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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
* A5 R. F; u; V* j3 m. S5 `■ ●■    http://www.NewWise.com
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* C2 G0 b) J( X0 {3 L& J
           洛克人 EXE 3 Blue 卡片组合
1 I. ^7 E1 _% d$ f' m1 r7 ~+ b, j, d; J$ E) V, a7 f
. r" @: T' `* F# d" o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& B8 Z) b% [2 F4 U, J大家要看日文版的P.A.或详细攻略,点击这里吧!

3 _  y2 o; n& n; k====================) F9 ^! k) Q1 d; ?$ h/ B; ~; q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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  t+ Z/ f% l- G' {以下内容格式如下:! E/ J6 B% z, \: u2 v7 s, [$ D$ B

/ Q% }* |6 w, \; ^9 F编号    名称# P2 q/ w* [: Q% \
说明, ?! b8 I' k" O
组合方法
' U, |  E1 ^) @0 O7 g/ j* O7 j/ [---------------------------------1 ~+ g5 i& G8 P
01    Z-Connon 1% W1 r3 ~, a, l
Unlimited Cannon for 5 sec$ _7 g. U. `2 L4 h7 ^. U
Cannon A+B+C
" C' ^+ P5 e; nCannon B+C+D$ P, }4 @1 T& l5 x9 j
Cannon C+D+E
! O! h: U7 D" ]6 u
9 ^3 o* B: a) o02    Z-Connon 2: l! e5 f( h: @3 f
Unlimited HiCannon for 5 sec
: }; H  z: }. V$ t8 @& o; f  `HiCannon H+I+J
- T" b, z* I" S. xHiCannon I+J+K* f( G4 P& E6 \- R  W: O
HiCannon J+K+L$ S; J9 u( Y7 F2 y: x: Y+ y) o  H8 p5 a
' h, O: ~1 }( T3 R+ S6 a  `& {$ G3 g
03    Z-Connon 3
) F, B& @& M# l) z) q7 EUnlimited MegaCannon for 5 sec
2 M; \# m5 d% I- H: z( Q4 S7 H* p+ WM-Cannon O+P+Q
0 X. l/ b: p" I7 {% HM-Cannon P+Q+R
1 h7 w% s# r8 Y3 J# z9 oM-Cannon Q+R+S. ?% C! R: j8 N  |

4 p, h- W+ J& |/ B, D, u" P04    Z-Punch
) \$ y. e' u# _Unlimited GutPunch for 5 sec
- J+ s5 Z" e: s' R; DGutPunch B+C+D
$ B3 v/ n' i& z3 s- Z+ T, f/ ?5 ZGutPunch C+D+E
* k2 ?/ `5 R+ Q, v. M4 i% uGutPunch D+E+F
5 v* y" f" S& @1 u" M4 z' k1 O: i& U# c& j- j6 ~( j2 J3 v: O% A+ }
05    Z-Strght
/ c7 c- I. e( L. z" N  Q$ r6 GUnlimited GutStrgt for 5 sec: u% ?  v! I! l" a. `
GutStrgt O+P+Q
5 Z/ _: J- M. f) k9 Y9 eGutStrgt P+Q+R
2 y4 O2 g! v, _5 `4 h4 j( EGutStrgt Q+R+S8 a" j- W! I, @3 w+ _" w1 c
; N; s- e" Q* g6 W8 J- @
06    Z-Impact
$ D  c" M1 C/ X, O" }Unlimited GutImpct for 5 sec
' Q7 ?! h' v) F3 G' F$ T5 P; BGutImpact G+H+I7 ?( ~; d. p' l% E/ ~$ ~9 Z
GutImpact H+I+J
$ X/ S  P# j  E1 e' w1 hGutImpact J+K+L3 B% n' d% X2 p/ p1 L& [
* x$ m8 Q, D  j
07    Z-Varibl1 ]) k" Q# R" U# h' g
Unlimited VarSword for 5 sec$ K$ v" R4 N* c( R( N
VarSwrd B+C+D
% o4 A0 l+ n5 c; }4 pVarSwrd C+D+E
8 F$ t; K! h' @VarSwrd D+E+F8 r4 n2 e' i# F% R' T/ M

0 I( X) X; _/ M8 q08    Z-Yoyo 1
! K. L; l* J! [$ bUnlimited Yo-Yo for 5 sec
( {  R% w8 w6 _# ?& N2 ^0 t6 t; oYo-Yo1 C+D+E* [1 M! T$ T, P$ g
Yo-Yo1 D+E+F
+ {0 }1 ~, `' P; J" ^# x" U* F/ oYo-Yo1 E+F+G
( X# i9 w: c2 @% K3 r
2 q9 k! h! {- v3 X) n09    Z-Yoyo 2- L& I, |1 ~# E4 ~
Unlimited Yo-Yo2 for 5 sec
$ X% ^' `8 ?$ a# W  J; U/ @/ YYo-Yo2 H+I+J1 T. d7 t5 {: P' G# T4 v# B8 j2 F: {
Yo-Yo2 I+J+K. Q$ b: c+ A" P0 a6 z
Yo-Yo2 J+K+L
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10    Z-Yoyo 32 L; [9 v4 Q, B$ s4 f
Unlimited Yo-Yo3 for 5 sec
9 U, o. G: I  H: W; p4 eYo-Yo3 M+N+O8 l; w; J1 s5 J0 ~, D, B
Yo-Yo3 N+O+P7 r1 ?& Y5 x( e, W
Yo-Yo3 O+P+Q0 }$ m2 j& d+ W; {! t+ C3 `5 A( D

8 R! u# K! A- j6 E2 o11    Z-Step 1
1 J* Q( @; u9 Y& `Unlimited StepSwrd for 5 sec* [/ \/ i% S) S4 f* w4 N9 s1 t
StepSwrd L+M+N! [# d( z- }6 P# T' C# Y8 v
StepSwrd M+N+O6 K" a' B, W4 P! J: _$ M, i* ^- j
StepSwrd N+O+P2 c3 F- S" N) w; O5 ?' M% s
! j! b5 e" d* P# `( |/ l! s& g
12    Z-Step 2# q: c% k4 \# E! I, k6 k0 g
Unlimited StepCros for 5 sec
+ F( x6 J7 E; G* _5 S1 A" `StepCros P+Q+R/ C. b$ g8 V" Z
StepCros Q+R+S
: A8 n$ a4 J) N' c$ \" JStepCros R+S+T4 s$ ~! u6 {: R/ n$ E( H3 O' e0 s
* C& q; d' k( B4 a0 `3 ~! W% E
13    BubSprd
; _  [$ n8 J: N% hAttks w/ spreading bubbles!
# ~7 f% L: Q; Z2 [$ ^Bubbler  C+D+E
1 K6 X, s5 b# E* Y4 j/ _Bub-V    D+E+F4 X4 r: l# F' q- L# I
BublSide E+F+G; ?  r4 _  }: a1 F9 P4 t/ C
Bubbler E + Bub-V E + BublSide E& _; b' Z0 f- C7 ~( U- w8 u2 T
' ~) r8 i9 h  Y* I% x
14    HeatSprd* U* ~! Q& ^/ Q
Attks w/ spreading fireball!9 _  H( K$ W- {4 v( y, m! C
HeatShot H+I+J
% E# s$ Z) e0 D, k; K( q7 z5 k: |Heat-V   I+J+K. a' p1 C3 P  X9 ~
HeatSide J+K+L
( O- ?* A/ c1 ^" C( x) B' M4 j; QHeatShot J + Heat-V J + HeatSide J
4 l) T1 v/ V) M2 U6 ~8 ]
7 z7 I0 P1 G+ h0 E2 R' e15    H-Burst
& ]- p" Z/ j' l" e; j: DCreates a giant explosion
. v- Y  K; {1 w; `. N2 mSpreader M+N+O
  |: Q- Q# @- g5 w) Z; S7 N' `/ g/ nSpreader N+O+P8 Q3 E, Q: \- p; R8 ?8 R% y
Spreader O+P+Q
$ n9 J0 H8 x* A% z; J5 {9 y2 G2 ]7 R0 O6 X6 |  S7 S: R
16    LifeSwrd/ M! F+ I$ \2 a' l1 e
Swings a huge 2×3 sword!+ l4 i4 L& x$ P- l) q3 E
Sword E + WideSwrd E + LongSwrd E( |3 x* ]! J$ F2 v- w
Sword L + WideSwrd L + LongSwrd L7 x* X7 F; {- Y. w+ X
Sword Y + WideSwrd Y + LongSwrd Y
; Q: _- s) Y- |5 y% h9 s  i  l1 z% c& E# y6 @; v
17    ElemSwrd
: f& i$ z% h) v* ^' S4 ?Wide swrd contains 4 elemnts- P* b3 l( V; T6 I% i/ t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- ^. @0 {: }' Q- U) P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: q) |" J/ K/ S( B
# [  `9 L5 q+ D  ^0 a
18    EvilCut! T1 z$ W: h5 P, i& U
Step up 2 & make 4 atacks
% n4 g. x. f' ?3 I5 u7 E% N" EStepSwrd P + HeroSwrd P + StepCros P3 f  l$ z8 H6 U* S( t

( B7 p* O/ E+ f2 N' g19    HyperRat
8 [* o9 ?0 }3 h4 H4 p5 g- RA giant Ratton charges!
% Z: Q1 G. z: z) BRatton1 A + Ratton2 A + Ratton3 A
0 H; h7 w, _: MRatton1 C + Ratton2 C + Ratton3 C
4 L7 D  L- f* k; k- X' \1 `+ p4 q& JRatton1 F + Ratton2 F + Ratton3 F
. x, _. P( N+ c, m' [0 ?; i# K1 e
8 `. i2 M- }9 Z5 C+ t7 L/ {8 E# ~20    TimeBom +
) f) A) `$ d7 {! V7 z( kSets Time Bomb in enmy area
' G& g- i' d4 K6 d0 q: oTimeBomb J+K+L# K' `; O! J: z0 ^0 ~
TimeBomb K+L+M
$ k) ?1 d. F6 P* PTimeBomb L+M+N( g) w  ~; R$ u. p- W/ v
$ r1 F2 B! L* h, J- X" T
21    GelRain
% M8 [1 [5 W; Y5 r( M) B' FGel steals squares
, O1 f, l* [& F3 c3 H/ f- Q9 fMetaGel1 B+C+D& _" `+ {8 |9 d. y
MetaGel2 E+F+G6 z7 Z. j0 J2 E' ~3 I
MetaGel3 S+T+U
; n; M* c# Q* ]% o+ j/ _4 c8 T- g$ ]5 `: L6 W9 c5 s
22    EverCrse
. C& p4 J9 S4 k# v( hShield chases enemies
6 e' Z9 k1 A- l! \CrsShld1 C + CrsShld2 C + CrsShld3 C
6 V9 i5 I& ^- j! }2 g1 v, i" aCrsShld1 L + CrsShld2 L + CrsShld3 L1 f5 K& l0 `( q% N2 P7 D3 s

1 F$ H) p4 w0 [' P, l& W2 v9 s6 ?23    MomQuake
+ {1 [2 m* t5 r" s$ Z. o+ IAwakens Mother Earth!
& L; l) K1 g- K, r+ V) P- p4 ?RockCube * + RockCube * + GodStone S
2 K% `) H- O* o+ O, v2 V) m' p& R- B$ N8 r4 m
24    PoisPhar
+ G4 X0 }' G, mPharaoh generates poison% R$ F: N- l5 K
PoisMask A + PoisFace A + Anubis A
$ }! \5 a) T6 M0 F$ s0 m0 O- P  ?4 |1 I8 ~  F" r  e3 `$ m1 i
25    BodyGrd
$ u" F. I- L" ]Bodyguard takes out enemies, l& b% `; e. Z
AntiDmg M + AntiNavi M + Muramasa M
/ H7 `" \1 ~/ U5 e0 Q9 t
8 Z) s0 x# l1 C  c! v9 C; Q26    500Barr
$ W& C' U  c8 u: `2 tBarrier absorbs 500HP dmg
  @4 m6 C- [9 y% D7 LBarrier E + Barr100 E + Barr200 E
( B6 ~" y5 {0 kBarrier R + Barr100 R + Barr200 R6 e$ E1 u7 U' F$ Y

: F# t- G0 O' n% e& L5 B27    BigHeart, }' F* }: a# q, s# c8 F! i
Attacks, then heals HP!0 D" F; ]3 h; G
HolyPanl R + Recov300 R + Roll R
' M1 r) T. F5 s" MHolyPanl R + Recov300 R + RollV2 R
$ h" U# H7 `- a. ~HolyPanl R + Recov300 R + RollV3 R
$ ^8 y, B  k/ |9 H% |- Q- ?9 J1 I
6 E2 i0 @3 j/ r! s) N28    GtsShoot7 C/ v! Y4 e1 j2 q4 W$ n
GutsMan throws MegaMan!
# U  o. P5 R3 k8 gGuard * + DashAtk G + GutsMan G5 r! v. L6 s1 K' H1 x. x
Guard * + DashAtk G + GutsMan2 G
0 g5 b% |' _7 m* `Guard * + DashAtk G + GutsMan3 G$ z; M0 _, @. t! d. F8 f
Guard * + DashAtk G + GutsMan4 G+ W( X/ a- @4 Z5 Z0 Y' T7 t

) ~! G8 @: Q' x) F5 k29    DeuxHero* {1 \% ~7 ]" T" P, \( P. ~
MegaMan & ProtoMan team up!2 E: K5 E' }1 d; v
CustSwrd B + VarSwrd B + ProtoMan B
6 O$ A, T7 Q( ACustSwrd B + VarSwrd B + ProtoMn2 B3 S3 W% a* X+ C5 r
CustSwrd B + VarSwrd B + ProtoMn3 B1 J4 {& O! q2 n' g0 Z0 n
CustSwrd B + VarSwrd B + ProtoMn4 B
5 H8 F" x: ?$ F, `1 _/ [2 v0 u0 M( B, L6 U$ s( w1 a: ]7 z
30    2xHero
& P: Z$ M* t7 J( sMegaMan & ProtoMan Dual atk
3 [' e7 [0 r7 S+ }! b! `: oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 O) D: g6 w) ~9 {  e8 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 }: `& w: `, |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- `/ D8 b8 S$ L- N- e- N% L2 M! sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: v9 {: f" x+ P( s/ k: D

, ]) L5 U! m, `& t" ]6 A* a31    PrixPowr
! \+ L7 ?- T  J9 \5 f7 u1 p3 Navis attack at once!9 X6 N9 g0 T/ t4 r
Team1 * + Team2 * + KingMan5 K
2 i* K  h) v. z! B2 RTeam1 * + Team2 * + MistMan5 M/ r+ u" m  s' F1 P3 G) q* X
Team1 * + Team2 * + BowlMan5 B
2 i9 U( u- M% ?8 w  `4 }
4 i% J/ G! Q" }: [32    MstrStyl( _% z7 z1 R; W; T3 y
MegaMan unleashes his power
1 V' T9 B  C1 q! ^# e. Q$ o" {9 oSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 D% M. P, K  W
0 i, h1 t2 T6 w! G9 Y  V3 qStdrdChip (Part 1)! \9 d- ]+ g. K5 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐3 E' s/ R% t9 F& ^" G$ E) {1 Y( U
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 O+ {$ _! b! Y; A$ c7 T
├──┼────┼─┼──┼──┼───┼───────────────┤; b- P  Q! j" Z: s
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. {. S4 B) r  k1 U
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
0 [9 H5 B0 z( K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; R& g; v4 n% \! C8 S2 J│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ e9 f' F, q; v0 d$ h
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 G/ t2 o' A+ ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 N" u4 B: D! B│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 H6 O2 w+ I5 ~: N4 m! h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& x! J1 E, R1 }! S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 c; A8 t9 A% |" Y* ^$ G* ?& W4 b/ P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 G' ^! ^% t! |! O: a, f6 C% U$ I│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* n% i0 H9 o5 T. X; t5 h│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ E# B8 A" Z% a8 L7 F+ L│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& ~4 j3 c' X6 P1 M9 j0 j
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 W/ R( d# I- ^; d) ~- O: b9 D* ]
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 Q0 w3 q0 T9 p  n+ M4 d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 W7 {  v  _7 v3 G4 v
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 H) l0 ~$ }( z% P: g: R│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ E6 E" n% c5 C. ^, N0 s│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 |' s4 K) N- B* F$ X: m* I9 }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 S' K3 [3 e* j4 D9 j: D" L7 o% @
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ s  M/ \# }7 b% w* v$ g2 p; o) p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) d, Q& R$ ^6 r0 [, [/ ]& k; L│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 I* H& Y1 n7 q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( z0 N: ]) A* y. o* y8 K  V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) j( q# d* _( c8 S) |│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 d  B: W. W! w
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" }0 Z, i0 Z) C! d$ f" v/ k/ h│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 N6 K8 X: E/ C* g& }
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: [1 l* v& ^" ?2 ], F  W$ c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 I) i, _; G* f8 m& T' N│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. _( J: T3 z9 U$ I8 W
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
) u$ |) ?$ o9 l" P& r│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% q' [; n, d! j0 Q; v, u. ?; u
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, j0 M% O' t5 E' k$ P* \( X
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- b. Q9 B0 q  S! a- e* m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! \- \, N* j% h! `) g" K- r│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! ~% v. ]# f  y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# C$ J/ w* }$ q& C
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: g: _" |  X5 ]│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 }: {; A/ o( q2 s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 }$ K6 X  V& r: }; N3 B│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- r& c' ^- W' R4 ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* ^! x$ ^; e( Q7 d7 H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; K: r  `9 q# s5 i3 j% Z$ z3 F│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- B3 B7 V% k: o9 ?* v- b8 e2 K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 J3 @7 g! r* T; F4 E8 h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* b0 D+ v: Z1 P( C" ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) T5 c( L% O7 B1 v│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 |" l$ n' K5 d│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 U7 Y+ Z" A* }# ]) @* m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( @, K& G& X, O# V
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 c% u$ W# N$ [- |
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 \' p/ R, J6 V4 O. y- K* i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 P  V5 j* [+ ~( A+ E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 Y$ w/ C4 j" U; D4 t. k' @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. H' [9 H, T6 h* j' O│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) a( Y- C3 H. @2 S- c3 q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- D; v; G( Z# y0 m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ j  }- o- q2 D8 N/ n0 Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; w9 |( h7 R0 ?5 f8 j5 d
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ F5 H: @9 C8 {" o. r│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 ?" S& f% h0 a3 P) b& K8 C│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" T4 p) t) Z8 @4 c4 k0 o* P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) D- y% o; m- s2 v, A4 t
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 D' {) L2 L) v$ b* I' b4 E5 U
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; \5 W0 K" B+ }, ]1 I; [# w& ^8 y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' N! d, j, F- i+ Z9 D- m5 a│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- J3 L0 @7 }9 T│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 I( w) v& Q# F! q1 a5 y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ [5 R& B5 `* n, }│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, L+ k% `) h& E, Y& O; t& K: V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ [: S# F# n+ U│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; Q8 B) j' H) [; v1 V7 @
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- y% a$ Z$ C) y, I$ c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 [+ o; h' C4 L0 a/ v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 E9 f# E% @5 ?  a/ i) e, Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; g; c5 m4 m: p6 V
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* D( m& o$ \! ]  N. X% a( t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 r8 G# v4 r( r9 w0 _; z1 e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" F8 e1 M* S( w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 w$ X7 t) c& Q; _  E, u5 s1 q3 C
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% S( Y2 F  d% z# q9 E+ G( k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 W# I2 ~' N1 z# ?( H
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. v- H6 C. n4 T  a5 @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! y* M9 {! y3 b- B* }: n
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 M0 k5 k3 {6 a& v" B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. y( ?, a! s5 W9 |8 W. v. S/ P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- j1 e& j8 @# l6 e+ l9 g
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) A& f2 g1 K2 t+ c6 C│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: e; B9 ^0 ^/ L3 A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: H" W' E4 R. @' Z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. g* D  r3 X+ ]4 b
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ m8 w' o& X. ^& {9 Z$ a3 }! T
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% E4 g$ t. f1 N; Q% y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; i8 |# g3 `( A  `# r│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │- a( I' c2 P  Z# S! x3 c2 O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  _( q7 H8 N) Z; ~; i2 T$ w; e
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 Z2 l/ t+ ~9 C( }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 n1 O0 h, ~; p! ?" v" Y5 K9 D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% S, O2 K$ H2 o$ ]└──┴────┴─┴──┴──┴───┴───────────────┘/ `+ l' R5 G+ S! U

* j2 ~/ y* o, z% z5 N8 nStdrdChip (Part 2)
4 F; v* ]5 _% J! j; {┌──┬────┬─┬──┬──┬───┬───────────────┐
4 |9 a5 V2 p3 ?% N) }1 x# c) k; `│编号│名称  │MB│攻击│属性│稀有度│说明             │
: a. P; n2 [. n& E├──┼────┼─┼──┼──┼───┼───────────────┤, N# B7 ?( I, X' e/ v: H" Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  p8 A- [: w' U* w* k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ m1 C2 \' P0 t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% G& T! k& s5 S0 q1 ?5 J1 z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 k* y8 n7 i6 C& C
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' |7 M0 K% m; m! {│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# Y/ q' }6 Z# g5 k% _/ o( F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, N0 f  m+ t9 p3 e! [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# V% X; D) t( I) l1 A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. b# J" v. J( b# j4 m4 e6 m
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ [, P2 X: L7 ~" H│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 P( V( o# k6 @( C. \, u+ B│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( T4 W# P" s# |8 b; w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# k, H! b9 J3 Y' w. W/ q, ]3 P
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 c$ z$ B9 P# q4 k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 K1 h- b2 a% b5 F6 ~! h' T6 O; c│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; s0 ^7 y) u7 o5 d2 {
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% s' d: T' P" q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 y% C8 ^  _( u, B# M│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 E. S# I" O4 @  b% |! W- [1 z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 `7 L1 r0 l. f# S6 E│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 Z- s& d3 z; P9 Q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" q" s# {3 g6 f- c, z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( e3 H# R/ O' F0 u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ g8 o" Q; O) B; p$ @3 t│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 Y  z" m# o( [( W
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' p: i/ [* ^+ @  j2 n$ j│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ V0 N4 k$ w7 y9 `$ d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, N4 t7 r7 o# k& E│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ b: g) O# `) t7 i
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
' e( j/ u7 N: H" C│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. [- z# A4 _6 E7 T4 C; m│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 |! L3 k3 Z  w3 d/ Z1 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! M& T4 I! A6 q/ T2 k│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( d8 C: N: H9 c. H0 t2 d│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; |, I0 ^- a+ d6 Y5 X$ |│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) Q4 s! a( c- s
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 M, G+ {; B6 H" [- I
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( |9 ?! f/ `/ j1 r" L3 |
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 z6 q" E/ z$ d6 x& c( e2 O
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- B1 W2 ]3 @8 O- ~3 m2 U4 u6 Q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 y, j  C- m* k: x% y│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ X8 p( H' Q( _7 N# |
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 e0 P2 e$ x- I4 T" h$ e% G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 _' }* |, {4 x3 |$ x, e│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  K/ |& u& j9 j6 ~4 F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 |. k& `0 _5 G6 l2 g3 x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& b) ]+ ^# d8 ?1 d) I, x3 `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 g. X' M2 J5 B+ V0 z0 o0 v8 s6 t' r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 M' g/ A) f3 O) i& S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: @% L# G" G* l+ \1 [9 I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 o/ N) W8 A! j│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 k3 G7 m- P* ~
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 a1 W  i3 @9 {6 g  u* I│153 │Recov200│65│  │  │**** │Recovers 200HP        │8 q9 V8 C! X4 l5 B( o" [
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ c5 A& m) w  c9 r4 Q% @│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" Q! j% k, y/ I) ^$ u  B  A│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 B) K1 X/ ~- y. y2 r8 g! n
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 i9 O; d8 j! A3 r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 j2 }: G* m  `$ K/ J* e  E" O0 Q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# p( M; H5 A. `  O4 x# {, ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ ~; g. c( e' Q  u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 q5 O8 D( q# o- h( P1 }│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' c2 _( b0 M+ L8 T3 T│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 X$ n7 ]" o8 n1 E* U, R; X0 O$ W& v│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; D3 Y( \3 P+ }7 p- X3 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 [" a$ }) s* N* E" E' S0 s- @│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 N! ?" ^3 y' `( E+ A) A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ j* ~7 W0 P) r5 ~% _% ?0 S. J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
7 T2 j4 }1 S/ U& B- o* G  v5 O1 ~; A│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 F7 @4 m, V$ Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: I7 d3 H( B* C. P9 J/ k
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 n  h6 m% Z# A: Z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 X% I4 e/ D! x( K# ]9 U
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
1 F% O$ D7 u6 [& }, v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 D; a& ~: U6 m0 k5 c, }& I& \7 V( g1 B1 ]│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. ?* L# s$ u# @  S: Z2 ^4 e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% `( z1 n7 x7 P) P1 H5 D) D
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
  z* H0 m% B( P5 U& _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 u; W: H+ N7 g, h( D& s0 A2 s. R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& Q) q$ D/ c) y9 q9 {: M% f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 o6 E2 |9 d8 O+ R) b* P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 a- T/ t( P! s( }. ~! X│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 ]$ D8 m' @7 Q' _│183 │Hole  │55│  │  │**** │Open hole to dark world    │* K% d6 {$ W8 M4 @
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ I* l% n/ {( f│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 c% l! }7 @- y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- Q+ s1 |' Q" `7 [
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( B% e" \# U& O/ N6 P' h0 g5 ~7 W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ L; A$ P4 a" {3 d  l3 G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# x( d0 U" i/ I: @
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: L1 j' H- X9 D1 i+ g( R1 A! s│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 ^- i6 L$ v( T' @- l! ^9 o: n
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 j1 e1 T6 D+ v" w* s8 e
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 N. B  @3 _! d# |9 M* ^│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! q, ]( y, s# q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 o6 G4 u$ {0 N: q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  V" D6 C5 B) _2 _/ k" [, {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 h( ]3 [/ t6 S' t& S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 M9 c8 @2 A9 ^+ {7 m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 p% x7 P% n! O7 X0 a$ R" m5 z" x│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 P& T' C) n9 g0 ^└──┴────┴─┴──┴──┴───┴───────────────┘. t9 _% ^2 z. m  k5 q$ Y
3 ]" k# q$ D' s( K
/ @% H! Y! x1 _8 n! L8 ~. V) D$ w, r# ~
Mega Chip+ \8 c0 _  h3 c$ m% u! A
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 x9 m3 ?' _  D- K; N, k$ r
│编号│名称   │MB│攻击│属性│稀有度│说明             │. Z4 A+ r# S: q1 @4 x+ U5 O; R
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 h% F6 w% Q$ R5 Q- f; @0 ~* t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
/ K  l  e  h5 ~1 G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' h' y% f9 f) E  i
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 p$ u( i4 F2 _  j* I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 U4 ]$ s, Q% [+ w& X4 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) e% Q: Z. e, h8 u& w: Q. V' E" l│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. i  p$ [7 V6 u; p' K' k│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 \) f; L" N! R│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 Z5 C  [# {/ C( Z8 c0 y+ E
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 Y% P& `* [+ e) U& D) K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* G8 ]8 \) G8 q" r6 e6 c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 ]. `6 R( k! p9 X
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* ~  L: G( \( v$ c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ h7 L0 o, C! [8 e+ q5 F$ U
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! M9 s, A) E  w# F9 m: W* V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' e( \: M$ J0 V# K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ [$ y0 Z" n7 k5 L5 z# W* ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ _7 Q, d% N0 h' u8 P3 |
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 Q0 }# u3 I, r+ Q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  b; S7 l! k% ]# T
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* T8 n$ H8 @0 X
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 _6 o3 p" Y  @8 S$ R; G- G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 r  d) O, }4 a8 V& V1 l* ?( w
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  j* c; Y, E8 s! ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: r  a/ K' m7 h! L+ k$ A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& R) P8 c: k- Y4 F& \9 l' h
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 V5 t& u) O3 J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 c3 o( l( F2 I; P* X& O* c2 g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ ?' U& l' |- F  F" N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  D+ d- ~2 @- K2 q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ I6 P# K6 J. ?│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# r) I) g4 B7 G* U# e: r& F$ }│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 Y( e3 J  x; L1 K; M* B" Z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  h2 x) ^1 w$ T) h( C
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 e% F7 J/ R/ D+ \2 x5 i' c- {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% _# T* _9 y+ R1 J/ W$ o8 C4 g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: B; v  c4 ]& N- \4 b* S& i
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; S/ K% T5 x4 Z1 F8 B9 Q9 K% F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% B/ p0 v/ e1 K( y" c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% ^0 x2 K) Y) a; G* k) o! N/ k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ @! J7 Z& @1 R# v3 N
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 g( p" a* u4 ?; O! C* z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  t5 K" {7 g/ J5 w" h7 H│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' L* G7 W/ r; V3 r- a7 M* k3 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 R) s  e8 u: a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 u- j6 n* K  C6 }8 Z* d1 _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 ?8 m, @% O* x! H1 h  Z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, M+ Q3 j, h) P% r! v│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 a6 T2 U# v" ~& j2 l9 z- q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 Z; ^" T  e  z0 g- H. X' r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ {; \0 g( J9 a, |; G. ?4 e2 ?" k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 m4 B" }( ]; {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  A  g- y1 z3 D- o. X4 T│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 v0 Y4 `, S# b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 \! k( ^# P3 g! P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- J/ h0 F( ^5 }  `3 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 L5 V% J  ^7 [5 j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' v; @( u5 ]' s; h4 \0 C: M│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │& x( M7 V; ^& A* s  T
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ q, R3 R* z5 K│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# P. v: ?# H+ I3 t  U5 w, L3 k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& g* ~# `4 p. @6 r' I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' |- o  V+ j6 M' U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; N! n, D" o0 d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 v' b4 T+ W% t7 ^+ @
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ h) b0 ^1 S" D8 ~& F  K! y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │8 u* m( C  s  ^- D' c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; D( u+ ^5 Q. `3 @7 L9 T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" v2 ^0 |6 G6 D, |5 Y1 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" s0 b% Q% \2 W8 [) h$ l│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │( K; E6 }0 j2 B1 d, x8 o( Y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 A+ H5 `# o8 r! a6 o│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ e. g9 _8 G( f* ~3 }/ a│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ ~5 e' Q: K$ l- Z5 e& k) ~  ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 N7 S& L; y4 J1 U" x& F& V, I│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 V* Y. i* i6 L+ T$ x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ T  K7 y% E* l4 i1 T! E│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& [+ ]4 n- ]1 A1 C. \" {+ G
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 L  z& @) ?* I5 e4 }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 e5 v2 k6 S3 E. `" B% l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 P5 N# ^$ J* r( Y8 m- z  f8 s  e│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! `( Q  d, ?3 K& u+ W* m0 L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 [& J) `  d2 A& b  `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  N' n4 u( r2 P$ U, G# d
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" }* i/ ~+ S* U/ V. ]3 Z& h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) z- |! y! p, U9 s( c1 R└──┴─────┴─┴──┴──┴───┴───────────────┘
  j7 e/ w0 u5 H' r: i0 t% ?  }8 D6 p
8 ?+ J1 l1 q' s( @" [7 _$ K
GigaChip (蓝版)
+ V4 z& u8 S: o4 N  t/ z┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 M3 u1 F5 H5 J+ Q. ~│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ^& v- U* t2 x2 m, C9 L, `0 [
├──┼─────┼─┼──┼──┼───┼───────────────┤7 p2 F: y/ h3 X6 i5 X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 @% n3 \$ T7 A! X; n: P
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ B, c- m5 K9 `1 w; q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* T' X8 }8 k' L& d+ N4 ?/ b# a( X5 `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' \/ G, }9 N) h$ y  G1 F  P/ f│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
' Y% ~7 K+ Y2 J6 F9 t7 P" C4 Q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  H9 d8 R) E. T( }" A2 `3 Q1 R│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! t3 R  U  R7 B& n│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( T+ P4 N& _9 M3 s6 F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, s( q) l. k% L- V$ d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 E6 I: x. s# n' Z! s+ s
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 l2 P- o' ~0 v: ?& g% n
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, w# e% A/ I  C2 z; |- A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 R8 S* n) I1 J+ |6 w5 y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 ^( ^% s; [# L* s8 p│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# S* @7 n1 o/ e' J
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: c& G2 O% a1 N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 W& A9 r  [( x! L- b( D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, c3 ]# V* p9 }6 G" U' z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 I2 b  W5 ?% h$ N3 `- G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( y7 X+ A5 V- T2 X+ v" E+ v
└──┴─────┴─┴──┴──┴───┴───────────────┘5 P- S. W( I) R/ R* K8 }# A

$ |" M# U9 h7 x; V- x  l' s+ {& d* sGigaChip (白版)(只列出与蓝版不一样的Chips)
4 c& ~" C5 k! Q! O; t+ {/ h┌──┬─────┬─┬──┬──┬───┬───────────────┐: M+ t9 A3 b2 w8 M& n4 H' u
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 H1 p7 V5 r) c( b& D3 ?, Y: J├──┼─────┼─┼──┼──┼───┼───────────────┤6 M' \! O1 H9 \  ^! s  S3 y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* P0 b% Q" ?# U6 I* P4 K
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 S; [. W; X0 ~$ z5 j/ T3 R3 N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 L/ f+ _5 G( `/ w1 A/ u' Y# M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: ]( O# d2 _! @/ K/ |! A2 M5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# F% G0 \" i0 l5 nMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 R) Q, @3 z) k8 l

9 t  }9 I0 {- R2 Z001002003004005006
1 p8 A7 |2 Q4 Y- ?" ~) k( X007008009010011012* E  _( W7 Q1 f9 S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 F: \6 l: D: f3 R: N  ^# I$ p$ E. s6 R
019020021022023024
: q+ e' e! ^+ B" A: s025026027028029030
; u, }" \- l0 ]6 g0310320330340350367 J, k7 [& N" V: n

; C" v* k" k9 n8 v" L# i$ G4 T# S[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W; Y7 a! Q7 t1 K8 e
8 q( ]" P* D$ }  \% q
037038039040041042
, |: t+ \, \% O043044045046047048+ H/ j! p( a5 M/ U# f
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: @/ d. Q3 f5 ^$ T2 V

$ {3 B8 B$ u& @7 ?5 h# o055056057058059060
3 f2 N; L4 X1 D% t2 A! q# x061062063064065066
7 X' b2 S# C4 ]' T1 N$ h067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" L6 g8 v: P& S8 z/ A  J' r2 y/ ?
4 i# C) b5 S- q: U" y- y073074075076077078
* @7 {$ Y: h! M& m079080081082083084
% h! Z. z1 v1 F9 D/ ?! L2 ?085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ K1 [  j8 [4 _, N) G% F2 l9 k7 U
8 ?% b- }7 x0 E2 h
091092093094095096
( A; o) R, v# s4 q097098099100101102& V6 o8 J6 l- @  v$ |! n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' @7 i7 T- }, T5 E2 h

6 A6 V+ y7 j  T6 B7 x2 s109110111112113114
$ `$ h6 h6 ]$ a1151161171181191203 P7 C% R, R. l; c" t  Q. |
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* Z+ |1 B6 |& Z5 p

, i6 R* h- s3 \7 n127128129130131132
; c9 Y& H, d# g0 D1331341351361371386 {) Q, v: q+ [9 y: u
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 q% h9 K* k6 u, \4 l
/ _( F. s& o0 v2 N145146147148149150; L1 h! t6 N7 h) ]+ P
151152153154155156( i! f* v- q' u( F( _( @8 O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 f8 v" s1 m7 c. j

4 Q7 c4 R, y& _- c( Y2 g! N163164165166167168# v) |1 h: Y! E2 x* m* Z/ S
169170171172173174' B: F% q( g/ ~$ m0 J# L' _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' m7 ?" a; Z1 X5 E! ^3 M( S
* R% e* f) J1 f1 N8 h+ m9 M5 \181182183184185186
5 R& n, V: ]. z" W' ^1871881891901911929 ^+ l) r! X4 y. F) _
193194195196197198) f- }: U1 ^/ c: {4 C- v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- y! ?& B* x- A. _* e2 c6 x
9 I8 `" W0 u7 k* B$ F6 v/ l$ m001002003004005006
9 u, {7 u3 k9 A007008009010011012* B# i/ P) E4 Q& \
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* E" d" A* k# p$ \5 J
+ f' j8 _- L5 [2 @$ f  W7 _7 |019020021022023024+ b, _* E9 z+ i, d, M
025026027028029030
) ~8 [0 n0 V, g1 ~. B+ ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ s/ N- E" K: |; C% ^/ B
) Z% m9 L8 r# M
0370380390400410422 A. g- H' P' E+ A% ?" K* E6 r, K+ \7 M
0430440450460470482 A8 n5 F1 m1 _. y& \+ Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- c+ U% d4 a$ _  D) j0 U* M
( n/ {2 q# E' C
055056057058059060/ R3 G2 B9 v( j$ v( C6 ~# ^1 s+ g
061062063064065066
# a( P9 c. ^; y, V: m% u* d067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 Q% i0 L; t7 j) N

+ S2 T' N5 D- i9 A073074075076077078
$ L" B$ l$ ^3 R9 Z079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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