转载请不要删除以下信息,感谢您! $ E: G$ X% L! G, x0 z! }$ f
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4 R R E0 b8 k% \! G+ N7 j■● ■ NintendoWorld 站友xliz原创! w$ i' R1 M) W. A
■ ●■ http://www.NewWise.com
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) _3 x1 F/ p7 h& Q7 `, s: g( m! p
/ K! l8 J7 @, ^! q4 A2 \ 洛克人 EXE 3 Blue 卡片组合
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2 J6 B; ^% h0 A* V3 d. k
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 R8 j: @! ?6 ?+ f, ]) b% g6 H* r# R
大家要看日文版的P.A.或详细攻略,点击这里吧!: E- g5 W+ @8 w4 R2 ^/ a/ n( [
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : p6 \) u( J% g$ M& ]% T
$ g7 x/ _& W, l a; v# O以下内容格式如下:9 U& D3 b" _( }0 p: {5 n! ^0 h- E
/ T V6 Q' l; Y8 H* w编号 名称
* k0 t% G) f8 o. x说明
' O* B6 {1 b" H& I组合方法
3 k0 u- M1 W6 R( X+ r---------------------------------
. A1 m4 I2 l. z$ [01 Z-Connon 1
A" E' ]3 e/ [( n m/ zUnlimited Cannon for 5 sec
9 v0 h1 e1 [9 W( cCannon A+B+C
8 H2 u# m3 q$ a" @) t- cCannon B+C+D
- F5 l; }% U/ U% w) }4 kCannon C+D+E
3 M- {2 l# O. e% A: ^- p5 S$ D* H2 H$ `. P8 ]
02 Z-Connon 2" l5 c! s3 K: E5 n( E7 n) g
Unlimited HiCannon for 5 sec
X# S- p5 T' LHiCannon H+I+J
( l' o) V6 N$ Z8 v( d5 ]HiCannon I+J+K6 N6 x- O; v% d
HiCannon J+K+L8 O2 A3 s {. `4 T7 F: @
7 P) i+ Z4 z1 G2 F2 d0 f- C03 Z-Connon 3/ v" v* X5 g/ a$ A a/ r
Unlimited MegaCannon for 5 sec
7 N l& W% c4 k9 g, ^3 CM-Cannon O+P+Q
; q. v8 f- I2 G1 r1 N- ]M-Cannon P+Q+R8 [8 i* Q! [/ T; y8 G. [( e
M-Cannon Q+R+S) i& I2 D3 l& K0 I$ N# S! P
" w( P& x1 f$ t N04 Z-Punch
5 N+ d) C: F8 e- b& _) I3 {% ~Unlimited GutPunch for 5 sec3 c: q0 Z* C' |! y! v. h1 J
GutPunch B+C+D
6 V5 |# Y& C& D+ o; J! I. C" G# sGutPunch C+D+E6 ^. I R0 E, m4 T5 `8 u
GutPunch D+E+F
+ A, K5 K/ L% X; N
3 O" y- Q- [3 B3 E4 k6 h& T05 Z-Strght1 H0 M/ g7 L V, C
Unlimited GutStrgt for 5 sec, i4 K5 F" |7 z2 p
GutStrgt O+P+Q
. \4 ?( }; U! QGutStrgt P+Q+R8 P. G8 ?1 R' o% }" N
GutStrgt Q+R+S
, [6 g- P2 k H% f6 M
! D1 Z5 Z& Z& G& s" ~" r- B06 Z-Impact
5 k% r& C" e- ]4 W4 W x; n/ R: Y3 dUnlimited GutImpct for 5 sec: x) \) W0 {" w% l. g! i
GutImpact G+H+I9 ?! G! E$ ^- N! g0 b% A
GutImpact H+I+J6 g4 x7 }0 E3 [, S8 n; G W, a
GutImpact J+K+L; ?' b- `) c' V, ~: \( R7 E& p. g' n
0 R8 }6 E, W3 K2 d4 G1 M
07 Z-Varibl
$ c3 J n2 n# h* Z, I/ JUnlimited VarSword for 5 sec
! y" U) x' S! M! q: t$ i( \VarSwrd B+C+D/ X; r' ^" \% b( u$ K3 l8 b+ R5 a
VarSwrd C+D+E& [9 W% ]8 O/ G
VarSwrd D+E+F. {9 ]; s# ~% [( h O
3 s# t! k* _9 c+ W3 g% f; b% @
08 Z-Yoyo 1
0 Q4 i6 E" R5 l: k8 yUnlimited Yo-Yo for 5 sec+ |& ~. V! `) G: n. |. O' f
Yo-Yo1 C+D+E t* W k6 p! H
Yo-Yo1 D+E+F' U! B$ |6 f! \/ m. t
Yo-Yo1 E+F+G/ ^/ J5 S0 R; |% d' w v) F
5 i4 S# Z& C f1 @& T; L: `# l* Z09 Z-Yoyo 2. F N% a: G' L3 p( T
Unlimited Yo-Yo2 for 5 sec
8 j4 E. `& A: g7 |Yo-Yo2 H+I+J
) s) D/ N+ i/ yYo-Yo2 I+J+K1 r& {+ q5 ~# J W/ H
Yo-Yo2 J+K+L
# M9 S9 d# I2 _8 b6 V1 Y3 Z1 }& k- l0 m u$ W L0 d
10 Z-Yoyo 3
# l: {5 V2 }9 v! t/ P: Z& b+ ~- a1 JUnlimited Yo-Yo3 for 5 sec. {1 k3 w" S* r
Yo-Yo3 M+N+O
3 r+ x0 N0 m( {# ]3 z1 {' F7 OYo-Yo3 N+O+P, I, C" ]' ? f; X8 ~ c1 E8 ~! z
Yo-Yo3 O+P+Q6 [4 V! {5 K) G. v2 E
4 q3 M' j1 H& E# [1 \0 s11 Z-Step 1( z8 b3 }# E8 f1 W3 M2 Q) w1 s
Unlimited StepSwrd for 5 sec
; ]; Q- W# t4 _# i4 yStepSwrd L+M+N
; C O, C1 I- e. X$ bStepSwrd M+N+O
2 y, x! U) t% Q5 fStepSwrd N+O+P h7 r8 ~1 N$ w- |; i9 u8 \7 i
( q# H, |( S( U4 A7 `1 F6 c
12 Z-Step 2( O( g: ]4 u& @" b* K2 a; D
Unlimited StepCros for 5 sec v5 l! B" u3 b& O: ^* i& s. o
StepCros P+Q+R
3 F0 X( { C6 i! X0 a; s1 TStepCros Q+R+S
8 c7 _) _. F9 X% n* A9 UStepCros R+S+T$ C( v9 p$ E! g, Z7 O8 Q. [
$ V2 ?8 L( k3 h6 [" a% u
13 BubSprd" ^2 P- w" c* A/ D$ X$ V
Attks w/ spreading bubbles!1 k g7 g4 A: T" ]6 \3 b0 @8 L3 E
Bubbler C+D+E
% B2 L0 L8 R$ R& UBub-V D+E+F
3 y6 z, `3 |2 KBublSide E+F+G/ Y& i( c5 V! K8 N
Bubbler E + Bub-V E + BublSide E
& ]; I1 v" g0 |1 }& d/ G" ^# a- v2 o( _8 j( N
14 HeatSprd
. m9 c& p$ }6 M: c' O" { Q4 aAttks w/ spreading fireball!; \' y" K4 ^& \5 Z' h4 G
HeatShot H+I+J7 z7 x9 c( L8 M: d- U, V. h \' b& R, L
Heat-V I+J+K, i* X; G2 c% A, j5 N
HeatSide J+K+L
" ~9 X ]% `) J" y5 y# q8 z$ ?8 rHeatShot J + Heat-V J + HeatSide J! }+ p9 T& i( k4 V
. L& _& w) Q+ Y+ X
15 H-Burst1 A* ~% R) S5 i" q8 h- o
Creates a giant explosion
" D2 f0 z9 n: M7 [ ^) ~Spreader M+N+O. Z2 \, U7 K8 l% z8 Q
Spreader N+O+P
9 I/ i- G S0 K- N q' m6 DSpreader O+P+Q
6 R! _2 W- Z5 }* {" ?! s' U( T
6 I7 b( U/ t0 ~: p; @- {16 LifeSwrd. C" E$ s" J; S% u" t+ }
Swings a huge 2×3 sword! v/ f }. J' l
Sword E + WideSwrd E + LongSwrd E2 w7 F2 D8 n* N3 @) k- I
Sword L + WideSwrd L + LongSwrd L5 X: `, b8 E8 ]. u+ Z* q6 a
Sword Y + WideSwrd Y + LongSwrd Y
: u; z, e- M2 H. O( m/ J( Q- \( n+ i* ^( ~4 Q8 v1 j* I+ p8 ~, s
17 ElemSwrd/ C7 o! Y4 @/ Y, Q2 L7 _
Wide swrd contains 4 elemnts: G/ d7 i7 z9 W3 B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ Z7 Y$ E8 A/ v" Z" e- o4 Q) eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! x- O" Y% M- Z8 u
( g5 o5 {2 W& A
18 EvilCut
. X' d3 n+ D* D1 U# W* iStep up 2 & make 4 atacks
: P7 r9 Z w. Y& l- ~StepSwrd P + HeroSwrd P + StepCros P
, R( H9 g$ f2 _8 m& f; k" k" I x9 H; k4 d- ~1 S8 w0 J$ h- y: @5 M
19 HyperRat
' }$ V3 H( l* I( B7 l2 RA giant Ratton charges!# d3 p- ?, ~2 f" Q( D T8 ]/ s
Ratton1 A + Ratton2 A + Ratton3 A
5 }7 G8 | @& o7 HRatton1 C + Ratton2 C + Ratton3 C
! G5 y+ q' a# y' S, l$ l+ QRatton1 F + Ratton2 F + Ratton3 F
; r1 l4 q; K7 u0 g
: y- H' q% A! ?, }( f, U20 TimeBom +
8 a! c8 t/ ?1 RSets Time Bomb in enmy area) o B: G8 D% o! Z/ C: P* {
TimeBomb J+K+L5 r2 P4 j$ V4 x4 W4 k
TimeBomb K+L+M* f' L e6 x+ A
TimeBomb L+M+N* g# @2 O* _ G0 J% e# V8 k0 L& t
. `) r" R7 J# J9 @21 GelRain9 B4 {7 ?9 L6 f9 I+ l. \2 t4 m9 Q
Gel steals squares
' y$ L# D$ ?' X6 I, I: iMetaGel1 B+C+D+ w7 {# L3 J$ J, A
MetaGel2 E+F+G
2 k8 b1 T, m2 |MetaGel3 S+T+U& E( l. h' I6 f0 U- c
5 H+ J7 H# U7 t* r Q/ G22 EverCrse
) ^ Y( f% u4 b3 l2 N9 OShield chases enemies
: v! ]1 \: m, y3 t7 p& k$ ECrsShld1 C + CrsShld2 C + CrsShld3 C2 l/ g% Q: j" m3 I) P
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ \4 c" q" i$ Z+ V d; X4 o' Q% u$ P% Z& r" ~
23 MomQuake9 w. l- k6 ?3 ^1 K7 _
Awakens Mother Earth!" h. R; m$ d, `3 w2 k
RockCube * + RockCube * + GodStone S
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24 PoisPhar6 B/ G5 B( \0 L/ R
Pharaoh generates poison+ `" Y% E6 \/ U9 C- \, _; g8 {8 [
PoisMask A + PoisFace A + Anubis A
8 M; k: [6 m* |
+ t' j. F$ I; ^" c5 }3 |) z25 BodyGrd
/ [* E/ S; t- C0 d7 N; R) hBodyguard takes out enemies
+ n& g1 q7 D! `. t B. PAntiDmg M + AntiNavi M + Muramasa M
* X% E; t/ W5 m1 M# @7 ] n% }9 ?) T
26 500Barr
% I5 x) T* p2 B# T6 a4 \Barrier absorbs 500HP dmg
; ?7 g @3 \3 o5 W& pBarrier E + Barr100 E + Barr200 E
$ t. k y% o! B$ I7 T- a& dBarrier R + Barr100 R + Barr200 R2 C) K& n% H- `
+ n1 J0 c, ^; \/ O; d
27 BigHeart
3 e3 h) ~# A$ G1 HAttacks, then heals HP!& z2 |% e8 g5 K* ?; d6 b
HolyPanl R + Recov300 R + Roll R9 `7 w5 n/ X1 ]& `2 }+ X0 `
HolyPanl R + Recov300 R + RollV2 R
' X& B( J- O4 g# W6 Q+ F7 rHolyPanl R + Recov300 R + RollV3 R% Y2 g" u3 f G: y+ j9 x* I9 ?
& w3 \. X5 M1 v3 t! u7 l& E
28 GtsShoot
8 e( p8 u! [4 Z* N- sGutsMan throws MegaMan!8 ?6 I3 }, P. N3 e6 ]
Guard * + DashAtk G + GutsMan G
1 k1 R* r3 j7 U5 |. G8 c. V/ K6 uGuard * + DashAtk G + GutsMan2 G
0 s+ ~7 A; e3 A4 [) f8 ]; k6 CGuard * + DashAtk G + GutsMan3 G
% B! B( m; r1 y; LGuard * + DashAtk G + GutsMan4 G1 J9 v6 A, D o" e9 w0 ], e [
3 I* N$ ]" p& U% C; ~
29 DeuxHero
. r* d# o2 `8 G0 T% ]MegaMan & ProtoMan team up!2 o% E) t9 t9 X
CustSwrd B + VarSwrd B + ProtoMan B
' n8 }2 c3 s* }$ D. M# X, N- RCustSwrd B + VarSwrd B + ProtoMn2 B- D+ m& |- f5 R& P4 H) |; X" E
CustSwrd B + VarSwrd B + ProtoMn3 B
! N B, V2 R: ?CustSwrd B + VarSwrd B + ProtoMn4 B A# \7 l$ ]5 \( R+ U( S
8 v9 A5 H' G1 U3 F- w6 J
30 2xHero
# j- o& i( v) y# BMegaMan & ProtoMan Dual atk6 r" P+ p1 U% b u6 F! N4 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( z0 Q+ \) W _' ~5 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 m- ~0 c7 D E/ X; OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
h* T. d, p) u, z) Z0 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 e. d" t5 U4 J3 @. `" X- G3 E
1 s8 W" S5 R1 k31 PrixPowr
; T" c' |4 X$ j+ N& F, i3 Navis attack at once!
$ C7 ^( f9 A# d2 R; m( G% LTeam1 * + Team2 * + KingMan5 K
, O2 |/ k3 t2 ~0 ZTeam1 * + Team2 * + MistMan5 M
1 N+ o b$ w1 n( C4 T8 z, Y: _% [8 |Team1 * + Team2 * + BowlMan5 B
; Z3 M. O! @* h( z1 a. y& |: I2 q
32 MstrStyl( ~: Q" c7 C4 a7 z- N1 g# N, q
MegaMan unleashes his power
' i0 _. b1 c3 W6 \Salamndr * + Fountain * + Bolt * + GaiaBlad *( r' |& w' X* X) W6 _9 N
! Q, J$ i- h; p& y& PStdrdChip (Part 1)
. \2 ~' j/ K Y; R4 e┌──┬────┬─┬──┬──┬───┬───────────────┐
+ Z. m' }/ `5 [5 I4 s" m& d( g9 j│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 P* k* k/ A, T3 q& x- v1 j├──┼────┼─┼──┼──┼───┼───────────────┤/ ^7 w* b& [2 r( Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ a% |& P3 q9 {0 l- Z8 F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 g/ Z5 q; ]5 F, U; E9 K│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) |! m1 ^7 W0 H# @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 _$ R. f" z( T' V
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, E) U% d6 D6 c9 Z$ j* Q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& h2 h0 }" l9 W) o4 C3 ?8 {5 d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# X! T# x) l' c- A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 i. ?; ~$ U, b7 V: U. r2 m│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) @. n S% j; C* L, I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% o4 z2 J+ x; I# l& m+ E- n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 |" k. W8 j7 B, A3 D# r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( L7 o* o. l* |% B. Y* {$ k│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 o9 h7 [5 T7 N* {6 c│14 │Spreader│16│30 │ │** │Creates a large explosion │
( C& T) |4 D& d! ], ?│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 i* I: e' p6 Q: ~- b
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' x) s- X0 [. }) z1 W }, z" I2 z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
S1 t5 G5 g- Q7 ^. w& t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! H$ F. ^; o Z" V6 x
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% S3 c" S+ i% m; K. c. f. S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- x5 X" x( u, r
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
\& n0 v) E0 S* ?3 @│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 y7 o; `- o" P; I+ z" m$ J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 M- R6 `; J# Z9 V' U│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; {+ Z/ p; K# ~1 ?; R$ Q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- }/ C5 {7 w6 m) K( t% h│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 T# E& d# t m) C│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 A6 B: K9 w& F& \, {$ t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# Q4 l G K, o8 q4 P7 h# a4 Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: E4 h& p, _8 C4 ^/ J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ q. G8 X% p1 @, g+ z {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 q6 `/ n$ k5 f8 |│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& w {' }8 a1 c0 p0 V. X7 a7 R2 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 c+ w ] ?, S0 b, D3 V$ n
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, g. l; o) ?6 x. u, h0 G
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& H4 E8 I$ ^; n3 }( \8 r Y" Y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 z; Q" D7 G: w5 } M f& k# c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. a1 c# z& X; m! w) k/ C% O" g- _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! a: o2 t. v; Q8 L z j z5 r0 k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' Q1 u+ o! h, N/ f) Y7 F* {/ X6 `8 R│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ ^* E, s9 s" U/ z# x( ~1 M1 B
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* w$ ~0 q! d I; b2 g
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) e& L; G- p, k9 Q, p/ t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- x: [) X8 Y: r' K* `% k/ e
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 P f3 R7 W3 U2 m│45 │SonicWav│26│80 │ │** │Shock through enemies │7 C1 F- ]; V) A/ Q0 T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) r' p, o7 u x9 n& X R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 G3 m, K2 t2 X$ n; H; O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! o+ ~# G6 ^! U* A+ K/ e% Z0 M│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 x I2 v$ j; Q2 U6 E8 C: I: v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; H L! T9 E/ |/ F- ~4 `/ b
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ h; v) F0 ~2 W: `( m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. g, i d( i, K. L( O0 W$ n4 f1 a* z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* N- p+ c% u) e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 Z& }! S& O8 I4 [. d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 g8 g5 n. `4 }. {! b3 `4 @( o, p
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. {* D" E x$ J
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 |, q1 \, W: s) B
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: K' Z0 p1 m- K" @/ K) [* }( S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ o, ]1 `, C7 H2 P& u* y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: o- `5 @( W9 x! R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% s$ ^- T7 t; ]
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; D" ]; ^ }: N9 J8 j& T6 u│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 O& _2 \. X. ], M, v7 d5 |│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; w; P" \' [! ^+ J% @$ s1 U+ Q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 u6 f$ p: j8 t' J. d
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 Q4 w, {! P+ t/ J y. n│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 z% z2 X7 ]2 X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ K, `$ K: x5 K1 e- h2 Z Q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ }, T+ M4 D u4 N
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 P9 j% {" o6 Y E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" O( u4 A1 y( H- k5 `% L$ q0 h8 }& v
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 O2 i: Q5 {( K% U) ]
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 p! D& r3 d+ `7 |4 t b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ k& X7 A4 h- k% M
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: F$ Y; F& z7 j1 U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" l! F& ^2 Z: l│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* ~: Y0 S0 s' M1 o7 u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' }# l) X0 D x/ N" x" M' ^│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 a! o9 h+ Y; `' \# K" _5 ^5 q4 D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 B, p# f8 D4 \2 }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& |5 E( N, A6 f% x5 H
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! C- X! n' v/ L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( U- Q& ~* [1 P- D% p
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
h: \! I3 E/ b- m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 o2 q( r7 m$ Q% w* T9 Z4 d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 S) A8 K, X8 [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │2 M' l! d( R6 c$ p" d9 h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 E5 w; M9 T& A; _1 X8 K│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 L/ }3 @% P1 n" _4 M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 C* e- K+ S! V/ Q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) z3 e* B0 x$ X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ G: m; ?/ T# a' w/ |
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 x& @/ B2 I& j( x3 s│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ h( C Y8 L; ~9 M+ N* y) C
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& Q% d% @& y- X5 Z2 D( g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# k) R: x2 r0 J2 Y- n1 M( d
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) ?) E) S; f7 |. U6 \1 D# \│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 |: r5 m0 r/ r e6 z% K" l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ J$ c. e7 y$ G1 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 V# y5 v5 a, z3 G+ p6 ]! K└──┴────┴─┴──┴──┴───┴───────────────┘ H7 i& D9 a( C0 t
; x. g& _* s) H* U8 n$ a# PStdrdChip (Part 2) @) q6 W/ } I
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Y( z. {! [, t5 z; \) ~ y: C│编号│名称 │MB│攻击│属性│稀有度│说明 │
U) }) t$ p" \* r9 o2 ^* ^& e├──┼────┼─┼──┼──┼───┼───────────────┤
* h, |# c5 P1 r* s+ d7 ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ Q( H8 y& t c, l) M│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! j3 ~7 k3 g" V% K6 P│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; z: [/ A, s7 g( S8 W5 B
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 u8 U" y2 x5 v: V( d& Q v│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 ?7 d4 H+ x2 [( V6 P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' B' f- i9 ^& \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 U, L6 |2 w& U
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" I- V7 g2 e/ Z$ ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! B& z+ _8 y: F$ z" w' [ v8 _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ t R: h& q, }7 t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# S# F7 Z7 b& _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' d+ D0 i- W5 `8 R8 S+ E│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 [+ k2 Q0 E! h9 ~& d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 \. `9 k* J: U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& T$ A; L# U5 c: ]
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* [* k: }- N) s( r5 d$ ?+ B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# Y0 F) X$ n- f( z( S" a2 A% j│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% M c, m# o \; H% O! |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 Z' x+ @/ H0 y+ @ A6 y8 {4 b│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 H& q. V6 W, I4 Q) v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; C0 K5 s* b$ N' U5 O) f8 v' C& x) s: S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ ~% W8 v! r% | _
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 u$ s9 S9 B: T3 k) |- c0 V4 p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; ^- _- J5 ~( M: i" y: a+ a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 a1 Q, ]# w4 B# Y. b- ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ C B( P$ h7 s# H' [# a( N│126 │Rook │30│ │ │*** │Protects you from attacks │
H$ P) D. b4 b' d. r7 L│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' I, ^& @2 g8 m K1 D0 s' Z% I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 M7 [6 h6 W4 N+ U# D, e+ M- r: F3 Z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 |! r3 @' ^, Y% ]3 L+ T9 \│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. N& U2 k: E- @│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 ?% h; }8 x/ @- b│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( }5 O0 q6 d' q& L6 A
│133 │Guard │5 │ │ │* │Repels enemy's attack │
k2 y' M3 [/ O3 O│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% L/ O- M: ^" W3 G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! e @0 G4 ~. I+ }% j) I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# S, c6 v5 ?: A/ w8 k. r, ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, o4 U7 C7 J* f! g3 x }9 G0 S9 r' p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 o- G; ]- V( @( D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 s) I: F/ ]5 o8 B2 _6 `4 g│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 v6 p% M, `) [7 S& E, {# D6 n│141 │Prism │60│ │ │*** │Prism fires randomly │
* y! }1 L; V: E# m! i e( `% T│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 m7 a7 ?8 @' N( r% o( {
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: M5 c+ c( P, \& s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# Q6 z5 z% v/ A7 ~
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# N3 Q$ y. U9 M' D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 E% o6 w7 K7 ^│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 O6 f" S" D/ w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 k- d. U5 C6 u4 U" x$ M* `9 W│149 │Recov50 │14│ │ │** │Recovers 50HP │9 V/ e: m" y, Z# r
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 R& v8 M, o/ c
│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 Y0 c8 v* D6 q" @& _6 s│152 │Recov150│50│ │ │*** │Recovers 150HP │ g* A# q( H# w- M i
│153 │Recov200│65│ │ │**** │Recovers 200HP │% T9 z3 r D) D% |
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ S4 B, o' y7 J7 `4 ?2 Q6 {
│155 │Repair │8 │ │ │* │Fix your area's panels │: C. ^" |8 Y( l) k' P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- X% @& p4 M1 w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, }# o# ]+ ^* C5 [! Q, f9 C) I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 q8 t2 E2 v) x# \3 i- |5 g) Z& T4 e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 d5 t7 S7 v8 A2 |! @; w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 H0 P# P: T) O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 I. n" K' `$ T- k│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' z1 e! A7 }: r/ @2 v T+ b
│163 │Invis │11│ │ │*** │Invisible for a while │& y( ]7 c- T' z" r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ M9 L o0 ?* |8 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" {! l# t+ Q, _/ u; j( `6 p3 F│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' @' Q6 M$ H" T, T4 ~5 }4 A W
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& R0 V. M) c1 s. J
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 l P1 P+ U1 C g- s, N
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 A3 k& j( ?' `: g7 |0 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& A- v. E7 ?' \+ d3 D w│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 Y* ^, v2 b6 }│172 │Aura │55│ │ │*** │Repels attacks under 100 │' z0 Q7 D9 P' R- g0 E; B4 p y5 W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 h) A4 F7 E2 I) g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 ]; k3 |7 U+ }# W+ W1 p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! j2 ] P& K' o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 g' t* o0 k5 Y) b. j2 G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 j" \, S0 a! {6 j│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 ]" W& ~( u' G0 W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( k1 r1 ~: q% q- l- h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ [* } P; H& F; l0 N4 O+ `1 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" E& N3 f. X4 Z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 N$ J$ l9 H/ f( z& D; O
│183 │Hole │55│ │ │**** │Open hole to dark world │
9 Y7 L+ W- x. Z& H6 B' w0 z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, ]( H( J% s, h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& D: o) i4 q1 X/ h5 P3 W; f7 k+ u1 z. J
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, g# j1 Q, W7 k2 M│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 y3 O" h. s. A' V: w4 v% _. {! t* A
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ H0 V- s! Y* D& S/ x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 [8 U" v& p1 X5 D; N& R│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. p2 R$ ]: [% m9 Y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 G" I+ ]/ ^; J. J% }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 t8 j" o/ Q' k L. S' L0 O- S
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. R2 f$ ^% I3 o) e/ c8 a( x" [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ Y1 Q( N; ?$ V0 E6 p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: ]& K7 {: k1 k4 [! W/ F7 j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, R {' g, R$ {& i4 k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 I6 ]* d9 W1 E+ b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 `1 N" v# g& O3 t; r0 p│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 H# V' r% a+ s1 Y4 j3 n4 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
O' y& ?0 E* o2 m. K/ O' F) Y└──┴────┴─┴──┴──┴───┴───────────────┘
. k `, X# J( b& R3 i. F4 X) O
, O* w6 C' C2 d- ~% w. B+ T: ^4 i1 R5 }; l7 S
Mega Chip% i4 E$ A. f: c2 j+ b E9 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 p" c2 Q& J) X6 d1 {' }6 I│编号│名称 │MB│攻击│属性│稀有度│说明 │- a; w" l2 ]2 U2 F. [- L* B+ G. o
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 o B% u2 Q; k0 j: p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; a8 |% w0 ]7 m& [5 J& r
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 n, s2 o$ s3 M) _9 q" W
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. c0 D3 o! s0 b3 a N' T! d0 d" ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
[& M- Y- O. k8 d" t│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 o3 @8 [. G* A. x5 t/ G+ Q9 Q2 r( E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 k9 d, F# J" k* I│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 f, w% b/ l: |
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! Z) b" s. h3 A* Z% \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 U. D8 N1 C- T
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 a0 w- V/ u+ g8 X o+ f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 H$ j% @7 _& k
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) j$ u' W) ~9 N" {│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# C! o, Q% A3 j- `5 X6 Q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ R* H1 T3 Q: U8 N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 G6 t( i" E& f, S
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' t& Z# A. s: o/ M; G, ], |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. \& K, Y8 J6 ^8 z3 O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# v6 r$ K/ ?, |│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ \- _; N( _6 b8 ?# ^. i+ w# l, f│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' E" a$ t3 V' J7 z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% W) a# U4 W5 F( v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# t N% @8 k% c( ~# S! Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* w- d) C/ c6 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) S% b$ p1 c& |; ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 X2 ^( {! \( u' S6 H! s. ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( |# T' ]# S+ f* M1 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ d0 m* Z; u' M7 F: t. G9 H# G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( ]. H' y4 M, k, y5 A& Z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& ?0 w" v1 N) C8 t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 L. A7 x& J5 B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" H/ v+ f" T9 S│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 P- ^7 e: |$ \) G6 S; \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 A; T* ^, i( J5 t│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% m# M! v# x) U% f) o* Q+ |% ~5 h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! H d3 J4 s7 b# n. `: n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" m3 P; b& h4 w* M( U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 X5 }- o+ _- {7 y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. Z B S8 {( J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' T" d( ^$ m+ r' N. y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' O! `5 h8 g) f$ e) C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! F1 L7 h. Z% W3 w
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 n' G4 r4 N7 }! _0 Q2 ~. j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" T1 x2 n- ?+ Q6 {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ d+ y* v4 L; t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 a$ \) h/ ^, [0 H
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- r) k3 W! J8 D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- ^4 k1 N/ b; W: h% e│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" S4 J1 e8 \; a" a% O) S# D# ?
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ v$ ^% `" [, i( g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# L6 U. `1 `- C; ]2 ?& V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ |' z$ z7 |+ T; }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" C, W' G# n, n% Y& Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& c* d8 i6 W7 |+ n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: |$ w* G- ^' }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, F; j& W# O! ?% P, C( N
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" e Z5 y W0 q6 V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' y4 O/ U: s2 S# h7 @& I3 N) P
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% O$ \ b; \: Z; F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 G' d L7 c+ P1 h( i9 U) M3 j: C& ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 v: y! z. i( h6 c# s7 S* D2 F│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- Q; n9 Z0 U0 b4 ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( j# o8 o3 W+ ~│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% W$ G/ ^7 |6 ]6 z8 W+ W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% G5 U. P9 i: g│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' D& [. i/ p9 \2 W$ G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( J& ]& |) k/ d! F# u& |& z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) }$ g1 _: s% z9 v4 G
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: V/ Y, [$ ?/ T& }6 w! f0 o7 n( U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 D/ ~0 }% \. V8 R7 f│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' [. A$ k' g- `- i2 i/ h│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ T4 `4 I! ]- J, ^6 T" q# _# W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 n2 Y( w' W( p4 c: K
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ D" n9 S+ a3 M$ j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 B7 N% Y' P+ E. \│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* q* F5 g/ L, k H& Y$ N" @9 d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 Y/ `- g' M- }# I5 o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ C$ R3 a' O& n% F/ e) ?
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 f O: d+ U$ m C& M- u9 o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 y1 |" R: p# X, [2 M% x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# p8 h3 @' n) C6 | p( [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 A5 G9 S7 K( O8 g( w' l2 k6 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ o- \1 ]2 I; J4 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 m( f ~- K1 T& D$ f
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. m, v" o- I2 e0 a) c# H3 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& z; j1 g! f1 _9 `0 M+ G
└──┴─────┴─┴──┴──┴───┴───────────────┘) d6 D5 V) h3 K- X! g, V k9 s
. W& d$ B. Y5 m! s- W( q; X
; G4 p9 ?& |. \- K4 j- H/ h
GigaChip (蓝版)
+ P- Z u6 }+ X7 R. S8 L$ W L┌──┬─────┬─┬──┬──┬───┬───────────────┐" \+ t! P. S8 E+ G
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 _% a W2 X' c/ E3 z8 y! z
├──┼─────┼─┼──┼──┼───┼───────────────┤1 A ]) q; q3 ]+ a# `, y/ c
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' {9 r9 g/ @, ?. f/ n" R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
g6 M. m+ q X" X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 a( Y1 [' }! p3 I; _$ V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ ^% L2 o# d. S1 I. G+ M9 x9 L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 j" L! m" d' u' W1 O│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: Z# _2 Q4 g: U* Q+ r {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) ]2 H1 Z4 ~" i# W$ ~/ Y1 J: ^2 P8 C' f
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; r) A! d. b/ \3 Q* O2 U" P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" D+ J5 c( Y6 c6 L6 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' O6 R6 |, v K4 n. l. J) A" Q
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; W2 y+ D6 {- Q4 S7 {- J% g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ S v7 d8 g1 p; m2 [: G8 Z2 h) B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, @" x3 y$ b3 K7 c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" M5 n- `* X2 K* `
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- z! u' Y. N4 j0 C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ z- x3 z0 {2 v0 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │* ?8 _/ J2 R& W d0 r! ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 r# V+ q2 F- T! {│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& ]( F1 H5 m7 H I% b M$ w" V
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ g* i9 }: ^, U4 w' r* l( _└──┴─────┴─┴──┴──┴───┴───────────────┘
, J$ e, @/ {* I$ j6 b, w/ [$ ?
: @ W0 f( q+ ~/ c. |GigaChip (白版)(只列出与蓝版不一样的Chips)
9 S* p6 Z, J# c: E. F┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 B/ G; x! r9 L7 n9 U│编号│名称 │MB│攻击│属性│稀有度│说明 │
' y5 b% a4 V" b* O, _8 ?6 n├──┼─────┼─┼──┼──┼───┼───────────────┤
7 B" p5 g' O2 \3 l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. M7 x/ _4 V' P5 G0 [3 A2 M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, p& x$ R+ c* _! G" G$ v
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* s8 {- `9 `9 r│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ w1 Y2 d% U) |2 d└──┴─────┴─┴──┴──┴───┴───────────────┘ |