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■● ■ NintendoWorld 站友xliz原创/ D$ V5 w* n8 X2 F
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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1 K5 w: W# ^6 N# g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 D' s# e( e6 I p: J3 ~大家要看日文版的P.A.或详细攻略,点击这里吧!( A8 Q! r; M" b. n0 v
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& f n) L4 J' O% u4 ]8 N% z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 q* }/ B/ n( T/ M
( w4 P9 V+ v! R! c* y以下内容格式如下:
k. z9 y, z+ L8 T+ m
: S g4 t3 |8 L6 F7 @编号 名称; p; ]8 ]8 ?: J3 `7 p. O
说明. Y5 Q- j# U) y C0 G1 x" [8 n
组合方法 W( h' q0 u3 S1 S$ W
---------------------------------8 }" A8 W9 M* r
01 Z-Connon 1
2 B' R& a: k+ t8 d% ]Unlimited Cannon for 5 sec
3 o( ^/ n7 D# L3 g: OCannon A+B+C3 x. j b j X' O; \4 v6 Q. c
Cannon B+C+D
8 L7 l v3 w1 ?1 o# H4 I8 ?; D+ mCannon C+D+E2 M+ s$ Y/ u; N6 v
: v( N/ L$ b+ K v; R
02 Z-Connon 2
! Z. c" b6 h( \6 e8 C) WUnlimited HiCannon for 5 sec0 K' O0 S* E5 V* P8 N& v: t, D
HiCannon H+I+J
* _+ A6 `: n1 N9 d, r5 f" oHiCannon I+J+K, E1 b! ]0 A/ Y$ \
HiCannon J+K+L" ]6 p! Z0 q. j, g: I+ w
* l6 e9 u4 {8 c% [' d; {
03 Z-Connon 3% X- I1 S6 D7 ^1 W* }; }
Unlimited MegaCannon for 5 sec
2 p. K+ W1 G C6 g* yM-Cannon O+P+Q
' ~% Y! S( g9 O0 t, HM-Cannon P+Q+R
% }; Q- }+ m& ?0 N, hM-Cannon Q+R+S
, F. K1 }, q" {4 P u# B; _+ V8 t( J5 O7 K! O
04 Z-Punch
5 |* L- C7 T' T% k* |( XUnlimited GutPunch for 5 sec$ g" @+ C% M! d1 g: n, U
GutPunch B+C+D$ p2 v% q: l9 p, x4 N' e0 X
GutPunch C+D+E
# k) X ]& t% P# l G1 ~GutPunch D+E+F
, D4 G7 k' m& l$ R/ D8 B! t: V8 U5 R* n# ~ a5 A* J
05 Z-Strght
& _3 X% p. ]( R# @Unlimited GutStrgt for 5 sec
5 L5 _; J, h/ e( J4 a1 k8 }8 ?. LGutStrgt O+P+Q. z: e5 f4 S. I6 y8 j3 }
GutStrgt P+Q+R
. Q$ A Q. e& ]2 ?! BGutStrgt Q+R+S* A% f, O4 G; v' k7 h J& R
% u3 _6 f2 [: B! _0 P3 A& u06 Z-Impact
W% ]9 T! t0 z, ?' \; b q/ z1 E" | @Unlimited GutImpct for 5 sec
- p2 N/ @6 y5 B1 D* vGutImpact G+H+I9 }5 y' h) C5 C" E: [1 U& e( C$ B
GutImpact H+I+J
& p, p' w8 K6 Y& D" ?GutImpact J+K+L
; D$ D& Q( d. V/ Z* u9 S0 e" L- R2 G7 v, p( C% U- ~! j! t6 E. v1 ?+ O
07 Z-Varibl" E3 g" Q" z0 Y. c+ m; N+ Q- X
Unlimited VarSword for 5 sec
) t' X/ s/ i& oVarSwrd B+C+D
% R2 L( s" S' |* q, zVarSwrd C+D+E, r2 E, `4 C2 K/ ~# D7 \
VarSwrd D+E+F* _4 X4 D, A+ Z1 [
( m& H. v( [; C/ m5 [* ~
08 Z-Yoyo 1
9 P- `( S q4 Q2 u, i/ cUnlimited Yo-Yo for 5 sec
4 M6 j/ Q6 e6 J/ a* @1 RYo-Yo1 C+D+E# p9 l3 l: z, ^
Yo-Yo1 D+E+F% g5 u+ p+ P( ?
Yo-Yo1 E+F+G3 J/ X# y* ^# x, H# b
G6 l! X1 \! C
09 Z-Yoyo 25 `: m% s7 O4 U7 H7 U% T
Unlimited Yo-Yo2 for 5 sec1 h3 p" z8 I+ }3 F! R1 O
Yo-Yo2 H+I+J
9 M' g$ C+ Q- b; \- l+ t x% UYo-Yo2 I+J+K
3 ^' A3 r, S& RYo-Yo2 J+K+L5 a* J0 m0 Q( [2 n5 t4 e, K
( z% l& I. Z! C* m4 E6 c10 Z-Yoyo 30 s. |2 G- F9 _* t6 H6 P/ l$ K
Unlimited Yo-Yo3 for 5 sec& p3 W% c1 ]% R( y- C0 S5 C. G( q
Yo-Yo3 M+N+O
2 Q7 D y- j- n( rYo-Yo3 N+O+P
# S# `/ a3 c% ^, K$ SYo-Yo3 O+P+Q
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1 h: I/ A- }- J1 y11 Z-Step 1
5 J% j8 [4 q. c8 s% L/ Y$ [" L. L: XUnlimited StepSwrd for 5 sec
5 B1 Y% K0 N% t4 u$ iStepSwrd L+M+N
" i4 H- t( m( N# n" z% \2 ^! ~StepSwrd M+N+O- a' \: a) v H0 E& m+ {6 o
StepSwrd N+O+P2 V N; T+ W5 |; o0 y% z9 d
) v$ z$ @2 w/ g" H% F0 {1 Z1 s
12 Z-Step 2
8 z# W1 x+ {5 \3 O6 J5 `! v) O$ \Unlimited StepCros for 5 sec
- G7 f7 ], i# rStepCros P+Q+R( }9 | T5 a& I+ d4 e: q5 A
StepCros Q+R+S/ ?+ n1 y* X% c7 V6 V
StepCros R+S+T
4 h; v1 @" }* Z; H! F& R9 w2 j4 P" b& m/ A, [# W% M% L
13 BubSprd6 ?) I/ { @$ i9 F& h6 H0 S- f$ F
Attks w/ spreading bubbles!' D. b* ?% H% O! ~
Bubbler C+D+E
g. K9 u$ C3 ^/ }' TBub-V D+E+F" K" S' j5 _7 [$ s' {
BublSide E+F+G1 h* S, L2 d' D. C5 Z
Bubbler E + Bub-V E + BublSide E* b. h0 N0 Z. \
+ O9 C# \1 @8 t: V- \14 HeatSprd
. o( ^+ {$ z* p& Z1 t- M( G3 ?" Q8 cAttks w/ spreading fireball!
. o: U$ r) e. z" A' |HeatShot H+I+J* _& m% v8 Q* H! L6 g
Heat-V I+J+K5 S" r. R- R/ t5 B( C
HeatSide J+K+L
' D" `" Z" C6 HHeatShot J + Heat-V J + HeatSide J
! f. p3 R1 O$ \- |! A/ @4 e5 @5 r( d: j. g
15 H-Burst) j" C4 s( T7 O- V0 g+ z @! _* y; Y
Creates a giant explosion+ l7 j) F } ^4 {
Spreader M+N+O
$ {1 [/ S+ `9 P( o- n; b e' n( iSpreader N+O+P
3 h- ?0 c4 m% M% K- fSpreader O+P+Q
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16 LifeSwrd
7 |& E9 p8 V4 g8 Y( i4 Y# c6 ESwings a huge 2×3 sword!
/ q- U8 I* S% kSword E + WideSwrd E + LongSwrd E
* {' s3 Q) V% q" @2 D5 SSword L + WideSwrd L + LongSwrd L( Y- `1 ~1 M3 r( r4 d A
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd# m: t2 S8 F! s$ ~* ^; m9 ]
Wide swrd contains 4 elemnts
. G/ Q1 @3 |9 h8 g$ F# LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% N& r* f+ Z3 I: j
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' G" [8 k* X3 f" K. b
" c) R" r; G/ C
18 EvilCut" F3 Z! y* o# s& `$ }# l/ x$ @- p$ j
Step up 2 & make 4 atacks
7 z8 y; M/ I% B* YStepSwrd P + HeroSwrd P + StepCros P) S2 C2 y/ }8 u% p% P. k
. r. I" q! x' I$ Y+ D9 Y4 D0 a19 HyperRat. a/ c* S' q! r, y; p
A giant Ratton charges!
. q' `+ O0 s7 s# l' `# M5 GRatton1 A + Ratton2 A + Ratton3 A( e3 j- G+ N4 `4 g. R
Ratton1 C + Ratton2 C + Ratton3 C; C) m8 K/ ^( Z# S$ X
Ratton1 F + Ratton2 F + Ratton3 F7 @) P8 c; Z4 a$ b$ s5 k3 V1 L! e* |
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20 TimeBom +: |5 v) C* L" `9 @- P& y
Sets Time Bomb in enmy area
9 W0 G: i: a, d4 v: v& UTimeBomb J+K+L
2 y C7 v& L" v' M' ]3 S* ZTimeBomb K+L+M
$ t6 R$ Q4 s' d# fTimeBomb L+M+N9 e) e0 M, q; t. {& e4 L# U9 ?( X
6 |0 r. h% `' d1 N8 X, F( K6 Y" R
21 GelRain
& {# A) L: W, b- @Gel steals squares
) \2 E2 E W; VMetaGel1 B+C+D c/ y: o& Z& l8 W
MetaGel2 E+F+G- X# U4 w; s# }8 h, N" q: }- o# G
MetaGel3 S+T+U0 j9 I, c8 ]+ _& E, [
! [1 Q! s, n2 C, X) @
22 EverCrse3 e1 i1 v' @3 C1 T- Q
Shield chases enemies
- j* {1 Q! u; I; a2 c1 I! M1 ~CrsShld1 C + CrsShld2 C + CrsShld3 C
6 \2 s: v# X* x* F2 uCrsShld1 L + CrsShld2 L + CrsShld3 L. Z0 P; B. I& x! ]% o
1 M7 S, ]8 y* i; D# L. o% A# Q; T
23 MomQuake
7 n& [2 j; W5 M# U% GAwakens Mother Earth!8 b D r/ m# |3 f- F$ X0 {
RockCube * + RockCube * + GodStone S, u# N8 ?+ `8 F3 a/ F2 Q% l
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24 PoisPhar
% V+ ~9 h! N: m" H0 b$ EPharaoh generates poison% [0 R7 T1 \' s$ T$ Q! W
PoisMask A + PoisFace A + Anubis A
1 W8 e3 |3 h0 H B2 @4 i, ?, W3 X5 K: b8 K1 u/ N
25 BodyGrd
h+ o% ]+ Q: P: ^Bodyguard takes out enemies
; Q r* u9 S" a6 H3 u2 i8 rAntiDmg M + AntiNavi M + Muramasa M" N: L. `! l1 K- Z% l
* s( V2 O4 b6 h/ O6 w26 500Barr9 N/ S3 J H. `: u) l
Barrier absorbs 500HP dmg
/ v. p( ?- G# |7 t Y9 bBarrier E + Barr100 E + Barr200 E& C0 W. r+ w" k: @, P9 x& ^! U* z' g
Barrier R + Barr100 R + Barr200 R2 @% X' ^' c0 _* }
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27 BigHeart
5 r$ K/ o/ g5 cAttacks, then heals HP!. `" n S; V2 L6 l1 m7 Z
HolyPanl R + Recov300 R + Roll R
+ h; ^# t0 V8 l) C7 x X* gHolyPanl R + Recov300 R + RollV2 R
, c9 i$ [5 U/ i: @( }HolyPanl R + Recov300 R + RollV3 R
; |1 M A! }$ N5 T
6 ^9 X) z7 x% A5 }- I28 GtsShoot
2 t+ x; h3 L7 d# ~0 vGutsMan throws MegaMan!
2 ]4 A2 C! y$ B. j( V+ oGuard * + DashAtk G + GutsMan G
! ?0 |4 C: @( _4 b- g& o- D( A3 RGuard * + DashAtk G + GutsMan2 G+ I* x: z' P+ p8 c o$ [% }- ]1 g0 [
Guard * + DashAtk G + GutsMan3 G% n' @4 Z* G. J8 E" V" x7 q
Guard * + DashAtk G + GutsMan4 G8 t) ~: N1 t0 [
% z2 r g7 C2 _+ b' M& H( R29 DeuxHero$ b6 }- f( u! s+ X7 Y% B
MegaMan & ProtoMan team up!
% j3 g: e3 ^8 LCustSwrd B + VarSwrd B + ProtoMan B! p- j' B8 z U5 l7 ?8 C; i( C1 y
CustSwrd B + VarSwrd B + ProtoMn2 B+ e! H# C8 |* t$ W
CustSwrd B + VarSwrd B + ProtoMn3 B; f, q. b1 w: x; D. U
CustSwrd B + VarSwrd B + ProtoMn4 B
2 {' f4 g- O# E: v
& I, t0 E/ B% d! C4 e30 2xHero: r9 F. ]5 S! Y- r) B' ?* S
MegaMan & ProtoMan Dual atk0 Y# j! d& p8 b" z) E" _' V, B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) m8 b. C8 g6 q% F. T! F; A- Y* i, Z5 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% n7 t9 `; i& Z, {' e4 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' P! E3 {, E6 v% p* n% ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- v- Z7 @7 [ ~5 N3 u' c
( P( `' ]: {$ Z9 f/ S
31 PrixPowr' s! \9 ~. A! \' t" u. P2 C# U; g
3 Navis attack at once!0 I' q' b! O3 u7 \
Team1 * + Team2 * + KingMan5 K
$ c, H- f$ Z+ \) QTeam1 * + Team2 * + MistMan5 M2 \' T& @$ b' G; b, e
Team1 * + Team2 * + BowlMan5 B
2 c. @1 h& V7 b) _6 w R4 U
0 W j7 Y0 z; s32 MstrStyl( r! O3 x b7 Q
MegaMan unleashes his power
/ B! x0 \7 `2 U& i4 ~Salamndr * + Fountain * + Bolt * + GaiaBlad *' N9 y$ `: J) A0 T& y8 L `
5 n$ |5 s& m$ {2 i6 P1 R' QStdrdChip (Part 1)! Y& J0 @6 }, ?0 [8 _
┌──┬────┬─┬──┬──┬───┬───────────────┐2 \! c1 Z& P' s7 V% T0 B( a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 _) _* z% \$ C' k) l├──┼────┼─┼──┼──┼───┼───────────────┤5 w/ Z# e1 A5 }4 a) I( \/ y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. O* F ~ b% m3 ~+ \; V7 M2 R$ {
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' r, `# |# _4 k) H) I7 S) G│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 f; m8 R* C! U4 b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% m5 V$ b4 y/ C3 l" c8 P- Y* X9 X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& m# J, j: s/ a8 c6 {9 D% k9 `│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( U& l3 K# r/ R# ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* Y, l+ }2 F8 i A/ V; w
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 \: n) J5 e6 V/ P3 Q% V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 q% K; z/ @3 m- b- h9 d+ z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; h0 O" c5 y+ t" H+ l+ l│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 J+ z: a$ o' J2 h9 j1 L W0 l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 J, N/ o: j6 ^3 I9 A│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
z9 Q9 n2 V* T% q' y- ?$ f' a7 t│14 │Spreader│16│30 │ │** │Creates a large explosion │
# B9 O/ X X5 G│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& x% W" H5 t' G: X5 L" d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 @. X' L9 i1 }" F1 ` z% Q3 g
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 C6 u& P, x+ d. ]5 p5 [
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. E* s: Y/ B5 y/ z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 V: V( h2 Y* [8 ?6 [, \4 K/ A$ G& z; C
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" Z9 }, @3 P$ z/ Y) i% L# W8 n1 n$ l( k│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 m1 W0 h3 [% m! E
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* u" K( H: _$ i4 W/ R; Z* P6 C6 }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' a0 f1 k0 V/ y! y3 u
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 r) F! i0 _; }+ {" s& \; J1 ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& V+ S. I& S4 \3 D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 \% Q% v( t2 |* _3 [ _+ |1 y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 D% E6 c; \( s! t; E
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 ^7 ]8 w& H* m1 o/ P& Y; Q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ x* U& V& Y$ b% T; P4 |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) {) f: Y. a+ A: ?4 _3 r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 l& W6 F" w& v% |% |0 z6 R
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* V* Q. W. t' i/ o2 {│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ Q3 C a7 H( r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% e% F( r0 O. ]! j, e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! @( X$ _6 k) c0 Q l V. ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 Y- m" M/ L3 L- b) z3 Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& u X& N# C. y9 Y' N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: K+ y8 G- x; e# g5 F4 z, E3 n
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 K( t" p& z4 a; R1 ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ Q% h+ j' G4 z6 @: h0 _2 A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( i+ L( d; B" W0 l* H& n│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! ]; ?# v( {9 Y! i/ ^8 d) t T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ h* f( C) e2 t, ?% B. d
│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ r( r- o: Z2 p/ f8 t1 A│45 │SonicWav│26│80 │ │** │Shock through enemies │# G- j$ E& V5 m8 z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 w* r: u5 Y5 M9 O. m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ Q1 m0 \9 h- j7 j- b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, Y; V' d: t( B│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- S7 E: {* N5 K0 D4 u! {0 l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ @0 Y% v' s; b4 [! g/ T
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& x' o: q- k( ]) W/ o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 }6 V/ z4 \+ W/ O+ G: O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) j( W! s, P' D) R6 s: F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! ^( z% I9 `0 j7 h& t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* m/ {3 b: d: N% d1 F6 x# b│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& c6 `: W: _8 m6 p& c│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ y5 H1 J, B3 h- i* c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ p0 E3 D$ }5 U0 X│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ Y( j6 e1 j4 c0 C; a( T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, ]: ?$ M" }6 M k% v% U( M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& }- t* d3 A! f+ {! R. x5 ^0 s5 w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: l( b8 ]1 x+ N2 g Z" K$ p│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 R( J, b' o* @3 a0 p& ~1 }$ w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 w& a6 f8 A6 F# K! n; v" j1 V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 H/ a& _/ U- t- g) M: z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 W) B" G( t6 B( @' T& D/ k
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
j# E1 D1 [% ]* p, V+ |( e│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) w. _( Z) H! j: X5 R
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 e8 r, S' N; T- r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. A$ C3 \7 N: N+ ?) u) b' X% m' h
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 \+ Q4 `0 d, H" D. l' U% ?0 e
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
m# v8 A6 J% A d) a' U' @1 j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- W* S$ ^7 b" y+ o│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: c8 ^0 J Y, }7 F( R" n│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 i2 ~9 J& [$ ^& h2 h. A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" ]- e0 \1 S' S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% q V3 p, y! ~$ d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ F8 _0 N* u3 k
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* \' B/ K- H3 |# g( J i5 N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ [" }: t6 _9 Y; X& T% V' ?
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ J1 o# K2 C* Z0 Q8 T3 I3 ~0 g$ s
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 m* a0 ]6 l0 r3 v$ T. d8 i; V0 ?6 f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' \7 v& H5 E* Z, o' k4 d5 K7 U
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 ]/ U# F s+ }; @/ o# p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# u9 J7 @8 g5 A' d7 l5 b% Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( M O" J5 ?" P1 |. ` V
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 n/ G: q* {! C( `2 u3 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 U' ^# D& l, F2 [' a1 z9 J
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 O% F# a& P8 }! V" F0 F: w9 g4 o& k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ U6 x; A. P9 v W0 j" ^( y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ {( V: U# M" k8 M5 i" [' Q0 ]' }│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 Z0 K Z3 j8 t E4 V│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ t0 D. S) `+ l( Y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; u; R7 y0 {- y
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 }/ e% D! T: E" ]2 u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- a# H8 s; q8 @4 k# {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ u& \: s, V7 O, V" p A# L% c
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 Z/ K/ i9 q! K' T2 z4 e│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: {0 o& v0 q) |& C# f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; U4 U; W5 Y) f└──┴────┴─┴──┴──┴───┴───────────────┘5 ?2 A4 u% \7 @+ Y7 }6 v) z+ n# V
, f5 ~ F2 w! L5 T- ?# a7 zStdrdChip (Part 2)9 ~6 l0 T* [3 O; w, \' T+ i) i
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 O/ a' y* L; y: s│编号│名称 │MB│攻击│属性│稀有度│说明 │
* b8 L3 j: F9 X; w$ e2 |├──┼────┼─┼──┼──┼───┼───────────────┤6 s& h1 \8 o5 `/ L) | S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 `8 z/ F Q6 \9 D, v) J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" b6 R, \% K8 ~+ D ]8 x! S( ^3 V8 S│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% z8 F( ?% g! t J- @. c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 ^* {. j) T/ d* p
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 w: B( Q7 L( G1 a, n( }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. ?% E+ z5 x( J! |6 N│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: G* t7 a% k s) J( ]│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 D9 s" N) r! N# E# d6 k3 K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 x5 P* } `- f, e3 \/ J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 P& R q% W @$ l4 ]/ B- x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ q3 z! j- Z. r, y; ~# h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' B! O0 w' B) `" M, R9 D; a
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: u. m/ {5 L- ] f/ ^2 _# }% E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' y! ]. s6 m& Y, S7 p O6 s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* L9 M/ k9 D2 v5 n* u. l) a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, @$ U R/ H1 C$ |5 z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" Y, M6 I/ I# L" o7 `7 Y3 Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 L- n7 A B3 I0 v/ w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. ^* r% ] `2 o' I- w
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 N. h" u; h% _; ^9 a1 |$ J│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 C- q8 ^+ k4 O0 v. `" ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( `4 {; D4 ~& q# E5 b! O' c& K+ I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 y: W. t+ R9 v+ M% |) j3 M: H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 y% H, c `; }$ _* I0 ^/ j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" Q- T: p- d/ \( l│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) e; D* x3 M$ F
│126 │Rook │30│ │ │*** │Protects you from attacks │- \, F) J* X8 R! a% x% _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ O6 T% N. w7 T- @' M5 Y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 b0 x0 _$ m& M2 E3 y9 M6 I
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" u" L! Q& m$ l+ F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 L( H& G+ E; }9 }* H# ~│131 │Lance │46│130 │Wood│*** │Lances through back line │
& Q! X. n% H9 `1 G) Y y: Q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 F3 b9 o- [# a t│133 │Guard │5 │ │ │* │Repels enemy's attack │
; ^ c& w- s% a) |1 B! \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* p4 }1 e2 i" {+ [2 V: D$ o
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 O% {! P6 _7 [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 z" H% H+ x* l s$ ~* k│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 H. M4 x* E/ G# U$ h! ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- N1 J6 S: a% G) F, r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 T) h1 K% R# @ z& d6 m( I, A/ H+ t│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 J, z1 ?0 f" Q8 ]' S& N% U/ u1 C& S│141 │Prism │60│ │ │*** │Prism fires randomly │
4 f1 _/ r) T9 Y( ?- T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- `+ Y" E0 v+ \( N2 @+ i/ x* D│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 V7 A* O, v; [/ R│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 E" g1 }, g& c1 o. T& W3 K│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. S. P2 E; e/ [0 ^ b8 C1 P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 E; x$ m. R2 R, R" d2 m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 E- s5 v% B5 T# H! k' ?2 y2 }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 Z3 [5 D/ c- J: L' m+ |( t& }│149 │Recov50 │14│ │ │** │Recovers 50HP │9 E+ R1 B3 B! U3 {, z7 }8 |
│150 │Recov80 │20│ │ │** │Recovers 80HP │) L) m# u6 d" U9 g! g1 p, }
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. e, H5 T6 o/ Y& Z2 o│152 │Recov150│50│ │ │*** │Recovers 150HP │% z% Y; Q) P/ ^& t/ w; {
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( D( A5 B. a( ^$ O2 v* ]5 V2 M( D│154 │Recov300│80│ │ │**** │Recovers 300HP │1 `0 S X" ~' i7 h g8 `
│155 │Repair │8 │ │ │* │Fix your area's panels │% i* t9 N) X2 m; x3 ~8 B9 F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 W; w* _( @9 M: T; X! L, D! |│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 D9 L9 P1 W& [│158 │Panic │14│ │ │*** │Confuses enmies if you are │# o4 b$ H- u4 {- N. W0 {
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: b) ~; y* e, O9 T
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& P! S$ r! _5 g: ?; C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 C! I% B5 h( v4 [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ C0 c) X. x( X" i; m) \│163 │Invis │11│ │ │*** │Invisible for a while │
* K7 | c3 ]3 A* n│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 G5 i' Y5 V5 s7 c1 u+ r
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 }/ M3 K8 H: ], b3 b: Z8 Y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% X/ p# W$ a( I; M5 g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 D$ y$ j. M- |# e. ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! G" {0 u" j- F8 t- ~: Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ ^0 O& U9 ~8 n: L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 Q- ^& `) o% H |) W% i+ X0 R2 H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 i7 m- Q: t9 W7 L% d% ]8 k7 C
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 s2 |% B; m! R' `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ K- D2 j0 C N% i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 Z9 i4 Q, E' W) ]- Y8 L; I
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 K# W9 \. j2 _% ^$ T( n9 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! V, t! M: F" H* U. k
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( Z0 ?" Y- Z# f. n! H- ?) @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) h- I3 n' d) n* G) h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' y3 _: D: U h+ o# ?7 W/ a7 J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 V/ w' E' w8 q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 X4 y7 S! A( r% O4 }/ Z5 ?9 Y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 Q; c8 Q: Y$ M) Z│183 │Hole │55│ │ │**** │Open hole to dark world │
! Z9 m3 e, Z5 `. B. s│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! p" [6 f/ ?5 _0 b3 i. B$ O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' Q! z" h5 Q) f' a. V2 b│186 │IceStage│20│ │ │*** │Changes all panls to ice │) f1 ]5 ?% r2 w+ o; a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. z3 m# b1 z7 t9 U│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 K# ?- Q& e6 a( l/ X# c' N4 |│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! n$ x& h0 g6 N7 }, O' ~4 _; N
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
t2 r2 C' J2 E│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, a9 `# A: E+ P, J6 o) L+ p
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 w# K: q4 \' G/ q0 M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% A% C5 t6 L9 K( R5 x# q2 w x│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ i1 X2 S1 k4 v6 W9 K f: M
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. `/ { g3 l$ m4 f7 a& Y9 o8 O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. o5 h- t# p2 t& \5 [- T│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, Y3 G3 ^* h) ~0 j% K. d2 n( M│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, {5 ]$ y; ]) b; {) s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- O1 p/ n7 E6 {0 R Z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( U4 ]& O/ {8 A└──┴────┴─┴──┴──┴───┴───────────────┘
J, n: T4 t$ X" G2 v$ ~9 \9 z1 s' O, c% e
) T1 n# n2 B& }3 B
Mega Chip
) V! |6 Y7 C7 @┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @' {! Y9 H4 A$ S: o. y# G- {
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ b$ M2 J1 s6 y5 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤. ?& a/ H f6 Z" J2 q# ]& P* M2 w# n
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- n" I* D1 ~9 S+ e: b
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 w4 N0 ?' E- {% B1 p6 y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 D; E7 W' B' q% P8 Q6 w│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. g% H0 |# l8 ?7 _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( }! ^' o* d1 i9 ?
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- x8 H* t9 T5 x! }# m% k+ H│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, P2 S$ U& z" d$ D9 `) o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! [+ H5 B' N5 D: w+ e3 X│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( C' q7 w* n" X. }│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. s6 X$ H0 p# H" q- y! G7 u7 O: y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& d) f. e: a+ U: L9 s9 v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, Z9 B' n" _- X1 C ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 h; U9 P( T" {( s. E2 R/ Z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
\; {3 W0 s) _; i4 F│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ t6 G, v6 c+ H7 J│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" r4 `3 \$ Y& l! F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ o) E6 c; |6 ~5 M; N; @" J' j; v1 N. R- V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' u1 e% Z- W ]0 n" E│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& _# G8 I( m% |$ [7 S) _│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) k- B' j3 C. H8 Q) b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, d2 h, e0 G: L. ?7 G" b' l
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 z( w- C8 J+ [( d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ v7 p8 k5 [# E! B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% X, M# Q' T. y& l7 ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
l" r; B! T& ^/ u/ L; X│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- y$ U0 H/ r* _
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, N2 f, ]# G! ~0 u0 a4 D1 D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ R; m& P6 R2 D7 c0 {# k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 {0 |$ G4 M# ], s7 E│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, M6 }5 n1 i" K│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 F5 E( }: s7 h$ B! K9 u+ f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 {1 e8 o6 r, O% m# I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ A. L% g- X2 l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ r" L" {# u* s( j' H1 o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& Y ` B9 ^! n5 L& G( S5 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 b7 P$ s6 J3 c6 y3 H" e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, d6 S# M. Z+ r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 o! o3 R$ K; }$ I% r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% q6 o, M& A- l" Z' B \│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ z# X1 S" n7 J$ t) n; Z7 ]
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% e$ Y/ U; G6 A2 t% V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- q2 I0 o( u3 W1 P' L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, k6 r9 w2 k L; B b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ g" t; d# ~. d2 T( v! s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- j3 |6 @$ n: c0 o! N8 I; M
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 n0 e3 [4 `0 `- P2 s! r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ {( Q; ? F& y# S5 |│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 T/ H: f/ R- A: X! m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 F6 d+ G/ S, H' ?- P3 A/ c│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; C# Y5 u4 B9 }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 Q% b, ?# k2 X6 }% L/ v, [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; `6 q0 n& L3 k* C$ u& \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' u6 n6 A1 {" T% r│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( J }- F5 k- Z: C6 r, R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& w0 w* s" `' i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& w+ `2 ]# A' b/ H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" j9 T, R$ N9 [$ y! Z3 k- x; n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
9 B( Z$ B5 F# P# \! M/ }│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( R3 g1 O0 |& x' {* l$ O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: I( f% a' p% t3 m+ ^│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 ]# G' Q( D D: z2 S! F k4 y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* S( H; a& { ^ M8 e/ p: z' O
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
W- [; e5 n) D3 Y- c/ K│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! e: `) X( V" n" `5 b8 ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 A) S3 C+ W* x% A; ?2 D+ l│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 T7 h. s+ h4 q6 d* |' v│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ _' w# Q0 i9 |8 U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ T. a4 _8 U3 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% T8 v; d5 V$ C* O, o; u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ g/ J% ]4 D6 }│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 u4 r$ S+ d+ k+ W. N( J│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 w) u8 `, o" ]' P% e
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 k* x9 R. x0 }│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: {7 }+ e/ K$ P+ c& q. Q% U: Y; r
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' A: @# L. D$ W/ e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ [, s' k$ h# i! x5 h& }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" @% e6 @3 q) j9 g- p+ J# U│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 q) ?7 X; }. Y# F% ?% E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# Y% {$ W6 r9 O* G$ X* F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
; q# `/ w- K2 F4 ]- M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 u$ D; H i: O3 N- M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ r/ {1 n3 h- u4 F! f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ V% k4 c- C! z* m; A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 _9 l& I+ X' T" D. ?( p│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 S$ j3 X6 u- H) D9 q7 Y, z1 A6 _5 s! C
└──┴─────┴─┴──┴──┴───┴───────────────┘3 \: F5 O1 |* c7 X# q# c& I" ?1 I0 ]( ]6 c" C
5 k# d3 X- o7 A2 B) W' S9 S" c3 B: _
GigaChip (蓝版)
, k$ i) l A- T2 l┌──┬─────┬─┬──┬──┬───┬───────────────┐7 \% G3 ^; T4 e. S+ _" F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* A, x- U' M4 {6 C' g. z├──┼─────┼─┼──┼──┼───┼───────────────┤
3 W3 W7 Q! M7 E: U│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* o" D% w6 w/ l/ S' E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# k7 @; ~# C; G9 {# j│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 W# q2 j, ]6 X) i
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ A$ H) K) A: o# ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 f" D! k. r. P│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, f+ A: O; l7 ?) A
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ ~/ v V I+ n$ I1 Q, U0 Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) m: a9 s/ C3 A' ^7 ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ H8 f O8 `; U5 G# P! R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 A/ |$ b+ D+ V! z: o& n│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 t% S' ]& X+ v3 W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# [; u/ T. k% b2 D4 O9 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
y4 j/ S/ [0 j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ d- K$ b+ W+ [" z6 O( m( _8 m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 o: @5 B! v+ l
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; {) a0 Y0 f+ U3 v! G& [│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) r& t1 z; S B9 `' g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( J* H) g j' r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 T- E3 A/ Z' w- ?* D% d│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 i* g" m* G7 B0 H$ u( C6 x7 o+ B
└──┴─────┴─┴──┴──┴───┴───────────────┘) C, l# y7 ] Q/ {3 s. w/ z6 Z
6 B' U& P. V, b8 VGigaChip (白版)(只列出与蓝版不一样的Chips)$ j7 F0 ]( N5 h% p
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O1 L4 H7 @* y. `- J6 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 M5 }" I7 F D0 T* m, ]├──┼─────┼─┼──┼──┼───┼───────────────┤& R* z! Z7 ?( B8 X
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 R& l m" d: `) L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- b: f( a# Z6 I9 [/ M9 n
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 r2 u) ]$ r7 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 U+ n0 n, A2 y- U3 [' x└──┴─────┴─┴──┴──┴───┴───────────────┘ |