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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创/ n  j1 B/ g4 [
■ ●■    http://www.NewWise.com
2 _  o; G  s8 g, C2 |) f% u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & w  Y1 e! u% P" j6 Q6 F# N1 W

; ?, e/ N' x6 @$ H  A9 V4 ^6 u, Q) ]0 r9 S6 k' t; `7 }8 x. b
           洛克人 EXE 3 Blue 卡片组合; P5 b: P; b  ^0 q  G/ }
9 E. ]  P2 d6 a
" O) E) n  Q1 G; M5 ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& X2 y6 T, T: w: E' T  }
大家要看日文版的P.A.或详细攻略,点击这里吧!

1 \' @- L5 O9 }* f3 C. H" |====================
: n. {% l/ m$ d0 M! F0 T) Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  W6 U  r! Y1 K: }7 d4 t# |2 ~* C) L' n7 F$ i, W- w
以下内容格式如下:
2 t, K+ u; G* ?: ?8 e
8 R) @4 i, a/ u5 ?5 G5 U/ F编号    名称
, Z5 l$ q) I& [0 g4 Z$ S说明/ ?5 A- F& f! \+ B7 R: o
组合方法
5 u. G1 m, i9 e2 r' M---------------------------------) c8 \0 \# h& N4 i/ e, ^% ]' y
01    Z-Connon 1
2 n( _* ?7 v+ ^# X% q' BUnlimited Cannon for 5 sec
' d5 H0 R' W8 y  [8 C& JCannon A+B+C' y. X5 s# ^# S4 s1 K" ^4 ^
Cannon B+C+D
) _/ o2 v( w3 jCannon C+D+E4 z# F, q! r! n$ W1 y* a! C- \
5 q# w' z/ l. y9 p, o! F7 }$ m
02    Z-Connon 2, Z- w+ r8 X/ Y, X$ C
Unlimited HiCannon for 5 sec0 j5 z7 P6 f' Y) |! J0 R. k' W
HiCannon H+I+J
) w+ [  s. v9 w/ u; h2 v' {HiCannon I+J+K
' \( m' |6 |& H+ f: o& MHiCannon J+K+L
% D- s4 q9 G& j: e5 S, `: u; f  d4 L. B. B
03    Z-Connon 3
$ W1 `  @% G# q# x. j4 A" @) @: pUnlimited MegaCannon for 5 sec
# h& ~8 s% @! ]5 NM-Cannon O+P+Q; Q; x/ `6 S1 }# T5 |
M-Cannon P+Q+R
+ q' d& @* k  M, s- U* RM-Cannon Q+R+S' s5 D* w" i/ M9 k" b4 u

* s' o3 Z7 h" V04    Z-Punch; I6 V  J1 T" a9 K* l% }: G% c
Unlimited GutPunch for 5 sec
- T2 j% G* r( y1 u' qGutPunch B+C+D
! z, e) R& j. Z  K' fGutPunch C+D+E
4 b3 h0 N2 i! P! t: f. cGutPunch D+E+F
% F% N2 M" o* A' {% P5 D: q' F6 x2 v( {) f9 n
05    Z-Strght
* c% n8 Q. X0 B; o6 fUnlimited GutStrgt for 5 sec: w# I! v) \0 ?* G! E, `
GutStrgt O+P+Q% U% ^% U- T: p5 s3 o- x3 ]; V0 I
GutStrgt P+Q+R  A4 w' G8 [! R5 O8 l, [0 }
GutStrgt Q+R+S
+ [  K7 c: S  t3 [5 R5 c
. W" L. ?9 N" D8 I% Z! h+ o2 z4 `06    Z-Impact
: }' X- X5 o, B& W, S% Y  _Unlimited GutImpct for 5 sec' q- d* y9 S/ |
GutImpact G+H+I; G$ @' o# g3 ]$ i7 e
GutImpact H+I+J
. j7 P7 q4 R! Z/ U- ]GutImpact J+K+L6 E/ c+ ^& {3 _2 {  i8 Y3 |4 j3 @

& O: R8 v( U" n+ [% |7 C/ w- K  R07    Z-Varibl; q) L2 ^& d. C# ]: k
Unlimited VarSword for 5 sec
: ^5 L0 O- E) |6 RVarSwrd B+C+D
' v# ~! y6 N) [  X# C9 GVarSwrd C+D+E8 \2 ^% \3 w% o
VarSwrd D+E+F
% o2 f3 G. R7 k# O/ x/ a; I# C* [0 [3 O* p' I1 e
08    Z-Yoyo 1: ?; W+ M: V1 A1 @
Unlimited Yo-Yo for 5 sec7 r8 j: \: d4 J0 Z. j4 L
Yo-Yo1 C+D+E% }3 X1 j! j+ Q3 A
Yo-Yo1 D+E+F! {6 E6 X# D; |' b8 |& ~% H4 t
Yo-Yo1 E+F+G, P' C. ]2 d/ T$ N5 ]
+ I) i% A2 l/ k
09    Z-Yoyo 2
9 v0 z; t9 @- f# Z' G) OUnlimited Yo-Yo2 for 5 sec0 y/ ~( E  i7 ?3 I
Yo-Yo2 H+I+J
0 H; M. @$ q6 q; |* ]Yo-Yo2 I+J+K9 V9 l; x3 Y4 x& r0 a7 K) c) ^3 v
Yo-Yo2 J+K+L4 B. f7 ]2 P7 R% P6 l) u
0 V+ f6 D6 i! I( K( a0 H3 J* M9 q. d
10    Z-Yoyo 3* w- k) g5 m! O. n1 l3 Q% P; W' r
Unlimited Yo-Yo3 for 5 sec2 b. c& R7 i, X, @
Yo-Yo3 M+N+O
9 C" u3 h- g6 N, Z/ p; C; lYo-Yo3 N+O+P
; l: R( K" o3 b2 t3 ^$ VYo-Yo3 O+P+Q
5 m- v& |" d" ~8 Q, N1 C
) U$ [. K" b$ b8 B11    Z-Step 1
. u( o1 X2 N4 ?' J# W* uUnlimited StepSwrd for 5 sec
5 n7 w* R  M; R- }* r/ C! M  QStepSwrd L+M+N
: L  y7 {- ~% U8 b& ^StepSwrd M+N+O
8 Z9 J% x2 x4 |: c$ vStepSwrd N+O+P
% I: g7 e, {. M# s; s8 w6 s- Q
6 y$ q" e( R; d4 ?; Y! r9 K12    Z-Step 2% I( G" F+ [0 w
Unlimited StepCros for 5 sec
& D( S: U4 a$ r- s- L/ y7 p3 B8 x9 iStepCros P+Q+R
# b& l1 T: ~0 b; u7 k) rStepCros Q+R+S
% x4 S2 `6 K9 i3 H# Y  Q. N% rStepCros R+S+T$ U7 m: B* T. ]4 ]

0 S& i& r8 c0 W: d# B* V13    BubSprd# l1 O2 u0 O' U! V7 F4 n
Attks w/ spreading bubbles!
2 {* P. N& A' s' _+ C0 [Bubbler  C+D+E  N# b4 t0 o. H' e- S
Bub-V    D+E+F
; R: l% P3 n5 k9 b& A2 I* yBublSide E+F+G) ]2 [3 ^* c; d6 f6 v1 X
Bubbler E + Bub-V E + BublSide E
0 P6 n* t! p* A4 `7 b; q! `! m0 \+ s1 K1 I3 [/ M$ \. }' K6 {
14    HeatSprd9 s+ G! D% R* {) I( A8 J
Attks w/ spreading fireball!# \; y/ F& k2 k, y' |! ?, r. w+ G, k
HeatShot H+I+J
8 K+ [/ p* @% i7 ]; THeat-V   I+J+K
% u' n5 L9 P0 aHeatSide J+K+L6 V2 F9 P- T% E
HeatShot J + Heat-V J + HeatSide J' L3 A0 j" M3 V4 A7 q$ _; R; k

1 p; |$ e+ R# q- S15    H-Burst- B, p( h: A4 R
Creates a giant explosion" V3 g# Q7 s* g7 Q. E2 M
Spreader M+N+O1 r. o" i1 j$ U% D4 v6 }
Spreader N+O+P7 [" B/ H! r0 y( l
Spreader O+P+Q9 W0 D' ]& B) [: D" _
" t1 Y5 P0 k8 b; a
16    LifeSwrd
2 @* c/ z4 C2 d  ZSwings a huge 2×3 sword!0 a7 n$ j, A: O. F: G6 s: u
Sword E + WideSwrd E + LongSwrd E$ ?- L  f: t) M4 S7 ?
Sword L + WideSwrd L + LongSwrd L# ]1 ]) b, R' M1 O( x; [
Sword Y + WideSwrd Y + LongSwrd Y  w8 ?' k. a% E+ A# {
/ l1 \1 O! o; B" \, e2 R
17    ElemSwrd' @% t  _$ p. b$ F9 y+ r
Wide swrd contains 4 elemnts8 w7 W" o6 R! {8 e! A1 s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 Q# {7 O+ u3 |( c9 i/ d& ^
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) h9 [: n6 A/ `6 c' G' o8 w, @; y9 t  k5 O( j* D
18    EvilCut
' {$ E% W9 i) bStep up 2 & make 4 atacks% g0 S. k8 a8 z5 N& s9 y
StepSwrd P + HeroSwrd P + StepCros P
# ]: d5 H1 ]. E  u9 V2 i* ^$ d7 u$ n! k* k! s  S
19    HyperRat) [; @8 W$ p+ D
A giant Ratton charges!
+ q" ]. Y5 O6 }7 Z+ mRatton1 A + Ratton2 A + Ratton3 A
$ z$ B6 G+ c9 DRatton1 C + Ratton2 C + Ratton3 C
" C7 i3 \' S) v7 Y6 k3 t  S  M5 ], GRatton1 F + Ratton2 F + Ratton3 F8 `' v* R+ s6 A

4 o0 G4 I; M4 M/ ^! l- V  a20    TimeBom +- k0 u& e9 L  d6 ?& J! @! w
Sets Time Bomb in enmy area6 _7 m* |, S: f: K" [: p
TimeBomb J+K+L
; E1 s. \- X! f% W/ v' m7 N1 wTimeBomb K+L+M
/ H  c* c0 ~; T0 A9 A( {TimeBomb L+M+N
3 ?& h1 {8 l* i3 g" q1 S) B, V* W# g/ |$ J' L
21    GelRain0 ~  P; A3 M: r% g7 w: V
Gel steals squares
6 F) E1 w1 p* W, l( }+ t7 dMetaGel1 B+C+D
/ @* _* I7 N- c6 I: HMetaGel2 E+F+G
& h+ `& c: V! ^; u+ KMetaGel3 S+T+U7 \. y8 w9 o  o0 k1 T  |
" X1 U: f! _1 g( Q% Z) n1 A6 Q
22    EverCrse
' i9 m0 b9 y4 I8 x/ cShield chases enemies' s0 h" I$ Y5 e; i( t
CrsShld1 C + CrsShld2 C + CrsShld3 C1 {6 F: q$ Z+ \, k; a
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ A" ~2 W. O  S! v
) M. l( C  y2 ?% O. l23    MomQuake5 }: {$ \7 V( E
Awakens Mother Earth!+ s7 z( x+ v8 O! K! l1 |, y
RockCube * + RockCube * + GodStone S
3 _- Z/ d  j  {3 b! w
: O% O' h+ J, D, U24    PoisPhar
1 k( H6 L- C) u* z3 p& x  HPharaoh generates poison( d; ?+ J/ X  x4 ?* \
PoisMask A + PoisFace A + Anubis A
3 m+ R8 q% U2 Z  b6 m
  k3 r7 j1 O7 j, O, A" u25    BodyGrd% }! I& G4 S+ `$ Q3 S- l
Bodyguard takes out enemies
  b' S. }: k! F* V" e  lAntiDmg M + AntiNavi M + Muramasa M
% {. x; z4 q6 l6 L! p: [
5 Q; N" n; ]  I- _& u26    500Barr
. ]2 K" ~* @# d* G. ^4 `8 ]5 k6 dBarrier absorbs 500HP dmg
' a2 n- C/ |2 J5 SBarrier E + Barr100 E + Barr200 E/ ~8 T  T. x. x# u  T
Barrier R + Barr100 R + Barr200 R
/ S, u% T/ H, u  L  g! @3 G# q' B; M1 U$ M
27    BigHeart
& ^- K# _+ c( X: L) pAttacks, then heals HP!
2 g% J1 b, \7 s% G* q8 WHolyPanl R + Recov300 R + Roll R
3 [" W: h( O1 R2 u% pHolyPanl R + Recov300 R + RollV2 R
; z9 V# Q5 C/ MHolyPanl R + Recov300 R + RollV3 R- s, h# f& J# b2 W7 a: Q5 P7 W
# T( O' M% B: K" L# A% @
28    GtsShoot4 X% a# n: y" L* I+ [3 y3 [: F
GutsMan throws MegaMan!7 q, I5 ^$ I2 O+ j+ t
Guard * + DashAtk G + GutsMan G
, G& h0 i: R8 BGuard * + DashAtk G + GutsMan2 G+ [; \! |7 |: f- E
Guard * + DashAtk G + GutsMan3 G
( c: L, v1 y9 T5 A3 b9 x4 R& h% RGuard * + DashAtk G + GutsMan4 G
7 B7 P7 c" O3 Y: s) H! Z1 Y: y& b* k3 Y
29    DeuxHero* N+ b# u4 y+ B2 L
MegaMan & ProtoMan team up!  c& `' m4 q4 O* D, B
CustSwrd B + VarSwrd B + ProtoMan B! _0 q3 D" I" n8 q
CustSwrd B + VarSwrd B + ProtoMn2 B( O% r3 ?( ~+ \
CustSwrd B + VarSwrd B + ProtoMn3 B
# X$ J/ C2 z$ j+ U. TCustSwrd B + VarSwrd B + ProtoMn4 B; Q; P5 C+ o& o3 d3 S% x& }

! }2 v! ~0 W8 b30    2xHero& W( U! w* S& E
MegaMan & ProtoMan Dual atk* [7 J: W" Y2 e5 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; i/ G+ m  d- U+ \3 J! T+ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) M4 i: ~1 |! B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 q7 o; ?1 V9 q- w* ]4 X1 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) f' x" r; f$ ]) R2 y; {! I; f* T6 m$ C

( Y( `1 y( U3 t( q31    PrixPowr  L& L' g" r6 O
3 Navis attack at once!
* U5 k8 w0 ?- t( i8 R2 yTeam1 * + Team2 * + KingMan5 K
& E6 Z, a, n/ ~/ x+ x: P+ GTeam1 * + Team2 * + MistMan5 M
6 H: \3 G& K0 e& E; kTeam1 * + Team2 * + BowlMan5 B
6 c/ v: k7 b5 H! e; j
" U2 _: n; s4 W, K32    MstrStyl0 |* i/ ?( Y4 ^9 @! ~) I
MegaMan unleashes his power, Y. A" `: q; M" B" F" k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# V) g: r  ~, K. ?, o, ^' X5 B+ _+ z4 l" v% N5 @
StdrdChip (Part 1)
( \3 {6 [! A" y┌──┬────┬─┬──┬──┬───┬───────────────┐
3 V$ \# e5 Q% d" {  _! |5 r│编号│名称  │MB│攻击│属性│稀有度│说明             │
- W# W9 s6 o+ K# ^├──┼────┼─┼──┼──┼───┼───────────────┤6 K; E4 q8 z& f- {2 \  r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ f- A" p) A+ ~$ @8 i6 n3 {/ m+ B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( K2 T1 o7 \7 T6 Y1 W
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! I2 K/ W+ G. Q; H' `! C, _- z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! B9 H7 m  @# }, g1 J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 M" C3 t9 k+ H/ P│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: N2 \9 C6 U4 Z6 x2 T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  e6 K  X& }& D) {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. P  ]0 y: i& M4 }9 C
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" f0 J3 |; v  a1 A. Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 b$ }& n$ M# e" Y, K
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! t0 g. q/ P) S6 B1 h- ?3 ~0 {9 D' e  ?
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 F7 D' b; S  p* b8 z" L! a6 p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) f* t: U# F* J/ U0 }7 b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  C3 x9 k8 S# T+ g+ M
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 d/ y' L+ d# v2 X' [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" s: ]' W+ W5 E4 r' }/ I" J" k│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 @7 q  [1 p" T7 F( |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( H/ r" a+ F7 z$ F, l$ U$ T│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) ^+ k. S% g' X) m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ m' B' W9 n  U) x│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  G2 B! y* U& f" e7 r│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. _0 X& F* h' J. ^" M' D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% r) N' R; K3 z* W0 p: O│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 B6 v( V& r, u4 ~│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" r  U5 a( Z+ V. G3 h8 |9 e' K2 m│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: l8 w1 g& \1 q; u: F│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 u/ ~& m- t9 h. \- \5 s( @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: c4 N- w! \5 L& h8 u* w# m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: C, B- ]0 y0 K7 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: M8 W" T- q" A4 |9 l- Y1 j# Z& b. l│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
* Z- M# \9 K3 U# s; h% q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& P$ w8 o2 g4 E) t' Q  D
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │, y- }; y5 f/ x/ S; e- U# R! c
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( h6 `) w7 X8 _
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 A4 z; i3 g5 _4 t! H% ]$ q0 A. j3 X; M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: S& k' e! c1 C3 Q; I+ \1 s│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& A" B5 M# X7 t9 |- u0 G7 R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 ~* S/ A% A+ _+ p/ U8 b8 ?9 u5 H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( w- i3 ~* a& R. K4 E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! c# A' X( p0 q. ]2 R" e) d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  z6 S* C& r$ @& ], P│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │' D% @# ]. }+ o2 _" z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) _- u: e" v! q& m/ C" o: m- M. Y% g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" V( J! k. R4 Y# G% d
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& x5 u" N" D3 f( ^│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* u* q" Z( J+ p/ Q, i8 {; S+ \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( x3 j4 m& a2 v5 h$ G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& C! o, p9 A9 D' {! a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ p( \7 U9 F. r; h- u- }" e' d, j- }/ }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 Z' @9 N' r% {( A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ w; N# b& z7 n7 Q- }* p; j( o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" v6 J+ D4 |; P│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. M4 a/ u" G# l5 {5 l* N' J1 z8 M3 s* s, y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  Z* z; e+ g* \  Z│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 m2 y, h# j! y, B5 @% \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 M7 {4 c5 c. X4 C/ _; q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ N1 `; w* O" e. f4 _$ j
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) {: K* ~3 |( S  N# v% Q5 K4 T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 c+ R, n  Z) p2 _; w0 b6 N│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- X; z4 ~6 H1 ?│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( b  X3 O2 ?$ `0 Y, A. L- o2 A- I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: S( a* Z  \/ ]: J4 j
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& w  d; [4 K) _5 O│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 |7 U9 b' X, p  s0 q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 u( t  t1 Z5 {; F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 z0 A7 {5 ]0 g* Y1 W% h( U% a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( n% q' e+ d; q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% I7 Q+ H) [% u5 T- W" c  z: Z3 x) W! b6 w│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) j* [) J0 @1 G  n4 V$ A5 V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 _) r+ j5 p1 R# }# F
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. x6 l6 A7 c* I( W- t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 G' g$ n: V9 u! L# b. k9 f│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 U& b5 u* ?- z! K  x  S4 m
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, r  W1 k+ z& T6 z1 F
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! N6 E# u" F0 c% l) H3 Z2 {3 t: Q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ ~) t* r, |- c
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ E$ i2 ]3 @" T& N9 |" r( y9 _: q- K/ B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 d7 u4 d1 N/ \2 t0 ?. _( _
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 ?- L0 j0 p8 J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 e  c9 M! x: o# A7 q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' ~8 T4 M7 l& G1 D6 z" L, i% Y9 q; V/ k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& R% B/ t' A" `# T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' M6 O, `+ _% D1 [% {& g" r│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! |; Q) B, @8 o/ r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 z3 i1 w! ^2 j" P+ _% H/ K2 p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 W6 R, s8 o+ i  @$ p$ L
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
& Q0 s3 m6 M0 W6 \$ J. t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ ~/ O; q$ u5 e/ ?; G' o0 k- i# v│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 _$ X4 D, `% _+ p│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ |) a% y+ E" v" V3 u│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& }/ ?9 f! G0 }0 a7 x; d│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 q+ }% h5 A# b" x$ C! g, P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. n" P8 N: A2 A, b1 d4 `
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
2 c) z9 @- S3 Z- \& o/ g/ g│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  h. z1 v: `9 H! D  @6 \1 h- d
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ H& w8 _1 K  x+ \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ C% e" y5 H7 _2 @% q  k│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- j9 |1 S( V5 g! ~3 E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 ]8 C; v. P8 ~& C: ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  m2 K0 U' r3 H: g  o# d
└──┴────┴─┴──┴──┴───┴───────────────┘
; Z, b& ]# T. l% D7 o! i+ K$ R! G
+ C8 ~: ]1 q9 F" r$ Z8 e. u) Z+ |: g( FStdrdChip (Part 2)
0 h  J" r0 j8 m6 T; [$ L' L: k+ w┌──┬────┬─┬──┬──┬───┬───────────────┐
/ E9 X* @! K  P2 S/ e* {│编号│名称  │MB│攻击│属性│稀有度│说明             │) g7 g7 T7 |8 j+ ]  Y/ x
├──┼────┼─┼──┼──┼───┼───────────────┤  b" Z+ Y! |, ]. J4 q" _5 }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 Z" G* `4 I$ s5 ?│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 c$ l+ g) c) W. R" \5 O% V# Y( q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 P9 k, ^9 s0 K9 q$ {
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; E+ k3 N" Y) }2 |7 r9 d5 B& `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- z2 e( H) k# @8 H
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) s3 I$ w* z" _: C│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- N; D! Y: M# I# E* b( Q: T6 c, l7 c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ r' ?$ u: d8 O& _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; ^+ r) J, |! j' l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 c- b5 I2 t- x! U& J: T
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 ?" B  O% s: r  x: o3 E+ w) C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- N# Y5 ~0 E" X6 ]' ~, O, k
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* |4 V3 M) ]  Q; s1 ?6 N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  R' ]' y- c0 ?8 y6 ?: L
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. }1 v+ D! ]' q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( B" d; m& \& y! m
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* f. c  z; {  ~+ Q' O│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% S* A% c, \% g( b
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ o: @* M2 M+ s9 D. Q, P9 R$ I│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' {; Z# \+ ~5 Q- H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- E% s( o) x: Q( E8 ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 y+ H9 y$ B3 y* l* [3 N8 I+ u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
3 @0 d9 P) R* ^6 w│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 T& j+ r- U' ]│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; U' N% I3 \: M. \& S! R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. j/ ^+ u2 ^7 B3 Q, ]0 @9 {' _- {$ R│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ U6 M/ c: Y6 ]) \; D( c6 M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 Q$ d& w# }. m- W- {5 t; a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: A1 S% N9 q# p; i( E( O3 K# Q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" \( E: K* g7 @! T& [5 @. B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! S* m6 F4 ^7 x! J$ W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. K- [3 {5 p" E2 a' j- _
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
( P6 y0 k6 F4 q" s  D/ w: e│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 `, z& A( k* A$ t0 N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! }1 T3 x! |! z1 c9 {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( P6 @1 a' S- f8 ]3 `# V# U, s3 x! V│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 n8 L2 ]% K8 [+ W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  t  E6 x% g% G; w- I7 h" `│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( w" n! w2 g% }0 H4 g; d│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ U6 e, }6 v9 G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ u% b9 T: ~" d% W7 r│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 o. G' f- e& {# {; b) n+ n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: t1 n/ v! j; _│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! l$ y' M. s/ F- {0 p" V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" C8 `% f, B* q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: P( ~8 E% y4 F& k0 f9 }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ ]9 X4 ]3 F: _/ A4 H│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) |9 @! p8 L) j- J2 {5 C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 F8 V/ l% I8 ^# U0 E0 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! m" L  t- w& X│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) C$ d2 a$ I/ p
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- w3 g: X/ n" X5 Q! }: A4 o' H$ g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. ?& _9 {% N* `. i$ v7 s│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 V. Q6 L2 ^0 A
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" ^) }) M! J2 G; p9 f; @4 M│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: Q  T# v, p7 C│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: G4 R6 a8 }$ H$ V' }, t/ e
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: P, Z8 y$ q* @2 x: Y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 \7 `" m& ?; l* L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 V+ D. w9 E$ |& k+ P* C1 g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& T$ v+ w( ~$ r$ d& x& A
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 z& O" X+ d9 n" m: f8 M7 ~│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ B/ ]  Q! I8 G* j& s: q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 {9 T. o& Y  a% r│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% m2 o' \# u, f1 \* ^│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 b# q7 K) r; A4 P- n6 n) E8 D│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) H. h* v% f  m0 O2 W1 g
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 O' a% G7 g8 D' y/ t( h* T
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 T* n& W; N6 G( X) E7 }│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 N$ G" C1 ]7 p4 u
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ |+ s0 e3 k0 [" i' Z* i2 {
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 h2 I, C" e/ n( m2 [│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, t- \, Z4 C8 g. [1 \# e│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. e( ^; ~/ ~: j# z* {│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( Y" k' d8 |+ B/ e7 D+ c
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* o7 w; i) D( F9 o2 H+ A( ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 e/ V# e1 e4 s7 r! f6 M! b5 z- W│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  ]  x: E- ^5 O* @$ H: V( Z+ s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  [; c( R3 l+ f8 |) l6 B  \9 J│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 W9 n" i: V5 n1 Q. Q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. L3 Q: m+ V7 n7 u4 ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- `" O# @% G+ n' t3 C4 S( d; O% S│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, w* Q+ I4 z5 K$ w% U+ S" d│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 U/ I, J# V4 e1 c; B4 X/ X1 A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- o- }+ \, _) M6 X  v% J& N│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ G2 O, [( @) i) w7 g& ?, v│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% d( e: q- t4 ~# m1 c2 w- L0 j! [; ]
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 }# [% e  c2 \- X* H2 z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 Q" l' J, k. C5 Z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 D3 \# s5 s5 o! H5 J) Z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 D! e, w) E/ F$ l0 |7 U0 V! y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 K  K' u( Z4 r│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 W" s5 L' c, x1 a8 K8 M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( V1 g9 e8 }7 ?9 p; j$ A
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 G: H# N) f. H& ~│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
# B# X4 Y: s' q8 M$ e" E& l0 O3 m2 ~│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" A& U* l% B6 ]( `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │, m  o: e0 |$ j$ ?; E2 O. t- d
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │  u+ T8 P2 \* U/ C5 ?4 w4 V
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  M/ |+ w9 ?4 ^# z
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 K+ f4 P* T9 G# u. J9 F  j# p└──┴────┴─┴──┴──┴───┴───────────────┘
- V0 Z: B$ J& r& @" \3 _0 o, O: Q: H$ D2 e. r7 z

9 s9 d2 a' P( ?' o( ]- t, X3 jMega Chip
; y$ O! d" M1 F┌──┬─────┬─┬──┬──┬───┬───────────────┐
, s  p6 }. H# a9 W1 J2 F0 n│编号│名称   │MB│攻击│属性│稀有度│说明             │
- ]# H' F: D$ n8 C* p' o. S. o├──┼─────┼─┼──┼──┼───┼───────────────┤
8 f" q6 x" p8 t/ |# r: U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! ^+ Z+ C) b- v# f, }( o: y- g
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
( c4 W4 A8 d  u0 r+ q* w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ O* ~9 T7 s5 v% e│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* [! h6 ?) V3 ^9 ~  w2 Z2 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: }1 {1 Z6 f5 q( G/ K7 Y) S# R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ O% Z- Z2 z  K% Y2 I8 o│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' W# }$ ]0 k* A, Q9 u  V2 N$ X
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 ]) q# @9 w6 N% U
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 h/ q( ]2 A! i
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& F$ ]- F& d5 ]! b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ P1 n! x! T. J- \' q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 j, T" o, h9 Y5 D6 f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% t! H% x2 s6 @1 q% j0 T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 Q$ G1 _' k7 `  d8 M* Y0 _# s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: p3 R1 n' b. e$ f3 T( R' a7 n  P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 Q6 O. c" k9 X$ Z1 u3 Y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 f8 c. R0 P. ^) t+ d
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ m" B. v; x# p; K
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" |4 w0 {, N8 {; n! R; _│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 {3 F# E* n5 s3 X& X  q3 N
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 p2 |; p3 X  M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 }  O  L" Y# ?" N' x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 `7 X' c9 m! q$ W: {$ h) I, h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. g, U, \6 z! T' l│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 j8 w& F4 w4 k8 C6 k* K5 L│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ S6 G: Z' V' x* K# D0 \  ~7 {: J6 q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ y6 t* ~# [# b0 F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 q  o' Y4 L" E- b. B$ P9 A
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& \: w" V# G9 C& ~, M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# z" L* x' m' x8 p" S│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 y0 W$ T7 M" M3 i$ U5 y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 e. |5 N* G2 k, y1 Z# y. m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: i. [+ T: N" Y! c7 }4 `, v. i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ w' j+ j' @/ d) ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) C, w( N. s- j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! ]6 \% |# S' U% F9 D: X3 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: a3 U( d0 P& S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- b/ U; ]* ^: A' c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& k! v2 Q5 T; d' r1 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) r: s0 _! A0 U4 M, [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 V8 h- Q7 W/ V2 b; e│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. D% @  d0 y$ n; w% ]6 z8 G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 n; \" }: K$ `" r3 H, f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 r+ [, K/ X/ H3 j2 I; B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 g5 l( y3 U/ U1 p  f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" L: G0 L) I3 U% |& t, t3 ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 R/ k5 V2 L- V% \/ q/ M2 w* T
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' M9 W& r1 c1 u( G6 r( s
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% f  k! m/ h! X! U  s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* a; I- ?% w6 b# q0 z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) F* e, b3 _* F* q" X0 c0 X# E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 _9 ?( z8 x3 P( y2 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- i# |0 |4 i! a! s- j& P+ w│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
; x" W% L" s: V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 A6 |4 r6 F3 G* L( H: @+ N; D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, ^5 [) a0 n! [! K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* D) `, m: I/ V, g# F/ F3 U* e0 S' U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( t0 G" X* a6 n( Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 \. s2 m2 \$ B│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ [9 ?7 W1 L9 o* G
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 P4 D- G* F' e0 `0 ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 V, r  x" |6 Z  H# R# y: l! @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( @' I0 C" }, S8 v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: W$ s5 Z, I. C# b. T& {│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, o0 D5 u& l, b( V1 k8 f
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! @) Z. n8 o7 ~/ d6 _* |│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* ]: k9 R! ~- o+ I1 P$ ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 i" u' A; F5 \- [
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" d, n; m# v+ Y/ S, z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 j5 t1 u3 I! C5 Z5 W│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
9 P/ E5 C4 Q7 u3 L; \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 \3 L: _3 I2 W9 Z( T5 s& G9 O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 J& O" w. V/ p
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ @* P  v& V+ V5 T& H" T│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 q8 c; D1 l4 u, `
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: k& P( x% n% j1 K' S( \. @* V
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( R1 V/ ]+ i4 P( {& m& H' i
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ i& F% _$ m; a% c, e- X( \; g│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 s- F; B+ c" p+ _$ G% v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& w. ?  Z# g" y, _7 L% d  M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  \. g: z7 q3 ]9 x& n
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# v) W* Z. n9 n3 Z3 Y) x
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- c4 ]+ \6 u( z# w3 W│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& J. O* v" }; ]6 C7 L5 Q; {5 M9 N3 `│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- e* P6 [8 V2 b. @* E' [' u. k+ r
└──┴─────┴─┴──┴──┴───┴───────────────┘
; X; i6 D0 F% {$ l3 V0 R4 k$ b
1 ]. {3 E6 _7 X  \9 l) C+ c  z  ]; j8 s$ e4 k" R6 M8 s
GigaChip (蓝版)/ S5 e! ?; e# [& w  F' k
┌──┬─────┬─┬──┬──┬───┬───────────────┐- ]2 p1 L$ M( u* I1 q$ J1 O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, q* J1 J/ p, w8 B6 w3 e6 k& K) F├──┼─────┼─┼──┼──┼───┼───────────────┤6 R! v2 M; c# x
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 @! ~1 R( Y7 r, p' A2 D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* g% z* a% B7 z. S# d+ A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 n+ }' N) ]1 _$ V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ s& D- H! r2 Z7 L3 r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  R/ ]- Q4 `1 ~; l; {4 n) H1 f, a0 I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 }3 D6 H7 a# n1 _: H│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( q% {4 M- d2 `6 @+ s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- i0 |& R2 N: q% v* ?│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) ?( X$ s& D5 g- T4 a, S& M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% z/ A' \/ a: v4 l, ~
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ j3 U$ O$ d$ i1 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& g5 W: l# M. w# S. j3 r" I: p% b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& p& J$ i( I4 l" _2 z) P
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 ~, r& K4 P: m- ~8 G
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; q: U; G& b! O) X4 G. O$ C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% q: L' a# X( j, E3 `  f. B; E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% `. P- D9 T6 t9 C│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 e4 a' _2 X) X- m& F7 q0 J6 G$ r
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- }% O& \! s  K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │: H4 R+ D, j$ ^" P: ?5 u' Z  H
└──┴─────┴─┴──┴──┴───┴───────────────┘1 Q2 g% B% q1 e+ d9 m: N; Q# J
! J7 e3 b" C, G' s6 v
GigaChip (白版)(只列出与蓝版不一样的Chips)1 [5 Q, z" ]; F- h. `0 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐  Y7 l9 ]( W1 ?1 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# S3 X7 V& M) _3 B( }0 v├──┼─────┼─┼──┼──┼───┼───────────────┤" E1 U2 F  w: p3 p. C' L& F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( F2 Q8 L: l; U0 G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
6 W% `9 l8 h8 i# z- d( F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) G7 x4 ~4 _+ p; T7 l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │2 S: i7 {. `* [, r) {/ ?" F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. |) _0 b+ h2 w1 d) D! _Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ X- ~- B$ U& J: ]3 U2 ]: e

# d' @, P6 Q5 @/ {( k001002003004005006
2 d  \) Q- l% s* p6 X" W007008009010011012
8 p; Z4 {. |8 n& s' Q! S6 k+ ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% Z1 m5 @. Q& [1 p- u5 y$ P( }( u
019020021022023024( J5 m& A8 f- A  T7 b
025026027028029030/ D5 i. W; a8 }4 y" z2 H: M
031032033034035036
) d0 [4 B# h9 e  W" L
0 m) O6 ~* {# P' p" _4 ][ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' ]7 e: s- d. B: D! K# }, I& Y( S; [0 G8 V6 F6 p# _" q
037038039040041042
, I1 R0 k7 r' T- G: g' H0430440450460470489 G; ]8 L& T. p; E
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 I9 c; T) S. Z* h' H
1 ^. u; V- q* x: t4 h4 ~9 I% g6 i2 T055056057058059060% O) o0 \2 v/ b8 t" O- [4 N
061062063064065066' p9 U4 P" w5 o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" y4 C- |& _. P9 P8 ]) v5 w4 A$ P2 i0 ?7 C& S+ w+ S
073074075076077078$ \! {# i$ w' k2 H2 K) L2 q* ]0 o
079080081082083084! P, t) x7 T4 E$ j9 D
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! @2 Z4 d7 i" w; v1 d; C5 f, o
+ j+ x. A3 L! k; w- h# s
0910920930940950965 M0 `9 q/ N+ H2 `
097098099100101102
( C* l, o: l! ^4 ^103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 H1 a* e& n3 u$ G/ D
6 |  v" U8 M$ G# O  p109110111112113114
$ J4 U) L9 t, W- F0 W% Z1151161171181191204 L. ]3 F) J' w" I! r( O
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 V+ l4 p* K1 x3 U% n9 Y6 p: n; r# Q: D
127128129130131132+ s8 s) X9 O7 A3 q
133134135136137138
* l& p0 n' b' a+ d" M8 o139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% Z1 c% u" d. Q9 y4 O8 @+ A7 v5 i
145146147148149150
2 i- E9 ~" D1 |' {/ I151152153154155156/ K: b7 [& {& v% H* {1 H' `
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 J3 H/ J0 K, a$ g6 X/ @% P

4 h$ D4 ]6 G1 u* j) T, K' ^/ M& T163164165166167168$ T! J2 [* O2 f9 d2 }! H7 v
1691701711721731746 z( `( Y3 g2 U; i. g
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  b# k+ ^& q4 E8 O# R1 x

5 Y) S! i8 ~$ f( t9 o4 k7 `1811821831841851863 b6 ~* e) O. B! O
187188189190191192: X, F# v6 u/ v
193194195196197198% M6 M# ^$ U; R6 w$ v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; ]+ e  a  n& ?0 e; f' U$ n1 }. O. Z$ I, \
001002003004005006
0 S" g" c# y% b* R% ~007008009010011012
' \) L8 M) ?- o2 j+ D; x013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 ?$ v, y; {* e
* b3 _7 h' L: t1 Y0 w9 X0 }019020021022023024
7 i9 T2 Y" l0 h6 Y7 @0 E0250260270280290300 J3 D% X/ U( A$ Z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  F3 M8 b+ X1 y; C
5 b0 Z' r+ i/ d037038039040041042; s6 s7 a: C( |# r0 p! l1 `( ^
0430440450460470484 a: w: s$ ?  s' c8 }" i1 @# l* Q$ S
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ X$ T" g8 ~$ x  ^6 ~' u

! H0 y4 N# f1 c" t055056057058059060) G% F. R4 {* K
061062063064065066
: H' Q7 h+ Q7 t5 g$ m4 q: z4 n, i067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 P0 B( M* }8 E, q

  o1 W0 t7 N" \: R073074075076077078
& k; E2 w( k( P2 i079080081082083084
$ Q$ w2 x1 ]% u085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
2 Z/ |2 {- i; A9 c( ?  o( K/ Z1 G% j( A
001002003004005006
5 ?' u4 ]' J4 |" R5 p9 n0070080090100110127 n7 b) u" |5 F! Y
013014015016017018
2 M& N8 a" `) |019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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