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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 T$ h, ~. W; X( k
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! K% d0 L; e: Q" B! G1 I■● ■  NintendoWorld    站友xliz原创
7 z* @! G7 {! T/ `9 y3 a; L0 O■ ●■    http://www.NewWise.com 1 v6 N5 e9 |1 U
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * G3 T' y; a: ?/ f) k/ }
7 N8 h9 A2 S8 b% z$ k8 H& p

! ]8 f% j, d: K( H  W1 B* h           洛克人 EXE 3 Blue 卡片组合9 L+ i" q9 S; h1 O0 ?0 N

( c9 p* T. @& v8 y8 s' Y3 a. a$ D! x* @' g5 c
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; b5 s3 x8 f, x3 g/ y大家要看日文版的P.A.或详细攻略,点击这里吧!

( A! g' L3 {% B- C====================* _: h  g0 c- B. Z6 \3 B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ I' K9 @5 {) k  b9 v  l# n. t
4 ~) n) w/ }+ V* G$ Y以下内容格式如下:' A% G4 ~& \& Y2 T

. W. D& w% z9 N8 i: G编号    名称
6 p7 \3 a" C' f! a8 h说明
: `7 W, ^( t$ M7 }$ @: q+ D" y组合方法7 V# ~: M  a" K2 J
---------------------------------3 P7 P. C: O# D: n' l  ^
01    Z-Connon 1, L9 H: h$ Q. G( c( p8 w" H
Unlimited Cannon for 5 sec
) Y- T( @) c7 V, o7 L1 GCannon A+B+C
3 u& p5 d9 M! M5 V" i- OCannon B+C+D
9 X! B3 X9 k  ?+ aCannon C+D+E. A0 X  v* d" d& H' ^8 Z1 O3 A

2 g2 i' N3 U1 j" ~  Z02    Z-Connon 2
9 o+ A6 L9 p5 p4 |2 {8 vUnlimited HiCannon for 5 sec
1 Z4 m4 H- X# ~4 v' C; S, \HiCannon H+I+J+ k: j: O* K, ]5 z+ X; D1 d1 L
HiCannon I+J+K
9 g: [  \! y) C; S+ c7 E8 eHiCannon J+K+L+ C$ F" Y( {) r( M) E& l& j8 K, f, q

* f, i9 J1 c$ D3 e  |03    Z-Connon 3- K, a6 B( h& x( O
Unlimited MegaCannon for 5 sec
$ n% u: }# L; _9 VM-Cannon O+P+Q4 P; d* P  w( r' u  G+ T7 e, i4 l& [
M-Cannon P+Q+R
- U$ w, Y5 p7 P; d; gM-Cannon Q+R+S
5 F" i! i5 z! n/ [9 f
8 t  X/ Y8 a: B; w  c1 Z04    Z-Punch
9 S3 D5 o# U- N/ ?' t* c# m1 h- M# DUnlimited GutPunch for 5 sec- ~% [0 h+ L1 v+ ~) ^- f7 ?2 c
GutPunch B+C+D
4 ?; ?, m1 ?& Q( E4 o3 C  O9 |' \GutPunch C+D+E2 q; f1 k! p& H! T% Z1 n
GutPunch D+E+F
" c/ [; s+ w5 X) n+ n, S4 v' V9 V6 e5 z, I+ X+ H3 i+ h
05    Z-Strght
  S* l9 d/ E" b4 m3 l; q+ P, nUnlimited GutStrgt for 5 sec. O5 ^+ B8 _. x
GutStrgt O+P+Q
: f9 o- ]+ U0 s: k" YGutStrgt P+Q+R1 v6 Q  ]# I+ N% h  u9 k
GutStrgt Q+R+S1 l, H, B9 w2 \$ @

4 H: D+ Z+ P& m, u6 p8 N! p06    Z-Impact' c4 X+ x+ m7 t
Unlimited GutImpct for 5 sec
# N! a% g& f- S0 xGutImpact G+H+I
3 `: {9 V3 o/ zGutImpact H+I+J5 W0 @3 L) N+ p( l) h7 H! `: M! Z
GutImpact J+K+L7 [. |3 {, r& x/ W0 |( ?9 @3 x
. I5 }" Q, F1 m% B& \
07    Z-Varibl2 ?6 z' V  |2 @  I
Unlimited VarSword for 5 sec, e3 C) C9 c1 T; C9 }: g$ S' k- ^
VarSwrd B+C+D& c: C9 L& V$ G! E, u! ]0 H+ c
VarSwrd C+D+E
$ d0 ]0 O& D* AVarSwrd D+E+F% [! J6 R( Z3 J0 z* c- [* A0 R

% d2 M0 k: g* ^8 N. r08    Z-Yoyo 1
: `* G% r2 a5 c1 Y7 RUnlimited Yo-Yo for 5 sec
0 W1 G: n) t' C1 D+ K$ IYo-Yo1 C+D+E
- R- F# w# ^+ f5 i. XYo-Yo1 D+E+F) L+ Y3 b8 t% G$ J6 i2 M
Yo-Yo1 E+F+G
5 y$ @6 V9 p. q8 U0 Z" s/ Y4 k+ q* B
09    Z-Yoyo 2
' O8 w  O! x5 Q! a# _. C* @) i, cUnlimited Yo-Yo2 for 5 sec1 {: N% Y2 l; ?" T3 T, m- B
Yo-Yo2 H+I+J; R# P, w* V+ ^
Yo-Yo2 I+J+K& U' Z5 Y- F: j: o9 ]% s  O- x
Yo-Yo2 J+K+L# G! ?$ f; |( V; B5 H
3 n3 A, X) B  |) o
10    Z-Yoyo 3
' o* E$ j( ]$ S7 C+ k& J- l; }Unlimited Yo-Yo3 for 5 sec- H# O. n! b* G+ z0 b( E
Yo-Yo3 M+N+O
: j/ j: t% b1 J) I4 b; N- fYo-Yo3 N+O+P( k$ @( E9 |0 Q- J! L: |9 a
Yo-Yo3 O+P+Q; x9 L$ I1 |* x

+ Q4 @9 d  E" e, b) Q11    Z-Step 1/ ?% d! q0 a3 g4 X
Unlimited StepSwrd for 5 sec3 Q0 s+ e: W* ^- v
StepSwrd L+M+N
2 D; X& P; o% }2 b. R0 L6 e& Y7 sStepSwrd M+N+O
9 m; D& `0 F0 K, ~" [StepSwrd N+O+P
9 a# u! m0 i6 b
8 r) f% x3 w2 C  u. C% Q' W2 |12    Z-Step 2
) G% Z1 @( `$ T1 ]: pUnlimited StepCros for 5 sec
. B8 {( F; J; ^StepCros P+Q+R  ?; `2 \. a0 H( M. R9 S# z
StepCros Q+R+S% n; u( G" G; q" u+ P/ k
StepCros R+S+T* A2 p4 C# ]& s7 \  i0 V6 O" C+ P

. k/ r4 r9 ?7 z; x; t8 b13    BubSprd2 W9 O2 p- }5 ~
Attks w/ spreading bubbles!
- e1 _* k4 m. a3 FBubbler  C+D+E
3 k; }8 q( F3 H- b! I( CBub-V    D+E+F
! Q4 {5 o5 Q9 s; i' W# mBublSide E+F+G
( W# G8 T" M" d, G( l7 gBubbler E + Bub-V E + BublSide E
) J- j& `9 w4 k) n) l+ J- N1 f, t  {$ ^
14    HeatSprd
% J7 ^( f4 Q( b2 U* c7 jAttks w/ spreading fireball!& w9 [) V. b; r, }6 K. n
HeatShot H+I+J  `, }; P# y4 [9 G+ F8 w( W9 Q6 r
Heat-V   I+J+K
) B% u& u' S" t6 f8 P8 l7 y$ G' JHeatSide J+K+L/ w# J' T6 D- @7 q* c* r, M
HeatShot J + Heat-V J + HeatSide J/ A% e2 r3 p7 M2 E- h

9 I2 p6 ~9 }( J% P& L15    H-Burst' \% C/ T7 k6 T! s* D1 `
Creates a giant explosion. l7 n' ^& U; K* [7 t+ i( ?
Spreader M+N+O. a8 [/ H3 u# W, j. Z8 h
Spreader N+O+P9 D& V3 M7 z7 C" e
Spreader O+P+Q
5 V& B! C" y- q" l0 _: `* I. H; t1 T1 i
16    LifeSwrd' C7 V, Y, {- ^
Swings a huge 2×3 sword!
8 s5 _/ `1 ?" c- L6 u' ISword E + WideSwrd E + LongSwrd E, j7 x6 o( P4 M2 }1 O
Sword L + WideSwrd L + LongSwrd L
8 V7 d/ r' r9 t- }' U0 KSword Y + WideSwrd Y + LongSwrd Y
. p& X/ N% J8 n. G' f
$ I; \- K* a$ h* D' s9 A# q5 m17    ElemSwrd
- P" B, a7 A. tWide swrd contains 4 elemnts
7 q( s# ~6 K# PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ e) T  L7 H( TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 C3 y) V! J0 X7 R
* v. Q+ j4 S6 ]
18    EvilCut
+ k+ \) M8 ]! Y! X$ U1 J4 U6 }Step up 2 & make 4 atacks
2 J  Z! H+ O; V- M! f9 s" pStepSwrd P + HeroSwrd P + StepCros P8 Y% U7 g. f* I. s' E0 C/ k

' O$ n6 g/ T: t: Y3 O4 I19    HyperRat
- P! g' v# F+ U- RA giant Ratton charges!
! Z+ q5 P3 [0 I: _, F4 V  s: MRatton1 A + Ratton2 A + Ratton3 A
% `8 U; ?2 w& ?, D( i) C8 C' _Ratton1 C + Ratton2 C + Ratton3 C
0 S. M. A5 V2 |0 y& ~6 dRatton1 F + Ratton2 F + Ratton3 F
% z0 Z, m0 z& v- c9 _
( v% i( o' m& [0 ?+ P; L+ n. w! b/ U20    TimeBom +
# T  B+ a, ?' V" u' ~' w% sSets Time Bomb in enmy area6 z" Y- J2 V+ F- L$ F
TimeBomb J+K+L
4 a$ \9 D: R: x7 t' H: a" rTimeBomb K+L+M4 ?2 A. a8 u8 E
TimeBomb L+M+N7 @; }* `* V* V: C
4 |0 ~7 c- ~% t2 H
21    GelRain
6 a1 ?5 }5 k! i, E. _, b, MGel steals squares7 n. s  h1 T6 `8 Q- J. _. ^: X
MetaGel1 B+C+D
) ]9 G" c- b1 v4 ]$ [MetaGel2 E+F+G
$ ~( Z( I3 E; S6 DMetaGel3 S+T+U
( e' A+ Y: C. q) o! W2 O& j+ d( Y- I1 A# B* R; T# B( x3 Z/ O& o
22    EverCrse
5 `$ t, j2 ^: v8 z7 _0 D3 eShield chases enemies
8 {- g6 j( U) A# S* {CrsShld1 C + CrsShld2 C + CrsShld3 C$ d1 ~3 s5 [8 f! g5 _/ s  p% ?
CrsShld1 L + CrsShld2 L + CrsShld3 L
) n* Q; @( D  l0 N
9 ~1 B& x2 G8 t' \" ?23    MomQuake  G( E5 `, F+ Z0 ?+ z. s: r# b
Awakens Mother Earth!/ S% _) ^! g+ C, b7 o3 F% t% M7 L
RockCube * + RockCube * + GodStone S3 S$ E9 |  s/ e- _

4 K: h% z$ H, b4 V) C4 k8 Y24    PoisPhar$ T/ U, ^& w+ ]' ^7 r
Pharaoh generates poison
" }1 E$ A6 M6 s( l$ y$ ]" I: V+ GPoisMask A + PoisFace A + Anubis A  N) u. g# y3 W9 U

7 h: ~2 u7 O: J! x25    BodyGrd
" X- J" {; p$ t# LBodyguard takes out enemies- V2 q! ~! N3 k
AntiDmg M + AntiNavi M + Muramasa M
: K" L( i8 v0 b6 b9 ?& J* D. w
8 p: C9 \% v* Z! @26    500Barr/ |1 }0 W/ ^" J* u6 |" B
Barrier absorbs 500HP dmg
- n% R6 W. _$ ]  Y5 L* K- b9 LBarrier E + Barr100 E + Barr200 E
$ B8 B9 T% ^6 _5 R) {Barrier R + Barr100 R + Barr200 R
6 g: o7 m' {( g7 H- b
8 ^5 h& ~) l5 G. L2 [; u$ h27    BigHeart
& A/ |; b% I( v- a( ^. hAttacks, then heals HP!& B! {; ~; `! c1 j: \
HolyPanl R + Recov300 R + Roll R' U- \2 i/ n* |7 N8 s' o+ r
HolyPanl R + Recov300 R + RollV2 R7 Y1 T7 R) v: ^1 I1 m( A2 ]
HolyPanl R + Recov300 R + RollV3 R
/ c$ B7 B7 |, `2 ~: k7 {) t# H8 w: s. [+ ~6 k" ~
28    GtsShoot1 i( t  @" f! B: i- |
GutsMan throws MegaMan!
( m4 {% L# I9 c. |8 ]" vGuard * + DashAtk G + GutsMan G1 T' u4 @. A, K) L9 w7 t8 U' l+ j
Guard * + DashAtk G + GutsMan2 G
! I% m) w: y1 l6 vGuard * + DashAtk G + GutsMan3 G
* Y4 i: ?4 F7 H! H; f6 I( PGuard * + DashAtk G + GutsMan4 G
6 v# ?! c2 b9 [: x1 }
# F4 K6 D$ Q4 C29    DeuxHero
# b$ W! U! T$ f' r  t$ C- gMegaMan & ProtoMan team up!0 J9 b. C  V: c% M- {1 Q4 ~! T
CustSwrd B + VarSwrd B + ProtoMan B9 s9 C2 [/ J/ |7 G- z
CustSwrd B + VarSwrd B + ProtoMn2 B
- f' H; e. y' g2 MCustSwrd B + VarSwrd B + ProtoMn3 B
7 y5 l. H/ \9 CCustSwrd B + VarSwrd B + ProtoMn4 B
+ T- C/ I. x9 m) i5 i4 s3 K2 {0 S1 `# n! `( _" j
30    2xHero0 ]7 }5 Z5 i1 U& i  p
MegaMan & ProtoMan Dual atk
0 {2 E; K( ?" f6 P8 sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 }7 ~3 }! c" S: e& J8 H; P1 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( d2 x  a0 X  u5 c& p* m1 u) NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 ?, V* b9 j8 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ b) @5 w0 Y& x- Z1 I

# S- C9 f# A& t8 L+ K5 h31    PrixPowr( i( Q( v$ o4 c; D, i  v
3 Navis attack at once!
# m& T8 y) p0 @, yTeam1 * + Team2 * + KingMan5 K) O  L, T$ e9 C/ X: Y# K5 w
Team1 * + Team2 * + MistMan5 M* E; V2 @/ s" T; W( l+ I
Team1 * + Team2 * + BowlMan5 B( U7 e, v6 W0 p6 U
( e% t' Q) n0 W1 n# b; [: v
32    MstrStyl+ C7 s) z5 L# c
MegaMan unleashes his power
- j- S, y! ~: E. X' k; _Salamndr * + Fountain * + Bolt * + GaiaBlad *! _0 F  l' k9 \. m; z
2 j* H& j* e) J0 Z+ P& u! U% o
StdrdChip (Part 1)
) U; p: r# U7 w% i5 o┌──┬────┬─┬──┬──┬───┬───────────────┐$ a/ N3 o, ?" S, Q& ~3 S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ m' \2 j$ p* G# v0 M( u" p$ h) T├──┼────┼─┼──┼──┼───┼───────────────┤9 P' \7 {, _% f3 I; f9 d- S( h
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ q# ]9 B  m5 x2 v9 Z! w! a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
; k' r' {$ u. u1 @$ n$ |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ f  d+ T/ {7 ]0 o7 w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 a3 E" G( f+ _% u  U│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' K& C% n5 U7 C- _) I+ v; K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 t* X2 E( g' x  _; q, h2 @5 u$ t
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 C6 O4 N/ h8 V- T* [4 O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 ^" \" \5 y6 |- k, w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │# o. }/ r1 n" N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 {) v8 c) y6 t' T9 w+ w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
  g  @4 G* |, `3 T( S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 U3 q6 O. c! H4 h8 z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" h* D! L) {/ g" U* }' M0 n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 ?. Y) i4 F# k4 H
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 l; u6 g% |$ I- h: v2 D* q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, ~4 X2 H1 `/ S; Z5 u& k
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 ?( C  z7 _4 ?3 n6 M  _( z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" o4 I5 W; w, s: K! q/ b│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ c0 p; X1 B. J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; s5 J% J0 U" ]. T9 S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 y; c+ N$ T* b* k/ S/ ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* A( S  ~; i5 X9 ?│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 w: z- m- O: X0 [. S  D8 R* s, p5 A- E│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  u) \7 s* ]! v# z7 h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( |4 p% e) e. ^$ ~% x4 a! h│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% B# H" f1 n' G% V3 D" K( f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( [9 w9 Q& n  v( d: u* J9 E9 i7 K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 t; z" U: G0 t* C2 w: V
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% H3 O3 j* d$ J* s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) a& {4 N! q# \# t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' x. R  n& \! ?  K│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ T- q2 M9 O" O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& S  y- a) O8 x: W* E│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" O$ [  ]4 ?& K8 R/ j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" o" V3 L) j, H2 o8 F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 d- R3 T4 h1 b. ]
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) A' r2 D" O+ o
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 u7 A& w2 `$ q; S$ e
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ |- U9 P1 d! e4 w! z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% y: R4 v! R4 o' w  f* C" Q2 ]9 P/ Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 |- X7 _7 \. J. ?7 N+ S. H! F│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 n6 e. P7 i3 }2 @- B& a7 {
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 v8 u+ P* ]. y2 U! [9 L" @, F9 o5 l│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& h1 C% i6 s5 o) J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. p# [1 q8 U8 ~) I
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) i% U, ~/ \/ l: i& T" Z! E
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 W, G0 P7 e6 ~5 ]( n
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 ]6 v' s8 s7 p% d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! T; Q- C4 n! F- A9 X! o0 e│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ C. b. u1 h' J7 h) u& I│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ D$ q) P8 G" v, n2 a; \
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! s. M  U4 f' O  j+ s& [
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% E7 I" E1 v& O, k: _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 f/ @. B! _! E! L1 c* X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  ~$ Z5 J6 \1 E$ m. t! H% f- x  W% i│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. n5 i' w  I  w" T% a+ K+ V│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ ], ^- t3 g7 u│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 F5 e4 S0 P  ]/ l3 |( O2 a│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, W2 E+ J4 ~. q! a! x0 l│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 e  D6 L& N. I' _1 b$ E5 O; G( n
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: e4 T/ _1 S1 e4 D& G│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  `7 ~! ]$ J6 Z. t2 e3 E' S1 f│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 @, c/ v' n& x5 m1 ~
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ z* b# E; w8 q" |5 q8 h6 {. Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 B5 k- X+ ^' R1 j9 u│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, s- i1 o% `* w7 I0 F* U; `* J8 A
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" S7 P3 [/ e! |# v! j2 ]1 T: ~│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& P; C1 U4 E4 r. e3 Q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 N7 H$ a# ^8 D, {, ?5 d
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 s1 h% \5 I2 n4 h+ n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! ~2 s- H; e( Z4 s$ y' o) q1 c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ Z4 ~" g8 o) h5 h  v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 u$ ^2 M5 d; j│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 K7 ~4 N2 X/ G2 W* O& ?│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% L* V+ K4 ]9 m6 D8 Q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 N( ~' e# Y1 T0 m
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 t5 d; ?5 m* ]4 f5 [│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* t' W7 W9 P, c
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 |  p+ G! O! b6 V& t" @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" T, c. N3 G% [& Z$ h; a
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& l* \1 c" \) _) N2 V: h9 Y* _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, ~/ i) H* U- r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 X* f  ~8 W: A5 d: g* [4 m. x
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- y( t7 ~% I( I3 D) J8 j│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. U8 G+ h6 {+ b2 `7 U- N$ G4 g  D* {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 y+ ?8 D8 N; h6 [+ R" f" C│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' ]9 p' I. u4 [7 E) _! w& c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ V8 h- K0 o/ s) I, b" F1 K4 Z. r│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 X0 r" W8 g+ e& N5 I& e& h0 A7 b$ ^│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 I) R8 i; z  i+ Y. K( T( |/ K
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, B* }) i0 u) y: N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 r; _  {. p/ L- j0 [: q! n│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 ?7 d& ~1 v5 `& Y+ |& O; P3 c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# t3 I2 Z/ p- X1 A: I6 [; u
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; V; n. i8 Q& E) g│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" Y" x: |3 Z5 J, _4 m/ B. s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  z7 \$ x, I) T/ W6 Q8 W( K
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& z0 P8 r, h. t5 Q) r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. l  y, f  @9 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; K: a; L. d( B' G└──┴────┴─┴──┴──┴───┴───────────────┘
7 \4 U6 Y% \: b4 I7 W3 G# J6 U* J  c+ j% ?# S
StdrdChip (Part 2)* y) S4 e3 L9 O1 k2 U* s
┌──┬────┬─┬──┬──┬───┬───────────────┐' w& [: @  G1 s4 K: b& c5 d
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 s" p- _5 m2 ^├──┼────┼─┼──┼──┼───┼───────────────┤
+ c# t" {/ r/ S2 r+ c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; m2 H% }$ c6 l* G2 X- O4 F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 n- z* U' l$ E! A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! U  O* `. [% L9 z2 Y; N; _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, q1 ~; G9 O' l, s7 R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, k) ?$ V. e- \& V; |  ]
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 d7 b9 Z8 s  [! g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) n3 ~: v6 t+ s+ \' e│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& ]4 U0 j8 Z* K# [) |) b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ Y- g& H! C1 m7 y; _
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ N+ `8 X( h8 Y$ ^! R│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 W% n( @3 S; F4 H  c; j7 e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) o+ e, m& b1 t/ V
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. g1 y4 }/ G( K, i) |: y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) n  C# l- n$ k
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ K+ b& C! }! Q" R2 m! T$ e& u. U
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, J5 P2 j  J! g6 r0 I  Y- [9 \- M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 G/ W! y2 h- M. H5 T7 o
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! n( @1 ?4 s6 H6 Q% l2 A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* u# u; t1 S8 r+ D7 B│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! S, H0 r3 o9 N0 V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" S4 J+ Q6 u8 D0 O4 Y1 N+ X2 {/ r
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" I  @  u% N- s9 P1 L
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 @$ U" v* X7 v0 e│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ Q' p8 ]; p) N. F' U* U9 n1 L- Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 T1 r- Y5 W7 X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( U: H0 P4 P/ q9 s2 I$ E4 x│126 │Rook  │30│  │  │***  │Protects you from attacks   │( m: z/ D2 C' [2 L: o
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ M! Q% o- H5 \
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- p, D* J) D- a5 m9 s: e1 x2 b; i
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 P' @& a. I, d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 t; j" {6 t( u. E  C- T0 Q5 G│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( d% Y7 B6 w; u. J% h7 T
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" E- n, D/ h& V, M: `  w7 l│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 j! u. f) G( O) D$ o% m) f│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 M  t6 W7 v$ r: O% V. }" N│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 a* p( u# X* S0 o8 b( H. _
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 c0 _9 A0 q, T, b
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  e  E# n) n1 k/ E2 c│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, b: z# `6 Q% L# X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: Z7 I+ w. P2 k1 x1 _) _/ s# s: Y6 ~
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ ^* X8 k: Q4 b% s) J1 I! r│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% q; o! c( Q* V2 C9 y  @│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; j2 w: [) n5 z" u4 `2 H0 j' T) ^
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 x$ X: i# ]* r! P9 V* V) u
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* Y: ]' S8 C  J& n# `/ z5 V│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 @; b# w7 T! f! i& T; X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 D7 O1 ]& ?' ]# p
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- i) D4 a' g- z1 p
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  r0 Y0 N- b  G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: ^4 o6 D% U. q3 N
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% |$ d3 W  w5 g+ X8 o' M& x
│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 g+ e( ?- l, Q& {8 E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ }3 I: ?+ ?' ^9 H  c3 w. e│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. T! i, d, |2 F, L6 Q9 Y│154 │Recov300│80│  │  │**** │Recovers 300HP        │! S! ?! W: q& _4 T8 P9 H
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 V% u5 h6 _9 e# o) f  C│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 E* g+ F/ V. ^6 i, ]- j0 H│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. N/ E" W8 A3 K8 G5 M
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 M6 i+ G5 L- m, x8 ?3 z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ s. s% M1 J; F* g% i* _
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& N' A+ [9 g0 f0 s
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) I0 q% H7 A$ J
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 |+ i; g  u9 U
│163 │Invis  │11│  │  │***  │Invisible for a while     │, t* P+ l; j1 E# f" ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ P0 _+ F' @* s& a# o0 s. ]
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' |' \7 k7 R  T
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! K( s5 G6 X) k5 w7 F: Y. m' f
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) K4 g; O! k3 `# @
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 T" _6 ]0 T* }" ^" A
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 d! b1 |. t2 s+ C/ Y0 i" T
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 v# [; I* i5 @" y" O* Q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( P8 w2 P& {% J- C: t+ G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# [! a- V6 k$ A- I# z7 P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- V$ E& h0 f8 i) y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 v. |4 s8 v: K" c2 ?
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ n! Q, E8 K- v- g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 I& f7 x; R; A0 C5 J* n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, v2 Q0 X8 r# z) J- U; ~3 r, n+ m& ?; D
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 ]7 h2 [% x+ N7 L6 y0 e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- u  X" C& B, e1 r: K4 Z* s4 ~│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ s& N  b$ E) [8 K* ?/ g' j5 }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 O% @" T: r. k, F, L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( U" e' E$ @. G% B7 d- g│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 @8 ?: X+ `+ }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" d/ [* y! e2 ?7 X) S
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 M. ?2 Y8 g/ k" s+ T* Z0 W$ b" x/ L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: T" m7 k% M0 Q' s! F│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 Y, m3 M$ s( G* K8 T" d│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& V7 }2 n' Q% o2 m2 O3 v5 X│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- \" \/ p* i, {( u; X) X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ f" q6 j  P% P" v- }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ e& A/ |5 f+ g7 ?/ u4 @, a- ?' r│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 o1 m9 G2 }6 @' W! Z' j% J│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- O! v7 U3 F) v3 J. [3 i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 x; f+ z9 E! X0 v* @+ L
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
# z8 K6 a: \9 P' X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 r# a6 ]- c0 N* ^4 u) R$ A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 x' {, ?( X. d/ _7 [# M
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 s9 J6 U0 Z1 J  m
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. A* a4 ^$ }4 v& D- o* O5 z
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, n+ S# i3 F: Z& W/ b7 k
└──┴────┴─┴──┴──┴───┴───────────────┘
2 c% J3 w7 @/ K' s) |
+ H  Y  N! o* _0 W5 S: e6 d/ U3 L1 o. `4 g0 e
Mega Chip; J. s, T  }, r, e6 }" j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ p1 M& D+ S$ T' D│编号│名称   │MB│攻击│属性│稀有度│说明             │
# H- V) W5 F8 D7 X$ |├──┼─────┼─┼──┼──┼───┼───────────────┤
! o' _5 f8 v# \' T* j/ R│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 o, O- E, \' v" v. s+ u6 U
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 L6 s9 X) I  S! p7 S│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 U; q5 Q  G* z5 P& J& t
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 _4 N- c1 Y/ j5 B- p3 x│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% W! y  g0 O" K3 x│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! F! B9 Q2 |: K0 b; U  m│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  C. u! D- I. l! z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- _* T3 G3 K& I5 e, Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' a1 l* |' B" v
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 G2 Y! q5 f7 v8 B9 L: r; K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' `0 W+ Z. }7 f5 C. x1 ?; R, g
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 z) S7 K- r5 F
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( \; V( `+ C1 Y) M│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' |- @) h* L9 Q* R; [│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 t6 R7 g) I  M$ D0 p9 E9 j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 e* J3 W+ c! O8 x, Y/ |& i│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- t8 O8 z- D+ N" e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; r+ W6 O* i. ?/ |+ R5 C- j8 ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 o3 n4 D$ `0 L% w5 C- N$ h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 c$ H& M) j& a
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 k" f+ C. s* h
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" E0 q+ J4 B9 F  F- c) ?) E
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  R- x$ Q  v( G1 h0 G$ s) z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 W4 V$ t* L, T2 w* C  P
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; d. V6 D( ~  e! u: y5 F5 a1 _│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" f$ _& k2 [% g$ j2 {; Z; K" ?8 m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ {; }% g9 t. E  y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ E" t, w- w8 @7 P7 j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ i( I; K  v' D, D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 k# L# j  p7 F2 R7 e# l│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ B" x$ l8 C1 Y  u: Y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  \! [5 s$ E, ^6 x1 T$ `
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 {- s; F" B* r" _6 E0 c: q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ X) O3 O3 M6 c+ E% ?9 {6 m! J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 }  M5 v) |0 V6 `6 ?7 o) r9 q5 \3 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 l; a7 \- J- U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% w: V( ^9 K2 U7 [- @0 \$ c) U  t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, |1 K& O) D9 {/ h3 B$ I9 o
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 t0 L7 r' V  |# C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 C, W7 f7 e3 _' N│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& m+ z: w- m4 f) A) \│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: ]- @; s7 H7 ^- G! B, ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 a% ~- r2 W) }' P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" R. U0 _8 j" h+ l1 N9 {2 D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; o# u4 \# G9 D4 S│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ ^* j/ S! b# \9 @' G9 k; I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) {2 @4 p! n; B$ z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 }6 I; @7 d3 n+ Z8 W8 J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  G' I( ~2 q' l9 B& ?5 U. n" @│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 r; n+ ]- I. C0 r4 R) i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 m6 J( i: V. i# W* X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, }1 Q; v" n, _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 r+ n6 Z0 S5 O' x( d0 Y* B- [. y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 v2 E) i$ j0 U& l: r7 A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- B! H  [+ g8 r/ k8 r4 Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( N( Z) T3 d5 p, V: W│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# t* K  x7 g" @8 P4 }2 A# j2 {│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 b, G! k7 }' }1 w1 R│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 Z3 T" {. T4 p" |( S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 [3 L  ^% Q( T5 ?$ Q; d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 Q' L) d4 o0 Q# J8 x; ]8 }│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, [7 B" J  G- r6 P8 \│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" ]2 r. _: [$ I- `) S  p9 V, t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; E! }1 j' j: b( _# Z* t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 f& b3 ]$ J. [; O( C$ ]6 o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& Z1 N4 |* A1 _# E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ ]2 `( ?/ {1 ~8 H9 W( A0 x6 \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. s1 C( M+ ~# S7 V3 @; N+ n( w/ {
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ i! G5 i9 W) Z4 l6 J$ X7 g; q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 p; |$ Q3 Z2 ]7 V8 o  m│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! a6 Z' y0 N) Z& }0 d
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; [- C# k+ i0 G2 c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ h/ N4 |2 [" R; v" y9 A│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 X0 B* Z$ I0 I! m6 I: V" J( W
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 R9 E( {5 G* r9 \" \$ Q6 q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 ?1 c  b3 R# k' W; y2 O
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ x! R1 I- C. J: U) j( v│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) |) W) x$ o$ ^  p1 C9 O% ~
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ t. G3 V( e* ]3 O/ e/ }* T! e+ ~
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) |4 Y7 U6 x  m  k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. F! Q* j, F/ a# O& Y. Q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 }& u# ?2 J/ ?; G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& \; f# L3 J7 G1 C  N; C2 U│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 T- p$ Q) |9 U% Z4 P3 d
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 }6 P9 a) B; T1 y5 Q└──┴─────┴─┴──┴──┴───┴───────────────┘
+ e& q! o7 B* N" t6 q* Y# [+ b% f6 ]3 e4 _
2 y4 x2 f* V2 l( k
GigaChip (蓝版)
. d8 J0 z3 p5 ^" N# S9 u3 e3 A$ a┌──┬─────┬─┬──┬──┬───┬───────────────┐  v3 _; P/ ~, Q8 [% L
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ e$ ^+ m. O! N/ Y/ h
├──┼─────┼─┼──┼──┼───┼───────────────┤
, j1 r9 d$ S! I# z4 Z' q3 m4 j0 }  e│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 c7 o/ k( ?* z$ v( c3 e- }9 @
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 {+ @: Q6 s* L) T% E% U│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- a8 ^4 l2 z0 Q% U) J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ d6 a  p5 R( e; A+ I) d3 w# Z0 C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: V" O5 q6 o) B* @# |6 l! I; V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) `+ `" `: K; @3 [+ s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  R& T' h, p0 l8 i4 U- p4 F5 i: T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. ]! b/ |' {. r. }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 l* P  C: o+ `& F9 P8 b2 f8 K- Q0 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: o  Q5 ^' B6 j/ k; E5 ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" S8 s1 s  o# R! c2 c7 g! p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# r8 x; U9 ^: q$ v1 `/ E: [% `. Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 }3 S, X, F+ _+ g* G$ c7 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 w, r% |' r$ a. Y$ z4 c! m
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. b/ e' O0 J4 l8 u! E+ X│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; s9 f; w" }, ]
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 u* B! C* V. w: i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 J2 Y, f* U& B" m9 [│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ b/ e8 o. ?6 E5 v│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% F1 F' W0 ?8 K* ~1 o- T! ~' l
└──┴─────┴─┴──┴──┴───┴───────────────┘
) n/ c! k0 Y; z4 A  z% q
& ~* ~, w  a# QGigaChip (白版)(只列出与蓝版不一样的Chips)" H: i+ C% ]% ]3 M" Y. c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. r' @1 r5 u: o; h1 y│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 ^2 O" p! s* s4 ~' g% J$ F├──┼─────┼─┼──┼──┼───┼───────────────┤
7 }+ V6 O' L- t' r7 r- s- c│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ y% x9 |4 S* u. k. D% J3 W; O7 ]+ Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 K0 f" W0 Y# a, A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. Z8 q+ M* c8 Z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& Q; w  |! W5 K2 Z# }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) e5 |; a/ O( K2 E4 |9 PMegaman EXE 3 蓝+白 Standard 级别的 Chips:: D/ G" c+ t% [/ P! O
8 N, Y. b& c6 S  Z+ I! g5 j0 X
001002003004005006
3 \% z0 m% s6 [- T' E007008009010011012: l1 W+ {" l2 l  N8 O
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T$ h+ I0 }) F* x) x  s- Z

+ b( a1 u9 U$ g$ c019020021022023024! S4 i: B3 R0 a% p, Y
025026027028029030
  a- d9 ~: I9 T8 h/ m* B0310320330340350365 C7 u+ h3 ?3 V7 E! h' R$ ]2 I. W; m( Y5 A

: i& k) B" D5 x" p- a[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 }! Q' }+ z) V4 b

; e+ x) e( J& ]2 ?% t' I$ Y037038039040041042
9 j3 z, h4 D) P' k& \043044045046047048
- Y% A; t. j8 K3 y8 ~+ S049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ V* R  C0 M) p& \7 P2 N
0 q4 k$ R$ a4 y5 b+ c5 w) ]
055056057058059060% {4 j2 S; @# Q  T5 Y$ p7 \
0610620630640650665 m: e% [/ v2 i. ^8 N
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ o6 E% K/ _/ U2 C7 }  ?5 N: k5 ?9 E5 n
073074075076077078
9 j- x3 v# a! o3 v  {2 d079080081082083084
6 C0 s; R9 p- Z" M) A6 k( }085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 o7 r1 e. L( K1 H0 X5 U- j3 k0 |$ [) Q9 P! ?
091092093094095096& C$ ]' _+ ]+ p' B
097098099100101102; F; d% M" e& K8 C& [% F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 C9 f$ ?1 U. B6 @9 N# r$ j4 V3 U9 w2 H4 [
109110111112113114
+ {$ k2 E4 w6 V115116117118119120
2 ]2 d3 U- ]; D# i6 H5 |8 n$ y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  S" B4 n9 Y( K- s( }
8 I/ U. |3 }' J" t127128129130131132
% I# s3 \* Y* O4 V/ V$ D133134135136137138! r) Q$ D8 R. t! {
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  k( \0 }3 I/ [/ F" G% Z

+ D6 I0 K5 u7 w% f3 ?" l" t" H: f1451461471481491504 Y) J: r& _: `; Z. n
151152153154155156
) X, D2 S9 Q: L" B- c157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( Y8 D, ~3 ?5 `1 g" \, Y' ?5 h
$ f! h8 m# h  f0 Q163164165166167168
; ]4 M! w! y$ P7 ?169170171172173174: g% y1 B8 y! ^( L" V& v5 X; ^+ i% L
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 V7 x' |- j6 M; t6 v# K, [
7 x* ^  h4 z% p% E( c+ Q0 F2 S181182183184185186
* [3 K5 q( t2 S2 U187188189190191192  |0 |9 d3 c/ r5 t8 A& B
193194195196197198( B- o  C/ v& D8 r9 e( c
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; Q. A1 `: g$ u

! |. f/ E! D9 C; I+ w  z001002003004005006  ~, ~' p# B$ r1 P# B
007008009010011012
2 G8 b% T/ y& w) u013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ V7 O# ]4 J( D" U

6 H/ H) y$ J5 ~0 b019020021022023024$ R( H1 P/ {3 v1 G# @, s
025026027028029030
; B+ ^6 r) t! u* t! F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 c. h1 m2 o- k1 I1 C' v, J$ [' x$ h' `: h  d& l
037038039040041042' x& R1 O- v; y/ Q* k
043044045046047048
7 o1 s: I! `2 H2 N: R+ ~5 V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 w" a1 N! P% K) S: P& K' ~7 V! i: r: P* v/ x/ c! S
055056057058059060; B: g# j& p' t; i- p
061062063064065066; S2 Z. m- j6 P
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. N0 D; @1 o* Z1 ]- p7 c* Y6 U; E8 Z. m
6 q0 S& C; O* y% ]
073074075076077078
; H" P1 }0 B( u( E- A079080081082083084
7 P0 `* d& X- |! K- g, p1 p085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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$ ~* m- e+ g. y  f001002003004005006
5 O  B6 G' p1 g" J; J2 x1 f007008009010011012
; j$ u: j8 U& E  ^- n013014015016017018$ y! o& e0 I% e- W2 ^
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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