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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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! @! k: C4 n3 M: P9 u6 J/ j) ?■● ■  NintendoWorld    站友xliz原创
; e. _( y8 |, _8 k, ^" m; [■ ●■    http://www.NewWise.com
# x$ @; z) w0 D■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ i/ j% h4 U. e' N" d. P3 D
4 u' V, i; U/ k2 D3 [. O# @) X3 u- W! F; k  S, N- [6 f9 L
           洛克人 EXE 3 Blue 卡片组合, L+ u2 u; A7 k# x' R3 `2 U

8 K& w& ^0 V6 D0 H; ~7 p
' G* B% a6 R$ L. V, K( `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% }8 r& a+ _. P/ y! C, _3 B+ }% m
大家要看日文版的P.A.或详细攻略,点击这里吧!

& j' }9 }8 T9 |: Q6 m+ G$ t; D====================
2 _* _1 h7 L( \( O) E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 M" _6 a/ f; k, B0 G
6 `4 H1 E+ b# J: D! G以下内容格式如下:
% [# K) ~, D/ @  X" X0 g% ^1 v
编号    名称
" I1 w6 m* c) Q9 Z6 `说明
/ e  L! {$ m5 N) Y; ]组合方法
# G* J7 R/ e& T9 ]---------------------------------3 i* j4 ^4 r( Q8 j; v
01    Z-Connon 1
8 |5 @* s& _, G. ~Unlimited Cannon for 5 sec7 r2 j- f& l. R+ C% p
Cannon A+B+C1 m9 l+ k6 g9 T
Cannon B+C+D
$ F0 F' u5 x, L" BCannon C+D+E
5 F" O7 Q2 j7 @. }: n; g* ]9 [/ T! l% I
02    Z-Connon 2! y- U) G: H# m" Q
Unlimited HiCannon for 5 sec( ?5 n5 g: a- X. F5 z4 T* \0 x
HiCannon H+I+J
# c5 Z: h; K, Q' oHiCannon I+J+K  W+ g- j* ~9 J. S* T
HiCannon J+K+L7 G; a  n* B2 c, ^! y

. h) I6 r. }! d  e03    Z-Connon 31 ]. Q$ o1 v) N3 x; H- s& r# T
Unlimited MegaCannon for 5 sec. c3 O+ e* T' x; C! O
M-Cannon O+P+Q( r' A0 L, K: K! z2 }0 ~
M-Cannon P+Q+R4 A7 o- w8 z+ g' a& ]
M-Cannon Q+R+S
7 _# R- l  D8 E3 T: v" `% A, f4 J' L8 J* v
04    Z-Punch: Y$ W& s# n- k/ U  Q/ u! ]
Unlimited GutPunch for 5 sec
& t- K9 E1 C8 y9 _. m' F, l; mGutPunch B+C+D) Z) S: U! Z* d# ]
GutPunch C+D+E
6 ~3 {$ b8 h' X7 ~0 S$ z8 o; @GutPunch D+E+F
1 b& j& @# O* u/ @! ]3 a# P: f9 H0 l+ K. \, v9 W) L* s6 \: s+ F
05    Z-Strght
4 N! z+ |9 |- B: D+ [) i) ^Unlimited GutStrgt for 5 sec
, X8 |5 j( I5 q7 cGutStrgt O+P+Q
( l5 D1 _, f$ @' v! eGutStrgt P+Q+R
4 ?5 x/ T, E0 e) _6 XGutStrgt Q+R+S7 b8 D8 [2 d6 z: _

- K$ B  Q# W) T$ ^06    Z-Impact
$ x1 S2 h4 c0 oUnlimited GutImpct for 5 sec
( {8 o& G1 _" m: BGutImpact G+H+I
1 X6 h4 J* e$ s. |& vGutImpact H+I+J
% J5 D/ z8 R5 M5 g* I5 W- Z! R8 XGutImpact J+K+L/ V. w/ a* K6 m4 N7 o
4 j3 z' b5 c% j5 P) c
07    Z-Varibl
9 B! M$ ?* D$ o' x* m, CUnlimited VarSword for 5 sec/ L6 x  |8 B$ ~& ^1 G/ w1 h; N$ W; n
VarSwrd B+C+D, r5 X* J# I7 t2 X& c
VarSwrd C+D+E
, k! [9 P- Y) j5 [4 ^) [# H! p8 LVarSwrd D+E+F- @9 S6 L; y9 m$ }! }. H
' }* F" z+ @+ w
08    Z-Yoyo 1
3 i& a4 X+ ~  J3 M3 `Unlimited Yo-Yo for 5 sec
- P* [4 X# `: Y3 pYo-Yo1 C+D+E7 j* G6 G7 m/ l8 ?2 {$ H
Yo-Yo1 D+E+F6 W& g. M( @) n/ U9 m: G% d
Yo-Yo1 E+F+G2 J9 Q  h% T7 A0 Q

' A) W5 s/ i! l( v0 X$ g; g09    Z-Yoyo 2
' O: [& O) A- @4 B8 C/ v+ X9 FUnlimited Yo-Yo2 for 5 sec
* U! u, `3 O5 f5 xYo-Yo2 H+I+J& N3 L  [) `( ^7 \/ T' z
Yo-Yo2 I+J+K; h1 l& v5 ~' X+ ?: `
Yo-Yo2 J+K+L! |7 S  W8 e* N' ~3 X0 L- I

6 d( \  s1 H& X' E" z# f' k10    Z-Yoyo 3
+ k" N( _! M7 J" H$ mUnlimited Yo-Yo3 for 5 sec8 p2 t7 e% o8 X, f% G! v* E
Yo-Yo3 M+N+O5 i# w6 C- o( U- C9 \; F
Yo-Yo3 N+O+P* c: @2 Q7 V6 n3 p4 s! }
Yo-Yo3 O+P+Q
- D# K/ D# C# ?3 g5 q9 \4 K. n5 d. x6 x# Y# i% O# W( A. M
11    Z-Step 1
+ N: |! K) Z* [% G. Y! S. \+ DUnlimited StepSwrd for 5 sec8 a  f& B' M  n( l/ ?, [
StepSwrd L+M+N% ^9 E6 u1 i/ V0 }
StepSwrd M+N+O
, i$ K5 M' x, Q! K4 @$ Y  ?  I  kStepSwrd N+O+P
2 p6 R. L7 a1 x- \" B* D. S$ x0 [, U. H, F
12    Z-Step 2% g$ |* B! r& g; S
Unlimited StepCros for 5 sec5 i: P' M% D9 b7 D3 O
StepCros P+Q+R
& N1 Z+ L3 H' ]+ _# e2 xStepCros Q+R+S( [: X; m' x$ m" }
StepCros R+S+T
" P1 Q# I7 C5 w# @1 y4 N! G
" ^+ M6 X( C4 p7 [# f13    BubSprd
% m' X( K! k$ |7 O4 L5 V& OAttks w/ spreading bubbles!
9 L* {/ c$ Z- o# i' @Bubbler  C+D+E7 C8 Q9 x: P/ z$ }
Bub-V    D+E+F
+ \* S& \+ s: L8 U. N+ w0 r2 `BublSide E+F+G" {' _0 N( e9 W& p4 [. n
Bubbler E + Bub-V E + BublSide E
( c1 J7 z# g/ O& }7 a# T; S
6 R) }$ N# K; M- }. @9 R14    HeatSprd0 G! D+ B9 k8 Q5 n, Y: X! w- V
Attks w/ spreading fireball!2 _* P$ B/ G: Z& w* m* J4 Z3 G  i
HeatShot H+I+J1 [) x8 H+ R6 S. J8 C8 z
Heat-V   I+J+K
5 r+ r6 O+ Y- \0 R" i* pHeatSide J+K+L
2 p# w) I8 `: Z9 e+ |4 J/ aHeatShot J + Heat-V J + HeatSide J
8 u, a  G% E7 f8 M  D# N
& K" I, F# O* L8 D" p15    H-Burst
3 k, o# [: a6 }3 ]/ e4 `Creates a giant explosion, x  k8 y# p* x- _0 e
Spreader M+N+O
5 }: m. j) j- m2 |5 m& A0 G8 S4 TSpreader N+O+P6 b; h- C1 B7 q- v6 T& g
Spreader O+P+Q
( _6 A* _2 C/ U- q, t. y2 q; ]$ n6 C* n$ G6 W0 S
16    LifeSwrd8 o  O: k# \  J" w/ ]2 y' S# L8 d: o
Swings a huge 2×3 sword!
5 d: X2 ]) a9 T# y% f' GSword E + WideSwrd E + LongSwrd E
" K7 h2 U! z/ \- v" G0 }& N* OSword L + WideSwrd L + LongSwrd L/ }% h; I4 g4 B& O6 W
Sword Y + WideSwrd Y + LongSwrd Y9 ^+ Q8 d. m5 A5 ]2 }

. s$ {$ l) @) m# o: K2 L" L17    ElemSwrd" y. c4 @" e# e, i  W9 r8 n: D
Wide swrd contains 4 elemnts* E/ G4 j/ s0 W2 k* G' V3 S7 \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 m8 m0 Y2 E( I0 U: Y2 n2 HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! i3 G1 ~: w, Q+ r! m+ i2 J
) D: t! N" Y( H18    EvilCut4 `  _; k. L8 y3 ^# e0 x' e
Step up 2 & make 4 atacks$ ?+ i9 ^* w" m; {( i3 V$ N/ p
StepSwrd P + HeroSwrd P + StepCros P
# K# {' L4 v- \% ^) J4 z, P) ?5 ~1 Q) ]
19    HyperRat- l1 n* c: Z5 Y7 j0 t) }+ e6 ?5 L
A giant Ratton charges!
4 X: [8 h! m8 l  g- SRatton1 A + Ratton2 A + Ratton3 A1 o& V6 _& i, b6 U# W
Ratton1 C + Ratton2 C + Ratton3 C, z" L; U+ T; ?2 d1 M' ]
Ratton1 F + Ratton2 F + Ratton3 F8 Z9 B/ \( O5 K
0 W/ f  {1 `  q: c& _; c
20    TimeBom +
, R6 r8 p( b3 j3 ?Sets Time Bomb in enmy area
1 E' A, d2 B& o0 ITimeBomb J+K+L
8 k6 q" j4 l5 _- }6 LTimeBomb K+L+M: D$ [7 u% e) b
TimeBomb L+M+N
0 Y' w7 V9 o4 Z2 f) h1 ~0 z0 K) L' e4 ?# {
21    GelRain8 ]  p% H& g' `2 a9 \7 q: I7 E
Gel steals squares3 c' o' D/ R# p( F
MetaGel1 B+C+D" w6 @, k! c* J/ `0 i& ^
MetaGel2 E+F+G
% [/ `8 k& l# y9 z/ mMetaGel3 S+T+U
2 D  ^; t( i# Q5 K1 {
+ G" K% z( `* Z1 T8 X- W& }22    EverCrse2 R' {+ T% ~* i8 |6 B
Shield chases enemies
, r* I) r, C8 u# L' P. V) eCrsShld1 C + CrsShld2 C + CrsShld3 C4 P' ]! o9 F2 m+ i0 j
CrsShld1 L + CrsShld2 L + CrsShld3 L& H4 T: j+ U0 B" `( E3 \
% c2 K& }( t4 x7 K' O
23    MomQuake) s: Y  x* s8 g2 `) \
Awakens Mother Earth!% E) _2 A2 h& W+ D; x7 d
RockCube * + RockCube * + GodStone S
( c  A9 s2 p: z- t; y& s
& q/ }+ b; {( {24    PoisPhar7 s" z1 V& {1 J1 N
Pharaoh generates poison
+ f8 }$ _8 d1 w0 W* ^1 yPoisMask A + PoisFace A + Anubis A! l3 _8 S0 h: T# R  S( l; P' a
1 r9 I: Y& i7 ^' j, ^
25    BodyGrd7 \" J! x* ~" h: h5 l% o6 `: a
Bodyguard takes out enemies
9 ^0 E( q7 N: S0 ZAntiDmg M + AntiNavi M + Muramasa M( y/ j9 C% N4 C8 `8 U

- _" G5 g- F$ ]. q3 b26    500Barr2 e' T1 o- g' n1 o, b
Barrier absorbs 500HP dmg
7 S7 x, U1 r/ e) R- y7 a- H( W- hBarrier E + Barr100 E + Barr200 E/ ~1 W( }' `/ ]6 ], ^
Barrier R + Barr100 R + Barr200 R4 m$ q. @3 |! J8 U# U

$ x7 \% [0 r- a  j- A27    BigHeart. R/ q9 z6 D+ S/ \( B- ]
Attacks, then heals HP!
1 ^0 S3 W+ O0 }HolyPanl R + Recov300 R + Roll R! [& F; {$ p' V2 w. y* [  u3 H
HolyPanl R + Recov300 R + RollV2 R
6 S! Z+ B; p5 u+ THolyPanl R + Recov300 R + RollV3 R
" W+ l8 i; W$ i: f. L; w. d, K' q. g' h& Z& C$ ^, d
28    GtsShoot
( H5 Z* q: {/ Q* _! l/ w; HGutsMan throws MegaMan!. @3 P, h- h, K1 K2 j
Guard * + DashAtk G + GutsMan G
9 A' j( |) P8 U! j; ZGuard * + DashAtk G + GutsMan2 G
4 q6 J$ J3 M- g& p' _1 FGuard * + DashAtk G + GutsMan3 G
# _* S8 w" d& P3 ]2 W; K1 NGuard * + DashAtk G + GutsMan4 G
' y* `" d4 v" O9 V& B0 f, C, t2 _( m( Y- h6 a# n4 T* }
29    DeuxHero3 O7 H  Q1 n/ v) y/ Y" j
MegaMan & ProtoMan team up!
0 }: Q( D4 W8 R+ c7 DCustSwrd B + VarSwrd B + ProtoMan B
6 J2 o6 l1 U7 ?' Q& M! K5 vCustSwrd B + VarSwrd B + ProtoMn2 B; C) Y0 ^& P( o  T1 y- P
CustSwrd B + VarSwrd B + ProtoMn3 B
- a4 X: c9 @' [2 c) l  m2 B! wCustSwrd B + VarSwrd B + ProtoMn4 B4 q, d: H* W4 ]. e! z/ g
( }3 W! Y1 w9 ~! |* S& _: o
30    2xHero
% t7 @0 B& h# i2 i6 VMegaMan & ProtoMan Dual atk1 y  p0 ^$ k  \- R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% O: X% C* S7 j9 l5 z& f! W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& p* d& [: @) j% V: k& r6 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% h  N' n3 i" o0 h1 |* E, `1 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& t0 d0 Q: a- T, m( K8 F8 E/ n
1 Q9 g" g5 w) J$ l/ {* c, G8 _" E
31    PrixPowr
9 k7 ~# ?4 x% H7 B; R3 Navis attack at once!6 `7 u6 B' `5 B4 H0 E6 }5 N0 U6 g
Team1 * + Team2 * + KingMan5 K" K1 O5 q' N# H1 r  C+ v0 P( i3 j: i* ^
Team1 * + Team2 * + MistMan5 M' t2 w) I3 z+ p" I# c
Team1 * + Team2 * + BowlMan5 B) B% e" s  W! r& p9 [+ A8 A, K" ]) h/ @

% t" ?7 `0 Q! D32    MstrStyl
; w$ r% J9 J( C, ?# zMegaMan unleashes his power
, K( _5 r4 D  z' B( Y/ RSalamndr * + Fountain * + Bolt * + GaiaBlad *
& e$ k$ M5 X0 O) ~2 ~* w3 ?2 n( d* S
- I+ j5 g. W; M9 xStdrdChip (Part 1)
( Y9 d! K' c% Z. ^┌──┬────┬─┬──┬──┬───┬───────────────┐
  r0 r7 n, i$ {% \8 i( |5 v7 y│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 E; X/ q' r" n! b/ `/ E! Z├──┼────┼─┼──┼──┼───┼───────────────┤0 b  \/ o; L" U" C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* ^, B6 r5 K4 `3 d* J" g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* d+ F, E' z) T' t3 l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 p  X; w! `  ]4 i3 F9 T, m- X# v
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, ?+ q  U% N2 s: j# E
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; V2 N. n# X& m' a% R│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 W, [9 S  b/ D│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ h, X' L1 |1 z. T$ A- g- G/ B$ b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ h6 j% h( o; Z5 H' _/ ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" ^& Z) ^. t6 Y; d# w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, @( U- b+ `" L- B0 V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' y! J0 }, W% R( L│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 G1 i8 c. B/ D0 S6 a0 R# J! p) _│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% @- I) l# A+ ?6 X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 {. n" z4 |  p9 M" T7 H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# q  Q6 D4 j: Q0 ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) w! M3 |" g) _' U( X
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 P0 |' }6 [$ z) j3 x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: Y  i+ {9 ~% Y- ^* a: ^5 H
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* [+ V$ s: G- L9 x7 _# Y/ B7 Z' m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. W/ K1 Z" g) T, y( u6 ^$ W│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* ]- f7 R6 c! H; {7 h! P│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! I8 b1 k9 \3 b9 J* X/ ]. Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ m8 a/ R/ w$ v! p" U+ |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- }2 R4 C& a6 a  f: s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ f+ u5 F  k7 }│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& j* s+ I& c/ Q' e% V6 t1 o. h! E│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# L: N0 k9 J( |  L6 K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 L: U9 ~6 Y8 A- g; `
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( {, I0 c* K1 Y+ o5 k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# |  f" ], Y/ B" _2 A8 [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& w4 U6 Z% P2 ^5 E4 |, ?( c
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 A4 _9 q, X. E) n
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 i) Z7 X1 ]& L1 S; j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 r  O( x  ]9 ~8 e
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" L9 [; n) i2 x) C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 {( r: V: I0 J6 a
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# q9 _8 z5 L8 g│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 M( P$ Q( W- \5 p│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ [. H& S8 e. _1 A% J" z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; U0 f) I# n& E4 \- m9 F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, q1 Q! R' @( @) h- Z+ E
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 u' t6 o# T+ ~( H
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │; R. l6 ?' ]! v/ N( x" ?1 b. `
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ r2 ~1 A5 @6 t  B, h
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" D# L1 f& B& K* x. W; `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- M( k8 f7 ]2 ~9 L& f1 i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  L3 M( l! R; H5 a, y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 Y3 B4 \, E* C& R
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 d4 m7 e7 J. A5 N8 W│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: }$ ^6 A; R0 R1 a* a( a│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) Q/ q, ~0 {- \" u" \* w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 K4 Y- S+ G  Q6 Z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% Y. l8 X- ^* Y9 h; C! m. f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 d: Q9 Z$ l% `( I2 w; f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 r$ w1 Q3 N* s│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 {% E6 A0 r7 Z  }' g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. V' K7 J+ ^0 d; ~0 \, m' U$ w│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- K+ c! R2 `6 F
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 ~$ C5 ?8 p. J7 S+ a# D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │, @6 n3 {, P" T& S2 ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ z* @6 q* q& w  Z( T7 w' Z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* Y; I% ?1 D/ [3 B│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# ^+ r, F  R3 ~# K5 N0 y+ I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( m5 w, C/ P8 Y6 O" T
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  A, b1 g* B" K' l- u. c( V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ e. o9 W+ B" b' {* b! X2 l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, ?! W% e% ^$ @% y' k& [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' e1 d6 F! U5 t  {) d: S│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 }, D" G% Y5 x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  m/ e4 W3 A* ?1 p1 `& O│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, ?9 C/ _% h! `- u6 U$ e+ _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" X$ K% Z( ~& N9 U' t9 w) x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 r. y* L- g; E9 [# [
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 X' r; j5 [- D. i: `│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- z* v$ @9 h$ Y0 t
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: q  a2 I0 C0 {; H8 l0 b
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; ^5 Y% `1 t1 Y7 s
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) a+ c1 l" u/ O) ~" H) d9 k0 P" y│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ Q- v' x3 Y/ J1 s/ O9 l│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 h+ S, u1 w7 `/ O7 p) ~) p2 N│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, w6 M) D$ u% Q- p9 ]│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 M% _: G9 ~$ {│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- B/ g7 O. t0 F, O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' ^! h) q5 g/ j; d# w! d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ q& N0 Q8 a7 @6 k
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) _6 z* |: C# B- m│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- k  [8 [/ G; f' k- u$ b3 \; ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 Q# X3 a% [5 G' J2 q' Y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' w0 P+ w  P$ \: b* i7 R
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: _4 K4 K% x3 r' Y│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ a6 ~  `/ R0 A) w! R$ a( o+ v. W. C│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* c* u( a- D8 G+ F+ R$ T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 o* N+ P4 Z/ Y  S! h$ M  X│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% B; W1 |( t" Z+ m│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: ~2 [' k+ k+ E; I$ o+ {$ _│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 Q0 ^$ ?1 Y% S6 Y7 R+ Y' Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; P% ?3 G2 w* [  k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" B5 G; E2 C& w7 C5 B0 `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( K, k. o1 J3 c& R2 T+ @" B. s0 N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 h3 H7 J; d/ b! C/ ^└──┴────┴─┴──┴──┴───┴───────────────┘
% a! M5 Y* [6 p+ ^9 ]0 m" G3 I% j' \. b/ t0 P& ~
StdrdChip (Part 2)+ ?. ^7 l9 J+ h  G+ a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 v8 C7 g5 ~! ]( J2 t& W│编号│名称  │MB│攻击│属性│稀有度│说明             │
: t& _/ _* s  U├──┼────┼─┼──┼──┼───┼───────────────┤- r: w' Z7 {) [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, ?9 {" v  y" E' [$ E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: E( Z% z  k* z$ c/ l│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 }, ]  w1 \; Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- J* d/ Z, E; ]3 L
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! W# S9 _7 K% ^
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) u3 ]8 _! Q1 @# A; X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' x1 p/ ?1 f: X, L+ w# L: m% A│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. A: Y1 ^, [! }
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ O& m; R4 F3 L* f1 _* T0 I
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 V5 _! P  Z5 O2 T# e3 r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 [7 S6 p. z6 _$ s& b+ _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, q2 u6 }5 R1 {│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! v, Q6 ~- V0 W5 ]3 f: c- u: F5 i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ u9 a! x' w! W$ a) c
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: H$ c' J, l' a3 `- G/ [- c4 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" u: x, o/ E+ o$ y8 y4 U% b6 F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 ~+ f1 G, ~  o. \  F( m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! n+ G3 S$ }# Z$ c. A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 l3 r# h! L2 d3 L$ w9 K+ n0 ~7 ]
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 t* q( \7 P  {1 M% R# K* s" B/ u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: `0 Q, f& j/ ?, f4 S) x- U) O│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( ~* ^; `# e6 q7 n5 l+ M+ ]
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 A% w8 p+ N" j│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# i/ r; u2 m/ N# }  m) a+ V$ v; O+ X│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 u7 w% }1 \1 x# j% T│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 t9 ~7 \3 Q3 b9 R
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' I% p  ~7 K* T! e! g6 V/ O  n! ^│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: ?: m( g: c! E$ M  l; T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 ]& {, V  @, ]) p; z2 Q+ H│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 N  N2 y. s" `/ D, v2 T& \+ e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 ~: x, z% ^$ R- K" }+ t" {+ F
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 @0 ~8 \$ ~  g9 S0 e) v
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 t/ f! T# O" B0 v/ m│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 ~0 F& W* C( }, l' X
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* Q& I5 a) I9 n! ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 ^+ K5 H8 v7 A/ X7 A
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. K1 Q8 V& c7 v* J% X: R│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 `& Y* S4 h2 k# \' M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' s3 z9 w0 n  T, m- f│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  k% H  R% a, P% q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 T- Q; q8 L, c1 _6 n+ `  D; l
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& I* g6 F0 ~$ |5 F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 `* e( d. J0 @/ j0 V
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( d" \* O; j, u6 o' z- D│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& T# J' u/ t" I3 y  U) v: k5 H
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 r9 u+ ^/ A& D
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' i1 F: m+ w3 a& e" E/ u2 [5 s│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; y7 o* f4 o' T& t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! z5 @3 d) G4 r) \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 S3 F" a! @; f9 S( r7 R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 S" p2 g4 k# @  `6 J│151 │Recov120│35│  │  │***  │Recovers 120HP        │) M0 v' X+ ]. `1 c8 q1 U
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; z$ v% z3 r7 U1 x: K/ z│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 [6 T3 `1 x6 M+ b6 D& x│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 X9 E- b3 ?0 H) d2 w6 B│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 C% |1 t: @; V1 W1 Y0 P
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 Y% @7 H8 m" P, e/ r7 i1 y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 B* z, X" L9 W4 n. f6 s% O
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 j+ t: i5 \" a- E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 ~1 L" p0 Q! h, e# M7 C4 ]' ]* I│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( E4 s, y" y$ U5 Z  H* Y, _
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 h2 }+ D6 V7 h7 V0 n" \" j3 J! K) q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 u( r" ?6 w  i4 `0 @│163 │Invis  │11│  │  │***  │Invisible for a while     │  U$ {* x# I2 Y% x2 c) g. f. E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- l) }6 F; Q- w( Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* w1 X6 n  m" v; r
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 j8 z* F0 f2 e. }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* C( ^( K* E/ w+ N
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' t+ ?' i% f4 c5 R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. G+ a1 E. y; P9 u│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# W& \/ A: {7 X, S5 T% z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 s2 d9 c/ _% B" _7 M& K# a
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" }( r8 \6 z, s3 p4 M) ]* _/ d
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  `0 F% z6 _# ]: V) m
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" r+ i7 G* H; ~. e# ?│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% F) @: T. K9 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 n" N. a" P, p% |4 {. d
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 H% I. h9 n9 l4 U: \- e( R( i│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │4 C. a5 N; o! z* e! t5 B8 ~
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( W$ E0 b  q2 p4 N, F) R8 S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  b$ H& K0 M! B" |+ V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 y! |* \1 v3 J  s1 J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 V) g9 E8 @0 o, G5 H# X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  S' y( J, Q5 G+ f5 h( }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& @3 [0 y" _( t" R4 u) I5 L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 [7 t9 }. R5 M0 S8 ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 m( h. i* m6 f; z  Z9 l! A. k  C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# [1 q7 T: H# S& g! b% J8 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. c2 }7 G( H- d3 w- |4 r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 o9 }$ o2 a% w& C( e( z7 B; U
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% [/ V+ M" m- c/ i4 s: O0 ~8 _
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" h% U9 H% ]# ?% A8 o# n+ c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  Y" k' ]  {8 ~- i0 e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! x$ \( q% ]$ W6 V. F8 h2 K4 N2 r│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! l; y+ @# v$ _6 W+ b│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ U8 w8 }& Q  F- x! V
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 I  {/ [' V3 i2 C+ Z- E0 v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 y% J  H) W. u: z$ T3 I& P: d
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! @3 a, `9 c) U/ G5 t4 [* |
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  r4 y& A/ U, ?, z! C* r; w2 q
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( N3 g& m6 i6 [' y3 R; t( }
└──┴────┴─┴──┴──┴───┴───────────────┘" U6 ]1 ?1 n8 d" f) v6 f- i8 L
, S3 F1 P  D8 u9 I

" u# N& O$ p' L: x+ b1 ~Mega Chip
  n# n, z( ~6 s7 K' w0 m┌──┬─────┬─┬──┬──┬───┬───────────────┐; V6 E3 ]" u2 G9 \( R" V, u8 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 D, z4 p+ `# i% `: ~0 @├──┼─────┼─┼──┼──┼───┼───────────────┤
- G$ I! G1 M1 t' Z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& k" Z( s* U9 T+ P) \) I
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" L, S$ f5 g. Q+ Z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 T+ N( w1 w- E/ O0 q" l2 g  D# A0 q( ]│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 {: w1 P* Y# M0 p' Y8 g│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 y( u0 W+ P9 q5 s* }2 ]# o! ?8 t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 D: S1 e+ r; H/ \- @/ K6 }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& ^, ^& j0 ]1 i, z2 R# k* q/ C
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& p% `1 k2 r; u/ S
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 Q8 X7 E/ T, A4 ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 q7 P2 S4 n7 s( G2 B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: I% e- j# ^" f& E
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 y! Z/ P- _( D! Z5 k+ y* K│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, X) t8 H) t- v8 V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 j7 m. C/ z: M* e3 O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  t4 C+ u; D+ I" o│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* \) U# }% [& C7 U0 X, k│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 Z% J6 m- T) ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, T+ V2 I/ @. ~" o/ U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 |  J0 H7 e$ J% e
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ }* ]* M6 M$ V2 i+ Q& W0 ~
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │/ j& y1 _7 r& f( l6 z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 A' c* G# n' T7 D$ b) r- s
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ W$ v& w+ c4 B& ]8 X3 y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. W/ u6 I3 S5 ^6 d: K& ?' u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* q# O/ m+ K  z$ r│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 P4 X* h  Z* U7 [( Z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ X9 _" O- p7 J' `8 p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 ?% a" N/ K# X3 e% {2 K* F
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) t* O4 [3 @/ ~; r  x
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 g; N* O5 u4 F$ W$ `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* l) M  M# f; {# z- R. D  C) }- L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 v5 @5 k8 ]( q6 A" A7 O│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 ~, I$ T0 i6 g  Z( C│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 T( U' s1 d# K. G0 j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" L' _: y- {$ p3 @7 ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
! ]4 N, @* g. t4 \' T) O8 f5 Z  N│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' R/ O; ?" G. _+ }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 p. n% a; E/ ^% }/ O0 y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 O, g0 j) |, H│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 u% H7 l( J* O. v4 E
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' {4 v& n; a1 `9 `│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: Z6 Q) E4 O7 U1 i: L) I+ q6 U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% g) e: t' j$ b; M+ i2 N9 Z4 d. Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 E  ~% z: j  J9 H! @0 i, L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ J% ?# o: Y! P. L" {+ ^; p+ C8 b
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: j' s2 h: P9 M4 n  o; ]$ |4 H│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- K) r' b9 {" S+ z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 M' D9 F& J. ]) K│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ O& X4 q( U% U, n+ [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; g$ [0 A- H# h9 e5 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) S$ u3 d/ T) w9 ?; k3 x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  e" O4 ^/ i& ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 |! @& F) e8 M& [9 u│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 u5 }$ ~0 Y- g3 M; h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 k# l2 I) }* P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 G+ s6 y& G, F* i7 w( @2 M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! O+ k9 t! d6 l, e8 [│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% ~, k7 [; i" Y7 u' x0 T  w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 J: i( c& @" Y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% K7 ]8 z7 `6 I0 z" @. l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 X  @& Y7 @6 G5 ~# S# z/ [  }' |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ m& T9 _1 L' a, c% ?2 z' [3 H
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* {% I% K9 v- E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& x# X' q  F/ ~1 }. `% k# W│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 p7 ~2 }! q- f# T- Y9 g  x$ I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; G$ Z; n. r  r% F1 @
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- V8 z6 ]1 J/ U- b' E$ q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- s" [( \6 l+ M, l3 Y/ x6 T! A│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 ]* y2 t  d* S" W/ b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 U8 G5 R' [5 V8 F+ j4 N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ i. s+ i. @9 P! m, s1 l! N4 R: h6 t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. T' T( S6 g# M/ `│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) w, `1 i, o% v5 s│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 v' F7 e6 |* I4 q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. n* ^* F  `! u& N1 k" A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! @1 p) d, H" {' B& f│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 ^/ c$ I+ k' o8 d4 G9 }│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( T. X$ a$ B2 z: w4 G2 t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 N* a: V- k2 p  t6 z6 n│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 K! t! U7 P0 }7 I
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# o# h/ @4 ?# Q( Y
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ w2 Y( R! _9 r+ E2 r. e; h│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 Y3 C6 c/ |! |8 D2 o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" y( s5 z" f4 S1 Q5 e! v│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( a" |3 h3 o& L2 w$ p1 T└──┴─────┴─┴──┴──┴───┴───────────────┘* M) n7 R4 I* }: ^

$ j' c4 R7 f. Q! f; ~5 g2 @% `5 \2 e4 L' L
GigaChip (蓝版); x' S$ }, |& x8 x4 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 r4 [# J2 n- W4 @. ?│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 i0 H; ~% K( o5 y" T├──┼─────┼─┼──┼──┼───┼───────────────┤
- L$ G+ `0 F1 r3 y1 C. l  }. V6 p│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 ~. u# O) w9 M) y" }8 G3 K│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 t% I5 r" ?7 j  D: y0 w- K7 U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 J, B& \) x7 U; X9 ^
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% i$ A8 v& Y$ q8 t* ~6 a9 K: j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ r+ w% M2 [6 k/ D" O, u% `0 @7 V5 `9 q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 y6 c, T7 f! D9 l6 F: \+ X7 [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. H5 }) i1 p+ \
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: d9 K1 W; `/ v( Y- G! z: a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 N+ w" L- U, {9 T' m# g1 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ J- }7 K, `6 ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' D' J7 h8 l% `$ s6 S1 |' D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 v; Y2 Y# x) o7 \* g. H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' \/ p% f' g/ P% \│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ s9 S; c8 r3 m' F& ?2 [8 ]9 {6 n; ?/ Z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 F& x3 {; [, y3 e1 z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 d! A* g; j3 G2 L' |6 a
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. L; I) z3 o/ O4 y& X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, ~$ N6 Z6 B$ Z5 P5 t1 y7 z0 Y4 u│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 v# z1 S+ Z) M5 w│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │4 f, s4 u6 ~2 ~* B  L# y( J
└──┴─────┴─┴──┴──┴───┴───────────────┘! W& j. S" X) q6 O* R. l( W3 I3 t
  l5 X7 h8 l% M( o3 \
GigaChip (白版)(只列出与蓝版不一样的Chips)
9 E$ b. Q# F- W. ]┌──┬─────┬─┬──┬──┬───┬───────────────┐' L) c+ m  U3 D8 g
│编号│名称   │MB│攻击│属性│稀有度│说明             │% z& V* t- c* W2 @- D4 b$ c
├──┼─────┼─┼──┼──┼───┼───────────────┤. s8 a6 b) c; i8 e  p3 N3 \
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( O9 O+ t0 l  \( f- u
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, ?& `8 Q! x, x+ N2 ~$ \│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" i5 P' S' D. v│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- D: T& q7 Q$ |! Z) H└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 c4 L2 ?: m" E; ?- V6 \
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ S+ }3 ^* u) [4 U/ h0 g  L2 ^9 Y& ]
001002003004005006
  x9 C' V) T0 e6 Y5 M/ I8 {  W0070080090100110126 \& V- @4 F: q; D% v. g- O& h, a, o
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& o2 r( R& g6 E* d: _# f! y- w' {
. G; i8 x' p  ]- {019020021022023024
: ^% k6 ?# e/ S$ Q1 B) U$ X: C0250260270280290302 t8 J1 m' D9 T
031032033034035036
' k, j, D* J0 y8 l% \  V- G1 P5 S
. Y' R. Q& u& |; Y- P" C6 n: y. `[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& H, K+ [8 i0 p/ a: p2 p. N# N5 E& B
0370380390400410426 E8 Z2 X$ U$ ]) c/ ]7 Y$ L3 c" h3 T
043044045046047048& ?, r+ h- E# W/ `3 _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 L' a" L! p7 A1 C9 S( C( `
7 d( p, F/ s; Z
055056057058059060
$ r: R5 ~  `5 P$ h0610620630640650667 ]; I. q% u2 W# P+ s3 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 n* t  _6 @; Y1 e! h% p; S7 j9 N0 G/ H. f
073074075076077078
; G7 f2 L) {" H1 f# Q0790800810820830847 H! K8 }1 {8 I. n/ b% Z' v. k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 \% Z; n+ D: @3 j) g( z

, ^6 A6 q* n" }3 p8 m! L9 e0910920930940950963 p- J, [+ q$ T) c
0970980991001011026 j1 p% i4 R2 ^9 {
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' T6 q9 ~5 ^+ s9 L. N% P

+ H9 `5 m3 I6 U, d  \109110111112113114
; A# }. l& M5 n$ F$ S115116117118119120: E  l' _% w% x, v  j
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* L, `) _4 D* }+ b( s; s5 w  O& i" z! t
127128129130131132
# L4 V# w. ]7 Y$ x; w133134135136137138
: Z( T9 V1 p9 z$ h139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Q6 I( U2 e7 W
3 t6 E/ w" z; c: X* h) ]
145146147148149150
4 |  _) w& v4 F5 b  i, h0 j( l, [1511521531541551560 C! f5 d( p7 B" S: L
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 Y4 `/ W5 i9 Z4 q9 D
' p! A, j- g9 F
163164165166167168
+ F7 j) o" K* b! N2 n6 a169170171172173174- c9 o( n& f; n9 A3 r8 `' U
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 z6 W, l; Z, \3 B" I/ |" n
7 n% A& p/ t( Y. {5 f4 b
181182183184185186. d4 f6 _' A: F$ g# n
187188189190191192
6 R8 w3 p, p& s6 J, M# y# g193194195196197198; j, i+ r! Y5 W8 L' d3 `
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. X1 r5 h$ l6 }# v$ G" R5 x( s. D; F$ S" V; K5 o% F% y
001002003004005006
/ b( y& \3 x$ H. f9 T007008009010011012. Q" F1 |% m' d* K9 z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 G/ ~! m( V/ W+ p7 z7 m1 E
- K& ~9 ]8 o6 d8 S
019020021022023024
. K' c) Q9 ?2 C025026027028029030
4 I5 L0 m5 J( y% B031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  q7 d# O5 y# {: G% M0 v
4 d3 x- R2 b- S/ j4 K6 f' M037038039040041042' {- t! _( A. X
043044045046047048
9 Y, d  A3 A9 l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 T8 R5 f; Z3 d& m8 n- z% M' C" n4 E% Q  _
055056057058059060" l, ]/ i& P) E( `
061062063064065066
9 B( K& b4 }! U% A9 m( |. c% }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 [9 [7 S' u- M# M$ [% }

; S4 C) j* [* m/ \073074075076077078' c) N/ p. m* t# Y
0790800810820830843 ~1 f+ A& a% j" y; i& q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:! y8 p' e. s% ?( e

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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