转载请不要删除以下信息,感谢您! 6 [+ c6 B, R0 @/ q3 Y; v) M
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' g- U$ p; r: {$ u& s4 s■● ■ NintendoWorld 站友xliz原创8 p% O3 N; j2 \/ A8 r
■ ●■ http://www.NewWise.com
! j2 M+ A5 B6 ^" Y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ K% }# g. O# h0 M
1 M1 S1 \6 Q: ?% @9 |# S* N' K u! P" t
洛克人 EXE 3 Blue 卡片组合
; X' O0 N" _( g5 Z, a9 \3 L! e: x6 l9 H5 l9 O
/ P+ u& i/ _! M! D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ _% |# i L3 L% `0 |+ z: I. _大家要看日文版的P.A.或详细攻略,点击这里吧!
. B% l4 G, i! r8 |5 R====================
7 o" Y" j7 F) n" ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * O D$ K S! g+ Y
" U/ S7 H" Z2 n# e% N3 z8 U以下内容格式如下:2 Y: \& I# X. n. V
1 ]; e4 a5 g9 @8 f编号 名称3 y3 z# ~* Y2 h2 C. z1 d$ o! i0 c$ p
说明
: v, p5 \: A' C; z$ q: Q组合方法. a, |2 j {" _! `( _: p
---------------------------------& z: _# r" [2 [$ L) J6 b
01 Z-Connon 1* s' N# _9 C- g* R: X; f
Unlimited Cannon for 5 sec6 K, r' U$ u! t( Q- |( V; u8 m4 p& \
Cannon A+B+C$ m) i2 C. T8 w9 C$ B1 O1 e' Y
Cannon B+C+D
% `: b. S3 ]( ?9 k0 }Cannon C+D+E8 b. ] H6 I/ ~* D% a# L
; O9 K- q- {2 Z
02 Z-Connon 2$ n$ m; t z- A; V1 g
Unlimited HiCannon for 5 sec5 D. u( @2 o! s+ Y4 _& Z5 g
HiCannon H+I+J
' S! m" {$ X( U3 S0 S" N8 j& }HiCannon I+J+K
9 m, ~& a" i& g: m: {HiCannon J+K+L2 P8 z+ ?1 s8 ^/ B3 s# }$ m
; e) B1 {" V, E( u" k5 B4 @. `03 Z-Connon 3
! |1 Z' R. @+ m# Z8 HUnlimited MegaCannon for 5 sec; Q0 G% o+ p' x5 @7 e3 r- }
M-Cannon O+P+Q! c( ~8 A/ A5 x- u% ^
M-Cannon P+Q+R2 @: A2 C! O3 z/ E% r
M-Cannon Q+R+S
) n$ p% s, Q$ M" W9 b; X7 O
9 H; ^ O/ k# J+ J04 Z-Punch1 A4 K* ~" }& ?! \# D( B' Z# p) s
Unlimited GutPunch for 5 sec
) J4 b" b& X% B1 P1 nGutPunch B+C+D" K& n! Z; t9 T+ N! y6 h
GutPunch C+D+E
5 X" F0 A) Y3 _0 L3 e2 @, UGutPunch D+E+F
* M9 R+ e5 v3 j9 o6 a: h9 J) |8 c: S7 u0 E" F, U x
05 Z-Strght# f( H% \% d( k4 F
Unlimited GutStrgt for 5 sec
8 `6 H% c T [ n: g5 b* @0 IGutStrgt O+P+Q
3 N+ @# V' W: I+ ]+ ?0 i5 y: N" AGutStrgt P+Q+R
R1 a4 @ s* F) {GutStrgt Q+R+S0 ^% J1 n9 D7 ]8 g; L5 K% c
! Q5 }2 f# f/ ~) b/ q% X06 Z-Impact3 F7 F7 u* D. w* B% f3 V* z
Unlimited GutImpct for 5 sec
, h5 i' O$ N/ `- _GutImpact G+H+I
+ E* ?- R, S2 A3 AGutImpact H+I+J
/ P; }6 ~. s" w8 pGutImpact J+K+L
2 S& @6 u: d, O; J) f6 o( a
! _$ f3 ]4 S( _% \4 g. g! b07 Z-Varibl5 o0 X: d" i* }1 H! b
Unlimited VarSword for 5 sec
@/ q q3 W2 P+ ]2 ^3 r# i) T. K8 BVarSwrd B+C+D0 `9 C! [1 B* n5 Y
VarSwrd C+D+E
^, V) K7 W/ ?VarSwrd D+E+F# w! X _1 X1 _' j) [3 \, L
* i: c4 _5 [# T
08 Z-Yoyo 17 P: B$ {! Z4 i) [7 o
Unlimited Yo-Yo for 5 sec
' r/ u( v' ^5 d0 yYo-Yo1 C+D+E8 G6 J8 N6 s; t2 i4 R8 z% x
Yo-Yo1 D+E+F
( u( {$ M0 x, b* ?1 G3 K7 MYo-Yo1 E+F+G j9 O3 ]& T M# }) @- q
" z1 g8 }/ Z0 b# T ?' A; E8 M. ?6 L09 Z-Yoyo 2/ _. L4 l& z+ E* f3 l" y* t
Unlimited Yo-Yo2 for 5 sec8 b- G5 t- ?/ }0 u% r
Yo-Yo2 H+I+J b! U" I7 |* r
Yo-Yo2 I+J+K) z7 R7 c; w+ `7 q: j
Yo-Yo2 J+K+L
/ j$ f7 H, `" l) r- l) d& E" h2 i# k3 `; V9 t( N" G, y3 U
10 Z-Yoyo 3+ Q+ Z0 b" S/ U4 Q6 {+ R( I
Unlimited Yo-Yo3 for 5 sec9 f6 d0 j7 e# [. Z8 a( K
Yo-Yo3 M+N+O
# j0 M+ v- Q4 {% I- S/ }) F3 ]+ KYo-Yo3 N+O+P
- I$ X- F5 x n$ B+ z& C V% O5 IYo-Yo3 O+P+Q
* n% J. ~9 H$ Y1 P3 d
% ]# u' l! P3 l11 Z-Step 1' y( j! ^3 _# Q4 J
Unlimited StepSwrd for 5 sec5 F: ~% a; v9 }+ h4 V& g
StepSwrd L+M+N0 d2 ?2 S5 L9 P: b. z0 D
StepSwrd M+N+O
6 |& b2 ~' v+ x) n) nStepSwrd N+O+P
+ S; O2 A! J4 H1 e- e r
& H+ O5 `" K9 }- y12 Z-Step 2$ ?. v# ~5 a/ q
Unlimited StepCros for 5 sec
& R: |# R- O1 C5 ~& tStepCros P+Q+R
% N! Z) T/ j& qStepCros Q+R+S
/ V- f3 i7 B% J8 v9 iStepCros R+S+T
* k! A. }$ j+ x+ ]$ w5 B1 b5 f7 \$ g0 |6 N
13 BubSprd( _& _/ r! j3 j4 ~& b$ D( R6 r
Attks w/ spreading bubbles!
: S* I: ]' I; l" G7 G( KBubbler C+D+E" Z ^) T! W9 P
Bub-V D+E+F8 f; f( }# \2 P E
BublSide E+F+G
' N" E9 w a7 S2 ~! sBubbler E + Bub-V E + BublSide E+ c! i P0 f W( _$ ^4 W, _6 `
% B% A# h! ]4 ?, ^7 V }; f
14 HeatSprd
* f2 R; M8 a' xAttks w/ spreading fireball!
9 E% u" b) g, HHeatShot H+I+J7 ~9 Q9 ^1 u# z" _4 h( J( `# J: j
Heat-V I+J+K
( ^' `$ e6 m. K/ pHeatSide J+K+L* }7 Q/ ~# z) e" w6 [9 N0 b
HeatShot J + Heat-V J + HeatSide J
8 Q9 T# h; D2 v1 i& W; q3 g& {
5 @. C& M ]( n. o15 H-Burst
" L" Z( E+ p$ `# {Creates a giant explosion
8 j* O3 O8 V7 @2 i. rSpreader M+N+O
2 S' ~. }: t! q( ~4 aSpreader N+O+P3 w( h5 W; [/ ?" L
Spreader O+P+Q3 b" E1 ~, U7 {0 @2 t9 S4 s! K( f
! {1 T1 r# G" u8 [" V
16 LifeSwrd5 Z' e4 o6 \9 W6 i; v' R/ n! a
Swings a huge 2×3 sword!1 J( V& d/ B6 C& }: Q
Sword E + WideSwrd E + LongSwrd E
& r3 J' d- \5 V5 y$ ESword L + WideSwrd L + LongSwrd L! {7 X6 E. D T
Sword Y + WideSwrd Y + LongSwrd Y" X- h8 S- P( I9 V9 T- w, W# G
* R% }8 I& R3 N6 L
17 ElemSwrd
$ s9 r: w; Y: |4 M9 X+ FWide swrd contains 4 elemnts# j: i$ G9 u4 i1 z' d! Z% q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N K; `( d0 B% j g q! X) b2 t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' ] d; C2 s# X2 j; \6 k) x- W" c/ i( ~! i( Q
18 EvilCut6 ?* W( X* b) ^0 Y
Step up 2 & make 4 atacks
; h: ~; Y; {* u8 d3 lStepSwrd P + HeroSwrd P + StepCros P, Z) o& _1 c, w5 A% v+ c8 L' L
/ e ]* X; m. m: }2 m19 HyperRat
; ^2 M5 | X+ p3 _A giant Ratton charges!
/ N. ?$ ^ d# b! s$ p$ K; s& f( _Ratton1 A + Ratton2 A + Ratton3 A
% W3 h% E* d! Y! z! _' ?Ratton1 C + Ratton2 C + Ratton3 C
) S: W+ W6 j' R* c. C8 W3 B$ MRatton1 F + Ratton2 F + Ratton3 F
/ B' f; [% I8 }7 D+ F% ^" i9 c9 g' p0 k/ G0 i
20 TimeBom +
2 j: p* |# ^ u2 j" o4 zSets Time Bomb in enmy area
) p( U- q, ^' F( sTimeBomb J+K+L
( Q: W- ^& \" d+ Y- lTimeBomb K+L+M
4 g" S3 A) {' M& ^8 ^2 L( t; k. ~3 @TimeBomb L+M+N
2 E, l$ F( D4 M8 f' i. i5 E M& x0 @, K& j
21 GelRain% q# }% j( b, c7 y5 A" x
Gel steals squares
# n" x( n& v2 T X% U/ s3 iMetaGel1 B+C+D
! Y6 |7 A, E8 C' YMetaGel2 E+F+G
) K$ K2 o4 q* }! n" j7 J0 U- Z( ~MetaGel3 S+T+U( [( o$ u$ z1 |9 y) j
u& W! H7 N9 h# `/ ?7 Q22 EverCrse8 ?4 P% g* u1 e
Shield chases enemies8 \1 H( j0 j1 X3 m- S2 r' }& b
CrsShld1 C + CrsShld2 C + CrsShld3 C
% J$ g% X! }" d, ~0 C9 }CrsShld1 L + CrsShld2 L + CrsShld3 L& N' R9 [( Q) W! k5 n. k( t1 f
0 O+ F7 i, _. y2 ^# @23 MomQuake
+ u0 z; X0 X0 r. }9 HAwakens Mother Earth!! o8 B Z, g, o6 Q8 u# y6 z. Y
RockCube * + RockCube * + GodStone S
* Y6 N: h4 T# {5 M* |7 ?
, [' m8 j* T' t; e24 PoisPhar" e- N5 ^* z# k9 P! Q
Pharaoh generates poison; t9 }/ I" u) U9 m$ C) b
PoisMask A + PoisFace A + Anubis A j0 o: [5 T' f% s, U, s. }( N& J
9 |* g6 f$ d7 o1 \( p9 `
25 BodyGrd
, h7 G8 i' k: [; z: B" kBodyguard takes out enemies
; I' l8 p R" f& c4 o6 U5 |AntiDmg M + AntiNavi M + Muramasa M
& a/ e+ T# y6 B. n5 v/ Z! H# ?$ H$ x
26 500Barr
5 j+ y/ e# w. H4 O/ x* c0 ^ b6 f/ ABarrier absorbs 500HP dmg
; A: [- l6 l VBarrier E + Barr100 E + Barr200 E$ u7 K7 H. x/ E% J3 G/ t
Barrier R + Barr100 R + Barr200 R
2 n2 Q- @/ t! ~- ]
0 q7 |4 i. o4 q# `% ?0 p, U2 P27 BigHeart5 \6 W0 c6 o8 c, n
Attacks, then heals HP!2 T" w4 }. R" d* B
HolyPanl R + Recov300 R + Roll R1 `8 u$ G% l% Y1 p
HolyPanl R + Recov300 R + RollV2 R
) a# \+ w' n; G! |: l+ }HolyPanl R + Recov300 R + RollV3 R3 G6 B* e" }1 g7 `, R1 _
2 H0 X2 N- d$ g28 GtsShoot0 D& V2 S& b1 C
GutsMan throws MegaMan!
9 e+ F0 m+ E5 G6 z" E. ]Guard * + DashAtk G + GutsMan G1 I$ |6 ~/ a8 M1 G" c3 F
Guard * + DashAtk G + GutsMan2 G$ Q+ s) o0 L% P) Q+ b! _
Guard * + DashAtk G + GutsMan3 G+ C) z$ n7 |. h! t$ c
Guard * + DashAtk G + GutsMan4 G
/ [* d3 W9 h) I3 Q9 u4 |9 ^; z1 z
0 B2 k3 V) X; Q# ~- B) ~ t29 DeuxHero9 ]$ d/ ?$ ]) i
MegaMan & ProtoMan team up!
& @3 I7 @' R. p$ E7 ICustSwrd B + VarSwrd B + ProtoMan B
4 w* `5 ~9 T5 m' [. eCustSwrd B + VarSwrd B + ProtoMn2 B
/ Z# q- y- x+ K& yCustSwrd B + VarSwrd B + ProtoMn3 B
5 a5 }( k$ J) k) i& o4 |CustSwrd B + VarSwrd B + ProtoMn4 B
% [# j7 ]5 \" S O+ M
! C& I0 N4 T/ F0 o# F30 2xHero
! G* I X! b1 Q# {4 qMegaMan & ProtoMan Dual atk, o2 Z# a7 p- Z6 c4 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* H3 ^9 Q0 v( i9 i# u t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 N. U* L7 | j+ Z6 P5 y) ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! p( l, `3 g; v b: Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ u* `+ e, I& m% B6 B
' d- U5 J. k5 h D0 K. |* V31 PrixPowr
( d# I% \% M' l( B3 Navis attack at once!
0 z; B T1 Z0 ~+ N0 WTeam1 * + Team2 * + KingMan5 K
C" d- F& x$ g+ D5 A! g+ UTeam1 * + Team2 * + MistMan5 M
$ s6 W5 o. l X; TTeam1 * + Team2 * + BowlMan5 B) e! W* o0 C+ a V8 ]) y; n% N
# B* b: T: W9 ~. p7 X8 o32 MstrStyl/ ^' Y$ l, ~" A: a2 S1 C0 J- T. U- j
MegaMan unleashes his power: |/ v* R1 |" A# m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 E. d: o" T1 P- ^+ I$ A l- |
( ?; J- N* g$ [: E& O, l% LStdrdChip (Part 1)9 `: F2 B1 q3 s; q' W) }
┌──┬────┬─┬──┬──┬───┬───────────────┐# ^2 b4 N5 e U* m* K. K4 u2 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, W, K. r/ e: |- q( }1 ]1 t├──┼────┼─┼──┼──┼───┼───────────────┤4 j! z. e, m y6 j
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ b- v% `0 o. ?4 N/ I* S
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; v M/ ^+ H8 ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* f, G4 B8 D, `+ N9 a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ K4 A# t3 o5 \! |: [! l) L4 j
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# Q6 W# O4 e; _2 V$ h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 f3 i5 S8 R: b+ K6 f( U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: O- u* ^6 t% p) F$ V: n( t7 \7 q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# u7 ?5 a: H8 @+ h. o! ?# f0 `& I
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 B8 P4 T8 e- q* J5 Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ `* W$ a# f2 b│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 O' {! z1 Y7 |/ n
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, u, ]8 y1 s6 |" Q! q. X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' d% f6 c; W0 x4 f1 {9 K│14 │Spreader│16│30 │ │** │Creates a large explosion │" g1 \5 j4 c! [
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 g' h1 @( Z9 O│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& U/ J3 R( g3 {# m
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% B8 d6 |) l$ q! W1 m0 V x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( A6 Z/ i. e$ Z2 L8 ^6 m( F│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 l) K0 m7 s* k) X# ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- c5 [ B4 A. p# D( z# D│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% e1 I. P4 g7 v4 o# O, }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' E: y+ c% }1 G1 |, N) y" m
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ m7 H; c. D8 y% b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ D# Z/ G( }) ^- {: d5 N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ v% q- p: F0 X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" `' ~, \3 D: ^0 c* x* j) ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; {% u2 S/ m5 f! ^% H* }; R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# q& f& {5 P3 @3 p( Z3 l( [1 W$ D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 n( ~! {; l+ I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 T# g Y8 y$ q1 M" d# M│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- I( G/ V5 @7 |, e/ g& E3 B4 w$ C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 U6 i' D7 e2 l3 }( ~, O│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 Y% M( b" H6 I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& R* I5 H0 R& ^, ]
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 g9 o: S( |5 v6 i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 [5 M( H' B# ]$ ?5 w+ O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( q) R/ G4 H, I* I│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 g% [" b. S- ^- [+ d│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 t r& Z: O, t m│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' W2 }2 F, {0 x9 y7 x- ]; ~' `│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* U7 p& E( \( F' l$ I# J, A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 Q- ~# Y, u& K/ ^# h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 `0 `$ \. n* _
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 K3 f' l. K& V, M+ c
│45 │SonicWav│26│80 │ │** │Shock through enemies │, d) @5 d6 S$ D7 A! B
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. K9 \) L% n0 \1 n" R5 S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, f, n" g+ h/ J( A/ {: L" e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- S3 T9 Z- Z5 g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 z& e( N ]" F& e4 F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 X8 d4 ?# o8 o: B% @0 h8 z│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 N+ B' T, w0 Q. K) H+ T) d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% k H# v) L5 A1 E│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ B: y; P$ [& l+ m' ~0 |2 w' H# P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: P6 h# T; m" K0 _1 Q( P│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 b n9 G7 C+ `# n' U" g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ F+ G3 C" C) }% S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- ]& m* O; r* A; _$ W' y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ H: S6 f$ L% d7 Z! s0 T6 ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ a V8 V8 _3 R' u
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ J5 V" c, m( V. r/ l│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# I I/ W9 S7 Z: z3 A0 f; W
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, L- h! g0 F- o3 ?, Q& i4 K) y% z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# u+ g6 P3 @% E9 D# e+ b+ e( l+ S9 Z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 z" S2 c1 W/ X6 M) E$ K! I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- M4 e' s& P* ^4 M1 `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ s$ \( l3 }/ s! Y9 L" Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# b7 `5 j1 l! u3 j. Y. K: b, a│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ F& C6 l& D" P" b( N6 ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 n( t: _4 h5 X6 q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" d% ^& d+ [# H+ R( Z$ J& m" g
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& R/ g2 ?6 j9 C) u# `, O# R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( b8 a4 [, e. h2 I& O2 {( |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 U/ o7 { U6 x, a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" R; @( f8 r. h* z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 X& B) o2 `4 M8 q3 ?│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 }2 @' R: @( f# r, M0 K3 n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 r# ]1 N' ?" N. n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ [/ Q& z& h, ]. t# w│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* e# a7 q, O- ~, [/ d% M# Y. b│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ W" F6 z2 q- O) H# D! x/ E, L
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. X) ^3 P( l% p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 v) P$ N# u/ p$ B- K│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ K6 f5 k" j m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& E t# ^" ^+ `* N8 W! ~( |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 J. T1 _; I( M5 ^5 h3 N% H$ b
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: {% F: V7 q- U- I3 W│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, N1 M2 ?' f& @. F6 M, n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' T( W$ |$ r# N" T; j. a+ S, C8 w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ l1 M% {$ H; [" \! K0 \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* x# G5 h0 S8 l B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 D }" |5 R- x/ N│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& n. t- s& t p7 g. `) k
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 a' { u' y* `, S" N8 f
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 E+ {- p+ r4 t
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: F! X; {0 p _1 @, ^+ T) f( l
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 Y4 v4 `5 O+ d2 T, L; w; H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 C# ^* R0 ~2 \. C│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. F& {) ^+ \0 p( n/ }0 U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 ?5 v( {! T% L3 z' Y, ^: X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 x" i# B9 x& J" C" @1 R- ]6 }
└──┴────┴─┴──┴──┴───┴───────────────┘
7 f) U: j2 y( b4 `7 P% E* O: X7 F5 V
StdrdChip (Part 2)
5 W0 @! Q* |2 N& D4 |2 L┌──┬────┬─┬──┬──┬───┬───────────────┐
a: T% N: O: p* f! l│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 B; t- K* K6 l' b9 I├──┼────┼─┼──┼──┼───┼───────────────┤$ E h' d. e9 E% p# e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* [5 P/ W3 F! A/ D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 ~3 A* n& s7 h+ z" b" M│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# G" }: n' i* e4 F' d# f5 ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ t% M: C- n2 g1 ~3 e5 P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. _$ I! U1 A6 P: ], {* m│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 C. o3 z7 q3 v) l/ a$ A0 t: g$ Q6 E' u3 {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 t+ u: N- L! @; x3 I7 L L5 K
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 }+ R' c& M2 }1 F+ y7 S9 @* c2 {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) i7 b. u! I1 I( Q. p: L" k, }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: O+ ]: J) T3 x& ^! G! P│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! R4 i8 k; I. B3 H/ U5 Q4 |! }& q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ @ W: E& M. x R6 z6 f! W% I│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ A* C; L1 t4 l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. `% \$ Y) p4 t7 G; K/ n- z. o. z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- z9 R# [! h: ?9 m$ i2 B% f│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' U7 k" n1 M. o9 `" s2 V. ^- @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- Z7 a$ Q4 M- b- B2 L│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: m2 M9 T: W b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 Q$ H3 j1 J) I, K. @, ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; t" Y$ x1 S( |6 J; p( Y- z1 R) k# S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( N& S1 B4 D" l* j3 b│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 _0 I, ~# ?: `' F6 \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ ]! x* ]# c, u9 c' y) s/ i3 S│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ z" L I6 z! Q9 W8 \│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: H: T Q, W. M1 a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, D# J# @" L" v% [' |5 {% n
│126 │Rook │30│ │ │*** │Protects you from attacks │- `" J7 t- e7 l' Q5 Z# G K8 ^
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 J- `! u! U: l* [; h' r) h2 @& m│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 n# v o. E$ W/ A8 j│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' W. U; u7 z: d* K& i+ j
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' L% m2 f Q7 V6 z( Y│131 │Lance │46│130 │Wood│*** │Lances through back line │
; V% D$ R" x! \) N! M) K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 B2 D: G$ P" D3 b- Q8 n( E│133 │Guard │5 │ │ │* │Repels enemy's attack │
% Z: ]3 w" A6 I1 M' H│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( e+ \! X) ]! y s7 j
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' X1 Y; ^: p- z" p% h( g. {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: S/ [! b$ t: W5 O4 t! J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ _! N9 Y3 A# f2 D j8 V7 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
7 B" ]0 O' ]4 K: _+ q" R k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" n/ M* e9 C! m) K$ R│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, u$ S; R; a, J7 K: \' u' G: {│141 │Prism │60│ │ │*** │Prism fires randomly │: W/ C7 S, I- T$ G1 n! ~
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; e# G+ L W0 ^. K) a5 r) H) s│143 │Fan │14│ │ │* │Vacuum pulls enemies │: [; _6 J3 X# j% J I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: z/ z* U# L8 {/ o$ p- j! U5 D│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 @0 r v( W2 q Q: ^0 i+ k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 i& D# |5 N5 }: Q2 c│147 │Recov10 │5 │ │ │* │Recovers 10HP │, O- q- K( M/ Q( D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) W9 y; p a @6 V) w8 N│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ H; F- e9 l7 ?$ s( G% s3 C/ k0 [│150 │Recov80 │20│ │ │** │Recovers 80HP │
# F( a( G: w6 x$ d, k9 D│151 │Recov120│35│ │ │*** │Recovers 120HP │+ S5 q$ X6 F8 \* p
│152 │Recov150│50│ │ │*** │Recovers 150HP │
D6 ] X' T8 Y7 K: p) Z! G│153 │Recov200│65│ │ │**** │Recovers 200HP │
( d+ n e5 |) U q/ w5 V: w│154 │Recov300│80│ │ │**** │Recovers 300HP │% J+ Y: G7 e+ m. Y5 i {
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 b |5 [: }- ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( J/ r, T1 O+ X│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* e% ?& b7 d; U│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 E t. K% c6 p5 I# V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 ~9 c" ?5 a7 p, G: ]
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ l) U# C& G7 B- Q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; t/ W Q( W0 k% i- s& s# ]( [│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 ^5 p6 y2 T7 _. _- b7 Y# {
│163 │Invis │11│ │ │*** │Invisible for a while │
z& m6 v, p9 o! r1 _) d. g# ^│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- u5 X/ O. F z# o; Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 ?" A- r9 ~. _9 l" D+ l: r* U- Z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, o* J' Q6 @8 A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( K0 T X8 ?$ |9 D! N│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 z/ J6 p. C8 T- ?; j* I. {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) ~6 K: d; Z1 e% R- |# [│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ g$ c6 B5 L0 |' J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ E( d7 A2 u {" S8 i' t% d. ]& f│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 X2 Z! {7 D* g" q. T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) Y1 x& h7 |- Z/ o0 w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 R) F; }/ P. V/ k" f2 I) y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
x a+ V4 q& G│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) s0 Q8 ~8 H- G. X$ w; N4 I$ ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- {- O$ g& f6 j. x9 X8 [4 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 C0 E# Y3 `5 _2 g% q) Z4 ^│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 c$ m5 e( r! A# m C1 a& [2 j
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, d' q0 ~3 R" L4 ~5 {* O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& H: V- f0 h& n1 t+ z" N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' |. W6 \, x( F9 E6 p$ Q
│183 │Hole │55│ │ │**** │Open hole to dark world │
7 n0 t" J$ C; }3 M, S. x& A│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. A# j [% ~3 b$ {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 Q% L8 h+ n3 ^1 Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │- q3 _8 j Z" Q& u9 e. K# \
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ \" C! T. e) s! M9 V7 N7 s│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 L$ o( m% q' A. v/ M8 N! X& n# j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& R6 C8 `; L" V9 h+ ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, p( W7 w7 \( T. \1 D7 K7 z4 K. K' x6 z! |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 q$ Q8 T# {) q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ a0 B! c: E( D9 w│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 \1 X( l \5 z- h0 Q% w+ f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
?$ _0 _4 z# p; z, c│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' c# H% g; A; i( U; T7 |6 v
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, W, r/ w8 U' r│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! v5 D7 I, F6 |6 C; e$ n9 T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ S J d0 ?1 Y. g; Y5 c9 n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 j) d0 ^" n9 c. d/ c% y! ^% k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- v0 } }9 W/ i3 a; B$ N└──┴────┴─┴──┴──┴───┴───────────────┘
% Z1 L9 c* A6 Y0 x0 R. R1 T5 h! V3 s0 E Y( ^ _- m+ f' d
6 x$ A* G, [' j. T/ v: `Mega Chip
+ M7 ^& G$ B4 ?( c* R# o- ~. h┌──┬─────┬─┬──┬──┬───┬───────────────┐
" w" s' z( }% ^0 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ l1 A' f H4 J├──┼─────┼─┼──┼──┼───┼───────────────┤
: \, M: f/ [6 F% y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 A2 B! \* q' |, g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ N, q; f2 ]" R$ U' z* l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- [" f. z: B& `5 g; H5 I│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 ?( Z9 L) p+ E/ r2 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& d9 V- C% y- K0 F! Q @0 h│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& e! w+ O& W; k3 i│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' Q9 r! y4 i e. g) u3 }- @9 m
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 l2 i1 e# z* B' H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ }, p- G# P% A- h! J- j( E) @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. y7 w; `% Y, Y3 P8 a) r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' V" t2 S4 k6 X* H' i│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ z5 ^; b; i9 P
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 W$ C9 J) J# M1 E│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 W/ W$ l2 R {# `
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* a! j, d ]- c6 w6 `& Z( e. \2 O
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# F7 X' \/ W* a: g" u│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
]. b- m9 r7 ?6 ~ C {: z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% y$ ^, s* _ V1 \0 \; H7 B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& ]; J9 U; o% w+ z0 ^, K" v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. M% T+ ~, o t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' |+ e( _0 X3 B+ B' w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) B: l2 r) |) W( Y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* X! M1 ]" t- n, p/ b; ^: \3 p
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% V; Z5 q3 X% x P' Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 I4 o2 W" S8 v( {- l9 ]8 S6 C
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 q" R4 x: o3 t: p
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* g) }- l0 q* C4 R│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, {* _5 h* X8 x% n# Z5 ^! }1 r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 `1 {+ h& I& ]7 O( c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' Z. t8 {/ o8 Q# f8 y N: F1 W│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 w( O2 g* w- v5 q9 y% s. h9 D+ F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 t, j( M2 ^+ z' A│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 m! s2 t5 z4 V; e3 W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! H6 |/ G% S2 {* |6 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 }. w" S& C+ l- C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 D$ x& E( A( O0 s% E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, P6 p/ ?0 r- e1 v5 W, g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 c- `- d0 Q4 ?) l+ z" `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! I) T$ t5 J# @, ]) n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 u8 j. ~+ C- U+ s0 w
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* `" R. }. U8 x* v/ e, k" D│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ {! U. h4 a9 m* x5 g5 K/ v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, Z8 S( o% T6 M2 W$ y; i$ U$ M" F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 O8 g q+ M* ^9 N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 a( ] M& X( e3 k. w q5 j
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 S4 Y1 z5 D$ x( i: o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) j: M, f/ _: ?: g. v. Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. H; N1 \! s* ?- G& ^- i; b3 Y3 @
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; p s7 m& ?$ |# ^3 g$ \" s
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 l Y6 I2 E3 T% _7 |( J Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! Y/ M: T* c& E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 ~1 ` e9 j% |/ c& Q! o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 k! F" M. W. P# G2 _3 b( c│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! f, ~0 S2 \4 E2 O* v5 ^* |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, j/ H8 }' d1 \6 y3 N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 p* F* M8 ?9 }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ U# B8 n+ v, m│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ p: u: y- U5 S* Y1 Q) W! m5 b│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% a3 B4 L6 J; Z1 [│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- f) Q' M8 R& v& t│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
W* g3 x8 G3 f2 d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- U5 E' R& E! ^' L: v4 ~" z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 O' h4 A3 g# h0 A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 G8 x1 M( X! q* B% h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 T G* \- \0 f, E: }6 _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 {) l/ v0 Q: O; u b9 r: e" t% X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" w! Q( k) e- A1 L. o' g( j; l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ C8 `1 H) s, M9 ^' s│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 B, ~6 L4 r* a
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. S4 O# Z; V1 S4 d% O& D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; H* G( T- r+ ^) F5 q# G│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 f$ W; B' M6 {. s# O7 Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( T! R- k- m& q k
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' @8 t, F0 e; a
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& y% A4 u% `6 T, M9 M2 K$ o$ m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- U0 f) O6 [2 G( C( X
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: g% {2 `( f3 P6 j. A# Q- p' \$ H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) Q/ g7 X2 P; b; {0 P2 H
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% w3 i3 k$ f# {7 r, }
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, W( J; n9 z; K: T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 Q; Y/ R) m V+ |" B( Z& l│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ I1 @) U( I' W0 t$ {1 c│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. T) n* M, R( o$ a2 H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 Z0 F+ ^( K$ x: Z$ W' K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- {* ^2 t7 Y L! u* V6 S8 W
└──┴─────┴─┴──┴──┴───┴───────────────┘( V" g- g3 T! Y: U4 o
3 ~& R6 }* ?2 r0 {
5 q" {6 {+ o8 x
GigaChip (蓝版)
* d/ | h2 `9 S/ l┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @ t; B: W4 V) N j. h
│编号│名称 │MB│攻击│属性│稀有度│说明 │( C v5 M, a$ |$ c
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 O1 M/ L9 K5 q$ T) A& v& z8 D: R, h│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 }4 i8 k2 H5 A. T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 I) j& L) z2 K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) g2 S6 `4 z* Q, i Y& G& h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) \/ V8 P: P6 N. f' G# \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( G8 r( |4 L; t9 d# q9 G, ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ G, {4 U' a- x│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. W2 B/ u h1 r' S% x│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: T* }% x/ W0 l% R8 k2 {( q% ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 d/ C+ Y% n. S5 ^# t1 }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. |4 Z! b+ ^& y+ c│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 l; I& Q( n, f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- a: `( e8 m& S/ y3 k6 K9 h. @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( o/ j u6 q7 Q. U/ r5 d$ [7 @( [
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- X3 R/ E, b1 D$ e! N5 ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( c* t5 M+ x( X9 |" ?) W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 O* l7 l+ A8 @! m& E7 x% _│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. W& D4 k& j7 _5 x: X
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 T* O. Z4 Z/ o- ~1 t/ W│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! X# o- ^. N5 ~6 ^0 Z B7 A│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ ?+ d) C: ?( {8 ~) P, p# z
└──┴─────┴─┴──┴──┴───┴───────────────┘6 R5 C! b2 {; s6 L
) ]& H! Q" W/ M/ T3 M
GigaChip (白版)(只列出与蓝版不一样的Chips)
' ]3 Z4 n/ t* |% s' y1 g+ ?3 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
( j O( @+ c5 P" S: D│编号│名称 │MB│攻击│属性│稀有度│说明 │9 D. H) y4 x, B9 {3 K X
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 W$ |* L* E7 i# z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 v% P* x6 v0 h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 i. ]: T) {" @2 J8 F: o│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: ]1 |$ t; x- P5 h8 S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) W, J8 Y1 x$ n└──┴─────┴─┴──┴──┴───┴───────────────┘ |