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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( }( d3 h, I( g% K
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■● ■  NintendoWorld    站友xliz原创# `' `1 F- g# A5 F
■ ●■    http://www.NewWise.com
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  {# V  f% a/ k5 e% t           洛克人 EXE 3 Blue 卡片组合9 G7 @7 t. U6 p! |9 o' H
/ Y0 X$ G* r1 O. c
0 y# q7 i/ q7 a- E& V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ F. n! G$ b* o$ f/ ]2 z" i大家要看日文版的P.A.或详细攻略,点击这里吧!

( j# L- j8 P* c1 \! V2 y( e& z====================& f1 P, _* u5 Z: ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 i# R9 R  @. p; V4 M: ^' i
' s( I: u2 r2 o2 F5 J" o以下内容格式如下:, ^* D% L/ i, U# u  P
1 H* _. {- k+ a7 G  x
编号    名称
! P" q$ u7 f, g! B6 P说明% y. j$ F! Q, s) Z5 O2 q3 S
组合方法
+ \6 z( I0 i' {7 R$ `---------------------------------
! R, P6 ~7 Y! h% X9 m4 k01    Z-Connon 1# x6 H/ Y0 Y# ?' D4 z
Unlimited Cannon for 5 sec/ S( P3 s# h, r2 M. e$ a# a' G+ D
Cannon A+B+C
. i8 v! u8 w, QCannon B+C+D4 ^) N6 u  O: i
Cannon C+D+E
4 g- j$ g5 }, A/ K; h
" f9 m0 A; f  I  r7 Y' i02    Z-Connon 28 o3 Q2 n! Z* i4 Z
Unlimited HiCannon for 5 sec
0 k" n& V  p( sHiCannon H+I+J2 h- X9 y5 d( q: F7 y/ p) ^
HiCannon I+J+K
; H0 F' z/ W. H" C6 ^1 ]  jHiCannon J+K+L
8 \  t4 D, ]1 Q! T- ?) U
9 z1 I" X' _: E) z: S8 {$ T2 ]( d03    Z-Connon 33 H* R4 l( P  S, S
Unlimited MegaCannon for 5 sec( P2 T1 R, O4 Y. [
M-Cannon O+P+Q2 y7 y, X9 ?7 l' _) }
M-Cannon P+Q+R
8 G& o9 T" X# |2 P' qM-Cannon Q+R+S9 R9 M! P2 h% Z+ G8 E, o% Y
- C7 R' t. `+ ^& ?- r/ J
04    Z-Punch3 Y: r4 o8 R/ r+ ?4 m# q! V% g$ c
Unlimited GutPunch for 5 sec9 N: H9 D3 F- I. i
GutPunch B+C+D
' f  m9 l: J6 a6 i4 q5 i  Y) \GutPunch C+D+E
$ U, [- Y9 B+ [. B9 s9 H9 yGutPunch D+E+F
7 K+ b( {. j; k. n* I' ]
) T; _: ^6 U9 d% S* f$ r05    Z-Strght
+ N4 Y) l6 C7 @+ |& AUnlimited GutStrgt for 5 sec
  J  x* @( C: D/ ^; MGutStrgt O+P+Q2 a# z# ]& N/ H6 Z: m* P2 w
GutStrgt P+Q+R
$ L: C: o. B, ?: B* ?2 XGutStrgt Q+R+S
$ [# r: Z0 X5 I( f" J0 a! O7 }! X- ~) E8 m. N
06    Z-Impact
' Z" C* z. |) [8 s1 `. D& j  X6 F( rUnlimited GutImpct for 5 sec
, ]# R) X! F  N, N$ h* t: O- y, XGutImpact G+H+I* }! }: u. ?& V) f
GutImpact H+I+J/ l3 a9 e  F* C, x& G0 w8 ~1 D3 |
GutImpact J+K+L& O& H, i& F: p

  j8 A/ D8 V, }2 j. F! u/ ]07    Z-Varibl8 S" C0 e- L9 j' ]
Unlimited VarSword for 5 sec* P0 ?: ^2 p' y5 s
VarSwrd B+C+D% f6 c6 }9 W; D/ j- ^0 N
VarSwrd C+D+E
' s' y1 S, [7 {1 D4 ?) _VarSwrd D+E+F9 e) h- t( T1 ^
, u6 J% l- r" b  W- V, Z: C
08    Z-Yoyo 1
8 n, C. n( Q3 ]$ p1 v9 nUnlimited Yo-Yo for 5 sec
5 O5 f9 R$ Z6 ~. R- KYo-Yo1 C+D+E9 e6 ~( l% E6 N( C' s" z5 `
Yo-Yo1 D+E+F
) ~2 y: H3 C6 R: ^1 a& uYo-Yo1 E+F+G
8 t  \9 s! e0 h% B' g3 M* Q# ]% F& f$ }# Z' ~7 D& d
09    Z-Yoyo 2
) a# ]7 Z" y& @9 i9 Y5 mUnlimited Yo-Yo2 for 5 sec4 Q* C3 b( c7 t2 W0 C, i5 J! H4 S$ |! [  f
Yo-Yo2 H+I+J
& d( k3 |4 U5 V3 c( g( }1 DYo-Yo2 I+J+K
; {3 u7 u  O; D* n8 \8 C- xYo-Yo2 J+K+L+ D4 J" i7 ]6 v2 X/ C

. h# ~, G- ?7 {$ U$ B6 J* y10    Z-Yoyo 3( t6 X; H1 G% _' r- }/ |8 E& ?
Unlimited Yo-Yo3 for 5 sec
$ {* c& ^; Q/ V& p' D0 J3 AYo-Yo3 M+N+O  ?& B0 n3 Z8 N* L2 Z( a* G& j
Yo-Yo3 N+O+P+ c, k7 R; c$ s6 E; f& ]7 u; P# W
Yo-Yo3 O+P+Q! R2 H  U( s  o  _

! k1 U4 i2 |$ `7 M$ O6 T7 R+ u11    Z-Step 1
+ e% [: f+ k) @: F3 A( IUnlimited StepSwrd for 5 sec
3 `; S6 D' _+ k% r/ P9 ]0 \  t/ jStepSwrd L+M+N' B) Q# ]" a0 e& V
StepSwrd M+N+O
# |! ~) z7 l$ W: q. I& ^( G& |StepSwrd N+O+P
4 P- I0 |7 r: Y# |7 n% M( y5 J" ?3 [' o
12    Z-Step 2
/ C% i* q0 f! k% S& \+ I+ B* O/ bUnlimited StepCros for 5 sec; C6 y5 l2 v' ^% c) `
StepCros P+Q+R
4 Y4 g6 A- e, S! h6 dStepCros Q+R+S- Y+ Y0 z! y; C! G, `
StepCros R+S+T
! D2 ^' f$ n  N  j- _, F6 {) \9 ~* ?5 U
13    BubSprd2 p- ]" q# e/ c$ A
Attks w/ spreading bubbles!
# e7 W/ C* i; }( L- [! bBubbler  C+D+E
& o! e+ q5 c3 M' s5 Z! MBub-V    D+E+F- _4 h; ]  A* U# a( P
BublSide E+F+G. O7 v( K/ a4 l5 e& e3 e9 Q2 U: h
Bubbler E + Bub-V E + BublSide E" v7 C% ?  e/ `6 s
6 O0 E7 s) E& n7 i7 U1 ]0 q
14    HeatSprd5 w2 H$ g9 }% N1 n' ~
Attks w/ spreading fireball!
+ Q: f* W* D8 Y/ }" aHeatShot H+I+J
8 p3 j  K4 E/ j. S$ b) jHeat-V   I+J+K
& u/ _0 ^9 V3 w6 dHeatSide J+K+L
' B; k' ~  b" c# a, b. {- `HeatShot J + Heat-V J + HeatSide J4 H& _, T" O% O; o6 h
' I' D5 w* L( D* z, e' @
15    H-Burst& `* z4 _4 C* P6 G
Creates a giant explosion
3 m5 B/ k# O% [. C5 ~Spreader M+N+O  }' ?: f+ d! M5 x* V6 e5 `
Spreader N+O+P" n. J" c- P; S1 d) V' q6 ~
Spreader O+P+Q% U  Q/ f' t! k' \# E6 M3 ~4 ~

( Y6 p+ W# a2 n, ]7 o* \  @16    LifeSwrd, p! z; M' a* n$ n' v- W8 Z6 B
Swings a huge 2×3 sword!
2 B: P4 q( ?5 G' ]7 nSword E + WideSwrd E + LongSwrd E
; e1 H% e) n! sSword L + WideSwrd L + LongSwrd L
8 Q8 Q/ J1 x! nSword Y + WideSwrd Y + LongSwrd Y
. G, T& X: G: p% o. l/ ^( V1 O' \( R6 r& a! d- v
17    ElemSwrd
3 n7 F0 _* h7 Z: t% |' kWide swrd contains 4 elemnts
3 k. D9 c3 c) A% e& fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! L  L! t: ~8 n  BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ ?" _: |; m! @1 d% u& Z- O
1 L; ?. p) Q  s. }18    EvilCut, u% i; s2 G# V8 U* }' w, d
Step up 2 & make 4 atacks
5 l2 o4 T8 I0 c; W" lStepSwrd P + HeroSwrd P + StepCros P* x0 u6 \7 E6 ]! O! p% W
1 z7 G4 Y& k) u+ `6 Y, R
19    HyperRat
! g8 b2 H: V, T7 G8 y, qA giant Ratton charges!, z* R0 b" B8 {$ `% B
Ratton1 A + Ratton2 A + Ratton3 A
( O" M7 s- Z) w+ ?$ PRatton1 C + Ratton2 C + Ratton3 C2 X1 r' T: e% @$ m* S2 N: i" T; c
Ratton1 F + Ratton2 F + Ratton3 F
+ B, M) D# V1 H* R; q. s
( w  k" `+ @) f8 h; f! U) X: X20    TimeBom +3 y2 T/ }  B$ L* A6 s  c$ e
Sets Time Bomb in enmy area
3 y5 h! L2 d; Q+ XTimeBomb J+K+L' U7 Y+ G% n7 R5 h# B  n, t
TimeBomb K+L+M) ~2 R% ~, {) H
TimeBomb L+M+N
/ U) U1 d  q2 T1 K" X0 H5 E: S0 K# P1 b9 F
21    GelRain
8 q9 @$ [3 Q/ T0 |2 E* wGel steals squares
3 ?! _; S7 ^% r2 q$ @MetaGel1 B+C+D
# l0 Q8 i. X" v. Y, LMetaGel2 E+F+G" S  r. Q+ r7 L$ J. t* F
MetaGel3 S+T+U
% l9 Y3 M5 m" X, V- J
8 U) y9 h( I7 M( I% o% E: S22    EverCrse0 d+ u! F0 G9 @4 h
Shield chases enemies
* x6 c8 T, ^% v2 lCrsShld1 C + CrsShld2 C + CrsShld3 C
7 [# `# O) H! e0 O2 x" nCrsShld1 L + CrsShld2 L + CrsShld3 L
: D/ U: U8 R. k; H7 o0 r  ^6 y2 \+ ?; `
23    MomQuake% I. z( X; }+ q, I
Awakens Mother Earth!8 d. i* a5 K: [- x; F
RockCube * + RockCube * + GodStone S
$ e' H. \# L  `2 ]
) B5 Q7 t$ ~+ G2 j. n24    PoisPhar
+ d* u/ x5 i' F9 U" \4 t! bPharaoh generates poison/ F9 q+ L4 @/ ?+ U' d- D" D+ c
PoisMask A + PoisFace A + Anubis A
; F7 E* o! g/ a# C' E# w% |1 }" {+ ?: Y" C2 \, d' q
25    BodyGrd
& e: B8 x/ V/ i: R6 f  KBodyguard takes out enemies
8 E/ J, F0 n# rAntiDmg M + AntiNavi M + Muramasa M
8 T3 }, s, d0 ^( _- x6 c# W) k
( g& N6 z5 J# E4 W1 ~0 Y9 r& J26    500Barr
' j3 i4 q3 ~3 q! CBarrier absorbs 500HP dmg
7 b- i, F! S( H; D5 I8 OBarrier E + Barr100 E + Barr200 E( k  D& c; N# Q. y6 e+ ]5 E
Barrier R + Barr100 R + Barr200 R9 j6 `& h/ \! v

& _3 d, n2 r5 Y* z  r! L27    BigHeart
: T+ G" F8 a6 y* ]+ m, CAttacks, then heals HP!
6 b: `- w' U; H6 U: }; P$ cHolyPanl R + Recov300 R + Roll R4 w* y: l" @* c
HolyPanl R + Recov300 R + RollV2 R
! F4 `: H  e- ~1 B" z# HHolyPanl R + Recov300 R + RollV3 R
& f3 Z% q! Y9 C3 p  C) G
3 s# j" p( Z; p) [28    GtsShoot2 |6 L9 Z3 M$ Q' a% c+ e% [
GutsMan throws MegaMan!
* ~1 x- ]2 G9 @& E5 f9 J8 n+ JGuard * + DashAtk G + GutsMan G
# v/ B1 L% j" r9 I6 l. D% B2 D5 LGuard * + DashAtk G + GutsMan2 G
" F* B% Z1 G4 J: LGuard * + DashAtk G + GutsMan3 G
9 e; [6 z0 \" I9 Z; u* j6 x, tGuard * + DashAtk G + GutsMan4 G
4 J! {8 [$ q% A# D7 N/ e4 g8 G* T
29    DeuxHero
  `: K+ t6 ^  n! kMegaMan & ProtoMan team up!
% o- z$ t, H7 y1 z+ dCustSwrd B + VarSwrd B + ProtoMan B
5 P2 ^$ V) \# {# q6 p7 MCustSwrd B + VarSwrd B + ProtoMn2 B
0 k2 M+ b! _" d+ WCustSwrd B + VarSwrd B + ProtoMn3 B
4 k3 ~$ y/ h! M5 a7 ^6 hCustSwrd B + VarSwrd B + ProtoMn4 B4 t0 q8 [4 m4 `- C5 x
: I1 O% k) B* y% M/ H
30    2xHero
! z$ w/ G9 F% y, dMegaMan & ProtoMan Dual atk! n6 Y+ ?' L' r3 K+ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) B& S9 ~% c, r8 B" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) M: [( ~3 v- f% v/ K5 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 B+ o" K- U' i1 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! c7 h  M. x9 L$ _! X
/ V& ]+ n' B, p" J; `: r31    PrixPowr
4 Z- l3 a& a- h3 Navis attack at once!: F: E4 f% `7 y/ P* w! }
Team1 * + Team2 * + KingMan5 K
: e) n# P; |; d8 O9 I3 yTeam1 * + Team2 * + MistMan5 M* E( S6 [- L! \
Team1 * + Team2 * + BowlMan5 B
2 y' ^/ S% P3 i( ~0 K' p1 D4 C) R; Y+ u4 y: W
32    MstrStyl
; P) _( @7 _$ {) QMegaMan unleashes his power( B$ L1 r5 Q6 O, ~/ U' h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 Q& ]* Z  w0 r% i
% T6 d" \# i0 W7 b* p/ Y+ TStdrdChip (Part 1)
" P5 [( j1 `; m9 l7 K┌──┬────┬─┬──┬──┬───┬───────────────┐. k) A' K4 T6 ^* H9 y( y
│编号│名称  │MB│攻击│属性│稀有度│说明             │% K2 W* v; g* d; P
├──┼────┼─┼──┼──┼───┼───────────────┤
) B0 y; z0 E' s7 m, B. T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  z- V& T1 i3 |2 S* i, ^9 D% [- g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" H+ d* `7 {/ S0 X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) }. _* a9 c5 N3 {% X
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 q& j  h2 ~' ]( L/ Y2 g
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  R: C1 _6 p/ y; e/ Y* S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 e  X8 Q& [0 V, H  u4 ?│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" S$ n8 q5 W, F; V. }" t! R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! v+ Y8 D3 m1 G1 d0 O0 C" @│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' Y  Z. b5 [8 D9 _3 e8 B
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! q" r& p, H' A: Z" z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: A( H, `: G- g& W5 T: k/ ]
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 L: K* U, y6 y7 U. ^$ F│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# ?+ C( s* C7 b$ Q! c# y  U5 b# s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 `8 D* r5 q8 D2 a# e│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 h3 _7 c9 T$ k( s  s│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 B% d; J% m: M2 Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* q0 d: c; B2 U- j
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* u# }$ p8 a/ v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, F$ X3 d2 G* x1 b6 f: h│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 \* J* a4 @0 G4 Y2 G" [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, j* T) E* b, Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ f5 m3 [4 F/ m, B# K& ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 k4 h) z" n& f  g0 S! ~9 ~. P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 l# q. |/ F( a0 L' E4 S; e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 u7 E+ j5 G2 U5 }2 X3 W4 Y# I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 V1 `% w" E/ W! f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 ^9 ]% T. k9 ~7 T( F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 q: y- Q5 S; [* x$ j, @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& u% z' w5 K, O' W# [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ U+ h4 ^/ O, `; R2 @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" [! |6 E& B: D- G) {. V│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ y  \& t4 }5 X
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% ~6 R# q* {: E
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ {/ a: L: N% n- a│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 b" n- S* y2 |! v
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- b; p7 O" t( h
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) Y' |" k; ]! r│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& t; e6 I" ^) h2 m& B& |, b# s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& \: c6 C% a# l
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 ?' m: U- p5 {% J2 S( v8 }│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
( q4 {  ~& ^7 n6 C; K2 s! B│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 d" G+ S) ]0 y+ Y( ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! T6 u4 U" b5 J( E│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  z3 q* o( g/ n
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; w1 \5 m$ N3 N# J$ {4 E  C$ v- N│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* ~( ]! r: Z# p# U; S, S. o. o
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 B8 K# D+ O2 M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( W# c" D6 P/ Y$ `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 w* k9 i) I# z- G│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 P3 m. b0 C! C3 |8 P& A: ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. C% [9 P$ F0 w  U. m│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
: R6 o& x; ~( u% d' K/ C7 |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- k6 e5 i8 ~6 h5 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 [$ l. B& ]8 S& a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ ~6 ]* ]( P7 ^8 C7 V4 B│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 e3 w9 R# [/ q8 b│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 S, i: g6 d3 Z' i5 O: N" f
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! p0 p% C& [$ w* C
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 c) i, v$ u! h, l' Q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ S# j1 E, [* b2 @( ~$ @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- X# D- G' B. }# ^: D
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' h6 [8 L- S/ D! W│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 n+ Z5 v' I9 W/ a, Q│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# P7 Z7 O4 B- `4 A( u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: y$ Q9 g8 P7 `8 ]- f, m- k/ n│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 M! n* H* ~* Q0 R+ I  d
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. k& X4 l- c& g7 W! S
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. ?2 ^- `2 H  \9 o; c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" W0 s9 g+ a$ |2 s) L/ d: t; L/ \
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 C; w1 ^- R3 y* S8 C- a& h│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 G) [0 B: m/ ^- H- [# K$ q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 P- y! {5 C* @( q0 a│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& m* x8 ]& U) a: y│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, k# M# q0 M( |% W) F/ x
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: Y$ O+ [1 ]% u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ Q* B9 o5 y. c) Q* h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 ^6 z  v4 d6 B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 t4 N: z8 W+ r2 E0 ~% M& z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ j& G: h/ o/ H- d/ N/ x- g
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 _' Y: v, K5 T0 J; W! f7 F7 w" z; K0 h7 A
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 i% u4 u% F8 W, l* a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 y8 J1 ]  M  l9 t; U4 @│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; @* _  E. u. A6 Z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 k5 e/ D& J" A& E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' K9 t+ [0 p7 w8 z% D│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% z( s" m! d' _% {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 ~3 }0 g( x/ ]0 L0 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 x$ r! ]9 l" `4 b% w& b. U# I6 p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. X+ r1 N- j4 H  D3 M: x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# T* d3 y5 P" [/ m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 W7 }: R7 D' ^8 ~│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
4 m8 R0 [; ]0 h. D8 e' I│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 @; w1 n7 ?0 Q: V5 `5 r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! Y% H/ [; J6 N0 C, m# C# w" X; g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 i7 _" ]7 A  E│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  c  l: h4 D) A% K- N/ A* ?. n
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 X+ T: u+ j7 [7 P# J* X. D9 t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 J: w* r/ i& [3 q6 C# y# C. \* L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 S9 g2 S9 D% G. ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 l: s) g( v' i  L& q- \. w. u
└──┴────┴─┴──┴──┴───┴───────────────┘; ]- A7 y; x9 G
8 S5 q/ Z- }/ Z, C  d$ _
StdrdChip (Part 2)3 z: J* ^9 F0 v1 \) l- C& l1 K% K
┌──┬────┬─┬──┬──┬───┬───────────────┐2 Q& N* P' ^. X+ O% y' g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- M. g4 X7 w. v$ R5 m; h; t├──┼────┼─┼──┼──┼───┼───────────────┤
4 {) e5 T3 a: O( W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- g6 \4 M1 B: L) o4 O│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 B0 S  _7 {1 m│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 F" S3 V  z1 M& s2 E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 X' @4 z  ~& f8 P$ e3 Q, A& c
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: \/ i! F9 d3 Z, U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  w6 [8 l" ~$ p0 c% H/ ^7 k, H│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  l+ V# ]2 U6 k% z& ~7 N$ w( e
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: t) v. ]0 j# E! r1 S│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* ]- k0 K  A/ }6 J& c# D- F
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# R- L/ y! F4 W# N0 V1 h6 e* t5 Y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; g% f" a/ c9 g" H, v, f; z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ \7 F( p! f0 z% q6 z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 K! w/ a4 p' X+ ?. M. ^│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- N, V. P9 f- W+ C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 v( O& V% C5 @% ~) B8 z3 H2 @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ Z6 ?$ p+ o, `9 X" c1 ?; L% W0 Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 K, R, ]$ i4 {! a) Q( b$ o1 }" @│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 ^5 _( V0 Q2 i: v, a│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  t4 r1 g5 R% g6 L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) Q( G9 f: c/ e/ [0 a│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& l1 y" T, p. \' D
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 b3 w% }5 t4 a1 n" X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, y- t. u& f# `7 n& E│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) c6 M% ~1 {8 O  t( h- |8 Y- e│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 X9 Y1 A+ F+ j* F' g1 X" u% x9 ?
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 Q" p6 a) r# e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 ?' d* |9 T7 Z+ W1 N- j1 _$ k│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ T) ?3 v5 K- R1 `4 k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 h/ R- t+ P' M6 h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, U9 w- q8 C  A- y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; I% a7 j2 W7 i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 T) w* b) y; W: I0 h1 J" i* l
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. |6 w- v+ ?$ A2 J! P: j! l4 o
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" q+ ?# Q4 _7 I) L8 q7 B' q1 y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 u) z) M5 }# h: G0 N
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- F8 F0 ^6 D9 p) g. y9 z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 K- _/ @  W- ?4 f8 ^│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 P* ~& S& A& N) }9 h' i: d2 N- q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 w+ ?% s2 O' M/ L+ P" Z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ ?% O! L$ S9 s' s8 _8 ^. G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! ?. N- o* l: e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' x( `' p. A9 {  n8 ?& e9 k; o│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ B8 S7 O6 ~, @1 k; \. A
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, w; _! |7 h" a0 C& |; o
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, i+ _" p9 Z' w/ N" Z
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 Z8 T; j0 z0 W$ n5 t+ Z' O1 b
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) Q' k, @2 j$ b$ e% e7 `& H3 p│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 z  L  ?/ W. U5 G7 A, x3 Y* R0 m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ e& {+ H  d' y9 r2 L% f│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% W7 q4 ~+ s1 ?) W) s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ U+ K. r4 x4 o# k% G4 T. H
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 E/ Y) c2 ?' m( k7 f5 ~8 }# ]+ x$ j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │( u3 @/ d% U" r2 |
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& F: b- k1 \1 W6 U! ~│154 │Recov300│80│  │  │**** │Recovers 300HP        │. }5 y6 W( F; m: ?5 ]
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: a9 r. w" `. t2 h( ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% t0 |/ l, F1 P+ B5 c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 i+ t9 _- W1 C( k5 ?/ u
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 ]( p; r8 g+ [0 d8 p5 P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. C: o' y1 F4 c. n- r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& }9 @% _( f1 c" e+ H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 ^: m1 X: O  y) X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! |. |% V3 S3 E: Y+ u
│163 │Invis  │11│  │  │***  │Invisible for a while     │% A6 ]( V9 C% N2 r
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 d; L: F' r0 ^2 X
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 s& X  q1 n& C. D7 c- }│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
5 k$ }2 C4 V) E& D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ m- H0 b# d' d& y8 j6 ~- S, _
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ V7 @$ A( \0 q; P
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. g8 @' u; d5 I& v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │' W- y# @/ ~4 z9 I2 U# V! R" F
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* X. I: H% [) X% P4 s" [
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 v7 v2 ?% O- W! [- b  X6 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │! b5 r5 \- N: ~) }* T) P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, o: k/ z+ P9 {( U. ^+ T
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 F2 H$ i, x$ F  f' }# G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ o7 n% @5 Y$ }* Z1 l; z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 M  X# u- b' e! t│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ w+ d& g# n+ p2 p" G! \
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │. H) O" L# U9 Y- R! G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) p' q' a+ v* }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% @% L: Q; w  M4 |$ K
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  U4 D, k8 c! A4 o/ S' k' F3 @/ b* Z) t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 ?( l/ `& r# N# a4 |& ~; }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 j5 v. y; X  _* J& x3 ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) @/ X; l) v3 {% ^/ N) ^# O
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 M' {3 p; Z. Q2 g/ A
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. T5 {" s' ?4 \# I0 D7 }│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. Z& j; C! f- }+ n
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ y8 W, S* w0 q* R& o1 ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 P2 v, Z/ G. P3 S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  R( r- I; h9 J( I' R% u  V; T' _
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  P3 F7 V7 D" k9 C% n+ b2 f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 S7 [& z0 \! r( R0 o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; H4 B6 r+ T  J* ]" D- D1 o│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' O$ l9 k* S  q. r4 ^5 r│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- X# S, A! n$ u$ N' s9 D) s: Z0 d6 b
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 E6 R3 N- x1 m1 ~  r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( ~2 ~0 M4 g1 n" m& L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 R* _: d, O# P9 n! @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* G6 k( G+ V+ G+ w8 m* S' I
└──┴────┴─┴──┴──┴───┴───────────────┘
, n5 d& T2 b7 n/ U9 i6 ~9 _8 c3 ]
: R. j* C; K! \9 R+ m$ D% }4 @/ ]- h& h: k
Mega Chip
# R. @) Z$ U+ H" A┌──┬─────┬─┬──┬──┬───┬───────────────┐
* E5 [: ?  g7 O! e# T3 E│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 Z; [1 ^( z0 j& s├──┼─────┼─┼──┼──┼───┼───────────────┤$ d6 N1 H, z) c# m* t5 ]
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 a6 A3 p& j; P) ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, Z+ @& j! h: y: E/ a$ Q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; g# T  ^. B& Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 S" L) E. j. r$ K' g
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, o1 p1 S! m! u5 f6 {( Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 o8 _) m9 {/ K5 j6 F1 [│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  t4 ]' p+ w! j' N│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; S4 U3 n/ P2 Z3 Z* i5 P4 r& E
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' b3 c( g5 Z  z" a' r+ u
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ K, \+ C9 W+ B' O  |  U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: \/ l9 ?! K! D2 l# ?+ |# @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: e& [. N7 j3 ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 W8 V( o* R' R$ B" t│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ L  i" Y( D. i$ n5 P5 V% d% g4 m% L│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* `, l: w0 d. R0 h. B4 @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; t9 Z% G9 B" z2 B1 F) W│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 m# ]- S; ]% i* q* A4 d│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 ~& ~  q" {6 g( e5 ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │, u% T# ?- i6 A: A* J& b5 H: r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# {" f! b; m. N
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 u* S! q- `& k0 U6 F0 ~9 F: y9 _│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. o8 H, {& W% s+ |6 M" _
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 g' ], m/ p" q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ c" D3 S9 s; g5 E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 \0 S" a7 S" Z% m$ ?│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  z8 Y9 ?; E, I0 E0 ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: m  `# t5 Y: d& |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: Y3 G& H6 m1 w% `. v5 q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 I+ X2 I2 O* O/ K
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' e( L5 h2 M( r2 v" M4 V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- Y& z1 Y% Q/ E" i  ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 i1 b  t+ U5 f; v│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 h6 o  p! J7 v7 b$ s. p% Z1 z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, y! O. d- h& Y0 E) C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( V" Q) s( z9 |, K* ^9 q, N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 A- U& A$ G; C7 g. L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, s# K2 C1 _7 ~7 P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 `9 w, \4 j- v" S% u
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 W3 U% h8 J( P4 j: l# t7 u│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: H4 S0 p4 u! }- T4 ~│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. H% P# ]) J) p' t│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" i; `' F1 z. Y( n4 Z# z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& D( u; J  b, _! b9 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- W# Q% @1 {3 ?) B* F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% F. b' `: K" W) M# Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& O0 O) _8 o2 @│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) h* P2 c3 V9 R' m6 [0 P│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 [5 \5 o& {0 {( U& p│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 E6 T) f) s& O- g8 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, I& }! s" `; L& o│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" O+ K7 e. W) m& p; Y* Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! }# X0 C: P1 y3 Y7 s* v6 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  c& Y' {: F4 V- `5 M│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. N# o  m" A4 Y3 @: v1 b) k. V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: [  v( h+ Z" D" X; W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 n% |! o8 \/ `3 _% ~8 X( i# e│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- m1 v3 Q5 D  P7 [$ I2 d│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 @/ Q" Z, G% _8 g1 {# @( q/ b3 {│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( B; ?3 ?3 n1 T* W
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 _4 V; h( \- B$ Y" j* c& K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  k" k! S1 o, P6 S" r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  W5 l( y& e' a5 Z1 U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; S# x( ]$ J& M( S2 u; `│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 W$ r% {2 W6 F- b│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) o3 T& J$ I* g" C/ O│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 l5 z: ^- A2 G5 J│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" X3 j  Z, ]. B! h. U% @6 r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% o6 b" s; ]1 p; }3 p│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* \# N, \, n3 W5 C  z8 b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 ]1 m4 y' c8 v6 s) V1 K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) C4 Q1 F* F, s8 X  B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# x  [( H) j! K( ^; M+ ?; [6 o│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 L" s# N3 x( }8 U+ F│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 V8 f; E; e% U3 i│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 ~- I2 g" t; F3 B. I& d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 z, d. I' G3 F2 M; l2 c│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& k4 D) m) {4 f  G6 E, E  ~│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 N; L0 n, `- m4 l/ h. a! H
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' u: o5 w/ G, x- q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 Q; _/ p# G: S; ]# k6 \$ A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 U" ~& `9 L7 l* M│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 r; s9 H, k  Y$ @
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& Z2 D9 u- `& ?0 w8 I8 v
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 T, |9 t$ w) j4 ]* r( A. _2 R- L4 x' S│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ j6 s" H+ U( s% T  s
└──┴─────┴─┴──┴──┴───┴───────────────┘* p3 S2 ~1 Q* F" F8 D& t

+ ]. D- s* o$ f$ }0 ?. I( S7 g0 P# c
GigaChip (蓝版); _9 O8 q5 H7 f2 G( H9 A; Q+ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& [+ K" S" Z  w4 F; ?│编号│名称   │MB│攻击│属性│稀有度│说明             │1 R  Q0 L5 U- f6 w
├──┼─────┼─┼──┼──┼───┼───────────────┤' L/ k' y, d2 f7 B$ C
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, Y! B7 h8 X1 \3 v4 ^" F3 G# q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# X+ o' R  ?& V8 a2 S5 Y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  ]6 u. N# S# N- c
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 b, J+ t( ^, p/ [) V5 a* {( W! N
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# j' r* I7 a1 o$ {# V# E% Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' h% D! K$ [/ G7 r8 r7 B│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 K7 H1 B2 U$ @1 s3 i+ H' O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 F% c* o  s0 t7 Z$ i" l* `- ]! T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  W" m$ h2 `1 Y2 I, R7 Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- ^8 Q/ m' j" W4 t/ E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ \. F, t4 {$ |/ A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
2 o! x& G" G8 q( w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, _" a# K3 \5 X; @( a3 v. ]
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& r3 K' `7 ~3 o. d% u5 a6 e  p│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& e; J; E1 T2 I% B* ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ k, ^( F- }4 f! n3 k- ^4 F3 l: F8 y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 }2 w% C- s  P2 R2 m" `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* z; E7 i9 \6 ^, |4 ?8 Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- F% c  w, E+ y/ }$ W: G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
' R& {3 T1 p; }6 X└──┴─────┴─┴──┴──┴───┴───────────────┘
7 I  C% X* |: Q& A; s1 A4 P+ K
" o. s) o, O5 qGigaChip (白版)(只列出与蓝版不一样的Chips)
  G/ K5 r) V# \* l; G┌──┬─────┬─┬──┬──┬───┬───────────────┐
( j' n  ~3 m9 }. s! H│编号│名称   │MB│攻击│属性│稀有度│说明             │6 J4 `$ l3 h% s. h0 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
* {7 V( T3 u8 t! {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' O: |% ?3 ?1 |, g. H+ t
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ D, q$ M5 g5 ]8 o│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( o7 N7 c& O" l1 n) j! ~8 ^) v│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" k. Z# b$ _# U
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- V3 z3 O' V( T' ^! t* QMegaman EXE 3 蓝+白 Standard 级别的 Chips:( W# L4 B: z3 K/ j3 z6 @. |% _
7 E$ l' Y# r( T! x- h8 @
0010020030040050064 s# r* ]- O% B1 m; Z
0070080090100110124 w8 O5 u# q, }8 p: y1 [1 V2 S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 L$ |8 v7 b7 s% ?  C

  N; O" c3 a. q" D0 i9 i' v9 v019020021022023024
; X+ K' N8 S4 x1 u2 Z, P. Z025026027028029030
5 k! _- c: Q4 Y( ]" }031032033034035036# y/ j4 Y; a  r; V: K

5 s, _$ M- H  `& D0 l: D$ D2 b[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 c" h8 C0 I6 \% a
) n9 Y' h, Q, P. H! Y; \
037038039040041042
* v) G& H( \5 D0430440450460470480 B0 `! @* }9 q" ~8 f* u+ T
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ J$ }7 @4 H4 ~( P
  t4 o- m7 r4 y% M6 I  R) S
055056057058059060
" D' `5 Z: B/ p" j061062063064065066& o. r9 Q' w) g. F: i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' e1 s9 q4 K. G; d
( o2 r" i! n. x1 x0 m073074075076077078
5 g% j" P5 h$ Q: P079080081082083084
+ r1 m, W  K5 U) `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ~3 A# _% x# y5 b  X/ P
7 o* q) e4 u6 M. `! P- \8 j; f
091092093094095096
+ e, g( ^5 |% `- S* r1 r( c' i5 ?- u097098099100101102
: o# w7 e5 p5 k. L/ l6 L103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; d& C( I6 l. D" W- e; U' [
" X) Y. N( }6 l
109110111112113114
, p; S. m: v2 s2 C2 u# q8 |115116117118119120
1 A2 N+ g& ^' z: }+ A) r! A121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 K5 {* a) D- t% G8 K3 K$ _: H' X+ `; y
127128129130131132
" ]2 O$ g3 M9 Z$ e! M0 E133134135136137138" L/ \4 J! i/ v- ~) ^# e' S
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ~0 @' {+ {- a. W$ e
% J5 O# k& D! V8 [$ Z, M145146147148149150- T/ n* C4 D" o& B$ n
151152153154155156- F/ S: n+ K/ B+ I2 z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  D7 G; z9 ~- `$ F4 P: L; ?, p
& r( p' O* s) ?. h" Z# A163164165166167168  l* P# ^* R5 S/ q% z5 q6 }) Q. Z' K+ F
169170171172173174
8 `; w/ \, i6 k% T) l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) C' h; _1 M# z/ x. h3 x# U! q# v
& G( R8 X1 {0 H; @# V1 }
181182183184185186/ f8 `/ J  T( ]; O7 P  p" C
187188189190191192( t, I8 o) P4 G0 W
1931941951961971987 Q3 D/ v& ?+ i% T2 s8 X
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 C% V7 K2 j; ~, m& s& ?  X- X' A) _/ m' v# [  s# W
001002003004005006" N3 N' G' g1 y1 H' i. _% x' n
007008009010011012: o- D" S- y3 D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. I1 G  Z, f4 w  D+ d+ J

4 y9 q; R3 G" E& l" O+ {/ p( J0190200210220230248 b9 Y3 O. O, d& l( [# |
025026027028029030
+ H! c: A8 ?. I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ u; x7 P- i, P1 A' Z- a+ l9 l# r( T& J0 \  m; [, w$ e- L
037038039040041042
1 A- K4 Z3 W! D' Z; }* v+ m" s7 C043044045046047048
- C* \/ y6 U+ N' S049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' I0 m1 ]7 ~4 ?$ y5 `
% O0 \! U3 Y( a& {+ n055056057058059060- o; S, Z: e$ u
061062063064065066
+ d$ v4 z& t$ x" k4 l067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. _5 j& y+ `1 K+ t& I6 I; A( Z# R4 }6 Y+ C0 J
073074075076077078% `, r8 ]# Z6 t$ G; j
079080081082083084
% e2 ^% K& j' F1 M" E1 j4 |: R/ T085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
' j6 f( f# L8 W  ?0 ^
5 e7 w$ q* L; f, o, x& Q* a% C/ f001002003004005006
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