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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! L0 e. j1 R0 ?! B& V* a
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! l; _2 N3 A' V3 X6 R■● ■  NintendoWorld    站友xliz原创' l6 c) I7 [% ]* i- s5 g
■ ●■    http://www.NewWise.com / e3 m  c: I  L$ T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * O: k9 E# i2 I1 n

1 X8 W5 I0 o0 f" d  V* u8 {: v2 b2 E/ _6 j$ Y) v
           洛克人 EXE 3 Blue 卡片组合9 ~9 r! W0 u  N' d$ m" Y
+ p& X/ r- m1 Y9 }- @
# T- C$ ?/ z. h
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 W, J9 g7 H. S2 @. ?大家要看日文版的P.A.或详细攻略,点击这里吧!

# ~/ ~+ T5 ]6 ?; x% A0 `2 c  {9 d' b====================
" ~' p1 q( V. b3 L( X- G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 o, I7 D" a2 s8 D& a8 E* v$ j2 L% U7 W" Q* K) i4 G
以下内容格式如下:0 H6 u8 X( u4 G7 l5 U

! g# t0 W% {, o4 x编号    名称% U7 w+ P: V; ]8 j) r2 v
说明- Z- }2 t% P9 `
组合方法: X+ x7 X  V/ i( h) ^" \- h+ h( i* T
---------------------------------
. L  W- I$ A" ~1 Q4 l01    Z-Connon 18 v# X3 R  l; n" h$ y
Unlimited Cannon for 5 sec: H2 |2 }/ ~2 n
Cannon A+B+C
) g0 T' `7 b: LCannon B+C+D
9 ?- A) d2 h' B3 H$ x7 d3 r) NCannon C+D+E: k' r( c. z2 ^2 S

! M5 s: n: g* K02    Z-Connon 2
$ W# N4 E/ L! @, |9 S5 E+ B, i  N0 c9 |Unlimited HiCannon for 5 sec4 s' [& e. [" A4 a9 b
HiCannon H+I+J3 V/ k. `( W4 ~
HiCannon I+J+K
, [1 J( l0 l/ l! z  J+ zHiCannon J+K+L
( X- t: p: k% C* V* Y: W1 U2 H  ~6 }' I' {% g8 p: x: P
03    Z-Connon 3) ^( T- `- v7 c$ E9 |% }
Unlimited MegaCannon for 5 sec7 v2 p: H* g3 d; i1 w  P
M-Cannon O+P+Q
; x- x1 o1 @9 X% J* B4 a5 WM-Cannon P+Q+R
- E8 O4 p; O' xM-Cannon Q+R+S
: ?% w) W6 ]) b% F, H0 c: \! [2 j# f' U2 v
04    Z-Punch
8 m* `5 B5 o# X3 l4 CUnlimited GutPunch for 5 sec
5 Z6 `. u6 ?& H9 o7 w* n! t: P/ OGutPunch B+C+D! T; u, B/ n3 R: ^* d0 [% e: `
GutPunch C+D+E1 J+ I9 ^- v, m7 n& @- r! q
GutPunch D+E+F
/ a  _1 s) p; i( f8 H- j
' S0 b% g! h( ~" u9 D05    Z-Strght* W; Z* d' {" p' b- _% ?  S- d0 g, i6 Y
Unlimited GutStrgt for 5 sec2 s% E; Y/ F% x" x: [* B
GutStrgt O+P+Q" Y6 e, w1 ~+ a$ g4 ?4 o2 ^+ ?
GutStrgt P+Q+R
# q( {0 f3 X. |+ u* h7 aGutStrgt Q+R+S
1 A7 A6 Q" L/ r0 X! }7 f3 @& A: q' ~( c; v! s
06    Z-Impact
7 @) w; R: i9 E1 ]: k6 N8 k* {Unlimited GutImpct for 5 sec+ z+ f' p! q/ ~! y5 W; T
GutImpact G+H+I
/ r8 T+ h1 o. b% P: l  p, YGutImpact H+I+J
. J$ ]. q' Y8 k# Z. q4 Y+ C5 u, WGutImpact J+K+L- ^, I+ w" f* t

4 t5 K( S4 V" l) B2 `! d6 V+ A* I07    Z-Varibl0 z: K$ Y4 G3 H8 b7 |9 \
Unlimited VarSword for 5 sec4 H, m1 ^6 y* Z" w5 D) F$ m
VarSwrd B+C+D- Y! N4 a& G$ Y
VarSwrd C+D+E7 k; v# `+ Y2 H" \3 Y
VarSwrd D+E+F  q' F! b9 p" F# f( }

, J4 ^' ]( j* e* y; z08    Z-Yoyo 1
: s6 I7 Z) h" Z# S; i* NUnlimited Yo-Yo for 5 sec
; q) Z  p3 M7 g& G9 v6 o/ w. uYo-Yo1 C+D+E
, l# q( X  w3 |/ a" z5 |Yo-Yo1 D+E+F
! ^4 d! m# V* B, `5 m) d6 WYo-Yo1 E+F+G' `5 U0 ?/ G% r/ n+ c, m$ a
# y6 k8 Q* b+ t
09    Z-Yoyo 2/ b2 ~2 ]& M" Z) P/ X5 z; P
Unlimited Yo-Yo2 for 5 sec" u8 p$ w9 o& D+ |
Yo-Yo2 H+I+J! T/ j6 Y! r4 }1 e1 E$ f
Yo-Yo2 I+J+K
9 Q% B$ X+ B# H7 ZYo-Yo2 J+K+L
0 u) Y" v! c& W6 I& v) a) ^# S
! @# r" q9 H* e/ ]1 n10    Z-Yoyo 3. m$ ?5 b6 W0 U. L; b' ]8 [( K
Unlimited Yo-Yo3 for 5 sec+ M5 ^8 _& u% \! H8 `. z: i
Yo-Yo3 M+N+O: ]0 T: m8 B: Z! O
Yo-Yo3 N+O+P
: V7 Q. ?9 z6 XYo-Yo3 O+P+Q, ^5 v) ~$ _$ H2 ]3 W

3 _9 _: l' w6 M1 v1 q3 }/ i7 m11    Z-Step 1
, i, Y6 g+ K; \5 n/ o( Y( BUnlimited StepSwrd for 5 sec
' L" r6 s. W) c6 D; N! u% I& DStepSwrd L+M+N, N% |! O9 J" F" O: ?# l* @
StepSwrd M+N+O6 \2 q7 F1 w, t3 a1 `6 C* O
StepSwrd N+O+P- t/ V2 ~# g1 \* X0 h
' A0 I$ I) |" q
12    Z-Step 2
3 f8 T( ]2 D' {: nUnlimited StepCros for 5 sec7 t" C- |7 ?' p) X0 l4 r1 S
StepCros P+Q+R
9 r$ |0 I$ |/ W. L" L& [" ^  DStepCros Q+R+S
/ V! T8 E5 \1 cStepCros R+S+T
& _' F  J6 O* q  u! [7 |
3 e" v9 \& C0 l0 d: Y# t13    BubSprd
/ \$ r: n, x* N# ?1 XAttks w/ spreading bubbles!
% [6 {* Z  ?3 q$ vBubbler  C+D+E
$ {% X5 l! _! d5 Q! Z2 \8 RBub-V    D+E+F
8 u( F0 ?" p6 \& i8 ^4 ?' ^BublSide E+F+G
- c6 \/ s8 P" ~% M; dBubbler E + Bub-V E + BublSide E
$ B1 A. `2 s+ r! Z/ W: x# Y: h) Q0 n
14    HeatSprd
3 }! E- U, S) P* M4 ^Attks w/ spreading fireball!
/ {- l" A. z  L  FHeatShot H+I+J
( F5 H8 G/ W/ a5 v8 K. r# d" o* T: ?) UHeat-V   I+J+K
- L/ U5 n- b0 X6 [& ]+ Q2 EHeatSide J+K+L
3 g: e: @# H8 H! h, U" L( x' O. kHeatShot J + Heat-V J + HeatSide J
7 N% a/ e) c1 P. b( X3 I* P5 w, Y
0 L1 |2 R* O8 j1 X4 E/ h15    H-Burst* t0 }: W  T2 v# R- b! ]' C' g/ n
Creates a giant explosion' Y( v6 }8 h/ |
Spreader M+N+O$ |- m- U4 Z3 q8 l5 h: m
Spreader N+O+P
/ {6 R1 v4 o  h- [Spreader O+P+Q, N/ Q" u% }! X% x$ r. N2 M
# A% n' G6 r& v3 H0 R
16    LifeSwrd) H1 k3 z$ W8 Z% G" K
Swings a huge 2×3 sword!; K# ?4 ]8 P! N
Sword E + WideSwrd E + LongSwrd E
$ m$ r, h1 v" z% pSword L + WideSwrd L + LongSwrd L- p  Z1 f6 A7 h3 ]: E% s
Sword Y + WideSwrd Y + LongSwrd Y, t6 @  Z5 Q! Y5 Q6 U) M- c

; y; U) C4 n* l5 l: k) M17    ElemSwrd
, ?3 V1 b% K/ \/ |% jWide swrd contains 4 elemnts8 z5 |, V* C- L3 l# f) ]6 c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 ?/ {5 [' n2 v7 u+ Q6 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, s. e3 \: E7 I
% K3 t" W  [" K- f9 Z+ t
18    EvilCut3 X4 ^6 `7 \: b( i
Step up 2 & make 4 atacks9 J3 q  K8 W8 _: z/ v
StepSwrd P + HeroSwrd P + StepCros P
2 v8 J* Q+ T5 [- z8 r
; O) M! P+ y3 G$ T! c2 g! f19    HyperRat! l8 j6 t3 R5 B! K
A giant Ratton charges!; Q4 c, H9 ^" g. G$ R' ?
Ratton1 A + Ratton2 A + Ratton3 A
# x- i( l% O# t+ o  ~+ X. bRatton1 C + Ratton2 C + Ratton3 C: t+ @2 d# p6 R4 U/ M" z
Ratton1 F + Ratton2 F + Ratton3 F
; q/ k5 L  X. {) O' f( q  }. u( U+ G4 {* L( c) Z
20    TimeBom +! b* p* v5 Q3 }' l
Sets Time Bomb in enmy area
. y& h6 m+ ]" A0 I) ZTimeBomb J+K+L
$ F, @0 d8 w) |  L& X+ STimeBomb K+L+M
! j+ ^) q/ {: }TimeBomb L+M+N3 L" v# O! s4 |- D$ B' U1 V; P

9 }! c: ^4 r8 V5 \6 J: }1 F21    GelRain  d. T7 u& o& J, J8 {7 [1 L' H: J
Gel steals squares" p! R$ D2 P$ Y$ c2 |
MetaGel1 B+C+D
$ h0 _; x- U3 `1 O4 J) AMetaGel2 E+F+G
/ i0 J$ S/ e9 L2 [  ~8 bMetaGel3 S+T+U
9 K$ d- \4 [; a( T1 A8 M" t
, l1 u8 U) e; n- L5 I. z22    EverCrse
/ r7 G+ _8 V8 M+ F5 YShield chases enemies3 W/ v0 Y/ e  W6 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 P( L  |2 x1 r3 UCrsShld1 L + CrsShld2 L + CrsShld3 L
) s, M& {: H% b5 n  @( r9 s' N% a4 `- q/ C, s
23    MomQuake  e9 c' ~3 P0 A7 ]0 n
Awakens Mother Earth!
% v) h) N3 D/ j- ^* ~* ^RockCube * + RockCube * + GodStone S
; x8 o% w( r$ P5 w" p1 G& k( ~/ r6 l2 d2 Q& I" {! @
24    PoisPhar
1 c! l  l# u' p  N& [' RPharaoh generates poison( W; x3 J  V2 l* P4 t: Q% K
PoisMask A + PoisFace A + Anubis A
% m, ]# r5 m* a1 k& r# ^- e$ K) Y2 f, F! m5 H9 S" {
25    BodyGrd$ l5 `  }% x2 f, K
Bodyguard takes out enemies9 _. L' {) {3 q! \% K9 `: l
AntiDmg M + AntiNavi M + Muramasa M. f0 c% C7 s0 w9 U* H
$ S4 |8 e/ G! C( o
26    500Barr
- S' I& g3 N5 x5 f: t+ W, @2 ?" VBarrier absorbs 500HP dmg) j6 x: y$ @# P$ |9 G
Barrier E + Barr100 E + Barr200 E
& S% |% m& y2 P* P% B' R  K3 ^* GBarrier R + Barr100 R + Barr200 R9 Q* S) J3 _5 O
" V- s, Z! G. j9 @
27    BigHeart
2 ?* h0 Y4 M* l! B5 `4 n8 ~7 aAttacks, then heals HP!4 W! c4 |' v' K( D4 N$ R% w$ J
HolyPanl R + Recov300 R + Roll R
$ Q8 t; g) g; Z! R- uHolyPanl R + Recov300 R + RollV2 R- [. b- k% O) u# [* H
HolyPanl R + Recov300 R + RollV3 R
0 c. p8 j: ?( L' B, q
+ n7 f1 q: K3 s* A7 M4 N28    GtsShoot
* h# B# _6 |' w: g6 bGutsMan throws MegaMan!" t( w' \6 }1 k
Guard * + DashAtk G + GutsMan G
% M- R- x) N" m8 r. A  EGuard * + DashAtk G + GutsMan2 G6 r8 g; Y2 J2 N& A
Guard * + DashAtk G + GutsMan3 G* q& f5 i1 B$ L8 n3 z
Guard * + DashAtk G + GutsMan4 G1 c% B3 N  [: S" J5 d
5 f0 L/ ]2 Z5 U5 L! s: O, J8 f
29    DeuxHero" V1 Y0 z) N0 @# n
MegaMan & ProtoMan team up!
# L8 C, O3 b7 c: y$ A( J0 _+ uCustSwrd B + VarSwrd B + ProtoMan B9 r' O5 m+ _& y( X% h
CustSwrd B + VarSwrd B + ProtoMn2 B
" p1 Q' M: p4 H% \  q) s8 ^CustSwrd B + VarSwrd B + ProtoMn3 B
/ v2 _8 T/ d& X9 L( g3 [# A% lCustSwrd B + VarSwrd B + ProtoMn4 B
4 }+ E" M+ O! U  C! i7 m& t* H3 |
30    2xHero9 t+ q- j+ y2 J, `; z5 S
MegaMan & ProtoMan Dual atk
. F3 G* z' p8 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B  C, t3 X9 u( v) M- g2 G* t( o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# }0 T2 a7 e" P( _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. M! z9 T( _* k  C6 Z$ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. Y& |; w) l. u5 {' Y
( J, e7 P& u' U% B  q31    PrixPowr
* N( q2 W( I- B2 b, K% S* j) I' `3 Navis attack at once!
) y/ Q; i( e# ~7 H9 B, A3 V! M. TTeam1 * + Team2 * + KingMan5 K
3 `$ y1 h5 N# G( MTeam1 * + Team2 * + MistMan5 M
3 `: n- H4 n6 T1 `0 pTeam1 * + Team2 * + BowlMan5 B
# r! l& e4 a9 f9 \+ t7 u3 p% ]/ M, p- Q* y4 R9 T
32    MstrStyl
6 `  L2 J2 ]+ a; k  RMegaMan unleashes his power" B7 f: x4 s; c2 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
: _4 G  F6 |7 ]9 r
7 m7 l# _: q( K4 Z1 r& cStdrdChip (Part 1)
2 A, m" K: H% G4 |7 S" }┌──┬────┬─┬──┬──┬───┬───────────────┐
& G1 ~0 C* j4 [" ^; n8 @│编号│名称  │MB│攻击│属性│稀有度│说明             │+ W$ E+ y$ W9 v! b8 m; l% {
├──┼────┼─┼──┼──┼───┼───────────────┤
) e  b9 q/ ]7 [) ^│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, ]8 H6 a3 p! \( u, j6 R9 e
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 v  a9 N( q$ g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ q6 p" M, l4 Q9 x3 `1 Q0 ~" D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- k" F. k8 N  H
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 t0 W6 r* a* L) [- m! x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 n/ }2 s$ _  \' T  f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ K1 j( Z5 v0 d, o' I( F  c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 M& L  ]" Z+ {! r6 j7 K
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' ~. h" z8 ^  @: V: c' |1 ^  g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. T6 @: x7 E. ?7 A7 P7 ~/ [$ h7 B6 n│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 }2 q) M; ^3 f+ G" }: ?: W) R' [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │* W' ~0 f& g/ }
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ H. N2 q4 O: Q# `0 e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% r% k+ L9 {, b4 Q6 W; N' x5 w) k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
, l7 C) R( P) a) f: U5 S" h│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! ~1 I2 b7 Y; C! q1 Y) V│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 V! N* M8 O8 e, k, w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 k% E2 P8 k3 u2 ~0 a: E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  E. s) G- y, g. o4 y" e( s- [0 Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ q+ p6 L2 b( t3 w0 [. J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ |. u3 F7 E. x4 G  i" O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 t2 Q& `1 X% Z! {9 k2 r3 ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 G" p- w2 q. H8 [4 `│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" g* v0 A2 s- d6 H│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* c) \$ G, Z4 Z) N/ @* [% h│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 K) ]- r9 |$ \4 o: H
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" K0 W* M2 b5 M1 C7 z3 M
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" X$ z4 W5 R; V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, C: E+ |% Y1 u" R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. s: p# p4 G: v' l/ N
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, x0 D8 [: o$ n) v% S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 _# Q$ G0 \9 V│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. h, M; a, s" q) E
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, a! x; `7 r2 g7 Y/ a8 S# M2 @$ m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
+ A& n0 h' D' j! L; `│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │. g0 H" l. f% [; s! e8 C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 }( [) f% Z7 \- \3 O% Y; M* T│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& N. s: U% Y6 Q0 y  r, Z- m│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* o+ I- ^0 ^0 f' ^6 ~
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( c7 U' f; h3 ?: I
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 G& K8 l' `/ G" l: c6 ?( `. @│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& ?* n: W2 {4 |' [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( v( _2 S1 i' G' g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 f  G8 S) Z2 X6 G3 u+ K% w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ B; I8 z. s9 |! l0 t2 _: O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 J3 b, t/ x6 |; [4 i4 g, @+ G) u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 r5 ^9 S9 k. S4 |3 t4 Q# ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │( T; J& H3 T% P/ f  n" ?+ p+ e
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( @% o* ^  h( d8 V2 P( P) q' \/ n│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& r- P$ }3 P" x6 O: v( S# _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 M4 s6 v8 w. ~
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( E1 G+ E; h$ p9 n; c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ y; g8 s" k- f. ?* F7 B' E' L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: c! t8 m5 P  e0 a" Z9 W- r
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 c! X* y. U" Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 w$ u& L+ Y! R│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ X4 ~2 {5 }. z9 S; k│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. s1 M8 s* P* X+ s" `1 h
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 t- i+ |" l) [, z+ g5 f5 `/ C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- [! P: n% I/ V* d7 R2 G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( z- \+ l! j- n1 s9 N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% J  ^. g, O4 b# K( x" V
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 H% M+ F( y/ U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* q, f7 h/ x# Q7 P) [
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! @0 U- ^* m4 [
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 F  C& w6 H. C3 G4 K7 i│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ J0 m& H' C" g! \9 B# f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" p. C( D" V: T. Q; J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 K( {7 z9 r# y! e# W
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 }& {- d9 g1 _1 ?8 p0 @│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ ?" r0 g1 J7 h  e9 W/ E) s9 m
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 o2 M: B: U, q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: C: O. p* N3 g) \' i  G│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 o7 @# k+ ^" O, i6 k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 V" Y4 C/ Q. c' R3 M: W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( V* V! X) `+ F- _+ q( O│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; O- G+ H: [# Q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ J9 Y0 S3 x, ~# j/ x( W. X
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  u  T5 E+ g' F2 u" H* A
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  w5 o) m. }$ Q* V0 j2 S6 M6 B1 x8 w( P4 K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 t2 y8 S& h5 e% g& v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, {% S0 i4 H6 V: G0 H# P: [* d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- J3 U$ ?7 L: j8 \: b" w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 ]/ u9 M/ C: l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 w' c( N1 ^0 d: V% K' h9 R; Y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. Y0 o" N& a9 y: A9 \. g5 ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* `. |" T' n% h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& W, L; _. ?' d6 R│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; Q' G' V# i# I  I
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" ?! _+ E% q' b: V│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │+ [' y# E+ L) I- H
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 D+ z. b: D' X- e
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! _# q4 i) j* c2 @- m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 D4 Q3 i0 K; D; U# e% N│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% h! q! d& Q/ @* M" m6 ?2 m
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) i' s4 Y7 b4 V: T4 L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* M) @5 V" Y) D3 D│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 E4 P; L* S% _6 K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 [2 g4 W" _& ]; \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; w6 ^# b' }& i3 D1 f
└──┴────┴─┴──┴──┴───┴───────────────┘
& g! ?, _6 e# g/ N5 f8 ?
1 L, _4 |; ~3 m, h- @% q/ g! Q8 MStdrdChip (Part 2)5 K% O4 X5 x* N" S) B$ M5 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 V- H2 i  f2 \. P3 j2 [│编号│名称  │MB│攻击│属性│稀有度│说明             │# F" U" Z% E' s9 b
├──┼────┼─┼──┼──┼───┼───────────────┤
1 _+ w+ n* F0 A; l! t& U7 B4 F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- [1 X' z9 S# l/ C│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 h( C1 w: [7 Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) D" \; P$ b  e! V. R3 c- G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 J# f2 G! y* O: q- o) ]! N
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& t) `# x7 O+ U0 m" z! L9 c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' S7 B$ L8 P  t% V- c: M5 B
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; s% a+ F; x5 V; Z- L5 Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 _2 i$ O3 H! \# n. x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 z2 A4 @* K$ F9 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) g+ X" E5 {. ^- `7 m( _1 {
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) j& M' j) j$ r! o( J│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 y( s# @6 S! z, G, ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; v8 D8 ]5 P# K! z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- p7 m8 j& C# y4 |5 k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' ?0 _) Q5 B% T8 z+ ~, j│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: k4 f+ `' E2 {* y/ e) [6 V" a8 `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& g4 r% r2 B* g! _7 o  G- f3 e
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! Q/ U) F$ t5 D1 z  Q5 X) E+ J2 B: E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 b7 I% |! p0 B+ m2 B
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: n% ]4 Q6 J/ \
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  N9 G; T8 ]# p$ p! ^& Z' y! m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
* m' a; z) \+ ^( J  U0 n│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  k- t" i  w9 c' u7 i& P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ j5 }; r# `5 U2 {* z8 M: x7 R6 k- T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 h2 G3 J' R6 u) e% u9 ]. X. ]5 a
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- w3 t4 x& ]6 A/ ^4 T8 P( R
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, @) B8 I+ C2 r4 C  h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& a9 M& A! J/ e6 }- w+ [9 ^3 \
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% T0 b$ G7 j; ?& }│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 e% S1 `0 M; a) ~& j8 O; N8 d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ u) m- @6 l+ E, @7 Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& a3 |5 t( O. i. Z! F│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% |0 ]4 {4 y# ~4 L6 m* J" H
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* Y* {2 ]3 {6 d+ o│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 v" x7 L. X% s7 |. D3 }3 f$ Y8 ]% r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 ]0 U1 W* X& c│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 g* Q& p9 C) h! d& g0 B) o& w$ ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- r" i; t+ N3 g' k& q' d/ x│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
4 A+ M  F3 u8 s9 A% @& h│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 W! \' p9 P  ^
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ Z1 J# K+ Z7 i# p) D! k/ D│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 s3 D) L; G- T+ E& H  n: T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  d# |, P, D/ [( _│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; a1 @4 _( w) d6 n6 w8 t│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 G- \9 R3 b7 e+ e8 C│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: A& f4 H$ p9 L4 D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 Y  X) I- G7 K3 {( ^+ O│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 i, E% R- g$ x* N' \/ G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 a) d, u- F' V& h" v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 z7 K  B  P: ~" T' m6 ^- K9 m* c
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 ~# _3 r- H- H1 i
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: I- W8 Q- d3 L, o( Q' F* N! k; d│152 │Recov150│50│  │  │***  │Recovers 150HP        │" a1 {- H: x  }9 j( |2 v& P' g3 E/ v
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" O  J! V5 E' P1 F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ e) j6 o5 M) I' t9 ^* ^0 Q│155 │Repair │8 │  │  │*   │Fix your area's panels    │! @0 ]' G* ]* A! o  v+ y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 p' n1 B0 h3 @/ e
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
$ m, A( p$ j: G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 p4 A; r3 P1 X& a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
5 Z5 P# Z) F+ @) X  k$ F3 N2 U$ H- `│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 n; w. b$ e$ ~" l6 s+ @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% ~9 `. ?6 ~) v; s│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( h; X, d1 l* E4 O( {; q│163 │Invis  │11│  │  │***  │Invisible for a while     │' g8 q  I- v& Z+ D: I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  A) E. I' P3 {
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: x; ^- c( g" \7 ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 K  w: l% |6 n4 D: {' i│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ z0 L- I# m2 b! F( L! n│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: `( d  s: Y! l: C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ q3 E* X0 D1 \0 n7 Z) n' q6 Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 o, W5 c  p' x- S5 @
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: A. A9 O" P- v/ l│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 w: s: H. n6 P" ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% A& Y( W( w) ]1 y; a│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │- T# t- p" W/ o7 n: D
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 N+ ?4 ~7 _" D* U) M# C+ i7 w8 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: |, j' r( {# S" k. `% I8 o
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ [& I" J% s* e│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; Q' q; [: f1 |0 t$ R8 o6 i( a6 Q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" k7 K; M0 u" B! `: }" U% o* \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; G1 a6 D: ]: L5 L! D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, M4 _4 ^4 }0 F2 _5 M2 \+ g
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& X  l5 L' {0 z1 N" q│183 │Hole  │55│  │  │**** │Open hole to dark world    │
* E* H$ K" y, I+ ~, {0 h) A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* s+ w4 g& e, m
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ R! T7 {3 T, V+ `# B7 J. C
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 G! e+ W0 E9 @/ j1 ^7 E
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, z9 @/ P. x, a! q1 ^# J│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  y( G0 K( `  M; X% S0 q/ i) g0 i│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% L5 P2 P- f+ ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# Z1 d5 h  d1 n/ l4 s& u2 I│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ ]7 f& b/ O! q. u9 Y; v% a
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 ~6 i/ Z/ I! O+ C( @
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 s' C% H- e8 k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 ]8 Y0 O+ ~& H! c! W* n7 _│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ h0 O0 I$ O  W! N/ D4 V│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' X; d7 r1 j' o8 n" q+ X" O
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 l2 ^. N/ b2 |1 P0 m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, G' I) E" P; `* T+ v2 u; b│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" G4 Q; Q4 u0 i% I( s│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- a+ S2 A; a& `$ y& T└──┴────┴─┴──┴──┴───┴───────────────┘
: f! z7 p% Z; k# _* z! ~) Z
) o/ u6 m0 X8 I& W* L
# ^& i; K! @& q5 o0 TMega Chip
2 R: H2 z6 h# j3 Y8 m8 |┌──┬─────┬─┬──┬──┬───┬───────────────┐! h. \' l" f) k+ k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: g  R% T3 i# o) R/ j+ b  j+ x├──┼─────┼─┼──┼──┼───┼───────────────┤$ a5 E" ?) k( p9 r3 `6 k' O: Q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  j4 N: ^% l) i' i, L5 \' T* w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ E+ g: b' O- U: [6 g8 o" _1 O: O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 x# s9 i! k) y. [5 u' Z: G" C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 S; A4 z" y' X( h% `
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( P% B8 ]* j1 h4 u- K( u- ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 C$ E1 M2 _) K& A* t9 F5 A
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ ~! q7 {& ]* d" b6 G2 m* i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │. g- M; I! O4 y2 N  O7 z! v( i6 G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 t  _  F4 F! o+ [. G│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 m3 x7 h4 u5 E: n7 w3 _7 U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: g6 A! B' F* W3 c* _% M$ w# ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 K' {; F! D" k& f! G│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 D* |( P. f2 F& s/ T
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& ?0 k# g' y7 l, d9 |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) ~* w% l* f. ?$ N/ x$ c
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ }7 D3 Z6 f4 D3 T$ v│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 C7 ?# U1 {' y9 v* ]  L4 U│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# c3 u/ i+ j. \, g! \│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( p/ D# l4 L, ?3 O│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: j8 }7 t9 `: i8 y' d
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 l5 Z$ T; W$ i3 I  l
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 Y- p% V" |2 y5 a$ i& I" V; m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% K7 l6 `' j' T- L- |7 K6 P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 e( c7 V4 x! N! ^7 {" d; a% O! a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# m+ _( E0 B/ ?- V) m
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, r. ^& Z0 D, {0 G3 v% r
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 N: \0 J7 g4 E5 }: I
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 ?* t$ t" ?. I│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 S0 A1 x' ~/ T7 F6 m) F
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 \7 l% F5 A* {) e( R9 E, ?6 n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( d4 Y8 X2 ^+ i/ P5 ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" r) I  k) R7 z1 G; v( i( Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# t* d6 s; O4 \: A6 y8 E2 A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ W4 B5 s& L- o0 ?2 Y4 R/ O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  q) h2 N  E! w; S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 B, P9 i- W- W! l9 H% b" `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, Y2 a9 A5 ~* l+ v  w4 M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │( L6 N0 Q2 @2 E1 I' g( ?4 u) Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 F  n( C% D: F  ^" I
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 x, V2 O1 c3 g4 V2 _* [  z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% s! h4 y! P- t2 `│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& @7 q# l" a( u+ L6 o: a9 N& M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 }9 E3 Z4 [4 g- R7 b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  t: i8 r1 a% A: u9 w! E; h' T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) K7 I) n$ L. y) `8 S' @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 Y' p8 n# n" ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 K5 |# c3 v1 h% m  R" r9 ^
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. @" e- f+ r  w4 p( O% U2 \6 U: x
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# Z* g/ P& m/ c; k+ F│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: _) F* q5 H; q, ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 Z  t5 d! i  q) }# w3 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, b( }6 v0 {6 D/ _( H0 q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 I+ |5 A9 h# G( w! K; T4 b# i; A
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 b* F3 t; j$ q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 i3 _) G  n/ z% F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! M; g5 c; a2 _9 `$ q" k" `# ?/ S; k5 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 `- o; ]. D- p) S: j3 e6 w
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 t4 x6 X* D' K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 ?5 @, Y5 Y; j4 D, |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 I- F2 l: A: Q2 v* T5 B& {) N$ |
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 s$ _* ?; y* F* y, V4 v" L
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 H* [! @- x) i* a' G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 r! s' i+ R5 ^; L+ }, M( k│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# S8 }: J1 C( T9 U5 p& K2 v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# C5 ?/ R- d) Z6 P% B/ K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( r4 z. D% f0 g$ O6 ~- X5 {, L8 x│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 ?0 S" n. r3 ?) r4 o+ T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 Q# y. ?' I4 a# ?0 S6 q) |3 I( q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 d) u; R$ D0 ~0 z( p2 [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; B$ k& O* q/ x; Q$ n& x$ I& S
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 I) I* w% @0 `" q" O' j' ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. N! R0 e3 B6 w- L
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! y, @" |) s! r; c+ {' [$ x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 k# y6 }  M* c: g4 U  s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) B  R1 R# o% s' @" a
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; _. u$ }* M" I; w9 s' _7 O
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: c: N* F" C8 [/ J7 @) `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" @6 e5 U6 ]7 h! ~
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 j, Q6 Z5 z$ E' A5 m- |# M│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ P: z" o+ I9 t2 ]* [) O# e│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ `" K/ B  D6 S
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: f! E) N- N0 _4 V# E0 j│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 q% T/ b3 G. M' n│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% o7 a7 e$ L% p2 L│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 J0 |: X3 s, C5 o+ M
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 d/ b; {1 M% S
# A, ~" N7 O% J% v( D
) {" A+ R- W2 ?GigaChip (蓝版)
# ]* @( E& b" }; `8 e$ P9 @┌──┬─────┬─┬──┬──┬───┬───────────────┐
# `  X- R. C) n! A  |8 R  V│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 o* e5 G% m. j, [/ Z├──┼─────┼─┼──┼──┼───┼───────────────┤' t2 }* R9 s, p" _& [
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ `3 x+ c2 |9 P' u│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# E# K, S8 e# D$ o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: B' J; t1 I- J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 V8 |0 g, x' H" t- Q. e
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 \5 v- Y" W/ D: |5 M- W+ L4 o% L
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% E# F/ W+ N. O$ N* |. L# c│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ r3 `- q4 E7 s1 W
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! a! }" }+ U  ]+ O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. v  p8 V$ a" S# @8 Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" G5 N: B9 X: T- g& ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
0 z# F) i4 y* w3 d% h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ K3 B% _8 x, l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. i: ~* y  k& }; R9 y& P; S. ?
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: S) N) T. O  x! Q% c, }  c5 @( z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 h! T& R' Y" f5 B% ^
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- e% l) V5 x/ i│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ t: D  f+ t: O1 ~- C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& M) u  A) J  d2 i; U5 b6 t
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& |. k$ a$ d4 H3 X# w, f
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 |, U3 \8 b7 E6 Z( \' `
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ {3 V& T% T" J& Z$ G0 _8 ?0 h8 E. ^" I3 c2 `: W3 ]- e
GigaChip (白版)(只列出与蓝版不一样的Chips)+ O! u( e* j% G3 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐. D+ b2 b2 M3 Q' ^% b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' B6 j* V% U1 r├──┼─────┼─┼──┼──┼───┼───────────────┤5 y! r% Q9 ?# c# u; L& e: [& y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; i8 h) U6 ]+ l│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" @* q0 M) |- B│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 `5 D% J/ D4 i7 m1 o) m. Y4 _& P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& _6 W& L# D4 h* R( I' v- A2 _└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 Q+ R/ R2 S9 ]' y. Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 s' H* b* c: x6 z
2 Y" Z* T8 Y. u/ h; [001002003004005006
, n2 [* b) V; b$ w- a9 r3 l6 r' F007008009010011012/ W7 w% u: Y- B) d7 W
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 p# i0 ]/ @: t# N8 ]: ]# S. T0 L1 E8 n
0190200210220230245 c3 Q8 i; c6 I+ N
025026027028029030, ]/ |+ V2 ]0 |5 N6 J) n1 B9 O7 g+ C8 B# H
031032033034035036$ }2 Q. V+ ]1 |3 o

: }& H$ S! V" L[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% ~! N' L2 L! o' K
& s" g7 z; w; ]7 z
037038039040041042$ j- O5 j, l7 Q8 b0 |8 a
043044045046047048& f$ y7 |% ?7 }! e! i' C
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ t; a6 g' g3 |% C2 a7 d

( e% i& @+ j5 ~8 o0550560570580590600 ~3 U0 T0 f- @8 P
061062063064065066% f7 V1 ^% ~9 B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 t  }0 C; x- h5 g  b* L& k3 ~5 B7 B6 {6 }
073074075076077078
$ x# k! j5 ^$ W0 }2 u079080081082083084/ d3 n8 x- f) P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% K! c& u3 J& ^+ K0 d; J+ t5 g
8 D( `$ F- j+ ~! j& C" a091092093094095096- V' p' \$ P! v  u6 J# j0 C
097098099100101102
& i1 }7 X7 B, a4 \1 W* n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' C( }; p( s; e# l
- o! Q: D1 ?7 ~5 D2 h109110111112113114  J% c% c  K0 f, r: C
115116117118119120
0 k  u9 [, g4 _) |; a9 N121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) {8 b" n% _) K. }
5 `6 V% ~/ `4 }* s3 y127128129130131132+ R6 Z4 \) ~: @9 A, F& ?, @
133134135136137138) h" ^" ?' D) L: S- ~# j
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ |% v) y0 t7 Z. o

) l, [9 K. T( k  m0 n6 ]145146147148149150
: ~) J5 }8 R+ A* E  d9 ~1 Y* D1511521531541551565 C6 _  e9 y5 q* X! @  w1 a" |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 [7 f0 ~; ?) T, H
2 a$ d) |- Y7 w9 [; |  l7 H
163164165166167168+ R7 [& I4 d: Q8 i0 G
169170171172173174
0 l, g: c9 v9 P175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 v  [( q0 [6 \, U# ^$ ?( A% |, c# J) `' ~2 u8 r
181182183184185186: ?/ ?5 x, M5 y# h: J; F& x
187188189190191192( Y2 p1 l! p- ^- g/ }4 u7 r
193194195196197198' U  d6 ?0 r2 b0 e& Y4 n" N$ X
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ C, E$ }7 g9 n3 N/ K! T3 j% q5 D6 s$ }$ O  q
001002003004005006. T2 G- a  }4 [0 [, ?
007008009010011012
8 J! a# A( F$ b/ j; y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! W7 H( t# H7 u) F. c: S; T  K

$ {# x$ F) j/ u$ l8 G# F0190200210220230244 h9 U& o7 u/ d
025026027028029030
* p' t$ J) Y; _; ~! X) Z: z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 A5 w/ f4 S, a* D

3 }4 t/ r+ ^3 c3 T9 K* j037038039040041042
/ v: B4 A0 z5 Y' f, F9 G# ]" P043044045046047048
( R3 n. L+ Z- ~% {049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) R- ~9 v$ K2 Y* [& I4 n; X

  e1 o$ r% `* o0 l2 e/ x055056057058059060
; c8 \8 X( R& U061062063064065066
; i! U; J% R) a8 T9 B067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  V4 R3 {  S5 F3 _/ U' A
/ t9 k" e, W! y, @073074075076077078' b+ U; ]/ f1 ]
079080081082083084
( l4 d" W% r: _2 g085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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