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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
& Y1 ?2 K$ A) o4 s7 o■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
6 ?% r% z& r( T/ J+ L■● ■  NintendoWorld    站友xliz原创
$ [: t, X2 u7 E5 _( @$ m■ ●■    http://www.NewWise.com
2 I: }4 e/ N) g/ _; p7 I" p■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* S- ~# l. f7 g) @% u% `3 B/ c, X1 P7 P+ o: _" n* [2 V

7 j3 i* i) a* |4 c' o4 ]           洛克人 EXE 3 Blue 卡片组合- c+ l2 t! K/ C' k2 _- b, {

& U1 @4 p# p: _+ ~) J' v* K
- m' x$ s& O) ?5 q! Z6 ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 |9 f6 R6 Z  r- e! r2 P$ \
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 T5 }1 C) a0 I$ i
====================
  q$ M' _' f9 t# P' x$ X( y4 t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 o  X: t+ m, Q7 w
" }' e& n# e. [* f" \3 }: @, x以下内容格式如下:5 M1 B( L9 }/ e, P, q. u4 [1 N9 q6 K

! y  ~! k& ^0 w, B+ n+ _4 ~编号    名称9 A! u2 A/ j% q, M
说明* l. s5 J9 m  b* U: h6 V2 a. X5 z/ X
组合方法
* N$ `0 y7 g) q( a---------------------------------4 a* v8 X# ~( s5 H* m& E
01    Z-Connon 1
: i( l  _- n! QUnlimited Cannon for 5 sec
6 u" C+ h- [$ w$ j2 @2 @Cannon A+B+C
* O1 ?" I- n# G6 |& C: |Cannon B+C+D3 h5 Z( F- L7 S* [
Cannon C+D+E' U6 k/ U# p% u' s" s  P2 {

! g( {  P0 k- w3 U* \! j02    Z-Connon 2, q- I0 @: n7 ^6 q# K9 n: I, X
Unlimited HiCannon for 5 sec
* V6 L  D6 l0 d' |% [  VHiCannon H+I+J2 [, ^: {* ^: v4 c! r
HiCannon I+J+K$ b+ z6 [# B  |
HiCannon J+K+L+ ?5 d* Q1 l9 ]/ v9 e

% a8 f, A5 t0 \  `! |% p4 t03    Z-Connon 3" O" |- U6 v# H4 A
Unlimited MegaCannon for 5 sec# w7 c+ O* m/ l' [- W  k. H. c6 v
M-Cannon O+P+Q2 B6 ~4 X! J/ I9 }
M-Cannon P+Q+R1 \5 `4 q0 @2 E& `
M-Cannon Q+R+S
# ]- @* c: T4 D% [1 u0 f$ D! Q- V$ w4 z) R9 W" S+ Z
04    Z-Punch
; Z% v; @: _8 c$ k* m( S% B3 vUnlimited GutPunch for 5 sec/ S& L, }; I# P+ g* E: E, k
GutPunch B+C+D5 f8 m2 |/ j! Q; A: ?$ U
GutPunch C+D+E
+ Q: H+ t- L' ]% `GutPunch D+E+F/ u$ J" s5 D; x! \
" \! P! Z' z9 e. m
05    Z-Strght! o) ?) c* l) {
Unlimited GutStrgt for 5 sec1 S+ r" h. L1 g; c" S' y
GutStrgt O+P+Q
8 I5 s4 a9 }: c1 PGutStrgt P+Q+R
3 _4 D% T- S2 x* I- v6 B4 yGutStrgt Q+R+S
, J" Y& |; D5 ~2 v6 b0 ]1 v  |  P6 F: e2 u
06    Z-Impact
5 c& ~  V7 Y' y4 [3 cUnlimited GutImpct for 5 sec
- Z" P% L& m1 |: NGutImpact G+H+I- C. g' e9 w8 R. V8 d& Z5 \( R6 ]' d
GutImpact H+I+J
5 h8 i. [7 [# J  T9 |1 w: d# ~GutImpact J+K+L
; o% v# w  ~+ q1 y- j, e# ]' a$ V; |9 ?- v7 G+ o! C" n7 P3 |& O9 y: d
07    Z-Varibl3 S) o+ {' A( e" \( R
Unlimited VarSword for 5 sec
$ K2 f9 {0 ?9 _8 Q' {1 N$ nVarSwrd B+C+D
4 _7 y7 ]: V( F5 yVarSwrd C+D+E& J- ^3 r/ ~; e
VarSwrd D+E+F: y5 r3 E1 G6 s0 b" H
% r8 Z4 t+ G5 T- J+ b* {% C3 G
08    Z-Yoyo 16 M1 f1 u5 }8 S+ `' O
Unlimited Yo-Yo for 5 sec
/ d5 d: f5 i+ F1 D* mYo-Yo1 C+D+E
  z& W1 i0 @/ T/ ?, K, jYo-Yo1 D+E+F
- Y: ~: ~7 G& T) B" BYo-Yo1 E+F+G& D+ o, w+ W$ D5 Q
. a& ?. Q, F5 M8 C& R
09    Z-Yoyo 2
$ ?  i# {) r$ H' K. K4 d) Z# R4 _Unlimited Yo-Yo2 for 5 sec- \/ P% u( ]! i* X
Yo-Yo2 H+I+J
# d! e! `) s. k( e, l, rYo-Yo2 I+J+K" `! l" [5 L8 i& F7 Z8 Y" m
Yo-Yo2 J+K+L
4 j9 n5 z7 ?, q1 H; U9 ?* o- s3 P8 X# \! ~/ a; x0 y
10    Z-Yoyo 32 k" V4 z+ z9 }/ a- B" U$ ~: j
Unlimited Yo-Yo3 for 5 sec) _+ c, s! e! C' g9 v# y' @% T
Yo-Yo3 M+N+O6 a' @! _% I# s
Yo-Yo3 N+O+P5 t) s6 M" ^1 w4 w# Z; k9 e+ u6 E: ]
Yo-Yo3 O+P+Q
& _4 K$ s! @" {3 j1 h1 v7 W- C7 a5 u" k
11    Z-Step 1
' N5 i/ s2 P+ {Unlimited StepSwrd for 5 sec
% Q( A  N6 C% U8 u, }StepSwrd L+M+N; l4 j( T8 l0 D$ t, o) {% m8 [! y
StepSwrd M+N+O
- j) t9 |& |9 R, |9 e/ n5 p( H' [StepSwrd N+O+P- i1 A, t- Y0 R, V
  s7 L6 n, ], w+ P. T  w- `& `
12    Z-Step 2
! o* E% e# W* ~5 X# ]( t+ H1 bUnlimited StepCros for 5 sec
5 f% ?( J! x5 X7 U3 o2 ?+ O2 tStepCros P+Q+R
; x4 p  Z! |# ^; b, W/ SStepCros Q+R+S
( P& K  R1 U# A% D0 ]StepCros R+S+T$ e) u- z7 G+ J9 C3 R5 V. d& ]

+ q  }$ k% g: Y, Z; n& G13    BubSprd
* y; ]$ `4 D/ q6 F% \" oAttks w/ spreading bubbles!; A/ `5 K; W( n+ \' @/ v/ ], U8 A( C
Bubbler  C+D+E* |# G! _7 O; @' D* V
Bub-V    D+E+F
9 u3 k" q- l0 d& ]" S) ?* W& eBublSide E+F+G8 M! A& B* ?  {) [* w  M5 @
Bubbler E + Bub-V E + BublSide E: y, u  A4 C/ A

2 J+ a/ o7 c* a* L14    HeatSprd% y$ b. V- w* p% Q. |3 {: n* I
Attks w/ spreading fireball!
5 [0 Z4 f3 Z, `; C" t$ U$ ZHeatShot H+I+J
! k  P) t; U1 P$ s& p, q/ \( IHeat-V   I+J+K% W  l% ]$ r" N: T: m; {7 V8 }! T
HeatSide J+K+L
0 g2 Z% A3 _; J$ ?! C8 pHeatShot J + Heat-V J + HeatSide J% t% x6 h% ]1 L4 U- Y. a# d

6 A1 u( }4 Z% P  J# G  Z" `15    H-Burst* \0 P" @7 [3 v1 J: |- \$ O& \2 ~4 b
Creates a giant explosion
- _9 j" b6 Y7 k  T3 Y$ zSpreader M+N+O
: |4 U% G7 e& j; k& [Spreader N+O+P$ e& K: f, G5 U9 p/ |/ {
Spreader O+P+Q
, M0 o% O! i4 s0 s9 ?: `" g, A, d! P; p2 g
16    LifeSwrd) A; [8 I: ~* u; F0 ~
Swings a huge 2×3 sword!6 a* {$ K$ M3 `4 u7 u$ p
Sword E + WideSwrd E + LongSwrd E; T7 e, p1 o) k* `$ j
Sword L + WideSwrd L + LongSwrd L% {# A1 |$ [* E
Sword Y + WideSwrd Y + LongSwrd Y
# ]. w- c& |! Z0 _0 s# h3 q0 i4 U2 [5 ^
17    ElemSwrd+ c7 p' U1 C/ K( s, l
Wide swrd contains 4 elemnts) o2 ]' h, O3 w9 W# q/ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 T0 Z) x) n, R, b" e8 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  C  h3 P8 Y: X3 c

% A7 s. R3 X) }, y1 \+ D8 ^18    EvilCut& Y6 v5 Y! _3 ]- s. ?
Step up 2 & make 4 atacks
7 n! M2 y% _8 F$ s1 J0 s! m; DStepSwrd P + HeroSwrd P + StepCros P( h$ P) O' g8 c2 M* W" n
$ H. W: n  ?& W0 V3 ^. z
19    HyperRat
3 U+ R  @: a- }4 P* _/ EA giant Ratton charges!
/ U/ E4 O7 U4 o: q* B3 }( ~Ratton1 A + Ratton2 A + Ratton3 A: y# n' `( P1 M7 `9 A: K
Ratton1 C + Ratton2 C + Ratton3 C0 _5 ]* Y# C4 g! q$ B1 N3 M
Ratton1 F + Ratton2 F + Ratton3 F
/ w! y9 V/ r( G7 a) n8 D2 t6 Q, @, p& p$ g& F* G/ T4 ^
20    TimeBom +
0 E7 ~+ S& m7 K$ L% ~Sets Time Bomb in enmy area
4 }2 u4 [( h0 g- E% tTimeBomb J+K+L+ ?0 s" {0 o+ ^8 ?/ X
TimeBomb K+L+M
$ S" H# v7 Y( N6 `/ l6 W4 ETimeBomb L+M+N
1 n% h# Q  l* [1 k% @2 o; w8 V, N8 u1 O# w% n& u
21    GelRain" o. ~8 F; Y" \; z) j. k$ i
Gel steals squares* x- [+ B/ o7 T, o, z0 B
MetaGel1 B+C+D
' R7 u6 `# f. g+ w5 ^; l" e1 W4 aMetaGel2 E+F+G
  P3 o9 \' s" j1 YMetaGel3 S+T+U
4 e8 r5 i* {; d9 E  Z. g+ u( X  K7 e% m8 V
22    EverCrse* H$ ^: u: P. [+ }- e/ a2 a6 k  B
Shield chases enemies1 j2 m' i3 b2 n3 l& ?+ i4 S
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 {& U: m5 {% g4 _0 ]: G9 ]CrsShld1 L + CrsShld2 L + CrsShld3 L
$ S. Q# {0 |! C$ c& h, x: q8 t4 _) ]8 t3 `( Y  g
23    MomQuake1 P6 w: h0 c' m' e7 m, `
Awakens Mother Earth!% a. F( q! y, A$ M: b) b
RockCube * + RockCube * + GodStone S( C+ z, @3 D8 d, m4 I' K
0 w3 b8 f; o# @& H- T$ n$ b" v: v
24    PoisPhar; d7 u1 t1 |. |: P. q  S: F- V1 c2 ]
Pharaoh generates poison  O7 I1 f- I/ {% c5 K" Q
PoisMask A + PoisFace A + Anubis A6 F& ~! M* i8 P) c/ u+ D
" J; ]) Q7 M3 R7 s* H9 V1 r8 u& \
25    BodyGrd
" u( C9 O, n/ o* _, N7 k7 CBodyguard takes out enemies. R+ p5 Q! l6 o, b2 G7 }
AntiDmg M + AntiNavi M + Muramasa M
" v5 t1 \8 _! S6 J) w( D- |
9 c, m, M: i, n: {26    500Barr
: y* ]6 N$ b# q" H* P2 q, P( tBarrier absorbs 500HP dmg
3 ^& x2 g% j! O3 ~$ eBarrier E + Barr100 E + Barr200 E% N* r5 J0 O+ `/ Z  |8 F+ d
Barrier R + Barr100 R + Barr200 R+ J5 A( Y5 {" O! m$ @5 H3 B
& U! |. x4 ^' J8 m/ x- y$ ^+ z
27    BigHeart
" V0 A1 T4 W1 ]# }Attacks, then heals HP!
  I7 i& p: W7 n% EHolyPanl R + Recov300 R + Roll R& p3 x* \6 e1 \, t1 N3 w  r
HolyPanl R + Recov300 R + RollV2 R
4 H  y# k" z# I- AHolyPanl R + Recov300 R + RollV3 R9 d0 S) N# c5 I' G  |2 u

. I$ \/ b9 P$ C' `% ?, X3 ?5 A! N2 Q28    GtsShoot( y# H$ X& h1 A  _# c+ o
GutsMan throws MegaMan!6 D  j7 R7 x4 Z5 @/ k7 U
Guard * + DashAtk G + GutsMan G5 T/ F7 X& K- f1 P
Guard * + DashAtk G + GutsMan2 G: h' U% D" M+ G# X% R$ i7 k
Guard * + DashAtk G + GutsMan3 G' q7 @3 ^* p+ g% X0 f
Guard * + DashAtk G + GutsMan4 G
3 h" k! J$ s/ ]) j" t
+ E2 e: n! C# W3 N, S& G* \29    DeuxHero
6 k8 [4 w; S( `, CMegaMan & ProtoMan team up!
+ s# l) k3 q+ d+ {: |CustSwrd B + VarSwrd B + ProtoMan B
# o% C7 r( y- \, d7 Q' v, _3 qCustSwrd B + VarSwrd B + ProtoMn2 B
+ e+ P# V* d8 ^CustSwrd B + VarSwrd B + ProtoMn3 B) `( q9 _1 K1 ~9 ~8 f0 [
CustSwrd B + VarSwrd B + ProtoMn4 B
  y7 l! e# `# Q5 A- ?: d7 _" l% f$ ?" L" B) q0 N
30    2xHero
8 M5 ~6 B& `" N: E3 fMegaMan & ProtoMan Dual atk2 o) l" G9 I  V8 i1 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 U( d7 j. z- |" W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) M/ e! L* {2 F7 `; ]) I& g7 ~& I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' ^1 O% X7 ?* X7 D3 J( J9 E3 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' j' S+ m# O3 C) w# m: j% {% d) D1 A) p+ M
31    PrixPowr3 c/ e7 Y0 K0 ~% O. l" B
3 Navis attack at once!2 f, F! Q, C8 A2 ?& p
Team1 * + Team2 * + KingMan5 K
: k- B* M# t& i$ E3 P0 X3 a! WTeam1 * + Team2 * + MistMan5 M9 G3 R& g# Q1 y2 B5 X
Team1 * + Team2 * + BowlMan5 B5 |1 P* i, n( h' u) y" q! u& A
$ n9 u6 S/ V+ K' Q
32    MstrStyl4 u! }: c# O( @6 C0 e" \& n
MegaMan unleashes his power# Q( A( g+ i4 K: j9 ~7 N
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 X+ a0 }4 h) D7 x, p$ R7 r
4 I$ [; O0 a8 r/ M# ?  AStdrdChip (Part 1)  D0 T3 l* d# H0 y0 e% x. U; Z7 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
( `, v# S% w) ~4 ?│编号│名称  │MB│攻击│属性│稀有度│说明             │, p) X! n1 _) [$ P3 N' ?
├──┼────┼─┼──┼──┼───┼───────────────┤
/ m8 C( X: ]! W! b│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 l! Q% ?2 n$ ?& [0 z' @│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 C' g- d" c( b5 l* B1 `│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 [4 n8 l" a) k# q2 @" d8 }6 C( ]9 W" I1 J
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  O( R4 C* w' A1 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ F) E2 m! A4 i9 w0 d1 }) D1 d, m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% l2 ^  L9 c. _  P0 D) y, \│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' P. \) `7 C- M% \& @7 `4 u7 Q$ k
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 h; H9 X6 U' R  u* y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- y& m4 I6 {2 b2 y# q3 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 R7 v" T; v+ X! P2 K8 N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& S; P$ ~2 ~0 m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 {' ~( j/ B6 o# P│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" L+ q1 D/ n$ A, r9 z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. H3 q/ u( F# `* t2 e2 l6 v; `2 t
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 a, e+ c6 L# C0 f; c│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 v; R( s7 f4 X, C( _# |2 `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' o- h& ]+ c- c' M' A. y- N8 M9 t│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 T( f! R' Z+ g+ `│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 S) q  z9 q- d4 A, w! I
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' t8 l" x( `0 h$ Y0 v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 G5 N( O  N6 q# P+ k4 w+ r0 e# T! X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; O& x3 h! [% {, k0 j│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- F) E/ g6 V$ c% ?) t( S: d
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ H4 f2 L# ~& a2 W2 u2 b# p' I│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 V6 y  I; f  f  n: Y6 t+ i│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' X. W$ u# a( W  ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
: ?% K5 i, @; G2 p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 |# o* T2 V  I% a& X
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' C+ }. \2 U6 g+ e. S0 w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 ^: c8 v% W- d% r+ V/ q+ N/ h9 J+ I# K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 Z# k, v- d5 \6 x' I+ S
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! b% N5 n* V, b1 B│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ \6 u$ M& i# j* v3 f│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 }3 u. c1 a( y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 v0 ^$ ]" i& k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 b0 s- v6 B) a/ A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 e& J8 K8 @! C" j0 {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 ^: f, h7 A: K& k) d: t% M/ ]
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 k* _) }; J; \/ l! `4 B/ b
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: E, p' N+ X6 }: a0 R; @; |5 g
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 m" x7 J; f( K
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  d  i6 @1 y; y7 R9 n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, J: R4 O7 p5 w/ o8 ^/ ]1 F- `; }" Y3 o7 Y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* S) n8 n9 {0 a# F9 L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 Y2 y- P# g; e4 R$ k1 r5 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 a2 [2 P0 w7 q3 A( b! ~2 G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 e: ]8 |' c6 E; h  k2 k1 \│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 ^3 N2 _# ]1 F% Z( P) j. M; }1 Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ U% j! T: J3 m│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  ^, k; X+ ]  P- u9 ~│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, x, s7 R9 k# v│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 J, Q+ U8 @6 A$ t# N│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" f8 T3 m7 k) e  v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 n$ L2 I% m0 [6 P' B9 \! g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( ]' m* A0 }3 T* E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 \. T& v3 l/ U, o! X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 Z) y& G& K# E6 H! i2 F
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( w7 I* q3 H1 j. z# q- A" C; i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 V4 q3 _$ e) B  x# \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 S- C* V* h7 T/ f$ _. e$ g: B
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 [* J0 ~: v* A5 x# g' }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 @/ [( k1 f+ y4 B' t0 t9 K│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" b2 X- m7 I3 Q6 V/ r: c3 @│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 d1 H; ]; ]) O& P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( v  L  J! d5 F7 _8 o& U$ E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  T& X. I, T6 t: a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 V/ K: R' d4 Z* L  E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │+ S5 F' A: p, f6 `$ ^
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, t/ v: y0 [" _# e│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# n" y( f/ m) b% J$ n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' ]. u, M& l1 U8 s0 X
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* v* o1 u7 H* k5 [
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. Y. R4 `( h; ?9 Q6 ]5 d, |│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" V2 u1 @: f+ B( C4 M│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& R( |! k  K$ ~│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ s9 h; P$ \3 ~/ s
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ c6 m6 e# ^$ d) g
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; {4 z! }; J; L# o4 j: ~% v9 e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 Q% G3 m. K* q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, @) w' E3 V1 M0 `$ F  `6 u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ c4 a- Z* f  x1 c
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 B5 G( |, ~4 T6 V: ?9 u6 c│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 [1 ?( V/ t- k  A9 l9 _2 s" [0 }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 m& g8 e& M% R9 K+ ?' @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: D) j# P' p' E! f3 Y- `7 U1 {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ G% r6 p; W# c3 I; d' G+ G# p│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 b$ N, Q, ?( v* q$ y* e% Q# _  Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* {" O: I$ W  m
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 y- [0 g+ g) E, f
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ m- H7 F3 m! M- a: T; v
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) X# b- R0 l4 H5 [) a% s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ B( U4 u$ k- G% H
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 I% {8 l5 r) c( ~  r; p, c4 {0 y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 I9 }/ }# b/ m+ \' {! z: h1 m
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ X" w: d2 ~. w; s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 N2 q& h* p7 S│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 z; u2 K# o" `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 f; F" C; W* P9 G% B, J  ^
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 q3 T: [. ^% h. \; z" m0 y( ~, ?│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: c' b* t$ D# n
└──┴────┴─┴──┴──┴───┴───────────────┘
' B; k& x7 J+ v4 H( q- o
, o: Y3 a1 I2 U3 D# jStdrdChip (Part 2)
8 R  P; T+ E# b+ g* Z3 ]: f' R┌──┬────┬─┬──┬──┬───┬───────────────┐
9 v+ u: G, d/ \4 G( O6 O│编号│名称  │MB│攻击│属性│稀有度│说明             │& C) i8 K6 r" ]3 _( B  p1 C
├──┼────┼─┼──┼──┼───┼───────────────┤0 e. y* W! b* s6 w  [  L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 |, x) e& P7 J/ m% Y8 V  M+ v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│$ r5 I0 j9 h8 j# c8 S8 l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 I" U- e8 n9 L' z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ p; ^$ }: g( a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( k  r, q+ T6 C% e0 x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. i6 V! ?/ d3 u% L6 g│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( {& d8 T* T: c; q. Y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) N* ^0 E  q! l( [$ R* |2 [4 F
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' [0 q& |: ^% L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 V9 N2 \- e9 j
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ `8 }" p! d* G+ t6 k- Y! i7 g8 l- e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ C! L& |2 |* A4 I  [. p│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 _4 M) s# e; K' P7 T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 E; N. L1 D( }% g/ I( Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ q1 d+ I/ B+ s5 q& M7 r│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 |1 H; P; q4 q* Y( s7 q! `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  B1 `8 `* p4 h9 e# `# e( \* N/ q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 [8 ^1 O8 F+ `' V: L+ m
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 O2 [# ^  L' X9 X  n0 Z% U2 k
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 p# [+ e, O: U% z" ~3 h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 k  b' A7 M& L7 w. A' B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  J/ J5 j0 t# p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' i: F9 g7 V) f# \/ G5 u- w, L│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ K/ F: r5 u' l7 E
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) |% K3 E) |6 I% y: M" g9 ~│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 c. X( I" _% }( u& j( x7 i│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 b0 V1 ^. ~9 k; X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 \, _! ?! V0 A│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 U" v% U1 q$ A│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# a( g  W# B! y% V3 g( t3 R
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 c4 f3 _* q$ r
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) J2 u$ f% d/ c3 v8 I; Y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 b! i! A3 i: s' \+ w
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* `& R2 Q- F* j# i+ k0 O0 e# V│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 {, X; i- E) `! }0 `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, J$ d9 O- r& q  Q) U/ M% F
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  E  y3 S0 L' ~, g1 i- y5 y* \% K│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ j0 g1 T! F9 M/ @│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! F/ l1 D3 L1 |5 i; Q, u3 _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 _2 S9 z2 ~2 b! H) S1 b. G! P" o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 g- A) y- ^0 y8 M- J
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) _, Z& ?8 ~' K6 P' }& x  g│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* o" _+ P+ X5 D+ ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, }0 {6 ?- \& v1 ~' Z" C│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ n; Y5 w$ W. ~4 P: n" L* n│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  w& L" W6 d3 G4 [: a/ J6 O│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) c& |+ a# {8 m4 b* @( }0 t. {$ E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 i3 f) j  G4 B. e, n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 r0 D9 t3 n1 e7 }" T$ S5 [
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ t8 h4 i6 [# G: |/ a. j: a│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 }; N. L( K3 f. s. I│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 w; J0 u: l2 X7 ]( l0 |│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ ]0 f- J# p9 O7 F% Y* c  D
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* v1 Q  Q3 m2 `: r7 \│154 │Recov300│80│  │  │**** │Recovers 300HP        │" q6 Y, u' ?& I  D5 i; @" ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% A. a; n' m* Z4 l; H* R8 F│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% D$ ~, y( c7 R1 J, P8 z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 Z6 ]# x9 q: ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 a1 n- W. R+ ?3 ^: s' ?& n
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- @3 z8 X; a6 Q. V% U
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) u' _+ \6 ~% p0 b4 F+ H" a│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 W$ K/ Q5 F- G# I* h
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 F6 E# ]4 H$ D8 W│163 │Invis  │11│  │  │***  │Invisible for a while     │* l& D1 p6 m0 `2 D7 D& }5 k+ Z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 |1 ~1 k, e! ]. m0 \. I
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; `4 g# a; i* M8 T7 Y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 W! A. `9 `* @$ Q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ S) G1 {1 ?+ y& C4 _' ~# h. y, I│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 F0 o# ], Y* p- T5 T- f' j; Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 j; a2 G, Y! \" n. t, a9 B
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* o/ {" `6 i5 y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! z. |& ^' v  u3 H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# Z( h- U- ?  c1 c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# f% a: e* @+ r& p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( f" ^7 Z; X. w│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  J4 ]( [% {7 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ K% P0 @  s$ `/ g2 M' n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' o' c1 P" b) y, j4 G( K# I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" u7 ?) _( q) a+ [% o( {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; _% v; Q3 V1 F6 t3 {" B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ r6 V7 S7 c! m  c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 t0 X# c. z! R: l
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- A2 \2 I: C( L* W, g! I6 T4 [│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 {6 A2 g8 i$ M7 S0 D
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 V! T: o* }1 @" V) V
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 a& C' L% ]8 e- S$ r│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, P8 q* ~- ^7 M  i7 w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 `' X1 O2 m! Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) n7 e  u6 U" q$ {. n6 t. v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 G/ }4 o0 R5 V) j4 l8 U2 W; c( @3 a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! _, C+ k+ g- a3 y+ z. l8 ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" Y# T) s3 y+ G│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 P1 z) m, W  ]; C+ j1 r# H3 b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 w+ g! ^; i! G│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' `* t1 h; k3 D( @9 a
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 `* R# O" V  X9 Q/ {  G1 L# M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ A% G  V1 c( ~. f/ V; B& |- _5 W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 M2 t. G. I* o& A! v│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( `& u# B  g9 ]/ |
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' z1 }& j4 q6 V" g! X# e
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ i' N4 G& h4 M+ h0 q% M└──┴────┴─┴──┴──┴───┴───────────────┘
: y5 e+ @( S7 W" Q+ h
; L0 \, U- d4 O2 m( ]+ e1 \( l
1 g( i  }+ }! l0 qMega Chip7 ~. Q. h$ P0 K5 S, M, F
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ ^# I* v; n9 w8 K% e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( f4 `) E9 f. ?6 \7 {├──┼─────┼─┼──┼──┼───┼───────────────┤, B. I( S4 c2 M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 T- n! M0 p! Q3 j& D" J
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. T- C$ [* S0 T/ ?
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ h' v7 [# _! c│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 }, B, K. E- [' e- b/ G3 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 i: }" C# W9 C1 T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. L$ @3 u+ X: A. \* s9 C4 t│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 t5 q7 ]8 h! b- I0 K
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
9 ^; s) K! r* Z) ?7 ~' J  j8 W( W│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% e( r6 b. G3 P# b│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 Z  p. Y9 s3 K7 v4 R! F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 x4 B$ e7 X) n6 R3 b5 U4 ~│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 i2 ~+ `' s- v6 S% p5 P. U' F
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. F1 C) c8 i" p  X5 o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 S& n4 l! e6 Q- e│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" J' a! c7 {8 ~/ @│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 f8 d# d1 r$ F( M+ _2 e8 t, M# s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ p- [- R# g1 I/ \│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ v. P, I# X' w$ ~) E7 e7 [
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& L8 b. o0 C- C8 Y& r5 x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: v, D/ |+ K" n  C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; s1 S! z# w5 ^* J( G" O│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  p! z8 k6 v- D( S0 P) w
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# ^1 x. V( V, P5 _' ^7 b6 _
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% [$ M( @4 `' v! C│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' J$ u/ A2 Q9 _& f$ ?$ m
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, a" U" s9 X- ~- O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ A1 N; ^( x* z3 y# W│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 `: w) ?9 _& P" m+ a4 f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ ~$ U) d( \* O3 r│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* h, @9 M( ^# ~( z1 m  e
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  I& ~1 `% p1 ^: f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, h' a7 }& \+ k$ j5 ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 s3 ~0 o/ G& I! f0 t& L# E
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ v" @# R! |6 I& v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* [3 h* y, w5 h  h$ x, O8 m7 m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │7 L; @( r2 L& |. c9 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" R% ~) V  L; N- C2 j3 Q2 T
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 w; U2 C. |" W8 D$ `! X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 t" o& [# `8 S: ]6 G- N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 Q. X. A0 }! N- J; [5 [│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: L9 b- R4 g) A0 P│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: q1 H% g4 T. m# l, U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' e$ K  S. L$ T4 d. R; O" U& l; p# S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. n4 v! q: \$ g+ E* c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │& l0 g( L! b  {0 Z+ s" U. O
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- ]0 n2 g6 w2 O: e0 F: F
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' n0 p2 X9 [- A+ O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 ^8 z' t, j  f& P4 p5 }/ {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 j3 F$ V7 C( P" u  n3 ^3 ?$ `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │1 J" `# f0 R& c# u  V: V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 O  N4 P  n3 s2 Q* K' Z$ Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 c/ F* a! m# h: Y6 S8 x6 [! l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 O/ m: M- Y2 D+ s0 V│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 A" c) F$ M' D* X! F) J" j3 @/ z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 _. {0 m8 \0 c2 _9 l5 Q& Z; U( r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 E7 T* m, f* C. e% i" r' m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; V+ Q3 S6 z- _
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; x3 b* J( T3 a1 T  n. h) }│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 V; |' y  o+ k( \6 W* I│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% e* w% w1 S, Z  B( `3 o" B2 M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
, V% S  n' W. \' }( I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# x+ V: g( K+ G6 R1 m9 O& u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- g9 I, P6 i* [+ A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 a! v7 _& o$ g2 K) ]0 J* k0 Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 Y/ X: U& ?" I/ c# H5 R. u) U
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) y. l* U' l$ c6 z3 W* p
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; a, M2 s8 M1 C: }3 w% w$ V- T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& P" k6 G' I, O8 W: C$ s
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 Z! i& C' l" S. W% s│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& Z$ B2 V& ?# x7 M0 G& n" k5 o$ L
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 s- ?7 q( s9 k% n8 O! K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ i) k* |# q& y2 o3 }! P5 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, n$ o+ C! b! ]$ \, {: J
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 G% t) ?$ @( ~0 {( M6 d9 k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) q; u% W" l/ C/ U4 U% d  ~
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │, y  D$ L6 a0 X! P
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- L7 X& D  h5 Y' }* H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! k) |4 M0 A4 m  a2 y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- m7 I5 I# L( g! o" r( d8 ?
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ ~" i9 a: l6 A% y: e* N+ ^│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- r9 H+ z8 {6 I% P" V4 d│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% y% T! Y# v; g) G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  q9 x$ k; j2 x1 ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* A' P# G6 w1 O4 j* T0 o' a
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 o5 W/ U% u$ I- F8 Z# @└──┴─────┴─┴──┴──┴───┴───────────────┘7 h5 w+ w4 y$ F# {3 x& F0 L
0 A/ p; E: y5 j( d
* u7 o: y- r0 c8 D
GigaChip (蓝版)$ L* q, P6 W' f; y, l& C) f1 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐  }( D7 k$ T7 P1 P( |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 R7 J- a( q! ^) [, w/ l! i├──┼─────┼─┼──┼──┼───┼───────────────┤
+ N  x& E5 V) j- c3 \: X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! p: g8 T, i9 W# @# w! B+ T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 @9 t# r  I& ^# ]( b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" u2 _1 X3 {# E6 Z) Q/ w
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" D" S6 G: C/ q1 E) G│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ x0 F( K: ^" v# h1 B│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. V9 O! r" o) o  s1 ?/ @# w. N! Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) _) S$ W8 D. _  K8 Q9 T. g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │/ x, I# }7 t, ^6 W9 z6 z/ O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 @, o* @  A3 s3 i. v) d$ H' W; X( w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* I1 J5 l5 X: Y- r( h7 c/ S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 f2 X: ^6 I) X1 f2 P3 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) y. @+ C! B. p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; F& s& j2 m  a5 A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ k. `- d( u- D6 x; R+ l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 }0 M' Z: e9 E3 ^" x* e. t, n! M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* a& J! [* J* ?* {4 [, w9 z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% \$ w( D/ G- d+ s! Y1 E
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 _  p: A& R6 a7 X5 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; z7 V2 d( e' {# e/ C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! [! u) n# c: K! L2 E1 p9 U9 B2 L# }% Q+ Y
└──┴─────┴─┴──┴──┴───┴───────────────┘( v/ J0 i  f0 j& F5 P
5 @( s/ r- j6 s/ V* w8 V
GigaChip (白版)(只列出与蓝版不一样的Chips)
) y) ]2 g5 k3 K% _1 J┌──┬─────┬─┬──┬──┬───┬───────────────┐  _9 p  b( S% u6 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 }* t, [0 T0 M# }: i' Y, o├──┼─────┼─┼──┼──┼───┼───────────────┤, V. c: F1 R' ^5 L; j3 d
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 Z, q5 G2 [+ p% E+ W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& `: \: D& ]8 Y+ _2 Q7 i
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 C$ e& o6 p: S  u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ F1 ~6 P" ]/ r% _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" c" K" n) H" K; x- l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 h3 S# ]: `+ U  z; |

% C+ }0 f6 ]' s6 i" F! [+ U: q# I0010020030040050065 W1 s: ?, K9 M' L! x8 @, }
007008009010011012
% |8 r( g8 M* @  q: T# {' S  n: q8 q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% |: F5 s+ j& t! W7 N: u9 a
/ B! T) g# _! |2 x1 `/ `019020021022023024: ]  W% p% F" U7 N
025026027028029030
  v5 x/ Q0 C& E% ]# j031032033034035036
- P1 v& J6 f: U& Q- Z: v& \; ]" T
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ]! [0 S/ S! w

8 w% @0 i3 @; @% u8 o0370380390400410422 j; y# R7 W3 D
043044045046047048
0 [2 V& d% }4 D049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 n7 g: k1 A+ s0 b& f, ?* W& R5 g  a

6 z: S+ O* ?7 P& d055056057058059060
# U/ I8 \/ [" C# [3 K9 l% f0610620630640650662 ]5 ]- I6 i" z- {$ s; j# w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" g( V6 @  m2 d2 A( D" N

# t% a2 k, s) l/ H* c073074075076077078
8 w+ o4 s* a8 o9 O1 L5 Z079080081082083084
0 B+ l" C8 {1 e! Q: e# ?, G6 E085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ r# v5 Y, ?% s! e; F
4 }: ?7 `& T  F0910920930940950962 D: e+ I, o" j; O$ }# H/ m3 t
097098099100101102
- }6 l8 D) ~! U7 V4 y$ i6 \7 H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 C  h; ~6 j) C. \8 u0 W
( r5 g6 K" k# Z* l6 A1091101111121131140 a. s0 j" e" X, i: y
115116117118119120
" ?$ b1 h5 M1 l6 ~121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 j+ a* l' m9 o( F4 E
; [" H" Z( [9 p+ N4 {: L127128129130131132
3 u' a8 p9 o1 E/ t; z" C/ I' G133134135136137138
( n  f! D, t! J! A0 N% S6 Y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' P$ S% E  a9 \( {. j) {; |
1 _5 o! F. W& [6 c& h3 e% g) t9 {  A
145146147148149150
! H/ b; Y$ C4 G; Q# Z151152153154155156
8 B. I0 S1 u! `1 V7 D& i157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ L* I/ t/ v7 M0 i
; ]6 g/ \+ D) C. R7 _. c163164165166167168
7 a: D' H- p' D  G5 h, E169170171172173174
* X  [  \& l6 @1 q' M. a8 B. ?, X( q175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& b  I  ~% |9 D
1 ~- \# h: e7 p* }1 ]. Z( r181182183184185186
" I2 V" \5 {# @1 x4 q, L5 m9 Y187188189190191192- x! p# ~; @5 S+ m/ F7 W5 g! \& p
193194195196197198
. s/ U1 n) v; {  {+ s1 W, Z* g  _199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( f9 U7 |+ c( g& t

6 `3 S- n9 u+ L2 v001002003004005006; b3 T; G/ L/ q1 Z' @
007008009010011012
' G) J" x' g( c6 @1 y6 U  r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 H( Y1 \' z# n& Q
9 A, R6 V6 @4 l019020021022023024+ \5 R( R( E4 Z! Y9 U5 I/ j8 C* k
025026027028029030
% L, x  v; L. b" Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ ~4 G+ [' H& z  D8 N8 A8 D: h) W6 ^' @5 U" s
037038039040041042+ l7 h! m% f6 q" f1 w
043044045046047048
) U/ R5 |/ M# A' t9 T8 o& p$ X, b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: \8 r" S2 v; q& i7 t! \& [+ s& R- v
055056057058059060
! P" |0 F( l3 C061062063064065066% Z& L# B7 @: p' A' x
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 E- F+ q! q" e/ T8 W
3 ^9 F$ f1 {, X) {; m/ ]0730740750760770782 _: J- w, E; n/ j) y: k2 L
079080081082083084* ~) M0 b- b( ?' T6 k9 Z) f
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; m4 u/ {, R0 @! G4 p$ e
+ b" N6 t* S1 a" Y( f/ S) t  q8 _) Z5 a0010020030040050064 h: q1 }2 s+ q( _" v3 ?9 G
007008009010011012
9 I/ q+ c8 D4 x  C013014015016017018- T$ J5 D% g1 D, E% q4 b$ t: w
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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