转载请不要删除以下信息,感谢您!
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) `. R. L2 Z. A& @& E a■● ■ NintendoWorld 站友xliz原创( L7 o- [: y6 `8 G ?
■ ●■ http://www.NewWise.com
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6 H( Q; u2 G; c* N% I/ ~& e" v5 U 洛克人 EXE 3 Blue 卡片组合
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) Y1 _6 n% Z2 v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# t |* J' U0 O$ C大家要看日文版的P.A.或详细攻略,点击这里吧!
7 `/ U! }) t: D% K====================
+ L$ V1 J7 P% h' [" r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ L7 ]5 k' `, Q+ G) M; }# o4 I/ n
. P% C) `: }# l/ L1 P; _以下内容格式如下:+ {& R6 r, K$ }2 u2 C" n) r
9 w9 o& O+ C$ T+ C G2 L
编号 名称1 ?1 r, \2 _+ b# @% y' O
说明! s& f9 B. d* T5 V$ I3 u
组合方法
- S0 p9 ?/ g$ x---------------------------------* G6 v1 ]5 L6 B% F7 d2 K' J& n5 c
01 Z-Connon 1
0 N7 D" ~- W, Z( V; |9 ~8 S: OUnlimited Cannon for 5 sec) c! p! S0 z% c5 h! W
Cannon A+B+C
5 X$ L0 S$ H' VCannon B+C+D
) D; s9 x5 J) U( kCannon C+D+E' t6 w5 p( l) S0 x) v5 J/ y- L
* S! y! ]! r+ q02 Z-Connon 28 q& w( S! U8 f/ p5 b
Unlimited HiCannon for 5 sec
! e8 J5 F; D+ L, M& P$ z9 jHiCannon H+I+J( G i, X/ e/ ^9 C; Y
HiCannon I+J+K
" M8 e; h9 F. L# K# JHiCannon J+K+L
7 {" g' \$ R& X3 A
9 O* N- Q* {; \9 j" D03 Z-Connon 3: t1 F' B& u0 r" b- Y
Unlimited MegaCannon for 5 sec
: P% V5 P( q4 P" U2 m* l; cM-Cannon O+P+Q
& n) i9 i9 [+ b. sM-Cannon P+Q+R% ?% C# @ Q% d3 Z- e" c" ~
M-Cannon Q+R+S
) m& \8 ]% Z( n2 h/ i* s1 W O1 `5 [5 i1 }" S% w6 Q9 y
04 Z-Punch3 i7 Y# j) U% O8 F: w, w
Unlimited GutPunch for 5 sec0 V5 b. p+ L- S
GutPunch B+C+D# O1 G K7 F, V0 V) }. _
GutPunch C+D+E) I+ f0 F K) j0 {
GutPunch D+E+F
, _- M/ G% B) M4 C G3 m/ w8 f/ j# F p2 O U, r. W; h
05 Z-Strght
, b' ^# k, W( U/ w0 ~1 pUnlimited GutStrgt for 5 sec7 r( _( P1 L! L% e/ C& [! m
GutStrgt O+P+Q* c- J$ M. i/ ~0 ?
GutStrgt P+Q+R
0 G a2 N5 m* Q! p+ a1 R {* OGutStrgt Q+R+S& I: [4 ?% I c$ ?) D
4 W- I1 } Y0 F1 [4 t: q: |06 Z-Impact
% ]& i+ a1 N) w+ @$ n% c5 gUnlimited GutImpct for 5 sec' I/ h. K. T! V) R3 R. R
GutImpact G+H+I
0 X$ U/ H% @3 n4 @9 S3 DGutImpact H+I+J+ Z/ {' K! k( {8 ^$ q
GutImpact J+K+L
4 I5 }2 `0 d, k X+ P
; M( l1 t1 P, j07 Z-Varibl! n5 h7 x# h& A$ E6 A1 C6 Z) W1 h5 `
Unlimited VarSword for 5 sec+ Z- w% ^) e! x- F4 ^
VarSwrd B+C+D$ a% l6 o" Q: v4 P, W) E
VarSwrd C+D+E
# T y+ [( g$ E# P0 GVarSwrd D+E+F
8 H8 O" b: Z: s0 ~1 L1 C/ }
6 Y' v2 S6 _* t3 l1 |! U; Y08 Z-Yoyo 1 h2 Q7 E& S$ U1 v0 m7 A
Unlimited Yo-Yo for 5 sec
% J2 k K) f7 e* B" t) rYo-Yo1 C+D+E
) ?- x$ u* ]! c+ `. dYo-Yo1 D+E+F
' Y' z6 Q& w6 Y$ ~- cYo-Yo1 E+F+G
) j+ N8 B9 `; Q* v4 [3 b* [# |8 K8 J/ f2 |7 ^. k$ P! Q
09 Z-Yoyo 2' o) N/ \7 @" x# v4 o
Unlimited Yo-Yo2 for 5 sec( u% u! J4 I5 y0 Z0 s
Yo-Yo2 H+I+J
% j3 h5 |- h! ?Yo-Yo2 I+J+K! W9 Z% x; ?- D# \$ Q- B2 G0 \& E$ C
Yo-Yo2 J+K+L" m2 C' W5 O3 [ n
3 d& Y: V$ P7 O1 H/ C0 @7 y S' h( T10 Z-Yoyo 3
+ T/ V" _5 W% l) j4 gUnlimited Yo-Yo3 for 5 sec
* S ]( U8 h8 o- xYo-Yo3 M+N+O
: K! O, i2 v/ y; ]Yo-Yo3 N+O+P
. [/ N' ?! @4 V; M9 V; C. J, d: AYo-Yo3 O+P+Q
, F' ]# ]! B$ t! p9 K
0 M$ o- Y1 R) j9 [4 A- l11 Z-Step 18 p: b9 |$ Z x. v6 @2 D# ?4 Y& F
Unlimited StepSwrd for 5 sec
+ P. G% j3 _4 `) O) m; c! P' }8 ~StepSwrd L+M+N" D/ ~; e' Y7 L3 C4 o% X1 k& k
StepSwrd M+N+O
9 X2 i9 A, v$ U' A' p, L& UStepSwrd N+O+P+ \) c# Z' H# b$ e0 i
; C7 |( j/ G. k+ c5 z1 m
12 Z-Step 21 F: X }* w- t. ?
Unlimited StepCros for 5 sec4 W0 l a. D" C5 s% O
StepCros P+Q+R# P$ u2 Q, ^4 G1 o, q
StepCros Q+R+S
3 k2 _+ O {3 m+ T+ B) y4 S' ~StepCros R+S+T
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13 BubSprd
- {9 m/ ?- x" _( i4 _) `. UAttks w/ spreading bubbles!3 ~0 S7 j# o& l
Bubbler C+D+E. ^* P" O; t% Q; E, m; m
Bub-V D+E+F
0 x4 E# J/ h I9 ]' YBublSide E+F+G1 w- p/ C8 F$ |
Bubbler E + Bub-V E + BublSide E
/ R6 ]5 f. n' w& y& ?. ?/ L- R$ j7 b5 N8 M3 N& z- b
14 HeatSprd
2 c F1 [$ H7 L- @0 O6 B; RAttks w/ spreading fireball!% Q- I. F" a+ r0 a
HeatShot H+I+J
2 F% F* |0 X w. y0 o- kHeat-V I+J+K% X% }1 z- w8 i6 B! e
HeatSide J+K+L
8 M+ }% x7 Y s$ ^# Z8 ?HeatShot J + Heat-V J + HeatSide J6 @9 O f0 ?* s. H
& g* r1 m# }5 v8 C: b# [$ q$ @' m
15 H-Burst
6 s3 s6 q) w6 u) h+ B, PCreates a giant explosion7 U% n; I g0 B6 y3 T1 `1 m9 h" t) T
Spreader M+N+O: `6 V* W. D! M u
Spreader N+O+P
; c7 v0 D9 V- lSpreader O+P+Q
$ U- A; e! L( a: r$ m
N- B g: D4 x$ \- {* c16 LifeSwrd3 Y0 Z; Q! R- @/ ^: A3 {: q5 d7 S
Swings a huge 2×3 sword!2 y; R. R1 h+ A, m
Sword E + WideSwrd E + LongSwrd E" d% `( r# Z' d1 _/ T6 V7 V! C n
Sword L + WideSwrd L + LongSwrd L) X) @" v" D3 r2 O1 K
Sword Y + WideSwrd Y + LongSwrd Y l" s4 Z) b- L5 W3 l1 ~
' h$ }8 Y7 T. ]17 ElemSwrd, e+ w! J8 E; d& j
Wide swrd contains 4 elemnts
0 s) W& D* P2 R5 F$ b0 p$ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N R- `$ e# \' K7 P- J" Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 X9 R$ _. ^4 x7 o" U# t
2 {" A: y- a. X, i
18 EvilCut- U, a$ f g( c. Y
Step up 2 & make 4 atacks
/ H0 A: } `0 O, e0 N* h7 _2 VStepSwrd P + HeroSwrd P + StepCros P' x' {* i0 f% h2 a" {" I
# w) ?3 h" g! r2 n3 Q( S" U19 HyperRat
7 H( B( N0 _1 q; k! ^A giant Ratton charges!
! P" g: ~; O& t5 h" n( `" RRatton1 A + Ratton2 A + Ratton3 A
* \. n, ?( l2 B2 w& c0 SRatton1 C + Ratton2 C + Ratton3 C6 T q) ]: H/ D* l7 I- J
Ratton1 F + Ratton2 F + Ratton3 F4 i( k3 a3 C* M! }$ T4 c
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20 TimeBom +
3 K9 ?3 d! s* t7 WSets Time Bomb in enmy area
# c4 o9 ^8 j1 i, d4 n% b4 |TimeBomb J+K+L
8 H5 q( o- o% Y1 L% b. `6 X5 fTimeBomb K+L+M* d8 n/ L# E3 C
TimeBomb L+M+N
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21 GelRain& {8 g# J6 N! f, }) J; B9 T
Gel steals squares
$ `! H; l4 e1 [7 ~MetaGel1 B+C+D) w7 Y z7 U" j* c# W7 }5 F
MetaGel2 E+F+G
. Q. h) M( _' x: ]9 _MetaGel3 S+T+U$ o1 }& L' ^- M9 N
3 B( T7 O, f8 V5 s5 x
22 EverCrse7 Y3 A' q X* H! P
Shield chases enemies O" @3 Z& z h6 L" n
CrsShld1 C + CrsShld2 C + CrsShld3 C
( ^4 D4 {, X; X- o$ [0 BCrsShld1 L + CrsShld2 L + CrsShld3 L
8 { w' I! h! b, M/ s' k' |" |( k4 c- F( B0 T
23 MomQuake
, |7 E6 N3 D- M6 O% e( s7 DAwakens Mother Earth!
& u& V# Z1 i1 B$ j8 F8 QRockCube * + RockCube * + GodStone S: M4 {6 i5 J* W5 M! e( n+ g9 `' Z
; y3 D1 v+ b) K3 c% s
24 PoisPhar
+ [& r% e$ c! b1 G7 O7 VPharaoh generates poison
3 A6 M/ l" z& G R6 K4 V/ yPoisMask A + PoisFace A + Anubis A) e5 @) _: g% J& e' ?. Z
5 ^: I9 G6 E1 M. J' D9 n3 b
25 BodyGrd& {; f x E# X9 B
Bodyguard takes out enemies
# S4 F4 e+ l( m! C5 C, d% C$ ?! V hAntiDmg M + AntiNavi M + Muramasa M% m) ^& `1 Q, y7 D5 K4 y
* }, I" p3 b/ Q1 f0 \26 500Barr6 U" }# a# r' F7 c, n7 G$ ]
Barrier absorbs 500HP dmg9 [# e' Q _* g, c2 w4 `
Barrier E + Barr100 E + Barr200 E7 `9 i- h" x) H- _ L1 E
Barrier R + Barr100 R + Barr200 R
, v6 \5 d/ s" y
3 r0 U' g5 A( y% G# m5 z27 BigHeart: U0 O8 F4 y, Q
Attacks, then heals HP!
6 o9 P" F0 `- n/ a" K0 M/ GHolyPanl R + Recov300 R + Roll R
& I9 P3 y, ?# y0 L- R9 d$ HHolyPanl R + Recov300 R + RollV2 R1 I" f# Q" w, \
HolyPanl R + Recov300 R + RollV3 R. V' z) {6 m, g! O i9 o* ~+ }
9 X6 [' Y7 ~+ Q# b! ?, z28 GtsShoot% l# }4 a" I# S7 K' B
GutsMan throws MegaMan!7 l9 y5 p {$ ]1 w
Guard * + DashAtk G + GutsMan G
& `* G( M0 X& n& ~Guard * + DashAtk G + GutsMan2 G6 N$ R' g* p" j
Guard * + DashAtk G + GutsMan3 G3 E/ U% O* r% ?( l6 n
Guard * + DashAtk G + GutsMan4 G
' F9 p2 y& ` ~
! J. M# {9 M7 D0 \. _1 J4 p4 x' @: @2 j29 DeuxHero/ f( K- n$ v( Q! Z+ c
MegaMan & ProtoMan team up!$ v0 X. G1 f: n1 ?% E
CustSwrd B + VarSwrd B + ProtoMan B5 I& b5 `7 t ^- y$ n* |
CustSwrd B + VarSwrd B + ProtoMn2 B* x* r E5 k* D: T2 Y7 d, Q
CustSwrd B + VarSwrd B + ProtoMn3 B& p$ i/ H* q! ?) G, p3 j
CustSwrd B + VarSwrd B + ProtoMn4 B' L! Y0 f3 h" a: i) h6 u+ X
+ L- J( t1 H( ^0 D30 2xHero
. f' X' l0 M, C$ T. U2 y5 P9 c% _MegaMan & ProtoMan Dual atk
" P: ]) l# Z0 sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! i; n* T$ e3 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ ^7 z" N3 r) K# a7 I0 w7 YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# u* l& a/ e$ J$ L; v5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, J3 S+ f; w) [1 D
, k0 T1 a0 C- k' c( \8 W31 PrixPowr
% [- P1 a4 P- t# M0 ?3 Navis attack at once!
* V* }8 u8 E5 b Q eTeam1 * + Team2 * + KingMan5 K
# _; N3 r j/ z2 y7 ]- }Team1 * + Team2 * + MistMan5 M" h# v; j0 O3 H0 D$ B$ N, }
Team1 * + Team2 * + BowlMan5 B
! W) Z" t4 r, T( i7 X0 F/ |. e% \; I7 i. y1 a7 q8 H: a0 L
32 MstrStyl% o, V, Q% p6 k: U- ~
MegaMan unleashes his power
+ _5 m4 X- \! _; t8 o# @6 {7 W" zSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 k2 q% m' h d
0 N- F* J$ s& FStdrdChip (Part 1)7 V8 Y: H5 n f; h; Q- w
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ A4 h9 g' H5 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 y7 K$ d" O- v; \├──┼────┼─┼──┼──┼───┼───────────────┤
- r( W- R4 y3 _0 [6 U│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 U$ u. h, P$ }- R│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- N& l0 B! S. P9 y$ L8 y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
w: l' H3 Z+ N K│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* L- G1 N/ p) G( `% k% o' B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, C) x7 {+ A* ? `' G% {
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! f- u. q2 X8 A4 p: A$ ~3 H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! D$ d/ K7 z! _ y, N: ?) _
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 Y" H4 f# ]+ O) W- B; }, Y$ d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. S9 {& ]( `9 d& R7 W5 y# i) h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 ~4 G' ?% B7 b* p& R L7 J
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& j) a/ r6 A- S* V8 U6 B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ n- {0 H% v: F5 B
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" C$ Q& r! V) I) \│14 │Spreader│16│30 │ │** │Creates a large explosion │* e. K6 e6 a$ h! Q1 U% \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ m# Y2 n! `; z0 j7 ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 q3 Y% O: S2 B& R7 s- @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
. D0 j! V" p- Z/ T, Y, w% z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& q0 r4 r+ }6 z8 p- h: ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* T0 I$ {, S* G. j- I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- X7 v, n& N- x; h1 t7 S5 H+ }
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; v2 N# Q/ Y/ R% A│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ P: f" [/ F, j2 e│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( }4 `6 N8 v! R* m0 Z. l$ y. B$ y @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
P; @/ v. f. ^6 Q; S6 B- h: y9 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 }7 A" n( n/ P B+ j2 [, a│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 o, N9 z# o: i2 s3 j) l
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, r! S0 E% B: n, h6 T- |( ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" t9 x: p X. \. v# i│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 P U8 D+ a% j7 h0 y6 ^: p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- M! q; n5 ~6 V1 I; ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! Q2 ], w) Y) U5 D) I9 C" o) j g│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 l4 c7 }0 d0 L4 s- P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 _- D2 ~- s' G+ P+ c* S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 p/ n8 x% ~' O2 J0 Y2 _
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& Y# ^2 W. @5 {+ O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 \, n1 I; Q t9 A5 Y4 K" i! k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 k7 a: |. z; a. }. W3 Y( _8 H
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ U! x* K6 v, |; k% `% [" M7 H
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& L4 m' I9 O' j% s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% [# \( S0 L) s: d$ j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% U9 B3 v6 U. a. E- O3 I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ j& v1 L9 L5 C
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' k) Y- z3 x0 w; b% C) V! |│44 │ShockWav│10│60 │ │* │Shock through enemies │" c/ C9 W1 A3 f/ H' T+ A0 Z! E& P
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! g. \7 ]; w, z) W) W& {│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 _3 r2 Y* d% q4 u* H: P& z1 G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 h2 B3 h t( U) a4 k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 }7 ]& k+ }8 N8 B4 B
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' F$ o4 |$ P, a( X# j7 f1 }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, ^6 L5 y. [ A6 v3 `3 \+ L5 R│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- J+ m! |- b0 L% o# _1 k V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. Y0 K1 a: F. |4 Y( {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 \" c5 H. F; Z- S; y+ `, Z$ P0 d2 |- t& \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; }2 k% d: Q/ l3 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ }# j* N" l T' t" ]! R1 w9 C: N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( b) l$ ]9 ]: r) ^# I5 s1 N5 M│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 t7 \4 r( ~ q E) f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 a( ^! E" L/ { U% V( s│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% m# H, m# [4 R" H0 F( \) _) A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ h6 ^: ^) ]/ m& S& B% C│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 F) x/ _ |; g Y% @7 E' ], c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 f' T, T) N/ n- d- }% p2 ^! p9 q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 W0 r% Q M0 z& C: n
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ H$ I( j, _- C0 c1 M4 ?- p2 A5 @
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. ^# D3 Z4 q s7 F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ ?( f7 o- G. I3 {4 E8 [4 k* Z6 H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 m, q3 x& ~1 X' [# w│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( l" c0 g' W( f* v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 T+ U% E/ J5 g
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 Y7 y0 v. A7 v
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* P4 Y/ ~" m( t1 m) |& K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& n2 T$ f9 {9 {+ T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ Y0 O9 C: z8 n! `6 g│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# X) i$ I9 G) U# o% U- o9 V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
, X0 Q: |$ R7 ?5 Y0 N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ ^* A J* { o6 J# Q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 A3 P0 u E% l% E0 R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: @- B) ?& B& c# c
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ J" o; S z( k/ r) p! Z2 m5 J
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( M& i' D5 D5 G! o- g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 H9 Q7 C# G' _9 p( O+ C; |
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 _9 H2 r# @- R6 Z: @3 L% M" ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" b7 ~! s; [8 @- f9 U; s│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) S! r2 n' q* s6 i& l6 C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* J! U1 |6 C ]+ v( x│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 T. q) [9 c6 O9 T0 Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, m! A4 z; h& j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# t c0 z; [) h) A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ \, w' O/ m# H$ g! S' ], i│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 i+ w' w9 d' g/ c2 V u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
Q) E5 [9 P* |" N5 V, T+ T│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) y8 \1 P/ E6 t5 E$ m% B" l& \│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ {7 t' k% r+ |7 A, Y, w
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& f) S+ s% t) {. c0 G6 p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. g$ @3 j2 w3 |│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 d1 S2 G" R4 R& z+ f
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 t' `. ]+ w8 b& ? B: U+ z5 a( U* K8 t5 F│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. k9 b# `6 m( P0 {# ~2 i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ b' B1 \, v7 B, w0 u) f- n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- ?! I% R: e& Y* z( v; T6 c
└──┴────┴─┴──┴──┴───┴───────────────┘
; } W& V) O. t3 \- T' s' I
4 N5 s) W7 R6 @- JStdrdChip (Part 2)
9 l9 m- x, p$ P$ _┌──┬────┬─┬──┬──┬───┬───────────────┐
3 y- I* d1 M8 J; K3 h \3 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 _ y- [+ e" O, J/ B* L! U: p├──┼────┼─┼──┼──┼───┼───────────────┤
* W6 B/ k) q9 t" k" N3 X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, ?) d( }: Z$ z9 x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& T7 {8 O" c) G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 Q. ^ |' ^2 H. p% \; |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; S8 G$ x4 {8 S* K7 N, z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 _; [ K8 ~' B3 i. B' s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 L0 z0 R: d* k) {+ f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) c2 {4 f' L. e! i3 i% c│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 w& F! t! L9 r: ~│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 t# e: ~; j% U6 L( U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' \. O/ P2 Z8 r. Q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: Z" P7 s: q( E2 G* D: Z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 W3 k% C7 p! V3 ^3 W
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# {$ y" M3 @' v7 p2 j, |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ A) N- q- C% J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* Y* u2 M3 {3 y5 {/ ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │/ B( `* O2 c- G8 m4 Q4 d
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! r5 z# u, P, D- q0 b; C0 P0 K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; R' U y0 ]- H! V+ d1 [
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& @6 p( f* ]- E- {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 x0 w* x, L2 Y8 u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) _3 j; o9 |0 m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 _7 R# n' M7 p: R2 e2 c3 ^5 ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 H) D! x* _, k/ L- |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 t- }; O* {3 r
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 y A9 x1 l# f$ L* r4 c/ h* e2 f│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 Y2 x) {5 o& I4 F- \
│126 │Rook │30│ │ │*** │Protects you from attacks │
) ~3 ?; L0 V# P" U$ Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 I: t2 h1 ]3 e5 N9 b& v- @8 ]- w7 \
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( A. n( J. p9 S4 g! \% @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 ^4 u) d4 w/ X/ [3 ~1 q2 J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. X; S7 M' s0 Q" L5 h: h
│131 │Lance │46│130 │Wood│*** │Lances through back line │# L, O# z5 z9 _% q, H" U
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) g/ @1 X) m0 V4 t+ v3 h
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 y: w4 G" R8 ]. W& j! W9 f6 P│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 A1 b/ S6 P# t3 o5 i1 m% `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 v' o. o' ~& x- M$ a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ G- ]7 \1 R' k- @6 a- K│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( I2 I) V+ m4 e% G1 J/ E9 z! ~, ?/ A2 A w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' p B6 G: ?+ _, d5 ~│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* a5 G0 G7 h# O3 f D8 q│140 │RockCube│9 │ │ │* │Places a rock cube in front │" |4 Z3 {, S/ k j& S- t
│141 │Prism │60│ │ │*** │Prism fires randomly │
( r0 ?+ q7 ^5 T" U& @ X│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 N& q0 g0 D. x, U
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 `; }/ @, t% g. V│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 v3 M+ p X6 D# I
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% O1 O8 ^8 A8 {4 c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 \1 g8 b3 v) h, w* j; @│147 │Recov10 │5 │ │ │* │Recovers 10HP │- G. S- X0 Z' s& w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 s' J/ u! j' ?/ N' o6 ?6 Q% G0 U│149 │Recov50 │14│ │ │** │Recovers 50HP │7 H6 T2 G% u R3 o% I3 r
│150 │Recov80 │20│ │ │** │Recovers 80HP │
o9 i% A/ s% M3 s│151 │Recov120│35│ │ │*** │Recovers 120HP │! Y8 Z0 _$ t( f
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ j3 L7 i( x8 `9 Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 V: m* ]5 k. {+ N2 U* S& W│154 │Recov300│80│ │ │**** │Recovers 300HP │3 C# h+ K/ p0 p0 {* w/ H1 Z
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 B4 }# q% {8 E. R4 A3 w3 M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. y6 j* u. ]5 L
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* v, d. ^8 h+ @, D% P6 w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │: e( v2 G+ }; f1 `2 n! F1 x: ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; v) d6 r" W% C" l; V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 P% _0 N @" @0 G: e B+ z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ {# a$ }4 z6 R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 ^4 ?: K! b6 c. A7 r8 r `│163 │Invis │11│ │ │*** │Invisible for a while │; v2 u: `2 M- z8 |9 Q+ V- e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% b6 \# `7 [. c @. W│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 H+ l- x% B7 q$ A+ F: b$ k$ q5 U│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 h% J1 o) E) c1 i9 j8 G│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ V# U. y' T% m* p c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% n- H5 d9 J5 L/ _5 u: L) L
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 u9 \# T. P6 s" N. Y8 S) W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 {( z/ I& ?& D! S) v5 E: q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 A' ?, H) c: e# Y│172 │Aura │55│ │ │*** │Repels attacks under 100 │! j+ H0 y+ }4 Q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( X6 e2 O5 L) u5 n, K) S9 ^+ r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( C* [* l: \5 s# `- O5 n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 U& _- l" v% V1 b) o, G0 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 f& A5 X y( i4 [: _) w: N2 }
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 k; I5 V( H( S4 ^8 B
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 t# I+ `+ t& @0 D6 v8 ]+ z: Z( Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ Q4 |- p: @+ j3 X& N0 K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 i4 X3 p$ n# f' j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, V9 @' u7 ~/ g, N- x│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) L3 c; l7 r( Z' E5 z
│183 │Hole │55│ │ │**** │Open hole to dark world │
' |) W2 Q1 F# D7 |2 ~& {+ u│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. U. W! f8 t, d( A7 b9 |│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 X9 k+ e8 f! Q2 k- T│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 D. ?* H" b S
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! l( q& U8 ~8 F' @* }│188 │SandStge│18│ │ │*** │Changes all panls to sand │& A( ? k0 _0 y# s; u* h& N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: O2 n. U4 s: A/ f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │; O/ _! E. m3 S7 X( i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) f& x, [( \3 R, l2 Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ O' L+ Y9 ?; F- ~, j/ n5 P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 D7 \. ^6 u k/ G) t% }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 |: s5 H* X2 E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" [5 V2 q; l/ k; t2 { ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- Y O$ ^, _- c$ z8 Z' }) M! z+ [: V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& ~- D' l" ]9 U
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 z |8 o5 N+ n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) F3 Y1 J, b; h I. K( S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% w5 q, F' n N J' }└──┴────┴─┴──┴──┴───┴───────────────┘
, p" q* ]' x# E: I4 ]1 l1 k! b1 N* [) Z9 ?0 C9 x0 h" Q
1 b7 T* b0 v; S: k% p
Mega Chip# C6 ]+ V y8 y. P; v
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 \4 \% k R: O! I$ K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, ^4 ]% A7 V j! q├──┼─────┼─┼──┼──┼───┼───────────────┤6 z, h# l6 L6 P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 v/ `, |3 N) p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 [; b* v* b. q; _/ L8 {; ?/ P4 L
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) l+ e0 p. a) G4 ]7 n│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 J7 K7 L7 S. s, e* R% K) S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* Q5 F1 A* l1 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; q0 X. n7 p9 k4 e. a7 H+ m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' u/ l3 C0 K D6 c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 w" A8 c: C+ G: R E# v│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ e+ d2 k( |( I& a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( c- r5 f/ V$ W4 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 c* e, _% s9 m/ ] m- d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' r9 H% {2 C3 v1 @0 X│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ z2 ], L0 f, Q; p; G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; L. W6 x8 O% [7 r6 k( B0 @3 m
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 r$ a2 ?% n) C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 M6 D- y) ^" V# X, w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" l% U! A0 Y7 A0 h, {│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 k' z" P; [# M+ a, v│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 e+ g( X9 k$ A+ L) N& u7 s' d│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 }* T4 Q( h. ^│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 c* {, {! }5 T" C0 v& Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
v6 v8 ~- \2 F( G; ]6 e7 k│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# p8 T! x$ h6 z" x3 \8 p( @+ g
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: f, ~6 B& R, g3 W3 V) s4 U4 a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ U4 |+ n- s5 \/ J& h$ s. _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 {: k0 W# _9 }$ s
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 _$ p, L. q% b/ h0 q0 M: I│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* V m& d- B0 v│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: i& B6 A/ o5 F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: o' n' ~7 L! z) r' ^. w J4 G, L$ Z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 V$ V8 V0 r% {. z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 @0 X& x( `! `5 m( y; E
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! A& X/ o1 {2 Z, d s) l/ R6 ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! t1 O8 E' m# T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 ~; t9 ?$ G) a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 ~4 {# j/ r/ q, [/ K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 M" B8 U/ a' z: [! e e! O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) K. D7 B9 p) l8 s' _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 F8 U9 \8 Q2 W x5 g% u7 C
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ v7 x! T6 R1 F( O4 j
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 l+ I9 [- t2 O6 Z6 u
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 b* R) H, O& {5 T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 z7 r7 }+ o- u( A) t4 N( P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 V% n4 A0 v& z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 h! \) }& O" r W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 \- K* `% m' J! D% h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 _6 c: w7 c3 q4 I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& v+ M$ [. @0 u0 W, C8 k
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" X3 w4 ?& b/ |9 Q5 d
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( M$ \( e& @ W+ F/ r* w# Z; l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* T& s8 G8 M; A3 h' A1 V, J% }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 z, x+ f- z- Y# [# W5 {) l6 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 b% n t& p" n& ]9 T4 ?, O- t( Q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; w2 |: {- b; \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 p$ ?6 {: c1 T1 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! v0 l6 s1 x) N; |# t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( T: h' w6 F3 i7 c
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ @# z" t% O# F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. T2 x2 }& `5 n* m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 v, ^' v. }! m) H! B% G) n
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' X6 B0 K& Q5 f/ `
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 q* B! F/ ?, l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* b8 d: X, n# \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 W; ]) t6 W( ^: e( g│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- b% K# X2 `' c: w% B# f1 j│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 i1 l" K" I" j) D) V4 m, q$ K C& f
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) {2 m/ w# [; T+ F6 N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# ?& W8 Z9 p" ~& h( Z1 e- X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 D' e( p& q2 c' o1 w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ ?; V9 o4 |# x* A% T1 i
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 l8 C! _/ n# ^% Z0 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# i$ a+ u3 H, t6 k* T, ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" U2 j! w1 H2 T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 X! ]% ?$ q; O. K
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" s( U$ j" `; P0 W C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 b Q/ ~: M3 [' l, m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' V( x6 G/ H3 p3 ^& t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
a: U" c5 Z9 z2 U8 R( T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 X2 `/ x& d# b5 s. ^3 k1 S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% r: P. n( E3 ]3 w& u" e) U! P│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ c. {% }$ h" A" A4 {( H0 N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ M) R, l9 u9 d3 m, \7 X
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" `. J6 A( f9 E g6 ?5 N0 r│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, V9 D1 |2 T# t |% |1 s6 p+ c x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ ^, D3 {+ x8 H% K$ }& f└──┴─────┴─┴──┴──┴───┴───────────────┘( X& O2 N3 B. C/ v
" d+ z4 l9 M. `7 k5 P# M
1 B) N- g l3 B$ L3 Y% \$ T6 b4 LGigaChip (蓝版)/ o! ^" B8 y8 o5 Y& Z3 N/ d% u) F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" E& {! t5 R' A+ K│编号│名称 │MB│攻击│属性│稀有度│说明 │' F: g1 L* C( U( B8 m/ g1 w1 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤; Y- a! Z2 g5 |3 y n4 t
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 g& S8 B H8 a. c8 Q7 q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
]6 W. k5 S; D ?3 }0 a0 Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ P8 g- E2 I+ |3 L' B! c
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 p! m7 F) L8 s7 n8 f8 v
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 h2 Z% E; c" y& u; N│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% r- e& i9 Q r( |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- u7 a$ b/ f7 e3 U: V' D9 m; ^│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' }2 a. O2 G9 Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 X+ `7 t: I4 {, k$ U4 e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 ` m6 [9 \+ A- @$ M% \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 W7 [4 ?" b9 Q5 @' z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 T) w2 i4 C0 Z# l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" k! G2 X z, S9 E$ x2 U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' @& s0 r9 _4 x: ?3 n$ b8 o8 |│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# `+ X6 ?7 }( V, y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) T7 J0 k% L7 v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 U7 }3 _* L3 i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( L% l) @3 s6 m2 y4 v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 c" j0 G' g2 x2 K) h4 y4 S
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 L% I8 s% K1 ?8 ^/ B; K
└──┴─────┴─┴──┴──┴───┴───────────────┘2 M6 D- G& _ K- H1 z
3 V2 J& P5 b5 YGigaChip (白版)(只列出与蓝版不一样的Chips)
+ Y: X: C# z* s+ M┌──┬─────┬─┬──┬──┬───┬───────────────┐
# d1 }$ |5 _* ], h- o│编号│名称 │MB│攻击│属性│稀有度│说明 │6 D" M+ c1 w5 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 U: \2 j* X+ x7 e" y9 c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. s3 P \8 O0 [/ d5 \3 l; M
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 f& ^( g* n8 C, a- W2 S3 q" z│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 M: Z3 a' o' o6 y4 H& u- w
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ ~# l* ~+ E$ z/ t0 ?' u└──┴─────┴─┴──┴──┴───┴───────────────┘ |