转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创% m# j, T; j7 [( o# w
■ ●■ http://www.NewWise.com - g3 M8 d, B" K6 y9 m7 w3 q0 u
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洛克人 EXE 3 Blue 卡片组合
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6 N( ~1 J& S% y6 ~: x, B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' K' W# {' i# [' x% P0 W/ i大家要看日文版的P.A.或详细攻略,点击这里吧!
8 e- N( M/ n) ?) N% c" {) ^% q====================- i8 _& L5 d" K7 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
/ }0 h, F! X1 M$ H+ X8 |+ `3 w: l" i1 f! H2 J
编号 名称; l. L1 V' ~$ ?5 k( X8 Z" B& j
说明. ]' i) v! P3 \9 r0 {: m
组合方法
) n8 Q* V+ c0 O( ~---------------------------------7 O# \2 p3 W4 d4 W3 Z4 i* [- q# D! f7 [
01 Z-Connon 1
+ U: _6 p# |' J5 Z4 S" [Unlimited Cannon for 5 sec
6 w: Z6 X( t- I( r# \ nCannon A+B+C
) y: R$ g& l2 q! v1 wCannon B+C+D/ B8 d+ F; O, v
Cannon C+D+E% J3 M0 r/ @5 t X7 d: k
2 H# J# s0 N+ l5 \: c# V8 x$ |, B
02 Z-Connon 27 z4 d' T1 w+ y
Unlimited HiCannon for 5 sec+ }7 F% E3 V: w6 ~& F
HiCannon H+I+J) h# M: E) _8 h# x9 Y
HiCannon I+J+K1 \) H1 S8 _ t+ c+ O
HiCannon J+K+L
- k8 Q* f. Q/ K7 [5 E; c8 e. G1 F$ q( t9 b& j" j! i0 D
03 Z-Connon 3
5 c2 v& `5 `3 ^9 H! RUnlimited MegaCannon for 5 sec
' G4 q& H: A: x. `0 m( EM-Cannon O+P+Q
3 V8 M4 y U% j9 cM-Cannon P+Q+R3 _, y4 M; Q( [) T
M-Cannon Q+R+S
) Y: M, z, x8 ^; i3 F+ y$ l8 r9 P% J( p. R. z7 e9 t$ {
04 Z-Punch D1 a$ s5 W5 H0 r( r8 f
Unlimited GutPunch for 5 sec- h" ~% t8 B: O, T4 V
GutPunch B+C+D
2 P8 P, \ ~+ f$ \; rGutPunch C+D+E% _, a! C9 K/ b. T( |$ ^* ]
GutPunch D+E+F
8 ]$ l% G! J `2 N
% t& ~1 z3 n# F05 Z-Strght
! s: W/ p% c% Y# a. AUnlimited GutStrgt for 5 sec
* g/ K [: l1 X2 j! lGutStrgt O+P+Q, }9 q6 I3 D/ r. {% w
GutStrgt P+Q+R% e _- u1 I% N; a
GutStrgt Q+R+S
3 S+ [- Y/ Q X. h; }
/ x5 O, s1 [7 }6 o% s; x, f) H* q- h06 Z-Impact
( e7 u2 _& U! D2 A XUnlimited GutImpct for 5 sec" t$ p: y K% z, o X
GutImpact G+H+I
7 O j7 b6 ~3 E" E: h. \! V4 r/ v) h bGutImpact H+I+J9 c6 A2 N; N& \1 ?# }" z
GutImpact J+K+L
; E& o& k. P4 t V& Q5 ]* b" G9 U! W1 U% E! A
07 Z-Varibl2 u8 M! Q3 n7 q) ?6 V5 B
Unlimited VarSword for 5 sec
3 G9 v, K! D( ZVarSwrd B+C+D! x- z1 x( b8 E/ \. \+ B1 Q
VarSwrd C+D+E
+ o" S/ s" b! K0 \( w7 K) R9 W3 OVarSwrd D+E+F7 V4 x1 G+ V ~# T3 Z
" i- P9 j" m( m/ h- V) |08 Z-Yoyo 1& V }1 D& ~4 o! M
Unlimited Yo-Yo for 5 sec4 _+ M5 ~/ o# L, v2 a! B. z/ q
Yo-Yo1 C+D+E/ ]! Y; \# M$ A
Yo-Yo1 D+E+F$ }# y0 W% y4 Z& Y0 P8 z
Yo-Yo1 E+F+G6 v9 ? l( [4 N$ _+ B+ V
5 |8 _ K9 ?; W3 C2 e, U) u
09 Z-Yoyo 25 t4 r* U* {6 G( ^6 K* Z
Unlimited Yo-Yo2 for 5 sec
4 k6 a- Y0 G% ~0 L+ GYo-Yo2 H+I+J
7 e- C( P, f$ O6 T. k& f3 \+ [$ WYo-Yo2 I+J+K$ v2 k# J3 y: Y9 v3 N
Yo-Yo2 J+K+L9 Y5 i6 N. l: a m3 N- k |
* \; Q; S3 m& m, ~
10 Z-Yoyo 3$ B. ?7 Y$ u l2 }
Unlimited Yo-Yo3 for 5 sec
% j0 z7 M9 T. }) @" |! vYo-Yo3 M+N+O
* V+ y9 f7 b ? H; T0 YYo-Yo3 N+O+P4 Q/ q" {/ H2 \4 o; E* ]- _
Yo-Yo3 O+P+Q
$ t; V/ W3 ?# Y
0 @ J6 g3 a8 X) G% y" k3 T; i5 \$ U11 Z-Step 1
; a$ @) f* X, U) X. pUnlimited StepSwrd for 5 sec
3 D/ \! M- L4 U, L3 C4 h$ }6 CStepSwrd L+M+N8 `+ j F9 P8 q& y$ U
StepSwrd M+N+O) P9 F0 X* g% L' L0 D- C
StepSwrd N+O+P
3 O1 j2 G( l! ~* j* ?4 b. u
: m. r# Q5 i4 z, f, L* H# R* v; v12 Z-Step 2: c0 Q: ]+ w5 b3 S* M
Unlimited StepCros for 5 sec
Z, O* ~1 _) Q/ |StepCros P+Q+R
) r4 w |: p) o& C2 v; QStepCros Q+R+S
7 _9 @1 T- }4 }+ hStepCros R+S+T
7 R+ [: I* D: r$ q( N6 ]+ l2 U% v/ a! d K
13 BubSprd" }. o7 G, y7 B6 B& k0 d0 }
Attks w/ spreading bubbles!
% y& T. ?+ h; PBubbler C+D+E* P$ O" S1 y3 K& f% `
Bub-V D+E+F
& b6 o7 ]9 O' E; a7 g$ KBublSide E+F+G+ A$ N7 C% {) \: w# V2 A/ a* s
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
# J. f+ a( `: p# j, `Attks w/ spreading fireball!
& L$ c5 p' s9 P& VHeatShot H+I+J8 F- L# q: k- q2 R% V0 `6 L
Heat-V I+J+K* }1 \% w6 G' a4 b c0 W
HeatSide J+K+L
8 p! H/ Z7 h- S+ E& G9 oHeatShot J + Heat-V J + HeatSide J
+ l% e+ ]8 c+ k; q
4 m6 x4 t" S! N8 b15 H-Burst2 J- a' H4 h1 p1 O" D0 ?/ w8 C
Creates a giant explosion, x {' F- ? a
Spreader M+N+O1 P( J& Z+ C% s9 C9 f2 V; k
Spreader N+O+P
- n8 u5 W, E4 ^2 D, zSpreader O+P+Q% P; J, B' g% p7 W
( a2 W+ L$ i% \) m6 @$ D0 \ h16 LifeSwrd& b, i4 b1 y8 q5 h* }. t
Swings a huge 2×3 sword!
8 _& w3 c; v2 a) P6 X8 HSword E + WideSwrd E + LongSwrd E
0 F& q. ?- q8 w( eSword L + WideSwrd L + LongSwrd L
' F1 ^1 k' w5 S( Y% A1 E1 N% aSword Y + WideSwrd Y + LongSwrd Y1 i9 G- L. W {
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17 ElemSwrd
4 x: j; Y2 C& RWide swrd contains 4 elemnts
+ {! F" h6 q% jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: }. |' ]% m0 @, Z0 Y9 V" ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' p6 K7 V7 T+ M- ]* u8 s7 K
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18 EvilCut1 g( M5 e8 J: T$ F, ^/ w
Step up 2 & make 4 atacks4 _ Y+ r: h& _& |% ~
StepSwrd P + HeroSwrd P + StepCros P
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1 S# L! @: d' v19 HyperRat
' Q F4 O& b7 M; W& ]5 S& b3 CA giant Ratton charges!
+ U9 P5 s6 m8 Q# Q, wRatton1 A + Ratton2 A + Ratton3 A
1 l+ b; @# X. |! i ORatton1 C + Ratton2 C + Ratton3 C
* Y9 u. S0 x) F I- ~Ratton1 F + Ratton2 F + Ratton3 F
7 Q0 F; z9 Y0 C3 e, K _# E1 s5 e& V1 ~% e
20 TimeBom +1 j4 r; J' \* n- } {9 ~
Sets Time Bomb in enmy area
; u4 R0 d4 o! G2 p( M3 }! v" ZTimeBomb J+K+L
+ P3 k; W: b$ @( o: pTimeBomb K+L+M
, L" X. \7 ^# pTimeBomb L+M+N; ?: Y$ W1 ^4 K( g2 q4 H I4 E
2 A v" \. ?2 q. g
21 GelRain
! h& J& R' U( d' l BGel steals squares8 j$ c' }8 Z* ^' J7 `- \! s8 h
MetaGel1 B+C+D
# B% n% m0 |! i8 O6 c1 {MetaGel2 E+F+G
+ O' f O( |- g) ]# eMetaGel3 S+T+U
# r E% x4 b' H& J/ q# d% k% R3 H$ ]# z1 Z7 Y+ F# K0 W
22 EverCrse
& l! w$ v" n3 pShield chases enemies$ ^: {& W6 a/ i1 _2 h y X
CrsShld1 C + CrsShld2 C + CrsShld3 C
: @! O3 P- p5 ^+ z: C8 T" DCrsShld1 L + CrsShld2 L + CrsShld3 L% b3 l! }5 P" x' h' t
# G+ ~: r& I3 t
23 MomQuake$ L1 m" L- t. Y8 y) Z
Awakens Mother Earth!" z) u, A5 Y4 M7 O" s# {
RockCube * + RockCube * + GodStone S
# k. H# z9 r# \; g3 _& }6 I" E0 v
+ C: g3 D3 M" S4 ~2 z24 PoisPhar2 s% I7 q, m! a% I2 G4 F: z4 A$ x
Pharaoh generates poison" g. j, y6 m4 s& u6 O
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd( {5 {6 u I9 l& u% M
Bodyguard takes out enemies
8 `1 Z& G+ f4 k7 Z) QAntiDmg M + AntiNavi M + Muramasa M/ l: w0 M8 d0 z. G0 M4 l2 [' l$ ~
* k% A( y4 Q) N7 U: A$ Y# Y1 O
26 500Barr
8 r( g. @7 m. cBarrier absorbs 500HP dmg4 m e* a( U* q3 p: N$ v$ s8 c
Barrier E + Barr100 E + Barr200 E" M9 p6 x3 o/ A$ k
Barrier R + Barr100 R + Barr200 R
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27 BigHeart- h# D* L8 d8 ~: E8 ^% n. r; [
Attacks, then heals HP!, x2 g$ B& z: d: L
HolyPanl R + Recov300 R + Roll R% c4 B5 k9 I3 F* X9 Q3 m S4 N3 ?
HolyPanl R + Recov300 R + RollV2 R
) U+ |% w% [5 V8 K, s% ~4 YHolyPanl R + Recov300 R + RollV3 R7 l6 O) y: o; w2 N+ y3 G w
: N: F! p) N& l! K$ ^* H
28 GtsShoot
( P8 `2 V+ N8 K& EGutsMan throws MegaMan!9 V. Y5 f4 {4 _8 q6 n, w" Y
Guard * + DashAtk G + GutsMan G! r- N/ U P, }1 ?
Guard * + DashAtk G + GutsMan2 G
2 H0 k1 { @. xGuard * + DashAtk G + GutsMan3 G
3 Q' J4 }, \5 A9 @Guard * + DashAtk G + GutsMan4 G
/ i# }6 x$ b2 G/ c
0 o$ [9 @ n" [! L# P29 DeuxHero
# u! j* p: _% ~- h. b- uMegaMan & ProtoMan team up!8 |5 j( d, n5 j8 S+ I/ H
CustSwrd B + VarSwrd B + ProtoMan B% a! u, t5 N5 P. x$ c4 B( L
CustSwrd B + VarSwrd B + ProtoMn2 B
/ |/ `( F7 p7 ^; B$ x0 g; {2 ^CustSwrd B + VarSwrd B + ProtoMn3 B
- D+ l2 B. _$ x* ~$ CCustSwrd B + VarSwrd B + ProtoMn4 B
* J8 W- T" A+ B' |
8 K0 t A+ c+ x) z! z" w" F30 2xHero G9 q) A# c6 e, E0 D
MegaMan & ProtoMan Dual atk! Z4 H0 y) h' L4 t0 V4 U# e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 l8 B" D# R9 v/ a. H) s" }8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ Z% M- V3 k* L4 g+ ^, i$ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# ^' O% F2 e# ]: B5 @ c: o& g! OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; E: n9 x4 r: i R) ]7 m+ J. U& o% x; M7 Q7 c: S
31 PrixPowr1 L3 A& B; F @: \/ U
3 Navis attack at once!& t2 g$ |) a8 @& }
Team1 * + Team2 * + KingMan5 K: F i7 S9 W( @/ O$ Z; c: \
Team1 * + Team2 * + MistMan5 M
7 q5 _3 G+ X/ ]% k lTeam1 * + Team2 * + BowlMan5 B, Q7 [$ m3 \6 f; |3 U
! j" M8 {$ @, E9 f* K! b32 MstrStyl
. _8 | I, [( CMegaMan unleashes his power0 v8 ~# H5 O* c! y$ l' D3 K5 Q1 ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 ?' q B7 x$ {* Y5 X7 D+ \ p$ G. j* C0 H1 ?# c( ~
StdrdChip (Part 1)
% Z& O9 \. b$ D" m! ~┌──┬────┬─┬──┬──┬───┬───────────────┐4 r, E7 y4 `% F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& H7 G* \* `3 \7 H7 F' L; @ O6 G- X├──┼────┼─┼──┼──┼───┼───────────────┤
- [3 J' M+ u8 b+ [* P1 }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, V& g ~6 x+ B; \! T' [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 |& a' r# w8 s0 m- u: P# K# x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 i2 m& U6 R6 g8 I% P& t5 P
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) |$ A6 T, e4 @' d" h# t
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! d0 U9 d: x: G6 t% l
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 U- I+ b( e6 q( F/ t5 n, e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 |5 G7 n2 N" m3 T* t2 C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 }) @5 \- S2 b$ r! V% u3 v6 O/ w1 @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 O# @" j" n/ k% `% W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
y% H5 Z$ f2 Z4 \9 k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 a- J/ Y+ N, k# e│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. L& N. F+ @! ~# T9 ?( k' A! [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 c) D1 t2 h0 r8 h) D5 U* P# ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 U5 d$ @: k9 \' ~- P5 Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* A6 o. c q# Q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* F1 t: d3 [! F# T R) ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
|$ `8 Z, t3 X9 _; R6 L: [4 E' o│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 X7 f0 ^; D* N) M* J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# K, }4 e- F% y4 |" r% v
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ r# Z7 a- s- S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 u% w, n2 R; j+ x│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& l- w; n/ Z8 Y1 Y/ h$ }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 h8 h) _4 e7 w1 ^0 d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 i- v! W2 x* s) }- }! g│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ I n6 h" D. w% o
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 O' i9 ?$ m( k5 o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% ]/ {5 x7 Q: J1 |0 O- I│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 u8 o* m+ l s( O
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 k+ u P* z0 ~8 _. L; B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ e( U* i0 f, z# }# E│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ G9 \# u: Y x- \6 `4 ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ h( l r7 Z+ v4 W8 H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 \+ @0 \7 R$ `6 _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 e$ U+ t9 `: O: \9 D9 Z, x( `& M
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. Z5 O" ^1 v: m- Q) t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 t3 C4 l }) i1 a \- C% w Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# g4 `) i& M* @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 c H2 g; a) P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 a9 U4 v# |/ P A
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 U6 p2 _5 p1 S1 V0 J. h
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! }+ w+ c5 y( ?8 P4 h2 U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 F0 W9 A+ {! Y+ v; U4 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ {: D$ ^: @0 v* E; P0 \* |
│44 │ShockWav│10│60 │ │* │Shock through enemies │" q0 I" f! K4 ^0 B) p+ [0 d6 x( o
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* S" \. t; q3 q3 ^. [$ _) U/ b│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ h. ]4 g; u K B: _* ^7 z+ x
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; ]( b& V, [! J# R4 j7 l' q- m- D│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 o3 {3 x! R- O) H) X│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! W2 w9 r+ \: m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# r! r ?- B( c, F) d+ D& ]& U5 {│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 `- O! m5 c; ?" `8 v) D- g3 ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) A2 r4 |3 `3 d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# l. m1 A) w" u; r; \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 I/ |5 g2 U- q: p* T* Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 {- L' l2 P$ n2 A2 m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ e% K, A* U2 U2 e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 k- Z9 Q, H8 H: x6 S│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: h9 l: R+ X$ N4 {9 w/ E8 b" @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! c- V: G$ b9 W% p0 R/ f v. ~3 ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- L2 t1 j* r/ L- J, m; y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) l- a1 [% d; K n+ }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. h" d; b; l) [# y) |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 a! @9 S8 U, c3 K0 N. H│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, S# K* e# ` k7 v9 C! F% g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' d# X0 }7 G) }│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 p" c7 A9 e; [" F- a' H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% w. C& E( ?" I# p
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: i9 d! O4 b5 ]; N│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 L, M" }5 j) V0 {% e& b7 ~+ E
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! T) o# J* C: e* o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 z6 j; o# o- }3 I# M2 h2 |│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 S+ [" w9 m4 j+ B( ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: e7 D* J4 _ X7 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; v0 x: L$ P$ e8 }, b" [! u( ^│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ d# e: V5 e' b% ?) D9 |: H│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 K7 w" K2 K( n$ R6 n7 ` c$ n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 L* `3 O0 v. J2 l3 {$ r9 \3 y- v
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 A" `" u7 F6 t* ]- h) L5 c! I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ ?7 `; V8 [+ r9 q7 d; V, A│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 w m" s6 w+ S3 z2 T2 j; N│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 z9 k& O+ }5 l7 p; [
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 p" R* }+ }' v6 |5 N+ R
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% F7 E" j: x: u, n6 q) B9 e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, P) k4 L7 E. ?│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# J* g$ c! I4 h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ M! {' H& [& H: y8 T6 P- s
│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ z5 I# [+ \- D' Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' ?2 r: H8 w9 P5 q# m; Q$ e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 b& K O; j2 `: p! A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 |9 K3 Z7 s) _; Y$ u$ M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 C: x$ |5 B6 t O& |7 l# C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ C( @3 p6 u7 r" `- G, h" ~0 n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. v. z) N' R( ?; U) v* e│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 g# G- X k, T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: b5 o8 W% S8 h0 g; }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 N. L! z3 p% O& b9 w│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! b$ {" H- \6 W, I6 H1 H7 k, c1 |* v
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: J$ |2 n4 d' o9 |+ A
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 |4 o* [. C: s. ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 P/ Q& U8 Y6 m& {) g└──┴────┴─┴──┴──┴───┴───────────────┘
: j0 h n1 u" t/ U/ ?, s7 L: Q0 }
7 o1 S9 C( e; x* iStdrdChip (Part 2)/ |5 u( A, ^! S$ V
┌──┬────┬─┬──┬──┬───┬───────────────┐5 X& ~- r& |! p, I7 L! O
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 _- c# y8 p6 s* M# b* C
├──┼────┼─┼──┼──┼───┼───────────────┤( X' ?2 \/ H z) V a2 B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
s" g2 ~ I/ r G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 d( e- D* P! O: x9 G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 z7 O% f6 o; K- P
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 I0 C" p+ e- B+ i0 e- B│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; b$ R0 Y1 J0 h t1 J
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
% Z4 z/ I4 H6 t& [4 D│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 i3 S; x |3 k│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ `( t: P& i1 J3 J
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 i& [9 w6 z: R6 b; J9 c│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 @2 f X* n4 Z6 s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# y o6 _3 {. P5 I
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 R5 }" l' |3 G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 Z! C9 Z: p( |, k
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
b& Q8 C M& @5 \* t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ H2 l' C) v$ V/ ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' I- t |. n; A" H% b% F│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 Y- i1 m t5 j* g: Q9 E+ d: M│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 y5 I" U4 B3 g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; k; u# P. D" w3 W6 i2 O3 f│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! G+ x& Z: Z* q1 f* B7 k. p
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' x- @9 [' g: Z; c# P {│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 J4 y5 v9 r% [- G; A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. f/ q+ V! n' h* ~│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, k: ^" j2 S0 k- S2 V; O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( U9 B& S; m4 d+ R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 a, E& B, j) t7 m' `
│126 │Rook │30│ │ │*** │Protects you from attacks │
. `0 Z% U1 C' w6 F, C. w9 r│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% {; m8 S, Z& M! ]* u2 ^/ y+ h' L0 q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
' I% {, Z; y. G# U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* L9 Y* n7 E* ^. K w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 x0 j# @% \; p: M5 g! L│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 I. ?9 B1 x& @1 f4 I& w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 i, l, E# W1 i$ Y- ]│133 │Guard │5 │ │ │* │Repels enemy's attack │
! k# `$ s% y* Y! p│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ u& p1 _$ V3 @9 M0 x. h- k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
7 l1 ]5 I; v& ~/ q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
A2 l6 P) F5 t# |- C+ @) q8 o│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 s) Q- I) |1 E5 b+ U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: q) x: _7 |" u& y; P
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) W+ l/ g4 u" K' f" _& q+ I
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ B' m' Q# T! W- |; ^4 P│141 │Prism │60│ │ │*** │Prism fires randomly │
x9 x9 p# v) H( Z' O1 ~6 [│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% `4 j1 ?: V; A6 o% L! c# p│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* a6 U/ Q O( v, H3 {│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 @( R% S- H2 k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 j( V' h; @1 `0 j1 _7 d+ ?1 a
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* @5 Z% D% g8 H9 g+ i6 X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! Y# z+ Y, @8 T( f5 _: z│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 w; f( b' j0 R9 C8 p! `! w4 r
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ u4 E% f5 V, f│150 │Recov80 │20│ │ │** │Recovers 80HP │
# F" Z6 S5 s7 y, w│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 s7 V8 R0 N. D' e* o3 H│152 │Recov150│50│ │ │*** │Recovers 150HP │: \7 S! j4 ^, Z; ?7 L
│153 │Recov200│65│ │ │**** │Recovers 200HP │, [* j: D: I" S* Y$ C% @
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 }* R- H" P- ^4 v" D s! o8 }│155 │Repair │8 │ │ │* │Fix your area's panels │
! b" d* m6 ^5 z5 `* V2 _/ I│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 r% K0 u# [6 `6 H0 M1 z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# d# l f4 y0 H' y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) e7 h$ e, I. c& C; o4 F" ~* g( C! T│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% }: X" i: W/ Y" B, W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; I8 z) j2 b: v9 d# }+ l6 F' S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; D# R( r/ S" q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; T# w/ k2 `0 J9 r- _( c
│163 │Invis │11│ │ │*** │Invisible for a while │" @5 u# k, z0 R" y3 j4 m
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( Q/ ]' D6 ~8 p7 V) T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 I; h# b& `* Y' \; _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. P& K- I) H5 }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 F' l ~7 Q# R6 N1 Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- r4 c* z- p" Q: X
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% v0 Z% o& a: s8 \8 {( g0 U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, d. U- U9 {! H" W│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; |8 I' R6 r( }8 |│172 │Aura │55│ │ │*** │Repels attacks under 100 │) z1 H. e2 B9 b$ j6 A( W3 z/ {$ E6 w
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 q4 x8 P. d5 h+ Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( M2 b% B! A- j' n: h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 r+ M- A$ O8 X ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 m5 O/ E7 |: y7 [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ q( Z" _' r& z+ F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 G, C5 p) ~0 C, u) Q/ S$ s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% \+ N% W* J$ i- b$ o) A" \# d│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: o1 W: y, r( a6 c9 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 K6 l" W& q' S: h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( u* s0 o- h5 K+ f' L│183 │Hole │55│ │ │**** │Open hole to dark world │
6 ^9 q$ W. q( p" \1 v) g2 L) L│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ g5 U Q0 F) Y8 s4 Z7 ^
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 Q+ X- I7 _: p. e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ Y( }% b, y0 i% r6 g' R# l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 `5 y, P3 i6 B) W- H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, [7 e7 B; o' f: Q# C6 x- f/ u9 A│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! v+ J/ r- W3 g1 U& |; O- V
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' \4 R! `" n0 @! Q5 w/ j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- H% O: ?, h% \- H5 d4 ~
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 j( j, q& X6 B9 _' d% E
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 G* U1 ?) T- v9 g6 b% ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 ^4 b0 f0 g6 Z8 c L! O
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! t% _9 w+ d( Z- f* b! _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ X8 r7 O0 q$ b m2 I8 A4 i4 a/ V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" ]4 x. d9 [" f4 |, u/ p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: N0 }8 ~" f& p+ M' |% e( R
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' S+ k( Z3 E2 F2 m3 w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. q r0 o$ M; Q, [
└──┴────┴─┴──┴──┴───┴───────────────┘$ V) H" C; ^+ T3 V# e% p [
; B- u* B' a( X
8 @5 y' S$ Z/ l1 {# J- K0 i$ m
Mega Chip2 h" n) K f$ V2 E, S3 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ o; W( D6 p) I# d│编号│名称 │MB│攻击│属性│稀有度│说明 │ P+ o% N7 ]) j3 ^: }
├──┼─────┼─┼──┼──┼───┼───────────────┤# _) Q) q& Q8 w. D* g* _8 y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" t7 d8 \! ]- r% Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ ?% _. ?5 D- @: O0 ~7 F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 T& `3 \! ]) H% j6 p│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 P7 z2 L0 p8 n. ]- ~
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
7 e2 b9 y9 u+ Z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, j! z% A3 s$ f& ?
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' V1 R) B) r- \* y3 \, D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& V. N" B Q9 p0 T# c8 u$ z( g! M' l
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( x2 c- x0 M- l# P5 m: ?" [$ O V2 A│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( ?" L, v$ K; j4 v& T' n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: h$ G/ x4 G+ A$ d, c* g7 J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' I$ h: [" X. b& F, C, Y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& w0 U) u% y! ^8 A# I& F% F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ M# x+ X1 y8 ]( X: N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 Y- q) R) n, P8 g8 `
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 r U+ W9 \7 a- e0 c |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) n) C x- G9 G( h7 i* H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 w; d# Y) S3 u( I% ?
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; S, g e+ ? p7 i: e8 y" ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 m# p9 T4 k2 U4 V
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. d- M/ U4 J' }3 U" a) L5 `. J o
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 n5 r& q: A! e* Y" h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 q% S- C% A$ d" p│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
\- W. S8 u( {; B) p/ n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 ^# ~3 j; C1 O6 L s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# T: p; V' O9 Q. o% q" p
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 U9 S" L/ C% X$ M│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* i7 \' V' x4 Y( P) f. x3 e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 Z" G& u. l9 Y6 u4 z3 W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) f, P: s$ P' L- [) P3 L. p7 j4 L: c
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% _" u3 K# j' c3 y5 e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ M9 I: K& a3 {- P" { |8 }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' X. {8 n/ |4 v$ T4 D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) `- B( b: N* S- f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 Z& R, f1 [4 J. b, p6 B5 e0 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& j I6 b. Z1 C& D G$ t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ y' f1 `* ?) u% V* y7 \│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' K/ F! ^, N1 |3 `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 r- x0 |2 c }4 `( x1 x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! ], M3 `$ F* Z0 B: V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 H$ ?0 e( V0 r: k* H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ U$ m& U$ b3 A. `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 b9 h5 W& s0 k3 n; R D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 r( U! L5 o) C: y6 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 J2 M$ o& W% r! k/ I
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 `6 G5 {6 v! r/ W8 |
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 v8 Y- P! O. c3 i. T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' S1 Y% H- K$ ^) ]( L8 o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% ]2 Z( c% a* l) t' Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. i& P0 G& e/ ^0 | P. V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 B% r% K9 U+ s5 q; A! z: c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# |2 l9 j; g x5 f9 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 b0 H P$ ?. {) D" P
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& k, J7 C. k) y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" |5 R7 h6 O. x+ u) B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# M; a: U2 p% G: x+ {- W) w+ V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, Y: B& _6 ~) X2 }% D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 U* E3 t- E; V+ F! U
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 G" w4 k2 ~$ {! R5 B7 v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 B" f# n$ Q- r- c; l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. |% V$ o5 d- u& I/ P! Z& z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 X4 c5 Y$ }" a/ B0 \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 Z# y* m4 V4 B5 o6 b
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 X l2 v+ q' S: q8 p$ W; t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, Z4 m7 {" s$ W" v0 D3 u! t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* S9 T' F8 ~9 D
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 |( o$ w! O0 _│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 S; o5 b F- j6 u5 _6 [/ }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" ]$ ~3 g3 X1 `. I/ V, p& Y+ F N
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( h: i$ R: \$ d/ v│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! j- e* o) X1 s/ ?5 e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 R, _3 w* m1 a0 l. O3 W" _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% X% W" U/ s& a# Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, i7 d6 H/ u$ R│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( Z( _1 ?! E; m- m. w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 w7 d5 D6 V& o1 S3 k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ D6 l* ?/ I# x4 _7 ?! M- R5 v6 A
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 `- {7 X) N% d6 q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) ]+ A+ M) x0 w6 {) S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 O4 I' t0 N% X$ w│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 |; R1 ?0 Z6 e& p8 G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 E% k: g4 m' k3 A7 b; a│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# h1 V& B' C: u! B7 D│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 ?5 G- w$ H! F e% s' s( c9 H│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 s5 ?2 P9 y: A. \, L
└──┴─────┴─┴──┴──┴───┴───────────────┘
( F8 Q' S3 y* h0 {5 F/ G. x2 c& P
+ |* ~$ ^# ]8 k5 y) R+ v
GigaChip (蓝版)
, \6 t3 R& }0 y# M┌──┬─────┬─┬──┬──┬───┬───────────────┐+ D# w S0 H+ c- I4 Y' e4 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │: [" w2 N( G2 k1 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 a$ V( y. z/ Z7 t: n6 ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 p, L4 e) x) B6 v0 n
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 C0 M$ J6 R3 X& L% h
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- w( b9 [" `+ J3 }│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) C9 {5 l" ?9 Y3 F- Y+ `- V│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 }1 t# e) K! {# d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ w. J8 c: G2 N6 O6 M
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( A3 L, ~% R2 D# ?1 F│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- |- P& M3 B, s3 \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- r. |* X4 l0 {1 ]( Y2 q8 r2 P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% Q; ]9 c" h" U% B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ b# B" J5 G5 W6 }) ^0 X$ b. P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' M/ T* V' J, d+ ^0 U# u! u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: C5 N2 r3 R! C' ~7 T- W. F│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 K, `" o6 a+ Z/ g7 y$ x
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) T3 i% }, f5 V- P+ G, |( t│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: u+ w0 @3 o: Y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 N t0 d$ R+ z& O. G" h% D# t* \│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- b0 x f2 r( i$ Z6 N3 P3 k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 _+ ^( T1 R( D1 @( p$ V, M6 C1 }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 X6 r5 Q' |% H q, o, u, g
└──┴─────┴─┴──┴──┴───┴───────────────┘
. j0 F3 o9 O+ j* }' K! f
+ r% {; d. _5 y& o# J* \ h0 HGigaChip (白版)(只列出与蓝版不一样的Chips)& e' p/ k v) V+ z& @( H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' W. W& @, k/ ~4 m; r9 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
p. X6 T0 C, t: @; b├──┼─────┼─┼──┼──┼───┼───────────────┤
+ b/ M* c% o- Q% N3 ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 ]% r& P6 g# ^' t' j% {│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 U; i: h5 V" m, n( g
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' P' w9 Q; m. D. Y/ t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 ^" H. n5 s4 c2 y4 `- P6 W5 z└──┴─────┴─┴──┴──┴───┴───────────────┘ |