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4 q: E& H& k' |; ]0 C■● ■ NintendoWorld 站友xliz原创
% F2 o6 ^# z6 ^2 h- L( B■ ●■ http://www.NewWise.com
d5 Z! H9 m+ y; q2 ~) B+ z■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) i9 ]8 ~, I% v5 N9 u: K' o
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a) f) z) V* \2 D+ ~+ j- U 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' D* v8 k9 I$ d0 H7 j+ }2 c
大家要看日文版的P.A.或详细攻略,点击这里吧!1 m3 D8 Q- K- \
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! r) F; c" U* l) B/ y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! P) n8 q) s; G1 z
$ T6 Z0 u4 |' L! @; o' }4 s9 _
编号 名称5 F( n1 i- W }: w- U
说明& W# j% ^$ C4 Q9 N- e4 T" m3 z
组合方法) ]8 l" x8 M# m9 j( ~: `
---------------------------------' q3 d6 E* w2 S7 m
01 Z-Connon 1
8 f3 n" m7 o% AUnlimited Cannon for 5 sec
9 }3 u& }6 j8 y6 b& [Cannon A+B+C
# V% Q9 ]4 S0 V( f4 S$ p& sCannon B+C+D
2 }# g* Q, t5 vCannon C+D+E
5 X2 A! ^& H6 w0 f$ D% M( a' [) g6 j2 k: \4 j: V8 ]( Y7 \; y% Y
02 Z-Connon 2
- N( B0 X! f( ?0 b7 e; A3 TUnlimited HiCannon for 5 sec
/ m4 S4 a z9 P* c; \HiCannon H+I+J7 m3 K; j' o( T" K n3 }
HiCannon I+J+K; y1 R# C7 A" ?" Q0 b) m
HiCannon J+K+L
% j5 C: S8 v/ ]# F, M7 g4 i& X
/ E$ t, K, X* J+ b03 Z-Connon 3; Z3 C% s- J: P% o+ x
Unlimited MegaCannon for 5 sec5 E4 _, e& q2 ], S4 d i6 B
M-Cannon O+P+Q$ Z/ ^+ }5 K* H! c2 q
M-Cannon P+Q+R
2 b6 K `% B9 A. E3 uM-Cannon Q+R+S; |1 n3 y& L# R }) ?
+ X# L7 M/ K L) l5 q3 a04 Z-Punch
* k/ ~( z4 U0 aUnlimited GutPunch for 5 sec; V6 S! W# O. O) \6 K
GutPunch B+C+D
" y0 M, L. s, H) qGutPunch C+D+E$ |- X- \1 g3 ~7 P1 e$ b
GutPunch D+E+F* Y+ T4 t7 c# r. L! y/ y T
/ a# C/ O) q& u+ w, m
05 Z-Strght2 Z: L/ j. u) S& `5 K# H
Unlimited GutStrgt for 5 sec
- ]' W( T6 }, nGutStrgt O+P+Q
1 |3 Q6 N# {% KGutStrgt P+Q+R
% J3 t* Q! u5 V dGutStrgt Q+R+S4 ^: ~' a6 j! S% l& j
i. c0 z4 v9 f1 h
06 Z-Impact$ J/ X* D! B! c$ L. |- _* N
Unlimited GutImpct for 5 sec& m, P- G y1 z
GutImpact G+H+I
T$ Y( w6 D& I8 B D, d7 SGutImpact H+I+J }/ }# J1 w0 y
GutImpact J+K+L
. T5 {* x3 W2 d! O- @$ W) I8 D3 I" S5 u x6 ~+ k
07 Z-Varibl) e+ q, A5 i, D% ^
Unlimited VarSword for 5 sec6 ?9 e2 l% H, Q l) d
VarSwrd B+C+D
3 `1 ?/ C3 J8 {5 LVarSwrd C+D+E
5 K4 v# P( M. I& i1 O( g8 QVarSwrd D+E+F
- i7 i' E: s1 ]7 a8 u z. Z) \1 ?( [2 Q% c& U3 a, A; w# U
08 Z-Yoyo 1/ n S( T. f9 _) g* t
Unlimited Yo-Yo for 5 sec
4 R# _9 t1 E) o6 N! V7 x) }Yo-Yo1 C+D+E/ n# {4 x6 e' c+ @! d
Yo-Yo1 D+E+F- ~ }0 X: X4 u: L
Yo-Yo1 E+F+G( n* j7 x/ i+ \3 G: ]8 p
" f! w+ ?) X1 N6 O09 Z-Yoyo 2
3 u! |0 \$ i4 YUnlimited Yo-Yo2 for 5 sec+ ~5 Z+ {* X8 |; X7 Y, m
Yo-Yo2 H+I+J
* |. g+ {: |+ n$ N: X, I; _/ EYo-Yo2 I+J+K
/ h3 {+ d) Q1 J- O3 w( m6 t3 VYo-Yo2 J+K+L8 K# C3 O1 O- B- P/ {
: Z. Y) x& Z% n9 {9 O
10 Z-Yoyo 3
8 ]0 {! ?! w7 [4 ^* t: kUnlimited Yo-Yo3 for 5 sec1 P. k8 X# t) f
Yo-Yo3 M+N+O
1 z2 V. Z' g p6 ]4 E4 m1 ?/ OYo-Yo3 N+O+P& G/ o& ~% F, h+ T( p7 Q8 ]* G
Yo-Yo3 O+P+Q6 u. k ` M# K' D
- b4 p5 m6 q8 S
11 Z-Step 1
; ^3 [& Z+ o: l. `4 J! J& R. WUnlimited StepSwrd for 5 sec
7 w2 I" X$ X! a$ oStepSwrd L+M+N9 l* b4 ? h8 u8 Y7 _
StepSwrd M+N+O
9 }1 u! h' w# E9 j) BStepSwrd N+O+P
& ?# P6 V( @& |: | v1 {3 }
+ V/ b# a1 R1 p U6 Y# r4 }& G12 Z-Step 2
) d% {4 e$ |0 j5 l2 c% }Unlimited StepCros for 5 sec! \8 {) z! h) E0 }2 }
StepCros P+Q+R
9 i$ R$ e0 S5 V, }& |& H& EStepCros Q+R+S
7 I& m& v6 Z- L+ K! FStepCros R+S+T
- t- z/ u; \) n8 ~/ @# I2 ~7 I7 Q9 y! Y
13 BubSprd
8 P. O. c. C' b qAttks w/ spreading bubbles!
7 e. Z3 H* b9 T+ R) h' m* TBubbler C+D+E
2 O6 T& o% X8 U; G6 p# qBub-V D+E+F
3 r/ h4 G, [, C8 `BublSide E+F+G
: p. p y) \6 P. t8 _9 YBubbler E + Bub-V E + BublSide E4 q3 R3 w8 j- j3 U* ?; M
" c0 C% Z4 |' [* {* w/ {, w
14 HeatSprd
9 o) O. G! h2 B& U1 Q, K9 oAttks w/ spreading fireball!- P* ^/ ]4 \0 ^9 ?
HeatShot H+I+J
1 I! }" _: v5 e3 P0 Z0 a+ @& UHeat-V I+J+K
% V$ W% U) y: o: @9 T* Q2 U- NHeatSide J+K+L* S! W( @ t+ |: ?) i% \4 B! p/ |
HeatShot J + Heat-V J + HeatSide J$ ^4 l( U" n0 G( C
* j0 f: Q6 u2 _0 s$ `4 G15 H-Burst
; a* f+ R3 _# JCreates a giant explosion, s- m5 B0 {/ ` m+ P$ d
Spreader M+N+O3 p/ T m. o, {# h, `8 N
Spreader N+O+P) E& c. g$ ]* ? i
Spreader O+P+Q
a- @! b9 D! [& ?3 }8 Z( h2 c) S$ F% O
16 LifeSwrd- w. u5 M( k1 k3 h6 U8 m
Swings a huge 2×3 sword!* d8 C% P2 n, [8 B, V
Sword E + WideSwrd E + LongSwrd E. Y b d0 H2 k) y/ J9 I
Sword L + WideSwrd L + LongSwrd L
5 w& C/ I/ v: G" v8 {- b a6 nSword Y + WideSwrd Y + LongSwrd Y% Z. n4 S! }5 ?/ y6 Y( b
; K, L. i" g6 u% o7 e17 ElemSwrd
( @- R& _) T8 h: t8 k) cWide swrd contains 4 elemnts7 s/ s/ J7 o7 p: L' b" C5 ^" M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 U# z, M4 s0 c n3 a0 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
2 k2 L$ d0 V9 E3 NStep up 2 & make 4 atacks
( r$ ?# ]& v8 ~, C" [StepSwrd P + HeroSwrd P + StepCros P0 v0 j5 n2 e6 ~/ H+ {
! @9 a% E- P% X1 @4 k19 HyperRat
/ q: s( s p! mA giant Ratton charges!9 b, {2 ?+ w* \4 \
Ratton1 A + Ratton2 A + Ratton3 A2 Z1 `/ z" d& Y1 J
Ratton1 C + Ratton2 C + Ratton3 C
$ d) u. c, y( |% K) F' R& cRatton1 F + Ratton2 F + Ratton3 F
[9 J# j5 m+ G' O7 Y+ W* k, c0 d6 K8 \. y2 h" \0 H
20 TimeBom +
- P5 |$ D8 U3 ~4 j4 _9 o: b+ rSets Time Bomb in enmy area9 h: c9 O' H0 o( x: M* Q
TimeBomb J+K+L2 w. e' z6 y6 Y2 {
TimeBomb K+L+M
. r ?7 O% a- J# m6 NTimeBomb L+M+N" p! q! A1 J1 I$ h( m
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21 GelRain3 ]% O+ s# @8 h5 s
Gel steals squares3 D' i" c! K( s3 f9 S7 d
MetaGel1 B+C+D; q0 y' o+ d8 w; W' p
MetaGel2 E+F+G
# _7 r/ W0 H, j- LMetaGel3 S+T+U
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22 EverCrse2 W" w6 V$ z% c# r
Shield chases enemies# A, `; X. W0 v" ^/ a" k
CrsShld1 C + CrsShld2 C + CrsShld3 C
" B9 {! j& T. Y6 p$ KCrsShld1 L + CrsShld2 L + CrsShld3 L7 e% F; C$ e2 E5 @/ `6 G- M. H+ l
4 ~3 }% G* N, v; R
23 MomQuake
) x! K2 {2 v, M. sAwakens Mother Earth!% e9 L$ A) f$ R B
RockCube * + RockCube * + GodStone S
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24 PoisPhar4 {2 Q6 o! H7 d$ i- r5 _" I
Pharaoh generates poison
. R9 O- G8 K2 Q4 `/ l& ^PoisMask A + PoisFace A + Anubis A
4 Q v0 D3 @; a) v# E; A
; K c' S9 Z7 u, o3 g- Q25 BodyGrd! E5 O9 h# e @
Bodyguard takes out enemies0 z; W T& `5 d6 O) x0 ^; z/ R, ~! U
AntiDmg M + AntiNavi M + Muramasa M1 q2 O N3 Z0 K0 ~
7 X& `, v, h8 M; w26 500Barr
* M5 z7 T) @& \Barrier absorbs 500HP dmg
% b! @9 p# Z" Z6 yBarrier E + Barr100 E + Barr200 E
! j& B. K6 a1 EBarrier R + Barr100 R + Barr200 R
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6 F" b# W" b1 m/ | Y27 BigHeart
( G3 \0 O" q$ y6 bAttacks, then heals HP!
, Y T4 E/ s6 w" J, [" oHolyPanl R + Recov300 R + Roll R& u3 y5 o2 g, H9 y
HolyPanl R + Recov300 R + RollV2 R
# p3 Q% Q/ ~, _) Y0 l. c& eHolyPanl R + Recov300 R + RollV3 R
3 [- ]% R# t% y6 J& R* c3 N) q9 z/ m, D" X. ` ?
28 GtsShoot9 H6 K/ @7 o8 A$ @! `5 B& }
GutsMan throws MegaMan!
9 k* ?: z( e I- A7 f) w; VGuard * + DashAtk G + GutsMan G
0 K& Y; X( Z3 W3 H5 v$ M5 ]) ~9 sGuard * + DashAtk G + GutsMan2 G
$ `+ {6 O3 X6 _Guard * + DashAtk G + GutsMan3 G
6 p" \( {6 z! s0 q; V' H4 U5 FGuard * + DashAtk G + GutsMan4 G
2 u% R" I- P7 H# v4 O- [% o! H
7 `# Z% w9 V- G# S29 DeuxHero; d5 j9 Y2 i; Z1 r
MegaMan & ProtoMan team up!" ~" ^. O1 b9 V! D
CustSwrd B + VarSwrd B + ProtoMan B' O0 f% M0 h7 x) X; R' C3 V. o) f5 Q
CustSwrd B + VarSwrd B + ProtoMn2 B
2 W) }7 h, m: Z7 o$ D( [CustSwrd B + VarSwrd B + ProtoMn3 B
/ B5 `1 _# a. I/ |CustSwrd B + VarSwrd B + ProtoMn4 B/ W" C, t( z/ D0 e9 W, M
: M& C8 E8 Y2 w! G6 s30 2xHero
% K$ c4 n" [. J7 M$ Z- A' pMegaMan & ProtoMan Dual atk _; ]9 M% r$ E4 N( Z- B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ T, A& {% T8 Y' Q2 f, Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& u! a! K9 U& \1 ~5 o" ], M: `% f5 ]$ K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 s6 Y# b9 |5 O% XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( X% R3 ^$ p* X& T! n% ]
8 q4 ~, L# l# r4 m6 U! w
31 PrixPowr( Z5 z& D4 u) `# Q3 U
3 Navis attack at once!
% L; W- a0 r' T6 P, V* fTeam1 * + Team2 * + KingMan5 K
' R8 u, a% Z9 B8 h6 D2 ^' kTeam1 * + Team2 * + MistMan5 M$ @. P; k0 ~# G
Team1 * + Team2 * + BowlMan5 B4 u- v4 N5 Y* E/ Y% G+ Z9 F
" [" v* N4 [- C( Z32 MstrStyl
8 `/ E$ T- n1 ~- i5 IMegaMan unleashes his power
# c/ m9 C$ U) K# L4 i# lSalamndr * + Fountain * + Bolt * + GaiaBlad *7 M1 I1 E: s# Y) C4 f7 S
& D3 U% s0 o/ l
StdrdChip (Part 1)4 J" } f. ?; J& A `. g" a
┌──┬────┬─┬──┬──┬───┬───────────────┐5 C' Q% u* ^2 U" F4 W2 P% @$ \) e% A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; {; ?. r, A" m: v6 G& I" t├──┼────┼─┼──┼──┼───┼───────────────┤
3 I( T7 j' k6 q ]- a│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ X( Y# Z$ s+ J) _4 {6 A
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- V( y' o4 ~: s! { D+ c│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( K+ P, B' @; x! c: K
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 ?8 V: S6 d2 a! _( `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" v- [% w2 n A% q1 S& N│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. w6 P. v. y a7 {' ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 D0 E! w( f% G, T. }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 Z c- T, l1 U" t2 k
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 R3 a5 E+ a, A, f/ P2 Y+ E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 Z- {& i, N0 |4 r W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 @- Q. { ?& J6 R2 k6 n2 ?" j│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ g4 U$ H8 | d; ]9 W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* N( K# a: U4 n F) {9 l7 v# B% m│14 │Spreader│16│30 │ │** │Creates a large explosion │
# d4 b: }. ^/ c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! C+ b9 `$ j) S' k5 l! j+ n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) M5 j/ w. E0 o0 r+ T |& Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │" k4 x' [; z7 v8 h& C
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 T4 g1 y4 @# ^+ h3 T8 g6 ~3 A4 N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* Y+ C4 [/ v. x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 I$ j2 M5 y. o3 @ Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- u o5 K! B. T+ N9 ?5 U( g- \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. z; W3 I: A4 Q7 d' I7 @" I8 H
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ ~( M6 b* C! K9 }1 }. X" i3 Q- m│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! \( o! z0 A9 x5 q# @
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( Q% Z: D' `0 T│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( J' i5 `$ B. I& u
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: X" s/ E" U- m1 c5 e+ G& }8 t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ u9 V% I; U7 X1 }% G& n│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
r5 H; _" @2 Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 [8 Z2 x1 ?; }' P( b6 b+ C& K; Y" D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. Y- k) Z1 m* x; i3 g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, `8 E) y9 J& v& L8 I9 m; L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 b8 o* A1 \' F" `3 @9 y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: P, A8 r& j; l& Z e/ m│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# U) G9 m! M# i' x: X$ A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* U6 g8 ]' {% [0 g│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 b a$ [2 h; I) B( R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ E% C7 b, H [( a: g0 l: \, m
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' L; q. i8 f$ [+ Z9 J* ^( }, K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 W* L" }( ?4 T: D, `│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ ]( q; d( B0 c) ~) q0 r j, n│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ l1 n5 B" \1 R2 n: O│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) n. v. u" m% a│44 │ShockWav│10│60 │ │* │Shock through enemies │
. l7 L- `. j9 E) @│45 │SonicWav│26│80 │ │** │Shock through enemies │
# Q% ] r Y2 u9 `0 j k│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! x4 c9 o+ b% H* }$ ~│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 U! R- @4 }" W/ {' ~6 O; U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 c0 \" G3 J; e, D- l* X# |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, m% ~' E: C' d Q0 t
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, l1 d( O$ y2 D$ }( t! l
│51 │DashAtk │11│90 │ │* │Dash through enemies! │& A; y2 O7 F+ Z& f/ D0 T
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. E. k4 Q; U- ?: r W2 ]& c& I
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 Z8 G, F, ~; z* R* H, n- a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 e4 M+ y. Z$ |7 \# x' n* E5 t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, p* w; [) H! S: p {
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; ~4 ~* X' e8 D( J9 X7 a│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 q5 z4 J: _* `4 |( e" [2 b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 \3 ^, K! H: L; H0 Y0 ]* T: Z. A5 Y; Z9 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 k% N$ @5 e$ Q# U' f) j9 K│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. z5 _0 Q* g: N! Q4 u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 k# | n. ^2 M! w; A" I* N4 a+ i4 a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# W z5 Z# B+ Z v, M. t│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& H- g/ ]% r( f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# D; l0 W# |4 d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% R, K' |2 a) W9 \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
. n0 F) z* Q5 U│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ [" i$ W$ V0 |$ F, _' E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* ?4 ?/ U1 x0 U% Y2 T& T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 G* ]- \0 z5 n( U5 g; j( z
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 |* j' c3 z- U) z A ^8 _2 r
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- `2 C7 r8 Z: b, n+ [: S│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 m1 i! E+ Z- K: \4 J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 l' w# J$ J/ @, o4 {8 _│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ x& _/ W2 C: `9 U! j/ }. y. e0 t
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) r9 g3 V p8 F# m) Z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ u8 }% B/ ~, m: h* l% n7 k* ` h1 K│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# F& w0 g+ O _# g! d8 K+ A7 l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ M1 s3 t; b1 _6 k' d│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 O& \. g7 v1 L: w. F2 ]& a3 N5 h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 q2 R0 S: s* i' k( W, l3 J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 v# o- F9 R. @- y3 \4 W4 m8 W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 q0 W a! Z# I1 r' {$ o│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 }! s& B/ F7 \2 @3 k: q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 ~* h& ^3 }; `) Z" x5 s' D│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" ]6 b8 ^2 q9 m│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! l. C' ?$ Q# A0 |│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& _6 i; y0 H @* K3 K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 {/ M1 u' I4 N; {% q% W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 v. \' {" q" c& z/ N
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! R- o: e3 o9 w9 O+ {( D
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% B$ q4 O8 X* P: Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. T, R, G+ G3 e& \% n" c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! F$ c- N! a3 j ~/ [6 f+ v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) ^5 p; w0 Q0 E: i% c7 }; x7 M+ {# I p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) W: p/ ]1 V, X9 p$ x f│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 C' x# n |, a/ q: D0 b│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% }8 l; ^' z: i3 K j+ N" ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; i; q( {0 @$ u( L+ f# v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) o5 L/ G f- V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: J9 ~$ Z5 M$ q└──┴────┴─┴──┴──┴───┴───────────────┘- l+ I7 b: b0 @% u( `! `4 p
' S' m6 Y" }3 r( A
StdrdChip (Part 2)& r! h, y' y c) s* Z5 ^1 E
┌──┬────┬─┬──┬──┬───┬───────────────┐( }; B; o5 T& G+ J9 W8 Q$ z' m' w9 I( ]- W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- m9 g$ ?( `& S7 m, \. F├──┼────┼─┼──┼──┼───┼───────────────┤9 d/ ]- [" I" }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# C- O5 G h. ^│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 ]2 {7 l* ~, v" o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 k8 `- x9 e3 v/ m1 Y4 q# Q, _│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 \+ {6 X; b3 @( F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 ?! t- r. x. I8 `6 \+ @: P+ N
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& A; _* q4 n+ [2 m; e! T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 j5 t) T. B6 j
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& K( `2 n6 ?5 _
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' Q# f/ [: N* z- \' B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) u: o% X& o* H# o7 Y4 l1 C3 n│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ k0 e. ?$ L" x L; ?6 F9 \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 }/ G& d% ?# j% l( e/ Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: P3 u; F% [" {2 Z1 {( M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 b9 `. u q3 p$ N8 e! h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
( d' R3 f( a& c* e4 D/ Y! f9 H│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( t0 X4 E; m& M* N3 k3 x3 @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 V: G( r: a# E& Q( ]
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) k" n o/ Q$ T( c! P│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# }; e7 J* n1 |" O
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( c+ u3 k1 x& l) M9 E8 N0 M2 b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% J' V, `5 `2 K8 r8 ]) o2 K* R1 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
X8 N! G9 ~; @9 ^( \% ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 h" R B5 N! z5 r& D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 {1 [5 M' {) }1 O. l4 }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- K+ u# V9 w$ U. K3 w g6 j│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" r5 Z& x( b; h2 m* L* f
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 D3 j c) i7 I! G% d7 [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( {' v. \6 X* @, H" c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 J# l/ w& V( o$ ?4 g( P8 u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' H4 w" O" _+ Q. x% v! Q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) |! c! @6 h. b* N' d9 T
│131 │Lance │46│130 │Wood│*** │Lances through back line │- k; v% o, x) L# O( d3 K: F/ a
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# j2 J" s0 Q9 i. x/ C+ J7 J
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' e2 F6 ^; \. }8 {8 ^( \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' \7 p z" S4 G8 \
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 s- ^$ V; d8 i4 }$ b( I│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
h; K7 J. l; P3 m3 D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: o( g: V( v9 D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# O, g0 y8 ?2 m* o2 X( c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ G9 m- x9 r/ }. u3 J9 V1 D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 y/ @! l. S8 Z6 ^│141 │Prism │60│ │ │*** │Prism fires randomly │
' d: h4 f5 H0 h+ e, @* w│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ z1 r& _8 ?+ z, ]* a8 t- ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │! u% l) v6 h6 `9 M
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, H" n5 T b) G: ^( W) W; y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 p. ?. @7 D: l9 Z% b# \
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% ?- {, Y$ C \( W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% S. _' Q( ?, c0 C. X│148 │Recov30 │8 │ │ │* │Recovers 30HP │% [ Z6 u7 [% N: f
│149 │Recov50 │14│ │ │** │Recovers 50HP │) A; r' E5 ~3 J1 `3 B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ I! [+ Z Q' W* O5 Q│151 │Recov120│35│ │ │*** │Recovers 120HP │
% p5 P. F4 V/ b; n) J- M) p' ~, _│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ O2 ?; o: D, C, j* m* v7 q│153 │Recov200│65│ │ │**** │Recovers 200HP │ a9 Y) M6 j0 N" s) [; ]; \* l) h/ A5 C
│154 │Recov300│80│ │ │**** │Recovers 300HP │* F% N) I6 ?0 M$ W6 o
│155 │Repair │8 │ │ │* │Fix your area's panels │
5 r/ @/ H; U3 a* @) h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- o* e; F$ J6 r \' P" k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 G @, z4 |: @ g# [$ R. x1 Q3 r+ q6 m7 z│158 │Panic │14│ │ │*** │Confuses enmies if you are │
K8 W1 U! B5 W+ ]& F│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# ^1 a0 Y% q9 m6 L9 \' P│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! H' a0 t$ L3 g& r- z% k& n U
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ J* k. w3 P! u. @│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ d9 e+ ~7 R5 N" X0 V
│163 │Invis │11│ │ │*** │Invisible for a while │8 C+ L" W! o; k5 b
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 n. y4 x O1 c' H1 T3 E" ~│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# p# r; R* N) a5 \+ a' f$ \( H
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
{: n: m% X( x3 N+ B$ Q4 Q5 b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 S* Y2 R) ]# w6 N6 b. z3 |' y B/ |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ |& ?! {$ d: N% X& p8 y5 Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 C* ` T5 j5 F8 y/ U. y+ k│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ a: A/ c8 ^3 }! G' w' J
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 D! Z$ c" P& H2 E│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 R/ U" @( t; I. }# o3 M8 Q6 Y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 i; _* D# \% m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: i6 j# j/ q& Q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 L4 c4 l: P) K$ B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( K9 r$ ~, r# j7 x3 P" R$ h' J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 n5 e5 B* R5 |0 p0 M│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
@+ X4 C7 _$ R& [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 J( J0 e% | D% c6 g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) L% d' s/ b7 p# h% h" S# ^4 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' L9 |, C7 B5 z+ j* e4 p
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; s) r2 @* [9 l! q+ [│183 │Hole │55│ │ │**** │Open hole to dark world │7 w1 o+ |: x3 e8 k3 [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 R5 b1 d* D3 G. P' S5 c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# d1 h* q6 t7 W- ]8 S
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' J( c3 f/ f7 I; K5 B5 ?
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ U' U: |$ s1 F' S+ f│188 │SandStge│18│ │ │*** │Changes all panls to sand │ D7 _8 a' F4 U7 R/ n# y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# F+ }( u1 E# _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ P) E- T5 `1 L6 e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 t+ P0 Y) Z, S" C+ V% A1 H& _" z0 W│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 ~" R2 [: E+ I7 s: \
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
w$ n( r5 e5 X' |5 ?2 r8 P│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, x1 G$ @1 G/ t3 n2 d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( L8 K K2 E9 v8 D
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; [' F8 T0 i5 Z3 w
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 x( T" Y! I, _4 B5 @) \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 J8 S- v* r9 u│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" M: E' R- o' N8 ]' U( y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ _. [2 F, q5 e X
└──┴────┴─┴──┴──┴───┴───────────────┘
* b: R% A' W0 h5 d6 E3 R
& A: `" S. K# a! V# D$ P
6 u( H5 _$ ~9 o; M* ? M" C( b6 N) cMega Chip
& x( \$ O; L, z2 _7 ?2 i9 x* h┌──┬─────┬─┬──┬──┬───┬───────────────┐$ y- t ~: y+ }& d' F
│编号│名称 │MB│攻击│属性│稀有度│说明 │: }# u6 B' ]: F# B
├──┼─────┼─┼──┼──┼───┼───────────────┤( O) h$ d! u' y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 H# Q! k* ?8 H. W& [' R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 d3 y! I9 G3 j7 h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ U6 C; j7 ~, E" f' L
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ {& _9 _" b; e4 I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
], p) b1 e2 b9 A% O5 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ Q* o4 f3 M6 X( {& |( [
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 K3 h+ E8 c! J# C7 B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, I5 r+ z; k; J1 n. d│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 R0 e5 B5 u6 ^5 r7 e4 {5 {3 k1 [8 ~1 w│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 w4 o2 P6 Z: p0 ^5 [6 X1 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ u5 B6 O2 A. S! V# \6 t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( d4 U# M8 M: F$ k& \' J│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 q4 W3 D) F7 {$ u6 |& B
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 m$ P5 C( A+ B5 d+ q6 w0 \7 `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* L: N1 g: \; {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 i/ b8 ^9 i8 A7 l/ p4 @
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& X2 O, \0 f/ f7 H( _( N f
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ [# Y9 I1 ?; o4 k9 [0 q3 P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- N$ m" h0 v% [, i" ?
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" y8 y$ m- k# b c! g6 X" b' L5 v: q; h5 q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 r F8 O. Y& `- K│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. t' g% S3 ?6 |! C1 E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 q$ a% f$ T( O ?; U, S│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 ^! c4 J5 L# z/ K x│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, p1 y: m$ ]' A3 ~$ w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 b9 R$ o& l( h! _
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ ]+ M3 H9 F$ S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 K/ _" e/ ~& l8 ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. Y2 A( W. O6 _$ K1 m) I! G% s
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- n |: W" z0 t7 Y: y# g( K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' `5 z" R6 p1 d+ B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, }# }4 V2 S- X f) [
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; U* d9 s8 p0 o/ ^" E
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 _2 y0 k7 O) S( S0 b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; G' L8 Z& p, o3 r5 ?7 D* D4 }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ Y! J* D- g# [6 I) ?* u' D% R M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& t: r0 e, I7 N- R7 r6 Y, x7 ~│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% j* \& Q( C/ Z) B' T/ e
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% t0 Y' g) Q% B7 h1 d$ }* M3 }! y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, T+ f3 ]! J+ v g6 B( h9 M; P4 ?
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 S G! O, Y! q% a, c% S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% s* Q6 Z+ W7 x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" E8 l- K ?0 i( w2 T# Z1 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 _& g$ Q2 ^% a8 d3 n7 G9 V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 y2 W" R& ~0 S) F0 w│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) M1 g/ V& w6 J2 l- J6 f│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ e' I- \6 X# N9 Y! O8 Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& A6 [& ~ w" \8 {& K
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: @/ c$ R9 v. G9 ?8 b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& M" G+ C# {, |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" M1 i7 W. w' v, n) [& V+ s4 N: {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" N& f- O: T4 c( s/ @- a. h8 E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 r$ u5 c' s1 B0 l# l" l7 p
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 A' W% F- c/ U" A1 V% |+ ?. X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; b( B4 [. f1 w. H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 b2 m5 |( A0 e$ D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, G B% x6 E( a% H" p* Q- v│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" a9 c& \* o7 Y8 u3 h" a
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 [" J& c* _& D: z8 K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, ?4 h; D5 ^' D9 X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" i& o* T) P5 e. ~$ `: @$ W2 ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! N: c) j* p. t- K# R' E│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# s9 E4 E. G7 D2 s* @8 x│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 o; d; e5 f2 X* T2 A: d# N, {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 h/ }+ }! @$ F8 g) G5 G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" _; _9 f8 n9 K( B
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 B2 u% D3 J' i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& z' J7 u" a+ n! C: z2 y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 g1 A; Q6 V5 T! [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& S1 x. w% F- Y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. b$ ^$ k1 T4 N' O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 t7 {/ k! e1 L$ n│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& }- y! U2 g- I8 f9 C. n1 s│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. {/ B$ `& v M9 ~5 X: M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" o3 ?% Z6 e% G" }6 ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* S, j& `# z: o7 G; O' T2 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& _6 W# M" k4 K0 u: q; a/ @
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 G8 Y* V" T& `: \│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ _/ x. b4 d( @# E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- Q6 g' K* W. P- l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. l! p/ |! P! P m2 ?9 f
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 W6 A' b1 K4 ~: F2 Y# R% T1 u/ J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: Y7 M1 ?% Q4 P6 M8 [) C [- Y! e│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 s6 B- ~" c! t9 N│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* c9 [! R7 R: T# R1 x5 q
└──┴─────┴─┴──┴──┴───┴───────────────┘3 Y2 N, r' T5 f9 a9 m
0 l+ w/ u S; a/ x
9 R4 A6 e6 w6 o% C p' L/ N
GigaChip (蓝版)8 s* Z ?: |- @& _, o* i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- ?$ J3 o/ k. n│编号│名称 │MB│攻击│属性│稀有度│说明 │; O) v" V% W0 @* A9 Z# [7 y
├──┼─────┼─┼──┼──┼───┼───────────────┤9 {! @- q" r' }8 V9 U a* W, o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* G8 i! K/ L: C |7 {4 ?3 p8 }/ U: X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" u% {- z, a1 q$ a7 a- [4 b# f0 ?
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ R9 p! |3 \ R% e3 e# ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 V& P3 e7 y/ R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# W2 n) i9 i1 z# V5 p4 z* m│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ J% O6 u% _7 D, Q2 m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ j# w/ n1 [- z: a│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! w# ?( L- p7 J+ q7 f2 x+ T' X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( e% v: g7 g0 Y4 l; [# \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: j8 A' p" ?- g# f9 |│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 F3 p/ s# u0 V" ?* Q7 D& ^. e: ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 g1 P+ i' w7 M, N1 o( `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ b& R) J" s5 r' n
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ u& G; n0 v% n" H; a& `│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 K1 S7 j3 y1 S8 d, a q, W' x
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. n# W/ l* j& S* h+ e7 v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 @. _8 @/ Z0 M. s( s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% e& a n3 H: U6 ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 I' ^4 k. w0 Z, I, B) L
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. X2 y& T% G. T
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 n5 B* x R0 a7 o% R: G' J7 ~- z3 |$ S1 M5 D+ w4 Q1 L; M2 J7 q! K
GigaChip (白版)(只列出与蓝版不一样的Chips)
; j1 c+ {5 i. D+ T& R( k: x% L┌──┬─────┬─┬──┬──┬───┬───────────────┐* i4 j2 i! | B' ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
F; a3 d0 y6 W* n9 L5 A├──┼─────┼─┼──┼──┼───┼───────────────┤
! k3 k/ |$ ]8 D$ v. S│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 j) v& ]1 g0 o6 e- Z# U& y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& l# o ~% ?# {+ w! s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 X% [$ F6 b5 O* @" |3 }, I5 G│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& I* {. N" F" q0 N6 d5 X└──┴─────┴─┴──┴──┴───┴───────────────┘ |