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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
. N3 L  Z6 m9 e7 H9 _■ ●■    http://www.NewWise.com ' g4 a; {( h1 s2 p, a& p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 `0 A1 E" s" A( g  F( y- i7 ?

/ J0 C* h. t, a$ p( N6 x; p! I9 F" z: d2 S/ d: c+ a+ [/ O% x
           洛克人 EXE 3 Blue 卡片组合" Y; c( D- c/ S, d8 _" r  V

0 `) q9 z1 C' D9 M
- \  T1 Q, M% g, b' G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# D/ {* {0 H  c9 B( \大家要看日文版的P.A.或详细攻略,点击这里吧!

1 w3 e! d  O; B# Q4 r7 N====================7 L( Q8 ]- N# ^, F. M' ?1 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
: i# m1 e5 M6 r4 F, x8 ]  t5 z" M# P" X7 B% p
以下内容格式如下:+ H8 F4 s) ~; J+ l1 W
3 v1 P0 `# D) H& Q$ D% i
编号    名称8 _6 w1 b& R# O) K2 w1 |! K7 @
说明
, \! u' x, U$ C0 V$ d; _) w组合方法
6 m* l2 N1 M6 z' T( y0 S+ u' V---------------------------------
$ l# I5 p. h% j+ z! H. e" O+ Z01    Z-Connon 14 I8 _: L* a* \* w2 v8 Y
Unlimited Cannon for 5 sec
6 w: V9 y0 \! e* a: {' y$ KCannon A+B+C
8 D  D4 e  V0 n8 k7 A7 e) W+ dCannon B+C+D9 t) t: D/ _. S% X$ @% o/ c# K
Cannon C+D+E# I( x8 ]. K/ [" ^5 U

7 X/ I) G9 ]4 J2 B- d$ t02    Z-Connon 2
- a! Y: b5 C& p, p7 g6 D; j* WUnlimited HiCannon for 5 sec
, D5 B2 j( I- E8 rHiCannon H+I+J
1 h) t$ d: x4 i/ A. q) y& H. G. F3 X, R2 FHiCannon I+J+K
$ V& C; `! P8 s" y1 k! J3 Y8 |6 fHiCannon J+K+L- |/ C! @' l4 v: }8 J
' A' u5 v$ v3 F$ F" ]
03    Z-Connon 3$ A" ?9 Q) m# U6 D/ x
Unlimited MegaCannon for 5 sec
% j! U' e9 r/ P3 ]1 ]. v2 TM-Cannon O+P+Q5 T! h3 X6 F+ P! A
M-Cannon P+Q+R
3 i! n$ {; Z( n. G4 ]M-Cannon Q+R+S
, y# A7 ~  C" \* f
' h8 Z' A; l! a* Q  h$ N04    Z-Punch) ~0 t* o- j' G1 o$ c+ a2 ^3 ]7 [& w
Unlimited GutPunch for 5 sec
# X3 X# m0 Q% A. kGutPunch B+C+D4 D+ a* S* L/ v( @9 Z2 |1 {
GutPunch C+D+E
( V/ r2 P8 \: WGutPunch D+E+F" \* R2 T. C4 I# s5 c" U

+ w9 h  h& i9 Y" r3 A. Z3 G05    Z-Strght* u: b/ i2 y+ t9 j
Unlimited GutStrgt for 5 sec
2 ^, G1 P1 Q0 uGutStrgt O+P+Q# J; _; C9 V0 t! ]- ^0 z
GutStrgt P+Q+R
6 W- |+ P" j: ?" s1 z+ n, X, fGutStrgt Q+R+S! ?- c7 x. k. @% v; {- g; B
8 i. Y0 e& G+ N7 v6 j9 |) M5 {
06    Z-Impact  I, E7 ?# J: B  K
Unlimited GutImpct for 5 sec, P3 M. Q  V+ x' [, Y8 B! E2 R
GutImpact G+H+I
1 _5 t3 k* h9 d' mGutImpact H+I+J
( P' J2 x  }' z! H: ?3 dGutImpact J+K+L8 k0 r  {% R+ s7 O: Q& a

' {, N1 G! ~$ s" B07    Z-Varibl
) `* p) i) Q9 p- F2 X/ wUnlimited VarSword for 5 sec4 S3 p* ^8 m  |, g. J  h+ z
VarSwrd B+C+D
& n$ D9 q4 s! TVarSwrd C+D+E
8 {$ D: L/ H" m* DVarSwrd D+E+F
6 ^9 [" F# t  C5 ^" S6 X, [& H! q" O4 [1 U3 V) @
08    Z-Yoyo 1" c3 A& A% w" `, ]3 l5 k/ e
Unlimited Yo-Yo for 5 sec
6 R  g$ ~+ [, U3 t5 x/ b# hYo-Yo1 C+D+E& s8 T# p0 S' |2 X
Yo-Yo1 D+E+F! R( W7 ^( l# w+ r9 U( z
Yo-Yo1 E+F+G5 n) p$ K! t0 m7 i

0 F! w% D! n( M  o/ x09    Z-Yoyo 28 |: v* q. V9 m* l, H& }
Unlimited Yo-Yo2 for 5 sec
- T1 N. I8 @) \- g7 ]" I- `Yo-Yo2 H+I+J0 i5 W" V0 C. _% v- E. Y7 j
Yo-Yo2 I+J+K6 M9 ]& \' `$ q! y
Yo-Yo2 J+K+L/ Q. j0 Y# `  L) B
6 d1 }8 B8 H) O3 y3 I
10    Z-Yoyo 32 [. M+ t6 I, I8 l- L
Unlimited Yo-Yo3 for 5 sec( V% [5 p9 w) h9 @1 k; b6 v  \6 c
Yo-Yo3 M+N+O
( `8 c4 D& n- EYo-Yo3 N+O+P) {- Z% G0 [/ r/ j" \
Yo-Yo3 O+P+Q
/ w' Y) W0 D5 d2 s5 {) u4 t- t! h, p$ x+ P% ~' s5 C$ i8 [
11    Z-Step 1! Y9 C; o. \/ L4 A! Y
Unlimited StepSwrd for 5 sec
0 O6 p4 s% P% [StepSwrd L+M+N
- U; u) ?8 x/ V! R/ U# ?8 J$ OStepSwrd M+N+O
3 N' |# R4 k2 PStepSwrd N+O+P& A" C8 z. x* e3 Y

: M  R" n! W* A) _12    Z-Step 22 v; i) a. Q. s6 R6 s7 S
Unlimited StepCros for 5 sec# o% X1 Q5 z' H# e6 v* S* x2 _
StepCros P+Q+R4 i0 Q; [2 k3 P. Z) B/ m: B  x
StepCros Q+R+S! i8 H2 h, K" A+ U
StepCros R+S+T9 V+ e$ L5 o  [  J, |% Q* z
7 l+ C( ~9 ^" f% f: v
13    BubSprd
/ u! S4 W$ X! YAttks w/ spreading bubbles!
* g# d  F/ K/ t9 l  mBubbler  C+D+E9 a& H5 k4 E$ v% u/ x* a- H, u
Bub-V    D+E+F
. ~" k" g$ F( l* f# }/ s7 g# LBublSide E+F+G
2 R5 W2 Y6 [3 N3 Z- f( bBubbler E + Bub-V E + BublSide E1 v" b: T2 G: ~, l+ x; N0 O
$ d! C$ C& R0 l- d
14    HeatSprd/ f! N6 ?$ `& w
Attks w/ spreading fireball!
- o7 |8 i8 C/ x; nHeatShot H+I+J
0 h1 E! v1 G6 T' X! YHeat-V   I+J+K
8 ^* V" k/ Q3 t  `$ sHeatSide J+K+L
# d/ R" I' d! A" N+ a+ Y3 U1 ~5 ~HeatShot J + Heat-V J + HeatSide J
. ?( E! e% ?2 E' r& y8 `3 [! V1 Q4 s( X3 e: _
15    H-Burst
% @$ f% P6 O  t  rCreates a giant explosion9 r; Z8 h2 O1 F9 _& q
Spreader M+N+O: d& s; q0 ]7 j
Spreader N+O+P3 H0 ?( Z7 v$ t* W! ~, C
Spreader O+P+Q9 Q" P8 T4 ^3 p5 `: A$ k6 Y
8 [$ \8 i0 t6 }
16    LifeSwrd# o& C+ n$ S2 ^6 A- B/ ]; V5 ^( f9 u
Swings a huge 2×3 sword!
( G9 t# s% v5 _" G; F9 V6 M0 hSword E + WideSwrd E + LongSwrd E5 h# e" A4 B5 x, Q9 E8 q; Y# t
Sword L + WideSwrd L + LongSwrd L: w% I3 K* l' a, I
Sword Y + WideSwrd Y + LongSwrd Y: X# H6 ^$ r# ~6 l3 R$ W

! Y4 N& S' `4 [1 X0 C3 |* z17    ElemSwrd
2 ^, Q; }6 y) }5 U1 z8 n+ D; k9 nWide swrd contains 4 elemnts
9 `5 B1 B8 |" Q7 b) I; d- A2 IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( G8 F  B0 |. f7 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" x& q/ O& e1 R
- h" O9 x) Q& r2 b0 G% _/ N18    EvilCut/ N9 ]( n$ Q9 w, {; Q/ n
Step up 2 & make 4 atacks
, W- ]" X' V' h, PStepSwrd P + HeroSwrd P + StepCros P8 A9 v! i- i; `4 J3 B3 p
7 U8 z" T7 e  }3 g+ Z& K6 _, p/ W
19    HyperRat) F1 h  i/ ^" i# k/ I
A giant Ratton charges!$ p  ~, ^: n4 _0 o# P0 _
Ratton1 A + Ratton2 A + Ratton3 A* g5 ]( D0 J% ]5 S( L- v6 t3 y
Ratton1 C + Ratton2 C + Ratton3 C6 |8 j" f: T, G7 i8 S2 O
Ratton1 F + Ratton2 F + Ratton3 F
6 |( s" }3 B, Q
% O4 M; J) ]" E5 `6 I1 S, u20    TimeBom +
* @7 f% P+ P) X3 p: @Sets Time Bomb in enmy area. `; Y& B; c, J6 O# L, K
TimeBomb J+K+L9 j; j; P9 P3 f
TimeBomb K+L+M4 Y4 c  I0 D# c4 n) @
TimeBomb L+M+N) q$ H# P/ P" \! P. w

: o; m2 h% W+ Y  X21    GelRain  k1 w! ~  V) h2 j3 i( i0 t0 f5 m
Gel steals squares5 g& Q7 s' t% P$ E% r, z3 w! s" x
MetaGel1 B+C+D
, M7 G3 A. ~2 c# ~: ^( f( _  cMetaGel2 E+F+G" T3 \' Q4 g& n; p; j* h  C
MetaGel3 S+T+U
& Y" O+ e" ]5 [7 |
" @$ a; p/ W3 d" _& O22    EverCrse4 U2 B& I7 u' l# y! N$ ^
Shield chases enemies
3 z9 o4 `4 C7 L7 M' ~9 JCrsShld1 C + CrsShld2 C + CrsShld3 C
! g) w' Y8 ]; q' y$ |CrsShld1 L + CrsShld2 L + CrsShld3 L4 L1 ?6 r1 {" b$ H

& U0 w) [" T) Q, l  f; U* }) x( Q23    MomQuake
1 M" e; V4 A; S$ C. j7 f- w0 ZAwakens Mother Earth!& u9 S" m7 }2 b; J% {
RockCube * + RockCube * + GodStone S
0 ?3 K5 J; C( O0 a6 C
$ X: }0 Z! v" ?5 [! p- m# a24    PoisPhar
0 t! ?9 K' \+ A$ Y( {Pharaoh generates poison
1 n$ g# h4 i7 T5 m6 b1 LPoisMask A + PoisFace A + Anubis A
7 V7 |! G6 |( I# E) i# p2 a5 ~) t& A3 D
25    BodyGrd$ g1 Z% G  N5 i. P9 g* }
Bodyguard takes out enemies
7 }; P" j5 |4 l. `AntiDmg M + AntiNavi M + Muramasa M
0 _3 g" g  {" d' N, k9 W! ]
( Z1 r+ T( D5 B- A$ o# y4 Z1 T26    500Barr; ]/ |4 K' J( _  ]' n4 b
Barrier absorbs 500HP dmg
3 h) l, n+ h6 K5 u* eBarrier E + Barr100 E + Barr200 E
: M5 R4 k7 \: D$ VBarrier R + Barr100 R + Barr200 R4 P* c3 g: ]" Q1 T% L; y! c

0 L  z8 f0 G9 K2 o* y; A1 P) X27    BigHeart
  l: u6 i) W( B$ f4 A+ ?Attacks, then heals HP!0 v0 O$ C7 I1 u: o
HolyPanl R + Recov300 R + Roll R0 t! B* e% A( p9 |1 y2 Y" h0 n
HolyPanl R + Recov300 R + RollV2 R/ d' n2 C; X$ m$ W3 m  \
HolyPanl R + Recov300 R + RollV3 R6 \$ f. t* N+ Y2 S- T6 {

# U; I# O1 f; J9 r  X$ c28    GtsShoot
* F' a6 Q  m$ `6 \+ I+ s$ y1 XGutsMan throws MegaMan!; l+ ~* h7 L8 g, w6 y. b. ^. I
Guard * + DashAtk G + GutsMan G
, r0 h( Y6 t( n, e  G. X; eGuard * + DashAtk G + GutsMan2 G
- n) \6 E8 o3 a7 U& mGuard * + DashAtk G + GutsMan3 G9 F, ]2 n$ |! C1 R* n" u. D
Guard * + DashAtk G + GutsMan4 G7 p. ]) o$ q( v6 `: a1 R

* R" ~! j+ s: `* q29    DeuxHero+ z8 Z7 H7 e! W6 t5 l$ f
MegaMan & ProtoMan team up!
: O2 d' {, t- R/ D6 Z" kCustSwrd B + VarSwrd B + ProtoMan B
% X  A) D; B6 y. j. h" q3 hCustSwrd B + VarSwrd B + ProtoMn2 B
4 `& L: i! Q  S/ OCustSwrd B + VarSwrd B + ProtoMn3 B
7 h0 B; A( m  A* W' \CustSwrd B + VarSwrd B + ProtoMn4 B
5 W, a8 y; a2 W0 l7 ^# t/ B/ Z  ]
30    2xHero
: W, B* j, d. W% v1 k$ zMegaMan & ProtoMan Dual atk1 R4 Y/ w* P. w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ O+ M5 w" g( B: F  T, E$ R  USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& H4 A. x6 }5 i+ I$ H% ~5 Z0 E3 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 v- P" m" F2 [& R5 z( G, BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 ?6 B  d; ]8 m, c7 D) S, F. G/ _8 ~
% c6 ^1 n( o: {% `) |31    PrixPowr7 z3 c9 t- ~! e% O3 w
3 Navis attack at once!( w& f* C$ v# b  N$ _6 E  r
Team1 * + Team2 * + KingMan5 K
, ]* D9 e4 j$ x  y) C! d, vTeam1 * + Team2 * + MistMan5 M6 l. y4 l  X& s8 d7 Y! Y
Team1 * + Team2 * + BowlMan5 B
# c7 `6 ?) U& J* F- r( D' t7 t  }6 D/ x
& b+ A. h8 E4 `( t& j- l/ C32    MstrStyl
( x& P4 A. y. OMegaMan unleashes his power% ?1 ^# y) O: E5 ]) h
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 c- i7 J: t( Y3 R6 Z# `: n5 M

' ]: j4 k  t9 c. g+ WStdrdChip (Part 1): L$ @, A/ @) ]
┌──┬────┬─┬──┬──┬───┬───────────────┐+ ?4 {% |0 i# L' x  X4 v
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 R: `  }/ \! u+ c, [6 F3 ^├──┼────┼─┼──┼──┼───┼───────────────┤7 q2 p- e  u8 C6 ^9 s
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, V* }* Y/ v' P8 N! j0 A% O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 Q4 d  O, X$ {$ i7 w% z. J│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 H4 C8 s$ r1 ~4 A& @' e
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" z1 b5 k5 V  r* n; w4 b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 h5 v, E) F: j& ^# L4 E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! T! m! x8 N5 n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# Z6 d1 X# S; j2 c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ n; f* e/ |: o8 F7 u" G' t9 h│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ A4 g, h7 W: D- {" V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- {' d9 k7 p7 Y  S# C$ a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. g  s3 O, e4 R) C│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, b  G- I; _+ z, e: U2 I: [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( l$ U3 P. R6 _; U7 R/ G( `│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; V+ E) p; ?* u& K! c7 l│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 O5 U; h& f( O, M- P: M3 I
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* R2 W" R6 `2 S  _│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* D+ |( f+ _+ z5 M: t│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ f' X. C& u8 h9 p: K1 Q) t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& g2 N0 @: \3 y4 R0 \│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 {6 t2 V9 @3 f6 Z, p9 R8 ~│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, G- v; c# X& J; O% M- i│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* w5 @* c$ ~! V7 a. S9 P+ p│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 M  H  M& T6 k3 M$ x0 }
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │) m; Z$ L  a' U3 [2 X5 {& @+ @
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 r( H% T- x  i1 n% R% d
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 W3 d, ~/ ~' v7 H% w
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) x6 o6 x  T3 o6 u/ R5 m6 d) i
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& l8 }. n! d0 q/ k5 Z  O" \- }0 S5 }/ m
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( J, Q4 z* [9 `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. X: n+ R8 t8 j2 ]  P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. M" y. |+ m4 W& r1 \( T* F3 R" @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% e4 w4 D# L( n  P& l& ?( v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 s* i1 a2 f  l+ x( D5 H! j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- r" e7 P4 s% D2 s* w
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) k4 k# `# R* t' e; N- m│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 s, k! C# S* r, h- }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ B; f6 w8 I* Y. g! u. x. _
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( z2 Q9 v: R5 U$ S# I2 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: n8 x% e+ K2 H6 T" X) _+ K( i
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, m: X) ]- n+ O* f* ^  p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# \' q' X8 K" L4 q! _; u( i2 n│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ g( X' _/ I! F
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- h& u$ R6 \. V% ^9 _7 U
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ {4 `, `( R* L/ [9 j. z: C5 \5 q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# ^& e$ A! ~* s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# u8 K9 p( J; f# t' v- z" ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% ?: g3 B9 U1 ~  \& B9 L7 D5 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 R0 k# w. a, N; c7 B. v+ T0 I│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: }! R' g- ~) G2 ~; h7 I
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' C& c0 E6 Y6 y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) l, G  g; K* M
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 a8 C" t- O6 @% K* m& d6 m" x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ V! a6 @% o. F  h7 i5 ]$ o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) y8 C/ O3 e; n& }! H' u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. `% @8 V1 q2 P1 @0 H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' K2 R/ S3 i5 B1 x) @7 R8 [
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: a8 F5 {  x# V) V$ u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. G$ _% ?8 |, {' }│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% w, k5 W7 s* [; b6 s
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 z" D/ F0 N- S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! J+ E+ ^  t& l! P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, `" l( d' m" A! }
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 q1 R3 }0 J! ~8 K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' N, d" Z# \4 |│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ B0 Y% W6 D4 z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' ?+ o8 R% }  Z3 q) |
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' F6 K% f! w/ I2 x1 z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 E1 K% I4 E6 t( E8 t) z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! v6 v# S; q% k, U5 T7 O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) R* v9 r2 z* v4 P' I* N5 S* r
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 R- M6 u/ g$ x) Y+ p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; r. g/ p1 F' `/ L; n  w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 C$ l9 n2 _  T$ z, o/ A9 |! H9 Y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- R& g( D' p3 e" y0 g8 l, I" M. z5 s
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 p0 A  @, t- e% u8 f
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  a& `3 N0 ^. K4 t6 P: N8 @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 ]' T; _- S' e8 @: @│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% C2 }4 e( v, a0 o3 K│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% i5 h6 E5 j# G% h) J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% Z& W9 L9 {9 m: |* m7 v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 ~- R: {% v; T& g( T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* q/ ~: i, o* f) z1 c│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" {0 d* R1 c8 N4 X2 B) q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 y% I( d! Q2 q/ P! Q( R
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) O/ ^  h* _  {0 Q$ n& m7 d│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 F4 H, b. p5 \/ K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 V) g+ D( f) J2 C' k- A5 \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! R/ p9 U4 G: |" Q0 i8 \4 l/ W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) _1 t6 U2 w6 h; E, m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! {# j1 p/ O+ x
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ `6 q, ?+ l0 h; t6 l! r( `$ ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. y& z) x" I0 n1 `$ ~% R& x$ L3 A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( w" f8 ]7 U& A5 g
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* ~" u8 P! D5 N0 q/ P. f3 i" o& L; \5 M
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  j( E9 e1 g" V2 z+ t# k: Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
' `; a- [7 d) }; G1 G( R│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 ~: W" h& s8 T2 F& `' u% ?% f( n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& X% Y3 o  q6 k- w& v
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& k$ z: ]6 x$ K& A, g/ Z. P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 T$ p) h5 v; P3 L. I$ T
└──┴────┴─┴──┴──┴───┴───────────────┘; @  S  o( \# i' v

) a- ~' R$ S; ^+ c. `StdrdChip (Part 2)2 |+ c; h5 [5 i) N+ B+ a  J
┌──┬────┬─┬──┬──┬───┬───────────────┐0 e+ a6 Q3 t8 L+ y1 V
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& o2 F& V* C! e. W1 E: u├──┼────┼─┼──┼──┼───┼───────────────┤
, ]' t; ^; ]$ {! s) d) C│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 J$ F/ d2 v8 V  w2 D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' m$ F# r$ `+ [8 [7 `% S6 s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 I% h$ v6 V! [8 x" f6 J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' R1 i! z$ k  a: Q, C│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: E! y. r9 z; C/ {; X" _  }" J│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  |+ I2 I2 {& k- Q3 h% g│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! X4 |; b/ Z) [% c) j) c│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 a9 Z  _- \; c, Q( D( S3 e  _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 z; Z+ L% S8 B' Z( u' n% `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  E6 \, V1 h2 z  o- y+ Q9 l9 m│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  Q2 [: ^8 M/ t( F. Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 f9 c3 M& }- L& l│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! e1 r4 A  q! y) r, y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 ^8 y- V" D( x/ v; W, a
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, X, v* _4 c# E0 t2 v% p4 w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& E8 Z7 i! l( ^+ m; Q/ W│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 h* @2 M4 K/ I& x) I, @
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% \& @9 b4 j  f$ `+ _3 D( g" f│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 m2 j' ~& p2 \1 o9 t  f2 ~! ^. \
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; b7 U3 d+ B0 Y, P/ `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 t* n, l9 h" b2 P7 y2 ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( c8 B5 u) l5 X' \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( R" }* v0 J$ U& I( `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
; I4 U+ k* w; `5 @2 d5 Q6 L6 v│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ g  C+ o8 U4 M& P( j' I2 d│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) @0 K3 I. u) s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. @# m4 K6 H. n& v, w+ C$ K
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# O. y: C! ?3 p. c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 Q* L6 K" P9 X; R* h1 I  ]' k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* z; R5 a7 C6 Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. Y1 t* m7 k6 k0 z% g- J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; q* p2 l$ N- q* Q) A9 Q. t5 j* [  S│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% H) ?7 l6 O3 T& H6 x0 z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 M4 M; u7 f1 Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) ~4 t" \# u: j* R
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 r$ `" N/ U4 P0 Q2 @& a+ @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 ^( T9 i4 y2 M) A! L! n* ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ }' ]1 V( [" H5 z* \& w- H. Q2 H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  ]8 Z% Q+ L" O  g% k$ b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- J0 n( p. |0 `+ U" D8 f9 x, G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, T8 {1 J- c" Z7 V
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ i3 K2 n. l9 z" D│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: y7 o( Y2 l5 A& m/ C' q  ^. Z5 L" z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' O1 i$ D" `3 F) h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 S/ c2 s7 ~: c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. r1 g; g: F# c3 ?9 i8 I│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 n, C% L0 G  }: w
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; G8 I- x  l" K$ m" j' b* h; M+ K
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 _/ j6 u( o/ Q# ~. Z' n7 W! s, C│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! T& |  P6 I" w  n& h+ d, K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 g4 G+ [1 T: k  m│151 │Recov120│35│  │  │***  │Recovers 120HP        │& d. X6 D" Z: \8 {0 X; Y; S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; o6 V. y0 A* w' ^: h  s- A
│153 │Recov200│65│  │  │**** │Recovers 200HP        │- N3 c- s. |/ @, Q8 m8 V
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. l: B, D6 s) B9 K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ ^- [: u8 D$ _; l8 l
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 D0 K; G' j2 u  }
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. W! o: D7 ?% J, M/ Q0 p
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 g0 M; Q7 j+ F) A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. l5 y- G5 N" S4 W; ]+ Q6 R: y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( T, L+ M/ B9 P
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% g' n; H' r+ p' a1 Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& c- z. d' S5 {* d│163 │Invis  │11│  │  │***  │Invisible for a while     │
; S9 d9 M2 t0 c! x│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ e- K- k' ~7 h6 C' e6 v* T, d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% ~5 |7 r) H3 p6 d# v+ R9 N
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; ?0 G+ M; v0 c% ?4 a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 q) N; D+ V( k) M5 Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" A+ I4 A; K1 V+ c2 L; @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  d7 x" u9 }( M$ F3 u
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ a2 S2 }+ J2 @4 `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. I+ \! A* f: G1 A; |
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, {. H% ^: F( K# f! H" u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  q8 \1 O2 H& g1 o! X│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 }$ m5 l. R% l4 L2 n; v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, T, r$ R3 Q5 t  C& P) l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, H6 u( P! q4 _8 @1 Z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' D* u$ O( S) Z# g+ U! [0 `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 F  {; z( L& V0 P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 v+ I' m/ S! ^  ~* Z, T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! o0 {) Z  V# l( j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 X+ Z2 c. M/ l* N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" o3 B2 l  I% g+ z- K) i' P
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; s. R$ m$ w: m; W2 g$ }) ?" o' l1 O│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" y) L  h. k8 n! ~6 U7 P/ F
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  M' ]; b3 V  Y% v; N
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │& _5 B! w( m* j, X
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 M7 W. M+ n: m( U' D+ Q8 Q6 Z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ k/ D9 j! W; Y/ s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& \' \2 @+ s' |/ _6 l) L' ]
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │( c- a0 m5 g) |6 Z
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) _, b8 @9 j. m' O
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  f8 {* {0 P, J% L
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 t% H0 s0 f+ I) Q; n# g" ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" s4 P" T. q/ Z% P+ ^
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( J  a+ v- W3 W9 M. w; q; O
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 a6 }" I5 Z2 I. R, w+ u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- @0 |3 ^) C) f│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ `: \. p- _0 U; H- K3 ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 \' j7 r; q8 D6 E$ p0 h8 H# Z% W│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 U5 I$ ?  M& f, c* [; _$ Z/ j% J
└──┴────┴─┴──┴──┴───┴───────────────┘" M+ p/ S' F' f; f5 |9 r4 v( f

; L6 |% ?3 M4 u/ x* E8 Y6 F  N( g* ^/ k& |
Mega Chip
3 G$ D" t2 d2 @┌──┬─────┬─┬──┬──┬───┬───────────────┐  G5 L7 {  x+ m; j8 w4 D" `5 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" P2 a: b# K2 a3 o  W' d. X" h# F. H├──┼─────┼─┼──┼──┼───┼───────────────┤( O, T% w$ h* O- E/ {6 h1 n" k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. l2 c! ~$ ^$ ]/ X) [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 S2 G9 W6 E; b: W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; c, U) Z8 T) e3 I7 F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
6 {7 Y1 Z# Q- n4 D7 Y1 v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 ^6 M, l. U1 v: \+ x8 U- X. v# x
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ l9 x/ H0 p9 S! S  b$ k│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" D, j6 _. I, R! x2 B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ @( [/ \) c7 @& O& ~$ T; o
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- B( \0 w* ^. ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 L9 |1 ~  G9 H$ i) _+ ?* g. X+ U7 C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. |( K: k& v1 A5 T: }, Q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ i7 {# B" I+ Z) m9 i7 [  Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 L/ h3 d+ v! v# x9 N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' ?# M) ]- f7 z- h
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: B- b$ m1 H; j& R* f- D
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 x5 A6 ]% g' ~% ]9 R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 g5 B4 j8 G: f- s2 c
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 q/ V0 J2 x9 Q% t% y4 l; H, Z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& g/ e; w+ B! I* L% \$ v│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# U0 h/ L0 \, o+ R0 y. f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" o9 f) _; `9 F* I6 V3 v# y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ f6 q9 a0 g. o; J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 t7 ?3 f$ m7 r' u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: Z2 O  _) d% R+ w) m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 s# T! H- \, s4 J/ \& I7 i1 u│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 U7 |" H/ i2 ^: X  |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 V2 `) V5 ~1 P! p2 C7 T, Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( z- ?4 i9 o- A0 l) v! l/ f  O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" z/ {2 F! s" E; q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( w6 t6 p* s% O7 \; l│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ U7 ^3 H& W0 K+ v7 [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 h! ~6 a8 A  X, O8 C│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ F  D. {" ~2 W% z$ q( @5 j( X) a4 v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 ~$ B5 Z+ f9 N- u; ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" ?# @# {9 T3 f. R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* j$ d# o/ i7 v5 `- r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │& o: X/ G1 ?5 S! W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& X6 s7 R2 W# x5 ]$ |3 e5 E│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 c. T- d% [, n& p  `) _
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! R) b3 B+ e( o' }& k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 y3 L( t# ~, _- D│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; d0 V% A& `0 t3 j' A" X/ y( [8 r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ l/ \. q- A+ ]4 S2 V9 E' ^3 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: a" d" v2 o% p. j: x6 \! D" n) m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 f* A6 e4 {5 V7 e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. a. y8 M4 w* I" s8 T
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# _+ ~- o2 q: [6 a# {; ]# Q" p+ j+ ]│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& ^- Q. _, ?9 v9 }% x8 B; e
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 A* `0 j- q% [: ~- b- a% ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) X9 f5 s( j( j  C% T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ J3 B$ V# n0 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- m+ @' L% {9 c1 u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. @( n$ t, J+ S+ ]' m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 s7 ?. ~$ L' [# h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 F1 u* V7 a0 _) V5 b; J7 D3 ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 @& C' T) o* O7 o: N8 e0 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 I/ n5 Y% ?9 F& Y' N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! o8 s8 E6 _) E% ]
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% z, B3 U* P( x' H" b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* K# m/ {& R! o3 \: l2 J
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ \5 E5 e$ K% R: [2 h" L* ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) i  O+ ~, c7 c7 M+ v7 _2 r: e: j│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% Y$ }% d# f* M│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* k7 o/ X8 M" }7 ~( i4 b9 D3 Q7 ~
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 |1 b6 g4 o6 c* z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 [" A0 k% G; o" U; Z8 g* B
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( B  D& i2 w; g( n6 J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 Q/ R- ~' [6 I2 l7 f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ x& E# P2 ?# h: m* O. T
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- p4 V" b) W" U4 A8 r' a+ ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) \+ j+ A# N( a) D( v* g. n) m
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ g9 s1 @3 B: o8 k
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 e; C& h  u2 K- a' @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! G! K+ c, x. H7 H7 p& B& P, U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% V1 F! J3 e) x; F! h) t
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, h: M6 L; r$ x, W  W9 V4 g" F9 J! o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 l2 ]* ~* T# K) A6 C
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ z/ b, M- b2 ^' b* A+ I│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ f9 [0 ]) @$ J) }6 A: e
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ v/ A4 g& V$ W' ~│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 G8 z5 o$ d3 U% t+ R
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 A/ ]5 O3 u) w! S│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: @* Q# J, G  v7 @. Q  C& e: y│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 g7 _; N& ~8 f4 y; @& ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ `! f2 L0 ^/ b+ a+ J
└──┴─────┴─┴──┴──┴───┴───────────────┘( o! Q0 {/ f9 R! q3 ?; ?
. ^* b; A3 N& S7 h
4 v8 z2 B7 v) V: V
GigaChip (蓝版)% o$ O3 d3 s; j8 a& P
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 y$ S& Y/ z. P. {( s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% b; n8 @4 S* E! S  n├──┼─────┼─┼──┼──┼───┼───────────────┤
, n) h; k# \+ m0 G4 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ C# l  @  Y+ l5 D+ R3 m
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 L% C" B- E5 U' g. n/ I
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 C% e1 E7 m9 H! O$ j( ~+ }; {' ^
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │: \% s. ?  V7 u. a4 N/ v  U4 z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 h2 i0 e& V8 n# g4 h9 g. ^
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 T% `+ O, B  w, a4 D: l1 F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, c, k' \0 l/ B1 [8 U" b6 V' V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' B/ ~9 R+ G4 T' E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" a% Q4 k* k- h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) t8 N. N/ d$ D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 ?3 ~3 a9 J; w) z8 b2 T& @7 L2 y$ g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 j6 ~7 }9 ]# \+ c: a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( J% s, A+ c1 f( p- p│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) ?9 g4 |! O# j  M8 }│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! H+ M. B3 o+ I  S# j
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 ?) }1 b" i5 L' o│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' j, v6 S- V, l! i8 Z, L/ f│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │/ n0 n- v8 J, Y, `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ D6 {7 i& ^/ h* s4 X: F( L
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% X  p. d, ~2 u3 W( q└──┴─────┴─┴──┴──┴───┴───────────────┘
/ X: o1 f5 }" s3 o1 I' \* e( h2 a) E! o6 W8 f% Z) G5 W- T
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 X$ s6 z& @  d: Q, X8 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 y1 z1 G  i" o1 [/ s* V│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 Z$ u5 K$ r1 @8 }- o- u& Z8 Y3 [├──┼─────┼─┼──┼──┼───┼───────────────┤5 }6 n) D% i9 Q; s9 e; C% v; u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ U" \# U: F+ Z; a$ L) N5 W+ K│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% Z; ^. R2 P& v4 l& z) C: o' S4 h│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( D  _$ W+ |7 Y  B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: a/ c7 G5 Z. f+ S1 B. j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& E5 p" v9 D- `6 l6 ?Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ I  f, m. o1 C+ H+ g

3 O( _8 d& o. G' N001002003004005006" y1 o1 G. Z9 |$ ?6 ~
007008009010011012
' x5 v) _& Z7 N# d. x. b. h* I0 ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 `- Y6 y+ m; I
" I4 h9 M4 O7 [$ E
019020021022023024, K0 F( J3 a, h* |
025026027028029030: |1 d1 M* c7 Z, O, }' w- f2 N
031032033034035036
! p: S9 ^: C* i$ z4 P! x) p5 ^; A1 v6 K- m* |% {7 O& S: p0 ^4 Y  A
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: @, J/ j  t" Y5 s

; a) ~& k  \6 r9 u0370380390400410424 v0 X/ l7 Z  P2 T
043044045046047048$ _: i! ~* A( l5 |1 q8 O) G% o3 Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) o' X* t7 `6 o; C
3 w1 k, m7 H& A
055056057058059060
/ j; A. P/ }2 K) @5 H$ F061062063064065066
9 W5 C; W: ^  S2 u! B" k& L+ s0 n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 n2 o; _6 _. K) z: x6 w) v  x6 {
073074075076077078
) W: R. w0 q1 E! W) F079080081082083084
) ^) ]1 d7 A6 \# n4 C; ^085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 w* q) L9 y7 }0 E( W5 h0 k$ n5 u! Y
$ @1 R7 H* t& h; ~! z091092093094095096( m! u" `6 K% j0 \2 z- v
097098099100101102
- j" ^- ?/ T& H& ~; P103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 \, R6 Y: E6 Q( W

  F- Y8 ]* C! U1091101111121131144 d" t- K; d/ w
115116117118119120
( C( V9 H+ O6 D# Q4 j0 v121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 j7 t' P* l8 Z7 q
) K! O, b) S1 Q$ `; Q- T1271281291301311326 Z3 @8 M  t  w3 V) w2 g; U9 p4 y
133134135136137138
5 i4 s; g; ?$ b7 F6 z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 p$ l& i. U& E( H7 ]0 o
( L, p% g) S2 a4 u% m7 s) D
1451461471481491503 i! }( p* o5 h, Q' {
151152153154155156
/ J9 o& y' [% }, c& R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 b! H& }, G6 V! B4 Q0 n1 }0 R% i) @; a8 q4 N1 n) D* K& F# H
163164165166167168
! D1 s: c9 [1 p* P169170171172173174
. ^1 }8 a6 d2 h, M" a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 O% ^" H' x8 b

+ t6 Y( x9 |) y3 c4 E181182183184185186
& S, {6 k2 L) I4 j187188189190191192
! F9 p5 Q/ I' R1 Q193194195196197198
8 g4 B5 {1 f( i# W# L8 N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; s1 g4 m, x: b, q# N1 A2 e: Z* K: w9 |" u9 ?& w8 t) L
0010020030040050069 Z! T  u+ v/ M; r# @
007008009010011012; l& ]0 ^. W+ l3 L  J" r: J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: m7 O# N/ M4 r: O( O7 U" z% M, Y" l; t1 X1 `  v$ O
019020021022023024
( j2 h! U/ n# I/ R! I! W025026027028029030+ [- u% Q0 n- ^: |8 T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 n; l! ~$ d! m  E4 O4 g( }2 r

2 L9 Q4 |, B7 o  \0370380390400410428 S% ?$ [% H) [. F' |2 i
043044045046047048
' {9 j  J8 _7 F8 I1 V# B049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* U5 x. E+ M/ r, [; ^% j5 \
9 N, a3 S  |) ^1 ~9 G) R, t055056057058059060' x% D* R. O6 g/ ^3 P  S
061062063064065066
/ z+ f/ j- x( `0 B3 E067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% M  ?; z) Q* O. d2 \
( q4 ?$ J; O5 p) Z073074075076077078, P- R2 c5 H4 K  D' b/ N4 v
079080081082083084
* v2 ~  ^" `0 ]. y2 I% c4 S: X! s085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& \; K/ g# N+ }# ~6 e. c# w1 [, W* B. E4 {" K  A
001002003004005006
& v$ t: ^2 f3 C: g! V4 z$ P007008009010011012' ?8 ]4 ]# t( Z; ~& r4 k  u
013014015016017018
' e8 G( X' b2 u! Q019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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