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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创: z9 I$ L; e8 e' ~. i/ u" I: C
■ ●■    http://www.NewWise.com . W8 r" {/ g! w4 D3 v
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合& ]* _: }; e5 O7 v
, x, a" J0 @3 \5 ]* `. S
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 `% A( X/ S' e* U0 Q大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
0 d4 J1 ^, v7 v: R3 [2 z" f3 Y6 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 H+ K( @1 g$ u' n6 y# W( r
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以下内容格式如下:' B. ]/ C( [( n; S2 u
2 o3 `+ G8 D6 o9 d/ X; j
编号    名称/ ~1 ?+ t/ D# ~/ e
说明4 C/ }5 m5 }1 N3 r. {- i
组合方法! `- g& ?5 k/ ]. ]
---------------------------------
' o9 E; g6 m( }( k, u1 D+ u9 X! r01    Z-Connon 1! x( j# w% E9 B, U& r- J
Unlimited Cannon for 5 sec
& W( |6 K, g, q4 E6 Q" R& wCannon A+B+C& ~+ T8 d, r! f
Cannon B+C+D; r7 Q! e5 X+ t0 `* @; X0 @
Cannon C+D+E
+ M7 O# y" m* d8 T) {! R
+ ]* g$ `% j' |" }0 ?02    Z-Connon 2
, C3 g; G" n, OUnlimited HiCannon for 5 sec+ R6 o$ S# B, [. G1 R7 v
HiCannon H+I+J& z: _: d6 u! ~( a1 R
HiCannon I+J+K# g9 b4 Y+ z  K9 ~1 F% g
HiCannon J+K+L9 G# X* E) T$ s, ~3 h( u
0 T$ t9 k; b. n+ V
03    Z-Connon 3
( j% ?0 p) h5 F9 t0 J4 VUnlimited MegaCannon for 5 sec) d6 a, R  b7 D% n4 \: n
M-Cannon O+P+Q, y- l3 Z' Q/ S2 `) q
M-Cannon P+Q+R, D  M! b+ ~) j, |0 V
M-Cannon Q+R+S
! p5 J: i/ g" x8 t$ A& F: M5 A
& V/ y1 X( y* r1 k3 m7 ]9 N04    Z-Punch
5 c: T! r: d4 O3 kUnlimited GutPunch for 5 sec6 X/ E! \- L% i
GutPunch B+C+D
! F' `' h' T& g6 U4 r' fGutPunch C+D+E
$ |+ j7 {$ P4 Z3 Y# MGutPunch D+E+F
- p9 Y4 y. {# }, g" i+ b. Z% }& g* T2 X: y- _
05    Z-Strght6 S5 o/ a- Z5 [9 F) G8 i
Unlimited GutStrgt for 5 sec0 r! H" m9 W: a5 q  E
GutStrgt O+P+Q
. M! O2 w# m! }' RGutStrgt P+Q+R
: m2 b; O/ ?- U7 b% o6 YGutStrgt Q+R+S7 \4 h7 I5 f* G* [
# o( v+ b  z' k& U
06    Z-Impact) |( f. A5 R3 T$ d5 y# c1 L
Unlimited GutImpct for 5 sec
/ j9 s5 D% J. Y9 d0 Z2 yGutImpact G+H+I* s! ]3 m: i; e" M0 x' D6 P
GutImpact H+I+J
. l7 Z- Q1 {  ?) fGutImpact J+K+L2 o4 s, m2 {( X0 v" k

  C8 K- o" E( d- r07    Z-Varibl8 r; O8 J* V, d& v2 y
Unlimited VarSword for 5 sec; g* q6 P7 ^/ v& y7 Y
VarSwrd B+C+D8 Q& w, S! F6 ~  y& H3 ~* g
VarSwrd C+D+E
  E9 O* Q# j4 c$ }+ v; C* KVarSwrd D+E+F
5 x9 H% D& w* F7 U+ m/ ?% Q( n
/ j. M0 C' N& `2 \08    Z-Yoyo 1& W+ C' u/ H5 y" N+ L# K
Unlimited Yo-Yo for 5 sec
5 n6 F- ^2 F. AYo-Yo1 C+D+E
/ X& e) n! p1 R: m6 nYo-Yo1 D+E+F3 J4 \) n7 h1 g7 m5 t# \# j$ F
Yo-Yo1 E+F+G4 v4 ~7 z4 |# f# E3 m* i' Y

1 [' K7 I1 A8 @3 D) q09    Z-Yoyo 2
1 c* @! D8 H& X' @- q% |Unlimited Yo-Yo2 for 5 sec
/ E6 @* v$ K3 o0 [, Y  t% [8 z7 bYo-Yo2 H+I+J
) D2 p/ S. Q8 @4 v: }' p3 IYo-Yo2 I+J+K  q% R5 J* Y' B/ H
Yo-Yo2 J+K+L
4 k# J7 D9 y1 \: W$ J9 w
: c8 `! g# v* T" R2 @& T10    Z-Yoyo 3  u7 H3 l' Q: z1 X' q
Unlimited Yo-Yo3 for 5 sec# R- W4 `; |0 y
Yo-Yo3 M+N+O) q- u  f- ~" m+ `) k
Yo-Yo3 N+O+P8 E( l4 Y1 ^9 e% D: I
Yo-Yo3 O+P+Q
4 B. R; P4 Y" V% u9 Y( K  g
5 I3 p4 q; ~3 `0 }2 v( e8 l. l. r11    Z-Step 1
- A. k% H. M4 w5 N0 QUnlimited StepSwrd for 5 sec
# N4 T; C% \/ \. l6 a) B$ \StepSwrd L+M+N
2 s/ O, ~* r9 \; h% F3 FStepSwrd M+N+O
7 ~2 K0 \# R: Q0 T  qStepSwrd N+O+P3 j! [& e6 J0 z- N" z' a1 G2 ~
+ ]0 L. u; c! G
12    Z-Step 2
* C$ [) h" G% D. x% M2 ]Unlimited StepCros for 5 sec2 d. F5 s% K0 j; u7 E
StepCros P+Q+R& D9 h0 ^: E  ^1 Z) V( i  W
StepCros Q+R+S  R5 ^% V5 w7 ^! |2 ?2 ~1 s9 F
StepCros R+S+T1 Q) a) K$ b3 I% L  v
# J9 x2 ~. _) Y. Z& R
13    BubSprd$ w2 _4 S4 _9 \
Attks w/ spreading bubbles!$ P" h4 o) y" t. ^/ e5 \6 Y
Bubbler  C+D+E+ z% \) K" Y6 q+ X9 E5 h
Bub-V    D+E+F; R0 K) w" [3 Q3 z5 V
BublSide E+F+G! d6 Y) G5 Y! v# d8 ]- T: _: [
Bubbler E + Bub-V E + BublSide E0 z7 V8 L$ s  ^$ g3 {

6 t6 t5 |8 X  G! \6 t9 {9 h# q5 ]14    HeatSprd
5 |% ~: g" t& J! [$ B* WAttks w/ spreading fireball!# B' E9 W7 A, |  }/ P$ {: H( ~
HeatShot H+I+J! \0 I# C$ x0 y& N; z/ `- s
Heat-V   I+J+K
/ `  p  C9 ~$ D5 H1 e. I* |HeatSide J+K+L
, J, o4 V' v- j* K' U! Z4 vHeatShot J + Heat-V J + HeatSide J/ p! S7 v( B3 n* l5 k* l, s0 D

# V: X! Z$ \  c$ q  I15    H-Burst
% @. @$ p2 r* D6 wCreates a giant explosion! v. P" P" X% f  |2 n/ y
Spreader M+N+O
, N. u$ I9 M" T' S5 {, MSpreader N+O+P7 F- N  W3 f/ D6 F
Spreader O+P+Q. _; U. {) n/ V: O3 e3 P$ T

4 X; e, d% J) ]$ n) i+ i& T2 r+ U16    LifeSwrd
1 t& M; c4 M7 [( v2 B! zSwings a huge 2×3 sword!
. o" S: o$ Q( {Sword E + WideSwrd E + LongSwrd E% Z6 d8 V6 d) o4 h7 _; U( ^
Sword L + WideSwrd L + LongSwrd L
7 {) m2 B- r. P6 S* ?6 gSword Y + WideSwrd Y + LongSwrd Y" p5 o" Y+ p5 t% l3 Y+ E: p
/ [" z) v, T6 x- u! y$ d
17    ElemSwrd
. E% ?7 O+ L3 h& g3 e" b) x+ c4 MWide swrd contains 4 elemnts
8 ^  ]! {* `( H+ x" IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ }- o1 M9 V  }  M) E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) ]' j% b! k* L/ X. n
* h, T& ~6 A) u4 ^
18    EvilCut$ w. k7 |# J. `; m
Step up 2 & make 4 atacks
5 p8 U, z5 t" V, {* z4 AStepSwrd P + HeroSwrd P + StepCros P# R( F3 P* D8 S& R% y. L
& B5 m' J/ ?4 v/ q" x" t- y
19    HyperRat; J% q+ w, \  k
A giant Ratton charges!
; u1 P1 U: z; U* S& p- lRatton1 A + Ratton2 A + Ratton3 A
( C! O2 f; D" V  b; X$ |# t2 sRatton1 C + Ratton2 C + Ratton3 C% Y% L5 X4 R8 @1 X. ]
Ratton1 F + Ratton2 F + Ratton3 F
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# c( ]( B4 r" d5 R- @20    TimeBom +
7 `' h: l. |8 Z$ ]4 K; G6 z2 XSets Time Bomb in enmy area
4 F& n3 W8 x/ u. L9 _TimeBomb J+K+L2 k4 t6 J4 R) W
TimeBomb K+L+M
# U4 J  ~& |9 ]+ W1 N) O( l6 QTimeBomb L+M+N
& M" \) F7 |* ~2 I% }1 Q8 d3 r4 i, E& V5 C3 [' X
21    GelRain
- f1 n; z6 l7 B& T4 Y( OGel steals squares
( Y7 n! H& q- [) `2 q0 SMetaGel1 B+C+D
" G5 f0 E  ~/ H: n/ FMetaGel2 E+F+G
1 ~/ }5 ^& R+ `* }5 h: {5 DMetaGel3 S+T+U6 }. ^. l- o0 T& @$ `  M8 h* L

- {, \6 }+ ~$ w22    EverCrse! H6 D# w( b: V1 s) y8 @
Shield chases enemies' g" N; b/ g# I1 q7 A
CrsShld1 C + CrsShld2 C + CrsShld3 C6 p5 c' V3 X% y3 ~$ h( e$ T
CrsShld1 L + CrsShld2 L + CrsShld3 L
* h3 P' g+ @, I7 Y6 M. D6 [; _2 G! |8 I9 ~
23    MomQuake0 n: y4 X  A& O+ L# q/ W
Awakens Mother Earth!
) q' s/ l$ h3 \( r5 j: D" |RockCube * + RockCube * + GodStone S
7 Z/ G: V3 c4 ~* |0 n/ j" G
9 p! k) }9 Z: n24    PoisPhar
  `1 J' z* ^* T+ v" K" XPharaoh generates poison( _* i& ^- T3 i
PoisMask A + PoisFace A + Anubis A) B& S% E0 X6 F; V3 b- o7 a" v
) d3 Z' z- I- W1 S+ w8 D
25    BodyGrd$ n0 O. \0 r3 k) E+ R$ N- h7 `
Bodyguard takes out enemies& ?3 }  I0 n6 V  E1 @( S) q
AntiDmg M + AntiNavi M + Muramasa M4 Y8 D  |4 X6 g+ a( Q* V  ~
6 V) u9 w; X0 v/ h+ {! B5 M
26    500Barr- [5 h: c; v. G2 a3 N- U
Barrier absorbs 500HP dmg3 T) `* ]- Z1 R- E1 N0 [3 `
Barrier E + Barr100 E + Barr200 E
& ^2 f: P7 s  S8 q  c* J2 W3 WBarrier R + Barr100 R + Barr200 R
- {& E/ D0 H7 p# n! N4 O" k/ Q8 \* Z2 I+ P+ n
27    BigHeart
& m  T) ^- X  X9 a* \5 TAttacks, then heals HP!
7 V0 g+ _/ J* kHolyPanl R + Recov300 R + Roll R
, C. A  h2 n; A& _2 xHolyPanl R + Recov300 R + RollV2 R3 l. o2 \: W5 O7 g& Q, A/ ^0 y8 b
HolyPanl R + Recov300 R + RollV3 R
3 W8 ~( f( n# r; @& ~4 g1 U2 [9 m1 u1 {" I. Y9 s7 o* E
28    GtsShoot2 _$ k! h3 P/ c3 c
GutsMan throws MegaMan!' ?& j; x( S9 r/ U; u& V; t
Guard * + DashAtk G + GutsMan G
  l- h! b* q+ ], NGuard * + DashAtk G + GutsMan2 G* Q; a7 a  H5 j8 T3 Q
Guard * + DashAtk G + GutsMan3 G
; n7 F5 I' S. j; ~# x' B/ AGuard * + DashAtk G + GutsMan4 G
" F& q% W5 {! o' Q: U! d
5 m1 Y3 q3 y0 W( N' p+ H29    DeuxHero; s( e8 P- h( P& }. Z: o
MegaMan & ProtoMan team up!" I/ N: @, Q# Q- g+ K6 [
CustSwrd B + VarSwrd B + ProtoMan B6 B! I0 p! x6 S4 M. @
CustSwrd B + VarSwrd B + ProtoMn2 B
, ~! r5 j  Y  J6 j0 a& ZCustSwrd B + VarSwrd B + ProtoMn3 B
* a) o' K( X% c% \8 CCustSwrd B + VarSwrd B + ProtoMn4 B
8 F( `! X3 k# g( }
+ z! n* M- d9 f! O$ a+ W1 r30    2xHero
2 s. B( ]5 ^! q! y2 kMegaMan & ProtoMan Dual atk$ R, J0 i% T* [! g# t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 g8 I0 `- c' W) a: D  Y. q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. D0 `% x, g5 \1 q) G6 M5 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 E) F% \* A, Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 k2 B4 z2 k' m0 g& j
/ P" a6 I" q( O6 X6 j6 ]1 c
31    PrixPowr
( X& N! }6 D' N+ G3 B3 Navis attack at once!
' h+ G- `# V) M8 f1 Z6 NTeam1 * + Team2 * + KingMan5 K
! k; M  j* D) L! C0 oTeam1 * + Team2 * + MistMan5 M
! f; y: l, E. T5 E2 W9 z6 O3 uTeam1 * + Team2 * + BowlMan5 B
% T) A% L# ?) |
" O( ~7 e" G, g32    MstrStyl
; F4 k& p' B. I' n$ [( mMegaMan unleashes his power
$ N: K# n3 u* eSalamndr * + Fountain * + Bolt * + GaiaBlad *
" c7 {! j4 F+ s8 B3 J& Z, _" w( R4 Q, L) l, T  L  O& n
StdrdChip (Part 1)3 B* a9 I# Z& |7 @$ F6 q/ X
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 T! _) |' O+ x' |/ R│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 |$ l- g/ s$ G2 y* X. `├──┼────┼─┼──┼──┼───┼───────────────┤- q0 {* Y& S3 J% C  M- g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! x* z) \4 N- q, j, \│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 a, ]$ B( o9 J0 H5 _
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 f7 g$ B; w3 @0 A" j1 T. P; D% ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) B; Y4 C2 o* o4 x9 m
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; q7 m0 K' a, z6 I$ i1 t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% E' i) Y0 |# r& C│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 O! v4 \6 Y  |: n. U) M) a/ i% M
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 j$ ^* ?/ [- |7 X+ V2 V# y0 n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 G4 k1 H- o: ^) f0 {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 @) |; a# e, [8 f0 X+ A; C
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; }! P. o! O  i( V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- v  E; Q. M3 A4 Y
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, B- J+ f0 L) X+ r7 ^7 U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* `# I9 P- ^9 p) e. N, Q% x6 F│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) q: _% ^. D2 c9 i│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 z- q% W5 S) n; \6 i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 y1 ]& m0 Z4 h. z6 Q+ K6 ^6 |1 S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) `& k: Z8 C9 e. h% n
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& ?% A' h- e7 }& P4 x1 G5 S! u│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, T  _6 l" ^8 N* |  A+ _
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │  J0 j  `; i$ @( B9 b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) K4 Y7 ]) _: W: `! ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 [- R) a$ y; T6 l, g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
% @4 i* L9 G4 v+ F3 x% S  g( x/ ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, Y$ |% a7 F9 h' X( y4 v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 G0 T0 W$ G; z( }/ N: a2 |│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 K; o1 u6 E, b8 T" n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 H2 B- ~4 I: t│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# }8 d7 d8 X& _" n: Y. ^& m# I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; I, q, H1 t; F9 L8 u# b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 k# h5 L% _: E8 L6 s/ N  A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* }) x! P$ E- W: a( e  c9 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 C& d& R6 n% \# G8 l- ]. X
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 q5 d  F( R1 A  M8 [3 G+ A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  S" p& n% g& m  J7 H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( ^8 `# E5 P/ z# z. A- x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 T: G% j2 a/ _
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. M3 }2 X5 h; I9 z7 g/ v
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 v4 e9 h9 c9 I9 D, R# q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 e. c1 C; G# K- `' w9 y5 Y% n1 W
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% {9 ?( ^: q3 _& u6 G│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 E* T1 P5 @# S) O) ~- _
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 C. L" a# A' ?. `( Z0 E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! }& Q6 }2 h/ L% r! {│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; ~$ d! g+ i1 S* m& n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 t5 }7 x3 F/ d, F9 o" t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. O& {# Y1 }4 p/ D5 F( L│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 Z2 ^9 N9 {7 F# [( e& ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 t0 E, f; H/ k& ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( ~6 S1 z. t6 F2 w$ E0 v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  M% C6 b, h' P2 p0 \( S: E
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' i; j3 O( w6 y2 X│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ _: d1 e4 m  c1 K! L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ C* h) {; ?, e& O+ E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) T% G5 r1 ?9 R7 D$ T. Y  Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! K- ~& P& P5 G  r) A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. z0 F) r+ r5 O+ y9 @5 @$ r│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 k# Q1 B  F) A9 q0 s, ]. v- e: u( {5 X6 H
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 R' ^* r" K' j, T, w& l% g1 z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 g1 s# j0 P! E" l9 @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
4 R0 v' ~+ g- k3 Y" J6 X1 N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# H- o" u1 J5 M& d5 `2 U% t│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& J3 }3 X7 K9 L+ S3 D4 K8 d│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; i# F. U% y& x' S2 j
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 a5 p. V3 H' t3 H9 @8 c, d5 [
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. _# [5 g! o0 O9 t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 K1 ^3 T/ c4 \0 t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; t, p$ J+ k$ a9 [5 b6 I6 Z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
" K$ F% N; O1 \" F* H) c│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 v4 G5 I' T  l% k; d│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; u7 @2 V  ?2 D! b' M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 [" `% `, l3 N7 u│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* Y3 \6 @$ l) E
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 H: A9 W* [$ R# r' V/ H" q  g4 e/ ]- j" Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- B: c3 k4 o2 H0 }/ E3 U│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 m; t+ Y+ c; j( R! W3 o, Z0 @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* g- `# [, b( Z% a: m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 t7 k) t' v  v, T' @│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: N" O. L- M+ Z$ ^0 t% t" m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: b: b- w: ?  S% L: F  h│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  p3 ]1 \5 N" W. C& P7 d8 Q6 W! |' c│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) K/ L# Y4 p, d1 q4 T( O6 P│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 R2 u, @" m; @+ ?) Y9 h
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 j, g/ y) E# \/ N2 ]5 l
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ I- c& D- s) [' z* f2 W3 `" B
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 s6 G: M. \6 H8 z! D$ @1 S6 ?( f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ ^) D# ~; x; u- W; \$ T+ E# k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: H! q" C& M2 P3 s2 Y, }; n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- L) y/ b, G$ R
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 ~* i4 G4 t2 T- l+ b: i3 Y& ]3 h
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* m4 s6 C3 v7 q$ y% `
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 h1 o: Z5 z0 q/ c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# Y1 p1 N" o0 ~. E4 D. H9 \│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  A6 x- C! E( K4 R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 G1 V# _, K) v0 h5 Z! J
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( }" O2 P( r% p/ G# L5 D
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 Q8 P3 N. m, z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: W  u7 H$ P8 F/ E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 A- b- p' X! x: c! N1 N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. P/ _& g! `7 W7 Z/ w( }  e" Z
└──┴────┴─┴──┴──┴───┴───────────────┘
) `' m' l# s+ Q/ \2 @7 k/ P
3 X% {7 Z" U. O2 R  R1 nStdrdChip (Part 2)
: y; c1 H) H: M9 w+ C! _┌──┬────┬─┬──┬──┬───┬───────────────┐
1 O4 b: \( W2 h$ C0 s9 z7 l/ V│编号│名称  │MB│攻击│属性│稀有度│说明             │. ?& `9 Y+ m- ]8 k0 X( Z
├──┼────┼─┼──┼──┼───┼───────────────┤
& `1 s' O* Z( B4 z0 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 k( e4 D- g: k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* }- j- u% j. t/ n6 r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: [# Y" s0 D4 V1 J9 |( Y$ }6 f+ j" _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. O* K" U! b, q3 \6 S: J
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 H; W+ s) H4 v/ E, A" Q
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! I0 S2 `* a  U& F- U: j: v( i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  D' l4 `3 s7 t$ C# D/ s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 p7 q; c, j1 M+ S# \( U
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# T! U4 |8 W4 g* n5 U/ n2 O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 `% u6 l/ a9 d1 ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. f, @9 o& f+ ]+ O- e" ^% O7 R│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 b" h, W- z+ i4 S( a) u│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 ?& C7 M8 |- G0 V+ {2 S4 W, q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ a2 ?1 [/ D1 O  S1 ]" e0 w
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ w4 M5 F/ `. N8 f& b$ S
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) a' w, [2 O7 {/ X" i, O; C! ^8 |; s│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 `% j3 M& P# t- A3 N
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) Q5 g0 w* a& ?6 p4 H+ i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
) }. ]* E: J  e7 S% J" w% ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' G: a/ @1 u" U* O9 y! u8 o; @6 K  u│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 U0 H. l( f. m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! |: P% z; S" w) r) s
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( v/ z' _( h: g- s! v: l
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │# w- |, p% O2 \0 x* A0 c# u5 H% z' q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 R3 J: K. H3 f* y2 Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# o+ l( ]3 E3 T* u│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 [# r; }9 [! n  Z( m/ _' U
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 V- u8 l2 j/ m  W* `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- P1 t+ x: G% p; o; N9 ^- t0 ^5 H  g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ p0 i4 \" k& J& h* }3 ?
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 S2 o7 Z2 @  f1 x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, @2 ?* G- u. Y: O1 R! B  i3 a│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ f4 p0 z. B$ m  O1 }" `
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( a" U$ Z3 i( ?$ t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, k+ j& o; c6 B) l( S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 Z0 L8 E; s7 d" W' A) \
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: \  z; i6 z5 x5 C7 t) t) q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: f4 V" ]8 q  a( l6 i3 g$ H8 ?
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 G% h* s3 y! T& K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& @# y' n& O0 f% w6 A& i- D5 L0 p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' w* B+ v0 J& g$ O│141 │Prism  │60│  │  │***  │Prism fires randomly     │, V, C4 a0 j7 ]! v! R" ^+ Z! p
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* P% x1 A9 j$ @* S0 V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ c& c% d9 u4 A1 m6 W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 R% c) X  Y# k7 @3 j  B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; y/ A* ~) Q! M& R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: _* s- _1 ~' n7 A+ G) b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* n3 w0 W+ A# H  z5 ?0 b) o; T
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 B% h( E9 h7 w9 [9 q% C│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: w! V( v' U' s4 h- l6 @( R2 }" Y6 Y' G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 w; R) x& ]' d4 j  T7 k│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 J- U0 T# ^$ E' v3 a/ Q/ ?! x; A│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. J. `/ K' @( z$ E│153 │Recov200│65│  │  │**** │Recovers 200HP        │
! U( G& ^( t( t: `0 X. H│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 T( C4 D! @( L  X: n│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 r0 V& n/ l# O* n│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 i$ ?4 |0 j% A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; s" L% Z! d" s/ C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" z- S$ z, P) b
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- B2 b# |1 n4 Q( e/ ~) N2 R
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) E# ?& w: Z' h2 n' Z9 r
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 g" }- X2 E( o- Z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' `! I7 i: ]$ a9 H! u, P/ d" j
│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 K$ q* M) R# x6 z5 b, t│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( [% J% G8 Z5 ~& U│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. n$ K( p( n1 L% U│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 l4 ]% w9 y8 s2 n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! ^! B7 H) H5 B8 `0 A( A- x
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 s% x( C, _6 U! W% f9 l│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; k9 p# \: |! o" i' U8 l8 o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 {) ]& k6 g0 N) J" ]. I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 u5 u+ F$ w$ m) K' ?$ Y6 P
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 K5 d. S4 ]  n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 H; E$ y2 I& }* c6 U. t2 f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! r, _% x0 {$ f; K2 R7 D( `│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 F; S- X: {: E) g. v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, r8 j% p: Q# d" C
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 F6 F& J( I  e
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ |& W' M7 W: @6 H2 V- z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* [$ e/ Q+ M2 _* C│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
8 m/ _, ^2 ?; E7 x4 L8 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ h" c6 [8 s. j│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% g- m0 Q  Y+ o/ a4 @9 S7 w
│183 │Hole  │55│  │  │**** │Open hole to dark world    │& G1 B) P  r3 {8 ~6 O+ d; H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& k( c9 Z6 f- E- O- {5 o. I│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; E# ]# I0 K( [" x. R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* G4 `. r- n: c- f
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │: G% e5 Y$ J0 A: t4 e& R8 A: f" q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; G5 c( \6 y) F# |, j1 H+ \$ r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 ?, N- L7 G' v! q( c5 m
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- m5 w9 n2 Q1 B- d1 y3 M
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 k6 W  I( k1 h& w$ n6 L1 x│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- z0 P3 R1 f; Y  Z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 d( J5 m  e! }" E& R5 ]$ |  J4 p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 P& l, l$ I0 N* T( u& F8 m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ _8 N: d4 F. n" ]$ n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 o* M! G! q& |( K1 M# N7 l& ^│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 w  Q$ W. P  {* A- @- |, W3 g
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" x. n- X* M: S2 O9 T│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ m0 Z: Y; {* m, s│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 `" t* ~0 x6 d) i└──┴────┴─┴──┴──┴───┴───────────────┘8 v0 S' R9 v( q2 e' i8 q
; R7 v3 z6 U, ^8 a0 ?8 L9 U0 s! ?
9 I. _4 B3 {9 G- a& Y
Mega Chip* _& y+ `2 J7 a1 K/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 W' @% o& h, T│编号│名称   │MB│攻击│属性│稀有度│说明             │
( R. ?( E; Y$ O, Y! k9 f/ x├──┼─────┼─┼──┼──┼───┼───────────────┤
* Q  [5 U% P( m  f% N) U5 q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- T, a1 z4 S* {2 E0 h6 H" o1 [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! m- O; O; v: ^) F2 ~/ P/ v
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" M* m8 m2 q+ m2 r7 a
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 S/ x! o4 T) a, ^│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 B6 x& V: G4 }# H7 O
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  ^4 C/ b; r' e3 @* t+ g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; j- S& m6 [9 \( a6 D# H5 ]+ R5 }4 F, ^
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: w8 V! `& `$ R5 \/ a8 D
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" T/ ?: }. ?& t3 o2 w# |8 q0 @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) X+ i0 m) h$ X1 T  q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: C4 ?$ F% D# q$ r/ t, V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 L! |+ a- L% L. a% S  F7 e/ \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 Y: g8 @- x' W( L1 {  _
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ U, S& A  [7 x: \+ u- w│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: T: e( t$ Q3 |* d. _5 J) y│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" w9 b* {! v* F: w2 ]7 ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# G# R: B+ s7 h0 _4 |; F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ C2 m* B7 Q( @- s( f
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ ^) j4 V! U/ r. d' ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 @% z  p1 ~) |& B& K. v4 t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' r4 s- V' P* x8 g6 E│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 H- \/ y9 \; x* U$ v9 }  M5 D& m* P
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ E' I7 r) o( s) a2 U/ n- v+ ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- o1 l4 j  V5 `8 T6 C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 u% v5 K3 E% }% N7 R
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% N8 N0 y- D' i) E2 Y# S0 F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 B8 F% A/ U1 w$ T7 q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  H; J# |/ D! v- y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. C* Q$ Z6 O- k- B
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 p7 @- \) {' \1 F; M; n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* {+ I& L) |. ~- U8 }│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. J; ^. r; F: ^+ D' \8 B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 W+ Y" v7 p- _! q8 G$ H4 T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 ^7 d& n: z- V' J% o│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │& I. G1 G- a  P0 T; |% f6 e& z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) R) S2 d, m; d' f7 D6 g; T& y+ W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 S) R0 l) |. V0 _! A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( w+ ~" d2 t5 s% x1 ]. a3 `│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 N) ~5 D* ~' Z! u9 M, P8 x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, Z( E, @9 ?  j. ?! F* l3 g  I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) F; i/ Y, F4 M3 W  Z' ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 Q3 l$ f* M" O6 I; K' _$ l# @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 S( K. @5 Y+ }. Q" L, L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
+ S7 k- @3 y" w( S9 Z3 H) X# W: [2 r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ T0 p& p" g  {9 X" t9 m1 f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 }: Y4 S+ m. D) O2 p; j
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
! j' f7 j! M! O5 X' K│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 w- {6 {4 d7 \  }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 X% y/ V; p' ^8 k5 T
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) r) d' h$ N7 v" y4 `! p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  A' p3 I' g' A# @5 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# W7 |$ u2 ?: w. ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" t" H7 B1 J5 }2 e/ s4 S# s│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 Z( J7 Z" S9 K, F4 B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 t  `- n6 g  Z- U- G7 I" o- n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 g( k( E6 K' F) V0 {# `9 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: @% W8 e& ~$ D+ m2 u: n3 X, a# K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 r1 A  K) Y: S+ v- T│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 x  A4 I; C# _% w2 |
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 b$ t- r2 A2 J% h! `- ^4 j│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" Z1 C' Z( ]( X8 d6 U│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  N- n' |/ w. H% P
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. t7 m% W( I% d& ^/ b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: s( f' ^" Z  V) ?, i5 z3 t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& C* n/ l6 h* }. ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
% L% ]& I2 P& Q# z. k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# Z5 Y3 |# C/ p+ U8 ]( Z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 h  L8 i% A0 \; V; m% u9 U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 |1 R! J' y5 |2 z9 `/ B( m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* i" t* W6 E: U1 t4 T7 @3 k! k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  y/ {3 l9 F+ p8 t, b
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: z$ \6 l: w+ k1 F$ ^3 `
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* |- {0 c" Y6 |( T2 K4 [- j" O
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: @( V3 G6 @5 g5 e& r4 R: {2 _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) d) N+ R9 X4 r9 X6 V& G│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' m& J2 M( x( ^5 r8 K│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, R; C' p' h/ T+ U" r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  J& b% A" b: ^5 E7 X3 C4 G* B0 \4 J│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 n( ?7 E0 G1 L. v$ X
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- u. z% Q7 W6 P* r" ~
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 d1 ?2 d6 q4 s- C( |* M$ A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& H( ]3 O. ^9 U! `0 F$ V( b$ e/ ]│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
0 \( C- l0 u2 b/ w- a$ y/ j│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. a3 E- s9 `. j! S+ w
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  n+ c; [4 ~) }# r9 _# R- |
└──┴─────┴─┴──┴──┴───┴───────────────┘+ a: w7 N2 _, z3 n
, P- q8 u# h# {1 v* A0 e

; I  \0 p( O/ ~6 d& T2 K3 `GigaChip (蓝版)
' u$ r4 M! V% q, h& b( a1 G. L7 S, z┌──┬─────┬─┬──┬──┬───┬───────────────┐7 E* G4 C% i# m4 Q9 ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 m2 t7 x8 V5 ~: T  g' D6 {├──┼─────┼─┼──┼──┼───┼───────────────┤
. D, L) s  N0 \& _8 a) E* ~2 Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 d- J- K9 }0 V/ p4 b7 D7 L  t  C
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' L8 Y# h. l( u│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" C2 j+ }% r. m7 k8 R4 o( d3 W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# t) J; m  B, W; q/ J/ l% U4 m( N│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ @: R9 [# i/ ]! V) X% c) x3 E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 x- ~4 W" W1 m& L! w4 a; ^│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, J8 k2 g/ O* n% _$ a) f0 z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 D* h" D6 L- ]│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. A; ^- [% d4 y. L9 w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 p9 a: P0 s: ]" Y6 H, F1 K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; b! r7 X) O& ]" F/ s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# {% E  \1 D0 T3 ~7 \# g" S! \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" W  S# t, {8 h; v  q2 Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 G1 }. N5 j0 R/ ?" m( ~+ ]│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ _/ g% [6 P& j) O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% q3 z+ b3 s$ |, W7 v
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ _2 J  I0 L$ i2 z2 b5 Z: ^" a
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% `" t' {  {* @9 n│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 b+ E5 v7 X$ u! g9 r" F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) w% a0 s' f2 E- W% c└──┴─────┴─┴──┴──┴───┴───────────────┘3 g( g8 V  I1 z! Q' i. O

# @- l" {$ b4 C- V  [# |1 lGigaChip (白版)(只列出与蓝版不一样的Chips)
, S1 k/ Y" u# w; N; [┌──┬─────┬─┬──┬──┬───┬───────────────┐! r# J- R! [( p% H7 h7 R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 j0 _4 p! }, d1 G- r├──┼─────┼─┼──┼──┼───┼───────────────┤; ^* D0 P; ?" I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, I7 o: i7 r2 p5 y8 D9 X│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# S; t$ q/ v: O" r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 q) y1 a# S8 ?
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" q# a, m1 z; m. q- z$ M
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 `, V! x( h1 `4 J) @" EMegaman EXE 3 蓝+白 Standard 级别的 Chips:* O# T2 T" e( O& n- P# N% T; ]
5 Y0 T8 N+ X8 X3 d( N9 _/ b: u
001002003004005006; E! L+ w. j5 `: C
007008009010011012$ B' q) _: u/ x6 B8 H) D9 T# w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Y. W. L& N9 E; Q4 {  [" |
- ~3 p1 a; z3 f3 |3 R
019020021022023024( m5 M1 I& \1 G4 p, {8 A3 G5 f
0250260270280290301 X; Q2 a0 ]; L2 f5 Z
031032033034035036
* O- J1 _; M# X' u! Q
& U! m- @: d+ d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. h  P# y; o5 I8 ?$ ]7 L
% g1 L$ r" X: b( N8 a037038039040041042
, _7 F' d& f4 a. y% Y6 m043044045046047048
& ?  e4 G( O' b4 ^8 J$ |3 T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 b4 J- g: |4 ]' t2 i* u% {7 l  }% j; Z1 H2 G1 b
055056057058059060! i  T$ H$ N5 n5 _! Z' h% a1 r
061062063064065066# R% C3 B1 L% Y) z+ u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 i9 o; t2 L# `- F
2 A, v& ?9 z" U$ w
073074075076077078
7 G( {4 [' B9 i8 b9 o' ^3 q" E# V079080081082083084
7 L* E8 s& D. }+ |085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* ?, _# k4 ^7 p( Y0 C9 u

  K2 y& X3 R1 I' c" R% g0910920930940950968 E  K, r9 D% f+ U
097098099100101102. R2 y/ I/ h% C4 T" s+ E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 S+ _6 q; ?" @/ H- y
, e" P  I1 b& B; S( \109110111112113114
' g) Y0 B/ h3 D115116117118119120
8 g2 z1 L* d1 v# L- Y  l121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& n# e  ^) w& r: H
; L- B; {/ H  }5 r, K127128129130131132
) u2 r9 O, n5 b( L, Z133134135136137138
% G$ U5 X1 U* C139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 d" K( u. x% S1 V4 T& D, j2 z3 {5 r

! d  b# H: S# b! x5 Y1 M. z1451461471481491505 c+ c; g4 y0 G' A2 M, g
1511521531541551561 P% F- a, P8 ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 Z# D1 M- E% @) f  ?) {
- D6 ~, H+ h, t0 H: I+ e& Y
163164165166167168
0 ?: B( |* w: j$ H1691701711721731746 n1 T( F* J. G4 K) o2 O1 S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 A: x- Z; r+ u, E, G4 D4 B6 o2 h( S0 ]0 _) d) c/ M( f8 g
181182183184185186
1 J; S! u' S; z/ x; w187188189190191192
( o, L6 M  P0 w: P' E( Z) k. P193194195196197198
, D( |2 Y/ v7 w; B$ e9 m9 h199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ]; p6 ~0 C' `  @/ r: P
; @( _* s* ~2 c  _$ s- K% C0010020030040050062 |' B8 E* \* J* ~
0070080090100110126 f6 m  [2 ^: x6 O0 K) b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- e0 v! y# k9 N6 ^4 a& m& i9 J6 L
0190200210220230240 z' r# {+ N, \7 c0 {  L
025026027028029030
% r4 q8 g5 w9 A, j$ H031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( ^3 `$ P0 @. ?5 b% j0 P  z% X0 [" M% {0 U) |4 u7 `2 z
037038039040041042
$ G6 K$ Y4 |  U/ z9 r5 V2 W043044045046047048: c' x+ O) ^( u9 h9 s3 R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 F) U+ {% o$ A3 ]/ h) m, K
; I; K& f6 x! Q055056057058059060
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ U0 m% W6 h4 ]  M8 a$ s. |

/ |9 }% A$ y9 c. `073074075076077078! ]% W/ r% P& M3 ~& x0 I4 _
079080081082083084
$ E) R8 C" v, w: ?, s; r085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 U9 X5 g  ^( S/ x7 F5 z$ j* i
, w$ R& h6 l/ J7 x+ D
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013014015016017018; k, J/ L3 ?- F  I1 Z0 E
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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