壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17709|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
# x7 Y5 F6 @+ P- @  u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ L% [$ C: R! Y5 G: y. A& |■● ■  NintendoWorld    站友xliz原创' R! `7 _5 M* W. x
■ ●■    http://www.NewWise.com
0 @  n) e7 X  G" P. k■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 }2 ?) Y% e% F5 B7 T
! ]3 q( }# ^% F) y0 {
7 H3 P- y# s" k" m6 M
           洛克人 EXE 3 Blue 卡片组合
, _1 G4 ^" l, Z! m/ E5 n
5 W! y1 s# y1 n1 c
9 q+ J! C) c5 X! c: w* t: `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 Z; P* L6 z# ^9 N1 I5 s
大家要看日文版的P.A.或详细攻略,点击这里吧!
) a3 n* H; Z3 U# n' P
====================' H9 M! o1 N4 ?( B" F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 [. Q+ U/ [% Q$ w% T3 J) w- r* H3 t" v( O% D% E2 q: x. T
以下内容格式如下:& O8 {2 t6 W, H( {# R$ c
+ O/ o4 s  {8 A: X% k0 p1 m
编号    名称, p0 x  c' p+ x0 C. Y! ~: [; i
说明7 u7 H( \; q) d6 t: p, D' ]/ u
组合方法4 t7 e; S- f( e1 [' ^* A4 o
---------------------------------) S4 S2 k9 n" B& c! J- W
01    Z-Connon 1- @% N- j& R3 ]* `# i+ @% y8 `
Unlimited Cannon for 5 sec
* m0 F# ~; r+ }/ m( x' {+ ]4 wCannon A+B+C$ V. R  E$ X2 J. r
Cannon B+C+D4 r) l5 X- R: n  k3 z! u
Cannon C+D+E, G# K6 V8 l! ?  }: D, q

4 p2 G  p/ {# _9 |% U2 u1 v4 p- X02    Z-Connon 2! {- C3 P9 Y5 i( n$ z% H1 c
Unlimited HiCannon for 5 sec9 i9 m# h* b. M: w. `7 r+ D$ n
HiCannon H+I+J
# ]6 z: {* X$ {HiCannon I+J+K! b2 O! ?, m) j0 o
HiCannon J+K+L
6 _7 o5 s1 _6 ]6 [; J- }
5 s& E6 u7 W" S2 V' D1 C03    Z-Connon 3
0 e, o  L: b; i& D& T# g# {/ rUnlimited MegaCannon for 5 sec  `7 [  f) ~- r8 h; S" ]
M-Cannon O+P+Q
$ ~6 W6 F) A+ D; J6 L/ Q( lM-Cannon P+Q+R; }$ V% O$ l  {3 M
M-Cannon Q+R+S  U* I- L- c! A/ I/ r

$ i7 E0 D8 w* t- I6 g9 ^1 e! X04    Z-Punch
2 |. V& O# i  s/ fUnlimited GutPunch for 5 sec
! |+ w, n& C: g( j3 KGutPunch B+C+D
" I6 @5 k$ i- [9 B, vGutPunch C+D+E; Z4 C+ X5 I$ d% P0 \. a
GutPunch D+E+F( j) Y; R1 B: F  ?: p* e* c- M# z6 u

+ X  j/ P: L" l5 C0 Y05    Z-Strght. M. `4 h8 l, a# b2 m3 P
Unlimited GutStrgt for 5 sec
0 g7 H& e0 F$ JGutStrgt O+P+Q4 Z1 u! w- C+ h9 d% Q, e
GutStrgt P+Q+R( j! o7 T" I/ G- b9 o4 c7 d" t
GutStrgt Q+R+S4 i6 C- m2 |; W- }9 L! \
; a! G/ Q  w+ q: Y
06    Z-Impact
& B) Z6 n) L6 x8 {. |) v! f4 aUnlimited GutImpct for 5 sec
& M) m- C: U0 B' rGutImpact G+H+I5 B' r# J+ U& ]# O
GutImpact H+I+J
. h/ h. I0 L, z$ |: [( ^; cGutImpact J+K+L
2 t" t+ J6 s5 P) w& S: [9 l& u1 J! X- y& L: V+ g; A: U. p
07    Z-Varibl
& d# E/ U$ {7 ^+ iUnlimited VarSword for 5 sec3 Z& X9 v$ O$ \. L; }( u2 a9 e
VarSwrd B+C+D8 d4 z% G# J& U6 m; `
VarSwrd C+D+E
; B, d) B& a9 t3 HVarSwrd D+E+F0 b( S: p. e& G. j+ J5 A

5 k3 e( K2 t0 m9 c" ]* r5 t8 _* f% [08    Z-Yoyo 1! D3 f4 k- W) v- C3 s7 A
Unlimited Yo-Yo for 5 sec
9 }: W8 p' J3 T* P# [Yo-Yo1 C+D+E
/ j  I7 h+ |( M& zYo-Yo1 D+E+F
* r$ T( Q& k% uYo-Yo1 E+F+G
/ f5 p) [# T/ R
. N8 d. o# H9 D: p3 [. k09    Z-Yoyo 2
) `( `; K; L* O1 a) J; nUnlimited Yo-Yo2 for 5 sec
, Q* E% a7 |; [; y! E0 fYo-Yo2 H+I+J
5 M$ |; s$ q8 cYo-Yo2 I+J+K* q9 {6 Y& R# n/ F& h5 J6 }
Yo-Yo2 J+K+L
+ L7 A9 O+ d' y% R4 t% _- r3 P3 s& \4 d; `4 ?" f' m) g5 b# n
10    Z-Yoyo 39 ~- o- V+ z3 k8 v- B5 K; d# c. N
Unlimited Yo-Yo3 for 5 sec6 q; w  r; h- `* c0 s9 b1 u
Yo-Yo3 M+N+O
/ h+ g' P0 j: d! ]Yo-Yo3 N+O+P
4 B4 `' d! W* D* bYo-Yo3 O+P+Q
- z5 `" z# x+ S/ r  |' i1 a
; o% o9 H$ X4 ~, y# U11    Z-Step 1
7 P5 [3 M/ E/ t1 d: N/ B/ f  AUnlimited StepSwrd for 5 sec
- p8 {. z0 K4 q, pStepSwrd L+M+N' |0 {; i$ }; a; ]; f: v5 A+ e
StepSwrd M+N+O* R5 a  A4 [. c; Z" R* g
StepSwrd N+O+P) s: U/ F4 C1 ?: k3 c( [1 W% l

4 j9 k( c7 F9 R' d0 x/ U" p7 \12    Z-Step 28 Y+ U: V: L! [
Unlimited StepCros for 5 sec
2 ?5 U- C8 `* S! }) t! g" dStepCros P+Q+R
( r  F' U0 |) w, AStepCros Q+R+S
: \, \; d* U: Y& h! MStepCros R+S+T
; s$ z# P( |" ]
1 h9 Y- k& K! S; H13    BubSprd  j' ^# e3 W' G% @" D1 }" d
Attks w/ spreading bubbles!, i4 o9 u) ]: F, f+ s! y+ [
Bubbler  C+D+E5 C/ v: g" f" X
Bub-V    D+E+F1 ~% a7 a' N) v7 e/ a8 b
BublSide E+F+G) @- e. }  A. j
Bubbler E + Bub-V E + BublSide E8 k# |! [" @" y2 l
! X3 r4 ]  {$ J8 J+ Z; ?* Y- g0 k
14    HeatSprd
; o- @" ?5 d* t7 H: D( iAttks w/ spreading fireball!
1 A2 g- I' a& o4 {HeatShot H+I+J5 Q. Z# v) p* l* X% P! b9 w$ M) S
Heat-V   I+J+K1 s, p% q  m" c; C* U) r  B( [3 L
HeatSide J+K+L
- D9 m$ E/ d% R3 HHeatShot J + Heat-V J + HeatSide J# F3 @7 T8 u" l* v& V0 T

/ Q9 s. ~! D* u+ u15    H-Burst) d! ^( m1 T8 o  R. k% S
Creates a giant explosion$ _+ l- v% e" E0 E$ i& s
Spreader M+N+O
6 X* S' _% Q- ~4 ?Spreader N+O+P% d5 P! S% |$ i- h8 i7 |0 u6 B3 a
Spreader O+P+Q
5 {% I2 ]; b, \7 G" }; f7 b. z$ E5 O. S- w$ [
16    LifeSwrd
7 |& ?3 \. v7 l- P2 o) `Swings a huge 2×3 sword!) K5 l* Y$ \, u
Sword E + WideSwrd E + LongSwrd E6 Y$ |7 r( R( W/ m
Sword L + WideSwrd L + LongSwrd L
/ ]* ?6 T8 _4 c. z9 G) NSword Y + WideSwrd Y + LongSwrd Y
9 b; }6 W& l2 l! X& Z1 Z7 f! g0 K$ f9 J' S
17    ElemSwrd
$ @& I+ t8 b5 ^( k4 B" s# Y+ u/ sWide swrd contains 4 elemnts7 u: S" T) ]$ y( j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 P. e% S% E" h# _  V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# F- z. w0 \& u- P- @2 W$ ~) c/ ?) f
18    EvilCut
2 Q9 |0 _2 I. o; kStep up 2 & make 4 atacks
- L  H& M" L& W0 k& p5 \0 _StepSwrd P + HeroSwrd P + StepCros P3 M/ }) K! Q8 ?  c
* E# Y( j9 }/ A6 X% }8 F7 q
19    HyperRat9 a+ C# R/ n3 d' N3 w" W% j) l
A giant Ratton charges!
6 Y# `% u6 G1 Q  l  \) nRatton1 A + Ratton2 A + Ratton3 A9 p- ?) i- @0 Y' H2 K
Ratton1 C + Ratton2 C + Ratton3 C$ p5 x) a; E# C/ l+ K$ [$ z
Ratton1 F + Ratton2 F + Ratton3 F' e9 x4 s) {) P+ c8 g" ~

3 x- K8 Z# a! z9 r# V20    TimeBom +; y! z9 Y7 H+ |6 |
Sets Time Bomb in enmy area
& \% U& {7 m& l) Y7 @. n/ Q6 kTimeBomb J+K+L5 h* h& V$ w) c* T
TimeBomb K+L+M
$ E4 W7 h( u8 X8 u" @: r1 STimeBomb L+M+N6 n( S# w& U# B6 L2 N
) |. r# V5 F) d1 l, y
21    GelRain1 }" w6 X$ `3 e% l, I
Gel steals squares- C3 R7 }+ J2 |5 r3 ?
MetaGel1 B+C+D' @& d9 }3 v$ O( i! p( G: z# Q
MetaGel2 E+F+G
+ I5 [4 L% w. T- \  e6 _" _MetaGel3 S+T+U- B- _/ u, P2 g/ f

& c* T6 \; C2 c22    EverCrse
) S+ M9 |2 z) j: A# {Shield chases enemies, |7 s8 `: Z; }. a; a
CrsShld1 C + CrsShld2 C + CrsShld3 C
* V8 e' ~! K- P. C0 G& ?: ICrsShld1 L + CrsShld2 L + CrsShld3 L
8 \5 q$ b: e- H) G  a- p: L) e& L+ Y( X$ t0 p  W
23    MomQuake
6 l+ @( z, |; eAwakens Mother Earth!
' [1 X  T0 y5 H( H( E4 A, F. BRockCube * + RockCube * + GodStone S
# [) C6 C6 M7 r+ `- W, G, o: x, r) q- p. g  ]: s: ^
24    PoisPhar0 B& c7 E. n5 ]( r/ l% K1 {: Y2 K6 ~
Pharaoh generates poison
' C7 g5 K4 T; `( t$ _PoisMask A + PoisFace A + Anubis A; u( K1 ?1 T% }0 t% I. @4 l6 H
6 l  r8 R: P; y. A  k; c5 X
25    BodyGrd
9 z! `% E! G% kBodyguard takes out enemies/ Y+ Y" m6 M9 C& d2 N
AntiDmg M + AntiNavi M + Muramasa M1 j5 j0 u8 p& l  W& a1 R2 j
! r' }  q0 J/ U
26    500Barr
. z& i5 J; d5 k% Y- zBarrier absorbs 500HP dmg
6 h) m% h5 Q, RBarrier E + Barr100 E + Barr200 E4 X% B" ~9 R9 r4 R. v
Barrier R + Barr100 R + Barr200 R, \9 G# R  p% f( G  L
& c8 @/ |4 u1 F$ ?
27    BigHeart
) B9 E% v. d& v. r: t+ yAttacks, then heals HP!
2 h% {" C$ [9 |+ eHolyPanl R + Recov300 R + Roll R
( U& E% T2 [  N6 k8 @& y* k2 vHolyPanl R + Recov300 R + RollV2 R& ^# H# j# B. B* t% B
HolyPanl R + Recov300 R + RollV3 R
' f5 A5 j4 ]8 K0 e: f& I, G2 Q/ R0 s: `4 F. n
28    GtsShoot
; H. u  Y" @$ o/ g6 d) [GutsMan throws MegaMan!
9 X) B! y: x* Q9 u0 g1 EGuard * + DashAtk G + GutsMan G) ~4 o8 `/ y" P% @% H0 |4 Q
Guard * + DashAtk G + GutsMan2 G
: G4 p+ L( z* B* y1 x, BGuard * + DashAtk G + GutsMan3 G
0 {. g% A5 @+ }% O. a8 Q  E' W: dGuard * + DashAtk G + GutsMan4 G$ N# I/ e( R; K+ H

: O' O# J' I1 `  h29    DeuxHero
! h3 @* g2 f/ Q) C% C2 UMegaMan & ProtoMan team up!
! G" @( o! ^! J- kCustSwrd B + VarSwrd B + ProtoMan B6 D: o( Z, L; K0 D5 `+ b6 D
CustSwrd B + VarSwrd B + ProtoMn2 B6 D+ {+ L; o9 l5 p( r( ?8 w
CustSwrd B + VarSwrd B + ProtoMn3 B. h/ {! M2 a, |/ E8 d; V9 y" z
CustSwrd B + VarSwrd B + ProtoMn4 B
: p: o6 {$ p2 M2 D: w- Y! O+ }" Q7 a' j3 G6 ]$ S  `
30    2xHero, g8 x" K2 X( X- `8 j
MegaMan & ProtoMan Dual atk8 a% O3 Z2 Z1 _5 v! b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( [9 H8 O7 ^" a" mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 p; P- {# {5 J+ a  vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ \# F# x  w9 b. ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& p( Q! P, x$ C- b& c" p& r

1 L' U. E( o% F31    PrixPowr
' D% k5 N+ Y" n2 v$ i3 Navis attack at once!
, L5 \4 ]; j: A  ^+ }: k+ yTeam1 * + Team2 * + KingMan5 K6 i& f0 m/ c+ |; j2 S& s
Team1 * + Team2 * + MistMan5 M
" S0 }1 `( B! e& p1 B9 jTeam1 * + Team2 * + BowlMan5 B
- |0 F( Q! s' z' T1 r' a8 P/ E! l0 |9 M2 \7 p# c* H# z' i- d+ d1 T
32    MstrStyl" U0 ^& v% T7 k: Q1 W
MegaMan unleashes his power& d6 n) x- w2 V+ h: @: Q5 S* h
Salamndr * + Fountain * + Bolt * + GaiaBlad *; E$ N0 r* g0 L
: C* j: n9 A  I
StdrdChip (Part 1)
3 w0 H& p% c  r┌──┬────┬─┬──┬──┬───┬───────────────┐0 d& a$ b8 o* U. ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 h& j; f( M+ y+ L
├──┼────┼─┼──┼──┼───┼───────────────┤
; G8 z) }- K6 ^│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. @3 R9 ^+ F) Q& V/ T* z  E9 e
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& e( K) {2 s; \- ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# b' E3 k" i$ r2 I  H, u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# R( e$ D" W% E; [1 P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. ^: A- n; H5 x; p$ v6 k│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 h9 E8 z( [& \$ B8 \│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; B, W. V- u- R& M1 [$ }: v* f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ L% u! F0 ~3 Z' |9 Z' g4 A; X
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ C$ f, e4 D- D( \3 z* k) X% g+ t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" P5 r1 ^3 X0 E$ x) |+ ^* z# ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; l8 d: L3 h/ K7 d6 o3 r
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( M4 P) C5 |; m/ z8 E; k- P- D/ c8 n) g
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* c: {# p  ?" z) X7 ]+ ]8 u4 e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- ]; Q2 J, E8 G- }" p/ X8 u0 f6 o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 }& c6 V: ]9 W0 B! J9 {0 V
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 f/ s- X  ?% d  f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- K+ U: M, x8 \* P: v! c+ M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 D1 F- T" ^! n& O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ Z5 X4 c* R& U0 j" j2 \2 y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 `. I6 [, A# I, H% L+ \│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; _  M1 O& u  ~
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! n$ Q* a; l3 o- K
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  e0 V0 ?% K' x+ ~& b2 D+ R8 X
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ G) p! l  o0 h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& z2 i2 _' w$ A3 x5 O( h
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 o5 Z( f$ A( Q  N' H, D7 ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 E  [3 J) k( y1 L: ?; |+ l9 b3 K2 S
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 z2 @: ?6 ]! M│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 ^- k% @% {6 q" F( g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* c+ p7 C1 i# _! M3 \4 V│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ r- ~4 w; @# e: k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* o7 R- e0 ~+ _8 j2 Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 U. F, }  ^, l" g- e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, l4 w9 A) r5 Q2 p5 S1 f" L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 ]' k- A" q% \9 o( A) S8 V' O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* y% S9 c$ T9 e6 Q- M│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ \) V; F; I8 q5 g
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& W8 t2 a7 L  G/ f. r' \2 G
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 E' n( C! K" s2 l4 Y8 }* C2 l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) s% Z* d8 _- v
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 R8 b2 ^# {* ]3 W6 ~0 y9 [% e│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ F' M# W* o$ f' T6 }& ^7 ~│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& [. H6 q' {5 ~3 Z- G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ Q  u7 V8 @! D' U6 p│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& @" e/ z" n1 R. c7 F; Q. A. h) Z+ V8 `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 S  h4 H- S+ H! ?- J0 N* ]6 ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 |1 _" c9 h0 x" l6 t│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) W, o1 h. ?; U3 k9 t0 O5 ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) b6 B) g- \# p# }/ I! K6 u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% l( p9 W& G$ u% U% \8 L- _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* H+ N. F. k  D2 G$ f
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 L; L* v. l% H9 f& F7 h
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: M5 v8 L7 d9 }/ o0 [8 H4 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 q/ B! e2 D+ H  u8 j
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 L# Y6 `* o- K1 B0 C" K│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, u8 r/ ~6 S2 j# ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 @/ a! A# T9 d8 b9 D* i% h
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ T# O; t: B& S- V│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 C" ~/ D' I$ _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. J6 ]4 H9 l. N3 H' ?3 a; h$ N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. l1 N+ [% D$ R3 y. H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 _' ^1 U( R7 d$ c, j, {│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │4 B2 i/ T7 z; h7 Y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( v! `# Q* U- Q2 d! f7 s
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 ^. \9 {6 ~5 ~9 c0 T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- t) ^. u5 ~. k' i4 g; r' b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ h: D1 W; K" O
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' N' h. Q7 G: H$ F
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ F; K6 l) k9 u% i4 |2 k│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 O; r; |+ @- M│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" n. i( e" d5 u( D/ j* i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' d+ ~5 a" O3 U
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& f  a, }8 `% ?# C! H6 L# F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 I0 A/ i+ G6 j" U7 ^; a3 B$ t# h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 c% I) E% [0 ~' t& O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" t7 e6 G( ^8 x7 t│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" H6 @$ ~. J+ p" A3 B. T4 u
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 S! G, F5 X* k: y; h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- V" W9 e" e) ]8 `) l8 R  ]: j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& t3 {5 m( k$ H, h" _- J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 @' V1 P' G. A
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ G4 x2 b0 o' v3 {* ^& w! o9 f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
6 x+ E: O( h. S, G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' T9 J8 j2 ^0 I/ n│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% B* Z  v3 Y4 \* e│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 Y& Q+ t( [: l. z1 T3 Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) T+ O) c7 w, G4 q, ^8 G6 a' S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 y  X' m6 s# ~! M' L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 u" S' n# H, b0 w+ N" O" V
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# _2 p+ S+ ?, t7 i9 T7 N1 f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* r. v6 u" y! F
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  S2 p" q- g6 M% J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 I& ^: Z1 ]8 c+ g; G1 S; s
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( b7 F9 x( _  T( s7 ^
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" `. h) X  n6 Y7 J7 t6 v) e1 t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ V' [3 G# P, F- F  K│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- Q/ C4 U7 L6 d, k6 j( i6 K8 F│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 D/ {$ k5 i& C5 K( h+ d2 a
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 o% ^: y% h3 V8 I2 g4 }+ ?5 C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' E& b5 S& T; n5 h9 T/ \1 a( Q└──┴────┴─┴──┴──┴───┴───────────────┘4 m* J- r8 I7 f/ M

9 _- V0 P5 f; O/ q5 O( EStdrdChip (Part 2)7 ?) g; T8 k2 Q! |& d+ F. K
┌──┬────┬─┬──┬──┬───┬───────────────┐
) [5 M- |0 Y, q) b5 n, _4 @" y) e3 u, B│编号│名称  │MB│攻击│属性│稀有度│说明             │0 }; l, I: H& D4 ~8 o3 ^1 K
├──┼────┼─┼──┼──┼───┼───────────────┤8 y- n0 {* z5 p9 ?: S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. z" E: ]6 l# X1 D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 U- m0 _; R! m7 x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( @6 C# w# y3 K. @4 j1 o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  E& Q+ j5 ]. a$ K7 G│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 B% f( e9 a) F/ I( e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( h0 C2 F+ _& w, ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# V% F1 u! E; \" z; i│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! h& K0 |2 M9 _: T0 z) W│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 g; r9 F9 @- Q3 _2 d0 N│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% Q9 T1 H, B1 k" J! e+ C
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ l6 Y" Z: p( w: B, s% \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- [( \3 R4 U/ ~8 t! u; S│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  U; Z" J& Q7 h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 _" i5 J. l/ S, F
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. h1 Y2 i/ z% Y6 u0 n$ H9 j/ G│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 A) d% _  a$ i  m2 }- J7 x│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# x$ A; K7 f2 T- T% `+ N9 U│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: G& K& \, |# ?- J1 C4 t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  M" w7 @4 L3 c; L7 D& M! p; [│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! k* g1 U) m# O/ ]+ n. ~│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# Y- C$ S9 b# R! F
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
, ]' W( a7 L" u1 l7 r2 x│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 g! R0 I+ C1 k: |$ l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( _0 ?) Q# v2 K' d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ x$ q6 L/ O" q; |+ J' \: g8 f
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: x5 e- C/ Y/ H6 |1 d) R2 A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 j, u! E0 u, X2 B. ]│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* l' C( }, b" l9 k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 a$ U' ]" x! F7 O! G- {│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& z! q/ U7 c: b& {- \( c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, |: \5 N, P* l& g% w
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 V$ M  X. J9 I7 `6 Z0 C
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ u. T% n! i" H& k' @7 \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 H( r& T# Q: y  `, x│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ @5 j  c+ f1 u7 k- E4 h3 k│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' g, c' u3 D6 n5 D  z: }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% i5 H! V8 h3 |. X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: X" _# L2 a% _2 ?- T
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 V* z( F8 f8 p# F6 T* a" s: `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# y/ W  Y3 S! J3 _2 w% Y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 q5 G- x1 p! ^& U" Q│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& f# X8 e% f) E7 i% j. r│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: E" @& [9 H9 p6 q) N│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# g" Z) Y* v6 y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* g7 o, U  t( H  U$ n' Y8 I0 T# k$ {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 S8 e1 U! m. g! V1 A- J5 v│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, S$ @* s0 G/ v( D8 l│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! b, i! Z6 j8 @, P│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( j# k! ]+ B9 ]& b% f* I; `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 E5 M4 I! I; Q" x2 Z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% ?; ^4 ~* I/ f! u│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ _+ ~* `* N! y9 h* }1 f│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 V4 `4 I0 y5 z) V4 ?' \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │* b) T, V/ c2 `4 e: L( V
│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ K; f% O) T* B# d* z$ K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │) g1 Z* O6 h7 z# j6 h1 S, k
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; D( ?! P1 o& w0 j6 M- S; s3 |0 L' u│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  ~/ X" I* B3 i8 `
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 z! B% P; z! R4 Z8 E- O
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 _  U! A" U9 ~) o( w( f│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& i! S; c* K: F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; H4 }7 C& b4 _# W4 S│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  k4 L) ~  p8 v+ `2 M1 R+ ?1 p+ O  r, J9 z
│163 │Invis  │11│  │  │***  │Invisible for a while     │1 Q  H7 a! j9 m( B1 j
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: H4 w- I  t  l" l│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 \3 r6 I  `1 C; p& N│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 R  v3 Y- Y3 `9 W, A+ ?& u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& `+ t( f! o2 c& s! c│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ ]8 J& `* _4 X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; j+ r" H4 X& X+ Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# @2 i% ^4 N) g( H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; D7 C8 x( k3 U% W1 F" H│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  e; c! `7 z- V- ~│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# k! n, \& J# G- y3 A
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 J- [1 e8 P* M6 J4 f
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( B+ z1 u, M5 N1 j) U* J. W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 h5 [% p9 z+ {/ ?/ ~5 u7 f0 A$ f1 E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 ?/ w6 m. U! H% |4 n) ?% C; z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ H5 X! K. o4 X6 c7 C- X
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 K( _# u0 b. |) o( E% O9 A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: \9 `) l: o$ i* p8 J( R; d8 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) K+ u0 b' _4 e5 @; g│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# H1 G' t# K$ [: o+ W+ B│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 t6 M3 K; C8 }; ~
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: |6 e+ m/ E( N. }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; \* \# R( m/ X  C* \
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 @% ^! h6 i+ n) I/ |! L- C' X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 L( |. L- ^% s/ b; X│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 o' E; M4 Q1 ~' Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
: }' e( r, ]- M! M0 q1 {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' C3 h' v  j* _5 k- e7 A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' Z- P' n% [  j% n2 d
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, D8 V  j0 Y7 w/ \/ V* B$ \8 M
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# N4 w$ d8 h6 J% k2 i- A│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 g) [# e" p; w8 z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 K; `) G3 d/ ^│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' \- `& x) f% \" `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 B5 `5 m( `7 _* t& T- ^/ E' J, @/ r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( }$ \. b/ n+ z6 z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# p8 l. V3 T$ l& X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 D$ }# l2 i; P; M4 W; h9 t% x
└──┴────┴─┴──┴──┴───┴───────────────┘
) y5 }$ _. e  \5 S* t( |, I: R+ c5 H  [+ S1 F. _, t

4 k9 ?( ^; x7 p7 D- h9 ]Mega Chip7 ]3 Q7 S0 W) m1 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 t# d, Z: L* Q& I
│编号│名称   │MB│攻击│属性│稀有度│说明             │. i; C. R1 X. m. H
├──┼─────┼─┼──┼──┼───┼───────────────┤, h. \, Q* h5 X" h' Q2 J$ C3 s
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 C6 [) T/ \! _7 e
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# M) Z0 \. a! {" U2 c
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 ^) H" H8 V, k" [) L│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 h; Z" e3 c6 B- {, ^7 g, Q+ f│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, Q# W! ~% O) \2 C; x9 d4 T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, A' A5 k1 |: O0 W5 a' a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 _" Q. L! N. i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 F! f  e) j8 y9 L" \9 A; X1 ]; r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ i: P. y9 V3 d# I5 f$ Z* o
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 L0 _2 {  K+ P( ?( m: c
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ `$ t8 u( o9 y" i3 L3 n; Q1 m│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  C, U) s; I0 i+ U" I9 v' I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 w" l, r, L6 J8 p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& E' C9 k( j/ W2 h4 Q' J
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 O) f& d, B! ?6 `7 S" R│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │% ?$ T2 r" ?" i  G
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 p0 n9 b" `5 M2 t3 l4 a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 \' X: G' d; _
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- G8 L3 F0 b6 M" F  t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% b& a- F, u: o9 P2 x; v7 L" Y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 @4 G& C6 U! q4 T- v* W│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  w# A/ v  ^$ t* u7 g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. v# p6 @: h, p/ Z9 F
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 `  N) t$ `# J; s+ }$ o2 F! k5 R! X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) W6 Q4 w  j. m+ x9 H8 h$ ?│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 I8 C3 C: ]: H2 J4 S, X7 v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 x0 C! y  w) z4 H- {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" i# E- {" x- p6 r, e) ^/ l2 `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 d% L, I$ W* B$ H* ?1 t# w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: d6 C4 M; z: s% F2 S: T
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" i9 }5 t/ N# o, S  g& f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. V0 b# n  ^; F  r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  @) w) T1 P+ M+ V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# v, l# B) U9 k& I% O! o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 z: O2 ^! [' _8 B8 ?+ Z$ ^6 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, F# s: z+ D% T: d, _( A, C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* i2 C: P/ b7 U# r6 s1 o1 Z3 A  r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" O6 I/ \1 W9 Y9 G  j, l
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 c' j3 I& q' r' l8 W2 y1 L│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. C1 h) D% W' d: w; B6 m; O
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: [3 _9 k1 O. q. j) a. b0 K! |) d1 A
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ ?: n3 M5 n/ o' h4 C! u+ ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 e6 ~- E$ L' f  j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, q" A0 u, B5 h$ I0 v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( w. ~* R' `. y" k  ^
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 Q; X( D. p& s7 m+ R4 y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 \  @) n; a. ^8 w; G$ E0 ^│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ M* M1 }. S& s+ E% a, W│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. }. \4 N7 x) H: _8 x' k
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ t& G  J, a: O0 |* T8 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* C5 \1 O, N5 l$ i5 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 W' _8 j5 `# r4 H/ j
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 ]) L& k% Y. |  d3 X' E7 F) |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 `  d5 I! z5 J/ C+ _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. p) M% \% |: m' O2 i% @8 S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, q! `5 z4 k; U% f# B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  v) k& k2 V8 e3 j│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( \! O1 [$ y8 ~0 i8 @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% ?- z' l6 q! Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 w. H6 e# o/ e│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% n) O5 ]- E4 j2 w8 ?
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& T0 @7 A5 o9 c. ]/ L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ T( w0 R# @5 E) F' m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 E! L/ B7 i) S1 |$ H& p│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" P1 k9 d2 j# V+ P# h5 j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! u+ F4 e1 Q! e7 c+ l│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; h" A, R2 v/ Y7 G7 E$ Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ ]3 @0 f1 ?9 E$ ~
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# `3 M+ [9 }$ K9 m  L5 [( i
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 h: [, d$ A9 T% o; _( J│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" R0 Z$ @! w3 G2 V; h. N2 y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) e! Z4 f: G/ z0 ]# n% O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 B% c" Y+ @/ x& Z$ J: i% b+ {│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& U$ D' N0 u; S, n5 J- U1 r│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. @; z* t# ]- o2 [7 f0 Q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ J% I; k- L7 f5 [% r* z; ^! _% p
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) `  f4 J# T* k/ q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- O! e4 _* z2 A, {2 D7 }7 d│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( f* [9 `. ?* I% E' B
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ j. j$ {! m+ k  f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) T6 l+ j8 v9 B4 l
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 i" h& I: t4 a. k$ {% j2 U
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 T9 O$ q8 g$ L+ y5 |1 {  o& Y6 A
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: q0 ^  {. u$ [6 n. m, E│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* T+ f4 S& O( {
└──┴─────┴─┴──┴──┴───┴───────────────┘
) P' R8 P! O+ U% ?! g. g: M
9 C3 Z" Y3 G7 ~" G1 K6 R& v" r- I9 N* g+ R+ G- x5 K: A( k' X+ Q
GigaChip (蓝版)0 `+ b  B$ r; ]. G# ~3 n2 K# n+ F* D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, s7 H; S2 ]) M% l" }│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 c( j  `' {( ]3 V3 S├──┼─────┼─┼──┼──┼───┼───────────────┤( D% \% a  S6 M- S* }5 d. A6 e. j
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 l: v- J. `, h1 D' _' V
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 z! H1 ]: H% x& U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 n. o) ?" ~4 r( `
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, D4 c$ D5 R. ]' q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ i" ?) B' f# X9 i5 M  b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 i! {% v' a6 d  g( Q0 U│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 `( P/ K1 J# L5 H5 o3 d│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" w% S' \+ b% d2 ?│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  e/ @8 u6 C, t& b. |: b7 o7 E. M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 ?8 ~; V1 B+ W. E, |0 h* ^" m. M
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  u) S: C1 ]1 T7 V% Q# N- Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 T7 s( V6 n% C. M- ~. c* I' l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 K/ ]1 q% C( I' d  Z8 d9 t, o│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( h3 k1 F+ E- [3 w& ]4 }) J│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* _* r6 e5 ^# n* @) _, |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! V3 M/ [5 G$ f( M" }$ n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ |  Z: R- b9 [9 B, L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │/ N% @0 Z- v8 W. h; C7 l& l9 u0 I
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" k0 b; O7 d6 [9 z! ?  F
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( x0 S: G) k: c$ P% v3 V& H5 W8 f
└──┴─────┴─┴──┴──┴───┴───────────────┘# E7 k2 [2 g2 o: n& N1 P

0 N$ m2 _) M. I) K6 nGigaChip (白版)(只列出与蓝版不一样的Chips)9 {5 N' g# M8 n- v
┌──┬─────┬─┬──┬──┬───┬───────────────┐# {6 m* g+ q6 x4 q2 c& A9 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 ?' O) Z; A4 a0 B3 D├──┼─────┼─┼──┼──┼───┼───────────────┤1 \: ?$ ]+ T+ V" ~3 ^9 F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ f9 ~& m1 C" Y! _0 ?9 \- u
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& w/ ~0 R" l4 k! F* ^" T6 W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ m. {$ Q0 q8 U" ]3 i5 b6 u9 i4 J: E│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) H4 q$ C4 K. F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# q, Y( I# H6 _; H
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 r; H1 |2 A  _) P# W0 A- m+ K6 o+ a4 J2 g6 N/ N  {* C- T( R
001002003004005006
* f1 D" j: ]0 i; z* F5 A- [0 ~007008009010011012
8 j5 S9 P# `! \+ C013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ T* @1 z; ?3 R3 l, f' o5 f* s
$ l5 e7 i! l7 l: p7 d# ]
019020021022023024/ m( R. Q+ ~0 \: [7 a/ n
025026027028029030. k) K! u( F& D
0310320330340350362 A& T# x6 L3 ^
0 N+ f% N7 k- M7 S  u# p, G
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# s8 n8 e/ [9 Q5 d0 V) I7 ?1 H0 [0 d: H% [0 L
037038039040041042
- B0 z$ u# Q3 X- e043044045046047048) S; ^4 P) a. k2 b+ O+ Q& ?9 J
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 N/ l- R: z& R( j/ R$ [3 h. M
; g3 @4 m! F4 y1 m# G
055056057058059060
$ g. Q5 i8 W2 m9 ^# Y% O061062063064065066+ m9 Y- I$ p: Q2 D/ ?
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 E- ~! O; h) o
; J, Z% k' R8 q6 Q% y" Q" R  X5 u$ U
073074075076077078
, v1 ^1 w" R7 q4 K2 t6 W3 ~079080081082083084
/ I2 v) D! `0 ], o: h9 E1 e085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. K! L( b) A' J5 L
$ v. T3 c4 E( }' U091092093094095096: X* S7 i3 E  C% B4 H
0970980991001011026 u/ f! }4 W3 H
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' _! B9 l2 ^0 j$ l( D! V/ {, o& \& w9 g
109110111112113114
; u$ y/ l) l! b: S115116117118119120
- N# W5 [2 u9 X2 N121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 t" t4 q7 h$ `+ `  z3 W2 L5 U

% n5 H4 g% f3 L% J127128129130131132
* R- X! ~' D& e  D% z5 a133134135136137138
' c0 x4 i. j" I8 u( W139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" `6 s6 z5 B7 f  F$ g' p  q& O/ W' S: o
145146147148149150
& B' X1 k" l% t5 p4 V8 f151152153154155156! n3 d9 P  u5 _3 O% E+ n6 @
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- O0 l' d) Z( }7 i
) ~, p' B+ G2 M# \& j: f! j
1631641651661671686 u2 c% [$ G- H/ i9 W8 E
169170171172173174
0 q3 D- X0 E+ d2 f! X0 T175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 I. r! h$ f& @0 U2 M: J( o5 _9 n" w- ]8 Q
181182183184185186
* D& p. b" i$ }: Z5 @" p187188189190191192$ T  O8 O. [- B/ I. U% |6 i5 e
1931941951961971989 q- R. S: J' \- F  j! A
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) p+ I: S" N! n5 @: L: D* U; [: v; t
001002003004005006, B' }$ \' R8 q7 W8 J) F
0070080090100110121 o! a. h5 O6 b
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; l7 t& a- R# }% E: ]1 ?
4 _0 M7 U  N: n5 `3 s( }8 X: O
0190200210220230241 a3 F$ D5 ~; x7 q' F! y5 F( d0 ?2 s
025026027028029030  ]- B  P: V- m# e, m
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" F, t, d8 f& O$ C& `7 Q6 t+ X, y3 ~( |, _  L2 H
0370380390400410429 a$ B8 Q* d0 L0 J7 a
043044045046047048. g' x  ^/ N3 n+ n% R0 |3 |  _1 D
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( J. |& o/ @: k# G" m& ]3 z; ?( Q
2 t# `- \% Z0 O- A5 y  E
055056057058059060
4 @1 ?; l/ F  B" d" W6 z( ^  U0 M/ F061062063064065066
3 ^) z. N: ^) g# Z+ Y1 x067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ {1 y/ ]9 I% |4 L/ m2 t) Z9 z: E! a1 N( X. r! s( ]
0730740750760770782 a! e8 ^; D4 e1 g, [
079080081082083084. w7 H+ B% @7 O% q4 E7 X5 G
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) x, L- G6 ]$ r' t$ f( {- T# z4 Y6 W
001002003004005006
! M0 W- W3 B, x0070080090100110122 W9 t( \2 Z& h. R, ^- b/ ~
013014015016017018
; C6 W* |2 v3 I, Q' H019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-9-17 01:50 , Processed in 0.037778 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表