转载请不要删除以下信息,感谢您! 4 {2 p: U) j- @& f4 I
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+ G4 t' a, E2 a# `8 c■● ■ NintendoWorld 站友xliz原创
7 J) t: D4 N0 R' }0 i, i■ ●■ http://www.NewWise.com , j2 b+ [8 D3 s8 V s
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 E8 o0 k. `; K1 w9 m" r
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洛克人 EXE 3 Blue 卡片组合6 v% }, z4 p' L; ]
7 u9 x& V7 Z( M& t" J) j
1 \% W, a4 J _4 n5 C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 w4 z: T1 z! J大家要看日文版的P.A.或详细攻略,点击这里吧!
: a( G2 l2 D1 H% g) }6 \====================. L. q7 q/ ?. s% v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) M3 }: W9 y1 s( t: _) Y
( o) }0 [7 N/ ]0 a- a以下内容格式如下:
9 D2 |' z. t9 Z) ]3 E* ~" X7 ~$ Z9 Q* y+ v% I
编号 名称; u: N& Y* o( z8 {) ~# E4 w
说明
+ D9 ~% A z+ V. P- _组合方法
: L. ^! R6 o3 W! u# ~# D---------------------------------$ k) h5 J, v8 @. }
01 Z-Connon 1 [0 l, a% \! r, O
Unlimited Cannon for 5 sec; y- j5 F$ a; M: ~+ }1 j
Cannon A+B+C
$ r- m" T, }4 mCannon B+C+D/ g; I& s& [4 t1 P1 [
Cannon C+D+E
5 N% {9 y! G6 K
# ]( G* v% k- V b6 }02 Z-Connon 26 W4 U. ~$ F( y8 @+ {: c
Unlimited HiCannon for 5 sec0 O* l0 ]5 R( t" s+ I' i
HiCannon H+I+J6 X. A& ]0 X. }+ G7 V8 Q( y$ J
HiCannon I+J+K
4 ^" D4 D) ?" U% ?/ m' WHiCannon J+K+L4 P" w* L' c9 Q8 m0 |. P: Q: p t% P
* G+ \/ F" t) \# ^* o4 t
03 Z-Connon 3
@4 k* n! { GUnlimited MegaCannon for 5 sec
/ f, ?- M: M- IM-Cannon O+P+Q
/ l6 ^3 n( u: J5 `% N% E. mM-Cannon P+Q+R
6 L+ i8 B6 m( L. ]0 ?( C# i4 |M-Cannon Q+R+S2 Z% G% @" Q7 C, [9 S) C T( e: ~( q
8 d8 @3 f- ]% U+ \/ X. T3 H
04 Z-Punch
& F* s3 n& I. mUnlimited GutPunch for 5 sec
9 O2 u2 ?# L" U9 m2 PGutPunch B+C+D
( s. A: ^0 f b4 S9 |9 uGutPunch C+D+E2 [3 C1 W- ]* H6 O H
GutPunch D+E+F3 ~7 e- J* Z+ f: S
+ y% H# ?* s" u9 n05 Z-Strght
1 T9 {$ _$ S6 Q7 uUnlimited GutStrgt for 5 sec
5 A K7 ]7 r$ L2 oGutStrgt O+P+Q
/ f9 O. R# E3 w4 D! l8 `, L# hGutStrgt P+Q+R
" B7 h2 a' D% V0 V: A' T4 ^GutStrgt Q+R+S- v a: ?+ u+ H" f& r) g2 L2 }, E
, I' m/ ?9 Q& R& I, V: }! S1 l06 Z-Impact v; g3 W+ b' s+ I) n
Unlimited GutImpct for 5 sec
) |1 R7 f0 Q. D2 u! l, ~8 G+ pGutImpact G+H+I. f; @4 W; R4 E/ q- F
GutImpact H+I+J6 {- S% N) w j- M7 w
GutImpact J+K+L' D% ^7 S& Z. M) R& \! i
. v4 X, a" | e% \: g- p$ M07 Z-Varibl7 K6 F( R# l( {" ]: K- u, ]7 Z4 s3 z
Unlimited VarSword for 5 sec
3 F& Q2 C6 r( H) iVarSwrd B+C+D$ F9 U! ^9 ~% b0 w
VarSwrd C+D+E
4 Q: b& V, l7 M7 R4 TVarSwrd D+E+F
" D5 A' g/ U( s( `5 X; `" e; m: m5 H# k
08 Z-Yoyo 1. ] K r7 i+ H, V
Unlimited Yo-Yo for 5 sec
0 t q, r2 g2 i4 VYo-Yo1 C+D+E
, s$ w: e8 k9 a$ Y+ fYo-Yo1 D+E+F
. ~; @- @9 }7 _Yo-Yo1 E+F+G
/ n+ V. Q) \8 T' v( @+ ]# Y$ t% I* X0 `
09 Z-Yoyo 2
/ L; r0 h8 I8 N% e# G5 W, _; ?Unlimited Yo-Yo2 for 5 sec3 u" h9 a7 K( l0 z' d; [& Q1 L/ }
Yo-Yo2 H+I+J7 Q; w4 f% t" N
Yo-Yo2 I+J+K; U' ]9 S2 D+ s; i) b, f) G
Yo-Yo2 J+K+L
! P4 F4 d' e: D0 j" |- p/ }7 ^
! q! K8 H' s% \3 a5 T0 Q% b10 Z-Yoyo 3, M+ e6 W4 ]8 o& A) ]+ `( c& T0 k& C- k
Unlimited Yo-Yo3 for 5 sec( S- ^0 ?' o: t5 [, {( N7 `' }, ~
Yo-Yo3 M+N+O
. O! M- j2 a$ p7 I( }Yo-Yo3 N+O+P9 I+ D3 X+ A" K/ o9 t
Yo-Yo3 O+P+Q
P; d* A" o ]1 P2 J5 K" N* o1 q0 G3 Y* _$ l
11 Z-Step 15 p i1 @5 u) n# I+ S( G/ M% J
Unlimited StepSwrd for 5 sec5 `) t0 H v$ l9 m) w
StepSwrd L+M+N: N6 }# o% [2 _5 i- d
StepSwrd M+N+O
8 P7 h1 @; A8 O+ g H* XStepSwrd N+O+P0 x5 i7 [: g ~9 A. B* C: }
. k* G% T( K7 t! w3 ~12 Z-Step 2" z3 ~) ^" d* w$ D$ c# ?+ K
Unlimited StepCros for 5 sec
1 U% c4 f( \6 f4 e* mStepCros P+Q+R" }" D+ V. ], J0 Q$ t4 @* i) ~
StepCros Q+R+S
; Y( }7 i0 L+ w4 A7 Q) rStepCros R+S+T4 S" [+ N* N" A. {. y; e
8 P: D2 y3 F7 A0 P13 BubSprd
% }- _3 B9 x) k8 Z0 gAttks w/ spreading bubbles!, m n$ H# ~* n5 ?: S
Bubbler C+D+E
. {) t0 I5 u* m9 l, ?Bub-V D+E+F
* D( o% V6 ]- U: N! @! y# ^" ]" kBublSide E+F+G5 n; U' @. x2 m6 c/ Z9 e: Q
Bubbler E + Bub-V E + BublSide E* F! ]# b+ G* M1 |7 A; H
9 z2 \ t9 |% `) E) C* K
14 HeatSprd
' c* v+ G$ D2 l5 WAttks w/ spreading fireball!
: n4 L+ F/ v6 jHeatShot H+I+J3 v& T5 c, w/ J# ^1 m( g; }; t: x) `
Heat-V I+J+K+ F3 ]/ V# u9 p1 \5 w J) D
HeatSide J+K+L- v% l0 ]% u5 t) D# i
HeatShot J + Heat-V J + HeatSide J
7 c6 ~' @; r( M" z7 m" Y( o$ S1 W3 V5 b- O0 I% f& F8 r# R! ?
15 H-Burst
( ~1 n' v+ t3 T' `. }; lCreates a giant explosion8 g$ V+ |% L2 u( }' M8 Y
Spreader M+N+O
' `) |' t( X6 F* FSpreader N+O+P
/ H {, j& y" y( |! N. JSpreader O+P+Q' z( k3 X2 Z! E* u+ t% }5 I5 M
. y4 h/ W1 ~; R' ^. P3 K
16 LifeSwrd
J, W8 I/ L3 E9 ZSwings a huge 2×3 sword!
1 Q8 `" `) w5 v. QSword E + WideSwrd E + LongSwrd E
* M. M% n$ @5 } _, C: mSword L + WideSwrd L + LongSwrd L* z+ q6 p+ z4 `" ^+ e
Sword Y + WideSwrd Y + LongSwrd Y
4 c4 [ B5 F# b% o* o; M" d( w) }# g+ V. D
17 ElemSwrd
) V( t$ }: d- j0 v/ B' FWide swrd contains 4 elemnts5 ^- U9 N- O1 [7 P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 a+ O+ D( |/ c: U0 D+ w, }% F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# b2 N9 h# }% h# K8 u7 ~
- X3 c ^9 t4 h18 EvilCut! r; F2 O1 G/ L# Y6 F# \
Step up 2 & make 4 atacks U4 {6 `. e8 @
StepSwrd P + HeroSwrd P + StepCros P
6 n5 S% T9 H. O* V: G0 p! u9 L4 G4 n+ I- l/ p& R. c& D4 L
19 HyperRat$ o( _2 }& {2 w' @. b
A giant Ratton charges!% r! _: Q8 h# i6 C7 S
Ratton1 A + Ratton2 A + Ratton3 A. i# d( X' C0 u
Ratton1 C + Ratton2 C + Ratton3 C
: |8 m5 Q2 a" y* rRatton1 F + Ratton2 F + Ratton3 F0 [- O; {4 H+ [- A) }. @: \' o, S
7 x& ~' Z( s# F" Q) Y# x20 TimeBom +) i, i' j9 V2 L1 z
Sets Time Bomb in enmy area
2 y- x) z! v# M$ T& ZTimeBomb J+K+L
2 A. Z- h$ J0 }" O& m8 h8 yTimeBomb K+L+M5 L4 k/ m6 r$ k2 B3 g6 s- b
TimeBomb L+M+N+ v2 T: h N; b- o+ ^
" @8 h6 @0 w& X/ }* g; F, z% Y Q
21 GelRain
$ v* C# Z, w& v+ vGel steals squares2 Z% G) {/ [0 h" _3 a, O& c
MetaGel1 B+C+D
) @3 k9 o8 O* d, E! V8 {9 x' VMetaGel2 E+F+G
/ u3 q& H1 Z0 W" f( `' G3 S% nMetaGel3 S+T+U
8 [2 X* r7 v; {" B1 J$ K" V T# u7 z, N# n; y
22 EverCrse( o# ^+ R9 `' n" H# ^8 i
Shield chases enemies* ^# M& l$ h4 L }$ e) Z3 {: X* g6 F4 W
CrsShld1 C + CrsShld2 C + CrsShld3 C7 \% Y b: L- Q# v4 ?- z
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ ?$ t5 @0 k+ Z6 [" ^" s! F7 m
1 f% e" n9 q& T- v+ l23 MomQuake: p, k1 }+ q- n& q( _0 \1 `; i! h0 W
Awakens Mother Earth!! f, U2 e7 B2 @- q
RockCube * + RockCube * + GodStone S
" e1 f0 h) k. R L* j: f& [& ], e. v9 q
24 PoisPhar; `- @7 ]( Y9 v
Pharaoh generates poison
( l2 s9 C) D: iPoisMask A + PoisFace A + Anubis A
) Y! b7 t1 E* Z9 h2 a. C7 @) O u! M2 j+ n2 H1 U! G( ?
25 BodyGrd
. u6 M9 m, [& Y% ]) p+ T4 N, ]+ _Bodyguard takes out enemies" n: }6 p" e! ~6 B- V7 P/ Y) x
AntiDmg M + AntiNavi M + Muramasa M
Q- t- g( ~, {: Z* j: |/ {6 y/ n4 A6 _1 I) h: k
26 500Barr j2 f6 U: ^. ~. N6 @7 F% Y0 b
Barrier absorbs 500HP dmg
$ v; [/ |5 R9 _, K' Z! Y JBarrier E + Barr100 E + Barr200 E
; u$ }2 D' C: n: U# JBarrier R + Barr100 R + Barr200 R+ w* V# ?6 P% H0 T
( M4 A* ~& A: Y7 a! b" ]27 BigHeart4 L% K+ k6 P) [) Y o5 V
Attacks, then heals HP!$ M7 x1 j" T: v% n- u
HolyPanl R + Recov300 R + Roll R, D4 b& x4 S F$ r
HolyPanl R + Recov300 R + RollV2 R, a7 F# n# r% c0 I4 Q
HolyPanl R + Recov300 R + RollV3 R& U4 j: k2 v9 s, x2 d! [* A
; b# s1 S3 ~. l- a" H ]0 s+ T* p1 }: Q28 GtsShoot
z5 l, C/ A. ?9 EGutsMan throws MegaMan!( _1 Y+ j; b5 j
Guard * + DashAtk G + GutsMan G
) \% W2 s9 i* t2 b/ y0 pGuard * + DashAtk G + GutsMan2 G
( X6 H) ^; n. _8 C) y: C. e$ m8 ~# NGuard * + DashAtk G + GutsMan3 G
' V C4 X4 G! mGuard * + DashAtk G + GutsMan4 G
6 c$ \3 Y1 \+ `7 F' [/ g! h& M9 W7 h7 Y
29 DeuxHero3 L" W( b, ^8 P* d: C
MegaMan & ProtoMan team up!' o4 A. \+ c! x/ Q$ t. L
CustSwrd B + VarSwrd B + ProtoMan B
" L b; h5 q$ K7 p& wCustSwrd B + VarSwrd B + ProtoMn2 B
0 S+ a i/ |4 l9 c" E" F1 f8 OCustSwrd B + VarSwrd B + ProtoMn3 B
# Z" l$ G" S2 J/ L- \0 p" A7 fCustSwrd B + VarSwrd B + ProtoMn4 B8 }4 Y l5 P! K+ V
! ^# _. B [/ E5 ?0 n1 L* i30 2xHero
( |5 }, H/ ? p0 J4 `1 ~MegaMan & ProtoMan Dual atk* `, N3 h j; _ t% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, N8 Y6 ~$ }0 e# j6 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% Q1 t# E5 g3 USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 T" q9 T% N+ w) n6 g8 i" i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- T3 W; ~: h) q* v* |5 v
* {7 A2 h& i- F* x31 PrixPowr$ E1 h) f1 J' `
3 Navis attack at once!
6 U8 j' R* @0 uTeam1 * + Team2 * + KingMan5 K
. l# M- Z: J3 ~7 rTeam1 * + Team2 * + MistMan5 M9 g3 h6 j0 x0 e$ ^: e! L7 U
Team1 * + Team2 * + BowlMan5 B6 w$ q, P# r- J9 a4 L" |- @
" ~5 m8 b ~' e$ s32 MstrStyl4 Q6 U# D/ K8 w5 D) \3 x
MegaMan unleashes his power& X4 k7 H0 \- [7 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ d- ?4 M' B% A7 i
W# _& D8 q# J0 `' H' G
StdrdChip (Part 1)
1 C& G! Y+ U9 X6 y0 k┌──┬────┬─┬──┬──┬───┬───────────────┐
0 q$ {: ~) _4 _" L. I2 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 P/ Y. r. T" V; I├──┼────┼─┼──┼──┼───┼───────────────┤& S2 x( o4 Y* O: |+ G% v
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% I x' e3 N) M, @1 d! c; y7 u; M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
\3 z- S( |/ z- \│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) ~7 A2 h, T: U7 A/ D9 o│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 ~4 \: C# ?1 Z& F/ _9 E. q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ S) C) S* h- q g" |5 D│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 w' n* V$ \" C0 |! h! c; Q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 k+ C* E- q8 u; p1 L2 q+ @, \( h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* X' }8 j# _/ Z9 z$ E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' |0 g* y6 f* k2 a8 V1 y5 R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 i: ~' j" `- b6 L5 s
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 K( O( n9 z! ?7 P" e│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 _6 D' Q& p5 G* }9 K5 O% U2 n3 L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 Z# i4 h& s8 ^9 m7 u3 [0 |│14 │Spreader│16│30 │ │** │Creates a large explosion │! W) i3 \5 p h7 b8 Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( x5 @; Q1 c% w, J5 a e$ M│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- V9 Y. z. C5 u' ^5 z2 y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
. z( m% g% m$ x& h3 u8 z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& N5 `3 J, r( B1 e$ Z) ?! f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 n% I. I! }( j+ V) s1 L3 {9 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, g7 I4 \/ L$ t. h5 ^2 L. H: @
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* k9 S ~ V* G: ^( H
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* b1 ]0 F! {* |
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- k9 ~* l, ~* W! @3 H* m& q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, [2 A( }- ?. N# r│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 v* z V; Q. g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ a+ S8 X I4 E# I8 D8 m
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
T5 M8 v) C1 O* D; D│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 H/ T- m+ v/ h# f9 Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' U4 k/ S( W! Q/ U2 p0 K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │2 u2 I" ]2 \3 i5 [ }
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 g2 X; q2 s) X- L& M│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
a2 {1 O/ `( } \│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 w! N* v) o$ l3 P' ]/ s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; P; M) `' W0 k# X5 Y) f
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# s8 U+ `) k! q+ T$ j│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% D, |9 {4 T, v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% G( T, C& _+ S4 @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, e l& a$ ?( q1 d) Z% W/ N6 p& h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 N- U' F. ~3 [2 s% ?
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 @0 }7 X/ l' ~8 r8 A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 R* p* {# e* |1 X( M. X/ _3 \9 J│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( I5 M% p7 `- V( f2 d9 Y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
T d9 Q+ h: E$ c) }│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 W1 \+ _8 ?- O& e# E! ]4 P+ W│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 ?+ l: L+ }$ z, b, i│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ Q& n. w: E+ v4 G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 B4 j" M7 E" d% N: f" l" H│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 Y, F8 p- R. c2 C7 G% E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& U/ ^5 J, e# D! h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' U7 }1 J& [' I' _9 F│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 ~1 a* ^; Z3 q: l
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# w( P% O" F( a' z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( G' E4 S( L( A! q5 i8 \: H6 }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ ^4 m) i1 [2 g. J% I
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ i( h; ?8 p/ L$ U
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 _1 [4 f7 U0 B1 K7 @3 z8 x- P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, I' J' H" c" n9 G/ Z( J│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- V! s) I, D2 b# d+ J6 W, M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: u* a/ r% e. d6 W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 G* k8 {" u6 t4 l) Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ v; @ n( j: D; K$ u( B! U+ T│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 @$ T$ p# C6 G! |) n& b5 O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 ^4 k9 ], o4 D( k8 [│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' e4 z4 |/ ~2 t( L& p6 I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; C: z, S) \3 y" I1 x
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ h" E; X2 h6 T* P: i│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 q( F8 g9 I8 o/ k│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) j; l! q/ V6 @% _. X│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ n/ M7 u0 c: {: v│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* g, B' g0 H5 V* D6 @1 F& ?│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) [6 Q! h% q$ D
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* l# R+ v9 \9 g2 Z" E8 k p( O# M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( W O) n2 m. p4 w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# o$ f5 {3 x( [5 n+ W# z# p' g1 j* b2 }
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ D2 x& ^, J, u1 l
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 a6 w' T' r# j. n; c% d│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" P: x5 S) }* D( C c5 L0 H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
5 c8 g3 c. |7 ?. z2 Q+ {+ D }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 B; W, Z6 f/ `$ X
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 K3 m. f; E! t4 Y1 G i! ^% g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 f3 c4 F4 u- I+ {: d5 K
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
l3 O1 A2 P" P2 z8 b3 \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- b/ a4 \# T- W- x- [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) e& {% M0 B1 i% d: H K( y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 H( x& r& w) y% N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 ?2 T& f4 G9 F, m/ N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 V# h; }- }( u0 w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( k8 w# N8 h, Q* ?
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 v4 T1 t& r+ J" x# p' e# I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ W, A' j9 a( D& {- U3 ~+ |; R7 r+ X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, p' g( f( K& G, X' V) E# W
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 c+ W& b4 W; U* }5 `8 b) s) R0 t│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) O6 Y. ^) i1 m' L" m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 K Y/ s% D# T/ m4 F8 ~3 J) v! N, o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) b% [5 |: g& U9 ?( H6 J% Q8 J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 _) t! R9 p' a* P' {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ j- A. f! N6 } I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- P7 ?0 s0 [) l: P6 e* d% t│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( M, {+ K, z5 _0 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( F# ^! v: S& i3 g" F: R. W9 Y- h└──┴────┴─┴──┴──┴───┴───────────────┘
: x1 _+ l: [) t# I/ i1 n( R' X6 P% [; ], ~4 l
StdrdChip (Part 2)
3 ~# ^( a I+ u7 D) Q- U% p) N3 ~┌──┬────┬─┬──┬──┬───┬───────────────┐2 Q1 W' Q% @" W4 k8 P0 v( ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- M4 D3 K) J% V├──┼────┼─┼──┼──┼───┼───────────────┤, |7 i$ V& T0 u6 n k9 d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( f% s$ H+ u: `, V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 V1 C6 l# j% e8 G- _; U% c│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, K3 y0 S2 h9 |7 ^8 t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" d7 b4 z7 g, ~1 s" t" f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) _ G+ f2 D, b% i$ R7 e; d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. t* p5 q x7 v+ ?& T1 k6 t& S
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 g: a% k, _4 _; }( _& n. h9 Q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 E# D" |8 U! Q7 y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ t; U9 ?6 N$ Q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 _8 S7 x# P0 r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, j6 w, J+ j4 m5 a: L5 m0 W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# n I! P7 }4 `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; U7 \2 s; k& B│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% {) E* N/ M" w9 X( o+ P; n' Z3 Z9 \
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) x- M' ~" H. u8 Y7 Y1 v* F/ S9 G│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 q. n" H2 q0 ]2 {, `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% v/ L* X& A" [+ ^, R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& |+ l6 J+ f: J) v
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& T4 N8 F# F1 G- |$ @/ Q/ [ D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 m) t/ t; f1 Y5 \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 x9 e+ n% q$ r+ G7 N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 X4 {0 M- t( D' V, N4 `9 ]
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 M) J5 F7 |7 R5 U- N4 i6 G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 n0 J7 t$ L6 l* T! \- a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 u& s8 P$ J2 O# F V│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( h; _1 P9 x& Y; Y) G& S8 O
│126 │Rook │30│ │ │*** │Protects you from attacks │# \6 a6 e; ]- C% [& c" F: a
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( @% r7 M5 B8 ?6 ` d│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
Z& p& _2 i [, }7 Q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 m" y7 ^$ Y3 ]: Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 p- e& @5 L& l# w. f# \+ d
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 a( }; v4 J! T% g( X6 L8 O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 A. W4 @6 I; e+ d* F│133 │Guard │5 │ │ │* │Repels enemy's attack │. ?! B# v2 a: i- M
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 Y2 ^+ w( C+ h( `; {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 V- K3 v. S5 x* Y2 X. a
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" @$ C- b' b F7 k: Z6 G. p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ N; T, _4 _2 y( z5 |# v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 t1 B* Z, V. g5 E4 r/ d1 D; e, [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 f8 G. m/ J: Y& }" l# m& }│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ J5 Z. l0 Q4 G& |
│141 │Prism │60│ │ │*** │Prism fires randomly │
; x- h, V3 G! B! V3 R$ B& O% }6 }│142 │Wind │14│ │ │* │Windbox blows at enmy area │ ^* z$ N$ _' f4 F+ l9 ^: |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 C& P, |, d$ b3 y; z; ^ P│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% o4 M4 w. C r' i# P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* F* O1 r) T9 M* m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 S0 V9 L/ @- f4 f│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 X" f) M: I3 s7 s│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 `4 O1 T% U' z, A. N$ s: A/ i- L│149 │Recov50 │14│ │ │** │Recovers 50HP │
& }8 g, O; a- L3 f4 { D/ H│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 ]9 e! o0 |8 j; J2 f3 B- K6 }│151 │Recov120│35│ │ │*** │Recovers 120HP │7 H& H' k6 s. Y5 h$ Q; t2 U
│152 │Recov150│50│ │ │*** │Recovers 150HP │/ v* {) ]1 _3 r+ {6 [
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! G5 c9 k/ @: W4 [( Z/ j│154 │Recov300│80│ │ │**** │Recovers 300HP │
- x. V% k5 x% L' L% z% }│155 │Repair │8 │ │ │* │Fix your area's panels │3 t5 k( _ |* j7 P+ Z6 |" z q5 O0 y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% n& _5 S$ G+ i' ^8 L
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- S T8 y* x* U1 w- [6 B: t│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 f# {( d; R8 V8 |5 @) v3 P8 \2 m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 Y9 j6 v- m5 f: Q1 ~
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │- x g' ~8 r# |' b4 G
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
r) ?# B: x# y7 J5 b+ ^* r│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* a" P% ^8 |: t; ?
│163 │Invis │11│ │ │*** │Invisible for a while │" d' t/ T2 ^( u1 C. M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; J9 c( @4 `$ k+ H0 j' }# u5 r( ?- P
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ ]" n$ L5 e0 J7 T/ Y, \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 X' t. z6 }: s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; ]& N8 z. j/ j( S# e│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 f" U1 B- Q/ b: K. W+ t; g+ R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. n* Q2 S4 e+ Z' E& }6 N│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ n$ A" R1 a2 s' [; ?' q0 \7 C3 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ X2 F1 V _4 r8 M- X* l6 D c│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 w6 k7 [! b$ R5 b7 E/ k# z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ B: H- O Z& p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. F. L$ q: _; y5 u2 x$ y/ g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; b- ^- X- b0 D" d8 Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" Y2 [! i0 c& S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ `9 E% K4 @. I" d- g6 q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' ^' w& k& d5 W( D+ C│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; b9 l _# y: H9 u {' ~# i1 B' P
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- O6 D6 a* d; j& i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 p& w: B2 r" ~' C, ?' ]* `│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 }7 u! U& l5 l' _( [# b
│183 │Hole │55│ │ │**** │Open hole to dark world │9 f: f7 r% }3 `$ a X- _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# e' u" i9 F- A! j D│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) q7 @4 `4 A( }: F3 e- V1 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │
Y' ~) T, p. q/ a- N) l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 S/ |+ O8 j8 e& t! Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ q) r2 R' d8 e j0 G2 N, G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ ~7 t6 r$ p4 l
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 U; I. n& A# L; L2 \" c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │' N; |4 k& y$ q% \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# A H: p$ H6 O
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 q2 u- J! f! b4 V F
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 B& j" a7 ?% D9 M8 w│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& q+ x( e8 |6 z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 r$ ?; N0 U. R( k# R' ~9 ]5 t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ E: W9 G W% V/ Z1 r; g
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- H) s [1 V2 |, U1 L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 B$ i* a. |" R4 l0 q* D4 O
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* z) x3 K- Y% A- M3 h# y2 S/ Z- f
└──┴────┴─┴──┴──┴───┴───────────────┘# u6 k4 t: Z& V: A' b9 U4 h: I
/ R3 f" a3 y: f7 |, [9 j, y
. N. j7 }! u# Z& W! p/ j& s! TMega Chip; Z8 E- A5 X! ?! \2 ^! B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 \# `- ?' P" b1 }: M5 F│编号│名称 │MB│攻击│属性│稀有度│说明 │# O4 {$ l9 f2 D- f5 u1 S8 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ o0 [' u$ u) T│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! b7 Y2 g% E/ W% Z5 E) I
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- G8 n" w7 u$ e, {- V7 _/ E│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; @) n1 }1 A* w W5 J/ K6 w│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* Q8 a* w/ D7 x- D# Q g. @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 `% [$ g$ b# K" r$ E# E. [
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. L, ?# X1 ~/ K% S│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 N! {8 b2 V+ J, ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 ~$ E& d8 E }3 B1 x+ j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) ?, k5 B1 R6 I2 V; a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 {6 _5 X' z W1 T) Q- v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( o; f M1 ^- o+ J$ v) K. q' ^│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: `) n, v" R# L/ {: @; Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 d' \) {2 W" X. C, U& d6 l% L$ a) v
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# D: M3 Z/ P3 S: c2 z- J' s+ F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ w( A) v/ X) w2 C" h* p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ v. \# ?' f) I) \$ N, l
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 Q9 ]6 ~2 w8 s8 Q" `: k, ?; x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ q) G1 `, j5 |- a. E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) F# j7 x/ q% K4 V. d* q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 h) Z5 i7 G; s│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 X" U$ y- M8 H" C0 m- J. A
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ S! Q% e' n, Z% V6 q9 J│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' R% P; P+ }! t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 O' b/ R$ z' M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( `3 ?/ ~6 z" }7 _9 }│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 j0 R3 N7 m) w! s% \/ |
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; y$ f: F$ n* b; }
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% O) O) G. ]2 Y/ P4 f│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 }0 v# a# Q4 ^9 W# x$ C; X& O# Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 @$ d, T3 {2 \) W, j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* H/ B4 Q8 ?; \" s$ g4 e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' ^6 D p9 f) Z' H$ J# }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. W& \4 b6 A" X& B: |( S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) c% u; l h! [: r9 S `: w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ _8 z8 u* ]" ]* z5 V! k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ O4 K W3 H* q! s2 a# }7 s9 E# V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 Q+ W) g9 W. r7 U- W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" @. Q+ V& [9 S' d│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& E6 [5 _" k# ~/ V) j$ D( b
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* E4 p- Z2 N8 h: ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. P# X/ ]1 u' k1 m) N4 O
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, K% P6 P) |2 L9 X: B: I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! B; ~1 f- ]6 B) ?$ X2 @- l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 G2 }7 B& K0 ^. j% _+ f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 F+ n2 }2 C R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" A0 r/ }3 Q6 R6 z0 a4 R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 o' q3 ]) C" B: u, D% B
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- D5 M% i7 }" k# _. X) e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. f. w5 T3 Y j) y- [$ A( ^
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! |$ W8 Z ~6 [3 U& Z" o( n9 Q- y/ \7 v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) v8 |+ D5 }/ |. e+ w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 b3 @ {, V" Q$ o8 W* f/ L│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │: A* `/ V/ S" c9 ?
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( e. v& R& ?& N F) {. E- H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; Q# S2 { Q' ]4 \. l. p- H' ]
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( k2 i& l' e( J3 h( f( s│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 z8 D V9 F- h* C- |4 t' ^' l- U│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 O' H$ M( P8 J3 T! k; I
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 f; b8 C3 m' d: T9 |$ a1 J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ x- Z( o4 |- j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! {6 Z4 X! @+ w6 D0 X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 ?* @( d* W, h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; v7 D$ P4 b8 J
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: I: p& b7 |0 o4 k1 t- ` l
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 H9 ~9 ?6 U/ X4 b: h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
s, ]2 G9 i& r: t5 `; i│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 S p! G6 o g8 x│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% y: y W' t; i6 J; R% [' x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 F- T+ a9 s7 ~' o8 q/ t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) L, q5 [# K7 N) p: Y2 x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 _+ ?* Y3 A$ h% P
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ R- _/ [( h2 \5 q% v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* t; o$ ?5 m9 h t+ K: i. g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) t W0 ]) I4 }& T$ [│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! e% o( y3 z3 ]/ A7 {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 X! s9 G5 ?8 O: I. n: ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! X: n' E" Q# m5 ?
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* |' F6 N: P2 O5 t+ A4 x│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% x' C3 V8 I8 F7 a3 ]( W5 T# ^# Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 @; J7 Y6 q0 E4 R* g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ Q5 h0 i0 M5 t
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 _1 @! I5 T7 n! G1 R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 ^$ ?- D) w! _ e W% `; f
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ P; V' t8 h6 d% Q6 q7 K+ n6 Z) L
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 P3 ]. N- s6 q9 P+ ]8 x# n3 W9 f└──┴─────┴─┴──┴──┴───┴───────────────┘
w# Q: h& i! p# x+ j6 o, m
. }9 `0 O4 `! |( L. N) o1 R
4 X4 t8 R! z% T3 e. bGigaChip (蓝版)
' c# A2 K: v3 h/ |$ ?┌──┬─────┬─┬──┬──┬───┬───────────────┐. s1 f. w/ O; L, y a p
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 S/ t. z5 X; u8 J4 B" v6 `
├──┼─────┼─┼──┼──┼───┼───────────────┤5 ]" z0 h5 r9 J! ~) [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ u" A1 ^, P( e0 `( G0 F│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ _) {/ ^: y' w" e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) m% u s: D7 q) \. }, b$ C! T% K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, Y" H: @% E' v/ s; S
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ ]( E! A" j+ S! S$ Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 Z* F1 v/ T- S7 K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- u1 ?% h1 z- n* j9 P7 Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. P* S5 Z% U! C) ^: g7 c% L
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 X* F' q% R& M7 S1 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │ O5 Z/ z @/ u
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: c6 M+ Y" p6 {( _3 |* ~- P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ B$ G/ y1 ~1 `2 ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! y/ _9 `3 Q- K: L4 X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* H! K+ ~; L- p8 H; Y% E( v' }! \│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( F% {9 T7 n/ I( [+ {$ ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' V) \# ]$ }, e: e2 H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ W& @! ?% W" W; {│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 k: y7 t: W5 M) M1 R5 b5 T
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 C5 D9 S! i* h6 d( E
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. h+ O1 l7 P! q; D9 |% x2 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 I1 K, ]& g/ Y! Z+ C1 D/ w5 w, b3 b0 \/ @8 E" |# k2 t
GigaChip (白版)(只列出与蓝版不一样的Chips)
" L" j5 f3 e- F' _2 J+ c┌──┬─────┬─┬──┬──┬───┬───────────────┐! j- ?8 i/ A) b4 [9 o+ L
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 b& i2 J' t" b, m
├──┼─────┼─┼──┼──┼───┼───────────────┤" u6 q) K3 A1 g G$ J, F. T
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 g# i& ~. G: k$ d* l
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 a% D2 s! D# N' p o
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 P/ D) o8 ~/ v# t w) I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. T$ c i) E5 T2 }. W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |