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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . |/ X* C; `' u1 v0 f1 j% C
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. C2 f# k3 {& s7 n■● ■  NintendoWorld    站友xliz原创
& I. z; E0 \% _■ ●■    http://www.NewWise.com
- k3 a+ x% f3 y& m' x( s& K% X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 @- n5 t& _; |- z+ N! C. Z: d
           洛克人 EXE 3 Blue 卡片组合
$ ]; o" x6 |& x! b
6 q2 M7 s3 q( F4 M! K5 x3 B0 m7 W' }; g. q% R; f) I5 r! L" M6 Q
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- I! z/ C/ Z& _- ~
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ W% V8 D/ X8 E, e& A====================
: ~. y7 ^  O$ D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! c, v* w& Z$ j& t$ _! N, G( ~, N
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以下内容格式如下:( k% l2 Y3 u% g

: t% l( Z2 ]1 W9 _$ R* o" B编号    名称
0 d5 Z8 g3 m- R4 I说明5 M8 d' P2 \# `- {1 O
组合方法
  {3 A8 S0 i& H, d% W( u---------------------------------
7 A; J+ z: L9 C0 @* S01    Z-Connon 1
" S! |2 L9 l* N& oUnlimited Cannon for 5 sec) ~+ I3 [" N7 b4 |" B5 `
Cannon A+B+C
/ f+ W; l2 R/ B3 s" M& c, A1 `, OCannon B+C+D% {7 F" z  s  [
Cannon C+D+E
4 p$ o* J$ @2 S2 e# f, {) Q: j: q! u. m
02    Z-Connon 27 T& Y1 G; b; {5 R
Unlimited HiCannon for 5 sec6 X$ `! J: z9 i# L2 P! w
HiCannon H+I+J/ C% `/ H# e& p9 a
HiCannon I+J+K
9 ]5 Q5 B. }5 d6 hHiCannon J+K+L
6 U- _' H$ ~  o* b" C- a7 s: p0 W0 M7 b
03    Z-Connon 3; ]6 S% O( O8 Y
Unlimited MegaCannon for 5 sec
* |/ s1 o$ O( S# OM-Cannon O+P+Q& i& ]8 l! I! e, _  c: L$ K& `& G
M-Cannon P+Q+R5 g" r: `  ?2 \4 V" B3 I# X" U
M-Cannon Q+R+S
1 l0 N4 }( D& ^% W7 c$ g/ a* C2 g2 R( O( U1 Q  R7 t
04    Z-Punch( K; A  `* i' }' a% ~3 ?+ W
Unlimited GutPunch for 5 sec
7 S' G8 ?" a! PGutPunch B+C+D# ~8 k0 J8 O. R8 z
GutPunch C+D+E
3 ?* U* N& H6 W& x9 h) ?# T* gGutPunch D+E+F1 o* q4 j/ ^" F

6 J: v3 E& X2 p05    Z-Strght  O) Q2 w1 b: Z
Unlimited GutStrgt for 5 sec
$ y7 ~3 K. }- E8 ~. VGutStrgt O+P+Q1 k0 M3 a4 h7 f% |
GutStrgt P+Q+R6 L1 `/ y* _3 e/ |; h; t8 f
GutStrgt Q+R+S
7 m: H& [6 f' W+ z
4 g' h2 r3 Q: \$ b# r6 e# |* q06    Z-Impact
- v9 _# K& _, G; E+ ]5 g  T9 ?( wUnlimited GutImpct for 5 sec
  A& E/ F$ e* ~8 x" u7 NGutImpact G+H+I$ w/ Y, Y% F+ t$ c9 A* E
GutImpact H+I+J+ \. J0 n, f& T5 N  I- h2 B
GutImpact J+K+L6 \- `/ V3 l4 U

* C9 I8 T# j3 o- N- k$ }07    Z-Varibl; h# o4 J$ }7 s1 O* v; {2 y6 N
Unlimited VarSword for 5 sec' \3 o2 z% \( m+ e  Q% ~. M
VarSwrd B+C+D
3 p- b; T1 R; u, Q) g+ cVarSwrd C+D+E( J, w8 J: r  i7 p( M
VarSwrd D+E+F
) ]7 C: C- Q1 A2 m, l* K, \/ K, v! z. o$ ^! L( ?
08    Z-Yoyo 1* {$ G: j+ s/ I7 N6 K8 V0 q
Unlimited Yo-Yo for 5 sec) l( C3 N' E; w2 L/ U
Yo-Yo1 C+D+E
, X+ _0 T: w4 w! Z; \" kYo-Yo1 D+E+F
2 n. z0 Q  j3 J( D, V; p3 BYo-Yo1 E+F+G
% r+ V! e# H7 e* p( b" z8 n9 d3 a1 }4 w' F% c" S# Y# @
09    Z-Yoyo 29 X7 r  a( D! k; c/ e* ~
Unlimited Yo-Yo2 for 5 sec  [  F: m/ ?( }/ \
Yo-Yo2 H+I+J
4 I% M/ z/ C8 t& @0 v# u8 k* r# MYo-Yo2 I+J+K
6 d" P) E0 M3 |: c- BYo-Yo2 J+K+L
8 W: v/ [4 h8 L6 t, q, H. @; x1 N( O; M6 T
10    Z-Yoyo 3
6 ]6 s$ {1 O7 O; ?/ i. H$ eUnlimited Yo-Yo3 for 5 sec' u4 m5 a. X  X' f$ @* r- K: M. ~4 t$ X
Yo-Yo3 M+N+O
! `2 }$ R7 \% {- V- tYo-Yo3 N+O+P
0 r! [5 x; b" E. S3 iYo-Yo3 O+P+Q: Z+ _( s8 U7 h

) k) v4 l, q/ I' M3 B11    Z-Step 1  m: S# B/ h( R3 ~0 m1 ?( p9 }( s
Unlimited StepSwrd for 5 sec2 d: C6 f7 z9 Z: E. r
StepSwrd L+M+N6 k9 ^- F1 ]  W4 g& Q5 Y3 Y
StepSwrd M+N+O
5 F8 S* L% B" e3 ]  LStepSwrd N+O+P1 |/ W$ P9 Z$ R) j/ }) S* D4 C
% {. S6 h( \$ l7 @0 F: j4 U% O
12    Z-Step 2
9 @8 J0 q4 W) QUnlimited StepCros for 5 sec+ o* v$ p1 ^" {- K) j4 j/ O
StepCros P+Q+R& T/ i, V& F! G& I
StepCros Q+R+S7 B# v& `* w2 A0 n' H
StepCros R+S+T- b9 C( b# x! h& v
' x7 j1 y" E, i+ I
13    BubSprd& ?- I. |8 }' ?
Attks w/ spreading bubbles!( k4 s% h% K- k9 P) @% |
Bubbler  C+D+E
* P9 K+ C2 X; g: n2 b  c1 _Bub-V    D+E+F
: p, E' ^2 |" Z5 F, Z3 K( k' zBublSide E+F+G3 ?7 z5 e1 z5 y5 ]5 q) c  z
Bubbler E + Bub-V E + BublSide E- F- a2 U: D9 F  e
# L; e0 O8 e5 E) M' D
14    HeatSprd
. A+ f1 j/ v; p0 `3 X( ~: Y1 g3 [Attks w/ spreading fireball!
9 ?, \) C& D' ^0 L+ k0 ?: PHeatShot H+I+J
7 [5 V6 W8 F' O8 u9 uHeat-V   I+J+K; i% ^4 @+ ~3 H9 }3 h
HeatSide J+K+L7 o- ]! i" F% ], _
HeatShot J + Heat-V J + HeatSide J
  D# l; P" S/ I5 d: W' I$ g( `* [* l* g$ p# @
15    H-Burst# P9 ~0 i. w$ T9 g1 ^6 x
Creates a giant explosion
+ y$ C8 a  C. L' B5 n' h4 J5 \Spreader M+N+O
3 v+ R! a. f3 v( h1 m+ rSpreader N+O+P
1 K' ^- F! G4 _/ [Spreader O+P+Q. i4 H; H  S1 h" Q' o
. T4 a2 O' W4 q! M
16    LifeSwrd
4 G( \* M* B! j& z2 X& {  rSwings a huge 2×3 sword!
5 L. _  ]2 n, i1 L& k; L/ S  m/ cSword E + WideSwrd E + LongSwrd E
- V' z9 U4 c! X% ]! n1 ZSword L + WideSwrd L + LongSwrd L
4 ~, k/ `/ H( ISword Y + WideSwrd Y + LongSwrd Y4 b2 B8 P' `; l

# }. ^: g& f/ i' y17    ElemSwrd4 [2 Y- }" b" w
Wide swrd contains 4 elemnts( F# x' p9 X- K- A$ h2 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) {: n5 ^+ R0 a" f1 u0 p! Q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( t9 l; }2 L; W7 z
0 i2 p0 B* ^5 j, a" ~& P
18    EvilCut
  m) B3 ^2 y: `6 r4 qStep up 2 & make 4 atacks/ _3 v) y" Q' M3 M( L* ?8 t7 ]  V
StepSwrd P + HeroSwrd P + StepCros P
( C' I; g2 T" V- z6 P; }. e0 k( y7 b: P
19    HyperRat
3 V5 V# i# f# ^& @" wA giant Ratton charges!
- D# M. c4 s' f& l* y/ F3 bRatton1 A + Ratton2 A + Ratton3 A' J9 n5 U* y2 C) k2 z# p
Ratton1 C + Ratton2 C + Ratton3 C
* m% T4 L- G/ c* vRatton1 F + Ratton2 F + Ratton3 F$ h( r# M" R: m. r( K9 K' N
8 l- k  \3 c; }
20    TimeBom +6 m! h! n2 j6 i/ x5 F" Q
Sets Time Bomb in enmy area0 n( M/ G- y9 Z$ f( u; Y  H
TimeBomb J+K+L$ a- g4 B% w1 [0 z) }( V/ S
TimeBomb K+L+M
* w- m9 `5 \2 T- x7 y) P* ]TimeBomb L+M+N
+ n5 b, c+ x; k; F
! u, G1 v6 D* v21    GelRain  d+ \  U7 K. U: Z* L6 ]
Gel steals squares
0 t0 S6 p# q, e3 J: s( vMetaGel1 B+C+D
# t3 V" Q# H" ^5 [; J1 X4 IMetaGel2 E+F+G
& y5 j# q: J  ?6 f# }3 NMetaGel3 S+T+U
0 U$ i8 X4 u* o6 _5 b8 Y+ Q7 ?$ h. V9 d/ t
22    EverCrse
8 O3 R& B8 _/ n, rShield chases enemies
' m- T: f/ M5 HCrsShld1 C + CrsShld2 C + CrsShld3 C
; d9 Q8 B4 L7 ]$ [CrsShld1 L + CrsShld2 L + CrsShld3 L& K, B; g- l# X' G" L

, k: U  b# y2 W5 F23    MomQuake
9 n. T$ N. F/ P& u0 ?' IAwakens Mother Earth!
3 |6 Z* M! z* ~+ ~' ^, R- A% bRockCube * + RockCube * + GodStone S
6 q- }5 G' o2 a9 X! c' ~' y
: H  K1 u) J: D) x24    PoisPhar
( h$ W) p3 P" D9 V: FPharaoh generates poison! D! g" B7 W0 \& l
PoisMask A + PoisFace A + Anubis A
1 e' `. w( \8 W) x
! _0 |+ G, L7 C7 a25    BodyGrd  B' P) k: _# J' G
Bodyguard takes out enemies8 \1 k- v* D1 M- O
AntiDmg M + AntiNavi M + Muramasa M; }+ F' f; a/ p3 `& x& q
5 i4 z& X5 H" m  F
26    500Barr  I9 U4 z6 z8 E  c4 q( K' w7 A1 U3 `
Barrier absorbs 500HP dmg+ W: V) G9 ^* |$ g9 g
Barrier E + Barr100 E + Barr200 E
+ ~# L  C1 `1 I% ], j! UBarrier R + Barr100 R + Barr200 R
* e, Z7 {6 h+ M7 X" P2 ]  y. ^7 v7 m$ H, u
27    BigHeart
% D6 N# ~3 F) J: a3 m6 |Attacks, then heals HP!
) I. H5 B2 O! k6 GHolyPanl R + Recov300 R + Roll R
+ A) J- V" f" gHolyPanl R + Recov300 R + RollV2 R
9 a/ v4 N7 E8 t8 X$ x6 \6 v9 ~HolyPanl R + Recov300 R + RollV3 R* u, o- h0 Y# R1 C0 V
1 F8 T6 V0 d; j8 a( `+ m
28    GtsShoot( d$ U! s% |, N0 D
GutsMan throws MegaMan!
5 [  L2 }$ K: z# E- p& ]% S, k- vGuard * + DashAtk G + GutsMan G
# N$ a3 H0 O. dGuard * + DashAtk G + GutsMan2 G
2 g+ x6 p+ n7 p8 @; Y6 X2 j; \" e, O+ fGuard * + DashAtk G + GutsMan3 G7 U+ f  I# i, K6 y. X" B) A& ^& ~
Guard * + DashAtk G + GutsMan4 G
* W, n/ i- c6 h$ S$ Z- j; D  M& D% _$ ~$ W2 O, f* o
29    DeuxHero) T2 p, s- Q9 G9 {2 s
MegaMan & ProtoMan team up!
& J6 W1 ?% q5 @" p" t- ZCustSwrd B + VarSwrd B + ProtoMan B
' Z) H/ \. P& U* d% s9 ECustSwrd B + VarSwrd B + ProtoMn2 B( [& }3 o  g6 l4 ~9 p6 ~
CustSwrd B + VarSwrd B + ProtoMn3 B
. p2 C& P3 T2 n( ZCustSwrd B + VarSwrd B + ProtoMn4 B! \- K9 k& L6 M' Q4 \

0 }% a7 i2 w4 ~! K30    2xHero
2 k4 d; w. \5 QMegaMan & ProtoMan Dual atk
3 G, k( A) G# _5 f1 `5 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ N7 U! p, e0 I  l; S8 z1 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 f# B3 ?0 k/ p. f! o" R2 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" |- J8 L$ ?- K* |$ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. E4 z+ R8 E0 s1 H
8 J7 X+ p" q) m) S  k6 [31    PrixPowr
9 I  K% |. t- @3 Navis attack at once!
% w$ |. Q' @% E, G( uTeam1 * + Team2 * + KingMan5 K
% @7 J9 F1 d+ E! o9 ]* P$ pTeam1 * + Team2 * + MistMan5 M
7 x- h% g0 `$ W. ~1 n) ~Team1 * + Team2 * + BowlMan5 B
: f3 l1 Q7 G: F6 G. B; t! I' n! M  \2 V/ K' B0 W9 {4 _
32    MstrStyl4 g5 Q, f$ Y9 m# i. _
MegaMan unleashes his power
: @) W% O$ X7 D2 Q$ WSalamndr * + Fountain * + Bolt * + GaiaBlad ** d! d* ]2 n* ^0 _' I  L' u9 t0 C

0 p- G( U0 S3 k* sStdrdChip (Part 1)3 \! f, o; u& X+ G; b
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 R7 W; D$ z4 h3 B' d│编号│名称  │MB│攻击│属性│稀有度│说明             │. E! T% Y5 @# ^# f
├──┼────┼─┼──┼──┼───┼───────────────┤$ \+ Z7 ~) @2 ^$ J5 S) G, _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
* X9 E' f+ j, _+ _7 W│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% o( |- y7 H1 M1 J/ h( p% _1 ]5 h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: W  G  I, k4 W4 M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( F4 T' q# @: d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ J( f" B  h( [3 c; R, y0 k7 m$ g
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 z9 G- R, w- v7 W- T" S
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; W  M6 `+ n  e+ f# p
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( a& s+ m( g) x  y" y8 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- `. ^$ x$ ~$ r3 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% h8 J% R" e- C0 x- w9 s
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* E& M/ c8 g+ C  P" C: A/ `1 d│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 z/ F2 c; M% M0 f( A1 L% O│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* T4 W6 i% d; b, s% u│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- U; q3 K) ~0 Z" [0 P3 I
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' k7 n% }( ?0 h│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: e7 m8 x5 E4 O" ?! l% C
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" J$ i6 \9 s$ f" z4 T% g: N; B( O│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ N' _8 }- A2 Z, O; w/ V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* S: ]) o5 Q5 T$ k( s8 `; c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 x1 F# C1 i: B# C$ ~0 M" Q4 r. N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ ?1 E- p! t9 W6 r
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# j! U& g1 e* V) `$ |! {8 q6 R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 e( X, ]% s+ F│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 S: @9 V' y; [9 L$ x# }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: ]9 E1 q+ ]; G; [! e7 e│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ b0 w8 O5 H' D! h4 ]: X, _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# x' h+ z# T9 |7 s│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 s' R( @2 x7 J
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# W+ ^# w& G' @* L& Y1 |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 n$ m+ E; i: k8 A/ c
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% J" f! C8 P+ D; I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 l( S' K  s: A  r│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* B  o$ p8 y: P& U! o' n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, v2 r' T0 o/ T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │( o' ~" i- X$ M; M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" q" P. l* Z$ d
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  K/ A6 P9 Q6 k9 }. w- h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 |( L/ S* E* K8 T+ y% h, ^8 i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! J1 [* n7 p( P, K) z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 |$ x, d$ D! v: n
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: E+ n, G$ O, q! Z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" {' M; b9 J* g! U+ ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 x( @$ T& @2 I/ c4 _* J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ O* t/ N+ _, T5 R│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 J- ]/ d' ~1 g, P# j1 d$ O6 A
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- }# P+ X$ w$ g8 M; K* B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" H8 O4 y& g4 }
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 `) }5 }. I! m& w│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; H! K) o2 k0 n5 S0 J& H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 p0 V8 N: x! g# H) J3 o│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# s& ]2 S" d5 X5 a$ r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 m# ^+ B1 ?3 L& o4 o( m2 D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 a  i. |! G7 b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 ~4 m# [) C1 F$ @0 e│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, Q) Y+ Z) O. k  g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 R5 s5 @# O: K3 @. Q0 Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 Q% X. ^8 h" k
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 y9 x3 V& m, |0 {$ F. o% N
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" J) S* J6 N3 G+ G) d7 P  }7 d│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# t! X$ Z6 u2 [- j# w  {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% E. L' M! l/ z' V# b4 M  J8 Q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │# T( P/ |- J% N3 }$ b( `. N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 ?2 @, E% O4 X│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 t" b* g& T2 t& K9 F2 F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% b7 x. P! w2 u5 r3 o' M* l4 k/ G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 c: \1 v  D3 X2 E* f2 K
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ F* f/ `" N  e" R" I+ p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' t0 f1 r# I) M) ^# D( Y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ V5 g( C2 u* e9 J3 N6 {: ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& b7 C7 S% N) [" p9 b) v
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 `  B* F" j7 Q$ O
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ ^/ O5 w5 f1 @: A" u/ C+ D4 I
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 e/ I  p3 U4 w$ N3 y9 `9 x$ }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 j0 S9 b& Z* h8 A- v3 g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% F& J) ^4 H( T
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 e8 x" d) I9 Y4 p1 V- `1 P& e( R6 O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& N/ ~* @2 N" E$ q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) p# `. E- a5 d│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* j* k) r4 j4 N' ^3 ^; ?5 r6 O' u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- z7 P$ y9 ]8 e6 b9 W0 C% G- C
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ Y7 m; `% m/ D& y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% v1 p( @; |* ~6 }5 w1 b# \
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: g8 X9 C+ |: h8 D& o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* R  Q& u0 J! Y* {, p0 @+ m: ~
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  f8 Q' J' z2 V5 B( p: B0 k" w4 D│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 M; r& `. U/ J8 {: {* d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 d$ T2 q( ]7 x; d; [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ g/ d9 R' R9 C; S$ A
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( B& B8 U% E3 j( V2 G
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 S. M% q" F( _" f' P: q* }, m) w/ k2 ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │0 C/ n) m) C' k6 D) z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( @2 U' j% c  p+ `
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! S( @+ M8 H( A
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 I" G3 \  Z7 O2 W9 M! S) [│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ }4 H/ p6 ^0 E" X  G│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 N  n1 d) w7 y! ^- `$ N1 [
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 e/ X% }9 M; V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: j$ \8 Z* q8 _, V; B; ]0 q. x│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( u* a; q% Q0 j2 @/ _6 c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 t  X) q9 q6 ]' b/ J& p# l
└──┴────┴─┴──┴──┴───┴───────────────┘/ M+ v) W( y4 F6 ^* s$ V) u/ U7 o* t

: ?5 l) u% Q4 Y( z4 PStdrdChip (Part 2)3 ?. v, I/ v5 a% R3 _" ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
, G& C5 r; M/ j6 {│编号│名称  │MB│攻击│属性│稀有度│说明             │! P( a( p5 f: B8 B' |( U; e
├──┼────┼─┼──┼──┼───┼───────────────┤
& S- k2 y/ M6 `: C; B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! m+ T' \9 P& ~3 d6 D' d7 D/ K
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ Y. R7 P. f1 n: s- N│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 I7 T/ C: Y" _$ g( [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 y; l/ ~7 P4 |1 J* O& c5 n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' Z9 q5 B5 l( P  y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 E( m2 R* _9 z. w+ ]( b% k0 @' t; u│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 l: q" M0 ?7 b& ~│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 T1 W* G1 {: s/ v5 G! T
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 X, |' Q5 t' W% W. w+ }0 J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) o1 E- [+ T" U7 o; D& c( \
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" f  T+ t; L9 s
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% n6 ?! C% @* J1 g4 x" ]% M4 m│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" M$ s7 m- m, I. m( g% J
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 x4 i. x" n; e2 P( @│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% M8 G1 ?$ {6 j/ j* I0 c$ d│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" Z: p! h0 R) T. N│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" }) O3 r# T# v' H  z5 P
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ z  a7 `  z' U8 i+ v. m( r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 U& u; i5 v% t0 M5 F! l' |3 A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 [5 q' X, q" y2 _4 n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- X( o; H  c/ E- d; x9 ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 g  a# M  A" _* p" v; F│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 [. a/ f6 l' V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! i! L8 {  m+ a1 Y. `; I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 t" o9 p7 T  F" Z! @- \( j│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 g+ m$ w+ n! v' b; y! i: u
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 [; o- {. P* ?! C. \1 V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& n' R1 E) N* z  D│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 j! n1 T" p: n- [/ V( {  C  f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 g. [/ I" ^/ ?* f; c, ^
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% J/ j/ S5 h, w/ z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 q' ]/ F' A1 _! |; O) f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  g! \- w8 w2 _5 o│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' t' X, s# \& \1 \- C  v│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, M1 Z' u  x' {6 }6 {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- w' p9 r4 `: D+ \  s% e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ K' y# o7 A0 ~) i* F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 p+ `  T& N' s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' h) |* e- R' ~+ w/ a! _│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% i) ?- I* x+ \" w2 }# W. h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ b" j- [% L0 L# @, e/ d% q│141 │Prism  │60│  │  │***  │Prism fires randomly     │, i2 B3 V7 ]+ d' k& d
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( X5 [" C2 ~; h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& q6 f" [; m& d" ~: q) V& v
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) l0 \% E& j% B) x( G; W
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 P$ \. k; T5 y8 T
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 m6 k% |# S: T* {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ W. h+ ?6 Z) k. T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! g% E2 T! }3 M% {- _& ]4 M│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, m* q7 I, Q. a9 q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- V- h8 `' r2 w' F│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 }/ r! u' P3 y1 U( D" y) b; _
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ A/ j. a/ X' \4 e0 ~8 j
│153 │Recov200│65│  │  │**** │Recovers 200HP        │- c! T( B. T. h$ G' C' ^5 t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" T$ H% y5 B  y. S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 Q- J0 i) e. D, V# t4 [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! Z& l& ^% L3 m# ?│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ N! @, b9 e# u8 r4 \( F" X& X
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' W% f4 I% [+ H4 R% w6 @
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 n  r/ a9 C; b) t) n; M  ]│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  l9 k! ~. a. B; n- p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" y! ~' w' V1 s6 |│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 D5 @2 b  Y( m
│163 │Invis  │11│  │  │***  │Invisible for a while     │# ~- v4 O  K1 z# E5 C2 f" c) ?( X) c
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# r& i0 x" t3 e8 ^6 q' f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  L! U( U1 |2 L* Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% H9 _# z7 e3 M│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) E5 `* @; f0 C6 c- i4 d
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- D. O0 O# [- ~
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& d1 z- U9 _/ Y1 g
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ N4 d7 u) p5 U& h' T# s│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 }! u+ h6 g% Y: C/ `. q4 |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  }: N" h- D( k8 C0 c0 b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 y0 A( ~3 L: L- p$ a9 h1 u
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 |8 \: z3 `/ c3 J7 }4 _& D4 q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 s* f: O$ m9 l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( m. C5 \) X4 V% G  I4 S1 |
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 Z* e- v6 v6 q2 i9 @1 g
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" V) J) r# Q* z0 ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  e# c) g- A% Q6 @+ U  j│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, f' c5 z. E, x' \  F4 _: |6 b│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. a9 s) Z) f/ F, _& s
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  I, y- w- o4 S4 y5 e│183 │Hole  │55│  │  │**** │Open hole to dark world    │. X7 f6 B* y7 x* @9 F. S; u4 \# K
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ a6 Y; V0 [: o
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# x# m6 `) A! j% Z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  @+ L2 {8 ^) Y& u9 G6 K* x$ q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% {6 A5 m% C: g$ y  p& ]( A" a│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& X1 b5 R2 h! c0 w& @+ @
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
) S' [5 A! m! s2 V│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& s; U% U3 @' P4 ~" `- U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- X! A- M% l. M! O8 G' h2 {3 q3 c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 W) Z! d6 z5 b9 v* O1 q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' ^; }) {+ O+ {+ i+ r│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) ?) ]4 f8 F6 [: p- G3 q1 N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' `9 z7 J2 s" b* q  W6 A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 t: p. B" a- I( u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* b, ]( i! S* p5 a- |8 r' b2 |4 x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. \9 ~3 A  J. M, g2 K. B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* _' H; G6 _9 _# `0 r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 G3 S  }7 J! _8 L
└──┴────┴─┴──┴──┴───┴───────────────┘4 c% h/ q* M$ V6 ^6 ]' z

0 H5 U3 Q4 E0 e. G
- ~" u6 k* T9 s  ^/ R/ n8 @Mega Chip3 O2 G$ \  j) f: N; V8 O; N
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ l; z  P$ [* ]" h+ ?$ ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ A) {, h( B2 ]7 Q* l2 o& G2 Y' s4 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
% |7 _" x- F7 H0 d! T! _: U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; v, x6 s; m6 Z7 H+ `7 b; C0 E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& r* A: n/ D- K8 F) I│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ b7 X! N; f+ z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  `/ i% i/ I, U/ b│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- }2 S) ~! j! U* w0 ~. H9 C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ }. s" t' @- I$ C6 E2 F5 _
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 l' L4 v# z- m9 b* C
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  p- Y3 B0 t% g7 c5 R; w( K│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 q+ c" I- d! q! d( J' K) j" M( f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: U# k+ g  Q# S7 p1 o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# w- I# s3 x, i' F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- l. u; f/ q9 x& \0 |( N+ ?│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# Q4 [6 k, h$ N' g5 {% z6 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 F; E5 l; n4 u; c/ S
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. m" e+ ]- v6 J8 n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! k. ^  N2 U" _% k+ l2 ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; f9 M5 W0 K6 x! Y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) T) a7 O7 {4 R. S# B/ z4 ~5 i│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 t: {( N. ?( A8 S. I9 s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& ]3 w7 E6 N6 C. j( D
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  }7 h, i4 o  R, K; H2 c& w; Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 C( `- }, N1 D4 K7 G0 w
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ q6 G; F7 r4 w; v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 t# z% g7 N2 S* d6 b2 ?- t! D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% j- [1 @9 a  o7 I3 L. }
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: g3 R7 h6 v' M7 V' A! M% |; l
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │2 a* g  }# K" C$ L
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 O1 S1 [' X, l5 I# U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 L) b8 }$ w0 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 I% W  P1 P- }! k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( Q' q# \7 P2 {! H0 `. ]' [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( k) p5 }! l( G) ^8 y8 E+ y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! |  p' X& \" O8 w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: f, J* y* U9 @& ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) @5 k3 x* N( o1 O/ ]* B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) q0 C0 Y/ D+ h6 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; b1 k) g" l( C# Y0 i5 V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# [! X; V$ o7 g/ {3 I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- `+ W. Q8 d0 ]0 m; G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
" E( V3 O$ E" z, A; f+ R& |* k# m│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! _5 [; f! Q: \- G% w: G% }' o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  v9 j* `, |6 i) m; t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* _( {; S2 x" q' e! G) U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 \8 W/ r- s  A$ `! B, y: d- \" j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& h4 b# S: H( }0 L│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; [3 ]) k4 G1 \9 \8 a3 U
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ \6 N9 J  E# h2 [! A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! y6 V8 h& _) B8 A│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 v/ z! ~1 _" b& L, V: \  v│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- A9 X! }3 Q1 `6 R8 P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 I9 h+ F( j+ j! y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 u6 m. q" S) ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ b4 y  Y. b* p7 Z# P│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" s# C0 _7 l5 t" Q; w& \, d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. ^$ `, q- n/ b8 i  ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 G* C$ ]2 O4 r- e. g; ^# Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 i9 M7 Y" _  f8 N2 q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: n9 h& |* y8 [6 T
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" o7 s. G9 x( F, q5 R6 X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! ~$ c+ \& n% M. U. |+ M) v- n
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* [* m- I' ~* d$ M│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 n* k% A: w0 ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 x; l& C7 y5 F5 _! R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, C& g  i$ X2 a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  W& H: u7 `" k8 ]1 i
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: }( `# P+ ]. N" m0 N$ n- D1 a: N0 w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, R1 \$ f. Q: B6 A
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 s: e8 L7 k* F/ ~6 j4 o8 T. f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 x1 [' X+ c" m5 j" f1 e, B6 c│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ o/ B2 e+ a' q5 w' _" n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! T4 Y6 Y# K: [8 c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) N. L! J- Q& ~, p0 x" H% ~& ~│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& l2 D" p7 s* T; w- w! |2 @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* [1 y9 x$ W7 Z" x
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  r& T$ i: ?% s7 h% p* e( A; `1 T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  Y- Z  i4 j6 |+ g. W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* F+ ?( v9 L$ [; q, V, a( w5 q, o
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- r0 f# ~. W% R, t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 r/ \$ y1 I3 v! i8 J- l
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ S/ o" }  v* G4 t# m, w  v# p
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 |3 h% L4 D& D/ i% \( ~& x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  J8 ~+ V8 `5 q7 i0 ~  C: A+ [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  Q2 `( E6 ^5 I1 s$ v# r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! S) H0 d3 V' D# @. l( X& X1 F( F│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, l- G, Q- b& m5 H; Q└──┴─────┴─┴──┴──┴───┴───────────────┘
" p# N* P) j4 F7 @6 J" _7 J- b7 \! K6 v2 Y' j

# P" V2 K5 H1 ^: ^) |/ U1 \GigaChip (蓝版)7 S  f8 X, L# ^: l8 t- r$ K
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 H- K$ G- v$ \0 C, U( X
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ i9 G1 b& x% {0 Y9 V, k* [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 H# S' a& d# O# \+ Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 d. a  e& n/ o8 \│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- l0 D" h% B8 |, s. B; f, u
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) Q% C1 j; [5 B5 y6 o│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 o) w! N; H* }$ O  R│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 j, V+ P8 O  S
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 l3 _  W5 g" X+ W) m' \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ A+ P+ A# X( Q; W
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( ^6 U# r  N' F9 i
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  a* a+ C0 s4 k9 c2 b. K6 d. _7 t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# [. F% r( R' M/ [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. {$ u# N7 V8 n/ [- F- O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 [: ~, X( I, ?) k( Q: E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  C& ^7 i: E, u; N5 P. u+ {6 {│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 W# _( O0 |* k) \│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ n; ?  E) {: }: M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ s# ?; d7 p4 |. x& F% E, M$ H- n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: A. d& w# P0 p0 u  ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ b/ d* [8 D/ t' ~4 M│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) W6 I+ }, C. S) g; `2 R
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& V* H! W) N/ e5 H0 i
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 o! y; K' v* F. ^1 W
- w. M( u8 ^+ {0 `; z7 F! lGigaChip (白版)(只列出与蓝版不一样的Chips)* u+ n, A, ?# D) V" ]) A1 T$ Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 L. l8 S* n8 p( z. r9 n2 A6 h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 D& H) t3 M1 G+ B# X" [├──┼─────┼─┼──┼──┼───┼───────────────┤" X1 j: M  L5 J
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ ?- q5 Z# x& A│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 P3 L8 h9 [0 }* M  P6 N│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 Y( g8 M/ Q  d  \" R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 }- _9 `# x" @% `" _; h) J
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" b: U8 S- c, }3 c! i) Q0 [$ [Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ z' [+ X6 q! Z( N4 K! ~4 ?  l% I+ D) `+ F% O1 p1 j* r7 L
001002003004005006
: r2 [  _# T' x% b% L. ]7 Q007008009010011012
& I3 w) r, |: ?- g013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* i9 h, R# R9 H6 a$ G  J# y5 Y" C4 ]8 }
019020021022023024) d+ U9 I, I. i) v" ~# t# ]! D
025026027028029030+ U; K. J8 {6 t9 C& b
031032033034035036
* h& _4 A7 p; [, o, o! {1 b% b1 z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ Q. G7 s4 f' g9 ]1 ?: z
% R+ o# I) p7 Y9 v9 l" s# e$ j037038039040041042
; m: e5 s$ G/ J6 z043044045046047048/ @" ^9 [; _) n; H  D" y' ^4 l- W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. w+ M. x1 c( F* R( |# ?) d8 Z+ S% b1 `( G4 y* a1 f
055056057058059060# p5 J; l. {( H" x
061062063064065066
1 L" ^- `8 [8 P( x: j: C1 c067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, v, S" m9 B2 I
: j, A1 e1 P) L0 s
0730740750760770782 L% D$ ]0 B7 s
079080081082083084- W) z, V1 [0 l
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 W6 N6 K! s2 {- s1 D5 \" M0 D
) U9 u& @9 h4 m8 }+ h
091092093094095096
* J' W6 }( a" q  l* {097098099100101102
  ?# H9 {! a; V4 \7 W) L103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% z* I- ~% S9 s9 ]
" `$ I! W0 S, v8 Y' p
109110111112113114
+ h/ @' @0 V7 p/ z1 e0 J' _115116117118119120
  P! w/ n6 ^4 I. S5 W1 a- N121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 p) Q8 o% s. j  W  ?5 x

0 U8 d/ f) l& m8 N" d2 w$ c5 K127128129130131132* u% Z4 I/ }% i7 C2 B; w
133134135136137138
( z7 {0 z* j8 T& P/ i# I9 c139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! s  |4 ?% R( d% c9 H3 ^1 U& k+ u3 W' p' A
145146147148149150
+ J7 d, i3 o* }4 u1511521531541551564 t0 t  Z" `5 O1 X$ N# O: U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' p5 ?$ b) a% ^- v& W" ^- B

- F$ ^8 j3 p, j1631641651661671687 ?4 I3 o+ z3 p( L. Q- c) h
169170171172173174
9 E6 j6 M0 q  q4 A7 j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 a  |; d8 ?; c* y6 v/ N
2 \1 q3 O) D5 H+ V) l9 q' v
1811821831841851862 l9 i# g7 O1 {! S
187188189190191192
3 }% ?" f, Z3 c; ~3 a3 ^. ^193194195196197198
9 v5 N5 M, E& E/ C0 G  b* ^199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; I% W9 ?  G& e1 \# e' X+ }7 K( O

, N3 w( T. y9 W  J0010020030040050068 S4 t- a+ O) Y1 T
007008009010011012) o; ]8 E/ y. R1 e/ P
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 ]& f( }8 G7 }) C5 V7 z1 f& \
$ C  e! t+ l0 A; c/ _- Z- h* a3 W) S
019020021022023024
9 N7 u/ W% T3 ^9 x( k8 [: ^025026027028029030
1 _; z3 F& W4 c) `+ m. |- e031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( S! s! Y+ \; T  I: }2 w" l

' n0 G$ F( ?( b" O5 p' W0370380390400410429 H: W4 |9 `# Q+ C* e  m
043044045046047048
+ l2 _# \# Y8 K. D$ E, u049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" S& u% L/ j& q) {! \
3 g+ T; O, I# G# q5 z" Q; ?7 j" Q
055056057058059060
0 e( `. ?0 y: [7 M3 J1 e! c3 T+ I0 I4 y061062063064065066" S: Z: G" G. B, d/ n4 s
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 t) R- R5 F& W( Z, j
, S$ D: A0 z1 L: K! N& `- \
073074075076077078
* a; [/ F" P! s  D7 s079080081082083084
& ^7 h  O, |' ]085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( b- c# J: n4 p9 G! G, m
$ ^* J( ?" ^, s& k& k6 ]9 f4 Z0010020030040050067 s# h4 g" u- Q
007008009010011012& T" [3 s! j1 m; f
013014015016017018
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