转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
% D; K4 `9 f5 A" v3 G$ f1 ~% f■ ●■ http://www.NewWise.com , q1 {$ s! H1 W& r4 L0 {
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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; _. j6 @9 {! q9 X+ N, Q 洛克人 EXE 3 Blue 卡片组合2 q( f. T7 ~% n! P- @* }
3 I4 W3 H$ Z7 z) q
* k( j: p' P# n: ]3 A7 f7 e4 M a( q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 D9 F8 r3 V: Y$ e. {' V# A) O8 ~大家要看日文版的P.A.或详细攻略,点击这里吧!
# A Z6 _- I; N9 E t====================
0 A( e# G( d4 _) F5 F8 `+ U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - m3 }& P0 m, t
, r/ `) z9 U/ p0 v% A8 L以下内容格式如下:* a* W, c" k# H# k n
6 |! z$ b) l! b3 N i: ]2 H编号 名称
! f, _' Z W0 y) @说明
4 _# v$ B U3 n" [+ a2 d组合方法( ^+ X7 v4 z7 K$ g0 F ]8 m. A
---------------------------------
! J4 d1 S0 Z7 N! ]01 Z-Connon 19 \; T( Q1 |( E
Unlimited Cannon for 5 sec, C3 y& Q0 O% S; C7 H
Cannon A+B+C1 D/ P, ?% {5 e& X* P1 Q5 L% u' r
Cannon B+C+D, P( }& p. F; h3 y- M+ E
Cannon C+D+E
1 L/ g; g* Z- J5 N
$ m' z. ~/ A' B7 @3 H02 Z-Connon 26 ^2 {3 S$ F- m3 ]
Unlimited HiCannon for 5 sec1 U5 U8 x9 ?! s' G" P
HiCannon H+I+J# a! o$ J3 K; m: @4 G- k
HiCannon I+J+K0 {1 }+ N# J& Q# D
HiCannon J+K+L' @( y; V" }/ W
3 f$ k6 X. A% G' [, @8 n4 D03 Z-Connon 34 C8 e" F( G8 O" h
Unlimited MegaCannon for 5 sec
, R5 Q8 i4 B4 C. t6 H* @M-Cannon O+P+Q7 i' Z4 X. y, O4 d) s7 Q$ }8 _
M-Cannon P+Q+R% P7 \ a, H+ h
M-Cannon Q+R+S
, y2 w; M$ h* g5 K- H& v6 C4 c, B( ^8 Y/ i8 `$ G9 ~# I. @
04 Z-Punch; S+ f$ R+ B& O" B
Unlimited GutPunch for 5 sec7 h% Q" E) v% i/ r
GutPunch B+C+D9 r; K0 w3 a+ F" h( z
GutPunch C+D+E
" L9 \9 V; N4 ~/ i" P$ C e$ sGutPunch D+E+F
3 L" \( }6 C( A2 Q' U% g/ o: a+ T) B5 k/ B
05 Z-Strght
2 z+ w! N* I+ P2 VUnlimited GutStrgt for 5 sec9 t1 i4 P% A4 p% J- q" d! {/ ]- A6 y
GutStrgt O+P+Q, u2 d7 @, B1 ?0 Q' T5 L/ l
GutStrgt P+Q+R
# j8 E: @ r9 {2 o) x& Y) BGutStrgt Q+R+S2 J- U0 u2 N/ u. W* a a
0 _/ }1 _" L9 m% m6 e06 Z-Impact
2 p0 s/ m. M4 v7 ?% TUnlimited GutImpct for 5 sec
' H A9 h" P) p' mGutImpact G+H+I
7 S% n* a: G/ i" JGutImpact H+I+J
& @. ~& W- W0 q* g, S5 ^2 |GutImpact J+K+L
6 Y% e( i* a+ Z& i6 }' `7 s+ d- a+ {4 {, ?/ g7 D/ d
07 Z-Varibl, J2 ?7 L. a3 G' [
Unlimited VarSword for 5 sec
( n% r7 g: Q# o+ tVarSwrd B+C+D
; ^0 D! `' a4 h$ lVarSwrd C+D+E
: }/ m: w2 X1 ~2 E6 V$ UVarSwrd D+E+F
" a& X1 O B$ r) y/ n1 F! C& B; Y w7 l
08 Z-Yoyo 1
/ @' j/ P8 g! k Z/ F) @- UUnlimited Yo-Yo for 5 sec0 [$ T) N& ^6 x$ c: ^
Yo-Yo1 C+D+E( W8 o8 R! g+ Q! M
Yo-Yo1 D+E+F
* t6 s2 i$ r( B& o. S7 P9 U. \Yo-Yo1 E+F+G* e: Z: i# w8 H. B
7 D L3 \: A2 @; k- p
09 Z-Yoyo 2
3 D7 b7 E% P) d1 `Unlimited Yo-Yo2 for 5 sec
' ?5 @+ n! v( U6 H% n! fYo-Yo2 H+I+J
% v# l, ]; w! k" P7 g4 RYo-Yo2 I+J+K, m' B7 d+ i1 B8 D/ G6 z' Y
Yo-Yo2 J+K+L
# @9 b2 D+ M- A: J% q
2 a+ n9 d+ u$ I10 Z-Yoyo 3
$ K$ q& v. y5 S% o' K/ n# LUnlimited Yo-Yo3 for 5 sec
3 U& ?4 n3 j! OYo-Yo3 M+N+O
k6 D5 ]0 O( O. UYo-Yo3 N+O+P! f& @! X% l. }
Yo-Yo3 O+P+Q
% Q5 t Y6 t: y
, o& L: A! \, b: x+ v11 Z-Step 1
+ ]4 A& W9 A. H. \9 ~& jUnlimited StepSwrd for 5 sec" r, X$ [$ n+ c3 c8 ^
StepSwrd L+M+N1 B4 F# i4 g6 \3 h8 J/ c: q0 s6 N
StepSwrd M+N+O/ T# N# l. X9 z
StepSwrd N+O+P W! F: u$ f* V) r ?. O3 X. x6 }1 ~. G
0 v1 F# L8 F! e12 Z-Step 2
7 k# m- l) y( wUnlimited StepCros for 5 sec8 h+ y; q$ }, G7 p B
StepCros P+Q+R# Y, t7 D- u3 ]6 Y# r
StepCros Q+R+S
1 e# Z& U* N" }+ X/ I$ `5 EStepCros R+S+T4 ^) W- Y, g6 `: U- A
" c. n) x S1 R2 G! d3 `* Z
13 BubSprd
1 i' I- H" c1 L( W$ F6 HAttks w/ spreading bubbles!, Z3 E7 g" W3 x$ Y6 n
Bubbler C+D+E4 Y3 C1 W( L0 G) c6 P K
Bub-V D+E+F
/ C. ^* C. |- o5 {5 r) ~; m$ fBublSide E+F+G
4 [0 O. [" O( e. o0 D( N8 X2 D: bBubbler E + Bub-V E + BublSide E8 W+ h4 ?4 F; @5 `- Z5 w
; |0 s1 ~5 @0 H+ X; Y4 o* y
14 HeatSprd/ z9 J, \5 |% p9 h, f/ D
Attks w/ spreading fireball!
1 p, w+ E" ? S; C) ]8 W0 F2 CHeatShot H+I+J" @0 m8 N. P8 t3 y9 P& I
Heat-V I+J+K6 p+ H# J$ b0 E9 X* C' l
HeatSide J+K+L% \, b1 x1 b; j3 E. h4 O1 ^: ~
HeatShot J + Heat-V J + HeatSide J& Z3 B$ R& N% i3 ~% Q, L' K0 g
6 G1 \9 n3 t& P6 m% E0 \4 V
15 H-Burst/ ~; |$ p/ r+ h& G- Y
Creates a giant explosion
# v) Z& n4 Y9 GSpreader M+N+O5 X: E0 C' Y, Z. b5 ]
Spreader N+O+P
# H: T4 T0 E5 I7 r7 H5 fSpreader O+P+Q
$ \" y2 A/ V0 M* p. W4 x# p f" j7 ]3 C, {5 B
16 LifeSwrd2 M0 w+ }, R. I2 y3 |/ }$ U* e; \7 A
Swings a huge 2×3 sword!6 {1 U! G- A+ W7 ?+ j: ]( }
Sword E + WideSwrd E + LongSwrd E
. _! f# z1 j5 s2 U6 ]& qSword L + WideSwrd L + LongSwrd L
9 w5 {1 j* b/ v( L) bSword Y + WideSwrd Y + LongSwrd Y
( z2 [; {4 z: @& I1 ?3 v' ?5 U7 e3 G
17 ElemSwrd0 U1 q0 m7 q6 ~9 H+ W4 w: ]. q
Wide swrd contains 4 elemnts5 w! Q* f/ M1 c8 q0 O. ^# @/ Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ V( k# O" H D w. B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 }6 Z, u) m6 `4 V
( w6 T _* y& H& ]4 F) r$ w, Y S
18 EvilCut
; z6 @! ^7 |7 O; W; ~+ @/ YStep up 2 & make 4 atacks
8 l9 }9 f q) G4 k2 GStepSwrd P + HeroSwrd P + StepCros P
! z) y. y: Z2 j- f3 f0 D) @" x3 }) R* v
19 HyperRat
. [* B. H" T* z! qA giant Ratton charges!
) V, H0 u5 o) l. rRatton1 A + Ratton2 A + Ratton3 A7 o, O. E! Q# y8 o
Ratton1 C + Ratton2 C + Ratton3 C
3 Y2 [8 z- _' c: J* \Ratton1 F + Ratton2 F + Ratton3 F& v, f7 P7 v& m- a! r/ t
5 _7 q' Q& O8 T2 h. x0 k20 TimeBom +- i0 ^+ v6 `0 q' j: s. \- Y% D
Sets Time Bomb in enmy area
2 `. F% s9 d5 H+ a# ETimeBomb J+K+L
- j5 v& X: F3 O( N+ T; b2 BTimeBomb K+L+M
* [0 M) q& b9 y, l' M# wTimeBomb L+M+N$ U1 Z& |0 W' y
; j% R" V# M4 f6 m/ x! z21 GelRain6 r! N( T, M* j5 p
Gel steals squares
3 g, S: n3 L$ h$ a& a7 oMetaGel1 B+C+D
% g( ^) z% H2 P; ~+ s, V' ], ]& NMetaGel2 E+F+G2 e0 B9 h# } q3 w
MetaGel3 S+T+U% N0 Z* z4 c$ }$ i: p
6 t" i4 Y7 _ i( H& y8 p# k1 a( w22 EverCrse
0 |: K) h3 o; C3 UShield chases enemies& P/ O7 \6 M3 M) Z
CrsShld1 C + CrsShld2 C + CrsShld3 C1 E/ Z3 Y w* ~# k% }
CrsShld1 L + CrsShld2 L + CrsShld3 L5 B, t8 Y3 l# w' H
$ B$ q0 x6 b# {% z1 m
23 MomQuake" Z- I' ?( u( z! V
Awakens Mother Earth!
2 I1 B W8 I# K* xRockCube * + RockCube * + GodStone S7 e* }6 u3 h. h0 d1 a. C `( O9 X
0 L+ H1 a! g: G! k7 ?2 u
24 PoisPhar( F5 _* M6 b3 Z( |
Pharaoh generates poison
' D, }) [! ]; `; OPoisMask A + PoisFace A + Anubis A8 ?& `2 ]. A- D# Q. h0 f1 s* B% O
; r9 T, |; x) V& b9 B' l2 g0 D5 k
25 BodyGrd" s* p# _! u0 U5 |( c- V
Bodyguard takes out enemies! F1 Z, V4 e/ D" ?1 ]
AntiDmg M + AntiNavi M + Muramasa M
3 H# J/ k) y6 ^0 p
' d3 @" s, m* K8 f; b" d8 m9 R# s' G8 ~) s26 500Barr
# D, p) u; C8 N9 b7 c* Z9 f- vBarrier absorbs 500HP dmg
/ S5 A7 r9 J" ]! G& ^Barrier E + Barr100 E + Barr200 E
1 ^# X: F! B6 U! A: w6 dBarrier R + Barr100 R + Barr200 R) @# D! L7 V/ U7 j) i/ z
+ T* u3 ~9 A J) z27 BigHeart6 z7 e# G8 F. J6 A Q
Attacks, then heals HP!2 |* }2 [9 P! l; Q6 G
HolyPanl R + Recov300 R + Roll R
! `2 `& v" E0 l0 c4 E# WHolyPanl R + Recov300 R + RollV2 R7 g7 S' Y, W# ]& ]6 ]
HolyPanl R + Recov300 R + RollV3 R
" N6 Z- }% b. D
! }' b% e: k7 q+ J9 v' j* `28 GtsShoot
& y4 a! Q8 A8 M3 J! T: UGutsMan throws MegaMan!
0 o2 ]( O' s8 ^% Z! j% VGuard * + DashAtk G + GutsMan G
: _* y5 R# U3 ~Guard * + DashAtk G + GutsMan2 G
! ?* j3 o# u2 i% F+ uGuard * + DashAtk G + GutsMan3 G
: @7 b/ F8 X" g1 v {$ `# WGuard * + DashAtk G + GutsMan4 G
: j- F6 g G# p* B% e( C3 L
& s" D$ ^, [3 S29 DeuxHero: s2 i4 P+ a. P8 h
MegaMan & ProtoMan team up!+ `* S8 E3 z' @7 W% F! Z
CustSwrd B + VarSwrd B + ProtoMan B
$ q' i" x& C5 tCustSwrd B + VarSwrd B + ProtoMn2 B
9 k/ `7 Y, J. n9 M# zCustSwrd B + VarSwrd B + ProtoMn3 B
0 E0 p! d; p& V3 ?+ t) m. NCustSwrd B + VarSwrd B + ProtoMn4 B* Q. O) e1 Z- Z B: O
" M) V" ^8 z2 e: B30 2xHero
3 X2 U+ n6 d2 M# ^MegaMan & ProtoMan Dual atk
% @9 J. A5 ^9 n2 q% \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# v$ ]% H0 W. N+ i9 G# b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 A) P4 Y7 H# O0 k0 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* {* D/ S' @. P: YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B z. d' M6 N6 g T- B
2 ~: ?1 h9 e( |2 E4 o' c
31 PrixPowr
! Q8 d1 S8 Z+ {9 K- h& E3 Navis attack at once!' ]8 W4 \, y9 \$ b! p8 E$ j) t
Team1 * + Team2 * + KingMan5 K
, U& A. \# h- v' X7 @5 PTeam1 * + Team2 * + MistMan5 M% @6 s9 f4 Y" R$ T w3 e
Team1 * + Team2 * + BowlMan5 B4 e; `# }1 B1 F0 b( H- B+ G$ }
. @+ B2 {' ~- M: [) u' v
32 MstrStyl& r/ \0 E- K( M: l! }5 n
MegaMan unleashes his power; K, N. c3 w) n4 Y9 Y8 P
Salamndr * + Fountain * + Bolt * + GaiaBlad *& n p: I) w. H3 M7 b( K# U
8 Q8 t# n' L I9 A' t5 a/ _! H+ o! vStdrdChip (Part 1)" Q& v- I( u o! D& T% i; I4 j. T
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s; a0 e3 z, ~! I: m# L6 o4 H│编号│名称 │MB│攻击│属性│稀有度│说明 │5 X7 ]- L& Y& ?* P; G* u
├──┼────┼─┼──┼──┼───┼───────────────┤
- I0 Z& S( N; Z, y- t│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 K0 `- K6 z/ j q; Z$ H│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& T3 y9 u" q8 R5 B
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ H# X- L! c% Q% s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( `' u# w1 u- ]/ X! c/ i0 v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) D& ~$ v5 u2 a│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ ]; ]0 [. c) t4 Y: b& T7 T' R│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- }6 Z1 _( |( l6 o0 ?+ N7 k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; X9 c6 T& ~9 \2 S6 z, [. Y' R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) _- A E1 j* D: R' N1 c1 d5 n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 ^' K) @9 c/ W3 x4 p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ [1 U/ f R/ n1 B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ X" f6 e& M9 q1 u8 U│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. h& h% r: W# R& k3 v2 d+ K
│14 │Spreader│16│30 │ │** │Creates a large explosion │, H, e' P4 ^, |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 K) @" V) h2 M9 U% |/ `4 u K* ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 p, i' F K+ D, [# M5 c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 D0 o, r; y# R% T& ~# @
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, }. M. o! J0 ~0 `; Z$ a
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# b) k* R1 i; I1 |$ v' v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 y' D, F6 z x6 |1 ?6 \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 c8 |0 \2 m3 l3 d/ S│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ p& E# m8 |3 k. |' B f/ |2 R- ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; A& W* ~4 Y2 d' b7 r1 y" \│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# `6 J/ {0 g. ]/ F% Y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* |. y3 s1 o% C" W│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 I# g" A! Z$ r% b1 K; S│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ I3 z+ y0 \! k7 ]: M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' K- d8 i$ P* M, M5 X
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 k* {$ \7 v5 x& y) b& @" E- E5 q7 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 Q0 [; g4 z! f) \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* w% [ r8 q( C8 z+ S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* a! T# I4 n2 s/ ]1 V( }
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ d% H+ E3 x) ?" c6 x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: R, m! R8 i/ s* A2 Y- U0 ]* m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 w5 z, o: r, x" H: |) s2 w3 s
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 I6 S; T' x* h* c
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 _* E: z, \3 U& j9 T' L│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# S$ ~4 S1 o3 j$ I9 ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- X9 F" Y- H# l! s4 j2 H3 C2 A│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 u! {' `; e I0 `' f
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ w% M: h2 t D$ P
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ o) t2 w9 T& E2 o# l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, D5 }4 P- B, ~5 V8 X3 Z3 ?/ z8 D
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 ?1 k0 X% q* |0 n7 u3 U
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 @) T& z$ r# @+ R" ? a0 p│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ j8 d: V, M" S: X7 M% v4 C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( a/ E- [1 [! Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 q2 J( p7 @2 t+ C% D1 i' l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 T4 q( A4 T5 Y" ^% z( ?& u8 H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 \; e0 D( h! S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" E, d2 }% }6 e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; r& t; ]3 F9 M1 s5 D6 M8 ]│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
. ^1 N& f1 t5 Z9 a) d* n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ |; z1 Q4 I5 E; y1 ?' }3 {│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 m, W9 g0 r1 {) u│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ T8 p6 m% L. L; v- w) w6 E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( O" {; S" c- ?7 l n/ S( L }2 }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 ?8 H2 h- q9 O! X& G5 j│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' ` B# o2 X8 h6 g( _8 Z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 `+ W5 M, F5 Z3 C* m0 D' V7 o, m
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: K% c4 N) q$ e+ a5 r, n& q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! {' p1 b3 k9 V! B! q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* r4 p5 u9 C# `( k3 \$ T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ v: l6 c% K( D! z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 H' ?* n* [' q, z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ m+ L- x8 k6 u
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 J# z- u% L8 b+ x( |7 Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& d( I" Q p) Y( v# G1 J
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, \3 M X- J0 C) t6 s9 _: Z- M│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
. f2 v2 z. F# V8 @6 a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, K) f) b }4 U# V│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ _' N9 w# N* g$ U2 b; c/ s7 S│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
H) J! `- D J4 ?│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ j- p7 j1 m. K1 Q; n, ?│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 h; s0 R( N0 R5 ^8 r3 m. [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 ^/ U: q9 A& `+ U! T {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 @3 G) _ P0 i; w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 ]' C; ]! K( f; x" _" m( R c0 k│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 J0 ]/ Z! K" M* o% E! I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# ^- ]8 r8 V. i8 L; @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ o, _: S* y5 {/ Q9 k9 C- ?2 N│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# J! V( `. ?( ]4 d
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 T% }/ e, m2 l6 _6 ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( u( N9 m7 h2 B/ J! ] k" N
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 M! {* K$ L, U- n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% e' ] z4 w% D4 l! N$ ~3 }$ [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
l6 _) E" c5 Z9 F│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: V5 K4 A6 z+ @│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. b* O `' D! K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" x1 i" ~) T2 ^7 B/ ?# W& P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. [5 o, x6 T) [
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& M* O4 V @% [( M$ y$ S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) c3 A/ ~! o) u5 k; F
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% Y: q3 m! Y y0 D( c, O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 E$ |6 b: [$ T8 B( @, s3 `5 q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ A/ m; I: Y+ ]8 p4 r3 P│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 e! m8 i# |6 w5 V- I5 V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 X% {6 b* G' J, O; C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ L) W. C2 [/ G- ]- F1 Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. g# }. v$ d2 H0 A1 ~└──┴────┴─┴──┴──┴───┴───────────────┘
% v$ m- ~9 k/ i% I) x
' X I( Q1 H' oStdrdChip (Part 2)
, a( C% V1 [; Q; U┌──┬────┬─┬──┬──┬───┬───────────────┐0 t8 v2 \; r3 O* C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: J2 K( t7 E* N8 G' U( A3 v├──┼────┼─┼──┼──┼───┼───────────────┤
3 a; O( }5 Y9 N% j' Z: N+ M* d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" q7 ^1 \/ e5 ?& |+ I" n4 a
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 U3 f8 @& V' f3 Q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 A9 Q1 ?8 W! H2 U│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 V3 |/ q; m, o+ @1 j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 r& w- v( e9 b3 z& l8 J- Y- E│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 r: o* O( ?* d; y9 ?/ h9 @
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" T2 r5 Z. @0 \- i" k1 j3 o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 s& _7 d. F3 O& ^: V│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 C8 U7 j/ M. d2 U8 k* W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! `" X) N% Q( `* ?, V, j/ }│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
]% Y7 M+ r$ X5 ~6 p0 w3 t* `+ X│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ I* E6 \8 i4 V, p9 }' W5 S" q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 U% ^7 i# |8 z) q" U
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- h8 v5 `4 w( [6 D
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! K6 n! d" X+ z- A3 @9 a) n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 i9 g9 r h; I* n" T$ C1 Y. T; o, \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( n/ h( z0 A; m0 [5 m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ K5 I. N, T$ s
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
7 P" L5 ~1 g7 x2 F8 L( j* ~9 }│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 n4 b& u) Z+ X+ f$ K! d# A│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 X( B9 M! i2 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- @3 W1 [1 H, v5 ~7 j! D. s
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 `) Q2 U! B/ t) h2 u5 o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 I+ s3 q& f+ z( i8 \! h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 H0 l$ T- v5 M3 d1 w" ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 D2 F D5 S1 T: i* G7 c2 F) r( m│126 │Rook │30│ │ │*** │Protects you from attacks │
7 n. [, D8 z1 S8 W: F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: N" y2 E! J+ W9 l$ t- `1 O% b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* i, u w; H. E' f; X7 K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │0 @, ^+ `$ U# r# X/ D' n5 [* G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 V5 }3 g/ n8 T2 D│131 │Lance │46│130 │Wood│*** │Lances through back line │! p5 u9 m" b- e: z. O, g& N8 R: m! D
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 H8 a# d. P7 g* c A
│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ `# V4 `& K5 V; s! p4 P* V0 g; ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 s# F1 G V- [& i! B│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ o+ p. S: o" @) w( v: Q" H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 c- m3 D7 n$ a; w9 y9 Q0 n* Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ g2 e' c# o5 n8 }; m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# h% C. s, M* S) _│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 s% K9 ~# Z) \6 M2 Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( u6 k" r3 ]! \& a( r│141 │Prism │60│ │ │*** │Prism fires randomly │5 J( q& M" P- Z; G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │; i6 i, X' O- {, G+ y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& Z9 c2 [9 N, T3 E9 {2 z! |/ ~+ I│144 │Fanfare │32│ │ │*** │Take no damage for a while │" {0 d1 i, J# d% Z3 x s9 Y( n; M) k& x! M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& K4 ~' K, m+ k9 Q. e' x% o│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ t O! h$ h% X│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ e/ H" P4 {) ~. ^/ z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" l6 b6 \1 G, E( f7 a# P$ U: o F│149 │Recov50 │14│ │ │** │Recovers 50HP │
- u: P0 x* v4 I│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 |0 _, z6 Z9 m│151 │Recov120│35│ │ │*** │Recovers 120HP │9 |+ c4 H0 v0 A5 V$ n2 D/ w
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; k" c2 a9 p$ ] ~+ }2 x3 ]│153 │Recov200│65│ │ │**** │Recovers 200HP │4 @0 d. _- e% I2 O2 b
│154 │Recov300│80│ │ │**** │Recovers 300HP │( _& z6 w% g) a$ b5 d
│155 │Repair │8 │ │ │* │Fix your area's panels │
& S0 y! o, e+ S. U. D4 t' Q1 Z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' E* {4 V& E8 D- Z* N: i
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 @( L+ @' W4 o4 {% G L│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 e5 ^0 ?& c: e0 ?│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ z4 z5 m+ H8 ?5 m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' B% ]9 d' @6 w5 Z$ V/ Q- t% U# f5 f z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 E/ Q& w2 }5 P" Z+ y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" M# ]& x- o& {3 O! m2 R2 n7 M│163 │Invis │11│ │ │*** │Invisible for a while │, G; v f. {0 M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 n3 O, a7 y, ]/ F5 D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 a% q* o/ j( f6 N# ^
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 |6 j) P6 q6 l' @3 Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' S$ l) F- U- z. q* F& W% K' e│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 {) X3 Q; O0 f$ i, s, z+ g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; m2 V3 u e& i5 E+ d& C3 |$ C% \: U/ @│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" O1 M6 R6 w2 R8 W│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% Z/ |) l- `/ }6 p. u5 `│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 A% m5 N9 Q2 ~4 T5 f) {2 b2 i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 j A5 W; V# y* c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 S' T2 O; f2 r2 C! B* l) U' Z- p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 j* q6 p4 Q* V( A
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 o u* w1 s H: ?8 C6 B. K6 C& R/ t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 U* f5 h, G0 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
j7 q& C, \- C; N│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, v1 L) C c- l+ f3 c! i1 n
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 I. ^- i8 |: O/ z0 s3 k0 j, D& r% B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
X8 i+ E& d* z/ E6 h7 S3 b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( g* W* t1 `2 ?2 q' V! K+ ?│183 │Hole │55│ │ │**** │Open hole to dark world │
9 G3 e9 T3 h- m% @│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ l$ c8 e: G2 }+ n& c2 `0 y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% V4 M9 Q# r* t) j( s, ?- ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! D+ F7 M7 }/ T6 A" H│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 K, p8 ?% q5 _ F4 C│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ b7 h E; Y) c4 [# o0 R% e' d
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 F4 f$ L- v9 z% A2 }/ t7 h
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
Z. L$ j/ r/ C, k& T" }│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: p# C0 O, g A1 N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 D. C% i- M' L1 ]# \" }: Y3 N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" h2 X! {- d/ y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: p& q4 Z6 K! x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- P* D% m# i) q8 _! ^9 B2 I" Y4 D" \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 K; c( C. Y7 d; ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# L, C8 \! z9 f: v( [" m+ Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 o' i+ l8 t% O% s0 a6 n5 N
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; c1 p( P# n6 Y. }2 U│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 \! \0 c1 J8 c0 {1 I& c) W# I+ Y└──┴────┴─┴──┴──┴───┴───────────────┘
2 r7 r3 |6 @: X3 _: r) o7 @* P( p' f3 |; v( b1 e: o
, q& U4 \ L- G7 a: ?Mega Chip
% v4 U1 p+ @6 U! o7 `4 o0 w. Y* l┌──┬─────┬─┬──┬──┬───┬───────────────┐1 D. m, D- w Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) W% t$ V) ^# A6 ]├──┼─────┼─┼──┼──┼───┼───────────────┤9 {8 A+ z6 M0 K( t( S v; \/ T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 `0 T, K' q4 d9 h& p" \$ C; n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 q! I2 \; A! _9 U; G│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- z6 J( q8 K6 t│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: C( W8 }# V9 O0 T2 t( Q- s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* g3 i Q$ Z# B7 w% }( I
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 k& B1 G% _) h# R* z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: m3 e8 i: T. Y. w│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" t, P! g+ R4 A/ ^0 @% `9 g│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 T9 V8 w7 B& Y3 }, I( J1 O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 U2 y- U7 n8 X* \" G4 b8 L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% w* ?7 V+ X& {% ^! \ `7 k. H8 s( l$ D/ @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* f+ o3 L( A" p! R# \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 s5 q& k L6 p }8 C- a$ [3 M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 y+ C: l8 \' ~: |
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 [" i: q6 L( C% M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 @* j$ P. h7 g7 |9 \3 C/ X2 j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. G3 U/ r$ E3 a, I$ _) Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& l/ u$ G6 e0 y3 V* A) f$ [
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) v }& \/ y# l+ v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. `3 J) j) t- {% T2 j
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 c' n5 `% X) p4 _0 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( C8 d2 f9 D1 @9 m" L H
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- c) _9 ]1 b* U' R. B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" N, E9 W4 b* z+ L3 W K
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 x& x3 |" K" a: `0 S: b/ N6 R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* _. o+ N0 L" x
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, f' E4 a$ n8 [% H9 C
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" A: b+ u5 e3 G$ L, K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- |! \# c: V4 T; L5 L+ P- f│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 p/ _4 U- b4 E2 |; T; w8 ^0 b
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! g5 X: J7 f$ s& z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" w9 Y, o. I' ]& T
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ a7 H7 o Q; C$ l1 S6 m│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% j7 l* t7 ^$ l z7 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: X% E0 [5 A0 N: O% T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. h8 `" O" }: p$ E3 b7 P$ D! X+ M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! ^5 m1 n9 i; S; y, b" \5 a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 {& A3 q+ v9 o, k7 X9 n+ L2 J. m \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ U/ @+ ^: d. G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 s' T, d; I2 I6 H7 t7 A
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 o; v6 T; v- y9 }+ j ]* l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; ?; `+ `' O$ I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) q2 q: E, ]% f( [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 d6 u6 R3 f" E
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& k- |- \) v1 b; a4 [+ i. ?
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 m6 ^4 K9 @6 S- \│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 Y" [. o& O9 U6 N! C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. O6 m" Q$ n/ s2 A6 c$ p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. ?) a# d% } l% R* v+ i3 E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. k0 Q+ O+ p% Y, n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 r/ i7 w- v8 q. M* c: y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( W8 }( e: }/ Z# e5 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# u- C) I0 [' r. u/ i# a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ x% d" s1 O1 S5 I" ]6 h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 W+ g7 }, @2 A* q% S: G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ K5 J; t# y& G4 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) Y/ U) X' b, U$ p) p5 m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& n6 _- y. ~) U/ x- N$ a│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, I6 z! F- l. E- X' V% o
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' o7 v4 J& @# c4 w M: e5 F
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 h/ Z6 {, R4 q P+ a: M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ \1 H. k! u! S3 e# ]
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% z& } B ~ e& [" q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 Z& n3 I/ R9 Z. J8 ]! O- `
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% u" Y* ]' A' a8 A3 L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 P9 q) i- h% ~4 \5 b% O& u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 f* M8 ]6 R0 p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ J5 }9 P" f2 X$ Z, |% x9 P│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 W: `3 e5 l7 d- k2 I4 \│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' L! A2 s# `( x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" l' S/ s: o" l( `2 Z9 T
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ l7 Z) l& Q& N# v9 R4 @│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ H# X' X2 d; D4 a
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 ~3 I! c3 }3 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; D5 H$ g0 K+ ~8 \│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- k/ M0 F' i) b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 B7 P$ n& }: C6 Z [6 F1 ]2 q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 k8 A0 |! S) E, P" _$ z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ ^) i* Q K6 ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ l' I3 {0 I9 d) y) e& x: z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( \/ h$ B. t% R7 [& A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) g G' {# B7 M, m3 f: C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 a0 E; ~( J( R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, {5 s0 T5 I9 }3 H* q$ ^1 v* Z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 ~. o* }2 B0 E% r% v
└──┴─────┴─┴──┴──┴───┴───────────────┘7 ~1 P2 n F+ W) |7 h! M. F
7 t, w @6 B/ h2 Y: k
- Y3 D) K l9 h! eGigaChip (蓝版)
% F9 F }5 n4 A/ v% F$ n: C' L┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 B0 M1 |/ |. v1 H ^( H$ a5 |│编号│名称 │MB│攻击│属性│稀有度│说明 │/ G+ G# S: j1 ^( D( W% N6 b2 i5 U
├──┼─────┼─┼──┼──┼───┼───────────────┤3 D0 Z; c8 [9 M. f) b+ S' F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# o8 R9 V4 T5 U
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 z% e/ I9 h: y/ v
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% X: u; d% r( u6 j│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( s# _ Q$ g; R1 e6 v; d│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 R: K# e5 z/ g! n7 v0 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! g# w% Y2 S/ d2 I# G& h! w5 k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, i# U0 v: y% z) `7 ]) W* [
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 d9 h* J8 P. t3 @$ T* U9 F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 G1 ^* K3 ~6 y- L: Z0 m- c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% H& _9 B% w/ U/ o7 ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 s/ O0 T* T) J0 t4 B" a1 R0 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 I( `- Z+ ?+ x6 o) Z0 m3 w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, \' _; r& G' l) W│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: Y$ s( m9 a# M3 G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; N( q$ h* D. s; D8 P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, q$ D8 D' g& ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& b: Y4 c$ R- R5 [4 q9 V4 L) R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ q) P6 T0 m4 R' |$ x$ h6 Q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 X; g* y6 E, K6 [4 e, v C│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" ?) |9 y- U! ?/ @
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 U5 n% r/ S3 |5 K. n( n, c. t7 _. r4 ~ v7 J( |1 B$ q5 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)4 r: a' u, G. v7 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ z. W% d7 H7 K2 H│编号│名称 │MB│攻击│属性│稀有度│说明 │; B) u, G. e$ z7 V' g q3 k' g
├──┼─────┼─┼──┼──┼───┼───────────────┤: i! H+ ^/ k# Y0 T* s3 r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ p, l E2 Y5 q3 j( n│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, k- O- ?0 ]$ d3 Y! ~
│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ r6 ~/ T6 {7 W5 K$ L6 u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 L: @ j7 H; s5 p, `4 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |