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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , `- f4 v6 h4 O" h! q; j
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■● ■  NintendoWorld    站友xliz原创
: D! ^% t  z6 q■ ●■    http://www.NewWise.com
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! e4 _. |7 b9 ]6 H3 U. g3 m           洛克人 EXE 3 Blue 卡片组合$ p( B# E$ |8 R. o6 P$ T* h/ P! T
9 H- @5 n- m0 _' d  ]) |- w

& l/ P9 j- H: [( d5 o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 D6 G! k( x- f
大家要看日文版的P.A.或详细攻略,点击这里吧!
: a0 ~( g- w  d: m$ ]
====================
* W6 y6 c3 z8 s2 V* w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 i6 N8 N  c+ k5 \7 q# @
& `5 |7 K* n* b0 T8 Z- f以下内容格式如下:
8 v: s4 U; ^  I/ @5 I' }8 f0 I
9 N2 Y; [" a. V& B7 j编号    名称; a0 _' Q* \- u5 L3 E
说明5 |- Z9 \- e$ L' Q( J1 `9 }% O3 b
组合方法
3 J- V9 e: p! \+ o. E---------------------------------
4 ^  I5 d* M9 z0 L5 T3 D01    Z-Connon 1" G3 n& |- d& }, \% ?+ M
Unlimited Cannon for 5 sec
( m' g5 O* g* a% aCannon A+B+C3 x& \% z, ~/ S* K$ Q" ~( v! i
Cannon B+C+D5 B9 S$ `! f: J& s
Cannon C+D+E
" w) Z, Z1 _3 n- ], R0 I9 g6 D* J- N3 b2 U3 R
02    Z-Connon 2
- E9 T" p7 W$ ]; @8 BUnlimited HiCannon for 5 sec1 `5 l  h) G) |; f* r2 r) V6 N
HiCannon H+I+J
. L/ _$ O7 [9 d, K4 L/ U2 xHiCannon I+J+K- g* Z$ ]) Q! O6 G, p& h* a! P% t
HiCannon J+K+L/ q& g0 Z9 n  {0 L  j8 Y

' e, ^; k: R: s7 T3 k: n8 L03    Z-Connon 31 `/ b' ~+ ]/ D% Q4 \3 z
Unlimited MegaCannon for 5 sec
7 a9 l: d  D3 M" A$ g" h5 T0 ^M-Cannon O+P+Q+ t1 q- N# S+ f( O
M-Cannon P+Q+R# s3 o- k) J. C- `5 _9 {- D
M-Cannon Q+R+S! N! _. I9 D  a

) ~' Q) E# M( d# l5 _8 I5 ^6 h04    Z-Punch
, q( y9 k5 V) E; P2 Y- f) T, lUnlimited GutPunch for 5 sec
+ C  f& M% z' q& X1 X2 ?GutPunch B+C+D/ d$ }" z- o; f' r1 N4 H) z
GutPunch C+D+E% \- }+ H! I; V1 b$ n
GutPunch D+E+F
$ Y# Z9 f8 x2 F  h( o( u7 b1 Z4 y) O/ ]( K) C: w% ?3 e
05    Z-Strght
: W& @" S6 x( b9 kUnlimited GutStrgt for 5 sec. m3 \: s+ H- ^2 E6 Z6 z8 Z+ r
GutStrgt O+P+Q& d; y  g% v% W/ G$ ]! F' w1 K
GutStrgt P+Q+R  J: x% z; R' M: V# ]7 Y
GutStrgt Q+R+S
7 P; @: {7 b6 A. i& i, i  Y- B2 s2 H. ~- s& k$ @( \0 s; k
06    Z-Impact
3 I: t. `5 j6 C! U1 uUnlimited GutImpct for 5 sec- `; ~0 h0 ~8 y8 B
GutImpact G+H+I
& C" r4 y/ r- S1 I9 uGutImpact H+I+J5 G/ h! M& k* @- x6 M
GutImpact J+K+L+ F  P) F8 p  l& S0 t% i; b

) X- n+ Z' B9 y/ F5 {9 E8 f% g07    Z-Varibl
9 O/ O! X' s$ W# l$ q% V  gUnlimited VarSword for 5 sec
9 H1 R7 o; K7 w5 jVarSwrd B+C+D5 d( i8 @0 n1 n
VarSwrd C+D+E$ c' I; H/ x4 D! L! }
VarSwrd D+E+F
2 t, {- g. M1 _1 w
8 t  A" o8 a( H4 V# K/ N08    Z-Yoyo 15 W  |/ j: X* a7 Z
Unlimited Yo-Yo for 5 sec" e; F3 X& G  p% I
Yo-Yo1 C+D+E
; s! F/ M- K6 N3 b' G8 ]9 jYo-Yo1 D+E+F
! C& X1 J! d2 j- fYo-Yo1 E+F+G& w, h* |4 I( Q* ?( a

1 z1 Y) p, b5 o( @; F9 L( {* I! l09    Z-Yoyo 2
: W8 {% ?5 R; `! v( `" @Unlimited Yo-Yo2 for 5 sec! C  w6 c8 @/ Z6 e# V, J" M. ~
Yo-Yo2 H+I+J3 ^. {# C% o/ s4 V
Yo-Yo2 I+J+K) k0 u  D0 X0 Q. _: J) o
Yo-Yo2 J+K+L" z; J5 [# Q) e
5 T$ i2 h: }- V& Y$ D
10    Z-Yoyo 3
% }& @% e, E; V1 GUnlimited Yo-Yo3 for 5 sec
4 d2 M3 A8 G7 x; Q4 BYo-Yo3 M+N+O
# C# A1 q# D; i3 D  rYo-Yo3 N+O+P9 w; Y# c+ _6 H
Yo-Yo3 O+P+Q
1 g- n/ p& `/ y# P, m
7 j# s2 d( W! L( w5 e/ P9 u$ A1 ~11    Z-Step 1  b" F% D; ]( d, `3 |$ U
Unlimited StepSwrd for 5 sec
4 O- ^- Q  S4 z! l- t! oStepSwrd L+M+N
* Q1 v' f0 i0 r" w8 Z) ?StepSwrd M+N+O
% d& I* g; B, B* ?) @) |StepSwrd N+O+P
6 K/ O; w4 b5 @2 w9 J2 \# G
7 d- p* z& E6 s  h12    Z-Step 2$ L2 O$ ~; E; D# y. S: j
Unlimited StepCros for 5 sec9 S$ x: G, o0 G; L! q( J5 g2 t
StepCros P+Q+R3 l+ t7 y( r( z4 {" [. u; p
StepCros Q+R+S
8 f( c9 B$ B: D) U* J% U: P& PStepCros R+S+T
5 a. [# `; e( {# ^7 h4 X8 u6 z4 f; U2 D4 j% X" z; U4 `
13    BubSprd
* d8 P# q0 S! ZAttks w/ spreading bubbles!) c6 e, H6 g% i0 A; E: K9 @
Bubbler  C+D+E
: q) z" c3 V4 i, f/ \# z& hBub-V    D+E+F
  t& c4 n" X$ iBublSide E+F+G
. H! R1 U% O0 i6 E$ m: ]Bubbler E + Bub-V E + BublSide E
% C: l9 z  O! b* [' ]+ b. b9 ^, }: Z& D# b. r
14    HeatSprd1 E$ p* Y) N  `" O: f! g
Attks w/ spreading fireball!% s; n3 R2 T6 Z# r6 v
HeatShot H+I+J$ h5 M' K. ], b! i0 X4 V, B
Heat-V   I+J+K
1 T& O! Q( Q; K# A" }; J; N) {3 A4 UHeatSide J+K+L+ T- ]& a$ [, s9 c. P& Q% L
HeatShot J + Heat-V J + HeatSide J
1 [0 `" m' a9 w* C" ]" m3 B+ H% e7 U# j5 r+ e) N
15    H-Burst
3 z1 U# I% x. y4 |Creates a giant explosion
3 O  x' w' g  e1 g+ TSpreader M+N+O* _! J3 r3 `) y8 a% Q# M% E
Spreader N+O+P
; @* F' S8 i* i5 G& [: ^Spreader O+P+Q( J) W9 \; B9 b
  E) p) V5 F0 ^9 M
16    LifeSwrd6 R& j# ?- k% Y
Swings a huge 2×3 sword!2 F- U" M5 ?$ |# D0 A1 n2 B' |
Sword E + WideSwrd E + LongSwrd E
  {: ~: B% f" S& e, r, J9 X4 _Sword L + WideSwrd L + LongSwrd L
; g, q4 }- f4 J9 r5 K2 c+ Z3 pSword Y + WideSwrd Y + LongSwrd Y
( l3 K, ]. ^1 k
9 L! Z; t# D" _9 ?, x0 s1 {5 A17    ElemSwrd
& @; {3 M/ p7 q% ~, O9 KWide swrd contains 4 elemnts
  `- }% ?7 O  n! BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 ?- z$ M* \3 B0 cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 v1 V1 y9 m9 ], A2 M) e& G7 d+ B! N& o" F; r% y
18    EvilCut$ e; c4 M% ?' w' v$ g1 s- V& K+ q
Step up 2 & make 4 atacks
; f$ i& C$ j: s% W9 J3 vStepSwrd P + HeroSwrd P + StepCros P
3 K' s6 c5 w/ ^  _& `  v4 A( |5 b5 i* o, h# j( _8 j, F% p
19    HyperRat
1 T+ f# Q4 R6 [6 ZA giant Ratton charges!
! S2 C. ]" N, G4 c9 P- G* vRatton1 A + Ratton2 A + Ratton3 A+ R9 o: }- t2 J6 r" w6 y. t
Ratton1 C + Ratton2 C + Ratton3 C. e' M2 h8 v7 ]/ t/ Y: N% L
Ratton1 F + Ratton2 F + Ratton3 F
  S; P* b$ A- U4 Z3 O" N2 N
' E* G% n. ~, N1 {. o# q+ s20    TimeBom +
% L9 A1 ]7 Z# Z7 D4 N. e* tSets Time Bomb in enmy area( ]( ]; r% h: l/ E% a7 [
TimeBomb J+K+L) W4 F4 \; v$ X  Q1 r4 Q0 V6 d+ V0 O3 f
TimeBomb K+L+M
7 S% b) P! Q, b  Y- [TimeBomb L+M+N( D5 G! b7 R2 e' ?3 u  I9 z

5 |1 |$ R6 j% {21    GelRain
& ?7 y' e; R/ c& z& Q3 G9 i$ OGel steals squares1 U6 R- q7 K, y& S# Q( H
MetaGel1 B+C+D
( d9 c8 J! ?: A( Y# t% A/ V7 r2 HMetaGel2 E+F+G+ [" P, _. Q2 j0 c/ F( s
MetaGel3 S+T+U4 C4 [! L% N+ ?1 u/ Q6 J

) F4 f! s; H4 s8 D4 r6 J22    EverCrse7 N; K2 l0 W$ V. K
Shield chases enemies6 y- f) o$ U2 R
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 a" @6 T9 X( ~/ ~3 ACrsShld1 L + CrsShld2 L + CrsShld3 L- v4 R- X" S/ V% Q7 U
- O" ]4 H; K+ S# O/ t
23    MomQuake) O( S7 n. N- M2 E
Awakens Mother Earth!. Y3 O, u4 y: ?% g1 c
RockCube * + RockCube * + GodStone S
  c% V3 o7 C4 v$ d* j3 v# G0 s, W. j  q
24    PoisPhar" v+ j6 ?7 Z& E+ t" ]' R
Pharaoh generates poison
0 L: Y, I" W6 S: Y9 E' SPoisMask A + PoisFace A + Anubis A
3 N3 ?! w3 Z" D# S6 \, q. D7 t8 q" Q3 i4 f& c
25    BodyGrd) o1 O: C' `6 {& n- `5 t
Bodyguard takes out enemies
$ m1 K/ V) M# i' [3 Y' gAntiDmg M + AntiNavi M + Muramasa M3 f5 d$ `& h+ E7 t% k0 G

1 J0 P+ i3 Q0 i( x# T& d7 V3 `5 g26    500Barr
! S5 u: j, b1 H3 J& K  r% O+ G. lBarrier absorbs 500HP dmg% A/ T0 S2 j: h$ N" F
Barrier E + Barr100 E + Barr200 E
# {, B( `9 k0 W- v/ W1 ?9 cBarrier R + Barr100 R + Barr200 R
0 J3 W* P% r; u  s/ ]. `4 I6 E/ p- c4 |" \: [' |& W
27    BigHeart  v) D- d9 D9 L/ L
Attacks, then heals HP!6 @0 I; _& O& c, Z5 f9 P$ Z& M
HolyPanl R + Recov300 R + Roll R9 K, ?4 n7 b! ]- l
HolyPanl R + Recov300 R + RollV2 R* i' M4 p9 B9 U  f8 l
HolyPanl R + Recov300 R + RollV3 R
/ \8 ^7 R- T4 o/ X
, Y/ ~) {# F) _( x28    GtsShoot
. @3 M  l4 D( `5 ^& bGutsMan throws MegaMan!& }& {+ ]2 ]  R$ Z3 n4 P
Guard * + DashAtk G + GutsMan G7 ^2 ^. O* U# d* G0 |
Guard * + DashAtk G + GutsMan2 G" K% @- u0 \1 Z. ?2 d0 p
Guard * + DashAtk G + GutsMan3 G
+ H$ D+ \0 j; s$ q2 [" nGuard * + DashAtk G + GutsMan4 G
  k: Z3 p& g/ M$ s( [7 Q. D: ?- A5 `& w/ ~6 A0 z2 w
29    DeuxHero2 h3 ^% t+ N: x5 H6 m8 ^# O
MegaMan & ProtoMan team up!
1 x! S" I& |) t/ |; ]" nCustSwrd B + VarSwrd B + ProtoMan B
# Q5 w4 S% j% D8 wCustSwrd B + VarSwrd B + ProtoMn2 B
3 ~0 V$ }3 T3 p( a- O1 j7 oCustSwrd B + VarSwrd B + ProtoMn3 B
+ f1 C9 m; F) h* d! gCustSwrd B + VarSwrd B + ProtoMn4 B
1 y! z8 c, }3 Z: g* ]! k
( t0 N3 h* c0 g' ]: L: j9 c. l4 x% |30    2xHero0 x) k/ O; f. `# o7 K
MegaMan & ProtoMan Dual atk2 |( J9 g! ]$ H' P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% K7 W  r5 \. }6 T3 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ Z: ]$ q# N! s3 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% {$ O6 P# n9 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" K9 p# `. O7 Z9 s& o* a
  t* m" s8 h9 X; W
31    PrixPowr; a* |; [2 U0 ~& @# q+ P
3 Navis attack at once!
" f' t1 s: f% DTeam1 * + Team2 * + KingMan5 K- X! c/ X4 S' e# q5 \# f* K
Team1 * + Team2 * + MistMan5 M, }# q% Y% U3 M
Team1 * + Team2 * + BowlMan5 B
7 v  z& c3 u* k& g9 Y" f
  N& c( u- Q) U' e& I; i( e32    MstrStyl# J3 ]9 o. w" K
MegaMan unleashes his power. \# {2 @2 ^0 v1 }) y( m- P5 V' b
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 \* z$ k2 I( N/ M# V
& {7 Q0 b) L  J: ^$ k- [3 {1 ?
StdrdChip (Part 1); k1 l2 f2 W, R5 X2 T
┌──┬────┬─┬──┬──┬───┬───────────────┐
! n7 n% o/ S+ G" ?  d( z# [9 V│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 r2 c  K' {7 S3 P├──┼────┼─┼──┼──┼───┼───────────────┤
3 m! n* q: M) T7 D│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ N% g+ ]9 Q6 y( S) X│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 V0 `# C9 ?5 B" y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 _* K9 r$ ]  _7 W3 V# z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" w: @+ _. y$ ]% l- r! Y0 \( k$ ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" X# x& g! ?4 W9 [3 d
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ [' n/ p; b  v4 [& ^
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 i' l: N( p) K) r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" ], ?2 N. P6 u$ p/ Q& z! {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ ^  W5 r( M' B/ F1 p4 l, p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- E, a7 b% Z3 ?  d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, x' b2 e( `: R) c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' t% |$ g# X0 t$ ]& `0 Q6 j│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 p0 [5 j6 i- [  m3 ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* R# J- C% d: m% y. H5 [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ {5 x. Y- f/ `9 }
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 f: \+ t; J" r$ H$ `
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ @4 O, p( z8 s( [0 r: w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 H% b/ E1 i$ B- C' D& g2 r2 f8 a
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* r! c; S5 P. \' v3 j9 X& b. o2 ?+ h& t│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" q4 b! L8 z8 X4 d$ g% h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ t+ ]0 q. k8 m/ z4 ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 g  a$ N* M" H/ H& }1 S3 S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. ^  d* a6 h8 v% N│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! k# x8 I1 t5 E0 t8 E( L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, O6 y0 Q  x( p' ?9 ?
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 R4 z4 _% |1 V* N2 |! }- ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' L+ ~& J6 i. \8 w3 d+ k) r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" ?, g7 C6 A1 s( P) d) D) a
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 u2 A) ?: j% I0 I+ |; @) W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 b6 P- d9 O# J2 E│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 D; Q* e2 U% Z8 ~
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" C+ Y' e+ r) c) {  U. ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ [/ k3 ^9 v- j8 y# Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 h/ ~# C  H4 m3 x& n" q8 f│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 O& _3 L& U. q, I│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& L3 i- P6 h, o: |! b- v
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 R5 e, x6 x: N* |4 b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  j! `- ?, N! T- m$ _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 ~7 X3 ?+ U; L% v: E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. k: h/ P  R' P│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ g2 X8 O. q0 b' A5 B2 r$ J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 N$ F' B1 J0 K" }" O1 _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 f: C- h- t- q/ |, X1 I0 J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) ~2 c3 d" w3 ]- p
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  y, K3 U; I# q" y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ d4 E  h" b  |9 p7 a+ Q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 y, N3 E. _% W9 N0 J# S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. l, ^1 V8 ~9 I; v% v  {" E! w* [2 F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 c9 U9 @  `! O0 z$ V
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; `  R( P9 m5 M; K# `# [$ f+ i" d9 V│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) m4 b% L/ ~  v$ c+ }3 J│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 X# L! [5 O4 A9 J  W: ]
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: f+ I; u0 Z4 k; {" r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# t! Y) `% b0 V9 N, F% j* U; [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# H- ~% W0 J* j3 D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) W, l" Y! C! e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! t- M8 g: B' Z, S4 `$ h0 k
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" ~0 c1 R3 O5 s! _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% i" L' s& _9 K3 W3 X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 v6 @( r; ~( S) E" q; a8 f
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 R: H; [4 L; n! I! Y. A│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% k! T/ N; t. o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 x4 l/ G( i8 `9 X( k3 K1 p│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. F$ s- m5 ~8 _9 A3 U* Z; E
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 S  ?0 a' ~: n
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- Q# \# K  [+ k0 N# X4 `7 ?
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% i  e# m- H' B1 |7 v7 g
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, m. j! J/ s1 d│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. b( j. m; E, C7 L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) T/ W0 n/ L6 ^│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) e2 `5 V6 I2 h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ D# }9 R# R. D# T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 i: [6 f; c& X2 Q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! K( K+ b( T  Q9 ^$ r" p
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( s5 v+ S% A, ?& ]9 R2 f
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% P! o& c2 h4 S- W│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ ^! _3 h3 o/ u3 w) q, o
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 ^) A9 Z$ M9 c2 E8 E9 E, n
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( e4 j3 X$ I2 V; ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 E# S( W% g' n" G, o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 ]  H. R% b0 M8 I9 x8 p│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' E# k! h+ R6 l- A) K! b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ e$ Q8 Q3 E8 D* o; w. L' e# I: u│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# Q* `* x# h9 F5 u+ o) m│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& `- G$ ]; P  D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 g9 H* a( ^8 \: k1 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 s% l# c/ h0 @2 `3 A) D/ a) D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 d! k) Z3 v* W$ r) L! A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ w  _4 r- ?. f$ R& E: _, [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; `, L0 I- r+ @) x6 ]2 u( T
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* Z& Y) p/ w6 x) x$ a+ K│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 y/ }7 t+ G: B3 K& `$ t* V8 _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ J- Z4 P- [: d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" o$ ^8 p3 A" E' k. v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
# t* h) t* @. P│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( Z1 {, P' k  t- L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 G+ S4 f2 B- P6 Y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 E; w% t$ v8 l+ P& a
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- r/ V. f4 N& X- Q5 F# t* w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! j9 U7 q( `+ K7 i. w2 R
└──┴────┴─┴──┴──┴───┴───────────────┘" O) L) H* y8 n9 M

5 E. k; O! ]' R( ]! D9 lStdrdChip (Part 2)6 f& a+ {, f" P/ H) J
┌──┬────┬─┬──┬──┬───┬───────────────┐
( b( z" r7 F, y# }% C│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 G: N: _. [" L2 l* a7 V* Y├──┼────┼─┼──┼──┼───┼───────────────┤
5 P, @  ?" }# L1 B! o& o) m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- c, ]" A- F8 J) m1 y+ T
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ h- f" ]2 k  U3 O  m│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) S$ v+ Z' K4 P4 m! l! D. _0 a7 D
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( d7 s2 u9 I% i4 S+ m5 [
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% }8 k- p: @# B( |3 ~( j
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 j: x: k1 d2 j" H6 i5 S" y0 @0 S1 F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ m  Y. [4 U# i$ |" [4 Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 O' C( @! W/ u7 u: U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- I* i* {$ u" p5 Y│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 n0 G# \+ @0 |1 m, ?2 t│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" Y/ z% b+ Z% p3 X! y4 C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 j& V$ e# l( j5 F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 z# `7 B3 }) N. {1 c! @
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: k' p, d" C) p
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, q5 ]# Q2 s7 O" a5 O! n0 Z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% V: ~2 e: n: D- m! B( i│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: G" H- v! y2 O2 |( f
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# \3 Z# f. t% u4 U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. I. J( h* r* j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% q$ T, v( a' o2 F# R; Y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 d2 c  h' B, Q3 [0 q' H5 p  A│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# J  G4 ^% b* S2 x& ~8 v6 o
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 s! |3 p. [4 S/ z8 A: K& W( \7 p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 W. P+ y+ R6 x5 F│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; |: ~! _  X% D  L- I! J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. E( Q" y, y: I. e% L0 _/ N│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 ]8 e9 @& r5 Y# L- v/ j3 q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* G$ V: k; Q- A( g! P$ d& R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 P2 L; p9 R: P1 @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 a) W+ s# x- E4 i# ~! J. \
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 k( S& r- N' y6 j/ n
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 `( J& C, S/ P) r# {+ \# }. k│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' b4 q( `6 m0 k: I* G0 W3 S$ W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ Z$ M& Q1 |6 _7 G! @* F' C3 l* E7 e│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ @/ G0 k1 S' w% A3 e│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 ?7 R$ P$ |& H  A5 H% r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ Z/ E6 X8 T$ [8 ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# z2 z; |& D9 Q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# e! H; [. Z2 T2 z" {' f│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ p( B% ]1 y8 `# ~8 R/ u- v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& c; h/ p+ [+ m6 A5 U
│141 │Prism  │60│  │  │***  │Prism fires randomly     │( H. T* w3 i6 i2 m" w  h
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; b7 K- W: H* |% \2 `6 I. ~: x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! ^8 x7 p1 k0 Y( z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 r/ s+ E$ O+ M8 m% e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ x. m: B. q# I* A2 S
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 I- Z2 S# X; c
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( H3 J" c+ ]/ ?6 z1 i: T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ O- v( L2 b0 o│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' C9 E0 @2 i$ w, S) E( f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' }8 A$ p5 F$ [. B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 X/ s8 u2 \; G. s- d0 ~│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; S! R0 a  {9 {6 m│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 ]" x5 N* Y7 S4 @│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& ?1 S9 s% t9 R│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 W( i' p, m. F" W" o  }, w+ ^, R+ r│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: L# k  y, s6 R& H% l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: E% \) w% ]  @3 d7 M│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& D# ?% ^4 N$ C
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 G  g# G: p# r6 y( ]│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 N( [! e2 J2 Y, y) i% A3 i; p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: _6 g' y9 d& R# S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 N8 E, R; k: G3 }" ]; V
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# u* ^- K, w, d# U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: n- S9 s2 M0 ]+ j( N- p6 Y/ I! X│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) W* H8 h* d* R9 I8 L$ R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 R0 K$ k; r7 ?- S# P1 U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 A2 T4 m9 g: G% B+ {* z' Z, o- n│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 X, m8 n: r( d/ k) J
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 D  J) m' M) [
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 {0 P# A. X) Y, R; b│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  }  {  |; C% w" o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 ~/ r/ }0 B" K' o) l│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' b: B" o5 Q( p+ ~# y7 y9 C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ f* F" i# `$ i! d0 V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 n7 j" ~! W: U! i9 I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( \# b' m( Q' X1 K" h+ r! ]+ X│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* [; o. k' v6 l# @; O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 J3 e) T  y" [0 u$ x  o% H( B│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │. q% t' l' Y5 G: b: ]
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" j. h: X: B$ V/ h# k# Z( D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& U# j. X! S* s) o, s
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 Z' Q* x* P8 l) k9 K- a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 T- ]4 c1 ]2 M" e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" s' l) P7 s2 C4 `5 n" G, w5 @1 m' M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* Q* t( S/ H4 D0 b! a% b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │& W* w2 y4 E3 e' u3 ^. a0 _
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 J/ v" [- m3 w" V6 P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: A: @0 U( f5 f1 i" b& |│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- t. f$ c3 q  u+ E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ u, c0 ]% G6 C1 u( L1 ~│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 i9 l9 |& U6 }4 d  w' k
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, Q7 a/ ^2 N+ _% Y- R, ]" `; R! S3 n6 ?; l1 _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ I4 a! O' ]8 ?! c1 L│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 s: `/ [: y: D% N$ \/ M│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 N) z6 r3 X) w0 j) p  x- `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" l) y" W7 [0 m9 v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 o9 b$ t- d  D2 z4 ?  V│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# K& X% v, c3 B. s+ z' ~$ W% K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# S$ \+ A8 m$ t. r% n8 J4 S, z6 ^) w2 j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( Y2 u/ w# T% }- l" g, e└──┴────┴─┴──┴──┴───┴───────────────┘. X" Q/ m' g6 T) P7 ^3 N
4 O# \! r8 Z! I/ ^/ Y% q

0 J  k+ t- e! h8 c/ DMega Chip3 e+ b: ^, r$ s4 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 N+ y8 m" q/ M) y│编号│名称   │MB│攻击│属性│稀有度│说明             │& c" H$ e0 P& X4 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
% K# o  A2 Y3 }( d) S8 c9 Q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 s4 n/ a  L7 H- o/ ?+ n$ b. V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; [! C& p: e3 [5 c  R│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ [9 f4 }/ a! ~2 k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 J! B& N- l8 A1 E8 r" h* W│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& Z" M% k% w7 T. L
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 O/ t- V. m6 U2 j+ b* L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 x+ Z6 o' [$ b' e% b) M' o* ^0 h( w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 a# v# w# q) B( I' K1 N1 \│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: S- X& w- @) Q4 a, g' d8 B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# Z, Z# T6 V& o/ P7 N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 \( d2 L, c4 }│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 a* P3 I! X5 M2 ?$ G% R6 q$ H│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& c3 c+ }* ]& n$ i4 b3 t# C│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* j4 Y" P7 h  e  v7 P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# I7 O# h5 ?& ]0 z9 D5 I/ u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 _- g3 G8 ~( I- K' S* X
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ B3 J. z( s3 E# q9 W! I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 K( N1 t; f* S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 K6 K- J1 c9 y" ?3 O- b0 z. f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* V- Q) m) h& x8 ~6 c$ C4 T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# A; E6 u/ i: J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ u5 X" @% Q+ @/ z" u) f7 y1 [* O│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% @) `& p$ K- D* b  u% u( a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- |1 }3 ~7 V6 ?; O, J
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  }, s  J. n# Z6 d0 I│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' @# u, e7 K3 ^8 |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 j5 k  a. {/ ~! W5 {/ e- Q7 D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- H% @6 f  z6 C" H│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 o5 M% w, w: p+ C9 M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ |7 A) b# }0 u0 X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) u; I3 j3 z; L% G) S0 {! s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( E; y- J& e% E8 P5 `8 ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) j; o$ T: `! D5 s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 o* a; K. R- C8 P% S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 M8 z3 e/ W( I9 `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 b3 k7 C% Z" J; X, u  Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 d8 C! }. k8 i$ L
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 l& C4 \; O. N' }- U) K/ X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ T# J8 F$ ?, _1 @% y* b! B/ \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 B1 ~# M6 U( `/ R& k$ a3 l│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 ~; N9 O* |1 d' N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 A! s1 q' y: e3 l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 _. h; o; f; O+ i0 b( O: N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 C. c7 h& ?- n8 u1 r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( c0 t2 l! U6 e2 h# q- O│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 i" N$ Z5 ]/ p8 `/ D: k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 {5 g& x5 z0 }% k9 h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ B/ n9 i& Z2 o: n7 ?  {: `
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ f8 O+ V  z& ~" P1 {│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% T6 K( H" k& G. e& o1 ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 t/ T# m* [2 z; c  [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% p0 V, P4 b6 n/ i% Y" R, U. m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% P: o4 Z, a/ W) G6 x: X1 i: I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 i1 N7 J; z) q4 ]/ [, {
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 u  R1 [4 C9 y6 o: G: S, `- k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- W5 U2 Q! w4 M( K6 U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 `+ Z7 V: W. w- j( L% W: ~│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 I* F5 }8 t0 X: B2 a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 u& J' i' Z" \& {" ?7 G4 l
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 C6 S% u6 t: T0 B│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- ^9 G* S/ B' U5 \  d/ _│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 P0 [, e3 b  F0 r5 l# ]& j$ D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& m/ m! U. y- \1 N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. t9 u) L/ o$ v4 q" a/ B# V│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ ]1 p9 Y+ N5 h
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# S4 _7 t0 u/ |. u' {│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% s5 e+ M; D8 H0 d* D) j# ^( c
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; F3 C: A) R+ X
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, H3 [" ^' I. k7 n8 m7 Z- g' Q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 _+ U2 ~: _0 F. P│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 e& n0 Z3 a/ X, E│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; W# ?# _( @' V0 k│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ P$ ?- h. i8 W, a
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; H  D1 g! [" e8 h1 U) v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" l! i" z5 w. r. ]# y- J
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 M, K; t( p; |- G│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- C) b. f# u8 Y1 i9 F  r: }│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
+ A% I* \' |. W+ n* u0 B│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ n- s% A0 l1 ~6 q  k# J│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# w! r3 ]) y* X% f& y: D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" O' s5 T. J+ o' B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; \2 R: W8 u( q  y2 w│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 M9 ]% H6 G8 y- f│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 @+ X5 O# D( s  _! R' q( ^/ |! M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 L9 X" L+ [  M% ~4 N! D0 G└──┴─────┴─┴──┴──┴───┴───────────────┘
' @/ |" l( Y, R% s% A  e% L" V7 d: z8 S1 C

! m- ^( |; b6 e3 `' eGigaChip (蓝版)
# i4 L) o+ F, T8 Y1 v. E# @6 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐4 r' A1 J2 l7 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 @' z, F! R0 l& y# ~) ]* e
├──┼─────┼─┼──┼──┼───┼───────────────┤, K+ X1 N' o3 G7 Y  z9 r
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
/ a/ y1 ~) G2 O0 Y1 V3 V6 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  ~/ @) A1 T7 C- l, A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- J7 W/ R- e. \$ J( e7 R% I│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; G0 F. _5 }  \+ T6 [4 j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 {8 s2 e; W5 `. V- b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 m2 o: D# U# d4 D│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  X: s6 |! |) f. L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 {2 I  D" l( j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( T- k  L+ e/ [6 G: F% E' F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 \3 g8 T) J! R│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( W$ P: V, j/ m4 B/ w* M+ o4 d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# u7 `+ B8 w' h. Z1 M# U! l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; `/ B; n2 F8 s+ J3 q2 E│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ D; f' Q# L9 O- @: B: ]: b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! ^' n; D. B. ?3 `
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; ~! y+ M0 W5 W, p4 |0 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 A# ~' Z, u, m+ X. C( v
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. A8 m' m$ [' s3 x$ _: J/ k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# E  g$ x1 ]# m$ I$ m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  g1 W1 l& B2 S: X
└──┴─────┴─┴──┴──┴───┴───────────────┘
, D1 Y. Q# O; f
% u& W+ v, r. f  t' T: oGigaChip (白版)(只列出与蓝版不一样的Chips)
4 C) h: b( T! g: d8 @& `┌──┬─────┬─┬──┬──┬───┬───────────────┐
, x- k! x- E! [& Z2 a: Z1 l│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ H. `) J  X$ o. b9 u. B├──┼─────┼─┼──┼──┼───┼───────────────┤+ W' X+ R+ w9 n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 _+ ~& F* U7 e: y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, k: b4 L+ i9 ?% b
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │% Y% e* W; n- ?. o. I$ ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 S* A! k  Q) C- B& O1 t└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 e6 N& |9 F' P+ EMegaman EXE 3 蓝+白 Standard 级别的 Chips:
5 m/ P- s) O0 Q2 J2 w% S1 E$ J, f3 H/ a, ]; w" H
001002003004005006& B$ B4 V& @0 ^3 r; l
007008009010011012
6 m4 p6 }& T2 H/ d4 A013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, x" n, Q" t' F2 G6 f4 p! _
* w: f; {9 v7 K, Z8 P7 i: d
019020021022023024
: k! S) Z, H# Q9 e0250260270280290301 _/ r6 I$ D% A- r3 D& ]* w3 D4 B7 z
031032033034035036
/ m$ a6 `$ `+ E& R# L$ B# ]
6 h4 V& \- q2 Y6 r+ |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 e. \7 M3 \, ?- y2 }: d; O
; h5 l  \6 `* g1 t5 L, o' e037038039040041042
' r8 v; h3 i$ G$ f043044045046047048* Q, s) l# i3 S/ _+ L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 f3 j; o+ l+ r
8 |, e& W9 ]& Q055056057058059060
; c6 P; w' q1 ?- d3 K061062063064065066
* ]# k) a# D8 d! C! l1 o067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ L# i  A% }; `* s1 ]

( w& {+ Y+ \# h2 F. ~( H9 [& e# E073074075076077078; H* U3 N* H& H- H# e
079080081082083084
$ n2 e, c+ q( C2 b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ~! S* b- x, ]8 j) o" _' u
- f8 b" q. p( `/ [6 q& P
091092093094095096
4 _" W0 W; q) ~7 k& G9 Q097098099100101102
' `# b! b, J( O4 V7 b8 x103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 |" E" b# s5 i3 ?
- o1 \- G' x+ Z. ]' \; D
109110111112113114/ t# {- P& a5 y8 _9 [
115116117118119120/ f1 L5 ?, S2 i7 ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) c+ F" l" _9 ?; v

  c# u& j; }! \4 H+ t8 T127128129130131132* N! {; U9 m% U- [) N
133134135136137138
% N* {# ~  E% T8 z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. }9 ?8 f6 S1 G2 E% O: L

6 \: q# D8 |5 q. A0 _& V3 M1451461471481491502 Z5 v. O2 R% w3 N
151152153154155156
5 y$ l# q2 A, E157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! H* a" y. y- W$ [' C( h
4 d  d) s2 f3 x& W5 q1631641651661671684 C1 k4 @% C" a" M" u
169170171172173174
/ m' C" \/ B" ~. J175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 h+ A8 s- V" _; E$ o4 O9 W' }! p; l

$ P' h0 H% M$ H181182183184185186; L9 V. r6 @+ F7 [
187188189190191192
+ A- V3 Q0 M  @8 {9 ?! g2 `" ]193194195196197198# g- Y; [5 f7 p" J; O( ^/ D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: `; p& c" i# _. _) [' H7 J* _3 ~9 U$ M; e  C
001002003004005006
% j" G( A3 r2 [8 q  A  F0070080090100110123 b! G. x- X5 y6 o
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 t  O  f9 q) B4 V+ @% t7 K

/ o: o$ H; Q+ R4 |7 A/ F019020021022023024" S. r6 k9 n# q6 B
025026027028029030
* y) o, R% t  _: O; d# }, C0 `031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 K- u* V& A1 u. E6 R
! w. M# P0 V0 n3 b& G3 n" U# a037038039040041042. ?2 ?/ b! r  {
043044045046047048
5 Z) F5 S) p: y& p8 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% ?4 @2 T7 O# k: ?2 i( U2 B7 b9 n( o; p3 k) \* J7 g- Z- ^
055056057058059060; F+ N5 x; y! o) K; f; n$ W/ Y7 E
061062063064065066
  N3 C' H5 z, ]8 U067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% a, |8 M( ~3 O. I) i8 }* v" G
( a0 z+ q$ ~& q0 e3 Y
073074075076077078
) M+ G; F# A+ A: o079080081082083084* J/ v& o  h+ r+ G/ m/ G/ o* U4 O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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