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) E" [6 w$ X9 N+ o■● ■ NintendoWorld 站友xliz原创8 J* z7 i+ F4 a5 \9 ?( e
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, D0 A+ |' F+ z- [: y9 ?1 i ^ 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" {) ^+ j$ T% S! x9 Y g大家要看日文版的P.A.或详细攻略,点击这里吧!
3 \+ K0 q4 [4 F9 H====================
4 {9 V, a. K/ n1 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - [" j2 ^) j8 f& z
' {. y/ M+ q0 b E8 }. e, K, G( X2 T以下内容格式如下:3 C6 \0 \6 j- K! k( h+ }
! v) w* D& i! J3 Q1 ~编号 名称
v" t# p6 d1 g说明; a% {7 G+ c- [/ m' u" y8 A
组合方法
4 S5 E1 q- N' P; a---------------------------------
' Z u3 m$ S! o" L9 @ {& s& y01 Z-Connon 10 K' f0 j6 ]' @0 o+ O2 W
Unlimited Cannon for 5 sec0 P. d ~" P) s" y
Cannon A+B+C
: }# J8 l# R& j0 I: }0 F4 {Cannon B+C+D9 F% ?1 p2 g8 m- U* c
Cannon C+D+E8 @( X# z r% K5 v8 n6 K
: [5 ^' s( I- D' [ A2 k: S+ X E; Y8 `02 Z-Connon 2
6 t( X( M: I |& }6 E/ B- H9 mUnlimited HiCannon for 5 sec }( M$ O+ n* y' \, |
HiCannon H+I+J7 L1 T" w/ L5 y/ M
HiCannon I+J+K
) X; m1 I2 g! f2 I$ c% k+ f8 bHiCannon J+K+L: D( S& c0 u" I4 n" u
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03 Z-Connon 3$ ?8 |8 T3 ^ e) k, V
Unlimited MegaCannon for 5 sec6 H# C2 f2 [" M. o6 [5 d
M-Cannon O+P+Q- B1 `/ }* S! |
M-Cannon P+Q+R; [! [) G% J) G6 ~+ v
M-Cannon Q+R+S
8 F$ h" n- C) T; O' B; w1 D" W$ o: C4 h2 b3 i$ D' f! W. k
04 Z-Punch
3 b$ ]" w4 F9 J5 F eUnlimited GutPunch for 5 sec6 r# R1 q% A2 `( R4 F5 W
GutPunch B+C+D
3 N7 Y+ E9 q0 H3 t6 |( G* Y" A( ^GutPunch C+D+E; e+ ]' ?! p" ^" @8 |
GutPunch D+E+F8 d9 i& e# a: V) h/ \. L( W
6 a! h7 ?! k( x9 E* k05 Z-Strght! H% b& a) X# _# J
Unlimited GutStrgt for 5 sec
3 i& b Z# E9 hGutStrgt O+P+Q
7 |! w9 C4 R5 aGutStrgt P+Q+R0 T/ d' ^$ I h; ]% H8 x' ~" v
GutStrgt Q+R+S
5 z: E# V6 j5 a; w0 S. S) }' k' w
6 u7 v5 C6 q7 ?/ R06 Z-Impact
# f3 r& ^4 }: ~* N4 ~/ UUnlimited GutImpct for 5 sec
1 ?7 P8 Z1 _ ]- }: R7 @# gGutImpact G+H+I! o U# C( ~4 g3 o- ]0 v
GutImpact H+I+J
U5 ?4 b& Q$ E8 M% I' }GutImpact J+K+L
V& d0 \/ }. A( Y" [: t7 t2 w: c
% t8 Y! \. F4 R' a) o' S1 e' ]07 Z-Varibl
. f( Z& D" Z2 z A1 ~Unlimited VarSword for 5 sec( b3 j |9 u5 m
VarSwrd B+C+D
# n ~ M) V& w E0 {5 L% m6 UVarSwrd C+D+E
6 m7 X/ K; w" W$ v7 i2 {VarSwrd D+E+F
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8 p* z( x' o3 T9 ]. E b0 H08 Z-Yoyo 1
+ l& `' H7 ]; q- H: m2 MUnlimited Yo-Yo for 5 sec5 x$ w4 |0 ^0 p+ J1 S
Yo-Yo1 C+D+E
1 R* V- y- \9 |' W8 HYo-Yo1 D+E+F
; F" B+ ^# }) k6 jYo-Yo1 E+F+G
5 f- V6 G) R8 O" T$ B+ f
/ B: |7 W- ^2 ^2 }4 O& Q! l09 Z-Yoyo 2
$ a" ~( T3 f; d; \Unlimited Yo-Yo2 for 5 sec4 z' C5 W+ _2 j% t1 @# X7 p. z
Yo-Yo2 H+I+J% w: O7 }0 m; G* ?2 z. D7 h8 E! b
Yo-Yo2 I+J+K/ m, I0 V" g% Y( Z
Yo-Yo2 J+K+L
5 c& U3 B/ q* h* G1 s% e: o3 Q2 U( K, x; w5 r6 P. J2 v
10 Z-Yoyo 3: F$ U3 c2 { g* `- n
Unlimited Yo-Yo3 for 5 sec8 B' k; P( i6 N- E/ t
Yo-Yo3 M+N+O, k; G# L" ?- |* k
Yo-Yo3 N+O+P! @* \4 C7 G: u x7 L: `0 f: w
Yo-Yo3 O+P+Q
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11 Z-Step 1
7 j/ y Q' W: ~" M- O2 nUnlimited StepSwrd for 5 sec* m. p- e- ^1 l2 ^# S
StepSwrd L+M+N6 V/ u9 c+ b1 j6 k$ @5 R
StepSwrd M+N+O
! `/ g1 x+ { n4 `8 s! v6 K+ PStepSwrd N+O+P
e/ x) f$ k" R: y: D; j( j$ U
/ U$ b/ a( e. @9 A# _12 Z-Step 2
2 z7 L( K1 W/ }4 rUnlimited StepCros for 5 sec
* X1 I7 |2 z( k3 E( U. XStepCros P+Q+R4 @8 z% c3 V& B3 N+ Y4 ]
StepCros Q+R+S/ g$ q6 e& `( K- N9 d8 D# [: c
StepCros R+S+T/ k) N% u# l2 P
7 W4 l8 @+ p: h/ u0 ^13 BubSprd
; \2 J- i k: {' V6 x4 ~1 yAttks w/ spreading bubbles!
3 U7 e3 z/ {) @* x6 XBubbler C+D+E
& z9 G; u# \ N; KBub-V D+E+F
& y* c+ {. i. s" t' G! DBublSide E+F+G
5 o& i" J9 _7 u R: ^) oBubbler E + Bub-V E + BublSide E6 I- ]/ H" X* W8 i8 D: C& T
$ H3 z' u5 G# ] m' @0 ?9 Q2 R14 HeatSprd* Q1 ?: O/ z+ f
Attks w/ spreading fireball!
, A( ]+ u* o6 m1 F% [# _: x) pHeatShot H+I+J
: ~9 {5 m* G: |: f7 Q/ O& AHeat-V I+J+K
3 v* \/ p, H5 @: B' [: m# G9 vHeatSide J+K+L% ]7 g2 w8 r& B$ l1 V& ^
HeatShot J + Heat-V J + HeatSide J
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3 E G! C8 U+ Z. E$ b. }+ T' J15 H-Burst
# i8 x) Q& s7 |/ k: ?" T) VCreates a giant explosion( I0 {0 c7 @5 m3 t3 |
Spreader M+N+O
0 F* ^4 m: d+ H- o5 U$ a* oSpreader N+O+P; s* F. L! a$ `1 n g- V
Spreader O+P+Q
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16 LifeSwrd
9 s5 y1 N+ x/ h9 x8 ^" L! k) O& zSwings a huge 2×3 sword!
% B: p" K8 z/ d. c' MSword E + WideSwrd E + LongSwrd E. [+ J4 D: }2 F
Sword L + WideSwrd L + LongSwrd L
h7 f1 E/ W5 f+ p: k+ R& o% FSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd$ H1 X+ X$ t9 d6 M; s
Wide swrd contains 4 elemnts
/ r- x% m! \' L6 E' c6 @& QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, U; C2 ~/ X* R0 a1 L8 U7 g3 g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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( J' |0 P- m- p5 J5 r18 EvilCut
0 X" I5 _* _4 b5 k8 a- CStep up 2 & make 4 atacks
2 k/ B" a3 F& W4 B8 w+ t) uStepSwrd P + HeroSwrd P + StepCros P/ Q0 N' ^+ s/ U6 ?2 G; f+ Q7 y
0 N" w5 k& |, c
19 HyperRat$ e( g. q, Y2 r! s" U9 R
A giant Ratton charges!8 `, p4 y( ^" V' |, }2 ~! a
Ratton1 A + Ratton2 A + Ratton3 A2 E/ C; m6 z8 u+ v. {9 R# x
Ratton1 C + Ratton2 C + Ratton3 C* _+ ?) \- z; `3 R( a
Ratton1 F + Ratton2 F + Ratton3 F
0 S- }, V7 `! s$ i7 S1 L% ]
+ S* n b% S+ Q3 x20 TimeBom +2 O: E. ^8 Z5 D: j5 _+ d d* t Z
Sets Time Bomb in enmy area8 f$ [* k7 u3 F: v. y5 e
TimeBomb J+K+L
5 C7 F/ L0 k4 T3 @$ mTimeBomb K+L+M
) S6 O" Q3 ~, e* L0 }TimeBomb L+M+N. ~/ v! g. f, ~' h: ]1 n# V( ^
: S% h6 Y8 C/ V0 a9 q21 GelRain, H; ~- ~" \ V
Gel steals squares2 W6 Y! j' [( r! c, @
MetaGel1 B+C+D' ]" {1 A u* H5 q9 M# `# R
MetaGel2 E+F+G
7 T4 F$ ~0 o# R" YMetaGel3 S+T+U$ M) y4 d. u9 d! n2 g
+ q/ g. u5 `. L+ y1 d. z. \% \# n8 l! P
22 EverCrse/ E$ P5 H7 D1 e! n) k4 z' g: n
Shield chases enemies/ T+ S" k& C. m6 h& ?: s1 P
CrsShld1 C + CrsShld2 C + CrsShld3 C# W: P4 A* j& d# A8 O+ e
CrsShld1 L + CrsShld2 L + CrsShld3 L, L( p/ v: ]6 D: C( N
6 n7 \/ Q, _0 j7 D. }# n3 M8 }23 MomQuake
2 C0 w+ n" k3 [7 {4 q. a) q* ^+ ]Awakens Mother Earth!
/ |; F( j8 {/ Y, r' ^: qRockCube * + RockCube * + GodStone S
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+ [7 R0 D4 W, S4 t$ @- w5 B+ b) f4 [24 PoisPhar' Z6 G: Y! f5 E9 y
Pharaoh generates poison
! A! p5 h6 M$ T3 \. e( g. [5 ^PoisMask A + PoisFace A + Anubis A( @$ s2 G* A) S k8 T/ E
# x+ Z M: X$ ]$ w3 M5 g8 b6 S# E0 n2 t25 BodyGrd
: I. `8 l; ]/ k7 S1 EBodyguard takes out enemies( A9 Y v% m; }7 U# C
AntiDmg M + AntiNavi M + Muramasa M
* Q7 R+ A* @2 T$ t. |2 _4 B+ b5 [& P# C
26 500Barr
9 K7 u; f3 ]/ V* D, c- ?8 MBarrier absorbs 500HP dmg; [& t0 @$ h7 ^! [6 X& R
Barrier E + Barr100 E + Barr200 E
% w J/ i: N8 y+ }5 N F3 R" x8 ^Barrier R + Barr100 R + Barr200 R7 h! Q4 ], ?1 ?. Y
/ w- t# m, o$ F
27 BigHeart5 j+ S; I- l+ X) g9 `9 Q
Attacks, then heals HP!& o$ Z" o& ~9 z8 E/ ^
HolyPanl R + Recov300 R + Roll R1 ~ ?2 _9 o' o9 o
HolyPanl R + Recov300 R + RollV2 R- q6 ^1 W2 \, I" {0 y: V2 c
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot. d6 B# n, i" v; x: P
GutsMan throws MegaMan!
( t' M8 k/ R! @- {. sGuard * + DashAtk G + GutsMan G
- q4 ^) l, \1 t7 {! l. V" AGuard * + DashAtk G + GutsMan2 G+ C8 Q9 k$ d. C m- i
Guard * + DashAtk G + GutsMan3 G
3 b, J& c4 s# |8 T+ C" l$ O' vGuard * + DashAtk G + GutsMan4 G$ k4 S. G. t F& T
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29 DeuxHero6 v7 R& M( x, u; U# T# b7 d
MegaMan & ProtoMan team up!
; w! ~5 f+ G) pCustSwrd B + VarSwrd B + ProtoMan B
% A, z$ ]* G' T }7 p/ h; h9 jCustSwrd B + VarSwrd B + ProtoMn2 B7 Z3 y O* @" ^5 {6 r7 d
CustSwrd B + VarSwrd B + ProtoMn3 B
9 k! ]/ k' Q8 e& NCustSwrd B + VarSwrd B + ProtoMn4 B( A/ A1 u! g! U
, t: \2 ] ?) {9 @30 2xHero1 p- ^8 R# i% F% R9 h" M$ B9 z
MegaMan & ProtoMan Dual atk
6 Y- D3 ?5 ?$ s( {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! I& h8 h4 B6 s6 H: |" v0 W/ a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 K! n" b9 j+ r: S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- A# F! }+ A& U l+ X) ], TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' S# _- a" {+ O% Y* n" f! o! K+ r% R% X' |1 y/ g8 V/ d0 n0 Z
31 PrixPowr) s8 E- |1 H+ q- [. E
3 Navis attack at once!
; V& F! m/ W3 o* f2 j+ DTeam1 * + Team2 * + KingMan5 K
$ V0 ?! ]6 X' A) i7 ATeam1 * + Team2 * + MistMan5 M
. o8 \8 T2 R, ?" ^) _1 V; kTeam1 * + Team2 * + BowlMan5 B
& D) c) M% \( m/ ?2 |: ]& T- p- g0 J5 h9 Y7 G2 u5 r: \% O4 |0 G
32 MstrStyl0 w1 n' q" S, u
MegaMan unleashes his power
! N* S2 [- l; D1 q/ kSalamndr * + Fountain * + Bolt * + GaiaBlad *4 e! K+ {2 A* r/ U$ O5 h- u' D. N
1 L; Z5 w' `. _1 l9 r1 s
StdrdChip (Part 1)- k* Y# [( U- W4 f5 |
┌──┬────┬─┬──┬──┬───┬───────────────┐
( U i" f/ H3 R. o; ]# A G6 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │6 }" r- P- n1 S8 S
├──┼────┼─┼──┼──┼───┼───────────────┤0 f, ?- h0 w, Z8 @6 G1 K- P6 H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 [( V' D5 Y& s/ |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: i; f: K5 d6 ~* j" B x# F1 n
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: y; y& s$ a I' f4 J$ h6 a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
b4 B7 _) \4 ^# c* Z; f* f│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 g; n8 K N& [3 @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& K; X( _# a5 c) S3 f% z0 b+ p7 b% E/ V
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 }, a% Q5 b3 g. H3 O# H. w1 h( n│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ ~1 d- q' s* i8 q5 K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 N0 N' p' F% e! A- l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( S# B8 u) `. R1 v│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# K& p; X3 Q# ]- o
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 U2 S7 V/ |! b+ z( ?! O
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 h1 v- W4 c1 i) g+ o
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 G# Y+ r7 g! z- O1 n# }( m8 D: m│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ l5 z/ ^) }5 ^# D4 z3 A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' ?4 F2 w& C/ u: q+ \
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ D/ _6 r) g3 O
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. ]) a; I" n4 N, l# L/ S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ K: S6 P' |* c9 ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ o4 E, W! ]: G. ^* y' f" f4 d; ]│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
b1 g4 v$ o8 T: R" z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 Z! a7 L4 O7 j" B8 Q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) f$ S/ o, O' n- y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! |' _& v1 f4 I9 n( @( P Q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 Z; l. M S# U; i) a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- Y- v! Y; u' n* O) _. N
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 P; a7 A/ B' z# _% D0 T* X! Z& d
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 ]( ~# p" H3 j; i+ {- h$ R, G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& o9 j5 P4 N6 c* W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 t$ O, r& j+ p3 S│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! m! u9 M3 W( }& g7 Q3 x& V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' M; \2 E4 t: e. O8 m7 y, a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ Q0 M; g9 N1 }, R3 _' X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ q. ~1 c2 G; A3 A7 f- H
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ O: C* l8 m. p: l( v
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" Z* {; K6 w. U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 l1 b* `( k9 V+ j" c: X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ y0 V6 `8 Y4 q; ]9 y" F4 R# D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ s* f8 q5 ^3 Y) y1 k8 K+ i│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% O- k/ u L4 |7 x3 h' h" h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 D& B' e# C6 w3 F+ Q& I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 I+ I! ]6 F+ p& m; g' E( A│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 M' {3 r. {# j% L) u: w
│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ X# t& \! b. R; w│45 │SonicWav│26│80 │ │** │Shock through enemies │) M, `3 V; d) C5 d4 i5 J. L+ c6 F, {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( s n2 K7 ?0 g2 M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ _# |2 r" t! w" r. d* [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! G; s" D: a: M$ y( N% x( z! d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 q0 y/ l6 A: \( ^% d' _- s6 t; O│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% Z: Z% ]& j8 m( u$ H" U│51 │DashAtk │11│90 │ │* │Dash through enemies! │: j( ]+ q0 W) V5 W: k
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 k/ R2 t( K7 ?1 s0 b# N* S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 X4 M) R" o) X2 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. r% x& W% j( y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 F B' E% ?- F N3 s0 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 }; z) Z8 Z' V+ N$ a│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; r- }: Q' c1 `, a/ _! m" L9 k
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- n! {% u4 E U' @7 s% u│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& w: j# y3 M& d" F7 g* V3 |│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 ~" z; x7 T2 E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% [6 S7 y. h4 T, a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- e( `: A( ^ e, s, \│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 L3 P6 v4 P$ x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 z4 m1 T) e# z) H; J3 z7 E0 O
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 R& n. `' z8 ]6 ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; A* l- }+ S* l+ m; L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ x! f% T; H$ K" w! C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! E) H9 m, a; D( `│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 m: v, I1 e1 \- R/ b1 |" d: w& U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 {, l2 T4 E) `* j" f( S3 V│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 ]' @6 x& K1 J│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 T) O% V" I. }" o/ H. n│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
, }( J) b+ J7 i1 @; A% @! \4 h2 a0 ]│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 q& k* a; E V; A! E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! T2 Y3 U- L z8 }3 u* `2 {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ B+ j! Z! ?8 W0 \4 U3 [- i5 }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" T7 S/ A5 z; [8 a1 i- T│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% ~6 y0 c% w% m& `# x│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: W: v7 G& b8 B5 |3 G│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │1 w6 }* i; U) T% J& ?! [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 a& x) x$ M7 d% t" V& j│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 h9 ?5 G' a/ o$ _0 w2 ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 M# j0 O+ W+ w: S
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 H: q- |- S; E5 D4 [/ g% U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; C, n$ [5 O# }% P _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 R0 |: Z( ?" @│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 c: Y* o( K9 R ]1 ~4 B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- @) r( _0 ]+ A% T7 H0 k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ @) F7 Z S+ Q+ K6 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! D! {+ E* [+ f2 z5 Y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% s1 n) g. x1 Z& L│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. I R! x4 Q4 m; M" \! H9 X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 v3 ?$ o5 L7 a7 c/ w4 t4 b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! m( z( e. l. l' y3 @: _) P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 c2 J E, k6 T, a; b$ `& I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: L& P, M, u4 Z9 T x/ \" c
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 h! m# P4 t" j( l7 v5 n1 t D, h│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. H, }0 G! o, n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 h1 B7 q0 q! ~& d* g/ W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ S0 t/ ]2 u) b: a$ c└──┴────┴─┴──┴──┴───┴───────────────┘
( S# Y$ z8 c, _9 d
/ W a; ]# H4 V0 FStdrdChip (Part 2)3 c, b+ I; m6 x- ]% T. S5 w5 {
┌──┬────┬─┬──┬──┬───┬───────────────┐% p4 z9 A; J9 g3 y0 ~- [; R2 O/ A
│编号│名称 │MB│攻击│属性│稀有度│说明 │ ]4 d5 q4 m) M: q. R7 E6 i
├──┼────┼─┼──┼──┼───┼───────────────┤* L$ |! F0 ~! U6 e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' g: b& ~- Y0 H9 R- O
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 [1 E4 D& M$ T9 F7 q' ]" s
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& J/ g- s( }& n/ u! b, i I& X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ P2 N/ Q. _* o. s. P/ M9 O
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ z) F* A( b) D i│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 [2 @7 C% E7 ?5 M
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: c$ v1 r# V5 ^6 b1 D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 w! F. J0 W5 D) Y0 y% ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ d) H" x% U" ~7 n$ ]$ K. s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 ?: a; U4 m1 C! A7 }! J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* D ~& i$ j6 K6 \! R* [" u: N│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
^8 `2 m: h; l- k! i│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- O4 {. Q- b) G0 _│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; c0 C# ^' ^- r5 s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 @. Q# Y7 ^9 Z& i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, J! ~, z. m. h/ Q% K3 B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% Q* G' B$ m- R+ r# r$ Z2 Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 Y1 y d* m9 Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 D* V6 o# _8 I( s$ ]1 J7 m- d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 Z* t3 x2 r) _% d3 c3 {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 G: a& h% c- n- `+ d) j, m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 b8 S: j7 R( h: l$ J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ t* @4 p9 E6 ^0 L' Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 @% J- B7 c! ]2 U7 @! G│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 T+ G; e9 G, u: l' i0 D* ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# {: q* e* O9 G1 y
│126 │Rook │30│ │ │*** │Protects you from attacks │% e/ v2 |/ _* r7 V1 t* A9 }
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 i0 ?4 t) B% U" N/ m" ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 P1 g4 @; A5 @) v& y, B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ m) Y- F- \, r# O
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# ?" E* B" l1 y! ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 o7 u$ Q+ @' O& D% z) F/ n/ M/ N+ b4 M│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* ]' J- y2 P* T6 B│133 │Guard │5 │ │ │* │Repels enemy's attack │/ x% P8 W+ c5 B. l: N+ f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 f; V0 w# t1 g* H- l% \
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" ?8 t1 o# \* }% G
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% D- P! h$ D8 p% M ~' b* f4 W2 P
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ L0 N: ~! x# P- [3 l
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" I% X( L) h) S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 g2 w& Q/ ~" j y. k( B) q z2 g! u│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- o" `# ?* c3 L2 m# I" C' k m' |/ w│141 │Prism │60│ │ │*** │Prism fires randomly │+ ?" G/ g( k$ I8 \! s% @, [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 X6 \+ l! W! n8 i) q; T" X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; k; s9 L' A8 P- q- i│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* l$ \1 {4 H, n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 q5 H* X% k! ]- y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 k' p: e) P5 c g6 n6 P4 T│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 C: {0 ?" s q! V3 F' `
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. Q( u# E- z5 |, S: | c│149 │Recov50 │14│ │ │** │Recovers 50HP │2 j: p) F# |' ]5 v: Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
- F7 U$ C& L) b2 c│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ M v. g# M8 k; o4 i: M│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 j1 Z& | s( B8 G, g9 Z0 a4 l! d│153 │Recov200│65│ │ │**** │Recovers 200HP │
* [' L. p. B7 D0 {- Y+ j│154 │Recov300│80│ │ │**** │Recovers 300HP │, T& u8 x, \* {' u
│155 │Repair │8 │ │ │* │Fix your area's panels │ ?" j, \, ~) x; n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( d" j7 Y3 M+ z4 m; \3 s+ w+ x│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 `/ e6 \% m7 n s: p0 X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 i0 I9 Z) D/ p% g6 c& N M) }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* H" B3 z- l9 c# [) y$ i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- n. L8 j, l0 P6 ?! R3 S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% v. a! ^9 x, k9 d& E2 d% C
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- x* f0 E. v( B: |* G2 }8 q
│163 │Invis │11│ │ │*** │Invisible for a while │: @/ ?/ z4 y4 ], ]
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, A) i8 f1 D* w& h) b
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 I; N, K. d: ?! }% n. V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ ] }/ m# P+ w: z- \0 J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& B1 ?, j3 X( w) j│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 l6 f2 R* _4 [% V2 r* E. t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ k0 u, O) W5 z! h/ D4 Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- B4 t, g0 f8 [. U% x1 B│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. Y' _, G I. b9 n+ K) ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! ^9 b# I- m1 c$ L9 _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 B/ l p ?" s( r s│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 L; }( [) S+ R3 ~│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! @' Q% M6 Q7 I5 w& a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 T: }. Z/ u/ o3 x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 C( c; h0 _9 v, F* c│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- q4 j% ^' {; K! Z$ `6 E! b8 p
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) Y: b/ j0 E' g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# f% }0 N% S/ y( ]" A8 l: v& T: G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ X Z4 F; ?+ \/ W% _ G3 T
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- I* S6 P. \' q1 g: z│183 │Hole │55│ │ │**** │Open hole to dark world │- e- `( X% k5 M" p, A; b$ u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! ]" j9 G) C( A/ D, w3 Q1 H4 d/ Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 [0 R4 `" }+ h. P) Y$ l│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 y0 b- B+ I* y2 \
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" d5 `+ u0 P) ]) [3 }) K0 k
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" U* a- C- `% }7 ^& k0 f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% y; X+ A2 B4 l' q/ a2 m1 A│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 P; s4 h3 Z% y- {# n9 R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* _' G) U5 l, I% j& ^9 Q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( I* E4 U h& Q: _0 W│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 U" ~$ D! B* C$ `
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ F1 n5 s' O" c0 z4 E' z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* u5 K3 m6 O; d$ j7 x' h# H│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 P: ?" L* G" Y: H# B6 i8 k0 c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' \9 M% l. e. y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
p3 I. C5 c$ r9 z1 F, N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 S2 k) B: v& J; U2 b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 L, v0 ~$ K H
└──┴────┴─┴──┴──┴───┴───────────────┘
; E3 I; F) S2 ~) y
" b' a g5 q, u. n1 H6 `9 Z+ H$ \
. X! k, n2 I. v9 N, F" wMega Chip3 k4 [0 X3 L) Y/ u9 U6 c, t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 Y& c- w$ T% j6 z6 D│编号│名称 │MB│攻击│属性│稀有度│说明 │: M% k: e* C( v: q$ T) t/ G* e y# W
├──┼─────┼─┼──┼──┼───┼───────────────┤
Z6 }3 w3 V. @' [9 i: F8 z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 L( u2 L2 Q V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ J( h& h+ V8 N6 S│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 \% e N- i0 z$ ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 P# y1 I- Q: E% D) ~6 _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 t5 H4 z5 N4 l5 `( d│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: G! v2 _2 o1 R/ r' J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ M! F; e0 P; E X# P. c! s" ~
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( `' X% R7 V/ t$ R│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 F& k1 m/ c( A; Z+ a- i% n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: j6 H- e. t- u# u# C6 e& L7 I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; z0 T+ {, N0 S4 g& l+ w. Q6 W y& ^' f$ v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 m! F5 q& g& V0 C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 V1 W9 t" G8 D+ i( V+ {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" ^/ e" Y: D; E4 P* p# o" n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. I) V& k8 ?- b/ ?6 @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 q+ m* I# i7 U: ~. [$ k, t: H3 j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# i. Q7 m/ q. ?$ M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 M. o9 y: i5 s5 f$ i& v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. H, ?$ M' `1 B# P2 A0 o
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" z4 G& k6 M# J% a) O
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" A9 \# d2 u0 Z! Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 g6 g+ V% M7 T; x* J; i
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- A$ V7 G; ]% X; }( T; S# G! {│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* k5 u- K1 ?+ L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ f* ?$ h; ?" O9 _& J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 M. V6 W) [7 c; U/ s1 |! r
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; u' j# m9 l* H0 ~
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ U! K1 P6 S3 x( F) m5 R
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
P9 x" ^6 X. i" K( `3 e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 a+ Y. W! v! a9 Q% o7 V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 M3 q6 ?9 H$ z1 ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ g! M& l/ v. T* {2 \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 m- m* G3 n: ]% \5 ^ |
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; E; ^# \1 R) Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& ^; p" @- U9 B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
u5 C7 K: p( X L" v0 x" Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 p: t4 g0 R# e5 f7 f│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( P5 ^( z$ j3 ?0 r3 K$ c4 A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ e) M( y+ u6 T& Y& |" w! a" B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 g7 L0 e# i4 p* a/ j C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 h8 s, l/ ^' }│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. x$ j* c% d0 X$ X7 }) @1 S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( d4 |4 U( J+ O( O0 O! }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ u0 s% b) I! U, l8 `! I1 i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 E% k) M5 L) B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( _# g/ c( a! x/ J1 G# I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 o% P3 p9 c9 a9 _ l" f0 P│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 [4 R6 Z) I3 Z; {, ]) L0 B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 R2 K! G3 C1 m, {( S# m* q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- [9 P3 y# i- k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, L) }6 j: S5 R, ?+ V# {) b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! t( B) I2 Z4 k' R( z2 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; {: H7 I9 a( a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 d( i6 s, n/ J' w, R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
C! D$ ^$ H9 _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 z- f1 {+ w( o- ]7 @: F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- L& ^. o/ X' c$ E* [│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" H: p+ \6 {1 E( j│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: p) j0 |3 T: O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 {7 s+ ]7 h5 U4 b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. u$ `0 K C, K7 d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 c/ A4 h) j$ `# d/ I9 t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 Y0 \5 O8 g( N. V: `! ~
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 T% P- N+ @' X! z& S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. j$ V* I! ~+ m: `+ Y% H& l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 z/ z5 X% M4 v│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; I, p8 Q2 ?2 w8 R. M; ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 b; {5 V, M8 J7 s0 h! m│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 T1 w9 V" U! Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ o" i: n: q. q% c2 Y9 w
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% z: a% z9 i. D, R9 R# |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, r" B* X4 Z0 Z3 z+ Y( {. r1 n" e
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- e/ u, j: B, Y; [ V3 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 z$ l2 N- n# l/ K7 V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 l" x; O9 b: Q
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( p- i% ~( o/ j, }# R5 m│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 [5 g, u# u# A1 L0 u5 a$ K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ G6 D5 @8 V- O, ~
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! q& ~: e6 i: N, D$ E/ a5 W$ j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 ^+ D# s# i( m$ y& e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 @; u3 @, x) A1 @% i
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ B4 K, u. s8 c│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 l4 m8 I1 L5 t8 w0 h1 A, @│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 k4 T8 L1 r- X( y9 A( w# ]│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: }7 ^8 a! i3 p l: x3 a
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ x W, ^6 B* ^% @! a* A
: S9 k' a& @0 S( u4 c% c6 q6 I c( J5 B
GigaChip (蓝版)
5 d$ X1 f% s/ i, y┌──┬─────┬─┬──┬──┬───┬───────────────┐
. x) u$ g' [6 }9 g│编号│名称 │MB│攻击│属性│稀有度│说明 │! Z# @1 U7 W5 ]' d" L
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 E& X! h9 g$ U: b│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( g3 ?6 i! n, n' G7 R* _! d& ^ d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 V' `$ @1 L5 t6 U7 _" D│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- E/ W. N; B5 c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ T+ _; }+ j/ j7 b1 W# x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 l( q: H- r% R, v# S2 `8 E4 @' o1 Y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; \* f* J4 ]: B5 @
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
9 V. b$ B% i; B│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ {! U* U% v& x│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 H3 _5 ?5 v0 m6 r) T! @0 ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: a1 o& v# D, e) g/ @& v- T1 R
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ v( ?, @* v- S7 n+ @/ b* m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 H6 W! u& X8 A+ E. B. {3 [# H0 r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& K8 m: y+ E$ e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& t6 J* ]) p( D3 [# A3 O│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 _4 i& n* J8 L0 n
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 a! h/ }" q: J9 U$ N+ C$ U7 H3 O' b│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 s0 h$ o0 g& q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 B0 W2 O3 |4 e; Y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ |& C5 ?3 h I# T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; i) P; F% ]' O3 [9 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘/ W r& \7 D f f. H; S
6 P3 y- r1 ^9 V9 v( J8 KGigaChip (白版)(只列出与蓝版不一样的Chips)
1 C' Y$ q% H0 h& _% v/ j) V3 D# ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 A: J4 [; S8 E( ?6 z6 q+ M z0 x│编号│名称 │MB│攻击│属性│稀有度│说明 │3 {3 ^/ ^; r# g$ N0 O
├──┼─────┼─┼──┼──┼───┼───────────────┤: I4 s9 s( p/ }# [3 p4 l
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; O6 A N$ A2 L- k0 ?2 Q" P6 G( y& q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ x6 } |% ~9 D f8 {
│4 │Balance │60│ │ │***** │Both Hp reduced by half │( ]6 D) k( \2 O0 T5 G$ i2 V
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ Q5 s* h& q9 ?0 u% N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |