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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % B0 L& p6 C% L, I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & @6 M2 h- {/ G: Q
■● ■  NintendoWorld    站友xliz原创( ~8 i& O( z: N+ @
■ ●■    http://www.NewWise.com ) s5 W# H0 Y" }# @& X& h1 I% W3 z* q8 X( H
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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* @) S, y7 h$ L  r# H5 y5 @6 h, `9 x           洛克人 EXE 3 Blue 卡片组合/ J5 d& N2 t* V' P# @' M$ X3 d
% P/ i& Q+ A! _5 y* I" A) a
& B$ c, B) w; n; W8 I7 |
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 U" @! A) _0 J  y. Z大家要看日文版的P.A.或详细攻略,点击这里吧!
+ q+ Q' N9 U/ j3 r% l/ ?( t
====================
, i- x; m% N6 J. E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / F2 ~7 O3 Z3 d

5 o* F; p1 T' S以下内容格式如下:4 M; X1 k1 d1 Q5 {, P" o5 [, s

5 H) Q0 v/ q- \5 H! v  C) @; H编号    名称
. P2 d" _; n* R5 e' e# b说明  H/ p* j( t: W7 m
组合方法
" J, L2 C2 \# f9 f. {; s---------------------------------3 t- ^2 K7 n6 H8 E. k* X3 |$ n
01    Z-Connon 11 j" q4 P. b* S6 I! m
Unlimited Cannon for 5 sec
! E- t* o0 O+ ~% tCannon A+B+C
8 f% p$ j4 K# c* Z. C, NCannon B+C+D
9 G; y" m0 B+ D. M& e# wCannon C+D+E+ V6 b7 B3 a# Y( d' l

0 G% T$ K- K' D5 @6 t1 b- Y; D02    Z-Connon 2: i% u* f- D3 S. b3 a* G3 K
Unlimited HiCannon for 5 sec
- t+ l* `0 l6 x' Q) f" VHiCannon H+I+J
  D! o) a9 x5 J* C1 e( j# v' jHiCannon I+J+K
) L& X& A3 x8 b1 H  \6 EHiCannon J+K+L
) X/ @( O3 p+ H. g+ `
" b% B, D% g3 n4 n03    Z-Connon 3: u; ]8 @. x6 [8 N( S
Unlimited MegaCannon for 5 sec
. L0 b3 ]: e. P- q9 wM-Cannon O+P+Q, d2 [2 h+ y; z' N$ V  O* {7 r
M-Cannon P+Q+R
# a3 A! w5 m# o/ W$ ~M-Cannon Q+R+S% I' Y' G) p) p9 q. N
  Y0 z- A6 M7 W
04    Z-Punch9 O" E+ W; x; W) `
Unlimited GutPunch for 5 sec6 v# c4 [1 G3 s) |7 l! \4 n8 Y
GutPunch B+C+D: N" f0 H6 b1 c# l% s/ K. v
GutPunch C+D+E
+ i- ~( o0 X+ y# ?/ \) ZGutPunch D+E+F
/ A: S. E( j$ P$ b& e
5 U6 U' U7 G* j2 }05    Z-Strght
7 P, ?) T8 U, rUnlimited GutStrgt for 5 sec
2 h% ?7 w2 E* }& d) i+ rGutStrgt O+P+Q! D, c/ a  |8 z9 H; H% L
GutStrgt P+Q+R
/ {; F5 x6 M4 r6 RGutStrgt Q+R+S& l, ?  w6 h$ H5 \: w; q6 J

5 @3 O5 {$ q/ W" F% b06    Z-Impact& B: G, {0 H# b+ k
Unlimited GutImpct for 5 sec, R% H3 E  M6 G, X) Z% b6 n2 n" Y  R
GutImpact G+H+I
1 m( x" u! j9 {4 M/ X% {8 b  k; OGutImpact H+I+J% w" s& g$ ]% h; a' @
GutImpact J+K+L* Z+ c3 X) q0 }" l) m- S
( O7 P8 Q) u+ \+ V. c* I* Q, p! b
07    Z-Varibl% G: g/ x* k6 j
Unlimited VarSword for 5 sec; w9 ^1 r7 b; o  [
VarSwrd B+C+D
! I4 l# |7 ]; \& ^, e4 |VarSwrd C+D+E$ L& F/ g, E, h9 F. j
VarSwrd D+E+F
) w; G! Z: P5 s7 t; m
# _+ `( t8 z/ f0 R08    Z-Yoyo 1
4 v% y+ Z! W/ o: A, N1 s- DUnlimited Yo-Yo for 5 sec
. Z+ j3 u9 k; X7 G7 j/ bYo-Yo1 C+D+E
3 {! g( Q1 L+ g) O& \7 |Yo-Yo1 D+E+F
  k! r5 E* H: u/ F& a1 O- QYo-Yo1 E+F+G
1 G2 n3 _6 ~5 H! R: J- W# e
3 d) A( l9 y! q/ M4 R; u1 L% ]) ~' e09    Z-Yoyo 23 w' g5 e$ m$ k0 H
Unlimited Yo-Yo2 for 5 sec
% p2 o" [" S' X/ D/ O; ~4 B4 eYo-Yo2 H+I+J. S) R' f* Y% _/ t
Yo-Yo2 I+J+K) v# W- s* Z/ [4 i2 Y5 c7 R
Yo-Yo2 J+K+L
% p$ o6 C9 \* X) }7 V- u$ U5 w
. H) z' q- D+ C10    Z-Yoyo 3
% S* ?$ W3 G, l# Y# `. I' b3 ?Unlimited Yo-Yo3 for 5 sec) W# A% o7 I* {' E3 z" B
Yo-Yo3 M+N+O
3 R7 p7 y4 c9 |$ p4 u* I& qYo-Yo3 N+O+P
/ C% H2 A& _' kYo-Yo3 O+P+Q% }7 f# Y1 H- \2 U: ]
. X  M5 ?+ y  s* H4 O+ s
11    Z-Step 1; n7 S. C. b) j9 S
Unlimited StepSwrd for 5 sec
; p, W* c& z2 w9 q2 d1 W. _StepSwrd L+M+N1 r7 a& t, G" S: C8 m
StepSwrd M+N+O& F/ |- ]# e* f9 q0 b
StepSwrd N+O+P# l! R5 X0 |" d5 E$ y. ]
$ l$ ^/ B  A7 B0 F9 Z
12    Z-Step 2$ T% Z0 X$ `+ d. G  Q$ ^
Unlimited StepCros for 5 sec
$ [2 @, L1 v$ I) ^; [StepCros P+Q+R
1 _# C% \: a6 r5 B& VStepCros Q+R+S' y% W, P4 b5 ?. j& L
StepCros R+S+T: Y+ @7 r& E5 n) t' r1 z& t7 l

; L+ m! z, X4 L0 F6 f13    BubSprd* I: o- V6 j9 {# \3 a6 H3 {! M
Attks w/ spreading bubbles!
; k. D- T4 A0 G- e, H, ]6 qBubbler  C+D+E
  G2 _: [! G" e% IBub-V    D+E+F8 r& e* W& `0 o/ H) u6 b% ^6 L. z
BublSide E+F+G4 y+ N; w. B) d* W8 x
Bubbler E + Bub-V E + BublSide E. {# }4 O/ h) z9 ]3 v4 O, a

! Q! |' m" O- p14    HeatSprd1 z7 T+ A4 ~; `. m+ ]3 {7 o0 I
Attks w/ spreading fireball!
) x0 A1 ?; X5 h9 ^( H0 E2 i! ?, bHeatShot H+I+J
+ R0 z" k- T9 F( e/ e' s0 DHeat-V   I+J+K0 a0 ]. Z1 @+ i; W: |- z
HeatSide J+K+L
. i" b5 G# k- ?( {, b4 `HeatShot J + Heat-V J + HeatSide J
. v: Y1 \& r( Z% y2 w4 `1 Z
3 ?' q! r! e- m+ S% \15    H-Burst6 J( V5 g  p8 f+ e8 S6 e
Creates a giant explosion! V+ Y2 I. B, l$ }/ U7 B& n# V
Spreader M+N+O
  H3 X7 [" c. K) V$ w# U* qSpreader N+O+P; i7 S, j2 K1 f4 ~  C/ ~  k! H
Spreader O+P+Q/ ^0 _) C: ?1 x5 D6 e- D7 h

4 |% E8 x6 P  q7 w7 J/ m16    LifeSwrd4 p) K- o. p7 t( L
Swings a huge 2×3 sword!' @' g% n, R% @6 {8 @* @. o9 ]
Sword E + WideSwrd E + LongSwrd E
& V4 d5 x8 a6 [! e- x; ], B8 aSword L + WideSwrd L + LongSwrd L
% E( l; S7 E1 f. xSword Y + WideSwrd Y + LongSwrd Y: B1 Y- l; C3 B

6 g3 w: R. K1 G6 o8 j& z17    ElemSwrd
: F+ d) `6 s8 ], ~6 SWide swrd contains 4 elemnts% N5 s+ h; y/ Z) H- F
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 \9 y1 G1 w6 |8 fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( Q1 m% {9 q) v. }5 S+ B% J/ P7 k% Q

/ B  ^( ?, L! P- X- {  i18    EvilCut% U0 @& U' S! p: e+ i/ h
Step up 2 & make 4 atacks2 v1 l, O/ }, G1 q; T  B! h# j
StepSwrd P + HeroSwrd P + StepCros P) q& b8 w& Y+ D  m- s5 d3 F
& T. @$ d  N6 E9 R
19    HyperRat# z  ]4 w" x8 S. v, h$ Z" V4 C
A giant Ratton charges!
2 j$ g) s! s! w. VRatton1 A + Ratton2 A + Ratton3 A" K" f7 {# X+ Y6 S' V( p5 [
Ratton1 C + Ratton2 C + Ratton3 C
" |& i' G. z% r7 Z$ uRatton1 F + Ratton2 F + Ratton3 F
( j' q" p# ]' n$ G% n! r/ G, e# K: _; w3 ?5 I/ ?, m% a
20    TimeBom +" e( w$ C* ?3 @5 s% K4 M
Sets Time Bomb in enmy area( C3 Z- r; p3 E
TimeBomb J+K+L# Z7 u% w3 Y" B, J3 D( R
TimeBomb K+L+M
; r: Y! V4 A, |% JTimeBomb L+M+N
7 U4 m& f) i+ H0 j2 ^* d) D
+ j' c9 b! E& z, l( S21    GelRain7 R9 x; j9 s3 R: Q
Gel steals squares1 l/ y* c9 z6 B1 Z+ z
MetaGel1 B+C+D) c. Z# Y# B5 {1 O2 x
MetaGel2 E+F+G" b6 O3 e1 V1 p/ G
MetaGel3 S+T+U2 C: l# ?: r) g; \2 c0 B/ P
, ~* m* D# Z  }* ^7 _: v
22    EverCrse0 s0 R. t9 Y$ c) ?! x$ H5 o
Shield chases enemies+ E/ z3 L. i% h$ ]
CrsShld1 C + CrsShld2 C + CrsShld3 C- B! I. C5 B# o# t* S- u
CrsShld1 L + CrsShld2 L + CrsShld3 L6 D0 N5 e+ k( o- c
; m- C. f& M6 p2 [
23    MomQuake
0 K5 R. W- n" BAwakens Mother Earth!  `+ \0 m) A- {7 z3 C+ ~; s: x& d
RockCube * + RockCube * + GodStone S- T) E% A  n- M& m/ P5 P1 L

8 z( {2 ~' H7 |- k  U, Q( x; D24    PoisPhar5 A. i) s/ m3 a7 @$ j- K2 T1 t. f
Pharaoh generates poison8 p& J, f$ ~( c/ h% T! u3 g. d0 x, L
PoisMask A + PoisFace A + Anubis A
6 {! Q: c) n: c3 i4 z9 o$ s1 l; B5 z: l0 w2 m) [! {
25    BodyGrd5 d0 V3 U! y8 ^8 w
Bodyguard takes out enemies
( P& e& H5 L  k2 V. ~0 t. r3 ^AntiDmg M + AntiNavi M + Muramasa M8 R4 z7 M# \9 _1 n  D. m0 M! C

- D! D5 F# p5 T$ ~26    500Barr# B9 d, F, Z# @6 W* m5 t
Barrier absorbs 500HP dmg2 d; [) Z# g* T
Barrier E + Barr100 E + Barr200 E
/ r- X7 F# p! e4 R& bBarrier R + Barr100 R + Barr200 R3 x- i6 p7 B1 n  k+ O, j

9 h# J) D* m+ v* I( O: x5 [7 l27    BigHeart
1 ?) x- F' p4 E- O0 eAttacks, then heals HP!. T2 C  p8 r9 G0 v( s# H
HolyPanl R + Recov300 R + Roll R
6 w, c( w+ j- i, ~$ ?HolyPanl R + Recov300 R + RollV2 R
* M2 b3 b. r# S+ ]HolyPanl R + Recov300 R + RollV3 R
1 x+ ^+ J2 q% p
  c( n* Y0 S8 k28    GtsShoot
9 ^/ B% P6 F7 ~GutsMan throws MegaMan!
" w+ a) R/ }3 p" m. h' yGuard * + DashAtk G + GutsMan G
6 \4 t7 t7 [. J" y6 a  ]8 FGuard * + DashAtk G + GutsMan2 G9 J7 l- M: U$ ^. u2 }" d) Z
Guard * + DashAtk G + GutsMan3 G+ O5 j3 o. p$ |
Guard * + DashAtk G + GutsMan4 G: s% k) {/ Y3 Q6 X: e; f/ }

( F# a$ T8 i+ x4 ^9 C29    DeuxHero9 z2 |; U. `7 J4 B6 O) `
MegaMan & ProtoMan team up!% l" @9 g, l$ [, F; C
CustSwrd B + VarSwrd B + ProtoMan B
( F& n" ]3 d% I3 |( p2 ICustSwrd B + VarSwrd B + ProtoMn2 B
) S" S3 y# i' T, }CustSwrd B + VarSwrd B + ProtoMn3 B2 I% F1 E+ C. b$ F
CustSwrd B + VarSwrd B + ProtoMn4 B! j! W2 ^' i0 M) d

8 K/ n$ {& h4 p  Q! `" @30    2xHero4 {+ h( ~$ E# r3 u# A4 |) K
MegaMan & ProtoMan Dual atk3 l  c  _, p7 ~& W- z  R" O$ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, \) P( a6 n  _+ k* V8 }; m( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ p4 a% J% s0 X3 v# Z% U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 q3 N% e- c1 v5 W% oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) A( L) R0 ]! N  \8 n( q$ D  n& L4 j4 b5 B; h: |
31    PrixPowr
: k& `7 N, _0 Z( v2 R* E3 Navis attack at once!
9 e6 v/ @  ~' m1 CTeam1 * + Team2 * + KingMan5 K
3 W4 L) o# Q( U' n5 }' ETeam1 * + Team2 * + MistMan5 M
& F& o3 E, }' T& k' @Team1 * + Team2 * + BowlMan5 B1 `& |# p1 O3 e" ^8 C" M

8 q: M9 C' p7 o5 z* [5 p32    MstrStyl. b& t" l# _& k  H% l! s5 B
MegaMan unleashes his power
$ [1 s9 f" e; O( m8 r3 D0 U# e# DSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 c5 d- L& {8 D
3 J8 Y! ]. A! V# KStdrdChip (Part 1)
0 `" \3 H6 h7 j! @7 I┌──┬────┬─┬──┬──┬───┬───────────────┐7 d5 }5 x! u( G; o+ b9 c2 @
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  ^" M( ~# I! |├──┼────┼─┼──┼──┼───┼───────────────┤9 Y, `8 X8 _6 D  N
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 @3 m0 L+ G( d0 g, z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ s; R9 A5 V: U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. j& q5 G+ m) x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. X' c; E; L* q/ R; F
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! T9 [# y1 W# e! C5 P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, r; e1 M8 L9 m/ N  @+ W8 `2 H( H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' Z& @6 [: T9 {* y/ U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 k8 E+ ]6 t+ ^0 s6 p5 K& z* M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 q6 g/ t. g* L, _( c, a; g; w- `
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; B. o3 x7 f( K4 C% S9 L) S- i7 g* A
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- @  D5 ^5 g; n+ b: F( j  Q5 I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ h& z) O9 V, ?/ [9 F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 \0 d; m6 _; S$ {  I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 b; E# |* C% x: q8 O. n
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 e& M0 e+ ^# i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: G0 ~1 W( p" l' Y. {+ I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 a6 ?/ a6 M9 N3 t0 A# a2 Z" x8 ^
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& e+ |) R" ?. T& t* n! d" g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# L+ P  T* }; U0 W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- A6 W5 i( G9 W; |) J
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; b7 q- n. G, A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; V& e+ z6 L* E; k+ P8 x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% ~1 N; e+ c, ]; c
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 U" C0 j) @- F, g/ q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 R, T( |5 k4 G4 d$ v& X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! E5 W5 H& [$ A: O6 n! I│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ C, ?! ^/ }7 X7 V1 P: V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) |$ B6 r0 @9 @# `
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" I: }! G- e  u+ O8 P7 R# P, C" S│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' a4 f; p/ o* q6 q3 m) o' r$ h
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' j7 V6 u4 e; E: W, q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- L, q* [% e0 P5 I2 o+ c, T0 I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 P' U6 e0 w0 e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- U& f" X3 S  w) a6 j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* x: s+ r. F+ K) F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) X* B' _+ s: B0 X; l3 k$ l4 A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  \0 s7 A8 N. M/ C1 |% H7 c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) D0 J) a8 D# T( q* x/ w# |, J│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 H/ |& T  R: @" B5 C+ [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) T, h7 ]+ R% Y" i, @│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 S% ~% G1 ^- L6 y" i4 B. a
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' U' o/ O! p+ a2 g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 \3 f' |+ C; p! p+ F: |& @
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; L' k9 @$ y! F7 I8 L2 p' p% `. \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& r  D+ Y0 G& y, c3 t│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ n' \/ q7 E. v# d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, Q2 d1 |  \5 m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  `" [+ z, r/ E  v
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ d9 m9 Y) i' X7 ?2 }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 }7 ~- d* S: o1 q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, E7 m. c7 S. G5 N9 y# `) ~
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ a5 ^# a% L* `3 m/ A│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 c8 Z. Q( I! q2 U2 ?5 T/ L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  F4 W- ~+ L/ V" |0 I) k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- W% M/ d3 d6 H3 s
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 Z- {& W# ?0 D+ H' M5 E" K
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 Q( \- S" A* H1 A
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. u$ ?8 ~6 W; x/ Q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# f  D& Z/ k, d  c6 u. A! B; S) [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) I  t6 A  c# z7 R  C  ]+ N
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- J  `* d+ i0 J' E( o' y* S- G│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ ]# |- _& o* J  C& _6 F8 z6 y) a
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 s6 O- Y/ r: J0 {' R1 t│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 g- i- P2 u4 n# p9 D
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 H+ _0 y8 r0 V1 v0 i
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ }$ V9 }- h0 @9 z8 u3 f- R" S│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ ^9 C% U2 r! O
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ G, t, H. t+ Q- F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% ]# E  L# j/ ]' f│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' {% d' @, U3 Q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 x/ F1 M- S' d% }│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, ?) ]. I4 l# R│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: p3 D9 }! s1 \, r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# i& M4 T" ^& M! X. W  W! \, E
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 @$ h: ?0 d7 b. R5 D# w8 P* h7 `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" A  q. W& ^6 f│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 B! S9 ]# S5 A6 v  {/ D/ I- H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- v9 R8 M0 g( T  M& g! v5 I: X│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# b8 a+ i) o+ ~! h. A( n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  S1 L3 P0 r* d9 Y, l
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" ]3 h; x- |( h, s& l, n│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& u! a" B2 J# _" I8 s" }0 ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% t. z& F6 F! F! \8 R8 l
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& o3 l& i: v+ M8 m- o7 f
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# U( U) u" q, ~9 D  [* e( v2 m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# @6 W# r3 r+ e
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 S$ ?/ i5 D; t$ M* r" r  G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 f& V% N$ Q( [6 i' P│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" ]( k3 P' o# n* W. }
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; R0 S; J1 N& E' Z7 F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; F- h9 a, f+ d& ?: f' `6 w3 m' D6 ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 z1 x6 A5 v& g$ w+ r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 E, p2 `5 x- L# c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 ^; v+ |, A6 i9 M1 L; D+ i7 ]* Z8 q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' U7 c1 w$ T6 q8 @/ |
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# t( D9 b/ V9 j0 K" l0 g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ p, W2 r* O; t8 t7 O. \' ?│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 M, N4 {! w- o+ p: Z; S/ A' I
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 r9 @; F. a% _* u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ r5 P5 ]: T& s( _└──┴────┴─┴──┴──┴───┴───────────────┘
  Z5 c, l( `  y  F6 q9 j2 h0 s$ m/ Y# H) U3 a1 l3 ~7 f* i
StdrdChip (Part 2)$ Y( Z3 P6 S* l7 z
┌──┬────┬─┬──┬──┬───┬───────────────┐. K1 O/ B; M  g1 _
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* {3 f# H# d& N' P5 h* d0 g. E├──┼────┼─┼──┼──┼───┼───────────────┤; v: A6 |$ q; O1 l- h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# q3 A, j5 ~. w2 a! g│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! y( ^% l+ r1 Y) f7 b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# v3 ~& |/ k5 f. k! b& c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" t3 H$ X# i0 w3 M
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; @! V6 \7 L5 g) a& n' {9 ?4 c4 c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ V& L: J. C. ?! }3 s
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- x- z7 w1 p8 T" D# ^/ D6 N
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ M* Z' i8 l9 X$ A2 l
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- E- K& ]% z+ R: y9 ^# a/ u$ J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: o8 I( m/ c! O" B5 ]│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 ]7 j- \2 k: G$ ~5 o' D
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% h! |% ~) i4 C8 h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 j+ K/ R9 m3 T; n% H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ O  E% V9 H+ E2 L6 r8 {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 d# z$ g( S3 T) h1 C9 L3 a
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 ~. `4 G. c; v' F
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, l. b# l+ Q% L% T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
3 {$ S8 ?5 A* i# E, _/ y4 i; K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; W- ]# P. w+ q% S5 h; v8 e2 c
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. s( B+ N6 D4 g# n( e4 J
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! \8 Y5 R* \8 N: \. n, H3 r
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 U, D7 [# L1 V' X) _% @│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 R, K/ C- e2 R& C$ j│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, m0 i+ l. e" N$ V% v& n│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; T1 W  b- |! ~) X* X( |
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 n9 U" g1 s. r; r( E* N
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; ?( u, Z5 O' ?7 E3 `8 V0 p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. c9 @# x. x7 m3 i/ `4 \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ ~' n# v2 {! Z$ I* B; ?$ i  z# s│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 j4 d5 r* I* N; W/ Z, E% D
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. \7 e$ K9 n  o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 f/ J6 `2 X! F0 a2 Z' {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ o2 f8 Z* _' }7 z  q0 h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. A: ]4 r, O  p3 c* O4 C- P/ f│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 J' S# {, l/ q! Q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 r5 X1 ]4 W, S. R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& o3 ~5 R& o( V/ M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, V2 l9 E- S3 d( \  D│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% }5 ~, C* L' r, @" i2 z9 ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 F# ^7 K1 g. D. V! h- h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( d/ }7 {9 ?* a, Y$ B│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 [# g9 N  z! u, a5 B8 Q│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 T6 R, d! ~4 O/ N2 i│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( z( G2 Z; O# m# ^
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 }6 m6 b+ M1 D; E- A1 J+ |
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 x; i" M% n% z9 O# k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  i& g' v+ _, k. }6 u' h( R
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ L; f. I7 Y9 w2 |
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: Q. M) X6 ?" T3 _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 Y: b9 b& |6 k- G5 ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: ?3 l& n& `2 z" D& N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( o- p& l  y& {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │, ?0 N8 J3 x7 \1 n' P$ ?
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 k1 Y& o; B- q4 _8 c& ?& I
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) {, u1 [# d2 i* K1 k│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* ~; C$ K# w  z! K- }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  ?: p2 I. L0 x- v1 i/ c7 C! L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& P# B- |! J# ~- ]8 H& _5 E  A│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. Z' i- E. `: Q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 @% w  A+ y8 z5 ~4 k8 o  P9 |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% B  d5 Y* ], z+ G6 j
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ O* E( [2 h9 g  \  P1 H5 M+ H( z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 U9 p$ _4 x& Q: `+ `
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ T6 {7 p, Z9 g: |4 t! p
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │: j6 X8 z, n' G+ p6 r3 s' R
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- h+ y' }5 b6 a│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# O/ p' n$ G' c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 d+ r5 |6 L% G0 H  Q- n4 e+ A+ l│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 q( \# c; C" N" h│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* ^& v" ]/ O+ n. ?) H! Y, d1 Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 b! l! y/ ]8 z1 M* z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 e0 B8 V! V7 A5 S8 }: J6 A
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 l% ~- u) y- M( f: |│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ _( g) Y, f; T3 c
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; I" g2 s) h, P/ F6 z0 N
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- O- d0 b) o8 u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# x- G# H8 E) E. U$ m│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: V- k7 \/ Y8 Q5 e$ C& r8 J
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. B8 w2 P+ G' p% w+ i) X8 |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ \( V0 j, g% u
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ t: T8 W* X- W7 z6 k+ v6 d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& c4 r: z0 q9 m% Q/ h% {
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │8 C/ k+ {8 g9 Y! S1 \% o
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 h" @* }2 R/ ^│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 o1 Z4 R+ k2 b' ?" X
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) ?. k# A  r+ m' H5 W* x3 R, u' U
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
- y; {% l0 n/ {2 F! N' E( z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& J4 R6 J& \, |│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. d" V6 j4 \' L) ?7 x. J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( r5 I9 @: G2 A9 T; `2 |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │( t. k/ u4 q( ^7 E3 A- `- a4 E
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 R1 R& l' z! l. |2 M+ |9 @3 g- v
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) S% o( E  v6 t2 D/ m│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 x2 m! p  [( P+ K' ]- {& T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. I1 [% o  r0 o6 u/ M! `: j  H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 `0 g& D8 O8 [3 F1 w* i( _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) ~" R6 b6 h4 N3 \
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 e: U1 V7 m5 q5 ]3 |8 b/ K9 Q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 c3 @, _5 R1 L  w/ U, ~
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ N' R" q- g$ \9 V/ Q; n' Y. W
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# Y. `9 k2 F, U# [. j: V+ o
└──┴────┴─┴──┴──┴───┴───────────────┘3 O  u. c. p9 x# G+ O+ [

" J$ i6 I* D! w& U* n/ m8 M) T1 E7 h: f3 P0 Q& `4 j* Y% P
Mega Chip7 L7 S* i0 x/ l8 i) U( U/ H( l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( Q2 Z, [+ ?, h) X- v  m│编号│名称   │MB│攻击│属性│稀有度│说明             │5 `# l2 d7 p) u9 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
) m" K8 O0 ]* S8 n│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& R/ w! x* c/ J5 @- o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 C4 Y/ k% ~3 w! l
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! q  j1 G- `% |5 Z- d, W
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( U% Z4 S/ M: P6 r0 u/ f9 ?│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' n% n- g: D' W) `: M/ t3 w; O
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( k+ }5 c$ X4 t: C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 X9 ]" T0 y1 q: A7 Z3 e( l
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, }4 j# j2 z, f% j  T│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ @/ Q9 \( O) Q2 O  v" v1 Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ Y% r: t! w# G( t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ a" H: D- N. @) b  h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: u! W3 F8 Y: \( M% I6 r
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# |; M/ |7 v$ {: T$ a; X$ \$ \  o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ p/ g/ H/ i0 m9 [) r# c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 N) X0 D0 m+ m2 v$ I8 N
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* j- @( C' W4 q8 [2 H  t│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% K' o' H" ^" V+ j! @6 j│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 j; m6 n  X1 H# s9 v- [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* @# K9 I( m- W; ]; r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( S1 J2 r! p/ x# A7 `3 e8 ]│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 P; z( b+ x" L/ d4 c0 ^2 F
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 U4 R% Q; A; W" _0 t- K0 y8 Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- C; B( [, B8 H# w
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  T( e2 ?( v. j$ R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 y" I% d1 s8 L0 V
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: N& C* D& p& m. u8 q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; _5 ]$ P% E/ S4 B7 c1 j│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" _9 D: G% u8 l, T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! o: G. S0 `6 ~/ b
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
* l. E$ ^- Q2 B4 e- ]( `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 A* I! R' t" Z+ `# c│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* D! h; m0 }# D/ G7 x  x( N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& A- v; J; X% }3 j% U8 D1 A8 J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  q7 F8 X* _- Q$ i) o; S5 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* k* m0 H1 c5 ~7 s9 M  d0 g/ D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  I7 s$ m* h+ o9 B7 S& U( W: ]  @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: n7 s; W' w; g  ^# h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 {4 @& {4 A3 H/ T
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 Y: p+ m- i0 G. Z2 y  M
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: G+ [6 m! q% z; N; W" J( f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ ~$ b, a$ A0 g6 p) r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# V, y: J) `3 r$ J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) z1 R8 J" h7 H2 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ S% l+ c4 I% s* ~( U2 y7 ~: o
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 {2 G- F8 W& K& x0 x│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# K. p( ?$ a5 M; f! |' B5 n: J# N, [9 J9 P
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- b( `3 P! L( C3 s' d8 T& [2 X
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  g/ B- m: ^; T, b$ ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ I0 ~: z; d6 v2 j' q* Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) H* {5 n% [4 i9 p* ]3 j2 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- v8 ?7 L1 I8 {: c. V. R0 W8 n3 T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. o) a! F' C: J; e- L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 `- l( l6 H2 M* ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- v3 X+ f+ c- g/ D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: {  ]1 X  k0 f4 {( V│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 P1 r3 r8 s( {# j7 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ k( v+ C- ?7 G3 f7 D
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 c# M( g7 A! @  Y4 R! [│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, u9 k* M1 x) i% \8 z/ D
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ f0 Z5 _; S! X9 F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 r* ]8 \: V' Y; W0 p% M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( X, W4 m1 g- N) G$ b$ r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 `+ y* C0 L/ y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* g( X5 V6 N9 D2 y9 ~+ P7 t  s; P4 w, a│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 c! u% M- R4 w2 g7 x" F- `1 r" o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  p- h" j4 g: g+ }, o│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  X- |' A( D: y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ B2 G4 F/ C7 b2 }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: U% L8 j! C: Y" g0 F5 j: }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 G% e* u+ K/ F) `) {7 r1 R+ ~
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 S3 N0 X, {3 E5 ?# g6 w; N│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# E0 [4 ]. z( q, b5 r7 K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 _9 q" P$ w+ @( k0 J5 ?
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% b1 P( i: I* g- s+ C9 k" k5 U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( D# y" K' \. [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  r) O  d, ~0 p' B- ]6 R│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
4 {/ u0 K* F2 l& _# j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" ]* j9 r$ ], C$ V2 s( E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' Z, h, ]* u$ D- _│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 w; O$ M# n; D$ u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, c: z! P9 e; s# e% E4 s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 n) u, h& E* G  [+ v  s! A
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& C; F$ ~0 X8 c8 F0 L8 g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' U3 r! C# t7 T9 E+ X0 l1 t│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 I! f0 Y! G) a5 a! L4 l└──┴─────┴─┴──┴──┴───┴───────────────┘" E" D) a, v& a! U

2 N$ E& w' ], e
# Y: ^- A" B0 T: z' Q2 T8 ?- TGigaChip (蓝版)7 L2 w0 h% V" N" v5 m  u
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 B& u# k1 L6 S# q$ a7 X' s: Y' z) [
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ m2 ~' r6 ]( v3 B" t5 E4 T0 s% d
├──┼─────┼─┼──┼──┼───┼───────────────┤
, `2 h* w- ?/ U7 g$ L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 L* h; Z# g; F+ d; g: f$ K- u6 N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ S5 j  _& h+ [7 v1 p│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& _& M. U5 G7 V/ D( I; ]7 [$ @5 @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ U5 T) [# K: M& H( `│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ O  L+ a$ y& I3 c) ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 y! c" ~8 [. a8 b. t: ?! U
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 I* H( i& g  R│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; T2 E$ L; e2 d& l) H; }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 e/ ]  d: U- C6 D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 g. k' L. V+ e' W* \│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ `/ ]/ W% {/ D5 P3 }$ D3 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* G3 y, x+ f. O/ s. P- m' S4 J/ v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 E+ j( c5 f% l* r2 L3 L9 O: Q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: P3 R/ v3 g2 p7 E% O; {
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 x& P% i7 u* g8 R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 S5 h+ X1 k, x
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ {1 D! G0 G  E/ `3 x& w1 j" {% d│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& p) f: C4 Q! p  X  ?! V/ {2 ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: F. R* N* F( O4 \  \; a$ |│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* y$ T8 k8 C8 W) C' g* y8 u
└──┴─────┴─┴──┴──┴───┴───────────────┘( K! @  G$ M; _: X1 b

( X; b2 M+ ^9 o; xGigaChip (白版)(只列出与蓝版不一样的Chips)" B. `3 M9 T$ L. b, d" b# z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ u. R6 r5 U2 Q# M' Z' i│编号│名称   │MB│攻击│属性│稀有度│说明             │
% a/ f5 P7 n8 i( M├──┼─────┼─┼──┼──┼───┼───────────────┤7 T( }% X# g7 E% }5 a9 _; }* [  s
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 S+ G4 M+ C* ~6 ]" A5 U│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! }: w7 U: W* h+ `
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
/ Q% Z( n# W5 V$ Z- d9 o  ~& p) `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 `1 K! \! u3 m) z: {
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 \. n' S, @9 n: ]$ x2 nMegaman EXE 3 蓝+白 Standard 级别的 Chips:0 F: Q1 C7 @* e% M( {3 o$ i2 K
, e% u+ }* S, e1 F6 J8 p7 `/ w7 B
0010020030040050060 M) b! J4 D, \% L2 K: b+ W$ `0 Q
007008009010011012. `. K% |( t) k; p" A& U
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 @& ^" d  b+ F2 g
* E% w4 [) D+ S2 @- r7 g0190200210220230241 b& O5 _3 J. G; Z
025026027028029030
/ f" w: c2 ?& |8 F8 Y  G/ e031032033034035036
- z, I7 h" l; t* K- ^7 g( {# H
0 N+ G( `0 j) S% S7 \. U[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 m) C; |6 p! h  v3 E) E& o

& {* D6 n% {! `* T) V: C037038039040041042( O1 c' c4 k' n9 V/ {& e' o
043044045046047048& d1 t" n8 k5 ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* R; u) i- ?1 Z9 J7 M5 t/ R$ e" k
$ g! `: G/ ]; C
055056057058059060
# Q- J# E: v8 P9 k( ^0 E3 U061062063064065066
  t) i2 @* K' v9 Q& B0 y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, \& p6 d5 X( ?8 q* {1 ~- r# F- n* [* E  L
0730740750760770785 V6 w8 g) q$ |9 J, C
079080081082083084
& W0 G" |. K* P2 t$ W085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" B0 D* B; X6 y6 a' `" w
  U; v% q0 a* {; R, J8 w3 B
091092093094095096
+ a* |4 E+ I- Z, d097098099100101102" w. A$ f% y: t7 m& b
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& Z4 o% m1 @% p; I3 v

* u" w3 j3 h, P0 q+ ^3 R4 Q9 w109110111112113114- R4 M% |! M# s; x: H* Z1 Y! Y
115116117118119120* [, @, [2 K  t5 m9 @
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* ]' t' w: P4 y7 I" e; ~: r2 ^
) o, d* {2 t+ K; U
127128129130131132
( y9 `5 M" T' P$ u$ [" O9 j133134135136137138' G7 `7 _  F' Y: S+ ^% G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' a# I% c9 V! H: C

/ ]5 ]7 J2 D4 q% R145146147148149150
  x0 ?* F9 {6 K. H. `. H* C151152153154155156) i/ x( E5 F1 ^& z) K6 S4 j+ q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) |! h* ~9 F" {$ B. c# G

. |: _! S  x7 y+ K+ P1631641651661671683 }# N* ~7 C  s4 ~2 u* E
169170171172173174
! b8 z9 D% S" H2 X- i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 R0 O* G1 M, N/ M* T$ S
; A) B% l$ M+ s
181182183184185186
: o; t" p) s$ b  f187188189190191192
0 _& H5 F0 [, M! u% x193194195196197198
6 t- d' }# a' t- U199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! P! X$ f7 }( g0 Q6 C* b
& O  _' M2 l) z- N1 k7 i2 M; Q. `  b001002003004005006! d) B  D' a; c6 [
007008009010011012% l  C) \6 A4 t( k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 c, t- V3 ^' h$ V. f7 V
) E% C1 n4 H. ^
019020021022023024+ T+ @2 c/ m; Y8 i
025026027028029030
, O3 t# U' }- W) }  K031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* T- l* k& @6 _. L0 P9 ^6 U, D

8 ]* c) J" r5 O' u0370380390400410426 v7 O  G; Z' |
043044045046047048( I( c4 o) V/ t. }0 B8 Y+ z# N
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ }8 u# c9 L! a( q" Q/ X# U& }
/ J- W7 m" u4 R, [$ m
0550560570580590601 I8 x2 L3 T' O
0610620630640650667 ?9 o8 ^+ V8 ^- j6 ^2 w. t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, ]- p% F7 ]7 F$ g; u/ B
% [$ B) c. |7 R4 M
073074075076077078
5 B0 p" N' I# K* K9 x079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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