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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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) O! m( l7 R# ^■● ■  NintendoWorld    站友xliz原创
8 g9 l+ [/ s1 t' n■ ●■    http://www.NewWise.com
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) g9 T! t9 H  g+ l) x' h+ m& z1 o6 f. F9 b( m! P. Z) d0 [$ c1 }
           洛克人 EXE 3 Blue 卡片组合
9 M+ k6 G+ q' u1 ?/ C. H' m4 w. X% C- c( y! C6 d
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 d% V! W: \3 `0 U5 \
大家要看日文版的P.A.或详细攻略,点击这里吧!

- @, ~" q$ I3 @3 @0 x====================# W& n  U6 Y* n. a: X
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' L$ b6 Q: a/ e5 i- S0 D- r

* C: D& }$ E; h3 P1 ?以下内容格式如下:
3 x& r/ r" ?0 b0 X: @# O) y% j- h0 `) H. q5 ?
编号    名称9 H4 T1 `6 u6 x* f
说明% L( ~  C/ F8 s9 f) v, L, d
组合方法
* }0 L' X1 u* L/ P! Y- Q) H- H& y---------------------------------
: X! n/ ]/ V& m+ W  t" k01    Z-Connon 1
% p# @  A* O8 p) ~6 _  C5 ^- oUnlimited Cannon for 5 sec
3 X% G' Y3 Q. Q- ICannon A+B+C, W: a6 R" }" @8 O4 f+ o8 o
Cannon B+C+D
: H# f1 I2 G! n7 X% ^Cannon C+D+E
8 K% m5 `5 ?* p) [4 _/ B
  a2 R. g$ J+ |. M02    Z-Connon 2
; U. N, O! F/ K( J" @& k' [) RUnlimited HiCannon for 5 sec
5 P7 E- r* O3 D- }0 V& E* Z% SHiCannon H+I+J
6 w: v+ O4 K4 L$ mHiCannon I+J+K+ ~6 e# }% z! u
HiCannon J+K+L
. ]6 R) G4 V. ^+ d" E1 n8 k, u) R! }' L7 h/ x: M. I% ]# r; F6 m
03    Z-Connon 3/ z4 Q' ?3 X& ]! |. x% }2 H
Unlimited MegaCannon for 5 sec. M! ^- Z) U2 w
M-Cannon O+P+Q$ l/ T% m8 o1 I/ T
M-Cannon P+Q+R, }* ~+ V5 L: X% H! k7 `& K
M-Cannon Q+R+S' [! ?, B6 A0 c9 C. b( t6 j

; x, s  h6 ~' r7 r) @04    Z-Punch, Q- t" I! N3 g/ C* x  m2 \8 r
Unlimited GutPunch for 5 sec' f$ L' L$ B* K" Q; L) b+ P1 r
GutPunch B+C+D- g; ?' M* H  K
GutPunch C+D+E
/ K3 x/ b9 |$ M+ yGutPunch D+E+F% h2 {6 B5 Z$ @* V6 @
0 `9 N' x4 Y1 q  e; ?6 |& y' n0 V
05    Z-Strght
4 H' @; E2 H5 W% h( n8 G# H! {Unlimited GutStrgt for 5 sec, p& r/ c& ~2 l3 O1 N
GutStrgt O+P+Q' b2 F2 z$ ~: U$ j' E. f& C4 j* F
GutStrgt P+Q+R' a, S) i6 z, Z  X* B2 E5 J. i. M' ?
GutStrgt Q+R+S
  [) z, V4 g# d4 M* v
& t8 b9 d# `, M5 y% W' Z06    Z-Impact
& x" N3 p) Y- x* j4 MUnlimited GutImpct for 5 sec
2 _2 t3 u" {, e" `GutImpact G+H+I
3 n& V# m0 m8 b9 X% Q- @GutImpact H+I+J2 b, V" z' c9 C+ \+ g
GutImpact J+K+L) \7 j: h# q3 {- q( U0 h2 y5 m

$ H8 [" N, Q( [; l6 l  H9 ]07    Z-Varibl5 [3 c3 o, o' F* i& ]
Unlimited VarSword for 5 sec% T+ e% u; a  s" P) z, q
VarSwrd B+C+D
5 n4 g7 S$ Q! M1 |- {  x, u( @VarSwrd C+D+E$ y/ o% e+ Z* f3 R& {% }
VarSwrd D+E+F
3 q* u. }: P2 q- V; v3 G
; t2 O6 X5 O1 C' b- a08    Z-Yoyo 1
2 F. j0 a% q! \; Y9 JUnlimited Yo-Yo for 5 sec! u8 G4 s# \( _$ s
Yo-Yo1 C+D+E
4 p" z# T7 v# T" \Yo-Yo1 D+E+F
, o) W6 E8 f$ s) uYo-Yo1 E+F+G
5 t; I/ n) f7 p% S4 x
6 p/ w( l( e" P/ ~7 N09    Z-Yoyo 2+ B/ D3 S: ~, c' j5 L
Unlimited Yo-Yo2 for 5 sec4 w1 Q. W3 l% }/ L1 k
Yo-Yo2 H+I+J6 c8 C8 d; l: T
Yo-Yo2 I+J+K4 C: f. L) p/ B5 o
Yo-Yo2 J+K+L
0 h9 z" b% }. d% r% s" I
2 T8 T0 M. i. |2 O10    Z-Yoyo 3
2 k# a1 r" e2 N( a: ?8 wUnlimited Yo-Yo3 for 5 sec5 Q! e6 ~# d! q* N
Yo-Yo3 M+N+O
1 b( q8 b: B) O4 P& ^1 ?6 q, UYo-Yo3 N+O+P
" {/ o/ r( t2 O# i) aYo-Yo3 O+P+Q
6 s* k! e- h9 e+ r8 S
+ _, p1 W0 l+ z7 N# j' G# e+ l6 B11    Z-Step 1' w0 ?2 E& B& V9 y  T, c/ [2 w
Unlimited StepSwrd for 5 sec4 s# E; m$ R2 J
StepSwrd L+M+N7 U) B  M' [8 A6 p* p6 T
StepSwrd M+N+O! t$ O: E, z5 v8 r. c
StepSwrd N+O+P4 D; `4 d2 B& B: A  S5 w, I

! Z9 S7 h4 a0 \# {8 {% Y12    Z-Step 2
; b8 H% }6 G2 R6 S  _' xUnlimited StepCros for 5 sec( |7 B( O9 J$ v7 A
StepCros P+Q+R
' V" e( w& ]0 K* A/ c. fStepCros Q+R+S- s( O6 F! s8 q& e% y
StepCros R+S+T
* M' ~6 E8 a# Q. b
" B. Z( C0 }4 G, n13    BubSprd
* r0 R3 s9 t9 u4 H& Q* O6 eAttks w/ spreading bubbles!% }+ q8 i) g: s' }" Q0 K. D5 C0 ]3 T
Bubbler  C+D+E
9 \& p% ~9 ]! @Bub-V    D+E+F6 ^% C) O5 [) }! i- W) h
BublSide E+F+G
- e+ T* r9 G4 ?* d7 PBubbler E + Bub-V E + BublSide E: f; ?; x# U+ c$ U' R# p5 W

: n. j: K; U, P/ B( e3 d/ k14    HeatSprd
% i# w# Y3 C$ \. j, b% w, UAttks w/ spreading fireball!
6 z4 J1 D" h" p$ \- z- THeatShot H+I+J9 K$ z3 A+ v  x. o
Heat-V   I+J+K
, E$ k2 N3 Z: Z1 R: wHeatSide J+K+L) M' j' Z% ]4 u* M
HeatShot J + Heat-V J + HeatSide J
6 X: @$ u8 _' f6 D
4 n! @# k! P9 Y7 o0 [7 c# z15    H-Burst
( O5 ~5 x2 A. @' ]3 ^. T2 B7 d3 |Creates a giant explosion
% h$ p/ T0 [. _( @$ s0 mSpreader M+N+O
. J- E; q( b% T6 ySpreader N+O+P
2 g0 |9 _7 {( P" g. y1 sSpreader O+P+Q
. B+ B  H' v0 K& T. a0 T$ A8 {" c) b. v4 j6 d* l
16    LifeSwrd
( a! q, ?9 D8 `Swings a huge 2×3 sword!* i) V) P! j% g- u% z: a
Sword E + WideSwrd E + LongSwrd E* K: A2 a! G# x
Sword L + WideSwrd L + LongSwrd L
. L; {9 Z) L0 R4 y6 mSword Y + WideSwrd Y + LongSwrd Y
* ~: _, |! C+ H
6 x# f  \% i. l' ]- X17    ElemSwrd
+ D4 m5 ?5 ]4 f$ z" E; i% IWide swrd contains 4 elemnts" z* T; D" m  U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ U& P0 w. l; E6 f0 l3 uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
6 U3 z8 I4 b& ?
. R6 m3 X3 K5 D18    EvilCut1 k" B; m. c2 c/ y. {
Step up 2 & make 4 atacks6 `' r" h; v8 K7 g8 T
StepSwrd P + HeroSwrd P + StepCros P
8 K0 U" C$ K, E% _# o
% M2 {) {7 O$ m6 n19    HyperRat
3 D+ o/ L" G9 }A giant Ratton charges!
4 G- x" @$ W0 P- m% A( U# FRatton1 A + Ratton2 A + Ratton3 A) p5 |8 ?. ?  n5 m( s& d% c4 j
Ratton1 C + Ratton2 C + Ratton3 C
- G* C+ T% w( tRatton1 F + Ratton2 F + Ratton3 F
& U% R5 K/ ^3 T! K* c( H9 E0 R
% n2 i1 d2 u8 W20    TimeBom +1 i7 d# a9 z4 l4 |" }2 z8 v
Sets Time Bomb in enmy area# [% ^1 ^* P* O. {7 T( J
TimeBomb J+K+L7 r6 a% U/ F; K' Q( x
TimeBomb K+L+M' G% R. ]) o9 k
TimeBomb L+M+N" b( `/ F3 ?3 o5 d, N9 z2 h

5 ?2 c: l: E- }; E: Q21    GelRain5 s& u& o& A, z% _" t$ N+ E
Gel steals squares
& d- v9 s5 t4 X" |8 K% @$ K6 nMetaGel1 B+C+D
) O* v* T+ }5 H: KMetaGel2 E+F+G2 Z3 s; [5 c; E: e
MetaGel3 S+T+U
; p7 H( M2 Q* Y. k+ T' j7 j0 T2 Q& d2 R) ~& Y- X) f4 e
22    EverCrse
" d+ Z+ y+ c. ~$ I# XShield chases enemies
' @* L. P/ S2 L+ q$ f4 d7 LCrsShld1 C + CrsShld2 C + CrsShld3 C% c) D  c5 U1 a
CrsShld1 L + CrsShld2 L + CrsShld3 L
, w8 T! Y4 {+ O: V0 w* e3 M% r7 N& ^* e7 p* p0 M
23    MomQuake; P" A. q7 X2 e. ?9 k, k
Awakens Mother Earth!
" o5 F* B2 C7 ORockCube * + RockCube * + GodStone S, j8 A5 c  V9 J& ?$ f6 ^+ ?/ z1 @

" t1 ^2 |" `- `; i( Y" R7 \24    PoisPhar& U5 T: m; r/ O2 B% j/ e) ^6 m
Pharaoh generates poison' ^( C' H6 X6 ~  a+ }5 K" e
PoisMask A + PoisFace A + Anubis A
9 B' e! G1 }. S. J9 G- ?( V
8 z, x7 |. U3 E  X0 }25    BodyGrd
) T& ?% T" {, }" FBodyguard takes out enemies
0 b0 A. r' s! b9 rAntiDmg M + AntiNavi M + Muramasa M
# ^4 }) ~$ s' i$ Z+ F( w! I
  u0 Z* B8 ^  `1 |' S4 Z3 r, s2 c26    500Barr
# k9 |+ V5 J0 XBarrier absorbs 500HP dmg4 l* O' o* ?9 n0 G9 E$ J; ~
Barrier E + Barr100 E + Barr200 E
' @7 g! g5 R4 z" w0 Z! I  [Barrier R + Barr100 R + Barr200 R
  ~( e' Z1 ^" M- d7 O. ?$ ]/ n, Q. @% p
27    BigHeart1 |  ?; m( K  j; l
Attacks, then heals HP!8 X/ G. u7 @' g. p
HolyPanl R + Recov300 R + Roll R
- k8 u1 ?) W- U* y( ]HolyPanl R + Recov300 R + RollV2 R/ X9 z% [7 [+ L8 D9 m2 c  T
HolyPanl R + Recov300 R + RollV3 R
% T; V, U- b( r' R# m& f9 f3 }9 p8 f
28    GtsShoot
. g; {( k6 P+ D- NGutsMan throws MegaMan!, X& }! U$ l) c: c1 C5 o9 `4 p
Guard * + DashAtk G + GutsMan G
/ q) x8 m0 M/ sGuard * + DashAtk G + GutsMan2 G( ~. w" a! J7 c4 @/ A
Guard * + DashAtk G + GutsMan3 G
; h% \- F( d) T2 a0 o, s: ?5 _4 s. }Guard * + DashAtk G + GutsMan4 G
. w; P9 W( e% R# }% a% ~0 [7 z3 b# w. Q2 C  l2 [  `+ C5 c8 l; m% i0 f
29    DeuxHero
. Z: L% F" {, P( I, i5 zMegaMan & ProtoMan team up!7 M" }6 N8 ^8 ^! ~; U1 z$ O
CustSwrd B + VarSwrd B + ProtoMan B9 O) @6 ]5 W$ O- K* Y: t
CustSwrd B + VarSwrd B + ProtoMn2 B. O. c4 C) S  G- s, t# f9 v
CustSwrd B + VarSwrd B + ProtoMn3 B
3 I' c6 ~5 U$ w1 GCustSwrd B + VarSwrd B + ProtoMn4 B/ f+ E  T7 q  b) r5 {$ v$ q

2 e/ t. v+ o0 C6 Q30    2xHero( K, V' a* F( Y8 Q0 A
MegaMan & ProtoMan Dual atk
) M( j& t- m* w3 D/ W5 Z# TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B& `  y" M7 u' ^2 ~! V. _) Q$ i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 j  l) B! m2 Z# FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) q: t0 L7 P& L+ PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# x7 Y9 B! ?8 p
$ Q7 H6 t1 g- r( P
31    PrixPowr
# k( c- k* P( p3 Navis attack at once!9 K' {- Y8 @9 r5 s, X
Team1 * + Team2 * + KingMan5 K
9 o8 h2 J3 [3 Y" t/ V% OTeam1 * + Team2 * + MistMan5 M
1 m2 T8 Q5 f  O3 ^% [  N$ {: z' vTeam1 * + Team2 * + BowlMan5 B
4 q- O+ C. t  u& c/ l( i, z5 z3 N$ l) U" W6 A
32    MstrStyl
; f8 {7 E. ]! U! ]; pMegaMan unleashes his power
8 \* q8 G/ @$ Y0 [$ c/ W2 oSalamndr * + Fountain * + Bolt * + GaiaBlad *+ V" |) O: d# K4 I' g) \. b$ S

8 c' y2 }0 q" ?! O' }7 BStdrdChip (Part 1); c, B7 {* v" M9 |4 D' w+ j
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ R5 w8 i' R# S0 ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 @' }3 B3 |+ ?1 K1 ^* U├──┼────┼─┼──┼──┼───┼───────────────┤
2 S+ m9 M2 s5 Y; J│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" J; q; m, q2 J; m( y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 |) x2 E9 D5 w. J3 x: M4 ~│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) n% i& n$ i- i$ g0 u3 E5 j% }
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& S) w0 e  z" U; b) N  H
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ w$ f' ^$ e. ?: }
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ H- H  Y8 I8 v0 D2 V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& c$ e4 `& K; ?' {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' v% F. h+ a3 K) F+ I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: F6 h3 ~8 k1 @, ^% `8 [' i/ ~: B& }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. ]& w* f3 g. d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( d  T) E* s( I9 y# `# E+ I│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, G/ i( c+ |' ~9 u$ R5 D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) f1 {3 J7 ?* |/ \9 h│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 S0 \7 d5 K2 q' Q- D0 v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; ^; ?0 U. ]; o+ t0 S: p. [
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" p1 p" R, i# G0 E" Y% g4 F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" d6 I) f( A+ x- U4 W: S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  a$ @- T5 Z' o2 n: Q7 C& L│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 q* k7 _# Q2 i7 Q8 T1 o1 Q! k│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ Y3 Z7 g4 h- K* ^( I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 y) G# z# A& @% p+ c( B, I7 ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 Z) ^$ f* p( J9 p│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ J! u8 b0 z" b0 x4 J) v
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# `1 V( Z7 X4 Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. h5 G' ~% I) p3 E9 j│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) I( r3 k. @( J( K│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. j4 `: I9 l3 b3 y% u% G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, ^- S8 e) ?0 B) w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! K; L' e3 R4 S2 E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ _' {7 I+ _1 m! F8 X6 h
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: g$ K0 O* I/ T9 U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: O) t6 d8 u. Q1 ~6 Y& a│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 f6 j# F) Q& U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 |. X3 I* g( ?1 S6 R8 \│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 Y  v% V0 Y% h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( `/ v8 y) F$ Y2 ]/ D) {/ _│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ @7 R* J# V- k: }│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" @6 w. ]; [/ u- X! v' I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ |& P! D! j: w  x' y: Y6 Y# ?) Y4 p. N
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# c' T8 z, P% q: G' v+ o' V1 H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 p' z+ `5 B4 N+ g* Z3 H
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 f$ u, p7 a7 J0 n+ f8 p9 W' n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 ^" B  n# D- C1 m
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ O, v' c9 p6 }! d. s/ ]- E/ F│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# v* D! n  [0 k* V
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 C& R# f$ r8 C% {7 U+ F3 B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 A: a  G- e' H+ t1 r$ b3 f- `│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 x* D' e+ ~4 _
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 h9 ^4 ^1 V' z$ }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 G/ z2 V! Y: p% G* U" g$ j│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │1 g$ [% H& k# x% K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  E) T5 ]; m, |! ^* [- Z1 |
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 |$ W( Q! ]* v) J9 L+ Q1 H: Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. @. H+ l; M" v( q9 Q
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  Z# q1 ]' p7 V: P' P8 H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% P& V2 [" \; [! s. t6 j1 U
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ w# W* `1 _, D5 l- M; M0 S( L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 O9 ~; T+ o7 y! V" n0 A+ `* I" C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 u: m8 Y' M% e+ B! {( }' Q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 E) L  q! |, ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 v# r& T: w$ d: \* U! a: x
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" ]& |% |) Q2 d6 c( Z' F' X
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- x& C- F! S, G3 A$ c6 J5 [
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; _0 V- S. ^9 B8 }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; j, ^% }6 f; q* Q# `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, [2 v& I4 |8 A5 Q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% V* v  G) s' k/ r9 [- C3 O│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 d1 u- E+ Y2 f0 G! T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 K. g" E+ z6 d) E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 [/ J% @3 v2 R4 T( c$ n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 a/ Z. p/ U, d; O( \* u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 X& }6 ^# e. u6 s- o│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 i9 R% i0 e2 N, s- w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* J- d) {, `8 E│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' {; k7 l& h# J  g% }% K5 C│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 s/ ~4 m2 b6 r! _9 y  n9 H/ ~│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 T* N: V/ c! C5 P: t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ Q8 M) D( `1 i# ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- h/ x/ ?4 I5 F* n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ @) P" p6 d+ R1 J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% l( t7 A6 y8 C& H+ Y8 K9 Q│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: g# g# z& k6 Y5 U│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& q& v/ l' g4 w$ ]│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 M, `3 W, U1 C" a; Y+ {│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# F' l+ O* Q% `9 C" c2 b9 q
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 z6 N8 w+ |- S+ h+ T! R│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' p% d2 I7 E/ ]0 e% J2 S4 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 [& O9 \) [, Q" }
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 q0 X3 i9 h/ ]+ [
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. j2 x. Z6 L$ U
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* V3 Q! @  o+ O& T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: D4 u$ O% I! W! O
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& a: n2 m9 \; j) p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, f! ^+ i( ~' @* `2 a  Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 c$ }. D8 U# w! w/ t# H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# C' a7 c6 }' K4 j5 t1 Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! g! \5 S# d5 x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 z+ T3 s/ A" L9 M! `│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: W1 z/ r' c- |9 ]( D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" v4 `& W' ]- d7 r8 v& L$ t
└──┴────┴─┴──┴──┴───┴───────────────┘
: c( X& s6 \0 z/ @: o. q' L' s9 X9 a) M) b0 x
StdrdChip (Part 2)
& M+ q" W" c& B8 c6 K  E┌──┬────┬─┬──┬──┬───┬───────────────┐
, }& \0 s" E# _8 k# H- T1 D/ X│编号│名称  │MB│攻击│属性│稀有度│说明             │* {; v' ?5 ^6 J. g" [
├──┼────┼─┼──┼──┼───┼───────────────┤2 d; i3 p5 Y; Q3 D- o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% \, p1 e% t  z% j│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 D9 |- E" c% a  o" Z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 H  ?+ Y: T9 Q$ {
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 ?2 n1 z6 b! H+ h% c% y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ i' R! r8 d: B& B
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% [3 T! Q+ e6 v. @+ [5 I  L│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 Y' L# [) S3 ]! [( k8 n' C2 c+ m│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, U. @) y' ~1 Z# w
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- c1 w1 l9 e4 j/ t0 z& l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% B5 {- O4 |; V) c3 ^; r8 ]6 \' I│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! i# S8 D: F9 l+ y. a6 H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) W& {+ U4 f0 f│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ D. q9 C( T" _" W" e! g6 [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 y0 W$ A8 h, M% ?│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% V0 N4 N. A+ P/ ]3 e7 v
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 a! Q5 S% W' Q: ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& q' K; V, [* {; k& [5 N! W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ o/ Q2 J/ s4 k9 }! o│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 |2 ~4 `1 y1 Y- k& `: W3 o5 Q( w
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! J  d& {9 F8 K9 {9 T$ ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. n$ T: r2 @/ ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 ^/ p6 X5 L; k# d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │& u. l3 h. L3 Z8 M! K* l4 S
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! K( J2 p2 Q4 a# q# r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. [+ W8 _4 J1 R6 n( M+ B6 h7 ~' n  V! I│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 g1 `+ W& M% D4 _│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 n! Y: L# V/ M5 {) g. V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, F* s) T6 K& D9 {' h& b
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) |- Z1 a, i3 z$ y3 ^6 `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& |/ \. [. V$ `# t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: k+ Q2 r8 R9 B1 H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* {' z, V3 Z7 `- `% P! c│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. {9 w2 k9 d" C  i# a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ r; e; A$ `3 q0 \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% n) r* T2 _& p  l│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. |' N5 F. z& _  q$ D  I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 v8 t( Y6 Z' _, a$ J* A: i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: L* g- L0 M) V2 n: p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( {# f& G& H& e  v( c
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* X% i& K( }' |* E6 N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 I$ `. o7 t5 e3 X; f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 A5 p: E0 Q" q9 |0 a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# Q0 f1 S" W5 I! `# M3 m7 [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 W1 r3 p, D' ?8 @/ N6 T│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& ]! ~9 z6 t! `$ {/ m│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 S8 m+ Y+ l' c0 F9 X( ]  {2 I│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* m! ^$ U9 p8 ]% M) T( I. s9 x  ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, ^+ |$ V; o9 k1 F│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, o2 A4 J* ?' J/ {& C6 P6 V% x
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' |; i( G) A. W, B2 v0 |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; K- B! `9 k# ]4 x3 \5 N│151 │Recov120│35│  │  │***  │Recovers 120HP        │' [7 t' S' n4 N" I6 O9 z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │. u  y. c, y4 f9 ^" ]2 C
│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 M# l; t! n& j/ h0 m2 P# D- Z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' t* e! g/ J3 }3 N  e│155 │Repair │8 │  │  │*   │Fix your area's panels    │( G& W& k/ }/ S5 M4 u4 c- f
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 J; y( `2 e- O: A- A& N" B# T│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- `1 {8 _. A  M$ N" g% B# [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- F8 L7 O) v2 a│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: b4 w9 g* N# W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* b! T- K. Y5 m% H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ `0 w% M3 k* h9 {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 o& r  M- V2 I. [. y! i│163 │Invis  │11│  │  │***  │Invisible for a while     │
' \. A0 v7 a8 q3 ^& B" Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) J0 L* j. {  @( o; Z% B/ R1 K
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 e- |" J2 ~9 }1 m% C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" X6 i- T, t0 d0 R! P
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& ~0 n9 D+ X1 _, t5 x# G& q5 s/ ]│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ v- Y- [% |: h4 \│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& p( K2 }8 Q$ t% f8 p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- J3 h0 k  E7 u( u* C4 u: A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 d: ]( {  Q8 N, Q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 N- T6 d5 B0 k- Q0 f
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 f' A+ z% T. a* h' O( X" w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 G+ T+ \4 s* e+ }' \( @: I
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 L8 c5 U3 T9 F& `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! ]- q$ v, t! T& B; m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% P' U& t3 t* e1 K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& q/ x2 L. ^, j/ Z! T│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ f6 K2 J3 u- r+ X+ b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! N* I; W: I) M1 j; T0 e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ }* G4 v8 Q9 ^, q' ~5 s) Z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ A/ m4 R$ ^: L) s6 y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ h0 W* v, e! m; i/ a8 n' Q! f) D  c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 z6 G$ s6 ~( a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; U$ G7 {; V5 c│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% ?  I2 D3 j2 W& E" j8 D/ R% A7 c- u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 \# \, R2 z% T9 ?  z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# y' e1 X5 v) R5 n  z3 n
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 s7 y1 }8 c+ `3 X! O: T7 a│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  l* b# Y6 K# ?4 R# L# R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 C& `( _1 B0 }  t' W& B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; r% B1 ^% j. x$ b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( o' J$ l0 F: F/ C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 s7 p6 A: Q* c  X6 ~' z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ H$ |# E: h' S' f3 B; ^│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* G/ t4 [. z' P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ F4 G0 V1 C) K% }$ E7 `6 @+ b$ j
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, a' u& E' ~8 j1 j* ?0 a! Q( @3 B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ Z. f; b" p, ?: c" X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 M0 U! z( S* S3 T. {: E0 a  `( w
└──┴────┴─┴──┴──┴───┴───────────────┘+ V' r* L2 _& o( q, h

. A/ i+ n# t  \4 s6 e3 d1 W/ l6 p' W& V" Q  H5 {
Mega Chip
$ N1 b: x, N" m┌──┬─────┬─┬──┬──┬───┬───────────────┐4 u+ z9 c3 C' w7 m* x
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 ^1 x, \9 a) u9 {4 z
├──┼─────┼─┼──┼──┼───┼───────────────┤
# i" A9 H. R" r7 n' z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% T- S0 x- H) I" ~│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ i9 I) ~; z7 o
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) M" F8 Q: p+ |& V& s* l
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  ]- j* ~( T/ q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( F4 E! \) ?- P' A/ f│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 V1 D1 [$ O+ p, F) g4 n4 }8 F* d
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 v8 t6 t, O. |; b8 u; e- W' \
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 [/ A& Z6 \% `9 e  @% L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# M4 H1 D" g5 v5 g5 n5 o│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% |* V; V. J. {8 I$ U7 K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" z- w" f1 Z; t% s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; C% P' U+ q  p& m3 }. n" r* i2 |
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 k% Z$ W9 v- P- B( H
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* h: Z( ~3 N6 m* E+ q5 T/ C5 ?
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* v8 r, X, v+ B/ h5 e. p- {│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  Z' q1 U2 _+ l0 m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ b! b9 P7 p) y) o( k) X! v
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* Z1 t4 m: s2 z) U$ p) T│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; [; _, W) i( {( N' {
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; s+ V. N' k' B7 v9 x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 X- \, N8 ]; R# W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  r' C2 v: j8 ]# z) M( }% B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 O% r1 \- I# }$ r) n
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ G6 \, K6 B3 R/ k9 j. r  o- I
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 R, n! i. _' f. K* n* y* \+ z
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 v; M5 _8 {5 ~6 x3 T% O│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* x: z* d4 m( L4 S7 ]  X9 g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 K0 _, B+ n* P$ v# ]; _8 t4 ?
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ C7 W& B0 X1 ?+ p; @3 Y5 `) H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 T( U. e, K4 K9 i2 w/ [: I! z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& o- _$ x7 X% b│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 G: W( I" R1 [! p4 s* O. o) ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ V2 e/ \- }6 {
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 E! z/ \, |; t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 B: a& K$ M9 \. @+ A# i3 X
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 S0 a" f3 Q/ p9 x  v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- z, _% P  e' j8 P' T. N0 V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; Y9 I% i, Q% U8 y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 z+ f7 Z4 t7 J│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 Y2 q$ E& |* {
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ A+ C/ j; w2 \5 u5 o* F5 A9 Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  ?+ \0 M+ S7 M& e* R8 T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! X: I6 c5 M! M( f│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 U- V' E: D# B1 E0 K- u; O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. t' C; k% h% S( A- [1 s2 v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 N  ^5 l2 t1 D5 \; s! G4 o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ S5 E# Q: j. e' }, x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" o& ~; n/ {( d8 g" m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* T1 P, K6 E( I4 Y2 J* q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 p0 m3 n; B" t: M6 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ P, x1 N% a3 J│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ [( \  u1 O  |' I3 I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% t, K/ W7 G7 Q! c5 O' }7 V9 K
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ N3 U. `( Z4 ^/ A* l: b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 O; |# M/ |% n! P" [& j3 M; x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 w/ V; C- a  C9 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) A- _1 k7 o2 ^( w5 E│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 X. k* {( N# O- \* W" N
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! A4 e" a' }9 L) n! _  L* v│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 C& L; E, v+ I8 {  B" F1 E│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. ~1 Y! I% ~2 ^& g6 p, b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% v, C1 g) Q3 x7 q5 T" |│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; e- X5 N+ _; Q# N# |% W  W│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 s& t9 M" y6 b5 n- d; W& ~7 w
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 I, W6 Q; @( o3 [( p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# p" Q- T0 {6 n" P│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) K+ v8 S! Q" w8 S
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 H/ k8 ]  r0 m0 P; s│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 q. ]7 L  Z& o3 U│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
/ d$ T) |  G! A│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* E- D8 Q( {! |  l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' Q+ A% Y6 |1 h( K( m
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( A6 ]) ^, H" K6 e: u$ Z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. f, k! y9 T2 J9 f6 N1 |( z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( }9 o4 T' J4 ~- ?│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ |" p* O8 Z: |, r& @0 k( O│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 B3 i# n( E3 @' I6 M, l6 D! E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 a7 I2 @! Y' `$ I) g: h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( O7 J. S5 S# X$ V% X3 `) W; h│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% |4 H7 J' \# a: y8 A- B9 |; X
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ {' q: F' e+ U9 C1 B# @9 |│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( E3 z" x  ^! C. X: Y5 T/ \│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 w! o# D0 y+ U0 c/ a3 \- K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ `' S. f5 p: P
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 @; L& |9 O- C+ h5 ^4 F; `3 h/ q
└──┴─────┴─┴──┴──┴───┴───────────────┘/ \) B# n5 e3 a" X$ F' g' C3 l5 `
  e  Y9 g$ F4 Y+ R

+ b6 q( z& K0 L6 K4 T7 u* y5 s# O3 p' tGigaChip (蓝版)
. v3 Y! b' s0 a# D( l┌──┬─────┬─┬──┬──┬───┬───────────────┐* ]4 q4 C; G7 y, J1 S9 A" V$ y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ h% t, p: |) v0 |$ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
1 k7 j' Z$ y' \' B│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 P- s0 p7 H5 x/ j/ W7 `) `' Y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 l& p( ~* [* I2 [: v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 w+ k( ?9 l: P2 a│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 u  [/ H6 P4 l7 d' T6 E6 v$ E│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, w- o/ t6 K& _( G$ M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  V" ?0 x( _; G0 j# y1 S2 ?│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 h( I! {/ f: V& ~8 ^. _
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. a" t& F. T  T0 a, ^3 Q0 y! Z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! N2 Z! G" n4 j! ^! S5 f
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 W& z1 _" ?  Z9 z9 H( E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' J9 v. X) N  W1 k; a6 ?4 t+ b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │/ N. s! S9 H1 M* t! N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ T7 h/ d' ]$ D& f6 [2 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ T+ r' e0 K. p8 w; {) O│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, z8 E4 K: |! ]2 ?+ G& j│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( x- l+ o$ U# J( h9 \
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- U" A0 Z  \5 T) M( x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ L: S3 `1 r3 r$ O' M& }5 Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* {7 l# J0 I+ K& z( K8 g' {│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( _. x! x3 k9 `└──┴─────┴─┴──┴──┴───┴───────────────┘
* l$ F7 N- W0 M( m& [' T8 I; R0 S6 n4 {0 r$ ^" X' l# W
GigaChip (白版)(只列出与蓝版不一样的Chips)
. i4 T, `5 w% J, @7 V" x┌──┬─────┬─┬──┬──┬───┬───────────────┐2 ?% O" C/ ?! |8 j4 E7 w8 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │. W* u9 ~0 q$ p; D2 O
├──┼─────┼─┼──┼──┼───┼───────────────┤9 P5 H( G$ f- [5 r& D" @% K
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 h! r( |3 l$ O: P2 Q9 y* o8 G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! g" |  U; V# C1 N0 R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  _& k. t% Z: J, [# W$ X" H: u1 f│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ e( s! R. N/ Z& `5 r% E! L; ?" h
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!; E$ F6 B% G( P8 r5 @" C
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" C( z/ |6 o# a: w
, V& r$ I" [3 P& \
001002003004005006" h( |3 Z( y0 e& g6 O, z( k
007008009010011012
8 L' v1 N7 y" x7 J) t013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 N  q5 A) _2 b. l

* ]4 s7 n3 c% R8 u019020021022023024
8 q/ M7 A+ o* y& z025026027028029030- f. @9 F' Y0 ^' Y, j4 Q
031032033034035036
, u3 D- m5 S% L! o: n  y# c& w$ U: g- c% d7 ~" N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 }/ u8 l- N' ^# n

6 o4 K4 V! x# D7 S+ n; X037038039040041042
* H: f: d- {+ X043044045046047048& U5 S. [# ]6 m+ U* ?, h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 R* S/ H# x3 E& I6 r/ B$ O

3 j8 v  ^9 Y% N1 j3 ]! g- m055056057058059060
# p$ E3 }% H- u3 A061062063064065066. Y8 w+ t) E# d. N% j, h0 e; _% X1 b
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 j* t7 W: v  l9 c# K4 q; J8 x" C' \' i: ]. Q1 T  e  N# b0 f  z, M" m
0730740750760770787 A: x. E2 k; Y* N% }, Q* p8 i% F3 r
079080081082083084$ \' O# c9 F1 Y( P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ?/ U; `9 C+ `5 A1 z" L4 Q

! [: i1 Y: |$ T! w091092093094095096
! w2 r8 |' T5 Q! _097098099100101102
' m6 t, a- m; @8 e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 G7 t0 p% s. x2 o5 V
# M/ j* t1 u6 z# O+ v109110111112113114% E5 V* t% U% d; |
115116117118119120
( K0 n( ^$ ^4 B' y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' r2 a9 |/ r4 Z, q4 y# w# i  m1 L+ W. d# m( X' I4 X/ g( |- h
127128129130131132
/ }+ b5 H; f1 w133134135136137138  d" X- E0 f% U- t+ C
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* M% M. S$ K9 H5 t. J, e  O3 _: E- _0 ]( z7 X  l
1451461471481491500 w" T; t; Q4 @& W7 |0 A4 H8 E
151152153154155156
1 x) q8 E% z5 |: J# K- h157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 u/ X: S! y/ r- m+ a
; J% {+ [  [; B; l+ K. n& M$ |+ p163164165166167168
' L+ V& J1 n% ~# l! o( N, d% j1691701711721731748 k3 i. {0 g1 n9 D6 O" W4 }
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% f9 p) n0 c) C

- l& p+ h+ [) H) n! J8 e5 p$ y- @181182183184185186# o1 p% {; l1 [. I, c6 v
187188189190191192& a2 o4 x9 ?( h/ k& O5 e4 J
193194195196197198" x: e1 H6 p1 g4 g- }
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 Y( i; S9 M) T. z  T

) [( P2 D$ v# S' n" v001002003004005006
* u' L; h% w* F, v. {5 V007008009010011012" X0 Z. d  Y& S
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! ~' Z! x' {$ C4 G5 k6 \( L, f- N# m+ p; |1 K) d; ~
019020021022023024) i& _0 _1 B# K( W, ?1 A% Z
0250260270280290308 O7 i( J, D! x3 G  e) U! ]! J
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 B+ [" j: |3 F/ D' t1 C! F' U9 ]  T- [8 S! o# [, R
037038039040041042: S& [' u) r- b# i! t: r) L9 d
043044045046047048
, Z6 j$ U+ O9 v% J% X049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; O* q' A, B3 r4 ?4 r
$ x1 w1 ~: b) p9 a5 B% h* i& q) ]
055056057058059060
3 |: ^9 m1 S1 ^5 G: G& ^061062063064065066* l- F; ]1 d" k
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: E8 l0 w( R( q  y! M8 Y& \

& r. ^) ?6 H0 m+ v; i: U+ ?. [4 M073074075076077078# B0 [4 V9 v; W8 B
079080081082083084
( m1 Q" w8 D8 V$ Y) d) T7 U5 B085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* M( G0 B; d" x: O6 x
% {3 t' P7 [+ s# g001002003004005006
1 i! D+ Q: V5 Q2 P007008009010011012
5 ?! m$ r' I" j6 H: M013014015016017018! f3 u) ?+ n7 u1 {6 W
019020
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