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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 `9 \' j8 ~/ z
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■● ■  NintendoWorld    站友xliz原创$ T1 B0 A. s. l4 `' E
■ ●■    http://www.NewWise.com ! E1 R: R+ z" E$ F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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" b! f. W- [* K% k: x* K9 \           洛克人 EXE 3 Blue 卡片组合4 w' K4 ]1 m& ^

/ {6 s& E/ d6 {6 i9 B$ S4 o; }; u( B; C" y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% E4 D- J; c2 X! C' z- l) ]/ C大家要看日文版的P.A.或详细攻略,点击这里吧!
7 q7 j3 M. v* X* D7 f
====================
% C, E1 l% l4 e' i9 {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 y7 V! s+ C4 M/ {" M  _9 o, h+ T% t9 s8 O9 i5 `* C2 R
以下内容格式如下:
5 d  v) z0 u+ s* {
9 j7 _4 C5 d5 X: ^7 R% m/ B编号    名称
) A2 o2 p/ P9 o: k3 v说明$ ~) W* }' ]* Q8 g
组合方法( A2 y! K- s+ n; r0 [
---------------------------------: m# i* S1 Z. ?
01    Z-Connon 1& }5 |. @/ K  X3 |4 {: O. H6 C
Unlimited Cannon for 5 sec
/ {3 s, i9 p  h  c, L% D7 jCannon A+B+C
8 k% ~1 F& L$ v5 KCannon B+C+D
8 D: ?$ l' g7 V4 Z1 f2 }Cannon C+D+E) `/ d+ t- D9 c0 ~8 j( g: C4 `
" u! i+ {: ?* g/ G
02    Z-Connon 2
. a( y$ b( p3 p, ^Unlimited HiCannon for 5 sec
$ Z& C6 H' k1 `: f- CHiCannon H+I+J
' [2 O6 a/ d, J. YHiCannon I+J+K! k; s( Y2 @% a2 ~& N% [9 v. ]
HiCannon J+K+L
2 T7 @5 @, u0 g3 E  S/ p# M1 n
" T' ~) w/ ?% a* Y. Y$ f5 S03    Z-Connon 3: B  }; m: @( W" Y, i
Unlimited MegaCannon for 5 sec) I% H" ^; T( n4 [% f& _+ p" K
M-Cannon O+P+Q
) u' X* U, n8 c% k1 P" b  pM-Cannon P+Q+R
$ i1 @! Z" ?7 R2 U) `4 q7 ^M-Cannon Q+R+S
$ Q* s9 W* H$ F' m8 \& f  k8 ~3 w0 ^( K8 S  h6 K3 O) `7 L
04    Z-Punch
4 x7 w* s. v0 ^2 }Unlimited GutPunch for 5 sec7 R+ m' ~8 r  B% I3 ?, G
GutPunch B+C+D: f7 C! G1 U0 d7 i
GutPunch C+D+E
0 M) @- j9 {8 Z9 a8 t' iGutPunch D+E+F/ q( N' e  }; V& D& W% R% H
. z% O8 D3 M- Q% ~/ E- D
05    Z-Strght
' y+ S5 I4 L9 A2 g. n! Y6 mUnlimited GutStrgt for 5 sec
+ w3 V, f' Q; `3 mGutStrgt O+P+Q3 U, y7 u+ U  c% H# @0 Y/ N) Q
GutStrgt P+Q+R8 A9 b" {' l1 q9 {  x9 v) `: L) D
GutStrgt Q+R+S7 a; H4 s: j8 A6 n! [$ Y

( Y, y" ]1 q+ r; V, w06    Z-Impact5 r: h( |0 H8 Z
Unlimited GutImpct for 5 sec
' Z, o) Z+ O/ g3 }) KGutImpact G+H+I
' a: [; w7 A0 i% N; ZGutImpact H+I+J
. y. @; B- ?8 X4 M. z" ]GutImpact J+K+L( b, t. h5 h' o" n: i
9 l3 R2 i7 ]/ A1 W6 D5 n/ J
07    Z-Varibl
: P, W/ g- @* @5 d$ K1 ?Unlimited VarSword for 5 sec- a9 W+ l. O3 }& w) Y- S
VarSwrd B+C+D
# @' P0 Q8 ^% }VarSwrd C+D+E) E9 ~5 d* p: T1 w( m
VarSwrd D+E+F
9 F- R5 [  o* J" W8 Y. U$ u. h) `' q" m% G+ h! p$ H
08    Z-Yoyo 18 |$ V& g/ F- I4 h
Unlimited Yo-Yo for 5 sec8 A. a0 ^0 t4 L, f, m$ t
Yo-Yo1 C+D+E! U( d/ h3 @2 z2 ~* X
Yo-Yo1 D+E+F+ |4 c+ m' {2 ^/ N& M$ @
Yo-Yo1 E+F+G
9 Y1 s* Q; q! _$ R
+ Y' I, ?9 w& }1 R5 \5 n09    Z-Yoyo 2% l4 a& l" W/ g: _) a
Unlimited Yo-Yo2 for 5 sec
5 `* g+ o9 o6 j: {3 ]5 SYo-Yo2 H+I+J
$ Z5 K2 e$ I! o6 q3 W% \+ _Yo-Yo2 I+J+K
- z6 R6 ^0 p+ q8 j) `: t" k8 ?Yo-Yo2 J+K+L0 b. Q6 F1 v/ d6 R
1 X+ j2 T- b* m, O% t; D# z3 Z0 \) y  D
10    Z-Yoyo 31 Q1 F3 T' S+ O, Y$ D, E# J0 O0 g
Unlimited Yo-Yo3 for 5 sec" E( G- l( x, _6 H' o1 G
Yo-Yo3 M+N+O& u2 y3 r" ~! U& |
Yo-Yo3 N+O+P  S7 V$ P4 {% f1 H' X
Yo-Yo3 O+P+Q
. B* n7 [& l  A8 }; I
  p' x% H% ]; }+ a* ~11    Z-Step 1
5 }6 E2 D, l% b1 j" Z, d- p' aUnlimited StepSwrd for 5 sec
/ R3 |: s9 j; V' h. I  ]& V& \8 I. ]StepSwrd L+M+N
* ~% _0 _! {1 i4 B5 E1 F+ u2 R. f. aStepSwrd M+N+O
5 Y! L6 a$ d. n# S/ U; d7 ~; RStepSwrd N+O+P
. H( p: j/ M+ c2 V* R! Q
" b) V: X! t) D- Q) x- O12    Z-Step 2
8 L) G9 a3 p/ w+ z2 r  \# q! zUnlimited StepCros for 5 sec
9 g8 p" A: ?. fStepCros P+Q+R1 T) H, W5 X5 R3 P4 f; S
StepCros Q+R+S
- s0 U) V$ h9 J* @, T- ^# g7 eStepCros R+S+T
, w: l% O9 a- k, r. p* K  a) I, F% G, R# h" g6 |1 r' E
13    BubSprd, y' q+ {  ?! @/ c, E# ~$ c- d2 L
Attks w/ spreading bubbles!2 A; ^, |" A. u
Bubbler  C+D+E
2 ~1 K/ N- K) T4 d$ P$ @8 m# ^Bub-V    D+E+F5 p% w0 G# J$ @7 P5 d$ `
BublSide E+F+G
5 O  |! A4 M' u, X( F3 hBubbler E + Bub-V E + BublSide E. ~& T# M3 o* u- \  P6 J" i: d9 A: n
$ \) z+ I+ S5 l4 E6 c; W! r1 J
14    HeatSprd
0 \! D4 T5 K9 p  S. v5 `Attks w/ spreading fireball!; m: |0 |5 h; c% t/ f
HeatShot H+I+J
3 @- }" ]$ d4 oHeat-V   I+J+K
8 @6 K6 D/ b' k+ FHeatSide J+K+L
9 L* a& D* a6 }4 N, S. I8 ^( mHeatShot J + Heat-V J + HeatSide J! ^+ j$ T3 i) i4 m8 M
! a8 J" j6 J7 `1 Y
15    H-Burst4 W" s+ M  G+ f; n
Creates a giant explosion% A8 ]9 o7 x2 V4 j# a6 L9 n
Spreader M+N+O
. h/ ]/ n+ O! I, cSpreader N+O+P
# S8 q4 `7 L/ q3 [Spreader O+P+Q0 S( H  N: k0 z, o1 ~' D4 W

1 d1 Z: z4 V# n" D/ H1 A16    LifeSwrd
6 n& O( u+ d/ ]" \! T2 VSwings a huge 2×3 sword!
+ B0 R7 ^8 W  E+ X+ eSword E + WideSwrd E + LongSwrd E; B5 T" b! p2 K/ i; n
Sword L + WideSwrd L + LongSwrd L
4 j& I* H. i$ |Sword Y + WideSwrd Y + LongSwrd Y2 {( f" ^  L1 D1 ~6 I

" Z2 @9 ]% e: C  U: f17    ElemSwrd
  e8 e6 U) y9 QWide swrd contains 4 elemnts& ^2 v3 ^3 @/ W! X, K- w2 R1 s" _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* v5 Y3 p: D, o! N) aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ }/ ~: C" F  n
" `0 u9 f: _/ K
18    EvilCut9 d' Z3 A& O0 |. @; X/ w
Step up 2 & make 4 atacks
# ~0 D& i" ^' O: q! \StepSwrd P + HeroSwrd P + StepCros P2 Z4 r% K2 Z# T7 j
2 r8 ^: w/ j$ @: @
19    HyperRat5 ^! p# D) h9 B2 J( i* I; K7 K
A giant Ratton charges!" n4 d. i: R1 J# l" Q
Ratton1 A + Ratton2 A + Ratton3 A
$ h* r* K' x+ V( V1 k% j" LRatton1 C + Ratton2 C + Ratton3 C
7 ^# l# u) r5 D6 n" q1 [+ z2 N2 e& SRatton1 F + Ratton2 F + Ratton3 F* f1 e6 u, v: g+ m8 D! L- B# Q
9 t% I: N5 i1 r4 l3 F
20    TimeBom +4 T1 c* P, m6 U
Sets Time Bomb in enmy area% u. Y" n$ v: a) |
TimeBomb J+K+L
; a+ J6 q7 I' a# O' ~3 fTimeBomb K+L+M
& g- j/ @# i( FTimeBomb L+M+N
/ I0 K: T- \% ?; g& S3 D  j9 Z
8 I2 B6 Y/ \: s21    GelRain
% x" [9 c- I1 Z! b/ {' {' \4 N5 t  wGel steals squares( |0 F& r: Y" p% A1 \
MetaGel1 B+C+D
0 y6 g, M7 w/ b* N: r/ q) hMetaGel2 E+F+G
; |. _' y* u: ^# IMetaGel3 S+T+U
4 m4 d  _) e, c$ Q, M
! y3 |; R" Z, f9 D; B' H4 F7 t22    EverCrse. Y. M# I6 O+ y' I3 H2 u
Shield chases enemies/ c5 F6 O/ I$ s1 L
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 D' j/ E5 ~' \0 e( yCrsShld1 L + CrsShld2 L + CrsShld3 L
" d; i% j) a  t; {' S  d( ~5 q
5 s+ p$ R# u. M$ u23    MomQuake
8 z5 a5 o! z5 h2 W! ~. k3 Z# [1 \Awakens Mother Earth!
3 f- F/ l% y- V' g, _$ URockCube * + RockCube * + GodStone S
  I2 Y% b- ^- Z" @1 o' {
9 Z  {  M' Z5 }# E1 x24    PoisPhar
% U9 r5 f) n& F6 u4 E! KPharaoh generates poison
+ [( x1 T% ?# L/ F4 L* P8 S% b9 X5 GPoisMask A + PoisFace A + Anubis A
7 r* ?4 P1 H" `. g3 \
# O! ^  C: d% A8 Z! Q( a! d25    BodyGrd, W+ Z6 \6 v- U# y6 X" Q' p
Bodyguard takes out enemies! @8 U2 R, Q8 I" E$ \' n8 V* m
AntiDmg M + AntiNavi M + Muramasa M
% x1 r: U* D& D% k& ~2 {( ^2 z/ [. s) T
26    500Barr
* m  [6 r6 D2 V5 f: V  D7 h% v% OBarrier absorbs 500HP dmg# g- G. Q$ d8 Q3 j; \
Barrier E + Barr100 E + Barr200 E) a/ R, _! a4 r
Barrier R + Barr100 R + Barr200 R( v$ }" I! ~3 p

( v, A* s8 ?2 ^; `27    BigHeart+ b' m$ h- S& k" R  m8 {& t3 {
Attacks, then heals HP!
) G, N9 G, O# Z5 k" G) S+ O, \& I% jHolyPanl R + Recov300 R + Roll R$ k) a7 @3 Y0 @" E
HolyPanl R + Recov300 R + RollV2 R
9 _: j3 I6 }( S; u( GHolyPanl R + Recov300 R + RollV3 R
7 d7 J. l% n; x# [! Y$ K* P* Q& @, ?) H
28    GtsShoot
  P8 X2 a& A( T/ QGutsMan throws MegaMan!
. d4 A5 o; y% c, U( ]- LGuard * + DashAtk G + GutsMan G' Q( m' Z0 U. M- a0 l$ q3 a
Guard * + DashAtk G + GutsMan2 G  s% \% @5 J% v: H
Guard * + DashAtk G + GutsMan3 G4 q+ _% V' S# p- i- D6 I
Guard * + DashAtk G + GutsMan4 G
0 @- D; `  c7 o( s  L. e1 F9 `0 ~  c- ]4 r0 Z! T+ J
29    DeuxHero* f8 F5 I; ]4 Q
MegaMan & ProtoMan team up!
) R. M) {+ P3 G; x, O8 L  E" Y8 XCustSwrd B + VarSwrd B + ProtoMan B' n+ A* S! |8 \, V0 o
CustSwrd B + VarSwrd B + ProtoMn2 B6 u4 _7 L& W4 ~
CustSwrd B + VarSwrd B + ProtoMn3 B7 ]: R0 z9 P" W/ S7 O3 Q) w
CustSwrd B + VarSwrd B + ProtoMn4 B
- B% C8 m$ w! W
0 N3 ~" U" a$ k) B/ P( L30    2xHero5 _  W' }0 l. D& V1 x
MegaMan & ProtoMan Dual atk3 X" I  S" @/ N* t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 b8 U+ o) g5 z% B0 H( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* x8 Z. h; {9 g4 v' i  Z7 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& [/ i9 P* X8 C2 I+ ]3 K7 i1 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 e( e9 Z3 y! _0 C) n9 j8 ~& V
0 ~1 J! L$ d4 M2 B& S3 ?6 G3 g+ z
31    PrixPowr
( E( _7 \$ `, S: f' V' Y3 Navis attack at once!
( q) N! |9 u" y- l+ O; f; ^% r3 Q* DTeam1 * + Team2 * + KingMan5 K' I& C2 V# N8 Z7 I1 a& h. ]1 @
Team1 * + Team2 * + MistMan5 M
9 k% Y# I6 n4 v" j5 L2 DTeam1 * + Team2 * + BowlMan5 B
7 J' F+ l, I9 m! e: K- _# s' V7 G9 Z+ j% r9 M. O
32    MstrStyl! k' T9 b' K1 s- r# \; S2 d
MegaMan unleashes his power  R& }4 }  ~& y& e  N2 G1 L  W
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 A2 ?' l  Q, {. G3 G3 `
/ r" e  w+ {) X8 `. F7 k
StdrdChip (Part 1)
- x8 ]' H7 c0 X7 K┌──┬────┬─┬──┬──┬───┬───────────────┐+ z0 l! s+ g5 o+ A5 @4 }- I
│编号│名称  │MB│攻击│属性│稀有度│说明             │% N) `8 b& B0 I6 N6 f7 X
├──┼────┼─┼──┼──┼───┼───────────────┤* I3 ?% G7 B5 {( Y7 m" c
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. U( G, p% J; E$ t$ D3 }
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. @3 O" S5 s/ Q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" Q2 Y0 ^5 D9 }: z4 I& @: \
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 ]6 u! d* y+ ]' G0 [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: ^  L- Y3 K4 J+ ^7 @
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 |8 r4 h0 E: _! ]0 O( g8 g) `│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 h% n+ R7 j. i! H! B) `* P6 }│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# i& Q: e) e* A" f! Z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 @2 v8 V. |- y& b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 }) ^1 g% T. q" `
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 k2 w( q) v/ E5 R$ B
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- {. c# m. \6 G; D│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  j& s# J, U# F3 h$ b1 h2 O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( X' T* A8 T0 w! ^2 E1 Q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 G  V, ~4 h) C( ]; @& z2 ?3 ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% ]2 l( h$ U. ]  |+ a; E; k4 N3 ?( R
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- Z" I6 W( q# M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. ?) g5 l! h3 l: W
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' {( A8 r( A0 \, l" W6 x9 |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! \  b; z1 M- K) J9 a
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, m: L) o. w' t' i; {6 [
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ r) R8 h# y: c! h# }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, h# h6 }8 E: P; q! J. z# [* k
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" ?: h  Q/ Z2 ]; Y& I. R* [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) Y+ I3 l, C) ~! }
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! U7 T% }4 C+ i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( w' z. J( d/ g+ O' U8 C! J3 l
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* @% I5 D! w) Q0 D
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ e% F% \0 j% |' S( n0 e$ w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
! u3 `- p4 j- W7 s│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  y8 k/ Y, {6 n8 h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& \  D8 `; R3 @" m! g  k  }
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 U2 L: k; V( r2 m9 E1 [: H, G│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, w; ?- o& X; b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 ~& j! {! T) g! {5 k5 M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# S9 B4 h3 \9 W0 l. v% `│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  I$ u6 g9 s3 |8 N, o1 i1 X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' j: j9 X5 U: B0 a- f6 H5 R4 {  _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 {7 u% B/ c$ g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# |1 {7 s7 m+ r
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" |4 F2 m/ l0 |7 @# z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' U& j7 E' S7 _$ k│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% m5 s& H8 r4 O* l% V
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 E; i3 j; L& e' L0 g( b│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ U! y4 H1 {! I3 F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 @! p5 n7 e6 r$ w' I5 z  U( u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% ]4 ]8 q6 `6 R│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, J$ T! X% Q9 |- {; E( P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 e5 O; v, e3 J  ]; L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# V8 f& j, H: X9 B7 T( p& \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  r4 ?: j3 v5 s1 y0 y' z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" D3 u- @0 i) r- T7 B  k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. {4 z3 X- {0 {# Y! \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  f/ D9 U3 ?" m* S
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ U3 c  `+ K* z$ \& s' c6 H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 {* e( _+ Q0 z: K& z8 |, G
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' ?/ D8 q4 n/ ~6 b' ~+ j: \│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) X; u0 O* y& `6 m. E! G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: p' v8 t% Y' I# e
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 Q3 }0 @6 f$ L2 J( B: T! S│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* J* O* u# A/ i$ l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, W: t) I6 C) u. G$ {: d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 f5 j8 {; B3 g; a6 |: ]( D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ i% w: m1 j0 [, W
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 \, ^8 i1 L4 q% N- ?" n│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. `! ?  j+ r/ i
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 W& M4 |4 ^( \7 d  a* L" N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# ^) G( O9 v' F: a8 U│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 D* f% |1 K  O0 H; h( K" p
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( E3 F: y7 _2 z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  Z) j& G  S$ X2 x. x│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( y. W& C' G: @3 ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( d( w" [1 [1 s, L, f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ f, e9 d# p% y/ ?* C! Z. }+ M│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 _$ s1 o+ }. X: j. d
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 N9 F% H' e1 ?# d. j% T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- I* ^7 F# W/ y" h% H6 _│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. z1 t. }; t5 x' q1 O6 d
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ }! I1 x' o, x& N& }│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 y- \; b5 X% E) _│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  W5 R3 H' w1 `6 v) a" V
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 f# K; w8 R' E5 y* K! V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ {1 L" X" V+ S1 o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ B& Y0 g9 r) l( k8 C4 l
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; [) c' ~0 W, h1 C5 ?│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. K* M( q) |/ Z* l; `8 x$ n5 C
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 l- z2 {4 s* ~+ c' E) B4 e4 ^& w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 ~1 B2 q6 o  r( g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& [1 p, a% U4 d/ D3 s│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! E- \. c' Z* I& n, E. q; Z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' L. @5 P5 ^4 [6 b( W& M4 G6 `- Q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 M. w0 c$ N2 R9 R0 j│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# `* }1 H$ q2 e5 l9 E- y& L
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. h+ [4 V1 Z+ v; H0 c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. I' n7 s$ S7 k8 x* l1 f* u$ Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 O) w* B  C$ O+ I/ \│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# z6 U* l% Q+ a7 J│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: P0 K2 T' s) l! B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 t4 H6 T4 z7 O" {6 r2 c7 F0 `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 r/ E2 m8 m' K4 v2 O; E
└──┴────┴─┴──┴──┴───┴───────────────┘
5 B7 H0 c6 h! }+ z) s  B2 a- C( H7 k" y- i% g* q) t7 ~* j" s( d
StdrdChip (Part 2)
& z% m6 `# Y6 ^& s- \7 K┌──┬────┬─┬──┬──┬───┬───────────────┐
4 m+ ~6 R5 Q0 O; k│编号│名称  │MB│攻击│属性│稀有度│说明             │; z( s9 d8 Q# h
├──┼────┼─┼──┼──┼───┼───────────────┤! I# r0 G. k1 q, N# m' _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( k0 e0 f/ |4 g0 C. {3 C
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 J. n, J( K0 t5 N│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  ]+ u! J; E( R$ ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# R: H7 `+ a; r5 ]# o( @/ x+ |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 L* r! D3 A* ~+ t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ t4 d4 [1 r! v" y8 N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( M. n3 t/ q% b9 r) S6 s, `7 P* s' C6 r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  a( G, t. A) n/ E, K7 C: G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- _; P4 Y: K# l, C│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 x9 W) d, v/ r0 E5 |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" H2 z) j3 u1 t( t
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, O5 C5 x" {0 p. f% `6 o9 B' R' A│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; x  |2 a: q- I- \9 Y, y$ E│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' c, Y2 k( `+ i0 n% W│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" h4 }5 R: J* i% E( ], _
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) ^) H0 ^- Z' Q7 n! \# }: t% \8 f2 L0 K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 ?1 K, }+ }$ z- }: j5 q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 V+ ]% a* Q5 P  [& s* l+ T6 ?5 c
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: z4 B3 R* I+ Z2 a3 ?' v# Q- T0 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ Y% A: b: k( o; g( t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │/ `  n( w  M+ b* `- \/ F, @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 J% j, }2 y- |( M5 ?# |+ A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │& y2 y* P* G0 B. @: |$ ]6 P' Y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 f; e2 Z& R1 P0 d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 u, E+ x& u" C6 F" Q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, }4 X3 o/ k: b# F8 {│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 U  z" u. S$ X0 [3 l6 ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 u9 c% c8 N: R/ ^│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
, E& [6 j( }8 j5 S7 V, m: g0 u/ |6 @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& G" X# R( }. J
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% V- W) r! q) w  }( y8 n6 d
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 J( {+ q9 J8 d( |3 c3 p  J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ t! U+ O; V1 G! Q$ T# {, S; g
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 o# {  m9 h0 s5 s4 H- x; E│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' b0 P& B4 N7 s' E; t- q, J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 ], |, J" S. }
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* W8 m# C: |2 \  |! q3 `
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' e0 r$ d$ o" K
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 c( f& r, E" t  U0 f( f- e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( b8 e2 T3 l2 x# @
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& S0 v8 a- `8 n( n$ V, l0 b" P│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; i" r. K- f! y- U2 u6 r# G2 @│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' G; h& B- t) H  t7 u│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  t+ l- u& T0 r7 `! M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 c% p# ?# p1 L% t' a2 P" F
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' q% c! j4 A, {' b6 F# x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 y4 a& b4 o8 P& F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 J1 L/ z; R# H  K7 }: n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ W, w/ W3 e0 C, D/ `4 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ K" ~  d7 @& q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) w5 ?1 i& e* w3 r
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 q1 `+ `; ^6 {1 ]5 V│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& h$ b/ @5 _5 i! L- ?1 U3 @│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ u& A3 @' q/ m6 w: m# X1 g4 H│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 @& z: L, n1 r  Q; y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 o/ d. j3 Z1 s9 H) {5 ^# ^, t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) [5 J- Y, ?6 _# }9 P6 P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 }1 G# K& N) d; I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; v  p6 M2 \- V4 b9 m6 r3 \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! w# G4 U; I) o. J" i) f. b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  W" l0 O" {6 m$ v$ l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 S+ L/ N+ E7 F! p9 v' w│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; s( O1 {! y' s: j
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ H4 M/ z3 u* ?5 t! {, M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 u5 z0 ^* M7 q3 ?
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) e# }7 t0 k9 D  p) a- F8 @│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 o! I2 G' x% \: ]3 D& ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; t! `) _# C6 H+ M. q3 Z5 }│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ h% X1 P9 P7 }5 l( M$ Z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 K0 X* w2 J- a; Z7 i" {│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# O; d3 N* r' `: F( N. A; N$ o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) t/ i; l: ?0 C6 m8 a0 s
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 |8 s9 q6 `7 P2 i8 w4 c6 r8 J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 y& G; T- V5 {│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) K9 Y$ g: q0 T. e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 y3 U9 L4 h" }; _5 [$ @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 H7 V* ]! A: d, b│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# f1 e$ p; B2 N7 A- ?7 ^* c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; U# C# ?" U1 \2 L+ y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: P; f1 W0 R4 W, M/ g3 m
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, j  v' B1 B  E( ^7 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. F4 e( K% j* W" R# M
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# r( r) ^; g2 q, G% _9 z│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ D9 C) x# K% F0 H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 i" s9 e, d) _4 m& I
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; E% ]; u2 [, m│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* s4 h4 k1 A! z7 |* d│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" v+ D5 O( U" Z# }$ F4 r9 r│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- A" _; C2 u) i. I
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 e" n8 _, ?8 I* z) g3 o2 F. d│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 R& w) J5 y1 m9 T
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; l* |4 s8 L9 o% `' V! n! m+ ~# l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 p( }) T) {3 [; p6 X) r
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- P. r/ {$ C; l" ~/ D+ b$ C. ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* O* q7 N7 H8 b( c/ Z9 T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 K/ y0 x2 n- U, |+ T5 v0 R/ Q- r│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 B0 O/ Y/ J9 X. }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 P5 h: W4 f1 C( B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* i* X" |9 J" `5 U1 r│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' J% `5 Y. f" N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; Q0 F1 q. M1 I0 H/ I└──┴────┴─┴──┴──┴───┴───────────────┘
+ U2 X' M- C; p1 R; N; j, t* m
/ Z! d/ D: ~. M5 ~/ M4 V
( I7 b; c2 s" u8 d" v- V. _) x( zMega Chip0 D9 F) M* W$ k! Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; A  L' j4 T0 M( r* E7 I+ |│编号│名称   │MB│攻击│属性│稀有度│说明             │
' Z3 ]: d; J) I9 W- o7 ?├──┼─────┼─┼──┼──┼───┼───────────────┤% b* b5 Q# c+ K2 w" ]+ v
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 q9 z) u! i* I3 o3 C8 d- w1 v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 x* w+ L3 b) w4 B$ L
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │4 d6 n1 Z3 N2 ]  y& C. V) h. n! b  V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& O3 M& m5 J- m( z9 A" g2 k, M│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" ?2 c" i( c: I3 D│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: n/ i# V- L+ k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 b, S. ?9 L  C# R8 j" ~
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 j) }$ F4 \' x  N: Z4 t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 @6 Y" P) Y. M+ [! A4 f8 F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 H  t& ^9 }* Q. N5 V: O( B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! h" m. R, ]$ Q) {2 ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 |) R  n" g! z1 q' y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. `* i0 ^$ @# o! ?8 F" D│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- b0 @8 B1 A, x' [6 l│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. ]) u* x8 b) K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& o% p# M& T& G* y8 D1 [' R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) }" N" Z" H, N# R9 k, _│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# p5 J& U5 C9 M! I, Z1 \! z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% r. T7 l4 I2 U2 g5 u4 j9 P│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 n8 |2 z0 G8 I* v2 _  g│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 L/ i5 B# B; c" S4 T
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& D- c' Z! O6 f) b+ a; m: T1 b│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; p+ c5 ~+ u9 G" l
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ p# x2 l$ t# v- U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ e+ N" d! Q# Z0 n! ]
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" y! W  x  [. q/ `/ H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 O6 i6 D; }5 s" i+ K  m9 x3 `│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, G* |4 E1 c0 c
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 g$ Y- O3 Y5 q8 i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 k9 I6 |' `9 _, y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! l- I# ?' r# t3 g' F│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; k; o# W5 Z; k5 [7 G  Y7 q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 C, ~- F9 d, E+ Y% M/ H0 N# u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 p* m! K# {: R1 m4 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ I" |4 J2 d1 E, d0 b1 F6 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  F, x. b" x9 h% t2 j% W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 {5 ~- c$ |4 n1 c6 w0 d$ h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 e  O. a1 F7 Z8 [│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. x4 u) U, a' j  j& ?: }│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! y0 Y  ~3 z! t5 b- X5 A+ J: f& u/ k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 _) m6 r" H/ I* P, ?7 V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
1 _( w- z1 R% p  ]9 [# M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* ]# ], i; q/ R- W, a7 ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ T1 r% J' F3 w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ O0 ~) D* ]1 C0 u1 h: f5 I│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# k+ g: Q$ T2 J' y1 h
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; }* G( s) J- Q9 l: b! L: y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 c7 E: v( N0 H
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 Z0 P, i/ k  y9 z│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: M6 V! Y  k4 a! u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 I. ^* {- Q% B* l# G1 S% k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, W3 i$ o* b! ~1 u- w' {7 P4 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 W+ T" m' m  `│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
1 x9 R  J6 }" w7 Q9 ]+ _# S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* z$ H" g) b8 n8 M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# ?9 Z% x1 j: z* y) e8 \& U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; M6 z0 b  i# C0 g5 s
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 G- N9 O8 Z& H* K! ^0 B
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. s4 Y3 |& u. N$ E9 h+ P3 v; Z│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% ~5 R& J& s  v# i$ `% J
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( B) L8 s% S" Q' q8 ]# X& ?# v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 k0 S) G$ }' o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: J0 a5 n& ~/ }, X; A- F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, x6 K0 O. n( m+ O4 h' c
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" c- h3 }) ]% n3 E5 \! P' e; M
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% H5 k6 N  g2 x! h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 n3 z- ^) z5 [# D; L- b│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ o- k) H. r6 l0 `$ p" R" r" D5 f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- y4 H* [9 B8 K- s6 Y. g$ K3 w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 c" A* \4 i  ]/ N) ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, N! g- s/ e6 H) `; D6 L% q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! `5 i2 o0 |& ]0 R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 D1 c# E0 T! t: `: k2 [  M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! [: T. ^" j5 K$ d% l% I  K│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: m) u  Y8 W! L5 `8 V  C$ u
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 W  J- V( P# B. D  \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. }$ _% h, |- s' a  q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 j4 L, B& t4 F, j. x- E* b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 g" D$ ]% M4 I8 W: M- e1 G. v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: k  g1 Z% D) s( i; p4 R; c# {! p& Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* H+ Y$ H2 V3 ]: m6 C# L0 |│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 w! n; q: `" s8 o: K│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% ?# ?; q' ?; ?) b$ l/ E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 H# l1 a4 W. j& w│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 _/ ^5 j  L9 D└──┴─────┴─┴──┴──┴───┴───────────────┘
8 G$ {3 i& k7 E* M
4 Q, r$ d  X/ Q
/ v. {( Z' N( \GigaChip (蓝版)% C. a, N9 O. _% T( N- M! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 f: W) _2 S6 D+ \1 P( N" S' S) ]2 T6 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │; ]3 X! G8 S+ p" |. l& E
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ h4 s& }7 W! s" i3 t+ w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 u/ G1 c/ h( L0 u- h) L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- I! n. A3 ~/ [1 x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 S& y( O/ z8 m( w" ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 _3 g3 d* g! c0 s/ y2 U* ~: X. L5 R│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# t' |3 y" I2 |1 |$ |6 A│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- j) T, X: U0 J+ r
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 E% Z/ x$ Z+ D2 r6 U: P5 H2 }
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ C3 Q/ u  |# F* J1 z. m# F
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 C: N/ P3 E6 A  I% @; E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 n- \% V* ?  t; z+ ?0 h│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" L! [: _. N. u/ I, Z: ?4 N) S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 J/ h* ]; _  @( e3 D& s. V5 S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, U7 U9 f! Z5 k0 x; `. X, k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 h, g  M; r' z4 z3 m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 |# u1 f3 E3 e; U6 p9 @
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* G8 d  a/ P; h  B) y2 x5 G│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! G) Q6 _. @( F; }  X& B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 |- o  n! C/ s9 T/ @$ g) W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: X* w/ g- `" N& \+ K. \6 A$ h% n( b│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; S5 {$ q! c- D1 G└──┴─────┴─┴──┴──┴───┴───────────────┘. X$ D9 H% T% _0 z

* u) s. m: n; w$ T1 k+ o$ vGigaChip (白版)(只列出与蓝版不一样的Chips)
/ T5 t9 z, {$ }1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
' [+ _0 Q. ?& P+ X9 D5 h5 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │! a4 j! z. n6 U1 S2 @/ e
├──┼─────┼─┼──┼──┼───┼───────────────┤
& A3 Z$ h4 Z/ d! ~/ L│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, }# l1 ]$ e! T, X2 G" x│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# [" `9 w" R& v1 p( u- ~% [  w0 W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. t3 C2 S$ v$ M; s& P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ d! p1 z5 p' J% E
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 k! u* M* ]5 }4 Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ `. C: u2 G5 J- u- a& H
* s8 Y3 ]7 ~% k& C: y7 f
001002003004005006
! ^9 w& b2 q7 c' U8 W3 ^% W007008009010011012% \( `+ A/ C. Q, B
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 G1 Y$ E4 i' f! ?* p0 l
! N& H1 b) P9 _) ^$ y7 A019020021022023024
# f2 s" V9 t" B' ^4 b5 _4 I025026027028029030
1 m/ t. ?5 E  G2 d3 Z" g! g031032033034035036
5 W2 r4 i9 E) n) a% g. d' f' C  n* E) o! c$ u( I. i- B% P
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Q- f) a0 _) c* D9 c5 i# _
" t$ _7 M5 l( r
037038039040041042; G6 A" `, g1 U  P. w! r
0430440450460470486 H1 r, d: |0 R) r- G; R
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% `% A$ O$ D+ R$ h' F0 z% Z
, ^# z6 n5 m  X' A; y5 l6 g- \055056057058059060$ z( ^& g, t/ G5 P+ Y& I
061062063064065066* P. L" q+ p2 _& u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* e* }, T7 T' L+ b0 ~+ y8 s, K  i: m8 y, V. X
0730740750760770782 U3 C" T( g) n8 b% V6 \
0790800810820830848 Y& K" G! o/ [, [7 a. a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ~  O, |- a/ c: Y! k2 i
2 W* Z8 ]. J& ]( V
091092093094095096! `) ~+ m5 G7 c. G  Y1 H
097098099100101102
' d: B& P* f. m% D103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) [5 q! {3 c  R$ d! i& T* e& _0 V, T1 \4 l; a
109110111112113114
- d9 `% }( _% w8 L115116117118119120
& e( \! _9 }$ ^121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Q! x! e* i1 _0 W6 T" z- E& |# K2 j

. B/ B9 R. _6 x3 Q2 ]5 L9 Z127128129130131132
( d+ D1 e, g, z4 |" l, D$ `' Q133134135136137138
! E$ v8 J; P0 ^7 |139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* T- t: J" y3 l8 Z, b
9 ^! q' z* _# v8 e5 f, }1 ]7 S+ e. {2 G
145146147148149150
* z2 p5 g, _& W1 f. G" v151152153154155156
  c7 a6 p% m7 I, G0 F8 J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Y) [# l: Z# i0 r
2 G. @* y) l8 _6 u/ ^- D) H163164165166167168: J  F! d1 b3 R7 g7 k2 c
169170171172173174+ O' Z# Y: D9 N- i8 L
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( e- {* b4 q! _: Z' a1 Y. c* l# A2 R! e. H5 f# u
181182183184185186
2 v5 m' n8 B; E# a: S1 n" D6 D187188189190191192
9 n( U* f2 f& d7 v0 A193194195196197198
% T6 I: e1 \3 y% `7 p) C0 [7 c199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 @2 g) }/ ?* ?1 {- F0 l4 ?5 J1 [
* m$ g9 ^7 C# i/ P+ A001002003004005006" [7 x* e# y, N; D- X  z1 M
007008009010011012
; [. W5 b+ k& O3 L! F" Z6 t$ U013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, h& q2 m. S& n7 M; R' l6 e: U% B& V" ?  ]" C# s" b8 [
019020021022023024
/ c. C# W6 C2 c. V; T6 s0250260270280290303 v& J" {% a$ }6 m# \# r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 @% t5 Y* W$ ]& i' {9 M$ G

- n- Y% D! g3 E037038039040041042: }' n( c  L% ]( V9 V9 s
0430440450460470487 p6 b( g0 W" d  ]. X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 w) {& v1 `& S: Z' f0 a
$ U3 L! O) }8 p% D055056057058059060
" Y! v5 I) e7 u- t9 @4 P061062063064065066
' d- U# s. }2 _3 P! {* @0 m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 I5 b$ N" N0 b( ?; N0 g3 V+ P1 O  |" L( M( |
073074075076077078
) v0 Q; G9 v" e1 V% K% _, Z079080081082083084; l# ~7 F& c( G: e
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
  a0 ^, ^3 x& W
5 Q" y$ o' C& B/ |8 |# }001002003004005006
0 r, I7 G; S& N* ^! M/ L0070080090100110125 o1 P( n* L; t8 M9 L* m7 _
013014015016017018
# @: V" E4 r2 r5 l3 l019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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