转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创5 r* ]# g& R" w9 h: S, J
■ ●■ http://www.NewWise.com
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0 ~" B5 ?" e/ w( s 洛克人 EXE 3 Blue 卡片组合
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# {6 `+ U# t9 n/ B% F6 [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" n& M2 L1 j8 |6 S
大家要看日文版的P.A.或详细攻略,点击这里吧!
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7 X) O, F( |8 Z: a" B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 \9 D' }. w( U" M+ K4 f
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以下内容格式如下:# F L( d9 h( V' R" ^$ W. Y' D- W
9 m6 Z: j& R( R) | G+ z% L& E编号 名称
/ h$ N, b) i8 Y- N$ y- p0 K说明
0 @) {* H2 Y$ K" s- T6 |0 x3 V7 g组合方法( s+ B! R" s, s" ^7 F- u7 t
---------------------------------
' n0 J" C! X% v5 G/ i# @- m! F01 Z-Connon 1
6 I& R$ K2 E7 l2 C3 I* _Unlimited Cannon for 5 sec4 w: H- [" M* u- k
Cannon A+B+C
7 F/ d @+ ?$ {6 M5 V% b- q& [8 b! gCannon B+C+D
. H) R, X$ h' q/ kCannon C+D+E
( @- j5 b* i6 f; f: C% g: p& h
( J, ?( C) ?3 c( V02 Z-Connon 2
' [$ E/ W; [- _. J Y: OUnlimited HiCannon for 5 sec7 {4 y2 H. W% `' C3 a- D# c
HiCannon H+I+J3 B) g9 `8 z' r j9 K$ c4 `
HiCannon I+J+K) @) x. y, K/ Y* b1 K
HiCannon J+K+L8 u7 x; @+ a( N9 Q& F
) j% f4 _1 M" I7 u03 Z-Connon 3: q6 z$ {, b8 l- L0 }
Unlimited MegaCannon for 5 sec2 n) H# y; O2 K
M-Cannon O+P+Q
9 l1 E1 E$ U" ?$ L. u8 c8 m/ J! UM-Cannon P+Q+R% `+ Z' w7 L) z& k0 a
M-Cannon Q+R+S% r# _& k, \6 _5 m% Y9 b( I
! u8 |; S" g' F* R04 Z-Punch4 k/ ~' g7 k; p, F
Unlimited GutPunch for 5 sec, N) b/ v* T* ^7 h& f
GutPunch B+C+D' M' n# Z% d1 c5 |
GutPunch C+D+E C$ s! i3 L8 F+ l
GutPunch D+E+F @* C: P/ }$ `3 k; \- o
& _: Y2 N, j2 }/ P05 Z-Strght
. U% v0 Z0 C; G, qUnlimited GutStrgt for 5 sec
! g5 i" L& Q6 ]6 TGutStrgt O+P+Q
3 |# z. I; ~% l0 i6 H2 J+ d( MGutStrgt P+Q+R4 e* C- h3 [! W. ~ T2 m" d
GutStrgt Q+R+S
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F3 D! o. X9 y# g7 J! `06 Z-Impact% `3 i0 x% n9 L
Unlimited GutImpct for 5 sec4 d0 ^6 [ }5 @; ?- F
GutImpact G+H+I
7 c. z0 E- v* [ |3 M5 EGutImpact H+I+J
1 R' E' e+ b) O. i) lGutImpact J+K+L
5 F) c" T5 J# ?* Y' R% b( c8 v( E; O; ~! E
07 Z-Varibl
, V5 y! o4 K: f) EUnlimited VarSword for 5 sec
+ R2 x5 d% d1 Q/ L9 \VarSwrd B+C+D* y% J; k$ N% A. s! l9 L
VarSwrd C+D+E
4 p3 }7 s! G. W. L" YVarSwrd D+E+F1 f5 T' J+ H2 b6 r2 ]
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08 Z-Yoyo 1* I3 m3 F0 i* R9 p
Unlimited Yo-Yo for 5 sec
* w7 l0 ~! e, {* n S* sYo-Yo1 C+D+E6 e+ S$ \* ?5 y& L/ C
Yo-Yo1 D+E+F ]! } f) S: g+ t3 O' P3 H' ?( X
Yo-Yo1 E+F+G, k# I# q7 Q: \3 x6 L- U0 a
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09 Z-Yoyo 2
' s, B3 y6 K# yUnlimited Yo-Yo2 for 5 sec
# ~) N; q u* lYo-Yo2 H+I+J" I# T4 ~2 y0 P" I6 v* R
Yo-Yo2 I+J+K3 r: P/ J: M' i
Yo-Yo2 J+K+L
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. A8 D. D- S* @( B$ c10 Z-Yoyo 3 d: ~! f' x& L/ v6 p. o, c
Unlimited Yo-Yo3 for 5 sec/ ?" M) U* Y( [/ E
Yo-Yo3 M+N+O
}& t8 i* ] v; Z1 V3 [# bYo-Yo3 N+O+P
8 Y% r0 c) R2 M( o+ `* B/ \Yo-Yo3 O+P+Q
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11 Z-Step 1
8 \7 P+ w- c, C3 ]! t* Q zUnlimited StepSwrd for 5 sec: Z1 C* W2 k4 b
StepSwrd L+M+N
$ H+ I+ {4 ^1 E* k' T2 R3 OStepSwrd M+N+O
+ R. `2 d9 M1 r* l! Z* D5 uStepSwrd N+O+P
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5 o4 h# l4 P% \; p- G% s( T12 Z-Step 2
: Z/ Q: q( N, h( d aUnlimited StepCros for 5 sec
) X2 H6 O$ w1 g* hStepCros P+Q+R
3 v# V; u- z9 O2 g, g7 dStepCros Q+R+S
5 p0 L7 O s5 O# lStepCros R+S+T
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13 BubSprd
/ j0 ~3 F9 H+ P; Y0 R8 r7 rAttks w/ spreading bubbles!
* }7 f9 Y& Q# Z7 IBubbler C+D+E0 e+ a! a J# Z- [7 c0 j. ]3 z
Bub-V D+E+F K3 Q- L9 c( c# n+ ~
BublSide E+F+G8 n/ l+ h e3 t9 {
Bubbler E + Bub-V E + BublSide E4 J3 h2 ^. i6 q$ h; \/ D/ f
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14 HeatSprd$ n. d5 v: I# L8 N' G% l" r: |
Attks w/ spreading fireball!/ a" L$ e u9 t/ B2 S% F( Z
HeatShot H+I+J
5 @. p6 T2 G/ H5 h0 bHeat-V I+J+K
0 O8 u2 q' j5 YHeatSide J+K+L
, I" o9 [" a) F U& VHeatShot J + Heat-V J + HeatSide J$ w0 S/ E: K! T& }% N
4 S# q1 u- P' E& i [8 l! k7 F15 H-Burst
" L0 w6 L; t- L4 D1 H0 Y0 Q h# lCreates a giant explosion
* @4 k: ]; l) m" g$ |' F ASpreader M+N+O+ E1 o+ _4 D% r6 J) T" G, ]) i
Spreader N+O+P
6 s4 L! q$ y+ ]! zSpreader O+P+Q- G: T" l9 Y& p$ M+ L1 {
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16 LifeSwrd
( m: j. |! p2 b# l' eSwings a huge 2×3 sword!
$ B* V l! e4 c% x! ySword E + WideSwrd E + LongSwrd E
5 O8 b( E {) B; c9 BSword L + WideSwrd L + LongSwrd L
- v! b* A( ?: `7 }" M' nSword Y + WideSwrd Y + LongSwrd Y9 `( f4 Y3 `7 o8 [" P( q+ l
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17 ElemSwrd
6 ~ n4 a5 j/ `; J+ g" ~Wide swrd contains 4 elemnts
. [; y. x8 F6 \$ y! P9 j* AFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ J* ~- ^% A @, R# y9 [" t) h- }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& o0 j. ~8 E1 G2 m: J, r9 D, z: \
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18 EvilCut' J, i8 ~: x" R% c" d$ {6 g& r
Step up 2 & make 4 atacks
/ T4 c" f3 n: _7 I0 [StepSwrd P + HeroSwrd P + StepCros P" q7 U2 H: w0 F
' y* ]- m6 p. V- p4 G; z' P# v- v19 HyperRat
, d2 P/ l) f* Y* d7 Q% `A giant Ratton charges!
( g. K3 B+ u* D1 r# IRatton1 A + Ratton2 A + Ratton3 A
! [) B. c1 b$ i! Y! h# i/ fRatton1 C + Ratton2 C + Ratton3 C
$ |4 { a6 f) p9 }& n2 t' LRatton1 F + Ratton2 F + Ratton3 F
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9 W2 G6 y- y' \$ o- @+ d- }$ V& g20 TimeBom +" x9 \/ K' T8 Q; s* [* u3 J
Sets Time Bomb in enmy area
0 o7 n2 G2 X) L; c/ c! p2 xTimeBomb J+K+L/ G# M2 r1 {8 P1 `' _
TimeBomb K+L+M5 J) Y/ s5 E0 R
TimeBomb L+M+N
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21 GelRain
5 p2 D0 j" O' |$ V. c! TGel steals squares
( n; a- Q8 E6 V# AMetaGel1 B+C+D
M! r5 F5 N% F5 k0 s0 iMetaGel2 E+F+G# J. `# K8 R/ Y/ W2 ~, I( E
MetaGel3 S+T+U
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22 EverCrse
6 Q& m. j2 |1 ?0 t0 WShield chases enemies
" z3 A2 ~* ~5 l* Z3 ICrsShld1 C + CrsShld2 C + CrsShld3 C/ V1 o& r L; z4 w) @% z' U
CrsShld1 L + CrsShld2 L + CrsShld3 L
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" V: n4 k9 c7 ~3 Q$ Z# N6 P5 S: j23 MomQuake. W5 [$ R, P( ^) p1 J1 f1 J
Awakens Mother Earth!" C& ?# ^+ M% `, c* d
RockCube * + RockCube * + GodStone S
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4 r6 `4 [* d6 X0 I9 X24 PoisPhar: H& c p. l' Y* b) G5 D
Pharaoh generates poison& z& k6 ~1 l( N$ l
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
5 F$ A$ P+ v5 l1 n( g+ tBodyguard takes out enemies
" C% u3 d( o8 g* s* C8 q1 B$ y* d: pAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr2 ]; N4 O7 Z) x3 n
Barrier absorbs 500HP dmg" }! N, C) G. D- ^: P, ?; d
Barrier E + Barr100 E + Barr200 E. x! t6 T. P( l' |% o6 w, W) \
Barrier R + Barr100 R + Barr200 R
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27 BigHeart, \! K. Y+ z% }0 A, U% {. |1 W
Attacks, then heals HP!
( e! u& H& T1 B8 Q! rHolyPanl R + Recov300 R + Roll R
. O3 o1 _# S7 ^) o4 vHolyPanl R + Recov300 R + RollV2 R ~3 g( I" K6 j9 ]1 X1 ]* @
HolyPanl R + Recov300 R + RollV3 R8 x) ~! A. |' h/ {0 @, _
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28 GtsShoot
; N5 i9 Z+ @& T s- `/ mGutsMan throws MegaMan!* F* A) x! l" f" |& M. K
Guard * + DashAtk G + GutsMan G
& `- U/ H- E6 h# {; jGuard * + DashAtk G + GutsMan2 G
& |7 @0 o- [2 e: uGuard * + DashAtk G + GutsMan3 G' ^1 j; ~3 x9 b6 R' R3 G! T
Guard * + DashAtk G + GutsMan4 G2 X9 M+ Y) W$ S8 h4 ^+ f
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29 DeuxHero
; u1 Q, }0 J: [# u3 PMegaMan & ProtoMan team up!/ e' ?3 `2 t, G8 I# y5 U9 J& @
CustSwrd B + VarSwrd B + ProtoMan B: `$ r0 u0 ]5 P0 |" o- h
CustSwrd B + VarSwrd B + ProtoMn2 B
- v2 T. |0 ?- w! n7 m. R, D( G0 s' kCustSwrd B + VarSwrd B + ProtoMn3 B
$ Y) h' w# W- ^' r3 r" rCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero; n& j6 Z+ p9 m2 N' G" e, h( t# n5 [
MegaMan & ProtoMan Dual atk+ k6 c9 t$ q1 y) q8 T; w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( X ]5 m: N( r/ ]% wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ h7 ]" j( i0 J/ g3 G0 y+ g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 x' n9 \$ I' U+ H$ `) T) b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr9 Z; R. |& j! c
3 Navis attack at once!" B, }; w% F1 k9 W
Team1 * + Team2 * + KingMan5 K3 J9 `# L6 G) E( T7 K
Team1 * + Team2 * + MistMan5 M
A2 E$ y! b% \/ T$ B h. D6 s5 gTeam1 * + Team2 * + BowlMan5 B l* W/ E: v7 n
2 T) H: z( }* h/ J
32 MstrStyl
& ^; H. D1 K* N, sMegaMan unleashes his power
6 _( C* H+ Z* LSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)( q {. r) B3 P& ?$ N
┌──┬────┬─┬──┬──┬───┬───────────────┐
* U5 {, u! i/ V' h* m% R2 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 `0 k+ k9 E' _; Q" h├──┼────┼─┼──┼──┼───┼───────────────┤ S( }$ c, r% @# J3 o. k8 Z+ ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( {6 B' l2 w+ D% f$ C s
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" ~. ?% e# Y- q! j* V│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 L/ Z7 o; k/ G│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" M/ }* |5 w4 U5 @, Y( c│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, Z t6 }$ p6 }│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 n! Z4 F9 K' k, e9 I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. C2 z$ J g' ?7 Z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 B+ ^6 ?& ?# h1 I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, ^' k7 q8 [$ [& u* v7 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# ^" Q8 K9 A' s) [& J. {│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 o$ o2 ?! D/ a7 [* V
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 ?' Z/ u+ o* _. f! [ {1 D# {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: @- ~6 ^ v1 j5 ^│14 │Spreader│16│30 │ │** │Creates a large explosion │6 B+ b% q4 o2 s/ _* ?' v
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& P8 e% H. Y+ E9 M0 S+ I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 U' c. i' S4 Q' U5 X; j& x `
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ E, N5 Y4 K2 d, G5 P4 o- ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% N6 T6 b& ?' l* ?+ x! c│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ R6 a, Y5 t7 N: E% y! o( u│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! ?( ]! b. g3 W' M' D& p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ u, K! ~+ l4 S# U0 r
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 X, p/ C/ ]2 T( c7 n│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 M( C. P/ R8 G X" n
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, Y+ }7 F2 ]6 r9 T; }& U6 y. V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 H' j2 S- k9 E. F7 r# e$ m+ ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- P% _, F) n+ C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( X1 e9 z' G8 n# Y& m: o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ [# ?$ T( o: ~1 W' | E1 n- n a
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 t8 k) @6 h8 W6 ~5 _2 x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ B5 T: X1 Q3 _: u: R│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! \8 r( o+ y2 i. N8 ^% d8 L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
v& ]$ y% D" J Z! g! l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ D+ ~, D6 T, ^5 Q' ?
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' _1 c5 r$ K* s│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 ^) }% t1 R/ N+ h, g
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ A, ~% y+ |8 N2 s+ j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- o9 B3 T ^! n- H. [│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. q" @4 V# _# A$ z% b" ]6 _: t- t
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- Y2 t6 @* P2 X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 R' n; H: S" r* j9 z) P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 @' X# c4 ]: N" }9 u│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 h6 V* w0 S# K8 ?9 H4 d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 J$ [0 Q7 S( |& T2 b5 z! q
│44 │ShockWav│10│60 │ │* │Shock through enemies │" @ a( c) f- z: i
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ u# z; W }; D. D+ |8 N C9 J q' a9 ]3 D│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* N5 s# Q# \: w+ q6 F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" p2 y% X- D+ d! M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- j) D" x: L1 l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* b8 }2 U" G! M2 _5 K3 y+ U+ u│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- a" e: u. q* ]( B/ ?" Z; E2 p4 a│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- g; J* r* ?. y, y w% P; d! }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; K+ M9 W* _9 `
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 L3 Q6 Z% [: p+ T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 c/ {, q3 v3 j C' {5 E│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 b5 y X. m/ z) N+ V6 V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 P% U/ M/ H i! b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 v+ R n; ^$ _0 x+ t6 |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: T: i7 ^* E( w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. k, `: W( k7 Y& S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* V1 q$ w! x( E! @: h' J! [" Y; @9 R
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 o8 q0 e. [$ `1 S# Y! l│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 E$ Q7 [) \# l1 ]- T5 b, S6 N+ M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* m' y% D( X3 [2 @9 |( X" c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* W, q: c6 d C│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% Q2 Q) }9 H! `, B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: x1 r4 g: o# i7 |2 J+ s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* P4 x- ^7 R" `( r9 j, B# N+ Q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 x2 e" _! A' \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ S% D' z1 _6 z6 ~8 t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# ~( l+ Q' g2 D1 u6 C5 P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 e( B" f7 P# c& R! T( P. B/ d│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 a+ @! K9 J0 A6 u! V0 l6 K9 C
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ a0 i# i: G& ^% L9 n+ Y( F0 {7 i8 j! c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 N6 a9 V9 Z1 v8 y, \, w3 D
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 n- F- z, B% I! x: N& o│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 g+ \& V' D+ I0 k, v% ^- l8 z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! B+ T$ o$ k, V/ b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 V5 [% B3 t6 P4 c( z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │3 u/ b6 [9 d1 {2 w) |) G
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) n: C6 e, Y% E/ F! F5 i
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; z/ d9 F, n7 l' z4 G |% S
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. I" @! q: y: E. O# Q( a w0 z0 W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 y/ g5 A5 l) R3 `4 s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& ~9 |; M& C! {2 p9 b+ u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' k' N, I4 M7 u. Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& s0 @! g: y7 x* l& ]& n, k│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* `3 {3 d7 Y' f5 p) t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ t2 W4 z& u1 C0 A' a9 z4 E
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' Y" d" u% r! x: R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ J" p9 a K! o: F
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; y& P4 o/ C1 h( E. n% m* l
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 m. c2 z& m0 A) k h/ u" E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 e7 {0 D, M3 Z5 \( @
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) U! i1 z! m6 k9 N' S8 p" p, ]) g' P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) K; v) \3 {) |8 w2 _│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# Z( A9 m/ S# {/ D: _│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# ~9 E3 H6 _% p) I, h6 {
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 f1 ^0 N5 i: v/ {. X: |│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% m& u: i6 _! C0 e/ D2 \0 v$ @* U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 ~' S( I9 J# ?! E
└──┴────┴─┴──┴──┴───┴───────────────┘- t- a: S, |' t4 m
% r" _% W7 ~/ h/ L% aStdrdChip (Part 2)- D% f, f) _4 o7 F9 i3 p3 b/ | y
┌──┬────┬─┬──┬──┬───┬───────────────┐; P1 Q0 |5 l2 u( [" J& k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* v5 P, B/ \; f. _+ S; t9 `1 Y├──┼────┼─┼──┼──┼───┼───────────────┤0 o( s8 E* {1 Q% b/ i+ k. m: @5 V0 j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 n$ E% X8 d' r2 ]( [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ V& G4 ^! a5 x4 B+ r9 @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 v1 f8 p) f K; Y6 u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 e- J1 p/ G$ w- p' @4 Q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 ~* c% v6 \7 ?: a+ C; `! X* c9 |% E│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% s* X% Z3 C X/ q0 f# j
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 L! T" u, c+ k+ C0 p
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 h5 y" J3 j n& b# z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
' \" @3 a" g( d! h N! q c│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) h' F* X1 y! H% N0 r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ }% K- g. W# O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
J& k9 D$ l1 u! R, p! f│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ k: o7 k& \2 h3 {' J$ O- _1 h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& u# |' E4 Z; }' n* C# J5 A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* ~' U; k% |- n/ a5 `│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 I# b, y/ V$ ^$ q' i# v D& Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
d- x. c% f! _8 u8 O6 f7 t│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. g: L1 Q; [9 a& ?( _7 G3 `│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ d w0 t, j; n9 n( M$ Y6 `8 z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 n. I3 r3 u+ S! E% D+ s
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 t* t; G+ M7 R2 J; S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* |- @3 N5 [# H( V& V" m& X* Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: d' C" @9 W. K9 D9 `/ G+ \, f
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 ` f% D; W4 h$ d) J, Z2 z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( X* J% x- J _. Z% }6 x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
@" h6 M+ E* Y4 Y% b- Y( t│126 │Rook │30│ │ │*** │Protects you from attacks │; w# V/ i- w- S' [: D! s) i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 m) B- k0 b# v( R! W│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" n! @8 C" \7 s2 W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" }) j: ~ G/ U. Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& F) M2 a8 G! [/ T
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 w( _% @" G: `7 h, ?9 f
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 |, g& W) w2 q+ o
│133 │Guard │5 │ │ │* │Repels enemy's attack │
& K- B5 `$ B7 l1 N7 m+ T( {' N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ m3 h: {' C- I! W" @* s│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ h+ n* R$ V7 z& R- Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) Q1 I& N* a* K5 x2 h3 r. k* M; ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 ^4 K9 H% Y7 N0 ]8 s8 J6 N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& R: X" p* H: W( G' ^5 o ^- X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# y+ s" A* [8 H9 X│140 │RockCube│9 │ │ │* │Places a rock cube in front │% d! D% Z) Y% R
│141 │Prism │60│ │ │*** │Prism fires randomly │
- ]5 w( p% l) H8 L0 V% `│142 │Wind │14│ │ │* │Windbox blows at enmy area │. E+ V5 ?3 x2 M+ Q% M" N8 B
│143 │Fan │14│ │ │* │Vacuum pulls enemies │; H8 k/ `& e* I7 Z2 Q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. Y4 V# G0 L2 [. ^& d" q& s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! z* a- K0 L2 Q9 f( v│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- J- F3 N# |. H* [; t9 ^7 A+ G│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* c6 d0 ^! p' \, K5 p│148 │Recov30 │8 │ │ │* │Recovers 30HP │% p0 L' H. V+ d: g! [9 K% O
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 C+ h4 f5 } j( m X0 i2 O│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 f9 u k* ^# l, m* Q$ U│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 y) r# q% R. W+ v│152 │Recov150│50│ │ │*** │Recovers 150HP │4 q8 r! f" i2 h7 B3 _& H; \5 ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 _& ]) h# g/ `# X% C" v
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ y4 U! n, C& i. B- d: U, n7 d+ |
│155 │Repair │8 │ │ │* │Fix your area's panels │
k; o" r) N6 y6 B4 @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. ~6 m4 u3 v s9 z" V8 B* b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. r8 q. b- F# p" m1 s
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 A$ L8 c% Z! O) F( Q( c9 h6 k# g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 k: F3 F/ I& K8 S+ \7 E) E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 x4 F5 t# ^) X- ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ c. ~9 \& O$ L N│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
t& Y: }6 G! l+ @│163 │Invis │11│ │ │*** │Invisible for a while │1 p, A. v9 \- e* X' I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" |/ A7 U- ~$ b$ S, m+ F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 |# s2 T4 y' X$ ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ G( K, J2 h) s2 ` E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ i' g/ U/ [/ L) Z3 }# E+ z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- {1 @1 T) q7 A; t0 B, L│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! C' Z/ z+ k* c/ p, s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- ~, M/ a) f7 I+ f- N8 Y0 P
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* i# c: t1 i- X0 U0 S" _7 o
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 N/ N$ I9 [# Y/ w│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 A4 G5 T3 V& F. f' i' L
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# s$ A+ |; z& @5 P/ r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) Q+ X5 P& x1 d. B7 _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 w0 h9 I' D7 ?$ p! ]
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& |. g! `- D# t! l' I. a; ^
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' V3 k! a) ?2 P1 W6 _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ e5 E" J+ ]9 Q: z) v. s0 z: h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& L0 U& _4 S. P* ]: b( |3 Q5 t! b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 Y8 o% u2 q2 G n# s2 X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# ~$ I4 c- |7 j2 _8 W" _│183 │Hole │55│ │ │**** │Open hole to dark world │
( l7 S! a" d1 p! d& ?% a3 `│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" ]1 @" q! r/ [9 b2 H: O) z4 B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 T. |8 I& F( m Y) h. Z│186 │IceStage│20│ │ │*** │Changes all panls to ice │! S1 d7 w3 W6 I) j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- n: f' u( m2 G6 V+ {0 |6 A7 O
│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ G% W0 r* l8 p
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ r# _- [6 t! Q4 d! H$ h9 g C1 H8 g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; r: B# J# H/ R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( i) a* _+ S( d P+ l
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, _- z& t* S* I' p: E% i; r& X u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- |$ z9 X" T* X5 n) M1 Y% w B! `
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' o# w! o& ~( G, A. M9 z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" R! K* z% t/ K3 Q0 b
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ u, V" C \. B8 L; j5 e5 x5 e/ @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ b8 X: f) i; ]3 Q, O# j
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ c! K& b' Z, i% E$ v& P$ d│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* R- K# U! J* v9 p" N3 D│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ o1 b4 T. I# t6 c└──┴────┴─┴──┴──┴───┴───────────────┘' I7 D. W* _; O8 w2 H6 o+ ~5 {& _
6 T: H% Q6 M+ e3 T- e7 w0 G) w3 X6 C! ?. ]9 [% f! R- W
Mega Chip
) W1 G8 N' H* B" ?# F1 [9 I8 ~0 g┌──┬─────┬─┬──┬──┬───┬───────────────┐& Q0 Q* _( v7 z+ d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 [( ]4 y& E# S3 y# D├──┼─────┼─┼──┼──┼───┼───────────────┤
, s1 H0 R& M) b( t2 s│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ S9 d5 c% Y% a9 t. t' H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 b7 v8 }* O* Q' T! k3 H│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 A9 ~: y( E/ o$ a/ p4 v% ?/ x
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, N: [- t6 }4 _/ O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ [+ R' Q5 G9 K! P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 ^& f9 ~! _1 G0 c$ J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) s7 E1 c4 C' Q% o, N│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( K! E& L6 M& S% }/ G1 ?: `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: v" `$ ]9 m5 z4 T4 q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: ~2 b/ a% K& m8 K' j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 o" w6 c3 d- k9 w3 @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │2 K9 k- @0 ^" o2 S& O0 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* ~; @$ E5 ~: I. H: Q/ G4 a) W- f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 E" {- Y/ ~& k' k" C, x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! {: s7 {) [3 q, Z; j- l) D8 q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- ^) s) o# E9 Y" G9 |; c│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 J) P: ^& B0 c0 f│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* N0 |9 h/ Y% |
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( M- l( `; g* E$ I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ A, S' ]! P9 B$ f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 V% s( h0 |3 H1 G- W/ ^4 v3 E
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" T7 u( q2 ~% D6 I8 D. f. e│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; e+ I! `7 s6 w( ^6 h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 X* s% w5 {- y+ z, V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* n' |5 _* i6 k: ]) h2 J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; x2 z% g; g( N
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 M5 e% |; Q/ F! H# f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 n3 u9 y% D" j2 ]! B) S5 g$ {│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 m* S, @0 s" _
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ w; L% r/ r1 I
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 k! a- |& x% H& f6 ]2 E0 J│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 F4 y& K- X$ I5 T, E. u3 c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! D: T" L7 T3 C% p" J5 G
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* o/ t3 M4 t6 y1 D* C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 {1 y) k- L$ p- O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 D+ f \8 O( s3 P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* z. Q) d/ u1 _$ V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 F1 F6 D6 R6 B! |* g- s. K│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ p4 A6 j' s# ~5 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' v, i2 S P1 \& u' u9 q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! u! ^- Y, D. e4 r W0 l; h│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. W% I4 [' U9 H, \) t4 N5 x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- m: W% g8 y+ `7 l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* T6 Y) t) |+ g) [* y8 C- [4 E$ C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ ^) c& m2 `; ?0 {7 V) J
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) Z2 _: I% R# d2 E
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 t' g- U, t, c, }
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; Z, A) `+ g! p6 j) W1 o3 y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
F, x" ?) v7 M$ Q1 F$ ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( l1 n) v: [ E; X0 G% K: [. @0 m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 k" W9 J1 f$ {8 y1 w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. Q- g- d; z: y- |* s& [ M$ x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 M, w4 G" U5 F0 a7 l. j
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% J2 ^" i% i) s j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 e0 J9 T3 W; v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 z: l' Z; j4 ^ M( R7 j: C+ ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) E0 ~, v, U6 s R0 \! \
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! s2 F4 U4 X* V/ `2 K. T" B│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 W* t3 b! d( r- k$ F' Q- Q6 S; ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 o& E6 S5 r& O9 {4 x) \* w' Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: ]+ Z0 j: j) g% m0 H. k8 O( o│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ ]* l x( K3 R│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 f1 I. ?3 J/ g! u$ r- F. g$ U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 Z5 a ]9 o0 b9 h* J4 \- s0 p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ G0 a, Q6 m4 w4 X2 f" [9 L& e( b; Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 j; n2 v1 u: r7 k$ J│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% x( T# d, t/ M! T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" P: P6 M8 b) U; V g8 x, K
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* Q1 A1 v- K( r( Y5 M
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 P1 e" a5 C' X9 T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" J1 m* q, k6 z/ ]│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! Q" ^" p0 U' j) t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 _6 P9 t) D/ T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* h1 S9 l) V( [# ~* b- T* o$ c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ D6 n5 O4 f" Y1 H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) B& W+ K3 V4 b; `0 l1 {
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& k; M, D# M8 @│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; N$ x. o0 v6 ^1 I* \│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 |. O C; m! x; P5 U( d│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 S3 [/ _; @, G) ~ N& o1 Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ \! j& |4 u1 H# U; y9 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
, V# ~0 g7 \1 P# l1 d5 k% ^, U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' g0 Y \' ^8 d% c│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& S: e: g7 }2 ^" l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 d, U7 ]0 O5 V, k8 I7 }; [└──┴─────┴─┴──┴──┴───┴───────────────┘% I: t# b- j( O
( N+ X+ I h$ S. q4 s
/ J: H! v9 f8 d! [0 R" l( p, `GigaChip (蓝版)
1 D' n* L( @# J7 K┌──┬─────┬─┬──┬──┬───┬───────────────┐
; x% ~4 C- c& r$ k4 [5 p6 Q S│编号│名称 │MB│攻击│属性│稀有度│说明 │2 G( j1 D3 f; R+ a5 f
├──┼─────┼─┼──┼──┼───┼───────────────┤. l! G2 J- n: v; }& G2 f. d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. R. o- p- | Y5 `$ z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; q: [8 Y7 A* k$ o h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 t2 Y4 c- |) { S" T. D. }
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ ]. h; h N3 ~│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 X/ W6 k- X( ^% B: S
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 m; ^, S4 \3 Q+ {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& D0 i: j+ Q1 y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
f( m' j3 P2 o- _! S, v│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% R+ F- `. x6 ^2 { Q' W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- s% z8 m3 b5 t5 ?) T4 R9 G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, q. ~9 y& N# B/ |2 m, n$ s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% T& G$ I: ]) E/ I8 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( G1 n: a3 n4 B3 `5 K6 p
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 z- _8 m- h0 g N1 Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( X$ ]% a! D! {2 R% y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, z: ?/ A S7 t6 c( H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
( D. X$ K* G( E: r% w& A N6 ~4 D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ U6 w/ y' a5 [7 e; h& u1 [' t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# z g0 m+ v$ ^% n: d3 H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. l, d3 Y" V* ^3 M' _, u
└──┴─────┴─┴──┴──┴───┴───────────────┘5 o, Z% ^/ {) n7 N- j% a0 f0 T
5 i2 ~3 M; P- c8 HGigaChip (白版)(只列出与蓝版不一样的Chips)
! ]% ~) a ?- K" f l1 L! |┌──┬─────┬─┬──┬──┬───┬───────────────┐. t0 e5 C- i3 `! C) k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 B3 T- f2 |5 y3 Q- ^, y├──┼─────┼─┼──┼──┼───┼───────────────┤
$ x3 W) l! N; q. o0 \0 z, O& i│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ o! C* [, H8 D( ]9 z( R6 Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 ]3 F7 j+ f. F, _8 S% P│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 W1 s7 s! h [7 U9 Y# U! K│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) l4 P5 W: z0 K+ v" K, S6 c3 u
└──┴─────┴─┴──┴──┴───┴───────────────┘ |