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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. {* M4 W7 {) g; X( W■● ■  NintendoWorld    站友xliz原创
& [: R3 S$ r. w9 G1 ]6 Z■ ●■    http://www.NewWise.com
* T) B( y5 {& x! t■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , q( G1 g7 |$ l9 Y4 }) A

5 a7 v& [/ R8 m$ h
5 x: r" s& u4 e           洛克人 EXE 3 Blue 卡片组合$ X9 c* c  t, e4 H4 ^* g* W
5 B. n2 b% w! z5 {* `" C$ v$ ~
3 L" W6 Y" H, d
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 |" N# [6 k' n7 L
大家要看日文版的P.A.或详细攻略,点击这里吧!
. Y2 i1 X0 v- {4 K6 g
====================
  E7 c9 [) ]; Y* T3 d+ Y/ ]" k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; D- P1 Q! L& o% V8 ]5 ^
3 o7 V( k! g3 J; b+ T) O# s4 O以下内容格式如下:
# i3 `* t4 \6 V
1 C6 Z1 T4 h7 h2 _编号    名称. s6 b, J' D: }, N  ?
说明
- g- }) [5 ?% D+ P5 O. N, J: A组合方法
/ W) `. {5 n2 t5 X1 z---------------------------------
2 a+ f; {1 s! G& Z* D) i% Y01    Z-Connon 1
/ @/ L6 i, {% W6 ]Unlimited Cannon for 5 sec9 O1 @, F8 L5 u- X8 D; f4 A) }
Cannon A+B+C
9 z2 o* x& k8 y9 _" B1 k- nCannon B+C+D- ]/ ^' c" D0 q
Cannon C+D+E
0 T. I2 a# E" ~( `& G: \; t. O5 ?6 E: ]' V/ R
02    Z-Connon 2
4 C3 ^4 O, B' n# d: ~8 @6 CUnlimited HiCannon for 5 sec& V( o6 Q7 U  a2 |9 [/ T0 j. y& Q  U
HiCannon H+I+J
! U* C( o  }) n' n/ c' AHiCannon I+J+K. K+ _+ l& d- f
HiCannon J+K+L
- Z; L$ G# y% \7 K8 r* |+ L8 F# D% M/ k6 [8 n' b5 _. E6 g
03    Z-Connon 3
4 i' e( a5 r9 A. ]" W) TUnlimited MegaCannon for 5 sec
7 `) g* ^0 ]2 x$ f  j4 b" b- g& qM-Cannon O+P+Q
: K- n  ?( I# H: \M-Cannon P+Q+R* d0 ^7 [0 k& o" c& f. [
M-Cannon Q+R+S
7 k6 O+ z9 e0 S) w* Y0 p- ?& G8 c
% B) d6 ~% ~: R0 @* I9 l8 A& m- D04    Z-Punch
8 s7 n) [1 D( g; [7 z  NUnlimited GutPunch for 5 sec
: b, I+ l& c, J1 p) _, VGutPunch B+C+D
. @" e5 [: {: L" EGutPunch C+D+E3 S$ X" r8 k! y+ @5 O2 V
GutPunch D+E+F. ~& ]; x8 k1 B9 V
: n; O( j( [  n' `( f
05    Z-Strght
$ U5 {8 Q; o5 U& Q/ c) ?+ QUnlimited GutStrgt for 5 sec
- a' n  s! [9 K% U" S% D( B$ dGutStrgt O+P+Q- X/ R: t- T2 H8 ]3 p5 p
GutStrgt P+Q+R9 i- v7 t8 s) g
GutStrgt Q+R+S0 q% G  }* g6 H4 [& A

/ a% X- b: J4 f5 }( ]) L3 l06    Z-Impact
+ |, j" t/ U$ b4 S2 f& \  sUnlimited GutImpct for 5 sec9 w% R3 R/ g( t$ |
GutImpact G+H+I
2 Z! Q, E; d) Z2 P$ cGutImpact H+I+J
$ w( ]" J! B% J; J% QGutImpact J+K+L
" i  E( t* Z* v+ i' `& S* J& h& \1 W% c! q- r* R3 q$ z
07    Z-Varibl
) M4 ?5 U  {6 }+ x8 U4 l8 v* OUnlimited VarSword for 5 sec
$ P. d* x$ b; A& bVarSwrd B+C+D
/ E# R7 q9 e* O2 }7 BVarSwrd C+D+E
7 l; i. P( P/ ?VarSwrd D+E+F- S. @+ ]# Y$ R) ]" @8 o

7 D8 q. q" [' A' b* E; h, p08    Z-Yoyo 16 B% d0 a+ I7 u! |5 ?* H5 D7 z
Unlimited Yo-Yo for 5 sec/ {  i  K. a8 h9 ~# T- ~; g
Yo-Yo1 C+D+E& C5 i! V; }0 J/ ^" B5 f3 h  l9 d6 M
Yo-Yo1 D+E+F
, a; a8 P  ]3 F) ^4 t/ W: OYo-Yo1 E+F+G2 R) p+ _- _9 ]/ l% @
6 R3 R; ~$ I" m1 Z0 D7 y* Q8 [
09    Z-Yoyo 20 i2 z4 j2 t& w; p( X# A
Unlimited Yo-Yo2 for 5 sec$ [% R* J5 O# G! n" [# T
Yo-Yo2 H+I+J
! c0 S0 `) G9 ~6 m7 }. n* DYo-Yo2 I+J+K* w) ]1 ?* v  C3 T2 q2 _3 O
Yo-Yo2 J+K+L
' g* T, c% A6 {! d. V1 I" E( _% P2 k( f& k8 U, q- J0 J
10    Z-Yoyo 3
5 Q$ Q; q( b7 I; X( ^2 CUnlimited Yo-Yo3 for 5 sec
9 m2 Q* O! V+ r2 m1 WYo-Yo3 M+N+O
  }9 k- H  J5 Z" y# M" A) B! xYo-Yo3 N+O+P
7 h4 |0 |+ X# \: q) OYo-Yo3 O+P+Q/ L. T8 b. v7 g4 `
3 @  j+ O0 u, V* |& ?; O5 S6 L4 \
11    Z-Step 1" a& r. b" g! W5 z
Unlimited StepSwrd for 5 sec
% u* N3 d2 @3 [( \! UStepSwrd L+M+N# ~4 z( v7 ?/ S- t+ }
StepSwrd M+N+O
0 `% `. f1 }" O3 V$ |, z6 hStepSwrd N+O+P! A$ S- k4 u) t( [; m

9 ]+ X2 @( \2 `7 y12    Z-Step 2" G' H6 ?" Z1 d8 y" K
Unlimited StepCros for 5 sec: f0 @+ v2 ~9 k' `+ S* {% m- t5 P
StepCros P+Q+R
: N- E- b- d5 f( h  vStepCros Q+R+S5 Z3 ?/ Y' s& O2 |4 {8 K- R
StepCros R+S+T5 ^# Q. `5 P! X) l/ o' @$ S! e

4 t9 _( _% k7 A9 C1 c13    BubSprd7 ~* E$ g8 s6 {5 j
Attks w/ spreading bubbles!
/ N7 }/ q0 J  q1 F3 FBubbler  C+D+E8 {) `9 ?: O& S# V9 K4 U4 i+ ~4 p& Q
Bub-V    D+E+F9 o: K6 E' A; R3 Q1 E* e# p
BublSide E+F+G
- l5 t9 M% t4 J( [Bubbler E + Bub-V E + BublSide E
( b! M$ D6 B& b3 K
- z5 `# o* S) H14    HeatSprd
* p) X, U: K2 y" OAttks w/ spreading fireball!
* H4 W  C  V$ X( b* |, _4 _4 CHeatShot H+I+J
& W6 O# n- W" C, \$ X  a( GHeat-V   I+J+K
4 X: @; c' A( [! p( IHeatSide J+K+L( Q  e0 }, x) x# R* U7 {# L- n5 W
HeatShot J + Heat-V J + HeatSide J9 R4 R* R/ U+ G

0 I$ ?% k! z& D3 p0 J3 c' T15    H-Burst
  U3 \0 y/ N3 D$ W- B% ]$ YCreates a giant explosion- T. k& r0 }9 O; L8 G2 \6 K. \
Spreader M+N+O
8 r8 B2 {9 q2 b" G1 K$ b. LSpreader N+O+P, T$ W5 A1 m9 S$ u6 G% Y) L
Spreader O+P+Q3 \2 c7 s* c! z, Z
/ H% c! J7 w% c  I" C
16    LifeSwrd
) H( F, d2 ~- R9 n6 u9 [Swings a huge 2×3 sword!
$ Q1 W) D. w5 ~+ f; `$ k( ESword E + WideSwrd E + LongSwrd E  z, \5 s! |: u! T3 Q4 J5 `+ L
Sword L + WideSwrd L + LongSwrd L
) A7 T- D0 V4 E0 |Sword Y + WideSwrd Y + LongSwrd Y
% h) U. r# i- `9 C/ u7 s
8 G8 E  a8 x8 G: ^  O2 `17    ElemSwrd
3 C* z( S" Y! ]0 b. wWide swrd contains 4 elemnts
- U! h2 s  h3 N- c) y0 _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# O" C3 h. e" y! X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* y- a9 R( Q$ D. h( s0 |/ q; F
4 T2 T9 Z' y9 P3 T18    EvilCut
. j- t* y- I6 _& W7 |$ m0 xStep up 2 & make 4 atacks8 T: D7 |- J" w" J2 J+ `6 e
StepSwrd P + HeroSwrd P + StepCros P
' X+ c  k7 @2 \! [4 @4 K2 R& T. ^# S, d' O# m
19    HyperRat! B; P1 m$ X0 h0 S0 \
A giant Ratton charges!3 t$ ^4 W) a1 X  B; R5 j' |
Ratton1 A + Ratton2 A + Ratton3 A
3 H& b8 B6 S$ X5 y# kRatton1 C + Ratton2 C + Ratton3 C
; m! h; V- m( Q4 B! x/ YRatton1 F + Ratton2 F + Ratton3 F. b- O* l5 _; z' k
$ F/ l. h4 @# G) N! I7 r
20    TimeBom +- B4 z6 j( P  r8 V/ J" V
Sets Time Bomb in enmy area
8 T( T8 H. |' P. J( X% lTimeBomb J+K+L. l: k4 ~8 }% m1 b+ R/ L
TimeBomb K+L+M
6 z, a6 u( Y6 |- a( X$ w3 p, fTimeBomb L+M+N
4 u9 u6 \7 @& _: i! i" K& Z5 o; J7 t/ d7 M9 N( T( _7 O, e) _/ s4 S# h
21    GelRain. h, N2 t% b# T' ]
Gel steals squares
. o" p: U/ }* H& Q$ r  c) e( VMetaGel1 B+C+D
5 r( q& t, t) T8 }MetaGel2 E+F+G7 h! |1 g/ M6 k8 U" i6 K: U
MetaGel3 S+T+U" s8 K/ o7 n$ ]
' d3 @; {4 h) l8 _
22    EverCrse
3 j0 }5 x  b4 ?5 v! rShield chases enemies8 i" [# t: Z( |2 I
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 `4 }" q8 Y5 {. S: C; u# {CrsShld1 L + CrsShld2 L + CrsShld3 L' {5 \8 a6 W3 u9 q9 Z' K
. \$ `7 a  a5 e" M
23    MomQuake
0 x- u( o4 ^2 b8 a* {& z3 e- QAwakens Mother Earth!* K0 R2 [' L5 H. c7 o
RockCube * + RockCube * + GodStone S
% b; [6 ?, D9 @9 G% h
9 ?3 L) Z  R" o2 O# N; ?24    PoisPhar
' k1 K$ T5 N' `- d  X' MPharaoh generates poison! A. k( y) m( _1 Y/ X' y# _
PoisMask A + PoisFace A + Anubis A) n) D9 C1 F* d& [; Y( n

4 i2 O9 c& B. H0 ?' t( h  ?25    BodyGrd% x6 p8 p- }3 @; b
Bodyguard takes out enemies3 _/ H( R' z6 R% c1 J
AntiDmg M + AntiNavi M + Muramasa M
/ T3 b5 Y7 O  I( j- i2 C2 M) \. o) a
26    500Barr1 K4 D, V. t1 w3 i4 O5 h/ G$ ~
Barrier absorbs 500HP dmg
; z* _7 B2 c9 ^9 g% b  TBarrier E + Barr100 E + Barr200 E( g% M3 t: H0 h9 S
Barrier R + Barr100 R + Barr200 R
0 S" w; [6 E7 {, i
% Q$ E+ D! b# i4 D& ^, s27    BigHeart' i* |7 Z; z2 ~9 X- d$ k5 y7 S
Attacks, then heals HP!
+ e$ N# W- p9 Z1 w; `HolyPanl R + Recov300 R + Roll R' C1 A% O( F. U9 H  P  l1 L3 s- Z: k
HolyPanl R + Recov300 R + RollV2 R$ Q2 y/ r0 B* M! Y# ]" ?
HolyPanl R + Recov300 R + RollV3 R
% w0 r" q1 E) ]' \  B8 I+ G: r+ D4 a8 F' a$ d1 a. c6 u+ @3 L1 P
28    GtsShoot
; t! o2 t2 S  j- r5 ?* EGutsMan throws MegaMan!7 _+ F. d7 S, `0 @! Q
Guard * + DashAtk G + GutsMan G+ N& l6 u- v& i3 X$ P7 G" g0 N
Guard * + DashAtk G + GutsMan2 G+ i) y# w# @2 Z4 j0 D
Guard * + DashAtk G + GutsMan3 G
8 c4 H- l2 ~! z6 |: X1 d# e" l/ UGuard * + DashAtk G + GutsMan4 G
5 t: l8 ]2 R2 F( |$ ]
, G: n8 N0 r6 u) K8 w29    DeuxHero
: f$ J- \% \+ t; g  ]9 ^: `& GMegaMan & ProtoMan team up!
# R; O/ a! U; s& y0 w  k5 v8 ICustSwrd B + VarSwrd B + ProtoMan B, [) B* i! F) E
CustSwrd B + VarSwrd B + ProtoMn2 B& _# i% \2 a0 [* m/ }% L
CustSwrd B + VarSwrd B + ProtoMn3 B
( r' g& t% N6 ?. ^* s8 o) kCustSwrd B + VarSwrd B + ProtoMn4 B
7 U1 j, Q  i! a7 g
8 C# ^! y6 v1 Q6 R5 C, d3 g30    2xHero
4 L2 j" K& p# }/ wMegaMan & ProtoMan Dual atk2 O  Y, X, g9 R" n& f$ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; T+ R+ j+ B: v2 y7 a& U' ^+ a5 E9 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) r+ d  D* W* i4 a1 R, v0 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; J' U8 c* _6 @3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ s3 y# Y$ A% l! v
/ Y& i& S8 x' x5 b: v! P' v, h  }31    PrixPowr/ T$ m, G( k% u7 S
3 Navis attack at once!. Q6 z% a2 ^0 V: N  O3 `0 Z& t. |
Team1 * + Team2 * + KingMan5 K# P6 Q# t; o( D7 `  K2 P* i- y7 e
Team1 * + Team2 * + MistMan5 M4 J0 c( y) S6 F" T& ~$ n" u
Team1 * + Team2 * + BowlMan5 B
7 r, k: h# o& r9 k3 o: R3 r
. V+ Z4 V# @2 k; |32    MstrStyl
8 p; L( _2 U1 O2 M: j6 gMegaMan unleashes his power
$ d" x" s8 H6 S# H5 ~: A! Y; _Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 E/ e* O6 i; y& F- R& E' N
' P0 w  B% j1 t6 j" X) y- TStdrdChip (Part 1); f- ]2 J  j+ i, q  L5 v
┌──┬────┬─┬──┬──┬───┬───────────────┐
( z' B6 D" {- A, x# L│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 Y3 m! I4 b, a7 ^6 s) K" w├──┼────┼─┼──┼──┼───┼───────────────┤4 Q' v6 N, N7 C, }7 X
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" X+ W: s+ e4 K1 U│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ y9 p' t) S( x! J, ~│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% U1 X8 s5 K3 s7 ~% n+ Q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" @6 L9 C1 d* e│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 f; h$ t% z' ^; H│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 I' B0 ~' P/ L. Q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# V* b& q. _; ~8 d4 u
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# f0 J: ]7 {! v* [* T% |% ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: l1 a8 p" D; E! E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 G3 N4 n# Q' h3 K5 o│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 O- }8 a; i* {% U
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' y* D0 b$ X7 }0 s9 s) d- k' i│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( t" g1 {, d1 X( Y9 }  U
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
, F" a/ W4 g- t; B│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" P. L2 ~' Z  n* o/ `" C" `* j- Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. R" w% a7 w& ^0 x% {( b: J; h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! r* E) ]+ _6 v. E" N* U: x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  |0 e6 A  Z8 a2 M7 B, Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ H; Z0 b. s, ]  w$ G% `5 q! p2 P1 r4 a
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 j5 h2 n6 X+ t6 D: D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* u+ z5 e; w8 I
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: V0 _" @9 _$ k$ l( c: a4 ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 d/ j$ X+ {/ h/ }: G9 b, ^% M
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 ]( N; l, g1 A
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 h6 K# N0 _; `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 N# i; j: u) I4 J# ?& a  b│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ p; r) G& O2 `% U( `3 v$ E' s│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ T: a5 c0 j3 u2 e6 `) x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  ^9 r# x/ i# E/ s. \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. v6 M+ o0 u$ N1 I9 }/ `- Z$ `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; r9 W$ a1 p7 ^6 B! j4 w) @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 @5 E( {7 ]  h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 m8 l( O: R1 f* H2 p+ L  H! J5 P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  x) \' Y2 ~& \│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% h, m, E/ a# ^- ^# a( \* x% C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
- }% Y' O' r3 A: {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 b# {- n% L; A) U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 n( p( O4 w1 n& M5 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ s8 e0 Y3 M- r8 \& j: `" n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 y$ N% x& {8 T6 b- z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# |) E& {% l" u
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 u2 s' A+ p) |+ D│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 A) i& U' u% N. V│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 U4 M5 e3 L$ i* L& C2 u│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: V2 G3 Y# ^; k' |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 S5 r' [9 }3 K. |' r. O│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, }. l: p8 M" u" J: }: B! J5 K5 S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 h* Q& Q& s6 h( a( O5 A
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% k0 X0 A$ I: c- c( w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) A. z  B5 v1 h* k0 d2 c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' J0 ~6 B$ f3 `6 X6 q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 ~+ Q) k- j7 z$ H│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 F; m+ N3 b9 b* v4 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, y6 p0 \& M) F  a" F2 A& }9 K6 e- V1 S
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ A* X* ~) d$ w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" X3 a4 ^# {! b' o2 w│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 r" W( y4 l: m5 d9 j" w* q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: l1 a0 w  Y  B& j! T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) `8 ^; `! Z& v) B
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* v* O0 P+ D1 R9 F3 w│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' S# U, `1 o7 l3 H5 k
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 a" g9 P% a( [/ a
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 A' T( I; J( D/ u! B
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: l& E  Q$ a& I: N2 S4 ~# a
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% ]# q" _* ~" u5 T
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, E2 N' x; w4 D. R/ Y% L) T" E+ g│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 G; H9 Q8 Y- {. G; A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ {4 K2 c$ z( |1 a! q+ [5 C* O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# Y9 n" e4 z" `4 L│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 ]9 L. v& r9 k' ~6 t│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 d8 ?, @4 p; p1 o2 \* ]6 E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 ~0 e9 o2 P  B% H6 h  J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: k" C, {) G0 E8 Y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. Y6 ?7 N2 A' R, V- Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 `) K/ _! c. ~* z* {5 |" l5 ~│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 t% R7 D0 s  ], y( I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ z( v# p0 i) K5 }! `3 u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. S- ?; z) u* t: u5 v
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( c! B7 f" v! Z8 w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: p! Q" P2 ]4 X, h
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 w8 Q# I9 U" ^1 k
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ F* p0 G" y+ |6 G) O$ ?" ?
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, F) `9 W6 N# Q: o$ j0 V3 b│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" ^7 y! k4 i0 d4 h& x: z- @: D! G
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" U3 e4 N: r0 U9 {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 c2 s% r, s9 M8 ]4 A) d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ ]) O* b6 v  b$ a, L% X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; n: b0 s0 H8 F
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; b5 m7 f. @7 h* m& S
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 O) S* s* m% F2 i% x9 E9 g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 j; |" o* O% W# }) W$ z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" T% m0 C, r1 Q% u% W│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: d( c( U; F( T' o6 ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ J) V" V! U) E  K/ {% x│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 |" |  N/ d+ x# B│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: d1 N  b& x, R' ?' G: ^" r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' O, N% u' ]6 ~
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ ~6 }" O- x  _& l% P│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 ]) Y9 p9 M, b; r9 o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& m& h, D7 J( ^, P- H. F
└──┴────┴─┴──┴──┴───┴───────────────┘
, E* r' B: A" p7 c8 P' ]( X, P3 U' N$ k& q5 s7 V
StdrdChip (Part 2)
7 T: y$ V, v3 u* ^9 `! y, G┌──┬────┬─┬──┬──┬───┬───────────────┐
8 `. x+ t3 z+ [" U2 ^│编号│名称  │MB│攻击│属性│稀有度│说明             │8 r2 a% K: R1 M! S. O
├──┼────┼─┼──┼──┼───┼───────────────┤! L8 V7 H5 ~% |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" M: s) Z6 m. q! @& w8 T# o
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- x3 p7 P) l. m. W. a" e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( Z* ]* N& c' Z- E4 [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# M: u9 J9 V5 P3 V
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- E6 [+ k) x( y6 X) D6 T) a! [% A. O
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, L$ }; P# U7 Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. U' K! {, V/ X4 j. c' j2 v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. Y% z) P: e6 r( v
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ _! r8 v1 ?; H9 l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │$ q8 k1 u0 s7 m$ E  ~$ y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 g& @! x  ]" q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 G0 a- A9 t* q/ c; x8 s│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# n0 w  h8 B4 D4 d& `' m) F0 Y$ g
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ G$ n; ~: ]: A" a$ N- s) @8 }│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" O5 [1 P" \# y* _2 s6 i; |, d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ P4 B, i; x1 k8 R1 f9 s
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& Z* A$ T+ R2 Z2 A
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 U, N; k' T& b" {7 }8 c; O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; K; i" w% N& ]' E2 \7 y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) e! P- Q+ t- w
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# W( H5 c1 o! [; B; q/ P7 P1 d
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ x. x( s9 U" R, L7 R3 z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 t+ W- X" M; Y6 [, O" u│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 V" z+ h: p' q4 D+ |! P
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& p8 X& D# D5 V2 J' H( R/ H- e8 z. j/ j1 W
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 Y9 i& p) f0 x5 E( K+ ^$ P
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 d8 F1 U( j& I" [6 R+ ^. t
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- `9 p. X: r! T  m│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 l2 V. ^/ T! W% N│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 Y, K9 p# E8 ^# @│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ r' p0 m! y2 X+ n
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ m( R8 p- Z, c3 L9 Z; [, J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 ^# N3 i( _) Z: }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' g9 I' i  d! U$ \. ?/ F
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ a0 G) X( P( K' Z% K7 p& l│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) L1 L8 D: j$ I: W) f1 h9 F, U
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 [+ D( U# T, S# i  Y5 J6 I
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& ?: @8 R* o2 O9 K9 Y" V4 p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 o3 t" `+ Q1 Q+ D│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 N6 H7 [6 |# n3 S! f' g
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 l/ g: c8 p% y1 s" C. c0 f│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 _5 p5 [, i0 u! W7 d0 i" o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  F* l/ {4 {# }: j; @6 W$ f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' p$ \! L. W4 H& p0 ]+ d/ S& k& C│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; k. S' X/ w% `; w4 ]+ ?│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 o9 T  Z5 n3 z6 m( J│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 h6 {' R9 \% _0 K│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 @) o7 Y' V  u$ _& g4 {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* w) y2 Z% ^  v9 I4 W│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 N( [  P7 {2 a, y0 V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 p. Y2 V5 ?1 v& Y8 d% x2 c% o│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 T; w  g/ o7 N# d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 {* c+ ^: j9 l- z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& }/ T( k/ N: T4 d
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! B) Z  z. t7 K# ]5 q) H& M│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ `" J4 c2 @2 y: n  |/ s
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ o6 V1 e/ M& u3 W8 k) [6 l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, {1 |4 m) B( U. H! e│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  Q4 y, K7 m* {( c* }& ^/ F│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 S  M4 k, t" Q, V│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( V8 D, _7 n, E2 R0 B' R( m  q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) A7 V! t3 \5 F) |7 G; x: O9 [* P- P4 l│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# w  F1 y# s" E- d- W, x; {
│163 │Invis  │11│  │  │***  │Invisible for a while     │
* q9 o, Q/ j; _! f! M- D│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( d) J+ u- R1 O9 P* ~7 f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! m5 o+ r8 X$ f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 j: E. y0 v: B; {
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* X2 x* y) m) K/ {# g" J- r+ X5 I│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' ^) C  u  \/ V& \7 K0 N│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │2 b  i$ A/ e! j# I& [
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) A. D2 t, s8 A; H; s* \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# z' _  d9 w4 o" F+ _│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; U) M( s+ Q% z7 H; o1 M4 }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( E% w0 g: V- g, f, T8 h$ B
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' c) ^( d9 c. Q8 ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ `: m1 O3 C: f1 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ P0 ]$ q+ `) C, S2 W$ ^4 i4 b│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* p: N) q  P' ]6 x) d9 v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 {/ [2 i  B) t$ o
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ I4 I9 @) ?  E1 S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# |/ d. V, p* D7 z" t/ A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" D$ ~% d$ s: l
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( _8 k+ f. q7 a, X8 P
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" C. j, T' f5 p! X" i
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 N; _4 S, y2 b8 m% G" T│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
& a( b$ j8 a* e  g* H  B* C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 O* L) k2 A5 ^# \( u0 }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 ~4 u3 {& `5 I4 N6 V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- h! x( L* J5 f4 _1 q% S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" [( i- G" a" d% A│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) g! I# k  L$ l0 b6 r% {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! [" J  e1 {, N3 ?1 O5 {# ^
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) Z5 L& O5 p  ^" [3 M$ ^/ C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  d( }' @; y; K3 Q  A1 L6 s- i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# {! W3 h" a/ A' z2 x; b& s' n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  n& p! Z/ O3 K# C) ~│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 P  L% K( q# Z$ }- B
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ @6 I) g( W2 [, Z8 n4 U│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 Y6 {) d4 `! G& _' `3 v$ x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 i" [" J& z$ W0 H  U" L
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& s9 i8 [/ ?* v  t2 x$ K, ^└──┴────┴─┴──┴──┴───┴───────────────┘
( R" ]& \$ N5 S  P" U7 H0 k; S: u: D
. Q( }+ i( _) L) g
Mega Chip" P7 @( s  c7 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 G: }  q- g2 O6 ?6 H: }│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 T2 v  X" p" t' J+ E  P! Y├──┼─────┼─┼──┼──┼───┼───────────────┤
; ~7 D& Q5 ?' u5 E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 ^8 M5 H! [* _% g) U1 W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' J- b! q6 p2 b7 B8 a│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 P; h% v3 x+ d; j7 S2 T8 M" ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% ~. }9 T0 V9 H6 }
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 e" X. i' O3 W8 m6 g$ z/ a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 b  Z+ k. C+ J; v+ C  R* ^6 V
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │) D' N3 O$ W3 q# M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) m* B' h1 l' b% @│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 E. u" V0 l( v3 E
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! L9 b2 j* V& _5 v8 n( v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 M8 n" t+ \$ i& Q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 K4 Q5 u' V! E% W7 P4 \& J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, M' s. A! [& P5 o  n8 e$ `: H
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, v6 G$ o! D$ b& G0 x+ ]5 F5 k1 n
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! U- T; g( Z' C5 D) B
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: W+ @/ X; u0 R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 [  C* R3 o; m( G' B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, ]& n: H, c" b$ O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 n8 d, ^# G6 W/ Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 I! \' }4 u, p% d
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ H* b7 F8 J* k! m, ?! X. V
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 T1 P4 `' q- \5 ]2 N: @8 @/ {
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 b; `3 P: Y3 G: P% {
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! Z2 w& n. D, z0 O: l│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# C! |" H% e# ^& H. _$ M" K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 r# o0 x9 J8 K9 p2 w$ {1 A% a│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# U2 y0 E' P, H1 p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 Y) H2 ^. j! t% s/ x) C- y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 R0 b1 o4 N" h1 n* l, S│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 ^8 U" d+ r5 D8 C5 D( R7 Z' n7 z3 z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- n! J; d- g3 ?$ L: j│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: \0 H/ \' c9 b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
% z: J0 ]. o& e│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  x- a7 E2 T  |  O6 a! Q2 O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 J+ `& c+ z) h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 u9 x2 Y- u2 s2 ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 Q2 N3 D, p* Q" X& b3 A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! p2 |; F3 x- {" s9 V* L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 j( X9 r, p; g+ j0 k* @% l+ h│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# ]/ e4 v7 R4 D! G- z8 Y6 S
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; C2 ]8 C" `( z9 j5 r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) v4 Q4 }3 W; Z0 N+ h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 G( o* X% \7 `0 [* [7 J# i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 u7 j- ?  r0 a/ H8 F! `2 |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 \9 Q) C* k3 @7 ^2 i2 A7 t' {0 ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 W  t% `4 H" V. b! b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- P% `8 w! j# D: F│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 b* d8 a, s! m0 E; U, ?& L│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ v8 Q1 T. X8 S( Z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* ~) o2 H+ s  A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' K6 u3 S1 u' V, T' L8 [' u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& j+ w2 B( M8 O6 T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 P$ B3 r. A& X( \$ i│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 ]% [( H, G) M* V" g│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  f' _3 d' C: g' c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! v/ F7 t  t# R8 e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ M/ I" N7 T. j$ e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; }2 \( @# u" R4 A, D) n) ]( p│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, M4 k, z* {( Q+ z- |. }  Z+ H
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ x9 ~4 p, Y' V( G% T% J% D
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 S7 \' z. Y- H$ Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: V8 |3 f( W; ^9 v" A, R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ p, ]( }/ M  V! [, k* ^4 E' c7 V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- `) x+ \+ D, F) I1 Y2 x  \│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) h& e5 e1 j% Q9 P
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; m$ Y" K4 T% }2 I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 |# L* L7 i( l# a1 Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& ^! ^: L! r# R! u3 {3 R1 e
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ q, G( O0 ^: G│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" q) {/ ?6 i: B4 S, g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. k/ o$ A3 C9 G& B8 H│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 R+ s, [6 S' w; l│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 ^1 c2 S, y2 M4 V0 u: G, L│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# i; l! S6 v& Y" C3 `% \/ c$ ^│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ b" ]" D  K( |& l; P) ]) l; w7 o" _# _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 Y  G' |0 w, S1 {1 }# _! C6 \# L│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ O: [6 A6 z' J  H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' o/ ~6 X: v/ o9 ~8 j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 k, q3 }9 a* Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) T/ k: u  t3 h" [! S' f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- R! A: V6 K% l* h  Z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* G2 o% p) y  L. \. ^* i% z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) s9 o" ~2 V' Q4 u# Q( d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ N: ^+ s) d* X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  i3 e8 _& n8 |9 {: x) ~└──┴─────┴─┴──┴──┴───┴───────────────┘1 Q/ o9 \% Q) L* F9 H$ l

# T* J% q! j! a% w
7 n% Z4 q' }6 Q: @+ ?2 DGigaChip (蓝版)
; q2 ?% h' j% l% w  N, v. U┌──┬─────┬─┬──┬──┬───┬───────────────┐
; N9 Z$ N+ |: S# [│编号│名称   │MB│攻击│属性│稀有度│说明             │4 _8 p7 o& H- R* P( u, L0 y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 E1 v, ]8 Y: f│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% t+ t/ ]& M& o  z' Y6 e. l" f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │+ X" ^) ^; N2 c8 A8 Y8 K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ z) ]" K2 F8 e* M' q1 c2 \/ b
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! |: G4 V! s' x$ S8 A* u0 ~) [9 a│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 n1 Z( X7 u" T: C6 {3 k1 t
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 M# Y/ I1 ^+ L9 ]5 f1 r
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ K; u' {3 t5 g2 o* B│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: l; y; I" b5 d! l* ?' E0 o│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& u. H* Q& o# W* ?. I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 w2 ]+ E( [6 c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: \" c3 `- {; t2 n/ S, O4 I. d1 P. s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ ?$ [- f& @/ I/ a  W7 ~│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 |9 ]& l- B8 n+ v
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: [- K- R: i8 a9 H* y3 Y, v
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ a" y1 @- E! _  m. S( `
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, F' o! ^6 t: I: V7 ^│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ H$ g8 H$ \6 z" w: ]
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. ^# {" L! X" Y  p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 i! Z- W6 q2 q/ V; T' P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; I+ a3 G7 y. E└──┴─────┴─┴──┴──┴───┴───────────────┘4 ~. `& u- x9 N& D9 `3 J
& s6 E9 ~5 c- X1 W4 [
GigaChip (白版)(只列出与蓝版不一样的Chips), \7 x1 E/ B8 _1 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ j, f& L  `* O* ^& |0 W│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ Q2 g$ E1 B1 ~6 I  \├──┼─────┼─┼──┼──┼───┼───────────────┤
. o( h, u1 C  a9 s( J1 @# h│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" q5 l: w3 ]! k$ j! t│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
6 l' {' E, p- C9 |│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- Q; @$ v. q) d4 h# [* q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& _- y6 Q; Z" F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 w+ G4 c8 K7 A; P& [% V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 }6 d2 b# u# ]

0 S& k/ R6 i7 \1 u' ~# V001002003004005006
1 J- `  N. L& m  |007008009010011012$ m4 s  a* `( c, `4 i
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" X! j+ T& H7 @3 K
$ f. @  W+ @9 C3 M6 b4 C$ y019020021022023024
7 x7 o% I3 C; z& Q- U9 n3 l025026027028029030
+ P" Y, X) h' b. F" E+ p031032033034035036
' ^, P, H9 d2 R+ P7 \9 Z( T* i, I" W* z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 L% o$ s" \/ n2 V2 w* v  |3 W/ I+ R1 g& O
037038039040041042* I( ]0 ~. |/ N3 l) K& l
043044045046047048
# k/ P! s: t3 }8 I4 m% N049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 a2 v  N. b- V& r3 p
, Y. O& x% i" o9 b1 N055056057058059060" V- _) L* ]% S9 c
061062063064065066
+ m& D2 ~1 ^" o5 ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 {, U. N- o' ^4 f" D% L4 p3 E

3 Z! L, @2 k! P2 T073074075076077078% t! N* L0 ~! j7 {- `1 f
079080081082083084
8 ^4 K2 @- @% K/ H& A/ T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 |- M3 W& `! n4 ^$ g9 |. Y" C; {- B' M6 F& l
091092093094095096) F% X# V) `8 B& w: j
097098099100101102
3 G7 x8 Z& }( i% S* R5 d/ J103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 W* z4 l, k/ r( e
/ x+ |2 U+ i, X. j
109110111112113114
' A6 ~; N; w' A% P. a. b# |115116117118119120) |# M8 {# Z9 ]! ^7 Y5 [
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 t8 w6 ]9 d. j
) e" `0 m; l2 j- z; ~127128129130131132
6 D4 P  o; ]( e, E. t133134135136137138
3 O2 {7 s1 j5 R) b' [, k139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; b8 n6 `& C8 @0 l( _5 C) T

5 F/ R, ^0 C- `; i. z1451461471481491506 s1 ?; ]. S+ \. L" `) t$ o" O2 F
151152153154155156' k+ a0 t) Z( y! Q3 z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Z$ n8 W3 |0 i/ f# c/ f/ z8 ~! y, P. }* @& |  E
163164165166167168
. C: Q& S, P6 h! V$ U1691701711721731749 m- L: {7 E2 }8 }
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: g) U" {# d5 f3 f3 ?6 i2 t" E" W* H1 E
181182183184185186
7 E: R+ V( f. F: J187188189190191192
, d( B* W. `. {/ x0 _, T4 o193194195196197198  c6 d8 [. ^* E5 \& l' N. O+ G
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, ?0 h3 e' C4 I
& D6 L# @3 u3 H
0010020030040050060 A0 w+ D5 z, F  E  e3 G
007008009010011012
$ M: ]1 M( a- w" ^. }" [* W013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ F% U: B4 d2 z6 f$ M- D* w& _0 r3 D  ^7 |5 E1 W; o+ ~
019020021022023024
- F5 S$ J: g+ T9 K! c! I- x025026027028029030
6 e" ~+ F+ Q; S9 T3 x% i031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, H+ R- k: h4 E- q" f) T7 q! o0 E$ ]/ `- [" f( G: Q& Q( e4 R
0370380390400410428 R7 g6 E. V) O
043044045046047048' q# \$ m9 b* A8 k$ O6 j" ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# U2 i# _( W& A$ P/ C
) B* J" Q3 [3 _% \. _055056057058059060
! n; U7 g" c4 X061062063064065066# Z. `0 g* `( ^, g* B" A6 H' x7 U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 B! M! r1 _2 {) N, ~

: J/ s0 h8 y0 ]" Z6 l073074075076077078
, n6 _) N" C7 F2 J0790800810820830844 k, `' n2 j0 |+ ~2 T
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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