转载请不要删除以下信息,感谢您!
9 _5 A, H3 y! ?7 Y9 x■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( v" U [' I2 a) |. C% ?: Q8 j9 ]1 H/ g■● ■ NintendoWorld 站友xliz原创
, D: k8 Z# m# h, {$ L■ ●■ http://www.NewWise.com & _6 K2 {2 W9 n3 B; u, k: W
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
\1 V- e7 h' w; p5 M) ?6 Z" `9 F+ B \ |# R% O( d- F
, E& A M' G# J" y8 } 洛克人 EXE 3 Blue 卡片组合
3 P6 Z6 W$ A+ B
" q3 x5 g- ~& f& ^
' e# `% l, y6 o2 T. G( ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ T/ o+ \( p, D大家要看日文版的P.A.或详细攻略,点击这里吧!
, E7 w, q F5 q" C====================
" B% \" u6 v0 O/ Z0 \. k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' p) N# p4 Q1 }! z3 A
! \2 R, j, R: L# o$ F
以下内容格式如下:
; @0 s- Q; U, A+ p+ w; z
/ z8 K. X; g/ V6 t2 G( M$ ^2 q- k编号 名称
. P4 C* F5 Z9 p5 x4 Q说明( q* ]4 U) f' G6 G# _( Q
组合方法
4 Q7 l- l2 r& O2 a: H---------------------------------
7 {, t! K/ a/ f5 _01 Z-Connon 1
& r& N; \) G, [9 h% @Unlimited Cannon for 5 sec
0 J6 k& P3 z' N# eCannon A+B+C0 Q5 l. t* _$ o
Cannon B+C+D, a$ q# h6 F% Z
Cannon C+D+E
! L0 J2 u' I6 M/ X* @
) j9 ~, E& D& k$ P02 Z-Connon 2
3 I5 Q! O# X/ [! ]! x8 nUnlimited HiCannon for 5 sec6 U% d' M; B, m8 e2 u* f. o
HiCannon H+I+J, Q/ B) u* z5 g, h3 q5 F
HiCannon I+J+K- Q2 m. K! X2 p |! P
HiCannon J+K+L4 T0 B3 X! a+ S* J% @
# \! q2 h" F5 J6 j# v
03 Z-Connon 3
+ t Y; R. _. ?5 MUnlimited MegaCannon for 5 sec. d! ]+ {6 I2 _% a8 V) Y
M-Cannon O+P+Q
: X1 Y2 F+ ?7 ^: T9 J6 ?6 BM-Cannon P+Q+R
+ b* y& s S. c- d# X; z; f% _5 zM-Cannon Q+R+S* K$ t+ B# R" f" Q% [
4 W# m5 V! F6 B! U+ v- w04 Z-Punch
" ]. t: `+ q2 i) FUnlimited GutPunch for 5 sec. P7 X6 i' h2 L: K: s" F1 h! _
GutPunch B+C+D
A: u- d9 @& b+ P1 xGutPunch C+D+E7 ?+ a1 Q \) R R4 z$ k
GutPunch D+E+F
' N, o6 L! V4 A1 ~( l
% g0 J! o' q( |+ u5 |9 g( B05 Z-Strght
/ T4 V+ I* O' B" u- `/ jUnlimited GutStrgt for 5 sec4 C2 v: A/ E1 ]7 ]! t. M$ d
GutStrgt O+P+Q2 y' \2 P6 f. E; U. Y5 M9 K
GutStrgt P+Q+R
+ t# t+ }2 n D1 } H) A8 S, f7 AGutStrgt Q+R+S
/ y2 G& M. x$ A( n( i o$ t; N9 z/ p- u2 [
06 Z-Impact* R: b7 z7 X; y. k+ i
Unlimited GutImpct for 5 sec
5 j# t0 f% y: KGutImpact G+H+I' [" ^9 S* T" O+ Y" ]
GutImpact H+I+J
7 E' P6 H* c. u" j3 |' qGutImpact J+K+L4 L( Q y: Q& K' d4 C6 d8 R& A
" N0 {" e' R" y# Q; @! a
07 Z-Varibl
$ \' o$ `% [; N* ?Unlimited VarSword for 5 sec
' V7 W. g# l( j5 m# p; Z9 J, f' ]VarSwrd B+C+D
5 M: Z+ p% j0 }4 N A% JVarSwrd C+D+E
5 o) X. `3 V3 b4 l# H" KVarSwrd D+E+F0 ?! q" z |# e
8 `/ m! P+ _- \0 i08 Z-Yoyo 1
6 q' W9 O4 c" L# X/ m- aUnlimited Yo-Yo for 5 sec6 r; `# P$ c7 ^* e% {5 a
Yo-Yo1 C+D+E" O/ ?% [4 q# t) [
Yo-Yo1 D+E+F
3 r9 }: |9 \, {# wYo-Yo1 E+F+G
6 }3 J0 C0 d% v& h$ G! _& h
# A7 R' ]' V: R0 O" ?5 p, O' \09 Z-Yoyo 20 b. h- f9 }( L' b. N6 m
Unlimited Yo-Yo2 for 5 sec
" c4 t( Y; @) z5 o0 dYo-Yo2 H+I+J
+ t+ d5 t3 G, c2 }7 W2 L( tYo-Yo2 I+J+K6 H: o8 a! `* C
Yo-Yo2 J+K+L. V" a0 w, W& G, Q5 ]
& E' @3 { O4 x1 P; Q10 Z-Yoyo 3
& D7 d# K' t5 l2 ]0 E2 k4 G% i6 ~Unlimited Yo-Yo3 for 5 sec
" ]1 B Z: I0 O' ^Yo-Yo3 M+N+O' L5 k# I! m, Z5 z
Yo-Yo3 N+O+P1 c' C5 ?, w+ [! A8 E( O8 O; m
Yo-Yo3 O+P+Q+ m1 \4 w1 T' O/ L9 p5 G
5 a0 e& @5 S" H5 h! D6 M+ A/ W11 Z-Step 1
; c1 J! C# U9 Y8 r1 ZUnlimited StepSwrd for 5 sec
- Z: G% z3 ^1 Y6 k) Z% |StepSwrd L+M+N% ^( V+ E, }$ ?5 f! r0 Z% t5 Q' j
StepSwrd M+N+O- j% u5 n& @# A- L! L3 I1 }2 t
StepSwrd N+O+P1 {0 } G6 h) h9 k" S5 ?3 y7 W* H
3 h; U- M+ e, K. w* r$ @12 Z-Step 2
. E+ }- `! c1 m: [4 ]Unlimited StepCros for 5 sec7 J1 e$ V( y. B" G6 e
StepCros P+Q+R3 o% z. P6 m) @8 g; f' n
StepCros Q+R+S. M7 n; S) D( X0 q/ ]; o0 _
StepCros R+S+T U$ C1 x5 Q! ?3 p/ C7 ?
; m5 R2 L: o ^0 T8 _7 H
13 BubSprd& B: P/ J/ t9 I0 ^. b, q; T6 M
Attks w/ spreading bubbles!2 A+ |, A+ R6 l& o! I+ P5 h
Bubbler C+D+E
; J& g& A/ a) M( H: P3 ?& ~, jBub-V D+E+F8 O9 h* t& A4 V7 q0 K
BublSide E+F+G
9 W( x$ G' t* h" |2 ?Bubbler E + Bub-V E + BublSide E, w& p/ t* `! `1 W
' @; e! b6 m; i+ F. q% j14 HeatSprd
. z3 P/ E7 Y/ w3 A* i4 E/ QAttks w/ spreading fireball!0 B. O% E( l' c& J2 Y
HeatShot H+I+J4 I. o/ b& k% o0 [+ o! u
Heat-V I+J+K! q& f2 V! @: m; D
HeatSide J+K+L
1 T4 v; L; v' o' D+ iHeatShot J + Heat-V J + HeatSide J( S% i. f% I3 o2 G$ O
: D: ~7 e5 K l" M; f
15 H-Burst
+ ^- z4 Q U8 Q7 B E7 jCreates a giant explosion3 Q8 _) B# A' B0 C+ |
Spreader M+N+O
+ G" Y1 K+ c4 T# o; J! T/ a: {Spreader N+O+P# Z6 w, `) l3 [5 N& r& a' R
Spreader O+P+Q5 |# N. T. u u5 P- s
& F1 M) i+ g: u( m9 }16 LifeSwrd, d/ f) ?, ^2 a! n* A4 s6 Q
Swings a huge 2×3 sword!
" x) {5 _/ u# S0 y1 n, tSword E + WideSwrd E + LongSwrd E
% Z' N6 {% n' a, @- PSword L + WideSwrd L + LongSwrd L
' t0 ^2 U" o5 q b ASword Y + WideSwrd Y + LongSwrd Y6 |6 R# S( X' E2 P2 M
$ G, W+ T7 N. B1 F% w0 j* y17 ElemSwrd3 ?) R$ t+ O+ w( k, W0 D) i
Wide swrd contains 4 elemnts
6 T- Z' l: b( VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) |6 K) B: n2 I( UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 z- x ]& C" u5 w# T$ V* Q3 h: B7 S# n }; y {1 X; ^8 C
18 EvilCut9 x R; d2 |# R* R4 ]
Step up 2 & make 4 atacks% f& D# A; l/ \4 K, [6 P. C1 m
StepSwrd P + HeroSwrd P + StepCros P4 t: C: |; M# f( x! k- Z
9 ^0 j* U) B2 M5 {# m* y
19 HyperRat
7 T9 _6 T' ~# a5 F k) t2 v: QA giant Ratton charges!
7 S. U7 ^! @- d$ Z2 x9 |Ratton1 A + Ratton2 A + Ratton3 A3 Q0 Q, y' k: j3 t% z
Ratton1 C + Ratton2 C + Ratton3 C( K. m( V+ ^5 p8 ^
Ratton1 F + Ratton2 F + Ratton3 F
% H" ~+ F Z2 |. F$ J! J+ I" h8 l- |! k+ p
20 TimeBom +. Q' Q7 a: J9 c- ?, N, L
Sets Time Bomb in enmy area
/ `/ h Y* R# [6 |TimeBomb J+K+L
6 o7 ]# k6 W& T2 m1 iTimeBomb K+L+M% n( O. [, ^0 H9 {2 f8 ] l+ y) Y
TimeBomb L+M+N
2 J- z" w0 _ l0 b. A- d
" J& T4 ^% T! D* B" R& b; D21 GelRain
2 C6 j) P( p' j* dGel steals squares3 C+ p; g( C: z. O+ u% u# y
MetaGel1 B+C+D
3 K }8 Y1 ?0 xMetaGel2 E+F+G
- l `( u. u/ W$ k: G5 `MetaGel3 S+T+U
- o0 E! y' E& h. b) r. A' o3 n9 p( F& R3 W( C
22 EverCrse
$ L& I. f# X, e! oShield chases enemies0 e( ~2 P- v/ a" w( O/ d6 F( r
CrsShld1 C + CrsShld2 C + CrsShld3 C5 H0 L5 y4 ]/ U- m6 S4 l& x" r. f
CrsShld1 L + CrsShld2 L + CrsShld3 L7 M4 R' ~ Z4 `$ V' H
z1 D6 f+ K- s [% g+ _. Z8 ]3 P23 MomQuake% ~4 ]: x7 G# N% W( N3 X
Awakens Mother Earth!2 r. d ~( c- z$ d8 `; U$ t
RockCube * + RockCube * + GodStone S- x: t. ^; @$ v8 ?
& H6 F, i3 |6 `) b) ^8 i1 S
24 PoisPhar
) ?1 \& \ l4 s' `! o! D1 a+ ], F$ g) K0 @Pharaoh generates poison
! W1 v! D1 a( z9 B& u4 L. wPoisMask A + PoisFace A + Anubis A
7 k. l# e6 ]! K1 \! J
" \, i# {/ I' l25 BodyGrd
$ G" r6 ?8 q4 ^1 c+ L. S zBodyguard takes out enemies
' c% q! ^3 Y, }. ZAntiDmg M + AntiNavi M + Muramasa M; O; M, m; h% ], v0 v& N
' I1 G7 x( E- U6 k7 A$ C9 \
26 500Barr
) g4 o2 T1 Z" L4 d" b+ xBarrier absorbs 500HP dmg5 ?3 F5 v d1 j: v7 z
Barrier E + Barr100 E + Barr200 E
1 ?' K8 Q, ?/ i1 }+ X) B: ?Barrier R + Barr100 R + Barr200 R; D' B4 L) Q& j0 u6 w! O; V
* L8 B. c' E: H0 U27 BigHeart/ x' r0 o" b W$ g
Attacks, then heals HP!2 P f4 a2 s! F
HolyPanl R + Recov300 R + Roll R
& b+ E' D8 Y5 c, O2 q' p- j4 ^HolyPanl R + Recov300 R + RollV2 R! [ I5 s7 S, [8 ~) \9 E p6 o8 J
HolyPanl R + Recov300 R + RollV3 R
u1 \+ B5 t0 V& e8 ?! z; P
4 X# i# o# t2 V8 _0 p W28 GtsShoot
, r; q: V& `/ O% B! i; g& ?GutsMan throws MegaMan!
% G0 q3 f8 k. N% l9 d. mGuard * + DashAtk G + GutsMan G
9 Z1 J$ n- T/ f2 c# n7 o6 N- c9 Z6 iGuard * + DashAtk G + GutsMan2 G
: K6 |$ K- ]9 r1 B |$ LGuard * + DashAtk G + GutsMan3 G
+ R9 @9 B/ r% X* _0 M6 P& o. ~Guard * + DashAtk G + GutsMan4 G
0 O9 f$ M3 O5 p9 r. s; @- q6 Z5 F! I0 J1 G3 f$ b) J
29 DeuxHero4 E7 ]* d# O- }5 {2 P2 y
MegaMan & ProtoMan team up!
3 u$ E5 d$ M- g2 E ACustSwrd B + VarSwrd B + ProtoMan B' w! O0 a" o3 g* b7 N& R" y' b
CustSwrd B + VarSwrd B + ProtoMn2 B) ~) n# K$ {" M# t$ g E u1 |" G
CustSwrd B + VarSwrd B + ProtoMn3 B
! d# c, U3 g( wCustSwrd B + VarSwrd B + ProtoMn4 B
, z/ s/ M5 n5 u5 Y" y5 P$ D5 p ^
; r- F3 |, G6 v( s) t30 2xHero
% e h( U" Z; @1 V& A( w+ SMegaMan & ProtoMan Dual atk3 i% Y# L/ E. O9 |" E- e. H/ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; G, g0 I' B6 |. N$ ] z$ s0 M1 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 Z: s6 |% j R( \+ O, C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) u1 H1 N6 [: u8 q+ u2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% c, ^) I: m+ d& _, z! |* s( b' P8 Y+ W( e/ z
31 PrixPowr d) Q, Z2 B( V6 G' ^/ a& |+ g
3 Navis attack at once!" {+ @9 j5 [% B# G2 Q# i) f
Team1 * + Team2 * + KingMan5 K# a8 _5 e+ Z; A0 \; r) h0 {
Team1 * + Team2 * + MistMan5 M7 X$ C8 c. f' ]9 g7 w4 L
Team1 * + Team2 * + BowlMan5 B
* V- M# L7 N- u+ r. |! _, ^9 \6 M! p/ \3 s) T/ i( |! a
32 MstrStyl9 N4 y# j6 I( w9 L
MegaMan unleashes his power d$ c2 H* a: L! A* W+ w$ x
Salamndr * + Fountain * + Bolt * + GaiaBlad * _5 V o$ X& N3 Z% L& n
! G7 D2 m5 _! ~; [StdrdChip (Part 1)8 b. c/ t2 n- t- b
┌──┬────┬─┬──┬──┬───┬───────────────┐
. u2 q* w9 O+ G' P+ X& E│编号│名称 │MB│攻击│属性│稀有度│说明 │
% j+ ]6 u. i& d9 {/ v8 i9 ]├──┼────┼─┼──┼──┼───┼───────────────┤* I0 V% j& d; k B* Y$ |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 q" Z( I" H' e) n+ [) h) C" }, `8 V
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 |' g) f X9 O @; U$ u4 \
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# G; D8 B3 q9 z6 q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& e7 f- m9 s, ^- G3 \0 @- ]
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ M4 _. Z6 b2 S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ ^# D8 @4 s2 @+ t' n+ a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ b8 p, M$ b. }8 A: f
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 q0 F6 `- N0 i3 ~; L! G│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 v; K, H1 x/ T9 O5 l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; b- P% o" O# Z8 P4 [ \3 p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& p& e# n% q! R4 L' Z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- _! e* t7 R- ?8 ]0 h7 z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: }* e9 ~3 ^- l9 X# R
│14 │Spreader│16│30 │ │** │Creates a large explosion │. q1 z& _. Y& b. o3 o! y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, W8 K" S0 @7 s+ k$ e" E8 h& P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# Z+ c" \. [1 h! ]3 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 m7 k7 p& ?% H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, Q/ g+ f X. T4 I/ A8 L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 _! n; s1 Q6 ]" J/ e# N- X│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 F" D% d5 h4 ~& i" d% V
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 G$ t" N" h% I+ _( Y. V# c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 v1 K% C% ^9 C T. [" `' J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: ?4 v) U, `" Y7 B3 T' ]! \) f8 L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; Y" q0 H! w+ c; r: k/ @, `4 n0 C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) L( J1 B3 j7 R: n, t0 i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. p. k" l3 v1 c* L9 J/ m1 n5 I│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# V* v: `0 @# x! ?( h4 Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 H3 o0 V% E2 P ]( G* Q3 \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ Q I( G# P) l. }1 ~8 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 ]" i5 L' _. u│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) a* q5 {1 k7 t6 r, ]. G1 m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 ?& ?4 v6 U+ T' |. p/ ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% G! D5 J) l4 u# Y; i│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" V& ]) j! b7 |1 b( Y3 ]│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! P( X. ?- t' O9 Q. }# N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; T" N/ V( Y w3 g" r% T, ?
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 K0 {: ?, ]! h, I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, i. ]6 O/ I( G7 Y w, a: A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( r* l; S# t* V) {: H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* q2 l* t+ M k" U│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% ^7 j# T6 _! E+ @! T* n% Z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" A5 R" Y' q4 R% q+ @│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 b9 _7 s. N1 ?2 P% F- V3 m
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 p3 ]- k" o* |" b" v* J1 J$ R│45 │SonicWav│26│80 │ │** │Shock through enemies │4 ]' _) U& C3 @: u n6 e; C
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% C% f5 N1 N8 s4 }8 W- i' _: X│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( |( B U& |" H/ K. L│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# L. n, i P) Q8 _1 s- o* b- L3 Y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- m$ S# X3 J% _- ~- |" ^/ j: g
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 b7 Y% f* F3 \& b│51 │DashAtk │11│90 │ │* │Dash through enemies! │& F" X6 A1 g0 N( ^) E, n9 k5 k
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 a! B8 `/ O2 q" l
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! n, q3 G, S+ n6 Y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ i m3 I9 A3 h+ a: N9 s7 f: ?* M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& z$ T# D0 j4 f h/ D) |3 t1 J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ v' Q5 l; h" y8 h$ A/ I0 H5 Z3 n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' j1 Q$ b( \+ U8 t% U. Y C6 J│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 p8 A- N$ u6 j& a2 _: C. H0 v3 }
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ a6 o$ l7 ^' s& b0 n+ |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. m- L! X3 s/ t' H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: R4 F1 d9 h& z e" D6 b# r& U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 A: x! \: T/ D6 p/ W8 u" z+ y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- R5 ]2 R0 _5 ~0 _) ~( m│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; y% ^ S2 ^" T6 q m1 Y$ o. H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* [$ j# U) N( N$ s2 G( p, {
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ _+ `1 ]+ ~: \; x, M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, w+ c: N( C- P! J3 u$ G' f5 w* o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 R# X, ^! y+ g! [# k│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 l$ v/ T' g6 {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- A( m% ~; L8 s8 |' [) o│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& U C# G; R. [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) l1 [! w$ N( g6 ?9 y+ m
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 h; c) F7 j3 P! l$ {; C3 R3 I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 E3 i8 Z; b) ?$ b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ @& x% Q1 Q( ?" ~ P( b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: j- [/ z' B( f: E/ X3 p( L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ c! E+ `7 |) k) n' X2 ]4 n% I│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 o3 {- E; t3 h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# @0 A2 Q0 h' N7 U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 L0 t, ^0 E( u0 z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& Y! _4 |) d: Z. J& Q│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. n, z8 u. s. Z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' z$ H: N" j& _# G8 `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' K9 V7 _( r5 s4 W& ^6 E8 `
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 I I, p6 m/ [( Q% o
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) H4 {! E& N; R/ m, u3 v" b3 y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! C q6 b- \; Q8 e, d0 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( O8 l1 i: y/ O- _$ s" d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. z! R7 j2 w$ f3 [; [& j5 n3 H│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 d. T$ \) A: O. t
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# w1 [" {4 {0 v6 g; F! P# L
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; O: G% b' y* a2 _: z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 o' m/ ]3 T# A; R│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" r2 D$ T, t5 Z' P, h
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 O5 b* o1 w5 N4 W+ D! A│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& I. o3 U! y& r5 N8 U4 ~! W│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ D' Z+ q: F8 Z& [& W- l) f4 x) U. N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 X6 k: X1 }: o5 X# Q$ {9 [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% n1 {- O) P1 O+ k' P8 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! I, V$ s+ ?" w, D t& s6 @: S3 r└──┴────┴─┴──┴──┴───┴───────────────┘' X' G/ i. C1 V- q- {
3 @, Z0 _$ }; RStdrdChip (Part 2)
* u: P; V/ U7 ?+ P5 i/ ^$ A+ p r5 u% _┌──┬────┬─┬──┬──┬───┬───────────────┐" b- _1 N2 q; o* g6 D- m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 P) J, i! x) y) y├──┼────┼─┼──┼──┼───┼───────────────┤. Q Y Z$ p8 \2 K, C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 t5 L* B# A9 B1 q. [: R2 g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* ~# g4 B. ~9 m6 u9 C* b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! r) o/ T/ n; e C4 V0 v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 L9 X- i0 @" B! L+ N
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& z/ n9 \ `( c
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
1 b& k6 j* ~: O. y$ y- n4 q% z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" O/ b+ D5 ~2 y6 y! T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. E5 V: S. t7 _* X& ?4 X; R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
1 D0 n A q/ ^, s, W3 Y│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 r5 G( V! F1 B n* r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( @5 Q6 P: w2 ^1 y# I" G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
]) O; o$ M) n F8 M9 x│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& U9 @. ^# e& H1 b @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 l9 H; P7 g& h: K( j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 n9 t. C2 K8 z+ y; R* X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ m) n: l3 n9 W, q3 m# w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" J7 S+ S% h2 a│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# m% j( X% ]9 Y$ m4 m1 y$ ^( C% |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │9 l, o2 I1 v8 Y* @% K: |9 a" g
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, y, i, `$ |/ D4 `3 U. Y& L+ h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% k4 L# Q2 m! k: n2 Y$ r│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' | u& m2 R' {5 T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) M; B' J! s8 p; f1 V3 }3 E│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ j/ a5 {3 j6 G3 \" l9 W! ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# E2 o9 n8 J) m3 c7 ~# c
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: X8 S5 M n; q│126 │Rook │30│ │ │*** │Protects you from attacks │$ O" Y5 X* V* ?, y {) y5 x
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! @* E; }0 e$ L" l: m- ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; s( Z3 L% g E3 v! J) U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 N2 N" h/ h# r# i/ @" X: C: }1 K* b│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 }! }1 }5 G" V: I; A# M2 l) J
│131 │Lance │46│130 │Wood│*** │Lances through back line │( A7 s3 J) q7 A6 @* C; M
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ q. o2 P9 n5 f- p$ c% o1 @" g
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 w# e Y" B8 b│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
& G" x9 }, T5 z! A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' `2 |) g& o( f1 S; {) Y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! O! y; j* T* Z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- J5 T3 f% y1 J6 t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, S' X8 d8 ^1 s6 f5 n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 J" f7 G4 `! ]8 p+ j│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- D+ h8 M! n6 l7 W' ^" K G6 Y+ `) ?/ W│141 │Prism │60│ │ │*** │Prism fires randomly │8 p* S8 S6 D; E& f* J1 ?' i
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& r" Z5 Z7 J) Y$ y. o \! z│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; r) U7 @5 w& r│144 │Fanfare │32│ │ │*** │Take no damage for a while │& x; C+ |$ i- O K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ e% a1 F7 M! L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ [$ ?7 ~" J( g
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 O" P T, r) ^4 l1 K( j│148 │Recov30 │8 │ │ │* │Recovers 30HP │: p4 X" A" k- o8 n& D6 j8 g
│149 │Recov50 │14│ │ │** │Recovers 50HP │
! i7 l* _* \* l" p0 t│150 │Recov80 │20│ │ │** │Recovers 80HP │
; K# C' ~1 C" p, k. W1 D│151 │Recov120│35│ │ │*** │Recovers 120HP │
& O3 A+ K7 _3 g9 a│152 │Recov150│50│ │ │*** │Recovers 150HP │8 w9 ?- V8 A- T% Q/ v% }6 w4 j Z+ P7 {" i
│153 │Recov200│65│ │ │**** │Recovers 200HP │# G+ n* T/ o$ [7 a: P! s' P' Y$ e% \
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! y2 @8 g i4 x+ _& E' S. T% ]│155 │Repair │8 │ │ │* │Fix your area's panels │
% s S' S6 g9 x2 |2 g│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' Z2 e4 @" x% }0 e
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 Q) z; W7 g/ O' M6 _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ w: `) {1 j _/ t( Y) ^│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# k6 {8 ]1 \; r; z; e, t2 h# v, N+ H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 P1 L5 K) q# j) U
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 t! }. y( U- E: X% B% H$ G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; \1 A2 o9 h& B( B9 q. f
│163 │Invis │11│ │ │*** │Invisible for a while │4 z4 E& B. `, a- G9 J2 n) P( S, j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' o! y2 E3 J1 [9 C# f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; U1 P- h7 N& p" O0 D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' t8 s% E, O5 q. V, a% A2 A# B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ I) q! e+ ?7 c1 p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. ~3 J- U3 R- S& C5 z; x I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 O$ L3 @2 h% L7 l: ]* \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( {( o7 G$ Q1 }
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 y6 `: |7 J; K6 H* S: }+ R' D│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 Y! j v: I) q2 r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" b0 i/ i0 P! K: h% ~4 d7 q' E
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* x& d& a% s4 t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. A" j/ o( f5 H2 P$ O: {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' q& H u1 R' u+ b│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) t, w0 G2 X( G9 \) O9 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) v8 b( O' d% B- C. Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 O1 l0 P, O+ k│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. f2 U8 c# {# X$ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* h: B( a9 X! E0 ^% |, R; m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' I# x. \& H8 ^/ x' w! p. b" X
│183 │Hole │55│ │ │**** │Open hole to dark world │' b8 \; Z/ @6 \! n8 T- |% }# `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 _3 A) d0 ?9 J% p
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ u" W. K' `) u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' D( _' H9 c$ f9 l3 y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 R) x' j/ v6 z│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 X4 s# P) t9 r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 Z5 H+ \& ^; b: i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ {: g) o; W6 L( o0 x; H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 I7 o i. x) l+ X$ z: Z) o│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) U# c) J* E. V# _5 Q$ G- y+ J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 f; K6 [1 c3 O' e' ^. J2 |! {
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. y' `* m4 u5 w5 e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" O' x# O2 S4 u" U, W
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 [4 b* m, |( E) s4 }' j. W: o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( u6 K8 W. r7 A& I3 b+ F: Q! D
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 y: q& s1 n7 h# Z. K
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) p9 f4 @$ h" m/ c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ V1 v7 ^7 \' N
└──┴────┴─┴──┴──┴───┴───────────────┘
& O7 S, i5 e. H5 m( y. X
, h7 j6 ^7 C" q5 a3 g C6 t. _. a
Mega Chip
7 k7 x2 r! T. x2 f2 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 r7 |& i+ Z9 @5 ]5 _│编号│名称 │MB│攻击│属性│稀有度│说明 │5 Q- A- u; n# p) i) `/ C
├──┼─────┼─┼──┼──┼───┼───────────────┤
# N/ Z( _( x1 L& J" |+ ~9 P- U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 W% S, ^: w8 ~0 ~6 G, H+ z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) c9 y& m5 |+ @0 [3 ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; k+ p/ Q2 j) Q6 |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, w# |9 X; k$ v( u) v1 @+ [│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. g, k! k; X% e1 ?$ b) b
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ m5 ]6 C5 C' R$ n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! s6 q8 r8 O( B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 e9 T* m& s+ w5 [' D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 }# Z3 R, E9 r+ @/ D! I' W/ y+ u- e2 R0 k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' }/ Z1 v" m0 R& ?- ?) l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 x6 P/ u* |1 @: Y8 L( H│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 c% Y3 b7 q V│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 ~- r: A, h U& `5 b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! N5 c0 M4 \; `- B$ S2 ^/ G│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* q( D# [- o S8 e( M3 v( i' s
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, c" y8 e( m2 t5 \4 u' z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 D5 Q% H$ Z9 X8 v
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- p3 B p) c( @1 ]1 g1 l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% n) J z7 S) i0 r9 u8 @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 G( p' b- v6 Q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ P, e: L- z0 x$ f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 }# X6 \$ o0 o O6 j$ N% Q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- _4 R; A8 _& B$ G( C1 d) J
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ w3 ^- _/ Y7 |8 b0 |3 }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ N1 J* P/ s r' }! h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, D& m" _6 n) S3 f9 H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 S, I0 y t' H* u* A! G│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, b7 H2 x0 [/ B* @; U. t- o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 | [; Y* V5 x8 n* s$ l
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 W$ z: A& L! S& v+ w' X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 Z$ a$ Q8 j5 {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 q& T3 J4 T s. k: N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 O# Y. j4 {- w1 Y0 {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 Y* \) c1 g! c6 \/ E" ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) P0 i7 t# V* X
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" u: J; S* `8 n( n& p9 V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 a7 y6 Z9 z* q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 _6 P0 U( X* E& b
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" z2 I- o: X) [+ K4 v& D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% [, Z1 l# h; d' ]5 g4 }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ k. ~% V/ Q& E2 p/ j; t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; l0 J) d' N1 L* I( z, [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" s* {: h& ~4 F4 [/ y$ N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: b' H& a( m3 b# u+ U5 f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
g$ H$ ^% ]: Q z4 D- F. {: A1 V│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 O3 Z9 O/ U. I0 w8 R# O│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 e. O; x3 p& v4 W! F1 G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) d- y3 {9 Z( e5 y1 n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* T4 w S7 h2 p7 s+ |2 _( Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 g+ O1 R% s1 X8 A' J* \
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; A6 T' S! m' O5 g6 E1 k& u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( U+ N; X! k& H1 J; S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 P3 V' x% R( L" T5 |/ p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* [0 y T" X! B9 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 h6 b l% ^( j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ Q3 X3 }9 K" h% v8 g3 k4 q8 N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 _* w* O4 a/ o/ }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! K+ d+ ?0 Q+ Z" {9 d0 R# `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 s" M% V# V6 `! W│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; X1 e5 V/ F- u( E* A* N
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 c' q3 p2 I3 L│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, n$ ? I8 j* \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# M+ L9 @4 Z1 H; V8 H) \6 ~ U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; p. n8 U0 K5 s, @. s& y, D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ o9 V6 Z7 x7 Z/ ]" Q- X' E│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ B; @8 c1 U" p6 Q% g" ~│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# P2 s5 h) ^' N& c# R3 S8 q; @
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
; | s: R! q4 C+ R- ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 } i) x# l! C
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 V) v- `( H( } t" P$ w
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ n! S1 j; R, S q; C" I4 K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" g& o3 ^1 }6 Z) `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ c+ K5 N h" {9 I% ~5 Q. Q ^& W: Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 G/ }0 y" ?$ K: `& S3 T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 j3 _/ }7 f9 k
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 i k" q$ |: W4 R2 o│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 n/ R- [ S' c3 e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ b+ a4 y: [' [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% ?2 }0 R3 O: S8 F" {1 ~9 r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' F9 V* v0 M8 K ?8 |. G│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' Y% A/ n! D( u% m) ?0 \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( h; H r6 |: X/ ^1 L) M m│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) I) k! x: u# f) o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( y8 I2 Z1 W$ ~- s1 _2 v% d) J' L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* V, f- S2 [4 h+ M2 Q5 B; @└──┴─────┴─┴──┴──┴───┴───────────────┘5 l' N& C7 l0 k U( G
6 i6 {* r. O9 t
% e* V; K) U, W1 M: V$ G6 X' u
GigaChip (蓝版)6 z- a7 ?1 B3 o7 F/ A
┌──┬─────┬─┬──┬──┬───┬───────────────┐' P5 W( ?) R, A5 p9 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 U7 a! m8 _( K( w! O% z; t
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e3 G0 i) f2 L) r+ [6 d& N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 D7 p. T- j( g; x* o5 k ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# W! ~' c W& T4 L+ S6 `9 L0 ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 n, v( w7 v0 }' A4 m
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 H# F. J0 P2 J$ n* \* b9 s7 l) _
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* s0 {1 _- R; K/ B7 `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* ]/ v* A% T. T$ v9 v, U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! F- S9 W4 |* A" o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' C( F1 B& n" E& f1 e
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 ]# w5 h2 S% w1 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: M& R% K7 z1 ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 u3 @2 m0 x( b. k' K; z( i& P/ G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ ^5 [; ~8 S. m E4 P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 N1 f+ P! T: D5 d, r" \- X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# p# O7 A6 e2 `9 z5 z- s8 X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. l8 Q! K) f) K1 j│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; [1 @" A$ [# o7 K' `( q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: W7 W# t2 b0 @# C" w: [, {7 S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: B# _6 s8 g9 `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ L$ P8 x: _0 D6 _* Q3 K7 Y- X. F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 M% H- P& c2 ^% g' u( _└──┴─────┴─┴──┴──┴───┴───────────────┘$ [- q3 Q7 Y8 x5 e# k' X* A$ ?
' R7 }. F5 D/ H3 }: Z; z. o- i
GigaChip (白版)(只列出与蓝版不一样的Chips)+ [* e5 F' N$ r, t3 d- Q% o7 g2 m6 h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v1 \( T! _3 M5 B9 p2 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
# j/ q3 V& [+ |├──┼─────┼─┼──┼──┼───┼───────────────┤2 W* d+ X% r7 s; R7 _" n1 q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 }- b) y% a1 k+ k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 [- k1 m q1 R4 |& B
│4 │Balance │60│ │ │***** │Both Hp reduced by half │' ~, W; z( E, k7 a- T, H) I! P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 q$ s* w9 S6 u2 E+ T2 z5 F, V
└──┴─────┴─┴──┴──┴───┴───────────────┘ |