转载请不要删除以下信息,感谢您! 9 V* [7 x. i% ]8 Z, ~3 |
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; N" `8 Y7 z# S. M7 Z' N( @■● ■ NintendoWorld 站友xliz原创
. \: J9 p6 a( ?! Q■ ●■ http://www.NewWise.com 4 l; Z* X2 p' z( b# [2 n
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5 X( }: z; i& N" C R2 T
4 N& f9 f! D7 T8 W3 p 洛克人 EXE 3 Blue 卡片组合
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) Y9 O6 Q5 `- \& k) R& [( J& o. Q1 X' k: Q. j
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; y9 S0 A0 i( O% k* O; O) b, |大家要看日文版的P.A.或详细攻略,点击这里吧!
+ `7 d: I. D2 R9 u" C7 f====================
a9 C( M/ y8 i+ \4 {; C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
; p/ e2 @5 w9 \* v/ {6 O& ^7 N1 S说明
" }2 l, R' W* k/ D9 @1 g$ V" o组合方法
2 w, Z. k$ z7 \9 q* W---------------------------------
3 M( V7 C6 N4 f2 y01 Z-Connon 19 }3 h0 N% s4 C9 Y& Z/ G- L& u
Unlimited Cannon for 5 sec% C& Q, w% Z3 m" f/ U
Cannon A+B+C2 k4 H, I! s. ], _0 ^9 Z+ X
Cannon B+C+D
$ N0 }" i/ C3 V+ D2 h) VCannon C+D+E- |3 p+ d/ z3 T+ H
: x1 p8 z# `6 F8 K02 Z-Connon 2 b$ |3 N1 S6 o& D0 O: U
Unlimited HiCannon for 5 sec
) I9 ^3 [9 u2 p3 z8 XHiCannon H+I+J
. q) t/ r8 U* z3 q9 M5 IHiCannon I+J+K
. J# C+ D4 d7 d2 @' RHiCannon J+K+L! S2 U2 a( G) e
& \- n. m: Y: ]5 z4 k b03 Z-Connon 3- q* C5 z, {2 [; s$ ^ r X. N
Unlimited MegaCannon for 5 sec
& h! E' g$ g8 C6 H" oM-Cannon O+P+Q4 i( o$ `0 ^' D4 T
M-Cannon P+Q+R0 q1 X f. E* z/ o" O, ?. T
M-Cannon Q+R+S3 r$ N( y& `1 n" p2 I$ o
7 X7 l) v' A' b" s
04 Z-Punch
9 |( F" I- b& q: W$ x$ X' b! [4 |Unlimited GutPunch for 5 sec
- `# G! b! x$ n) k7 c' C5 ^& V! Y, k( JGutPunch B+C+D8 c1 L$ c% _7 X4 \2 n4 ^
GutPunch C+D+E9 s6 r6 _! e8 r! C6 `
GutPunch D+E+F5 L7 }* J* q$ |' Z C
" x. `$ t6 k1 ^# U6 v) |$ q* u05 Z-Strght
9 Q9 F# d/ B9 z* c; ^# O5 f, T, P' mUnlimited GutStrgt for 5 sec2 n; u* q7 p4 h) g
GutStrgt O+P+Q
5 p9 e- U+ R& M, | m5 a. qGutStrgt P+Q+R) P* j8 _% \ P( [ g" C" Y6 y
GutStrgt Q+R+S t3 ^4 n5 P8 B, h+ n/ X
3 g0 |% U, p: P" d" m/ G" C06 Z-Impact
' {; N3 k; w. Z6 p4 Z* |" H( x5 lUnlimited GutImpct for 5 sec
1 Z- I. w$ d# BGutImpact G+H+I
; q: q, h C/ T5 wGutImpact H+I+J
. `. h/ U/ Y$ n; l; X# j4 u; x QGutImpact J+K+L
5 _4 P1 o% v4 s( y, C! \& c; ]: h# k5 h( s7 m
07 Z-Varibl
( H |4 u1 o7 BUnlimited VarSword for 5 sec1 @1 x/ y& i. _2 c. W- S$ B
VarSwrd B+C+D
2 c u/ L9 g( c; _) _VarSwrd C+D+E( p; W8 W2 g$ m4 }( b
VarSwrd D+E+F' F/ }9 |; D9 L, f2 U, M
2 b0 y j- F& Q1 g08 Z-Yoyo 1
! Y0 t# A9 }. D u0 T5 O& IUnlimited Yo-Yo for 5 sec9 [0 `7 l( G( B* e4 j
Yo-Yo1 C+D+E- A! s1 Q' D& f5 f( E- a8 A+ y3 c
Yo-Yo1 D+E+F. A+ U. u- d4 B, Q: m8 K
Yo-Yo1 E+F+G6 y2 R7 L0 G2 m0 a
- ?# b+ o- `4 r& h+ z6 R
09 Z-Yoyo 2 W) ]* y! U) v4 X3 K, h/ B# I
Unlimited Yo-Yo2 for 5 sec: k' k) g8 p4 X3 M* N
Yo-Yo2 H+I+J/ j2 |3 w' B j- U
Yo-Yo2 I+J+K' y6 k& n+ B' L6 x% [
Yo-Yo2 J+K+L
( j3 y( {# ~7 f; b8 p, L0 `& u: `6 a# @6 A, s& Z5 a4 K
10 Z-Yoyo 3
. x! |3 C4 X( f8 QUnlimited Yo-Yo3 for 5 sec- r# @! ]6 @5 R
Yo-Yo3 M+N+O o' V( ?' |. G" b" m/ F5 J1 b
Yo-Yo3 N+O+P
% y8 N7 x" S8 OYo-Yo3 O+P+Q
1 a; i x7 a& D( A2 E& q1 ?# O( C: \8 R# Y; z0 V
11 Z-Step 1
8 P7 |; g4 C: |+ o* U' x0 ^# pUnlimited StepSwrd for 5 sec
) i' d& `& [' y' LStepSwrd L+M+N8 J) ?% k7 K$ x; B$ q
StepSwrd M+N+O
* K0 P0 L6 l4 K+ h" `StepSwrd N+O+P
* m6 _; Q0 q5 Z( i$ J# ?$ j, c5 g6 N
12 Z-Step 2
& K5 [: H5 ]8 X$ I* b5 J3 AUnlimited StepCros for 5 sec
4 u0 U9 I4 o, W) h5 XStepCros P+Q+R
) I, e& V n8 m4 pStepCros Q+R+S: T% Y' w% ~2 m9 f2 l2 c: Q
StepCros R+S+T( d8 F, U' q$ T5 P; ~, D" F- b
6 k& G! a5 P3 c' b13 BubSprd/ o6 @( Y* L( O! M
Attks w/ spreading bubbles!
, u+ Z1 T) N' W. C" C1 j3 tBubbler C+D+E
6 @4 W$ x6 F1 dBub-V D+E+F7 @: G; g S8 F3 B
BublSide E+F+G" ]& f# {. {1 r: b6 @
Bubbler E + Bub-V E + BublSide E: @9 h6 Z/ h! |: i) m5 S/ s
4 {- f% w3 r2 K$ w9 h
14 HeatSprd3 M$ f# T3 E9 ^5 ]+ a7 ^
Attks w/ spreading fireball! Z n1 w) C6 Y* G% Z
HeatShot H+I+J& h; f, V3 \: F& Y0 i
Heat-V I+J+K
1 \% B" |) u2 k- h- Q8 ]4 L+ I/ HHeatSide J+K+L
- z- U6 K- |+ a' [" uHeatShot J + Heat-V J + HeatSide J
0 [2 q& T" ~- K# q0 K/ x1 `6 Y9 Y% p8 a0 g
15 H-Burst
5 ^; k7 ^' \# ]Creates a giant explosion
/ b" R/ G7 a9 @: ^Spreader M+N+O
2 J7 `/ C6 T- n3 N) H }: ?: b. kSpreader N+O+P' ^: r3 B( N; Q9 {$ `1 i) J0 Y
Spreader O+P+Q
7 Z* K* k6 T, F% h- {$ V; B. m( M
1 j, k, n5 t; c8 a" u16 LifeSwrd" u4 h% k4 |. M4 O5 `1 T
Swings a huge 2×3 sword!- w- p( j9 l" X: b* f( o/ i
Sword E + WideSwrd E + LongSwrd E
. G3 ?0 _9 Y2 i# P0 G- ~) x! `Sword L + WideSwrd L + LongSwrd L. ~3 h ^ F! F
Sword Y + WideSwrd Y + LongSwrd Y
8 j C4 `' Z6 Y; S$ m3 W+ e) C* u5 @7 B9 u" H/ t
17 ElemSwrd4 x$ ?: s0 y B, g
Wide swrd contains 4 elemnts
1 w* ]6 [& X- L' aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% t+ n! h$ }0 Q- h& T
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ [3 ~1 M- D6 m p
" {( Z# [ `2 K2 g0 d
18 EvilCut! T1 }# ?9 {$ x" s
Step up 2 & make 4 atacks
! d+ b% K/ \' F+ s, B2 L, vStepSwrd P + HeroSwrd P + StepCros P
$ |1 X6 X8 _! x5 ]7 G8 C% d$ O1 q1 a+ h
8 ]! b1 c, b& s+ Z& K19 HyperRat
* g9 W3 r1 T; }A giant Ratton charges!
I6 G& g8 P1 z+ f+ R, GRatton1 A + Ratton2 A + Ratton3 A
& f. m8 P4 z9 p( P9 [; {% h$ E! U% }Ratton1 C + Ratton2 C + Ratton3 C! u7 _ M1 A3 e. j
Ratton1 F + Ratton2 F + Ratton3 F( T) s- e# p) Y6 M
/ q* Q9 t3 v u& {: \20 TimeBom +' q* T# b f; n+ T' V0 D) ` ]
Sets Time Bomb in enmy area J4 [% P( m3 a3 b8 C* t
TimeBomb J+K+L
7 ~1 W% V5 R9 f/ |, [6 \, ?4 b+ JTimeBomb K+L+M8 F; Z2 G0 b) ~2 i* T7 k
TimeBomb L+M+N- E9 C' R+ D( k3 l6 t* H$ q6 }, M
0 c8 A/ m) S2 \, d J
21 GelRain
, v- v- P9 w9 ^5 Z) OGel steals squares7 M. \! L5 A+ \9 x4 f
MetaGel1 B+C+D6 B, D5 t) ^& O; ^8 _. P
MetaGel2 E+F+G" j/ ]* F- X' x# l4 W. _. L1 I
MetaGel3 S+T+U
. R, d L, w# S. F4 p
; k* u7 i5 m% k" q22 EverCrse
$ l1 I4 s% n4 i" [ h$ M. ~Shield chases enemies! {# w E$ r) W" U4 t
CrsShld1 C + CrsShld2 C + CrsShld3 C5 f; u- K; F# Q& r [% @6 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L) o e+ g. L6 j0 E
3 W7 r8 { K) z l! P23 MomQuake
' r: t6 J4 r7 O7 T7 c- XAwakens Mother Earth!
& A L0 U2 l. s: W& F( L( BRockCube * + RockCube * + GodStone S
( o" [$ o$ y; |+ ^3 X& `* q6 B
8 H b! D: ]# o. s; _* k* {24 PoisPhar
; E* \( \ V0 t! C# G" X: L; R9 R( o* pPharaoh generates poison/ ]3 ~2 s$ t" z- B0 H7 r6 c
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
7 S. e6 O& V' |2 I6 _6 }Bodyguard takes out enemies
( F# J- c# g: Q' Q2 |* A* NAntiDmg M + AntiNavi M + Muramasa M
' y$ Z6 z% b! s* f5 N0 Q: z4 b/ i9 e" X% K6 b& o( {4 Q; w& W
26 500Barr% w" J5 V( K; P7 Y$ ~( K( ^7 Q
Barrier absorbs 500HP dmg
1 [5 y, {5 V2 m' u- w+ {2 B5 W, B8 ]Barrier E + Barr100 E + Barr200 E
! g: _$ D& ]2 E3 b/ zBarrier R + Barr100 R + Barr200 R
1 |5 M0 T' i3 t' _/ n0 V9 A8 D+ f2 Z" r+ i9 p2 z
27 BigHeart- g; m5 v+ a4 C) K4 ?3 A& M
Attacks, then heals HP!
8 s, D( ]9 d! y; d" }! @/ k+ eHolyPanl R + Recov300 R + Roll R
. T( Q8 p$ U R- E5 _HolyPanl R + Recov300 R + RollV2 R
; N _1 O9 I/ i' ^HolyPanl R + Recov300 R + RollV3 R: I* D& u0 p( t/ o- [
1 W6 T0 k# A5 X6 c" H \( H28 GtsShoot2 Q5 D" U$ N5 t$ a3 s
GutsMan throws MegaMan!
( O- K9 W& {) mGuard * + DashAtk G + GutsMan G
8 C3 G4 D/ g% zGuard * + DashAtk G + GutsMan2 G
( c' y( ^7 H+ L- ]Guard * + DashAtk G + GutsMan3 G5 p# [. v# m5 ~
Guard * + DashAtk G + GutsMan4 G
6 y! t& F4 }( w, ?5 ]; Z& w. W1 x- M5 J
29 DeuxHero
, i) K* U" K6 A4 fMegaMan & ProtoMan team up!
4 Q* i/ T: D; M* I0 _CustSwrd B + VarSwrd B + ProtoMan B/ F3 I) ?( I6 q
CustSwrd B + VarSwrd B + ProtoMn2 B" F/ o3 ]% ]0 c, P4 b
CustSwrd B + VarSwrd B + ProtoMn3 B
% @# W7 [8 w0 ^' Y ]. u" GCustSwrd B + VarSwrd B + ProtoMn4 B
1 @2 D# J4 C: f2 g) b% m, R0 y+ P5 Z, t
30 2xHero# x, u: m4 `% d, q" e0 Q, {
MegaMan & ProtoMan Dual atk2 e( B* m# ~$ r6 \2 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 G& X' E6 |" [& o3 L) k6 Q& h6 Y+ M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 L) m2 [8 Y8 N/ j1 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( a" o9 C ~) K2 L* A* G% iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: O0 x; g9 b% k$ w4 \3 ^8 ]2 s1 Q5 B6 ^, i
31 PrixPowr$ s( C/ l) t5 u4 I+ h6 ?2 ?
3 Navis attack at once!
5 j' r, u* u: o$ C- }Team1 * + Team2 * + KingMan5 K+ n5 ~( j; B2 Q
Team1 * + Team2 * + MistMan5 M
) ~9 U3 T, B' dTeam1 * + Team2 * + BowlMan5 B
2 J5 a6 O; z' H. C V: n: q9 N8 {( k" f- f
32 MstrStyl
, P; t4 h& i9 h# L: C+ R; KMegaMan unleashes his power' E9 I+ @0 X# J
Salamndr * + Fountain * + Bolt * + GaiaBlad *& z; B | c! U5 g. `7 a
0 A: F- U' H- o- v
StdrdChip (Part 1)$ p" x8 _( D( c2 [. F4 @& M( {% T
┌──┬────┬─┬──┬──┬───┬───────────────┐( ] C* v6 u4 _; V% Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 l* e. f' Q: R5 X6 S& A3 y9 q5 Y
├──┼────┼─┼──┼──┼───┼───────────────┤
2 G {6 h; C0 h) y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 `4 R5 w) e& Q4 u) w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" h8 b0 o5 R; q# e/ h: k
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& ]9 V8 h0 i5 k5 i a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 p5 N+ ]" E; X5 p" w6 K# k! E2 y1 ~│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" k. F& s9 ?% j2 W; ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 e- m# l$ q, H: O9 W│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' Z1 E$ O2 J9 `* |, j* D$ O' p5 R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% [# g' y$ D4 N7 g4 u$ d' u0 N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% H" O( b5 k; W# l7 v4 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 H* e7 ^! v5 N# o1 X. ^$ W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 {& i4 j9 S$ \) @7 \0 B+ S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; [3 K6 Q( z7 ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 R q6 B0 g) r# M( s- J│14 │Spreader│16│30 │ │** │Creates a large explosion │9 D0 o$ \, K! m4 ?$ N
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 |5 h9 \4 }, o# a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 p! P, o+ D" o4 g. ~7 F8 N P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 g8 F, y9 Y; v" r% S6 Z4 o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 O1 I* h d4 {; e7 }' o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ ^$ g7 t8 l) d
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ Z( F7 ?8 p0 R. T( [# K
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ a8 s, `, Z4 N, `1 [5 B: l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" } [' v( e. [4 x' D
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 K. i* O8 @0 q2 S/ T( @- U9 u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 D9 n! H) r0 @1 |$ Y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* y6 G0 |) p' n) ?. Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" K$ Z* k, d. G3 x- I$ d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 p. ?( r# p9 Z2 ^- F0 L0 s6 @│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. e7 P' i- y' l! T W& ^│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( J. j+ p; O- t/ P1 w6 j+ O6 n│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
r4 L2 g& M- `2 ~; g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; E5 V4 \- R9 b% l( Z. ?│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ V1 _% w1 V% X! Y. x: l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 {' u! d) b" y' `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) q/ a) b% a m) o( O
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 @. A( }+ T5 [- G+ k/ L& n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- B, c9 F/ c4 W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ H v9 g/ r, b' v: A│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; `# [8 m3 I& V* A: H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% }; E$ a1 Y2 V
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. d c8 u2 d7 B" i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 f; O0 G6 P) p, q# S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) Y% O% J$ ^; V* X+ Y: B8 ?' _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( F6 v4 g; Q0 h│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 A7 H0 D" v8 \2 g- P2 [' g0 L│45 │SonicWav│26│80 │ │** │Shock through enemies │: x& w; ~1 o( s w1 C1 }4 A' d1 O6 _! A
│46 │DynaWave│42│100 │ │*** │Shock through enemies │- k1 x4 d# @+ a* H# E0 J/ _
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) _. W. U9 n; k$ i( O7 L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# t: C2 ]9 r( h
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) m- ]- y2 I, Q2 ]7 ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. D$ F7 C9 Z* J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │, R F5 ~1 @2 w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 \; P \! b- g! E. U7 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 [3 k7 _4 W0 o3 U! l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& S- m+ O" v n7 b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& l' b. p$ a; v2 s2 }& \3 l3 ?+ i5 I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 {2 W1 M# b! z2 I5 f│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) q1 v: ]6 x- [& M$ ^1 u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 J/ u& g# N4 t4 c x
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ y( D' h" U0 G5 U2 I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ r3 r/ b9 a, `; }* ?: J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* Q% B& [0 X: R, W5 z x│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ U4 e* q' J; p9 U! {+ v6 c/ M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, I7 z8 G& @7 Y5 {/ c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
2 z g; B& W) G+ u% E1 r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; _, U- n9 i) j* Z* o) x- k5 F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 M# L( @+ q1 C9 B
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 _' N7 @4 \* x3 K N/ ]│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 l! |1 ?& V1 K: | c5 c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. \. D8 @0 f+ k* I' I/ u) O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* U [% B/ J4 U9 s
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ r1 O6 U- X) P6 \# g z3 x! O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# q1 b; d+ Y) o- u. a3 ~/ @# J) Z
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& P. O) B5 Z: ~
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 H2 _7 D0 y6 D6 m, Y$ }
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! R W g- \0 R& J" h0 l2 M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
N2 X$ |( b/ T/ q ]3 m. G1 \7 N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 u, F% r- _- s5 ]7 O
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 H _3 k* ~' o' Q# r( k0 w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, c! |# e2 |5 A, g# ?: K8 k( j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. |5 N4 }, @& W8 b" o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
m8 B* `, q# H3 v$ |* L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& C, {, m, m4 r4 ]/ u7 F$ D
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! d' S! n* H* |, F% }9 L( o
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% ]; n) R4 f- c" W; l$ W│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& o, j$ u1 ?9 n* i6 e5 o
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ a3 E, }/ }1 s1 W; B0 K
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! ]* b0 b! P Z. F, q% M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ N2 _0 _" ~8 [1 S" R' u! x│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 P& ~( Y: `7 o, w│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% n0 ^9 h: I# s8 t& Y2 q8 P# T: q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 v& B8 J. e1 @! @│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ X& f" G8 N( \4 V/ ?5 W8 i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 R* [- ^& _% J9 |) x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- h. G& g* u3 r: z) {2 y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 ^* a$ s% N- K" \/ ] j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& H" y& r3 G) F% W( S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; w% a Z% c& X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) E' Z6 J `$ i, C+ k1 k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ _; |6 D2 [+ W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 a% S7 B5 f1 R* J$ G6 W9 e└──┴────┴─┴──┴──┴───┴───────────────┘+ }5 p+ s5 w1 u- H3 |: _7 w& d
/ |6 Y# g3 ^0 v2 Y4 T9 v8 _. HStdrdChip (Part 2). o) l, c4 p4 O
┌──┬────┬─┬──┬──┬───┬───────────────┐9 A. q: H+ r9 B7 @6 Z$ l' B" n s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( y' L; r; M) t7 K/ [/ G├──┼────┼─┼──┼──┼───┼───────────────┤$ V% v/ Y8 N" ]! k; e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: s2 T1 u4 g' a" Y* Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; J* ~# ^: d; _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* _, {0 u9 o7 i│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 A V y; e) k/ ?! I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 N* V0 i( @+ q$ L: F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 y# l. \0 k6 o, i3 O& H) ]3 V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* k3 a$ a1 _3 S, K& u1 D, O% q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 f; y3 h; U% T4 h7 F- d0 T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 {# }$ n: `& @% `7 G: _, \% Q│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; o! l* y( E( d( O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& N( ^8 e/ e, |1 W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ D9 W- D0 y: t: d& q/ O/ H+ z7 S* j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 x1 I- r" i" M4 d& L) a! \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% D/ {( a5 L2 K7 L$ D2 `8 ]& H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 q3 i# l7 @9 ^5 @$ V
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( ?3 n- Z( r; p
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 y H( P* C& H│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& m8 Q M( s& Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- O4 J$ o! ]8 D( B# c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 C$ N% P; t ^. A│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) n5 R, Z% O8 B6 M; h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& H4 i. ?, A! [" `* S! t. I% h' S: C│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 o' r+ O L- F9 R8 W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! \8 h. Z6 d3 m* I8 t1 H% D# I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 n9 t$ D& g% H" X" i2 X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& X6 D. A7 V; T! A; ?' s2 ^9 a4 H
│126 │Rook │30│ │ │*** │Protects you from attacks │% m0 Q1 c( x' p3 i( g1 J" }
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; {6 _* q# v9 ^1 D* W
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 f* v- a: u6 |" s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. ?8 ^6 _( G* y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ }1 b6 r2 d7 h. _* }# n4 X" i
│131 │Lance │46│130 │Wood│*** │Lances through back line │. ~' l, b" E8 y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ O# k0 E, |! U+ E, C/ e* P: K│133 │Guard │5 │ │ │* │Repels enemy's attack │
% ?+ _* B6 o* E' w3 |& i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! i' Q' ^2 F" o8 Q1 }- y) Z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 N+ K9 m% r7 W; ~
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! M- }+ A6 F0 a: c) ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 N$ _+ E, R) S) Q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 ?+ Q# K7 @+ K" V
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" ?0 f1 g j2 A! h) b│140 │RockCube│9 │ │ │* │Places a rock cube in front │, F; h/ R/ p% S- C8 E h
│141 │Prism │60│ │ │*** │Prism fires randomly │
8 K% y, `# k7 R2 J4 m. k* i" A│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: y V8 X- X8 @& T│143 │Fan │14│ │ │* │Vacuum pulls enemies │( G' z3 b+ g1 ~) V. P( p* g
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 @- G9 u) A8 I. S4 \6 c6 g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* c1 {4 f# X. q) y8 t$ ~& K% K" D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 D) h! V; {) R7 ^7 x1 A1 P│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' }9 y' V0 \* ^9 v" \$ t- h│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 W9 a$ W. B+ h# v) s3 `; T$ b
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 Y. ] w$ @. x) L
│150 │Recov80 │20│ │ │** │Recovers 80HP │; i& w$ {/ w/ n+ J \- ]0 }& X
│151 │Recov120│35│ │ │*** │Recovers 120HP │
; ~, _- }. c3 S7 c# T│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 m3 V; ]5 w3 K+ l% t& n6 |│153 │Recov200│65│ │ │**** │Recovers 200HP │9 u2 }; W7 r* j, U: J4 J8 @
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ Z: Z* U6 N, `0 Y$ K│155 │Repair │8 │ │ │* │Fix your area's panels │$ j) i a/ I2 Y! N: H
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& [0 |4 [9 S1 T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) U8 f. i/ S0 F" Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 z3 K; E* O- s3 W/ j7 \" U│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* } w7 M; V! z; Q4 G/ j) f$ R2 [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% H" T' W$ n9 A* v1 @: t- b, ?6 W' M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ U7 \" j% w$ ^1 r0 v, [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& w7 M1 v$ N4 T: n# F$ @│163 │Invis │11│ │ │*** │Invisible for a while │
" v, W' J, |1 C E# w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( ?' z: H4 v& H' J; V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% ^0 H3 h8 k! ~( T7 Y# r4 Q8 z# ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: ]2 k: [4 P# Y& J( H" ]│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; ]7 Y. L. y. d/ G% P' o" ]7 G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 w) c/ k( F# B7 `8 f0 j/ R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 @" ~4 I, e# J; R7 C│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( o- [" F" X0 f6 i# ]. i g+ g' P│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. i% Y2 R; p1 e$ ?- Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* u1 T7 y. b. g# _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. ?- n) @# \+ m8 j
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# y( H8 _, U7 M# J# M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 G6 k7 G; C2 k1 S( F5 |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) `3 X. R% J( B$ f. _ n
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( F; n- D: U' c3 i, v3 F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 Y* V. |5 P h6 V* { t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- |& c2 ?1 I4 {+ ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! ^6 O7 k _: L: h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ _! O( r+ @/ c5 B: d
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 I' L0 e) ~) L& Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 f! g; Z* [# y+ u│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ | E5 L" d+ v# ~) l│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% N8 m9 W/ C# W2 r4 v* B│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; X" I# @" R: Q( ~+ x: D+ t# L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 z$ L: q; T3 v5 k) Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- J4 L* d* B5 B5 G: B4 \+ a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. y7 h/ F3 `0 c# \& p1 h) f, ~ i/ J│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 e# l. v4 g1 W% E5 M, }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ y" g( b' ~& z2 s; U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 Q7 T. k9 K% y8 Y2 r│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 M+ H: g9 N& W; l( n3 w8 n( E( \, s│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 A2 d7 w' M5 d6 d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% Q: W7 q9 E& m ?" m% Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- j8 I2 V1 n1 a! {" V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 ?: I* w x$ K' W│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ e( V" O- A& {# y$ {4 g" P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 z: R: _# _3 r9 n, y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 r, o$ c, B, U3 G, v
└──┴────┴─┴──┴──┴───┴───────────────┘
( c' j! V2 n2 L' i. I5 ` ~
2 u) K4 J! M7 S+ x8 ^7 j
Q/ Q, H& h9 ~$ u1 WMega Chip0 M" B6 G* k# \- {. h+ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 V9 n5 X+ R; \0 ^, D( k
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 U G% X9 h. d2 K9 t" j
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ W) T* z9 g7 b2 r( ?4 {" t│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │8 J6 y' S; B+ \6 S0 ]) D' S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 r; a0 L" e0 L7 {. O( {* s) Q2 G│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% Y7 N7 v v- h2 j: D8 b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 Z( p5 r! t ]3 }) C, E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% ~9 I7 d; X e6 q; G! r* i" x│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 `/ M; \! v' g4 f# l& H6 S│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, w( k6 L! \ X+ K, s" `/ k│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* `3 d& _8 g. P' {% Q# H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 R) ]' \5 w/ ~* `" ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 [' w5 C5 E3 G* M2 g* I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. n+ V1 ?+ S/ Q4 }- P' j/ u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, m U: r$ z+ m/ q" X" m│13 │Guardian │82│ │ │***** │Statue punishes when hit │
A0 W% m& A( z. j% b% Y X9 {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. u& b, ~- u q! y B# y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 z; f$ t7 N: Z/ M- a6 ?& \( l3 d
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. T& Z, v; z* o2 E! x# j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ H2 Y0 T* O: l8 b8 U" W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 M5 t+ @% X% R- ]; f9 l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 B3 x( @1 j: f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 j% h0 `4 W- m7 S+ L/ J│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ g& K1 \3 b. H│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- _- f8 T8 }+ W$ t9 O A" z" G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ J z% K8 O$ n; E# G- J* ^
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 w! q+ }* r1 o+ ~- B$ s│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( M3 ^. E! s( {' y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 e7 O: }+ b' y/ Q6 F% @6 N
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 Y3 y' {8 r7 D8 S3 W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ S7 z% U8 X) ~, Y) B& B" w
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: X" m; _) y8 L8 [ |5 c
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. ^+ c+ @' Q x+ X( N│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* ?1 o Z: U1 \8 o/ G2 A0 d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 N$ q6 b' f% V2 @
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% W! O. e$ K6 l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- I+ I) w4 n n8 y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# W+ G3 N2 S+ i( l% ?- `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ s9 \- }9 e- s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% r; a& U. G( f i│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 W$ P0 m$ y+ G- O* C r( c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. R7 X5 e3 v9 Y* i7 T: m( {# U/ V│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' R% j; H; Y$ J2 A- h" n# H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 f4 L- X" Y4 F, a* {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& q+ q! J, `! M ]0 z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- o6 s8 U0 Q- @1 F, S v5 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 z5 X3 l! ~7 C/ e H. z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, n5 m2 l, {8 p1 W) E% N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( _7 z! m9 i4 I% n! b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- v" d! o' O# @( z1 ~) J1 W& V9 C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- |7 W+ W, `8 o* x- {6 z, [ J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# e9 [& w7 t" m0 a" o3 m0 P9 }│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 M: |5 j' d1 g3 s$ w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, x2 ~2 }/ P8 |8 g# N3 V" `, }" f- |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- m: E" A8 X" h) m) t$ Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 V7 T" m: @2 Y: o6 o% \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# R# x1 R: h) q% E+ o+ d" Z, _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! A; m/ [+ d! _$ Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% Q# ?$ P! _5 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 R; P9 S) v9 @: t. [│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& H7 S* {+ Y0 H& v. `; Y, U( A' ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" x- v% o) d$ ~/ `# t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ c0 a! m% P" _3 v# a- D3 d7 T* E│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 a* @* L& j; D" U- l' Q% m2 I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% L; B5 B: v! P2 M
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 N2 W7 u4 j3 t( S( E
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* a' Y, F( g2 w9 }" X$ T3 a│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 G8 c. a% c" v) s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* G/ d1 f: q$ @' ^% ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% }! S# ], s' c& c8 s9 V2 J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" U$ M& N7 [, L. L( Q+ [& @" f: h [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% f% p2 k% I3 F5 J! K/ h9 r9 n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' m0 h+ q O; l o+ I& ?0 D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- [% k8 I# E& ^ r- Z# r+ g$ h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; I; L* H0 R. A" I F( h9 c
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 z _5 p8 B s& D# p
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& M& s0 ^$ v$ w: u8 e; V. k$ l│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) n, w. S/ Q9 l. {! N; I5 V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) T _8 N( k( }0 O+ Q/ u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" i' q2 Z$ ^3 y$ D│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ h; R' l1 s) n. l: n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 ?5 v5 Q0 b6 H8 ^! s5 q; Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# i) S; _: U+ \% _3 b/ A/ z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ @. e0 |! Y6 g
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 {6 |. N% e+ P* R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% e: e/ a: g2 N% w( C4 t. Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! r# U6 o. w" U, V$ b4 ?. H│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* F: k8 n) h9 q0 f└──┴─────┴─┴──┴──┴───┴───────────────┘
1 F0 w2 ]) H3 l8 P' Z& ?
' s3 A2 C' t1 x% y
: e5 L& [2 z! B2 S5 ^4 AGigaChip (蓝版)
* B- [5 R# H* Q _7 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
: Z+ t3 c# v3 z+ C: K" L' k3 Z- U│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ B; W) } y c; W├──┼─────┼─┼──┼──┼───┼───────────────┤2 {9 P8 ~' A% V: C/ x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# S) \* I" L+ }5 N. X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 x4 h" M! l) Y7 l' e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& C2 N: o( [* \7 ]1 u. [
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; R T0 E/ l) D" ?% N( t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. x1 a- l4 {$ B( i. ~& v│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, p2 [$ X O5 Q5 Z/ P9 d' f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 p* R8 H$ L2 S' c9 S' k) }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! i; r, p4 a4 l1 x" v1 P
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 F1 s, x+ G5 `6 L* S$ g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 r9 d8 ^, X0 j; Z4 ]' Q
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 ^% w2 }5 U o1 p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 M* a K7 i- ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' J2 H, ?. I' ?5 W o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 Y% d6 e9 x" A; r; q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 W7 n' a. B. l! Y7 p. s5 g
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ h2 V' {9 D2 F* e( t5 R8 g5 K
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) S6 J q9 N* v6 F) P
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, B* N1 V$ Y, t; |# u2 E. o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; |7 r4 m) R* P& k$ B" ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ z; j1 q- G4 H7 q' R└──┴─────┴─┴──┴──┴───┴───────────────┘9 G9 N: Z* h" v+ J
! ]# m! A9 v+ n0 ^) E" B7 b
GigaChip (白版)(只列出与蓝版不一样的Chips)& Z! q+ W2 \, |9 S9 J- c/ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- t4 ]1 s ], |│编号│名称 │MB│攻击│属性│稀有度│说明 │
! n: _4 a( b. v" H5 m├──┼─────┼─┼──┼──┼───┼───────────────┤
! Z) K! [) Q/ Y# X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& _) h" i, _3 U i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# W/ s F" @0 x: l│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& @3 T1 m) ~$ S- D│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* K. M- D) ~% B" r- ~5 G, p# M
└──┴─────┴─┴──┴──┴───┴───────────────┘ |