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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
# y4 G7 ~- c# Z( I' w! F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ p) G& A2 y# x3 D■● ■  NintendoWorld    站友xliz原创% N+ P" `, M" X7 m5 v1 k
■ ●■    http://www.NewWise.com ' d' q9 h$ e3 \1 w+ S2 r" V! O) v
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# F* k6 g/ @0 w3 j7 o2 [4 c: I7 y) o
; A- h+ [) v& @8 [" V1 U0 [1 ~  W9 h
           洛克人 EXE 3 Blue 卡片组合; |0 R& o$ o/ h" q. g
; |. o6 l3 q9 `
, ^' f& Y) }+ a$ a. G) x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# D7 n: \) B/ _$ e4 i大家要看日文版的P.A.或详细攻略,点击这里吧!

, i- G! W$ d# L  z. o====================+ w+ \. w) k6 h: Y% p
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; g. }& I- I4 O

5 J/ Y5 E. q7 B+ Q5 J以下内容格式如下:& U2 Y' L! e7 e
' q  j% D! K' d& ]$ w/ f3 k
编号    名称
! `/ V  B/ G" i, T' d7 l' [8 _说明6 j; j+ T2 |; i
组合方法- i: r7 E( O5 D! O
---------------------------------, m7 K$ J1 |% r3 Q. K5 H8 v
01    Z-Connon 1$ T4 R. ^& j) i2 Z
Unlimited Cannon for 5 sec
, T, z/ k0 ?+ ^  b& O" o) c/ OCannon A+B+C
1 o" J8 a% `9 N9 |: Q5 E9 X: H$ V4 pCannon B+C+D
# z  z9 d/ v. j5 g( s; O1 N5 g" CCannon C+D+E
8 k. T: V2 v' H; u8 M4 V: J: v' i/ A
02    Z-Connon 2
' {, h. B9 ~4 e7 M4 M, p$ v( OUnlimited HiCannon for 5 sec
* F' A4 r. c& T/ M5 \/ v. u; aHiCannon H+I+J/ P# g/ y  j9 t' v3 b2 M
HiCannon I+J+K
( A% u' Y/ X; V! ]HiCannon J+K+L* J/ u* c9 ?! k) H! j
, V; Z9 U4 F$ N  a' r8 \: D1 t& N
03    Z-Connon 37 j0 w+ A% \2 l! D; H
Unlimited MegaCannon for 5 sec
" J; [2 [+ J" ]M-Cannon O+P+Q; n. V5 w6 t2 |' {
M-Cannon P+Q+R
* Z7 r" L2 c% B# ]) M$ mM-Cannon Q+R+S
. _: R, H' Q' e8 C/ w# t
0 ?) i* ]8 [5 I5 n! J04    Z-Punch' d9 w* N& |- P5 C& Y0 l
Unlimited GutPunch for 5 sec$ M5 y7 ~; s* g$ j$ R* U8 w' q
GutPunch B+C+D
. U. z/ E# Z/ l1 O( r5 _/ LGutPunch C+D+E' t' h5 l1 r1 ~* f/ f$ b: ~$ U8 l, P
GutPunch D+E+F0 V; F+ ~% R6 W) ]# q0 q
. O6 A+ ^, z6 u5 X0 y* [% J; s
05    Z-Strght+ u/ D' t) N4 k9 J# D7 j
Unlimited GutStrgt for 5 sec
5 J9 q  h1 _7 J- _- [' u. MGutStrgt O+P+Q
- a$ w8 t, f2 wGutStrgt P+Q+R- s" p7 v, F/ @- O' C
GutStrgt Q+R+S; L. }* n+ s7 P) x

6 I4 A- X; {( ?. W# o06    Z-Impact* n/ a# {6 N& U
Unlimited GutImpct for 5 sec
  v( L$ ?' ~- r, p' Q, X; j. _GutImpact G+H+I5 L7 S, u7 M: g) L
GutImpact H+I+J& w; z" X( e6 F  I0 u4 V, v
GutImpact J+K+L) B2 m* ]$ t! J5 |
/ r* N; C! Y1 d/ |: F
07    Z-Varibl& b  v3 R- M; v! O
Unlimited VarSword for 5 sec
  R/ T+ m  i: J5 R) Z8 DVarSwrd B+C+D
& R$ ?0 x9 n9 e) HVarSwrd C+D+E. E- N5 U- I& N' f$ o7 ^
VarSwrd D+E+F$ L- X2 e7 _8 B
6 V; C. m  c* d  Z7 ^
08    Z-Yoyo 1+ c3 v  L( L$ p& v
Unlimited Yo-Yo for 5 sec
6 K, s# F' W% |2 J% _' jYo-Yo1 C+D+E6 N5 ^( ^# ]% O4 h9 `! k
Yo-Yo1 D+E+F
& I5 u2 s; G: RYo-Yo1 E+F+G
! r5 s; D9 Z0 D6 B6 ^$ l, B/ x: e) I) @6 u! }8 n
09    Z-Yoyo 2
# v$ s$ H& \! T2 _Unlimited Yo-Yo2 for 5 sec" |0 l1 Z# E) D8 B# C
Yo-Yo2 H+I+J
  ?, P$ s9 Y! M4 J0 g+ s; `; c3 KYo-Yo2 I+J+K5 M8 U- |0 U) b. _$ u
Yo-Yo2 J+K+L" r9 V9 m# M1 y
' F( J7 _  {5 r- r9 s& P7 T
10    Z-Yoyo 3
2 r9 }; f6 K* O; j. rUnlimited Yo-Yo3 for 5 sec
% e9 Q/ P( F% _8 S( i, B5 JYo-Yo3 M+N+O( J/ f: Q- F& J  e3 s$ @& m
Yo-Yo3 N+O+P! s& }# ^; e9 l8 w) i5 M8 s3 N
Yo-Yo3 O+P+Q, g+ G  v- E! f
0 A3 j  K1 f0 f& Y7 z6 H
11    Z-Step 1
8 ^1 k' s! i. \. s2 y& m, @Unlimited StepSwrd for 5 sec# {$ V1 \/ P3 Z/ F3 i. p- N
StepSwrd L+M+N5 i# T, D- R; v' n
StepSwrd M+N+O
0 w7 I; U! g8 n  a# n: `StepSwrd N+O+P
1 y  K  E" X0 f- O0 T/ U' T5 P- R) U. i. g7 G$ w
12    Z-Step 2# G8 F1 d% `4 _9 m( ^. P
Unlimited StepCros for 5 sec
1 d6 L+ S/ x" ?) v5 FStepCros P+Q+R- ?8 n; l* G9 M6 L% a1 w1 w" s
StepCros Q+R+S0 [% `: n$ I/ c. z; T# K* ]
StepCros R+S+T& ]# I9 j( n- D9 }) _
9 C  F& _/ L0 _2 v& l! P
13    BubSprd
; f) M4 |# ^2 B6 iAttks w/ spreading bubbles!
5 H6 E% A+ V3 y1 f- R* h8 \Bubbler  C+D+E
6 V! l  J3 f/ f2 ~; G( gBub-V    D+E+F) i. l' e3 J2 }# h' e, [
BublSide E+F+G
+ s  V+ y( Y# u) i$ ~" NBubbler E + Bub-V E + BublSide E+ U+ K' `1 n3 r6 O. }: k

1 Y' o; i9 L/ G5 q2 b6 z; a14    HeatSprd
, U! X& \' l' i9 H1 ^Attks w/ spreading fireball!+ x" q5 s' Q* d2 _4 L
HeatShot H+I+J
) d* S1 ~5 T. B+ C5 `; gHeat-V   I+J+K
8 [' p( d) S& h% {8 UHeatSide J+K+L" l7 ?. O9 T1 p8 c0 q
HeatShot J + Heat-V J + HeatSide J
. b5 {5 B9 j0 K" _) C+ M+ T5 Y
% [4 W" d% ~% g15    H-Burst8 P: F% v( `' `2 U* ]
Creates a giant explosion5 y5 F0 I) e8 x! R; r" j
Spreader M+N+O# C7 {, e5 r7 f8 N; ^
Spreader N+O+P
' H/ f4 {, \! d  g* x. W. [/ k; Z1 cSpreader O+P+Q/ }5 E1 G6 b; F3 x5 d4 ?0 O1 [
; k- ]8 z, ~+ R$ w; ]
16    LifeSwrd& r2 L0 p% a: v) ]+ V' K4 J
Swings a huge 2×3 sword!
, Z. N6 L4 _- XSword E + WideSwrd E + LongSwrd E  o3 X1 h9 C+ ?: m4 H) \
Sword L + WideSwrd L + LongSwrd L. D+ m! h8 f9 j
Sword Y + WideSwrd Y + LongSwrd Y
# s0 t6 i0 p, w: ~2 O# a% A
* D, }! [# l+ H1 k5 g" j6 F% {17    ElemSwrd
. _0 d2 G* `0 hWide swrd contains 4 elemnts: u4 t& D9 O  _4 n' ?3 _$ z$ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% k3 X" R" s2 }" C- f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' P+ R" p, ^! w2 ]  Q7 X! |* K! s4 x" R
18    EvilCut
4 q, w. ?9 l% @$ Y3 N  vStep up 2 & make 4 atacks) X8 u- R  b- x2 c/ f% M) f
StepSwrd P + HeroSwrd P + StepCros P; X' b$ D" f5 A, e. R9 I- z

6 _& j' _" B3 L, [19    HyperRat- |6 n% _% @' l# d
A giant Ratton charges!) a) X- h6 d- l# D9 e7 y
Ratton1 A + Ratton2 A + Ratton3 A
5 d3 R5 j$ J6 K: b2 nRatton1 C + Ratton2 C + Ratton3 C
0 \& _! Y  f5 S, r2 K5 sRatton1 F + Ratton2 F + Ratton3 F: i# b4 s' J5 A' O3 m, ]

2 {& Q4 e. \" Q- o: ^/ V/ S20    TimeBom +" Y' {, X8 [4 A5 t$ W9 _: N; l2 K/ {! y
Sets Time Bomb in enmy area
/ z$ k$ f5 a8 \* u7 S* [TimeBomb J+K+L* c6 m% Z- m% Q7 G
TimeBomb K+L+M9 C5 I' J8 z: K& H- [
TimeBomb L+M+N0 m* n$ \: C- {
7 o$ F. h) H. ^+ Z
21    GelRain; D& j% [6 ^" ~1 R4 S- J
Gel steals squares
; ?2 B6 I  v& WMetaGel1 B+C+D3 B. ]3 s! s' E
MetaGel2 E+F+G
3 C5 }/ p/ o/ t% GMetaGel3 S+T+U
* U0 i" ^& I( Q: l( z3 l  S7 g3 Y
22    EverCrse2 d1 W5 p. U+ w
Shield chases enemies
  e- r5 K8 R) _CrsShld1 C + CrsShld2 C + CrsShld3 C: F- l- G, G! }! A5 t) r, z; n
CrsShld1 L + CrsShld2 L + CrsShld3 L% ^1 v$ m! F$ x+ B9 l! Y
% ?4 a- O1 p6 R, H( M! L
23    MomQuake
( v( j4 n' ^# y4 h0 g9 j9 MAwakens Mother Earth!4 _7 m% O9 t" ~/ V1 D9 d  w/ [
RockCube * + RockCube * + GodStone S5 Y: l. _3 {5 \

' s5 r" \! v5 h24    PoisPhar( Z8 ~% Q6 {! `
Pharaoh generates poison% s7 H& A! W( f6 a3 Y+ P' J
PoisMask A + PoisFace A + Anubis A
2 R' k. t8 Y; H. e$ p  m" n' P. D+ G, o9 q: @0 F' G% U7 i. ]
25    BodyGrd8 J$ s5 U: ?/ g! M  }
Bodyguard takes out enemies$ c% q. x( k7 W5 u& A
AntiDmg M + AntiNavi M + Muramasa M
) ]) P: O) h9 D. m0 f6 V; C* J0 ^  T4 o7 s  X+ ~0 w9 C3 ?2 U
26    500Barr
% e" X7 R! s- P9 KBarrier absorbs 500HP dmg  S+ V6 ]' C4 Y% q- ^5 H
Barrier E + Barr100 E + Barr200 E; h  ^5 X. \/ J5 T" I; [/ J
Barrier R + Barr100 R + Barr200 R2 c/ m( d+ t0 Y: o* J1 I$ N# n

' y7 c; J- [2 u1 R27    BigHeart0 Z. T+ X4 t: q4 j' J0 I3 _/ {
Attacks, then heals HP!
- w/ x+ {  T, c) ], c9 q' dHolyPanl R + Recov300 R + Roll R
/ |5 t# c6 q/ h1 e7 `HolyPanl R + Recov300 R + RollV2 R0 A+ x4 N" H' Z5 P
HolyPanl R + Recov300 R + RollV3 R: A1 m) ?, n6 a5 I$ a5 H
  _& Y: y, a9 v4 }8 E2 ^" n# t
28    GtsShoot
( W! ^& |# A. [2 R- OGutsMan throws MegaMan!0 x$ S+ l9 [; ]  B
Guard * + DashAtk G + GutsMan G
0 O$ n8 K$ j0 ZGuard * + DashAtk G + GutsMan2 G
% Y, W% F) l. ^2 _/ cGuard * + DashAtk G + GutsMan3 G# l4 V% t8 n, @- H0 U, ]
Guard * + DashAtk G + GutsMan4 G) y1 B+ e! L, I/ r9 t6 \+ ~% m

6 n0 i$ {2 M* Q& P# b+ b29    DeuxHero/ k, K; N1 u8 Q1 g$ w5 B
MegaMan & ProtoMan team up!# K0 t% l  W4 G( ?& p! n2 y0 I
CustSwrd B + VarSwrd B + ProtoMan B8 K0 _# K8 P, D6 Q
CustSwrd B + VarSwrd B + ProtoMn2 B4 o/ f: A. {7 w% s  [" j8 @% L
CustSwrd B + VarSwrd B + ProtoMn3 B
& h7 k3 t, w! W: l/ eCustSwrd B + VarSwrd B + ProtoMn4 B
. S# q5 P3 [$ F. |$ J7 H2 U% w
2 R# v9 z: F$ Y- ?/ a$ q30    2xHero
* W/ Q  M+ E: |: \* Z) I* s) Y& MMegaMan & ProtoMan Dual atk
3 U1 X# i$ h9 U& G: Z: l7 CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ P; ?( _, V. t0 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& O% s7 S5 k/ J+ k8 s  ?7 ]6 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ ]' f5 s& S9 ^2 `# S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 k0 d  e( J/ D9 E
4 B! k* u2 Q* f) o- [' m
31    PrixPowr9 p& N" t' ?5 \' S
3 Navis attack at once!
/ U$ x+ O# d' B) {. BTeam1 * + Team2 * + KingMan5 K1 L1 |! f; ?* g( {: q% k
Team1 * + Team2 * + MistMan5 M0 w- X( t$ F# d8 g6 R3 T5 ^0 m. g
Team1 * + Team2 * + BowlMan5 B
+ }, p4 b( }6 ?3 G6 |% t2 Z; M
6 G( B3 d! q, I32    MstrStyl
$ J1 v3 v/ b; `8 [) `8 [MegaMan unleashes his power
. i# h$ G( c8 j; F. vSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ ?7 B* j3 M7 v' R! j4 T1 W
7 S" u1 ^& i: D" @StdrdChip (Part 1)% x2 ^8 o$ z, `7 B. |
┌──┬────┬─┬──┬──┬───┬───────────────┐' o# D  ?! b. w  @1 \- `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 A2 \5 X" `/ ^3 }: c3 S+ ?( U3 [├──┼────┼─┼──┼──┼───┼───────────────┤
4 t) U% w& R7 V  `& Y# \│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& ]3 S# G- y& j% E- ]) V│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ K/ H& P& N  j1 Q& @2 d4 w7 r- J% C7 F
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( n1 j- X. W& R; ?# P. E2 ^
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' o- v! \5 O8 h/ @5 h8 W, z
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 {- }* M# K# G, {- K0 I1 V+ v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" d" X+ ^& ~$ L4 ?* ^# s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  {% l1 Q" I+ i& I; ^; y7 Q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, Y+ y! }% K1 J3 m# Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% `" v5 U& d* G' d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 S% [  \5 ^% T  B, S0 V
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 \# P) e" {7 |1 U8 Y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 ]+ `( \% t, H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
& x* h0 Q" @* h9 s* F│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 V2 V4 B+ ~2 E; k# |! n
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ {4 K8 W  N# p9 b1 ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 Y; R3 k8 L5 h4 U) G/ t; T7 n│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* I+ ^' O. d7 v4 G0 N7 v$ m
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. Z: X1 x; f- a6 f5 g/ Q1 I│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 p# w0 N& j/ X+ {
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 N8 p" R% s0 b) A! C' J  X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: G. R" ]/ m0 i) _9 e│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 w& K$ |' _9 j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
: `! w, j$ i$ N( _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, R% P4 `2 s8 f" P+ }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ g) K% u; o+ z9 w% d& h3 K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& ~% P! C5 o6 X0 y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ y) ?' l) }/ E) z7 R. w│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 i" _- E& T: ]! ^& M8 n4 s
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; w8 ~8 D2 ^8 O( m8 G4 d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  W4 m7 C6 `$ c' _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% q6 e( j6 R6 x0 N" r0 h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ V' @+ I  a* ]. T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ a: w. _' p  Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, E. m; @  J9 u$ L8 H$ ~  ~│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( X/ R4 i/ @7 `3 ]( g│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! V8 x; S5 N) ~  ]
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: }, ]$ H4 L5 x( W9 m
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ K# E. m% |6 H( o, t7 n; f' l. g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( L' \! S* U4 }/ ?, ], @! B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 e+ j" Y+ I- M: D; `* Y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& e7 l4 r  G' n% \) i1 x9 q( l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 Q7 t) p+ E+ ]' Y# f( v8 Z2 _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 A+ n, n$ X! p& e# l! z* ]8 w
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. U+ X9 W9 ^' k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; ^: U& }( W( e+ G2 o: w7 p3 ^
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 a5 w& w( r7 b│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 c8 }+ t5 B3 g
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 s$ e3 [3 L* a  A( I│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 W$ B+ s0 X* ~7 a
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& [# [! X/ G7 V$ E# ]│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& f8 z* H/ T# x0 A* F% T% v, X
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) z3 c4 |. u9 \! L│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │5 f  O3 w0 D' f- e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 x7 A2 z$ M, P+ l4 S0 r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: W0 K5 [: M. e1 k5 d. D
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 t  C* y0 S  J9 C$ L& {
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' \! F7 P* d- o7 r
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 H! p" f5 G2 O2 B* q" p7 }
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ l) \8 k8 k/ v  b│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ K! E3 _' Q4 p4 z+ Q; J: H; s3 s
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 U6 I# \9 {( w5 W
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! e/ J# j/ m# w$ ^3 r
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ I5 D0 D  w: D6 i4 [
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! V2 w- S  i6 j& M: Q) A9 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
) S5 d- ^0 P% W) r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 W: n; R3 _3 X# Z/ ^% \1 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 s( m7 b' X( e! n7 f, o# ^. O! S│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 c7 l3 e- d; K& K, s* a8 Y! w  C8 P
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: D* x1 {$ N# s! i│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 K1 Q4 c& z$ j8 B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ B7 V3 Z( o5 F2 t: E# O; B, k
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ U. x3 a! m8 j' d│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 f! a! y) r6 P9 A* A% N% W
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# ~) e6 C* D/ N│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  p1 {5 ?# X; z: b│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 X5 Q: H8 i5 r1 z7 u- h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' R7 T" C% l+ [& O* e│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 Q7 q" j( ^1 H% B6 U0 f│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 h# G/ U1 R/ h
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ V- a; Z, Y: z( |8 N$ _/ Y/ H4 w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& L7 R- \. `9 ^' Q+ _9 O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 t9 M/ u+ W/ U: d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 a/ t3 S/ ]( J9 X3 ?
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( ~1 u0 Y' l. @' D. v% K/ e
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 c3 b: n3 e, k- @- X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- J  S2 i6 ^5 X# M# o. P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ z& x4 q2 T" q% U& o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 H; \# s: a5 l. ]3 O5 `" ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ f! j2 N! W' w% S% \: e
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. ?$ k4 i. U! s$ B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 y' Z; q3 j: r1 {, U│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │, d! w. T& H$ `
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 M0 u6 i! p7 {5 C/ h) `│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( ^4 o* r5 {- U! ?. }* P3 ~* _
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 ?- R: g- h2 U" X% h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# }9 ^8 B4 p; t* b. Y! B5 T
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; N, p6 }, h& k8 C│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: `' G( a7 ?; ^. l) l6 ^& d
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, G# f& L4 s. A; q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' j$ `: W& m7 w. g└──┴────┴─┴──┴──┴───┴───────────────┘* g% d: ?6 ]1 Z: m6 }

+ z, b% ~0 ]3 \* U. U! F3 B0 CStdrdChip (Part 2)2 z2 }4 I+ i8 ]. q7 A  T* J0 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐/ _0 i, h& `( w: O
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, {/ t# u5 _: X( L+ K) c9 t├──┼────┼─┼──┼──┼───┼───────────────┤
% n7 y4 T8 i2 F5 a│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 s$ }% \0 X, B8 X+ C/ x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: x; p8 k8 R; F+ F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" q, c$ q% y% K5 `$ M& T! o
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" r( A  z* |' T5 _$ T│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ M: t$ c" e3 c& O8 I2 A# `/ r│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' u& C# }/ j! j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! M9 U, Q3 O" ^1 I" a4 g6 Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" U1 p+ Q9 L# Y4 L1 c6 C│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 K4 P2 O# e% j  {$ _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 N( P# p7 N% H( M│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 ^' k6 `; O7 [3 b- z( O) a  e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 k' B. |3 u9 s6 K) J1 c
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! B0 \4 m8 l3 r: D$ G│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% T" _' f7 d9 K* [/ _- H* P1 C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 R- ~5 `! g: f& K' J3 N* A4 `! f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 A( D. a" R8 ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, m2 Y' ^6 ?1 R" t% p- `/ \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& x) p8 ?- c" ^  x* f5 `" x
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 r! z# P1 ?% ~+ ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 I0 t; V2 f# N  x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  C/ v& L  x" \% I, P  Q2 b7 n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ A2 T" Q" L9 ]+ v8 F- A2 ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* n2 \$ [. J8 ~+ h( W
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, h& `. D; {1 z" Z/ Z8 O& Y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 L& Z% z4 X/ [8 t& ]/ f' m; N) W
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! j3 b+ h) I6 O$ r9 A6 p
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) f$ N$ c& b+ A│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- g/ P: F- L8 Z2 }5 Y7 t8 z$ ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* Y2 Q; h. D9 H/ p+ Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  a+ H1 |. R, S8 v! C* Y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! Z( f8 q+ Z! l- }  Q* _" h7 m& n
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) w$ V6 p! B' N& k8 {& D8 z& P9 x│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  B7 P; S% ^+ a9 C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( ~( q& L  E) J7 V/ W$ U  o% a
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( U$ L6 ^* K/ V" d+ D: T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" {3 _( _" I) O; K8 d" J/ a
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 ?; B9 X/ o0 \# _' n% f6 N3 h$ w5 ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 t% z' m) J% `$ ?% w  q/ E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; m5 P$ X- ]1 e" D6 m2 n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 P: e8 T+ O( o+ m4 q+ ]$ `5 m: j│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ b0 M. G) E0 ]9 ]- c0 S+ g5 p6 @* Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# |1 p" h+ ^& D% w% Q" Y" {- O+ C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 L- D' M) }( @7 m  {4 d! N, A
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& l7 F* ?% E- B- _$ H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# r  e# K1 i4 J  z3 P' e$ O, u& @│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 q! T/ q$ C( B& E0 w3 }/ K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( W! U2 g: v8 k│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" X) a, D) l9 {& j/ r│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) d; S$ s* E9 u8 @│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 j& X: z+ n$ t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 a3 v! G. j$ O) ~2 \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 `1 H+ o# j" r* `  T1 ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │" u7 {2 _" G# W7 k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& S0 M) |! p$ r1 @  V; M: v│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) P9 ?8 o3 D5 h# D' `* `│155 │Repair │8 │  │  │*   │Fix your area's panels    │* h) }3 E6 g/ o9 l0 ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: x# f9 ?$ ?7 ~! {; \2 C) x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, ~7 H5 Q! h! _
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 F- |( t/ Z; Q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 W: ?4 {% |1 o
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 ]6 k8 T+ ]: E8 ?- j
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* L* ^) m* O4 l
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) m' S2 {+ d' f6 _$ y) b
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. E3 u1 k: D( i0 e- ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- Y$ t# M  c6 ]$ w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& l9 j7 X4 N1 @& X  B! f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; E3 o6 W* ^' C6 F) M5 o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& K: J6 L% O. Q! ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 X. G8 `4 \0 z* I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. e  {& t& s5 j  p1 @
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 \4 e- b# b' `! r
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 a3 b2 Y3 K6 {7 r% K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' t. r, E, a1 V/ n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- Z  `0 ?" Y8 }4 C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* @0 t* m0 ^, u5 _2 b$ Y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; u/ Z8 M- x; B" l8 A5 y  o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 `8 J4 ]: e: D4 b& }+ y% B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 w: I1 w) [7 I9 F% N  R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 E( J2 o1 R$ H* G, s( V7 Y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* R6 h9 e; W) @0 i% @" t( J│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* i7 M1 W' W$ T+ f( y3 @# a  b3 Z: W0 ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; ~1 V" U+ {9 ]# [# }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 d: d, x# s% V, G  y1 p( H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. x% t' D( Q2 P  z! f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! g6 S3 K7 N5 p2 R2 X- w+ i' v│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% O+ ?$ ]% m$ F% _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' x! O, B8 y  G% O, d! F) n│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 \# l- ?# n8 z" I7 l: c│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 ]3 \8 J) M4 d1 W, ?& N│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 h' O( w. u$ ~2 l
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* c: V  z' e% H" @; g+ f' h- ?
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& f  {! F! I6 g! D2 g% }( |, M
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 @) @8 P6 @/ Y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. p2 g' g; ^/ B' ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 {/ n) X! f/ ~' j& q. `! r
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 l+ p( A1 w& g1 d+ N* [( \' E2 f│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 \8 D2 p3 W$ n% A1 t3 p$ v" x│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 ~. i. K5 N, ^# E
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 J, ?, \( V+ N( U
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 g4 I0 \" b# f' F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 y& r( {! E; c  e$ y' M, U└──┴────┴─┴──┴──┴───┴───────────────┘
( m- Y; `9 H7 W$ J1 {0 w$ w+ X/ H, u, z8 j% }7 H- ?

7 r5 f: y  V% D  @8 S4 `8 z" C8 nMega Chip
* w% g: D7 t6 L' V3 p% f┌──┬─────┬─┬──┬──┬───┬───────────────┐
" \5 I0 Q) |9 H. g, U│编号│名称   │MB│攻击│属性│稀有度│说明             │( ~) x; V4 Y3 t  y
├──┼─────┼─┼──┼──┼───┼───────────────┤+ W! Y, z" C1 A) O
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 b* o4 {4 y. P, d2 _, `; _( o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" L1 o+ a+ \/ f5 D5 q2 g& P
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 [8 H) Y* k7 i" y9 y, k% S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& T. Z/ j4 y$ s* R2 U
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  y' s) g) I7 ?; m2 m, @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 f  Y8 V9 ?* H
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
. Z# P' h9 X  T  a$ c" i│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& B' F8 i; c0 `0 t* [2 |- s
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 m4 O( [0 Q  S3 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" q. H# _% R' C( O  K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 H6 ?! q0 S$ A* o│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( F% |0 W8 r$ f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" }( k0 W5 c' u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 z- u; j6 X" L% g$ I" O! i│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* @  U5 D* F$ {: i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, ~+ k7 t' G) g# n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; ~3 B% X; [: g6 i3 K, y2 I4 J9 R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. x- ~7 @8 H4 ~# z. b9 a4 [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 X, W0 y5 ], J, C# m
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 _. U3 f* o7 B. m
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; `  A( F% T, n3 t│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# ?  p+ O; f1 t# _( B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  }5 M3 N3 X1 u- o# s  G│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- ~) Q' q! n1 D/ m* j; t( [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 ^3 G9 D4 G2 u& v│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 V, P6 e9 @6 I│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) x: I: k- z9 Z, M- m  H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ _7 J& W; y* B# v* ]: P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 j( V2 v8 M; Y4 C+ J: S4 h  ]│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 ?8 X8 S' K7 Z6 c  }; Q9 e
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! G8 i7 @: Q  c1 m/ y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. F: }2 s- @, s  m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; q& E% M" t2 C1 t2 T2 |* Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ N: D% T3 c' Z- U7 z! h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, `* Z; q! d' h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 _8 B/ S1 @; I+ C! ^  k6 S' n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& m% }) c, K! x3 d0 l5 s$ r│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 M7 s; @" `/ [9 m: J+ V
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 O4 z% `& g+ w3 T* _$ V9 P* u│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 [3 j  D* W3 D6 L. L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 H* ^% G$ ~- T; A- S, Z( ]. n
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: x" ^3 D6 w  ]! a* W# e: c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 y6 F# d: R' B, V. x8 \1 A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 i. U; U1 z- v# f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% ~; l1 A4 ]/ r* ?+ T6 f6 s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! _3 F- h2 V8 l1 i+ c- i3 c7 o& {+ y" I
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: a1 ]: [# J0 o0 b: Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 W% q; H( Q  G( [9 R1 {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* d0 i) v* [' |9 w  |4 n│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 z+ G# E2 i0 ]! \( |# A& |* f9 {% n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ U" ?7 H, w4 z$ t/ K0 F4 ~' p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- Z7 d+ y4 v$ ?" o9 j8 p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. O' ^! ?2 Q4 K) ]# a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: w  }" _, W5 s& f+ K) R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 q) e5 d% T6 k9 C8 r# `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& j/ x6 z! Y( Q  v6 d0 ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- i8 _* u; `6 J/ t' R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' Z0 O, n' r* q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 F+ p  c% ^3 r" ]9 S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 l9 W& r2 X5 }  g' U) c+ B
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# l9 E  p+ q$ f" ~+ q$ b& s
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' ?$ L& u1 t+ ~7 z; u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) O! o, C1 ?7 m# }4 B6 a8 t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* I8 _. u+ o# M  P9 B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
" x; O2 f9 O# e% ]│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 J7 w0 t/ U1 W3 G( h! p
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 z3 f2 u. i3 ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ Q3 j5 R3 t( l) ~% h6 A. u│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 J" Z) }0 ]( ?1 W+ C  M% y( E
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 [/ p# |" ^& l: y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% M4 S4 Z. |2 L6 z$ \" ?, i% p
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- @8 f4 r- W0 b; y0 `4 m4 y* x" \- L
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  u% N% z8 [1 L6 Z; i5 C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 P) Q( B# Z7 Y7 J0 X. A' M& b4 V
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 {& E4 @7 N( g
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( U7 q! o  N  u) ^; b0 ?│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 }+ J. Z: S/ W" r$ h" m9 E│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 c$ d& u3 N* B4 }! z5 R│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, i2 q$ b* E: k│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; ~. u! y6 a% R+ Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# k: y! a0 K1 Z1 t. p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 J9 I- ]1 C& U  v- N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │+ w$ v" B: n) s
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( k2 \) R6 j; u
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 E7 i) @6 l( a* P$ v+ K└──┴─────┴─┴──┴──┴───┴───────────────┘9 N" c: v% s1 q

* _. k: y! O' y9 P4 Q7 u0 M% o% @: {* N
GigaChip (蓝版)
4 c4 C0 E: \' q┌──┬─────┬─┬──┬──┬───┬───────────────┐! ^" o/ l( \& d8 ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  s8 w. o" v, t/ W4 j├──┼─────┼─┼──┼──┼───┼───────────────┤; v  W* r. t. l% F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) o3 r- U: ]  X. I+ T4 A
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ `/ A" R# o; y. I- c4 H
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 S" }$ ]7 u( \( l& l- G, z  N│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 k7 e% [  _6 n$ k
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) }) t3 F8 t2 W: v6 b. b+ D8 e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 u; K7 r' T" p. [4 g) B│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 X/ ^* m# \# }& x│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' r: T) f( v4 |  f/ w5 G3 B│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 m' W' Q. `, j+ s; E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │* C- A8 ~& A/ S& H5 e) V5 e5 j( F
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 C% I0 e! s3 A0 \) G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# ?/ P2 O% J' Z* O, p# |# e6 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
- }' o  u4 ?* ?) e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 H( C; f0 X+ }1 Q1 }4 w* k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* i! L  u( g/ p& {4 u, p│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 L! q0 f! ]* c; m6 q  C5 z$ o
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  f) u6 w$ A) h7 Y2 J# _│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" G8 h' \, x" m- W3 @0 U0 x│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ p! W6 q9 G  G  U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 ]/ D. M& w+ h$ j( x* \# e└──┴─────┴─┴──┴──┴───┴───────────────┘7 g, \$ }; X# |3 b3 f; i

0 x7 w# Z3 j6 b- r1 ZGigaChip (白版)(只列出与蓝版不一样的Chips)
5 B1 I8 ^, @' x: i┌──┬─────┬─┬──┬──┬───┬───────────────┐1 r# ~- t% r' e, u
│编号│名称   │MB│攻击│属性│稀有度│说明             │& j" J& t5 n. X, g1 C8 S8 M* W
├──┼─────┼─┼──┼──┼───┼───────────────┤& g$ @: Z" y! e' s) g8 u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 v2 {7 K+ H+ ^
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 j- n4 v7 F- W- \: \│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 L; r) E9 i+ L8 N8 _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, o( C7 [/ y# a4 x6 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& b& o& T6 a, e$ wMegaman EXE 3 蓝+白 Standard 级别的 Chips:6 u: a8 f# _8 E

: X% f% ]. a, F- w3 X# q4 K& ?) G* q001002003004005006
! g1 P+ i; x" Z' O  s; a5 p) A007008009010011012
9 a/ f4 y/ E: j( p  Z1 Y3 B( {/ ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 q$ l: q2 J$ Y* v* {2 O( |4 ?, R/ w" O! }5 c, I) W- M0 m
019020021022023024( e/ v- |9 |! L. D6 j% ]
025026027028029030
- w$ |# Y& D" C% Z. ?6 {031032033034035036
- `4 z4 X- Y3 B) U2 Q
" y* i2 c' C$ t2 W. m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 M' P+ G  Q/ K# f6 S- a

  |. W4 Q' l4 C7 A3 K" ?0370380390400410423 q' ~: r& d8 L& e: k2 ~
043044045046047048$ \0 n0 C5 M- {/ j0 E
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 x, N: i3 G. N( j7 y. s% g; o8 D6 T6 u' b7 K; N; K2 y. ?
055056057058059060/ l: ?; T# N! t1 H
061062063064065066
  x+ L  s/ n* L1 _& Y/ C$ \  X067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 f; L+ S, I7 |" Y' }1 T* }) @0 Z5 M+ X) V) y- p. o8 F
073074075076077078$ s* L- i/ T& R- s) ]8 m7 Y/ X
079080081082083084' a. b, k3 q  [& M- ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; w  W5 Y3 n& i1 `9 g6 W! n+ w

3 l+ S% H! s  P& ^, m1 }* d091092093094095096
, u6 N  X5 j6 o- A097098099100101102
% {: Q0 T5 ^/ Y# N% K2 m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% |5 l  N! l. P& }  z& y0 o6 c& b- d) K- {4 _! p. b# C0 ]
109110111112113114$ |9 `; ^& t# X* j, U1 @
115116117118119120
% f& w1 s9 Q: k( q: ~- s; z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  J$ _0 S) F. L3 w# M3 F
, ]+ }& T0 ~5 `/ a. d6 q
127128129130131132
: W) c$ P  S& P8 t" v# l; w- j133134135136137138' w6 I8 j. F: q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 i) V3 D8 n8 s) F, E$ w
6 \% D2 Q8 l  P: `& d+ [  c145146147148149150
2 c. t4 L8 Y+ o151152153154155156
7 r1 d- v" {9 y; N+ p% K8 S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 h0 {- [9 X# H2 k, y
7 x0 X: e! N2 F! Y7 C; N5 l" g- Y
1631641651661671680 v2 Y- N1 S4 T7 U# ~' r& j" P
169170171172173174& T0 t8 L4 P( S8 m5 e
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 U: a& {) ~4 ~
! V4 v  N* F. a1 L  O1811821831841851865 G& a) p7 X1 c4 \" E" ^5 Z  N- w1 [
187188189190191192
4 e" \; f+ ~9 M4 s; s9 j193194195196197198
0 ?2 V# Q' p3 L3 s2 i% ?7 H- o199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( ^3 v( I$ Z& y  u# r# u' k5 o* x7 u: ]; C
001002003004005006
$ m9 `: p+ T3 j& |' N! i007008009010011012* p. P  y0 j+ Q  n
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( `" c7 I' G$ o! k; |5 h: ]
5 l' h9 K3 l' G) G% ~* ]019020021022023024- q* l3 s- L) Q1 ~' ]' m4 ?
025026027028029030* o( J5 M6 J3 b+ C/ e
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. l& v9 S0 E8 F, T+ u3 T3 j3 Q7 i% }. r* B# r6 ^
037038039040041042( Y0 i% r: I( T& y* H% f( b
0430440450460470489 E! E. @4 Z' {, H# ?0 Y: Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ @& {. V4 a3 w9 h" [
+ r7 n* w6 }7 W; Q( c  M' ~" l- s; }
0550560570580590601 ?, K) j# W' l6 o2 ~. J$ Q8 p7 D
0610620630640650666 l2 E2 h6 s) U  s; J; h
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, A2 R  T: ]# n) Q/ H$ a' J& Y2 S7 w+ U7 Y% _+ e1 k" B1 N5 ?
0730740750760770785 [; z% o  B5 |- A* ?
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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