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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . D$ Y! e% G0 \' I9 s4 D( ]
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■● ■  NintendoWorld    站友xliz原创' u" h5 Q8 Z1 _4 ~1 z0 y
■ ●■    http://www.NewWise.com
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' e/ {  T4 S& R6 u" B* ~. N" Q' @8 P* [! R3 D0 |; m9 x3 d
           洛克人 EXE 3 Blue 卡片组合
2 P% V+ t4 d7 E- S3 y" X* G
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 u5 \. V1 Y6 h* k# i
大家要看日文版的P.A.或详细攻略,点击这里吧!

. c! E2 ]4 |7 h0 P! r- `====================7 \/ E& `4 y  J. ?# N" y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; i* o+ g# G; @/ N6 t; _) k
  w/ ^2 @5 c. ?: r/ _以下内容格式如下:1 j7 ~* Z/ U) k$ o
! P3 W4 k* E. U0 b0 Y7 d% f
编号    名称8 A: Z0 X9 P! p8 g& B
说明" ?3 m$ \( {# p" a8 ]& {% W9 e
组合方法
4 d1 y# T* L7 A5 T9 b( B---------------------------------8 Y( Y) P& h  P: Z
01    Z-Connon 1' @  B4 W/ a; n, g) q- j  Z' ]8 l
Unlimited Cannon for 5 sec
5 L. T& F  V# q  A, u" qCannon A+B+C
* @" l8 M7 R  U/ L5 nCannon B+C+D
! f: A4 j1 B  V$ L. `Cannon C+D+E9 n0 m7 H' r' R3 c& d1 ^! F& ~
+ a0 [3 \1 l- n6 S: |2 n4 [
02    Z-Connon 22 Y7 [! s# K8 d6 u9 C4 d+ M
Unlimited HiCannon for 5 sec
! U" H4 e$ F, }0 MHiCannon H+I+J( Q- {. M9 S8 e7 K% i
HiCannon I+J+K+ x7 q: i6 u2 `; I
HiCannon J+K+L
- i5 r# I. g. X) U! G
- O  M0 ~5 V5 X0 x, C* F3 C% z" T' E03    Z-Connon 3' ~( v( |. \, x, g( X; ~; X
Unlimited MegaCannon for 5 sec/ I2 v0 ^: B: w# i" \4 `! ]+ W
M-Cannon O+P+Q
+ j+ R) o4 e: I5 S3 {4 cM-Cannon P+Q+R
3 E; Q$ ^/ E4 ?, Y6 i% `M-Cannon Q+R+S
/ F; ?3 _5 B+ y9 n
  e/ I8 ~/ b0 k) d7 N3 F04    Z-Punch
+ y. X/ n# P1 D7 R" l9 c1 dUnlimited GutPunch for 5 sec
9 ]7 r) w# X1 s  ?4 R2 H, j) @GutPunch B+C+D
2 |" J( H0 {8 Z! d# I4 vGutPunch C+D+E% l3 u3 c: ^9 ~+ E
GutPunch D+E+F$ p* U/ c* @4 c0 c, w! [

% T! R/ Z: t# ^  {# Q8 o" {' Q4 @05    Z-Strght9 O8 ~7 L9 p; B4 R' u
Unlimited GutStrgt for 5 sec
3 p' y8 m; u9 [' p& DGutStrgt O+P+Q; p) a$ f; {, p9 M
GutStrgt P+Q+R! M! H6 N3 E" \' C8 A: ]0 M
GutStrgt Q+R+S" L, R6 K2 s: }$ W: f

" y$ Y. U5 V& I06    Z-Impact
; n' f+ t5 h( C1 PUnlimited GutImpct for 5 sec
' n0 `* Q1 u+ y! X8 `7 Q3 i7 G% ]GutImpact G+H+I
. {* w! s! y' m! |0 X+ m# [GutImpact H+I+J$ E& l( S4 A5 f, |2 l; j
GutImpact J+K+L' i5 H0 ~$ n$ J

: K$ r( j. T1 D7 N& i( s0 ]07    Z-Varibl
- N, P  Q3 M& D" ZUnlimited VarSword for 5 sec6 c$ `- R; T4 E7 n/ ]9 R, j4 y
VarSwrd B+C+D
/ X8 f" \+ N; u% x) M9 m+ \VarSwrd C+D+E! @+ }- M4 {% M3 h& Q8 T  B
VarSwrd D+E+F- C& z* D% |3 I3 ~4 l" K
% F' \4 h* j7 H, A
08    Z-Yoyo 1
- g) i7 K( I( E0 r- x$ U; b8 }Unlimited Yo-Yo for 5 sec( d% m0 d; F- n0 ~# e" K+ c! k
Yo-Yo1 C+D+E$ |1 f0 f3 d1 E
Yo-Yo1 D+E+F) q& j' j  C. w2 x. q0 I5 O9 |5 ~
Yo-Yo1 E+F+G
6 K: ?" }1 m8 F! L+ Z. D; J0 h4 E* I; j# }5 M. t% [
09    Z-Yoyo 2
) d4 y8 l0 Q  E, Q  c/ iUnlimited Yo-Yo2 for 5 sec
$ T; s. }- L* o% ?Yo-Yo2 H+I+J' V) e3 C+ x: F7 Y  f. f
Yo-Yo2 I+J+K
  W+ V' c1 ~9 p/ b6 w7 UYo-Yo2 J+K+L
* M. [9 V( T$ Q+ m1 B! P; O* L
$ e  m! o0 z/ X+ A( Z" M- l10    Z-Yoyo 3
4 }9 k6 X& d  n8 eUnlimited Yo-Yo3 for 5 sec0 F# Y3 I# b" H  `
Yo-Yo3 M+N+O0 N( `6 M! x  v. N$ t% C
Yo-Yo3 N+O+P3 v( J1 f/ W) \! U
Yo-Yo3 O+P+Q0 q/ `" h6 ~  ]% |1 D

1 F' W; @% b5 R% S5 d11    Z-Step 1
0 k3 f, d! `8 E+ P3 t8 ?Unlimited StepSwrd for 5 sec
( M  [3 z: k- U3 EStepSwrd L+M+N: u5 ^1 |6 }& [
StepSwrd M+N+O
4 }: L7 e+ w4 X* V$ O; ?" N9 jStepSwrd N+O+P
0 J$ h8 w5 q# v1 @! H
5 @, [5 f  k& k5 c" }  U# n: h" y2 }  ~# S12    Z-Step 2
# e7 N, p. }1 r0 H# m; S, @; V5 HUnlimited StepCros for 5 sec
  r- C7 |: i# F% CStepCros P+Q+R( J- q( K5 u& k& J5 e
StepCros Q+R+S/ s4 m9 G7 j$ c9 x. `+ p5 [& A0 W
StepCros R+S+T! V3 N' o* f+ v

! B) ^1 o' W  D' a- l1 c$ u13    BubSprd
1 Q$ `! _0 G1 i1 H! D, ]Attks w/ spreading bubbles!
4 U1 T& V5 l: Y1 m( @8 t& eBubbler  C+D+E
9 z8 a) p4 k2 @7 A( |; ~- r+ f8 jBub-V    D+E+F
: r8 U$ b. q% t9 F+ IBublSide E+F+G( `3 i0 \' G+ v) ^8 e. N
Bubbler E + Bub-V E + BublSide E- m" O' h* I, X  G( F

- ]# o. A7 y! [" L5 U# l( d14    HeatSprd, x; A4 g8 L1 s  B- s
Attks w/ spreading fireball!; `+ e0 S, X* i: `
HeatShot H+I+J& G9 U- |4 a# U9 p: E
Heat-V   I+J+K& B2 W  H0 x" t$ m+ Z' r7 Q
HeatSide J+K+L8 b% r" ?* h) V# Q4 S
HeatShot J + Heat-V J + HeatSide J7 I. D' I: s/ I1 t% j" L& W
* }, |$ M3 n- }% b
15    H-Burst3 Z8 ?$ e1 _- P
Creates a giant explosion
3 I4 ^) S# m* ]6 g; N$ ^* FSpreader M+N+O
  G* ~( }) a0 ~. uSpreader N+O+P9 u1 |) _& X1 D: F6 W  ~% h
Spreader O+P+Q, h; R7 h; J; p3 q8 Y# v
+ n5 H, @! K0 H- Z: a$ R( P
16    LifeSwrd
$ a& `# e1 V4 v2 J/ T& z  o* SSwings a huge 2×3 sword!
/ l6 ~& c; f+ g% X0 H: d9 G% zSword E + WideSwrd E + LongSwrd E, [, a7 }7 x1 N$ W! C: \: i: X
Sword L + WideSwrd L + LongSwrd L
% y- |  {" E; L& s' p2 z. ]Sword Y + WideSwrd Y + LongSwrd Y: X% U' y8 N9 N6 K8 n$ x
4 U! Z( i' N+ n, _* c7 w" v
17    ElemSwrd
) @+ `/ I7 \0 G5 u2 [* B7 @7 iWide swrd contains 4 elemnts: f8 Y& J0 K$ [# s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" C5 E- d, d3 J( q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, h$ r% m7 O# x

% v3 G4 F! K2 U1 F18    EvilCut
- F" Z: D& v5 SStep up 2 & make 4 atacks
: H# l( H/ E4 {; x9 Z' NStepSwrd P + HeroSwrd P + StepCros P# I) G  T2 Q! e- p
4 O. i& U$ C; K0 Q& j9 J
19    HyperRat
2 I- q4 p1 i% G( s; EA giant Ratton charges!
" B% V( w% O5 i1 @Ratton1 A + Ratton2 A + Ratton3 A8 f) E" H$ }9 s: H0 F( T, P
Ratton1 C + Ratton2 C + Ratton3 C8 L: y4 @  ]9 Q7 I9 v  I8 ?
Ratton1 F + Ratton2 F + Ratton3 F4 m& H: X+ {/ \1 d

+ E' H0 N' v% r* d, s20    TimeBom +. _$ X3 h' y7 T$ ]# O
Sets Time Bomb in enmy area
& A4 |, N) O# u8 ]# T" ?# u) `, tTimeBomb J+K+L* g8 W7 r* V0 Y( u& m# b  k1 G
TimeBomb K+L+M
7 U$ \0 j1 A' rTimeBomb L+M+N* z7 {8 W. D9 b- U. f8 B% s) V& {
5 c6 |" K% T2 I) W
21    GelRain
* L. @& {$ ]) i& HGel steals squares+ d5 w* n, k2 i$ |3 o
MetaGel1 B+C+D7 j: L. q5 Q% x% I" x2 l  ]
MetaGel2 E+F+G
0 |. g. |+ s& u: q0 R) f" F8 F& EMetaGel3 S+T+U
' [: y! y1 x+ P/ I3 Q
/ e  z1 T* J0 o+ p7 u22    EverCrse+ @  b* W2 i% h6 H6 C
Shield chases enemies
! x1 U5 L6 `7 [CrsShld1 C + CrsShld2 C + CrsShld3 C
9 ~: P  {& _: sCrsShld1 L + CrsShld2 L + CrsShld3 L+ z% W* J- h9 p5 o- x0 ~. {$ g

' ^3 ]- w6 ?8 V; [23    MomQuake7 s- {* ?5 q* x+ j: P
Awakens Mother Earth!! k9 ^+ @" u2 `/ C/ m
RockCube * + RockCube * + GodStone S
) v! g* g3 s$ w$ ]/ J# j7 z2 W6 s" ^' q5 x+ }% K  Z6 L9 X  E
24    PoisPhar
; Z# p6 [  x+ N$ m* KPharaoh generates poison
3 I3 K9 O% ]* D' V* B5 f* IPoisMask A + PoisFace A + Anubis A" g* P# q. A% V, X7 E8 {6 {
" Z+ [. Y- G1 e: a. d7 m1 n1 t
25    BodyGrd
! R. r* F1 D5 ]. _$ Q+ mBodyguard takes out enemies5 H9 H& p- D1 q  I- c5 a
AntiDmg M + AntiNavi M + Muramasa M
) b2 {6 e9 {: D0 G' q; D" s8 ?/ z2 r* U1 f
26    500Barr
7 R, ^! i/ F) T3 T! ZBarrier absorbs 500HP dmg6 {9 g; L3 m8 I# p6 L% Q
Barrier E + Barr100 E + Barr200 E8 l  k2 {6 ~8 w6 A! u* Z) x* s# Y
Barrier R + Barr100 R + Barr200 R1 ?! v- C, N0 i  X; h, `7 @1 e

. z1 u# c' Y; T0 G1 w27    BigHeart
9 w% c9 K. j2 @9 b5 |; ~Attacks, then heals HP!
4 m6 k0 [" c- y4 V3 hHolyPanl R + Recov300 R + Roll R
, j5 d! {/ ?" L7 o% b, @9 N. iHolyPanl R + Recov300 R + RollV2 R
7 S# N% U# K6 G5 u& WHolyPanl R + Recov300 R + RollV3 R. x: C' m3 B# \$ @; m- w
( j5 Z8 T+ K9 d9 c* x% v
28    GtsShoot' g% J4 F0 o0 w+ x5 X6 K
GutsMan throws MegaMan!) N5 p6 g* i0 B! p
Guard * + DashAtk G + GutsMan G# i, j1 K6 X# S+ z# i9 g, D! P
Guard * + DashAtk G + GutsMan2 G
: }0 }. f; b+ c( ^. @8 SGuard * + DashAtk G + GutsMan3 G
, ^$ x( f& W5 z% n$ rGuard * + DashAtk G + GutsMan4 G
& i. e' m: [% D* V, r
  X. l; s" J  ]  C( o29    DeuxHero9 V; P+ p. [8 d; [
MegaMan & ProtoMan team up!$ N, V: v; o6 V' z" e
CustSwrd B + VarSwrd B + ProtoMan B5 m" o! x* v" }8 H' R5 t" z# e
CustSwrd B + VarSwrd B + ProtoMn2 B2 k& F! w& ^  d( L  s; ?' j7 i
CustSwrd B + VarSwrd B + ProtoMn3 B3 D" p3 {7 m" C: ?! ~4 H
CustSwrd B + VarSwrd B + ProtoMn4 B
9 H% N# g1 J: ?) G, A' x; y) H- _9 ~$ U$ B0 N8 i
30    2xHero
) `" X% r8 _8 u# Y9 _MegaMan & ProtoMan Dual atk" }2 _9 u! R9 U" p  `' |& w8 _4 R8 L; J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  q9 M( m/ J* s  p4 N" U: c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ D  X" o) W9 F6 T& E1 [. l, z* [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 X# b9 T! ?. m8 c4 s8 `& uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, [4 k6 H4 ^) \% a3 V) O2 |

1 r+ I9 v- L0 q9 R2 G31    PrixPowr
4 e6 k: C) Z6 R0 T2 W3 Navis attack at once!
1 o) u! Z9 }/ |/ FTeam1 * + Team2 * + KingMan5 K7 b. w7 r5 j$ H, ^
Team1 * + Team2 * + MistMan5 M
7 [5 [0 ~3 |3 bTeam1 * + Team2 * + BowlMan5 B
4 z; [: X5 V1 H7 ?8 b/ X0 H( O5 R" G& F
32    MstrStyl' W4 G, R! c7 @1 N* H( C# k
MegaMan unleashes his power
0 c0 ]& m7 o! s) M$ m' ySalamndr * + Fountain * + Bolt * + GaiaBlad *& D! |- R5 O5 P$ I; ]* f
7 y2 F: |* U/ K' U3 w2 X
StdrdChip (Part 1)
$ j$ E4 N: J# c, @7 A" e┌──┬────┬─┬──┬──┬───┬───────────────┐
9 D/ o7 G$ g3 [8 a8 W! Z│编号│名称  │MB│攻击│属性│稀有度│说明             │& k1 B3 Z# F# ~: r+ |+ X: {2 `" {
├──┼────┼─┼──┼──┼───┼───────────────┤
& v0 S3 A2 ~  `# P$ a) ~9 m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 I6 l: s- x) K6 R% v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& A8 D% V& K* N5 ]- A│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) J: ^: q. i/ P- l4 g│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ c+ N$ t* H; ~8 C
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 l. p. m/ Y: o6 h% o│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 B" s+ d3 q4 N( w& A│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- f4 o0 O1 x- ~+ y1 R7 F9 ~" r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* I6 U5 ^5 x$ l/ L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% V  w! z6 _; Q" ?* [  ]+ I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# {" ?" |1 f5 `- }( ?* w% B# W
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( y3 Z  q: E2 p: Z( x- }( J% d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 |- N/ n+ `! c2 S5 a8 L. X- \  @
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 F8 Z; h' r/ o8 t' `6 _7 d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* T! g* c. j. ^: q) `& y! u+ p3 ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 ]! |/ S1 i" m9 G1 N% O│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: m; Z. ~" H6 j' |4 M3 C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. J1 G, f, w. H
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ r& `: ^6 ?% r+ V5 {5 v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& S% B) n- X' q- i& x$ `8 N│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, b* T0 Z4 E5 ^0 w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 _% F' B) P) t' |6 ^2 k+ H
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% O8 l( F/ o2 q2 t  H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 j9 }( J* `) H. c3 ^* B' @6 U5 g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 u, f! l$ l& i+ {7 y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 B! y! H# M3 Q" A, v. {0 B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ C) p% Y% R) f: D% @& p6 `│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( ?. j" P9 n. D9 r1 p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; ?0 h; L+ R6 S! M6 Y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! B8 a' |' h& n$ g) n│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, b9 _, |4 i- C8 s* x3 m│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" _7 N; z( J. r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 c9 t. J% a! ?│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! P' i- i) B) X+ u& x8 C3 S# c4 A; j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  Y6 @2 K/ i5 a6 M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- ~) ~7 R3 X" J
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) J5 R- ^9 Y0 S
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ g8 w! R8 x" V/ b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 q$ Z/ r! [) @" o5 S  P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! W; e8 E) v. c3 g8 ?  L
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  g* N& J. s0 ~+ k4 p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 D9 W* q" c& j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 t6 {+ H& x% D# F' e! D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 \; Z( O3 p0 \9 V0 q; b. P3 a+ I
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 z2 p$ n& M$ p. n- C9 I│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' n3 D- h) }1 G* O: Y5 E│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! O6 ~6 D: S8 a- r' j; F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 ~  o2 h% j0 K/ M│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' z! K- k! S6 U! e; w3 A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 ^/ J) M; w! r$ {
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 a5 o4 u. w7 D6 @" f! m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 n$ d3 |' ^1 h2 a% `5 Q  L) w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. q4 Y  G# \" v9 i2 H* v│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, w5 E% X0 w3 k4 M4 ?! |4 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ f  y3 R. l/ e4 Y' G7 e! T# P
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! e( o2 ^0 ~2 S7 B: [3 p4 n
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 y0 e  B) q. G; Q4 f( v│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 Q4 ^: P& f  M* ^+ ]4 |5 F9 N) i: j
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ l( Q& p; X8 F0 N6 w
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, O1 d1 ~6 d4 z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; |/ J; `# r2 Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 h8 x. ]$ q7 ?7 T( h' V, j  E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 W4 L( P; ^# M) d# T! Q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" c7 ~: ~* t, E4 F" T  Z8 Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& n0 v' z/ f- ~' t& U6 K( l
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 P) d3 c8 t0 a8 O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 h0 v; U- Z( @# g3 d
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; }& T5 r! t+ E& ^: ^! t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* V. s) e4 P% r, d( h- H
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  F  u2 j3 M# ]  k│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( u$ D6 f+ K* ?" h' r. W( f
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* G& |- t, w; s0 w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ ~7 ]5 ^/ _8 t9 F
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 ]8 I' X+ m- Y  u& y- V8 Z- x
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! ~" g* y, a. u' ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  n9 \( C# p4 }9 a
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 C( K# J0 {0 B) \9 f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 f( J4 w: I9 U; A% L/ U│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 l$ L7 O/ G, S3 Q* l6 o+ T! C2 }" J│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" c* x6 R% i& x1 }' u4 h& x  t│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. {# z& ^3 f' f( S8 p5 W9 x
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! r' y# B4 D& t( u8 t8 g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* Q- M3 Y$ h5 T3 x8 ?1 ?
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; V  A4 H$ @. c. k) \( v│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" ~; W, [  D; h% H  h5 [$ r3 @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 G: a7 M5 Q) B4 {. U4 F' a│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- I: b- x$ N* W8 f" S% v7 h│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 B/ q+ E6 t. v9 ]: |7 N' S8 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ }/ `9 A6 u. R  |
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 M9 f! d1 Y6 g, V9 E4 u. }3 N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% c' V; ]& p, n2 P3 o$ i! K
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# u4 }5 s+ C6 _7 ~& X& z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- `0 \) ?2 w5 }9 j" J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; H: N9 m# ~5 Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
8 Y: l  o" v- t) M# f/ X│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' M  v! c$ b) r& u4 ~1 N! |
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' P6 d! Y  ~/ g, e
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- N2 g! n+ q4 ]! R
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* l; t- [5 C) d0 t│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ q6 `4 I) ~7 o* h5 O$ _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) R% m( B: C3 h└──┴────┴─┴──┴──┴───┴───────────────┘
) x0 v* ]5 e5 [4 W. F
, T5 S- F7 S9 n0 |4 C' T9 f+ }StdrdChip (Part 2)& P1 T) L& {- p( @1 }. ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
: Q( |, ^* W- I, k. T+ O│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ X. W6 j5 b; o├──┼────┼─┼──┼──┼───┼───────────────┤
- {: D$ F1 }+ \! Q5 D# ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ U* U4 |8 l' h. u1 \- k+ D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ G) H' A8 d) B! f│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) M. d0 ^  `7 s+ K/ s5 U; i/ P/ Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ Q% f" I, t" X& u/ \* ?1 D6 ~  a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 ^% ^7 a9 W7 s7 j0 U, s9 i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& d5 e5 @% [- C! q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. R5 C# D( z2 G5 a
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# o  j6 ~3 Y" Z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 `2 ?- I" U/ J$ d  n. r( _) n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 ^( W4 U) Y' }& W
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' c0 ~) d  G# B6 o3 O+ r
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( t/ ?2 G& E& g$ B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" `: B  Y* A& I% v6 }/ ?6 B; Q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 m( i' B* e7 B6 g& d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  O; T) ?4 e* Z+ l! I3 @7 ^7 A
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. |& P5 Q% ]: W5 K8 o│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 ^, k. V; k$ V$ B+ M& r3 i
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% O* O1 r+ E$ p" i0 L; `2 S; J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. b; `3 P' b' Q0 M) A# M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% I/ R$ r8 X- i) o; U+ B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 h5 h, e% A# A3 ^& v. g' t8 b  r$ G│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  g9 `/ N3 s& r1 c$ A! g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( n/ C$ G% Y4 {1 N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. @4 v* J  x8 q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  Y( a. d/ a, z' C8 {3 J* T│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 Q  l8 \9 O% w│126 │Rook  │30│  │  │***  │Protects you from attacks   │, x( C. L8 L. Y1 L6 k* O
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' y5 T4 K; m, U) R# e$ W" B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 `2 }; ]5 T6 F% ~8 E, Z5 ^; P6 w
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 C8 r' i+ G) A0 C4 U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& t- K6 P* _8 T4 c; ~$ @' j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) ~' ^! L* x. {: c
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# D' u) h9 D8 J  l│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 T1 @6 C* w$ P2 t+ E" z
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 a/ J" S9 G  h8 Y; c
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 S9 n2 L* H4 |# x
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% Q8 ~! q$ b9 y' f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ _& [2 V$ b- Q" q+ ^$ y0 o0 |  R
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. N' E- l" U, j  v1 Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 Q  Q9 b& O9 u/ D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 S5 h3 u4 U8 }2 z! y' v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  j; i( ]+ o( |( G) o3 i( D/ K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; q- O; [! ~. S& G│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! Z4 \, j5 q) {8 ]│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: H- u/ X* j& M5 `# D: j5 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 [$ S" k( h* y7 p" E9 |" b5 }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. ~( o# f6 }" y9 c, b; n" B4 ~│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- i0 D& c4 J, C
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% h/ P  |$ I/ ^' z2 d$ P% k  c' d
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* r) a( c( C/ Q( R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 ]+ |- J, J, Z( V6 k% c
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! [1 ]: f5 P- y! t) r- v│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 Q9 U  s" D3 J4 E
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: c& X" m8 _: i7 r│154 │Recov300│80│  │  │**** │Recovers 300HP        │* v6 d/ _6 W2 T- p5 G3 T- {
│155 │Repair │8 │  │  │*   │Fix your area's panels    │5 T+ s" a1 S6 \4 l9 h3 M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 Q/ F; U6 m3 e. P2 p8 E! O7 ?; l│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 ^/ Q( ^& m* l% s0 h# E( B: E: V│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( ?2 X  S+ a) b% }+ p0 r' B; [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. k0 S( s- w) b7 j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- S% A/ P# `$ R' j( P│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: V& ^. \/ F. Y( n0 u8 L/ J9 q  K; M
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( ]  s1 z. J" L8 i6 F" Z, t│163 │Invis  │11│  │  │***  │Invisible for a while     │- \; U, h, {% X9 u3 x  E1 T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 u* c1 t6 O( H& r│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; g% G1 ?8 V% H5 f( O  b8 T  ^│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! M. T, \# m9 ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- V+ Z4 Q' T( h/ W
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" U8 m1 Q6 ?* P$ ~% W& u& q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 q1 l' ^! g2 w3 L, ?│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& H6 X8 v* X! e3 n/ f7 Q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; r4 z/ t3 U* Q( s+ Q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- h% `, g* ?* O" ^4 @; D: o│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( S! `) j/ Z/ a6 P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 O+ \7 G: L9 J( a5 l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. t" f2 r8 G0 W' U  B) w% X# ^1 T/ H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& u  a' g; S! ~  [3 }% k( s' ]: T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 M# S* v4 l, J, ^+ B  r6 P/ m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. ~) Z) ?- [  R' L/ E│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, j0 p8 l4 I' X2 d5 J  x/ G│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; b% H" T% z9 p# m, J+ o: R# P4 T2 g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 z; A% W3 @; q7 Z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 |0 G; E! }" l/ G8 Y+ E│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 [6 _% m/ n1 m7 O/ p0 _
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ [# G8 \7 z7 g- [6 j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' R6 P0 l1 C+ T0 `+ f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 T0 q! f- S% z. s# K  `8 q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 o( L0 I/ n& P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ n4 n, T5 Q) x│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( [5 U" I( \2 @# ?
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% V' j0 v0 S3 r5 A& R
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 j3 y. p! w& j8 v3 ~& Q
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! u3 |2 y! k% o. f2 I  ]) m2 [
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 L& q6 W6 m/ A! I1 [) C2 }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ k& k3 g" o( M/ Q9 L8 z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 a( w/ e. V0 k7 w│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 [) d$ ^/ r& H' V
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' ~0 C5 Z0 H) h: A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ |9 n4 L/ \! V, M1 c$ e' w% v
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 f* n8 k) @: c. A8 g* W* @) r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" q# k& \  p1 S# i( g; B; O# U
└──┴────┴─┴──┴──┴───┴───────────────┘
2 L+ G4 p" J0 z0 _5 x9 k! B7 r# n1 U
  D6 C0 Z, t1 P. [( X( j4 |" d
1 f/ E$ ^; V9 J! u$ d$ BMega Chip
; X$ s7 B4 c$ i4 F! S* g# {┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 `7 o1 A9 H4 O& K( y& O│编号│名称   │MB│攻击│属性│稀有度│说明             │! L2 f% B& O6 s  K1 ]+ a. T% f
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 a! V7 p* l' \8 n4 i) e│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! y' S4 C7 J1 M3 z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! N1 j9 C  V- @2 B; S│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 c# o9 J: z! r2 E
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 @; N" R" J0 z/ [. ?* b* ^: a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. {+ h: b1 c, c! M│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 o- O4 H; s; ?, h* D3 q* I│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" q- G7 T  p2 C9 z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& X; [  V: ]; C  y2 V" y: g7 N3 a│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' ~% b$ D9 T& o" h6 X/ z" i) r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  E. n: r0 b: x" y  a7 h8 m- K: i0 E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ w9 A. n, y, J) \- m0 X│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 D6 |1 x2 Y; H5 F# j; ~( X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ c. u' R  b' u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% _. I, K0 k. Q: V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
; T3 h0 L' `+ H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 B5 C2 X& K' ~, Q) i9 \4 ]
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& y. {' Z$ K% D2 O( X  R5 G- _/ c: R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" W6 w; k2 ?8 e$ o; Z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 n. D& @0 V; i: Z1 W5 i- g+ u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 u) M% U2 z7 U: B2 V6 q4 C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  u/ W7 ~/ T' B+ b2 K; _/ S* @│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 p+ E4 m2 q( h+ L' c! g6 ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
7 f! ?# ]9 L; `% a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 Q- M2 L& K- M' j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 ]* \, S  _; m% ], q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, W9 W8 t1 g$ }( \. N$ T. J+ ~
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, ~# S1 {; {0 s) L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 j, c# P& Y4 |9 a8 l0 `! Z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 l5 y, G, S  w7 n, ~. S  e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ R" U0 |2 [# L5 i
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* @! V, w9 P* y, n│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; M- ?" Y6 s9 o. E
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ v) q+ x0 b( V+ P
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ z  {  M+ G5 q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ W* K' p( X8 \* R1 A5 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 h2 U' D4 n0 y+ Q. W& [+ D4 D! Z: M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% Y6 b8 u$ N8 ^0 ^' N) Y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: r& |3 u3 N4 @; N* @
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 V: g% ~1 \+ {) v* k) g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 B7 k9 L5 n9 |3 |9 S( y- X
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 H+ V2 C# m6 ]/ {7 M│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- p8 j  \. f( @/ H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# ^5 P* u$ z6 M; j+ H, B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 M2 F+ ?. ?8 V8 t9 R1 ]7 z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 W2 R6 }& l# ^. L. h
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! f) o" S' L- k
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  F$ l3 r; f$ H' B% X9 l0 M( |$ J$ j' B( f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( J0 s$ T8 L2 N  e6 F) l2 {9 [( W│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; A: R/ D- e9 G' ^0 t2 z; b$ ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. P7 ^+ C9 M4 {7 n- H9 c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 X( S- V- F$ Z7 t2 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& X. M0 ^7 k: q, T7 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  S, e- g/ F1 h3 `+ a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" a$ G+ K2 }, G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 C& m9 X9 n/ j( b3 L5 Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% V' l$ E3 j2 X4 F; ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) e2 _1 |  s* d) E! _7 N7 }- K( i6 H' D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 Y+ b; B0 v0 s! @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( @9 {6 L6 k0 t8 [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 W# k0 m6 E3 F# s2 ]│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& Z% o/ `% m# U0 M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 F* C* e7 ~1 n' _; R6 T│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  D, b& G3 x# g5 X. Q. B  r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 u9 \4 k1 }$ Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) {4 m+ q+ v/ c$ _/ m7 u( {( }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' `8 q* p& r0 t6 G8 V2 [5 m│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: V" o* g" F  J# R/ x0 ?- v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# F* m. m& [1 Z( o% g0 U, _
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 w1 J4 e9 V( [1 r2 k" y5 K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ v  D7 K# {  {* U  I3 x│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 r3 s8 v3 q% V. s' S% O# ^2 g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- ^2 \8 Q: `9 n! ^( D2 C│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 K1 d/ M( ~+ E, x/ I" i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 T( q' \. E  Y/ O; @: Y) ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  R6 F- H3 g5 {5 K│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ o+ j, |6 w9 p│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  G4 c3 B9 P" W/ I  \" f│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& ]3 a4 v- ^4 t8 }; f' [% ^│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 b8 W0 w  n' @
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 V: S6 B" y0 b) N6 @0 v│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 p& r# G5 z/ @9 M; ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ ]. }% F/ f( k* n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- V" {" U0 E4 y+ K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 ?% w& S1 X8 Q. o8 N! h  f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. r9 z* N8 X  M( l7 g4 v9 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
# D  r0 B# P6 I2 b: j0 O- G. Z* \
3 f" i) G5 d0 y# I
4 O+ i& Y3 |3 c1 EGigaChip (蓝版)
" k- f2 K" s0 U7 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
) N/ L0 |/ Q, D  Y  b│编号│名称   │MB│攻击│属性│稀有度│说明             │9 F3 M5 q8 j7 R& m+ k0 s; m
├──┼─────┼─┼──┼──┼───┼───────────────┤% C' t  l7 N, v  J& I" X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │1 Z# Y) @. m( V
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 N" h) f  e' z/ ^. h+ y1 V5 S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ M$ `3 R) W, r, V5 K! }9 ~, ?
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 U2 ~+ s$ n( ]
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( |, v) U5 @/ G
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 U. ~" E% L; P& K2 S1 U│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) j7 H9 }! r% t2 z" S│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: I% Z7 q1 G) j4 w9 H$ C
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 e6 c* F! A2 @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 l9 `5 @% D  g8 r+ Y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- @, V" W" U4 I) c) J1 G  D' D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- D/ i+ {, b" r/ _+ n" L3 B8 s) B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( @. Y: S4 [! `5 a4 h8 V' e# @4 V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │1 C! G* k7 E2 u- w! b- n
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) ^1 G+ w5 q$ U3 L1 d% w8 ~' b│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; r! R& U; M* ?' U& H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" B* O, @3 n9 L; N/ q
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 Y6 p6 J7 i" h; H/ f& W3 z! j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ s8 `5 _' O4 U% x3 n0 c, F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ m4 D) n. @' X! |7 a1 f0 z6 E└──┴─────┴─┴──┴──┴───┴───────────────┘
" F7 b3 I& U0 j# X  a% M. r( U5 D3 n* K& j* q7 f, H
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 z/ O% N$ L2 W4 o┌──┬─────┬─┬──┬──┬───┬───────────────┐; Q" z( _9 x2 l1 }0 `$ L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" X6 J) ?$ q$ T! Z  d% r├──┼─────┼─┼──┼──┼───┼───────────────┤/ b* Z8 X: u: T/ N: |: z7 u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; M; i0 Z# Z" G( x│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% Q9 H6 E# a6 K3 m5 F# Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 L) n! s% J* @0 ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" H0 z- d) w& I3 D└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( E" p7 e4 u1 }: F8 b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* g7 y4 J4 m. M! C% b* o& G+ d
) Z. ]6 R+ |$ b$ b$ p' N4 z) X001002003004005006
2 Q$ P) q; X. B, s$ s007008009010011012# I0 y7 [% ^6 z0 ~5 E9 y! j) K
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! [& j4 E, }% u" W  n

: u# @* ~5 {* d% t019020021022023024
: u" F* I/ j% N! x025026027028029030
) ~. }; b- \0 f9 H031032033034035036# [1 g& ]7 [. V  A! `/ e
2 f5 r7 X- r3 [+ U& H0 ^6 a- h: t
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ?8 s1 j3 t* t: r
( j* M* g9 C! ^
037038039040041042
) T( A( j! r1 {8 P3 j* f) W( ]' a- b043044045046047048
6 I9 ]- b# f6 a* z$ V049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& \* g6 F2 v% H* J' P- f6 c

4 F1 S: S3 X4 b055056057058059060
+ d0 }$ g0 T/ c061062063064065066
. L' i* L* d9 \067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ j. d0 H6 u! s- W( t% A1 u
, K& q" p$ i: l* G* |9 t073074075076077078% y. J; O) a- n5 q: f. {" d
079080081082083084. d' s; }& y5 K+ V( W' g2 U0 u- p
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& w* e7 U, z4 r1 h

/ A0 M) i2 @3 S2 O& A' L091092093094095096
: ^7 e" y- S! G6 z097098099100101102
  t) C9 Q; n( I1 p2 |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* T# B2 Y- \5 I& a7 o1 D  \8 N- F7 L, Y$ P
109110111112113114
8 r" z; f& O; h/ L2 R9 E) A' Z% E115116117118119120) v  N7 {1 G; D- i: C& ^& @! q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( E7 b# u" M! J) @
  y8 q3 a) u8 F" n* m7 z# }: B1271281291301311322 ^; l+ H8 \% m+ w
133134135136137138
; {. @5 U. m( p! [0 s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 M" M' T. z0 Y9 u* P2 d; a% E3 c$ E( G$ H- O8 n; F6 o# b3 D6 V% I
145146147148149150' ~8 g7 i' ^) m2 L: F
1511521531541551566 s- t% }- t* S# e* P2 h& k2 p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 F8 ]9 E" [) T  [
& K6 ?- y, ~" L3 y163164165166167168
8 m( k! A7 q/ a, j- P& ^1691701711721731743 _( O& s6 [. S$ Z/ ^/ _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 B' D% n5 `* z
! S. @, t: E/ C5 v) g6 ~181182183184185186
% W; d& D% A  v+ p187188189190191192
2 l/ j* L* C/ L$ O+ N+ _193194195196197198
/ r& D% f" \/ L/ U' M: {199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& u( p& Z5 z) ^$ y: Q: W% Q5 Z; S* f+ R1 q/ ?
001002003004005006
; L0 `7 W$ q- V0070080090100110122 c5 |2 K& H* t( ^6 Q8 M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" l: {; F" O6 o; q8 Y: w
% m, }- j, U9 \$ O* l& R7 ]
019020021022023024+ s2 J1 \0 ^6 ?/ m
025026027028029030& n5 `8 N% q+ g* O
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  r4 t- R+ A8 v; [: j
, i8 q! v, B# S037038039040041042
. D; p( o* y. `043044045046047048
4 ]% A/ w& a) b7 f  l, y9 @049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 m& `! `. c( |* f$ `( D: K8 ^- }3 i- Z
055056057058059060
2 _1 F! M- w. M6 j061062063064065066+ X7 u* o  y7 c% j5 }! c: p& s
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) m+ \) k/ h$ A/ c
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073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; w2 U, v& [5 L% k0 S# s+ Y/ O6 g2 h
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. c' U2 u# D( f007008009010011012
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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