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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   [2 u$ _$ U$ `  b# p6 z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 I; i/ J6 X4 F+ ^
■● ■  NintendoWorld    站友xliz原创
5 x3 P. v% u/ S" g■ ●■    http://www.NewWise.com
0 N' H# W! E) L  e& u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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5 Z9 @: M% E  {6 E& D& q2 T) D           洛克人 EXE 3 Blue 卡片组合
/ A8 {7 L6 y) T  Z
5 F5 X$ l3 M" p7 ^3 |! F9 N$ I
: |$ Y( [! }6 Q  m% x% |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 W/ }/ z( _0 q( A大家要看日文版的P.A.或详细攻略,点击这里吧!
8 e$ I, M9 Z1 T$ H& L9 [- }
====================
" C8 K5 K0 J) d, ~1 r4 _8 Z8 {9 G0 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   V# m; ?7 v' k+ V
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以下内容格式如下:
" x; S8 K( B  W7 T- X  i. f3 A+ \4 U0 i6 a3 N3 {) N
编号    名称
6 d3 z" E+ B! P; |说明
4 G4 O+ d1 g3 }* w  J" P! @组合方法
! c8 [; m; T) g: Q---------------------------------! N! Q/ M" O( _& d
01    Z-Connon 1
  H% f; B8 I$ G( C1 VUnlimited Cannon for 5 sec
7 K. t* t" h; s( D  TCannon A+B+C& x: ~8 i) y/ j+ `- F
Cannon B+C+D- `9 X6 C3 l% _/ V
Cannon C+D+E
  k. d3 W+ Q) d, y/ _- h$ v% ^$ l0 [: A) z9 y2 ?; d
02    Z-Connon 2
0 U5 @; M5 W  Q+ Q8 e$ yUnlimited HiCannon for 5 sec5 f* @; [) p5 Z" |
HiCannon H+I+J2 D, p9 V/ R; Q1 r7 `
HiCannon I+J+K
" ]; E- h% w% U. M8 V. W% d% |$ IHiCannon J+K+L; [/ w& i' ~8 h% y1 M+ g

0 O$ ^  T8 m, |; k03    Z-Connon 3
5 o3 R% C2 ~  E0 rUnlimited MegaCannon for 5 sec; F6 h) W# Z  {9 m
M-Cannon O+P+Q, _, k- g0 L: s: R3 \, r5 O
M-Cannon P+Q+R5 D0 \# x' O* K+ ]
M-Cannon Q+R+S
) V. @4 B3 J. e# i2 G* Q* w1 D- a6 L0 X+ J. g1 |8 w
04    Z-Punch4 b. X7 _! D4 i4 g9 o' m" W; g3 ]
Unlimited GutPunch for 5 sec
% I- p- v  ^4 L6 R  I; c& RGutPunch B+C+D8 w/ ^; s6 A+ p) R, J6 _
GutPunch C+D+E
+ h3 R. w4 o, A3 V" m* R+ L8 ?GutPunch D+E+F
. Q* g- H- r/ u+ E  G( Y
1 m% l5 j: c/ a8 e# X0 l05    Z-Strght, w0 }9 m4 J9 \  S
Unlimited GutStrgt for 5 sec7 Y% C% V. K9 E5 U, ~- G
GutStrgt O+P+Q
8 V. D9 H( O% T% {1 Z, c0 S( AGutStrgt P+Q+R# H) r: H( A# O3 V. t. ]; s( J
GutStrgt Q+R+S
3 _) d3 g# p  k! q6 }" W7 g; Z
4 f- Y3 H, E( D% z9 x+ s06    Z-Impact
0 H+ p' Y1 J0 S: rUnlimited GutImpct for 5 sec
0 Q4 U0 C' d7 j5 MGutImpact G+H+I5 G0 S2 R7 s/ z$ C0 a- m: v
GutImpact H+I+J- d8 [7 y3 x- t7 Y" E
GutImpact J+K+L
7 S- n$ L+ s) K* r' u. [( o3 |  a. u4 M! d
07    Z-Varibl6 B3 ?% w( u9 U. T+ i4 B
Unlimited VarSword for 5 sec+ `1 ]$ S2 }* A# e, t" L
VarSwrd B+C+D
0 L0 v# S/ [+ s! R2 l2 o) e: oVarSwrd C+D+E9 N- |/ {. ?( e# w
VarSwrd D+E+F
9 t9 ]2 J* E' V% }/ I; `& M& Q3 c4 O: a4 X# {) U  h2 M
08    Z-Yoyo 1  x2 X: g4 c! `( P( ~; c0 b4 }
Unlimited Yo-Yo for 5 sec. U# Y6 L; H- P6 e1 H1 A
Yo-Yo1 C+D+E0 {: q1 z9 G$ A$ G
Yo-Yo1 D+E+F0 K! H( s2 A$ X$ g
Yo-Yo1 E+F+G+ N2 K- ~+ M5 S! k$ u

/ }1 ]) `- e! B: g# {09    Z-Yoyo 24 b: }0 d  e: W* P4 _
Unlimited Yo-Yo2 for 5 sec0 e! `1 Z& x/ ^' L) T
Yo-Yo2 H+I+J/ }- W$ n0 L+ z' e
Yo-Yo2 I+J+K
/ d  {% o/ r4 }* yYo-Yo2 J+K+L
3 v7 `+ f( i% W' M9 J  ]: K6 k% j4 T
2 W" R% @; P' u/ [# S10    Z-Yoyo 36 [0 o( _' m" Z( V2 T+ A% M
Unlimited Yo-Yo3 for 5 sec( b' F" b) }6 n9 @5 q
Yo-Yo3 M+N+O* _$ r" W! p2 L5 t- h: F- _9 {
Yo-Yo3 N+O+P
0 t6 j& D/ A1 S) u( b* a2 tYo-Yo3 O+P+Q
3 W) C' o9 J+ o: C; B0 h, O' L8 }6 A
' v5 `. G' [. @7 i$ q4 ?' X& d11    Z-Step 1
3 [0 f" @+ j2 Q/ W. VUnlimited StepSwrd for 5 sec/ g1 c8 g: D% d& U4 `4 a
StepSwrd L+M+N
/ [  m9 E1 y7 Y. V4 d) @) VStepSwrd M+N+O1 t' K3 o7 o, I8 z# s# }
StepSwrd N+O+P/ S, Q* B$ R* k- a! _1 ~

! K8 S+ M1 R, h( p7 n3 ?12    Z-Step 2
6 w- F  y4 Q6 f( _+ J0 }9 D$ T" l3 PUnlimited StepCros for 5 sec9 z3 O1 f$ r& p# U7 l- j- B6 b
StepCros P+Q+R
1 g9 V+ u. `5 C& Z. u" X$ VStepCros Q+R+S' F2 n$ W) n( D& h' b! h* j
StepCros R+S+T
: U+ _1 r; n6 z$ U8 d/ a6 ?! U; J; {+ H4 E* }; x
13    BubSprd
" B! k" o) ~5 X% b  eAttks w/ spreading bubbles!2 |5 `" E( ^3 q- b: I$ y
Bubbler  C+D+E
# y1 w- O! f" c9 |/ n2 F/ w9 t: J/ M% xBub-V    D+E+F& T9 c5 ~( i8 z4 K
BublSide E+F+G
5 }3 a9 I4 r+ X: F% eBubbler E + Bub-V E + BublSide E
9 P5 K) t' z: g# w0 q0 M4 Z9 K  I) T+ a! J- v
14    HeatSprd
$ H1 A1 w# P, v# YAttks w/ spreading fireball!. R" d1 A) M& D' ^/ H; M
HeatShot H+I+J4 H; l  `# _7 O
Heat-V   I+J+K
; Y6 X& G% N, b6 dHeatSide J+K+L' K! a4 z, Z% U' q  \- t, q& `9 u1 r
HeatShot J + Heat-V J + HeatSide J
. P7 l1 f# H" T' _/ n- \- k( A* r
: {: Q) R' w8 J  T" A15    H-Burst: N8 ?+ c' r+ ^8 v3 ]: q, `
Creates a giant explosion
! o2 f. a7 G+ H, p$ ?1 F3 nSpreader M+N+O- @) P8 O" s8 \
Spreader N+O+P& ^8 m) ?- J7 z& X- \+ X4 A/ x
Spreader O+P+Q
5 U. |; a, F5 s  j
) g  W5 J! j0 Y$ D16    LifeSwrd
+ H9 s: u2 Y( C& N+ CSwings a huge 2×3 sword!
. X% T+ l, K/ t/ HSword E + WideSwrd E + LongSwrd E% J- o4 P7 ?% Z. W& u2 }9 Y& Z
Sword L + WideSwrd L + LongSwrd L! b# g: x1 r: {+ ~+ O; C! Q
Sword Y + WideSwrd Y + LongSwrd Y
( T' `, m$ ^5 a- x& ]
6 B. y4 y6 F8 o17    ElemSwrd5 n) b  g4 O; G3 }5 w
Wide swrd contains 4 elemnts) W$ y" v' f" V' O9 l% [8 s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 v( E2 W2 x4 q- N, |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ ]4 z7 n! }3 R5 h" a! i) W4 C, p; C
2 ~6 A' ~' z' n5 z* y$ d18    EvilCut
' I% Z. t/ t. Q5 J1 R3 B4 ~' b* ?% uStep up 2 & make 4 atacks6 _# o/ f9 _* _6 \" M7 `3 ]2 f. z- o
StepSwrd P + HeroSwrd P + StepCros P
$ x* [1 F. q+ E
& g! r. E$ T6 U" \1 N7 ]19    HyperRat
) \; E; H- v- R/ E0 r/ S3 [2 PA giant Ratton charges!& l: B: M5 @4 a3 y' ^0 `, J
Ratton1 A + Ratton2 A + Ratton3 A
& e8 J! r! Q, d  uRatton1 C + Ratton2 C + Ratton3 C# ~1 \- U& u. f
Ratton1 F + Ratton2 F + Ratton3 F! e: ]/ G4 k5 ]2 ^- T+ S* M
8 g, v% V) ~( d5 z
20    TimeBom +" A, X$ ]6 ?" a" `9 [0 M. N( S/ f
Sets Time Bomb in enmy area5 t) Q( ]2 Y' ~( W, s8 b& d+ V* s
TimeBomb J+K+L
+ ?- \6 Y+ s. _3 ~TimeBomb K+L+M
8 K: z9 K" G# Y1 g( w# _TimeBomb L+M+N
/ G  G/ j5 |% x+ n; Y; m: e' u/ V' n. v, W
21    GelRain
) `6 @+ }" t, r/ I0 ?Gel steals squares
3 Z- |. O4 t1 V% s; c5 LMetaGel1 B+C+D( p4 S  w2 w3 Z% M& o2 d
MetaGel2 E+F+G
( Y+ w6 M7 N' bMetaGel3 S+T+U
8 F% d$ l: |  j9 F. f$ J7 p" |- A( Y+ |: F  k" |# Z2 X
22    EverCrse
& A, r/ U: d* r  a8 a8 s4 xShield chases enemies
; j+ Z2 ?. V0 {0 X# j2 [$ SCrsShld1 C + CrsShld2 C + CrsShld3 C0 C6 Y6 Z6 [4 {/ S! \
CrsShld1 L + CrsShld2 L + CrsShld3 L. o3 L+ D- V1 c% T: W  o" L. Q
' E8 ?# P5 _9 ^6 l! f; y" {# W
23    MomQuake1 a6 l! j: l( V7 ]1 C' B9 [
Awakens Mother Earth!
  C+ m  q8 F" O2 G7 `RockCube * + RockCube * + GodStone S
# J+ }  E$ n# b3 p4 d- r4 a% f6 E; V$ @+ g0 {2 p
24    PoisPhar
0 u" _$ a- ~6 k6 r3 g. U3 O: {4 UPharaoh generates poison  V, [# F3 \) H* ?. m
PoisMask A + PoisFace A + Anubis A( {; z7 v* N0 n# N2 `
& I4 k9 J6 i) `5 |  N- z! K
25    BodyGrd
, T' M: r" w9 w) m3 zBodyguard takes out enemies3 V: a7 O2 @6 X3 H
AntiDmg M + AntiNavi M + Muramasa M, `0 i! W- u* X0 W
2 e3 |* ?/ v4 S# o4 e$ i
26    500Barr5 f/ z) ?; M& z8 e9 _4 Q1 s
Barrier absorbs 500HP dmg
$ k, j4 \5 w2 H( p5 }, y* g% TBarrier E + Barr100 E + Barr200 E
9 [0 R  Z6 _8 W: X7 mBarrier R + Barr100 R + Barr200 R
! I5 P- Y, _' g% }/ C( f- q! h9 R7 X5 u+ m; J
27    BigHeart
( ^# z7 r1 q1 m6 bAttacks, then heals HP!
8 K( d1 k; _4 m3 V* [( dHolyPanl R + Recov300 R + Roll R: K! B( ^$ D1 H+ b
HolyPanl R + Recov300 R + RollV2 R3 G+ q' n5 d( R0 M$ B5 R# `( d
HolyPanl R + Recov300 R + RollV3 R+ y) l0 v, a8 h7 R$ P2 K3 o$ Z) k
6 O( ^- J+ Q. u
28    GtsShoot
1 C! [: Q% I) C; E& H7 kGutsMan throws MegaMan!( V1 c9 e- ]8 p8 ^9 @- L9 K: U# _) l
Guard * + DashAtk G + GutsMan G
$ G) I4 j* N$ J) |( ^2 y& ~  sGuard * + DashAtk G + GutsMan2 G9 v1 Q7 l( z( a" X& J
Guard * + DashAtk G + GutsMan3 G
0 B0 V) X5 l) v7 b! Q: LGuard * + DashAtk G + GutsMan4 G
+ @+ B  ~: y8 t$ l% u" f. G. a; x4 }* ^* X6 V& @
29    DeuxHero# K. S' g/ A: p
MegaMan & ProtoMan team up!# N9 h- \$ R- Q( m5 Q
CustSwrd B + VarSwrd B + ProtoMan B
: ^2 `$ ^0 O: D( D* ZCustSwrd B + VarSwrd B + ProtoMn2 B
7 D7 k1 M1 y, K2 l6 `9 qCustSwrd B + VarSwrd B + ProtoMn3 B- w! A- [- x1 o3 w5 P
CustSwrd B + VarSwrd B + ProtoMn4 B
4 L( Z& Q) h0 V% G. a1 B) v" E, s( N* T- Y! |
30    2xHero
* L0 {- [) S2 N: VMegaMan & ProtoMan Dual atk
' E1 ]1 s, E  z; m1 L( D; JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 ~8 L5 c9 r  [. K. h) wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, e, A- v/ \( E; \; C2 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% j- w2 I9 _/ C2 A3 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ _7 n0 a" V! ~
1 t& K8 q4 t  {# C/ u
31    PrixPowr
& S* U+ E: X( ]2 o5 ~6 p* v. V3 Navis attack at once!  l5 Z$ p) A4 z2 X
Team1 * + Team2 * + KingMan5 K
$ v8 U$ z& S) j! o& NTeam1 * + Team2 * + MistMan5 M# d9 `8 V) L8 v# _: b
Team1 * + Team2 * + BowlMan5 B
2 ]( {7 V  O! a
# C$ i+ r% d* G3 a2 P32    MstrStyl7 g) [& s3 x  a; n7 h  {4 f
MegaMan unleashes his power- U! z$ h5 K! }; w8 x/ h% H) y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) O% N4 T9 X" [  Z
$ n# z- `6 ?$ ]StdrdChip (Part 1), h  B3 c+ N. Q  E3 S# f& L
┌──┬────┬─┬──┬──┬───┬───────────────┐
. _+ h/ @* H( Y│编号│名称  │MB│攻击│属性│稀有度│说明             │$ m7 @0 C9 U0 ?- [2 V0 \( `
├──┼────┼─┼──┼──┼───┼───────────────┤8 m# e2 k* c7 d- u
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 C& |' q( V9 |& E' n9 k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- Q' ~1 S$ r* O( p5 f│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. U! _) t( l. d2 A" O- n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: \/ J8 g  |& o2 B+ t' z% h0 ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 x! }& |, N1 ^' {! e7 I: W- P3 }" L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- s# n5 W; y+ |9 R2 p- {1 H! x0 D│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) [5 S6 E- G% |* {; o
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* F' `5 p& I, Z3 W$ _. k$ `( _│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* ?3 A9 O! ]7 X7 }8 m; a' w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! e( u- G/ \6 `, d' T  ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# }; c8 E3 P8 P2 [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 C* h$ [" P# D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* C: b5 R& t3 o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 X$ H1 d; m1 y6 H% l# R0 y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- Q' |# |/ s! P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ H2 a% |, g4 V6 R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; ]$ J2 U- Q2 h: ^" u7 v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ N- ]$ Z. D7 h3 p9 w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ P4 e) Y% w5 H% b5 N+ \* q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 x7 u- |- g3 S# F* q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* p6 p6 s. j* ^, G9 h! i6 |) b3 _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ I+ _  K7 F2 e' Q6 L8 |
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 ?! u0 h- a1 a1 u! N7 t' c: v
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& x8 |! A- F, m+ u" J  D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' P* a5 |5 J, n, K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% v: M8 D% B9 p. w+ s9 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- S, r/ x! F3 S- M2 s! _1 O│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' |+ F9 X- s/ W- C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 _  \; ^! K9 }& T( k8 {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- A+ }$ ]% k9 x│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 w4 s6 o/ q' Q5 {  r
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. q8 b# i  ~7 C1 H5 }& _) s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& b. ^2 e; J+ D$ D& O, D( q. w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │% q/ I0 i  R- C
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) ]0 r5 T+ I- R& D: Z
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  y, |7 i% [1 y: `0 `- o│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' d  S4 Q9 G5 W/ V! W│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, F, R2 C* }( u7 u7 F1 y' s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" p: K2 p4 }4 Z7 j% m3 A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 ?# N, U! b7 V# m4 H( K( b) p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 A$ @- y% j# b- R1 b' g│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  D7 [. P  x, g- `( F% m" H; n! R
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 H( ]1 o8 k4 j1 |# [+ p4 a
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ j3 i/ J3 G/ y+ Y  ]9 O8 z. K+ E
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* l4 q- V+ b9 J; w- s' ~/ g3 \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 G5 O  P2 z' D, K  i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: Y1 L; ]/ c/ p+ j' z% q2 {│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 m' h4 L- V, v: b- Z1 X5 q│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ F2 j) Y* a; Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 O" h( S+ E/ f( C
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& F( M* v) N' W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 X9 U4 p0 N* x6 `7 j) Y: u$ t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! u: D7 s% ~  o$ `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, u7 s" A+ y( `! X) X( `' m4 h3 Y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% q  I! ^9 a: e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 E* }8 t- P2 N* b. o│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. l! c$ I: e+ I8 E5 g/ N4 i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 d5 N7 a/ T( G5 W' j+ `: n, U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- n: Q) ?8 n, C; P5 ], Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ v1 H  n7 b9 c& N- j/ o6 g& O0 r│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 N4 {0 E/ x! |0 q6 Q- [+ \│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  W1 q4 ^7 p& Q( S# ?, m+ J+ Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; p1 R9 Q" e; H2 P# w+ w% T- m# ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 T; e: |! W& K3 J0 x│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ f5 d( h1 r1 [4 N, C
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% @, b, I1 H3 L# a! p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 `" g) q$ c; }; B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 g% m( z+ f3 p9 f* E
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! y8 i. G8 u, T$ @4 z& R  z- J* ]( W│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 P& A* C$ c* j. @6 k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; h: q# `6 @+ o7 C+ j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 e" Q8 }2 p1 r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, @0 u& B# h. Y# ^0 ?& \1 |- e
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) Y! ~* p7 m8 ^
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. a& w% ^9 r  K! h
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# Z1 |" L& U8 U, ]$ K- A0 v' J
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 S+ P* I0 `0 j' G" b. `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 N& k  }* A5 f│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ O+ s1 O6 }+ J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 I7 O: J; A, B
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 ]" h0 Q5 ?! A% M8 p- m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │5 E& V0 z! K' [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: w" y. R  u7 S2 J│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. K! H; s( v% t& o" _' w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ J0 E' V3 f" w- n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# J- {9 ?% n/ N: k" Z, V
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- J, d! G0 D9 h* A6 q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 q, g( m5 i3 @% j: N│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- }* q. l! q$ G0 A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 a! K0 C7 s) m, F( J9 H( g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ q2 ?/ t7 [: o$ X
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' a& ~: ]6 c) P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; i$ F  ^( B) [% c' R4 c0 b9 M
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" R4 v1 A5 z  A  @' p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! `1 _# e0 O; d$ E5 N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! C: ?$ n* m  U- j, q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) z2 B( e/ E' b9 O' _│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, L8 d2 p6 ~/ |% I: N│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: [4 x+ |7 H, l: ^* s/ B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: t: Z) M# P' ?" D2 z$ f└──┴────┴─┴──┴──┴───┴───────────────┘4 N# b% @/ a  m1 K3 b

6 c- `9 W! T/ K3 AStdrdChip (Part 2)  c% Y* X9 g: n" J: ]( ?. W
┌──┬────┬─┬──┬──┬───┬───────────────┐8 Q. ?8 Q9 F4 ^( Y+ d  U) U
│编号│名称  │MB│攻击│属性│稀有度│说明             │, P4 U* Y3 b! J# W$ Y3 m! ^
├──┼────┼─┼──┼──┼───┼───────────────┤+ G0 A- X0 q& L' E
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 G4 b* ~5 O2 G8 _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 ~/ _" U! j% B/ W% g" p' r7 R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% S& M$ f: t; E% W; Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 s1 @5 Y: b; q% p  g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 {7 Q* }! O: M" k$ V8 [│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: Y6 {, b) g/ ~# }  y1 T│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- q& m  z" ~( [/ G+ n1 J" m│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# p2 ]. ?0 K& K8 B$ i- G│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 U2 \4 i" m1 M" g' O% ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& a; z3 x% e( c0 ^" ~6 \
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 J/ p- o* U, @# s* Z/ ^1 x  ~
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* k* Q; R7 W5 v; p! [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 j. Y- V5 N. J& Q# w  N' s│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ n0 `! g6 o2 A  q1 n& O4 ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 z, ^2 |7 U  Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* n. s0 l1 s! c  d# ?8 w# O/ x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* N- i- i' L/ c/ O1 q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
4 b* ~: u) G# c! `" r2 e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, A* f& t5 y2 i* X3 C8 ~* [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) B7 }& Q* T& r2 u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( `6 D. r; H3 B; B- c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │8 f  }# }: Q+ K& X3 L5 |7 d) e
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 M" y2 k$ J- y3 s- q# Q
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% D( p& @  q: G( x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ k4 r  ?# a* x' T6 Y/ Y+ P& t- M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 e7 p& L& D  v  @; Q5 e% _, R│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 B' `" l4 i/ |. R7 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: N+ K/ u# j5 E, J
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 @, c7 V3 u* \, @3 j
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ k% R2 B) ^8 I( h│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 x  N( E: g3 ~. ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) F. ^) s0 @: Q, V" i. ?/ J3 D9 u# k; j│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. E( a/ C# w, b3 `* \8 d) h
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 [. n) C9 L7 [3 K/ {│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 ~# s: z0 L. X$ c' Q, N+ B
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 i0 V$ q4 o4 g1 @1 e, |% k$ D% F
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) |& C7 |6 ^0 H2 _) a$ {│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% z4 d/ D4 p0 v6 I% z) L* k. f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ v) x& A3 `7 n2 j$ }
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; t$ q! G0 a" x, x8 l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# A( ~2 Y* C5 G0 R; _, r2 _│141 │Prism  │60│  │  │***  │Prism fires randomly     │, r, w# Z- I$ F  @/ k1 }
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, _4 _! Y: p; G/ F│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ |, f# d" m' Q' x: {
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. R3 O4 N, Z7 R4 W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& t. J6 I2 W* h: a, U( y& ]+ j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# {5 l5 o( |+ e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ U2 R) {! T# m7 P0 b& _- w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 Q" q3 H" v  ^& R│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 |. S# [* Y: X8 K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, a5 l3 P0 ~$ F% R5 Z4 E: n& s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- b8 G" {6 z% `. u" l: [2 W6 s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 x1 e* }7 L! D* B( T│153 │Recov200│65│  │  │**** │Recovers 200HP        │( v3 p2 l) h0 Z0 c% q, X- c6 X
│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ A. l# f, G1 `8 _' @
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" K5 q4 T) |, n' W
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" O4 f5 p' `/ S- m. p( |. K│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  h1 ], J" j6 P- \+ _- M6 Y8 S. o3 G
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 m3 K5 R6 J, x$ e- m' b$ A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( V* K2 R7 E; }6 k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 J+ R; ]* I# c8 r. T2 z8 P% l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 R5 r7 {5 S5 w( L6 k
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' t1 H. b4 b  q8 d% ~  u5 I│163 │Invis  │11│  │  │***  │Invisible for a while     │5 D; m1 ^6 z( r$ E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 Z; m2 D. U$ ?2 C: w0 y0 _$ r
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 u; ?0 ?! n% }! ^│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 V5 }- _+ r- S+ ]* @: r. ]0 M
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  ^  i( x: z/ n( ]- m) W: g& r│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' V$ N) B3 G/ q; L3 ~6 l│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% X( R( K* n3 O0 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& O$ n7 p7 r+ D7 d+ z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- }. T$ u( n* @  Q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, _3 U- w2 v. z$ D( j
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- M  O  ^% M: e8 B/ X% Q' }
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: r8 n4 A3 G& j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* i4 h; b; {8 `  T9 z+ r$ k. q; v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ u( E8 F& A  i" y8 C4 |
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 k! S! P/ l4 i2 u- K. R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ D' j0 d5 P8 s7 Z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ u- W' _' H9 {: v7 R│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ R0 O. H; ~" O' G$ X& T/ Z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% k' R* q% x+ E7 \- V│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" ]8 I6 e% u5 ^1 g% D
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 T- z8 r* ?) N) p; o1 L│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 h6 G' J; v& \' `" l& J0 P│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 Y% s4 \# @0 r
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! s# ?( I4 s- P: k│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 W$ s6 {1 a) L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- Q- Z- e# Q. X; [$ _│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 L: Q1 m( ?2 U1 J% n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& u2 Q* E: y' j+ S: c, D. l) f│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; |2 Y$ G8 N! w1 v
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: I" a9 X: P8 p" g4 e& s7 y% o3 A│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ C/ B* d& B$ e; H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 _3 i/ @3 z% z$ m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' k/ z' n3 j4 `3 a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* b6 _; v/ ~( p% H. V  o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" S' T+ Q# c! V/ n  f
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# j8 d# v, g3 a. a$ I5 S/ p
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# k% n0 m% M8 r8 c" O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 H: z* m. d$ h* y: e└──┴────┴─┴──┴──┴───┴───────────────┘
- y" }+ \) T. K. O* W2 ~# L. |+ U; r' u$ A. e6 g
9 t% W: U7 L3 F( R, E1 j
Mega Chip3 C3 {& k& n$ e1 g' Z; \" Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐. S+ r! f* X, t8 F0 \6 w/ c
│编号│名称   │MB│攻击│属性│稀有度│说明             │: s9 U3 f* ]! @9 l, v5 `( z9 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ v* B  U! N( [  }9 x│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 \% b6 @+ j! X│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" u9 B. m/ c* b' G* r% R
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ d7 d4 ^5 t* S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" v, W' R( Y8 {8 w2 ?7 f# k$ j
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 a6 E! _: z$ L3 H# R9 W
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# I6 n( K* D! j8 c( E' R) I. v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 j7 B7 A6 i) w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, Y! v0 I2 C3 j/ N& t7 \! D
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: I3 z6 l( i: U, |$ U8 j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: @. l8 Z7 B) L) T( W) ^& _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 W- L0 X/ n4 y' g& }1 W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& A/ s, ~+ C6 L( Q1 T" U' Q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. l5 s  J" y' X) H0 X
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 s  S+ B$ B; W: G0 f- h2 p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! N9 B4 U" f, v" T' @/ L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 Y( Y/ n& M+ v+ f3 |5 \
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# s4 J& W& g5 `; v│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! _0 N9 s& i( k8 _. w/ K│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 n2 Q. p9 u# z  ~7 Q2 x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" {, t  g/ f0 K. f1 ~│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& C$ T0 s5 L7 M, `$ f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 d' t- \6 v, Q- l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 }6 y  ~, u9 c% P# w* g│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% D, w6 ]" a9 p3 L7 u2 Q$ k( s6 ~- }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 S! F/ D* g8 R4 O3 O( k
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ H/ [5 M/ T1 P$ S# `( s3 q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 M/ |/ {/ R! T) T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* @: e% E! J$ ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  D) Q( D8 ]! W' V$ l5 w0 d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 w" u. ^$ n/ J& i3 M0 G: r9 [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( m3 [0 Q0 N, b- G
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 m! A. R: _8 w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, z5 |: K& a: q  I. G; K5 j
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( Z: K0 Q6 N8 ~2 |. A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ l+ |! k3 x% A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 m. n" [# L+ w/ ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! w( A3 a, o" C; u. t  v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 V( G0 K* y8 M4 \1 v% }│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 w/ ^; N4 k6 p' |/ ^│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 K( t% I' ?# r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 m# G: ^! i( X+ F9 K! L2 p3 X- o9 s
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 c$ f. O  L/ y$ i7 m0 M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* p. [) T+ |9 ?( H/ u- B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' X5 n$ \2 q2 l- c9 w/ P( X1 I) {% i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 s! C# ~" V2 F% j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" V, A8 P6 T  d* l8 A, W│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 M( m# |1 N: \2 @7 v│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- k, y" E+ Y- n2 l3 K: B│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 a# m+ b, Z3 P+ e+ @' f- F/ q% }│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, k% _* G1 f  I( a3 ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 P# J6 F. `3 v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 l; F2 ]( L' K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 i0 H) ^6 k# \; q: q4 R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 E9 m4 t) j3 k0 k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ J  O: k& b$ x# \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. X. M; _9 d$ ^. l/ a
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 D3 s( v" s5 Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" y! R0 y$ n# w# X  w4 h% H7 r│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! Y1 l: j+ F/ G/ ~: ~0 r: f( p
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- D+ Z, F, e: m* Q* b% Y/ n9 g/ d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 k) B5 Z, D& f5 Y, C8 E. P5 o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& A' w( N" c! y" S& l│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ n/ U+ s/ P5 H5 ]" m3 J9 D. d
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ ^8 E4 h6 S8 ?$ Q3 c2 o' {8 v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 a1 v& N$ {3 t0 @
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 ^! ~8 H$ x" Z2 v# W0 z9 [│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 O+ }, r  H4 Y3 v4 [5 n6 X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 Y4 @7 h1 U# }1 y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 }9 C* H1 J( L5 B│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; p1 L& T5 J; Y& o
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' Z3 M- @6 s8 F" v3 W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 D7 Y/ B, A4 t8 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 T9 ]% O# m. i- C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, v% ]  H; r9 _/ d│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 C* D0 y( N1 R5 O2 u
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 Z6 u8 t) z$ O# c7 D# O* A│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& I: }9 q5 D9 x( c. F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 N- e) y' u. p, }8 l1 }4 J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 ^: q. C; [+ N8 D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 b+ i/ g0 w2 |2 }% }1 @' U
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 n2 ~) e' X: p4 i! r5 [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 d3 X% P8 n  F4 A/ G8 @0 O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' ?+ e9 S: \! `5 m$ p! {│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 D3 g3 B" t$ u/ x, b
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' X9 c9 o/ E* j, E% ~- c3 ^6 \└──┴─────┴─┴──┴──┴───┴───────────────┘- d" Q& y/ v4 z4 A; b" r% y- M% _: ?
$ |' o: d; X% u

; z4 ~" w' a' ]9 K$ V. ^0 yGigaChip (蓝版)5 U( L9 ^2 L/ o3 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 R6 A4 a' f) f$ r. T" W│编号│名称   │MB│攻击│属性│稀有度│说明             │
( e+ o) E0 Z: Q4 R1 n├──┼─────┼─┼──┼──┼───┼───────────────┤/ R% t+ T0 t$ K& q" f- d0 R
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' Y/ A& v% z6 O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 m, C) p( ~7 D3 @  f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 A7 W) Z9 {( R! u, L: u( b" X
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 Z; R( M% V6 b( X# L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& r+ ]$ l# H3 c) U) f  u! N6 |* u, s( b
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 J' j. v" I/ ], K+ O5 @) }
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │0 G9 V1 N. ^! i* e
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( R$ D6 q' ~  x│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 [2 v5 ]  K1 ]# p! ]9 w! j4 Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 A8 i& m. ~9 Z3 ^6 E, K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 C4 m# ]4 p6 c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 |7 U. z9 b/ \9 C! v6 K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( E: [* z: n0 L. n' E9 ?
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; S% D2 E( F. h2 e│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  I  I& H( Y4 y5 m# a: \( H7 u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 e9 j- ^! U; m0 t9 S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 @; y* U; x& {6 e% V
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 o5 S7 i. @! C, E2 S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ K! D1 r8 F2 P! n; q: `5 w# o
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ F5 H1 R( f& H6 N% H
└──┴─────┴─┴──┴──┴───┴───────────────┘; n& o, N3 w& K5 T- J) Q

: Q# F7 [) r- E( l" }( \4 |GigaChip (白版)(只列出与蓝版不一样的Chips)2 H/ O, k8 [# N, c) N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. H/ s% d' c' e8 J  _! ], i( Y: z│编号│名称   │MB│攻击│属性│稀有度│说明             │, m! ?0 F- S2 i: ?, d
├──┼─────┼─┼──┼──┼───┼───────────────┤
. _2 C. D9 @) n; v+ e# v; P$ F& ]$ [# w│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 w9 @+ k0 Q* c: U$ @3 Z2 B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, n$ Q0 M) s3 [. W7 o$ [* [& @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │% I# p3 b0 C0 C7 F, w  O4 T
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │- W9 ^; |& M- _0 u' P( l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- b' _; g8 Q5 S2 IMegaman EXE 3 蓝+白 Standard 级别的 Chips:
' F/ X) r. v: p) |. g% d) I# H* K) X6 g, z
001002003004005006
+ b- W7 B1 ~$ W4 C. M007008009010011012. f  _: B& P; P, P, `9 d% f/ s
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( m8 d! y+ j. H9 w/ i- K" ~* W8 k+ p0 T8 N: d. }# ^, Z
019020021022023024. U5 V4 M+ }3 u: ]/ d. {, l
025026027028029030# X; Q. Y; h7 ~2 W
031032033034035036
0 h, m. P4 l# f2 u( ~
! _4 _, a& Z2 e$ L  L( y[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 d% k9 L7 T# n/ |* u4 _% ~; ?+ n; f* U
0370380390400410427 q1 k% h1 s- S
043044045046047048
0 t) b) o2 p, n  m% b049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W* i7 u' R) ^  {: b' R
% P8 n+ B0 j/ J' z4 `* C: G
055056057058059060
; d! u+ O4 M. L2 R, O# T; d061062063064065066
1 k: q+ o8 x; ^  X067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 b5 m7 g& e6 U. ^! o/ J3 ^1 _) Q/ ^8 v4 @- h$ z, t
073074075076077078
7 A: ]/ ~$ r/ z* E3 W, l8 V079080081082083084
# i+ \' S" k0 S! F. g085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' H3 m0 Q# X; H) [

' W4 X+ g( l4 F3 b4 z091092093094095096$ c/ u( Q; Z! c1 n/ B
0970980991001011029 S+ y9 `" J' N3 ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  [( I6 W/ S6 C, R
) t, _- }( n" ?! G  t1091101111121131147 [9 |7 P& P: c# ]0 X# O$ Y
115116117118119120
- A% _. s9 m' P+ T$ Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" x% ]( v0 t9 s3 J% O
4 R% b; ~/ N" B  E& K6 M
127128129130131132! b8 s2 \9 g$ D: O8 V) u. a" d
1331341351361371389 v0 i, o( s! b6 G7 u3 W; O
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% F5 u, ?, e7 R7 b
9 C* ^+ j; o' }! I$ l145146147148149150: Q" U+ t5 G$ u! r
151152153154155156
. G& L; `7 y: I, S3 ~157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' w- O" v$ U4 g- g8 \; q6 ?
/ }- `& U9 h( _- V2 U163164165166167168
, P1 S% F  a# [2 r2 X+ t1 G, Y169170171172173174& W; L+ {* z) N8 x, H/ O2 N3 y% w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 l  P0 {* E6 F( O8 M) e  J

; f5 U' W( }" m3 o# g; M; ?3 e+ @7 b181182183184185186/ i% Z& G: e5 G' b% q
187188189190191192
( ^& K2 e9 P8 }1931941951961971984 ?& N8 a8 c% Q8 h1 d+ g( s5 k9 W3 L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 j8 Z) C, z: s  X5 L5 p" M
# ^0 O9 S& C1 V+ y, R4 V  f( p" d
001002003004005006; F+ R' n& k) [/ v8 {
007008009010011012  I7 p; S1 N0 H/ w' ]; H% t
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" f& z% p8 g0 |# i! D1 |
+ V5 m5 e/ U" s, B! D019020021022023024
* i: S8 U0 E% a1 B% f" R  O025026027028029030' }6 `% i  r, |  ~7 y4 s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ Y  x$ J! h  M) X; d
! D" `. }/ ?  `" R: M037038039040041042
2 Q2 O7 M5 o* K4 B2 f) e( r043044045046047048
( V4 F- ?5 m9 u' P. l2 Z7 z1 P9 ^049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" c6 I* J# K& O: S. k7 h

% x, |+ _. q+ y: [0 U1 R! p+ r& Q055056057058059060& ?, s9 B' ]$ A: a) @3 f
061062063064065066% g8 e) b' E; F
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. A( a) F* V: Q0 L: }* I
/ Y3 S: `; @8 l
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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