转载请不要删除以下信息,感谢您!
% ~) _. \/ Q5 G■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. I; ~, ^: b/ g5 Q# O( M7 F5 b■● ■ NintendoWorld 站友xliz原创 U! o2 y( R+ p& _' W
■ ●■ http://www.NewWise.com 0 s _4 t( y; X% Q+ q
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合4 o) F0 b2 I+ A- ^* m/ R
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ S: o7 [% l+ a: {
大家要看日文版的P.A.或详细攻略,点击这里吧!
. j( K! S, e- C+ Z====================
3 y3 ?; R2 l$ |, ?- I) h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 | [9 f! u. W$ P6 {6 `
/ z" @- x' S; A; U# t6 I* ~& d以下内容格式如下:
, c6 e; b( M) @( [! l/ K
5 M# v2 R2 m0 T# K9 k1 H% N* ]编号 名称" K( F7 ^( F$ N A
说明' R" V$ r/ z" S7 ^) ]
组合方法
! t6 M9 o, M% ]+ L% x/ B2 a1 Y--------------------------------- j( L$ N) \5 }2 I; ~0 z @8 [
01 Z-Connon 1! g* i* }4 k8 L$ g1 `
Unlimited Cannon for 5 sec' B+ c# H% H+ Q- M4 `
Cannon A+B+C
( Z: x8 d8 ?% nCannon B+C+D' f7 O) {. k" E! `4 ?% H x
Cannon C+D+E# I3 J" K+ Z# z* w5 O2 R
7 g+ Q1 J, m3 i& A4 r02 Z-Connon 2
* d" a! C% ^# |, Y% w- E3 l' @Unlimited HiCannon for 5 sec: M3 p. w( m C# z& r# O" K, [. w
HiCannon H+I+J
4 T$ v/ j1 `2 M9 ?" ZHiCannon I+J+K, @8 v, \ P2 R% c2 G
HiCannon J+K+L0 U' S# P- w0 i5 A6 s7 T
, H: [+ ^+ t4 o7 X$ q% l
03 Z-Connon 3
6 _, ]; U! w, QUnlimited MegaCannon for 5 sec+ g& ?% j& T' K- J
M-Cannon O+P+Q
8 O0 s' G. b+ D* ^- `2 m0 yM-Cannon P+Q+R
: {& G/ t+ n$ ?& y2 F+ bM-Cannon Q+R+S. i; ?8 Y8 J+ p/ O4 C& t+ ~
9 g9 ^! G; V- \4 _; [* _4 e' I8 z0 `04 Z-Punch
. w, k' \+ q, g; V/ @/ PUnlimited GutPunch for 5 sec y I! d# P: x/ A7 ]! E3 o
GutPunch B+C+D w) k, G: b& V! _9 l+ _& }
GutPunch C+D+E4 Z, f: Y+ J) C, ]+ J5 a
GutPunch D+E+F
- l8 z+ H9 e9 U, E" L
6 W% X: l" r6 h' R! q05 Z-Strght1 j2 x# R8 J7 @* O; V- G6 m
Unlimited GutStrgt for 5 sec
2 k0 ~& c2 u ?; a6 g2 {GutStrgt O+P+Q* m, J' r/ y) i& n9 n) h
GutStrgt P+Q+R" W3 W$ t& Z) r) [8 a/ O0 d
GutStrgt Q+R+S
/ ~# z' p" p( z+ T
) } L8 c0 A' L! o7 B3 @06 Z-Impact
- X( b: Y& `/ b5 N% ]5 j: u) u! SUnlimited GutImpct for 5 sec v3 I5 A# z# Y1 F* t ~$ s0 K4 T
GutImpact G+H+I6 Y* u, g9 x3 b: b6 u
GutImpact H+I+J
' T# j! \9 M7 o6 J9 A- rGutImpact J+K+L( A' v. @# W. X6 l2 }: ^
, X8 g- u$ k$ ?- W0 B% M$ m
07 Z-Varibl
$ Q( L$ H3 g- q, I: W+ K9 EUnlimited VarSword for 5 sec) F8 i+ q2 {# D0 b3 Q: W, f6 I
VarSwrd B+C+D
2 x5 r& }4 z/ o$ c9 Q' P# PVarSwrd C+D+E: q! |. J* P+ n( w1 q: V3 e
VarSwrd D+E+F
+ n; X9 y# t! X6 x+ e; b. n. k
, k, F0 V& f- y1 r7 s( a08 Z-Yoyo 1
' N+ }6 j2 x4 k! i( V, A+ }Unlimited Yo-Yo for 5 sec7 b# L" X# X3 v) J6 d0 Y: t
Yo-Yo1 C+D+E2 k4 x9 k' Q" S# b
Yo-Yo1 D+E+F- H( P, i$ f7 ]! k1 u
Yo-Yo1 E+F+G8 L, W+ R' X( o6 c: v6 k
8 F$ E, q' ]$ i09 Z-Yoyo 2
+ H& O4 w y. g& \8 u+ HUnlimited Yo-Yo2 for 5 sec
/ b" M- P' J3 P" MYo-Yo2 H+I+J
5 ` k" d$ T, e( G3 qYo-Yo2 I+J+K7 p8 B8 p+ g/ G" U( {0 p4 D% Y: i
Yo-Yo2 J+K+L" c' j8 L+ H5 u. X& y8 l- Q
9 z$ q& ^ n5 @6 a0 N* _+ Z% A! ~& L10 Z-Yoyo 33 A Z8 u" N9 y- b5 G; f' U& V
Unlimited Yo-Yo3 for 5 sec8 l' q4 B' e' x+ Q
Yo-Yo3 M+N+O
( @. }. w/ S+ D! g- T3 u }Yo-Yo3 N+O+P6 @! }% E2 X9 e9 F
Yo-Yo3 O+P+Q
3 W1 q; @5 o; I1 x( V! }
3 L( J3 T8 k( O i11 Z-Step 1
7 D2 ~, t" r1 @6 W3 q! S" NUnlimited StepSwrd for 5 sec0 ]3 a1 b, x# S M7 d7 i1 A* w
StepSwrd L+M+N
/ r( U, ]7 |' X E' i/ ~. OStepSwrd M+N+O
- F8 U, o" ^4 ?$ ?2 N1 qStepSwrd N+O+P+ U: A) p8 j3 Y& n" ]
! V- S/ T% ^: q, a4 M
12 Z-Step 2
7 R2 q* N6 Y6 m: z0 v4 W$ lUnlimited StepCros for 5 sec
/ M9 A, _# [. M- _4 s* A# [1 {StepCros P+Q+R
8 K, o/ C7 u [" ~+ I# @StepCros Q+R+S
5 N% |: l! g2 I4 R0 fStepCros R+S+T6 N8 _. A6 b( N3 w, }
0 D( m* i7 @+ g& @) `7 Y/ P; x
13 BubSprd- a' L1 b0 _1 G5 B1 ?
Attks w/ spreading bubbles!
8 q( K$ {) J" N% e1 b% i; }Bubbler C+D+E% m) {0 ]0 e$ D
Bub-V D+E+F9 `! M3 K l" z+ f* Q6 _
BublSide E+F+G
# o0 a1 F& Y, v2 c: T/ eBubbler E + Bub-V E + BublSide E8 r% n1 `: G- O3 i+ i6 p t
# K- I. r3 z4 i& J/ N' d% m3 R3 |14 HeatSprd
9 y3 W- M0 }7 E+ t+ @Attks w/ spreading fireball!' Q: r4 v. B2 ~
HeatShot H+I+J
5 Y7 n1 G B ^- tHeat-V I+J+K0 p! f5 p* v: I0 {
HeatSide J+K+L
" F$ y/ z1 v- B3 E, PHeatShot J + Heat-V J + HeatSide J% h6 D) `( C0 b* N
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15 H-Burst2 k% C. ?- A- x% J7 B
Creates a giant explosion- o) B; ~0 P5 R$ C
Spreader M+N+O
) C- t- U" n- P$ fSpreader N+O+P
) i" r: Y$ G Y7 `Spreader O+P+Q9 l8 [4 u& \; a0 n! r
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16 LifeSwrd' r3 ^ V0 f5 t; Y
Swings a huge 2×3 sword!
& k' W; S, a. e3 iSword E + WideSwrd E + LongSwrd E
, y% e6 ]4 X9 ISword L + WideSwrd L + LongSwrd L/ x) @1 r3 O; K; p1 g) O
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
7 o; x1 x: T- f! TWide swrd contains 4 elemnts
- ~3 A. m+ i, l4 ?2 N) G# k2 hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( O4 x2 {% q$ H+ ?' ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 a5 F P, e- \) o
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18 EvilCut
" R% j# U9 n. J& w' s7 lStep up 2 & make 4 atacks
9 w* L" {* D4 ?7 S/ {StepSwrd P + HeroSwrd P + StepCros P [# b# e# H# }) K! `8 ~2 R/ R
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19 HyperRat
7 s) A5 v. d% b% k5 mA giant Ratton charges!
7 y. j% ?& U! u1 e8 `Ratton1 A + Ratton2 A + Ratton3 A
9 r% K6 ?% f. I+ x- w5 F$ sRatton1 C + Ratton2 C + Ratton3 C
; L; n! f3 a5 [5 m9 z, W8 i# ~* fRatton1 F + Ratton2 F + Ratton3 F
9 N7 m3 e+ s$ {3 _. e' _% q3 }
3 n& _+ M- G% b20 TimeBom +
b* r$ z1 t- bSets Time Bomb in enmy area
) d8 J8 i( ~7 @* G2 cTimeBomb J+K+L
! n; ]- H/ D2 i9 F W0 s$ F( VTimeBomb K+L+M
) y0 c: e3 W2 p' n/ [ BTimeBomb L+M+N2 k( S6 Z5 V6 [9 z8 w' D
: @3 c. {& E0 M- q21 GelRain8 J% J! }8 b5 W8 W; q- U
Gel steals squares+ h) ?; y# f1 e* _7 R
MetaGel1 B+C+D9 @- h- b" ~7 _# i/ K
MetaGel2 E+F+G
- S7 Y7 s' J# I0 u, k& oMetaGel3 S+T+U# }. F$ L- q2 m, j; H
4 g3 q/ I1 k+ c/ w/ I$ s22 EverCrse/ M- H2 E0 x/ R5 y; D
Shield chases enemies3 T9 S) i$ j R, g
CrsShld1 C + CrsShld2 C + CrsShld3 C" w" Q9 i( R7 a' q! l
CrsShld1 L + CrsShld2 L + CrsShld3 L& g5 g b# D: p
: W$ e1 \! s/ h/ k i3 _7 W
23 MomQuake
0 } C! `! \& O+ uAwakens Mother Earth!: E) u, N+ J9 {9 N
RockCube * + RockCube * + GodStone S: J6 r7 F+ S* V: N! e. m& ^ C
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24 PoisPhar
7 n. T5 s, F! C9 J4 ^) P. \Pharaoh generates poison, G V, i$ V: J$ n6 g
PoisMask A + PoisFace A + Anubis A
d; @1 b/ w& u8 y! M- T1 a( K8 N# z! t8 X
25 BodyGrd! Q3 `0 c( r: V* w
Bodyguard takes out enemies
; L9 X. B T5 nAntiDmg M + AntiNavi M + Muramasa M2 L" I: F7 M% }% w6 q# V5 s
4 m: ]! E+ H. `' p ]+ \
26 500Barr
' t+ a4 [& O: n; ]* P; mBarrier absorbs 500HP dmg9 X8 ~8 F9 c" f; c! Y; |# p
Barrier E + Barr100 E + Barr200 E
; W( L1 j. L5 f3 V! z6 [Barrier R + Barr100 R + Barr200 R
2 U7 R! T7 }* o' |3 R
, \; J2 R/ K* R% k! B6 Z- c27 BigHeart
# T2 e' s4 _. U5 VAttacks, then heals HP!
9 L. S }* D& n, h( P T cHolyPanl R + Recov300 R + Roll R/ \) ?. `2 B- W$ @9 r. _5 u
HolyPanl R + Recov300 R + RollV2 R. n- A) A0 m- O
HolyPanl R + Recov300 R + RollV3 R# i- U1 ?: V$ |" Y5 k' x- j$ j
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28 GtsShoot7 C, ]# ]) Y7 z& k( z
GutsMan throws MegaMan!8 K! R5 s, a8 |) h7 q8 Q6 z
Guard * + DashAtk G + GutsMan G
- d: m8 a1 [, ]! x& S8 `Guard * + DashAtk G + GutsMan2 G
1 T9 q! ^4 m7 [( ~, g' L! sGuard * + DashAtk G + GutsMan3 G- r1 p& W8 R; r, e0 a1 U) Z: U
Guard * + DashAtk G + GutsMan4 G( A/ T1 n* _8 o! |! j2 S7 B; U
; w0 o4 i: W1 R6 @# T29 DeuxHero! K1 O" W+ D$ w
MegaMan & ProtoMan team up!
/ I* N& n. H. u" h5 m( T1 O1 I' DCustSwrd B + VarSwrd B + ProtoMan B; }8 x" L4 \7 G; H
CustSwrd B + VarSwrd B + ProtoMn2 B& |' P7 F/ ?! i% M
CustSwrd B + VarSwrd B + ProtoMn3 B3 A3 p$ ~0 i) H h$ ?
CustSwrd B + VarSwrd B + ProtoMn4 B
; h" m* S I0 T3 d" a6 m
6 i0 n0 D0 n4 K: E( L! F2 j30 2xHero
* r4 C* x! B0 I, _4 ?MegaMan & ProtoMan Dual atk
6 p9 e; s! q8 u. `* A n, s' gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ d* r1 v; ^+ F* v4 l5 |4 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 }3 b- Z+ G+ b( ~# ?2 {8 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' u- K8 W1 N0 V2 t2 r( l) e7 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
h0 U; \' ^# G. N" f$ S: P3 v4 @/ J/ Q/ Y2 M. J
31 PrixPowr
" z, h# L, \" D/ \3 Navis attack at once!
" g- ?6 w1 H% P6 h% g4 K# WTeam1 * + Team2 * + KingMan5 K' |+ H+ m. l" j
Team1 * + Team2 * + MistMan5 M
~% f4 P" u7 h, C1 I% X9 hTeam1 * + Team2 * + BowlMan5 B E: B; P& t7 F- B# F. W
Q1 r9 k/ Q* W
32 MstrStyl# {$ N' [& y8 N. D G
MegaMan unleashes his power; N1 q4 [0 E: _( r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( Q' X; P$ y, @7 H
& \( h( d9 I" n$ z* Y1 I; {' O5 QStdrdChip (Part 1)
; \9 }8 K6 R( ]) D. n$ o┌──┬────┬─┬──┬──┬───┬───────────────┐
8 c9 [3 N2 U9 K│编号│名称 │MB│攻击│属性│稀有度│说明 │8 N. M. h4 P% J6 v+ s9 y+ z, \
├──┼────┼─┼──┼──┼───┼───────────────┤
% }; `/ k# L; J* b│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 \2 L; L0 j; j$ Z' _! Q7 m+ k
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 B& P% q; {9 s7 c" r│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" s. x8 t% F. y( S
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 C+ k' W4 V/ K" r; U2 n& d1 t: r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ W( t2 w+ F4 w' v( P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# R0 n: _3 C% m* ?7 ]1 l* t0 v5 X│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 C2 s3 B) ]1 A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 A* g" ?! |' G8 l
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 @' n& w* T; ^0 F: G4 L! f2 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* k/ h# J# G3 f% A0 Y6 ?
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 @$ U3 E* D- N3 F( a5 q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# U/ o: G. c( p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. _) L2 u6 V! A
│14 │Spreader│16│30 │ │** │Creates a large explosion │) X4 _* c* Z! t" B* ?2 W# e" k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 c/ G# G! B, M: r- ]4 e* W+ }│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% G4 V& A |* l% l2 v
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 |$ {7 V- k6 X; v0 }/ _/ x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ Q& }+ D5 G: D! I3 l2 p8 E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 v+ {! N" }9 ~# b6 x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' l5 F) D8 {0 U# Y5 u' ^$ T
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 ` z6 m; [6 h* }& g# Q" o; A0 U" N
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, p) _# @% [% W! b! A, V! G) l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. D' ]0 i+ {6 `8 W3 W2 a3 R3 {
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
7 d+ d, l* H$ S│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, a8 \! b& Z' k I9 k6 o│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 R6 T* n, ?8 A* I( F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ U; M6 q' M1 m' t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; g, A' r4 R# L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ x! K6 r6 ~5 h3 r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 m8 R. W( `0 x$ S6 q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) f8 Y% v. ]5 C5 u# J4 q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 B. p, Z, i+ C' W+ D- W* w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 X+ s1 |6 R3 P, ?2 d: R│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: Y5 S4 @% O, Z% M* C& u- b+ x4 _' R
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. V) b8 C5 [+ L& W1 ?+ w, H$ |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& M7 s. w( r3 I& \, a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( Q4 w! n: i; Y; e
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# t3 P/ S3 v0 \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# x. V+ }( @3 U( D1 ~0 I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ i; j2 |, E7 u$ ^+ E8 J6 x: H
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% j* }8 H( i3 U0 R- G' Y& i) }
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* R% ^! S9 b+ @, @* u# v2 N: g" o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ ] i. T5 u* r$ C; i│44 │ShockWav│10│60 │ │* │Shock through enemies │
( H, g+ [ k4 l% v│45 │SonicWav│26│80 │ │** │Shock through enemies │
# h: d) G% q% |│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ Z& j w0 L1 {' ^7 m4 t
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% m$ Y. D& R+ x3 V( y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* A5 B2 n/ Q' _8 h( L
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; U4 d2 M# x# K+ t: B- d
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
8 U7 l+ I! ~+ `* |│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 v+ p2 c4 H3 H9 P% k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% E6 s( O; b. j% y1 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 ^7 z! h8 q3 I* o; R" r7 c, b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 V6 b. f9 H y( ]+ C8 X# c│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' j* W! D7 ~1 P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ |. s' C& m( ^( }
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 K% N& r, c( M% M/ i6 R│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! ~) F4 o) \* ^% h1 m4 B
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 E% e: L/ u) |+ i6 F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 E1 s* X% W$ T3 Z4 D
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# |* A5 _: k$ b3 }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 Z; c9 T9 }8 |9 P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 q% P' |0 E- O+ G│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. y5 R, Y! @. f. q) C' C' W5 J( @
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( g& D% X U7 ~( q; c/ P; o6 }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# C& r. M$ z- F* J# b+ l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* @% @( w4 D1 O: }1 m& O8 {│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 ~, G1 t. p2 u& R" i0 M
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
' y( ~5 B9 i; C6 c+ Z9 E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ T" |2 ]: R3 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: l _! j4 V- T: h+ R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ M. e$ E! }+ c5 d7 d
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 N) E( Q5 x3 E1 _7 X│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" M; M- o. H4 h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 W9 i+ T9 Y' y5 R, f( p$ ^│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ ~5 B% f. t. x( I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% X! V. T' ~. M
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 t/ L" Z- B6 ~7 D, d) y( G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, N8 x% I4 ?9 I$ l6 P│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 K9 Z. Z3 n+ W$ Y, D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* t" l! b4 _6 X( R8 @8 C6 L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# O6 |2 J( i& R4 ] u; M3 k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 z T7 C9 R5 K3 z5 d0 ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 l2 t0 B) O; u, I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 M3 y. G$ H# }4 u│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 j9 m! ^0 M3 a; ?- i& L$ _; H│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" L9 h/ c V/ b+ S2 Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ ?: q- [( E) b2 \/ N1 `│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 {0 T5 I- i% \, \3 j. D* `
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 Y# r B' J& b│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" K) y# M# _& i4 Y* s│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. F5 s; o' J6 j5 s1 b
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; b# I' B- [+ D' v" L% \ c│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 {3 k3 l8 n! I+ \: z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: H. x5 x* W8 [: g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& e" L/ S7 \* F: E0 w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ L. g6 q7 j* U7 P% a5 {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 S2 ~( b0 M) y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* K% o( Q* N: F9 F* T4 y s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" P7 a& @' m# K9 |* W8 A6 W
└──┴────┴─┴──┴──┴───┴───────────────┘
* {- H/ y2 M5 v, l3 I& F, c, U( K! |0 \" I$ D: i% y" F+ I5 C( j( _
StdrdChip (Part 2)
* Z; C/ e( V k$ _3 u/ ]* I% r┌──┬────┬─┬──┬──┬───┬───────────────┐* K/ Q3 o2 D0 L2 |6 y( X
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 U( W5 m: B# A2 H7 \' o
├──┼────┼─┼──┼──┼───┼───────────────┤
4 o3 W9 X9 L7 m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; Y3 d8 S8 m0 ]8 x% |; m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- X( \. J+ p# j& A$ m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' a+ C, p- l$ W4 c" U- r" a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, t; Y8 R: i7 N│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! U: l" x+ x$ t( h; k+ P$ u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& Z* N& v7 |% _# d) V; a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! y8 w( X" ^% O+ I5 T* _2 `
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; N" K3 P, X! e
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# U! }% X5 [9 z: l) l5 H
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │- H: P) H. Z* k6 ]+ ]5 }4 s8 @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; C2 [! {7 s* b│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 T% Y; S! u) p6 l, f O- E7 E
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ D8 n9 w0 r! F8 \0 ?
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 n" ^& J/ V+ u9 M
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; q- f' h# y2 J% m$ D8 x' x3 M│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) K3 T, L2 n- X" \" ^& Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
H/ V. ^7 s$ A4 o+ A, Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# ]4 M% \: S) l0 }' n0 C# u│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 o6 n8 I7 `7 {4 Q7 V( G. d# m6 G│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) D1 f# ]3 B4 ?6 d/ u% }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( b2 ~ ^6 I5 R- E+ ~( N9 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ q; f! u2 E/ ?% g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; v2 u$ e$ z- L, A# x, y* h7 i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) N: T4 y! Q9 p, B│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, J9 h, B R' i5 \( ?: s5 z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 \0 m+ U, b3 t% H
│126 │Rook │30│ │ │*** │Protects you from attacks │, a D) O" H: |% b9 _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' y- o& E }9 e6 r! X- f7 n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 \$ |9 k. S: A8 f& Q0 T$ Z! y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' n$ q) P% x* @$ `7 M
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 ^( K* w t6 m' }) E0 T│131 │Lance │46│130 │Wood│*** │Lances through back line │2 z, a! |* V7 N3 l1 O/ I5 v5 T+ H
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# A0 ?; e0 T0 S! a! r│133 │Guard │5 │ │ │* │Repels enemy's attack │* M2 k; {/ I0 s k4 ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 D' n" W9 }2 V* A; B2 q& `5 J│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 ]! D* {4 \( S" |& b4 W3 L1 D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: ` F4 f4 O; k/ _
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 ]: q8 Z4 c& C* Z; p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) ?& q" B( Y' I5 g% ^1 `( p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ x" h! I- q N│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 W D% i% O d- P. q: r
│141 │Prism │60│ │ │*** │Prism fires randomly │
+ S7 t- Q/ |. f/ o6 r│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( I& z) _9 V3 l7 B+ }: N9 m. ~0 \4 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 r+ U$ ], @# Y7 j/ G' G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! y0 q& b. D! M/ a7 q( S│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ o- E6 U% x3 ?# x7 H" d* }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% G- U8 O$ f+ c0 E2 B9 `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 g" Y. q1 R& K: @5 Z2 z4 _│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, D' j7 m1 V6 ?. e4 M: F│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 |9 O$ y, x% R* ^│150 │Recov80 │20│ │ │** │Recovers 80HP │' F1 p. E) Q; W7 g
│151 │Recov120│35│ │ │*** │Recovers 120HP │& Q! z. d5 Q) a9 k$ g4 G" _2 o& X
│152 │Recov150│50│ │ │*** │Recovers 150HP │! j1 m! y" x0 P0 i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 O% w, p! l1 Z( k; }! u│154 │Recov300│80│ │ │**** │Recovers 300HP │. m- ~, s1 n! r+ h8 e- _
│155 │Repair │8 │ │ │* │Fix your area's panels │, R+ e( F! l, g& D+ c3 L/ E0 Q0 A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! c& Y7 c: S! |% A5 x
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ B9 c; U/ u1 _. s│158 │Panic │14│ │ │*** │Confuses enmies if you are │" }. _. \* }& o% l
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 i% X2 X6 X" F5 ^: `6 _* R5 p6 f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* T! N, N: O7 f( g% s
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" d+ m( V8 T- Q* n- t│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- q2 y) {( `: `+ X& ]
│163 │Invis │11│ │ │*** │Invisible for a while │# J* X6 v! X/ }6 ^( S- y: T
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 @ d' F }: P5 |4 Z$ h+ l$ P2 B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* ]$ ~$ X. r X F: O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' X' K4 _0 C0 P5 Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ U' _) F/ a; {! x5 R. U- a9 D. Y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 ~5 ~8 W5 _' \" r6 ?5 ^( U/ B" E, I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, l& F- i. A( X& ~│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ r9 w3 w( E g" n6 J/ x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 P0 H+ m) K$ m' G6 Z* b│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ d+ {; M: m5 J* s. @│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: p9 |9 K/ J G0 c) w4 n│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 `& Y. B( i& I8 ^5 D2 y3 G Y6 w│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' N7 r8 n' t( ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. ^5 n2 t0 n1 @# v/ e, E2 a f│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% ]1 r: o/ q1 W. k0 `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- n" P) {) f/ K- {' G/ ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 t4 q5 I+ `; V, s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 W. x3 s; Q7 Q$ t8 s6 n, B4 d
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* [) t* ` Q7 K. k) E2 K
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# c! v0 \! F$ K1 V9 y, Q8 b
│183 │Hole │55│ │ │**** │Open hole to dark world │
" p' `! h3 m3 \, g {; G3 n# J│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ e# ^8 W3 ]9 T7 u- X5 U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( o* i g6 F0 a6 H# R0 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 v; p+ r2 X [8 z$ i5 S: y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 [1 \# C- R7 N. m& s│188 │SandStge│18│ │ │*** │Changes all panls to sand │
j" |5 c& q0 H4 W, S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 X/ f. O* {4 W. H* W│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 g/ h2 `3 ?* S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. ^7 F- _ D/ @1 s+ M$ |4 T│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) Z, d% Q: w! Y0 T$ i7 B
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& V% W1 ~2 I7 D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 A; t/ O5 d# r' V" J, _* m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 ?7 h- Y/ D$ {, p# j
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# q( D0 f, V' T# n0 d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 c& H- k; t% Q/ R) N' P$ q. \3 y# |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 x3 Z$ F5 A% ~2 k0 L0 S. v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) x' O/ [3 f' D; q. e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, X- z# T3 w2 e6 b0 D) @) ]
└──┴────┴─┴──┴──┴───┴───────────────┘) j/ B* V8 J9 [ T
& J" p; ]. }6 O2 P9 i7 d2 ` R) r/ D* D
Mega Chip* W2 @# w; {; R2 j& G8 ]$ L0 l% ?) E: y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, c& M4 x; e1 K. Q' L% i│编号│名称 │MB│攻击│属性│稀有度│说明 │
: ?3 M; Y. q# e" y7 ?& g├──┼─────┼─┼──┼──┼───┼───────────────┤
+ i" Q/ l8 b' f9 d; o: w8 r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 o& F3 l9 ^4 O" Q7 n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- v$ ^$ Q. J( {8 T" A0 h; ]│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 s3 ~; r0 p& ?' [5 k: d2 G* ?- z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 }% o5 Q9 {$ ^* r" q$ h│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- V% s" `0 W4 u3 P; Z# S8 K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 e+ N- ^! t) e+ P
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ s% r/ n& B) A9 p, R
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: H* S( A. b! {/ M0 w; a' G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( X) h3 M" q8 G" e* T7 {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 I& @+ W3 n# b N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 a6 V$ z, O2 |$ p7 m8 {8 k
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* @: ^, ~$ L5 u8 c- @( e│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) }( `' S r' ~- w│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* G# ^! I1 Z9 Z/ i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 I+ t# D& y, F& n; r& y: j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, {% B' N" T4 ]) K9 A3 c
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& C6 }: [; q+ a6 ~5 O' X│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ a- }* d- ^1 @/ M" m V8 e
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 ?) x, Y, R4 W+ U. L" l│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 y* d& U# R0 O: v# t│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ {% U, U3 O, H' T& q, J│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# }% F. c# A5 f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 X6 G- l5 w6 g! m4 s# N2 c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! u) M' V. } P7 R( N, l3 L9 w7 L
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 R7 a0 N+ L: `9 _' Z+ w: ]0 d8 o2 h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" w3 L$ W" P# ]* z& ?9 A' r' g
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. T3 U8 C* o( U: o$ Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! R! _3 m6 e! t, E$ K3 d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 P) N1 Z) `# s; [
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' Q( ?. O, @& k2 L7 N) M
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' W- |+ R7 @7 ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* B g) I Z- N% j# V│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
n2 a, R% F. X9 x0 b4 G4 K5 C7 C) n│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( p; p3 ]4 o+ I% l l o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' O2 x* W& o7 e# j( d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- a, @0 @8 V( D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% i/ m3 n1 F- q0 X* Y( C' D+ v
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, V% I- }$ d7 A$ r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' q' P& d9 S) {: l U6 R
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# k) P/ W5 S8 l. m9 N( A9 g: [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" I. g" b; Y m- I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 k, T5 l6 y) X+ H│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ Q! ?* \' U) J6 K" p6 d, y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 W# L# r( A. |$ L2 z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ M& A' }! ?4 T5 @4 D$ ?/ g, B" {. A│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" X! o+ r3 z: J1 |9 M/ O, T( m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 w) z. p. ?) y' J2 A" K│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 @* N. H8 n" `. Y- a
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 x' ^6 Q7 w) {3 ?6 f
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! w% ~3 \( c4 b+ L* v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, c4 S7 i. J0 ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 V( Y3 Q7 j! Z ~- h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │: Z6 L3 |2 j7 \* m' A1 y: V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 X# e' a: f9 @3 U2 q2 H5 B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 m7 T( o; }# K* n l! o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* a6 ]: y( W; E; t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. Z: I7 ]- W' i: P& J; Z# c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% K9 u/ n# l$ O- P% X: c$ P6 D4 N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) X* o+ y s, u$ w5 ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# Y/ ^. e4 \. J* V3 B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) d& ~( v& i" k│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* @* d$ v+ g" I9 Q5 x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 E4 L4 L5 o. ] @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 ~7 _+ m5 N# s# K* q+ h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 H9 l# W9 Y# w* U" l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 I4 ^# h3 t1 N) x4 j* {
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 q3 C5 `$ I' R5 v5 H4 F' r1 j7 ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* y G3 k$ U4 F) f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 s0 N! M4 g1 L) h- [5 j│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 y# ^& v! j% Y g/ @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 J e' z# n4 I T' e│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ p2 N9 G% ]$ r# m0 S! A) z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 C/ k1 k. n8 W! N% `0 a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
_0 R7 j; \) q5 N& ?! u! j│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, v+ N; ~2 g* h3 E/ O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 S! u+ O% w1 `) h8 L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ j7 A5 ]0 u: W9 t+ ~5 p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( z0 A7 Y7 S2 D$ T! F1 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ W: |$ ^/ K+ D6 y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& F& O0 A0 x' j7 i6 f4 C( m2 X- p! r
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 J, C6 i5 y, j" s. z G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 O9 Z7 f# b/ P9 _+ S/ M1 k( j( u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 W/ c* g* q2 T/ I/ Z4 r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 w( X) t; S6 R- X% V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% b6 |4 V" t [7 c J2 x. O└──┴─────┴─┴──┴──┴───┴───────────────┘7 i! \; X+ S4 v5 Q/ R/ O# I2 y
* B" o- v6 F9 O7 [, [ u, Y$ |0 D% q3 W) U
GigaChip (蓝版)/ Q+ g; _ P" @7 c4 H* A+ x
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ G5 O2 Z$ z: E1 B% N6 I7 f" o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! o1 `3 Z$ i6 M( I- w├──┼─────┼─┼──┼──┼───┼───────────────┤
! e& w1 [' m; D) i Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ |0 o2 |6 e0 o2 r│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% [2 w. K4 }3 |2 r H# N1 Z8 c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, N) I0 A+ i5 r/ b. F
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 c9 f1 B# w( o* s7 n' h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- P( Y& U$ x( }5 [ n
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 A8 F+ Z6 P; U5 f
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 d5 [# f: @) k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& u8 ?* _/ y" t9 b5 I% Y│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 |0 H' R, i4 d5 e0 C" {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# F# }$ d; g* O" X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" |" \3 L& K' F% w. @ `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& |' E" h! [, A8 G, \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' o7 [& ?) r( y6 a& X: o( h+ e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. C4 ?, I! h/ O, X( b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# W( M0 z% P- z7 v' P- h
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 e a; ^$ G9 T( x9 S6 J1 Q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 C- y6 a" w1 @; X: ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' x5 i- A. J# k( r3 o2 ?" [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# }1 ~ ?9 s; Y, a" X│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 l u; H8 X8 }7 v% X9 n# @
└──┴─────┴─┴──┴──┴───┴───────────────┘3 W9 u: I0 t! i# t# o$ }4 i/ }( E
' W4 k# g' z# ^, fGigaChip (白版)(只列出与蓝版不一样的Chips), K& w( b) |( z% W2 U! S* D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 e; y$ M J- i" K│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ]4 L8 c* W2 f1 U* Q: P├──┼─────┼─┼──┼──┼───┼───────────────┤
* o1 T" R2 a# V" K/ f│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" `4 P9 r- b! n% N6 f3 Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 C4 k) G3 {1 q2 l- e5 i* e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- L* @( Y2 ~, ~0 b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* D; V8 u) M8 v
└──┴─────┴─┴──┴──┴───┴───────────────┘ |