转载请不要删除以下信息,感谢您!
9 a$ E* Z J3 ~& N- q, Y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 v7 [& A" V0 @4 v% `■● ■ NintendoWorld 站友xliz原创
- \3 h; u3 g @3 U9 A■ ●■ http://www.NewWise.com ( d* H3 M; [6 g$ R% i+ Z
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 }8 K3 F$ x7 N" d
大家要看日文版的P.A.或详细攻略,点击这里吧!) H$ i" ?- |1 [+ b- r
====================6 V# o. ~4 J9 [" I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 p' }9 h8 \' T* C. U% x- K以下内容格式如下:
1 x" i: B u! b# z5 ~9 @& q! t3 i- v6 _
编号 名称
5 X! t7 {; K. [* V+ @ F说明
) W: B( q4 I9 ^5 u8 A组合方法+ {* V! x- }' y3 p4 _6 x8 g
---------------------------------( G' ^6 k! a( b) j! S8 D% b5 X/ z
01 Z-Connon 13 t b, d0 U. @! x
Unlimited Cannon for 5 sec3 u% s K+ f2 K' m& q( J, M
Cannon A+B+C
3 n& D4 U8 ~( \, x& Y6 L, NCannon B+C+D
: v2 Z( j) J5 B9 Y/ P7 ECannon C+D+E8 ]+ X% _8 t f7 R
8 j* G2 K3 o1 L, k02 Z-Connon 2
4 c1 o. X- q# P% C; d+ F4 ^Unlimited HiCannon for 5 sec8 x9 l! V8 F$ q8 R2 _) `, B) P+ E# R
HiCannon H+I+J
, I1 U+ v/ q& _% O1 r; H& p: uHiCannon I+J+K
* G' A7 o9 R6 R* ?. ?HiCannon J+K+L7 \ g# E- Z& I/ Q4 D$ e
' E$ _" x7 z; P4 A8 l. c( M9 W03 Z-Connon 3/ j8 m; `0 m( [. k9 y& ^* A" {# c
Unlimited MegaCannon for 5 sec- J/ `$ O8 `$ c: `4 E6 X H
M-Cannon O+P+Q. o& P5 h- f5 N' n
M-Cannon P+Q+R( v( d3 y i& T8 h3 [4 u" T/ ~
M-Cannon Q+R+S0 Q* z; x h: I% A5 K
( v6 Q0 E! M+ f3 B+ B O+ v7 g04 Z-Punch
5 W2 ~6 v' H" z8 I" W. c0 RUnlimited GutPunch for 5 sec
0 B& e9 c2 p/ p6 d5 g; i X; u3 [GutPunch B+C+D
1 Q4 t! K* e! A" q' z; }' m- T {GutPunch C+D+E
, u. N$ J! o8 W1 Q$ wGutPunch D+E+F% M$ m7 \% _4 Y6 i& Z/ F: l* A
\! f0 B* ]6 k3 w: }' {7 M
05 Z-Strght2 @; [$ |, s/ C
Unlimited GutStrgt for 5 sec
3 G0 q2 G5 |/ q) L2 N! Y) OGutStrgt O+P+Q+ n5 A# n J/ _7 h
GutStrgt P+Q+R
9 Y+ ~" a* o( t: N. GGutStrgt Q+R+S1 h! ]( d+ N ]8 @$ [( H
. _5 e# L3 W( q06 Z-Impact
0 o" |5 t" \0 \- N# KUnlimited GutImpct for 5 sec
% U7 W9 q4 `" N( a/ F5 F% N$ KGutImpact G+H+I
: u8 c. c" x! w5 U$ G! i; ?GutImpact H+I+J
( S, r& E/ D E) {# qGutImpact J+K+L
: W1 o1 s6 e$ ]$ T+ \7 J( b6 Z1 M }/ H$ a: p: S% I$ z
07 Z-Varibl
2 y- ]" R: A8 Q5 e) B1 jUnlimited VarSword for 5 sec
* {3 h! V/ H9 ^; [& V, aVarSwrd B+C+D. }$ n" t2 G, j& e, e
VarSwrd C+D+E1 `- i% q) N5 w$ o
VarSwrd D+E+F+ z9 r& l0 |$ Q# R5 t2 j
: l a3 V6 S/ p- s, d2 G+ W1 p0 L" ]# b+ M
08 Z-Yoyo 13 I3 E2 g6 B |0 W
Unlimited Yo-Yo for 5 sec. E6 V W4 E. n; C5 |
Yo-Yo1 C+D+E
" }: v$ a# q1 M( r9 \2 l3 e, RYo-Yo1 D+E+F. s2 [0 N$ ]9 h1 {6 }
Yo-Yo1 E+F+G
i( ^+ a/ F N# O1 {- g- t: g: z) _0 m) Q a/ m
09 Z-Yoyo 2
0 k& S9 x7 B7 J# P' ]Unlimited Yo-Yo2 for 5 sec2 G+ e7 f+ j: y" q, B" f. k1 A' C
Yo-Yo2 H+I+J3 a3 D+ E. K8 k5 O
Yo-Yo2 I+J+K
. U' U" m- D5 l9 u0 iYo-Yo2 J+K+L
$ k" {; u) q$ V0 C7 P8 C( M/ d% g; N# B7 Z( H- p& k9 H. H9 \
10 Z-Yoyo 3" `: E$ B* b8 W* M- A! U% g
Unlimited Yo-Yo3 for 5 sec/ z$ C }7 k9 [- u& v- h% l
Yo-Yo3 M+N+O% w' v! V- V/ \4 ^4 _' p+ j* B0 L9 o
Yo-Yo3 N+O+P l c% F/ y! m. L; C3 _2 O3 ?6 T
Yo-Yo3 O+P+Q ~ X, ^5 x9 o6 a) t
& d" O% j/ B' g3 A11 Z-Step 17 c ?" x( N( l- K+ N. e
Unlimited StepSwrd for 5 sec
5 p' r$ o& s: }( T3 S2 bStepSwrd L+M+N
; }! c0 L- ]- n. d. o) TStepSwrd M+N+O( S, F8 @* y7 T& B) y
StepSwrd N+O+P
! F- W' p& `+ Q' U9 X, O$ U2 b* k0 j
12 Z-Step 2
, k3 T& E" [& K- X& Y3 RUnlimited StepCros for 5 sec9 q9 G7 {# B [! ]
StepCros P+Q+R( N5 N( @ O" F( l$ @ w
StepCros Q+R+S
. [* G3 u0 l I+ ^' S6 L3 I" t- fStepCros R+S+T9 d. f/ i: K0 w% r( m L
~/ F5 ^5 I W; K& r13 BubSprd1 R6 {6 o3 _* h2 W
Attks w/ spreading bubbles!; g$ c+ C8 @; b
Bubbler C+D+E) m/ N5 E3 K# I. D
Bub-V D+E+F1 [. l2 U* u4 G! }* q
BublSide E+F+G6 W( f! O$ [2 N. N) c5 t! L
Bubbler E + Bub-V E + BublSide E
7 j! n$ x2 x, R& b+ i4 `8 O0 E
3 X8 _ z' K! \$ C3 {" K+ Q14 HeatSprd, H; A" s& F; D4 [% y
Attks w/ spreading fireball!
' n4 q, O; c, l. T+ m! a RHeatShot H+I+J7 a% K# J6 N0 L1 }
Heat-V I+J+K
" \4 O7 V2 N1 ~HeatSide J+K+L
1 B! V: E1 z7 EHeatShot J + Heat-V J + HeatSide J
9 ]0 k; X- k' Q: M" y$ W% G4 S# M$ {. J
15 H-Burst; R8 F8 p4 S* G d* P" ~
Creates a giant explosion% l6 q, D) W0 a4 f7 g* B% G: n' \' i
Spreader M+N+O$ Y) b/ w5 T) V1 Q' _
Spreader N+O+P
) g$ G' k' ]# b: z$ tSpreader O+P+Q
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* s- }7 B( Q: J- }; A& ]16 LifeSwrd
7 G c1 M: P3 D" W) u0 kSwings a huge 2×3 sword!* B: J1 C5 ~/ e6 I" n
Sword E + WideSwrd E + LongSwrd E
6 I- Q) f; X3 t/ r6 kSword L + WideSwrd L + LongSwrd L; P% r+ z) u3 c
Sword Y + WideSwrd Y + LongSwrd Y
4 y1 h( `. a, Z/ S" p* n- K
# K; h, T' x( m$ n. s9 d17 ElemSwrd" }" J/ y: L9 s2 @7 e( [ J+ N
Wide swrd contains 4 elemnts. |# E1 f7 \/ V" Q9 P9 h1 Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( G- x! q# _- R& S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 [9 W3 g4 `+ u# F8 F* J0 W- ~
4 O0 U6 H; }* p7 y& B6 o18 EvilCut) G$ T6 ^" T& z5 j9 M1 I5 Z8 K
Step up 2 & make 4 atacks
8 |1 L+ C1 c h) yStepSwrd P + HeroSwrd P + StepCros P2 T% w- R1 b' O& v, w7 e
0 U9 |; [7 o! p! i! y- r1 c/ q19 HyperRat) |/ ?+ B% S5 F, q
A giant Ratton charges!3 }( ]; ]5 [) H% z& D3 q$ _
Ratton1 A + Ratton2 A + Ratton3 A( }* `% B$ M7 I) z
Ratton1 C + Ratton2 C + Ratton3 C a- H. M0 b2 C
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
8 h$ T. m7 A) y2 \Sets Time Bomb in enmy area! s: i/ W& x% w$ r* W
TimeBomb J+K+L
, R2 \# W c8 w0 [9 z/ [TimeBomb K+L+M- g, R$ k4 Q" p& F( f
TimeBomb L+M+N
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21 GelRain0 `4 N& S- z( a. v( w( B8 e$ F4 b2 u
Gel steals squares
/ q8 K; I3 H) A' D0 m" [6 y: k# gMetaGel1 B+C+D$ j4 F! \" F" U/ C) Z6 H7 \
MetaGel2 E+F+G. o; [3 e. B3 l) [* m0 U! |7 H
MetaGel3 S+T+U; @* J( [( t5 ~
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22 EverCrse
4 W$ w+ C( ]; ?6 _ Q% V! kShield chases enemies+ `1 N5 m! g3 p" G/ m( N5 R" ~
CrsShld1 C + CrsShld2 C + CrsShld3 C
( H5 b8 {' O) S) gCrsShld1 L + CrsShld2 L + CrsShld3 L
+ d8 n4 ^* J$ `3 L4 \. Y) ~/ G8 S! Y. ^0 n! T9 i! Z2 Y
23 MomQuake( S8 G/ x8 c& N# W' H* d9 k3 W
Awakens Mother Earth!
) w6 S1 K, U/ ORockCube * + RockCube * + GodStone S; ?1 h: L0 h' ^6 M- W, u: x
2 _9 F5 j# a+ k5 P
24 PoisPhar' Z& C+ {/ x) u6 @ Y
Pharaoh generates poison5 z( _8 o$ I2 k; E; Y1 G) i1 x
PoisMask A + PoisFace A + Anubis A
5 H5 R3 C3 W/ x- R3 `7 R1 Z! Y! ]
, V- U( R3 b1 x% V0 A# i25 BodyGrd
$ Y8 b% g- a5 F w; f: F+ S! K* A( KBodyguard takes out enemies
' e% O; H1 f' b1 X5 `1 \: d JAntiDmg M + AntiNavi M + Muramasa M
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! }( r( M% c7 X; T! f26 500Barr d# f: z* X: Y8 h# x
Barrier absorbs 500HP dmg
* M( z0 D8 v; P( Z1 @* Y; jBarrier E + Barr100 E + Barr200 E: s7 K% f3 Q4 j4 _7 b$ b& F U# Y! D
Barrier R + Barr100 R + Barr200 R
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. T) w1 M O$ D1 b+ Q6 K2 Q5 E/ B27 BigHeart8 @ X' p6 m/ V/ h1 G
Attacks, then heals HP!! |; F' A* X( N4 g3 }4 A0 ?6 _: t3 o3 N p
HolyPanl R + Recov300 R + Roll R) g8 U- O- U8 e
HolyPanl R + Recov300 R + RollV2 R7 {! u7 n% w) G1 i3 m( ~! ~
HolyPanl R + Recov300 R + RollV3 R9 j" ^& y9 T3 W; a/ B/ z% b
( e, V7 V1 y! Q A* I28 GtsShoot. I% P" g: k0 t( }# n
GutsMan throws MegaMan!! X3 f9 z9 r4 u
Guard * + DashAtk G + GutsMan G: ?) `! E: |* N- y5 v* g F
Guard * + DashAtk G + GutsMan2 G9 `& ?$ [' B' Q- r' L
Guard * + DashAtk G + GutsMan3 G" i F+ ^ w! {2 i: X% t- M' s! o
Guard * + DashAtk G + GutsMan4 G
$ e5 a; u( E3 l3 |# o& Q
6 |# D c/ R, C6 j; U29 DeuxHero
$ M2 V, o3 s% j" y9 mMegaMan & ProtoMan team up!
7 o/ P/ e7 i5 `' _! {+ y6 Q& o+ pCustSwrd B + VarSwrd B + ProtoMan B
) \& \6 i+ R# m) ~# O6 A$ CCustSwrd B + VarSwrd B + ProtoMn2 B
% l6 B! H- v) ]7 u; YCustSwrd B + VarSwrd B + ProtoMn3 B4 g$ \$ @' h/ X7 X1 n( u
CustSwrd B + VarSwrd B + ProtoMn4 B- ~2 e) z0 @' T5 _
* `4 H# k9 e! t# A$ ~30 2xHero$ |4 w9 ^0 j+ I$ u7 E8 S4 y
MegaMan & ProtoMan Dual atk" J$ f- x6 p. U8 E9 N. V6 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, {5 P& A- c. S1 S6 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& G6 k/ @- O) Y1 h& c) @0 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ {9 [! o8 e2 {; V5 ~& v! y4 W$ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B b8 u* ?/ _$ W* t3 _7 C
( B/ S! K! R/ N8 V# L1 |+ @' e31 PrixPowr
* [: q: K4 B8 x# x( |7 t) @' x# C3 Navis attack at once!! Q; A3 v- q) S5 Z8 U' a
Team1 * + Team2 * + KingMan5 K% S& X1 c9 S' E% P$ ?4 Z T0 p
Team1 * + Team2 * + MistMan5 M
1 V% b7 `9 _4 t4 OTeam1 * + Team2 * + BowlMan5 B3 F2 {7 i p: z$ m$ G
0 {" r" g; ~" A2 o; I32 MstrStyl6 r7 }5 ^& T, x/ T6 w
MegaMan unleashes his power; ?& f8 ?, N5 X+ |- r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% Z5 l0 @% S! ]9 m6 G/ C9 V) J. c! X# f/ f% q' q9 X; o& A
StdrdChip (Part 1)/ P: Y( N' y: Y3 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
u9 \) S* j! I& q6 Q5 }- s│编号│名称 │MB│攻击│属性│稀有度│说明 │- v' B& u+ C, ]' _* w, {5 ?" u
├──┼────┼─┼──┼──┼───┼───────────────┤& {4 p% z% n/ N$ b% ~/ ~4 E5 a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ v( D& B# T- L) l8 [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, p1 A0 s; ?" W" H1 v│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 I: ?0 d& l) z" e- y3 z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% w: d0 d- V; M/ v. ]7 R
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# {1 [: k0 [& H2 G! V3 Y' e p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& @1 H! |3 \3 i/ R6 B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( g* b' \3 I3 K( P, T+ C: X7 r│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. ^2 k# Z4 M, S3 I1 s j% `+ w
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' V7 E2 z) f: w6 v" |6 i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 Z A/ \, G/ p$ T" b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 W7 E- C) P& {0 ?1 o$ z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 s8 ~5 E5 }* B& z( G4 h6 y0 e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 R. _ @* W1 c! `& l* F
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 e/ s3 v* W+ T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! X& F- D! Q1 ~/ q5 h
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, v( J k3 N( j! j) q$ ] }: S# {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 S8 |. A: b: q( l' {$ p% S│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' c1 _+ G" l6 g7 f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ a# _+ b* U' O+ I! K+ _
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 @. ]' r i9 H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% t/ z& f( \( T5 w4 c' x% O* k s
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 P0 {: f8 q4 k: d+ L# E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. ?; R% x' l% J8 l x& Q3 r│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! f8 r. }, ]7 ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 Z# t* o6 D6 ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& G' c7 K& T, X. g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# G+ A/ z9 y) R, q3 P
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. S1 y6 O6 e& V: L4 `; X( y, [│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, W$ ]% R% E: ?, ?. S2 |# j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* t9 j" g0 n; r# d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: k0 H; p2 `$ P2 e. A
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ F ]$ Q- {* u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% [1 F. i9 H! R; X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' M/ B5 Q; T- a r9 s; d- C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 Y& Y P1 `) w# K# S" ?
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 P! T2 c( O& n+ n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 R! {' V/ v# m4 j/ w
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 ^9 K8 L( f8 c% I( |
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* l, H# }8 \3 I- d6 o0 {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" x+ u. u- F8 `! h* M7 e2 w) J
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( W0 Q( a2 S0 R1 f
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 E, D& m7 m& M) T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: e) c, w8 z( z# U% f
│44 │ShockWav│10│60 │ │* │Shock through enemies │
( B+ y5 ^$ c- d( ~$ ?1 K5 ]│45 │SonicWav│26│80 │ │** │Shock through enemies │" r! G" p& F" U- S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 d; Q6 C8 G- Z; Q5 V+ l
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 P& r! T0 t- m C& p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 B6 b/ K' r; _7 ~, B
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 [6 e4 h/ d4 O& p- O; N" l* V
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( ^ g5 G% x) U2 Z' y) {
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 m! C# n+ k' k- Z' L
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 j* E0 T; O/ T, ^7 y' @. R8 ~: |
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ v; Y. w- O. G8 W- o6 }2 w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" @3 s) R7 j7 u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& G3 P- p! [: r0 E# z: ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 o I9 t3 X( }' I( x' A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 p" \9 a7 a# [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 D5 B* c+ y+ U% d2 l" g k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ s& w2 T8 R, Q+ `( E5 J+ g│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 |7 c4 M3 T- ]5 Y x/ B& r# j│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
& @5 a2 R6 n. L# [│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( T# ` O: V. b0 p2 f! ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) c5 @% E, b1 g1 B# X1 a' P│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 d$ E4 K5 U, H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ F4 J) y; d {4 [1 w( M. Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 N$ u( Q# Q6 {│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! J+ R. E# V7 ~( v│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- j2 s" H. x. b5 X3 K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 N, ?8 S2 I2 S
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 z: i! T8 \4 G' b, D) |
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) X a) @" y/ P/ O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 [4 x7 x, n1 _+ y) W) U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
v$ ^! Y2 } J' m" {% D) [- y8 @│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, y1 Y7 t6 f2 ^* x% [$ M0 Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ e$ _4 o. r V+ D│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ H4 s' M( V2 [* O2 {4 T' x+ u1 d
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 f; m2 `" v: U
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 m% c# ~3 S, B& H k, l( I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% _7 P6 N0 Y, X0 _" p% t
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" O4 r6 \. |" w8 g/ B) M2 @
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 p- R9 m2 e3 g1 n- b7 t│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 r. b* k) ^+ I- S4 }' o6 D$ U. d1 V7 E│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 j i( D) S6 K! O: G1 T; [9 w7 ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
H4 ]. u' Y' h- B. ]! H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 o; Q! t9 B& H" S; I/ M* M8 a│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ r# U, U' n5 ^, S& D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' ~4 j' |" z4 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 x1 ?! l) T' f8 x. z i3 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 ~& s* O' I0 p; c( j7 B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: N( { c- B% ~ q8 L
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) \2 s( p4 r/ [. b. P
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% c, }! |5 s5 ~# V( M* P9 ?
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( u- w# T7 m0 C. \9 c' b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# N7 `! e6 b) ^ w7 }0 d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 u4 d2 ]. Z. H5 S# N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# q6 |$ ?2 `: S* D) l& M. N s: ? N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; S" V0 b; y. M! S, n) s( i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 Z+ n8 n& E5 C+ q│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) J3 d1 x' s2 \' I0 k* m( B8 C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( X* t& G$ ^8 a1 n1 k& ]9 y└──┴────┴─┴──┴──┴───┴───────────────┘
. t" r4 w! q4 h/ j1 `' b/ V
" v& R# r: x, m( a2 \StdrdChip (Part 2)
$ i9 ~7 B1 K, B& g T9 H9 y7 j; Q) v┌──┬────┬─┬──┬──┬───┬───────────────┐
: g7 r3 r8 m" w& ~. r: Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
* R1 d! D! v0 H3 o) U├──┼────┼─┼──┼──┼───┼───────────────┤9 x! [( S9 ]5 k) N' w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 T" B/ B' i3 K4 h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% ^+ E8 @8 N( y4 n4 q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 J: b+ F& a! ?: @$ @( l4 j│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" m" R1 F. ?0 A$ {$ @
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# u# ~7 F* s; v7 g& w/ X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' b* V. v, _4 D( e│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 ~+ P- x, I# k) j+ h; I" j" [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 e r9 V$ a6 d) ?. v3 G7 M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 j, [0 \6 z% H, ~8 s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 u; K$ X: P5 B, O) z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ S9 Z, s( B, i1 H$ Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, `6 w$ X) v! Z3 d, Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) G8 _9 t+ [! B│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; E1 T% e) t6 J, }- c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: X0 T3 q! ^3 V# c) _2 I2 R│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 T8 w. d/ g2 ]. J6 y/ k: v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' V8 K8 d) ?# P. K
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ q. J/ W- F# _9 Z& e( ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& L4 K7 [* K) ^3 k# @3 h( r% a+ i
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& S) p( p8 }/ r; {& x& _7 `│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 z% _; x5 s& n& A6 W6 m* q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ O2 x! y5 B, Z4 |, h. c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 s& m M6 j% Y' @1 E6 {
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
i% Z4 {! R' _0 W0 N5 [│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 m& G: P+ w8 H4 K: c│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" ?2 s! L& N; W( H: M
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ ~. e8 E, Y3 g$ J' j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 z- y: E' h6 Q/ E6 I
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& D6 W1 j, _8 K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 I! S8 C; c" s9 L│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ v- q( L, W" w5 m3 _$ J│131 │Lance │46│130 │Wood│*** │Lances through back line │
" O) Y! E. R3 G; E( J8 P3 g3 v│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% _: s+ v2 [9 t
│133 │Guard │5 │ │ │* │Repels enemy's attack │# X9 d3 b ^8 R/ I% P
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 V. u" D, y) q6 c9 J S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ L0 l5 v M3 M- J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ m2 t* C" R1 ^. s5 |6 P5 b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. {$ a m$ t1 R) r9 p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& V8 [# K9 i( y2 m/ Y9 Z" }" c4 D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% X- f4 |! }7 k; G│140 │RockCube│9 │ │ │* │Places a rock cube in front │. z2 Y4 J0 S" ?6 ~2 O
│141 │Prism │60│ │ │*** │Prism fires randomly │
, f* k( D1 ]' W* [; b│142 │Wind │14│ │ │* │Windbox blows at enmy area │: i" j0 l, z! J T8 F$ y! z/ O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 y# ], r* B2 X$ ~) d
│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 e& m$ A) c* O" C& k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! J) v( u2 C: Y2 X7 F; |5 `! ]% D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: M) M( d; J8 m6 }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │- {; K0 H4 w- p6 Z& C6 h9 W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 n! t0 |( e# e0 @# ^
│149 │Recov50 │14│ │ │** │Recovers 50HP │4 m c6 q1 _, A. O. l" \9 }- @
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ O( E1 u2 d8 z4 O! T+ E3 ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 {! n. e' Z q+ c' P& V6 i│152 │Recov150│50│ │ │*** │Recovers 150HP │& t9 ]& Q/ i# I& p' g
│153 │Recov200│65│ │ │**** │Recovers 200HP │2 ^; t# r( K% R# r% U E
│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 Z: f$ g$ [$ u9 Q& h7 @│155 │Repair │8 │ │ │* │Fix your area's panels │
% A, b5 V" N1 @% b│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 `# E: K- f) K1 l# v2 K2 T0 M2 ^
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* I7 Z1 z8 v# ~% g3 p5 O; A, J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; x$ C6 S* s e1 E1 B; ?% ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& c2 q! v& U! j! m# M│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. E. u, c5 B: b4 X' k; T8 N& K│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# t$ Q- ?# R3 q* t+ Z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 g/ q5 \" E- j1 Z! f' W0 [ ]& Q2 E
│163 │Invis │11│ │ │*** │Invisible for a while │
" Y7 d1 F4 a3 C5 O& p* k/ s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. ?. O' f1 i: z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 [' r$ n+ w1 N
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& m, a+ F9 A/ G% j6 z( y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: U' v1 c# q4 G# d7 |7 I& O│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. \4 d. y1 C4 `0 d│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 Y0 I( D X" x9 c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' t* `# t2 Y4 P: P% u. p3 v│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% W* z& ^( u3 d% w
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 X( H+ M" X* m9 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# o; ~2 k; o& V9 M7 E# D│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: h( |3 U8 P( i6 f" V! V" {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, Y0 V- W5 u6 U3 d6 w│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ ~$ m+ E& B3 K3 \3 g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
d9 ]) _- z! N9 b' b│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; c1 S0 U- \8 o* _# w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. I8 [) N+ R% L5 _4 d. a. w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" P8 P% v2 M2 X! f5 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& Z' u0 r1 n* m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 E4 U( }( Y" d- Y- M│183 │Hole │55│ │ │**** │Open hole to dark world │
9 h/ n: j3 |& ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ I$ D, z9 k) d# g5 V7 F& |
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 q1 x) N2 z, a4 k2 Q f% f│186 │IceStage│20│ │ │*** │Changes all panls to ice │( Y; H. M+ s% ?0 m4 p4 s- Y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 x2 h; E2 E$ s# b. y+ ?3 U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 D% a5 ^9 L% Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( S0 I6 ?: f# P X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 H* j* R8 c. B l. @
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 R: d% \. H$ \1 P- i# \0 A8 I
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, `% e9 ]) e* b, [' J5 v/ x* s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, ?2 h, Q" w8 e& |; Z, b│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( X9 D' }, ~ [/ e; q) q1 M/ r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' T: L! J- x, J) V; ~% K( m1 l
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& _- H( N4 q, O9 C* B' K│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ @ @7 U$ Z" j7 R* @& K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. P( F5 c B9 Z; c
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) M8 ^0 [6 `8 g5 S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 Y+ ^* b4 L7 o) c) G" ]& O└──┴────┴─┴──┴──┴───┴───────────────┘
2 r6 W4 l% R2 B! |2 c& c4 ? p
% K( x' F! g3 n" }
2 A' ^* z) @% G; ]/ \+ o& N+ oMega Chip
+ s+ V1 [, H$ ~% l6 q8 J* ^┌──┬─────┬─┬──┬──┬───┬───────────────┐0 @0 H5 O Q( c5 L) J. b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 j% z2 x- z6 t$ T& e) t/ g├──┼─────┼─┼──┼──┼───┼───────────────┤( D+ F2 Q; J+ B$ w# z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* V3 ?9 ~9 G0 i% H8 d1 ]│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* ]/ N4 Y2 v. H8 s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 J7 g0 I# B3 o/ s5 s" ?
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 W! u* x- X# q& o! R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' D' n$ t8 M7 a/ F! x7 ]8 [
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 d& m" n1 @7 M9 k; l9 i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 M; Z6 a* S$ @- l5 O/ P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& i1 u1 J; ]9 r$ J; C3 ]. q, S9 D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; M# s0 v- p/ f: P4 C3 S4 [- T: X7 c( y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 I' G& R( B& s& n9 ~, P' \0 f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; L; |6 B& x$ \- q. A3 y' d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 Z$ g$ y/ g1 \ i) e5 }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& g, p3 `: M, s
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 t" I6 K5 Q+ P% Z7 r; W; l& v│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 M. M: s7 o# |% O: P, @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# W6 |7 I$ u: s7 A│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) k D! e) A: A; a4 @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 d/ F5 G- E' U& e
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- Z' ]' }+ w) {│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) i1 j+ \ Y2 L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 M2 X3 l% e% x' B4 B; v& J; b: v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 V N5 Z% I0 q5 [! E8 z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; M- v$ g0 I7 z% i) {3 \" U2 a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. F {3 f& x5 A1 O5 t) v" T7 K9 ~: ]
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 @4 J+ a3 `1 W* u1 g" s│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ }8 F4 ?- h( l8 L; o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ F' a3 X8 e7 r: L/ R
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 b. v _9 a, e$ h9 B4 M4 M
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: h! a5 i0 J$ [ B8 _1 m2 \8 k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: K1 r4 M, G' q3 J9 ?$ x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! L! G4 D2 N7 D- L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# B: W" Y/ O9 k% L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 }; N& N" A- f& _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# d. H5 P6 Z& M* ^+ b" g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' B8 O* t0 S4 @0 n+ |& N
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ X8 [( `- p5 o! i* c3 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 m8 h# h9 }) M4 Q s% f! U6 K( S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ V9 s. f% @& e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 @0 K/ X* N8 K6 d/ v
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: Y7 R! E+ E$ u: E, W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ [+ [* Z# q- n3 \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ @+ D" b9 w5 z1 q. Z, B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; g# h- c6 O3 k) T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' O; c# W' z7 Z: e4 o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 t+ G! N; X1 p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 |2 Q) j/ }! V/ \
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 z( n4 n/ Q. I, {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: h# \3 ?% B0 W1 v6 s# s* s- i8 {0 s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
y- D0 N- J- q, Z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( V/ |$ B1 L4 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 f8 J0 n. z# H6 E+ g0 N; X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
I, _. v5 v2 {$ V) ]4 y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 e u# ]9 V& B" e1 o9 M
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; |2 B# J4 L; z( i7 p' [) A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 M7 U# s' B/ z6 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; Y& c t" A7 U! D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' q s2 D# Q7 s- T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. ^* Z- P4 _0 @5 c( \; o* P│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 f/ `0 U# P* W# S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& O8 d5 @* j, U6 S│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ P& A9 t: ]8 V4 _/ h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: K% ]' ]4 }1 t) _. u$ _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* d: |" c) T' Z2 K# k│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 n/ h* O C7 h, k1 Z f3 V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 [, K" ]' `8 E5 Y9 Z p6 q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% h+ y) o( [- c0 i0 v8 A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ n" a/ {- t. E# a+ u* ?6 z3 t
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% ]8 K/ Z. ]0 @: l
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) n$ |" w# r9 G$ \$ W
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 g. g; ~3 U% s z7 U ~! c1 `, H7 ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, `& Z! l$ [; s; K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. w( u" A2 L0 m│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! c7 v s x9 L
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% Q0 X- O! m" c; H+ c: g) O5 J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ d @3 j# x0 C" H$ n+ w- t7 m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 p1 U1 a2 ?; i5 w. C# I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 Y; V4 F" H$ D& q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# E+ y0 T# { y- ]9 D
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) q! J' S. B3 ? N3 V2 l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- ~. P9 L' U6 r1 @- @% Y7 n
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 l5 O. `% t. U, L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: M3 C t( l/ l" V5 s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 V6 d7 l0 M+ k, w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 S- H$ O1 N+ D│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( N2 X1 u: |" |: [4 |. q8 u; Z, P
└──┴─────┴─┴──┴──┴───┴───────────────┘
' N+ }/ M( ^$ o
1 f- O* k) `/ w8 Z5 f x, b( L8 b9 W* c. x) k( \* A5 i$ W# G
GigaChip (蓝版)
; o5 i- W& v. Z┌──┬─────┬─┬──┬──┬───┬───────────────┐; i, u/ Q$ V% X# A' a& B& I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" T# H# S, f* S6 u' z6 F8 {├──┼─────┼─┼──┼──┼───┼───────────────┤
4 k# E1 g2 E/ y" C' x) l% g4 {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: `1 D0 f$ X( A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& q' f* t, `/ S; m0 D5 O( A│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) g5 E$ M' T. q- w# G0 H# @ t9 r5 R, o│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& a4 I( H3 O! ^, o│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 x: d, ^* G4 i$ j2 h. |2 W5 ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 P& h7 Z- v8 D$ i+ i/ P
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% p5 v+ P% U: L) q# k5 J7 E│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 e0 ^1 p$ V6 T; C1 v2 ?│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 g! X- N4 N) A4 v# P% {/ ^; F! s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ i v- r% J/ {/ B# B! N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 O0 z5 P6 g" k3 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 U7 {9 V6 M3 V1 r' {" }5 W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! G" Q% D! p3 X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 X6 ?' D0 C9 A│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' E ~7 d4 `: w1 z. T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" R9 Z+ O- a7 M8 h! P
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 z3 Z" K% y9 Y) v4 z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! O# m6 c; H! _# l
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. e! P) Q. I% E- E8 S/ f. `* k1 ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& E' W" l$ A# c) }/ _8 O' C K2 t└──┴─────┴─┴──┴──┴───┴───────────────┘3 h! W7 ]1 P/ I: s' n" \+ a
1 H( C$ r- J! b% S }
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 J: n9 g4 h2 e% O/ @┌──┬─────┬─┬──┬──┬───┬───────────────┐ l. c9 L) {+ h1 l- D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' d' ]) R+ e4 q+ |% g% m: [├──┼─────┼─┼──┼──┼───┼───────────────┤5 N4 ^" t1 L" y" e" o, C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 y6 u0 P4 n- J8 m* L( I0 d
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% j( r: D2 [, q9 O! U% G* e│4 │Balance │60│ │ │***** │Both Hp reduced by half │' {# m# w8 N5 ~1 p2 M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 [; X) b5 W% p: @0 l$ U4 U└──┴─────┴─┴──┴──┴───┴───────────────┘ |