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1 r' |3 C) z) t( J! c+ N$ K■● ■ NintendoWorld 站友xliz原创0 p* a7 G9 P3 V
■ ●■ http://www.NewWise.com m. L1 Q# V1 [7 P# }
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7 @2 ? P' n' w v' `% @) ` 洛克人 EXE 3 Blue 卡片组合, c3 T" {6 \. ]
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% l+ k0 t5 G6 Z, }) W! [3 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" [1 t6 _- F; V# n& A
大家要看日文版的P.A.或详细攻略,点击这里吧!3 F- z- l. n' G
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:8 @4 K6 @ ]2 N
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编号 名称: B# j1 c* z( c# o$ F: d" I9 x
说明/ @; m# ^0 B: ~
组合方法
9 r6 P7 c. O, O2 J---------------------------------% l+ Q3 |( Y Z7 y p6 Y w
01 Z-Connon 1& V: |) C/ }' w0 Q9 Y
Unlimited Cannon for 5 sec
6 z' p9 d7 q2 S9 {/ H/ d6 M3 h1 g7 xCannon A+B+C
2 ^& q! M6 F& Z2 H: x) `" q8 TCannon B+C+D
, Z% A6 i7 Q q& vCannon C+D+E* m" j/ e3 U9 R( q$ V6 }8 ?6 V+ `5 U: Y
+ k6 R0 F$ f' N+ H3 N9 l5 P5 t; }02 Z-Connon 2
3 H8 X- j0 Z6 I- L* f/ y4 M6 oUnlimited HiCannon for 5 sec
+ H, h4 U. o) W: T2 fHiCannon H+I+J
+ G5 ~3 M' C1 z4 x) V" QHiCannon I+J+K$ B8 V0 i& c( K% [5 s x q* C+ ?
HiCannon J+K+L
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4 a6 j( u, q: q03 Z-Connon 3
2 m' F' G9 j) J2 `4 C: WUnlimited MegaCannon for 5 sec+ h! J( P9 g* |0 F S- V+ e5 o; w
M-Cannon O+P+Q
( ?3 Z7 d& K# |! e" j- q/ B, ?M-Cannon P+Q+R. J* C" g4 ?0 G H& r
M-Cannon Q+R+S4 `. @' N+ L; \5 Z/ q
8 R* o0 d; V6 h0 x& G04 Z-Punch
; e: f$ p" r# _! c; F/ L+ K, yUnlimited GutPunch for 5 sec+ Q4 }! T3 E" a+ i0 w
GutPunch B+C+D! f: O w) F3 h0 l/ D
GutPunch C+D+E
# \6 G7 m8 A3 \$ {5 ~7 O1 O: E& u; qGutPunch D+E+F
5 c* ?" t* b1 ^: P! a
" t v" f6 [# e3 ~05 Z-Strght
' c0 z: | x" l( G* KUnlimited GutStrgt for 5 sec; h, ~* v' t3 s+ M; d
GutStrgt O+P+Q+ c0 O- m% t) ^/ v- t. u5 ?3 A
GutStrgt P+Q+R
6 B, y9 H& I+ a( y( R4 x8 }GutStrgt Q+R+S
\) J# c6 l" ^4 r; I
" z6 B3 L! c& `/ j% c3 D06 Z-Impact
/ A$ [' f# Y0 ~: j- r; @: J/ ^Unlimited GutImpct for 5 sec) Z; x& ]! f3 [! k
GutImpact G+H+I4 }* t+ R" B0 g) z/ Y% a
GutImpact H+I+J) N, |9 Y1 n0 \2 t8 Z' q r" v
GutImpact J+K+L
2 V0 t1 E. p7 I+ R6 n1 V
5 G' o" v1 @' N% z5 ?9 Q07 Z-Varibl( U! f. }1 o% r _; m. L9 u3 M
Unlimited VarSword for 5 sec# `1 c8 S7 Z9 R3 H t5 ~
VarSwrd B+C+D6 x9 r. I& F. w: L3 J
VarSwrd C+D+E
. ?% X( K. `3 l7 D8 yVarSwrd D+E+F& i/ M- [5 p6 H) T
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08 Z-Yoyo 11 d7 m3 j5 U; x
Unlimited Yo-Yo for 5 sec) f$ l# k: m& W1 p4 x2 O6 q9 e- u9 V
Yo-Yo1 C+D+E
$ _; _; V# j7 a6 t" z2 o6 F9 g7 jYo-Yo1 D+E+F7 n' m! j9 D5 [5 v
Yo-Yo1 E+F+G
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09 Z-Yoyo 2
" Z& l- n% d A# Q* RUnlimited Yo-Yo2 for 5 sec6 g$ F# H4 }! Q! E; B5 C
Yo-Yo2 H+I+J4 Z) e) o) d; U l9 y1 L4 v
Yo-Yo2 I+J+K% S0 a5 s: ]$ F5 [$ V$ @' G2 j% x
Yo-Yo2 J+K+L
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10 Z-Yoyo 3
$ A' n) ^ l" B7 yUnlimited Yo-Yo3 for 5 sec3 \! b5 h# Q' W% z
Yo-Yo3 M+N+O' f6 g- a q" W* y
Yo-Yo3 N+O+P
5 u8 b& G/ Z" CYo-Yo3 O+P+Q1 K: k O# V' @) J# z
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11 Z-Step 1
1 v6 W' Z' Z" R% w' BUnlimited StepSwrd for 5 sec
9 b4 Y$ i9 o7 V: s$ X1 eStepSwrd L+M+N
2 |1 y# s, F. ?0 n) U* RStepSwrd M+N+O
3 [. B3 [; F" F) W; KStepSwrd N+O+P0 C. e! j4 w. J7 z6 }$ h2 ~
( Q; h% d1 |. x3 j: S, y J4 a12 Z-Step 2$ B5 Q" s4 a0 B2 v+ I. G
Unlimited StepCros for 5 sec
" G/ v! o x. |, r) }& vStepCros P+Q+R
7 K& o/ W5 ^/ {/ w2 s3 `' zStepCros Q+R+S
" V( d$ n j! uStepCros R+S+T
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13 BubSprd
: c( K, Q" M5 ?% o: W! RAttks w/ spreading bubbles!3 g# N) Z2 ^: |$ W2 N
Bubbler C+D+E
/ Y8 p: d5 b) x6 UBub-V D+E+F4 B( N( k7 Z" O4 l
BublSide E+F+G
7 y! A; j0 u2 U( JBubbler E + Bub-V E + BublSide E! t! S! K6 k' c- r
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14 HeatSprd
+ q+ U [- X; v7 aAttks w/ spreading fireball!
* F3 p$ C, n* x! Z, IHeatShot H+I+J2 A& \0 ^: K. |$ A3 a6 ^
Heat-V I+J+K: U; _% U9 K& v" z+ H: j/ M) Z# O s
HeatSide J+K+L+ `$ D! `+ d% Z* e6 S& [6 L
HeatShot J + Heat-V J + HeatSide J
0 y0 R. R9 V. k. T" z/ h
. Z9 W! S% d) G0 x0 {15 H-Burst
/ r% h) @7 b( h1 ?; t! JCreates a giant explosion, E, N2 |5 L) q3 I( u: b4 t8 Q2 q
Spreader M+N+O
3 Z/ H; q7 ^# Y/ M( x( F! C" v% vSpreader N+O+P6 Z0 \4 q0 d! p; O( M, r1 i& R
Spreader O+P+Q
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5 y4 z' _! l+ a7 k9 q5 ~( ?0 a! ]16 LifeSwrd% a1 G* I# S1 C9 W. t$ C8 N, r
Swings a huge 2×3 sword!
/ D5 ?% N8 v' M% k' RSword E + WideSwrd E + LongSwrd E
0 I# z3 S" m6 QSword L + WideSwrd L + LongSwrd L
7 H7 y- D% J/ \8 u+ tSword Y + WideSwrd Y + LongSwrd Y2 o" ]% f# n8 h" C3 A
! b& O1 s5 Z; g8 u( `17 ElemSwrd ?4 {6 d6 X" I) z9 a- K7 i: a
Wide swrd contains 4 elemnts/ P9 c; ?0 q3 `- G' _2 q/ R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 H; B( t, Y+ w; V; J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 v( t% U: `9 ^- z3 }
9 v/ f3 j n N, E18 EvilCut
) Q9 W3 e' y: L! sStep up 2 & make 4 atacks' a, c9 ]( V' M0 e( u1 s
StepSwrd P + HeroSwrd P + StepCros P. H8 v) _- ?# f
- @% p: ^3 Z3 ^8 G8 e19 HyperRat
# S4 a- o( z c' C2 @4 L# e, k" PA giant Ratton charges!' Y6 _5 U6 ]$ b: l, I
Ratton1 A + Ratton2 A + Ratton3 A+ [" T0 z; p, `" D
Ratton1 C + Ratton2 C + Ratton3 C
2 Y+ O7 A, v4 {( ^0 C! ^7 wRatton1 F + Ratton2 F + Ratton3 F
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* ?/ m- O; T/ T6 w d0 V* T20 TimeBom +" c6 N2 Y1 w% {" e
Sets Time Bomb in enmy area
8 s$ E% I' c, v! c# R/ {) y8 DTimeBomb J+K+L* \4 ^& |0 \3 Z# G$ W& B1 w$ c
TimeBomb K+L+M2 T- @3 \% p! k7 u$ O' S( c
TimeBomb L+M+N5 P& o; D$ K! X/ h1 e! D! {% i
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21 GelRain
& ^, L3 ^+ V1 K- q# ~Gel steals squares$ V5 A% o( r7 ~. ]( h; G: w# |& Q
MetaGel1 B+C+D: Y& k3 ~. v( Q; L; H
MetaGel2 E+F+G
% p, Q$ h8 x w" f' LMetaGel3 S+T+U9 S/ g# T/ i! Q+ b9 i3 W* N
7 P7 ^2 m+ K7 G$ [8 e/ J22 EverCrse% ] r/ P2 i4 W7 E( \
Shield chases enemies, n- S9 u' N* ^* F( D4 M; J* B$ ~
CrsShld1 C + CrsShld2 C + CrsShld3 C: P0 {6 a+ ?6 T8 |! G5 N
CrsShld1 L + CrsShld2 L + CrsShld3 L; }3 G3 O2 ]1 v! k3 n/ A
* G8 U6 h! Z1 p+ c( B" y, z23 MomQuake3 n8 q% j4 o4 w- b5 Q0 w
Awakens Mother Earth!
% O' @& i; ?$ W6 s4 x5 vRockCube * + RockCube * + GodStone S
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24 PoisPhar
- w9 ~( {/ I5 _" {Pharaoh generates poison
: t9 ~% d& |$ Z& Z, t1 h, n# J( L- k5 d2 pPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
3 r% s1 P2 T+ f4 Q+ q3 i2 D# ]/ ~Bodyguard takes out enemies
+ M4 |" B! C6 B4 G( [6 V( SAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
+ D- [7 N: s3 ~8 y& b( eBarrier absorbs 500HP dmg4 g4 b @3 ^1 V
Barrier E + Barr100 E + Barr200 E
4 @8 o" _: d% V) HBarrier R + Barr100 R + Barr200 R
0 o+ X7 @1 x3 |% S. _
/ s4 r4 {0 ^( C6 I' h27 BigHeart
$ C: ?' f. {6 S1 {Attacks, then heals HP!
! K( e% k5 l; X3 V2 |HolyPanl R + Recov300 R + Roll R
, v A S, j" n$ QHolyPanl R + Recov300 R + RollV2 R
0 [! b7 v* C9 d9 n6 B6 n! }HolyPanl R + Recov300 R + RollV3 R: B2 U4 y, ]5 x/ c3 ~
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28 GtsShoot
' k2 N$ G/ Z8 N0 e. O4 R; J) LGutsMan throws MegaMan!
7 L d/ t; w w AGuard * + DashAtk G + GutsMan G
9 o( S: G) N6 e" V% D qGuard * + DashAtk G + GutsMan2 G
p1 z- L, J. D$ o& FGuard * + DashAtk G + GutsMan3 G, @/ D0 U5 l7 a, E9 M) _
Guard * + DashAtk G + GutsMan4 G
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. h# {) Q% u1 d. e2 i1 ~29 DeuxHero
' J4 J% C+ {$ p L2 ~" FMegaMan & ProtoMan team up!2 j" U. ?: U1 D3 H0 K/ l- e5 x
CustSwrd B + VarSwrd B + ProtoMan B' M2 o( `7 d( j; s" w
CustSwrd B + VarSwrd B + ProtoMn2 B
' w9 B2 E# m6 b( xCustSwrd B + VarSwrd B + ProtoMn3 B
; w( P0 s4 y* Q4 ICustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero6 ~ i$ R' h1 x) m1 @7 h' ]) }
MegaMan & ProtoMan Dual atk
$ ~# [! @$ G! l; hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 z5 f: m0 l- l! |0 B% ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 u7 R$ w( K/ l5 n) c% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 d' w% i% @* N" M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr- l5 f- q- u# @. p+ j8 n2 \
3 Navis attack at once!1 m, h7 s# ?4 P) g* h' {3 U( V
Team1 * + Team2 * + KingMan5 K
) `% {6 ~, ?4 b' l1 X& ^, DTeam1 * + Team2 * + MistMan5 M
h/ N% n# o6 H; r! UTeam1 * + Team2 * + BowlMan5 B
# m. N: c' h7 y' c! ^- I$ V) X$ w3 G% y4 }) B9 E2 s% G0 ]
32 MstrStyl0 N r9 H! x: m2 d
MegaMan unleashes his power
" s/ P) r9 v- E; xSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 j( }7 T+ @- y2 }
8 P+ q6 h/ G/ l5 o8 Q rStdrdChip (Part 1)
, \% R6 X7 c% U┌──┬────┬─┬──┬──┬───┬───────────────┐
7 \$ l! h" m5 I) L; }+ K1 |2 p' G5 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
! z4 q, h6 F6 {0 E# N3 c├──┼────┼─┼──┼──┼───┼───────────────┤
1 \6 ]3 T- v, h- y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 r" O' {( n2 x$ _& M4 W/ Z( u) h! ], s│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* A2 P! ]# m4 B5 }6 H# w' V8 {/ p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) c& K5 k! N, N% D _8 x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" I e/ @0 {: u6 l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, m7 }) b# f; i+ [+ `2 m% ^
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ r- K8 ~. c8 z3 {. a│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# G( m) i' p7 G0 f. Q5 k! F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ ~+ G' ^& t5 M- g& |7 u│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( E& u5 b& ^6 y% T* G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ Z9 X( p" m( y O' V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# c0 W* f& J1 R& }4 }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
g; A6 a7 H3 o+ @( H- g7 K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │" J" o4 r( t) l+ r6 m
│14 │Spreader│16│30 │ │** │Creates a large explosion │* V3 j; m7 o6 p. A
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' ]8 Z" A2 ^# f( v* m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! u% u% G. X$ Q2 z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; Q/ B2 |" N2 c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ ~+ h3 |( m7 a5 v6 j% Q) w1 P- k
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; }# g% W0 G' p4 n; u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: o4 |2 j6 X n$ J7 Q4 y; h: E W) P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 |& ]. k5 S+ C% T/ v( O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 w$ l6 v" Z' B1 J. {0 _; J+ L5 b
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 m% I. K& a1 H1 B5 Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 G9 a w$ u" x9 y2 Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" c' S3 W& e# M8 {% X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: V' r# M m) ?3 S9 {
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, G- D/ O5 [* |
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ \$ H, Q' R K! \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 a3 s! m. I2 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 ~8 w! n8 ~0 }/ u│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- h7 }- i3 S, g* m9 z R; o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! v4 h2 g; u) [# @& Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) @- e! E& l% j$ a9 K* B$ W5 r$ K
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& l2 m8 I7 _- m u2 f
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' a u( v# R. X8 D7 ]0 e0 ]
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
x. z% z$ ?* y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 c0 Z* O. R2 o9 @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 r! [$ n3 g3 T* L6 [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 z1 }2 L" u- h- X7 M! }$ c
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! e; `! O# {; P, [* r$ z6 Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 f. \5 M& \5 t% E$ T- R: X│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ `5 c( s( B# q3 }+ q" r# S& m9 x│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( O$ t5 f' ^ q
│44 │ShockWav│10│60 │ │* │Shock through enemies │4 O W5 k& W& f$ M$ W! l1 t
│45 │SonicWav│26│80 │ │** │Shock through enemies │' C, ~& A {! H' u' N
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ B" x, x6 E0 g, R' o4 B% e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 L) Z+ y! S8 q8 q, Y R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ k8 D% L$ T* B; W│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
|4 {0 p& p0 X( o% S! a5 r8 ]: z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 n3 ]- j6 C: \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* x3 V" J1 j9 G% s2 c9 ~& X2 s" r6 R│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# w6 Z- z# D$ q! J8 ]/ ^1 G# j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 q2 T. l( Y. G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! K+ l ~- ~0 |2 {/ f+ ^│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 q/ A( H( v' [) s' o0 `' a
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* J% V. B9 R f0 F5 a, q0 h+ P* E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& o( G6 W1 l- O. C6 o, c4 [9 |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 K* b. X1 a0 Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 X: `& Q( P4 }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ D8 f, D" c: V D7 N( N6 @% b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! t8 ?& j: D S, M7 a# T( K! k- H" D, t│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 A, l& V* _6 E# e9 H* o! X
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- f9 W( x' K; t- o0 E# M, V: O│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
G8 u9 M9 a, V3 A' j" r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( Y6 j" M* j: \% o: b0 d! P2 [│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ l9 g! Q2 D8 D/ l7 K4 S/ h4 `2 u; N' p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 _- I' z5 B! B/ n
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 q6 k. j# w, `# w9 M/ N│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, |4 t c3 K2 ?9 y! x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 O4 G6 G" b; u1 T( Z3 s: Z. D9 T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ @% N' ?; S8 l V9 w) G- G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" B9 ], G* P& T, y7 T# w+ n
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 ` \0 {( ?9 f% i* e$ D- C│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' V9 C* o4 J I I│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: K3 b6 y" @! f* C│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
8 M: ]/ |7 @* f│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# o% T7 M4 d" ?7 s2 J0 j6 {! V2 P│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 c5 X0 p, s; v4 r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, U ~# ~3 l$ w- p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. i/ x7 b; ~ i8 \1 B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( ~+ Z* j* l a; y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* E( n( r4 e# \" j; e2 j│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# G( o& G2 z2 W0 X: l0 [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 ] ~3 ]2 S1 @* \3 E0 F│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ \4 K& T5 l1 c9 a' c$ \
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 B e' s! C9 c( a│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ S- \* h: s- @$ Y2 D2 @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 h0 M f. N, V4 [$ K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ _3 U6 D e. w' r. L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 i; U2 W( A3 q% |7 {4 o8 e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
k( R: l5 C M4 H4 Y6 R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │: l% A/ I" _9 F: S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( r% r, c; r* U0 ]! y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 A* c# ~6 s! V& j4 O9 e Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) ~# n0 G' P* O3 G! P8 }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 l) U% U- ?# k+ {- j# z
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, c' i. y3 L) S5 W- a3 Z% m7 M# k6 ]
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 i4 {8 j* t4 b. ~, Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 |4 f8 C* w! ^* }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! J6 o4 a. s! H: z5 [1 \% {# V' n; J$ m
└──┴────┴─┴──┴──┴───┴───────────────┘1 J- R0 _$ H4 y1 _$ m
- i5 b7 B% x. @& Q
StdrdChip (Part 2); g# P( S. [1 m4 D7 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 M8 u( d/ D" \/ o" V) B( X│编号│名称 │MB│攻击│属性│稀有度│说明 │1 M9 I; ~9 x) Y5 }3 U8 {8 ~$ j
├──┼────┼─┼──┼──┼───┼───────────────┤
0 d) N o8 g1 u: Y: `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' _! }2 }4 a1 |' w; Z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 v; c+ M; Q% n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 F, [- ?3 M+ G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* z' c$ { w, d5 J6 p& j│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! b6 G) ^3 H7 X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* }* l& j8 P i- ]8 k7 m
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& j% F% c/ m z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( o! o' e4 z5 j* o' f
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: o7 q( E& N4 i- }8 @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) E+ k$ M9 p) M6 ^1 E6 }: x* y4 C│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 B3 `! {+ T; w4 @: Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' f ~2 c5 Z1 \+ d# ]
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" e1 W. f9 y( f [5 M( I! O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, P) r; Y* u6 G) A7 h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 m: |0 U* Q3 r! X' H
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% O" u- b( h6 A( q3 g1 O- |│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: F8 S0 }/ v! g. C+ m8 k
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& M1 i6 y k: e ~5 w4 \% U│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, I2 Q1 p/ O$ x/ Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* r* ]6 r/ s' z$ v& C" ~│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( W0 \, {# t+ h% D; {' }9 u
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 D9 d) Z# e; n# J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ Q* `* b( r' m
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* k5 f9 Y$ A( l6 Y* n3 @$ ]) M1 [, U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 \ \, ~& E+ O9 u% }9 j1 ?
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. v5 l5 d+ i; U, y. D
│126 │Rook │30│ │ │*** │Protects you from attacks │
: j0 K2 w/ d. h* G9 D9 F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ T+ Q5 R1 t& u; ]) o+ I+ X# a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 Z8 }; I/ z* a! @5 o6 o+ @1 u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 U) r0 Z. E2 m* Z4 `$ L
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( D2 |- ]1 r# w5 R" v: G│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ h$ s1 F5 P& y# ?0 S$ F0 e0 Z5 [│132 │Snake │20│40 │Wood│*** │Snake from hole in area │* k. v6 M+ z% y
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 K8 M6 d0 T$ e2 X
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ D+ Y$ G. z) m" K/ n% v; L- g│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( O$ N y4 r; Q1 ]# y: e9 I│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 Z M9 H: N: q3 n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& d9 b1 w5 m5 u; a/ ?7 I5 W Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) G! X' Z7 @- }0 f9 _& D% F9 v
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) J$ X8 M( O/ {2 S" M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- q7 t O+ h7 g
│141 │Prism │60│ │ │*** │Prism fires randomly │, `& j4 s& O" b. C$ b a5 ]6 }# _& N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; `, t( r, X$ P2 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │; o( Y2 \( Y, c$ @6 E
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 o% v8 I6 X* I/ r& V b) g! C: a│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, ?( S9 w7 c* X: d! E& x
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* o* D; c7 k' w+ ]0 j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 V) p0 O3 D8 M. f9 \
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; ?! P3 O, v! A│149 │Recov50 │14│ │ │** │Recovers 50HP │: w: I* j% z1 M$ J
│150 │Recov80 │20│ │ │** │Recovers 80HP │* V) y# u6 t }4 a6 X6 ^& H2 E; W6 F9 J; o
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. x2 Z2 Y& l1 c: g- x5 P2 Y" V│152 │Recov150│50│ │ │*** │Recovers 150HP │$ e) a% X5 ^- \+ D! X( R. M3 p
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* n) [2 {6 X! s" \│154 │Recov300│80│ │ │**** │Recovers 300HP │4 z' t7 e6 y, \ m3 e4 J# O7 P
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 [+ Y9 W! H' \ I2 D│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 W7 ?: _; {# H1 Q9 u
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 [' @; C% ?' z2 h( `* W: M
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 ^0 I0 V' V5 r$ K" X6 Q( V│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" k; F ]+ l7 R* {5 U8 `/ c: A* y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% x4 K# z, i( F% }9 u/ _% a; N
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) h. e& r- z- @# W& \5 B│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: b6 B- e6 E1 J' s/ p0 i│163 │Invis │11│ │ │*** │Invisible for a while │" S4 |0 W, E6 p
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 Q" E6 x l4 \3 C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
?( e' f* O0 [' _9 T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
m8 M3 v. ?7 |& d! ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 Q3 W' j, P0 |; H2 z Y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 f5 {+ Q% L' y/ X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 O3 L$ s' j0 V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 y# Q+ W+ Z' V% O6 F
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 `3 w$ P" o3 X
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# {: [5 u( F* L- ]. n, A# Q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' p5 o4 A$ |5 z: ]# C' }7 h) x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, ?2 z! ~/ X& H, @" q9 R. i' b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 M' B5 s7 L( h0 y* C2 Q. B; d( @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ r& E O; O' h4 `& Q8 h" q$ N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, j$ F/ T9 O/ ^) x7 R7 n- b│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 c; J8 z) p4 F7 Y; s8 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( |4 a' K! _6 r5 B' o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* ]4 t$ F( o2 ~2 S7 l9 _* f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 \: E# T m8 ^' t" _3 M" x│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- {" M% v1 n% j9 ]9 H u
│183 │Hole │55│ │ │**** │Open hole to dark world │" y- u3 [! }: H8 I* g* j
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 F4 t3 j1 l/ M! ?; O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; P) k4 s9 @! X4 y# h4 B
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* A( A* @6 [9 z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* m4 l9 x# a+ V4 A/ K; r1 \
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ B0 }# z7 f0 D$ ^& F) _% H/ z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 Q% w" q4 b( c5 ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 U, C4 p- Z' ~2 t' c: ^; A) ~' ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& H, t( Z# W* \: @+ v( A, f X' O
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 X1 ?# |( q% S3 `$ a│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ {& I( @: l) E; o% p5 ^│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& Z& T9 s3 F3 \3 E" x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 l4 c- W7 R) J│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 p; S' {0 i% Z; ?9 N- ]" d6 {: j, C
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 s- M- x6 W. m" l# R5 a- o
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ [1 q4 M0 K4 F' @8 Q1 D! A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ H& h* S9 K' @0 `) p/ ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, H% a$ F6 k5 e: V└──┴────┴─┴──┴──┴───┴───────────────┘
) W& u) I1 I/ ~0 e8 C) g- {, D1 U9 h- Y: L: ^* Y$ [% d$ r
+ Q; j: p) Z5 s' }/ u
Mega Chip
! m/ [; c5 r! L3 j( M┌──┬─────┬─┬──┬──┬───┬───────────────┐0 C. p+ T4 ^/ l4 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 G, z( u2 Q& w" p% T9 I: r
├──┼─────┼─┼──┼──┼───┼───────────────┤
- Q8 X8 H. X/ Q. q6 A0 A$ r! ~3 h5 B│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: K+ U9 q' v8 ^6 r* Y2 E7 a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! ~+ O9 e0 E t7 z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 M% a d, {5 Z; e7 ^) w│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 f; n0 E0 T8 P0 m8 i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 g3 n E$ ^, k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 B! i5 Q) z7 N) j│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 j- M9 n" O8 X8 d│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* F1 i1 q0 b( A( B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% _! ]( Z1 u/ H( N: L% Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 U( ~2 J' C' `( l- d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 l+ S2 e8 }# m V+ }│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; B# B0 l; e$ n* b/ f3 ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 K% s% z/ i0 i U, Q3 v0 O. |2 E
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" \. U% u) v1 }+ ^6 B4 K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ h0 L$ ^1 `# W) w1 `4 G4 s$ x6 K3 A
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( T Y1 f5 v5 e5 \6 G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 m' X0 U& I9 e1 i" k- o; \: T│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, | V) T2 b0 ^* d, L9 O3 k
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) c0 n! S& T$ A/ g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 f9 S3 C/ q0 L│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 u* d$ o Y4 l& G1 n i5 V│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 g$ Y! t; g+ H# [# A5 @+ U│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) \2 K, R r0 `& m& m" @3 Q; ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 N8 k+ ~- p8 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) U, e: V7 r5 ~6 m
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 J8 z/ y, O( ^│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ W( o, _1 o. t3 J- A
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: p* D4 L7 } R' k5 ~" a2 i│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 l" \1 [+ {0 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 b9 r# N% w9 r- b│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# [) X! Y4 a) T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 O, _/ @( v z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% q9 I' Q. ^' S* M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' z% Z9 t& b' G5 v& M/ t0 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 y1 u; E& h8 }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! H1 z: Y0 t/ i0 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; c8 i+ G3 K5 T│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. m+ s7 E6 o, C& g) w
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 {$ t& Z F& c7 I" C# R& B- D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) z9 U% Y+ a& J) l│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! \3 k$ e; J/ l+ B0 ]) y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- t& H" t/ O4 i3 y0 n6 ]2 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. e% z- ~- `3 w& M) |# o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 b* u9 j# [* C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' m! h. l* X- n# C% W( d/ z4 U+ B
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 T3 `5 x/ C$ ~5 M2 P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' {0 I1 I% S1 N% R3 t; [$ {
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: p# |9 t. C# V5 O
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% v, I) I# |) K( H' F
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" g, V8 Q0 q) T& R S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& ^' n, j' H1 D$ X x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ S# }- q7 |( d+ y6 U4 K# s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) G* K" F3 O9 Q$ B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' L! X' X" Y% |' d3 H0 `2 p0 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ j5 S2 y+ t, ~2 s: Q, ` t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ x, p! o% B3 t0 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 Q; l. n; ^; c5 x3 Y; W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 t5 k1 j2 o9 W( m7 ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& D5 s% L: O. @; S. s) w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 n5 L( z1 J8 s( D' z' X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" s2 T& a# V) t% P& o) S│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) [ ~; y) o: x# f% H2 C
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 ~% m% {# ]% g* u! K! ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" v# n; Y3 c' D! Q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 [1 m6 T1 D# I' h
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
C2 w; z6 j; ]& V5 A) c│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 t4 k3 w$ a1 m* O) H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" R) Y( W5 B6 K$ I. w! f1 Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- e! I A- b2 r, M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& V) W9 ~" l+ W( f│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 k8 H* f* _7 a P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. Y% n. L! p* ?! s( v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! F9 x7 Z% |9 y' U1 I│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- T) q2 J( q% e/ P: D& J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 j- a. u: y3 H* W" o
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 z. l! V. q$ P* j│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" N) I" o1 k: e6 T% ^2 j# b
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, Q! k; A$ Y* J# w( b4 x; {/ C
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 [( H( D2 O. R+ D! p│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ ]: r. V0 L$ ~2 B1 C; {3 h0 `│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 V8 W6 V x4 t5 p│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% |- C% Q4 i5 ^0 F. Q) S( g3 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" V7 N6 O- \; h9 m│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ A5 A- s+ ?# R) j" d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' }- Q" _6 O% j( T1 {% l└──┴─────┴─┴──┴──┴───┴───────────────┘: x" c5 @% M: t& N4 p
1 R9 k' ^: X& w% ?6 k" F8 Q9 P- Q6 z x. C4 r: `+ l
GigaChip (蓝版)
2 a: a9 [2 ~# E: q┌──┬─────┬─┬──┬──┬───┬───────────────┐
! A4 b' `: G* g2 R) v│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ~+ O. _6 _ f6 P! I├──┼─────┼─┼──┼──┼───┼───────────────┤
% C: F: R* B5 Y% S* }( ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: P( Z% S. d3 H+ R! E' x5 B$ S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 D- P8 \9 e3 `4 L6 {! N. B1 E5 r, x
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 }9 L$ A, U7 ?( B V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% B n8 i6 P: M! F
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, \9 `' Y7 p- Y6 y6 w
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& }/ B% [7 O. Q S5 R│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: l6 V5 }) W% }& X' g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 v: f$ K# P- @$ ]/ D$ m1 j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; b, z- R1 M- z! M8 h' {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 i( z8 v) h! a: O( ]/ C" w5 ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
( `7 n& S- ^0 @6 d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* p/ v" [8 `: Z+ X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 d5 ^, J- U% F$ P$ Q9 M4 Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 H6 d: S% \- h: a" L3 }9 r│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; E, t, d0 Q1 w9 h2 n+ Z4 k `; D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* \; Y, X' t( V- F. J
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. C, t$ s) u1 i5 }* \1 h- i3 t3 C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% n# l6 g1 w: \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( W( T1 h3 u6 N! p* X% ], n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- o* `6 H( s* o& C6 U& ^8 D8 z) \0 E
└──┴─────┴─┴──┴──┴───┴───────────────┘
% |! h3 j; w* K6 `- D* d/ ~# E" L0 | x# [' F# ~% m
GigaChip (白版)(只列出与蓝版不一样的Chips)- E& b) A: c$ p+ _3 D0 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 W2 j, g" E% O J8 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ^1 O8 _) k+ X) z├──┼─────┼─┼──┼──┼───┼───────────────┤
H; Y# M9 w H( ^% k! q. B$ y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. m, i! Q; r$ ?! B
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) z- g, r/ _5 o8 F" r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 P% S- X$ C H9 V5 b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 K- Z/ E) c+ M5 X/ h9 v+ S, j' |└──┴─────┴─┴──┴──┴───┴───────────────┘ |