转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创( r" S; _% V' o! W1 t; a+ Z
■ ●■ http://www.NewWise.com / I w( w4 k R }) m
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洛克人 EXE 3 Blue 卡片组合 X. f! k( H. q# `
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) N1 i& A. H( G0 {, |! {
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 {2 P( E' M% a* P# P====================
3 t4 l O; ?/ d. Q, j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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! ^* L% v c. b, m3 P7 _% M编号 名称0 l! ]: Z9 W, a) Y( l4 } D9 f. n
说明
# o. F: w$ _, ]3 d' _) w' T5 q组合方法/ e" u. J+ k' C# ]% B8 K4 b7 T9 B- P
---------------------------------2 W/ A4 v& E0 w" {
01 Z-Connon 1
# A* |) K$ l- h$ O, z# p* wUnlimited Cannon for 5 sec
1 F( `3 r7 e* ]. Y1 SCannon A+B+C
8 p6 L/ s/ i4 x8 vCannon B+C+D
4 _# Z7 u0 S/ V5 \8 ]8 r/ \% Q) `, NCannon C+D+E
- @: f1 p& T/ Y0 e
$ P+ r) l8 X% {# J% X. ]02 Z-Connon 2, M9 z. S; _6 p
Unlimited HiCannon for 5 sec) D* Y0 h6 h/ R; h2 L
HiCannon H+I+J
- K* h6 q! x2 d5 ^+ U* tHiCannon I+J+K, M/ e- N" r6 t
HiCannon J+K+L
* H2 n4 W" i" v+ }: D( I; P8 d2 h3 }
03 Z-Connon 3
3 [* {# _% U0 O5 a- t$ v* |Unlimited MegaCannon for 5 sec0 _* ?- [# Z" L0 B" ^* D
M-Cannon O+P+Q
1 ?6 Y7 J1 Q1 s. E. V; l; HM-Cannon P+Q+R
0 u% C# `0 j) J+ R( W; PM-Cannon Q+R+S
$ @; f) C, e& n' G" }8 G5 D% b, H: @
& V5 `4 n t' q" j8 b% A4 \: O04 Z-Punch7 L1 j+ T0 {0 n3 h# k
Unlimited GutPunch for 5 sec, R0 b3 |- h! S2 M% u5 F+ v0 g
GutPunch B+C+D
; Y8 n5 q6 x- A( m! Y* }+ `( }GutPunch C+D+E
" Q+ d$ a8 R* U+ U% g. ~GutPunch D+E+F- V1 J- G9 M9 z) n9 y' P% Y
% [& I$ m4 [9 r& r. L
05 Z-Strght
; |0 N" R, \" M3 O% Y& uUnlimited GutStrgt for 5 sec
e! A8 F# B7 j4 t! e- I9 i2 ^GutStrgt O+P+Q2 o$ E9 k$ u6 |/ ?5 \
GutStrgt P+Q+R
! q3 z$ \ z' d9 ^2 z3 W/ c: C$ BGutStrgt Q+R+S
g) c* @; B% |, B. u2 S
6 n6 H& y6 Y; d' W6 T06 Z-Impact
1 S3 c5 Z4 n1 M I. A9 ^ `Unlimited GutImpct for 5 sec
' f. r3 E# B6 ^3 Y: W1 u) v& `1 LGutImpact G+H+I B/ b1 W0 V' Z) g+ ~
GutImpact H+I+J# h% n/ s1 _% _4 ^. l
GutImpact J+K+L
$ s0 w) F* W9 r+ ?2 X/ [& z/ I4 r
07 Z-Varibl1 ~, Q4 D& ^/ ]6 i* z' O
Unlimited VarSword for 5 sec' `. F- q# S# D' _2 C m$ M
VarSwrd B+C+D
. U' ^2 W. V2 S" `VarSwrd C+D+E
j* ]/ d# X5 o+ ?5 aVarSwrd D+E+F& w% r2 x; g# o+ w( n# k
" g( g5 }( d3 o08 Z-Yoyo 1
# t F7 P; a! nUnlimited Yo-Yo for 5 sec
8 b; W: |4 W- }( HYo-Yo1 C+D+E
: t& z. P, J+ R8 l" {1 {- O; rYo-Yo1 D+E+F* m% y+ `: n9 c$ i4 x G+ l
Yo-Yo1 E+F+G$ s2 l2 u9 I/ g, q( S, g3 P
) \- i! r8 t6 z, n
09 Z-Yoyo 21 v0 b5 F/ d. C% Q' a$ E; H
Unlimited Yo-Yo2 for 5 sec
. ]' B- j/ I' I8 Q: I8 L7 A- vYo-Yo2 H+I+J3 t, L7 s- J6 T* c6 B0 X. C
Yo-Yo2 I+J+K7 h& V" F. D4 ~5 I+ G+ V, l
Yo-Yo2 J+K+L C6 E* |8 x V- o9 S* g7 {. f* I
g9 {! F- N& V
10 Z-Yoyo 3
3 `0 ~2 P# k$ p! t) yUnlimited Yo-Yo3 for 5 sec% i( j# |4 m/ t8 A( A
Yo-Yo3 M+N+O9 i. W! m! q/ x- ^( F( V' ]
Yo-Yo3 N+O+P
# t% f4 a6 N! P) sYo-Yo3 O+P+Q$ J0 a* _( v2 k7 s) K
% ?* L# C$ G7 o! U+ Y, ?, e
11 Z-Step 14 |; ?) J1 w; {& p: `
Unlimited StepSwrd for 5 sec
3 ~" L2 {1 N# _StepSwrd L+M+N% H+ L2 q( }* M. p
StepSwrd M+N+O0 w( i: J7 V6 K* L1 y
StepSwrd N+O+P
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12 Z-Step 2
* T$ Z5 V1 t8 e) U2 |+ e eUnlimited StepCros for 5 sec4 e: ~6 f) B3 t/ @" z
StepCros P+Q+R Q( y+ q$ }3 X0 o( r: K
StepCros Q+R+S; n& T1 t+ T( N. C8 w
StepCros R+S+T- k8 z4 S+ o0 r& J3 f" J+ T
! g- V. q( M! s13 BubSprd* R8 w8 L8 f s1 X% v/ o- @
Attks w/ spreading bubbles!* y3 j/ N7 l3 s% s2 z, H6 _
Bubbler C+D+E! p& j7 ?5 ^2 X; Z! ~5 Z
Bub-V D+E+F8 G$ T- N8 A( N) K: D
BublSide E+F+G3 ?. o& w4 \! P ]
Bubbler E + Bub-V E + BublSide E- ~ g& n$ l1 j) K* E
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14 HeatSprd
; e: y* f+ C+ Y7 c+ r% AAttks w/ spreading fireball!
; t6 a2 X; X0 M% {0 W, `HeatShot H+I+J
$ s1 F7 i, q% f# K L7 Q7 aHeat-V I+J+K& f3 g' D* P* k# B. \
HeatSide J+K+L4 P/ V+ ~/ ^" Y
HeatShot J + Heat-V J + HeatSide J
: {2 [. n) _" h6 M* ]. c) `) }2 ^9 C
4 o6 y4 y& {, t4 Z6 ^15 H-Burst
, e" d! z9 t- |- I+ S% VCreates a giant explosion
6 Q7 m5 m6 b: L8 Y% _( A# d, ISpreader M+N+O
9 r1 X, F& ^% [, Z) ESpreader N+O+P: g4 u9 V! j- r& ~7 Z J5 r
Spreader O+P+Q: f* w u' g) J7 c f
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16 LifeSwrd( q# S, C. N {' w) D) d5 R
Swings a huge 2×3 sword!
+ \" @8 s& V' P+ ^6 Y' J. c% WSword E + WideSwrd E + LongSwrd E
5 Y2 @7 F; i7 s( H8 i8 XSword L + WideSwrd L + LongSwrd L
" \2 u; y9 l/ D% g4 T. |; SSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
, p7 q7 T. b8 X1 P) g. r; N: MWide swrd contains 4 elemnts
Z; S4 H9 q4 ?1 } kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ l3 p. i" Y# |+ K" H q6 X! v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 Y/ [) [5 @2 t3 i# l
0 |2 }, H1 q2 l
18 EvilCut3 ^% L- t5 P# {: V6 C
Step up 2 & make 4 atacks
3 f8 R( B; a" [StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
7 v9 S: G; Y4 G# f/ [2 CA giant Ratton charges!
1 S3 \9 ]& b& d3 ERatton1 A + Ratton2 A + Ratton3 A
% R4 p: Y" {7 t6 ]' ~0 \Ratton1 C + Ratton2 C + Ratton3 C5 j; c1 B4 N& r$ D
Ratton1 F + Ratton2 F + Ratton3 F' [. ]4 {" R9 Z; t. V0 z
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20 TimeBom +3 o2 Y$ l4 e! Z& U4 F: N3 z: L
Sets Time Bomb in enmy area
) |# f, a8 h+ W% ITimeBomb J+K+L
5 `" u6 p) A# u1 e! x$ ZTimeBomb K+L+M. i: m2 }, F, Z7 b8 |
TimeBomb L+M+N! H2 |* A8 y# ^) ]3 M7 L/ F: Z7 E1 T
5 @3 T0 W5 M- A* ?- c1 Y21 GelRain
, O/ T8 `4 R- j$ _" h \7 h1 F% i- @Gel steals squares
# [9 w. y2 }% X& m3 xMetaGel1 B+C+D
7 N6 T, J/ e$ O) V# d4 h, pMetaGel2 E+F+G' g* i1 ~6 l1 Q. s) n' o5 g
MetaGel3 S+T+U. G; y8 F4 F% P( F; B& |
; n! y6 \$ F& Y% z1 B22 EverCrse" m- k, S0 W! Q4 W
Shield chases enemies
: t! L J& z* ?# ]9 c \& dCrsShld1 C + CrsShld2 C + CrsShld3 C0 A/ s' s; I8 @
CrsShld1 L + CrsShld2 L + CrsShld3 L
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% H. @, f8 N' R9 b. X: B1 c23 MomQuake3 O4 r: l: C3 h1 w2 c+ ]& z
Awakens Mother Earth!
' y, b. `6 |" M* A/ eRockCube * + RockCube * + GodStone S
9 u7 @1 l; M$ _+ C
$ V+ J4 I( m2 K2 Q. _& h( ]; w24 PoisPhar
1 { `4 k* m! H; R& ^* D5 P# q; DPharaoh generates poison
, c$ H, X: F: w% x, MPoisMask A + PoisFace A + Anubis A
7 q8 R; |# t2 G& }) z6 |4 ?: B# ]" l' |# j0 H* f* R
25 BodyGrd
" T. v/ {% `8 {0 gBodyguard takes out enemies
% l9 L5 u" V r0 y* C, QAntiDmg M + AntiNavi M + Muramasa M
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' |' @% |# k! t% ]/ U) Z26 500Barr6 X2 G" J- ^: s
Barrier absorbs 500HP dmg
0 E. }' }# ~, `6 R) [ x: i. CBarrier E + Barr100 E + Barr200 E1 D% Q! p$ k9 I7 e1 m
Barrier R + Barr100 R + Barr200 R
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27 BigHeart, \) ~' ^5 x8 r2 ^
Attacks, then heals HP!2 P5 i: x8 g5 Z9 Y1 `/ V
HolyPanl R + Recov300 R + Roll R
7 b4 W4 ^+ {, H6 xHolyPanl R + Recov300 R + RollV2 R9 ^4 f1 F" e( \8 ~: H
HolyPanl R + Recov300 R + RollV3 R8 _/ j" W/ m. u2 n: x( S0 a
; J0 z9 \. a* a4 S1 U1 }# B28 GtsShoot; t$ z7 q5 r3 p' j& m0 o1 g: i0 P
GutsMan throws MegaMan!
' S( F+ ?- T. TGuard * + DashAtk G + GutsMan G
" }$ [3 t) x% s# W6 u" sGuard * + DashAtk G + GutsMan2 G
" P) _; T& |- yGuard * + DashAtk G + GutsMan3 G, d i) K, s* k4 U5 J
Guard * + DashAtk G + GutsMan4 G7 ^% i2 M8 @' Y$ p
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29 DeuxHero) W$ i. [. h6 Q# F" c: s, J8 z
MegaMan & ProtoMan team up!
/ O3 w u/ Y: W7 @4 A! RCustSwrd B + VarSwrd B + ProtoMan B8 z* C% J0 T, j3 ^( C
CustSwrd B + VarSwrd B + ProtoMn2 B
! f; q3 E; H4 Y H7 ~CustSwrd B + VarSwrd B + ProtoMn3 B. M( x- u' \! j
CustSwrd B + VarSwrd B + ProtoMn4 B9 B' a+ S7 c# L$ }9 a, Q' M+ k
: r. U; l- g1 {' U30 2xHero1 [" R1 l# Z# J9 W1 T( G4 ~
MegaMan & ProtoMan Dual atk8 x- ~9 D* K2 f: ^3 J/ ^$ K/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B m/ n Z1 G# |7 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; h L ~6 {5 R: FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# |4 ~7 B3 Y8 x+ D( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 i. c k+ Y+ j% a/ ]9 `' ?$ A+ ?& b' q
31 PrixPowr' E3 O; J7 b" C6 f7 y5 l c+ Z
3 Navis attack at once!- W+ O( c# M9 L& ^1 }9 F7 a
Team1 * + Team2 * + KingMan5 K
* a2 F- o; M, T* C" x) [' FTeam1 * + Team2 * + MistMan5 M W1 a" G; P, c9 v
Team1 * + Team2 * + BowlMan5 B
" Q( n- e5 |* s/ V' d
& F v9 A6 u( f32 MstrStyl3 `& T& A; W4 e2 J
MegaMan unleashes his power
) N% L% @! ~* K9 z2 DSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 K$ c- \# B( I E6 I& U- X; K' E( j
StdrdChip (Part 1)' V+ ]8 |" {4 i5 j( K+ N/ ~
┌──┬────┬─┬──┬──┬───┬───────────────┐0 h7 ^3 g U* T4 c1 B [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; T$ w; m7 v3 B1 {& ^├──┼────┼─┼──┼──┼───┼───────────────┤! w; L1 @8 B9 c9 V
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 e/ G% I- c! H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% y' c3 K. H6 q' O
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 F7 ~3 {% M2 W8 k* W" ?8 O│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, F4 s5 h1 }/ ~; q* d9 y7 V│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' u0 h" B' O) N& X4 a
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' G; U! g: }3 e$ b8 X/ V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 Z- o$ _# q" x$ \+ N% H6 I. o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 \+ y* ?( ~1 N( w6 w/ \ N7 Y$ d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 w( }1 z* B2 j$ S) H/ y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ \6 a+ c1 j$ z" j/ W" b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 Z, K$ `9 g7 K3 ^; S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 W& k F% T- b: n# v& E2 w- U2 e│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 S# S, ^& b( N( N! E
│14 │Spreader│16│30 │ │** │Creates a large explosion │
E) `% n, c% `5 D& r+ j$ N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │; i/ T i0 J! y( t0 ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 p, k1 s/ ^0 G7 ?! B4 U
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) B5 K# P$ K* G/ o: Z8 w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ }6 S4 C3 G/ Z# w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: E1 `/ e! A; e/ B0 j' f9 M; X│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% y% ~ V9 ^* }( v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: H5 R' o8 Q% E, [│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& [% O, x* F8 k* _+ }, i0 H- v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! C3 }. N0 e7 O6 Y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
L3 D; y4 `7 ]+ M# |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( r/ v7 }6 e, U& U# V. y1 }7 Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 U& U% u& f% |- A c: P# i6 @7 e
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 ~1 P- N3 q8 W% I8 ~! d- Q3 p│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. f2 X _8 `! @
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 y0 {" c3 A# q. g2 o, v+ E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; B4 v+ f% G+ s8 w9 G# u+ }4 ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 }) z: c$ \% A z0 A│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ n+ v1 G" d, J6 s
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 B; @' J% ^ o, A8 F/ J0 @
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' N$ o2 `2 o! U6 F% C; h. b* g& o# M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 J7 Z9 u& H( x8 @9 A& c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ k L# f& e( b9 g* U( Z- K' w1 l│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ O( Y0 n" M' W0 b5 p5 Y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ M/ X' p6 b4 D, }/ Z! V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; m6 J0 D3 Z: M% u& q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 X% s2 j# h# \) b; c( I
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& \/ u/ o" u) {: t2 m8 a# U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* d1 N5 Q9 k' X, Y2 `+ ^* b│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, I h8 \5 X; K' r% U& @" ^; b│44 │ShockWav│10│60 │ │* │Shock through enemies │3 E# G j' C4 x7 b. a$ S! q. X
│45 │SonicWav│26│80 │ │** │Shock through enemies │& i& Z# V$ e$ T# R. R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 m+ @ g E2 D& M- c" x+ J$ D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" q1 o! [" P/ `$ f. \; F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 g8 j& L' `4 C9 O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& k4 C6 w: y8 f, B# T) w |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ }* e+ B2 l! y/ |$ y3 V2 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* \% X5 l% ~3 P: }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 w. g$ F( V' t1 d. Q+ h0 @7 ^: K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, C& \ f; {. s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 K7 ^: Y( H+ \/ S: h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( Y- B( [: t+ h$ n+ J│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ _$ Y h( s3 O& u2 G, z, `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; C; I& Z( S+ ?* |0 k: m
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% ~) Q. `3 y* d% h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! J# C6 {) i: T
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, A3 M/ g: r3 T& `2 [ w4 {0 g│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. X$ k2 f# x Q) S4 c8 `# q2 y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 K2 Z/ ~/ P& b; f) L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, a' l0 F8 S) H5 V+ ?│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 j9 f5 E6 `+ J: @) m& S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 }; p/ g+ d( U) o j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, @2 ~% F+ _% b$ S t, {. g0 D8 p3 u5 k│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 x) H+ I8 v* I. h1 R
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& p. T( m7 }3 t! A$ ^
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ G) x6 u5 O4 s, H' I& Z* x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" G/ m' o2 z# n$ Q% M! v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 P+ @! {7 n- l( A
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. @% M1 D# H8 |0 G$ U7 U% o9 w
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% ^+ A+ l9 F: _) J5 x: [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 @+ b: n8 y$ S/ G/ u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, N) s6 A% }/ T: R
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. P- l* {1 K' v9 X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 }! |. H) q1 ?" Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ V8 N& R) n9 A& R1 \│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 b' A* k: H- |
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 K9 c* P4 [" u" X& g" M
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ R* K% J! {0 Q/ i$ c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% V! p& ^6 u1 H% g, r: a│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 z" f2 y% ]6 Z! M: Z6 a│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 f+ U5 v3 L, `, p2 w+ H3 b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) X3 a3 O; c4 B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' V! q( g& U1 t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: y5 f3 Q4 D7 X* O1 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; i$ r$ j. A. m/ G$ ?7 `4 g
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: g. h' j% y) i' R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* T. J' {- ~; G" v5 ~4 `! e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. R7 P4 S/ P' H5 |7 Y" y2 t1 p│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& `* ]# Y3 _1 Q `) I3 F1 c1 f% d+ H│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' h, D3 j4 n0 z% s# W: O6 {9 h: a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 U4 c. u ~; b│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! f; Q1 X! |: ~' W" d. ~4 C7 k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 b, z T0 b5 O* B( H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% q @2 S: @( }# `$ h7 [2 _+ F: Z" J( K
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. j& u6 R$ n. @# U. w) d/ M- V│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ H" B8 H6 V- Y! b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 ]" \' C) F3 E5 S2 n└──┴────┴─┴──┴──┴───┴───────────────┘! \6 J8 ~( ~! T K' d( H2 m* c
2 s2 ?+ n* u& \! H1 W3 hStdrdChip (Part 2)
0 Q5 t# u V# X7 \' j, C6 m┌──┬────┬─┬──┬──┬───┬───────────────┐
' n* H7 P* ^0 R! M A* ^* j│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ a, w+ t; X Z* ~( S├──┼────┼─┼──┼──┼───┼───────────────┤
$ l) c( F# K' p( `. ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% v+ [$ Y( M# O+ c7 g( M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) {$ s. o6 d. j; ?& u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ u8 d% b. F. _, I8 [# F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: C, X7 @& ~& i0 z' V; p3 E/ t8 p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! S% F2 h4 T% [% {9 w
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 i+ u# u! Q* W) f. u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ O# h5 r; ^/ m% W│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ T7 _& A M* e! f│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: D( r6 H$ C& P6 W5 u% I│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ t+ W' K' _3 m9 P2 k5 w+ h r3 D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 u9 k% v6 y) ^9 f# q. A! Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# j2 T% h d/ Q3 u1 B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 K" F/ ?" o2 g0 _0 |( P3 x│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 o+ S; N6 i" \
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# `3 v' M0 X: ~( W/ Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% [2 L( O( K& k }& z8 O! C2 W }0 T
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
Z1 r- q$ y$ `/ q. [│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, k1 H0 i0 K# \+ K+ c% h c│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
J& C J! H6 y2 k; N6 C" C- p6 s; q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# `5 O, M) L% ^ C! K9 A1 k* Z3 S: h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ {/ j E0 X( [$ F9 ^% W│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" C6 q& f* y3 |+ _7 |$ G" x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& N6 k* }, l( P0 ?2 I. A7 F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" j k7 P, C: ~- }6 r6 c
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 A: b2 ~/ E2 S7 x( ?2 a# U│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 G4 x! [5 S/ y& B9 X
│126 │Rook │30│ │ │*** │Protects you from attacks │7 Y( {) f1 X0 i9 ^7 ` m( B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 P3 I4 t/ u5 F- p$ l' V P│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" C8 H: L* b' `6 C
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& B4 M! V; g: j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) ?+ g0 z) A/ d- \5 G5 j1 s
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, ]# I3 N' d" p: h& s│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- }, P9 J8 `7 j4 T9 T
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 u& S0 P% X# N1 ^0 D! Z* c│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# n$ P1 N& N3 R
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) N) j2 ~" i5 E: K2 y% r5 T2 j' C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ E: y& X% q4 I( f' F( L( T6 Y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. [$ n' N& C$ _4 a* J, T- f│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* s" j, B! d; Q' k& M) |2 |) \, b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ U6 J, G! K7 P4 y; f3 f│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, B6 l0 u; Z+ I2 \/ }: |% S9 }│141 │Prism │60│ │ │*** │Prism fires randomly │7 Z; y+ h, a+ j. r: _5 @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- k* p p u7 T0 g│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* P: y8 [- x4 S2 ~$ W( G│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ l3 @; g1 ]8 w3 f( v+ F
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 ]& Z/ X3 J! h* c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* H1 P, C# _% X6 A V* k( g5 ?) D
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ }% C$ v# d0 g" Y, A│148 │Recov30 │8 │ │ │* │Recovers 30HP │+ d. f# f3 x7 h7 p/ S
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, C. ^, _* n! |5 h│150 │Recov80 │20│ │ │** │Recovers 80HP │9 o+ c- Y5 K9 e4 P" U+ L
│151 │Recov120│35│ │ │*** │Recovers 120HP │
* C" c; G1 U2 m) a& M│152 │Recov150│50│ │ │*** │Recovers 150HP │
- B7 A! D0 f/ J. a│153 │Recov200│65│ │ │**** │Recovers 200HP │
& {4 v( X7 W4 j3 Q) l│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 G4 z. }, X" G6 p+ l/ [│155 │Repair │8 │ │ │* │Fix your area's panels │. M# {( P' K* d+ p9 N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│, d3 k& C+ P* y9 }6 j; i2 L
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 G6 w6 A- g/ y, \│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* M2 p+ z! I( l6 f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 S9 y8 s% A6 I
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. i- | D& A) d: @+ z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- R" L5 G( \ p! t$ ?( C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 y: o% z* x2 x8 e) L9 z- `
│163 │Invis │11│ │ │*** │Invisible for a while │, Y' V4 q2 B8 V
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 \- ?7 l) ~( h6 D' m3 P" a9 G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ G, U& Z; ^5 q V/ B% V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, R; D$ Z) B1 f1 K' g5 K1 n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" U& s) C P- A Z4 U1 P1 u. s
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ Y+ Y8 \8 N6 w9 D: o4 N) j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- k" t+ k% r$ F
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 F2 `1 t6 R4 N9 i! z$ q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 ~2 Q, O m3 w$ R+ E, M: D│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 O5 I. }- Z6 u7 m& k8 x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% ?2 g9 w# g" V9 n/ |: i8 u: V│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, J2 |5 m& u# |; q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" T& s! n O7 G& U$ a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 b3 E3 D% q8 c& |9 R
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: d4 }9 z! j7 y+ N- s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) Z1 S! d) A0 i1 W9 p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- c* q) p( K6 ?5 m# T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) e! h7 _8 i5 X% G v4 W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ @4 u P& Y" u/ E6 O│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
9 t$ X. i8 a2 h) K* r. t9 l* c│183 │Hole │55│ │ │**** │Open hole to dark world │
# Y& ^0 B/ K$ ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* R p7 k( m+ @( s4 l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" N( A9 i* h) V" e2 X2 `│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 A- L/ X0 q& q X* ~: G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) c1 C, M& j! W( A│188 │SandStge│18│ │ │*** │Changes all panls to sand │& c1 J$ W) j, k
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( ^* n# W l r9 i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( K/ J M/ S( N* n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 E9 s$ c8 e# `3 `) _# D' L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: ^. M3 M2 I9 d0 E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( m3 Z; S3 B1 |/ T2 S: R5 W# P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# B, X0 |- O6 h# P│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 B* t$ ~! k$ v/ s2 {- I5 a5 E│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 j5 `5 L1 s4 _8 Q& [* a& ~: Z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# }, h! U: t: \: K$ W- R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) k ^- q4 ? t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& H) t$ h* ]0 R6 t X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ w, J4 f6 S' F, y. N: h└──┴────┴─┴──┴──┴───┴───────────────┘ c4 C1 u. z2 H# H* E
6 }+ C4 O B% S' y* }& ?
' n/ b, `8 F! v% N y; R8 f* I% ]Mega Chip
. s: E6 v% R- v2 U' [( }" o┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ u$ H& P8 S9 a$ e│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ P, Z: y: G0 C; l- w1 f├──┼─────┼─┼──┼──┼───┼───────────────┤0 a. @% {2 D9 C! d) V( I$ N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 `4 c& p. l. z# p# V5 ?0 Z1 A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( L% o) t6 {% B* m│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( c. i9 @- s8 k4 |* u# L
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ _8 H0 I* N3 X' y/ s5 N% ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ a+ m- J3 I$ @7 `│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 I/ j& C1 P' f8 a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
i& B# R: k% [- I0 Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; `; m( _2 N7 @1 e- Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* W* e5 N3 i) U: t& e7 S4 I( a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 s) v( i: L3 U) d. @* v( \. |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 x! ~1 R% P( L" t0 t, C* L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 h7 W: G* p) y# {8 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 W1 \3 |4 a/ _4 A
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 S$ @) i8 X: ?. J- {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% r5 _- m: U0 f3 G│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" i2 Q/ \$ z" S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% D, d. m8 w" C8 W" I! L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% j5 b+ x% T* ]2 q" R# c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 b2 d2 w) | k! \8 A# r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' W3 [! o7 {6 b# x( p s' f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 \& w, X5 A" }│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* V7 a9 F) A( S# A0 }2 ~9 U│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: v5 `0 S& A+ l! G. W, G( k. b. |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% l- r, d* o7 D8 O" {8 N
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, U6 w! Q, U5 w+ w' s2 V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 z* C7 X \- B! T4 u& p5 D9 l/ [' {
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* i6 t- {% d, b' S2 ~( Q1 y& E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( @! o* W Y8 z5 D1 S5 Z/ ~$ \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, F: {( t, \2 i4 g' |: `│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
h4 s: }: f" X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 Z/ A- T( U# ~# U2 p) v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" z, A! ?# |8 x, q5 n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% c" C- L) b# t
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
Y w0 t1 I+ X9 n6 @- H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% x% J; d7 F, u+ W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- f# m/ t9 n. w) U) {; p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; b6 S# y; a) {* z1 I, k3 F* k
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# R5 n* r/ @+ e5 _& _8 Q% Z+ p│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& Y/ \( e5 C! W/ T6 r( e: q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) x1 B# _2 d) P) N/ ~0 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 S9 Q2 `; p9 `( Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% u, ]6 z' k r3 p. A* n& ]5 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' Y7 k' I- N/ f, q' ]% @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 f4 J) s% I4 j2 [/ O) L F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ `6 `4 ~) d' b% s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 V; p0 e A2 |# C" T! ~/ i
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 I/ V. y1 Q" y2 f4 Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 {- b$ j0 X0 x│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! s5 q& V; w( N0 h7 D- y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; W) d' X; u x* g3 C6 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( d! U' T8 y- `4 g5 u/ G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: q+ _% O8 G3 G4 G0 V( V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" j; |8 K5 ?7 y$ ?5 N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 [5 d5 n% r& d& ^0 ?! T# A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 F: g+ R: K( x" ^9 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ { x; W$ l- q0 z) u/ S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! r% A0 q# I+ p& f' B# a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( D! R/ w4 @( s- A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: W% E4 u# p9 m' u: d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 ]" `% x) U& a4 u, t0 c% p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 a- f* P, _9 d7 H+ w) C
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; l6 {' s6 ^# @& ~6 D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 g7 i( y% S: p9 `4 o( G, { U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 X$ i2 T8 v4 Q) b* m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
m1 h' I k0 K8 N& S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 O, G0 }' L2 ]$ v- ^( b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ f; x7 F8 u) P. ]+ o7 y" y# k│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 r$ @. ?0 N5 L4 T$ O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 n- N, q8 q% ]0 s( f. |! |# g. M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" M+ v! x8 Q; f* e% L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! F. h: m- y% F; E
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' d+ J P( ?' @$ B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 Z# c F" l& J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; I5 c+ \: {* U# l) `4 K
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 A: m* x% ?6 u7 S, k& s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ B6 H) O4 P/ y4 n8 d- x9 x
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ Y2 ]( l, m$ N) m% y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; Y* N C) h+ s t% x
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& _/ t, v& {1 Y7 ]8 g5 p
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ s8 ~; D! ]: q/ o8 b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 J( O$ l% t& W/ d Y" ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 K1 R2 C& R; a1 j& j. V) }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
o6 O/ u3 m' b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 g8 R1 f% s3 \9 o+ [ z/ S. h│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- F+ ~, c V Y& p└──┴─────┴─┴──┴──┴───┴───────────────┘& R1 W6 i, s& g
# p$ i- ^" c7 T6 Y. D
8 F" R/ ~+ G' _: K1 O& @" h$ T% B8 D
GigaChip (蓝版)# e0 x$ W* l! g7 r2 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 x$ T$ v' C r8 M8 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( B0 ?/ C3 S! q3 J/ r├──┼─────┼─┼──┼──┼───┼───────────────┤# P) q3 \/ }) X" @* S8 ~
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 F5 A- F4 ]( X+ S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* V7 V* ?2 R, J- A3 t% [. M" {& m/ K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 f- t, @* Q- R: v8 e
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( J& J; G/ ~5 R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: }1 C- D4 n0 l$ n5 `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- @( _$ ^# w5 D5 ?
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ g3 S9 {8 Y) U, U│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ X% |. J3 @& ~- z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) G0 g& {( O$ }│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# M) A9 T! N" Q+ q% c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' O6 H% P, B+ |/ f: @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) a5 K4 w& }. J8 O9 C j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 a& p* P/ B& L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 n9 `# W. o% ~& y$ C│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. [" v- b7 E P$ T7 n4 F5 c, R; D9 W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 O A+ [% \5 S* T, m8 c' T4 \ Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 L; O6 m- k/ ]0 R0 m2 r. u( M1 i! p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 {5 g& T8 @: o3 {1 |. w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ U' v& A/ v; c% x$ T/ {" B9 t
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% K6 n0 R& }( c- @
└──┴─────┴─┴──┴──┴───┴───────────────┘, t) }/ O( ^4 T
9 v! C2 r% W! _; I
GigaChip (白版)(只列出与蓝版不一样的Chips)6 G( ~6 V; x3 h6 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 _, w; I& c! q) s
│编号│名称 │MB│攻击│属性│稀有度│说明 │, R' r+ @% k5 m5 F# M# e' [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 g6 i9 B1 ?7 ?9 }! N3 ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 j. y) `3 m* \ R7 ?) K' T/ c5 ]' a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 i2 |+ H/ l1 G, Z8 n% s│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 j6 S% j1 y2 Y7 U9 e$ o& g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( U+ L. y0 E& U2 V
└──┴─────┴─┴──┴──┴───┴───────────────┘ |