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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   c6 F# u$ \. e8 B1 a
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% i9 R4 N. _) i0 a/ Q■● ■  NintendoWorld    站友xliz原创
& c. g0 \* H" S; o) q$ @■ ●■    http://www.NewWise.com
: L, B+ Z( P0 U0 s& P' f■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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0 ^! ^4 j+ M. I
           洛克人 EXE 3 Blue 卡片组合
' Y; D+ S; o  t! `8 |
9 s. ]+ I) }; y# e$ P3 e+ |
0 o; Y! K/ j3 u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# |7 o9 G+ M  r/ x' Q& ?8 V
大家要看日文版的P.A.或详细攻略,点击这里吧!
) V3 B  s& z3 t
====================0 @) M; d6 J- t0 s" M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   \) k& r) D  q( }" K% G6 ^2 E; ?

3 S6 v# c- y( a8 v4 C以下内容格式如下:
2 K& U: E% ~- J5 o( V8 @; ]( O& t/ e5 V% N
编号    名称
9 V, s' ]3 }! C+ |& @( P说明
" g/ M/ ^/ E3 c组合方法8 [3 O  ~9 S4 g) d3 b9 U
---------------------------------* w* d1 Q7 ?$ _) p* x
01    Z-Connon 1) d: _  v6 e1 o3 {' j, C0 T
Unlimited Cannon for 5 sec
7 ]& d" V* z. {: T4 L/ j; h% F; BCannon A+B+C7 Y6 L1 _# K- @' E
Cannon B+C+D
0 d- D; t$ Q! h5 F; \* [1 FCannon C+D+E
' X( P" U9 v/ q/ y) _8 X2 O" k% o7 Y3 p
02    Z-Connon 2
! y( m  z' o# T( B/ ]1 \4 @: |. HUnlimited HiCannon for 5 sec
! Z2 r/ J# o; x( s; r' S  lHiCannon H+I+J- h3 l: U* _6 D+ w9 A8 y( o
HiCannon I+J+K/ X0 Z6 Z) t$ h
HiCannon J+K+L
  R( M* F7 X+ x. V% D
6 w: X- V9 z* Q4 d" Y03    Z-Connon 3
+ K7 C* j( H1 @" I3 p8 o  jUnlimited MegaCannon for 5 sec
" S5 D" Q2 Z* q0 [& l: vM-Cannon O+P+Q
/ _! M! a0 @5 }. P/ c9 X: x6 MM-Cannon P+Q+R. u( h3 {$ ?2 }7 n0 D
M-Cannon Q+R+S
, `* S1 F( }: d( @1 `( O4 m1 M
04    Z-Punch8 @$ b; X' a, _
Unlimited GutPunch for 5 sec& s7 J- {9 o, R% {( ~
GutPunch B+C+D* k- e/ v4 c& J( f- f+ D
GutPunch C+D+E8 S7 n/ o+ W( ~0 Q  w9 R4 j- V
GutPunch D+E+F
% ^4 _' {! ^! v! u) c, L
9 e, H( A0 _2 m" [9 V05    Z-Strght5 u* j; K" z; S7 M/ P( u) F8 O
Unlimited GutStrgt for 5 sec- ~* r; w2 ?. [# ~3 ^
GutStrgt O+P+Q
% h, u" ^( T* ]& x2 @4 uGutStrgt P+Q+R
) I' Q" y  M! }+ ?: i' nGutStrgt Q+R+S
) c3 s' V3 x1 o% l3 {
: b: m, \: l2 ?9 L( \) {5 N! u  {5 \06    Z-Impact% ^( s7 W0 y4 f' j# K
Unlimited GutImpct for 5 sec/ x1 q. z/ G: s0 _! w* A
GutImpact G+H+I
; g5 y1 [4 k4 @/ a) Q3 k: R& ~GutImpact H+I+J: E2 \) E2 i1 B3 |
GutImpact J+K+L1 I/ d+ |2 ^- q& h) i2 O1 \2 y
; \7 o3 L; B/ P! W4 I
07    Z-Varibl
- G# x2 i6 j8 N  @3 ~Unlimited VarSword for 5 sec  `0 b  o* V" T# p
VarSwrd B+C+D
& z7 @  \% N8 y" R! GVarSwrd C+D+E
$ g# n; Z8 ^0 e5 R+ Y0 y5 ^VarSwrd D+E+F
) ?% j( E& Y# ~1 c" R1 ~8 b" ~& S( @' w( D
08    Z-Yoyo 1
- Z) \- Z2 x6 D9 o: M5 jUnlimited Yo-Yo for 5 sec
! a4 |$ ?4 d  C: v5 T* eYo-Yo1 C+D+E
: z5 r" ?0 ^  g% G5 ^Yo-Yo1 D+E+F' d3 L3 N* Y7 f2 n% @: j3 j. c
Yo-Yo1 E+F+G0 ?1 z" f  z  W+ B

4 ~1 `. A) b0 h09    Z-Yoyo 2
* t. a9 c" ?7 b) U( YUnlimited Yo-Yo2 for 5 sec
; M1 r0 |4 G/ t; s$ x" {Yo-Yo2 H+I+J; o7 |! {& C; x6 ]( g
Yo-Yo2 I+J+K7 S, |# ^3 e1 b6 X
Yo-Yo2 J+K+L
2 R# H" d  Y, a. `2 c; N) @2 a& P5 }
10    Z-Yoyo 31 U  p# U  _# c' K
Unlimited Yo-Yo3 for 5 sec
8 A' T% a3 i& ~7 T0 Q+ G! a2 jYo-Yo3 M+N+O
0 N- Y" j0 d; e7 m* ]Yo-Yo3 N+O+P
8 a5 \/ q5 ~8 z, i2 `* }9 @Yo-Yo3 O+P+Q
, J& v/ j9 s$ _8 T; B, E0 F+ g, p" k9 @4 F9 L7 G
11    Z-Step 1
; N# h6 a% K8 Y1 Y) `+ Q/ F: hUnlimited StepSwrd for 5 sec
. [6 C! {! W- O8 w. tStepSwrd L+M+N
9 i# N% R0 m+ E: o6 T  Z0 BStepSwrd M+N+O
2 u3 |( B& X/ `5 [StepSwrd N+O+P
; O5 ~5 Z2 l7 r  }7 J: V& x( C( s
# t' g( K7 q5 B1 p12    Z-Step 2
8 X) _- b! v1 g3 t8 ]Unlimited StepCros for 5 sec% m7 x, W4 T; I# e8 {
StepCros P+Q+R
; d+ t1 z% a2 A9 [StepCros Q+R+S
, C6 x3 d% _0 J- `# I* ^StepCros R+S+T3 ~/ c# `5 I; [! l

  q& F; ?8 z4 D& }4 l. [* s13    BubSprd
0 d9 @" I# X: C. I' A, S7 C- eAttks w/ spreading bubbles!3 C  h+ {" q, }
Bubbler  C+D+E* {" l7 f9 L( E+ m/ a
Bub-V    D+E+F
( D3 P% i  Y6 G  Y9 tBublSide E+F+G3 u$ a: b& D3 y/ J6 Y2 Q7 k
Bubbler E + Bub-V E + BublSide E
0 n6 F( G' ^' O
+ C4 H  w5 a, f: r14    HeatSprd
6 Y: }: r2 E8 K) S2 l4 GAttks w/ spreading fireball!5 p# i" Y6 t7 G2 V
HeatShot H+I+J" V6 _% b4 W( T8 S( G9 C
Heat-V   I+J+K
# {# u8 `3 o$ O9 Y$ c; uHeatSide J+K+L* I/ Y% M' y" L& E( H$ t
HeatShot J + Heat-V J + HeatSide J
* c' {$ Y* W+ \6 R4 b% Q
+ Y- ~: U( y# Y$ o15    H-Burst
2 G/ A2 q+ W# @, H1 ~Creates a giant explosion
1 S5 Y! e4 H' s( sSpreader M+N+O
& X2 J: P# D: Z, w  H' G" d, ?& ^Spreader N+O+P4 G! `8 l3 I, {5 H" O
Spreader O+P+Q
: ]! m  ~7 G9 W8 n6 _' q( u0 l
5 ^4 t7 p+ H: U  m% T3 }16    LifeSwrd( O( w6 z. V( Z, ]
Swings a huge 2×3 sword!
. {* n) I5 \& O3 x4 C/ dSword E + WideSwrd E + LongSwrd E
3 ?7 R7 i( g; q2 J0 f  ]  ^Sword L + WideSwrd L + LongSwrd L2 g6 ^9 l. ?7 V) w7 o5 a
Sword Y + WideSwrd Y + LongSwrd Y
2 s/ p% _) X! E$ r  i9 L( }3 U) b3 E' l/ T5 w4 n& @
17    ElemSwrd
$ ~* X9 J$ d" M. BWide swrd contains 4 elemnts
; R1 j* }8 `% C0 _0 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% v5 b3 Z2 ]1 \' l8 F, ?! P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; g" n  E2 B# N4 f& l4 P, B
$ r- D+ R& C  v$ d7 S* g
18    EvilCut
6 M2 c5 Z3 O6 N& w8 E/ ]% jStep up 2 & make 4 atacks; K( _) i% ?( L  G9 R
StepSwrd P + HeroSwrd P + StepCros P
# o$ T" O: p$ x( ~. {* h- @/ r) \' o, C  m  S& @4 o/ j
19    HyperRat
1 A4 f* G1 O  V& i5 g3 ]A giant Ratton charges!3 d" J  \# d3 P& h) Q9 z5 ~
Ratton1 A + Ratton2 A + Ratton3 A8 ]2 u: X5 f1 P* t
Ratton1 C + Ratton2 C + Ratton3 C* [0 M! t# m- W% E2 L
Ratton1 F + Ratton2 F + Ratton3 F) i0 k6 D8 i! O. `

( u' Z% Q! M$ l' O20    TimeBom +
* Q- X; i9 {# j! A2 }6 ^/ J: n% cSets Time Bomb in enmy area
! @5 f( @. N: l: `TimeBomb J+K+L
* k. G3 G# A$ J# S1 K, e1 X3 _! XTimeBomb K+L+M
' m5 A8 p/ [' GTimeBomb L+M+N
' w9 I6 l/ ]- D( |) s2 Z
8 k4 i, s9 x; u/ k1 i0 S5 ^1 X21    GelRain; w  {+ Y+ W( A0 t& c$ l/ P
Gel steals squares, x4 i& J' c0 @4 ]' Q
MetaGel1 B+C+D
5 |, e' y6 ~4 W$ [4 K; {MetaGel2 E+F+G. N. B. N! s9 q; B2 W$ v
MetaGel3 S+T+U
( H; Z/ p4 V7 D- x# Y8 Z9 m$ j0 s/ K0 w- |' f6 \! r" P
22    EverCrse# e* s' C  U  k  a$ |7 v" e
Shield chases enemies/ |6 F- Z8 I& k$ ?4 D; l8 n. c
CrsShld1 C + CrsShld2 C + CrsShld3 C) L; F  D8 W1 e' t2 l
CrsShld1 L + CrsShld2 L + CrsShld3 L
, t8 @' E8 A7 w5 f9 W7 Z6 D7 G
& C2 j" K$ i# F6 Y, b2 Y  H7 e* }0 M23    MomQuake
/ H0 L5 k/ c5 A5 FAwakens Mother Earth!
1 N# X6 g% J( A5 w6 X1 KRockCube * + RockCube * + GodStone S
1 t" w6 i2 b" t& w: M) T4 z0 v" N1 x& B# |8 v; ]' I' `# w: x, L, X
24    PoisPhar# ]& f' O$ c8 ^  j: R
Pharaoh generates poison* p& `' p2 V# q) w1 S
PoisMask A + PoisFace A + Anubis A
1 s9 x% f1 Y/ S, O( D4 I1 D( s! Q: t  w8 `7 g0 N+ f
25    BodyGrd1 S6 H* `+ s+ D4 ~4 W, g2 a; Z
Bodyguard takes out enemies$ s4 Q+ e& C, c. |- ~* n) @! @
AntiDmg M + AntiNavi M + Muramasa M3 U* e( b4 N  ?0 B" h2 u! Y; i; O
8 Z* y( M3 M5 J6 D$ K
26    500Barr1 L  X7 [+ J( q& q6 A
Barrier absorbs 500HP dmg
! A1 ], Y& S8 H& Z( \Barrier E + Barr100 E + Barr200 E
4 d5 p( o0 T- n5 s! ]% F4 vBarrier R + Barr100 R + Barr200 R
3 D, j, O& K6 a- r* A( d% w
9 s9 x3 a$ u8 [5 S27    BigHeart7 o) _* l8 w6 n# _; K2 u1 D) V9 }
Attacks, then heals HP!  u  R) ^/ f4 G( }) p9 D
HolyPanl R + Recov300 R + Roll R
1 ^& Y* b  }" EHolyPanl R + Recov300 R + RollV2 R
/ U, y  U! T/ A( V' ?6 d$ \HolyPanl R + Recov300 R + RollV3 R
5 D* I+ q" O4 U( Y
; M  e# Y5 Y  p: W/ v' `28    GtsShoot9 [$ @$ {: ?- {) U
GutsMan throws MegaMan!- C4 B0 y; n' p3 G) T
Guard * + DashAtk G + GutsMan G
: ?. r( l+ \) n) A: a7 TGuard * + DashAtk G + GutsMan2 G
0 @( E1 _( T0 V, P: I- |Guard * + DashAtk G + GutsMan3 G
* B! K$ Z! I9 L1 MGuard * + DashAtk G + GutsMan4 G
) z! u8 R8 }' t5 u1 @5 E$ q& c
  n! N5 I  t. |" P; N9 n29    DeuxHero+ m3 `4 \+ k* a, G0 X  O
MegaMan & ProtoMan team up!0 ?! Z6 }1 j1 |
CustSwrd B + VarSwrd B + ProtoMan B
$ h' d# S) u, n5 Y  W% E) BCustSwrd B + VarSwrd B + ProtoMn2 B7 M  ?9 b3 P) X+ n* o- z
CustSwrd B + VarSwrd B + ProtoMn3 B
; ?+ r% u1 z% P7 h! WCustSwrd B + VarSwrd B + ProtoMn4 B3 Y7 ^+ D0 b% P, n
4 Q' c" P2 }4 b1 F( P1 a
30    2xHero
' M; |) \8 O& Q' X  {1 j5 R8 OMegaMan & ProtoMan Dual atk8 X' b, h; x: j( K, P1 v& f6 M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- _5 V( N9 b. t% y: P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  u+ m& q. S  T. f: r) j1 R+ ~9 m- y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 D5 ^- I2 C+ o/ F1 d1 o7 \% a+ \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. l3 Z5 k; N6 F" z* p3 |* `$ N$ Q" K; C
31    PrixPowr4 x: |, |7 h: y; Z' {. ^& I: [
3 Navis attack at once!6 f- f9 G' x3 n6 N, w$ s
Team1 * + Team2 * + KingMan5 K" x- j8 D% ]0 T" x9 r% E
Team1 * + Team2 * + MistMan5 M
+ h5 Y8 |/ @1 X  g; mTeam1 * + Team2 * + BowlMan5 B
0 a/ V( S' G* l1 M: x: ]8 I
- v; y/ f! {9 `32    MstrStyl9 e4 X) y* z4 Q4 X; j
MegaMan unleashes his power
5 g. A! q7 g- ~6 C+ ZSalamndr * + Fountain * + Bolt * + GaiaBlad *" E4 \- n# z5 H5 [
  q3 \5 u2 U+ d8 E% p  D- \, B
StdrdChip (Part 1)! ^0 s% P* C6 k) _6 \0 Y; \
┌──┬────┬─┬──┬──┬───┬───────────────┐
" d. |6 k" m3 _4 ?9 L│编号│名称  │MB│攻击│属性│稀有度│说明             │) f) S: ?+ ~( l: v
├──┼────┼─┼──┼──┼───┼───────────────┤# w+ H6 G+ S2 _' V2 Y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% j2 F: E* f: t9 J│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* V- o# [. p* p# p- t
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* @/ X6 Z0 H; m│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' f  o9 c  j# _; i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" l5 _. `! F( ~6 c* _5 |) z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
  m$ }' I6 [* |& ?5 E! w│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& V7 ^4 P8 }2 I+ _1 j& m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, ?1 H" X: _3 ]  T│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 ?, o1 D; H; X0 Z% c, G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 {( I, r; h( ~. _5 D│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. z" e# w4 e. M6 U0 f% D# G
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( ^) p$ g5 ?$ _" j│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 x  x2 C$ E! {3 q" E) P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* {3 U2 ~9 Q" k6 `; R│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- n3 m) v3 F: f0 w* C
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& d9 d5 h; t& c' {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! E: g! O& a6 L) B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ o0 b* v5 j7 c2 ?" u# A: Y" o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 Z  J" k1 C, Y5 h│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: B/ I' v  V' D3 u$ B
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ N4 m9 e: u& i- a9 R* O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. j9 j9 ~. ^! q0 i; V5 q, m' m& W
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; x/ D" M* a  |& h- V
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( ^8 C9 X% g" O
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ j- h* ?: ^& B
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 X5 Y1 y1 c: Z; M% T! `* }- k│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 o" {% P& e# M% S- D5 w$ F, Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' V7 B3 j; s  N: }: J  j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 {/ o" [4 v' b6 `, q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, t, K- z8 v; g+ b' }& ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 n/ h, s7 H& R9 m6 J/ J│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 Z$ H" P" w( }- v* }  b; H/ e6 ^5 s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │, b3 x% ?0 n3 V' ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! c! v/ k. C- S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( m8 p, F, e# D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! i/ M4 S" n1 b- p! v$ e* ~" h$ b
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 c1 j# B0 T# h
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" g; @8 v. E: {- F
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ z3 F! u* j- s# n- r/ f, D
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
& N+ u; G5 d6 y7 A5 y1 D│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! W# I" V) a& p
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. Y! l, V8 V# p8 e+ d( z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 j8 t9 c; r; F9 u) ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 l0 D- Y& q5 Z( E6 z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, C2 }* Z; a! M1 K) l0 I
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, @2 T5 W4 H7 y* X. b% W( @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │' t7 k& ]6 S' [: b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 w; c9 S: |1 y, {2 G│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) N8 W" U  f" ?4 |! p0 v. Y" M5 |' \% _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" {& E+ J% Y' m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' j* v# @- L" F! x' g: h) s$ {│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. z3 A' r( P- t& J# z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ m9 B1 g2 a; I8 ]' |& }5 E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ l( v6 L- H& d' [
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! X; o8 Z$ E2 l/ J! c│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# m8 Y2 K/ v6 m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 k9 Q( ?, _) ^" {$ G. l: F/ A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 L2 T+ f' _- t- F2 p( h
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, z/ L1 M6 }* p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ {+ C* x2 L4 d, c/ z, R( S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 V, t6 G3 B0 ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 \/ I+ j- C) ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 E# a; Z; V" c: B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( x: h* E+ @# d  U# [, K│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& l- h7 l+ [2 s) Y% }# h2 z: V# W
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- j/ M0 e. i% o( {/ T  D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 z/ \- ~; ~, R: O$ g0 o│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │+ e* |$ ^1 `( l7 P2 L( G
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 `$ b* d: m% v4 b5 z" r
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 v0 H6 z, o& s4 U9 @│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ y0 c' R" r3 S3 Z- `; F8 W2 s' N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* W  t$ N* d9 W3 D$ ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- e. E: m  F1 p$ y! G6 d5 m
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  s1 K% s. R# m; ^$ h: S7 d2 n) c8 Z" B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 l  j) \9 I, Z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 ]0 h1 U  G. |- v│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 r" p5 ]  ~6 k: A" m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' D. ]$ B5 l# h) T
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
* D1 x% t+ i- f4 j  v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ i/ ~  l2 p- j
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ H' Z7 X/ S; m) I$ w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' n0 n. A0 b3 {) ]" h7 w
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 P& }" C6 p) N. k! C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) [1 m9 m0 Q1 q  L. o/ \$ g) C( |
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 b6 n' j0 I$ u: {! o5 G
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( y  P. u3 G$ h# v! E! `: @│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( T5 k* O3 n9 Y% l│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ A  Q6 Q; b% J- U│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ C3 G/ Y- |0 W9 F) D
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 U% ~8 r0 L  J! G2 `│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ f9 d9 d6 ~* B: X
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ B' w' G6 W1 o5 Y& _# h7 a% c0 [
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& r% {+ Z" N; m" v. Y8 T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 S0 g% A9 o. W: \
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" K+ v7 e  u3 J: t" g9 c  j; t│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 Y$ O0 p& A3 _! e$ x9 D$ ^* L│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! I8 M" E3 h1 {4 y" O8 l$ e
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 L# ^; v* c; ^3 C) r2 C0 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 |8 ^2 l8 I- D) t! b; T6 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 P+ L% _4 ~5 ?9 I% u└──┴────┴─┴──┴──┴───┴───────────────┘
6 ]& _/ E$ ^0 ?6 J6 Q4 b
% T8 _% [' Q% tStdrdChip (Part 2)2 g% R% o* h2 H, g# X. h7 S5 w
┌──┬────┬─┬──┬──┬───┬───────────────┐: z5 f+ p! O9 b3 I- ?( K* W( R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* ^; O5 n5 j7 c" I  o├──┼────┼─┼──┼──┼───┼───────────────┤' q+ \; N( B9 a, y: L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 D& C$ c* }& B! m) B: @, g: I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ y: \/ m) l9 s, h│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. o1 n6 \$ W) q# u& Y0 v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 C( b: G, [0 c' a│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 {# `: R, z+ U│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 W( n& ]' C. B6 s8 o5 ~  f  @. K2 J
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' _, o" ?# c7 q7 w/ S* w; O
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( g! |4 Z1 I( B7 ?
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* |+ B9 K% E2 M. r/ Z2 T
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% A' z5 o% x1 H3 R( ?: o│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ _" z) i7 K& W4 S: J
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# I, {( m5 v8 |2 I/ E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; h9 z8 f) r& r, Q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 z8 ^! \4 w6 o9 V4 u: Q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 y# ?/ f9 |/ o- ^) p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 m# X+ G  {* {; ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 G% w1 n6 Y# B( _) g' `│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: s) S7 K) o2 \2 E! t9 Y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  f. G# B" {- Z9 }
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 v9 ^7 K/ {; S6 G2 ]6 v│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* m3 M# t& K/ Y6 T) z6 l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ `4 [6 n. w' m5 t$ g. V
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% d7 Q7 p8 X8 G! c* ^5 \1 ~* [; P6 A
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 V( J: A: d% X+ S+ ]/ ]; @& w│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 ~' j& y7 t9 Q- ]6 H2 A│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ h* [, r8 Q: e4 T' R% }/ m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; B  Z1 O5 F& b9 D0 F│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% H3 v& Q" y/ F│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 t6 @0 s% E8 |- W0 T
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 b1 ?6 n+ _. n* m3 I+ G* u
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% B0 D4 o( `9 k. Y3 S
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& p9 i* |: ^" H1 Z8 X+ d
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 z6 m) ]% z( g) J│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( A5 p& e. j; I7 b8 N. O│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( ~1 {7 g  R4 w. y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! ]: c, t6 O1 b: g* Q5 q$ L( v/ h) ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 [2 q  q' G9 \/ L│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 y0 n. j1 o9 A6 Y0 F9 v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; X- I, P8 M* f│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# X; }( e2 u% R' ^" E: y1 F+ q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; Y, U" X' q' X7 q0 ~! _( C│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 g6 x: _) n  s( Y, y/ L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 d! J9 v/ {5 f9 Q& W2 ^3 V: z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) J5 X" P. x- E/ b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 X0 ]- _4 Y( F9 \6 M7 y* @
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ j" f2 k: F7 v/ E* ]: z( P% ~; T$ `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │2 z, D" i8 D$ ^# X: A3 k
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ j' M( J: ~+ x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; x6 b3 }4 @3 f8 B7 t, m; }, _3 {
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; e' w) q% o; W2 u  M% t9 p
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 G* b% K7 v) Q& |
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( G; r; e5 G' J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' _! h1 ]8 q  Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │& Q1 `2 o! N$ u& ?5 R
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( \1 W; {" v  L+ W& D" X/ F│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ L' {9 F- e) K2 l7 I+ x5 n# A( R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; W$ w: ^: J5 Z7 u4 z! b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ |& t- ?; E$ v+ n│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) F# c; N7 l5 e  e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& o, i2 A$ s, M: w6 t7 |
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ _) q3 p: g9 y4 d" u/ a│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& I# |  \6 [$ g9 S% S& ?
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' i' [/ u) i6 |│163 │Invis  │11│  │  │***  │Invisible for a while     │$ @. B5 \  ?* W. y' L3 o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; W  E1 B$ X. L, q6 {
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 l+ m2 [; z: t4 Z* G) y8 v- G
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# V" A7 O4 x* S, Q4 h8 u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* o) h6 H+ l7 Q7 C1 {8 T( @( L2 Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 D1 Q! B4 U3 ~8 u9 x  S; ~$ o│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 ^/ w$ h. R' u! h
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: s3 k4 \& Q$ t9 T5 J$ Y1 L│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% u' e" p& p9 M. X8 B3 p/ e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# J' L5 k4 {# T8 T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. y+ Z" }5 W; q. d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% P! V. E0 F% _( ?
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  G. x+ @1 `* B' {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. Q# o( r+ `: t/ X
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 X$ c* i. |1 ]
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& ]$ a+ A/ V# [, G/ ~* \& `! ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* ]' v. O# ]6 A( E7 {9 Z/ p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ o/ _) z4 s" L7 I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ V% i4 U4 Q, V: `& C) _│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- ]9 {4 `+ P2 ]7 f$ A8 }│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) }6 u. h, A- _+ y7 q! a7 N│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 ~1 O! r- [* ?  ^
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 U* N! t1 w, r* u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. E) _& ?" k3 Y( B; e# L$ t( a3 f
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ |. G0 A# K% G2 y; @) @# n. J7 V
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 f  k* J) S5 y7 g- _4 e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  j! q( ^( L5 t( U$ {
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# r' B8 Q! u$ S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* S" T; i" B2 R# }. Q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 r0 b+ \* b, ~0 x: w( M# F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* g! k  K! w2 l9 d: V; G% m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 V4 |7 M9 M! b4 X5 T8 O
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 w9 j) U, e! i8 ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: @" w7 L. f( e- K8 r$ q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 o- o7 R; o5 z' n( i* ]; C
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
7 G- b2 h. w% B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 o! |$ Z4 j7 S! u7 D0 b' @6 S│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 E7 O5 v3 o/ T; e, b
└──┴────┴─┴──┴──┴───┴───────────────┘
7 k) H6 K  G" \3 K% }' T# {4 @0 ~7 U, I: y/ Q6 W5 |/ D
& s5 Y3 d; k4 ^% o
Mega Chip: N) [, }  O! \" L, h7 o) @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 m8 B7 o- X4 A# p$ w│编号│名称   │MB│攻击│属性│稀有度│说明             │
) f+ ^4 ^6 V1 i+ p! P' Q├──┼─────┼─┼──┼──┼───┼───────────────┤4 }1 P4 l  O- E6 c- C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 S% S3 Q& [: k+ n' _3 @
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 S0 Z& f; E7 ^8 g! \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" n0 S$ ^+ ?1 L8 M9 x" Z! r
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 M' l$ w+ ]$ |, \  E* F2 U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' T' W& T+ o8 i. k! ?! Y" I│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 z( y2 w% B6 k6 u
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ P& w/ A, `0 x- B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( p; h; v8 ^+ ~4 \; n9 h. q& r1 [8 b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 x2 w  z3 ]# @│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ C: H, A  U* y% d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! `3 g" k' J+ S6 r; ~9 u4 `, R
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 j- h8 }9 K- E) J$ j/ \4 g  W
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ J# F$ b# k( V. W' d0 j& t) q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) M7 E3 ?* U, D" g, E# o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, o# T( o; F4 _1 Z8 ]
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 X, C3 v$ y5 g$ }. e8 F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: N2 _( [; {0 B6 k+ `
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" {% q4 P$ D7 t7 E& _' n1 R( ~  P, N│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 ^) W5 _- O/ S% y2 u
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: E  o) ?5 ?( `; H6 m7 S5 i
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( J4 ]. x( n' U0 ?6 X0 E9 X│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- y" K4 f: ^, E. z% Z" F/ W│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" K' _& F' Q/ f+ y( [: N│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 Y/ O( H! _' B7 Y- I
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 Y) U. D  O5 J" }. p│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ f/ d8 Z5 m! Q- y' {- Q8 ^# Q4 R$ Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 o2 @. p$ m6 K$ p. B& H% G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' n* \6 w# n9 L7 b% ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ t! O8 l3 v+ p  O- ]( M$ @2 a# V5 f│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! J' `$ ]& o  {( e
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ M8 m) D3 B( _( w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 N* T7 N$ a* X# o3 h* q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) N5 z* Z; \; v6 [│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 G% _. N* q/ @0 w/ D4 l" X$ V5 D
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. Z0 D8 g$ ~1 D) B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  v6 |4 [5 j, p9 L5 x% C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' a  o. \! d$ s2 h" [' F% `│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 @1 Y, M6 h8 Z- D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- P1 g) n0 E& X, t6 z# _1 {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 N9 i; H- F6 I; a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ Y  o/ [' [9 P# x9 w% k( ^  T8 j. D
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, E2 f) S- o' l/ s
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 C$ Q) _" U  f* i( c4 d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  C2 x$ E% j/ j# v$ \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 L$ N; V# N4 `2 u5 [1 B( ?│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( z& z& q& ?5 d% _2 c/ J
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) k+ C: a$ k- L" p. x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 f5 }0 R5 R, T( a. z, t( A" V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 A3 h7 K2 R; A( j8 k" R2 z9 Z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  ?' D3 w% {* E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* j3 C0 c4 G0 K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! g. Q9 ]0 J' B% i) w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- O1 L8 n- g' B' e. O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 _2 _0 o$ X7 G/ i+ ?4 M- M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  i; [. s! d3 y. k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 @, J* p# O. s) Q! J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- ?5 t2 [7 G1 s. Q- ]
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 Q9 b8 O  g, o) ~9 E# P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& t! Q3 l$ ?& I9 H& @! s) ?+ j9 X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 O. g( {, w7 D& W7 }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# H9 j" l. V' v" p! Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 z# j& W! _  `: b" B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ m9 W& S* j4 W; L! G. R. L
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 g4 Q) f+ K% L" i7 E4 }
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" _( k* y: W/ G/ Y9 H' `  z0 R3 V! \
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, S! m- t7 e0 n; [
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 L( J5 {: j* ?8 i* J$ O' Q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 J0 V: C$ M! a+ L9 M2 I
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 V0 e: |- P4 z+ B
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 W# R- X9 [# |4 j, l7 M│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, ]+ c4 ^' _5 N( F6 d│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- B1 `- y9 @9 c5 c& V6 ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ T$ _* Q) y/ a0 D# ^' M& {│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- @; Q1 S' d; Y) J0 Z$ J: w# f8 t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! B1 |( e' L' k. m" N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& p5 L) U/ a8 `, E
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 ^# ]' Y, h1 m0 T
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% J4 |5 R) p9 o' z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& Y7 S$ g: g+ W! {" g. Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, K1 `' `. S% A& c│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, u: I  [, j1 F7 M' c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 D6 b( o& z8 P  y2 U* p" Z* W
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ j/ d1 Q. l1 z& P0 `% t* x$ [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! ?4 s- r% ?2 Q* i' T1 K
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; v1 }# _8 l' H& p7 ^# o
└──┴─────┴─┴──┴──┴───┴───────────────┘% ]- D& q( h0 X! K

4 [2 X! m7 I$ y" z2 W" d; l$ O1 S* [- H) e- x+ G+ L2 U+ |$ ?
GigaChip (蓝版)
6 y% S9 e9 s2 T4 X0 }9 r( A$ }┌──┬─────┬─┬──┬──┬───┬───────────────┐
% J# D1 w0 S- `7 I; l  j│编号│名称   │MB│攻击│属性│稀有度│说明             │
" L3 y8 S* q2 k. o├──┼─────┼─┼──┼──┼───┼───────────────┤
; ]: C* h: b, Y  w4 ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! F* M" a" S$ q' m* n6 r( Q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! R# F* z  R8 A* w! N
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ j9 ~2 J' K+ p2 _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 M( S3 I  b! k' m$ ^
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: @' f3 n4 K2 d, H
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 A" {, d. e. z0 q; j& G( j* {' C) `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, {) h# t7 {! C$ `6 ?5 d5 }9 i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 }5 b" [6 G/ i% ~, H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ a0 |" t0 x2 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( n2 x% Q5 T. g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. _  h7 t1 `9 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │. ^: }$ Q; l9 n- A4 f5 u5 r' A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  L4 t2 d& Y6 k9 [( |; z3 E
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: |" z1 |. Z7 i9 r│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 ~2 {$ J* ?. E8 x' M
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! z4 G$ O4 }0 c% }" H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# N9 h+ {/ ]1 h1 N/ n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 {/ e  O/ n' R" v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* S& u0 d- v1 P' t│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
. C! ~0 c+ G, F. y( v- V└──┴─────┴─┴──┴──┴───┴───────────────┘1 E7 D9 j- p+ t; e

) U" Z- t6 V5 U1 iGigaChip (白版)(只列出与蓝版不一样的Chips)
. y5 y% l$ U( U' Q┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Z. _1 p  n' X4 n5 R. d# @! X; @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ j7 c/ S6 W/ t4 P- ^! G2 v4 I$ E0 X├──┼─────┼─┼──┼──┼───┼───────────────┤& D/ P; f3 N5 _! S# N/ t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: Q( m; i& P8 y# c  M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 H9 y" R" {$ K( z9 I* T1 ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 S7 C& w" Y0 s8 T" ^! K( K6 \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' u4 {4 p1 u  P: H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 f& J7 S! h2 i& K2 E1 y" d# v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 M' c6 W/ d- \! R& g* m  i3 I1 Y; X. z+ W/ e
001002003004005006& q/ j# [7 g. h, E& q/ w
007008009010011012
3 r, g7 g4 n0 X6 r( k. }' p7 k013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 W2 w# s) y- G1 t6 |6 U" _! y8 H  [; j6 k; o2 K- l/ z
0190200210220230243 X. p9 q) D0 |1 {8 ?
025026027028029030
* k! l: N, l6 O; P031032033034035036) ]+ O6 w, M* t  {
8 i0 W; I, ]5 F6 H6 y( P
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* {' N. [/ r9 e
; R1 u7 Z3 C# t" s037038039040041042
. G& \# o4 \7 X& \- c3 y043044045046047048
3 d- K* E) w" I7 j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( f% g1 ?- p4 Y- s) J! ^' k6 e) [# `3 L; X& w
055056057058059060  J% K( N6 S* d. w% \5 |% Q
0610620630640650667 D, |- X6 U1 ?: i, n8 x$ w8 `
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% S& U  i2 s% }, i' W. O: d& G- |: {* e; D% \
073074075076077078' o1 Q/ I+ J& T$ e. Q- V' K4 ]
079080081082083084* k( Z* d9 d8 K( h, `' s7 d5 O
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |- s2 J! G% b
  n1 ^" o' L- t7 I5 x091092093094095096" A9 e6 U4 K! T9 P, G- Q5 t
097098099100101102, z' O/ q' [: G# E' h: M" D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ d- V! t9 o+ [; A0 u2 d( `/ @8 V
' l- i" h* \" T4 B/ q3 |$ }109110111112113114
8 D1 }/ f" b. g; ~% x1151161171181191200 \0 M) I& P; B6 N
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 M$ }# _+ K3 O$ E0 X% p

, D5 z* Q4 Z$ }# Y1271281291301311324 a- H: Q7 P. y1 |4 ]
133134135136137138- ^3 }. l- c# c/ L6 j! `
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: R/ h+ c7 l! ]9 v4 E6 d$ u

/ }3 r3 N2 x0 D3 V0 A145146147148149150' {+ Y& F8 I6 J) P3 g
1511521531541551565 t$ R0 B0 m( M5 S+ Y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 W/ i( A, r, _! c, o) t& g. W0 o$ ~& E9 a( V
163164165166167168
  u9 [" D( r- q. Y! s169170171172173174- _+ K2 S% ^1 q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 a: \0 _- S0 [; Y
  L0 t: G& y2 S* H$ B* D
181182183184185186+ e% @$ P3 m' e, L  g, f
1871881891901911922 |  |2 ?+ J0 i8 A/ D% k
1931941951961971985 t6 @: _* I0 [0 m
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 L. U: \( q' V4 i6 X; E

. @% {6 ]( ~0 Z' i7 A; C( H+ h001002003004005006
/ W0 S+ u# O) Q3 T: @( d8 b5 f007008009010011012; e9 t, z4 ]8 w8 E" R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 x- \9 `) b7 e. G' m" v: `8 u) m
& K, K9 p' \3 F3 J2 D' q2 J" M0190200210220230241 B0 h% Q2 f# r
025026027028029030
( M" _0 I" \3 n; `0 Y) |* B031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 b# [! v" `# P6 Y8 c: k1 V: ^' w% {" p8 d4 Z# Z; z, z0 ?- t" b8 W/ F
037038039040041042! [: n! R( F  Z# ?7 D
043044045046047048
. V0 `* l( G, P  v: y  n/ J. R049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" q6 l+ Q; q5 ^+ H, ?
, W2 g# l3 d9 }
055056057058059060
/ [  y' R9 ?3 v; k) @' F; b6 R061062063064065066
$ X* F, y6 N' F& z# S9 B7 z" d067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, g- W, e( k$ ?4 k  r3 E8 z! M9 S* h8 D4 I
073074075076077078
% v' i: k7 v, y% e079080081082083084
, r/ G; d6 B: V& w0 I! P6 q5 h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: a$ b. v" r4 V( J$ K

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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