转载请不要删除以下信息,感谢您!
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# E9 X: d+ c2 b8 O■● ■ NintendoWorld 站友xliz原创' S9 F! t. y+ X: O
■ ●■ http://www.NewWise.com 6 ?5 c7 K, m8 w* b: S0 r% A( Q
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3 k- N! j$ H: E 洛克人 EXE 3 Blue 卡片组合% y. ` [; e3 h# [: i
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, |: g( {$ C( V+ L' e/ ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 t2 q4 U: }, t3 I/ ^大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. `. u) T# ?1 m% n- }. R以下内容格式如下:) D1 T+ U( g3 s* u" V) I' k7 F8 y& f
( D& |) u( O: u( J
编号 名称* a1 K/ B3 C F8 |' R; j Q
说明 F9 K" C# d7 J: L6 F$ G
组合方法
' }$ @/ E8 C c7 C4 g7 A. X/ ]* i---------------------------------0 R- O: T# t# Q4 K
01 Z-Connon 1
. b& _ p* |3 r5 q+ T& G) l* |0 wUnlimited Cannon for 5 sec# S+ y+ S# k& \" g2 z% [# t
Cannon A+B+C
$ ~# f& H i/ L9 V1 J' _$ ~Cannon B+C+D
1 x5 y* T% i' u) X% a" ?, |Cannon C+D+E
; r( j# |! } y/ b) c- {3 X" }6 E
' T. w; s/ F c& c02 Z-Connon 2% s( |7 p% } G" }4 F1 A
Unlimited HiCannon for 5 sec: q5 \! \8 c- ~, v% v9 z
HiCannon H+I+J
2 e! w) ?: w- u( W% VHiCannon I+J+K
; ?/ _) w, J# p& `* e8 T/ [( bHiCannon J+K+L
3 U* W% `- T% O; x7 G; o
; ]! _8 X1 X& r6 R% o& y03 Z-Connon 3
7 G# z3 L, V0 s4 MUnlimited MegaCannon for 5 sec
, j# [) h- N% N$ Z, SM-Cannon O+P+Q
0 R3 E: F0 D9 V9 @. l. XM-Cannon P+Q+R0 [2 m a" [% M+ m2 b0 R
M-Cannon Q+R+S
9 G5 o+ `- l) }4 R5 t2 ]
* w! T6 {# }" d C- e04 Z-Punch. O \0 i. ~% _5 v/ o$ F* G3 O: Z
Unlimited GutPunch for 5 sec
+ a0 D6 }& n z, qGutPunch B+C+D1 a% A+ T; S) I
GutPunch C+D+E
( k" z9 U* A: ?: WGutPunch D+E+F
# i$ G- p4 y7 @# o5 t Y; u4 P( c3 g/ Y% X5 e ^
05 Z-Strght
9 t; i" P; R% \Unlimited GutStrgt for 5 sec
6 @3 m Z% k5 E$ V8 T' n' } MGutStrgt O+P+Q3 [: [* V5 K( z8 Y( w; y- X: T
GutStrgt P+Q+R7 p: f0 ?/ j+ M6 ]
GutStrgt Q+R+S( H2 r0 ?4 _7 h* t- X$ v! w
; b6 ]/ _) Q4 I' Y2 A, w3 k' p06 Z-Impact
0 y3 }. s0 V6 O8 a/ i4 sUnlimited GutImpct for 5 sec
4 c+ M4 R5 e F! Y# }7 |GutImpact G+H+I, c% Y n! }, E, b# L
GutImpact H+I+J
2 [4 ?4 {! n8 J: V" q1 O! m9 v+ OGutImpact J+K+L
1 m+ @/ n. g' l7 F' s
+ s7 b; E9 ^( O% n07 Z-Varibl' J6 [6 \0 ^# R
Unlimited VarSword for 5 sec: K# q) n$ [$ @3 u
VarSwrd B+C+D6 K# _; j) Q+ S* N
VarSwrd C+D+E9 m1 R5 j- K( ]4 H: a
VarSwrd D+E+F. X# C: y7 v$ e6 o4 k4 r
+ M9 G. w' n* w6 M" v2 ]. k7 T {08 Z-Yoyo 1
. s( e4 V. `6 x0 Z0 r' |, e/ YUnlimited Yo-Yo for 5 sec# C9 j( A3 X3 `$ J3 r
Yo-Yo1 C+D+E1 V7 [7 a5 C( j' t/ c* J) u& o3 F
Yo-Yo1 D+E+F' W n1 h+ Q7 z! h# V; [" c
Yo-Yo1 E+F+G
7 B- ]0 Z4 k# i- P
$ U5 C e7 s" Q7 S! a09 Z-Yoyo 24 }& p3 D; {: D( O
Unlimited Yo-Yo2 for 5 sec% y3 F- z1 u" s' C7 Z& E
Yo-Yo2 H+I+J
8 g1 }$ G$ p; k% g S0 qYo-Yo2 I+J+K9 T+ g7 W% E7 ~% M
Yo-Yo2 J+K+L
* Y4 w4 Y: x+ _" v; D
' b# `1 r8 _8 F) a( J# T) z10 Z-Yoyo 3
/ ^. _0 e W* l7 N% s0 l4 E1 hUnlimited Yo-Yo3 for 5 sec
2 ^' k. k0 ?, fYo-Yo3 M+N+O8 U1 q# k; W8 ]: K: R
Yo-Yo3 N+O+P
5 n5 @( }. o5 r( gYo-Yo3 O+P+Q! b. Q" i: Q7 R$ l3 m
3 r; c; M2 q" {5 F8 k" c
11 Z-Step 15 j6 G+ d/ T6 x# c" c' u
Unlimited StepSwrd for 5 sec
% j8 F% U" Q( @0 g' UStepSwrd L+M+N
/ {2 v3 U+ c# Q9 l0 dStepSwrd M+N+O
6 p! ^! I9 Z NStepSwrd N+O+P, }+ D& x2 Y! u1 ~
" l2 P/ `$ {$ J7 m) @
12 Z-Step 2
0 ~ ?: _* S F' _: `* ^% Y/ eUnlimited StepCros for 5 sec
2 H+ P, d7 S& v3 q# H+ HStepCros P+Q+R9 S& [' @. @" ?6 \7 V
StepCros Q+R+S0 ~* y* V0 l- U9 L c" |
StepCros R+S+T
. }- `0 {4 Y3 e6 P- J& Y
* A$ E! O# g) l0 c, m13 BubSprd
6 P) P: L d' `1 ^' FAttks w/ spreading bubbles!
$ P, c' ?. M `3 s. Z, eBubbler C+D+E3 {; n9 z: Y' T' e1 U9 q4 Q
Bub-V D+E+F
$ w* e7 M! N5 }5 r2 [; |BublSide E+F+G! Z) h5 r9 C, g) k/ a3 S6 @+ F7 a1 M
Bubbler E + Bub-V E + BublSide E
$ R1 d0 T* Z6 t5 }* p. F/ ?% ^8 \
14 HeatSprd
! v, F0 l! \' M7 pAttks w/ spreading fireball!
# D3 F# c M7 X. q6 B, gHeatShot H+I+J9 o. ~% _( U" a5 u- J
Heat-V I+J+K! C7 H, b, J0 ?
HeatSide J+K+L! q2 ~) N& k+ m& o1 }4 B
HeatShot J + Heat-V J + HeatSide J
0 H, E6 z% ?% I$ k8 j. i- J/ ]+ L* I, n$ X
15 H-Burst1 S# T$ g( M V$ v' ]. Y3 \
Creates a giant explosion) P8 k7 W2 I3 |* e6 @: F3 R5 m% X9 |
Spreader M+N+O
# A. d- n/ u0 J: E- X% Y! rSpreader N+O+P0 W8 D( v& d7 p! q
Spreader O+P+Q: O* ]: @* z& j+ Q. L3 h/ M
w& j9 C: d! T! L" \) h16 LifeSwrd
; }( o0 W: V/ _, _5 iSwings a huge 2×3 sword!
9 z$ ^8 b) ]" x' ^4 GSword E + WideSwrd E + LongSwrd E
7 S V8 c: c1 f" ^& M" e8 _0 i6 B" ]Sword L + WideSwrd L + LongSwrd L
; i. Z0 i7 }3 }# F, ZSword Y + WideSwrd Y + LongSwrd Y
& N1 h) K+ m$ E3 a" o' g; r) m) b) g% c1 v
17 ElemSwrd* d6 h! [8 c1 ^$ T& u7 |4 b
Wide swrd contains 4 elemnts
2 W, |2 R- u1 W0 G5 G7 C, N# p jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& e" z( w _+ w7 Y6 f, h2 VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. }: \ W9 y+ F
3 c* P& D/ i" ^. |9 |
18 EvilCut
9 ~% r8 K! z4 M! A, d7 ^Step up 2 & make 4 atacks
$ A, b+ i0 y/ C, tStepSwrd P + HeroSwrd P + StepCros P
( w W. u; `2 D' B& ]& `7 p) \8 V# f0 A7 s/ d% ^: p
19 HyperRat- n( s3 e2 S* I! g' @
A giant Ratton charges!
2 n1 x1 ^7 l, y: s b' e! oRatton1 A + Ratton2 A + Ratton3 A
. ?8 W) G# ?; b: fRatton1 C + Ratton2 C + Ratton3 C, l y; E* A3 e( T$ G; Q
Ratton1 F + Ratton2 F + Ratton3 F: ]1 D7 R: j" U% }; X4 ?
: s$ A$ k3 E" a
20 TimeBom +
) v) J) K; v4 Z, O2 R; SSets Time Bomb in enmy area$ @! M8 n7 ] ?' j5 n
TimeBomb J+K+L( A1 S2 l/ b _7 h! b
TimeBomb K+L+M( m1 s: u- f6 g, K
TimeBomb L+M+N4 y* t8 K9 o9 y) w8 h" D
7 B# G( D- B5 ?2 E21 GelRain
/ x3 E/ o* _& d* o5 w4 V/ \: RGel steals squares* H* y$ m$ J$ a# N( Q" q) Y
MetaGel1 B+C+D
$ ]' @9 _8 b$ D8 X6 qMetaGel2 E+F+G& o" ~6 D- N- v( G) R: L5 q8 Y
MetaGel3 S+T+U
/ ]# X, V4 y/ N' B
/ w. `$ X. a- [/ x+ @1 Y% y2 V22 EverCrse) d4 O% I! ?# f
Shield chases enemies8 @( N7 \4 X2 {: _0 n4 x t7 Q7 p. z
CrsShld1 C + CrsShld2 C + CrsShld3 C
S! Z2 h' C# n2 G. r3 HCrsShld1 L + CrsShld2 L + CrsShld3 L
5 v8 ~+ F6 \* [
) i4 x. l' b, Z6 k: U23 MomQuake+ L/ \: _* G& b4 G& r! V
Awakens Mother Earth!
1 I" y: `* @8 L' z4 I3 V) F% {RockCube * + RockCube * + GodStone S
9 `" O# ~- T1 n' d: j- x7 @$ k$ f% B7 X% x2 \
24 PoisPhar
/ X/ k1 g# X" _0 sPharaoh generates poison
9 U2 u9 I- |/ E$ Z: ]PoisMask A + PoisFace A + Anubis A; d0 [; s* W! [- P
! e& q' u# P( W; |) } T/ I
25 BodyGrd
: \0 \3 x/ Z; [& SBodyguard takes out enemies
6 E2 R, X1 l6 `# N# j: hAntiDmg M + AntiNavi M + Muramasa M
( O5 T3 e( i6 F0 @# Y3 i0 J I2 h6 @ P/ `
26 500Barr
; w& W+ H( d+ k3 Q/ Y# WBarrier absorbs 500HP dmg7 ^1 _0 L$ h% D& p# {
Barrier E + Barr100 E + Barr200 E
, _; m- |9 O W1 c+ M( G. |Barrier R + Barr100 R + Barr200 R
4 r- B4 _, G% h X5 d' R8 h% ^6 ]6 a: f3 Y& F7 ?
27 BigHeart
' ]* a2 ]3 X7 K; p, ?Attacks, then heals HP!. C3 a5 p1 d x" q
HolyPanl R + Recov300 R + Roll R
' T% k( S/ B8 e& z2 j5 ?: n8 Q* GHolyPanl R + Recov300 R + RollV2 R) |. f- e- i- \ c
HolyPanl R + Recov300 R + RollV3 R
' n8 ?& n* j5 f6 L& M# o: j: f, D0 x! D/ }3 r% v' I4 v
28 GtsShoot U P4 {" M. [( e% V3 v$ x
GutsMan throws MegaMan!
; B6 a j5 Z' ~: S Z4 W. u7 KGuard * + DashAtk G + GutsMan G
3 Q# N) w9 c yGuard * + DashAtk G + GutsMan2 G
, `7 D( n3 L5 M. u5 x) ^, d" NGuard * + DashAtk G + GutsMan3 G" u0 i; c5 _& a
Guard * + DashAtk G + GutsMan4 G
' _( R0 h5 v3 t3 r- _1 s# A! j' m: ~% T
29 DeuxHero; G4 u2 R6 _6 [- t' V4 R
MegaMan & ProtoMan team up!
9 d3 ?6 P5 m6 E' X7 PCustSwrd B + VarSwrd B + ProtoMan B
9 [4 b8 m. w& a' W5 UCustSwrd B + VarSwrd B + ProtoMn2 B6 k* u& y, L0 f$ j: S
CustSwrd B + VarSwrd B + ProtoMn3 B# n* h C$ M+ a8 M, p$ m
CustSwrd B + VarSwrd B + ProtoMn4 B- }4 A8 d* M1 E6 [$ h' i
4 G( H- c3 q" J: r9 r30 2xHero
9 C. t7 Q {/ q& K$ S- lMegaMan & ProtoMan Dual atk
. D* V7 X7 T3 g6 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 W3 S: |/ ~; C! |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& u$ ]4 [9 H3 Q6 N' P4 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 [& m, P2 `% Z6 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- `( G b, j/ V d7 |% w2 w
2 h2 h( p- j [) d
31 PrixPowr
8 R5 N( J m1 B- D o( \- |3 Navis attack at once!
% E* j4 l( n% w7 T1 D0 q. i% @Team1 * + Team2 * + KingMan5 K
. H) A" ?5 I3 X& F NTeam1 * + Team2 * + MistMan5 M/ {) M! e% Y6 H& a# e
Team1 * + Team2 * + BowlMan5 B
/ E- N* r4 N5 @8 D6 l+ T: L' Q# a+ v. R
32 MstrStyl+ j" W `1 v5 j, ?. C& a* l- T
MegaMan unleashes his power2 x% j* f; M3 U! M4 N a
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( u( S6 b: g$ }$ g I( L+ B
5 Z- D& u& s+ }3 CStdrdChip (Part 1)
; f5 Q4 F3 f8 j: U I0 W* Z┌──┬────┬─┬──┬──┬───┬───────────────┐6 F4 I; W" L! [2 u" p- P$ l) }' x5 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │& W% y& [! j5 @4 k+ l2 L
├──┼────┼─┼──┼──┼───┼───────────────┤! e7 w+ r# J* w) O. n. _5 @0 w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ k# f' V, `+ D) u1 o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( y+ W0 Z) I3 o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. P* t5 _# ^9 M- L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: [( e6 k Z6 d5 u│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 @! V6 a: s4 ^$ H. j$ x) ^! b
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 O! e* k' C% }8 C. w3 w: `; a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# Y: W z8 y. z2 @│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) W9 D+ m" i& C0 X* b% I) [
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 \7 \/ p, |! ~5 N9 @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" W+ B( T/ a4 R1 l5 K: {; E: M1 C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ m: F$ z& }, e0 L8 v# x8 i5 ?& R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ b# w4 w& e' c, R
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# s; J+ Q7 L' e3 m* e. F* m! V
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; M, H8 S3 x0 Q: X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 \: u6 U, M6 a. R
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- d! B3 C; _% v9 P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- I6 B2 y9 u2 Q5 {% m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 _. n1 L: A4 U5 B; p& L `│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( A. A; G. \2 N ^' p' o
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ j+ p- S% B# K Y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* H& }( c0 A9 b8 t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" d8 L; X7 f: J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# e# F6 Z$ [6 ?& M8 v
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 g7 e. j1 O) K5 x: P$ p) `
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 U* H i0 b8 _0 q' `, y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: H$ p$ S' t- C8 g4 w5 B6 ?│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 }) P9 ^+ L! J% z/ N
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 c Z% p8 l: w% L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& t4 J: {0 h2 L; \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 B/ v1 K8 G$ ]3 M) e7 ^. E4 _$ N
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* q n1 ?7 I4 Z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" F! e) X$ D: p {
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% E9 {* C$ M$ K: M m2 x X│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 m2 K! P" v" T7 I+ m5 t) I
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! {# _5 e1 |; N e. k0 X( e9 ~7 {1 `* v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 X. i+ M. d G% W+ P/ [
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 m' p; o* K- a; h0 }8 w u# x# Z8 y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% p3 e0 z* J2 g" i- {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- S- K' V/ o/ X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 m$ E2 n( L9 e$ _ X9 [$ B7 C
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' X9 E, L3 J2 w- M; M; F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 V5 N( s& B7 x" {( _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 a: P, p+ [& o│44 │ShockWav│10│60 │ │* │Shock through enemies │- Q* R. T) d9 q# d7 s, n( r
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ N" Q+ ~8 l# `, k│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ E7 D! C) }/ b( M) `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* }: k9 y; p8 ]8 y8 T# r/ O1 l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. r4 v; I L7 p1 h" ?- ?. m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 ^, R8 ]8 C" D1 G5 X1 F0 P; Q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ P4 T4 K* B: b│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 J9 F/ D. b" c; j& D/ T│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 k. @' @: a" G6 c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 G, G$ a3 c2 O+ I9 {7 n+ ]1 j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 O2 s' H5 @# x. F3 t│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, E2 D% [: A; H! T% ^5 @, I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ m% d" d, H7 t4 z* h5 h4 ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 H, i. ?3 C, h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- F3 J+ M% W5 Z5 Z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# r: Q3 @( b- Y' |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ g# _, A! q" r2 v# o D, v│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ N; D, h A, X3 a9 P1 i( y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 y( D* u6 Y6 h# m
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 V2 X% n3 d* ~1 H8 p* j7 E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 y; A/ l) _2 I( S+ {│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. }& B" t* d0 q1 n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 E" g* U# T8 r- w- R! d! @6 D, y6 e
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. S9 J2 x+ {/ B: c% _7 ~│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 F9 P7 V; u+ M! r6 A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* @" n$ s, {3 D2 j' k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 b/ n, S: i( @" }7 H
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ h! a4 e9 Y% V! _. i0 J│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* S# n3 [" r: @; y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 M0 M) o2 b, F│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& i2 {' l/ W$ o# \, T
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 f& c5 |: {! k- y/ C( Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, r% Z0 P' q! {6 b: d9 W│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& C3 g9 q6 [; b) Y! ?- e1 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 a4 i" |0 u: X│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& u2 W: \- H' \0 C7 c; c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 G5 x$ h! b2 [6 W2 q+ v2 X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. u8 Y& B+ s" R/ u6 C& M. E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' ]0 L) k+ i. l# }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ N% R( m4 @5 y5 R' e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 F8 m- w( B3 w4 v8 Y, d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 @: E$ n$ t2 R) |. t2 `2 X' Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 J" Z8 ^8 k% }. U1 ]( |│87 │Hammer │16│100 │ │** │Hammer smashes front! │: N5 o4 n+ t! Y8 v" [* _' z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ A, e/ ?% i# s5 K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- ?9 Y C( `9 i1 ?8 g( H3 \ R4 N- c
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, H* c8 c; j" L: X, _9 S
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 F+ p; ` K+ c/ d9 A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ ^/ Y0 D9 B' e* i- d" L, g
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 R: |$ d' B4 Y, Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 i4 |4 z: z7 K5 y- z$ K3 a9 e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 n1 C6 j _4 g0 X/ L' A
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 ? Q* q% [. R2 |+ l! k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │2 p9 D% e- p9 g$ S( A3 }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; J. B. {0 k& B" [* W! S│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( X4 f. ]$ X2 j6 |: K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( ~+ k7 I) y; Y" d* j└──┴────┴─┴──┴──┴───┴───────────────┘: Z5 e/ J. Y! e: A1 G
1 U$ s! h1 J, G3 t, v
StdrdChip (Part 2) h6 O6 I; N8 ~# x! [
┌──┬────┬─┬──┬──┬───┬───────────────┐
- X6 T) \ y! j. H" `│编号│名称 │MB│攻击│属性│稀有度│说明 │
% D* S7 ?# U; c# z├──┼────┼─┼──┼──┼───┼───────────────┤; \! e- l) \/ |3 H$ w7 B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# n/ O. y/ o' m) ^0 }2 N│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& a# R. E0 S; w0 d│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 ?7 Q0 X. d1 x) }, R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& l4 V* P. Y) m; d
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 o }5 K; B( {
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* }, p* C, I9 M5 n% z. N f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 @- Q+ _3 G( S6 |0 `
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% B# e5 `* e% C. b. g1 p2 N; }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 A' y. `% w8 d, y/ w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# [; q- ^ L9 j) G% p( H8 Y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: W" ]" w6 U3 A: U$ `9 Q8 a. Q3 k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' ^' D* S" y7 e8 i- B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& \, ~2 D' d2 S! Q- F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. A2 [: q1 R& m/ B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& Q' u ~( V) {# b+ p. I: x│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 {- ]/ {9 V) d. q. }& ~0 ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ |/ X, F( O$ h/ \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 C* k' c6 ~; s/ o6 C8 F% B! c│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ M* S* ~9 _" p$ t+ W│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 V7 Z- D+ X$ g5 E5 m) F) v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
W+ H N. D. w" c& b" i7 m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& {! D* c9 c2 X, @/ U│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) F( `0 F$ b/ E7 C/ @
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" b U. Y( Y3 i1 |! D# u$ t; T: `' {+ k│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' {8 X' Q) s. @: \│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* g7 y# P9 ?3 M
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 V$ A6 [; w$ M/ R# W│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( m. F8 s) e/ K2 Y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* s! T, h7 a' d% P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 s+ A$ \9 X+ F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
l5 v& E3 p8 f( N. D! ^6 Z│131 │Lance │46│130 │Wood│*** │Lances through back line │0 @- |, U5 E6 d
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& S% ]: `" W2 B│133 │Guard │5 │ │ │* │Repels enemy's attack │& Q( a: e! z' j: s9 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% _) I: d& |4 b0 T0 p
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& ?! X, U% h: M5 M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- S" z% V2 t- u8 ^8 M4 {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ p! M8 P, U) a: e0 l) I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 X& `) J- U; B3 v2 o; b. G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ f, X% s' S! G5 i# s/ j│140 │RockCube│9 │ │ │* │Places a rock cube in front │% ?( S0 ~- o! `# E( d1 f- g* j
│141 │Prism │60│ │ │*** │Prism fires randomly │# i+ [8 |$ ?& m4 a; z3 I8 |/ j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& Z7 |& h9 @& ~2 t$ j' V& f& A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 v; m( i: J' ?. }& c│144 │Fanfare │32│ │ │*** │Take no damage for a while │% n0 K. u( l! Q L1 g! W
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- Z$ B" i' T! H, T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 {6 O& i) T5 Q, J( S3 n│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 v w! G8 T) T. [│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 L5 y+ G4 G @- m/ e) O3 j/ P% N
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 A6 Z* ^+ [4 U0 |! [, w( Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 i4 u9 i" Q7 V
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ t" D' f0 \# @) L" t+ P `│152 │Recov150│50│ │ │*** │Recovers 150HP │
: O7 B$ x2 N3 J* f$ W& M& j' i│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 ^' [+ c$ s! q7 b. @5 c& ]/ i# W# R│154 │Recov300│80│ │ │**** │Recovers 300HP │: ?/ ?: l8 ~; w
│155 │Repair │8 │ │ │* │Fix your area's panels │0 V. `4 r( P9 x5 g6 @+ d+ s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ R: V2 D$ d9 {2 |% A' K│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" z( X3 x2 r' y) k# c
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, y2 l! O. w7 Q/ ~, W! y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 ^& B! J; M R0 G G' o& r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 U! ^" Q* f. Z% j│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: Y! A4 V/ ^$ q* |: R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 U4 w" ^) s; V+ U1 }
│163 │Invis │11│ │ │*** │Invisible for a while │ T5 g0 s1 K# }/ h8 N
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! ?* U* a1 a3 |% \3 o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' R9 d) m2 T4 M* n" q7 s8 e
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 Z; J6 ?- ]% C! V! ]# ~4 s+ W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 \9 |( z, m. m# O4 K$ D& m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 F4 Y- _( c) T, s* z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 Y1 [3 s9 j5 y' e6 b8 Y& m
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ o- {5 i" C9 D7 U│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. r) e: n# C c/ C│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 T! A: U/ o: f% z8 F│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ @" L. N" Z+ Q. Z' {8 M+ U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, Y' w; Q, P6 |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 [' O( H6 _/ _6 g: r2 ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! ]- ~+ f) t& D
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# W6 P* m8 ?; I5 i+ j% U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ s( g( ?. o" z0 ?' b8 _8 E5 R$ U$ Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 W. L- e2 U- R9 u│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 ^. u% j# g8 P0 i# a) }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 u* } P, M, ~ _% [% o9 }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' }) x) m8 X# v2 |' e1 x│183 │Hole │55│ │ │**** │Open hole to dark world │0 X' j5 k' n; d" ^6 a R1 T: }* Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 R( y9 d4 I; x4 h/ v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 j8 h5 O7 s' n* w/ N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 `8 A4 o. {0 h) ~! A8 x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 l$ e" T9 L" J0 N│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 P# }9 X# {) b, S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 |5 A& z9 J5 S( S3 \0 w│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ d- B' f1 d1 L: ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 g% S/ H: C4 c' b; F" y│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
|8 w) U# g3 H2 p( A* P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 Q5 `: ~2 J( W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ d( O0 G$ b0 _& [# S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" k; j( J: f- s) ~* r' [8 ^! r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( R( }: U5 ~: X' p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- [3 o4 C7 }1 D( r( @: F# O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# W+ R* ~8 S' U│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ L$ x- L5 J* | i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, A5 I/ K X$ [9 M* b4 y9 G4 L
└──┴────┴─┴──┴──┴───┴───────────────┘2 C( q# d2 ~4 M
9 ?. E3 I+ q: I/ E. f& [) J9 R. u: k: F6 K5 e' N* a9 z
Mega Chip
8 v: n5 T- \" K' O( l1 x( }+ ?3 t┌──┬─────┬─┬──┬──┬───┬───────────────┐
" k1 R$ A/ V- g: F) T% W; \" t5 l6 |│编号│名称 │MB│攻击│属性│稀有度│说明 │
) x3 \1 P9 m% U. B3 d; v' I: I├──┼─────┼─┼──┼──┼───┼───────────────┤. t8 ~2 t5 L0 ?) d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ l3 ?* n2 O3 Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* l4 y7 U' J9 H1 C( ?! K- C│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 a: M* ?% A5 G
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( Y2 ^" h5 A1 P8 }( f& p; H
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; J8 @# r- k. B9 P2 r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# @" `* ?7 Y; d; K. }0 i. v│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* B: T+ Y9 U+ x k8 @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 Z0 w4 h2 o$ I) a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 [( G; M! W" z) M$ O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' f ^ G8 l3 L( Z% z8 }8 c
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 Y. ?, {; V3 ]0 u' j6 Q& B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% k" G+ w* J4 U- U3 g
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 `# l* B. i4 T( h* [│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& N# }; ~( |2 B' ^8 A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 y* f: S* P& D$ O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 V" L5 g( q$ u0 R M0 y& p3 ^5 h) Q% J
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, x; v" ~: ^ b2 S$ T8 x│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* A; U* y! z4 K9 z0 M
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' e. s) }" H! N c│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 Z" y1 j# ~& Q& W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; p/ [2 I4 P; H│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 F9 G' g, t; ]4 T; e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& I0 j: E6 Y, c# M5 s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. P4 d4 j/ p9 I1 w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 [: P) l! | j) t0 w- R3 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( N4 I* p6 [) k$ m( J& j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, @& ]" Y8 N9 j0 I# M0 \$ H X
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 _! ^7 f1 ? ?% H# E g t
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) E; h. N; o/ H: r, O# S2 p) l. ~ R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 v! v0 T% |! p# M( y, R( |/ z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- o, B( p4 ^. o6 l" _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
4 @( Y1 D: b9 P+ X│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( _' }) `! K$ t1 d, U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( _+ S# B. W E% v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- c- w4 X7 B& }" g& H+ ^8 T& J& K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 e5 y) A H+ t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; N( P" |( M+ B9 i* E+ m│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ N( w5 [+ E# T8 Z, x) L* `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( ]7 l" \) e, p0 z: m
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, D# B9 c: F: _7 Z4 _5 [8 C; U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# b! H( [1 V5 y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ q+ U) @& d2 {( s" j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ m/ ~/ i6 U! i; L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: p: m! B$ _/ B" A: |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) \+ L4 u+ _5 Q- G, |. H+ p│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ R7 ?! T0 p" p/ F/ d) N│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, g0 L1 M ^$ S7 {. H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: c) Q# V7 J. T( v6 j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 |5 X4 q/ Z& Q. z/ Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: P, X1 u' W6 a: Z. J& w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- ^$ s5 F4 O5 o' A% a3 d! D: z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( @/ j2 F& ?7 a6 `7 K5 G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, G2 Z' U, b; k1 J5 b6 V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 @- f9 e0 n$ h% [; K' G7 N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 T {' Q* H$ d( X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 A) e. T# |; y% J. i! G. B$ d% }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 t, _( l" k# Z7 C! ]│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( r6 R8 N }9 k, ~4 f; Y7 P6 i" y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" D+ X5 |7 P9 P0 I, q& M│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ E- f, Z1 O7 T) o8 T# B/ o, G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 [ y- [, Q( U% G2 }: `│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; ^3 a4 M" n8 [│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 \* f) k1 x, `2 e, R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 q: h2 p$ ^( |- A│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 v0 i7 d7 T* r1 \* ?" L│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 i# S; k: o8 s) Q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 I5 f1 w, h1 i" b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( Y; j9 G/ S5 m2 K! Z& u│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, m* ^. t: d( L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 L- q% [8 }( ]" x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 ]" g" T! { ]; A' z. H+ M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# D8 T- Z0 |$ {* J1 F' H1 P4 n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% h: g* i% r# ]4 `/ A
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 I- v8 n* S' r+ [/ J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- {/ s! M' ?' X0 X! [, U1 y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- a' B- }1 b9 w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& C. N! s# I6 J9 e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 n/ s! _7 F7 y; t) f, s+ S6 q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ T3 ^6 t5 ]9 I! O1 w│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
d. Z- U$ q* g; ^. W: t, S7 \+ i0 [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! A" u8 i, \5 S, Q S$ h
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 Z T+ y) Q4 j2 b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 W! I Y2 i. N/ d8 J- w│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( L0 b. t! A1 q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# T1 Q* \, r7 P# V7 U
└──┴─────┴─┴──┴──┴───┴───────────────┘1 y9 F& o( Q/ r( i; `# v2 q
7 C/ }4 ~5 z- l1 N
: S7 p5 q& k6 H7 dGigaChip (蓝版)6 e* N8 s4 `$ z8 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 D& o) C6 t+ W; d' T+ \; P
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 a" g4 C/ _9 F. l+ W7 z
├──┼─────┼─┼──┼──┼───┼───────────────┤
- i5 d" ^6 q6 j5 F1 x/ a7 M│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 b: _% ?" ~5 Q; C# ~
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# {" F' F/ h2 t* u# }+ A; Q0 U. i
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; e* }; _; U% M- f9 h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% L: k" r9 ]- |% L/ M5 m$ f│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 N; u4 D: e1 x│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( d$ o$ H6 I/ a4 e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 C6 g8 }' H, l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ ?' t' t4 v* P' V│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 ~. o" Z) O0 ^" e$ y! s7 T- J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- Z2 s4 {# P( ]/ ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, q' {0 R' C6 A/ g6 D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ B2 H2 _5 s3 v6 k& Q" j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( a. T1 z, m. L4 T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) v4 Z& p! J* [- [ t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- }: b4 M: K' h- R \! m/ Y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( Z' y. x+ \+ `1 D2 e
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 Q; w( p" {4 V│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 _: v( t8 b6 x* U│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 c' d) F& b) v! ]) E
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ V9 Q4 R& R0 A: R+ Y% N└──┴─────┴─┴──┴──┴───┴───────────────┘
4 M. c \$ l- F5 s; Y/ P2 z' [! J( x% ^$ |! N6 v
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 k( h. x: z+ [- X& r8 n1 f- b┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 c+ i6 Z4 e( z$ z: h P│编号│名称 │MB│攻击│属性│稀有度│说明 │- m. B: l u, l6 K2 n( M4 O2 q
├──┼─────┼─┼──┼──┼───┼───────────────┤ y; K, }: T! V5 D# I, K5 A2 }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ `! J4 i# o" o9 N3 G/ U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 X& R3 b4 }/ T/ S
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! P& P s0 `! q# s+ z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. |( B- d+ z: I/ O
└──┴─────┴─┴──┴──┴───┴───────────────┘ |