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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + s  u* k9 I2 C
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■● ■  NintendoWorld    站友xliz原创: j( X  i; l& T9 Z3 p* U
■ ●■    http://www.NewWise.com 8 m* o4 Z" r6 G4 {5 k# q
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           洛克人 EXE 3 Blue 卡片组合
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0 ]7 X' h9 Q: A: p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# @) Z/ m1 l% z- T+ G! X1 C% Q
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 V3 K& O/ `% O1 a$ X====================& i0 l% c2 `2 N& g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 C1 B" ?& [4 ^' {
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以下内容格式如下:
2 r3 Y, `4 q4 }7 n
" I+ O$ O8 y' i9 I1 W: D编号    名称
6 s5 |9 o+ {7 O% r! B1 b6 \说明
- z) E, M( y" v组合方法- N& X" p; G% R3 d; h8 p$ s$ J* d* X
---------------------------------
3 i* k, A( l! c01    Z-Connon 1/ V9 P* S0 u+ j
Unlimited Cannon for 5 sec! `" ?; B4 P7 ]. A! c( ~& d! G8 d' e
Cannon A+B+C
& Q9 z7 p* V3 M) Y4 J! d2 O$ ^1 D& U& mCannon B+C+D3 l, k# F3 p, P5 o6 t" L8 H! D2 H( t
Cannon C+D+E8 }0 {8 @8 g( o/ k; K3 |

, }7 B7 v9 l) _; C$ d' J02    Z-Connon 2  Q& ^/ }; P" k4 B' U! f/ C9 ]
Unlimited HiCannon for 5 sec0 Q. ?7 p( F5 o8 i; w6 i
HiCannon H+I+J- q' J. x/ V& A  p5 k* \( S
HiCannon I+J+K
" l. y  b1 H( @. [HiCannon J+K+L
; t! r% R8 W  |& O; L* v8 V  Z7 Y9 G" p6 z5 y5 Q
03    Z-Connon 3  L% p5 Y, U' _6 b6 ]& o
Unlimited MegaCannon for 5 sec" O; D* G1 ~4 s/ k
M-Cannon O+P+Q
* [; z3 W& s. X8 XM-Cannon P+Q+R
2 w0 k& S9 s; i- P1 {  aM-Cannon Q+R+S
# ^; f4 T2 C3 i6 a0 a& U9 v6 p+ m. i9 p0 m1 \. S
04    Z-Punch5 \& f& U0 U0 L3 y6 r9 d: H  m
Unlimited GutPunch for 5 sec
- Y1 Y1 E6 q9 N: uGutPunch B+C+D/ ^7 M( a) I, N3 }
GutPunch C+D+E
# l! B/ J4 C% z8 [1 Z" |4 h2 eGutPunch D+E+F+ a+ @4 m! ~% ], O, r
: E- I' j, [! Y6 V( Z. m  O" R
05    Z-Strght
+ ~' g6 t- I+ Y- N7 VUnlimited GutStrgt for 5 sec# b! ^6 A0 ]# W/ H) z
GutStrgt O+P+Q
9 d, ^) B) g! W, m6 ZGutStrgt P+Q+R
7 L9 S4 y6 c1 ?% MGutStrgt Q+R+S
& B! d/ O. I! l$ Z0 G* ?6 N  }# S7 @/ d1 N; j
06    Z-Impact' M! g7 _6 X) m% e0 X
Unlimited GutImpct for 5 sec' H, k1 L6 f! q8 I- |
GutImpact G+H+I1 d; D8 m/ a: ?, t1 n
GutImpact H+I+J/ A6 Y* Z$ r# V* C" [& |
GutImpact J+K+L
0 I# Q  A6 Z; e6 H! ^7 u5 _
' `1 k" }1 H/ A: H/ J9 Q, l07    Z-Varibl7 o" m* R2 N7 Q2 m
Unlimited VarSword for 5 sec4 X7 k" R0 _& P0 H* [+ d
VarSwrd B+C+D
& a9 u5 Z* V0 {' d8 b* ?0 ~: dVarSwrd C+D+E
! P$ ^- K9 C$ ]- }- B- B1 S! ]VarSwrd D+E+F4 p* O9 X+ V0 B8 ]9 b# O  q( y& X2 z
8 Q) z! t) \  b
08    Z-Yoyo 1. w3 l& F2 j$ t
Unlimited Yo-Yo for 5 sec
4 S7 a' \! t; R5 ^1 \% f3 s6 e2 aYo-Yo1 C+D+E5 I$ F3 G2 r7 d- F- r* n" n
Yo-Yo1 D+E+F
- x, h( @/ k' T+ UYo-Yo1 E+F+G
0 r8 `& B3 F, E; w: [8 e( {. g* Q6 ^- H- j2 f8 ~
09    Z-Yoyo 2- F- t8 Z9 C+ u9 d, H
Unlimited Yo-Yo2 for 5 sec5 q" N( x7 v, r8 a+ l6 A
Yo-Yo2 H+I+J
5 f/ B' ~. i7 hYo-Yo2 I+J+K
* U  N$ \7 T, D  ^Yo-Yo2 J+K+L
5 ^4 Q+ [/ {) ]9 _2 f. C( z
3 Z# Q/ q7 B7 v9 e! ?. o9 [1 C10    Z-Yoyo 33 E5 K* }% T' ?/ x) s+ d/ X
Unlimited Yo-Yo3 for 5 sec% v4 I1 [$ K( h7 r  d# P
Yo-Yo3 M+N+O5 J/ W4 a' e2 X
Yo-Yo3 N+O+P
  M& I. v, o: \+ mYo-Yo3 O+P+Q
3 x0 {. `! B9 s6 i9 ?- O' B' H  R, R  t8 |% `6 b' ?
11    Z-Step 13 _0 y0 j1 b' b; o# F
Unlimited StepSwrd for 5 sec, d7 x: ?5 u; l( I4 m
StepSwrd L+M+N
- J( }( c- H  U0 |8 uStepSwrd M+N+O0 Y4 t" Y. A; D) k
StepSwrd N+O+P6 N! @1 R8 j# R4 h; J; x

0 P5 x# ^) e5 N+ V7 y. U( i12    Z-Step 2
2 U7 m( S# r- E# y) q+ ^Unlimited StepCros for 5 sec" |  E. i4 F& G. [( V
StepCros P+Q+R; v. n' S6 ~1 z+ ?- i! I
StepCros Q+R+S- _8 }/ p1 c+ ]( N2 [
StepCros R+S+T; P) F. H5 t, s* n3 X
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13    BubSprd- \4 w! e! U" E+ f
Attks w/ spreading bubbles!/ e/ y3 x: \! ?' J3 _# t
Bubbler  C+D+E
/ ^; _0 W8 n, w5 e$ j8 `Bub-V    D+E+F$ n3 i, n2 ?+ B: N: r9 K) L* Z+ V7 c
BublSide E+F+G
4 }$ `' {0 c) M) W( LBubbler E + Bub-V E + BublSide E
# z( t6 x# S1 B+ @/ q/ J; P5 {3 G1 d
14    HeatSprd
. j1 Z& F+ e& e' l) [2 h: MAttks w/ spreading fireball!
7 s8 p. m/ f5 T) i/ IHeatShot H+I+J
  A+ l& w# b1 wHeat-V   I+J+K
: l) r5 c- g6 P" WHeatSide J+K+L9 A) m& X5 y2 ~# Y* h
HeatShot J + Heat-V J + HeatSide J
* e/ n6 B7 E  }" x6 z- T3 T# V2 m9 ]+ V
15    H-Burst
, a# ^# e: g3 s  d+ XCreates a giant explosion0 v- Z1 k0 ]3 C3 Q( m
Spreader M+N+O
7 s# f3 s( _' v+ g4 s! r4 B! F# T9 ySpreader N+O+P
2 l3 F7 d$ x9 u: I0 P. k+ ESpreader O+P+Q( s3 c: E* J; R4 }

# H4 c2 w7 ]) u+ P, Z16    LifeSwrd! q$ e. }+ ~% U# s; B9 C
Swings a huge 2×3 sword!
9 O- O# ~! a: y, Y% wSword E + WideSwrd E + LongSwrd E
4 J, D, f, ?. v. u% r- MSword L + WideSwrd L + LongSwrd L$ T0 U; h7 O4 G6 W) {5 b
Sword Y + WideSwrd Y + LongSwrd Y$ N0 P9 A: `) f$ `/ v2 A
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17    ElemSwrd
4 b. W2 O6 ^& L: y$ iWide swrd contains 4 elemnts
: U8 D5 w# \1 L9 X% \- Z. B$ I* XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 u. ?; M. J/ [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 y+ k) }6 i' u  F( ?  F9 }4 Y7 r7 D2 N
18    EvilCut, U! f/ l, U" N. r1 c) V
Step up 2 & make 4 atacks
2 O" k7 H; L" xStepSwrd P + HeroSwrd P + StepCros P- O, |7 j  D- m, _) s, z: P' B
, S  m7 }+ K# {! \
19    HyperRat
7 B2 {; x8 W7 T1 g2 A; }$ ~* sA giant Ratton charges!5 t% V. C+ N3 D( |
Ratton1 A + Ratton2 A + Ratton3 A
; c/ j* V( F: T# M  _$ t6 f( g9 E' R/ XRatton1 C + Ratton2 C + Ratton3 C
7 A/ j4 z) P$ O! ~9 tRatton1 F + Ratton2 F + Ratton3 F) I+ Y* S, [9 n8 ~
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20    TimeBom +
: x. }) N- d4 FSets Time Bomb in enmy area
& k, q) H7 a) f! D) h) A6 zTimeBomb J+K+L& I2 R0 D7 `  h4 W3 p
TimeBomb K+L+M( N5 d0 ^5 e; t8 k
TimeBomb L+M+N
9 Q, V& z0 H( d6 C) I2 L7 C; z7 H/ e0 n( d5 {* ^. a
21    GelRain0 \2 n5 _. b7 m# Q( F
Gel steals squares
& ]8 @8 a4 R8 @$ x# p2 VMetaGel1 B+C+D
! b# c4 c. _# F0 j( IMetaGel2 E+F+G8 X( h4 c2 G& O
MetaGel3 S+T+U# {  g+ x0 s/ z
% {" I& @& l) y( g
22    EverCrse! J* y. _7 J  F
Shield chases enemies
+ F9 G/ V6 G# w+ \8 u0 HCrsShld1 C + CrsShld2 C + CrsShld3 C6 d4 h8 M) c4 M9 g! M# P1 L) Z$ n
CrsShld1 L + CrsShld2 L + CrsShld3 L1 K# z3 k8 `1 ^& Q
2 D  R6 Q- @  M( f) u- ]
23    MomQuake' B7 U  [" T- b# @% z
Awakens Mother Earth!
, S) O  K4 {  i% |8 l1 |RockCube * + RockCube * + GodStone S
6 Y  \/ ]# A( |) A. L3 |" ]) C+ C) @  @$ v
24    PoisPhar4 e. g( l+ n0 k5 Z) ]
Pharaoh generates poison
' t" B" P8 B4 h' Z* S6 H3 g; QPoisMask A + PoisFace A + Anubis A. k' e5 T, F0 N

0 M7 ?5 Y8 M) E( o' r25    BodyGrd: I- g! M0 Z3 \& S( f" C9 @
Bodyguard takes out enemies
& n+ _( ?' M& d+ ?& C% T3 ]AntiDmg M + AntiNavi M + Muramasa M
; A3 [. b- g) |! L! G; ]2 O# f9 F; Q9 T; S; ]  n% Q
26    500Barr& N" }' K# `$ f' Q
Barrier absorbs 500HP dmg
3 ?+ Q1 d7 t& P. i0 B5 SBarrier E + Barr100 E + Barr200 E
. K. b6 j+ ?/ h. a, `Barrier R + Barr100 R + Barr200 R, ~$ U0 b0 i6 j  U: Z& N

7 I" k! b4 @8 V; `# j27    BigHeart
$ \- v# h. f+ MAttacks, then heals HP!7 F# r' ?9 z1 U4 I
HolyPanl R + Recov300 R + Roll R
! G) e# V( G) YHolyPanl R + Recov300 R + RollV2 R& |) m+ i0 h" ~5 p3 l3 ~2 v6 B
HolyPanl R + Recov300 R + RollV3 R7 q% G* m( c3 v! U
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28    GtsShoot" u) H4 }; L: u3 W
GutsMan throws MegaMan!
3 R4 U* z! g+ d  O7 F9 ]+ S& v5 ~Guard * + DashAtk G + GutsMan G3 w) k* L$ l9 W/ e8 @
Guard * + DashAtk G + GutsMan2 G0 {* }% k! D+ H  y/ \
Guard * + DashAtk G + GutsMan3 G6 m' r5 Y; H' J7 B/ y2 n8 s
Guard * + DashAtk G + GutsMan4 G. Q& S! p# t( q" ]( J4 F
9 l9 {3 ^3 A6 o- V
29    DeuxHero
- C* o; H8 j& G4 C  nMegaMan & ProtoMan team up!/ Y2 S5 {, n0 P6 n
CustSwrd B + VarSwrd B + ProtoMan B; f. q- N  y; |# F. Z
CustSwrd B + VarSwrd B + ProtoMn2 B
! j8 s! _5 _4 l' P9 H) r) @; N1 S( tCustSwrd B + VarSwrd B + ProtoMn3 B, }: D+ }+ J6 b7 g" [: i  C
CustSwrd B + VarSwrd B + ProtoMn4 B7 H# V7 ~* W9 U  V

/ j: `+ t7 z# L30    2xHero
, C. I  ]3 i' ^# eMegaMan & ProtoMan Dual atk$ ~! L: i+ n6 {' h0 }$ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; n6 `6 p  [' C/ C7 T; I0 f5 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& Q5 k9 p1 B1 F; W/ {, T% ~0 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  b$ a8 U! [( Q- s. M3 V5 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 L% k" ?& I# ~9 ?# k# X

$ |& s# r  Y9 b4 U6 p2 ?0 Z31    PrixPowr
  z1 Q- C3 b3 q* C8 _" ?3 Navis attack at once!6 X- V! f% q" b  S; Z; w: J) }0 o) @
Team1 * + Team2 * + KingMan5 K! C/ E) Y! ~9 c% V9 S9 e
Team1 * + Team2 * + MistMan5 M
7 f( K) N/ ?; ^; z, K$ kTeam1 * + Team2 * + BowlMan5 B: B1 w: G; X% k+ O9 _! E& ^

3 n, O  [9 K; e7 F* p" y, _& Z32    MstrStyl
  G) w% X, S/ fMegaMan unleashes his power: y! e& e1 {& _( o
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( I; C; m3 d/ q7 Y8 p5 N; j% b$ F0 H' K/ {; A
StdrdChip (Part 1)& A- A; u% x& `% W' z0 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐/ K0 n+ @2 R/ B! K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# u8 y, u) z2 N# e├──┼────┼─┼──┼──┼───┼───────────────┤8 W% S2 F7 ]8 L; w' F
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% y. Y3 v) X1 P│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: b2 U2 l4 W9 e' d2 ~1 P" [, i$ d; q& M│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. L5 \% c) e& |7 m│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 C) H9 m9 z' A3 k│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. ~7 W$ n: B7 u( X' O% d* q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& E4 b5 |! B( {7 \/ n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# s9 `+ B' ?$ i- E' K! c3 u6 n% g, H, E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ z7 p! {; _5 O│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% W. q  Y- P( h6 t. U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 _6 Y  `5 P4 F6 Y. A/ _1 P; t$ t1 j│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  f$ {) f" Q, K2 n3 z. A. Z+ b# U
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ b4 O/ B" g- ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 D8 b# L# Z/ c; R; z& Y7 X3 d
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 ^" J# b4 c. D: u0 q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: [$ y( E4 A# P8 d" j3 l6 d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; S1 R2 V  W& ]. Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* w" [+ ^, p. k' q( c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 v% J- I- u3 F4 T" r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, j& i0 ^" Q  T, B! Z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% l2 ~+ K  }3 D; ^& C4 O& C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# [- W3 Q5 Y* D1 b6 @│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- G( X, Z$ m- A, a% R" w│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 _  s4 u" ^; C; n* f7 S0 J, ]. b
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! C) {7 u( [/ N$ `7 {- Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  r5 |* ^  z3 ~9 V1 D/ W7 X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 f$ i( a7 u4 }8 b, w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 \- K5 B; a/ h8 B, X% f" ^) o│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 G, |% h8 e( f8 L  y/ i+ a9 i1 C
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# m$ J  m7 f9 U( l% u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 _( x6 R1 `  z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 T. m& X( I. T6 }
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# a% Z1 B2 q* A6 i- U6 [
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 M; r8 |! c# @│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" O7 R9 V' T" W/ a' C9 z! r1 L6 ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  H6 C. \- _, i" ]9 A7 R! y3 O3 v
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
1 }6 |; h+ i; `; q/ {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 Q& T- o* q% @, R; P, U) B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ g$ a2 I9 o# a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ T  f, G+ c' _# k! y) r6 K│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 N- g2 ^. ^; t. k4 p" ^│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# J; x& Y' }% i. j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
( p6 i! N' z3 t& r6 [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' T9 e$ j6 L& T' Z! X/ {9 _6 A
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 a# E  x8 }8 c; c  C) x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ [% e3 c) u3 \4 u# Z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │, C, q. P- h/ o5 W
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 ^3 X: g" R. y% ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 D6 h3 m6 S7 L, K& n│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& V: [& c4 p+ b" q2 s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# ?3 `2 Q( G) t4 L
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 H! N* e5 S$ f: Q3 q6 n. [$ i- c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 ^/ q8 y! t! H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ r4 O9 f$ z& `1 e- e" p$ E! d; c) r6 _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& X3 o6 ]' w2 H8 a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 ]/ U6 X# O9 v" E5 n% F
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" C2 a4 a6 E# \: ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  }4 g. {% G' L! p- M8 T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( U1 W, J  z1 B- u2 Y4 q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 C" A7 z& }5 C2 [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# T- q, d( U# `│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 k! c& V6 R" V5 a$ O
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' v# l! o& W( f. K& {- q0 I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 \0 L- l# @% B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 {' I: h/ P+ l) @: K  }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 [) }$ x6 `1 Z2 t  O- v( ^( Q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  S; V/ ], \& \/ {( P: G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! {2 n7 |6 f0 {% y/ W% l8 H+ G) M
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; b0 F  I) a& {$ E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; [, j2 A- L; {! `& G  M
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& F2 l4 B- O: T' k
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: a1 Y) f- c. z  Y% [6 m# ^, u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 Q" Y# ], q' q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 f' l1 W- [  w5 w- ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- ~& t4 H$ u, o2 ~( q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 m5 F  u; f8 m' h) Z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 W/ e, @; g: D% P  k: f3 O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: {! S, R  _: h0 w1 Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; [1 `/ l- \* S
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# c1 J% q7 U* u7 h: n+ c2 V# I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 {2 `8 ?: _+ t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% X6 i, L! r) i) L$ ?, g& d7 F│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" o/ ?& K- C0 T! P4 B0 H6 k% Y9 m│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 D+ Y+ w" m/ H2 p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! t" @0 I4 T: B3 X6 U│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! ]% h2 f" d2 Z( ~) E! P/ P4 |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ Q3 y1 i9 k, Y4 a│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, g. n* ~; B4 l" G" p' F2 ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ L, D+ c  T! j+ r3 e. U, A$ T) b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 |8 S& ^  v9 x  n/ q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) B6 w7 Q# B/ r" |! `; d│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 t* H* Q  y0 F0 ~  @0 f, r
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! ?9 m: L8 N+ h# Q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- ?9 _' p' C4 t( n9 A" M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* @( Y# v7 t5 A4 \8 _│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ D0 G* X% z; Y4 q5 V
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* d2 }( o9 Q# x% _( I│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ ]/ d( l4 H1 k9 S8 |' m0 U+ D3 y: t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; \+ g: q/ e7 c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 i% m7 x0 B- G: h│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; B5 x9 J" E. m└──┴────┴─┴──┴──┴───┴───────────────┘
; j' h, p* g" j: p) v2 t. u- }1 M9 J1 q3 L: B( z7 w0 f4 v7 B7 r6 h
StdrdChip (Part 2); \0 p+ w; G- k6 M
┌──┬────┬─┬──┬──┬───┬───────────────┐' }# _! ~+ k) L7 D% z) \( D1 [1 `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 _$ d" S# M+ C! Q  {; B1 u" p7 [├──┼────┼─┼──┼──┼───┼───────────────┤) p2 I2 b: K  D. S# w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; M0 ?7 Q1 {+ Y8 T" U# N" x│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 ]5 J1 @, `1 h$ H3 U3 y$ l7 N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 G  v- N- ~- Z' Y* B  b3 N- `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 T9 M. P, h9 u/ Y# b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 K5 Q& `" H" g" D- u* T6 |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( ^: Y- O" B5 G1 \' |. f│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, X& y* P! a$ R  H' L/ _  O+ t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; S- y; o! m& A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ \4 \, d( y0 y1 o│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 J# M0 L& ]9 X6 ^% X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 s. I' s7 B. m4 @4 {9 }: x
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 a0 g6 \9 u9 E│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) a' z$ k' |8 E0 [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" J. p* J% C$ m. {" m
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# i# N1 O, E0 K- t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 J5 O; h3 t' \- b- w# C
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* J+ S; o/ s) H) o4 M│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* k- O' z: q6 x  I2 L) M$ e0 A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, |& C6 H2 |# Q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: d, \: I5 q% Y& Z$ M$ \0 [# j
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# G- ^* F: U* b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) Z5 _3 m% i' o2 W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ r2 Q5 x) N; n# d3 v. R2 [
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% |! q- U% h: f# x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* w1 B& A7 ?: Q0 Q/ Q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( y' F+ a7 D( d* j+ H- J7 X( [│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% q8 T& ?+ f; Q6 z% M5 C│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% j$ H3 k, w) [4 Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' W2 |& ]2 N/ t* P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. t, Z9 r: ~- o, i; j- W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% p: _* Q# m3 s7 b* u" n+ Z! l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! o% X+ f+ {7 z: G( [, ]0 }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 V7 C0 h4 P% t" Z4 h  h& l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ P. q0 r0 _% m
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 c4 i' ^& ^# J+ q' d& o, `& i
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 [) J' X" q3 C4 c4 |9 w& T. j│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& Q9 }  j( K1 O) S1 L│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& a4 V0 A9 q6 S( Q! }  d
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( P3 g+ x- d$ Y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" K# l$ u/ ^( z' ~" R7 o# r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ L+ b. B; K! ~6 n) @4 I# M8 G  @
│141 │Prism  │60│  │  │***  │Prism fires randomly     │: y6 K. f2 u1 P1 e6 b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" |# p1 ^. A+ I# S5 ], G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 ]. d' C$ q% d# z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* o8 G7 {' e  x+ K2 n5 q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: q; n! r4 L) X3 `8 k│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. B2 }6 V$ D- [( V# E9 k: E: p│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ p. {+ C8 t$ z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 z1 U4 `9 V; G% c  n5 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! ~" m3 {2 M; c
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' F' q. h8 F/ k/ u2 r5 w│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 D2 I) h& o7 a1 u2 f. J│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ X; P5 j  j! M" \2 }
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, v; h" ?7 d) B6 I+ }
│154 │Recov300│80│  │  │**** │Recovers 300HP        │- I* ^, z# D- J$ L9 O. a
│155 │Repair │8 │  │  │*   │Fix your area's panels    │) d8 i1 y/ v7 t% A) w( o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ p" L3 M4 ^. g7 S! m│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" n$ u! s9 ]$ \9 v│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) j6 }# c* S- o( d+ y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 \# H8 @6 E* d$ C  ?4 L6 [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& S% j& w0 g" ]
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) L4 D) y! Q' k' j( {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 }9 G8 O1 S& @& e  f" u) [
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# B& P4 z: f4 G% ?5 P% }1 ]  q9 a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 p9 D- w, X! I+ @' X1 G' m- o$ B' c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; d' A: I7 h- a4 J/ W│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: m3 u: e! @: C/ y8 O; C, n# }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 X: M/ y# f/ d$ @5 \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 `+ r8 ~  O! J
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ Y( }6 V' K" C8 O' z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 F( b; \8 p! w$ o1 ]; u1 O; v8 A
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  c. ^$ E/ R' v  K) u- y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 \4 n$ G8 B4 T│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 p' t' R( S; f& s8 L; d8 F2 A4 @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- c" E2 F; K! V; d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, `' W+ F. v% j, V& Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! ]: w  u7 M  |5 D# e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
1 O! D' Q5 I* x" x3 z! N1 d* ?. p│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ R0 `2 \6 t. A% O) F; i
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& `8 y& t6 i  `' _0 o: T* g2 x; Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 E; w1 w  F( B6 J9 F8 {6 U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& w( M$ l" v- e% Q; n
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 C8 u5 p8 s# ~2 A) l│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ q) j; B2 b( I% b4 m  c/ j. r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 C2 a5 x0 I, _" {& |# D9 ]. b& l; x
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" r( J5 T& Q! V9 p, M& A+ g
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ {3 k# ~! f4 A/ g0 @" i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! U& b2 d% \! _3 d3 o
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" D* C  K8 E. L: D5 [. _+ ?1 K( Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& J0 F" a! A5 W: O) M' t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. C! D2 ]9 k. S* K│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 x  l" j0 W: d% F6 t
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) d1 p. e0 U3 a2 ?, Q1 B7 h
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  u6 V9 h+ s* B+ l+ a5 W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- L7 V7 Z( H; X4 D3 x. m, g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" k6 x- {5 T2 Q! X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ B5 _* z! Q2 N9 D$ P) }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 r+ L! w0 V0 c3 _" @5 x8 b  G
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, K, p$ ?) k# O
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( @* y5 \# P4 U# M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 Q8 K8 j6 f( N└──┴────┴─┴──┴──┴───┴───────────────┘
/ _( K7 z5 `5 e) B. L) M3 S: C
/ o4 [- A( _8 p, Q) \! S# W9 O. a* w
Mega Chip
9 T, B3 B% }1 D& ^& L, H. k1 `% P0 ^- a┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 x! T. ]$ D  |3 x! x│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 a* o+ z+ o+ @5 Q. A├──┼─────┼─┼──┼──┼───┼───────────────┤
- G$ I7 b8 W4 r  w5 \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 ~' i! ?& ~/ U* s. S6 x9 I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, \# u6 z6 |8 u+ v" e8 [3 z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 A. g3 r% i1 ?, X- Y. r0 n2 v│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 _* b& k6 R! w9 k│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 f6 k( a* |9 J) O: |$ L% K
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) `5 x: j" v8 S' K5 n. F: Q│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. o0 \) D$ o& [6 `7 h' N
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ y1 ]) h( U; G; ?1 m& R; k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ \) P; L% d% S" \+ E$ ]% q' [0 r│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% X* J- F9 u1 ^: G- E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 s$ u% S2 y+ }9 a; l5 B0 n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 T+ F& p- H# q# e$ r  w8 X0 e
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, U& P  ?; g* v/ D+ o, j# T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ ^% p% F. b' h" V$ d5 d/ U. o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# N! @# o: x3 i# ?7 r% i% z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ R/ b" F2 G, i7 }) m5 g" u) ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 D$ F, \3 a# h. ^* J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 p" L! r. ]' E$ }" t8 X' C: @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, H$ C  @6 p% e│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 m7 b' n$ E: b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; A0 A; ?) k& [* T+ m9 _5 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 \1 W1 k! W9 p, d$ t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 p+ b) u- z0 N4 j. Y" h3 b6 ?" P0 ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ l3 M' |4 ]3 o│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* C% {0 y5 Q3 K- `9 O( P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 A; E0 s4 F3 Z8 \8 o) ^5 j! ?
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; b1 o+ j/ L! q/ c8 Q0 r
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. G4 l: k& s  E0 V8 @) U$ U│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 L/ P) B+ e9 V; \( K│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 ^) d+ ]8 d# F3 X$ }# V$ C. i│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& g1 p% L( D" c$ m4 d│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 C0 L1 t8 n5 Y9 Y" `- C5 E- G  w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) c0 K0 G% C- K+ x│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 I; D$ z9 t9 T. ~7 d. D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 v0 o4 X- E. D" c  V7 e2 H/ ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# Q; k: p7 A9 T* J) c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 ^& ]5 c% Q5 @2 Z/ m! P1 K│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- r1 c9 B3 E$ T4 j│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) O8 J. Y0 E5 P' c) q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 X7 e4 B2 Y. G! Z* e4 g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 Y1 @% |/ o3 K) E3 p# I0 O& V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 S. w3 M: f' o, X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │* j; |2 r3 ]$ @1 w) E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
+ t, h! U7 g- E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* y* D$ h! Q7 l0 A( U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; S' [4 ?4 t; W& T  R. i( `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 ]* `" ?5 `" r! i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! ?( w; D& ]- [# `2 g
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 k) k5 T6 R2 G2 T' U
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 H" |6 R0 O) p$ p, p8 z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 e) [9 s3 P$ P) J; A, t  b: o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ k/ E, o: H3 _$ E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, g$ h/ F3 I( n( U- m
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 G" j( G  s9 ~- s) |) h; S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 E% V1 O1 B' }1 A7 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. f6 m% z- `+ B# Y2 D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 B8 @% n2 j6 K" ]5 _
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 z8 c/ F5 ?" o- I( h  \7 ~) |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, {. F6 M5 R. U3 G0 f$ ]( E$ e% a2 ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! a3 d% e8 l7 c6 t, ^5 ?! w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( ~4 w  O  B  T0 q4 ~, w! Q% J" P│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 L# j8 S& |; {& F# y' C: F. R% |' I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ a- m9 c" ?6 i5 t( z: q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ m- h' T" o9 g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; Z; I4 ^$ X# x/ h0 C
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  K- o3 L7 d. F8 b+ L/ Z2 _│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: n( V1 x. H( G( r9 D│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 T0 r( H; e( a, f9 G  q0 e, v+ m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, D3 _; T8 U  r# C* ~2 n│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ l& M" {/ X8 z+ Q( I( |
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ w2 d, B/ }: o, I4 i- L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! m4 x0 W' I: C2 Y2 w! G) N
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 j% k3 [6 b- |9 F8 c0 \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 L+ e+ |, g) ~' ^; X2 g0 Q: X) ^
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 b5 x9 n: e9 X7 A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 Z2 P. |* m7 w# B) T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  x) U8 ^1 F1 `2 \9 n
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ N2 f# R& J5 R* z1 d0 d4 k  P
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- {* V* t" X- E7 j2 P. ], l7 @. p│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" j! B. _# [) e! j0 M. f
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; n/ Q# T) a9 H2 d( h
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 ?5 I5 ~* H' P
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ Y0 s% W) O- R. @  Q1 J: A' w│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* V) @+ H0 [, ?4 e3 _; o% @! U0 D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' H, o7 S( J% |' e
└──┴─────┴─┴──┴──┴───┴───────────────┘7 L5 N6 ^$ G, P' b+ @9 b. d
2 U( H7 `3 \7 _' X

$ \2 O  A$ Q9 `0 F3 q: {. M" a( JGigaChip (蓝版)+ s  Z5 Y( m  ^# `+ H, S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 W* q$ V$ r  v+ M# q│编号│名称   │MB│攻击│属性│稀有度│说明             │0 }) R* B; e% V2 B
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k9 B0 {$ c: X' `. S! @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% F# S# b9 o: u4 Q- F/ U- w5 I2 g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 }8 Z0 L5 {) Q+ Y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- z: }4 \: D9 W' I; D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& ]! T6 v+ |9 _- j4 A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ u9 U2 @% B1 @) z1 l│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# S' z. ]: o8 i/ S6 y7 @4 h; D9 V
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 f2 s' Z$ F: Q5 \, p- u  o9 u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 S6 A% {7 R2 G: ]* h% \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ w! a- k, l( j; ^2 a# K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 V/ `5 L6 T+ y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ B4 e4 V) B/ X3 z" Q8 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 B( U* w' ]$ d" G8 |* h6 d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ O. b; l# G- e; c1 h) m- |  d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 A, v& i: Z* `/ e+ M2 D% _│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 s& }3 ]; A" B5 ~2 ^; }4 @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% j9 o" F. B6 u3 I
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' E; E, N5 |& E6 t5 [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* L6 Z$ S7 n( n/ s│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% _  T# U* Q3 K2 x% W9 [9 J2 C7 e│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 j# f- ]3 K7 @- x
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 T4 \2 q$ i+ z6 Y6 M1 f" S9 T' Z
% R  {: V( }6 w3 [% o+ QGigaChip (白版)(只列出与蓝版不一样的Chips)
5 h0 r+ P+ m8 F  K' b5 p1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐6 v) b3 l, ?% a' N* E4 H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* _3 E7 y! y* s( u6 y├──┼─────┼─┼──┼──┼───┼───────────────┤
7 x; e: `+ M% F5 `: b( \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 [* u2 ]9 j3 h: K& q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 m  b8 H" b% C$ m" O/ k9 M
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 J8 l2 i- j' W! g│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% J! q& m7 F$ l( ?7 N/ C5 t' Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* F4 R% g9 e: x% L8 e/ o8 G; KMegaman EXE 3 蓝+白 Standard 级别的 Chips:- n# Y1 m0 x. C, n& N. g

5 {9 T4 F2 H9 c) c001002003004005006
% I1 n0 W" a( l% U- K. X# |( m007008009010011012
/ p- S$ u2 ~5 R9 w2 z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- }$ G' {* [# `* R* J5 Q, y
) q4 J" A" X0 q# V019020021022023024
8 r1 W  I5 u$ M( E025026027028029030( h  N( ], P; \3 Q6 A; R: V( M  |
031032033034035036
7 w: w+ p5 d- r" {$ \! ]$ R
# [, n1 |; R- j1 ^) H8 V[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ t9 B" K9 o1 l: q: ^
* i0 i3 w( k6 H! n* e  l& f2 l0370380390400410423 S) x- h4 J5 [/ K: ?
043044045046047048. h. {0 E9 |7 V; S+ q8 ]- D0 N
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! d9 `4 {' e. q% m4 z; W
7 p8 M; \0 l: E  \$ c
055056057058059060
/ t4 s$ G! c) b9 M061062063064065066: n6 v. B) l# i; g
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& z9 @( F  d) u$ v
9 V% X( [+ y6 k$ r2 a; l" z4 b5 d073074075076077078  \* V  |4 l! \% t2 S( _" T- h' M' I# V
079080081082083084$ @* T2 _$ \  s0 I* H
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 _( z* ~% A, L6 ?& l9 `( Y. p- a& {3 y: P
091092093094095096
8 i6 j! ?- x  c8 E1 a2 P# p097098099100101102
* b' o$ L. k$ R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* K7 K, }2 f- r5 q, P: w$ A% O% A8 V" E# s3 o$ ]
1091101111121131141 x0 a* k" A2 f
115116117118119120% E  L/ c- Z4 Y$ R' x
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) x% f5 _& I; R( b

# g" `+ X2 ]( m127128129130131132
' n9 Y! o: j" g( P/ J133134135136137138" ]4 T# ]! m; E. J
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% X$ Q! [0 F" g1 m1 m- G
" {, }! R' i7 ^, c9 x145146147148149150
4 }/ f2 f8 r" y6 v1 I1511521531541551567 M- m+ j* N6 b+ P
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' x1 P0 K) x5 v4 S: n: N

1 T4 u' R; k: Q4 D+ B# S/ X1631641651661671688 _5 Q5 _) ~3 y" ?5 n% {4 ^) ?
169170171172173174$ v3 l, G  i( W* d7 x* X- H2 `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' c' R" `4 v3 u
- Z; m: Q8 ~7 T( ]181182183184185186! B1 J4 b+ K: t* [  V4 e9 j' f
1871881891901911926 P! l% H: v3 H3 }- ]7 p# A
193194195196197198& Q! |- Y+ k3 ^1 e
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. Z6 o- g# R2 R3 p3 O+ ^- J7 U4 I, a+ ~+ ^9 L
001002003004005006
" I3 V- ^3 |- e7 H9 V# {( t- g007008009010011012
9 ^9 X4 t" z6 `, I7 `! z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 q/ a8 R: I' N; D9 w
2 \  R: }& h8 T0 W0 `6 Z5 E& b7 H019020021022023024
$ _3 a0 z; S' Z: t+ ?( h025026027028029030
& _; j% i  R) s4 z$ f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) a% s! Y7 n. E# @- v; V
' }. o! X7 Y; k, Q
0370380390400410421 \" N! k: l& q" i' x; e/ @8 K
043044045046047048# Y5 X4 T7 E9 d2 r; H# D6 X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' q  {% ^9 J  U3 j1 L2 s7 V# \0 w6 h$ Z; U/ x3 l$ C( N
055056057058059060# c3 F7 `, b5 i: i, B
061062063064065066
' T7 t. _- C  K8 }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' t. N3 U- L; u0 L' Y) O
+ C* v' v% C7 K7 x$ i6 g2 P0730740750760770787 z% j9 d; c8 v% i7 d- L, ]
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  J* B0 o8 F5 p
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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