转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
" X; \ H% R- K/ d' @) y+ T7 Y% |. e■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
3 {: N- ?5 k, C
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2 x+ V2 X- i& d j7 y1 e# ]1 x英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ Q4 x9 Q) j$ v8 ]' N大家要看日文版的P.A.或详细攻略,点击这里吧!
/ ^ D U/ {* K4 ?* C====================
8 f) K2 d, Z! Z" F; h2 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( M* P' j( p6 B& w
d. {9 W- b8 E! Y% J+ i& g以下内容格式如下: n! ?2 H8 P* ?* N+ b
1 n& R x, I3 u' H/ X) v7 U8 `. w" Q编号 名称
- K; S* @4 o* @$ I) b8 a说明
2 d _' n/ ^' o5 b! ?9 ?5 S% l( o组合方法. S# L0 k. S8 ^2 X
---------------------------------+ }! r' g# O/ {# O# S
01 Z-Connon 1" ~5 t, y f2 J+ Q
Unlimited Cannon for 5 sec
9 q1 ^) A3 d- d. H* _( mCannon A+B+C
1 l% N6 _% ?0 _5 E9 G D2 W: xCannon B+C+D
( g- V5 R G! `& Z* e WCannon C+D+E& Q& c' F8 N% g& b
2 Z1 M- {$ l: X, e
02 Z-Connon 2" l8 T! y: I" w5 n1 f% J; d$ }; c
Unlimited HiCannon for 5 sec5 K6 |1 |' F0 n7 S9 L
HiCannon H+I+J- ?$ l! t( M8 ? d: G% Y( l
HiCannon I+J+K
0 b" w Q" W+ uHiCannon J+K+L
8 q" d3 R+ ], K! a* A0 }+ p5 e
03 Z-Connon 36 N( f) x9 W- U& g* A( J
Unlimited MegaCannon for 5 sec
+ |! X: i6 N3 c- S% E8 ^M-Cannon O+P+Q
: P1 q7 @6 v' t* O- r+ |M-Cannon P+Q+R
# y- w2 g: f/ ?2 ]7 }7 RM-Cannon Q+R+S
7 V8 z: R3 \( r3 w* b+ M. ~( L8 u3 j% N# a$ B) V
04 Z-Punch9 _* X$ x& O3 I6 Z# E. E# e/ X9 I
Unlimited GutPunch for 5 sec
# X6 `! B, P5 W( u! iGutPunch B+C+D# h) S2 M0 ^3 }/ ?
GutPunch C+D+E
4 R8 c b) {: hGutPunch D+E+F
, \: u5 }! w+ E4 v
, W9 b9 @, w3 f- H$ j% L05 Z-Strght
- i# j ~* q: w z' \ @# I) CUnlimited GutStrgt for 5 sec
! N$ g# p, g9 @9 `GutStrgt O+P+Q$ a& P% R& s$ j6 ]( x: x& {
GutStrgt P+Q+R5 F/ X; C+ f; [$ p" K1 f8 y5 J; ^
GutStrgt Q+R+S
) ?6 K; I$ X; a8 b) v
7 H2 g2 e! u( I0 N S' K S06 Z-Impact- `/ V/ I: S& p. p3 H1 t' E
Unlimited GutImpct for 5 sec$ Y! E" k9 C8 F) G
GutImpact G+H+I
( Y( b) ]% v0 wGutImpact H+I+J5 j x5 e9 s3 Q% g9 w8 T
GutImpact J+K+L
! S- r1 s, z+ o, i$ C
& n8 \, Q; r3 L+ ?7 w" J07 Z-Varibl
8 ~! E+ B& v: y' v* M1 {: [Unlimited VarSword for 5 sec
, e4 r, `5 y$ qVarSwrd B+C+D2 [: p1 @- s* H! e
VarSwrd C+D+E) Y1 u9 T$ f2 i+ O/ F. L& B
VarSwrd D+E+F
4 A; l( @" P! O) R2 M) V) d
& D: S, E2 D; X2 B. N; o7 ^. A08 Z-Yoyo 1
. o* `2 i) B9 E! V% sUnlimited Yo-Yo for 5 sec# K, k7 e3 l6 B6 Q% d
Yo-Yo1 C+D+E* G. d! k6 a0 Q9 h$ T
Yo-Yo1 D+E+F
3 f/ `; \7 V! X! YYo-Yo1 E+F+G
* h+ ?# B9 t! J. F8 t& v& v0 j2 y
8 O( d4 i+ v. t' Z09 Z-Yoyo 2
7 j* a" e- i) s* q0 V/ rUnlimited Yo-Yo2 for 5 sec
! U: K& l$ v0 L8 U" _3 o3 x( QYo-Yo2 H+I+J8 B+ K v5 \; D
Yo-Yo2 I+J+K6 q: X" f# v4 Q# X$ g( g& z
Yo-Yo2 J+K+L
9 N" x v2 W* |+ t& ]2 u2 l# k" \- }' E0 b/ F' R" x* `
10 Z-Yoyo 3
8 c2 D8 G1 w& i( i2 W+ pUnlimited Yo-Yo3 for 5 sec) v* c$ S5 w8 b; L
Yo-Yo3 M+N+O c2 b V5 h& m" z
Yo-Yo3 N+O+P
2 J; M3 ]8 H" p6 s( k9 V" L" DYo-Yo3 O+P+Q
' o/ T2 @ F. c8 D) g. r6 h' I; s4 o2 e" f7 b3 h$ F. j
11 Z-Step 1
/ V$ n0 W+ P/ l! E6 H9 `Unlimited StepSwrd for 5 sec
, _/ X8 c/ _1 F0 ?; }StepSwrd L+M+N
0 G4 w& }0 q7 T$ N! z3 tStepSwrd M+N+O/ D6 a( O5 E, P/ K4 j
StepSwrd N+O+P- f* U. h' W9 M2 y* p: Y1 ~
" H7 M. o' m2 C) |* U0 B12 Z-Step 29 Q- y' C7 y6 ?+ \
Unlimited StepCros for 5 sec, }0 e0 n+ u4 `' j
StepCros P+Q+R" S+ |; E, s0 F3 I7 T
StepCros Q+R+S
" X4 u7 U& `! L1 l- T* j% U4 LStepCros R+S+T9 K- a; m/ V! L1 i# X5 W
6 {4 c' J# ?8 f
13 BubSprd( [( ?2 G/ L3 w i
Attks w/ spreading bubbles!
% n- {. x1 H" ^1 [# v' W! {Bubbler C+D+E2 Y" l- Z( m- |' e
Bub-V D+E+F3 T- c. }% c. k
BublSide E+F+G
d- V+ z9 X5 q2 G* gBubbler E + Bub-V E + BublSide E
/ B: n! Q+ P9 v) T! {8 f- s" W
" w1 w: F' k7 {! j! B2 c$ u8 l14 HeatSprd- v) h1 l7 v8 H! G
Attks w/ spreading fireball!
* L% @$ W$ R9 C6 `HeatShot H+I+J5 H d( S( u2 f" i; T" h4 g: B
Heat-V I+J+K3 q9 J0 r& {. J; Z, ^. J
HeatSide J+K+L
2 i9 }& a9 F$ ]2 t) MHeatShot J + Heat-V J + HeatSide J
* C4 w4 X9 {1 a- ^& q; P
$ N! ^" Y, o" Z' n2 E15 H-Burst
2 m; K2 n8 B+ `# u, ?4 pCreates a giant explosion
* a7 L1 S2 c7 x0 T4 p$ u" oSpreader M+N+O
8 X& W% u8 z2 s: `Spreader N+O+P- p1 i: m i/ f. {; `' ~
Spreader O+P+Q
! B& b8 N3 N* f
3 N4 f* s( Y$ s( K16 LifeSwrd
: l5 @+ w; ]7 fSwings a huge 2×3 sword!: v+ O2 {$ u* {% a" A* ?7 U" ?% k
Sword E + WideSwrd E + LongSwrd E
8 a9 N$ [+ D5 O1 F. `$ X8 V8 rSword L + WideSwrd L + LongSwrd L
; I2 v# B- C5 U1 @ m$ |$ B) kSword Y + WideSwrd Y + LongSwrd Y) ^* X; z/ L+ A! h
9 c" S5 e" g! i+ s6 L17 ElemSwrd+ B6 O& D# L- M7 K- U+ [
Wide swrd contains 4 elemnts
$ b! p ?8 Z+ uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" q) c- o. t0 u3 H* x; ~FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 j7 l: A( o K2 M. R/ l# U. y
8 g9 y+ X: G5 |3 @$ H; l
18 EvilCut) E! t5 ^7 O3 Z+ `( f- W, j7 q2 |
Step up 2 & make 4 atacks
c# w6 a3 v; n! q X3 O/ v* b4 BStepSwrd P + HeroSwrd P + StepCros P
/ W5 ^4 l8 a" H ^- w! j, S7 \0 U
19 HyperRat6 `6 Z& q% K/ a
A giant Ratton charges!
5 G% h# e4 a) WRatton1 A + Ratton2 A + Ratton3 A
( R/ K, q' v) M: u4 E7 L8 e+ ^Ratton1 C + Ratton2 C + Ratton3 C
' z* `) y; x- S" NRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
7 V+ T* C" y d: ZSets Time Bomb in enmy area
$ c+ w p" i5 j! R9 |: pTimeBomb J+K+L
# z# G" C) M+ _4 s3 O [ hTimeBomb K+L+M
0 {0 ?3 p& ~% eTimeBomb L+M+N2 I- B: X* S3 A4 C
" d; u6 }- U- F7 ?, B+ F21 GelRain
3 r. r1 A9 A8 B! P8 W/ I2 N0 XGel steals squares
6 F$ K" H. x) X" A. k8 y# rMetaGel1 B+C+D6 W! {) x4 I+ X
MetaGel2 E+F+G1 T% G e# Y) G! ], d
MetaGel3 S+T+U! S: x+ L3 I4 f3 v' }: r
{- ?6 M- b% a; K. K6 E22 EverCrse7 D" F* U$ R# }4 \- A
Shield chases enemies! Z0 O3 e- N. G( E2 ?* z/ _& {
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 r N* K* X" N; k4 _4 sCrsShld1 L + CrsShld2 L + CrsShld3 L
+ f/ [% h) D8 }% Z d. }
6 o4 z- Q2 s- D23 MomQuake7 x. K2 w; d! V' @6 `
Awakens Mother Earth!- j A) m4 D. }& C
RockCube * + RockCube * + GodStone S
6 F7 L b6 V4 u' I4 @) q8 O3 @! x( F( \
24 PoisPhar
+ D0 I7 o+ _1 y6 P4 LPharaoh generates poison( {: @# K. L8 m J, ~) O
PoisMask A + PoisFace A + Anubis A% ` g0 y7 Q3 t
6 M0 o; q3 f4 ?; S4 r* m' t' O5 T25 BodyGrd
& W. [$ i2 y4 \+ ?/ ^3 C; vBodyguard takes out enemies
' d- c, E% n- Y- L5 H/ b7 q" y2 [AntiDmg M + AntiNavi M + Muramasa M8 _ k8 r# {% c/ d, R( O: A4 A; ?2 Z
* H. t2 \, J: d; S* ^) v6 n- ?; T% Y
26 500Barr K0 e- `6 ?+ m8 `0 H2 Y# V
Barrier absorbs 500HP dmg$ F$ r/ V5 i0 \5 x% c: y
Barrier E + Barr100 E + Barr200 E
- o7 ~* m" ~$ z1 ~3 L7 b7 ^0 e' Q1 Z0 KBarrier R + Barr100 R + Barr200 R
. g1 i$ Q3 C; ?* O8 v% \; ?5 A7 M d2 y8 w. i1 g/ W! V/ e; {
27 BigHeart) W3 N2 V2 X5 Y
Attacks, then heals HP!
+ C6 }8 {8 p( l4 HHolyPanl R + Recov300 R + Roll R
) N% F; x! s. UHolyPanl R + Recov300 R + RollV2 R
% X5 C( V" O; I( S% q jHolyPanl R + Recov300 R + RollV3 R
' S; n5 p7 q+ j
8 G/ ]8 v" `+ q7 O28 GtsShoot% u6 N& ^8 z+ b1 b% U; Y" Z' M0 h
GutsMan throws MegaMan!
u( ~( F, c7 d; l+ k- ~Guard * + DashAtk G + GutsMan G
+ `7 N5 I8 g" [0 k: BGuard * + DashAtk G + GutsMan2 G
6 c# d F8 |3 O Q+ `' Z4 }4 cGuard * + DashAtk G + GutsMan3 G' ~6 ~( c+ F: S! [
Guard * + DashAtk G + GutsMan4 G {" X1 Q4 o# @! k7 ~
& W z; X- {3 `9 {29 DeuxHero
9 G' C1 s4 x6 J. e' e8 ?9 DMegaMan & ProtoMan team up!
! y: _8 d% N* Z4 y# K# HCustSwrd B + VarSwrd B + ProtoMan B
5 j: ?3 t E q) ^+ C3 K7 v+ gCustSwrd B + VarSwrd B + ProtoMn2 B# j4 w5 J# Z, }
CustSwrd B + VarSwrd B + ProtoMn3 B
3 |5 m, ^5 U3 r9 ICustSwrd B + VarSwrd B + ProtoMn4 B5 t( D% u6 o- f* N, I+ n
# D4 x8 @9 p, G; f
30 2xHero# W- Z. Q/ ?/ w0 G% m
MegaMan & ProtoMan Dual atk, m: S) B8 Q8 k0 S; e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 W! l- C/ P3 K9 l; C1 B8 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% l8 A9 ?) t* q3 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 T7 [/ ~( L8 `5 g! l4 S' Q( @/ {3 e. VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- _7 D% P, L+ V8 x& f, B, h/ u8 a+ V( n
31 PrixPowr
" @; P! O b- r0 U" R3 Navis attack at once!- a$ O+ S3 Y/ F. P
Team1 * + Team2 * + KingMan5 K
8 o2 X4 j- g% ~7 v9 Z+ K! Q" lTeam1 * + Team2 * + MistMan5 M
6 f+ b4 O% u4 s5 W$ dTeam1 * + Team2 * + BowlMan5 B g2 {, J4 o- J, U
6 |+ F* E- l3 K' d% R0 C32 MstrStyl
, o/ Z7 r r; f( Y/ MMegaMan unleashes his power9 N. M+ e% Q, I$ d' D& O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 ]9 U ~" t4 e; N6 p2 B& U7 `8 d$ p& B f) e2 Z
StdrdChip (Part 1)
9 P& t: y7 ?, `6 `) f8 g┌──┬────┬─┬──┬──┬───┬───────────────┐
1 ]4 r4 m' d) J( ?) H7 Q8 N0 s│编号│名称 │MB│攻击│属性│稀有度│说明 │
E; ?; r8 j/ d1 l% X7 `. o├──┼────┼─┼──┼──┼───┼───────────────┤
4 |& N" d5 }; Y6 V│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 \3 ^* {5 |. Y' g, n) u1 I4 g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; C% \" a' ^) Z6 F
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ l+ Y' l* B0 L7 j+ ^, q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 X! Y! T6 q$ X% r% k8 ]( v9 b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 d1 \4 S1 E) U- l6 i
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& ]# ], P' \% ]
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- d3 L) Z8 D% B! Y2 [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. J9 a0 a) r; n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- q. |2 e! y: {- t5 i. C
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
% T( F5 q1 t# L, j) A) R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ @/ p1 e& q# }: ~│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 R% g- V- V& U" G ^ a) {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" ?& |2 G5 q4 I8 o! Y& B│14 │Spreader│16│30 │ │** │Creates a large explosion │* j, }6 g( f+ C# A7 Y3 R, S, {
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# r! \; \7 S/ N+ F; }! L" t4 L$ d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 L. d, T$ H& a/ I. J. d* `
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* u' C% _9 i8 t q4 d. H4 }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( Y3 ?6 [1 y- o# W& W│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# y( a* T. o5 q2 t+ `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" E/ m5 y) e; C% Z. P8 S/ p( G
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. ]: H# f: K! l: q6 C# W│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( I& B; c3 U1 A: U" x6 @
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. a, z3 s6 h* J9 f5 y3 r1 n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: k" a% V2 C. E- x! ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 i% c0 _* s1 G) |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# h: @" a' L+ o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 N* p" v* x/ L/ ?5 s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 D `9 @ K' i
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 o4 O$ N& X/ |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; B \0 w( L1 B6 O. ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 G) K4 F+ }* K% [5 L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ O. V! [0 D8 q2 b4 l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% W8 d" j; s3 ], d& y" r7 r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" X! W% I6 h' B$ o( z, F
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 B7 J, T6 N, m( F. ~$ [│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 K1 K' s- u+ O3 Q) \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: x( J0 J( W2 S4 B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ \- g+ X9 |# j% I4 N
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& c& r6 s8 d( y& X4 f; b
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# z9 p# m0 I5 y* k W+ M# K% S
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 v' F `! L! \│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. M1 @8 Z7 U# ~2 ?+ O" L│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 _; Q7 l; u7 v4 F' s2 h; p1 v
│44 │ShockWav│10│60 │ │* │Shock through enemies │3 I* D; R$ \0 c, p1 |6 g) M
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ A' }+ c& I. ]4 V0 |- d
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ u. b' y s; f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 j) ~8 I, D# ` m% V
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 G, ^, M2 v) {4 W+ y0 F9 \3 H
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 W$ E/ _9 p! s$ L! n: m( B% f4 A
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, E9 f1 O7 m- z0 j- i+ U│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 t# k+ S; W4 z6 F4 O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( A8 @9 Q& M! g3 j! M
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 Z% v; \9 @& Z: v8 n4 \ @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ o5 v- |% S1 d1 ], X' a: o2 b5 y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; ^% S8 M1 F6 Q) w# A- A8 ~& q) K. x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' _+ E2 Z9 g/ S+ H, U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ G/ T4 \- i6 p h7 p3 r" s# y8 ~& ?
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 V* i; r4 e- C! m│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 R! E- }* v4 j( i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 m- l k. D5 Y( h, F5 {! z! ^" @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# q* C7 ] S2 v G$ U6 j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 ]& [- G$ V4 x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ E5 @7 v" m/ a( P1 I
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" S# p% J4 n! w- Z8 }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 z! L; i. n5 ~& o! h│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
. _' o m H+ [( s/ j4 `" L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" @; D4 V, K5 _$ G$ @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" A- Z. f) c/ R: P$ l# q/ z" E: u) g│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: J% [4 o: _2 W: i5 `
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 b0 B- K6 j# @7 ?5 X) K2 b, H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ U/ O. t3 d; j( y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 s. F$ N# d. f! e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: s: @3 T* {" W1 T1 a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 V* B# w: i: p; t: ?& @! j9 o& m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 s7 J; E2 w) J; {* k( Q" W
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ Z2 o1 n# ^3 Q% b% U, z' |8 d- A
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 \. b9 d7 i/ ^7 L2 H* n1 w) H: D│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ r4 t( U* K) F6 P5 ]' C│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( y9 M% w9 I7 Q0 H- {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( n" i( p5 b" y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! f: Y @; Q4 u2 I# y8 ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ |, @9 T4 l; U0 O. F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! n* r2 K% s7 }! T6 V, s' i│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# B, J; f5 O/ N K8 f│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: o$ W, v0 Y- [/ i, a
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, Z% m# m# L7 s! q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& L; |5 }& Y1 Q+ Y; ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 S$ D: n! I4 o4 p4 u" U& F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 W* J( @3 j+ z1 d* Z2 N9 w: a
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% N5 |6 n2 z5 t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" y) ~1 ?2 }- S│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 j0 _' I! D _│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 I: U" R; }; Y+ ]& r/ K( \
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( Q" d& S! p m5 D8 K- o- |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ M% ]4 j4 i) b│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( `5 T7 f$ E6 ? P4 T1 i& Z* y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ z: a; z. S @3 x, Y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 L" F7 s% F# D. |6 v, [/ J5 {/ |4 r
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! b6 R$ t0 W K& [' ^9 J7 Q J+ \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. z: Z+ n; p" q! r! V% K) y└──┴────┴─┴──┴──┴───┴───────────────┘
, P' n' m! I3 Y* q
- E4 ~# q: z' t# o) wStdrdChip (Part 2)
- |; n( O% \8 S7 V! m2 l/ s! u- z┌──┬────┬─┬──┬──┬───┬───────────────┐9 J* |; l5 x3 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! w% e5 A$ r& F0 c$ @6 V├──┼────┼─┼──┼──┼───┼───────────────┤, i0 _. o ]' s, O" C3 {/ W, H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 }9 B5 p( {* `0 o- H7 n
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 L4 X' ]# S- K( l! m/ A
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# {4 r& v3 i. Q4 e* G/ R$ S. J9 I│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ d' a) I ]2 ~. b' ]
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! L) r: l9 P9 o3 O8 x$ `
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; G# `( E5 a7 Y/ [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 R4 g2 R6 G# K$ t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 O+ U; L3 W: _; Q$ `- q! k
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 _1 f3 O# i3 |: l ^: V9 y! _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( M1 ^; h; s9 L6 N/ p- f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ V$ }% @% I( }3 m│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ ]( Y( q6 R$ K* H" v3 m" }
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% t; G: j/ b; m4 G3 h" A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: Y& F0 T% f4 p: b& W+ s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 j0 }6 y: ]0 j. K" a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ i O; R" ?" D b% r! f# K z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( o# f2 i( S/ v5 z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 w% z5 K3 L& t0 W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; @* ?% w1 x* p' @& K
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, R5 P* P+ J8 Z W; l3 o u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; V2 V# t& c9 k# e, {; N% G7 N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: P- `% y3 n# v/ e2 ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& g& G5 ], B: c& f+ X5 [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 t9 |' p3 @% S2 J8 s│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 \7 F: |0 P6 }2 V& P1 |. d8 u2 w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 L/ c" C: Z( Y│126 │Rook │30│ │ │*** │Protects you from attacks │
0 r$ N' {: I6 a4 u( Y) |* @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: G2 `3 z; B- C0 q, |│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 R) D7 z" O4 c1 G B' o# S│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 M* I4 D; b% Z0 a. l9 i: y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ e9 j6 T+ Z# D% y│131 │Lance │46│130 │Wood│*** │Lances through back line │
* T! H; i% |7 {; T+ u) w4 S│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! @8 Q& W( f1 g6 f
│133 │Guard │5 │ │ │* │Repels enemy's attack │- j5 i+ }6 ` ]' s2 y) R: J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ ~+ | f; i8 S' k5 L; A# a# @
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' g) ?- w( P0 z1 v9 ]4 u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 s6 j4 _/ o+ ]4 M J0 T% H5 ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 ?5 C9 U& x! j9 p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* E4 Z5 r1 ?- ^! u│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( B) x* \/ S1 B" y4 r│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, ?8 x6 ~. ~1 @: H│141 │Prism │60│ │ │*** │Prism fires randomly │2 K. b: n5 q/ N) ~2 V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 U0 B, _& E$ N
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. H j2 L& k7 l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ p* G& L+ j+ ?; V+ m- e. F│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- R, h0 t8 U8 j* k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ F0 _/ B" ^' H4 s1 }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 z2 o/ k. s6 w; p1 V# p% }│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 I* l0 p+ N! @$ b% R$ n6 n
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 i( r. E+ g: P4 \3 l, _
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' F0 Z$ F8 U4 S# A$ M' |5 o│151 │Recov120│35│ │ │*** │Recovers 120HP │8 I+ }2 }$ _) R7 T2 D: k6 X4 s
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 t4 ?( O1 c7 E, \$ u4 {$ S" j$ l
│153 │Recov200│65│ │ │**** │Recovers 200HP │ |( {6 c( V6 w2 Y4 {; B ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 X+ v) M; T! u% p; K( o; {+ P" Q│155 │Repair │8 │ │ │* │Fix your area's panels │- @0 J. [- j7 ?6 [- A- V
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 d. {0 ^. F$ N3 A9 i5 @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 w) s/ {- b5 T! E# T/ {4 Z5 S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │* F7 g% N0 Z U4 \* j+ Q+ Q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ J m! O7 I8 b) Q6 j
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 Y2 F, R: T/ n* l/ q" Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; Z. j" }/ F) C8 q! V1 u4 x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 m" Z9 _$ D& g, G, z
│163 │Invis │11│ │ │*** │Invisible for a while │( S' S( d( b4 R5 U2 J! F: O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( i9 V1 J% p" }1 c& M) _7 @
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- C) I! o' t6 j; N I* B│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 _% ~+ S# k* R" o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. F0 [$ }1 S0 N1 b$ |. k# {% b( U1 |' A! V│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" a$ |- \: C, o│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- R% S h4 i- y# m% A
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! Q) W( t6 H | U5 s8 w
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 J2 w: j% Y9 _9 b
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) P# |) y& Z6 @5 U. @
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& _5 L/ S! r- M( B8 F1 m! b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 u9 G L1 C: ?+ t: f: [7 ~6 r7 b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 ?) i' W7 C8 E) Q- @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( L' I% a) Q$ M& K
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& N1 \4 ?+ x2 {4 l( K' s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 B: a. b1 Z: L, c5 c& o+ G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 h$ _# {3 s G0 G# v% y7 R6 }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ `# b6 X1 P8 y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( J0 x, e+ s$ }* V8 B/ S3 ^1 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* d3 s: b. y O3 g! s' M4 ]
│183 │Hole │55│ │ │**** │Open hole to dark world │
) ]' Y, i# U4 q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& n) k e: s) Z& H* Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! o" k- p; Q9 t% ]0 h" v& G$ u7 w
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, @* F- h: y7 H/ n: o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 H8 D1 \/ j/ [3 L4 |( |$ F
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 t' h0 b! |; X% v; @- B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- D! n9 j) l% {│190 │Snctuary│54│ │ │**** │Change own panls to holy │& c, G) W! G- m0 }3 |1 D; ?* J, W
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ M2 f2 I( f/ ]; O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; b$ v q. i0 z7 h1 X
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% h. K! h- \; O
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ x0 q9 @2 F7 w, W7 \5 O│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% N& H) c1 A& b" ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( o! F _! x! Y P' d│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 v- o6 {# g; |: E+ H: V
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! P& K4 Q7 [0 `! Y1 Q8 s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 U7 K3 }' W4 W4 U5 Z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! Y5 ?, @) g# @) r( v3 g# b2 k4 B
└──┴────┴─┴──┴──┴───┴───────────────┘
- ^. ?& k. B) c0 `( I* m( A- Z- V# Q( v* }1 {: l1 Q9 P; ^( S3 y" P) t
! t6 Q- ?) Q1 z
Mega Chip0 d9 _0 U" f! e: D0 a1 n+ e9 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 R1 L2 S; X, q% ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 w3 R5 A3 I' b* Q( V├──┼─────┼─┼──┼──┼───┼───────────────┤
+ Y5 @9 E+ q3 {; A4 B t2 A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 U X5 c6 o/ [+ c' r$ a) L
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% V0 g* [, @, p/ y& [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! d& c) P4 V, e5 Y3 w0 }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# z7 Q; o3 d) w' A, g, r% X# y+ v7 O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 z8 ]9 O+ Z0 N0 a9 \! P
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( k) C M! g8 k7 {9 p2 r│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 p) e8 l+ ?' \0 J2 s, x* h
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ t$ S+ R& r5 I9 ]4 n' S% b
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( N+ j! G& W& T( j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 I4 o; e" b+ U9 p/ Z+ V( |2 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; F# S# t6 w" h; W; C }8 p2 F* k& e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) k. e3 a/ ]2 e- A8 q ]
│13 │Guardian │82│ │ │***** │Statue punishes when hit │/ T) {4 _! H7 x5 }8 j* \! v* d
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ C( ]8 e* ]3 @' |+ u `5 }5 p, p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 `/ u9 g# F! \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ _9 a- G) o; b, _ B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' P% H/ N! ]8 A$ }1 g9 X z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* ? t* ~. [( z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 H# w$ E" O9 |2 R* [' z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# Q/ H! v: _8 ~│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ M# j% x# k {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ x4 c& S+ H) L│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. R, a. Y7 D+ v! }# D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) G3 R4 t! \. w& E& Z$ R│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, D+ }6 n/ e1 ?7 f│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% ?$ V2 U; D. T! t) v! C; c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 W b9 y; E" s4 t# d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: P0 _/ K8 V4 \2 F! P! n1 ~* z; I
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, Q: }. d2 S; {│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 z2 I1 j" W# J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 D4 W/ U! M4 [( Q. x. A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ X& \9 j: e6 Q- ^│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 C, {" B" A8 s9 D8 @: M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% r8 r p6 F: C" Z6 J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% A4 ~% O" b$ n5 E2 A9 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% _4 ^# ~$ K6 O% }/ b3 @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
2 N- z1 \, K, A3 D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& F0 Q% S$ h. D# R; j
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 L8 y, H) _& p7 s( t
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% H4 j* D6 p/ G; R│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. i+ k% V" w5 d. C6 `5 O* ?3 z9 r( _1 v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: v* R9 r8 |; _6 @) e4 [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: B d; w! O9 a. \% l5 x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* ?# _) k3 P# c) N- z) b0 z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' r, ?- Y* @9 [9 x% Q4 C& m! B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# E1 w4 s3 ?/ Q1 [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& P: p, w: S7 L/ M: h: R9 s│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ `7 F; w( i' ^) P
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& ^. D) G- @5 g3 g2 z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; W( a1 n4 n, B A: Y6 A5 } g O& |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 ]4 R S! I4 H; R ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ r; y) B6 V$ D( t& q+ L│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ F8 [7 b( r4 C1 g* [7 A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& A6 P, s! A. O- N4 d" d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ V: h% G* H. {) x- n9 q" s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 r6 M# x5 F3 L( U- N- g; X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 m5 I }# y- u4 ?" y) T1 _
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) f L/ ]. }) m, o5 `2 W" w
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ \! \- D0 F% @1 M) j│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* W$ q4 M# p( V1 L# A
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: F: W" c( s( m3 R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 Z/ H: [( M6 c& V# E( w9 q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 H, S) X. m E, v│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 S3 E$ ^3 ] h0 [7 O2 u! X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 n* E3 t# c6 d. R3 E$ y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 Q5 |: c+ D) \% [$ n│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 N r# Z( I( X
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 u4 Y# V: ]& g. f' k" [7 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) r' E+ ?5 Q0 R│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ G: \. N$ D h
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 s+ u% M& Q7 I3 ]1 K) w+ Y, k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 i! k' L9 O" o# x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; [7 t! p1 U1 P" u/ k" x$ b$ f│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' k+ E6 [( F6 w3 t# A7 }│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 o) X; y8 ^, ^% K. \! I% t
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& R; \' N% r9 o0 n9 o7 a' t: |( W, Z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ N; g G3 j# G' |* z( c4 l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. i, t, y: z( b' s' l' c4 W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ x/ u$ r/ e4 S+ y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) D( K; P" g0 T% z' e8 f, q Z' i│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! ?- [5 o7 {. K
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- a0 C! V9 d" ?# e8 R- R: j+ N- e1 I│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 u0 _# d. S+ F ~" H: K; w2 j+ }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 e/ l1 Q, K" `! y( s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ _! ^, V: N: R, b$ M7 }8 ^5 t( u7 m
└──┴─────┴─┴──┴──┴───┴───────────────┘# d; w, {: w1 P3 U
! Z5 W5 G# j1 i* e. L9 }+ ~0 f
8 X8 I8 ?* s$ JGigaChip (蓝版)0 F$ G% B0 C8 C- w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 f' q6 p. S3 M9 I3 R│编号│名称 │MB│攻击│属性│稀有度│说明 │8 p2 R2 E8 S+ e5 g# b1 _5 A
├──┼─────┼─┼──┼──┼───┼───────────────┤
% ~; |8 S$ t" w" _3 p- A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% r3 Q/ U6 b) ]+ L) H. b5 \5 r
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& s. R7 v/ L4 c$ v9 n. |! j│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ K/ C9 o7 p; ~! F
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* z6 F7 k# e+ x& P4 m* u" @) L
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ V6 D2 [( z2 ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 n7 q$ q8 J# |* R5 t! m│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 D- A9 |' t2 h9 M. F- F/ W: s4 t│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. n: u3 b& G) X: ^& ^3 \* [
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) ]0 `) m6 M% q, b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; H1 i, w" g) [1 k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 _9 J/ ]- u6 ~9 Q o$ I4 K' F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( { A9 A2 c( M" A L- G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 J* _' l t4 }: M& [" p5 L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# F; J1 [" H9 ^/ t2 u3 i: ?
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: \% p" ~0 U$ X+ J
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. I P* D% R( `* h│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: O# T7 F1 M6 q, y: V# G, K; ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ |: N6 f$ ?4 W& I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- w" X/ P1 X1 _4 i A2 {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ x: v( i# v0 S a8 q! T+ U* _. t( X
└──┴─────┴─┴──┴──┴───┴───────────────┘
! @ g: H+ v0 U# A
, F' {( a5 J% W7 sGigaChip (白版)(只列出与蓝版不一样的Chips). ?! c# D K# K) n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 b7 i: B8 A) y. Z9 j" w! V! x2 y│编号│名称 │MB│攻击│属性│稀有度│说明 │+ t1 ]( t' x$ w1 E# w
├──┼─────┼─┼──┼──┼───┼───────────────┤+ m3 d2 ~4 _8 j( B' E
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ {/ H8 z$ p" f% [0 A2 K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) |4 Q7 y$ G7 Q6 b* A9 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% z: C+ V, a9 @2 _7 K# ?9 [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ k% v* }/ ?4 v└──┴─────┴─┴──┴──┴───┴───────────────┘ |