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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 F: D' U  H3 x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ e9 o# T1 Y1 q# A■● ■  NintendoWorld    站友xliz原创3 Y7 @1 E$ g9 ?/ i2 n/ F* h
■ ●■    http://www.NewWise.com # H. g6 a+ T3 }6 h& K6 J" @
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ {9 E% `7 ?' n9 ~; |* |. c5 ?7 L/ y% F6 K
# ?% u- u7 x5 Z
           洛克人 EXE 3 Blue 卡片组合. ^1 a  W7 b: T/ u% x5 D% h) r. B+ Q

1 P" r+ Y6 P8 N" y  P5 P( e3 b4 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% B1 S! i$ t1 a) }+ M
大家要看日文版的P.A.或详细攻略,点击这里吧!

% n# b% Z. o$ n2 Q====================
+ x" e+ \9 g1 c3 w  \9 u. Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 s- F6 K, ?, p

: F5 o7 q# \7 n8 d+ ]以下内容格式如下:
& `# g0 R9 Y: U0 z, A* ]* x( y% p9 C' z. y, L
编号    名称
4 e5 `: f' w- W! Y9 r; D& u说明. c( o$ y% T/ B+ d1 x
组合方法3 Z  X/ l' P/ T6 ]* ?' p+ D' J% O
---------------------------------1 _. m# X% [/ O8 L7 a( l9 b2 X- p1 k* ]
01    Z-Connon 1
# x) K% a5 ]0 c% u$ p' U) D# ~: dUnlimited Cannon for 5 sec9 ^, e* B# l# c+ q* {
Cannon A+B+C
  L* S% R+ L# eCannon B+C+D5 J6 O( F- F4 A/ U: ^& Z
Cannon C+D+E4 \" Z2 c2 e6 [2 `" }

; p. U& Z6 }2 ^8 W" N  M/ Y02    Z-Connon 2
# c( d1 m1 K' V" s- n* H. WUnlimited HiCannon for 5 sec8 i% A! D; W+ I6 |+ V
HiCannon H+I+J
8 i( g* O, A$ \2 ]8 }0 wHiCannon I+J+K
/ t8 Z% `0 N, n# rHiCannon J+K+L/ `9 |+ q; }( ?" X; X7 O

* C/ g  F9 I9 A3 N  I  M03    Z-Connon 3
- t4 o/ f: @- f2 ^3 _Unlimited MegaCannon for 5 sec
9 x- ?- @! X. z+ d1 f, N( G# b: yM-Cannon O+P+Q; e3 f7 A% ^' u) |
M-Cannon P+Q+R
+ S( ^0 {( i0 K$ O( rM-Cannon Q+R+S
: g9 l- A9 Z* d$ R. {3 S  w# S+ t' j( Z, H2 \: @) L
04    Z-Punch
; P- {8 K/ w. g4 [Unlimited GutPunch for 5 sec5 P# r0 k& a/ M8 F; y
GutPunch B+C+D
' B8 e0 L! s( ^+ ?/ p$ ~GutPunch C+D+E% {6 v- _8 k, a$ _3 y
GutPunch D+E+F
3 a2 m! L6 O3 _1 ~# h' D
3 k, [; |! x5 ~05    Z-Strght
6 I5 L4 p+ Z3 l4 wUnlimited GutStrgt for 5 sec& c. |3 {/ ]6 Z1 p% d# @
GutStrgt O+P+Q. @1 o6 ?: H3 m% m- A. e6 g
GutStrgt P+Q+R
1 O0 E, G* V; Q0 \GutStrgt Q+R+S8 [8 B4 x' Q; X4 A- K) H; [2 W  B7 o
3 l/ v/ p& ?* g2 g, d
06    Z-Impact
+ l" s" Q9 O% i& _; ^: u  o# NUnlimited GutImpct for 5 sec
1 W( z! B- x# V# D, U5 zGutImpact G+H+I
8 c% [4 j- [' D. j5 o/ eGutImpact H+I+J
* f8 p; E# q" I7 `8 Y. x! R; RGutImpact J+K+L
+ ?/ |6 e  d! N. H9 x0 Q+ q1 l3 O9 J" _7 `2 F! q9 Y; q
07    Z-Varibl- p( j- L6 B' o2 K) }/ N1 r  I
Unlimited VarSword for 5 sec+ e& J0 t; w2 h5 u$ J
VarSwrd B+C+D
4 T) ~: s1 v* \4 sVarSwrd C+D+E
- @( g2 K9 B% ?) O2 }* ^% IVarSwrd D+E+F& D. `3 f: t/ M) ?4 i
) X- N) s% U% S; z8 V4 U! [
08    Z-Yoyo 19 e* C& o4 b9 U. \' E2 B
Unlimited Yo-Yo for 5 sec
# C4 }2 V  b6 W6 n" u1 F! V2 \. LYo-Yo1 C+D+E
& t# p: Y3 ]# P2 KYo-Yo1 D+E+F, n% u/ [( B' }' Y& P* C; K1 ?( v
Yo-Yo1 E+F+G
9 z5 B2 |; k" X& O# ?) t1 k
) q9 i2 [) u' Z+ m. D% J09    Z-Yoyo 21 ?0 V$ q, a% x
Unlimited Yo-Yo2 for 5 sec! M5 [- H: c# j- B7 ]: T5 ?
Yo-Yo2 H+I+J) d2 y) h. J1 E( K
Yo-Yo2 I+J+K& k* m7 T& |; a* w
Yo-Yo2 J+K+L
, F' t' x% g' w2 U. u- g
' N3 t  j: U1 ^) Y4 w' Y& B10    Z-Yoyo 3
9 P6 k8 T  \/ ^: {+ |" v/ G0 nUnlimited Yo-Yo3 for 5 sec  W! w5 L6 r' m) D6 i" n5 x' ~' X
Yo-Yo3 M+N+O7 H) V) t" F  P. p! ^; h
Yo-Yo3 N+O+P* |% s  u7 {: ~. ]" j
Yo-Yo3 O+P+Q
3 A: d3 v$ Z# d0 k& I, C3 p2 v: ?- F3 o. h) m8 e) H
11    Z-Step 1
" G  \) h" q; r0 yUnlimited StepSwrd for 5 sec
. f$ F# x9 o) P8 K9 ~; }- \StepSwrd L+M+N5 n8 ^9 J' o, Q9 B' C( O3 ^9 s9 k
StepSwrd M+N+O1 y2 V% j" |% y; D
StepSwrd N+O+P
+ ^" ]3 k, ?- }4 k
- y9 f3 N+ p1 C12    Z-Step 2
- H2 y% W/ o, g% A5 N! aUnlimited StepCros for 5 sec
6 G3 p; p5 }- n* F% S6 F/ H  VStepCros P+Q+R. t  [  m. d' V
StepCros Q+R+S
! y$ t3 B5 f# C. A' W9 ~7 |' qStepCros R+S+T1 ~1 Z; ~+ ?" K5 T; n

4 ~! Q7 g" ]; G- X13    BubSprd
$ o& R% \% I9 |% X! t: P  C* pAttks w/ spreading bubbles!
* T& A0 r3 o( U+ q8 RBubbler  C+D+E( ?! t2 c4 q7 D9 K8 D" Z. e) [
Bub-V    D+E+F2 v! \- ~- w* g& R7 p, N
BublSide E+F+G
' i' i. j+ @$ _, ?3 I+ hBubbler E + Bub-V E + BublSide E
/ k* V: K* ]4 Q+ Y. r5 I/ P
+ O. F/ u5 v( s14    HeatSprd
7 e. d$ W! g; S8 b" Q5 d, Y3 [Attks w/ spreading fireball!
" j' ^+ ], S, `$ SHeatShot H+I+J" o, c& a/ j, v+ x: ]# T; a& f
Heat-V   I+J+K
. v* u+ ]+ ]6 WHeatSide J+K+L
  ~" r; P3 W7 e" }" t5 [, DHeatShot J + Heat-V J + HeatSide J
# U  W  L% f& l! K1 ~8 M/ @; l6 K7 T
15    H-Burst: _/ ^; Z/ d( Y5 _0 |4 p# B# r
Creates a giant explosion
8 w  I6 Z6 F$ N9 @2 f) d3 ESpreader M+N+O
6 p3 q5 S* N5 K; ]Spreader N+O+P
, C7 C" W& c. U( q, ?" D7 MSpreader O+P+Q6 B8 N/ T( g- \# v4 V

! l4 a( r9 A( J" o: q16    LifeSwrd: ?, r! k8 ~- F- b7 J8 s
Swings a huge 2×3 sword!
/ g" @/ K( @% v* N4 d) BSword E + WideSwrd E + LongSwrd E; X+ q  K, U; ?6 a( t
Sword L + WideSwrd L + LongSwrd L
5 N8 S; ~8 L1 h4 @' ISword Y + WideSwrd Y + LongSwrd Y
6 w$ P6 H& F( ?$ u$ E6 z$ j+ R: x/ J& A' |
$ x# S+ p! k' q/ T( u/ A17    ElemSwrd
3 X9 `$ h/ o- p6 @) k- c1 xWide swrd contains 4 elemnts' F- r0 u2 t" a+ _1 W9 d- v1 Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 P) s+ y8 l5 T: |0 A+ e4 Z4 nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# p5 q' j1 q! {) S& b3 P* a

) F0 V  `% Z0 S% j) c! V18    EvilCut
9 s1 C; C; x; b) hStep up 2 & make 4 atacks
& ?7 ^0 l* r4 p& W$ m( |2 M  |$ MStepSwrd P + HeroSwrd P + StepCros P7 |( L+ ^0 v7 n9 K2 I, _+ p6 G) }

6 [5 u! r  E* E% {2 P3 V19    HyperRat
" n& G! H0 e& J$ yA giant Ratton charges!# ~: v$ }: V+ d# ]; {
Ratton1 A + Ratton2 A + Ratton3 A
6 e; g4 K; e+ S8 R) IRatton1 C + Ratton2 C + Ratton3 C' `" r* Q  D7 l4 L) ^( J
Ratton1 F + Ratton2 F + Ratton3 F
, r1 Y0 ~1 V2 l
( k1 L/ o0 ~8 U1 L* h5 w$ l5 ~20    TimeBom +! H# E) o5 {# h( P
Sets Time Bomb in enmy area$ h8 }- K" x! m" G2 B/ R! o
TimeBomb J+K+L
, \9 S8 ?* m& C$ E  \+ gTimeBomb K+L+M
! }, o) G$ j! M/ o. RTimeBomb L+M+N* x  H7 E! m& H- N1 c
# y! e! t2 M! F" c7 I5 k
21    GelRain
' }) q9 ~1 b/ m/ PGel steals squares% ~' x1 ^, N" B& k
MetaGel1 B+C+D4 J& i2 ^1 T" X; |1 F/ k
MetaGel2 E+F+G$ w0 ^" o1 h, f+ J
MetaGel3 S+T+U
) M% w2 R8 N* z
% m2 `5 ^- J" S: }- T- L' H22    EverCrse6 v4 f9 j& D" V9 `; ]7 Q# x
Shield chases enemies
/ ^' ^' E+ N" @: zCrsShld1 C + CrsShld2 C + CrsShld3 C
! o2 s# o5 D& ]2 PCrsShld1 L + CrsShld2 L + CrsShld3 L; ^( v' L7 }8 `$ Q2 Z0 y4 {
/ H# U" O$ r: x$ D7 x0 S! d: n! v
23    MomQuake
: f# a, b- m3 k7 S3 J7 fAwakens Mother Earth!
- \$ F' B& G: g/ K& YRockCube * + RockCube * + GodStone S
* J% d0 J# b0 n- k# o: w# l3 L/ R. j" ]
24    PoisPhar
2 m3 T% f/ X: @: \% @. I% J! oPharaoh generates poison
0 m3 @. }7 Z; W" S' h3 C" w) dPoisMask A + PoisFace A + Anubis A6 M7 |/ _4 L" x1 z; I
, O2 f- I% i3 Z- E6 e1 d; [
25    BodyGrd& p  A7 i0 J4 v# c0 \! R" c  W0 B
Bodyguard takes out enemies
- P# u# T' ~& Z# g( x4 }AntiDmg M + AntiNavi M + Muramasa M
: Q5 x1 o6 l# q
/ d7 A, U. h& G- ?( A" ?26    500Barr
0 r  U9 X: W8 z1 R8 WBarrier absorbs 500HP dmg
; ]- I( N( ~0 rBarrier E + Barr100 E + Barr200 E9 W! }: N* G* b, }
Barrier R + Barr100 R + Barr200 R- v0 @+ f% j0 C& y( g" v7 Z

. d/ C8 I( P& Q$ y27    BigHeart
  p1 r( F; @2 l* QAttacks, then heals HP!% x4 d; j. o0 s6 z
HolyPanl R + Recov300 R + Roll R
: `8 ?. P) p7 o# q7 p# A1 Z& m( D! JHolyPanl R + Recov300 R + RollV2 R
7 C: {0 u; W  i4 U* @- }HolyPanl R + Recov300 R + RollV3 R& }. S1 B1 |1 u

+ h( {; i+ \) d( W3 v% A) T# V$ `28    GtsShoot) a/ T, H2 h. J. @
GutsMan throws MegaMan!; k/ a8 D+ R3 z
Guard * + DashAtk G + GutsMan G
1 A+ s" }7 c5 ^/ ?+ rGuard * + DashAtk G + GutsMan2 G
: u/ s' ^& z& ]/ S0 ]5 EGuard * + DashAtk G + GutsMan3 G: L6 S0 R8 c7 L7 b% [/ h
Guard * + DashAtk G + GutsMan4 G
: W: X! Q) @' d& w# {" ?
/ ?) t/ a  {6 b/ i# w3 |29    DeuxHero
# V1 V5 e9 h- tMegaMan & ProtoMan team up!
- v  q  S* G! o% {7 W/ ^$ _7 jCustSwrd B + VarSwrd B + ProtoMan B9 ~0 m$ T6 g7 f) x
CustSwrd B + VarSwrd B + ProtoMn2 B
6 k9 p1 D9 I' E  }& W1 aCustSwrd B + VarSwrd B + ProtoMn3 B
3 ~3 j8 ^2 u+ B2 B7 c# o$ pCustSwrd B + VarSwrd B + ProtoMn4 B5 j$ s2 C) Y- }! G- d: G

& [* z1 Z" H# ]  K30    2xHero
3 F7 I( F) A- L: Y2 fMegaMan & ProtoMan Dual atk1 A9 g9 W8 r6 c, }  S- C% K) _- |
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) b. S' [2 b2 P9 J$ _/ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 L* T0 b8 u% k/ D& C7 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, ?4 I/ g* w. g4 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; v/ U8 m5 b9 ^$ J8 d5 F
2 k4 J- ]. o# n8 {31    PrixPowr. a, m9 a& c* d8 l
3 Navis attack at once!, D$ T+ e/ l7 r( H7 N( ^) @
Team1 * + Team2 * + KingMan5 K' a5 f; t- U8 u* H* s( q# Z
Team1 * + Team2 * + MistMan5 M3 @, F7 J$ w" z* Q
Team1 * + Team2 * + BowlMan5 B
7 f; G$ ?1 W% M$ v7 L
' ]7 m0 R: a; d% C( r1 {32    MstrStyl$ R! V/ z1 |% Z: F" G) ^3 e  G9 u
MegaMan unleashes his power
6 b2 ?0 @3 i  f  y! g% X9 ^7 T+ GSalamndr * + Fountain * + Bolt * + GaiaBlad *
( `0 L, ^! U$ Y! z/ Z9 R+ @
( ]; K6 j0 S1 ?- d8 OStdrdChip (Part 1)
- o$ ?( p. m3 r4 B┌──┬────┬─┬──┬──┬───┬───────────────┐
$ A% I) v3 r9 {│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ v1 o! R' _2 Q! {├──┼────┼─┼──┼──┼───┼───────────────┤( j* T- Q1 C1 w5 x3 K3 Y  O" {# V: S# R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 f0 w3 f2 B# I│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) J2 Z4 G: s. a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. n3 Y/ j: y8 x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  f- b1 d$ }3 C7 |0 J9 e& J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │% j. H3 ]  P7 z# n
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* r, r: l; |: I2 p' Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 J3 }" G4 h* ]4 {$ W' n* S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- F0 W% @8 O3 ?! K/ J2 z& c/ t
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: f/ e2 i+ c1 n/ N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 O3 }9 E5 v8 X0 Q& u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ c% N' [1 \4 O2 L6 ?8 |1 ]7 |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 V; J" R* I' [$ G4 z1 J2 n
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 t' Z- [2 M/ n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: L' r" i9 O" e  v) v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 R& g# V! j3 }" e% F4 \: e' k│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! H4 B$ I9 S) W3 Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! X: ^" L9 q" M9 `9 `
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 y  M8 F; H5 Q. w# E: g. B
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- S3 W: z. E( z: N) a6 R
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! D2 Y3 y$ T9 J, n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 ^% \4 \) a8 D% V% z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
6 y" h9 s& A, ]* p5 |% x│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 q# [, [: t1 L& M& F6 a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: v! Z7 U  M, l' J7 P' P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' t( c* A0 U1 m$ U( G8 p7 p3 u. k/ Q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ h' G; e& @! \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
) O" R! u( f# t. g│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
9 J( i. B/ y. d: w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 Q5 \4 P' y% {( b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 `2 s2 v9 N  W$ l* y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ J0 O+ |8 T' Z; o3 i, @3 x! ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; M, {2 s5 u: L# k% ^9 p1 O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ }. n* F5 ?" r: q& L1 c, y5 v: m. L( }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! e- _9 t2 ~  U' t( S; s( S* g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# S1 q0 C; H1 Q9 L- R0 _( g$ [│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) R( f2 D$ I2 T│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# H1 x- ?" @+ V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 X6 e0 i8 ]& d+ p: m3 F
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" ?3 f4 q- q0 ?" s. _
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! Q# C7 C* W; V7 q0 N│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! X( a! p- b4 T3 O+ O
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 I; I5 n, _8 ]│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  ?% b2 l$ m2 k4 W7 r: i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# L6 p2 B; ]+ |! U; w& I
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ V- y- f, W4 x; q/ X* G: W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" z; `' H% @) ^3 p, \, D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, s# R% e# {: h0 X7 ~7 R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 \( ?7 Q$ k* u; w8 w& U* X, [. ?, z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 f& ~: W9 M9 j6 x
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. C3 m; t* ], f- w) b8 V
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 ~0 u5 F) s" P/ q0 e7 E7 t. J
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; m. x8 Z# D- n6 h. I6 q+ C, u; t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# E- W/ H, L( x, {( L3 q& z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: f3 ^8 s. d. y3 g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 k' w/ g2 W( _- B& K│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 `0 q* p) ?; l% R& L│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ [- ^5 l5 O+ j) R1 o│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* ?: y( d" c- B3 j4 @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 @1 h: Q6 r8 |1 @1 O6 \/ P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) E: N: i/ P! S9 k3 W9 M+ M2 K7 R- c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 c; K, x4 E; u* v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 d/ s6 s+ v! E$ i# j. O. b' s
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. V& ~: b1 K* ^) Q2 y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* g; T$ h! h. J: D$ L9 ?
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 G7 X* u* e5 q( z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 F) r) C$ u! f3 f2 R5 u
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 F# L5 f; s; O8 f" C5 w) o│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 y$ w( {5 ]1 N# P│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 H! `: L' V6 J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  x) j8 ~! R8 w. Q1 {$ K( M
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' F1 m0 K; `# J1 O9 n│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ h& c) l: W& T5 r( [0 k
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& F8 F, m; b: x9 W
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, Q! c/ t! Z' r& D9 S+ [& K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* ?3 o$ ~$ [8 t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 \! e3 ]5 H) S" d. a7 a& _4 ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) j, V6 S) _( g( F+ [
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" \9 m* _5 V' g& H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* L. i* g5 g6 g1 F) d9 V. w; D% q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: D1 w. `3 w" b5 `  |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 U9 ?; P2 I" C% H$ ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 }; r. F/ L1 v4 h- ]4 f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! C7 X, j' U$ q3 s7 j  g0 j
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 @0 X/ n2 D4 G# D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% [+ R* M5 i" M' l) f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: a5 i8 [+ I, w( f: S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! J5 L. g* i: ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ @* z4 a4 B# U3 S  q: `, f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 R( Q& Z" V2 T  B5 [# |# l│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) s) b( }/ D3 o$ a) p
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 m* ^: D. A" O8 w4 Y8 y. @( d+ {
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* |" z' E- O% A+ m, P5 ?& [+ O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 t/ X& {7 l) J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 _/ m- Y6 Z. g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* ^# n* S# R( d% ?# t8 a: ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, T8 z( W6 A7 ]
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& B$ a% e7 U& A/ I8 M( g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │$ c9 |% E( g1 y6 j6 q! E9 h( h
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& a1 z! _. ?4 S# t6 U6 v, h, F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% ]  R$ ~! C/ o& @9 `3 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
7 T4 f+ [* `& w$ P0 }
& x6 v" X+ b! U. DStdrdChip (Part 2); i! d0 Q: n% b
┌──┬────┬─┬──┬──┬───┬───────────────┐* i4 [; ?7 q" Y4 q, p
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 E: y  q4 i/ S" G# Q4 D) w5 X├──┼────┼─┼──┼──┼───┼───────────────┤
9 C( h  _& \' B* K" r% C5 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- \0 Z! Q8 B+ c7 [│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' p2 _0 ]! `- n! q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% S6 l9 k5 J% z; x* q1 J/ q4 D
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' T2 m+ I% b) y/ d0 }6 D, `│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 `+ m9 g* c& k, u6 y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, N- w( v* R5 `: c. {/ f$ A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 p$ ^0 s; I# T5 z3 K│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ ?9 o- g2 V  H# s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 I" v6 C) L9 Q, e# m│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: F2 [3 A* A# O) k6 f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! A* D  w. }8 B3 t2 Z' Z4 Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 E- _6 f" A9 Z2 p2 m" E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 M. B; e& Y7 W- M8 S  T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; n  u+ Z  T+ y6 W  j/ ^│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 X5 j2 C- m: z. s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# ]1 f  L5 r/ N/ \- b$ \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 R" P# |8 r/ B. x, E' P7 O7 f5 ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 W- |, _4 s0 w* ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 w2 Z+ h+ _- F& B# S' _/ k6 @
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) q9 x  ^2 h: V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, i5 }# ~8 d4 m% S5 j, q  |│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
8 f. l9 C) V6 f* x+ R│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& Q/ s1 b% ]  M' c( B- _$ G' B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ _* a7 @# ~; y& o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" `. F/ H1 E( a1 o4 Y3 {$ Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* {+ B' E0 K+ H& l  b0 z5 X5 e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 R& e, l4 h% P+ |
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ ]; q4 j5 a) f1 b, L  I
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 Y: \3 w9 f+ P( m│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) [2 S  H3 B% u' s0 s! d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) D0 p* W# |; Q6 E5 f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- Q; x0 M% P' D5 ]0 Z  B7 y, ]! b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' [/ f/ ?5 z2 g2 y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 Y4 V, x. U; V│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' s# }+ w2 t( H- J/ i: ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 k* \1 o& K- D" e6 X
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" q1 s- g, i7 U│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% b9 U4 U# g. R  s& q2 g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# T7 r' [- c% @9 U# n
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 M" l( u: y' H' \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 [1 z3 A; e/ s│141 │Prism  │60│  │  │***  │Prism fires randomly     │  m. r; v) f( Y  W+ U& L1 g$ D
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ [5 O! e+ q7 H. @# z* [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* [3 Y# \3 A8 V+ {% |2 {│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: k( b8 q1 ?5 C( l% c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% e) V) t% w. o) ?2 s) V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ }6 W5 C0 }7 c$ B; [1 E, t0 {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  p9 F; {9 h% S. i1 Y9 X/ [- L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ N" c0 O0 @* a/ p  Z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 P: Z5 G4 F, V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 ^$ s: T  j' [1 K* @& P) f# t/ d' H│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 B; \9 x: ?' q/ v0 ?8 L# o
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: t( b, _1 D2 S' {! N6 L│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 W3 Q/ `( `( W5 H6 M- |. [│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 B! n1 M5 n& v6 k4 ^│155 │Repair │8 │  │  │*   │Fix your area's panels    │( h1 ^8 Y6 A2 K6 I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" j( h; o  ^: @2 @( G6 b$ w) q& {& c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 \, S! X/ v) c/ @2 V  S$ g" e
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& y' M* f. l# v/ b) T2 r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, A( ^4 \# B) l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% i% [, O' D8 t│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' t3 F( N" H3 y9 ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) ~6 D3 T' F. h# q) l
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 q2 l0 q$ v7 z3 H* {' S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* P% }) S4 w. r; m+ T1 o& o! S# L
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 e( V9 W+ Q# q0 g% t
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 Q& F) G/ w0 f! u& Y/ ~
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 e& A* x* L/ }/ H; }# C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, c3 I# P8 p6 b! {% S" g6 c2 `. l2 N; Z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! r9 L! z2 A  D# j. M
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 c7 I5 _" K! O! D5 ^% d/ H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& R, |1 |1 \  u! ]4 x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 g; N, h/ f! M- z# ~" Y8 a  I( U
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: v7 Q- i6 i$ y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" c$ A( ^5 ~$ A& K0 H, g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, F/ R/ k7 _! O5 p+ e4 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ {  b) ]" u9 ?& P% d; Y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" p6 L: A" y8 n- W. z& \/ W! Q$ v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, g- H9 p. p; d+ Q; W0 j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 y' q! S  o. u* |' d
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& L' X5 y) b$ _/ A4 p) K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ c8 V: u6 E0 U: c1 b4 C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! X2 M6 ~. ^! N5 R" |. P% D$ E
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" y2 |, a" ?3 ?; L  V) v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# S$ w  \" v& L" ~9 M' g
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' G2 r% |. {# ?5 |+ \: y0 F$ f$ ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! J% J8 Z" m! W) g9 ]1 P: t7 D) @
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; |2 Q: s2 _0 P0 Y  n
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 b/ W  `1 Y+ f1 K( z) K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! p# M0 i  [& I; G, k
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! U0 t+ f, d, K* z7 q3 Z: A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* D' G- a- c! {4 m
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ f; f( O9 J' A- y# k│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& j6 H9 e' ]: `$ l5 `! ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% D& B8 @3 |" S. l. P: x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- L+ Y" R: H% s! R1 r& A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: s5 ^' o8 F8 I5 h% ]: @
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: A: q' f) t3 e& u. L2 l/ y( L
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" C: s* x. s" W6 J2 U( o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 h: i' @* B! i: y6 ^0 e+ M6 d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ v/ l7 I9 A# k: h7 Q, V+ [7 b└──┴────┴─┴──┴──┴───┴───────────────┘: H& b, m! Y# K! z
, `+ `  U1 Z3 }8 l+ `, v: R$ i
1 f# w9 v( D8 |: J4 s& b
Mega Chip5 Y0 Z2 K) r$ \3 H  K7 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 T1 M# e+ ~' c" W│编号│名称   │MB│攻击│属性│稀有度│说明             │
. {. N" d! P( K, A+ O├──┼─────┼─┼──┼──┼───┼───────────────┤
  Z7 w/ n+ R- @& a+ i│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 q# N# F, J3 I3 T
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! \  Q% `+ V4 G│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: ]) d! l3 I5 t+ j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 k  |) y7 ~- h9 q) C& d│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 \7 Z1 z3 Q: ^% o│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, I% R7 T2 F3 F" x8 R; G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 A- u! S0 P* c9 T│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, ]/ Y; E( }9 }9 u! E/ Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! ^2 E6 X5 V1 {7 @) r( m- \
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% a/ \1 G- n$ V5 g. @5 C9 g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: V* M  b/ G6 _( h" K
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: s" ^( I8 k& ]) m) |│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ }/ p9 E0 H! n
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 S( k# ~& ?" I9 t; i! y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& V! u- Y4 }5 X; o! h+ i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 R+ C  l# \- b- i; j│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. J$ S/ Q" i) d: N! v. Q& F0 a│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( g9 n+ ~5 H. G7 p1 v- o│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  v  p, x8 Q! P) H4 U7 ?& G│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 `) H5 c3 z# {( F/ g$ N" H
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ Q, J0 D# S* ?1 ~: O$ ~( n5 g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% h5 B. o& l: @2 T. k│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# M# e5 K5 B  s& D% x- |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: P& V* H0 L. J  \$ c. `
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 H% D! h& n% j( v6 X5 T) S│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 f: c9 Z" d& V  y8 O9 D# c+ Z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" m& C. h, X( B2 ~5 c' @0 A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 @4 @' o1 n) ], m# L) V│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 Z  b/ Z9 i) u* \6 [; M: r9 r│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 o* U# G6 I- F: z$ U6 i" w│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 Y1 A3 W. ~; W3 t4 W- h' U) ]& I4 z6 F! f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 b  T' G% Z( n* t4 q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ P6 [) R6 ?- |0 Y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 K. W% z& V; m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 R# S0 ~- y# m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, J# A2 d; ~& X0 ?7 _4 I" G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │# [0 K) A3 y( i2 T4 V8 k& o$ n" C0 o
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 I3 V+ d0 F2 \' N* _. H% f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# s# q/ o0 E: |4 y0 b; E# T│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 J3 x1 s& `6 u! \- j, F│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 Y4 m2 ]( v, R9 }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, F9 o3 }% f  h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' ^. F) T( t1 R# K, b* W5 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 z+ ^' @' O3 y3 ]3 v9 f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- `) E' w: M4 o0 C5 t' X6 o
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! J7 ~% J# i. F+ r! V, |9 R│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; Q/ J* i) J. u. u$ u$ Q7 a: z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 {2 r* N# @# U& N. S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 J3 ?' q  P# ^. ]& S5 J: |0 m3 N1 m│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 z. n* [( s3 F+ \) d$ G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 |3 H9 a! x2 `% \" [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- q# v- n8 F6 r, _- L3 ]* c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 |" x0 i  c0 J; h$ ?. e, [$ b: r
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 I9 E% j1 u: O% N# _2 F2 j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ {+ [) A! F4 G2 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% K* `9 l: Q/ Y" _$ x6 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& g! P& x+ a, F& ^
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( h% L/ I2 g6 |' \
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ q/ i6 z6 G9 Z0 c" a) X2 i│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ ~4 v0 Y6 _" d1 j8 f& A│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  T: j5 N6 d9 @+ f  O4 Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 \6 b$ }4 j0 n: K4 {
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 l2 v0 U' i) z8 U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 V3 M' D0 O, a9 B0 A
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. E/ k9 Q# P  q) c* C3 }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 U9 H0 ~5 k- [( M4 D1 V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: g4 c9 e, D1 u4 M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" t6 b) }3 i- B│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: @; j' d; M1 T) _" j$ k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* T* R( b/ p+ z' O% E7 D- s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# @$ f4 M- A3 I5 Y) [( ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
! }" |- |0 V3 s& f+ U$ f│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 v, i% s/ w  r: T( ~0 r│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: I* c" D9 U4 R2 d6 G
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# R. m1 i0 G/ ~7 r# L) C│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; D: E# S7 L0 O* q2 S
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 W2 G$ i% ^$ p& w: v3 {+ c
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% D1 D" i1 p0 F; D2 {4 O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# O8 n% v# H2 E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ R3 H, @3 J6 B* f" |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 W0 o6 t- l; r! R# |: o' d  B* o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 r: Q0 z9 F- b& p0 N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 s. I. C5 J' l$ v$ f0 D1 h│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" `3 X* j- m9 c7 z$ z/ K% l% n5 N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% Z5 t' o6 v0 R$ U( J5 E, K
└──┴─────┴─┴──┴──┴───┴───────────────┘
( Z. O, ], \1 M1 F( J: I+ \  {
6 \" I+ P# a) H, v" S6 V% ~
5 r) C" ]' H( \GigaChip (蓝版), ~/ Z- J9 E1 e5 x% w+ N3 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 t: y* K3 B. X/ I│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 ?$ z3 U' |3 v- E; Q├──┼─────┼─┼──┼──┼───┼───────────────┤
' v6 @8 b" ~1 R1 E/ T│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) ]/ R  ?+ P3 s+ [3 Z- G# g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, ?1 Y& w1 _2 E# P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ s- ^% G3 `- |& _1 R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* e" e* t& b4 U* e/ M$ M5 N
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 O% }6 w1 T5 C│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% s6 @" [3 h- U# K# @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& B9 S; c0 `) @│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" Q+ I  |* E" k! F/ j; e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' O/ }0 {  q% ]6 `* ^5 l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" A1 [$ Y  X8 a+ l# D3 H# ]# f4 d│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 x8 U3 g  A1 R6 m9 z3 w+ s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │) c( ~& p. ^3 w: H* S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 Z5 O( d% f$ }5 u& n) `5 q5 U, s) Q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 ~  S7 m  w- J; n' M3 ]4 w│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( A1 A% |+ z* Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 ^9 Z+ u& w7 b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* K  G  `& P9 U5 W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) w1 p  g% y# d% b- P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& L. Z3 n& X' h  @3 {. T, h
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 a# _; R8 w/ v" d+ ?$ i1 _
└──┴─────┴─┴──┴──┴───┴───────────────┘& C% O( H- @/ L  [( [' t
8 X2 ^6 \8 G9 D6 l7 K' J, N, M
GigaChip (白版)(只列出与蓝版不一样的Chips)9 ^6 S- u' e# E$ \; ?# [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 K4 x" x( }, \$ l, k. H│编号│名称   │MB│攻击│属性│稀有度│说明             │
" G$ C; \4 U) z/ }% }& p$ K├──┼─────┼─┼──┼──┼───┼───────────────┤; x% W+ f6 g% ?( N/ G! O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. y3 @) ]* d' B$ Y/ ~( u, l9 @6 Z2 m3 _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! d- T* Y* X8 Y3 v" Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. |, K+ n( @1 C* @- J+ V* n│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  K, P+ m0 ~7 [# C) s2 M1 f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) l4 B, ?+ t7 `+ ^3 S/ Q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* ?7 E: Q! ?8 s7 ~! |0 J- T

: U/ ]8 F& C% h001002003004005006
$ S9 k) P; {0 S2 m& o) t007008009010011012; B# M' q9 V) M8 f6 C0 v1 y2 g& E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 a- S6 x8 i, m  K5 Z" Y
8 q/ u3 K4 }/ u* o019020021022023024
- m) O' ~! x7 g7 x5 {3 |025026027028029030, l( a/ |+ ?7 i
0310320330340350363 J% h4 F3 f. d

& c/ O' ^8 n* G# D4 @' L9 r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% o- B& r  M$ Y8 _2 T* Q0 d# q
4 O/ T9 N# l  s( E
037038039040041042! \0 ~# f$ l: i" Q6 J0 z4 X: f
043044045046047048) t- p! `; E# ?. e# z7 ^7 g
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* C0 O! L3 p( d& m/ _
/ l  X" L- T1 h! u! y- W
055056057058059060. w% ^" j7 W; r) ~2 m
061062063064065066' W& x7 b+ X: x5 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% i' H% X9 |1 m7 p

, z" L  m1 j% Q& ?073074075076077078
- |, r! O4 e  e. i# U# h: q0790800810820830840 @- j% z' S1 S3 c) M0 a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ t4 n) v! g& F* L0 ]. _( n% [, r9 G7 [& z8 K# e. l
091092093094095096
3 t7 M$ g& O1 s  O% B" T& X! P097098099100101102
" |1 o3 S. Z6 B% [" h  y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% ^+ ^8 s" p! M5 y" C5 U3 B- u: O& L( ]& `$ {/ V# ~8 T4 l0 O
109110111112113114
% w6 B* z, E% r0 w# w115116117118119120
$ Q- u6 b5 s' ?121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 M) F7 K7 P6 j( r' |

" |8 Q* Y7 \( R7 F* X9 u# b127128129130131132
5 g8 j3 m; @* H6 n  h1 l5 ~# S133134135136137138) o3 P- [9 S9 D8 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 T5 `1 y5 l; d1 l2 D# Z$ W( V2 ~' q- N! W" t  x7 y; z8 A
145146147148149150
4 A& `" C0 M- H; R; x0 D; e1 ]151152153154155156
" h1 P6 L7 c9 M8 J1 C9 h/ G# \157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ v, _2 P8 j2 N0 R

9 n* F% W& h2 q5 B' Y! F163164165166167168* x0 \+ a; e% {
1691701711721731748 o) u! f4 `6 Y/ A! c
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& |( W, W5 J8 f+ }1 H+ L4 _
. m1 R# j% ^: j
181182183184185186
$ i: O, W1 D; p: x- g8 g187188189190191192. ~0 N2 U0 k3 b& G' H
193194195196197198: R  G, m& d) _' z8 z" w! ~* r: t
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ M0 \, A6 R  V) o  Q, P2 T7 }! |
# r! T  v  a- s001002003004005006* r4 u+ Q) n# s
007008009010011012
( y) i) U/ m0 ]( o9 w2 q" a# h3 q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& B$ C$ A- w7 D3 m0 S) t9 Y& Y& k
0190200210220230247 z: p2 W& t) m0 [5 I
025026027028029030
1 T6 Y) z* ?" ~' [3 Y031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ R) {7 F# S- A7 Z" U' V( `( j5 |: T9 [; A2 X
037038039040041042
, X' a  y: X( J& t" R4 \043044045046047048. V4 w" x' W! N( R* {2 i% }
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ U) W" \( @& b& F3 \! {7 s, g, I. u# H. [( r. A/ [$ k
055056057058059060
* m+ r$ P- b6 l- c0 P0 y, e3 U6 U. v061062063064065066. E1 P) R7 M* P; U9 C- W4 |$ x9 Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: ^6 [+ ~. v$ k9 h
6 i" j: E- v+ Q) d; C6 j0730740750760770784 c! X# `4 P) j6 V2 v
079080081082083084
1 O, ?6 S- j( D" |085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( h% r  K" b% T; k  O3 ]

! v8 m& Q5 I1 L0010020030040050069 |7 o- E0 F# L4 _. W0 C  x" g4 x
007008009010011012
% |9 p0 K3 L( G) Z5 ]+ b) |8 N013014015016017018
4 I1 D/ f+ ^  e" u9 }  \019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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