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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
( H: e  {5 R2 Z+ g" x■ ●■    http://www.NewWise.com . q3 X; e. X4 s$ {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 t9 h( \/ P% g1 V+ k$ s4 q

8 K1 q7 {7 @* q8 R- F) Z
1 O& y7 _# D. ]3 s# [! W           洛克人 EXE 3 Blue 卡片组合
' I; i% B" i! b0 T* n" h8 B7 S! B, `! ]+ J, g" S* x  @& g
& f' W4 y& S7 C* @: N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 Z3 e+ d% C- W% u! K* W4 E
大家要看日文版的P.A.或详细攻略,点击这里吧!

  x! R8 }2 {/ B$ N0 l9 U# _====================; J: ~# G8 E: n" B* R/ Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! j" N: B/ n2 D% Q) L- t4 |2 H

; p* E, S# o. t0 N以下内容格式如下:. F1 J- H6 t  i- ?& n. h

- F, i6 A% T, x# r8 K编号    名称- @" A7 J5 ^! ]8 R- |  @0 Q5 X; X
说明6 t) G* z% y5 u4 p2 }; Q2 `* [% ?9 C
组合方法8 A% h; N& n4 Z+ R1 _! |7 K
---------------------------------
; q4 i2 {5 k# t3 G% z4 S7 ~0 w01    Z-Connon 1( b0 E7 p  E- _. t
Unlimited Cannon for 5 sec
! y- F* V/ W5 Z3 q* b- X$ ~6 h  d' {Cannon A+B+C1 @3 d" v1 T+ z+ |7 z6 ~; X, Q, y
Cannon B+C+D- S0 {- k  E) c$ v, Q
Cannon C+D+E9 d, l8 x# w/ l# r, q; \- C

* ^% Y! y& |0 S" `" N02    Z-Connon 2
- h3 ~( o) |9 `- r+ P. dUnlimited HiCannon for 5 sec
9 m2 }5 L7 {* j& kHiCannon H+I+J
! z* e/ I; Z. K( T5 {  Q8 SHiCannon I+J+K1 H) M3 A0 R/ I) {1 G+ E
HiCannon J+K+L' m" |# Z* _+ ?2 Z

$ X) Q: I  s8 _5 E, }. x03    Z-Connon 3/ |# d7 i! [! l& F# _  F
Unlimited MegaCannon for 5 sec$ R, L% z! J7 H% p: [; |
M-Cannon O+P+Q4 B& W5 Z. M; x1 I3 H( V- x( [
M-Cannon P+Q+R
2 E5 N4 ^+ R/ |# g2 V2 xM-Cannon Q+R+S
* s( n7 n0 h. X9 [
! L) V3 H9 q, B- ?# d+ s04    Z-Punch7 h+ d* y) |0 ~, X  l# }. }1 w
Unlimited GutPunch for 5 sec
( r, W9 h8 i  MGutPunch B+C+D" P2 \3 i* |3 ^7 _1 e9 D' ^; {
GutPunch C+D+E( o% {! U* t& z
GutPunch D+E+F5 K7 h5 ~2 ^+ I  U! I* Z7 R

& r. v+ y6 |/ ^' f: h5 p05    Z-Strght: ~; ^+ a$ \# D1 G. g" K
Unlimited GutStrgt for 5 sec$ {7 J4 k* M! r) X% q' N* q
GutStrgt O+P+Q
: D) H% O& N7 E% j4 BGutStrgt P+Q+R
+ D3 [: ~0 s/ j. y# y2 IGutStrgt Q+R+S
- z6 U; Y# d( X7 M2 g% P/ y) N& y8 A) ?8 J
06    Z-Impact# C- S2 B' Q; K. J
Unlimited GutImpct for 5 sec4 a3 z* \1 j% f# Y
GutImpact G+H+I
5 w* h: C3 _" |3 x! @" HGutImpact H+I+J
9 p5 ]; `# A* U. S& `# b& j- K9 rGutImpact J+K+L
1 _7 ~6 Z5 r4 s3 G+ H
! h& o( O5 N, n8 J07    Z-Varibl
5 J$ v; u$ r2 [5 E) T' K9 IUnlimited VarSword for 5 sec
+ H6 G9 i' ?; u: w' ]3 r2 H$ SVarSwrd B+C+D
. |# q8 U8 D7 p2 Q. m* o; P" uVarSwrd C+D+E% W2 V3 ^* c6 s! W3 n
VarSwrd D+E+F: l" {1 g+ m& ?3 d6 p+ `

' d# v0 _  W& @: o9 U$ e" D08    Z-Yoyo 1
  g, v1 W* }2 m0 W; FUnlimited Yo-Yo for 5 sec' V. q) b/ G; R' V3 X. K
Yo-Yo1 C+D+E
" _; W. p6 J. MYo-Yo1 D+E+F
* D8 i8 R$ l) W! {8 L% K4 oYo-Yo1 E+F+G
3 |4 H& H4 F( v7 P0 {# g
* s5 }  B2 W; Z/ C  M09    Z-Yoyo 2( }' \0 F# p, R0 t: }
Unlimited Yo-Yo2 for 5 sec3 p: y! Y3 D5 j4 Q, u7 A' O
Yo-Yo2 H+I+J
7 I" V! C% v! f* C- ~( tYo-Yo2 I+J+K- o4 y' X+ {" y1 T. |3 m* g
Yo-Yo2 J+K+L
' g3 X3 O: O# J  G1 Y. ^& q  V3 V- N" V4 r$ u4 T
10    Z-Yoyo 3/ {; W& l: V4 d/ _2 p( w( M+ G9 D
Unlimited Yo-Yo3 for 5 sec( b% l8 g+ |- S! [' Y6 X' h
Yo-Yo3 M+N+O8 m# i  ~8 l8 a* n; c' _
Yo-Yo3 N+O+P  Q3 e+ I5 G% H
Yo-Yo3 O+P+Q6 f/ \0 T/ c' f9 p( Z
, a! g# t: }4 V  w9 n7 c1 @( ?9 ~
11    Z-Step 12 f" c4 u2 R$ n7 X! X
Unlimited StepSwrd for 5 sec
8 v5 R0 M6 `- I' B! Y6 m9 wStepSwrd L+M+N/ M  G& c  `7 ]+ F& R( P4 t
StepSwrd M+N+O+ O8 i% v5 |$ J2 J. z  M* B0 R
StepSwrd N+O+P
, `8 K& ^9 ]: z7 S# i1 r  d
( s8 W& U) [9 C12    Z-Step 2
) o9 c* k) o9 l( N5 L! nUnlimited StepCros for 5 sec6 M7 x5 X1 j. o1 Y8 u
StepCros P+Q+R9 U* ~# O: h; h7 C
StepCros Q+R+S. H* E) v2 Q# k6 k
StepCros R+S+T
: ?3 A5 T: q  c+ U
( Z% x- ?4 n" h5 P13    BubSprd
7 U: H: M! C& NAttks w/ spreading bubbles!1 h7 J( D: _8 ^9 T, F7 V3 |
Bubbler  C+D+E
. B; ]2 X" E% x8 ~Bub-V    D+E+F
1 T* n( Z0 |% v) M+ F; @BublSide E+F+G( |5 k/ ^: f9 W4 U8 h
Bubbler E + Bub-V E + BublSide E
0 i9 {" s8 h: {+ s
' j4 G7 p! O( t; i. j6 j14    HeatSprd
$ a5 L6 A2 n; MAttks w/ spreading fireball!
6 O$ T  D4 K& j, L. {, pHeatShot H+I+J% ]! {% E4 _3 Q$ T( W  Z
Heat-V   I+J+K! C! Z+ H$ t  v$ F
HeatSide J+K+L, |8 D7 J' q, v: _! ?
HeatShot J + Heat-V J + HeatSide J
+ ]9 j# N; l1 _: _& u. n
  ^8 k- V4 X- _, L; ^- j15    H-Burst6 F, d% A  g+ c3 a6 J1 z
Creates a giant explosion+ J- d% V) `8 d% \9 E: w
Spreader M+N+O  Q4 b/ A5 n% D1 @( g+ b/ q7 K
Spreader N+O+P
/ x$ i# h3 a: H/ p2 t: \/ p* ?Spreader O+P+Q
/ O! T2 V/ j& k: H: H
% C# y  I9 P# p16    LifeSwrd
  t! d& |( A  Q& Z" V$ F" fSwings a huge 2×3 sword!
' c- q; r/ D) BSword E + WideSwrd E + LongSwrd E- |$ @) S! d4 v; D5 E* G
Sword L + WideSwrd L + LongSwrd L
) M. W& a& K) g) k( A  jSword Y + WideSwrd Y + LongSwrd Y) y0 i7 L2 ]. b, ]

# ^- C+ R# M2 V  n, e17    ElemSwrd
2 b+ z2 t: }$ U  x/ WWide swrd contains 4 elemnts
/ B$ I3 o% A- ]3 m3 tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% c) c, }6 k) T4 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* i1 ~# p; P+ j6 n9 f7 c: W1 U
9 i  W% I8 o. Z: p2 g" E" X18    EvilCut
. k! X6 }8 B4 _9 L6 `Step up 2 & make 4 atacks
- ^% m9 U4 o$ {5 z. N' hStepSwrd P + HeroSwrd P + StepCros P9 D$ M, z$ ?4 ?8 ]. f
2 y* V5 N) v* y# S0 X) M9 p$ s: ^
19    HyperRat
8 l, n' s( K" AA giant Ratton charges!
6 P3 {# n- q) i4 v( iRatton1 A + Ratton2 A + Ratton3 A
/ e: e7 O+ ]' C& {; `Ratton1 C + Ratton2 C + Ratton3 C; Q% x9 U0 r( R7 O6 i: h2 K
Ratton1 F + Ratton2 F + Ratton3 F# o: J7 m' P; P. G7 v+ x9 l( C
* {7 @/ H9 P+ m3 h0 \
20    TimeBom +& B# k7 F9 Y: G3 d
Sets Time Bomb in enmy area
3 z  w. @! g4 u5 @! WTimeBomb J+K+L4 P* p2 J' O) m" O. \5 Q+ u4 D
TimeBomb K+L+M
3 h) d- U$ P/ J+ h( g7 o/ m2 R1 k8 @TimeBomb L+M+N' K: o1 A$ U; d
, I) @  a5 t! A/ ^
21    GelRain! q+ H2 R7 D' J6 B) ^& o
Gel steals squares2 u8 V8 {8 r9 O' l9 B( \
MetaGel1 B+C+D
, y; O; z9 j, T! l0 ^MetaGel2 E+F+G. Q/ q' [2 o% i- [9 x
MetaGel3 S+T+U8 V# X6 h( o/ Y* \" @* w7 O
8 i% I0 x; e$ u  v5 l% f, S8 @0 V
22    EverCrse1 R, A4 d" F8 K+ G
Shield chases enemies
2 q- a+ g  o* \  S9 [" O7 vCrsShld1 C + CrsShld2 C + CrsShld3 C
% o6 Z/ E. E7 F! u' OCrsShld1 L + CrsShld2 L + CrsShld3 L
/ E, z" c# {* j- H6 X8 o" h# G8 K6 j- |0 D3 u. U' R
23    MomQuake
6 m7 T/ o. n) H1 A: f! o# YAwakens Mother Earth!1 e* H' u' c- U& Z
RockCube * + RockCube * + GodStone S$ e5 S5 \- T! u7 N* T

8 ]" h. W1 A# d24    PoisPhar3 [+ \0 @7 r6 ~) }" z& L
Pharaoh generates poison# H; E# [5 h: V. b' Q
PoisMask A + PoisFace A + Anubis A
6 n* v  n) ~/ o9 H. [6 L
2 q7 z) U/ m# d25    BodyGrd; Y6 Z! D$ a7 n" W& o' u" S
Bodyguard takes out enemies
% T* z; B8 z" k2 x! bAntiDmg M + AntiNavi M + Muramasa M; g( T; W  w. E
; d! Q9 I9 j! b
26    500Barr. u6 r' k! X# [6 o1 h
Barrier absorbs 500HP dmg
. b2 o$ x$ F6 g6 |( U7 u* KBarrier E + Barr100 E + Barr200 E. i# R7 o6 `, Z, o$ p
Barrier R + Barr100 R + Barr200 R
4 b% B) U! K" N, z
1 o1 K3 c$ \# c+ `. E+ h27    BigHeart
5 I& q% ^" u9 k# u2 K. SAttacks, then heals HP!# Y3 a# N' {- a9 k% A
HolyPanl R + Recov300 R + Roll R
) l' v# @" Y; VHolyPanl R + Recov300 R + RollV2 R
* d8 p+ ?, k6 O/ O; yHolyPanl R + Recov300 R + RollV3 R. O* ]3 p6 a0 n) M! J3 B6 h$ A7 f

* s* h7 Y' [0 i, v28    GtsShoot
1 E/ Y$ C. d0 W; O: P6 w3 jGutsMan throws MegaMan!0 P! q$ e% R; o- o
Guard * + DashAtk G + GutsMan G
1 W% D! m2 I7 v9 E1 YGuard * + DashAtk G + GutsMan2 G) o4 X. u9 c! O/ w2 @
Guard * + DashAtk G + GutsMan3 G0 Q/ X: F* q4 @8 _: u8 N
Guard * + DashAtk G + GutsMan4 G3 f1 H$ Q# N2 H5 ^7 q0 l' N

6 S' i, @6 O+ z) t/ L) C29    DeuxHero2 G' v8 X& K9 s. M; I' ^
MegaMan & ProtoMan team up!
; x! h4 R6 \9 t2 a! O$ x( JCustSwrd B + VarSwrd B + ProtoMan B
- v5 C" @8 j' Z9 Z7 A3 ICustSwrd B + VarSwrd B + ProtoMn2 B
$ K+ H+ ~5 G/ p! kCustSwrd B + VarSwrd B + ProtoMn3 B
8 l2 z3 w9 O$ t7 F) R1 o  }: z; b6 ECustSwrd B + VarSwrd B + ProtoMn4 B
, e$ H5 l+ V6 E: j9 q  a* [7 |+ b  y) d6 L- e  T
30    2xHero
' z" T/ \3 _2 H  x5 H$ B  aMegaMan & ProtoMan Dual atk, H$ o3 ~2 k2 R8 b: v" T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 c& a9 N9 B+ h6 p5 v* ?! hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 X% r2 j; m$ {. i4 O/ L$ h+ `) t. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" c, x7 N5 {3 @" y  QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 O% P& g( m8 ?5 y2 k% `
0 u- f) T% M- W' d31    PrixPowr
  }% W8 F2 {* \4 ?3 Navis attack at once!
2 s# g4 F7 s" B( D! V' k# fTeam1 * + Team2 * + KingMan5 K0 J* E6 z) o, ]' h4 i$ B. }
Team1 * + Team2 * + MistMan5 M! `. v' ~' Z1 z1 A7 c" X: P0 a
Team1 * + Team2 * + BowlMan5 B6 E: W! R$ K  |  J0 B" e* |" v+ l

. c+ l$ @/ C2 |5 R! E32    MstrStyl
! l5 G; L1 v+ I  h+ n$ p- xMegaMan unleashes his power
. W; d6 ]+ i$ G5 P  w( X% t3 WSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 i: s5 K# J. x, A& E& E" ~, B8 h( A% `4 e1 |8 g
StdrdChip (Part 1)0 c7 _+ g9 P0 Y/ W. C7 K
┌──┬────┬─┬──┬──┬───┬───────────────┐8 m. U4 G) e( {4 M  O
│编号│名称  │MB│攻击│属性│稀有度│说明             │) P9 m$ o$ V/ X8 j' v
├──┼────┼─┼──┼──┼───┼───────────────┤4 a: w" p4 Z% R9 m8 j' \% \
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, X  t  J) x# u
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) ?8 R* a5 G. ~, V│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 @1 Z# @  j7 b$ ~1 z; {+ f9 U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: X& W8 u) `5 s$ p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  q6 Y: V. K( z7 }; n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# Y! w, y' `, z: \, D' J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# K; G; X! y# H2 ?' K1 K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 r& D0 L: Q7 l8 d, K4 V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 }+ F0 P8 x- ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: [6 n* v& Y8 w& g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! a' K! `- S1 c* _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 \; b* i; w8 K* u& R1 z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 j7 s# T; B! h0 l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: y' W3 r1 @3 Z; X  n) A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 u3 w4 P/ g5 G- E9 P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' e! \0 p  |: h7 `
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 Z( J% d3 N% u8 r0 r# y│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ q! [6 @* @, {5 `+ C, A│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& H" p) v5 D; k* A; S( m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ }" d" n0 s3 d1 M* Z8 {0 ]│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, ~) y9 @, c( O2 P, ~$ p7 h│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, ~& j- g, G4 y4 U8 Q6 f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" D: r5 H3 |: ^8 ~& Y! y' d: g0 _: {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. U: m" c+ J. L( h0 D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 e" t' x  g5 E5 R" ]  f│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, {5 o+ H( v: f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 Y& Z7 }; i* h8 F' S│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 }+ l4 O5 n) v, [0 y9 F; M│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 H' a2 J5 C3 f$ x% w; a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. G5 D$ m: k+ l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: U% t) f$ K  ?+ @# m5 k1 f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' T2 J, Q4 c. e, A* K
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 c6 S$ d5 [7 _+ z6 }8 e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' W/ R* q4 d) d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 b/ b' }. n: E3 J4 m2 A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 }! o& j, ?. Q# C1 G/ u  M0 `$ b
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# v7 I8 h3 h2 t$ |5 a# o, s2 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ ]! a( c+ {' o/ I4 k! e
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 G/ }3 X% Q2 B$ E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 G: W+ B2 N" q. ~7 a, J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' A) e9 n# J" K4 O( A3 [, W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 {' C2 z' {: d+ I4 k1 v│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, U1 h8 j8 E8 [- i/ l; ?: t
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 P7 w6 l& E2 u& ?, o7 S! u│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* m. s( r& A5 c/ x" x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 Q( c5 i5 i- p/ W- s3 X/ ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, X/ f- R+ u( Q* D- y) W
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 t; k( }9 ~) L2 q: k5 J│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 C! H  S  s6 C5 z2 p
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% [7 `) Q! s  \) T( Z, y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ T# X3 F) m3 e4 _" B+ I$ g* C
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; L) K9 Z3 \$ y+ ?# y) U2 G9 P│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! B* B$ }" j% r  K/ h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 G9 Q# `( V) Z: f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 P: S8 k) v  z- ?│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; Z6 G( F8 U8 l3 e- P9 X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 j2 Y$ \/ D; }. a  b# O- a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( C9 T. V. \+ E! b/ A! p$ T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, r) h0 Y4 ?6 H, Y, _) ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 M) r4 G9 X7 L7 Y8 _
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 X3 @0 s# x7 N% ?" O, ]
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
/ B5 n* j' Q3 j9 U# Q/ ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' l  D* u( M& B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; _: O& `" J$ E9 G4 e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! K7 Y; m: y1 s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │6 t: d! ~/ `# S! j- m
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ g7 O( @  A5 K2 u5 _6 c6 S6 [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 i" z. @. ~( \% K0 G6 h│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 N; Q+ L2 X3 [. L2 Z) ^" f
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 U0 N( |9 R0 T$ R! E│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% J. Z# y" m1 w6 _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) l0 i1 u  i; F2 ~+ t8 p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- U2 T+ Z, [" }# S5 H5 S6 B│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 @; v  S: M, p3 N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 j0 Z9 _2 p5 ?. W, C% ^% l│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" ^3 U- v8 {& B$ p3 Q* I) D│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' [; t  J+ Z5 H5 n. l" y  H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' A/ R4 z9 x" w# ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% l+ {  v3 h4 P6 d
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ p  ?5 X/ V* \/ [( a% t3 A4 m│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, i: X- Y% u  `. C4 w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 L& L; u! W- E4 J/ ~" N1 `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 a) n  i6 t; `, l; p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( `. w0 ^7 F$ z$ p6 k. I4 A1 B% d│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) j( J; O, \9 Y6 N5 p4 t* _│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! N2 ^* L# H4 h! Y9 A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 Z% @- ^! K/ r: h4 [$ k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 N, ^# _$ J$ n: J* Q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; p3 c! l3 r7 P* b│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* ~8 {$ l: d3 i) }  l│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 `3 d$ ]3 l2 H4 o- e│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# j* n3 n7 M; j+ e& S  J
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: Q, h1 ~6 j7 h* ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' U7 I- x* @0 l( q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 ]  F4 e% _7 d( `) i4 d2 e" A% d  \+ W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 F. L0 e+ l' I: u
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │" q0 C- X" s( J. M1 v
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 h2 V) z9 d- A% p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 Y4 p+ ^3 ]7 }$ X! ~- N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 E1 S9 o( E5 B
└──┴────┴─┴──┴──┴───┴───────────────┘, }- {5 y/ }! P

; z: ?& x# J/ n6 g+ _# N" TStdrdChip (Part 2), H/ s" n' w7 {% o. J& H' q, z
┌──┬────┬─┬──┬──┬───┬───────────────┐/ A6 |4 ~$ A- U) k- A4 V. u
│编号│名称  │MB│攻击│属性│稀有度│说明             │* \5 U9 y0 H! M: u1 b
├──┼────┼─┼──┼──┼───┼───────────────┤3 j1 U- v0 S& Q* q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 d# ]* v$ E7 E$ _7 V" ~) U
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 x* v3 \' K9 F( h7 _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" F5 {8 Q* g; f; H, h│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! u6 ~5 @; K/ e1 ?( [% s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ i" B: `& D; d! R; Z* s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 j/ }6 m. X6 b│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: \& K# R8 M# M) |  Y/ W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, B5 l' Y1 V( a7 v$ e* X│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: G, S  \' M& [6 p! g/ U4 Y3 i- J* ?
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; G; h& O+ @5 R' B6 r+ W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 _- G$ z  P. ^+ ]; q; `- D1 z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ g- a8 d( U0 E5 ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! K. {( _6 S- A: `. d
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ X' x9 \, ]. Z! F& |
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. E- s5 v/ r, k5 m# @# P│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' ~" a: M/ ~; Z' {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! U( c- k- |; ]# I" G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- e8 Z6 s  C. w+ P: K9 x0 A& \) I│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; U0 [6 w3 s8 P│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( l8 v( q& e; m/ O│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 ?& S  ]3 L3 p! [, \, `7 V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* k! @5 C2 H% {% n" X' C  N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ M. k6 _3 C& b$ v! l* n5 L5 }
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# q: O% i8 n/ [& m2 {) d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: A- K" C  g  H6 @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 k+ O4 S* B0 O6 R
│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ V9 s% v6 }! h% b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! p# y/ b+ f- y4 H: ^│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ l' {: D% m1 l) ^* l) f4 v
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 n' V; `3 G1 j8 {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) @" H0 }4 d6 \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* k( ~- D: t0 _( o1 t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 V5 k& i) b) x6 Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 ?) m, y$ a0 p' a2 n0 x' D  y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& n2 U  I/ }7 m
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 L4 J' X8 J. \, A; Z( \& I' ~4 D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 q# R4 y: R7 ?4 V* ^% e& X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: A1 U0 h; Z3 Q2 S/ L3 |/ {# E5 T
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% o# z' K0 ^# G0 x# _0 `/ g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) G) f" ]2 b. n( `0 K0 P, B│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 j* r7 T- }; Z8 V) s│141 │Prism  │60│  │  │***  │Prism fires randomly     │: P( r; l5 I$ J+ @. L# k. ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 U8 N) C1 k: Z; e" d) s) x
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& E+ N7 g: t+ e4 k│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- Z) ?6 Y% l! u. o
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- d8 p: X" `6 C! Q0 K5 ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 s2 p6 c  R* f% W9 [
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 y! b* {+ {4 L, Y4 `; }5 ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; A; ?; F" h9 i- y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 S* C+ z5 I: U# N2 m3 n│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: y4 t3 i4 D; _  @│151 │Recov120│35│  │  │***  │Recovers 120HP        │' R8 d' q% @" D$ F, d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! a% s% A! K/ G' D# w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 I' h4 B2 P1 u1 {( ^% ~+ R, {8 j│154 │Recov300│80│  │  │**** │Recovers 300HP        │; E6 Z$ r7 H9 h% P* a0 B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │- `9 L6 {0 Y  @- ~  ~+ c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" U. N2 p/ g1 z5 S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 w9 p  p' ?. j; d* k! S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  @1 N' `9 O# ~1 T; f+ _│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' C+ Y7 V+ K0 Q+ `% T% i, H│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 `: O" E! }* ^" @
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 }# G, E5 t' j. C% W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
% f1 u. n2 P9 {9 l* r& g│163 │Invis  │11│  │  │***  │Invisible for a while     │% A$ [* I0 C; q8 L% T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 e8 q* A" {! F9 K. j│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 [. c, O$ B5 x8 q+ m* T
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 a0 W( \* n1 q! {6 U4 Y4 w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 W, U* U* i$ P( H& V+ U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  j; d6 q- @" s$ V" g│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 c( H' p& X! `  k
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 g' t$ C& T$ n7 j/ t$ Z+ X
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! h/ S0 I6 _# g/ a5 ^│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' `( T% S6 t) x! I! g│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% V" h4 x! i& \* [
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ e! _/ t# Q7 D6 `│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 w  v6 Z- d: n* i' r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ [" F, L1 B# t, ]% r% _' T+ v
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: c1 p: @9 e3 X/ l  s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" j! a  Z) f0 v) U* t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% H" P2 M) G! O9 I9 G0 G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* @5 T* ]. T6 b0 y4 F) G' q2 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ e$ F$ ~: p5 j% ?3 X
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 b- P4 }4 Y, c$ \3 t│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 H( V8 U6 q2 g# G0 Y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ l0 r( k7 t- S& V" n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 V% H! r2 ^8 Z' C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, o8 P% A6 U0 p( B5 s
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 f5 O% J: _( \% l7 d2 p
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. w% n: R" M: Y6 `2 \9 o9 b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 h5 Q, T+ K# g2 d' Y& _! K3 B3 D0 W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 q, K# P  s% A5 u' g/ Z& Y+ [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" r8 Z1 u4 r- D/ w. q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) U1 j  y' ]* ?0 ^- }
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" E! M/ ^! Y) I3 [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; Q1 K" Q# Y' Y8 T│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, F- n- B7 R' a' H% S: l# t5 ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& d, P0 y/ }& l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 C% d# _% y: w4 W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# E9 J. _- f! a: T
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; s: X. `. p0 |2 S│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 n" m8 a% l1 @( X1 b! E└──┴────┴─┴──┴──┴───┴───────────────┘' t! t9 r  m6 |3 @4 Y4 e

7 H2 o4 T( b" P" q3 c4 w2 F  Z+ J" J& d# K" d& e
Mega Chip
5 G: m& s3 e0 Q% _& W0 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ E. T0 z0 p- {' X. a$ a# S│编号│名称   │MB│攻击│属性│稀有度│说明             │3 Z+ A8 b! o- U3 ^4 X* w
├──┼─────┼─┼──┼──┼───┼───────────────┤2 m5 B  s. p5 H* U9 J
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
3 F( U. B' B! e" O1 S: ~* d* J. C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ S. y3 s1 N  Y9 |6 E6 E│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, B9 p) d* V, F9 Z- d' R
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, r( H3 ]0 y6 J1 L1 q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ T- ^$ z! O& Q* @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; D1 t% g7 Z% n( r( O! ]* ]: G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: |* b" r* o" ^2 ]* [5 S+ i3 _1 x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: o1 U4 }  u+ k( c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: m- n' R" s) o; J' Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  y" I  C# Q; I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! l; e: I0 T4 @1 O( `│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 Q! _% J  w" n% h1 M( e, a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 r2 X8 e4 [0 P$ \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 p9 O6 C' i% T8 V! H) z. A  e│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 M- }! J" J" T; n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 D1 y, E- h$ @9 c6 C* F  p* W" r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │8 K3 ]) u4 {4 ]6 b: A6 ?% b/ {; O: a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 K& A- K/ W! [9 `& O
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 M2 T/ L: g" J│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% Z" s; ?5 _3 P  q( ^
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 D8 E  Y+ Q, m, x; f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" D: P  ]! {$ C; D
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( U* h% ?. J8 J# M
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ z# s/ ]- j  M+ ^; G* L1 f; U* c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ C% I0 z( n! u$ s
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) X5 [0 n* i4 C2 @% W
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 X) ?2 v3 X$ o0 T7 c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) J- _: ]7 G+ I/ {' g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 Q9 @. {  Z! @3 j│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# |8 }# V* z# m7 P
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ _% f2 z" `) l. c6 D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 y2 ?, Q. }! ~: @1 [# M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 Z! l. c: G7 H; w2 Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ ^! C$ L5 ^8 L5 s  g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- D5 H5 s" b2 j- s5 k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 F0 y8 i  t' T* {' X1 a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ U3 L: }+ p4 n# }: u7 ~/ n* a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. @, J& q* [; ]) A% U! W
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# Q" f0 F; n( H2 Q1 C0 K│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, o! e) ?6 Z3 ^( [* w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. M! Q$ m3 W" W% l. O  z8 H! g8 K) u
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  b, T* Y# c8 _- S$ l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 v! B, t6 ?/ l3 ]' v% L" `2 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: d& f6 D0 i+ g" [+ ?3 f2 k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 [! ]; F! B$ m' v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 @+ D9 x1 E; Q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
2 m) N& D/ H7 R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( M8 {% C: B7 t5 t$ e- I│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 @( g$ T: C& q+ o0 |
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 P' \/ l6 e7 a3 u1 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. w- H* h: v& \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; P! k  i* B) A% d4 |$ ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* O; `& p' n1 @* Y; N7 T& _& U9 k/ E
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 W4 A2 S0 g1 v0 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 W4 M$ l# ^6 j3 Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  N% C( k; a6 J% P* u' F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" t& S0 b) L7 ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, G* q7 [5 _3 g* y1 F│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" p. K4 E) V& m# h+ P8 l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. n* ?7 B* }, ?' _" o0 k# ]
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- N0 |; o7 Z" @1 v
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' B. m( {* x1 ~0 v; X8 Y+ t( Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 s0 c2 _8 k- p│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 ]  g; i6 P/ h( A* N" u! l4 T, n│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 G1 ~0 u3 U/ @7 o- k│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 p) L" G. @; F& b# v2 d, R; n- I' s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" R% @4 `/ I" U" ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: d1 \% Q/ H7 Z; S, F
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 J$ q' S  ~( ]2 Y0 C3 Q! }│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. Y2 O7 A- v+ [1 f9 w: H" @
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 k1 K. ~. y! V% a1 t% l6 {│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( _6 U# E1 V  i5 ?: `│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 A3 X( D0 ~9 O8 A3 t; J" J│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ @  M; G$ o  c5 j+ s* a/ o" O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" ?. B* a3 r4 ]8 I+ ?1 A3 m0 k│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# @/ V9 ~+ X! x0 z- k│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 k1 a/ ^# s: n* V  h5 Z: u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 [* E' Y0 n$ x, N) h+ y* W+ q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 P- F4 h/ e1 M7 _' W0 Z/ i│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, o1 `& ^4 X; e$ l
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 ]/ J) E$ Z: X- Y, {3 y0 x/ B% C
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: t1 Q( o* Y) u! i/ v* `
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 R5 b9 j& z) k. X" ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 e# y/ E0 K) [3 L6 I
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 v- T  q1 B3 e% \' S2 T5 p1 \└──┴─────┴─┴──┴──┴───┴───────────────┘
5 a8 z+ x9 _. ~! `! D% a% l: |
/ t1 f; u& X- I2 G' U# f8 d9 G! I6 W, ]; i
GigaChip (蓝版)" C5 i/ K- _) @  N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; r+ Z6 O, e/ W3 x# D# O6 G│编号│名称   │MB│攻击│属性│稀有度│说明             │
# x; R( j; w  |+ P+ |# l├──┼─────┼─┼──┼──┼───┼───────────────┤7 N7 }$ h( ?) t& v7 ?
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 V5 T, m# L: W6 Q! e│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 x8 c5 q( d% J; w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 R! z# `3 }# O+ x( R4 f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. d. ^1 n/ m. F6 a" ]/ z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
' }3 }1 R6 C! _│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 J# B5 i  z5 i' u9 ^5 b: \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' l  z: P+ L5 C' U! Q3 l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  q# _7 f& g7 I4 y0 H% r! _% D
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% ~' y- {9 b: N  w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. _$ s( p# N5 z+ I% ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 H0 s* q- H7 g8 j, c: @; e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 [0 m5 r6 D  N; \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 I2 r5 Z; J4 y9 l0 k; U│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ A6 g. O1 u. s4 `0 U$ k" \│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 l  y2 E. D" i% T7 h  P1 w6 c/ [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 ^0 p* R* A4 o
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
& @# U8 v" V4 K& m- o│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( w2 n2 {5 u: h, [9 J; O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% V% H* M* `' ]8 Y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- d$ V3 K- |: N, Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
" X" J& Z. A) r4 Z6 S9 c  V2 O  m) E- K# \7 R- |' U
GigaChip (白版)(只列出与蓝版不一样的Chips)1 [- ?( t! W( _2 B- A
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P- \; O; K: _& R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! C! z3 {9 x3 s├──┼─────┼─┼──┼──┼───┼───────────────┤
" i) Y* N" x! u- x' m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' \; v+ `; }) I% {9 z& H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 c2 f2 V/ Y# N4 N/ `* d│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │' E: ^+ @9 G4 j, n0 S( X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" @. ?. @& V$ c: G3 W+ j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& v) z  G- K/ W1 o2 RMegaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Z1 I5 X, K: F/ P/ q  U3 T0 b7 V' Q3 _) J, C8 x# A, X. m% g
001002003004005006
4 p/ {- E3 |6 z9 B/ v# ]- l: P007008009010011012
. c  S7 g$ v7 m# z" u2 s2 Y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Z  ?# [. y7 ~' L: _$ r0 Y' Y

) q0 Y6 H' R5 Y9 l019020021022023024& e) W, ~* b4 A) s" v6 Y
0250260270280290307 I  T2 b+ w" r, t* w
031032033034035036# d3 ~1 t1 ?6 f+ s4 m9 c& y

& P* Y5 e: {& ~% V8 S$ n1 _8 f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 r" l) Q! }+ F8 n- Z1 w
1 Q1 _: A6 W9 D- j% d, Y7 Z. m037038039040041042
1 F& ?3 G* x. r043044045046047048
" T  o! E  J& G  [+ j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 {& X) R% r% r, G. }2 v
, ]5 d! [2 T% W9 x5 I6 w* a+ e8 s8 Z
055056057058059060
3 W- C+ o( S5 _6 D, x7 b. D061062063064065066* [7 c4 e( ]9 X' m9 l4 B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  s# A% G! Y$ O! Y$ i

4 q1 @" K+ ?! x7 {  C$ E0730740750760770785 n' s3 N$ S7 \
079080081082083084/ w* s+ `/ P/ m7 ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 e: C3 F& _: x) T6 A4 V. D8 a  u, f5 P
091092093094095096
# R3 l- \) p6 y( f; w$ m9 F097098099100101102
3 }2 v$ _5 x; ^4 @) |: ~9 c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 q6 }7 T: z" Z2 h1 K

# j) z1 G$ e$ O# ]' E- M. G4 g8 \109110111112113114. i9 b3 n! ~- M5 x. X5 M3 O2 k
1151161171181191202 u4 m; B# l: t
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 w# Z3 l" P: x$ D+ t! E7 p7 S3 |. I
2 @; n" u5 w& Z/ g127128129130131132
& J% A0 P% e  Z& Z133134135136137138
; B9 B  H1 @% l' f8 w& w! F139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 c$ l6 C! F& w% Q2 ~* N

1 L  x* p3 h- h2 ?145146147148149150& P( X, G; S, i1 ~" J9 W
151152153154155156
$ p* {9 Q+ `' D% e' f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% w6 D( R& ]' k

( u- n% E- D* k+ s! S# j163164165166167168( B5 d6 O* |) b/ ?4 R  }
1691701711721731744 G% [4 k7 n# m7 v6 L
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. h3 V6 l0 T, B
# s, v7 x2 F9 a) R1811821831841851863 s" I8 D. `5 m& [0 q0 D
187188189190191192- s- U5 b, Q) F" S9 f+ _1 u( f: q
193194195196197198
' N+ ?+ q5 ~: h+ v! U199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- I! `0 k" B  K8 R3 S9 Z

- @2 Z  @2 C% H$ y9 e6 H+ D001002003004005006
% X( d9 l' J3 J4 @! U007008009010011012
* K7 M7 e' X' }( q/ k, u013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ U  m8 X6 x# o( T: c( K6 w6 ^& N$ e' K; w5 X9 ~
0190200210220230246 P6 W  ?8 K' n
025026027028029030
9 u6 x* |; u, K6 J5 T9 R6 v- t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: d: @- J8 N$ ^( ]7 |6 d
/ p6 g; v7 l: P( n; v8 n, f
037038039040041042: W0 A6 B2 k$ z1 I3 x
0430440450460470482 M, Y' X: n) E" T4 N$ Z" E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# X  H5 M- h! ~1 Q. D

9 Y8 f: j& z' v# C& |055056057058059060, k! u7 v3 [8 h8 ^- @5 U
061062063064065066
3 T% s; k" m; o- `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 @6 ]) R. v* O' \8 o! e6 O, l
! D" _8 z' r. j- v( H5 [6 i$ c! x# c6 G
073074075076077078* k* w. |- m1 c7 p9 p" [
0790800810820830843 f. X3 p; H- l
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 ~, P0 N, u) W( c
( X/ ?  X( e7 ^% |
001002003004005006
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