转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
: L3 F$ `, H& K3 `■ ●■ http://www.NewWise.com
4 L3 n3 S: t; O! `( X, K■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 Y& {/ @+ b+ M+ F6 r
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4 ]) h' g7 l2 w: \5 _3 k 洛克人 EXE 3 Blue 卡片组合/ J+ L ^. Y& R) Z2 L
& F# |- o, q3 l1 U) B2 [7 Z! [& i5 ^. Z9 N8 N E" r7 V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' G% H3 T( b% I" w大家要看日文版的P.A.或详细攻略,点击这里吧!
# {' r( l$ |$ u4 p1 E' m====================
7 {" i6 ?8 A" z# ?# H4 l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 i- Z% P% N$ G
( t7 \& q* ^- V, V以下内容格式如下:
6 ]1 F' ]+ @- m* w: C' o) f Z
: R. d' C* k+ v- o8 X \编号 名称; H) a9 F# B+ v: s0 z6 ~
说明5 e( Y1 z; N8 W/ H! ]' g$ l
组合方法
- d+ T! @8 k, K- y---------------------------------
8 t! G# }$ M* Q( b& e' G. u01 Z-Connon 16 _8 Y1 r/ F- |, C' B3 u
Unlimited Cannon for 5 sec
) Q3 U; L% \2 z+ rCannon A+B+C; o" B- P; S% B9 A( C; L7 n: q' _
Cannon B+C+D
W+ ?; \2 }3 d# zCannon C+D+E
, B' e* d5 l8 U9 h/ Y/ p
* x6 w# \ Y! J3 F3 @02 Z-Connon 2: p' j) p& N* W1 A; o
Unlimited HiCannon for 5 sec
$ |6 Q+ N8 s# X9 u6 g/ ~6 z, E HHiCannon H+I+J+ U) D2 e4 s% ^0 L4 M* C, k8 d
HiCannon I+J+K
! L+ m4 _0 D b& C+ d$ RHiCannon J+K+L4 g2 o: u/ g4 E D) [5 t2 y
7 T- L0 G- k, b, m1 H6 f4 n' {" o
03 Z-Connon 3
9 ` r/ `4 J4 q3 Q' F+ ~/ h& M. [Unlimited MegaCannon for 5 sec
" P- }- C, R% t5 F5 m: Z! RM-Cannon O+P+Q
& e9 D1 D7 R! H% H' i3 CM-Cannon P+Q+R9 @1 R$ x$ y% R+ o/ G
M-Cannon Q+R+S' k# I- i- i5 G! n# i: K
9 m, A/ O2 [$ ~+ j; d g- k
04 Z-Punch
2 w& ^9 p2 `# |3 }/ f5 C9 HUnlimited GutPunch for 5 sec7 i8 ]6 _8 i1 s6 O7 X
GutPunch B+C+D+ E, d) r+ ~) u1 U! w
GutPunch C+D+E
! ^: G# S8 B Q7 s( \GutPunch D+E+F: \; O7 I/ ~4 M
1 `6 q" V. ]( G' q; J3 ?05 Z-Strght3 `7 r$ t1 J1 Q# f# V8 V/ `" S
Unlimited GutStrgt for 5 sec8 V* f; W9 J( H
GutStrgt O+P+Q: ~ C4 E& L' u3 U! s
GutStrgt P+Q+R4 g0 h! n6 d7 _3 f8 ]1 I
GutStrgt Q+R+S! s Q- P+ w5 @8 {! }/ a! c
. }1 P0 ^: y4 u$ V4 u2 t4 S
06 Z-Impact d3 @; z- x. `0 L7 L w
Unlimited GutImpct for 5 sec
) ]( F7 _9 _! i+ c% b& fGutImpact G+H+I' U9 C Q. f; l+ P
GutImpact H+I+J) R/ J! a$ T6 T5 ^. Y5 H
GutImpact J+K+L( L w/ i4 k, M5 d! |: a4 ]
6 Y8 B* c7 e. u7 H6 C( c& |
07 Z-Varibl
, Z6 D" U5 v/ o4 }- MUnlimited VarSword for 5 sec5 u; U. V4 u1 W* a+ r2 w
VarSwrd B+C+D
, H( G/ _: [9 b0 YVarSwrd C+D+E9 S8 V- I, D8 s; e
VarSwrd D+E+F
1 F c3 v2 L |- r7 N* D) F7 L; V$ m5 i! q* H
08 Z-Yoyo 1
# g9 p7 q. H, l# D' DUnlimited Yo-Yo for 5 sec9 j( M' ~7 M# i1 Y- x- q, t
Yo-Yo1 C+D+E1 m; ]7 g3 ?6 C! A0 B4 Z
Yo-Yo1 D+E+F
6 b \4 H- g% z. KYo-Yo1 E+F+G
4 x* K0 X7 |/ d1 G3 Y$ A8 P! @; }! _
09 Z-Yoyo 2, @; M4 v. g( B% l9 q9 u
Unlimited Yo-Yo2 for 5 sec2 q7 j! J' M7 \3 D8 ~
Yo-Yo2 H+I+J8 m, U# ?; I! S9 w& n
Yo-Yo2 I+J+K
: p: P* l" N; j8 x8 \( pYo-Yo2 J+K+L
& f9 u( L1 O0 `% j7 x6 o' a3 b+ _( S# N" |
10 Z-Yoyo 3
: E: ?9 X7 I4 X2 q; o sUnlimited Yo-Yo3 for 5 sec
- _# s) Z5 T' k& ]% y5 _. oYo-Yo3 M+N+O# r t+ e( U2 u* v8 I
Yo-Yo3 N+O+P
$ Y f& ?! A" N; \Yo-Yo3 O+P+Q
+ V: Z( O# s9 \# c7 N, u
! N; d& M; p2 G1 R11 Z-Step 1: l1 x# k* m# H& f
Unlimited StepSwrd for 5 sec6 `+ } ]) q: u# J1 X
StepSwrd L+M+N
+ H+ w" C% ?' \; l, EStepSwrd M+N+O" w/ [. W; `( i2 R7 w0 J
StepSwrd N+O+P
2 h% @$ H8 T4 [ c8 C' ^, [6 }9 k: f& ? o% {
12 Z-Step 2
5 H0 h3 W$ `0 _7 Q" i4 v& bUnlimited StepCros for 5 sec
% i. U5 [1 o% PStepCros P+Q+R
/ |, P0 E: H4 Q2 d' i1 v9 N. MStepCros Q+R+S: y, W- S0 p k, x; _) C
StepCros R+S+T9 t9 E/ D% g! K% J
) \4 x4 t$ a$ y2 Y13 BubSprd+ t' \" b% P+ n: M
Attks w/ spreading bubbles!; a/ W. |$ f9 K, I: _% j% N
Bubbler C+D+E
; M: U j& A; {; J' JBub-V D+E+F
& }' E! f' r. l5 rBublSide E+F+G
$ v5 p2 c/ M6 f5 O# m" }Bubbler E + Bub-V E + BublSide E( @% C1 ~2 P8 o& h) \: I. E: U
$ V* S# Q* ^/ g) q2 T4 J14 HeatSprd( w: Z! |# r4 |7 v/ [ N
Attks w/ spreading fireball!
" q8 v' y( B8 ?- HHeatShot H+I+J
* _- j% m1 t' c( n( ]Heat-V I+J+K
$ a9 f3 x7 W. YHeatSide J+K+L7 c3 h% ~8 j/ q2 {! u0 @
HeatShot J + Heat-V J + HeatSide J
4 [* S9 k+ e3 Z# I4 x3 A
7 F) X4 @2 \8 K# Z# j) J, _7 ~15 H-Burst
- k3 a, t5 q x1 u8 ^. ZCreates a giant explosion5 [; `; v' y+ _; N* g+ E" X
Spreader M+N+O
8 P, S4 P6 i8 c: tSpreader N+O+P& M6 E4 E" ?# ^" n, \# `
Spreader O+P+Q
$ W% i0 \0 `- ?, f/ @& \2 D* z" ~# a/ {; o$ [, {! l
16 LifeSwrd
t9 N! o6 n {+ T0 X7 FSwings a huge 2×3 sword!4 J0 q0 K; G6 Y* t0 H& q
Sword E + WideSwrd E + LongSwrd E
+ _5 Y5 J2 y; c: T+ R4 v/ ASword L + WideSwrd L + LongSwrd L$ Y4 {( o) C x, b3 B# X+ ^
Sword Y + WideSwrd Y + LongSwrd Y O: N9 u- [8 _, A
q6 v, Z7 h! t2 n. c17 ElemSwrd
9 ?8 J2 Z$ Z o4 b$ @Wide swrd contains 4 elemnts
2 E+ _6 ~5 C+ r) i! P0 }6 |3 Y. @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ _0 I: `% R0 {1 wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 h( C2 C8 l" t, D3 j3 h
, U) I+ ~" B) ^1 n; R8 y' ^18 EvilCut
; K( P; @5 a4 N5 r3 p, vStep up 2 & make 4 atacks! G" ^& K* M/ j! S( H7 N, j3 x
StepSwrd P + HeroSwrd P + StepCros P" z _, b) v+ K" c# A
2 ?% g7 P M, A$ B7 k19 HyperRat
/ t6 {" g) M1 p( H3 Q5 TA giant Ratton charges!+ R8 P% s4 w8 ?3 K, s; h
Ratton1 A + Ratton2 A + Ratton3 A3 S# E) m/ T) {# s2 N1 ]
Ratton1 C + Ratton2 C + Ratton3 C+ j' B3 `2 R5 k' Q
Ratton1 F + Ratton2 F + Ratton3 F M) {, f+ }( G
: H; K& s( {1 T5 {9 ^; N
20 TimeBom +2 T# j( {+ |2 i4 K, w4 r. E. h9 J
Sets Time Bomb in enmy area
# i, U8 S* g9 h S% ]- lTimeBomb J+K+L
& @7 A5 {; `* p$ g9 B1 Y0 u: u8 cTimeBomb K+L+M! Q2 F/ v0 |2 S, T; L
TimeBomb L+M+N; e; h1 x. x; c: ^$ Y1 R" V! c! Y
H: G2 g( `$ l% Q. J# O4 Q
21 GelRain
7 h7 K% v7 @% b' @+ x( d; d$ FGel steals squares
/ a. X$ N g1 B- t7 p9 y3 sMetaGel1 B+C+D
% e" m7 z$ m$ W/ {, t& ^0 TMetaGel2 E+F+G2 g+ b- P; t2 [* s% G" }) r. Q( G
MetaGel3 S+T+U
5 ^3 }* ~4 W- b5 L/ t, p8 \3 L, G/ W. q" e2 ?$ i/ o
22 EverCrse
% \ C0 ?/ `: l5 C' UShield chases enemies
+ V: L% z8 ? c. C4 CCrsShld1 C + CrsShld2 C + CrsShld3 C9 {* V% X) D4 y, T; E5 G, y9 p7 C
CrsShld1 L + CrsShld2 L + CrsShld3 L) W9 [8 I' G- T# { o
- H/ i9 j, e/ x2 S4 G$ @2 G+ Z23 MomQuake
; D5 h8 g/ U" K1 S! H. CAwakens Mother Earth!
, \0 t) O, S" TRockCube * + RockCube * + GodStone S: k* O4 L* [* f9 Z) c2 i
$ E7 p1 W" Y1 _ Y! I
24 PoisPhar! M& U1 w( S% Z M, Q# `8 y) C
Pharaoh generates poison" Z- C# g7 l2 Z5 `
PoisMask A + PoisFace A + Anubis A% A* v# `8 o& b U6 A
' a# w- [% |/ b2 y
25 BodyGrd
( v# [" Y) F. i$ r" g' NBodyguard takes out enemies
! Q; f K: x7 l n2 FAntiDmg M + AntiNavi M + Muramasa M
& y$ k4 }) t- r* M
0 p/ J) B/ D% Y- l26 500Barr* v; d' A5 J2 O5 @6 X1 \
Barrier absorbs 500HP dmg6 w; A t& A6 s/ ~
Barrier E + Barr100 E + Barr200 E/ e! ]& X( i, S- x' _4 }3 C; @
Barrier R + Barr100 R + Barr200 R, ]9 a" k+ R8 d- |
5 o) D$ B5 M3 r
27 BigHeart
& x: l! S5 D1 y6 F5 oAttacks, then heals HP!
/ e. @: Z* Z) f. M1 W7 {+ [( \" p2 @HolyPanl R + Recov300 R + Roll R# r+ ?9 B3 G* I6 ]
HolyPanl R + Recov300 R + RollV2 R
8 J* Z( H+ O9 x! O: VHolyPanl R + Recov300 R + RollV3 R
' g) L2 e0 ^0 _: P( l/ H8 h3 j4 R2 g9 Z; q( h9 c
28 GtsShoot
9 j w2 J/ q/ G2 n+ Q& z, _GutsMan throws MegaMan!
. o( j/ ]4 P+ P7 A+ u9 A5 P" A; gGuard * + DashAtk G + GutsMan G
' A* Y" R/ @$ I8 I7 z1 GGuard * + DashAtk G + GutsMan2 G
8 K" e5 B" l0 q5 V# PGuard * + DashAtk G + GutsMan3 G
, Q5 r6 N0 ~* b% C7 J. k$ _Guard * + DashAtk G + GutsMan4 G
6 k/ r! {% d; b" N3 b: A' ~" l% i0 A; z
29 DeuxHero
( Y8 `4 x7 y( v( B8 K2 \MegaMan & ProtoMan team up!: ^: W) M8 U; ~# _! }2 z
CustSwrd B + VarSwrd B + ProtoMan B
6 J$ C: |7 o1 QCustSwrd B + VarSwrd B + ProtoMn2 B
* O/ ^1 E0 O: f) zCustSwrd B + VarSwrd B + ProtoMn3 B- }5 Q$ W% R# b M# {1 R1 P
CustSwrd B + VarSwrd B + ProtoMn4 B1 T: z B! U3 V9 ]8 t. S, h
% t0 k# j$ Z( [ p1 e2 f/ g30 2xHero
1 A4 H+ |/ f- y+ o$ gMegaMan & ProtoMan Dual atk7 p$ [$ N4 [5 @# T) q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( H& s$ x$ r- n# Z# g1 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 T& i8 k8 d6 j8 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
Y: p: [( K+ U4 ~7 f* V; VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' l5 b0 K* o! {$ P/ A( U0 i" i! o; A! G
31 PrixPowr
5 W0 N# p" k0 M C3 Navis attack at once!8 f/ h9 |- R) A1 s$ X
Team1 * + Team2 * + KingMan5 K
9 E6 Y. m& J9 H. m; jTeam1 * + Team2 * + MistMan5 M' t4 A+ A p7 V: g! Y- t
Team1 * + Team2 * + BowlMan5 B
1 f1 }- \2 t" _. Q, ~) w; M* L% Q- A2 e
32 MstrStyl/ E3 b5 [% t2 T5 ^# ^; D
MegaMan unleashes his power
+ h2 ~$ l: g h2 ^' l; w7 n! Y N5 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 w( `2 M* a% v: J9 p$ g3 Z) K/ l, S
StdrdChip (Part 1)
: J# n3 Z k$ h# g4 }: V* _* P┌──┬────┬─┬──┬──┬───┬───────────────┐
0 [8 t4 }4 V; `; A, i! F3 K│编号│名称 │MB│攻击│属性│稀有度│说明 │ ^* b* b3 y' e8 \3 J, [" G
├──┼────┼─┼──┼──┼───┼───────────────┤8 N6 i, J: s. Q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 n7 ~2 A; ?% H" e9 C- p. I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 \6 l6 _2 Q( G5 z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
x. G& o9 r' u8 Z* x0 j│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ C2 L0 ~+ ?& b
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# F' n3 R; K: [: ~│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 q! _- L0 D3 Z' N9 J* s4 e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 I; l" z0 N$ h; n5 E6 z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 @8 [7 ]7 c4 Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ ^" S, Q$ j+ k% w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 {4 n/ P7 x2 O/ G6 r5 n N+ h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! S# V9 Y/ ~ S, I* G: t
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ d T2 J& v% o H X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# f# r: ~. b& \) g/ M│14 │Spreader│16│30 │ │** │Creates a large explosion │1 N' g5 a: ]' }# p w o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% r8 `2 t3 Q8 w' f+ S8 ?' `│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- F& D4 O2 ]8 q; Y2 T% g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 f% X. a. a0 [9 \8 Q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ I9 {% j% p9 D9 V5 l
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 v* C* b, h, T+ Z4 |0 r
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! i# ~# `' U7 \- @, ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' P/ b4 |# \% m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 R3 O4 E& n0 T" E. N│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 K N- B- Y# c s! u
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- E# y9 k/ D- B. W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# s/ s$ F0 {0 |: }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 o- r+ i8 d6 B5 B│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# g4 b. Z% P' J3 r: F% J
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) p! [! v5 \! }- b: V$ X7 j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ [, M! s9 s, r, g$ u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- ~$ ^7 O1 o5 a6 q1 O) R9 Q; J
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& u& `' R9 b" X& V/ @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ v7 t4 S) D+ I1 L6 c9 N│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ b, K" l/ ]- c3 X5 M; ]7 U9 U$ v3 m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- A+ O8 Y. H4 t7 n# w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 K' v, `6 M/ h# o$ i) r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; M# j1 ~1 i4 K8 F) Y) T0 L3 z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 G, M0 M2 B$ c1 B, w; Z$ p j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: K0 Y# G" ~7 [; f, v1 B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) h5 x/ x4 {& m+ d, m
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 z' g9 |8 M; ~. F# k. a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 v7 z) I! S+ X│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 T" n7 ?: w) Y2 d- d9 x$ o( W│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 V' F3 D2 y4 J! M7 u0 o│44 │ShockWav│10│60 │ │* │Shock through enemies │
" Q2 z8 I2 B- P# E/ e) U7 Q* ~│45 │SonicWav│26│80 │ │** │Shock through enemies │
; M9 a# r* | p8 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! t, [6 V( ~/ e│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 U0 g7 x/ S4 g# d! e; q1 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ z2 ]' U+ n& k; P7 g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 J" ~: L7 _$ I U* u- d
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: M9 N& K Q( t& u3 b& _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 T) [" a* v3 O+ @0 O) j6 P) J' B│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. N x2 a, O& X; i: s0 N! z5 s- M
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 @& b# X) e% |5 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 h: ?- @9 }! |$ V1 B Q7 W1 o│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* }! m! k) M% a- d7 A. [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, [1 l- ~7 |1 r! _# T; Y- t" w│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& T& ^& w; a! M" W: _│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) }; f5 \, Q( @. O% Y& t2 b" g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 C5 u* I) K. @7 v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, c" [' n7 @3 }) P" l│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; u; {! A- L$ p& e6 F4 p6 w1 {+ u* `│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ i( }- J% d/ A9 V5 T
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 X2 C! o) w, J# W' h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( c G! r" U5 [, [0 F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( M* H7 z5 \ W% A' d& `# d5 [
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ j5 z B& U, {$ Z" I, l
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- O5 [9 T0 O& S/ x/ I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' @ p c) G; f) v5 q7 b& |
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- y. a5 [3 }' ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 F. f: ~2 U$ w! x0 o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 B( b8 J- D4 U. j2 b, L
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& F- B z1 i6 |; O│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: c3 f' u5 O% q
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" I6 C9 Z8 \. W, _4 u) _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 u2 \. L* ] F8 n* ]* L* M+ q6 v│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: L# U1 _1 @1 T- A. a9 P4 ]1 Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ J% F0 Z* R, A4 Q8 j# m" ]+ d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. p) _2 u2 k! L0 V! q2 w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 ]( p3 d7 o0 d: u3 \│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ w8 I5 Q5 \- G, z: n" L
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 S6 \7 ~. S( r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: _' q# a, g- e3 ~6 ?& {, V( B& E│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 o' N- }6 V4 Z+ [8 ^
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# c* j6 J. P- Y& y8 e$ n; n# \6 R% u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! @' p; q, F: Q9 `. f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: S, K! `! H; U2 w1 Z" T4 {8 k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" v( F* K7 o( \( m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 ~- L* C( P! L/ C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ l# L8 K' }8 H6 |- C' }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: R+ {" I( _( n+ E+ R
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) G) C* h D- b6 b+ F$ y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 u2 i; B. D7 L y7 a. T( q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │, N& L7 t/ y; ^' ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 n( b \( b: Z+ f5 f o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' I+ N% l( y+ w% D2 F5 s
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" T+ \ q; G3 Z1 q│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 C! {4 Z d" l4 P' l- B; j7 S
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ |+ y1 r9 w" O* Y1 O1 T5 E1 F5 I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. k# D( S" l e- K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) Z+ a$ M4 e2 M7 S
└──┴────┴─┴──┴──┴───┴───────────────┘
$ a. _4 P! j# j! o0 l p0 P
# j2 z E/ g* s- TStdrdChip (Part 2)
6 f2 K1 s+ h$ ^6 k4 G┌──┬────┬─┬──┬──┬───┬───────────────┐0 J7 l ]* f; P, K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. {0 v% {" v, C8 ~ O├──┼────┼─┼──┼──┼───┼───────────────┤
; d8 Z8 l, l1 x; C: c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; n3 E3 I7 I5 N) c" B- `! `│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) w$ W0 n! j- {4 s9 q0 j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. E) R5 H! Y2 b9 |) g r7 ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. }7 F7 x7 K7 q8 k! Z( O3 M$ l: M
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* s" D! O& @# J$ m0 o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 Y4 _) p* b, T$ i$ r- p* k
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- P3 v1 I0 W& ?7 D5 _9 U: Z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 N6 ?- P; ]' {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 C& O5 @3 l2 h" s5 ?6 y1 @3 L3 [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 u+ @: A* |* @8 \& \/ {; r% M% w3 [& h│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& O; l* w" r. x5 i1 s; P4 H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 @ }2 R5 \( Q7 S6 Q( h f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 y( w2 ~4 y; w. t! Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 g: t; Q. G; I: s, ]8 t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* S! m6 l5 k6 H" e! A# e( Q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- F8 d) `* e: ~$ T0 a% d+ t# h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" {& A5 m) w2 ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& I, {7 E& a1 u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 ^0 D4 X; Z; x/ e: r│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 v+ ^& k+ K* r; c% S3 L# }4 X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 e+ j$ m: z: l6 b: d( N1 y# Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ {# G% L% X1 {9 O" W. Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 H6 D6 C4 w( f& `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
A# ?/ l' x) F+ {; l5 O" ]│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 a6 I" P4 k4 ]$ L( z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 K0 f9 z ?4 P9 z5 A/ ^
│126 │Rook │30│ │ │*** │Protects you from attacks │" j) m; h1 G% T# K# h8 {) Y; p3 Z3 U
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: v5 E7 c* t; a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) Q* I4 ?- ^1 u" T6 L# C- v│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ q* v0 ^2 t/ A% g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& \4 \3 ]: N, S; Y│131 │Lance │46│130 │Wood│*** │Lances through back line │; G" O( v. b+ o
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: k; s+ ~) o' g│133 │Guard │5 │ │ │* │Repels enemy's attack │* U0 q' J4 ?: P
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# D8 v5 L% a# l1 C( S' `/ o- a
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& Y) I: F& @ Y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* X" j, q4 T/ d. L% @' N7 D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( u# h7 Y/ `; D O. D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 s$ \9 c1 w0 x! @
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; {( i2 @; r2 C G" N$ Z( {4 i& P
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# R/ L3 d p% T+ |6 g│141 │Prism │60│ │ │*** │Prism fires randomly │" }# Y. Y B% z5 ~7 E0 U- u- X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. V- `/ l! l/ B; E
│143 │Fan │14│ │ │* │Vacuum pulls enemies │- z2 P" z/ N0 K$ V3 i9 W- n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# A4 V( y. o, d# @' c" Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 t# R# {& B. [& U% A5 D+ g$ w( B' w│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; D" ^8 r/ `* @0 c. i, y0 v7 {│147 │Recov10 │5 │ │ │* │Recovers 10HP │& h ~1 e) p) A* X* h/ F% S2 ]/ J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 w9 I% ~- M# Z, F
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* j( s- n! c7 e7 k e│150 │Recov80 │20│ │ │** │Recovers 80HP │
# w$ ^: n1 s# o8 m3 |3 A; Z│151 │Recov120│35│ │ │*** │Recovers 120HP │
& c, \5 X! m* T a" A, a│152 │Recov150│50│ │ │*** │Recovers 150HP │
( A3 @" ~. v3 b2 @9 M│153 │Recov200│65│ │ │**** │Recovers 200HP │3 ^8 n3 h9 |8 B1 ~. Z( k0 j% R
│154 │Recov300│80│ │ │**** │Recovers 300HP │% ?. k3 f: X7 r; T0 j; l8 ~5 A
│155 │Repair │8 │ │ │* │Fix your area's panels │
" I. v7 C5 w, D& k: _$ }│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% @( Z4 z* g1 h1 { R7 w3 `│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 \* T8 F' q; i; ?- r6 p( a8 |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 o4 j% u1 g2 Y% {( j; j9 M! V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. X$ R! s3 i7 D* g, `
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; p$ h! @. H( Q! t, ]( G, ^" H0 N
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) n9 y" G1 ~" q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 k# @6 w* o3 A1 _2 S
│163 │Invis │11│ │ │*** │Invisible for a while │
$ x" c8 e; Y$ @4 f│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 v! }, ^+ j6 i2 H' o3 R+ t& v│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) M- Z5 g6 H5 D* l+ p
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 N; ]$ H: p: \: |0 l$ G+ w2 {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ q7 B1 d' ]; O│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& V3 y& _% `1 s& D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ G7 m5 h- d& C' p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% S7 c9 K/ ~' T# {; h│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
|, f4 D9 z9 a0 T$ w' b1 N│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ c1 v0 ^) l. {6 b' ~' i
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* }4 Z( y0 B' t" i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, r7 m: W# Q( r7 D$ K
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" U' K% q# L3 ^& X2 X% g e6 D5 B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 n1 A0 X, `% j* r& ~" y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 \# ^0 d2 ]- Z6 M' N& q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 ~' d7 r9 w8 Z' g5 S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ k- x& O2 }/ j: x* i! F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 G' c* p5 v! N- q. c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 O, K" T3 e1 l1 c6 k; P7 t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; x# ^- ?6 O4 M" g4 N' L- I
│183 │Hole │55│ │ │**** │Open hole to dark world │9 H" @# O& a: c4 n8 q. O( S# w
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 Y8 g5 t1 D; ]1 m" X- S* {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ A- ? ?, c. ?
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" f- G' m4 _* j% v- E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 v, V9 i4 [6 T9 y. `│188 │SandStge│18│ │ │*** │Changes all panls to sand │& F3 B% x/ E1 z2 ?. Z0 I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 t# G6 l% H1 Q$ J4 a, H0 j
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! H9 j( r/ [) S( a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& S1 E7 H! Z1 A0 U; K2 D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ m4 w/ Y. V( m% \+ Q% S3 j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: [( t0 i# t8 o5 a: J5 w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 p, |; g0 H) w E* x+ A9 L6 {
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) Z1 c. _9 p: _/ `0 H' T3 r5 L│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; k6 B9 n1 V+ Z+ N) |1 a1 y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* _2 Z$ E2 d P# _; f: s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 W Y _. t } {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- K; |6 J& T/ p, A: E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 V& S T& _2 x. ?7 x└──┴────┴─┴──┴──┴───┴───────────────┘
2 W0 j! |# p( S' [* t
4 _" F$ A9 a. r; Z, [# A- Y
; [( E! T3 T$ ~! NMega Chip! l7 d% ?. R$ G4 X4 W$ u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
I7 X8 E! _5 D& ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
" C7 V7 j$ S5 E+ ?. a├──┼─────┼─┼──┼──┼───┼───────────────┤
' J E( `9 @5 b3 ~* v) x1 g│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 |$ w+ ?; r" B; H M% v' o│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- C: ]& z& S W% M
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. G# `- [+ f) r
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ n) \( ]4 V5 {( w4 y' ]7 x
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 g& P6 A7 u7 `1 \ |. K7 U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 s5 |8 K$ ^( Z7 f( r I) z. O
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 H* C0 q3 [, \" Q) x! U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# B6 p( i5 i& n3 e0 P: s# \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' z# J7 v2 r& ?0 c5 \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" W4 R B/ R- t$ t7 b( \% A4 R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 |; K/ q* {. ~ _) s$ R3 B! Y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- A& ]5 t9 d/ h1 H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 s. u5 M, M. T8 d+ X. ^/ Y. k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 g3 [; k3 \' f0 q, E/ j5 U│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' ] S$ t3 O% S' H: U
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* [( h3 V! Z* E0 Z$ R- j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 j2 Z7 L* {- T│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, `" u1 J" k; W) @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. s4 Q* p8 l$ }! d/ X0 K) _0 e3 P│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, Q" y0 b4 c8 W$ n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ h# B% T8 m5 k [" S$ d% P
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 y7 k8 d3 _9 \/ ~2 Z8 w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 |8 O$ ?$ D' M. o; H8 u2 Q' k│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 v# F g2 v* p2 z2 ]7 A
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 V, n0 Q! \9 T0 M% Q4 T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ b* C' U! b$ z1 m│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 a( v; @3 D$ \& g* H" g# H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) Q9 r% H- j: k" m1 ?│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 s I) V& W- s' @. g: o
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 U _. |0 D1 v" T" k& a│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% c; D; ]* }1 z' d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% J: {) H- ]7 c4 a. N4 u
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# {; N' t7 `& E- `6 A/ y! z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; E! [* \: C9 c( L. }* A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; R/ ]4 R: {% u6 p& a0 R, ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 @: O* c& C7 N6 S" Q- v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, r$ |, i+ V2 L) _; ^$ ^# b- m( ?
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 Y& j& I A' b
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ [+ Y4 [0 x, ]1 K3 _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 F5 C, j5 H" C8 h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ }1 _6 ^; C" R9 j* n g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 C) L8 o& i/ ~) Y' z3 {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 W4 D2 W: C* _1 b& q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* w. ^2 e4 Y _7 y Y5 j! o# _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 k w! L/ K* [# A2 D( u$ U. ~; D
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 v( V3 F0 L1 ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ W d$ B" Z9 u: s: a$ A│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* ^' J' d/ o( ?( h) ]& Q% Z. L, S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 V6 L6 L8 k1 `3 C
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 |* y+ u2 t/ v& f5 C7 c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 i: A: J( C+ M# j2 Z) _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) ^/ B9 A* z' p4 M! a6 l: V( X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 }# f# X7 r& I, k g I
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 M7 Y8 Y8 u, T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. C6 ]+ y: R9 A- N5 H( z; g; k/ f M* r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# K9 v& m2 p3 K$ l8 z6 p: s, {/ g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 s6 Y3 x: P' j8 O; h' m- h│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& c0 v- h3 G7 v; Z- D) N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 X3 f7 ]! B" z│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 w( @1 T1 K( W/ a9 Y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" y2 S% @/ z+ a, l1 b! _3 T4 w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% M8 F; f, N% S0 v3 i q- l' @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
@4 X0 g7 f( _) w! {│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 G3 \ }: t% C5 ?* C! H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% {8 a, m% m! S0 U/ X1 g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( N) `( }! Z" j/ z7 r% b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: B4 B$ Q- X. h0 U$ S│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* D, ]9 S) j5 i p! A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 ~( V& C! y3 h, z) N7 d( a
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, D0 T K9 \1 k! b2 n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( Q7 n* I3 e( q ^0 O6 {" M* s0 ^1 I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' |: Z- Q, c3 b% }. `5 ?; v' s) ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 X* T2 J6 ^7 u8 z- Y" D, b; f1 f$ e
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% }( e5 R, K7 e' N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 L4 M! @, L0 b6 g- P( {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' j3 r/ O% C2 |. d- r" n( j/ v& x8 l
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 Y: n# r1 p9 e0 J( q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 w9 z6 D/ y) b% o% C; L$ f0 `
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, J. `9 Q# b: p0 c& g: Z* X│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 E8 v. B4 H, X* s( Z. ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 V% Y* r% d( X* R( k; v" x│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 h4 _ C$ b& X
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ @. a) t! b, {, A F7 `) P' T0 Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' T) X: y8 Y& l+ i( X Y) l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ ] Z2 z$ P; k5 s$ n- o% G% c
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ [/ u" I& x" Y
6 ^2 \2 U+ o9 k% o, H. @6 m& i3 r l U4 X3 Q
GigaChip (蓝版). D" ?3 ^9 v" S0 g; ?& ^8 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
C6 A# _+ `5 V% \6 J" A0 B2 l│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ]; r3 [+ w, f% v3 E├──┼─────┼─┼──┼──┼───┼───────────────┤$ y; V2 e% K, {- V) f0 |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) Q; s0 d! M2 ^: ~# K% f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( R" i$ F, r: u/ J! N0 I7 p1 N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 |$ a K b4 z* H/ @6 b6 U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 ~* a: j8 W5 T7 }, v: o1 Y' z* a2 j
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* [0 ?* g9 n: i) X+ e1 z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& i, F1 k" ]( O3 q& \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) V, w7 E: A3 C3 b3 t0 B0 G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 t7 H' n) R8 g2 I- o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
S% D: @* Z* W- Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" h9 C; R7 i9 M! r8 p! d4 `. L│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 E& S# j8 D( N, m, x) [! V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! \/ w6 y# o! y$ v+ y% L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 e6 ]+ k: W }% Z6 `& H│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 |; H% }; B- F* J- J+ A
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. j" E Z2 C) a% T' q- h
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ l; ^+ u) v( s. y- H7 [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 k' F' `4 g- l/ I% T+ \0 X
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) R% U* ?0 e% P7 d8 m# u0 d│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. U6 A {# \8 p2 H; Y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: R4 t. _# X6 {5 y└──┴─────┴─┴──┴──┴───┴───────────────┘
% Q/ A# Y, N6 q* S/ g8 d8 J& M; z. O% |
GigaChip (白版)(只列出与蓝版不一样的Chips)
: R+ c9 A+ s1 V0 w$ u┌──┬─────┬─┬──┬──┬───┬───────────────┐
& n- W! _# e( R6 z│编号│名称 │MB│攻击│属性│稀有度│说明 │- J5 l0 r8 S3 ?2 O9 |4 G
├──┼─────┼─┼──┼──┼───┼───────────────┤
: y; J, y6 Q; @" t3 e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 c2 m9 S* x9 [/ [( _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ P9 Y% k5 h. `7 W# S
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. U: O! R$ \4 P, _# ^1 [: u" \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" }7 ?! P; I; `. G& v& o! x" d3 i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |