转载请不要删除以下信息,感谢您! 8 }$ L$ m7 U' s4 v1 h' O8 E
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■● ■ NintendoWorld 站友xliz原创
0 Q0 k; y/ D2 [9 `% g■ ●■ http://www.NewWise.com & L, i; @' g, L) R; u. N
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7 m& f. O# o7 p0 f6 g# k 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, p9 P- d; I X大家要看日文版的P.A.或详细攻略,点击这里吧!
, @6 W6 o2 n$ k/ G4 w====================+ `9 i }3 g! w' y' E$ Z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: N' u: \! a$ \3 o. V8 Y8 o
( g1 F* k/ \+ W! j5 v' E- W以下内容格式如下:
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编号 名称
) ~ W* e f8 W) m& v! W说明5 m* M! J0 j$ r9 e& o, Y) j
组合方法
- b+ K3 E, d: ~0 l7 v& _/ z---------------------------------8 G b( ?; |+ r# c5 K
01 Z-Connon 1
! M! X/ S3 A6 \6 a; ~( [Unlimited Cannon for 5 sec+ w5 d( _7 O4 Y0 J+ u J
Cannon A+B+C
$ p& A: y4 Y, R4 C0 Y! }7 v: WCannon B+C+D: I R2 n. l+ ]5 }2 Z
Cannon C+D+E7 y& C; k6 x% x7 p/ O- D# i
; c# a2 D0 Z+ P; p A* V/ w02 Z-Connon 2- w5 ?; m% e- t7 k- z5 X+ i0 x
Unlimited HiCannon for 5 sec3 H# S6 D- |+ L P* p) k
HiCannon H+I+J, i2 h; x0 D4 q3 s- I* V$ M4 s3 H
HiCannon I+J+K
2 K6 Q6 w2 I5 q0 bHiCannon J+K+L% B5 R; f2 M8 |( [+ h w3 R( |
8 @. U6 D1 N, V/ I* _
03 Z-Connon 3
- c Q. O0 q% k C4 ~& W9 L" ZUnlimited MegaCannon for 5 sec
* ?! D2 g) G7 O; pM-Cannon O+P+Q2 w% A3 `+ R+ ]8 Z7 s
M-Cannon P+Q+R
0 @4 D$ I3 `/ |1 [) i. r5 ZM-Cannon Q+R+S0 H0 ]/ _5 O+ s* b; W8 W. I
5 J+ O7 w% p4 L
04 Z-Punch; B6 v3 T7 v( S S( n3 L5 M" z3 P
Unlimited GutPunch for 5 sec7 r2 \; k3 G" }6 e3 ~
GutPunch B+C+D3 [, W) v5 ~8 @( e9 Q
GutPunch C+D+E
4 G- }7 \' Q, M& g) MGutPunch D+E+F' v8 n/ I6 }& \& p8 @4 H* c8 s
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05 Z-Strght
% M `9 V" s! tUnlimited GutStrgt for 5 sec
$ t) N5 B2 e7 }& t5 J( f4 lGutStrgt O+P+Q
9 u3 `2 d' R; ?( l0 D* U' P8 X% j; k& UGutStrgt P+Q+R
4 s( h( `: P/ x" ~" T; mGutStrgt Q+R+S
& r" i9 D( F" k' m# g' n# C4 H( a+ r% X/ p$ `
06 Z-Impact
/ T. y. I* Y8 _! u. mUnlimited GutImpct for 5 sec5 B1 i2 m7 t/ x+ G7 O2 s( K$ p
GutImpact G+H+I
1 j# m& b) ~! l% F7 c( wGutImpact H+I+J
3 d5 R/ n* c$ N2 r; Q* F$ e2 X. BGutImpact J+K+L
1 |8 {6 n8 E4 k" V: L6 O5 K- l; |5 v; p/ R" R3 d
07 Z-Varibl6 q) V" Y3 X- I- D
Unlimited VarSword for 5 sec
. [" x: [6 X( pVarSwrd B+C+D
3 }2 F8 q9 U' P2 UVarSwrd C+D+E* J% C% A9 Q9 j/ H* w
VarSwrd D+E+F8 S2 d! _& i( n& d, R# Q1 a9 H
: D8 u: k7 ~& F1 L- b- R0 m08 Z-Yoyo 1* u6 M3 i- D# |& o. N( P
Unlimited Yo-Yo for 5 sec
5 t, `4 e( h6 d6 wYo-Yo1 C+D+E
% ]% O4 E; f" i' Q% W- |2 wYo-Yo1 D+E+F5 p4 A, V( D' S" M
Yo-Yo1 E+F+G- v% I8 z* n& s/ C, ^
4 P: B/ d4 o3 p, |. o09 Z-Yoyo 2: z9 {% ?' ]1 p% g
Unlimited Yo-Yo2 for 5 sec9 M# \- ]& N% n+ ?! c: a7 C2 _
Yo-Yo2 H+I+J
0 k. U- G( _; v1 L3 p1 F7 |Yo-Yo2 I+J+K0 o2 u( H8 _2 X& _, h* [$ ^
Yo-Yo2 J+K+L) Q4 p2 w6 t- {) d9 q
7 q$ l2 \# Q; v# i* y
10 Z-Yoyo 3
1 t' U) l% b* MUnlimited Yo-Yo3 for 5 sec7 F. `0 }1 ?% m ~. b
Yo-Yo3 M+N+O
$ I$ e$ f A1 f, p w0 ]5 h: q$ RYo-Yo3 N+O+P1 h7 ^2 W% U g4 n# r
Yo-Yo3 O+P+Q9 x' K- K' ?2 q+ e; \1 _) t% q
8 G6 B, ^+ B( s; z- W11 Z-Step 1+ f% R I5 \3 G
Unlimited StepSwrd for 5 sec; T) N6 U& N- x7 T1 @
StepSwrd L+M+N# ^% A* a' y6 _& d4 }
StepSwrd M+N+O. ?: h$ J9 l; d7 K* \
StepSwrd N+O+P
4 S/ ?9 M6 q3 N
' x' g" p9 ]# O Y. T. g12 Z-Step 2. G H/ E# ~* M. ^& N3 a6 M: v
Unlimited StepCros for 5 sec
$ b" W' ]- |% j$ U, gStepCros P+Q+R
$ H+ n9 G3 f _4 N$ e9 jStepCros Q+R+S9 p) ?7 X9 o5 P. _$ \0 _3 O+ r% m
StepCros R+S+T
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! ~0 [! q5 ~% R) U1 w13 BubSprd0 U/ v8 A! |, T* e" ~' g
Attks w/ spreading bubbles!( i3 z/ j+ z W+ r
Bubbler C+D+E
! ]) R* n# J5 D! u5 l) m6 EBub-V D+E+F* E/ x' z. o; \/ O: b6 E
BublSide E+F+G3 b8 D) f+ e, O
Bubbler E + Bub-V E + BublSide E- a, U8 }" \* C! Z
9 f/ X- I' F. ]
14 HeatSprd
+ d9 P$ |, P6 i/ Z r/ DAttks w/ spreading fireball!- b4 h$ r# r% q/ V+ p
HeatShot H+I+J3 D+ x" m$ x k9 ~) f C* G0 H4 {
Heat-V I+J+K0 c3 M- V/ G% O V/ v# U
HeatSide J+K+L: t4 S; u- Y- v! l- |5 s
HeatShot J + Heat-V J + HeatSide J
|0 L2 a. `; O- ]7 b0 H
% S' y8 g* N: ^1 R& T6 q2 Y3 d15 H-Burst2 s. G; \+ p1 x" P" A0 \% l$ ^
Creates a giant explosion
/ t3 J( S2 X! sSpreader M+N+O
- N+ e9 v j8 D" f# w4 X% f$ C+ iSpreader N+O+P
; W4 C r9 Q' V& _Spreader O+P+Q
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6 Y& A+ k# L7 z' l+ z+ e16 LifeSwrd2 P" `/ p6 _% O2 @5 N, f
Swings a huge 2×3 sword! V9 g: ^& g& {! [
Sword E + WideSwrd E + LongSwrd E
4 _: Q3 y* Y" Z% [8 R8 J$ MSword L + WideSwrd L + LongSwrd L" {1 K; ]3 `" m
Sword Y + WideSwrd Y + LongSwrd Y
2 t; B# c. t6 u7 d
4 x4 D# k* K0 Z9 ?1 i, F17 ElemSwrd9 C/ f* ~2 `, q1 l" |
Wide swrd contains 4 elemnts) l i) @+ e, q1 _; O+ Q& x* q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( f! _+ b% \7 C9 _; \% L. }6 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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/ q8 J2 H G5 c, Q8 D8 p18 EvilCut
. z( x- i4 X7 yStep up 2 & make 4 atacks. l9 T: a r! o& p2 y8 j
StepSwrd P + HeroSwrd P + StepCros P
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9 n+ R7 b% ?2 [8 @( y3 @19 HyperRat4 I/ f; s0 k( A( c1 x' k
A giant Ratton charges!6 k9 w4 m I: Y+ Y$ l1 u" R
Ratton1 A + Ratton2 A + Ratton3 A! }8 e* r( k+ S0 h# ]& }6 a
Ratton1 C + Ratton2 C + Ratton3 C% x$ _: L( k% Y2 v: W( L7 H
Ratton1 F + Ratton2 F + Ratton3 F
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4 h( `) L, m% s. t20 TimeBom +
1 R& f. ]: Q7 j* fSets Time Bomb in enmy area1 O0 ~: ^$ \/ X, \1 x3 [, G
TimeBomb J+K+L/ Y) H1 z% G+ L8 }+ ~$ U
TimeBomb K+L+M
1 P8 l$ X$ P5 d0 d8 [" I& d% a6 ]0 `TimeBomb L+M+N) Q& t$ i% o8 ]
+ d, [" D$ {+ J- O- v! H21 GelRain
/ L4 }* }/ S/ L% T* f& U: mGel steals squares! Q& M/ d0 Z8 ^7 u" N9 S
MetaGel1 B+C+D
* t3 @: Z5 U% W5 A+ U( c0 oMetaGel2 E+F+G
4 ^: M2 ]* v+ _ m# FMetaGel3 S+T+U, B. |3 R: V. m6 w; D
: b8 x3 D! {5 i# F" \/ [- l22 EverCrse
8 @; V. i4 q% N: [& Y, g5 z3 @ DShield chases enemies
) v5 I1 }4 ] W" G. u% O) n0 D9 RCrsShld1 C + CrsShld2 C + CrsShld3 C
0 n, J. n9 |! ~4 yCrsShld1 L + CrsShld2 L + CrsShld3 L
3 w* b$ x) B( K. v1 ^" K# T/ C
& b. S' F) d- ?; @: N4 D23 MomQuake+ Y6 F) p* m8 d: ^8 s. s
Awakens Mother Earth!
1 p# y5 |6 a+ q8 ^- ]$ E% f+ B7 TRockCube * + RockCube * + GodStone S% @+ P% L% \. _7 d- b
* W: l2 W+ D2 `/ v1 x
24 PoisPhar
" i) c0 @9 V$ Q; bPharaoh generates poison
7 i+ W" n6 X! n) f, \4 G! TPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
/ O, B+ J( G. p) O7 zBodyguard takes out enemies
! j5 e6 s7 w$ i2 G9 n/ sAntiDmg M + AntiNavi M + Muramasa M
) k2 Y! Y! |; X" E4 O) x' B
2 b% J" t. ~7 J3 U8 V1 a26 500Barr
' T& L" G7 X6 d$ m& E8 mBarrier absorbs 500HP dmg1 Y4 }. I7 X* J- _/ M) N: Z: {
Barrier E + Barr100 E + Barr200 E. S+ {/ a9 a+ P7 I/ Z: [& o* `
Barrier R + Barr100 R + Barr200 R7 l' n& v- t2 Z. `; z! D
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27 BigHeart
. P" F, e6 Q0 h+ v9 Y/ k3 D/ uAttacks, then heals HP!1 G: ] y$ f7 W/ A) @9 k
HolyPanl R + Recov300 R + Roll R( S2 b) S: x0 O# z7 P0 ?5 a- ~) C
HolyPanl R + Recov300 R + RollV2 R# G3 R. \% b/ g) C( I8 z! Y
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
& y% b3 i; D- [5 nGutsMan throws MegaMan!$ S4 B* x9 w( @/ z) ~! s
Guard * + DashAtk G + GutsMan G& U" a6 K9 V) _& R. v6 I
Guard * + DashAtk G + GutsMan2 G9 {/ K0 m) ~- s# l, ?- i; w
Guard * + DashAtk G + GutsMan3 G% K& H4 M# L" l3 {/ f& a0 F
Guard * + DashAtk G + GutsMan4 G
+ w8 e2 Y$ u, M* O) h! n7 g) l2 L2 a% M# A. M' z. ~( I
29 DeuxHero
/ |; n: z) u# @) SMegaMan & ProtoMan team up!! i- y4 C- e: }
CustSwrd B + VarSwrd B + ProtoMan B) b% `& ~2 S+ h0 R5 z6 d
CustSwrd B + VarSwrd B + ProtoMn2 B f0 i' M7 ]3 I. t' o) p
CustSwrd B + VarSwrd B + ProtoMn3 B
- L0 ?8 l. ]5 l6 U* ~' O% k- sCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
$ N6 g3 O/ V& J8 C5 y5 A0 AMegaMan & ProtoMan Dual atk$ I: c* i1 {5 l! a( N% P( J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 I. _" I+ i: }2 M! w2 r0 sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ z4 U6 `+ E' g" @( a; B J) S C% ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ u/ Z/ w7 n" ]9 I( A DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) [$ p7 M; y6 \8 H& m5 u
3 D6 ?8 q( k: E1 d0 o$ M- ]
31 PrixPowr/ @/ k$ f! l5 k/ D9 r
3 Navis attack at once!
) T Z& E. R% B7 L7 H6 `Team1 * + Team2 * + KingMan5 K
8 U: d5 e) r) O; ?Team1 * + Team2 * + MistMan5 M' O7 R. j$ ^' E) U8 G
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl- |" N/ k& B/ H5 y0 ^. T; C
MegaMan unleashes his power3 {9 p4 o/ C: R4 i+ i4 E3 s
Salamndr * + Fountain * + Bolt * + GaiaBlad *; k9 b0 ?* D7 B' I6 S( T/ a: s
- Y' k: ^% f( M" s& pStdrdChip (Part 1)) ]7 e! }1 @2 Z) O
┌──┬────┬─┬──┬──┬───┬───────────────┐9 D- g) U" U' @# n3 z: t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ~& r$ o0 V2 R: ]. P$ Z% O- i├──┼────┼─┼──┼──┼───┼───────────────┤
$ ~' b- y, ]0 m4 D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 \7 R% o. @& T1 e' t9 f$ Q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 S9 m; E2 _9 A
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: }( H. n' `3 Z: M* H* C, ~
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ M& Z* f8 x0 C) S$ \& z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 B) Y/ C# n0 p2 r( s7 d│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) b g- N0 p8 C│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 u4 h0 f( k/ N$ }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) @" F* M% s5 |" [$ L
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( }6 [6 ~) p" x' p0 P0 S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 U: i( ~6 x2 `9 u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& Y( ~5 e/ U6 a+ e( f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% i# [1 T0 _9 T: R
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 g$ Z2 u w8 w j2 b% ~5 N
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ {0 R: C; Z* J6 ~ N! @7 A6 t│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 g2 Z6 Z5 i2 d0 C/ }: _& @│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ s$ M) K+ d6 q' D+ o7 p2 T1 s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( D# B7 a5 D5 k/ r* @* o2 p5 S
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! ^/ E! \& H5 ] [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* k- q. J9 x4 c+ H! p: V
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% k7 I. j3 m# x# K8 b0 k3 ~7 m9 w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; x! I) w$ v9 g6 \& D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# N2 _2 j) g, d/ y+ I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" x, s7 n6 n3 b$ Y; D
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) v( r' Q; U6 g# V0 \│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 L) v1 T2 j* g+ `1 Y& I% N6 A
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- I% u. N: p* ?9 q( E: _9 O6 X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ a# A: F; I* p. {$ U2 \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" _2 L5 W9 K" D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* p/ y/ h) a# k, J+ A# a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ K: ?( T/ M+ Y7 E7 v/ S+ ]1 I& {6 w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% `3 I0 X7 _2 V# w- z1 }
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ E% Q0 p8 a/ q) B1 a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) A: h3 S3 K3 P) O) D/ \5 m) l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: P6 ]8 w3 e& _ T( S. M8 p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; z% L5 d3 B' w$ M5 m& i3 k9 W8 f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ e' l/ D) t& h( C+ l2 a$ \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 \( @2 d6 K( M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 |2 j4 A2 Y) p+ L. L- z1 ?- V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 `3 e( n8 C/ E' }( Q1 D& [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ e2 R/ B# D: l3 r' L+ ? X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 s( Y* t8 y9 i. r
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& A0 {0 l: w0 i7 w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( A. L7 I- b8 R0 Q# d│44 │ShockWav│10│60 │ │* │Shock through enemies │
* p) Y3 j9 A: A' ]: \- h│45 │SonicWav│26│80 │ │** │Shock through enemies │
' U( O% n5 `2 [* J4 {: R* v│46 │DynaWave│42│100 │ │*** │Shock through enemies │: a$ r6 m9 F9 s3 r. Q0 G( j; g; }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( U" x k( w$ ^; e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 p/ B) B( e" C' N1 v% w
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 I% K) @( e w S/ W7 S, s/ _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 u+ @( y- t/ @8 u; a; L
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- E. ~, b: i9 d* o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
w0 m* S) d6 [% C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% F" |0 M% @/ L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, E* j# G7 Z+ J4 |4 U0 ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% [# \. Y* y3 F t& t( s; V. S- l│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# _& ?4 S/ E0 a. B1 u
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( f R' M: @' S0 ?) O' H" y8 \8 u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! T# u2 Z6 y' \% Q J0 Q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) P9 G6 g& J$ J. ?$ z% I5 K│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) }" P4 Z: S( J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 n7 c4 g' |# N' c y+ }5 x│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" k, d% V. {' z% e: O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 ?. C# T3 D& w. r: r
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ i, \ \6 g$ H6 x8 P: V9 e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ s; d) s1 ]' s7 e9 t |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- O: @0 M1 |/ n" f; ?& D- M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& @6 m z4 a- e" l% f│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* R& e5 C+ f ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 c2 j. l. \" g# p/ w1 A1 e! M6 ^│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. H- T8 N& ?. K: c t i8 p
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
n* y: v) Z. z+ P7 H│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* b( E7 @" ?' v7 ^& V1 p5 i1 y$ v- O
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 B' p) |6 R7 a4 a+ h' w; j│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- g$ b" ~1 N: m) Y+ F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 T# r+ Q; r0 u- a B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 L1 r. _0 Y# W5 |$ N, E& w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 l2 z$ P N: h& `7 ?; u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) C1 x" P9 f/ S/ I$ r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 V | H2 U5 v: y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 n2 J) }7 v L+ i8 x6 D3 t6 ^│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ Z7 o2 q9 K4 Z) P: [│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* P# u7 v9 k" B. i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- G! j8 R% E' B R+ g8 s- ]│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" N$ I0 U a" O1 }( }7 O- ]& S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% G( ?' Y% C# X3 z7 g2 U+ F│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. _8 `4 q [8 \$ c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ X/ S) z$ Q f- I/ Y5 H. h2 g) v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. e9 [1 ?$ V; k: Z/ U
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, b# _* A' p/ d
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; K3 S7 H5 {8 b5 Z: n
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- F C" A, [1 V' J4 j8 f# R$ q! ]│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# _" L" A" O/ D# b# ~6 C3 n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 U# @& v; C5 v; s; Y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
E0 V' A1 h# ?& Z# @, |4 V- S0 V- ]8 \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# \2 ?% y& a' m2 W) T* x" D│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. C& P8 ?1 C6 c; @1 t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! w. `4 F6 c4 m. \
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# a$ M1 k6 n+ v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! w$ r( p5 Z& V0 G: s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; E, D+ u: P7 u# g# ?6 `└──┴────┴─┴──┴──┴───┴───────────────┘
8 `% m4 X( [8 J9 V) V& T$ c% E& `& L
StdrdChip (Part 2): q) C0 Z+ b! {0 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 D l! n; R+ w2 z/ G0 V* e& S" ?- Y│编号│名称 │MB│攻击│属性│稀有度│说明 │% i* ~( [& t2 a$ M
├──┼────┼─┼──┼──┼───┼───────────────┤ q5 V9 F5 K5 E5 ?5 R/ ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 C2 A2 P9 m" a. a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ v' B9 g7 }# q' m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 N% m/ k0 u1 s% k- Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: k# Q) F6 m, ~& d│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 C/ S7 E- P' f! E' \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 _" _1 @/ C) G│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" u2 m4 {. ]" I( s! ~
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& j. p& }7 n5 d% G# D: Z# B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, H( x2 A6 y# h
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" U; o& y7 C+ q4 b; g: ?' h% ?* I' l
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ s( [( j2 [! L- g v q ^( S; m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 B7 V( o3 u/ c6 G* O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: l( {- Z6 V- K( \7 E- b: z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* b; F4 B2 N5 |9 v, g3 ]│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 K, L# `# j3 W! d1 g) t( P1 j│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( `! a6 n, I3 O8 ?3 Z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' l. S2 M: ]: Q/ W0 ~0 O
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 k7 D* F) W" { R│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" _% f" Z8 Y1 H. ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; {% L, n" e; G: r+ g│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% u* m0 U( k: ~: n+ j│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% f' ~1 [8 Q$ R8 G+ P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 P+ w1 U) w5 B0 P& V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! S' p( t- }$ V: k7 I- Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 S" M9 l) i6 y1 }" G9 D6 v$ G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 i+ T* u% S8 e* a│126 │Rook │30│ │ │*** │Protects you from attacks │
1 M, T* c' o! W0 u8 L│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' w) _0 Y3 r- J$ q) l& q: x: d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ p# y; M( [5 ~+ b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. Q* g, b9 w: k2 J9 y+ q' G( @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 Z7 V5 n4 x* L* \7 _. z* ~│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ S" c+ ?- X( j6 U* K; t n& d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ v" Q* J$ x) s$ D" x
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' X+ p1 v/ L$ c/ v$ q' y5 t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 p! i1 U ?) v
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" D, I: d" j- b% r+ H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' x1 @/ ~# V4 F& W& X5 O2 r│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: y$ ?# W7 i2 a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 T" I; x5 _( t+ K4 W8 }
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" E8 |6 h8 e1 {
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: }4 _1 d0 W0 c0 _6 d' F- k
│141 │Prism │60│ │ │*** │Prism fires randomly │! N) L \: \' P: k+ H/ M
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ k1 A* c( @) Q% j) i; s O! o
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' v* z9 X2 f3 W4 G│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 e; Z" O3 i F; [) I( f7 G
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 ^6 E2 v+ O: P! l9 G' x# F│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 k$ C" Q. h# U7 D# f. H3 ]( \9 U+ {│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ S; |/ P* e" f) I9 o% Y; ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ q5 K6 c Q: t7 F. a│149 │Recov50 │14│ │ │** │Recovers 50HP │
# l% K/ W( _0 j! U$ r│150 │Recov80 │20│ │ │** │Recovers 80HP │
; f. C, D% S) p4 j! J& g│151 │Recov120│35│ │ │*** │Recovers 120HP │
: b( h( v$ S. j│152 │Recov150│50│ │ │*** │Recovers 150HP │# v' O$ C+ d5 e. _) L7 S! S
│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 K* t# W3 D9 U. u│154 │Recov300│80│ │ │**** │Recovers 300HP │8 ]5 G# D! O/ i' h, m9 r
│155 │Repair │8 │ │ │* │Fix your area's panels │* ^* c3 ?' c1 F7 G* S' E6 Y$ r7 ^
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 m. |4 R; b* g, \0 a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 w3 m4 z3 a- }! b│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! V: \$ w0 \9 \9 f. K' Y$ ~- z. H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 z6 u/ ]( V0 {- }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 z. Z- n( M& y! ~+ H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" r9 C9 ?, U) q6 h% L0 _3 P; ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: x7 m+ Q i6 a5 Z8 C7 L│163 │Invis │11│ │ │*** │Invisible for a while │
1 S& ?: t' O' k U│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- n: A4 ~+ f/ L' V7 y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 c0 b$ e8 }- ~! `+ Q+ a* ]2 M6 U( v│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │7 @8 @9 m, ~5 ?7 @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* Y9 S8 p& {5 T( Z% s# {) s* s
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: Z/ ]& r2 r x' O( k/ f3 O( @
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
4 I3 L6 Z5 ` J" _. B1 T1 y7 I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; y8 [7 C: s0 |) i. a7 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! y" L- m i' E1 Y6 J W$ ~
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* Q* j& t5 M+ J! j! }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* v- L! ~# v7 c' S4 n* `* g$ O5 S7 Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! ~9 J0 q$ E9 B) b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 L2 ~5 Q* P5 b/ l# D4 _% V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 W2 h9 P) i" w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 d, e6 P" i1 y( F) J+ I- J" J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 t8 T+ C) w6 q) ]" X% q1 o
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ T, V x1 e) d" W3 e% i( E' l
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, x7 q% k4 \# u0 s* A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 q) O( f8 F w9 m
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 m9 d/ C5 g% ^│183 │Hole │55│ │ │**** │Open hole to dark world │# V% M, }; H5 S' L1 G- T0 d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 w; m5 E) h% S3 y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ y1 M9 w2 q9 Y- ?0 u* I│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 n! o6 z8 m) S3 e' ?. N, O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 |5 L- i! C( V% M! a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │) t. j4 G; Z2 r1 f1 Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 q7 s5 u; y" v2 `% J) w│190 │Snctuary│54│ │ │**** │Change own panls to holy │
l( h% H6 E) g5 N* }" J9 c* T│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 I$ z% w: b1 R' T0 Z; x' l; a, K# a│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; u- o5 T! ?% n, w7 U8 r$ W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ X1 m/ r: L9 }$ J
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 [; A) y; ^& \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* ?! N {4 u. H \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 L. S+ o) K' r& }│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, S, b9 \- o; G9 `6 t( I│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) t6 @' u+ `1 l- q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 u; z1 V+ M3 b! S; T$ U
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- N4 n/ A9 q1 \, ]1 K1 V└──┴────┴─┴──┴──┴───┴───────────────┘2 i% Q% H) L0 F+ G# r
. J* ^' J: b. |
- A& n/ }. j# I' yMega Chip
# t" _& E; K4 Z* E" b( Z) b┌──┬─────┬─┬──┬──┬───┬───────────────┐3 J2 ]" X0 {. d' R+ C/ B/ `5 m( [9 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! S5 _6 k! `; K8 b8 i2 `5 b! K2 T├──┼─────┼─┼──┼──┼───┼───────────────┤
' f; z, U5 [& T5 c& @│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 l4 V6 B4 ~# d& v! A$ ?│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' O* q5 V. K8 n. \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 J7 y- ]4 A w* F* q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 k* R" b, W/ B8 W3 c9 k6 V2 @ \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* ]% U( }- i9 D& d# ~! r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 _1 V1 |2 x& J7 _0 y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 `8 l! ~8 s. I1 E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: D. d" _% r+ T6 j- c4 t5 N" ]* \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 p; W2 K. S; E8 t│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 S$ t( |, H# i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( G) ]7 [9 c. w$ r/ d% _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* M8 U- Y# U. [6 r2 p; N% w│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, D7 J0 @4 F$ _+ W. n$ F6 y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# S% _, m9 m4 I } k
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 f( @4 r# e9 t1 `- e, X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* F$ R0 j, F# U( Z& Q3 X8 r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" d2 @1 k" l" Q# ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ n6 e- H7 ]0 M│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! f/ |" ^+ D& x/ s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. a j, \8 I! ?/ j3 p! _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( E+ r. ?: H/ X0 X8 {, G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 j$ f3 K' q+ i│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( ?0 b) c. [- L) ~, |
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 t$ P! P% S6 g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 O' k* \4 e5 |7 h# Z' W9 m│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* J0 K3 j3 [, Q/ c+ E
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 V/ T4 c- o/ X# d" D) v! b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% U- T" p5 X$ b8 o( \) \0 A│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% H5 F, i3 W5 y$ |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, y' P2 ^# U7 [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ x) n9 {+ E0 ]* _4 D
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& C7 ^1 Q/ \ g' b4 h% A│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 k% ~5 N: _7 m* {; f- j
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; E" \& h# i7 B1 V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 U( O ~; K4 q. s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 N8 B8 x4 w9 J, f/ P/ v9 {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: H8 q/ |0 r' n0 p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 K; J8 D; p: s/ N4 Y7 `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* ~7 |3 m& R4 V. U9 o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' D) c# ^/ z% P# ]* s* c
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& {% C/ M$ P! n2 U! M$ ?2 ?$ T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. I( X6 H! C& F1 v) `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, F% U6 I9 \$ h6 i3 I. `& J4 o, t│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │! o, \6 _6 o: M7 w7 F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ L( C! @: b1 Q1 t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" z4 e- l- ~' ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: I# i0 }$ k; v9 s" G+ q$ X' P
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& p w2 f/ ~' C$ j& X
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- U, Q/ Q3 i% ?4 @│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% N+ c6 K) E4 q4 g) P: g│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 ?" `# E& N. Z$ D9 r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 B ~4 Q: y2 `7 z/ n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ } C8 e8 ^: C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 R4 E9 N& [+ I; ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* U+ n K. }/ D2 O, h3 o2 V4 S/ b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 m6 c- e8 E/ K$ y6 ?' \3 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 ^/ h( }4 x9 i# S│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 v8 t4 G6 h! P│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; z8 i( c6 V: N: }6 Y% n# E4 e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# z8 m5 |* F( H: A2 J+ s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ ?) i- y+ n# k7 @; R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% ?1 o' U/ \. k7 q7 T
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) W# J2 h$ O7 P+ o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 C* u+ ^ E9 O+ b* o7 ^4 C1 P5 ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 [, V0 M# H1 Y! u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" B8 \( }. ^6 n- @+ U│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, k- P% _8 u/ F; l3 B7 W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ }" s+ \7 ?1 W2 ?" v" i/ ]1 P) `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% r& V+ _' q$ H9 l
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 |* A0 d7 |. G/ |1 C│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 n* Q, X. N: K9 A│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; Q" n) P, c9 B; K$ k: f& D, Y* x
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. P+ W5 @" |" s
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- v4 y4 F8 I4 g3 n+ X" q( `) B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 r2 Z l9 F' ]7 {8 S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' R6 H. Z3 b, M: P6 W5 f `' n+ _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 ?0 ?7 V6 C# i* N& Y9 k* F
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ j+ I& H6 [. C( Q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ S9 u& i! W5 Z+ a3 Q$ }9 N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 U0 n& \4 ?: D; T& x: B& F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 E0 V: ^" K F5 |( a2 }) C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ U$ ` L3 R4 t3 y8 t" |5 K
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( R8 ?- {4 w4 k$ D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ u$ Q, \- f9 \9 w│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, O) g6 o* q" o& v
└──┴─────┴─┴──┴──┴───┴───────────────┘
& O4 F! ~3 J2 _( ?6 w: m }4 F4 t# o+ X. b3 ?
' R2 ^% T, P; X- U W9 \2 J, V$ k4 MGigaChip (蓝版)" E7 E3 y1 [3 |$ n3 k* x/ z% B
┌──┬─────┬─┬──┬──┬───┬───────────────┐) J+ l& ~: x! @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ e; x' ]( W# V├──┼─────┼─┼──┼──┼───┼───────────────┤
$ Z% g: |5 p$ C* f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& h) h( A: X3 Y" |
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 r5 a& N7 F1 i7 ~0 u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; Z0 n, n; Y% T' z/ U _( J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' ^3 V& L8 F9 [7 z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' P1 m3 y3 [* w4 ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% W7 |+ [4 D/ ~2 A: s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' S/ J. s, a0 K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" x2 q2 C# t5 m2 ?! G
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 k& |* O; [# v3 X# A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- J! y) M, s& P; Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 Y! x/ b* M- W5 H& F' R: y# ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% N+ }6 g% `$ _) ~. X8 T1 _6 e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# Z, I1 O+ J! h/ g3 [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 w6 t$ c4 e2 i. K0 R: n$ o│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 b% B! a+ }4 v7 ~) R" u0 Z) `│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% y9 R: U, q8 C! q, ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 c5 z& M* ~/ X! D; D6 t
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 v: ?4 q7 J! A" M) S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 b* G9 N6 C2 S! h9 \' c
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& p8 m' K/ [! ~
└──┴─────┴─┴──┴──┴───┴───────────────┘" O4 q; v" @1 Z# I. o
# V% B& a8 H v4 F
GigaChip (白版)(只列出与蓝版不一样的Chips)3 H# h& S' h0 w* W+ C9 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 w( g5 l/ Q& t: i: t# a│编号│名称 │MB│攻击│属性│稀有度│说明 │
S" c6 h* Y- ?" x├──┼─────┼─┼──┼──┼───┼───────────────┤
/ u# X0 z0 Z" ?6 z+ A│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# _+ L8 ?+ x& k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# K7 A5 v& R; F4 V# _8 `
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( F' [ o+ L* x0 @1 e: @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" ~! R6 c5 C) T7 D/ X R- K
└──┴─────┴─┴──┴──┴───┴───────────────┘ |