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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 K9 g% G8 ]2 k3 i
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0 m- }) U  c0 _+ F+ _" @& d■● ■  NintendoWorld    站友xliz原创$ `; [5 V$ _( Y9 ]) _' q
■ ●■    http://www.NewWise.com 9 g* ?0 M- t& m" n7 K5 A0 x; p
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+ D, E- W+ q' c- {! e* w$ y           洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ ?2 ?& t6 l: q3 X* X+ Z% ]
大家要看日文版的P.A.或详细攻略,点击这里吧!

! [0 M( W! I- M) P7 U% o====================9 M) q+ A" [" t, p% G% T8 v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' p. h0 ~( e2 G3 G: J/ A
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以下内容格式如下:5 N! O4 Q3 C7 h1 f& I. O

9 \" D/ G% G1 w( n2 \6 C9 i编号    名称
( u" R3 F; [  {" u! L- S1 ]说明8 E$ _! r8 x: B( T0 |/ n# E
组合方法
3 s/ I0 H$ T  E/ T5 p---------------------------------& b, W# A: R. N7 ^, r4 {# R
01    Z-Connon 1- I2 a6 z9 ^- j- u# A% v' o
Unlimited Cannon for 5 sec
/ U! z; j) h) V* B$ X" H. HCannon A+B+C
/ N2 Z- }: U2 t7 UCannon B+C+D
* l! z; |; t& [4 C3 PCannon C+D+E
# J* x7 f2 p; [
* j3 w( O5 _8 t7 _02    Z-Connon 2
. i* t9 L7 d+ h- G9 B3 z! nUnlimited HiCannon for 5 sec
% R6 j) ^  d2 ^$ d) U  \  sHiCannon H+I+J
7 R( C( i$ `: p7 yHiCannon I+J+K. _( c& L, S& x, C5 i6 j
HiCannon J+K+L
) O7 c2 |4 _. G# e) l; L% O+ G
( @) U+ k8 o) y03    Z-Connon 3
7 ^$ i+ ]2 M( qUnlimited MegaCannon for 5 sec) J) \6 g# ?3 b
M-Cannon O+P+Q
7 s7 z9 O3 E) D& K6 NM-Cannon P+Q+R
& @  [* O+ g" d$ uM-Cannon Q+R+S
$ g; U/ r5 t. a& Z8 H5 T$ \1 F/ ?7 w: \' A
04    Z-Punch- p6 y- s# h" k* R% R
Unlimited GutPunch for 5 sec; t: X- l# \# B6 i
GutPunch B+C+D% R. C) Z+ X$ n+ ~
GutPunch C+D+E
3 H! c; X8 D% a2 R/ r5 o; ^GutPunch D+E+F+ |4 ]1 P. K$ {) r7 b" _3 H
! p% @( i) t; \! ^/ g7 x: C6 }
05    Z-Strght
8 p: H+ {$ [; _$ ]/ qUnlimited GutStrgt for 5 sec1 O$ c0 w# V# z
GutStrgt O+P+Q
2 N% p$ Q2 Y" p& t8 R1 A$ l2 uGutStrgt P+Q+R2 s- Y( x* m# N0 ^! P
GutStrgt Q+R+S
0 T5 L: r/ m. A  [/ W9 S8 i- D0 }4 V6 A+ W8 N3 ]
06    Z-Impact
- C/ v# z& Z$ {* Y7 P, {1 VUnlimited GutImpct for 5 sec4 t- q4 ?- h2 q1 |
GutImpact G+H+I
$ V8 a- g, |& k' Q3 B$ ?8 lGutImpact H+I+J
! z$ [" G; k: O3 l# e. QGutImpact J+K+L
& a5 v3 j% |( l- o  d+ |5 w5 x7 [
07    Z-Varibl
- }: T* c/ H4 x& j, S; h: mUnlimited VarSword for 5 sec& O8 Q4 s' d$ _
VarSwrd B+C+D# g. H/ y% {! g  e# s9 Y! l2 v
VarSwrd C+D+E
1 @7 G/ M  D( P: }4 `! F9 hVarSwrd D+E+F/ h5 \' M* }2 \4 y
! d; V8 m; }$ ?/ a  A* a) v
08    Z-Yoyo 1
$ a# G; b! \# R) X* z  K7 ^, `& {Unlimited Yo-Yo for 5 sec% g; a) \6 v- g! O. h- }  E
Yo-Yo1 C+D+E
) e$ z  v8 U' E$ dYo-Yo1 D+E+F
9 S/ k  a7 N/ J! B7 `Yo-Yo1 E+F+G& G% ]0 m3 E# G( G: ?: E3 G

( H' I  \( D4 @" p7 R5 K2 i09    Z-Yoyo 2# I2 l$ F" w4 F7 B5 g. W
Unlimited Yo-Yo2 for 5 sec$ y! X. P1 @$ @! {! N
Yo-Yo2 H+I+J( j- @1 C' a1 g
Yo-Yo2 I+J+K
2 U" R) @5 |) c6 M  Z) Y  pYo-Yo2 J+K+L
/ K+ B+ ?2 o0 I4 e, G( B: W) V0 w! T& x7 x
10    Z-Yoyo 3% r5 \+ g$ v, S; w. q
Unlimited Yo-Yo3 for 5 sec
% s. i2 q/ ^/ OYo-Yo3 M+N+O8 U! S* ^  [0 I9 l- \
Yo-Yo3 N+O+P
5 z5 B2 h: f9 bYo-Yo3 O+P+Q
) H2 ?* f" w  X" E. ?( c
0 h6 l/ ~  n" `7 S( y. n+ q& }( e% ~( m11    Z-Step 1$ Q4 r% w" S/ a& Q, C
Unlimited StepSwrd for 5 sec
$ V  Y. F6 V. E3 sStepSwrd L+M+N" X+ L* M+ g! G7 W) \8 }1 H
StepSwrd M+N+O9 e: |6 L  Y2 Q! M( o
StepSwrd N+O+P% P3 V& l6 ^9 T* R! g' T3 y
% {4 K9 ?9 W$ L) a: S7 S
12    Z-Step 2
" B  P1 |8 M8 d* e% Q4 GUnlimited StepCros for 5 sec; R; T' h; w. y  c" d3 w! C
StepCros P+Q+R6 R3 ?  h  N8 F- `" E. D
StepCros Q+R+S
9 @, ]7 z; V  O! nStepCros R+S+T
: i8 d2 G7 G4 A! ~2 f( M1 y7 K4 G8 v: ]# W- m$ e! [( U
13    BubSprd# T5 K- s. |. _( u/ ]
Attks w/ spreading bubbles!
9 x9 D+ Q5 T$ @, V/ y- bBubbler  C+D+E
9 w9 G+ G% K5 Q9 C% z9 x0 IBub-V    D+E+F
1 W9 N' Z( B$ R5 L: Q( d2 W9 FBublSide E+F+G# q0 v5 j1 ]7 e5 W5 j4 p9 i( p
Bubbler E + Bub-V E + BublSide E3 f- y) Q& L8 X2 a8 m

7 `- v; {* E6 Y! b' \( ~14    HeatSprd$ l' S" a* j* a+ g3 Q
Attks w/ spreading fireball!  d2 W& m, D8 @: j2 R
HeatShot H+I+J' K' f$ I- m( i
Heat-V   I+J+K
. T( S% E% R; q7 fHeatSide J+K+L
' B3 ]. B: r5 mHeatShot J + Heat-V J + HeatSide J
0 ~" s/ p% x8 C9 w8 R9 ]; _; l: B9 f! z
15    H-Burst
% n' c) {* f# S! S0 |Creates a giant explosion7 Z: ]; H' a8 |( L
Spreader M+N+O+ A; t7 V* b% O" D! N; o
Spreader N+O+P( c/ {) ?5 f" {  @: @3 c
Spreader O+P+Q* F  k: U$ w+ k& P: F- T- u& f% r2 I
2 J; j0 h# k% ^
16    LifeSwrd' c8 Y% F0 i. z2 F6 g# y5 F
Swings a huge 2×3 sword!. ~: o3 W; x$ k+ ]3 _% m2 ?
Sword E + WideSwrd E + LongSwrd E
9 A, [( ?0 f8 \: K3 ISword L + WideSwrd L + LongSwrd L6 `# I5 g; \  f9 O) x, W
Sword Y + WideSwrd Y + LongSwrd Y2 w# Z# l' C# G: S5 U+ I3 D- R
( d8 i3 m. V  v& C; X! d* [! y' N
17    ElemSwrd
3 {% O/ e0 b1 P: bWide swrd contains 4 elemnts  T4 @2 \' W+ W' \9 l- |( N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 D, R! g9 _+ @& o" U( |- cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 Z7 V" o1 v0 G- V
: @) [: m4 k* [8 C18    EvilCut
8 Z. K' ~3 l# _0 zStep up 2 & make 4 atacks) y1 N1 P/ L  x7 }
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat
" H5 ?. {- p1 w8 D8 |1 s+ d( eA giant Ratton charges!8 v; f  R6 p' q
Ratton1 A + Ratton2 A + Ratton3 A
1 }) K1 N3 P6 Z5 i% h  h; m- l6 lRatton1 C + Ratton2 C + Ratton3 C" m2 r, q$ _9 }4 P1 G2 H) B
Ratton1 F + Ratton2 F + Ratton3 F
6 ]" x3 v5 q" B; \) N, j6 A, ~
) x# w6 k$ _4 S7 f4 A20    TimeBom +* m2 ?: F' d2 o% N& ]7 [
Sets Time Bomb in enmy area( B8 F" E; {5 P. V8 ~! Y1 f
TimeBomb J+K+L
2 D' ]6 Q6 O; e5 O  ?TimeBomb K+L+M2 G0 F# T" E+ A$ k' i6 r
TimeBomb L+M+N
1 w% Y" H& `, r- F9 ]1 p2 Z1 U0 h4 l, S3 f: v& U5 M1 g) B
21    GelRain, _5 b; x1 m, L2 t
Gel steals squares
3 b0 T5 ?" f, g7 eMetaGel1 B+C+D  ~: n  s( U, F; y- E
MetaGel2 E+F+G
) ~+ }2 q' n  O6 n3 OMetaGel3 S+T+U
- G0 E& \! x; J
% S* q' T5 Q0 I+ E3 m' h  U, R22    EverCrse
- I4 \+ ?! e( z# b  @- IShield chases enemies
7 A5 e7 o/ i3 |5 o0 U- \% {CrsShld1 C + CrsShld2 C + CrsShld3 C# S0 H5 x" P' d' Y3 y* o$ {
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ I2 V: m  D' l& f1 j4 o& M5 M( S' v, D& ^
23    MomQuake) X' c2 H7 q2 K+ j$ i$ `( c
Awakens Mother Earth!4 W0 ~, o( k' ^  `  }/ F2 i' {0 E) Q
RockCube * + RockCube * + GodStone S
/ j; w! b0 e# v7 M0 {6 F! L2 `4 u5 e) D
24    PoisPhar
$ v3 N) {0 n0 s! ~; ]( S, SPharaoh generates poison0 D1 S; O" O; A6 T- g9 H! K% {
PoisMask A + PoisFace A + Anubis A: X& r! _6 Q0 G  `. V! e
7 E" J3 v! z- |! q% P) p  o# q
25    BodyGrd. {( _7 b% `" c! b
Bodyguard takes out enemies
0 m' J6 \3 D/ L" q" I; {AntiDmg M + AntiNavi M + Muramasa M. D7 d' H2 t5 @, H8 L6 j8 W  p
* k/ Q+ B+ ^" s, \. `/ `, {  B' {3 Z
26    500Barr
# D* n0 z6 x& j3 Y8 U  zBarrier absorbs 500HP dmg
' A: i' F' E) }1 I. l9 eBarrier E + Barr100 E + Barr200 E
: E) V$ p/ s' M6 \2 q  M0 SBarrier R + Barr100 R + Barr200 R! u+ {9 K1 z9 G  T

8 j- |4 g" J9 G! t' |27    BigHeart
' z* C) I1 e- b" D4 [$ E3 `: ~Attacks, then heals HP!9 f0 X& W% @3 v# V" v4 B
HolyPanl R + Recov300 R + Roll R2 |6 t: W1 E& X/ J+ X, [" g
HolyPanl R + Recov300 R + RollV2 R
+ |1 K8 x" M" r! oHolyPanl R + Recov300 R + RollV3 R; _; ]7 ^9 K4 F& g/ `! n$ L3 |2 P

. U+ a: V& d: M% M  D6 ]* r28    GtsShoot
, V* X- K) ]' |GutsMan throws MegaMan!
4 B9 J/ X9 f3 h* }4 ]) }# UGuard * + DashAtk G + GutsMan G
  o1 h( a0 W/ c; \Guard * + DashAtk G + GutsMan2 G* U/ N! Q0 x$ a  q  s
Guard * + DashAtk G + GutsMan3 G
! `! o. p4 Z* w: ]Guard * + DashAtk G + GutsMan4 G
) @  M) v4 s* t# q$ F3 G% U
7 ?3 X! z, {, B2 ^6 Z4 a29    DeuxHero" Q. f! o9 u" A; W! [
MegaMan & ProtoMan team up!$ U) s+ l+ A7 R% U' X. R/ z
CustSwrd B + VarSwrd B + ProtoMan B- N) P* U- t% b
CustSwrd B + VarSwrd B + ProtoMn2 B
+ r/ w8 X, Y1 i& E# RCustSwrd B + VarSwrd B + ProtoMn3 B' `9 O8 u; R& W9 B* m
CustSwrd B + VarSwrd B + ProtoMn4 B$ ~/ |1 `- E& E. C: M8 p

% [- G! G  L4 }30    2xHero
* p3 C8 H5 A3 C& }8 z# o% Q2 s5 qMegaMan & ProtoMan Dual atk
  o' Z. {3 _+ pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 k+ y0 N3 a, I' `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( L0 _  S- V+ v: W- S# v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# F$ |7 Z8 }/ _9 J, U+ PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ g! Q4 n7 _, Z! d( {1 J5 v# M
4 _$ l8 a4 S5 Z4 H2 @4 T8 O31    PrixPowr: q( b/ n' t8 t3 U! l
3 Navis attack at once!& {; J; w. M5 P2 v' T2 m
Team1 * + Team2 * + KingMan5 K$ d% u- o6 w  K: {
Team1 * + Team2 * + MistMan5 M; R4 n' Q! _1 n3 g. g7 W
Team1 * + Team2 * + BowlMan5 B( w( c9 [% ^7 J

4 B& G  e5 e, m' o32    MstrStyl* M# i- R" T# o9 ]4 j. o1 G
MegaMan unleashes his power
, l# s; g% W7 qSalamndr * + Fountain * + Bolt * + GaiaBlad *2 b, h5 ~" K- x7 i' O) F

, f2 I1 n0 q& D1 qStdrdChip (Part 1)
. `8 C) t$ N2 z: |8 y5 R1 B0 r" v┌──┬────┬─┬──┬──┬───┬───────────────┐, v  H% C3 K1 \
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  r6 C) `3 u2 R6 f' c├──┼────┼─┼──┼──┼───┼───────────────┤
0 K0 p5 R9 Z6 l" @& P0 B9 D, l│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ \) s  [7 R! J/ |│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 m; z  r6 U  a, o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ R; U# n* |  J# f
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, G6 B* ^/ ?2 {' d. w5 @│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" w6 z" \) T- }( X  Q+ H3 N# v/ N
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ e7 }  O: H" x3 K6 z8 o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 l6 z: E; G) w3 Z) o" A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& h; i' o: a, M8 O│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; e9 X8 M' T/ x% o, P0 j6 ], v9 J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  X- C. V& D4 m' ^; U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
  h( m+ `! K1 o% C9 s│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 S1 G: t+ J' e5 _+ h0 i( f  V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ Z2 Y, Y# i( o- ]1 c* `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# t! B( G5 i8 d) [/ T. h1 w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# n# S: ~) _4 o/ B; G! l4 A│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, j, \! i- z; R4 S' K5 z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) E, o/ n2 Q+ B' b0 |' p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 A: o- U" a/ y5 P% }" }! v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 ~* O* H9 S& z" X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 t( c' z9 j, a6 o! p1 Z) p4 y3 O" \
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( Q# k/ ^4 t$ J& W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │7 C9 |( h0 B+ Z1 @; j' J
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ |) L& x* X- {( ]3 h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- Q/ G& A% i; m: G7 y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! U" M  s6 P; ~
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) @9 l5 q+ F& d, @0 C
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 H& g6 Q" o  `$ F& ^9 i1 L" k" U% |│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 ]. l" B& X; ?( J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# \% e- X) k& J/ i- ^% F1 H* A
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( z; r& `0 y8 W) a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 y) o3 j' w! v- g
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 Y- t" M8 ^1 ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 x/ D. s  O0 O- E# a( l. V3 r9 B5 g
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 n$ z9 w8 D8 d│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 _* ?7 h8 i1 O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" T) {4 w5 |; N! r
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 H4 q+ O/ h; `% }3 G3 u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 E; B, h* M( z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) p. }( N: ^. u; O
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 h- T. R5 |* Z8 \
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( J( G& a, _1 t1 O6 U. N
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  f$ ^; \6 J+ w9 Y0 l
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! w, S# v* S  T" W, i2 G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. F7 f4 r: P3 w# B│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& l% y+ _9 U% k; R- Z3 g) E# L2 W% ]│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 F, @) ^" N- r/ C5 Q# ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* q" O" K9 U2 P- T3 z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 y! R- q: R) x, T) ?+ K) T; ]│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; y& B7 W# I5 z2 {+ j: V: `; g3 l
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 B% L. Z3 b' z/ N, D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: R& ]$ S7 e$ C& D% h' J) Y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  u" @& n7 c  @1 M6 [# M│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# T( A: I5 W( s: k9 T9 ]/ w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 h" b5 |% X$ d- i# _" E
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 w* b  {; b* l/ q/ Y7 d5 F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% P1 P+ ~& j$ W! Y+ k* W) E│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ t+ T$ ]# H; L0 H. p2 L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  [, a$ ~, i3 b. {
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ K, _" _3 d$ u- @' C- H0 ^' j│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& s1 d* M- |. i( \1 _│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 M4 v$ B6 g/ b1 o+ w+ s: X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 @) u9 Q* ~6 X; z. I2 U( w* n│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 v; S2 G2 V# J7 E& N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ ^( }- W6 x6 w$ a: H4 ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' O8 U2 d+ v% U$ \' q2 H
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 K+ [" a6 U7 R( Q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 h3 {. c* _8 p2 B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 [) S# g" x- W! e. H" Z' x( i
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 G% W8 f0 d9 k1 ^# Z& [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# i- r, ~- N4 p% `! B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; B6 b3 l1 d7 x- r+ D│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: t: _0 p' l  ^4 c
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 `: K3 t! R! T: f, N1 X6 z# N9 J
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% ?( b% k4 T! i/ x( F2 K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 Z- k* m; u+ O$ ]8 g; T9 V
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 e: v3 [. B( D9 @! V8 I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) ]9 K, k. ?  Y8 O
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( }8 S% F9 y2 ~0 t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 J: h/ `! H# b! N# t( i│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 B9 p7 F5 X+ l& ?9 f% ?│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! }: _: q) N( L* f: g! D/ p│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ r; K: V7 x8 E, o) q# S* Q! H( a
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 C, `& B" T9 U4 _# C" Q+ `│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) j/ z  N* e" ?; t/ W
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 |, x8 i8 E# e' c  r3 M│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. N% ~% v$ X2 T+ D) R$ P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, u" `: [! `  I6 {' Z. M/ _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 i3 e  [0 R. m" t4 p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 h; z- [/ W4 G6 u! q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) W1 E) m" R' f+ L7 M" B0 i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, T- L5 }8 X. I# k2 _  y8 \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* B& _' a; h1 [0 ~% X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 P- F3 Z* d, U6 [7 a: I6 K
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; ?$ a! h' Z4 ?& W# ?/ B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ U4 C0 b- _( ^: y* N$ g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
' v. E9 e' x5 @8 \, s. b* b" X│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 h3 P/ U& a9 D$ n; y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 u. r7 [7 e+ `% B; j7 \$ Y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( C8 t' q6 f. `9 l
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ j8 e0 m" V% m( D
└──┴────┴─┴──┴──┴───┴───────────────┘
8 I: J3 o/ B; L4 O+ \4 k, p7 j4 d5 p+ ^% X1 x( [* y
StdrdChip (Part 2)
! ?5 d% x; S4 q% d7 W4 g┌──┬────┬─┬──┬──┬───┬───────────────┐
1 u$ N; ?6 T7 _+ S│编号│名称  │MB│攻击│属性│稀有度│说明             │
* M1 m% m4 ^1 a2 b6 G├──┼────┼─┼──┼──┼───┼───────────────┤
. S; {6 t6 A6 |" l7 C- f! e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ c9 v9 z0 ~! w1 _│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, r( y  f3 i7 t; `9 ]( |5 w│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 V7 l$ `! J0 {0 X8 Z1 i0 s' \
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ ^6 s, ?  u! _; ~, P; I6 D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 k# F) i9 }" M) v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 Q. ?: a0 Z& s* |6 x: O# J9 c! l- [│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. `# r3 k5 I, U: j- d$ u( o│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% c. C4 z' `  k) y' C$ @6 e│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% i0 Q! i9 x+ c9 }5 z
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* B. y- Z) u: C9 _6 e4 q: Q/ I
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! H$ a* `$ @' B0 r$ |- l+ R3 q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& w6 y0 u/ ^: G- U. T) B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │. M6 Q9 L+ m4 z. r( o
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 t7 q& R! g. k8 ?  a│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
( B1 F( `# l2 y5 z3 e+ U. Y  A3 i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: B, a/ R: V; G! F0 d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; z, g. C' Q. H- \  [5 p1 p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* A. ^6 Z) |# o+ O8 G7 a' h2 @
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% R5 C* s2 w1 E% j; Z- B│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& }# Z4 z, B# q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  {, J1 Y7 q' }: k5 m8 |* c6 @│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' k: M9 ~& h% p6 p+ c/ R: e6 C8 \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( f1 x6 J! d9 x5 f: k, C│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ u* x/ X3 q7 W) ~5 D" S7 h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ i- `& |* `: r* y% }│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 g4 O$ _# p% A) f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 _, ]* z( }6 A& |3 b2 |2 [
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 G; B7 X9 O* r5 F
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ _- {; ^3 f, l& Z7 P2 h& w
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* Y2 H/ O+ f7 s. K, b
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 P! `' ~& d; n/ s2 v& {7 l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# |, }, g( P$ V│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 F# a9 E! o2 @$ G- _+ M5 {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. z0 ?; ]# J, s
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 v* j  R! N# R- Z" S  o  ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. a1 q/ M! }* W$ K, \3 ^
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* k. g+ j5 J% X* R5 ]│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 I" `' I2 {2 y: s$ i% K8 v  J# [
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# a2 q4 X# a) Q4 |7 F! z; `( z9 C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 X1 \; m+ m8 k+ I│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& E. Y( M  d; ?0 Y! z+ w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( Q4 _" x3 g: G( o! ~3 a│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 n; S1 s1 r5 U* i5 y' h* v8 n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
7 B/ e2 |* W9 O  y" u" p# D│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  J, x. u/ b. D/ c( Q! }. U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 h0 h% |) P) w. ]7 r, p* {* {# @; i5 k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# B) v% a3 N6 S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( I" @( v% ~& o; o/ O% [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( r! G) y/ m+ C) F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 @/ q( W: N! m│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% z9 A; S! L1 y3 D# z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) X7 {6 s) G4 v3 U5 G│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 y% x+ N2 s4 t4 W│153 │Recov200│65│  │  │**** │Recovers 200HP        │8 y: {2 q4 O5 a. N4 e3 _/ V: t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  d# e. X; n/ b: r  L4 U* R│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 t3 X: S/ S5 C1 n& |$ O7 A│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) g. ^) I) @! n: `/ B7 X' D* q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) |* q* Y% z" O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, M" g# _) g0 v' M
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; ?$ {" s" d+ G) p. w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* S0 a& x8 h. s& [! T
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 o$ {# J; x( N- H0 I
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
% W/ z  ]: M! A' i0 v│163 │Invis  │11│  │  │***  │Invisible for a while     │
: H7 s2 D' ]' a9 H# X2 b" v/ m8 o│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% f: ?9 ]5 S$ M- r
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& H* i- L- C. O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# _) \5 g; v! X9 W5 z. h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% u' O" l. D. I4 F. B% |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' H* Q$ r2 `4 _2 Q4 s! t. Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
  _1 }1 \) g5 {7 c- a( `% P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 x3 [9 V: \$ K% \9 p$ G9 q1 A# J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 T( I$ q) P2 C9 P│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 p! b+ P0 W. ^│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ G; |, p. O  n3 g( c7 G" q; t( y. m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! c, \, A" o0 z- p& T$ ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ {9 b  Y6 }- Y; P" s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. S& Z. E' Z  v│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. K) {+ [% z4 p# l7 ~* @  z' K
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │% ?! k. E/ t+ k: W% X, v4 m# J! s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 p6 v. ~- r& Y0 b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 c: {" \+ Y' }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 l/ H7 s! q0 C- w0 K' \
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: m' e: h/ j1 w5 C6 s' ]│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! H+ |) t8 X! b7 ]" C7 p1 ^6 N0 K│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 q- R0 v2 _8 t0 ]4 A2 x0 i  ~│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" D' I2 |- K! ]& H" X
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! }! O5 |! E0 O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) _& W) b5 X* q" Y! S3 r3 Z- f- b: u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; L. n7 j; \9 ]5 N│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( f; ]4 Y1 E' w# A3 D
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 g. F8 _. o3 E, F! U, Z* I. w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 w. T2 F  u/ d1 u0 a, h/ z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 |6 e* H% R2 u- B  P) R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 U/ o$ F! i( ~1 g3 c/ B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ E7 _3 I$ u; f( I! g- {9 n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 n6 g: z, T/ z- J# J8 r9 B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  q3 H, a) D1 w3 O: R│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% K! z" J+ s% T: e
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
7 N5 C& Z! X5 o. i/ U  K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 a: e% e' I; w│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 d) R9 ], Q  d% Y
└──┴────┴─┴──┴──┴───┴───────────────┘
; x$ U( a- [! g$ `
$ i3 j! Z1 u* V
/ W4 s0 k* n! q& e1 s: LMega Chip
% a7 Z4 c! r8 z' ~/ V3 z& @┌──┬─────┬─┬──┬──┬───┬───────────────┐  Z/ ^9 {$ W# `$ \
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ `7 j0 m9 A0 q* j# q
├──┼─────┼─┼──┼──┼───┼───────────────┤5 Q# B$ s4 E8 P; K1 j5 s
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 A& T6 o% z- M* i
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 K2 I. g3 i; B0 n% d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 x: j$ y3 }  \( S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" d  W. \& R) s! R│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# ]% L7 c. j1 v: w! ?
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 }; t1 Y7 i2 h+ u- n# B, z* {
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ g2 O' q6 e% h5 U& @
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 M5 w8 C( F; u3 r' @- q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% I' K& s7 k/ x│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 R# X& {- |' T8 A. a* }4 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ r: d+ D) p; ~│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: c. o: z6 F: n# N
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ k0 t6 c& K2 {5 v│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- T; }3 O, P8 D! r0 J' R│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 d1 p: J$ \3 v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 E' D! A; W: D$ h! b( A# w5 o
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! _# r$ E; h# z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 y; f4 v  j5 h( c
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' f1 n9 s! s% a) n) }; l6 C) t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; d  l* R* L$ i! u$ X│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) H+ a9 Z" R- C. g4 X│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 w4 |% {  a3 S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! l( i9 C5 ^/ x│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 F- {" M3 p. m* R- f
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ M8 E$ u- N/ U# j8 V9 u2 i
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; o# r# u3 X+ \8 ~& N- @; p│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ g) o* `5 L% @4 }; Q) _& B: c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 I: X& \& J9 O0 P. e  G
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" I* y* p6 s7 _3 t% n8 `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 Z  b5 I# {. V4 V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 _# ?6 v) z, D, ]/ I9 {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 u; Q9 V& ]& F' {3 `
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% o9 y( Q/ k# }. O; R9 I! m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ M/ J$ u5 k* [" z4 @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 g. I- {6 p2 M. s5 O# o. W5 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 X, p! T8 C4 I; \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# S% T8 V. s: p│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 x8 i8 b+ x" b* R. n  L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, _  E( o. Y# x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ S9 S5 ^: H% K6 k. F│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 q# ^2 v! B5 u" m& C" e- }) i. z& q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 d$ x! |+ V& h" C) f  @5 g. M6 i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │1 f; X) j! E! d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% }9 S( M1 v! ]) e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# T) r. O) i9 {9 s) X$ J
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ }- ^8 o/ j" ~' r) S! K2 U  ]  `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: {" d8 y7 I  v' u/ ^
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) a, i. e% S; M6 t$ f6 u5 S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 F  G6 B5 f( o$ [. e│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: l# P: }, C* @" r2 h3 @0 d( E5 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 o2 F  ^0 R: c1 A& v) K+ Z- ]: p" W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" g+ N0 s7 p8 r- p- q! j. k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; `7 Y' [2 d6 R  \3 R
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" H' A; [, y$ B$ k2 ]* A* U- c- N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ r& F; h$ D! X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# ]6 k; \# G8 s0 Z5 L/ l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 o- m9 e& @. |+ [; z9 K2 D1 X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! x! p, I/ t! K, J│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. {: [, ~. T. c! Q8 X/ v1 ^' f│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- Y7 W/ h+ ?' s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# \# E# B2 l/ |; }9 h│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& F9 o/ e% U4 N! P! x+ B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 T/ c2 F3 E: _6 d
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( V$ D1 L! o  D* x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) r3 Y7 ~+ i) @) I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- O6 a, R  H& ?5 Q/ h$ w│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 |: Y# i- X( c; P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& k* i5 T1 P: G& ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 Q4 k% ^7 h  W( B+ ^' K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ K3 h) y5 t" D4 d, L; E, T2 s6 R1 C3 ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: t9 U! [+ }9 K" @+ H3 C, q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 H& r; j; C4 s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 g) \+ G; V3 O4 N8 W& A│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' O- K$ h8 l$ |: ^5 K
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. [2 Q% V* s1 B; J5 {) V6 G7 ~│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ Z" w3 Z, j8 R  _# @! G2 H
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# }& y% n) s0 j/ i# d│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% P2 u0 F" N7 B$ q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 `$ ^  d& V4 x6 y' g│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │* K7 ?) N& S# h7 R) }: I! P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 g; Y7 y$ a  l6 m+ R- m
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 F! \: I2 _8 D( L/ K$ h4 q
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 A" j3 [9 ~% u6 f
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' \( m8 e4 W7 W' H
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& `) X) ^8 q& x+ m└──┴─────┴─┴──┴──┴───┴───────────────┘
: o- \5 d/ M3 z: S
$ j+ F" n/ w3 ^. b: y& ^/ o9 `& a; ]' m( Z0 K
GigaChip (蓝版)
: v1 k' [6 \9 t3 i┌──┬─────┬─┬──┬──┬───┬───────────────┐2 v2 {$ Z! g9 t9 d4 ~( H- h0 {7 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │# {0 e8 c- Y( A3 S& P. }) `( `
├──┼─────┼─┼──┼──┼───┼───────────────┤$ C. y  z, d! L2 q8 a! g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. E% k- D7 z( \, w: w4 l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% U' [9 M, _1 V  ?2 h: m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# `+ P9 G% G+ K* }9 D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 d7 N( a! m8 z% |│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( l- A: t: C3 ~$ E│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 o- R, M7 j6 V+ z0 b. E# @! j│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 [$ S1 Y. o6 R4 n│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& `. }2 c$ e3 `, Y, ]( D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 Q2 m3 R+ X) ~2 a9 m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ c2 @. l2 D/ }# ]0 n0 o
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, v& A9 Y3 l, ~3 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# w& [* \- a( ]) ~6 {; ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ @$ S2 G. ?; ?7 v  C. W+ ]
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( h- }  }) O9 m! }  A│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 {: |# b2 R' S/ ^3 O( d0 M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 c: N0 R& }* V$ I' S$ L
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; w7 x6 w( q0 v0 w, j" \" O' R9 T' R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 h: |) s0 `- Q. O* O8 J│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 p8 n: F4 _3 v# ]9 P; D' a│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 X, K5 e- N# N: }; v( G. x
└──┴─────┴─┴──┴──┴───┴───────────────┘
* G6 H4 t! Q8 a2 |# J0 _' ?) q- M9 x9 T
GigaChip (白版)(只列出与蓝版不一样的Chips)* l4 w% k3 W$ n9 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 G/ K8 d$ y! P. ^" b
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ Z" p" w: m! L6 l) S% e* E
├──┼─────┼─┼──┼──┼───┼───────────────┤' w  H2 {; q: \1 F, `' @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, Q( ~( Z, b& ^( H6 @% W- X1 l│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, O) i. b3 k# X# r3 [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( {, p, n! d3 s, r1 ]( R- {3 ~│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; r7 o- Z; d% R% O8 u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ J; o4 C6 j! {7 I8 S) {
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) B7 J5 J& Q/ @* q% i6 Y; V* ]
5 `- g7 R+ ^) x001002003004005006
  z/ z- H  M) [/ c' X* w+ w0070080090100110129 R6 ]$ j- k2 d. M# x# ~
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ [; j- C2 H, g; W' s8 m2 n  d, t7 F% C4 m/ T/ _0 R, r& }6 x
019020021022023024
7 K' L8 a$ k" U4 c/ A2 q' q4 j025026027028029030
8 k6 E: q0 w/ |6 P3 J8 n031032033034035036
" Q" a  p; w, [! X
# n7 [/ p% L$ I6 g- T. r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ y* t9 a/ @5 b! n/ ]: w/ r: d- [

+ Q  ]! Z- H4 ]! Q0 D0370380390400410427 b, p' ~) d2 M6 Z
043044045046047048: i6 A4 `$ i( c1 D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 s) J: I# z& Q$ {4 O! n" x7 Q# |+ M
0550560570580590603 M0 k6 f0 E  N" X, N% f
061062063064065066
" K* {; G' R6 u067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F& |6 Y, |; k

8 j7 H+ [* a. z! u$ {. B$ S; K1 U073074075076077078
/ h. `$ Q% J$ I; x+ Y! P" V* H0790800810820830846 H4 A/ Y" r. L% D
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. a) C8 O/ q1 Q' L7 |2 }

4 D3 z: k2 E1 }" r% d091092093094095096  |# i! h' \  g4 T( W( }
097098099100101102
$ u# V9 ^  o, F6 Y8 P  c' k3 c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ q9 n$ C, P. O

8 e- c1 H  U6 Q+ f% v( z0 E& C1091101111121131144 k) K/ x+ `5 a' H4 e
115116117118119120
) ~) y9 d: i3 f( z- w" W' v* c7 S121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ~% U5 F1 j/ N3 S6 E" x

! t: k) {1 M  ]( ~6 e( O4 B1271281291301311323 q; K5 [2 T9 d& K% x7 Y
133134135136137138
2 M/ M; w3 D! n4 e& j( w$ S: \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Q$ u, f# z8 Q  o  c
1 g( ^8 ]- P7 Z5 U( r145146147148149150& G6 x; ]9 z9 n
151152153154155156/ S% _7 x5 m- l8 C# h& a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ `% C2 f8 c  a3 W7 O

* k# D2 m6 w. K163164165166167168
# W/ U$ y1 R* l169170171172173174
+ i) x) _" X" `/ G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 [; n3 ]' E# e: B; d
) K( q# G. g1 m( E9 x( d, [" Z1811821831841851868 p) l0 V3 Y! ~4 v
187188189190191192
* W! `9 m1 _. j, u# S$ T6 L3 ?193194195196197198$ j3 c2 o, O0 Z# S8 e
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 o) @3 _+ r& M2 m
% S' b0 K: `' G4 P0 \4 ~: i; |) t
0010020030040050062 w6 i" F) [. x1 o% I" q
007008009010011012: N1 p/ t" T% D/ c
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 s" N7 |: b. g; [/ V5 y/ v" {6 f$ X- z5 z* }, l3 {7 t& x, e
019020021022023024
8 `/ G: {9 @7 {+ ?( g9 \025026027028029030: F. l% a7 h( m7 k% R4 ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- E% @' E7 {8 ~5 U- D2 M! e
/ j# K% R. G9 z) d! S. O6 `0 S! a! ?7 p' C0370380390400410427 I5 i& I3 M( |9 K
043044045046047048
& u+ E; A2 J3 R# I! v3 w' C- Q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ ]1 J8 A% ^1 j# {7 O
8 N0 C7 t6 c& u3 a2 N, z% S3 I055056057058059060
6 R/ l# X( l9 T2 t061062063064065066
3 v1 N% K4 Q! q1 e+ ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 N! h1 Y* }  c6 p* n. [1 I1 h; d- r  N/ _0 w1 Q+ ?2 ?
073074075076077078
6 s6 n  i- n( u( q* {+ [( }" w& }  z079080081082083084
. }/ \6 s8 z& a8 @4 q/ S. _085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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