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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & I2 [$ F0 N8 Y. j9 ?' d
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■● ■  NintendoWorld    站友xliz原创4 u+ C$ Q+ B5 _6 ^
■ ●■    http://www.NewWise.com ( X8 I8 \( M3 Z! }& z5 e/ ~# w
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 Z0 b+ s0 L# Q2 [# n           洛克人 EXE 3 Blue 卡片组合
3 G0 L; f# C8 ?/ [0 m5 K: @0 H4 [  r
& N' C- M3 @- a, d, C" L! o+ C6 u; ]" C) _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 A* i+ N. F1 u7 C/ D. r大家要看日文版的P.A.或详细攻略,点击这里吧!

' M2 s# h9 e" w) `$ s- C6 {, T====================9 o# O$ _9 \. w9 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 f$ Z/ P5 P! a8 x9 D" B" F# j+ B; E" R5 l
编号    名称
  _, \: Q; e" t* ?- G8 x说明
0 {/ h$ e: B" J: o: D$ o组合方法3 ~, ?: Y$ G6 n2 c- _
---------------------------------
% e% i; y1 h" s" A- ]4 M0 H: R01    Z-Connon 1
: t# `9 e' j4 g6 wUnlimited Cannon for 5 sec
5 ^1 ~7 c' d; O- _Cannon A+B+C5 @- Z: y) H4 i" A/ [& y
Cannon B+C+D* `( a5 {4 g+ I' D
Cannon C+D+E* @- @8 Q# A- ]( m: N3 F

, H, K) ^6 s# U: `- w0 n02    Z-Connon 2
/ C6 t) [9 X. u$ HUnlimited HiCannon for 5 sec4 E. T% q* {4 f: Q; @2 N4 Z
HiCannon H+I+J
! x+ p6 R' d  |HiCannon I+J+K
3 H( ^' {- L# v& h( X0 R$ }8 GHiCannon J+K+L
( a. g/ j) j- f' g& k2 B5 f  F
. a' p. c5 }, `' f# |3 I03    Z-Connon 38 ~3 ?$ Y+ f% I6 R7 f
Unlimited MegaCannon for 5 sec4 U( D  J8 Z4 l' e# ?3 E
M-Cannon O+P+Q' j  b& q2 G: @- A8 `7 @
M-Cannon P+Q+R
# M* {! S7 u5 X' d. c; kM-Cannon Q+R+S
& _$ H. T# C% `( ]! m1 k
# @# g! V$ G4 G9 R7 P, g04    Z-Punch: v7 H: ?; P  {4 e
Unlimited GutPunch for 5 sec( V) _1 I% G! A; m0 x$ Y
GutPunch B+C+D) _1 v! U, c$ E# ]) \
GutPunch C+D+E1 Z1 J% Z0 t  r4 \0 e: g
GutPunch D+E+F
; A. g4 r1 W& P* m4 G$ Q# _" p9 {8 X4 N" i! T* Y5 y  X, e) S
05    Z-Strght2 ^$ ^. G0 {5 F' x! T
Unlimited GutStrgt for 5 sec
: B% m( O, @  ]- KGutStrgt O+P+Q* V7 {- C7 `- [: x
GutStrgt P+Q+R8 r- J1 T9 ^9 H% W: f6 _
GutStrgt Q+R+S
, J4 |4 N' H) F- |9 e; y" m
! G7 |& N" ^6 c- G, D6 U' R% Q06    Z-Impact% F) N5 O' Z3 v7 @( Q! j
Unlimited GutImpct for 5 sec
# B+ w# o1 p  i  _4 n- B, lGutImpact G+H+I
# j9 I. Y# \2 e6 VGutImpact H+I+J
( U9 R, g; t$ H. v! p# w. DGutImpact J+K+L
4 e6 e; x/ Q4 o
! U7 D+ F' e3 r- K* ?8 v07    Z-Varibl
# U  E" l4 e- ]! ~$ f  m9 LUnlimited VarSword for 5 sec9 H% r# }$ ^# f# F
VarSwrd B+C+D3 l% D! Q% q2 d, |. Z, V$ t
VarSwrd C+D+E+ E& y/ H1 o* [$ i" J+ P: i7 d8 E0 c
VarSwrd D+E+F
0 \/ q* f2 N; C9 ~$ G1 O* e6 Z; W& _$ M3 A; [" m1 r& [+ {$ n) f1 D" a
08    Z-Yoyo 1
# o9 }0 Z: |5 @4 OUnlimited Yo-Yo for 5 sec3 z+ y) z0 v, ]' G/ E+ d1 M; G
Yo-Yo1 C+D+E0 K: p' _6 q9 {- C% ^
Yo-Yo1 D+E+F9 w! R1 M/ g2 S- E
Yo-Yo1 E+F+G
9 k! M& k8 Q7 I4 n$ K1 N& t0 x4 r$ ^; C1 d4 A) h$ a
09    Z-Yoyo 2% b: a6 H4 A( B' ?& h
Unlimited Yo-Yo2 for 5 sec5 r5 O8 j& v1 Y' Q
Yo-Yo2 H+I+J) @% h1 M$ |8 W0 K. w& N" T* \
Yo-Yo2 I+J+K
: U# E9 f3 T2 {$ C% ~/ ~! ~: yYo-Yo2 J+K+L4 o1 y5 U0 i9 b* a0 Y
/ `( M. h. r9 \5 h' Q
10    Z-Yoyo 3
/ }/ C' \3 H1 |3 P) M6 w/ eUnlimited Yo-Yo3 for 5 sec& z6 e! O9 B5 O6 y
Yo-Yo3 M+N+O
' k: ]9 u1 @0 f- I9 [# c9 e3 _Yo-Yo3 N+O+P
0 G; H; b" ?3 L1 N3 q: ?Yo-Yo3 O+P+Q2 L; t! d/ R% L* A2 e
! U1 {7 D% k1 U8 L$ d! x
11    Z-Step 1
! r$ R% d& G: N1 b& Y1 L1 ~) N# DUnlimited StepSwrd for 5 sec
: G  o( T5 W# Y, V6 B0 e* `$ z! UStepSwrd L+M+N
5 j/ y  P/ J0 H9 [" @1 UStepSwrd M+N+O, s9 |4 f7 z7 v! _7 X3 i" m
StepSwrd N+O+P! f+ K% L& b) {
0 g  V# U" H& L& C$ U, J' S
12    Z-Step 2, e. f; g2 I: h& k
Unlimited StepCros for 5 sec" O+ T/ K( S# W
StepCros P+Q+R3 ~; {) V( i: r# {( t
StepCros Q+R+S* p9 ~' @6 I/ X* d9 z
StepCros R+S+T
/ l" z4 I! f# G6 L' w& z2 y( ?- v) g( l, t! u6 K, S9 a* E
13    BubSprd: q! _$ M3 G5 f' y, p! b
Attks w/ spreading bubbles!
0 N( `! r) k; |# ]5 {/ c( t  H, [Bubbler  C+D+E
, x. P, U7 S! h6 P1 ^! x; QBub-V    D+E+F
' w1 _+ |% v1 g- R4 i7 v" rBublSide E+F+G+ V  ~- C, V3 Q6 G9 l
Bubbler E + Bub-V E + BublSide E4 P1 A! S) `- \: N6 x# T% b" N, M

# t. F: m0 Y! B( ^0 B/ R. G0 d8 F7 u14    HeatSprd$ A& H0 k9 N& b8 S
Attks w/ spreading fireball!7 c" B: }2 V% n. O7 b
HeatShot H+I+J+ W& L  p/ l3 I; z& ^
Heat-V   I+J+K
- T* O  Y& `( d2 |4 _6 e4 o- UHeatSide J+K+L" P+ ~/ g0 \! C( {$ g: A9 @
HeatShot J + Heat-V J + HeatSide J$ x. y7 R  ~! M9 V, \
3 O, x6 I( b7 U2 V  S
15    H-Burst* \# H/ J8 [; f! }8 y
Creates a giant explosion
4 k# Z2 C0 n* I* Z) M" X5 {Spreader M+N+O6 M' m  E- t( y) O
Spreader N+O+P2 q1 S0 l4 F1 ~  x' {" }! ^
Spreader O+P+Q
- D" n* h( _% {- W" Z3 M$ p
# Y; b8 ]- J+ ^9 ?; g16    LifeSwrd
# t# V* Q3 ^+ k" N) K( I: uSwings a huge 2×3 sword!$ P8 t2 f& p+ k7 P0 q1 q: ^
Sword E + WideSwrd E + LongSwrd E
5 y  ^; u! [: dSword L + WideSwrd L + LongSwrd L" B2 N/ U$ L6 x9 b& \. D
Sword Y + WideSwrd Y + LongSwrd Y
4 K, X- n1 c! G# ]& E8 b" F+ S0 y+ u5 `" V9 t
17    ElemSwrd8 e7 p3 z" k* ~& U8 b( Y
Wide swrd contains 4 elemnts: ^/ A0 N; O; W6 D! _9 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ u0 r. F, |2 ^& v. z5 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ _) x; U1 I* Q9 x% E1 R6 G% ?6 p4 O' E( O

+ {/ @) ^9 W. \; {& {18    EvilCut
& @% Q: h' X7 [2 N  Y" ?2 d3 GStep up 2 & make 4 atacks
0 V  Z$ J7 Y5 D$ q6 {/ h) L" c- ^StepSwrd P + HeroSwrd P + StepCros P( l. _3 v1 v4 I0 u6 E" H

. o+ N* N0 q7 E2 K6 D3 r  Z9 I- t19    HyperRat
( v; I0 K6 E( ~# d+ o+ ~A giant Ratton charges!3 }1 k2 e0 k' L2 W0 u
Ratton1 A + Ratton2 A + Ratton3 A# [. r  o8 B. {3 e1 f1 N3 v
Ratton1 C + Ratton2 C + Ratton3 C9 \# G* U4 O- |8 a4 T: l
Ratton1 F + Ratton2 F + Ratton3 F5 z9 O) a% d: W. v: d
8 Q6 M3 m: I* ^
20    TimeBom +
/ {& S. M" C3 n: Q; e4 q$ YSets Time Bomb in enmy area
1 I3 a- Z% C) N8 r9 H# u# bTimeBomb J+K+L
8 \4 M; {  ~% z9 G+ uTimeBomb K+L+M- u- |+ ]6 y0 B2 Y
TimeBomb L+M+N3 M6 L) e% Z6 d( H

* V; o" Q' {- _21    GelRain
2 J$ ]* G' r- H- \: Y, t2 ZGel steals squares$ p( d, `3 ]/ x+ Y  D, @* l1 j  ^
MetaGel1 B+C+D0 f9 u% F' T7 i
MetaGel2 E+F+G  Z4 b( R2 ~: r4 K+ \/ P# _
MetaGel3 S+T+U
5 A' M( J& ]2 t- G
3 @% \1 ?& m- q! _* m0 h# \22    EverCrse* ^# B/ r1 o3 x* F2 y
Shield chases enemies, O5 N4 i5 S0 l0 e& _
CrsShld1 C + CrsShld2 C + CrsShld3 C. T1 [0 ?6 I  [; V$ s7 {( z5 h
CrsShld1 L + CrsShld2 L + CrsShld3 L
, ]4 B+ D5 A4 t. |3 `! V
# U8 u2 ^1 g( g6 c3 F1 _/ M23    MomQuake
. q; I; Y) R+ n: e6 gAwakens Mother Earth!
9 u6 |, @( z& |+ o+ T: DRockCube * + RockCube * + GodStone S/ A$ }1 l0 R' o. K

6 c8 V7 N; J5 r8 ^$ B+ v- }" l24    PoisPhar
8 d  a% m, n' D* M. E/ C+ w) JPharaoh generates poison
0 K- F* m( s7 Z+ h" p+ U% wPoisMask A + PoisFace A + Anubis A9 f" x* u) Z  y% c- p7 D$ x0 y

0 H' Y; Z+ y+ |" r; H25    BodyGrd: Q' v$ d" r! D, b- B. Z
Bodyguard takes out enemies
. I6 _( {5 v1 I8 XAntiDmg M + AntiNavi M + Muramasa M
% x' g; B4 b; p! F
, D6 P: _' W& }, B, w- h26    500Barr+ C4 \* d7 n$ s9 |/ i# x) m
Barrier absorbs 500HP dmg; O& ]; E. Y! [; e3 P0 ^6 C3 a
Barrier E + Barr100 E + Barr200 E0 Y) ~7 \0 Q+ |
Barrier R + Barr100 R + Barr200 R
! D+ Y- G" ]# ~9 ^9 H& e& v: C8 H. F$ n8 c! K0 F$ p  D# i" V
27    BigHeart
, j4 k9 j# t; y4 z* E0 m6 yAttacks, then heals HP!
8 t5 F+ u1 W; s% NHolyPanl R + Recov300 R + Roll R6 p% t0 R/ u" a1 e  T. h# h0 p9 {
HolyPanl R + Recov300 R + RollV2 R2 \: i! y9 `4 }0 ]' D( K, b( }  H
HolyPanl R + Recov300 R + RollV3 R9 a! i0 A) h( t& T; X$ ]% [( F
/ |) w& u+ e; l  C( M# j% d
28    GtsShoot# [- W2 C) b' {
GutsMan throws MegaMan!
9 R% w8 v1 ]. u4 f* V! {2 H( EGuard * + DashAtk G + GutsMan G
) p) ^( Q( v3 U$ B6 F  g' t- PGuard * + DashAtk G + GutsMan2 G0 y  l( T: H( B: V
Guard * + DashAtk G + GutsMan3 G
9 U# ]' L" E2 Y) L& E- nGuard * + DashAtk G + GutsMan4 G/ J9 P2 q* F. o) y. T8 F
5 I2 T7 R. \% a0 h
29    DeuxHero: j+ [! j, s& Y: @- ~
MegaMan & ProtoMan team up!9 o  `) X: T; ?; l
CustSwrd B + VarSwrd B + ProtoMan B- F. H- O/ n7 b' w: l
CustSwrd B + VarSwrd B + ProtoMn2 B2 ^+ a2 E+ X6 N/ ]) S3 O  z. v
CustSwrd B + VarSwrd B + ProtoMn3 B0 V! z5 I' {! |" n, u
CustSwrd B + VarSwrd B + ProtoMn4 B1 O- D% Z: A% T* e3 K5 M* |9 B

: I5 }6 L. [3 t: P# c" @30    2xHero! U2 j/ ]2 g' b& {
MegaMan & ProtoMan Dual atk
$ |% Q2 G& f0 Q6 i  }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( W: X8 ?! K3 M$ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! P' p/ }9 S9 {4 q! cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 p, P6 {+ Q- \- j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 \9 c9 b' W6 ?+ x7 @
; x. a& d7 J* i2 |; L31    PrixPowr! {! U+ B8 {0 I+ U
3 Navis attack at once!
4 m1 y  G$ w6 f5 }. f: STeam1 * + Team2 * + KingMan5 K
; ^$ D1 N; C1 O# xTeam1 * + Team2 * + MistMan5 M' R' o' A3 K& t6 o& o
Team1 * + Team2 * + BowlMan5 B
1 x+ j6 x# {5 h  ~  O# G
% Z1 v) m; I; M1 p32    MstrStyl
7 D, |. Y& D( f4 l) x6 M; M0 AMegaMan unleashes his power% \4 k9 q" r8 d+ P/ V: L- C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 C3 K+ `+ U' N) d- T7 {/ j
/ \/ _' c& [0 ^' g; SStdrdChip (Part 1)
# j& Q, D- f! z* d) Z+ }% F9 N" _┌──┬────┬─┬──┬──┬───┬───────────────┐8 p* q/ o- a& |+ J5 K
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ X$ X" a- S# \" [0 R" c4 C
├──┼────┼─┼──┼──┼───┼───────────────┤$ m, d- [) }1 O8 \! c1 j) a5 g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 ^: u6 W8 Y/ ?) S- c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 k& i# j9 g4 K2 h  d│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ g3 e( _' ~7 O5 Z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; ?6 J7 E0 |7 P1 @& @: g# Y7 W│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# w; I( o! T5 {
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ z- t- p* g! N  e8 ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ K9 ~% L3 z2 @+ j
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 s$ s! r( F, S  e4 e. J
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- M$ O0 W( Q! o' F5 N. C2 d' \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! v( u; l$ V4 V  I* ]1 a6 k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. r' H5 ?% q8 G  h# w% i8 @/ q- f- w. ~
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; e. m) v8 L. a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 G- V$ h+ }) N8 X% [/ O* `. Y7 k( |# L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ @( F  X( C4 P! |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) h0 a" Z3 P2 r% {( N! f- h5 V7 w8 N│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. @1 @4 @$ X0 P* o5 h* i│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* `7 V0 b" A" [
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& w, C0 h% x7 P9 y5 [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  O; Y! H8 G! a3 c) y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( t" Q8 [% O9 r* X/ J4 P# [+ J
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: N+ K% s2 C2 t- Y3 l
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) p; K: o) r! H2 \- r$ y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! s9 N  e$ H+ Z- s3 `0 k
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 S) s9 @# j0 ]4 K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: ^' M& {/ o$ Z$ x! H0 P1 q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. C2 n6 L/ r% D3 c8 ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │  u5 }( ^; T3 J; i1 h
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ ^6 u$ @. W& j) L& j& T+ r1 c
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ D! j9 v) }( s1 ~% \% }5 L  L6 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 @, q: F$ n- E% T( o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 p& i- q3 M1 p4 e! U$ u# e' D
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& i1 k! g+ ~5 D# b9 O- I/ I. b7 B│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& r: f% d0 \% ^* _% O$ W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 }) o' |5 @2 N, p' J" ?) ]# C│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. h& k8 y& a3 E+ \' I- q3 C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  w4 e. B1 z# D( g( M7 M│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 p4 f% W  D1 B& `9 f) f. J│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) t. }# I  |% {2 A│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 x( B; q+ i! }  \8 e" ^
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 h2 v( b/ J/ P& W" e" G" D
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 p- a. v. }5 Z, q5 ], A: _
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- p, v4 \% z4 r; g9 Q1 X0 r
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- p7 l2 e) E5 T1 i, C( O6 [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 L2 f& h9 x. y- N& s, P' `3 H1 c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& v5 e2 E2 R$ w: d5 f$ W2 u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) [: Z( U9 f- f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; m( y( c- N* m. O' L# t
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 G$ b, a) j/ L7 O( Z" ^
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* H- Y! S. l7 x, |+ |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 I5 Y* h  O" B' u1 I│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, J) Q8 f7 F3 U* M) b2 {8 N+ H
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) F1 M5 e' t1 e) o6 [$ V  _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
$ ]7 v6 }$ {) x" E5 e' }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& b% u, |: m% U$ Z/ J4 E
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& J: v' h9 l6 q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 B6 A1 J! E; G* T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: }5 @$ ~" c9 g/ `% n: o3 j│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  X. s' B! w7 S4 E( n  o  r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& l( Q# t8 a6 s$ m$ y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 v1 I9 n. q* ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  z, k% @( M4 W; g; G) _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: l/ [: R1 o$ X6 m; V0 `4 x6 d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) [; W* b( u. |$ L. r/ L3 I
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) d0 K! k' j" g  y( z* I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 [4 T, ~/ e$ o$ i9 _+ n  i
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 E- M* I9 t  A  M, l: I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, g& M4 b0 ?: E! H, _4 D( Q/ |8 N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 p$ Z. \: I$ b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │# @2 b& Q) Q$ O4 u2 o8 y, G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& U8 @2 n4 J! ]; r, z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ ^; O! y8 Z5 c5 T$ x/ F│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) x3 n' L8 Z, m6 x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 R1 \1 ~7 g, m/ X
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 P6 |' n) r) A+ j9 r9 Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& z# K, k3 v8 w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 ~2 i: J- J) t7 Q! ]) R│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ b3 o# h6 T. e3 Y7 k  m3 ]7 f; H0 L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; o; G0 \0 C) I* m. R5 R2 K' B& d
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ I/ F8 _+ V8 g% I│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, C9 r0 l! _9 x* W9 G( U0 w1 v: w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& u* @  P( P5 }│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& Z% k# D  Z0 m9 r
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 A* ^% q' q( k. Z0 z: l, `6 j  X0 I% K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 S6 L5 h# r7 ^; Z  n│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" q, q3 B& u( `& h+ `3 s
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: r: D( C! Q9 e( |
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. K4 _' V& {* \/ N' y1 F8 i9 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 o+ U+ }  s- S3 n/ {# k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ Q9 T$ u% s" u; ?( x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 D& ]& Z4 J3 _" q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 o$ g1 f4 v7 G( b' ~. j5 M4 k) t
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 @& K. F4 E: x; u- ]│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! X3 H6 @# Y9 J+ ?# @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 y0 t" Q( }# d# s3 g' D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ n7 c% G/ L* ]! |6 s│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. @/ d9 L4 t9 |& y+ A
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 Z& \, k* Y  P" \8 J5 d
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 o: f, x2 `0 q' P, o+ C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) n  V, F. W; p( }! C5 k! C5 W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) @1 M5 ]: `0 f1 w
└──┴────┴─┴──┴──┴───┴───────────────┘
+ x7 J2 w: H9 A5 E  K1 d' ^$ I: v" \! X/ {& e
StdrdChip (Part 2)
2 H: l8 X# r! u8 Q- Y┌──┬────┬─┬──┬──┬───┬───────────────┐
5 E$ T' J" {( }3 V" h$ h│编号│名称  │MB│攻击│属性│稀有度│说明             │# ?3 H  j* i! L* h; F& v: _
├──┼────┼─┼──┼──┼───┼───────────────┤
  D& |0 E6 o8 l% t6 N% d6 r+ m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  V& V0 `" j5 o: I, L; Y/ t│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! ~) |+ y8 w; Q& S1 \( T! \0 T
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ z' k% K' y. \% S) {) m
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
1 z% i, d" K5 h$ \6 }# g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ R0 ?4 e* m- }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 ]' a5 g8 G, k" k4 X& u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 w) O% C/ N- s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ `3 Q: T- L* w9 ^│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 p$ Q- [& {# G; P7 s% `! V  H│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- Z3 }6 t3 ]& a, n4 ]: ]8 x│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" a/ J# Y1 b% k/ j: T: b+ X6 M! E
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) H. S3 g3 G$ w2 A  k( `│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- Q  t. [) A5 E( c. f' h- l/ U
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ P) S- W; _# B3 C- k4 ]9 c│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ r9 ?- W; G( b& Y- t* _
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 N7 m: V% T  @2 e
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% P( ^3 j" s+ _/ m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ {2 \5 e) L/ t3 s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# H) i, f! a0 {. k" w/ L8 a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; c, z% g5 ~) m% `3 F8 }# a4 _│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" m# c3 m# z  t) L, Q# @0 d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 T% q. U/ O" y, ], F0 A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 m* G: I. j! p4 K) r, `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. U( E0 ^5 ?) M1 V( V1 ?) Q: K7 J9 Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 o4 n8 E; e4 p' t6 M: L: ?0 t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. {- Z' Y  C) y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; O0 h# X: B% n& g4 E" o2 b4 |
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& [7 j  e( |' u! P( r1 H) i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: e7 @2 I) w4 U5 a4 g( ?+ s( f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 {: F- h4 Y: N  v* G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 `8 {  x7 T* |5 Q. F9 G" X
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. O9 D+ I* s1 e/ S2 G. {1 @& h/ R│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 j$ u' J$ W. ^( j- Y- H% ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& {& G5 E% z. ~, f9 M  e│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  K6 J* ]" x9 [; p4 k3 J& u
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; N/ `9 ?! ?" S9 K
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ r/ N! u% @8 c$ i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) ~9 e9 d3 t- w1 D. \8 a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ a: C/ ?( o' v, O' L0 c" a8 [│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ ]. D1 B/ J. k; D7 a1 ~" c│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& g$ S# c. R" n* V' ?! b* t│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! N7 j1 A4 v: ]" G, k3 ?+ Q* s) z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 F, Y$ W6 X; W, Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 W2 e6 [2 l  M5 m' m
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. D4 C* H$ P4 k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ a. m. @* ^1 B9 @: e0 n5 l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 @1 |( j. l$ Z& N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) w! |& d4 j% K1 z3 E- T* n9 @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ |8 V( a( m/ r) @& k, I* M│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& `9 A& W" l9 @6 Y# F│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( F# ^8 b6 @- _% H│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 r) T' S2 y) m
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 u9 b+ I% @" l4 g- ^9 ]8 N│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 _8 N/ g. p7 w; C6 E1 `* {* y) p9 Z& N│154 │Recov300│80│  │  │**** │Recovers 300HP        │- p  W3 j6 W( F. l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& j5 A2 i8 i( V, F│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  g, h4 w2 @$ F. I; I
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 H0 o3 d. \' y4 A$ Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 l2 C6 `) j/ f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 f2 v3 d/ y8 u0 S│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 m; ~7 p; ]" y( j0 }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ U( P4 t: m0 F% c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( s: B" p! a% X3 D0 `2 a% B  y
│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 M* W* d) n, P6 c9 S8 [6 e# W; N│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- f$ Q2 g. Q* g5 W5 P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 N4 k2 A' o; z! D) x* G, Y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 a! k8 P, g& |5 ^( T, A5 K. K│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! e1 O  V+ @( v" H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. F8 r2 {* w7 p$ }  T/ U4 Q3 m
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' c# [, y  F" G* k7 A│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 q: G! E0 Z7 H/ K. G- c/ ?│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 A* d; f7 j3 r" y( C8 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 B! \% J! }8 @
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
) T0 W. |8 l, Q3 U9 f/ a: }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" O- W$ _0 a$ U* X+ [
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 _6 u+ \! [# T$ Y, |) V1 O# [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 u$ W) E) ~' }( O, I1 T4 G7 p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, T; S4 h" j1 z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. r) h- p: ~( G" p# R( s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& J2 s8 t& E7 h' c# F  H2 A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 v# z3 @- ]; \6 E, n6 E. E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# `2 S# S% k1 u& N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 X9 c. e# H+ Q" R3 j; ]  b& r│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 M0 i2 p6 C: l9 x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& Z3 u- Y& m) d+ F" F& \6 j
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: r" \6 e9 ]5 p4 r: X: O
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 k3 k; H& m/ \+ O3 {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% n; l4 p. @/ m% q# ?1 a' P; \, r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 q# B" c$ {$ n. ]& E* h' ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ w9 D$ ]1 H0 h7 z" k
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 x( M! y2 g5 i' v. z* T) A* F) Y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( A% \2 P% J8 c5 ]' j5 Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* [- h# M" R% s' m# x. z3 o│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- E$ W/ u/ v% W, z7 r# |" X- N5 ~5 q│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' }! }# N* H2 i, J# O) r  N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) J4 T2 T) c3 i# c$ O5 i# U& |
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ {- u& K- l# ^5 K2 f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ ~9 z. ^8 |; _. J& N. p; a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 H8 T+ ]5 [( r+ G0 B! V) t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! P" m0 c  B( G1 I3 g9 p. f│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) l! B2 a$ P; W! s3 B0 B└──┴────┴─┴──┴──┴───┴───────────────┘
  w. E- p- `: a6 S8 F5 l( U, g
/ C( Z# w9 P. p! {  _# Z; O# p3 C' p/ e0 a( R- n0 ^
Mega Chip
' V: e  b. _* _! d% T" P/ E┌──┬─────┬─┬──┬──┬───┬───────────────┐3 H' T/ K+ b% @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ G7 m$ t* `9 e4 s! a6 X├──┼─────┼─┼──┼──┼───┼───────────────┤
2 L6 f, w3 t$ N6 F" v- j( M$ ]! S. S│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% y# q, |' }: f* J  Z9 W% z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' D+ [0 W' u4 I$ S' N# z/ K│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' C4 d# W8 r- ~3 h: ^; V, b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& _& t1 W7 O! m4 m: g1 w6 I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" u6 Z" T3 m& V; z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 k1 g; h9 p) i4 _( j1 G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ |& p& b3 z% S0 {4 |( j4 d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, Y$ B9 W7 Z, ^; ?: r: K# v% ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ E( ~- b6 L' B: e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 r; g/ I) Z  K* ~4 H* `7 [6 f6 Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, Z4 k9 f2 t8 ]/ ?- l1 _  e$ {│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 f* [( j0 x9 H# Z$ N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; K  ^+ v. ^, X4 m+ \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) f7 V# I, ^* S& z" Y; d" ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 c% F# D( P7 O6 I- z4 b% L$ h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, T2 i4 T# R. E; \3 R5 p& }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; t/ j- Y2 L9 L' o7 @! c6 V│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* M2 o2 i* A( r) R8 \8 ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 y& o1 v; T- |6 M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 z# J1 }/ [" W; L' Q3 c
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 S: R2 |: _! J7 L2 |4 D3 @
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 d( S$ ~, z8 H9 f6 ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 m# f- \+ ?$ X│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ n$ t* ^' |- i│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- R2 L. N( t' e  B8 d! w+ S2 e% V& V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 v/ P; j' b$ t* p! I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' x) h+ R7 S3 @# {+ q" O9 s( r
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ V( q( o9 j, [; O. T. Y: L+ H* p
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( u% a/ C! p- z% o1 o  j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# `# q& H& s( t: N; C) x│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 j# ]' t* T8 m( A! p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, O4 U5 g+ t8 v. X- {+ [/ f% j
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" m/ _% |5 E4 K# w# A' A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 S1 V; K* `) V+ J) r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; m3 z: |( K$ w; c! K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) o$ h+ [3 S. x0 z2 j! ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  ~/ ^# c7 d, a+ U7 O5 z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) Y; W- g5 B$ o
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 P& O5 t9 P2 U: ?6 E│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) N: r% {) _' |4 c" v│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& Z* D& L7 q. J4 U5 _/ }" R* e: u4 L- E6 q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 V/ X' m8 d: l7 f6 y& _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( f  w0 V4 g- s/ S, C$ n; }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, v" \: J3 K/ E+ ]1 p. L% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 N& Z( M+ A0 a) A( H$ R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 d5 i. r2 G, Z; C7 ^: Z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. w4 K- D8 @! Z1 L
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% g+ g# h( E, w( C7 m1 M% H  `
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: [1 F) S3 M" [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& b" `5 ?. m( @# O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 a3 d; s. L) F9 u  J│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ I# ^; ?) v6 u3 Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 X) c& f0 O% i7 B+ ^0 R4 h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) f6 C6 Q8 r, ]- B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 Z0 ], k- K; X* |4 S* K3 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. a+ e4 r( M4 S- O) x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 @# s8 H( I" U8 y, j) M( p( ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" [& p; Y$ @) H) {8 K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 \3 x$ W% w, }
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: q$ m9 p5 {9 Y6 m- H│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! {& U" T" N. u8 k( G# `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 K9 Y: Z* Q- \7 [' j│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" n8 c+ D8 F; E8 y8 s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 Q) F; ]3 N$ `: c) [/ M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" ~; d! r# H( H; z! F- Y, Q' g! ^( m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 D0 A& s/ |7 O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# J$ |- V2 J7 c
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │  J" s" p6 ]. F/ l
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( [( V1 G" A4 m2 Q3 K7 F% S│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ H( {  S' O/ [+ g' Y# G9 B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( ]. L$ e9 X' q6 d( a" |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ A1 f! q/ X8 Z8 l3 z5 f7 o' o
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ u9 h) s6 Z" q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: m: t/ r9 R& a- X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) p/ v- ]2 D! W9 m, d' y1 m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* |! Z% n# g2 ?9 Q7 b
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( R1 q$ I' t- ]( p& o+ K│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 P4 w& k5 m% a  w7 g) L│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( W0 g; Y! c; ^; x: N, A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& {) Q( Z( k* s% |8 r! b; k# |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 P$ I) n& E3 M* {- B( S0 I6 e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 d. d; B( D2 H( J2 V0 E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: J4 u% o: t7 v4 T# s9 A' G: _
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& I2 W% @, Z5 R! Z: R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 s8 b! U+ g2 I
└──┴─────┴─┴──┴──┴───┴───────────────┘; j6 g3 \3 h) U: G

! m1 C; s! N$ p+ b" g5 ]% ^4 U3 `$ l; v! l2 L
GigaChip (蓝版)" `6 M' J1 c# o  f; Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 j$ a* t, s% r│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 G# ^/ s; x6 E! i0 o5 K# F# W├──┼─────┼─┼──┼──┼───┼───────────────┤5 q4 r% _4 @6 @& H$ M, L9 X. m
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& G9 @0 }% J) i2 e7 R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ l; j/ k9 X1 v- X3 ]
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 R2 h6 K: G# \) p8 F- H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 N% ?6 p2 g: A8 c  d  Y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. {- Y' h6 \: j3 W4 V. X6 \1 ~
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- X) w7 K9 P- z* h% ^; D
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: h* P1 L2 J3 [/ C3 K; N
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
! j0 H* n3 F4 q% q! U8 T7 a& o! z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 b/ `6 Y# z. ~4 k" Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 L4 n+ F, B+ l, n* n6 _+ ^. ?3 |│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
0 f. ~1 V) ?/ G+ ^  O" m( h7 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% q; g8 m! v" _# j& U; ]) N7 B. A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* N$ d) B1 I0 H8 C& ]│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 U! y& R) [7 E0 v8 m! d, T" S
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! v1 ^3 ]" i+ ]5 x+ Q' G. d2 d& q: x( V
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' Y! C/ V4 v! g7 ^/ D
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: L0 e; V: \" B. k. G5 y3 N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 K% _$ ^3 T( O# C2 \2 S
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# w# v. Q# \( G, ~; m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  K0 s- [& ^0 Y$ G# r7 L
└──┴─────┴─┴──┴──┴───┴───────────────┘' ?7 J. v/ h% l  E, A% B

; N* d; j9 F: S! T: |3 b4 IGigaChip (白版)(只列出与蓝版不一样的Chips)& a  B. k7 W  y( h1 N, t: _1 [& f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 r3 L" d' W& Y5 k" ?, |' e$ [│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 F  Q% _3 p' _├──┼─────┼─┼──┼──┼───┼───────────────┤: ~/ ~% s+ X7 V! Z/ V& Q7 f, O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 p# o4 Z' V& t5 F( t" p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% e# X1 Q/ ?4 G1 k+ X, |/ I
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 t. V* {0 d( P# I: _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( A$ S# X( \/ U! h0 J/ n
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! t# D9 e3 U, M( k! C4 yMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 m/ k' P; R& r8 ?6 W- v+ D
& {9 X, ]3 G/ @$ q$ N. J001002003004005006
2 g! L  k$ G0 Q7 ]% u( Q: v007008009010011012+ e9 z! F% Z9 d+ l" z$ Y9 J* h) i
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:# W0 b2 g* w: i* X, h( ~; @1 E8 u$ B9 Z
4 l- l5 K1 N+ P+ K; h- f
0190200210220230240 w2 m- a5 K: [, m! F
025026027028029030* v4 r8 B$ H" J! F: t, c. }3 L" X2 M
031032033034035036+ J# P6 T+ ]; P5 g

0 V0 c- v8 ?: U1 Z" Y. [, Y[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 [0 Q, j0 c' f0 F0 E

) I" H4 M8 r4 s: s  _037038039040041042  ]+ a) Z9 ~/ K2 X& e
0430440450460470480 _8 b1 F4 V' N, h# A; b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g7 j' \9 L; \. h% S$ g* R
- c2 Z/ ?9 e/ G7 P- W7 L
0550560570580590608 W" ~2 i" V' J: c# q  {; H) S
061062063064065066
9 S5 f6 [8 y/ [6 A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Z) N+ {4 }3 u; g# d+ Y# \# k, ~6 R8 q% ]" U. j
073074075076077078
8 p8 d/ }$ M( H( @. M0790800810820830845 t& F8 R8 N2 n7 Z7 }2 W% O+ s
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 N' e- D; O* P; L

7 E9 ]+ q. c; D4 }# O6 x  W7 v" t7 }091092093094095096+ C* p& \: y/ \8 w$ u; k
097098099100101102- h* y' Q: h5 U! h; [
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% ?7 m1 `/ g, }; J' u2 G
1 y) q5 `  J4 J
109110111112113114
5 K+ ]% u8 x! j3 i115116117118119120
! y0 Q1 {9 Q! E9 ^% q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) n: X# m- Z, i! N  G
. {* _5 M5 j4 U4 d( }; m9 J8 i
127128129130131132* H  V- @, \0 d
133134135136137138% m7 P0 f% Z/ \2 f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 T8 ?+ ^2 E+ S2 s3 V* N- ^! Y& r% u# L. ^' i$ P
145146147148149150
' H4 r# A4 k0 h151152153154155156
$ _: H: a$ m2 d$ k* _157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( }+ e+ `& y( h3 L

* T. P2 q! X  g6 u& T163164165166167168
' W$ u, n1 y9 `; H) P; n2 p169170171172173174
. t8 u( @0 Z, a8 _6 c$ F; O# H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 f# o8 K) a- ^+ S' t* V% d
- I# K3 [3 Q# B) T6 y# S; x6 d# O1811821831841851866 @( Z. ~" c# c# n2 g2 z
187188189190191192
( E7 ?' m# _7 r# d193194195196197198
& [7 ~9 f) t* X4 C5 B$ b199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 u& Q8 E! E. F9 e

* U) Q+ r& B+ h$ @: f/ l0010020030040050069 l) Y1 F) g6 S0 A
007008009010011012* p+ A5 d+ ?/ @4 o
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- G/ C( K+ H: Z4 B; x& B  I8 a9 ?8 m, X2 s$ X8 _$ f
019020021022023024
/ @( r+ j, p8 G9 \+ @7 [025026027028029030
5 ?$ u0 t6 r) n. M. Y5 |& w/ A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 ^2 E5 V3 [, ~
! T" t3 A( k4 o: Y: `2 U/ Z037038039040041042. X) B; `. d1 R
043044045046047048
6 C: h  _* M- H/ I7 c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' k5 E/ P1 U+ Y  A' F4 W
: [4 w1 t: {  |8 G% _8 h  J5 W055056057058059060# H- c7 a' ?6 u4 @6 Q/ B5 \
061062063064065066
3 ?4 I: p; ~$ |( H  z1 q  s067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 T1 M, [' A+ _
; W6 c6 X) t5 h+ c+ s1 B* \073074075076077078
1 V; g) }8 r- A5 n" o$ d079080081082083084
3 m5 ?( n) h0 r( m) _. O. ?085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
5 G, c. Y" \1 a, [% A/ ?5 o
8 i" ~( f: U. I- g3 m001002003004005006+ K/ P3 n% K$ j7 C$ V& g! Q5 K
007008009010011012; ~3 v& @+ |8 n7 m# a$ Z- v7 o0 l3 P
013014015016017018
( o. O! q" ?6 _5 ?019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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