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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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! v. k! i, ^2 L* R■● ■  NintendoWorld    站友xliz原创
5 T5 |. I# a4 Y* s" E( }■ ●■    http://www.NewWise.com ( `. R  D/ y3 K% y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ a2 U* N2 L$ W' q0 t7 Q3 h4 K% E( Q" P  R$ ^5 \

0 W# I+ O+ H0 h/ B' _7 D           洛克人 EXE 3 Blue 卡片组合
# {# d2 C! [: G' f) T/ k  J
2 u$ Q) Y2 n0 A; G, O% l& }: v8 a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) t: W! C( \, `( V大家要看日文版的P.A.或详细攻略,点击这里吧!
9 m9 J  U/ f; B  c* \4 r
====================
9 O/ r/ |7 b: r, ]% b2 A" r& S希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  g9 Y" ~$ V, ~. m9 j& b% N" k/ w% w# X/ A7 p
以下内容格式如下:
+ T' @1 y3 }3 l3 p6 {' A$ W) G7 O. G; W4 p: A- ~5 Y" {
编号    名称% E; h/ K  n: g3 f$ w& m$ ?3 a
说明( \# \2 R1 X  n; ^! j5 R
组合方法( i! o8 F2 M- t
---------------------------------7 s; j2 n5 I. m$ @/ s
01    Z-Connon 1
, T) o2 k# X: w& a; N8 QUnlimited Cannon for 5 sec. i; I& j4 J6 A
Cannon A+B+C
5 g  R. v# N: _4 M+ m+ i) Z  mCannon B+C+D; s( [  R7 W" Q5 ~7 |
Cannon C+D+E
/ {$ _8 _3 u' |' k
8 c. F( }) f6 i9 v& j' l02    Z-Connon 2* N; M2 ^# w9 ?; J6 ]: |4 v& @
Unlimited HiCannon for 5 sec
8 C* S2 ~: i  _# {HiCannon H+I+J
' }- ?2 D0 G4 r" }: GHiCannon I+J+K
% z# ~% m: E# I% c' p$ GHiCannon J+K+L/ U7 ?9 M* w" k+ o( V. H& a

0 [& n' T! a9 E3 @6 X- @8 k03    Z-Connon 3
& G# u( v4 g( o, i* LUnlimited MegaCannon for 5 sec0 H1 I9 {2 b* ?8 l
M-Cannon O+P+Q& l# a# I) M( J! F0 A
M-Cannon P+Q+R* z) g; R- J$ z( K% F. J) ^
M-Cannon Q+R+S
' }* ^8 m1 o* c7 Y
( m* _. |2 |: K/ g) M04    Z-Punch9 y# ^! H5 K+ B4 h7 J6 t
Unlimited GutPunch for 5 sec  K( L1 }0 ]* _( |
GutPunch B+C+D7 g5 ?9 w" ~! a& C
GutPunch C+D+E) L  }" Y4 e* M, G* d8 A
GutPunch D+E+F4 |# U, v4 q: \2 Z

4 w' i; ?; Y  R" u05    Z-Strght4 M$ q& A% E: r& N) N  n5 z' D
Unlimited GutStrgt for 5 sec$ k  L7 H( l2 D9 v2 t$ @
GutStrgt O+P+Q+ X) x7 v% F* ~* U5 Y
GutStrgt P+Q+R6 n0 M5 ~8 H: S: \; Q: i- L
GutStrgt Q+R+S8 V3 O, f. l* o8 U( s0 V

$ N5 A2 l  t: e6 {" [$ J( C. Y" ^4 M5 }06    Z-Impact# [# ?9 T  |1 G" t+ b( J# O
Unlimited GutImpct for 5 sec' O4 q. p( l& @9 m/ O' g1 m
GutImpact G+H+I
% ~* W7 _4 H# gGutImpact H+I+J
5 L1 H! ]/ u, K( hGutImpact J+K+L
9 C! S/ ^3 ?1 X0 \
4 A. \+ Y& @0 L" Q07    Z-Varibl- G& R. f, F- z7 h" o
Unlimited VarSword for 5 sec* F1 w- a6 Q0 I0 m
VarSwrd B+C+D
1 f' i3 A- [4 L5 D) Q% Z2 K7 z' wVarSwrd C+D+E3 m) {- i% M) j3 c  a+ o
VarSwrd D+E+F8 B6 D+ A, f  E; {' V3 D* Y

. W. W7 \, d1 f& A08    Z-Yoyo 1/ H2 O' l3 E1 S# w2 _  }
Unlimited Yo-Yo for 5 sec
* p5 J* d% |% P- ?' b9 oYo-Yo1 C+D+E7 p9 G. K/ g7 [8 t" _
Yo-Yo1 D+E+F
4 |. S7 Q0 i3 }0 W8 w/ B. xYo-Yo1 E+F+G
: Q- C/ H. J/ }4 i& x, n3 a3 V$ D$ E; E
09    Z-Yoyo 2
: h0 C: ~* ?, X3 r$ Z3 `2 X7 XUnlimited Yo-Yo2 for 5 sec( A/ V0 `3 S, ^" N$ I! y
Yo-Yo2 H+I+J( C% K+ e2 q' W1 G2 Z- K
Yo-Yo2 I+J+K  {7 V% M7 h0 n$ t! d2 [: B, `8 Y7 r
Yo-Yo2 J+K+L# W& ^; q& o9 A3 _1 T

, }! E4 v& E4 ^$ d% h10    Z-Yoyo 3" ?8 i; H; |$ N9 }  v( L9 O
Unlimited Yo-Yo3 for 5 sec
! S$ C" Q' T! R& m& ~( ]; dYo-Yo3 M+N+O. a' q, |' }/ A2 l: V" |5 v2 Q
Yo-Yo3 N+O+P
5 H- O1 a1 B) [+ R# t& `Yo-Yo3 O+P+Q1 X( n" e5 B* ^/ N/ t1 W9 l
: T+ R" E6 V+ g, Q6 ]6 L
11    Z-Step 1
% ~: Q1 i" I5 @Unlimited StepSwrd for 5 sec
' q8 ?7 K  o% |' B4 J! a2 dStepSwrd L+M+N; k! ]" V* C) z5 m$ O1 l2 s3 z
StepSwrd M+N+O
, ]* U; I0 P4 J4 `6 O0 |% ~6 WStepSwrd N+O+P
5 Y! h% y4 G3 X2 |
; m& B3 n0 o% q& M12    Z-Step 2! \. s. Q; C" r* C
Unlimited StepCros for 5 sec7 P+ l; [& N7 f% P- s
StepCros P+Q+R" i; C6 c& C- D) \) \, ?$ x
StepCros Q+R+S
3 s( q4 Q: I$ l3 e; p2 wStepCros R+S+T
# T* s4 ]2 I1 J% Z9 W( N
- i! h5 Y. ~3 g. |% H13    BubSprd
2 z8 D' X8 M' ?5 v" wAttks w/ spreading bubbles!
0 K0 m. H9 T7 B& H* s% Y5 K$ \Bubbler  C+D+E
, f; `+ t* m0 K. x$ @Bub-V    D+E+F
# \4 L6 k' o  g* I+ TBublSide E+F+G
3 X- z) L! T0 t! G; zBubbler E + Bub-V E + BublSide E+ Q. R5 t* c( @% X, }4 ^3 h

5 q% G6 X6 {* A2 J; ], f3 K5 x% |14    HeatSprd8 d" n/ q4 R( V2 K
Attks w/ spreading fireball!5 {# P% D7 [" ~# X0 l8 m
HeatShot H+I+J& k  J! C: Z# `4 @
Heat-V   I+J+K
6 q0 f. R" G0 S5 `6 zHeatSide J+K+L" j7 V% c% E0 k: L& G. N" T
HeatShot J + Heat-V J + HeatSide J3 n# j- y9 w, Q. `" a

. ~8 G- i6 S3 F, v15    H-Burst
0 Z5 i( c4 M/ `+ n3 oCreates a giant explosion
; j( D2 ~# q0 KSpreader M+N+O) E/ i( s9 l: k/ z7 R) _7 t3 t/ u' f3 ]8 U
Spreader N+O+P# I5 z% K  N; ?, Q
Spreader O+P+Q
1 g6 c2 k/ _. k  b
* T+ C& B/ I9 i5 {16    LifeSwrd) F: u, i7 v, k$ z' p
Swings a huge 2×3 sword!
% R* m8 Q. t7 Q1 y8 Q  XSword E + WideSwrd E + LongSwrd E
' J, l5 u, B* e4 e' |7 F- cSword L + WideSwrd L + LongSwrd L' e2 T! G8 {: {: |. S* A4 p
Sword Y + WideSwrd Y + LongSwrd Y
7 ?9 L. C" ?6 H7 G' `) P
7 r; `- i7 L1 S' A! E. Y17    ElemSwrd/ w. c7 O* J5 L4 ^! J; L
Wide swrd contains 4 elemnts' v; X6 x! k7 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 |6 e, [4 K2 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! M2 \: v  V  @  b# E+ o
- M8 t* o% ?5 f
18    EvilCut
! L2 \3 J+ u, ~% X) UStep up 2 & make 4 atacks
$ n; q9 `3 l" }1 n4 C8 DStepSwrd P + HeroSwrd P + StepCros P
% i/ ^# [5 E7 i8 o" m8 k3 p: a  c+ Z& r
19    HyperRat
4 a2 ^( \8 n% \$ w9 WA giant Ratton charges!" \6 U9 P) ^3 ?1 n7 K
Ratton1 A + Ratton2 A + Ratton3 A
/ K3 l3 w5 e" X: E- H9 z1 K. eRatton1 C + Ratton2 C + Ratton3 C
& S5 h9 X9 V/ w0 Y6 o; Z: qRatton1 F + Ratton2 F + Ratton3 F8 Y! a5 V3 E7 {- \# u! I

* d/ S/ ^% v; \# S' j20    TimeBom +: _: n8 {8 w3 y; f% Q4 _# J, j
Sets Time Bomb in enmy area
5 w: u' R- D4 N1 g( m& f# ~) [2 B$ \TimeBomb J+K+L: k- t8 b. @% V& p, s: G
TimeBomb K+L+M5 w7 l! E: G! [0 i7 B" Y1 i& C; W
TimeBomb L+M+N
4 j* ?% o+ v' T+ b3 o/ S$ w% P: t9 s2 }( s
21    GelRain5 [$ E: p% _+ L$ {; V
Gel steals squares6 {7 W/ @) _: z
MetaGel1 B+C+D
# X0 T0 c" j9 X* nMetaGel2 E+F+G
& `8 g$ q) j# E1 Q6 ^6 E' eMetaGel3 S+T+U
$ F  P- T& y2 Q( K  o3 P
9 F8 q5 J0 m: p2 s& Y- }# @7 |% `22    EverCrse
& K1 [' g$ R1 P' q( D* G* |Shield chases enemies4 D# I( n1 g0 \& Y- P6 `7 e8 A
CrsShld1 C + CrsShld2 C + CrsShld3 C" P; g/ _' X. D# t
CrsShld1 L + CrsShld2 L + CrsShld3 L. h( x5 q3 j# c+ k5 a) z
. ]  [/ ~" f& D& k
23    MomQuake
# g% C  u0 ^6 x: n5 N  p% e3 PAwakens Mother Earth!% W1 l& ^* y" V# B: ^% V8 R8 j# G: C
RockCube * + RockCube * + GodStone S
$ u  w# ?, f! w6 k* w9 Q$ f! J0 R. v/ g: w7 y% C
24    PoisPhar
: V# m+ p3 @+ P  |Pharaoh generates poison, R% p5 h0 w! ?) N- k( H
PoisMask A + PoisFace A + Anubis A
) a1 G4 b$ |, Y$ P$ X% B6 Q* O2 v) E8 j+ {" K& E
25    BodyGrd
8 d0 ]* m; i4 _. C3 J' JBodyguard takes out enemies
' R3 h9 y( u; |  W& T, y- cAntiDmg M + AntiNavi M + Muramasa M* ^$ N2 X' R: u! C3 k0 V

8 U5 z" A* k& o5 }2 {1 g26    500Barr/ |: R! {: ~8 y6 s, c
Barrier absorbs 500HP dmg
% c  s/ ^/ ~* C  Z% QBarrier E + Barr100 E + Barr200 E
- y. [% Q/ ^+ \" m! iBarrier R + Barr100 R + Barr200 R- }" n- B$ c3 J3 }% Q7 u& k

3 r6 L0 x: S* M1 B0 O0 [; N# j! h27    BigHeart5 `: K) x' z* L! b! \! _4 x8 ~
Attacks, then heals HP!8 z; }" ]* i% c1 a$ z
HolyPanl R + Recov300 R + Roll R7 \" A4 ^: \; Y, ^4 Y
HolyPanl R + Recov300 R + RollV2 R
1 A) t+ }- o& r3 q. O( WHolyPanl R + Recov300 R + RollV3 R
3 K8 y! {  P# s& A( W" g; q
' h- i) c: C2 L6 V: e28    GtsShoot
* ]* Q4 q0 u/ X* u0 V% Y2 pGutsMan throws MegaMan!
* g1 X$ A. i9 s2 P' y9 d2 dGuard * + DashAtk G + GutsMan G0 P: V+ }6 A; J9 Q+ _% e- N
Guard * + DashAtk G + GutsMan2 G
' F  x( ?9 {) r+ Y6 y1 CGuard * + DashAtk G + GutsMan3 G
$ M! w, m) A4 G3 ]  Y" X. hGuard * + DashAtk G + GutsMan4 G
% }. M: J6 E  _$ p- z# \" B. G: u( d- ~0 q, j9 W& I" T
29    DeuxHero
3 q" B7 z  x0 vMegaMan & ProtoMan team up!4 g2 v( A% k4 B# w6 j/ J
CustSwrd B + VarSwrd B + ProtoMan B
' I: `. b7 j+ }) Q+ ], GCustSwrd B + VarSwrd B + ProtoMn2 B
& b9 f7 r! s! C, `$ `, [1 iCustSwrd B + VarSwrd B + ProtoMn3 B
- M2 [* y+ a2 o, K, \CustSwrd B + VarSwrd B + ProtoMn4 B
  t0 M, e3 k, p/ X5 Q9 S* m# I7 y0 e. ]2 a: B5 m  y/ K1 n
30    2xHero3 s+ Q3 \/ W# U& p0 x
MegaMan & ProtoMan Dual atk( H1 x# C& }$ u" o' d$ B. Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 p& @* ~% f8 u; FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* m! F) W9 h" S: M4 f: K/ q' _1 e5 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ j% Y6 }5 W% z/ W% U' H8 }3 y7 y/ r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ Z8 m! U% P+ t0 b& `/ D  n6 L  m
31    PrixPowr
" L( W# M+ u( }( U# V7 h3 Navis attack at once!9 J0 ?5 t- X7 K' b. \
Team1 * + Team2 * + KingMan5 K% R) s( v$ r/ K' J  K
Team1 * + Team2 * + MistMan5 M- t7 u. D" [2 X. b) W
Team1 * + Team2 * + BowlMan5 B! H8 [& R* U7 |, y' A3 L

% f  j  E4 G/ I% \* U32    MstrStyl) `- i7 t2 F/ {2 }6 ^
MegaMan unleashes his power3 G9 `3 ^6 T- S7 A: s3 R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! ~3 ]( q  M4 z. ~. G8 x& F- [5 C1 T# x
StdrdChip (Part 1)
- T' s  L% W  j3 t* \1 E┌──┬────┬─┬──┬──┬───┬───────────────┐: \7 U) z* k6 V! R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) H" O8 G; \' q* A├──┼────┼─┼──┼──┼───┼───────────────┤
7 z  y# f- I& p: S# g│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( s' R8 c6 \, z, C* C0 h! b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' h2 t# x1 T" S5 u, o│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │5 V  G% I. j9 t) q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; C+ J6 S3 R: ^$ e, B4 n) ^" H: }; p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 T4 F( f7 ]$ _; v) K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 U" ^( j1 w; z( D3 h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ C$ D  I4 ~( h: L* C  H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" |& D) ?& J1 f) v) w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 q( |5 t4 n: d3 ~6 N9 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 ]. [% O2 S" o9 R& N9 q- h. m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& R7 ?; ]+ ~1 W8 i│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 y, T; Q; H1 U% r; J│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( l* X: O$ N# Y
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 f. S& B5 T$ L5 c, \# `# T; y1 p
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! k- f' Y5 @* {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, [% E. t! m( T- q7 k+ K│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& ?1 t5 K' M. Y& }
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& S, \3 C+ n* j% T. `/ S& Y  J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ ^$ T+ P" V$ m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 j, B1 w& Q* K) o
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# d* u4 o& F* [# n& Y# }( l+ [│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 }; x! {, o/ P4 {2 z+ o" s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& o9 C6 H0 [, n8 c
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- ?3 a5 L" Y5 U3 h8 W- ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# q: U' o9 `+ H; U0 A$ T; l- i│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ l9 s# d8 r3 `│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 F  t; a0 g* T. P8 x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* J& {2 H8 b+ j* _6 ?* z2 P8 o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ I# N, r" A! B8 g4 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
$ A5 ~8 N8 h' p# g9 J. f: v│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 }% a0 W4 W3 f- W2 H! p
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; Z4 f8 ^4 c, h6 _: ?0 O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 ?. x* N% ]: R  u, ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
* E7 W# _8 H) w4 ~! h" S3 s" g4 d│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ B7 t, L! i" G: O, d0 S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │' `- }9 V. l; _* t
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( @. v# ]' i0 |% b8 ?$ o  A* |6 L4 ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) o9 N" [( V0 U9 `3 o  [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ {* Q. r2 @& H3 c
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; k- T" V- \$ E) L│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 w* c1 I+ S5 v2 u( q, d, c# M0 Z8 K+ e│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" G( a- G! ?, i2 \1 }8 w" d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 r3 l  ]1 ?& j- G+ q1 i! w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 p6 b5 i- _! [6 B
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( B) z7 X8 j) Y0 n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ i5 q0 T& V0 n% x' Z- u# L
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ K* |8 O" n! b: s* r6 r│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ I5 s: J+ t. J* W! i│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │/ j$ `8 I% `8 E1 i/ S
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" P5 z" d- I- E/ n
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  E, p  N; L8 h- r│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 ]+ _0 a9 s/ B) ^" n' H- R5 P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ r! c( p6 n5 l1 d7 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" n0 J1 O" d( F& x5 @. i│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! R/ o2 @' p7 o! V1 k│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- [2 z. n3 G- R│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& L# {1 W2 ~* ]7 H# h( P$ V
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% _) ]1 X; j# g  c3 a4 X  V+ b│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( g  K- o. q" A# w/ M5 U% M3 z/ w9 _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 l2 j/ W* C$ ^0 V: G0 `- A
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* D4 K; D) B+ a4 o% U3 a│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 {  U; Z3 ~4 J8 h, s# h+ L│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: ~4 u! O! ~% P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; S& k9 _, H$ b& b& {* s" D│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( S) {' G  Z; B) G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ R5 U3 j& {2 t- f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 A+ W- W! \7 l6 |
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. v% C# f* K8 c│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. P* Q7 A9 J5 D3 e0 R
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 J/ W! d8 t- @- G! A% h+ E
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 s4 P, |$ P6 z0 m8 D3 M8 D│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 s& q, q5 `# h. X- A: E% I" L
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 y2 |4 M0 v* o5 `7 Z" c1 Y5 h│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: p/ U: Z3 ~; I+ l9 Q: z3 g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% O2 v, P2 n( M3 ]% b' I
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 J8 w; q6 I& d- r/ {4 Q5 h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" [# D& ~2 }4 n8 p2 Q, {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ q! \( X/ T6 h0 w* B! Y. G- y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ |! E; j& F. V. w% Y$ T) ]3 z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  J( v4 L- {) }( i: }) e4 L, @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( U& B/ a! ~4 x" X; M
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! t1 f! I3 p" i' v  i
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) G* W  H2 H+ ]' [& d8 }- q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 P* |+ I2 p3 Q0 D  |
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  c! e! P5 a! A8 ?) x/ b/ I; R+ G
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 m$ N# J9 z+ q5 j' X│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- O2 ?  R0 a8 Q  z; z0 n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 o' `6 [0 m' W+ ?, y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 o# g3 B% {5 E
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 S6 g, g) q2 ]0 k' \/ I) m; f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ L. a, s$ }2 j( s) B& J7 a$ y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ z! O) j, p+ L
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  d9 u8 u2 ~4 q- H3 M9 ?! @
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 v  P$ x" Y; B5 C
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
# I4 W& |  R3 C( @) w" F) ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  z3 x7 A0 c, \$ w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. c9 A$ `: d$ {( _6 o4 Q& I
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 J4 Y! f/ N& }5 Y+ B4 F7 ^. ^' s
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# @, B) J1 U5 T$ g# b: z/ j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. l( x3 w' [( C" Z; E  D0 `6 ?
└──┴────┴─┴──┴──┴───┴───────────────┘
% i+ o/ n5 @& R9 g7 n+ t5 h& ^0 i  i8 o! I$ X  L
StdrdChip (Part 2)7 V. p0 B" C6 X! e1 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ y* o5 U, x5 b! K1 J' g│编号│名称  │MB│攻击│属性│稀有度│说明             │& O' v9 H' ~- G
├──┼────┼─┼──┼──┼───┼───────────────┤8 e# k% j) n& I2 W* I9 `# {+ x4 u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. j3 w0 V# J7 w/ g, ~' Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  m  B  k4 g& t! {8 y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( i1 A( _" U1 v/ R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ G! n7 f1 Z9 b: d  y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 ]1 m; l: c% T: h) U3 s. S% [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ {; y8 Y2 u. ^: p/ _
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 {( @+ Q9 T* |3 l
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ y& j$ o( V. z, T: f5 m│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 e+ j3 ?6 u, {* f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 A/ n; A$ B. V6 i4 z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" q- N9 @' B& y! [) L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- f" M3 Q- a8 o$ N+ E, P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 c# ~6 F& n$ I7 }( l, U  @( f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! N& E# |  h) f+ P0 D) N, l
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: \. Y2 P  E4 P1 S
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; p* l) A2 F0 }% t
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) |  _& L6 |  ^5 J; v3 e& s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 X$ v+ |; H! A: z3 a5 U" W' u* \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% B( i0 L) [3 j: M( j) G% d│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' Y, A) }. N/ a/ G! D9 L│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; T+ W. P& X7 F( z+ C- F6 Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( ]$ E$ t+ o) l9 @  W. c( ^1 H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* u7 e; I% `+ F
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 a% D% s& {. v8 x
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 F- r) L2 q& n' U! o│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ U: U* y3 [# n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) \0 }/ h$ [- E" G3 ]+ E│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 H3 F4 {8 V/ H$ F  D4 q+ {. L
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ `) S" s5 l" w& ~/ }: [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 p1 T  z" e+ Q$ r" B: L% [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" f+ f4 T3 }3 d  ^+ |+ M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, W% g6 ~# j& d" e5 ]2 {' M5 S6 C- \
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 }& f% ~8 j+ V' ]$ \7 V: n│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ z# C4 g0 ~2 v: P* ~0 N│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: `( |9 ^: `9 F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* E* J' U. M) h: q5 }! z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. i& y' [% g9 N# s3 j1 T& Z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) B5 `' M1 w. O& @' k& X3 y9 J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  y# q. ?7 F7 e. n4 u- P: x! u
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# U0 k- R: Q3 B8 o' v8 R0 |│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  f1 g  c5 H# k* z3 w- G3 _) L) Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ j" i  F0 m  P: o( I/ h│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
" F* o: b% _. T# K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: a( u0 p1 m; l- B5 }. I│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 I2 }- i+ ]0 |4 r  s2 S2 @' Q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; y/ C; I2 d2 D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 m7 l% I0 A3 Z2 N: u│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! ]1 n% |: ?. c: s3 p6 g" j7 \! W
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 M+ U& }3 G9 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 N3 R( A, U8 l* d│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) Q3 {% n" s6 z  U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 ?" u" @) s3 `5 r. J6 K# d│152 │Recov150│50│  │  │***  │Recovers 150HP        │* m: E/ G7 t3 |$ C9 L+ l
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 O0 |5 z0 u6 `; s# B0 H. j│154 │Recov300│80│  │  │**** │Recovers 300HP        │- C8 F' W( Q6 k+ O
│155 │Repair │8 │  │  │*   │Fix your area's panels    │0 T) u6 @' J7 x$ P6 p9 f
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 ]; I* C% D* c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# A' W7 O0 J: F* M/ {  u% }4 D% e│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 g- {/ p3 M. E. Q+ g5 W! _7 h/ J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# ~/ H  W1 a9 b6 b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% I/ }' U5 d6 l3 O) L
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 e( t; j# H& w9 x9 `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" v: _  z2 h0 o8 [" \( X; C
│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 h) Q4 j9 t3 J% }8 c│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! v) _% `5 \) m/ b' G& D1 A8 @' ~│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% i5 u9 T( d/ \  k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% C7 @) o0 g6 ~4 B, C) _' f6 m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 G! z0 }# X) j; M
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 B7 m: L  W% D- p% P1 I- O│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ J* l) ]$ R) S" \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 R9 y  E8 ^+ _' C! n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 E# M% V4 a" @6 {$ x* x+ \5 J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 o0 U3 _; ^- X' o. x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# l2 B2 E- f8 j, P3 F) O* y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# K, C) A! I( c% m/ l8 |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! b" Y* {+ [0 A" e" ^5 O! ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& N  T9 b: ?% u; ]( U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ d4 L: L- o# s3 e) m, m# M; ]2 E2 Z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) D, o% V5 A) l1 \, w3 u│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 B% B5 J2 w7 Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* O) |8 g/ o, G5 v2 A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: Y' Y: k' i. W* i  Z1 T) B' b
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& g8 d4 W$ }9 h2 d& v│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 |  D* n/ A! J4 o. W; ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 @) \8 j# H4 y$ S
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 \+ M  g: n, h│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# g4 ^) X- f7 I' d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. n) X5 b6 `6 b% L, ~0 l
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 q! A0 P! Y: m" f* u4 p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# m  C# G* S1 G4 o) S; M7 G8 l│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  w/ ?+ }: H$ `/ @# U
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 c* ^1 w' K: \( q- j  c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 b5 P3 `8 ?* ^│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) z3 N7 i1 W2 _- {
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' f+ M2 U' o5 y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) ?: T, @$ c$ n# j8 g│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 A# V3 f( ~% e0 ~3 G7 ^  t& \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  `, y' ?. V/ G, x' b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& y4 p* A! z6 m7 b
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 u8 x3 {! O2 Z4 ?
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ t$ J0 ?4 x. ^; I& |4 f1 z& J3 s└──┴────┴─┴──┴──┴───┴───────────────┘
8 o* d- Y6 {* H, r2 m
/ Q0 p3 U, {* l, h) J, R/ ~
+ T# `5 e2 n# i( \. cMega Chip' U3 P' C5 M) u
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 t1 R& ^9 I( O6 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ }# R  K+ f$ a7 q; f& n& o├──┼─────┼─┼──┼──┼───┼───────────────┤
# Q9 z+ U" Z0 H5 |, v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! _7 T' v! |" u* ?  Q% [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) U9 M& q  |' N  p│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, T) W$ [/ m+ b: n! v  `: M' \. h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( \. S* @2 x# s! K# l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' |1 i* z, Q( w│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! H. x- n5 [" [8 m0 l" n
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' C6 G% x2 }8 d5 {2 ~& N
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  z4 T" ^- [  \( l│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 O' x0 {! {4 H  D│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 c( _" m7 C- h' a( d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% p3 P' N: Y5 O4 e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 W& E# h2 F& G# W3 _% `. m│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 y* t7 ^' t3 u% _/ i3 X│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 O8 ^7 Y! m  ?! V8 U, d
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ |) b0 W" k: E2 F5 D8 I9 _│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: v/ T( Y  U+ L* o2 p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 |, q9 \' C, ]- Q$ v  g- {0 p' U
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, ?& i& [& f: Q- T6 h! t
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 p) n& ?2 A- ?' s5 h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 x/ C) ]* J; a! z- E7 g
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' \. {$ M0 P8 p2 `0 G& P& d
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 {+ A0 V8 _2 f: d( }5 Y' X
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, d. q( L" R% u+ }. D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 J1 T+ s. J+ D. i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) Q5 D+ v/ S0 S, ~6 r
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 f' T$ d9 ~6 a1 ]4 `9 O8 t. x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ N& S. @, M$ b( t) A) b/ k1 l1 T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& e7 N- M; f9 G, U│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. `3 L$ p- V( b  ]7 k7 I: [  M6 H$ `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 Y, u" A' m6 z8 _/ l( Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  ^* M; ^. j( g# L│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ m6 _( R2 p) u
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ v4 Z) ]/ N8 B& u' _
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 r% x( F$ @0 q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, W) @$ [, S: V. p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 D' U. |2 K# ^7 f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( Q0 W1 h: g) q- C* o
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 @% @2 M- Y; y. w# h
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 C  S4 @9 d0 B- w5 R
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' i3 W! f) ]( R' m" t& Z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 S! g2 C8 M  O- K# j" r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ e9 m1 a" {( q' Y7 u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 I, Y% v; [. i; ~/ l1 e0 F│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) a9 ?. P/ t3 ~, E, {9 P2 J% C) c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: F5 j/ a3 `0 E& j* T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 o1 n. Z" T9 q9 h/ Z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 R7 T8 j/ b% a# }/ b, ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 x" Y- U! z/ E) e% p; m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. Z: j; b( u3 s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 m; L3 y/ T4 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* M9 m( c$ Y, \( c& y% Z0 b2 t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* w2 N! z0 a2 F; e. _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 x/ e# c6 n4 `  G1 G) R2 @" X
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 j- U1 ?3 m& O# o9 }- O6 g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" s( {" \9 r& k8 L" S: ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- k- I* U+ Y  B  y+ X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% d; C8 l. O7 f8 z% u$ O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 j' T$ s3 N% E, H: |) |6 G' x│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 d/ r; G% ~; w8 B) I│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 y. ~6 S! b+ O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ a, k9 w) c" r1 w) n3 X; v9 p7 i: N
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 N; j! X; n# ^* [0 [2 h8 l
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │. @, Q# L( E3 d5 S* }/ ?
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ q& l- G. f+ E! }* p/ w│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* L. s! F9 A' s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 A# I8 W' N4 @5 ^, E
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: N, Q( k. z( H; r) F8 Y, q
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' H+ s) F# e  m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ u! h+ ~# d; v7 ~4 e5 s│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 w, g' U5 v$ b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 D' b2 u% d% W1 V8 w, j# U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# o0 U, ?' R7 y$ N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 B' {$ E1 O3 d, n$ M+ q3 g: W
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 N2 A3 B% k. f$ n$ A  L) W* ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. ^' I/ H" e8 ~0 V6 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 _' h5 Z' T, O0 z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! f8 }, A# p  ?* m$ B! v7 w% d
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 x; X2 S4 s6 k4 h9 l9 l* r│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# {/ x7 `. B' l! O9 x, b8 t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 s3 N7 x& h& {4 `$ @4 x& Q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 g! b  l7 y5 G; A7 n* ^  y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; @% ]2 M. ]- Y: ]( W│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 ?( |2 Z0 U' |+ d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 p+ M+ q( m- v; V" K4 |+ Z; X+ N% ~
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: g$ _- _, V( r1 x6 X└──┴─────┴─┴──┴──┴───┴───────────────┘
9 ]* j6 |: @* }$ I" N( Y- Y
. {& x6 U# P  F2 \. p0 o* U- N9 h3 I8 s5 l' ]$ i* u2 W2 N
GigaChip (蓝版)
: e* b2 I' F0 T) K+ Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 P  j& R/ U/ k% l2 ~+ f$ L& I│编号│名称   │MB│攻击│属性│稀有度│说明             │
" Z8 S  c$ q! U* P& B0 O* {! \├──┼─────┼─┼──┼──┼───┼───────────────┤  H, k' F3 q7 V$ u  Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& F, q! k1 o! m0 A! u0 F│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 P& S" u3 T  p: }# u- z) R. }
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 Y) Z  W1 X( y9 h; A0 ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( S' h' ~6 d- R+ E3 H
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 {  D* L$ h3 T4 H3 d3 c3 T│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( L/ c9 Y" l( d1 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 s, y/ a& u' }2 R  W+ f7 k
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, j. ~+ J9 ^0 f│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 e$ o' }7 Y& s  z' ^2 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 I/ z' T  n, I0 P│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: F; ~8 m0 j9 f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: k' }/ \$ I( y3 a3 y- |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 o4 E3 e3 ~! \6 M$ I4 g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 A9 |- r5 x$ a4 I# H: w/ B
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ ]: x' N: |) b$ J# a: F1 j│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! M9 N' Y, `, Q  s) b7 O│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; i6 ]- C/ J" K# ?. |5 m6 D/ h; Q6 ~+ A4 i
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 g( w, c7 t6 M9 I" [* m: m. C( V│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* u0 @; i* N/ @+ C│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" i) u% L& v8 R) l" s6 `8 d$ P
└──┴─────┴─┴──┴──┴───┴───────────────┘
' P6 V; J) `' I2 V
* s2 p2 D2 b4 N8 j" f5 zGigaChip (白版)(只列出与蓝版不一样的Chips)
6 b! U" F' f* R3 a┌──┬─────┬─┬──┬──┬───┬───────────────┐, G2 w' A8 f$ h! X1 j# _' m2 V3 e
│编号│名称   │MB│攻击│属性│稀有度│说明             │( I6 G7 O. u! g% N
├──┼─────┼─┼──┼──┼───┼───────────────┤3 S4 }( g* _& I) t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& |) Y. O  X2 K9 L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ u  D! U7 s) x! f4 J3 p5 n) C  z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; \/ m- y2 L' z0 u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  B1 j# b% z" {- D6 a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- U1 [/ b9 @' T8 o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 q  Q( w2 g& j% S/ }
5 V5 J% w/ z7 T0 V: X/ J' w001002003004005006
! V( k, y. V! {" L) E007008009010011012  j/ I1 y( d6 ~& y3 F3 G
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' t1 A' d: c( `. ^2 N& @& X' Y0 l1 `6 A% i* ^3 j8 F, i
0190200210220230243 Z5 x* B5 r$ W
025026027028029030
: x2 @: t" _8 T  J# J) L' E031032033034035036
  u# K2 n, L4 T3 o1 ^
: ~* p. b4 D  ]) k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' K! B' n7 Q! r( X! t

; }# v3 H9 H1 h7 p0 l' t) Q037038039040041042
5 t# B0 R. x2 l: J% f" G( b043044045046047048
# p" U2 ~& _. w8 s  _; c049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) T$ J/ \" u: |+ z! a! u

/ R/ v% R( S$ o5 e, s; W055056057058059060' H5 ~& Q' f* e! ?' c- W
0610620630640650667 P$ ?* v  X( h) }/ f
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 {! x5 e. j7 ^6 @- B( T9 L4 t0 F0 o
7 M  [$ A6 U+ z$ r4 w0 }) L073074075076077078$ q% q$ _) A( Z- s4 ]- E  a
0790800810820830843 b& H; a  e6 I3 a' Y4 d9 P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- w- \; i, i8 V. E3 V
( _& F6 h( P* V4 d* V1 g" c* Z
091092093094095096
( W& i5 g0 d  A  M; ?, e; v2 `: a097098099100101102
7 m6 R% ?: h  u; J0 I9 D2 D6 J. T5 Q6 Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 Q8 v( S2 L  p3 H* z
$ E) b8 ]0 D: K% I
109110111112113114
" R  u% `: g! A: a115116117118119120( J! p4 R- ]  B( G. j
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 V/ t; j. J: @* }% \; ~
5 c! `3 U+ Q1 a% x6 B/ o
127128129130131132( t! ]' E7 e! i) s5 O) }, R
133134135136137138
! ?* |6 e1 K7 `4 s1 p139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. _. r; }: \, e+ y+ ~
. ^5 t0 ~! \2 t$ s145146147148149150" h( }: [  ~- ?
151152153154155156
) W7 c& z/ X( s5 u$ c157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 J) f, c" t) a: ?1 w: s( Q0 `) N6 R, B* j1 w8 _+ d
163164165166167168# b  I/ p( Y9 Y0 w( H
169170171172173174
. u" u7 o# T  U9 M8 l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: j6 S3 w, P5 K/ c2 F& `
, D6 Z$ ?, H+ C( A181182183184185186
8 x% v* d# n( C187188189190191192
+ U" Y& C% F. n, B1 ^3 U' N) z193194195196197198: ]) Q% \0 l, Y- `9 u  E
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 B+ O8 }2 ^$ A& g! h
  a. ^8 u, x) s8 Y
001002003004005006
3 E, A2 V4 {  [' n( n007008009010011012# E4 b. R  M. s7 {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 p+ c# [  l8 F* H$ Y6 i
- O# j/ ]; T( i3 ^8 D019020021022023024
" q* g# [: a$ E$ u; h; r025026027028029030
. N" V  S  u8 s) t: P! b6 x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, z5 H9 c5 U( E& C
8 _, j4 W# N/ X! W6 w0370380390400410426 F! ^4 `$ {6 {
043044045046047048& d1 L3 u8 B3 d+ l- a
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 o2 p$ D! T) }0 K! R! n
. S# m, N* s7 R  P. _# q& ]055056057058059060' K3 S9 `. h4 |  I- i! h
0610620630640650667 E0 h9 v: O+ N  n, ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 }4 c1 m4 @0 ]* X

) t/ m3 S. X3 O073074075076077078! [6 ^9 W/ J7 }
079080081082083084
5 o; x  Y" J7 r  T& @085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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