转载请不要删除以下信息,感谢您! 3 f/ v0 A8 m3 ~) p |5 m
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% y) f/ P9 p3 G# h ^■● ■ NintendoWorld 站友xliz原创
8 l% J! w3 x; m# ~4 C■ ●■ http://www.NewWise.com ' P8 P! \# r* @8 V/ @
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洛克人 EXE 3 Blue 卡片组合2 X- v9 c4 ]/ G1 ~# h9 {4 j" ]
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8 V# g) H" e" p& |: R: `2 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ a" ^% R7 Q1 Q, c9 |
大家要看日文版的P.A.或详细攻略,点击这里吧!) u! U: p/ q* |) n1 A1 @
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3 P- k! i& N) z( _/ k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 Z" n$ B) d. r: V5 ~3 v& V
5 X P( {7 L# r- L' \以下内容格式如下:
! \# j+ g: N8 R4 p- w3 Q
* A8 [ y+ S( z# x) G/ s编号 名称
! k5 ~) I+ e) l' D7 B: F说明
2 n( W4 \) e/ ~" y& D组合方法
9 O0 L! @+ ~4 b- O. B1 F& H& A---------------------------------" q% f# b! u8 t/ Q! q J, c
01 Z-Connon 12 w7 Z2 L1 r7 W1 I
Unlimited Cannon for 5 sec+ H% h! v J/ Y' U9 n. A
Cannon A+B+C
0 {1 n$ T( K5 }3 V% zCannon B+C+D0 q9 Z, j% }+ T
Cannon C+D+E1 G+ o* G, g% k t
7 P6 i3 s6 \+ T( j7 A& H02 Z-Connon 2
0 ]5 o/ l; z% r# i! k- p1 }7 `Unlimited HiCannon for 5 sec+ C2 |8 w4 N" ?) f% G1 N: b0 p( U+ W
HiCannon H+I+J
3 s" ~" Q8 H- h. g: E5 z. Z) VHiCannon I+J+K+ W: m4 W" ^) f% Q, T/ T. T
HiCannon J+K+L
* F' S4 D% L5 o2 x* _9 I
+ @8 ?: B( z4 {* g03 Z-Connon 3
- ^. D" E# ^ X, L! vUnlimited MegaCannon for 5 sec9 [1 e4 S& T" m# C; ~+ I+ p, x
M-Cannon O+P+Q& j$ Z1 O$ \* Z9 J" f: f
M-Cannon P+Q+R0 l9 a7 g6 ~+ X
M-Cannon Q+R+S
6 n" H# j. R: ~8 X3 V1 K
) t# O7 H# j* X0 y1 U8 ~04 Z-Punch. J8 @* _& Y e! ^' O3 d4 F h
Unlimited GutPunch for 5 sec
6 E( `0 V- s$ |( V! P4 O& N, YGutPunch B+C+D% v9 s6 ^4 j5 @% x$ a
GutPunch C+D+E
( u, k. W+ q( q) |2 C( x" ~/ DGutPunch D+E+F
9 @2 C4 }4 C% N& P- V. x$ r/ J3 O C8 c
05 Z-Strght
7 ?( J7 h( n5 J U4 Z$ {Unlimited GutStrgt for 5 sec0 ^. c$ r% H; d) m/ h* C& _
GutStrgt O+P+Q
' w) X$ @! a4 d* U2 iGutStrgt P+Q+R
6 l; j/ z! V7 Y* |* ?3 a5 `6 T* S8 BGutStrgt Q+R+S7 ~8 B/ L2 U$ S0 u) o
3 f |% T8 h$ f7 K" b8 l0 ^
06 Z-Impact6 n9 \. R& E$ B3 F
Unlimited GutImpct for 5 sec0 |( |9 u8 e' J% z
GutImpact G+H+I' }# @( L0 u9 Z9 j& f* ^
GutImpact H+I+J3 C, w- }- ~3 [. W L4 K7 y2 t
GutImpact J+K+L' O- k- S6 f6 [5 a
, O" h, P% t- }& W07 Z-Varibl
' ^7 H9 b$ Q; \Unlimited VarSword for 5 sec
* A$ h- _ t1 Y3 L/ B' GVarSwrd B+C+D
% f6 P& t3 _ h$ q- bVarSwrd C+D+E% R& G) E/ E [+ b3 X
VarSwrd D+E+F
6 ~+ Z* Y! q6 F# T
4 u) I' C* \/ p( {08 Z-Yoyo 12 ~# s7 K6 i+ O+ E9 m
Unlimited Yo-Yo for 5 sec
) D V5 d! T% W2 RYo-Yo1 C+D+E7 b& t# t# \7 V2 y
Yo-Yo1 D+E+F/ ]# ~1 d4 P5 Q, \7 R3 d
Yo-Yo1 E+F+G
. N/ y6 _2 T. x/ y9 Q, t
" q* F. _$ F3 u6 O, d- a09 Z-Yoyo 2$ G& @$ {4 P. Z; J. R! ^' a
Unlimited Yo-Yo2 for 5 sec$ y ?8 q$ G6 l4 F* g
Yo-Yo2 H+I+J
' Q' n3 H, Q1 z" E2 v' ~$ JYo-Yo2 I+J+K, V1 M+ |4 F: P- @3 F. r6 @$ i
Yo-Yo2 J+K+L
: ?. i$ e+ v) c9 j1 [8 J
2 A: y- |( C& z2 r* s6 T10 Z-Yoyo 3
, @. y5 z n% w# E- m! ?8 C$ qUnlimited Yo-Yo3 for 5 sec
3 W/ g1 c+ K( Y% x# q6 }$ BYo-Yo3 M+N+O0 O2 S' w% i) |4 G3 f# p+ D
Yo-Yo3 N+O+P. h. e3 a2 e2 y# S
Yo-Yo3 O+P+Q# R' O: T& G; s- Z$ V/ w- L/ n( u
/ I% t( Q5 l) M; i11 Z-Step 1
3 c5 u4 `& x1 O8 i+ {! t7 F$ AUnlimited StepSwrd for 5 sec
- @3 U) p/ s- n8 R7 TStepSwrd L+M+N3 B4 @- q: ~0 J. j y
StepSwrd M+N+O
0 I# N/ d+ O4 q2 zStepSwrd N+O+P" T9 l$ D6 V9 A9 z
1 T8 o$ Z; M' |6 }12 Z-Step 2
! f3 S3 H. Q$ i: I& l. @8 kUnlimited StepCros for 5 sec) i0 a5 F0 g" l5 r0 k
StepCros P+Q+R9 V$ K2 Q! ~( W7 ]: k5 z
StepCros Q+R+S9 ?" B. U9 k+ Q3 \" X) I
StepCros R+S+T2 k$ ~4 B2 u1 n# d; B
. Z) ?3 q. L' Q$ m% ?- `7 B; T13 BubSprd' N( l; S: \. E# c: J* g# ~
Attks w/ spreading bubbles!
1 v4 o! d. k3 J8 YBubbler C+D+E9 ]& Q+ }5 G+ A7 G" ^. c
Bub-V D+E+F0 k* ^2 n, b: A
BublSide E+F+G
( L" r- u! g& C0 d) r1 U7 ]Bubbler E + Bub-V E + BublSide E
, K% [+ C7 P- Q; b' _9 X( x0 c+ p1 v8 `
14 HeatSprd4 o% q' }; Y9 l
Attks w/ spreading fireball!/ z- X- _, a* \3 P w1 r: I
HeatShot H+I+J3 z$ j! H: x5 ?. i
Heat-V I+J+K
0 k ?8 ?! q `HeatSide J+K+L$ l' B/ z9 o1 x6 a
HeatShot J + Heat-V J + HeatSide J2 g. G' x% d$ Q$ f6 i' I7 {
7 p1 }8 Y2 Y0 j4 d u% c) I3 U15 H-Burst
* e p v( N+ f- H2 f& A& }' qCreates a giant explosion' c, L+ O L2 b. _5 r5 V
Spreader M+N+O
& \- w2 z6 A- s' |: H/ kSpreader N+O+P
: M( J" d7 F& K6 \0 F% PSpreader O+P+Q* y( C/ q/ O6 L% e( l) r; e0 r6 C
' [4 q$ s2 U; \5 ~" k) F0 X& K
16 LifeSwrd: Z1 T$ n; R: O; w( Q( `
Swings a huge 2×3 sword!# \- ^3 R0 @" e
Sword E + WideSwrd E + LongSwrd E; w1 c; v' [# [6 R* `
Sword L + WideSwrd L + LongSwrd L/ R- x M% H5 C, {% t' W2 y
Sword Y + WideSwrd Y + LongSwrd Y) p8 l# m5 I& ]% e% V. m/ R5 Y
$ I& S* M" ?; D! V1 z: {17 ElemSwrd
7 ^7 t5 O7 {# \: nWide swrd contains 4 elemnts
) n% O8 q9 c1 R2 @& o1 {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ H9 n0 m7 o& E3 N3 q l5 _% d2 M
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; M8 I. I4 c2 a3 X+ r8 h: v
6 s" }9 x, W# \) y9 e2 m18 EvilCut6 g' u- w! Y3 Z: U- v
Step up 2 & make 4 atacks8 a3 ~+ S( x. ]
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat+ R3 v* b! ^1 m8 e3 _& d; y& a
A giant Ratton charges!
, h/ R6 |- }5 O& [1 Y& qRatton1 A + Ratton2 A + Ratton3 A
/ R" ]# L! T$ A% b$ J: e1 ^Ratton1 C + Ratton2 C + Ratton3 C: ~* Z* G: n2 F0 o$ b0 g
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
5 [- _. R% }. D6 u& F; LSets Time Bomb in enmy area' w7 _$ G" w) m& j5 F _1 R+ G
TimeBomb J+K+L" x% ?8 p. Q3 l0 j% | T
TimeBomb K+L+M% m4 O8 W% Y( v0 R
TimeBomb L+M+N
2 Z x& s9 }% m5 r0 N' t" q0 z! W3 `8 }
' ?) O1 S+ l% I' {0 j21 GelRain O6 x% {' H9 N% _4 l4 n5 c
Gel steals squares
& q: n. H) l- T2 q R: R4 Z' ?MetaGel1 B+C+D5 L" ^; [. k; w1 L, f
MetaGel2 E+F+G
3 [. K% g' B& h" L5 V; ?) IMetaGel3 S+T+U( ~( S* f& S: l( A$ Q' n. m) n
# o* u& i5 k& q3 B6 Z5 C1 W' O
22 EverCrse
7 O, s: n" ^& o* MShield chases enemies4 @% |2 a) C! S$ j6 y2 D
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ W4 Z, N7 h% [CrsShld1 L + CrsShld2 L + CrsShld3 L0 F4 V! o2 X: Q
% f$ L9 i8 Z, u
23 MomQuake
; V2 f$ [% U/ D# E0 P8 e* DAwakens Mother Earth!; Y( w7 w8 X8 b6 u3 i, V& T3 q
RockCube * + RockCube * + GodStone S
2 f% H7 w% u$ Y- o6 o) w: R6 ~; r, ?2 m
24 PoisPhar% f+ H. T! B# r6 v8 X0 y
Pharaoh generates poison
$ W9 r2 D# U6 A5 hPoisMask A + PoisFace A + Anubis A! x# C! W7 L, l) W8 b: c4 m
X/ u% `, z! _/ j25 BodyGrd( ^9 ?, }% R( F
Bodyguard takes out enemies% Y. L/ W9 K' \! g5 l
AntiDmg M + AntiNavi M + Muramasa M
! e- u u1 x* t- B3 S( S7 V7 F0 p9 v
26 500Barr
% B, U7 S- T, [9 Q& }Barrier absorbs 500HP dmg& L8 }/ I! n4 {+ ^# s( z
Barrier E + Barr100 E + Barr200 E" G$ R0 t9 w' w& `3 m
Barrier R + Barr100 R + Barr200 R
! m, r; e) m! Y+ Q3 ^9 p
( d/ Q- G3 C: Z' v27 BigHeart
! ~& y8 E$ t5 J9 e# J/ ?4 DAttacks, then heals HP!7 m" Y, a* T0 G7 x/ u0 S
HolyPanl R + Recov300 R + Roll R
( \) K/ y/ Z$ v" p9 E; JHolyPanl R + Recov300 R + RollV2 R
) J7 A& g, c$ Y$ N& x- Z( SHolyPanl R + Recov300 R + RollV3 R
, g" U1 E A* ~ `
. A# W; N1 S8 t' Z2 \- l28 GtsShoot0 P, H+ R- O! x" s; g
GutsMan throws MegaMan!
7 [$ y- q) H, }& M8 F5 b7 FGuard * + DashAtk G + GutsMan G5 q& z% ?: |$ w9 _/ O: _; F p% [
Guard * + DashAtk G + GutsMan2 G
( J' A" T4 P6 `Guard * + DashAtk G + GutsMan3 G! { ^* m, {$ |$ G( n0 F
Guard * + DashAtk G + GutsMan4 G
+ \) `* F" r8 f) |; d& G/ ?- b% J- O5 @9 W1 {
29 DeuxHero
! t( X# f2 u" tMegaMan & ProtoMan team up!
9 B2 g+ S8 k' K. f# zCustSwrd B + VarSwrd B + ProtoMan B# T) u( W& y3 F% i# ?& t
CustSwrd B + VarSwrd B + ProtoMn2 B8 N3 B2 K- ?0 Q
CustSwrd B + VarSwrd B + ProtoMn3 B
1 X' Y3 s/ j+ N* }- xCustSwrd B + VarSwrd B + ProtoMn4 B
1 N* K8 D( @9 D) M# c. ^& V8 u R9 p) L5 t+ {
30 2xHero/ d% J8 ^6 O3 o* a2 b$ e" l% G
MegaMan & ProtoMan Dual atk3 u) h& L$ f. R! P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 A* _7 y5 J" x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 `/ C% O- |* i7 n3 H0 M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' F' b6 L- ?# Z2 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; F9 _& Q# U$ x, T2 k+ P0 J+ S+ U) P# g; z
31 PrixPowr
+ a" ?! H3 J5 U* Q% Y7 r, ?3 Navis attack at once!# W0 T, n6 `0 F! h! {
Team1 * + Team2 * + KingMan5 K5 g% L; \# v7 ?
Team1 * + Team2 * + MistMan5 M* i5 t* u4 m- D( d% {
Team1 * + Team2 * + BowlMan5 B- _7 x5 ]& `( ]5 a9 K
6 l3 R& V' ^, \& ~0 y+ V32 MstrStyl3 d0 g ^9 Z2 W2 O5 n- q
MegaMan unleashes his power, l, S9 F5 j! O: v3 L! ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *! Y) c. o4 A0 |' v; K* \, R
8 k1 r& _* B9 Q; x
StdrdChip (Part 1)7 B1 O$ S6 K, ]; ~) H. V
┌──┬────┬─┬──┬──┬───┬───────────────┐$ `4 `( z# J; a" w+ S0 w! }) L4 t) P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 B5 D6 h( e/ Q+ C6 m; V├──┼────┼─┼──┼──┼───┼───────────────┤" w) R; d+ J7 a) J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* x c3 |7 P/ J$ W4 i' ?│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 C, |% L5 U. X( M% r* C( E% X+ o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. \4 k1 g9 \5 X9 o0 |* Q) Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# g/ k) }. G x2 P4 j
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- [7 {$ i8 v. E `& I- P- U│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 D* D; v3 G( d: P. O
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& D2 u$ P) Y# ^ W5 d* k" J
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ _8 J9 f0 ?# l1 W│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# m& |, y; v, r: y; v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" ?. m9 ?5 }- S8 e7 t) T# m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ T( m- D( H/ x/ [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 ?& a+ s# E$ {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& t9 j4 I; y; w2 h; T2 v│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ `( t: r: K: |# J' \$ B- u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. G! v! Y* G# t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 W' J2 I4 d( V q5 t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 Z- P0 H/ L/ B* w. ^# I2 q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 a' r% T, a' W1 H5 `2 y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, O, m8 C3 {* t# A* |( _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ O2 h$ H H' Q+ d% I s
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 P8 h: O1 |) e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 G* b7 P6 {' H$ l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 ]) V l, n3 p
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 H6 p E$ G3 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 P1 b, j. O% z7 b7 n# v$ ^( ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! o2 t: v1 ?; ?* u4 P/ d: A│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ h- Y8 Q3 w: G b. a: y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 D2 Y9 W0 R0 P+ y) g) y t
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# a. ^" A8 g6 ?' W, ]5 l. J5 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! l# W. K) e" \, }: x
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" D8 _5 l+ p8 f W& P4 W8 U
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) `, f3 l9 X, U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 @. \6 b& V( p, B# e5 `6 a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 F* C6 Y% D3 j+ S' J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ `! j; [: e, E0 s4 _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ B. {+ N4 e' `! O' O3 o* n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, m* {% [; \8 U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: J1 {; Y& [; |" Q2 y- i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ F% O- x D: y k3 \6 T9 h. a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, b1 k6 N5 \7 o( f* K1 k( G
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ o3 V7 `- P& Y1 ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" ~! r4 g# |- Y6 r- P% B│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ z+ o- S, {4 O
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' z" b6 N; c! [5 b$ w9 o1 V│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 F' t% w6 ?: c) ?5 P+ h│46 │DynaWave│42│100 │ │*** │Shock through enemies │, x7 v2 B t9 H K% N. y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" p3 J! K' g2 [9 B5 Q( D; h- R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" P9 j4 ~& _* N1 [$ v! R
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! q G: e, ~7 z( @; ^0 k0 q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 w4 c) G; V, y Y5 b8 V│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ Y) G. k! Q: h% G( e0 P' g5 h7 Q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) C5 T1 r4 G* B9 Y' m│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 Q0 Z' P5 a0 W8 y4 c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 i, S: A) x' n S% C- U% R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 L2 o% Q: z3 p4 ~
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 U% N- ^, f2 W: R! Y3 q c1 B│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% B `4 ~/ }" Q) a; Q7 U
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) L6 H6 E2 S) y! {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 o" z S! w) d: G
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 k- F% e ]" g/ \& k& ]' x0 p! L( @- f* e
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. h; }; |/ E C+ I3 T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 u: l* e* ?2 s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" i' h8 U) K5 P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 i4 @2 }2 Y4 p5 b! k( o
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% j5 j. a2 H5 k; W, z8 J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 B$ ^, L P! U6 ^! H/ D- y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! A O/ l2 ]1 {# C5 l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& X1 {: J' {! R* l: l
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ r: Y( s3 N; ?& |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 b% ^2 b% N! A% _) D│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ K2 g9 v# q: Z% N7 d. C+ N% P9 z│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 O% K- _9 l3 @# S$ t9 q; S. l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 X; K# u3 L/ c* m) m; \0 Z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
) b% X' N: s8 Z7 K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ q- H, e- |5 j/ ?& A│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) b( p8 ~( t" C* c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- y6 Z' v O: Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. ]3 [* Z8 {- T& m5 I. `! r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 Z; ~" S% ]4 J, G# H│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 ]- s3 {* H9 Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) t& \ t( ?2 @. m2 d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( N, U$ c. P2 O/ M( r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% M$ X) B( N N% T+ ^1 h* C, e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ m1 W* I8 v$ [" v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 u$ ^& k4 u8 A% D( g' [( q( a
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 s" d( d2 h9 A4 ~1 O9 Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
1 V5 ~4 |- z& g- o) _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" I" o0 }5 l, G. M1 e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 ~" }; ]2 c4 u! G
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 K" E" R+ W1 }+ ?
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& n- G( v( {" D7 y( J/ t% I│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ h& h/ D, | X" N% s; }& k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& U# d# J1 Q2 ^3 b# j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 P4 n" Z7 F- v│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 X" L3 V) N0 k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 S( Z- r! Y8 A) d6 b# e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- S! O; L' j. m" p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 u! L0 ]# n% V$ ]8 E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. {: q4 y& J! m# X6 w4 s" e0 V8 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ q/ b" b2 Z5 J6 q2 G( @8 n
└──┴────┴─┴──┴──┴───┴───────────────┘
! \" F, _7 f7 C* v2 k$ ?5 |" s& U( n5 U/ b" N" F6 n
StdrdChip (Part 2)4 k- O# ^' O, _! m$ I
┌──┬────┬─┬──┬──┬───┬───────────────┐* H+ w8 p# @* H# {) N9 x
│编号│名称 │MB│攻击│属性│稀有度│说明 │ d5 O* w* q" S2 C% w
├──┼────┼─┼──┼──┼───┼───────────────┤/ B- P5 K: r' c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) w1 X- r& ~, Y5 z: j8 Y3 }) r; U
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% n: K, Q o8 p; Z* c│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 f/ a( Q$ j+ R) E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( \; x* B# l, x, A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) M! `; a1 E. l; L) w( f│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; V9 D( @6 d$ t) b# m- s! o$ b
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 T* @1 P4 ]3 n! a3 E- D- T" k) G8 \8 C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, u2 Q. c, a$ c. J3 R# o! }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% O1 j( m' d# S! X. b5 C u: ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% j2 z4 A+ ^5 u+ I$ n( Y/ V; t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) q5 G$ l. k/ |/ p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 |: T; W- m1 f, I9 t( u+ Q3 i│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- Q+ X4 \* `+ E8 S, D0 n│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! d5 g+ p8 T8 K5 T5 o0 q; U2 |% \│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, T3 p% q) u7 Z6 c3 O1 i
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ y* p E6 j2 ]6 v; L8 H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ L3 v' i9 g2 a5 d! H4 [│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 P& v) Z& Q4 u, T6 j- O% x
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; P. [6 @' H. h! W) Q) t9 L: l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# K$ w; e, Z/ C│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: |) o& e0 k) E0 m$ s
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 }6 e, E6 I, B) @│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 [& F! A: _5 F1 |- M│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; L$ n* u# l3 {" a! o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* G& k6 S1 ]7 \) x+ |- J( k; ?' j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 X! G& k% C3 w$ _
│126 │Rook │30│ │ │*** │Protects you from attacks │
# Q N: o1 K0 } h# |│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 h$ y3 t, f6 `# U5 b6 E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) Z/ i" L# l+ t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 ~( e7 g: r( {: h8 N& _- v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ y3 Q$ Y" m) s│131 │Lance │46│130 │Wood│*** │Lances through back line │, F* L0 U O9 Z5 P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 w8 e- d* b) C, n \& g│133 │Guard │5 │ │ │* │Repels enemy's attack │3 \/ U! k: r. e9 ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 C' W$ k7 `" e; e/ X0 u- y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" F4 h2 b# G3 L0 A& T& D& M
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: k. z- ]6 H' t( u) [; l. @2 |! s│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- d) [) {8 B; `7 X8 ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 K. _5 C( I# I* q+ U! Q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# k' f: F1 B/ o7 Y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ D+ T& I. ]3 _" [# L│141 │Prism │60│ │ │*** │Prism fires randomly │
2 l. n! K1 ^+ [- o6 k* p% S│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( Q7 e3 q: q: F) h7 ^- g│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: A N" [+ K# J6 M) t/ a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; P7 s1 g3 b& {% E0 l. C/ w6 e│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 r, h& c- x* k' i│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) v& |( p& e6 y Z5 ^! J7 ?3 k+ A│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- T9 t( ~& g/ _$ v5 V│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 t O) C) u) W; _│149 │Recov50 │14│ │ │** │Recovers 50HP │" y/ T; W# X, O+ ^; h# Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │
* [/ ^+ `/ ~7 F! V" }, H│151 │Recov120│35│ │ │*** │Recovers 120HP │" l- L# r% ~* m( z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. I' o; e! ^( G$ Q│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ @' c; I8 k# [; s' ^) h/ H! C│154 │Recov300│80│ │ │**** │Recovers 300HP │3 M- X/ S5 c% Y" ~* {
│155 │Repair │8 │ │ │* │Fix your area's panels │8 W5 q9 m9 K. c! T% e3 H# z$ X6 x! p
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ x2 l' _$ |/ |3 r3 ^3 r) P$ U
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ d. B7 U: V5 W& f5 v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 P$ a/ b Q0 d│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ o6 e Q' m9 B% V5 C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ W9 Y" W% [9 B( d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. P5 a# X8 O9 G* I
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 t; D# t' R) _8 p│163 │Invis │11│ │ │*** │Invisible for a while │
( u, U# a. v: ?+ s3 K3 w9 w3 K│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) D7 J+ h# p2 g3 B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: U) ?0 \8 D5 l. ^# E; b│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 F$ G5 Z( {/ A) S! W T│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 J6 B/ U/ ? s6 G: q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 u0 T& ?& v$ N& r6 E5 A7 r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( q/ c( W8 ~& q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ @' b4 O; q: a: u' X& E: l$ y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( J/ \2 \0 d3 R6 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
H# V4 L X! t" j│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ P u4 B/ c& N2 V$ N- S7 R' t9 Y/ Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* r! L- Z; c2 m! U1 f│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 T+ V' Y7 Q- a1 U$ w* ?# l L* [+ i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ d! Q" s) _1 ]6 Q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, O1 e8 j) l: d8 k3 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* N) @5 M6 F0 w% b$ `* l; z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 b4 i. ~" G- y% G9 x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 ~7 g+ m" h- B2 c3 A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 J9 p& i+ m3 W& K3 _
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 w- P( y2 A* [# z5 g+ E) T│183 │Hole │55│ │ │**** │Open hole to dark world │
! m% r4 T( T$ V! [, M6 w5 S! j ^│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 c8 o+ @: Z1 o( c) \# y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 t/ s. w6 R4 d& A0 r7 z│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 r" ^" L0 f) W" h4 J! ?5 H: T, a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( u! q/ v+ A$ P# n" y; b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; f1 \' p, W4 m* s; K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 X1 o) }9 d, e0 y1 B( ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 N' i6 ^/ e d4 L1 |% k! l│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' M# c. e. s, N9 u/ N* X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 h4 N. a9 @/ ~; f2 I! q Y+ W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% y! c; Q/ V1 n) [3 R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 r8 e6 @- T# \3 R! r! O, R
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& V4 T& s4 Z; }0 v7 T4 N│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- y+ `9 G' g# W$ a: {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: A* S1 S. E5 M* n1 O, |, `8 K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( x% R& J' h" t) }0 s) |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ n3 @+ W" T! y! J) g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ W$ M; f7 ?. O" Q" T7 d- B4 t. y3 G└──┴────┴─┴──┴──┴───┴───────────────┘% G7 d0 s6 Q& N
1 G- [8 {. P% N/ r5 t. s
- d4 \' @$ i4 e% U- t% [Mega Chip
* z7 \; L5 n4 ~/ P1 C4 Q2 t. S( o┌──┬─────┬─┬──┬──┬───┬───────────────┐' l# y% h) I M0 @8 K0 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │% F* f# S/ |' V! A
├──┼─────┼─┼──┼──┼───┼───────────────┤7 L0 [* a) v( p( |: R* m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* q: K! ?: l1 D9 b. ]9 @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 m8 Z, K H k% q; F: T! O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! p: [1 t' [5 ], u2 o! S
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# H: P. ~) u6 m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; d4 G8 B1 P: ?" R- j4 d h/ @│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 H( Y4 @3 W' `: ~' M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. G) N7 F) w9 @" j: N│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' q& k$ f* O8 z \8 w% U* f8 e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │0 }9 z- Z4 L/ M) K9 B7 z- N
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. H5 D2 q$ q( |, E6 ~" c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 y' g( A6 Z% B+ w4 ^: h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 Y) u9 |6 [# N4 M# E( f( o. C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- }$ v% ~6 A8 e# I! e7 a0 G: _6 A│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 {4 E2 r5 Z6 u' ]% A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ l n0 Q7 m* l% ~+ R
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" s( M" y! ?, b# ^/ e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! h5 A: p. W) f2 l
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- K1 h' c4 e3 t: E: m e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 B$ ]+ g& p; N│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 |! ]( Q& q& o9 P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 x) D) G$ S, P' h3 N5 G( {
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 c* S, x, U, ~. a- {/ G│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: `. f( I( S* ]7 q. \1 n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 Z( W# L! _6 e) [+ |1 `, ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) A: X, F0 f; y% L9 U! D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; s Z' P5 P2 t$ G- \# W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- E( Z( O. K3 P0 G% E1 w│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 ?( k3 i# ? L' M; L( n6 j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. l% K' [' j" d, F7 V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, k6 P& n) O2 r3 l$ D ]& G* c
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' f1 J0 K, K7 m8 m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! L8 x' d, x0 [6 j
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 N+ M" R# B6 j' m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 T# Q+ H! ^* ?2 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 t1 `- P4 f/ P; k# H/ V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) G& t, A0 F6 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 Y8 g+ A0 C- p# h9 ^' F│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& [, H. n/ S0 e. }3 _) N% c
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( F( X# A' ]. _8 c' t; w& l: j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ i: u' ~7 K$ M. F4 d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! \; m, a0 E: X( O8 b" {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 H$ Z' \/ B5 B+ X u$ {. E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 ^' E2 \5 ?5 c5 l% L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% i) j! K+ F5 u' v7 O% V1 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 P/ H6 T& J+ _ b( n/ ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 {. P) O8 j3 r- T! `3 C [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. V, z4 Y" B. ^% K: W9 _% S5 f+ S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: f! B( f4 N' i
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ ?9 C* M) a, y% L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 U* D8 L, g. T3 ~; [3 x3 u9 |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) w& P" O5 S7 ]# F; c9 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 X8 l. C0 D* R) \: D, u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. N1 \ f" b7 p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: h4 _ `9 b8 d7 b+ J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! ^1 c8 D$ e1 b2 J3 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 L6 X( Q; g) l4 E2 k0 H+ O& H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& ^# `$ l: }1 @, s" S│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, J4 K* k9 _2 Q% _8 m8 ~
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 j9 ~! H% M* p* q+ O( Q j7 {5 g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) P- b+ |" K9 V# t1 `( d& u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
B% Z) U1 Y$ F& K0 ?# u│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, g' O" K, Y' o4 I/ u! F, Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; e2 j8 G9 @$ R+ l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 X* n( L: G0 B, C│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 T/ v4 y; X* P1 U }4 c4 m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% R/ v: g' B0 A- t/ F& k! ?0 _; {$ \ V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 c8 _ i! K! x& A
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 u; ~$ \, F) G1 k2 X* c
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* D- T+ H! V4 a- g7 s/ f: g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. s! v8 r* |' F, }8 h" I. s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* [8 |2 A1 w" ?8 \4 l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 d8 D' A6 N/ P; W. q( c
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# t# v9 z1 F' x, o- S0 C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 ]" Z. p t* z+ n. R/ M& J6 A│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 G* |5 S4 t1 v# _/ @! k. b) }
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) N3 u J- ]/ c7 S+ Z$ k' K1 O! g│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* r4 ^+ _. m0 x1 S' P& \│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 F6 v9 M- H6 x8 S" R
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 A6 ], z3 w* b% g│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 _2 g _1 {( ` E. ]* O) D+ q% s│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" S- q5 e$ _, o- r- I5 b+ q G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; A) U5 J! R8 S│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ R8 F9 D! @! X, ^# }& R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 [6 [. [9 Z- N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 y4 r+ ?' O8 b) _, O
└──┴─────┴─┴──┴──┴───┴───────────────┘' _, p" N; _7 \5 H/ @2 j5 A
3 u4 B3 u% h7 {7 ^, Q) k( S
& h- E, V$ B% F( K$ @
GigaChip (蓝版)" F% X/ }' r; A, m/ r( x, ? T6 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% U6 m& `3 \8 X1 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
& J' V4 M( |8 E0 q: |) o4 ?├──┼─────┼─┼──┼──┼───┼───────────────┤3 x9 q/ i, o! |2 y# v& m6 O8 L
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 x0 ]( ?& ^# e, l% ~' @, o* u- V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" l1 w) d5 G. D; s) P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- d5 J% U" g$ j* m& @. {- o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ Y- Q0 ~# |+ ~6 i│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 o7 X+ x( F! E1 F* ~/ x
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- o( w; l `5 x2 |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% X" w8 K0 q' B8 H1 n9 U" D" `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: L. Q0 V) o- n! w│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 o4 z$ O6 \4 n; _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* q% P: p- A9 C. ^
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# }- m" f& K$ L" @+ L5 \, n5 B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* r5 l# M$ X% r5 q" P3 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; ~, Z: ~4 `0 ~) s7 c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, U& {1 i* r8 \! {
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" U. e" W5 z, Z9 k0 B7 p* C2 D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, M& O# \$ j0 ?6 v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 k+ L$ k1 j: a. k+ R) ?5 n& O│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% O% S- Q1 c% A0 s1 h. ^- i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ J+ ~8 C/ b- T. y" G+ ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! I' K. {" @3 x/ l+ C5 Z# T- O
└──┴─────┴─┴──┴──┴───┴───────────────┘3 p j# f( l& f6 l m0 O! E- V
$ \1 a' I# `+ c3 ?
GigaChip (白版)(只列出与蓝版不一样的Chips)
4 i- y3 S. C- ?2 X; t┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 x! S. x W" l1 B# k2 I; E d│编号│名称 │MB│攻击│属性│稀有度│说明 │
; t; l/ v T1 M2 A" u% L├──┼─────┼─┼──┼──┼───┼───────────────┤; T8 i1 o: e. P) _/ Z$ a8 B! ]' e/ T! f
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% P* s9 G% C9 |2 M ?% x
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 L9 w/ q8 B4 f, O5 ?! y+ \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │! z! Y9 e4 R3 `9 p& z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 W% S, i9 e% J1 |
└──┴─────┴─┴──┴──┴───┴───────────────┘ |