转载请不要删除以下信息,感谢您! 1 v" h( P9 X, E% g2 @; l
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■● ■ NintendoWorld 站友xliz原创
5 Z* }* G" C: y8 H1 K9 @■ ●■ http://www.NewWise.com - L5 Z, z6 `# P" {* B4 ]/ z
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 ^# x9 n7 N' B2 r大家要看日文版的P.A.或详细攻略,点击这里吧!
4 E4 o, }, i* s( t/ |# H====================
0 `9 `0 E/ k' F: e( O9 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 Z# b' e; H! f, p! N3 _
4 ~0 ~) q" {$ R- O4 y8 Q! L% {以下内容格式如下:
& l& U/ x; H/ l' p1 }; }6 E7 n
: S6 C% V5 [6 ]6 S7 L编号 名称
8 z) U$ k, o1 Y9 J9 h2 H3 Y) S说明8 T; W6 ^& d5 \
组合方法
9 G; _, g3 N" b/ S0 e7 W---------------------------------
# C+ [. {* ~0 |5 l01 Z-Connon 1+ I/ Y* I) k5 f1 E( O: K9 E: I
Unlimited Cannon for 5 sec0 Y6 u a s2 x& _
Cannon A+B+C
" c0 m S1 x& A B: N$ j- kCannon B+C+D/ W1 j y) r& R' H
Cannon C+D+E
0 q1 G& m$ @2 u2 I3 l1 @
9 y* |9 x% X: M1 o- P2 o) w02 Z-Connon 2, y! p6 K: M' Q
Unlimited HiCannon for 5 sec
0 m V+ |/ q9 z; Z6 c- kHiCannon H+I+J
; ^: S; L5 [; Y( g8 d* tHiCannon I+J+K4 d2 A4 R7 ?9 B% x/ i
HiCannon J+K+L1 Q. ?5 B# r; b& C9 p9 }
4 E% k K! C& G* ^, S! ~" g' K03 Z-Connon 37 o6 M2 u7 j% Z1 Y5 m' f0 x
Unlimited MegaCannon for 5 sec
' `% @6 y$ u0 I0 L+ r" Q {M-Cannon O+P+Q2 B. a' f T) L
M-Cannon P+Q+R
4 b T0 r- H4 `, G% bM-Cannon Q+R+S
/ {; J, X5 y% f2 x" Q0 u0 o8 {" O/ z/ l' |% G& i
04 Z-Punch
2 t \/ s* \8 KUnlimited GutPunch for 5 sec
: X5 _' ^7 p( AGutPunch B+C+D
: K/ F y: _. }) uGutPunch C+D+E
1 R+ S- c( c$ M4 w3 Y" A2 hGutPunch D+E+F$ K; e! ?1 S0 I" E5 p" R1 ]% V9 N
7 O5 R: `' U7 E! l/ `) t5 k05 Z-Strght M) d0 V9 k, [: ]: S
Unlimited GutStrgt for 5 sec2 U* u5 l0 R# n3 p
GutStrgt O+P+Q
) A! |9 c8 F" s+ uGutStrgt P+Q+R6 \ [) x9 \4 u8 V: A
GutStrgt Q+R+S
/ d4 p( r" N' a4 f
9 v( W# c6 D7 o3 D3 J7 }2 n8 [06 Z-Impact! O; C5 Q' `% R0 l# z3 ^- |
Unlimited GutImpct for 5 sec( |1 b/ A/ _ g7 h' T$ v% V9 G' @5 `& g
GutImpact G+H+I+ ~6 J4 _ D4 Z& O) J' j
GutImpact H+I+J5 P5 k* V: A! s4 M
GutImpact J+K+L
1 \ ]" Q, h o; ^- m( V2 ]4 l
7 ]; A7 z- u6 v: W- M07 Z-Varibl
: A4 V% k9 M s6 w5 v. B! e6 }Unlimited VarSword for 5 sec
( ^) c: v& ^8 z4 hVarSwrd B+C+D
4 l+ ^0 M8 |/ C9 AVarSwrd C+D+E
$ q; L7 O5 f y9 S1 q( Q& PVarSwrd D+E+F- [0 C6 U! Y$ A1 j4 W" |; ?+ R
, M0 h W+ M# x$ U
08 Z-Yoyo 1
: [6 Z% U& D, f# SUnlimited Yo-Yo for 5 sec
/ z8 ^. x7 Z' Q( zYo-Yo1 C+D+E0 u6 U7 z* P: X1 a* ?' Z5 @2 E; I
Yo-Yo1 D+E+F* I0 h0 k, Z! M! ~4 i# o
Yo-Yo1 E+F+G
( Z9 F' K! ]0 w! b z# R& O1 ?3 b& U
09 Z-Yoyo 2( t ?! ~# S9 [3 e+ |; W! a
Unlimited Yo-Yo2 for 5 sec$ Y/ u: X$ g+ a5 t7 ?
Yo-Yo2 H+I+J' y/ D4 Z) i6 S8 I; v2 R
Yo-Yo2 I+J+K+ {; U, ? j4 P' A8 n) R, E0 }- x
Yo-Yo2 J+K+L
, O/ b4 R5 z! X$ U
# A% P; V2 {4 a10 Z-Yoyo 38 ~, b1 t) L& D2 W2 S' G: B" |
Unlimited Yo-Yo3 for 5 sec
6 J3 \" ^! V z* n+ f0 B$ H* P+ uYo-Yo3 M+N+O
2 c d* N# ^5 `, ?2 _Yo-Yo3 N+O+P/ { w. w, }0 o3 G& f& }
Yo-Yo3 O+P+Q9 J3 K# q) Q) R! U$ M
* |4 x' }# w" V, O$ e11 Z-Step 1- U1 F: q" q$ @5 K
Unlimited StepSwrd for 5 sec5 C# X7 M% Z( v/ G; B( A. V
StepSwrd L+M+N( B1 ~! |* D8 p* S9 R& ~8 ]! o
StepSwrd M+N+O
% x5 }0 f* [. H8 wStepSwrd N+O+P
) a6 m4 y3 y8 p* ?2 F$ L, `; p# {0 u8 j: F+ f
12 Z-Step 2
' u3 m) }* t% K) K( VUnlimited StepCros for 5 sec/ u( V: D O8 H" X$ H; b0 r
StepCros P+Q+R
" M _' l9 p) tStepCros Q+R+S) k9 |& |9 M S( s% R
StepCros R+S+T
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5 L# A, I/ L5 P4 f( C0 C* d13 BubSprd3 I/ r K( {) q* Z" T# i: |* [
Attks w/ spreading bubbles!; @; j( b) \; f- f6 `
Bubbler C+D+E
/ w! j0 X0 G+ E3 F6 F/ Z; LBub-V D+E+F
. k; k4 i3 \4 H: X% aBublSide E+F+G
- K5 J* ]8 d. F) S% N- CBubbler E + Bub-V E + BublSide E
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14 HeatSprd8 ~, [8 I" y* m0 S0 g3 @3 z) K
Attks w/ spreading fireball!4 ^& C) D# x2 H; H, {
HeatShot H+I+J9 F: Y. D2 }7 f
Heat-V I+J+K# C% M- m M! c7 z$ Y5 D3 L
HeatSide J+K+L$ u# h% {! w* J( g# q% D
HeatShot J + Heat-V J + HeatSide J# ]1 O6 h, Y: _
h Y. U8 p1 I G1 T# q15 H-Burst9 b. F% @$ i% O. W
Creates a giant explosion
/ n U m) y' R4 nSpreader M+N+O, e F8 `- d' o( l% R
Spreader N+O+P: L4 J- o; T/ e6 B& N7 b' I( t- z/ D3 f
Spreader O+P+Q1 i' C( p. N, A$ X" S
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16 LifeSwrd
0 t( t) O1 Z$ Z1 O3 X" K2 e7 wSwings a huge 2×3 sword!: V2 x5 v9 m9 p& q* L
Sword E + WideSwrd E + LongSwrd E
# N, f8 }' u" o# a6 ~! KSword L + WideSwrd L + LongSwrd L
' e; `1 S5 D; k6 fSword Y + WideSwrd Y + LongSwrd Y( w* [+ ]: f3 f# P
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17 ElemSwrd
9 I6 a5 ~. k5 j; x3 O/ oWide swrd contains 4 elemnts" ]# r4 Y3 n0 @5 {; ~/ d, r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 g+ i% c" \: F* T: M9 \FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ y/ @8 n# d: t, n& i- l
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18 EvilCut5 `$ V r2 q- Y! w4 Y$ e" g1 U5 g" V
Step up 2 & make 4 atacks
, g6 @/ L' \1 t0 \. R- FStepSwrd P + HeroSwrd P + StepCros P6 h) c7 F7 ~* e' u! F! e9 A: r
- _- T, B. x/ p) J: ]5 X' K+ X19 HyperRat
0 H' g( g: B J# U' F' I: _A giant Ratton charges!9 T' r* @% l; }' D: q" B
Ratton1 A + Ratton2 A + Ratton3 A
; I; o. \( x7 L0 f% y! }Ratton1 C + Ratton2 C + Ratton3 C
+ v1 }( N5 y- X% c' [. }" HRatton1 F + Ratton2 F + Ratton3 F3 q k) D1 u- _2 c3 p* n, ^6 M
. o" Q/ b M- ?* A# E2 `/ \20 TimeBom +! j1 u- y$ P1 e! P7 W O
Sets Time Bomb in enmy area
; l7 C" y7 h5 M3 N8 K- JTimeBomb J+K+L Z) Z) C4 c: J5 q3 N
TimeBomb K+L+M
2 D4 O3 }8 r& o; E( Q2 |0 C2 uTimeBomb L+M+N9 W: c* w4 O0 ~
4 }. b( H) _( E/ e21 GelRain
( H. r5 S+ F0 p3 V% V* n* _- iGel steals squares# u5 {. T0 X+ ^# V* R4 Z& a) D# u
MetaGel1 B+C+D
% c6 c! h9 [1 m+ F; q" r4 bMetaGel2 E+F+G
' D6 b$ T3 O8 D) ^% {0 VMetaGel3 S+T+U8 ^/ n2 W/ I, S4 y5 {
9 i9 R- ]1 z7 [0 I) x# \4 l* J
22 EverCrse7 l# _9 w2 p% v: A
Shield chases enemies& ]! ]" @0 ~8 k3 s
CrsShld1 C + CrsShld2 C + CrsShld3 C
3 L' `+ N. h6 g9 \CrsShld1 L + CrsShld2 L + CrsShld3 L
% s: [: v' X/ l9 N2 v- w3 i# m! }4 I' k1 p( A% Z
23 MomQuake) t7 ?/ B6 H4 A5 e( n% R! d
Awakens Mother Earth!. x7 J- y" |9 S' x3 w
RockCube * + RockCube * + GodStone S
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5 o/ P Q6 f8 n- P! ?: o0 j& b24 PoisPhar
2 ?8 E- j' X% }8 [$ }8 SPharaoh generates poison! w: \7 G! d! F/ u3 S. ]# T
PoisMask A + PoisFace A + Anubis A2 A1 V/ V; M9 D5 T
6 k8 |, }2 E# H9 R2 }- N( }
25 BodyGrd
. C4 Q3 A! e6 S: oBodyguard takes out enemies4 X4 e2 e5 ?, Z( e& O O2 K/ {
AntiDmg M + AntiNavi M + Muramasa M
0 d- _ t& F$ ~) y& q6 n1 u4 Z2 O' [& r- ^9 j' i; W/ g1 ~ C M7 z8 D
26 500Barr0 `0 V/ m% N* J+ y1 k2 |, @
Barrier absorbs 500HP dmg
2 F% _, e7 r! WBarrier E + Barr100 E + Barr200 E: g4 p" r, r+ ~) R6 m
Barrier R + Barr100 R + Barr200 R9 W" e \" k3 O, P' g
q' Y$ C( T. b6 D27 BigHeart; O. u0 F( |5 Z5 U8 X" i0 w
Attacks, then heals HP!6 k$ C- s1 ?% l( q* y5 ~% d1 e
HolyPanl R + Recov300 R + Roll R9 ^' C9 D# o5 W: T: n1 l" z) K
HolyPanl R + Recov300 R + RollV2 R
+ ^# [8 `2 A0 tHolyPanl R + Recov300 R + RollV3 R
3 u8 R2 a: n- L1 k/ g5 O) I4 d$ {0 u) y$ _
28 GtsShoot
# O7 I7 f& L5 ^, R! ?9 _& ?: mGutsMan throws MegaMan!2 N7 L+ m% Z% c* @( A
Guard * + DashAtk G + GutsMan G
: G" ^% G% [: W& |! S+ P8 [Guard * + DashAtk G + GutsMan2 G$ _( P! J3 K$ l F
Guard * + DashAtk G + GutsMan3 G6 q/ Z& v0 \* ? }- Z
Guard * + DashAtk G + GutsMan4 G H c# y0 }4 U0 U
! {/ g* y5 A$ E* T% b/ \& ]29 DeuxHero& e) A* D/ R3 I0 R4 ~6 V5 M
MegaMan & ProtoMan team up!, i7 X& ^+ y% b1 e, C7 m- v& M
CustSwrd B + VarSwrd B + ProtoMan B! d- g& }' x# h1 g
CustSwrd B + VarSwrd B + ProtoMn2 B/ Y2 |5 n |7 |. x! R
CustSwrd B + VarSwrd B + ProtoMn3 B" U6 K4 c0 K# x4 M9 s9 V
CustSwrd B + VarSwrd B + ProtoMn4 B7 }3 Z& c0 q& o$ j, W
/ V& J& g& Z: C6 B' ^$ q$ ]
30 2xHero/ i( u2 _# n4 W1 c, b
MegaMan & ProtoMan Dual atk" U/ e% n# X' U8 `* v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 W4 ~4 a: ]1 q4 \8 Z8 K4 ?6 G% h) }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 F5 K6 x. d+ m* e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# |0 Y g" I' u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' }7 E$ m% J m& i
: R; w. F; J! F& ?! _2 o4 ^+ b
31 PrixPowr
4 x. _( y5 ?* ~( C3 _3 Navis attack at once!
( [! t- Q! n3 }- yTeam1 * + Team2 * + KingMan5 K
( j5 X: f" ^$ G, c6 P7 o) W0 ATeam1 * + Team2 * + MistMan5 M1 A. o0 H, m2 w: X3 j( w
Team1 * + Team2 * + BowlMan5 B
5 {: a0 p& p! A/ q2 \' \2 d" f% H1 s- e# T
32 MstrStyl. I: N- Q' t. w+ @% w) c
MegaMan unleashes his power
! P9 h; P: k- e& K) l2 w8 ~Salamndr * + Fountain * + Bolt * + GaiaBlad * w1 H# e T; O. C5 |0 R- r
2 A r4 _ ]3 r6 R/ E4 I
StdrdChip (Part 1)- t# `6 ?. ?' P- ~7 T
┌──┬────┬─┬──┬──┬───┬───────────────┐2 U' Z8 u1 J5 D V% j% Q. j1 A/ }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' F+ ~3 L2 z! a2 i3 T- I1 T+ ^- I/ k├──┼────┼─┼──┼──┼───┼───────────────┤: ]1 Y) Q- h3 ?, k; g6 V( ?. G
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 F% l0 j8 b* A& |/ l# {& U+ K# [. z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 M& w2 G6 O7 B; [! V6 i4 L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& R; {, f8 ^; m* P9 L/ y% Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 @3 G6 w: a0 {│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 Z! U8 c& z' ^! ]% ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ h% P5 p2 t. g# d$ {│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 h: O! [1 i7 P$ t│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ G3 \5 C# U: F/ o, b* U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: K/ B' t9 V+ ^4 @1 a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- K; n! Q$ B% a: w) X' ?: k# D/ h$ y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 d) x$ s! A+ T+ K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. f& K! D {9 M) ~0 F( j
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& k, P- S- T" ~4 ]& k6 `
│14 │Spreader│16│30 │ │** │Creates a large explosion │. Z" ~: [$ j0 j/ m/ s3 \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& }0 @: E- e5 f8 _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 e4 v6 c/ I& x: D# ~7 c│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 A# C' i, K# X) R7 u& X1 L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# t Q1 T! n1 F: e5 B& x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 i* W6 O! w. K% |- o! D2 ~' u: a│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 u, d3 |7 c- f* Y$ c) I' a5 a& g a│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 T6 M8 c. X' t- e│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; \5 k" u7 E7 ?$ |
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, R: A- S% H0 `# l, c* F2 Y- D+ v4 ?│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( P5 q9 l* S4 k1 U6 C. ~
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# h- ]/ z* K0 T4 z7 q: b! \
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ l8 P) s* o4 W! O+ A. l8 I# u: H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! J& e; q5 ]5 c' B) O8 x│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ k" e; C$ v1 F$ t
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 r5 D$ q9 K4 H/ W" V/ y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 Z7 p! j Z# s. A% x& y3 @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 k# A% o: _$ J4 L) X+ K% {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& _: Z& r/ W( H/ `, ^
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 {* j0 i" A; G7 s; a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. P7 S1 ]- {# N% y, w9 {│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# s, @1 `4 z% f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' v' w# f4 p! k+ w( _9 W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) Q' C& K9 @' B( h5 |│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 M3 S5 t; h/ \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# ^$ N) w. t$ ?! t; e- @% |: U# ^
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" q. ^( F3 [5 ~6 l5 b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 U4 g9 D: `; u* G; k' j' u2 r│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 b, \- {4 z9 h) ~2 I4 O3 b4 v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) K3 S0 _8 W9 m# z
│44 │ShockWav│10│60 │ │* │Shock through enemies │) r: r$ Q* v v& r+ x1 f6 q8 t" L3 m
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& A( t4 f- z6 |7 n5 J7 [; c│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 |/ `( m# s' X2 l8 W2 b) M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 m# _2 P4 G4 X; @; ?6 p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 q7 j( m. P6 F m5 n, @! r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ ?: w! O' b9 B) Y+ U7 P. ^7 `
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 U$ w7 G& ~6 ~) \" H9 c" \% T+ ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ w( X* z4 C5 D! q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 W, \5 D6 Z2 J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 u+ \) i: l1 @0 `+ A3 r4 K: C! z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* t+ K# K: o" p* q) e/ c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 g+ V- @7 Q5 ~( I; `' d+ n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: }& ?5 b: L$ i1 B; _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# Q2 U' _5 p: d8 Z' N
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
L! ?1 }- i, I* T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# z( Z$ _% m9 S: ~( G│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* `; S- |8 G9 o) M5 I+ F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: p8 g1 y w9 H7 ^" \│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* o: ]5 Q {$ U0 G/ Y& b4 M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' z7 q7 Y: j) |( n- V: ^* ?8 B
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! R7 Q9 a4 |/ u% D& t7 s! ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( e9 Q8 h- N; [4 j+ i( a6 M
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; A$ i% B% Y7 N7 n1 ~, l- o( i│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 f* N; V0 Y) `$ E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: ^; @) k% D" L( m1 C4 M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 X9 S0 z% B6 S5 _0 ^│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* |; ?! n' M' K- T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: W' R. a" G, N2 X. _- U" X0 N. V│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 G0 O) y6 G/ i6 n8 S& ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 m9 n$ D" J4 t: C7 \9 h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( c8 {$ C, A+ {│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 ]! @& }! M+ X( Y, a; W: }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( z- o# _' L3 t% b│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 O7 V e0 P( D# B9 `0 _ ~0 W# F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 Z9 z9 ], n: {$ u- V. s7 o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 [ v6 P. ?2 k9 u; g$ D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. a5 p3 @' h0 g. @1 [" E9 I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' w1 _+ \# z9 q: C# E0 ^8 E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 E0 C/ ~3 X$ H6 k. P# t$ \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 g) {0 J; r+ [* ?( F, k│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( F) S; h6 X. o, x& E/ n% x, t% d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: ]# T" g& d9 Y+ O" V) M9 b3 _│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 h3 @0 q w$ Y9 E; Y" V! x! @0 J│87 │Hammer │16│100 │ │** │Hammer smashes front! │) U: G/ g# M9 h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* R& D; p7 O L& R9 C/ q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; X- g- e! z ?
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 X3 z& {9 J- Y( X: u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( B0 g% S2 \; W ~, S│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& X2 ^, K& r& O8 c, o7 E│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# G6 i$ c! e, l! V/ L3 x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" K( R/ w$ J& m5 e" s; D
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# G( D, A1 h' A% f" ?/ Y0 W│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( P$ L7 [2 K! |4 l- }7 D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 w3 `" y% a7 u│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ I2 G. G5 u' }( z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 E) V4 k) X) ]/ j! w1 c* j9 x2 u7 ^% d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ ^( ~# i! t" F1 f. q6 f' N└──┴────┴─┴──┴──┴───┴───────────────┘
0 M, ]- |9 y; P6 w/ F$ q5 v% j* L M5 v) m- |
StdrdChip (Part 2)
" i u& ^. g$ P% _ ~┌──┬────┬─┬──┬──┬───┬───────────────┐
( l& g2 @% f: V4 h0 c+ x# E' U, h│编号│名称 │MB│攻击│属性│稀有度│说明 │1 b( V# E" x0 u. @' l; N
├──┼────┼─┼──┼──┼───┼───────────────┤/ T c4 r+ k& Y" n: j; m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ W3 z3 _' Z) P: K# m" C; v
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ @+ a' n" P, x+ t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& g- M5 ?9 l- D$ c
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
{4 i# D% l# R. i0 r# i7 [│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( ^ y8 h( P8 b! t( y# o7 ~
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 W: C9 _% h. h
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 i" l8 U# Q0 R! |' l% f│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 ` y& O% a' Q
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" c2 w' {5 L4 E( o1 O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( q0 {/ i) `( v' b│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │1 k3 u: S4 N* j8 v G/ a: |0 U
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 H) y. u# [. r0 g
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) n: B* ?/ }) ~) Z( M- J4 r3 q& v
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, l# ?5 `+ P) i5 b7 A+ Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 Z, r/ [) A4 X9 P& ?% F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' q! B Z* a* Z, A( L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! N$ y# R+ C+ x5 k8 I( W
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 v- _9 X+ Z, O. y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) b# V$ J+ {9 n; `' w
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 X0 B% B1 z4 W6 T7 L! C Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 T5 J7 @; k2 J# Z1 z, Y* C$ F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 D2 p5 R4 l, z( c1 Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 n- c$ W2 {' y% W* [2 L1 u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 p/ D. }. [% R│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* [/ l- s3 }; F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ R# L8 B% u) I# v
│126 │Rook │30│ │ │*** │Protects you from attacks │
; X2 v, _8 D, n0 D b% V/ B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
_0 H: \, c J; [3 i( Y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& J8 M' _) Y+ e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 a: m- w! ?) u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 k1 D" Z& E0 R3 g* h' D6 p│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 G7 x( @! T1 B* _! P0 z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 o# d; c# R( y/ b│133 │Guard │5 │ │ │* │Repels enemy's attack │
- C9 F. F. O$ h4 j M│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( g' C" J6 K( B- R│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# H/ |% U. @% k1 r5 E4 k$ \│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# ~1 W" v+ D( n K$ v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& |+ W! S0 p a$ [# ^8 T- v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" A2 E: ~" T% H$ {
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 z" s# B7 A8 v: s9 B) s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( `4 t! {+ T/ l& @ x, a│141 │Prism │60│ │ │*** │Prism fires randomly │
1 y3 I& @/ b3 M g9 M7 @8 l5 h' [0 J│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 Y" z9 J0 F1 f4 q( T; I8 ] k* {6 K8 g│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" R. E1 M$ F& c│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 z2 T9 B ] K- `2 N
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. O2 @) Z! J7 z# j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ i+ f6 B. \. b2 C7 _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* {, Z3 p7 L: x4 h4 F8 H1 i│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- U$ k9 l$ m3 n3 M│149 │Recov50 │14│ │ │** │Recovers 50HP │
) h0 u6 K8 g9 M7 e& Q- N5 ~│150 │Recov80 │20│ │ │** │Recovers 80HP │
% l z% ~; _/ r) T1 K+ t( t. a│151 │Recov120│35│ │ │*** │Recovers 120HP │3 i* z: }' C7 c q- ~. G4 ?$ J; s
│152 │Recov150│50│ │ │*** │Recovers 150HP │! r4 E( a! ?$ s
│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ f {1 k2 L# j' {( T" @. X, e│154 │Recov300│80│ │ │**** │Recovers 300HP │- K( m! `0 I/ ^7 t9 r2 X
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ R& n- ~6 `3 Y0 L8 A│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* d7 _( t% |3 h% l& b
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 H& i& X. z, z- n6 x│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! w' C/ b- R) ]$ E- U) m( A% y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 ~: C7 H. V9 h4 P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ U3 c1 y2 y' K; H2 p) P/ m; C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ w7 V C, k" k│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 e0 I# q! P# S│163 │Invis │11│ │ │*** │Invisible for a while │
. c$ I2 W5 I K│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ X8 o0 G. R8 L; p
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! `# a; O6 U' c0 T/ y! Q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. P; q. O ~% z8 i* ~/ p
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, h) ^) K" c6 T) b8 N- ?" ^4 v7 l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ r8 ~2 I+ [, C# G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ G7 b2 Y" L, z$ r! _ L0 d' X
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ p& r o! L8 x. ^' w! h2 I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. R* O" \9 C4 P$ L' S1 y% g│172 │Aura │55│ │ │*** │Repels attacks under 100 │# ?4 |( a" D# \) S0 g
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 o6 H9 Q# `; b t8 @) s
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& B( E k/ I0 W, M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 V) V4 F* Z3 v3 |) o' o; p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
1 I5 Z1 K' Y+ O, K, e' w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- P6 }+ u1 z, t% [
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, M( R) U* q7 c* G2 R, L% b│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 i% R8 Z% Q4 ^$ H/ @! f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, w6 ?6 q- C( v1 |0 i/ O* x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 |9 }! e" A2 m, ?7 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* E" d2 ]0 v8 U/ e$ W. o
│183 │Hole │55│ │ │**** │Open hole to dark world │, A3 t6 E7 n6 ~ P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- h* `" L3 m4 f% [4 Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) l6 T/ g+ s0 y7 i* \, i% F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 ~" N; P# O! p; q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 d" q( i3 l# |& ^8 H) s3 f│188 │SandStge│18│ │ │*** │Changes all panls to sand │. l3 C+ W3 @4 a% p; a9 e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 [, w7 V$ o7 O7 [, t│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 Q) S4 t4 U- ]: J' D6 h" Z
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( g) j. y* y" a' d# ^& J1 N& B8 e# |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, G4 v# e9 }8 [. p0 N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ d% m2 k `0 B. t& [# `│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 ]. M: h4 h4 e* o# |. D h9 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, L8 C5 i3 i$ ^1 _" |1 d& J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! F: ?2 J2 g) G1 |: A│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" [; e/ P' t5 b1 I- ` Z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ m$ R4 ^) q( U- J
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 M* s, ?# O4 w4 m* U" J% D( q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 J) l+ H% A& b& }
└──┴────┴─┴──┴──┴───┴───────────────┘$ U5 Z( `& O8 U% D& g% H* ]+ P
5 v$ S8 u8 |3 ^% Y, W7 N
5 T+ J0 ?/ b, d( J
Mega Chip" Z Z$ t; |* P: X5 p, [' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- x" q8 h+ J' x│编号│名称 │MB│攻击│属性│稀有度│说明 │, x9 k2 ]7 O5 y# K' K
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ]) `& S. w! h$ w5 \% M& X" T│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. q9 H( t7 K) T4 w! |$ S+ Y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) a) I0 w& P3 D$ T( N: x
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 C# M# ~- _4 _% z) R4 B│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 u( p0 L2 l0 i. `
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' q: c/ K, e; J4 A; u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ `& [1 v7 B4 u$ k/ f; |2 }( k. s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 v0 ]( U+ {: u* l│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 R; I5 ~. o2 L% n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 `! k! K( m8 H, } \+ H0 l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 T: Q, x! j7 K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ y1 w* h3 W$ C! ~! I5 r } {
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' \6 X# T& g- Y# i/ _6 a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 p- j0 E4 p( t$ @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ L X" `+ O: t│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% r7 v) E" P* Y8 `* v
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& n! s3 S( k l2 j" Z" {# ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ |; ^ F' W- |3 h7 `│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 e4 P6 k! v% N3 d( M9 {' B# j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! E% [' ~* _$ [! {4 X! X5 c│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' I3 j: h) X% a$ F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 Z. p, n, \) d, j9 l9 w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- N/ c0 X6 I r! Z- ]. C│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 j& F, W( ]' X+ _9 l1 S# n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 w2 B+ S& a3 W# z- Q) `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& S4 |% W$ n0 B/ T7 }& B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ N9 M1 p$ [, T2 r; w2 `
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# {( m X! N. X+ j7 p$ C│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' S. ~! l; v5 E: ~. z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 v. |& c, I6 j0 c0 i1 v; B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ K/ `6 H: h9 g* {4 N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! f2 \/ @( D7 e% r8 F; A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ T( X# R' t4 K: R# ?│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 @: K) m' @) F# z" j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! }6 A1 ~! K0 R& E: D0 [. H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; ]& p3 r$ n7 [; x% J; h5 m) B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. s9 M$ v. h* U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ }- E7 D2 a* h3 L6 E* I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ C6 c( p" |/ z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 i7 O" ?0 C8 \; ^5 o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 P$ y ?' G: ]" H- O$ Z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 F& s! t x! a
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: n+ K; M, y4 c, d" D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: y: c1 Z& B3 I& D2 J: W* T' p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 [/ N" c: A. _- M0 x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ N) {- \- H9 B/ V6 a0 v- @2 J O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; C9 u1 N4 r! |8 p' Q% \│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% n1 \' I. ^9 ^( |# C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 h/ K l# \6 k% v! j
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) A( G: x! `0 Q$ v* }3 v% h8 l$ ^/ C
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ }5 x1 f/ z% ~5 V* y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ Q; ~: b) a1 \6 Z9 r1 U: p: d$ k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- [# u: ^2 k: H7 S+ ~( x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
I. f* J0 P5 ~4 N8 \* A. B) e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 n$ G: Q) |$ j9 U3 m
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- u& b1 \ F0 A# p$ \
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: |7 T% H) U+ i; X6 B│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# j, b# |# j& T; r1 L7 u9 M│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 z, T2 ?: h) m2 h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, p( k' T- V" z9 t& Y/ v2 e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 g, c. ^, Z( j3 A: h- J│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! H+ ^9 B) w3 ?- c6 p, q* M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) m& W1 ~' v6 S$ C2 x# a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 s& a) A! B6 |1 `- F│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* H( I& p) F' l; a2 A( U2 ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ A, ^( H0 }" Z" n) q# x, N1 M% S
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
T) }7 }6 r; U" _. W$ [8 D│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& y: `5 f ]! L0 x+ T" a3 Y- B. M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& P" R- Y" Y2 F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 _$ a% n- h, ]; Z0 M6 j│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ c) c9 {9 i# I( a0 u0 J" ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 M. T' I" W. L# [- }│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 T9 ?7 \; o. n6 E6 r+ w2 L│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! D* O+ Y6 Z. N: H- g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ x, D8 w& z8 U! N+ [( T4 j: L9 J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 X1 q) Y. j# ?# b$ w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, z1 {. r2 w) D; l3 r
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" ~2 {$ c7 D7 `! e' y0 j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 W w( q3 K3 A$ R* X+ E- u7 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 l: l3 u1 N4 R' h6 z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! l: X$ \' R. m( G- r6 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% {+ F% }) U- V$ W0 H0 O: T( h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 G$ a6 \- y/ T; F# s! U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
M% T8 F, \ k# B Y' u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 }4 N8 ]8 j, a7 j% q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 }4 @3 x5 A p7 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 }) c. e% D3 j9 D# p: |' z5 ~& f3 c
: b' x" m# X- s: x# L0 F8 B* Q1 G
GigaChip (蓝版)
' S) Q. h' [+ R1 x& E$ `) }┌──┬─────┬─┬──┬──┬───┬───────────────┐" v: u7 A7 I& r m6 ]# o6 G, O, N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 _7 }* ]. D$ l3 f├──┼─────┼─┼──┼──┼───┼───────────────┤, Q j; }1 Y# H4 `' q5 b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" ] m+ E0 P$ f$ B- x" G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. n H, j, b" J) W: v6 M0 F! m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. D4 n+ q/ k Q4 |$ o│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# n+ C: M# j/ Q0 w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
0 u q( V0 C1 r$ ~2 n│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ D; h/ g% W' E! Y1 f1 o2 f1 {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* X+ V) ^; D% R' C! Z. D- X$ q- N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
i5 h. a2 F- ^9 t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! o: \& w, H3 w8 C/ K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, I1 s7 a5 ]) ], S. u. l8 T$ [9 x
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 j) T9 R' I* W- \; B& S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
Y' ~! A1 k% K" o5 T7 X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; o! f V" |: q$ r* F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: E$ p; S6 J6 O│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 V4 K$ m& D1 P$ r& p
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! |) C: T, v3 R- i2 R2 v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 U& K0 l9 [+ @5 b* L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 Y1 s/ \" c5 P. o) E│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- u. m' }: B2 N+ i9 m$ l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, E4 L p7 ?% I0 U└──┴─────┴─┴──┴──┴───┴───────────────┘
- z2 i" I8 l8 \+ S+ _' a& H' l" R& W* a3 j0 G( x
GigaChip (白版)(只列出与蓝版不一样的Chips): u0 p2 {/ G: g9 x! n
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ]3 S ~% Z* T" U! b# y9 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │- ~. t4 ~3 m) l' x* S& H% H$ d
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 Z, y/ V1 T! U6 Y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 @! l# d" K# Q n│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 k# V; i: p. N
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' d, @" X* B8 U3 W. Z+ X+ B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& a. {1 a3 r z9 u" N└──┴─────┴─┴──┴──┴───┴───────────────┘ |