转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创; V) e* F+ h9 ~+ ]5 y [; A
■ ●■ http://www.NewWise.com
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3 I; ~* W/ c' J, c 洛克人 EXE 3 Blue 卡片组合
( P3 C v/ X/ R6 o/ P4 } @+ P T
: | O* l" P6 p" v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 [/ j, X0 i9 h& m: w
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 o! D {: v) O. ^) j1 F====================! [5 y& l8 T s. [2 d; T/ r) j
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) o. s7 O- d. l
8 c C ^) w+ ~+ P以下内容格式如下:4 O% e M. i) p% U% b- \3 I
4 y3 k. M3 P# {" m
编号 名称0 O8 C& i1 z5 _# Q) M/ ^5 o- c/ e
说明$ H! N2 `( W. v' W) Z
组合方法
- l) ?% `+ ?, ?; o, b3 S* F---------------------------------
n" x8 e" N4 }# C: A2 M01 Z-Connon 1
; i+ K8 V* F2 ]0 }3 E& c% NUnlimited Cannon for 5 sec8 y# Z" U( N8 n0 G
Cannon A+B+C
# N! V$ Q6 }" u" u3 a3 R V$ OCannon B+C+D
' B3 Q: c# x: N2 q' yCannon C+D+E
2 I w+ N3 b8 O4 n( _5 M6 i/ [0 ^& Z0 ]' ^' g1 E/ ~
02 Z-Connon 2
, C7 i6 N2 R$ d9 e. y5 O$ oUnlimited HiCannon for 5 sec
+ x5 R& q6 u m% |HiCannon H+I+J2 n) z1 x8 V* P E4 Y
HiCannon I+J+K
- [4 V4 ~7 I4 {# BHiCannon J+K+L n! q1 i# U7 D0 k$ J8 N4 R9 ~
0 T7 o- a# ?9 C7 b- g( P03 Z-Connon 3 X" `$ h# @/ b: y$ \
Unlimited MegaCannon for 5 sec) U& e/ b) z/ |+ R
M-Cannon O+P+Q
6 c+ e' l* k: G# M' t' kM-Cannon P+Q+R/ g+ Y" G) N5 J" m3 l% {+ B
M-Cannon Q+R+S
. h1 D1 ~, Z; r0 J5 j5 m; G. z% U! k$ o1 P7 _. ~0 X6 f
04 Z-Punch
! q* E9 g4 R5 x" FUnlimited GutPunch for 5 sec
4 R+ Y- o1 Y2 O" M- SGutPunch B+C+D% f; C& V2 ?) ^4 U1 c
GutPunch C+D+E. _* f( p- y( r: n) m4 w% c
GutPunch D+E+F) V+ b' F& P& d' h. A* i
4 E7 z7 f9 J* m3 Y) h3 h e; l8 \
05 Z-Strght0 a# M! P- W" \+ t! ^1 Q$ @3 g
Unlimited GutStrgt for 5 sec
) L: I8 j- ~ J" d1 C2 f+ j4 z) FGutStrgt O+P+Q, G9 Q& T/ M# g+ a
GutStrgt P+Q+R' K) I) i* d4 P
GutStrgt Q+R+S( }' L: E$ X' h( Z# T/ _
% G. B) N. S w- s; J06 Z-Impact9 L- I4 I# k& O
Unlimited GutImpct for 5 sec7 U) `) `! R7 c. @- C
GutImpact G+H+I
; V" _* J* c; q" p5 QGutImpact H+I+J
3 t6 Q' R3 l( p' }GutImpact J+K+L
% l/ O) o8 A, C5 j' _. N% x5 C- @0 G$ t5 ^: r7 D5 i. P1 q$ P
07 Z-Varibl
( A ?: ?* h8 Y% Z' FUnlimited VarSword for 5 sec
6 _4 n- _. n. ~/ LVarSwrd B+C+D
4 c' `" i( _( nVarSwrd C+D+E1 E" I4 \' l- j" n
VarSwrd D+E+F
0 v) k3 I4 d2 E$ J2 r. K4 K# Y# |3 Y5 w" A+ X: _4 p0 B/ I
08 Z-Yoyo 1
/ a; Q# `( [. r: K' [Unlimited Yo-Yo for 5 sec
' {/ Q* r0 C: J: Z" E/ x" aYo-Yo1 C+D+E! o0 M1 e: p: Y: x) W4 ^
Yo-Yo1 D+E+F, L% D4 j C+ Q& u8 n
Yo-Yo1 E+F+G
! m' o4 U( R+ p& x" H1 y. \( S P* J! S0 ^2 E h; F. e8 v( k$ C
09 Z-Yoyo 2
. o% M& H* K- f7 WUnlimited Yo-Yo2 for 5 sec4 ^/ ^! v5 E) A: Z! H' r
Yo-Yo2 H+I+J
' q. U' t6 R \5 [9 v" }/ ?Yo-Yo2 I+J+K; b8 \8 W" R$ w" G6 S6 {# S
Yo-Yo2 J+K+L
, T: Z9 A$ `8 a) p5 p
6 b9 b% f- N6 ~. m0 k! I10 Z-Yoyo 32 n0 [3 c. n: L
Unlimited Yo-Yo3 for 5 sec
. G! `7 M/ y9 i3 W& ^! VYo-Yo3 M+N+O+ ^+ s! B1 G; h* x, Q+ t0 p
Yo-Yo3 N+O+P
: ?( D" i* a/ E/ eYo-Yo3 O+P+Q& |0 Q+ k5 T. g
5 J& D( E% U% \+ `/ D; ^; n. A$ v
11 Z-Step 1" y( s& R$ o, P+ k
Unlimited StepSwrd for 5 sec! ^$ `- t8 z& z
StepSwrd L+M+N
- L/ u( K+ R- h! \- V3 w9 UStepSwrd M+N+O6 ?. ~$ h" m3 P+ p8 [ X: o
StepSwrd N+O+P: s6 @9 n8 ?8 O& i
% @& R N! l3 a/ b5 C12 Z-Step 2
& \% v" u4 ~$ k! ]. rUnlimited StepCros for 5 sec2 `" L) H* p! W, q( w4 `4 _
StepCros P+Q+R
( _. j# s2 t4 A- E W3 HStepCros Q+R+S
1 i! a2 o, U' b# n5 o7 wStepCros R+S+T
% I _5 s1 d2 u8 o* i' s. {/ C7 C8 x* p: X/ u
13 BubSprd
+ p# N t, D/ K4 uAttks w/ spreading bubbles!* Q. r- j" Z& P! r" D, k2 B
Bubbler C+D+E
* L9 k0 Y2 c& C% F- j! eBub-V D+E+F
& K# Y) f+ E0 d+ bBublSide E+F+G% S4 v, G2 {- \ J) q4 s' R( l- ?
Bubbler E + Bub-V E + BublSide E
( L' }% z! O T
0 w4 [+ ^: p% A# C7 M/ ?4 j$ j+ q0 F14 HeatSprd% E0 r T% s6 V7 R3 ^8 G
Attks w/ spreading fireball!
7 ], N v6 d9 N$ J" THeatShot H+I+J% P5 Y' \; X& O" I3 i" K$ z2 Y, ^/ P; k+ E
Heat-V I+J+K4 V/ f5 s3 x, ] T- g% f
HeatSide J+K+L( P6 v. z, q% x! D1 w2 |2 i6 l
HeatShot J + Heat-V J + HeatSide J
8 u! t5 N( Y2 ^2 W5 |: u6 M, s# ?2 T
15 H-Burst
# N7 N: c0 ~$ P. S0 cCreates a giant explosion
: v* T" q, b G7 T4 [" mSpreader M+N+O
9 ^7 G, Z9 Q; z! L5 T. S4 [Spreader N+O+P& [0 F% Z! @' N2 N: ]
Spreader O+P+Q
/ A. _0 ^0 l$ D% k% l7 x `8 P' ~- V$ g/ t& K! \
16 LifeSwrd1 U" y0 j5 c, A7 H3 `
Swings a huge 2×3 sword!
& k# ^9 F4 @& jSword E + WideSwrd E + LongSwrd E
, S4 O5 [6 a& k! F/ y0 q) u) L) iSword L + WideSwrd L + LongSwrd L
+ I6 B: U3 q, J% L% }; ]0 |Sword Y + WideSwrd Y + LongSwrd Y
. x9 y2 k Q) M: F" ?; f0 |" @" {% z. h& e x: P. G, E
17 ElemSwrd
2 P* F$ e: D0 J% {+ G) I/ H u9 W* iWide swrd contains 4 elemnts; A: p3 y/ O/ ?; r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( W" f e* p8 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: A, Y- O" T! e b
1 n* z% ^- t( B
18 EvilCut
# \; v7 E8 W& e0 V8 wStep up 2 & make 4 atacks
3 C8 S% p) `7 t& v) F3 {StepSwrd P + HeroSwrd P + StepCros P6 K5 J: K1 Q4 M4 `
( V% l/ v I6 Y19 HyperRat
7 c3 z5 J: a4 o1 g7 ]A giant Ratton charges!7 L4 W/ u* M3 ~
Ratton1 A + Ratton2 A + Ratton3 A$ M7 V6 j; K# x9 _1 @- m1 ^& u
Ratton1 C + Ratton2 C + Ratton3 C
+ W, h' D& w" _, r- m1 L$ eRatton1 F + Ratton2 F + Ratton3 F: _# t6 s1 o, Y& p& F
$ i' c: Y/ P9 j; c, L/ m6 S5 _
20 TimeBom +0 Z* S5 M2 @3 Z1 K/ S7 k
Sets Time Bomb in enmy area4 v0 ?* x' a: R# b& x/ o+ q
TimeBomb J+K+L
8 L* |2 h9 J' iTimeBomb K+L+M$ l) }* d0 B) A$ R2 f% q
TimeBomb L+M+N
( h! G3 m7 _2 g6 H- F+ F- F' ^1 ?% G1 i
21 GelRain7 M& N5 i, M ^$ S7 a
Gel steals squares
; Q2 l6 c, U, ^1 {# s9 b2 YMetaGel1 B+C+D
* ^+ a7 B# L9 O6 b( L2 m/ qMetaGel2 E+F+G. O! A+ U! @) N7 V2 Y
MetaGel3 S+T+U' L% T4 q) ~& [: h8 j9 L$ b( N
2 u6 W; r! J& G22 EverCrse# R. r( h8 o' H% a$ b5 @
Shield chases enemies
0 U9 r/ o$ z- f- S: h1 T5 G2 dCrsShld1 C + CrsShld2 C + CrsShld3 C) K k0 j7 P0 ~2 f' i1 T
CrsShld1 L + CrsShld2 L + CrsShld3 L
% `. U/ K: j: z3 b
# }- L: d& G" b9 |23 MomQuake
' V7 Z+ i; E$ gAwakens Mother Earth!, a( ~ X' X2 o/ i) @& |* Z
RockCube * + RockCube * + GodStone S4 l' B8 l) j0 x- X+ N
7 o% N/ M/ t" ]" {7 x0 g
24 PoisPhar8 X5 N: o+ U# v' q) h7 K
Pharaoh generates poison N" W1 M6 p# |2 J) Z- i# ~& z2 ~
PoisMask A + PoisFace A + Anubis A
: |3 U4 [. _" s B! ~3 w
: m! ]+ A: k5 r6 t$ x; f25 BodyGrd! f: |: f% u2 M4 n3 z# X
Bodyguard takes out enemies5 c; u1 {" d" k) G4 r) L) `
AntiDmg M + AntiNavi M + Muramasa M
" n7 i- u, G5 j x4 D& a1 c; ~6 B0 W4 t6 d2 z
26 500Barr6 `2 C9 ~' J. c, |4 |; E. O
Barrier absorbs 500HP dmg
: X: b, ^: w2 R& D' d; @& R/ V" NBarrier E + Barr100 E + Barr200 E" z+ q! ?+ \" \# K3 z V
Barrier R + Barr100 R + Barr200 R
3 m. ]6 J5 _, K! o
! i9 _6 g [8 _7 \: S8 \, Z27 BigHeart
( w' j+ F- x1 H& p5 C& AAttacks, then heals HP!0 V4 e! ]& ]' m/ P5 ~
HolyPanl R + Recov300 R + Roll R
7 M; ]( s% r2 GHolyPanl R + Recov300 R + RollV2 R
) X3 U, J- P2 @7 ^HolyPanl R + Recov300 R + RollV3 R
9 I7 q; w7 {/ M! r( i Y/ Z2 \
3 d3 @6 r# d$ w/ K7 }/ }2 Q28 GtsShoot) U5 G" X$ D" v2 B. b1 r& V
GutsMan throws MegaMan!: ]+ K1 U- ^/ B) L# K# f4 f
Guard * + DashAtk G + GutsMan G" n3 O- P& \# p2 @' C! I( |
Guard * + DashAtk G + GutsMan2 G8 y7 s/ t& s: B0 u% |( @7 f
Guard * + DashAtk G + GutsMan3 G
* [7 X) Q$ J* \+ j7 pGuard * + DashAtk G + GutsMan4 G: |. P% U( R8 X$ v; C0 k& p
/ V2 i, U$ D+ z
29 DeuxHero
- T4 |+ Y. S2 R$ c# mMegaMan & ProtoMan team up!
: F( L) U1 a- k0 F: B# GCustSwrd B + VarSwrd B + ProtoMan B
* M3 I3 Z# u) u4 \CustSwrd B + VarSwrd B + ProtoMn2 B4 G1 G( H Y6 ]( D7 L: w4 @0 \
CustSwrd B + VarSwrd B + ProtoMn3 B% e9 Q; |: J6 ~8 M8 j. S
CustSwrd B + VarSwrd B + ProtoMn4 B% `% u, G# M% B# @9 O. L
0 I$ a% M( b+ n9 {$ ]3 L% H30 2xHero
' L1 q1 [% T4 aMegaMan & ProtoMan Dual atk( o3 y/ z7 i9 w6 Y4 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 C6 k! T! ~9 Y& ?( MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" I1 [6 L7 s. `: f: c. rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 R8 [5 \9 s/ w" `3 d* CSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 h/ L/ h. ]. o. Q% X* A4 U) F
" g, N7 L# L7 ?7 X6 _& V! U31 PrixPowr8 O8 k; D# J+ ^2 n
3 Navis attack at once!
' @- J v4 H1 C G$ \6 E3 r# KTeam1 * + Team2 * + KingMan5 K
2 ~% c h5 w! \4 f8 f: Y' A/ TTeam1 * + Team2 * + MistMan5 M
8 m# ?" Z8 v, J1 _: d2 X1 ?0 cTeam1 * + Team2 * + BowlMan5 B! K [! u" X% g0 G& R. X% ]6 r/ T6 ?
$ E% ?% u! C6 C& g32 MstrStyl
7 p7 P1 y8 ~( nMegaMan unleashes his power
$ z p4 G g. RSalamndr * + Fountain * + Bolt * + GaiaBlad ** A* I6 E9 n/ n5 L9 w( m1 ?
9 ?/ r9 `; C. l; y2 |StdrdChip (Part 1)
! \& ]- [! o6 s8 n) y! X2 s: v( | u┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ^6 ~5 H. u8 r3 Q% ?5 M4 W, e% o/ _$ m│编号│名称 │MB│攻击│属性│稀有度│说明 │
v4 t' P. t. z s. _# x├──┼────┼─┼──┼──┼───┼───────────────┤
* J7 e. j, d+ ~& x) A7 D; I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 d8 P Q' x g/ f# f: _4 J7 A. Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ Y3 `, Q9 Z1 C' i; X' `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 @8 [2 i2 p; Y0 c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' M; n' K, ?& K│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 C7 p+ B- _* ?3 q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 ]; P% \/ r# E- w" }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 H5 E" x& L( u8 V/ C2 n) s) x5 n│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ _8 o4 r$ y0 x8 q8 U* w$ C% d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: }% D4 Y1 w9 m. t& g) E; `
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' U k! ~. X' t7 v$ `│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ k$ q/ d1 i6 |! J. n+ V. s, M$ ~
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 G! z d5 | C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# _# i1 P/ r; ^3 c0 ]│14 │Spreader│16│30 │ │** │Creates a large explosion │1 b$ s- S+ e# C- }- [6 Z1 l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! _# N7 Z/ `$ L- U. J6 F│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ ~3 y% H2 o% c6 f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ l& e7 ^. q+ N7 q6 r7 y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
h9 {: Y f. K: x! X7 D { r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, A1 I' w3 j' l/ `. Z/ H) E
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% V, h. _: a' p0 C3 n2 G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 S. T/ C6 y3 n, Z1 p
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 ~; W) Y, O2 r# E; b" D
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 l1 i+ {& R1 ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ h7 p- v0 B1 H5 F! X5 n# y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 \& M8 `% J' N) P/ k& p# ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
b4 c9 d: b' w9 g/ o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; u3 v- @& y% Y* w/ d* L
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 }& j* M7 x. r# B V$ D+ Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" }# x) J/ E+ x' U I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, U1 I/ S) \ U# R4 `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ q( r k7 i% Y/ R' o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 I; H' s _3 \4 n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 K q# k3 Y. r v7 i' h2 U│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 d. m1 E3 J3 F0 B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: W" t$ g) I/ w9 [ o; q9 R7 L8 P8 M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' z0 ?/ E) T" M; s/ V* K│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' m3 ?4 C7 @+ d) ^6 t: \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( X4 m0 J' R( q1 \6 Q& z+ T4 _/ E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 g+ h! G z, {; B) I4 x: v& K, P+ o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 F3 m9 j' ~ F# P C- r# k
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. L1 p" D) R7 d: o' A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( C2 l+ ~$ I z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 M( }0 w7 @/ z# H( z( n* ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │, K4 M/ [, e/ Z9 v7 V) ?
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& R( s) x- L9 M' R) U. }* f│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" K9 F. A* g7 `: i/ E$ W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- Z. S9 s6 Q9 x- d, n& ~1 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( Z, W% t% K! _( b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) K M" t" o* v; G; X5 T& E
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- o4 ~0 }+ L) ~( o│51 │DashAtk │11│90 │ │* │Dash through enemies! │# x. u2 V. A% m; O2 {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. a4 b" S% [8 l' n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 l0 N, q# z4 d! u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- Y# w9 [" T5 x4 T# @5 Z, G3 L/ J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ {6 i$ \) x2 R7 }& T' p: q5 z9 v& v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ j/ x) p+ }& @4 r* K│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* t4 z7 G) H; w# l, }7 Q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- f1 B' i4 K G* H4 }1 \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) |, N- A7 F+ f4 i) K
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& K. O5 V6 {( z9 W# Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- p, \# m+ c% D: o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, E5 o2 ^+ J9 a( L2 |│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ o5 V U7 u3 G& `8 `1 h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
2 p' u* G- _! D* L8 Q8 Y│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' D- i3 N( L4 I6 L9 z2 O
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 i0 f, p6 T+ f+ q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 i4 X7 ]- ]0 l- j: V+ d8 g/ V" {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 H4 A' y% [ J' x8 O# E0 n+ s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- f7 K7 [( e& D/ w$ q& [│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* L7 g$ S1 @8 k) h4 F% p5 D5 v
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' b: K. A% k! G/ I│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 P3 s9 }1 Q# M+ O3 x- T N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 f6 u, V4 O* ]* J7 g' q7 H/ T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 h& E( f& y# f: }# q) o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 Y2 [5 _) A( i3 w" m│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 ]+ C% r2 u5 {3 w7 i: D│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 r/ Y! p: j$ Z- P* c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. x& Z. j3 ?; N: k3 l6 ~0 K
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; Q0 g$ v9 h- L7 ^/ w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' u( K" H( w/ j9 T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( _8 j' ^$ p/ B) |9 {5 o+ a- Z2 B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: g3 w9 J$ d x/ C8 e& U9 \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& S- o7 n+ d6 v7 g
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 l! x1 |$ y/ ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* N' s( W. U: i7 U' j
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( c4 P$ R9 k; H8 W+ e0 m6 | O│87 │Hammer │16│100 │ │** │Hammer smashes front! │# a* _. S% p1 Y4 `' ^! ?( c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 y8 y' c% D" |) I( G) a" H( B│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 d* {: [5 P9 y! t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, `0 X( D& d/ o4 p. O4 C( Z- `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 @2 p$ @- B/ \- w5 S. ?3 o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# R; U @) w( e, w6 w( ?) M1 T c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 a! s( f+ B [4 H# Q: a7 c# k
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 u" c( @" g! {$ T1 A# Z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ j( C) \+ |: G# @( W2 \│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( b: L; e8 l ^( a+ N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' t/ N9 f+ v. w0 j. I
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 y7 v6 L1 l' t! I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. C& f2 J: S: n+ a0 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 P" N& b4 j4 y% D└──┴────┴─┴──┴──┴───┴───────────────┘, F) \% N2 q/ O- \6 i& \9 ~
/ k( V& h1 w( m9 mStdrdChip (Part 2)* J9 Z/ `3 j- e ~/ K
┌──┬────┬─┬──┬──┬───┬───────────────┐
) g4 k* t# i! Q, `7 b3 b) R│编号│名称 │MB│攻击│属性│稀有度│说明 │6 p+ E& p) T& i1 k
├──┼────┼─┼──┼──┼───┼───────────────┤
: q; J4 Q2 e( o5 p; f- \* z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 g. e* _, ?, U) u3 ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ a4 z) `7 ~9 c│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 L1 ~* P9 |" l2 Z+ h" `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 w5 V! A- K- [; O7 @0 M& D5 [, T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ |2 k& {) |1 P) {) C5 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" A* ]/ c+ |9 n9 F6 Z6 u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# x" w3 N( G! |; j# ]% B i8 O5 J
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 D/ _* e6 v3 X/ b* Q5 T; q3 r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 i" E @+ `) x- F1 ]& K/ f& Q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* w3 w8 n! C2 O│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( G# h f( x4 W0 F4 r1 L+ b
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) {8 l# F9 X5 |% `+ N4 |
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 D; s7 @8 \0 J0 F' Z& T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% ^% V/ T5 y; ]8 g, n+ L
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! m/ z9 E6 w1 R" W9 |% T3 v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: _. |) S& s+ |/ n. U2 ]│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 b7 f" q; g- L- R" P
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) U+ h7 M; ?. G
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! }& g- N ^/ f( y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, D+ {1 d* _- v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 ^. Z6 Z- H! h5 j7 t% H
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( f& [8 ^( }, h1 e( H. V' m│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* R) \1 T5 n, |, ~' }6 `+ S! W; g│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" i, g7 V" l- o8 _0 s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" C n% f4 ?2 O/ i5 T; `' w' i/ f
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; Z2 M$ X0 ]; g6 U│126 │Rook │30│ │ │*** │Protects you from attacks │
% Z2 i0 I& B4 j5 A- v│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, m! a; p' S# B% |; l1 o I$ t+ r9 E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ O6 M+ W7 ^" M' v8 x' v0 y/ P- h│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% [ o7 ?4 \' G4 z8 e" G- x5 N
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ m! k/ Z& O3 M! P! Y8 a
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! m# M1 G$ x' d; k4 Y& l9 l│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( ?# r; e- v' T1 H9 @
│133 │Guard │5 │ │ │* │Repels enemy's attack │4 s1 Y. v3 F7 n" e5 o/ b$ T M$ Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. v4 |9 I* U' m
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% q6 K, y; ^% F) W9 q9 u6 i5 t│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 n/ N$ s, \; p9 ^4 o9 S* y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" a' t# O/ Z8 P+ _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* J" U+ E/ z: W2 f7 m. W9 p
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ \ B l h' b0 A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ Y$ W' T- W& p' b" A
│141 │Prism │60│ │ │*** │Prism fires randomly │" T5 R+ ?, d; I) c& P, Z2 Q& A4 Z. ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ T. Z. }) Z* O' O$ R' A2 u+ X│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- j* F2 A: O; O6 a! D│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 h) z1 m* D! M+ [1 W# i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 _6 i8 ^) F6 @
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) J# H; k3 |1 I9 X1 t \" z3 t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 q3 W: @* X3 W; [ {│148 │Recov30 │8 │ │ │* │Recovers 30HP │; p/ _0 f" D3 L& s m1 E9 f5 y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 N% j' R' |* q/ Z│150 │Recov80 │20│ │ │** │Recovers 80HP │- U" h' g" D- C4 s
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 Z/ F2 ], z6 m9 S1 f
│152 │Recov150│50│ │ │*** │Recovers 150HP │
( J' S' j7 f) v9 X% J│153 │Recov200│65│ │ │**** │Recovers 200HP │
% l; I* K# r8 a6 j! U, i' t│154 │Recov300│80│ │ │**** │Recovers 300HP │
% {4 ~: s* P0 z+ h" W7 }│155 │Repair │8 │ │ │* │Fix your area's panels │3 N1 o0 V( v4 d8 l! C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 B- v( Y7 N5 L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( j) e+ ?; U) r! e$ r: j│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ Q4 ^# X3 q2 x- m) O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: N5 m* F% }4 W% K: C5 n1 y J
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 `' k8 S) M, r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 X, ?* W9 i6 }- R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ K- g+ @& u/ ?& a, j# ]
│163 │Invis │11│ │ │*** │Invisible for a while │( W9 E. i: R) A% Q3 _
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! i" |. N4 U: f7 _& n) ^" `
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# z4 ^+ N6 A, v2 [, i+ F; m9 ~│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; q/ _4 \* ]# J% a9 z6 o3 r# |5 |
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ W' ~4 _8 @1 U+ J' u7 s2 ]$ f% ?' Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 ~8 F" Y1 e4 Q8 R6 s$ P0 M* n% u6 h! l
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 B9 @" K; g9 @7 I
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ M7 M" p0 |( M+ K3 N0 E+ t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% ~9 t: }' n! D) Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* G H# r: x( H7 \# G+ A
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) q2 l8 _' K+ w4 L" G- _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
. y0 H* w2 X+ L6 Q0 B& h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
: a& t4 ~' }! \4 B) y, N! J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% {% [/ D- e" e! Z2 v6 a) H" Y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( M: w. M# f. h8 [6 R2 q3 _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 t, v0 b/ C" l│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. U B9 \- X0 e& T& |: |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& N) h2 E* V; T' r7 @; N" ~5 V" m│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 T. r! H- h& t. d6 f4 d" Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; j7 C$ b* r0 z' O6 H! d: K, O) ^
│183 │Hole │55│ │ │**** │Open hole to dark world │
5 J& X, n1 y% f) y+ M3 F- E8 \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 N3 ?! E0 v" Z0 I6 h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* J* x% s# E; J7 D# v( C
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 b8 a# @& ~) }7 Z# E│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, g! R# W9 K# p/ l% x; g4 I
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; x: m& }+ h1 Y' M3 Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# Z6 N: y k+ F# B* @: [: [; F! L: h│190 │Snctuary│54│ │ │**** │Change own panls to holy │, i! ?% B1 d _; [- I* ^0 v$ i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, t: f! A4 D) L3 ~; w5 j8 l
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 _6 D( V9 y# f4 E4 ?6 X W│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: `# T& ]. @5 J4 Z0 E) f8 g1 p# ~- ^* ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 `" \# _. U' o0 t- X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& I [, Z5 H" S6 z' Y; c
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │* \" r+ u: ^# W8 \- {5 ?7 c; |# b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 g8 H, E# g9 @' Y, G2 [7 Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 O' a" p1 `2 g0 ]5 U& `$ Z
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 _' k- i a _0 B
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 `) i5 `8 t4 d└──┴────┴─┴──┴──┴───┴───────────────┘7 I- Z% s! Z, D P9 k- H( [! V
0 U/ Z. h( O+ b; B4 Q) c
N8 k; W/ T$ d n
Mega Chip
; w0 L' l" s5 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
, s A# l$ ~! b│编号│名称 │MB│攻击│属性│稀有度│说明 │ T$ _$ e- k: |9 ?+ J
├──┼─────┼─┼──┼──┼───┼───────────────┤
& Z& B2 M# p6 r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 R& K0 H3 e* m2 F5 R$ d│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ }' X6 _% T% ~7 V: q& ]% f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; a0 N" b5 i' q: H# T; w
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 w( b" m6 H& ?9 c6 @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- p Z" w, m5 P* X! _) i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! ^8 E& |2 C1 O" S$ g& r5 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% x5 ^/ }& j) l; y7 b( j│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, h* M# M' f0 _- c' |) {( H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 g: p S: t9 ^/ e& U2 ~- L( S2 {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 q2 D3 N! T: h* e# R {9 ?1 F6 s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: S& O4 u: y1 ^5 E g5 ?5 i9 y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& X0 D7 G* z) ]: [" q1 ^0 ] [│13 │Guardian │82│ │ │***** │Statue punishes when hit │; _$ h( D6 s+ `3 L# J; \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 L3 U$ W) V) W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- Z7 M$ H/ G' B2 k" n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 ? {+ q3 L2 t' b
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
5 G/ i" N4 T. ~0 T+ Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 _5 {9 v4 N" |3 Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 M( ]" ]$ H" n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 \6 o# a6 P5 A7 g* Z9 b/ C
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& X3 }( S" c4 G7 d* _* O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ \" i/ q% t* `- B8 y4 V- M
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ I5 _ J" C" E9 | C0 q+ _
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ c" l1 T. q- k* s! i; z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! Y- C7 R1 N3 }
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; c4 ~, Z9 s7 z& u k$ G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& X- t2 S* A& ]; {9 r/ |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( x8 F# h4 h2 D/ k
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
w( @1 V( x4 \: j1 P│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" n5 x i& r1 e0 r│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" l/ Y6 U0 |4 |4 ^$ t
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; f3 p) Y1 S( q% w+ H$ G4 @
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 W# @% L7 v& [, C5 ]
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; H: B1 R, T+ G/ G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ F- L6 K# u1 M& Q! j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( u, \8 y) G! L( Q0 v8 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 l q* A( b; W% N+ z# n' V│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 y5 ?. p: q3 I6 w* p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( f# z& X; P$ O3 T" B: T& s0 P( C│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) F* M9 C$ t3 D0 M: o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: m" D* z; _; I$ S7 u
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 C3 B9 L M. i# ~& Z: a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( G0 o; S& S# f' j: f* [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) _8 M3 o. j5 m$ Q" G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- L5 O4 [9 j4 K' D( S; @│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( g' Y6 G& d, i6 }' |* O' Y; k) Q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 b" N3 _* B7 u( i" r; b0 G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 A- P& ^ r5 z7 u. V; h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 ]: s- G9 D3 J: N( j5 S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 q+ F+ @2 T% L' R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; |8 o% I) `0 q9 K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 N' S ]- d$ o0 I1 j. L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. w/ \# H2 g% Y" y& f8 A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* b& u- D1 m" s/ v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, `+ S5 T$ h& `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 L8 F0 O4 G) m/ l- e( e│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ i/ V/ E5 |( n1 C# |
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ P* H- l( ^+ r* d7 K. E
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 q0 L, h6 n0 k
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 g/ p( b$ A( ^6 C- {3 Q1 G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( ~8 h5 C$ G$ j7 H
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 h, G, {" Y) w( H. X& p {$ x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ s- Z& P3 m, a8 i- U+ e. _9 O7 b
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: @5 Q; n' }( W/ D* G; q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ w3 v5 D; _. H$ O- Y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# |% `, b1 n( f* Y; b @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ T& B1 V" ]5 q; _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ d: _5 D7 v' B, W/ t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. G/ Z% w; ?' w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- Y# F) @; V) S' g% w- M$ H│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 Q( D J6 c% h1 m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 z0 u0 `; m$ n) ?- A% m
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" q+ z- X$ Q7 Y) f2 U6 ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 F5 G g+ ^ k2 R│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 [9 q% ]7 m$ f' J2 _2 I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 Z, B D, E# B8 X$ E% Z7 x5 E│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, b6 c8 M6 g* L% ~. D! ~1 x: |4 Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 z5 {" Z, c: E$ I0 z3 ?) p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 G' F7 B. f: e/ Z' G D
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 b5 Q% u- |/ |8 A6 m
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 K5 M0 ^1 \3 n: R3 l: @│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 ]/ v/ C. N/ k. @3 Q! E
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! f, e! |9 r( c" V. _6 J; ^$ Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; ^( I+ q8 ~ {" D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. U1 h0 c( j; S1 k9 g- p3 K- z└──┴─────┴─┴──┴──┴───┴───────────────┘
/ H/ Q+ N$ [8 \# ^8 J* }4 v; s& T( U9 w E2 @: J
( u7 j9 K- ^9 V( VGigaChip (蓝版)7 w8 J3 i) J% ?. H' ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐# K( } o [' B3 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ C( Z% A1 n. N
├──┼─────┼─┼──┼──┼───┼───────────────┤
! x8 ~/ ~2 b" f" I│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ o6 I+ U" C, }; ]# l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ V" H, ?4 [0 \$ w1 l/ b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 m1 K$ `/ J7 o$ ` \; Y4 }
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ [7 x4 x* X( B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: N; z3 p1 g# R: q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 T+ ?7 E4 Z$ J" ^ O
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 }$ k6 v+ @/ r3 r4 G, y6 N% M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ B. P! U7 p- m7 E8 V
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 q, t( U0 V* P9 W6 C2 u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* o$ N: I, l" b& A9 O
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 A! _& d2 U: L- F( m# ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# Q% Y4 z0 P% K1 J# f: o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 k5 s9 J, ?. L6 c) q1 N0 ]- K│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 c ~ F' I! N8 F# r$ }
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ x, i" V% ?) T. j; S2 A+ ^│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ L0 {8 v6 n8 M& `* f* G+ Y/ x t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; d' j8 |8 F7 C" f( T: {# k
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │# T- U* D! j$ H. G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' O& h5 v& |0 Q7 \& x5 x. V" @
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" D2 I2 V& Q# u) I- @) G5 X└──┴─────┴─┴──┴──┴───┴───────────────┘8 T6 \ d5 t7 e. _- W) S* e9 E
, f+ `/ H( [! YGigaChip (白版)(只列出与蓝版不一样的Chips)
- B9 q$ q5 `0 W┌──┬─────┬─┬──┬──┬───┬───────────────┐" v! i+ l, m0 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
Q8 Q1 Z" F0 J* ]2 D$ D├──┼─────┼─┼──┼──┼───┼───────────────┤
) T% P+ D, g$ s/ A0 Y' p4 r( p; a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, f! c* {" |; P3 l2 L0 X/ s3 ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: o1 A' U3 B! I) c5 d4 P$ H2 z O* R! H
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 j! a8 C! z% }% E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: _) d, _" w# S7 V5 J& Q+ I6 O4 H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |