转载请不要删除以下信息,感谢您!
+ ], J2 u, y0 d7 {5 s■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 l2 U& ?! M) K! H■● ■ NintendoWorld 站友xliz原创
7 n: [" V5 B5 q8 o■ ●■ http://www.NewWise.com
( r' T* ~ V# F" I: g$ m■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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4 L, f' Q- J, \ h: X% K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ v0 W& z. Z v% I7 z0 m7 k, y大家要看日文版的P.A.或详细攻略,点击这里吧!+ F/ ^8 s9 J; N+ A0 d# G# S; N9 z8 S( s
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/ K W# b: s) L, G6 @. Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: r3 P4 x0 |6 f& _& P" d( m以下内容格式如下:
( n: e3 B# H7 X: i7 Y" ?3 {, i+ o; M o w- L+ S! b
编号 名称& z0 x* f: U8 G4 s
说明
6 T% g2 ], p; {组合方法9 x# i# z# y8 n' a
---------------------------------. I$ ~6 Z" x, U( p) \
01 Z-Connon 1
: B! J; [( S6 j: bUnlimited Cannon for 5 sec
7 l; R8 |, B. X* [& `Cannon A+B+C
" @% T! s! M: R: \( VCannon B+C+D3 v- G- I" ^1 w$ j7 j/ J& P
Cannon C+D+E, B; G8 o7 _# |$ e/ B
* E( Y. Y" C) [* t# A
02 Z-Connon 2
6 e% ]5 |/ n; ?6 ^$ OUnlimited HiCannon for 5 sec
' \4 \# p, S5 \" U! R9 SHiCannon H+I+J+ t7 t8 R/ a; C( K; |( M Q
HiCannon I+J+K
: g8 p" q: f/ _; E* W& xHiCannon J+K+L
# l0 d4 g$ [2 x# i( v6 E J: d; W% [& x) \
03 Z-Connon 3
! T: J. Y4 J* F; A: @# o5 RUnlimited MegaCannon for 5 sec
( t9 `% \2 w4 A: e. ZM-Cannon O+P+Q) w6 x( C- n6 }9 I% }
M-Cannon P+Q+R2 P& `) v/ |/ `" v4 C2 t
M-Cannon Q+R+S9 p# q. C" B. Q' w
1 [' I4 R8 r/ H2 F* i04 Z-Punch; b# T& A3 l- S. `" R( {
Unlimited GutPunch for 5 sec
& E% c& Y( n4 A2 s) BGutPunch B+C+D7 ]" U: S# l. n& e5 T: j- y
GutPunch C+D+E
0 U+ ?7 n: Y- E' [0 oGutPunch D+E+F8 l9 ]6 p' o! F! v8 b4 B% c- ]
2 P5 }1 u* _) }+ [9 Q05 Z-Strght+ O7 M' J1 `5 h2 \4 [- P
Unlimited GutStrgt for 5 sec( a7 x$ G$ b4 @' n' ^
GutStrgt O+P+Q
; G3 h# T( I9 z1 ~GutStrgt P+Q+R) s( f2 ^( U2 U |$ V- p
GutStrgt Q+R+S6 ?% T8 p2 p& ^# S3 _
( T! c1 }2 b, R- i06 Z-Impact
0 I, w, `3 Y9 k& ~& O( hUnlimited GutImpct for 5 sec
9 s" u" K9 g$ x% I! ZGutImpact G+H+I. f# u1 _, [! B4 F: u! ~% g
GutImpact H+I+J
- q4 x* R' B* B+ qGutImpact J+K+L( _0 ^$ v b* M4 N8 ]: @
* h0 s) w0 |% o9 H1 h) Y. a9 b8 b07 Z-Varibl) V5 P* B9 B2 O% [7 o4 C( a. Y" ^
Unlimited VarSword for 5 sec" R7 T1 ~; V+ ^( j& f
VarSwrd B+C+D: c# `; T3 ?6 A/ w8 b' I
VarSwrd C+D+E
) w) {; H/ Z' \( ]) a8 \% dVarSwrd D+E+F* d$ n# @! L$ e5 A0 \8 O
& N) B W) p- o7 t2 _
08 Z-Yoyo 1) Z8 `' B$ E1 Z
Unlimited Yo-Yo for 5 sec
- P: R* \. W& J9 r( V, g2 N! WYo-Yo1 C+D+E0 B& N0 c$ e, S. S5 }* m
Yo-Yo1 D+E+F
& b* `+ t! Q. H9 z: |Yo-Yo1 E+F+G
$ ^! R7 Q, y! m- _' k# ]! z
( G/ _% r; r; t8 |+ X09 Z-Yoyo 28 {7 h6 D, Q& s. j
Unlimited Yo-Yo2 for 5 sec" G& z5 r6 R+ j' K
Yo-Yo2 H+I+J" m& S5 D8 N, W6 H" B
Yo-Yo2 I+J+K
2 W0 O/ C5 A$ l# _; [Yo-Yo2 J+K+L
5 H$ o8 a! `/ z) H# l) q: J7 N4 f% {. _5 r8 Z3 r& q O8 A5 d
10 Z-Yoyo 36 t8 K! k1 }9 a/ [; d2 [7 y6 h
Unlimited Yo-Yo3 for 5 sec$ b& ^) C+ m1 c* }' C, U
Yo-Yo3 M+N+O) g; ?8 g- v5 I3 D+ ] K
Yo-Yo3 N+O+P
$ T1 E3 r" O; K7 cYo-Yo3 O+P+Q
8 Q+ {8 D, `- }) Q1 ]
9 t8 l& [: A5 T11 Z-Step 1
9 A5 \, q& q% y3 `" {Unlimited StepSwrd for 5 sec
0 }& o. }6 v- |; U. | lStepSwrd L+M+N; ?0 B5 [% [& i
StepSwrd M+N+O) p! Y: L" {* ^/ `- v |7 a3 A
StepSwrd N+O+P
7 c# B. ~$ d0 |8 ^# V& g! T8 z- [7 F/ V8 C. i
12 Z-Step 2; E( M" B2 M% Z6 p
Unlimited StepCros for 5 sec
! ~3 u/ u0 t5 w& ^0 i) h- OStepCros P+Q+R5 _5 Q7 u# o8 L9 o0 u3 n. `8 w1 ]) a. G
StepCros Q+R+S/ Y7 c& p* C2 N. n$ m# x9 i
StepCros R+S+T
5 w! W# D6 K! x
+ a) \9 h1 g3 D& T; E, y13 BubSprd
: x& \! R! V. d+ l! }9 ~ HAttks w/ spreading bubbles!. h6 |/ i h5 a: M: {
Bubbler C+D+E* N9 F& Y) x; ?+ O. ]$ c' T4 H
Bub-V D+E+F
$ C% a3 k9 t! |' \, h' @- E" DBublSide E+F+G/ A& V" b9 d5 w0 R$ @
Bubbler E + Bub-V E + BublSide E, L# d, T5 ?4 w1 |+ ?
2 z1 E! s- e# q& n! l' m$ b0 P
14 HeatSprd4 U4 }8 W2 w# c/ l5 Z, d Z, j2 p
Attks w/ spreading fireball!! I" J0 H) d" ^: j7 g* u
HeatShot H+I+J
0 x# D8 W+ A5 ~2 y. \& w% OHeat-V I+J+K! Z# w3 d+ w! u# v( d M% F1 P( q
HeatSide J+K+L8 V/ C: N' r0 m5 G P z- `4 C
HeatShot J + Heat-V J + HeatSide J! S7 L$ i+ [7 X5 m0 f5 V
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15 H-Burst( @& F k0 d7 U' X/ v
Creates a giant explosion% [1 t9 Z/ b9 m1 }2 {/ u
Spreader M+N+O
1 e- x/ C- {! Z% {# BSpreader N+O+P! |! g! J& z* u- {7 b7 d
Spreader O+P+Q
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16 LifeSwrd
: v) [0 ?! H3 \Swings a huge 2×3 sword!" p6 z3 y8 o8 N
Sword E + WideSwrd E + LongSwrd E3 O$ ~" n* W3 B1 k2 a. f# Z
Sword L + WideSwrd L + LongSwrd L
: G' C0 }: a0 h/ HSword Y + WideSwrd Y + LongSwrd Y+ h. U, _' Z9 f2 u! U+ V$ m f5 B a$ b# }
9 d9 O' S: `0 N8 o4 b: h7 ]; G) r5 z17 ElemSwrd
2 a+ W+ l2 _2 x- A+ @7 lWide swrd contains 4 elemnts+ I- k, n1 l- F% F6 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* h: C- @( U. `# r1 Z, d) Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( S* x* `) r+ ^) [1 c/ @
. M0 O; Y+ G r+ I9 X O( z18 EvilCut
5 [, X& k( x7 u: a* @Step up 2 & make 4 atacks/ w z/ S3 e, m; a& _. e/ q* `. L
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat" |& X; i1 f2 t/ z
A giant Ratton charges!
0 o3 y0 ?* ]3 g+ B+ U o. y; q2 p% u" cRatton1 A + Ratton2 A + Ratton3 A
6 d) n" @; J# I5 ]$ @0 m9 _Ratton1 C + Ratton2 C + Ratton3 C: C1 O9 c3 m- ?$ i, X: R( J
Ratton1 F + Ratton2 F + Ratton3 F/ a8 q0 d' Q3 A2 u, e' Z7 A$ ^
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20 TimeBom +
2 ?2 G C) |0 ]# Z! q. VSets Time Bomb in enmy area4 D8 z0 F) o& b3 E9 |, E9 M) ?8 u
TimeBomb J+K+L* N" p, ]$ S* t0 e
TimeBomb K+L+M
) L8 }8 M9 }3 ~TimeBomb L+M+N$ z- b5 J" I5 \$ E1 ~
+ _0 d' `$ z( L21 GelRain
1 L" X# g E; y+ B+ aGel steals squares
" u- ]. t3 S9 c* u" J6 JMetaGel1 B+C+D& P/ D# q, g0 `) g
MetaGel2 E+F+G
3 |% X1 B0 a4 E) i" k. Z2 n$ yMetaGel3 S+T+U
9 g* G1 d( f9 I; _& E! G( N# t2 b1 F
4 l% C6 q! E8 h8 W22 EverCrse/ I% v9 m$ b X
Shield chases enemies( g m# A2 D+ p& ?' E6 x
CrsShld1 C + CrsShld2 C + CrsShld3 C
) p) D+ m% i8 |$ G1 p; q, VCrsShld1 L + CrsShld2 L + CrsShld3 L# D5 p: v( f9 ]5 c
: [& |+ I- u/ c+ A9 S, i23 MomQuake" N6 l. d$ q# n9 W* a; o r
Awakens Mother Earth!
2 c( K. I- e d9 k# s; n& N( tRockCube * + RockCube * + GodStone S
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24 PoisPhar
, _- }" h1 N4 g- y) V9 b" P5 qPharaoh generates poison& n s4 X: F# U% S! x( f
PoisMask A + PoisFace A + Anubis A
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s1 c" g. U1 q [9 n25 BodyGrd; o7 B6 H2 W9 U3 i/ g
Bodyguard takes out enemies
Y+ L( \9 E3 tAntiDmg M + AntiNavi M + Muramasa M3 t6 F8 I4 r) R/ j' M5 ?! q9 }: T
7 {* s& h5 h- |2 S0 N6 X3 J4 d
26 500Barr! X. Z) ?' h+ g/ M
Barrier absorbs 500HP dmg
9 K" M, o8 C( I# W! C, EBarrier E + Barr100 E + Barr200 E
. L$ c2 M% {# q2 D6 `Barrier R + Barr100 R + Barr200 R
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; N9 F; P7 n* ^, v27 BigHeart% U: O }8 O4 j+ H) ]
Attacks, then heals HP!! w* f% u6 g% A+ r% Y" C
HolyPanl R + Recov300 R + Roll R% U- R2 {) J( w3 p" a6 `% f
HolyPanl R + Recov300 R + RollV2 R& a& s# k( c8 V4 X0 j9 E/ h9 {+ H5 W
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
5 X) D/ U7 D9 h( dGutsMan throws MegaMan!
8 F- Q! I. T8 k6 NGuard * + DashAtk G + GutsMan G/ R" }- P" D+ h# u2 y+ j. ^
Guard * + DashAtk G + GutsMan2 G* A [4 t) g+ j5 `5 @$ X* ?
Guard * + DashAtk G + GutsMan3 G
; \5 a; `0 k$ EGuard * + DashAtk G + GutsMan4 G8 a* X0 I* E0 e: S# h, L9 p
+ _# C9 @/ D5 m# G, b
29 DeuxHero" R2 Y$ }# a; ^& W: l
MegaMan & ProtoMan team up!
4 m( C8 v; e4 I( C' y4 G6 H5 GCustSwrd B + VarSwrd B + ProtoMan B
/ g# f8 ?9 R+ D; ~; u- W( {CustSwrd B + VarSwrd B + ProtoMn2 B2 Y$ i8 r6 K1 O, E$ C
CustSwrd B + VarSwrd B + ProtoMn3 B, Y8 f: R* Z! ` D1 \; ^
CustSwrd B + VarSwrd B + ProtoMn4 B7 A9 _) p6 [, \: C! m
9 |! ]6 I7 m5 W7 W30 2xHero! _! s% c2 A4 v( P7 m
MegaMan & ProtoMan Dual atk3 e7 a( N2 d7 u, i/ L1 t; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, A3 T* m5 d2 ]1 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 q' m. t( F9 D( k. Z5 x6 B! t1 ?% J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, _& \+ p" D, R- y* z5 V+ b4 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 U5 U, q/ V2 p- Y
2 \4 g: n2 g# @ u31 PrixPowr
0 q7 W, |. _2 U" b8 `9 S; x, A3 Navis attack at once!
) f8 i% a. t) B: A6 H1 ?7 MTeam1 * + Team2 * + KingMan5 K6 S% d K1 x2 ]9 Q* H
Team1 * + Team2 * + MistMan5 M9 F6 A7 F. \; @6 g5 k
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
5 W! A5 ^& j" [MegaMan unleashes his power2 [' g- W+ ~& A/ _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( {2 B1 m8 M- b" j" x
+ @' u" s5 z' gStdrdChip (Part 1)4 @+ L4 o9 w; H- P; U2 o7 B* @
┌──┬────┬─┬──┬──┬───┬───────────────┐ m6 A, b: e# e" W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) Q- s0 s, P- I$ v! A├──┼────┼─┼──┼──┼───┼───────────────┤2 [- n" m" s; r' M9 r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 k+ z U7 `$ t% K3 b
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 _8 v6 U+ C) V+ @4 ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; F1 \+ C$ }" U8 Z, Z/ D% B│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 J) z! S0 {2 \9 |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: K C7 ]+ y" j9 i6 a
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 b5 j5 }2 }! J; J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* D# S* S |. i, D& C/ z* d/ v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, q6 D6 k$ ~4 c( ^: ?/ V" i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& E: A4 {9 o* o& w: w2 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( ?, X; A3 G2 g% N; n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ E3 H( y: y" z) L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- ^2 J2 r; Y* @+ d6 l$ l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 O: c2 m# q- p2 Z2 [' j( j│14 │Spreader│16│30 │ │** │Creates a large explosion │2 s6 P6 l& D w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: J& g; B1 `" d8 o' S% Z k$ L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 N' ]9 C' l, _1 j, D; M│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 M4 q+ ?+ j1 _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 o- t* i, R/ K& r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 @$ q3 M+ C' }! ?* @" e) E2 i9 Q$ \
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ g. d+ w( I/ K4 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 o# _1 d3 g; X2 w. w' m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: M; |, v2 c0 O/ ]. l' ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 e( k6 ?, q' p8 y M
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# f6 ^. r/ h# T8 ~' _
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: I; o4 Z7 g* e2 j0 F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 O3 W' {7 ?; b7 M( c1 f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ ^( A) i' o6 x, X r( ~
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 ?2 s$ j7 `* @# |│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 [) a2 r+ H6 l. g* R& v8 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 ^" q8 u' L( `2 q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& ^; \- n+ H8 m│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" ^* _4 _2 F. `$ }4 i/ y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* \5 F) X8 N6 }+ @6 ^3 F' J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 w" O, `1 g! Q; W$ B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 _* q4 x* [3 v4 b5 |│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │6 e6 s! }+ B4 Y. d* O) P
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" K, y2 `( R, h6 B% S. A
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! @2 O. }8 U* q& L2 E/ m
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 X* N. M, g/ Q4 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ c1 J4 t: ^6 Z% B7 k" {│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( \, _* ^) ~8 l' Z2 @
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: b+ a7 ]/ T y3 G
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 Y, |6 P8 N" ?5 ]1 w! d' I, H4 m2 U e- A│44 │ShockWav│10│60 │ │* │Shock through enemies │
K2 N) u) q# T5 M: P1 N│45 │SonicWav│26│80 │ │** │Shock through enemies │' F: y' n) l1 E8 w! z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 v, E: Y% ^' ?4 Q& z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 i& s# I$ {- p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# |4 y' i/ x! m( d│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ f- @6 ]' \/ N8 V, H4 B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" V9 b7 Q: `: A( ]5 p
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 x2 Z1 n& G0 m$ z7 U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 G. c* B6 i/ [4 S5 M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' N4 z9 G0 b: ^2 p( R7 |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ g7 R }0 Y @7 h) b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% I/ y+ V" a7 U* c& t# Z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 g- y) e( y+ t" `: \- V
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! E# n( L3 Z9 K- u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 b7 P$ K& }# J" b* D│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 B$ n3 M c' O% N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( i6 ~: j- y* g2 b# H, x6 i, E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- Z5 h. j; t& L+ t
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 C, i4 ~1 z: Z3 N+ h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 ~0 d, @1 M. M9 L y9 E0 p│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* d2 y6 x9 [* L1 u# w* R/ F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 l9 w8 W" h+ W7 f+ H3 U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: y, r8 g) c2 |9 m) y4 Y5 I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( ]# W. s6 u6 u" r│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, }+ U7 P3 B0 R9 n
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! o2 J3 L( @4 j+ A" f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- h' J( f2 V& Y$ M i; F v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. B% H" G# i. C: }: T│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 ?: m/ T: A$ N& Y" ~+ B: l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% p0 R& V' C4 |' t6 t+ u' {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 K2 j# X: Q8 W7 i│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" Z6 ?6 V& w' y1 e, C
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 m3 [, D b, n- C│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( d& |2 q m2 {9 Q3 d; m8 a% {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 h7 S0 M; ?( ~/ @& S& f
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. y+ n* D, ?( o│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ T) P# W0 P7 h' m& ~4 O│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ s) w7 Z2 v; T5 X# S9 C6 Z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% c5 |8 B) }6 T8 H5 c3 G! Q* G- \
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ U( j2 s. }! w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& |( K/ @' n0 O4 R& k4 D- @- \+ _│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 i3 ^1 c9 |: m9 f$ x4 i% _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) P' y/ }9 L7 h; G1 o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 _, O/ ?; j. d0 s; P) }7 ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& s; N/ l2 o2 a( U- F0 J│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) E7 q3 E& x# f( D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 L! `2 M7 H% h1 e3 l8 P
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, F) ^$ C/ Z i6 K7 H
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. U& n V, h( f) t* |
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 Z, `4 F: G0 ^
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) [$ F# w' s& R: Y! n5 {4 q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ g T4 c7 P5 b- j/ g│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 J. u/ o8 v. o9 I& l$ s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 {$ [0 q" p8 ~ R: _# M0 Q5 F" ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' X' _/ k3 |: V, O, [, V c- ]│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( K/ |( c# [2 L, x: @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 p& G5 n9 Y6 y( J; Y$ X' _
└──┴────┴─┴──┴──┴───┴───────────────┘0 W) c( i$ P5 Y; N) C7 J# V$ a4 U4 N
! v) P0 s8 R4 F- q+ O z* bStdrdChip (Part 2), @+ T& m- s+ C) b0 S) r: {5 v0 G; O ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ G2 F$ P: p1 k$ G, i- A│编号│名称 │MB│攻击│属性│稀有度│说明 │$ k; V3 N5 g8 {) m0 T* {5 C- y
├──┼────┼─┼──┼──┼───┼───────────────┤
( [9 \$ U- a+ w. p) k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ }$ `+ E! z( @2 R9 b' I. a( h" y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& M' d& L; B; `. w│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 l/ y( s5 a. D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
. ]" b! @' P* N, Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# h( o) z% F% {2 ]5 x6 ~# A1 n. m3 m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 Y# g3 A, w& B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% o0 X: c% x9 Q' H6 b M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) G, a8 O( b3 Z/ V9 L( ]& O6 b. ~- _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" R2 G! N* p6 g( u! k│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* c. m b0 d5 U4 B. s3 c* r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% n- j$ Z0 {7 P- o& G# q, H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. u0 S3 P2 g r
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 D! U. w; x6 z. ~3 I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ |1 c! j3 H9 n6 O! }* q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" I& x" _* L) ?+ m1 [3 W# D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- z& j0 r- S$ }/ g* h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% \* l/ @) x6 ^│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 E4 G! _" ? [1 _8 J& \7 A1 n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. U! y# P& M, {+ F) U0 }│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 r5 R. S4 m( b2 s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 z* D; ^! l' {9 Z. u
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 Z6 T& [9 R+ }0 |│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ m0 @8 Y* k- v. `# _1 s│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 H7 }' ]5 w# f1 |2 z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. S6 `: Z# K8 y" P! p% f
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 s3 W7 t) `2 [# G- {
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 b- ^. y) _& {, ~/ `│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# e) A/ }9 b+ o t, c│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ a) X7 g8 U/ B: W8 r* w5 h7 [
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 w1 |( `0 q' m: e) A8 J│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# U3 u! e; h# k ?' X( s8 G8 d |
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# s/ P. {% L. [3 ]7 @( E. G2 Z) @2 u5 h│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 A/ i" X4 |6 Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 }7 ^+ [3 k% C' \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 J9 s8 b/ `2 ~3 e; w$ F7 C9 T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, S6 q' n' q/ z5 N. m4 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 f" Q# T, _' n1 d, A. l7 k
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 k$ o, y! d6 C! A* Y W+ ^
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. c, Z% r/ P" y; j6 J1 a/ q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% [. V6 m R+ C& N│140 │RockCube│9 │ │ │* │Places a rock cube in front │! R1 C. d) t$ j- H: y2 W- y( {; @
│141 │Prism │60│ │ │*** │Prism fires randomly │
& z8 u' O& X. A/ s7 I; [│142 │Wind │14│ │ │* │Windbox blows at enmy area │& ^& g, F2 P: @9 t' E( A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) c" N M+ ~" D, P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; n" e1 Z5 R& F3 u( b9 B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, u5 Q) @3 L. N- t; D( x' a│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' H% ~8 H, n4 m& L0 `% d" W│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 V l% D1 X% q; d* V4 e/ c+ I2 n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │! v+ N5 F' y: Y% D5 Y+ M" I
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ ~% U+ h" w- J
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 J5 {8 z8 ?) E h# L│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 T* y0 R5 B! p' z$ |│152 │Recov150│50│ │ │*** │Recovers 150HP │
% k2 y6 @5 j6 L- ]& l4 U│153 │Recov200│65│ │ │**** │Recovers 200HP │& n5 f& ]% V: A, P
│154 │Recov300│80│ │ │**** │Recovers 300HP │' [$ J4 R/ F) m& M( }
│155 │Repair │8 │ │ │* │Fix your area's panels │: {# p7 V/ ], J5 ]# ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* |7 N3 o! R: r( y6 ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ z" {9 B; o* G4 O5 h
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" Z* S% b) Z: q5 h$ W' m│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ L( C+ q# ~7 M8 c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 g3 o' j7 K6 H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 \ E! c4 u6 {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 `+ ?. o/ D! _ c│163 │Invis │11│ │ │*** │Invisible for a while │
" O& m2 B' M9 X. M! N+ h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 o7 F* O& `$ K+ ^7 L l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 N/ R h* @, X! y) v& Q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 {1 m9 w A# w1 W2 ?& `6 O ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- \- q1 W3 Z# t" e# m5 X# ^% x6 e│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" E$ t! a/ _- c) j7 h4 G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 G7 X' B( D& E. S, y1 t, L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( q! [9 {( Y$ U' {$ p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, S* _4 r( b+ k0 W4 U9 m: q% u; S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 ?7 W9 s6 {( R7 M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) L/ R* s; W N2 S& A1 B% J* b% j- }+ q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ R; N! \& K% t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 n/ ~/ [; g, F8 ]) L7 a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 f! i+ h, Z& z& N0 |3 _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
! V( u* W9 A$ m" M5 J, n7 A│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ Q" n8 k$ w$ i0 w2 o│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 Q( H! L' V% |$ m8 ~- P3 q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' S& P/ Y9 h: I* a/ a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 G6 J& Y5 d* d; ~2 q& m& o% q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! j/ e+ J/ h0 p, H$ m0 N J│183 │Hole │55│ │ │**** │Open hole to dark world │' j4 j8 j7 f- K( V+ y- `9 B3 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 k9 @2 K, S% c. N {4 t2 e
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- P9 E- T7 j3 [ T' k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 ]+ L* c0 U0 p( x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! u" [( R$ b! o8 n! F" x# c, a5 r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- S) G$ g: H2 a" Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ }1 M6 Y, v( n3 E: _* r+ q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) S* W( X9 p; K# K8 W
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; _' l U5 e6 A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ ~9 k$ A: J5 z; h
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 j2 M- y5 ]4 D" W" m# l+ U- Q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ r9 U/ i3 ?! g( S; T, I) B k' `, i│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" r1 v" F6 P5 e, H1 u2 h
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% l3 c' w1 h* l: S9 U
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 O+ T) R7 ?) l; l7 H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# P3 {& g' q( U( u$ ~. X
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 U# b% _9 O7 @$ u8 G! b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! f; |' N# ^ L" k9 u└──┴────┴─┴──┴──┴───┴───────────────┘
v3 D. o, g( _4 B$ s
# n, b, O3 U$ I8 C4 u& G# l: c/ ]2 V' }% x+ c
Mega Chip2 y, }6 D) z, g* [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! B+ e, c6 M1 C3 H" j5 S) L" z│编号│名称 │MB│攻击│属性│稀有度│说明 │
" V/ L/ ?$ d1 n0 o├──┼─────┼─┼──┼──┼───┼───────────────┤
3 D6 X6 @+ g9 b0 K, B│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* B' F \& L2 E& H. d: b! M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 e) t: L3 p/ \1 S3 H* }; A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( w+ J# g$ N. r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 h- o( u) H9 s6 S+ j
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' y( L' ]# ]2 T) U! k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 r" }" k* R- |2 G6 i4 \│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 u* @, g- ?3 b1 V' K- [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 I2 a: [$ y1 R0 c) P& y% c8 f
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. Q: ^$ Y- q# l7 K* |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( h( e# X( X0 p' l1 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" v1 ^" c. {* K$ C+ J, Q8 h0 F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 t: f2 v# J1 F* [/ y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 P' o7 T! Q6 } a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
a7 M2 ?# y( K8 ?+ Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: T& F: t# N/ ^2 m1 i$ b& o
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! U% \" O8 r8 T* K3 k, c* W
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 `/ \$ _5 I( w+ T* Z, n% V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# y+ i4 ` ^ ]6 [; R│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 \$ h0 z4 W/ ~# ^, y5 [7 n& P8 N
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ A- t0 P6 w" U9 D8 d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 n f6 V3 Q3 Y$ P7 u# m" ^/ D- w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ G' u' C$ E! B9 y" F* S1 z( X6 A% ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* E/ ~5 K3 F: u) q$ D│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' p. {$ b6 p5 k* r/ A5 P│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 P( O* b, `: Y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 a, [1 a* G( f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ }9 C. \) S1 @& X( S) f* ^. o9 n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 g. P, _+ Y5 U, N5 Q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 G" b$ h5 k& n# b/ C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! [9 s1 w5 O) {2 n3 D m8 A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 J! z' Q2 x$ z% _2 C3 i4 |7 M* h( b
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, n7 N, G4 v4 O5 ^7 `$ ^1 j' k# \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- F5 @- P* N+ g; F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( N) F$ _9 x# G9 q X/ O; D) X# S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 Z: y4 S, {: k8 r# b# c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 N5 A* R! K- b7 f2 P& t0 I8 P/ u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 G, j- ^& N8 a7 b' u s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# M$ l; m# e7 U7 o
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 Y/ X7 ?) B0 ^1 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; A) b0 B5 Q n1 p+ _( y# A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 d" C7 v8 U4 }6 Y- }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) Y B7 N) `& ]% e# }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) h, S8 F. Y3 K+ A' u: p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* `( z# [7 y) W9 [, o- A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ _7 M8 h1 C0 r( z+ h+ l│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
@" G* _! L; Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 S" x$ V( T A
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 E' q/ ?* j/ }) M! P
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 y& r3 _- Y' h9 n) N+ C: h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- G5 Q! X/ C' h/ R0 I* x' ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 N- R) w. H! E1 K% }& o6 J0 X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 V+ p! d# o8 W' \/ M2 x' z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 J7 ]4 C* ^7 I. {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 p; P( H9 Y- G. ~" X9 W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 H4 z! f1 E! g0 f% P9 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 E J+ P2 c n7 h9 \& ~9 u) i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. V, V# ]3 z& z+ T: m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( D) v* e8 d: n! k% |4 i
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 a) ~# H( w( M! r: s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- G: i G8 v7 V7 t* w│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 b/ o& C: k* f0 D9 m
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 Q. s: f) H# @( I6 U4 c2 U
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 u: L) @: H) T' e9 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 @3 M/ R- c* ~3 v" m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 i6 L3 X* `/ N. y+ }9 C# u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 {6 e5 J% m9 S0 a5 ]/ P5 u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ ?! ?; u- @' V+ G- E4 U! @ E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 {: I0 Y, I3 X+ p% `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
k1 |2 \5 c0 ?# [) w$ g2 i/ H│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 H5 L0 l* h- b* }5 {5 |% J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# [, c; m) r$ B% L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! y* B% }2 E/ f; \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 q3 ]* K8 f/ h. r$ p- E9 \% [: v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# {, L8 {+ J. u! Q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 W! n$ ^5 X' A8 C1 s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 d% W1 `9 [0 A/ P6 [
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- a0 I, A$ ~: G8 [1 V( x' O* h9 J6 E* q1 u
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 T2 Q2 P7 x* d; t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: q" @, d" y$ o/ \1 t│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- D! J* z( i1 J' _
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( }! ~4 G; U1 l( `8 K: X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- V3 W1 g# @" q9 t- y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& i: p0 P+ l! ~1 }- y e" N
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 p' b, ~* q5 M. w, I- G! z( e2 d/ ^+ O│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 J5 |) U% `3 X( g* A& x
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 K& E& L% N' W6 T3 e; ^4 K
. {& }. Q2 R1 P3 A( c& ~8 p$ W* K) H. i H
GigaChip (蓝版)* G2 D6 n7 ~, u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 X" E! m1 k8 V3 O y" r5 G│编号│名称 │MB│攻击│属性│稀有度│说明 │8 m% u8 ?3 ?+ g; l) F- g" m' I4 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 X' m: ~8 D! X$ Q, T1 d- B. `│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( u" _ P' O/ p8 }$ M5 }; V9 _0 f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' z6 `, r* w9 j# W3 a) n│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 e) D. W3 M6 x3 f
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' n% p. F4 [ c. x: x$ O& O3 A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 W. @/ J1 d1 x8 r3 o/ A" |
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# u5 C$ B" Q$ \4 u' p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) S6 J$ I2 C2 u& n$ I; X& m│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* `$ n- d* P% C│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: I% L+ }* R) q) b6 ?' Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ N- ]0 E+ W: o" i6 p9 _+ Z1 [. V
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 s8 h+ k/ Y# g* y' F8 N' l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" x! `, p I3 A; A* R- z- e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 K( W5 U8 C1 F4 R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 A1 `6 w3 H2 d, T: I│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 V( t+ e a( G% m& A│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- b! r- B1 ~* {* t9 q2 H│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ O, H; Z2 f- W$ N3 }* R9 t│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" y V5 y5 p" t+ P" u│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ J5 {2 S8 A. e" e│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ w) j* m# h5 q: ?$ N└──┴─────┴─┴──┴──┴───┴───────────────┘0 r3 S4 x' |' y2 u6 f/ `1 W+ c
4 S: i8 C, w2 R' {GigaChip (白版)(只列出与蓝版不一样的Chips): R8 J3 i9 u5 c* ?6 F6 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% }' x6 S' O- |9 N" U│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 x6 @5 h/ r5 s- O1 y% t2 c- e& \├──┼─────┼─┼──┼──┼───┼───────────────┤
( D3 r, W3 G0 l- |! R8 l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 c* r- T o1 t3 v7 C, ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! o8 F$ F1 |- ^│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 p$ M' S8 n1 x, ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 h4 b$ N2 h0 l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |