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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创* v, ]8 _, A2 H* G
■ ●■    http://www.NewWise.com ! ^5 h( y  }+ [. E1 p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ n- s6 r. I" J+ ?1 p
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8 Q2 ~2 Q0 Y" M9 W' {
           洛克人 EXE 3 Blue 卡片组合
: q+ Z" R0 ~/ J, K! o$ R% W2 M6 q( ?
( m; H# u5 N: a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 ~! m0 G, [0 T2 e; e
大家要看日文版的P.A.或详细攻略,点击这里吧!

1 b& g  H' Z9 ~* z( t====================
' e9 j$ `! ]& [0 x: i( X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, N- R! Q5 b: w/ C# x. a
. i8 ~' ?0 X9 L# Q( ~以下内容格式如下:
: d+ m, e( Z! p0 H$ |& W( f
! i! x" M, F3 j8 p# W. `编号    名称
5 k) V! |$ j. u. r) S$ r5 U7 J说明
1 f0 U, v, G5 Y$ s, W1 l% K组合方法
; U* a- r: n7 j. s4 H3 K/ N) p---------------------------------6 O8 ~; ?, Z/ h/ g2 \
01    Z-Connon 1/ L- A# b9 F) f
Unlimited Cannon for 5 sec
& U# O2 M8 P8 ^Cannon A+B+C
9 a; v4 D6 P- }' ]: ?Cannon B+C+D
- O4 t, B/ A( E, K' C/ VCannon C+D+E; S0 A$ O3 r8 x* d$ H
" w# v, i( ~& d$ I4 a, \2 P% S
02    Z-Connon 2& y# s  ?5 c9 P$ T
Unlimited HiCannon for 5 sec
% I- E+ a( t+ B' D* M0 p- NHiCannon H+I+J  z/ [3 c) W. b4 h3 X# x* A# x
HiCannon I+J+K
3 w& J+ T" k# p9 L" W( RHiCannon J+K+L( t9 L; X$ i. N- i2 V6 C
  z6 d2 j$ r8 h% a: E$ A
03    Z-Connon 3* d+ w* _4 f1 H
Unlimited MegaCannon for 5 sec
0 H4 A  O, K6 _3 V! H( `M-Cannon O+P+Q
3 r0 Z* v" W) v4 HM-Cannon P+Q+R1 p7 M$ F5 d$ P1 s4 }' Y# }0 D5 c
M-Cannon Q+R+S  z. m* O+ W4 R7 p5 b

) Q+ t( \5 d" k/ P# J( i04    Z-Punch
; i# [  f) j. ?  X: K! h- bUnlimited GutPunch for 5 sec
: f9 x% [! Z  T! m/ w6 x5 H7 yGutPunch B+C+D
& J! V1 j% U6 j) h' U, Z' `GutPunch C+D+E; R$ O. M2 H# e2 G
GutPunch D+E+F
/ a. _" {+ e6 C/ V% s  }& `# z# l& P7 ]5 ]! U/ j; `
05    Z-Strght/ u& l! ]" Z5 a! I6 ]0 y/ n9 {. U
Unlimited GutStrgt for 5 sec, O, ^; T: g- P( z- U
GutStrgt O+P+Q
5 D: C: _$ s$ d- g5 Z% oGutStrgt P+Q+R+ M: ^7 c7 t3 G( X8 M7 |8 s
GutStrgt Q+R+S$ [! e. ~6 ^1 q9 E! h; j( p

- f5 ?# A$ s, H8 G, p) }06    Z-Impact
' q; U9 q8 C1 aUnlimited GutImpct for 5 sec
6 j* ]6 `3 ?; ~5 C: ZGutImpact G+H+I
$ s  G* R8 e8 G# lGutImpact H+I+J! g+ ?/ t3 @; Z- C
GutImpact J+K+L& o8 {% o2 O5 D) ]! I

! R( Y3 X. Q9 @4 g( |4 a9 X9 F07    Z-Varibl7 p& R) v. Q! {3 w
Unlimited VarSword for 5 sec
, w% Q& ]4 O- S  c7 h( ]VarSwrd B+C+D1 O# f, Q% _" g% {$ V( Q7 P/ U( Q
VarSwrd C+D+E
5 ?/ C1 C, O/ X; wVarSwrd D+E+F) o8 f8 X  y- h8 o+ ?9 a1 e
8 y$ A7 |9 j+ Q# \/ }& d
08    Z-Yoyo 1
0 L( j3 Q1 P/ F! K5 SUnlimited Yo-Yo for 5 sec* ~% Z& ^* x8 q, A1 P) Y/ g  e$ g
Yo-Yo1 C+D+E$ k% \: `, R3 ~2 a+ |5 k
Yo-Yo1 D+E+F' r! r8 F# n1 H, N$ a3 A
Yo-Yo1 E+F+G
! \# M0 T8 `. d
& \! q5 C1 O! v% F( Q# r  U2 H" Q09    Z-Yoyo 2: j7 z' t3 O, N9 d7 ]9 ]2 j
Unlimited Yo-Yo2 for 5 sec
$ _# w0 L( ^  w3 h3 YYo-Yo2 H+I+J2 D, N" w5 `- c. r9 D
Yo-Yo2 I+J+K+ g) ?; a" {! j+ M
Yo-Yo2 J+K+L
8 @/ ?9 [( K! E4 S0 z2 P
: d1 o( ^# _  Y3 ?10    Z-Yoyo 3; f, e5 ~! X4 G! N# e% V
Unlimited Yo-Yo3 for 5 sec
' G0 Q" A$ @& j7 JYo-Yo3 M+N+O
  r1 ~% b9 y1 w4 r: \, ?! FYo-Yo3 N+O+P
9 L) d# v6 k  Q& h2 b- a3 V, Q( Y, pYo-Yo3 O+P+Q
9 \- C. |6 v( R% ~: u- M4 \
3 ~$ ]- k- U! N! W' D: Q' N5 ^3 S11    Z-Step 1" g' h% D/ R% @8 r5 F
Unlimited StepSwrd for 5 sec% Z& ?. g7 w7 W3 W1 C
StepSwrd L+M+N
- a4 u* G% w( p5 M! H: oStepSwrd M+N+O
6 B) s, ~' ]& R) T  oStepSwrd N+O+P7 s4 a/ s; @" |' t% L7 I; B: I3 E& D
' B$ L- l2 h* v0 ^
12    Z-Step 2
, ?5 S/ E6 f5 y% jUnlimited StepCros for 5 sec
: R* c% ~0 ^% |1 o9 h: [StepCros P+Q+R8 Z7 |' R  J* p0 g6 d7 r
StepCros Q+R+S
: {! s2 ]6 n1 pStepCros R+S+T- T& B- [1 ~+ N% ^2 }

0 ~6 g* o. {, n13    BubSprd
+ F5 j9 W/ ^; _5 n; IAttks w/ spreading bubbles!; j/ m( \2 K- D# U* j" v  S& p
Bubbler  C+D+E+ v' p- P& B' x: V5 a
Bub-V    D+E+F
8 q7 X+ _( Y$ K, u6 ]/ H: iBublSide E+F+G1 s0 D# ^$ C' M8 O2 o3 L
Bubbler E + Bub-V E + BublSide E
. H. n; i6 {9 b4 S( }/ l( L& V
' r; l, ]1 S, Z14    HeatSprd$ k5 G% A- I  d$ k
Attks w/ spreading fireball!8 k; s$ z% g4 A1 R, |3 Y" h% U2 K6 d
HeatShot H+I+J3 O( U: ~2 d) m: ~) Z
Heat-V   I+J+K
5 H3 f- ]' o' uHeatSide J+K+L0 k0 p7 ?5 P" g: o$ Q' J) E
HeatShot J + Heat-V J + HeatSide J6 }* S$ i: [, j( w) i
! o" L9 l4 D3 p$ a3 `! K9 R1 v
15    H-Burst7 y! X7 J6 Y5 {7 s# r
Creates a giant explosion0 q: w$ ]3 z* U4 s% q+ i$ ^
Spreader M+N+O
* |5 l, T& w* ^! v2 \7 o& |6 X2 GSpreader N+O+P
; F8 s) ?$ @( V# NSpreader O+P+Q
- ]0 o- d$ p/ u) [) l3 {: Q' Z0 @6 w' C& k
16    LifeSwrd3 F3 S0 q& d4 X, Z; Z
Swings a huge 2×3 sword!
7 r8 |* p$ Q6 S+ x& W5 B+ xSword E + WideSwrd E + LongSwrd E
7 m. {6 m/ ^' k* `3 O$ T  mSword L + WideSwrd L + LongSwrd L, O( X, O, x! z/ B* Y
Sword Y + WideSwrd Y + LongSwrd Y
' V( d1 B5 o. U9 x" @2 v! h; r4 _! ^- h, B+ c' y+ S2 a
17    ElemSwrd$ f; M6 m# V# m7 U" ^* c( @+ l
Wide swrd contains 4 elemnts
9 O* S; M; @. E0 n2 I2 S2 G6 BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" ]5 O, w2 l3 `8 A9 Z, qFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* r4 B) H0 w9 T  j3 x3 y: J* Q
" p1 g1 a3 c" Z$ ^- V$ X  J- j18    EvilCut
! I. [$ x9 z# `: qStep up 2 & make 4 atacks9 E* [7 q9 {4 s9 r
StepSwrd P + HeroSwrd P + StepCros P# r7 K, ~8 p, K% O& o+ }; V
4 n7 Z  Y$ o# E/ o% y5 c
19    HyperRat
* C- A5 S; y3 o5 t9 YA giant Ratton charges!  i* d6 Z# R9 p; L, E2 ^
Ratton1 A + Ratton2 A + Ratton3 A
/ }% y1 [5 f1 I, D3 `Ratton1 C + Ratton2 C + Ratton3 C
; \2 ?0 }) `7 e6 FRatton1 F + Ratton2 F + Ratton3 F& E% A2 @7 V+ U' J" }
1 ?6 L% H1 I. x( r
20    TimeBom +
0 p/ R3 I2 a% O$ q% ~7 G) @Sets Time Bomb in enmy area+ |7 r5 i" ~: l  @% i2 O1 N
TimeBomb J+K+L. c$ p# d% ?- j6 H
TimeBomb K+L+M3 k0 n1 N- o7 D1 c% Q  V  g
TimeBomb L+M+N
: |0 A1 ~& K# ]0 j0 g, l
! P6 G( L2 i8 D, ~# v2 z3 U: M21    GelRain# f9 o9 |3 _; |
Gel steals squares
& k3 Y: J3 q8 S4 j% k6 [) G* eMetaGel1 B+C+D# q) _+ g! \) `% k. a
MetaGel2 E+F+G& y- e  X" Q' P# j% o* d
MetaGel3 S+T+U2 K5 S1 T& U( b6 v* H
, L8 Y7 }5 G( ~
22    EverCrse1 U* C3 a, F) {5 O. `' p
Shield chases enemies
" F! m& K- V. k* w* BCrsShld1 C + CrsShld2 C + CrsShld3 C
2 i7 v$ F# }  O: PCrsShld1 L + CrsShld2 L + CrsShld3 L: O7 G% i+ o) s7 V6 [, ~( N/ C
+ ?: i2 t3 c8 ]
23    MomQuake
4 x% B# o: v2 @1 jAwakens Mother Earth!
) h8 k7 v& G1 P* d& j9 s8 m% VRockCube * + RockCube * + GodStone S
- e7 K8 f+ ]. a# @0 l0 y
8 g3 @3 q, P" [24    PoisPhar
, M7 h6 S2 X8 H3 DPharaoh generates poison; ]3 `0 T5 q' ?1 I5 V- Y) t+ @  H
PoisMask A + PoisFace A + Anubis A
5 X7 b* ?  o* Q. Y1 a$ K. o
% y' Q* _$ @6 F/ W2 H8 o% D" J3 O25    BodyGrd4 k9 X; t" b: [& y
Bodyguard takes out enemies: z6 u6 I: S3 d+ D
AntiDmg M + AntiNavi M + Muramasa M. D2 O8 t  i3 b6 c' u

- S; F" J* K8 C- ?26    500Barr! H% Z5 J8 ~9 Z- [
Barrier absorbs 500HP dmg
: c2 R/ Z  o: P# aBarrier E + Barr100 E + Barr200 E8 i2 _! M/ |" y/ x! B
Barrier R + Barr100 R + Barr200 R" V# I3 {9 Z. N* @6 r/ s) j
* E  Y6 O* k- |' {: N
27    BigHeart+ W& j3 z1 ?3 [
Attacks, then heals HP!3 h( y- Z2 U2 E) T2 f/ |2 L  Y5 Y
HolyPanl R + Recov300 R + Roll R
  q/ b% |% }3 E) _  i+ jHolyPanl R + Recov300 R + RollV2 R1 D: S5 Y5 y$ p; v# k( g1 P: J
HolyPanl R + Recov300 R + RollV3 R
2 `2 M3 q* h- V3 x) B
7 B  k) Q$ m) H- V# S& w28    GtsShoot
! B6 c6 j6 P: m/ H/ ]3 _' P2 nGutsMan throws MegaMan!8 g( j+ R- z; k0 u7 [2 F, I
Guard * + DashAtk G + GutsMan G7 h8 P; Z  w2 Z. q
Guard * + DashAtk G + GutsMan2 G
. {# e- }6 C' n2 \) [6 O/ F( qGuard * + DashAtk G + GutsMan3 G2 W+ J9 c+ W' j# v! A
Guard * + DashAtk G + GutsMan4 G
: G& T, J) W0 g6 y  M  j( d7 v# Q" n/ _* S* |
29    DeuxHero
# e; C% y/ m8 S, qMegaMan & ProtoMan team up!( `- |8 Q& p5 j; @* Q- t
CustSwrd B + VarSwrd B + ProtoMan B' z1 o0 v0 n' M- ], G* ~% A4 v
CustSwrd B + VarSwrd B + ProtoMn2 B8 ~8 z5 x1 L( [
CustSwrd B + VarSwrd B + ProtoMn3 B. g3 e; f  d6 ?8 V1 x# a, g
CustSwrd B + VarSwrd B + ProtoMn4 B
' h, r' d) a- O, p. _5 i0 E! N
. N' t6 c$ _. {30    2xHero9 u0 T0 E8 ]) s
MegaMan & ProtoMan Dual atk
+ N: D; p3 O. q6 h8 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ G( i) c. ^, q. M7 b: K: V: B' T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ K! \. i6 D. F  hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, V: ]' a& X8 Y# p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 _9 ~& h1 j/ v  N

4 i, i. I  c! ~- O31    PrixPowr5 O8 U5 h3 k. ^. c2 N$ {! i+ Q9 y8 a  H
3 Navis attack at once!
" i2 `; {4 W4 z8 D8 GTeam1 * + Team2 * + KingMan5 K8 W: v$ [/ d1 x& ?
Team1 * + Team2 * + MistMan5 M6 ^: H4 R. N# h/ d
Team1 * + Team2 * + BowlMan5 B
( ^/ o6 f  h7 [* f7 |5 v  F9 d
% x* S- G5 X/ H32    MstrStyl9 Z& d& ~& ]9 I% P
MegaMan unleashes his power% b- y9 m3 Z. x, K
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ V3 i8 H6 n* N+ K6 l) X7 b' P: S. h  X+ q
StdrdChip (Part 1)
. C1 w/ @, U9 i; U8 L┌──┬────┬─┬──┬──┬───┬───────────────┐# l( Z2 P) I$ B) x) Q: S% ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' D4 u% [1 m" {├──┼────┼─┼──┼──┼───┼───────────────┤
: @0 e! T" T, s! E1 |0 O' ~│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; ~3 R8 d0 r+ G& j│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  }' E; `- ~0 i+ `. y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 O0 i7 m# R; z1 i9 ~6 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: |" n# b' P% @8 q8 {* g│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 u6 e; d& X" K* a1 w' t0 f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" S! x. ^% e0 p  K/ N( R
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% v6 n+ n6 f# b! G( E6 L# W; T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. d% |! ~* y5 Z
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% u. I& w$ M) U' k+ i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% \" ]) f. w( D1 W# K" j& m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
2 c' ?" x; g" {' Z/ z5 F1 D2 l│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 P0 [* a+ W' A5 g8 H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# O, J8 X' r. R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! q3 O1 f0 {% D# E9 A% A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 W+ h) x/ v( a& F│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ j7 |7 P/ L- U, ]" I! E2 }5 F│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 @; m8 O9 a- T( C8 o, a1 H  ]3 Z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- [7 _& |3 Z% W' z6 J5 j│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │: N) {- f, x4 }; o. s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 |% V1 P! T, [; O
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" a2 O, B9 w: l' S/ P, {7 T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 o/ k, Z$ \& |4 C3 o. v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  n% t7 ^( O# h! @
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 Z) V& i5 x+ {  A
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ P' Y5 F( v( X* E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 y3 e: ]! K% r; W
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ k3 q7 U! U# f$ h4 N* s+ {
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 t# {/ ~3 X2 @7 H3 b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- Q5 I4 Z5 X& ?! E) j9 n8 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 D+ l' O  L) e5 V2 [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! k8 w5 F$ k, [+ u│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, [9 |8 M; ~8 o) P, C! }│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 [  T: z9 i7 u/ e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 v  R' {2 U1 M) j0 Y$ D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% L" P3 G9 }# s! L
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( q. ]& @( O4 N# T& @* @5 Y9 J9 {5 q, j│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, H8 h' j* J! z+ N; X% f7 r" Q6 f. G
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# Y0 m4 C4 y3 z) Z7 P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( d4 E3 J. C. P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 B* {5 k6 U! k6 S- X' j% ^$ |9 j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  W, A8 [' A9 R' A% Q& S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ v9 l' w5 p4 }5 i; m
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' ]; [* ^9 n& _" B  y5 ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; t: q6 C5 R% E4 U2 r' v
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" P: s! k- ^, c2 q7 k7 h! S│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ ]# ]' J# f" I4 m0 D8 Z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, n: F; j+ @' v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 F1 |$ o) M9 L5 y  n8 _. y9 b" k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 |4 n" h3 f/ _$ ?' D│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( B7 J) n4 K* m7 g' f2 O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. c- \8 I0 w: V) U$ X5 o& B│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  \1 d7 u$ T' Q# t+ ], M: S; e9 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 C* [& b/ d, ~/ H# m* w' ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: b2 o4 i9 E& j6 o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) q% ^: y- A7 J4 d│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ g4 h; E1 y* p/ H6 c│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 a: C" l3 E. R8 s! |6 u  J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; c( c0 J0 e/ w, s" N& _9 _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ [& ?' C/ f8 D+ o
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 j+ T' G) A2 P* i( j( L; Z/ I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. r' l5 y. k: {+ L
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 I: |6 W+ K2 J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# m/ j7 V+ S0 q: h│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' z1 y: i! P; [) s2 ?; h7 F4 M  J* y
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 R/ l! u, Q( j0 _* l, r. s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! K& T' X$ e' U' t, m
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( e- ^2 F' {9 S* g5 k│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 U2 r1 G& P0 u  m( W│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( U1 ?. @+ p0 Q! ?' z│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 G  z4 n: k% s# S& X0 |1 C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; h; C2 [/ m- I  H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 k# u! q' `! j5 a3 M& {│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) U8 `- y* k% J0 R0 u│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- m! L, n) s6 s│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 S2 w# s1 R5 n; {/ K& }│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" G3 q8 r. C& b5 J+ K│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 _, A; y2 p2 g" Y* W, L! x: j│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) c: d$ H1 |8 Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 t4 f7 R- [. M│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: Y, A" n6 z* a* W9 G$ y7 B: H│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │! V; ]' r& R* z9 ^) j6 _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) z* E  ?& H4 \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* l7 _" l, M. [7 X  |9 D4 F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 p# _9 k2 F1 X& W! w8 X5 T│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 K* K2 K; V0 [1 v+ }2 X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% @: d4 s4 o7 v2 k8 j( O
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 R) B1 E- I& a7 d' |, G: P6 D  L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, R8 ]1 ], \7 `2 R) i/ J
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 O$ N# e* Q7 m; p( Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& C$ \8 S7 r2 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ D0 Q' J" r6 E( X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- Z- M+ r# b: w  b" q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 D3 O+ R( A. m, L( `. [
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& K- l' ]0 ^- `3 {) }( G9 j) M6 {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' U' J4 [6 O* _* u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: k) j- x, p- O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# a0 p  b  G6 B1 e8 S, L  }0 P3 T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: ^( x4 [: p6 }% {│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 q; ?( \0 s9 {4 P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 I+ a& ^4 R4 V  K
└──┴────┴─┴──┴──┴───┴───────────────┘
( f& z# v7 H5 f
" R2 t* h+ l) d  QStdrdChip (Part 2)7 F& A. S% [  q+ a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 i" r, A, |- T2 O│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 b; d% m& W) g├──┼────┼─┼──┼──┼───┼───────────────┤
; ]: T5 t9 I6 f7 Y) y( t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 K( v7 c1 t+ ^6 H9 S; e4 ]$ M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 f; ~# S4 P& K, U" b1 D
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; L' S# u9 t. i│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; `' Q5 J) J1 ^4 V. W6 }: L│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 v' w2 D! {" w/ e( q5 K) H7 R1 o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 a3 z( ^4 e9 i( [, N) a: p3 p/ e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 }6 B; _3 ~3 k3 k│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 G: U* r1 H5 d1 w) U
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
1 ^* f  \3 p' z, p│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 Y! C0 ~5 x3 T& s
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. D# Y: u9 s+ U6 F9 ^0 ^. I1 p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# [/ t. W6 h6 {5 ?! `│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 F* a/ a/ g$ D7 {│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% N! Q* P: e; s: O4 N6 b│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# R3 |3 |$ l8 |* r0 I7 B* ?│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! l# I3 ~+ n3 w│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
9 [; p8 Z( e2 [  w5 U; Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; a8 L) C3 u0 k0 j5 v│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 X7 \: q/ e4 Z. b- N
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 g( [. V7 v9 a# k4 m
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 Y6 i1 b1 s$ r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! |+ s$ t; H: ~7 z; K1 ]1 g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 g1 n( C4 d" z3 z# z9 O6 F
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ v  z( j' _- g
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# e$ H1 ?4 E6 W! s4 W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% u0 V+ |) E8 o: j) x│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 I# Q. M! @; G- L- O│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 P/ Z3 E: u7 v0 q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 j9 J8 S. r* S$ H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 S% k& J3 ?" R" w│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ l9 @' E. L8 u" C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ `8 A9 k( Q: `3 }" Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 B' u- d. ~, ^& d0 ?6 R│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# S) k2 ?, ]8 K! C7 N3 ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! x0 V% V6 ~, f$ _% W  \│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- c0 }8 f% s, I) e% _│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  B  d4 ^: P5 ?/ f2 ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( `6 x0 a2 A8 x# u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" g, ^; M. U4 b6 n
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! E" e* M+ f9 ]0 B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  f6 V. s  F$ Q  g" ?! M9 W7 h6 ?( d9 G│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 p- H7 @6 w5 }: A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 g: C/ l% a5 N8 ]) M8 ^9 w9 |5 j! r
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( k0 A& e7 U" V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 A7 I; e  K4 g1 T6 j3 l│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 Y& Q) y0 g% F! B- ?7 X8 a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% k3 Q! r# e0 ~
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 [6 z8 O8 [3 |/ a6 A
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 x; V4 r# w$ W
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# V/ G6 A, u. X
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 m9 Y7 A( D* G' B& a' k│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 X: X0 [- V/ v, U5 x+ T& `│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 W! u/ E; `+ @# Q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ l; |5 r" z! N4 a- M# T5 x' s
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# @3 x% i: }" s7 k│155 │Repair │8 │  │  │*   │Fix your area's panels    │, S! i2 L+ Q+ E. m6 a  c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 h2 J1 x; {! I; Z3 a( x+ P# B  l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 u$ E8 T0 w( b- \' e
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 ]0 T! P1 [% j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- w- _& m& C! y8 G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 W5 w, |! H$ r( o
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  H0 X5 i* P& I9 \' x6 H' G
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 u( }" ?$ C3 Z) N* b2 d│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 B8 ?* f) Q- i- N- d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 p2 g  ^5 a2 z% L0 I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 j0 L. G7 G& j$ L8 r& n0 F
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- a% }2 `' [# B4 q+ k/ ^9 n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- }1 r0 @) f' \( X+ `. p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# Y7 R) i+ H' M! {! r5 u+ @9 |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; v/ r3 v# b% c; C. p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- X, k5 a0 H1 d3 F, F5 d│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 V8 d" k5 Y4 y5 |$ g6 e2 F
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* g7 Y3 M* Y6 i% S# Q8 y│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 G6 w/ S) r; H9 d" h, O% X: o│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& G" o) t% m. e, R: D( a
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' Z3 q0 K, z" T1 E5 ?0 p+ T; M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 S" \3 b9 l0 `3 R7 E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 C- k: ]- m" ?' a5 Y. a, r
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) b8 i5 x" D* C* q/ g" D* @│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( M& L/ X' S7 x! a
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, Y6 [: s; h4 P8 d0 w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* t: K$ e( V3 N2 d$ m
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& x. i% V9 a+ t1 |$ F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( i& y- K0 R+ A7 V" \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- M: Z+ ~0 c7 M% I7 ~$ g( Y0 b+ `6 f! X2 T* W│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" I' @5 L; ?9 ^# }/ A: H& b$ O, Y8 [
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" E& V6 t: U3 o) r# v8 p+ S$ u/ _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 H0 l# \0 \% H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 |8 R4 |9 {  [4 J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 F  s' e; J( Q6 s3 }' I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" j1 @' s: q, F0 l1 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( Q- l1 A+ _7 s5 p2 m9 A│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 \$ D! e! X; F1 N8 C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 K' ]/ ^, {, g0 _# u, w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ J( O0 {6 {+ {, b' @( D
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! Z# B4 U: t  o; |: Y2 B( h│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 m9 g9 w' {. V$ ^8 p0 w│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  a! W, ]! I" _: F; R/ u6 [│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, e0 t$ @0 K# v" n& q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! S$ ?7 y/ R6 K' Z. P& H│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: V/ Z5 a4 N  U/ u; \% ~└──┴────┴─┴──┴──┴───┴───────────────┘+ u9 K: B, P" r  a0 \* E% K
9 v" A/ z0 i/ e; ~

3 u7 W( e: f7 P0 XMega Chip: N0 |9 \: ]9 G& S- h4 ]( w) N
┌──┬─────┬─┬──┬──┬───┬───────────────┐; i6 }9 n8 M/ k* [: u
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: f& Y7 g* A" a/ T├──┼─────┼─┼──┼──┼───┼───────────────┤
2 m/ ]6 J! }& q3 J. ]/ t. [) [4 z3 }│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 u. [0 ~" W  R" i
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: V0 N% q: c' Q# G: r7 ^1 P; [│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% F( G) s. q- B│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' P7 S' C8 F' `" A* E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  \9 q" R& ]" m! v2 V/ K1 Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ a) K5 m) k/ G6 q1 X* s& W4 K+ G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 w. S2 r2 i5 ~& r. B' w
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 l* w& f5 a1 q+ q7 g! P
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% y- ^, r  R) v5 Y
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- l: G! q7 i+ h8 w4 n" P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- C1 p7 b: k% `' r7 B$ f/ g* j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 W2 Y5 z4 D- U1 C$ h# |) X: \1 @
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 T( m2 x) H5 q& A. |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 H$ \6 o5 E7 S0 v7 b& _  G│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# k% L: j6 |. o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; A* h( q  ^# m/ [
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" A. t; d+ B, R  w% T* L4 S
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- a. F& d8 O  B) m+ L* M5 d7 @1 m' Q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 i4 q( `* u8 ]1 U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* K; [" q) V$ K3 c
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- K, V3 ?+ ^- @* @
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 j% y: g) @3 r: ?0 a7 O7 M9 p, D8 z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 a- t  U% m! ]│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# P9 D3 j; g; V7 t8 v, ^
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ k/ `' H8 u  C
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 N! w1 _1 L( j/ E6 u$ z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 V" h9 V- Q9 f  h│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  u1 ~' P* i& p│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. `7 Q0 n8 U2 Y+ r% f0 v" e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 [1 I2 W" U9 C. n- J
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 @& `4 k2 Q3 `$ b* u│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' l  S! I, F9 _, E8 t8 k  `
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" A3 @: o% s- P2 X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- @* t$ l0 }' P$ M0 @2 b7 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- Q5 r5 a, r& h, X2 y. y5 B4 Y, G
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( j3 L  G& T3 h* }% }8 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% V  h+ U& _: P! g. b
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ d5 v' G! e3 Y/ S2 d$ o6 K( g│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, r; d* D! h4 q# E# ?3 r1 m
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 ^1 z+ c+ s- C7 ^# k1 m, U8 U$ |
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 b9 w8 v8 |) @8 n5 N/ f2 T│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 m1 R4 \' `& x8 ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- M2 I3 H# E% F6 X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, Q5 r+ B. i2 f& u4 T6 d" U) q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& y' q1 b9 R5 t% j# ?0 K- l3 e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ f8 L# V+ n. K7 j% d4 O│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 V" Y. ?# k/ u+ y- k' o
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) ^3 R: w, d1 r$ G) N: }; O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 w5 g* W9 F' q; d│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 [3 u! z3 n" F# Z4 r6 [
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# n0 c' A8 N9 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- Q9 }9 [' q, y9 `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; D! ?* ]" Y: o: m3 y7 C1 ?/ Z2 d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" ~( s/ Q- I! [: n# E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' j4 q- s( A$ |: _: T' w4 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, {  Q. t9 Q: u+ G/ u  J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- O+ K% D8 ^4 M│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 }. w! U! l7 I% M/ [6 \" Z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" l5 R" j/ N. ~/ k│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- e) V" D5 {' c, s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: o7 I4 u! _8 r8 [% [) r7 M│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 r! V7 I: R8 Z% X4 ]# k│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; _, D" Z8 Z5 p$ d! A3 `
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 w6 l/ m: P- l4 s( i# C1 E( }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' R2 F; f3 M' X6 W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! n4 X6 Y5 l) M/ Z3 R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  X0 r+ h) |) N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! P2 d9 a% Z# E. a9 ?% R6 B! g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. U  B* J$ C1 `$ h  m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, P* n' Y  J8 Y1 Z% D$ f* |- g# ?
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) [5 Q- n$ F5 B1 ~) T│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 b- Z- s3 ^! Z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  F2 l) ^0 o; i9 H1 a. |8 t│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 b  x0 E2 I, m# N* P% b. v9 w4 K4 L│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 |, i# p) T) E6 X1 L0 C" A* Z
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. M4 x9 q4 f7 t- ?$ S, m. |
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' {7 Z) @0 v, I$ w* i" |8 m│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 B, T- X0 B8 N) z; z" T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  P- r+ u+ ^+ Z9 h  ]: ~2 ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ h, r. a6 D- U/ o9 N
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │8 m% U* A6 I  P1 J! s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% o8 S: A/ E5 k│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
. F% m4 }4 M& r4 T: t) J│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 a; F) N$ P$ X+ A7 o0 r/ F& E% i' H2 H│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; N" M3 C  L( E└──┴─────┴─┴──┴──┴───┴───────────────┘: y! A& w8 H  J

3 x( ?7 y% a0 `5 t1 e$ u' _  o! D6 j! T4 Z+ G0 ?1 b/ t; f1 x
GigaChip (蓝版)
1 j. S. D; }' u: o! Y# c┌──┬─────┬─┬──┬──┬───┬───────────────┐
) _) H* b4 o1 h4 @7 p│编号│名称   │MB│攻击│属性│稀有度│说明             │
) j/ @- c1 D* M1 L( y; u├──┼─────┼─┼──┼──┼───┼───────────────┤
5 C4 D9 k  X* F7 Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" B# C/ R& l( ?
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ T9 A; c' u% Y: L2 h% _- p  R& Q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ [% ~8 U: _' Q8 P. Z% L2 A0 k9 p│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! X$ Y2 y1 A' D1 y( `8 O5 ~) F) ~
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; g6 G7 f% W7 x* ~! H- ~│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 B0 J! C$ ^( k2 O' ]8 d; v5 T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 k8 Y3 f. y& t* \│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 `6 H! N' |$ ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  x: C: o( {9 C2 {- [% {) p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( H: x! G  G" j' J/ ]│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ w6 d) w2 ?. H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │1 G  B' L. N' P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' y$ b$ J# y# E- K3 A% n  w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; @7 }6 ]9 Q4 i- {
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" ]8 U& _+ j$ F9 A5 |/ t& b
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 d* f8 Y5 X+ J- _* N
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 I. R, A! z. k+ R, u│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 p* y9 K8 N' M  H
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 A3 f7 C: T" R8 S6 {6 D) s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- R  v# l1 {; a! @& \9 i└──┴─────┴─┴──┴──┴───┴───────────────┘
! K/ X6 P2 {5 b9 E. O+ k$ L( |, \9 M% z$ D7 u. a) h3 T, e! h
GigaChip (白版)(只列出与蓝版不一样的Chips)* n' K7 q0 [7 N/ `$ E' P" m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: n' F4 u, Y# Q& T) r5 x│编号│名称   │MB│攻击│属性│稀有度│说明             │2 B! d+ Q" h6 Z+ i
├──┼─────┼─┼──┼──┼───┼───────────────┤
  E) o# D% W* |9 {7 h* b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! @# T. j  v5 W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; B, t: B2 i) W& F9 Z, V; A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 w% P9 H/ f$ J: s# G+ _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- e; g. v) `& F2 A! H3 s└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!0 p: W$ Q! _5 ^
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% D$ D0 W, v7 T7 T; w9 S. v* _1 z' K! h/ D5 H, g
001002003004005006
' N/ [- Q: D! N2 n007008009010011012+ ]7 G! t: e8 ^6 g7 E2 s1 W" _) u$ w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 z- ?; s5 A* p! G

3 b7 m/ q& W: N( g! X$ j, b019020021022023024
* u# F7 i2 z7 U* D+ N  H" F025026027028029030
0 s& @' l+ U) |" {$ E7 z! j1 ^031032033034035036
" j0 j! i# Y* n0 K% G. X5 Y5 r6 J- q3 e, c+ F5 y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) q7 Q) Z6 m7 I4 y9 Y% b7 I/ e* I* K

4 d+ U2 w+ w; H9 l037038039040041042% z9 U2 F" f$ c, I8 a
043044045046047048
* \5 l" ^* s- v2 I! [5 p5 z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& h7 {! X5 N* P, z8 }6 r
  j# v6 F/ n* ?* t1 u
0550560570580590605 i; t9 ]; ^: p) A7 S& P
0610620630640650663 m( b3 n: \# c2 J
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' I4 k+ k0 o* D/ l: n8 E
7 w5 N; a6 C- U) q% P  V* F# ]. d
073074075076077078
3 x$ x/ S/ }1 e" {3 W+ l- b079080081082083084
8 K7 g1 Z- T& a; d/ R085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: ~, |. Y$ j4 v8 Z) a  p6 m+ D1 I) K5 Q% [3 r7 `  H. Z
091092093094095096
, O) l- \8 ?' z) r5 P; d/ Y097098099100101102
& W$ ~" T+ m8 ]7 y1 x* n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* e) N0 s3 @8 o6 }; X
% [* y1 J' a. p& v3 z9 V% ^, h
109110111112113114
; [' l& o7 e' J$ @4 z* y8 S6 A3 H/ f115116117118119120
. h! q" U, A* q+ L121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ K: S( |. R4 ?  F" F

% |. ^6 ?7 o1 P% x127128129130131132
  m. [) m7 y# |+ b4 J, ?133134135136137138
! P2 q% L2 @2 E9 `4 r# z8 f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. A% x! A; G: L. g2 ?1 a+ W9 r! ?

( ]# W& r  h( f# P4 Q. z145146147148149150
! e" D4 L' s" S  b/ M151152153154155156% Y6 L" \) n* o5 _8 v' F
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Q9 \: u0 z* H2 d5 t5 ~4 e) f% D& u1 l

  |; d; q' z' S8 c- x8 C163164165166167168+ p8 j* o0 |0 o2 ^$ h6 _/ e
169170171172173174; A3 X8 i& d4 D% ~* x- `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 y5 K3 z/ u9 [7 `6 A- C+ e3 V1 U% e6 D3 g$ v$ j& S! v
181182183184185186
" l0 i, n! s! R- J7 ]" S  ~187188189190191192
4 ]1 U, L& M6 {6 a3 w) O1931941951961971980 t$ @0 T6 h& Y- N* \- r8 w7 q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% l" u2 G3 I/ c2 A1 C& f3 Y$ \* {

8 {% K, X& x+ Q$ f001002003004005006
- d' E/ i* w- M  t6 m007008009010011012% w% |7 L3 n. y7 X
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  [0 x* j& g. y& H. _4 w
; S( {2 x2 _. K9 Q. `019020021022023024
8 d% H( ?; C6 ~% k3 l025026027028029030
4 j& w5 [- F' V9 h9 p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# M8 z" P/ q0 i" g: ~& W- b4 ~  s

/ Z* g: ~, {% q2 @# D6 Z; B037038039040041042
$ M5 q) ^9 ~; `/ w8 N7 U9 {043044045046047048
7 m. T. k5 Q, v% k/ r049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% s! ?$ A! g2 `& }; n
: R4 |8 ^  g" z1 A, R- u, d055056057058059060% B8 C8 v4 H. W4 j; E: L& N
061062063064065066/ ?  s1 K- Y  _4 b: w3 q  a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 a" y# |# s) p& f+ T9 B

) U) J  H! X8 u/ V2 W* H& x$ C073074075076077078
3 L( Y8 a5 M6 _! A4 _" x079080081082083084' [, W9 x- Q4 U4 l4 e" i6 J
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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0130140150160170188 y0 }+ K! T1 s$ R; P- I4 }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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