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■● ■ NintendoWorld 站友xliz原创8 r" \$ g+ t8 z* }$ t# |% P! e
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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7 J$ ]- J: z7 ?! T; G5 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) T% ~7 s9 Y- o& x7 M
大家要看日文版的P.A.或详细攻略,点击这里吧!& ?4 N) _3 S% x3 \
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) U6 w! P, ~/ o! Z0 L/ I1 {* m; G
2 B8 b m- U" V/ y9 w以下内容格式如下:
8 c% F' m$ O, ?6 `8 \1 ^
. n* @& F c! n4 x8 c编号 名称* L g) c, z; M3 V* E/ K
说明
$ f. [/ U% \5 F3 a; T8 O4 m) N- ^! H组合方法
9 L( V. e/ o8 O2 c/ Y. F---------------------------------, N6 z3 S: f$ p
01 Z-Connon 1
# e, F% x3 M7 P/ x) C% LUnlimited Cannon for 5 sec+ N6 c/ _$ m) M
Cannon A+B+C
, K. n1 `' R. h0 D* c4 X$ bCannon B+C+D+ ^! m7 c5 ` [% m
Cannon C+D+E
+ h1 E! d( R! y0 I. y; ]; _( Z
7 o5 t( g7 m; J P02 Z-Connon 2
0 M, W/ t8 L! e* ~ h ~! i; O. `Unlimited HiCannon for 5 sec
, c% ]2 _9 W6 w+ [4 | SHiCannon H+I+J& |# n3 q+ ~/ d2 ^: i, I! l
HiCannon I+J+K
2 j2 o' `- V& b" Z9 G# \HiCannon J+K+L
" M- `% C, y" L, R. D P6 C. D, i
& [* W9 G3 P& T5 ^" g& u03 Z-Connon 3) @, V# X9 k, ~5 Z* E0 @$ c
Unlimited MegaCannon for 5 sec/ H+ i( W. ~: B$ v
M-Cannon O+P+Q
4 k3 F" ?5 b" @: c! C$ ZM-Cannon P+Q+R1 O# S* L) L2 @7 x# S# L! G, h
M-Cannon Q+R+S
7 I+ }& p& `* M/ U! K) t+ G
4 ?' z0 W, \* S! ?& C3 {$ g04 Z-Punch: W K4 \1 j1 a! Q4 m' |% T
Unlimited GutPunch for 5 sec
7 g7 i; }; W3 j3 I, v- @GutPunch B+C+D h# |% \1 a# l
GutPunch C+D+E, R6 b/ a8 J" |
GutPunch D+E+F
# W x1 U9 x2 C9 _; g, }. S/ o! w& l5 u
05 Z-Strght' _$ G/ F$ m) C+ f. O6 g# n
Unlimited GutStrgt for 5 sec
; l" ?( l9 G. u( U# M* JGutStrgt O+P+Q5 E3 {6 _) |! d
GutStrgt P+Q+R
& I7 s$ t8 e3 ]- ?" y- pGutStrgt Q+R+S9 {+ M% ~, J q5 R
/ i/ z9 B K* x( H4 }
06 Z-Impact
1 d: K, @1 F% f' L( pUnlimited GutImpct for 5 sec4 r/ I6 b; M( [( x
GutImpact G+H+I
) X3 ~' L0 ]! ~7 G) H* w) D8 B8 Y" R( RGutImpact H+I+J
# x8 |) o7 J- W* YGutImpact J+K+L) m. @! |: I+ N) `7 _* e
. Y+ M! c) u1 h
07 Z-Varibl$ S7 H: e- H: j
Unlimited VarSword for 5 sec
( _/ n+ u; g4 v: |7 gVarSwrd B+C+D3 U6 ^) P( H9 x% S- d, z" X7 x. y
VarSwrd C+D+E
. d: z1 w5 o1 A# ^2 wVarSwrd D+E+F
' |$ c k6 H" f' U6 j2 e7 K& w/ J4 Z$ J2 A/ ], X
08 Z-Yoyo 1
8 _% h- `; B5 I% v4 m' i/ K6 b& h; mUnlimited Yo-Yo for 5 sec9 J9 Y" a0 y' ~, c9 |
Yo-Yo1 C+D+E# z$ S1 P& C7 r
Yo-Yo1 D+E+F# h6 K! C N1 H
Yo-Yo1 E+F+G
3 A3 L4 c+ a; i d! T' k
) [: f7 x% f: _* Z09 Z-Yoyo 29 P! ]+ I3 m3 n4 t6 x
Unlimited Yo-Yo2 for 5 sec
$ C( h. q+ g. P: T5 ` D2 HYo-Yo2 H+I+J
$ S4 }/ X. U7 \% |7 `# Q2 l) F1 LYo-Yo2 I+J+K
1 P1 H' i m }3 s1 {1 g1 j. K, MYo-Yo2 J+K+L
+ o' \. a4 F1 B7 C4 i
( N; V Q3 A5 [7 b: @' {10 Z-Yoyo 3# X9 Q+ i2 h! Z# I( ~1 n
Unlimited Yo-Yo3 for 5 sec" u# M9 D$ Y" I6 H/ p
Yo-Yo3 M+N+O
$ H. ~& e0 O, Q, I1 D& j6 b jYo-Yo3 N+O+P* [, V" @' a- c* Q& i
Yo-Yo3 O+P+Q
% f0 M) h5 }9 h/ |
: z) T0 g1 N ~; ?11 Z-Step 1' L& e7 a3 ~& S5 p, h7 W* j
Unlimited StepSwrd for 5 sec
! L# Y; r# [# T) n( nStepSwrd L+M+N0 \2 c4 h" C( ]1 q8 F
StepSwrd M+N+O! U. U7 I i0 t
StepSwrd N+O+P) ^7 y) v4 ?1 K) p5 E/ f
* W, g. W7 S/ b' J$ v3 T7 p12 Z-Step 2
1 ]& b$ A1 W$ m$ F: Q, gUnlimited StepCros for 5 sec9 H$ j3 D, s$ ~. E5 a1 t9 D
StepCros P+Q+R. ~1 ^( [# V2 L
StepCros Q+R+S, E' B# F- {3 c' r- Q+ r
StepCros R+S+T
6 L3 c" l8 |' J+ Q8 `
$ V3 A5 G# M! r13 BubSprd, i) }/ c7 T) S, a2 V
Attks w/ spreading bubbles!
7 _( Y1 S+ l6 U, wBubbler C+D+E; A0 a2 F& j. X0 g4 b
Bub-V D+E+F
, R5 }* L4 g" s' |3 v6 rBublSide E+F+G
' G) c4 z9 i) B9 OBubbler E + Bub-V E + BublSide E
1 R6 ^' @. n5 V: d
) _4 [7 D; M0 w ]% V14 HeatSprd O% g* Q8 y: j; P$ \
Attks w/ spreading fireball!
" g* G2 W" N$ ?- T' o/ w) Z, FHeatShot H+I+J
( d: `! f8 @6 k. U. x; {2 w4 xHeat-V I+J+K" T. ^+ D* X& @. [) O+ ~
HeatSide J+K+L6 t- L9 W& u, ?9 d
HeatShot J + Heat-V J + HeatSide J; d) E3 l8 g- ~+ g7 d9 \- W
8 Z# V. y2 x! H6 {- @
15 H-Burst ~& m' t8 Q4 N% D9 |
Creates a giant explosion( B- G" C: u7 u
Spreader M+N+O
5 b" I/ X: e* ASpreader N+O+P0 p1 Q1 q# X$ ]0 {
Spreader O+P+Q( L: D, ^+ M+ Y: F% n6 {- U
+ ?$ M, _9 ]" P4 @! ] x' J* v6 s
16 LifeSwrd/ v$ I2 _6 q6 b0 ?; D: {$ h
Swings a huge 2×3 sword!
7 A1 {' W! e; U, s \6 s( jSword E + WideSwrd E + LongSwrd E
- P$ y4 t4 B( K4 ZSword L + WideSwrd L + LongSwrd L' m, O- ^ L# V; |, m4 V9 [
Sword Y + WideSwrd Y + LongSwrd Y
7 s3 X( q0 Y z/ L, Q2 n) t# e& C0 W6 z% `
17 ElemSwrd* M9 |5 E/ ~! n7 M8 c2 P! Y
Wide swrd contains 4 elemnts
. l8 E* K& I' A9 z: n: l( {( EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& e" v: [9 k3 K+ S9 j, b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 A6 G9 p2 t9 P; f1 q
8 w3 D$ H$ ~ _9 o3 L, ^18 EvilCut4 Z+ F& D4 F0 Z2 ]
Step up 2 & make 4 atacks9 i( u0 r5 B3 t0 {7 W
StepSwrd P + HeroSwrd P + StepCros P
k5 ^8 t4 X5 q* R( W
* {6 U: ?+ b! o# q8 L& e19 HyperRat
( v/ |& u. o; }8 V, }A giant Ratton charges!
$ |# |; z6 n' H3 vRatton1 A + Ratton2 A + Ratton3 A5 w( b$ n( c# e. Z3 @2 J7 k
Ratton1 C + Ratton2 C + Ratton3 C
+ d% }: {9 V+ r, H6 CRatton1 F + Ratton2 F + Ratton3 F. _; P$ w3 D- Z2 B7 L0 E
5 G" e4 Z: l) S0 b
20 TimeBom +6 t: ~0 w7 r( I5 J6 k! E
Sets Time Bomb in enmy area) ]: B0 ^+ ~1 c! W" b
TimeBomb J+K+L" M+ v; _) C4 h4 ^( |
TimeBomb K+L+M
$ Q: d4 {7 a& w* bTimeBomb L+M+N
+ a* b u- \# g) \" e2 h
$ A2 U, ]& \6 F6 {21 GelRain
0 J+ C+ d. o4 v# K5 sGel steals squares4 W$ J2 u% I! [! \3 c
MetaGel1 B+C+D4 b4 o' r' B1 L+ }+ e" `
MetaGel2 E+F+G
! _! ^ \5 \" A" h# Z3 x$ KMetaGel3 S+T+U* V* s* Q) W* M1 X+ _& Y4 F4 v( D
9 N+ h' c. l( y& z) v
22 EverCrse
4 Y/ B) m4 U* q/ m6 y& w! EShield chases enemies
* R1 F9 G1 I/ }6 r% A7 l) nCrsShld1 C + CrsShld2 C + CrsShld3 C+ E0 N3 r1 M7 j+ _: r
CrsShld1 L + CrsShld2 L + CrsShld3 L+ R+ J7 R) j# o l
) X) i6 P- [# f% ^4 ]; L
23 MomQuake5 K( e" k6 ~7 J
Awakens Mother Earth!
, U* x5 l+ k8 H3 xRockCube * + RockCube * + GodStone S
5 c! a0 o/ r) u# C) S% Z! V* {$ d& H( y' @
24 PoisPhar' f+ K5 m1 X% Z4 ~! e
Pharaoh generates poison
z- |1 T9 n, h! c6 XPoisMask A + PoisFace A + Anubis A8 c* ~% z: Y7 C5 u* S1 T7 D# J! x
8 C" s5 H' J; W/ m# G25 BodyGrd$ u! f+ `+ b% a( n6 G2 n* w% ]
Bodyguard takes out enemies
" }5 _$ ~4 i/ C& EAntiDmg M + AntiNavi M + Muramasa M, I9 _' Z6 _6 I; C
7 ~. z& i; a0 l5 S6 O8 ^3 H
26 500Barr
9 P. k9 T4 g. Z5 S$ Z8 o2 @* v7 X/ l5 C$ sBarrier absorbs 500HP dmg
, E/ R& W. b8 f+ M/ iBarrier E + Barr100 E + Barr200 E
; E. j- E, |1 S0 \Barrier R + Barr100 R + Barr200 R7 o2 b% x, Q' e( C; |6 f" G" g
' N1 k8 V+ Y' H2 [8 o
27 BigHeart- M+ a \( J) U. q' U. X
Attacks, then heals HP!! ?7 s+ z9 P5 h) V+ K
HolyPanl R + Recov300 R + Roll R$ I% n& j) X" L; K n
HolyPanl R + Recov300 R + RollV2 R
$ N2 M0 O: W9 S9 w$ n2 a7 W7 E4 c8 }HolyPanl R + Recov300 R + RollV3 R
, s/ U) Z6 }) b" t4 J
$ C- ~8 W- w5 r; `28 GtsShoot' d& g$ [+ e: z& P& ^1 Q+ \, S
GutsMan throws MegaMan!
# Z% H$ t6 T* w4 v; NGuard * + DashAtk G + GutsMan G) }* g% [4 w* U% i
Guard * + DashAtk G + GutsMan2 G
! f7 T% i% q; L; c; _$ M4 b7 BGuard * + DashAtk G + GutsMan3 G
) A8 O! Y* F9 vGuard * + DashAtk G + GutsMan4 G1 b& c% a( v8 ]
& q% e' i- s$ b* k: I/ W29 DeuxHero {6 K. p8 f% O& R2 L; L
MegaMan & ProtoMan team up!& s. ^' c& u, U" ?9 b2 x
CustSwrd B + VarSwrd B + ProtoMan B r. p: R n7 X0 q4 `3 t& ^" V
CustSwrd B + VarSwrd B + ProtoMn2 B+ W6 ^* [# {$ E! G2 P1 |4 h9 A
CustSwrd B + VarSwrd B + ProtoMn3 B' C1 n2 {5 M \7 {
CustSwrd B + VarSwrd B + ProtoMn4 B" @; d+ Z; j9 d
0 L7 R5 k/ o8 Y1 G" H8 K Q
30 2xHero
4 y4 M$ _0 T. [7 M6 Y+ tMegaMan & ProtoMan Dual atk
4 x. z+ R9 ?( B; M8 YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B" Q! L1 V' q/ @2 ?7 R* H/ G1 s: L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 T1 m0 e2 F! Y/ T, L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ l+ t9 m" _ w/ z' SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ l* @( \ M4 v( _
( L' `6 p5 Z" D$ o( Z/ u31 PrixPowr# P: a3 Y c% l Z4 ?- h5 H
3 Navis attack at once!
" I0 G! G! B2 T$ R3 U" iTeam1 * + Team2 * + KingMan5 K
9 ?8 k3 ]$ G( [1 ]0 V* GTeam1 * + Team2 * + MistMan5 M: E8 ~# i, i% Z2 N* k7 `7 e
Team1 * + Team2 * + BowlMan5 B
& K. f3 x# N7 U- g6 C6 o
3 }$ q) l8 I& u& \; d2 c32 MstrStyl/ [0 t" d9 V# ~ c+ ?8 Z- z& ~
MegaMan unleashes his power
0 H4 F" e. Q9 e# pSalamndr * + Fountain * + Bolt * + GaiaBlad *
# ]5 k0 O3 g; C- e# O7 A t+ [* \0 s% J4 @- y6 o7 b
StdrdChip (Part 1)
2 I' c7 ?! I; b4 |% A$ k# y┌──┬────┬─┬──┬──┬───┬───────────────┐
* d# n7 r; o) F* C5 I│编号│名称 │MB│攻击│属性│稀有度│说明 │
( ?* A! m2 M' S( b& E├──┼────┼─┼──┼──┼───┼───────────────┤
( R4 H( c# w% d. @│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 t, I( P9 @. I$ Y; j. t
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& `4 ?0 k" n+ G. N│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 R4 `) E" Y& ^) u& S+ @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- N/ z$ \0 i3 g0 x w0 f: C# a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 [1 b8 L, M& B' `/ m8 `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! M ^, R* q1 a* N* ^* [& a│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' U& x4 _+ y) H/ |+ a0 L p! J
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ K6 F. z/ j1 V+ u3 w, E5 J& f9 `: M│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% M5 }( c* _0 z6 F# n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. E% i$ r4 Q' K0 v! i' C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& s7 f/ D' \& J: h* A$ z1 v0 @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ Y! ^; ?9 Y$ ]% r│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( t$ M1 |4 \4 o4 S: @8 q# O! G│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 i& x0 I, j8 J* ^4 x* f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 H5 x( M1 e# S' j* E7 q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# F# |+ C0 Z% A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- z% b" u8 n5 C│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" Z9 t1 R1 i" b& X( P│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( s- h4 f" ]3 w3 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 _, T& _, i! R d( K│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
w5 h4 t( e" o/ C│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! ~. A5 m \* Y) g
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( S" g) ^3 a; \7 f t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 r4 G0 B, w& q+ T8 q8 p0 i3 G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) f C, [6 E' c8 u' P" ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* N7 V( q7 t7 K1 z" F- `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 j1 m7 x% z7 y3 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, I! B+ ?* q7 ?, n; }, {) \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" _/ c3 m0 i- ]: J8 D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ q6 k2 R( ^$ q5 Q" A' M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' v5 m( v; Y: `6 p) T( `9 x
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! h/ z! o& F/ K$ Q6 M# t' P
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ r7 Y2 l3 c2 \2 i k: w2 V) |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 }6 ^' k' Q& C) a X. I4 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 U; C( @, X/ P: ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ T5 @7 O' D) ~, @
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 F3 [' y- P( x/ ]6 x
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* w0 r: s! y3 f6 w, D& t* i0 P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 k9 ]7 i6 y5 ~8 O( [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 I1 q" ?5 b( ?! o# M6 i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& |4 G+ m! E& E! s6 T$ A/ F* c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: G- p. r/ X2 s9 x# b% P$ W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 m& @+ w- z4 U [" t│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 E2 l7 J% f. o# b& _ j│45 │SonicWav│26│80 │ │** │Shock through enemies │
! m( C2 w3 l6 S" R│46 │DynaWave│42│100 │ │*** │Shock through enemies │; P8 ?' m3 X! ]" A% h
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 @ A: C# \$ m+ a" a" n t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( |) o- j6 v+ p0 R% e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& n& s; W6 B, o( u+ Q2 }5 ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 Z/ t: h* e; ?* n6 Q1 r' {│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 w# {7 T' W% S/ e# N. P! s0 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 S/ T" s8 H C& L! k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. P, [8 ?$ A- }* C! s# q; T# U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' e x5 c2 [& Q) s# R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 v& x4 _; @: T- S4 @8 N9 J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 k3 y5 j* z* h$ e5 ?* r+ `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 o7 K/ D& C9 j% I0 ~! c) P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, a$ u) l" M% I) J0 f( b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 \: l; l- n1 X$ y: R
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 w% `8 S+ e; h1 w* h* {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. J. H: `5 S+ \% Y+ n* G│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# }0 }1 I6 F8 ~% c! ~2 b0 q1 E│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 P3 m Q2 A9 K1 K: `
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 K( w8 b; m2 w6 ]9 R! H5 G, N; ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: e: f, T$ g( x' `" E# p) _ P' v- S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; {- _4 A" }0 J f* N* x6 b6 B; z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 B! x. o$ r% d/ ?. j4 G6 m2 ?" [3 U5 R
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" G! j+ j2 K3 j5 V; {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% ?+ n+ k& V# H% G- N
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 O$ [$ F7 `. D+ r# O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 n3 a' }) C" E+ h# F+ z) h' j2 \4 q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% j' B& ?- O2 c4 k. p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& {6 [1 x( n. B( |, K$ P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ P* ~3 t. Z$ p( p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& I5 X" L5 ^6 X/ G3 k% {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: ]" F/ I \8 S- b6 f' _2 {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 ]; ` }% N( R; j
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 A1 g* V1 t' I+ J5 ^. a4 j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) }2 \" U7 [: x6 u4 k6 {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! G' f/ H! t7 ?4 {% H
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 A! ]- ~- n6 G3 A N: K( Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ h+ R: ^& S7 g6 a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 Q/ z: D* W4 i& Y7 j
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% }1 h6 W" F5 h! w8 G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) h- I: l/ y( B6 X- ]. z8 B" e
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& s, A- k) I1 m$ |│87 │Hammer │16│100 │ │** │Hammer smashes front! │, T5 h# V. b) M- u
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 o/ D8 Q2 z- R; {
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ p& u, \1 f7 v8 M( \( d│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ N8 {' d! Z( k- ?' L│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ L' n; y4 ]# t7 ^8 g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' d- N1 g9 f0 ]* e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' N$ l( U5 c7 s$ t, j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& D0 h, U+ D! f3 Z0 q7 c$ I
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* T2 O0 `) P: i8 @$ z0 A- O5 M
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 u+ }5 I9 @( l+ z5 E3 r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& Z+ h3 @6 ~+ R3 l2 \7 J: u% x2 [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( z3 c: T3 ^8 j# K3 w
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 H' ]0 }' I! W1 u2 l' { Y4 E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; M) L& A+ e& G6 Q4 W- S$ O. _0 N
└──┴────┴─┴──┴──┴───┴───────────────┘2 a8 \5 v+ V. n+ ?" A
0 u4 D5 z" G1 w. J$ M3 T2 b
StdrdChip (Part 2)
+ \* K, k$ u: ~. d* Q% B┌──┬────┬─┬──┬──┬───┬───────────────┐. _3 D6 `6 x! Z5 A H& H1 T" m
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ ~8 [& A; F6 `2 b
├──┼────┼─┼──┼──┼───┼───────────────┤! D4 I. y+ q7 d* Z$ @! e" g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 |, Z8 | [: G0 @9 Q! |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 ]2 U+ Q! Q6 s
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 N N# U3 J# Q' o" W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 T! s9 _9 u% P6 f o
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 p0 O: b$ d$ }
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ d0 i' e, g1 d+ q5 U& |# T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ Y; D( a3 F2 m n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 G& B4 h4 i$ a# U {& a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: [1 r1 \& ?& C! J7 |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 n8 w' a0 J9 ]; A1 a+ W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ x' a& a: q1 e2 s3 }( v5 Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 f2 Y6 p2 y7 s) }0 ]4 Z$ d! V7 p) ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 n. s$ d* P; F/ O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, @; Y" p$ V7 d) `4 t ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 j) f( h2 \9 s+ N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 l2 R0 R( H5 R/ d6 `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 k( F, ]- @( R! c: r, c, u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* `0 C8 A1 ?3 a1 {
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 w, m5 G7 r2 I' s# q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 e I% m) n( o* {! ]│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! k0 Q# v1 y! X6 o" p$ j! s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ U9 c' P- E" K$ J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 T& P* j' b" n% p2 f
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 _0 U/ z5 z% S* S; A' n│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, R" a; i% X2 Z3 @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 F- \2 |$ i, w7 e" |
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 H6 O2 A. f2 ~7 D+ D) T│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* j" J, M$ n* w, t7 Y( F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ }8 G2 f) _) g; F; l( o│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. o5 @. z& {; R) `4 z; u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( P8 k9 E4 |5 ~% M+ @5 m: y8 E│131 │Lance │46│130 │Wood│*** │Lances through back line │+ y$ ?. `/ s/ P, x, D# Q8 M# ?6 X
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, k9 j3 d6 c* ?. M0 E3 x% m
│133 │Guard │5 │ │ │* │Repels enemy's attack │( ?2 e) y$ I2 T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" m( I' ^. i( f" O" M│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) X* R3 X% u, L' a4 r' B% y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ u8 `3 d- P" f- V3 z: A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. x, B# N5 s, D1 O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 p+ D, S& b4 l/ `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 e; o! i j" @2 j, i- q J
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' w( \6 Y3 g& c; W
│141 │Prism │60│ │ │*** │Prism fires randomly │
: m! U7 p! H6 I- Z. C( e7 F│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 ~* L y* r6 Z' G# U9 A) s; K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 w, k9 b3 l0 K U5 v2 L* t│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' T2 G z' J. a│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 h0 t* O; C2 Y% Y5 q- l3 j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& ]' K% B. l; u
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& i- [- ~0 v& U @4 L
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: T* H! J* \/ }; q9 \6 w, V0 [4 T. S
│149 │Recov50 │14│ │ │** │Recovers 50HP │
( T6 I+ p7 S9 q3 |; [8 l/ |# e7 d│150 │Recov80 │20│ │ │** │Recovers 80HP │
( R' l9 t. [1 }% g7 l6 a│151 │Recov120│35│ │ │*** │Recovers 120HP │3 a# n; ?' v$ p. K
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 y4 l) }; ]5 J9 p9 r" f
│153 │Recov200│65│ │ │**** │Recovers 200HP │
- p! u, d- l& F│154 │Recov300│80│ │ │**** │Recovers 300HP │) s; a6 c! `" w- b) L
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ r7 e2 }) V% s9 f5 }* Y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
`7 l" d1 @0 `4 J* b% `│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, r4 J( Q2 O' J: B
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& c0 |+ m1 B0 a│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ q- Q5 x/ Z* S) |# O2 h│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 m C! [- L; z4 E
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# i8 j7 J! T* z* G/ C" A) t│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 d' m* d/ T) S8 s* S│163 │Invis │11│ │ │*** │Invisible for a while │, d8 {# J# q0 F! w, i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ ]* F7 e" z V# h/ n) ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 P, J, a$ Y1 O; O7 @
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ d' {1 s9 E9 C L8 g7 Y7 m# u" X
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( [9 j# e. L, C6 `7 K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* t/ V( L5 g* C W# _│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. a. ~4 D3 n! B. A
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 {! L' s" l% z) e8 o1 a# y5 Q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
G5 ~% e( z; d│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' r$ W$ z2 [2 I$ T│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ r( D8 Y& Y& W* L- T' u* u U% V6 b│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 F& X! G& \2 ]! J4 G( R+ M& [
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. k+ v5 t, S! s) b% g* R7 ^- ~+ T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) } e5 d% B R8 ?. j( w4 m│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 M6 W# g1 C) f! w# L0 F7 _
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 U0 v; E! _4 I1 D" O) I7 w7 t! z. T│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. P: u) {9 L% v│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 c" I6 j1 \) l" ?* C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 N: m4 L& ]0 d% }2 d# H- P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
9 J: D2 u0 k# L3 }# x│183 │Hole │55│ │ │**** │Open hole to dark world │8 Y+ X& o) g. Q: ~6 _5 y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 @# s* q# W# X% s* ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 K4 G! q: ?; t- q* v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 H3 X. e+ q5 Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- C1 W$ J. S6 ]: |7 n+ F│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 z3 r& U8 v2 s* d* ?9 \% U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) d$ C) v2 z- G3 a│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- g0 P5 M) {- F- u% ^9 s1 J" a' M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. v+ ?5 Y2 e" \2 \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! ^2 E. K2 D G* J. l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* [, R6 [/ U0 l& n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! w0 R( K! O6 i: g. b* g6 ]
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- d8 V* T9 B/ b; \- Z1 R% k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 J# g. h3 F: s, Q! e! L3 _: e│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: ^6 v3 n! y; E) d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# Q. L5 P% S. c- }7 j
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 c: Z5 m R2 I: a. I# w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; J' n# I; F8 i' w- H5 n
└──┴────┴─┴──┴──┴───┴───────────────┘2 H! h( s4 j5 G9 l9 a, _( I
- ^" ]! |. ?/ n& B
- D9 ~7 b% |% U: l; Y. t" iMega Chip
" ^8 z: d3 h/ l# n, m, P' f( t4 g┌──┬─────┬─┬──┬──┬───┬───────────────┐. s5 ?5 S, G! @! W L" V
│编号│名称 │MB│攻击│属性│稀有度│说明 │. z8 ]' C- `, E I) x- G
├──┼─────┼─┼──┼──┼───┼───────────────┤
- M+ C8 |. v" ~% I {& b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 h6 ^. [7 ?0 @$ A/ v1 r1 U' M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 M2 p. c( g5 C+ `5 K7 R0 T│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 }+ \/ w, @6 \/ G! P│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 R q$ K1 p- n- P, ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ ^4 t" R8 @, A0 f3 K. ]
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' i0 N5 ]) @5 }│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
x0 G4 H/ X0 D8 I" s% y o. G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 d( ], O- }. l+ o- W2 c/ H2 d) ]2 q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, f# R/ J& y: Z+ M1 V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 H. Z6 j" k, L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 q' ]% O" g* ~
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ x& I- Q! T$ p |│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ ]5 x( f$ R& R! i* J│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; `7 M/ O# [, s: m, c2 U% d L
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( J+ m0 {; v0 Q8 p5 n p│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* ]9 E% m% L8 V* s2 N; Q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! Q3 G1 M/ j1 K│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. J! J# ]" Z) B6 r( a w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 U) u5 c- a8 O- X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 R3 C, U+ k: P# L8 ]" T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 Z/ }! I* P; w1 P: h! [* f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: w' M/ S0 o4 U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 t( z+ \1 n. B1 Z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 `( F! B2 A' ^& \' S' ~4 J g│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ E8 m0 Q8 D; ?; Q! U' d
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: z; ]! t; l, ]3 p% `
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, ?/ ~' Y1 L/ [3 L8 q) n: s│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 `; d" U2 T9 I1 N) ?. ?│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, [( b5 E: L$ \ M│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 e: t! x* {2 ?" R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% t k& K( Z' v2 Y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! ~3 G+ b6 t' K0 k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 n8 V4 B% a/ H" A8 A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 \# y* T1 |1 P( I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 o. X4 m e' s- a2 t/ N2 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' C; i; h9 }; t7 M% ~4 C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- C, A3 H, o0 a! o) p `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! L3 Z. I3 W1 G/ d9 p│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: k9 {' E y) R
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# P" Z, }8 k7 I$ m5 u4 h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) u# e! C/ X6 L" |4 f3 V$ @* [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 V% _4 B: a2 ?! X A) g; \" ]4 x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' `2 v% z% Q7 B% h2 }2 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' m: @+ ?, Z0 e1 v8 A
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ u; X' Y1 h$ ~/ j- q: F! z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- g1 j' L5 x7 I% v* _4 r0 u6 J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ f1 h& h1 `& W9 V; M│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! L& d8 O2 w, t# ~$ X0 f+ A│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
3 v Z# \$ Z& f4 q2 [9 U, g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 \! K d1 _; f+ D! I% F' A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( s/ w- m+ p2 x( A- I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- |3 O3 T) C# Q0 S* C% m8 O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
w6 m9 b* G# _. u d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ q) u h; Z5 k. l: {1 Q4 E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' B. V( X) x' m5 j, V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 ^. t5 Q( \+ u. D7 @- y, x5 M8 L- `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 {5 w$ m4 O! }) x* J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 |4 T0 s! q, V
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 a: B/ H8 H# E9 }5 }│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% X/ s. b. v, r│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, i' d8 q. S6 c
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ v" j8 r: L2 l9 A2 K2 _$ L
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 y7 V8 U4 x1 A# ~- R+ a% B! q- T│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) U, G; v Z% t$ k
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* O$ s1 N. S+ U. R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 f/ ?" [% ?, p [0 J! j6 v: w
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 V) n3 P4 }( c: W, d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# W, p5 V# i5 v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* v" D( @8 l8 c3 h' _8 w1 g8 ?+ C. Q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ U" d1 _% i. C0 z) Z5 Q2 j' Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! U; m- ?- Z. L3 t3 y/ Z | x) z8 {│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 }% |, @, u1 X" ^* X( X
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ }$ w3 T; p V3 B- E p0 k4 z& N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, z- Y% p) y3 u2 a1 K: c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 }1 L# p! |7 o. e* G8 I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; ?# ~! P" l% w. T0 S! l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; B; m# \1 ^) h3 l: L ]6 o│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) s9 I+ \( n6 O, ^9 X, a/ m" [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 R$ x4 c" r8 @" i2 G
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. Q- W" I1 m2 m4 v( Z! C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ K2 ^0 l9 x& p* b+ H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: I% [8 F s% |8 [0 d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* y9 W9 N% F- L. g+ U' i│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 \: t1 I, C( T% }7 P& w' z; q. B* r/ {│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 i6 W% o# W7 w5 _5 J# ?) f0 p└──┴─────┴─┴──┴──┴───┴───────────────┘3 e6 @9 Q; L) }6 x8 T
4 H+ m! Y, n3 F9 }; ^+ N) r0 G" V
- D ~+ `" `* ~& o$ z. Q4 a) a6 P1 n
GigaChip (蓝版)- R3 C2 i( s) c. s( y K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% V3 i/ H0 E" V! \; I│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 x; G8 d5 _& [% U6 R├──┼─────┼─┼──┼──┼───┼───────────────┤7 G9 ?" N; S1 S
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" F2 u e# U$ k% j
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. I' ?5 z d( s5 E& u% p│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 S o) P3 D: G! z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 [8 c. p+ Z2 ]5 d" S h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( f' a k6 p0 ^, Y8 A) w, k
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) n- r: d4 [+ L# ~% B# J│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- Z. G |+ G: i' m│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: s$ w( g1 o( y/ c; ~; V│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 C# N* w: q8 J+ U7 o# \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& ?/ q( M2 ~3 B5 X N│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 T" J; {: r5 x, ^4 y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( N9 W3 Y: A0 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- d a/ n" o! N+ e2 l
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- a, t4 v, K3 b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* R" g7 W( W6 h3 \0 ~% y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: ]& h) y! P8 D4 D│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! h# f$ w- B& p. }1 x6 K% ^7 A│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& _( y! n$ r- j/ w+ \# V. k# [0 h7 K│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
) V9 |$ o! e" |# ]4 W8 T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" w0 x3 s* Z, G% W└──┴─────┴─┴──┴──┴───┴───────────────┘' z# T, K+ ]2 ^- ~3 R& P
; g: d. Z; X$ d2 w4 R1 KGigaChip (白版)(只列出与蓝版不一样的Chips)
7 }' p# z# _* a! z. |┌──┬─────┬─┬──┬──┬───┬───────────────┐ H, r% w# f) e5 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% _& e* F2 V# H/ z, i: e" L9 a" E├──┼─────┼─┼──┼──┼───┼───────────────┤
3 l1 k8 l* W; j# {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& l* L- T& X4 @) D3 M
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ m' T0 j( ^2 L
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 u) ^& {9 @- N& ~6 v9 J% d0 o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ O- o \' G: g% U/ w5 w O└──┴─────┴─┴──┴──┴───┴───────────────┘ |