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■● ■ NintendoWorld 站友xliz原创; g4 C% S. s( ^
■ ●■ http://www.NewWise.com
$ N/ M! K- O; j9 Z- f% Y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( G! K/ J2 H+ U; @* N0 x4 S- |
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洛克人 EXE 3 Blue 卡片组合9 j& S7 R! l _3 r& g8 ~
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9 J1 D- ?: B. c q0 l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ]! x( I& ?# S4 o% ^
大家要看日文版的P.A.或详细攻略,点击这里吧!
* j+ [8 H2 Z& T: ^4 y/ s4 h# g0 H====================9 ~6 g0 a. D0 |9 N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " [) N( @( t7 g* U9 X. g7 L( C7 n
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以下内容格式如下:. n8 _6 H6 s* z X; ?
" G6 w& v. t' R' p& k) r编号 名称
, L( m, t; i, `* G: k) a5 A说明
" r& Q# Q9 m- t; g4 F' _- L% V组合方法
3 s& q9 |, a8 t, L$ s% |$ j" Q1 k- B3 e---------------------------------
8 H+ a' x" P) D. O4 t9 h01 Z-Connon 1
, _: p. K) \% E/ r8 wUnlimited Cannon for 5 sec
+ z3 a5 N4 \9 X) B9 G6 P) PCannon A+B+C
# f: g* ?' W$ JCannon B+C+D" w. s2 ]0 e" R( d+ x
Cannon C+D+E
, v; v) {! I" ?8 q* d
F2 i" D" M6 J# P2 J! k02 Z-Connon 2
) }4 @+ C7 V) D0 l0 X! h/ ^: IUnlimited HiCannon for 5 sec L: A& _; V1 W5 w1 P
HiCannon H+I+J! ?2 Z2 r+ Y& ?7 c& u" ]% K" G
HiCannon I+J+K
; D: H& f5 n Z! [HiCannon J+K+L% h+ j, w: d; ?5 d& s/ n
" a! N$ e. q# y5 F0 u# v! G
03 Z-Connon 3: {) N5 H! T: v! O
Unlimited MegaCannon for 5 sec7 l- Y1 `$ ?* d
M-Cannon O+P+Q( o8 E& t8 ]/ d& q: y
M-Cannon P+Q+R
# D I: I8 Z- H; R' f. m4 n' x' PM-Cannon Q+R+S
$ i4 g8 |) Z& ], Z0 |; ^+ E
0 x/ V% R# \; g) r; ?, N04 Z-Punch
( g b& f/ g: `" Q; \" VUnlimited GutPunch for 5 sec6 {0 f! v8 I+ I& {: y
GutPunch B+C+D2 v+ n- D' Q/ t+ d2 B. h6 q
GutPunch C+D+E
9 m/ S* O) j3 \4 EGutPunch D+E+F3 Z$ z2 a6 m% n; u
]% U2 Z. Y& Q# [ C a
05 Z-Strght
" B' ?6 F2 m+ \Unlimited GutStrgt for 5 sec
0 s) M0 ]2 a5 a+ w1 dGutStrgt O+P+Q0 Q; {6 d: p$ V3 V" ^; ]
GutStrgt P+Q+R2 e4 c) T# ]2 i4 ^$ w
GutStrgt Q+R+S+ I+ |* u: ~* t1 s8 ^' m
6 d- }3 n$ g0 i06 Z-Impact
8 D1 b$ ]- \3 R$ o8 n- ?$ t$ aUnlimited GutImpct for 5 sec
2 |9 g: M& M( {+ n8 K2 UGutImpact G+H+I; ^7 A, i5 ?' x% ?
GutImpact H+I+J) V0 U) x4 v! u1 \* P" Z
GutImpact J+K+L
5 v: P3 d- ^! t
! T) t) V: V) r1 h1 g07 Z-Varibl
% b8 }* C! S2 U o. C* l8 h3 CUnlimited VarSword for 5 sec
5 `! i0 D1 K" dVarSwrd B+C+D
& k! y' K0 A0 o$ Z3 p5 l$ U. oVarSwrd C+D+E! H( q5 N: c% Z2 q5 p% a8 |- a
VarSwrd D+E+F+ Z; j) @8 o: l
- c5 U; n3 l- ?
08 Z-Yoyo 1
) J! L( O5 ~' p& ?, [Unlimited Yo-Yo for 5 sec
6 [1 w. r; B' Y% r+ O: U# p) z7 tYo-Yo1 C+D+E
/ q- M0 b& U7 I( Q0 }$ C" _. p5 hYo-Yo1 D+E+F0 {0 J+ [+ ~- a
Yo-Yo1 E+F+G
2 u7 i+ t* U; H
0 k2 X' @7 p/ j09 Z-Yoyo 2
) o8 j; {% B5 O7 k. {) m7 FUnlimited Yo-Yo2 for 5 sec6 ~7 W; C/ q& s
Yo-Yo2 H+I+J+ J( M. O0 y2 L
Yo-Yo2 I+J+K
! y, t4 z2 {* w- m' z; |Yo-Yo2 J+K+L: S& N6 F: w7 \+ M6 d7 n
% ~. Y% T' e6 U* q( g10 Z-Yoyo 34 T% D X$ f2 l& H$ j2 W$ ?
Unlimited Yo-Yo3 for 5 sec
6 \% o' J5 B, V% U* d2 H( y& d) HYo-Yo3 M+N+O
% R' J7 ^! u9 ~! x+ h4 JYo-Yo3 N+O+P1 y' h( d" P8 l- {
Yo-Yo3 O+P+Q; u+ }& r p$ r* S$ f3 w8 M( P6 S" {
! u7 |3 }7 p$ ~; W4 R0 Q
11 Z-Step 1) t( d3 a+ z6 [9 A
Unlimited StepSwrd for 5 sec* r" l# o/ j8 ?
StepSwrd L+M+N
: p3 l+ `: ]5 m! F1 P& Z/ dStepSwrd M+N+O
6 {1 x$ u8 u& Z! E2 EStepSwrd N+O+P8 u) z ]# c4 p% i
+ G1 O' M2 q y! \- Q1 k; q$ {12 Z-Step 2
1 _; |9 \6 z" I% A- n9 HUnlimited StepCros for 5 sec
* f1 I0 c8 Z0 Z1 \" w" |: ~8 SStepCros P+Q+R, l/ [$ w: H) M8 M! Y. P. c' ~
StepCros Q+R+S
: {( q3 g) u6 m$ U2 i; wStepCros R+S+T0 A# Z) X* _/ O! D
8 \, O& Q7 U- A' g+ J, u# u
13 BubSprd
: o" G0 e; Z8 S+ d5 VAttks w/ spreading bubbles!
8 C1 j ~0 ~# uBubbler C+D+E
5 t' s( R( {" C3 fBub-V D+E+F$ @8 V6 ]: z# G& Y9 O+ W- B
BublSide E+F+G
& o2 V5 }& w& |3 y$ XBubbler E + Bub-V E + BublSide E
5 {5 X8 i1 M3 n8 Y3 j
9 M# k: h# H5 e3 V1 J( ~0 t14 HeatSprd# _+ W' t1 a* B/ T) z4 G
Attks w/ spreading fireball!
( h, n5 u& h: |" ]. ?4 f2 PHeatShot H+I+J
: y2 u4 R- ^3 X4 I- E, tHeat-V I+J+K
! t% T4 a* P# }# M7 b& RHeatSide J+K+L3 w% k# P2 |6 F- V" b$ j
HeatShot J + Heat-V J + HeatSide J$ P. U- f% d, X" s9 i
$ k9 x8 B4 |0 f. Q0 n' d7 c15 H-Burst" m3 O0 B4 o+ F' p% L9 y6 u9 _
Creates a giant explosion5 s8 {( l/ u& O& U4 W
Spreader M+N+O2 h1 }# e! H* u& s! U
Spreader N+O+P
# D$ R* p& [' [& L5 y/ gSpreader O+P+Q
9 S7 k+ X4 D: M9 \4 L& S6 N: z4 h" R4 ^6 O' h5 u/ k$ e
16 LifeSwrd
4 P9 r8 w U- g7 k5 }Swings a huge 2×3 sword!) f8 b: w4 a. ]* u2 y6 ?$ U; D
Sword E + WideSwrd E + LongSwrd E
9 o) s3 C# N5 B. ` }" z, QSword L + WideSwrd L + LongSwrd L/ w3 N0 u: Y& c* c0 Z
Sword Y + WideSwrd Y + LongSwrd Y
. e; Y- I/ z4 M' `4 n# @1 w! [$ a! W1 |/ d0 h- C( @. m* W
17 ElemSwrd
1 J* F: K/ y5 n$ G1 u5 FWide swrd contains 4 elemnts7 r+ o+ d2 V x! L, y/ j4 N; m# ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; p9 J- S$ I; a8 Q! B- H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" t5 P5 k5 a& i/ R* F% D
) y2 j$ G$ H# J4 l' b7 m18 EvilCut
! O: o$ z' m! G7 t( pStep up 2 & make 4 atacks
3 l+ X ~, J" i p8 Y8 r" kStepSwrd P + HeroSwrd P + StepCros P3 _$ c# `9 F" R$ X+ B/ r
! ~3 L- O* k3 i# O% ~$ [! F- _
19 HyperRat( B/ o' ^" O6 w9 L4 K
A giant Ratton charges!) R/ H" o- m- n; r# \/ d
Ratton1 A + Ratton2 A + Ratton3 A
/ }5 P) q& ~: \- J0 T" [Ratton1 C + Ratton2 C + Ratton3 C" S5 ^8 a/ U$ Y2 l7 C
Ratton1 F + Ratton2 F + Ratton3 F/ `* V' [7 V _) ]* E. X& M3 L
4 _" |* c$ f1 E: d
20 TimeBom +
) z( H# Q3 _/ ]% R9 w8 E& OSets Time Bomb in enmy area
' Q/ ]; G# J" _TimeBomb J+K+L- v0 H% Q0 F' A! T& A4 ]5 D+ M- @, f
TimeBomb K+L+M, u4 g$ O. D9 w; Q7 i# @
TimeBomb L+M+N% ~1 ?! P6 L) {) n0 l) U
+ P( \# N, C9 q7 e$ g2 l5 A. v6 D21 GelRain
5 o b9 f. e" _0 l) |" AGel steals squares. ?: A: y- s/ T
MetaGel1 B+C+D
0 t/ ]3 w9 ~0 {7 Q& b' Z0 p+ WMetaGel2 E+F+G, j. F4 H0 D( q% {
MetaGel3 S+T+U# y, [- P6 K6 r, k9 d3 I( h
; h1 t" R3 w/ k( U; l4 l22 EverCrse
# q2 ?1 h: ]7 o5 G/ R) D, dShield chases enemies% Z" S+ Z% |+ s$ |, Y, ^- y
CrsShld1 C + CrsShld2 C + CrsShld3 C; H6 H, `5 _# _9 Q3 b5 g$ D
CrsShld1 L + CrsShld2 L + CrsShld3 L
z2 r7 i; \) P6 w% S# d
2 [. q# k/ H9 T) }- B6 s3 R23 MomQuake
) n5 ?" Z8 X# u% H* x6 B' FAwakens Mother Earth!4 n; Q1 S2 {% C
RockCube * + RockCube * + GodStone S
4 |9 j3 s2 ]/ F; o; e# Q
( k7 P+ M9 q0 [" ^- u6 C4 f/ g24 PoisPhar4 Q% d9 [7 B9 y# t$ O/ e
Pharaoh generates poison
4 D& {% P* Z4 J4 W. I. APoisMask A + PoisFace A + Anubis A0 u9 J; Z- u/ t ^; P1 W2 B
5 I1 m I2 e4 c/ S2 s
25 BodyGrd4 M* X; n x d* ?; d$ |
Bodyguard takes out enemies
) u( ?2 H6 B4 H/ C( ]! IAntiDmg M + AntiNavi M + Muramasa M
" L4 t- h# ]) R' @+ P, A b( y0 {1 K# t6 j" y M3 l
26 500Barr0 t O0 I/ w6 \1 _4 ]* ^
Barrier absorbs 500HP dmg/ x! l5 B, M! ?) x1 ~! s9 S
Barrier E + Barr100 E + Barr200 E a# l) L# P/ E' ` Y/ \$ V
Barrier R + Barr100 R + Barr200 R ?6 I4 M! _4 H9 M4 G
. f4 L! l, W3 q& n# }& r; M ~- y27 BigHeart- O, q( |9 R6 Z3 Y5 J2 |4 R
Attacks, then heals HP!8 x. U& I& x' g
HolyPanl R + Recov300 R + Roll R! N" X+ i" {- s) r) @' q% a5 [5 _! B
HolyPanl R + Recov300 R + RollV2 R
; N; a5 C" R! t; r: V% x9 oHolyPanl R + Recov300 R + RollV3 R
0 `, c" D! }' Z H# t2 ?0 D5 c( F2 S7 m t) y X. o5 j
28 GtsShoot# G) e* p3 V' J M+ a8 M
GutsMan throws MegaMan!& F0 f- M: F# ]1 |! y
Guard * + DashAtk G + GutsMan G" x `" I; W& s$ A4 P9 E4 ~+ ^
Guard * + DashAtk G + GutsMan2 G
& G1 J% O8 t( a" |Guard * + DashAtk G + GutsMan3 G0 u' Y4 O4 j9 \0 p7 Z4 g: x
Guard * + DashAtk G + GutsMan4 G
+ h1 ~" \: ?2 C) A1 A9 j- U. S/ d/ z2 S+ G. {) ~0 V& u
29 DeuxHero7 j: U5 f; j1 T* c
MegaMan & ProtoMan team up!
$ k# S$ l8 M0 l5 y; ]2 S8 OCustSwrd B + VarSwrd B + ProtoMan B* @4 `- Q" H( r) |8 V$ }4 t" x/ ~* p
CustSwrd B + VarSwrd B + ProtoMn2 B
! {. R2 n* q+ m4 P- |) c+ kCustSwrd B + VarSwrd B + ProtoMn3 B2 N; ^. V1 T! R, \
CustSwrd B + VarSwrd B + ProtoMn4 B
: `: S! E6 L ^ g; @" t$ p. J8 A
30 2xHero4 b0 s. g0 T8 k$ D d, [$ Q# J
MegaMan & ProtoMan Dual atk
9 P) @) @4 v- Z1 J3 V' h0 O. O0 J bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- Q c' i3 j4 h! ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ r" v" {( ^, J& t' JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; o0 r$ T1 U- H8 U) `3 \( Y- x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* l& l! z. N8 u: F2 U
" d, Z" o5 `* G. b31 PrixPowr9 C1 l& U* a" Y ^% S, ~ f7 Z
3 Navis attack at once!3 s& p2 W2 L* s' ~3 @4 f, s7 l
Team1 * + Team2 * + KingMan5 K4 C4 V3 v! B! w
Team1 * + Team2 * + MistMan5 M# b8 I) B! r9 O
Team1 * + Team2 * + BowlMan5 B
" ^4 F3 a( S' i2 G& D8 P% b& g W$ X5 R$ a: o% M) i" ]0 G
32 MstrStyl, ~! @+ s0 `8 V: {
MegaMan unleashes his power
$ w2 N0 {- B! Y3 `' h+ g$ ZSalamndr * + Fountain * + Bolt * + GaiaBlad */ D3 x5 k8 E0 o# Q
3 O3 M0 c9 f) P- T% S& ZStdrdChip (Part 1)
|$ m p7 G9 m9 l T/ o+ X┌──┬────┬─┬──┬──┬───┬───────────────┐8 d8 F) c) Y3 ]" N6 i6 h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 h* r) C4 F8 H" D# V1 F) A( c/ g├──┼────┼─┼──┼──┼───┼───────────────┤. c) B; ?6 i4 k& }
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 W3 S0 z; F! [3 m( E7 }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 m2 Z7 ]2 i1 h( J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 R; {9 d& t4 A! {2 T, G' e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 ^+ p! R; ~+ \6 n- } a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 k9 `( K( r5 c6 B F* g3 _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 d2 G9 L/ f5 O9 c- g/ I- f6 Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ @4 I6 T. b& G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. o" K4 m" ^( z6 y$ S* d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 ?& R; r, a3 ]; f5 {+ h
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; b* I* w U$ g M) t
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, _9 o6 @* o9 B: l5 u% i- m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' ]1 q a8 A, e- c" H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 p% ?0 a( e" c8 ?0 V
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ A. P, U; W, ~: `│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, M! c; Y, s" y6 _/ t1 M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 \. o+ j" D# f M
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, |6 u" t" t7 D
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ W2 l& f2 ?6 a+ d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 s* a% s5 H7 u i9 Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! h2 M# U4 {( Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 f8 _. n; _$ Z) l1 d4 R. L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 P# g. t0 n" H" ?( u6 F│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! t% x$ j* }& m0 _: V* E/ T+ C4 ?│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 k C3 i, E. j$ J6 V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 X/ k3 t9 e0 J/ ~% u" b* E& `│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ x0 @7 o/ A5 r7 ^- e1 C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 }: h _. m$ y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 o( \4 R$ W& W3 Z: a│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" b+ W# |3 q, f% ^$ y9 K) J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" @3 w k0 c: S# G7 H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( Y2 v6 K$ e. o9 y+ {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 x4 W" d# n( ~; B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 w" w% p* \' s9 T: G! ~# f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. s6 p: E8 a8 @│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- ]. ]1 \. v& k3 L
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 R% J3 X* S2 B5 H; [% `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" G3 D0 n$ {% S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% v; a3 {7 W) r% m# \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- h/ R' a( L$ i* [ E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 s* V1 `* e/ N& A" i│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ L( q* b, y8 V( C( K3 @3 v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 S& M! _- ~! p2 h: i; q: ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* h) `- D' G2 B4 V│44 │ShockWav│10│60 │ │* │Shock through enemies │" j$ c: I: G" }9 L; m- N2 J: g
│45 │SonicWav│26│80 │ │** │Shock through enemies │* ]9 j, z. R4 U4 N% K8 X% |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% Y' }8 G. i- U' _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 @/ B" p* ?7 s' V6 i8 x8 `│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ F* I! g7 q, G! @1 r) N+ ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 P4 ^& Z D) r( P% z6 m* f @; a2 N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 j; Q8 m; N9 Y( H; g│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 q1 t/ u- Q' l6 a/ y5 _2 K0 |+ K│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 g/ [. g! P- ~: O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( E3 s' ?7 R9 J. J8 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; F, L6 m8 E! A1 M7 b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& w8 h5 }4 l( D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ k y: m% N B1 Q9 K; N+ b3 v, a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ k0 F' j) l7 T3 W0 B2 G8 c9 g6 f
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 w( ~, g* i2 }8 A6 a│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 W+ }% J) G o5 _ S e) O│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' A2 U ~' Z* ~% d( @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' l% L1 c$ c8 {1 S8 J
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% t8 s0 a X$ W) I8 s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; ^0 V) Z! t* x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" H' j9 ~, ?/ L, q ]3 Y- M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, v" l$ A2 ~( N3 `8 {
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# M$ I# S3 b8 q' W! ^! X
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ f6 M' w5 a- ~- o- o7 B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
e& l& A4 ~2 y# R: g* E) L│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( y& c- @8 O) x) U9 Z: A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 I& A1 W U7 B5 i5 @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; Q( T/ b; P# O2 K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 ?9 ]0 K+ {. I) j) ~% O│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; T9 D( ]; S. e" M4 F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% o! X/ i+ h0 _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ Z) @' y; Q* u! q, U2 M% H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 {: R5 u6 I( [. Q7 s, c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ e+ ^5 s+ S( a' f7 k4 o
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! {' J! \, z& @6 r* R/ I│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" F7 o3 F0 N8 C0 t1 M│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 I+ w F" e5 C" \$ @0 l/ L
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# O1 w, S% u0 }- o- r
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# H8 g9 O( d4 L" i4 e' G6 U' ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 v z5 l8 V. P2 R& Z9 X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 `8 e6 l( `! c. I6 ~- K2 @% Z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! N* a$ m& g& K+ ^) L& n% J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 X7 S& b; ?* v- q P2 ?
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- {' M4 w/ F8 b! ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 M) v7 V' O- M/ v% a
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ M% ~: S7 N, c- I! ]4 P: i6 \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) {! ~& L( }& L│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 |" I. O" @1 G& v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' a; W$ [. ]: n& X7 E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! Y9 q* J0 n% U' C4 \; M( i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( K. e: U1 r; g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 O0 X: a- j4 A$ u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 X3 y4 O3 ~8 U: r; [ L│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" o" w# A6 E+ \/ V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. c3 u( r h. Y, g. k& M1 O3 M│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- f8 m1 U( ?: r5 J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! t" m0 Z) O. b j6 e8 ^; k
└──┴────┴─┴──┴──┴───┴───────────────┘
1 `- [7 M4 i$ o$ c
S: p# \3 ?7 o0 s1 s! b2 oStdrdChip (Part 2)$ L" s2 l/ z0 L
┌──┬────┬─┬──┬──┬───┬───────────────┐
: r8 b& U d( t# u│编号│名称 │MB│攻击│属性│稀有度│说明 │8 \0 B$ w) _# V, T( D
├──┼────┼─┼──┼──┼───┼───────────────┤4 j9 U0 e0 D3 c5 L) M9 ]* h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 n* V0 d7 j7 k; Q; e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ C# E- E5 W. R. T6 x- F│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( {; V. w% O8 Z$ R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ c9 ?! y: b+ U! K3 Z. L; J4 M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
I9 v) O: h$ x9 ^) q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 i$ W9 i$ N6 r
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ G0 d3 a9 j( d6 ^' ?9 H) R1 o, E# _
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' v& R, b# L* O8 z4 t
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 `" a. A+ u) I: _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# m( `8 r! r, R. S# c& @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% s6 ^ O9 t5 Y( Z! L│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* Z V! r! h2 E% _( H5 Q5 `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ R) o7 E D7 Q4 L
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 r/ f5 V& z3 u0 f% l8 D* N' @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. e7 X$ i$ c v2 P t
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 A: \/ L# x; u- x, ~9 q4 @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
Y( i! K6 h' {. g0 o4 m! N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 h5 Z6 O" Q$ _! }/ {; u9 O" H5 Q& P- |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 c- U% R! D9 k* I$ g2 t
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# k5 d0 Z; D& _' X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) T/ o% m# n6 N! _1 t# m# V( Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ M: ]3 j6 c( q: T) e
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. u, G' K+ S8 O1 f/ y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 A$ C- c8 |3 S2 ~. F4 Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) B8 u8 t2 d% B7 o* T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 s; U1 c) P+ c$ J: \# J: z2 w
│126 │Rook │30│ │ │*** │Protects you from attacks │; S }! E6 R: K/ q) y! r
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: h6 u Q# E8 J) L% _2 }6 o
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 [% x) v3 E/ j! J" ^% [4 k* }0 }8 {
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. Y' e( {1 k! c% V" W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 x8 Z; L! N& w( i3 Z# a. x g( E+ ^
│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 ~2 i1 T, s) \& i& J2 Q/ [6 J│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 h4 G1 x5 \! C4 ^7 z│133 │Guard │5 │ │ │* │Repels enemy's attack │
! q; ]7 U7 C$ O! r& j3 T+ ]8 J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 L w5 J" g0 B" |
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 \ z' q5 j% W$ m! c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 r/ j3 j- _* h1 E2 K) T9 n4 O$ u│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 s' }+ P2 z% x$ h
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 q9 n) ]# s& d' j6 U0 U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( ]" J/ a( w6 e8 O& p0 W
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ O+ s( @9 V1 E5 ]# y│141 │Prism │60│ │ │*** │Prism fires randomly │
6 I2 S( G3 k a+ A3 i4 Q, P│142 │Wind │14│ │ │* │Windbox blows at enmy area │( G' M i+ \3 P& b5 i0 m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ A* b9 F* Y0 i& \+ |│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& g! k8 \! ^' \4 X" ~: M$ N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! \9 c' y3 [: {# v% c, T; W9 r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 H" _) S$ n' z# {3 U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! F" ]. |/ q9 f+ F
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, | {, ?9 t! Z9 d; i! a! @5 _│149 │Recov50 │14│ │ │** │Recovers 50HP │
" m- z6 p( d! a* W9 C│150 │Recov80 │20│ │ │** │Recovers 80HP │4 B# A) X; J" k9 ^1 t% y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 D9 D" L2 K! R5 v; T│152 │Recov150│50│ │ │*** │Recovers 150HP │
" K J. T# _3 ?7 r* P! I/ V; ]4 ]│153 │Recov200│65│ │ │**** │Recovers 200HP │
. K2 T5 b, P: R6 d" m f" a│154 │Recov300│80│ │ │**** │Recovers 300HP │
; M6 _& M% R6 {4 ~1 y│155 │Repair │8 │ │ │* │Fix your area's panels │8 q. l8 q$ D3 V: z, Y; N$ m) S8 ^0 f! M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ `* D8 z0 R: e* d% a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, m9 Q& C" U( Y( t/ Z│158 │Panic │14│ │ │*** │Confuses enmies if you are │) N W# ?* W8 u$ r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 o& T' Y+ G+ I8 c; d: _│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% C7 T0 x4 {1 v9 d* u0 [* V' W8 f5 M
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& t+ r! K( T W# n$ d/ r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# |2 S5 _- D) P) V! I( ^; [
│163 │Invis │11│ │ │*** │Invisible for a while │
- t3 X- O" [% E0 O9 |, p4 l. o; x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) c$ y0 Y+ }4 M% I+ D' l│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) j8 ]8 t3 o$ e( z3 f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ i. ?" c/ C% E: }" R3 {5 n. a
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 Q7 a% u. u; A- [: i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# z; h$ a% k5 \( p( k J: b
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 e; I5 g- K* D6 H5 f* g5 L│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! R7 B/ ^/ k+ p9 {│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 |% w" M5 K) p- E│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 K; V. j! y+ V& h7 ~; h. I" H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ d: ^* b8 G/ r4 V- ?2 N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 s, @# @& ]5 G# @7 I* V5 \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
2 O/ K0 W1 K" `% F, l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ b2 [* J q+ U* |( x- D+ l, A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 H" O8 A. M5 M3 {7 X( I7 ?# t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 t3 n' v# |' @8 e& i: Z% ^│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. P) D& A& ^! E& `* j3 i
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 L- ?8 L' X7 v4 N' Z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, v6 w: F4 |. h6 t2 j
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 s5 v; N `4 u│183 │Hole │55│ │ │**** │Open hole to dark world │
6 r7 A! i; ^5 M. P8 i│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 _5 U/ z D1 h! r1 G( W
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ z# Q( R% y# W; Z& }# [9 A+ v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- h% q' B* K5 [9 T0 d) h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' @0 K& I/ F7 b6 Q; K│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ j9 @- R2 @9 G/ V
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' z- ~4 ]" Z3 o# E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 |8 e; L1 {0 z8 ^% r5 s4 z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 l! B' y' w+ o4 l. b: b M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 F1 @$ o3 q5 Y/ X0 o; m
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ I% m6 ^, F. }" a; M$ \2 m6 {
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& T7 f0 D8 n9 r4 |7 i" p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& F- }0 r3 r# j7 D& D# A6 B7 |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 ?* H. f" m @: D│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& K& V/ ^0 E' S' b# u% U/ o│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 M A& Q& w* L5 ?3 ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 h: o% H+ V2 c) q8 S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& F+ s$ _/ d J* B" M1 Z6 O
└──┴────┴─┴──┴──┴───┴───────────────┘
3 f7 k1 `; \# W/ {' U+ w+ F* O# _. |& a# W* U) F% _
8 v, r, e) [: T6 [; SMega Chip
7 y% F% u2 u9 l# M, n! n┌──┬─────┬─┬──┬──┬───┬───────────────┐
& h9 `7 m+ s! k2 s: [# ~9 t│编号│名称 │MB│攻击│属性│稀有度│说明 │! m9 O) }) K2 W5 `9 D6 x- Z. l
├──┼─────┼─┼──┼──┼───┼───────────────┤ P% q9 l5 f% s5 e5 B ?
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& E) s7 L# m, H* E$ r, i7 s% @
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( Z' R3 s9 r4 g% ?2 g, j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 P/ v4 R# c2 K2 T! U H│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
P9 ^3 J9 W1 W* X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 v9 x3 K1 B0 [0 A/ H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
u" w( R0 v4 ?3 m3 x7 {" f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 i1 ^; A- _+ q, D5 ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* `/ y. A- O+ i2 y7 h# k4 ~" I│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: o6 [/ h3 t- @* O5 v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; E; a2 b! N: N6 O. p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 K% Z7 H) l4 ?& T4 n N+ b: j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! z& Y& m$ T! |. N3 g) R
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 O' x1 V" o5 ]" u s3 w( E8 a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. ?. q. m; t7 w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ ]* p# \3 K: |# v8 l. R1 g( g$ o│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 s! k8 y3 v6 T/ B* c3 r$ p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( c7 @2 Z) q8 s6 y. k│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 ^6 ]/ A# J5 o+ ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( B0 D3 \/ c5 q0 k6 R
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ u( y3 v, a, n9 y; }) b. D* y+ D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ m- @' L' k) H% `& S5 `: v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 Q2 m1 n3 A% n+ l S; k7 i│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 T+ y$ \8 s; C+ k1 ~4 G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ S% y+ t3 f, |6 l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 c8 E/ \; q7 j9 `
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) \+ Y" u0 |& r# P9 K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 l) ]- u, i) q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* }1 }% X, V) ~5 y! G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* `6 |; B) L" p; e7 K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 _% \1 \; f- C2 U/ `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& d4 y8 G1 j6 ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( Y2 I* X- V# \! i) g& b│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ v2 J' {! E! Z( _5 R# L* M0 l& [
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: m! N8 p) Q; r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. T( ~* ?2 x$ ~+ ?) N i) L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 C6 _' M" d6 o( D# V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" g8 V: s4 q( i$ j: t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ s' E4 A% C4 A; q! c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& Y6 n% K* n, V0 }. e5 a│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 ^3 r: ^; u2 o$ I% L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( C/ E S7 D. `9 M- m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 o8 v3 x2 |& U! D/ Y) P│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
8 X- n% T4 ~6 A/ ?3 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: {- t7 d2 G! e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- f2 k/ c1 J, A+ S' f, Z0 v5 ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) Y: B9 f# ^ b: o% Q2 s: D
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: l/ I& J( p! k6 _# |│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. r) O2 ~4 m7 f) r
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; b$ X/ _' N* `0 Y. h) o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. V* U, s$ [: w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 F) n+ q+ A% f% ?4 _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. K5 Z4 e) u0 r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 }; C8 |+ a; [
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; z! r$ M( }+ f0 O: g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 U1 |0 z9 ]5 P$ {9 s4 P. v│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& l9 b4 A E# E' }9 P: W" F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( W) l! H% x* `+ f2 c; r+ u7 K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 K" V! i! e) t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 y& F1 r# \7 l& I2 L1 M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, |) S, I+ O' e7 H
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 q" a' |. I3 u( h8 M
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* B3 a; y) V1 {( u+ N│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ Q% q/ X6 x+ ?1 l m, R& A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& _5 i! j5 P6 n6 q* B" n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 `$ S% l e6 Z3 f7 }3 c* Z( L│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ F4 C1 \. ?+ ]+ x q( U
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ f. S; c/ ] E9 o7 Q' w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │' z/ t6 s$ z4 G, e
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% S, M% c- s2 I% V* k0 @& A' c
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ F8 c" \3 B' ?2 x. @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& M# v. C7 `! c: R* k6 K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" m5 M+ P8 m. n& i) t! E1 f, ?' [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; \ p/ G. |3 U' H% L3 Q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! X; Q; K, D3 r9 d& S' L│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& C0 C8 y: E5 a% b│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( s+ X% r0 _$ h! @) G2 V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ S& k: M5 b9 F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# @" a3 d' Z* V4 r3 B+ D4 m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 x7 n8 O2 V$ I' p; a" t1 {- q' [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) X) |( S" {. s2 F$ R6 y1 F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ t6 n. u% L) y/ n0 @3 O
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ D) l+ O% ^# d' ?" w1 k1 h+ [( J│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 C% O+ W6 u/ i' c) x' c4 v
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# a& V9 n( z# @
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
m# p5 K7 {) j& ]( [└──┴─────┴─┴──┴──┴───┴───────────────┘
* |( n1 ?. E9 o4 E3 v m8 {0 s& E# O. V' C
4 c) M- f7 O+ D+ v9 U! ]6 ]GigaChip (蓝版)
( s$ X' ?' K6 ~* D/ ?0 ~! y┌──┬─────┬─┬──┬──┬───┬───────────────┐% j: n8 P# _/ Q2 i3 X, x
│编号│名称 │MB│攻击│属性│稀有度│说明 │ f* |; l& t7 D( \8 P. b
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 N( ?( l" K% Y+ x3 c# l│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 `% j! Z" w6 N, q, y4 q/ \* Z/ p, W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) T3 A' k: l( F* O# ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( K F d4 u0 }4 s$ U# H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: e( M. \8 i. _$ ?! Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- V" @: g. @6 Y; F$ ]6 h│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 |+ m" b% T0 b: B7 u! j│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 N% q* G3 |' c" c" N% ^│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" `& }3 R" H* Q5 U" X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% Z% M$ z/ k: ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# g3 ]* E& @" m( x/ }
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! i9 k5 U/ Q# S9 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 W0 t$ I$ [; `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 ~+ d( p$ C# y- d- b7 C" T+ b8 |│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 Z% c6 L2 u0 m2 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; M' d. ~& k! v- G0 j) n4 S$ T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ n l8 u7 S4 {1 n3 S2 f( ~2 z) k│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ x6 F. D0 g0 ]& ]$ W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ S: u' ^0 s" P7 @9 \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( g* n5 d8 X9 k: V# c, @% i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 F% E, t# a+ c9 n* z
└──┴─────┴─┴──┴──┴───┴───────────────┘
' C/ u/ G; J; Y, s. I% I# s6 M! Q; W h; s. U$ m1 T3 W
GigaChip (白版)(只列出与蓝版不一样的Chips)
* G" J4 y- z" v( N% t, ]$ ?6 R┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 |7 V1 i# Y# g) p│编号│名称 │MB│攻击│属性│稀有度│说明 │( g' O) v; ]6 A2 p( f/ h+ W: h: |
├──┼─────┼─┼──┼──┼───┼───────────────┤
' s/ g. A/ ~. ^4 j7 B( m. h│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% m; M/ Z& J9 S2 F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. A* c$ @7 C9 X, k6 \5 m│4 │Balance │60│ │ │***** │Both Hp reduced by half │ T5 i7 Z. l* E6 n8 v" N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ ^- [* c* s4 e: u4 D! Z) C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |