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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - z. h; y+ a  g: H/ a* {
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■● ■  NintendoWorld    站友xliz原创
0 ]1 E' l- r" }5 s# p, x- u9 ^■ ●■    http://www.NewWise.com
6 j2 G  s5 Y( d. X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 j2 N# Z. c/ ?; P8 v( w

9 s4 X3 j: D9 V7 p0 ]; ?, B: }4 j3 o4 H8 D) O- c6 N
           洛克人 EXE 3 Blue 卡片组合1 n4 v. x4 F4 i: g4 W0 e, [4 u
' u0 P7 s) }( [* H# j2 x- Y

- g' r4 S* t9 n2 f3 t: f4 I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 L9 x9 {7 D$ Q$ v" B8 n
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 R8 a1 O+ x' T4 w0 u6 o- g====================
( ]. ?; C! y7 e6 z' B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : E& I# r; J9 c# a; D+ l2 [
! a; z4 A+ e) z1 O( s4 \
以下内容格式如下:0 `6 J/ o( {' A6 S
4 [9 G1 R  N9 a. D! C% g
编号    名称9 \9 A! G! I1 ^7 ^' `
说明& m' g9 h4 W4 U/ B+ E3 E+ D
组合方法
8 l6 S6 e, M4 g- B1 }. g( T---------------------------------
3 E7 K# g; C- i6 F6 F2 H01    Z-Connon 1
$ R1 `3 l: u( uUnlimited Cannon for 5 sec
7 N" M5 L, |% n8 d  c3 kCannon A+B+C
% I. {9 q* r" ?: M3 h) bCannon B+C+D
( @2 q3 _1 ?3 \  t8 ~Cannon C+D+E  b0 X8 p0 v# `

) g6 N  M9 _* F02    Z-Connon 2
; |/ E! b4 F( z* T+ IUnlimited HiCannon for 5 sec
/ r: `7 ~& P$ x  x2 p! {HiCannon H+I+J
: V+ B9 \( Y3 h9 O" c" PHiCannon I+J+K: J" Q+ d8 |2 Q. A9 \: r3 c! x
HiCannon J+K+L
5 d! z1 Y1 u4 q: A- s: d5 [% h; R$ k/ f9 S
03    Z-Connon 3
  _# W* F: I  ^2 _+ IUnlimited MegaCannon for 5 sec
% ^; d% K3 N. T3 M9 c/ i/ DM-Cannon O+P+Q
& |8 J0 `5 r3 N% M+ X) q( OM-Cannon P+Q+R
9 _" u+ `9 v# W# N1 y9 ]: }" }M-Cannon Q+R+S# i" A7 w4 ^, r4 D2 R  N

; Q* u0 P. i! J# O. ?04    Z-Punch
4 A- N9 G) ]9 Y/ _+ F2 N5 iUnlimited GutPunch for 5 sec' e* B0 q4 }" Q& D% v
GutPunch B+C+D0 l2 b( |; c/ g9 u% C
GutPunch C+D+E
/ h* q; z6 v( E0 S- ^: j; Z1 o0 OGutPunch D+E+F! V0 o! G/ J6 u% p
8 q% @5 e! }6 b1 u4 \' Z5 F
05    Z-Strght: c1 e* S  S6 S/ s
Unlimited GutStrgt for 5 sec% Q" W9 u+ w7 ^
GutStrgt O+P+Q
* _& p# T  F- f4 w4 e% P% }0 RGutStrgt P+Q+R7 S  h$ G4 T5 O3 Y4 x8 t, F
GutStrgt Q+R+S8 F& |/ O" ^9 |0 K4 u

% N2 M' ]0 }: [) t06    Z-Impact9 r+ P0 m' y' `9 O" m% V* r: \
Unlimited GutImpct for 5 sec
. c( u- I! {4 K; x5 f# qGutImpact G+H+I
2 Y% u: y) \; R2 v/ R$ K! e% bGutImpact H+I+J" m/ d: o5 R6 F1 h5 ?2 k" y  y
GutImpact J+K+L( S' G  o! P1 j6 k1 S9 E1 }/ W
( s: {, g, j0 T. O9 ~/ `  F
07    Z-Varibl
! ]1 ~0 _+ {. u. ?* B* cUnlimited VarSword for 5 sec5 x! o9 ?! b8 T: y
VarSwrd B+C+D
, o4 N) i9 U# s& q* CVarSwrd C+D+E
' B5 N  \* W5 W& s) N3 zVarSwrd D+E+F
# x" D7 x4 O0 I6 C, O; H: O; a/ t4 q2 o
08    Z-Yoyo 1
4 g' x3 t9 ]! C! V6 q- jUnlimited Yo-Yo for 5 sec
- ?# K* p% N+ e7 m; xYo-Yo1 C+D+E5 j% f  p8 m, [! c7 V& h; l  O: L
Yo-Yo1 D+E+F9 o) c" [! s' k' {; ?8 R
Yo-Yo1 E+F+G
& [3 Q2 ~' H! v9 y1 K2 R
! V' s" r3 M; g/ E) }! N  U0 ?09    Z-Yoyo 2+ o; i% {1 Z9 E% T4 Q+ B
Unlimited Yo-Yo2 for 5 sec
2 l) ^9 O# ^" J( b3 r/ |; iYo-Yo2 H+I+J
4 D! p: _4 B+ i8 _* F) ?Yo-Yo2 I+J+K
1 ]* z- f8 Z% Y4 jYo-Yo2 J+K+L: e) M7 R. _6 g5 C, b$ ?- X
8 E2 j) t, h: u' k
10    Z-Yoyo 3
5 h$ H8 k6 {1 ]- `% HUnlimited Yo-Yo3 for 5 sec
- }  E5 e! f7 G0 ~- s. x5 _6 ~Yo-Yo3 M+N+O4 E4 {( ^- [; l
Yo-Yo3 N+O+P
* M% f( [( Z% }Yo-Yo3 O+P+Q, y6 {; K5 t% V4 l8 U- y
9 v/ J  O6 q8 @/ S
11    Z-Step 12 H9 e. L8 l- i6 J: [1 r$ E
Unlimited StepSwrd for 5 sec
! A3 }7 }: b9 n, ~; N# U! WStepSwrd L+M+N
. p* r( d" e$ _. TStepSwrd M+N+O
: }' n& T5 H& sStepSwrd N+O+P% H' L6 D7 ^! X5 r; v8 X& f" r
' G/ x$ n% L$ ~4 ~. t/ m
12    Z-Step 23 Q! v/ N% J; N& d# \; m# K6 S
Unlimited StepCros for 5 sec
: U4 D" b  g: a+ x3 z2 e: SStepCros P+Q+R
8 r7 c' e+ P5 k0 Z$ V+ O! u. |StepCros Q+R+S
" p3 B9 P. \0 DStepCros R+S+T
& n0 w9 ?, f# e, V0 B. n% X- q: i8 B: j3 B# A
13    BubSprd
$ P/ P1 a1 }: O6 T8 P9 ~* G- D5 UAttks w/ spreading bubbles!+ w; m% B6 A, a
Bubbler  C+D+E
0 d4 D6 n7 f. I- h) zBub-V    D+E+F
. k" S- ~6 o' E( _! H- e5 GBublSide E+F+G
8 i8 e+ M$ M5 P7 H9 [Bubbler E + Bub-V E + BublSide E
% D) H$ @- {/ ?  i% K4 M9 Y/ {* D7 T' u4 o7 ^) d* w4 a: ^4 N
14    HeatSprd
- O, W! s9 R6 n9 O6 EAttks w/ spreading fireball!
1 y6 Z) p9 R1 c8 H7 R; t) o2 \& J# NHeatShot H+I+J
2 s' o1 c0 j, o5 }Heat-V   I+J+K
  y& o: e' j2 vHeatSide J+K+L9 A+ ^4 Q$ _9 S& j& X: V4 ~& V
HeatShot J + Heat-V J + HeatSide J
+ n9 X4 r0 M5 o5 n0 U7 _9 W. R: v: _& J/ @- k
15    H-Burst
5 o) d8 V0 S* u$ e3 g% W: cCreates a giant explosion: u$ X6 s* \6 b  S$ z4 s
Spreader M+N+O, f8 e) k+ Z# b6 ^
Spreader N+O+P0 F- @; |, |/ h( X+ a' o! H
Spreader O+P+Q) T, P1 \/ c* a
# l, K2 H6 q! w' \. W7 `0 X8 J
16    LifeSwrd
; @2 Z+ f  ~) R2 oSwings a huge 2×3 sword!
5 k, Z9 j$ s' A4 O; {. NSword E + WideSwrd E + LongSwrd E$ ?& F; k. h' g, r4 A% M3 _
Sword L + WideSwrd L + LongSwrd L
! ~2 l8 y& }) j; ^% P% O5 A: wSword Y + WideSwrd Y + LongSwrd Y
8 u' z6 Y2 e  F& d5 V- E% J/ ^" N
17    ElemSwrd$ i5 y7 |5 }" G8 Y  O
Wide swrd contains 4 elemnts' A* i% c3 I6 }. N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. Y! Z5 k* B8 O2 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' X9 n! `2 I7 c

* N8 ?2 M6 [( |0 ^& Z4 Y18    EvilCut
8 Q, u! E& u8 v+ X: @! XStep up 2 & make 4 atacks
' S+ F1 W8 x$ ?- J0 @StepSwrd P + HeroSwrd P + StepCros P( t5 X/ x" {% A* e0 ^% G6 i6 Y

8 r( i- W& h. |! Z9 I( X19    HyperRat
& b/ X0 [0 z- O+ OA giant Ratton charges!
2 ]  S7 Y7 ^. `1 WRatton1 A + Ratton2 A + Ratton3 A8 l$ a5 @1 t2 I% \6 G
Ratton1 C + Ratton2 C + Ratton3 C
/ R$ Q. S7 S6 w0 TRatton1 F + Ratton2 F + Ratton3 F1 G% n1 e* v" V' p* `

  Y) q7 K  g  b$ v20    TimeBom +2 @& ?9 S2 w3 n$ g
Sets Time Bomb in enmy area! \: d. Z! s* g$ a9 m6 o; `
TimeBomb J+K+L- m# [8 ]0 E# d! ~9 s7 w
TimeBomb K+L+M9 |- }2 b+ _8 x/ T' W, |
TimeBomb L+M+N/ F, L% c6 ?2 }" b1 h9 I

' J2 Z: l- y, P+ _; ]/ y21    GelRain5 q- T3 f- H8 T
Gel steals squares
3 A' {2 r5 v2 e  Z  c' G; VMetaGel1 B+C+D! s. }* u! t: g* M5 P' w
MetaGel2 E+F+G* D: j5 L8 [! f1 g6 V
MetaGel3 S+T+U
% E8 Y6 q4 T" t9 b+ v( |( P* A* R( @$ y2 r  Z) [  Z
22    EverCrse
1 [: {1 X0 ?. q4 |+ m+ S/ xShield chases enemies
- M5 g! ^; \& M: E3 NCrsShld1 C + CrsShld2 C + CrsShld3 C
! X; G8 v; ]+ Q* j0 s. `" t5 HCrsShld1 L + CrsShld2 L + CrsShld3 L2 U+ b7 `3 H8 Y$ ~- ~, P3 O
+ e3 r: z+ {3 c! v1 X+ N
23    MomQuake& I" K& O6 r  Y
Awakens Mother Earth!
8 d3 s9 g$ a" A) i% {RockCube * + RockCube * + GodStone S8 h( ?, @/ w* D/ A2 q3 P+ p
# e9 |3 O( T% G3 W6 P8 s1 o
24    PoisPhar
9 G6 D; k9 C% K# f; M' {7 ?Pharaoh generates poison- Q- [# c( n4 C3 l# K' ~" g# ?
PoisMask A + PoisFace A + Anubis A
+ ^! }1 j: z" D$ R0 P1 j, R2 n: z! K2 K9 n
25    BodyGrd2 s( Q: P$ M: s( |
Bodyguard takes out enemies
: n+ u8 j; Q5 ^7 K% b/ A8 Z4 wAntiDmg M + AntiNavi M + Muramasa M
8 B' @2 q: y. k: F, N! z# B% H5 T3 D2 U/ R# s
26    500Barr+ h8 C# k5 V7 x: |
Barrier absorbs 500HP dmg
' w" ^$ F4 u0 \2 e0 ]Barrier E + Barr100 E + Barr200 E
/ {0 _( P2 k$ e. C% {Barrier R + Barr100 R + Barr200 R
3 Q0 S$ z- _$ H
; d+ W9 y  j  h. A& d27    BigHeart  G4 H1 j- h2 f* C2 F7 d. a
Attacks, then heals HP!
2 K1 u7 G( c& Z. z, c% A6 Z1 R5 SHolyPanl R + Recov300 R + Roll R
( z/ t1 M# G# }5 S" B7 yHolyPanl R + Recov300 R + RollV2 R$ x$ V$ C, \, t# ?, y" m
HolyPanl R + Recov300 R + RollV3 R
7 ~- K5 S& Z9 w+ j2 B) u  u# `& X4 ~) t/ f8 H
28    GtsShoot# o% X0 X( y1 d  ~5 X9 d
GutsMan throws MegaMan!
0 U) R$ \! u. O' W) m' {Guard * + DashAtk G + GutsMan G
9 B' H5 `1 g3 W8 o# k# TGuard * + DashAtk G + GutsMan2 G
, W2 c7 ^) f9 tGuard * + DashAtk G + GutsMan3 G
9 S6 `8 Q' z8 _$ I  VGuard * + DashAtk G + GutsMan4 G8 y- l) R9 @$ b+ R2 L$ E0 w8 ^
1 B# k' q$ Z4 R, S
29    DeuxHero( `" ~( r7 k, L+ ^
MegaMan & ProtoMan team up!& Q4 T% _# ?$ {/ L2 R5 z, Z
CustSwrd B + VarSwrd B + ProtoMan B0 ?0 S6 W7 i! X! W  Q2 a9 r8 {
CustSwrd B + VarSwrd B + ProtoMn2 B3 s% H+ c9 b" E- U! O
CustSwrd B + VarSwrd B + ProtoMn3 B
7 x' R+ M8 w. J! x8 c3 N: UCustSwrd B + VarSwrd B + ProtoMn4 B
7 F% j, U, [2 ]6 h! [
2 A1 M8 |3 G/ x1 Q. Z30    2xHero1 M9 m, I; {5 t& N: d* q5 U
MegaMan & ProtoMan Dual atk* ~. ~8 n9 T. l  Q2 o, C8 v% w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& E5 L6 l9 w( |8 [2 ?) B( B6 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, F8 X' E7 G5 K8 y6 p6 v& r* KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 |2 t& B, z# H. J: Z- d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& A1 w( |7 A4 }( w4 W1 `% j
7 Q# `% a5 C# T( \. j! g) ?' e9 }
31    PrixPowr6 C, o+ n, Y* V
3 Navis attack at once!% ~9 B/ V$ T, N- _$ u% V  `
Team1 * + Team2 * + KingMan5 K
0 r3 u# q/ D. _8 ^% rTeam1 * + Team2 * + MistMan5 M$ E, k. i: Q+ ^1 {: q, b+ o
Team1 * + Team2 * + BowlMan5 B
8 m2 o* q, n- }; Q, @; {& F
+ [0 K; C* H2 n7 C3 i& {& L( l32    MstrStyl
7 ?( Q/ Y1 H5 A6 i* RMegaMan unleashes his power
6 v3 [% O$ M5 ?& `5 NSalamndr * + Fountain * + Bolt * + GaiaBlad *) g; _! w( A/ E

5 F9 H" c! D  W- JStdrdChip (Part 1)3 A* _) v& r" O# F& f
┌──┬────┬─┬──┬──┬───┬───────────────┐7 S% h. E. u3 D8 z- t$ ?% M3 o+ o7 U
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 C, P( `7 y- n8 d
├──┼────┼─┼──┼──┼───┼───────────────┤
$ N  K" g' B$ x* A│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! w# x! y5 @9 _│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' R/ f7 c  Q, E$ t9 z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: S9 h8 x+ s6 r/ R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 r' ~  Y9 R( k9 ]& O, F2 A9 T% E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- s; \! h2 R  p$ c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. y3 V" A( s, p) i: `+ k
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 C7 K5 d! Q3 l" b# k: F, i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- p7 w8 [+ J. l0 a; ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! i) B4 ]) z- t+ m) T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' f# {/ z3 b4 I2 A5 T│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: Z2 @* Q% b6 |, q" u0 W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 _+ m; b* d" X  [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! s* G3 {' H' T; u$ u# b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, R! ^5 k& U6 J4 I* U( N' l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( N# q' ^. s. }; ]3 j4 R│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( V/ h+ k9 H4 Q) Z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( h. p' N: U: B% o! Q6 b
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ D5 Z# @. z8 y3 p& |
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! Y1 w: ~; B/ N
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 f# E$ [+ ^7 @
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │  {  ~7 ^  L6 q, r* Q, H5 b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 P3 N7 v6 d3 e/ v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
8 @7 v/ O: y- z. P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ G# L9 s2 q0 [, Q; F3 O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% R& H9 v0 R1 d; n6 o0 w
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ N- q/ G! u; j! U+ B5 H. U│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 R- O: a; `$ `, U* \( @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' R* V) {8 I/ g# |) P% E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. H% T5 b7 s* X# U
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% b! Y; f8 b% Y, a' o; ]│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: ?, X& K- ]! ]0 l# |7 p│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 T+ n6 D  g% p8 m6 c4 F$ q. d/ c
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ c6 f9 d# s0 }9 L( A1 z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 [0 P" |/ n, q( Y8 y& T
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# z$ S3 P* G# H( c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; W* @6 Z: H( u
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- Z" |  f/ q- ^7 h
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, t4 S& v: R, M8 B& Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ V- f2 U" Z! O8 Y% \- [4 K+ s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 N8 J; i1 [3 ~│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 C2 Y  m& x; L9 {/ z; N% u
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 n/ d3 O: O7 N% G- h
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) v: g9 m9 K9 e! a) L$ w- h% j3 K│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 `' O5 |- A0 y+ E2 k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ [4 d4 P5 V4 a2 n/ y/ K+ e. u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 O3 e& H# g" Z% Q% ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 w( F) [, t: I9 ^1 ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 B- i8 a2 u3 z! r  H: m
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; d& t% t4 l; j: G( D) X6 |0 g
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 s* v2 F8 o$ B  f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# D0 Q& i8 g1 _! Q: g& A
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. F+ r- P0 M  \( O8 w5 C( s. f2 c  I
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ e* y: k; b  ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
( V6 @& `) V7 W9 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 K' D/ h3 k/ ]5 ]
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# T4 Z( ?$ Y3 K: b2 e│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 e# n/ D. {4 x0 b( Y0 a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( o! ?  k+ U) Y. I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 T  C7 d2 E  U) j
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  M& q7 }& [3 u% z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ v: Z  E) ?1 C3 U, a# \: t
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 ]- R  |# O8 F. K3 `/ s0 J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: i: B- {. y6 g3 [' z" T) ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) u) \' D, x  q% K
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* d4 `% o! G( e: P" s% l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 ], R0 x7 s0 {4 d6 d- B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" ^/ U% [/ n% T! Y4 y: u* t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 S) e/ D3 _; `% W4 z( F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │8 m" U  J# n1 k/ m8 r
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% R" }  o& D" r) ~│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ A8 G+ r# M7 f* c0 i
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; ^. j. w9 y$ ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 e* T6 a5 u. ^$ U( K1 D│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, h& O/ ~: g  ]# @% @0 {
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 o8 _9 G3 E% z/ v- d! g: u) Y- _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) }& }& ~1 J# J; ]│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' ~8 r, \" ^0 f│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 i/ u' }' E$ _* y( I2 m+ z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; \# a2 I$ r; X* i4 T│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- I7 ?$ C* d! W+ s- j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; \! p9 s' g+ L: ?5 ~$ [
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ E1 D- K  s- R  C# x; q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. G( K& m# E% K3 S$ r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& Z1 n1 m. `6 G1 [* D│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' q) w( j, C. t4 b; B6 p9 [6 @│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 }+ `/ c$ X8 S% x2 o/ Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  |* @% h9 ^! _: }8 X3 Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  z: u" d: H4 ~6 \% `5 o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* i& B. H$ N  a& K6 f' J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 O+ ]' j% \: c  m) C5 k- u3 J4 `
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( r  v0 i7 Q  f3 `( T9 z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ h5 H! D7 t! T5 U0 ^- m│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 R8 u1 r4 X  y: m& L+ C+ @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 f! M3 E6 ]$ L3 d$ E( V' M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ X- s; q, n/ q$ C- J. ~7 j: o; x│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; M6 v& @7 J- e+ b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 L; G7 D' r8 l& M% v' J& @/ k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 e- ]$ I: {, D& g  n
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* @$ q, X- P* c/ w3 X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 F" K0 J1 v5 v* o2 k└──┴────┴─┴──┴──┴───┴───────────────┘8 o( g* Q0 }( ^
. J  l  S$ R4 i
StdrdChip (Part 2)
6 `9 e+ c8 q; E4 m# |┌──┬────┬─┬──┬──┬───┬───────────────┐+ u) x" F4 g# _# N+ Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! e3 g- R6 R; s3 a2 w+ U$ H├──┼────┼─┼──┼──┼───┼───────────────┤
% ]% ~: D" E# D/ L' C& y( [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ l7 L& m( g  v- P( C" f0 j% c
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' \/ U% `2 e2 A2 d- Z! G2 h0 B+ p$ @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% [6 y7 J, S) B. ?. R
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, X. E! c6 _4 n% |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- o+ \' J( |8 s/ [5 c" A* {│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# j( n, X4 ]6 A# l│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 V# Y$ t: b4 a" M│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 r' s3 F* ?) R9 T: J' l9 {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" C, ]% l+ ]6 w/ _0 C: t% B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
! ]. A* e7 G  K) O0 q' [# l│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 k7 M  \4 ?6 _- A# |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 z6 y0 Q- }* p│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 ]) R$ F# K, T, X│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, J0 h9 c8 X# m9 w: r  F, v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 o. @$ M) A+ y% }5 `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' g# j: E% m5 w/ g1 F5 z1 R( A│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% v! _8 i- ?. h3 O) U│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 t8 @$ i( q2 t0 b
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. R1 h& T  N4 r/ M% W  ~- W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- e! e/ C5 ~$ }) I- q  ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  g0 Q( @) F& m│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* x( z- t, q8 \5 p8 d& c# E% R# [
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: _) i* ]( y% ~7 v0 J' H9 ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 H% m; b5 ^) N/ {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 n  ^1 I" a: w+ t3 M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: W5 k$ }1 s* a
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ D# j" w4 V1 F$ }- Y6 |2 L│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 w; r$ c7 Y1 ]$ m9 ?6 ?# I│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- c' p) h3 H, h) X& y: k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 f6 v# E) Y! D  b' E0 A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 m3 M+ J, N# z. Y# A- }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ N' S% X9 J, J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* E, A: Y/ V0 O
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" p- T5 I: X. m  W8 b$ |0 ~+ G
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
' R7 z* N8 B2 h( o) c/ b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 N; G& Y* B2 ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ t- Y2 a( o% N1 |1 Q" `% ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ f6 B) a* g% j4 a# N, r  v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- C+ k6 n; Q( l1 e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ c% ^9 J* n  {/ }6 b
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* r  _  i2 e0 u- a│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ q: c. L. ^$ r7 c0 P7 j$ E; h: X  I│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 x" L1 G# ~6 c3 a% ?' L# B│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ M  B& F# a  B- n% d3 W9 m' c
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 x0 M8 Y. \4 [, W
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 u6 `7 ~* L3 d. _│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 p3 ^+ \8 K" l! c  u, ~│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- H5 J. B1 {- V  G; e3 w1 V│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% F) Z! i# ?  d3 S/ C. i: N+ O' a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: ^/ q( N' C0 O' {2 k2 O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 Q: n! @1 [# B$ s/ S7 ?  i4 m  n│151 │Recov120│35│  │  │***  │Recovers 120HP        │) H4 g: U- I5 i$ b- U
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* ^) F  @3 C0 g/ Z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 A5 o! F' [. E6 I│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ v+ x; }: X# D+ C7 k3 b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ j+ ~6 L3 u0 b│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
2 e* ^( p3 P& b. m1 K│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ n, t# M4 B5 K- J; j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ N$ R5 T, b4 F│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ b4 ~% i1 q( H
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 N! e$ \& W6 h- R+ Q- Z9 [│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, u3 |( u5 O& {' ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. K6 [2 f" u9 W2 y( U- M( l│163 │Invis  │11│  │  │***  │Invisible for a while     │3 ~* s& N5 i$ d! B1 |4 \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 V4 x0 ?! W( y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* a2 d3 h* X( a) I" b0 W. S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 t/ w) p! C, ?8 I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' L( B4 h2 \" v4 r# |9 [  t
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" q8 K' A1 W, e7 G3 e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* j" W2 `) n  z4 j* Z( M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ T+ x# v" S$ }1 C; |: g
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 l! h& s1 p# d2 U$ G- ]│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, I) W7 P5 k, s! j+ q$ d& r( d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( d2 p# O' b+ x1 Y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  e! r, D% ?' b# v8 C" w* W0 l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) Z( _2 I  K5 }1 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& V0 S8 t# z6 Z+ }3 f│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- x4 a* l8 U: s8 i. N│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( j" _2 p+ E# b4 G│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  C4 H1 X, {! c7 r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 O% T. A" Y5 X2 n* J3 W* }& `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ I( C% B% \( q' D  U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ j& i) S4 o3 ?& X* ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 g+ a6 v' [9 K% g( S' G! s4 d│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& J, _4 y2 B; y) E) u3 j: S7 u! d
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) \5 ]& t; O4 j6 G6 W9 F: T│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* {6 U" m  c! M( y5 `3 J- g0 A0 B│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
' X; t+ C* u! X: l9 b3 o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ o  l$ ]1 O) ]7 A" i
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ p+ `2 d( B; S4 t8 N│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ _( D+ s: |  S3 x& E, g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; b0 E0 Q$ D! o. J& V│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 m: Q1 `. _! t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ K3 @6 A$ }2 n+ W. r1 r, [6 ^
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" e: [! @1 q* g+ V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, B5 k& g7 |+ Y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ ?  j. i9 D1 D5 |7 w) P+ R
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 ]# f% `" o  r2 w│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  \. h( q  f) M' H" {" Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 p" T& C. y: K( g1 }│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  o& l& n8 {' z└──┴────┴─┴──┴──┴───┴───────────────┘
6 V+ M, I: s/ n$ G
2 L# f7 f) Q. ?8 d7 F/ U& d
! b5 O$ R& H+ a( K: ~2 C  AMega Chip- Z- n$ n' X+ f& I) n& w/ M
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 u* L$ M' c3 N' M, b0 ^& y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 W3 }  o% m' D6 K- r* [├──┼─────┼─┼──┼──┼───┼───────────────┤6 i& w  O, f6 C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; V$ z! d! V. r6 w
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │  ~% _$ V) p1 t, f' Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; m) m; A) f  y* k% m│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* J! c" ~) i6 A. |, a
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: u: }5 F( M% ^" ~" K# e" Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ `6 Y4 t. d+ i5 _( {) k5 X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: g! q1 S$ d; k2 W
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% z6 d' C8 m- y5 ?& q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
8 c2 M& R) c( i* P7 z+ C+ U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ H) Y6 C+ v# E* [, _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 f5 C* _; K- l2 F* f│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 w( `: }) X( M0 k4 p. z8 x, ?2 J│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* c; e- l8 t# m) Z5 ?* L# S7 e
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 Q) w; k, F4 _│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, V- S  @- m  `7 [# b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 E! Q) P9 F# ^
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! |& P4 S; M; B$ w- G│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 l) g* d8 s. b. i│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: ?6 Y, ?: V; h; \$ c
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ h5 d- |/ w9 j% X9 l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 T' q0 b: R8 b& ]+ j, _5 s
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ H# e; b$ Q' g! S1 v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% X# s/ N* n7 S: ]4 }" r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% ]- R0 n1 _  e/ W4 P) S
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 E, q: ?! @# y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ }$ m3 n+ ]) j# E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" ^7 R2 F; g. y/ S2 D$ _% v9 _│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 s7 o/ W, |) x, Q2 ^, Z4 a
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 f1 P/ I. }' X' k5 |
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │/ D  a# C* y4 o% j8 Z9 L  i( d
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) D, [) V' ~* a3 E8 M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; H. N, g  U! x* E# w4 K+ S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 U( r: n/ C/ ~
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 L$ M2 h" z- q* O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 F( J- F- W) V8 |# C/ O" ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& |& i$ I& C! U: r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 a/ M  y, x; J% w( p# q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, [/ O. ^1 F# a│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( w; A  |3 f, R( i- S& K
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 Z" j: ]( m" f5 _; W; j
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 u( }0 N( O/ N4 p
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 s3 L6 P2 o4 `8 A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" J, Q/ y9 e4 @/ f4 ^0 Y' l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 ?! i4 Z" K' k7 }/ `) s; G* V. }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% ^, a' d" B0 W8 E' h2 Z% ^4 |( X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: j' r& o+ a9 l) Z/ g  x- v3 \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' U% z. [, P& ]1 p3 j! [, v
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) w4 z- v& ^6 n. h  V) W! H* b; h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 t- `/ w1 @/ W" T7 ?8 {; y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 c7 V0 Q2 Z) d! Z/ N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& O, x2 {, o: s: J8 X8 _" x│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 Y6 J; `9 C2 u0 F: Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; A0 T) f% \, \2 A6 F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. e5 a6 P. d, }* ~" w) W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 e; \/ h( f8 Q  d) ~2 \- V8 X9 w' ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: z1 \2 Y3 x/ T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" ^" G, U- U/ K8 u( X% b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ t6 u9 @1 T2 }$ ?3 g3 |& \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% ~+ \% s9 c  N! x5 v/ x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 _' M/ ^; J! C+ ^! `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' X/ T2 S7 L, k2 Z+ h: g│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) I: B; G# s" |! Z/ `1 Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% B( g3 B7 ]7 L( O  f1 P/ }7 t5 m
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! d. R, P+ ^% u; |  I# B# y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# k9 ]5 j" e8 U% _* e. y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ `6 J; h2 V+ u; Y( v
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ U! h. q+ m" L1 z& S  w│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ J1 w& {( l6 U- @1 d$ r
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ H( {% |" P) Y- r6 P! d/ F) q. C
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 l) o& J- t: b- ]) [│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ l4 u9 w# F# c$ z* G& N
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# c- P) d1 x: e# q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 p7 I/ R* l& A5 b4 D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: Q! W, o* m" P( O+ ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) H0 ^" |  y1 a$ G2 B8 H: k│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; x" y0 T1 k9 K: G) X5 J
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! Y" f2 D% p6 L$ F$ c
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# i6 u' n- S3 ~. ^: Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. ?! k& z  [/ s* P6 y) R! }5 S│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │. _- s3 G& ~) V: g" ^" v
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) M) H2 Y# ^9 V1 }# E! ^! D8 R
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 `7 _+ T! F5 q0 f) v+ w, q8 [0 M
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" H' w& ?! P" w" y7 y) e
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- _! n) n' g  }) r/ `7 `( h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# \* m* |; d* A/ C8 h5 L
└──┴─────┴─┴──┴──┴───┴───────────────┘/ H( Z% J1 h" @6 [

5 E( \2 k+ P& d+ w" s2 t8 _5 Y5 {. _, s% ]& b
GigaChip (蓝版)
" `/ g' d. q8 z3 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 t& o4 B* {- v& `; y- a2 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
' O0 H8 O( O# J- S9 ?% K: P├──┼─────┼─┼──┼──┼───┼───────────────┤. N* O% e9 Z. W6 y8 H
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. a* ^" ~3 Q; \  B/ b
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: s% M# y% g* f9 f( I
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# V# m6 w) E9 R, U0 S  Q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 r) X+ r* k$ r7 u) P1 I│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ @9 X9 i1 Z8 r& Y$ F8 b3 B│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# y0 ?8 {7 e( _% Q│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& \; x: K" J4 M; E
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; q% {8 z* E) Z5 {. ^9 @* T8 w
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& y2 L: D# Y* X$ F' [1 ?- Y6 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 Z( [: ~9 A3 z7 P2 C) W
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, p% j" R- N: H8 V, y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 R3 a: [% P1 C6 V% D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# ~  j7 E. n8 b$ L! O4 f; N- ^. G│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 F: i3 Q' I: [4 i1 J│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 P  n& ]; P  b6 X+ F& g
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  o* f  z. n3 @  g! W% O+ Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 O+ y# p% w' a0 }8 z. G$ T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& N! |9 Y1 W' o. ~/ r* R; v" s0 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- R8 W# I, j! G: q! `. E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; r* {( P$ W. P' B3 b└──┴─────┴─┴──┴──┴───┴───────────────┘
& O8 ^7 d8 u& r& a2 m0 a7 m/ B% d4 x) F4 [
GigaChip (白版)(只列出与蓝版不一样的Chips)7 A  E+ p& g! V7 n* g/ b
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 n* w" @' I! P, p! }
│编号│名称   │MB│攻击│属性│稀有度│说明             │. [6 b7 g6 W2 R# h. E2 n! b
├──┼─────┼─┼──┼──┼───┼───────────────┤
! V, v' q0 t& x$ {5 I: t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  u% |% V" v* L/ I+ R4 `5 M1 {1 I4 w
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 D6 |/ B: j- X: V# {4 d( s4 C# ]│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. V1 m" k# c5 t4 }# ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 e* \0 R4 ~  D; U( r* t& U; O+ @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ o2 B/ a; V( Z$ pMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! o7 A" @" x; U% `
) E( Z- l0 I5 i) J7 ]! B001002003004005006% w& i8 R" h- G! C, k# U, A
007008009010011012& X' b; X+ U0 f# B$ v0 O
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! f, `. B+ K+ `- ^) {/ H& @( L4 q5 y
. @5 W! J4 U7 F  Q4 |0 ~+ g8 ]
019020021022023024
+ _( C; H* B  r8 X, {; Z9 p  C, @: @: r025026027028029030% O" y( i) c# }! ^6 c4 `
031032033034035036
& o0 K. v" P, C( D
8 V: f8 j3 [) u% R, M6 E% P; X* |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. O, a4 K3 m2 b( {0 P, ]
. T" x9 H/ Y/ k" l+ f- j
037038039040041042
$ [8 X  H- e8 N2 |043044045046047048
& A7 q# q6 b! q049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ c0 h' i$ r: q
% }+ g' `# I- e055056057058059060' i! J# K& z/ T1 w# \6 F6 j
061062063064065066
4 b, J4 j7 Z+ D6 B- C" V& I3 M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! M* X$ Z+ U( p% z9 L
& Q9 B& F0 t# Q7 ]1 A& N9 P
073074075076077078
8 S# C8 h/ Z2 k' J1 \1 Y, v( g079080081082083084# R' Q( o1 T2 K; X
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" a$ O. d- E+ N
% Z' {) u; l& F% D% l4 _4 y091092093094095096% {  S) z; p$ ~* R# i, F2 R  g: A
097098099100101102
1 x* o/ x+ V" S9 }8 ~6 t103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 I& ^! ~* a- x+ p# i
1 d& z2 t/ x5 N5 ]- {. o; Y
109110111112113114, d( y2 ]1 f" X% U/ u- u
115116117118119120% F( t2 G+ Q" n% O) n; n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 }4 ~7 g7 }5 }

$ A: m" ^& J1 G127128129130131132
7 M5 `2 H) i- ]133134135136137138/ P; u  g/ |7 N6 d" l( E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 @  B% y6 Q, c, b7 \2 j* T$ ]
$ f* E" w& ?& R/ s3 S- v145146147148149150
& G: ]# X; [/ q4 W+ A9 f- f- V0 ?151152153154155156
  M* `; W# p' Q& q# ^4 J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; \$ p( t& e4 s' U7 o- O

1 \0 _5 ^/ L7 v7 d! m+ |, u163164165166167168
* S( y' Z' R9 W( p% a169170171172173174
& p1 W* L7 z7 }  \175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ |. Q0 a' q# T/ m( ?# R& V
5 J1 J( Z) V% L: H5 C* u0 S1 ~
181182183184185186! J3 \# D$ d+ K4 j3 h" \! g/ i  x! \, x. n
187188189190191192$ |& S- n' k3 d5 w
193194195196197198( r0 A9 p% Y8 u: `
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 I8 a8 W! D$ w9 ^6 Z( u3 t' D3 b9 I$ D0 i; c3 J; i& n& k9 R
001002003004005006
2 O# ^7 r4 \' D* C2 p0070080090100110125 s- X2 |( v/ \4 H$ N8 Z; F' H# b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 c5 s' r+ Z3 l! q

+ h3 l5 z' L: T$ {$ A  _019020021022023024
" z& R. L2 Y0 K9 |; T8 u. A. F025026027028029030
, j1 M4 x4 V) l2 e0 A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. `8 c, j* b) k6 o5 t: l

/ b0 m1 ^% [* `4 G3 ?# l037038039040041042
/ j' ^# H- U8 x0 O6 L9 m0 j043044045046047048
$ Z) }& e. M$ w* H9 G' t% k7 e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, Z+ A8 Z' U! V3 G  b( D
* b& [. o( {$ P) h9 e- Z055056057058059060
* S# O* g. T+ Z' k061062063064065066) |2 _. L1 S$ u
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 ?$ L7 S- |$ a0 F
* r' }  l! g7 C0 |1 i
073074075076077078- R! m$ h+ l0 j
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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