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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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+ S4 b$ j, J2 G% d9 R1 \- S■● ■  NintendoWorld    站友xliz原创+ R8 ~* \2 G& V9 v$ W& r
■ ●■    http://www.NewWise.com ! B7 M4 p" q! `# }+ R2 ~' X, m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 M; |5 {4 U% G! |# Z$ v/ O* q# o

( \. B5 v+ B$ j; u           洛克人 EXE 3 Blue 卡片组合# q! b% [; Q" _( G* u
8 [# F2 K. R$ J1 |0 i: p) Y, r
8 t& A. \9 A% D: @$ I$ ~- B. E
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ j- k0 _1 X3 B7 j! ^* h
大家要看日文版的P.A.或详细攻略,点击这里吧!
$ E1 y' C; q8 O' v6 a7 E% S
====================' |4 O$ I3 }% ^% g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 s2 X: u- ]- \  {1 K$ [5 x

; K& q+ X2 Y/ A以下内容格式如下:
- m  h, f; n, _' [9 f; v; f6 M& g7 N' o& s6 S
编号    名称
' v" k4 o/ e9 v- T说明
5 p: j/ |6 r9 A5 U5 V1 r组合方法
3 f5 e& F0 n% F4 s& }) |0 P---------------------------------
; z* w/ h- T! e* u; `5 b6 W3 {, [3 ^* Z01    Z-Connon 1
! x9 C, p& j: U1 FUnlimited Cannon for 5 sec, k1 L9 b$ y: b" i& T  R9 N
Cannon A+B+C
9 p5 z2 O# Q: l! w2 G+ `, w9 ?# }. ZCannon B+C+D/ A3 j1 _4 Z+ n# u
Cannon C+D+E8 R9 w# D% U, n- T' A1 q# Y3 I* \

+ m* d3 n- Y: p% k8 E; R02    Z-Connon 2
, x# N# P  D; F- G: \% FUnlimited HiCannon for 5 sec1 l2 ^3 Z6 F3 t" N( d
HiCannon H+I+J
1 t* t0 L7 ]- ]" _- _' mHiCannon I+J+K
% R1 l1 X% y! a  _! {HiCannon J+K+L
6 Q; T1 C1 U9 ?/ @6 y* R! [, k' @" _) H
03    Z-Connon 3
/ b* L7 u6 V: W5 lUnlimited MegaCannon for 5 sec
  t( }- G( {  u. l+ s7 _M-Cannon O+P+Q, o. q" c5 _+ u. J
M-Cannon P+Q+R
1 a% P9 o& n' n' i0 BM-Cannon Q+R+S, m/ e2 b% I. N4 m$ N# [* }
( h$ f9 ~4 I0 m: T; Y% F! D
04    Z-Punch
0 m' R6 `8 a- K# m* q: [: ~5 `Unlimited GutPunch for 5 sec) l3 h8 h) F* b( E3 r( s. q: d- m8 ]
GutPunch B+C+D
0 _( z8 ]- F) I6 N' zGutPunch C+D+E
& d7 f. q8 v) OGutPunch D+E+F
- i  u( q% ]- x  m8 j& j
8 z, f( R3 `, |" `5 p05    Z-Strght
- o' \+ J/ _0 SUnlimited GutStrgt for 5 sec
' \5 ?3 U; p9 sGutStrgt O+P+Q
5 ~! J& B* ~' q: {+ y& U: QGutStrgt P+Q+R! U3 C# W9 y+ s1 w- z  r4 g
GutStrgt Q+R+S) \% N6 O/ m; _! j* `4 a

, p2 D7 s+ `( Y5 d9 W: A06    Z-Impact
  G  u  \- [$ [1 x) E( C. S: pUnlimited GutImpct for 5 sec
& ]  X" V3 G" o4 W1 |% GGutImpact G+H+I# `( @4 D- U. z0 O. z! K% i+ }
GutImpact H+I+J! @' L5 i3 v/ h3 n* t
GutImpact J+K+L
9 D# R) h9 e9 `- A& q6 ?" c7 i7 ^& d% X# v+ m. u
07    Z-Varibl4 h/ z. m- @' K" k( [. D
Unlimited VarSword for 5 sec
  r) W$ H' u+ `. T1 p/ j+ GVarSwrd B+C+D8 J" X( E  c% q+ l/ @5 E
VarSwrd C+D+E' b; `+ x6 C$ K1 ~* ~" k
VarSwrd D+E+F  U5 f9 N$ B$ Z6 |7 }! F
8 i, L8 z; Q3 |1 {  i, O- ]+ E
08    Z-Yoyo 1
1 |6 b8 d, p2 @1 cUnlimited Yo-Yo for 5 sec+ c! i0 P7 i7 H* X: t; d) R: s3 K
Yo-Yo1 C+D+E3 s2 y% \3 D9 b' D' U
Yo-Yo1 D+E+F: f. p/ i# n& W, o- D- u' g' f
Yo-Yo1 E+F+G
$ l- i8 ^; ?) R& H! R! }1 g6 t) D) R+ T7 W. X+ X* P0 x: s. s
09    Z-Yoyo 29 r- t4 H2 Q0 u: k- H
Unlimited Yo-Yo2 for 5 sec  g2 v3 V4 E% |3 N+ W/ o
Yo-Yo2 H+I+J
+ I6 \; i1 ~! a6 H( cYo-Yo2 I+J+K
" q6 u& F; @. \- `. x" r+ ^) TYo-Yo2 J+K+L
6 ~* U$ G' |; J5 L, s3 G
" B! x; _' r! Z5 k10    Z-Yoyo 34 _: p: A# P) Q! C
Unlimited Yo-Yo3 for 5 sec/ c$ P6 w8 ]. |' E% H
Yo-Yo3 M+N+O0 q/ A5 K5 h: h3 _, U
Yo-Yo3 N+O+P
1 R2 E+ e& {- J6 D- M9 b# H- _- LYo-Yo3 O+P+Q
" ~, Q4 [; v4 z5 k0 [+ m
# a# k; q1 L3 T6 ?. c11    Z-Step 1. ^9 W& B4 Z* ^0 c  R  [$ |* h
Unlimited StepSwrd for 5 sec
8 F/ b# l7 ^* c; [% @1 Z+ `StepSwrd L+M+N% d: i  B# X. {4 \) }4 q( i9 ~
StepSwrd M+N+O4 ], u+ a" E# N0 D! s; i
StepSwrd N+O+P
2 P+ f0 P- w: c. k) L( a0 ^! a8 w6 h  M8 c% e/ \5 U3 \  q: R
12    Z-Step 25 O/ G$ X* F6 u: Z% R, c% h2 l
Unlimited StepCros for 5 sec
) T% N" |* Q" C. _- B- SStepCros P+Q+R' c7 O7 w7 Y% P! o
StepCros Q+R+S
7 }6 x8 G0 T% u# O% qStepCros R+S+T  \; q- X( K! l/ D* z4 x. `$ M" g
5 p3 ~) ?& x6 z8 Y
13    BubSprd. x* F- F* {4 v" d% b) s$ X
Attks w/ spreading bubbles!3 l& Q! v# A+ m% @
Bubbler  C+D+E
/ e: @5 |8 J0 n4 F' W- T6 qBub-V    D+E+F
1 F' j, }2 k) ?1 K& kBublSide E+F+G
- @/ A, V3 X7 k% g: `5 p' ~- j1 WBubbler E + Bub-V E + BublSide E
- v' L) H, ^( h" f% r$ _; Y+ q( I; b& _& R: L& c  g+ c0 U" q! ^. Y/ C
14    HeatSprd
5 ?5 [0 O7 D; HAttks w/ spreading fireball!
6 S; u1 q) w. P( i+ R9 DHeatShot H+I+J
, S( e" J, X9 W7 X7 MHeat-V   I+J+K# j, G8 H4 z- T0 t0 T
HeatSide J+K+L
* e# x% v4 o1 Y9 D  P- ~  hHeatShot J + Heat-V J + HeatSide J; E# j, ~* J# t5 d) C0 m

  V: {) T. S0 h3 V* k, u15    H-Burst
3 Q% R/ ~( {, m: qCreates a giant explosion" l) h1 f$ @6 ~
Spreader M+N+O
4 R  [) @- T/ l) fSpreader N+O+P0 N- _6 d; s1 q: |# r6 x
Spreader O+P+Q
' L3 q6 l" o% F3 L
/ G8 z# M! w) F8 W16    LifeSwrd- v7 H. e# w5 }
Swings a huge 2×3 sword!2 Q: H% J) j5 [3 i. F- Z2 \$ g7 ^2 F8 b
Sword E + WideSwrd E + LongSwrd E1 z! I' V: m+ P' `* n8 y8 S$ ~% E
Sword L + WideSwrd L + LongSwrd L
2 d0 O  U$ o  n  jSword Y + WideSwrd Y + LongSwrd Y
% r9 I5 D4 V+ j) l, \/ G) Y7 _) i) Y% R. G. G: `  h
17    ElemSwrd7 |# D3 Y7 z8 C, i3 d9 U2 }& j
Wide swrd contains 4 elemnts
5 @/ F1 a/ e0 b* H$ WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 E* y1 Q6 j$ p7 @! Z- I7 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# ?" t# e4 Z0 f, Z
3 ], u5 `. z- j% L/ c3 Y18    EvilCut4 h/ V& M4 v, ^7 u" E+ K0 T, e
Step up 2 & make 4 atacks
: e6 Z: N9 M4 |1 @StepSwrd P + HeroSwrd P + StepCros P
1 `2 e) P* J2 L6 y
& M" t0 J3 ?1 j- j( \( {  I19    HyperRat9 V; `" k2 t+ o$ |5 H
A giant Ratton charges!
4 i- O7 d1 {# g9 }6 Z$ a- xRatton1 A + Ratton2 A + Ratton3 A
) M( \+ Z, [% }: S9 G8 GRatton1 C + Ratton2 C + Ratton3 C
! I$ D. r5 |; m1 @/ E+ ^& DRatton1 F + Ratton2 F + Ratton3 F
" S; P9 Q& T0 D2 M  J+ ^( U% J4 V, b' A* t4 l1 u1 t$ C
20    TimeBom +: y3 X7 k! V5 g
Sets Time Bomb in enmy area
3 [! ~5 B2 _# H7 H% MTimeBomb J+K+L7 L2 D- s- |, q! D' S& s" ^
TimeBomb K+L+M
6 X1 P2 L3 c2 v% h8 Z, P+ `TimeBomb L+M+N& }% e) _  H$ p3 ?6 J
% q! O, d, l3 P9 Q
21    GelRain6 z: n) ~* D7 Y6 Q( C
Gel steals squares
7 L% U# U; t, f$ \MetaGel1 B+C+D
) ]* Y& l( m: G( x1 aMetaGel2 E+F+G8 b1 N/ Q2 B! G6 ]& C
MetaGel3 S+T+U
2 ?& |0 v! ~, `  |& K" |" U- r9 M3 G; p4 T
22    EverCrse7 v  Y. E3 D/ ?2 n/ e6 ^3 p
Shield chases enemies
) ?  L& |6 X) M+ B$ qCrsShld1 C + CrsShld2 C + CrsShld3 C
: k1 A% y" k+ S3 PCrsShld1 L + CrsShld2 L + CrsShld3 L0 Q' b7 p( w0 ]3 [0 [: c' Q3 ^

+ E: B, r; o% m23    MomQuake& O* {; H5 P! s3 Z8 {0 W
Awakens Mother Earth!8 ?9 L6 s" ^4 ~5 h  A# m# V) N
RockCube * + RockCube * + GodStone S
' g; o. l3 l1 L! a$ c  `* d8 Q+ b4 s$ J
24    PoisPhar$ T/ l# A: V1 P8 b  g& T8 G
Pharaoh generates poison( q; l* v. {( ]
PoisMask A + PoisFace A + Anubis A
9 I3 t3 z( G' ?/ a- X( s6 g! a
1 t( v9 a/ O6 K. `6 M25    BodyGrd
8 `  o6 N; X; z. G4 G6 b- ]Bodyguard takes out enemies
, v( `' `" \" }" S* N" B2 L% KAntiDmg M + AntiNavi M + Muramasa M2 M# e5 v% K) L/ u# O+ `* }1 }
+ r; ~2 y, r- b
26    500Barr8 g. c) U$ Y* q  e8 B1 Z1 _* k
Barrier absorbs 500HP dmg
) K) }- i# g6 D' F* e0 w' qBarrier E + Barr100 E + Barr200 E
% N9 N( n& l  x7 {. I4 f. xBarrier R + Barr100 R + Barr200 R
1 u8 e# _% k$ n
9 z1 J$ ^! R& e( `/ N# d# C27    BigHeart. e' v8 B% U( V& F+ z
Attacks, then heals HP!$ b9 d. f. v! X3 y/ b1 ?
HolyPanl R + Recov300 R + Roll R
8 Q# e- D8 {; bHolyPanl R + Recov300 R + RollV2 R
* j1 N0 b& B' H8 ]6 X0 FHolyPanl R + Recov300 R + RollV3 R- h4 F/ @. ^; {. ^

. i6 v3 n  x& G4 E" \3 n& v28    GtsShoot4 o" V; [3 i2 h* X
GutsMan throws MegaMan!9 g4 I' |$ |6 I0 M% j
Guard * + DashAtk G + GutsMan G
) ]- G; }1 v6 B  KGuard * + DashAtk G + GutsMan2 G
0 i0 J  J- o, K3 ~0 L6 Y9 OGuard * + DashAtk G + GutsMan3 G
0 @& _9 E" b4 `Guard * + DashAtk G + GutsMan4 G8 ~6 Y0 B* `( M

- N, l4 @) d5 j. C29    DeuxHero
4 Y9 `" W4 C, m2 vMegaMan & ProtoMan team up!
6 G3 i2 A( G, Y; CCustSwrd B + VarSwrd B + ProtoMan B( {" m0 h5 I* @# u9 n$ I; @
CustSwrd B + VarSwrd B + ProtoMn2 B$ n+ c& K' z8 w8 c6 Q3 t9 \' H
CustSwrd B + VarSwrd B + ProtoMn3 B
  ]% Q/ m! L/ G9 |" K4 ^CustSwrd B + VarSwrd B + ProtoMn4 B; ]1 J* Y# K8 N" h# a+ {3 X' t8 i9 o) Z

& X4 C  s0 T( s$ t, H30    2xHero
/ X! U8 ]5 L& g1 K; gMegaMan & ProtoMan Dual atk# d2 S  M& K! G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 L- ~  _$ ]( d+ A( F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; j& b! L0 r) qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; U2 ]  K9 ~5 f0 r6 m, O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) D" V2 g6 R7 z  Y: s9 U8 y

! k! P# t" Z# h( ?& V" [31    PrixPowr1 F( N4 z$ f+ Y5 X% M* }
3 Navis attack at once!; ~9 n5 ]" R2 V. V
Team1 * + Team2 * + KingMan5 K
+ T& s: G5 X' T5 V" f9 fTeam1 * + Team2 * + MistMan5 M
8 `! O, E) o1 a$ F) zTeam1 * + Team2 * + BowlMan5 B
5 x' X9 B8 V- H# y' B6 }6 J5 [9 {2 f/ B# Y
32    MstrStyl1 a* o+ e9 s1 N7 F  O  G) h9 g6 U' b
MegaMan unleashes his power: e, T* {* R5 n- H8 [; R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; q/ [: i  n  y
+ [9 s0 v: f, x% A+ [( v. SStdrdChip (Part 1)# K$ Y9 ^7 y8 f7 _& U+ d0 z! G, x
┌──┬────┬─┬──┬──┬───┬───────────────┐, U3 {: [  x, o9 f& Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 K+ T2 ^7 |- }! J
├──┼────┼─┼──┼──┼───┼───────────────┤
+ q5 l+ |0 Y8 I; J* |9 T5 ?+ X" o$ L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ o: T$ ^& f: g" ~5 p
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% V' ~2 _" S7 G0 Z6 p/ D# b! Z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, u# T; T5 a$ ~9 K! A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 i2 X3 e9 |0 v  ^" I; x# N1 Y. C│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 v/ a0 l: G. Y+ o: e7 m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) q$ X, P. h: W- [. b. n( J
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │3 h* R. Q: o7 J  K
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" E5 j2 Z7 @; {, q5 J& M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# G% @# Z- s8 G4 F) N% n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 Y' k4 E3 q/ X8 L- D( Y" `: i) z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( A* J* G2 C- L, C│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 P% ~. D. R% r
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* V$ J3 n7 A: a! b5 O- f│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) h1 f  _9 Q# M0 G1 J9 Q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ c, U- L; s3 O# F9 y' ]2 T8 D+ H$ V│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- d$ N& p9 b* G
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; ]: l1 L7 E3 q! ~│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( |9 @- t7 R& w6 S6 h- i. J' s0 D
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │2 D% V/ Q( i, ^1 {$ W9 _" J3 ~# |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( N$ Z0 d  b$ C8 Q- ?
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
8 E4 n0 l6 F; W% w3 _& R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ d+ k' c$ Q1 y7 Z4 {8 ?
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: l3 h# w0 M1 R7 R
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, C  p9 S0 v9 ~# I6 N1 V1 O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 Y) `- N( s# J+ Y8 y! Q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 |' y, s/ J4 F4 X  ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& K+ I- Q0 _+ H$ o│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │% Z4 ~  t4 L6 c/ e2 C) V8 w5 i  K
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. P& N- Q' m5 K! e( K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! k1 H  W- {, m4 y1 M" w3 |
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 S4 h6 ~7 n2 h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: }" B& p% F4 Z2 ]# H
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# l' @" o8 Z, r' V+ ?, o" q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; T( W9 U9 p3 @3 f( I( `7 u6 e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( }/ H3 }# r9 g* \; c7 Y, R7 D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* G7 Q. S5 j1 V& c- y; z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% H/ C- Q0 C* G0 @; j$ j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" `$ e. Q* @" U& m9 M& Y( x1 m│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ ?: x( T$ G% q& j' V
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 e7 a$ J: ?6 i/ G$ a# q- F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 ^. ?) G6 E  {9 Q' _) S/ d4 W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 e. u# D$ S# ~- W( U7 U& @( N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 X: m8 x; U+ v5 h% O2 U0 K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) a: R8 E3 V# c, e( N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ W& T# E4 t4 F; Z; J
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' ?  }# ]' q) G& {1 h  e
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 {8 q  {  ]4 P3 f" Y1 `, N│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 \/ u3 f7 i! T% Q0 a* w3 N
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) J& x+ i! Z+ Y' h4 _# ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: L1 A5 ?! T  L: p
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 {, _  E/ I# j  P3 g& i7 O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 j2 {! f% R# T  X* U# S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 |1 h# y# E) e* e: }3 E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 S/ M4 G* ^( {& ~, F: [1 {│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: p+ \. t0 I$ f( S! `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" s6 L6 d7 Z: |: ?& U$ Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 X1 H  ^5 l4 y% F. }( ]
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ I, ~4 c# E5 T6 ^│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; d4 O0 a! B7 q  G8 d/ [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 {- n6 M9 Y0 o8 w4 F4 b' E, j. |7 a│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ O% y4 m5 u* a% |2 C! F) A; B│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& `! K9 i5 [7 u2 |│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( E0 A1 P% D" V8 a+ M7 L' l
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  p* e0 G# G# _; F8 ]! H& K( u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 f: g% x* W+ M7 G  [( H│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& V; n/ u$ S2 z' F) S
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* S2 j! [: U  w/ W│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' t/ _; v" A9 o7 @! y* t│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; ]8 I. K6 a2 h1 M+ [; C│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 R9 m- ^% C  N" I! n5 I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. X! V6 J# d8 u, F, h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 j' ]( Z$ X: d/ B  @% E4 w7 T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: Z3 a9 N; \, i$ f│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  y" x2 S' Z: o: `│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. e  ?! O  g6 I# M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 t) [2 Y: k0 }/ G- a- C" F
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 U, t: C6 m8 H% h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 A7 Z% k# f; X* n│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; K5 L5 w9 y4 L* D. G. J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( E0 Q$ a" ]" t0 e7 U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 Q; @- D( ]) b# ]" Y$ C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; ^0 S3 ?0 ?. g
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* k' c3 k: _5 N+ f' p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: D, L) [, o/ V( q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 e+ R9 _+ u0 C% R│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- I; e9 s/ s# O# b* b# }8 L│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 l: b5 z5 U/ l8 d- C5 f# Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 V5 n7 [' l) p. c" I
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# Z: ~' A' f  w8 V( S/ O9 s│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% W) _2 B3 X* U& c. D
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( r2 _6 k7 t2 @8 z! [7 a" D
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ C9 l: y+ l' K  l# R! Q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: j& O# [8 U1 ?2 ?  x' g
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 ^3 K3 E0 ^" y2 s
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 k% n' ^: L: o* I6 I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% Z+ O7 ^% N' E0 B4 U2 U6 }4 s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 B3 i0 J- ^& |; x6 t6 o" X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 P, f* F  T% W: r│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 Q. B$ @" o; O& d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% o" `5 u; t  j- o7 N% {└──┴────┴─┴──┴──┴───┴───────────────┘
, Z3 |2 Z) U7 Q8 ~1 Z1 P, H) w& j6 a: @8 c7 c
StdrdChip (Part 2)( K9 C) C4 {1 r. ^+ X7 y
┌──┬────┬─┬──┬──┬───┬───────────────┐+ ~9 ~2 S& c; O9 K
│编号│名称  │MB│攻击│属性│稀有度│说明             │; W7 g" B$ G, Q! l8 G; D8 l9 w. \
├──┼────┼─┼──┼──┼───┼───────────────┤) c( L. W1 C7 f* O$ o1 \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 \) H1 U5 ~# Y  `+ _. |3 A3 k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" F$ j* K$ l2 T; D4 w3 Z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 u& m: |% @" |; U8 Y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" h* V1 S$ y7 u, B% |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) S! y) N6 ^* [/ t& ~" J" Z+ s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( f! n6 h, f* ?0 N8 X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% Q4 q1 l( [: a) s3 p. p& w' F, U8 G$ f│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! c1 d1 f% s% B4 S% }5 D
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 o( i2 |% d7 N" t0 d2 e6 G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- J! ^: G: v$ o$ c0 q" A! ]3 o- t' o" h- ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, Y& e0 z% r# ]7 G$ y' _2 O# _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: t8 M) A5 ?+ G7 g1 n% p1 _! U; C" H
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" e5 B0 ?3 J" g7 K5 M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- r; c( S* P0 I8 Y+ @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ @; @& h/ U/ ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' N4 q5 i$ p/ Q+ g│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! ^1 I' S1 s' M# Z6 G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 i0 h& Z( I5 k2 o/ @+ L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* o7 Q; D# D  j6 ?, t. j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  E6 T; T6 d  D0 {, h$ f2 B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. q  ]/ p/ P# F' n4 U; `2 n& r
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. R& [* d! G# j* _- [$ M
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 ^# Y. P6 N1 q% e7 q& i1 S: F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ k; Y. u& ?2 M7 z% e& P$ ^, v│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) Q) D# v9 E" C) F  R9 L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 o7 Q' @3 L  y  b│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ z2 ~5 I' ?* d" G
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( ^$ x3 r) a) _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 T! \" q: z  O0 `/ x2 r4 b│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# Y6 O* @! ^* K1 c( N! Y- H$ ~* v: n│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ R/ I' w- v3 |2 A7 b" o* i│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 v& K: X: ^& k/ Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- R, h% D5 M& H: I! J
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, Z* P5 y1 M- q3 z/ r│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" P3 }9 r+ A5 H7 c│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 }  V) W" E$ y' A, Q" L' R9 f
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ J( I# c0 A  B/ p8 Z, W6 R7 M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) }/ W# N) J9 v8 o) n
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 [6 Y3 X# S$ b5 y$ V' W│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: u) b# _9 @/ V2 ?7 C4 j9 N* U* M5 b
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ i$ J" A& }  ]+ q9 p+ K: n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 Z& D' W( m. O' \* m* s7 d│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) C+ k+ j" ~+ @* F8 S% y& e* t- L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  P$ ?, ?, Q% @! \  Q' T
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ w  I$ g3 L7 V: }6 U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& T( f& ]1 _' y, D! m
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 _; ^" G3 ~& G8 P│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 U0 N. g$ M( @5 H0 c& ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" K$ W# R) L7 c6 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 z) J4 Y4 a. [8 }% F4 u. D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- r9 n2 q' Z" @3 D" f1 f. ^
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 s3 [/ J5 i; k& V! S. x│152 │Recov150│50│  │  │***  │Recovers 150HP        │! w4 b  M- V3 E$ H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 S6 z( H" P. B0 A/ A3 W( s│154 │Recov300│80│  │  │**** │Recovers 300HP        │* g8 C9 X# O+ t' m
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ F% y: l" q" D4 I: K│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 X! l% j% r  U- ^, j% F/ f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& j+ x9 E' }" a│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ V& o+ z+ H$ n( r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& n, ^" Y" w# a7 E; l4 {! k0 D% Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 m. ]: s, y8 Y; K! v
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# K4 J- B  B7 o  Z! a/ x│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) r$ {# k' x% n* U. W
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 x& e& q1 @" v2 @* n9 N; s& a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 G0 M' \. a8 c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 i8 ?6 U4 e* n/ I* s2 {6 F│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 M7 P, i$ |! B4 O│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 f' F' o' ~# R$ V- Q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) G, u- {/ _8 s1 f, |+ F
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 F, K: P  C4 b2 D( S# z: e
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 t1 p* v6 m/ w5 r│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! z( J. [8 m. E. [│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& b; e6 u0 @4 Y. E  W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- J4 A1 ], c7 R, j! g" ^4 y% C│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" a3 F2 f* G  D│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. v$ v3 W8 p% J; ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 P: _# ^; r: t* b% \7 w
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ X, L( w$ n0 X6 P7 K+ _( j1 O2 q% X: f
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. F! X4 z4 o' \0 L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' m! h# U$ l  }! A4 A│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" X' H/ ?1 I; K! L) i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 B6 ], R; t( i│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" Y. u- `0 d6 C
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 w5 z/ }, U# H* E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 ?) Y( T6 c- n4 D1 i$ n% S% P9 `& ~
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- k3 L5 U2 H" Z1 ]; _7 H$ z  c$ j. {
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 y7 K. N5 x" A3 v! G1 f" T% y9 G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 ?% k6 X/ @! Z8 m) M  R$ {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" E8 ?6 y6 U1 U7 g, J. X
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 n, ^# S* Z* g% K/ }( a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- n/ ]% ]0 u* b. \  _+ M8 _
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 Q5 I- A* g' r1 R" I( P5 S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │: d) C  @$ }1 u' V; d, X, ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 B* I2 r3 e5 }- n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ ^3 b2 O- a# i: ^! @* w$ b
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* {; ^2 o/ T3 r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, t. ?. `* U8 L8 I- ?, W( D
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │8 L8 r& r, x0 T( W) L( y- s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 L7 t# a* {5 L6 |5 v( B% t# ]  H
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ i2 r& f& x2 ?
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& }1 y# Y8 X( J2 k/ `└──┴────┴─┴──┴──┴───┴───────────────┘
9 k8 O% i3 J; \3 ?# m3 C& q0 j3 r# i/ k! H  j

- {  c+ @8 r1 S2 Z; }( a" j" J6 `Mega Chip
- E, w. X  V9 D2 \% |$ {" L; J) q' f┌──┬─────┬─┬──┬──┬───┬───────────────┐
* X0 M" g: w* D" Q: O/ i# H& \│编号│名称   │MB│攻击│属性│稀有度│说明             │( V! U" j1 {% ^, J6 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 h, N# ?2 _0 B- `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' j! V7 a& X1 v* V│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. L! B+ w4 S7 |  \! K7 [! _4 _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ _, z+ L- P+ W( _( S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- f1 n; A5 u& K5 K8 Y6 c$ w
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" o/ ]/ O, i9 r+ h. X3 _" D│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 G' f7 P* u& v' K$ ~1 A; Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" Y7 N  a' C# g; l
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, m: a8 m, \# R3 v  Y  H. h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- f% T; z' [* U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 W6 _9 N8 r$ O$ D, I. v/ _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" P% s9 _/ X- d' E5 j' m7 ]: d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- e1 Z6 F5 \, K" s5 ^7 i7 x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 u- c6 Y! d# c* ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' Q# a  m$ \$ s  T1 s, `5 k: T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 T& ]% f( `  Z' F, b/ l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. h/ Y9 P* `. V' f6 U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: s: g9 f7 t/ U│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 `8 U1 {, n( k4 I) `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 b8 K6 k2 x5 D) c  ^# p│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 ?% B0 j5 U4 V. Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ B& X4 s/ T5 |! ?. z; @2 c│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 F4 r  Z) x( [4 m2 p' O5 _│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) {1 ?: e0 C3 K& j, Q; T│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; w# Y" a$ [& l' E3 Y2 ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' C! S% ?4 \  h' H. j, i4 r1 z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! x2 V9 {% S5 j0 M9 P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ \8 Z  A2 b4 z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# @' k% u7 Y+ u% N│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' r( i% L; s$ h# g: ^3 v1 y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) P/ L8 H$ Z; U9 Y" B/ z3 c! P
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 H8 v6 t6 i" v2 D( G2 ?. A! U│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# \$ X! h: Z5 p- E# z2 [1 n
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │+ y* Y; }) i& Q0 M) m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 f* P+ r& ?# z, V  u
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 v) Y/ p9 _) Z+ v. T! ^/ P
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' j# ]) l5 i* P) r' E  o4 ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, i- I; `/ D& [# c0 d│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 z3 H9 ^+ j8 Q; u5 M, x
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  A' ?$ q. n3 Q2 \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 F0 H. }3 p& n& x5 u4 I: F2 w; \, I
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 \0 g6 M5 o. v  o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- [7 z0 g7 E( d2 G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 m* d* {9 ]0 ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& {+ N5 C- H9 m# R/ P8 H1 G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) d: h$ \0 c9 _* ^1 K( v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; Y  C# L& L; f2 l9 @% f7 @5 k8 `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 p- H. |2 h1 J' g; G/ Q2 g( w
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 s0 [' u6 T1 g/ l$ @/ m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, Z' c9 Z& T# p* x" K/ B8 `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ u3 b7 f0 ]$ ^) G/ `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ u4 G  N( a( K% J9 K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ d( y$ L9 n) y$ t% `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 H! ?$ g# K! R" F3 C; C
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; ]" _; o5 Z# x+ |" x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 f4 e6 J1 m5 y! m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' |" X/ U  f& _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; I  r. {8 `/ o% ^7 C9 _# ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 G+ t+ A# ~9 @9 X% [
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: L# \- l. }% W: f, E. K
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: }0 A. Z; W* Z7 b' F5 M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% H$ E& D; S  {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& n) ~7 L) S2 k- h$ |5 x4 a
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ t: h# r! P8 B- M5 L: S# x
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% S# X0 P3 n4 I; K: V* @% t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ X2 O- }7 {" p4 ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 h! b! k: q& h; l- q* ?; E
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ I# F" z5 S; c# m8 K│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# ^" u- d8 K! F6 r! A│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. U3 p4 a: \1 k- K( @+ T- C│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 f( U& |$ Y( C+ d) @- T# t' ~$ w/ P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ }) J. z8 _; J8 _1 @- X
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* o) o% W! B. `( G+ ^- y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 V$ ?: h$ y$ v2 q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' @% V" L1 }4 W; p' U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ F/ Z5 q/ [/ S2 t  v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 \6 Y* b: Y$ r( y0 i% X+ Z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' \* M( T/ b3 J$ R5 F5 e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 ?+ _+ p0 Z6 O# ?1 s
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 {# I6 Y( h4 M: K1 b6 X
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, g+ s9 _0 J2 `  ^
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 n+ [8 K4 M* U' h$ }  v
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* \6 O8 q( e- u$ M; X  Q" v4 h7 o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# D. T7 J/ f1 o* T! k. e! F8 e- W! T│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ [& E2 w, g4 ~
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 N3 H; v5 R0 V+ W) M
└──┴─────┴─┴──┴──┴───┴───────────────┘) f  U& ^5 T8 q9 X4 k9 d

7 S( T6 V9 z' Q* \8 H# |0 G5 K, r# k1 |
GigaChip (蓝版)
5 U" p, _3 A' }: f┌──┬─────┬─┬──┬──┬───┬───────────────┐
; d6 w$ N8 g; k& L6 ]4 z│编号│名称   │MB│攻击│属性│稀有度│说明             │" h1 w, G2 Z4 l0 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤3 L( N* W. B6 u7 c- |2 _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! w  S$ A" A" l. W1 O2 z$ I/ F, {│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 X8 n$ z7 Z6 B+ b│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ H: G: G! p1 W4 Y' `
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, H4 J6 U  s! M& I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │/ p3 K6 G, o' p; p7 a. }3 d* ?4 T
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, _1 r( N/ }- U, y' Z: r" C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 T( j; C: b, u3 a# W# n│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* H, [. u3 L3 c) U; @, F1 g│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; J. L, a- T+ j* `: m│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 w8 e8 i% S7 q+ K
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( B% ^2 t+ {8 n+ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 b/ x9 b0 i) W% H7 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 K/ H7 p) ~, d* e6 z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ ~+ v% A* J, y- h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, s  Q1 E. H: j$ i4 G
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ l$ u% u! B2 k/ w│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 t# b+ K! w  n9 q- k3 d: P  `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& R  U! m6 t" ]+ z6 t# e' M
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( Z( X0 h0 ~: S2 `4 P+ `$ g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' a) [5 ]! R- V4 R" E* g
└──┴─────┴─┴──┴──┴───┴───────────────┘" {; ]- K, f2 b1 f, e
5 x0 M0 \9 }& ^  J( T) Y
GigaChip (白版)(只列出与蓝版不一样的Chips)
) t( J4 u8 V" }+ w5 f┌──┬─────┬─┬──┬──┬───┬───────────────┐6 A8 j2 E7 r$ L$ }1 N+ j- g) h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% L+ k* S4 N; R5 p: t├──┼─────┼─┼──┼──┼───┼───────────────┤
: g6 [8 W0 R* U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 m% I1 O7 X. q7 ^1 O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& m; J) ?6 F# {1 x0 L& L! q) ]: W7 y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 m- i0 n! ?/ W! F5 P9 @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 t# F$ u. v: @6 |& `
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* R! z3 m7 y; X* l, XMegaman EXE 3 蓝+白 Standard 级别的 Chips:
* R8 R8 p. W7 B( n' l, n5 s/ B8 M' T3 j
001002003004005006! a  ]9 ^9 Q! p- h
007008009010011012, I+ v) P( f2 ?$ D3 h2 s5 S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ~: f0 X. Z* W0 t+ r/ G  i& N6 p! j" g* W, B% ?  j+ ?
019020021022023024
3 |0 M2 L7 V/ c8 J/ t025026027028029030
9 y+ O$ A& D4 D" f3 r031032033034035036
- y3 ]$ D7 t6 M' s) u* y
$ H' @3 W" }! w9 D' `[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; A( ^3 G4 D( Y( v4 [0 t- W

8 ^- `1 S- r$ U/ J6 r1 E0370380390400410427 J+ S, d4 \& g4 x" W
043044045046047048( \9 B$ q' t! s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 n( t# D% `; \4 l
/ n+ y5 Q( S% E2 V  w7 `055056057058059060' n$ m9 K1 N& x3 z: R4 I
0610620630640650663 A/ T# z2 z3 Q, S9 M
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 Z1 F* X! t" f5 w) g/ g
2 E+ @' x" R  i: Y7 T
073074075076077078& g1 ~0 m; y1 e
079080081082083084
$ V; V2 w% L# D$ `6 W( X. Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 g7 Y% V) W( I! E, u
: q1 {# u( x: y091092093094095096
4 x8 r4 V* U) P2 r# j% v097098099100101102
& N7 m% B: `+ d103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ K9 L3 s5 b3 C

  f3 @7 v6 ]9 `+ w& e+ X109110111112113114
! y% N4 }- U; ~1151161171181191207 e2 a7 Q" U; _- g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 C  X* E* M0 o( H6 F
' K! G8 J. D- M7 t; G* {
1271281291301311326 b- D$ j; i3 N. s6 ]9 t
1331341351361371385 W! t+ t1 ?/ I& F, v' ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: c; p3 D8 }$ Q  H8 U

, n$ E0 J  u" [* A145146147148149150
5 R7 ~' Z3 n5 O( `' _151152153154155156- W! x/ M6 G4 u: w& n+ {- V
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- }; G! Z8 N2 u' _# d3 U! _8 g( l3 o) m+ T5 ^( m# i, N5 W* `
163164165166167168
5 Z6 D2 z5 Z7 T) n: @+ |5 G$ r0 ~169170171172173174; ?) G7 d: w* Q9 P( Y9 {2 O; f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! s" ~: I; \% F. T5 X
( j- L+ x, Z+ u( }. j  `
181182183184185186, p1 ^8 V: L8 \9 {; P
187188189190191192& v) z7 i. @' `1 c
193194195196197198
9 a7 D! }; n- b8 Z; B% v199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( v4 k6 Z8 d& l) I' x) t
, ]9 L" X+ ?8 p8 J& [/ j& s3 o0 s
001002003004005006
# t  ?" N' S0 Q4 F% c9 w007008009010011012
$ m) Q" }/ H& O0 ]# R7 B' e( E013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 U4 y. l# N' `$ \% l' U, K* }6 ~! }! g2 Y' P
0190200210220230240 j1 U- Y( p: }+ i' h
025026027028029030' H" `. M6 t1 ]
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- u+ w! T' \* C4 @  J

/ j, S4 s0 C6 r1 c0 x, ?" G0370380390400410427 r( b) u8 \( t7 l! W6 c
043044045046047048
( d# m3 Q0 _$ O$ a. C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 I9 @; t, Z+ I' E! u
; G+ ^* x+ x# p055056057058059060
  I! T3 F- S) E* c; t! |, Q061062063064065066
9 z0 w! @6 T+ O3 \8 L067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 m( m$ i. A* \
- h" z( Z6 ~4 x) H
073074075076077078, m8 H9 G5 c  ?2 f8 r4 l- ?
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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