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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 U1 Z; g6 ]; v6 b! }  m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ v7 L8 V1 z! A2 m  l, k■● ■  NintendoWorld    站友xliz原创
: Z' w$ r/ G9 ^% R) [/ O6 i" d9 B■ ●■    http://www.NewWise.com   E+ ^& f8 n$ X5 O/ d% Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 n/ w5 @# \7 U, v1 _0 M' E8 T/ E  X! N+ z# R& g

& Q/ q0 D1 |% q" R; M, i           洛克人 EXE 3 Blue 卡片组合
6 V# h5 M! K& U8 k+ r4 w* L: l5 y
+ _+ m9 C" n" ]) w- y# n
  N! U+ g+ l5 W+ k1 J7 o! Y9 ^- w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* f" A! \. n2 d& x9 k! m1 c
大家要看日文版的P.A.或详细攻略,点击这里吧!

$ v- c4 |2 C5 n  D0 R====================
6 J5 y/ Z/ d/ i7 G6 g4 `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . a- }1 \: \" l! J" N8 v0 A

$ z; u+ |1 a" Z4 r以下内容格式如下:$ ~* X2 |* `8 _" p+ ]5 j9 @

$ |! M7 g7 i' U0 N9 c编号    名称
& @) b: E, ^& U: [7 P, |4 z说明
5 R: u& u/ A1 u8 L, v3 N组合方法
; s$ s. R: U1 g3 h6 v, ]2 P---------------------------------
/ Q- a& n3 S/ G6 W8 ~; A$ x5 X01    Z-Connon 1( g/ P5 g, G/ m3 a7 u
Unlimited Cannon for 5 sec4 t* R0 u( _1 b% E
Cannon A+B+C- ]6 O* R/ N1 b/ r. R5 _
Cannon B+C+D2 t. H7 b; {0 U" ?7 w0 L
Cannon C+D+E
! t7 j( ?; c  p
" @9 g; W( D2 {02    Z-Connon 2
9 j& k- a1 D0 e( u% pUnlimited HiCannon for 5 sec
9 }" o+ q. L0 I- ]% u( p1 gHiCannon H+I+J
; J$ \  ~' n. b! [' rHiCannon I+J+K
* _+ Y( h3 }' F& @3 sHiCannon J+K+L
0 d* L+ y# H  a
8 p- J. y, ^) G$ z! D+ h% x03    Z-Connon 3
  S0 j1 p; O5 N9 V, KUnlimited MegaCannon for 5 sec1 b' [; d+ w8 ~9 y
M-Cannon O+P+Q( n! O0 @" i. E, U+ l) Q1 x( d/ H
M-Cannon P+Q+R, j" J0 F4 G/ {0 P6 m/ e
M-Cannon Q+R+S3 B: V4 v, o4 Y7 y
: Z# e2 v6 c: R( U9 ~6 ^: [+ y
04    Z-Punch
$ A; M/ y& c0 v: MUnlimited GutPunch for 5 sec# K0 r/ w) X2 @. r1 w
GutPunch B+C+D8 K( z/ ]5 Q6 G7 t% e
GutPunch C+D+E
% W! R( Z8 P7 c. W; Q$ R" ]GutPunch D+E+F6 H# ?& i  J2 D4 }& R( M+ H. v: I
0 K+ V, Z, k$ I
05    Z-Strght$ G( N: V$ |+ N% ^9 l, V
Unlimited GutStrgt for 5 sec
3 P: G- t/ Q' {* }: L5 _0 F% x! }GutStrgt O+P+Q- _: u, i) ^% W( S) l. ~
GutStrgt P+Q+R
5 S; B5 O: V* _; a, a4 @GutStrgt Q+R+S
9 R  |1 }; R8 K0 Y! y+ u- g
$ ^% w' r$ [; @8 ]5 n. Z3 c06    Z-Impact$ N2 L5 X) a5 I+ G9 w
Unlimited GutImpct for 5 sec* L% ?3 L. l4 H3 L+ I1 c
GutImpact G+H+I1 c$ j6 C6 g) l" j6 [8 a4 q
GutImpact H+I+J
. K5 [; f4 u/ e7 H, w# F. ]GutImpact J+K+L
: d; _2 F% w2 ^1 [8 G9 }  O% a' \
: m8 N) Z4 t8 s: Z4 p0 r2 D07    Z-Varibl
! ?- \; z6 W/ `8 z/ LUnlimited VarSword for 5 sec
$ E! e; ?6 [; Y* M/ A; WVarSwrd B+C+D
$ T' n( a& A/ j) F0 Y$ qVarSwrd C+D+E  v* O" a9 C! Q1 N8 p- z  B- k6 l3 [
VarSwrd D+E+F
9 }0 S  A4 x0 y# ?( I" U& z/ K7 D: s( V5 ]$ ?' h/ N
08    Z-Yoyo 1' `0 j' [; K! l) r
Unlimited Yo-Yo for 5 sec6 A$ I! N! W' X+ K3 t
Yo-Yo1 C+D+E, `, e5 a$ x! E' b
Yo-Yo1 D+E+F+ K* P. p' D# X5 Y: X
Yo-Yo1 E+F+G8 Y) D: O/ f3 R$ Z! y
0 W& N+ d* _9 ?$ `' }) A
09    Z-Yoyo 22 l, P9 H8 r0 z& Z, ~& k% [% r
Unlimited Yo-Yo2 for 5 sec% ?5 p- V8 g* y% R+ p; f
Yo-Yo2 H+I+J. P( {# ]& b, c" b' p+ k# F
Yo-Yo2 I+J+K
" `* R& z, q% r+ @' c9 ~Yo-Yo2 J+K+L2 U$ W! h9 b0 L
: b: Z5 \& l& s
10    Z-Yoyo 3
; H' N, |  U: C3 o9 |7 mUnlimited Yo-Yo3 for 5 sec
: d/ |  W, D0 g; E, ]: v* U) YYo-Yo3 M+N+O8 Y0 v, o9 t, d2 e3 J8 B% v
Yo-Yo3 N+O+P
% d  z2 X/ X3 [. K2 U9 LYo-Yo3 O+P+Q
6 z/ M& u+ k. \: T* N% V" H5 ]( s6 t
11    Z-Step 1
4 F/ l% h9 U" z, ^! T# G) xUnlimited StepSwrd for 5 sec$ d1 y: e; ^% v1 _% M# U# w9 ~
StepSwrd L+M+N+ W/ S3 j. r# d- j( v  i, s1 N. \
StepSwrd M+N+O
- D5 s, Z0 k% {  [- _' _% }6 BStepSwrd N+O+P. g& j% d! j2 b0 ?2 v4 u7 O
2 o; {3 S) F( d1 q$ d  }
12    Z-Step 2
8 W8 h  s5 d& @% PUnlimited StepCros for 5 sec# m3 E0 l+ ~+ r* i
StepCros P+Q+R
, }9 \% L( }; N8 D4 A2 vStepCros Q+R+S! H6 i6 k3 `( ^& k- J
StepCros R+S+T, k- q! o( A; @+ H

. u% D& E1 k( w6 e; _2 c8 M4 h13    BubSprd5 E2 p( ^  H: O' a
Attks w/ spreading bubbles!
* V; Y( u) a2 N8 N- fBubbler  C+D+E' `) Y* l6 x& _3 ^' L
Bub-V    D+E+F
. G& V5 f) |' E  B7 MBublSide E+F+G
9 v" n0 c4 _4 y: \. t) d! CBubbler E + Bub-V E + BublSide E7 A) f) Q( J0 H* u& b$ s, H: _

- A( M# ?# R, L+ L14    HeatSprd
! l1 {: k6 h3 e9 OAttks w/ spreading fireball!' V- {/ y' G9 l/ L& N: j$ n
HeatShot H+I+J' z8 c. W  n! q0 i
Heat-V   I+J+K0 d3 j( r$ T! M5 X$ g/ t
HeatSide J+K+L% t% z) J' [' X: S: D' M
HeatShot J + Heat-V J + HeatSide J
( ?8 Z" k5 C# K6 h" D# Z  e" ~- b+ a! r  I) R" ~
15    H-Burst
/ U1 T2 U3 l" w' r# b5 h) cCreates a giant explosion
( S" a( M/ r2 t" W6 s0 rSpreader M+N+O" m" T' t! G' z5 s8 D
Spreader N+O+P
0 b# M* I$ [, O# o' p% {Spreader O+P+Q
; W+ T/ R+ n; i% V7 P8 Y  {" l& M  w
16    LifeSwrd1 L7 s" U+ \9 O, N0 k6 I, N
Swings a huge 2×3 sword!
2 D6 N/ v$ I' |8 ]) mSword E + WideSwrd E + LongSwrd E
) n- @# K5 ?. N+ m. cSword L + WideSwrd L + LongSwrd L
& L4 S* l, y* }$ H  ]0 s5 r$ kSword Y + WideSwrd Y + LongSwrd Y
% h! f; O! r* c7 G5 x
$ I  D. \) |; h0 i5 O) _! U9 {* [17    ElemSwrd' ]. `6 d9 ^: a4 N
Wide swrd contains 4 elemnts7 F# u. d# X8 T% O9 C9 x% M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% @( v  u6 d- {) ?: y# uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ [; G. @) D3 ]8 h5 B/ ^. ?( m2 Y# J8 a7 q3 C/ V
18    EvilCut: p2 R- B+ d- j& D0 g3 ?
Step up 2 & make 4 atacks
( K5 L0 \. S# ?StepSwrd P + HeroSwrd P + StepCros P
; g* @. y" s7 B& B
# c, U$ _0 H% j  p+ h0 X' \. \19    HyperRat
( o/ I5 x+ H: o. ~8 ?) M5 ZA giant Ratton charges!
2 M. V9 Q. f0 X6 v  }4 z% lRatton1 A + Ratton2 A + Ratton3 A
; X1 ]2 C2 g/ g* mRatton1 C + Ratton2 C + Ratton3 C
9 s6 F5 L$ Q1 `& r+ }* eRatton1 F + Ratton2 F + Ratton3 F
, F$ [" x3 C2 f; s- Q" Z6 l2 v; T# e2 ~0 {" P8 O$ G
20    TimeBom +( m: n$ R+ Q7 T: n6 b2 _5 P5 Z
Sets Time Bomb in enmy area
4 F& y6 R& d: g- {TimeBomb J+K+L7 H+ N2 w. V5 n# Z7 J
TimeBomb K+L+M
4 y7 Q; G6 r$ ?$ Z: G& k+ ^0 OTimeBomb L+M+N0 J7 z$ L. f' P' ^- ~& l* c

( s4 \' l& @  _( ]& c6 R3 }& X21    GelRain; c' i1 _" f# p6 [5 C
Gel steals squares. E. K* ~1 b8 U$ [
MetaGel1 B+C+D( y% i- b+ B# Z7 @6 o+ R
MetaGel2 E+F+G" {3 I. w7 V/ \+ [6 C' `0 i0 u
MetaGel3 S+T+U' {6 `0 C0 V& k, k& J

/ z1 F9 K* e5 l22    EverCrse
1 E0 l5 g2 V* m" [' T; N5 i: \6 [Shield chases enemies
5 q" U9 h" o. y( bCrsShld1 C + CrsShld2 C + CrsShld3 C
; M& H+ _' s0 h3 c4 _( mCrsShld1 L + CrsShld2 L + CrsShld3 L
; Q& U8 \1 z% f) A; _  i9 `  ^# ]/ i! {+ k' g
23    MomQuake& z0 z" C$ y1 v# [
Awakens Mother Earth!
0 n* _/ e$ x1 x. O4 {( i) mRockCube * + RockCube * + GodStone S* H& G! i& s1 U  D0 Q1 R0 s% C
6 S) \% a: o7 j/ K0 R7 {
24    PoisPhar
# v/ u# n, [% V* t0 A' H) sPharaoh generates poison6 M; z$ r! i  L1 D
PoisMask A + PoisFace A + Anubis A
$ A2 f% h) r% r+ F9 D9 d
; e) f( w7 L  `9 l7 [9 q0 t0 f& e" l25    BodyGrd
3 |; ]" |5 j% cBodyguard takes out enemies
! J% |! p$ l, o: O& Q0 Y! PAntiDmg M + AntiNavi M + Muramasa M+ N9 i% M, ~4 R: A* R3 a# Q) `
& E0 L* X9 g9 s' m& ~  R
26    500Barr
, x0 u  x. k: f# J& fBarrier absorbs 500HP dmg
% [" ^; W* x& k# M$ o. lBarrier E + Barr100 E + Barr200 E( K6 g# Z7 X; W8 Z! M
Barrier R + Barr100 R + Barr200 R
# a; W9 }# I# D2 T' P4 b
3 D3 M4 M- Y+ i( m8 q27    BigHeart. g" G( Y) ~4 O2 k' G, c' M
Attacks, then heals HP!. G9 x4 C# [* k! |. b* s4 {+ a
HolyPanl R + Recov300 R + Roll R4 j; p: p! [& B% J3 ^9 m
HolyPanl R + Recov300 R + RollV2 R
/ o0 F; F7 p, g( T% P& u) ~# R  Y* MHolyPanl R + Recov300 R + RollV3 R7 ]" O* T' G% `+ ?9 R

  v% K( M2 P* C9 \28    GtsShoot5 N! r6 Q, F9 I* k! W6 R  z, Q
GutsMan throws MegaMan!
; H# z; [. k* p+ CGuard * + DashAtk G + GutsMan G
1 \5 a' `; r# H2 `Guard * + DashAtk G + GutsMan2 G) S% o# V9 X8 t8 f
Guard * + DashAtk G + GutsMan3 G
- x+ j& p2 Q* F7 ~; YGuard * + DashAtk G + GutsMan4 G
9 o1 g- d: c% R; V8 a7 E
: C! E, j; @! G29    DeuxHero1 O' I1 }5 r! k/ A
MegaMan & ProtoMan team up!3 Z) m& G% {& |$ m  j8 t4 f* J0 Q
CustSwrd B + VarSwrd B + ProtoMan B
! {' R/ K  t% A, ACustSwrd B + VarSwrd B + ProtoMn2 B$ j1 v# k4 X( N; }8 b6 P: u
CustSwrd B + VarSwrd B + ProtoMn3 B
4 V9 l* {/ m# f4 `CustSwrd B + VarSwrd B + ProtoMn4 B
- g& z, b# D. H) ]; }9 @+ d& U' [* Q( |# o, g
30    2xHero
  q8 m, u6 {5 {* x2 ]- PMegaMan & ProtoMan Dual atk
; P. i, \: `: g! ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 }& ]5 J& l7 z3 N3 y  e4 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, h+ ]" ~/ E, lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. h  Q# K* Q/ I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' q1 ]. t& a: M; O$ }/ H+ l& Z
0 I3 N: H2 `5 P31    PrixPowr
% ~& p, e% m2 e; d( n3 Navis attack at once!* o' D3 Y: h/ Z0 D% t
Team1 * + Team2 * + KingMan5 K
, I& T6 H9 d. ]" RTeam1 * + Team2 * + MistMan5 M
& {: z2 t- i1 r0 OTeam1 * + Team2 * + BowlMan5 B7 G; }5 @5 `* q: w( q6 M, R

" \) _9 E4 T0 ?$ X" Q5 [) l32    MstrStyl) `+ M4 g! C  t& c7 q" N) s
MegaMan unleashes his power2 ]7 d3 Y5 L8 L2 ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ q: j+ K3 S- r
+ t9 r2 O& O# l5 A: ?% d9 S
StdrdChip (Part 1)' ~/ T! {4 k5 j, X  K
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 b3 m; Q+ K8 ^! Z$ Z/ V│编号│名称  │MB│攻击│属性│稀有度│说明             │
# ]. {+ j) k7 P6 N% _: n├──┼────┼─┼──┼──┼───┼───────────────┤
$ Y) T& \% s& q( ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( E! ]! f/ e! q0 I8 Y; c+ r9 W" g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" t3 F4 y) z& }+ w+ o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# w5 V: Z% V1 `" u9 u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 S% {& S) u. `6 Y9 J3 d7 D. m│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
* b' w' q3 _, _6 Q: Z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) d: A6 S' u, p" R! H/ B; b5 P9 R
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 |4 R; P8 X5 R# w: ?1 c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- X8 F8 ?# H4 }; h0 R6 s6 l│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& N4 m0 q: |  K2 M- ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& J1 {' Y3 R' A" V! d% D# m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( t: m- A8 Z: L$ e5 y' l& x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& ]# U, Y6 ]  y2 @; J2 E7 n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 {1 f4 ^0 Z5 Q, D  R0 l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( H7 l$ n, j; Y6 o' z/ I* c/ }0 ~, S* F* v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# n- j: \& D  f1 K! u7 m1 w
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 o% q! j8 I! ]) P+ M8 q: U( U
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* @9 u. Y3 o9 H4 \4 j# z% S1 q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' ^; L: [4 W, ]0 ~9 l│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 z0 O' w' @1 B* `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 `7 ^: Y: s$ s  n8 T: y' V3 f
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 E8 Y( _( s- t( n( h│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. e" x8 B4 L9 B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 E) K+ p, F  \
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 U9 ?/ b5 ?1 d2 D( S) n9 D( q" D# F
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 o% _8 G- t' S( F0 n0 R- Y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 D/ J! X5 V( W# a│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 Q$ i; w- C9 m% L* M│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# [* i* H, M0 b' j3 M
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# F. m* K6 p! @8 B/ i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: Z- U/ b+ s7 F# g' L4 J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ i! g; z3 p8 K' n2 t6 I9 U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' M* e( Q3 p( m0 f5 Q6 F9 w+ |/ Y* S- l│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ U2 b- U- [: A/ ~% _: @0 o8 \  i│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, ?% r! w1 u8 V│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" x& F, n' |$ t9 D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: L+ a& z7 d$ P* k7 y, }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& L( a( J' ^5 F" F' U# L│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 `9 y2 H4 C( O* y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 }- A) s4 L4 q+ y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 _3 X4 K5 U( a, O0 j2 j│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 Q3 @: Q5 _+ k$ t7 |│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ e' u1 t# l9 P4 `; a" r
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: k" ~' d& ^; d, ^" d" {4 u  U# p
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( Q; l5 s/ W; s, b- k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 a- ]# L! Y, O/ Y) K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 H1 F/ p8 H$ {) X0 u9 H
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& b' ?0 Z, o# p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ ?1 ?( M6 a8 c/ K4 {1 z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 E* V9 N: M. t, b* p8 A& v5 c
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" f8 D1 K+ T* l8 M+ t/ @│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 N9 Z; _3 C! P& |+ T! N. D7 G
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 ^* {+ D# j! m4 n' }  K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  b, E: `9 ^" l- O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
( z: C1 `# Z9 r$ o% \- M│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( ]  b4 g+ k- D" h2 d│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 `/ Z1 Y1 x0 @. ?  g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- J7 r/ J$ R2 I! A' P, x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  ~5 |. ^- @, Z$ K) h& D
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 y% P0 K/ t' v, b9 F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 ], _$ A! N* R6 A( K│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' V& c* _9 ]8 I& r│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( _2 ]+ v/ ~# k│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 c4 u; J3 `# I+ @
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; o/ v+ k! Q3 e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ L+ t' v% D- `" i1 ?+ L. g" n
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 K: `' M" k3 e0 [9 b) Y9 X  I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, R* ?# w% S& f" t
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 R! N4 B3 F( `/ o% C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& ]& r0 c9 q+ n$ ?$ d- o$ t* K$ @) ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 Z1 L) v4 D+ k. |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& b' c, V" |) @* B9 C
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& r$ E/ r6 W% U) f; d│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  s& e' Y1 y9 x) j6 d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) e3 ]# H/ m# Q3 c1 X, U" I: e
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ Y9 i! k( j+ a, T│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ F7 w4 e: ~3 e1 f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  b/ Y$ G, U9 x$ J7 T# O4 L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) p5 W2 I5 `; b+ c, F│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! f" b/ }7 P# n* q. u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: n* c4 a$ R' n. n7 a/ m
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 X, \/ }8 F6 `) F: I5 q5 F/ m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 A8 [& f, M$ u6 j% J5 B4 g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' a0 S( g; v+ b/ N│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 W+ p' Q3 I' d, `
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 z, |- {1 |$ C/ k  _  Z8 r% d│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! a1 r  s+ u  F- V) b3 r7 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 ?% Z( \/ p( R6 L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- x1 x3 f7 U# {  y. Q3 v5 _% U! o
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 `3 e, Q( [" g( R) R( w% s
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ X) ^7 B" r3 K) E
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* q* {( [9 Q, z. ?5 i0 ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ Y& W+ K  }. g& J* R
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% ?% D1 A7 R( t, y% @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 s) T  A* N1 m' U' m│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
4 G" ^+ _+ L8 D9 R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  k2 g+ P" C% [3 N/ B. l. \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: k$ ^5 I) x+ R* g/ d9 A" a
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. E6 J6 k# b6 k& f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% v- R0 B1 ~9 x+ V1 u% h: z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% U6 @5 p+ `% f6 F+ s) I& M) W& u( {└──┴────┴─┴──┴──┴───┴───────────────┘
  f" v0 r1 ?7 S! d5 ]; |6 y
, x$ e/ Z& U8 Z1 |' |StdrdChip (Part 2)
! k# x9 u2 a* M5 w2 {┌──┬────┬─┬──┬──┬───┬───────────────┐
1 m$ I+ I8 F; m+ J│编号│名称  │MB│攻击│属性│稀有度│说明             │+ E$ Y! F% u( D5 `& M
├──┼────┼─┼──┼──┼───┼───────────────┤& v; ^$ K6 S/ v: _  h, s6 K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 i: w  f- V( o. \1 R
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 V" z+ c3 K4 J, g) x! I│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" l( b, \, d* ^7 d# j│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 S" Z6 w2 N  H' y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 m' f% z8 }) j1 r" m  C
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, r9 a1 K) I! V, q6 j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ j0 U. `# n: ]- S  B  N7 a9 E│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 z  h% \, s2 K4 i9 B/ {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  c! [1 h1 M% X& T) n' l8 \3 H│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ |, C$ r( n3 x0 C6 U; O* _+ n│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) f/ C  d+ N% x2 E, {8 F: g; q5 K3 M) S│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 N3 }/ G; `9 |( A: l
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ c& A& F. x5 O* X8 O' y* N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 V/ q0 {/ l; V' i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- L& v" V: e& T│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) w- Z4 W  ?, g0 T- [  c4 k9 G
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 ^) w/ }+ L, {+ `& B$ h1 [% G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 ?8 p7 ^) r1 N│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- L3 c" k) |# |9 F│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  z  C7 K6 Z8 H8 Q, _, s! B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' A8 e1 }+ }( l" I% ^8 c) h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# m/ ~; p) F8 S" u│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 H, ^( r5 t) {9 D' e, N│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 j( B/ M0 p! r7 _│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 Y' t7 J% ~$ b│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- M) e% Z+ _4 z│126 │Rook  │30│  │  │***  │Protects you from attacks   │* X6 P7 E* r( Z$ }. ~% @
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' H; x& r$ H: M0 B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 Q+ G% r. A  R5 j3 ?! k( I
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. {5 u1 ?( }( T' X; G2 [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' s& ?" @' g# s0 V4 p' y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; Y/ }0 E* l9 ?│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
. x. @8 o$ d; a' B& \$ ]$ C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; C  t4 c  z. p# P. S: R, |, n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& M4 {) v" g! R7 S│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 w# J; j' f* P8 X- B" R5 ~│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 }. ^  q+ O# `% |( E' K
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │, b& a' e1 n- N- \; m& q) g, v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 ]; o* \; @! L% V# j1 }│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& S7 h' R9 N2 x2 {( B" x/ _. J& Q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 G2 u% r2 n8 c( o* }, S: n2 [; K% U6 C
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! S% Y* i# f. j8 N- r0 C; |% i
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  ?; @) t1 Y/ K7 p
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& S# V$ u, k' J' [# X1 e│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! }# ^, [8 j, ]5 X' @, u│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 I' D' @7 t4 N5 ?7 _│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. Y5 u7 @& q0 ], T& T% a! ]* J
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: J! u2 e. |1 |+ e% i" }: h' q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 D2 y/ M; w/ a. F' g
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' N& {" W+ a/ D9 V3 i│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ l. I; w& z& P" L
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; R3 F4 P/ x5 H& D, W& s# j  c- q
│152 │Recov150│50│  │  │***  │Recovers 150HP        │" Y( v6 ]) }1 `( [+ s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. ^7 Z/ g5 {5 @# l│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, O" F0 u* f# s0 e│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 k* s7 [! \3 p2 l8 Z+ x8 }& I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 J) }6 p; f4 u$ O* o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 i4 u+ p; j. [* k- o( X) \$ u; ?
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* t. e, F- V, Q- [9 [│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. p  z1 y! R8 h% S8 _
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ ]# Z2 |  s* g2 y$ f& s│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# @5 l  y# E+ _( [* _, k% c$ Y; [│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; [" `$ l0 |3 X9 X1 B! ]' u
│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 r) B, U/ M0 x2 g( M3 g% k0 |! l│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ B  S! ?' ~7 B) t0 D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 a+ M: v: V0 v- O- W' z; m9 c
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% \& e  i( m, K! q( D/ ?4 r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 W$ }9 D5 g) [' J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 `2 @) C7 [# @6 `2 r( X" j" Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  L; m0 H$ Z' A  V* \3 q6 U
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" \& G7 E5 n- Y1 w  q- e' N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 B+ U' A0 Z$ o3 `% M0 n
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 \2 j( x0 ~/ Y' m/ t
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ V1 k1 {: l4 u) g│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* k$ Z8 p% o6 K4 N7 `- z1 j│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( {( _( Q% u' H2 _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" U5 Y! N- M% t: N% x! V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: ~7 g9 h2 s7 }; k. H8 k7 f! i│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ K7 x9 W4 m5 B: N│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  H* X# C, ^! y) w! j' z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ l, G4 G+ [' Y2 f3 {* q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; J' N$ ?; h% n" ?8 W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │. Q+ c9 ~! n2 B0 n
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% C& o: c$ H4 h* o( E' Y& B
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 m# U* I/ i7 j  J  h( X/ D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 \7 Y; E5 U, U+ Z' j9 b# Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# ]3 B; l) ^, r+ W! g; K' ^& t
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- j8 `4 v8 @! m+ Q* L$ @6 c3 T1 i
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: @. O; l( ?1 z2 o" u  D' u$ T3 K
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 C2 `% b8 l( g  a  Y$ ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ F' n8 j3 J0 j│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 `$ L8 S" A% K; u- T; Z+ Y6 o$ p  X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 A* M5 b- X" i$ x% Q  i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. X& m( Q! e+ C' t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 V. j+ V+ [0 q. i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; z+ b; J( Y+ G$ X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) S& B+ J* P) t6 |" o. ~: j
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! j9 J, ?7 F5 W/ j2 V
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 c& j, z9 O  }1 J2 @. x/ g5 F6 c! M
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ u% `% ~0 U$ m4 Q. ~% S. w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, q0 ?$ a: a' S; w& N
└──┴────┴─┴──┴──┴───┴───────────────┘
; @6 T6 y7 G! O7 h. G- z! i: g2 |; B) U3 E. S) z

( u4 ~5 ^/ @9 v* OMega Chip/ R- a, f! g. {# P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: g* R! {. i( b8 m" j9 C│编号│名称   │MB│攻击│属性│稀有度│说明             │
, y1 D* g# v; S: T' W5 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
3 x: e2 V2 o- c8 I; v: I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 ?6 q+ D! O# h* L1 S& q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. Q2 ]! q1 s* B% x( |: e0 K│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ t! p: i! {2 o+ v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) v, s5 _0 g: L│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& r) Z8 ?9 P" F8 M. h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. W2 k: O/ n/ T' w: H1 D$ _" ]! {
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 q8 o3 D! `; ~8 n9 H; A! I8 t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) p. y7 P7 r7 z/ l' c- f│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! ^" J  h$ o8 j; k  y6 z( l
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 g% L" T' B; T0 C5 N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! Y9 I( s1 V. z) }- J$ ^2 @0 L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 J, w, M: G, X│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 }0 |* s6 C& j% X4 {1 V% O/ n│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& ]7 T0 T3 x" M│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" W, c1 r& q! P, f4 V# I6 k│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 V: j( H8 \" Q, R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 j" E1 S( U# X: B1 u% @. W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- G: I# m# Z, [. E% X7 {' E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 t1 I7 C' U3 B1 q# n/ K
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
% l6 S% x1 t5 ?# n( h( J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 \7 f+ u3 N7 y; f! H$ F0 t4 d│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% |. p% X3 r" F│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% N( t8 O" {, {5 m3 f/ J+ Q* O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! ^2 }+ [# |3 D9 c( N& V; @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: j# a9 ^. E+ D7 m) R3 x
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 r' H$ K0 K; H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 r1 m: K. @3 Q+ g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 f1 M. \% _; S. F│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ C1 X, E9 `+ e0 v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 i" B7 O8 |8 z- ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 L- F& v& I/ o4 M5 b' [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 j7 E- e& k1 O0 J$ z* i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* a! `. P7 w( ~* [2 B  c│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 M$ U+ A" W$ p4 p- b" @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' M; w" M* o. k& B4 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ o5 i5 p! K# i% v2 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* \7 s, W3 h: R4 C
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  V0 H# F3 W' i8 i6 g# n) s; P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 \1 h+ D% E: R. _
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ {" f: N$ E& |, N/ M
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- E* p7 [1 H  G8 ~' W! h0 Z2 Y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. I: l+ o. H, e$ d7 r9 Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) e0 Q1 M3 [1 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 n) _: J, u/ b3 B) e3 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' H: K9 U3 t4 \: \7 [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ ]1 q% v& E* o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 A1 u& h9 v3 \# |9 ^
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 R$ p- ~+ O- P% ]( J  Z$ g/ ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. p: D3 V" Z& V/ E* {7 g4 ]* F
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 I% V! W2 F1 e; u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │# z+ S' R  J7 g( ]' E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 ?" o2 G9 A. X6 _) B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. H9 R3 I8 m* F2 m7 a+ U│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. I( I9 j4 F' @) R* r/ u8 |) ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 \  g/ }/ G' D& W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 p' {* N# H% h5 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 F0 `4 h- v1 J* z$ R0 [│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 }6 b% x  o! z0 a; i4 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 i, I, d% _# `" W! t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& i- {. p* a1 }8 ~' Q" ?
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 M. Z+ m+ K# z( g" t. |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 o+ m# N% j3 `* C6 C) o7 T2 M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" O/ s+ ~5 C7 y6 L9 H( o! r0 g│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- B$ d% W, q7 V0 j│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" O9 _4 t/ U& r6 ?- H( p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 @7 R! J$ K3 E+ t+ t) ?6 I8 L/ r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& ^: i2 Z+ P! I* H6 A│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; I7 U0 w. O7 @; u3 s3 f│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; T4 o4 T+ v# }: m5 c: y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 z! E+ o4 |7 @! E
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; s1 ~7 Y6 i- M- a6 U2 K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( g1 @8 O" w9 _9 i( T, a
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  D& Q/ g  Y( w) J│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% S  {  X) _' ?# h# ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! P4 Z. u% W$ S+ y7 k4 l- J, d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 S$ Q4 I1 n8 e9 W% H│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 i2 `, ~4 ]* w. v4 W# h│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  W. u6 b- c- p; t% O$ I
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ ]% m& P$ F1 L* f6 }4 H6 c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" A& q$ k) G/ ^; h; t│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' Q) a7 H: c: u& X7 j, F5 v│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) N6 R1 m! I/ g2 S# ?. N6 t8 J4 E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ I# C* Z' c; v8 U5 ~5 f" ]
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 Y. B$ ?, P! L( W5 H│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 B9 e* n4 S* c
└──┴─────┴─┴──┴──┴───┴───────────────┘6 j' G% e5 W' r) J) _

0 M3 B  A2 M4 E1 B
6 q# e& p6 o3 K0 q  c' eGigaChip (蓝版)& l0 u/ j0 ]- _: \3 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 \# N) E  K8 d$ i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& w% ]/ \' M$ Q, a0 {# t├──┼─────┼─┼──┼──┼───┼───────────────┤6 ]3 }9 s$ M5 `- \. z& |' s+ {5 ?
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- j- C8 ]3 a) Y& y+ t, j' O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% |, @; U; Z6 }
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 `! z9 t- z/ X0 H$ O0 `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, E# }9 h4 H9 v1 J3 ?0 n( j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 ]: c7 D; c$ ?5 Z7 d$ C$ V; R/ w) F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ e: r0 ]' K, i│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 @$ ^( w5 ~3 J' r5 C8 j5 y. F
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. |6 H& m6 C% S$ y, I% f, U5 o/ O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 M9 l; m. E, a" Y. y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% N7 |: n1 d7 S/ }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: k3 V0 a9 S+ G/ D2 u% Y3 P# m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. A2 I7 R) X0 J5 ?7 p) `% D9 M# O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ ~5 |/ S1 @, L  m│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 k) Y2 @8 K, t: Q# K* ]; Z. I0 K1 E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ s) b4 u! P3 ~0 w) y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ D9 h! E- l- T% x" W/ A7 |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& H! B8 A$ @) E1 g9 u8 p0 |
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( K8 f* W- u8 Q3 k1 {9 C/ g5 e
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- w3 n- @9 I9 `! A" [, |$ \
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' O" e! n* I- e4 B, Q, Y( X
└──┴─────┴─┴──┴──┴───┴───────────────┘4 A+ V9 f/ g% I& k, E1 A

' h% A6 W3 u5 M) FGigaChip (白版)(只列出与蓝版不一样的Chips)
' c0 F1 q7 t6 s. h# u& T┌──┬─────┬─┬──┬──┬───┬───────────────┐& M. x/ o, z( L6 l" j, D
│编号│名称   │MB│攻击│属性│稀有度│说明             │  R# W2 }/ a/ j( J
├──┼─────┼─┼──┼──┼───┼───────────────┤4 b* H6 n, J, y2 ]" O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 w7 M- P' {% r% z; n  D6 ?4 l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 c9 r2 X  G- F* X1 v
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# i, N4 x1 C4 s0 \2 R1 r+ E5 K' X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 g! V0 v4 v6 W% q: t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 Q5 Y- e3 b6 ?- @Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 R+ Z$ e$ C. p3 e! B+ |  N
9 l! ?, Y6 F1 Y1 U& v- d2 J001002003004005006
2 z  f. l+ g$ G. h3 g7 K9 g9 x007008009010011012* P0 n6 A2 j7 z- [! @
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 |- E" h/ s1 S% a3 [, n8 C* P

$ {5 F9 q4 }6 M2 _# |" s/ }* n019020021022023024
! }8 g8 z9 p: h* V6 U' Z5 V( ?6 L& F; B025026027028029030
" M. F* Q7 }$ R; \5 a6 }' ^031032033034035036& l( z2 N, a% t8 W! A( q/ C& V
5 d1 T* S/ r& Y5 y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 X. v1 e0 d+ n) {& D
- V& R' p7 R5 j& b5 T037038039040041042% Z& H2 z5 [0 n  f7 s
043044045046047048+ T1 j7 w. l' {  ^3 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  m3 ?+ f5 L4 M2 m" t6 a' a7 d1 J0 L' Y- ?
055056057058059060
5 y( b  L1 I/ z" j061062063064065066( b' F) ]- a0 P- C- N9 A+ G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: w7 t) P/ ~% `6 c5 L' {9 F  a9 @9 u; O) u3 o2 R
0730740750760770789 `* j7 u4 _; N7 p" M
0790800810820830845 X  s7 D  b( E; E$ {
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  J4 e! M# m0 Q2 s; Z
1 D  {4 g) w& l7 m& }5 `091092093094095096
$ C  a5 f# n$ `- X9 Q# j- ~3 z& D097098099100101102
3 e- |) J& v8 s/ Q7 Y4 I: r: B103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 k, \* t; ?# @6 m5 `; W& P
' F6 L7 ]* j7 t" ^' q) N, J109110111112113114
  P+ ~% J  b8 B0 p115116117118119120
" e1 L$ L' ^$ |/ h/ R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 `6 n) r3 Q1 i' A! d; b# R4 }2 N8 a3 r
127128129130131132' `8 g; F/ K3 X# S
1331341351361371389 H0 r! z) c- y0 D
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! S* E3 ~( s' ]+ b* G  i
5 b4 A. v8 V  R7 M+ r. z/ ^; B145146147148149150* B- S: Q& I+ a; s. u1 o* U
151152153154155156
" y/ N, \6 i/ Y$ w/ v157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- F' x- B- }  L7 P8 E2 d! J, h4 _
- J# i# k( @" p! M7 {/ x: W. p163164165166167168
3 g3 w( `& i( O! i; |8 Z169170171172173174
5 F  Q5 e9 h, R& k+ N8 w: j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Z% a3 P8 s9 p. z1 ]  @9 q$ }

( j6 L6 W! z! Y  J: r1 L! \181182183184185186# }( S# j& C) P( ~' k
1871881891901911929 E/ h. R! x& ?/ l( u4 z
193194195196197198' d+ T; t$ k3 v: D' v/ C4 D( m- Q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  F/ _( s( p( W1 Y) e
3 }" W3 ~8 s2 [2 ~" f1 @001002003004005006" x, o. S# \' x) H0 h' s
007008009010011012; I: d1 j2 I$ f5 w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 n' u, ~7 Y) R5 ?% P
% }6 {+ h  r3 S/ z8 Y
019020021022023024* Z7 m$ b( k$ U0 m1 n7 ^* A
025026027028029030
" l- `& b8 d/ @' b! C' W  f0 B031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! `3 [! N" L2 m( _; K+ F6 b

3 \! }* u/ H. T  \$ j037038039040041042
2 `8 ~5 I' r* B043044045046047048
- X1 m0 D; f4 A, h7 O049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& o# G3 S! Z& I# h; g& l3 Q& [' c0 ^1 h7 @1 @$ l* J- N
055056057058059060
. d" n  D+ X, O$ g, h' Z061062063064065066' _) X1 L5 E# j2 k( M1 ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 f) u7 H0 B  G4 K4 s# {) V
3 y4 V; M* J- x  _! H" L
073074075076077078, S1 K3 y! V! p+ f' _; B3 A
079080081082083084
' l0 T% D* M$ Y8 o. p- L085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" I- S% D7 g8 p3 J  ~8 \# w

  I! `& E$ I9 z: }001002003004005006
  x7 b, g5 I0 M2 x  }$ r0 R' @" f007008009010011012
$ X: ]  V  K- l+ D) H013014015016017018
9 ]  h; d7 C: P/ J019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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