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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
; k: ~" I1 n7 \3 z■ ●■    http://www.NewWise.com - \% B3 I0 M. z' h7 \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 ?! r7 d) E; F8 X+ j/ F

9 f8 [0 I3 \! U  i  |) s0 J- a
; t5 q/ p, Q: o, J& c           洛克人 EXE 3 Blue 卡片组合; S# B% m0 p5 c: F$ j
# o6 `) [! s8 ~  m$ V

4 X  w; e( A& f! w- @4 Q. s( j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# d. j5 p" h$ ?- Y. S大家要看日文版的P.A.或详细攻略,点击这里吧!
# L7 C8 F0 \' V9 z1 q/ E4 E
====================
1 _. j+ e/ ]9 c- }2 _2 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 ^/ W, [* b  H5 a
0 y  O" r2 k* l1 b  H
以下内容格式如下:; v5 I$ Z$ p1 ?* l
& l0 Y  L7 Z  M4 i  M
编号    名称. E" ^  H  q9 Y8 \2 M  I
说明
% w  Q! W* V, R- m4 K组合方法5 ?% r9 o& U2 u* K
---------------------------------* G0 M2 {& s: M# I: a+ k
01    Z-Connon 1  M2 L9 Q1 z8 V, U4 l) c5 {
Unlimited Cannon for 5 sec$ \, u# u5 n+ N/ t6 q0 v4 Q
Cannon A+B+C1 x2 n) z& v& c9 T# z1 R: X: \
Cannon B+C+D
+ f; N0 M3 H7 F+ ~Cannon C+D+E5 T) {+ _2 J, T) H5 e6 \. j
: o5 w# H) S- R9 \$ I# h0 d
02    Z-Connon 2
' x& _  k! O8 s9 i. ]. L# [Unlimited HiCannon for 5 sec
6 Z9 `; B) U; [" BHiCannon H+I+J( I% \! A  @( }
HiCannon I+J+K
2 e7 ~& n% `) ?( xHiCannon J+K+L6 x& X; `1 |2 g/ V

8 K" W  _% F$ `% [0 L2 i, p03    Z-Connon 3. g/ _, h2 ?; R, q3 L$ w) `
Unlimited MegaCannon for 5 sec6 ?! l7 j4 h. @  M1 o
M-Cannon O+P+Q% T! c* g$ s$ h
M-Cannon P+Q+R
% y% v/ u/ l) bM-Cannon Q+R+S
+ ?2 v! q6 `& L+ x, t! |- x2 `3 Q! H) Y
04    Z-Punch
$ z7 P$ |, F" WUnlimited GutPunch for 5 sec
$ M: q" m5 U/ W" i0 Y) j& t& uGutPunch B+C+D1 \( f- Z  k2 Z6 m( B; o
GutPunch C+D+E
; X# v: X* R* k  n( w3 Z% @, v0 _GutPunch D+E+F
/ v5 @; ]7 O$ D  S( ]
8 c  ^! t7 i* n- ^: Z2 f- W05    Z-Strght3 G4 S" i& e4 h( s# |
Unlimited GutStrgt for 5 sec
4 |7 k) v2 C* s3 P, W2 g8 h( O7 J1 ZGutStrgt O+P+Q
! z9 |. I  }% o; h! ~& W, Y* oGutStrgt P+Q+R1 E; O1 g) ?6 G1 Z$ ^) k8 e! O
GutStrgt Q+R+S8 S* z7 d: @% E" L. ]0 n5 i# |
9 O$ K6 p' g; ?) I
06    Z-Impact, t, }1 c& z3 u: p7 R# j; W
Unlimited GutImpct for 5 sec
' b6 ^0 J+ |6 G# @GutImpact G+H+I' S7 X; O1 E7 p2 P% r, v5 p9 y
GutImpact H+I+J: D# k' ?* ^0 [) b$ M; a
GutImpact J+K+L: A+ u& D& g, B/ ^* t
! N0 y6 g) G8 A2 M, f( i! ?; u
07    Z-Varibl" }7 x6 z0 q+ f" O, r
Unlimited VarSword for 5 sec
3 i. ?* {% O) i2 O7 D6 u2 RVarSwrd B+C+D
: r) R# {# k; J6 \) z- eVarSwrd C+D+E! A" |2 b$ p, B" w  S, h
VarSwrd D+E+F
2 v; j: A* ^% T. T' }! P+ `+ s
& B+ N) O# e; z3 W5 Z) y  ]08    Z-Yoyo 1- z3 j4 O1 T7 X7 N; Y- u. x" `
Unlimited Yo-Yo for 5 sec4 l' P$ f$ z" Q8 I. h2 Z% |
Yo-Yo1 C+D+E( Y( S% T+ M! i2 }/ ?
Yo-Yo1 D+E+F
  t2 Y# ]3 N* E3 v1 @- \7 Z4 IYo-Yo1 E+F+G
' w$ W5 v* F. z( o
' s1 Q) f5 y; w' S/ P09    Z-Yoyo 2
. [) P6 k& v6 E: s" ZUnlimited Yo-Yo2 for 5 sec5 H: b" z7 r3 s9 {5 ~& z. Z3 Y$ }3 N
Yo-Yo2 H+I+J6 u3 M5 V/ e$ r7 R  @- S
Yo-Yo2 I+J+K3 V, O: x# I9 |' P
Yo-Yo2 J+K+L
9 B4 s% T; s  m" M0 Y
- ]8 [* Q3 q5 T: ?10    Z-Yoyo 3
% N- ]7 Z. s7 b7 C3 H1 i9 m) ?Unlimited Yo-Yo3 for 5 sec
; @, W8 K% B5 T7 p: c$ ^* S* RYo-Yo3 M+N+O
7 }, \, a3 Y& z# {" j, lYo-Yo3 N+O+P
. z" d( t/ n. K( @2 F1 dYo-Yo3 O+P+Q+ `2 K' P, F* U4 @5 m0 U

+ _8 Z' }2 t! J. b$ V( c1 T11    Z-Step 12 c- c) J& d+ f2 y7 Z
Unlimited StepSwrd for 5 sec
9 P# f$ V6 p2 G3 i$ n/ O, B  ~; qStepSwrd L+M+N" u% F  J7 k+ x7 W- h1 `
StepSwrd M+N+O
8 p# m4 t- q. F! nStepSwrd N+O+P
  s5 o  p9 t: k& u- o. O. Z% K: H- h: ~' x
12    Z-Step 2
+ M: x" n  I4 `: Z, Q- W2 a- U, iUnlimited StepCros for 5 sec
5 o' h+ T' w9 SStepCros P+Q+R
* o: J# E8 d( x& \StepCros Q+R+S9 X& B# `( W6 u) a$ c3 f
StepCros R+S+T
) c  Y, k$ W4 t. Q* s0 Q  s2 H4 C- k) j7 t( Z, |& J) O7 }
13    BubSprd
; g7 [% d& ]" N  W9 v  uAttks w/ spreading bubbles!
0 l2 R' r7 Y1 O$ t5 v! yBubbler  C+D+E& w$ Q( b' Y" _7 U- q* g% }, g- `; i
Bub-V    D+E+F6 a% `# }3 W2 U$ a$ i7 Z7 q
BublSide E+F+G
! X& }) F" F& S* F: U, G' ZBubbler E + Bub-V E + BublSide E
. i; g0 y& X) B8 x* |
3 i# R5 M# [( A2 M3 ^) G14    HeatSprd
( r0 w. M; v! Z' e6 g6 }Attks w/ spreading fireball!9 @" R) m+ h, k- E! q6 \% l1 n
HeatShot H+I+J7 |' _4 C9 W' k) P
Heat-V   I+J+K
/ M4 L$ P9 ~5 u+ _2 `0 u) b* DHeatSide J+K+L
; \4 G* C  d6 ZHeatShot J + Heat-V J + HeatSide J
, M! H- C6 ]# [+ n# e$ }+ V# D
6 b! e" G1 O+ {) j, g15    H-Burst+ M* h$ ^5 p' L9 A3 o
Creates a giant explosion
8 s4 W/ h4 n" \8 L6 VSpreader M+N+O
: x! `  t9 d+ a9 |; OSpreader N+O+P3 F2 S5 @' @+ s* A0 c" v8 e! x
Spreader O+P+Q7 \2 {* d: X! n% q
4 x  K! a% L; \8 m& G; m; P9 }: N
16    LifeSwrd
% A/ e1 ^# q3 o% Z0 R- _Swings a huge 2×3 sword!
8 H6 {, i5 a1 L% }& L" K* oSword E + WideSwrd E + LongSwrd E( a# S6 M" @: s# H! j* U
Sword L + WideSwrd L + LongSwrd L- H+ m: T: Y. ^, F
Sword Y + WideSwrd Y + LongSwrd Y
9 ^( w6 @5 N, Y# F
* ~6 L4 Y9 w- J7 R" G. M- M17    ElemSwrd( ?% x, }" v% J
Wide swrd contains 4 elemnts* ~- n$ v1 c" B7 j* |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 M0 @  A! S  S& K+ n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 G3 h$ P$ X3 y6 o7 \" X: u
# |" {) e$ w# s& A: K  w! l0 N! t
18    EvilCut: m  ~/ s0 b) U' [
Step up 2 & make 4 atacks
! |5 g0 G% j$ y3 }) qStepSwrd P + HeroSwrd P + StepCros P: c; {- z! H* z( E0 d

/ |- a* j" x  P19    HyperRat2 T4 N, R7 ]% B$ `8 H
A giant Ratton charges!# y: ^, k5 j* e! g
Ratton1 A + Ratton2 A + Ratton3 A! s8 c' L) \) \0 L& c6 O1 p8 Y' I7 e, N
Ratton1 C + Ratton2 C + Ratton3 C
, l8 R. Y6 o! y( P% C) }Ratton1 F + Ratton2 F + Ratton3 F2 M. o- j7 }3 I6 U- C
8 D1 C: C% q& |$ n: _' q) v* K
20    TimeBom +* q$ n( n9 Z5 R/ v1 }0 E3 W( ~
Sets Time Bomb in enmy area
. g/ \# o3 c- ?0 Q) }! {. `. FTimeBomb J+K+L
0 I% \) U- G, K) x# }5 ZTimeBomb K+L+M
* x( t& u2 N- Q) UTimeBomb L+M+N
% ?, z  d) Z( \$ i5 r3 ]9 P: n
" h; o  t% N& d5 ?% b+ F21    GelRain
2 ~$ `" Z9 O5 L. N6 ^4 }. AGel steals squares
  `1 V/ v! B  t9 O% h) Y; [/ G+ FMetaGel1 B+C+D) t, ^' T& H) P1 X) o
MetaGel2 E+F+G) ]3 u8 o/ ~) v3 ]0 N
MetaGel3 S+T+U4 W6 y% u& M7 U0 e
* z; ?( _0 {+ F: k
22    EverCrse
: X- z' s' e! Y6 D2 }1 dShield chases enemies; S/ w7 r% Z* }5 w5 r
CrsShld1 C + CrsShld2 C + CrsShld3 C+ {" J: U$ ]& B% O0 g7 R
CrsShld1 L + CrsShld2 L + CrsShld3 L
* j; g) m% I9 y! p* N7 U/ ]) _/ ^4 g# {. D4 O) s/ G  S- a
23    MomQuake- k$ J8 P5 h8 H. b1 N% U0 Z
Awakens Mother Earth!$ L) z/ T9 [% O( v0 {# T
RockCube * + RockCube * + GodStone S6 }; Q6 D' U0 z
' D& X$ V* ]- K) Z
24    PoisPhar0 {  Y% D! H; }. ]6 d
Pharaoh generates poison
& ?) F# Q4 A$ Z9 W$ rPoisMask A + PoisFace A + Anubis A* u/ a4 o! m! b$ O: D

* t% x& i$ @5 W3 _3 C7 K25    BodyGrd
$ z2 A1 g2 v! Q6 I' nBodyguard takes out enemies% b2 h. M% r' o
AntiDmg M + AntiNavi M + Muramasa M! a" W9 |/ `2 K( m; }7 i0 _( r* j
/ J; Y( a6 M. ?; r' T
26    500Barr' P5 L) w2 T0 H# f+ f
Barrier absorbs 500HP dmg5 K5 j0 D  N' p+ H, x. ~
Barrier E + Barr100 E + Barr200 E
/ b/ [2 v) {6 f- B7 u( V* D: K9 ?Barrier R + Barr100 R + Barr200 R
! S' x- l. i/ `; A& B& N' U+ Z, z* I0 q# y2 L8 b; u
27    BigHeart
' w+ V/ I& ^& c  [7 Z0 c* e$ FAttacks, then heals HP!  k% C+ t- |$ K" x( p+ j& t/ E! b' y
HolyPanl R + Recov300 R + Roll R/ D8 a: r" I5 i; |# {
HolyPanl R + Recov300 R + RollV2 R: @0 r* e  Y# n; y2 ^
HolyPanl R + Recov300 R + RollV3 R
1 ~  }6 s3 v& D5 A+ L$ C+ d$ v5 Z3 m2 u' l$ `0 T3 b2 v1 z
28    GtsShoot8 o6 Z# t% C/ f& _/ n. N/ ^
GutsMan throws MegaMan!, \6 F8 L& y: U9 E
Guard * + DashAtk G + GutsMan G
6 F8 d- W4 A- {; |7 GGuard * + DashAtk G + GutsMan2 G
( w& g3 Q3 e1 p9 G- P  H7 DGuard * + DashAtk G + GutsMan3 G7 d+ B6 ^' S. v
Guard * + DashAtk G + GutsMan4 G
) @$ S  a9 T* x) B4 u. @
& d0 o5 ^7 k+ R6 S& Y) ?9 n$ G- t29    DeuxHero5 ]$ [; k# D2 x& a5 S# b
MegaMan & ProtoMan team up!4 [0 N) K6 z1 R  b. w* x3 n: G
CustSwrd B + VarSwrd B + ProtoMan B# U- N3 n4 q1 T6 M5 Y. Z/ L+ T
CustSwrd B + VarSwrd B + ProtoMn2 B' \( [! I) B( ^2 _1 J; _8 _) S$ H
CustSwrd B + VarSwrd B + ProtoMn3 B  y9 q2 L8 v7 f) X4 F5 ]  u. j
CustSwrd B + VarSwrd B + ProtoMn4 B
" _8 c7 D: o5 n! D2 P- S' i* }/ e' k7 K9 K
30    2xHero
$ a. K- g& `1 HMegaMan & ProtoMan Dual atk
1 Y( b+ |- x' h  ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B( T- ]" o) _5 y( _4 P, S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, T$ ~7 n/ ]7 Q. A" T: u6 M$ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* v9 t! {  v( h  W- t9 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ S; ~! X0 k5 O; R. c
! y3 c: h. s) N
31    PrixPowr9 B; l0 h$ j9 c2 t% m; \
3 Navis attack at once!
4 A( ]( u* x0 l8 @+ cTeam1 * + Team2 * + KingMan5 K" a3 b+ _2 z- V# R
Team1 * + Team2 * + MistMan5 M, N: R8 f' \9 n/ R! Z  R. Z# ^
Team1 * + Team2 * + BowlMan5 B
& |! ^# W1 C. M' K
: Z5 T# ^% F, O5 @32    MstrStyl. ~+ v2 x; C1 H  }% [  B. `
MegaMan unleashes his power5 P$ ^2 _  }/ Y" s3 |8 i) b
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 q' u1 v8 m9 l6 N7 B5 v

+ k0 Q2 B  q6 h, w6 u9 wStdrdChip (Part 1)- ~7 _6 i: U# B# O! M* r0 T6 r
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ w8 q6 a( X. P7 d8 ]│编号│名称  │MB│攻击│属性│稀有度│说明             │
# L$ d3 E! u# E7 Z' b3 t/ p7 y* t├──┼────┼─┼──┼──┼───┼───────────────┤: c9 n5 ]" c1 {1 J
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 S; s: h6 Y5 b) Z+ c. ^
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
0 P4 o( U9 s9 x9 e0 U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 r- w7 V4 a1 z2 H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ O8 J: v8 x& H- G7 M  x& }0 C
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) X, e; y' I/ p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 T. \' |/ x6 v& B/ L3 j: Q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ n- n2 V& ^( D1 X  G% N│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 ]. D8 W  X' e( Z* Z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 _. L" _& j+ }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, \! m4 W% X2 ]% G4 B1 d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' g+ N; ^+ O3 N! ]; w  u6 E# Y: z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  }- P1 I* U. W" }+ j5 Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* ?3 k0 _. S8 ~5 g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% H7 c8 M3 a$ U│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% D( l, t  m! _2 `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 Y# n. Q9 M% P8 r# }# l3 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( M3 V+ U+ b* L! q& X0 B
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. G/ |6 M; V1 ^: Y, e! x4 Z( X
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 A& {# x& C. [$ S: {9 a│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 ]. g$ c0 A( Z7 f! F
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ B* k$ `* R# u) {+ n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# m; Z6 t2 V7 h; A7 Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' W, S" j2 g. I, T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, `+ v, m  e, {  l) @* O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* O; b* S6 \0 H; p0 o5 [│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. [* m7 h$ y+ P7 Z7 y/ n9 q2 @" I
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 p2 |0 u+ B! s; |6 G; u3 k
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 H& }1 _4 D1 K0 q- m( A8 p* ~
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ E: k0 a: @) f9 I- V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ P' N+ K& }( y" @2 W- R6 i' I9 ~
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) V( ~5 Q& c5 C0 N/ U4 ^* V; m6 m% Z/ q3 l│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" e) U) ^4 E' F# a2 _& p
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: j% L# t* X' M4 ?$ N/ f; ]8 [0 S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) U" u# v9 {; ^2 G9 P
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) j. b/ |1 o- I9 l5 w$ H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' v3 @' _; n. Z' u│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 h4 [; I; i# [+ w; J; Q' u│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! V! i) q) S3 C1 [+ j0 z- D
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' l9 h5 k. F& P" Y% @" a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# j; o$ ]+ K; @$ y9 e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( a  u/ B  b0 W) D2 i
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; x) L3 V0 `- ]. c/ E│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# m8 A0 Y/ A) S9 I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  ?" z2 p5 S2 R$ o│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ n3 H. F9 W/ D
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- n7 G: s# u8 H& H; P6 [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 m4 T. \$ @) F
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 T$ W) J# P" F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 h. t  e2 }( B* j6 j; X" O. K, b3 E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 I4 M& J8 Y1 v# w& H& m6 x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% k% s/ R! i: `3 o- J4 F; N7 x7 u+ ?( i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │5 n5 m, ?1 U6 d3 L4 E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 H% U/ N$ l" ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! z. B! p2 r, h3 M7 a/ N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 Z/ U8 b1 j9 X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 d4 @# f) e* |* e1 i' q4 ^. k" {│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ X4 q; W: I* {6 ^│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ s0 P* `5 F* E% d' a2 k* u: l
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 X3 v9 K9 b1 `( Z  I│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) m  u: Y+ s, ?0 R8 F* d
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) d+ v& U' R: F% A' ?│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% f3 K4 V+ f- n
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% \, U, Y/ d7 [) w  v8 c6 K4 \
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 n, d0 i4 G; X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, Q/ X5 J' T( E& N
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; t6 M1 H$ g' B* K, d& v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: n9 Y; l0 n6 R0 ~' o│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 f8 A' _8 Q6 C$ ]" P│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 @* _- ?( K8 W) P  p2 ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 g- L( l) Y1 p; W│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# ~1 R' ], x  V* w# ?│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: }" @7 u6 ^6 C3 C" \│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" d+ ^* F. J6 I1 t% S9 f│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( }+ M1 S/ l5 X│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* d  y7 h3 C5 e3 ^# p
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 z, V/ Y- A) S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 L+ X" s  i( |! Z8 A% V6 X0 u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& e' m# v6 {1 X│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. R2 Y9 E, K, S* V" z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- X. S5 p% N1 q+ F1 h1 }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 g7 [7 r; p- J: X' d' b* ?8 \% l
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. V: h5 z5 [7 C) S! s│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │) S+ c$ X' Q/ P3 Q" K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 @% g: q; G1 w9 I# c) w
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. g$ Z/ u0 y- I3 v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  a# y6 N7 y6 c1 X/ I4 D0 b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 N9 x2 N% f) H5 I' X0 \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) I$ a  L, W' A, U
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* ^% ~3 S% ^+ J$ p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ b- S: u2 j" W! \* W5 r$ F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 i9 Y! c. k3 b- G1 y; }$ c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! {- O7 b7 I5 U│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 Q2 r- r/ C: N3 h│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# A2 V+ |; G: N! I│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: c) f; h+ _5 |* h3 ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 Y' l4 \8 ^9 s/ @7 @' X
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% u; E, }. e; B- f
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. |' V5 f# L$ W7 `, e/ `9 b- ~1 Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 \( \0 ?1 p! M3 M, s& c$ T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ L7 I/ {+ U8 V0 q$ D% O( L+ T- {, y' I9 G
└──┴────┴─┴──┴──┴───┴───────────────┘. G3 `+ }) ?% ?" R

- D) K* k, }4 jStdrdChip (Part 2); r) o, }0 i5 Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
) W- Z! P$ m, ~2 D3 F# v1 [│编号│名称  │MB│攻击│属性│稀有度│说明             │- _) N6 F! @/ J" A" B
├──┼────┼─┼──┼──┼───┼───────────────┤
4 j3 q9 P4 ~, |4 Y- H2 X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 y+ b0 V4 q9 y5 D; |; q, @│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' J7 @$ f! `  V3 U" l2 Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ p, e* v: i5 X8 ^
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" o) h7 C' H7 i0 K4 T2 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& F; S! I5 _- E8 {1 c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 D) E# [1 ]$ Y+ _, h
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 S8 n: G' j% }( `) n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 c( Q* K; R/ r( i8 R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' Y7 ]4 Q) @& d3 _6 \# n5 d( W. T
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. l1 Z) h- y" I1 g" g: Y/ y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 h& h9 H9 N+ r5 e& p  n3 h9 S$ O│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" t8 ]( \( y/ Q" A+ h3 x
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- t, x5 w4 m2 y& l2 {% j" H' `% i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- O# }4 ?3 a1 g9 B. h/ S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 Z3 ?6 A8 d5 |5 i! K' B( A0 _6 {$ a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% {( P& d6 |# K) m# D
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 ]7 G! f' n$ [# n" |- N) R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 L5 Y- L, ?7 w+ I1 u# c8 J" }
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ {0 K  D+ m4 j4 d' [. R
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 _6 [; r6 O8 N9 v, m' g5 V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# d$ s, _. @  t2 k% {; c2 C1 D│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 y" u8 i: w8 [% a0 h. q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. T# p3 X* s" w8 J% i7 O7 ]│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │4 _  X( C! Z' i" v7 M
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 F6 t' E" H8 I$ E9 R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( r5 d- D+ q# w
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 f3 |3 S9 K+ y3 t" q9 \( [0 J: j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" t9 j, B. I1 X, e- o) A8 H- s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' \4 ^9 t/ g. I, b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) l$ T; s6 m  y3 [6 M, n- F  E% D* B
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 O( d# L' O# I: J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 X! A; ]" x4 U6 m& a4 C0 K7 ]│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ g. B& X+ C- S6 I* o. N3 ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 \3 k5 R7 d& _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: o: P$ S: t8 |1 d
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; J! _+ U  E$ w. M0 L- M( ]│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 w, u! m3 q; Q, m3 d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 S, c  ~. Y2 l│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* F2 `$ Z: b+ k; t, S% P2 D
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& W! Y5 G2 ~% \$ ~; s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" E+ h" k# l" c+ X2 l2 n; y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 u, n5 s- F2 l& ^$ o│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) P8 R1 G4 p. P7 W" k/ Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( k' [$ K" a- L" z4 B& ]/ Y' G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 Z; W5 ~1 \+ Y5 K% E$ ?+ K2 X) K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' {. d( i' v4 m! y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 }* f3 \( D! b$ }" j
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ t5 p8 j" W5 ^5 Z3 n  \6 w  C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: Y/ ~. ^  r' C, J
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, }9 j4 \  }9 f  V+ M3 o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: E5 F' ]( ~5 P/ q8 o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  l/ B; b6 A' \3 `5 o0 D3 m/ ]│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 Y5 `  |6 w7 K# H% \% V│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, g; a& `% j8 ~- v6 u; E│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 [( n1 F! \2 q2 k* c│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ n& z6 O9 L* P' D
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ d7 ~. w1 e" R- R  K/ Z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% n+ L5 |' A7 ~1 l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! F# x7 R4 x) U3 n. Z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 d1 q* R2 b' z. B# p5 H4 O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 H; A- U* f7 C1 f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; o7 }* z  l1 p8 J, `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; G0 ~  Y4 t% T/ t# V0 d& c│163 │Invis  │11│  │  │***  │Invisible for a while     │5 c: R% c2 A$ F5 g
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ U7 w8 w) `4 \: ?' a- Z# o" j0 I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" i: V- u: t7 a6 ]" F" v" A
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ C. [8 w8 K, r+ g2 h; U+ n0 N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 `* W* J: w2 R- ~4 J6 F, j1 j
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# a4 h3 ?8 a6 I3 M8 {/ o0 `& {│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │% e2 Y* z/ A  T) n4 ]
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. l1 i. _9 w3 |7 h7 _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" O6 ^6 M( z3 D. m( d# X
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# n# e1 x  L) e% t" ], {│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# B, V! s' n1 T/ @5 T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 n$ y; J  x% S│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% s3 ?% B3 I- ^  p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: w, y# y- Y7 h& ?( ]│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" U3 x- \' i" I; E' w$ ?9 q
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% `% u4 X7 _# Y- X- F7 @) B$ {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% A0 n) n1 q( h- c  f* E# r3 g2 q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& V/ z% E0 Q9 W0 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% i2 ]0 E$ R6 X( C; s. G' ^$ K# [
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% M: F, j4 {; @4 Q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 V" Q" {7 p2 {
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ n! b( i' l" F  ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 h3 s) K8 A1 ^/ S$ j* N- J9 |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
. l- @2 c* R/ [. v% ^" a' _4 B│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! g$ j" l' q% {9 {│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  b/ B/ ]" n5 E7 a& I
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 L/ M( t  R+ h│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" ?& E" P2 r2 Q! u) k# s9 ~. ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ H8 P5 A1 }0 m# q8 c9 ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% w+ @8 ~" K7 O8 c8 M' J$ y0 h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 s" a  U7 P& ^* A
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 w: O& X  Z! \7 p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: D8 @- T; f# t" F0 ^2 S3 y│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& V( h- s# |9 u( @
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; \. E. T5 Z( y6 X- w
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 c, k' X! i! A  q5 \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 @4 s! S8 Q2 x+ d0 i( C│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 R( h! n, |5 I" `( o└──┴────┴─┴──┴──┴───┴───────────────┘$ V3 Z+ Y$ {0 a4 i* `  `. C

+ e' t& Z: _$ i8 v+ C) V8 r4 ~* y+ k
- C* ?# `( I, O  RMega Chip
; R# m* a' Q0 s! v┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 R6 ?% ^  z3 k│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 l) F) x  B/ A+ Z├──┼─────┼─┼──┼──┼───┼───────────────┤3 P  y4 Z: ?1 m, X& C9 I, ^7 m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  _) V6 _6 `8 Q8 P1 h│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( |/ {, r) u- R- J& J
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) u$ S4 A5 _5 H2 p- T│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, m. p+ K' q! J$ e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( A* O% o; J& y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 Q8 N' X' b7 M, `) n│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 K/ y5 F, x7 C; Q! B; q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- d. ~, E! w. M0 [8 O2 B$ t. L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 H3 s) N* Z+ a- a+ q0 v│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& t8 J) S9 H7 [1 F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, {9 O' M: A/ O! W/ I; Q! @│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ U; j$ G- x' J% J% e
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. E+ Y; ?# P0 A4 j- X! L) Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 i! S6 H) R) g6 x; X: F  r# Z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, ~# H6 Y$ ?- W
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 W+ O& w4 w# X0 K' v2 F0 m4 k1 ^) O│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 p" o% l( @% P6 D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- |# e. p9 v8 {" V+ R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! H- z# b0 e2 `! c3 u, L
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) u. n( s7 [* i$ N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- x; O# C- w/ c) |
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 @0 K6 W2 v- v8 g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& b5 W! V5 q4 Y7 y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 R% i1 {* n+ y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! ~6 l! F1 X0 L; `( x& R" O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 V+ E3 b, V( W
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' b' d- l7 b/ B4 |' M  E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! f$ V& L8 d: Y* B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ Y: h7 L8 g  S3 T- l0 N, U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 H5 P9 F. H: w5 c( W  ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. c7 Y) ^# ^0 G
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( y) ?9 U1 T0 z. A1 y! e( S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 r4 o; f; {) S. o3 P
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! R2 ^# P5 V9 ]% A$ O  w" R" n/ V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; K: K6 q5 b; C( `- v$ I1 w% z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 N* s8 @$ g9 \6 Q$ \3 h9 F4 Q3 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) k' d3 r; C6 c: u) ~# ~0 ^, h) T$ \
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 K$ f0 r/ N/ k# a# z$ w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! x7 [% E5 r7 x4 `/ @: \( S
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- N7 }$ K* t& N5 x  d8 H6 z; @
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& ?- ]) T2 \* }, n  ^, ]3 a│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ M# I& u1 k" k0 v( s' n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# Z) c# O- H0 g9 Y. j+ d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# f- C& W+ ^* X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 Q  y8 x; h: L3 C# V: e0 v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 R3 Q- j) ?( D4 I: w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& ^& M1 i9 J- a" a% z. q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& T& j2 Z! ~% X( Y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- g1 d# v; X/ Q) d3 s/ \│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% S6 g& B7 H2 A  c  o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; B* d9 y, {( u: r2 a5 h$ Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  |1 e$ t/ D, D# g, T7 Q' b' @, g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& g8 A9 P9 N+ o! j7 i5 `│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* n% q: a' T6 {* U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 o) |+ l& y5 h/ O/ q# e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& O& {# S3 }* M% \& E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% b9 Z$ E9 X" ?. w# R9 j. {* G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 n0 V4 o5 d6 b│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │+ o- w) S$ D! |6 b6 z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 Q: ]7 R4 j3 ]" Q" X) ]
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 |8 I' M; U* D3 @  D  M  `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ Q/ ^! N9 h$ H* b/ S$ ~│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( T4 J1 K& y$ @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' S( j& Z2 e) O3 p
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ U; \& Z% v! {( f5 G/ z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 H% N; O5 v; M2 ^0 S4 D
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- Q1 _" ]0 {  w& ~7 r( g' L│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 P! u, j8 y9 A0 W* Z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: Z) \. A* T5 g9 o│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 t1 ?. f4 h5 r$ s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* x7 ?7 P7 p0 f7 o3 x3 z1 X& U│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 E9 k. Q3 [& p, ?) z. B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 e5 D2 \& X3 ?' L0 \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │+ b/ }1 X' m3 P! _
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 R! O8 X" y9 p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, J/ I7 w: b; Q$ |: V, n: @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( l% O* d- i1 ~& I& i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ z& s% c5 m$ S7 g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- U. [$ K9 S9 x+ V
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 O0 s: b) L1 Q+ U! n+ f. y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │+ U8 g' `* R) E4 T; N
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │& p$ U- v' l: {& o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 ]8 k" `" S3 _6 y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 z, U2 l3 q8 L; I6 l7 v! l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. c, v. _7 A% }! ^/ n' B└──┴─────┴─┴──┴──┴───┴───────────────┘
3 D# {0 c. d0 W+ F. A4 x5 Q2 U% ?
1 u* t! z2 w& _- G  p$ I
GigaChip (蓝版)( s; C. {: U7 o
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 }- p! F2 F( {( f1 \$ S( j2 j: |+ i
│编号│名称   │MB│攻击│属性│稀有度│说明             │, z9 m0 X7 ~" V$ K  u0 T; `+ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤, ?2 k: O$ B, B5 F# w- `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& U0 G6 H% e& I7 ~
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ J  m- E* ?7 N# H& d% r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 ^( o' d4 c& g+ O
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, _( `: o$ E' p6 |& O' F5 e
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ @2 R' m- ^6 q7 U; ^) c* n│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 a0 w0 |, I# ^- N" @4 I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) X* M+ N4 G3 `9 N2 {' v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& ?& e1 t' f+ Z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; h& \6 j) F' Z$ A9 Y3 C6 D. h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │" \2 d9 O/ n" q# Y4 `, W( b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; z4 N/ Q3 h* C# P  z* R1 |9 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ i! F6 W* \' F) d) Y1 M% T9 _) h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* `0 i/ L, t" N* e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 _+ h/ C/ x" k# ]  l& E4 M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) J; ^# t# y2 A& s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 W+ i# Z/ B, k  {  P& S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# i' ^7 C+ }% z
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. z5 q8 v- E0 F7 ]- G
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 U" g" k9 Q/ m, C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& l9 o& \2 E: l# h6 _: h9 U; C
└──┴─────┴─┴──┴──┴───┴───────────────┘+ s) A1 j* R/ S
' ?. N' |, y! f# X* w
GigaChip (白版)(只列出与蓝版不一样的Chips)) ~' A5 z( N) i% J8 w# M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 w/ e4 j9 F: D3 I│编号│名称   │MB│攻击│属性│稀有度│说明             │, H  _4 ]) c% o% y8 v/ \; @! w
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 K4 c6 e/ y* F; [) v2 P│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) |4 \+ j: d! Q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" D) _1 \( N- B/ F& `│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. D/ O4 ?9 r9 Z5 N4 I; P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# z& v& k; V1 v, N
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 O! f7 [- j$ s: y4 I( o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" X2 s+ }- U4 X$ n5 ~3 b& [

$ g, x7 _5 L: F% v4 F001002003004005006
8 E3 N+ S( ]( v1 w& r007008009010011012
& A0 L( D" [0 D* l4 H4 L; U013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 L& f$ @. y1 v$ I% D# \* v/ E
- K6 p, O5 `: a8 ?6 P: R2 F) k019020021022023024# o1 u5 L. i% C  U3 T
025026027028029030
% W& s# r" ~" j- k0 ?031032033034035036  J7 B" x7 M2 Z& Z$ j
* J- h6 M6 u! {- O( r% d7 r- d
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( U1 \$ d2 Z$ \1 J% J8 j- t
3 D+ {, @! N; f/ F1 r/ J0 G
037038039040041042- M# p) _* D5 @) n1 e1 E& @
043044045046047048
8 |) y8 _: |, k2 E: I: I' |  S4 ]049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# a& i4 E: x1 Z6 a0 Y; T& }& p
+ W$ ]$ O# H4 s9 R5 s  U6 Y. h! I
055056057058059060: v4 g% Y, [6 ~* d* \
061062063064065066/ [& `' Z% k- V6 T1 u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 u& I, c5 ?& W% f" S) T2 l
. W+ [3 C8 o: ~$ s073074075076077078) V9 {5 b8 M9 `1 N* I# {+ i
079080081082083084
9 s) ]$ I- |$ z% K; U) ?: P8 M2 {5 N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 h/ L9 s5 i4 F7 q" W/ S& K3 |! n2 x0 C" U" F$ M3 y
091092093094095096* E+ P1 s8 Z  y% H
097098099100101102
3 d+ V% E$ g1 g, g; E103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& a8 z0 L, C6 c% [( K9 o1 f* X4 P( h' I
109110111112113114( F& W, \/ p! o' ~
115116117118119120
0 ~. }2 y' W& L8 i" D8 I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) C8 S3 G& k0 l$ i, }6 Z3 [. h9 o4 G, H+ b: x: Y- V
127128129130131132
% l# x* S# \. S$ Y$ i4 C& w$ i5 Y133134135136137138  k  b' K, j4 S* z0 w2 D
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Z& H2 S, L# v: z: S

* n+ P6 t. [2 U145146147148149150
4 _. W1 I+ A/ ~! ~151152153154155156
8 {* q2 r4 @3 a, i( i. w157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 w5 a- B( W9 G8 z" w; f4 ]3 _: {
: B8 |# T( B+ j6 U2 ?1 J163164165166167168
; R: ^& I% [/ P6 I% j# ]169170171172173174
( j7 z8 r+ S' m& Y2 _4 Q: w) C175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  O* {+ C* R, [: V/ Y+ [$ o$ ?
, \1 N8 d& d  X1 l1 f  G- j7 L$ u& t
181182183184185186" U7 o+ r9 I' j3 r5 I- u; k) d
1871881891901911926 d1 J% \2 o! Y8 L3 o
193194195196197198+ q/ [0 t7 Y3 e
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' E0 R7 {3 S. B5 c2 X0 y: u
: `' }2 |2 P2 s; M/ k- q/ f
001002003004005006  ^& ]( ?8 }" U
007008009010011012' w: l1 d7 c5 r0 F- ^3 X- _/ l, b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ P' e% e9 \2 y6 {

# G* \7 v. X6 V; W7 w! f) n019020021022023024" M: K; z' L  E9 p& O
025026027028029030" |1 p3 Q+ q; o+ ?" a( g" l6 T; s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ B; Q. |. U5 h

2 w8 P' S9 {0 `$ r+ k* E) c037038039040041042
. [8 |  u! X, e; C  l4 R043044045046047048, R) C1 b* [! I7 y, r
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 F) L7 [8 s- H2 m0 b

% e8 K9 n6 f0 i& [0550560570580590601 w- v( [& s, O5 b
061062063064065066/ C  I" t7 a* N* B9 C" E0 w7 T
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. ]1 H" w" _! |9 U/ O1 W* b

# e' O; e9 ~/ n0 G5 k; y073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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