转载请不要删除以下信息,感谢您!
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0 U: @8 @: p+ y( B5 L' N! X■● ■ NintendoWorld 站友xliz原创
+ D, @! Z( s# m$ T. i+ k+ \* h+ T■ ●■ http://www.NewWise.com 1 s6 Q& M( f! u3 L, {
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- U3 V a' W- D- w& [ 洛克人 EXE 3 Blue 卡片组合# I* v+ [" i* l U
& [4 m/ S- N0 _2 e B
: \+ o; k$ ^6 Q) x T J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, X; m/ m; a& _" A" q' P大家要看日文版的P.A.或详细攻略,点击这里吧!
% ~/ l! ~* t5 s====================- U0 ?5 `2 q! n: ?' m3 }3 T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - ]5 H! q/ r0 c H, k
1 i4 K' a1 [& p1 i以下内容格式如下:/ C1 ~; K7 I; t
8 w5 g, ?- E* s编号 名称& L k+ h+ E1 l7 A3 h$ Q( P
说明- P; w. T; M- O. l' h8 x# V! e
组合方法
@4 B; S3 V$ v& f3 W P( Z' M0 q* `---------------------------------
, t. G4 s# o$ j3 g9 c2 H6 }01 Z-Connon 1
$ z5 g8 \/ Q SUnlimited Cannon for 5 sec6 L& n% B+ \0 w
Cannon A+B+C
2 F) ]( ~# Y( s3 pCannon B+C+D- h; ^! D4 K; A9 p {% p( d3 E
Cannon C+D+E
; E; ~& w* }0 V. l+ Y/ ]5 Q9 |
) {: Z, ^ C: X2 m/ K02 Z-Connon 2
! S9 D) B+ R4 F8 HUnlimited HiCannon for 5 sec
8 i- W; D( M4 A$ E. f0 t# ]3 hHiCannon H+I+J
2 N( o$ `% q/ T- G7 w% D* }HiCannon I+J+K
% C# ?1 u3 m6 g& [HiCannon J+K+L
& p! t1 X8 |/ W% V4 w. E" J3 d3 m4 u! I9 I! L1 X8 X x& ~
03 Z-Connon 3
4 _* I9 e# O7 }4 U+ MUnlimited MegaCannon for 5 sec7 J0 L6 m7 z. q
M-Cannon O+P+Q
) W' ` l# ` t4 D, NM-Cannon P+Q+R
' ~$ d) |% p& E9 f) AM-Cannon Q+R+S
. B$ `+ H* ?0 ?: u( V3 h; y7 M6 Y4 P8 k4 L. I" i# B! w
04 Z-Punch
9 b, w) d7 h0 u7 A, JUnlimited GutPunch for 5 sec
, u& @" P* _6 b- ]9 q, a5 I$ `GutPunch B+C+D
0 J) k/ t4 a' sGutPunch C+D+E1 z$ m; L$ |# W
GutPunch D+E+F) ^2 H; Z+ U, o2 w
: c7 B+ o6 w$ ?+ F05 Z-Strght- O, H5 L- F# M: M o+ T
Unlimited GutStrgt for 5 sec
" J0 \ T* @! m! ^! M7 P; C7 BGutStrgt O+P+Q: }3 n) B" f' C
GutStrgt P+Q+R k: m" X6 ]9 q# O! m/ n1 Z
GutStrgt Q+R+S
8 ?8 G9 w- t: r& W+ r/ `
2 _1 x5 k( i( u06 Z-Impact- @; H8 _- |+ y4 p2 y# b3 H
Unlimited GutImpct for 5 sec! w" Q9 Y2 x0 s+ Q
GutImpact G+H+I
$ Q. P( t/ u7 n: f" |GutImpact H+I+J2 O7 y9 A2 q9 G7 F* L3 N" S
GutImpact J+K+L
3 e0 G4 B0 X( u- M1 D M- }) O D) ^9 E3 O9 ]( j. n r+ \( z6 Y
07 Z-Varibl
! r" E- ~6 l& Q0 g* e! X, SUnlimited VarSword for 5 sec9 p- n7 t- N0 L& H% Y/ } _
VarSwrd B+C+D
2 u, x1 l v' g: i( r1 Q! G0 bVarSwrd C+D+E
" q. v6 b, | O* L' _" G }VarSwrd D+E+F
! d2 k; G2 Y8 l) a _* ]. N3 B) z
5 q7 t9 Z' I/ c9 D, L0 `08 Z-Yoyo 1
/ f) N3 x" c, e0 u' @. {0 R: kUnlimited Yo-Yo for 5 sec
f9 v. [9 t* B8 j0 m$ EYo-Yo1 C+D+E' h+ G9 Y+ m) L- Q7 f/ k
Yo-Yo1 D+E+F
5 [5 A1 q' h b" XYo-Yo1 E+F+G& f$ T+ Z2 A5 q9 l9 I2 |3 K1 N
4 @' s2 c U% l$ B( g7 c$ A5 T' d, l
09 Z-Yoyo 2
7 u. }$ D( \6 I# T! ^Unlimited Yo-Yo2 for 5 sec
( w' R0 \; k l {5 ]+ I3 L. W! tYo-Yo2 H+I+J6 j+ h2 @# Z/ _0 b
Yo-Yo2 I+J+K
1 W, J' Y- Y2 ~) f' @5 P1 BYo-Yo2 J+K+L4 t7 n3 U! e9 a- ^
/ }5 Q* ^* v; ]
10 Z-Yoyo 3
9 a% F" _* ]5 a' Y9 Q5 g( GUnlimited Yo-Yo3 for 5 sec
4 e: s$ t, j J7 q# WYo-Yo3 M+N+O5 @2 r# b% z5 f- V
Yo-Yo3 N+O+P. p7 y, u7 Q1 x) @
Yo-Yo3 O+P+Q
7 r" D- Z8 c( d& ] [. O# }5 s; E' K5 s4 C
11 Z-Step 1
5 {- @1 [6 l0 X+ l$ p0 p5 v' I9 CUnlimited StepSwrd for 5 sec# s' P5 M9 u! e4 f
StepSwrd L+M+N' Y9 H9 R/ ]* }8 |3 y4 z4 ^: ~
StepSwrd M+N+O. t2 t. U8 M1 a. ?1 J5 S% \
StepSwrd N+O+P
* X0 J4 d, b4 P+ A' a( p: O4 j; }8 u' l1 U4 S
12 Z-Step 2) {! P; u, k" b8 n$ u
Unlimited StepCros for 5 sec: y8 i6 A6 n( S, l' ~6 Y4 J3 z
StepCros P+Q+R6 G2 P6 L" m6 L, @8 w0 S
StepCros Q+R+S$ i- b* L" Z& U6 f1 U1 Z
StepCros R+S+T$ T8 t1 p$ ^! a, |
7 S8 P4 ^: ^4 b! F5 q- s I d7 `13 BubSprd( A' \5 g! m. R
Attks w/ spreading bubbles!8 K5 C/ U+ u0 w! i2 v5 B
Bubbler C+D+E; _) M; v/ v0 A# g) P
Bub-V D+E+F& `4 M8 u& w9 L* F0 n6 K
BublSide E+F+G! r' ^' @3 a$ _7 N" B L
Bubbler E + Bub-V E + BublSide E* F% Z3 @! l: |* s: g, Y) T& }
6 I" x+ A( X. i( s5 x
14 HeatSprd
& v( Y4 }! B: AAttks w/ spreading fireball!
* e( ~0 j8 N7 y% j4 O2 D) iHeatShot H+I+J
1 g) v. [3 ~' s0 W$ z. v- w* MHeat-V I+J+K
9 G, l+ k% b1 }# f5 J. THeatSide J+K+L
2 F( s" M' n" R: O; pHeatShot J + Heat-V J + HeatSide J
' s. G( x0 `" \' H0 v" J9 r* Z( m& p$ W( c( m: j3 C% c
15 H-Burst7 }3 t! R- I6 ?
Creates a giant explosion% D0 j" h; \* L* n; C
Spreader M+N+O5 m K" E0 s$ X* S% {
Spreader N+O+P
8 W) \2 V% ^" p7 wSpreader O+P+Q7 F( j; X( H' j. g- Q! F6 ]
" N0 U6 T9 v8 Q
16 LifeSwrd. l- ^0 k; ^' N" H9 ]! ^
Swings a huge 2×3 sword!
3 e' }* q7 X" W) YSword E + WideSwrd E + LongSwrd E4 A/ k3 m0 z9 ?; ` f( \2 o6 u
Sword L + WideSwrd L + LongSwrd L& _, N) L! b) s
Sword Y + WideSwrd Y + LongSwrd Y
6 r- y( u% t% a2 A& w p, p( F' M ~& Z! d
17 ElemSwrd, D0 E* h# r% S+ v% @ }8 B
Wide swrd contains 4 elemnts/ j1 W0 R! P" ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* M( ^* t- f' W; ~2 A( @3 r1 [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! {5 @3 r8 G6 |6 i$ F I
2 q8 I1 N" \" K/ D
18 EvilCut
. @8 R* `4 f! d/ |Step up 2 & make 4 atacks" H# n8 B5 M2 o. n: `( a
StepSwrd P + HeroSwrd P + StepCros P
: p: F7 d/ L7 H2 N
: Z) x! z& B7 ?1 `& t7 q9 d2 W' H19 HyperRat. |. [3 O3 P" b% u" R* u0 q; y
A giant Ratton charges!
, j2 L& y2 q, V+ f' HRatton1 A + Ratton2 A + Ratton3 A
+ g& T5 q% H! R4 f* jRatton1 C + Ratton2 C + Ratton3 C6 M- n: Z1 t/ j; R0 p
Ratton1 F + Ratton2 F + Ratton3 F8 T, W! x! M! v7 I( e" B
- n# t2 S, C' {6 i
20 TimeBom +! z X) ]5 |7 Z7 @
Sets Time Bomb in enmy area
& ^; ?; P6 b: B7 z) d7 g, STimeBomb J+K+L/ r6 ]# z/ h; a. R# K: P& ?) g
TimeBomb K+L+M
3 O6 p! t& Y; [$ h# }TimeBomb L+M+N
4 l/ o, c1 E+ e9 g" n" S. d
0 D# T/ S6 Z2 t+ f" h" @ c" J( f3 Y21 GelRain
, u: Y& N7 ?5 m# y+ i$ IGel steals squares) C) }4 n/ [) d# @+ z) B
MetaGel1 B+C+D. g+ `7 Z4 r" s4 }- \ @ \% e
MetaGel2 E+F+G; g, C/ h0 a9 u" n' P
MetaGel3 S+T+U
) G/ B* d- S' i: y5 B; b1 S. c2 e; \* {- J
22 EverCrse9 u3 U0 ~% I# c1 v2 {
Shield chases enemies
' S- f; R, E- q$ x, k0 XCrsShld1 C + CrsShld2 C + CrsShld3 C
" N; Q2 l0 Z/ C; zCrsShld1 L + CrsShld2 L + CrsShld3 L
$ W& f& b2 i- U# S
6 V. B* t! R Z4 w3 Y23 MomQuake$ t) w8 R# A; ^ j
Awakens Mother Earth!
8 @5 l7 f+ r% N D7 a: m/ [0 CRockCube * + RockCube * + GodStone S1 ~; h' g3 n( p" k' S' T) E: H
; m9 ~! ~; [! J6 Z24 PoisPhar
: N' D7 ?9 U3 L- TPharaoh generates poison
) v' C2 F; b0 I$ T1 C( f3 G$ @PoisMask A + PoisFace A + Anubis A
1 q0 i/ _! W1 o1 t
& i. u5 \6 L6 F25 BodyGrd
- u* {/ ~# U9 m/ a' k+ r4 oBodyguard takes out enemies
! u0 s# L; N; k! Y& B1 V% b2 ?AntiDmg M + AntiNavi M + Muramasa M
2 k) x7 f0 x7 f% L5 D/ T7 ~" H" f5 K! o: W
26 500Barr- l% i7 I0 k6 s5 }5 {
Barrier absorbs 500HP dmg% l! K- V: _2 l& ] q3 n
Barrier E + Barr100 E + Barr200 E: \ a. ]" i' c: `
Barrier R + Barr100 R + Barr200 R7 S x" w( f! U
7 W& ^9 ?: v; J9 u27 BigHeart! `4 W# A& D( I" c Y) P6 \1 Q5 q& \
Attacks, then heals HP!/ K- l7 V6 @) [+ e, Z5 [/ g9 \
HolyPanl R + Recov300 R + Roll R& ]; j2 W2 ]# P/ [( _. `& {, N8 R
HolyPanl R + Recov300 R + RollV2 R
$ n Y$ L( L& e+ f3 Y4 vHolyPanl R + Recov300 R + RollV3 R) d% p8 j, U* w' c; c2 G, P4 D' M
& `* D2 l1 V3 @) |8 H- w; ^28 GtsShoot
9 G+ P7 u/ z* KGutsMan throws MegaMan!
- W3 I% l; P* @9 C+ RGuard * + DashAtk G + GutsMan G4 v0 X+ T2 j9 }/ u8 i
Guard * + DashAtk G + GutsMan2 G
) A3 H( m: T7 Q: `1 `5 b0 LGuard * + DashAtk G + GutsMan3 G
0 h: {) @; m1 Q: k# h' m$ c& lGuard * + DashAtk G + GutsMan4 G
$ }/ ]; ?! Y/ Q, x, I8 e. n+ i2 ?8 B0 Q# G$ k3 O! S# g2 j3 J
29 DeuxHero3 P% P& ?. X" m( P1 I4 b7 W! f* T' a
MegaMan & ProtoMan team up!
7 S" {5 L: P: n6 `( l, gCustSwrd B + VarSwrd B + ProtoMan B% U; }* A+ b. ]& D T8 T' ?# N4 S
CustSwrd B + VarSwrd B + ProtoMn2 B
* z3 b" n* o5 l6 W5 y$ `CustSwrd B + VarSwrd B + ProtoMn3 B8 `& z8 W. R8 S- [) I# p
CustSwrd B + VarSwrd B + ProtoMn4 B
7 I. h/ @& l* S
% ]6 |8 N* W' X8 H' R! L7 V1 Z30 2xHero2 X+ \& @. t: q* v' b* F
MegaMan & ProtoMan Dual atk
4 T- z. o: C3 k/ L0 TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 |4 ^! T0 l% [- |; |, p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- A1 `' i" T( [) x5 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- x' Q" C' N( E; Z) g d0 M) FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 ?0 l4 s! l4 v* e
9 m* B0 w3 z8 \ K31 PrixPowr6 w: r7 n8 O( t
3 Navis attack at once!- r% R' O" w- k, n$ V& j8 H% r
Team1 * + Team2 * + KingMan5 K
0 t) ~2 R$ F9 l1 ~- U, p$ OTeam1 * + Team2 * + MistMan5 M
" X: n4 B* y6 m! [# o! ^Team1 * + Team2 * + BowlMan5 B
, |) a, _: a: N& r4 a" j& L. X) L. H; b% B
32 MstrStyl
6 o/ w) J: _' p& {MegaMan unleashes his power
3 T5 n; Q C; D1 F! DSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 J7 z5 i4 C/ ]8 G4 ^( H1 V6 J, N& z" `3 [8 `1 B( j+ @
StdrdChip (Part 1)
' N* o( x7 C% `9 X# B% \+ {- k┌──┬────┬─┬──┬──┬───┬───────────────┐
. B x' ~$ K8 g1 C( M│编号│名称 │MB│攻击│属性│稀有度│说明 │' b( F- h: P' U% G) j, U
├──┼────┼─┼──┼──┼───┼───────────────┤- v% k: C7 E! P3 h; m8 k* e- P
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 p& f L% ^. H4 U. X+ Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# ]) k/ h5 Q* Y B9 g1 t
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 U" `( q' J- j$ r7 H3 Z/ c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 g8 H+ C; E/ N# y2 z1 q. F│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; E! h$ K. Y: a& D% _ C6 y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( ^) F0 s* H- [8 e! i
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 d9 t3 t+ A$ H' ~! s: v1 F. ?
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! N5 T, F3 y$ e( h7 T2 g/ g+ O│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 I; z& T# y8 ?! o2 W: M, c" |& k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% T. V6 ~7 [" L# Y& r* }) V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 H' Y' C" L- N5 f6 M
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 P; K! W% f6 _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, U$ x" Y4 D/ S+ e5 V: I$ w
│14 │Spreader│16│30 │ │** │Creates a large explosion │; l: s+ m' X8 F8 A! c# Z1 R
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ ?: C* J c. G! p1 h
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( N- R: x2 h, a% F; ^, e& b( [4 {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. V6 T7 a6 n4 ]% [6 Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 `# e/ K( q7 O o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) k5 ?9 E! R) P) B( |7 S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) O r) O9 D( t4 t0 |+ u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- ]1 A; Q. g: b4 j ~1 A4 V5 K0 j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# I" j7 }: S) Z+ N│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) F) i1 Y/ g7 Y, a
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% Z6 W/ w% @* N0 W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% A1 l% l4 _4 k8 c* e
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& S" @; J+ \) ?; U; v8 {( Y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 E9 c0 d5 _2 u
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' L, ^0 M/ Z' { e& o7 S0 P/ ?
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% X6 ^+ F# k' x T/ I+ r5 K1 }3 X" n
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) r4 u" l' _8 @5 y% Z4 p+ K& y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 G% R/ V6 I; ~) v% K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
@# z- F' ?+ I# {2 _& G│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( W' z9 L- l( m ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 Q( q' ?$ J7 L" [) z6 d7 O
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& a( S" l( J- V6 V# e$ j
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 I% G. G) J& Q: r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 C+ _5 q8 q4 m3 C; y) i7 B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. K# X. A3 d3 i& k! ^8 S5 _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" x% d$ d/ s: g2 I. |! K│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 q7 m. O" Q% E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& Z6 @2 Y. A. ]5 U, T+ O2 N
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& i# W% e* o" h/ M4 x4 z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( i# }# u6 V* [% S, q│44 │ShockWav│10│60 │ │* │Shock through enemies │8 f7 b' r, _: ` ], U
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, E+ e& b/ }8 s: p" U│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' j6 ^$ @. ]8 M+ Z% k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" K) G, t7 a; W' R, K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 [9 U o/ M8 N) n
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
f4 o' l' `! @; P# D1 Z- N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 A5 G- m3 E5 a: w+ }- n' V│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) q. u( B# R Q; l8 x2 o# j│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 V8 F3 \, P7 r# D1 x6 M
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ ?9 R% p* k5 P2 ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 x5 H* B7 e' i9 w2 O2 l6 F. i6 k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. [$ G# G, g" N; Z9 j│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" g# J3 }& w% _' q! ~│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 Z, X9 e9 k$ g- n) V9 N" [1 i% u4 {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 }- T4 T% p0 t9 e/ W" e2 J6 C
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 _) Y/ z# _* V0 D8 @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! R& n" l& l, I: {. v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 I% u) w* D8 g4 M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 n! E& h$ `* k& ]/ o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& }1 I5 {' w9 x% K+ o/ c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 y; u$ e( Z5 L4 N- K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& y! x. a, y" c v7 g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 j3 x- U+ U, A' d$ S0 V" t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% K* d1 G% `' G5 q/ Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 r+ ^5 U& x6 L' s* v, o' ~/ X│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ j# e, d& B2 q. M- @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: R* @5 D9 W% v& H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& [, C$ G5 f$ k6 L) j) e│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# U H8 K5 } @- y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ h( R) ~1 F. q: ~│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ a8 J# E( U. h; r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& c& }+ I* |7 F1 S│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" o; B. _8 I' j$ q% h ~+ j/ Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 y* s1 s' s& A& u5 ^# W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
; }! N; K1 `) b3 \│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. U1 m) H4 W( N L- Y3 ^7 _│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& p7 a- Y3 `+ x: P4 S2 Y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 Q8 D }" N; l, ?' v1 V│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 y% a; V" R& d; ^2 l# A│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) N' o6 N7 g( n* \' t. o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, K7 n x0 i4 I/ w( G6 [1 A
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 L6 `/ w9 A/ W- F) u. d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: {1 `4 s; ~1 j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ s A; i l( S3 H. k$ Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 B8 r+ H+ r. k9 C! Q) v! w. j. D
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! H+ D9 a+ ]( r& s; \│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) y5 x: f: n" v8 x- r' R# |( N│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& l0 P7 s7 S. g+ P: u│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ t8 e1 ?! j9 f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 c% v4 w' n0 D5 y+ F! v2 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! I3 ^& {, N8 H# T* N! ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 V, O5 i3 P( ?2 ?: @) F9 x) T. e- I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; p- c# x4 {- B& T│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 y# z5 ?: X A$ ^4 X│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 u. ^ M# _% a; k│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 U$ ^) a. t, O/ N, g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ t z+ n; b" i1 Y! w" ?, {
└──┴────┴─┴──┴──┴───┴───────────────┘: P6 V. T+ N9 I3 z; O& \$ E# C- {
5 u$ I/ `6 k6 fStdrdChip (Part 2)
; k7 V# p5 G$ |* D+ J5 z6 c┌──┬────┬─┬──┬──┬───┬───────────────┐1 E& B P% K* r1 D. c) s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! l5 c# O2 R( ~! {/ P! I' q├──┼────┼─┼──┼──┼───┼───────────────┤" @* r. b8 q% [4 B2 ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 m/ e2 r% S' j$ D: m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 s7 |1 ^# P- }/ w$ h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 T" D2 w: x# j" ]1 S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: f# O2 J1 ^' d4 G1 e' r# P+ {2 R│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ Y: j# b# M: A│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' ^% ]3 _; V/ S, F7 l$ Y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 q% U1 E2 i3 G% h# L8 S
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 d+ x# U" s, w│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 ^0 l2 R" H7 v- W' t, Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( c1 B7 R9 p! e7 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! m" \2 l; D5 ]/ J8 j│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ c G6 D. [! B r
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. }- H$ a0 m/ h) a4 {7 a# b2 x/ Q5 `
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; s/ Z% q% Y o+ s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 s3 ]' r# \( C- N- a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 P: V8 q& R$ h L5 F$ C7 D6 M7 L* J
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 V( q" O7 |1 n/ t# }$ E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- C: P5 r: B7 i* b- W3 ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 l& x$ e" G4 K
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 t9 J5 H/ e$ J% L2 a. M! d4 k│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- Z% g3 B9 S+ ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: x% u) Q( P! t# o$ A2 o0 h; Z. i
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% r9 T, N3 B5 p4 G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 J; k+ C0 Q2 p8 X' k9 s* w; h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ ?, o- [; I6 d3 Q' L# p│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! X; Z( s( f% {" W, i
│126 │Rook │30│ │ │*** │Protects you from attacks │
! @5 ^4 a- R+ o l# v. C7 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 |- \) \! x5 J: X$ w4 A+ t
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" U: e! \5 I& j5 I% g3 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' j9 @9 O) Q# J3 E5 u; j- m│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 i) t1 c! i0 l8 r│131 │Lance │46│130 │Wood│*** │Lances through back line │
, m1 p' R; G, ~/ @3 x$ L2 @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 L. h1 K5 h, O$ d# O; R- h/ _/ [│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 B1 ?+ H# G3 a$ U G- Y4 v│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ A4 P* p+ M- o) n│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. l! c' W; L5 j& K: s* t4 c. y! B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( S4 @4 m0 T5 l. }) @$ b
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 a4 ?8 U* \2 V9 M# x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 T, J) j0 Z3 c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
x8 o; j" `. o0 t. b9 o1 D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; d: H H/ K' j' Z% n b+ g: o│141 │Prism │60│ │ │*** │Prism fires randomly │
- f' h. _, R- m% n3 p! B0 ~/ H│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* l# O0 u" I3 t2 [8 S│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 F' B9 ?1 Z8 W+ @) |, p) n) B│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 [& x o" A2 R. l M6 a- x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 E2 ^+ M8 Q& z/ N2 y" m5 a
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 [/ K1 j5 U, t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; K8 n2 \$ d+ S3 V% m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* e$ r6 J, S9 U│149 │Recov50 │14│ │ │** │Recovers 50HP │& R0 @- u7 v9 H6 h- p
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, h! X6 z" K* h q4 J c7 J│151 │Recov120│35│ │ │*** │Recovers 120HP │
% G# t# [8 d: o4 a- B│152 │Recov150│50│ │ │*** │Recovers 150HP │
" x6 W3 C3 w+ A1 H8 @* }│153 │Recov200│65│ │ │**** │Recovers 200HP │* A* t" u" v2 f
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 F& Q6 p( K3 Q' [) C; N
│155 │Repair │8 │ │ │* │Fix your area's panels │+ C2 I# S# @( S) O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 C& @% [3 _5 @# s- F- ]
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: U2 G* e, ]) j& H( U6 T: W9 f1 M│158 │Panic │14│ │ │*** │Confuses enmies if you are │. c+ q1 p3 c5 a* |( w; z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( ^) n' o. `7 F# K│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 n0 ]- g$ f! N; _( t& B4 Z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
o2 _; Q9 [2 K& D5 n A" M2 N8 `│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 w" R" L& b* \* V6 i│163 │Invis │11│ │ │*** │Invisible for a while │
, e; ^" }1 R+ E$ q U: P8 F│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, D) p( `; ]4 `' {7 Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& s3 Z! N; a d5 |) s- T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% |% @1 s# n+ z' _) R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& o. r, z) x5 K( F- P0 t- m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
( Y/ a2 U5 U& q1 w: }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
R2 }2 }0 N' ?2 N: w" B) F o4 H- m/ h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ s3 c4 I: X( L) ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! M) J0 [- D) q3 O" x│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) \0 o$ ^3 f7 s$ x5 |& `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 ]4 S" t- H, U, _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
C5 N4 A2 G/ n│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ B; i' w% Z! b( F% M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 g& ~; f" n. J& \│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ v. h# q* I/ U4 k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 K8 N2 N& B3 |) @) v/ V- Z5 k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* C7 [. S- l0 E8 y/ |+ P+ ]0 f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 C; b/ z7 A/ P4 ~ A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; V7 K4 ?* L! l. |# E/ H! z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 q% d; v* r8 Z5 c3 M
│183 │Hole │55│ │ │**** │Open hole to dark world │6 u5 W/ }3 g. Q' V; s
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 k# }5 Q! R$ X: Y1 S+ T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 T! E4 R: g# v: a- b6 h6 p' e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& \, N% X, w$ Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ n. E& n0 Z4 @4 s t& o
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 n+ F6 E3 l. k! G7 m4 Y) r9 U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, ^2 k6 F) a9 ?+ r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 y, B5 F [7 S* Z7 n/ K0 K2 d3 ^* U/ R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ e7 i* }, g0 w* k- {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 r" ~ m( X6 X0 {! B2 I! h5 _ D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" W! Q, J% _" [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 Q0 T0 _! T5 j; R9 e" E! [! @! B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: U6 s, z0 F9 A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 W+ g# [6 o: W; i7 K; O! P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 i: _ G. z+ I# @
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 _, t/ u- N- P: D│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ Z% z! U9 r2 H Y; N( X( h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; W- m+ t! Z# y7 E( e└──┴────┴─┴──┴──┴───┴───────────────┘
* n1 R0 y1 H: _( F
0 {/ l" t t2 R/ |: i+ H+ P- t9 D! }9 w
Mega Chip
6 H+ ]! P7 O% ]5 {( n; U( Z┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ^6 k0 \# H* T7 f k9 q5 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 H2 d! @& z0 x. ?9 P├──┼─────┼─┼──┼──┼───┼───────────────┤4 W) x# U3 k9 q `6 }2 T& s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ J$ `# f, s) f( c, Y* J/ K$ }3 n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 X3 j6 P/ [4 E( [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, @$ f$ K' ~( j1 j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 _2 A9 b6 M5 L9 K @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ x/ S7 Q- f* f0 x! b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 j/ F$ h& M- B; L+ f4 S4 P9 c│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 K6 [- N- Z/ f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 l0 W$ H4 s6 S5 _# Y3 v5 Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; k O0 _) |; b* s" f" m; L" S0 |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 Y* q- C. n1 ~( a. s* E% |; m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 n) P1 M2 _- ^ w6 r, G; y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. V/ F l7 L. n1 n6 b; o2 w% g
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 N+ F" K: s) N% V& B3 J7 {7 a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 W) ^7 g# |0 s# a
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! ?& J$ {/ f( a9 r$ F0 U) K" R/ b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ `! K$ x! J+ r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 x/ X: D/ V! U8 z' T6 {4 d- @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( Z% y; z- E0 F/ c│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 b% f# b0 h) w. O% ?$ q! H│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# P [2 u4 W$ ]8 U3 N4 K( S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- i( b) @- Y% I% M; |/ B, W: v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" o* A/ O8 A7 ? t4 M4 p) z/ S" [
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 p2 O0 X8 W! w# X7 J│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* W8 a# \ {' D6 `│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 B7 Z& U- t/ ^$ R( i
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: b. p* o- X7 I! D* [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& o, F) S7 o; [! |) B# A W; _│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% n J. b& P$ S n# _6 k( N& R
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 ^# z5 \4 R( Z( K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; j0 g, ?- ]) ~4 o9 N% S8 O! C* t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 Q; Y' ]* b$ ]" ?/ P B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 t8 `$ m3 f/ A" j/ j: r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 w2 x+ [3 I# O1 Q F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 k/ L) v* T4 w/ w* b4 h+ @2 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! T, `) Q$ y# t* ?8 N: s. C* V) h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' A0 {. f) g2 Y; v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- J, N4 N% p x2 e; x
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 S' i# L! O6 x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 ], J9 W% M e" V3 a. f$ I7 Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& w' L6 ^1 r9 m7 Y/ u
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 X% u# W7 n; h6 U% O
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" T5 Z; P' S/ K; _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" _0 r. T0 t' ]4 c: ~; L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ P j4 F+ Z, C a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 C% M b" j1 ]' X/ m! a& T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! z7 A6 e8 R/ F& N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 _8 ]! v" W5 @( T: ^8 [
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; ?7 }! M0 H. ?( {7 ?# @6 V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ b& L! I' ]' |) ^: I6 y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 G' f# {4 Q ?1 |, @6 z( j8 \1 [
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 A7 \+ h0 k; G. @6 z7 \# _. G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 S& T [4 `4 u+ Y V8 u9 [4 }$ e7 G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: H) r. Z/ H$ W5 I& }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% E; \( c) y3 v w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 g0 R. X4 X, A* O' a4 A0 L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ K" a: P+ m7 g8 m! Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. G3 I: F5 U" r: t
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 r0 ?, q, g6 E# V+ z' ?
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 M4 x" e9 Z; c) c; }; K, ^│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 r0 m; P' q! u3 p# P│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 N2 Z1 E, l9 C/ A4 ^& H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( _0 k3 ^% @+ f9 b6 L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; R' j0 i" J E: S d8 b
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) \4 [0 W( ^) o0 _- m K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- Q) P' z0 h% p# \ Y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ o4 h: o! C$ q1 y/ y8 v
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# B2 H8 V) |8 a7 W. Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) ^; j8 [5 h/ E% ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- \3 A1 Q: W3 V2 I+ d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 S4 t% G8 `, y P! e5 j# B2 _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" q( F9 P2 V0 m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# o4 d# W2 }7 ~1 m3 k$ }; ~. l6 S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 r0 [" K# I( @0 @% o3 _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) X. M2 a& q% a6 J│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 j0 H4 M( G# a; B. h6 V6 `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 D. ], t% Q& b# w/ M- C│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ M& l5 d, x0 @5 v: N9 h0 M
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, U- T& [( C* r2 X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( P, t( ]/ @3 y: E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 q G' l, w! f$ X: [, L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 f% `' T- ~+ i% Z0 ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; R& Q8 ^3 L( ^/ K) o│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 |. \; j( b# \; F│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) n% K7 R! X' g1 i3 q' H8 z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ S0 n( [, {1 b, ~; u1 Q# I$ J└──┴─────┴─┴──┴──┴───┴───────────────┘; D- C" W4 Z# l
+ _5 Q2 D3 m& {, d. D
- _! j9 M6 M6 z/ J' d' TGigaChip (蓝版)
" Z ?0 x7 ~- f: ^6 @7 `. F┌──┬─────┬─┬──┬──┬───┬───────────────┐
! o* t. S$ v" J# R/ m4 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │9 P$ B$ ^6 c- T7 g+ L1 D
├──┼─────┼─┼──┼──┼───┼───────────────┤3 B7 h# h7 E* K0 D. M. {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 |" l& n: I9 M5 Y2 P9 x* o7 Y& ~$ o
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. z) T: c1 c, L1 D1 o) Q6 W│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( ~% x% V' i" B% t1 i. L; r/ A" E
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% N8 s4 n, W- ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 T' D" J# D7 G6 [+ y/ R! C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% h* B9 d2 z' ^9 o6 p* ]% {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ |! v/ G5 C: ^7 U* I5 ^ _2 t
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ P. F: P/ t+ k% G5 z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ h2 C" J8 B# b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( s0 F0 `" D w/ k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: F! l. N5 M2 Y; I& e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ ?- @3 }. b# O1 ~' [: g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 {: X4 |/ a7 P│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; i' E+ O4 c8 X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 C0 Z6 j, g# W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ [/ w, X: m3 x$ I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 A' `* o0 {' u" M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 W6 C- n. V o$ v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% J2 U$ ~- ~$ W2 v8 I) u6 a# o) o│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 C, s n* g+ A7 I3 {% ]% Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
; K2 B0 W. L* q' g5 O0 M6 a7 E
# S( | ~/ w, |; S% ^GigaChip (白版)(只列出与蓝版不一样的Chips)3 W4 I) i$ Q( f. b% R4 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐; i% X3 A! V, c7 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │# @4 `5 i+ B0 v8 m$ i( `3 a
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k3 a9 P# b- Z$ k5 ~; n _
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( B _' B" }4 ]% S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 x7 n) L# Q9 J
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( R( B7 k+ @% p+ H/ c; o6 n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 o* b# q/ N! K w; j% u
└──┴─────┴─┴──┴──┴───┴───────────────┘ |