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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % _5 A# l* l" V8 ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 D! u$ |- o, O# f, r7 q3 d9 h■● ■  NintendoWorld    站友xliz原创
8 h! w9 E$ P* k0 A■ ●■    http://www.NewWise.com 2 t* C1 |0 o- R4 k+ M6 K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   x% ]  A1 K% D2 X/ ~

7 Q# _7 ?4 C* B: i
5 V: f6 ?+ m2 H           洛克人 EXE 3 Blue 卡片组合
8 }6 ~2 N+ |: u( o2 ^9 P, z' G0 x* o5 d
' K- G3 d$ I) w% A
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ b8 i: Y& Y4 s/ a  O9 s! g3 M
大家要看日文版的P.A.或详细攻略,点击这里吧!

0 c, |+ Z) g- v+ E7 X0 }3 r* |====================
: s4 d5 I" y/ M' E* ], j' J4 k1 ^1 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 r: i3 ^2 L, `
: v+ k0 m0 ]2 K6 Z以下内容格式如下:1 A/ c" o4 N' n
) Z5 n* C5 Q, o
编号    名称
: Q$ h1 U& N3 N+ ^说明( |; \) ~# q1 E, r; h+ P
组合方法. O7 h( D/ A' U
---------------------------------
4 s' N* E6 N$ _/ {0 S/ J+ M01    Z-Connon 1
4 H# O3 p. l7 m% XUnlimited Cannon for 5 sec
* X$ h4 t' u9 Z6 D& vCannon A+B+C1 L0 l8 l& C! \' u7 K1 p. X
Cannon B+C+D
& O/ m, q, R: M4 p( `2 eCannon C+D+E- d& Y$ C  l4 D
% Q# u5 ]# ~6 j9 ?5 z9 v
02    Z-Connon 2
+ w& ?; s$ k4 B" S) ?& a6 H3 d! MUnlimited HiCannon for 5 sec9 o& I# T- d% x. D+ r) }( j- @/ T: e
HiCannon H+I+J6 g& }% h) O  w
HiCannon I+J+K
" m4 @4 @9 t" h; Y2 Q% e, ?$ UHiCannon J+K+L
7 [4 A( r9 g5 H0 a! ~
3 A$ s! \# b7 g  w0 m03    Z-Connon 3
  f* A4 t. x+ J& o0 L2 f& OUnlimited MegaCannon for 5 sec. g' m( L4 ]7 ]8 E# I2 @
M-Cannon O+P+Q
; [5 A* B- ?6 d" K! ZM-Cannon P+Q+R, W/ i8 i; w& V. ~' x! @
M-Cannon Q+R+S
7 `( }) F, {* Z! O* `/ ~+ r& _) F  t+ R1 [% o, Y, `) L- o
04    Z-Punch
* T$ L  ^( T6 U- t+ ?Unlimited GutPunch for 5 sec
, `0 }) C4 u1 q: j& q& _8 ?GutPunch B+C+D+ d/ z2 J1 H  a0 D- x
GutPunch C+D+E
, g; d/ r( x! k- pGutPunch D+E+F
4 N$ ]- u, a1 p+ ?# X# o5 F2 }5 S7 j
05    Z-Strght( D! G4 N) i* o& q* D6 L, }
Unlimited GutStrgt for 5 sec+ H% O) w3 e% }" a$ ~) W/ o3 p
GutStrgt O+P+Q
& Y7 N( t% v! {1 I1 TGutStrgt P+Q+R
, I  ]6 ?+ d. k5 A, Y2 |GutStrgt Q+R+S& v. W+ @' u4 s) r+ R
/ q; t* e; A! y
06    Z-Impact% @1 y7 S' U5 C% |" Y
Unlimited GutImpct for 5 sec
6 l- u8 z9 D4 m4 b& ]GutImpact G+H+I
3 g4 ~5 m) }4 b9 x/ IGutImpact H+I+J3 T7 S$ q# Y  v9 M) S
GutImpact J+K+L  |$ O9 u+ D/ {* m

- N4 c5 C' Y" T07    Z-Varibl: M0 Z7 a% D7 S* d* M
Unlimited VarSword for 5 sec
0 E. o  O* a+ a; _1 R" U% l3 LVarSwrd B+C+D+ @. a4 A; ~$ Y! ~" Y
VarSwrd C+D+E" n  C8 i+ g+ m! u
VarSwrd D+E+F
* T. x/ U1 w% `) D& `5 I( g- V' X: _$ U, T. ]
08    Z-Yoyo 1- |1 X, t% G6 p6 R, r6 n
Unlimited Yo-Yo for 5 sec* L* p# U, R# c7 G; J: n" {- Q; E5 M! s
Yo-Yo1 C+D+E
- }( E) G' }& ]Yo-Yo1 D+E+F
- n$ w0 u0 B3 i! [2 ?Yo-Yo1 E+F+G
" ?4 n3 Y# m# G7 @+ m
5 O! J* U5 ^* A: _( \. h09    Z-Yoyo 25 E- o4 F  g4 F3 f& {' o
Unlimited Yo-Yo2 for 5 sec5 L0 n" }, g$ b' x3 r  X
Yo-Yo2 H+I+J
" E9 {/ A' a2 \" YYo-Yo2 I+J+K
- V$ j4 E( b: {' vYo-Yo2 J+K+L8 p& x% i3 `# T+ k  g$ [, H
! H: d6 s; A6 \8 H* T" [: j
10    Z-Yoyo 3
: ~1 ?, `  s4 x" a8 R  J/ L" EUnlimited Yo-Yo3 for 5 sec( ^+ u/ Y! I' o
Yo-Yo3 M+N+O6 c* `" y- M* r6 H
Yo-Yo3 N+O+P
  w# G) a  \3 L- s+ ~Yo-Yo3 O+P+Q
( N' m8 h4 M9 I4 C' i- d* V- a
" c- n7 k, K4 ]1 \$ r- x) _# @9 o11    Z-Step 1/ L& g6 Y9 V0 t) p1 V9 k
Unlimited StepSwrd for 5 sec& I4 V% J/ P* ~: c0 }' z5 ?! H
StepSwrd L+M+N
# h5 b3 h1 a& X/ w) p6 r+ BStepSwrd M+N+O/ X8 k3 }+ s6 F% x
StepSwrd N+O+P
: m- i- `5 }7 G, X; e1 j5 b) |, Z6 ^# P4 u
12    Z-Step 2' @3 F+ i0 E5 {. |  g/ V: r" a
Unlimited StepCros for 5 sec5 p: {% k0 a* c6 u
StepCros P+Q+R
2 `) H0 a; _2 n; TStepCros Q+R+S
" k' h6 P% |8 v, X3 wStepCros R+S+T
0 Y9 k  I- {# r7 a
! O! k% e+ w: n, U  \/ T13    BubSprd
( O! C; @4 B! S6 G6 A! e; c! ]4 yAttks w/ spreading bubbles!
7 A( K! X( w7 C/ O* G4 T& f3 q4 XBubbler  C+D+E
# M) a2 O+ s4 F6 T7 f& aBub-V    D+E+F
: d0 v$ T1 H8 n. L# Y! u' qBublSide E+F+G
' N& m8 L; M& [' U) ]8 NBubbler E + Bub-V E + BublSide E
4 T$ a9 J" v( F5 _* m/ V' c9 f0 B
3 c- P" S! `" A7 o) {3 K14    HeatSprd- h5 D" {) O" z9 y- O( d' o5 f5 {
Attks w/ spreading fireball!# x; c% X2 \/ h( I3 ?
HeatShot H+I+J
1 ?, k' R3 F: d2 K, y6 nHeat-V   I+J+K& Z+ A) P4 a& _* z/ q! Y
HeatSide J+K+L* x9 Y+ v3 u7 c$ d0 S
HeatShot J + Heat-V J + HeatSide J
0 P2 a1 P$ J7 ?! @' X7 E
( ?" J  i. v5 S" f0 R$ G  h* T15    H-Burst1 S$ A, ?9 {  t+ l
Creates a giant explosion; ]) L% Z' v+ e- G6 ~! L
Spreader M+N+O
3 K5 v$ w- K  s/ MSpreader N+O+P$ t! z& }7 b0 F5 v2 ]/ t
Spreader O+P+Q+ r3 M7 T) V" R- ?- \4 B

8 q; S$ x- S" b. ?* x, J16    LifeSwrd
9 ^$ I) C: y: s1 ]0 K4 D( ZSwings a huge 2×3 sword!
, ~( M; T- ?, aSword E + WideSwrd E + LongSwrd E
6 [" {* Z, z' x% y- LSword L + WideSwrd L + LongSwrd L
, u- q6 C8 ^( o, C6 x0 ASword Y + WideSwrd Y + LongSwrd Y8 s% a: Y3 r. N$ A$ ]

9 b- j& r! H- _9 H17    ElemSwrd
- b  @, z6 s6 y* M& f( C; mWide swrd contains 4 elemnts" B+ i' P- ~3 H- k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 X, U- |5 }8 V  D0 e! w* yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% _2 a) v+ X5 R) s/ R
* c5 q8 b: `) W5 e' t
18    EvilCut
: ~  v1 J3 C( o% w! v! d7 j: eStep up 2 & make 4 atacks& q1 O. u3 E( t7 f; E
StepSwrd P + HeroSwrd P + StepCros P3 }; Q& `( o8 o- T! k' ]
5 n9 \( _! W8 u
19    HyperRat% w; l' p& Z7 i5 |9 H) T: u: e; G
A giant Ratton charges!! S4 z" S! |& b& E
Ratton1 A + Ratton2 A + Ratton3 A( w' i: y! S9 j) s+ ~" m8 L! u
Ratton1 C + Ratton2 C + Ratton3 C# M- \+ G9 E3 t& L2 X
Ratton1 F + Ratton2 F + Ratton3 F
3 A! j5 P3 s) @. @$ q, ?$ Q  F! ^' w$ {0 a- c" t, X5 `
20    TimeBom +
# ]% ~* G9 g6 `; A$ n: U$ h' @Sets Time Bomb in enmy area) H' A+ _7 K0 o; [& d* q
TimeBomb J+K+L) y( b4 y+ |7 ~+ i! Q9 P9 Z
TimeBomb K+L+M$ T, H) R8 H3 i
TimeBomb L+M+N
0 W) d) k( U5 S! @+ [& _$ I7 w% j$ t) a# c' z3 }  a' v: D3 J( [
21    GelRain0 G+ C# {' O" Y% q5 q0 a/ j2 N. _
Gel steals squares3 @/ A  h4 ?$ ?$ J4 z: k
MetaGel1 B+C+D0 @% `( }9 B  q' x) L/ U
MetaGel2 E+F+G
  Q0 Y3 F) _* U$ M1 S5 Y& m( X3 {MetaGel3 S+T+U
) [2 s! G) z1 B8 w7 S$ O$ w: d. F5 h
22    EverCrse% u- y* r; J+ B# ~) }  B: [
Shield chases enemies% W2 Q) B+ l+ i6 @! a& E8 N* P
CrsShld1 C + CrsShld2 C + CrsShld3 C9 _& ?+ B! m% V. W$ C' a- @" B
CrsShld1 L + CrsShld2 L + CrsShld3 L3 u) |  o/ U. e- }$ Y2 w

% U8 \- O1 U! e! m) {6 `23    MomQuake; E. P* W! z7 c3 f
Awakens Mother Earth!" s- ~2 I: p) V2 A
RockCube * + RockCube * + GodStone S
0 }  d7 _6 M8 N# k9 y# `! T2 }; F& k, Q2 b: G; Y( }
24    PoisPhar
. z5 j( o( E; NPharaoh generates poison
, [3 d; }/ F! B+ u! k& w& q% D9 hPoisMask A + PoisFace A + Anubis A
  |- p. V( o6 y" x, {& v- w& R* R/ K3 h
25    BodyGrd! K; ~5 l: i6 P6 w$ I! P" `! P
Bodyguard takes out enemies
, v9 M; y; Q3 F# C$ _AntiDmg M + AntiNavi M + Muramasa M
' H0 b+ Z% W9 Q& G8 h# V: @3 D9 g& {( u+ N) l  ~
26    500Barr1 b) s* c3 \2 t6 i  g9 v
Barrier absorbs 500HP dmg
! K  H& L8 D. I( \Barrier E + Barr100 E + Barr200 E
: [& h" O4 ?4 V1 P" gBarrier R + Barr100 R + Barr200 R# r5 E, Q( K1 V1 o

/ `7 R1 y4 A) U; H$ L3 R27    BigHeart& u2 u: {3 z3 `& E, w
Attacks, then heals HP!
% x4 }5 |$ A$ \3 X2 r% \  VHolyPanl R + Recov300 R + Roll R: I! u2 L4 ~; N5 ]5 u
HolyPanl R + Recov300 R + RollV2 R* F: `" ~8 c% P1 H: X5 @7 x
HolyPanl R + Recov300 R + RollV3 R. H( V2 L5 E9 C

% z/ B- d9 W+ V( p% n& T28    GtsShoot
. W: z8 ?& \, D& V7 ?$ rGutsMan throws MegaMan!
8 o2 e1 c9 o/ E. ]$ `# X& AGuard * + DashAtk G + GutsMan G$ C( @- n" s" P1 P2 g' N) [8 g
Guard * + DashAtk G + GutsMan2 G! @# x! T( j6 h" K
Guard * + DashAtk G + GutsMan3 G
* a$ j5 H$ [) b4 bGuard * + DashAtk G + GutsMan4 G0 U# B0 \# @, H7 M) b+ h/ N. d) m

0 Q1 b& ]' e! |% Q4 P# u1 m# k29    DeuxHero+ s8 y9 Z( e: z  P$ v
MegaMan & ProtoMan team up!
1 M- ]- \( o4 F) I6 n! D1 uCustSwrd B + VarSwrd B + ProtoMan B( d$ b5 l1 o4 X4 U
CustSwrd B + VarSwrd B + ProtoMn2 B3 z* P  k& s2 I3 N. }* m
CustSwrd B + VarSwrd B + ProtoMn3 B0 T" W; ~& u; @9 a0 u
CustSwrd B + VarSwrd B + ProtoMn4 B1 B( i0 D7 V: K/ P

2 x3 x8 v+ }! w: J7 S30    2xHero
7 f$ ~* s; e+ y: \* gMegaMan & ProtoMan Dual atk1 M5 T8 t8 `+ ~( R- h; l# G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( G3 A+ ~& f: iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 @" H+ [. M( _4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 r* D0 E5 b% V1 I+ Q9 l, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- i8 X1 _" W- u$ p9 n3 b3 G
: m4 j( n' e6 d
31    PrixPowr
1 |- @+ v* i  e3 Navis attack at once!5 ^! n+ e- N' G2 c: v
Team1 * + Team2 * + KingMan5 K
' n" D- @5 H+ J$ O$ T/ P7 kTeam1 * + Team2 * + MistMan5 M
1 `5 @( @+ Q) G& u  HTeam1 * + Team2 * + BowlMan5 B. i7 @2 ?- x" o, ]" E+ Y9 J# T) ]+ O

0 v! u; @) }7 r' W32    MstrStyl
- s) Q/ g$ ^* D7 F' M' m) V4 U7 HMegaMan unleashes his power/ N6 n3 ?& z, r; Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ w- a' p! }' Y; s
1 H1 t3 ^- \+ N2 R, a( j9 d' v& P
StdrdChip (Part 1)
: V- W) V$ _) ]+ R% L┌──┬────┬─┬──┬──┬───┬───────────────┐
) Z# `9 G8 w& F) z4 L│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 t- ~# `  ]: ?  ^├──┼────┼─┼──┼──┼───┼───────────────┤
4 p5 U7 H8 `* x; F' i" O: q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  g7 n& i1 o' G
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ g$ U8 p- G) t6 B
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 a) B4 S4 ~( s. \0 n' ?. m% R/ p" H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& G7 O3 K0 ]4 Y7 p( S9 r: _& h
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
' Z6 m+ |! I3 Y. ~1 b. A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* @! x+ F% L4 ~9 g$ R* _
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  Y" a! q8 K: ~6 R) ~6 a* j│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 Q& `* @6 C  k6 ~  d) C, ^│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) p4 m1 l* u: I& n( x/ T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; Z  s8 P1 x  j8 e3 |1 n0 [( r  m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
  _% C" u+ F! y% [7 J" l3 _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  U2 g- |7 u2 K1 m$ B8 e│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: {5 n' s! e4 Y: d# Z, N│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" w! o- f- _$ j1 W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 p5 n7 a* F+ t+ x/ M! U( U
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 A! {, J- B: z2 j; f% _% V
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* n! K. X7 _9 Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 m' n' |7 r& V6 R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& G. l6 e+ M' T( E6 l6 ^# R
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 K" f; L' z4 F3 w+ j6 J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' w1 i6 A/ n# T, ~$ w; J
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' n& M6 c& i/ r9 t3 v. M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 {# U' M/ y$ C4 W  Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# S6 Q% z: R# M4 w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ j4 \0 s( f2 Q6 B; s
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 z' I& k# M+ W! J3 H' }3 a% Y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' J4 I2 t2 X- {- U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 Q( ]; u  }5 v- Z9 u! J2 Z8 i
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 D5 O5 `- N# p. k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 {4 V- |' a* ?( f
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 r5 A1 R, L2 M+ L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 Y  d# B1 ^9 G4 K
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( C  |& c- C, D" [/ B3 r' _" c, o! Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. F' Y$ s; \8 r3 q% k3 H│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 e( G2 n2 ?" w
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( A- \" ~7 P# x& R% x% }/ d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 C5 Z+ v: F. l# I  w* J4 M│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ s. ]# D# y  o/ `% E│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( V2 _' [% j9 y. w1 s: I* j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- n9 l' `8 [+ k  Q, {4 K
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 q0 {+ v  O& S; n2 S9 b0 R
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- {% a" [2 ~- g6 L5 C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. x; h" w; f: p- I# Q& O
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 u5 |8 G6 u5 `
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( O6 o( E  _& j* D' [8 e8 a│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 s. C- `; P: m3 S; K8 w
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# q7 O- l" K9 I% v% ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& J& |# ^2 ?$ i4 P5 ?7 w
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- _; G. [2 r( h  K1 Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% K# R$ W' U) c+ R. G│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& m" e: o+ d5 z% c1 p0 \
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 w: ^  _$ G3 i7 R9 i│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: k8 `8 j% N1 s( Y3 e4 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  K% O% ?8 F8 V! B3 o- A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 e/ ]7 N$ _, ^' x* V& U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 Q, V4 }6 t0 A6 ^% _, e1 K
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* ?% S3 j7 ~, l4 A0 \; g. M& Q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: J: M, p- b. @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* _( S0 o4 k- t- V+ \( K* P1 ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 x2 M4 Y1 R  q# L1 H, l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* r# }% W+ u6 w$ ]2 K0 g│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) @) {$ }& m4 b4 ]$ U( |. [3 G2 Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- _! y( ^. m8 @
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 @+ F! b9 ], Z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ |* B! q0 R- h, G% |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 Y" F2 g, P) z5 @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, m% e- L0 ?+ |) m  }6 \/ U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 a" L" K7 Y9 {% P& ]
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% @. K3 }" W, b% K2 G/ Z& r5 ?! `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 J- p# i& l% V# y- q+ g; j) H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 Q& ~' o: ^$ [* j; C: u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# d7 q% g4 D6 B: y: o  G1 z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ W) O7 E( Q4 R. M; R* l3 M) Q3 B│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( d' Q5 Z) R6 A& k0 U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  {. ]0 J3 l5 W% q; s7 m2 F9 z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 d: k1 y' N% X1 j$ ^8 k& i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 G* h1 u  K# v
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. D7 S8 {# Q# M$ y- E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& B) _/ h0 {  g5 F# \9 `4 h
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( D7 s4 Z, J6 t# j$ @' W  R
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
- X6 C4 c: M5 i│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. J& c$ _9 I2 {, p
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% c8 [2 R: v  ?/ ~& r3 s% ~* m│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 D2 e5 ]/ T/ i1 q7 J. s6 {4 ^
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* c9 F9 }1 r9 t4 H│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. Y& r; t1 \4 q9 c7 T
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 A4 q& @; S% a1 ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │/ m9 b$ W3 A. S4 z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 M  v0 r4 r* J/ k1 r3 V* {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. c& w$ s2 E! [( D: W3 D│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% _6 j% y  P/ [3 U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! m  ^1 b2 s  Q7 X2 x5 w1 J$ s│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' S0 T8 U) w% i! G
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. \2 G: H" m. z* r. z) c. \* X. f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) P. x; c7 \. {* @2 {  B│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 Q" j, {; r. u' U. U9 I4 G1 q4 k│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 b4 g1 y8 ^# P6 d9 @8 V& v
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ G6 a- r2 @: @, L# A
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: e/ i/ \: V8 X# W$ S+ K7 z$ O: |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% P" v5 _3 l0 B( E: h
└──┴────┴─┴──┴──┴───┴───────────────┘
: a" F) ?9 C: Y, \' J1 O$ r8 Q* ?2 [: y1 [+ s2 G) F6 w7 f% Y
StdrdChip (Part 2)
. R& P7 V# D) ]5 W. C4 E/ C┌──┬────┬─┬──┬──┬───┬───────────────┐5 L6 P5 C. t; m& A7 K. D& f3 {' ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │: v; \3 F* d3 I; z
├──┼────┼─┼──┼──┼───┼───────────────┤
$ Z( Z/ j1 ~2 p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 F2 {1 Y# Z1 p0 C6 K  K; A7 j│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 V4 X3 z' ?6 }* ^. i
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 O8 w* f- x( V) e) u- @, N│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ O7 s" D0 ^( S" ]; F# B1 E( I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' V- Y% K6 l% X
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% o  [% u" V, x$ {; `. W; o│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ [/ G! ^# A* m* q+ F& [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) G  r0 _+ c1 o# }. _- X" P
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; u1 q6 B6 l/ o# a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 G9 @; \9 X) d9 H+ x$ o  d│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& G: I; H0 c+ `: g6 Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 Q; T' ]; M% ~- V- J│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; r& o# ?+ g8 Z& ^5 p; ~4 ~│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 y) u: Z) T. T8 T* z5 i& C" L: x% q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  M3 `1 h5 \5 x│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; x- X- ^* u+ d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 j! }0 ^8 A7 P# v/ Y: d; U
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* Y: a- o/ l; V4 V│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 `$ ]( b1 O  x* Y1 ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ |# M7 n- Q! y# S  P+ S
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 J; H  s+ N7 _. ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" ^# A) [' O( u$ u2 ?* P0 B8 [│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) E9 D% ~/ v3 d- W8 |│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" B+ \/ v6 W( E. ^
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ _" d/ F1 }- k; L8 U/ I
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- v6 W, I" U+ J
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 @) g; F0 L  h& s# s; o1 g4 R│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# \$ t# U' f1 C3 [; p6 ^# p
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; b/ u5 i1 v6 n8 d' M* R- ?
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 _7 Q: W$ d% C3 [; i, o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( i1 N9 o  `( C9 I4 B  Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, R0 P6 r1 c' D) r# x│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 R+ I5 g* M; d* Z1 K│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 W- Z6 N, W; p6 z, ~* j* R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ Y% V: c; e0 L0 E- _. F
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 t1 [+ v2 x% o. R8 l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 K2 e1 C* D  V0 v6 W│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" U+ S8 o- Q3 y7 }4 g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 ~, C5 w8 T1 ~4 R3 u: a7 n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) s' z9 h, x; S5 f% w│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  W- t" w7 g0 ^2 W│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! _' N' b) e: D│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" r8 T  P' \& f9 O' ~
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) {5 _# j" ?7 p$ F2 @│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: \5 i% \8 n4 p5 s2 y0 ]
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! ^4 H2 r1 _  [& S, [, ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- ^# A3 |% ^* O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" w! ^/ P. [! i8 l$ _7 K( b│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* T! W+ ^1 E5 i│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 I0 @& v# g3 ^: X│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# @$ O- r  ^! X0 R1 f" K/ r6 r│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 G) z( r6 _, d7 W( ^5 c│152 │Recov150│50│  │  │***  │Recovers 150HP        │* t/ X* J! A2 |8 u
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& N3 {/ H7 q" U1 W1 @# t6 @, P" \
│154 │Recov300│80│  │  │**** │Recovers 300HP        │* i6 A+ o, w, d4 |0 Q4 a# U8 o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │- a6 ~9 a+ o" ~! n* K
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( W. r; W- I; e9 F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 \8 P( r) O% `, F│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- f4 N% r; _" V4 W3 Q5 S. Z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% y7 u* F' w% n; @" a2 s│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, G7 v# w- C( E/ _# I│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; t  y$ ^* O6 `+ v7 `9 P& O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 u2 P# a# ^- F# \│163 │Invis  │11│  │  │***  │Invisible for a while     │( d% O: u9 p/ G* B4 h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 Q; U; z6 W5 b- q/ P7 }* ]
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, s) e0 _! y  T* X+ z3 m: I' Z% M
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ n$ V" m, [2 \% j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: }- d; K% Q- {
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 y+ [6 W2 a- Y. S" c# I
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* t6 }6 L" A4 y/ {. s
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% i2 U) X! R; G2 O
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 h- u+ D/ V! d1 `
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 J8 W5 o' V6 F: @; Z* K2 v( A$ X
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; B( @3 k3 i" f( K│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" D9 c( v- ]( ~2 x
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 w0 k9 L/ X) V. A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ E) b4 b! \' W5 _3 {& r│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 B2 \, H# s6 w3 o. W6 B3 K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( e4 Y' \9 u+ b│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& G' Q$ A2 `5 [+ H
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; \7 E6 n  C+ A' [│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) L6 h9 f/ o# x0 I
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; n" V& S4 `( E7 u$ S6 M│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 b0 G$ u" {- Q' k
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# C3 N/ n1 ^# j7 i6 }7 D
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 ]- r/ Q" h8 F8 |
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ J* N; Z4 q& R( w- v
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# Y0 W' U0 |& M, u* S3 U/ y0 ?( }
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- |, z* k# T0 v& s
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │/ t7 k( u4 Y9 X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ V+ n" I" r( E4 ~5 D0 j# S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) B1 l; \- y* l2 R; J│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; j4 k. ]# J; A│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- o4 a6 d; h  `( y+ a! q, H" c│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 f1 r- J" e( q$ p│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: Y( x) y6 I+ e│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 P  }- t, \: u% C! u/ ?5 W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ M; W- g: p5 \5 c6 R7 d│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ i8 t0 ?: u5 }* O5 E, G% f# S( u9 u' [│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. S( L- m0 v, f4 \5 E) c- {# [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 p* D9 j2 Q9 w# v1 d6 B' j2 F+ n% D
└──┴────┴─┴──┴──┴───┴───────────────┘( v9 c- Q. U# K9 Z4 v2 a

4 f$ O3 g* e3 i7 \
5 {9 A2 X6 i% l7 ?Mega Chip- u# d) \% P/ P4 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐* a/ {6 {# q3 f) A7 w# C
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ l, S2 D. C; l: _% a├──┼─────┼─┼──┼──┼───┼───────────────┤
) t3 `, U% m! O1 N- L│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! C( i3 v- l8 W' B7 Q" E$ d
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& p- H* p5 U) R. g; V4 [! ?│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: n$ N: A* N/ J& i% k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- L- M8 h+ N" z; }: q  ~8 a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# ~  M1 c) q: `6 k' n* ?$ U
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 g; e4 Z" j( r) Q+ z/ ~) K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 P9 }5 q" f6 Y3 [
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! o# I! f6 ~+ }4 ~- j/ q1 g# b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 P  y7 s9 b$ D  e0 e5 f2 I0 @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 ]: U( Q  |8 H1 J& u2 Z; H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' T; L# V4 U6 B! `9 k
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 t) u0 e" N4 S│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 e7 k( m3 U: Z$ G- }│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 ^0 P- z# s/ B1 m/ S5 A& o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: Z& m8 G& Q/ X) `$ ?9 R) }: B. h2 P% P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
) p, a+ b% V; d" c; J( n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ N9 |4 x( A2 [+ k2 Y7 r" x( V( g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. W6 G! s6 l8 M2 h│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: D+ g4 N5 r3 m1 t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# n, L+ ?6 L6 g; m8 n│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! W& P( U, {- q( o+ n0 v% ~
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& U! G3 Z3 B9 u. q6 ~5 @% l│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 I! {* [6 ^0 |! ~+ v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 U# d* a' _- C& v& C& e$ w
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 `3 Q4 j* o; ^& g
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. R4 J& I3 E' L│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* {$ U; ]$ C% v& q9 ]/ R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 L8 l. r2 B, m( K│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- a6 U2 p" S# F, R$ A6 J( ?1 k% f- t' G, I│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! S& g5 Z# f. ]6 R: |" Q) s
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ ~+ ]0 W4 w& K; m5 L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 v+ R* s0 W9 m% f/ H4 c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 M+ n" M6 a- z& T( p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ r" S  J( H/ e6 T7 [! F1 N1 \  N* g9 q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 @+ @5 X! e" P. p, `& A' }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 Z' A  }; u2 i; A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; }. ~. t* b* B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) [! P$ i4 ]8 n. ]& D$ r│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 A. _4 s/ Z6 x' d% P1 `│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: o8 r; M# \1 Z6 Z! }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, y, U, |3 v9 u
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: i2 [, y, _5 W6 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 O& a1 A3 l  U9 j2 z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 ]- C' z$ `- _  W& H: l: {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ f- t# t% t+ p5 l# i! B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 X2 O4 Y8 \% f/ S) i! g1 M
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* ~* i7 F1 W' w' W6 @- [$ y) y$ T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* R% M$ h- {7 o+ N) p  r│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: ]; E: D  c2 f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# R$ Z" U% P4 p' `+ P% p( {
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) z9 Y5 z: X+ C' Y8 @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! C' Q7 X0 N+ r$ T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- ~, v* X) M3 e+ `3 w+ q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" V& O/ a3 K- N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 i! ^1 m3 e# z$ z4 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  w3 u. L6 w' c! @
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* y7 X$ G$ u8 m9 O+ l7 b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 o0 I  D( J: r' M; y  A6 G/ I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ p" g2 N  v* M8 E' B* p& l  t│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# n. T6 E$ K) W' ~│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 r9 Y& }9 |' s, z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 \  ]0 M* V2 M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ M8 ]1 F  Y! ]% l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 e3 K% o6 v" ^- V, A4 B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) t2 [% i) s" X$ p9 _' g8 [
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' [$ J! ?! M2 b1 X3 E+ H  c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 N1 T; d3 ]) ^/ J8 E3 S6 U( w( |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' w% @0 g  g4 d5 K$ Q8 W! I
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ k' D5 A* i9 G0 U: A) W7 c$ @$ S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# t) Y* r" V6 @2 L: \│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" G$ o; k+ N5 e3 j, Q' _1 G│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 i( d% Z! U: C( v│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 {# b) L) H1 {, ]4 X0 h│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' {0 K6 g) e' w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, }+ w3 m2 H5 ^' A7 C2 ^. E
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- g: }, W7 F3 `2 ?6 ^│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 x: B6 H0 x0 O: @0 n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: W9 }5 B1 ^1 g9 L, J2 }
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 u. h+ r( V9 r5 a6 T│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: c( m3 ?" e% A# G1 C│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) n; ^( l7 ^: N9 G# {│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 `- H8 `( q) Q" J& f/ {
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 v! G. }! t. a
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: }4 O) m$ }6 ?9 a$ Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" C( ?* p- e. w' ]: Q7 m( E6 N
└──┴─────┴─┴──┴──┴───┴───────────────┘/ y( B) ^5 a: r3 a3 w& U' b
* x8 n4 d; @. a$ W( w$ }
0 O% K: s5 M$ f* `" z' K, {
GigaChip (蓝版)
$ `4 J) G; q9 @( K/ M; s: l8 j┌──┬─────┬─┬──┬──┬───┬───────────────┐: Q1 s  I7 _2 X& Q; @  T2 R& _
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 e, O- r! b4 t5 o" a
├──┼─────┼─┼──┼──┼───┼───────────────┤3 \0 s( D" u% E. N( k9 g% j
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! _6 V* R5 ?% y, m% w│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- }/ E0 V/ u8 c- D│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" n3 s3 x, `1 O0 U" u! w9 w7 O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 U( j9 p; e' J- {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- ]& M8 |! M5 w8 K
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 i8 _( X& y) x/ j- e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  i7 z! x- v% D$ P
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 w" L4 O, p# X, H0 L$ i│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ y1 E% F: A5 H: k# E: K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( v, M& H. n5 I0 O8 O
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 r6 A( N; F) \2 c( j0 A5 k- r│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 \' e2 J, p/ ~! p4 L4 P; e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; V/ [3 r( `  ]. x/ H9 Y  z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! B7 S: f/ }) h! B: B: ~! t│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 k+ Q# i( s: J│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; Q# C. b2 Q" i# e( v+ s5 x1 O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* \% {3 _' J2 S$ e2 C$ C: t2 l
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  C* R6 e; W8 m0 Q: x4 t) z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 {8 `# {, B% \, \& M0 [5 A
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ u& p8 [' K6 F, B2 t
└──┴─────┴─┴──┴──┴───┴───────────────┘+ F4 T2 t" i+ b3 k( R9 J5 ^6 ~$ D
0 V3 g9 D7 @* W- N9 G
GigaChip (白版)(只列出与蓝版不一样的Chips)
" p  R' o( O" G- E2 L8 M┌──┬─────┬─┬──┬──┬───┬───────────────┐
; E5 }4 r( ]2 }: j* m* t# O) @4 l' h│编号│名称   │MB│攻击│属性│稀有度│说明             │1 [+ q7 b( h4 f! B8 x3 S& S" S/ H
├──┼─────┼─┼──┼──┼───┼───────────────┤& P' g- N7 {8 q" `: p4 I% X
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# v9 K. s0 P- s+ l$ `- H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# l5 q2 r2 q+ ?│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; _# v) Q0 C' v. \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) n- X( ^+ |5 O6 b. @+ M! `└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" Z0 U" K% `1 ^  m
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 f3 A1 o4 P9 G+ F% P( e% R- D3 p: R% N; v
001002003004005006. @( S' J1 Y3 ~1 \* b
007008009010011012
* Z0 u5 T% A+ R3 c013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o7 H5 o" f* j$ w

* Y& l+ f' u  T$ W0 L( [. ?019020021022023024/ ?5 ^7 {5 g8 d5 \- k9 k$ X
025026027028029030( P* c- A5 z# p/ k* Q1 e$ U0 V
031032033034035036
) n  s& |# Z/ I* {! v: w$ K$ i: ]- k! f* s$ `, ~3 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( l$ z" K( A3 N: d6 V3 g7 {

4 r: t) I) `" K* f0370380390400410429 E& Y6 M) p% K( s1 H1 T
043044045046047048' ]5 _! V# r( V; _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 l6 @* z% ^' A7 h& l

* m* m) q+ Z( R055056057058059060, W1 t# {$ Z- D  T
061062063064065066
& l7 e3 r5 P4 Z4 D' ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& J$ C( r  o9 J6 a# l

4 n: |! d) A' e$ ]9 o, t  x# s073074075076077078
0 z3 w$ r4 l4 m& x! [079080081082083084
! x: ?; Y/ U6 E( b# T7 `1 W. ~+ Z085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; G0 F. @5 U4 e3 }, G  J- Q
. d$ K4 C1 R* Z+ j% V091092093094095096
: S8 `5 f- `+ m8 l- g8 T097098099100101102. g: n/ m/ e1 D0 h- {" X5 t
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ L8 |8 Z" R7 E. c
' p. H7 t# H5 J/ ^' P+ n( _
109110111112113114# S3 w) b. p5 C1 P* U
115116117118119120
9 o3 h1 H) ~  f6 {3 A4 r! w121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! m+ `3 q+ y# E1 T( ?. `5 ^  A1 A: s7 b6 L, ]. @
127128129130131132  Q# D1 A0 _  Z' h$ @  o
133134135136137138/ j( B4 x8 D. r, A2 m" C! x& V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: P, Q- \9 z/ }, e% A: t

( [! v' e9 t6 c; _145146147148149150
" w7 b/ R( I: m* ]! f; A. t5 l+ P151152153154155156' H! k. s  B* h: o0 y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 Y) ]* i, w, |  I  Z' ^4 _* r7 Q% O  X/ B! J* U1 P+ i5 I# t- C/ A
163164165166167168
8 n# G2 D2 J* ?) ]: G169170171172173174
3 c/ b9 P9 a( F' {( c175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, q: G; z, V/ O7 P  ?+ ~6 f7 j# x- G" o% R4 }/ }8 G* f  d% K# e: J2 k
181182183184185186
+ k: x- Q* M% h0 w3 A# ?187188189190191192. Q, [2 ~1 S' k/ |0 K: X1 @$ q; Y
1931941951961971980 S( l1 R4 ?; W3 y* t9 M3 g5 O
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ l9 H( q/ J1 K# n7 P4 r4 [9 _7 t5 `% T! f. ]/ X$ n
001002003004005006. P, {8 u" a! Y) }% _
007008009010011012" o7 W2 s, p- \& @( q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) [- [5 W6 }* _; i

* }, g7 Z; t5 b+ T* C' D! K+ u) k019020021022023024
( C: m& X) b1 K; y& ]1 O8 T* |025026027028029030, V1 |  [: k! \* g7 H+ Y1 ]9 g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* @" g- p$ p' r4 D, p

# d9 X. E- T, s) P6 u4 \037038039040041042
: N+ q1 q7 W" L9 O/ a+ F+ g. q* I043044045046047048
/ K) h- C; W" g2 N6 L049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# ^: C: l' W" M2 {* x
  f2 S$ F' T0 R% V" P* ~$ D4 E
055056057058059060( b- p7 V3 z5 v2 w: P
061062063064065066
9 Y+ F) o" }  h2 ?5 @5 {067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ T4 g5 T: J3 m( o9 i+ G6 [: n; T
6 s$ M6 c. J. d* `& d0730740750760770783 W) \' L8 s: W( T) d3 o" T4 |
079080081082083084- [% \6 @* h. M" R3 D! e& r9 E
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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