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4 H! I% r* ?& j■● ■ NintendoWorld 站友xliz原创
: i1 F. ^- y' N3 C■ ●■ http://www.NewWise.com
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7 G r- a6 g- C5 K! [ 洛克人 EXE 3 Blue 卡片组合
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! e" } q% F7 A/ N# g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 {: B8 X/ n5 L6 A% Z大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # F0 M" C, r. ]' c
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以下内容格式如下:! n& {& n: F( O l5 Q
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编号 名称
% _: O. R5 A" u说明$ ?! D9 w$ T# D7 w7 [
组合方法
" T; ^2 J6 v. q---------------------------------
$ y B& \0 x- i0 {8 p; L% q01 Z-Connon 1
! U _8 T7 {: y" A, c) PUnlimited Cannon for 5 sec
; w2 l% m+ v3 {; s# DCannon A+B+C
8 p0 f' U8 N( q* X7 F# ?' q: YCannon B+C+D
( X; o# C( z. [- I9 QCannon C+D+E
. S5 K+ |% H' V: h4 ]
# a P1 ^ n& {# j) @4 s! z# y02 Z-Connon 2% C9 G" L! e! C9 u" E+ a I
Unlimited HiCannon for 5 sec
" R7 ^% Z( `. Z3 M9 S: mHiCannon H+I+J
, I! t+ p! T: D; K+ l: m% IHiCannon I+J+K+ M+ I4 H ~8 L% b- ?
HiCannon J+K+L
, l5 ~2 O6 Q! D6 w) q1 O5 P
% h: }. [- l( K9 o03 Z-Connon 3
8 x: p& \2 _6 [5 tUnlimited MegaCannon for 5 sec+ ^; R3 k0 v/ P# w; N
M-Cannon O+P+Q3 s6 s: o9 R0 A
M-Cannon P+Q+R
$ \4 w9 ~+ b3 H' C& v+ U5 kM-Cannon Q+R+S$ Y" a. K( a/ K/ E
2 z! V; S! a, j, j
04 Z-Punch; m8 U& I4 M+ ?. t) |$ R" G, O7 E6 D
Unlimited GutPunch for 5 sec. i& a7 f8 p4 y) w7 s$ E
GutPunch B+C+D
* `/ O4 Z/ T3 R# N7 o" U# CGutPunch C+D+E
8 M# Y5 b5 z) N1 n* k5 ^GutPunch D+E+F( G" s! }/ P# q. ~# s
* n" n x% A# E9 i3 {05 Z-Strght/ K. i" x; F M6 t7 L
Unlimited GutStrgt for 5 sec
" d5 g" ~* Q aGutStrgt O+P+Q+ W) F; C( Z" q# t) ~' y
GutStrgt P+Q+R
, ~" n u: z, M0 _1 [+ pGutStrgt Q+R+S
5 m* O' ?! @, W+ Y6 r: T7 k5 j: L
; I+ n1 ~# H4 i* n3 @. n06 Z-Impact, p- D% ^' j7 e( T& L
Unlimited GutImpct for 5 sec) N2 R% p" d% A. O8 Y. w
GutImpact G+H+I# }! ]" ^; E) }2 m. B
GutImpact H+I+J
; _/ y* S) _, r" r8 [" I8 ]GutImpact J+K+L: {& M2 B w: L; Z# [. d( S
- R( h% G% z7 D7 v& y/ D% _07 Z-Varibl* w. O/ j- L( `* z0 j# ~
Unlimited VarSword for 5 sec9 z4 I' q% R/ R. R
VarSwrd B+C+D
. q! u! R0 c* t! h0 ^1 ^VarSwrd C+D+E
) ~0 Y0 G1 {; K* m" O5 S% @VarSwrd D+E+F# A8 H7 [) {( `! \
0 Q- Z3 [. e% U' c4 F9 o. ?08 Z-Yoyo 1
9 b% Q# X$ \# ]5 w6 E( R; @* JUnlimited Yo-Yo for 5 sec" U7 J- M& S( s' O
Yo-Yo1 C+D+E
" \9 ]6 Z' O" j" C6 R5 K* bYo-Yo1 D+E+F2 ?/ d, d) i0 p) a
Yo-Yo1 E+F+G
# V! Z# F- A$ ~' V' d( t! B
o3 c8 h6 L( E7 @1 e1 [5 W' y7 _5 n7 Y09 Z-Yoyo 2
% Y8 j3 x) H) W9 Y: C/ lUnlimited Yo-Yo2 for 5 sec
X' Y1 ^( w! c# oYo-Yo2 H+I+J
0 Z' K, x7 }" l! I, @Yo-Yo2 I+J+K
6 p" W4 | x* l& x) T% u L# e; nYo-Yo2 J+K+L
3 s, y$ f8 ?9 b; C, X( K! ]2 X
|% X4 ^" U7 M' [10 Z-Yoyo 3
& a& \2 w! b$ t ^. wUnlimited Yo-Yo3 for 5 sec
, X7 S ^; l" a) p5 @% Q" bYo-Yo3 M+N+O% M8 ]2 b0 Y. ?
Yo-Yo3 N+O+P
/ g8 l/ U; @1 W0 K# ]% A& H. I9 o! jYo-Yo3 O+P+Q, q R. T; c8 s# ? @
! K4 s( E8 }0 q$ Y- e( P$ w: j
11 Z-Step 13 A/ v& t& F3 ]' O7 i/ I! i _3 @
Unlimited StepSwrd for 5 sec
4 w6 X& ~* J% e6 ?' o3 GStepSwrd L+M+N
: C* A5 y) o& R1 _7 l( i* U% H& J3 i/ l' HStepSwrd M+N+O
! S: {4 k% e# O" j, BStepSwrd N+O+P
4 J& ^7 r# D/ @) i2 T0 y2 s6 O
6 N) t2 k& U) z9 t1 b5 E12 Z-Step 2
8 Z2 l$ [5 F7 Y' V) ]0 fUnlimited StepCros for 5 sec# G: Y- f9 }; z- t$ `4 F2 h
StepCros P+Q+R
) G0 I7 v" _; [/ p1 k5 EStepCros Q+R+S2 F1 E3 e8 p3 t3 C8 E1 W1 W3 s
StepCros R+S+T4 R. R( M' I! F0 Q1 G3 v
8 `+ T/ G- m1 v$ ^2 o% R13 BubSprd
( R) l- K# x9 W1 c* T5 V- l+ R! DAttks w/ spreading bubbles!
. m0 m9 C/ B. v0 q! i0 }Bubbler C+D+E G- Z5 ?/ P5 ^' s$ p
Bub-V D+E+F3 p/ g, f. B( u1 Q1 M
BublSide E+F+G
# t3 P/ \' O' X# \Bubbler E + Bub-V E + BublSide E
% x" y Z A7 u% n% |2 p
# w; I# F) s" m! F; @14 HeatSprd
* g( \: q! X& ^Attks w/ spreading fireball!
& F5 ?- y0 [: T) IHeatShot H+I+J( @# s. e& v1 C5 d
Heat-V I+J+K
- Z. {, F, r7 y( q! h' UHeatSide J+K+L
& i4 f4 ` M3 D, z- i; vHeatShot J + Heat-V J + HeatSide J
6 s! I0 c1 w; e
7 V+ E, R! B! P) W* ?7 ]15 H-Burst
* _, j9 W' {! @5 w# V& l3 A, Q. }) GCreates a giant explosion( X; b6 `4 C; g8 v; u. Q
Spreader M+N+O
2 t+ g5 H3 d: T0 y3 `Spreader N+O+P
; h5 f3 H% R* l& FSpreader O+P+Q4 _! M5 f) P5 _" p+ D0 A3 H9 l
$ l) f( j+ [% f% l
16 LifeSwrd
1 w: m4 T4 [4 t3 v; ESwings a huge 2×3 sword!1 w. P8 L5 C2 k- g/ m
Sword E + WideSwrd E + LongSwrd E1 K2 }5 G- G/ U: B7 ?5 C0 x: N, `
Sword L + WideSwrd L + LongSwrd L
! C+ A5 o: w9 h6 h4 _, R; tSword Y + WideSwrd Y + LongSwrd Y
a7 R* M7 }% j, H6 a5 {- f& J+ P
17 ElemSwrd
/ d3 X( f/ A/ {# D. M) AWide swrd contains 4 elemnts; h e7 P6 d B1 D4 q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" M2 \8 s: N, r9 q8 B3 S- q5 I2 f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 f. {. z* k6 F& S7 }
- \4 \8 |7 `) z- O: i$ G18 EvilCut% O" j3 h6 R' V( `% _- |7 R: p2 ]
Step up 2 & make 4 atacks
3 y' @& H q, i, ^; @; B" l; x `StepSwrd P + HeroSwrd P + StepCros P' Y# B$ B* E6 w- V
% h- A( [2 [# e( A3 o: w. N
19 HyperRat E2 u/ i" r: q4 S
A giant Ratton charges!
$ M' t: ^8 J. |1 M q9 hRatton1 A + Ratton2 A + Ratton3 A' m6 n0 v8 `% [9 y
Ratton1 C + Ratton2 C + Ratton3 C
3 M, l. H7 D5 q7 w) N, ?6 DRatton1 F + Ratton2 F + Ratton3 F
" S) ]% v6 w; S. f; |5 Y" _4 B, L
3 M* B4 o1 `& d3 ~* B4 G" X20 TimeBom +
- M0 T' ~7 C3 ^. V- zSets Time Bomb in enmy area6 e8 ]" \2 H0 X& F C6 q
TimeBomb J+K+L( B9 R% J( z& ^: D# ~/ L( M( V. K
TimeBomb K+L+M3 b5 S/ Z" ?& n! [
TimeBomb L+M+N5 z# t$ d& B- H- f/ g' u3 V" w
8 Q0 j( x- |; M21 GelRain) }/ k7 `+ y* ^
Gel steals squares
3 _6 N- R# v: [% W: g1 SMetaGel1 B+C+D" R" ~. ]$ v- o+ z* @& r
MetaGel2 E+F+G
- [+ O7 I: _+ j0 xMetaGel3 S+T+U
0 P# b" N" J# `; ~0 `# c
2 Y# K7 `. G! M+ D22 EverCrse' j" h x% I' w7 L S% q/ Y
Shield chases enemies+ r. A' G4 T7 {5 P U* E
CrsShld1 C + CrsShld2 C + CrsShld3 C% S1 X7 Q# T" v4 ?6 F# E( w3 v
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 u* h2 s; E0 L: y0 h" ~9 [3 ^ b6 {4 c9 j$ @! |. [
23 MomQuake- K! y6 ^$ ]0 B* m( l$ l! D2 p# k) _
Awakens Mother Earth!
q) U3 M! X$ m+ K2 R3 bRockCube * + RockCube * + GodStone S
( U3 a& ^6 L* c9 S; b0 B+ {7 y0 n7 Y+ @" R
24 PoisPhar
; D: k- ^: [# ePharaoh generates poison
, L. g' `, h ~1 EPoisMask A + PoisFace A + Anubis A
! B4 |3 Z0 q1 Z$ b7 W: g3 F
7 z n, s, Y c9 E6 r1 t25 BodyGrd
7 e* r& c9 P& Y5 gBodyguard takes out enemies
8 D# T6 }9 [3 H% \0 r2 iAntiDmg M + AntiNavi M + Muramasa M3 S% o) d3 G& y0 [2 c2 v8 K n$ i
6 s7 C$ N* a% x9 Q- m26 500Barr- l9 G5 I! u; ]
Barrier absorbs 500HP dmg
+ o$ A$ Z, m8 Q6 Y7 r7 ~+ N5 OBarrier E + Barr100 E + Barr200 E2 w3 v$ p$ ]4 o J) a5 v, E# s
Barrier R + Barr100 R + Barr200 R
" C0 `" x" v3 G3 J. k. s& ^- g4 |1 c& d
27 BigHeart$ a' e, r8 | G4 k
Attacks, then heals HP!6 N' F0 r, P$ ?- c3 {
HolyPanl R + Recov300 R + Roll R$ m- u5 H, q: }3 R7 x- U! T! u
HolyPanl R + Recov300 R + RollV2 R
4 j2 d4 Z% M6 b* f, ~. b; zHolyPanl R + Recov300 R + RollV3 R7 t+ G* R9 n _- R' [6 N- k& p, F
, z! d: h( S7 [3 v( _+ h1 J
28 GtsShoot
0 b) J' D1 D. n. k+ L# l0 E! sGutsMan throws MegaMan!
: `( c o! M2 yGuard * + DashAtk G + GutsMan G4 I( s7 T4 N% |! H- t
Guard * + DashAtk G + GutsMan2 G
8 }' I8 f. ?' E1 n+ Q1 G: rGuard * + DashAtk G + GutsMan3 G' i* X8 T- @; r3 s+ d
Guard * + DashAtk G + GutsMan4 G6 G0 L' ~' p5 ^/ D4 u6 p8 a& D: ?
+ z/ O1 q. b+ x! ^
29 DeuxHero# a8 \2 N0 [0 V
MegaMan & ProtoMan team up!& w8 J* Q, u9 o
CustSwrd B + VarSwrd B + ProtoMan B3 Q% y- m# [' E' E& `& \. v
CustSwrd B + VarSwrd B + ProtoMn2 B
4 ]2 I0 I2 k! s4 U* e* |CustSwrd B + VarSwrd B + ProtoMn3 B
/ K2 z4 b' p- L5 W0 S* m% FCustSwrd B + VarSwrd B + ProtoMn4 B" g3 D0 N5 K2 s" |$ @& m' @
2 ?7 T' ^6 c- {$ r3 _30 2xHero; }8 g" V; ^5 u D0 G7 ~
MegaMan & ProtoMan Dual atk
$ b* ^/ V" }$ E' ~) F2 p! v8 T2 jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 f- d5 F& X9 F7 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 |# Z8 ~/ A( T" g2 a. @! {9 zSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 C0 U1 K* l# S7 s! ~2 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ q2 |' s- v) g, ?
6 {# p3 M8 |- e& Z' f" v+ R9 p31 PrixPowr* n1 D; z3 L# b7 |& e
3 Navis attack at once!
$ N) ?. {' G0 v) J. ~Team1 * + Team2 * + KingMan5 K( a3 e9 X/ w! J0 r# t C$ U
Team1 * + Team2 * + MistMan5 M) X" J1 m8 l+ T( [& s2 n5 e
Team1 * + Team2 * + BowlMan5 B
4 m7 o; V. Q2 r0 k
( C" r& Z: U: b32 MstrStyl
6 b8 @) I$ k8 z0 E+ [* DMegaMan unleashes his power1 ^6 f9 b. T2 j% U
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 T+ l. G! R8 _( T
7 [( H- X! S% C( ^StdrdChip (Part 1)
& k# i1 o0 X7 _┌──┬────┬─┬──┬──┬───┬───────────────┐
0 t% y- c5 F2 o/ C6 j: D, h│编号│名称 │MB│攻击│属性│稀有度│说明 │7 R1 U9 {7 o& \
├──┼────┼─┼──┼──┼───┼───────────────┤
9 k8 E$ W* j0 w! g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 U7 \, e" h1 L! Y: t│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% G z8 H+ i6 m+ ?│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ Q/ F. t$ M& R4 B' k, b; |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, J% ~ {! e a+ T0 t% c) W
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! f* k S. E E( Y! L│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 k% [0 y) y$ x2 x9 ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 c6 t# B, ^, ^9 }; h* Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 v% i( G0 T u6 `) ? S' a! K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' E# n4 u1 d, K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ J) d4 L, E! ^4 K. h# D9 Q7 R$ N
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, L% `2 F7 c# }; V
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! E" W8 Z& i8 Z1 n. D8 K0 o
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
_( [& v$ Q+ D6 x* T7 o H│14 │Spreader│16│30 │ │** │Creates a large explosion │; r' \& J* h0 h% g4 c1 I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- @! g' f G' m9 }$ Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 x' [) ? c3 @+ V
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( z# O* K ?# X5 L% T8 c8 T' B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: F# ^: a$ F, W
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ F& d( \. l; a' w3 ^' y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ i& C# ]+ U& S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ }. X* F8 t, d/ k7 d$ F
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) v9 N& Z, p$ N4 D6 f' G* o: O7 {0 U4 c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- }* I7 o( e7 |
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ g2 t' D% R, `" ?: R# l- w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ o5 g+ i9 f1 b
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! K2 _( p4 B' ]$ O% W/ `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ S! O a3 O- u- Q d6 n' G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 y8 B" ]. f2 \6 Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ h' F/ ~5 L3 u8 c; @) e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# {% A$ @! Y- }9 K V$ I* X+ a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 y v- r: n2 o5 a" Z1 }1 L( G6 v│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
K$ H$ D) k- R$ T6 q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
z- M( L; t& O2 `8 d# z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, {% [! |1 v# Z K7 n' a* w- F4 Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; J+ N9 N6 k8 R4 f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 T! J! T5 ^8 R│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ }1 e, P* e1 c7 Q1 G3 g
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! \! P; L: t: Y) X# A% P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; k6 E. o- o n' R: |0 X
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; w t( b/ j7 `6 ]7 Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
) ?/ b0 k' C" t4 j: z( j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% X9 J( e& ]" s6 P
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 E4 o$ @: T; D1 A `│44 │ShockWav│10│60 │ │* │Shock through enemies │
" I) B0 r% g: h2 u: Q│45 │SonicWav│26│80 │ │** │Shock through enemies │" k: W$ l; G7 S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 {* i# v5 z! @1 Q4 V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 p# d+ ^2 a7 [* j2 D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% b5 x* _7 b% V│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 ]9 c9 K, J S' U5 ?" m
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; A9 I- J; [, k# |' V0 t+ D
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 T' G2 h4 Z( ~: Y' S│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, h6 ?2 T/ K- ~5 W) T3 I* u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 m& S% m0 p9 U4 a' z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; P$ g. s) q# {0 t4 w1 c" D│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 C; v3 l( C- R$ v. d+ @( z1 m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% M d; R% |1 o│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) t5 r i+ J- m& v) @7 z0 h9 w/ m
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ X* Y5 n6 c+ t/ N* {% a9 P│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: @! c- X, _; i- y% f B4 ] r│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 H7 J+ X+ M2 Z: {+ M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) @! Z5 l$ |* r& B( e3 S- ~' u│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: |5 w! p3 H# u1 b( c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# s: f2 t' e8 j6 ?2 i* s│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( o; i$ F [! \0 p4 U6 O│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" r' Z' P, C. Y. H4 }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% v( G& B3 r9 K3 D8 X; R {│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 k6 g- c6 g# y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 p* Y9 c; w2 j" P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 s ?/ @8 @: n6 W$ N; t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
. F8 c0 J& d6 k' s# \5 M│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ o' `# J+ u2 w; y4 u; G+ P8 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ h7 E) u8 ^; \) Y! M- m, W6 {' X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 e- r6 r0 p6 W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& n6 J- ~) L. L+ {0 q2 M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% U/ F' a# G$ t! `( \" ?│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 W& c% V) N& I' M- n, i) Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" K! N" f) Y' M0 k+ `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, B8 c' L$ Q( a( ]( I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 f1 J- |! b# Q. K+ x1 N t│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; X b% S; W* X: R% I& G1 c6 C
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* H- i! M! N$ r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 c) |7 W1 {! H3 k$ N) s│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; j u9 R+ _, d- V2 B
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 C! F3 P1 T( l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: \) a) t0 P9 p│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' h' Q. Q5 l8 {) y" J: H) a6 ]. `5 g
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! f& t8 ^3 I C' V$ { ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 ^7 w: s: c3 H' `9 I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 l! L# T$ L+ ^, c) [- N. y, m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; I; z$ K' @1 o( z0 F% O; a3 t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ {9 y% Q2 o6 B: x; k9 B│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ b8 V6 s0 e, {! W2 R
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' w g% a, Z: b& X( y$ n* [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ W# @0 k) h1 A! d' o8 f( c│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# z2 h; e" i# Z: W) h│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, `' @/ w2 \. @; ?" [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. p, y8 i# {% I) G. k3 N* O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% R6 c2 i: k S1 C4 z' {# I4 q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# P6 L5 W0 {$ `% e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( s& ]' Z" T% D4 [( e8 v└──┴────┴─┴──┴──┴───┴───────────────┘- ]6 |3 r5 S+ o) Z- \% O" u
6 m6 I, ]& D4 X$ H1 c; T
StdrdChip (Part 2)# s5 m- q% J2 i0 q; R7 V. |
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 Y+ g1 x: C0 P│编号│名称 │MB│攻击│属性│稀有度│说明 │; k/ [2 z- c" I3 b+ x3 e, ~0 P
├──┼────┼─┼──┼──┼───┼───────────────┤! r+ k1 m( @# r* \9 j6 m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 ]0 s$ L$ d' j0 K$ p7 Y) P& b9 k
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 m' m* m6 x/ L9 w) H3 r" [4 I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. ~7 Y9 V" e3 K' `5 d5 b│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% G* c; p# i% c. @2 n0 e9 e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- G0 c4 @6 f5 x2 p& _& i8 K7 P: J$ ]
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: k+ E$ v8 T: x& q& l. X. K( D; R0 x
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: {. u' n' C, {2 P4 V
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. ? B7 ^) N0 r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 p+ Z5 n4 r) D) p& Z1 V
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& Q3 b; n" C6 O* u: z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ j& \4 z& q' q$ d; f│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 O% \ e8 V+ F+ p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% Q/ R: x. w+ W. C. L' R4 a│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! h+ n8 _5 h& V( x7 n/ e1 a! T
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: c- g- M+ a& y* d│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* c( c8 c$ z9 W9 o7 l6 O│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; ]# g+ h0 n0 r6 T' R7 f( i│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 V; F/ u/ a- S. p
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, U( G/ I, { r0 J
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 w9 i4 {2 T( v+ L. H
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- _! @' S) D5 C. v& Q6 b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 [: \; G0 ^$ n1 q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! M6 `) @8 I& u% R8 _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 f- Q x' l) N/ w8 B' x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) K; g2 s% X- \! |% {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 A- Z: o7 Q5 Z2 ?. n5 n' I2 |│126 │Rook │30│ │ │*** │Protects you from attacks │7 S4 J" ]% [% m' C; ?* Y8 l' y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 Z1 A9 d+ c& C1 V; l# ^, X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 x {( {# @$ p, @9 q' T! K' }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' ^* @+ C2 E* M$ d1 Y$ {6 T1 A; N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- C5 h* z/ R4 U, P4 m, }│131 │Lance │46│130 │Wood│*** │Lances through back line │% k! T$ V! o2 _0 R
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 Z; q) o5 v5 X8 X3 `
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* I7 P7 `% `5 }# ]+ q; W│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) m, q7 N# r2 m# S5 q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
7 [8 q2 x7 \( k$ v# t- ?; ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( F* N1 c$ L1 d) ~# p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. R# M5 F( H" g" S& _; o; [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
. V, y+ @: H' j* e* L│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
`* Z. ^2 S8 ^2 ~# U, I H# g2 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 t8 L& ~& ~. a: P' X' S
│141 │Prism │60│ │ │*** │Prism fires randomly │
# G+ W9 E% o4 S8 A4 u* c1 ?1 Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 J4 R4 ~ y/ ^& l, b/ ^│143 │Fan │14│ │ │* │Vacuum pulls enemies │, F5 ]% g! \0 z7 V- Z5 L
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& ]' x; Z& c0 C- x; P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; F+ ^8 X0 R; i' k9 K│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& `4 C; J/ i8 o1 q0 @( D4 a
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ B' s. Q8 m9 Y# Z" x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 l% B' G3 C: f* V6 G│149 │Recov50 │14│ │ │** │Recovers 50HP │
* H: e' a$ l+ H7 X# g- c: U! N: q│150 │Recov80 │20│ │ │** │Recovers 80HP │. A* x6 ^5 u3 f! x- T
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 Y- w7 A; T* N│152 │Recov150│50│ │ │*** │Recovers 150HP │
P, z1 x8 v0 C& U# X: X( t1 y H5 x│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 z ]! i; ], ^- `: e│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 Y( B* T* o5 T" b! J│155 │Repair │8 │ │ │* │Fix your area's panels │7 v& g1 x+ {# M( W+ g: p/ ?' v
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, u: ]7 C1 s s1 @6 J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 B! d0 N5 `9 A7 T- G│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# k+ T) p [, [% ^& M; L│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 D9 y$ W# W3 D/ I3 x6 X4 @│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& F3 u1 t5 i/ A! y Q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 G. z& ^9 _ _) l. L# z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 b/ h/ h9 T8 |1 n1 w9 G│163 │Invis │11│ │ │*** │Invisible for a while │, x: z! Y: j, } D/ }
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, t6 k8 o0 U/ [. ?9 h$ o: L│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ \' G" }& |0 S, c│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! ^: _( g+ N" i, ? y9 `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ S" U+ h/ {& p# Y7 o# U0 W' `# D6 T. a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" ~) S1 j2 b) Q2 e% l, Q8 b
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* r# |* y6 P3 {
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- n7 z2 n. }* W; d, @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- a$ q$ l( p+ F1 L3 {2 x Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; c! X$ d* f1 @$ D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 E) q$ [8 Z' J3 I6 Y: p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 x5 q, C. i3 e# |8 \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ e v9 J9 S4 s3 f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ ~6 _7 }6 s+ ^7 F: f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 B0 B$ N! H6 A* h+ a9 O
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ d! U/ j T- H; V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, M$ E" c# F, ]0 Y; q. q% X5 y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 [) s0 q3 J( ?. Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# Y l8 p! Y0 E
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# E% z. _8 r2 @8 L; W/ K" O2 u/ C
│183 │Hole │55│ │ │**** │Open hole to dark world │$ M9 o" D4 A' N" u0 K; p' m8 `- C V
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" f4 @9 K' |; y( [; P0 o3 g; \│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* q- @& T# F' k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" s1 d1 b1 p: M ~' \! W( A│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& J& e$ K# X$ B! z2 C8 j( B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ k3 d1 A1 M5 U/ K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ c1 M6 x- N/ V; R4 l: ]. R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 o5 K. Y' g3 W% W q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 u2 k+ \9 c& o8 r9 d" u# |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 l0 {& R7 _% E# g r) p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ m/ U1 H: O2 t! g) W7 o4 Z, q! {' a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. c; y K; B9 b$ H, G│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 l( K; X5 Y9 R2 v5 }" A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ h; j" J0 } o& j" r7 y! _
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; o" B9 j0 q) Q0 ?0 p" x' X& J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ E1 D3 q1 x3 n" x: l3 c' A* s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; c u# p# J; g$ t: k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" c6 ^' {! E, `. c6 M/ j└──┴────┴─┴──┴──┴───┴───────────────┘- y4 l7 a* [/ m8 c1 d {
* Z6 Y% d5 @+ T: S; k+ s+ T
4 l) `! Q+ s5 _9 ~* qMega Chip
; I3 h3 ]! Z6 l8 A4 R$ K9 j┌──┬─────┬─┬──┬──┬───┬───────────────┐
I6 r' @6 f, X! J* b0 W) d% H│编号│名称 │MB│攻击│属性│稀有度│说明 │
" @+ J6 a# A8 }, [8 F├──┼─────┼─┼──┼──┼───┼───────────────┤
3 c* t7 F3 w: _; D8 j│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 L4 g4 c& d* ]& W/ x9 g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ [% p: w0 g6 Y# @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! t; R/ }0 H& ^" G% ^5 ? z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 O- n0 Q1 @$ B6 D! h9 Z
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 R' w3 _3 h" z5 E! G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 E5 D g2 O( p" e- ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 U+ ?1 c! E c- Z$ J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 x& _) {, {2 F+ c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& b* F# v% A& ]7 p X8 g│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- a8 v* g7 P7 V# L' [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ v# P" {) m0 n- {/ |% @8 ~
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- P4 L6 Z9 t9 L│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 N# W4 m. f6 h0 N7 ?│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! T( a: O/ L/ P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- g* P. \7 _" Z% B# ~2 @* J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" n2 V# V! X1 M* p" I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 W2 q* {6 w9 N1 ~- b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 h1 u" G& ?' a4 ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ x. z' Y% D I+ O% C6 ?( f2 b V
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( U. V! z: v' l7 B) }. s8 \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ n7 o. t1 B6 c# J4 K# C: V
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 Y c, b1 F$ P│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 J5 w0 @* _9 Y; Z2 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ f1 i, ?8 `+ T1 a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 v/ g9 A2 [" z3 q2 e8 @8 L
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, P0 }8 C7 e5 T* C% [
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% I5 i! n* y2 t* U
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% ~ q$ i$ @5 X8 s' {
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 z8 Y2 V& Z8 W) q4 F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# l) M5 W i+ n' }' B, i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; v+ _, @0 Z: j' _( s* a5 ~. A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 [/ b- V: ~4 b% E8 K! S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
_# Y# c! c! K/ L% O( _1 A! B! P│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 F% {$ p: T# w; @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: z" R! p2 \% s3 ]- S6 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ w0 @0 `+ L# @8 s& L! K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ U( I# o/ D& D3 w2 b, b1 O3 P, R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. E' w$ Q A2 C: h# N0 P/ M' E│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ n( c# e1 C8 x/ d3 B* S: k: p. o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; i6 |' f+ |1 d4 s* D│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( u+ C9 z b' Z4 V' o' {
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: K3 B# V& {! B( F% a1 [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ q* Y! F* o" Q E P ]5 K, S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 v- B1 \9 R" K" B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, k- n+ j/ s( E( K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ S& Y* G, p# S0 R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 o, p0 l9 s( H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" Q) y+ O! M+ V9 T6 X- z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 Z/ h7 O5 O* z6 E6 T5 b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& ]0 T3 c) L9 f3 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& A0 f5 n2 Z- K; s+ f7 L- |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* v: P$ g/ ~: ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) H* d6 z- S1 E8 B2 \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% R, v8 N& s5 S9 F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; B% ~0 ~+ p1 W5 a# p8 f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 q- Q8 N; j& R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* c1 \7 i# l. U* T3 R2 P2 h w│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- m) s3 ?) r# G0 D) i
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ L' c4 N. K% B% k8 {8 x/ O+ [: @$ F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- S' ^/ f5 N; u+ w$ f' W│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* m' J, F8 O$ v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* q; U5 A9 p9 s1 Z5 b│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 _+ e; |3 O7 S1 F/ T' r Z' \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' W: z- m1 Q4 u, B
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: G8 P3 K; V! b6 A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' l( D0 H- a$ i( v \: I7 X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# x% Y/ c. g" e) o) v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 `; t- B5 S4 q' g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 m6 f n; C2 m% B$ `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 ^$ [3 C: F/ ~2 e1 g" o│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# v7 [1 ]! \8 p3 ^) j: Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) u# a) m }, Q' U# J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! z+ M$ Q/ U J$ O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 F5 |& Z j9 N& p0 y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# r5 |* _' v( {) f/ ]6 n1 R4 J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 d& C6 e$ ?3 m0 m) `2 n# @: C: q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 D2 Q% ]& u( M/ G$ h& e. _! T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; k" a9 }* J' Y+ W4 G6 K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. T" D) N8 Q. n2 x3 H: ~& p- ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ \ Z+ Q7 ~' G: g; O* A9 y3 S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, P' {1 e( G w. m. k4 d+ D3 e' f. B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; _' I+ O$ }! o) {! x R2 r│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ `4 {5 O# d+ P* A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 p3 S$ l# j8 l- T│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- b' I$ M3 s3 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
: {3 A& d1 G j6 R
; t% Z2 D7 u& H% _' E* u
5 n" ^7 m# E; X. U' \+ wGigaChip (蓝版)
1 q- j2 ^- p% o; Y+ z, S- s- n┌──┬─────┬─┬──┬──┬───┬───────────────┐5 D. {9 O7 b: s# p# ?! z
│编号│名称 │MB│攻击│属性│稀有度│说明 │: n. |8 \1 ~: F! w& ~4 m
├──┼─────┼─┼──┼──┼───┼───────────────┤( A# P% U/ ^$ f/ g# g4 A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- v/ R( R1 N4 R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 v5 f3 i ?- `( n" _- b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, q0 q* I* { j% M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; L/ o& s( M& i6 @/ y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& v2 n: }) @' Z; G% A9 ~│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& F8 D5 N+ L8 H3 i) K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& x8 U+ t3 H5 I8 y8 z* J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 B4 R7 ^ d. X9 M
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 I7 V7 M2 \$ X0 N+ j│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 M2 v/ s5 p9 @( W! W
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 @9 e7 K2 l9 k& c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! G" u7 l4 n; U( l: A. N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 [( |. |3 l2 @3 X) k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 s5 Q9 S, G$ I( W│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
{" W1 F" k; ]: h. p1 E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" W P. B& F6 _' }' R1 w# L│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! V4 l8 h9 d8 T" {$ d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. m' C4 y% x/ R: O6 J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 t- r# \& h# r" v2 v) J7 I) Y; F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 ?- g3 a& F+ m$ [ x
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 t. C, W: P, |. s0 O1 G( I- p8 P, r# @
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 j* |6 L; H( R u9 c w┌──┬─────┬─┬──┬──┬───┬───────────────┐/ W2 o7 H. T; l0 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │. c5 Z9 U! P7 |1 @# S2 O5 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤ R) N& d1 b+ I1 U/ W h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) n* e! |4 k! r/ w2 ~( O9 R$ i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 [ K# S" ?# Q) ^! z) B
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ M/ I: f- K3 m! O6 d0 s; _' n4 @
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 ]: ^) u( |8 A. X: J$ H└──┴─────┴─┴──┴──┴───┴───────────────┘ |