转载请不要删除以下信息,感谢您! f( [3 j+ P* a
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■● ■ NintendoWorld 站友xliz原创
, n! |8 C8 b# G9 r! I■ ●■ http://www.NewWise.com
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: S$ _4 I3 j. p/ C$ u9 M( I 洛克人 EXE 3 Blue 卡片组合5 N' u, W4 r- z" E: X- p3 G
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; B+ g( _9 p; z7 ^6 R
大家要看日文版的P.A.或详细攻略,点击这里吧!* J1 d# d$ f8 X& b1 Q4 d8 n
====================% p4 e% l+ X6 f8 j. \
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
) `2 ^1 x0 b/ Z, k
' _7 t8 r; M9 L$ V8 m编号 名称
7 X- e) }3 }) u: b/ Z& C4 X说明( i% p4 [- C2 M/ v3 j! [
组合方法
& a) y9 x& U. e( T: J$ N( ]---------------------------------5 t, x N1 s" s0 i- t8 T
01 Z-Connon 1* T) r" ?! S3 A) ^, _
Unlimited Cannon for 5 sec/ C* j) r+ a+ U, s0 o. N% k
Cannon A+B+C' V4 G. Z9 M$ I2 ~! j( \; u" a E
Cannon B+C+D) f* ^ M4 u: }: ^! a
Cannon C+D+E! o6 Z$ ]; T9 A. _/ m/ y
& ]) s/ [0 L& `# I
02 Z-Connon 2$ y3 ~- | l% p4 K4 L
Unlimited HiCannon for 5 sec8 B# j, O2 v- S9 d9 C
HiCannon H+I+J8 ~' A0 j: r4 Q' X9 q
HiCannon I+J+K
! \ b M. \' B1 U& d! B! CHiCannon J+K+L z! w* }) l6 g1 Y' A
" a9 u- O! v4 y9 J2 M1 H2 G
03 Z-Connon 3
8 c8 M6 d! q) S. v' t) V: kUnlimited MegaCannon for 5 sec! R* H5 V3 I: P; k: z1 E. n3 J
M-Cannon O+P+Q1 o, {6 O: d' E
M-Cannon P+Q+R
5 H5 I7 g- C! w: }M-Cannon Q+R+S
3 z6 ]; s5 A$ e# |$ R
/ W8 x. H& t( q1 j, T1 c- s04 Z-Punch0 e# T1 w6 ?# `. Z
Unlimited GutPunch for 5 sec
9 b( t; @* C) d: F6 JGutPunch B+C+D( B) l- C, Y+ ^5 V! l F- N" ^
GutPunch C+D+E
0 j O9 ~) f6 S% m- s- x \GutPunch D+E+F! i5 j% }; p1 o: h0 B+ d
3 q1 r* i" @0 `% t6 F! Z" t
05 Z-Strght- V/ }$ y% A" X
Unlimited GutStrgt for 5 sec
: X5 _) ^# L" KGutStrgt O+P+Q3 D% m; q! W4 m: w$ e
GutStrgt P+Q+R. g7 f2 s9 d0 U) L4 @
GutStrgt Q+R+S; Q* S% J' ]0 ]# Z% i
7 \- A3 x0 u8 k! f% p+ [
06 Z-Impact
2 w8 }' e; u! j) h7 \Unlimited GutImpct for 5 sec8 K: y _6 D8 _$ Y) @! o+ u
GutImpact G+H+I7 v; `) V7 j4 v5 [# w/ }
GutImpact H+I+J
8 c, {2 ?( A& E8 vGutImpact J+K+L
( N+ i8 [ h* L- |9 ]# }, e$ }
- k) q/ p. J# `5 i# x07 Z-Varibl
o% Q% r$ e4 u4 I; fUnlimited VarSword for 5 sec
/ W. a2 S* g( Z" p9 uVarSwrd B+C+D
- x, G3 o( m# v# L+ V; ]VarSwrd C+D+E3 ^$ b6 ~+ A. V
VarSwrd D+E+F
# B7 ~4 [9 C9 l' t' J: Y
- r, H: E0 p1 p4 t2 ]3 x- S' b08 Z-Yoyo 1/ T1 t5 @3 r/ t. R8 J
Unlimited Yo-Yo for 5 sec
8 Y# Z/ m1 p4 f) I+ p9 KYo-Yo1 C+D+E5 W# @ n! J0 R8 S: C9 }2 M* M8 f
Yo-Yo1 D+E+F% H6 U& n+ S9 W. A1 }3 D6 ]
Yo-Yo1 E+F+G
* V, C; h, s: R! {! P' }4 U: a) N& F7 Y. J' r5 t# d, K5 k }2 P
09 Z-Yoyo 2
2 s8 x! d2 P5 l& h+ N7 P$ kUnlimited Yo-Yo2 for 5 sec) O0 x7 t$ x" l
Yo-Yo2 H+I+J
+ X' |1 r7 M7 E7 `Yo-Yo2 I+J+K
2 J5 [+ S( R( L; [+ E# N6 n# eYo-Yo2 J+K+L
! s! c c; S4 k# o
6 p9 H; m Q7 v& l" A5 o4 e; l10 Z-Yoyo 3+ A1 A. q, [% n2 I1 Z
Unlimited Yo-Yo3 for 5 sec$ r6 V2 o' A! H; `0 w" L7 I
Yo-Yo3 M+N+O3 |. e* z6 h. R
Yo-Yo3 N+O+P) L9 B/ }: ^! S' q, u# k+ D" Q( Q
Yo-Yo3 O+P+Q( R" q' P$ B. @. f- f, r4 J
0 Q- |$ a5 |4 L- G4 m11 Z-Step 18 s/ i1 v6 w+ F( D; q) N8 g/ O
Unlimited StepSwrd for 5 sec
9 i8 E G# V- m7 a% M6 P: k8 {9 mStepSwrd L+M+N
4 t+ [% b& I+ F. E3 e% G# UStepSwrd M+N+O
% k' {) u" \$ k! b3 z! DStepSwrd N+O+P
" t6 w5 `/ w/ |3 d% R: G
/ `6 I4 [+ l% K12 Z-Step 2
* D1 w4 ?) G. S3 ?0 h. gUnlimited StepCros for 5 sec
: ? Z$ X5 E3 k: G8 b3 O! kStepCros P+Q+R+ N6 z: f3 t0 }! n P+ L+ `
StepCros Q+R+S
% R1 ~- j$ {$ {- b6 Q. Z9 Y9 TStepCros R+S+T
]* N6 V) K \; d
: C' [2 X, t1 V0 [13 BubSprd+ ^3 e7 _4 a! I7 O3 w' T" V
Attks w/ spreading bubbles!
3 w8 \+ O* d! ]5 e3 j, f1 @Bubbler C+D+E* R2 r& y1 L. V1 o, _4 e b
Bub-V D+E+F
. [% H7 e5 y' S6 R8 y [# | m+ dBublSide E+F+G+ w5 G2 u( e3 N! G) `( S' X) c: P1 M
Bubbler E + Bub-V E + BublSide E
4 P, N: I R6 H% n; u( i5 Q' g0 X) W& \4 m
14 HeatSprd
+ H0 V# n) u% C) DAttks w/ spreading fireball!: U3 B; l' ]# s. X% A' {# Y& h" @
HeatShot H+I+J7 W. Z7 l; T! S8 J, W6 p
Heat-V I+J+K4 y. A* d m2 ]1 p) [
HeatSide J+K+L: X) G7 y5 A9 v9 K* _
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
' S% P$ p! q3 Y. @# `. O7 LCreates a giant explosion8 T2 A& L' \/ D
Spreader M+N+O4 k& }. d1 n1 F0 D+ O' R4 |
Spreader N+O+P
4 v# a0 ~; d+ }! j( LSpreader O+P+Q
' c5 ]6 J5 w* Z [3 B. n6 Y& b( i' W, l0 D; s4 s* C8 O
16 LifeSwrd
/ _' L+ l9 U4 ?5 x4 ~% q4 O5 \Swings a huge 2×3 sword!6 P2 i/ o$ H% e0 S0 \
Sword E + WideSwrd E + LongSwrd E$ T5 W0 L+ L h( u
Sword L + WideSwrd L + LongSwrd L
- q& B6 j4 t1 ]8 tSword Y + WideSwrd Y + LongSwrd Y
6 Y9 u/ Q6 q- ?. Q0 k, p# X) G6 q$ {; [. n& G9 v- l* T& O
17 ElemSwrd8 ]# }1 P" J/ ?! A/ Q( N' c
Wide swrd contains 4 elemnts/ B. J& U8 h/ _4 g% }+ L4 i: k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 E3 ^, \! z* ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ A, ~ l$ ?3 \4 r/ f
" I3 n' a" y2 W+ e/ N# I7 t6 s; h18 EvilCut8 B% f1 ]0 F6 ~1 v- z C9 g8 w
Step up 2 & make 4 atacks
) V; P' k! m; n5 M9 `1 J6 V/ TStepSwrd P + HeroSwrd P + StepCros P5 a) \1 `* K" `8 h
+ G# x8 Y/ a# S& r4 \' _: ]! E
19 HyperRat
" P( G% I$ f+ [3 L# MA giant Ratton charges!9 G( k( K; U7 ]. f ]8 [/ B
Ratton1 A + Ratton2 A + Ratton3 A
' P& M8 ~5 F# D/ v3 YRatton1 C + Ratton2 C + Ratton3 C" D4 X1 z" Y( J1 @0 [4 v
Ratton1 F + Ratton2 F + Ratton3 F: s: P1 l) k5 o* _* o
: h6 ?7 X+ d. L7 a1 C1 M; b20 TimeBom +
: ~4 E' i. a6 XSets Time Bomb in enmy area5 F( w% Y. c3 z3 e- G
TimeBomb J+K+L9 l5 w- s1 L' |7 _. Q
TimeBomb K+L+M
( v) Y8 u4 N9 gTimeBomb L+M+N1 T) v* Y1 G8 p& i! Q8 O
2 j7 V+ [0 g7 Y3 w6 R! r
21 GelRain
; x9 k ]# X WGel steals squares4 e% r4 e2 H1 M# {# }6 L
MetaGel1 B+C+D( L4 a$ k9 v$ J& @$ i* Z
MetaGel2 E+F+G
+ a' ^. ]0 {( J' X0 j0 J$ p# _7 NMetaGel3 S+T+U
+ [3 Z; p0 s% S' Y( u+ ?8 I6 @+ Y3 j+ _( t4 I a; ~, ?
22 EverCrse$ T- ]* s. P$ \* c- t0 [
Shield chases enemies }, r' J( W) z- m2 l- N
CrsShld1 C + CrsShld2 C + CrsShld3 C7 E9 z3 ?5 }- j7 N2 V) _4 B) b
CrsShld1 L + CrsShld2 L + CrsShld3 L
[- ]3 G9 l) h3 r% R, C& I' Q. @
* W- m% M* P$ w5 A6 ?9 ~8 J0 P23 MomQuake: P8 F! j, f; s9 B4 K1 \8 [
Awakens Mother Earth!' V, u/ O& I+ ]- y
RockCube * + RockCube * + GodStone S' A. h& z7 F0 N3 F, h
# B H' H" K! N% G3 y% k
24 PoisPhar
$ Z, K1 v' D6 t* h& v0 PPharaoh generates poison/ Y8 b$ X: F2 s+ x/ V7 e3 a
PoisMask A + PoisFace A + Anubis A, r4 ?; P$ {! z4 N# k! O6 l. W+ y
, w4 R9 I& ^, P0 C25 BodyGrd
) J o& V/ u% }! hBodyguard takes out enemies2 C9 I$ J: I: F) Q) k2 U( q L
AntiDmg M + AntiNavi M + Muramasa M2 L) ~: U9 y0 u
$ @5 v0 M8 n/ S" [# e& l# x, R26 500Barr# ^7 t0 o7 ~( l1 h8 z( \
Barrier absorbs 500HP dmg; p/ o" F' X5 E3 a7 u
Barrier E + Barr100 E + Barr200 E
0 ~. _; [ I9 |( eBarrier R + Barr100 R + Barr200 R
& i& b$ C) c) E+ S1 R" z" `% q
( H2 F4 ?+ D2 p8 K5 {" v" I' L27 BigHeart
4 r; u* d/ R' D7 Y$ dAttacks, then heals HP!- Q1 F0 u d9 D* m4 C7 k: g+ q
HolyPanl R + Recov300 R + Roll R/ ?6 F. `& h/ r" ]
HolyPanl R + Recov300 R + RollV2 R$ ]' m- L- q+ i" G, N$ T0 f, l( v
HolyPanl R + Recov300 R + RollV3 R
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3 a- U5 c* i# X! B; u28 GtsShoot
" C& q. U7 h* F7 B, xGutsMan throws MegaMan!' l3 n* D' Y/ c8 F9 X- `1 e
Guard * + DashAtk G + GutsMan G3 a+ R! }8 U$ U
Guard * + DashAtk G + GutsMan2 G0 z6 r/ \- f. o) E
Guard * + DashAtk G + GutsMan3 G
: h3 |7 R M1 a3 DGuard * + DashAtk G + GutsMan4 G9 Y t. ^! z1 h0 H' Y% H( \8 C
7 j6 g- C$ b b- ]
29 DeuxHero
6 T2 f" J3 [5 o$ AMegaMan & ProtoMan team up!5 d* `# ^4 R- {! ?/ a+ o1 C% v' k
CustSwrd B + VarSwrd B + ProtoMan B4 c( ^+ J' U* `
CustSwrd B + VarSwrd B + ProtoMn2 B
% C3 t: \# K& _& M- s& eCustSwrd B + VarSwrd B + ProtoMn3 B2 u5 I: S n6 \1 h+ q" m
CustSwrd B + VarSwrd B + ProtoMn4 B4 [9 L; @. e4 r2 Q
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30 2xHero% o8 R2 ?( G0 L% m1 n" Y6 i
MegaMan & ProtoMan Dual atk, S( X) z- q2 z) `6 \2 m2 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: C% g2 Z) l& B7 K3 Y- P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 s w) ]- | x. K' p6 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 M$ Z" g& K. ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ d) M" {. t. j: m2 E
/ `3 G/ i- S9 z I) {$ B31 PrixPowr
- L# U& v+ W: b2 W* D8 N3 Navis attack at once!
! o+ L4 v+ C# }! A+ @' |7 A' wTeam1 * + Team2 * + KingMan5 K
" T4 Z; H# m0 A0 `8 n% pTeam1 * + Team2 * + MistMan5 M: _' D1 }8 ]# d& {* Q
Team1 * + Team2 * + BowlMan5 B
8 o, y" O9 J: B% F$ H& F& r
5 Z3 I* D4 k; T32 MstrStyl
+ n# o, G" v8 f" g pMegaMan unleashes his power
, i1 H" j, ?, ]- v5 o2 I" aSalamndr * + Fountain * + Bolt * + GaiaBlad *) Q l# o0 p9 U* X+ {/ b
3 v' |5 N7 T7 g0 B+ a! ? JStdrdChip (Part 1)7 R5 T+ G1 L$ K( G G& d
┌──┬────┬─┬──┬──┬───┬───────────────┐
" d$ Q% O5 p) f- [│编号│名称 │MB│攻击│属性│稀有度│说明 │
" h2 N3 `) @/ r. {& b% M e├──┼────┼─┼──┼──┼───┼───────────────┤& `# K& ~9 ]2 k# p$ a8 C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 e) S4 [, R$ O. u6 f* y' n│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 y. u7 G# T) e- B5 q* x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 Y3 w" [( L G/ W/ e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ g( F% ^; c) I9 w: {. H" U0 f
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ |; J7 u; I) I6 B+ C; h S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! A' O9 T, m z( P: E1 y6 Z# U! ~/ E
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( a3 Y! x' ?( }8 [- e' P│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │9 F) r& a" i# v8 g0 `5 R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ d- v1 V- f9 P+ l! B1 M+ B* @ ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* W" W& f7 }$ I7 E7 f F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! J* f5 ?6 b: e. u, w" g& y1 h1 F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ S6 f; ]: d1 x [% h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 l B' j( c4 X. f7 b│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 U, i' n" [9 r; k0 S! ?9 F. u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ x5 K) O/ R. r) h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 m" ]" j3 ]$ B$ K
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& X: \8 a, v0 ^2 N) Q- [
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 `' f& `0 E! U' N3 f3 B; z/ |│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 \9 g/ H3 A9 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. M, z* ?0 T1 f7 r$ s: g& S& A! d, l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ M) E+ x$ j9 P5 b* ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 e, t# F4 ?, [, E2 d1 v6 O6 F# {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 D( ?5 P4 }4 `, ?6 X3 M7 v/ x9 G+ k│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ F) W2 o0 Y( Y1 i1 \3 j; ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
t' g7 d, q) F) p│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* M( T" Q1 Z- X
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) I6 K9 G1 `: g9 C/ I( L% T* N' ]│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# Q; K2 v9 {/ j; G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: z* o6 g& I& c7 @$ |; |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 r/ h! g6 P, ^! N+ O8 n' h1 {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 f% j0 Z+ u2 |│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. O$ Q3 x$ A4 m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
8 g5 c: b% P( y9 j1 Z5 h7 Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) ^2 o2 B" a8 c# Y/ [' A5 X) O3 a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( T- R7 Q" d o
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ H, C$ \& G8 ?. D$ G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 v1 G P# _. @$ O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 `/ R5 Y B3 K. I4 D. s4 M s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ m0 w$ Y5 q' I1 i│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- ~* S6 N- R s+ e5 Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 y) R* W- H! U! X0 s+ y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
X0 a% o" k; E9 @│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) s |6 s2 L* K" L
│44 │ShockWav│10│60 │ │* │Shock through enemies │6 a/ M) W1 D5 C) c/ f* \
│45 │SonicWav│26│80 │ │** │Shock through enemies │ Y+ G2 |( r! \% n! ]. u0 d! n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! T* \, Q; x2 P# D
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 Y, R2 n3 Q6 V- V, b: c' c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) K7 ]6 T3 n) h, _9 U" C% Q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 f6 E G7 E; R6 B$ c& z M/ `8 b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 M9 w9 e( D; [+ F3 S2 W
│51 │DashAtk │11│90 │ │* │Dash through enemies! │' R8 t& h: l: i8 j! Y+ r) C& k- \6 J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( X3 y: D+ Y- t: y' H- p
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 X. M ~$ t# ], R6 f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 ~; ]2 O* n; j" R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* A2 `. y! j7 f1 {$ P│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ A& P* `6 H/ H5 {4 P D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; [$ L9 u- T; |! T/ a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# T8 o0 ]: p; r7 q: i* J│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( R/ z" y8 @4 Z& H0 C* }' T$ n3 B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 U; e3 W+ S7 M: B7 c7 B6 ~+ I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 Z/ d5 \4 m+ B! k& E, `: M3 o! {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( a k8 U5 E% E│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 U) \& R* H( a, k( L5 f& Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ I9 {& r w8 a+ N9 v- _│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 r6 u- H6 i5 s; s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ H2 B/ S8 w% W" N│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 B1 i& \7 I3 k) e7 t
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' y( q" z( D, Q9 X9 c) S: E
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* e2 J/ o+ }0 i/ Q( q z O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ N) R9 A: K+ @. { w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- y. B7 M7 G6 J. m% e# V* _! b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. v" c* i {3 M0 G) V
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 v& V0 Z/ E1 G' ^( M! [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. @/ M0 [# ^' e0 h7 M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 J- C' l. ~2 e: }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 F2 c7 Z. \$ H' I1 J. n$ l( D% j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! A* `: B( p4 E% |3 J$ B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 v% {( @* b( Q b
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 F0 _5 q1 f& e6 d. C* S: d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" N# Y {, D, B( q) z" C9 b2 B
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# {8 T- j4 {2 |│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* ^- }$ P4 W% P( W+ n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ S* F8 y4 i6 W1 z& N' w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) t* b; \3 | F% W3 t7 n. n' Q/ h
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ b9 i5 v* f7 u! f# e- n4 e
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. W1 K2 T2 }2 X- { D, ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 u3 J" f# H2 y% Q) c X7 X2 @. X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- s" ~% Z) F9 l1 n4 A8 k J5 a( F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
y& r7 i4 |/ P* O- b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: @8 G0 _- l! k" S$ w) q7 `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- ^3 x3 w; s) F' Q" a' y/ e+ \
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. P, B/ C3 B* g' w3 _: @- R: p3 y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, \1 O$ A. }" [( a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 C5 H* ?! Y& }│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 `2 j' l s& P- j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 d! z, e4 K% l+ f# X
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 d" r) Q K9 b4 Q7 h
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 L- |( X/ D+ ?7 _, \│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 d2 W3 `: H6 U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 k6 R9 H& c) H" U( n
└──┴────┴─┴──┴──┴───┴───────────────┘
$ r4 i- v( ~7 i! k$ X7 q" W! u4 }& N" ^( ?' l5 ^0 G3 i
StdrdChip (Part 2)
5 b3 }/ Y4 S* a) f- g& H9 w┌──┬────┬─┬──┬──┬───┬───────────────┐) k' ]# o- b$ @1 {0 @ R- ^/ |( @
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 u" y' w) d- n9 l/ i
├──┼────┼─┼──┼──┼───┼───────────────┤
5 J0 p5 G3 s% {* o8 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. T# l# W6 E3 n# `9 Y" D8 j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% X% A5 e/ [5 o5 m9 n
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( O. L. i! H" [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ J2 N' p, ^4 z! q3 ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 T- s& B i/ A4 B0 G
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ ]# n$ Z$ Q- r+ k8 j0 E│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! \; A, z( v( m% ~ }9 q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 k* [7 N( o. g1 i0 Z8 h( f$ I! y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 y2 E: H4 c1 g! ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" D' W9 O9 D. `# K" g1 A│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, Y% T h% d$ ?8 X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 {$ r4 C0 h C8 t6 Z/ ?1 l( E; T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 w+ Q7 X) e& \% V1 c7 `" G! N2 T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 d# O' i* n0 A5 x5 q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 r/ i1 a1 ?; M S* p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* o; X8 e$ @" G+ r' E│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; j4 h+ ^7 Z3 }- i│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ _4 i4 d0 k9 C' v5 w% W- ?& c│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 i! v5 I& O3 _, r/ i- C/ S& U7 ^, n│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 j: T/ d( h/ E9 B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" B8 S5 F# M: C* d; O
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
# I' d }3 R m: N' M# J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ E/ N2 z- S s6 y/ q' X; {% Z, F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 s+ \& F. Y5 M& ^
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 D8 @& H: V: T( @: L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* k. v! v$ A& f9 x7 B* N5 s `│126 │Rook │30│ │ │*** │Protects you from attacks │7 X( Q. ]% P% w/ i. @" o6 R5 B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 u' P2 Q- n' R/ K2 }. m' z2 d1 ^* n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- m- m9 _5 [: r* s7 N- \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ l/ D, h; V( h2 w7 k7 y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ a/ ?* `% i% h& F8 ?, q+ q1 U│131 │Lance │46│130 │Wood│*** │Lances through back line │: p4 V$ u5 f% Y8 B% e7 \
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 s$ N- m8 |1 L/ f v
│133 │Guard │5 │ │ │* │Repels enemy's attack │- Q5 X) y$ N1 X& e" L. k( k8 U$ c5 Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' W0 X1 }+ _3 n7 V ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) ^( J6 p. W2 {( @1 W' C& R w" @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; B! ~& O2 K. q* i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; g* m. w0 M% F
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 q7 G& Y9 J' A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# \. V6 m- I: j
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 `5 ], C" d- `" B
│141 │Prism │60│ │ │*** │Prism fires randomly │
+ [' N5 O& p* A2 G7 L& o2 X" t│142 │Wind │14│ │ │* │Windbox blows at enmy area │% m* K. O( {4 K$ y; H# s
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ B5 R5 w0 W7 U- v│144 │Fanfare │32│ │ │*** │Take no damage for a while │! Q$ q* S9 X4 m a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ s, `# D3 w& {8 P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: ^8 z ?; y% n' P0 Y4 m' S│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" s8 z. [+ {, G# |: u1 k" P& g; c5 h4 O│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 N+ Z; ]4 ^# l+ V/ { x
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 j- F7 J# B& Q8 Y2 w! a2 H. _│150 │Recov80 │20│ │ │** │Recovers 80HP │. [- p( L3 l5 o# U h K
│151 │Recov120│35│ │ │*** │Recovers 120HP │( ]+ D% \9 j- q( ?; u: w
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% [ L) {7 S3 S: c5 [7 h│153 │Recov200│65│ │ │**** │Recovers 200HP │% ~1 S. l1 Q# }9 ^$ J
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" K1 ]( [6 @/ D# S│155 │Repair │8 │ │ │* │Fix your area's panels │
" n4 y% L4 l' G│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 ~5 w5 d2 z% r
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 ~$ M5 Y5 X" @│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 ?: `4 y7 M: w; s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 Y; j* C. e3 o& a) ^
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* r! C* L( X9 R- x+ ?# h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( z/ f) \. a# c7 } X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 `2 k3 D/ C+ U8 K& u
│163 │Invis │11│ │ │*** │Invisible for a while │
& o% R7 M6 Z7 V4 L- ?. S5 G│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 X/ I3 [% d1 L6 ~│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ c( ]" `, a. Y8 ^& v
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( L; V" m+ u0 |
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* U' o- l4 @( u* Y2 R( U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 W% i- j; [/ z5 k5 @
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- n5 a, w* ~; j5 w; Y* g# H' Q8 P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
; B% q- h2 b h4 `" j, b1 v* n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% M/ t' l6 M4 U" ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; w" v, A4 W/ `4 F2 X2 t0 W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 B* i+ t3 ]! F* A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ k0 Z& f1 |8 }
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, N! ?% O5 Y+ L( \* ~& k3 [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 P l! h& G, ?7 `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 h- B$ i6 o" A- r4 g8 t* D' Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 W9 w" ^5 U& G' j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 ^% \0 l4 K1 u/ e1 B: A8 b5 G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" Z; h" U+ p: R0 R: O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ z( t, ?& y2 v! l1 S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; |4 g( g3 L9 q
│183 │Hole │55│ │ │**** │Open hole to dark world │7 w$ z4 `: t8 x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# n; ~# S$ U' N0 z, i/ B# o
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* E* g7 k$ P3 s3 H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 j6 y; E* h* u! A& E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( M. _; v. ]. K
│188 │SandStge│18│ │ │*** │Changes all panls to sand │! @1 G& K4 K0 o- O3 h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 ]" J: q- E& _& O0 l│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 \% \0 V9 i- t J. N7 X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ V8 n( o' K' U ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 E1 {6 R `+ U/ B│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 \" U3 P9 ~! a8 M( U q$ f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ |' ?, M9 a* k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 n6 C. F2 Y5 o' g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 n: o& ?7 J$ C' E2 ~- a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 q) U* e: X$ ?4 @: Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' U+ b/ ]7 Z8 a3 l' X$ n( q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 j6 n& q$ t1 H+ P2 a# c' l1 Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 X1 F8 u( Z& a3 u: b
└──┴────┴─┴──┴──┴───┴───────────────┘
* R4 F: C% E/ B* u6 b/ x7 X: ^7 N+ i. \6 s
/ A$ _5 ]) C! d0 q. x* YMega Chip
$ x$ M$ @1 }1 q }- ], J┌──┬─────┬─┬──┬──┬───┬───────────────┐
# j ]2 C: i( h d+ m) r│编号│名称 │MB│攻击│属性│稀有度│说明 │8 M' H$ ~4 ]' k, r( g
├──┼─────┼─┼──┼──┼───┼───────────────┤" x9 a) P6 o9 E! J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* M8 w+ |+ P4 T. Z- M
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 V \: _5 T- s/ L! ~' u- c
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 z& E. L$ W; s$ }# K0 a3 g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 \8 W0 q/ u5 C% r! A│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 o. }; s$ Q4 P- M
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) r" A1 R# Y2 _; f7 K% A, s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* E" `5 s. G$ H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 D% N2 d* b* e& a$ B│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! V7 P2 c+ W" d: t! j; R W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( o! h4 O7 Y6 T% c* d; G( F" b" t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
o; h" ?4 N! x9 e8 F! ?4 p. A! P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& i1 y/ S2 I. e, }+ j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& W3 W: h* S' x! ~
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
* n, W1 ^% R+ ?% V2 d0 w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) u% p6 o& x% F
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ g; M0 e: H7 ]4 V* |: `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; i1 [ u! N% Y) S│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. [% L7 w/ Y+ ?" [$ F1 Q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 S4 d/ s) v% t/ e4 B
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 n& o5 U3 K0 u9 `, ~$ {" A│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 E& r' P! Q( N$ M( o9 @' B% v: ~2 c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │% m) r) X# l8 K5 L- `4 [' }
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, _- {3 b3 l( O$ v6 t) H) ^* t7 O. F
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: |0 u. h9 }9 H& Y: Z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! z3 h& L& l6 k' R% A" V! O│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 `& b( \% x& L7 |$ _- D* z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 t. H4 G3 W; A2 w# g% L) z" q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: Z9 h3 {3 J9 T9 `- Z7 z0 j│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 [- S: R1 {2 m7 Q) q8 ~4 L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) t3 i2 F, \6 b9 R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 _* }6 H# O8 [2 W7 w- z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 G4 ^* S: q* U% ~, c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 [. ~$ A: z. R) Y% V J0 _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ I- V6 o3 ^1 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! U) |+ u+ E1 n2 R) c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ f' f: h8 H( l6 S$ ]8 @& H2 E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 x3 f) Y- D* K4 m* E& ]. z E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 N$ R# @* g4 T/ `, Z! V! c3 O
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& S4 ^; K, F' ?5 L8 K3 M# S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" I, G/ b5 K5 X4 C0 ~
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* k$ V: g. Y/ l% F# x+ {4 w& j0 G& X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- i* \: [: m% w$ p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 r0 M$ v% O0 S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 U- p- k5 u5 T* B3 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 c0 N8 c2 t. `0 s+ C: x8 H
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 B* ]2 K& k# m: c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ l5 D* x z. [3 @. J
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; I; g, k- P# g& \4 ^+ t
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 B2 e% o: K/ V+ E- v N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& ]* w) D$ |. E0 w; Z5 C# r$ C, F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 l8 Z9 D& @+ L( n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
% s% U2 |$ f5 H- s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% U' b! B4 n' t) B
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: U- r) q3 o9 b7 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 d4 Z. Y) o6 a" e6 U' k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- ^# n+ w. [( D5 L( E6 @6 C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 p/ M$ k% L% ~9 Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; t6 e$ W% U4 \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% A% e& B$ _' k1 B5 T3 P2 X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) a7 s, k" q, H5 s# t2 X I6 J$ _
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. W- s: p. @4 h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* f0 r2 ?8 L; d& `# }│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ s( v2 h8 `% }- [* ^1 }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 w$ x! H! n1 c: Y4 \5 o! x│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 {" B/ Z$ r B7 l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 T; j1 u: F! l! ^" i: L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# E& F6 i e3 G/ ~9 j; y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 B5 Y8 B2 N. W) R: ^
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. M% v8 |* d, U: N6 Y5 E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' J& M7 k+ V2 F$ }7 j/ C2 X3 A( ]; ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 @; ^) G* l- u+ D0 l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( l; ], x/ c- z' H3 u2 f) g/ P│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 f0 t* G7 E* q2 \+ ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ D4 Y! [6 M0 V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 U' P1 N$ j9 \2 Z5 `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 R% i6 u4 g' Q |# Y& [
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! c, t3 |9 D- i/ T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ \ S* \. o( k
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: {5 P: j/ O2 Q3 P" N3 u2 P2 \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ b- e& o5 G" n* ^* m& \│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. f: W I9 ^7 g' |, A1 |# [
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 m% C- W4 J! _6 M) k│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ |0 v' s+ {& |; d8 Y# | R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ N0 f1 |/ g8 i: N a0 V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- d5 ~5 F# ?3 o! e( ]
└──┴─────┴─┴──┴──┴───┴───────────────┘4 p: V6 S3 c$ ^* t2 ?6 q1 D" ~
7 |+ V, e9 m1 W& L7 R Z5 Y: A- |
" L$ C0 f7 z2 O3 v7 o
GigaChip (蓝版)/ C1 y$ G- V- `8 h& b$ H# M0 k, s+ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 H" M0 o( J( j: o6 }│编号│名称 │MB│攻击│属性│稀有度│说明 │! N% _9 u. m3 S& T5 Y* {4 d
├──┼─────┼─┼──┼──┼───┼───────────────┤" X. S$ O5 `* {" T5 `- K
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; G1 V8 u% L- {% U; }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 C5 U0 ^$ }& q, s, y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ t: X$ V3 [5 B
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; e' D% I' d. B+ m9 z% x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& P: e8 A7 `# S2 a+ O& z0 F4 B│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& t' ]1 K- V/ E& ]- U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' w4 h) O) v0 @* c g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* \& z7 h- y; I) Q5 p# j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
/ l( }( G* \) f5 X9 E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 A+ p* d3 N: ~6 T4 Y8 r/ C) E
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 R" O5 g. n- N& S9 P- y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 S* _8 J/ P6 |& _6 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 @9 D; J* _. L; }
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* {# W2 q. ]& H& o
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 ~1 y1 C( Z& N0 w# b8 {7 d. R- \6 [, |│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 g. u6 k" M) t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 D* c% q2 b( m ]* q4 F+ Y8 \│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 o, D7 r$ q/ a" X│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ f4 }- ?$ c8 {( X+ {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 F" ]3 z0 ?7 v- q; R: p3 L! {& |
└──┴─────┴─┴──┴──┴───┴───────────────┘
" `3 c& ]5 o5 F0 |' I3 e, b9 o( r+ ?6 t- ]' ]
GigaChip (白版)(只列出与蓝版不一样的Chips)
& X Z: c7 g( Q: `# l, X┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C" |8 a. G% f4 b7 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │: v" T5 s5 I% |- _5 c* f" w f6 H
├──┼─────┼─┼──┼──┼───┼───────────────┤4 e* g0 u6 a3 s! D/ o" z3 ?
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- \1 C1 {9 | {9 O) {& m8 k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& `3 o( R/ v$ Q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 b8 `/ G" S0 e7 W; j│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: U6 n4 b$ H' }1 w( x. Q, o( `└──┴─────┴─┴──┴──┴───┴───────────────┘ |