转载请不要删除以下信息,感谢您! $ f8 i' U* u9 [$ }8 ^! a/ p6 I
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % g/ Z$ G, ^9 o: {) E2 m7 v8 T" e" h
■● ■ NintendoWorld 站友xliz原创
; y1 G% H4 t; m+ W$ j6 A■ ●■ http://www.NewWise.com
$ A# t5 Y. f* m2 H■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; X) `3 F Y8 {* y4 [
3 t3 n: |% Y* Z$ b+ s3 J+ W1 s$ R* A+ _ S" N- y
洛克人 EXE 3 Blue 卡片组合
2 _+ g! R2 U: d1 |" j8 ^+ q& `5 Y8 t- E0 W# U( v
: E+ s; p) g/ G: w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ I' a6 v$ j2 K& s3 J5 M大家要看日文版的P.A.或详细攻略,点击这里吧!) V7 c2 w f& n" E
====================
$ L6 G9 n+ T/ `' h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 W# E, b; d _% w
% Q8 B, ^, `/ \3 w# t以下内容格式如下:2 F: P+ _# R: ~# I/ A. c
% f* f0 p9 J- k: F/ C9 `) l编号 名称' Y# M: t0 e/ ]- _/ X2 }
说明
" I" X6 b2 P- p( }组合方法
% G7 L2 U5 _! o- P y" g$ V---------------------------------% y' M" X4 l* o9 ^' s: R
01 Z-Connon 12 J1 h4 B3 p$ R7 e+ f/ Y; Y
Unlimited Cannon for 5 sec
$ K* N; D6 |6 z G8 K2 _: uCannon A+B+C
1 `% | T3 k6 p. p' h+ N) ]Cannon B+C+D) h: n) Q! }1 S" \/ N/ R
Cannon C+D+E
7 U; P" G5 t! \, C8 G; f2 i# r$ W/ N, D3 E5 |2 }3 r
02 Z-Connon 2$ B% E5 Z' M5 E8 u2 m L1 A* c* L
Unlimited HiCannon for 5 sec, g$ F, Y& K, M/ E' c
HiCannon H+I+J* B' H; F" |- w4 k4 s
HiCannon I+J+K
1 ^+ G. n& N1 H5 z7 FHiCannon J+K+L" ~9 L. l! _2 ?2 ~; Y
- r. z. X" t# k- X: y! k# e8 H& `
03 Z-Connon 3
6 `/ G+ x+ `; ~) H# S2 HUnlimited MegaCannon for 5 sec) g1 Q4 z- Y. `4 |% o
M-Cannon O+P+Q
! }6 W, [% j& V/ o$ |3 Q: M$ @M-Cannon P+Q+R
8 }* I8 v' Z/ \7 xM-Cannon Q+R+S
' }! h7 { @ |9 y8 G/ R# M
/ E: I0 | C# j) h& b& H04 Z-Punch
) ~- h3 W% s# { u, X+ NUnlimited GutPunch for 5 sec1 }" u3 [+ U; ]
GutPunch B+C+D. Y6 C8 Y% Z" @ i
GutPunch C+D+E& Q/ s7 ^# F* [( `& ^
GutPunch D+E+F$ u4 h0 n% v' B6 h v* W0 i8 e
1 j3 ^! p5 ]3 j; h
05 Z-Strght/ B' |8 `1 |2 P E1 ~$ t& q) J
Unlimited GutStrgt for 5 sec
4 v6 }6 d5 U2 L z( \GutStrgt O+P+Q+ H& V9 f# p" x: {) {- e% ]% s6 y
GutStrgt P+Q+R
$ x ]" w; p+ A& Y8 AGutStrgt Q+R+S3 n; L+ K9 p- `
1 z3 G; n$ l2 a% V06 Z-Impact
4 G8 s- u3 `9 g$ _9 h, TUnlimited GutImpct for 5 sec
; j5 H: y5 K2 a) f, n5 |GutImpact G+H+I
9 L6 o3 i; R, cGutImpact H+I+J
8 a/ |( A' Q1 ^; H/ L) m/ MGutImpact J+K+L
8 n: q6 z5 a5 D( D2 I/ e7 l- _
4 v- g" ^$ L! S* h) t07 Z-Varibl' e8 S' P1 Y# D8 Q3 k3 O4 r4 r& S
Unlimited VarSword for 5 sec
+ j8 k/ O* E ]" JVarSwrd B+C+D
2 B# ~2 Y8 [. K. H( |7 eVarSwrd C+D+E5 Q9 T1 k, c. {6 R: H
VarSwrd D+E+F
5 V0 \" c, J6 o$ V) M2 d1 v, b7 C$ g7 p& L
08 Z-Yoyo 1
' I0 c! D! @7 L$ xUnlimited Yo-Yo for 5 sec
( D5 e; l8 S {4 t1 n: t; h& jYo-Yo1 C+D+E
7 O7 _' L7 j) [+ y1 H7 r& {) \Yo-Yo1 D+E+F* @5 R9 {$ e! T0 S! s
Yo-Yo1 E+F+G
( h% T) E1 p' O( F& V- P
: r0 E; D1 v9 U% \09 Z-Yoyo 2
/ a" |! c+ H9 K. n1 K1 `Unlimited Yo-Yo2 for 5 sec; C+ C' ~5 R* C0 n. w, f+ {8 Z
Yo-Yo2 H+I+J0 w9 W6 t8 f# w
Yo-Yo2 I+J+K2 [0 d* F" l# f4 [, m4 Z, ~
Yo-Yo2 J+K+L
; @/ X9 R) ^2 b% {- t g' h# L. Q1 T5 b( d3 N% I7 e% c
10 Z-Yoyo 3
- t0 X+ n6 ^1 A' m# o' uUnlimited Yo-Yo3 for 5 sec
1 U0 C m! {* V# ?5 i" aYo-Yo3 M+N+O
/ ` @+ M, X$ c" M3 \0 i* ^2 z+ RYo-Yo3 N+O+P
5 P# p2 A( p: p0 SYo-Yo3 O+P+Q
7 V v; o v3 N' }# V0 W( Q4 Z8 u0 T
11 Z-Step 1
( C$ m, ~5 O/ ^6 K1 ^8 mUnlimited StepSwrd for 5 sec1 z$ i6 O5 d" W+ t
StepSwrd L+M+N
" x' }! R# J# e7 _! _3 Q: k- SStepSwrd M+N+O
" A* [* u4 R/ VStepSwrd N+O+P
* G. `% {7 o- o* n5 X% c2 i3 U$ F6 r# T& A: S5 g W/ { J( V `$ J
12 Z-Step 2; Z1 J- ]5 `( N/ L$ j% F6 E
Unlimited StepCros for 5 sec
4 w9 p+ d* B. \* c1 [' }StepCros P+Q+R
$ G) @# R/ R2 b' e/ T, q, CStepCros Q+R+S- n" s, U, G! l6 J7 ?
StepCros R+S+T' W1 m# |) T9 k; d3 a4 g
3 D1 e2 W- x- {$ ?
13 BubSprd
$ g; [. Z3 ?4 z5 PAttks w/ spreading bubbles!
1 G- E* N6 W+ M! g0 ?8 Q, eBubbler C+D+E9 i, d, }) ^/ a* S* V
Bub-V D+E+F
% `% ]3 a2 h. l2 C/ g% hBublSide E+F+G
% J* {: ~ M6 P7 F- D2 Z) c8 PBubbler E + Bub-V E + BublSide E
6 R$ K+ `) I2 h6 m! i$ R" k9 H3 z
0 Q" p1 C) g) j! v8 b$ H8 d14 HeatSprd
; D1 e$ Z# ~. I/ R) k1 m5 DAttks w/ spreading fireball!2 }0 A) k a; v1 i
HeatShot H+I+J
2 O( h+ }; ]$ c K5 w! FHeat-V I+J+K5 h, k7 y! T3 l+ f+ _* R( P
HeatSide J+K+L: S! }. {5 l6 }; u. \+ }# p5 ]
HeatShot J + Heat-V J + HeatSide J
0 n. {; W/ D3 A+ u* S" h# z- X' z V9 S. w* k, ^
15 H-Burst9 d) ~8 }3 D7 W) K8 |: k/ D* }
Creates a giant explosion' @; x9 }" q2 o
Spreader M+N+O
* F6 y9 V$ o( I1 _$ _3 I, T n9 ?Spreader N+O+P) b' t! h6 V, M2 W' g4 i- @
Spreader O+P+Q
8 j+ q) A3 F4 E6 H, k8 L$ h, U$ U1 c4 v. E3 ^. t
16 LifeSwrd
$ B" z N) _# X% l: i" eSwings a huge 2×3 sword!
/ X( }6 v3 a8 W( O+ a5 S3 DSword E + WideSwrd E + LongSwrd E
2 R/ C$ K3 _5 vSword L + WideSwrd L + LongSwrd L6 J7 E3 W c E- f
Sword Y + WideSwrd Y + LongSwrd Y0 q. f! Y/ A" y
6 F4 x% ?: v% z17 ElemSwrd+ a6 L2 K a/ {9 ?4 n, I% i: a; V
Wide swrd contains 4 elemnts
3 n) D6 Y# s. B8 U) tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; L) I/ C% D' l" [. ?4 t$ ^* ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- V0 V: @7 L; X- Y1 {) L
2 M. p3 Y$ D, R( V* ~* t18 EvilCut5 l0 Y0 d! u/ M9 ^
Step up 2 & make 4 atacks
/ W8 c1 l' g+ j& \, jStepSwrd P + HeroSwrd P + StepCros P" n* }9 K0 j2 R |1 K7 E2 \+ C7 Y
4 m8 |% V. K( `" j19 HyperRat
% }6 h+ o: j( o8 a) y) N; b( gA giant Ratton charges!% W3 Z* H$ ?" M( o# t' d
Ratton1 A + Ratton2 A + Ratton3 A
$ X8 o# r* g+ w2 `/ l$ t- l$ _Ratton1 C + Ratton2 C + Ratton3 C
7 Q/ z/ `# a; pRatton1 F + Ratton2 F + Ratton3 F7 ?4 g+ X1 n5 ~% m* c: m
Y2 l, M3 G$ W1 X9 K
20 TimeBom +7 v% f1 Y: ?4 \! }0 Z0 ?# K
Sets Time Bomb in enmy area
" `& o) W" v' k4 s; b! `4 ]TimeBomb J+K+L: B( ^3 N i4 W2 } m w8 A) Y
TimeBomb K+L+M: f: q2 }+ w4 l, [% [# H2 \% ~
TimeBomb L+M+N
# |! E$ {/ {0 ]
w4 Z; E- u5 l! |6 S8 w- n1 `21 GelRain
$ x& R1 Z0 Q5 L! a- v/ u1 |7 gGel steals squares% O: j7 C4 G4 f6 C9 i
MetaGel1 B+C+D4 A6 z+ B- |1 p: t5 I3 ~9 R1 {: O
MetaGel2 E+F+G- ]3 k- K# y# g |: N: }; t, ^4 l
MetaGel3 S+T+U
* G# D& ?+ w% q" z3 E6 n: h/ B$ f0 M4 P$ ?7 W
22 EverCrse- W) u* t, L% H+ _ [
Shield chases enemies
3 x+ j8 T7 ]* u0 o; ZCrsShld1 C + CrsShld2 C + CrsShld3 C
8 C# e$ D- x) zCrsShld1 L + CrsShld2 L + CrsShld3 L
' z4 [" v' x* B( t, V. w. }; e; ~2 Z' T" c: ?5 D! ^
23 MomQuake
5 H g- z$ W2 KAwakens Mother Earth! ]; g% ]+ J0 h! L2 U. B9 i
RockCube * + RockCube * + GodStone S3 c" `/ k) r; q/ w+ _! F' B
a& I% B7 O, x, m
24 PoisPhar
5 \6 R8 Y* F u/ j# x" GPharaoh generates poison, Q* g6 \3 c3 u. j3 I8 y
PoisMask A + PoisFace A + Anubis A; U" r9 T8 b. w+ ?, P7 r3 Y3 s
) }% V, B3 A0 J; [! {25 BodyGrd
R& A8 K3 M! w& Z6 w: PBodyguard takes out enemies$ l, Y) T6 D; y* i, M
AntiDmg M + AntiNavi M + Muramasa M B8 v# X3 J. B1 l
" {& J. ?9 @, u; B% v# g D, z26 500Barr" P- I3 N1 K4 J6 p# y4 r
Barrier absorbs 500HP dmg
) u' N9 Z( G9 p8 l' bBarrier E + Barr100 E + Barr200 E$ W2 i, u( W4 D# }: X1 v' K9 ]
Barrier R + Barr100 R + Barr200 R
1 Z$ X, |# l# o7 g9 o: |* U0 k
0 W( w9 f' ]' b L. r# [27 BigHeart
$ i2 q( t' ~# y0 C4 t/ yAttacks, then heals HP!6 B* z# h. z7 Y8 K3 b& }8 N
HolyPanl R + Recov300 R + Roll R
% m# u/ F# u4 ?$ NHolyPanl R + Recov300 R + RollV2 R( V; q) w0 z7 M g; {
HolyPanl R + Recov300 R + RollV3 R
3 a2 j: i$ q. D$ n+ J7 y0 w9 i, Q. u; ]9 q
28 GtsShoot
- n1 q6 B4 A! C4 C. H( LGutsMan throws MegaMan!
, O( ?/ { x+ F( a$ i3 h% vGuard * + DashAtk G + GutsMan G
$ Z& J, p0 y6 l3 U3 G0 }Guard * + DashAtk G + GutsMan2 G
0 s, }; s5 |$ ]! f, V1 Y! ~* uGuard * + DashAtk G + GutsMan3 G" ]; V& x7 D. M" M7 n& f7 w% ~
Guard * + DashAtk G + GutsMan4 G& I' d) K' ~2 _* @
0 a! l1 c+ W" b5 E, b& d! [! `% a, x29 DeuxHero
! B4 m+ t1 l# ?! c) gMegaMan & ProtoMan team up!, B1 }5 h# z7 u; O& S
CustSwrd B + VarSwrd B + ProtoMan B/ E7 a$ M8 e1 W8 P- Q
CustSwrd B + VarSwrd B + ProtoMn2 B
! G: _- r# l3 H8 u" F8 |CustSwrd B + VarSwrd B + ProtoMn3 B
! @8 C0 U$ u. ~6 kCustSwrd B + VarSwrd B + ProtoMn4 B
8 S9 j7 \5 r7 j9 l' M8 E- D
' r# c' @- O: o' e& ?30 2xHero
1 F, J2 P, O% O* h0 J8 @4 b% TMegaMan & ProtoMan Dual atk
9 f7 g5 x1 I, RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: K, a! D2 U ^- I/ R" R. d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ o* _. d. X+ C3 x& b, mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 J1 H! w8 e8 @; P9 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 C6 }6 M, @( {4 P; b. |8 e
( M7 v) e4 y+ k& {) l/ H31 PrixPowr6 {" ^! M; b! \. h' \9 `# K/ T
3 Navis attack at once!
$ Z! O1 O8 X: y D9 nTeam1 * + Team2 * + KingMan5 K
: ~. ~( F: i; Y' iTeam1 * + Team2 * + MistMan5 M
6 H$ k8 s" v, ]# h" p& U' wTeam1 * + Team2 * + BowlMan5 B
/ Q, S# i5 e4 U8 _; E6 ~
( M: o+ U& P9 S; y) F; a2 | ?32 MstrStyl
X2 c( Z# v1 |. a9 DMegaMan unleashes his power
* T2 m) ^6 h2 C2 e k0 F/ iSalamndr * + Fountain * + Bolt * + GaiaBlad *
' o8 t" E+ X/ @- } B
7 v% [8 v7 J4 W8 l" Q9 ^StdrdChip (Part 1) j% c. U, X9 U9 `; O
┌──┬────┬─┬──┬──┬───┬───────────────┐. R+ l" e0 D+ O" G1 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │, ~. j- W, i3 R# M
├──┼────┼─┼──┼──┼───┼───────────────┤+ n* G4 Q6 c! e+ K- _
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( J6 ?( Z [! P8 d5 R: Q# E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- h$ x5 `1 h. P9 ]" w q9 b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' W; f2 S! Y- @5 p0 P6 Z; }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& [8 D; B& F- ^* S4 H: {
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' C! |& O7 R) o, H% k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
_9 }5 m! n2 I; @9 U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( Z1 [: }( N4 v+ D
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 x o: X+ c4 {" i+ R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: v1 ^$ H: e9 @8 I$ J3 a5 y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
/ n- `" a! O' x- X( Z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! G" q! ~2 K$ |4 L: I( Q& R0 R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- [) o6 _& n) ?$ G! D) B│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 r6 f/ C; p# N+ f; Y│14 │Spreader│16│30 │ │** │Creates a large explosion │+ ]# Y, |! k. e; @# K" Y9 N
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ J# i$ A- j5 m8 e0 R4 c2 G│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 S3 Z' C2 f9 U5 }. v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% z: w* z- z- t; ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; W" ]- D5 S3 ?( d# @ o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 O( A" a! V+ K3 \+ q7 w5 t│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) W+ A9 Z+ n3 A; z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" o4 }+ v/ B; @, W: J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: Q0 G3 r- ^2 T1 Y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( |6 a$ W( d6 h2 o+ `$ w' B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 a) k% B% }4 @' @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& o' ]5 {; _/ V) r$ J
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
C! V3 y' J$ V) E" u5 z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 ~& q9 h' y4 \: r1 Z$ T% c│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 L. z# Q0 r; `* x! G
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 F( e6 l1 ]* H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 p# o0 `+ J5 M( s
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ D7 Q# |2 O( O, u' k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ |$ }1 |& D& ]! k2 u8 ]│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 q3 h+ y8 c0 j& D/ m3 ?/ [: Q9 {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
`8 J& Y+ {1 C2 _4 _│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 R/ P- p, z- L) o) n5 X│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 E2 T d# E" z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& y# c' Q; R0 r5 \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 }* |. S9 Y f; T
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) I" V) ?4 O" Q+ @. T9 ^! ~9 s. I" c│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" P; H$ x, r! Y! j% g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ Z1 ]1 _4 J2 }7 f1 k) a( c
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" v# \+ W! a2 U; g! p+ f1 N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! X2 X. V& M7 t│44 │ShockWav│10│60 │ │* │Shock through enemies │3 M; @; E6 c4 C9 C0 P+ M& B& G
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 q+ v' p& v6 u) f# Z! R/ }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; H- p6 P' u3 }$ e- J* w# A, `- _
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 P+ f# @' e. a, U9 N% Q* v) q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ v& h1 m8 d! `6 b+ v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" X" u& C$ d, b7 X9 D│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 K9 k3 S; Y/ B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 y3 V6 K. f7 K3 n ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( P0 w* [8 `' r7 g3 n
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 P$ c3 x. k2 r5 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& ~: A9 s/ ~: v, P, l2 l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 w8 @/ K2 d" ^* m) p# ?" W$ d0 N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; b- ]4 F# F0 I6 V* l7 _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! D9 s7 ?5 G2 V' H% L( }, P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ m( G( |: j7 Y- X│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 ^8 ~3 u! A3 J
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ B% j5 F/ n6 T; g0 Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ R7 p5 G O, }7 V- K│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 j9 |# _- K! i, r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* ]$ R. f+ K( x/ J
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 S- z; {5 X/ i6 t$ [" k' q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# C; j: D0 D* ^" Z+ Y1 R
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% R- e c/ n4 t2 {1 [│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 D _% @- g- }. K8 z6 G7 L# |- A│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 |5 U# j8 H0 j# Y: q" ]1 j0 y$ Z# H│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ t; E& l; U ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 \- r: L0 A$ h+ ? k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' D1 z5 r& m, l3 i% s/ _8 m6 Q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" V' [" \+ C5 |# S( x: |4 C: G│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) m* _. h/ F; U8 r* L0 h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 W! I8 F5 [, ]4 Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ r# ~6 M# S8 i6 Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, {7 q/ V3 x( D5 n, [2 H" j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& E: X, r$ N2 s5 i7 ]
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 i, n9 a! O" p& a; N$ l: z8 n4 j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 X" f4 p+ x/ J! T4 r4 ]4 ~4 d9 f│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- E5 c3 ] h* j; ~ m7 o) t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 t0 G$ N% ^& w! g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. C* }0 d3 f- O& B│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 ?1 }3 { @. z! v9 v5 s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 z5 l. S3 ~$ A* M3 f" R│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ b& N8 R( Q' ~4 {1 f6 U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, F, n. [& q- x. K│87 │Hammer │16│100 │ │** │Hammer smashes front! │7 Y1 B( n! n3 g: b! Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" t. `5 J* v; \4 W' K, z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" c: H- c/ ^1 p3 w8 A% V# K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# T: ]1 g& B+ U- v! V, N# P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 Y* L+ G6 k. Z+ M- \9 o, f│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ H0 ~% E$ r& U8 `0 |( U" x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ ~! o) @5 ?1 e/ T" V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 K# Z5 f" }8 V0 p% P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. u; \9 Z0 Y6 [9 u' z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( o: `' s: [! C1 C" j! C│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! s: A2 }- y* I* ?, @! V/ R│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 ~# I% R) X7 a6 X& H0 I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ ^# U) b# u9 |8 B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ \. z) s$ `2 g└──┴────┴─┴──┴──┴───┴───────────────┘4 U# @3 ?6 q f8 u/ [
* r; m3 w+ N& p* p! H; {
StdrdChip (Part 2)0 V9 {4 E Y6 g. L- B
┌──┬────┬─┬──┬──┬───┬───────────────┐( F% H0 g( _! s( I
│编号│名称 │MB│攻击│属性│稀有度│说明 │) J* u6 d2 f" J v1 _% s
├──┼────┼─┼──┼──┼───┼───────────────┤
9 n2 t" ], e. Z$ G, d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 ^5 O0 T& B e# t4 {$ E J) t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 Z' M, }2 j/ q( c
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) M9 t6 M3 H! O5 _5 B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ q6 l& k8 E& T; Z! _: E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ [" L0 K1 L6 |* x' t1 A/ f│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* Z2 j7 @7 l$ i; M3 c9 e5 O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 E3 J- S0 O- X+ P; u# @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ Q6 P1 E$ @8 A4 a! i. H. e/ `2 v│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' G( h( v' A# a' Y3 u# J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) W* K' h+ |( [2 P3 R D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# Y9 A( O- p7 Y& X$ V│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 Y# N; p' l B1 Y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 ?9 c3 O3 Z2 M- J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 O- U! [4 q( b. V. _- T│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ U7 w* M$ e6 o- q6 b Z) K9 }1 x: e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% u7 N: o7 t( \( N- L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 j7 b7 c+ h6 q! s: r9 S$ f7 y+ y7 u# |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% l, V; w( }0 }4 \+ W' Y9 q" P│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& y3 c+ c3 _8 C9 }* ?% e; t+ L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
W Z+ `% D( Y/ v3 `% Q0 z- |│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' V. L8 x& r: M$ Y) N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, F7 a. d2 h9 ^% i9 G) T$ R3 S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! r' _/ _. \% w2 C
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# R% a! Z6 M K5 Q" l│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ i* J5 B! P3 b6 B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: I4 W/ e0 S- q: q. v
│126 │Rook │30│ │ │*** │Protects you from attacks │
2 Y% X0 ]- Y) \6 J" C" N. z3 y│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) w% F6 i2 f9 P Q- W) _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ E- t) r1 W3 M0 X( `3 f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 D" E0 `1 F) h! |1 f( |
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: D( Z9 E. c' U$ i; S
│131 │Lance │46│130 │Wood│*** │Lances through back line │
J/ g8 `1 i$ {9 B, P, E│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 \3 t% ?8 m' w
│133 │Guard │5 │ │ │* │Repels enemy's attack │, M# W8 f0 o: `/ }$ w0 [, m
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' t3 q, R# U3 W( W. j# D; @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ }$ ?3 R2 @! b; f" z+ N/ L9 u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) x! `; k6 Y8 o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 l8 C4 j1 G6 n1 u. u( h" O│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ u! r" A+ U/ L5 H1 `! r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) @% Y2 ~( B. S6 x' ]6 A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- v2 M3 R" Y: I& v
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 k. a7 e2 W+ v% s│142 │Wind │14│ │ │* │Windbox blows at enmy area │) ^1 {2 {$ [' E0 A+ |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 h, _0 T& a) @! H% B- L- o: ?│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! L. E8 E2 S& z S│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- E) b; Q& f0 T6 T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& Q0 t! t9 B8 U& W│147 │Recov10 │5 │ │ │* │Recovers 10HP │' x% d3 w8 A8 S2 S+ ?- O7 s1 P/ R; o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 }0 a) @- M' E
│149 │Recov50 │14│ │ │** │Recovers 50HP │5 u* x4 O5 N+ p3 C$ U
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 {9 E# S. n) C: I& y│151 │Recov120│35│ │ │*** │Recovers 120HP │
, B5 n8 p* s$ q" _, J$ [│152 │Recov150│50│ │ │*** │Recovers 150HP │
- a. _1 l! ?/ B! @0 q' S1 p│153 │Recov200│65│ │ │**** │Recovers 200HP │7 X, B X0 ?% N1 B% F5 Z
│154 │Recov300│80│ │ │**** │Recovers 300HP │: Z7 x+ U9 l6 R& a1 I
│155 │Repair │8 │ │ │* │Fix your area's panels │. e6 T' E+ {5 l- a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- s1 e' u$ o j, i│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 A) H- ^& M! Z- [( |│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, b" K$ q5 B) B* K f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
- g0 K% S9 Q j, y3 X7 b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 t, b3 b) T: l" v. K; @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 t( a& T4 U. i1 u- H' _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 i7 y5 D) I* e, g2 X6 S" |" \
│163 │Invis │11│ │ │*** │Invisible for a while │& Y* ]$ M$ N4 }& Q, _6 z7 L) }/ d
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ {4 E$ H: p1 X+ W: w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ E1 [8 q" s. f2 o* U│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% X; t0 O* {! M) W9 e5 ~ x% N
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 q5 H: w6 ]' V7 `0 [9 _3 ]( k' }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 R3 m- z- ?/ C# N! l. c% O, l
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
k" c1 _% x& k# N: p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ M/ K6 |! P% G1 U8 M* K! X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* x8 O1 V& _9 m! C4 q0 D
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 I5 f" K9 z$ @* s% P, `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ `. C& ]0 d3 U& `1 D# w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. Q* \8 D8 H* S5 [% E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( P8 P& B& w+ Y/ l0 M- o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 E( i) c4 L# V5 @│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. h1 C- t8 S* e8 ~1 _# `$ U; M2 ]│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: l6 N0 y p4 I# S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% X* u& ?4 W! [; j1 [$ z, r│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 @& E- C" c8 t" g( c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 M! X& Y, a' g, J0 i8 F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ N' s4 }/ Z! B/ w/ Z( P│183 │Hole │55│ │ │**** │Open hole to dark world │
6 s7 x% O; k/ }. E1 ^# }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; R( b+ \: W% W U1 G7 o6 P│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) `8 T& e ^1 Q1 Z4 |; p│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ p7 V. b \% M3 L' p
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 z0 `- H. z; _: ]5 U X0 ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 d; U4 d+ i3 q6 n
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# |/ w, |0 C T" W% _' o. b2 X│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- E3 |/ B' l/ ~' A: Q/ m C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
^" p0 B$ k; r0 `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- S) Q- d% q1 |│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ u. x, d# u5 D- g) ]. Q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 r( @, x# ` @5 ]: C5 t+ u" M│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; @) o# K# i, `- Y# n" ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' W9 m5 G$ K8 t. j" `! j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
b {% O4 _# y( R, @" x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 D$ ^, [% Y! R+ |! W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 Y S- N. ?; I3 q8 I5 j│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" u( Z. t F) x+ ?
└──┴────┴─┴──┴──┴───┴───────────────┘: M! j) M+ o/ x; [6 e: G
+ S7 D3 \$ F8 h" _ k
5 m, a# |& S; Z1 S
Mega Chip
& }+ T, G! R. P/ M! g$ ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
" O8 Y# h8 [5 O2 Y8 d3 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
* j; H: Z8 u. G9 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
, J% Q6 m) q2 K( r h, w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 G! k2 j: w; W( u# `# C* F: [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" Q5 E2 n2 @. m1 ^: X) G, v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 Y9 v& W* Y* ]" ~7 I7 P5 y2 }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" C2 J+ x8 d R9 Z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* R9 h: x2 Y3 f│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 ?* V% a& \& Y2 Q; n& g. C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! a9 f# [* l% x+ a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 D8 ]0 u" c1 o( D( q5 d- W& h
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ p' y. T! C% Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- ^6 @+ ~4 i# f; h0 a+ Q/ C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# K5 l( M5 m D# p│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( y ~4 n5 B6 `1 I! F│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 ~3 s2 g0 @+ q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% V' J4 w& h# t% a
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- }0 `# v! F7 a& B6 ^│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 y/ M& R5 p- p3 E5 T/ `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 A, p9 O# f' F/ F: c4 F2 o│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( _0 @4 R/ O3 x. L/ m8 Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" L$ y1 `$ O4 D$ n5 u% e7 Z* [) h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% g, |# t8 s; l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 `& ]& y0 [" L, U$ o T. K( L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) _% ^/ y5 r9 f8 Q) T
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ U+ X* N/ v; [7 i8 h2 X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: o) J# m" ~+ P( l4 N- ?$ @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 p$ u3 _8 l$ Z+ X0 v, h8 [│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& G0 q w6 x$ D: O│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 n ?4 ] o+ x( b" N- Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
A, c/ E9 Q1 t1 f- U" W* K6 `) s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) `* e# K3 d: y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 ~! U1 J6 G# x% j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 M7 l9 K: }6 B6 f' R; B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 X2 `8 ]% K* h) p0 j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 L y6 j6 B3 }' P# ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 J( S. N2 e# d, s7 g3 \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) T2 i1 R# N5 O+ U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
I7 m; l. {( E/ R' B* f9 Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: Z6 I7 w; |' T8 a! L- ~# N6 ?│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ ?* C* [6 {- [- o$ @4 [% Q1 W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 R) b" F5 U: R, {, v4 q- [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ {0 Z8 v" U" ~3 d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
l. V$ e. p/ d/ t1 l│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 j( P' {; r% k1 P9 P4 r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: b: [" n! a" _7 G9 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) j# q$ h. y! E' a @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 X' v" X+ t% ]
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; l6 b( D5 }- a$ o6 _
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- t' T o& r. f, Y' s% c│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" O, I( r+ I6 I; b4 x9 M
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 B& Q* ?9 l) [; O& [: N3 ?. N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( T2 p" F$ ^) F6 |* X' R* z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 O8 w( t. R ?' @! W7 E4 N# Y/ b) @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 ~4 j9 \( H& w) G) L0 A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ M1 z& J1 S1 o4 u# ?( u
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% F6 N4 }. [% m" X! \7 p0 x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 Q' Q; ~3 c9 p5 o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* R: ?9 I+ l) Q8 C2 ~3 v8 j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& d! k: ~ J8 H' ]
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- Q" Y4 T/ d( |│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ R }6 t4 D3 f" F
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 @, H' r4 H5 t; U" b6 ]' p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 H+ y# q+ r5 R, y! O- a
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- k6 L- _* v2 O3 ~6 e6 H+ w1 b2 m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 o7 K" I- {5 x" Q, F! s, z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* W% v4 W! C/ e7 ^# x│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 l& K. v9 Q$ q4 T- I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) S7 O7 ^+ L% U3 J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 B" _& y# r8 ^5 O/ F│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ O* f1 W0 d7 k" Q$ u5 E' U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) E$ O N2 K. S2 N; N, q8 l│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 v) q- B: }: t, O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! n0 o3 Q% ?# D% t3 m K% t* F$ Y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 T" k6 f' S" Q7 b4 O
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: j' c5 y, `5 \' N. C# F
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 r- v& S* W7 P3 |4 o: W5 T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) t/ _: p2 D8 A1 Y/ m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' [( ~' S' @. I E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, `. w9 i$ @& _, s1 ]. A0 o3 Y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: m1 E! v2 m& P& F4 `1 X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 X2 A5 y1 C' i3 l& y: K) V! ]2 j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& A0 i. J6 P5 m- E│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# ~7 p9 x0 ?) p- l5 u│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ f) N4 p. Z8 z' [' m2 v' A+ y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 N- I6 V ]1 j% z7 R" W4 Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' V- D% L5 \5 i. f9 J/ O│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& e6 {, P) ^1 a. Z└──┴─────┴─┴──┴──┴───┴───────────────┘* r3 Y( I. `2 z/ u. ~* N1 W
) R- s/ N3 c6 _* A$ f |
: ?5 _4 \0 W7 i+ v! S$ kGigaChip (蓝版)
) h+ G9 N- b$ w( y: ?2 H┌──┬─────┬─┬──┬──┬───┬───────────────┐6 B6 ]! s% L& c: s+ c
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 a3 @ x. P8 q h( W* ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
; ~% l6 v' R8 s' g. z+ p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, o p& G) f3 e7 c' x│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& {. [ y4 [* `/ J- W7 O) ]
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 e8 [: h, \8 J. o+ g3 q8 Y2 u; L│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# B$ b4 w: N* ]" y# K1 [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; L# C% S# U2 D: D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. J2 ]( v1 ^0 d1 U b
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& q4 l7 I6 {' k* w& S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 ]# q$ o) ^/ n7 `% b) q4 V│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, o2 J4 N0 T3 v│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) T8 }4 w5 w& a/ P- c P9 O│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 T p5 q @% f7 Q8 t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" ~5 Q$ H) s2 _5 p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 \; n- S+ F* Q K4 E+ ^& t; c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( G& R3 m9 T0 T( i/ T& M│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. j1 f6 b0 t& w' \, j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 ~ X& F( i' d6 s) c, o" v
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 A, G* L# q5 o& Q. F│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- U% r* }6 e" U2 X7 d# F│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, ]3 w6 _0 F2 H4 N* u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 C9 z3 K# n+ T; e1 A; o
└──┴─────┴─┴──┴──┴───┴───────────────┘/ [ \; c! H+ u* z. l) ?
5 q! J' j$ { h7 \7 jGigaChip (白版)(只列出与蓝版不一样的Chips)
7 P+ t9 L/ Z* H. O+ X┌──┬─────┬─┬──┬──┬───┬───────────────┐
% j+ i) p+ L7 P) O) N& ?# B3 d9 K│编号│名称 │MB│攻击│属性│稀有度│说明 │+ b: i8 W5 Z- K
├──┼─────┼─┼──┼──┼───┼───────────────┤4 Y8 R- I! _, w
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% b( Y; }6 U) }! b2 R4 M* M# c: b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 o3 L* B& F1 T8 ?4 r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 S4 i. G |' t4 A' t1 n' i0 f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- {& v/ w( _% d) d. T, Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |