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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ ], J2 u, y0 d7 {5 s■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 l2 U& ?! M) K! H■● ■  NintendoWorld    站友xliz原创
7 n: [" V5 B5 q8 o■ ●■    http://www.NewWise.com
( r' T* ~  V# F" I: g$ m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( R. F2 `. P! z: ]
- }4 w3 H: p& M, @( L/ i1 F1 L7 K1 X% X. T: P/ L8 N3 B2 C  ~' a. O
           洛克人 EXE 3 Blue 卡片组合
8 d, p9 Z: c+ d
( `# d: L1 T$ b& H2 d  @6 I
4 L, f' Q- J, \  h: X% K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ v0 W& z. Z  v% I7 z0 m7 k, y大家要看日文版的P.A.或详细攻略,点击这里吧!
+ F/ ^8 s9 J; N+ A0 d# G# S; N9 z8 S( s
====================
/ K  W# b: s) L, G6 @. Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 q* R+ {1 s& n) q
: r3 P4 x0 |6 f& _& P" d( m以下内容格式如下:
( n: e3 B# H7 X: i7 Y" ?3 {, i+ o; M  o  w- L+ S! b
编号    名称& z0 x* f: U8 G4 s
说明
6 T% g2 ], p; {组合方法9 x# i# z# y8 n' a
---------------------------------. I$ ~6 Z" x, U( p) \
01    Z-Connon 1
: B! J; [( S6 j: bUnlimited Cannon for 5 sec
7 l; R8 |, B. X* [& `Cannon A+B+C
" @% T! s! M: R: \( VCannon B+C+D3 v- G- I" ^1 w$ j7 j/ J& P
Cannon C+D+E, B; G8 o7 _# |$ e/ B
* E( Y. Y" C) [* t# A
02    Z-Connon 2
6 e% ]5 |/ n; ?6 ^$ OUnlimited HiCannon for 5 sec
' \4 \# p, S5 \" U! R9 SHiCannon H+I+J+ t7 t8 R/ a; C( K; |( M  Q
HiCannon I+J+K
: g8 p" q: f/ _; E* W& xHiCannon J+K+L
# l0 d4 g$ [2 x# i( v6 E  J: d; W% [& x) \
03    Z-Connon 3
! T: J. Y4 J* F; A: @# o5 RUnlimited MegaCannon for 5 sec
( t9 `% \2 w4 A: e. ZM-Cannon O+P+Q) w6 x( C- n6 }9 I% }
M-Cannon P+Q+R2 P& `) v/ |/ `" v4 C2 t
M-Cannon Q+R+S9 p# q. C" B. Q' w

1 [' I4 R8 r/ H2 F* i04    Z-Punch; b# T& A3 l- S. `" R( {
Unlimited GutPunch for 5 sec
& E% c& Y( n4 A2 s) BGutPunch B+C+D7 ]" U: S# l. n& e5 T: j- y
GutPunch C+D+E
0 U+ ?7 n: Y- E' [0 oGutPunch D+E+F8 l9 ]6 p' o! F! v8 b4 B% c- ]

2 P5 }1 u* _) }+ [9 Q05    Z-Strght+ O7 M' J1 `5 h2 \4 [- P
Unlimited GutStrgt for 5 sec( a7 x$ G$ b4 @' n' ^
GutStrgt O+P+Q
; G3 h# T( I9 z1 ~GutStrgt P+Q+R) s( f2 ^( U2 U  |$ V- p
GutStrgt Q+R+S6 ?% T8 p2 p& ^# S3 _

( T! c1 }2 b, R- i06    Z-Impact
0 I, w, `3 Y9 k& ~& O( hUnlimited GutImpct for 5 sec
9 s" u" K9 g$ x% I! ZGutImpact G+H+I. f# u1 _, [! B4 F: u! ~% g
GutImpact H+I+J
- q4 x* R' B* B+ qGutImpact J+K+L( _0 ^$ v  b* M4 N8 ]: @

* h0 s) w0 |% o9 H1 h) Y. a9 b8 b07    Z-Varibl) V5 P* B9 B2 O% [7 o4 C( a. Y" ^
Unlimited VarSword for 5 sec" R7 T1 ~; V+ ^( j& f
VarSwrd B+C+D: c# `; T3 ?6 A/ w8 b' I
VarSwrd C+D+E
) w) {; H/ Z' \( ]) a8 \% dVarSwrd D+E+F* d$ n# @! L$ e5 A0 \8 O
& N) B  W) p- o7 t2 _
08    Z-Yoyo 1) Z8 `' B$ E1 Z
Unlimited Yo-Yo for 5 sec
- P: R* \. W& J9 r( V, g2 N! WYo-Yo1 C+D+E0 B& N0 c$ e, S. S5 }* m
Yo-Yo1 D+E+F
& b* `+ t! Q. H9 z: |Yo-Yo1 E+F+G
$ ^! R7 Q, y! m- _' k# ]! z
( G/ _% r; r; t8 |+ X09    Z-Yoyo 28 {7 h6 D, Q& s. j
Unlimited Yo-Yo2 for 5 sec" G& z5 r6 R+ j' K
Yo-Yo2 H+I+J" m& S5 D8 N, W6 H" B
Yo-Yo2 I+J+K
2 W0 O/ C5 A$ l# _; [Yo-Yo2 J+K+L
5 H$ o8 a! `/ z) H# l) q: J7 N4 f% {. _5 r8 Z3 r& q  O8 A5 d
10    Z-Yoyo 36 t8 K! k1 }9 a/ [; d2 [7 y6 h
Unlimited Yo-Yo3 for 5 sec$ b& ^) C+ m1 c* }' C, U
Yo-Yo3 M+N+O) g; ?8 g- v5 I3 D+ ]  K
Yo-Yo3 N+O+P
$ T1 E3 r" O; K7 cYo-Yo3 O+P+Q
8 Q+ {8 D, `- }) Q1 ]
9 t8 l& [: A5 T11    Z-Step 1
9 A5 \, q& q% y3 `" {Unlimited StepSwrd for 5 sec
0 }& o. }6 v- |; U. |  lStepSwrd L+M+N; ?0 B5 [% [& i
StepSwrd M+N+O) p! Y: L" {* ^/ `- v  |7 a3 A
StepSwrd N+O+P
7 c# B. ~$ d0 |8 ^# V& g! T8 z- [7 F/ V8 C. i
12    Z-Step 2; E( M" B2 M% Z6 p
Unlimited StepCros for 5 sec
! ~3 u/ u0 t5 w& ^0 i) h- OStepCros P+Q+R5 _5 Q7 u# o8 L9 o0 u3 n. `8 w1 ]) a. G
StepCros Q+R+S/ Y7 c& p* C2 N. n$ m# x9 i
StepCros R+S+T
5 w! W# D6 K! x
+ a) \9 h1 g3 D& T; E, y13    BubSprd
: x& \! R! V. d+ l! }9 ~  HAttks w/ spreading bubbles!. h6 |/ i  h5 a: M: {
Bubbler  C+D+E* N9 F& Y) x; ?+ O. ]$ c' T4 H
Bub-V    D+E+F
$ C% a3 k9 t! |' \, h' @- E" DBublSide E+F+G/ A& V" b9 d5 w0 R$ @
Bubbler E + Bub-V E + BublSide E, L# d, T5 ?4 w1 |+ ?
2 z1 E! s- e# q& n! l' m$ b0 P
14    HeatSprd4 U4 }8 W2 w# c/ l5 Z, d  Z, j2 p
Attks w/ spreading fireball!! I" J0 H) d" ^: j7 g* u
HeatShot H+I+J
0 x# D8 W+ A5 ~2 y. \& w% OHeat-V   I+J+K! Z# w3 d+ w! u# v( d  M% F1 P( q
HeatSide J+K+L8 V/ C: N' r0 m5 G  P  z- `4 C
HeatShot J + Heat-V J + HeatSide J! S7 L$ i+ [7 X5 m0 f5 V
$ D$ L- K) A8 w- v4 o0 r& n$ P
15    H-Burst( @& F  k0 d7 U' X/ v
Creates a giant explosion% [1 t9 Z/ b9 m1 }2 {/ u
Spreader M+N+O
1 e- x/ C- {! Z% {# BSpreader N+O+P! |! g! J& z* u- {7 b7 d
Spreader O+P+Q
: S. J1 u3 |+ f+ G- y4 f# _: K+ N. q' }
16    LifeSwrd
: v) [0 ?! H3 \Swings a huge 2×3 sword!" p6 z3 y8 o8 N
Sword E + WideSwrd E + LongSwrd E3 O$ ~" n* W3 B1 k2 a. f# Z
Sword L + WideSwrd L + LongSwrd L
: G' C0 }: a0 h/ HSword Y + WideSwrd Y + LongSwrd Y+ h. U, _' Z9 f2 u! U+ V$ m  f5 B  a$ b# }

9 d9 O' S: `0 N8 o4 b: h7 ]; G) r5 z17    ElemSwrd
2 a+ W+ l2 _2 x- A+ @7 lWide swrd contains 4 elemnts+ I- k, n1 l- F% F6 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* h: C- @( U. `# r1 Z, d) Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( S* x* `) r+ ^) [1 c/ @

. M0 O; Y+ G  r+ I9 X  O( z18    EvilCut
5 [, X& k( x7 u: a* @Step up 2 & make 4 atacks/ w  z/ S3 e, m; a& _. e/ q* `. L
StepSwrd P + HeroSwrd P + StepCros P
: |9 ^& Y  C& s7 r$ @$ q2 ^6 A2 k2 n% l+ @* a
19    HyperRat" |& X; i1 f2 t/ z
A giant Ratton charges!
0 o3 y0 ?* ]3 g+ B+ U  o. y; q2 p% u" cRatton1 A + Ratton2 A + Ratton3 A
6 d) n" @; J# I5 ]$ @0 m9 _Ratton1 C + Ratton2 C + Ratton3 C: C1 O9 c3 m- ?$ i, X: R( J
Ratton1 F + Ratton2 F + Ratton3 F/ a8 q0 d' Q3 A2 u, e' Z7 A$ ^
, ^) e' A5 `. G: v/ D
20    TimeBom +
2 ?2 G  C) |0 ]# Z! q. VSets Time Bomb in enmy area4 D8 z0 F) o& b3 E9 |, E9 M) ?8 u
TimeBomb J+K+L* N" p, ]$ S* t0 e
TimeBomb K+L+M
) L8 }8 M9 }3 ~TimeBomb L+M+N$ z- b5 J" I5 \$ E1 ~

+ _0 d' `$ z( L21    GelRain
1 L" X# g  E; y+ B+ aGel steals squares
" u- ]. t3 S9 c* u" J6 JMetaGel1 B+C+D& P/ D# q, g0 `) g
MetaGel2 E+F+G
3 |% X1 B0 a4 E) i" k. Z2 n$ yMetaGel3 S+T+U
9 g* G1 d( f9 I; _& E! G( N# t2 b1 F
4 l% C6 q! E8 h8 W22    EverCrse/ I% v9 m$ b  X
Shield chases enemies( g  m# A2 D+ p& ?' E6 x
CrsShld1 C + CrsShld2 C + CrsShld3 C
) p) D+ m% i8 |$ G1 p; q, VCrsShld1 L + CrsShld2 L + CrsShld3 L# D5 p: v( f9 ]5 c

: [& |+ I- u/ c+ A9 S, i23    MomQuake" N6 l. d$ q# n9 W* a; o  r
Awakens Mother Earth!
2 c( K. I- e  d9 k# s; n& N( tRockCube * + RockCube * + GodStone S
. v* T. ]& @4 r& h4 ]: G" |9 A2 o2 m. ~; k! h
24    PoisPhar
, _- }" h1 N4 g- y) V9 b" P5 qPharaoh generates poison& n  s4 X: F# U% S! x( f
PoisMask A + PoisFace A + Anubis A
- O! D- {& I; F. r0 U
  s1 c" g. U1 q  [9 n25    BodyGrd; o7 B6 H2 W9 U3 i/ g
Bodyguard takes out enemies
  Y+ L( \9 E3 tAntiDmg M + AntiNavi M + Muramasa M3 t6 F8 I4 r) R/ j' M5 ?! q9 }: T
7 {* s& h5 h- |2 S0 N6 X3 J4 d
26    500Barr! X. Z) ?' h+ g/ M
Barrier absorbs 500HP dmg
9 K" M, o8 C( I# W! C, EBarrier E + Barr100 E + Barr200 E
. L$ c2 M% {# q2 D6 `Barrier R + Barr100 R + Barr200 R
! X( w# W# y$ A) I& H
; N9 F; P7 n* ^, v27    BigHeart% U: O  }8 O4 j+ H) ]
Attacks, then heals HP!! w* f% u6 g% A+ r% Y" C
HolyPanl R + Recov300 R + Roll R% U- R2 {) J( w3 p" a6 `% f
HolyPanl R + Recov300 R + RollV2 R& a& s# k( c8 V4 X0 j9 E/ h9 {+ H5 W
HolyPanl R + Recov300 R + RollV3 R
: ~" a. Y: T& c! A' k6 D# I  ^8 k6 @6 @: ?# Q- O
28    GtsShoot
5 X) D/ U7 D9 h( dGutsMan throws MegaMan!
8 F- Q! I. T8 k6 NGuard * + DashAtk G + GutsMan G/ R" }- P" D+ h# u2 y+ j. ^
Guard * + DashAtk G + GutsMan2 G* A  [4 t) g+ j5 `5 @$ X* ?
Guard * + DashAtk G + GutsMan3 G
; \5 a; `0 k$ EGuard * + DashAtk G + GutsMan4 G8 a* X0 I* E0 e: S# h, L9 p
+ _# C9 @/ D5 m# G, b
29    DeuxHero" R2 Y$ }# a; ^& W: l
MegaMan & ProtoMan team up!
4 m( C8 v; e4 I( C' y4 G6 H5 GCustSwrd B + VarSwrd B + ProtoMan B
/ g# f8 ?9 R+ D; ~; u- W( {CustSwrd B + VarSwrd B + ProtoMn2 B2 Y$ i8 r6 K1 O, E$ C
CustSwrd B + VarSwrd B + ProtoMn3 B, Y8 f: R* Z! `  D1 \; ^
CustSwrd B + VarSwrd B + ProtoMn4 B7 A9 _) p6 [, \: C! m

9 |! ]6 I7 m5 W7 W30    2xHero! _! s% c2 A4 v( P7 m
MegaMan & ProtoMan Dual atk3 e7 a( N2 d7 u, i/ L1 t; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, A3 T* m5 d2 ]1 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 q' m. t( F9 D( k. Z5 x6 B! t1 ?% J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, _& \+ p" D, R- y* z5 V+ b4 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 U5 U, q/ V2 p- Y
2 \4 g: n2 g# @  u31    PrixPowr
0 q7 W, |. _2 U" b8 `9 S; x, A3 Navis attack at once!
) f8 i% a. t) B: A6 H1 ?7 MTeam1 * + Team2 * + KingMan5 K6 S% d  K1 x2 ]9 Q* H
Team1 * + Team2 * + MistMan5 M9 F6 A7 F. \; @6 g5 k
Team1 * + Team2 * + BowlMan5 B
& l! X" k. C! O+ P9 X, L2 D4 V) t3 V, U+ V& h) j
32    MstrStyl
5 W! A5 ^& j" [MegaMan unleashes his power2 [' g- W+ ~& A/ _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( {2 B1 m8 M- b" j" x
+ @' u" s5 z' gStdrdChip (Part 1)4 @+ L4 o9 w; H- P; U2 o7 B* @
┌──┬────┬─┬──┬──┬───┬───────────────┐  m6 A, b: e# e" W
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) Q- s0 s, P- I$ v! A├──┼────┼─┼──┼──┼───┼───────────────┤2 [- n" m" s; r' M9 r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 k+ z  U7 `$ t% K3 b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 _8 v6 U+ C) V+ @4 ]│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; F1 \+ C$ }" U8 Z, Z/ D% B│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │5 J) z! S0 {2 \9 |
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: K  C7 ]+ y" j9 i6 a
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 b5 j5 }2 }! J; J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* D# S* S  |. i, D& C/ z* d/ v
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, q6 D6 k$ ~4 c( ^: ?/ V" i│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& E: A4 {9 o* o& w: w2 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( ?, X; A3 G2 g% N; n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ E3 H( y: y" z) L│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- ^2 J2 r; Y* @+ d6 l$ l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 O: c2 m# q- p2 Z2 [' j( j│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 s6 P6 l& D  w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: J& g; B1 `" d8 o' S% Z  k$ L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 N' ]9 C' l, _1 j, D; M│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 M4 q+ ?+ j1 _│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 o- t* i, R/ K& r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 @$ q3 M+ C' }! ?* @" e) E2 i9 Q$ \
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ g. d+ w( I/ K4 O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 o# _1 d3 g; X2 w. w' m│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: M; |, v2 c0 O/ ]. l' ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 e( k6 ?, q' p8 y  M
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# f6 ^. r/ h# T8 ~' _
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: I; o4 Z7 g* e2 j0 F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 O3 W' {7 ?; b7 M( c1 f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ ^( A) i' o6 x, X  r( ~
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 ?2 s$ j7 `* @# |│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 [) a2 r+ H6 l. g* R& v8 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 ^" q8 u' L( `2 q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& ^; \- n+ H8 m│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" ^* _4 _2 F. `$ }4 i/ y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* \5 F) X8 N6 }+ @6 ^3 F' J│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 w" O, `1 g! Q; W$ B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 _* q4 x* [3 v4 b5 |│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │6 e6 s! }+ B4 Y. d* O) P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" K, y2 `( R, h6 B% S. A
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! @2 O. }8 U* q& L2 E/ m
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 X* N. M, g/ Q4 E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ c1 J4 t: ^6 Z% B7 k" {│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( \, _* ^) ~8 l' Z2 @
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: b+ a7 ]/ T  y3 G
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 Y, |6 P8 N" ?5 ]1 w! d' I, H4 m2 U  e- A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  K2 N) u) q# T5 M: P1 N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' F: y' n) l1 E8 w! z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 v, E: Y% ^' ?4 Q& z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 i& s# I$ {- p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# |4 y' i/ x! m( d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ f- @6 ]' \/ N8 V, H4 B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" V9 b7 Q: `: A( ]5 p
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 x2 Z1 n& G0 m$ z7 U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 G. c* B6 i/ [4 S5 M│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' N4 z9 G0 b: ^2 p( R7 |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
/ g7 R  }0 Y  @7 h) b│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% I/ y+ V" a7 U* c& t# Z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 g- y) e( y+ t" `: \- V
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! E# n( L3 Z9 K- u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 b7 P$ K& }# J" b* D│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 B$ n3 M  c' O% N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( i6 ~: j- y* g2 b# H, x6 i, E
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- Z5 h. j; t& L+ t
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 C, i4 ~1 z: Z3 N+ h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 ~0 d, @1 M. M9 L  y9 E0 p│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
* d2 y6 x9 [* L1 u# w* R/ F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
4 l9 w8 W" h+ W7 f+ H3 U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │: y, r8 g) c2 |9 m) y4 Y5 I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( ]# W. s6 u6 u" r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, }+ U7 P3 B0 R9 n
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! o2 J3 L( @4 j+ A" f
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- h' J( f2 V& Y$ M  i; F  v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. B% H" G# i. C: }: T│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 ?: m/ T: A$ N& Y" ~+ B: l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% p0 R& V' C4 |' t6 t+ u' {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 K2 j# X: Q8 W7 i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" Z6 ?6 V& w' y1 e, C
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 m3 [, D  b, n- C│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( d& |2 q  m2 {9 Q3 d; m8 a% {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 h7 S0 M; ?( ~/ @& S& f
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. y+ n* D, ?( o│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ T) P# W0 P7 h' m& ~4 O│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ s) w7 Z2 v; T5 X# S9 C6 Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% c5 |8 B) }6 T8 H5 c3 G! Q* G- \
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ U( j2 s. }! w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& |( K/ @' n0 O4 R& k4 D- @- \+ _│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 i3 ^1 c9 |: m9 f$ x4 i% _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) P' y/ }9 L7 h; G1 o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 _, O/ ?; j. d0 s; P) }7 ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& s; N/ l2 o2 a( U- F0 J│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) E7 q3 E& x# f( D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 L! `2 M7 H% h1 e3 l8 P
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, F) ^$ C/ Z  i6 K7 H
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. U& n  V, h( f) t* |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 Z, `4 F: G0 ^
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) [$ F# w' s& R: Y! n5 {4 q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ g  T4 c7 P5 b- j/ g│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 J. u/ o8 v. o9 I& l$ s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 {$ [0 q" p8 ~  R: _# M0 Q5 F" ]│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' X' _/ k3 |: V, O, [, V  c- ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( K/ |( c# [2 L, x: @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 p& G5 n9 Y6 y( J; Y$ X' _
└──┴────┴─┴──┴──┴───┴───────────────┘0 W) c( i$ P5 Y; N) C7 J# V$ a4 U4 N

! v) P0 s8 R4 F- q+ O  z* bStdrdChip (Part 2), @+ T& m- s+ C) b0 S) r: {5 v0 G; O  ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ G2 F$ P: p1 k$ G, i- A│编号│名称  │MB│攻击│属性│稀有度│说明             │$ k; V3 N5 g8 {) m0 T* {5 C- y
├──┼────┼─┼──┼──┼───┼───────────────┤
( [9 \$ U- a+ w. p) k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ }$ `+ E! z( @2 R9 b' I. a( h" y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& M' d& L; B; `. w│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 l/ y( s5 a. D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
. ]" b! @' P* N, Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# h( o) z% F% {2 ]5 x6 ~# A1 n. m3 m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 Y# g3 A, w& B
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% o0 X: c% x9 Q' H6 b  M
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) G, a8 O( b3 Z/ V9 L( ]& O6 b. ~- _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" R2 G! N* p6 g( u! k│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* c. m  b0 d5 U4 B. s3 c* r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% n- j$ Z0 {7 P- o& G# q, H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. u0 S3 P2 g  r
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 D! U. w; x6 z. ~3 I
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ |1 c! j3 H9 n6 O! }* q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" I& x" _* L) ?+ m1 [3 W# D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- z& j0 r- S$ }/ g* h
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% \* l/ @) x6 ^│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 E4 G! _" ?  [1 _8 J& \7 A1 n
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. U! y# P& M, {+ F) U0 }│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 r5 R. S4 m( b2 s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 z* D; ^! l' {9 Z. u
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 Z6 T& [9 R+ }0 |│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ m0 @8 Y* k- v. `# _1 s│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 H7 }' ]5 w# f1 |2 z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. S6 `: Z# K8 y" P! p% f
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 s3 W7 t) `2 [# G- {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 b- ^. y) _& {, ~/ `│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# e) A/ }9 b+ o  t, c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ a) X7 g8 U/ B: W8 r* w5 h7 [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 w1 |( `0 q' m: e) A8 J│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# U3 u! e; h# k  ?' X( s8 G8 d  |
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# s/ P. {% L. [3 ]7 @( E. G2 Z) @2 u5 h│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 A/ i" X4 |6 Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 }7 ^+ [3 k% C' \
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 J9 s8 b/ `2 ~3 e; w$ F7 C9 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, S6 q' n' q/ z5 N. m4 D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 f" Q# T, _' n1 d, A. l7 k
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 k$ o, y! d6 C! A* Y  W+ ^
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. c, Z% r/ P" y; j6 J1 a/ q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% [. V6 m  R+ C& N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! R1 C. d) t$ j- H: y2 W- y( {; @
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& z8 u' O& X. A/ s7 I; [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& ^& g, F2 P: @9 t' E( A
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) c" N  M+ ~" D, P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; n" e1 Z5 R& F3 u( b9 B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, u5 Q) @3 L. N- t; D( x' a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' H% ~8 H, n4 m& L0 `% d" W│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 V  l% D1 X% q; d* V4 e/ c+ I2 n
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! v+ N5 F' y: Y% D5 Y+ M" I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ ~% U+ h" w- J
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 J5 {8 z8 ?) E  h# L│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 T* y0 R5 B! p' z$ |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% k2 y6 @5 j6 L- ]& l4 U│153 │Recov200│65│  │  │**** │Recovers 200HP        │& n5 f& ]% V: A, P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │' [$ J4 R/ F) m& M( }
│155 │Repair │8 │  │  │*   │Fix your area's panels    │: {# p7 V/ ], J5 ]# ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* |7 N3 o! R: r( y6 ~│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ z" {9 B; o* G4 O5 h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" Z* S% b) Z: q5 h$ W' m│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  L( C+ q# ~7 M8 c
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 g3 o' j7 K6 H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 \  E! c4 u6 {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 `+ ?. o/ D! _  c│163 │Invis  │11│  │  │***  │Invisible for a while     │
" O& m2 B' M9 X. M! N+ h│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 o7 F* O& `$ K+ ^7 L  l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 N/ R  h* @, X! y) v& Q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 {1 m9 w  A# w1 W2 ?& `6 O  ~│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- \- q1 W3 Z# t" e# m5 X# ^% x6 e│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" E$ t! a/ _- c) j7 h4 G│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 G7 X' B( D& E. S, y1 t, L
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( q! [9 {( Y$ U' {$ p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, S* _4 r( b+ k0 W4 U9 m: q% u; S
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 ?7 W9 s6 {( R7 M
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) L/ R* s; W  N2 S& A1 B% J* b% j- }+ q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ R; N! \& K% t│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 n/ ~/ [; g, F8 ]) L7 a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
5 f! i+ h, Z& z& N0 |3 _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
! V( u* W9 A$ m" M5 J, n7 A│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ Q" n8 k$ w$ i0 w2 o│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 Q( H! L' V% |$ m8 ~- P3 q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' S& P/ Y9 h: I* a/ a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 G6 J& Y5 d* d; ~2 q& m& o% q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! j/ e+ J/ h0 p, H$ m0 N  J│183 │Hole  │55│  │  │**** │Open hole to dark world    │' j4 j8 j7 f- K( V+ y- `9 B3 _
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 k9 @2 K, S% c. N  {4 t2 e
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- P9 E- T7 j3 [  T' k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 ]+ L* c0 U0 p( x│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! u" [( R$ b! o8 n! F" x# c, a5 r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- S) G$ g: H2 a" Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  }1 M6 Y, v( n3 E: _* r+ q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) S* W( X9 p; K# K8 W
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; _' l  U5 e6 A
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ ~9 k$ A: J5 z; h
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 j2 M- y5 ]4 D" W" m# l+ U- Q│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ r9 U/ i3 ?! g( S; T, I) B  k' `, i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" r1 v" F6 P5 e, H1 u2 h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% l3 c' w1 h* l: S9 U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 O+ T) R7 ?) l; l7 H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# P3 {& g' q( U( u$ ~. X
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 U# b% _9 O7 @$ u8 G! b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! f; |' N# ^  L" k9 u└──┴────┴─┴──┴──┴───┴───────────────┘
  v3 D. o, g( _4 B$ s
# n, b, O3 U$ I8 C4 u& G# l: c/ ]2 V' }% x+ c
Mega Chip2 y, }6 D) z, g* [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! B+ e, c6 M1 C3 H" j5 S) L" z│编号│名称   │MB│攻击│属性│稀有度│说明             │
" V/ L/ ?$ d1 n0 o├──┼─────┼─┼──┼──┼───┼───────────────┤
3 D6 X6 @+ g9 b0 K, B│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* B' F  \& L2 E& H. d: b! M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 e) t: L3 p/ \1 S3 H* }; A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
( w+ J# g$ N. r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 h- o( u) H9 s6 S+ j
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' y( L' ]# ]2 T) U! k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 r" }" k* R- |2 G6 i4 \│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 u* @, g- ?3 b1 V' K- [
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 I2 a: [$ y1 R0 c) P& y% c8 f
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. Q: ^$ Y- q# l7 K* |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( h( e# X( X0 p' l1 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" v1 ^" c. {* K$ C+ J, Q8 h0 F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 t: f2 v# J1 F* [/ y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 P' o7 T! Q6 }  a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  a7 M2 ?# y( K8 ?+ Y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: T& F: t# N/ ^2 m1 i$ b& o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! U% \" O8 r8 T* K3 k, c* W
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 `/ \$ _5 I( w+ T* Z, n% V
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# y+ i4 `  ^  ]6 [; R│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 \$ h0 z4 W/ ~# ^, y5 [7 n& P8 N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  A- t0 P6 w" U9 D8 d
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 n  f6 V3 Q3 Y$ P7 u# m" ^/ D- w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ G' u' C$ E! B9 y" F* S1 z( X6 A% ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* E/ ~5 K3 F: u) q$ D│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' p. {$ b6 p5 k* r/ A5 P│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 P( O* b, `: Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 a, [1 a* G( f│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ }9 C. \) S1 @& X( S) f* ^. o9 n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 g. P, _+ Y5 U, N5 Q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 G" b$ h5 k& n# b/ C
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! [9 s1 w5 O) {2 n3 D  m8 A
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 J! z' Q2 x$ z% _2 C3 i4 |7 M* h( b
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, n7 N, G4 v4 O5 ^7 `$ ^1 j' k# \│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- F5 @- P* N+ g; F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( N) F$ _9 x# G9 q  X/ O; D) X# S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 Z: y4 S, {: k8 r# b# c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 N5 A* R! K- b7 f2 P& t0 I8 P/ u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 G, j- ^& N8 a7 b' u  s│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# M$ l; m# e7 U7 o
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 Y/ X7 ?) B0 ^1 @
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; A) b0 B5 Q  n1 p+ _( y# A│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 d" C7 v8 U4 }6 Y- }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) Y  B7 N) `& ]% e# }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) h, S8 F. Y3 K+ A' u: p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* `( z# [7 y) W9 [, o- A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ _7 M8 h1 C0 r( z+ h+ l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  @" G* _! L; Y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 S" x$ V( T  A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 E' q/ ?* j/ }) M! P
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 y& r3 _- Y' h9 n) N+ C: h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- G5 Q! X/ C' h/ R0 I* x' ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 N- R) w. H! E1 K% }& o6 J0 X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 V+ p! d# o8 W' \/ M2 x' z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 J7 ]4 C* ^7 I. {│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 p; P( H9 Y- G. ~" X9 W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 H4 z! f1 E! g0 f% P9 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 E  J+ P2 c  n7 h9 \& ~9 u) i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. V, V# ]3 z& z+ T: m
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( D) v* e8 d: n! k% |4 i
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 a) ~# H( w( M! r: s
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- G: i  G8 v7 V7 t* w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 b/ o& C: k* f0 D9 m
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 Q. s: f) H# @( I6 U4 c2 U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 u: L) @: H) T' e9 @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 @3 M/ R- c* ~3 v" m
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 i6 L3 X* `/ N. y+ }9 C# u
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 {6 e5 J% m9 S0 a5 ]/ P5 u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ ?! ?; u- @' V+ G- E4 U! @  E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 {: I0 Y, I3 X+ p% `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
  k1 |2 \5 c0 ?# [) w$ g2 i/ H│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 H5 L0 l* h- b* }5 {5 |% J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# [, c; m) r$ B% L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
! y* B% }2 E/ f; \│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 q3 ]* K8 f/ h. r$ p- E9 \% [: v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# {, L8 {+ J. u! Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 W! n$ ^5 X' A8 C1 s│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 d% W1 `9 [0 A/ P6 [
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- a0 I, A$ ~: G8 [1 V( x' O* h9 J6 E* q1 u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 T2 Q2 P7 x* d; t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: q" @, d" y$ o/ \1 t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- D! J* z( i1 J' _
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( }! ~4 G; U1 l( `8 K: X│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- V3 W1 g# @" q9 t- y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& i: p0 P+ l! ~1 }- y  e" N
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 p' b, ~* q5 M. w, I- G! z( e2 d/ ^+ O│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 J5 |) U% `3 X( g* A& x
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 K& E& L% N' W6 T3 e; ^4 K
. {& }. Q2 R1 P3 A( c& ~8 p$ W* K) H. i  H
GigaChip (蓝版)* G2 D6 n7 ~, u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 X" E! m1 k8 V3 O  y" r5 G│编号│名称   │MB│攻击│属性│稀有度│说明             │8 m% u8 ?3 ?+ g; l) F- g" m' I4 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 X' m: ~8 D! X$ Q, T1 d- B. `│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( u" _  P' O/ p8 }$ M5 }; V9 _0 f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' z6 `, r* w9 j# W3 a) n│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 e) D. W3 M6 x3 f
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' n% p. F4 [  c. x: x$ O& O3 A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 W. @/ J1 d1 x8 r3 o/ A" |
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# u5 C$ B" Q$ \4 u' p
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) S6 J$ I2 C2 u& n$ I; X& m│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* `$ n- d* P% C│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: I% L+ }* R) q) b6 ?' Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ N- ]0 E+ W: o" i6 p9 _+ Z1 [. V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 s8 h+ k/ Y# g* y' F8 N' l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" x! `, p  I3 A; A* R- z- e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 K( W5 U8 C1 F4 R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 A1 `6 w3 H2 d, T: I│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 V( t+ e  a( G% m& A│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- b! r- B1 ~* {* t9 q2 H│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ O, H; Z2 f- W$ N3 }* R9 t│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" y  V5 y5 p" t+ P" u│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ J5 {2 S8 A. e" e│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ w) j* m# h5 q: ?$ N└──┴─────┴─┴──┴──┴───┴───────────────┘0 r3 S4 x' |' y2 u6 f/ `1 W+ c

4 S: i8 C, w2 R' {GigaChip (白版)(只列出与蓝版不一样的Chips): R8 J3 i9 u5 c* ?6 F6 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% }' x6 S' O- |9 N" U│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 x6 @5 h/ r5 s- O1 y% t2 c- e& \├──┼─────┼─┼──┼──┼───┼───────────────┤
( D3 r, W3 G0 l- |! R8 l│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 c* r- T  o1 t3 v7 C, ~
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! o8 F$ F1 |- ^│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 p$ M' S8 n1 x, ]│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 h4 b$ N2 h0 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) @' n' R0 L- k* E2 R+ YMegaman EXE 3 蓝+白 Standard 级别的 Chips:! ?  o. t7 ]% X% n
6 S; x* F% k3 x3 i6 O7 A
001002003004005006* B4 m8 H! L4 V7 E
007008009010011012
7 Q" q$ @: `- r3 o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! H2 p5 X' U- m, I  b' a/ q* [  ~3 w8 V4 l
019020021022023024
6 B8 v- p1 b* S! c& B025026027028029030" ]& O$ C8 l8 f% o0 `* q
031032033034035036
  J/ f% k% [; B% p9 {; L6 T
8 P8 [# X% N2 D3 q' s3 @[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) j7 q: F4 e/ }) U3 R* Z3 B% N8 P+ \3 U
" X+ i# m; Y1 Y; A1 a( V0370380390400410426 j/ @: y4 S, r! r  W. s+ P
043044045046047048
" b$ F7 ^0 c  {  u9 e049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  ~2 ]% {& m3 c) U4 S) D% _4 U
- I- i- J& x  `- }" ?! A055056057058059060/ U9 }4 W& X5 \
061062063064065066
1 a3 X; d5 H- L& Z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% G  u; u; |0 G) a! f  v/ k( ^

$ R8 i" C  A$ I5 u0730740750760770782 f9 L. i8 ?2 w7 K8 ^: Z  I
079080081082083084# T6 b9 }. [5 `' A& q5 o+ [7 X/ O
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) u0 @* G* b/ `3 {2 I" w

/ k8 C; v! e# c7 {091092093094095096
9 z, w: L4 j! K7 k: \3 v2 g( _097098099100101102
( C0 A3 F. Z; \% }2 y( w103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; N9 X* ?5 |2 I, g" Q5 m) z

/ ^! }! A( O" l, u109110111112113114$ R. y# X4 g3 H" v
115116117118119120( q% {: k' \* R2 d
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* g3 w5 X0 h# y: u2 }6 X7 F9 [

( ?) H. b2 A; w, e$ E1271281291301311320 [, E) z. W2 k1 g& ~9 _+ _+ h' ~
133134135136137138
, ]/ _. \8 u- ?/ {" a0 ]# E139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ D( h+ _% J8 b, D
5 N$ {! {2 t) q* F2 m: c; Y3 B
145146147148149150" I) r6 r8 F! _; K
1511521531541551567 c7 [! Q6 Z# C. T+ k. E9 x. a' A" f
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ F* U7 f" k1 }* j8 [# B8 A/ n) U$ B% [
163164165166167168# o# d/ w* Q, k; Q4 k
169170171172173174" c- \  D1 L8 |  Y1 D
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; D' b! _2 j6 S" ?8 y( ^. Z

+ k$ u% m2 {" {- y3 V4 G181182183184185186: E( o- Y2 _' ]8 T& G* z
1871881891901911922 ~: H; R# F9 Z& {
193194195196197198- G$ B, c% X! t$ Z5 d$ }# n& u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 m' b2 N8 }; y

$ X/ w; c$ }8 n001002003004005006
( P# ?0 ?! B# U# X7 m. Q9 V007008009010011012
& ^. D" H* D' V! P8 O- _8 z6 y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  M6 E9 {+ P: T( o9 F
) b( i' Z2 A( n8 q$ \
019020021022023024. N# E( j/ F4 C2 D1 W8 ]
025026027028029030; w- @! V6 u# B, a8 t5 g- h/ V
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ R. x. p3 C5 H' n2 e0 A8 M

9 I' n! ~! Z; _037038039040041042
4 A4 v9 `5 M3 C2 b0430440450460470481 @* C4 V0 X. y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- W) b; j5 [8 L5 N6 ?

. K& o9 h, J* p055056057058059060, P  G  w% F# S1 E3 W8 Z$ l
0610620630640650663 Q4 _% ]. V# P, k9 G% h% [
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 V& L# d/ g$ _& I  n# R. [2 x

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 b$ h  a8 d" o. v
1 j! E1 `+ B; c& D$ y
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/ e1 f4 \$ u! N0 }* G& }6 w0070080090100110125 A! H: k8 K" G$ W
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+ u. @: q: g- J) m019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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