转载请不要删除以下信息,感谢您! * t v5 I' ]. A i! k: M
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3 ~$ C- h Z5 x! ~- F* o; _■● ■ NintendoWorld 站友xliz原创
* W. m( T+ @6 T9 h■ ●■ http://www.NewWise.com
$ P' S% @: j3 c+ y7 b7 n1 A■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # ^4 w/ c; O2 f& ^
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+ ^2 h$ j4 j* R 洛克人 EXE 3 Blue 卡片组合
; s, |! r: u* l9 p0 \, U. r# e0 G2 M- ^/ o
j: [5 h/ w9 {! s/ h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ M, z3 ^; f' y3 W+ k
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ w+ K$ F; Z, L% N====================# [( o6 A# B1 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # o% S; C, Y [3 R0 Q9 N% i
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以下内容格式如下:
$ R r& h" F, C, Y; W0 N. {; K D( A! E
编号 名称
% e3 l& K( w+ \ ~说明- v) E8 r) Q+ o8 T) d" p) Z3 G: E: h
组合方法; M% E$ P! l3 L1 u& f! r6 @
---------------------------------
" r! z# J* D1 E8 w; r9 d01 Z-Connon 14 S B9 x2 |, x. x4 j. v& v
Unlimited Cannon for 5 sec
5 Z# e0 B7 r" J8 GCannon A+B+C( w3 R8 W5 a% f/ F, j
Cannon B+C+D
' D( B! K; \: C! W) KCannon C+D+E: Y" T4 ^7 S' |
+ t3 T. u6 H2 E" I( J N+ O02 Z-Connon 2
( N- V( h1 e1 Q" T/ ZUnlimited HiCannon for 5 sec
+ d t) L- m$ r/ `' ^HiCannon H+I+J' s/ d1 e$ @2 F$ h# E, E; Q% Z9 J
HiCannon I+J+K3 w7 b( ]9 W: b N1 ~
HiCannon J+K+L
% @5 A, m6 W( \7 P
0 N( |" W$ L* U0 B* }. e' {03 Z-Connon 3
8 s# O8 p) n" |9 oUnlimited MegaCannon for 5 sec0 v) Z! e4 c. g+ |3 k
M-Cannon O+P+Q* g9 l% \; X; u9 ]; c
M-Cannon P+Q+R
$ q5 B* {" b+ \5 y8 g/ tM-Cannon Q+R+S
1 O) e* h3 f0 | H" z( ~; r- ? X
04 Z-Punch
' z# S- ]0 D- Z1 h* K+ t5 lUnlimited GutPunch for 5 sec' p/ a, ?3 J. t& r. H" F" {+ l' P( q- }
GutPunch B+C+D$ _0 o2 e/ P* F# E7 p
GutPunch C+D+E
, x6 p1 G# }/ S. ^' a! h5 l" eGutPunch D+E+F! ~( V1 G1 w! T) [) x1 q
4 v4 K( t; v9 h, A% N; D
05 Z-Strght
, X1 K5 ^$ i7 A) _2 F MUnlimited GutStrgt for 5 sec% w( k* U+ i0 [, J
GutStrgt O+P+Q
, ^% z- L( W+ q4 S; J9 GGutStrgt P+Q+R
4 s# x2 Q! O& M/ x: {- oGutStrgt Q+R+S4 P, S( J2 a- O( t2 v$ t" d, {+ ?' P# [
1 |! a$ S1 {1 w7 p& }# E8 J# l
06 Z-Impact
+ `. i3 }6 \) x5 ?" W5 c; r ^Unlimited GutImpct for 5 sec2 ]% e1 ]: T7 n0 M3 L
GutImpact G+H+I
3 G' U9 T* j: ^+ ~, pGutImpact H+I+J
1 d0 C$ p4 P9 S7 W1 m( A3 QGutImpact J+K+L
) k8 p/ [( y) K8 R3 j; u8 R
$ J" W$ i# ^- p" h6 w) n4 f07 Z-Varibl
- P1 s* Y9 p3 `; t4 v- N2 zUnlimited VarSword for 5 sec& S, M/ f% F0 B" j1 k# Z1 `' u
VarSwrd B+C+D5 @; L9 E& [3 O% _. I! j. f
VarSwrd C+D+E
5 ~4 v3 L/ e9 G! Q& KVarSwrd D+E+F: }! l8 Q, g7 X1 G6 Y
1 A) I3 \3 L2 G3 E
08 Z-Yoyo 1" }; N' W# h/ J6 K. y" X
Unlimited Yo-Yo for 5 sec. `" R! I) {+ k6 C
Yo-Yo1 C+D+E
/ `- D' _9 D9 _" xYo-Yo1 D+E+F6 p5 h6 i# i/ x. E& v1 e1 L
Yo-Yo1 E+F+G( h6 N! D0 O2 b; o' x, V6 X0 Y
& T0 r5 y7 A) @# v6 _09 Z-Yoyo 2+ [8 T: ] K; l
Unlimited Yo-Yo2 for 5 sec
; F8 q L0 Q0 L& oYo-Yo2 H+I+J k- ^: X. y' W7 K6 J/ Y
Yo-Yo2 I+J+K
' V- @7 m ~0 T- @4 { z d1 a6 ^Yo-Yo2 J+K+L
) N) \3 ~6 f5 q9 i; _" |
* S1 `7 i* P7 G H3 r$ V10 Z-Yoyo 3. B3 r7 L" y. N% ?) m0 r$ k$ C
Unlimited Yo-Yo3 for 5 sec
1 S) I& I! f7 d1 O- sYo-Yo3 M+N+O
, T) i1 O* O) `! q; l, DYo-Yo3 N+O+P2 A, ], ~9 o2 U1 w/ D( l
Yo-Yo3 O+P+Q
2 {3 g5 _4 z# y" B+ W) @0 a' H
. Q$ W5 U' w; T6 z/ p11 Z-Step 17 o; h% Q5 n$ {0 g9 ^; u
Unlimited StepSwrd for 5 sec
. O+ h8 y8 o2 c; n/ K* ?StepSwrd L+M+N W# G4 u4 j* k8 w; W
StepSwrd M+N+O7 `' l) |& f6 c5 m. A* T% e
StepSwrd N+O+P
P1 j$ R! _& N" V8 I! W; y- I7 @8 `' L0 `' D- x- G9 V0 }
12 Z-Step 2
. n/ T. H: r; f7 RUnlimited StepCros for 5 sec9 S3 G M$ |) k* _+ P" y
StepCros P+Q+R& g( ~& N% R2 ^# {1 W0 W
StepCros Q+R+S+ A3 q- x' R p% t7 A
StepCros R+S+T
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+ X# i' {+ p" ^2 n& H9 m2 H+ Z" `" i13 BubSprd
5 c4 Q$ T, a+ U$ _+ XAttks w/ spreading bubbles!
) Y/ g2 H( ^5 w9 B( q/ OBubbler C+D+E
! j) c) n/ y! y8 ?; vBub-V D+E+F8 ~2 g% d" g6 Y5 C. b
BublSide E+F+G( P6 s& W8 u; y7 |: f5 W9 `0 K* n+ ?1 @
Bubbler E + Bub-V E + BublSide E ]: F* Q( S* G& H- P- U
) D% d1 r6 b6 g+ R
14 HeatSprd
u/ B. @6 H7 V2 f; o& m7 rAttks w/ spreading fireball!" M5 }0 n1 V) W1 s9 b5 |
HeatShot H+I+J4 l& a Q& I7 `" S
Heat-V I+J+K% m# ~+ U' G7 |5 [/ m
HeatSide J+K+L
* e2 n4 t' a- g! ^4 `HeatShot J + Heat-V J + HeatSide J+ A- r% w9 B0 ]
8 T& g" s2 w! M/ B5 Y' B15 H-Burst% n( W3 u8 M% U' s
Creates a giant explosion' ? I+ g. a) a) I0 @" X& C
Spreader M+N+O3 |6 B1 x5 O. c, t, f) U
Spreader N+O+P
6 c) [- q+ |& vSpreader O+P+Q
% r) u/ V2 L7 O& @9 |* [
4 O& R2 T4 _/ b( \' G1 T5 q% F16 LifeSwrd- V) @& X' O- ~# v
Swings a huge 2×3 sword!
' n4 k" `2 ^' e! U( a) ^$ MSword E + WideSwrd E + LongSwrd E
0 o6 `- g; ]& Q8 h5 [" LSword L + WideSwrd L + LongSwrd L
8 ^" X9 @. @) V* {- R1 ASword Y + WideSwrd Y + LongSwrd Y5 G% p1 [0 P; v+ K; Z' o" F; p& e$ l
# Z2 l0 g& w9 Y; C9 W% E' t
17 ElemSwrd
- ~) n- t7 n' m) I6 ^- `' b' aWide swrd contains 4 elemnts% e; C+ O& Q3 j' \' b9 I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: v; g7 s! k/ ?* R0 B! EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 t: _1 q' K- |+ H/ g
0 k; Q% I [; A/ A/ t$ P- P18 EvilCut: l5 d4 F8 a" j4 X9 W! M, _& `- ~
Step up 2 & make 4 atacks/ g$ q' k& Q5 O
StepSwrd P + HeroSwrd P + StepCros P, a I3 Q& z& U
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19 HyperRat
) |: F! H/ u: D. G' GA giant Ratton charges! c& [2 J0 I' i' ]; v- P
Ratton1 A + Ratton2 A + Ratton3 A4 H% H! L8 q0 Q/ Q. s
Ratton1 C + Ratton2 C + Ratton3 C
/ P1 u9 F) ?- ?4 b) z+ U* dRatton1 F + Ratton2 F + Ratton3 F2 i$ f. E) E0 w- ]+ Y$ a
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20 TimeBom +3 c2 ~! \" N+ C: \- @
Sets Time Bomb in enmy area
2 b; r' _8 a: E, { D3 u" Y4 MTimeBomb J+K+L1 |# e; o: Q2 i& r' j9 R
TimeBomb K+L+M
3 Z+ L. Y' K4 a+ |: NTimeBomb L+M+N3 z! Z2 D: Q$ ?
' t+ w' k9 t5 W! p1 D; C2 Y3 g& S2 y
21 GelRain4 F4 U* a T- H$ [5 X9 ]
Gel steals squares
+ a! ]% d' P! TMetaGel1 B+C+D
5 G3 E0 w1 C" `) YMetaGel2 E+F+G
5 Y: |) o# l, D9 T- y& L `0 \MetaGel3 S+T+U. q& r1 M3 v- j' [5 T. q& t* l
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22 EverCrse
4 E d( B3 X8 q" X% _Shield chases enemies/ R" y$ `2 A! m* u
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 v. c+ ?: l `, G* b! A7 U, B9 xCrsShld1 L + CrsShld2 L + CrsShld3 L, z- R; b/ }0 Z% G9 g, y, L
9 J% m+ f: w# _* {
23 MomQuake5 a2 q9 Y' p0 B) f
Awakens Mother Earth!
" X+ y# N, Q( [RockCube * + RockCube * + GodStone S
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8 a) {6 K% ^0 [24 PoisPhar! V; ] @+ _8 K2 n1 i3 q$ s
Pharaoh generates poison
& M: Q! q% f" s9 m7 P+ B wPoisMask A + PoisFace A + Anubis A
4 u5 M" e# j5 G1 z3 X# o7 g' k+ W+ J5 o" D4 H5 V
25 BodyGrd$ |+ j- o3 y$ M1 }0 Z* X
Bodyguard takes out enemies
7 |* U# Z+ y% c+ D- tAntiDmg M + AntiNavi M + Muramasa M& h6 Q, j+ D+ u9 i( C5 V
' @/ E. z2 s; v/ F26 500Barr
/ _! r7 H6 h2 h' e9 ?Barrier absorbs 500HP dmg2 ]$ h0 J* i8 o" r! S ?
Barrier E + Barr100 E + Barr200 E
9 w. y0 d& d, P& A$ FBarrier R + Barr100 R + Barr200 R" _$ y" @' @6 }$ y4 j% Y
' g9 P2 z1 N2 T I
27 BigHeart+ d9 J8 e& T$ |" ^
Attacks, then heals HP!3 ]* L( c5 H4 m
HolyPanl R + Recov300 R + Roll R
7 D# E- U+ D0 l: m, sHolyPanl R + Recov300 R + RollV2 R$ {- j6 L# {+ b4 S
HolyPanl R + Recov300 R + RollV3 R
: W0 w5 @8 ~8 d- q2 Z/ c4 O: F! q0 Z- t% t* Z" r
28 GtsShoot- P, g; `2 I/ L9 ^! D$ {! L( S
GutsMan throws MegaMan!
/ b5 n$ [0 L U' k: ~Guard * + DashAtk G + GutsMan G
1 Q' \' Q8 B0 |6 `! FGuard * + DashAtk G + GutsMan2 G
- P: I! ~) I+ V# {8 Y' y5 \Guard * + DashAtk G + GutsMan3 G, |0 F/ Z% ^( c" H+ Y
Guard * + DashAtk G + GutsMan4 G% b/ i3 \- w3 n4 H! s& P
, k, F4 r3 A$ s- z& P! l5 g8 \3 d29 DeuxHero
. k! ^0 O& j; Y5 B$ W. w+ eMegaMan & ProtoMan team up!% Z/ S% |: Z( U5 |
CustSwrd B + VarSwrd B + ProtoMan B& v p6 N8 t; D0 c# X
CustSwrd B + VarSwrd B + ProtoMn2 B
/ \- `+ {) X+ t) S, \- pCustSwrd B + VarSwrd B + ProtoMn3 B
( Y; C( @ f7 I" b8 P' Q# ^5 pCustSwrd B + VarSwrd B + ProtoMn4 B1 `4 c) K y) U. B/ D2 |! a# _
1 |! Z- D- w2 D/ E5 K30 2xHero* ]1 W0 h1 H3 [* `9 b
MegaMan & ProtoMan Dual atk
' A& }; W+ a! ?) n* eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 \- Z& z; u- ~- W3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ]# }8 |5 O. f! F7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 b& `+ E/ j7 W) N1 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 T% g. M9 ~5 R/ J4 G* W% B8 R, E
6 m, w; r* O& H* [* U31 PrixPowr1 _7 l9 ~4 z/ o- h" O0 f# S& e
3 Navis attack at once!
- R O) s1 C# \0 ^- y7 k' [Team1 * + Team2 * + KingMan5 K
4 A* a% z6 V0 W L, [Team1 * + Team2 * + MistMan5 M
* A/ S$ R' Q. _4 o; u5 WTeam1 * + Team2 * + BowlMan5 B
9 @3 r, @5 u. X1 M: r/ i" t0 s8 h$ b
32 MstrStyl
. \) S" w1 @ d& iMegaMan unleashes his power- e# H, i# S9 d4 \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 G [1 w$ v$ w+ D% U$ d" V- a4 H6 I& X$ |) h' x( Y
StdrdChip (Part 1): J% l9 T# T+ Y8 s) k- q
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 l s, z/ p" n0 S- {$ a" y│编号│名称 │MB│攻击│属性│稀有度│说明 │
) e" Z5 p& k% l├──┼────┼─┼──┼──┼───┼───────────────┤ m: j; b& q& I) ^. x4 v4 S5 ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, D3 U3 W( X- y& @1 [" N' ?5 R
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 ^/ |6 f0 U8 {
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; A1 U1 O% D( r
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 [, S% u8 F# t7 p0 q4 p6 [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) X! a" C3 v! F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 a3 W3 K. ]" }* g) [7 }
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ P4 `8 r. }; V$ R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" x6 {2 ]- P# K' n" n) S, C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; J0 @5 g4 H* P0 r4 ^8 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ z) D, P1 C& M. }7 l( P. g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ y# o+ x) C' ?5 U, H$ I+ C│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. g/ R* Z5 z+ Q/ {8 p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ H, c/ X! A# G3 x8 i│14 │Spreader│16│30 │ │** │Creates a large explosion │, _: C% M1 Z* Z( u8 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) L. e- t, Y4 |' u T; z$ V t7 Y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, ?, j! O4 S) R
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# ?2 ^7 H2 h; Z6 M+ a( B4 u( t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- ?) n7 a/ ?9 f6 @" j5 X4 T( C│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 X/ [) t& W9 [, t( F, d│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# u* O7 D! l3 d│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 z# j1 `7 ~0 r- d, [2 i
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" P! j) K" N2 |. q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 l4 J+ \ ~7 l F: S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% ]3 E) Z7 m0 |6 E$ }, f) M' ?% f% a2 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% g" s5 Z! H' `- D7 i8 W
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- [2 U$ V) F b# {│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; j: J/ J3 k$ L2 C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- C2 O, C0 o( T J2 `% I│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 e, D0 s: V- X7 H
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# C" _9 n) H" b2 K; `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 A% S# }: X' V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 s r2 w2 P. k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 V7 d# z8 @ l7 U9 u
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 R3 Y' m+ J' N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) k+ N+ A, {3 G+ s$ F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ G& r8 N% P0 W5 L% n+ Q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: v9 X% }+ C! Z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 @' z0 S% A- ^: ]* }│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" a8 x c' L9 a7 C1 t6 C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* A+ r& E9 T6 z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ Y( m1 n* W- ~8 F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 z7 @! ]5 f! _" L+ h│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 ~' T# V" s! F5 |│44 │ShockWav│10│60 │ │* │Shock through enemies │+ w+ [4 q5 G6 ~3 v% q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 }5 G4 n) G! M1 m1 E* I│46 │DynaWave│42│100 │ │*** │Shock through enemies │' c9 \. a7 I& f5 [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 i2 y# ^) E9 y3 W4 @9 B3 _" C0 j" r: @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 W1 `" x B: d, W2 A( _/ R/ S7 n9 ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 l1 b: r. O$ S* T( Q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 \6 H6 P2 R7 S: ?- O│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 K+ Q- s" T! c/ p/ J* Y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# X' ~' f2 h* u6 \( O3 \1 S9 U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& O% x" @/ k1 e, `! w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! ]0 ?1 W0 i( M% O( Z) T( f ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 [( {0 { y s; w q' }
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( _/ X/ {* W. j8 x% |$ D, m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 b) a g( d: l2 r+ t│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 Q& B5 D& a/ P7 {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( m( n$ H# E- D0 _; Y+ U/ {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; T& l6 Q z+ G) w
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% `2 Z7 Z+ e1 Z" n
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 a9 d% r$ A! Z6 M' |5 N: P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ C! v6 F# l# ]1 t" a+ K# J* R( B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 R! `2 q1 ]6 ?& t0 C# p; A) e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 f7 n' I4 N$ ?
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ R0 Z" {/ o$ ~2 T/ _2 @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( o1 v& H9 m9 ^9 _" X6 Y8 q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 z/ D. a1 E6 Z; t3 ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: g7 i* }1 L; w4 |6 D$ [: V( E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 y$ x' `# u) b$ j! P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* s+ K- d: {. m6 V/ t! e+ p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 j6 T" O* W4 Z, k! }) O8 L% J! ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 J2 |+ l% Y4 o8 v7 i│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 A3 F, w% M! T/ [3 G8 K
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# y4 r6 J& c7 W
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │# N/ {" [0 U6 [) g; P
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, g9 m" {" [$ q4 b$ ^+ D9 @9 c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ g6 e" _8 N& x. a, V4 V3 j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 S" l+ [* B N0 Q9 v0 j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* N X& ]1 d: H1 s2 \0 \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% [9 T2 U" S* z% G! g
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% C8 T4 ]) j) H+ O4 x5 G; R* `│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ r) B' \& N+ d' x) N) p, K+ z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. t& b( N1 ?3 c1 H5 v* r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* d! t+ h4 Y$ b" }3 K4 M8 ]( q7 H6 `│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# ^1 G5 U6 o2 c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" I; c8 o9 |* S$ [; U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │# F1 q8 g7 _2 Z$ F8 s
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 t3 ^! r2 l+ `# r) `" y& m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 y0 t( U7 q7 J0 M) T7 S1 u: A│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ V! E; B5 ^& j7 O1 o# |8 E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ g6 V3 m7 K1 y0 ~- A: O' Y! ?│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 b4 b0 ~' r) m# e" v; Z; i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: M4 @' v7 c& f$ A; V. [2 t) Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( E7 G2 l- @: u2 g* W│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 X- {' m% V5 C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' j ^2 k# S4 y) W0 V( _& _│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ h2 j. ]: l1 b3 r│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& z% w M7 c7 E0 _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; ?' c& _" i4 |5 V" y└──┴────┴─┴──┴──┴───┴───────────────┘
. t6 ? b5 V0 ]% a
' Z5 i* F9 }+ m+ T! X/ ^5 D- l* H. rStdrdChip (Part 2)
% T" c# T' V# f, S- l I┌──┬────┬─┬──┬──┬───┬───────────────┐; ^1 R' x! e, K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- _! D* w) c2 y$ k├──┼────┼─┼──┼──┼───┼───────────────┤
/ g6 B. a, L/ L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' W( O+ X& U& I% o' }$ A- a
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) X8 r, y, Y9 ?; K8 J1 x/ k6 O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ h) A; ~* @0 `: Z9 f9 c
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% G: f! _7 ~5 v# e* c% g9 t2 W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 y. l8 r/ Z$ V7 P9 s# A. K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 Y1 ~8 X3 i0 a2 H2 O& ?* {
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │( ~2 N& z* S$ I4 n
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 W) T! r& N0 T7 u# S, S0 n! x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 E& Y, t" }4 G5 ]: C" V( B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: f7 \# m5 K$ V# [. L5 b6 [8 ~│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( h3 F& `1 k/ M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; h& F( b+ v1 L ?" E: ]) z7 T│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. P& h1 }4 p8 d$ e: G) i# S& F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 `* j) D& z! n5 j6 { ~* U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 g9 K: \1 F0 X/ x1 \9 o* D& z L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" A* h4 |' E* q1 T3 G; Z w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 P, i( G8 Q5 Z {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 X; _: w/ G$ \9 b0 t: g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 q: }9 Y z8 P+ G0 Y) H. A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. W. P) E/ y0 X. H│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# I. c- e$ h& q2 i" _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
Y( c$ n) n# i- i+ ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- g. \6 v% @2 [& y8 ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 D3 C+ G& B7 ?* Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# G' H6 L) P, f& E: F# K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: y" k* k) _8 \& L│126 │Rook │30│ │ │*** │Protects you from attacks │; x- n9 `8 f: l! T5 d- f2 y- M8 ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' D! W5 [( t% Q, a" n: C2 B1 O
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" h. }+ `) f) U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* V+ }3 t& H- E% K│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- }# ]& s, K8 A5 j7 O% f│131 │Lance │46│130 │Wood│*** │Lances through back line │& M' m$ p- B6 P: p9 p* G! | C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; t- d: I* _3 p! |│133 │Guard │5 │ │ │* │Repels enemy's attack │) f0 e) M9 z& A# X! r- m6 B) p3 H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; [, @5 h: x% C% j. G! p
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 H# X4 e, L4 o- W│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 k6 w6 J, N! ~' i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 `$ Y* \& k. ~' R6 M, R4 s' c
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 t1 t$ Z0 N& d8 q; @* i, g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( ?* _+ _" b2 J2 I
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 P( R& O, }! z5 s* D8 t8 X│141 │Prism │60│ │ │*** │Prism fires randomly │
, ?8 @& y7 |" l: }3 b│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 y2 B7 g7 y. n/ [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 I9 t/ N& d1 I( {. R1 M│144 │Fanfare │32│ │ │*** │Take no damage for a while │' u% t+ p1 e! t6 p. }& h
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* O g/ [* w+ f1 ?- z- S, y3 |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# a$ q* ^& F a9 b/ p' Y0 `7 S; Q" L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" H. K) ~% s" J+ f9 d3 ]& ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% z* d* d: `4 @" ?/ A8 N│149 │Recov50 │14│ │ │** │Recovers 50HP │) h$ w" z+ N; K
│150 │Recov80 │20│ │ │** │Recovers 80HP │
* q2 m; G) ^% \4 y6 a# O6 l│151 │Recov120│35│ │ │*** │Recovers 120HP │
* }- R4 h" ~+ X' c1 h9 B) Z" s2 m│152 │Recov150│50│ │ │*** │Recovers 150HP │$ \& i& E. Q8 {. e2 ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │. W/ j/ b7 ^* d' N
│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 M5 x! [7 y0 u. [! J. P- f│155 │Repair │8 │ │ │* │Fix your area's panels │
" |9 }+ Z" d6 O9 N│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# f* }, x4 l3 F9 Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: ?, G6 z" k' T│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 e( {2 u' l- j8 P, C' ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ O4 f6 E! h2 w7 I8 j) {) C
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 R. S2 Y2 ^7 N, l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- r5 p& r* b$ ]0 q b
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ q- N6 Z2 f- k8 H- b& b% t K
│163 │Invis │11│ │ │*** │Invisible for a while │8 v. u& x% B( x2 r" S% Z$ \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 I/ q8 ]9 o: f4 o# Y9 ]
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( y& X7 Z8 q, l: u8 L
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 ^! S+ _, O$ n' t5 C4 N
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; a+ i+ w) { a4 a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ D& G, L6 a6 K9 x9 ?, A: _" e
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" t; m* }+ O c. g/ o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. t' C0 ?: q' y2 @│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! ~( P/ d( W1 R, S3 B- m│172 │Aura │55│ │ │*** │Repels attacks under 100 │; Q& C6 E- M8 B( c+ R u" t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# D: ^" C, Q! J# A5 D0 T
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 @. k6 y# Y6 H5 [5 y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 T" _* k8 {& E1 e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 B3 N8 O& e$ m, {4 X, u& G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% D1 ~# s/ n% B5 \* H+ c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! h( n% y8 _5 ]( |8 H) k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 P- o8 D$ H$ r' r8 @
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ D! ], L, u! m$ f* g! N l R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 t1 v+ H9 H: \+ t& K) v! L0 h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ Q/ Q7 ]0 G3 d8 I4 C; B$ C
│183 │Hole │55│ │ │**** │Open hole to dark world │* C7 P; D/ c4 z9 h9 o; W
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 ^. H; b+ ?/ s% b' v1 v7 z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* o$ A7 h* Y2 O( \0 `, I
│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 t3 u/ Q# I* W8 u" o- t$ v( g1 d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 r* e* G. k5 l$ h
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: C" w* W ~! J( R9 M- E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ Z) D/ C9 P( u" z│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ `9 |0 e) l+ H* q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 F7 ~9 w4 w: b! F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 l' p- m" }* V+ {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# p$ h6 k7 T% h$ j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 \ S+ ]5 |4 s* [
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* |/ p* u5 k, X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) R( O: R* O2 W, T9 e* |! g5 n: f│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, L4 R( H; m* ?2 j/ b4 v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& O& ]. U4 Z" k( t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ F- l" H( o1 I. r/ X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- T& q+ H. `+ s3 H9 _8 J# o└──┴────┴─┴──┴──┴───┴───────────────┘
8 y+ ]1 |8 T) @4 T& y6 s
+ ?0 S; K$ a" v. x" E
7 S( [$ @$ U/ `8 l, YMega Chip1 B# b5 u) d0 ^# F( `0 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐( S* R+ ^2 L4 Q% a8 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 A0 n7 C; u( N) m `
├──┼─────┼─┼──┼──┼───┼───────────────┤+ h: c& A% Y+ p- ?" n* @
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( H `, X9 _9 P8 D
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% V: I, K4 U& K2 Z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, i* ~- U7 N- {0 D* Y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 e1 k D p$ o1 k# J; Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' V' V* [' l* p, v$ \! [
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 D C- q. f* `9 i4 M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 A# \: H2 A4 }6 u) C) e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 c) A% E1 G" ?& A
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 h3 x4 P7 y8 F* j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 }$ R; g& \, k/ y! j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) e1 ~( R, M& P6 n) T3 @0 x' q+ _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! k' m, f. s/ s8 p. t│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) K& h9 d3 d0 ^# Q( K& t) I│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ u8 q# o& Q: U) [ `. Y c
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
r+ W$ l$ G( z1 y4 |9 |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% O$ C @- \& J4 F {│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 e6 c$ \1 A8 o6 Y. |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 w4 M# c" \ \0 K8 B│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# c2 U g4 m2 R8 S│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ c/ Y: j6 p' m! H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, l. G/ i* t9 @( q2 _% w. n9 z3 h- Y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* @4 l, q" H' V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ Y$ d$ z3 A- {3 ~$ g
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# T1 k( C8 [4 R# t9 M
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 ?- H& `2 N, q9 m. K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& Z5 e# Y7 x) N- i% N7 N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% l7 j& ~# W; G9 @; q: a
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ U& q; G9 J% x* B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: x3 P$ B: D, @5 W1 {( c) P K/ j4 t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 z( j! _6 Q! x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- F) T: M: C2 ~& M4 _) }; X# d, e│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% ?1 g7 ` _& S$ u2 y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( U3 [5 Z, C: F' M3 A5 ?3 O
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 R6 x: M! S1 E- K5 L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
J* V y0 j% n: K* H3 `" u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ |+ }5 [1 d9 Z! G! K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ e: d3 O" w/ d8 g9 A% c; H9 ~│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' H% ?+ ?/ K- k1 p8 m( k
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! J( E+ v2 a* o0 R0 e
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- _1 |1 \4 w. C# w8 a0 V u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 P1 Q/ }% d3 \" p: r- k9 g% X# B! K( @) }│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, r. q1 J- F6 d/ y; ?+ H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 I2 V# s+ B5 ^6 z7 m. {& b; d2 v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 U* w: s8 L. j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. H! z5 l! a: ?* u) b8 L% A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& e b) P, m- v4 d, V& a1 D$ A
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ }5 B% n5 l7 D" F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 W/ X0 T2 q1 N" Y5 T, v% Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! R; ~! J! s: d6 Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 C3 ]! Q: D2 K% f3 N1 |, E# [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 l% d% U2 C7 t! o6 B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# K: H- H. D7 o. p9 E. h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: }# e0 s: I5 |; x1 `│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ t% k7 T- x) C/ Y0 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
Y$ L# \0 ^5 {. k2 ?% H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ I( d+ j) ~3 e. y& V/ e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 L A3 U) O$ I6 R( |1 [7 a5 j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 h: i% e o3 g+ d7 j2 ^; S5 o9 [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' H3 v7 ~5 |- y# m6 `6 {0 F
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 v9 h4 n$ `# x5 o4 A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
H* M) L0 \; f3 @│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 D3 R5 D/ M- j a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 h. ]2 @( G, h5 ]: x; ^│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ q" {, C1 j1 w0 ?! y. Y% V& j│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% ?. g. Q9 J4 l/ W _; Z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 H, |" v$ N) ^! k, l( d
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 i/ P: o2 R, o' z+ l8 |4 Z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( r3 J2 F- R% i! Z3 P: V) t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: ~" e* Q. h7 ?# m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. S# Z; c ]& ?9 Y9 w
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* @% N7 M- |* a& \' c# p# s. [│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( u; K+ h/ Q/ M) n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 y2 D6 Q( A0 i4 Q; [' _8 B8 V1 X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 i; }, d( W: j) Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 @# U* y2 A$ w1 Q( X% C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; j I+ |! u0 P" h5 G│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; h/ U0 K5 D8 S, P& O) C│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" K9 R" t* g. g; g1 w S: a; }+ |
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, u/ ?: S% O. m3 |& g2 P! N* Q4 M+ Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 ^2 @" Q, G0 ^+ ~# I- z& D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 x% J9 ?; w6 ~: I" x. e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( g* i; d3 ^& r& k4 m% e
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! Y9 L# N+ O4 E. ?- E1 r│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 W$ z. ^4 B7 j2 ]! q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ k4 \$ o: |3 i# X# ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 G3 J* e3 B, L
' c! H% _4 Y) ^0 _( v+ A0 F% f: n) s6 m* `' x1 V) v9 m. ~1 n" C$ Q
GigaChip (蓝版)
/ j3 k h2 _/ @┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C) B: @9 q M
│编号│名称 │MB│攻击│属性│稀有度│说明 │; w. F8 W& g, L2 q& X
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 W7 ~5 e0 {) j% n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' Q* @6 ~- u7 ~, L" c* O/ [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 ^! K" |( `' e) v6 _: E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 c: a( G- c7 c# h; y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 p' U) ~% Y- ^# q8 I$ E9 J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 u: ?6 p" R% n
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: ?- |) R9 d9 J7 \2 y# l. e
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( p: Y' O$ ], _7 y$ D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- F$ o! g, ]1 m" b. r' c+ H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ W+ v% L v5 R5 t! Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# p7 e. y4 a5 G! P8 w│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* J* ~) H6 L+ s' p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* `/ P. |, K' M, I5 I8 n8 ^/ v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; M9 ?# F- n5 U; V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ @3 u, a% ~: H" b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( D$ x! b- K( y) W% ^3 l) R' z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
S3 e. U, h& w/ v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 c o# E/ l: K2 x( r6 z, r* |
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ t) |' _: E' Y- P; A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( k! Q$ C+ h, z1 y# C7 F! S/ F2 J7 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 \% e; d# f6 P1 G+ j `1 A' y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 r1 j c& V1 [' Z& }" y2 c% N4 V& K+ H6 B, _& U- `
GigaChip (白版)(只列出与蓝版不一样的Chips)
q9 L8 w H3 ^$ o# p+ U* [┌──┬─────┬─┬──┬──┬───┬───────────────┐/ b3 t' N2 _- D' ]: R7 M* p
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 P) G4 w/ E3 b
├──┼─────┼─┼──┼──┼───┼───────────────┤
; d z' V3 S3 E│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& e, [/ \% H( h4 d( M) M I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: d: p O) v' \; w# M! R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) a9 U, _0 j$ |4 _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" P1 Q. {. u* W$ m8 W" E( H$ G- ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |