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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & ^# k1 r7 ~" }) k. \0 P6 w9 K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' s% p4 e/ i  s! h% {0 `; c8 W/ k. k& P( L
■● ■  NintendoWorld    站友xliz原创! b9 {, S2 M+ m; H- g: ~/ u
■ ●■    http://www.NewWise.com
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/ _. B5 e1 v( s2 o3 F% q! e( V: `3 Y( X% a
           洛克人 EXE 3 Blue 卡片组合# w+ `! j& ?+ E" w* r

8 n) q$ ?% x, N* X0 I4 j) G+ _
- _) U& l; D- `' o; a; f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 A1 S7 E1 P3 r% U7 N/ M; _; E6 k- f大家要看日文版的P.A.或详细攻略,点击这里吧!

3 Y8 c5 \0 y7 ?$ v( e7 x3 m7 q' @! J====================7 S8 Y( E0 j9 f* Q4 |2 Y  w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , p1 z  z; E  i. a! g" M

% z9 w2 w) p5 j+ L2 u4 O以下内容格式如下:  d: H7 X7 l" H7 F2 d' f& O
1 r1 e6 I! z& k) _- k) }
编号    名称
2 O- `1 g7 J2 \+ f说明' A4 a0 x4 K9 `3 e, Q
组合方法% |. Y" ?5 @: N* @6 d; e
---------------------------------' P8 w; a1 v" D) t
01    Z-Connon 1
8 X- k1 J% g( F; Z( u2 VUnlimited Cannon for 5 sec9 j( x2 r. O- g
Cannon A+B+C
$ g/ D# H1 N. a, r. RCannon B+C+D
" u; M- q; C. u6 ECannon C+D+E
  `0 L+ m2 Z+ Q  e$ g1 E$ ^
) @# O/ J3 [9 l  A+ l* ~4 w: o02    Z-Connon 2  D4 P% n3 }$ |7 `) w. A% P" ^
Unlimited HiCannon for 5 sec6 Z8 q% ?& |) A: x) N& N
HiCannon H+I+J
5 o& ?7 k/ K& t( Y3 n+ I) v$ hHiCannon I+J+K# v; u: p& A/ g/ }) U
HiCannon J+K+L
& m8 S2 K& N' i, Z6 r
1 F/ u) a- @9 l: {5 Z( D. w5 {03    Z-Connon 39 N# _4 `3 H* r# T2 K
Unlimited MegaCannon for 5 sec  o0 N- p% m+ z( v
M-Cannon O+P+Q. |% V  A' v5 y# _% M
M-Cannon P+Q+R
  e" L- ~+ Z  K0 BM-Cannon Q+R+S, X! a6 Z: Y# P6 B4 F" Q0 ~
% K8 o( u5 t. P/ y) w9 t
04    Z-Punch
9 C0 C" M; D9 n) I, oUnlimited GutPunch for 5 sec/ L1 M# |" b- U3 P+ \4 Q4 s
GutPunch B+C+D. p& R  d$ R: k; n0 t; l4 [# F6 S
GutPunch C+D+E! ]2 f; [3 `# E; K' t3 G8 _
GutPunch D+E+F) Q# c5 {% t1 t6 f6 R: n
# j: K3 M5 ^# U/ z0 O" g
05    Z-Strght
9 p& j) d9 }( Q; j1 z1 KUnlimited GutStrgt for 5 sec
( i1 J. P* o+ A3 u& f7 c: U- |5 o/ WGutStrgt O+P+Q
+ |2 |0 F8 X, hGutStrgt P+Q+R! v! U/ S4 N: Q4 b6 m$ f1 Z3 D
GutStrgt Q+R+S0 p6 J- [4 U6 u) Z) ]7 ]+ D" k

/ R+ K- J. x* R4 u06    Z-Impact" n: z$ b! l7 s2 K1 ]' x% x
Unlimited GutImpct for 5 sec
: U; u  c, `# Z9 b( m5 a. AGutImpact G+H+I0 Z) f$ m. Q" f2 F: ~) q# z! e
GutImpact H+I+J
5 ^# r' L! D, jGutImpact J+K+L
" M, Q  X$ t% O1 F3 \( Z7 M
; N% d7 \, E' j# ?6 N0 ]07    Z-Varibl# W! ~2 o  E1 R- {9 d
Unlimited VarSword for 5 sec6 ]: w6 L/ V* h
VarSwrd B+C+D
3 `/ v3 _( I$ U: l0 yVarSwrd C+D+E: M8 ]! j3 l& U! a( U; X1 g
VarSwrd D+E+F5 B% w2 W% S) L( Q

: y: ~; S2 V7 U$ ?: c08    Z-Yoyo 15 E7 M. F8 A/ i. c0 {: g/ v2 U/ a3 _
Unlimited Yo-Yo for 5 sec" F/ B( l' I' O! ?2 @
Yo-Yo1 C+D+E
6 J2 F8 S, h) Y1 l6 [Yo-Yo1 D+E+F
' }7 I9 b5 q1 i9 yYo-Yo1 E+F+G) G* D' _. v* `( h
8 K+ t  ?1 e1 [' n8 j/ u9 m
09    Z-Yoyo 2. f# x% c& b7 e+ G
Unlimited Yo-Yo2 for 5 sec
9 e; W1 z. W6 OYo-Yo2 H+I+J; I# U2 t8 X5 V- N! a
Yo-Yo2 I+J+K
# Q% z1 h/ e9 B( ]# Z% q0 MYo-Yo2 J+K+L
; X8 ]' G5 e$ G; N( B1 w& x( a" U7 Z9 w
10    Z-Yoyo 33 E# m4 f& d" D% F
Unlimited Yo-Yo3 for 5 sec# ~# i* j' X. W/ B8 D, n2 C. T9 I
Yo-Yo3 M+N+O  S! Q5 T8 E9 x+ L) R
Yo-Yo3 N+O+P
: k& D9 h3 ~6 `6 `6 w+ e& ~2 SYo-Yo3 O+P+Q
# N, O2 u+ a) t* |. x
; G7 @4 L( j9 r6 i) Q11    Z-Step 1
: g4 Q! X  `3 F5 c* UUnlimited StepSwrd for 5 sec
& [& h1 m6 w8 W2 jStepSwrd L+M+N5 o) z9 ^$ L8 |$ B9 q
StepSwrd M+N+O
& S% ?" L7 d2 L* |StepSwrd N+O+P8 B2 q: i) d8 R6 Z

  p, D0 i2 B1 y  x12    Z-Step 2
' y" M' e) |0 X: ?! ~Unlimited StepCros for 5 sec; K8 z" Y& c% T) J* V
StepCros P+Q+R$ |9 l) c" F- X4 _) |4 E
StepCros Q+R+S
1 i. U% p( S3 ZStepCros R+S+T
7 L$ F  s8 w% f
- `1 ]- x, r. W: `13    BubSprd& P. Q, d' p: e, j2 B
Attks w/ spreading bubbles!
0 Q' N# h% r5 Z7 l' Y: bBubbler  C+D+E
) E) P+ T3 G* [8 r, cBub-V    D+E+F: [) @/ r+ D, E/ G! F  @" X. g+ A
BublSide E+F+G
/ V9 f3 B, D- Y( V% i7 o6 P- P# YBubbler E + Bub-V E + BublSide E! O% R- `! n+ [& C% T
  p: ^& j% F# C; P+ t
14    HeatSprd2 L" V* v* O7 i* z1 b$ i
Attks w/ spreading fireball!" s) ]! c" R+ W7 n! [
HeatShot H+I+J" D# c7 r! ~7 M0 `' d( p
Heat-V   I+J+K
/ W2 S2 I7 J+ e3 r, n8 q5 RHeatSide J+K+L
8 b8 R/ I7 B" O$ H3 K# JHeatShot J + Heat-V J + HeatSide J0 t8 x# q* y$ Y! p  b
  E" q) d2 ^+ A; a7 y, U
15    H-Burst4 C3 L$ g& G5 t8 f/ n  x( X; l
Creates a giant explosion
1 M& I8 ~7 p" t' ]5 l! c9 mSpreader M+N+O
8 ~5 M6 F- c8 VSpreader N+O+P+ w5 a( T6 m% S2 g8 {2 s
Spreader O+P+Q
1 I5 g4 L* J/ l3 G( T8 ?1 K( x: s9 D! l' l: _$ `# K) _) f( G
16    LifeSwrd1 z0 L8 z) x  P% q0 u
Swings a huge 2×3 sword!, R( K  B8 _* t7 g0 f
Sword E + WideSwrd E + LongSwrd E
4 J& T4 ~0 Y4 a' M  a/ i7 C. pSword L + WideSwrd L + LongSwrd L
6 g0 ?) w8 {4 S0 P7 n  F: K; ESword Y + WideSwrd Y + LongSwrd Y
) F6 I, r0 V3 p/ M% s5 I* p: l* w# R- h# d9 U
17    ElemSwrd5 p) F8 P+ ~" ^3 t! ]: h9 Z; k, m5 K
Wide swrd contains 4 elemnts& \% R1 \: z# G8 ?! U; q+ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- e* t3 q; I8 j2 D. X* m; zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: b/ P  O; A& P% P1 W. V
$ v# k) i9 }. A% F# z4 n
18    EvilCut
: V( r. a: h0 SStep up 2 & make 4 atacks6 g9 T4 D) I- _: E0 d
StepSwrd P + HeroSwrd P + StepCros P" L9 ?- J# @2 r$ |5 m3 \
8 n  X: P7 S( C1 j$ @5 k( t( n) s, ^
19    HyperRat
' V( {5 n9 [7 K& z3 s/ H; P# vA giant Ratton charges!+ T. a/ c, k7 W! k: ?" A* [
Ratton1 A + Ratton2 A + Ratton3 A# D9 M3 i7 {; a' A. E' }' f# T
Ratton1 C + Ratton2 C + Ratton3 C: l3 P4 a" p: J4 G, f
Ratton1 F + Ratton2 F + Ratton3 F9 a+ B5 W# _' g
+ `; h8 c8 }) y2 ^7 F* W. x
20    TimeBom +
( Z+ q6 R  B! ?& [Sets Time Bomb in enmy area0 U) B6 v9 g$ b" M8 X
TimeBomb J+K+L
' F1 p* F$ ^  I; t. ]9 y1 kTimeBomb K+L+M
" f  `; D" \9 I9 P4 m0 s2 U/ W! CTimeBomb L+M+N: f# t/ Z3 z  _6 D$ B$ E" p0 ?

% s: c! t: _; M! K+ N* L21    GelRain& b: H  j0 K" ?- d, ]& V# L' l
Gel steals squares
' a6 W7 j( q' k/ o2 ]. w/ \MetaGel1 B+C+D4 T  q/ _7 G+ s& b/ q. u
MetaGel2 E+F+G
1 b$ S' q/ ?# X0 v; d8 CMetaGel3 S+T+U; g8 Z) ~: V0 x* h

/ J$ j5 `1 C  Q& l% W- U1 J$ @( l4 o+ t22    EverCrse
* A" r( Z. l) B* ?7 R7 x# bShield chases enemies
$ m# D0 W9 F- _2 }- R$ WCrsShld1 C + CrsShld2 C + CrsShld3 C
2 f3 X! T3 \+ N9 `6 nCrsShld1 L + CrsShld2 L + CrsShld3 L
# y' A( K2 y, d* X6 K4 F/ r" @& T! ], `9 i6 x/ B8 j
23    MomQuake6 D7 n" o) n" {  u& G' z3 G
Awakens Mother Earth!( r+ A6 }! B9 ~. r$ r1 A6 I" p7 C: Q
RockCube * + RockCube * + GodStone S9 e% Q/ L6 R* l  x2 H& I
% ~. Y6 C2 G9 I* d* |0 }
24    PoisPhar  j' t, N( h* N; {
Pharaoh generates poison" ^6 i- e; {% z
PoisMask A + PoisFace A + Anubis A- P' i+ b8 z) ]/ D1 i% u& S, ~4 o4 B
$ j( K  c1 n& S, G) _
25    BodyGrd1 g' Y; K6 @' E5 I
Bodyguard takes out enemies
! w' d$ x0 F4 t0 P4 c+ }AntiDmg M + AntiNavi M + Muramasa M$ K. m4 H2 W, O+ z& ]$ Y! m; {

9 K( ^1 T3 e* ]9 m% |* O/ N26    500Barr' v* y/ E) J- F) E& Q
Barrier absorbs 500HP dmg7 \" H1 r% A5 Q, \/ D! i
Barrier E + Barr100 E + Barr200 E
5 H# Z8 M0 C5 V; yBarrier R + Barr100 R + Barr200 R$ L3 m$ i: N' o! l  [

8 e  [' W$ T7 k3 L$ t27    BigHeart
0 I4 j) |) B4 GAttacks, then heals HP!( A# h  k& X/ S
HolyPanl R + Recov300 R + Roll R2 A/ a' V. H6 ?$ a" E# K# s, q
HolyPanl R + Recov300 R + RollV2 R6 s$ a4 U2 T! F1 [# C6 Z
HolyPanl R + Recov300 R + RollV3 R
5 p2 ?# a, e8 D$ L: l- M9 C" O% q, V3 J
28    GtsShoot! n7 N" _! E# E( z+ l8 C: x
GutsMan throws MegaMan!
% v2 w$ S+ x' d+ _Guard * + DashAtk G + GutsMan G
, t+ |+ z1 C9 z' `; ]& p5 jGuard * + DashAtk G + GutsMan2 G" ^; e. g& `# n% l* I0 q  W
Guard * + DashAtk G + GutsMan3 G
: h0 G3 `( m. I; x. y- u) z1 W+ l: j: AGuard * + DashAtk G + GutsMan4 G
' B) i# U  f( A0 O$ o- p
0 u( L0 P, m6 D- E: ]2 u$ x29    DeuxHero
. r) }8 f5 F0 rMegaMan & ProtoMan team up!
; y  [6 P* d) j1 ]. ~2 [+ ZCustSwrd B + VarSwrd B + ProtoMan B
: |! |1 w! S# d4 E; o1 }7 [$ ACustSwrd B + VarSwrd B + ProtoMn2 B* e2 w. `" W. N! n" a
CustSwrd B + VarSwrd B + ProtoMn3 B
, u: l5 s3 a/ ^0 ], W# r  pCustSwrd B + VarSwrd B + ProtoMn4 B6 s9 t& r. w9 Q. h. E1 }
9 R. h5 o4 [# k
30    2xHero
1 p' E" T& |0 ~% B" A: i; fMegaMan & ProtoMan Dual atk
' f5 `+ D+ ]# @1 e9 c8 _! FSlasher B + CustSwrd B + VarSwrd B + ProtoMan B, @* N0 r. r* ?7 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ G, y! u. _+ k0 Q/ P6 _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: A9 K  B3 n8 y% d3 L9 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, g' |3 {# i6 x4 H2 _) z0 k* Z, T7 k, G4 T
31    PrixPowr
8 h9 f( T+ K- M5 y3 Navis attack at once!  Y" P8 p8 o: F* f6 r' A
Team1 * + Team2 * + KingMan5 K# ^8 h' j0 {4 t9 R) l0 n  F
Team1 * + Team2 * + MistMan5 M
1 E' a7 Y2 Q2 YTeam1 * + Team2 * + BowlMan5 B* T: Q' W; q8 ?5 \& G, q

5 P6 B, B8 J. C1 L32    MstrStyl9 b/ m  w% s# x: D5 J
MegaMan unleashes his power6 Y$ a* c. I* @; m& d  h
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 y1 e4 e  R8 [3 q8 i4 h
  b( p5 p2 `/ V5 H
StdrdChip (Part 1)7 |4 q3 ^  x6 q* x6 ^3 v3 A
┌──┬────┬─┬──┬──┬───┬───────────────┐% l. n4 Y: i+ u9 s6 U
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 B' z1 |" A& p├──┼────┼─┼──┼──┼───┼───────────────┤3 G# E1 O4 ]1 }* Z) D/ ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; e1 f9 @2 L  f( G
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 Q; N2 ~/ x; V$ ~+ @
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ h( t" e; m+ P7 {/ k" M% a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# `0 }2 X3 r, N; F2 E% H│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% ^# [. K4 a) p1 F; u9 n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 Z# l2 v! P5 |! t3 {
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# r! {: d. P3 R9 {3 T$ Y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 ]) k: X) v9 u. T( M% T& ]5 E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ A. J* f( m! C% i1 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- h/ G# z9 {" u, K+ J- H* ?
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" ~" L; E" Q3 w1 j│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& A' }4 \! k- [( v1 \" l: L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │5 M  e* d+ G8 \' d0 \
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 m/ J2 A, O6 A) y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. b7 u. b9 V8 }+ z3 D0 ~! u
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. b5 ?& r5 H5 U( N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ P' W, S3 O% M& d& y0 S│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ D: ]2 {/ Q- N+ P! T1 |) n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 i! R! ~4 w, l6 X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 L0 F( P$ g  n! Q2 S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 J" @8 a$ V; Y  v6 I4 i" l& ~; m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 G! ^! B; O/ o' \6 x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( I* Y$ U  m: C3 N$ M
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 W6 E. r' E: D( d5 V
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 o3 H1 k% T. M/ s
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% `& Y# ]4 Y. M% I/ u  c
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, {& y1 h7 u; W5 x) f0 d  M
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( I: [1 `0 l; B8 I' D% T' z. i│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% @, G7 O1 N  m* n' _7 C, x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. ~) J2 B1 h+ @% u8 g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 E3 G' ]0 `! f) [│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' S/ X2 C( U' b│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" x& v( I$ f% i0 |3 j│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- x$ C+ h3 t& _9 D0 V│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- s, W+ D" P% q! m' C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ c: v9 K2 i- |! w% p% n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 H: D! J( Y% o' j5 t1 O1 V
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, c5 }, L3 |" W1 k) [' r" ?' O7 b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% ?1 Q* j% r( c) ]│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 G& P' k) T2 x% `5 Y4 ]6 d8 q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) v$ }1 E* m: Q- M, ^│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
: F% V7 v. U9 u/ {│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 m/ V6 }$ e' C6 q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' P; m) [5 J/ T  b) f- d8 r6 e0 A& u
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 Z/ C) @8 A/ k7 V3 C4 ^
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ B" h4 f  ~# g. u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 H8 y6 v" ?6 ~, L+ d! V7 k# q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 N7 E+ F: {! G) s
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  r+ T. s4 c8 A- [( Q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  @5 r% V0 Y4 p! h│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* W- Q: ~$ f8 g. D% D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! U. P: C4 y, y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# y8 v, T9 @, ^5 V1 c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 K0 P( `8 P# f' |, k# L
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 r/ j* k$ p8 [) z! Z% U│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) X' ^' S0 j$ h! k& ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- a7 P. }- Q; l/ ~% {7 q# `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% B& X- n5 Y9 N3 w  Z. R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# o& U. f7 S/ d4 D( }$ C2 ?
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 T# A* B1 I3 h- R4 m( K- \( I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& r+ q: G5 R# {0 H1 A
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( z+ w& u* p$ s" K: F3 m* W
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 n7 }7 L4 ?6 U9 g; }4 q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, D% |; Q$ A& ~/ v4 I4 k│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 A* s' O7 x4 P6 W2 [; ~/ L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  y4 P0 N6 O& A) B2 V- p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# V1 r7 ~) v; V- D0 p' a2 W" {│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ k! F: [1 ?" X' Z- Q. u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. _) O9 [& P+ Z5 d5 \│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, a0 h6 d: n' k& |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! B7 I' T' x' H+ U3 f7 f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( f8 J$ W9 G$ j) S+ C3 v1 }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! F8 G4 Z1 V" s/ b) d2 w3 f7 q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 X& S. b# x8 ?( ~4 m8 E
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 p8 X) Z" a2 }( c* F3 t
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 r* [! U& g2 v! @6 s
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ a6 U  m) k+ {
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 f1 I: r; k9 O8 a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! I6 C! W9 b0 U$ j$ S│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' G, x7 j8 e7 ^│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 Z1 n9 M$ M1 n6 q" F  X& G* {
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* N' L" W6 E# w) s( G/ ]% i* i- h* x│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" n& S; Z. C) Q8 c+ G0 A& L; g│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. ~3 A$ O' W" Z3 H8 F: K
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 C' D  \, \! _. E/ w+ k
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; [4 H! V( s  a9 m4 t% M. Z( g
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 D; y7 l1 m( s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) l" W" T& @# K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# O6 n( Y. u6 {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 j- a) w( K; ]/ N+ J0 L│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' B, V3 T2 o7 t9 v' Z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ p1 F: J& L7 J/ @/ n. p8 M2 C
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 d5 m1 R* D, b" |
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 j9 ?; h+ [- E7 q5 Y0 e/ n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 h5 H: w* j9 u1 d" C│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, c& y, d; Z+ D, m* y% G
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 X( R9 x# E1 y, w8 O; x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% t' r+ E6 U1 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 D9 c2 \) J* ^; Q- V( z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. F% G$ Q& c9 Y└──┴────┴─┴──┴──┴───┴───────────────┘
! Q7 [( W+ o- \5 f" l% H9 A5 y1 T- E1 t  E& X6 Y3 [
StdrdChip (Part 2), z' T4 i6 Z# p5 V' q5 c
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 u, Y$ l! p2 o( r5 u│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 I+ m+ a: }) I1 m  I' S9 B├──┼────┼─┼──┼──┼───┼───────────────┤
' ^8 E6 r, {# M' m) V5 l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. i/ \+ W  G9 P6 w% C│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ {0 e. u9 Z2 C3 b6 p
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ @  N8 u9 I9 ^9 E( i& q+ O2 A
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! E; l" x  |/ h. N* s- Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) W% @7 ?( I- d! U3 ~8 Y- V1 g# p2 P
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 z9 p: r* r. d: P& s0 V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& S% k! z) R% J( T( p3 g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ K4 H9 R7 u4 j1 r1 G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 P% V( R+ h+ V/ |5 r$ ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" l) {! c" Z5 i) j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 n. z& d/ g: N% D) m2 y' O6 k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 j* _) P" w! [# O4 B1 z8 t# v. w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# q, ?$ X; I2 k* Y9 P/ ^) G# t. H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 |: H8 n! U5 l2 Z7 z+ ?7 @' h* P; R│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* m3 @* |* o1 `! |* @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" ?8 t3 t/ H5 b/ l; w│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 w+ X$ p8 B" |) ?1 j
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' P1 M1 l9 }  c( i+ _/ }7 E5 O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( C+ f8 J# v/ J2 H9 Z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. [" Y( G8 w1 D% k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 q% Y. A9 }6 l1 P; o8 r* v
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ [* X" M3 D( \! d5 [: ~; G% @
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% B$ ?' ~& C+ G' e5 i│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! L. |  H1 J, E8 t
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 q* x' k6 K  k$ E
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ @9 X( S( x- V) w│126 │Rook  │30│  │  │***  │Protects you from attacks   │: R# }& D* t# w, v: ^8 H& E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& b. {2 ^! [3 D- L/ {9 G│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% O8 p8 O, Y7 s9 W4 g" {) V
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 \$ j7 P" I5 _9 x7 A9 E+ R/ @│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 R, H% N8 ?0 Q3 S( w  L/ R2 v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: W% ^6 W* A* x% O6 Z& a5 z+ P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' X4 S+ h6 R9 [* p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 M% i3 E. B8 H4 I' g; v7 j│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# {4 w5 x) s0 `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ C0 j) D) b+ I; F│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: y# l3 U' }  y8 M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* r" _, f6 C( H/ f$ a% S- j5 [! s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, l" v( q8 v0 }% p, l
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 b/ Z9 g9 O  \0 U5 B. Z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 U" M* D8 Z. }: o4 {3 U6 q2 L8 h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, Q+ L! ]5 _4 r# N! r% o& ~' q) e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. M$ D& t1 ?7 h5 V4 X; s
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  ^, y. o- o" M" _' I6 G: c│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 ]9 g- s" p7 a5 ^4 c; J7 p
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& @( {% z. j8 h9 r, E! }3 A5 E│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( a- s' N5 _6 h7 V4 C' T2 B8 ~. g│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" [" r+ }. ?' x* S+ |# x1 g( F; j│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& a4 U! H1 k9 c4 E7 S│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 }* t5 b$ K% ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% {# z# M- n4 T8 e: G( m$ P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ d8 i2 I% e2 D1 H│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- ~; x" s; P. s* q; k│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 w5 f" |4 K' _* h  z7 I2 d  |
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! \; ]3 ~0 ~8 u8 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* H6 o7 W7 a) D7 g$ N+ @3 R│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 V8 q& }1 N5 B7 a: r8 I+ l. {$ [. f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 {! d3 Y  H! l│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' E6 S* D% Z7 d0 S, R4 q! K│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  w* t2 ?8 D; e1 b# K$ A
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │3 b1 X! H+ N& h. x
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% ^+ f& D/ t5 z6 i3 ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. Z5 ~1 G, n' L) f' |$ n0 r$ I
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ a3 O* C" J  B
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ R/ L6 H: ]( r4 A' ?% B4 P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 m3 Z8 f3 ^7 N/ i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) X2 @% j( b- ^5 }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: i- X$ F+ `9 C, k│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ s! y0 r. R9 z6 M0 T
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( ]' r- ]& G0 y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" \5 ^8 X  {$ ~  j- B/ K
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ q- K' ~9 G- S/ x) ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ P2 r- y- s7 [' O& y/ L- o│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" }: h, q& ~* y( j4 Z  ]│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 H+ U" R% p6 u  H0 C
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 _* ~1 [  k4 R/ s. N1 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 P, r7 }! D* ~0 d( I! H
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# j- O. J& s; V7 V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 s% t4 j9 V  q$ w& j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" J& ?+ i9 E8 m! l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: E0 q+ \3 A) p& v! p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ T! j% B5 f9 ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! }# ?4 B2 `- i6 ^( h, K3 Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, n# s, P. c9 @2 b% O5 T2 |│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( X1 l& q% |+ W│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 N8 u+ W) ?+ e, Y' P9 ]8 l0 U7 f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 o3 {) f8 }. A4 w$ |  u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# c& `; }9 ^4 f4 Q3 H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, {4 s3 Z8 Z- p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: s2 z, Z7 e: E* ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 s; D1 a5 m8 j. W) a! r│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 d% {/ D+ f- E8 W9 m│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 c+ F  U& C: w3 Q& @" l4 s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 i0 K6 S  @6 T8 f' o: ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 n7 w( H( ]% |% a9 f- B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# x/ @5 H8 H5 o0 f
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  m9 H4 x3 e# i# B  s│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* _- X" U! f, a# S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' r6 D, t. z( I: R! }: P2 _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& N- ]! r; e) m% R. Y/ X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: e' x# I! W2 }2 d: q5 N/ }└──┴────┴─┴──┴──┴───┴───────────────┘2 j2 P4 ]8 ^; t' O; d$ q
6 b2 L+ Z! I9 J$ Q& f4 K- _1 @! `3 @
9 \" I0 y* a, U, J% [
Mega Chip
- T+ ~! E2 `# E5 Y6 m- ~% s┌──┬─────┬─┬──┬──┬───┬───────────────┐
& N9 k8 ~/ r" }: {│编号│名称   │MB│攻击│属性│稀有度│说明             │
! l. Z  x# A' _4 R2 x. i% i├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ]2 h9 s& s) p# r% Q2 W│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 ?0 b4 m; q3 d" ~│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │  B6 J5 e1 Q! A9 F  E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ t; b/ o( e0 K* H8 a1 I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( t" g9 m. f: G: v" j
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │" B3 Z6 l- K! L
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% H  O$ h( q# Y% s│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: z  U9 y- t0 J% i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) J, z/ K6 C6 a9 C1 H. k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# S/ U0 r& G* G3 l6 ^
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 F5 `+ |1 U; U! D( O$ g$ y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( q. I' T: p/ k* F+ O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* ~; ?$ @, ]2 f3 J│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( l$ j& v7 h# @8 b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( I1 I3 T0 P6 [1 _& d│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  R1 w, y! G3 @8 E8 o- J) x4 a) r│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: E8 H4 P1 u* L: T' k
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: _; A3 F" Z2 K1 x* F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, d3 R5 M4 Y. n( p
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 g' ^/ T* M) X/ y! q- N7 }│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% x! G6 R4 p! E* c5 r8 e3 ^
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 \7 t3 _0 [/ I+ y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 S) t' X5 S/ C$ t1 f
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ D' D' p) R/ t5 T+ r! ?) i
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ h7 p( M" B3 U! O
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# t$ g$ G; M- d. {' M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; x: h6 j+ u: [! G│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 y  e2 H( ]7 x: F- ]' U3 z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: J& a/ w. R5 y% y# z0 \9 n4 C
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* g# l% x& S9 t2 H' L* p/ Y, W│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: T; i/ T1 p  J; R5 n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ Z9 R7 N9 m' q9 G6 ~" O' o
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  @+ Z5 r$ E: H. Y; r) U+ l
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) j) T) p. D2 P* k" h1 m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& T: ?7 Y0 ^! p- y5 Y: b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 T6 C5 \4 [2 _) b! {6 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; f2 f6 h( G% P, ~) D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 c- h% ]$ S2 Y$ \
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! E- M% B7 i! m7 r│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; R' B* J. |0 {. @, S
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' m9 m" j/ T; I' p* W8 x
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  d# u. b  N% i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 h$ |4 K0 T, z- y# y2 J- ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! `  O$ S% P: C- y& h/ h" H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" F* V# k3 {7 v% A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 J/ ?5 `; c5 O8 K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( L2 h/ U# M" I; D5 `5 d0 a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 A' s8 V( P6 n7 t- c! Y% c│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% @. q! H9 D& ]/ q2 L4 K│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! e7 x; T' N" s6 f7 {; I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; K; L1 s3 y+ z+ v1 ~1 ?0 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; S1 r2 `2 i; h/ ~5 r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; P! |( Q: f+ C* z) ^% K
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  t4 a# u5 ]  F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 F5 L3 L  B. G; B+ E0 g$ w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) y# E1 a( E+ c& w0 I4 p- p! F6 x6 C│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; l& y# _! S2 k5 E, m; K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* U3 i( w0 b7 J5 t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' t' l& w8 @" d0 V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 E0 D/ J* U( ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ T5 T8 w$ O: F( I│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& S* O* N" h& ?5 V6 U3 N3 I
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# Y5 ]* n8 B  w! i/ V( `2 ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 E* v/ b, f9 b0 Y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! R2 p0 s9 ~2 `
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- F9 }( K7 T  u+ y. @9 c# f; N
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! a1 Q/ v  u/ G. j5 v' w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# y4 u2 U" }# v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ G4 g. K- v; x3 f│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( z0 \; c6 J, {! f* A* G! _. `
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, {1 F0 Y( M8 R1 N$ ^' s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 e, u" I2 d. L+ o  @) I+ q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! i  X* t. R  ~- O) M- |7 ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ m/ v1 u1 Q; k│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 Q% |% [1 C5 ^: Y6 p- v. ]% \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ T, F3 G4 S3 }1 v5 B0 c! \
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' v( g  ?7 \; ?9 Q7 N$ f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! [  J# j4 r! ?, K/ e1 p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │' e% \0 \( h6 T. z8 o( q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 o! |2 l) L: }4 i4 w3 S│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 b, o8 d5 {: B4 B
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' i7 ^7 \; N+ F0 T2 g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ q( f- h/ b% U% A2 u) ~* {
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" m' q4 M) X- c6 v3 g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: g- ~! G3 O( u: x3 o3 h: _( S0 `" N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* o! I8 f" J* o1 z- b+ z
└──┴─────┴─┴──┴──┴───┴───────────────┘- n" a) O! {4 x% V

& B1 F8 i5 e4 Z2 A
% \, q- L+ c  R' \& W! _5 O$ OGigaChip (蓝版)1 @8 O9 q4 {" F1 }) H6 H( t
┌──┬─────┬─┬──┬──┬───┬───────────────┐( |' f  u2 K( M/ M0 A% ^5 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& f, @+ ?  {3 o% j5 {: v/ d# [8 T├──┼─────┼─┼──┼──┼───┼───────────────┤& d1 Z6 F% x) y( y2 L( Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 `2 w* G% p2 N. n│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! m$ B* l/ i/ l3 m) U- D# M7 C. l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( a3 x; o, g' G8 D4 ^3 F( L- l% L
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 R  O+ Z7 e% k( e# e" j│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% I, W+ `+ L3 p" m│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% |3 l9 s& K4 k9 V6 c6 P│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ k- `% G  X. }' e8 Q8 }" Y; P( `│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 F# B7 p9 e/ i- v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* f& ^2 S* _& c+ |1 I- a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 b$ N+ Z/ V+ M* B4 }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 k$ w2 y5 f+ e: c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  U9 p/ }! n8 E5 w7 T4 ~$ e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' c8 j. N. J' |) ?  D( T│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 N2 K2 a8 G& J7 b9 \1 K# U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- B# s: |+ I, u/ j4 I4 c9 F. x- J. A0 ?│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# c7 N0 Y* M! G4 j. q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' `! u% E& [  Z! o; e1 X8 |* P% a
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 r. y( ~" c) b; w/ D# Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 y* X( h! o+ P* D" t│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; p7 V8 z4 J1 F+ b
└──┴─────┴─┴──┴──┴───┴───────────────┘  ?% g( w+ k: R0 q8 g8 G1 p) P
+ t3 s' [$ v- [+ s5 F/ m, B( M
GigaChip (白版)(只列出与蓝版不一样的Chips)( ^8 t6 A) \3 t) J+ {2 w1 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  |8 j' g0 t- r│编号│名称   │MB│攻击│属性│稀有度│说明             │
% _+ O# u* s5 `) g├──┼─────┼─┼──┼──┼───┼───────────────┤8 ?; j2 Q  B% p" z( T% C' |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, _4 @/ P1 W+ z1 B" f6 D" [% e# ~
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 Z: h. F( E. C  C! k5 R( Q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- ?4 [7 d# V* `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; p' w: C/ W& q7 G$ o
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' h" S; \8 C" \$ [Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. {: a3 |: t4 K4 l7 Z5 B7 W; V7 s7 b# r& W
0010020030040050060 T/ |9 |% Q1 y7 i1 k/ L$ I
007008009010011012; V3 B& |, [6 h' N( d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( q! w: t7 @. t* H) r

0 J) E# ^$ R3 Z: T; Q/ N019020021022023024
' M: ]# O0 q% H" ]* W025026027028029030
, k$ A* U* ?/ N! a- B$ g031032033034035036
5 r* P: F7 T8 e, Q& `# {- \! D1 ?9 `' v( M
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( q& u+ u: z- [$ T. X  A  v& C
1 L2 `  _- V! O3 o037038039040041042/ M- V2 ~; O8 f$ H
043044045046047048
' k. f% Y$ g3 K/ |: X049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 D  [! H. n  K1 E
1 W6 w: _/ n4 d: j% \  ^& ^- p/ E# W055056057058059060
) e  A- C! J8 u* C" m061062063064065066
, {, ]7 G& d' j5 l& _, t6 X  b067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( w. m/ R# b( W: E. V

1 u7 e/ \- z' l073074075076077078
$ l# R- {& p0 m9 B" }, Q079080081082083084$ C9 ]# L0 M3 V5 [: d: a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* }0 U& u3 d5 ~5 |
+ h1 U# P3 {0 o* D+ E( P' U
091092093094095096
" ]* j8 p4 o" J- C0970980991001011025 l; ]# t2 s- J, q& R* t7 P, f/ }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" \  a9 ]& ?9 \8 J; U+ y( b2 X% \
* P5 w' C5 f0 ~% ?# [* \109110111112113114+ _; X! Y- O; w9 y/ d
1151161171181191206 v0 Z% K# Q* Q8 Q3 c0 I$ m! b
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. p7 w2 G8 U/ s+ }6 P! H
% F9 w! y0 d' C0 R9 S; `
127128129130131132, H8 h8 `5 q2 O" _) U" F
133134135136137138; k3 N; a! n1 b/ q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: c, Q; g3 X$ H; W9 @0 {) O. k% M" c- ]5 D1 O
145146147148149150. H0 B) ]6 g! i
1511521531541551566 h0 f: j2 w& _
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ K) b/ k% s0 b5 Z
3 d- @0 w6 e3 o4 {
163164165166167168) Z0 u4 u/ L5 [6 J$ S% W7 X* G
1691701711721731749 P& v. V$ l  D$ J
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: e" D6 Z3 s( ^6 {

& Y* P/ l1 t1 r3 Q- H" |- w$ [181182183184185186
+ m/ _$ e+ f& u  j; j+ @* y187188189190191192) r7 F+ A. n, t( M# X8 r
193194195196197198
+ X6 J1 b* @% E1 o9 d9 A199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) r7 R% d" B- g% i- V- {/ z
- {; t8 B3 B7 O' }% T
0010020030040050065 Z, j9 g0 H8 G. Z, {& e) v+ x
007008009010011012
5 T2 Q1 D& u+ e013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 h4 l) x. m3 _0 Q# ?6 W5 e  e* M! w# g0 n  s7 P  b9 v
019020021022023024
+ v7 r( z& l, _+ d8 B" G2 p025026027028029030% d# b. I- F; V
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& J! k8 E! f& R7 g
; W5 K* G6 K3 A5 o9 n3 ~# x037038039040041042
; S* P% N0 C5 f- K4 s0430440450460470488 ?# i0 t9 d8 ]4 f
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 y9 |4 t4 I4 S% X. O3 @

1 ]5 a# T* V, l8 G5 ~055056057058059060
0 t' a! {" o1 N  ?0 G061062063064065066
& ]. e" {7 n# @* e  t0 O067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, N) B' J/ b7 S% I) S8 ]) ?9 b1 Z! ]7 ^2 v* c
0730740750760770788 O  I5 C; \4 T/ A+ x& v
079080081082083084  g) N+ V4 U' n1 N3 `, o5 D0 D
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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