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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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7 |8 S# i/ S: y0 q1 N: v2 K■● ■  NintendoWorld    站友xliz原创
1 y& a& c: u$ a8 R. |' D■ ●■    http://www.NewWise.com ) q/ x4 `5 t0 l( ^; Q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 h; J5 o1 p" F% {6 a- t6 \5 s
. ]& z3 V1 v5 f: c. e$ W           洛克人 EXE 3 Blue 卡片组合
/ h% z: k" r1 g7 o
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8 x2 e6 @# ?& @9 `9 y" }1 m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 Q( {* _  K* J) u1 Z) a
大家要看日文版的P.A.或详细攻略,点击这里吧!

$ B8 j0 `! B0 F0 o% T====================4 X7 ]( S" R! w- K8 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) U+ T- V( Y  p4 U1 |9 \9 i8 ~9 t& _9 D: f
以下内容格式如下:
2 p- g5 k! I) m( E. d4 e  U
( k9 S; D- T- B7 ^: m) v6 N2 h编号    名称: L8 N+ ?9 n" R% E; S
说明0 c$ a" W/ t4 W# p/ t2 g- ?5 S: D
组合方法
) p5 A8 r8 {+ @  g, y7 i---------------------------------
+ b" W% _+ |' i8 c. a01    Z-Connon 1
/ K3 L0 r, R4 j2 g8 C7 J( SUnlimited Cannon for 5 sec
% }" B& V) W8 uCannon A+B+C+ k7 x- T5 K4 A, o
Cannon B+C+D. q6 C! P* ~0 q; U4 _
Cannon C+D+E
3 h. Z0 t6 }7 u8 P- h. m9 R
$ c+ Q4 H* l% F. k, ?" S5 i02    Z-Connon 2: v# A; N) d' b
Unlimited HiCannon for 5 sec
" X# [2 |$ X9 K& s% T0 m8 xHiCannon H+I+J3 v0 e. ?- ~5 A3 J. L
HiCannon I+J+K9 }, G/ b' l% r6 |2 y5 p+ g1 e: M
HiCannon J+K+L
7 X/ [2 C+ F7 }9 H; a" s
, k! R2 |" E  O03    Z-Connon 3
- e7 D( d$ B; N, z- cUnlimited MegaCannon for 5 sec& G4 O+ s! B  h) X: L
M-Cannon O+P+Q# G% a& d' D: p  b
M-Cannon P+Q+R: V. F& t6 l4 ?" k* j
M-Cannon Q+R+S/ v6 T% o# S. V

  \( P4 C6 |* q( G, y6 ?) @0 S04    Z-Punch
7 m) L! f7 h9 N) a- D% e; U6 IUnlimited GutPunch for 5 sec5 ~* {% d4 F( @" f# V) h
GutPunch B+C+D
, L3 U3 E/ w; K- BGutPunch C+D+E
5 b$ H% P: e+ A4 }; k- E: LGutPunch D+E+F( [5 B7 ]. R& e9 x( T' q8 ^

" O" `$ H( B5 k/ u05    Z-Strght, r" s7 D+ }$ }$ V5 E
Unlimited GutStrgt for 5 sec
9 r9 L/ h) Z+ q6 C, NGutStrgt O+P+Q- d& `5 \1 C: L# O- y( j
GutStrgt P+Q+R
: |- \0 c# e1 ]( p. L0 t0 \2 d- FGutStrgt Q+R+S! C( t  i% t2 c, Z

3 l2 k; V* ?4 ?4 p% H- U; h+ J, N06    Z-Impact6 d: A% ^; o3 z- x- y
Unlimited GutImpct for 5 sec
* ^3 c: x+ e6 E: AGutImpact G+H+I
% U5 {. V* F7 y4 h+ s& SGutImpact H+I+J
! f( L: j$ k! H) ]) e: _( t; b2 nGutImpact J+K+L
% O% t* C1 x4 v& \1 K* x; v1 {, ^, w. N7 }
07    Z-Varibl0 t; a8 y4 O% V" ]5 G
Unlimited VarSword for 5 sec! H# F: ~) \/ g0 _: t- G
VarSwrd B+C+D
$ Y( i: }7 g9 r: j5 QVarSwrd C+D+E
6 o4 |+ e: u# b: p& @5 T& x9 qVarSwrd D+E+F
" K5 ]- N9 S+ ?
$ l7 v; F$ `$ o  y5 i08    Z-Yoyo 1* z, ^9 v2 ^# {6 [- e" N+ G
Unlimited Yo-Yo for 5 sec! H+ b$ X8 ~9 n( D1 }8 a  K
Yo-Yo1 C+D+E
. ]! Q" m" {- V  x3 iYo-Yo1 D+E+F1 g8 n( n$ h& i  q" ~5 |* [
Yo-Yo1 E+F+G
6 x* U& |2 L! t; u7 X0 X
  a, f. Q) o, k# x, A09    Z-Yoyo 28 a+ `" b- z, ?; ^9 {. i
Unlimited Yo-Yo2 for 5 sec! i  }  o' ~6 T; I5 r7 S$ j0 U9 K/ S  |
Yo-Yo2 H+I+J
# t: f4 b' r+ A( a+ f/ GYo-Yo2 I+J+K
$ {5 m! X& e" X9 V" m$ E8 TYo-Yo2 J+K+L
7 A2 t) T" A1 ]) E4 N+ F
$ \- n2 ]# K' @8 E! Y( d10    Z-Yoyo 3
9 G6 \/ M0 x. e' f9 I  YUnlimited Yo-Yo3 for 5 sec
, K. n1 T7 N. c" HYo-Yo3 M+N+O( r3 {: j/ C$ P! K
Yo-Yo3 N+O+P
+ Q. ~0 O0 H; n. K6 B! \Yo-Yo3 O+P+Q
9 Q5 {# F' r" S9 O3 r' I
' x4 o# b8 d7 x- D! i9 O$ B5 q2 _11    Z-Step 1! z! _. |) r1 t! E+ K! ]
Unlimited StepSwrd for 5 sec
# ^8 n+ M+ V1 [; y' s% yStepSwrd L+M+N
% P3 Q7 }& e5 m3 z6 f+ s/ m* {StepSwrd M+N+O
% }. r3 ]; {% I4 SStepSwrd N+O+P
# N, N$ p! u0 \" e# C+ C' {. h! W2 o2 d9 L+ ~0 E4 e2 R
12    Z-Step 29 Z$ }. _5 Z5 j  M; z3 F8 [
Unlimited StepCros for 5 sec7 Y' }* z  @; C+ r
StepCros P+Q+R* C$ O: |$ f/ ^5 i' W7 H7 n3 \. F
StepCros Q+R+S
1 n- c9 d% v; e3 e9 Q# xStepCros R+S+T
# ?, _2 E& e+ A6 P( b5 q% p2 R2 w4 `7 F7 E2 o5 Q
13    BubSprd2 U4 x' G. R0 v& W
Attks w/ spreading bubbles!
; n- [$ k/ {  }- z( d( WBubbler  C+D+E
1 I. p+ B1 E- }! ]% RBub-V    D+E+F
9 Z+ H- J9 f' k- h: [# i7 DBublSide E+F+G, F! C& a; C2 U9 x! T6 i
Bubbler E + Bub-V E + BublSide E
; l0 f* [2 X, L# {( u
7 B* `; L/ b0 e# v' h9 X14    HeatSprd, ]* q+ u8 F; P* F$ G, R
Attks w/ spreading fireball!1 y5 Y+ V2 o7 q% D
HeatShot H+I+J) }, k4 {3 v& e! o, K; u
Heat-V   I+J+K9 e( _: f* ]; l1 m
HeatSide J+K+L$ y) d5 G5 n' ?2 w
HeatShot J + Heat-V J + HeatSide J
! P/ O" `% ~8 ]" M; L* f% t0 R/ N# @: z% N1 x
15    H-Burst7 T. W' a6 q3 [9 Z& u4 r
Creates a giant explosion' k* P6 e- e/ w2 W+ Q
Spreader M+N+O
/ a) c' V# D$ YSpreader N+O+P
9 k& |6 L' h+ ?% S+ ?" l% aSpreader O+P+Q& _6 r; D  U8 N. y
( B2 Y+ n1 Q0 @$ o
16    LifeSwrd7 x6 K4 |* E0 w) c* l* t4 Y
Swings a huge 2×3 sword!: ^# \+ c2 C3 n) @5 s
Sword E + WideSwrd E + LongSwrd E
" Q8 i. ?# D7 bSword L + WideSwrd L + LongSwrd L
1 w' [- u5 ~5 b6 {Sword Y + WideSwrd Y + LongSwrd Y( y) ]% o; ~" {3 i" @" c0 L
. d/ e$ |) F8 l2 S6 y" V# H
17    ElemSwrd
3 F5 d) a4 s) N  D) d+ i6 YWide swrd contains 4 elemnts' Q* Z; E: s# D- z- r5 I0 t& L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" \5 ]( r  i2 y" W% o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 K3 m1 s% D. L, L" R% h! d0 w3 e
/ e5 _1 I+ t, E0 X4 R
18    EvilCut
# O- J3 b9 P7 LStep up 2 & make 4 atacks
* {- C4 T. Q1 @! w' WStepSwrd P + HeroSwrd P + StepCros P
1 L9 A) U" M' x# U$ u$ t% c* {
9 |, Q2 c$ b8 O* ]5 O& U1 H19    HyperRat, O; g0 ]. G) [, J& @7 q
A giant Ratton charges!
9 j2 O! }8 W& WRatton1 A + Ratton2 A + Ratton3 A. V; V6 V$ N6 u, y3 _6 p
Ratton1 C + Ratton2 C + Ratton3 C: {9 s& q. P# b5 X
Ratton1 F + Ratton2 F + Ratton3 F# G" V6 I; }+ s) _
% {/ G% d& U+ u
20    TimeBom ++ w  {( d  Z, B5 J  \
Sets Time Bomb in enmy area
2 g! K" B  V( i, q3 VTimeBomb J+K+L$ A2 o4 H1 t# t
TimeBomb K+L+M
$ @8 z7 Y; U  P5 x. cTimeBomb L+M+N
7 M2 u. Q7 O% ]( h: Q" H
# P8 x& p3 A9 `: A4 W+ B( Z/ x21    GelRain3 t1 {% U! q. ^
Gel steals squares* Q. ^; w) e# ]" K
MetaGel1 B+C+D
9 G; i0 C- [+ g) x' [) bMetaGel2 E+F+G- p3 s: G8 P% \; F
MetaGel3 S+T+U: H" M5 Y$ I) ?
5 x9 @1 A( U$ e& M# E$ c. G/ ^
22    EverCrse
7 T+ C( P2 ~/ X9 c/ M! _+ _Shield chases enemies
8 W/ V- l) e! g1 ]6 M  VCrsShld1 C + CrsShld2 C + CrsShld3 C
7 M5 t. F/ C" j4 |CrsShld1 L + CrsShld2 L + CrsShld3 L
3 G3 H5 |' t- Y4 ?' t- K. G9 q, n/ T6 A3 \& c  ~
23    MomQuake/ p$ a/ ?, [  Q- u  `& }
Awakens Mother Earth!% b& d# s' K! m2 y  T1 J
RockCube * + RockCube * + GodStone S
& j$ X$ E  O% R' H& V" B/ C
" L0 L* r) G4 c5 l6 a6 u8 s* v9 Z24    PoisPhar
  ^7 R! U* Q+ T  c# }' QPharaoh generates poison% h) h: X7 ?8 l, O$ k- C
PoisMask A + PoisFace A + Anubis A+ E: l+ Q  z! Y' o

/ [) I5 B% f9 e* r8 Y7 v25    BodyGrd( C# t1 g" r& _7 R& D
Bodyguard takes out enemies- t4 n0 d: q& X  B
AntiDmg M + AntiNavi M + Muramasa M
: `( p# D  v5 @" D* ]
4 @2 m# _) T7 I1 U! @* e26    500Barr5 W- d8 s1 g# T
Barrier absorbs 500HP dmg
# s8 l  G, s2 F( K( }Barrier E + Barr100 E + Barr200 E
" a# X4 W( V0 EBarrier R + Barr100 R + Barr200 R7 a0 K$ m* G- X/ |! Z: ~! U

4 {% _$ z' N6 P3 I! z2 B% R27    BigHeart# `* B: r( v& V& J5 Z% A& X
Attacks, then heals HP!
  m1 }, z6 z& N" m- yHolyPanl R + Recov300 R + Roll R. W: `6 D& i$ i& ]
HolyPanl R + Recov300 R + RollV2 R
  B6 x  C, v  D/ @2 R! uHolyPanl R + Recov300 R + RollV3 R4 t0 O0 @3 L& C, f5 c0 r
8 I, D+ v& l' B6 |
28    GtsShoot+ q9 I) G( H5 T$ G, f' f5 d! Z
GutsMan throws MegaMan!& }" r/ u+ q' y3 O& t: O: H
Guard * + DashAtk G + GutsMan G
* t1 c' |+ l4 y8 t. _- IGuard * + DashAtk G + GutsMan2 G
( D" q  r+ `5 @$ o5 {6 ~. E+ U0 eGuard * + DashAtk G + GutsMan3 G
0 d& n; `* W) y( X+ [9 b5 z7 A+ ~Guard * + DashAtk G + GutsMan4 G6 e3 ]( l1 k1 c

4 T9 z/ E2 A1 j2 Q3 W# c29    DeuxHero, _  `6 M2 I) W
MegaMan & ProtoMan team up!* Y' x) r9 }/ z; F
CustSwrd B + VarSwrd B + ProtoMan B: r  j. X; N- ?: g
CustSwrd B + VarSwrd B + ProtoMn2 B& N& N$ O0 ~! k3 C& z! r' J
CustSwrd B + VarSwrd B + ProtoMn3 B
. w# x3 C4 u) @# D9 eCustSwrd B + VarSwrd B + ProtoMn4 B
$ ]4 m6 @' C; i, x* C: B! U. z# y7 R) Z# t$ M+ O. m
30    2xHero
8 q0 T. Q# B  R) H! o, `MegaMan & ProtoMan Dual atk; T/ q% U4 o1 ^; O" ]4 w; R. r; l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ Y- X! N( e  g) oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 g2 y( A. k/ w. L+ z2 ~( k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 Q( c. U- x1 H# P! {& g* sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ q. I, k1 X  @7 I, f
. u% h: u- O, a+ L) G# a31    PrixPowr
; m8 ~7 v: M2 K3 {/ X+ d3 Navis attack at once!
1 m$ K& ]1 u: u2 `Team1 * + Team2 * + KingMan5 K% t9 Z$ D" U2 R! P* F$ i
Team1 * + Team2 * + MistMan5 M
. j# Q! f* H* |Team1 * + Team2 * + BowlMan5 B6 g  |' |( P: L  q4 \

$ e$ n1 N0 N* l* v& H$ V32    MstrStyl
6 `: n, ^# y3 O# c+ yMegaMan unleashes his power3 n4 ]4 R4 t7 A. h) x& L. ]& H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 S8 E3 s& D- b5 \4 z0 F( g2 I0 g9 D% R+ H/ C- Y6 y- r
StdrdChip (Part 1)* ?: O: }% N/ A! c" N" C) T
┌──┬────┬─┬──┬──┬───┬───────────────┐; f) H7 D1 R: S3 w+ u
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 N2 p1 }  Y' @3 Y* u9 S7 y├──┼────┼─┼──┼──┼───┼───────────────┤2 }2 X4 A" _  v& _( I
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 g: _* y9 F7 b+ K6 Z) s* J5 `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  P/ ^) q9 a- s: b3 S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 z( @* \, G: ?  u1 B; I
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  Q8 a5 S/ U( |5 S+ I, p6 J5 K8 S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 m$ }! x* w6 t3 `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! O' a2 v9 d5 C7 _│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 t7 m% k8 Z8 E& k) V│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ K( z% o" R8 U  ?0 C+ c% H  o
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ z7 y9 m& j; ~1 W+ n9 e7 _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" z8 W: X& X+ ~1 ]; i3 p: q: l│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& K5 B8 c# N/ V  B" ~; [: i8 Q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, g' N. ?' y) ?! @* D/ s" x
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 s- ^6 t8 M0 J$ ~. z! X( R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 ~8 x+ n" k! @8 h$ t8 j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: L7 e+ _# I7 G, M1 i; r0 y% k
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 k$ x3 u% g; l9 _0 H
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 x/ q# }1 ?7 @& X( G1 P
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! V: r$ q+ g5 I, a│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% N/ L: c5 a2 [" [│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) c) s& d1 w- m! i1 S9 H│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │# k/ {8 h5 ~# O" z2 m8 r$ [# s
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# @- U8 W0 G5 T) L# f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 ?7 [* g6 k0 I& o2 }  g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  T6 S& d3 }& k│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! z4 I; S" O9 }: g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ N% @; f& {7 n7 t2 x8 @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: i3 k6 U2 e' V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 v" }% C- Z! _. ^1 X& Q
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 Y8 ?. Z( u/ c, J4 ~5 M. |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  D# k, D9 x* t0 s. a* R0 _+ @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ t  A5 }: F  n" H│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. J& @! p  T2 R( r$ `! p& V, X  W
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: I% b) K; H! K  ]6 q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# a  \# U! A2 ]4 E0 C* V/ L! P, F│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 S5 y9 p( k8 t1 G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* \/ n5 H& B( J2 S+ s6 Q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& |' J; |3 v+ a; D. K  M│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, w$ p' F& J  b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! z1 l! A9 z5 O% Y4 \│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 ^1 D1 F, `' ?9 E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ W2 f1 @& x; W  m
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# m$ k& @% s0 T3 g# _+ V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. X0 N$ Z9 \- [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* w8 a4 c9 i- b# k: _) [7 B│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ w: x3 ^8 X0 }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* Z5 |! S7 V' O5 w2 _% @
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. ^) Q# g9 X7 X0 c
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* U! z) F' U' P: b* m" F9 G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, Q; n* _- k" b& H
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 `* f( j$ i" M) r# X: j& D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: [4 g% Z* K! E; w% e$ L) r$ q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, c/ G- D  k2 D6 F. a6 {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 Y& S# R% s9 J3 j8 z5 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 Q; n8 Z: j% F+ o  X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 B: ]) N5 ^4 p& `0 z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; y  T7 L: F# j& _3 }$ B# j! k' ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- S1 b  D4 `7 r3 a. \7 i  |│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. d3 D. \& Z* y; u
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 X- ^) z4 ]9 [: `% Y% j1 L% j' U5 k
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' j! E: M$ \9 u' G5 I
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 |/ u" o8 L$ o; B: d
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 g- \  u# i7 R3 b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) v+ \% l: e* N, c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
* c' z$ w+ u2 U│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ l. A5 ?8 d* Y3 s. V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, M" V9 C1 Z0 U8 z. {1 u# F
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 ?! h' T9 [7 S( M9 T( ]│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: _8 |2 v! N# C0 c. N$ w│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ B0 Q, k7 J1 n* l* i/ [6 q, g+ P│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 t4 N  T. D/ F/ [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% `0 I+ X0 }. r& |
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; ?1 _! L0 T  `4 _* R( i4 W- c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& |, H2 J$ ]3 a! f2 h: p5 {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: u0 ]; E: j! L: T  J/ H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! e3 `( m  q" |: K% H+ I: P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# e$ ^0 s; k' g  L, H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │8 x4 n3 x7 c; s" A  y" |
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" k5 y2 t# B' a# X! c  m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( u5 A; g: F% Y8 Z. R. m- Q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ W1 Q2 O7 B1 E1 ~" r7 P2 D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% V" z6 @; h9 s6 y+ M
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 L; M/ Z0 `! V: g* z3 ?1 A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 V# j/ n* ^& D1 \7 P5 Q' y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 h# g8 |. D* H9 ]. H6 l1 y$ y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" T9 P! M( g! H' W2 w) W. C│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  J' e+ h8 b: s6 @9 ?: {8 {! i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 M  `4 V  J, m8 p. h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 z9 c. o" Y) t; e# p0 e9 f
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( Q% V0 I$ ]: i- m2 \8 c7 b( H
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 R4 T" Y$ n8 k0 c
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' M1 J. w0 x9 u9 r' C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ G1 t# l* r  }) Q% R# {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ D* V; R' b) [& B! g9 {! O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 \( t- Z2 p3 V" H! r! n4 J6 K# ?│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 Q" i6 m( T  S3 ^; A$ H2 K
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; F; Q' Z3 z+ `2 K
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │1 j3 {( T2 }& S. o
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 N9 ^) J, v4 M. M- n│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 ?8 I: C/ h2 P3 x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 a& z2 ?1 @! c4 \, p└──┴────┴─┴──┴──┴───┴───────────────┘& _/ I" f/ k7 K
; j) n9 m( [' i! \' a( e# N$ F
StdrdChip (Part 2)
# o2 H, J5 e0 f& t5 i* {┌──┬────┬─┬──┬──┬───┬───────────────┐
+ K/ j0 s6 W9 y│编号│名称  │MB│攻击│属性│稀有度│说明             │
! N3 P9 B& r& P, a7 C├──┼────┼─┼──┼──┼───┼───────────────┤
4 f1 h, d( W0 b) D5 t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; u7 R0 \2 \) L$ d5 w; ]5 \! }* e- O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- d3 ~5 o' Y3 M# D6 V; C* H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 E' u  D: O8 _3 J0 v6 S│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& S: q/ X; \2 ?8 o1 q
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 w& {4 v! t: \) Z' S6 U( s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- p6 E2 D2 a* t) S5 a  P1 z* T│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# z: J; T  O/ T+ F0 D7 t" {6 f│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 W; M7 @0 o+ @1 C5 z& w
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 ]& B" ?5 j- a! J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ t, s6 K' X+ |( h& Q7 G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# Z2 q  o( Y. v' e  B4 _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& K1 s: O+ p* P- y! B1 v" Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( ~0 A  Y% r, h8 l6 Q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 ~  _! \& i1 j9 {+ i& ^│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  C9 x" l3 M5 P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 V, R+ H" d6 j+ j8 m$ U  N& D! \$ K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; N8 z+ N4 f! v$ W0 d  U
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 v- g6 X( p( Q# G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 c* q$ M$ S+ ?
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- |. D* J- a3 Z9 L/ K- H
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- Z+ I0 V+ z$ l/ j│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 }' d( J; o' T# h; W" k│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) K; P% t$ u' f! x4 o5 U8 C. O& Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 C1 {# V  E) u9 h5 C4 M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 Y- [/ S7 q' X4 X/ w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │% K$ l) I- w) A8 i* }- N: B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. k1 v0 I2 L, e4 f* }  ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 `: `0 u& X7 K8 h" B│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 g/ F* D1 E6 \  _/ }6 c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; x7 u4 _4 M4 V* P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: X1 E2 j- s, {  a/ @
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 k! g% I  _' s/ z" E; F5 w3 m│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ I. Z' l5 j9 ^7 l) H' n│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 ?+ {! E0 o) I4 J  r│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 K+ k" ]* I, L
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* o1 Z+ f2 J( k$ }9 R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 p/ X  q8 o- @- }  N6 \6 |6 {│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ k2 h$ w& C! V3 l│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" y( E# ?) L5 T0 j! P/ |│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: T) Y6 s; f5 B  s0 i  y) l
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' K* t# v! O% ~; z
│141 │Prism  │60│  │  │***  │Prism fires randomly     │. y/ ]- D3 u( B" N, L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. C7 ?, T- h5 [# S( _6 P: F
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% h$ y$ I& y2 n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- o) A7 q2 a$ X% I0 m( f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% ]7 I$ b/ e8 _3 C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 e( a3 g+ r* m/ \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: F6 ?" \7 s' h0 q. W5 q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ A* d- m- d: V1 }2 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
# F+ s* C' L9 @- Q$ |1 l# K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- t8 H$ f* X$ i  E6 Q3 s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! H! d: Y# i% Z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 |3 g' A: P0 O, W( V. z& y; _; ^2 {│153 │Recov200│65│  │  │**** │Recovers 200HP        │' _; M4 g/ E. W, K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; N( U! F' i! K" j│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" p7 ^: [* l% s3 o- v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 @1 D1 w% ]. [& i# {! @4 y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* h0 I9 M8 P# c│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, r$ g3 u8 o3 s9 B) ~- z8 B│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! l" E. v1 L7 ?9 {│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 U  \; A, G* A$ R' q1 o5 b# _5 b
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 y# i2 P+ W! h6 K6 v4 ~( r
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ v! N$ Q" \% o/ m+ l│163 │Invis  │11│  │  │***  │Invisible for a while     │5 P2 s; S5 j! d, m2 _' h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; [: m/ G" ^! i, A│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 ?5 I$ x; O9 `6 A4 n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ o; n( L+ ?- N  ]8 u1 \+ V5 i│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) R. }0 h" n! l4 V
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: ~; z; s5 {3 V/ c
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; L; s6 {: |; W9 g- B3 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% x) c* E9 C6 |3 C9 _: F, ~│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% F* Z) l: T/ y- H; T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* o6 ^: A3 w2 i1 B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 ?* F  r1 W! ~# L7 Y5 n: w4 x│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 H; L: B; f  I9 Q( |% `4 |│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 u' [; j" i5 T% o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: i: V7 W! |3 k: P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 A( |8 v, ?: W- t) H. S& I
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! f! Y. _: P  ~0 Z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% g: `0 P( i6 l$ z0 {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 W# B/ B- W  ?, `5 f2 R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 v1 F  L  e& M# m. Y/ D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' z4 e' ]- R( r7 F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ b- N/ e5 V# x" T5 J- r( }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! @" e+ q9 ~7 R. X% D1 E│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │( C# `( R4 k5 J. g6 l- @
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( X' {. Y; v" ~/ E/ c( D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 j) J1 d7 g5 ~8 a
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) }; N% @/ P/ n5 T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# {$ ^4 N! r$ I1 V" o7 A) v
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 @9 }' X/ w+ _1 r) S& ~. S5 p
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; W6 K/ n4 y  ~│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 A. a. H+ ^( t( y# L/ r2 x# B! n. i│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" J  z! M' ?' H/ W- p) [8 d│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 L* D" ^9 w# _, v
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 K/ f6 e8 {( Y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! Q  Y! D9 S" U; M" u; q: p! X0 x" j
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& K7 d9 L' {, I4 e
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 x) K  @1 n6 M) [+ n+ d│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& C8 J% i) r" z  k/ J6 G! e: Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ A) ?, P9 k4 s3 N1 k└──┴────┴─┴──┴──┴───┴───────────────┘
! `& @# |  p& C% n1 a+ a0 Q2 ^2 {3 h

4 R( i2 f: v/ s. m  hMega Chip0 D; D/ H( j) H. z
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 c2 Z+ q( ^6 l% [6 |$ ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ c8 i1 v' ]% p5 x! ~% j7 q) M├──┼─────┼─┼──┼──┼───┼───────────────┤# m3 t/ V  z, Y; o: f  U/ z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* F8 q" j8 V7 t' F; @) J" F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 `: A" l5 ^/ j8 Z  P5 G$ _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  d' P, S- [" x- R$ k9 _; x
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 R1 d# B# S) z& \% [│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- H- O; B( p0 d7 |9 W1 ~│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 j; m) d$ H2 P0 [4 j  @; V$ A* i9 @│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( n. }/ [  M( j) ?6 {3 g+ Z$ j. u& |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& Q0 M" E9 i. I1 R9 o/ h# S! W- S│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 q  W; t- A1 N# ^; j; y6 K/ Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 L1 o' j9 T- ]+ L! K- i' z: ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# B/ j9 |& j3 H$ _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; @& r: ]" x6 j. A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 Q. R0 F/ ?& k5 t' Y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ ]' S- |9 k/ i' N│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( n4 \! u6 t4 g% K$ \: {- W& q4 o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 ]3 Z3 i4 ^# \2 F4 g9 R) ]* C& p% F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 O1 S3 x6 ^- i& U) ^3 {; v│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ ]) P0 U; o4 o. l4 P( V│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" {, [1 W" T; x- r5 U  m. A# ?" X8 R│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 _( y1 P9 R0 l+ ]9 }+ E# w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 Y8 Y8 K% M) n% t9 B# x- {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) d! y8 X2 \" ]; i- x: ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# x0 Q: X' R# u' [3 r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# A1 ?" p4 z) F0 q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. V5 Z. O( G  z  }# ]% ]
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  n/ J- ^/ x5 c7 t+ E1 n│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 p  N6 s- s9 K1 z( j: c! j% T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 @) V! V, \: Y# y6 D( p* O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 m% N; g% r* Y" A- U│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 d: o( D9 A+ p│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. J1 O( N+ [" ?/ B) J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 z  ^3 b5 o/ z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 X0 t4 Z1 v0 i3 p6 O. I$ X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( M+ R. f# ?4 J  h* S" u
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: C; N: D6 R) k, f# z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, g0 |! {$ y- \# {" r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  N- Y9 w9 U/ V- M
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( m* }2 B' V2 z4 d: h9 B8 a│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( K2 W; B" V: `$ g# K! k│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 l" d* I- T4 {│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 l6 [* M8 Z$ k. i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 p0 K& A: \) q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 L9 `, \' ~! L  I1 {1 J3 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ ^7 W) x8 X0 |& X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 c4 R: \' C6 {# f: S* h) b, v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* y/ o7 k4 {$ C( K6 O6 @& @) A: M3 ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- H' y/ ]+ Y  v9 F1 g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* X+ r6 i. m( y. E/ N" g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │* B4 x  s' q+ M, k* {
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: R3 i9 e: D: ?3 y6 I: X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 W- T9 u3 P' r; G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ R2 \8 E: D! v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 o  X. u# _) o1 [; O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, `& d8 m5 i3 I7 j; R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' \" x2 X6 G- m6 p6 E2 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 H# U8 h  g6 E! ]9 Q5 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ P) v0 h8 M$ ~( m$ G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. P- m9 E7 w- k1 P+ M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* H, L+ ~7 S; ~! L/ Q! S* b  W7 A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* Q. p1 I# N4 }1 B. U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. V2 l2 h3 J! _: O& p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; n* A$ _4 k  c# W, R; ~  e: P( V3 y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: j. V1 Z/ z6 r1 J
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* D6 b, w9 n* c
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( T4 w( w  S1 z9 D' z: ~  w, ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) r. i4 F  |8 k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" D6 h8 K( `7 n1 o
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( V9 ^7 ]" e5 y( I: H3 h3 D
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ C- a0 Y) C) `8 F8 F) \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
3 l) C. @9 H2 _  v7 j, b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) H- I: L. U  a/ O, g) I
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 E: i: E( r4 N9 ]4 S: d0 `' f, j) m! x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- B3 n% S; p, }* v# D1 m2 O│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 s2 E9 E) ?/ v8 v3 e/ G. h
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. C( D( v, T+ ^2 x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 N/ y% G; |1 i: g' N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 A2 A, c3 g4 x- ]$ W
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* G  R) U# F8 m- d1 j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 Z2 ^" B( u& [" h/ z6 ^│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, s. ]& r) Y6 W1 |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ y- ?2 F. d, P4 W" j. c+ S- A* _. f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ I, M) U+ S3 G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: ^2 q/ @8 T9 E0 k2 N& `
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 M* m/ Y# h/ T' K, i4 i( _! y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: e% ]3 H8 w8 b; w  X$ g0 R- W) w└──┴─────┴─┴──┴──┴───┴───────────────┘4 I) p2 P, E; p% {  E9 l

/ a. H$ T) y2 u4 Y. R1 x
0 g8 C7 ^7 m6 A$ d7 cGigaChip (蓝版)0 t+ N! _* Z/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 i% T: y* b5 R% X0 m8 M3 `
│编号│名称   │MB│攻击│属性│稀有度│说明             │% j, @+ u- S  b1 O0 J0 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
# G- G- z+ _& e│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │( u+ z1 B- v* J! c6 d8 M% t
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) S  g) N8 G- I3 A) O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) A3 Q1 ?% m0 m. z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ e# k- x) x5 g" H│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 L4 r5 u. E- b: W1 M│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" p9 o. @9 n  s4 K2 O( ^6 X│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 t& Y) n( t) ~. H5 ^│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 P8 _' j5 E9 S7 G( d1 l" Q  e# b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 a" z( i7 ~9 s; o0 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& d5 j1 f- N& ]3 A$ I
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 r/ L: x/ K2 o2 A│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; {% N  m9 I8 G  A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ p8 j! f2 D1 }; K1 `; B7 T' X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 b. r* Y, z. O. ^$ m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% I- w* \! m. D! c, c, t- _) ^│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 |7 ^( H* z3 |9 A
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. W- I5 [/ B7 n4 U│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 t' E8 c+ m8 I6 k" U" }: |' _│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; E! p! x' s) ~* X! ]$ I3 H3 ]│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" L. z4 L  S3 x$ z5 `; s# I
└──┴─────┴─┴──┴──┴───┴───────────────┘
& ?, P8 k& N* s) @+ O4 D5 i
2 i5 X  L4 I: u; T/ P1 _" ]; MGigaChip (白版)(只列出与蓝版不一样的Chips)
, B/ e+ k7 i: ?1 i8 w/ }┌──┬─────┬─┬──┬──┬───┬───────────────┐" G3 n$ m( C6 C; C; v5 Y) m3 H6 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 i4 f" K: o. ~+ t├──┼─────┼─┼──┼──┼───┼───────────────┤, D. n. w( j& b) k7 I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 K4 H- M+ \3 T. z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" i$ t3 e# Y0 H  ~$ P$ r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* m# w( Y0 t# _- F' h
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 B4 G# E1 q# [3 |
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
2 b! o/ Z, r1 EMegaman EXE 3 蓝+白 Standard 级别的 Chips:
+ b. t0 }3 f: t5 o+ [% ]7 U: c9 G* @" r& X
001002003004005006
' i( s0 U+ \# V6 ]0070080090100110127 B+ F0 C: S6 a1 P4 m6 z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 W  {' e0 c- F; `% H% }# F
" l# ~% p- ?+ ]4 L8 a$ I8 i019020021022023024
7 y( w+ B. c* I1 p9 q6 d025026027028029030
4 r9 {$ j# a" d% t( ^031032033034035036
; D* t' H" |7 |9 Q$ R/ I
% T0 g- J% D# |2 b0 H6 Y2 f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 x$ n/ Y" G! @% }0 n- s0 V. w1 X* _
1 ^4 \# b7 R% ~& g: w  e* \037038039040041042
/ [- P, Y" H8 O8 Z6 W1 A/ _043044045046047048
/ {9 T( ]6 V) x8 X8 O049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 Y! s/ R8 m# t+ t" y6 o# }6 G- v; K0 ?/ @+ V6 l" y* S! ~6 u: [
055056057058059060
' T/ l9 v$ N# d2 b$ y5 y9 h6 C0610620630640650663 d  K# N: h* P+ k
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, w4 \/ y* ^) T' |2 _

5 t; ^6 H" c1 y0 P5 s+ _: P073074075076077078$ x$ P/ W) I% x* y; N. X5 f) P
0790800810820830847 K& m, w2 v% p( w, W. g+ n
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 k# B& Z, h, O3 _; |7 i" Y4 r

6 ?& t5 `3 E8 l4 w091092093094095096( |7 y2 {5 @& U2 N5 u2 _. x3 J
097098099100101102
; Z7 ]! |' Z8 C  W103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  {3 }/ S4 \/ K$ i' q& G. j% Z$ @1 g4 `
109110111112113114
: ^# }. O1 }3 s, r/ z115116117118119120& u. C2 u1 Z% C0 L3 K4 z8 Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' _# Q7 p8 b- y& E# [6 i

1 Q6 i% U" A% E, F# E5 X# g127128129130131132
. E7 ?4 h6 g9 i% @2 T133134135136137138
* x. G, j7 _" Q4 E139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# W; O; t0 M* a
* Y6 T; i+ J) i6 \3 D5 \145146147148149150
& u; m# V$ Z( b5 J0 q  s, I/ L0 n! o1511521531541551566 ~& T2 v1 g9 ?# l0 ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 `( A2 t2 V& Q& N
! `- Q( a! N7 q) j6 M, b/ Q4 R: G
163164165166167168
2 p3 {: U9 p4 C( v  x0 m- J5 v5 Y6 V169170171172173174" s  N+ q/ l! K: m& a. j' Y' e1 i9 x
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- _: J: w) B5 s! s
/ g1 f1 Z8 w0 K, G4 J0 J7 E181182183184185186, W# t( t2 }* n  C
187188189190191192
7 h9 E" s9 a- F% ~) ?5 v1931941951961971989 d( k4 }) i' r
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 f' k+ N/ L/ M6 F
4 i$ K3 z+ I* e8 a
0010020030040050064 ?+ F2 S7 `6 I# ?0 [
007008009010011012
: [3 X& D7 J! [/ E013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  m6 g% Q4 u- Y
' i- k) q3 _" k+ v6 k& v0 _' M  m7 H019020021022023024
1 W6 e+ n. f- w) a- @4 L' v3 d$ [: K) {025026027028029030' K) X9 `9 p. Z. ]+ I( l2 O& r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 i7 D1 b: c" O# |5 {. Q- ]6 M

# b0 v. ^) W6 V+ M$ H& o037038039040041042
& n0 i* |4 \, Q% w2 a! M; P* ^043044045046047048
( T' x* D3 Z5 x$ M2 T$ c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# q/ ~" l. _8 e, m" S; _- F) m
7 a' x, H* w4 e: o1 v4 {055056057058059060
1 @- O/ D0 F+ e061062063064065066
; ]5 M+ E# R7 Y) \3 a067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 b0 k" f3 K( u! ?5 F: O0 {9 h, h7 J1 O; l
073074075076077078* a! g% t1 S' z, v$ X
079080081082083084
: \: h1 }6 P3 g& n% P0 ]085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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