
! o- U1 Y; e2 E1 ^" B2 ? s+ f' P* w. L32 MstrStyl% w$ L; F$ `" L( y; D# K" I
MegaMan unleashes his power
0 T* n4 L* C8 S- D- c6 JSalamndr * + Fountain * + Bolt * + GaiaBlad *% C0 V& p/ W/ M9 l; o
5 y4 e3 Q; i( R4 f- [) |
StdrdChip (Part 1)
+ O4 C) T: b8 z2 c0 U7 Q┌──┬────┬─┬──┬──┬───┬───────────────┐9 U' T: Y$ r( [' O2 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │) K5 U+ _) v' ^% U& v. [
├──┼────┼─┼──┼──┼───┼───────────────┤
6 S! h( e2 g& O' Y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( O: b+ R }5 f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 A3 ?# N+ ~, {0 y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ L& D& B- I' f- u, _6 [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, q& x1 a+ g2 ?& A
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 S6 e* E. T! U9 h' E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 F2 l( U! g3 w0 ]. I3 R" K% o- k" [│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, o1 g0 T1 R/ p8 Q0 ~
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 m9 X: l4 F2 o# b6 [8 b3 V+ v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 q: x2 n& w" _1 Q& a: [9 g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: O! @+ e# v* I; w7 G5 x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ ]# G8 U$ ?: ^2 }
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 N8 G: x5 y; d+ K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 p: n" i$ a# ~│14 │Spreader│16│30 │ │** │Creates a large explosion │+ }8 m$ ~7 U) J! |0 ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) w& B. I. A2 h: ^5 _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 J: m, t; B( u$ N, V' ]│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 z c1 q- d" K- G8 D+ Y1 v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& @* p0 z4 _6 I7 ^
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ ?/ s; R5 s! Z' n0 J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* S5 ?" a3 h7 l8 v* n# @& o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" s- K2 U0 Q9 F8 a9 Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 k. @7 F0 q6 T; i5 L! T1 F│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 g; L C" v' H: ?
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& V- h0 a" H/ ?) V* n( T! g s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ w! T) ?/ l7 @ X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% T! D3 q* q! r# C) C: O│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
n+ C6 ^8 [ _6 _9 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' b1 R3 y5 b6 t4 J; y+ { w
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, M" L ]1 Y' T, k7 A0 h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* [1 C2 K/ p6 b! n1 \│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- d/ g7 Y. ~$ N* `1 l4 B/ a- `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, {8 T0 Y6 N( H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; u& U$ S% ]5 H8 ^1 u/ `+ r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# r6 b! g1 w9 ], S: C) X% |│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& G& R, X# z% |$ K* U$ A; |8 Y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; w7 N( t. r0 M/ N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- Z0 J3 r5 v# f) R9 |
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ h/ G `8 M8 p" T! L- S) C5 u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& i4 k; ?( a+ n8 q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ y# H9 y" Q: u2 I. S7 E: L│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 A1 ~5 ^$ U: w% S+ N& W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 m" B6 i. |% a, s$ }+ X: V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 R* @6 |/ V% o* a+ b
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 t. ^, B8 J( e- R5 z0 c4 K
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 [% g! @3 F7 a% {8 X, w
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 _0 g9 P' }8 E% _2 g( H) Q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 b) r; I) ]; W) w│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ @/ b3 i' a+ O" r4 w0 p& c# W$ `
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 q0 f+ a. Q1 U+ W2 T1 u* T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& c4 r, f; I& W* J│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" y; X1 g+ Q) Y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' I+ J, \$ I' ?4 h, J0 F) P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- o6 e- e1 E: m5 [/ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- b8 V3 u' H) A8 E2 `+ q; z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# a& j0 d1 _. k _- x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! M) O4 M6 x# p: y _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 Z2 i1 E' k& `6 y$ A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 z7 {6 e1 s; P! z; K7 E
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 V4 `: b+ g, V" m0 J
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% N- r# Z) O3 ^9 r+ \ P9 T9 O M│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; W! O; p4 C2 n9 G; Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 y* J/ [7 O( i ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" N3 ~' d% F0 K4 P' C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 A8 A9 m+ M. t+ @5 j+ H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- L* y1 D: ?- h5 z- W' m│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- d x7 X; C4 T. T. Y2 l/ o
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% R# o0 ^6 z* l0 b& e* n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 T3 r# a& L; N1 i
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 G! j6 @6 t! |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 H7 [1 F' y2 g/ d& }8 M# m
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ ?; B" y0 Q9 {0 p$ u
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& k- J+ Z2 P. i1 y! _. J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 U' r4 A, h* z* S+ b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- d9 `6 O2 l" q5 L3 H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* O O' ?2 n+ R# x│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: L$ R) L: R1 t0 {2 n/ j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 i; U: B' e" f/ ?/ G' `: W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 j3 O+ P6 X8 |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# F: C7 d- D$ z; }- R% z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! F; t! _! k9 [' V7 e6 r
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) P3 K4 x8 S! ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 k6 y2 s+ T0 f. M$ \1 A2 T" d+ @: ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 E8 y+ Y! w3 b" d; u
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ o( c M; L5 ]3 H# P& t8 e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% \9 w9 G+ u5 A/ h, L7 S6 Z
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# P- ?+ y& O: W. F3 n│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ p$ @+ M/ q( t: y- ^9 p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. {3 u( }: q( |* s& e2 }7 S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 z# P0 ]$ N6 r
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" h, W7 ~( C. W7 t6 k5 ?│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% b0 s$ Y9 F4 Y8 O# h* S
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 }: p( N* [& \7 H│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 E: p' A7 l Q$ z Z- f+ L│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) n. e# B% T6 P! u% C3 G, x0 Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( m1 j6 N; M4 u& C8 e3 P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ ?% s# Z) U& M7 x7 r! t# a5 J0 U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' V% f! I w% H. ~- [3 I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 [$ ?! |9 y( C: M; v, P% N& A
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) Q8 Q U$ A+ S7 H( o B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( i. |" f1 W5 p; A3 X+ s
└──┴────┴─┴──┴──┴───┴───────────────┘" J4 Q' |2 g" k, s
& G# M* x5 t. a UStdrdChip (Part 2)
" d/ v7 f( N( e┌──┬────┬─┬──┬──┬───┬───────────────┐
! }- S" d& p" l) p% n│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 d: V7 `$ Y2 Y2 |8 N/ ~0 O0 r1 J├──┼────┼─┼──┼──┼───┼───────────────┤& w8 t, p. P/ q2 y* k# Z' ~1 Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, R: P) I6 P4 A" d3 L5 w& @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* d, _+ I" y0 t* ?2 _, d│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 s! }0 G0 T* J) |! O0 r$ `2 t! i# w│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 I2 V' @; Y, @! E9 `3 b) P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ S& `% y6 A' S7 i8 M5 n│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 A% Q2 r( ?" Y# e+ Y$ ^- @
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: d) M6 q8 E: x% u
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" V, k9 F, E/ F+ F│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: e: R- Z% I7 e
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ Q7 e7 x+ O1 F+ S q4 D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; {& A4 e# p; G( e
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, L- J$ ?4 {7 G$ P, j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" t5 b* \1 `* [2 ]│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
Q% _( Z) Y7 o& }. O- `, Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 [* _7 _2 p0 `
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 k3 M" x0 ^/ m2 m- {- k│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* P% y# A& z n) r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- [) v0 N& W& M( _6 F0 b' L! ?
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, n5 g( R" }- g/ U
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# D5 ]' ^. x7 X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# Q4 R3 Q' W: v# K│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ }& o. H' e+ A+ t7 V$ G) g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ _' S) y4 ^& W5 u3 \# S# c+ k q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 `5 v# O- i8 r: J' j8 I, ?3 d
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ _1 h h; Z- s3 f! J' i4 ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- d+ ?# S/ V6 p/ q│126 │Rook │30│ │ │*** │Protects you from attacks │: `+ k L4 Z" I; b
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 }1 Q0 e; q3 R│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 V0 p( P4 q: a$ a* i: N│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ v( e# [! M2 t/ ^! L4 r│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ `& Y& c0 C2 e. r* P' h1 `│131 │Lance │46│130 │Wood│*** │Lances through back line │5 Y( I- ~0 |! C& s* x
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- Y0 n' v9 d* n+ o" C
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% G+ Q) I+ I7 i3 a3 C# _│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* k6 W1 m# ]/ s& h( Y( p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& x! t* I/ W: r* n% `
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# U' r D* m9 x! E/ p. c6 K
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ {: ?3 A1 G, U3 B8 P4 A
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& ~) w" S" j! @& S1 K│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' |, m( U+ ]& ~" N0 ]6 x6 r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 ?8 ~8 Q; c' d, E! N) `' D│141 │Prism │60│ │ │*** │Prism fires randomly │
* u1 s p1 c! g9 I9 x8 f" l│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 z9 B2 R1 E; M5 Y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 ?+ ?% L2 z- d" @) r6 s│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 ^2 u+ ]' |. p5 x3 X
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 V6 Q. ^6 b& M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: ~$ d: y! J6 l- l│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' `4 K. y$ o2 T/ I* _1 U│148 │Recov30 │8 │ │ │* │Recovers 30HP │) O4 w5 m& H( X7 P$ O' q& R, \
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 z$ | b5 u& c# c+ U3 P│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 q# @( v9 O* ^) p& O* }│151 │Recov120│35│ │ │*** │Recovers 120HP │( L# { P3 p- ]- [6 L* a
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 R3 k: r, H8 u+ s- J' x8 w0 f
│153 │Recov200│65│ │ │**** │Recovers 200HP │
) i! y. I$ A# v8 `) r% ~ h' x│154 │Recov300│80│ │ │**** │Recovers 300HP │8 E) A- v, A1 ?3 k. {
│155 │Repair │8 │ │ │* │Fix your area's panels │ ^6 L% }# G+ v8 o' Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% Q2 x y2 W7 r$ g' q2 @9 L& E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) u( T' S+ a( G! |: S; }│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 ]& U% I; Y" h! V9 l8 k│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 k& O8 i6 r2 O& i+ k
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* ]2 a. S2 g, e" k- c# K% b│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; m2 s. [5 W2 j8 D, F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( o) D; p- c6 }% g, R7 x; z. `/ X& s
│163 │Invis │11│ │ │*** │Invisible for a while │
. Z& L) f1 L& X+ e6 P- ]3 x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( G' T: v: _3 y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 \8 ?9 F: k! [: o, u8 H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ b% ?5 H) B5 r6 b& J. a
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 U3 r- G( _! m& v8 O0 s7 Y0 L│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" [( {/ j3 s, r; K- U0 M│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │; j2 ` d, P+ d o8 o: C3 ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) @; R- e# M$ ^. |/ T& P2 Z7 [! \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) b6 z9 ]8 u l; f) B. P│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 T; e7 B7 {( u" `$ O: w) ?' X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ x$ E3 A: T- T0 i. v/ H' f+ H
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 Q+ H* Y& q! t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 q+ ]) \; P1 n$ e, n5 A+ d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ v# v2 w7 ?% j2 P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( q/ X. x% P; w2 L# `; \! l
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- M) ?7 Z# P; ^
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" } Y( U4 y1 Z% c3 h│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ i9 Z" R' y0 Y- _. L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 u: ^0 B2 k5 z1 t3 ~, a$ p0 a│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
B3 l+ T8 a8 T2 m- f, U) S+ S│183 │Hole │55│ │ │**** │Open hole to dark world │. e8 B9 B+ F7 h" C
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" O2 F5 v3 ^. m9 n$ J│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" N( t& y \ L│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 m6 i" q* [) W$ a7 M) O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 m8 e9 M. O _7 h5 @, X│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 a& \$ @$ d0 B" v; T- W
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, }$ s$ v+ L% q% A' J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# V0 a8 x* E4 c+ v1 U
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 j" d5 x, x+ j: Z8 M/ o: m; t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 P- `4 }" z- ?│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- X% t$ M' H) j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 X1 G, s2 y- q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ {6 z( w# J% d0 y: x
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( }; Y% ] h0 s! s' [
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# C1 H* r. q8 t, h# V' D│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ L1 |. e* Q& i# d" D│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
y3 {; {; T, k( M" S8 G4 F1 t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- w; d# A. I% @6 b# x, x8 u# _
└──┴────┴─┴──┴──┴───┴───────────────┘" t' p' r2 h# H" B/ D' s
9 c* U/ E9 H; e9 g0 r) L5 y" t
5 E; V: E( Q3 c% A6 fMega Chip
4 f; o2 x; _. ]& q┌──┬─────┬─┬──┬──┬───┬───────────────┐
" t) o) ]# Z6 |0 Y* z* u│编号│名称 │MB│攻击│属性│稀有度│说明 │+ @6 y5 P* ?3 u, D5 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
) o" @4 E* d' p+ I' p1 u│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! P1 o+ M$ Y9 `: b2 G- n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& s0 y+ a* r3 [# f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, m0 L( J3 r9 ?& n2 C7 J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" h9 K. ?- [$ |: e# p9 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& Y/ ] b" g/ Q4 M8 w# `
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 n" B. H$ x: w2 _
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; L2 q# V" s6 E6 f- ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" c z& z3 z8 q! L4 Z4 H
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 l) g! ^- ^- [' u0 a# O6 h. R$ i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! ]* E _4 P; s+ D: n7 t4 L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 C, P2 k) Q1 c/ \
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# U4 }2 T& h4 b/ |. u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 [* \$ {4 P. \' X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 g$ g" Q2 k# k8 w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 c2 d) n/ w5 U5 Z' d! K2 b9 {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 ?% y6 k: @% [" \ D6 z8 d9 G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 @: x7 q3 u' l _2 a- [- J│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ c% o G9 v6 e! h" s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ p+ z0 ^; D% ?2 a7 K0 F! h│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 h+ u5 S# A& J2 S) [
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ }8 {( |# q& H' Y0 g
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! d4 C* K. K" f* q) D# X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, R. S1 F" ~/ i# j$ Z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 V: T$ W' e# f4 Q% D' [8 P
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" ^( P; E9 I! [- |+ c2 C│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 F! y+ w# k/ @2 G- A/ J│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* N# z1 y# L0 ^│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, v! d9 x X+ \3 m: a1 H* X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( a6 O) L2 n& T! C0 s2 q# q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 e0 r0 x* _8 B$ {3 O M; z5 R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ T8 R& a5 b3 O; F U% g" B8 y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& ^% U/ B0 }/ h5 ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ ?) N6 w2 ?; T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 Y" A3 V; Q# \# E' S7 e7 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 c" |6 r$ l' Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' w& Z% m7 k1 h E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, X" ? h& U8 w& W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, V: L( U, l6 U" Q$ S. c' |
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# I; @# g6 H- U6 U, x+ B3 h4 N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 `6 E1 g( m, m; a, h$ p│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: [3 u& j1 |0 n3 {1 k3 |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' ~) R0 w+ r0 T6 n' ?7 A5 v
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- z8 m. e& V. ?* Q- \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* x8 a r- d4 j; |8 w) Z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; ~5 e& \6 e; I8 G5 Q2 F: ?' B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 {3 j4 _) G' M3 X7 i, I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# w2 p# V/ ^$ Y& W8 j4 m, M& a. K& h* K│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& u2 p; L* ?$ Z, U# ^7 X│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. n7 v9 ?% M1 d7 e9 X; d5 S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
o+ ?" X5 V5 V- u' N' i( X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 v/ {9 G8 }5 P& j$ I3 p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ T% i8 Q8 _& M' p- E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, A- X4 j" f( b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# R0 Q$ X& U6 Y6 Q& N+ @: i7 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 [7 K+ p6 p1 z B2 P: F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ k( O4 G; z" i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. v( @; Z, X& I3 ~- E: w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) S( s6 E2 a! U5 H8 o. h9 T
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' V9 J1 o7 u2 T( i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' i2 i1 ]7 U6 E: E0 l$ S) O3 b4 r│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 I1 J2 j7 a) R h. f) e5 `! [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" D! h _3 n9 T( A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ _' y4 M1 s( K6 a; L/ }- j
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 ^; E& {: g, } [. K3 X$ ^
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ V q+ n) h: |6 f: T; x# n│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& r' t; O% W$ M# B9 E. n│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! v; C+ u+ }" L& S3 f* r
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. s: Q5 E0 e9 {- G. Y1 R│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 j P0 y4 b: A2 R3 c2 \4 C m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 X. _2 N; c0 @+ H7 h│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ w8 d/ U% i5 ]- {│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 Y# W+ B5 [) A│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 K4 k6 z, u. m7 N: B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; L" G6 I6 |4 v" u- X' N' y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 o7 P2 \" w+ W8 a! T: x) w0 G$ [
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ E m( J! V# e' x& t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 l2 g0 [: S: `6 n& P│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 Q$ t5 {9 L( d, C" n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; h0 h' v+ k& [$ y" p" C( V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 y5 c1 v/ V1 {1 Q$ ^9 \│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
/ m/ g% g) p: f& l3 H( F) q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 F* U( Y. a3 S9 Z0 ?% T* w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, W/ b3 v( x: v! R) h9 a0 B( U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! b4 n4 n0 S; n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% V0 Q, p& f' V9 X& S
└──┴─────┴─┴──┴──┴───┴───────────────┘& l K' |2 P8 G
7 \ P+ W) m" S+ u
/ |& h# B. W: ^2 W# K1 w% K3 QGigaChip (蓝版)5 K9 D: m; [3 J1 d: u0 @7 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐ q/ n7 O" D! w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, I9 D8 Y5 q7 V5 I n6 V9 t# [├──┼─────┼─┼──┼──┼───┼───────────────┤+ v9 d5 f6 k+ h" x5 E7 a
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 p! D* \5 `4 q; |/ S* _& {3 z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 g# N/ k3 `% T2 E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 G* E% R: y3 {. a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) ~0 n' y6 k @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; s& Y$ E+ d- j6 s6 \! m! n
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! f" R# Y8 r( I0 l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 e8 m+ V( @" d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; U5 s0 @$ ^+ R1 h. X9 X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 |4 g9 t9 c2 k" h( p" m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 T4 y) [- \3 `' s7 w0 G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ i; r! F4 K2 M) V* G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; ~. q" r# c; J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 z4 A, N1 ^/ ]7 t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% @9 t0 _ m/ ]' g# T│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- k, }1 X9 I# t* R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, j7 v4 w# T" ^& q) f8 J% F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 H; ~1 [1 \$ M! C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' \3 R8 M0 o& e4 C$ A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 A# w" {8 [+ K. q
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% v3 M: k& q2 U' k, | @; u└──┴─────┴─┴──┴──┴───┴───────────────┘$ Z1 Y: Z- G# r1 l
2 p6 d) \1 t" O. j' _
GigaChip (白版)(只列出与蓝版不一样的Chips)3 p: x% O: d) q4 [' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 x6 y8 n9 _2 u3 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ g) H+ [9 I0 {$ e! X, t├──┼─────┼─┼──┼──┼───┼───────────────┤( ]3 \* Q. k: Q% P1 {6 f0 ?2 {
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( z# a7 a N* u5 [& @6 p│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 A3 |! r) x/ d+ c: w# \1 x0 {
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ x8 l- b' K7 \5 m
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 o$ z- K. e$ g& Q/ F" f# b5 M! n└──┴─────┴─┴──┴──┴───┴───────────────┘ |