转载请不要删除以下信息,感谢您! 8 f q6 w8 V4 q5 G. A1 k
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■● ■ NintendoWorld 站友xliz原创. J% O" l$ q. D; i* z+ d
■ ●■ http://www.NewWise.com
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1 W0 z4 q* j2 x' ?* m7 U3 L( G% l. I 洛克人 EXE 3 Blue 卡片组合& u4 x2 E+ c O/ @. {
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 L+ f2 f2 V h+ A% u* S
大家要看日文版的P.A.或详细攻略,点击这里吧! z/ v7 \# d& l# y
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . } i8 F9 s6 J0 A# b5 Y
. e1 o. P6 G x( y0 _5 V以下内容格式如下:; A! O; l7 F' E7 G% x8 Y. @
1 b0 X! q2 X( y4 [0 C M编号 名称
$ X; h0 A9 H' H+ ]说明* W! c+ H( w; X c
组合方法- e1 `* N8 t/ Z1 X9 M, _( w4 M+ F
---------------------------------. \- |* c% |0 T3 i: S
01 Z-Connon 10 ?) W k. z S
Unlimited Cannon for 5 sec
! G# v5 @# I) f. GCannon A+B+C
9 q- [3 b, U. d0 |5 S. uCannon B+C+D
9 @( V5 ?# F) e- h& D2 gCannon C+D+E2 M4 g" p! l2 T' ?/ P
6 ]/ P9 g( i; n7 h02 Z-Connon 2. S! l4 i: j8 o0 v1 J1 K
Unlimited HiCannon for 5 sec& [) _2 ^- V2 z
HiCannon H+I+J4 J! J, L" b* I% ], }* Z% U& Y
HiCannon I+J+K
/ |! h* ?% H: h: ? O3 Y% C jHiCannon J+K+L
; O7 R: J" ]% U7 T& g- v; p8 }) X, G! F; i0 Q
03 Z-Connon 3
! {. ^8 G& [, {( l8 HUnlimited MegaCannon for 5 sec. ?' Q: B+ F# s
M-Cannon O+P+Q) d& d4 l& G. s. ] O
M-Cannon P+Q+R
" n& q" N7 z" k- OM-Cannon Q+R+S2 v3 z+ c" i1 K2 }& a7 l0 p
9 e( k- c% U& g. t04 Z-Punch/ D& v$ k* ]+ K# p; C1 U$ [# V
Unlimited GutPunch for 5 sec
* G* b1 H, q" G9 p! b) kGutPunch B+C+D$ \4 k, e+ q |
GutPunch C+D+E
2 O9 I; Y4 E/ F7 tGutPunch D+E+F2 h! Q. F" ?9 ?; Q+ V& u+ t3 H
8 j* R7 {9 ^, }3 f/ b j05 Z-Strght. M/ l" S* c! q: P
Unlimited GutStrgt for 5 sec( f/ P5 k8 x2 w2 Y! g( _" F
GutStrgt O+P+Q, J6 U3 s7 a9 t. P3 ]( a2 A
GutStrgt P+Q+R6 z# r. ?6 u+ D8 [; c7 Q5 k6 y
GutStrgt Q+R+S( k- {1 x3 o3 L
# i# s Y$ p. X' H4 _3 D06 Z-Impact% _! p M: z( A- ^6 v0 }) W: X
Unlimited GutImpct for 5 sec: m* T1 ^" r5 D) U9 P7 k# H
GutImpact G+H+I
4 W5 w% o2 ?+ T: v8 b$ V0 EGutImpact H+I+J
( _% z& y8 C$ A* D# o3 EGutImpact J+K+L
8 ]" m8 C/ o2 ]5 J; ~( J( l3 z3 g6 [) x/ k5 Z. J! \- ~
07 Z-Varibl
, }& I, Y6 a: ]% GUnlimited VarSword for 5 sec. L5 C- W* ?' }
VarSwrd B+C+D' f/ y/ W0 F* @7 A$ d M
VarSwrd C+D+E
; g$ i# O; n4 I0 X6 JVarSwrd D+E+F
3 O: _' E& \2 f$ @" b
5 J/ B4 Q5 S! v08 Z-Yoyo 1
0 n+ n+ |4 ?0 [* X# h$ EUnlimited Yo-Yo for 5 sec
% ^: D' G; l4 e2 r/ t5 k4 hYo-Yo1 C+D+E5 K& l0 K1 ]. r* v0 }
Yo-Yo1 D+E+F& R& G6 _; \: x7 ]' O( i
Yo-Yo1 E+F+G2 \* I' Y! M7 R
3 {/ [" M) T' z' L( C% e09 Z-Yoyo 2" J( K2 ^9 N6 p1 p4 Q; @2 |2 D' N
Unlimited Yo-Yo2 for 5 sec
) X/ o, @0 n% j* J' _8 KYo-Yo2 H+I+J4 F ~2 E) s! T6 W, [& _ o$ }
Yo-Yo2 I+J+K. w. U& c/ S3 y& |. h' c/ v
Yo-Yo2 J+K+L, r& j& e6 k5 O6 ?! c
& ?! n# l% T- R, v: w, J; w10 Z-Yoyo 3
. M- p( f2 K6 E9 _Unlimited Yo-Yo3 for 5 sec
3 }( \+ m+ p1 |, HYo-Yo3 M+N+O
8 m6 h9 M% g, q. y+ Y9 v& }Yo-Yo3 N+O+P
. g. U, k. n p- g* c: OYo-Yo3 O+P+Q, S, v6 p' |& c$ f3 H( m- @
& W4 W: G# `2 r8 \1 }& d11 Z-Step 1
# O7 G9 y! Y. @8 A* `Unlimited StepSwrd for 5 sec
1 l; n* P7 _* ^' B* Z7 {7 y+ nStepSwrd L+M+N
- C/ N4 f6 w$ \; q7 m+ X# zStepSwrd M+N+O# t1 U: Z* c3 e* Q
StepSwrd N+O+P6 t; o7 |$ [: `* S
$ M, l+ u5 R: k$ z7 @7 I5 G' U12 Z-Step 2
' H1 p+ ~* C A$ j, h5 ?# D* i6 wUnlimited StepCros for 5 sec
% Z# {( ]" U( S4 X+ I, O" r4 Q! {StepCros P+Q+R
- B9 Q9 u( g3 Z4 Y2 Y1 MStepCros Q+R+S
; D1 H2 Y! g. p6 F& c* _( cStepCros R+S+T
$ t0 s# B/ I7 ] @ t9 }
) d7 M4 W: c6 d, M/ U) T$ [. D" c13 BubSprd! A) Q2 ]. ?, a) F% v
Attks w/ spreading bubbles!5 M& o; e; r, m9 T% {/ C" [9 O$ Z3 D
Bubbler C+D+E2 q( m: {7 _; w
Bub-V D+E+F
) Q: z: I( J2 _& k' d8 bBublSide E+F+G, P' L1 S+ i, g0 s& s
Bubbler E + Bub-V E + BublSide E
6 {6 q i' D9 `9 b. J7 b2 S$ l9 I1 F! M
14 HeatSprd
! l1 d/ e8 z! ], d& k, I% g- K# RAttks w/ spreading fireball!
0 z; Y/ D' g. L. R. j3 u9 k9 HHeatShot H+I+J
; |& I3 g u; g5 G ~; P7 C* {: `* @ `Heat-V I+J+K& Y4 }' s5 v4 F6 U$ i
HeatSide J+K+L
+ O+ Y3 F: r$ i( b3 ?HeatShot J + Heat-V J + HeatSide J+ `! ~3 v; Y5 z/ C3 w
* X. W- e1 Z2 z, ?$ ?) v
15 H-Burst$ W& X! ^# o0 v6 I9 u; R8 [) {
Creates a giant explosion, G" _) I& `# @" e
Spreader M+N+O
0 T. C6 ]8 N# F3 p4 y; q+ p/ fSpreader N+O+P- v. p, J" C& J& t! ]+ G s7 |
Spreader O+P+Q3 [0 q2 {7 Y1 g, o8 m/ G
7 W' ^; t& M! J. K& N& n" Y$ x
16 LifeSwrd
8 J- a4 B/ x" {: k5 a" @& JSwings a huge 2×3 sword!
" ?$ `3 P1 B1 q- ~Sword E + WideSwrd E + LongSwrd E
( ~: M# y/ Y3 w/ G/ V4 SSword L + WideSwrd L + LongSwrd L2 V( {& P( s$ ]
Sword Y + WideSwrd Y + LongSwrd Y& g$ _ D! A% m2 C% u2 @
( @8 H6 n5 H- c- H9 u& m* e
17 ElemSwrd# {& w8 o. n. C- w
Wide swrd contains 4 elemnts: P0 w/ R+ q- f3 |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
b6 X2 |: ]* D0 VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 |# K# i. |2 H3 C
& c, {( {2 |) D, C# D; z9 o
18 EvilCut+ }+ ?. x! H7 R# [1 O3 Z. J
Step up 2 & make 4 atacks
0 Q8 I/ |: B& x" S6 QStepSwrd P + HeroSwrd P + StepCros P7 |( O6 n1 N. I) Y' g% a$ s
8 a& A+ v0 U9 C+ L1 \6 l19 HyperRat
" @. I9 |* B6 DA giant Ratton charges!4 Y. m4 ]: D2 e# O. j
Ratton1 A + Ratton2 A + Ratton3 A
3 k* [1 h# y2 e* IRatton1 C + Ratton2 C + Ratton3 C
' m F) q a1 I# O: I a, LRatton1 F + Ratton2 F + Ratton3 F* V/ j! Z9 v$ Y. W' f
! E8 A, ^! h4 u! [20 TimeBom +! w+ v- d- \/ q* u% b* p
Sets Time Bomb in enmy area; w" Y" K1 M' v; R9 C3 n
TimeBomb J+K+L
2 h# C% J P4 A8 gTimeBomb K+L+M
9 D& r0 T* d$ o: STimeBomb L+M+N. f5 d9 t( O8 U% S9 D" C. R8 W
) P; y* W# z( l9 U, P1 B
21 GelRain Z4 i9 j# u0 H) ]
Gel steals squares
7 ] y! ? N0 ^) |8 t; CMetaGel1 B+C+D
3 P9 H/ }( S. |; C- ]MetaGel2 E+F+G) }$ X) j- H% v! B2 I* r
MetaGel3 S+T+U
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22 EverCrse
: B$ O* Z8 U" u) H- @Shield chases enemies/ C9 s( @' }4 u+ h4 B+ `+ q6 \
CrsShld1 C + CrsShld2 C + CrsShld3 C( y V2 L( n0 v* z0 _. E# Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
) O. q# K3 D9 }+ s: t4 e9 k2 w9 C
& ^" d; ~6 ~4 q% p9 M7 p5 S23 MomQuake: W/ ^4 U3 C- |7 g( E: F+ k
Awakens Mother Earth!
" r R+ }& s2 XRockCube * + RockCube * + GodStone S# @, h* t( {3 V3 { J$ T1 B- K
# v5 F/ N! Y' h1 ]
24 PoisPhar& A% h M% N" Y: ~/ W, i! O. c- Q
Pharaoh generates poison5 F |3 U! F& D' [
PoisMask A + PoisFace A + Anubis A
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, j7 `* Z, ]) B, D" j25 BodyGrd! Q4 Z( V4 E9 M. t/ L
Bodyguard takes out enemies
! \' Q; Y [/ HAntiDmg M + AntiNavi M + Muramasa M
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" `) V8 `# L4 s0 L. I! l26 500Barr
8 a0 A/ P! u6 x: UBarrier absorbs 500HP dmg
: v8 |0 F7 a8 J7 sBarrier E + Barr100 E + Barr200 E4 B, G) R& m6 n/ K) o( t
Barrier R + Barr100 R + Barr200 R
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% g4 m" v& b9 U27 BigHeart& V0 F$ l$ y" O8 Q8 N& j
Attacks, then heals HP!
1 w: ~- M0 _5 jHolyPanl R + Recov300 R + Roll R
4 \( u7 y: K. B, e0 o0 z- G5 L+ S4 uHolyPanl R + Recov300 R + RollV2 R
3 E: G, V! d5 B- L# Y3 ~& xHolyPanl R + Recov300 R + RollV3 R5 x. D8 \1 I: z; W+ p
" m0 o3 W, d) _ I, B9 R9 T
28 GtsShoot$ F2 B. X |0 q
GutsMan throws MegaMan!! B8 G2 T8 m5 W* u! @- A7 a; W
Guard * + DashAtk G + GutsMan G) M4 C0 W7 m w8 K. c. n
Guard * + DashAtk G + GutsMan2 G% p6 _% s9 m+ Y1 C+ `* r
Guard * + DashAtk G + GutsMan3 G
, C& P @- o1 `/ m' j& U: vGuard * + DashAtk G + GutsMan4 G
7 i( m" C3 q3 V; x
* f1 N- @( C% h' K; x4 o9 @ l8 [29 DeuxHero
% V; a; J: G. T8 r* P( s( lMegaMan & ProtoMan team up!5 K% N8 q5 ?+ g) Q# S
CustSwrd B + VarSwrd B + ProtoMan B$ I; O2 H% J) R1 n% O% }
CustSwrd B + VarSwrd B + ProtoMn2 B& s' Z) i, e; I; p+ R# x
CustSwrd B + VarSwrd B + ProtoMn3 B
* `& t; a6 E( b# H) n b1 Q: W' dCustSwrd B + VarSwrd B + ProtoMn4 B
, D1 H' z) o4 V3 h
' X9 u* X) u: b; H5 }8 X* h' n2 s30 2xHero
# C% E9 c, H" [% k5 B& e* TMegaMan & ProtoMan Dual atk: F: |5 ^- [2 ^$ y$ d. y1 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% D6 y: ?9 p- w0 ~8 N3 Q3 j4 u' qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* R+ f& y$ v) I( p( u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 _( f- x9 g+ QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! B5 {; q2 F/ Q `
, P/ @3 u# W& w5 I7 s6 z' W31 PrixPowr
. x: R* i( d+ a5 {( w3 Navis attack at once!9 A) w. k# R! f% }
Team1 * + Team2 * + KingMan5 K7 ?( u, G( L- A; k; }. j+ P* o
Team1 * + Team2 * + MistMan5 M
+ w9 U8 P/ i: cTeam1 * + Team2 * + BowlMan5 B8 u. N p0 A; U1 [5 Z
2 [* C6 }5 f9 V. O8 P32 MstrStyl; B0 \3 z7 @9 B
MegaMan unleashes his power
1 ~# ^4 @% M& d0 RSalamndr * + Fountain * + Bolt * + GaiaBlad *2 x. }( P8 g1 |/ t8 E- s, t4 r. g3 s
- ^( E) I, L" r) jStdrdChip (Part 1)8 M M+ m8 y: e2 `. P5 b1 V% q
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 _2 f$ Y0 D5 H) v" Y│编号│名称 │MB│攻击│属性│稀有度│说明 │4 N* I: H* b' P% s+ ?# f* C$ ~
├──┼────┼─┼──┼──┼───┼───────────────┤
3 _) a5 i1 h3 {* `5 V( i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 k: k8 Q7 v2 c8 L6 q ` h: o7 M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. a6 s+ G* H( b- ?! W0 e% j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ ?7 ~, U5 V0 r9 f3 p1 h│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' s' |( j9 u0 K" d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* W- c0 Z; W! i- G ?
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ H/ i5 Q& s3 _* X! [
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ t1 g. d, A" s% ^* H2 j2 e _ X, T4 X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- D+ _) _8 W L% a0 u
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- B; e) [1 X# b8 v0 e" S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" Y6 v5 @6 n) J; O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 d' h1 o: h4 O' g |5 R& F' I& ~│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 q" R4 }) P! H k# X6 d% u
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: v. h* v3 U! J& M& F- x! Z│14 │Spreader│16│30 │ │** │Creates a large explosion │8 P8 L# y6 X, y1 I* b T* z" J/ J
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 ` S2 i4 S) p. n, X7 u6 Q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; n$ `+ ~2 n; v0 ?( o% x/ t* X. \
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
p, w: ` B& c; q" [% ]* L6 j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │- g7 ~0 V3 o1 }6 D$ B+ W E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 P' ~- Z4 m) ?4 }" ^$ f+ m- G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 m b2 D4 S' z( D
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 P$ Q, i. \2 u* L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% V; K1 [7 ~& j. c$ i7 j# w1 Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; ^; y7 y4 {( p, h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ K$ G) ?5 T( @; F
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) t D% b6 _% z& N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- h- A9 E, e8 V J& Y; M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% m% I0 i* O$ d│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, I' S, E" Q+ \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 Y3 N3 v' a; o$ Q# m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* A5 |. W9 @) N0 H4 A+ w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 h/ L1 `2 k5 F/ Z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" w) g7 V( ~- X8 s$ I* w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: k- `: s$ S% [$ P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* ?- o* `+ q2 d2 g O5 @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 w- M; ?; F! E0 Y( K│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& ~4 I+ p) o. Y7 R: o
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; }4 u# T# @0 h3 f1 f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- y; p, f% N% Z0 R5 V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) C- D4 m9 e* r/ S% P& k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* M: |+ g4 q$ N }! |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) m! A& o' t0 B8 n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 Y1 j( |9 b9 v6 I) o4 u. e
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# r7 ^1 K9 ?7 N7 s+ ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! x7 t% K5 f, u│45 │SonicWav│26│80 │ │** │Shock through enemies │: I, v) M0 x) n7 @, I, L: H* x' R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 y+ `/ Y1 j" v
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 `0 ?6 V0 n/ r; J! u0 M- u( I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 o8 t1 a% }1 Q# ^/ }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. i) u: ~8 v9 s6 h│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 h I3 J9 M3 i# A% m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 \ J( p$ m4 t" [' a3 R% g: O
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! q8 I7 b$ T" M) w. {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 l# x1 c1 d, F8 c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" I: a, K6 R, |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% D5 _: t0 O# @$ p7 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! _$ ?9 B5 X3 c: w# e" w
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ N5 H5 m& x/ A/ ?/ e4 B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 P2 h5 d6 j. l0 \9 b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* y+ i/ g N+ u, `
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; K, L0 L4 X5 _0 t8 U; F. Y, j
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! m6 l3 p8 j5 G% Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. A% u3 I+ ~# u! D1 Q' L P6 ?; t' E
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, l" |+ H" f2 C2 ?
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# n; A# ^' h; _" U) d' a8 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% C5 J- w- {( M1 g+ u0 X& H C1 Q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; d7 W/ d: e' V/ _│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │) S0 C0 k3 b7 n1 V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( \4 O" k+ l9 K( e! s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" m6 l% v6 @/ X1 M$ C+ Z3 C│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 Q _, V9 \$ Q' Z8 M2 s│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ v# `; R" [. }
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* z/ _3 u* Z" k% h( r* B( G3 b│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 ]# q; u7 c& V" c6 P5 B! |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' W4 ^+ }: T7 T$ D% q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- f- t S5 J& R5 \2 `3 z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- F0 T4 Z/ V; J$ k2 k: ]0 g+ T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 I. c& N0 d, B4 e1 |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& g) l' T$ e9 p, a0 t4 H│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: C2 h6 R9 a& _& B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 h$ x5 f' a0 d& [! h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 e m% [, M9 c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 |4 k' s' Y9 h+ Q& a( r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# {* |5 f; t( y. ^% Y, q6 x│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# J: q$ ]1 z @& x0 ~ P
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# Y9 Q- ]9 h. h: e
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 P# X( o* h, S2 j$ y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) v5 L1 n2 M5 _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& [$ R& n8 B6 A
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! ` a( @" J e$ h% l* e5 l* r1 t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 i5 t- t6 l8 O! u7 W# I' y5 ^0 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; Z2 E; R( H; F; ?, F' f. C9 o6 y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; j3 @6 }+ @- y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* m& ?! c( u: F0 I1 ? P
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" R% e" m T7 {* y* ^# k/ r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* p) X) {. p- Z9 l, c( K1 Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! X( [# I2 `7 x- D
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; i" v( j+ x0 Y% t! V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) f4 d# x. U4 ^5 ^" X│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, T, Q* {% y2 C$ k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 L3 m! D1 e7 G) A/ j└──┴────┴─┴──┴──┴───┴───────────────┘
/ h9 v4 a! v- ^
2 M( a. a/ E, t5 V: aStdrdChip (Part 2)
( N d' e8 v6 D* a9 }) o┌──┬────┬─┬──┬──┬───┬───────────────┐
0 `. o+ p) X1 F8 r5 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
% g" N) F4 k I9 C h2 `- Z├──┼────┼─┼──┼──┼───┼───────────────┤
( g* R& G; L5 T- J! x1 h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 C% @4 @% F `5 v
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( O' b9 d# n3 z5 A) Y│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ B9 ^6 k' W$ ?- }6 V& Z# ?; Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% W0 v0 ]7 v- y; C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 i9 A F& `( ~( K1 q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 O6 |7 Z/ H- ] W/ l; [$ O- u│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ m9 A, c7 J7 |, @+ ]4 i& `. O
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ X% Y$ p( l6 T2 s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& T1 r+ O. F. e/ J; m1 j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 ^+ w9 `( w2 ~6 C8 e+ F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# g2 F# D( w: Q" V; g│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. J* ?/ U4 |0 ?7 l0 D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! I% @1 {: E5 m2 b+ K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 |6 o1 A7 [/ C; Z; Q c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: e# `! S& O3 K* l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ [. V" ?7 q+ Z7 x; T o% u# e
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ K9 d6 b6 D' Q* Y) `9 T1 s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 @ ?! [0 l# m6 O# |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- w, o3 B! t% n; c│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
G8 o5 ? j1 }' H& h* a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& o- t. K/ h4 N+ p7 ~, g7 j! v
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% s0 p- V9 f& p+ r% z- g7 X* X- t! W
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 C# \9 p0 U$ S3 p; C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ e+ n: {* Z. h4 l% W3 @, }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 C& O8 |, R, O) |0 e$ U+ E$ H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 B- v7 O7 F( {' G0 \│126 │Rook │30│ │ │*** │Protects you from attacks │ b8 w. U+ T' \5 u8 ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, Y) w& ~2 M* {3 A, \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 d5 @. H$ ~/ `8 G9 K/ ^│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* g P$ R8 @# T) L) f( d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 H7 C3 q" H7 v+ b' D) U3 [+ j
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. g9 a; V6 b6 I# H/ m2 \│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 h Z2 I- J+ |! Q
│133 │Guard │5 │ │ │* │Repels enemy's attack │( E5 W+ H C& O# e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ v: y; J1 \/ m. D' V- h/ w│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; l, ]% m: _) j i% w; |5 \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% m) g8 D' g- Q& K, C6 [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: v; L* e6 Q: ]! v$ q5 c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ u: O3 K, [5 G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ h- A d& ?/ F$ f* C7 @7 j6 l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
1 }. v0 y* r, F* ~& O) H│141 │Prism │60│ │ │*** │Prism fires randomly │
. U/ G0 N7 ^* j2 N8 F2 z1 b7 n# v│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 J+ ~0 d" o# C4 @, W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) \. k, L- T! W7 D5 [3 e│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ l) {; ]6 a$ g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# A2 d) e+ P( r; ?# n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 ^: o9 p4 M- x' m# _│147 │Recov10 │5 │ │ │* │Recovers 10HP │" y. {' \& i+ v$ _+ O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 s6 j1 f" c& g: s: J# n
│149 │Recov50 │14│ │ │** │Recovers 50HP │
% W! P% l3 {5 J5 [) {; q│150 │Recov80 │20│ │ │** │Recovers 80HP │( Y ^; Y( t4 r: |
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 P3 ^* W8 ]# W3 z3 L
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, G" s8 S' M6 z; Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ X: Z2 F/ Q, w0 Q6 y│154 │Recov300│80│ │ │**** │Recovers 300HP │( X' }9 O: L; [$ y5 U2 L
│155 │Repair │8 │ │ │* │Fix your area's panels │
9 [ B: K$ [% w, _5 A! {. y6 m│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 M( ^4 ]2 \ X& L0 r
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. y! ]3 [) X& d6 g" U! r│158 │Panic │14│ │ │*** │Confuses enmies if you are │, h( i+ {/ }3 _* O% I5 Z% y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 s4 s+ I. }" ^6 d7 }0 ?│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- u) ]" c+ Y. [6 h; }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 | \* q( {6 u' `/ m N: D│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ J; c$ P1 I, w% }4 `" O' \│163 │Invis │11│ │ │*** │Invisible for a while │
/ F5 s4 b% ~5 B1 u# O# G7 u2 l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: n+ q/ [5 w/ b+ G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" \7 M& k6 p+ k2 m6 ?9 i- P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 o% O6 i4 z0 T; l/ R. I* X
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* C% K: h7 v; R# M0 c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 P. K2 w6 R2 b8 x; p4 L ]( N5 @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* E3 _6 C4 v* _8 m% b% d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ o6 ~5 T" S0 ]0 A6 C
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 N! r4 f7 T, e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 W& }, ]* k( T! x9 P
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 `1 x$ e/ X) ]% p1 c# O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' ~" f) F) O9 w8 N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
y8 J, y. R7 f: s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 I8 l& T$ a' q% ~7 g( E│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& x* I8 y2 |* [% I9 Z. d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# }& }3 h, n. z$ d6 m│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ |1 s7 m! l$ l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- p w% \) u; J4 T- T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- R* `# d6 i; T5 O9 ~( g1 q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 f4 L. f+ y, C- I6 s│183 │Hole │55│ │ │**** │Open hole to dark world │- J, r9 k% a- k" k& b; j& z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 a& v+ x2 o# E3 L3 G" u& r│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 h& K0 d$ Y; m2 H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 p; w% W2 t% J6 Z. G│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ X- _$ ~9 Y& z* a1 _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │* p6 Z; t" N M. Q) Q8 P
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 N0 N- G! a( w. L4 r$ d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. p6 G$ Z$ F+ o# a$ d: \8 x& `│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 U; S; b" J" \9 h; G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 F6 r9 ]. q3 M7 w# j/ U7 ?. {
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ \9 i" J V% L: V( x│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) \0 j' [' k8 k" d( A4 @% [! h8 H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! A) v9 Z& ^) O5 t4 L
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 O! j" y0 `! u$ K. F: ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 u' F' m9 }4 p( \" V0 p' V
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; D4 Y7 @4 d4 s" G+ f
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 ]3 I" B" B9 Y! E1 T5 [8 a4 k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ z5 m) s9 ]. X9 [└──┴────┴─┴──┴──┴───┴───────────────┘9 d( P# x* K6 z5 z- x5 ]
5 ], h9 f$ r$ H9 E; ]! T* V( W8 j7 n) X' \
Mega Chip# ^7 r" j; j4 [2 H3 D6 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐; P) S6 j+ `: r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% P2 Q7 V& s3 @├──┼─────┼─┼──┼──┼───┼───────────────┤% E; ~. K6 ~6 y5 B+ B0 q% Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 j5 m* Y( i* |, M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* ~) \( f, x1 d, X$ I9 O5 @
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! K$ Z" w2 O; @2 Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) A, a G- S, a) z! o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 x, l, r8 `. l: ]( P$ |│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 I. r) C) p! v5 K& }: ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. E& X' D$ N8 p( x3 ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) R7 z0 g7 x& ]4 D' ^5 o+ |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# A. y1 r3 p' m: f! e1 ?5 V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( Y6 s: H" Q$ ]7 y) M# |+ l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: U' R6 W0 ] o B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( b- ^5 |& G e& v8 }$ d│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 j+ C3 H% @1 q3 E& c3 V│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 E+ F6 `: \2 l3 U+ i, _│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" f$ r4 k7 r O% m8 E0 K7 h# |9 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: Q, I3 J8 v6 S. P) A│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& o5 k1 t! l' h+ _ J# J│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ F) {2 w8 K* b& T7 H! h; ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 C( U& j5 X9 y3 M4 c' u
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 o/ k- L" L* N' @6 j9 g) H5 A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( w* K- ]# o3 R% ~) A' ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' @% U* @- S$ M0 a6 i! ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ U, g6 n9 P$ p K
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 d1 b! |( o0 M9 y2 n- S& b% V0 Y8 w
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, }) L( h8 q4 `) v& ~│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 ]8 F. R6 F6 [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
F4 A* f5 ~5 ^! W3 ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 u5 K+ D) }$ r! N" O: i2 i
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* g. ^# m, Y3 o" h% L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( ]) v2 M) |5 g
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* g: Y9 J9 _2 B7 E+ y6 g, S2 ?3 `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 ~" e) ?- _4 P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 @: I" o' |7 m5 [
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- E$ V1 U# c) o$ F) K% m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ w4 f8 |) c3 W9 x% d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 A6 z3 Y T' ~" V. M- g4 P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │# ?4 f+ A9 c& _/ n$ c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- e6 i0 I/ R L# `│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: a6 |; i( E4 m7 B% w
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 [: j/ ~6 ^) t1 t8 _0 n
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% X1 }, x4 Y2 M, v/ A i│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ }9 `( C$ v' P4 |) l! \: l; a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; E( \- o) B6 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 X. H) S, |4 R: s U% I! p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. u8 k4 `) u. i [3 h, T
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 d7 D b$ M) M' e│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, H6 H( ^) R: Z! `0 @" a c. T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. o& k5 }9 f! o5 `0 ^; s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ x9 Q8 s4 N' Y- _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 o) J! P+ [* q; Q/ H" Q! \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ Y5 r6 G" [; O* F* \- s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 `! N. q+ ^3 ?2 V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; l7 |8 ?- [/ G5 M9 y% J
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ Y I2 ]- O+ p0 `6 e3 g7 A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* p) G9 l. j' A; Y X, l, Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( A8 ^7 B$ p/ ^& K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" H7 Q- C( U) B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ U; d6 X$ H' {4 Z1 I│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) K& U- p- A8 ?9 s$ ]. u
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# q% V Z1 j/ S/ u( q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ V& u6 o0 @( e1 @' T* l, Z* I3 r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ j7 D& T5 Z l7 p( c│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" n/ {, m7 I( u# \ ^$ e8 Y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 L' l+ W. m3 A8 q5 @4 v) n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ j, X5 H5 V% z; M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ v# A8 f' v! I7 n: q0 y8 I│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' i% F$ ?( _- T# I0 c) n1 J) P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 J( I* m8 x$ O( q7 b│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; a" F) b4 {0 t6 J$ B, T3 A1 |) L* J; j" g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" Z8 w7 t/ w: u4 ^6 t) F4 q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ R6 |: k$ O8 Q. I* ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; u9 ^! [ f4 J0 ^2 C9 @
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 {0 f5 V5 a* a& l& D
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# ~+ U: b; t; B# |7 t2 a6 R9 D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 F# E8 H" k5 b0 Q- q$ l5 ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 j9 \4 p$ g5 v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 ?" p B& E Q! \& f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* e7 p( [5 T: P9 Z* T8 h
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ `# a6 J% U% K+ A( L( D+ n/ K│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 Z9 C* O5 Q' Y' t7 w│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( e S ^ x7 X8 L7 \
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ m7 ~& ~0 w$ j. a' }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
0 r2 [1 E7 g7 k│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' ^$ h3 G1 k \2 { w" r b
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. x6 J) L3 O# t/ K* z! v5 Z, L
└──┴─────┴─┴──┴──┴───┴───────────────┘
: N7 X- o$ ]$ g
5 o% z ]0 ]' S4 V/ G
, q7 ^2 o5 B" h+ B8 A8 DGigaChip (蓝版)3 z( k; N5 y% E1 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 X: U6 d: k( |# w. d1 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │1 U v1 w4 U7 e1 ^" y
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ {; v4 {7 L# f$ N8 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 l( C6 k. u _. o; \: R1 O- W/ {. {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 h; V; u' P. f7 b: m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* Q( m0 T* ^8 v7 d│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# p: U, z: M. N! h7 [/ W8 o
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& I9 H0 M8 j/ ~8 | u' k3 V│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 }+ h8 f3 X0 d" c6 I7 D0 W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 u# o7 G7 f9 L" V│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; u) \+ t6 p! E& q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' q1 l4 w% A/ @4 `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ Q* y" o+ Y% A+ A9 j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& I; e2 j Q" p" D, U8 X5 w│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; j$ ]- G+ r7 m: E+ N3 M│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 C! Q0 v" }" Q) @& b│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' H2 r" O+ z$ m( M% I- h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 ^7 L$ ]# f, U+ v- t; y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 V$ w8 f2 o3 P9 c! P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ G+ W, S9 T2 V+ k9 s2 I* X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 S" o2 _% `3 L" W* V2 D* ]│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# f, z+ p* p0 x6 `$ e: ^1 f
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: F( S7 ~1 P2 o' G: f- g└──┴─────┴─┴──┴──┴───┴───────────────┘
3 S, k1 X6 I, g6 g1 d: b$ a: z9 e! a4 G0 {6 {
GigaChip (白版)(只列出与蓝版不一样的Chips)
& N, d& n x, g┌──┬─────┬─┬──┬──┬───┬───────────────┐
: ~8 D/ O) d$ m& Q( k0 r5 c│编号│名称 │MB│攻击│属性│稀有度│说明 │: @- c; ^' X7 u9 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
' L2 T1 z. d& A, \. \, u% U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ S$ c1 s/ }& v" q( h- b& r│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& S# Z$ X! T" S3 g* a" V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* @# B5 o! F4 S$ u* }│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* t0 {' |- C* O& |$ e3 |$ _" h5 b- S2 I└──┴─────┴─┴──┴──┴───┴───────────────┘ |