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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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7 V2 D& C  B" r; I. e( S■● ■  NintendoWorld    站友xliz原创5 j% q& x: l2 y9 [1 e
■ ●■    http://www.NewWise.com
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3 a+ W4 G& O3 y, O$ E           洛克人 EXE 3 Blue 卡片组合
: B9 g0 c% l& I$ t6 J+ K8 D) ?3 ~/ a9 t, w' F

6 B; l% _- e5 k' d  g& d% `) `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- q7 |/ F$ t% i* r6 V/ @大家要看日文版的P.A.或详细攻略,点击这里吧!

+ _# J- D/ w' w5 k7 Q====================$ u, J  Z" {7 Y3 `2 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:& Q* \7 T" y6 |. `+ R, ^

4 _7 |( u3 {. v* i. z$ ]$ z编号    名称/ |' }* x" Q; N5 ~) }( M; ]
说明
% @! s4 m: t3 p; h组合方法3 C# M) }4 ~2 [/ b! S4 D+ A
---------------------------------
( Y& w- ~, y+ T4 L01    Z-Connon 10 W; n# n. q0 F
Unlimited Cannon for 5 sec3 l4 c" v) d1 [
Cannon A+B+C: L$ R. y9 l; X9 s. U( k; a8 }, n
Cannon B+C+D3 ]- i% i( E2 Y. G- |0 {
Cannon C+D+E
+ J. t% H: R3 ^- A: L5 T; l8 F( D% f2 u8 Q) Q/ h
02    Z-Connon 2  w! V& h) c: [  m! F
Unlimited HiCannon for 5 sec% s5 C  E  |+ ~7 J
HiCannon H+I+J
; b/ H. M- Q8 j1 D1 `8 i4 [HiCannon I+J+K7 k! S1 \4 l# q  O
HiCannon J+K+L
5 \5 y* r: o9 E1 \4 x6 h; }/ R% ~' K' q2 H! e
03    Z-Connon 3# `2 @% r" ]% v
Unlimited MegaCannon for 5 sec) i1 {& g; ?  s) X
M-Cannon O+P+Q
% P( U+ ~! g4 `6 n+ @M-Cannon P+Q+R3 ]4 n  `8 V2 w
M-Cannon Q+R+S6 o7 n/ `4 f7 T+ ?

3 X9 z' T( K; p8 @. W04    Z-Punch5 U& R) D- O3 f
Unlimited GutPunch for 5 sec
& z3 c& p4 F3 t$ QGutPunch B+C+D
2 ?5 S. A4 [9 A4 Q: P* X# {1 w3 e3 nGutPunch C+D+E
( s; X7 g' }/ H' |GutPunch D+E+F  Y  q& d, O  \" I- e, k
! Z# V1 X) N" \1 q
05    Z-Strght
1 K, ^- S  B# R1 [Unlimited GutStrgt for 5 sec3 m/ e: D& G1 E* R
GutStrgt O+P+Q0 `$ M% `. L( D$ ]* ?+ {
GutStrgt P+Q+R
" B3 t( u: A' x1 |: u& f1 g2 }GutStrgt Q+R+S- t& `  U- k! a% w& a4 k/ j

6 S: a9 E: {" ?% u" N2 h- c9 ]06    Z-Impact7 t  J; c( R7 q
Unlimited GutImpct for 5 sec( F  p) n, L7 Z2 {
GutImpact G+H+I
& L; s* C7 U/ r* T; P% q, BGutImpact H+I+J
2 G9 K3 |" S& L. z. H% N' fGutImpact J+K+L
$ g' L( S4 c2 U8 a% F* D+ [! h4 S3 c9 A/ k' x. e
07    Z-Varibl
7 M: m/ f( o5 X; TUnlimited VarSword for 5 sec. B$ D1 w9 C* J  J
VarSwrd B+C+D4 o$ f$ `7 L& p# k0 ?) [
VarSwrd C+D+E; a# [6 G- O3 |) e4 f5 c6 \( s
VarSwrd D+E+F
# f( W* Y0 Z; h( m2 U" K, [# k
( ~5 U# s  s8 R( ^* j08    Z-Yoyo 1
9 i# O$ V, S' F& B7 @0 ~Unlimited Yo-Yo for 5 sec2 z% }) V$ {$ Y! C; c; c2 z" m
Yo-Yo1 C+D+E
& `- X+ X  W5 M) r# ~2 Q' ?Yo-Yo1 D+E+F
' R$ a2 @3 D! h2 m2 b- ?Yo-Yo1 E+F+G
2 v$ |4 t7 ?! u) W% \6 v7 |" J* _7 c
09    Z-Yoyo 2
$ n7 r2 z" b8 d/ I% F: X4 ]Unlimited Yo-Yo2 for 5 sec% a9 i; C: x& u7 ^) q
Yo-Yo2 H+I+J; b; C7 R* [& C; C6 R2 R. I0 V! ~
Yo-Yo2 I+J+K
. h6 X# F& z2 O( SYo-Yo2 J+K+L0 i/ n$ M0 \( Y5 y
  y. K0 p7 I4 Y- o, L% a( _
10    Z-Yoyo 38 |$ T) G- {- @  \8 g
Unlimited Yo-Yo3 for 5 sec/ j6 T6 w! n! g8 x6 e
Yo-Yo3 M+N+O) Z- i8 ~# s$ c3 F- i2 E+ S
Yo-Yo3 N+O+P
! ^9 w* _, p1 y# f4 f/ cYo-Yo3 O+P+Q& F$ s$ a. q3 P& D! _( s7 V* T

; X5 X& @3 G4 T# X7 H2 t# J4 ~11    Z-Step 1
6 a% f# R' c7 N* V) `$ A, kUnlimited StepSwrd for 5 sec' r" S0 r  Z  L3 }: r5 r: w) G9 n' E
StepSwrd L+M+N1 K3 |# L1 l: ~
StepSwrd M+N+O) A2 t; u- Q/ C3 s1 G; e
StepSwrd N+O+P( I0 v$ I+ _" T; W8 h7 w" |

) k/ p* v( J2 O1 Y# \12    Z-Step 29 O% U# _4 Z/ \+ b: s; i# Y# g
Unlimited StepCros for 5 sec* b/ Q" f% ~# b+ R2 ~  |) h( t
StepCros P+Q+R
* \5 V0 e; Q' NStepCros Q+R+S
. {: X1 K8 _; |! v; {; vStepCros R+S+T
2 \, x5 [- G- Z/ a7 n# k2 g9 g1 t& T+ |( c! m* s! z: K9 T+ H
13    BubSprd3 `# [2 y+ O' d5 A$ u4 C) @
Attks w/ spreading bubbles!
$ T7 h2 Q' B( i( z( RBubbler  C+D+E
# s- l5 h+ M+ W* c- N; {Bub-V    D+E+F' j0 t8 l! ~8 Z6 n
BublSide E+F+G
& B8 H! p) H0 T9 A& m! b( KBubbler E + Bub-V E + BublSide E
0 N9 X6 S4 O0 }; n9 @2 L* I& m# k8 ^5 U' C0 J- F, P' L
14    HeatSprd
: o+ H. s# h0 ]3 h( n! f& a& F6 wAttks w/ spreading fireball!3 X, y* h1 E! x, h
HeatShot H+I+J0 U7 H7 y: k0 v% X! Q$ r
Heat-V   I+J+K6 j+ B0 d( Q4 W3 Q) i+ b0 @
HeatSide J+K+L7 ~* o- `% U9 F0 V9 }( W2 {
HeatShot J + Heat-V J + HeatSide J0 o  ~5 `$ l. B" W

0 Q, h1 [+ \0 v9 e+ W% C3 e15    H-Burst. a3 o: j7 M2 {! F6 c1 }4 T
Creates a giant explosion( [+ ~: U/ ?) f& A5 t" X# r
Spreader M+N+O
! @9 K. U+ _1 j1 M5 eSpreader N+O+P1 D# ^1 r% D- `2 O. a3 v! l
Spreader O+P+Q
! v* h7 Q( e! L# w1 ^) y  F& p! g% N/ v: A% g2 l8 D
16    LifeSwrd6 e% e4 i, U! O, d2 K1 H( e; t0 D0 ?' U
Swings a huge 2×3 sword!" [; Q0 _' P" Q. O- H( D3 }5 k( }
Sword E + WideSwrd E + LongSwrd E; V& C0 n: l$ I2 v+ X% x, P! Z
Sword L + WideSwrd L + LongSwrd L
$ M' y; q7 f6 k) A; c; d4 B, d5 ?# `Sword Y + WideSwrd Y + LongSwrd Y
, k0 m& D9 j4 ]/ `. W9 G. [* |0 a$ u; }( m7 p, c& B/ {) o
17    ElemSwrd
! B2 V! o9 f" V- @2 qWide swrd contains 4 elemnts; k: z+ Z9 X5 K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; _7 }; B5 |  t) e7 Q9 [1 m7 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 `& i9 H, h8 j% R* P0 ?7 R2 @4 D" q4 U- E9 E
18    EvilCut
2 q3 }: N4 d! |$ O6 kStep up 2 & make 4 atacks8 F1 b5 D" D8 ~  ]
StepSwrd P + HeroSwrd P + StepCros P
$ Q* p  s8 r- A- K  z( |; ]% x9 F/ Y/ I3 }0 H
19    HyperRat: w3 l2 K+ C+ n: ~" K: J
A giant Ratton charges!6 W; _$ B. r! z+ B
Ratton1 A + Ratton2 A + Ratton3 A
( ~0 N+ s7 _* Z. QRatton1 C + Ratton2 C + Ratton3 C+ L% i  o1 \7 |+ m: D6 l) W
Ratton1 F + Ratton2 F + Ratton3 F
) n* d* Z" F9 `: \* n! q
- {& a4 D. \3 n; |' p0 r, x; Y20    TimeBom +& t  b4 r( x1 b
Sets Time Bomb in enmy area
' K! a, T+ d9 @TimeBomb J+K+L
3 i8 A7 F& W2 s& {7 p* QTimeBomb K+L+M
) S0 R$ h+ w7 s5 s' aTimeBomb L+M+N
5 }$ w0 T. y% ]: i$ z
& ?. _6 i% T- ^* b21    GelRain
1 w7 ~* L/ I8 O$ Z3 m( OGel steals squares
9 _9 Z" k" u; `% \; v* DMetaGel1 B+C+D. ]' t! z% T! m7 ?
MetaGel2 E+F+G
; c. m! n- g5 s0 }MetaGel3 S+T+U
9 K, v6 p3 I$ @7 K
6 U9 d5 I5 `+ G' U22    EverCrse
. L9 p' O' q0 C" i, uShield chases enemies/ ?8 n1 e" l' g8 E4 C6 {! a
CrsShld1 C + CrsShld2 C + CrsShld3 C" ?  `$ h( _- }0 G7 }8 {3 f
CrsShld1 L + CrsShld2 L + CrsShld3 L1 ^7 S# M; `, u$ F. `# X- I

# p" m5 E1 X& o2 n! V" z9 f2 y23    MomQuake
6 x3 q! W- J( j+ \* sAwakens Mother Earth!' K9 q8 j  l) D5 L. n" ~' f$ q0 W
RockCube * + RockCube * + GodStone S3 y! ~  r+ a8 m$ ~' s- y
' S5 O; D9 J% ?+ x. o) Y
24    PoisPhar
1 c  B3 D( u  nPharaoh generates poison
& p9 Z5 p- q0 u! E( pPoisMask A + PoisFace A + Anubis A
8 V0 ]# P! n) z# F
5 c9 R) u8 R5 }* D- f25    BodyGrd7 w5 ~8 v8 b8 q( K2 E2 C
Bodyguard takes out enemies# s3 M7 n5 ?1 u7 d5 a
AntiDmg M + AntiNavi M + Muramasa M
, C. x- P' w# E) v+ |; ^$ A9 x( }: N
26    500Barr
& N- a( {4 u% P4 Y1 m0 OBarrier absorbs 500HP dmg* `1 s2 s, f5 J4 L! `% D$ R& L8 v
Barrier E + Barr100 E + Barr200 E9 G1 w3 u5 s6 U# b7 t' P* V
Barrier R + Barr100 R + Barr200 R
3 n. v9 }9 T5 J: Q  i2 Y1 y/ k: T
1 n( R! q  A! w2 R27    BigHeart7 r7 B8 t4 a- _3 V2 p
Attacks, then heals HP!- J3 t. Z5 ?. M7 R: j$ s- _8 ^7 k
HolyPanl R + Recov300 R + Roll R, S! p: G# D- s) F
HolyPanl R + Recov300 R + RollV2 R
/ |6 |( s! Y' y& C& E3 BHolyPanl R + Recov300 R + RollV3 R% a' Z4 }/ ^% M# v& B9 S& \

" t+ b/ T, z. F+ e/ p2 ?28    GtsShoot' t: `2 Y9 c7 r# u
GutsMan throws MegaMan!, @( A2 t9 V2 Q/ f5 |- K+ t
Guard * + DashAtk G + GutsMan G
  J9 k4 c4 p9 Y$ Q; {, ^$ ^Guard * + DashAtk G + GutsMan2 G# w' R% }7 L- {2 h( }% k
Guard * + DashAtk G + GutsMan3 G
0 x  {  k/ A1 q5 n# l+ R% ~Guard * + DashAtk G + GutsMan4 G
5 ?& N$ I- T9 w  W1 f, K
2 f1 z5 M% e) v29    DeuxHero
* m9 a8 ^# k4 ]# o) p# e) TMegaMan & ProtoMan team up!
" t1 V7 {( u7 r6 f. \CustSwrd B + VarSwrd B + ProtoMan B5 Z' r8 p9 l) T. u& _! j' B: K
CustSwrd B + VarSwrd B + ProtoMn2 B
7 G- x/ l, E% d$ [CustSwrd B + VarSwrd B + ProtoMn3 B
; p' h# h4 G& _9 KCustSwrd B + VarSwrd B + ProtoMn4 B& E8 A# j& |* W

" M( P7 l7 G4 Z5 h30    2xHero
3 m) q" g+ Q" _MegaMan & ProtoMan Dual atk
1 g% O2 o/ g! [+ E! f) vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% y+ E, w! ~* g8 D4 ~, W9 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 V3 P  c; k* P4 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 g) h6 R) Q  H* n0 M5 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; ^" W4 O. ?* Y' m3 ~- D+ z- n- P/ V" f  b+ s0 e7 i; n. l" ^5 N3 I# E
31    PrixPowr& ]5 h* K# J* `0 T3 i
3 Navis attack at once!0 d+ U1 q- J  Z+ C: j
Team1 * + Team2 * + KingMan5 K
2 K% s5 E7 x( G1 b; N5 ATeam1 * + Team2 * + MistMan5 M7 v* c+ S  u! N3 b! E& w% ]
Team1 * + Team2 * + BowlMan5 B4 t$ U. d4 J! ^' H7 a2 K

9 W6 X; _0 ?( q0 O32    MstrStyl
/ C# A3 R& h7 @& u/ ~: x2 p2 {MegaMan unleashes his power
2 G- f- x" o4 Z: p6 \Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ m3 a4 f' l! W( T# P- ~0 u0 y2 ]- G; q/ Y
StdrdChip (Part 1)
8 u" ^) q. S4 L" Z$ C% @1 l; t+ O┌──┬────┬─┬──┬──┬───┬───────────────┐; \2 ^9 [& R9 F  j4 g4 K! m
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 \/ C4 K3 f5 c/ Q9 G% C) i
├──┼────┼─┼──┼──┼───┼───────────────┤
: j! a* J4 |9 i7 K3 c$ N( `9 w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! C8 L/ H6 R. f0 E1 Y) v( U1 E9 h
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- t2 b5 c( @( Z/ V- m" ~/ j0 [! S$ e- B│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, T! H5 z2 C, [  i! E" v- W│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) e. S' {0 t$ U8 f' X│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, V7 a, d; x* e+ y* z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 m; M; j. _) D5 s$ Y; a│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 c) o0 ^5 q) @6 M- g│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 B% J, f9 g' f" Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( r3 P% n# A9 D/ t6 b6 }6 F, F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( s" h. j4 u1 G. S, e( D, P│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- G' G9 O, }6 p& G
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& h/ Y  e- g- [4 Z6 X4 Z6 f  h
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! `) d# ^5 @: X) ~8 g8 ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 V" [+ T' t+ I; X6 U│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& O, P/ h: v3 {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; d* r% ]1 K2 O% w1 i│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' u6 u3 Y% ~/ p5 L8 S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 l- p( v" J4 Q/ d: |4 I│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 l7 W! D% s$ H# _8 }# ~
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: n% ~( D/ q1 n& ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: c. Z# Z* j5 d" `
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 j$ {! g8 H' S; {3 ^5 q( V
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
  u0 [( R" I: k! K, b& }9 R% a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, u6 }/ Y" P# l2 u7 G$ S│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 ^8 F' A9 K: \* T1 }
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 Q+ ?0 h# h& h/ ~" o; X
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. D% z$ O8 K4 G" c+ H/ Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ |6 ?* y8 S/ n$ o" B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( m, h( w6 b0 \, C: W( a9 u5 b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │2 g5 w# [( U, D. L- g! s
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 D; ~- ~/ P9 u4 |" B, t8 n│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  N1 N' Z9 t2 ]( M, J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ _# @" T$ L7 V4 t# M( W│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# q: p6 ?9 ^( z8 ?2 j4 O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  D- Z8 S! L: f% ?8 \% @
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ P+ m" j! `# i( H5 o% {
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& l, d' N, {% }7 K, N* C+ B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 e2 |! h, t6 P8 P6 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# T+ N" h6 P3 N/ U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ \+ |% R$ H4 o$ }# _! h2 L6 F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! W6 v% r* ]  M9 i- @, {8 `│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& E" D  \, q+ l5 n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: ~  o, V# @0 O  U│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) u7 V* R" F. W# A( E
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, O+ p  Q8 c" z5 f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! A, ]% ^2 A0 \. O# O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 |# V8 C+ I1 Z9 g1 F6 ]" k
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 G9 ~3 n* w4 `& o
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  {: ]7 C1 L9 p4 H9 |" A│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- Z! ^4 j) V% `; }0 k
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 b' x* F( `% G% v0 s) q4 z9 P  `( j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( _2 M, U# S0 }# z3 Z8 }│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, T6 p7 V  @2 M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 L9 {2 L, s" p
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 ]8 `2 Q' z& t0 c4 ^; ]/ v
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' P8 k, n) C* m+ f' `; @' `- M- {
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 u1 G: I8 m5 S; L- g0 P) G│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: W! G9 c8 x) v* L3 t! i
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; H# M3 u$ M, [5 c6 F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 `( m, R; x9 n, N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 x6 V, @' {3 B5 B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- I  n1 H0 i8 o" D  ]
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │4 d4 [0 w1 W8 h: x
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 E( \! ^( A6 h$ h; [/ @9 H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- D" b% |0 A6 ^  c│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 E) A2 u8 `/ q8 G1 W; T$ m5 Y, A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
! d$ f% D7 k* Q$ m) t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& Q& E# G. u7 W* s/ l4 n
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 K0 m$ d- `' e7 Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& G' y: j: X# H, t9 C, X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │# Q- p. F/ m6 l( n' C3 `! \4 i
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 R' I: B: s& i: F- d- _│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* v' L, H6 ?0 m7 }( ^' y- \$ q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 r% a) O5 v  S. d# L/ ]5 T│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( c! y; ], e1 Y' M7 C/ a1 d7 c! Q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, Y* q4 a& g# F. G
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- ]5 X9 j& C1 i1 g2 A5 T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 h% }8 p; ?* X3 C7 K! u5 y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ `* Q8 u# m% |8 P3 v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' D1 I5 L3 y! m2 k( W+ t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 L+ P) E( H& p& U& I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) l9 F' z+ A: u) [+ v& c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
1 t/ W; X6 H# N/ O│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( b4 l% E+ F; f% D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ d0 H7 Q5 D  v7 k7 e) W. f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 n. N  x. y* s) y9 E' T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( J. K( Z! @0 ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! i2 y# R; [4 M5 q& T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ p  _% O' P  e" j
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 b+ U, B3 ~* U8 K│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, A) r0 O9 |! N8 V" ]$ n6 ^
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ M/ a, \* z7 @( c, a│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; A  @$ q+ N& i' ]0 F$ N4 X: k* ^
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ H$ s$ E4 }+ O' Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. k# \# x4 n1 f( f# l7 m│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# B4 Y4 h  Z3 F( j│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: W! z) u& ?2 x$ X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 }. o3 s+ U+ M3 k9 P3 Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* F" ^, X) F7 A* V8 i! b9 G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 X5 T& |5 L; s& H/ H8 @& e
└──┴────┴─┴──┴──┴───┴───────────────┘
; l0 q( t( C% a1 o0 J8 F3 ^9 q: h
7 ?7 h( Y' R2 o; x; H1 _StdrdChip (Part 2)
7 q+ n9 z$ D% w+ |) c6 q┌──┬────┬─┬──┬──┬───┬───────────────┐
3 i; X4 a. B% B│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ [$ D$ D. }6 a8 O9 I├──┼────┼─┼──┼──┼───┼───────────────┤
, q% D# s& h& Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; f; [4 ]$ b+ g3 i& W2 |
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  N! G) u# r: s* f7 n+ }/ M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 G$ ^, Y! Z" K" r6 k2 B7 s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ U7 L' `" X' `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# S7 x6 L$ h, a) c  d$ |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 k( \8 y% c( N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- V; U& _% c. V: j( m4 D. y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( m3 ?1 ]0 A& j) Y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 {/ f+ d! g% \5 ]/ t% U3 q6 t- _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; C, ]: b% ^9 y7 N
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 G' G" U9 ^8 S$ P9 q" k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 w- |2 j/ y) a' \  S- g* \│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' J% U* g7 k; u5 p# k( T6 ?* I│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 g5 D! I- C; L/ K
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" E( J* c* n4 e3 X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. }4 H( D8 h* |$ }4 }: n
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( y* o- n+ ]  `( o│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 ?  X9 p7 O# H│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! t- m  i3 `( t; R" x" j. \0 A! O& [│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 ^' E8 p( k; L: _
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 x4 {$ a- N& u- R. t; H4 w0 T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# |2 o1 c7 i, \5 W6 M
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, ]( }1 a- ^# X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% {, |2 |1 O; b5 J: s0 u; S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. e9 \7 w! A9 o+ \+ Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: \) A2 V( R5 S, H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 ~. b& ^% q- V5 n4 ?/ U│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! d+ r, i  U9 z( |) a9 j( V; j
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 M7 {# ?+ t9 L
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, a$ I8 h) d3 H& H
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 }) v" f+ H' A  S- C8 F
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% Y0 A0 B2 h0 g# F+ D│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; W% a: m, l, |! m2 c: d5 ]+ _│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" ~* Y; |% C# C3 ]+ E7 Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" L- q9 D  v% ^- A│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; r/ ?9 K+ \3 S% @1 N  m8 h│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 V4 g% w6 Q) t- [# C5 N* R, B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 N& W* C4 n! m# q7 S
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' W; n: q, ]4 l# j4 U0 d; w3 U
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 Y3 k9 B8 ^* O& q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 X) I, V# t7 A$ D( `& u3 K# T3 V│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 X2 p  x8 |) a& a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* J! R& o' `4 \4 G. Q) A/ F
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 p7 v. G, L5 `/ E3 v  x6 }
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. L0 J) {" z2 F- f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* \: [, \- Y2 n; f0 N
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 Y$ d" c' J+ F& b  r% g│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 L& u6 z, V! O
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 J1 o, A9 N# b" {& n7 m│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: ]  K. b, f. S4 I8 E1 n│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ O, x! J$ n# P6 }# |+ ^. I8 l│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, s( Y- ^5 f) r( f: S) `- e│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 i  v8 F, Y0 [# Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 X: \$ d' v* t2 ?6 {7 i│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 {& m1 y# [* P$ H5 ^/ _! n5 @
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ n$ w2 e' F4 A& I4 Y8 o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! p+ }( i: Y, Y9 X8 w6 z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* x! A9 \/ M* }8 V  o3 P
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 ?, N+ n1 ^. z5 u1 W. o  t2 f9 \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  H. j7 t% y- T
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │3 w/ x, X5 h; q3 s$ e
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ e$ R5 f2 U( f0 B* ~8 q& `* [
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 w* }% @* @4 A# |. Y# L│163 │Invis  │11│  │  │***  │Invisible for a while     │8 l  l$ s/ j0 B! {3 ?
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 t1 K* ^6 y8 _* \) r+ y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. S+ Z9 m  j/ S. ]# p( i9 `
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! F$ P# _% H1 t  r1 r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, n- Y8 s) |3 S/ t, p% Q│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, n3 @; \% v  j0 m│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! ?# |) o8 d- J, l' U, [4 D
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ L& x! C6 n1 Q  L* k; I& c' o6 `  E7 o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 p9 T2 N( J- A; r0 k" J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 J/ K& f! o  j, ]│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- u8 q3 X( h9 Z; |& a7 c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 B" B9 Z% j* T# B- }" w$ s$ ?│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 o, c. `4 d' }% A1 i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. _: W2 |% Y" h) s
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 z) |6 T3 Y9 d: s6 Q
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) S& f% @  i# o│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- r, z' G. L6 G$ h7 }0 e: M% P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 N  A9 H; ^) M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 s( E( G- C' H6 c5 a" p6 Y$ R│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) S2 p% [) ]8 g' Y& ]│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& x; G# y; e+ A+ _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# \3 q+ \) c4 @; |- L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 V6 N' y2 o% p% j$ z3 M+ e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) x$ a# a$ i+ @- r! {" h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 ^1 e: ?  F% S$ W. O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 O0 D8 V2 U" L
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │/ S/ k1 c. ^# r0 e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 f( K2 y$ r, ?; j* q0 p8 V│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% g" l, }. h, Q. D  k* v, u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
. Y- I; i6 q: `1 n5 j1 D│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' G7 j* h! E, g$ y4 ?. N
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" B1 L- U. S- F1 ^
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" ?5 ], k/ o) a
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 k# u+ `; m% a' \1 o% v- w) n
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 T: @* {% H4 H. ?4 c2 a" J; Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! F, N5 w* h- v8 m3 F6 @│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  O- C4 |! @& \7 ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; z, c( N9 h  U9 i+ T4 G└──┴────┴─┴──┴──┴───┴───────────────┘4 V, }2 L% E& W+ ^+ E9 J( H
& e- D8 l0 B4 n; s4 O# k+ B" ?6 l
+ j4 ?7 J3 y+ T
Mega Chip% L" g: @+ M6 M% K# L9 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 J& l1 q% [6 j8 {' |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  H0 V% A; g, F/ [( u├──┼─────┼─┼──┼──┼───┼───────────────┤0 ~- @# j) m6 W6 a  L+ ^2 ]
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 T9 u  ~& b* O* ^│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% b2 }2 U& e5 h( ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 a0 ^* _' b( A# N3 c8 T; c  }) `
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) n1 @0 {% S0 H% m+ G" `│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ H, R2 s5 E1 F- i
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 G+ H+ A) W4 M│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; f3 z4 j% [9 r$ s8 b( e/ B7 J│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) m$ y6 `+ ^% H# m+ i! |* R3 [. M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ _" c. {% M  A( \│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, J0 _- A# J/ P5 V4 v) I2 p. R: G│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% l2 V+ }2 m: q1 p' K; P% N│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& ]. W& Z; G9 S( }
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! z* g- o- G; N+ |" W! [│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 H% k" z# x: Q- @- ]  w# N8 _│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
4 C( A7 ]" t5 i. o" O1 {│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" K! w, t7 G0 F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, h) t. q' c! g- s7 M│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# W% [5 V/ L/ ]│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% R: S4 J9 O( q5 {. X, Z0 @│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 E$ ^: ~8 n1 z' o$ t1 E+ [$ c% T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, u; q( @. y* J- h' \' ~│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  k, G, N& z* S) Y3 ^
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( F- H0 S! P. x+ _) L! I5 O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* q$ d' g1 v9 i  i( L7 X9 V
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ g8 M  t% h% q2 \8 g: v* M% j6 l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │7 L8 w! s' E5 U$ e1 K+ S8 w: c
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# U) v! X  y+ n; A# C$ V" ?; ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% f* }/ ~0 H9 B' V$ d9 o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ g+ F: X' e. [7 y; v2 P│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& G0 {: X0 d; p( l) m/ Q# G│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 t' r6 H& I! p  ^) p+ v│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. g" {: ?) h% ]2 ^1 L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# E6 a1 m3 c$ W0 E! @- W
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, y- T1 @* i- ?' c2 \/ q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 f! f- P9 y2 w( x" K9 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. A9 y" o  P) S3 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 q+ {2 V+ v; ~
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. `( i- S+ F6 C3 g' G│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 F9 `" O& \4 Z" L* \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! X& e' k& z* d( @│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' c$ }1 i) T# ^9 v. b│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* W. \% R7 w! f2 B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 I  D. V* j% d+ t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 V6 p" e% Z2 @$ [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: m) {( M3 X! K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ r0 D8 D0 _" I1 p; r* ^3 `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 B. e$ l) N. B& U# P2 Q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: ?' v2 n2 C$ z* o$ E
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. j( p* c* Y, i+ _& Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* |( @) ~: R, u; e8 Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ X& B1 P9 @: h# Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ A5 }; N; X1 r& ^& f& n5 z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. F/ q0 A( m1 l
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, ^- p+ J& v4 o+ [8 c6 `; u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! P% G8 j6 A$ r+ e$ Q+ }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 l+ T" W. K2 P, d5 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 j3 W5 P- i8 v8 Z6 d7 B8 G3 E3 o) I
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ m2 n5 h5 w( A( U
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 T- j) n1 Y+ }2 f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │9 D4 ?; d- Z; s0 y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 S/ V) Z% L% y: T7 {8 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* R) ]# a. Z. D, U3 H8 f│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" S3 p. n, T2 o, ?' N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: ]$ u* c4 L* F  \8 P1 S( S; I
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 C' }( P2 {0 ^' S/ c9 b│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ }9 H. _, S5 S/ o$ S, Z) W' \; N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ B$ {8 g* _" L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% l, u2 ]- m" u2 }│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% E3 o% q7 F$ Q3 }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ }" t+ s& M* T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 M% t2 h1 e, C' c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 Y' Y2 @$ @; v3 p4 {! D# u* b│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* c9 a& h$ k0 q! `) t6 E
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  B8 G, Z0 N/ |2 l  z3 g│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, n% \7 q# s/ P; |│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 U/ r+ f# w# c& t│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# c5 v. g  ~# Y- {│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" D6 g7 U& \8 C) q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 c2 \0 ?' i! r: m5 ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 V5 u6 V1 ]: j+ r& v. `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 X; V6 q/ `+ r2 u5 p7 V│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 L4 `( y; m3 X" b
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) C) Y' q- m- X- e1 M7 k: I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 g+ V- O* g1 ]2 K; e│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* L! R# v# r1 }& P4 I1 I0 ?; A└──┴─────┴─┴──┴──┴───┴───────────────┘  v$ p. M2 v* W5 P/ d
# Y/ A2 B: V$ F: B5 I0 J9 E8 n' v

& ?" {' b# l! {" e' r5 b# {GigaChip (蓝版)7 T) B4 ?. g& d; d4 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# Z! C1 q1 z" N, c0 K9 O│编号│名称   │MB│攻击│属性│稀有度│说明             │
% r+ p2 ]! g* w1 {+ a├──┼─────┼─┼──┼──┼───┼───────────────┤
) z1 Z3 a5 H% d5 d$ g│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) G, k8 i0 x- \% W8 H# Y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 z1 J. A& O! p( ^│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ q  s5 Y3 o. H0 J+ W" g/ z$ X+ G% q│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 ~% e% m( ~3 p. U0 Y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 Q4 p5 o2 {! Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ @! g# v; I  o7 C$ `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 L5 {2 r$ g, F! ^% G! e$ E
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. @5 e# S+ @7 V' v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% u" x: e! s% i4 v* g; i* R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, D( E- J( P& Y' ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ U" O' p( [& o" U+ O: T, M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' \. W0 }- j1 t& C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! z3 z, P8 b6 A% j: H
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: B' l% V* }9 {% R: l# {3 y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  T( [; D  C/ J9 X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, I$ G. a- |- K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 a0 h3 j' l- ?* j) ~
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; N" z: Z! S9 K9 Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: d* Y% s1 a' }7 y; @│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, \- H- B5 t* M! B# {└──┴─────┴─┴──┴──┴───┴───────────────┘
: I0 H: \. q+ i  `
8 j. J, k  p' C4 I  r2 D; ]GigaChip (白版)(只列出与蓝版不一样的Chips)/ b: ~4 q. ?# D  M4 w/ m3 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐  i( o$ Z1 r7 F7 r# D0 u( l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* N" g" }4 y/ n8 @# b0 V├──┼─────┼─┼──┼──┼───┼───────────────┤
# ?# Z3 W* `* P- _5 Z! a│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 y  E# O3 J/ O; l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 `4 r& n. G4 S1 e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- R$ A5 s: n- A( m, Q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% c7 r2 b: i. F! X' G$ {4 i└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ B. `0 @5 X- |' y/ b# sMegaman EXE 3 蓝+白 Standard 级别的 Chips:  H7 V+ F' y7 T6 _% G: k2 V  b
9 Y" O' t( p" Z- M" Y
001002003004005006
" H3 a5 x$ ?7 R8 ?2 v$ r7 v0 J9 n) F007008009010011012
& o! X0 p9 U6 i, x3 O* K013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 s+ ~7 M: V. Z. j3 d1 U" `- f
8 S+ ^5 l+ i8 i- _  D
019020021022023024$ ]3 A  M' e) ^- t8 H' R2 t
025026027028029030
5 O1 q6 w! g9 |8 b+ P( K031032033034035036
& S/ \7 k" R! x. v6 v; S8 L( [9 ]4 W
2 Z3 [8 G( m2 r, f; B& E[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 x) g: {; G, |2 w
8 z  d9 L8 p( U! E4 [
037038039040041042' w9 w( y' M8 O# ?! u  v
043044045046047048$ J. r3 i% r- ~7 Y  e
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' ]: m5 i( y$ C" b; y" @
2 l. ?$ c' f2 K
055056057058059060# |2 g4 \3 z4 f  R
061062063064065066
& J" J) m# |2 f. Z# l2 w067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 c: O, u* P) L! g
2 m( M- |8 ]7 E+ k( d# V  H073074075076077078. a9 z8 w1 w+ x% E
079080081082083084
1 f% [1 L5 A  K! p, F; l085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 x8 T4 w2 P  e! Y$ P
- K9 H* Y3 J# D! X0910920930940950963 ]% z. M$ ?0 q, j, o( Y
097098099100101102
+ @, Q  d* I6 J% s% i103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  H! |4 e2 ^. ~9 G" ]
, i2 s3 X& |5 ~% H
109110111112113114; Q8 t4 J+ k" M% S6 q
115116117118119120* k4 p  s4 p% w
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, E, F- I5 u, D  m

1 `; k1 b/ ~( b. B, {3 p1271281291301311322 ?$ m" Z$ g! T
133134135136137138
8 S( l  j2 _8 r. i4 s5 [139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: N6 I- t+ P0 y6 z/ s4 w3 p
0 N7 ~$ J5 T9 B145146147148149150
) ^! E  W% K  O* w  F+ v2 x151152153154155156
" S" z. k5 r  x/ r# m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" D, z4 s. ]( x- R! `

1 L" M" D( J2 Y$ P+ H( M163164165166167168
# E4 G0 r* N. l& u169170171172173174
5 a4 J9 e) r: F! f. C175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ^0 y3 J( c( @7 l/ N9 }6 l. W( O! r# w$ p. E  r# D: Y* l% S
181182183184185186
8 R6 K* [" I5 f; ~2 }7 a+ U/ K187188189190191192$ W0 M+ H' o+ K& Q, g
1931941951961971987 N6 v, h+ i7 l+ m- z8 D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 B* b! H- F/ @; m  Q1 u& o/ o% X0 L4 ?* H) J& D0 o
001002003004005006
& M0 b5 E  f9 t4 k+ m# g' {! D/ \007008009010011012. C% B# J6 D/ E
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, n9 k, q9 F; v" r. ^
; b% M: F3 i$ w# w019020021022023024  @( Z& _  j8 F0 d5 e! y
025026027028029030
+ @! E# F$ w3 z3 w- }' }031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; l# S5 G3 e* }3 f. Q8 s

8 M$ l1 P3 A6 a0 i' I1 g037038039040041042
; O: C: d: w  r& f3 i# X0430440450460470484 _" N" @" f3 h" G
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ H- [# t, d$ y/ l7 q7 Z% v; X( N4 w* v; V9 q
055056057058059060
0 h2 I7 z, G) |5 I061062063064065066
! Q8 k2 _' g; b! t; S$ `$ ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% n; r3 r' j5 W% p

4 Y6 U* s# P$ C$ B1 d073074075076077078% \3 ~7 [2 D$ V, X
079080081082083084
+ x" }' _) ?( p; X. E5 }085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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