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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
4 A& V$ y. l/ g! g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ H9 e% Q  U7 k) J' i1 q8 j■● ■  NintendoWorld    站友xliz原创
- S9 \2 H$ @6 _; }, n* Z' m■ ●■    http://www.NewWise.com 1 V! u0 g% @& i: C% f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ h; {! S' w0 G4 @' ~6 k  Z

5 S6 d. K( T' e) j& O* s
  I( M+ ^6 j" E$ r0 f2 U+ I/ Q           洛克人 EXE 3 Blue 卡片组合
6 q. M2 h3 f& @) U8 T+ k+ k% _8 x, z/ s0 e

: G1 C5 @) m$ t9 @8 |* Q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ?# |) `; Q' ]% C8 B2 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
) c5 S. ~( p" e; x
====================
4 K: V% ?1 m" i$ H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ ?3 }5 {8 P; l- W$ X6 i
$ S# p& j$ @' \' M. K- }0 d以下内容格式如下:
* Q8 M8 m0 Z! F+ Y  U9 Q
( s1 S. j8 R6 _' C编号    名称
& ~8 V, r3 \! ~/ W说明
# _4 R5 F* r# {" ]& k$ z) _& i% e5 s组合方法
& I* D& Y' {2 Z# P8 u& X8 j0 u---------------------------------
# b/ _: R+ l/ |6 ~01    Z-Connon 1" k7 S4 D1 Y# X8 ]( p
Unlimited Cannon for 5 sec
" F# p) D* r- d* N1 a* QCannon A+B+C
  T+ M! h/ v8 K, Y0 DCannon B+C+D
1 N1 V  J6 J/ C# C7 \9 mCannon C+D+E# P/ ~6 B0 a; ?* Q. H

- x" Z$ H# @. n7 v! C' \0 I, r% q, j! L02    Z-Connon 2
+ {5 W: d* e4 A- W8 X' x" `" \! j' K; aUnlimited HiCannon for 5 sec# i. X" f  ]# W! d* c6 w
HiCannon H+I+J% S# b! F! x. `" m* O2 n' M
HiCannon I+J+K
2 |4 K! n" R* T4 ^: }: m" x' fHiCannon J+K+L7 O) ^7 T* J+ F
$ l8 u% l( w7 l; q% T: M; ^  W
03    Z-Connon 3+ z; r) {) t; z4 a. ~
Unlimited MegaCannon for 5 sec
) d9 B: ]9 X) Z6 rM-Cannon O+P+Q
( Z, g* T* d/ H# TM-Cannon P+Q+R
7 i0 E% J- d) D3 s) F  {: lM-Cannon Q+R+S
: l3 Y' }+ o7 _1 w$ V+ j- e4 _
04    Z-Punch" \. @/ X+ Q& O" C0 ~0 k) ~
Unlimited GutPunch for 5 sec1 Q7 y" s- r  w' }5 @
GutPunch B+C+D1 `3 S+ W! R2 @) d
GutPunch C+D+E5 ~; u2 r* G3 s6 c3 {
GutPunch D+E+F) P6 `3 _2 F" a2 t4 R" T

: w* a) u# ~8 l, e4 O, X+ B7 I05    Z-Strght. H5 ]1 `9 g; p' T' z
Unlimited GutStrgt for 5 sec
. g! K' B8 H) g3 F/ mGutStrgt O+P+Q+ R- t9 q' ]4 g2 J
GutStrgt P+Q+R
; K% u4 y- t; ?GutStrgt Q+R+S
" k- U9 d" F2 d3 J, y  V* A. s7 V8 ~
06    Z-Impact+ u( R2 Z% O9 U, H  Q' ^
Unlimited GutImpct for 5 sec
9 n: d( T0 Y- iGutImpact G+H+I) W) w! x' ^, \2 n! u: o
GutImpact H+I+J
( M% L( H1 c. B) q/ WGutImpact J+K+L7 o# W2 E1 b1 e% n

: R! o' J9 V0 K7 q9 Y3 v# T2 `) o# `07    Z-Varibl
1 V! \# |* |9 g5 b& L/ MUnlimited VarSword for 5 sec
+ {$ {( ?8 D. n4 |) Y5 J. _VarSwrd B+C+D/ r! i1 f8 w' r( M1 z# L
VarSwrd C+D+E# A" L; m5 s5 X
VarSwrd D+E+F. x6 B& Z' w' j- P# ?
' c2 g7 r1 @1 f3 S5 A* l
08    Z-Yoyo 1, y  C* n3 h5 N
Unlimited Yo-Yo for 5 sec: z! u5 y6 v5 \! W  h5 L  @: W
Yo-Yo1 C+D+E
5 t3 O$ E( t- _; E: SYo-Yo1 D+E+F: g$ J' S3 k4 T. u$ y
Yo-Yo1 E+F+G' A) p# H2 E* l) ]$ G
8 v+ J0 U% o% a: J9 m( J$ I- a
09    Z-Yoyo 2
# h% p# @3 O$ ^, a% ^, O+ RUnlimited Yo-Yo2 for 5 sec3 L- j) g# ~7 }$ ?6 y" A3 R) P
Yo-Yo2 H+I+J/ H/ ]4 \. R5 R7 V: D8 E$ Z
Yo-Yo2 I+J+K# U  |9 r, @+ f$ I* ~
Yo-Yo2 J+K+L; K3 H" }' g7 h$ m- t3 p5 R

* s9 M. f0 b: ^) q. t# G9 h6 ~10    Z-Yoyo 3; W/ d( q0 h! E4 U+ }( X  r. w
Unlimited Yo-Yo3 for 5 sec' q2 l$ ~5 f: |( q/ f( H2 G) w4 p6 M
Yo-Yo3 M+N+O
# [4 ]1 X( w4 n9 c' n" C$ H9 mYo-Yo3 N+O+P5 @$ F3 F% X/ A, \1 f1 n
Yo-Yo3 O+P+Q- z$ c; a* U! X3 t" X; c) g, X* }3 w

4 ?; O$ a9 U( \1 N$ e+ `3 h5 \11    Z-Step 1  b( G  q4 P$ M6 E, z2 u9 p$ ^
Unlimited StepSwrd for 5 sec8 i* T, U( \& v) x+ x! Q6 n# y
StepSwrd L+M+N2 j' Y! `% b% b$ s2 U
StepSwrd M+N+O# e3 C) J2 c: y" q) C4 s% D
StepSwrd N+O+P* c0 U2 J5 ~2 g6 P" V
  p% P# W" K$ `  w% d
12    Z-Step 2' K9 K, v6 `$ ]
Unlimited StepCros for 5 sec
/ e) u6 K* {7 S" m% P: {) D8 x9 w0 w7 tStepCros P+Q+R
: V% M7 B/ ^1 ~. j& H9 O9 GStepCros Q+R+S( z, {/ `# b6 A2 {& o  u- `
StepCros R+S+T
' s& i3 f% }. O+ w! ]& @! c
6 h, }4 s. x0 u6 x/ m" b13    BubSprd
& y0 {- L: |+ V0 nAttks w/ spreading bubbles!
! g% `/ j2 o  z$ _- p' HBubbler  C+D+E
; G, w1 O! v7 j& ^+ S! E0 ^) cBub-V    D+E+F
9 i: G* O; n6 r) a9 GBublSide E+F+G
& e9 C  P, Z4 ^% p& p9 O  IBubbler E + Bub-V E + BublSide E) ^' f8 }6 {! [6 f9 n- P. y" k% c: }) ~! q

! U! O- K5 p/ d- k14    HeatSprd. ?1 R1 x% G* ~" [6 k
Attks w/ spreading fireball!6 L7 d; J& G/ _9 a1 J
HeatShot H+I+J5 K9 a2 R: }: d2 l4 f" z
Heat-V   I+J+K
! Y1 i; k0 g' q3 z1 @HeatSide J+K+L$ [+ |; v. A0 k  Z$ ?& K; G
HeatShot J + Heat-V J + HeatSide J$ g- c$ k  H. k, N# ]

: x) |' I7 }; S9 n* C# `15    H-Burst
  ?1 c& {/ @9 I) }7 yCreates a giant explosion! `6 i  B% \+ M
Spreader M+N+O$ j3 I, h& N* o8 g8 Z
Spreader N+O+P
1 b/ r5 I8 f9 R; hSpreader O+P+Q
% g1 b2 V$ L. k2 N: R+ A& m
" d" C! \, L. g, M16    LifeSwrd( S$ s% U, h) ^
Swings a huge 2×3 sword!% P8 Y: f- d6 N3 e5 p, D& O4 M
Sword E + WideSwrd E + LongSwrd E5 s0 ?8 |  D, ^8 s4 F3 Y
Sword L + WideSwrd L + LongSwrd L) _9 q6 g1 f2 y8 X
Sword Y + WideSwrd Y + LongSwrd Y- i0 e0 J! L3 \* r: y$ Z8 B* c
" @; w- [1 f  v7 w
17    ElemSwrd
0 X' N: L/ M8 N, TWide swrd contains 4 elemnts
5 d% R3 s( {5 I, E/ c' [4 c* r" `( eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" Q' D; l+ a0 `4 W: j/ V$ V* }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# h1 ^9 e* H% R2 E6 Q: ?+ ~9 k( X
18    EvilCut
0 m3 v' ~. t" DStep up 2 & make 4 atacks9 ~7 [3 M, i$ z
StepSwrd P + HeroSwrd P + StepCros P
  |- P" e, u. c0 H
6 E! m/ [/ W) J% O3 }8 N5 P19    HyperRat
9 M6 A' ~' F( G" |+ d+ W! y, V% e5 zA giant Ratton charges!- h) C  p1 H/ j7 e# T+ G
Ratton1 A + Ratton2 A + Ratton3 A' Z3 Q; T" _% ~  k# Q9 h' C/ B. X
Ratton1 C + Ratton2 C + Ratton3 C& i- |) T, @. X2 H9 W: d- ?4 v% \
Ratton1 F + Ratton2 F + Ratton3 F
# T# I& V+ S, a9 c: ^
1 d; z7 {7 I3 X' X8 A1 m9 g2 Y20    TimeBom +6 T8 @3 @5 |" M3 \, S
Sets Time Bomb in enmy area
/ t+ _% L$ b8 f2 k2 j, jTimeBomb J+K+L% q9 L$ H. E0 Y! @- k& w7 \7 G
TimeBomb K+L+M8 g* F+ J' F& Y2 s- Q
TimeBomb L+M+N( ~0 k/ i& z; j0 Q4 }

4 ^  t+ X' k- w( @! ]& o21    GelRain6 l( }2 k5 R6 d1 l- l- I# B
Gel steals squares
# O$ _. K) v1 \% x3 N/ wMetaGel1 B+C+D
$ t" n+ X7 u7 `3 Z+ H+ i  ]; l  d4 h$ wMetaGel2 E+F+G6 B( S/ p: ]4 `
MetaGel3 S+T+U1 x4 n. @' s. L- X8 X. Q" |) y' T* G
5 W7 K4 I  v8 v* R5 W
22    EverCrse* Z% ]3 M3 c4 \: Y
Shield chases enemies
& y* y! _6 P7 r" A& @" l9 I* |CrsShld1 C + CrsShld2 C + CrsShld3 C
$ E) \) V  G) rCrsShld1 L + CrsShld2 L + CrsShld3 L6 c0 G' z4 ]2 I$ Z, C: \& _
, ~$ M; B. G, u1 t3 J4 S. j
23    MomQuake+ Y6 X/ {1 D; X5 U- z4 j! x
Awakens Mother Earth!: A$ P$ j* L+ Y" y( e
RockCube * + RockCube * + GodStone S; [: b8 u) N0 a' d3 h: J4 f

  o. u* Q8 B5 m' D9 q# r24    PoisPhar/ G6 ?; O6 W' V" C, ]4 I% f" b3 p8 J+ I
Pharaoh generates poison
8 S7 D3 q9 O8 [' FPoisMask A + PoisFace A + Anubis A3 y+ n. h# b0 o' u: C( i: o
6 \; C/ c6 k( ?+ D
25    BodyGrd
3 B) {8 J" U4 Y0 ^% PBodyguard takes out enemies# i0 t* V8 |1 m7 J2 B$ D3 v; ~" O
AntiDmg M + AntiNavi M + Muramasa M* H6 @' s8 T$ G5 s) }9 {; y0 z
/ {9 J8 V! i' I  Z
26    500Barr
" E1 K+ H# o/ m. eBarrier absorbs 500HP dmg
2 n5 X3 b& d8 d& k# D* N7 BBarrier E + Barr100 E + Barr200 E
& c  c8 z- t) ABarrier R + Barr100 R + Barr200 R5 u. q8 q- x" J4 p
2 @6 y  f0 n. G' o
27    BigHeart& ~( i9 V* A6 Y6 k
Attacks, then heals HP!9 v" u* I  \7 s3 P
HolyPanl R + Recov300 R + Roll R
* c& }, O0 H% _+ ?$ @& y/ D* U! [HolyPanl R + Recov300 R + RollV2 R
' d! S4 R, ~& d, l$ j& U& a8 RHolyPanl R + Recov300 R + RollV3 R
. X) L( g6 w( l
" M/ Q: M4 X) h" {28    GtsShoot. s1 H; A3 [1 A& E) a: @. c1 s
GutsMan throws MegaMan!; z( w0 U; O0 C: U! S1 u# i  K3 L
Guard * + DashAtk G + GutsMan G
9 e# v4 C, S. A6 k6 qGuard * + DashAtk G + GutsMan2 G
/ ]8 i+ x/ h# {1 OGuard * + DashAtk G + GutsMan3 G
! `+ I3 J4 p2 v1 f: BGuard * + DashAtk G + GutsMan4 G
: M: o( v' K# H0 ?  {, A7 u& M
8 {. ?! E% c3 P! j+ B29    DeuxHero
' }3 H5 u/ [+ f9 ?" b# dMegaMan & ProtoMan team up!/ `& ]) Y7 T! K0 K2 B
CustSwrd B + VarSwrd B + ProtoMan B. }. ~$ g( w$ O3 T+ m# f( h
CustSwrd B + VarSwrd B + ProtoMn2 B* D. E( \, @# `) S0 m* U
CustSwrd B + VarSwrd B + ProtoMn3 B: t! E/ |- h4 J" a7 V
CustSwrd B + VarSwrd B + ProtoMn4 B
4 b! B2 \( s+ g$ ?6 J# N+ O, f8 F9 f/ S5 E% q) q  _
30    2xHero
8 [: t1 \& j9 _3 `+ nMegaMan & ProtoMan Dual atk7 b: j3 }* Q, r- [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ r0 c) t1 U/ l3 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 }" U$ t( b% @1 p) x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, z$ w1 V. x3 X. {. g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 P1 L# e9 [8 L0 n9 Q
% ?$ e# D$ d  e* W
31    PrixPowr5 B- B3 A/ n/ f1 K- @
3 Navis attack at once!
, l/ d$ E4 z  j8 ?- S9 X) oTeam1 * + Team2 * + KingMan5 K/ e# ^1 k/ q' P# l
Team1 * + Team2 * + MistMan5 M2 f( N9 \  \( _  x
Team1 * + Team2 * + BowlMan5 B
8 J' O) W! N3 M# ?" O* U1 d! f5 `2 i
32    MstrStyl
! W. W; p! z$ g6 mMegaMan unleashes his power
: U1 {, x8 `" u# V  \Salamndr * + Fountain * + Bolt * + GaiaBlad *5 V0 U1 d; @; L% f

2 \; c; Y3 d5 L4 @StdrdChip (Part 1)
  x3 [5 ~' J" s/ H5 O& a1 t┌──┬────┬─┬──┬──┬───┬───────────────┐
2 z* x* n4 z7 T( |- I& b5 T  Y: i│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 E& h% _+ U% Y6 d* O├──┼────┼─┼──┼──┼───┼───────────────┤
2 D. K% u5 e; |, l# r0 b0 u  n. N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" i7 g8 L% q- E; \4 Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& j: k2 ^; [( Z1 V│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* w$ c6 ]% k" F; T5 {. b' @* L
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 _% J1 ^2 Q) D8 z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 a: G& u( v4 d/ V2 C
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: p% l& o7 r2 g. \0 }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& L- m7 X* q! _+ F9 a2 w! J) {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ e; u* G0 L4 B2 P4 `6 I% L
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( C2 i, K. x2 `7 w. w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 f1 E3 y" E3 {) O, D
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. `5 ^/ r: c5 Y1 o│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 o& [2 L4 r8 u8 b/ ?* E* m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ A% w5 q% o; o& x6 ^│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 Q$ B5 Z7 w; F! v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" x6 T# O3 P- l9 Q: w3 J* Z$ ~5 S" M
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 M( v! D0 q8 r* j  u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ ]% @- R: B7 I7 q$ @9 j3 ~6 _0 T- M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; D/ p+ G  N7 l6 ^0 B# x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% v5 r% t: m4 l: v+ G9 o; a  v│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ {' q. J0 `- p4 C2 B/ k│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 I) R6 D% U& h3 J& z2 I2 Q+ Q" {# S
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. b: q  k1 \: ?# O% L│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 U: Y/ h# |* O  C- K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! R5 R! o2 ?0 P3 `, g6 C: W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 j7 [/ s4 z% ^1 B0 g$ T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' i6 w+ F/ N& m9 m) O* j
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 T' h7 |4 `6 O+ s  _│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 R. a; G4 {. E; x0 e
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. }+ G) J6 P  k' R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 ^' P' h' p4 @- Y. [' ~. M│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 j1 }3 u' j1 q$ z! y( V& }% F│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │0 c- V& i9 s$ l$ {
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 @% f6 y2 p( g' k* r- e4 D8 f│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 }- }4 ^- w2 W: l8 u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 \1 N% t; b' ^  N! o9 s' C4 c# F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) g7 q! z; j/ E; D
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 F# X, h2 r  D
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 E* @) v( _. _, v" Q3 `│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 ?4 @! ^! c2 X" ~( J
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 c( ~% S% A9 F& J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
+ E% J% T  o5 F1 C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 k" I6 }( H2 Y) u! A5 R
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" P2 o/ S" a+ \/ G9 m9 z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 `' L) o8 p4 ]- J- h│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ J; K+ y) n9 _( q* [7 U; g: x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* @8 q/ E& ^7 o  G9 Z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 [% i. ~) s7 J- W5 d6 N│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 L1 ?/ M" t' l9 W8 |! H  L- A( D7 ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  }3 Y2 Y0 E1 T7 v" z! s) |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ _. o$ j# O2 W1 @
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 z: P0 I1 K$ Q' ?( U
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% w: d& ?, S1 W# p  y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' s1 s* Z1 X- K+ V; W6 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
/ m9 O% y, ]/ p+ A; f+ k& K│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 d+ O  v  V# u5 p  ~% J# P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& P$ ]+ D0 p. p3 Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' e/ M8 q8 T3 V3 }
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, J+ \, F4 ]4 Y! m' s9 m( R1 Y6 J
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │$ a5 I4 |. D6 |
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ q. K5 L: T' @
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" J/ t% \. o- V" A8 _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │& r3 S+ @: d' c, ?5 `+ w
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! j7 u4 w. c$ c- i4 ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ S! @/ |" k# }4 S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& r: H. u3 ~1 N3 _& n6 Y* L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 a+ A- `* B" n2 v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
4 D( B1 W  Z! i5 T' y: ~, g│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& W/ @5 m* W; q+ A7 ]7 w. |$ E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* e- v6 m; w: D) x4 P│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 _: V9 n8 }" o6 a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; X; W- }/ o$ W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; v0 U& N% U+ z8 g& j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 s8 u% S' Z; M4 \$ }5 K) Z- K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 s+ f" P1 `3 a# A( E1 h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" L2 j1 D, y# `+ Q6 L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. N: ^* v' a; Y# F1 k+ z% k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 c. ~! H1 N) U+ k│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. `4 x' X1 o7 l$ `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) l, h# x( N7 a/ x8 U( j3 z8 }│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │3 R0 c' a/ h$ u* }* d
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& G5 X7 d( q* r$ |/ ]│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
! j# |  o- N1 ~/ ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │) l' m8 g! a1 d8 ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( W1 t, O# _. U" a) @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. D* O+ O% j; q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 h, |+ _: g! f3 h+ ~4 S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% K# C# Z2 n4 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. `3 R) v! `% |0 S" W) ?8 }6 ~
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- G) f6 [5 b5 j; i
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 |' b% N( D% i) l5 T* \│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 Z& k. i5 R' X# A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. D4 }4 R4 r$ x, I6 G8 L# N" K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' }" x3 ?# k+ c5 f; S/ `
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 _: C  s& q) \! T6 K' f8 i/ \
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ E4 y$ J3 c& x2 |  P8 F6 L7 P
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# }& H2 w$ o5 O5 B# y" N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ D8 E2 `1 C3 L* |4 ^  a2 ]│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! W0 E. f( u1 l6 f+ O& a# ^│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: y8 j5 B; \7 w+ G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 {4 q/ ~2 @0 V└──┴────┴─┴──┴──┴───┴───────────────┘; V" x& V0 u) Z8 N1 ?' J+ @

' T7 N9 z% p" m  [2 FStdrdChip (Part 2)! R9 d0 C; \. y+ l9 F! i2 s
┌──┬────┬─┬──┬──┬───┬───────────────┐
- _9 M% M' K- w/ p6 k│编号│名称  │MB│攻击│属性│稀有度│说明             │! ?* d3 G5 F5 m! P3 B" S
├──┼────┼─┼──┼──┼───┼───────────────┤
/ S' _" `( _3 c& d6 \! d% {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 ?4 i- q+ l9 l! P) u; E
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. k, n# r  @: a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 X# j1 {- V* b% n* D5 l+ {5 X- G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: t# }. e. M* u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: b& e1 J% G' u. V# [6 V│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 _0 i$ m+ ~3 Y" Z3 [
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 g' o1 x; F- K+ z, o1 ?7 r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 g+ \. i2 C! B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 g# i( B5 z; J+ q8 M5 B+ o8 O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& ^4 w0 T( ?0 G+ D2 e- j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# m5 \7 ]; u6 J6 N6 T/ ~│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 K. X, P6 z  d( l8 O  w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* u! M& i) [3 v6 Z. G, K' [" w│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │2 j5 {6 R3 ?, O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ G4 D( V% f5 p4 l) e" N7 e│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ ]- F! r2 v; X/ c* X│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │( Q! Z# C; a6 a! k$ l
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# c2 T# d) v3 R& b( F( F# B
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- |& h# w5 H  L% |+ }+ a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( r6 ^& l6 h+ |$ ~" {* M
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 Z1 M+ _0 Z7 M+ V. |+ g- z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( X- e2 ?) m/ p; {& J& C9 c
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 A, ~+ Y7 k0 g, z. J# k8 J& p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ R" ^9 {) v, c/ g6 U. Z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 U! I: I7 r5 {/ f3 R, C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! h5 m8 F6 q# j' I: N1 K" M9 ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 U% ]% R! m% ~' J: T│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  Q4 k+ O! W: ~6 f5 w
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: U0 h" F# B; }. Y6 f* ^
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 J$ C- g, p; |0 \. U2 r
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: s, V" C( u7 J2 p2 h# V9 C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- c2 j4 A+ S( {' F! B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% R2 Z* }2 s( S
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ o% R" M/ W3 ^# f5 H
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ V. e: k) n; N, c
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  Z! ]- \: t; Q: h9 m! T; `) a; x- M
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 ^( H0 J$ `  c2 X, G9 f/ W2 |6 K
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% r" J: W! l1 _% E. O. F7 P
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 _+ V4 [# n8 d: K2 Q* E5 ]! S8 p
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ D" i$ s. Q; u  E5 W! J
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 ]. H( d, B  w4 C" f% p9 n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) q& \( J2 W8 h" U% D1 K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 ?# ~) h/ c. v' w3 m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% L8 h9 F, I: I│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  @& |" I. M) g; j; y. M│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* M+ i9 O7 L4 [; p1 _  L4 d0 w( j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  H8 o5 F( e9 a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" h2 d" S: Y% a' Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" R; x+ ?/ i9 f6 f7 H0 N
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; w9 R1 V+ l$ B% t5 b# @0 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& F6 {/ I" b2 ~6 |0 h│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" r0 c9 d+ T: Y0 B, U- N% M3 i* S│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 D$ a1 e6 s& S5 h│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% K% ]7 _6 r' N│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 y+ |7 B& a1 l+ V, P) ~' S│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( H8 e4 s# s0 w, x( e5 W. s│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: K% Y& j, K6 k: E+ i' @2 m- n7 I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' o& y# R: c& W1 N5 |│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ U6 h' X) ^2 U8 h* \" s' l+ W0 o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  N9 M# g$ M" w) q9 p1 R8 H0 S- `6 u! P
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: ^. y" h' _' K' U│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( g& L7 e2 E8 x* ]- p& h# @│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │: Y# i! [$ b9 _, t
│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 ?0 v% i5 t9 W' p) f, u( A│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 v* i  W& c& ]8 `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* w4 E# {2 |/ J3 U  J0 L3 D5 V
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' z: c. y, Q. L
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: |6 n8 X' D% L9 Z9 }% |
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" C" ?3 g+ d! s$ Y7 D( u6 [│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 c' d; M9 i0 S, e- S- `* Q
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 Z4 F) _1 J# A4 V2 h( n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* `* l/ j; X" N" J2 A: ~' w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  \7 J8 ?7 L9 `
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% z6 P1 k+ G6 d, r& B6 q% J
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  e; K4 \7 ~3 C0 o" B! ^% L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# e6 s* Q- g5 m8 k* w6 E' E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 \" K, n& Z/ S. p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  ~. N' ^0 C, F- O$ V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* W& y, Q: V( o. {5 b7 a│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( W, P# k* |6 u* A; j* a│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: ]9 J- M1 a& H0 e( S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" m7 ?4 x; E) p5 I6 ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! P  _1 O$ q) }( M
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( @4 A1 u( J2 w3 j: `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 b; ?# |* Y# ^" I1 V0 V" l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  |& Q* R2 m2 l9 A0 R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 z* H# t( @$ X& ?6 M0 J/ ?│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; K! g. U( c% Z8 Y! M6 |  d9 p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' W) \$ d- `1 N* o9 G, h│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 O( e: e5 q, n  _6 M│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( ^  W$ b( K- M8 N. F) y" R# {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" T( N. a& s# n$ R% p. I& D. M│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
. i, c. _- Y6 P. ^: W- M, R│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 F# N) A. C1 f& J  h# v│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 \8 K, d3 i: O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! y- B, ?, M5 i3 A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 n. a  t/ ~2 ~3 @8 I( X6 U( I
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 E' Y2 }: b0 K/ I8 V3 O3 r& [
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" Y1 u, V3 O  E4 Z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- p3 e( t' Q; A$ M+ s% J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* E1 |# }! V5 B( j% d( L└──┴────┴─┴──┴──┴───┴───────────────┘
: q6 \3 i/ A3 R3 U3 v) Z+ B& x$ U6 s, |5 h; ?# }% Y# N
- C/ v* E. r, v3 T% O
Mega Chip
# L4 W; g8 M; O- L+ s) I┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 E; ^1 J' {+ }' q│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 x+ E6 N+ n- c, ^8 f# j8 x├──┼─────┼─┼──┼──┼───┼───────────────┤) j* h7 M: n4 `# F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 U& D3 F" ^6 N  ]" N0 }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 E( o# _8 {! N" h! u* P1 f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- T# P% g  z5 `9 `3 W7 ~" ], G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( v& S) j' U( X6 w0 O  M* n│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 W- F2 Q& `* X' A% z3 {│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 b1 e3 y% y$ k* a0 C, `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# a* E+ p, K% }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# e4 j3 f5 v7 Y1 ?0 }' ]9 P% r4 F│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- l$ t: s9 e. ]" B/ X% h
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- g7 X9 G& o$ K' e. e+ O+ L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 P* E* _+ x& V) n2 x│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% O" u& k  w2 {  u│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, S2 r# C6 _7 E! b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  a1 i6 H4 {1 S4 t- e$ W│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" _5 s" I& w, A$ N: j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; A5 U" C6 x/ w7 v+ E& S6 s
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 I/ h+ w/ f2 G+ V4 s│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ G6 X! m- w* w% X3 U3 m- t: i│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* D6 ^  k) }& j0 X! r% o│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 [+ q0 G# Q$ M0 h6 P│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* N" b5 F$ ]5 B7 S0 M; P│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, j, K6 D/ M6 x3 T: x! \* W; }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 h! R; @% g$ _7 L) Q│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 N6 G# ~4 c- V3 R# l: O( R+ g
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* l& d. D5 s& }$ z2 T
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- ?9 m# m9 R0 k6 S, K9 K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( F0 s4 `5 i. {- q7 d/ G2 g
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" G( e" p  y- z* o6 T7 R( g│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ g8 n7 g3 J; M0 d2 ^9 @│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; Q  Q  D) D4 f3 B7 }- K4 \
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 v9 N) N, P; w0 @) L$ s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- y/ O# W) a9 j( L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
, O( u: M) G8 ]* g3 G) u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 C2 Z' v! a7 O0 s8 i9 ]( s& i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 o4 Y; B% C1 O2 [2 o4 P1 g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& N7 R' l, z; z3 f( J
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 u& K8 B" g& J& q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% _7 U& L8 c% {. {" S. g7 ^
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' y5 o: c) }" ^/ c0 ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 ^5 I0 r" o& K) G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; l% \# r6 D8 D- _3 Y8 E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 O1 w+ s+ |, Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& _& q# N5 V; ?9 D7 t3 _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 E9 x$ t2 u/ Z% b1 _/ R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 T2 w/ G- Z! Q$ D& Z/ }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% [0 N$ c! x6 l- ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  N6 _# `* ?& u, }. ^( V
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ w- Q+ e! Y! Z% T6 `2 }( {+ V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! ^; _, o7 v0 Q0 e│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% b' Y2 Y1 X8 ~! g- p( S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; M% q! \. U2 T7 k+ x+ X& v0 p" [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 z: |/ S7 d1 F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- Z3 E+ m/ u: q  ?5 U5 Q0 c
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. Q( V" t! h4 P) A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# T' `( T3 F, w  G3 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: u5 Z8 E8 [* m  o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* [, M- H' X/ m% I
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. Y6 @: U! `0 x- F, [/ E" ?! n" ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* n, h3 x+ S, T+ P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' y6 p) O* Z. y, N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 E) {. d% n* z, O1 t8 `; |6 q: e│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 j1 B6 z1 ?$ U/ ?$ n2 L
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" Z7 e1 L1 U5 H" q* J3 s│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ ]3 f/ o' E4 q* {; I
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 l. \1 N. a* m/ O" ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: W5 ^7 t& ?/ X, x' F│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! J  x# W* Q4 I* c0 [) Q% |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 H3 K+ |7 X# F. u
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( Z9 o1 y9 S: I- M/ E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! g. [! g8 h% C. S: K: j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% `# p2 {! V: u" j9 g) g% M9 Z0 T
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 o, q' b) h' t4 q2 p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 c7 t, o8 @5 _4 [! T1 @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ O3 M. r( a& T+ `. b8 c  x# p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 C- E# i3 L, `* t│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- q# I& V$ a) I/ z* A* U│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% {5 K& M' |4 U* U/ \* e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 G2 z1 \& q- k) _% j% h6 o& J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. ~- _/ \5 }7 f' W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# Y( m  t+ U1 g2 O- |. A7 k9 {: R5 b│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 T+ e& D$ K+ x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 V: V4 P" I/ J4 R$ E. o│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 D7 ?- `" a5 M! m" [
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ T) l# C6 ]9 Q: R6 Q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 v" g( S. B- d- X9 F! k3 z
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 B! @- Q' I+ \4 N4 f+ g5 E; B" ]8 A5 Z7 s# _( k+ l1 G2 m$ `
5 h6 s' n  ~$ r7 h" u; B. u
GigaChip (蓝版)+ H( `/ z* T- p5 y, P" R
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M4 `7 W6 H+ A* w
│编号│名称   │MB│攻击│属性│稀有度│说明             │. ~2 }5 @( \6 [, I3 U' s! F; B
├──┼─────┼─┼──┼──┼───┼───────────────┤
; \. f7 Z  f, w: X$ |) u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 L" l: f' H) p. c) r3 t: ]│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% V  e- d3 L; A' A7 r( l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) y4 p* a0 b- W3 K│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │" x7 R$ K3 _3 W" a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 y7 \6 {' \( f" R8 z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 A2 ^- D5 t: `: n8 ?, v/ m8 o" w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* `6 H2 S+ w, o  X│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& g" }& W7 s1 ~# x2 l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 |% W0 v: N; C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 n5 T# }" k3 D$ J8 P# Q5 r9 I5 l
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" b6 B' J1 b+ _: q/ }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ F+ k& q$ k; T5 J- S7 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" N6 S) N5 z$ d+ {3 |: c1 G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& f% ~; ^* B+ R3 I│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: R7 Q5 C' P. i* ?5 _- {# g! T0 f│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 `$ r$ K1 |1 E/ D* c! W3 o* Z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, o8 ]3 o; A. B, \  q& H1 r( P1 n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' @% _. n/ k' F4 i* B+ ~* \
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( C1 F4 r3 i# M2 a2 J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" A+ Y) ^  I- y/ w4 Z. b- ?! m└──┴─────┴─┴──┴──┴───┴───────────────┘" O$ c. O# f3 N$ v* M

9 g3 V% u. j& H" uGigaChip (白版)(只列出与蓝版不一样的Chips)2 c: F, ?9 o1 b, f1 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ |+ S5 V; e# K, L* ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 ~' y% H! t1 P" y+ n9 g9 z
├──┼─────┼─┼──┼──┼───┼───────────────┤6 \/ @7 g# C7 p; M  U+ N
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 Y/ l0 T6 e- \1 f6 Y# }+ S$ O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! u5 N" K! g: f3 o* l1 j│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 n% l1 I) [( E1 P  C* P* l! n
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! H' {. W+ G( I8 a! q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ Q  Y. d: T8 V* p0 D: `Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# {; \3 l4 ?6 ?# M, c2 A0 \; ?7 `0 }4 J  N
001002003004005006
" ^. C$ @, h3 n! t- |; g& @007008009010011012) k( ^0 y; M0 a& k- B6 w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 c. n. L9 p# Z& E# ~1 ]. z
0 Z; W# }7 G- z' P9 q1 }0 e/ M! }
019020021022023024
" U3 _0 Z" _7 V1 x" J1 N025026027028029030+ A! u0 s3 @6 L$ O
031032033034035036
% r) d3 Q5 @# P, ?7 z" u/ {( E: o: ]! ?
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 `- }- X$ g% X! e4 L$ z: I) G

- k/ i% ~3 w7 V' c037038039040041042- l; I  @7 f# m+ o$ \3 F  J
043044045046047048
' I+ n! M' z4 L049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ |- O6 z9 D6 z  u9 T
5 k3 I; N+ J. F5 X+ e2 g2 V
0550560570580590605 @2 T) _" R, A( y1 H; d6 w
061062063064065066
0 ~& x3 W; g2 S8 V0 b067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! n' {" Y7 l1 K8 ^1 J( d. T
: o  ~, W" z! x/ q9 q9 T
073074075076077078
1 O$ X& i& |& [. j" D9 ?. I079080081082083084
9 o* x( r4 G5 q0 _2 }3 U2 }085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' J5 S7 ^: M! x, I% J( j4 J4 H! P/ B: ?
0910920930940950966 O% \* i$ Q( G0 b+ Z) O
097098099100101102
' s5 t2 m1 o1 L0 H2 c. \" r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 _3 U. Q$ s+ k' m8 r

0 k+ h6 @, s; N3 o1 `  g109110111112113114
* ~) ~0 q: f0 A: o/ {! a115116117118119120
, C9 Y: V" s# M( m, T121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 W& k! g" A2 f9 P8 U' I; d3 ?
8 T- F' _- Y, W& P127128129130131132
3 Z6 a' `, J9 S: z133134135136137138' n5 o; o$ Z( z% |: u1 ^
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ u) b/ ^! G# o& U6 U, C% ]* U4 m; T* V" L
145146147148149150* q& P" H. b4 R1 b
1511521531541551563 n/ g6 J7 @/ b+ R7 ]; a6 x
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* e5 y& o8 K9 J2 X1 f6 b

2 m8 n# z. m8 `- i8 W& ]1631641651661671684 L! U$ u) u" W$ D6 R
1691701711721731744 B7 U9 v& u6 [6 _0 `, K0 l+ k/ C, Z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' @: e- [3 B) Q3 w+ D4 a/ J& H* f& @6 b* d+ j, Q7 k5 L1 }. ^
181182183184185186
( P0 p- i3 T4 Z. |1871881891901911924 _( e6 u: S! C& C6 ?' [0 t
193194195196197198& ~8 B; k+ C6 y1 y* h' \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 |: I3 n9 E- |2 \2 H
: q5 [0 y8 b6 u! E% a001002003004005006
. J/ Y/ B# s) T3 T' g0070080090100110128 K0 i$ t  z9 p0 ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 F- f/ b5 b4 ^% F  C: }
& A0 Q& c% ?3 S0 N! U! W0 H2 }4 [6 ]
0190200210220230241 v' h; M! x9 I! P
025026027028029030
& \4 F5 v4 c. E& Z+ {# [, R8 M031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( J+ \5 ]+ t' L% X

. V; f- \+ {# ?' F: T; q4 d  C0370380390400410428 x% ~9 Y- s, C2 c8 J  _' i, J
043044045046047048
2 D$ b% \& X+ c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! \4 O3 o7 i+ K6 M' g7 J
) @9 p( H7 U7 Y( A2 Z- h
055056057058059060+ L4 ], H; O  b$ u& c  c
061062063064065066
9 ?% I) S; o  C- l067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: H) C, r8 v  h

, G- u6 e( p! y3 ?7 d, |! w073074075076077078
6 s2 x& ]! i# n; l9 b079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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