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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 x9 }( `4 k4 {* \& r$ U: d0 M/ d
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■● ■  NintendoWorld    站友xliz原创; |4 e4 `' z, Z% H0 L
■ ●■    http://www.NewWise.com
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0 V  `  O7 q' h) t$ l& C  R0 r* f- k) K; y% @
           洛克人 EXE 3 Blue 卡片组合
# \6 v0 u  t" u& C( `$ D& b, i& g' n' e! P! X+ F& `" G
* I  B% o- @/ y" x) W3 q* A
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; q' F& y# J3 n大家要看日文版的P.A.或详细攻略,点击这里吧!
/ g- e9 C0 F7 U; K! I' P" ]
====================
+ C9 A5 T6 Y* Z# z4 A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! _) `6 ~% X& {( h9 l7 i! v/ O3 ?* n. t, ~
7 ^2 z" u0 \- a5 \以下内容格式如下:6 K7 x0 v$ f* j; N4 F! H
; Z4 o# j. N1 M1 W" a; `3 b  t
编号    名称3 ?5 M8 j& q' m0 T# P' R$ a: X4 G
说明2 d0 S8 Y% C  Y, l9 J3 m
组合方法
5 I" @, R- e2 |# {9 V---------------------------------
8 [$ A0 M; I/ U* e. R01    Z-Connon 1
# X$ y5 {* |" CUnlimited Cannon for 5 sec
9 O! R/ a* R5 \' T0 t, F& d% A+ tCannon A+B+C1 t& i) w, P- |; u- m6 ~
Cannon B+C+D, \* k' m: U5 L5 }
Cannon C+D+E
# i2 O8 H4 F" o. H( P$ \; ]0 }+ n( I& E7 [/ u* a. \4 h1 E
02    Z-Connon 2
5 H$ \. D& h! c. w, Q- wUnlimited HiCannon for 5 sec+ E0 M2 l; ~7 X4 [3 `2 R
HiCannon H+I+J7 t- }3 ?" ^+ W; B( f8 W, v0 H( ^
HiCannon I+J+K
# r4 m, I4 K8 o* n5 R% o. t% JHiCannon J+K+L! `9 B- S$ Y# V4 f# r2 x

, {: N& z! O7 G  X- m( t  i6 F, V03    Z-Connon 3& Q. O# J/ a9 L! d7 q4 d
Unlimited MegaCannon for 5 sec
- v/ E$ a. e" ]: |; n# K% HM-Cannon O+P+Q! H) X# _- d, J5 O6 T
M-Cannon P+Q+R
* W: `& ^, d# M' N/ s! u6 R7 TM-Cannon Q+R+S
& c" q( X  U/ Y3 f1 T1 v, F; }, f( y  e' ]+ P" z
04    Z-Punch0 l9 c8 P* l7 l* y% E
Unlimited GutPunch for 5 sec
0 a; W0 F) z  j# I9 eGutPunch B+C+D
0 U3 h; p1 B- k# ^8 t. L# BGutPunch C+D+E; b3 V6 Z: Q' F" d) a# D
GutPunch D+E+F0 A) j6 b- n7 @
& p  s6 ~4 j  w+ [
05    Z-Strght
! K' E$ ?/ m. g' u- uUnlimited GutStrgt for 5 sec9 ^% M5 m% ]/ M: _" S( O' @: Q8 p
GutStrgt O+P+Q: }" C$ X; D" K/ x  e
GutStrgt P+Q+R7 N0 G0 Z. l; Y; D
GutStrgt Q+R+S, z" n; x- R9 {" R' v

: s, j2 A! t$ Y$ y  J6 y* F06    Z-Impact- K& q3 k  I3 t8 v
Unlimited GutImpct for 5 sec
( J8 E( d; t$ L7 fGutImpact G+H+I
' N' o/ \5 O0 a9 @6 w) x% r- ~* PGutImpact H+I+J
& U2 c' y6 L8 _GutImpact J+K+L
% p7 n3 T3 f: n/ p' ~$ P/ D8 g% u: V
07    Z-Varibl
. E* Q; C- z1 j% i( NUnlimited VarSword for 5 sec
/ J0 _; o! D# H8 _, F5 tVarSwrd B+C+D6 b6 D# Z. I7 }5 [0 j( P
VarSwrd C+D+E( L8 E6 c5 g( @5 c) L7 _" @
VarSwrd D+E+F5 l0 J6 F$ l" U3 ^! k4 X3 c
0 P/ A3 [9 @& `+ K9 d9 Q
08    Z-Yoyo 1
, o. s- S$ t# r3 o. T, c5 OUnlimited Yo-Yo for 5 sec" N( v1 r+ i0 p: s! F$ `
Yo-Yo1 C+D+E6 ?+ t# U5 t  H: Z/ o' ^
Yo-Yo1 D+E+F! [7 s2 G6 q1 y) g9 @1 v
Yo-Yo1 E+F+G% `* l9 b- L0 T  j7 ?

/ W8 f0 O' A- U4 f09    Z-Yoyo 2% j5 Q# k# l2 }  a
Unlimited Yo-Yo2 for 5 sec8 u: ]' N  s( n# q
Yo-Yo2 H+I+J1 m+ _! m9 \7 [9 K8 s2 y
Yo-Yo2 I+J+K. `( D" ~! n! L3 J0 v  D
Yo-Yo2 J+K+L
" ^) B$ W3 k! I! S  c
( j1 p1 y5 P5 H5 {9 V10    Z-Yoyo 3  f: H9 w, }# H. r7 y
Unlimited Yo-Yo3 for 5 sec3 w& `5 g+ v5 c. B( g
Yo-Yo3 M+N+O, {9 p3 [% [, C2 E: |
Yo-Yo3 N+O+P; g4 j4 X( |$ a, W" d# n
Yo-Yo3 O+P+Q
& H, g) c2 X- j' g
/ [+ B. g% E& _6 M5 v11    Z-Step 13 s, A3 q- J$ v$ @# W6 V% z2 M
Unlimited StepSwrd for 5 sec8 n, ]  @+ m! d" `! L- t/ B
StepSwrd L+M+N
3 q; V' q7 k/ XStepSwrd M+N+O% D9 w( K$ H$ S" ]
StepSwrd N+O+P
4 N5 ?5 `; W) b. A
4 v% W1 ]/ c/ ?- W* k$ ?% ?7 {12    Z-Step 2* `2 }- m9 e9 x
Unlimited StepCros for 5 sec# }- Y/ n2 ]  S* Y2 C
StepCros P+Q+R/ N7 O9 i; `- c2 u8 _! G
StepCros Q+R+S3 L% m* H: K0 _& n4 M+ E
StepCros R+S+T1 s* m/ L8 j( y, c7 d" s1 i
: t3 X( C& e& D
13    BubSprd6 y0 y$ X# U* I3 Q
Attks w/ spreading bubbles!- }% O  R4 F+ H/ _3 W
Bubbler  C+D+E
/ A. g# `( x# x. }( K" G$ xBub-V    D+E+F9 D0 d) l+ G7 [( s; ]/ M
BublSide E+F+G
; |. Q) t! U/ r7 S  q. J* S% lBubbler E + Bub-V E + BublSide E
& r0 T) W4 ?' D7 b: b! J% O! d) u0 w4 R( f3 ]* _
14    HeatSprd/ W2 Q- t9 \- d, P% t: x! T, F" w
Attks w/ spreading fireball!
9 `( [* V* x) M" n, }% W( h. NHeatShot H+I+J" T/ \! p( \' \8 B' Z& W( Y* B
Heat-V   I+J+K: l' A0 W& v3 H, F2 y, R
HeatSide J+K+L# e& q# Q0 P4 D) P5 c
HeatShot J + Heat-V J + HeatSide J
. Z- ~6 N( r- p, k, N
) r& a/ I1 B9 `/ y  ]8 S15    H-Burst
( c# u5 z# v0 T: `' u# TCreates a giant explosion! h% y7 l# Y4 M" B! p
Spreader M+N+O1 P* k, y& k7 p1 a: }; ^
Spreader N+O+P
; Z3 n6 ?2 n, p  f( ySpreader O+P+Q
1 \) l3 u" [: \" Y
& r2 G" t" i" ^. ?& f% c; O4 c4 z16    LifeSwrd
  Y3 ]( `$ ^% u/ X6 x5 ^6 jSwings a huge 2×3 sword!
$ @' T8 Y0 I/ B. I. eSword E + WideSwrd E + LongSwrd E
6 o& k+ h! r4 y9 i! G# @2 U$ i1 VSword L + WideSwrd L + LongSwrd L$ X4 d& z- i8 L, j# d6 a' `7 O; [& j
Sword Y + WideSwrd Y + LongSwrd Y" G5 O# g3 `) N: L/ O0 {

7 V( L1 V. @: M. a% U; A17    ElemSwrd
% l; c0 ?9 A& _Wide swrd contains 4 elemnts
& ]* |6 r1 a" @6 CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) t/ s2 N9 E/ U# d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. N5 p# c  f) _. x- L. Y; ^2 c4 T6 u' g0 ~! h; K
18    EvilCut
) Z5 m0 \  i2 w3 |1 f* |' {Step up 2 & make 4 atacks
" m" n- G" _  f9 y& I2 E. z2 w, ZStepSwrd P + HeroSwrd P + StepCros P
5 |- j0 A4 H& h# Q1 r& Y4 l- o9 }8 A* i! x% v9 u) x& k* j% c8 g
19    HyperRat
; \- q* k! L, d- o& PA giant Ratton charges!
: x4 ?8 O, [* M. cRatton1 A + Ratton2 A + Ratton3 A
8 n6 V  U. J. r' m, mRatton1 C + Ratton2 C + Ratton3 C4 z5 y2 I% D( g  m( p
Ratton1 F + Ratton2 F + Ratton3 F$ ]% o8 Q" v( |* }7 |3 h( m
+ S7 Y9 u* |8 ]; S2 ~% L
20    TimeBom +
& d; H* U3 G! V5 Y8 z: h3 ISets Time Bomb in enmy area
# G% h+ _/ |6 n  N' \  T( q5 k9 STimeBomb J+K+L% G, u7 A  v4 n) G: q
TimeBomb K+L+M
/ a$ a; w. s' m0 t* @TimeBomb L+M+N  c1 j! I% T  b) F  D" i
  |) _, _7 ~0 L' U, `
21    GelRain
6 e* |+ b# p2 T8 ~7 S4 p- T; `Gel steals squares
0 M+ x' V1 ~9 o( c: AMetaGel1 B+C+D
$ o7 e) Y' Z/ E9 nMetaGel2 E+F+G$ p  C8 _0 Z# E6 q; ^8 v
MetaGel3 S+T+U' s8 D  g+ P2 I1 ?* b4 V+ x1 k3 e
+ x. P" B4 ^6 }2 d( M5 M. J! f5 x
22    EverCrse
# I4 H. P& k" D3 k  h; M$ {7 C5 r0 ]Shield chases enemies
- \% ^8 Q) c/ i; MCrsShld1 C + CrsShld2 C + CrsShld3 C
  {6 k1 B9 D( U' T6 {" c' T: ~CrsShld1 L + CrsShld2 L + CrsShld3 L) x4 Y  O0 A: @: l
  {/ q# _6 Y9 `; o: `7 C9 Y  s$ n
23    MomQuake
: w8 D7 M9 s% t+ V* e6 _  ZAwakens Mother Earth!
5 R5 |7 p* I. Y, h% b3 f, JRockCube * + RockCube * + GodStone S
; `. K3 r  J, J, E5 U* f7 s1 O
: R% n; w" @$ W- m8 f( {24    PoisPhar
% x2 Y. X& c( T8 Y4 }. S( xPharaoh generates poison) \2 Z% x9 _1 _9 Q4 ^) e
PoisMask A + PoisFace A + Anubis A6 o5 ~3 J: v4 p* E: @+ I. i
+ Z9 b3 b7 G$ L5 V
25    BodyGrd: M$ r9 u  F9 x0 }5 q8 N
Bodyguard takes out enemies( y" o9 n. e! V: a
AntiDmg M + AntiNavi M + Muramasa M' d- C: S: \+ [" x, J

5 A5 D( x/ ^9 v/ k26    500Barr, u+ e0 ?" }- O% ]: H$ m) _
Barrier absorbs 500HP dmg
0 Y8 d$ P0 ^7 \5 \Barrier E + Barr100 E + Barr200 E4 `0 n7 s1 M+ I
Barrier R + Barr100 R + Barr200 R6 ?* X- I/ X5 `$ W) ^0 O; p
' [- N# Z# v3 Y. |
27    BigHeart
) i% r& I( e: V  t! U" g7 wAttacks, then heals HP!: g! ]8 a* t( n' G3 @
HolyPanl R + Recov300 R + Roll R3 B% z% C' \+ ?5 G' p! \) C" u1 |/ b
HolyPanl R + Recov300 R + RollV2 R
/ s+ j% a& s2 f, SHolyPanl R + Recov300 R + RollV3 R
: |' u$ G8 G( ]  E3 T; i: T: Z" P! o4 \: K+ b% K
28    GtsShoot
" r* y& u" r" S5 hGutsMan throws MegaMan!
8 `6 e, n% u0 r6 F$ ZGuard * + DashAtk G + GutsMan G
8 L/ ?5 F) P- S% W/ {+ J  ]Guard * + DashAtk G + GutsMan2 G
5 N" Z( d7 C$ |6 `( K( _6 _. ?Guard * + DashAtk G + GutsMan3 G7 W+ F# c! \; U1 ]# a
Guard * + DashAtk G + GutsMan4 G. x6 C" p1 }+ d: [& }3 r
' f$ k9 u6 [' n) L3 s% A; T3 M! e
29    DeuxHero; F, |- x1 m  r
MegaMan & ProtoMan team up!
( a4 @/ q) m% j  e% I" HCustSwrd B + VarSwrd B + ProtoMan B
& K: [) J. }! M  h2 S0 ECustSwrd B + VarSwrd B + ProtoMn2 B
2 Q% {6 W: b* ?; F; sCustSwrd B + VarSwrd B + ProtoMn3 B6 b' \) {% M- ?, a# y
CustSwrd B + VarSwrd B + ProtoMn4 B* K, @" I% m! F! \  y

; ^) K4 ?  D8 K30    2xHero; u6 Z2 M* g, _3 B5 w) v
MegaMan & ProtoMan Dual atk" J% I7 k7 d8 P0 j, b5 r7 V: i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 Q4 |# t5 U" ?' _) g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 N: x' O' ?, g0 e/ f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ X0 |) D) l, O- x, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 a  B; \( m+ R1 I, C
( O1 d% x, K2 Z31    PrixPowr- I/ E8 a  |1 M2 }
3 Navis attack at once!
1 C4 M5 {& A1 I6 [4 Y8 ^0 P" uTeam1 * + Team2 * + KingMan5 K; D. r3 G& n$ D; a
Team1 * + Team2 * + MistMan5 M
! j; P! D6 p) \# @; {( e; ~Team1 * + Team2 * + BowlMan5 B* R; C& o) N4 Z) O! [$ n, N! S
' A8 t- ]6 l6 w. t! q- |  }
32    MstrStyl
' e1 X( e8 V( b% V9 z- a" l- Y9 {MegaMan unleashes his power
2 [; `0 N7 V5 E; X# h* W! U/ `Salamndr * + Fountain * + Bolt * + GaiaBlad *
) a& v  N! g* Z  j" N3 a7 u" y6 }7 n2 _, H2 c- x
StdrdChip (Part 1)
+ \6 W5 J+ E  J0 h) m/ U┌──┬────┬─┬──┬──┬───┬───────────────┐5 t6 P: y' V7 L
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; {9 i0 H0 Q  X$ _2 b1 P& S2 ~. `: k├──┼────┼─┼──┼──┼───┼───────────────┤
/ q7 e7 v# Q" V8 r: _│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 C/ g3 W9 u% e2 X( M$ Z) z; `' P8 P9 O% Q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- A& t5 q; w; X3 I0 k$ ^│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ e- A: V" u/ _* s! G8 q5 Z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 @( v7 L1 x) M0 {2 d; V3 _
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 C  G- P, Q: l, `- e' q. z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- h( b5 D, ]/ T1 Y& M│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; V( M6 ]1 V4 D
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! i; u, _. E/ J' K7 y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 S/ ~3 a! ~! E5 W6 A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  K# ?: ]( O' V2 \5 g- k0 e+ r
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
+ ~0 [/ s3 _' c: {! y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ ~' G. r3 ^. v, [% H
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: _6 W; q6 V" E' H) r, t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; |- W4 g  e% l; T% c│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  [2 J3 x; c2 r0 D│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* {2 c5 L. |: M% U" j5 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: m, N- s; y' X5 {│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  G# T, F9 X7 I! L" G
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 q- D( ^) p1 a3 `' {0 r9 y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 Q1 h! D: ]- b# p│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 O/ o' I3 ?6 a8 m5 n# b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( a  Q/ K% H  @4 i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 m4 E  T% w. t( p# ]# S1 A│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ A% X+ d5 x3 _8 D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 Y3 E! l9 _1 r) N+ }9 A) a│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% ?9 \& ?3 j* s- p. J5 i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" P+ `$ e: ~( K$ t: s( W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# P. k: y# M6 k( X: U│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ v/ t0 s" m$ @1 ^: z, Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ b( Q8 H, H, L* c% D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  E9 r! h# A; ]# |+ ]% e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: O* N" N" O: B; z& g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& R% g1 R+ r: H# y( f* o│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; w2 `: n3 d6 n7 l) s6 e6 E# s9 F
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 l% |1 e6 ~$ r* A* r1 f│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 s5 c4 Q; J! o( N' w8 K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 I& p! j2 ^" U& M; s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 ?9 \  L$ Z+ l( I& B( S; ?3 A5 G
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( a) q) I% W7 j& B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, W, b  _" [/ A& i! ~6 v$ u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% r* @. I2 e  p, R) u1 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 I8 o/ n/ _' f# N* l1 B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 ]1 M. l, W" j│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) [; f3 u. P& F$ F4 c! b! ?
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! k- Y; Y" s5 c! j( M4 F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: }" J4 _: Q8 V2 h" u4 z0 x
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( C+ |/ [% \3 V7 g│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 j/ u5 @+ T; {& |, A# a8 {, L+ V0 h│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, S" E: C* r2 v+ r/ w* Z) b, v│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 o8 B; `5 p9 Z, A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# a# \- M( i2 h) m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 l) _% S; _3 t0 w- ^; F; s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- U- ?" m" \: ?4 }3 y' I+ R9 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: Y, p, e; B) U5 P$ C, U. B, y) ^. R
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, `  o$ o- \6 h: B│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, s5 @9 m4 E2 M│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" U1 c4 v: n) S/ p% [3 }1 E1 u│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) P  M# z+ _" ?0 _- N( y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 t+ f0 l6 @( }8 j! z5 D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' d. S% s1 Z  k/ E# V5 h│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 h1 K# ~$ X$ P' j- v% a, {  B* W│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ @3 X8 I2 L/ ~; M" y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 A) `" D" v. @% r5 j! F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │, M% o5 l% U; s6 @7 X
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ `5 \6 \- W4 |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, ?0 [4 K5 V/ R2 G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# k' [5 h- b. P7 O' F. N& h7 b. m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ P  U  V$ q; j. C' _9 \. ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- u7 R- `7 H3 Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  i1 H* ^) O: h7 ~! ]$ m' P- {
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, z* }$ j3 b( \- p" W  b+ t! p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, D' g( V) ?, O) ?" L7 x4 B│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 l# {( R! l! l. N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! Y# t+ B9 W! J: e4 i+ R/ ?* q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 J0 y9 `1 j* |: a4 a2 n! f1 N
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) r+ a( R- }. y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 J* a( B6 i8 D$ L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& Z3 m. a! }0 \│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, h4 I; L. k/ K
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: c* H% l. l% _+ p8 y' W│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; D( m. I9 T7 j1 r│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 e' |9 I8 n' }( q: ?6 B0 x+ O1 _, f+ U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( H* R9 T: s2 M5 s8 o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 N/ E8 n* D1 c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ H  Z' @3 I4 V9 S  m1 l
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; x9 z. Z# G4 b$ S# @2 t; T
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* T  R& O" S: {7 S7 R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 R7 [: q* c; ?* o: z4 i│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  a- I4 R0 [9 E$ e% q5 j! \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. m4 @) c. W) Y3 n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, W) `) M" ?1 K# Q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  J# `  m0 M; S+ M3 z; V
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) H# Y4 v# D# M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' s5 r: g" h; R8 s9 M
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" j' w$ t. i, l* a& Y0 g5 A8 x5 ?
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. z7 C9 W, [* ?# d% ]7 q& X  ?
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ X" u8 ?3 F/ r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: q6 J8 v2 l2 p' F/ [$ P│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 ^# N, Q/ L1 h  ~$ [( ^* y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  ?- Q% r  j  v5 u$ O& `( c" I└──┴────┴─┴──┴──┴───┴───────────────┘
% C* A, W, Z+ N3 X
- u2 o: @4 `/ ?9 ~StdrdChip (Part 2)
, Z* B# \4 \0 y8 C8 I$ Y  {; y( R9 ^┌──┬────┬─┬──┬──┬───┬───────────────┐
4 T3 t' ?! W) l" Y- B│编号│名称  │MB│攻击│属性│稀有度│说明             │
. L9 g- D# J* z+ x4 ]7 t├──┼────┼─┼──┼──┼───┼───────────────┤) Q# o' w/ U; ?; h9 T; t! j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 C. e5 i. Q% T$ t& X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. V$ q0 `+ P+ b$ e" ?. y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ K9 y$ M5 y6 K: m0 q9 x│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 s0 C. C1 Q! \& _5 j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: f  `# C4 C) V2 c3 C│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* F# i, N8 Q  x& v) U# E4 a6 l$ |
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# L" q4 A/ i& h" T* M' a│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% ]& I/ }! f, A$ ^: ^, p5 {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* J/ A- r5 z) s3 s0 @# h/ a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% U* Z5 `# E1 v( c+ y) Z( e+ H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 d% q8 z% {! I4 w& W9 `! `# F% p5 |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' ^. W) l  G* E4 @: Q% |5 I! y, ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* v, O  p1 V7 K. L
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ F* ]7 O1 G$ D' N# K/ ~- @) K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: I' e1 Y: t# R1 z) ?
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 j& H7 Y& c  q$ F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 `2 C4 k9 B8 a3 ~: X6 y/ j. t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% d- U2 w  Z4 ~& ^1 H2 ]" G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: ~4 ^( W4 h7 A% x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  E' q( w3 I5 g+ M8 A8 n│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% J" W: t9 w3 O1 F/ J' a
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 r! L# o$ t) T! X5 h. K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* M3 B1 L) V" R1 F( k  F
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" T0 P0 G" @9 P( f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% v* \( F# X; `6 j/ A% X$ R3 Y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 v6 l7 |+ v5 J, V
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 K% \$ `/ ~& [5 L( @0 b# b8 T2 H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ E8 o5 W" x* H; _# x2 \5 S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: D5 B- u, m: x6 b% h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ G8 j% Z$ B/ e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( t" {* n4 q5 N7 E2 P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ P( C$ S* r, `! n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% g- a# r' ?8 G  `5 _
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 C( ~7 ?- l; `& S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 n$ b" I: ?6 U! G$ N9 g* Q  K
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& }/ p2 B% n& g/ H# d/ E) @│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ Q3 x3 ], x' G* Z! s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& G/ m6 _/ q* u5 W5 r1 x8 N% R│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# @3 o2 V: e! d/ ]7 b8 U0 a7 M  X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  B% J0 C' k3 |& I/ {: ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( z4 p) \. [6 v# d" w" L- L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  O7 {! H& e' |  W7 ]% M│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* Y* x) }9 R) Z: O, m# X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" A; @3 \& G- {/ g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ |. p: P8 ]: Z( m. X" d. I│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ C1 u8 A$ F" X& w2 y* n7 u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% Y3 D0 z. E( G( s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) D3 F8 j" K4 L0 \/ k│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; [$ _5 u/ p, j4 a( O  l* B
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ R  ^: m- n: K* k6 m6 s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; o# y+ `8 X9 d' c. {6 D│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ ~( s6 k8 S( j" P# W& v4 S" n│152 │Recov150│50│  │  │***  │Recovers 150HP        │. b0 ?& U, V" |( q: X" z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) P, y6 y, @- c) y│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* i7 t# h% G9 N5 @3 V' `9 s│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 b5 o2 S* _- X0 [4 @4 s5 o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 e- F) J( Z- ~! m( F: N- K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) v6 S: O: ~6 Q6 |│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  J% _8 `# a1 c/ u
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& O5 u' O8 r- F* ?│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ G+ K- `+ x" _% ]8 K! o; ?% q; K│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ ^3 U; Q* x- o& ?, d7 Z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 V8 \& k  t" M3 a7 h1 ]" _6 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │& k: }7 ^5 M- \; o% J" X
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ {0 ^  T( ]1 k8 w- C6 x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" C$ m: T# [4 i1 \$ U, i2 H# J
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 H0 ^+ R( }& W, f3 k, ^│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 z9 C7 N  G) G- h( ~! t│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( l* ?' T+ }3 _. X( C0 b! i2 }│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! v9 O- r, |+ W' L, B% b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 s$ c  c4 I8 w+ n: n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( V* l- `- f2 k1 b( O0 S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 x! O7 J2 ^: A3 y$ z+ F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* ?3 z# G) Y6 W+ p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 r) w) E: [4 \! k5 S9 K1 r  M( B8 A: J
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) T8 Z- ^! t- c% h. S# y% k% W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 V, [/ Q; b$ Z5 i  C- L1 e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# P% n6 |' R2 |* C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, Z/ S0 N' O% D  z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; R& q  n- `2 f" b) i  ], N# h│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ ?1 F6 w# _9 d  X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) V, z6 P% a5 I7 M! P2 a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ M/ y% h: f1 V" u% x: p$ [
│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 W" d4 W2 j% l# R
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* l; u( j% a# ]" k: B│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
+ d6 ~8 X# g0 t9 M& O7 @9 l│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" E+ m$ L4 W) B/ R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# ~3 G2 e. B( e' X, O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" A1 V* s- j' k* `│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 F* Y- g/ v8 u: L4 i4 g9 j: Y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 w5 {! D& i4 P+ [8 K( e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- D  d3 _, A' `% f$ F: \) g" A│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" f( _' P8 Q+ ~0 \
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 b4 r3 a3 w9 p+ I
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ |5 C' Y- p3 n+ ~
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, `7 p! _' z- B% G" x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ i5 z6 b% Z; F  k% \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, p* V+ n- n* d8 y- G│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
- s$ A/ A- H6 `- z, R, h│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! L$ v. V  r' K9 W1 Y, p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( V4 p: G  T' Y( p$ d└──┴────┴─┴──┴──┴───┴───────────────┘* ^9 t# N' c5 a- Z2 V9 R
/ g, P' f+ u: R, h

' A2 e4 y6 e! S1 Q3 O0 T- v6 iMega Chip
0 a0 C3 e+ E4 E: x8 z┌──┬─────┬─┬──┬──┬───┬───────────────┐3 R2 Y, u2 m1 K8 O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# f/ E# _; r0 k# Z; ~9 u. u8 o├──┼─────┼─┼──┼──┼───┼───────────────┤1 m3 f# t" c$ f# d0 u; e+ t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) E* Y; z9 L9 S│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& g2 t7 }, q0 Z- |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) h4 N/ A& |$ S" e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ l3 i* j7 [0 q, R: c% N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 Q0 S. D5 L% j. m$ [6 ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! ~5 m1 c+ M, e: F) g2 n; ^+ p│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 S# L+ t( [5 ^; V2 @; m  `# V
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 H4 t' {" ~6 C' V
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 X+ M) _8 u' T7 o$ b
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 A; G" Y2 N" j7 [# Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 L: J5 G: |4 H3 e  [8 C+ ~& ?" e7 D
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* M/ v' s" N- E5 _; O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  I7 O9 L; A% ^+ Q& ^" p0 L│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% Y3 ]4 ]" x+ G│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" f9 b* j9 \. b9 |' t1 `│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! c2 b1 b" `" z# H. B' b" V│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% n: O& }9 J8 H: h3 h( e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 @! b1 L1 {- b* F- J3 ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  ]# D) n9 X1 R6 T$ |2 ~+ g! t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 A# ^1 t% `. Q1 O│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 O1 K5 ?; B; j% G$ k0 i3 l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( E# @8 Q. R5 S& ~& J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' m4 B1 z1 I3 H( Q. D3 }/ \. ?9 c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% N, F7 U; p$ i) z( C, }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& H. n& ]' [4 c4 M) g, c' G. \│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ G+ ]$ u4 j/ r2 }/ z' k8 S
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 ?  {: r3 b$ ?$ e! Y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. ~' Z) P8 R. Q) U' v/ g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ K6 T  m' R4 D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ h7 H1 m  h3 x* w│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 P. \* P4 M+ Q  ^5 R3 Z" z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 H2 S# D  ]' s8 [* R3 V$ j; V
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) R$ X; j* S: X0 M2 ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ j( V3 r$ y9 X0 ^- \& q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 t. ?$ u6 }% D  m$ k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  g: v( \7 c. c5 `' `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% u4 F$ f7 q  r8 a5 z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! n1 X* o7 W$ Q: X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  Z+ j. x$ J& g! [
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 G. [" n' L3 k! s' {│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! N4 ]+ u* X. K$ Q1 t. C( O% j
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, Z8 k* K1 h( k8 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' |- }% [0 ?1 U1 N8 S! h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 F  r, x2 `5 R- i/ W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) X' m6 ?' p8 G' a│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 a. H6 J6 I% o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: I: C7 g$ I; O/ \│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; p' e$ d: \3 G6 p% H; o; w. |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" G9 n' G7 N" K2 N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' w3 I" S# z# Z1 l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ u; b/ d# O% w, Q, M; M+ s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( w9 `; s) K. r) U) f4 o: X
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 p) I& u1 P. H$ N1 y2 s
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ i  }# E5 L* t' [2 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 R6 J0 R1 p# J  c- ?2 U/ [8 U6 a8 q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ R5 O9 [& f* S1 P/ I4 q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ W5 |2 f+ f% p6 ]/ _│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 w$ x6 v, @- D4 O- J│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 d9 g2 O# \  }3 M# O3 ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ P8 z+ Q4 H  L3 e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 y. ~! Y6 [) L# @" }& s8 ]│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: N8 |) L$ X* `+ q! S! t+ C0 U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 m, o+ g9 \* b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! Q* ?+ Q$ `0 w+ a8 l% l
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, X% _9 Q& J% G! e* D; K  z$ s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │. e/ m* c8 L3 y, @# b9 w7 F
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, [# r" h" o+ t" B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% _5 f  L4 p5 k- P& S0 U, V) n7 h│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. p; Z& p. N: i' v# b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- Q( l5 `% V8 t8 b! D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: u- s6 `1 I% w6 q* P8 d│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( h4 L, G; v' k: u, D& G- r1 u1 ~: W
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 p/ o' ?$ [7 C0 S0 y, q( q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 V" A) c0 _# P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! w  T; l9 W4 E9 ~$ c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# w+ b$ I* P* h: G1 h2 ^' o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" Q: V2 F6 @1 g; @│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ h. W. v. W* _3 M; r) V│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. H+ G. V( G! a, w8 W* |│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& w# L3 @, U! V9 L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 Y' p0 R) C/ N2 }" x! c4 t$ ]
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 b) {& [" g* u, h- S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# q- n' |2 W* j& G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 j* t. H% [. f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 T3 y/ Y! Z. B; K6 R└──┴─────┴─┴──┴──┴───┴───────────────┘6 D: T" ~8 \0 H& A0 S' L

; M4 F. K7 P8 D1 P* `+ ]( O, \$ f7 H/ X! g) F% m9 |
GigaChip (蓝版)- j1 {0 ~0 x7 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐& J# ^+ |; H' [9 G% e
│编号│名称   │MB│攻击│属性│稀有度│说明             │: c' v6 S4 [; W) {5 P8 `9 f
├──┼─────┼─┼──┼──┼───┼───────────────┤& |. I) i3 D$ L! q. c" o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; e5 g& v5 I6 P! G│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │/ L7 n7 k! a' M+ B; \. |
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# @$ H- w6 p( F  m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; \# |, _  \" |, R* U
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, w' Q( K8 p( C3 Y0 K. l│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ x; F! X7 b1 ~, T1 Z, [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* o! `+ u" V) k& U5 N8 q9 n. g│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 d9 I1 N1 g; [! `2 d
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ f: _( Z2 a, q7 s1 Z6 Y, j! E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' n+ o& \4 N4 Z- X9 G' f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; J. B5 T' r9 `- b+ P3 u& x! k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: W, O$ k5 ?: h+ z4 J2 g, @: p' q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, R1 |; r% J* P4 [; O+ X' K│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. M6 z$ D( A) U3 f) w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* `0 U: f' K( k% W( ^/ K  Z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 ^/ Q" c2 v- R
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! p4 k* ^6 ^0 h8 }
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: h( t* X) e, r
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; ?! L# Z3 `+ z& t& s( T3 F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ `9 _  {/ ^- x: u7 t& F5 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
' }; `0 F( A6 y5 N9 o& s' O" e
- z7 g: ]' ?! T# t/ V$ NGigaChip (白版)(只列出与蓝版不一样的Chips)
3 m/ r4 c2 i2 A┌──┬─────┬─┬──┬──┬───┬───────────────┐0 t  O4 O8 Y; w( h. C3 T) i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ `# O0 ~2 y2 U2 d├──┼─────┼─┼──┼──┼───┼───────────────┤- O' Q! }  Z- u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. S7 |! Y6 C6 @, ]" E% L  Q+ O7 V9 D
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" g- |& g+ ]+ Q2 G│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# d! r& s0 o3 W: W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 b4 c+ d" q% S* ~: k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. W* @, }# o) EMegaman EXE 3 蓝+白 Standard 级别的 Chips:
( M$ h4 K. X; A% {; n9 ?* ]) Y
. N" J% w7 w, i, K2 S001002003004005006% A* a* Y. q0 }
0070080090100110121 }5 G; u% d( k, g$ C5 {" w8 [
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ e) k# Y& }  F% k- \" k5 ~- h" u

. f- j/ ^4 @2 h: H, n* x  E0 v6 v0190200210220230245 M$ s; C1 K: C& v8 y( F5 Q2 D% U  d
025026027028029030- _' N: k( \) O0 G6 F7 P
0310320330340350362 m9 u' |6 `  z. h& F0 @; M: b" `; s
( [- E1 e% q& l1 N8 r! }
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  J0 \/ [: O( w7 w8 a
- Y) _: M, d, R# T5 p3 D7 d037038039040041042+ i+ F' T4 H; }2 s# [, p9 D4 a
043044045046047048
9 u7 Y# v; m( x( n3 T6 [2 S049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ^$ P+ B2 d# n7 u  ]1 T0 o8 @# o" J0 h# F
055056057058059060/ ~0 a, J# p/ a. E4 m
061062063064065066- \" _7 Q3 e1 N3 ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Z' n$ }; n, I8 g% I6 Z/ W

" P/ j+ G9 A: c3 F) |0 B073074075076077078
+ ^0 z: P0 W) j4 _0790800810820830841 b& J; R8 Z$ U* ^: r0 a' D
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) U9 M3 o! n, X/ c  z; d/ t$ C# t. W$ j6 h& J' Q) ]3 a7 b8 O
091092093094095096* R1 n( t3 S1 o2 A6 ^
097098099100101102
. |: R$ z/ E! l" y+ N103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" j+ V, y& o2 K6 {+ i6 }5 J' d4 Y1 T

3 p( q, x8 u7 b1 M1 w109110111112113114' q; F  G) M2 C" D! A
115116117118119120
- H- I2 i4 b; M2 ^1 |! @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 N, Y4 Z- ~- R  O* h% W$ h
3 J) A9 W/ d: r5 p9 R2 T1 l% F127128129130131132
1 z: L4 r6 u. Q) S1 _( N0 n133134135136137138' H2 ^$ k' S9 e. T# g3 T1 a
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 s- x! y: ~2 b8 k8 B* a& X# h1 l
) U/ V3 ?2 _/ G4 P# X, Y" C% a1451461471481491507 i. E8 d: X1 W! A$ v9 H
151152153154155156/ j1 O+ d: m' |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ^( e4 Z1 T( G: |7 }0 T
  o* l" k: k5 J3 d; L, \* U6 q
163164165166167168
5 n. M9 I' H4 W( h) f169170171172173174
6 |* c* Q- e: M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 X6 n7 |  m* R; J: m  H# n
, C6 q* b5 j' b1811821831841851862 }8 Z3 \' k" o# ?, O
187188189190191192$ ?0 ~; a: m* p8 q" }
193194195196197198. g: @' z3 V% F. g; W0 f3 Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# b0 H' {, X6 D8 d( e8 z

" w4 D2 c3 ^4 X: n# _001002003004005006
' D: x, z) b* Z! C. d1 U# L5 `( Y# b007008009010011012' L1 d" ~% z4 i4 L2 `7 x. ^$ k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ F6 {- ~, z, @! e1 g

( a0 _3 ?' }7 ?6 i& n& Z1 U( D019020021022023024
5 O( v, L  k3 _3 Z$ K% T025026027028029030$ K8 A, C9 @7 M2 y7 L- r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) V& |  e& F. R$ L; i8 d
) a# m( u+ [4 z4 v! O# E% Q4 I037038039040041042% I9 U) N9 T$ K. e0 Y
0430440450460470484 {* u, L- d& i9 F; M! s/ X  T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; d! P2 {* E% T( l$ \7 i2 p: ?# }# w
055056057058059060) u: a  B, R& P0 [1 T& t
061062063064065066
4 H+ c' {# L* \& L067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 v% t- Q  j. `: {& o8 B

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( w; H0 N% G/ Z2 |1 E0790800810820830845 j& K8 d4 N  R" K8 K: r
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:, P) J" z/ _/ s8 o

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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