转载请不要删除以下信息,感谢您!
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: S( j$ A. e6 l% c6 t■● ■ NintendoWorld 站友xliz原创
: h6 O0 g1 {* J" @. {+ j/ C■ ●■ http://www.NewWise.com
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: j0 [: r! r! m0 i 洛克人 EXE 3 Blue 卡片组合9 _6 p _6 W2 {+ m+ h
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 `7 H r8 i" V6 P; G8 @大家要看日文版的P.A.或详细攻略,点击这里吧!; P' \. T" U) g& P: w; f; I3 _% Q! x. I
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 G* D* A* `! v以下内容格式如下:7 o( o4 v1 e( j
4 ]; x3 N5 ] B/ J& U编号 名称+ t( g- l$ V+ m- r
说明" ~( R. r3 F7 K. K
组合方法4 F; q0 Z# Y/ J( d
---------------------------------" {- o' E( z! U* F( d
01 Z-Connon 1
6 ^/ x4 _* N- y/ ?2 zUnlimited Cannon for 5 sec; P; T' s0 J6 p$ d3 B
Cannon A+B+C
# g6 W2 }. S$ o$ d7 o& B8 sCannon B+C+D
) A; \2 N( |9 d0 E) T% ?* CCannon C+D+E
& q! W( t' d% j6 B2 s2 i6 t
! V8 @+ ~7 E( B02 Z-Connon 2
/ a# b. H6 ^* S& }, lUnlimited HiCannon for 5 sec2 `% O/ l/ p- [! d: l/ F9 T
HiCannon H+I+J
" { m/ G) ?$ Y5 y6 [9 tHiCannon I+J+K( E' E h. o, R+ e
HiCannon J+K+L
. O# N$ d, s' I! q* F: r( t
0 v6 P1 R& S7 ~/ q03 Z-Connon 3
6 B: |, I: I! QUnlimited MegaCannon for 5 sec
8 T. T: d+ j) w$ v% B5 B, A- CM-Cannon O+P+Q
5 u5 R8 f- R; Y2 aM-Cannon P+Q+R
) b5 h2 { ?& R. A9 \) I+ p/ DM-Cannon Q+R+S
$ p: |$ h+ x- o5 L; J1 c8 n& s0 W9 }& L7 S1 d) L% y" y
04 Z-Punch) ^5 L4 p+ A( G4 w3 n1 Y
Unlimited GutPunch for 5 sec
: A" s& R" i; m, m6 zGutPunch B+C+D+ [3 w" f. y8 V8 G6 q! h$ Y
GutPunch C+D+E) y9 T) q+ x: C$ I O4 v
GutPunch D+E+F
: U# A4 J+ H& n& S7 M! V: j$ N' | H# N! d
05 Z-Strght' `; a$ ]4 C) N3 y
Unlimited GutStrgt for 5 sec; H2 a4 S3 z% G7 s; F( f1 f" H5 H3 e
GutStrgt O+P+Q7 j C' c$ t9 B
GutStrgt P+Q+R C1 b4 _9 R3 I( w* q/ G
GutStrgt Q+R+S
) E: `+ c( T+ b4 o4 E ~
2 {# [8 S6 d# K. \4 t06 Z-Impact7 q: I' a* M3 |& L$ r* Z+ ~
Unlimited GutImpct for 5 sec* ~. V' N5 p0 e+ e: _2 y
GutImpact G+H+I# w* }' \) R$ M6 v8 i( k
GutImpact H+I+J
: ]) M, i x; \9 t- y. nGutImpact J+K+L) f4 `# |$ O+ N- @8 o) A
4 H2 V ]; \8 l9 T! G& K# f07 Z-Varibl
# f1 @/ \2 N- F0 PUnlimited VarSword for 5 sec0 Q7 p2 N/ X2 V8 b6 R! W6 w8 t" _
VarSwrd B+C+D
% h ^) h9 _% k6 l, O0 FVarSwrd C+D+E1 z5 ]6 g& ?" t4 Q
VarSwrd D+E+F
% H/ Y' g" W0 P& {) f9 u3 R& z- Q/ \2 s7 s" p! P! [. i/ B
08 Z-Yoyo 1* L5 \: U3 S; t7 K
Unlimited Yo-Yo for 5 sec
( n) l: m# f% b! ~, R3 U7 i7 aYo-Yo1 C+D+E
$ {/ y6 @7 T# a4 \1 P# hYo-Yo1 D+E+F
3 ~& R* i- O) L: ZYo-Yo1 E+F+G
* S4 r; a0 O6 |$ |; ^- S& \' B$ c
09 Z-Yoyo 2
. R8 R* i: E4 \! rUnlimited Yo-Yo2 for 5 sec H' y; I6 c$ R m1 R8 q# @) s9 s
Yo-Yo2 H+I+J
# T4 [2 E" ^, h& Z" v! h6 nYo-Yo2 I+J+K& k3 d3 u+ K9 r7 c: {
Yo-Yo2 J+K+L% Q5 T+ J B$ M3 P3 m+ }0 Q3 P
. K& Z/ V, o6 \; P# o1 t
10 Z-Yoyo 3
9 l) e6 _5 A% EUnlimited Yo-Yo3 for 5 sec, e4 c7 z# q* ~& _, a
Yo-Yo3 M+N+O
, H+ P$ `8 W: ?% k! W( D5 B9 j9 UYo-Yo3 N+O+P
7 c6 @$ ^& v0 w1 q. J" OYo-Yo3 O+P+Q7 [' K; S' w% C1 s; i) L( e% m0 g" g9 S
# R" Z& ~4 z2 U9 A
11 Z-Step 1! p g8 |' c5 y7 j
Unlimited StepSwrd for 5 sec
( }6 e0 ]: k& \StepSwrd L+M+N
) a" h4 }9 E( w" [% n; q) K& pStepSwrd M+N+O
* o( J6 ?! L/ Q& @7 l/ vStepSwrd N+O+P
, F, W$ I( r* ~" d+ T+ j7 A7 S! m* a1 e6 U$ a- L
12 Z-Step 2" }. r0 V* w! K; z! M9 y% Y# u
Unlimited StepCros for 5 sec, n1 l! }. p! n
StepCros P+Q+R
" N; o$ S# }/ T# W" i+ @4 BStepCros Q+R+S
+ y7 U3 I* ^3 \$ z2 I9 RStepCros R+S+T. E7 V1 L( y, b) o$ W7 j
; H) H# N Q' {2 d0 s' ^: q2 R" [( b
13 BubSprd
! Z6 {3 F8 g. S4 L; z1 g. \9 A2 qAttks w/ spreading bubbles!
) N3 a+ c* G2 Y! e; j; f2 KBubbler C+D+E3 I5 l# p, \- u E8 b3 P
Bub-V D+E+F
3 ?/ `4 f1 [# \5 @* o! h! \BublSide E+F+G* c8 R9 A$ o( i9 }% O" H# M. A; e
Bubbler E + Bub-V E + BublSide E
1 C C. [3 ~ [
; z0 D. ?( P" N! i/ `% m14 HeatSprd, R ^" M$ I+ D% |0 w( \
Attks w/ spreading fireball!4 w1 u; q9 t% v8 Q
HeatShot H+I+J0 K1 A6 |% A4 y$ w0 j# x, X
Heat-V I+J+K
" w: O; B# j! f( h$ MHeatSide J+K+L
- x9 P+ f6 ?; UHeatShot J + Heat-V J + HeatSide J3 V( {2 q2 @9 s1 i" N, F
+ \3 L& m) N }15 H-Burst
8 \) x) Q4 v; H# x9 h T _7 p% S! ECreates a giant explosion
0 f+ F0 i W# Z& B$ j2 |' Q5 SSpreader M+N+O
) d$ E" g$ j) ZSpreader N+O+P
7 D7 x$ d5 A$ K4 {Spreader O+P+Q
2 n( y1 {3 i3 q% C6 J: p+ R) l0 O. ?! }( y
16 LifeSwrd
- K2 J: M! q, t, _Swings a huge 2×3 sword!& I1 [9 J3 e E
Sword E + WideSwrd E + LongSwrd E) m1 h" `# m2 C/ Q
Sword L + WideSwrd L + LongSwrd L
" j' ~! p2 X, i* H1 I3 ^Sword Y + WideSwrd Y + LongSwrd Y3 b. m+ B- `: z$ u. e: I0 e
! _/ _2 H+ s- m+ x8 e M4 _6 T
17 ElemSwrd
2 [# s O% V* PWide swrd contains 4 elemnts
7 J. ^& M% x% a% N5 WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, u/ R; J/ a6 j2 D9 X0 m7 z0 a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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$ m7 }1 j% Z# I% i, n6 l( j18 EvilCut
- d# T0 b! p6 `; xStep up 2 & make 4 atacks
- a% N% }# v8 [( A* CStepSwrd P + HeroSwrd P + StepCros P$ j9 B; {* ~3 q
' n \: K+ q6 q
19 HyperRat1 H$ S+ H c% q' I9 R
A giant Ratton charges!
, ~' I1 S* H: [% F4 V8 k. z' YRatton1 A + Ratton2 A + Ratton3 A
! z6 s. K6 J% I; A% p1 H6 dRatton1 C + Ratton2 C + Ratton3 C
- v( j0 G7 {* IRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +6 C! d0 L9 j5 D9 m, Y
Sets Time Bomb in enmy area3 T+ E; Q3 i1 q( f1 c. I
TimeBomb J+K+L1 s6 R" M! _/ J% y! L. }$ B
TimeBomb K+L+M% j6 t. \- `& S9 r" R8 ?! s
TimeBomb L+M+N
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9 @- k' j; p& L9 R21 GelRain
A/ [0 y/ V' u3 CGel steals squares
% N6 W! M. B S/ m0 cMetaGel1 B+C+D
) `, H1 p! ]2 R5 L8 B1 m1 eMetaGel2 E+F+G
, b4 j( z+ J' l: m( {+ t( _MetaGel3 S+T+U T8 N. @4 ?2 C5 V; \
& F; s2 F5 O9 M: @9 S, |22 EverCrse* R: H( k* ~; m( f! {" _
Shield chases enemies
! A( T. {5 ^- E# q: mCrsShld1 C + CrsShld2 C + CrsShld3 C
% j* \" \3 c3 Q1 Z3 W) z& ]5 l/ [CrsShld1 L + CrsShld2 L + CrsShld3 L
- |: q7 B, H7 g2 Q* ~) \# s* T: d* S" G- @/ |& f J/ R
23 MomQuake# A( G: H" Y% Q, f
Awakens Mother Earth!7 J. D' w f# K$ l, r2 a, a
RockCube * + RockCube * + GodStone S
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24 PoisPhar
0 m, s5 B% e# w7 c$ `& u2 k EPharaoh generates poison" }8 [6 M5 o7 b0 V" h
PoisMask A + PoisFace A + Anubis A: x) m* ^7 ^. L1 \& t* }$ M
7 ?* n. a3 }/ d/ k: ]25 BodyGrd/ q; r* @& i( U, R7 M" ?
Bodyguard takes out enemies
- X- n# A6 A8 `, y" X6 Z! | yAntiDmg M + AntiNavi M + Muramasa M
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/ F2 Z" q" y- Q- [' }26 500Barr" C4 h; i) P( O5 L! O- | K
Barrier absorbs 500HP dmg6 ~# o \* e8 y
Barrier E + Barr100 E + Barr200 E: j: g' Q5 h2 `- H; d/ b( [/ P
Barrier R + Barr100 R + Barr200 R9 s5 ~0 P' s5 G- D
1 u& N) k- Z: x. |( W4 u( d' |27 BigHeart
/ ^+ L( A q3 x9 H. `) QAttacks, then heals HP!1 B# E) X5 N% k' N- y; `9 O
HolyPanl R + Recov300 R + Roll R
. Z" N$ Q, l. E6 }2 f! LHolyPanl R + Recov300 R + RollV2 R
p, g* q, K9 nHolyPanl R + Recov300 R + RollV3 R) B) k+ F l" c* z" C" o
2 W- s' q5 U. p& e2 J+ ^
28 GtsShoot
; }7 U Y; V( M! iGutsMan throws MegaMan!
; v) ~& C, U3 dGuard * + DashAtk G + GutsMan G
8 _$ s3 J8 L6 h0 o; L/ z7 Q! v2 u: ~" t: ?Guard * + DashAtk G + GutsMan2 G3 @ U* K% r, z9 M4 y* v
Guard * + DashAtk G + GutsMan3 G
. r0 A. R5 r$ C8 l+ T6 |4 Z, sGuard * + DashAtk G + GutsMan4 G! Y9 z+ y0 \- k* w
( E5 Z5 n. ]4 v# w& a29 DeuxHero
; x2 u7 H: z% I) Z, oMegaMan & ProtoMan team up!
6 m$ ~% Y/ |6 S$ L, ]8 w3 h+ j# c0 B3 HCustSwrd B + VarSwrd B + ProtoMan B, i5 Z b- n* p$ s* T4 l8 s' S) b
CustSwrd B + VarSwrd B + ProtoMn2 B
3 u; p' J2 {' j/ NCustSwrd B + VarSwrd B + ProtoMn3 B
6 @! U5 c5 ^9 {2 u# [CustSwrd B + VarSwrd B + ProtoMn4 B
6 n( D( ]; j7 E l5 Z
7 O1 N" Y: M' {' z% r4 w30 2xHero
6 O$ p/ |3 V2 `6 a L4 xMegaMan & ProtoMan Dual atk
! N8 c1 h9 D1 R: p1 p0 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 }! T7 |; Y* b3 L0 d" SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% ]+ g6 _' b2 n' [' t! y- M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 O/ l! Q/ Z. D7 L0 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ |0 \! A7 z+ O- S, S- R0 U; ~( d! L& F
0 `/ _3 B. R- \0 b1 S5 N4 Y' {31 PrixPowr
$ n0 ^5 A& G: N( V6 z$ S6 I& p$ G3 Navis attack at once!
3 i8 S6 b* t+ D: nTeam1 * + Team2 * + KingMan5 K; t* L: ^/ ?+ g; r! t* y; O( W
Team1 * + Team2 * + MistMan5 M9 \) ?+ h. c O9 m8 B. ^. Q
Team1 * + Team2 * + BowlMan5 B8 K* M" X+ ~/ I* O L7 t
- [7 r8 f @0 g/ b# {* E
32 MstrStyl
. H. v9 ~4 A$ mMegaMan unleashes his power
- n+ [) ^" R9 uSalamndr * + Fountain * + Bolt * + GaiaBlad *% C* M, q# i8 b* c
, Q8 J& K& K7 v7 ]( D& y
StdrdChip (Part 1)1 r* Z( A7 q0 z* C v% l
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 Z) X. u4 Y5 b0 K& S$ z6 i│编号│名称 │MB│攻击│属性│稀有度│说明 │ j) c' t7 i% [! \# P; d- f
├──┼────┼─┼──┼──┼───┼───────────────┤, I4 r! Y% @- u) f# Z( Z) u6 |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( _3 d/ S$ E) k: l/ R+ b" D! W
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 m( Y6 q* o: v% H/ y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 B1 h% D1 i, T2 W│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. X/ ?2 x' {* _6 N+ B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 {9 ^1 o4 F! p- S; A3 p│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; U5 j _% n/ g$ y9 G│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 q1 g/ ^$ O2 X8 C: r3 f│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, W R7 Y0 J5 D0 x; X1 E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 J5 O5 G+ K$ Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ V( V6 X- [$ k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: Z O* o {* C7 [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 H0 U; a# M$ \8 Y8 O: E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# M, L$ h& U+ I' {& D2 |9 }
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; l6 I2 E- b! e) w2 U& G8 X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 V! K2 b" M( T2 O: v) H9 o│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) V/ }) `- [( [- N8 v# Y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, n0 Q% b. w) G0 H9 z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: i2 @; k% H" d' i! C5 a- g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ \+ Z/ Z* s3 F! S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 B+ j& H1 X' R# Y9 z! K8 v [4 S$ D
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) s; \1 n* M# |
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 r. s2 z( S. m: B9 E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 Q% m( u9 B) H( S
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" T0 ?) i; `( o' Q: o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" }1 b4 i* S$ E3 g+ _
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 ^/ K* S' {; g! M+ j' ?5 b" _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% k. T" B3 \5 X! I; z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" H4 w; Q9 |2 X! e
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ }" h% ? T. z7 V* I- Q; h8 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
|1 J/ k3 M! f2 ~* A│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! W+ Y$ b* k: E! ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; p( F. V% A9 Y7 X6 I% E1 ? @│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* M& m) [; {9 P* W4 ^! S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* a; N/ d6 J, d1 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! ~* g2 R7 Y8 q. i! b0 b/ c6 e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 {% H6 s, P4 [& E
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ b8 F/ m0 q w. t
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: [: D+ b* g9 k! ]│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; |: m0 \8 B" L6 f2 ?
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: m' T: c" ], Z3 I \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* p/ U6 ] s) a+ Y) s% |6 |6 X│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 U, }. b f7 |9 Q* `. ~│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 h5 ~/ ]) E5 m1 [0 i
│44 │ShockWav│10│60 │ │* │Shock through enemies │ Z" H* K! \; o$ R; i& w
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ Q* I( |( L2 N& u8 P2 M7 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( p* P) w4 _0 A- B- V- H, E
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- n" }, i( H0 d' u6 \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' y- E$ N2 M( U) @1 {9 p- @
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 A! V. p% U% O│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# d T2 ?4 p% q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 ?- z+ x) L y2 l, w│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 h/ ~- y1 |8 ~+ a7 x, w' r│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 H! L. R B1 l! q3 u6 F" R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# Y0 `, E8 ]" t( O/ |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 y% z, w' @7 x, i│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% [; Q! M% A. y, m( W0 O- W3 o% l│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 k, s3 p0 J1 u8 L
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" _! J; j2 f' E2 v) \# h7 S r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% m) M: R3 u ]1 ?5 A7 X
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 G8 \( C* O- |6 l
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* {6 E( ?/ B% F" k9 T/ c) m5 X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. g2 ~- [& A# D1 J6 S6 r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ p( o) K3 t8 y7 Z' G, A4 y0 H│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) e. t3 U7 Q: Y/ J) ~" i+ C- d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; y' V" B- y; e/ I t% Q6 J8 Y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% _9 F0 b3 i; l1 V+ Q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# x' `. Q% E6 L* |! O9 L3 N
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 y3 ?- h. @2 l1 s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" `* g" ]( q) Z. w2 ?' L- e% Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: [! i- E% F k5 |3 e h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, R0 g. {- P, l3 q+ M5 l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ k @5 g8 A, F- m3 b
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: a7 }! M% H/ o5 w) {% x% u* I│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 c5 T' t0 q4 H0 r3 b0 a3 A6 b
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# f5 a. g4 {- R9 d. d( e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# _; r1 c9 b& _: D& O$ L( k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 t Q0 e( v% L6 H% y* y$ R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 [+ w1 [0 |* I( E6 E2 D3 M9 F│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, n5 [; |- F+ f! ?│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* `' f* R1 j# R8 j2 N. \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 \2 r. S! {( d' l% Q5 r
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 t0 _9 @3 C; N# x2 L4 T/ \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, Y1 r0 f* I2 N! n# F% C4 Y# E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. B/ o4 R: t& x4 ` L│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; j& I- w9 W! q, K# g, |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
f" v5 ?7 L5 E) j│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ D( t7 a1 N- q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& _6 |, R5 o" s+ }3 F" o- T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! \+ V+ ?; P1 G0 r) F0 C) a│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 v$ F+ J+ i/ {* b* c1 o# X7 a0 o% {
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 o! _# Y' c2 _! v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 V9 }+ u& u9 h% C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; o3 H0 Q- k8 l/ {* t│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" j8 ]$ Z1 S* T; p; f+ ]6 P% x│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ J" |% A, B E$ b│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 q6 O4 L' o' b, F `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ `% X) _0 l% i" `% o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 E$ C) d }; ]& X3 m+ M
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, W) q; d7 c7 ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 m* ^7 a( d% {: r$ d└──┴────┴─┴──┴──┴───┴───────────────┘
7 i E" f" G) ~3 t' _8 d0 D6 {; Y# I* t$ J5 S6 a+ H; h
StdrdChip (Part 2)
! J8 [9 u/ u5 g4 b& R6 m! a6 u+ J┌──┬────┬─┬──┬──┬───┬───────────────┐; x/ u2 S$ p! U/ k$ _& A# M4 C5 x1 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 Q9 O' E( i2 q* M! ^6 P├──┼────┼─┼──┼──┼───┼───────────────┤* Y, @- ~+ w& v7 ]$ h- i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, k7 n6 x# W2 H$ C. {6 S, I, Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 {: ^4 M: w9 J" |6 y8 Z- f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 P& D7 I" B2 V, a│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 I) {8 f' E, |; Q│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
[ z7 B. V3 m F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 e. t$ d$ h4 P$ `. K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' h- _7 H W' I8 @: B K│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 o3 ~& _2 K C0 `, C5 o, z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ k* z L, f" Z2 H4 a' P│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ M0 r4 k4 R) `3 b: r, I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ g. I, o% B0 y1 g1 Y+ f% M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 @, v( H+ U8 d6 ^, }* R! A4 G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- l3 Q; s+ X7 ~' E: D' c
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' m; P# }5 S& [! {; k
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* g3 K' C6 t) S: U% ?, D7 G/ L
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- j: @; }: q. v7 [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 q) M; \4 j5 Z" F# Y- t
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 V. h/ I: w0 f$ a/ D7 A3 _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 D# A2 p( j, x# f( U│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! x: P0 H2 @6 m$ ^' }1 t0 T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 m" P. B3 M( V+ f
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 s" G- \' P6 e+ u2 \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 X' D" o) j& j. X& M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 Y6 v( h/ r0 @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 K) H& M; v& k [1 [: \( ?8 b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ }" a7 |0 Q5 h4 o
│126 │Rook │30│ │ │*** │Protects you from attacks │0 C% _+ Z! X1 [3 c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: I1 z- Z9 V! `* C/ z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! P( K8 D+ O2 }% @! i$ e! Q) E│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; y( U4 W: [7 |% f3 z) t
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 t A7 |6 @6 A│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 [5 U3 p, W6 H* [1 T% B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 r7 q- C# [% g; ^) n│133 │Guard │5 │ │ │* │Repels enemy's attack │7 \7 B9 V g1 ?* k& o, h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 v- V0 D5 f; R- y+ h- m! x: S& ]4 I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) [7 `7 f9 P6 a4 ]: W1 g S
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 P2 p& m7 ?5 Y# m. [% D2 z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 F5 M5 q# } k/ w% h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! A) W6 J z" {/ s│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; {; g" H- S/ A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 B: w) h P) y5 F1 ~ U│141 │Prism │60│ │ │*** │Prism fires randomly │7 \ Y: z4 o" V% n* g$ d" b# k
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* i7 a4 @1 @6 e! q│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* W. }6 O" z8 Y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; K b4 S9 a/ }0 b4 E, u│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' @3 T: Y' b1 D# [+ ~& K$ r* [" p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: A3 r' e w" D1 m- W! M/ a
│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 q* S( K( v- v* f
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 G9 w, P+ N! h' `0 S│149 │Recov50 │14│ │ │** │Recovers 50HP │' t [# N6 ?& n/ H2 `% S6 w
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 B+ j+ z( G' m" C3 a5 U/ q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 v. f& f! O* `│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 D" W/ m ~; y T/ |7 T: @│153 │Recov200│65│ │ │**** │Recovers 200HP │: x X( z3 n( G/ K+ I1 I, U. c
│154 │Recov300│80│ │ │**** │Recovers 300HP │& {* x& p/ ?( q
│155 │Repair │8 │ │ │* │Fix your area's panels │
; J, K- A9 ^% m$ ]6 @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 E$ c. A/ }+ s: X│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
j& R4 j6 i( ]" T. J│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& M/ D. C4 P, H Y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, S1 c1 b. u5 [6 a% m0 q) l* @/ X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ | _) F9 {4 V3 ^1 u' y& x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 o) T' p! @3 H' [" A& W, k# l) ^│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* c; Z2 F% P T% X0 S9 N│163 │Invis │11│ │ │*** │Invisible for a while │1 c5 }1 k5 U+ \) u" f @, M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ `; B g0 I: [+ [/ P) T5 x1 M│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 a2 o) o% g; }6 T2 Q- e! o
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ Z; L* D/ m: }% f
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, V0 m$ n8 W; S0 M: e9 A│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
A3 A5 M! r3 \│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ u, `; ~$ ? S$ y$ t' m
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ g5 y; l0 `+ P% }- R: S7 R/ g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ F; }0 U. Z* d# ?; y' D& C" j│172 │Aura │55│ │ │*** │Repels attacks under 100 │" D" b$ c0 L; ?4 d! j1 @- }8 J, Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │, W% S6 y. V& s; w, o2 u$ o4 v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; N1 J. ^ M! g" L, V9 O5 W p" O% `
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
S- @5 V% I" b* h! q/ v1 s: q1 i5 d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, T" \6 @5 v; s' f7 w4 U│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, S; a. Q7 G9 O' W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
X0 c, y0 [0 V3 ~6 E" {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ o( w! M" H/ Y J9 V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& F$ |6 i7 ~ {) `/ U$ {) i7 T. I2 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- w3 O# ]8 r6 ?' @│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 T1 u& s$ K& |% b* P
│183 │Hole │55│ │ │**** │Open hole to dark world │- Z9 p" V- E% C+ I0 e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 j l# Y" }2 b3 B; v6 c. {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% T# p% T" g5 ~
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; o9 X8 b! P) F! F2 t
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 r2 f" O; [" R; Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ |8 M, `- v! o; [ r+ A9 R│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 o0 j3 u6 O+ v
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! q- H" q% R9 N; Z+ O7 i C9 C
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, z2 L0 ]& [. D: F│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, V% q% f8 n& q" J3 U3 s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 q) X9 f. f; h( F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 Z' J1 x; H) t5 P% M2 R+ {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" W# p# x( s1 m: `) ~6 c* Q7 w│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 i6 C: T' D* M9 f3 w9 L│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- I" y6 }% m; @& J2 E9 x8 y5 n
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! h- u$ Z! J, r5 C$ N# ~│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, ?. j2 m8 d/ ]( O5 e- P
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* ]& @8 o/ V: b└──┴────┴─┴──┴──┴───┴───────────────┘+ w( R8 w8 h2 K# }: Y
6 ?5 G9 o" f) D9 ^7 a& _4 `" ]
* g z& ]4 b* r8 {7 H% Z; DMega Chip
% l' r0 B7 D) T D$ U! l┌──┬─────┬─┬──┬──┬───┬───────────────┐4 \1 T" j4 e# w4 i& l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! r# |. p( h) s0 } k/ | k I4 v: j├──┼─────┼─┼──┼──┼───┼───────────────┤
6 m) K8 D. _% A. W│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 t9 h) K7 g* S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, v$ R6 h! j' d) ^ @+ q. B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# s. x7 ?- }( r% {+ F7 b│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% F `* V2 r' r9 {7 @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. b& a7 n! K) o5 _: D7 o' j9 ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ E8 D, v5 o2 X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) b# L# p) v8 P% {% n│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ ~# U: y9 M$ x9 @│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% B' {3 i* a6 Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. L9 n; E0 t v& I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 F& z( V6 @) Y% A/ q; r
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 Y; c! n8 T) N6 ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, G* S+ K3 r/ O) o0 j$ p( r│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 y7 s& H, I9 K' M
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ i6 r2 F4 ~. n2 M; \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 e2 w8 L2 G+ o% ^1 H" q" }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* a! Q6 @; A- |9 ` M1 Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# T2 x+ \+ R. T( C3 U8 u8 C! J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 N# U1 |* H" ~+ F8 ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 c( W1 T6 P2 n) q3 G5 b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# C- C. `* s) b& O3 R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& Y# Z/ F( s* s4 @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* t0 B0 r7 a# P2 l1 v+ Z: k' q│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; y" q5 B- ~0 V3 j$ ]
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 O" H9 U* z0 M) P. o│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) |) c: a" \0 }8 o
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' x# {6 U% B) f. J1 i│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 P0 e& }3 D$ O9 Q9 _* ^% Y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* O2 q$ A# W( B+ t" _6 O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 u$ p' x- i8 G6 x$ M6 |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
}0 N. ?0 K; b3 r/ D! q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
w% ?: E: |3 h9 W u( t0 b│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( G: ?4 C+ e/ Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) |% v; q4 i- r9 G/ Q" {6 X5 E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! w& l8 b/ Z+ P8 g: {
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) b6 `! u3 e8 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& f3 q5 n: \4 P4 I8 H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! n) P$ J- r1 C7 d q! Q+ [│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ X1 {" X6 q/ f│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 L$ n, n$ Q8 ]6 @& v4 T* c
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! F% p$ ^2 Q$ x7 o) }6 y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ a& Z8 [( I U! e) Y" A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 \0 z& e* G" e6 J$ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; K0 Y r1 c3 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* z# L" F# \. V│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: j4 s: h2 o& {
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 ]3 Y) P# f; k$ P
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* {. R% J2 K l- m3 k│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: P( N( z$ K8 H4 b
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
J8 t3 o# _( |+ d% H' n9 [8 X/ `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: ~: O. |( U; N. U9 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: I# A* N; c; s6 g+ n4 H) j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 n: e" _. e, Z% S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 }5 k' m# }0 \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 u/ @) y/ t8 ~0 t# F% Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( F% |* a" `1 F8 `% K/ @, ^+ \8 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ A, R& l( o O% |; F
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% c( d9 e# T+ v. h+ `( M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, E: g9 G/ [( G' w' _+ |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& z0 j9 G. B9 w4 v+ d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 \- X+ F! Q8 P7 g6 A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% g0 _0 ^7 x% W$ u, B0 \+ p
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 b) S: _9 ]- Q* x' j5 Y0 I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 Q7 v7 Y7 K( K3 ~0 W$ x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- b( J# ?+ ?0 G6 \│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, c1 D! U, Z% u* Q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 n# O. V: f7 T: b9 T; y/ E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 h! l2 G S0 ^# ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% k9 U- W9 F+ F- o/ K# i
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 n/ U& v: U6 m7 r2 w! e
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; `8 |, G4 t, v! Z
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% \' U% r8 G- o1 S- p' K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. e3 l [/ e; c% T4 Z* K! z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, F4 [, ^7 ^! ]$ O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ e0 P& ]3 f3 U' F0 s# B! s0 ?. O% p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# B( h( r- Q1 T3 ?! f% a
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. K! x) |" f) |/ R; w+ x
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ o. Q' \+ \2 _) j0 P) c│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* L; f# ^& m0 t! v│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 K- k8 ^# Z1 q6 f' G# u% _# O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# f7 h9 h$ p; E, P! j9 O│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! g1 o1 U" h) V. m3 `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* U3 h5 P+ H8 E6 ~; C
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- x3 v' a" k! O) ^- `│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ ?* A+ i# W: F5 v: V└──┴─────┴─┴──┴──┴───┴───────────────┘
, q5 N8 m' j+ @" K% H5 `" s' v% F5 P! A4 t4 y) X2 y
3 D1 G- N: |$ {4 g* u2 `
GigaChip (蓝版)
* L8 \" g- @5 S2 W z: F8 ^, {+ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐! V s2 u/ b. ~- Q& ^; i
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 A6 a5 `! y: d) s8 A- Z8 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ j! l3 Z# Z3 p# B6 \9 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( v5 l' G6 {! |! N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( h' \" O9 @$ U, L: s2 [. u& s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ r, I% r+ r5 n) g│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# u) a5 {$ W7 D2 l" a, S' B
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. ]/ u `9 z( M7 p; Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% k* ~! y8 h( X' o│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: Y& ^" |% G. {# ?* n+ E│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ v. ?; ]! q/ U* l6 y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* L& b- c5 U9 P+ a7 Y9 r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ u# w. x' p( G: q: k- ^3 h# x
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# _, a$ F2 T9 X9 J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 V6 S, C, |. n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' v$ s! Q5 M' M! p│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 U! u2 V$ P2 T3 o( J# n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* C- p5 ~+ i) S: Z* O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 }9 m+ `% ~; g3 Q7 ]- P* M│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 G9 L" l6 `. w/ I
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& K! A) G* ^: H6 j4 u" _# H# q9 G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, S* a7 y8 F! n) O1 t/ `% R2 k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( U4 A r0 g ?& d m7 ^3 |5 z& U└──┴─────┴─┴──┴──┴───┴───────────────┘% a9 ~1 O9 G. N$ Y" n
8 T- M% Q2 y7 J& v* j. @5 n/ s
GigaChip (白版)(只列出与蓝版不一样的Chips)6 ]/ @' h+ G; E
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ l; t( C+ Z& L# G+ R; Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │- X* A. ?0 v. K5 f. j+ @ p* o( C8 V4 p
├──┼─────┼─┼──┼──┼───┼───────────────┤) F h% s) m+ V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. @3 J: f. B4 F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │$ S% K" m9 M! q8 S% [* R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 u K, m V$ S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. t7 o; g' H! @2 M$ {0 {! G└──┴─────┴─┴──┴──┴───┴───────────────┘ |