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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
. V9 Q9 Q: n* m7 [■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 A- L1 t& C" I% G; ]! Y! k5 F
■● ■  NintendoWorld    站友xliz原创
2 H8 y0 j" V. |0 e* k% A■ ●■    http://www.NewWise.com * \6 c8 ^& Y  H4 H5 V, s  ]/ l% K: i& q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . z  o5 y# h* X& ^& P4 ?
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) o! t2 J4 D8 n) J- g/ Z           洛克人 EXE 3 Blue 卡片组合9 d' Z; l2 i# I; m. a3 T, k% }8 _6 N
* U% m/ f  [  G. [& |1 r

! T: Q5 w! f; P* n1 K$ ]1 l2 s英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 A, ?; o  i4 }4 h大家要看日文版的P.A.或详细攻略,点击这里吧!
$ @9 {' G+ H6 c. B4 ]
====================- M% j2 ?$ [' l8 K( K6 _3 q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% E' M$ O. [% K1 M8 w- g% r3 M# X" _/ d' v: I, v$ w, e
以下内容格式如下:4 `7 c/ ?" s  _, ?

0 t! u, }* [/ `8 Y; C编号    名称
; Z3 p4 m% {3 e# |说明& f$ E5 N6 _% V8 g- g+ C$ b
组合方法
/ T% k; Z1 Z: V$ z, I6 F% O; ]---------------------------------
0 y% d* }9 V: ~# ~01    Z-Connon 1. y+ @- b: A# N& S0 ]1 ]2 m
Unlimited Cannon for 5 sec
. R8 {$ {% k7 d3 LCannon A+B+C
7 Y3 u( f4 I) j% m! PCannon B+C+D
* V1 u# r( R/ `/ k& A+ m1 w8 NCannon C+D+E
* i: X4 g! J) d* z  f% ~# N3 J( G! w% W! G6 r" b! Q$ t( b
02    Z-Connon 2" _" l6 P$ `1 r( Y; [. ?
Unlimited HiCannon for 5 sec6 R" Y# ^- r+ L4 @" R! w+ \0 q
HiCannon H+I+J9 W8 a, B4 E6 O
HiCannon I+J+K
- H7 q' w% q& l* ?HiCannon J+K+L. R0 W& v$ S' `  q0 a
4 C$ L/ b, I5 d/ f5 M2 H, W* q
03    Z-Connon 3
- g- O# }" t0 Z' w/ s* Y9 T1 o& ^Unlimited MegaCannon for 5 sec1 H) X  m' X8 |, Q
M-Cannon O+P+Q2 T. G* R0 d% {5 B# k. \
M-Cannon P+Q+R3 X' c# _& C1 W; g) j/ p  V
M-Cannon Q+R+S& r' |8 w& j1 Q: i, a7 ?
1 j* x- H3 `: s$ R  O
04    Z-Punch: u! D, C# Y6 H
Unlimited GutPunch for 5 sec5 z' x! {8 x! V3 e
GutPunch B+C+D  }( e0 c6 _0 [3 L
GutPunch C+D+E/ c2 Q2 o* n3 R# S6 G- l
GutPunch D+E+F
9 o/ N9 |. l# N4 n# k9 ?( H' C$ x. o
05    Z-Strght
/ V* k0 A8 |( c- V5 Q$ b3 w% MUnlimited GutStrgt for 5 sec( b/ K* a7 F8 H! F- L$ l/ j
GutStrgt O+P+Q
1 J9 B5 R( r7 q) ~GutStrgt P+Q+R
/ {$ i& w5 T& ^; K1 J2 Z+ o* {& iGutStrgt Q+R+S7 D3 i4 O3 T. Y
# f( _; x5 s. P: r
06    Z-Impact1 A, ^  d. H! t8 E+ {6 ]
Unlimited GutImpct for 5 sec5 D- I1 \9 w; `$ j2 V
GutImpact G+H+I2 x4 [9 ]% z0 Y- i+ p" |% W
GutImpact H+I+J
  x) @. c7 y# Z9 ]6 ], u" iGutImpact J+K+L$ i$ [$ V) d9 G+ J: T; c& o* U

3 I4 Z) a1 |# _, @3 p! z& r07    Z-Varibl
7 X! W8 X% i) O# G) a8 }. kUnlimited VarSword for 5 sec% Y7 k  @" z) C6 K- @
VarSwrd B+C+D
# @" l( N5 F" u: `- g6 FVarSwrd C+D+E
( v/ U+ {& F2 H$ PVarSwrd D+E+F
! t# d  U  T7 R2 r. H. [* c1 [% }( L) j- f$ ?- i# j
08    Z-Yoyo 1
2 |! m& ]: e3 l8 ?! ?Unlimited Yo-Yo for 5 sec
* m7 t9 b5 B: L* q) d- Q6 lYo-Yo1 C+D+E$ |+ k& z9 _1 |
Yo-Yo1 D+E+F
$ M* J3 V2 X7 D) EYo-Yo1 E+F+G
* p) R* i8 f% ?) n( r( `6 h0 b! d) M/ y& l- ]1 ?
09    Z-Yoyo 2% C  R7 C: X! \
Unlimited Yo-Yo2 for 5 sec
+ h2 v) j: g/ G3 eYo-Yo2 H+I+J2 C. Y& h+ |  l& X4 [& D" ^: A- Y3 |3 m" ^% [
Yo-Yo2 I+J+K
( x2 Q. U) S) w. M5 p/ p: xYo-Yo2 J+K+L& k7 F+ q9 L) N! q5 ^
+ R6 c# g2 W9 j$ h/ m& C
10    Z-Yoyo 3
" v0 r+ w/ _: iUnlimited Yo-Yo3 for 5 sec
4 l3 s, D& [7 D7 MYo-Yo3 M+N+O
; z- x/ d0 d) A3 k9 DYo-Yo3 N+O+P
6 {4 \9 G7 Z1 v7 C# k* D9 v* ZYo-Yo3 O+P+Q
0 z$ {0 Z5 _# m+ f
7 A9 L/ Y& {5 _3 f. q11    Z-Step 10 S, P. m5 T7 j
Unlimited StepSwrd for 5 sec. o8 r3 a1 E6 N" c
StepSwrd L+M+N6 }5 {8 _' S* ?$ P  [0 {# D
StepSwrd M+N+O" [  J# E( C) A
StepSwrd N+O+P, \( O* q# P% E( g& [# t

" t/ ~: w. k# s2 I- [. G# a, p12    Z-Step 2
7 s# ~+ v* n/ T6 O0 z+ Q3 o; ZUnlimited StepCros for 5 sec
  h+ [! f, l0 w' MStepCros P+Q+R; S# n( W7 Q. F
StepCros Q+R+S, I$ C0 C# a% d! x' |
StepCros R+S+T
8 ~3 A( M& ]* Q( [/ {* `
% l4 s3 R5 ?) ^$ e5 Z; n- _13    BubSprd; i2 T1 M2 l; U/ S- J1 [2 z
Attks w/ spreading bubbles!( Z4 I% n$ ]2 v' a
Bubbler  C+D+E2 ]9 B+ T2 H& u( s+ F
Bub-V    D+E+F5 ]7 b1 h, K! @' q9 V( _2 `: [9 U
BublSide E+F+G) [7 n) s' k+ B+ u, L
Bubbler E + Bub-V E + BublSide E
. _* j! _$ L5 k1 `) i  H. S7 n  ~% i1 G
14    HeatSprd
2 X; L; a- F0 |+ K) ^Attks w/ spreading fireball!
) U) V: G% m# R5 `6 NHeatShot H+I+J5 V& g8 P# ^% a0 W9 [" K1 d' \  F
Heat-V   I+J+K, c& q* z8 W! Q8 ?2 f
HeatSide J+K+L
' M3 [4 o8 \0 Q+ GHeatShot J + Heat-V J + HeatSide J
5 ?9 y7 J7 W# r" o0 B7 y9 U
% Q* o$ G9 m7 l# M& @$ i15    H-Burst; l0 z* [1 N" t
Creates a giant explosion9 T9 K8 Y7 o  Z/ o- M
Spreader M+N+O
! ^7 Q; P, R; k7 Y$ ~& lSpreader N+O+P& t% ^. s) S& }  c
Spreader O+P+Q
0 v0 m3 w9 L3 ]2 \' [" o) z' K0 K
16    LifeSwrd
1 g* P9 B; G; W2 K$ xSwings a huge 2×3 sword!0 Q& e- }, x: j) z0 r. |
Sword E + WideSwrd E + LongSwrd E
1 [- w" p  j; N$ F" ?: m" @Sword L + WideSwrd L + LongSwrd L9 U8 Z: `7 i4 f0 n
Sword Y + WideSwrd Y + LongSwrd Y4 X' [# t" y+ \" D$ g) D" |

& {. ~; l( L' M: p17    ElemSwrd
) v8 {5 V1 E5 z/ \Wide swrd contains 4 elemnts
5 `) B: [9 g2 W) M- Y5 l& _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 }# ]% Z5 Z4 T: |" r7 j9 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' a' [5 N7 `. Y+ j! e2 H1 ]: T7 o. r1 G1 g1 }+ A& @: R
18    EvilCut
5 a+ {/ M5 P% Y3 j, OStep up 2 & make 4 atacks
; ^( L- S( C, P$ fStepSwrd P + HeroSwrd P + StepCros P, l; I1 y1 ^2 y, l
- u7 ?# y# k! U' C
19    HyperRat# y7 w+ H* y5 L; P9 @3 p1 |& V! }7 l
A giant Ratton charges!
' y# n7 U  B) F6 E/ [* P6 G8 dRatton1 A + Ratton2 A + Ratton3 A9 `8 s4 Z% {( F( _- P/ X
Ratton1 C + Ratton2 C + Ratton3 C5 ~4 i  B$ F. l5 [+ n
Ratton1 F + Ratton2 F + Ratton3 F
( E7 h* b% B8 @# ~0 k2 z# w0 Z# i; U5 a+ [  x- H
20    TimeBom +
  x4 ?' ?2 L+ N+ h( ~Sets Time Bomb in enmy area' S2 P4 F/ C6 Y
TimeBomb J+K+L
0 h$ |, v9 I; YTimeBomb K+L+M8 e" V7 z. |# {' L9 Y; z# O( J
TimeBomb L+M+N
- |9 U, K4 }/ m& M$ F
1 H% e8 J) C6 {% Y# v, h0 N21    GelRain
0 k' y" d/ ?4 z+ uGel steals squares
8 j* [, |3 K" d& qMetaGel1 B+C+D+ a. ]  K' S# H( A
MetaGel2 E+F+G
- z* n+ g6 g4 {5 M- H9 Q6 C0 SMetaGel3 S+T+U
$ x6 b. w- S* I, D+ {4 R9 ~) W
2 G. q" m; u% H; B- Z3 d* `  F22    EverCrse
7 [2 v5 {# S7 [& Z, m) b$ oShield chases enemies- E" A% X9 t& L, m7 W$ L
CrsShld1 C + CrsShld2 C + CrsShld3 C8 ^3 ~+ j: n' {7 S* K1 z% g
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 x9 \- F, D3 P" p
/ i3 h% k/ l, K. I8 z( t: M23    MomQuake% @( x/ M2 o5 v
Awakens Mother Earth!
' W1 P: }4 \8 c' oRockCube * + RockCube * + GodStone S' A5 ^4 `6 z: K- r

2 W0 V( r$ |9 y# a  C# a2 ?24    PoisPhar
# \! e7 q+ {( e6 x9 B# qPharaoh generates poison; B5 ], B  D1 s7 B6 E
PoisMask A + PoisFace A + Anubis A
! M$ N6 k" m7 t& h: P/ N  [
( p/ b1 Y4 x1 O% V25    BodyGrd
+ U8 r. i; Q! K/ R9 c  [Bodyguard takes out enemies5 G; a; o! k8 k+ O- M$ d, S
AntiDmg M + AntiNavi M + Muramasa M+ d7 a7 k$ d: c% I) K7 f

. F& |/ _' b8 u% m26    500Barr4 ~, E. G3 |: S4 E
Barrier absorbs 500HP dmg
5 `9 p, \; N3 w( `' mBarrier E + Barr100 E + Barr200 E
9 \+ b! [. _: \! i' W) A1 H; fBarrier R + Barr100 R + Barr200 R
7 u6 K3 S, f, x' Q! B
6 g# T4 _8 b5 E7 R- E# N27    BigHeart( V$ C2 C/ q% A: V/ a' _
Attacks, then heals HP!
3 T) F: T5 B5 W2 J# BHolyPanl R + Recov300 R + Roll R" g: S8 s4 |8 U! b
HolyPanl R + Recov300 R + RollV2 R
& p" K0 _$ ^1 ]" H" Z% cHolyPanl R + Recov300 R + RollV3 R
' N. B8 r0 }2 T$ M' B( `8 v
, D+ y8 a7 F! h  \  D7 L; c, }28    GtsShoot5 G# d: D8 A5 Q: z( w
GutsMan throws MegaMan!$ w  C2 I& {6 i1 K2 B/ d; `3 u, R
Guard * + DashAtk G + GutsMan G/ Y6 A# S: G9 y2 `& Z
Guard * + DashAtk G + GutsMan2 G
( A; Q0 t2 I# sGuard * + DashAtk G + GutsMan3 G+ x8 a% v! Z2 F; \: |& b. v
Guard * + DashAtk G + GutsMan4 G+ a) _( F5 P, L" a) N
2 O, c7 [: _) Y
29    DeuxHero
! A- V3 h# ?7 v/ V3 cMegaMan & ProtoMan team up!7 c+ q/ R- p7 J9 I% e1 a
CustSwrd B + VarSwrd B + ProtoMan B
. L2 X2 m/ d- O5 c3 S4 wCustSwrd B + VarSwrd B + ProtoMn2 B
7 v- Z4 \# E8 ~. V: x$ [) LCustSwrd B + VarSwrd B + ProtoMn3 B3 q" ~3 H" E# R$ c8 V: \
CustSwrd B + VarSwrd B + ProtoMn4 B9 X9 Q9 q6 B4 f4 ~

6 u6 m! ^9 ~9 ~' N30    2xHero5 |& d+ G4 }' i8 c  {
MegaMan & ProtoMan Dual atk
  T) T1 v4 X  T6 pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B& y0 K+ S7 n. ^' s& ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 `5 {! S3 X% |7 p9 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, p2 i! t+ x3 Q, y1 B2 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 y8 B$ Q) V9 w7 R7 z8 Y! x  u5 _9 N; f% y" j
31    PrixPowr
# y3 n3 W  A! |2 ^4 P6 o' f3 T6 D) Q% I: B3 Navis attack at once!
1 P1 h, p( y" zTeam1 * + Team2 * + KingMan5 K! ?1 x* F* o# K. p5 ]
Team1 * + Team2 * + MistMan5 M8 j8 T( s4 K5 Z6 m7 \/ u7 B
Team1 * + Team2 * + BowlMan5 B
! q% }$ k, `# E4 J4 j8 g! E4 e6 b8 b. H2 X$ b8 z! h5 [
32    MstrStyl" T/ N5 ?2 u  y
MegaMan unleashes his power
* L2 G2 p% P( f: J! }5 iSalamndr * + Fountain * + Bolt * + GaiaBlad *
! @: i% Q( G# \5 s! A- j
  Y5 i# j5 c! W' o7 O- y# \; ?+ fStdrdChip (Part 1)9 a# h( G2 l1 h- d# a: G! q( e) K
┌──┬────┬─┬──┬──┬───┬───────────────┐
% w9 k5 q% s$ ]: a8 @; X6 {7 q│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 T1 c5 ?3 ~" G& t9 B7 t├──┼────┼─┼──┼──┼───┼───────────────┤, t/ Y  G6 ^% I: a* s" P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. U* @" E: ]4 ]% s3 j+ U' h: Q) A
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 w% h, z' J. |0 Y6 Q% D│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' r$ u2 G3 c+ s' {2 W) c. Z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! c, x9 w7 b! |7 Y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* L5 ^; I0 k6 ?8 d" n: |# y  [
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ p% p; P: q  \# H" S
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ u5 I: |& u: [$ G: w
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 {& e/ D- W4 j5 Z# v+ X
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# s+ A0 F/ m: y, u6 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 \  W, @9 w  t9 _+ Y; a* g: M
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' A3 H# `4 v) A% I. m& I) k# X
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% U( g8 D$ e. G1 O4 c3 u- @1 f% e. B
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ R! y* ~  x- T
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 u1 b3 k, F! j& j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ E2 J/ U! g# f: a$ Y  h0 F│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 b0 A: g2 `8 R" |│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; Y* \4 A4 e4 a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: a3 ~3 P$ e) M- \
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# `/ |. N1 S8 x' l4 D/ y+ O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 y; l( Z7 }9 w. f$ n! u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! j& d" u  l9 }9 s) @
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 P% F+ u7 k5 |: C2 w8 o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* `8 n# L3 h% P5 K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! w( q& V9 b3 h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# ]  b" r0 s6 i! J7 ^6 r  @, `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' j" X/ W; T3 p8 Z% ]' G4 {│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# q' G7 }5 c' v8 I, h: e9 E
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* S4 {/ i! _! o/ J+ r7 W+ n
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# f0 v4 T" I2 N) I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 L; D1 s1 ?! {7 o- B│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 }7 `: _' l1 G' Y' _, l│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" }# h0 ~0 J# x0 N│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" r: q. w- J9 i3 f) d8 j+ g& ^- _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- k' b4 }2 P  M1 u5 w- o│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% b$ T( D. N: o. D9 c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ \5 q* a2 A8 V( v8 L0 r3 N( L
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 C6 V( l  q5 I9 O# B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' j" J; t7 V! U( S5 _# B0 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 c. U$ o5 X, Q" w4 Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 A  }2 u3 R: _9 n│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 y) Y6 G* w. H, T" G$ L: m6 F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% m* v& u3 z; @" _9 x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! q3 o2 C- P' k- S8 l  V
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* I# p# j# Z+ ?
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 c% v* ]5 y: W: S0 E, c│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# [' i" l4 ?# m. [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" l4 u( Z  z  w. ~  |1 r! U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# V5 Y6 O- s+ H/ G. y+ N0 f7 q9 j* |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. L3 }3 ?) V5 t5 {0 k# g0 o2 [  m. x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: n5 J# Q- }" j) g8 r- {0 C' {5 H: S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, L, z5 Q- k) X. x% z# l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% F- r6 e5 T& R; t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 B5 p2 K  W& x5 e! K+ ~, ^! u
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' ~& O+ h, F7 r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# J2 D6 x( {( V- O( D" j" J9 |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% o; [9 l" t% V% P
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 M4 w% f" g4 ]3 E; T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 r/ q2 f8 t+ D
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 ?- k# C& A. ~% w6 G' R0 |│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' S7 R( Z4 C3 H  F7 l# t
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! _' w6 I' g  Q9 q9 `' s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ _4 v. T! D: Y- h$ o3 O% v( D- H3 k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 s* F) O, v; L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ ]& G/ P7 J3 J; z- S; ~4 ~* H/ s7 d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, d. R; W1 D/ I. h  d6 U  e3 f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 R- r& _7 H, d+ D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ y; p6 P& W# [) E+ l1 f* i│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' P, E- p6 c3 {9 I) k  d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  v$ J+ i! \  S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 D7 K& ~# W4 L6 Q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 m# S. P) E4 W3 T+ h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) w( s7 }2 l' _6 M9 t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 O' r* V7 p( n! ]; G$ D│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! x% B. V7 g3 _0 \. }' V6 Y& N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 H9 w+ l1 q" z# S, W: Z  [4 R
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 w% k" g9 S3 I( q# [# t│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% O: `8 N# J2 \- Z9 u; V7 m& K│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, S3 C3 E( q0 H9 N: b& d4 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' B) C2 P3 b6 V4 ^( z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& s& X# Y( e& t& S/ z7 `│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 t9 o: q7 ~# {9 T! C
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 I4 w- A; I7 Y! R! o│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: ]6 l0 e: Y6 c& M
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 U. _; U: |; }4 z5 B7 W. T│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; Q2 G- a2 v# C( r' G* d% f1 R! a│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 \$ D! I1 `6 D; D( [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# t5 C  A3 r5 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 Q/ s# W4 g2 G! h8 q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ ^. n# l5 Z$ m9 `0 F
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 i- [6 b; }1 K* i
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; G1 D& [. [. O│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% c2 \3 P" o" q* p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' q. D' ]8 N/ u│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ p+ ^! I# B0 {- |8 L# [4 Y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; ^6 r4 i3 F. R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 W8 ?% O7 {  Z/ K/ `. k
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 g4 k+ G, H# ~& H; N& z3 L% D│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 l2 I; a& |+ I# i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% |2 r' v1 W$ h; L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 x# e; K2 d) }4 w0 u& z└──┴────┴─┴──┴──┴───┴───────────────┘
+ m( y- w  _: u  O7 {; |
* p1 ^# p* S/ Z8 K1 f( YStdrdChip (Part 2)1 S; Z1 r) `; H% W, u8 [2 V. h
┌──┬────┬─┬──┬──┬───┬───────────────┐. b7 c& b* u3 W( B" g6 Z! g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 q5 @  c* o; K6 o: G% L├──┼────┼─┼──┼──┼───┼───────────────┤
; k2 L( I* c8 h6 V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( e" D+ r( h7 F, @
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* q6 y( s( c$ w& G! e$ \2 u8 w1 J
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 K1 Y2 T2 o; T) ]$ v, Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ S! O- b6 t- N/ [9 ~│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 v3 Q) D+ u" Z8 t$ W& n( R, U: j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! M' h7 g9 e+ u2 n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: j4 y6 z, H' b6 q) g6 I$ t( S│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 S# e; ], y9 ^' e% W# X0 T
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 i' @1 }4 j  A# x  t/ O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 N1 D/ U& Q: u! {1 Z' v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) ?- s& n( O( {' _# ?9 ?6 N. k' d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! k4 ^( ]8 m& b& ?, D6 @│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 M! O% M9 I( `
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 K; ]6 T# [; D2 H! p) o# |
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! Q" ?" R0 f* v! A5 _
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( n4 I$ N8 L: F5 C7 \; Y
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" I# q/ Z% ]1 Z; S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: F5 ?- x/ b$ g: j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 p) ]8 g& W  U$ @│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% r1 t& I4 A) c│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │2 ?0 \4 D5 j# q! L) a" s
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" B) u8 g) V$ S) a7 }) r6 b1 {
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, A0 e) z$ W4 s+ u+ ]( z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 z  m' t8 _% N0 A/ }  I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) c& o' x# x5 n" K0 P# H6 F+ ~│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 b( \8 [' Y* N- z1 }, z+ G│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 @- f% S; R+ y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# ~% O# K  N8 S+ C+ W. i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 @( E8 B; v5 ?/ `& {4 ]" j- X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) A+ N1 b3 r" n) F# T$ e  I0 H  x2 K' M& b8 d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. Q2 q  N% x0 S* @7 y' R8 w! `│131 │Lance  │46│130 │Wood│***  │Lances through back line   │$ e! f% [. f( n+ U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 C6 T% ~2 x  N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 d7 Z5 p" {; s5 `% `/ ~: E│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; `6 Z+ y/ L) B; v' ~0 y% T* x
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 u0 s1 G8 O  r* t+ \$ ^$ t: h8 ^+ N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ h" V" s4 i) C( m│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 Q" p4 M8 s+ W) v/ H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  d7 M( P' t, S* G) b1 j│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ R1 G; Y" a8 L$ ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' B+ B7 p+ f$ a! Q% R. a7 `$ G  z2 j
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: [* w8 ]; N. _# p) o│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 w% l+ J' E$ h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, r& T2 U7 m! v: O│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 Y$ ?# e% }( m  M* S: m
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) o9 X8 }7 b, I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' l& a" b/ Y% b│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' F- R! A+ {1 w, i! @7 H, ^
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* \" ?( D0 X3 _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 o" y  w/ O0 l7 W* p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 F2 S1 c' ]  u0 v" X│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ Y5 j% S1 Y- E3 P3 q│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 D/ {- I' m! A% F2 D; Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 C4 M+ r( P. w$ y8 D
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ {& N9 y' _" a1 j- {0 V│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ x' A# {% z) p$ L  A; ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% W+ X" ?. f( w3 X4 U6 G. ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# D4 S* k" V  O- H8 A) p. G1 U3 C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) o5 b4 A: U6 \1 s7 s3 X│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) e5 n, Q* Z8 g3 M+ H$ j│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 [* N- t: Z# \% ]4 G( l│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" a8 S  s' j5 G, V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 j& b5 g( z/ l. _  B8 _8 m│163 │Invis  │11│  │  │***  │Invisible for a while     │  k, v. r+ t1 T1 K( Z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! L! k7 S, j# \) @│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ i" {/ ^4 s8 p9 f8 [! }4 y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) i0 v  F2 G5 y1 c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; ~+ g% m1 l( ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# T2 N; x. x( ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; V  C( o" g3 }/ ~& ~" Y3 A, J
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# N& f0 \# {* G  Z7 h│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ c. a* s9 n) X) c3 n" ?│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 k# t* f" b* K  m# b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 g% V/ ~6 i1 B% Y, }1 |
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* g" |/ ?3 X3 r4 a" [% T4 ^- W│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 r3 b# x  w) y+ D0 {5 s3 K7 {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  ~; C. m9 q( V2 i/ y: p0 W' F
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ K! `# [  o$ g. u9 r
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# M  y6 n' |+ y; V; o│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( D: _  C, T1 c│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* Q: `9 `; H# s* _/ I5 x  D8 n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ M% I' Q, ^2 O3 }/ U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 w) |9 n; v* F! @
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ ?. d" e; R# `) W  b5 G0 @
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 a; B$ K$ M' y: H, k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; ]5 F4 I+ D9 B7 v! N; ?' g8 X5 }$ q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ s9 b; z# y* _3 o/ d0 c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- K% E" q5 E1 R$ r0 O5 e│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
# {. D; D1 h9 u% K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ u/ p0 O( x4 r+ E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 U6 c+ \. ?! P2 |│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. |  j9 G9 M/ y  \" O4 c8 y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 j: ]& P0 Y( e$ |  B5 t. z3 O% @% {│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: t) I. k1 v; b; O4 B8 h, n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* o9 T4 e( X7 K" e3 U│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- ?+ o7 ]9 v  m) T8 T; n, p: A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ H2 Q3 g" E8 H. O│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: ?" I" U. y5 P5 P: V. @) ?
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ Z9 S& S6 d$ ]4 `/ n6 h
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 t* k3 q% A; F' h│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; L/ H- v7 K# Q. V└──┴────┴─┴──┴──┴───┴───────────────┘
& |4 X8 q) f+ I( F3 s! c! k
* W' W9 i* M* R% g" d6 B
; N6 p/ D+ s  C3 l! t( yMega Chip# s" n' M9 g2 h4 f0 a9 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐. L; B5 R/ d# y% ?6 M
│编号│名称   │MB│攻击│属性│稀有度│说明             │: r  ?; k) k, H8 C( y
├──┼─────┼─┼──┼──┼───┼───────────────┤6 @. [8 [3 c* b& k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ v! v9 o, v2 z( F& \& O
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 r" u( p+ w* y$ ]3 {/ K% u2 ?5 h+ n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 u: b4 c7 y! S- ^│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 v+ W) s5 x2 V5 }, E, }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ [; k7 ^8 h  F' G6 ~! u8 h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 o. q; r3 n4 e. e# i" @2 F│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 K( c4 G9 J$ Q; o│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 p8 n. J1 R' O8 R│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% w% ]% q( S! T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# q: K: L' N7 E: a; p6 s│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 r. M& B5 `+ h! ~$ [0 V% L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& r- O4 E. B0 A$ [: h1 ]# y! L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" z7 K# f4 D; R0 }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' K+ I& P/ B7 C0 [! k/ J7 Q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ C& N6 {8 q# f8 G/ a, p│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. h. _/ g1 |/ t. a7 Q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 e4 e. j" U/ Q6 ~( W│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  g  m* P( D5 `│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 H9 j( L4 d* d│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  n" g% l% {' e: Z
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │4 p. W3 u9 x- i1 D! N' T$ \
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  l5 y" F8 A* Q4 A( u; j  R│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( L' ~0 g% f. Y+ y# y, E$ m1 B
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ {6 r, _5 b% t6 i% ?0 Y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 o% ^: T9 r$ S, X│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" Z, m7 X2 Z7 e$ f9 O4 m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( Y9 u' ^( a& ]8 u5 _. ?8 T/ i* D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 m( @4 V- ~: |│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& {1 u" {, I- K6 g4 S
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 y4 w1 S: m# W1 @: X* f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 n$ s1 @, A# j4 Q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 B- `$ ^7 U; j' q, u│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 B- t! c/ v; T% }9 |
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& S6 u' f8 ?6 r6 z. Z1 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 C' D5 N  u6 D4 S. a2 ~8 l0 a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 C; u6 p- ^( r2 z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; Z( I4 g* i) b* {* o: c6 Z# ]  S. t│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& F& J* F: G, \4 b; S* p6 N8 |6 X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) Q2 }/ n& U' ]4 H
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 F# T: g, l/ K% G
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# w; @* z, V. j, X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ `0 r' V4 g; G9 l# L4 ]. Q/ l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: ]6 _% C4 Y% P' p) `2 i- x- ?. N: ~- D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* a' ]* v$ h" p% C$ a/ Q; i/ v9 ~- \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: R% U8 @; S' _& P9 n│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 l  W0 A- a" c( A  Y: J. `. V│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 q$ y  i% u% _# m" N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 K! k. P1 f7 o0 {& J1 s
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# M4 N+ W. W4 B) o! l1 m
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ l/ `: G; C) I9 V' W% W4 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: n& O; {+ A5 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" ~# w! k. |0 A  R  w# A- d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! s& J, ^, K2 |' v
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. ?4 U' i9 c5 z% H7 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 k' T( C0 U4 E) T, v1 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, Z# P' b  m/ P8 l5 Q& f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, r% w. D" R6 t  {9 _" F│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 S: m; N' j" g! a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% E, e5 _: e* d' Q! j% ?
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* Z9 f7 Y8 a' l7 Q" P$ T" J% Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 W! d) u! q. ]" d7 Q4 c
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │6 `: t4 ?1 D3 \, r& X- g& m
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │# D  \& @  b1 U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 J3 f) u3 E- u: G6 D4 [│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 I0 I4 Z8 Y  k9 l1 A4 K" y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* ?. Y- |6 a1 B, x% ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
0 w& s4 ~, H( I8 d5 ]' h7 b) Y8 n5 p; n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 I4 A7 E) Q* ~. E9 X3 c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 ]0 E2 ~5 G! E2 O4 g. a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, x, k. b  `4 z7 I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 \4 S) c, `' ~2 _, [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! ~; G( @8 J1 R& a% {" a  @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* k" E7 O6 A- {2 d7 S
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 x3 w' d% h7 f1 P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 O8 s  @3 H* D/ w& x, R* f/ Q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 F1 Z; d2 ^5 K; |  _3 s
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% A0 V" {& L- _2 n2 e4 L& [- I│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 D* ~- l+ [/ ~│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& V$ h3 t5 w5 I9 m: p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; H& E8 \" m/ \, _) S7 l: X, S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# O2 S& p; |: b8 B) P7 R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; z) t( F/ k4 H6 Y9 I) W$ W8 i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: M. _% X' _/ D! ], [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# M9 y2 u! T2 T: T  F. h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- x  K+ ~: d8 S. c9 m, m8 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
- t) }$ R3 \2 L5 d
! m; ~  J. Q( h1 m: j- u# Z9 `( Y9 l* b- z! E, m
GigaChip (蓝版)
" i, X  ?- w6 D+ Y# V0 \& ~┌──┬─────┬─┬──┬──┬───┬───────────────┐  k5 s. }# @: @1 h% v+ r  [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' G8 C3 R- h0 a1 z5 n├──┼─────┼─┼──┼──┼───┼───────────────┤
8 e5 Q7 E3 R# J  Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. r  ]& A4 s3 X) Z4 ~- g: d' {│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) ~5 y0 Q9 o; H( v! J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 a% U' y+ K1 m" c  U. w8 f, n
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 |  `, Y- t- ]( e
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 n7 h5 A4 ]# ~7 G; p% D
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ F! x# y* o' k
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" `/ x' m& M" h* g" S6 q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 f* Z% v7 z) a' \. F$ q6 y7 K  w│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% Z+ r; t% B# `1 Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 m& n3 l4 }4 K+ S
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) P. h& k, z& G( f0 o& F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 z- b( q' X1 ]  t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- G5 z) I/ e9 ~/ k: {: n: S
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  A' w8 j: L) I& j  N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 [/ E, T7 P0 K! Q. ^* s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ l5 v6 F6 P3 V" V$ e& |. D6 m
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ w# N! M" d  s- }/ Z2 Z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 r3 w$ e! J4 {* d2 B$ O2 L3 q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ l0 {. l- K! H( i1 Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# q- N" z# U( u, q└──┴─────┴─┴──┴──┴───┴───────────────┘1 c2 X7 e# f1 E+ T  Q- o' P# c1 B
8 r( K( \6 E4 z/ n2 D+ p9 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)) \8 v5 H+ \7 A0 H( F5 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, d4 I. ?' b8 `$ n+ Q│编号│名称   │MB│攻击│属性│稀有度│说明             │+ @+ U5 G: m" A8 p/ m- X
├──┼─────┼─┼──┼──┼───┼───────────────┤4 ~3 D1 t) H/ n0 E: g
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! e4 m% q8 F6 Y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 L  W2 L0 i( h, k; m5 X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; p( `- r3 N: b/ T: ?│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 d! p0 a2 a, F+ `( R" K/ J" ^2 [. c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 @! E  W: z7 t7 R. E
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( n7 @. K2 d. [" l7 K; @3 n, q# l( I
( N# z8 M9 x  b0 T
0010020030040050062 F" l' O. S. h9 D
007008009010011012* D- P3 [  |, K/ C, C# {3 x4 E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& T9 i+ D9 w" l; e( F" q' ~* b# H/ @% V: X" p' u8 o" T
019020021022023024# n& Z: C- t$ g3 `( z- r8 T. E
025026027028029030
% ]& @4 K1 m( o3 w# b0310320330340350361 ]8 L, A( Q1 o: F; z! a4 a
( \7 i1 N. q( Z1 |* ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 a. `; B& a6 F' a& J3 J1 H
) U, ~2 ^6 r3 e037038039040041042% X1 ~; o6 W/ `- l- k
043044045046047048
# }+ @* j7 q( u' D6 y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 p9 X# B3 e. l3 e- C9 X( M5 K6 y* j

9 a( v6 Y. g+ z! o8 s* U6 Z055056057058059060, K; [8 ]; i0 D1 j
061062063064065066: n9 R0 H, F: ^6 u8 ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 Q" O; H3 N: n" d4 [6 {# R
/ W; `% C7 H  A" J: R
0730740750760770789 E' q1 Y6 M9 X& z9 E2 b3 a/ k' a
079080081082083084
, l4 ?" o- |7 Y& K3 c8 i085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d6 P" a/ a' ?" K9 e" [
7 K% m5 I3 T' S8 ?- t, [& j# n091092093094095096
$ ^( Q- f6 Y7 U6 q' N( Q% N097098099100101102
$ `: t3 E+ B# B& e, H7 l/ r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ o) o- W7 n* }! X  h9 n% [5 P- j( g% Z* w) a+ w
109110111112113114
2 }8 t3 a) d" i115116117118119120
8 P" r5 h0 m( M! X- k9 O$ a* U121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- G$ x3 \& Y7 H3 S1 E6 K) S0 r1 ^4 i; I& b: x" W& L
127128129130131132
2 D+ t, d8 r1 v) h6 K1 B7 R133134135136137138
! |! c; }7 [: O- _8 K# ]0 y1 t2 d139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, @) {( W' w5 ^4 |) u8 C2 H- k
9 `! _* u. M$ k
145146147148149150) S" [; M- s( N$ H: X- @% r
151152153154155156- |6 D) X- f/ r( @1 D
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  C9 M0 H( e6 N! T5 |
( e5 d, |1 T( e" A163164165166167168
8 S6 G& o: f3 c" F4 j) P8 i& w5 E169170171172173174
1 o) E4 Y  H9 O) J175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 I$ [5 W6 `. k+ }! J* E8 p4 ?, |3 G0 t
5 F) ^, u" C) m5 Q181182183184185186
3 e: w5 H% w% W" _187188189190191192
: R  l2 Z# e: ~: M193194195196197198
, q1 \: }# h! i$ C- ]6 P199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- d- z; `3 b5 X7 v# R
9 Q/ ?  U4 x/ V7 L001002003004005006$ W- l; z" L" L$ \
0070080090100110128 R! |1 a) p# {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 p% U; g0 R/ J% O4 y/ `

6 V$ S) ]( _3 I1 e+ r019020021022023024
1 ^6 {$ _/ ]0 b7 X025026027028029030
2 ^& _7 [, d- f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; r# m$ w) o2 q9 ^
! f) i4 G5 I% P5 M, q! z# P037038039040041042
; L1 p9 l3 p; r$ H) R043044045046047048
- y- `) c7 \7 p( Q9 u049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; j+ u2 ]0 _. M

3 `# q: I0 z7 F9 G, c055056057058059060& l. n2 @4 ?% o# w: B  ~
061062063064065066
$ A+ G3 q; ^& W+ T  Q" u. S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" b, m. R3 W# h. \$ `+ z

* |* P% e/ z. r% v073074075076077078  b( C: c3 Q  Z4 M3 \: n
0790800810820830843 S0 D& \. f" K" E9 w/ \6 ~
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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