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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
/ T& J; I1 _1 y+ v9 t& E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 L0 Q1 r0 |; F' s; Y
■● ■  NintendoWorld    站友xliz原创
! r" x9 m6 w* j: y6 V■ ●■    http://www.NewWise.com
1 O+ z+ v" Z6 @+ z$ ]■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 n' F. m' k  U/ g4 ]* B! n4 F  k: O$ \) m

- z3 ^5 T# v% S# F; [           洛克人 EXE 3 Blue 卡片组合+ ?1 f& Z  E) c! W( _
. m" Q& |: {; C4 n$ N4 P

. G& e' k9 R6 ?5 C  J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 t- G3 S" n" W6 Z/ A+ [, B大家要看日文版的P.A.或详细攻略,点击这里吧!

9 Z! e# j  b! l4 e====================: w% }( |/ ?  \6 L. z, y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * U7 J% V0 z1 H
; J8 n" o- b( H% X
以下内容格式如下:
" \& Y; g1 F8 H9 _3 ^2 G  B" ?/ @& R8 {, l6 k1 _: n
编号    名称
8 R& X% p/ q; i& ~% S) \0 v$ T说明
9 u& O. S' h% B* w2 C$ _, @组合方法
  y* Z6 y3 Z+ @1 u6 f---------------------------------# D; [, S. h$ z2 h) k! a
01    Z-Connon 18 _- S# G: Y5 i3 u8 X, B
Unlimited Cannon for 5 sec3 A: V+ i, b/ z" M0 m8 ?
Cannon A+B+C+ g2 r2 p4 F/ e1 E
Cannon B+C+D
8 o2 C3 A9 B6 y- M/ dCannon C+D+E
+ L( z+ g: U9 ?6 d: _" M0 T3 A0 W: Q6 l5 [. \+ u4 t  K
02    Z-Connon 2
5 }( f, @9 [/ h' H6 t7 G! ~) CUnlimited HiCannon for 5 sec
1 n/ J, M8 R& I1 K8 g" O' zHiCannon H+I+J
( i" T7 d5 ^9 K$ uHiCannon I+J+K
' f* h) O* p1 H7 u$ eHiCannon J+K+L" l( W. Y' n8 q& H( i6 v. Z
+ R! N. H$ b1 L0 k
03    Z-Connon 3% H) B. p2 ]! X3 v
Unlimited MegaCannon for 5 sec2 _4 J* e5 n" ]7 c
M-Cannon O+P+Q' n+ q; B3 G2 Z6 m7 t/ N. F  Z
M-Cannon P+Q+R
! s) L. n. Q$ R) q% L  ?7 @2 F) D& fM-Cannon Q+R+S
, W6 a! |8 H& d8 y
2 p/ E2 {. }' c* a# @( H+ P04    Z-Punch7 r$ Y  ?& e" J* g
Unlimited GutPunch for 5 sec
) S% N7 [2 {0 \2 |- ~" `. hGutPunch B+C+D0 @3 L/ o; A; F
GutPunch C+D+E: C* ~9 |$ U6 t6 X2 Q
GutPunch D+E+F- l5 J( c- H9 k: |9 S3 a$ n8 ^

% X3 I3 y: {: E; h05    Z-Strght
) V* c+ o% W% A2 o: h4 iUnlimited GutStrgt for 5 sec: X5 i/ [$ C' e
GutStrgt O+P+Q! Q, R- l- t$ D2 A# @1 V
GutStrgt P+Q+R
6 Z3 G0 z/ V8 wGutStrgt Q+R+S" X3 \  m: ^/ W$ `$ }+ y4 d' y
! o8 {; S7 i5 j; e
06    Z-Impact
2 @2 u7 L1 L9 W3 D% b: EUnlimited GutImpct for 5 sec, F$ x; |* S/ k) h
GutImpact G+H+I) n& ]9 H4 f+ b$ h
GutImpact H+I+J) ^& L% c5 D# o- O' o1 y+ ^
GutImpact J+K+L
( e1 Q& [/ q2 d2 j  _& N. E/ U6 ~8 t! c1 r2 X6 B7 O1 P1 f
07    Z-Varibl
4 z# s. X# N* l% uUnlimited VarSword for 5 sec9 s/ j; G" v9 V( Z" }
VarSwrd B+C+D
% O& W8 @5 ?2 D% w+ l- `8 ]VarSwrd C+D+E6 {: `7 |0 M' L) m4 q
VarSwrd D+E+F
; i1 Y+ T5 H" J- X% |: K' v1 a4 A, u2 l1 i" L! @  H
08    Z-Yoyo 12 d+ E  T  E& F+ W0 ^
Unlimited Yo-Yo for 5 sec
0 j+ [5 U) Z6 ~' lYo-Yo1 C+D+E4 U" T( Q; _/ |: q
Yo-Yo1 D+E+F% w3 k9 p" c$ c1 z
Yo-Yo1 E+F+G
$ j  l: Z$ O+ P) G7 N8 z# P( q% G8 M/ b
09    Z-Yoyo 2: u8 h. i( Q" T: z) e9 w+ ]8 F
Unlimited Yo-Yo2 for 5 sec" R, x: C, {, X# a6 W2 w: H; W
Yo-Yo2 H+I+J
& V5 L( g& s; O+ `3 E$ U( OYo-Yo2 I+J+K
: ~0 E/ t; F% A+ n) D# GYo-Yo2 J+K+L- V' j. \& b, O
+ X3 s6 g) N2 y. S, J9 M& m
10    Z-Yoyo 3
2 Y2 f' F  W& U- y6 T' m+ M3 \* mUnlimited Yo-Yo3 for 5 sec8 Y8 j7 }5 T6 Q/ M0 G" P
Yo-Yo3 M+N+O
% u7 u! H1 I; l1 X7 d- N- [6 {Yo-Yo3 N+O+P
" E: N% W1 t4 v3 ^6 zYo-Yo3 O+P+Q
" g! C/ r9 L4 X0 w- x' _* ?# l# a+ a2 A3 N
11    Z-Step 1
9 ~9 P* {8 v( R, O; V; y6 a  u0 WUnlimited StepSwrd for 5 sec
) Z* P6 E0 R' x! s$ H- T* jStepSwrd L+M+N
: K0 x" S7 k; G( ^StepSwrd M+N+O3 x  k7 O# V/ U4 ~' J/ I, o
StepSwrd N+O+P: r: [( B. I& m- J$ c8 k; ^

3 i5 @) r, q* ~. o9 m( L$ x12    Z-Step 2
8 B5 B+ }$ x2 s0 iUnlimited StepCros for 5 sec
" J$ x, k4 O: Z+ f! s; lStepCros P+Q+R4 d  s9 Z# Y: [0 g" v) n
StepCros Q+R+S0 a! P/ J" E' p. d1 c8 n
StepCros R+S+T% C) ~& S4 P: c9 n! {
, n8 y& X/ a/ t0 `
13    BubSprd& F' P4 }9 m+ d& s
Attks w/ spreading bubbles!
' t6 D' v6 M4 C, wBubbler  C+D+E# Q3 o4 G0 S6 t: L3 ?8 y
Bub-V    D+E+F
: B( R( N+ s) i: ~1 ?BublSide E+F+G7 q1 d5 Z1 N* F: [" u  B6 V  E/ T' T
Bubbler E + Bub-V E + BublSide E
4 C0 A, m1 }( T( `  P( y! r7 Z3 y5 ?1 t2 q
14    HeatSprd1 Y: v* d" i* r. S
Attks w/ spreading fireball!
7 y" n: G* E0 `$ D8 ^' NHeatShot H+I+J
9 `/ k. b  ~  @Heat-V   I+J+K. h" W/ |6 u3 Q. Z
HeatSide J+K+L
- S, f" L7 q/ b8 @! K6 z* |7 vHeatShot J + Heat-V J + HeatSide J
* h( d: H3 K- w& d4 S, `
8 t7 I5 C7 I( e) y15    H-Burst6 N9 x' x7 o' c' U/ ~4 a$ z
Creates a giant explosion
: w- q5 o) j+ }7 O: }Spreader M+N+O
- K+ I' B. F: _/ H9 V0 f+ d) |Spreader N+O+P5 C5 d) F' q0 t9 |3 q$ x
Spreader O+P+Q
$ `6 ]! M" T  o3 s9 q# @3 q0 N3 }% {. ^. `& M3 r: P( ~4 Y
16    LifeSwrd  y: r7 Q! d6 H; u6 r
Swings a huge 2×3 sword!
" F9 K/ u) U* ^2 U" x, z$ oSword E + WideSwrd E + LongSwrd E
# a3 |$ E& F3 E  e- J$ WSword L + WideSwrd L + LongSwrd L
+ P5 S: T/ B5 E* w  s3 _7 K: bSword Y + WideSwrd Y + LongSwrd Y8 d! |8 J* B0 y

- }% D8 e) F" O$ @  u# D. Y17    ElemSwrd5 a3 a+ m1 R# y
Wide swrd contains 4 elemnts9 j5 h5 }! e( g1 e% ~) o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* _; k- R. B0 xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# B% p, g' C% A- E

1 w# J7 _& y8 S4 \5 j# C* c6 b18    EvilCut
! M# F: u/ I' I* eStep up 2 & make 4 atacks8 y8 e% T  R3 e% |0 Z
StepSwrd P + HeroSwrd P + StepCros P9 `% T3 W; I! Q5 G

1 {- i6 F/ P4 {+ Y1 j" ?' y- C6 q19    HyperRat
$ v/ J, ]. S5 A* Y8 y) N% @A giant Ratton charges!8 d4 A" P0 [) _
Ratton1 A + Ratton2 A + Ratton3 A6 e7 m# v5 j7 `( A7 }! W* _
Ratton1 C + Ratton2 C + Ratton3 C
0 K8 R% T8 R6 W8 M7 ?Ratton1 F + Ratton2 F + Ratton3 F; f. v$ ?7 o3 b8 T8 i1 A  F; m

# i- R& T# a+ D8 H) i7 P/ c  R20    TimeBom +
: s6 a: @$ I" HSets Time Bomb in enmy area
( L9 e6 c* J6 s  g" p9 |TimeBomb J+K+L5 p0 o; E1 ~2 U/ c3 o$ J
TimeBomb K+L+M6 ?" W3 W/ ?) h
TimeBomb L+M+N/ O. g* C2 J) _( W

9 ?+ D* C: }& t1 v4 W21    GelRain1 V, V( j6 n- B. P  R9 Q/ x4 ~
Gel steals squares* f( g& R1 l2 o; y# j
MetaGel1 B+C+D
9 A  j% h; O* W( T' `7 m3 ~MetaGel2 E+F+G1 f: Q, Z8 P9 B% z1 z
MetaGel3 S+T+U: b' P1 w% i7 C* E
2 s  c2 |, _7 D4 ^2 S
22    EverCrse
, n& O; W+ s2 n' f4 eShield chases enemies
$ w/ n: V2 M& g( I" V# S2 qCrsShld1 C + CrsShld2 C + CrsShld3 C) m: W8 B% Q; z
CrsShld1 L + CrsShld2 L + CrsShld3 L# ^, h. ^4 i6 p0 l+ J
- F! w4 x+ F; i' C
23    MomQuake/ q* P# C$ g; _% m; Y7 R
Awakens Mother Earth!
& m4 w- g  F5 y* l) ~RockCube * + RockCube * + GodStone S
! q: n! G+ y( l" L$ ~; d. R# j6 ?. ?7 y' {1 }4 o7 `  l
24    PoisPhar5 ^. v2 ]' a0 ]0 P4 o% Y3 Z
Pharaoh generates poison! v; E5 ]5 M5 F; }
PoisMask A + PoisFace A + Anubis A
" m. w! t; g% S' e  K  w/ t8 o7 D4 n" H) x
25    BodyGrd* _: [6 Y8 w1 t0 s' @
Bodyguard takes out enemies
1 N' g6 f% y* @5 n$ Q1 Q* JAntiDmg M + AntiNavi M + Muramasa M
8 X( @" ]3 a, W" [0 g0 p1 a; ~1 Y3 U7 z) ^* [# X7 e! k! z
26    500Barr4 S9 h7 |* k8 w1 S0 \
Barrier absorbs 500HP dmg
5 {4 v/ s, p. T5 j4 r# gBarrier E + Barr100 E + Barr200 E
; U5 G2 P- d( n' aBarrier R + Barr100 R + Barr200 R
# X" ~: {( S" q, \1 r4 w# i( f/ y5 f9 t- y
27    BigHeart5 h" P+ w! O2 }, Z8 W/ ^" m
Attacks, then heals HP!; m  o& h* ^8 }1 g- R% f1 m! T
HolyPanl R + Recov300 R + Roll R
  h. l. {. r0 F" o+ t5 C$ C' S" JHolyPanl R + Recov300 R + RollV2 R
& R: @# X8 \6 w0 Y, a% M; FHolyPanl R + Recov300 R + RollV3 R
# @7 M" d4 c: C1 r5 ?) ~; |; S: C0 b& i, x. m
28    GtsShoot( X# w. e: i6 {# w" D
GutsMan throws MegaMan!: n- z5 `* u$ m5 L: B# ]3 S
Guard * + DashAtk G + GutsMan G4 A& B5 O& d- v/ r8 f
Guard * + DashAtk G + GutsMan2 G
1 V8 ^! r) ^/ v" G9 u! |) HGuard * + DashAtk G + GutsMan3 G! Z3 G4 v. S: T# y; }. X( P* {
Guard * + DashAtk G + GutsMan4 G
  v  ~1 C" B' C0 d/ @
: b8 D) j6 p+ ^) B  [29    DeuxHero
- Z( z9 p3 `/ {; U2 k3 ]MegaMan & ProtoMan team up!6 ^8 @  b2 N5 k7 Z6 I( t) c" a
CustSwrd B + VarSwrd B + ProtoMan B
+ [- j5 c' L0 L# z* c* r+ D$ YCustSwrd B + VarSwrd B + ProtoMn2 B5 ]: x5 x& R$ P" u4 p+ U: E
CustSwrd B + VarSwrd B + ProtoMn3 B
1 r" d- E% \+ ^% x7 S+ vCustSwrd B + VarSwrd B + ProtoMn4 B+ R- g/ E, k7 ?6 {/ Z% C4 s

* I1 F8 d/ `7 X+ G4 a% `# M30    2xHero
, _' ~/ x5 T: C6 w& ]' ]# i* PMegaMan & ProtoMan Dual atk. z; d$ B  o  D  u9 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; `5 X, ?7 ^7 c. ^# ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- n# M& A9 C. b% d/ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( T: g2 L% |+ M6 I; L! j. ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 J. x" ]1 G# f2 T/ O& f; x! P1 [( I8 k7 o+ X6 }- L
31    PrixPowr
: n- [* \6 J- N3 Navis attack at once!* z* ~3 |$ H) r/ C  H! r# ]
Team1 * + Team2 * + KingMan5 K
% }! p% ]- K  p* N* I+ d9 ^- ^Team1 * + Team2 * + MistMan5 M& d! m- \/ ^+ i, ~) p1 j, N
Team1 * + Team2 * + BowlMan5 B- z" g: q+ U$ f, b6 _% h/ T

8 w" w5 G7 e. U. Z! Q/ f4 c8 I32    MstrStyl
: l1 ?: [( \! x1 F6 P  d6 |5 Q& A( FMegaMan unleashes his power" G6 E: [0 J/ _+ e2 t+ S" \& Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *- f: U3 i8 Q6 @! h2 I
0 c" b1 Z' |5 X/ {
StdrdChip (Part 1)) T- [# p2 l# w. p  i, O
┌──┬────┬─┬──┬──┬───┬───────────────┐
& b; v; C5 G6 o- N( G" f│编号│名称  │MB│攻击│属性│稀有度│说明             │
# v2 j; J4 d1 d- P7 k! ^├──┼────┼─┼──┼──┼───┼───────────────┤" |4 R4 j" @6 D( I1 m
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ M' N& H" m; ?: m& g7 c/ |7 \│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 A/ _7 E9 h% @- G│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 @6 w1 F6 r; Z+ D# `. H7 |; |. T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 E" [  N) i- R│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: R) c8 |4 N/ h9 o2 |  {" c+ z- ~│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 S. L$ s" ~6 R) H' e│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 y+ C  h2 n5 n& z7 X( u│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ u" }- ]' R5 h, `+ U: n. }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 P! ^. D( R- [" m5 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 E/ u2 v2 O4 H" N3 ^7 S│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- u: A+ y/ V* N% b0 p│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 v, A! P4 h  V: H0 r
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 M2 g% z" G4 k+ V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 N' G1 e4 R3 L! R1 F4 s│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 Y, f( K, A( B$ }, J2 L0 b│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 {( R: a1 W( e
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 p2 O2 o% M& o; R/ F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- ~# l! U% d9 a6 r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! Y0 m. z- R0 Y# f  |' |7 W: Z
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, n$ [' N  P5 S4 F& D9 r$ S# X
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 M) d, {- C2 C  s
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. p# a0 x/ _; m- \
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 J/ H6 x7 H! i5 u8 u) p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, i9 V# j* B3 g3 H2 ^0 p/ T0 q# m- V' t
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 d7 v* y  ]3 e/ X& h) @5 I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ j7 z4 y$ O9 O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- Y0 Z- u) d" D5 C/ S& N) S7 o
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ \. x9 N1 G- z$ q* b) u│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 W( `, X0 q/ }- Y8 c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 }+ |3 z" |+ D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' p: x) E) \& U- A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: q$ K$ b; B% B# X+ w8 \9 G+ D8 X' K4 o│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! H! v4 L" _: g# c5 U  d9 k" j│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 c5 p; g( R8 M4 Y4 Q1 C│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& v8 ?# T$ l4 X" ?% T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- X1 t4 N; ]3 _# C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) S1 E! y  l% O4 E2 ?
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 z" F& ?, _7 j2 x
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# T" B5 o6 w1 h& ?" l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 u" o: A# F. |( u3 F$ ^1 H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ Q3 |3 X- [: d* Z│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 [2 B2 E; D# \* r4 {$ z# r
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! ?6 m7 e8 K7 G! F  J% B6 E: {
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# U) H9 S' s- a. P1 L) n! q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 B1 [! ]3 H8 n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ x) n! }  v" \) ]2 s8 Z1 h" b│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 `: D1 ]3 v" g
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ ^# ]9 H1 k. d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) c* o6 z3 o( |3 [) U/ {6 v│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; S* P/ R9 ], D$ `; ~0 U7 I
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* [  G( Y1 N; m: B" V
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' B$ V$ W, \: }/ y- Z$ B/ K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! y& L9 ?% P6 V$ I' }- d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 G6 F. C2 I" M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: H- V2 Z0 m; H+ H3 @3 b│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 s5 E9 o( l4 o% O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 }: t! ^% g! |7 ^# d  z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
# P2 {- ^1 Y6 ~2 w# {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 E3 A/ R$ A& U5 w" X1 J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& I9 d- F# o+ s3 f: G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ |# B/ F  q; o3 i9 |
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. ~% `& A/ `7 X# D  z( B
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* |3 [+ Y3 i4 j
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" ~1 s' z# r# F0 P- o5 q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 }4 f: d2 A! f1 o! t" c
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 J8 o8 I/ o" o! Q7 f0 c
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 l9 r; `2 L, X" [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% O1 p6 ?3 l0 m! _" z2 r/ |, y0 `│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, f# h# s" o5 ^6 t  c
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 l3 F$ l4 f! S0 b; p  [- E2 Y' N8 n1 M│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ J5 g  A" T8 v- b: _, {│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 E' m# c, V1 o2 R8 }
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" X, Z+ |# ], j2 [│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. C3 A2 t# g; H, s. w7 n5 R) k6 M2 ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 N8 s) I5 Z/ p. s0 L; X- O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, }5 ~' v" z. f) z$ A% [2 t│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 Y2 G$ R. F+ E/ a2 b0 j1 r' K+ o│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: o5 g- w5 B4 E" E6 a│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 w6 f% J' q8 ?
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ v% p8 g' K1 E│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* l* e) q: g+ u- Z- b+ c% k6 D│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  T  y  `4 b6 ?9 T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 u9 P# p. O1 _  H4 i3 k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 j$ ]' a2 ^- Y' J( s
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 h) J4 L9 }% H( F& _8 k* ~: k$ n' S3 `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& M" Q5 N) u6 [- o# ^$ i│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" G% {5 G% N. H4 V/ h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% t! J, ^* p5 }% x+ e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" C+ B1 v  n2 s│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 _# I; b6 J+ `$ w7 C│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 X/ C" ^$ ~7 E│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 f$ o$ _4 p( i9 x3 ?  w# p, O
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 T4 D6 {; [  @+ D, X6 E8 h4 x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- ]; V+ u  B( T/ I
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 R, X6 p" D9 Z: Y: x│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 q7 ?4 L/ A8 s- ]- q7 D9 t
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 R- w4 }7 n6 ]) P% F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ ]1 g7 ?8 k7 g/ D4 z! B4 @0 C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: s+ p7 D8 C6 v4 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: X. V7 X* l# G7 o% H# D9 \
└──┴────┴─┴──┴──┴───┴───────────────┘
  D+ V# E( u7 e( w. ^) i: e; Y7 ^6 j/ k2 j( z$ Z& Z4 N: M3 {: u2 y1 r' ~
StdrdChip (Part 2)
3 z0 V% L" G; Q  I┌──┬────┬─┬──┬──┬───┬───────────────┐* U& f6 w$ `7 G" r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
" C/ ^2 r% @8 h5 g1 ]3 x2 S├──┼────┼─┼──┼──┼───┼───────────────┤( o0 }( |- j! L$ W( F: [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ i' g/ {0 p2 f7 n* U│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 k/ t" C- h( b# u2 I+ l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! Q% a8 p, A5 r# s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( K- Z& r( U, H# k│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 x  h- D/ V) m0 x( x1 c$ I│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- ^# h' e5 k$ N5 I│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 u6 a7 J& y- O" G! _, o│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 a+ G, ~  r8 P9 U( B3 t' D
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* `6 @! Y0 _& f+ ]3 U: z2 \4 B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& s1 e. z  z0 c+ d" z( {
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( e: E; H% C7 ~% I  Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  N6 U9 I  g3 l; P+ t, Q5 d/ V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 [5 }4 s5 k, l9 K7 S) j. r: j│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' P, q3 `' ^' A4 c( u' _  _│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( C  Y7 l  i+ |! M6 p- q6 ?6 J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! X' o5 E0 d  S) e8 m3 T' j│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 @% n2 C* J) x' C5 x│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 I" C8 A& X& x9 @
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) E0 h7 D; E) i& x) v
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' Z; M# w! n1 b' t/ \6 z# S9 R
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 x5 I: S$ Y* G8 ]3 ?9 s/ M" X│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 t) O% Z; g1 ?* U% l8 {9 T6 T│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 Z8 @3 o: B3 S, ~4 Z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 ?! t% T/ \; j  J2 L6 h3 I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 h/ m. Z  A! M) ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# {0 [1 |) [) C
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* [( ^* _0 n7 V: Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 a: J* d+ ~# x% @3 v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& W; B  l* h1 g+ Y$ H# `5 M0 J│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 M' j) `1 O- j% o6 B) X' ~( ~│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ d0 z. ?' N0 j" g5 O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  y2 H& |0 B  Y# y! T# I│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ m& ?) S& ]) u' w6 w8 r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ m: n/ p5 l8 U  z$ z3 z) n; |/ t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 A" `; d( g8 |$ P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 D" W' \2 p& ^! e- b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 E. ?( b+ y4 g0 Y8 g6 ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& h8 a6 s) _; N7 i. c. `) t5 `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 x. }# a! E4 W0 S5 n* f│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" L8 ?8 r) D% u; t+ w
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) ^" F5 b) V) z. q7 g; p│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 }! K- {1 r  u2 u5 {4 Z! y. N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 b' w3 t: Z  }' Y) S( T/ T/ [  L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 v2 [- h% ?; T3 c$ f1 f* q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 Y/ I. b+ o0 ^" b( A$ i│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 Q; L" U( \: d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 O5 O) V5 T1 G; N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- M3 ~5 K) f- v. n/ G. h# ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# f$ ?2 b  N9 l/ E& x3 Q' z# |  B│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 f  ~' m; ]* m
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ r9 v. z: X/ S, C% L0 Y- R│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" h7 Q9 ?$ F. s8 a1 x. O│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# e% n6 r8 G2 l6 |8 ]8 m% K* t│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 |' V0 F# u' `. ^│154 │Recov300│80│  │  │**** │Recovers 300HP        │) S. q" J+ V( ]5 H+ h  Y, X; h+ `$ |
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, T7 t1 }' S3 I- w+ a2 O4 F/ g│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ ^; _5 v" N9 w3 k& S8 v8 v# ~│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. X' Q2 f* y5 g│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. G, b3 Z2 |$ d3 m4 o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  s& C8 _0 i- `: n5 w+ H
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 x* m! D! z3 \│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: o0 H( l# K- S. i' m( e; Z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 M# _6 P$ {+ \, g│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 h5 F- C2 X1 I│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 H, O3 [0 W( z7 z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 I# _6 w' R. @& U- {# G& x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# `3 r+ M* A* h9 [" F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; {1 k& q+ R8 x6 I  U' j; ~8 [│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! v8 S. ^$ \7 M: L( _! Q5 w│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 ]. l9 C/ G6 X4 v' t│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, Z* n' u% P% b/ w│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! u# s; N4 e: H+ `/ p0 N4 D4 w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 Q% R% S. L/ |% S2 ]1 ]; _│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 b& c$ L) ^) S- ]+ f% s│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; |* u; Y( n, J; u% P" P( J│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" t0 D5 N3 \9 P2 _: K' K' I* e2 P; C3 A
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# u0 @, k; h- x. B7 j' G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
! d$ k4 V: O# T$ R3 \9 `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ ~. @7 ^/ E* h7 o% ~
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; h# p, j; A: }( V) t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( r, F7 R0 Z( P9 R# o1 L) v6 q* K; t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 I# q- j+ _$ h  u' y. B# I. Y4 `
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │. Z& y* O5 Z/ I7 }! U) V
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 |) n6 d, i, X& }2 _/ n
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! j7 T, [3 a+ U. d
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; N4 p7 g0 R9 _0 Z8 H0 g) J
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' v( `4 X. C2 l: T) K, V
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- q, u" N0 b0 D; u, L* `3 i9 g9 X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; B: N, ~; N4 s" s# X  x9 L) R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 z0 p- h: u0 m" i7 r+ i8 f& l) V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 m: ^& [  c( w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# Z6 X2 E: Z( x" _7 d
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! G" }! X9 V! b) c; l3 L
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 A. ~1 i5 S+ @! R/ d% G, W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" N1 }, U( |9 W9 q. T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 F1 Y" Z) v6 l6 o│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 p1 w" I4 v0 y! A3 G4 J" j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: R. d6 U$ l0 w  \
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ G8 h+ I# |+ P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# d% R  X! T# b! z5 ?; ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# s: |5 j- h' a3 e8 k5 K9 I└──┴────┴─┴──┴──┴───┴───────────────┘
- Y7 F6 t' Q5 b- c! K" ]
  o# G/ F6 Z; f( @4 v! e4 {6 i. S4 l1 U* _( j7 ~- \: p
Mega Chip/ g: }) m- s2 \' Y" _
┌──┬─────┬─┬──┬──┬───┬───────────────┐% `* L# u' j! j! Q5 g3 }/ z# S
│编号│名称   │MB│攻击│属性│稀有度│说明             │, u7 P6 i4 N4 S4 [3 n
├──┼─────┼─┼──┼──┼───┼───────────────┤
& T+ _! Z/ P* i! W/ Z# X; e9 |, g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ D, i5 V6 Y) R! `+ B
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- i4 ^. U4 X; i8 e6 b" l8 b3 `( v/ i
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 R3 W$ d& |' z4 }│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 s. ~; y/ D: p6 I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) j3 S4 O8 C* X  l" ], V! g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# t. H: r. f+ S  B! i' K, q/ h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" z5 f# w6 h+ `( `│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" _9 b, N1 }- A+ l" G$ `9 Q: ^│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 u2 |: E0 ^9 H. q9 h) ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 P, h" `: J  ], d. x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 A  X: H! M/ P0 c6 g* C
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 [) N( n* W  p. d( q( K' L1 x1 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 t+ G, q9 _6 j0 }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ e6 l6 N- }7 r7 B* E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# a# f1 n1 R- K! B, ]) X! x│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: k2 g. ]: G, p9 H/ p6 S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ P- S* W$ v5 N+ t, S│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& W; t: m4 D3 y: a) S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 x; i7 d8 d5 `" w1 Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 j0 k+ P4 r- T7 O' I( b
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( M9 T# [7 \" X' G! E2 M- G│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 k, a3 Y* j. H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' p0 J1 |0 X% W2 J$ r2 R5 b5 A. d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" J& N( T# \3 P- @8 o│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  I! g  M/ P* Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. q& l! l" C1 _/ m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! z% f- D$ H1 e0 S  X
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  f3 g5 l6 }! [$ L+ \/ }
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) h1 t2 R, E# G, Y5 |% z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! L( l- r$ Y6 k! O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ ?6 ~6 q# Y2 B$ f5 U) [, y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  u/ v7 b4 B5 \* L- ]6 S7 y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 |+ X- m8 J1 i" _$ }( h
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
; |4 E# A/ ~2 y" {% M: }% {  @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' E: _, i/ _- k0 Z8 L+ I
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 W: n8 P$ B% h* L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, A- s( ]2 H& C" L│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 I8 q# V% `& H( t  T) J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ l9 {: e5 ~2 [
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 m+ o6 L, r" |. |│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 c6 L2 D& O5 r# s7 C  S3 |3 ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& T$ v+ G: B2 E6 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# o8 Y$ n  {3 n0 R" @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 C5 i9 K  [2 O3 }: Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ a+ l9 O' Y% D; B1 }9 M3 n, g" V$ @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% y7 s  ~# l( u! O% w) B! B: E3 ^- M% M
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* W* H& D6 T: i7 W2 ~3 T( O2 x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ l" U( K3 L! D& J1 c3 u! }! l9 T│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; C6 g* c" B9 j  a+ g( \2 G│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. C+ T; k/ S8 S; [% f9 G' [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 S4 a1 o! _. g. ^: x  X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ ^0 Q! ?/ U  r& ~) F$ g5 ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ d' {  L7 d- a! k. f" }8 {6 ^' n
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% t) v# W( [) q4 v( q2 d- J6 o& b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 ]' I2 r$ z  v2 x8 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 y2 d- P0 x7 h" }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 @' x0 E5 t3 O; l* b4 d9 L│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 j; Q# p) v7 N: s; \. `
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: V9 w" z, h9 E6 E: d
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ h" _) C( v' t
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  C. [7 Z+ g+ C# V  E; M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 V* ?/ q% C% P│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 F) f; t+ u  D; H$ h│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) u5 P8 k* W" p1 X' E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 O! y' I, o% e! W9 Q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. G1 G  \1 N' w! N5 ^  [2 m4 n│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( U' p+ R7 A% p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& w# Q! s6 a- i$ b$ D9 g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 w% @% A) O7 g. N; K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 f  s6 X2 L6 H0 h! L7 P  f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# P7 k9 D5 j  @( g/ }+ q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- c( A5 i9 _( Y' C* F$ J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% {! h  N; T" |/ `│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 H+ ?- Z7 n6 v1 ]: x1 }5 k/ T; V5 s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! u# _6 n( ?3 q. A( [' p$ i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- U- C4 f/ _1 ?0 G, I" K/ F' e6 H│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# I, p* I; p3 ]2 c) D1 Z│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* a$ D1 ~% ?( x5 a% X& {│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, i9 a2 Q! O2 Q/ l* F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- Z( d- [9 R2 ]. M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; b8 L; _% @, O. H' U' t% ~
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 l. H. z+ I# S$ _0 z: ]│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* v# u; X4 Q# G6 c. Y│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 i$ }1 Z; K3 _$ G│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( d6 l, V2 S) ^+ R1 ]$ _9 }
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ [1 {- j8 y( v  Y2 D/ _2 ^' V8 ?' E! V
+ Q* s3 l" ~# O' R. B& V' T5 y
GigaChip (蓝版)
- S& r& I) T# m' M6 V9 ^+ F/ O: v: E9 e┌──┬─────┬─┬──┬──┬───┬───────────────┐6 n; }9 b" J& u9 X+ o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* @! a0 o. y- w$ I├──┼─────┼─┼──┼──┼───┼───────────────┤
- p0 o8 x6 T0 P+ x9 y* D│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  h% U3 H  z. \% k: u1 {) h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 y, U1 ?" }* X6 s% N, T& U( n7 S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& ]7 O3 l/ U8 G" \" B│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 C( Z2 G" g% ]5 h( h6 T4 Q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 W# p2 _( {% I' Q; F) r( D$ a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; Q2 ]1 n3 _: q7 K│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# Y( C4 [& W7 {5 O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* k  S7 s5 l* g& j9 B4 P│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 t* M; P* ~: q7 w; }8 ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: ~- g; M/ {3 x8 c/ |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 ~8 T0 S5 v" ?% R) E+ K
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ A3 K4 }/ r4 v! y3 X; _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 {( Q% t) [8 p5 L│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; Z# z% @- @, [0 @- @│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. x# N0 ^( t- e│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 _, g7 }- ]* I" _; q3 A( i! i- \$ s│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  I9 V) k1 d# ?! Y( e# j│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# w/ p/ ~6 s- w9 l7 z$ a  u
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! H' S. o6 P- Z, O# ^, k
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 `9 q3 ?& Z  |3 u6 {, J
└──┴─────┴─┴──┴──┴───┴───────────────┘
: g/ n8 V. v: u" y& B. M) H9 y4 T( s$ X
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ I# h9 c* A6 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
( m0 X* N) r8 O6 \( `6 v* c│编号│名称   │MB│攻击│属性│稀有度│说明             │- O0 [1 i  ~0 _2 o3 u
├──┼─────┼─┼──┼──┼───┼───────────────┤2 v6 X; O. R( z3 \
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; }3 X/ [5 n  P$ L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  U! I6 n- Z+ ^1 O6 \8 ~: s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 N7 w  l+ j- F9 J/ N1 |│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ c1 P: Y; _: W! q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 q# |, t9 j; a; A: A
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 a+ p% I$ Q( h  C
, j# R1 \, C( O6 v
001002003004005006
8 f/ b7 x4 `# R, p; c4 A0 R007008009010011012
$ A2 n8 }. L. h" u# H3 {8 q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% A) Z( P; v  ^& \; @$ X# K& ]) d, m

6 r- v) W3 t4 q; W019020021022023024  [; B8 _$ c$ U3 ~2 _
0250260270280290300 `& K3 ~7 b- n+ c$ F" H% f
031032033034035036
5 n4 M8 R9 G% N1 n- J+ Y* M) e+ f7 @$ p& V0 C) _- s
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) G9 p6 N; c; U- P& ]4 W" J! J3 {- o3 G: s1 S. }7 n
037038039040041042
2 y5 p+ n# L! j% ^. W* G' z043044045046047048
8 [2 t" H* C6 }# Z! r049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 V4 F( m4 p7 @7 K9 {. v7 }/ C! _* v2 K( s, }3 v6 q% o
055056057058059060& P; J4 ?) b- _* t( L" {3 ~$ ~
061062063064065066
$ ^7 c, r& j$ ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# u( H" G# n6 ^8 Z
" G/ o6 ]5 t2 a
073074075076077078
0 V1 u& s/ H" L: Y% p" @& j0790800810820830844 Z* l! z( }1 t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 Y* Y; N& J- S( y; ?6 N
; l6 M3 ]5 I' _6 Z$ l5 C# B$ b  O: F0910920930940950966 Z# ^6 D* P9 r& g
097098099100101102- X" o7 M2 x2 z% K; \
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ c; i! g7 ?1 w  U) A) V  e
& _& d# z- z+ c' j
109110111112113114( q* @- k0 B7 @% U" M$ O, \: w6 O, f% }
115116117118119120
  Z2 \0 D+ ~' ]4 Z, h6 }) S) s% _121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 {7 g. A4 H" }4 b/ j0 o/ k* f5 a0 |( h
  i" [; D1 x/ i2 B
127128129130131132
; B! M% m- x2 @5 S/ X133134135136137138) f/ o  c$ M' y$ w2 }; J3 W, Y& j
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 w- M2 y3 G, e+ N6 ^9 e. t7 H, K0 H# K2 A1 b0 D
145146147148149150+ G9 z" Z6 k5 O% B8 N! {7 `: o
151152153154155156- h7 ^+ B, _; i. D5 x2 ^: q. q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 q* _( C5 w; B2 p
% I0 n* s9 a/ w6 \( A# M; o% h2 q163164165166167168
  s6 j0 y. U% i8 J4 o169170171172173174
; W$ E* W6 \1 b4 U175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! q1 {8 \' p+ O2 @: q$ L) c0 q7 M& h6 J$ J" M
181182183184185186( M6 e2 V% T, z9 k/ N* L* S
187188189190191192" V( d, S  v  L$ J0 e) @/ X4 V
193194195196197198
& K) V8 d. @8 q# c2 e- }; V/ |# C! C199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 e' S5 A1 D! E3 e( Q& l" o" s( p! m, d2 ]2 c
0010020030040050064 \+ z# R8 ~0 J
007008009010011012
4 |; A* k& e. m* }* F' b013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 i6 P4 B! a* i
- U  a+ O1 J- R! H019020021022023024
- [, E! \8 q1 A( C; \025026027028029030
1 w( y8 C% A( m! \2 |( R6 [' E$ y031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: X" D8 ]5 p3 e% S- n; s# d3 _& c  I0 ]! h% U
037038039040041042$ e: C+ A0 q% j4 C# W$ `9 U
043044045046047048
: \8 M, c9 q8 A, t049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" g7 [% k4 z& O9 u
9 N3 o5 o0 B/ m+ A7 w
055056057058059060
# C5 T. z& P; t061062063064065066
" A+ ?! M$ a  {9 V* \067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 J1 s1 f# m% c# \
) t. t' H3 d7 }0730740750760770785 _! y; F* A: d7 p! n- s
0790800810820830846 t0 x) {# N% A  F# ^
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. |0 M$ U" ~4 }/ c2 F" R
2 e+ r. R/ F  W* c001002003004005006" F$ `7 S$ J, g, u, k
0070080090100110123 w5 [, ], h6 o/ w
0130140150160170180 Y/ g7 T' h3 Q3 W8 N8 s& S' ]; C8 y
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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