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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - n. x0 c' |0 z5 x$ a
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* c. A$ z# b7 Q" i# V■● ■  NintendoWorld    站友xliz原创
; H% _6 K2 n7 @2 S0 q; M/ c  o  I, l■ ●■    http://www.NewWise.com
( q5 k* z$ P" S; y% J7 I9 r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! E3 Z  k" s; M. K) a# f6 v

, P! j- e9 b7 y" h' [* L8 @: u! q- q
           洛克人 EXE 3 Blue 卡片组合2 }/ M3 g; H, c

$ G+ e; o9 E, F! G
9 e* ^; I  u0 F1 c2 C5 n  [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# n' [0 v8 E* g6 T: U大家要看日文版的P.A.或详细攻略,点击这里吧!

& k) u( @1 K9 ~# [====================
! C0 _! R! m7 _" y" `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 |+ n/ T1 @9 Z8 n/ {- _) E1 _2 U# q8 w6 n$ J1 K- m* o; }" {6 v
以下内容格式如下:
" N3 _- R4 A2 J8 g5 b
0 J6 G1 j4 O5 ^2 n/ r编号    名称
" v% p" L* t# r  c" H6 p说明7 K+ v+ N6 v7 [3 O+ \2 C
组合方法2 J! O0 z9 M5 o: p' H
---------------------------------. R+ J# s$ [7 o- Q
01    Z-Connon 1( W6 N; P  J4 [/ \' p, s
Unlimited Cannon for 5 sec* w' G; S% c$ {7 A
Cannon A+B+C' @, }3 k/ H$ v# Q
Cannon B+C+D* o) @: d/ j" a( M7 v2 f% l8 v) d( D! ]
Cannon C+D+E: P( w( Q0 ~" ~6 V: S

: j+ v+ q' H, p' }" O3 J02    Z-Connon 2
# \) g6 X1 G6 c) F, L- B2 |Unlimited HiCannon for 5 sec
0 f4 E7 Q, s3 r- F4 G) F* fHiCannon H+I+J
4 d/ D9 M+ B2 DHiCannon I+J+K
/ X. E' t0 b6 s' W7 T% ?HiCannon J+K+L
: d9 p2 O9 r; D/ L0 e7 N( J" m& p8 M1 N. \9 B
03    Z-Connon 3/ e0 [0 J/ O3 J9 z
Unlimited MegaCannon for 5 sec
7 a" W  |/ K0 b) XM-Cannon O+P+Q
3 X( g4 z3 P; g) o1 |3 w$ B2 {9 V6 ~M-Cannon P+Q+R4 D: q$ c# f% m: K, l. P
M-Cannon Q+R+S5 q1 m8 K7 A. @- X4 O$ ^  l

8 u. M( d5 ^0 z; B04    Z-Punch
! c: T4 m( m: K# F# pUnlimited GutPunch for 5 sec
( s' L& I' N# P- L% tGutPunch B+C+D
* ]6 t" C0 i9 W" w5 rGutPunch C+D+E
: Q+ |5 s( ~- ?GutPunch D+E+F; u* P4 l* V& Y

3 i5 W4 l9 J, K5 d/ R" D7 C05    Z-Strght. x6 n: Q* C/ A1 H6 }5 W
Unlimited GutStrgt for 5 sec3 b2 ?, O' ~% d1 q3 e& A% m
GutStrgt O+P+Q
8 z( I; b0 e8 o# BGutStrgt P+Q+R
+ ?6 R' L5 d1 N# C: P5 xGutStrgt Q+R+S
8 V/ }; q4 K! v& B
7 ?3 i4 U0 H) v7 Y; m8 E06    Z-Impact5 z% m. Y" I4 `" c
Unlimited GutImpct for 5 sec
2 ?% E3 }( |% cGutImpact G+H+I% ]2 b4 {# N% i* c2 d6 _+ U
GutImpact H+I+J
+ z3 z7 \8 N/ s. m  I+ T1 o$ j9 V& FGutImpact J+K+L
5 T5 @% k+ T  t# N4 {. j: V3 S7 ]( o# ]6 F( m7 ]' P# \' Z
07    Z-Varibl
  B8 t' w( y3 g5 O2 f1 QUnlimited VarSword for 5 sec& r0 u6 g  Z1 D4 m+ d6 E
VarSwrd B+C+D
0 W9 b; k" P; C/ R; ?% n& E% l! V/ QVarSwrd C+D+E
: s3 @8 U2 W  k5 f( @9 Y: H  r0 t0 N; yVarSwrd D+E+F) [. d9 q( f# D" S! F2 f$ S
1 C  R# I! s  e5 x. t; c
08    Z-Yoyo 1$ r6 ?) D! H0 m( H3 Z3 s
Unlimited Yo-Yo for 5 sec
! ^: `, U9 i8 |/ uYo-Yo1 C+D+E: |; s  b) U+ F! H0 n
Yo-Yo1 D+E+F
, J+ y* R0 d# H, Q8 ?Yo-Yo1 E+F+G
0 z) h8 s9 [! T2 k  v' o( P/ X+ b% E( d
09    Z-Yoyo 2
- ]+ R: d+ L3 v9 vUnlimited Yo-Yo2 for 5 sec
1 v2 L0 R& l* f4 ~5 }Yo-Yo2 H+I+J) i( }! _% O" f- `/ i  ~
Yo-Yo2 I+J+K
- \  F& V. A! X5 l0 X/ @Yo-Yo2 J+K+L
0 w9 R* N+ ~5 D$ Q, y1 v
0 V/ _: D) e7 D; w10    Z-Yoyo 3
- ?# C1 k; }- W4 x( ZUnlimited Yo-Yo3 for 5 sec% K* ?5 c' @/ f4 G7 l+ L9 m, ~. ?* _: b
Yo-Yo3 M+N+O
% w# o3 D; u  y9 ]4 _Yo-Yo3 N+O+P% H( ~, q9 B" d4 \' [% f
Yo-Yo3 O+P+Q
3 M7 m1 a9 v1 G; O& @8 A+ ^( h) L& k/ `8 [- r
11    Z-Step 1+ k+ E: K0 ~. c6 ~- L
Unlimited StepSwrd for 5 sec
* k5 P6 K: l. P$ w' t3 R( P3 rStepSwrd L+M+N3 [4 l  \& z3 o: e9 a* x+ T
StepSwrd M+N+O
2 g( M5 j' U( }5 V& g+ VStepSwrd N+O+P/ l% y& Z6 L* b' g4 [0 s
& j8 h7 y1 _) E
12    Z-Step 2$ F$ |0 R0 J* u3 v* S  Q3 `
Unlimited StepCros for 5 sec* v5 m6 b8 s& p
StepCros P+Q+R* }! l, {. A9 f; Q$ L2 a
StepCros Q+R+S
) Q4 U0 R: n- L% F- aStepCros R+S+T
0 t& u; R$ Z' T) K- [" O7 A" T# G/ Z9 `/ i! i1 J# p; l
13    BubSprd6 ~+ `  i! N4 m  P& s+ l4 m
Attks w/ spreading bubbles!
/ c1 `; Z% l+ W4 T( b2 s+ TBubbler  C+D+E
( g- K6 B" Y: H  b: C3 n7 eBub-V    D+E+F
8 d5 R( l9 k: V, ^) ~BublSide E+F+G/ m' f5 }# j. g6 Y
Bubbler E + Bub-V E + BublSide E: e% X* E" z) [8 ]9 t+ W% I
$ `) f( N7 x$ s0 J
14    HeatSprd
' N  F" w" f+ {) X1 T3 k6 d& UAttks w/ spreading fireball!2 V. u2 N: Y1 G9 `/ |0 X( R' n6 l
HeatShot H+I+J
: `; h4 w, V' u0 n" d. {: ZHeat-V   I+J+K
% ]2 J5 {! F0 c7 k, m: `" RHeatSide J+K+L3 u7 [0 |! ^6 k- v( y) W7 W
HeatShot J + Heat-V J + HeatSide J& J* ^+ A1 H9 z9 p1 C

! x) P# x$ P1 Y. ?' \  A15    H-Burst
1 b# p: A3 N. R- K2 xCreates a giant explosion
3 E1 a7 y( ?" OSpreader M+N+O
1 W6 I$ r4 s8 H0 ISpreader N+O+P4 y" l0 `  d! {( }3 Z8 f' x
Spreader O+P+Q
" q) e. J% }$ |1 U  b* N: a
7 M( L" x2 M  e) a0 a; H16    LifeSwrd
& j# ?! a5 `. w3 ?9 f  ^Swings a huge 2×3 sword!0 ?. s" K+ Q. z* V
Sword E + WideSwrd E + LongSwrd E- t1 G  r( f$ \
Sword L + WideSwrd L + LongSwrd L
) i9 v% b0 i3 l) E/ X9 NSword Y + WideSwrd Y + LongSwrd Y
: t3 ?! l' {  m( z6 V0 y, v1 r
; o7 y6 Q4 e6 X" \  I, a7 @" s$ P# y17    ElemSwrd; x; G! j6 T6 I8 V
Wide swrd contains 4 elemnts
' [3 z- M$ a6 h1 GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 X( x" L* J; r4 B( P$ |5 P4 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 c3 o( i( m! [) L5 H$ F0 M  x! Y! x" S  Y, Y9 ?$ Y/ A
18    EvilCut
7 @/ @8 O! }9 r' b( b, W: c: eStep up 2 & make 4 atacks, M! c: R% Z3 ~. [4 C5 y
StepSwrd P + HeroSwrd P + StepCros P
+ u. {$ f0 r: w! b4 z. r. \
' Z% V5 u2 \& [/ T19    HyperRat
3 V7 e% K- |6 G' }% u* e% hA giant Ratton charges!+ a- _' W7 i: y4 ]% E- K( w; p
Ratton1 A + Ratton2 A + Ratton3 A
) |( Q9 e( P1 t$ }0 d; r2 zRatton1 C + Ratton2 C + Ratton3 C& F) {8 n; J4 O5 u( p
Ratton1 F + Ratton2 F + Ratton3 F) |* u! _# u/ g) O# _

# P  V/ Z2 F8 G1 B' ^& L8 I: e8 }20    TimeBom +1 a, L7 g0 ~; }% T% ^! F
Sets Time Bomb in enmy area
9 f9 a0 Q8 W! x  P9 I9 sTimeBomb J+K+L+ n' a. ~' d1 e. j6 y/ R
TimeBomb K+L+M! G' U* j$ R, ]8 x* u
TimeBomb L+M+N( Q7 @3 e0 d) c4 ~  [
% I7 e- j0 x0 t# v% }3 H/ d
21    GelRain
* q9 n5 O" V, p) A9 rGel steals squares
+ z1 B0 n* d9 T8 s# e, [9 {MetaGel1 B+C+D+ K/ U  `9 I' j" A6 y1 w0 p2 ]
MetaGel2 E+F+G
' F% V6 S' ]9 B3 ^MetaGel3 S+T+U, P6 j% D3 M' d/ s
6 w) B3 m) D" s0 u5 ~
22    EverCrse
: b3 k+ r1 T# }Shield chases enemies' j3 _; f& |, o( _7 K0 X1 x
CrsShld1 C + CrsShld2 C + CrsShld3 C8 o" M; g5 X4 ]- ]7 }% m
CrsShld1 L + CrsShld2 L + CrsShld3 L) T' K4 Q% y2 f  w# @* t

" D2 W! O3 M! m! Z! d# e) t+ |# k23    MomQuake
6 Z! C/ a& m6 g: J! c6 V( Z7 EAwakens Mother Earth!  T7 ?% E7 j. c3 o- K* O: z$ v" @( v
RockCube * + RockCube * + GodStone S, {8 C1 K7 K" Z6 q# x7 n' |
7 m. s0 n. t* j; f/ z% w; e
24    PoisPhar
" @! n' I, ]) ?3 Z9 u7 z: R; ?Pharaoh generates poison2 e6 C# s$ D4 z. _
PoisMask A + PoisFace A + Anubis A8 \. b6 P+ r1 p; W. Y! t
7 O. Z4 v! J: \4 }
25    BodyGrd7 {+ K1 E! R2 r! L/ f1 ^
Bodyguard takes out enemies
) y# c: Z( Y- B' UAntiDmg M + AntiNavi M + Muramasa M: h4 F/ M6 ], h4 n
7 \: W4 ?' F! y1 b* s
26    500Barr
+ P. ]7 t3 D& r% xBarrier absorbs 500HP dmg" Q1 {  P3 p8 e: w8 I
Barrier E + Barr100 E + Barr200 E) S8 D7 M7 R0 e
Barrier R + Barr100 R + Barr200 R) m: j. Z% b' w$ R1 Y6 B) V6 e

* S$ m$ }; u* q0 Z27    BigHeart! s2 f: [! e7 D* A: ?+ }' ]# m
Attacks, then heals HP!
9 b+ \, r/ T  S2 B) ^HolyPanl R + Recov300 R + Roll R7 {" Q' w9 S1 L9 {
HolyPanl R + Recov300 R + RollV2 R/ p# m, ~# `1 B4 t: Q
HolyPanl R + Recov300 R + RollV3 R
& V) \- P4 k5 w4 c( a2 {+ c5 W1 R4 s/ o
28    GtsShoot
8 h7 F( j" |1 F2 S2 m3 hGutsMan throws MegaMan!% I8 O# S% ^2 l! F' s
Guard * + DashAtk G + GutsMan G  p1 k$ ]- T! o6 {/ X2 m
Guard * + DashAtk G + GutsMan2 G
; L; t- m3 }; n, s% o8 v+ _Guard * + DashAtk G + GutsMan3 G% a7 E' Z" W* n% ?% V" v. d" y+ G
Guard * + DashAtk G + GutsMan4 G
3 F+ U  M9 G& O  T2 F4 u
/ D% ]7 D5 b, J+ M  e1 u6 z3 Z# c29    DeuxHero
3 a) ~& j# W+ b% i' ZMegaMan & ProtoMan team up!
9 t! v, A0 X  a. Q* W; {2 fCustSwrd B + VarSwrd B + ProtoMan B% s0 i3 [- u8 z) O. q
CustSwrd B + VarSwrd B + ProtoMn2 B
) U1 k: {% w; O2 yCustSwrd B + VarSwrd B + ProtoMn3 B
. t7 Z7 [/ h3 a* p7 T. d+ F9 `5 ]CustSwrd B + VarSwrd B + ProtoMn4 B
& X& @, v& ?4 k' h4 U! j, Q) V% C3 L3 h# H* `
30    2xHero
# o6 |; p2 U% Q1 UMegaMan & ProtoMan Dual atk
9 E3 S* u$ k/ N3 R" l9 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# }+ ~" |2 _, s+ C& {" _$ SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, ?& R* m2 j; h5 M" n% ~+ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 ?! Q. a$ H1 z) |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 L# ?& ]- s# _3 P
+ ~+ C4 L) |. Y1 b3 e31    PrixPowr, \- D, ]2 j' t3 y/ V) A& v
3 Navis attack at once!7 @) E- O1 X: Y9 |& x. w8 _  @1 W
Team1 * + Team2 * + KingMan5 K" g1 ?/ q6 N. Y" q% [' \* P  }
Team1 * + Team2 * + MistMan5 M" V1 k" I/ i3 d3 c
Team1 * + Team2 * + BowlMan5 B
; M) P: U: Q1 W% v+ d' p* U! g# E2 q( C- Q( \& s2 _
32    MstrStyl
: t2 P* h0 e# _& O7 B; [MegaMan unleashes his power
, X, d" k3 @7 m5 O- m; X; ISalamndr * + Fountain * + Bolt * + GaiaBlad *
, s+ U+ {$ g  t' w* |: ]1 \+ w0 Q" }$ X. I
StdrdChip (Part 1)( J5 G4 X* d( W9 b8 X/ D
┌──┬────┬─┬──┬──┬───┬───────────────┐/ G6 l+ a! G8 o9 N" e9 F: m
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  a2 f/ b, G; k7 V├──┼────┼─┼──┼──┼───┼───────────────┤+ S! u* R1 R; p/ K! T6 N
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 j% X5 C# q' ?# f' ?# P│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 Z, N/ L& I4 a  Y8 v/ _* K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! n1 v; R0 X8 m8 b1 \. `* [7 q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 t# n5 \* M6 X+ n+ _$ y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 ~$ r$ ]8 x3 d- m$ ?5 B, J* J. e│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; k# }. Z8 v4 v  O9 u
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 t* O' E( t' W
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# C3 p8 p+ P  X$ G8 _; t7 J- @│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ N/ h4 e. Y+ c. L, R. Y0 Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) p/ I( Z+ U3 N/ |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 T! n8 R- }7 W; ^5 v6 L# R" }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' S3 ~' A+ k9 @: T' W│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- Q: U! L+ j. F- G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 ~+ \! P+ E. E3 b' ]
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 b# Q4 \# h8 n+ Z) V8 S0 ]$ [
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# A6 w0 |1 g! o* [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  m2 _. @/ e- f2 ]- k; D
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! n" h* F) Q) r3 e+ Z3 x
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 ~& ?" L( f1 L7 x: C│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' U+ ]% @: |* }8 A" }│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 o. F6 K2 l8 E- ]  V; `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, u  M5 ~1 ~0 @0 E- R: Z2 @0 Z2 q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ I0 H/ r. @( J, R' X│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 P" V9 o. z7 q- W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 d+ W$ ]8 j1 q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 p. M$ j. Z5 h# r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, T5 N  O* _% z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: l8 w) i$ y5 J/ [3 z# {0 t* P& q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  z7 z4 x& }& r6 O! d; z( y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 V. B1 v! N: p! o, s! `2 e, e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 H2 s! J! ~" M" e& m" k- r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 P: v0 @+ ]* v. p
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 X$ D# J! D" d8 a' a& p& p! y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* O0 @7 ]+ X7 i6 ~! a: D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 h8 O8 i' \; s6 O- v/ `3 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  C9 S* C. d( m& b7 H! z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 O' t$ f+ l1 O. s+ r2 O
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# s0 b$ p; g; `│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( k& J- c3 u2 ^/ d0 |7 O
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 k3 w0 w" m/ \! ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; b. V4 [) P" A7 a* j8 b) o( m7 ?, r│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" R+ z5 ?$ z; S│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ d7 D* x8 W/ c│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: R% Z  M* X3 G. c1 q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; ^/ |8 J& |" }' {4 [│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
0 j7 }4 `/ d5 ?; a│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& F& O! y, q2 [: `$ d3 ^+ Q5 V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 \6 `" P3 K# P. C. \5 t- v3 `3 Q+ u
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 t' G' X1 P' n6 d│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 ^) F" r9 p8 Z; w) L4 H# A. M
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* e6 M$ Y8 {0 g7 P4 g│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, c) {' @" G' J9 N- J3 ~
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' {; Y$ `: T0 E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% M; _0 l! _' w$ p& O& `4 D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 m. W. J8 k/ f+ S: x3 j. B" h
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- ?+ Z" O7 u: m7 _& s5 M# J% r│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ m2 A% h2 G1 \: X( J' ]│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- Q1 s7 z5 ]( @( Z. N* l
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; R$ s2 o' G8 Y: M│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 z8 E& \& b5 C! C) L  _( u│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: r$ r6 o% O5 H# b7 J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) T/ z2 _0 n6 t: Z) a
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% \- E. a$ w. P  R6 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 m1 X1 @' X- ^& I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! ^# w9 j5 H' `- k
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 q' S7 {, ~; M7 I: F4 A
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# B# Z, _* I7 [. m& V
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% r% a' e3 f$ j8 ~" T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ |/ M. x. U* h2 N
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 m3 j8 l5 w% o7 L│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% K" b" v7 f4 ]+ b) _. r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 s) U) A1 b, R  g! g2 W│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 l* B, b- {9 ]9 R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 y. ~0 E' I3 E" Q% N# ^7 U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │3 N8 ]0 X* _1 E$ ]8 T: D% N! P0 A
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 \$ ^8 \. k: M: o6 @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 B$ w# r  Y6 [* m2 b! ]% g* A│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: `* r. V  x+ E' j; V5 T$ T9 H│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& q0 \  U: S' }' P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" {# n, d+ c! N; H│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% o( r6 R) [" \" K3 C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 D* R0 j, a8 `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 |% j$ i' X, i) h
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 |) D5 M3 H$ m8 J7 O, R; ~8 G
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: a2 V4 H' \. c! O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! F  Q) O4 j. `/ j
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 K& T2 V) G( ^) B; q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ ?* ~) y* o+ I& R│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ i. r5 o& ?# L3 z, R- c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* g- r7 a1 c1 D5 n. K( D9 ~; f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: m2 R( W& M+ ~  U% y* c& q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 q  a  Q; b. e' U# e  u│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 c* |' R6 W, m$ C( b% J6 B/ x
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 Q' f8 W# Q/ l2 `5 g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  ^! A/ R4 Z7 g! l8 ^$ A* b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& `7 \. Y+ x' T( t4 }8 D! H( }
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 ~, J' A: {6 b1 r$ u6 I1 y; Q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 S* h. M+ J5 g& m, D│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
) }0 i+ Q5 N# @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: b& C: ?$ |) U└──┴────┴─┴──┴──┴───┴───────────────┘
- `2 y- w( R+ W8 D! B! ]8 v) J
8 L3 p, o% G; a( ?- I! Y6 qStdrdChip (Part 2)
' d5 @  B7 b" d/ I7 u┌──┬────┬─┬──┬──┬───┬───────────────┐
) X) I, K' {3 Y+ Z6 T# g$ A6 l2 {8 d│编号│名称  │MB│攻击│属性│稀有度│说明             │2 Z/ ]( {; l0 s/ K3 U
├──┼────┼─┼──┼──┼───┼───────────────┤% w( w* g  t! `5 q4 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ t% V/ K0 `1 I7 o4 B: ]* G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, ^5 v* H, f0 l" w
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 ]8 b0 M! u+ L" q+ F7 F
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 u$ i/ r- f' p7 X% ?│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, t5 Y" a) A3 B3 {: D
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 u+ |1 ~& ]# u1 b, a2 h
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 Z2 ^0 V2 K, Y8 j! r; @% b
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. L8 R3 P  s+ W" ?$ T4 ~9 y' Q6 o$ z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. Z# A/ A& S* |( U" W/ ~( Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. H# ?% x% B3 v& |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, y  d4 v7 ^8 u6 m0 T/ {" d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 U, Z& g; A5 Q: H! g1 ]
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& V0 E; L' A5 M# h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' J  a) q! V% W3 g$ o
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* N' k! m0 L2 m; g1 b
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# a6 Q* B- D" j1 c
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 U6 l; w8 ?# ?
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& w5 f3 m$ i2 A4 W( L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) y2 R: Q4 @7 Q% t. u
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, H; _) w+ J: l* @: @9 D* A' Y: n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* j) d. ~& L# ~- T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& L& Q0 q2 b2 D) g0 d9 |/ @8 g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! B# p" s  I$ E# T5 n8 S6 N* P( G4 s│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. h& ~: O' [- I& U+ C5 J│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  ~/ R0 Z& Y0 r% B. P' {! X+ v: z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! B$ D: r5 Y( k. D' ?( g/ `0 `8 M! ^│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ i/ k3 k2 v  [3 i" R4 D8 }4 o│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' k3 A' M  X# B6 B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 |4 g# w& a! y4 o6 r│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# {8 m' J) c# R4 d1 F5 T1 _) |; u
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ {0 d( h/ v2 q1 M
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! j7 n9 W) p- w4 d│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: B3 K& r! ?6 L" j8 f# l) @$ r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, k: _" w0 @5 ^2 x│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 }9 Z' B$ ~& p: ~# U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 c6 e. c# A' M3 ~: `3 B! t' p
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( i- @  |# d, M( n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' _! M3 X, u7 B│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) r' V: l# O+ I, _4 l+ E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& f, |5 k- M1 t  n' }) l6 m. l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" A; S8 a% r. X( b0 N1 b: a: G│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 w. Q( X. n4 s* g5 h. U$ ~
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 X  _' v4 a7 P! u
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* i3 J2 E+ E9 k! i  V% t│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- Q. k3 A/ X3 T) i( \3 ~  R& m  ~/ o& E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 J" J: q5 f' [, x  e/ F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% {: y9 r2 ~- C. c- T. F% x/ K
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 n% I& O; A  a) Q3 L$ l│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* |9 ]' I. p0 J5 G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ ]; J# g/ C2 i- D5 x% G' C- `0 [. \
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& v1 D. D) C+ ?: @8 A
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( D5 |5 G2 [4 _) X' q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* v; Z" Z3 ^& x6 Q! K│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. ~; E9 z; [( x  `6 k# v% B: b│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 N, R7 E% a/ l8 Q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
  Q/ t$ o/ D; \% i" h" j) n( g* j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! u4 o* X5 X6 j, n% ~; u+ h│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& z* `# Z; ~8 k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" X' [2 B; x- k* T. y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! l* I& S1 c3 \  s6 h1 I6 d* P: g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 F0 D1 J4 ?7 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: B- p( J4 N; g
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, x, l) x/ [9 e8 v* w8 o
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ ?( S8 m+ ]0 I2 i8 d! x' q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 ^4 N! _, [  `1 x: T/ _- N│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 G* V! A3 Z4 A; D0 X+ M* U. a
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( V9 `4 ~5 K" Z. G( k5 D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 j8 u9 F' @3 ^! M2 V│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  s% Z1 p' b4 a# K2 V( G
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) z# y" A3 v% Z* S5 w# T* L- O│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 Z+ v% }3 N9 v2 i% n3 Y1 v. Y0 r
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  g; k' U' x' c, d
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 Z0 ~& V. O  ~4 @│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ V; {, h" v  t. A. s7 T& y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! r2 w7 B  Z& ?  }) T7 x│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" d( f( o8 O$ q* u& C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ g% i8 c9 a+ |, _. |2 B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- W- l; z  y8 m│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ u) L* w: k: V) y' D
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
4 k0 X9 h) X5 \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& V; x+ d6 I3 G( n; [│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 h0 R$ S6 ^( B" _) D& ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; I' ]5 d- F. H2 ]$ f, X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% j  v6 z5 H: U/ o7 q: X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: ?! X# E3 u( l1 R) u│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: c' b8 P3 q; V' I- g! ~& z2 j! k│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  g7 ?5 i0 K* }$ w4 d, H  w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! v4 D! i* A, `0 k( w4 O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 f7 L4 x; T/ [: r; R# H5 Q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" d4 d. y0 @) g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# P6 z$ S4 r( T" R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& P5 u5 T- B+ k1 T5 l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 Q/ _9 q! u4 B& M
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 [; K1 N3 ~0 i0 T" l2 \6 e│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" z- P2 F0 k3 |' L+ C
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 K* h9 J0 M( h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, q) l1 x: X0 ~- I
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# s# C0 v7 p5 }: O# |% L
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! Q6 h4 x2 T& H1 E1 R
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 E+ ^7 U& z( m: S/ {│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 ]; D: k" c  B/ D$ o' V& _1 F( _└──┴────┴─┴──┴──┴───┴───────────────┘" o1 J& o8 p" @% G0 u
6 A; i& _# w9 W* z9 ~# T- S
' S) O2 B; V7 ~! D3 N
Mega Chip
( G$ w& t( [4 u+ P. Y( n7 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
! \# L! ~  D9 V3 P/ U" G! }│编号│名称   │MB│攻击│属性│稀有度│说明             │! J/ f3 ]. s- R5 E, X5 ]% t/ t# c6 R
├──┼─────┼─┼──┼──┼───┼───────────────┤, S: n) d9 j  B3 J
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 J$ ~) Z% J" p* Q, p
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) X# G% I2 H- H% W6 t
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, i* z& K7 |8 x$ |% R
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 N, u2 v5 R% C$ G
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) l0 I* U0 a' h% u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 r4 e0 @3 v9 r$ P9 {) w
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( z6 Q2 @. F9 n│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) @5 u) S9 A+ Y) Y" h  N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! f) g( Q1 x  m( w6 }, p│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 F3 }+ q+ F4 I2 g) Y) r- y% q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: Y8 t8 b: U8 ~3 v# x# V4 `7 s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: d8 I# V/ c6 `+ G, `* j4 g│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) {& N/ V! j6 b) T$ K: I1 c
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: j( ^/ j0 {/ C  Y4 [% ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 H4 B% C7 \) D( `) l# H# H
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 X$ ~( Y& t. N8 x
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 c" [& Q, k( |- v" g8 \9 r# |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" ]% E. o( F9 c; l5 M$ a( m│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' j; |! y; O' s- l. H  r$ u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* g9 p( s, B/ {4 k( N! [6 M
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 K* L" P- v9 l, O8 {, M8 i( G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: i3 ^8 g( s9 `0 E( O7 A# K
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ U8 g! f; D% s" s& |* F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ ~  Q0 O& p% Y. R! @6 ?8 @0 `# h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ \  e7 K  @* L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# n4 C/ {1 e4 N7 H1 x) [5 `│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) `& @* Z# [6 H! a, }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ J" a# b' w( C│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
. a+ |7 Y1 |7 z* J( e  E6 B9 F" \│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& q! i3 k- F0 |( g
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 m' E- O, X, d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( z+ x$ T$ v5 e! L3 F: R# N! _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 {$ R) C: Y. L. i& |) g) J" d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) S1 G% w1 _6 \5 C. w0 S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- C" Y) V1 J0 F, k7 _: S" |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% J% Y% W# y* {# I! o
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  h# v" Z$ _. |1 a  M- Z" V# I6 f
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ o  t, [. G+ R4 G/ X2 S
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& i6 g5 m% v" [2 X% Z7 y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ k3 F. Y1 ]9 _; z3 _& N+ |│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; M: \. V0 X6 {, A1 N+ u7 m│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 w. K  D0 f8 Y- ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# j/ R: ?3 Q/ ?! J+ L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. T" `$ A1 U9 ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: E( p+ g' y9 b, s3 p/ Y2 c
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' s- o) ~4 D- A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
2 Z7 R) r5 Y$ e* h6 E# P( P│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( u; V& v) G5 V9 D* E$ y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. I# Y! Z% o" v3 W5 \) Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% ^; A' Y3 k* y: q7 O  i& A8 ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' h' }( n: m; V: O& w$ q9 G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' S( i. a0 c% Y+ x' j
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 v0 o$ B. O' P: E) A1 a! C
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 N0 q) u& K0 p) `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- x6 w& H. G0 E# v1 M: p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( U# F6 [1 R1 ~4 W' y2 Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  M: X$ \0 q$ I5 G9 ?) c
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ m0 M  K. |, ~6 o9 v2 ^6 u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 R1 p" M+ T* H% v- a# a; J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  J0 I1 O# v" x' d! k, T9 _│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 S4 F! w/ E% f; O
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, R$ h# w- M1 x/ o: j5 ]( r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  ]) r% ?' k+ \* f$ }- t6 ~│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 ]9 u  G2 g7 x! V4 ?) _" s9 N│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 @6 R/ P/ ^4 P% M: h' b& Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 d* ~, I& Y% {; y% o5 s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; A5 c' u0 p6 o3 c  Q% I) N3 k1 B
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 V2 j* b& I8 J│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │  d  |$ W3 f& x6 a. d. K
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ q0 Q" d* v9 C3 J& w$ V9 l# [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ T, C+ d, E; y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* C$ `% E3 H2 n$ x8 k│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, s' ~& r! y4 W( ^/ F0 k: ?5 z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 z9 z- p$ g7 d, ]* b5 W│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; Y1 q" j) l% e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ j% l4 g8 e2 D6 g! n$ {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* f# _- w3 W& J0 ?& C│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 a& P" u: L" Q2 L, P
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& n# R* P# L& _1 E: g3 r│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ @) l9 P; Z) L9 ^3 |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# m% e+ w' x7 W* W) q+ z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) s' {) V8 N9 _, {. t- t$ ?
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ e) o7 E: D/ E2 G9 U* F│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" ^4 F! w9 y1 y; E
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( m2 w7 [$ t/ t" r; w' a/ V( v└──┴─────┴─┴──┴──┴───┴───────────────┘
! }1 Z  K  ~( K: C; J
7 q" i2 k0 D" ?
/ i& M! Z& j3 e; ~5 Q6 K( P5 w4 E% r% WGigaChip (蓝版)  r4 G5 ~; c$ @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. k- D/ ~9 F) I* Q1 h. A; u+ p│编号│名称   │MB│攻击│属性│稀有度│说明             │( ?3 L; _: z% ]. ~" N  W. }- a- g
├──┼─────┼─┼──┼──┼───┼───────────────┤: o* W! \4 d* q8 K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 w/ Z+ @2 I/ h; \- e7 \5 C4 j7 g- X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, z5 U* F  m% X& Y( S│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 R8 f- W) A7 ?6 W( R# h  l% t│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. T8 |. ]1 P. x( {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 M9 j7 `+ Q( ]7 l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ L7 D' t/ ^9 Y+ \5 B/ W│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │' a: Y. ^7 `( F
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 c& {  u8 _6 Z1 q: n& U! v6 |
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# C! O% Z  F) N2 l# s* {. I. j- j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 Z! i$ u9 K; B4 V7 |! B# c│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; o9 o  c6 j$ o" s. Z* Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) U0 f& d/ E1 ~9 k5 E( P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! `* A% p7 L' A: g' n
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 L5 Y" k  Y* }8 @' X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  \7 `& s6 ^$ y2 A% a% ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 B( \% W, W! I( b& V8 I
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 r* a, X# r6 D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  |, O' k6 v. J5 \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) j: B+ p: @3 d+ w# U1 k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 Q4 X7 P! A! S1 j3 S( A, J└──┴─────┴─┴──┴──┴───┴───────────────┘
$ j9 S  a# ^; P: t6 g' T1 u1 A- }* t/ y) j6 p$ g! h' E
GigaChip (白版)(只列出与蓝版不一样的Chips)4 O  B4 S/ O0 @. k7 x# ^. c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 x% ]; D% T  B& Y│编号│名称   │MB│攻击│属性│稀有度│说明             │. B, e8 {% w& t4 q0 t; C2 U* b
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ K  z8 J$ L4 D: Q* m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ [1 d1 B; A7 V- g( Y5 W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 ~9 c5 Q) S6 W+ p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& e, O( ]' z% E( e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 q; b) L  ?$ y5 m% s* l  w└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 m% [' b; b$ u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ V* [. F5 c8 C% I9 t2 W

- K/ N2 \' I( H' i- \2 Z6 w3 ]001002003004005006
  K" U$ v" z" @8 I; n6 K007008009010011012
, u: I% u# Q0 F2 \013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 f, t9 q1 u/ m$ y9 D/ @7 {) n# ]5 ]0 |6 E3 `
019020021022023024
7 m( n2 s* {! K9 e025026027028029030: t! f  E: i8 d+ u
031032033034035036: k" M# y* `' f3 S( ]

" ]: z+ Y. I% _$ c2 C9 a[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  S$ L# \) I3 s7 B% r
) ]0 f* R- N- D0370380390400410428 R7 i$ g. F6 y2 E" A6 J" v
0430440450460470481 n( i0 J$ g$ G( L+ [4 B4 w! L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ G& _4 W8 W  d0 B- }
$ B. r, W( C8 o' ]9 m; \9 a0 S
055056057058059060
- o! X* y/ A+ F7 p1 [* F1 ^/ O  M061062063064065066
  U& a$ i) D1 U& o8 E4 g" y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  h+ q; ?( Y: g" {4 {% h
9 C6 B# p0 H9 b8 m" f073074075076077078  f  {6 w5 U8 l( K9 K
079080081082083084
6 E8 M* F' r9 t( u085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  e: Y' D% r4 p# |( p) H5 |: V
, X9 c) H- i' N+ }+ E091092093094095096
7 O5 O0 ]! N0 s097098099100101102; Y+ P" y# g# A) `! e
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* C" N4 q( F: d# Q/ s
4 J' S( F; {! Z$ D$ z; i109110111112113114: Q" ^2 W  q# ?8 G3 ]2 T
1151161171181191202 Z4 S- r, r' ~' X6 ?9 _
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 m& `& |* S) p) x) v
' R8 a" O1 p& x4 f6 N& z5 l' X) L
127128129130131132' E5 A+ a2 d2 T# y
1331341351361371387 r2 e& D; R9 |' S
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 S) |/ |: `5 l! {
; [9 L/ Z/ f3 t0 N/ o4 {" ]: }
145146147148149150; W0 y% c' g- q% U
1511521531541551564 R6 K; k. d8 i, w4 q( P5 o
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 e. D. O$ P: U1 e* o2 j& c1 @8 h4 L2 T
/ Z/ Z" y3 N) }4 f& z% J1 l& |163164165166167168
  W% T9 w+ ~' ^* t" t2 e1691701711721731742 q. I* ]3 M* r; b8 A$ h) @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 K& t* c# M0 ]* A- c' R6 a& g( a! P
181182183184185186) c2 E7 e( K( Y) N/ S5 J
187188189190191192
$ k# ]5 X5 I8 J2 p& Q193194195196197198
6 c, h0 }$ H' ], w2 J) h! Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 g6 o3 a# X7 W" G& S1 P
2 F# N  j3 n- e& q& h001002003004005006
! Q# o! h$ z6 `- D$ W  E* m0070080090100110121 r" _2 P( G5 o9 T, ?
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 Z; |1 j  A! S, E6 l0 ]3 q4 K9 w* x: b
019020021022023024
+ t2 ^) |, t4 ]7 B  _8 {025026027028029030/ Q; `/ d. K! V5 u* d3 x/ ]) I* b$ @
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 w: T! M: B$ r* h* _2 O" e

$ e$ S: u' j2 _( P+ C. U1 B( m* w* w037038039040041042
! O8 f- j5 U8 G  W043044045046047048' F( G! z3 l! G: ~# B7 s
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 z2 n6 p: G$ v! n  g; c
1 Z0 F8 W& c8 _055056057058059060
' j9 j; t' S* m* b$ l0610620630640650661 a! `! C) h  O, ~$ W, j' t! n! i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  C& p5 E/ t/ f& H6 u2 W: c( z! P% H3 X2 D) z0 P0 P0 @
073074075076077078- `: G- d$ ~/ J4 t
079080081082083084
  Z3 N& k7 ^7 v7 N$ M085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ A- N( _0 m6 }3 }: v: N. p6 C5 N8 ]9 w6 i7 l  v  v
001002003004005006
( ~6 _- [1 m6 {7 Q; I( ]7 {0070080090100110126 N: ^$ S# V# F! \
013014015016017018
' _  z3 A  p0 {6 \019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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