壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17560|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   Y7 m7 V* R8 s# }, k: c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- k4 p+ p- I5 M! h■● ■  NintendoWorld    站友xliz原创
! k( H4 A$ i; S: D$ L) S7 \■ ●■    http://www.NewWise.com
1 E% e* E5 _2 W' x- L3 c! l1 e, y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # z7 V) K' w4 c( d, U

0 k* y4 {9 m2 J4 V* C6 Q- {5 C% F; ~+ r
           洛克人 EXE 3 Blue 卡片组合1 D1 Z" l. o9 z* n: F4 b. ]8 T

. q, v+ A8 T) h% ^) G; Z( @1 V& g$ u5 u- j# e$ m3 U7 q$ S" d
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: N/ I, X( o1 \大家要看日文版的P.A.或详细攻略,点击这里吧!

* q7 v3 @# I- Q1 L1 H* v====================, }# r5 [; ~: r" Y3 E7 Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . w* E$ L. d8 @# L* f

: z0 K( [- g" f1 k以下内容格式如下:
( P6 y- X" U& M, a, W5 c& f+ [5 w, b6 b0 |
编号    名称
2 s2 d) Z; E! y+ b& A! D$ n% z说明
% A- f# S/ K+ H7 r& J6 q/ N9 K组合方法
1 N; f4 e% w! X, Z, _4 ~* d---------------------------------' g$ q# h1 ]& k' Q4 s. O
01    Z-Connon 1
" Q* }- X0 e' d& j0 sUnlimited Cannon for 5 sec
% P4 e% f8 e' L$ x) T) v! ECannon A+B+C" v( j, J5 p( I8 o; G$ c: M
Cannon B+C+D" }; m* o) q+ X2 e% q$ S
Cannon C+D+E1 ~7 m; ^/ F. A* P

7 M1 ]. }! A- d+ \+ _) Z* Y# s02    Z-Connon 2
! \! }( V( Y1 \9 V2 O) RUnlimited HiCannon for 5 sec+ f" j" E, Z" M* S$ u  u/ W
HiCannon H+I+J' E4 X" h2 ?7 \" t
HiCannon I+J+K2 ]9 [9 s" f4 n4 N4 `) f4 i8 B5 q# p
HiCannon J+K+L
8 m. o2 W' g% ]- D, r/ ]5 [/ o5 ?- i0 V% L: m: |
03    Z-Connon 3
! Z$ |6 ~! s2 t6 i: y. uUnlimited MegaCannon for 5 sec% U% H$ n$ ~8 n9 z2 Q
M-Cannon O+P+Q
% J! p, C5 h9 A! S% lM-Cannon P+Q+R
, d. r0 `# h% M9 a9 }M-Cannon Q+R+S
/ t0 N# i6 j2 B, i5 m1 D+ c; A! Q. d! v
04    Z-Punch" h& w& ^7 \# ?  G% u
Unlimited GutPunch for 5 sec& k/ b/ ?5 T7 n. x# i8 }- L- D6 ^
GutPunch B+C+D+ ~6 q+ P. M+ k) N" V' ^" ]0 y! ^/ W
GutPunch C+D+E
8 A( k! `% M5 w9 DGutPunch D+E+F
5 J6 E, H0 f( D
3 S: Z7 `1 ~" u# s4 e) Q05    Z-Strght# P+ I% H1 V% f1 k. F8 C* ^
Unlimited GutStrgt for 5 sec
3 ]" ?1 w0 N7 R$ X/ T: VGutStrgt O+P+Q/ {0 F& a$ J, k9 D! F7 Z  }& |
GutStrgt P+Q+R% L, _- R) n( \3 H4 c
GutStrgt Q+R+S  M5 T4 g) u/ b2 \) f& t! s; ^  ]
, t  }( W- v& p
06    Z-Impact- ~- S9 W* M$ D  r% @1 Z' k
Unlimited GutImpct for 5 sec7 H2 Q  S! a- z6 u- i, f
GutImpact G+H+I
8 L6 ]& l5 O' c7 }+ FGutImpact H+I+J
9 |( T( x$ e8 S0 _GutImpact J+K+L/ [  i( s" k9 Q; e4 b: n7 S
  {  n3 I0 |8 b; ]' v0 I; g
07    Z-Varibl& b9 ^) A2 p$ s
Unlimited VarSword for 5 sec
' a# s3 O9 o5 `' ?" l0 MVarSwrd B+C+D
. ]" |+ A9 ~6 p8 J. X3 S1 VVarSwrd C+D+E
/ O0 }: r% l- FVarSwrd D+E+F- l: u% b7 S( \5 I$ ^% l6 M7 ]
; r; s& [2 t( [1 O% P
08    Z-Yoyo 19 l! E+ j! I! B- N
Unlimited Yo-Yo for 5 sec
" h& r; c7 J5 q2 j- |3 [1 U2 c; FYo-Yo1 C+D+E
$ e8 O( G( E4 L% \) ?( Z+ aYo-Yo1 D+E+F
6 z. ?) w' R# t7 }' _, vYo-Yo1 E+F+G
/ e' k5 w# J+ ^/ U: P2 G0 r6 Y5 C. x4 N" K
09    Z-Yoyo 23 Q* Z& j4 U7 k
Unlimited Yo-Yo2 for 5 sec
5 `0 V8 \( T- [. J! _: c3 bYo-Yo2 H+I+J
+ V2 ?$ K& i$ d9 Z& t& s1 _Yo-Yo2 I+J+K
# P* B5 l5 g7 @( T% vYo-Yo2 J+K+L! @% j) I+ R  O$ N! b
/ K  Z* y1 J- U7 C1 t1 n# Z
10    Z-Yoyo 3
1 ~9 R) ^; U' D+ @+ c5 qUnlimited Yo-Yo3 for 5 sec
" h% {& p$ h, i( l& cYo-Yo3 M+N+O. q1 h5 |; G3 w1 G
Yo-Yo3 N+O+P  k3 r+ B; v$ k' `+ D5 E  D* f
Yo-Yo3 O+P+Q
4 m( Z% ^: z% R, z, s: r  `/ G2 a; S* H8 W/ E) y0 I
11    Z-Step 18 X2 W/ y! U1 A! q: D
Unlimited StepSwrd for 5 sec
" l" i% P& z( N8 {StepSwrd L+M+N
  W" W* [3 g; ]3 k2 @! T: uStepSwrd M+N+O
3 T1 @. e' ?9 V- G0 |StepSwrd N+O+P( f3 `1 Y8 ?% Z; ~& U7 j

$ ^5 }& I7 k* q0 a5 p; y12    Z-Step 2
+ R) w. I/ j( Z$ f$ CUnlimited StepCros for 5 sec
3 C, `- P5 X- p: G; u# J/ i/ RStepCros P+Q+R
3 [; k! f  T' l% _/ |7 H. JStepCros Q+R+S8 z" S5 w. `9 [+ i' s& Z; e
StepCros R+S+T
5 Q% v% |7 y+ d" Y* s' {9 D( [2 N1 x% G7 m! i( J
13    BubSprd+ n* _: a: Y  R" H
Attks w/ spreading bubbles!
4 Z' n" x! [' i$ L. g% ^Bubbler  C+D+E# ~6 c/ X' l4 i' g8 V5 N
Bub-V    D+E+F1 M5 S5 Z, a1 ?5 S% A0 W* N, `
BublSide E+F+G
+ U/ |. Y' v" |: ?6 kBubbler E + Bub-V E + BublSide E
0 y- i0 O( `% @* B0 n' N% z5 ?- B9 _6 t# @0 z; S4 u
14    HeatSprd3 z7 J  d( Y( B1 n5 l
Attks w/ spreading fireball!3 R2 O7 M# ^2 N# W8 [
HeatShot H+I+J7 V$ P, ]  @7 P$ p1 m1 P
Heat-V   I+J+K& o' {& F9 S+ p
HeatSide J+K+L% a0 s" M7 F! u" h6 Y! ]6 y/ n
HeatShot J + Heat-V J + HeatSide J1 Q% W! k/ j( N$ n6 S3 h
/ J# i% B" w6 [4 ^, s$ W4 {; s
15    H-Burst$ |+ p9 `, P" P. a  m, J9 T6 V* }8 R9 R# p
Creates a giant explosion
9 {. q# b0 B% z9 ^! b4 Y. H5 CSpreader M+N+O
' }4 K1 x7 b% Q- j4 nSpreader N+O+P6 S. i8 _* q$ H, @% g" y  D
Spreader O+P+Q% I2 f  T5 ^+ P. u7 [) e
/ ^4 A, o/ i6 |; A; {. ]
16    LifeSwrd
$ c8 p. h0 U  o+ w1 ESwings a huge 2×3 sword!8 r: u7 i% [! r3 I& M' o
Sword E + WideSwrd E + LongSwrd E
( C5 t/ S0 z8 ]3 b, L8 ]Sword L + WideSwrd L + LongSwrd L% Z8 A2 b. l: P
Sword Y + WideSwrd Y + LongSwrd Y
' x$ Q0 O& [9 R9 q* d( C. _+ p& H; J% p' i4 b& \; R
17    ElemSwrd$ {! C9 u/ \5 B* H' N- U3 x& {$ o
Wide swrd contains 4 elemnts+ D6 T1 {9 m( S) |$ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( p( a# c. A. X: x, f. M) {: j$ KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 \/ S, K- [, W( _9 c5 O; R$ F0 J+ l
18    EvilCut5 Y3 l7 `' [8 b8 W; ]
Step up 2 & make 4 atacks  j" G3 {' q* g' Z0 ^, O6 X& L% }" [
StepSwrd P + HeroSwrd P + StepCros P
1 ^% c( \) ^3 |/ d
. p4 ^6 [, K8 n  x5 c19    HyperRat
0 G: f4 A  k% L. {, YA giant Ratton charges!0 `# V1 @! Q# K! z; V+ m" z+ Y
Ratton1 A + Ratton2 A + Ratton3 A( c+ g6 |2 M! K5 {$ m
Ratton1 C + Ratton2 C + Ratton3 C8 J5 N. V6 Z; v$ u1 L
Ratton1 F + Ratton2 F + Ratton3 F( Q& K! b5 e2 {/ J  U0 b6 e- V

' z( t# j! s3 s& Z20    TimeBom +
: B% y5 }: C: M3 s" ?/ ~Sets Time Bomb in enmy area
# }& O: [) z( O( p/ C4 KTimeBomb J+K+L
8 Z4 V- L" |9 r& P. fTimeBomb K+L+M  w6 H5 ]" A/ K0 R
TimeBomb L+M+N
( t* {, R9 x! W' V0 I) ~" W3 |' @  w4 |( g  m
21    GelRain; R6 L& C% _' l, f
Gel steals squares
# L! ]2 i! `# F$ _; J+ x& AMetaGel1 B+C+D
) N  m! A( {& w7 v" MMetaGel2 E+F+G! W# o/ W0 i7 F. P+ g6 f
MetaGel3 S+T+U
6 V. y& Y4 E9 p
9 h2 M+ L" _& ?- L- [2 f22    EverCrse/ P) h3 r9 u! l
Shield chases enemies
0 B, p% @) R% fCrsShld1 C + CrsShld2 C + CrsShld3 C
7 |5 @4 l9 m, ?. R3 m7 w0 ICrsShld1 L + CrsShld2 L + CrsShld3 L
  C* c- P' S1 r/ Z! T
8 _7 X. o4 V- W: Y2 S- C4 N23    MomQuake
; |% B8 ~0 g0 [2 {& v7 aAwakens Mother Earth!( y1 W/ {/ i! U! ^$ P" f  j
RockCube * + RockCube * + GodStone S  ?8 C8 |4 j1 d

; t! J' K. S" {' x8 K+ n8 u24    PoisPhar
! X( m8 U0 Q4 }/ W+ C6 Q' FPharaoh generates poison
8 i1 b0 m9 ]8 S; @$ B% GPoisMask A + PoisFace A + Anubis A
& x) m+ J' J4 A. c. k; Q: I1 ?, x7 w' j0 t' n
25    BodyGrd/ ]# z, m: @5 R5 e
Bodyguard takes out enemies
, E% Q3 E6 L- v: iAntiDmg M + AntiNavi M + Muramasa M! P. K: E! }. M( ?9 @3 P6 @
2 ]0 E9 R# s$ j+ m% }; @: I
26    500Barr. \4 e0 M3 V) A0 F7 t7 ~* u
Barrier absorbs 500HP dmg
* |, ^' r4 \: Q; C' R- P6 vBarrier E + Barr100 E + Barr200 E
$ J2 X8 m# R( h& H( }Barrier R + Barr100 R + Barr200 R0 ?7 z8 w3 H, b( `* D5 Y) n* W
$ _* @: B4 V, A7 V
27    BigHeart! F9 D2 Z; c% }% x0 r$ w; Z6 x
Attacks, then heals HP!% ^" W' \; a1 h! ]$ {
HolyPanl R + Recov300 R + Roll R
+ W/ m1 `4 F  ?' r- i+ o  a$ S# BHolyPanl R + Recov300 R + RollV2 R
. Y  ~: o, G, A! P2 PHolyPanl R + Recov300 R + RollV3 R" |' w) a8 I6 e( M0 |5 ?( d& p/ I

8 H7 ^4 N8 h! h1 y. ?3 w, Q28    GtsShoot' J- R$ o: E: k  F  P2 c1 ~
GutsMan throws MegaMan!
0 o( ]' J: e2 Q7 p( p& VGuard * + DashAtk G + GutsMan G. g& b& Y* k6 ?( u; r9 b
Guard * + DashAtk G + GutsMan2 G* G0 @( W" w% a' ]+ a
Guard * + DashAtk G + GutsMan3 G  l% k0 i/ c; P! D: z$ \" |, H9 w) ?, H
Guard * + DashAtk G + GutsMan4 G* F4 y4 W" I! Y6 ^6 v7 r  z

: r& P  F" [/ W" I/ {, f29    DeuxHero
- E% F" N, |0 MMegaMan & ProtoMan team up!5 z0 _8 p( U; W5 u# b
CustSwrd B + VarSwrd B + ProtoMan B
* i  N! {+ W# i5 J" r3 W' C  s& QCustSwrd B + VarSwrd B + ProtoMn2 B
6 V) J1 Y  S+ vCustSwrd B + VarSwrd B + ProtoMn3 B: T! G  S- Y/ I4 h+ |; W0 w% O
CustSwrd B + VarSwrd B + ProtoMn4 B, T# V2 x, D  g& j
0 x& a9 C$ r5 H4 k8 J- m2 y
30    2xHero) J4 s& _- a% d+ D6 b# z
MegaMan & ProtoMan Dual atk
& p6 w5 J3 r3 v& ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ |7 c, W2 U- Y" I1 M9 K3 z3 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ a4 c2 M, R9 e0 o. y  u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 n* `2 Z, V) Q: S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 o& b1 z; ]' A' Q  w$ w- W- y
7 ~7 I" S4 t; B9 K6 @" r
31    PrixPowr$ Z9 W7 F& T: ?- c3 f
3 Navis attack at once!
4 U1 l) W. w0 u9 h7 r; c( xTeam1 * + Team2 * + KingMan5 K* D8 n* w" d) E( M+ p
Team1 * + Team2 * + MistMan5 M- R4 \0 k: Y  s4 B0 |
Team1 * + Team2 * + BowlMan5 B
. ^8 d/ U$ p9 W/ f
" k: c$ D5 ]- P& x% m$ A/ I32    MstrStyl
& }2 |; [; s# w( c! H0 {9 J; D5 \MegaMan unleashes his power
( I7 Z" {+ b7 W5 k0 T% q/ YSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 d6 H1 H4 ~' a' w) N+ _5 u* S2 q) B8 A4 Q, P/ Y" Y
StdrdChip (Part 1)
4 a; S( x7 R" m0 [  z. U┌──┬────┬─┬──┬──┬───┬───────────────┐# ~% A. w! F! q  E2 x$ D! q/ Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ k. X& }- e; [
├──┼────┼─┼──┼──┼───┼───────────────┤, Z  }% X9 T0 Y! W4 J7 h1 N4 ]2 m
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- t  t% \6 I4 w* s' W+ y4 G, r2 B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ m; y, X% s0 }│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, I9 ?) @4 d" d4 d) v; ?* \9 S
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- g& r+ H% I4 F5 {5 u* N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' g6 H% w% f% l! G/ ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ T0 _' V" n% Y% T7 c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- ]5 u4 Q* s/ S: t+ H  n0 z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# [. W- V7 O: q/ {
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' l5 `- l! U3 l( n- w5 ~' ^' y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 K" ^/ J: Q/ n# @+ e( D7 }
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! x1 U% e$ s8 f( i( E5 S; _. Y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: ?& O/ R8 q- ]7 I! |  [4 I/ k: \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- L7 U- u! N6 w: o+ p3 {
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
' {; A( ?% e2 h' p6 g/ j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 [! _# k; g3 n( L0 T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 ?6 t7 I$ j4 n6 x6 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& G6 _, x1 G, u$ k, L
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 _4 L0 R* ]% k5 }5 ^0 K4 Q/ Z3 k│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% }- a" y+ Q  S2 w7 x# m! H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 ?0 m3 X  o# \2 }│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ m- s/ i2 x: Z5 f5 P- C# N
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ ^" `" r; [8 @8 S. B
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 z- G& B, s! P3 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
% M" `! J8 `$ E# S1 x% h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: u1 W; c, B7 g" g0 r# ?( _
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% ~' c4 d+ m/ t- R" V# ]6 m
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 M, U% L% K; n8 _: P│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 g# ]5 W/ p# L6 C
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 d. K; R. j6 c$ ~* g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ U- j+ m3 b% k
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 E; w/ i  r1 H* n! x$ O: {4 J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 C; Z3 ]; T# c& a. m. u4 m│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# D1 o! N! M8 b% R2 z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ [4 Q0 t4 `4 a8 V│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! f& M" w! a( \
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* }; }& ^$ k( f8 Z; L- X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ I# w2 w4 |1 B0 e8 E& `6 M│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( c' c- C& X+ e│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 {. ?; W/ K2 T; y3 _- T
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ V  d8 {9 n5 X│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ l8 \/ ?1 F; X: z  ]  H" I6 v8 |
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* U* Z6 L5 f6 C) W│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: ~8 U" d, m7 o& d1 L1 o/ z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 A0 F8 [" m9 I$ p0 h  F
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  v6 o) u, }* R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │% s0 z; p: E, B. ^3 S7 _
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 P* a. ^5 c7 ?* k0 B│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% L! B$ u4 O8 P& f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 F( o5 s+ n1 m- }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 [/ p% a$ E" s/ j* _. K5 e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; D/ ?6 v4 O9 l" k  L( E* W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 C: Z* v& y9 D; y& C5 z+ @  \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ u  R) ]6 S3 K4 ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- r% I+ U0 b! U( i3 r1 ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) y) A# R, C. L│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% Q6 f' W4 n6 s
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 {0 L8 s) R! m( R/ l% H% i% `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ D# p  H3 e4 E/ y8 T3 u  H│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 K8 m  v: n* P  B0 ~/ R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' e  p  k$ J/ h4 V% }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 [2 ?% Z4 M" d) N1 t
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 w# |; P" _/ i# F4 B4 r+ f9 ?9 o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
0 \. e/ O& Z' ?) C: L) v; D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! G: y5 B& A* q" {$ F
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 g: u9 }0 R0 r& q! h$ T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 S7 C/ {8 K( f/ A
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! Z' h, E% @6 Y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 L- x7 q* L- _  C7 j) N) c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 b4 g; m# ]4 `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 f! }5 M& S: u, J% O
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ [# K! o4 [# t2 X( L. I( t5 K# i' G+ c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 S3 W% y* V% ^! O' L, `" p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; y8 t9 [3 |4 K( E) `3 K, K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- k# f. a* D* `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 m- N# T9 U& O, t. k4 B, o│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 p8 k& ~8 E; A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( u2 E" a& p" f- Q1 c! B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# Z6 U8 [' z, b' E
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" \; s/ e" z! g9 B+ t1 l( U3 N+ h& l* v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( w* n/ V' I) c+ m) E
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │" i- K' L1 B! p$ {
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, o4 E6 Z/ @$ V* F& _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& z( ~; P  n; b; z( {4 _0 A2 ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( O5 b6 G1 ~) W4 i# r0 X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% r0 S6 ^) N$ D- X% y: g) v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% _- B. a5 ~1 t  M' P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 r' `) s4 w7 J& Q3 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 R/ B9 u) h( i│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* x/ j! f* C& G* {# p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 P! ^! i3 S% R0 k8 T& j" ?│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ \5 ^; q! m+ @3 V$ y( h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, f/ F" Y1 }2 z/ ?( S( k0 `0 h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; C+ T" T6 [( Q# a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* k) i; Q2 \5 J# m/ S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
0 h  D" R- f) K" D│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. W9 n8 `/ M$ a0 i/ q, h% G+ f
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- G7 K- t+ C% R2 U6 x7 q2 u3 y2 z
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 I+ z; y4 R1 z/ f) u# @* j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' Q0 T7 P2 U9 j- j7 B* t6 _$ G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 p8 s4 ?; f. H+ O. C
└──┴────┴─┴──┴──┴───┴───────────────┘6 D1 r; ]& O/ |( n( G
; O/ ]. W1 B# `7 Q2 T5 z
StdrdChip (Part 2)% q. Z6 P! v) G/ ~. ~, }
┌──┬────┬─┬──┬──┬───┬───────────────┐
- J, a. j) }: c' z! ]) A│编号│名称  │MB│攻击│属性│稀有度│说明             │
" D1 |5 w3 E8 k) @# ?" g# l# Q├──┼────┼─┼──┼──┼───┼───────────────┤
7 `1 k# ]8 G! t  I" b- D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, ?# u2 s; U- x- |  C6 z5 t
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 Q: B' [+ g" v2 b4 o' b4 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 B( K& G* h. W
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 I5 T- C( J, [
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& \0 `2 p$ [6 @& |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# K) T  w! M9 c$ }+ k$ ?) w- j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 G  s0 a  ]* A5 I2 m│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# L; C3 q1 }( A; `" Y4 o7 d│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: W3 y) i5 w+ V- R' Y│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( i' A/ l3 @! r1 K' _
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. E4 _: t/ ^( K) Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 x. U5 q! F6 Y0 v- c( s│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: i, B! i% e4 {3 P' ]9 T3 K+ H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 k& M. B9 Q0 K4 Y# `: G+ _, d$ i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ f+ E0 [, s3 F) \) K. Y: e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  W! q, n: P  T2 x/ V1 j% p3 j2 m7 N
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: ~- J$ e% \0 o) U, ^. x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& ~1 f$ m1 b& U$ ^% e+ y0 |│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( F4 Y- `8 Z( F1 w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  u0 B3 Q3 j; X% r* D' @: p3 c
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
7 {% k- r0 G- Y% G7 {│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% C7 a# k% F: }7 W. m" K/ W# S; J│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ @# g' ?  m! r/ ~│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 u9 p) Z0 V: O5 ]2 x: Y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 W  L5 ~. C4 S6 r6 N
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  I, s+ A- Q( D$ X3 B! o" L  ]8 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │. e9 Z( E: c; X% b$ V1 b7 Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* }9 X& h) G5 D( k/ \/ q" ]5 g: c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 A: m4 A0 `7 [$ T6 r; H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) L" j" `6 ?. P% l" X/ v# I$ l) p
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 M- D8 [$ V9 e; P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 {0 l. \. F: i1 U4 s│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; s5 E3 y4 }# P7 e$ z1 y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. @8 u5 N" t( E1 {1 l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- n% W$ C: M, G/ h2 N$ [3 [# I│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* m# n& A5 @8 W( J: F- F* |4 @│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 H2 L+ L1 N1 @│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* ~8 C+ b2 \0 x2 h' u│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 {) y! `- p0 P  a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 ?: J  Z5 y& m9 f: o0 ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ |; h% W6 a- h, F7 p│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 r. v- `' \! N$ t' x1 \
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# i$ L& X+ `( I8 q7 C
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. q9 n+ y1 a% q3 w* a
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 U$ G7 c0 ?. ?1 c3 b+ i
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ `: G" }( s+ f8 u" `; z3 L│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- H8 p& ?6 l  a+ Y" b0 O0 P& w7 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- D4 w- Z* f! O0 C9 p1 U9 n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ N- T2 C4 k& {, T+ c9 }* L; Y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% g$ x2 Y1 A5 R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 D, v, z4 R) v1 }- [( v2 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 c7 m. M, Y  ]+ v% r5 }│152 │Recov150│50│  │  │***  │Recovers 150HP        │  C1 C; V& E0 q$ T6 x" S$ @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) V( J# B4 O8 Y│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 C/ B, P' K" |  ^8 `, E
│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 @$ }2 U* [6 w( e1 J# X
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 o: x' l0 s6 n! g+ c& g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 R# F/ x7 z2 [7 r1 P. d# h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( @: K; c3 X, [( z1 Q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' t% x; |( y9 v7 l1 z2 k9 k& v
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- j2 _8 `8 b1 U  Q( Q' P' M& B│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 M2 p" @1 R; e* J% j2 ~│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) r' ~5 w& N! {7 e8 ~
│163 │Invis  │11│  │  │***  │Invisible for a while     │" f: }. H+ f8 [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% h, ^, L( j; O7 f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ }: Y( X: j0 ]6 T/ x) O; c$ R│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ D: @5 W. Q9 Y+ I│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ Q5 M9 K$ w$ }/ U* G( i, w│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ Q6 o! j5 R; E4 L7 ]6 K9 P$ ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; T  r: R( @6 N3 k5 E( t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- a) z  o, q5 [/ g, v. l# W
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- j5 a: a' U* _/ S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ @$ T+ k- b+ N3 U/ k) q6 r│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 _& r0 y! r3 j* z- v; c$ m% `7 A
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 `! A* M' P- K8 N" v- m8 Q$ J
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 \; Y* h; A. {7 D2 ~! p  e) F; ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( a7 x! d1 n; |. b0 e8 P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 j/ P4 ]7 K) |' Z( f4 m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 J; B% R( K. m
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, Q  L( T! @: P5 C/ H0 R* y- {│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# x! S+ f  V' z4 b4 B7 f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 R( H: e- W; H0 s2 F/ ^) ]
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 h, b/ z% B- Z! I; }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) F# K# A: ^$ W( _3 [! O│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 O2 z3 h4 Y, K; t5 \+ F& \0 [: Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ n, s- _& K8 Z2 k2 c' k9 f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 F3 S, U, v- J& U│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; `0 X$ b( w; _  `
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ _6 R( I2 F/ z: V4 i│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 }+ Y2 Z: f% ^0 u& H: C5 F9 U
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ `. A, {3 P$ q. h( p7 ?2 {# h+ F
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 B7 M- t( V! {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) {! ?$ E/ _9 D& w+ X& ^; x
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* j: R# `; L$ m2 Q4 y. y) C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( `) [, W  S( F* y' P* [4 k8 J* l
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 J" X2 w& Q$ u7 f1 U- F
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# i4 R$ t, l3 z1 g7 B) S3 `% Q│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 R" N; j8 H3 O6 s8 V│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  ~3 d+ z. E4 O│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! a' o! @" h4 w  S: G
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 o; ^' i7 c4 @% V( p5 {: V└──┴────┴─┴──┴──┴───┴───────────────┘
- \0 b2 [  q6 f. O" q4 X3 c9 u# h9 Z  \. c

" s5 x& P  b& N1 M9 `0 B5 |' BMega Chip  V- l6 R8 q3 h, ]9 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 L" W+ @$ k/ k# Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* [  X- h% V9 s/ Z├──┼─────┼─┼──┼──┼───┼───────────────┤
2 W5 z' A  S5 W6 d/ C. S; m/ j│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; {  _  V# p2 ?& Z% }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │5 j9 N8 ]3 }( O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* `1 j* \0 H; I; ~. I* k1 N# m│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 l- g+ m) I* ^) y1 _$ I9 }
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 ^+ I1 S/ V8 ~1 a/ Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) J! N1 B* w4 I
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 J, d  E; e% D% E/ ^! d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 f7 k+ F" \% _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, H. Y* t- c( G% x. T) s
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, k; }& ~* W" T' J( G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' Y8 M" Y! Q0 e. s3 Q- Y; v. q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; e! a( i5 `+ T2 Z7 N3 z8 E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; o7 C, ~/ G& f. s# j8 g9 {2 O7 Z* x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 j# ]( I+ E$ a4 X6 _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! K* m6 ]3 A# Z# ?+ U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& S( f; Q4 h! |# l: Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; e( S* I' @1 e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 e; ~" h4 o/ e  N7 S│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" j- ]  y+ m# Q3 x, d; m7 F8 i
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( d+ u) @# X  R2 n5 B│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& u* u4 c3 b- M4 G6 a1 j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 h& _  E6 Z4 a: R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! a: S* H6 f& _9 M' E
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: w3 [3 F# M: U) }7 }- @: O
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* ~( W2 |7 M! V1 K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; X' j" ~. z4 ]( Q7 c+ ]; X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; e* C, a: i2 _2 s1 N! J│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ q  s9 r1 o; y/ a
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- H3 k6 I: |8 x% M  M0 H
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 C% P6 p1 M3 e4 Q, f8 W│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( L' O6 V' ?. q$ j" N, o6 U$ |
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ q: |! p4 ~+ ^* ]4 l│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; {5 D5 M! Z7 D( r$ Y% S/ m( T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, ^% M4 i: |  z. \  s  s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% Y0 o/ b6 e$ C- u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) w0 n8 `9 n( K' u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ B, I3 O" z  j" @3 J4 y3 A& X' \
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* Q( D, U  c& E* C# ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
) P' F0 V  @7 P* _& A6 I8 z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: f2 B  p0 i) I+ Q* V0 ^& S, x│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 W. Q- Z2 u$ d; Z+ l- w( e- h│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" Z2 U1 N) x6 B6 ?2 U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ Z8 m4 H6 G6 T' J3 p! y' P, I) `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" N- E( W4 @, x( n" D2 a0 _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( P6 [, f" z; h7 c2 w( W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 j- x% C# X8 V; c0 _│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 _- E% A, Z1 N9 L( X│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ X0 Z/ ~- ], s0 `6 H% r2 ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" [. E' I5 ?' ~1 N, p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; h* \5 W$ ^: Y/ X! `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. T0 b7 x/ ]* i) [1 y; J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) L$ E+ l  d& R, p' V5 Z8 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 B& Z/ f0 Q1 U+ u4 E* W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" O( @6 C, ~& O1 D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. B6 v% v4 V1 V: z* @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ J8 Q- I3 d7 G* x" q! ^) d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& e( ]- j9 H% M+ y% ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( f$ F6 m/ j$ H% A( {/ y- {! C│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. g0 u+ b1 p* L5 J; q( p8 J│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 x" J  a1 @$ ^+ B" ~8 Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ F$ o5 F' k+ U│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 @" k, C/ s2 Z4 s: W# q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 M) U6 V- ~) d, _- ^; L( t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 Z% _' ~- g, @│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 I8 Z5 W, K" Q$ [9 V
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 ]2 A2 @, n; a* g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( |- G0 d* V. D' o) j- T; y4 O7 u2 |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, b/ [" i' U) O) n9 k│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% ], B" j" b6 ]6 J8 x& Q1 T* a│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( i: Z! s! l/ n+ s* _│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 j  T' _: x, A7 B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ w! B9 O7 o% d- m: i│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% T$ |* J0 q5 t( @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: N  N9 @; w" t8 w7 g
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' _1 m* Y8 T4 p2 K5 ]. f
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. U: f+ v% g' [0 [3 L6 v; {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: a8 _6 @( s' ?, z$ a' D
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. V* _1 s8 l0 ^+ l. h│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ O  E  B# u% D2 G1 z; w  V* N
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 Z( D! F/ o4 q$ P0 ], K7 x: s
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; f" [' }6 o" |% a$ H8 i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# y- A! o" m( Z  F' V4 E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ G4 c( h  e. {/ }+ Z1 d6 I) r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# r7 O! s! W) t- m
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 B- @7 }0 r( X+ F$ B2 V└──┴─────┴─┴──┴──┴───┴───────────────┘
# a  e3 L1 ^8 Z! I
2 D' F  V5 p3 J7 \& H% }4 A- n3 Y
GigaChip (蓝版), T7 J1 @+ q! ]+ Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% R2 R/ V$ n2 c│编号│名称   │MB│攻击│属性│稀有度│说明             │! N# n$ c; N# i# S
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 ?  T( N, c6 U  w' o8 K( B│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 F/ y3 n) N- y" b: S- S$ @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 d; J7 J7 X- f; x6 c* B│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 a- Z4 H6 x* w% e( U( \7 j1 H% C│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! u- M1 |7 @- v+ J, w0 x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 Y) S: }5 V1 w8 v│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) F/ W9 ^* T  A: K2 v% U" h│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 n7 h; O  A$ {3 `# ^- A│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 J- ~# J9 v  V  L8 W
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' _9 o- r3 j! Y% K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 F  I0 I& b% N! l$ |# R7 {* H
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% I0 @7 n0 H, i+ {" C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( F* g$ p: N0 A% b- Q) b. h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 r) @+ j4 w/ a│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 k' t1 X& d1 Z# u* `* [8 I
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 y- n3 ~2 S- |& @: u& P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 _3 h% N$ {3 |6 Z+ v; X$ f
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 ^& V5 p* h/ ~  R/ g) R. k
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; _% E$ j. v! d
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) M8 R4 `! F6 y1 r; a. h+ A
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" l: g1 D7 g, H  ^# l9 L  p└──┴─────┴─┴──┴──┴───┴───────────────┘; C2 G! F% Z# j: _1 w7 R2 F

5 W% f+ Z1 Q2 v6 w; o$ c7 EGigaChip (白版)(只列出与蓝版不一样的Chips)2 F7 O' F4 T% i6 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ h9 ^! z& }8 E, \' R3 C+ W│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ x# o# `- v+ O0 M: i/ R├──┼─────┼─┼──┼──┼───┼───────────────┤
8 A# ~, o" ]# z5 }. O│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; ]! z1 e' W! @5 w% \2 h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. T$ u0 W9 t0 G6 O│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* u- d% Y, x; z2 L% K! p5 K# H2 R9 O
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 n! e/ H% M. y+ k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 G8 t5 o9 p: I2 w7 f
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; A0 G3 n3 i) d0 @
8 m) c+ W/ \% p0 D6 U3 b001002003004005006
0 Y# o" q9 n( T& Q007008009010011012
  y+ b/ [) Z9 d) d! E. [) K$ h013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Z( u$ A$ b4 ?
5 d0 t! Q$ |- N& j4 x
019020021022023024
6 Y; f$ Z" j$ q1 P025026027028029030
4 K* b9 u! q+ Q8 B& C031032033034035036& \+ {3 A9 R2 H% M0 }# q# K' j

) @5 A" [' t( l; Q/ N) r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 a0 r: ?' F3 R! V  r; D8 [2 d  e, [: o
037038039040041042
" t9 G, x9 _4 t  ]" c043044045046047048* n% @* ?1 Q6 w/ R, }4 V
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 H  Y* p* d) n. X

. y& |1 Q5 i- [! J+ p055056057058059060
5 K6 L& e7 j! U( K; g( @061062063064065066
; c$ x3 O  t9 e/ ]067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ M8 Z6 R- j. M+ C

- F; `$ `1 ]+ A073074075076077078# u5 W7 [& e( B
079080081082083084
$ h" p. X" H! e: q  B085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: W8 b9 |4 N. h4 u: W
1 {& F! p9 E3 B, G0910920930940950968 N! z3 b5 Z6 R! }
097098099100101102* U7 H, u. Q% X4 z
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 k" C* Q/ A/ ^' B
+ Y, R8 v- c; z( E
109110111112113114" D8 ?+ F- V7 P+ z; g# Z+ o
115116117118119120
- t, u, e7 z1 p6 O+ t121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 m; e0 u" J5 R4 S
5 i, M: W3 X* x5 X8 D127128129130131132# j9 u( o! c0 K- B6 s2 _) |9 R
1331341351361371388 Y) }, ^6 U  `% d2 @* D
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, _& f% C2 E7 T2 u4 ?: ^
  t4 {6 U: p1 c6 {/ j& P2 K: `2 O145146147148149150
" ~/ _' T' h$ R7 Y, |/ O151152153154155156# F! R2 L% Q5 Q
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% u: E, u7 V& P5 X/ `

0 O! b& u% j' N% e0 r163164165166167168
3 a, n6 ^- u; d2 o- m( _$ K& [169170171172173174; N$ w4 X7 f, g. H' g% p" ~# e8 }- Z
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ?# ?+ x' s6 s5 L8 J( Q( a  b
) e& b; ]5 ]$ t1 G: _
1811821831841851868 u) I3 r0 Q' U( |8 i9 f
187188189190191192" `& ]4 n& @* S) t/ x( A7 G) i
193194195196197198  S) \1 z7 ]2 [: B4 W
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 Q, J0 j- ^. |4 ^: s8 O
/ |5 H; V' g5 O% G1 \& D001002003004005006
' P9 `8 R* A4 h% h8 w1 y8 R007008009010011012
( M- r! \8 W! @+ W; {7 h013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, z5 K3 |# v3 c
0 H2 G8 M, s: y+ T019020021022023024/ p2 D" y+ N! L& p' X& f
0250260270280290301 `- M. i; o' y* r, y0 a1 @
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 H7 N9 t0 }# a$ v8 }2 \9 l/ N
6 ]1 ~: j5 j# D( `0 [0 e9 \- ^
037038039040041042( Y3 U3 s: N# Y
043044045046047048
( U: C! X) L/ D" V( o0 F8 V049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 j$ p2 m' L+ ~- E& s

9 X3 V  X9 y/ z$ X055056057058059060
* k* b" b  a. K5 s/ p# ?- L061062063064065066/ P& ^, }- M4 Z3 k3 {1 l1 g& S
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, F% x  \4 H0 C8 x

% `! }& w& S9 m! Q1 e0 B; @073074075076077078) \4 Q9 m/ ~. R4 C
079080081082083084
. U; V1 r  j1 m6 f% U9 B# k085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 S3 e; l: J9 s# `: B4 x2 p8 k3 z

( f+ \% d. q- x/ Q001002003004005006! `6 h! K  V3 d1 k* D3 _2 ~5 h
007008009010011012
8 `! I: V! b! u& W0 r1 k. g013014015016017018
- K& c: S' F: s019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-8-30 06:13 , Processed in 0.046671 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表