转载请不要删除以下信息,感谢您!
% \( l9 D. w# k& B! l" |& f■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: o# u" E6 _* ~* X■● ■ NintendoWorld 站友xliz原创
7 K' ~/ |2 q. V% F+ n■ ●■ http://www.NewWise.com % X* v( Q" h1 ?7 z/ D
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洛克人 EXE 3 Blue 卡片组合& @/ R- i$ J, C' S G- _
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& i4 b8 `/ g% }
大家要看日文版的P.A.或详细攻略,点击这里吧!' y/ \# T6 i7 l/ w, ^" {! g; O
====================
" Z% f/ j& A8 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' H) b) r9 Z" c- n- ]! I
+ R, @$ ?5 |. v( v4 i2 g以下内容格式如下:
- m7 W R9 K+ G' J, K! [2 q' a O1 i, _ e2 ?# ~6 j
编号 名称9 h. ?/ A' X. I$ M
说明$ b3 ^7 O& c: ^2 M
组合方法
6 o/ ^$ S. O# e/ e* d---------------------------------
" E4 H9 W( d$ I1 U9 E- V01 Z-Connon 19 g( `' y0 {9 F0 Z
Unlimited Cannon for 5 sec) n b8 ?. @" G3 O, y! {
Cannon A+B+C
' f4 `. W/ F o+ lCannon B+C+D
3 N4 \/ b) c0 E, X3 ~( RCannon C+D+E% H# t' a( _1 \4 [0 h7 P' _! r
' Z8 t7 D |- D3 x
02 Z-Connon 2
1 q- e( @2 {. D0 U' ^Unlimited HiCannon for 5 sec+ X$ O @5 ?( L. `/ @* g
HiCannon H+I+J* {4 e7 p6 B9 b# E# @8 ]; ^: j
HiCannon I+J+K* G6 h2 W9 C! b
HiCannon J+K+L6 H# ]) {2 K* Q$ i& r3 i$ V
. F- ^* N5 R+ x# ?7 P. E03 Z-Connon 3
9 [* S1 t1 h& Y) E5 e# g- lUnlimited MegaCannon for 5 sec' ^8 |( P- ]' J+ G" [! } ^
M-Cannon O+P+Q: K. w) }' f; v# Q7 J9 w$ `. _
M-Cannon P+Q+R0 t2 m* @* I1 ? k8 l
M-Cannon Q+R+S
3 A: R6 C' ~3 D( A* k: _3 u! [( I+ d" P8 A2 e- ?* a3 W
04 Z-Punch
6 q% @6 J" n# ?Unlimited GutPunch for 5 sec
* c1 ~$ p5 k. U6 {; t/ u' B) PGutPunch B+C+D
3 { Z) \! O/ z5 D! O" rGutPunch C+D+E
7 B ?# o6 F; _- X5 ?0 ZGutPunch D+E+F
; g0 |9 m* t+ Q4 c0 x/ s4 `, {; i" [1 F$ T' d4 F( F- o- X' z v+ f
05 Z-Strght
- h% I5 Q* C4 @) I5 M& u7 H. p) Q1 E* n& C! EUnlimited GutStrgt for 5 sec
, a; w$ z3 S% A% o: U: K7 {. Q3 PGutStrgt O+P+Q
7 S Y& n8 X9 d- A) B8 xGutStrgt P+Q+R
% O- a& [' K. B9 b. r( MGutStrgt Q+R+S
l8 u; D4 l: H! s1 c
2 d! ^/ v# j C+ q06 Z-Impact( y) D4 ^, @4 c; r
Unlimited GutImpct for 5 sec
& U4 z9 B% q$ U: l4 pGutImpact G+H+I3 }3 r' `! @9 u0 I9 m, {; O
GutImpact H+I+J
/ A- K- k, X) A2 R. u2 D2 gGutImpact J+K+L
; K- f. x* U0 x
- e. i* c3 i/ J/ S u, A07 Z-Varibl* M1 e2 l& E, j) p
Unlimited VarSword for 5 sec' i% O2 {3 R4 E9 ^
VarSwrd B+C+D4 Y* m. _* r8 Q7 ?7 w$ ] z
VarSwrd C+D+E" @. }2 c5 ?4 a/ C
VarSwrd D+E+F: H9 c: t# R8 C% G5 L
6 j2 {$ a8 N2 r4 {. w8 A08 Z-Yoyo 1* h2 m0 r# y) u, o) k
Unlimited Yo-Yo for 5 sec
; Y) E; f! V c: Y) KYo-Yo1 C+D+E8 P* x/ f! H0 m) K: U( x" U( p
Yo-Yo1 D+E+F* L) {3 t5 ~3 h) K/ B9 b; [8 G7 Q! I
Yo-Yo1 E+F+G) v# K; M, A, W
2 ]% t7 ?6 }' ^' i09 Z-Yoyo 2* h- t1 _5 b: \1 D
Unlimited Yo-Yo2 for 5 sec1 T4 H5 _$ a; K8 p) a2 R, h
Yo-Yo2 H+I+J
" d" T( }% Q$ | i% NYo-Yo2 I+J+K
: @6 a P; q8 v4 g: _ mYo-Yo2 J+K+L
- X& P" |* e4 @ F. `
) r4 s. c0 b, Y) S1 H4 s, D10 Z-Yoyo 3
& b; `% O8 Y% \ W( l8 S+ bUnlimited Yo-Yo3 for 5 sec
1 u8 z' Y/ S3 k8 O6 T" p0 }! aYo-Yo3 M+N+O
9 H# }7 n- B! fYo-Yo3 N+O+P
9 o5 r+ n. I9 ~4 F5 CYo-Yo3 O+P+Q
# \- B" G. S, _9 d5 l" S7 E! j% u; ]4 ]2 c9 i
11 Z-Step 1! k5 d9 h+ ^# a# [1 r
Unlimited StepSwrd for 5 sec
9 d- \) m$ W( B6 qStepSwrd L+M+N; s) t/ w8 K. [7 f
StepSwrd M+N+O. Q3 n! t9 P) Y$ t$ N: T' G" ^5 H
StepSwrd N+O+P
$ P2 c/ M2 M9 w2 {
# F9 A9 _0 J( T1 z/ L0 V0 b4 M. w12 Z-Step 2
7 l! r4 M! R3 ]3 U0 J* Q. d# IUnlimited StepCros for 5 sec* j( V: N# K2 k# j
StepCros P+Q+R
4 G& o2 M8 D6 w" c! z- uStepCros Q+R+S
2 ]: l/ n0 z& N4 ?* M: T. `6 uStepCros R+S+T
6 h( P" i' ?# s; j0 o
+ T& c. g1 S. P v+ \13 BubSprd5 p6 V( `, i7 Z( c: M; X ~1 m& C: N
Attks w/ spreading bubbles!
' T: e0 b% a5 v" J& yBubbler C+D+E+ w( x9 I' R6 y3 {# W
Bub-V D+E+F
9 Y1 @6 m6 f) ?; b$ kBublSide E+F+G
& D3 R" H: c1 j; G4 q x, i2 |5 ZBubbler E + Bub-V E + BublSide E! ~) B' Z D9 h# i2 n0 i6 c
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14 HeatSprd
$ ~# W& X* t$ V/ s" C( DAttks w/ spreading fireball!* g+ L" L/ a) j$ W4 s9 B
HeatShot H+I+J
9 D1 `# {2 o3 r% b# N; X: ?# E# D* MHeat-V I+J+K/ Q& z" J, i* g2 K8 c0 Z F
HeatSide J+K+L
* e: T% g+ V' P) i, }/ H" {HeatShot J + Heat-V J + HeatSide J
& v- ~, y& u- \' H5 e' e# W i
/ L1 X6 t/ V$ i15 H-Burst
q: L, l, l7 b$ v9 X/ C9 ]. `Creates a giant explosion
z1 F5 ^( V: o& |! f/ s* |Spreader M+N+O7 N& o1 ]+ @ G r9 E1 a8 [% ]$ b
Spreader N+O+P6 Y( [# j6 R9 W8 F
Spreader O+P+Q& ^- A T1 o. }# V9 T4 \' W
9 r4 I4 r) P) ^/ `+ z, g
16 LifeSwrd
" ?; @+ z( S) KSwings a huge 2×3 sword!
! } i6 C. i1 @2 i- B' TSword E + WideSwrd E + LongSwrd E: s* c& x! L2 l
Sword L + WideSwrd L + LongSwrd L
% a. q9 _+ h: u1 y |Sword Y + WideSwrd Y + LongSwrd Y% J5 X8 p* ?: x m4 S
" t1 y6 ]6 M4 |( `! Z Y17 ElemSwrd
5 F$ U8 I) C/ J& A1 W% F; z( F* vWide swrd contains 4 elemnts# A4 W& l% j* _. \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 D$ a' b5 R! f5 \) EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P i# ^! s4 B& l' e8 B- I' H: v
$ ?+ N2 q/ |3 j t) T
18 EvilCut
/ N; D' k$ B' N! |& B. PStep up 2 & make 4 atacks' a/ P9 l. \ Y% Y
StepSwrd P + HeroSwrd P + StepCros P
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+ Q8 N: `) K- W# e& J19 HyperRat3 {. {9 n; Q* v$ Y
A giant Ratton charges! O( b8 g. T; d) G5 b( P) j
Ratton1 A + Ratton2 A + Ratton3 A! U* r9 S4 V% U) `. y. V
Ratton1 C + Ratton2 C + Ratton3 C
( p: z! Z# X2 H! C# VRatton1 F + Ratton2 F + Ratton3 F' {9 X! ?( ^4 p: t y4 I3 `
9 q( K6 n- a( f" Z* f" r0 p3 v20 TimeBom +
$ Z# ]( o/ G9 [9 T0 G4 HSets Time Bomb in enmy area( {/ C, S4 G3 R( a2 _) |2 p
TimeBomb J+K+L
0 V8 P) K7 M b$ m# H) ]" FTimeBomb K+L+M! \1 ^. r" N6 a/ G
TimeBomb L+M+N
6 G" i) e6 ? G
1 B' E1 [' W" a5 W1 G. }, e21 GelRain) ~( L% Q n4 V5 @ ~% q9 A; Q/ f
Gel steals squares" c+ C- O% y4 M6 U4 R, ^6 s
MetaGel1 B+C+D
& c3 y# a# l5 n9 o1 r" `MetaGel2 E+F+G
1 t6 H9 i% I# S* x( |0 J+ \MetaGel3 S+T+U
% n4 }0 ]- M3 `* ~: X! }* U; i; J5 k" g, O) o
22 EverCrse
; G4 s6 b+ E- E8 w) E1 D4 @Shield chases enemies
9 T. G% e* `4 m6 n: tCrsShld1 C + CrsShld2 C + CrsShld3 C1 L1 Z* A5 x" [. q: i; T
CrsShld1 L + CrsShld2 L + CrsShld3 L6 e) [ d% s& O. m7 x) b2 L, h
9 X0 b5 v, Y* z* a, k* t6 f23 MomQuake$ D0 L& t# @6 v: S% Q% T% G- e
Awakens Mother Earth!( T! B" F0 O! o
RockCube * + RockCube * + GodStone S2 o" u: v/ u8 Z
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24 PoisPhar, s V( e3 m9 Y( Q/ h
Pharaoh generates poison5 l; U3 u9 G( o# E7 \# ^
PoisMask A + PoisFace A + Anubis A2 {% P, B$ W( k( D% S
T5 P+ o6 _9 O- q# t Q' e25 BodyGrd! [# t# T! z! p6 F: H& W( [
Bodyguard takes out enemies
- q" J# |5 a- c) ?AntiDmg M + AntiNavi M + Muramasa M
. _- g' P- T$ o* i0 @6 n% I% g0 P2 o. Q. c5 I" m8 T4 V
26 500Barr( R& t' R$ ?% v& i* ^# x
Barrier absorbs 500HP dmg
H# ~5 _% x" uBarrier E + Barr100 E + Barr200 E, o/ L& R6 Q( c1 S
Barrier R + Barr100 R + Barr200 R8 t7 F( c% R' ?" q' f
: C4 q7 E, X6 p
27 BigHeart' k! e& Q0 H+ c
Attacks, then heals HP!4 [( I4 h+ E' t* P9 r
HolyPanl R + Recov300 R + Roll R" ~& O0 P/ G1 k5 Z% r5 q, l7 C
HolyPanl R + Recov300 R + RollV2 R
; d n+ o A- k. ZHolyPanl R + Recov300 R + RollV3 R- X! W$ e% e$ g O) i" \7 b
y; @. [/ ]# {" ?( ^28 GtsShoot
$ U9 _7 d/ K5 w8 TGutsMan throws MegaMan!) ~) U9 S! D# r; J9 F6 K% d1 {- C
Guard * + DashAtk G + GutsMan G
, i/ n- S; k" Z6 @0 XGuard * + DashAtk G + GutsMan2 G0 W* `3 b: p( w( M
Guard * + DashAtk G + GutsMan3 G. j! Y& A7 v" T1 H" v3 x
Guard * + DashAtk G + GutsMan4 G% H+ X0 G; B r
2 D4 a) Y9 J' u! d* D6 X3 M q29 DeuxHero2 ^& f3 c$ j# d* O! o9 T& D- Q
MegaMan & ProtoMan team up!
& O1 z3 I2 N6 j! h4 O; Q1 ?% b q# dCustSwrd B + VarSwrd B + ProtoMan B+ i4 ?9 W! T& @1 v- V o0 u2 y* A" n
CustSwrd B + VarSwrd B + ProtoMn2 B1 _. s: Y' S; I6 |4 ?$ p9 G: \
CustSwrd B + VarSwrd B + ProtoMn3 B& q! `+ d" }+ O z: H" _! O
CustSwrd B + VarSwrd B + ProtoMn4 B7 P; y$ V! Z) o( W Q
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30 2xHero. f y2 `$ _8 @8 t
MegaMan & ProtoMan Dual atk
: X3 P# L% W1 o- X' CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 s2 U# ?% b( j' c* e% A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ Z5 ~* m8 L- x# g$ m3 v ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ r5 g( \! J0 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 Y8 P3 ?* {0 Z! O1 [* _" F6 M. \/ p& _( T3 L8 c+ x
31 PrixPowr1 U* B6 o" z8 p7 A+ R
3 Navis attack at once!6 Z4 K: b3 X8 b# e0 l
Team1 * + Team2 * + KingMan5 K: O, T$ p) I ^# h0 ~+ L
Team1 * + Team2 * + MistMan5 M
( Q/ d! W8 t3 Z) f) M: OTeam1 * + Team2 * + BowlMan5 B& H! e2 h' ^" r- V1 V' ~
8 v/ t5 r2 Y1 E/ K, V8 ]" V) R" v) H
32 MstrStyl3 S, R* Y8 l& B1 o# [& c
MegaMan unleashes his power
6 L0 J7 }$ |* j$ @Salamndr * + Fountain * + Bolt * + GaiaBlad *7 A- q5 E. ^' r; {' Q
& A, x8 N7 r5 M: ~" T" C, g8 {5 h
StdrdChip (Part 1)
& \0 |, ?$ M# B2 g/ U┌──┬────┬─┬──┬──┬───┬───────────────┐. G8 N9 S+ a5 n0 ]* n$ i i
│编号│名称 │MB│攻击│属性│稀有度│说明 │" G1 ]1 i3 l3 F" ^! p. { _" c
├──┼────┼─┼──┼──┼───┼───────────────┤& B V0 u8 [( X2 E7 Y; w' P
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, C7 }* |$ ~# d% m# q2 X0 c R$ I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 R- _+ I2 ^6 S: U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( G7 v3 L2 h1 _7 |6 A: P; a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ R- X' i: g6 q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# F* w4 \ l. A. y b) ~" D* x1 {! y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 r& \$ ]% c' S( W% K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! k& I& [+ w* Z) w" P6 I1 s
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: q4 ]: a- @1 G! c, i( Q0 I$ r, E│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* K6 y8 V* e$ E7 I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 w" [# Y+ A( q7 K│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ m/ P' H" Y2 V, D z) M& z( }' O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* p/ S" R8 j1 N# s- j- \/ o│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! P& t" i- |) Y" K│14 │Spreader│16│30 │ │** │Creates a large explosion │; A$ N+ G, J, f& `* z+ p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, g' O, f1 L8 O# s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* t# n5 y6 k) T @2 \
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) d, C9 `6 E6 _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
\/ n* o- `. y. ]2 ^ V│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* E+ S7 m9 y2 Z! V$ |2 |9 m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ y) |" i' \/ W. a
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 K! Y S3 I1 F: `: z& |" Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' N( z& q! n, n5 P3 k4 C% N/ B. I( u│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 a( V* t) g1 l# K* `
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* Q! K: X2 Z! ^+ k. w* w' ]7 @3 D# f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; i4 g% Q5 U+ J1 N
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( N' o+ y. Y+ @9 a9 r5 L│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) I- f% d- \6 O
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% V/ |4 ?3 `" \2 j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 H% V6 I& y% l3 H% ~( Q' Y$ {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 P3 P' t* @) U; \: K│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# m* }: N; s$ l0 N7 u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 n2 b1 X2 W( J+ b' m" \7 ^
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ H3 |# {# d) O2 h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" g M3 t c/ S0 H% P- u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ C/ q. L* w! ]: ~6 f/ {│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ d" N8 p1 a" A8 W" y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 p- }1 h( h" y6 M) q; `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* V7 X7 w' {9 Z/ g' C
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. y' {, G' \1 t' Q( z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& a! q$ x- {+ H6 Q% D" q# B8 D│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 Q* J% O3 v% E- ?0 M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. O$ y$ ^: ~& F& f Y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ P1 X& T" o6 i( k$ a│44 │ShockWav│10│60 │ │* │Shock through enemies │% v( e z8 u7 D8 Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. w8 H- r& u2 H; ] L( t% K9 g2 E│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& [ g* {$ Y- x5 U9 u8 o) Y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! O' F; I7 k: t0 O│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ P- P0 n X+ ]8 ?. v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 _5 b& s6 P( l0 b/ t, d4 i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ M* {7 [. H* r; H; h│51 │DashAtk │11│90 │ │* │Dash through enemies! │' `& Y7 E. u' `4 j( S: x5 q- q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 B7 ]# |; H$ E1 b/ b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* U2 L& p* x' R8 r' k: N' V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% S# A- g# v' t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ Y" v: ^9 s% ], A
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% H, Q& H. O9 q, [, O│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 O D( W3 a( X( o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
z9 O$ I: w+ q# t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 s9 N- }3 i% Q5 U2 G
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; _7 l2 O& m1 p3 Y7 ]9 E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! T2 h1 ~5 Q, d% v! K* }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" W! ]" I# t, _+ M# K$ s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# _* T0 K, s: J r% j/ R+ F) G9 n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 F) n1 n) z* F# p @! f0 F2 f│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# ~9 Q. I& `. W: p4 }, Y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: |3 } A8 @" V+ ^
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 x/ k1 f4 }+ P7 u- @# j│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, B) G9 C* ]3 u& h$ b9 y8 r; o
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ r% K. M- }% E3 }) a4 G7 [8 y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 f8 r+ v) q' _) O$ G) n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ a9 N% l0 |. x7 J5 H- j│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& l+ |5 Y0 E* |
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 y( P, o5 f$ M
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 d* P; u( \: u6 x+ k│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; G( C: V5 m& S0 m; H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 Z! \0 D4 i4 D8 R+ n' L4 r4 l
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ f; U# {* Z- v4 K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ \9 _. ]. T1 y( \
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% f: f- R/ g/ ^0 K# d( X% j: |+ C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. p( r, J* g. [' x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* z. m6 E! D O9 t│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ H/ b! G+ D. k+ {, T* I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 ^2 G$ h# X6 x7 i│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ l3 z [6 L; M, g& f
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 }( H7 H& ^- v$ k4 Y! f# e) V│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) ]+ Z% N2 o' H. ~& ~, c0 e3 u; b) N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( T' V& ]0 T. `; K$ [6 I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; J) t) q! K8 X, Q0 S7 i* J: h. ]6 T4 c│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 b: l; Y# o) A8 H! Z0 R% z7 f3 @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' ~ I, u9 y. T ^" }: {' E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 }! A { J) F, D/ V1 k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" I1 G+ `3 h+ z* F7 g$ k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: I1 X% T. Q8 A: V) f& f│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 D" y( P1 b1 q9 o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 \: Y, {1 }3 U
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 q) C! i" u5 n3 G3 Y& }, `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ f: o. m: z7 l' N. B- D: R, I6 W│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 P' t# p1 k, [" b, {9 H│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, _/ J+ g: a& ?- f) J- p$ P) ]
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! e$ v7 o4 g6 a |0 B
└──┴────┴─┴──┴──┴───┴───────────────┘7 s5 F' ?- x6 |
9 r) M: V, i2 LStdrdChip (Part 2)7 w' p; f- ?9 S% Q3 s! [
┌──┬────┬─┬──┬──┬───┬───────────────┐' Y3 X9 m# D: v
│编号│名称 │MB│攻击│属性│稀有度│说明 │, W8 j7 u1 W- A% J9 Y- \% r
├──┼────┼─┼──┼──┼───┼───────────────┤) Q* A# {: |3 p8 g0 t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) ^& e& [9 p( i
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
2 |* V8 _# b6 i* N2 Y7 F- D# o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, O f* f! ?4 |; H5 @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ W% q6 j$ ~ l) \6 A/ g9 ?, L9 z9 d
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# Q8 K& N! [' C: l; o* w p│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- E8 W) D* L: L6 K
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 \0 ]' ^7 d9 c& Q8 B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │7 X" B0 J' R' g: W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 q' v3 u n2 ?1 T* h. C1 K
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
F7 P, W" o' m( Y0 `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 ~- t* C( G, Q4 \) N: ^. T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 N! O: y `: q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 s6 @0 }" a# {" p" W8 I& r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: W# i6 E0 L3 J- K' P( k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' w4 r- q5 A& \/ ^4 k
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' U# _' [$ I1 J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 s a6 Q/ L, ~3 O* J. B' c
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 F6 B: @2 n4 L t7 q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# r( ^! X, U1 o& S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% @! ~9 O0 e8 H( _+ W4 x F; k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- [' E; c( R6 Q& |6 e/ O% ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, V% _/ `; }. [
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ I! o& A# ^; p0 [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( }: A6 A2 `* O# ` J! x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 z% r1 ^# w) j" Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. S+ }5 v1 j) u3 ^5 [$ Q
│126 │Rook │30│ │ │*** │Protects you from attacks │ P+ \! |& ~, X% {# H
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) U( T- D. x1 r; u( g4 v( ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ D* k5 F7 M# C& D1 O" z+ \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 s5 [' g( t, ? d' g4 L0 o% o0 o│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 a) M9 q2 o' j│131 │Lance │46│130 │Wood│*** │Lances through back line │# H! ]! F. d6 f6 L0 _5 N, b- }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, k9 ~, P0 I! }) C│133 │Guard │5 │ │ │* │Repels enemy's attack │
, M* }7 b% E' m6 o9 B! D" u│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ `7 C o1 m0 V) g. f& ]7 C2 R│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" P, b5 D: z5 `( K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' s" R0 c [! o: {6 ^- a4 H% x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' s1 ?, x( c; B: J9 P│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) }/ { C7 z" u: K- l+ p6 d" W& z' t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& c# S' |6 a* H' h; {│140 │RockCube│9 │ │ │* │Places a rock cube in front │( Z: s% d, {2 w3 Q
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 P3 `9 F, O" B) P, T# t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' y* i- p# Y; z( X% n│143 │Fan │14│ │ │* │Vacuum pulls enemies │& Y2 k3 i1 g% v# }) k, {
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# ^# F& J2 }+ I: T: w5 k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 J$ m0 B5 n8 @! N4 g3 |6 K) K│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, X! Z3 O e( z9 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! x1 s4 ]7 ]1 ]+ v5 Q$ r2 l7 R│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 V w9 y7 i$ a+ c4 [; n& @2 B
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 {9 l+ v/ ~! p: y5 ?│150 │Recov80 │20│ │ │** │Recovers 80HP │. S0 Y7 X! l0 W+ i1 _- R3 X
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 t3 {& U3 L$ n; R* I' y, [│152 │Recov150│50│ │ │*** │Recovers 150HP │
* u& _1 K" w9 \4 w O│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 ~7 O9 B1 J( s" k1 m' U4 o" \$ B│154 │Recov300│80│ │ │**** │Recovers 300HP │# w% T; m6 o& h! n' ?2 o7 L9 @
│155 │Repair │8 │ │ │* │Fix your area's panels │
* W5 a0 X3 J( ]3 D3 Y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 e6 b7 `1 ?& |, `' e/ q. C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 W( l# L( p c$ N2 h& o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 J5 ^ L# E0 Z$ N( z. L" ~/ c
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 G9 | r3 \3 R. o2 u8 O& r( L
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* f4 O$ J9 D( L* f1 k8 M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" @" A. h: y) F) D- X8 `% A: e2 O N
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ m' A9 ~$ T. F8 U( l4 A
│163 │Invis │11│ │ │*** │Invisible for a while │- C. Q& n& r0 j% i; ^5 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 J1 c# [; ^6 X- \) O- H│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, f2 Y1 o4 G8 }7 u4 u* u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; p/ T; E8 T7 v W& [7 y; X8 l6 i
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ Q) F* a. C1 p7 n3 C6 p
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ ~7 A) Y6 S, C# q; M# Q# G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% k" ]0 A) i5 w/ z4 G# l
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 {# a1 [9 I/ `. Q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, u |( B3 Z+ |4 m# K) Z$ g1 h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! _# I* A1 ^5 S) J" T│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 c2 l. o' U; [, @8 J
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' E# Z1 }3 j' }9 r+ p& v│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) X7 t4 U! y& t1 ~, }$ N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- z2 {- Z- T( m# ]" o @, y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 K: r- G3 b0 S0 ?3 [/ y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │% G/ `6 Y) L1 ~1 C" l
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" B" p6 B6 j9 Z% ^: I5 d, C
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. n; A: ]; D1 I/ F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' u, ]* H+ j) s! ~0 h0 E" p: [* z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; d: `/ M: D0 ]4 J- V│183 │Hole │55│ │ │**** │Open hole to dark world │
, \7 R s S& I/ |% {4 b! F2 d1 Z6 Z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 F, Z2 K3 P5 z# f9 ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 m- l9 l: o% e4 J0 z$ C: |6 S│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 @3 T: Y7 ~- ? m: G0 R- Q9 ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ _" a% D7 V# X
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ @4 }- S/ k4 t" |│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ Z+ H. ]: k3 L/ { G
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ }/ x6 Z: V. s& C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. L' A6 F& B( o│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ h9 a* j/ s [2 T5 D. X3 [
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 V9 m; ^" e7 n1 J0 Z, _) u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! R: O' {+ M: c$ w
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ |1 F2 j9 ]. Q' r2 L& h, b9 p: ~3 T│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, l& u' ^! Q: Q" [, X7 [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ p( R) G& q7 U; f' C
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 q" U" |2 H( J6 d. a6 @0 `
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* G( K0 D. `( z+ M a│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; V3 W4 c$ V- I; t' R# \
└──┴────┴─┴──┴──┴───┴───────────────┘
( P* |; r: |) I2 ~
. s& C' A# \+ j) e5 c; S
% Z) z% g% x& s6 jMega Chip" @9 V6 y8 [3 ?9 O4 d, F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 Q ~* |, J$ e& K2 D│编号│名称 │MB│攻击│属性│稀有度│说明 │- v# Y! |# H1 |$ l% l& U- |* S
├──┼─────┼─┼──┼──┼───┼───────────────┤- _3 W/ D3 q4 z2 j* j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! G5 ? M" B5 [5 E2 t+ B9 A6 [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* A* q8 C: \% ?# `' [" F│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# g; W% C% C' o5 s& S# f8 ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% e: G% G, \$ j; X( ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# z: Q' @$ H0 k2 h- ~
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( g. m5 \( x$ b g' z1 G, @6 J H│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( ^. w+ ~6 D( t0 ^# ?
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 H0 `# Y4 ?! F7 O; ^1 G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: ~- S; Q V ^0 Y0 q3 K: t { p+ s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) c4 s: z d3 g3 s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
`! d4 P0 G& D9 w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% N- I- o! ?& v/ o0 I
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' y& M& n& G. U9 t8 F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& ], T+ H& m+ ^7 |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& z) e* f' j9 d" |- ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# F- q _# q3 j4 p0 y0 M│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ a: v$ f8 o! ^' O" ?4 P& R0 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: g. c6 p. d4 ]. Q, H│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 P- N7 z% g% Z0 z! J% ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& k+ [0 @+ d" U E R9 d: Y5 [) L5 n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* ?3 d# j/ d& H+ K6 K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 P8 z6 r& {$ l8 [
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% |1 m9 P r3 s) c' N
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ P" ~5 y3 A. K, K! w/ h2 Q7 K
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& E8 b/ i, Y, E4 w8 D6 L( Q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ ~5 H; K: x" p6 i. D1 y J6 N- F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 M9 }* [0 V' r7 w d
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% g( _% P- ]( Q& F: ^! O│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 x& T$ O# d$ i9 d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 ]! u: p6 U5 R
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 e1 G3 \8 O' {; v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ E) _/ M9 O# Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 I# _& q+ L) \' q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* A; q; B z" F6 Q$ Y1 p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 B) o5 [5 H3 w1 }6 @( j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 B( S. w2 x8 b$ P
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" A+ Y' n+ @; F: q( m, `, h! U# J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ p9 `7 s3 N n G3 G. U' S3 x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 e' j# {/ p" F0 C% Q" s│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( _7 y1 K+ P5 L' s9 ~/ p0 E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 N% P5 H0 k( C! M0 p0 `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 `( U3 ~) x3 S0 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 R- D9 w# _* J& T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' A6 j& f* O0 k( i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 I, a5 w& R8 `$ Q: m6 N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ I5 I: b i, \- W2 C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 f: Y, o! |. e0 ~0 j9 M4 H│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- m( j8 R8 _, K0 H, e" C% D1 Y* }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 ~0 Q' F4 P% Q" e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' r& [/ A i$ |* ^8 E8 W│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 D- N) ~& J$ x, g) d! y! h* K8 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* j' `1 z% C" S# ^* n│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; k' q" K/ H0 b4 p7 J. ]: k8 A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) ~+ [8 h9 R- A2 B% _4 `! v4 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* e3 t3 b! O& d' B' O0 N/ V2 i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- {. \$ ?3 o% J6 z- F0 T/ g) @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 g3 }' ~! p* z- [" Y' H│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 E7 b- a. Z: k4 t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 [1 s2 X0 X0 P/ X7 V% `4 {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" q1 q n* [* u$ f, D7 T
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 Q) H% Y1 C4 U$ H1 W2 J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: N8 W9 }0 |5 x- r1 N [. r4 w: E
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 a7 ^! B1 Z( ^, M. O) h- v9 y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; t# w6 X; M* j( P7 }│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 ~5 I3 l4 |# {3 g5 G8 d│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' ]. j2 u1 U0 O( Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" u2 ^4 X h4 W5 T│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. O+ c8 l8 x( x8 p1 E7 e
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ M5 s; b o# E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, [2 G9 N3 g7 j2 z, n9 }3 R1 B4 K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 e9 `. W' |0 r4 L4 k, R" ^# e│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, s; w4 S* S/ p5 n" y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. `0 `4 h3 i$ [- V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ @% {: U, F3 G+ Z- }& _! K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" Y# _" i7 ?% u0 f# F. ^5 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% a0 f, {2 j$ k- [1 J) l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 T, P; Z$ M x
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! q+ S$ i8 a$ j' b* _0 y) Y0 O│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! J, h+ M/ }8 c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( u/ f- d' f- [' P N0 d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. Y7 c1 r/ Z- {' d: x/ ]: Z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
, t; S2 K& ?3 L9 w9 C) H│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, N E) S; q4 y# M' e g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 D/ c* z: U! ~+ X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. N* H- A) O! ?- J0 s0 g└──┴─────┴─┴──┴──┴───┴───────────────┘; E8 \+ E2 j% R) C) |
. e+ O) H f' G$ T$ @! p Q
5 z0 z# {5 c2 eGigaChip (蓝版)
. A2 ]. y; i. W) L; m┌──┬─────┬─┬──┬──┬───┬───────────────┐" x. f9 o2 Y7 `% ~/ B V1 y: A
│编号│名称 │MB│攻击│属性│稀有度│说明 │' A9 p5 ] S3 H8 i
├──┼─────┼─┼──┼──┼───┼───────────────┤/ j3 {) b W3 u) N; [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, C/ ?, ~9 x3 q9 e4 X; j
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) P5 G+ o0 u: s5 }3 e│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ q" U* A8 H8 a
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ D9 @( T0 P& Q, b, k% Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 C V" j- m" p- q. W│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 F( g0 ]1 m; f+ | I2 {* q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# H4 e' z! o: k0 ]6 G( j% y; ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) y& f9 N7 I7 M8 Z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) o) _- R5 }# }4 ]
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; V3 o1 G9 i' M1 _6 q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* D: l3 N2 B. m; n9 U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: l( Z J/ b7 Z! P# O+ c% U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& b/ @6 p7 {3 }" J8 {* D9 [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 _8 E2 V0 v, K& L+ n% w. e0 Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 W" l7 V& @$ O+ _9 {! S
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( V8 c& Y, L" V! e( p4 ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& P9 q# D8 j4 ?/ M* r$ t│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 @* @6 C. L M8 x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& o2 b Y) j& t W1 Z* L8 N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 E3 o3 U& Q4 Z" p& c5 _4 j. v└──┴─────┴─┴──┴──┴───┴───────────────┘- \) o( M+ H- W/ L
8 T3 U! N) Z5 h5 c
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ y7 ^, u3 M& A3 `1 E┌──┬─────┬─┬──┬──┬───┬───────────────┐" A# N k( A0 U9 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" o& s/ V: y: g: G/ f├──┼─────┼─┼──┼──┼───┼───────────────┤
; l4 ~- R3 K) E2 K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ l, R w% k2 o" E& Z, }
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. r) M5 s7 n4 K. ?# W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 |' M. Y' t! \& n) i% a
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' C8 E, ], b- w/ A6 i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |