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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! / o, M9 H0 R. F3 T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   Z. O! c0 u  u
■● ■  NintendoWorld    站友xliz原创
1 D& D4 C% [3 c6 r" g  G- b■ ●■    http://www.NewWise.com
' l! h  H) q- o■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % ?2 r1 j- s% Z$ G+ k7 O
0 `& w4 ~- x9 Y9 J$ x! _- t# Z2 b

9 [; Z9 y* g: ~4 B/ E; J+ ]" M           洛克人 EXE 3 Blue 卡片组合
- [, W/ b6 h& A0 a$ ^: K
2 i  r& V3 u& b* y' t0 W8 Z2 o2 f2 B( {" F' {
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ G) B  ]! j0 Q( ?  f大家要看日文版的P.A.或详细攻略,点击这里吧!
5 M0 L# e# ]; ?1 }( H( D8 m1 @
====================
6 u1 m7 K4 O4 M4 ]+ }9 Q( M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : [- ]8 ?% l# b  }
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以下内容格式如下:
, F1 v7 D; y# `9 l; f. `' w) [% ~: l% w( C& M
编号    名称( Q. P: j2 j* F; Y1 w; O, Z# Y
说明
# E3 E# b3 O& h" \3 }组合方法
/ n. {9 ^. P* Y; s3 u---------------------------------. s% u6 O3 ~0 @: B. ~5 f8 q
01    Z-Connon 1
+ s, ^, L5 d$ B# p& DUnlimited Cannon for 5 sec3 l* R2 t4 o/ \0 A8 J
Cannon A+B+C
6 ?) I6 U$ p- S& ?& fCannon B+C+D
5 E7 F+ [8 r. }' @5 K0 ~Cannon C+D+E
1 K4 c$ @3 F' _3 G& `" q: u- b  F. y3 u  O: D( w  a* \6 t
02    Z-Connon 2
& X# {2 D2 U* Z; p; j* iUnlimited HiCannon for 5 sec
4 N; g/ j3 R- V( L- xHiCannon H+I+J# b  g( G6 ?+ {
HiCannon I+J+K3 L4 e+ L) k+ Z2 y! m
HiCannon J+K+L( ~1 W/ }6 `+ F) t3 ]% z4 D& R4 j

6 S0 A" s8 s; r* f  W& R1 d) G03    Z-Connon 3
( C  f$ v/ \% E" r9 e5 b$ VUnlimited MegaCannon for 5 sec5 d4 ]) w! C+ A! X( K6 M. @9 A
M-Cannon O+P+Q
; v  ]" l: w( R/ |5 _$ lM-Cannon P+Q+R
! i) p( @. @4 y! `  Y1 B& j0 o& OM-Cannon Q+R+S0 u$ z- J% D0 s$ M1 t- T
+ [7 }0 `* s# p& L+ a+ o
04    Z-Punch' d" e3 u6 b# v' J3 k. e
Unlimited GutPunch for 5 sec8 s5 ~; f6 n; ]  f
GutPunch B+C+D4 L9 u8 h" I6 c8 U3 n9 k6 `
GutPunch C+D+E: r+ `' Z( ^2 `, d" q& h, d
GutPunch D+E+F
1 w. l0 u2 Y. a1 J/ X1 T3 k/ C  X. ]
05    Z-Strght
( ~. U6 q8 D& ]0 k6 tUnlimited GutStrgt for 5 sec5 g8 O& s$ E1 `
GutStrgt O+P+Q
& {( u& Y% |7 D( KGutStrgt P+Q+R6 a" a1 u3 J% d! {! P' I6 d
GutStrgt Q+R+S
9 h# t2 H% B. D6 z! _  W% q5 g: e2 z
06    Z-Impact5 c9 d& w$ D) y! @
Unlimited GutImpct for 5 sec
! L6 D& A2 M! I! GGutImpact G+H+I
1 g' s8 n9 A$ r6 K+ ^' |, SGutImpact H+I+J
* O& X3 c# q) q. fGutImpact J+K+L  k# L5 E+ E9 c& h0 r" t

3 m& N1 s$ }$ H0 y07    Z-Varibl
' d* I+ `( X; y$ X8 ~; \3 W0 FUnlimited VarSword for 5 sec
( ~" {1 s+ t& D# s! l$ R7 X8 s) |VarSwrd B+C+D' r1 h+ W8 \) ?& p
VarSwrd C+D+E
' a$ C) c3 o7 s3 v. t8 NVarSwrd D+E+F
1 f4 j4 S: s1 O0 N# u1 \
; y# j. Z& a1 Q: _* c08    Z-Yoyo 15 d5 I8 @& n$ l4 S
Unlimited Yo-Yo for 5 sec  @* D' r5 G: M1 z( E; b2 e8 n
Yo-Yo1 C+D+E6 Y3 J, T- M8 U* X. e. T! `2 B/ j
Yo-Yo1 D+E+F: o* S  P) ?7 ?! n
Yo-Yo1 E+F+G
7 |7 O# k/ p+ Y4 B9 y3 I$ x( \1 m. O' z$ ^! a6 g
09    Z-Yoyo 2
3 N3 t1 e- @6 F- j$ t! jUnlimited Yo-Yo2 for 5 sec1 F2 J2 l0 \6 h/ c9 G$ G0 J
Yo-Yo2 H+I+J
' H# H8 E% `. Y+ @Yo-Yo2 I+J+K
2 d4 c2 [" C( J) t" D! IYo-Yo2 J+K+L
3 t) U7 r9 Y/ \/ o. ]0 o8 }: `2 s$ J6 @2 u- G% e
10    Z-Yoyo 3
& L/ ]9 s% g* j0 b* r) IUnlimited Yo-Yo3 for 5 sec
- I1 O9 f$ P3 i4 p" m4 JYo-Yo3 M+N+O( d; m0 E6 S% Q, Z3 N: U
Yo-Yo3 N+O+P. A9 q5 g$ P; J* R+ P# O6 ^
Yo-Yo3 O+P+Q  S0 t+ V& u) p  G5 p' \
) ^: i" _( U2 {1 ^/ [
11    Z-Step 1
$ l& d8 y4 w$ h8 a- ~Unlimited StepSwrd for 5 sec& V* X* H5 d' Q0 q- B4 v
StepSwrd L+M+N
9 Y0 U( m, C  q8 |  s5 pStepSwrd M+N+O
" u9 U1 q7 p' y% |" g' bStepSwrd N+O+P% k1 Q0 W( m* ^3 E* g* j
4 J' a) E# f; B  s$ j4 L1 s
12    Z-Step 2' |6 R8 w! ^- [1 S" y& P  R  |' U
Unlimited StepCros for 5 sec& P5 u1 a  d3 @) A
StepCros P+Q+R
' h+ X4 L" h  n4 V8 f" B8 L; A: `! \StepCros Q+R+S
) A. Q  [- R9 R- K0 A! N) mStepCros R+S+T, ~4 o- }0 I9 C9 f& T8 U
; u: r% O8 j( l( }! J5 ]+ W
13    BubSprd
. k4 c% Y  x6 qAttks w/ spreading bubbles!! |$ |$ t# M7 M/ S3 F. P
Bubbler  C+D+E
  W# q! E) t8 \% a4 DBub-V    D+E+F
* I8 q3 x% \  g( I8 h8 C& l/ LBublSide E+F+G& J/ K$ K0 K% x* ]* T* E+ P
Bubbler E + Bub-V E + BublSide E, e0 u! Y: E; h; s$ m7 H  [

, X& Q$ W6 F, e3 n; q14    HeatSprd
2 R4 N1 L" A% LAttks w/ spreading fireball!, `) Y/ a$ N- v( W" L' R$ L) R/ r
HeatShot H+I+J5 \9 }" B, w( Q1 g; |  {
Heat-V   I+J+K+ G( V6 D' H8 J
HeatSide J+K+L
6 X4 f9 t4 D( w$ o+ V! ^' ]HeatShot J + Heat-V J + HeatSide J
( Z0 M7 B: q! d$ ~3 `5 ~+ Z( i, c! B' E* r+ f% |+ J! Q
15    H-Burst
- G* S# I. V4 F- MCreates a giant explosion
" S; T8 P: m+ G1 t/ Z4 LSpreader M+N+O1 E, Y) e# t7 N: i: A- i& D$ @
Spreader N+O+P
' I6 {* Y  M/ I6 D' SSpreader O+P+Q
, u& Q* j/ n( e& w& C$ z6 B# Q, U: F, z% J, S- `" D, s, R: s* J
16    LifeSwrd
  I& i" d/ c4 I* V# o% W9 TSwings a huge 2×3 sword!
: R# f% w9 ]( J( cSword E + WideSwrd E + LongSwrd E
& y5 ^8 N1 ~- P# WSword L + WideSwrd L + LongSwrd L
+ v0 `. l, ^# W* f9 @) [7 zSword Y + WideSwrd Y + LongSwrd Y
- p% P% b7 {7 L' `$ {* a, w+ m; O& ^
. `; ~+ d" M" N/ E17    ElemSwrd
6 z' ]7 _  A& `Wide swrd contains 4 elemnts
, \4 b$ G. h! q$ YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* C9 a! M0 u' ]6 w& |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( h' c6 t) G4 `2 L& |' j* @. T" J2 a8 x9 ]# g7 o* x' S
18    EvilCut' K/ v0 q6 a) `# @1 ]6 U' \
Step up 2 & make 4 atacks
+ M& E3 t) c: n+ `4 L( MStepSwrd P + HeroSwrd P + StepCros P' z7 S) y* Y4 l* j1 R8 c7 B

9 O: m, c; z; x1 ^- P& s+ x7 h19    HyperRat1 ~! I6 Y; r) n7 P; H$ j6 `/ z, K  x
A giant Ratton charges!4 C( M. R: ]( f- P1 Z) E4 Y" E4 N5 {
Ratton1 A + Ratton2 A + Ratton3 A
: ~8 m+ [  M  k3 H+ @$ VRatton1 C + Ratton2 C + Ratton3 C3 {9 x$ A9 c+ f0 n
Ratton1 F + Ratton2 F + Ratton3 F: b9 I. R4 ~/ F% A) D/ ^' ]

% o5 ]0 K5 l1 _0 r$ j% e5 P  ^$ `3 k, q20    TimeBom +
, C5 a: I7 r' k: X1 O1 E7 CSets Time Bomb in enmy area  A, M. I5 }: D! _& F7 s' @$ U
TimeBomb J+K+L7 g0 w' H. y  [% v4 K. m. V
TimeBomb K+L+M, ], D3 y- k$ c) B9 U
TimeBomb L+M+N$ V$ ]& E* i1 f
! M$ u1 k7 _+ S7 n/ l
21    GelRain+ q& x' E+ g& B' L  P0 K; l
Gel steals squares( D% o3 K- h; [7 ?) l& y# F6 ~/ W# S
MetaGel1 B+C+D
( o) Z4 u2 Z! s* \. Z6 mMetaGel2 E+F+G
% s7 i; n) T2 @( d7 H) w, C, u3 fMetaGel3 S+T+U' X8 c* R: |: Y. `" R& f$ \
2 ^% U; U8 y/ X" P7 V* _0 A7 @
22    EverCrse
% I4 s8 @+ K  Q8 b) C& c' G5 qShield chases enemies9 H3 `& t( B7 i
CrsShld1 C + CrsShld2 C + CrsShld3 C
& p6 X; O) f7 mCrsShld1 L + CrsShld2 L + CrsShld3 L+ d* F6 z  Y7 b; Y

% E. E2 a! g% y3 q) x23    MomQuake
* F. v0 H; \  V! @Awakens Mother Earth!
8 _" e+ o9 s* v+ A7 t6 HRockCube * + RockCube * + GodStone S
+ T, y& R; F" `* c; w
& b) u0 V) l' z$ b24    PoisPhar
% g2 _: w& E3 o  x1 [% ~Pharaoh generates poison3 [+ q7 c- ~1 k9 c! Q1 g: c5 T" {
PoisMask A + PoisFace A + Anubis A
$ @- h8 b* r$ h: s' h: b7 B5 `6 S  B& g+ ?" A$ M( K& v
25    BodyGrd- H0 r6 u& E8 m# ?& C: X/ z6 C
Bodyguard takes out enemies
% C0 _  y/ d( X+ B/ O! jAntiDmg M + AntiNavi M + Muramasa M
$ X, m+ F7 a' e1 w0 G* h/ ]% M5 d1 _) J, O
26    500Barr8 U0 C- ?8 }% a3 f
Barrier absorbs 500HP dmg
3 u$ v. ]# Q! ~- ^  q6 O1 x- ^Barrier E + Barr100 E + Barr200 E- d" f5 k& p  `- ^. A& U  Z
Barrier R + Barr100 R + Barr200 R; K' |0 z$ v  Q4 R+ x

2 ^" X) \- ?" p& y* r% E27    BigHeart
% S, k' t$ H; eAttacks, then heals HP!
' o2 a( Q4 D0 `4 ?. s% nHolyPanl R + Recov300 R + Roll R5 B9 Y$ V& N: m9 t- f& ^7 R. I
HolyPanl R + Recov300 R + RollV2 R) t+ g2 V  O# H1 a: z* O) w
HolyPanl R + Recov300 R + RollV3 R
- v4 Y: C4 F( y" \# H) [  ]& O9 L2 p
28    GtsShoot
2 G. j! C; R7 m8 v2 lGutsMan throws MegaMan!* ^9 k* `4 M, [
Guard * + DashAtk G + GutsMan G1 j+ n, B8 |) @. J; D
Guard * + DashAtk G + GutsMan2 G9 k/ L7 ]' Z- |  T
Guard * + DashAtk G + GutsMan3 G
$ l3 K" P; ]$ k! ]: KGuard * + DashAtk G + GutsMan4 G3 J* g% |7 T' o/ d9 T; o+ L3 m- p

8 Y6 z2 s" R# F# l9 ?! R29    DeuxHero
8 f8 V' l. ?$ |' eMegaMan & ProtoMan team up!4 B7 m  D2 V4 L7 R
CustSwrd B + VarSwrd B + ProtoMan B+ ?, V! L; @5 ]1 r
CustSwrd B + VarSwrd B + ProtoMn2 B
3 [$ D6 K) J3 |( m5 R+ p1 kCustSwrd B + VarSwrd B + ProtoMn3 B
: y. H) K- q# s% _3 ^! u+ CCustSwrd B + VarSwrd B + ProtoMn4 B
$ E* H" q+ m+ o" Q; a" i% f; D! ?+ D' S' L5 _1 S7 O* l: r1 F
30    2xHero
: d6 I; s8 t4 I! c* YMegaMan & ProtoMan Dual atk1 I! z6 _. [0 l7 A: z( E- g3 J7 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% M- O0 G2 r7 B5 _1 p1 @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, n/ E% ^- ?2 T  B( w4 b: kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: q! s% V  Y0 A" l: Q9 _' Q7 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! _8 W; V% q8 }4 d6 d, D6 ^5 O: i; b; f
31    PrixPowr
% |- J0 y. n6 p3 Navis attack at once!' v: n/ b1 V0 _# v; c
Team1 * + Team2 * + KingMan5 K: q- X! O  O% F
Team1 * + Team2 * + MistMan5 M
" X% l7 M. f5 {1 n  [Team1 * + Team2 * + BowlMan5 B$ l8 \5 e2 R+ I' z# x! v; M

9 O7 e7 H8 N0 A0 f" b4 E( X7 [32    MstrStyl- d$ Z$ d4 E# y$ j" @
MegaMan unleashes his power
+ V, w' {" ^2 C* r) z  GSalamndr * + Fountain * + Bolt * + GaiaBlad *
- K3 h) r3 L! P" G: _' y" E6 O  h* `  Q6 ^: q; O: s
StdrdChip (Part 1)9 Z2 P. @% M1 l( u3 |- x& d8 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
; X( e/ f0 z, H9 S" a8 U│编号│名称  │MB│攻击│属性│稀有度│说明             │1 z6 U5 I0 {( O
├──┼────┼─┼──┼──┼───┼───────────────┤( O6 B; d- ?/ `' c; M8 [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. a7 J0 x5 `  m8 g│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, h/ E6 W$ u9 ]4 o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 v; Q$ q* Q/ Z+ b( @# B, N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 ~8 g) j( O3 _8 Q  E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ [( I+ v6 L1 A) m& h/ s│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, M' b8 g5 c9 Y; @# [$ N! n│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, R& I+ c- ^* S& }│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 [5 Q5 r) s( M│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 E9 a* ]' w) @7 L) F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ l# k. @% l9 k- `0 J& J# N  J│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. f; N/ F+ R, y% p  ?. V4 |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 ]+ y0 w: {; ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 ^4 S4 w2 _6 y- a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) v. R+ N  c# t/ x9 F* c/ B
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 |6 B" ?2 o; ~: t- ~: o. t
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ d. F# V7 h& \4 X1 T9 d6 U1 E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 m0 R+ P9 R6 C  h% }+ a8 F│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 M: Z/ [3 M% Z3 N7 Y) b# t) ]
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 M* l7 e  A' T
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 m! j) P& ^4 c7 Z$ J4 A8 w, n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
8 K; B. T2 s2 V. q! Q+ A5 T) T7 W  U1 A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! \3 j" R8 U  A; z- u! l8 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 b. R2 ^( G$ |% o) E1 {$ Y5 x: }│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 `0 N! Y. P+ n
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" ?( D  j, X& y, |6 o│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 n) }7 j. b4 n│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& r' d" ], H9 Y" l0 W! S; G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 p) h! h8 n% {  n5 ~! \│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 e! k5 l" b# d; t7 D% E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 x. Z/ b2 n2 n$ C│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" u) B  F9 y6 j6 R7 V( e
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ e9 @/ h' p3 Z9 s+ S, p# y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% B; ~; |: T* S; g% J
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 @" g' d0 y3 h0 a
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 P# m2 e' p1 i: P│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │6 m% {8 v, w* w) K2 j4 f/ Q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │3 }# o( H  S7 k+ m1 N
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# G" Q" T2 o/ N4 S- l: _: P* ]4 I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 E& ~" k1 M* u) u5 H/ ?7 G" U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: w" R  X1 y, G: D0 h- y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. i3 D1 o$ w- [1 [5 N$ I4 w│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ c/ B8 z8 M+ U) P  u1 i│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! m# n9 @' A0 z6 ^
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; k0 n& p& J1 C1 C0 \; a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" t: n2 D. j* U  ^3 L7 @; u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 X3 u. g4 @  ]. n, a! ?' ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 I: `% v9 ~8 i) Y, z( ]2 q/ ?3 J- c│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& E) z& e# c, T/ a- }- H" H1 `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# r) k: T: w$ I4 f│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │& L6 B5 Z* d$ j( ?/ H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 B" ]. Q: L" s9 ?& P│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; x" ?7 a9 ?: G/ }( j$ G3 F$ ~│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( J* d1 P: t: {$ Q. T- k7 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, }5 \. p3 L' d% A+ C! S
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 O4 x3 `5 ?( ?2 R$ F. e6 t2 M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& K8 e2 a  g2 _& i2 S  ]  T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 F3 k  _! Q" f
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 R# f* t+ g1 P5 Q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: m* R7 l! Y" Q( e$ g
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% W( U7 h  l8 e4 ?/ J│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: l. F; o/ q  w3 X$ Y2 y& p
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 `" U* W, W2 [7 {7 d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 @9 O; p/ r) _5 B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% }" w, _9 ?4 ~: ^) g; j3 h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. C- T1 w+ j8 z( S3 F/ C│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& A3 V$ h0 z  s2 Y6 A# J
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- j# d  ?: x3 U, r3 U# y, D! [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 z  g8 |4 ?" g7 I& E' p+ z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  j3 ^" B9 M  |" r! h5 ~
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 `2 D4 v  N) {2 f9 e
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 V4 f& O6 E9 }1 D. @; ?│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 a) |; D2 M* v2 V" S0 Q! e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  A9 H/ F( P/ {# F# ^5 C
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 u, k- m  X2 A: g
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ D5 J7 q4 t& _7 R' u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 M! j0 J5 l- w2 n+ p, O6 _" Y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 H: i# q3 d4 v8 q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: ?. z& U# E1 H$ i" }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' t1 \: o2 q5 k/ f7 q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 U9 h0 {* q# o( \' t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' C3 F8 x- H1 s" X8 H' O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 N2 @: \+ H% ^. a$ L* h! C│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 G: a0 y! Q! [& [: L( j, j/ A│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ D9 _# m6 r. X* X: N
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' M+ k# ~$ M# j9 D3 E│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( w4 Y; l% W) o) t7 ?
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% s. {! l2 C. `, J& U* S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. {9 s2 j5 E0 O* \' F$ s│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 {: A' v2 a) a. w) e( f' o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* Z2 `) n( |1 P. G; Y, }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! t; x9 H+ {# j6 t4 M% q3 r1 |│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! @& T4 P" E; i. ?% Q( V, m1 A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: Z' e( S1 K5 ~, h' m( r/ i/ e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 e- B. t6 b% L' ^' h7 g' ?- O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& s. e9 U# _7 ]% a; R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- X. Y$ u$ Q7 }- r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- W" R9 h& u2 T. f  }│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 P$ a2 b) E6 N9 g4 p8 x│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% I) F1 m0 I- A( p9 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ S, ]0 H% g* E) b└──┴────┴─┴──┴──┴───┴───────────────┘* o1 O% ?. B; q* G+ V) q  P

+ R) P" Z5 t6 G3 ]6 t1 ZStdrdChip (Part 2)5 i0 }2 d( V3 E  g8 r' L6 D
┌──┬────┬─┬──┬──┬───┬───────────────┐
% q8 O7 l* \$ ?' O│编号│名称  │MB│攻击│属性│稀有度│说明             │
" G7 d; w8 l5 Y: v5 m7 ^$ K├──┼────┼─┼──┼──┼───┼───────────────┤- n/ b; Z( q( c6 W+ T$ z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 v; {+ A1 c2 y% a3 p7 n) J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* k3 K/ v* o9 n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; W" z0 o  R4 ?+ r% G: \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │5 I8 T3 `1 j) R5 J- o8 S+ m
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │1 z7 o0 `( X4 |6 ~# p$ p- `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ ]+ E: k! T  O1 t$ y│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ g* Z2 k, ~/ X4 O0 Y& t! ^* v5 T│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │+ ]+ B- `- [" B& [: h* G6 B3 }  `
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' O7 u8 B  }& V. [" G( s- R; \│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' p# q7 u7 q: J; v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 ^) H# W2 B/ T- N& L! V# i) t4 y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" ~. e6 U. }" g. _9 }3 z+ o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' T: H! h& X6 u$ y# Y; _" D│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  T! d) k7 R% g+ H
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ H- i' o% D  L3 Q% e5 o│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 s; S1 n  B, Z3 v9 L: t│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. S$ z8 |8 [' Y# ?3 Q% y2 |9 _│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 k6 A$ W; L" \
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! R! Q" V% p  T& ~( X│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' N! u+ C9 C0 m+ D+ k  }
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 R- o7 [2 G! V4 g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 O* N$ |. c! o7 J5 n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, u0 i6 ~. @1 g7 N0 U│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 X8 Z# f4 U2 f6 N
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 R! G& b) ~4 q7 h6 Z' z" j; C- }! A
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 `1 [6 C( L* ^/ U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 A: p7 I  _0 i9 e" U  J/ P( K* Z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, b% w0 ?; F7 y$ _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: c- a  s$ p8 U; S* w: d
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 w2 a* V( @& u0 K2 z! r
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 S8 Z. B1 v1 T/ h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* k; I- @0 X& p+ B* z( `
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; ~. W# \  E8 |! j# j5 |& w+ ^/ N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' B8 k' r% H7 K8 e% c5 ~2 K│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" w- A* {' _/ e, E& e' g( y) {2 x( ~
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- E/ Z0 v" q) b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ B+ W3 U* r9 b8 H$ _0 C4 ^│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 X9 v9 V8 E9 Z" ]0 \* O! h
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& d( E1 f, n$ s, m5 F- \
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 V5 u; @3 K3 l& m4 h  Q! x1 f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) p( p6 i1 J: j' I│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% d0 ^2 X4 r' J  \2 k$ w2 v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 o; y7 P0 x  s: X' f# m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ H! H8 c( b5 W/ k│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 _, Z7 L8 I  b+ p│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 _+ C+ m, N6 i. \  t1 M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& ?$ ?3 ]! o8 [! g( m0 K3 B) V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 @* `/ w3 u3 A" z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 m, t& {1 A; j: d$ w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 w& D- C/ V: g, w! K$ E% s8 J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 y$ U* S0 E! k. z" e6 n5 M│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ w9 i1 {6 A/ n( ]* ^│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ u4 R, h8 Z, j' v
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ j* N& W; c; \5 x7 {! ?" s* P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ X5 \, [8 C; E4 j│155 │Repair │8 │  │  │*   │Fix your area's panels    │. u  ^! Z* L5 u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' P9 t! u" @& }" \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 y! u, ^# n, u+ E7 ]& H3 H  ]6 z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( |( h; z' c+ s" F1 d& P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
" T8 h& q8 P+ L' Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; s( x; f: X5 `" ^/ I0 @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; y4 T: C6 }" t* n% h2 P% ?
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. K& e2 D9 e+ B7 |
│163 │Invis  │11│  │  │***  │Invisible for a while     │& F( {% A8 \  y9 K& W
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& s( y5 B$ R8 Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. g% m  o3 i8 k6 A! `
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# l$ V& ?$ W+ Q# B' \. o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& E  x4 y& M3 X5 H1 n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 U+ h( T( \' C: _/ n% B# C│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; e% P9 s& D' ?, D│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 f& Y( X4 l, Z" c' n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) K4 ^$ M- s; l  u, i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 C1 N- v/ T8 E: @; n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
, C3 N" T: k- z/ I% r$ h. }) @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 @  a8 h, Q8 U8 K1 K│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 g% q  t4 j& J- l* Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) U, Q' _$ T! ]2 q+ ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) g9 p* x0 n+ `6 M- S│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ m) g7 a4 ]' p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* l0 s& Q# u9 _8 B  i* M9 I│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 _4 ]# ?7 Z( P5 R8 b; ?: Q% j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 i% c! d- ]" w& d) U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# A( V! s) x- e6 o% a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  F* U  [  K0 `0 y3 \; a0 F! c! V! u│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. {7 V1 |' n# ]0 F
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, T% q( R0 j; Q3 r3 Q9 s
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 S4 `; }" r6 ]9 S, V4 \, v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ m( G9 c4 [* \  Z( a& C6 K│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; X6 A* h% f! S0 z* e│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 ^& E5 Z: P3 |" q, N) i
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ ]5 t6 A* J4 m# I* L6 h8 Q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& j5 v6 A/ _0 x9 a4 T. x8 v│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 u9 {2 n# q  z% [│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" t+ c1 w$ c9 J$ B4 ]3 ~& x& k3 U│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  O# ]4 n+ ?6 t8 k) v* t
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 }' |, E: c; Z# F
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" ?* F2 `. b2 f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ c/ ], C/ E& A3 J6 O: z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 @3 X8 G% t. p( {* l2 d" ]
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 A6 ?1 ~* J& i% B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 U/ F. r3 O% i5 o, ^└──┴────┴─┴──┴──┴───┴───────────────┘! f! a6 Z' [$ D3 J$ v
+ C" a7 }  n; O* A% N* l+ T
  G: ]: p4 W# _% t0 e
Mega Chip
* r3 n  z/ t3 o5 `9 W┌──┬─────┬─┬──┬──┬───┬───────────────┐
  `8 a2 J. O( U" U' e2 q0 l; r3 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
' c) q. R& W0 M, L1 }; v├──┼─────┼─┼──┼──┼───┼───────────────┤
8 }& F) N4 U+ c: s: A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 j" f/ T, i* _1 P! W2 \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) ~. H, |; ]* \6 T9 X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ K  N" p6 c. i/ J6 |5 |. S+ z7 S) p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, S7 p9 \  J5 g& G  Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& Q; I* L  t' S' A) N6 h8 z' n
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 n5 {- b( f$ }1 K8 b* P% A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 L- w/ \5 U# Y" {' f│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, }' ~" U: f: I" `+ O, I: `
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: P  Q; p! x, q! c! X3 g. m: F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" M2 n5 h* A! s3 G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; y$ H/ Z" [# h5 U( X6 M& F( E
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- z; U/ J+ ?, L2 ]3 [! v' g  ]; x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
/ j3 u# f. K# K! l& a' A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) ~; \: W1 ?; T# B5 ~$ \8 @│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( @# B3 q( t3 F- ~' p
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 C+ c1 G# T& I, L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' \, F4 i" R; ]8 W, K
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ s. I) X- d, }4 K│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ }* q* _9 r" A8 J+ e3 B
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 D/ V/ w3 j/ w  q. |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 O+ v# |$ v1 Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' @) p* F3 _/ m% ]& U7 f$ y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: M* y" [1 `3 K% r  \# V$ \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 o( H3 p/ n9 ~- h4 d5 r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! `1 _: M8 c- y5 q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( O3 u0 R/ j1 G- n7 z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* g1 K) q* A! _& R7 r# }
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 V& ]+ C; h4 s2 ^8 s: e3 ?
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ h/ S5 ^8 }! T* _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 @  `: e  o2 P4 s8 X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 W% C& I# ?' _# t: l
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 M5 i( R  C) e3 j$ l  V3 P# m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. l/ i4 ^. P6 [# @│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. P7 f' r  I2 e* g8 e9 e* q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 t# M) Q3 {: o1 K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; ?0 D7 N# M" k$ E: G* C1 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, ^2 c- }# O& x/ o8 \' z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* u3 S" a- J3 f# d
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ R2 b3 I0 V9 F' Y0 T/ @( L1 t  O│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 ]$ N* P: P, [1 b" @
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 t0 \- G; H  I2 \│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 o! z5 l* ?* l6 b0 {; Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" y" X3 X% x8 F- X% K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. {; K! _1 @9 s! G  O  W% b# j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: i1 {5 Y. h) N: c* f7 o: e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: l6 L! M/ h8 V  I% x! ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 S. F% I) T: H$ G8 @9 o1 R% o/ Z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ y; }0 \, W8 k6 B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( c) s7 o5 V  g/ ^) S' F
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ t% \1 G" Z8 z  Q! U) o% n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 ]5 X9 {$ ]! O6 N1 [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
3 G! P* G$ q2 l" H! K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# M1 b) |8 _8 G8 Y/ Z& p! m2 }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 }' c, J% n, a, W& @7 R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 \8 C# U2 Q: B% u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ Y1 O( ?' k; ~7 P│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" e  p/ T: X9 F% M* l& [│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 v  v- f$ o) G; i; p  S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ m0 X! Q; f% U% Z5 p! m
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& Y0 l  V# K. Y, ?) P$ m* q' n
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 `. E, j& h. M- \2 O│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ \1 N. D/ W& Z2 u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) m# b8 S" ?+ w) B1 N
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; S4 g/ B: d7 ^' K5 b" Z+ f7 k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ c: B- ~# f0 U" M' y. s$ I; B, j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, I& j% L& t; N* d
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 M# N, ]4 d" j" ?0 z% U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: g, J, r- w1 C! x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) r6 A1 p  J+ b# e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) X* [' s. Q# J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 b0 t9 W2 [# w0 |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; W% i* E- [6 f/ c6 i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: J" E, p1 i$ j& z8 v5 E: f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" g  n  e- X6 A
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" ?7 B7 w9 `  d8 S│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' H$ k, ?- d9 `" z" t3 s) a4 V8 ?% \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! ^5 `; N! {9 B2 O1 m+ v' \3 I
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: x% ~1 ^5 J* B; Z5 \3 `
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 N& O$ w/ Z4 j% E6 ?7 M! x│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. V: C0 t0 c  C  [( T$ r! O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 k, v' i9 Q5 s3 @' K. E│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: m4 v# L0 y+ a3 G- q5 J5 H3 d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: b. @& o" ?6 E4 a; ?+ I: z& |! R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 m' n. H* X4 o0 i3 f0 R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 A# M! C  G6 y7 T$ |( P5 C└──┴─────┴─┴──┴──┴───┴───────────────┘, g7 H  b  ^( R( e
1 C7 C  B5 y/ ~/ H% b# W( a
- @7 X% T# A3 M7 s) f* m0 }
GigaChip (蓝版)
# R3 F- @( C7 R+ Z┌──┬─────┬─┬──┬──┬───┬───────────────┐- e8 E# @6 f+ |7 B! [# |3 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- G+ j# z( b* V+ @4 Z- G  n├──┼─────┼─┼──┼──┼───┼───────────────┤9 V% _7 |% E) X9 p' g6 A' j3 x
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 _& E! G0 `$ d, f& @! B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, |' G1 Z4 D# h# b& j3 U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 G/ h& G9 ~8 P3 x5 S│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; r0 z$ S( O* ~8 U4 ~8 e: x7 t5 ~│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 k/ d& @- L' Q8 `: I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 f8 `% }' c& l) {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 o. f  P1 Q: s$ [4 J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 N, a& s0 o8 [, H- K) j: n│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 [/ j6 h: R: ~+ }+ c' D& L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ x  ?# C1 i( I; C│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' p8 Y& V( I# L/ F2 w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 w3 V/ D9 v! [6 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
- t3 s; [% ]+ O5 a( W│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 N. C% N% Q# ?. m- u" O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! I2 h2 u8 Q6 I0 {9 H3 l# R. M' S│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 [/ n& M' M) o: ^, ]% W  f; h│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. `7 u5 k- u+ E- d: [/ P5 T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 K7 ~# N; \& m7 X9 y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' K. I0 A1 C) \: V' Y0 y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; C8 c2 `2 x3 o/ r+ A. F! g└──┴─────┴─┴──┴──┴───┴───────────────┘
( f" v7 I5 t, t6 {
- R! T/ V. ^6 m* OGigaChip (白版)(只列出与蓝版不一样的Chips)# r, a! _( a- X7 O9 {3 e; X
┌──┬─────┬─┬──┬──┬───┬───────────────┐! Z) @, |$ P! ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ K' g. b) r0 W6 Q4 R5 X: P├──┼─────┼─┼──┼──┼───┼───────────────┤
  Q% y7 b1 w: e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 a, l( J( s+ t) m5 f
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ E( J3 ?3 h3 q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& {( v" e0 I) h: E0 ?& Y( f/ t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 `1 z( b# _' \- {; _└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* p, y% z' y$ O6 P2 b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; `; v* o9 t7 u! {

: Q. c3 o7 n4 ?001002003004005006
# e: C- u! K- ~2 C6 ~8 A( ^3 t2 Q007008009010011012
1 z$ |0 F$ g/ [. U$ a- Z5 r- g& b013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: z% L# {' @2 V6 R

# |9 K' z, H4 }$ |0 O: W6 [; V019020021022023024; |/ p1 O7 K* T0 [
025026027028029030
- n6 n. W$ x  [. E( M031032033034035036
1 u5 v% O+ A3 b# |; A9 x: V" W0 y" {, r5 p$ y) z! H! R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( L; h) [) A0 z% {  w, `
, n0 u8 @  v+ R037038039040041042
7 q- W% i. Y) c, c: n043044045046047048
) k$ [+ x: Y7 r; |" G049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 v8 U6 c/ O- K- j8 \* a
7 H7 J1 R( I/ B9 I$ C$ R
055056057058059060
" `6 A& @1 Y: \/ j( R061062063064065066
: }! p- p- p: D# ^( l/ A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* D2 }* }" {' E! u$ o/ N7 e7 {4 w  K  W6 e- y9 l+ D
073074075076077078
! H  ^$ ~1 @( f  z079080081082083084
3 `, L8 S! F* r1 s* h% k085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) z0 r7 m; A5 \+ G. x. O2 a7 T

3 S9 o6 r4 y' a8 D! k% `091092093094095096( g$ y2 J; p  r5 K' X9 m) c+ Q
097098099100101102
3 Q3 O5 Q" j" Q. d103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 _& v3 B+ H5 Y
; y. p1 J3 N- w) e6 c109110111112113114
5 u& E( R! A' m8 r2 ]; l3 l115116117118119120
5 s: @( A$ t$ l0 R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, w, B9 Z# v5 j( s. H8 p
- E7 P) p* X6 u1 W  s' [/ @
127128129130131132: S- h9 o& D! t
133134135136137138
0 |. Y$ W# P' l. j  e0 C* K139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ d3 B" r( h2 ]

) j1 x) C3 y7 j. G! @145146147148149150
# G- H; |$ t1 \3 c' C) v. h' o151152153154155156
/ q$ C* I) X/ s# K3 S( y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 y& h" \3 R  _- j
1 L' l; c0 m0 i" `& Q% h3 ]! I4 p3 w163164165166167168. e! e# u/ @0 A0 `3 t/ f' H; p
169170171172173174( C8 |8 N$ J; s0 P6 f1 J6 N1 Y4 s* Z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" l4 r# n/ D" J, |8 m6 B
. o; V3 u7 F: F% |
181182183184185186% o! a* ]. k5 ?- w; `6 e$ R) T0 K
187188189190191192
' O$ ], ^7 S& S8 F7 P1 G193194195196197198
3 t7 E& q2 j1 ]7 Q( y9 w5 ?. K0 V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 i. h/ G5 x4 ^
: ]. Q: e* Q4 G1 b% M9 p$ Z" c+ U, P
0010020030040050063 J* t( s6 H# S6 F& m5 z: m0 B! U( ~. U: `
007008009010011012
. g2 P6 Z- Z& n3 U0 D013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; m, g! j5 e8 T+ K! z% V" e

! ?" D; r3 z' T- {% ~1 t" ]- Y019020021022023024/ ^; ~! N/ d3 L- ~  A
025026027028029030
9 f6 _2 Q: f; t+ ]: Q4 t+ x* ]/ L; Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" s! S) B5 u7 z6 L- w- s* l$ x- P
7 g5 I" V* N# {. {* Q037038039040041042
0 j- H5 W3 d$ ^$ V6 l0 {' D% ?0 }  N0430440450460470481 o* G9 J' x9 g
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% R4 ^  B  P& ~7 S% g9 ^
& v& B; q9 w( d# M, u' J7 }055056057058059060
% |, g1 i$ y; l9 i/ d) Z2 Z061062063064065066
3 W6 Z; U$ I! {+ v' i, G. d% n067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 n% z( m7 a2 i4 }5 \6 y
  M' @( J2 w5 A1 s8 h- X073074075076077078+ r; _/ e% z( o+ [
0790800810820830848 T; g  C& d/ m: y/ g
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* O. p9 F  q+ `* w& a% n
$ `, S4 E, k1 B4 I001002003004005006
2 @7 R& d4 I* N% h1 `& M. f& Y- v1 ?* F007008009010011012: g. y& k" k/ P+ O/ O, F. E
013014015016017018
# q& \; {+ {/ V! y& e019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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