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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 s1 \# N8 F( o# w0 U
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; m: y1 W5 U; n2 G■● ■  NintendoWorld    站友xliz原创
: U/ w: Q* }% O, C3 C■ ●■    http://www.NewWise.com 6 u$ _* Z  i- B+ A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 N: U" x6 s1 C
* x  Q$ E: y; X' I9 U  w           洛克人 EXE 3 Blue 卡片组合
) E0 ^* A9 D& T) ~  p# I4 A- W  Q5 r/ n  p& J
$ |4 V0 f# G8 y* r4 {. r& p( L# C
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. ?; }3 ]( Y, Q: O7 X4 q; I5 }
大家要看日文版的P.A.或详细攻略,点击这里吧!

! v; b& _3 E) v- n====================
  D+ }$ Q  s0 s, R5 ?; k. ]- j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
- k" T: c3 n3 ?9 W! N( c9 h$ T: F7 ^* f( x- S6 F) F: v
以下内容格式如下:
/ ~) S, x. K9 `) \# }: d8 a: r5 I" Q1 }1 t& N# w: u
编号    名称% L0 Y$ X% ?* r, p% L6 S
说明
2 G( ?# Y+ M0 i8 R  N6 c组合方法
/ b$ `1 L. m* m( U---------------------------------: u) C( w& n7 ?9 L! }
01    Z-Connon 1, `% ?* N% x7 A
Unlimited Cannon for 5 sec
9 ]8 s8 J5 O( K* N5 j* j# q( K/ RCannon A+B+C
; E; }$ n" h1 |6 {- w) CCannon B+C+D: L! Y* m1 S- W/ q% s
Cannon C+D+E
3 ~" Y' }' ?& C( L* t9 N
1 X% w3 U* B: G1 @! d8 i1 w( Q8 M02    Z-Connon 2
1 E$ _8 K; K5 I! _  kUnlimited HiCannon for 5 sec0 ]: o/ W. R* o2 _
HiCannon H+I+J( g' V4 ^; u% S+ i. T
HiCannon I+J+K
- U9 @/ y8 t1 D2 Q$ LHiCannon J+K+L' W% P" n0 _( ?1 c9 t- N% U9 Q
! K* ?& I1 @8 ?$ Q
03    Z-Connon 3
; J4 a4 U. H, Y( i+ TUnlimited MegaCannon for 5 sec. C0 |+ U1 [1 F' I1 \0 r
M-Cannon O+P+Q
: s8 K4 i/ c  \; Z3 O1 F8 hM-Cannon P+Q+R! B& X* a# ~2 \. k, |4 z5 w/ O
M-Cannon Q+R+S
7 U; |0 Z# `. \& D5 X+ X2 W. p1 o6 C9 e- ^
04    Z-Punch
/ C( M& N- b& K) wUnlimited GutPunch for 5 sec, @8 J& h' H  k) s/ C
GutPunch B+C+D
5 K+ }. t: X- A2 ~: K/ e; w. iGutPunch C+D+E
, |! a1 J2 s( s0 {9 ?: _GutPunch D+E+F! ^, W7 _& D) L* `% ?6 N

, b+ Q% X# k2 y# W1 L+ q# ]# ^05    Z-Strght
# n0 w/ Y+ x$ x6 i, xUnlimited GutStrgt for 5 sec
7 V" Y8 i, f6 X6 ~$ |9 g1 N! hGutStrgt O+P+Q
4 b  |% w4 _: y- l& nGutStrgt P+Q+R
# K. E' o  b+ d% s6 GGutStrgt Q+R+S; n6 Z* ~# b$ d! d* ~
7 S" f- `0 Z8 q* S
06    Z-Impact0 {* \; E( m7 h, @* }) {& b
Unlimited GutImpct for 5 sec
$ ^  t! }: m" `0 c& l; w: {% v8 sGutImpact G+H+I# g; S; _, P+ X: Y! V7 N* a
GutImpact H+I+J
# ?5 {: V+ }7 F. o' T8 qGutImpact J+K+L
0 y2 D, e' b) J. w- r# K5 j4 u0 d; W1 V2 K4 W/ x/ L, d
07    Z-Varibl
% {/ B' A1 q7 i) C' y7 B: E2 zUnlimited VarSword for 5 sec
" m0 Y- I, `; t( J% YVarSwrd B+C+D4 n5 K, i8 \" n7 a
VarSwrd C+D+E
0 D, C; @0 c! |# u9 BVarSwrd D+E+F3 `6 Y: {4 k4 _( X% _& ~
5 Q# q! \: C, {0 b) B
08    Z-Yoyo 1
2 }  P# H6 O9 ?2 d( V, I2 \Unlimited Yo-Yo for 5 sec: g3 P1 K; R# [
Yo-Yo1 C+D+E
) k% E4 |* h$ t. {Yo-Yo1 D+E+F
9 S2 K6 p) V4 x0 c" G; w& z( NYo-Yo1 E+F+G
9 t2 A; d1 R1 c5 e4 \! H6 l: j1 u1 ^6 B1 l
09    Z-Yoyo 2
0 o2 K+ @" _$ ?2 PUnlimited Yo-Yo2 for 5 sec% W) J+ q$ r/ [4 b- s! X* @# y
Yo-Yo2 H+I+J3 F" n# |1 m$ o5 u
Yo-Yo2 I+J+K" ]- s. T9 n: |) ~
Yo-Yo2 J+K+L5 W0 a6 X5 o2 f; q9 N

; ?9 C9 U" H4 p2 Z10    Z-Yoyo 3
  z% ]0 T  R5 l+ P# @  mUnlimited Yo-Yo3 for 5 sec3 n: o9 v' a6 T7 C  [! f- Q
Yo-Yo3 M+N+O3 [5 _2 \5 F% L5 i
Yo-Yo3 N+O+P
( A( F/ i/ M/ y8 N9 U- |( fYo-Yo3 O+P+Q
9 P; [% e  W3 J+ m5 X& a: `7 a; l' G0 b/ j5 @% m" ?* Y
11    Z-Step 1( o. F9 Z( |- K( Z+ f
Unlimited StepSwrd for 5 sec
$ U  U$ e* \1 U- H& }, D) dStepSwrd L+M+N
# e, a0 Y. W% \StepSwrd M+N+O: k1 D8 W' M( v- M3 d$ u% o: |
StepSwrd N+O+P
4 Q3 T( d0 U% ?4 Q- D2 T  Y+ n1 h, ^3 H6 ^4 W' {+ m8 C
12    Z-Step 2
: K0 i  c0 F) R7 T/ Y2 aUnlimited StepCros for 5 sec
' h% F1 `# c2 G3 V9 d% t9 g, P" S" iStepCros P+Q+R2 H# }8 D" Y) P: H% n7 l
StepCros Q+R+S; u( n% S! i0 I# s/ b" y# P" _0 _
StepCros R+S+T3 ~# X6 e4 ?8 V5 Y

- ~6 g( K( n  ?" C* T0 n13    BubSprd
1 B3 Z! J$ P1 R  i( [# T' ~3 t* AAttks w/ spreading bubbles!
" N# `9 j6 z8 n6 y4 CBubbler  C+D+E( P4 U8 t7 M3 i6 ?: P4 ?) V
Bub-V    D+E+F
- J5 k- _! D0 W8 c0 h9 OBublSide E+F+G
9 j; y$ B. p2 x. f; zBubbler E + Bub-V E + BublSide E
) v7 O% w& x5 n
, {# i) W! c; q+ ?- x. h. E14    HeatSprd
. b# p; {* |5 K  `Attks w/ spreading fireball!
  j9 u  y( \' Q6 HHeatShot H+I+J
% c/ V# n; S% l! dHeat-V   I+J+K
1 o7 `' ?9 \3 q) p" DHeatSide J+K+L0 D# j- T3 j; H! m; m  R/ V+ V
HeatShot J + Heat-V J + HeatSide J# d# Q. u+ p0 \
) m' C3 c% s" a5 u# ^" A9 b  |' A
15    H-Burst
1 q( ?$ f2 L  Y  ~1 JCreates a giant explosion. L6 A9 c5 ?( E+ G8 E
Spreader M+N+O
, z. Q- M- F6 _4 Y  KSpreader N+O+P
. ?4 d3 y& L7 [$ C! m4 n/ lSpreader O+P+Q
% _& v/ [* T9 X
6 V* r( k$ _% {+ x2 O16    LifeSwrd
! b+ G5 U6 I% ~2 ~Swings a huge 2×3 sword!3 F) w( i/ H9 t* f$ @( h
Sword E + WideSwrd E + LongSwrd E; h* g& U7 |) u& R6 l
Sword L + WideSwrd L + LongSwrd L; C3 k+ x, W( F& g
Sword Y + WideSwrd Y + LongSwrd Y
9 L" A. Z; O3 y- c" `; O$ ~& d8 ~- S' y* i/ O" m' k
17    ElemSwrd
% L% ^, F; J1 V# n# q' u2 WWide swrd contains 4 elemnts
) @# u$ f; [: F( GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, G9 Y6 }4 u' C. O% N6 p/ HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 k% E3 W7 g; y! R- _, b7 H

. I5 Z( L  r& j& R( H9 C18    EvilCut
/ t8 T6 s  j' l# `" z' L( F" w2 j( fStep up 2 & make 4 atacks6 m8 Y& a% y& }
StepSwrd P + HeroSwrd P + StepCros P& h# w& c) F0 W6 M3 [* V
0 p' E  u/ i, @  U/ g* H. O$ z$ ^
19    HyperRat! W1 O" h( [- G9 h; L
A giant Ratton charges!
1 l* y) N- J' O) G5 V5 X5 @! {Ratton1 A + Ratton2 A + Ratton3 A5 ], w, x4 {2 y0 c5 |! K
Ratton1 C + Ratton2 C + Ratton3 C+ |4 E3 v3 N! c( _' G9 b
Ratton1 F + Ratton2 F + Ratton3 F
' j! g% V& {: w6 z+ {$ {% `, o; v+ H& C/ G, q  A  Z  W2 I
20    TimeBom +
# s9 J  ]4 m! ?# B0 A8 g+ R1 pSets Time Bomb in enmy area
1 e: I% r8 ~- d0 E( qTimeBomb J+K+L! u8 U3 C7 j9 ]3 N& E3 }
TimeBomb K+L+M
, @5 w  I& R1 K+ [8 V, F+ c5 rTimeBomb L+M+N
# z0 t* `( Y1 v" e( D0 c" r* l) n' y$ V/ P) D5 ]2 N$ u
21    GelRain3 r9 `+ ~& ?  O0 I
Gel steals squares: _* S  d+ N3 t, A5 `2 z* O! a: W: s
MetaGel1 B+C+D' e1 h& E9 ]2 I4 p1 T2 U/ t+ D
MetaGel2 E+F+G
1 u% y# c% `/ F" H. u$ SMetaGel3 S+T+U
" A* l% n5 y, k, e  V* ^' I
5 z$ j2 _' m* h/ m22    EverCrse& i4 {4 @9 t) {7 K  W; L0 [! B
Shield chases enemies
! }5 \$ `8 v6 d! eCrsShld1 C + CrsShld2 C + CrsShld3 C
# v+ _% t  ]( Y& t# d: C% _CrsShld1 L + CrsShld2 L + CrsShld3 L' x+ R6 |, G! @: A8 x6 Q9 U

% t8 o: l9 ^( L0 u( V: y" P23    MomQuake" r$ a& |2 a5 a+ i( J# g6 B
Awakens Mother Earth!
) P' h& H1 T6 |! t( [) l0 D+ [RockCube * + RockCube * + GodStone S
$ t2 l& E+ u) t' B3 z" ?4 L- u" D9 P* |% x0 Y
24    PoisPhar9 k/ E7 C- e4 m% ^6 Z4 i7 Q
Pharaoh generates poison, w) i  C& X0 t# J& {6 i8 k
PoisMask A + PoisFace A + Anubis A, s5 x( e: H  U: }9 u! {8 ?; r" Z: `

6 I! w0 _$ x8 p" f" T25    BodyGrd$ S2 {8 f" |/ w  s
Bodyguard takes out enemies
+ M! E5 E7 f7 _7 _AntiDmg M + AntiNavi M + Muramasa M  w0 B( G, D$ o- S' o

! A" J0 p  E# m' h! \6 r5 {( N4 X26    500Barr
+ O8 y5 V$ B$ Z4 i" S! t% YBarrier absorbs 500HP dmg1 Q3 ^. D) g/ g
Barrier E + Barr100 E + Barr200 E4 O: N  D+ w0 Y* n; H9 r
Barrier R + Barr100 R + Barr200 R
/ Q: \, C  g; v8 v- f4 `& i
$ T, D. l1 R+ o/ U/ Z27    BigHeart) l! A1 @' m$ b, G; }% J: C, C, d
Attacks, then heals HP!
1 ~0 Y- ?5 y7 |' [4 @% d3 ^HolyPanl R + Recov300 R + Roll R. e7 J2 T( v$ U4 d. j' `
HolyPanl R + Recov300 R + RollV2 R% @5 w- d9 ]0 }
HolyPanl R + Recov300 R + RollV3 R/ U1 T+ p" t- z, K& L& k; e

4 n2 M" I# h% g8 {, y! X28    GtsShoot5 z1 X8 T- t& B" N# Y, q2 I/ }8 N
GutsMan throws MegaMan!
8 q- H1 S% c$ N# r7 p8 K& u; }Guard * + DashAtk G + GutsMan G
7 Q% {- r. H- O3 O+ UGuard * + DashAtk G + GutsMan2 G
$ h/ {& D# E3 D+ I9 {Guard * + DashAtk G + GutsMan3 G% Q& E* R- i% P+ a" I$ |
Guard * + DashAtk G + GutsMan4 G& w5 Z* ^' @6 C8 q4 A

8 R6 Y. J/ V; q* q7 T4 |9 L29    DeuxHero
+ I/ ^& \& a2 ]- Q2 a* bMegaMan & ProtoMan team up!0 I! V+ q+ B0 f& l  a! r7 y: |
CustSwrd B + VarSwrd B + ProtoMan B* Q- {  i! ~- J, A
CustSwrd B + VarSwrd B + ProtoMn2 B
4 ^% z1 O( L) n9 l" h/ s5 gCustSwrd B + VarSwrd B + ProtoMn3 B9 T( j4 e+ T6 u, u& ]
CustSwrd B + VarSwrd B + ProtoMn4 B
% K5 F4 X" z$ |1 ?7 T/ f* D
2 P: e) {; p! T7 Y$ N& A: b3 Y2 s  `30    2xHero
6 Q! t, o7 E! M$ G) t  HMegaMan & ProtoMan Dual atk
; E( t. a* ^- P. a* ^; cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: J/ x2 u  W/ fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; ~+ M+ i- e% x/ I- pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" G- Z* O. J9 R: s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 \$ O: N. X5 C
' z! T% o' O5 x4 |2 G
31    PrixPowr
! [, J: A$ M8 _3 U) _3 Navis attack at once!9 i. V- I/ M+ l+ e4 {
Team1 * + Team2 * + KingMan5 K
7 b# Z* H/ ~  A& DTeam1 * + Team2 * + MistMan5 M
* D3 U- f8 H& u, g9 A# ~6 eTeam1 * + Team2 * + BowlMan5 B9 j/ @# p0 [4 N6 T! ]2 ]+ y8 i

* e8 r! q& ^  V/ b. B' M" ?" D6 G: N32    MstrStyl
/ U( w& V+ b/ [6 Z8 e8 ZMegaMan unleashes his power+ H0 Y% R* z: z. G$ a
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 [' Y" q& k/ j1 q3 ~$ a

8 g) c2 x! [% W8 T: ~StdrdChip (Part 1)
3 k" Y$ g! h" V% }8 _, X┌──┬────┬─┬──┬──┬───┬───────────────┐
. c. J0 L+ V% e3 ^0 o" x9 ?│编号│名称  │MB│攻击│属性│稀有度│说明             │: C  ~& n% K) s% D
├──┼────┼─┼──┼──┼───┼───────────────┤
7 E4 ?9 `5 b8 y9 }3 R│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 z# e& W: f( _# n5 i+ P│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' N, A, p3 i" E- W. {  a
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 u2 Q5 C) ^3 i" h4 p) |9 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% P* p% j, \. Q/ y; ^$ z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; ~' S) O+ w) f- N- F9 \! J│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ }/ i* l" k/ H- {% I
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 d6 F6 H2 K' `4 g$ ?
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' A# n) o$ [" u! Z9 b) E3 W│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- T5 i  V) W0 o  S& n, R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 M- G9 X0 A) o│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& N  R8 o4 n: U4 J5 ?+ e│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 g; N! N4 p& z8 e  V9 c
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% j- g5 p  q0 i- V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& k- b+ `/ q0 K( P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: W  {  f# A7 c6 E3 h$ T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: E+ P/ l( E: G) ^4 z% h│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% M4 u2 K# P' r* C" k6 w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 P# Y' {- `4 `* X│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! A7 a0 F* f1 T: o│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% U  _% J, \; l6 L6 h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 S- q; `6 Q2 j3 d2 G6 c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" y+ d4 t0 Y& ^0 ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# \& g+ g( e8 v8 G; K# x8 N' U7 ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; h6 `$ R% ^$ O7 ~
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 X# `- g8 o+ s* S8 [' a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* s' t8 L* J4 F: s7 `
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 ]/ I0 T5 X) Y9 A) c& L│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 U9 I- J* z$ A│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 K$ v! F/ H. n4 {2 K$ ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: U6 O1 P* Z1 {5 G* n& w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( a, p1 d) n: H1 J: I+ Y6 w
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ ?+ m7 ^$ k2 y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 x% u1 G2 y* S, P
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ F) Z8 I3 p5 q5 q9 M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. i  L( C0 [' s1 o1 \) \
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" j% ]# H$ }+ q6 z3 U0 s# G' p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: _! c, r; c1 d; S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' M' n9 e+ P; ]  f6 i0 X3 x- H& e│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% o: z  {  G, ^│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 s( x6 t1 m: g; Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# `1 v0 H# Q+ {( F, a  o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, L- J, d1 \. ]  f
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 Y$ ^3 u2 t' }│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 H# ^/ R2 |1 w/ ~& ~" i% u! I% |" Y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 O2 T" k. x# j! J, _# N' h/ ~3 m9 ?( I& ^
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 S6 p4 O4 s* ]% g2 g+ L( G│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) M2 [, e. \( R+ j& C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ N9 G8 P9 j, r0 F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) f( W& H4 O: Q) {" {1 }. t
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# C9 u( L8 I, T8 Z│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) H! u5 Q* r" I0 j
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 W( w1 P% H+ A! j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( X' ~6 U( X. @% }% D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 W2 b' x$ \+ ]' k* W3 n8 J" X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, P8 l+ E9 ?' Y) A: H3 k, R& r  O; o│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 ^, `1 l6 W- J, s8 X$ W7 K* L│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' _4 ~! H* f- _% }6 j
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 }1 O7 U; b9 g- m* l* K9 A# _8 o$ j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# r0 F7 F5 C: W' p2 ^0 D2 R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) X1 A5 h" E9 C, ?│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 w; S* N/ v1 J; p0 D, i5 p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; b' O4 ~0 f, c4 p% a* m; b# N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* P6 Q. b7 p0 a/ w  s! P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  S+ N# a4 ~" C. i
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" F' r1 c/ A: @; e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( q- T2 {+ L; v2 x( s1 V: k" C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! \- t) r3 y9 Q& d# _$ D
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ [$ ~" v; v) M( X) D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 h6 R; T7 E0 n& ]* V
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! O" u: N% x0 `3 V6 ]  V
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& e- U* a+ n# _6 i
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ _1 [6 k, ?# U4 f- B! `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ h) x* w3 p: z0 d6 x' Q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ k, `  u" I- z3 A/ b8 a4 [. f
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 A& u, X$ r# ^" l( g│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 H+ ]6 _7 J4 _4 y% Z" t8 ~│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" a4 ^# t% D/ ^* F  q" E  r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 i* H1 c" J+ R6 n( w
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, ~  Y/ l8 @% i, Z+ S8 N0 V
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │7 i1 g  V- W" G
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 j0 l$ a: V  g$ e, H" I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& }( |. P( S/ l1 G* ]: k
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& A/ ~( x- I. I: Y% \+ B
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, h3 R* |, R  q- B
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 C0 i& W2 S' A│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 @$ r0 O2 _5 H& v0 ]# l8 g│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 P& b- U7 W5 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 B2 I* `, M! n2 F9 f0 u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 }! f6 b0 G) e6 B; i: ^0 w8 n
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 U5 Y$ }- v9 M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 |/ k' t4 b7 q: B│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* X+ [  v2 S2 t5 J, O1 c% B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 a. S7 S. d+ b4 M, a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# n7 ^" M  g& D/ R3 A" J
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" I. @0 `: A" ]2 H5 N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ N  ]: K! W: B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 b) _/ R1 E5 s$ m( x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 B: v) D- m+ h% D' `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 [! N3 ]; ?8 @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  l) D& F& ?. o7 C7 S; O0 z└──┴────┴─┴──┴──┴───┴───────────────┘
) q! Z4 g: P7 o# H5 U9 x- N9 L
2 s9 x- `3 C0 \4 F% c$ [StdrdChip (Part 2)
8 k0 n3 }, U2 @/ B/ z4 V┌──┬────┬─┬──┬──┬───┬───────────────┐
0 T' ~! }+ Z: i9 V" q3 \* Z9 n│编号│名称  │MB│攻击│属性│稀有度│说明             │; i9 \1 F' _( E+ v5 D4 e4 m/ ^
├──┼────┼─┼──┼──┼───┼───────────────┤) E4 o( F2 d1 _& ]
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# w- ]' o3 S7 X/ `# z  A: {( T/ B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  d" f: u. a5 ?) {1 ~0 o│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ R. W2 z& N: P- D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& j6 E6 G9 x& c- F+ p6 T6 K; I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ I& S6 [) V0 j& Y4 d│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& ~: p; l' \1 z, t! S1 ^8 Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' o2 N; A8 U. d7 A
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. i( `& o% E, S% a1 @* |! p  C│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  |2 o5 H0 a2 r6 N+ t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 [0 R: _; w, g- q- N4 q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& X; {4 w! x, |+ {0 a5 Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 H  _  b0 \# Q; E7 [5 I2 w4 H/ Z
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 E: |3 C% y7 L3 h8 Z9 u" N. a│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: }5 t5 i/ f) K) k( s│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │$ w/ K) Y  B5 i5 ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 V8 H% C/ \! e. Z- \7 K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 G3 F4 q' ?7 p2 O* C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* q1 B; \8 v! Y8 v8 a+ M
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 Y' n1 T2 \* `' @' Z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 B; C4 _6 ]/ P, }; ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 w- U$ p! E# s- s
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 [7 H8 ^& Y( w- A* H! i" p; O│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 d( a) }: ~# E( p* v* t% x9 Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ w/ Q" R+ E: q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" t, ~- x; _3 D' G# L2 u7 m( r! N│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" c3 ]6 e* O# r- K, {% c│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 f; H0 P8 P8 u  `2 g" j
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ ^& @$ s$ m/ a: |' ~│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 [# ?3 N# Z% G0 I' q$ M
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( G* i3 g* C8 B! T│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% ?  T3 D# k( W" Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! q( _3 j: X; c! ~+ }8 N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! @# E% y% V- k) |. a. G% C
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* }% i# g' t1 m" b# ]% A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ X2 M5 A! h+ ?9 b: m7 ?+ o/ z* o! ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# x# Y) t/ w3 |+ p6 C
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" T" v: c# a/ o& _* j# \3 R5 a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% X4 c: C  P$ Y2 J# V& m* a5 B│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% [1 `; Q+ z4 t' [│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 a  _8 E# A2 \8 c2 q  k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: [- r1 G1 B) t6 `$ w. @( h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" ]! [9 c/ J1 I" V  G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
" S. f! o7 S; ~9 m# n9 B│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ T9 |) l  J8 ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# I6 {: r' W: k1 x& b2 {│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, b9 R" S; [: B
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# j+ W6 `* s! w
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 G; D6 Y: }: g9 [' ^' {3 h│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 U) ~7 r/ d( `* X8 F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. |3 n2 F  F# G2 w4 V2 p$ O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  L; ?, Q  `* F6 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │' n2 z- v" Y* u! |6 D, P+ m0 E2 o2 J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' F& O5 h9 \/ C) i( d( j' ~7 B# U. i│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 {0 ~6 [- {8 ^5 }  {1 |  b│154 │Recov300│80│  │  │**** │Recovers 300HP        │& i; z# Q! N( i3 w% p: M' N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 i5 [4 G; n% d, I│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 i2 S' o5 _1 B) |0 {# h, K  h9 |│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 x* o- n# c* Y* r- O- z2 t" l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% I: y; B( Q1 s: I" d2 M( v& e) x
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* j# u, _  ?" {9 O8 r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  o% V) Y1 n& O6 F9 C' F% H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 N9 f  b7 Q  F' {│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. L) b- J" e+ S2 @' a│163 │Invis  │11│  │  │***  │Invisible for a while     │, w7 Z( \% Y, {6 T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 Z/ q8 G- E3 x% t5 E6 C│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 f+ }1 h7 x; h! W( T3 d+ c2 b│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, n9 z, T% h: w0 F# V* Y9 {+ S
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- F# j/ X1 i% c+ J8 @. O# C+ U" ?# h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, a' p( V2 d! v5 v3 O/ d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: G/ z7 s7 s8 {6 S! D1 K5 ~% w& ~
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 A4 M7 C6 Q5 @6 Q. `+ n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, N% }; B% S9 b4 w) C
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │7 w& q& Z8 A5 o: x! u- t: r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 z1 m0 o' ~9 s( ]2 ^0 q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 P0 k7 i1 U, d  s
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! n1 \8 t5 N2 A+ `+ H; ~' _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  X6 n* h' H2 W; V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 j: k; P3 K) s" e: b5 b) U
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 \9 n7 I# s3 I+ c& N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ }2 r+ Q9 T4 C0 |6 N' O2 f$ ^4 S
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) E! c4 z5 t, S8 g% n# i: O* V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 N  Z) U/ o( P0 V│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 [8 A  c( n) g2 d" k
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  g3 \% G/ Y& i% y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 i* Q+ I, H: B8 Y) |: l0 \- x( B│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 c& S/ S0 }5 H1 R, t* M) R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ h- G- `7 k- }  p5 b  o│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: M5 _5 B+ q! z, |: ]" P) s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& P9 i& U0 K; t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' x+ I6 j% p% ?6 D. O6 C5 o
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 o: b* I; y  X3 f7 G
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 _; R- q& h9 Q  {( k, H
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( j. Y4 a; X  C6 b9 {& ?3 i) E│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ r5 b1 U" u! t# {5 u% h
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: f( z/ t4 r5 j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │/ W4 e' i" D6 i7 Y$ ^! ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! |$ y0 V$ `- M7 T1 b' M
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ S  E3 [2 F( X4 K$ Y, _
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 O0 A! e  C1 x. E+ J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! n# m5 }# T" T  `
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 P$ l/ C  d5 d9 f# a( U6 k
└──┴────┴─┴──┴──┴───┴───────────────┘; {/ B! i1 S! L9 W1 U

. `5 y' W& D1 O0 O: R; W! n# h! v$ P: |2 @
Mega Chip
, G( y3 e; R$ F- P┌──┬─────┬─┬──┬──┬───┬───────────────┐3 J. Z6 h' H, n8 x# ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 U' Y/ F8 B, F8 b
├──┼─────┼─┼──┼──┼───┼───────────────┤* Q2 R- G: u& P' j1 m/ @0 O: |2 w3 B, M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 X6 M9 K0 u% ]* l% n7 D* x0 b│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 a7 [; I! }9 W0 q6 j- n* _0 [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 Z: H: w6 H$ I" k6 T& x& `│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: E: w3 @, l8 N0 G
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ E: h! t' ~1 t% g9 i3 c│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 n, b2 e* v9 T/ T│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 n+ v3 Z1 `9 U; W) c- p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! k) z7 y2 `( E  x8 K) V1 G│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 O7 \# h* g5 s6 r4 O│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- p$ u: V, T( j# D0 u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" I  r! u" ^) ~0 R3 ~) f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 A0 K" N) O( J* _, q3 L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! d  Q, _* K% Y/ M$ f3 X- o3 F& A# {
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# _: l8 p  l1 }& P0 h) }
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 k! L% Y# k- g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  p% {+ O" D9 v, |; x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# h0 ^- }$ h0 p- U( V; g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 c4 v8 F8 v( e1 s' ?- ]
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 r0 g* m$ K# W& b  w" E% U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, e# |# j4 s9 s8 S; `( L, a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 R  X8 U# O- H# a
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. P5 u7 \, K9 `& v, m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% }' v! t; t$ h* f│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! Y; O# l! X, j7 Q  f8 V│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 F, E4 U. S- A, ]# Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 K. s6 B) T: D/ @: n& Y& ]( e3 m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! O8 L, W, {# O  i# ^7 a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 A  F6 I+ [% H* W! z! Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- G+ F! M0 y* ^│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 w& W% C9 I+ b) z. k
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 u4 a; |. \" a* }) M1 Z; O
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( B) p" w1 D' A/ O8 B
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. X8 ]1 ~1 R& n8 z, Z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 {- F- P- ?. B! ]6 W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 r9 g: o5 N. c3 V& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- Z/ k8 m1 E0 S8 [/ |+ l: b. [) z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 x$ C0 R  ]8 j5 Z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
7 P- }  _8 T5 K0 E0 T0 j+ z│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% E( W' K( ]+ ]+ y# T. ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │" p4 b) c  j& X( p$ D
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 r. C& e) L5 n1 B8 |" u
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ _- |0 l* e5 Q% M3 g1 P! G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 \, m- p, J( V( V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 }9 ~! x$ x/ t2 j" @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. H* J) t6 B- b7 Z; V2 ?- N
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" z" [2 H! P, e" {" t, Z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │# Y( m. A1 g9 J) z. y  m
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 M( |  I! g) b3 x9 {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. A  W0 |' w; a# v0 n/ S* c  @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, W. A. o) O& Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- O/ r) O) x: {9 {* ~$ Z$ p" p: k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 r4 P+ G4 X  N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 h, c3 }: T; o  j7 H( u│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 o+ |$ |2 X$ p; ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ {! C2 d( T! H+ P% E/ e3 f. A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ q* w+ f+ O# A8 ^% }, t" v! m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 I2 w* ], n0 B$ z! y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% b* C2 Y# K+ M2 j- g. N│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 _4 f; p5 S: E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# l7 q  Z/ B( E- f9 T. V! k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 z( h* P; M2 J0 |, \│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; [" f: ?* u( ^5 G$ E% e$ H6 G# x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" }9 E. ~  r+ E' s# O% j$ e│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( @6 q5 ]' Q+ c. b/ F$ t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ q8 z( n# O; q* D8 r7 f2 g. `│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- b& [% l7 N0 s( A│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 B8 m7 U& t, I; _4 q5 S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 j8 e* K9 |' `/ r3 L" P1 ~│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! `" m( v0 s! E* X) @# R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! q8 e4 K& C; m6 |% r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 w9 }2 r! q: D
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, T, D5 {9 Z6 F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 R0 V1 A* f  E8 x│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  e( v  h3 x/ n4 e. M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. }3 b- D2 h7 l6 k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' j# J1 M7 i9 k2 [5 t│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, C( |  g" T2 n! s0 J5 p│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. t$ w$ g6 U& {6 |$ n& {
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  m* h4 z& I7 g6 w- `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" w" d' I2 C6 U0 H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" U$ ]) l, q3 L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' h8 X; E' T7 v3 ~│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' }# F* K; v5 K- _% Q! Z  f- y3 E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ c3 Y! U# \8 u4 e│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 O; x' j) \+ l; J1 ]6 R└──┴─────┴─┴──┴──┴───┴───────────────┘/ E2 D- \) p4 e0 q' y( w5 p
% b2 r( ?" j% t; f' M6 k9 g; ~

/ Z8 j9 p& j; }GigaChip (蓝版)( c8 _7 b. x4 }; D7 ~. C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 V( T7 ^5 F8 \5 J7 F│编号│名称   │MB│攻击│属性│稀有度│说明             │0 G5 r& d# B& s0 A+ I6 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
: _. Q% O$ Z" X; o/ [6 T│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* Z: N) u" w9 F* S1 }. o, i0 S+ Q│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, v" p0 K; k5 ^  ]7 h( e+ _│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. ^7 t7 E" w% G" M
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- y% u( P7 F& Y/ _: Y. \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" g) e- O# ~3 }$ Y3 D0 F
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# J: T9 E3 g, F3 e2 A& U' V│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ z; l0 `- ]- o. @2 w( q8 t$ H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ N3 `0 n' H% w5 d9 U. T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* j4 u7 c* v9 o) s# o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ k" e5 H4 y: f" a) x! A! A
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) m' t; ]( a7 l& z+ U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 R' H. _) p9 {9 ~6 q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 `" ]9 ^2 I! b) d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  h: |, E- Z3 d# X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% x( X5 z+ X* b6 i2 U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 }; O  q  B0 d( d& B+ f│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 Z+ K! T4 x$ D9 `, [6 Q9 \8 i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 `1 I+ {0 M! ]& ^' j2 X) v
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ W; j9 `7 i6 A/ {& [9 r│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 N6 X+ x  I( R8 X: E/ N
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 t! X+ ~9 T- i: ]6 E: C; w4 W6 K; @( r
GigaChip (白版)(只列出与蓝版不一样的Chips)
! j1 E% A; T, E' C* a1 h- U% v/ A┌──┬─────┬─┬──┬──┬───┬───────────────┐% X' I/ n5 O# e! A2 h4 E# D5 k( }/ ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' Q4 T& N6 B( c  q; F6 H5 {; ^/ ?' V/ M$ m├──┼─────┼─┼──┼──┼───┼───────────────┤) B  s' P2 Q! v0 u2 Q. n  l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) U; j$ \4 t' ]  f2 f. {8 {% Y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- W+ H' T  S8 [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 j9 D7 E2 h) E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* s- {3 n; g  |7 _! N# I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ f8 c: i( w' p1 Y. U5 E
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 b$ C- @4 t7 V1 i+ Z# w( q  K% a# q0 ^
001002003004005006
- m2 _! [2 X1 [8 M1 h8 I/ S# i+ \3 A2 x007008009010011012+ }; @0 ^+ t6 \& K, j: D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' }4 U4 q3 o* b: d' L; Y$ H6 W
$ Y! g7 O8 m+ U! x& E  N
019020021022023024
% p  R* H. I# C) U5 R9 b$ n( d025026027028029030
# i& \0 J" A" K031032033034035036
0 q- h2 w; n! B* c+ l- I  K
9 Z8 u5 x8 u  G  K+ z1 N2 o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: `) r/ m! [- }' l5 I9 p" o2 ^2 i1 ]9 c
, f! S+ M' ~: o9 f; l1 Z6 D
037038039040041042
8 J. B2 g. `2 ]4 O0 T) y: Z, o043044045046047048
% f/ A/ M# U/ E! ]049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 ?3 w: v' d0 G0 ]% D) {' y* ~
* n+ n; c4 \! a055056057058059060
& s# O& R; Q& D% e061062063064065066
6 X* ~' n  [2 `0 _067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# W# W0 m6 E/ |- Q; h- I# {2 I, K# n6 |1 M
073074075076077078
2 Y( p3 b! @5 Q, A: {8 u  ^1 D079080081082083084  r% V: s$ ~/ I3 A2 n1 y- T  M7 M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ a( @* Q. i4 G+ }

1 V$ \- N/ K1 X' [/ }% o/ R091092093094095096
2 N) l# T* l+ d. c1 p" @: U097098099100101102) Q7 O+ W8 G# u5 M% Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 a  v! }. Z) |: G1 v
0 f7 |3 O  t: ]( j
109110111112113114
% [, ^0 ]* C# E1151161171181191207 v; I4 _: [1 ?+ T6 x) w! N' G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; n6 f  p4 _" U; S$ C7 |- I* D
( T, V" m* L+ n: x: U127128129130131132
" A& X/ ^8 \2 L5 q+ X; S133134135136137138
, f6 @) t( v6 v3 ^9 J4 G' r. A4 X139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' T/ Z& e7 W7 u2 a

1 M/ B8 w* U. ]& s- e  i! z1451461471481491507 _$ j( K* A- A$ E4 H" u# n9 G
151152153154155156# d, x; [: {4 f1 P# f2 }2 b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 P3 P+ M/ G* _1 r3 r' P; s+ C" `' d% V) B. X7 x( `7 W
1631641651661671689 m& K" g: n' |! y7 m9 B5 }
169170171172173174
0 a. z' l  B2 g& F$ _) k+ A6 q. G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! K# ^! V+ Z! P3 N9 S$ N

7 @! a, ?  y$ h5 a; i% h' i181182183184185186' w' S& E4 H+ k! A
187188189190191192
% M, [3 A9 Y4 x7 G193194195196197198( `( [7 m& S2 k- X1 E
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 w8 G3 z# r6 `. }# X" P; L% I

+ K) ?. v" R- }% g$ n7 f001002003004005006
1 ^- Z/ C% U7 {' z007008009010011012
. m1 ]/ A/ W( x1 T8 w4 g013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ d& h) P# R7 x9 R4 _
, z4 H) u1 ~6 }. H019020021022023024* _- _, b" x$ w0 j* Q
0250260270280290308 H# L: ?. H& L8 r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. q5 R- ^0 [& q  y

5 @6 B, c) s% e3 ]+ s: K. N, T( L037038039040041042
7 c. G' M0 E- f" X043044045046047048
7 S  B  f/ w2 g, S* y049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) m0 G: ?3 q. _" k
, k- P9 A" [6 |! I8 c3 M( v
055056057058059060! a8 A1 L& K! Y, P0 [
061062063064065066
, s/ F( p3 _" p" p, C8 n067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- R4 r5 L4 ~+ d# q

4 L. @0 O0 k& T  h% _/ u073074075076077078
- Z8 N9 R+ J5 ^" |+ E9 v$ R079080081082083084
# L6 ?3 \3 G# D, ?6 @; j5 [5 n$ Q  X085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
$ f9 W, R; G- h8 c
( k, S2 P' e* x3 K0010020030040050062 J6 H7 |' p2 h# D  l
007008009010011012; Q; S2 f, A$ F. `5 i
013014015016017018
7 [& E5 B3 J" g0 P9 H) s8 h1 P7 D& x019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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