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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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4 i3 p/ D! `# o5 o3 ~8 Q& u3 K■● ■  NintendoWorld    站友xliz原创8 g+ M- e. e$ p
■ ●■    http://www.NewWise.com 9 I$ G9 T+ R0 ~2 \% h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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. s$ l' a3 @% d$ D6 \; \7 g6 i. s           洛克人 EXE 3 Blue 卡片组合
/ O! j) r8 `; M- \2 k
7 I5 j3 f) u# e' h1 X
8 V  t6 V8 s1 H9 l) S" A, N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ ], k& O4 q' \/ X
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 U+ C) t8 o! m* ~0 ~" E* D
====================+ h% k$ {, S+ |8 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 @  F# x% X" v- L5 l$ w! I

& Y$ e& W1 L0 a' r! }9 x以下内容格式如下:
( `/ Z2 W9 C3 n8 B7 R2 Y7 e7 f
$ d$ s5 F( v  V, r) e编号    名称! \, }2 y! l+ o
说明: V# c( A0 [9 s4 j8 j% ~0 {
组合方法. {( s8 T/ Y, `0 w4 E4 Z3 o+ y
---------------------------------
- A3 Z1 z9 f4 L: Y2 N( z8 |01    Z-Connon 1
- _; a0 v& X- P7 k; d" {Unlimited Cannon for 5 sec
- H$ y. O3 K: b1 H' kCannon A+B+C1 Z, u. c% R$ D/ A3 L8 n
Cannon B+C+D
7 ^2 y2 @( H! vCannon C+D+E
4 G7 W; e3 P& A# c* S% T1 }: A1 l8 K
02    Z-Connon 2
6 V2 {* }& J; B" uUnlimited HiCannon for 5 sec' f! f- L/ b5 i, Q1 ~7 }4 M" }( N
HiCannon H+I+J' Z; d6 s% e6 [5 y' D! R$ c
HiCannon I+J+K
% g  J8 ?2 r6 O( H+ [/ x9 U. [! jHiCannon J+K+L5 J* A+ @9 l/ ~9 l
9 s: p* P3 h" `5 p- T+ D3 V2 U
03    Z-Connon 3* |! u$ O/ G0 G2 r8 }* u
Unlimited MegaCannon for 5 sec2 u  Q1 p- z; ^' M
M-Cannon O+P+Q3 }, L# {/ q5 ^- L. u
M-Cannon P+Q+R1 ^9 F, g6 E- a' [. M6 n
M-Cannon Q+R+S/ P" d4 E( G) A& R$ C+ V
4 u$ Z! L5 O, p$ ?4 ]+ W8 t& M, g
04    Z-Punch
, s8 x# F2 Z2 L: i+ W$ T) TUnlimited GutPunch for 5 sec, w# z5 [# _& T! O; Z! ^
GutPunch B+C+D
  c. u# z" _! \/ X; ~- R' zGutPunch C+D+E- |- i! r, p# Z0 A) h  I
GutPunch D+E+F& u8 ?4 s4 F9 ]' h, n1 t, {

: k2 t+ K' L: m) d2 V5 v05    Z-Strght
  V8 q) h  n4 z! h2 eUnlimited GutStrgt for 5 sec
2 x7 a4 C! P, ?% C* DGutStrgt O+P+Q
! X, ~7 i5 u* _3 }GutStrgt P+Q+R4 E" ~7 ]# A$ w" q% }2 l# Z
GutStrgt Q+R+S; v8 ?, t4 w. ?3 M- x  c2 D7 z. q
) Q- ]& X) B! T5 r6 s' e' Z
06    Z-Impact9 \' b# o3 T$ l9 d9 h: [
Unlimited GutImpct for 5 sec- J: k. r( }8 c7 P. r2 @
GutImpact G+H+I
  g9 n7 J0 f/ u& n, @GutImpact H+I+J
5 H$ {! A& o$ }" G) j: s; \# ~, S5 }GutImpact J+K+L
; E2 G/ ?4 [  t2 g3 S6 f
0 X  ^$ t" d; ]$ b' Z$ a  @, a07    Z-Varibl
1 _1 N% p! S6 n7 Y( c$ w2 DUnlimited VarSword for 5 sec
+ O2 O- M9 |/ u5 J$ rVarSwrd B+C+D
* i0 O" S4 m3 L0 D+ c+ g; lVarSwrd C+D+E
, N5 c  q+ O! Y6 E4 `; o/ h# ~* P4 _' OVarSwrd D+E+F3 I- Y. E& k! A% p$ @

& A1 E/ o) S- V5 C. C08    Z-Yoyo 1
# v& e+ l# l/ s# K6 [, j/ X- u- zUnlimited Yo-Yo for 5 sec
  P9 e+ v& e" tYo-Yo1 C+D+E
+ m8 A! N& k4 b9 IYo-Yo1 D+E+F
4 t' C+ j7 ?) W; L: Y/ V2 R2 F% hYo-Yo1 E+F+G3 r8 ?! O( S! w/ o( D5 ^$ ^; y/ x
3 n9 F* P6 @+ \4 R
09    Z-Yoyo 2& L7 W& S5 |9 F
Unlimited Yo-Yo2 for 5 sec
1 h6 n) o" M( s/ JYo-Yo2 H+I+J
9 Q! p! @6 ]& GYo-Yo2 I+J+K" O. ]& f) O- D# C) D
Yo-Yo2 J+K+L; |9 m) q$ @0 @3 q+ `* k) q6 P' H

8 k4 Y( I0 O0 w) R7 w8 v10    Z-Yoyo 30 Q9 _4 M; W, x1 M" N
Unlimited Yo-Yo3 for 5 sec! \* b. k# h4 |) i& g
Yo-Yo3 M+N+O
% |6 ?: ?2 R: xYo-Yo3 N+O+P
6 B5 }6 _, q* N" D+ J" d: nYo-Yo3 O+P+Q' N, M" o* u: N+ U: m2 n0 E
. z( c6 E5 B+ C9 M) D2 [
11    Z-Step 1) Y5 c4 z, e% W* _: q
Unlimited StepSwrd for 5 sec
2 o. U* e0 Q  NStepSwrd L+M+N
, ?6 R' j  j$ ]3 D* h5 M" gStepSwrd M+N+O; L& \# A/ q" }- }% Z8 J4 k
StepSwrd N+O+P* X) B! U6 |4 J, v2 v: U2 c

! {- g# k1 |9 w1 @  h12    Z-Step 2
2 I* A: g% ]: ^6 m1 ~# o8 EUnlimited StepCros for 5 sec" H8 A2 V( w  I- O' I+ N3 F
StepCros P+Q+R) T' m9 q, f4 ~% X1 Z5 a
StepCros Q+R+S
; P9 D# y+ ~8 S9 U4 X4 RStepCros R+S+T
; J4 ^% N$ n, b. z$ n, X1 O/ W" X8 o6 w
13    BubSprd, R* ^4 r/ \% ?( |. X) U
Attks w/ spreading bubbles!
; P& i% _4 L8 z! a5 `Bubbler  C+D+E
. X5 q* ?6 W2 e. Z. vBub-V    D+E+F
+ j7 v8 M% C" ]; ]' U8 oBublSide E+F+G
* o! {6 G  O8 T& zBubbler E + Bub-V E + BublSide E
; e+ ^+ X, S8 I: a* r+ t1 h1 `5 a. X. N( Z$ z1 e
14    HeatSprd7 \$ y" E8 n. Y
Attks w/ spreading fireball!
) g3 j+ {; n2 S4 c" i3 KHeatShot H+I+J5 W5 i  k( X# x5 f/ c/ O4 P. \
Heat-V   I+J+K
) c/ n* B: n) H" G; QHeatSide J+K+L
; H: _, A7 _# fHeatShot J + Heat-V J + HeatSide J
1 v8 G/ e2 H) y! F2 ?, _
# R: G" `& E* C9 a15    H-Burst
. O# ?5 x2 }+ ~5 _9 G& P: f$ wCreates a giant explosion# W9 u& f9 l+ k) _: H* r
Spreader M+N+O
. z. [. N/ @$ i) }$ i- nSpreader N+O+P) U! s( E- K$ c  i4 m3 ^) L
Spreader O+P+Q- W) w. h, z  r% k
0 C' _; [4 c9 P
16    LifeSwrd4 i* V* R, @' M1 O
Swings a huge 2×3 sword!
. I) D* B2 P$ I; Q( J# wSword E + WideSwrd E + LongSwrd E
& Z8 l  `/ d( [: _0 K* cSword L + WideSwrd L + LongSwrd L; V/ H! m6 r( A/ e* N
Sword Y + WideSwrd Y + LongSwrd Y
- }: M6 ~4 \/ i2 \0 Y0 m) R% A! ^3 Y  r8 F
2 ?( \# P2 X/ r, [( s0 S9 r7 z3 R17    ElemSwrd6 R' H, ?& ]5 N/ a
Wide swrd contains 4 elemnts. e" y# p' l" K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 p* _9 Q  L! k; E1 t: V$ t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 k3 l! `& ^6 b' \( E

- L8 P1 k3 d) ?9 G9 d+ T; z$ W18    EvilCut
  B0 ~. C! i$ oStep up 2 & make 4 atacks3 q0 m( t( a7 F( p; }# S
StepSwrd P + HeroSwrd P + StepCros P# q3 k3 t/ l, p% l
2 \' K4 q% c/ R- L" @
19    HyperRat1 f) k5 V9 P' S* E2 _# }6 M
A giant Ratton charges!5 P  x9 }# V/ [/ \) u& v6 c
Ratton1 A + Ratton2 A + Ratton3 A
0 g2 \: u* c0 O/ jRatton1 C + Ratton2 C + Ratton3 C* X- P# U1 I, V
Ratton1 F + Ratton2 F + Ratton3 F$ C  i4 |- G( \: [/ `: A$ p
( ^4 _" I1 i  M) Q4 M+ g2 e
20    TimeBom +, a/ C8 H( |8 s7 K
Sets Time Bomb in enmy area  X& R4 j) `3 M( C$ o! S
TimeBomb J+K+L! @. M  M( {4 Y: I: T1 w
TimeBomb K+L+M
9 U! J9 R+ t/ OTimeBomb L+M+N. o/ m- e+ q! S% E1 a0 [7 _0 a
. D! l% Q' _  B" J3 r6 h
21    GelRain
, Z2 u8 V+ B& k" dGel steals squares4 G/ I7 r! h7 c: b! T
MetaGel1 B+C+D
) [, f* Q6 M7 |% |MetaGel2 E+F+G
+ I6 j. e* W! q+ |" n9 s+ `MetaGel3 S+T+U$ ^+ ?$ g2 B6 q5 m; |7 c! |  w2 U

5 L7 T; A/ k: X( Q- K# Q% C& p% ]. X22    EverCrse5 A8 l5 I8 |' y
Shield chases enemies
' h+ m+ j8 c* J- QCrsShld1 C + CrsShld2 C + CrsShld3 C: T9 D" |4 k2 g: T' a8 N3 V
CrsShld1 L + CrsShld2 L + CrsShld3 L" g% n+ L9 Y3 S. z5 c6 [1 f
2 Q2 s7 W4 Q3 n/ M; Q+ b
23    MomQuake. ]' H& ^/ q6 E% O5 Z; B4 J( T
Awakens Mother Earth!
$ ^$ E2 [- L$ b% qRockCube * + RockCube * + GodStone S
  S+ _# U1 O* }2 O8 b1 o5 r
1 M" @" R" z' s6 ?: F! u24    PoisPhar/ {3 I' K* ~6 S1 D  F* ?6 U5 x
Pharaoh generates poison- z1 s2 S2 S2 x* E
PoisMask A + PoisFace A + Anubis A
" i9 p( u6 T& ?, m! m# F  F
  I3 v  T9 P1 H" [3 z, J0 ^25    BodyGrd7 O6 H) j6 y0 S
Bodyguard takes out enemies) s  Z- a# T, j+ l( q
AntiDmg M + AntiNavi M + Muramasa M# ?8 h0 h2 n2 X# ~; w0 }
% V, H, G  V. d# w% k( x$ H6 I
26    500Barr
# ?9 X) Q$ U! h5 L, ~1 fBarrier absorbs 500HP dmg! L. J( h0 l8 K5 e1 ^
Barrier E + Barr100 E + Barr200 E
9 r/ P, D' Z& ~3 `% sBarrier R + Barr100 R + Barr200 R
+ l6 Y" L: M. n' I6 M- m
" d% T2 f- K0 M! z1 d9 w  g% O: q27    BigHeart
' Z' j! i  C( h8 ~' c$ I* y0 v$ Y: jAttacks, then heals HP!
' ^# J1 h7 M/ R; o& BHolyPanl R + Recov300 R + Roll R$ f( G9 V4 _1 s- X! I  d" ~2 z3 Z
HolyPanl R + Recov300 R + RollV2 R( S  ^  d0 n' a: u. y" F, `
HolyPanl R + Recov300 R + RollV3 R: _+ }2 i2 o5 v
: r& M  _5 K$ j) Z3 z0 L
28    GtsShoot
7 p. [( ~% V# rGutsMan throws MegaMan!7 ^  ~' i' y* g; Q7 z
Guard * + DashAtk G + GutsMan G
  }9 k) K6 E  O4 j; ^, j0 tGuard * + DashAtk G + GutsMan2 G2 o1 C) Y, x2 s; x! e; e: t9 B
Guard * + DashAtk G + GutsMan3 G
9 ?# B) B. S, p' h6 ~: E' w! N8 SGuard * + DashAtk G + GutsMan4 G( d" W$ Y2 G; V: W' H  q
% B9 l- Q. x+ I: i+ N  r  l4 x8 y
29    DeuxHero: L! c9 f  D; d% _9 W. K4 w
MegaMan & ProtoMan team up!8 W& O: S8 j! g8 h
CustSwrd B + VarSwrd B + ProtoMan B
' ~5 I! v  I9 R0 C) kCustSwrd B + VarSwrd B + ProtoMn2 B
" z) }3 q1 y! KCustSwrd B + VarSwrd B + ProtoMn3 B# u' ]8 [! b$ b& t& t9 B
CustSwrd B + VarSwrd B + ProtoMn4 B
; w# g' a! _7 S- ?8 M2 B
6 v) p  z' D! a30    2xHero1 F; `/ x3 B* ?* Y9 ?0 k5 c' K8 b+ F
MegaMan & ProtoMan Dual atk* v3 b9 }9 V2 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& ]6 L( b2 G) k, a) v; }2 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 m' i: P& S/ qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 U3 k- @  |2 {1 r, {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 Z. x5 J; s5 L3 h4 X) P) M. k! e9 D! q0 i- h- _' m: m$ v9 S
31    PrixPowr
; {, {" Y1 c+ g9 F5 x3 Navis attack at once!
# ]$ C0 C. O3 \! s% `& QTeam1 * + Team2 * + KingMan5 K
" W  a; ]& B' N8 X% c* z4 `Team1 * + Team2 * + MistMan5 M
' r5 u1 m" A" \- `Team1 * + Team2 * + BowlMan5 B2 l0 W+ m9 K( y7 K- b  U
& k) D2 v0 ]$ F( h2 l
32    MstrStyl' Z8 k; G5 A# @- _& B
MegaMan unleashes his power$ J* ]9 K2 q& ^0 C/ b2 W0 s8 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; J9 b* x. g" O! P5 x
  V, Y8 s$ u2 H; {4 ^+ GStdrdChip (Part 1)3 {5 i. P) q; ?; M
┌──┬────┬─┬──┬──┬───┬───────────────┐
" x% E+ ]+ B3 i│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ ?7 v. q# W& ~+ ~0 K├──┼────┼─┼──┼──┼───┼───────────────┤* P: x3 W+ T3 L3 p5 P8 h& E3 z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ y6 a# M# W4 |7 z3 f. l0 C1 y. ^
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: @( M( U" k: t; i/ ?│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 W. W4 p7 ~# ], \" d! l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ B2 b$ y- T% \* L│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 h" R! r& E; F1 F9 K: u( Z' U
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. L! q6 H2 A/ Q# w: e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, _7 {  ~4 G6 S8 C$ A' K, ~' ]
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# E/ C9 k6 i7 a│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. M% W- S( H% y3 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 y: P- G) j) F7 u2 i! W1 u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 a+ K% ^3 }9 X: c# m- d7 s+ {( |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 ?7 Y' A* q- z0 G: b9 u" S1 e' q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; j8 g( ~7 h: O2 d0 C' {) I; t
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: S$ u4 Y) [' M" {' Y' }
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* o) @3 G9 {. P, C7 s│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" W& `1 w' n4 Q0 x, l8 Z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 x  y5 H; f/ @% |' @
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 g. q* V/ E) N5 W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ i$ G% Q# @+ K* n
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- \: I- e! i, S4 P3 O4 M
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 W8 R! E' A- A7 X% D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 u+ G9 S! A/ }0 i6 ], I# }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 v( d8 E" U& {/ Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' T5 R( I' p2 n2 h) E/ _│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 m) {- `: @$ h' J# M- J, g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" o7 M! M" i) e8 ^1 f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( }! Z: N/ v6 U& x7 d0 u' O" p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 Z+ f, E: k4 U. C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( z. b$ w. v' ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 D( L& v: Q$ T│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 z! h0 t" P( v& M- R2 U0 {│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 g$ ], q' S% j9 n% W; D│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ _9 N; t4 z( h; A- L1 D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( M( V! W0 Z9 A; {! Z& y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: d4 A3 `; y* Z  Y* ]7 O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 J# ^/ Y4 |! V$ O! U
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# n  D+ E) ~. x# W3 ^) v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( j. d) {" Q7 k8 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 W* Z# [. v! g- E# o
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" C4 W$ l' @% V5 g$ w& S│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 J; J0 x$ J5 o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) g/ B) _9 Y( {) E9 z+ U' b
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │& U: Z+ O' q3 B5 W4 G' z& n
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% J4 K2 u4 _7 ?: I: \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 B* D, c2 k  M3 w9 f& v6 R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 m, [- R; n. l& T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# c! i9 i' b7 F. u│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  l0 f* M1 G6 r2 Z5 l* t0 g│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 y, X# D: V) @$ l- h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ @3 }+ x; u( w9 g) H; u4 v5 n
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 v7 h2 i% r: C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ M  h; z$ U1 k6 k$ O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) A1 {6 W7 w9 o5 _( d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 X4 f; h6 z. e! g$ P/ J│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& S& x/ ?4 z* m" a9 G# O│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 g  f1 |6 ]' I9 x# H  U7 b. N: A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 P& I& k* a. A: b. _, W  Q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* t& ?" m. A3 q2 C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; u5 @# w- Y* _2 J/ c6 n6 Q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) h; R7 ?+ q' V: b" V& |8 ^, b7 D│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 `% e8 o) _! ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 o) I# k" n/ K* G3 q: U" @$ q, U3 Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, @4 [1 ^3 ?. v' S7 d$ ]- }2 A' u
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" }5 P; n% @: Z5 o# \+ ?7 y. E' W│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; S: F1 w  w" L5 q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  i* H0 b! J! f# x8 G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 M8 l. v6 j& a
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% D8 Y' t% N# `│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; [  m/ \( f# j* w/ m& h│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ c7 M/ D8 X( H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; e( X- R! |: t/ F  X, D& w& I& r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 s" \; P+ k8 K6 o( T; Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 E  w* f' J. Q5 B) ^5 C
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 _1 P2 L1 H$ ]' r
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% A; s6 h( ?5 _) b% f  g; g$ U│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% T: r0 o8 |( W; x& ]; Q1 {│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 h3 i+ r& ^! ~$ s/ m( i. C│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ Q+ R, ^' P/ I1 Q7 _! k3 s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- m/ Y8 ]% [) N: K5 n2 v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ z' k; |- |& s2 j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 o4 m+ ?% W. c+ E│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 y- }2 Y7 A* K5 r( `│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 w; \2 j- W: W/ l: B' w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. R, k+ m/ U+ T% s  C2 g│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 w7 Z3 T& S5 f1 ^6 {. ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │+ F+ {! z, `5 k& B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 L/ C( ~2 W7 x( P4 m- u  Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& x/ q) `2 h" p3 W1 B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, x  b% c! T9 n0 p3 N5 m! L5 A6 r│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, ?- B- G6 b+ F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ R5 h' O8 q  E6 P4 H1 h
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' t1 s' c6 p8 S0 L8 {5 x│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 J6 ~: S# X9 O! m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. P- b$ c7 A, T) g9 x* F
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. |  z0 G. P5 }7 J( l# U2 A$ G3 t, B. {
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 Z" c' Z$ Q9 a6 O2 }" _2 D; d  d│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 z8 T' M, |# W# y1 V! X│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. x9 x) f+ H& y0 _. @+ W
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: g' J+ V$ E+ Z. b5 i* T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' N4 T7 J  ?5 E└──┴────┴─┴──┴──┴───┴───────────────┘
# |$ O# q4 I% ^; k' @- x# g$ l# R% S- z9 ?* ^
StdrdChip (Part 2)) E4 _2 v: O; H% L2 s; |
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 ~& K& D! s9 h  ^: s│编号│名称  │MB│攻击│属性│稀有度│说明             │0 R2 I8 D9 R: v7 `( Q7 x
├──┼────┼─┼──┼──┼───┼───────────────┤6 v1 E' e) F+ h5 h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; J( E! _6 j+ U  W1 p$ m│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' x  a8 o4 t+ @1 [7 b# V# A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 C  U/ V1 D' j( G. G
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* w0 v0 e% M6 O: J: f2 n│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ P2 `- ]4 C2 s, E* y- l! m; z* O
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 D) T4 X8 @6 J0 ?
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* p8 p2 L8 L' v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 W4 P6 [! H( l) H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# V. C0 U3 _' r6 r! l* _
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# y$ O- }0 F: Y! H( |, E│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" c' p- y/ n3 w* H5 s
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  @2 ~( q2 c' A% `) D8 G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 D9 i4 E! z/ M8 `9 t│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% z! v( T; v* b, H+ z! Q; C: q: F
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 f; ^: K* X# q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- V4 q8 `2 k/ k! t3 V, v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 F0 l9 C( [6 G, v│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 _7 D" @7 U. r7 }3 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ A, @( a$ x5 g# }; D; s7 K│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  }' A3 b3 _7 b2 z' Y6 b  ~. X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, \  |& T; s6 ?! G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 C* M) U  E$ r1 C: \& l│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 a2 W/ {# q' u! n/ E" [* m* R5 [& z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- w+ B# A& d/ u; K8 J5 ~
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% b0 F7 _5 g# l, p! |6 Z$ y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* e! A2 k  h! j) g% J) m; _│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 Q) J& j  j) R2 P5 i, n│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 l% J$ @' {& g6 D+ w3 ~$ a
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  S7 y* p/ e' l  F2 I
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! N" i- m4 d* `/ h) D
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- N& @, {/ i" i2 }( y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 f2 l9 _( M2 m; `9 W: U- O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: d; b  [" O* O  `% y6 A$ @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" d1 l6 `9 l7 o2 t, Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 t2 A5 q7 V0 `5 s# m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 L" G: Z: a; S0 B3 R3 w" ?/ r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' m2 R8 F( t+ Y" R  X# [│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ |, L. g; \+ m/ O│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 q+ g/ |" ?3 }
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 d$ H* F: s4 }4 [# A( o│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! ?. u4 b$ p, D( ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │# s( g5 G1 S+ l: n9 ^3 ]
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# `: n% e+ e5 K
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 M$ A" ?# j* t' q, \4 P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 f) Q' ~: c- N  e1 z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 a3 u3 \( D# n# ^2 v- m
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# `5 B9 l* A0 o5 f2 X0 E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% j0 u* m& ?. \/ c+ O% G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 g0 a3 F8 \: m9 I& @8 o│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 |5 p( I! m, _1 F" g) O7 n
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& [5 d4 I: A- Y' g; k# N9 Y│151 │Recov120│35│  │  │***  │Recovers 120HP        │* A. q2 g1 S. j- h8 C0 k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 y6 b  d& o  a3 X3 c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 }: z5 a: ^0 V3 }  [
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. p, W; b0 t" L' O  t  l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ l/ e9 k2 ?: z! {% P│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- x' Q( ~5 Q7 |: v8 n6 `
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. {# O1 T2 @+ `7 G7 [' [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ P. w2 U* x1 r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 A0 s- M2 W& F
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ c+ R, B" r% l│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* d3 p5 y3 S! n% W9 ?( V) m0 f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ J$ H& C1 v" H+ Y, e
│163 │Invis  │11│  │  │***  │Invisible for a while     │% u; F7 l3 l+ G: F7 D# f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' z" a3 [9 V4 Y' E' F" ?7 A
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 c( D5 m3 R& E) ~" j│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# c1 e% [6 W( ~$ o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 |! [! D$ K! i1 Z5 [/ m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 z; g/ |3 L$ F( F( w0 @2 Q, a3 Z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. L: e0 H( ~- l7 {6 [$ r! |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 J! Y' g2 O3 t( X│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, u. ^2 |; N$ T# M) {
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% Z: c0 A0 A8 |- V/ J! }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 @3 r3 ~3 r' p8 ?# F" V+ ~│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& W) q* H1 ]) ^. E6 D5 a│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ {) B: s0 I; f# [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ {+ h+ Z+ p& I. p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" }1 |' W5 T2 E8 }% g│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 ^# b( M7 n+ G+ T% s. D& R& |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 [; z3 K& V- L! l│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- O  P; y9 x% E' b8 `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" L2 S+ l: C& m* p3 f. N% Q9 z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ l* I" e2 [6 y9 J* y" q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │- c$ _5 M9 e# z5 {+ o$ S
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" s2 @9 H" f/ t3 v6 X
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. B0 I: L, A; n7 s0 D7 @* h% Y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 a1 n& o; Z# A3 ?/ u1 y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- R6 h9 I  [+ M6 R8 j( {│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% D- G6 a! K5 }$ o) f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 l. y# G! ]7 R" I) w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" k: B/ m  C. ~3 m: C8 \3 ?│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& e9 L: Q5 ]# A9 I' K/ T9 ?* e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 q1 L9 D6 A3 W  t9 ]* Z6 h/ u' w' s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: H* V8 w. n1 e  F
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │4 l" a+ U  w) W/ F5 K& I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& P4 p- w6 y; m8 k2 x3 ~
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  r8 A" p) a9 b3 W; n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ a/ h$ D% c9 ~  ^  y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, W3 ~, ^0 G% Y8 g/ @) H│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ z, n0 v' G$ L. o( m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( r) @: \- o9 p1 n9 u2 O
└──┴────┴─┴──┴──┴───┴───────────────┘3 c; d( x" q) O
2 t+ M' a# Y7 N; \9 p1 P
* C% C  X1 O3 {: `: |  `: I# C
Mega Chip8 Q0 z  q  t8 ]2 \8 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' }  h: x0 P+ ?0 I/ o( _│编号│名称   │MB│攻击│属性│稀有度│说明             │( Y- e. ~+ W  @, `! _
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ f. y% }" v. Y' E3 i9 e│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
/ X4 A& N9 b0 L2 s│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, {+ ^/ f: w+ P7 y( L8 m; {
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. N  _. o* z: f* s9 S! E
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 T  P+ D4 ^" t& h+ U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │% N6 y- Y7 `/ f6 V+ H% V: f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% k: z: \/ O" u6 S  }' v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 u  c+ C5 `% A% K' y; m0 T│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 p* r7 r& D6 c( s) o' J! u│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 G/ S" d1 f3 W, [' V
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% ^* \  s( U' T: z4 |. _  b4 b& v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ P* a& S) E" ~8 Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, x- Z* C4 J8 @+ t0 D7 l: x( o3 R
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 l8 p- o% P* p+ H) u8 i4 ]- X1 N# ]; |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- E- K- |6 D2 W1 X* a3 y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' [1 o. N* H. p# g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' t$ L' r% N) Y" [! X
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' H9 C& ?! L" ?7 ?6 V7 p2 @) q
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& u( I5 w) F7 `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 G) F. ~1 i7 C; K- @│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 r0 Z: i/ j8 D, Q4 R9 N; U5 s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 G+ G' [5 y8 b/ D5 U; i9 Z2 H
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- k; z+ a! g, Y! g- I' ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 }3 [) l. o% X1 G/ ^8 h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 S2 p  W+ b' b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ a$ x# \1 A+ G4 Z$ q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( k8 I8 F- [8 _6 U1 u8 `! }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 g! t; M$ @. m/ z1 g  o7 Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: m3 D! \& ^- N/ P- Y7 z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  w( }5 }9 X, ?# A│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  r2 _' H% L. h1 T2 z! [) q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( W2 j5 s* q* T# l/ d7 \! s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 q6 m" c- T; r0 M4 I1 K
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 e* R9 H) o! }0 n" ]4 T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  z% [3 L1 Q" h3 k6 E3 U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 u# v% v  x, E9 q$ p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: _. |: |8 o( j0 m6 h: J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 f2 Q* X# R% ]: C) R% K│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" S7 n: ^/ V# [7 ], ?$ {. ^│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* s! B% Z' F% J" S) d& C' M
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) F2 K' }. R5 d- d- I' d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 M# F9 l0 E/ `! L# S( Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 M) [6 O$ d! p8 j0 P/ r, k/ c$ o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ l# u: ^" X  Y) K, v# ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 P: y& w1 _) s5 }/ I5 S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! l, x/ V0 N6 _6 _! d
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" R% G; X. L0 _& p+ K│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& h2 T* p3 @# s9 s7 m
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ C; ^/ Q" X  g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 A0 w% ?, `1 \0 S
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! I& Q0 Q) f7 h1 I& w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* s5 f6 @; x4 d9 M' V- T. A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. K5 E; J: L: A: x* T, |│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* t7 q+ h: D: e3 e: o. \7 ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 Y3 V6 P: |" R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 K+ N  I' [9 ~6 s, n8 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 M2 i+ H/ p; A$ ], y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: n9 f! _6 U3 z* e& M) C# e1 |│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* H0 y6 t) K% X3 i│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 |2 ?9 ?* ^! ]5 e$ R2 N( g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 C5 u. O( Y* I" \& V│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) Q# q5 x$ d$ i4 _
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 N& v: f# p: V: s. t# j│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ u: W( x* ^& T5 S/ u! o# O│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) R! _) k# D# B& {1 n& B$ R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! c" n7 y9 D! ]% w* b7 w│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  K$ L9 Q1 M0 J, i3 n5 W  [
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 U- l7 }' {9 q, [$ F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: z7 z! ~0 H- ~│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 S7 o3 m9 h5 T$ r) g+ h6 W! D
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 r6 M' H2 h8 r- H  n% i+ u, L│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( d$ R* B# w: l
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& L9 l: _8 Z2 \6 c
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( i# }/ l* e9 \9 M9 J. m8 \2 l│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# n! R) i; t2 T6 M; S; C
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 t+ ~, Y7 |1 f. q1 `│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; v. O  r# n2 f2 U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 ?$ v& u$ W4 p% l7 W; @7 e% [0 P6 ?│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │# z* o  T  K1 x% Y1 D) t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 T3 F+ {% g/ M) Z3 x) [: `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 b! w5 }  S7 g1 m2 P/ ?  n5 p
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 m" V/ |/ c; Y/ F( B& V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; x4 Z8 E4 E8 _
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% I9 @: f+ H" r  M/ y" {3 ]. {
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 f6 k) H8 f8 |+ D8 w; O
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* t, p8 [% t2 Z; ?4 [1 e
└──┴─────┴─┴──┴──┴───┴───────────────┘/ l# c( {9 R. g' F" P, v

# o6 G7 m+ t& \# |4 e7 @& @# b0 r; x
GigaChip (蓝版)
, H% X4 @* f; N' ]; c. h6 K┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 x4 Y% q. y$ w2 c# A+ L3 p│编号│名称   │MB│攻击│属性│稀有度│说明             │" Q8 N- e6 p7 k. g
├──┼─────┼─┼──┼──┼───┼───────────────┤. \: e& N+ N; Q- N' b$ a& A
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! o8 e1 D3 B, a9 {; m, p& D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 W$ G: y0 o# f$ m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, q* w6 a1 a1 w" D9 v. G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ m+ X2 Y" V8 |" a│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 |+ O  h7 R/ n5 S* q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) y* K1 c/ v  o7 o, _
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- r& Z: F% n" g- d, m4 h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* d7 _5 ]$ a. t# V│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 h! c( x0 k4 [8 d) e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( H$ o. |/ `0 E. n: g- E& J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; [7 B# n/ f0 |- U, j- z0 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( g5 X+ _, Q2 {: r5 t1 }9 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 P8 c+ ?( _  a5 s- M3 w* @
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 R) x: E  @9 |5 f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% I- `, Q9 H8 n& v/ k0 U, s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 g0 {- T/ T$ A/ _6 i9 `9 t! x│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 Y  ]$ @. P4 ^2 B+ B│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 j0 I! T! R; s$ ]+ Z7 i4 h5 \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- V; {! R: c3 r9 O8 z5 E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ U3 z+ b: x+ U. S6 H└──┴─────┴─┴──┴──┴───┴───────────────┘
+ A9 |" L& y$ t$ n2 X% W! S3 m; s3 C7 s: C' u/ [
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 j& J' @4 f! C┌──┬─────┬─┬──┬──┬───┬───────────────┐  ~. l! n% C! Y  g; p' v/ B) o* V' w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 o. C; i+ M; L% Q9 i3 P3 v' ^3 m├──┼─────┼─┼──┼──┼───┼───────────────┤; p8 b! a) s' Q! k
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% ^7 ^5 L  A9 S
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& k) R& d! Z; ]( x% Y3 o- n6 O! \9 \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 J. c' B9 t# g& W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │- j, X* Y+ T5 F  p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, u. ]$ e: o$ ^8 G. w9 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ^% m# S3 H" @5 a4 k  j* C3 M
& r0 o0 v9 m8 P( m4 H+ p001002003004005006
# J& `: V, G* B. \7 F! C. v0070080090100110126 q: j4 k+ c" b2 t1 z( [) r) a/ \
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& o- f! t: \9 }2 E0 w+ l, R8 `) s

. O6 B' X8 \# T1 C019020021022023024
1 U3 R; y) g! Y* U; W- ~025026027028029030
( q- \# s( P1 _3 w+ c; V) B# T0310320330340350369 n: K7 ?! D' |% M3 L% Z

. z+ f, H) W) e8 K" d! m% r  R[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O  s5 g  G- Y0 E; G' |
. t1 n. P0 f. L7 M% [1 @
037038039040041042) C9 Q0 ~! ^0 e+ A7 ~0 [; s- b
043044045046047048
% H$ g8 q/ M6 x) J+ S9 L049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; q5 \: g! \) Y0 Y0 u
8 N* }. H4 E+ ^; ^. _
0550560570580590609 J$ a. O6 d) B0 r
061062063064065066, ~+ p8 G! B) t& R9 b4 l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, k6 j7 [1 @0 w8 [( ^0 H- T- l( t/ q6 H* w& H" y, g$ K
073074075076077078
# p# S0 L% E4 q* m, f0 c* O079080081082083084! l5 s: ]2 n  A  ~* s. N
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! f. Y0 _2 ~( A+ i$ ~7 e
* k3 a) ?' p7 \" d! Q3 o/ q
091092093094095096
% d5 d* P( b3 d; `5 t4 ~0 Y+ N! Q097098099100101102# q2 L$ ]4 d  R# w0 u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t" ?+ |2 X0 a9 g1 i5 [8 n$ y
$ E# X% y. V- Y4 U3 E0 e
109110111112113114
5 @. p  R- H* a- W& Q115116117118119120
* m, i& J: ^2 E+ b; L/ }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* _4 m( j, S" d6 ?0 L
7 e- s8 K/ I1 l4 {
127128129130131132
4 j* g& \, X5 c6 [& l+ t5 T+ w2 [133134135136137138
5 K$ I, x" y9 U  g2 P# C3 Z2 f4 m139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( t! Y# l& L( D
3 w/ B+ L" E# [5 W4 q$ Z
145146147148149150
/ _+ T5 m4 A5 @- Y8 t. i9 b151152153154155156
, @& p- e5 l' s& P" n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' i6 a) D' q; t( s% W, t( s6 P; z1 G
' \) ]5 s* J/ P
1631641651661671689 D- S6 |1 F4 P. Y8 X3 o4 j
169170171172173174
4 Y, i/ Q# H: `; B( p" s$ a% u175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 a+ U1 b+ v- f
! K' f1 R& i0 l7 i6 H. }181182183184185186- h1 f3 D( E; g
187188189190191192
) T5 _/ d5 E/ w3 H# o, w+ u3 k$ P193194195196197198% G8 C+ z, U, `! |1 I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 P9 E5 M5 r, G: P/ a5 ^( }. v
4 H+ ?, G$ X/ A5 n8 x; o001002003004005006
4 D9 Q- _, P. a  D7 i6 O: @0070080090100110126 B/ k# S4 i* x: X* q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) r& i/ z% f' @9 _, q& E0 U! f9 B6 K# \, {! }0 K5 J
019020021022023024
7 A4 v- x7 ?7 h& T' e  @025026027028029030* m! E5 s6 y/ h4 P- t8 a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& D# k# G+ w, w7 h. ]) ^$ D  G, L" S6 }' q: r! }& x4 g
0370380390400410423 Y( d, l+ G" H
043044045046047048
% s- m0 V. H  e: B049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 y, v& H& e0 Q# V- P1 m  `
+ h; e7 {* O# W( _0 w0 h055056057058059060. {2 B. @. y( K, f1 p3 ?! p& Z
061062063064065066% g, {4 n# h" d1 z7 O: U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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8 L# {$ |- T8 ]6 ]. R% q073074075076077078
% y4 F. h4 Q! N/ m. I% s0790800810820830843 v' r$ n. {" g! `5 h2 F
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ }$ I* i0 {- g! n8 [3 O
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001002003004005006
8 N* p! N: J8 S4 e: h" [007008009010011012
( Q% T( k& y9 Y+ i0130140150160170183 G  b" g, B9 p$ {; d0 D2 R
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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