转载请不要删除以下信息,感谢您! $ w d1 S/ p1 y% l+ n
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, M: m4 H% Y. V■● ■ NintendoWorld 站友xliz原创
' O& @* v [- A6 R+ }# P■ ●■ http://www.NewWise.com 0 e4 g) ^* w/ l
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, _) ?" Q/ {5 P+ A" J# r
* {3 |! S B. Q, H+ `* d/ N, p0 e5 l4 l4 ?! |
洛克人 EXE 3 Blue 卡片组合( s- X c. t* H4 M, q4 I
5 ]2 I6 w9 q( c; ^$ d& y! Z
: ~0 r! ?. K: T8 }' j0 V; r7 o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& ^8 r; Q3 p! M" K5 R9 @. ]; Y6 |' f# S
大家要看日文版的P.A.或详细攻略,点击这里吧!
" Y5 I" y1 G! b====================
2 i) W( i2 |. M* X( ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 t, w b- Q3 E5 ^8 G8 E' j
1 H5 v: T0 L! M( X7 M- z3 f
以下内容格式如下:% y. Y9 B! @& r+ v" S; R' |
4 Y( `& R& H l+ f
编号 名称: O# b: P$ O6 f5 {
说明: i+ L9 W# _" |) e9 ?
组合方法
2 }9 @; L L- {; ]---------------------------------; P! P# }* k: c4 ~2 n+ g; Q
01 Z-Connon 1
* W# m; w$ @* D* b. \' IUnlimited Cannon for 5 sec
/ Q# o1 K+ \ \7 P6 }8 i( MCannon A+B+C
" g f& [3 r' s5 P4 \7 c. G# a: p$ ZCannon B+C+D
0 p: N _9 \) y0 `6 P) eCannon C+D+E
# l0 q6 G% F) E
4 z- S! P' e: Q02 Z-Connon 24 ~' H: A6 ?4 S
Unlimited HiCannon for 5 sec
8 y: C5 c. k& j" b+ |$ THiCannon H+I+J
$ q) d* |7 w- P( THiCannon I+J+K2 W6 _! b/ \$ y3 _3 F* x" o1 _
HiCannon J+K+L
) [$ ]1 ] U( _$ R7 ]+ }" {4 A" }
03 Z-Connon 3
6 |3 X- E: A7 i8 b5 h0 ^9 S# J/ JUnlimited MegaCannon for 5 sec
* B$ x8 r& }' q: K+ _M-Cannon O+P+Q$ x. a2 F1 n& [3 a
M-Cannon P+Q+R& b& G$ b c1 Y" _) q2 `
M-Cannon Q+R+S
8 F9 D6 i+ t! M+ P+ E" Z1 b6 e9 o+ e. U9 o; m* |" p8 o9 [
04 Z-Punch5 k% t' I `; P0 k
Unlimited GutPunch for 5 sec
# ~' d# M4 ~ D! R h5 q: j" ~GutPunch B+C+D4 u( R: Z" g3 X: q4 E# C$ g5 [
GutPunch C+D+E
. J0 S- j( j- R& B2 T4 uGutPunch D+E+F
2 t8 v! x q, D! [& I o
6 x9 \" T+ G, @0 i) s$ _05 Z-Strght
* _5 j& \; f' ]5 p$ c3 |Unlimited GutStrgt for 5 sec$ J- g0 M' b1 w8 S( P! Y# o4 L. E
GutStrgt O+P+Q1 D9 d( l _2 r
GutStrgt P+Q+R
" ~# {. ?- b3 |5 o6 Z+ }" c' z7 MGutStrgt Q+R+S* s* E8 A- {. j
3 z: v. T7 x w# W( J06 Z-Impact% `; V7 K/ j8 I! _1 _! F/ x. ~ V
Unlimited GutImpct for 5 sec% Y4 B$ u2 T+ c9 d5 g
GutImpact G+H+I
2 b2 o# A- p* t2 T" N. j4 CGutImpact H+I+J3 p/ x# X2 S& v2 i- ^
GutImpact J+K+L* [, l1 M7 W6 x4 ~5 i' X
4 v2 U9 P7 h+ O& M, L/ f; d
07 Z-Varibl( _; I9 g( X, T3 j7 S% T+ q$ X
Unlimited VarSword for 5 sec
, @0 r O8 l' E5 n! |+ P R! L4 {$ xVarSwrd B+C+D
6 v6 e1 \7 F, P1 z6 Q$ m- aVarSwrd C+D+E
, e6 e& [# p( C7 Y# h7 T: vVarSwrd D+E+F
. L7 J) ?9 W4 P0 S2 ?1 w* z" w5 H; ?' u4 L; f
08 Z-Yoyo 1
* L' n# A4 R" w& OUnlimited Yo-Yo for 5 sec+ z. [. e. L% x" X6 W! {
Yo-Yo1 C+D+E
6 W: A3 x* A# X( \9 yYo-Yo1 D+E+F V$ h% L' c$ |8 a! P
Yo-Yo1 E+F+G6 `; t3 W4 O6 h- m3 N
3 d3 @8 `4 H- u6 J5 z3 U2 C
09 Z-Yoyo 2
8 P; e6 u% ]0 g0 X% g: _Unlimited Yo-Yo2 for 5 sec
3 l. c2 O3 N% b9 vYo-Yo2 H+I+J# f& r% F3 w$ K5 c3 x, B+ ^
Yo-Yo2 I+J+K' k7 @4 Y" w \
Yo-Yo2 J+K+L
' n, s$ O( P* ]4 v4 T4 J- L6 ?1 {7 D
10 Z-Yoyo 38 y! ]& q- K% d6 g) }, o. L6 y! N
Unlimited Yo-Yo3 for 5 sec/ l; b& |, d" q7 B/ J- l% ^9 h3 `, }
Yo-Yo3 M+N+O0 X" m- g6 Z' S
Yo-Yo3 N+O+P. B; b5 y4 q0 x7 o& n" r' P, i
Yo-Yo3 O+P+Q3 B4 ^7 v8 u/ X1 C; \
: T; D* [5 n: A11 Z-Step 1
$ E# Z1 `) f% F9 ]Unlimited StepSwrd for 5 sec
6 q. D4 y; x# x; _StepSwrd L+M+N
; x- c5 ^. }3 [4 [StepSwrd M+N+O
" ^$ [8 T6 p% c: pStepSwrd N+O+P
8 T8 B1 F' p* c" [3 W6 s Z, H
5 s. m/ p- F) `8 S5 I: o12 Z-Step 2
0 S' j U' G% }% G" VUnlimited StepCros for 5 sec3 F3 W9 p& q$ B a: e3 r! y
StepCros P+Q+R
1 D9 a$ U! D& A4 tStepCros Q+R+S+ }: U1 F- P$ m) p( d. K
StepCros R+S+T2 ~7 i |' a2 x3 {
9 s9 a2 A- }" ^/ r5 b13 BubSprd W t3 W# E# g
Attks w/ spreading bubbles!
4 a+ u1 T4 [9 r! XBubbler C+D+E4 j0 ~; u! q2 t& m( s% e9 G
Bub-V D+E+F$ g; q1 K; v2 l4 M, I' {) S
BublSide E+F+G/ g1 u4 W% Y% M8 A( Q
Bubbler E + Bub-V E + BublSide E' ]1 N7 ]% C' w D/ W) M' u) a7 D2 @
- }4 Z! o% C. O3 E! A0 ^
14 HeatSprd
- b6 x! y* S3 ]3 N/ ZAttks w/ spreading fireball!/ M7 D0 {: |" c/ C( Q& a- N. X$ B# H! H
HeatShot H+I+J+ M2 `4 M+ s, D
Heat-V I+J+K
; h5 p& l! E: ~% GHeatSide J+K+L" j: F0 y/ z) o: e/ @, q& G
HeatShot J + Heat-V J + HeatSide J
( _$ o- d8 z. Z% `0 C& a$ ~1 X) P7 J0 t* q% z
15 H-Burst& F' s% l$ |% _; n# C. Z8 `) {
Creates a giant explosion6 o7 R! \: f) r$ K7 N
Spreader M+N+O) Z/ G" p: K4 I ~4 h* U# R
Spreader N+O+P
( X* l% `) |8 Q4 `Spreader O+P+Q0 G6 {7 c. U% M1 {- D. `
+ H* C- P% h) k/ \* ]
16 LifeSwrd
* r" y0 r7 o3 d, ]! \Swings a huge 2×3 sword!# r$ p- ~8 X8 V1 p5 p! Y
Sword E + WideSwrd E + LongSwrd E
8 }: M; |: H" JSword L + WideSwrd L + LongSwrd L: e( M$ |% `& `" z6 ~
Sword Y + WideSwrd Y + LongSwrd Y
& |, e; m! N2 U) w" m* r1 o- r& t9 F# p0 W3 z. t% A
17 ElemSwrd
+ O% D6 A4 S1 I7 L1 C: z w2 PWide swrd contains 4 elemnts
! X7 y3 I( ?4 }( W/ ~7 R" c$ ~( }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ F4 [, A3 U& ?+ Q$ c! s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 n1 L1 t; x/ h2 w n a: m
) P. Y# D5 |% X; N$ [
18 EvilCut
+ W) @$ \' S, c$ h+ GStep up 2 & make 4 atacks
& T5 R! D! o. H1 b& ~" @8 ~+ CStepSwrd P + HeroSwrd P + StepCros P# y. f/ I' g6 |8 x0 a
& `* u! f l: _. @# B) Q* V
19 HyperRat. ~- x, w! y* m5 `' F+ o) |! g
A giant Ratton charges!
1 }. N0 R, c: L9 e R7 S% ~Ratton1 A + Ratton2 A + Ratton3 A
2 A! @2 R* O9 G( |/ f) V4 n3 }Ratton1 C + Ratton2 C + Ratton3 C
; R1 _0 J( B- _9 d5 [7 p) G0 P. d R) MRatton1 F + Ratton2 F + Ratton3 F" n4 {9 W! R r- Q3 ?; o4 c/ S
# _4 {$ x/ ?! W3 E3 g% M n0 G
20 TimeBom +
& S$ s& Q* W: u. ~4 k ~. qSets Time Bomb in enmy area( G! I8 F7 _. a4 p, R" [/ L
TimeBomb J+K+L
# u" ]6 p) Z/ s* L- jTimeBomb K+L+M
4 E% o: J. N B5 b+ `: j' STimeBomb L+M+N
2 b$ k; Y& [+ F6 q% z
, R- u' ]: \2 w4 m& N21 GelRain' s. x/ U3 ~( c& F* d
Gel steals squares% u! Q, b: U) i/ C6 ~1 }2 v1 w
MetaGel1 B+C+D
, o; E: q* j' w; M9 l' \$ X. m( CMetaGel2 E+F+G9 b0 f' ^$ ^3 c. v: a
MetaGel3 S+T+U1 W0 A$ j/ \: M. f6 T% Z) j6 H0 M( y
4 m! E& S7 g, G7 V2 p3 P! N0 k8 M
22 EverCrse
( D, W" f/ f. G/ `4 r0 v- SShield chases enemies
: L8 b7 H/ z) z2 v [CrsShld1 C + CrsShld2 C + CrsShld3 C! J, J+ b. x9 h. n
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 e, d( y8 D0 U1 Y! r5 P! S
3 s1 n1 {& U5 k% ]1 h0 `! \23 MomQuake
: y4 n- L/ ]6 S6 l; z: aAwakens Mother Earth!
0 k( k! J+ s2 D* Q' Q4 IRockCube * + RockCube * + GodStone S
+ @$ I* g) i* c: ^& |5 q+ l
% @/ S; p* p _# W. G- Z) j* ~24 PoisPhar* x% i% h4 ?- F
Pharaoh generates poison
, A+ p/ U) A) z1 CPoisMask A + PoisFace A + Anubis A
M* R6 L# f! t6 i! f' d! W) @6 M- [
25 BodyGrd
1 d( b f# b! K- a! p* m- jBodyguard takes out enemies
. x9 }" q# |7 e7 Z+ ?: T g0 H1 FAntiDmg M + AntiNavi M + Muramasa M
, t' L( k Q* ]! `7 s2 A$ N2 Y/ ]" S% Q8 i l
26 500Barr
1 s0 q/ i) }& R9 N; wBarrier absorbs 500HP dmg) b+ W: ]5 p1 A# w& }& P
Barrier E + Barr100 E + Barr200 E
% w4 z; R1 M5 d; _2 Q" c, o, gBarrier R + Barr100 R + Barr200 R" E. U' [& W6 a
+ K+ j5 z3 E' }! ~: p27 BigHeart2 W$ S+ V4 O6 W- h
Attacks, then heals HP!" q2 F) @/ V) D, ]* R3 b5 v2 I
HolyPanl R + Recov300 R + Roll R
2 @) L: B! d) ^- J$ SHolyPanl R + Recov300 R + RollV2 R
0 C2 E5 G5 c0 hHolyPanl R + Recov300 R + RollV3 R8 X+ {5 K; [9 Y3 V
7 h$ |% v# Z3 @: D
28 GtsShoot/ p; i+ `, m( n& } U( c T8 M
GutsMan throws MegaMan!1 M1 H4 ?( Y: f0 W
Guard * + DashAtk G + GutsMan G
' q1 Y9 u. t' D R8 X% C/ q3 vGuard * + DashAtk G + GutsMan2 G
7 j w) p e6 |0 [3 I8 \Guard * + DashAtk G + GutsMan3 G0 n5 k, Q' v: \3 m5 \
Guard * + DashAtk G + GutsMan4 G
S& _- e% {2 d* g& ?
) n7 t- Z: f* y/ [29 DeuxHero# Y8 Y: g$ b4 y- v
MegaMan & ProtoMan team up!
) V+ B8 ^" ]7 K& l. |; hCustSwrd B + VarSwrd B + ProtoMan B
9 `* A' V. y8 d2 ECustSwrd B + VarSwrd B + ProtoMn2 B
0 D; P& y, r1 [CustSwrd B + VarSwrd B + ProtoMn3 B$ [! I& ]) p+ C1 p2 }& y/ m
CustSwrd B + VarSwrd B + ProtoMn4 B
1 T. v' B, J! h! s
; @$ W g- N0 ^; v8 h! \30 2xHero& u( R+ B1 P, l# }
MegaMan & ProtoMan Dual atk
# u. j o! C, s" ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 S$ Z' ~( H# w5 \" P! E8 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 h2 o; L8 I" p- z1 V i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; _! {. s6 _6 ?5 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 h& N/ y: p* L7 |7 p* J P$ _8 d. t1 h) w5 W. v: |* f, Z1 i
31 PrixPowr9 F7 ^7 [: F1 I, U/ B
3 Navis attack at once!5 M. @0 W* F/ t0 V1 x
Team1 * + Team2 * + KingMan5 K/ O# }& P3 E. V3 r6 K
Team1 * + Team2 * + MistMan5 M
) A# H7 s; w" ]6 _+ q4 ]5 P0 B: iTeam1 * + Team2 * + BowlMan5 B8 e$ E0 _- Y8 o* S0 ?0 ?
% P. c6 Y9 ^2 e! n0 d32 MstrStyl
q" X# k9 q+ d4 Q" O) G, yMegaMan unleashes his power, Z* ?7 @7 X" ]4 c4 Z0 V1 b; J6 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 s/ S) n7 u# p5 e0 @
2 p* T* I1 T R* y, }$ q+ ]+ Q# @3 g
StdrdChip (Part 1)
2 ]- H4 f: r6 |( c& q. q* x┌──┬────┬─┬──┬──┬───┬───────────────┐
" ?) E; _* B' B" B│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ n. w- P! n; F( x+ [. L- q├──┼────┼─┼──┼──┼───┼───────────────┤# U1 N% t6 T" G ^4 e8 c( W$ a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; P9 e# N9 T8 w( G$ M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; I! S& u) y4 v) J. n0 R- L* S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 t4 ^1 F! y" G$ T8 e# ?
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( A4 H G4 @% t5 X% G: _6 J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* B) _# }$ u% O8 x! ^8 v. T│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# Z* U2 p8 w" {5 o; Q! f
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 i, n8 D; A0 ^/ Q2 Q* [% O' L6 e! n9 r│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 ]; g; V8 b) M+ T. e8 p1 z, |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# s* b2 Z9 h7 }8 ^' K/ G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; m& Z$ j& Y$ c R/ |; Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ m# l! B5 _* b│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* y. G1 w# ?! a# E8 Q3 {# a. C0 y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, s5 A' r- Z8 B! p8 R│14 │Spreader│16│30 │ │** │Creates a large explosion │9 F; e' I2 C* B# R3 S+ K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 m E6 K* Y$ n$ X8 a) h( C0 M% g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ P" J* N! c/ {3 L+ p) `9 g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) e* _8 k6 |0 l! I' O! f6 r. j
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, I0 S, Q) p4 V4 P! |4 s- {
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# B! q9 O* ^1 W0 _8 A. s│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, K0 T$ t. z+ @6 O4 y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, \7 _1 f! R6 b" B+ o" P│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
m7 p. ` L: A/ J- N" s. e: W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 w9 T' L# |% Z9 E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: ~" j' T* g, K2 E1 r% `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% h- m1 q% B1 Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ P1 Z3 v( N* @9 `5 o6 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* w2 a. \7 a( z" j& l2 \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 R. h% M" r6 q( G4 L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 z- n: F8 l% b$ T: v0 g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 ~ o, x( l$ Z% j5 @2 v8 j: j
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 V; B7 a% `7 @& o w( z/ x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 I k( b! g* A* I
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ _# [7 @- f% i, L6 h7 r( [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 \3 E/ F2 }$ g2 b+ f# r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ w C# N. D8 i9 Z- I" \
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 S( I6 H$ m, U. I8 J- a+ ~' ]# x│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& k& e# [, p, \5 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& X& k) W o! {. z! [│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 s. e& a K- B+ z7 J. \+ T7 x; a/ g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" ]5 U1 D2 U) j M; j$ v( I, N7 A│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! M+ ~. {- p. t3 p, q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. }1 s# ^; Z# \4 l& Q, R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! k4 F4 U: d) o0 ?- Q│44 │ShockWav│10│60 │ │* │Shock through enemies │
& {; ~$ T+ I3 _│45 │SonicWav│26│80 │ │** │Shock through enemies │
( Y& G: H1 M$ h+ ]' Z2 k│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ H) \1 ]9 L. q/ l' k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 E2 R0 f, @2 p, [$ k% z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% K+ n6 W$ J2 A' `' W3 c: b, X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 @' [& v8 T- k6 G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 h: d8 _- d) w5 \ n$ I│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" V4 A4 a: I6 _1 x( t1 l: m- ^1 [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% h4 a" U5 v7 M8 l: d$ p, w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# a1 e R8 }3 O) ?4 x; p! e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 ~$ h! h, J% `9 d3 {6 X# w, `│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ s0 Q' H) e- A+ I" D5 @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. B3 _1 H* `+ g$ j+ i$ n6 n- p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" h$ _+ @! h+ Z+ x& P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; ~# C$ G/ f( b# N
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 k' N& e" h% }! V, D8 D2 e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ V2 l& C7 v/ k& |! u& O' {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 d# c3 j7 \6 e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 o: d3 a+ k2 v; y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 x! T7 t2 h- H# Y9 n! d1 U6 R
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. d/ x. o1 p1 ]8 r
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 {. u% ~ \& c; |; w* d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 P3 W9 C! p( Q- x% x$ G! J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% a+ x* g+ n9 C3 I│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
G/ U' ?' E# u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ G; U7 e' x. c. E" Q4 q$ z" }! A! K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 \! _' ~& M7 r; A( p% N! _* f0 H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 e& i+ p7 u2 k, t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
F' k Z( ]4 E2 ?│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# ~5 m0 l, w+ H' k4 u│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* V, E# L2 O, }. C/ t6 d% ^) [: l
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( f4 X! Y3 C+ o- G
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, K( G* V/ o+ g$ J2 D& O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 ~5 B3 y7 v K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 J/ H; Q2 y1 U# W" H│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 y- q* r* T: d& @; i4 p8 _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! f9 \- y3 @5 q) E& b4 n│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 U" Y% b& c% l: G8 y) o
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% V' m! n t0 {) v/ ]* j│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 U& S5 c. O5 Z8 I
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 C% |. G# u2 H" V8 C' b9 a│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) _7 M# \$ J, s│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- n1 ~; R& i3 h% `1 A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 {8 K1 P6 H( m P- i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 Q2 K: Q9 e& E│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 ?) N3 h6 }, E/ R1 ]' {/ w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; D! z$ H3 h7 R" D9 F$ T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 Y9 E/ h0 k; ^. w# |│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 u6 l" ]- E$ s. W( Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 y, v$ L2 t. h; I4 }1 |& S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 L0 B; J5 R6 t5 q# u$ V
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" R. a# U- |: t* @3 z$ C3 a
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) f. h- G7 S% d2 u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& H+ Z/ t- w+ n" `" K; U/ y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ C0 b8 k y" K, l- D8 T5 w) I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ S# r0 _$ y" q, a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 q: P( C' J J! j$ V9 Y( q0 d: f└──┴────┴─┴──┴──┴───┴───────────────┘, Q5 Z/ ]( G2 v. `1 o1 j# ` b
- u/ F+ T, p/ ?: Q: x/ o: cStdrdChip (Part 2)
( a# e, R1 h- r+ \┌──┬────┬─┬──┬──┬───┬───────────────┐
% x- ^0 a X9 A' X. }/ d│编号│名称 │MB│攻击│属性│稀有度│说明 │. \6 r2 W# ^) m$ E( t" k: [0 K
├──┼────┼─┼──┼──┼───┼───────────────┤# o# }& E. j2 ~0 `6 K2 k' v9 l; s+ D, Y6 Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# }6 }* k; N( S9 B6 e/ u$ j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; r/ |9 K# ^6 a/ b3 r/ E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* @( r ^1 [, k2 u% j! v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 N9 i0 F7 O! V6 A, s/ e' _( t) O. T
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! O+ m5 S( V$ X+ @, Z2 }" ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' v+ }* p$ ^8 P& r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 F2 L. ~" R0 N$ S. H: ]+ m( P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, N8 M3 z4 w" _: B/ {) F X
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
w& s5 E8 ?) w. y* n│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 W6 R# m7 a9 h( a( a( k7 N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 s* p* P' P Q- V; H8 b# `' t+ C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, i: w* u6 o: c3 h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& f- k: ^9 |7 U+ K: Q$ ?! [/ U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" m! r. [' i$ N: X; j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 z2 I& |9 p w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# t! Y3 s6 A0 ]7 w$ T' f/ W' u* _│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 s% J3 m& [ X: O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 Y/ e8 V5 l1 n$ C- z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* j9 l3 S, G* g0 S& a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* t. o# Y' r. a# x/ _; k5 \+ v4 b" c│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 o( v J$ M6 {) ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ u' T3 N; p% H; ~5 F( [6 O! I" |│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 ~) P2 E( T7 d: B% @# [: P2 N│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# v g" L w7 O8 g│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" j E {0 d! n l2 j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 t& O9 W+ z1 s4 ~, \; J |
│126 │Rook │30│ │ │*** │Protects you from attacks │* P2 }/ y9 K, i# h! U: a/ m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 [1 C% P) g, C5 u& p! h& q) X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* d9 Y& k+ G) V4 L$ Z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- f5 J1 g* ~4 U( o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" ?. ]+ T/ ^' k& t/ |) v
│131 │Lance │46│130 │Wood│*** │Lances through back line │
" `" ~+ k# p3 \; C4 C0 C( @) [│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 V9 K' B. R0 Z1 \% B
│133 │Guard │5 │ │ │* │Repels enemy's attack │) q- B: k( D, o- a( u. @/ M* [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# l; {# W9 i w; J. `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ u/ ^& H; S+ }: e8 U3 k5 t│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" Q: t9 M" j; e- x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
l2 d7 {& k1 |6 |$ Y+ h6 I, Q+ y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 q5 r5 Z8 r1 ?+ `. U│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( f) T$ O |3 a( y$ ]
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ G. u3 Q% a( h4 F& K$ h
│141 │Prism │60│ │ │*** │Prism fires randomly │2 B3 P5 B9 P+ g( W1 F- {7 p7 f
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# H1 X, N& B5 Y: ~' H% [3 q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │- n5 h7 w$ s% t( b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 B9 a1 M: D1 R2 L# v, c/ v
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 I% u/ q5 |: o" a! g' @
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ F$ n7 L$ l3 D" e
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
0 n! r, e4 R: F5 K! K c2 Z3 x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 B& B; ^2 _6 O* [2 V│149 │Recov50 │14│ │ │** │Recovers 50HP │& C7 \' X1 f( }3 K) P5 E- C. Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 _. e( b6 Y+ E1 \│151 │Recov120│35│ │ │*** │Recovers 120HP │+ g o# t* H( x/ g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# {% q( n9 D1 s% y2 ^│153 │Recov200│65│ │ │**** │Recovers 200HP │8 Z2 w/ Y2 x+ {: ]0 x* Q0 ^' i2 y% T
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" l% \+ f; K6 S6 M│155 │Repair │8 │ │ │* │Fix your area's panels │5 t8 q* g2 H8 B3 d9 N1 `% Y6 Y4 _: R
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* z0 f. V+ A0 t* F& y6 B1 E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 x' Y8 ^( }8 p│158 │Panic │14│ │ │*** │Confuses enmies if you are │, r, t4 ]) p4 y+ Z: }9 V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' n4 h9 |. S% X4 A# b4 K│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 q* |+ R" o7 k7 Q# J
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 o+ n1 M8 }8 L9 ^! u2 l* p│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, {$ S) b. ` \+ z2 O1 h) t
│163 │Invis │11│ │ │*** │Invisible for a while │
# s/ R: Y$ b9 j, w9 `( D; k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* _+ e* m) F0 v, h│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ Q2 X" w) E8 s. O' \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ J k4 {% A# f+ \2 M
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 E( d0 J9 J2 G2 }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 N5 J' S% [3 [; h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. Y" A/ Z" N( O% H, A! o/ V8 x
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* |0 N2 z2 M+ e9 x$ B7 e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ N. U4 k8 n5 |+ o I! {: B* U0 O│172 │Aura │55│ │ │*** │Repels attacks under 100 │, B ~8 ^8 Q& Q) g( ^8 O/ b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 @& a5 \5 M9 i' h! p; j│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ Y( k' K( ]7 u9 X1 I
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 [# h4 D8 k I" W: \0 i7 }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ Q& K" y& W+ f+ E5 T8 d/ q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 H7 X9 w9 z& {4 J+ `4 x1 h│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │% T, R% E* A9 ]7 b7 N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- E3 M- J8 F1 a# |- c
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ z6 X& f6 l: V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 k8 {# F- a' B. M8 n" n# `│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 T! @/ b, F7 O│183 │Hole │55│ │ │**** │Open hole to dark world │9 [" C1 q& G6 A5 i. b; q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 `! g9 n$ |( l" q8 T/ w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 I+ K4 J7 }+ S# `+ i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 E4 G R# J5 [5 `6 k│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 H! `, y4 n2 ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 d; P9 o1 ]. e│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, \+ h. a# R+ M' q% W4 `
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& w, H: |+ G0 B6 Y( _, F! J, U6 Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ f$ g6 E! d3 A! s+ c1 ~8 Q/ ~8 [│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' S) z* g F0 d+ c│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# h6 E$ ^+ |1 a1 \& ]4 }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" X; p8 i) P, t& f2 ^1 |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 h: y0 T, [; ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 C+ Z1 F6 ^+ ?$ `) m! _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
V6 g0 ?9 s% q' |1 d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. N- N$ t; \9 x& q! s/ x" v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 [, h4 ]9 J4 c/ M6 F% g2 Z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 f2 T9 `. k$ h; P5 ^; ^9 y└──┴────┴─┴──┴──┴───┴───────────────┘
$ }' l( e& f3 h: b2 E
$ y. Z& p/ R0 C' u9 \; K: ^$ v7 n; B( s
Mega Chip! I% P& }% y' }; J2 L: [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& e* s+ s( o; [: c l k│编号│名称 │MB│攻击│属性│稀有度│说明 │
& S' n S% a. o6 V# ?$ Y: ~├──┼─────┼─┼──┼──┼───┼───────────────┤
# C) A* p$ U% I. q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% [" A# J4 [' e0 l│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" d' D6 I8 o: r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ w1 X& U8 a5 y# ~/ C6 M│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 ? l, j) b& ]' c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 b F$ T% |% n3 r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: q8 L0 f g- k- D) E6 L5 Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. Y& n' v: W- o/ p, P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! `" _1 U9 @, V4 p, I: E1 q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 {. @/ O; A9 k. @, z8 {8 q' ?3 ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' n$ C0 a9 k, R: }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( ~6 p/ u' }9 z9 X9 T. C
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) R k6 E4 l8 X6 @1 _│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ B, v2 ^1 Q5 l: Y$ v6 Y2 \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, F$ {5 v4 \' s7 `8 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 [' e/ F) Z, _; P( y│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% n6 ?. b' a/ q1 g7 _% e( A: n7 c
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ j( ~6 t& G0 \( O z$ \' H! j, E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' Y: k* v- t+ p! G3 s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, b8 k3 k( K, f2 U% v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 P* V+ e. \& m& U2 ~│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 i* R W9 r3 t; B6 ^│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ h; l) ?% F( p; P
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 `# u. k: t) d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; O. T- u. K& U; u, s6 w6 O4 E4 C
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 Q: U5 e7 y; y0 K. Y# z
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 x; V$ x% |. P- Z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ M$ x( J- ~; c' h
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 p5 x6 u" ? z7 q" t; z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 }, a: S# j( ?2 E│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! i. \2 G( J6 z, J5 p│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" v. L5 p( M* P2 \- s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 r: G5 Z( `2 o
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% s1 L/ V, O$ r C/ V/ i, {( r
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 i2 L/ Y3 V5 i) f│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 Z7 n4 G9 h+ o- z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& G; U1 O' ^$ U' s: @8 T: c1 T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 G, k/ p0 i7 `- F; T! g( U8 }2 t│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ o: u: ~; [7 M. L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 N3 f, E i$ U: {0 d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ ^% W4 {# h& }# }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. C; I3 d I- S1 P! ?" j g$ I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 D7 R: @* W, v; H, b3 |" y7 |3 Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; x! W% K- s3 U( U2 \! z' W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 F" x9 x. [( K5 N# p
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 H; l y9 [+ L6 F, c3 r: r. P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 _" V: r f9 s) @" X$ X6 w' U│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 b2 \8 n7 Z' P' h
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- G" t9 i- c6 f5 c3 g2 E" p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- K+ C* }% _. J6 d# |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* ]2 K2 Z% \) g0 o- E# o+ n' E0 r4 P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 ^& p$ E3 ^5 O4 \* l* b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ r$ Q8 b" F; M9 y/ O9 ?' _' U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. c/ E0 ]/ n6 e: }% b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ ?: x' W0 k, ]6 j9 |( T5 K( \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: j# G: \" |! B% x) q) b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. }& c7 M7 L) e" B+ e1 L- k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 q8 r+ ^: G# W- Y4 K) ~2 k│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* T5 r* H1 C2 @/ I$ O+ N( A( C
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# V' Z) X0 V* _│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 F% `% _/ A; ^( x3 H) E, m
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! p* J1 x7 l) X0 B( ?8 B
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 P, A5 X5 @7 D" W6 `" P) \0 m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 A! D: X! s6 }2 t1 I+ _1 p8 U: e: |; k
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- E( C( t, F5 h$ g; K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 K* n8 j" t; H O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. R$ C% I# b$ }: `# l" L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( q) w+ r' T" F) @
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. v# S3 w2 s n! Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; }/ H( a* m4 O: H0 P) I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) m; K& x4 s8 z- M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# G2 v: X3 [( L0 P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 a# v' x5 z3 P3 l+ D* J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# Y. G$ r2 v* g0 P│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' B F5 i+ @% m1 }$ B+ g% G│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 }& M9 R0 b% p5 ^│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% Y9 I4 U6 Z: P; ]* e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* b- m G# Z @* S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' y1 K7 Z s% F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; }) D7 F+ a! {; |
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
]; k3 P1 `+ t! o/ ]3 h' J│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ _3 X; f- f$ D* P- `* c w4 F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' H2 b! n% r: h* Y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
. M: l' r2 ]- I+ B1 i│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ _+ P8 X4 t, P! S" T; P│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ }) @# Y! _. ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
# w$ T6 M* X, ^2 m5 f! U0 F- K( S: m- y! O# T" N6 |/ w+ |
! [+ b8 D% w& ~+ uGigaChip (蓝版)/ W) s+ Z9 f& q/ H0 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 F5 P9 ~7 X. ]! _│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 j3 v0 w1 A1 B' j' Y! n* l* a% Q. c├──┼─────┼─┼──┼──┼───┼───────────────┤
/ t0 {& v2 ]( F: N. R0 L8 t0 f) [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 o8 r, F) {0 F8 B5 p3 ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ h$ H. e. k5 R& s" ?5 s5 z& E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 C, h- Q4 X: ~ C1 m
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 X* Y+ l; s- Y3 ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ G: ~+ `# [& `$ N7 Q: A9 G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 R* e4 I8 E# o! ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 [4 r `4 d' b! P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* v$ U) o$ g& |& V* E0 V+ f4 q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. v5 c9 K9 a. c5 b0 Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# Q# U) `2 d% K% }6 p│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 V; s, ]0 \: E8 @% O5 n5 s7 v, M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 ^2 ^3 A6 d: N9 ^3 ^" j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ ~: N$ r3 G' O+ s% f0 X4 G│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) ?# K) x1 v, g" r9 R; W7 k2 e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 D* C" q. S$ M│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' }/ Z3 I6 {4 ?- ?0 X- E8 B│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 S# t% X# x& V' u│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 ?" T) |% y; J2 _. W% b- v; S) ]│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# w4 q0 ]' r8 i3 Z. d; u3 b0 \│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# W8 z v9 s+ N5 D
└──┴─────┴─┴──┴──┴───┴───────────────┘
! ^5 o2 W X, h+ E# h+ D) _7 d
; e: V9 ^7 q7 D, vGigaChip (白版)(只列出与蓝版不一样的Chips)# }" _# B0 l! F/ v8 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, U7 Y+ a. h a e│编号│名称 │MB│攻击│属性│稀有度│说明 │
- c5 i I2 ~: d├──┼─────┼─┼──┼──┼───┼───────────────┤
5 R" ^9 I7 h* E8 g% n│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
f6 L" ]6 ~/ K3 ~3 `! P3 U4 b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( q1 f5 F6 O5 j! C5 g5 c" s7 w│4 │Balance │60│ │ │***** │Both Hp reduced by half │& P+ q9 F6 @9 [5 ^6 c7 S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" S- h! w7 G% R# F' u- _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |