转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创5 R: C8 K a1 v
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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% w7 q2 T U" H% V% O: w$ \" T( u4 i3 V: l% ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# R; ]) x) d% u; {9 ?+ D( S. B大家要看日文版的P.A.或详细攻略,点击这里吧!9 B @ K9 z: O- ?# S' q% l2 y
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 F, G7 v- H' {1 H
0 F+ [. E4 L5 x% Q3 D0 g9 m以下内容格式如下:+ Q& C4 N/ Y% |; m' N A- x8 z ?
4 r3 p6 G6 I5 i& z编号 名称, L2 a, v; j! h
说明
' D/ n; Q, Q/ ~+ G$ R组合方法
, n$ U ^5 c( m0 l, o8 S---------------------------------
4 O6 W$ \# Z' H0 F- l" U01 Z-Connon 1* Q- ]) L! f) C; p
Unlimited Cannon for 5 sec$ \8 T3 e: N3 Z F) z6 Z
Cannon A+B+C# E# A- F& q' o, M
Cannon B+C+D, }; j# ^( D) a& _4 v
Cannon C+D+E
# p' P( S* n3 Q: T- `1 f0 P/ w& d0 E' t4 r: I& [
02 Z-Connon 2
9 l/ H6 S c# n' a: EUnlimited HiCannon for 5 sec) D5 G6 R% \ D3 ?
HiCannon H+I+J
( y) q9 M& g6 U1 N* o& d/ c. d! [HiCannon I+J+K
8 f; g$ s5 A5 y. m& U/ Y- G! lHiCannon J+K+L
: a$ b; d1 X. t
4 E2 a' Z6 e% o+ z* z) J. n# u03 Z-Connon 38 k% t) p5 _5 w4 I
Unlimited MegaCannon for 5 sec, M& R/ l& ]1 T. |, y
M-Cannon O+P+Q
/ J6 Y% l& C3 _) X. TM-Cannon P+Q+R
* R. Q3 M; b( l- YM-Cannon Q+R+S
9 @# G8 Z0 A; y' j( \$ T, @6 v$ ?+ \7 |; F
04 Z-Punch
7 @, V+ E, t- c# }$ ?$ ?Unlimited GutPunch for 5 sec( [8 M2 ^ a+ r* K/ W6 N
GutPunch B+C+D5 g3 Q" L8 z, N k+ |% E
GutPunch C+D+E
' S# `8 }. v# q0 f1 kGutPunch D+E+F
( u8 V) u/ c: Y* ^! e ^% A% Y |
# [" w* L$ u4 y. K% a8 k D05 Z-Strght
" b, I2 I2 m5 k XUnlimited GutStrgt for 5 sec
( P) i( c( T3 |) V" h+ LGutStrgt O+P+Q
- ]1 j7 p0 T; N+ X6 l6 c) {" S. bGutStrgt P+Q+R
! o6 v$ R9 x6 k* n0 D3 s$ ~GutStrgt Q+R+S# G, c' T& ^2 o& @
1 `& b7 o8 B, ^8 S, U" D
06 Z-Impact$ A' c4 A7 ?- V# M: }
Unlimited GutImpct for 5 sec
% J$ I& a# J0 B- ~GutImpact G+H+I
0 R5 F2 D. v2 Y) h N/ Z# e" iGutImpact H+I+J! z1 W/ d9 H; U+ r* X
GutImpact J+K+L" v* m, m; G0 n4 s$ H
- y- |$ {" l, q+ @' W$ a
07 Z-Varibl" A1 ~; S; @) D1 b7 [( K
Unlimited VarSword for 5 sec0 [7 ?. S5 W+ r
VarSwrd B+C+D
% \& f3 N! _" _0 x4 \* @8 P! I6 e2 h: WVarSwrd C+D+E) m7 C9 x8 y. r5 d. W& M% Y! Q
VarSwrd D+E+F! ]( k9 J) K" b! G/ O
- l6 |; M7 N' @& [
08 Z-Yoyo 11 I% W" M7 K$ H. F
Unlimited Yo-Yo for 5 sec
5 W6 ], Y$ @3 t6 Q9 m8 X$ O$ Q& X7 X2 oYo-Yo1 C+D+E
1 Y' J. n" s) L, c0 E- SYo-Yo1 D+E+F7 L: I8 ^' F1 A5 O
Yo-Yo1 E+F+G" k* i0 p- s3 c* z, b
( M( e2 W: `4 O4 g) r( v) I09 Z-Yoyo 2- I# r' t# W# ^1 W
Unlimited Yo-Yo2 for 5 sec( p8 s0 |; D% Z' [2 ], f. z
Yo-Yo2 H+I+J6 e# f' p9 J: W9 Z4 N% G% Z
Yo-Yo2 I+J+K$ l5 a2 r- h' X3 m# n& U
Yo-Yo2 J+K+L
, S) b5 q* t4 s3 B l* k8 ~* z0 I" t8 ?7 H* U4 Q) `
10 Z-Yoyo 34 @ d9 W5 Q2 }5 |4 }) z4 q
Unlimited Yo-Yo3 for 5 sec2 W, f# r9 B( V$ j
Yo-Yo3 M+N+O
* q5 e$ b: U U# }/ e& PYo-Yo3 N+O+P9 g$ ^" A4 ^/ n( T
Yo-Yo3 O+P+Q
6 D/ W/ H" d! X/ h: m* p. M Z9 Y
11 Z-Step 1
- \9 p2 N) [- ]Unlimited StepSwrd for 5 sec! l3 c [* {6 @* D8 W
StepSwrd L+M+N
% e# ]. a8 O1 D F6 h) DStepSwrd M+N+O
0 R3 H% x% b* g8 G/ kStepSwrd N+O+P
3 T D4 q# J( Y% H/ e0 p+ q; U$ U$ R
12 Z-Step 2
' O8 {" V, H3 B7 V" CUnlimited StepCros for 5 sec/ O6 A5 h: n, L5 a) Q+ y4 N
StepCros P+Q+R
$ B) w+ U6 x; y. ^# eStepCros Q+R+S
% E- M) ?* t: ?) D2 ?+ wStepCros R+S+T
M7 U3 `% [. G# ^. M" F% P& a+ t* ~5 v/ Z) j+ c! ?/ m
13 BubSprd
" L: C6 q% O7 I& Q! E4 m& p; ~Attks w/ spreading bubbles!
+ u. @" }; a5 GBubbler C+D+E
7 u) Y) {, n7 D6 ^& f/ h, |, xBub-V D+E+F9 ?$ I5 w9 D6 S/ ?
BublSide E+F+G
, e$ j3 G% H. c/ ^ y0 iBubbler E + Bub-V E + BublSide E6 J1 ]% ~+ x1 I7 H" X) g. F/ h4 ^
, Y8 u2 G& _5 q$ H L: g, t' q6 e14 HeatSprd
( P; j) i1 n0 o& n' tAttks w/ spreading fireball!
- V; R- E0 A4 g kHeatShot H+I+J
& T, C/ u) U! V3 C9 Z; R' kHeat-V I+J+K1 G) y+ F+ I4 y0 {
HeatSide J+K+L
. y3 J) C( H1 u/ V# `. s4 xHeatShot J + Heat-V J + HeatSide J
, i( [; j2 C- f1 s% M
# v0 Q' n! H. e& _" E. f* V15 H-Burst
6 M- R+ h2 o" Y; L1 O5 wCreates a giant explosion
" \' s# q! {3 w6 s. i! `Spreader M+N+O
, I( a0 A0 J) l% d6 ]8 sSpreader N+O+P9 ~4 \2 p4 [% n6 q
Spreader O+P+Q
$ m" q2 p7 d+ D! `; P V! \3 T) Q. M& M2 c$ ~+ A( b p( }, L
16 LifeSwrd! ]$ N. t, r3 _ g
Swings a huge 2×3 sword!
1 @4 D+ B2 \; h/ iSword E + WideSwrd E + LongSwrd E( B5 e, `7 y, z Y$ a. b' g
Sword L + WideSwrd L + LongSwrd L
$ {+ U) b6 r! ]0 O5 fSword Y + WideSwrd Y + LongSwrd Y+ @4 x/ {$ g& s7 o4 [
! A, X1 S3 z0 f
17 ElemSwrd
) z Z# e& b L1 qWide swrd contains 4 elemnts2 i$ K# V' L ?7 a4 g( Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 s/ Z$ ^& ^" ?; H* Z. s# ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) @! x: G8 q6 K
} I; d M9 x4 B18 EvilCut
# _% F4 e$ c/ Z5 x9 }Step up 2 & make 4 atacks
& F4 U* L6 D- e _- j$ b$ |6 pStepSwrd P + HeroSwrd P + StepCros P- S6 t, q: _ K9 B3 o1 m! _% m
8 X7 V8 d5 |. b19 HyperRat i1 I" x# O# t5 z& N/ i& ^, T2 }
A giant Ratton charges!- p; |3 J: V7 B& G' t4 m1 {2 o
Ratton1 A + Ratton2 A + Ratton3 A
6 x& {! t" {, _' l, H7 J. `. VRatton1 C + Ratton2 C + Ratton3 C9 [/ O4 r. P3 d( x! R
Ratton1 F + Ratton2 F + Ratton3 F0 C0 h3 v* {1 K" I
- l& D# |( [5 l20 TimeBom +
+ ~3 W( f/ c7 x7 ?8 u: c+ pSets Time Bomb in enmy area
% e* k( n1 d, P/ \; xTimeBomb J+K+L
8 ^6 ~# u% q$ S. N. ~$ P& g& O" a% Z' OTimeBomb K+L+M- `+ L" [- j7 f$ y
TimeBomb L+M+N
3 ~6 L0 i. t! g d8 [
2 t% `7 U6 c% V( |, H9 t9 y21 GelRain! P5 q% t/ |2 O9 x
Gel steals squares* X1 Y4 d1 d. a# Q8 j# x
MetaGel1 B+C+D
W8 a; |6 q z5 H) O, W+ zMetaGel2 E+F+G
4 e. Q0 @' A, y- Z& R2 O. Q" p2 DMetaGel3 S+T+U
- }+ E7 h+ j& \9 U4 h. M. w- n# O Y; n4 X1 b5 s% P
22 EverCrse
' j' h T7 e: a) kShield chases enemies! \4 B, m# h" E7 D' T
CrsShld1 C + CrsShld2 C + CrsShld3 C
: Q x( s+ @- q& |% xCrsShld1 L + CrsShld2 L + CrsShld3 L: m3 V9 P$ H8 Y
, Z. U1 @0 _% j" a3 m$ Y23 MomQuake% f( V& \; o1 {8 F" [8 f& v
Awakens Mother Earth!( c: d/ d% I3 p: z
RockCube * + RockCube * + GodStone S; H$ a9 }: C' X+ k& r# B
8 {8 M7 a; e6 X% @2 h! t, C, N% _& P7 ]: }
24 PoisPhar. Q1 k6 R; }( S* W8 ^. H
Pharaoh generates poison/ v* R* i0 T8 B) l
PoisMask A + PoisFace A + Anubis A1 h2 k+ f7 o; y# A! e& U3 J
# L* o1 @0 W; t, R/ t! W
25 BodyGrd( K0 O/ ?+ _( E* o
Bodyguard takes out enemies
) f3 t' H5 T# T& H9 y8 HAntiDmg M + AntiNavi M + Muramasa M0 r: h" n6 `7 R5 I+ E. o/ `
) H' L9 Y* p, \: J. ]
26 500Barr
o8 i' I2 K2 G3 v- jBarrier absorbs 500HP dmg! q1 C, |! y6 `+ q$ U5 y; M5 M
Barrier E + Barr100 E + Barr200 E
0 o( u& P' s' @( C9 g* z+ y' X$ cBarrier R + Barr100 R + Barr200 R
8 T! M7 M! L/ q# k. J5 \
" k' M/ F& I) _27 BigHeart
5 m# F+ a+ G9 k& pAttacks, then heals HP!
7 p% w' A) h, UHolyPanl R + Recov300 R + Roll R
6 ?! \: t! i: d' \, x3 G$ dHolyPanl R + Recov300 R + RollV2 R
* @% [5 b1 X+ d; R- W/ Q: Y5 ~HolyPanl R + Recov300 R + RollV3 R, n, g# e$ a- G: i u7 o
& O5 t( m+ K7 d7 N! p0 B28 GtsShoot% ?2 O* J8 n; z8 H! B
GutsMan throws MegaMan!8 A7 C F" D& j3 R1 G y
Guard * + DashAtk G + GutsMan G
7 _( I3 y- _3 P) t7 j/ n' k& F9 wGuard * + DashAtk G + GutsMan2 G
/ ?9 j. I& Z$ }$ s0 d+ `Guard * + DashAtk G + GutsMan3 G
( X) J* ^0 U. |3 { o2 QGuard * + DashAtk G + GutsMan4 G5 |7 T, \. w$ G& q' d5 `" l6 i! s
) `0 i7 x6 ^4 s2 F" i
29 DeuxHero+ a( `% l! [$ O9 e$ v3 W
MegaMan & ProtoMan team up!
. f2 V ?# g5 I- G8 M' j) YCustSwrd B + VarSwrd B + ProtoMan B
& |- p3 @% N: a! G# xCustSwrd B + VarSwrd B + ProtoMn2 B7 r6 ~( |3 Z, p! M+ c* e
CustSwrd B + VarSwrd B + ProtoMn3 B8 ? C) q# J( O' o3 q# t
CustSwrd B + VarSwrd B + ProtoMn4 B: t; q% I/ ]/ i! `# p# U1 W
: ~2 c' |/ F1 m9 b. a) v. H( R30 2xHero. V9 h. U/ d J2 j: `$ R6 H! A
MegaMan & ProtoMan Dual atk B( o! d8 P) D+ d2 D# m) M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) _$ d0 ]! a' c5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" u$ X7 G* G/ M6 _, ~# B: b3 _8 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 E9 }' @, M% p6 B$ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 h, X5 C5 q8 P! ]( e6 O# x
- I+ G# Y# O% r6 k9 D
31 PrixPowr
- i( k0 `2 x( |8 ^) t g" a3 Navis attack at once!; M8 p/ Q' k' c7 B/ b
Team1 * + Team2 * + KingMan5 K
. X' s/ M0 {/ P1 c vTeam1 * + Team2 * + MistMan5 M% j% E6 j) G- }3 r$ a
Team1 * + Team2 * + BowlMan5 B
: R2 R, n+ V" D# u2 P1 X0 Z) A Z: n" P
) U1 e1 _8 Y% c* q; Q- f32 MstrStyl
. J- S, x( y8 xMegaMan unleashes his power
0 B2 F2 {$ y( D9 g% hSalamndr * + Fountain * + Bolt * + GaiaBlad *
; k8 ~( h8 u: m0 `! A5 T4 S+ n
' A* W4 S2 i' x+ y* l2 vStdrdChip (Part 1)
) g& E1 z: c$ J& D┌──┬────┬─┬──┬──┬───┬───────────────┐: b+ |0 e- ?' h; W4 L4 i) ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 R4 V) Q7 G9 Y/ D- r- w4 o
├──┼────┼─┼──┼──┼───┼───────────────┤
7 W/ H* b& J% ^6 M│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" ~5 c9 ]* ~6 W2 T B" y6 Z+ o( m* Z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" B2 z& ~$ f/ d& x; Y: r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# x3 U2 E% R/ r+ o2 D│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. h' C: N3 h+ h) H! d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 c0 V" O2 y7 s. g, j2 e. v% a- v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% d- R3 f- O i$ j& Y; z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) g5 W0 K) h6 ^. ?' I$ l
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
I: u6 L- w6 P! T. h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" D5 `7 `& \; O/ n5 W1 b, X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' ?5 h$ K6 p) g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 g- V# w& t& j# F# b& L# ?│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 |# C7 o4 w1 m9 k }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ V2 ]1 |- j) Q2 J7 w. y) N. g│14 │Spreader│16│30 │ │** │Creates a large explosion │
: P! c& Z5 C$ l' p2 [- G│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ ^2 v( m" S2 f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- O `' E, Q# \# F
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 l' x$ g0 y5 z' a4 |' ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" k. n1 u/ [& C* F O4 L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" Q8 |- R3 R( i$ |5 _: F/ I9 g6 b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% D: x/ Z$ R5 p$ E; {' e
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 e7 B! C/ }1 j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 Y1 U! ^4 P' s6 u│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ M3 `- P2 T( h& ?3 R8 b# r4 B4 Q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 R! ?/ w4 ~. s) o- G C8 e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( W: L, L: \1 B" i! ?6 k- B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 V( u& H2 B/ l, ^7 v│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 V6 \2 Q; {: D! ]4 I! f/ X2 G0 k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( n* }/ l) J' W1 G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# V2 {- l+ m' K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
k" J& _- Y+ J* f! e│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! i2 i3 A( n9 y/ w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! Z$ z4 n' o* Z% |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" ]; a7 V* a: y: H, @: q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" ~$ F/ O; H& I
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 ~0 u8 |7 d, b, u% u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& P0 r/ R/ s9 {
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* A% O$ U- T' h1 s) b│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- n" A. A+ f" J% I/ S" t
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; i( N2 a& w+ ]( ^. ^. E' l/ L│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 P7 `; Y" C! E* k2 X- p' H
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 U& M* n& n8 T& J% P& _. u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ K8 q# [+ y6 g \2 x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 V3 K3 B# y- J& A
│44 │ShockWav│10│60 │ │* │Shock through enemies │) l! j- l" e) ?" f/ T
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ O# V5 v- ? g) ?3 M( x│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 B6 v, _* q$ {- H/ I# ~│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# Y) G9 u, s2 B w' L* e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 [% R" U+ W2 H9 ]8 |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 y' E8 `! M) _ m' y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 @8 f, I, `" Q, N│51 │DashAtk │11│90 │ │* │Dash through enemies! │! Z( Z$ p2 _/ H! p5 ]
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- D" o# d8 E- P/ u! |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 A6 U! k# `: C) E: A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 w @ J" p, R1 I│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 a( X5 z# |8 w$ T- p│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 |$ I# Y+ X ^; z! n$ _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 C5 K U+ z0 ^4 v5 a/ Y* @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 A6 f( l" B/ f4 J5 u: |8 V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 Z6 w4 Z1 E* A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' m3 s; h" L6 c0 i2 N6 x9 {│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 o- X% c( [+ [1 T f- m" P; L1 w│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% j* N- f8 D/ d" } U' D5 N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 w1 A" p& J% U) b│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 e6 E1 Z0 O, N3 a3 ^4 c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 O1 K* ~! E, G" Y) t8 N7 q8 d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 W# O. `- | ~+ [/ l: X│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! L# n/ @2 O2 V) A$ S2 W3 m
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 I. ~7 Z7 E5 i3 v2 T6 a│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% E5 h# V: y2 M8 T│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 |. z# }! e5 N/ w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- A0 i) B9 m+ ?$ R1 l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- G$ o' ^- H- N3 z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! S. d2 S; U7 A│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; a3 D4 \% r4 G( Q# Y7 F& [. M6 @
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 ]" Q" o, j6 x( `0 Z9 j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' ^$ V2 V+ G3 ?$ v2 K9 [│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, n( Z9 V; a! @" |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 G# I( \$ f0 ~2 Q* B; O! q. i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. c0 A% P0 j% M- b5 n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: }& y- G, A! z9 {; W. s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: y0 O! W9 I! E0 @! c f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 z G0 k! t" F! `│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ c5 L9 j ^. Q% j% ]& t) M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" Y! t& W0 _( I7 D& S' o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 ?) k/ A) I. I* m$ ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 V+ ?! f. u, A, O, `: B│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' C, s5 j4 f4 w, {% W% ?# d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ g/ G& w9 B% W; o, [
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 I+ q, F) N1 G$ [- B0 m# K4 c& O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# `5 d3 W1 w% j( j4 E! T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 G9 C- J2 ` v9 A/ y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. R; v+ t+ ]" Q/ [" h% f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 z* z' Q0 e' T. j; C8 E│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' u% x$ H3 L2 N- {2 m1 ]' O│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- }1 m5 L( u2 C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 W/ e2 V C$ _4 L% Z6 N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) Y" l2 i. G- w' Z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ Q% r I$ e' g+ _ q* r l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ g0 Q [: R# }- u( @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ e, R& L" `. {# S" w
└──┴────┴─┴──┴──┴───┴───────────────┘
/ O+ l5 I$ U p8 D3 G2 E7 x
& l+ Y# \ B+ R; ^# l* IStdrdChip (Part 2)! R$ v& r+ f, H3 Z+ |4 r0 f
┌──┬────┬─┬──┬──┬───┬───────────────┐7 c0 t; ^ l7 b2 _0 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! W1 X2 _0 J. j) |- t1 z3 A├──┼────┼─┼──┼──┼───┼───────────────┤
- t7 d o& c* E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- A# H! ?3 O7 `7 X2 ~2 E9 a0 i
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ l$ A, U7 k) r! ?│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, T& J6 w! H! _" C* j; M
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ Y* V' h& O/ ~* N5 O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- v) M9 B& W' N! e# L│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* G* J0 F+ Z k) ?' ?3 [3 B$ \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" X2 z j$ ]. D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: z9 B' n" N# h5 ?3 u& {8 o ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: T- T" u4 _& ?% _# ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ @ k+ s D8 p- d' F" \' m _7 v9 w- N; O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ Z# q% s% B& |- a; f│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- K6 _' Z5 _- L2 W7 e3 \
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ @' D* t' \+ L1 [1 `. T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) G! O* E3 ]: T+ Y9 B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ B' f h6 w/ v0 h│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 j$ C( W4 x& i" k9 b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 f+ u* n" C Q4 F│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- [7 D0 t5 G8 j& m m; n0 ~+ J( G" n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, d z$ X% e$ B8 i" R: { V4 P$ M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( _9 K. G0 x" S8 n9 P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 C, I1 Z3 B+ Y% }2 u" ]6 `$ f5 j( W
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 X* m( a. l' A: i, z* _. [9 A" k( m│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- R% Q+ \8 F, K" ]: i% Q4 s) ? Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. `# \+ s8 J* d" \" |$ T! }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 e% o; v1 {4 V7 y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( a+ d- I' d# F; N# n" P│126 │Rook │30│ │ │*** │Protects you from attacks │
' k. p- p- ~- ~0 `( s. t│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) Y0 Z2 ], P/ r/ I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- c1 p- T) V$ x! I" C$ S│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ _6 j7 Y7 v# u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 l5 O: C. h9 U
│131 │Lance │46│130 │Wood│*** │Lances through back line │
) ]1 a" D) p$ D: y$ F│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! Q+ P. ?, D8 y r1 M9 f; f9 a
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 l* g4 c, S! S" u- c d│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ j) F, V1 c u7 q/ V0 T8 E│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* p2 e6 B3 K# _+ L0 f8 t2 m3 h
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! K5 ]7 j4 [& r+ \8 y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' Q5 m) b0 F/ m* ?4 Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 E2 a4 h; h0 K; B
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ } L) }9 \1 ?; Q' ]
│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 D' C4 X, a5 K2 u2 c) u) M
│141 │Prism │60│ │ │*** │Prism fires randomly │
' x6 c" J% y* ]1 v7 J' G9 \│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 S0 X) ~' ]0 N8 X6 `
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) [. Q$ [& a. P4 D7 F
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, v! ]. S: h6 }% F
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( r+ z) F1 {' s: J- i8 `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& Z. q. W! d. [: S. ]! }9 [
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 g6 v* O4 v" K8 g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( e) L) Z/ Y0 R% y│149 │Recov50 │14│ │ │** │Recovers 50HP │4 j* {/ K/ {: i1 v1 L7 o* D6 r! K
│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 G1 o, ?8 ^/ q+ u3 E8 z% G│151 │Recov120│35│ │ │*** │Recovers 120HP │1 J6 W5 {7 W: b; U1 v; w0 L2 B
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 X2 W; q& \3 N9 Q: |/ H1 _% j
│153 │Recov200│65│ │ │**** │Recovers 200HP │
: G9 @( U c% n8 J3 M/ A│154 │Recov300│80│ │ │**** │Recovers 300HP │
4 y, C6 U; _; V; E$ m- k, z│155 │Repair │8 │ │ │* │Fix your area's panels │
1 p* n9 X _0 B( X/ Y3 o) @$ h6 B" k│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, M, H6 G: ~! o- s3 ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ W% a+ ~) O5 d! S* J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │* B& {$ {2 {& W [* W, ^7 p+ ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' x+ l% E7 H' \* b3 p4 `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. F! ^- s. D) U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) g/ w4 O/ w7 t1 o' S0 D
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( z& ~( B3 V' C& P% n│163 │Invis │11│ │ │*** │Invisible for a while │" n; b- Y) X( S8 @# B% i7 z) E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# c' T7 Y* w; B; q& _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 w$ V! `1 A1 G4 N1 t. o
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 r M5 z% b; b, r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; U' V5 t# T. X+ ^0 G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 \# n& |: x# z. f8 m, ]: Z) C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% H. |3 `* ^3 K* s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 h. X( c# m! |2 j1 X, R f) H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ s$ r4 v% p* _+ o- t; y7 _( O│172 │Aura │55│ │ │*** │Repels attacks under 100 │/ d$ ] h( f3 m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& R1 D4 l; s8 z( q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' C! m/ C5 L4 `8 I2 J& g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 F0 w6 M! z& n p R' ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ }9 |' c( t2 `2 o# Q5 B9 M2 Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 i7 ~* @" ?! K& @; F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 p% `5 p3 ]# M5 f {6 M8 m│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 \: s8 x2 D. H& H6 B
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* k! v5 Z1 Z% R) A- p6 U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 n, [% c# D( ]9 {
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% |/ q- Z) S: b, }& z7 [│183 │Hole │55│ │ │**** │Open hole to dark world │
D: H# B+ n2 S+ h4 S+ Y" j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- n, T' r- l3 i; v( m3 ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. d7 x4 {5 q1 |0 i6 m( s3 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 G5 @$ F/ o+ {% v- T9 V$ Z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ m# W( i; D+ j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& U+ v/ C1 J* l
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; e: e* B) W1 ?+ \1 p* `* D/ {│190 │Snctuary│54│ │ │**** │Change own panls to holy │: |* y- w/ z" F) }. _! \
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- N% g- V1 \, b. ?! u8 O7 X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. }7 g* D1 p2 V6 {. V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 t4 Y& n/ ~9 ~9 k2 W( h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ Z5 r0 b( s) t) Y, C5 o8 m% ~│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 N& ^, e e4 ^* P0 ^
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! O* b0 u' \" b5 m) t- o" l& A
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ f: ]& l7 P/ x7 z8 s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) x( W4 `# v" f/ c! |
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' D9 g% L" v" N- B# X% j7 M& q2 k8 I1 c0 ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* y# ^- k' R& N5 m└──┴────┴─┴──┴──┴───┴───────────────┘
' u0 G3 p& \3 O# X. u
: e$ v1 J, f) R' S1 l H
% S: z7 V% a; A. v' p+ _; @Mega Chip1 P0 d L& Q# O) ~" q2 ^* o
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 H( y7 S- z, x" h# ?! ]# X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- f4 k1 @+ T- A9 u: p; H├──┼─────┼─┼──┼──┼───┼───────────────┤
; L0 S- p7 b9 q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 L& ?; D- K/ f, p
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' E- C8 M1 D0 F% J│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. s) r- {" L& M& S! O* \│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! e. r8 S# m% [+ g; x8 e│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' M. O$ Q9 k3 q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" I) r% d z) f% Z, ?
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, P, M$ O# k; Z# s$ }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 a8 R0 @0 S1 V5 q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 H& _( b+ v# O& j) E; e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 u9 Z' v9 V5 z8 N6 \0 f) |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! T# P4 `- F! V3 D# q; j+ P5 ~' h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ \" f) P$ M/ B- \/ T& s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% W, T, n4 C# @4 A0 h+ o; D( ~│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. X' [: Q5 i( h4 R$ S) z# E, J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" T3 { h* b9 |& _" I3 @│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- f a% n8 S8 n* {# S2 i. w. ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 p- A/ i8 f) `1 c) x! Y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# J3 c* L! B; S8 V9 J+ u
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ G; H7 O8 ^' N
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" Z; \8 w" J, o) r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! M* k$ `2 _4 a9 t5 j
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 U! \- {$ m- D7 D5 p) x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 p8 Y9 v+ ^7 i* k; n1 a
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: C: u) p1 C3 J: ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# B1 x1 Q: n2 o5 \ {+ P) t- ~8 o [│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 d. F& O: G" L! F: q8 @/ ]* A( }% u│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! a# U8 |- n, s* u9 A. ?' E│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 t: h. R2 S! |9 v& Z$ b
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 V. d' Z4 ~& `' z" W│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 R6 g% l$ K `7 y4 P│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* l @3 ]3 c- J T! U6 }" `
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ e& D; |7 C; a. I- b│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: C" z% [( X3 w3 u5 Y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' o& U6 }( V* e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 @/ }6 y( ^1 [
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 z3 d, @; S/ d. V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* x0 U: C9 s' {' v+ S5 U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: a! B; \+ M+ X# S
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 [6 }6 D1 c. h/ J
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 x! S- {! u/ i, _% Y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 r+ u- Z* ?( q$ o( z7 {
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 p7 M7 p, q; n' H2 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ y4 v0 \1 q4 q7 K) ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ ~/ n7 R1 b5 O' z1 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ v" @/ o$ |, J. w7 a8 r* g9 d k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ y3 L/ n2 `; N+ ]( o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" V0 x w* D# I# G# _- {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ v9 d; |9 d" B& |$ S$ }4 g5 g( E p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ {4 v0 b h" O/ ?7 b, z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" U5 _2 Y) w6 {6 G8 J. c& [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ K* z' P M2 x/ T1 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) S% k! D8 ~. b& v* O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* H& V/ n- V) {5 u/ _) f│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 E5 M# w# _( ]- S6 ?1 L% O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: P, o. B4 n# N# f9 O$ ]│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" f4 `# [ C* k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: |* j" b4 O% O
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ L5 u7 g7 m% V4 p! u @8 C1 O& m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- s, G$ q7 _9 o( S$ w
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 r& ?) `1 `% m! k$ J _; p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; a+ P, ~" h, h: t, C
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 C6 \9 T" J/ C2 b/ Q$ `: R│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; q5 X( P$ R% N1 k+ @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 l# K( f- v) w6 P│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* s1 X- R% O) [6 Y: _' L. M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( \( y( S4 c, w% N& n│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 ]& l; j0 L, k F7 d0 Z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 m& t! _2 }0 h9 c, E│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ V A* t& C5 T6 p) |; x│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 ]; D% D8 X. n6 K; A│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( x; y! g) z% m; \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( r& |! T, D1 P# S, f- C4 f
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* f/ t, V5 X4 \( ]) [│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% _3 Y: p4 q0 w+ d7 ~* B9 v│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 [; c! }4 E2 c, \6 _0 |; C* j" D) W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& |; q& N' X8 m( h9 G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 m+ l, i0 {; F# ?( l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
+ j' G5 e8 z* b8 O1 R, c│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) h* D( B" e v4 B& G
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, {' R' y4 `' e( V" h
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 V3 b+ ~; A4 n2 `7 Z, s3 }│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 x/ N6 M I, i8 [- g' m6 ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& F/ o- f, m. \ w! Q# E│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ C+ Z+ K1 q) I. u6 d& q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' @' O5 G) } l1 J) f# f: A) c└──┴─────┴─┴──┴──┴───┴───────────────┘4 q; X% E5 S0 Y+ n9 u# P/ B
+ x! w* \& G& p6 V5 `6 s3 m# \2 {
9 \, E0 U, l- ]" z$ p7 t3 q$ v! x8 yGigaChip (蓝版)% G: y. w9 N% ~& h5 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 X) f& g4 z& X; j4 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
% k, Q( {. |; N! N" E9 Q8 I* s4 X├──┼─────┼─┼──┼──┼───┼───────────────┤$ h2 }5 N j* m8 f' n
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& n4 k% v' c' v- @│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 L1 m2 f/ b% O/ r: G- B% W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 E$ `3 e$ J9 q3 C1 s$ D: k│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; ?4 t+ j3 H' K! C: _2 C0 }* {
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) u8 z9 s0 ~' ?' w5 W. Q) t│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 D; o6 N) e$ R# w j) m+ \│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 v3 f0 `0 f1 y% s6 U% k0 h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ |* {3 o5 F/ n5 Z4 q8 a8 a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 E3 A' L, q+ Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- [$ l a1 B% I6 S6 H ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 }$ }& V& Z! W; Z. ^% d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! A% k' P0 @$ C3 R4 J4 h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, \1 I9 w: K3 K- _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 L+ q7 K7 U% S4 l$ Y! m% C% b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
/ |! ?# w$ e3 d. I9 V1 _│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 c, y2 t0 O; n9 D- B
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. W: L) d% C8 i; {# r3 L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- j9 `9 T2 Y$ x" p: D) v9 B│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% Z0 e3 g2 O7 S' R. t, e5 s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 Y/ c1 b" v. L1 a└──┴─────┴─┴──┴──┴───┴───────────────┘
/ O* Q1 e3 f7 ]' x0 k ^, T7 U/ n0 |/ j7 A F
GigaChip (白版)(只列出与蓝版不一样的Chips)+ B. Z- y* \8 X" s: t0 P9 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% m% I+ x- U4 Y$ b& k│编号│名称 │MB│攻击│属性│稀有度│说明 │6 n) j" X8 s" k
├──┼─────┼─┼──┼──┼───┼───────────────┤
! _- N: Z' @$ B6 R9 M5 [& K7 ]! L2 Y6 k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ p, b, u0 H4 r; l/ u3 Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. G) p. d9 H3 Q: h2 ?( a( p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 L0 s2 v, J+ d5 F) i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! J; B) X4 p8 F; V" u└──┴─────┴─┴──┴──┴───┴───────────────┘ |