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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创: H8 ]" r. Q+ Z1 y# _$ x1 l/ X: v4 E
■ ●■    http://www.NewWise.com
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1 W* }" t. J; Q1 v! y4 i
           洛克人 EXE 3 Blue 卡片组合; R9 Y1 z0 o- B2 ~

) u- ], }  z6 E& n6 Q* Y. q( g& W( G; \3 t$ Q& |" g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( y5 B, ~0 A6 ?
大家要看日文版的P.A.或详细攻略,点击这里吧!
: ?9 D! _2 Q7 Z- a
====================
- A) S! x4 p- f: a5 c$ u& W; p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' i( {1 l9 A3 `3 ?& Y6 k
9 ]2 o0 s: q: h) e9 A; e以下内容格式如下:
$ u) U5 A$ g$ {0 T1 P( Y! D1 Y/ A3 c
- C( W& r/ q9 N  P+ H; B5 {编号    名称- Z: }" C& Q2 T. k! v$ i6 U
说明
1 `8 e2 x# F- Q3 L组合方法
0 [: }* `7 n9 h5 ]---------------------------------
& j$ i% C# d1 u8 N01    Z-Connon 1/ I' p8 E) v! o
Unlimited Cannon for 5 sec
: X) J4 B/ y3 ^- @7 S; ^Cannon A+B+C% ]! x5 f7 ^3 ?5 d  _
Cannon B+C+D
+ a1 q. x5 r$ B0 H- qCannon C+D+E. r0 u  w0 ?0 W0 Q$ `, z8 R' |3 T
3 E' P( T# Y& f7 V' [, p
02    Z-Connon 2+ y, z; T3 b- d1 V
Unlimited HiCannon for 5 sec% m; p6 j. n, v7 X6 N( N( L9 ~9 i
HiCannon H+I+J
/ p! N. z6 c: e' I# lHiCannon I+J+K
/ @/ h( {  l; eHiCannon J+K+L
+ ?. ^& X' {' H; {" E0 H1 {0 }0 a8 \, C; g+ A3 c1 g4 U/ f! |) R, \
03    Z-Connon 3
4 _: N) w! G" p) ]* FUnlimited MegaCannon for 5 sec
+ R+ v) b' I: \2 y- M# y! j% EM-Cannon O+P+Q1 Y! [) H- |0 T3 N) W0 ?! a: `
M-Cannon P+Q+R
2 Y  j+ i' P- ^# M  n) F- j) D6 X2 UM-Cannon Q+R+S
0 `9 N; G5 L) v' C4 P; g# D$ J. w
7 O1 Z( j/ }% r' b' {# L% u04    Z-Punch- a, j+ L* o1 w4 n
Unlimited GutPunch for 5 sec
$ v7 F. z! \+ V# ]/ r  o! @& R' `GutPunch B+C+D' i2 d9 f! p9 ~  q6 {
GutPunch C+D+E
8 l2 S- t+ D( h8 h; H$ GGutPunch D+E+F
3 n& ~. Z( Z. Z# a+ h) W
6 d! M8 c4 s5 G( D% ?4 |05    Z-Strght
$ D  o) @- H9 N+ q+ BUnlimited GutStrgt for 5 sec
) B9 j' g  }# r' uGutStrgt O+P+Q5 E! X* v/ e5 o$ r3 m! u
GutStrgt P+Q+R' T- m* _! z) u3 `
GutStrgt Q+R+S
# D/ s; [* @* A) b
" k& I: S4 N% m3 t9 r06    Z-Impact$ i7 P, x# X: v8 c7 X0 L4 _6 B$ y
Unlimited GutImpct for 5 sec
* J9 C- O; F* dGutImpact G+H+I
9 [# Z  G# _: yGutImpact H+I+J
, W  `4 e5 D$ {! `GutImpact J+K+L. u  ~, L7 D  A$ n% I" i3 L
. R' h7 b0 u# B7 I
07    Z-Varibl& ^' m6 c' v# I
Unlimited VarSword for 5 sec( x5 {  ^2 f/ g% E+ Q/ f
VarSwrd B+C+D
% q  d& r& y* F( n- OVarSwrd C+D+E
8 A8 D" x$ H& }2 w! i2 M5 b3 XVarSwrd D+E+F
) Y% h  W1 P' R4 Q% ~# }- A, g3 O5 s
08    Z-Yoyo 1/ W4 w( O3 s  P( Q' Q7 v1 o/ q
Unlimited Yo-Yo for 5 sec
/ h' d$ t2 i8 c$ z" eYo-Yo1 C+D+E9 j7 J& b5 ?8 L! P% `- o
Yo-Yo1 D+E+F
5 I/ q8 x# r9 g+ I7 oYo-Yo1 E+F+G6 A* F/ o8 E. y8 I1 M

  b9 l) _( v& D09    Z-Yoyo 2# ^, A6 i' j3 i# e* a* d
Unlimited Yo-Yo2 for 5 sec
2 c# u/ T5 ]- G9 c  lYo-Yo2 H+I+J
9 [0 k* P7 u( ?2 H+ OYo-Yo2 I+J+K4 c0 K; g3 |. m! K9 [
Yo-Yo2 J+K+L+ B+ M3 i8 P% w5 L0 Z- w, l
2 @% q2 u1 T1 q! L
10    Z-Yoyo 3: I" C( Q& e( v
Unlimited Yo-Yo3 for 5 sec
' {/ j. S5 U) p. l' |Yo-Yo3 M+N+O
' C& W, d1 a, S$ p9 G; wYo-Yo3 N+O+P
9 X; g% V' {+ R) MYo-Yo3 O+P+Q/ Y$ s) F9 F" m& X# z( ]) B' h

& R5 y* ?& ]5 h4 l5 p. I8 o11    Z-Step 1) l6 c2 O% V8 |% ?% G
Unlimited StepSwrd for 5 sec+ Z+ L( l& d, Y  k/ P* _
StepSwrd L+M+N- N) @8 C/ D) k4 y6 s& ?( q% w
StepSwrd M+N+O
9 T+ M+ |" k( \3 z8 Q6 M7 @, HStepSwrd N+O+P
. z* F; D( P: Y. K( O) y. {( [! N* Q% F
12    Z-Step 29 z2 Q' d* L- q* ], G
Unlimited StepCros for 5 sec
; |+ K9 z; l+ E, n/ @StepCros P+Q+R
+ ^' r& x$ R/ o8 Z; a) TStepCros Q+R+S
6 U; H" B2 M+ |: j& j7 k- oStepCros R+S+T
+ N/ K5 u8 z6 q: Z! _- [/ I8 D: I4 o8 \+ y2 _8 y$ @+ A8 a
13    BubSprd
5 r: Y' f2 S- H2 b# `  VAttks w/ spreading bubbles!
  i/ K+ b! v0 O( IBubbler  C+D+E
& k& G; [* q; Z0 f$ gBub-V    D+E+F, D3 c/ t$ b3 I. L- \' x8 N
BublSide E+F+G+ P- R$ d+ w4 X/ h: }$ W
Bubbler E + Bub-V E + BublSide E7 B, ~; G0 o& D: T
8 i# ?( f. v& u8 c# a2 e: S
14    HeatSprd6 x! {0 U9 a! a: ]1 X, t
Attks w/ spreading fireball!9 }. d0 n$ R8 L" Q6 }2 @
HeatShot H+I+J
3 G3 @6 ~- V! _Heat-V   I+J+K; y/ U/ u5 i& u
HeatSide J+K+L
+ j' j! J8 O4 s( E/ |  eHeatShot J + Heat-V J + HeatSide J" {2 }+ p- j- N4 l) e: z1 @
0 |+ f4 t# z2 W4 ~/ }7 e) P
15    H-Burst  X& `" K4 }& `4 j
Creates a giant explosion
: c2 c4 ]5 b  mSpreader M+N+O0 a  D5 j2 m* I& [% f3 q" b
Spreader N+O+P7 Z4 t) V/ k# P: ]# ?, q
Spreader O+P+Q
' q5 i% L" W; M3 A( x% b: }; G* j- ?% w* I- w
16    LifeSwrd
* l- D5 G; Z$ d& x5 pSwings a huge 2×3 sword!
4 Q4 C4 T: o' jSword E + WideSwrd E + LongSwrd E: C4 B: H& D. m/ z0 C- x3 }8 \8 }
Sword L + WideSwrd L + LongSwrd L
9 s( u' v3 @  ~0 C" kSword Y + WideSwrd Y + LongSwrd Y% N0 T3 K) ^8 l5 }

& X9 i( T( x: Q7 x, |2 g17    ElemSwrd+ x4 Q0 z/ p/ s/ H* }
Wide swrd contains 4 elemnts" B( c) o& N9 L( K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 t( I) ^: \% ^7 B5 sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: S' t7 E3 b. [# q, ]3 p& L

7 t& w: l' b' c5 N& a! R; B18    EvilCut+ {1 O- Z- u# n) J$ t2 \7 h
Step up 2 & make 4 atacks$ r+ o  Z, ^# k6 U: x& {
StepSwrd P + HeroSwrd P + StepCros P9 D5 t" P) l6 q+ U; L

! m( H3 w; V0 a19    HyperRat: C- O0 u) u! _, v! W" D9 W
A giant Ratton charges!
( ?# B  P: C) pRatton1 A + Ratton2 A + Ratton3 A$ l3 d8 V3 ~8 x0 l( r* d
Ratton1 C + Ratton2 C + Ratton3 C0 ~4 g. g8 y4 W' x8 o. a* a
Ratton1 F + Ratton2 F + Ratton3 F0 l9 X$ a' D0 ?8 x: b
& k* ^. [6 F8 N6 H- w% J, M6 K6 r
20    TimeBom +
- u3 t0 m! F" q# e0 K" g+ F0 iSets Time Bomb in enmy area
0 g2 w1 l2 H. S8 W: ]. PTimeBomb J+K+L. @' l0 x0 J* u1 _
TimeBomb K+L+M, Z- X! e- i: W$ r, D/ N2 O
TimeBomb L+M+N
9 y4 F, v  B! w( N  o; h6 g
5 T$ F6 n( B4 k/ ?21    GelRain, S. L2 I. k, N( R. ]/ K
Gel steals squares# a9 D2 ?: ]! Z/ Q; h, w) s$ r
MetaGel1 B+C+D  F/ h+ h4 @, |+ f4 u, I
MetaGel2 E+F+G
' C9 x, {9 A/ T& o5 [MetaGel3 S+T+U7 L* B" A2 A: T! z: e

4 [4 \) c/ W* f& Z- g2 g22    EverCrse
0 L' K1 \4 X# c( `) TShield chases enemies- p6 P# W9 d2 j0 k( U
CrsShld1 C + CrsShld2 C + CrsShld3 C
* D0 j! ~. z, u* L/ d  v. m8 LCrsShld1 L + CrsShld2 L + CrsShld3 L
% j7 @* H! a: a, u7 K& D0 n% o& w! N2 N( x7 _: K, B6 h
23    MomQuake
0 L+ h4 a2 W, W- O! b) YAwakens Mother Earth!4 [7 ?8 T4 h+ G! x% N! _! w
RockCube * + RockCube * + GodStone S; C+ ]& H! J6 T& J, U

9 ^1 O' Z" D9 e2 Q24    PoisPhar
# C/ t, i, k5 m; IPharaoh generates poison
% L! D  v4 r' ?' v" APoisMask A + PoisFace A + Anubis A+ y& F7 C( l0 t* W
/ a, o0 l" [* e1 }' c6 q. [
25    BodyGrd) U( h+ Q5 b6 q$ ~5 O
Bodyguard takes out enemies
; X1 {1 A4 M1 a, _! TAntiDmg M + AntiNavi M + Muramasa M6 K  j- |8 H6 y2 Y
9 A$ H" K: U1 R
26    500Barr
3 B, T2 l/ K9 |& `9 s2 qBarrier absorbs 500HP dmg
/ S" C8 j) O2 G( B9 NBarrier E + Barr100 E + Barr200 E
  C; d- G9 f- HBarrier R + Barr100 R + Barr200 R; x; {' b% X- }3 n: N" B
8 R/ e4 w. P- o3 H6 L
27    BigHeart) [$ ^( b3 L9 f  b8 v# t
Attacks, then heals HP!, e& _8 F# j: g, ]; T3 B6 z
HolyPanl R + Recov300 R + Roll R
3 G$ w0 @/ V% J, pHolyPanl R + Recov300 R + RollV2 R! ~2 b$ |  I& T7 y+ R
HolyPanl R + Recov300 R + RollV3 R' M0 A( \% m5 ~, e, a3 ?# \. M  [
, V7 V, i/ r6 P3 T
28    GtsShoot
$ A( g7 `: K0 X  h% h3 CGutsMan throws MegaMan!
5 {. f/ K& d. F/ l! m% A9 zGuard * + DashAtk G + GutsMan G
2 }' S- s0 V  V- c% h% L/ ^Guard * + DashAtk G + GutsMan2 G
( H2 p& ~  e! e6 x$ Q+ l  T6 gGuard * + DashAtk G + GutsMan3 G; D6 v$ D8 O+ i. D
Guard * + DashAtk G + GutsMan4 G
8 J0 ?7 I3 }, O3 u6 L3 K7 s. \7 x3 J/ m! h- Q# F; |  \
29    DeuxHero
3 V3 x+ Q, Z2 B. f: X9 }: i3 x2 p# ]MegaMan & ProtoMan team up!1 O! H$ k1 S" k# V- J
CustSwrd B + VarSwrd B + ProtoMan B
( U9 j3 P# }  G5 G9 B  SCustSwrd B + VarSwrd B + ProtoMn2 B9 l8 W- s- n5 r. K3 t: e
CustSwrd B + VarSwrd B + ProtoMn3 B
4 u+ N6 Y0 v) v) B2 f9 m9 gCustSwrd B + VarSwrd B + ProtoMn4 B- k+ p4 j' `2 g4 e, ?
8 k; x: ~) h4 D) ]7 ^) I
30    2xHero" v, m3 C0 }% v3 F  [% r& E/ N
MegaMan & ProtoMan Dual atk, A8 C( V- R+ y- W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- n/ m9 z1 G- O9 ^& q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 ]' V( W+ J( W# y: Y4 y7 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 v* K5 G1 G! g' k0 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ y5 v2 I% K3 m5 U( t& ^' |1 C/ y& U! I" Z. S
31    PrixPowr! Q% x/ {3 \$ V# j
3 Navis attack at once!
7 r6 r# r! Q: _7 z! Y: ]Team1 * + Team2 * + KingMan5 K
2 O$ ?/ E0 j3 N' l+ f4 U  f: x- gTeam1 * + Team2 * + MistMan5 M4 H5 [8 }5 _% u2 y- F; h
Team1 * + Team2 * + BowlMan5 B. C# z9 Z, I+ `3 J9 e$ H+ I
' g8 M; C8 o& Q5 p8 ?
32    MstrStyl- y7 v( T. j) S5 A2 i, c
MegaMan unleashes his power# M+ }0 H, U  I% r$ @& S
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- Q. j# H- z4 z. e: t. |3 T3 e, \+ k5 w0 \6 p, H, R3 t% x4 F
StdrdChip (Part 1)
( }: A9 c7 \+ U# w+ f) b5 z! n$ G┌──┬────┬─┬──┬──┬───┬───────────────┐
$ N3 d& i+ z: z/ l- u│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ g( B: S( {6 m& O% P( c/ D8 ?; V├──┼────┼─┼──┼──┼───┼───────────────┤
! j2 l& V2 \5 c% G2 p1 i│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ [3 e4 m4 ]2 u# e8 a3 I, x
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
; s  u$ \$ q8 J. n$ v│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, K/ v! ?: h+ A( h│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ R$ r2 u6 z& `9 x: {│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# C3 v$ a: w( C9 r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- c" D* _) z5 D- J" z7 k: M
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" E) g! o  y+ i0 x4 n' _. N
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 ?$ }/ ^0 I+ Y, H% \7 [│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- V$ r: ]4 ^, w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 k. _3 S, t5 H) O: b, L' s│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. m: j8 N2 t# |. z+ O$ h6 ~│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: E- G1 u6 F8 O) E/ D8 H2 K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: M  ~4 G; T. }4 Q, O3 ?+ x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 }9 a6 n; [7 q8 a│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, Q) d1 L2 c. l# d1 F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 t2 i  v1 e2 b  j) E' l6 ?: Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# U4 C: m3 l( [5 x8 s: ^1 g& P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 T1 t  C6 y6 r% C4 ^& A5 \- V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ X- \) P$ g5 r  l$ x│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  Q) k8 ^' H$ a1 |" L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) O9 ]! t3 }" N/ T$ U* e% t' b6 T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 L$ M- g6 D4 R7 Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ B; U! |# N+ c* _$ w/ O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 ^, R  d8 O; }4 z% o, w/ ^│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& E, Z6 g" H& @" C( \│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 r  n4 Z5 P" c; t│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 y- _6 N( |/ s% M  V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 D1 A! e9 x( [9 Y9 j
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. w. S- i; ]! F
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 k5 f! t- @0 C  i
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& t! u0 @) w' Q1 G1 ^  [2 \│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& N/ x& G) K; v& P7 s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 D7 o5 {6 ^* o) F' ]; S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) A( d/ E: R2 h0 A, g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 t7 U3 c* C# K9 y- ~
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, f( U$ X+ G1 d2 ]9 K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" X4 O! `2 s+ p% t2 Z2 O6 x" C
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 |( W; r. K1 U% |, W# d
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  ]4 U9 x. ]: F4 [( _' J# D' J│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ x/ B5 H, i& n% o5 \
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 F) E$ h, w* Z" k& y' ~0 z0 t  S$ E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) @0 n; A8 H  @6 y, g* K2 Q6 h& ?│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 w) e) f2 R; u  ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 y" Z) u, e9 V% g: x
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& i! D7 }" K' K: I+ d│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ |- w$ P' k$ ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% C- @. a: B# r│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* L6 K% g" o2 m* J
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  o- c5 O( W* l1 y& Z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' Y. t* u/ `3 [│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 m# Z4 ]$ G2 Q% e4 ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ K3 r) @/ }% i% y0 E  z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( }6 B2 \: F; S/ L  F; u! ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# S/ a1 S; [. A- X0 y4 f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 _* H: x# `" y3 p- I& N
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! `3 O; q, P7 p, n! t$ h& W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 T0 z, B# |6 H$ T  a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 [0 @- I3 x* Y- w+ Z& z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" \4 ]& b5 w7 Q8 h1 F4 }
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 {# K2 ?: R; R7 ^6 B  x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& `' r$ f; R  d$ y' m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' t0 A  z; N* j# H+ a& j! x9 h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& x- P- W" I. S+ v
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( U7 H6 t- P: K$ X6 r' V) D. _% Y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
) q$ d4 \( |- H  u# [$ d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 E, k, M9 ]& U% d0 a│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 ^6 q2 @% J  [& P7 g; w│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* a, d% j6 v5 v3 p9 M- A( n│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 Y9 K( i* Q( g! r& n* n" E+ ^) x0 h
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ \$ Q* x8 o- `* t# m│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  d, E6 C9 z  e% K7 _  g
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 P% }# K7 u) D! t% J- y7 T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) F8 U( k# `0 J6 t; C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 U7 c$ d. K3 s! y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! n8 W' Y4 w" t$ R8 F, j; K) f- H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 O8 K6 |7 V$ z& ^7 H! s8 b( j* \
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 Z1 y. q1 {4 \5 h
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, _- J- h* w4 U0 x+ U0 A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 Z1 u5 u0 l* o! a* ]' h│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) M/ A6 ^% }! H5 J6 ^: ^7 Z│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 w( b. Y5 T+ n
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ x0 d- r0 G% w! R  s0 P
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 q8 o# M, U7 D3 \│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, }6 t+ R0 x1 h  |/ A$ K  O8 y) \
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 ]: z, c2 n- o1 v. i* R/ }) f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 u0 s4 s% S- u" }$ q; y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  t2 N0 ]$ g0 {. A1 J( c( a1 |0 t) {! Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* j9 T' e! z9 Z) G+ z1 F) K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 s, I, b4 T2 C, X1 x! Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" Q4 J2 p' G/ V& g
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 L7 n9 `1 T$ z& E  ]9 p0 r# n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ x  A. _8 @, Y3 w' w9 B
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# Q9 u. c' z$ ?. J; Z! c* I" k8 ]. A│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 _) |1 h* r1 w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 P( s* g- ?: U4 G; e
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 a& R1 A4 e2 s4 P  Y; H6 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, I/ `% Y: {1 N5 z# q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 o0 X$ P  F: H│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 D8 B  t  t: u5 Z1 t/ s4 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) M1 [( s5 w! k+ Y4 l
└──┴────┴─┴──┴──┴───┴───────────────┘- Z  }' w# N7 V5 U( r4 O& U# U
) O7 O7 L% e# E' d' b# Q+ m
StdrdChip (Part 2)
& b5 l( v- n7 e; G# V3 _┌──┬────┬─┬──┬──┬───┬───────────────┐
4 w3 a, n  F4 f. [0 F│编号│名称  │MB│攻击│属性│稀有度│说明             │4 H/ R& ^- [1 {: r
├──┼────┼─┼──┼──┼───┼───────────────┤# X- L3 ?+ n+ `! U! b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' h. x/ ^% ]. s6 H8 _# V  T│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 r6 e( Z' d3 _% W. \# ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 ^, _* J0 c  D: ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& [" B# m8 X2 ?, A& B) _2 ~1 e
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, O6 k+ p- _: e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 n# X- s5 D  m2 S' ?│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 P0 w; p: G$ w5 Y8 j│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" v8 e# ~3 O# C: W- u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" j, d/ ?& ?7 ^) k% S) ^9 S3 l( U, Q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* B9 R) {4 k& P5 ?( p
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 z' Q  p3 v4 y( [7 w4 d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* G* L4 N. q' I- q2 m' |│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# V4 [  f0 P; ]$ Q) p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& P& u8 K& N; U* p  Z2 {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ d' x2 V* d9 L1 T% ^& o! e& M: ^
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: s8 ?3 M/ t2 ^8 X" d$ J& v│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% G2 R7 A8 h8 C3 L1 b6 R7 u1 O│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 p+ K; E5 g, n& A+ W% e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 |6 s! h& D* C5 Q, r8 D
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% H2 q+ ?0 {6 v8 V" k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 N8 H# B7 {" u5 k9 [8 K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. |( D2 m& E% Y) ~$ |! N: x/ i- K2 i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& L* [& k2 t5 O$ `8 t1 L. d│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 E3 X* R6 H3 ~. z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* X3 A* E  ^$ v
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' `, m" f( c- G+ k│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 }$ ?- q: f3 t2 |9 _│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 s1 g3 _/ O' m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* {* }  g$ f  t; G0 F( ?% W; S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; A7 _7 c  k2 ?' G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- @/ k: g+ K( o; I│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ j6 e8 c4 N3 V+ a/ x; B) h+ L│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! m% d) W2 X6 |0 t4 m% J( [1 k
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, |3 X0 [) O% p, W6 G: ^│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' g5 o2 J# T/ [% Z2 q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 w9 R+ _" ~! ?# U6 H. R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ C+ }/ w) q9 O; T$ e9 W9 ^7 t7 l  ^7 x│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& Z! c* ]4 z( `. o' z6 U9 Z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) Z/ F% v; y$ r$ O, N
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 c4 G9 ^& ~9 a7 b# d+ r. w
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- R1 N8 K+ @5 W# G; @! H0 s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │& X# l, Y  e5 |) G2 k5 o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 H* @# ~4 o2 R
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* F: g2 A/ n9 C/ X# o2 S! Z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' _/ F/ a. F( y% {│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: E8 ]- s* Z. D" V8 a! d; D: c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 p( |9 S- g' Z( C$ `! x" V5 Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; w% J$ H$ ]* |- i) r4 d
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) m6 B- A! _3 I& y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 `5 `2 r4 S6 W8 H( C; D+ R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# \1 z5 O* s( V( t, c" w
│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 O/ f% A7 O3 k' L+ \) K
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; L  ]( ]( f3 L; Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 G8 S& i; e+ E4 r│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* S' y1 }& E0 b( C& i6 y+ F│155 │Repair │8 │  │  │*   │Fix your area's panels    │# T7 n& f! E" E! O5 X
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- a, [# {; V3 P/ z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% {( T) Y# y+ u6 |2 _4 M3 b
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* J: c) t) B0 J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 e/ @; e. z+ |0 i) w* W  E│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' I2 d) R8 h* f5 B│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  {3 z7 A) M- k. g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  v5 Z0 e' ^$ ]$ |3 H2 q
│163 │Invis  │11│  │  │***  │Invisible for a while     │$ v4 h+ l1 m0 W0 V( a- ]
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, j9 ]. ?+ h) u; _& w' w' D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: y; \! W, Y4 W│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 Q; |: }/ q5 z' s3 [9 J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 w% i( \& G$ P9 G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# x( I4 m9 I/ e" c% f4 J/ v/ X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ y0 q- P  [8 s1 u│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 B0 {# i" n( V' \& u- w│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  o) w" o8 K) E0 q5 T' ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 C+ B" _* N7 v# V2 F) `
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' @$ s9 ?" i3 O. @% R9 G# A3 W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 i9 [3 h, g, H  `2 Q" _- c& I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 K4 N% h0 G% z$ Z" _5 y' _* y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 y& F/ W8 `' w/ ^- T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 p% r/ L6 X# h9 o3 x) T3 ?: k
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ P1 b/ _6 \6 _& X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- w! v0 z0 y2 w! o: m9 L8 {/ V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 ]' b$ J! i0 |% w8 I5 \4 w6 [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ u  [' I- P* y; Z5 c2 p│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& t; q' R) Q/ X# A
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 _4 |& B7 I  p0 ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 N8 u/ B  y/ ~! M. i1 p8 Y, l│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- p; J, D0 w9 Q% Y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" f# _% A0 U2 M" N2 }0 M
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* y9 B/ u6 X0 @6 n/ q! y2 M│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- n7 h1 J0 u: [) a│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
) P7 f4 V) J6 ~$ B) I3 ?. j│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 A  c9 K) s) L! a& X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. F8 y; f* N8 i0 K) f- ?  i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) r0 S) G  l, U1 [
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' F+ }" _* A" U- ^1 P│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 u, a, |- s) G$ E( v│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 K3 ^: g" q4 [$ D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. a) |: a( k/ j" S. t4 B, e2 N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 r4 f3 m6 ~7 y8 d
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. Z1 ~/ D; ^0 a+ X7 I( q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 f% G) F! e7 |& b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ u, w- P) ?: p8 r└──┴────┴─┴──┴──┴───┴───────────────┘
$ o# u/ `$ ?9 N$ q3 E" J( V, Y7 e: E, Y" e

4 p) x/ O4 t1 V! q( Y/ yMega Chip8 q7 s3 d! E! }; h' q4 `* R
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Y4 B  c, O( N6 Y2 y9 f
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( E( e8 v. `+ p( Y9 X) d├──┼─────┼─┼──┼──┼───┼───────────────┤+ N# L2 J7 P# W  p! f+ G. n
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 o' M( }6 A6 r6 \  T7 i5 j! L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( y. }9 c. O7 M7 j: [) Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% d  A+ f( a9 W* m│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 q8 M& |0 `) V% k- C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& l4 x% i8 ?1 q- V& T% o' @│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# x- j7 M+ x: A* i( P( B3 w  A6 u' A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 _' I9 O" F+ c0 t- E│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 u+ i0 i/ X6 R: Z9 O  \" \
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! z. u: F7 i! e! i' M' y
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' Y  r5 |0 Y+ |, _5 b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! x8 y4 W; p! j( z( E
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ q. `% e6 ?1 P' N2 ?│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 T/ l5 |$ \7 R; |# G│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ V$ y; G9 G$ ~* s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ V8 x5 j1 Z7 f* u6 }│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% B6 a; f+ Y, z! I. K5 A( q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 K" i" @6 e9 V  ?
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 w& `* X+ A) b, p7 O+ S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: t' |( l/ h- i│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* ^3 X! S# f$ f0 d
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │/ y  d$ r$ E, T& D, T2 r- s2 |" B/ z0 a
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' S( V3 s0 f3 |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 n: |( Y, A5 d4 A4 b│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& V) C# S1 M7 ?- }3 C0 F  d│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" t5 l9 l) s4 t! z) I- d
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  o% S2 Q2 E8 ?- y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( W$ |$ `# `( _+ b$ ^
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, U8 d2 s' Y+ b1 [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 M+ z. ]2 {( e- N0 y+ @│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' l* v6 b9 Y$ s" r6 q, _
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# L+ s6 D0 g" ~3 r0 |2 |  v
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 y2 ~% }! l9 ~4 e; l# v. ^# _
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  L" F6 M; T; |1 d( ?6 g
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 g6 g3 P3 y6 Y6 a5 ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 Q2 I6 y8 R( ~; Q3 ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 J8 B/ i0 r- Y! S, `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, p3 n/ ^2 O6 V5 T  r4 d' ]- `9 }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 S* b! X7 M' A- h5 N# g│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 U1 J$ M% ^" W3 Y0 B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 I& a+ L' Z9 R8 F│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, `- Q8 ~5 ]$ T! ]* h8 K5 D) M  Z/ Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" r4 d. e0 W& {5 V, }. w7 f  |, |; h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ S* V& B* X: @4 `' k2 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 i1 K4 L) k, o8 O6 d$ \  n+ S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ \/ _( ~$ V; a0 g  o
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: X4 i# w% v9 u+ N% f  N  Y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& p" o2 I# k5 w7 c- j& k│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  ^4 l7 l7 j; |3 ?. ]│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. _* h0 o0 V( l" A  G8 W* h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 t' T3 M: B+ i/ I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 B0 [  m: L8 P! {( T% Z1 m/ y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% b0 ^  i, L5 ?, E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" v/ W+ }( l6 q  F0 K
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ R; O8 {& B6 e% T1 I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& k$ t7 b& L6 B/ j  p/ Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" |5 |; u  ?9 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# H$ P, F8 N2 ^* Q6 |
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: i4 K! \6 j0 v, L1 u
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: u6 ~' B) B& X- {│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 r3 ?% W, t8 T% _$ u  G│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 Y5 N, `2 R- [, x# V( p0 W5 C) ?  w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 \/ o) _' M  ~2 L9 R5 d
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ B( ?4 m8 b( ]
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 d; N4 ?& J; s; g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. b/ X5 C# a6 g% Q8 {
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# S9 n  \. D% `; {
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 S" H  O1 ~4 q: N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 _: M2 r5 _8 t$ h│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: [- _! N0 D/ v$ H4 b+ g│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │# o& l! I6 }8 d* i9 A  r
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: {; I6 m1 p; x/ @" M/ X
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( C- R( V- n* o4 ~: L" I
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
, R2 D1 ^/ W' [& c- W' }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 n9 w8 F; v/ Q& p) X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. Z9 K" u: V1 s4 o' J1 `- ?% r│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 _9 _" U# G+ h. M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( b" J8 J6 C( F- X+ O1 U* K- l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 c/ m" J5 u7 O( t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 ~3 R1 L8 A2 z) F$ ~│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; }# B( a9 Y# p│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! G* n( Q4 Q+ \$ j│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │3 E: ^/ |1 e0 ~# S+ h; V( \5 T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) ]; s. s9 B8 }1 r% Y% C, X│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 {; E9 |5 q+ m0 e+ E9 i) E) W; B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( f5 J. ?. Y6 D3 ?$ n└──┴─────┴─┴──┴──┴───┴───────────────┘4 b  n; r6 R3 {0 O' k# f' G

, u+ \  u6 q  q+ g) ^) l
% D+ x: m: G1 {8 {+ Z8 xGigaChip (蓝版)( T/ a) t* W/ `- U+ P6 I! g% ]6 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Q0 u% ]( r) g' D; G. T2 x│编号│名称   │MB│攻击│属性│稀有度│说明             │
- g  ]2 l- l* v: ^, [├──┼─────┼─┼──┼──┼───┼───────────────┤
9 l) x9 l6 r0 d9 O1 |) U1 a! _+ L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, L/ F  L. N- f8 Z7 B* [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 D% {  U+ P, i& O5 _5 {
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 l* k' h/ S. E# R1 C  w" T# C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, j" Y, t# M! i5 F8 }9 U) m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 W7 Z' Z7 I. \4 _& A  F4 x│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; U0 C7 _  l/ P9 P  r6 N
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ w" u. h8 m$ p' ~
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ L! B9 }- k: a4 C│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& u8 l% }: z+ t# C3 e& y4 X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 b$ C2 v+ P. b1 d8 _4 Y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! l+ e9 k8 b1 T, J! `3 b6 m' U( N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* r. k9 Z  V4 B, G2 m│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 i2 h1 l3 n. B- H
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! I# U7 N6 I  {6 w1 q+ l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 l/ f4 O% q8 H/ X│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! r) f6 J) V" b3 g6 U. _% z9 G
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 c9 P( I# N' m" ^/ O; W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 R6 X; ^" l, _│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 d8 M3 N" ]/ g8 @│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; y- \0 d. V5 _8 w' A$ E* Y└──┴─────┴─┴──┴──┴───┴───────────────┘
1 Z1 ~1 x8 {, Q4 D; W
  ~* o# D8 Z/ q& ^( |: dGigaChip (白版)(只列出与蓝版不一样的Chips)& g( W* t6 A% ~7 |7 p4 ?, J
┌──┬─────┬─┬──┬──┬───┬───────────────┐& r, d! j2 l5 u: u& a. Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. I; Z- a: T/ V├──┼─────┼─┼──┼──┼───┼───────────────┤9 z8 w( U( C1 Z$ T. e% m8 I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! A4 u) m' y7 @0 \1 W2 o) m
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. v2 `& I1 e$ G+ \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 q6 b( J% k" p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# Q6 s- F2 S2 e; }9 V3 B* T
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. i- S6 E* d' d2 S5 R8 \- I6 c' s4 D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ d; O" ^' V$ v: r3 V  O# f
4 \8 w$ y- E. T7 J* t# D
001002003004005006
) a: R/ @+ o. ~/ C007008009010011012
4 u* `0 r1 u. \  f: h1 p+ ]013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% \4 B: \  v, P; ^
2 _  b" L% h. q1 V
0190200210220230246 R3 E- @& x# x0 [  }: G1 g
025026027028029030: f6 d$ x, x9 Q
031032033034035036
1 T( Y8 {( b/ w3 G  X# `: y2 Y  u5 P) v5 z* s$ Q0 E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ _, f  o4 [+ b1 n6 }
3 e, `+ b$ Q: q0 ~4 J' x! W6 x: d037038039040041042
5 V, i, P  ?/ l) m  F8 h+ S043044045046047048
; {+ r1 n% {4 q) s6 V049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 [# [& ~2 e3 G' ?# Y

" c. e+ @& P0 \- i8 }# W9 H0550560570580590606 O( V$ a$ |  F! g) H  K- E% ?9 q
061062063064065066
- D0 ?) |0 R! H- v9 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. o, ^7 a6 }" ~& _, W# F8 o
0 E$ e# l4 g* e9 ]: w3 D4 S0 w0730740750760770788 A! r* V3 B# Y
0790800810820830845 o; s6 M3 [1 n! l# _, R
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% t9 n, I) b" m9 Y1 M# ], d! b

" @1 R; o; @5 N" {091092093094095096
$ A- H) |, h/ A$ _4 R. D4 _097098099100101102
0 o2 I! r4 h2 G. N, D1 a) m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' d# r0 n2 i+ n% S. B# M4 [* M

6 U" F: P& E& E' N" c# e109110111112113114
# q3 S5 U2 B  w0 ~. B7 X" S115116117118119120. H8 o: Z6 `' u: G1 @6 T! U- n- a! I, B
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# F' f$ P% s; H4 A' ~4 |
% g8 d6 v& U6 i1 G1 v. y7 ]127128129130131132
( k' {( `2 t/ @( C9 Y# P: T4 j133134135136137138
: }( I0 Y* O% J& U! F139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 U9 h! O( n% ]* Q* F+ s& ^8 i  Z% W' G+ l8 A6 ^  d) L
145146147148149150
# _! q; @. O/ V4 a# n! p3 r151152153154155156) Y9 L& L+ R' F6 W
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ~7 d& n) v. ~- z

2 y. c0 l( Q$ w" N163164165166167168
! x7 q9 w; k& @% ?1691701711721731743 j1 r1 f9 Z% ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ m3 S' V# h7 M7 \' C8 O7 g7 X! c
8 Z8 M& K5 ?) V/ {: f' Q* P- ^& m1811821831841851868 Q8 |2 v2 D& Q% O4 M8 v) w
187188189190191192
, Y0 K# {' c- D+ a6 J193194195196197198+ y, J+ i7 U1 X4 q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' v# P9 }& t" Z. `( `; g
. Z, J9 K! }9 K! G001002003004005006
/ s5 i8 Q# b( ~  A4 D007008009010011012
/ }% f. s, x* }1 K013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: s  j8 T# Z+ `+ V% Y

; h# R4 E5 P! _) F( G3 \$ E019020021022023024
+ t8 H5 H9 f! J. M" Y9 g" Y1 T025026027028029030
8 O# m3 e0 R$ B$ F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, e2 U" J: f( B5 w* ]) S! k; U( t: ?1 h, B: {0 q7 M# y
037038039040041042& I! t! S4 P" c: ~& a8 p& Q8 \3 b
0430440450460470487 w3 d$ Y. ~0 {$ |
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; U0 V, w( A2 V8 ~- y1 r$ g; Q* M* K9 Z
055056057058059060
4 }3 X( r9 q! t3 `! X) o061062063064065066+ z6 @/ S$ \! t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, U( h. h) T! B( J0 |# Q9 @' p  Y% N8 K3 `5 S, L- A* R5 O% a7 k
0730740750760770781 }/ l, I, J4 ?5 P  R
079080081082083084
+ }/ Y2 I* O) L# g085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:+ z  s4 R3 K3 T
# m- J7 k, U9 T  P. R7 y
0010020030040050062 P1 N# z/ q* P( V+ f
0070080090100110121 ^8 ^6 w% j& d/ O# O8 i6 M
013014015016017018
! J$ E% g4 C- O0 J019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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