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■● ■ NintendoWorld 站友xliz原创
3 T2 k3 u2 r; X5 h8 y7 ]6 H. @+ ]■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合" n# n- f3 C$ N5 I+ |
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& h8 l4 J+ r7 w5 C1 \% b% m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 Q1 }* J' t0 _, {) h: h# O
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 T$ Z3 h9 s* w3 Y' }====================
`1 ^! K3 ^5 W4 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " m4 l( D* o4 k0 l
! y$ W q7 O' }: t以下内容格式如下:1 J* l( G$ u, e! h& a
3 Y' [" ] ]1 G3 L编号 名称9 J$ T4 G- a: D6 S. U& d
说明' D( t# _7 |0 ~4 P" I9 q) ]
组合方法+ I; ?+ R4 G3 v" u3 W) w
---------------------------------
! g) q% a, \, x. u& B& M5 {01 Z-Connon 1$ h9 M1 a+ ^+ I& w2 \& \( l8 o
Unlimited Cannon for 5 sec. H! ]$ p5 ^% `# Y6 _- k1 v1 y
Cannon A+B+C7 f c# [7 O8 s6 H1 n5 }
Cannon B+C+D q$ r8 P/ a6 v, s) k$ M2 F
Cannon C+D+E
7 A2 v M6 Z$ Y$ I) x6 Z8 C9 n1 Y7 @6 l* [+ {
02 Z-Connon 2, H" ~( e9 K0 W: ?
Unlimited HiCannon for 5 sec* h6 l& f# q9 }' x6 \
HiCannon H+I+J- ~4 B: O) E( N9 L- d/ l7 r
HiCannon I+J+K: h* Q S9 _! N" U4 g
HiCannon J+K+L
4 U/ o( F' A0 G6 ~0 ^5 G+ s _3 a- k8 \
03 Z-Connon 3# I4 M; Y) V) U; ^9 |: F; R
Unlimited MegaCannon for 5 sec
3 f3 c+ h# J ^: M/ L1 J' r4 jM-Cannon O+P+Q
F$ e, Y' l$ J I9 w @M-Cannon P+Q+R" W- w5 ]' l* [& J+ t7 l' z. ?
M-Cannon Q+R+S7 L: u, t" _! B6 V; g. g; y
9 a9 B0 a9 e. s+ q0 T+ b
04 Z-Punch N% I# v( C$ P2 c+ [. v) X
Unlimited GutPunch for 5 sec7 J/ ?1 ^% O) H6 L' o3 q
GutPunch B+C+D1 r1 P, C# d* ?- m- b
GutPunch C+D+E9 G2 S! g, e7 [ U
GutPunch D+E+F# G& k$ W" n% V7 n
! W: P* r: T: z* T5 m4 A. r
05 Z-Strght
, x% d2 D5 m) f' t/ k1 rUnlimited GutStrgt for 5 sec' {- j8 P" i/ s% `5 J, z0 r& P$ q
GutStrgt O+P+Q# x3 k+ w; O2 p; v7 c4 h0 d9 M7 H
GutStrgt P+Q+R4 O- `; J4 o# L- x
GutStrgt Q+R+S2 Y% @$ T0 X+ S3 X$ {
6 M3 a2 O- R) l' t/ I
06 Z-Impact$ w) h$ t! c( \' q. x& [- U9 e
Unlimited GutImpct for 5 sec% m2 G/ v' [5 [1 M. @
GutImpact G+H+I
( K- Q, W" Y7 xGutImpact H+I+J$ S8 g. `" C5 H
GutImpact J+K+L H; ]1 J% @$ v/ Z! G9 X
7 T; b4 t4 U% V5 Z+ y07 Z-Varibl
2 K7 \$ ]' C KUnlimited VarSword for 5 sec- j9 w2 T6 C1 `5 e, S- Z9 d
VarSwrd B+C+D; L$ i7 i. `4 T! `
VarSwrd C+D+E
* _. Q& f) M8 iVarSwrd D+E+F, H6 D9 B. G" [$ m* y9 e
9 Y, |8 Y. X; G/ a08 Z-Yoyo 16 G- j+ E! V3 K, s, B4 Z, V) V1 y
Unlimited Yo-Yo for 5 sec
M1 e8 V0 h! [3 T7 e4 E& ~Yo-Yo1 C+D+E
* k- _9 {" W7 C" f0 A) t3 C9 Q3 }Yo-Yo1 D+E+F
. P$ g7 s1 R4 q yYo-Yo1 E+F+G
, ~% H" P# v* P+ j+ k( ?5 p' E8 Q( _
09 Z-Yoyo 2
/ j( ~+ C/ f/ p: \" X$ |Unlimited Yo-Yo2 for 5 sec
& W# B# F3 F# k }2 vYo-Yo2 H+I+J
' p, j% S0 [# ]) P" i3 x- VYo-Yo2 I+J+K
c" d9 h$ w- I" _# d! |+ CYo-Yo2 J+K+L
3 S2 x1 y3 N+ ]# j" I g% h! J
1 i. h& A- x1 I0 `10 Z-Yoyo 3
3 N- }- w/ o% i7 yUnlimited Yo-Yo3 for 5 sec- h: \7 b) J. x4 M! _$ R5 R
Yo-Yo3 M+N+O
. |+ d9 A |3 g8 ZYo-Yo3 N+O+P- ^9 b4 d, }6 m# D) u
Yo-Yo3 O+P+Q
' X, p: h+ X( q- r+ T' F! E. c" C4 s! E! |* l/ w5 G. D# V
11 Z-Step 12 C9 i9 M1 E' q
Unlimited StepSwrd for 5 sec
; A+ D( x( T3 m) xStepSwrd L+M+N
( v( f! l7 y4 y: IStepSwrd M+N+O
3 V. k% d* u6 Q: u! N& ^StepSwrd N+O+P
; w" g" t `3 b/ A/ m! F8 C
2 z$ X7 P8 n; ~1 u/ d# g12 Z-Step 2
0 b% `4 ]5 D$ QUnlimited StepCros for 5 sec% l0 b. g' g8 g2 _0 \. H4 Z P
StepCros P+Q+R
2 z% E- g& ?; N! A! y3 FStepCros Q+R+S- ]: V8 I8 ~* W% q( f
StepCros R+S+T8 ^+ U' A- L+ [$ x. Q
I' y* F" v9 O6 l3 U
13 BubSprd" O8 F' Q4 x+ x, C$ X# H" t& w
Attks w/ spreading bubbles!
+ R- }1 ]+ Q; @8 n6 {Bubbler C+D+E
1 S; k9 Q5 l+ x: BBub-V D+E+F x" G: J$ |9 s
BublSide E+F+G3 h2 U% _) O; E B; R
Bubbler E + Bub-V E + BublSide E" `& |/ @+ k. I0 Q9 N8 S& g, w% S
2 ~ t' c3 t8 B' v' O9 H( I0 |
14 HeatSprd( h& ^$ c, S; i8 j0 n5 m
Attks w/ spreading fireball!% K- d' B7 b1 }5 O. T3 U
HeatShot H+I+J
4 |3 s4 J* o) u- }! V; m8 HHeat-V I+J+K
" Q7 r/ f9 T+ N& E( [% ]( @HeatSide J+K+L
" r8 R( B' H' F$ l% B: s0 CHeatShot J + Heat-V J + HeatSide J
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9 J0 v$ }' R/ n! B; u* W0 b15 H-Burst
/ p, C4 A! v" {Creates a giant explosion
9 G& A+ {# U* Z# G& s1 f; |2 _Spreader M+N+O( m6 R4 h2 `5 S+ y6 [6 ]
Spreader N+O+P1 {2 O$ `* _! Z) [
Spreader O+P+Q: c! _( `4 y" I* x* D2 m. a
3 `7 e+ T) G# f% r
16 LifeSwrd- x7 O9 ]; S2 O% `' q
Swings a huge 2×3 sword!$ C4 r9 G8 E6 ^1 o3 c! u
Sword E + WideSwrd E + LongSwrd E
6 }' w3 w2 Q J9 g7 Z) tSword L + WideSwrd L + LongSwrd L
( i) }3 R! }, xSword Y + WideSwrd Y + LongSwrd Y) P z8 r% G- o- {/ J+ B
/ F4 i7 F' s% }8 N- o/ e17 ElemSwrd
; J) X/ f; X4 H4 }4 I7 hWide swrd contains 4 elemnts1 | E' H6 Q* ]6 x, u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! B' S0 r0 R' N X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut! x) n* p- M4 M* u
Step up 2 & make 4 atacks
. `( L( h, T2 j0 c0 ]StepSwrd P + HeroSwrd P + StepCros P
+ _7 Y2 F1 s3 E9 x0 c/ U- r+ h
19 HyperRat, S9 v" D: ?0 j; u* ^
A giant Ratton charges!6 N# H' l$ t. b9 a3 s. d7 `
Ratton1 A + Ratton2 A + Ratton3 A
& n+ L* b3 J0 q# v' `1 JRatton1 C + Ratton2 C + Ratton3 C4 e( ~5 q# m- R
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
% J0 d& r& X f3 ]5 ]Sets Time Bomb in enmy area
1 Y/ B' i# _- l RTimeBomb J+K+L
0 L' Y& i. y: i4 F$ e; TTimeBomb K+L+M4 t( B% A3 ~6 K& A: G
TimeBomb L+M+N
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21 GelRain0 X( B& U3 \- h3 n6 n
Gel steals squares% w, d- M, I' |" E) N2 K" j4 j# ]
MetaGel1 B+C+D+ g9 `- Q( @" S6 S* q. Q- ]
MetaGel2 E+F+G
. {( T; y2 y+ l& M' rMetaGel3 S+T+U6 k+ r2 v. j7 w
( w4 [7 a2 D! o8 u
22 EverCrse
! t0 i% Z$ |3 O5 yShield chases enemies
+ ~/ k/ x, e* X# ?- E0 `CrsShld1 C + CrsShld2 C + CrsShld3 C
6 V+ W: |8 s, o+ P5 ^CrsShld1 L + CrsShld2 L + CrsShld3 L
/ H- V7 t' @5 O! G( j# Q( a" F$ h( ^$ l* l) B" h& V- y
23 MomQuake
9 s; p1 U# w0 t! ~% tAwakens Mother Earth!
6 y5 ]( s7 F6 j, dRockCube * + RockCube * + GodStone S8 J1 G q8 w/ r- B( u: u
( x3 ?$ R3 |" O8 w3 g
24 PoisPhar
" i( C3 E, K4 n! W3 V# j" k. @Pharaoh generates poison* j- ~; v H" }
PoisMask A + PoisFace A + Anubis A3 J$ v, a& }' b! q
/ B n6 G. L" l/ h& H- A
25 BodyGrd
# f) T2 W3 E: JBodyguard takes out enemies+ c0 Y3 Z8 n* A7 {
AntiDmg M + AntiNavi M + Muramasa M6 }. @- H* V3 N% m3 f, F
$ w2 E, Y2 N2 u2 D U* u
26 500Barr
( R7 ]' {1 z. Y, H" hBarrier absorbs 500HP dmg/ J/ R4 Q. R0 ]+ z0 A
Barrier E + Barr100 E + Barr200 E
$ n( |. a3 P# V8 C8 ]+ w6 ?3 k8 yBarrier R + Barr100 R + Barr200 R3 p; ]0 n4 w- c. V0 T
0 Y1 H& c) Q6 }5 Y. E7 V3 V27 BigHeart
7 h4 c" {$ t9 S7 L( l+ vAttacks, then heals HP!+ C; I0 U9 J: u4 g6 L) i) v' @* q1 @
HolyPanl R + Recov300 R + Roll R# {+ ^) Y5 }2 @, L! p# Z8 B1 Q
HolyPanl R + Recov300 R + RollV2 R
4 Z9 ~5 L9 _" @/ M0 FHolyPanl R + Recov300 R + RollV3 R, F. s. w8 b/ L3 q: F
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28 GtsShoot; A3 u5 R( a; @+ f
GutsMan throws MegaMan!- r! W6 Q2 X; V* R- v) S
Guard * + DashAtk G + GutsMan G
, O+ s2 ]+ x& Q4 ~% m( {9 zGuard * + DashAtk G + GutsMan2 G% C2 N3 F% { u' S7 d
Guard * + DashAtk G + GutsMan3 G
2 {3 n; v* Z- e2 k* M% aGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero3 z+ j# n0 ^2 k) I# y0 E% u$ h
MegaMan & ProtoMan team up!3 c3 M6 O; c1 c" ~. I" O) C+ t
CustSwrd B + VarSwrd B + ProtoMan B' ?4 P M" z3 |
CustSwrd B + VarSwrd B + ProtoMn2 B3 {' o6 c% i/ D2 ^+ S5 M0 R( m7 }0 A
CustSwrd B + VarSwrd B + ProtoMn3 B
& F. h$ [$ ]* X. G4 d3 DCustSwrd B + VarSwrd B + ProtoMn4 B
8 I9 Y5 ?9 D3 f ], p
; t' V6 q. s: ]1 b. t U' O30 2xHero
: g% C, Z* E; h) ~! k+ t- dMegaMan & ProtoMan Dual atk
" L5 ~# _- |: g$ c- q& LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! y1 N9 V; O' R6 l9 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 a' a. a0 f4 G# v9 s$ I8 @- j% U" }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* \( S# D- h) O4 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& s) X0 d: u" C/ p' y
& q, a5 ^! ~. Q$ Z) k31 PrixPowr+ ~" b _% i6 G, [. V
3 Navis attack at once!# E/ \1 V3 ]# k- Q$ x6 V
Team1 * + Team2 * + KingMan5 K4 @$ P; N4 ^0 F3 p$ f* q
Team1 * + Team2 * + MistMan5 M
# W. [3 f8 t5 q9 s$ _. V. ?9 VTeam1 * + Team2 * + BowlMan5 B( D+ r7 V3 B& m9 X6 f
3 A: x& |# S& g32 MstrStyl
* g* |" B' B/ G sMegaMan unleashes his power
" v& s4 u5 c) R zSalamndr * + Fountain * + Bolt * + GaiaBlad *$ n% E; @# `3 G3 b2 J# x) M( C$ ?3 e
+ \8 B1 T" x$ e' uStdrdChip (Part 1)
' \2 r4 Y- }, t: q; I& L8 M/ g" k┌──┬────┬─┬──┬──┬───┬───────────────┐7 \7 B9 t, X- p! V& B
│编号│名称 │MB│攻击│属性│稀有度│说明 │; X. u, d$ L# A, a
├──┼────┼─┼──┼──┼───┼───────────────┤$ x P. I" M8 V8 B- e. I) Q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 N' _/ _$ B7 ?0 c8 P- W! A│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 Z' K6 K6 P0 y* @│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ h/ [# u/ }5 o% `' u2 I, ?' L$ [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' M. G& x) I1 B/ U ? ]│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ }! T) C- j$ y" R" ?
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% w- b/ M5 @8 ` f( u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- M, O& C% j5 c: l2 E3 E/ I/ t2 b* o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. n1 \. H5 f* }( S( C; R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ F- }3 p9 j4 \- O: _! E( A6 @1 B+ M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ M2 T% l6 A" ?3 l* h. B% L! Z: b! x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- Q8 i9 U& q* _% O│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* X! Z: X3 l- K2 Z, C+ w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- d5 Q! ?7 q4 B1 g, A. V6 b2 G7 a
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ s. n0 E0 p7 t8 ?│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ z# R0 Q+ u6 w$ ]! N; g) |. [
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ G- T7 R% c3 K) Z0 V, P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 \( y8 ?" ^8 C8 c$ q4 M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 V$ w. _8 ]& g. G) r4 u- V' x1 z, a│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ n6 F: N. Y1 d8 f2 `$ [
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 M( n5 q- G; f. Z: P3 ~% v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 m' E4 R# @4 L% U: O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% i/ w9 }& L/ n* Q; S6 _: h# {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 N( P3 T+ a# `1 b/ u: v2 N
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! q$ F3 ^ Q9 t# V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" r, |5 X1 {* r' N% V: R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ F' O, k! y4 |9 p/ c* y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' J& r4 X, [* a; J│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# T( w" j) f6 k5 U
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ E/ p/ F1 A4 U4 b0 Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% L' q& \- \/ z2 x2 L/ f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 a% X, x2 j. d, A+ j. [: e4 Y8 L# z* z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 ^) f) t, p5 y- v0 p5 Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
r) B8 t* G1 ^ }7 v$ z) b/ J, h│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 E0 b( z- F2 e! |" ?2 L$ M
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& h4 t/ P! ^( z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
A0 P, U1 i& w7 n+ E; w/ R) m│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- v" B3 q/ e# n& j
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& R! C0 [2 F# q9 v% J9 ^5 Y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 N6 T& z! T2 P7 u9 E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, F! T/ U" i5 F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: Z8 l3 g! k3 N4 {│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 D- R& T1 S4 @. M( u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 @, R. f+ R; S3 d4 ?2 n8 t7 \2 s│44 │ShockWav│10│60 │ │* │Shock through enemies │3 ~" `0 e& F1 a" j! j5 k
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 V: u3 i" z0 N0 A# h l
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' w# {5 M7 ~$ }- M5 m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 v' _3 B! m# y' q5 R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ c7 L' K& C# T+ G) K
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ }+ f$ j" T% H( V- M
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, e! e) s& }- H9 X% i+ |7 M
│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 L7 ]6 ]9 k6 l% U3 h+ Q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 ?) c1 s2 M) W8 ~( w8 O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 p0 e! W8 @1 ^& g/ C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) Y: J! J% {1 B( i7 B; j& F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 `1 k, m2 Q; x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 ?- w9 ^2 }8 m' I- F9 o: R8 z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) @5 j. M% V4 m4 w, }* |: }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 d& H# q+ Z2 m4 e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 l& R5 W: ~7 G# y* h- X* V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 t+ W* D& P, T# k h! M$ E% g" ]
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" [' B ~4 o# H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 g* T- d6 e& M# `# ?9 f, r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 I" s ]& ]7 p. O: K7 o
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 j7 X* i7 `$ I8 E s" s# h3 \
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% r# a$ t5 {" j* A
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 Y/ F. C+ u$ U+ D/ p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ \0 S6 e& g( _" k( o
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 O' y* r5 l8 y6 }& \0 H" ?! Z; g
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 e' L; O# k$ N+ n u
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: T P1 q+ p ?& L8 C2 O4 k* u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- G) l) I$ n7 s. W; a+ c│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 P6 f/ ?0 @( Y" o
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; _3 }1 j' h, J* T2 ~" O- G u│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( _0 n1 ~) A. W" W0 h- |# {" e
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" e' ?+ S5 n7 P. J, i+ ~6 M" u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; Z* p9 k6 w/ T6 @3 W7 Y$ Q4 Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 f; j2 W5 Y0 D+ j
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% w" g( V1 g* z1 G" `+ x│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │7 P/ W) X. l0 D$ D, l. Q2 p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │1 B0 @5 l, P$ X3 l! U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 ~* N: l" D; x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ [# x; k. }: }( Z/ E% A4 F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ a- K7 f) g( i. g" \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 s/ e g1 C! v0 c│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ \0 V* E Y- n- H1 ~9 u+ E* X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' e% M# e' ?6 E. O6 R
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% u+ d( r$ Y# z. b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 |8 q6 u6 ?9 d4 j3 d# ]│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
Q+ i* c( t+ X& c9 B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! [+ A# l3 B# Z" c
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& G' c, g- e. m8 y/ I/ m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( R% d0 C# s9 {1 T) Y; E1 x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. z( b% }- w9 L! g0 K' N9 F& q$ i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. u7 E4 U7 y6 [' l│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( g( ~+ D, d3 Q# c0 \( d- M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( a- D7 o* }1 o; ?! V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. X( q9 w. }4 \│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( j8 |% w/ J; O/ u- f% j7 L# |" s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ H' ~3 `# |3 f' ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 {- q! ^# P8 i( e+ O$ t
└──┴────┴─┴──┴──┴───┴───────────────┘
2 c8 p% |; r* I# x0 G) G) E
' h& ?) W% q" c, r0 R# j4 dStdrdChip (Part 2)
T2 n P, n6 G7 I┌──┬────┬─┬──┬──┬───┬───────────────┐( ]5 Z2 p8 }, A1 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 J5 B3 h; I0 l0 x5 P( [/ Z
├──┼────┼─┼──┼──┼───┼───────────────┤
9 ^6 ~! r2 e8 _( x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. \; ]" C) q# Z& G6 W$ u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: ~: a" K% A; A4 o% d" r. }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. b9 Q' S0 \: S9 {* C$ f
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ u7 t; } s+ u; V5 A5 I' a g
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 m& C9 [' w- E- N
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 Z6 Z$ @& L: [/ L9 @│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; x" T8 x; n+ k3 y; h( d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ s2 H# t* [) x/ l, k│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* W( f6 P, d% W1 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- F2 E$ p7 k4 T4 |8 {9 I. y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! h& ]1 ?5 u$ X6 D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 J$ D" r6 d; z% P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' l+ B. E6 }% M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" g j* M& J+ b6 j8 {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; X+ D. i8 s" Z( F│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! O# J6 x& A& _6 X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; G5 s- \1 h+ C# M# J# E2 U% p3 Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 n9 i1 Q! a( z0 D3 G4 z1 e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 D2 D- J7 B4 C: H# ^
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- L1 m& X4 H9 [) ?& ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 k5 T' l0 _# v" B+ ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: @: B! s2 D$ T6 L1 }& z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 _1 a! l, o, h w* r; p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; P8 k+ v9 J& w) X0 g. ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- N* N5 G9 N$ n, E7 o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! f& a0 c8 n6 H
│126 │Rook │30│ │ │*** │Protects you from attacks │+ X* q" Q* l0 p; u: |5 Q5 H6 g
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( L$ V! y' `* t: V' y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 h1 e- A: o, N& g, M- {4 Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) l5 ?2 A+ d! [: M$ y1 Y6 h4 S1 Z+ |6 n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" n) h" g8 b$ W3 }6 J6 l
│131 │Lance │46│130 │Wood│*** │Lances through back line │' [6 |3 u3 n0 ^6 j5 Q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# n0 v5 F$ F8 z1 P# g: w│133 │Guard │5 │ │ │* │Repels enemy's attack │& t1 x5 o$ ]4 A0 _4 _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 c% G( |/ k4 }! g8 P' F; u# u+ q: O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: J1 d/ U( g4 J2 h; p9 T$ M a7 b4 z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, `7 @3 c4 O; p+ C7 j) ^9 U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ K7 y2 N( d5 X& u+ Q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 a* H5 O6 Z8 K3 f/ |( L% D9 p4 N
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 Z8 f+ L K* S4 p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │% [0 j1 Q7 ~% ?; {1 A1 A
│141 │Prism │60│ │ │*** │Prism fires randomly │# r" T3 c1 V2 ]( b3 L' c* H/ r- u
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% A' V% @" D. T$ D│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 a& ] h- B% ?│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 ?; Q* g. l; o: j1 G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% v* W5 [$ b* B% p' R k. ^0 }2 _
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) ~# U% `$ D4 i│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 U7 X- n1 z& z- E* k# G2 b( n# F│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 u" V1 p4 e6 \: ~4 c
│149 │Recov50 │14│ │ │** │Recovers 50HP │
G0 H- l# w( o3 {& n4 u% m0 F, K│150 │Recov80 │20│ │ │** │Recovers 80HP │
- Z8 @+ }" v6 x" c, X2 k; j5 N│151 │Recov120│35│ │ │*** │Recovers 120HP │
( x, D' [6 ^1 f# q/ _│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 l) }: z: `6 O- p# [│153 │Recov200│65│ │ │**** │Recovers 200HP │( X# W, z* d/ L) E# x0 k) z
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! U, H4 Y1 A0 |! L; x│155 │Repair │8 │ │ │* │Fix your area's panels │
5 f) R& ^8 @( \ P7 b [* l! w│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. T& p% p, }" p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# X. y& t; M# x, I( W3 B( x1 I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" j* @8 W u* A6 G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; h2 w7 ?. j( S4 n$ P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- Y& L7 |) ~) n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# r/ j4 {$ N) Z' X# D0 v. f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- y/ h3 l6 I4 @5 x# o│163 │Invis │11│ │ │*** │Invisible for a while │3 Y8 l P0 B1 J& t5 h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 A' u7 f) Y4 X
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 `( ^* j/ J# B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# C U; V$ q" U+ D: b- I) E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' i. v9 A+ \6 r8 {( E6 \7 T4 k│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 ^2 P2 a! X: I D$ n9 ^% K│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 }! X% v' d, e; {: o- l( a│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( Z6 T6 I$ K# Z# A
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 H# r. z# n ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% {$ a8 H' L, x& B
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. ]% |8 f, @0 j, V( I0 x│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ @& u: T4 Z7 D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 m8 p0 `$ T" {& p6 q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 [6 v8 ]' r& R7 _1 f6 t& ~9 q2 v# [2 J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- E% x9 T. V# i* o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, L" `- }$ `2 P" H7 E- k. k' B
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ |; s( N! j( c: W! g4 M7 U
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- q! U! ^1 [3 V" v0 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! x4 k9 [1 U3 ~! X3 D! x4 [& O: P5 T' L│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 b6 G0 z2 F$ p9 }- B6 I│183 │Hole │55│ │ │**** │Open hole to dark world │0 L& H& l Y6 U4 z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( m0 G6 z& p8 A b' l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& @ z, X9 P; a* ]! }│186 │IceStage│20│ │ │*** │Changes all panls to ice │- Q/ `: A% s9 W9 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 c7 f+ O3 z3 C8 i* u, R% R5 w, L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ m: }& N( }$ g$ x6 k, a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
m" k: s, @2 I/ o' n% ?& o+ l1 P9 [( M│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ L" x4 `7 D8 f; s1 @5 ?6 S! Z$ y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 }7 h$ Z1 t( d2 ^' Q% A4 Y│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: v. z9 h- L0 q! H9 k0 }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& D7 n; D* q9 h& ^; ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 D4 M; c1 N6 x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ q# ~1 t7 h* E9 \0 G S
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ |/ d! X4 Y) Z4 s( ^6 |! C$ P
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& y; ?" ~- Q& D/ O& f# Z7 R0 J6 g$ R2 A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ o# n0 U2 V5 t h- j8 t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ s& \1 f, g; c5 A- ]. j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 t' f8 M" _3 \6 l- x
└──┴────┴─┴──┴──┴───┴───────────────┘
- q7 b, a7 n8 D; f( z5 w: ^9 x; s$ O0 Y
$ j% a. W9 d5 H2 sMega Chip8 g4 \2 K9 Q# s8 Z: k) j" m
┌──┬─────┬─┬──┬──┬───┬───────────────┐- ~/ M0 w" V- e1 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
y3 j' J6 p& ~2 N- V4 }├──┼─────┼─┼──┼──┼───┼───────────────┤5 A# o" I% d/ p5 l% w8 W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 Z( Q7 w, A+ e5 Z) l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. S/ W- E% p) \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ U0 d w, ~% {2 _- y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, j2 ^" {& |% o2 l│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( P2 a3 I( }, [9 o) ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ i! G% e+ x a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 B) g. z+ I k; R, f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# R8 b: q- L: o0 M2 H0 L( ]6 w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 p* b8 ^' @( y/ w% A e, d$ N│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. s$ k [% X f. {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, w1 I3 Y# X! |& a) x: Q# i9 o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" y8 d3 w& Z' h+ p# s, V2 b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; R, w5 Y: B2 Z; r; w8 P
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 ~ Y- k7 O: C p- a│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ `1 i) K6 ~0 n( t8 |5 F( P│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 s# } l7 @- I9 B9 n) x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# O: x* v1 f8 H* G i% s: Y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# }2 z& u/ | f5 n3 ]7 s1 T│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: I! W8 p6 B! g' ?* z; K* b│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 x+ m" M7 X& B3 m# I/ S/ w$ I4 o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, V) b$ T1 W/ e) @ I│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* R& y5 m& D8 r" K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& {$ H3 _$ h: n3 R9 C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( z! i: L! r# w9 M( i, R# K5 K8 ]
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 v" F4 A' t. r% m, G' s+ [│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 F1 A) r! s8 s; y" K' ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ F( `9 T' g, B: ]7 g$ Z$ g& ?7 [│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" c* k- V" Z+ f9 M! Y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 c- a8 {4 x& J│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; }- D3 B! L/ U. V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
L5 V4 x) } H' [6 R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( {: V7 p( w( F& D7 y, c# `! f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 K' N k6 d* u% P& i3 @) v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 z. ]6 Y0 O, I# _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, x* O( r0 [1 r2 w' A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* ?- [3 W3 w4 q( } d2 l t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' b J4 k; ^7 }( ]: g. A+ V│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" Y# |9 w4 D' j3 d M8 l5 W9 T/ [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 u2 J" d0 t/ }1 ~4 H( G│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* s' p, @) h# i: }! ~│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, c2 s* M( J5 ?$ [2 t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ b& N/ U% Z% G! P1 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 r$ N8 f% p4 p# a: ]+ h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; [! D9 H1 a5 i" g% M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 G* L7 F1 S& t2 N- O│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* A" U1 q, k+ ^8 d( O, ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, T( x) Z. X& j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( K* ^. d* Q' N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, r& h8 e+ j9 t. L6 G9 N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. @" ^1 q% [2 [7 ]: ^* T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& `: O2 [, a X+ q! d2 K0 D0 D' ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, d4 m8 u- q4 E' R5 A& r8 A0 E( a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 b D& x& e5 b% b* E3 x& C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! v8 @; {5 p( g3 v2 K4 j& j# m6 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( \/ s4 Y7 q1 I+ b5 f& b5 C6 [& S- K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 q. X8 b: D9 [7 g4 A2 s2 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% D8 [0 }* A( y$ c3 J2 L, y) ^$ I
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 R& s9 }2 j! C) C, \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 j5 D1 P4 ~. m7 C: m( o│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# z2 X$ }! J% R& |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' \# _8 a% S; b1 R- |│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. z6 U+ [6 V# ~/ h% H7 p) p│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 _3 B6 z# ?# O/ @6 f8 v
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- h% i# y9 }6 K- _0 l0 p+ {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! @. D- H5 j9 O( A' k" Z, u! X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- T$ `6 }- H$ C. c3 ~# K4 \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* }, c6 l! T. s* N
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 X1 e$ ?, K0 `! c0 b1 {6 [│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 L4 Y% ]) H# [0 ~│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 n! ]6 C8 W- q1 ~2 X' @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ E! f* \* f7 k/ O2 E# k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 |, e1 `2 ?4 e9 u3 }3 V6 e+ }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 O4 L7 K/ y$ d4 B3 N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( f. P4 @, i% n, ~8 a
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 m- Q, B/ G/ o4 L+ F3 w& u# T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │0 G+ x" } B4 G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 F) M" H3 \" A5 Z9 F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 Z3 h, |! g8 {! T% x; m- U
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 `$ p# g& m9 M2 B1 R/ y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 o* h+ X \& Y+ {! G7 b
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, r& i$ R1 Y% ~- J# n1 ?1 h
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 K% `, l! @9 r
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, N, S6 t6 Z3 I1 b" k2 o7 B! ]! t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ X/ |3 N( i6 m t7 h G
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( Y# ^' k3 n# G) T/ @6 j8 R0 j; `/ _
└──┴─────┴─┴──┴──┴───┴───────────────┘( s% m! c6 \) |& `
2 O# n8 ^. c& E8 u. P% _
% l3 d5 p1 ~8 v9 n0 X- E, [9 ZGigaChip (蓝版)
* V) B' `$ ?# `6 M" ^1 X┌──┬─────┬─┬──┬──┬───┬───────────────┐
& H, p3 o/ P# X4 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 ?8 x2 f+ X" G! y├──┼─────┼─┼──┼──┼───┼───────────────┤
" T6 e' P4 q0 L8 \8 c; G│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 _; B! W8 }! `8 U1 B4 p- @
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) B: T, [2 |) r5 ]: u V4 [ ~│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 ]9 W7 m" j+ q( J" R G: m
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 a* f$ o4 ]& ~6 V1 P5 K* c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- X) [4 ^9 X) @; b4 T6 l9 } W+ s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 U5 r$ g- L+ K! K# A% f3 }
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" U& {( M+ N- ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 V" p n8 M0 N! p J│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ c& ^' K: S1 I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, }/ V8 u$ \& j% V: o; Q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, o. b. |: K% r1 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 X) B+ b- o+ G! q2 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 T7 w- D" \- y: [
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 R) y% H- ~. ?) q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# O/ I" p( U6 x" {* y. f1 w; R8 J│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 B( V- t+ M( H# a0 S& u- h│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 r% X' u4 n; W8 h│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │# U# g! ^3 Z d- b# ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; @* ~- r, B( B# j5 ?: V5 [
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* m! H) T) q P└──┴─────┴─┴──┴──┴───┴───────────────┘, U+ i1 v. I1 z; T
: w3 y# [1 g w/ a9 oGigaChip (白版)(只列出与蓝版不一样的Chips)
5 U/ s$ l+ ?+ U) q/ @. \┌──┬─────┬─┬──┬──┬───┬───────────────┐
- |, m1 w9 E Q% c) h8 e) p8 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 t+ I' G# {& Y+ R1 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
% O7 b" M7 ~: Y/ ~│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! F5 q8 D. F# q8 w- h5 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 j' a* r! E( `( a4 q! w
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 t' b- B/ W" J9 V/ b( n/ f" v) j│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 y3 q) O8 C$ l; Y7 g; ^└──┴─────┴─┴──┴──┴───┴───────────────┘ |