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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 ?. E0 x% ]1 e8 e6 s) q■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 w4 ]) P  Y8 ~1 {
■● ■  NintendoWorld    站友xliz原创5 R: C8 K  a1 v
■ ●■    http://www.NewWise.com
  G  A/ G: J5 ?, q6 X& c■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 z/ X  I  }4 ?# E' u

# r6 d! e9 I& s) Y' \* C/ Y. g
           洛克人 EXE 3 Blue 卡片组合
7 \: h# _5 y7 Z8 ^* P9 b$ _
% w7 q2 T  U" H% V% O: w$ \" T( u4 i3 V: l% ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# R; ]) x) d% u; {9 ?+ D( S. B大家要看日文版的P.A.或详细攻略,点击这里吧!
9 B  @  K9 z: O- ?# S' q% l2 y
====================  r# F& d8 G! J" G' N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 F, G7 v- H' {1 H

0 F+ [. E4 L5 x% Q3 D0 g9 m以下内容格式如下:+ Q& C4 N/ Y% |; m' N  A- x8 z  ?

4 r3 p6 G6 I5 i& z编号    名称, L2 a, v; j! h
说明
' D/ n; Q, Q/ ~+ G$ R组合方法
, n$ U  ^5 c( m0 l, o8 S---------------------------------
4 O6 W$ \# Z' H0 F- l" U01    Z-Connon 1* Q- ]) L! f) C; p
Unlimited Cannon for 5 sec$ \8 T3 e: N3 Z  F) z6 Z
Cannon A+B+C# E# A- F& q' o, M
Cannon B+C+D, }; j# ^( D) a& _4 v
Cannon C+D+E
# p' P( S* n3 Q: T- `1 f0 P/ w& d0 E' t4 r: I& [
02    Z-Connon 2
9 l/ H6 S  c# n' a: EUnlimited HiCannon for 5 sec) D5 G6 R% \  D3 ?
HiCannon H+I+J
( y) q9 M& g6 U1 N* o& d/ c. d! [HiCannon I+J+K
8 f; g$ s5 A5 y. m& U/ Y- G! lHiCannon J+K+L
: a$ b; d1 X. t
4 E2 a' Z6 e% o+ z* z) J. n# u03    Z-Connon 38 k% t) p5 _5 w4 I
Unlimited MegaCannon for 5 sec, M& R/ l& ]1 T. |, y
M-Cannon O+P+Q
/ J6 Y% l& C3 _) X. TM-Cannon P+Q+R
* R. Q3 M; b( l- YM-Cannon Q+R+S
9 @# G8 Z0 A; y' j( \$ T, @6 v$ ?+ \7 |; F
04    Z-Punch
7 @, V+ E, t- c# }$ ?$ ?Unlimited GutPunch for 5 sec( [8 M2 ^  a+ r* K/ W6 N
GutPunch B+C+D5 g3 Q" L8 z, N  k+ |% E
GutPunch C+D+E
' S# `8 }. v# q0 f1 kGutPunch D+E+F
( u8 V) u/ c: Y* ^! e  ^% A% Y  |
# [" w* L$ u4 y. K% a8 k  D05    Z-Strght
" b, I2 I2 m5 k  XUnlimited GutStrgt for 5 sec
( P) i( c( T3 |) V" h+ LGutStrgt O+P+Q
- ]1 j7 p0 T; N+ X6 l6 c) {" S. bGutStrgt P+Q+R
! o6 v$ R9 x6 k* n0 D3 s$ ~GutStrgt Q+R+S# G, c' T& ^2 o& @
1 `& b7 o8 B, ^8 S, U" D
06    Z-Impact$ A' c4 A7 ?- V# M: }
Unlimited GutImpct for 5 sec
% J$ I& a# J0 B- ~GutImpact G+H+I
0 R5 F2 D. v2 Y) h  N/ Z# e" iGutImpact H+I+J! z1 W/ d9 H; U+ r* X
GutImpact J+K+L" v* m, m; G0 n4 s$ H
- y- |$ {" l, q+ @' W$ a
07    Z-Varibl" A1 ~; S; @) D1 b7 [( K
Unlimited VarSword for 5 sec0 [7 ?. S5 W+ r
VarSwrd B+C+D
% \& f3 N! _" _0 x4 \* @8 P! I6 e2 h: WVarSwrd C+D+E) m7 C9 x8 y. r5 d. W& M% Y! Q
VarSwrd D+E+F! ]( k9 J) K" b! G/ O
- l6 |; M7 N' @& [
08    Z-Yoyo 11 I% W" M7 K$ H. F
Unlimited Yo-Yo for 5 sec
5 W6 ], Y$ @3 t6 Q9 m8 X$ O$ Q& X7 X2 oYo-Yo1 C+D+E
1 Y' J. n" s) L, c0 E- SYo-Yo1 D+E+F7 L: I8 ^' F1 A5 O
Yo-Yo1 E+F+G" k* i0 p- s3 c* z, b

( M( e2 W: `4 O4 g) r( v) I09    Z-Yoyo 2- I# r' t# W# ^1 W
Unlimited Yo-Yo2 for 5 sec( p8 s0 |; D% Z' [2 ], f. z
Yo-Yo2 H+I+J6 e# f' p9 J: W9 Z4 N% G% Z
Yo-Yo2 I+J+K$ l5 a2 r- h' X3 m# n& U
Yo-Yo2 J+K+L
, S) b5 q* t4 s3 B  l* k8 ~* z0 I" t8 ?7 H* U4 Q) `
10    Z-Yoyo 34 @  d9 W5 Q2 }5 |4 }) z4 q
Unlimited Yo-Yo3 for 5 sec2 W, f# r9 B( V$ j
Yo-Yo3 M+N+O
* q5 e$ b: U  U# }/ e& PYo-Yo3 N+O+P9 g$ ^" A4 ^/ n( T
Yo-Yo3 O+P+Q
6 D/ W/ H" d! X/ h: m* p. M  Z9 Y
11    Z-Step 1
- \9 p2 N) [- ]Unlimited StepSwrd for 5 sec! l3 c  [* {6 @* D8 W
StepSwrd L+M+N
% e# ]. a8 O1 D  F6 h) DStepSwrd M+N+O
0 R3 H% x% b* g8 G/ kStepSwrd N+O+P
3 T  D4 q# J( Y% H/ e0 p+ q; U$ U$ R
12    Z-Step 2
' O8 {" V, H3 B7 V" CUnlimited StepCros for 5 sec/ O6 A5 h: n, L5 a) Q+ y4 N
StepCros P+Q+R
$ B) w+ U6 x; y. ^# eStepCros Q+R+S
% E- M) ?* t: ?) D2 ?+ wStepCros R+S+T
  M7 U3 `% [. G# ^. M" F% P& a+ t* ~5 v/ Z) j+ c! ?/ m
13    BubSprd
" L: C6 q% O7 I& Q! E4 m& p; ~Attks w/ spreading bubbles!
+ u. @" }; a5 GBubbler  C+D+E
7 u) Y) {, n7 D6 ^& f/ h, |, xBub-V    D+E+F9 ?$ I5 w9 D6 S/ ?
BublSide E+F+G
, e$ j3 G% H. c/ ^  y0 iBubbler E + Bub-V E + BublSide E6 J1 ]% ~+ x1 I7 H" X) g. F/ h4 ^

, Y8 u2 G& _5 q$ H  L: g, t' q6 e14    HeatSprd
( P; j) i1 n0 o& n' tAttks w/ spreading fireball!
- V; R- E0 A4 g  kHeatShot H+I+J
& T, C/ u) U! V3 C9 Z; R' kHeat-V   I+J+K1 G) y+ F+ I4 y0 {
HeatSide J+K+L
. y3 J) C( H1 u/ V# `. s4 xHeatShot J + Heat-V J + HeatSide J
, i( [; j2 C- f1 s% M
# v0 Q' n! H. e& _" E. f* V15    H-Burst
6 M- R+ h2 o" Y; L1 O5 wCreates a giant explosion
" \' s# q! {3 w6 s. i! `Spreader M+N+O
, I( a0 A0 J) l% d6 ]8 sSpreader N+O+P9 ~4 \2 p4 [% n6 q
Spreader O+P+Q
$ m" q2 p7 d+ D! `; P  V! \3 T) Q. M& M2 c$ ~+ A( b  p( }, L
16    LifeSwrd! ]$ N. t, r3 _  g
Swings a huge 2×3 sword!
1 @4 D+ B2 \; h/ iSword E + WideSwrd E + LongSwrd E( B5 e, `7 y, z  Y$ a. b' g
Sword L + WideSwrd L + LongSwrd L
$ {+ U) b6 r! ]0 O5 fSword Y + WideSwrd Y + LongSwrd Y+ @4 x/ {$ g& s7 o4 [
! A, X1 S3 z0 f
17    ElemSwrd
) z  Z# e& b  L1 qWide swrd contains 4 elemnts2 i$ K# V' L  ?7 a4 g( Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 s/ Z$ ^& ^" ?; H* Z. s# ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) @! x: G8 q6 K

  }  I; d  M9 x4 B18    EvilCut
# _% F4 e$ c/ Z5 x9 }Step up 2 & make 4 atacks
& F4 U* L6 D- e  _- j$ b$ |6 pStepSwrd P + HeroSwrd P + StepCros P- S6 t, q: _  K9 B3 o1 m! _% m

8 X7 V8 d5 |. b19    HyperRat  i1 I" x# O# t5 z& N/ i& ^, T2 }
A giant Ratton charges!- p; |3 J: V7 B& G' t4 m1 {2 o
Ratton1 A + Ratton2 A + Ratton3 A
6 x& {! t" {, _' l, H7 J. `. VRatton1 C + Ratton2 C + Ratton3 C9 [/ O4 r. P3 d( x! R
Ratton1 F + Ratton2 F + Ratton3 F0 C0 h3 v* {1 K" I

- l& D# |( [5 l20    TimeBom +
+ ~3 W( f/ c7 x7 ?8 u: c+ pSets Time Bomb in enmy area
% e* k( n1 d, P/ \; xTimeBomb J+K+L
8 ^6 ~# u% q$ S. N. ~$ P& g& O" a% Z' OTimeBomb K+L+M- `+ L" [- j7 f$ y
TimeBomb L+M+N
3 ~6 L0 i. t! g  d8 [
2 t% `7 U6 c% V( |, H9 t9 y21    GelRain! P5 q% t/ |2 O9 x
Gel steals squares* X1 Y4 d1 d. a# Q8 j# x
MetaGel1 B+C+D
  W8 a; |6 q  z5 H) O, W+ zMetaGel2 E+F+G
4 e. Q0 @' A, y- Z& R2 O. Q" p2 DMetaGel3 S+T+U
- }+ E7 h+ j& \9 U4 h. M. w- n# O  Y; n4 X1 b5 s% P
22    EverCrse
' j' h  T7 e: a) kShield chases enemies! \4 B, m# h" E7 D' T
CrsShld1 C + CrsShld2 C + CrsShld3 C
: Q  x( s+ @- q& |% xCrsShld1 L + CrsShld2 L + CrsShld3 L: m3 V9 P$ H8 Y

, Z. U1 @0 _% j" a3 m$ Y23    MomQuake% f( V& \; o1 {8 F" [8 f& v
Awakens Mother Earth!( c: d/ d% I3 p: z
RockCube * + RockCube * + GodStone S; H$ a9 }: C' X+ k& r# B
8 {8 M7 a; e6 X% @2 h! t, C, N% _& P7 ]: }
24    PoisPhar. Q1 k6 R; }( S* W8 ^. H
Pharaoh generates poison/ v* R* i0 T8 B) l
PoisMask A + PoisFace A + Anubis A1 h2 k+ f7 o; y# A! e& U3 J
# L* o1 @0 W; t, R/ t! W
25    BodyGrd( K0 O/ ?+ _( E* o
Bodyguard takes out enemies
) f3 t' H5 T# T& H9 y8 HAntiDmg M + AntiNavi M + Muramasa M0 r: h" n6 `7 R5 I+ E. o/ `
) H' L9 Y* p, \: J. ]
26    500Barr
  o8 i' I2 K2 G3 v- jBarrier absorbs 500HP dmg! q1 C, |! y6 `+ q$ U5 y; M5 M
Barrier E + Barr100 E + Barr200 E
0 o( u& P' s' @( C9 g* z+ y' X$ cBarrier R + Barr100 R + Barr200 R
8 T! M7 M! L/ q# k. J5 \
" k' M/ F& I) _27    BigHeart
5 m# F+ a+ G9 k& pAttacks, then heals HP!
7 p% w' A) h, UHolyPanl R + Recov300 R + Roll R
6 ?! \: t! i: d' \, x3 G$ dHolyPanl R + Recov300 R + RollV2 R
* @% [5 b1 X+ d; R- W/ Q: Y5 ~HolyPanl R + Recov300 R + RollV3 R, n, g# e$ a- G: i  u7 o

& O5 t( m+ K7 d7 N! p0 B28    GtsShoot% ?2 O* J8 n; z8 H! B
GutsMan throws MegaMan!8 A7 C  F" D& j3 R1 G  y
Guard * + DashAtk G + GutsMan G
7 _( I3 y- _3 P) t7 j/ n' k& F9 wGuard * + DashAtk G + GutsMan2 G
/ ?9 j. I& Z$ }$ s0 d+ `Guard * + DashAtk G + GutsMan3 G
( X) J* ^0 U. |3 {  o2 QGuard * + DashAtk G + GutsMan4 G5 |7 T, \. w$ G& q' d5 `" l6 i! s
) `0 i7 x6 ^4 s2 F" i
29    DeuxHero+ a( `% l! [$ O9 e$ v3 W
MegaMan & ProtoMan team up!
. f2 V  ?# g5 I- G8 M' j) YCustSwrd B + VarSwrd B + ProtoMan B
& |- p3 @% N: a! G# xCustSwrd B + VarSwrd B + ProtoMn2 B7 r6 ~( |3 Z, p! M+ c* e
CustSwrd B + VarSwrd B + ProtoMn3 B8 ?  C) q# J( O' o3 q# t
CustSwrd B + VarSwrd B + ProtoMn4 B: t; q% I/ ]/ i! `# p# U1 W

: ~2 c' |/ F1 m9 b. a) v. H( R30    2xHero. V9 h. U/ d  J2 j: `$ R6 H! A
MegaMan & ProtoMan Dual atk  B( o! d8 P) D+ d2 D# m) M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) _$ d0 ]! a' c5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" u$ X7 G* G/ M6 _, ~# B: b3 _8 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 E9 }' @, M% p6 B$ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 h, X5 C5 q8 P! ]( e6 O# x
- I+ G# Y# O% r6 k9 D
31    PrixPowr
- i( k0 `2 x( |8 ^) t  g" a3 Navis attack at once!; M8 p/ Q' k' c7 B/ b
Team1 * + Team2 * + KingMan5 K
. X' s/ M0 {/ P1 c  vTeam1 * + Team2 * + MistMan5 M% j% E6 j) G- }3 r$ a
Team1 * + Team2 * + BowlMan5 B
: R2 R, n+ V" D# u2 P1 X0 Z) A  Z: n" P
) U1 e1 _8 Y% c* q; Q- f32    MstrStyl
. J- S, x( y8 xMegaMan unleashes his power
0 B2 F2 {$ y( D9 g% hSalamndr * + Fountain * + Bolt * + GaiaBlad *
; k8 ~( h8 u: m0 `! A5 T4 S+ n
' A* W4 S2 i' x+ y* l2 vStdrdChip (Part 1)
) g& E1 z: c$ J& D┌──┬────┬─┬──┬──┬───┬───────────────┐: b+ |0 e- ?' h; W4 L4 i) ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 R4 V) Q7 G9 Y/ D- r- w4 o
├──┼────┼─┼──┼──┼───┼───────────────┤
7 W/ H* b& J% ^6 M│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" ~5 c9 ]* ~6 W2 T  B" y6 Z+ o( m* Z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" B2 z& ~$ f/ d& x; Y: r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# x3 U2 E% R/ r+ o2 D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. h' C: N3 h+ h) H! d
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 c0 V" O2 y7 s. g, j2 e. v% a- v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% d- R3 f- O  i$ j& Y; z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) g5 W0 K) h6 ^. ?' I$ l
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  I: u6 L- w6 P! T. h│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" D5 `7 `& \; O/ n5 W1 b, X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' ?5 h$ K6 p) g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 g- V# w& t& j# F# b& L# ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 |# C7 o4 w1 m9 k  }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ V2 ]1 |- j) Q2 J7 w. y) N. g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: P! c& Z5 C$ l' p2 [- G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ ^2 v( m" S2 f│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- O  `' E, Q# \# F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 l' x$ g0 y5 z' a4 |' ~
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" k. n1 u/ [& C* F  O4 L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" Q8 |- R3 R( i$ |5 _: F/ I9 g6 b
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% D: x/ Z$ R5 p$ E; {' e
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 e7 B! C/ }1 j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 Y1 U! ^4 P' s6 u│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ M3 `- P2 T( h& ?3 R8 b# r4 B4 Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 R! ?/ w4 ~. s) o- G  C8 e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( W: L, L: \1 B" i! ?6 k- B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 V( u& H2 B/ l, ^7 v│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 V6 \2 Q; {: D! ]4 I! f/ X2 G0 k│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( n* }/ l) J' W1 G│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# V2 {- l+ m' K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  k" J& _- Y+ J* f! e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! i2 i3 A( n9 y/ w│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! Z$ z4 n' o* Z% |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" ]; a7 V* a: y: H, @: q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" ~$ F/ O; H& I
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 ~0 u8 |7 d, b, u% u│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& P0 r/ R/ s9 {
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* A% O$ U- T' h1 s) b│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- n" A. A+ f" J% I/ S" t
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; i( N2 a& w+ ]( ^. ^. E' l/ L│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 P7 `; Y" C! E* k2 X- p' H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 U& M* n& n8 T& J% P& _. u
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  K8 q# [+ y6 g  \2 x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 V3 K3 B# y- J& A
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) l! j- l" e) ?" f/ T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ O# V5 v- ?  g) ?3 M( x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 B6 v, _* q$ {- H/ I# ~│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# Y) G9 u, s2 B  w' L* e│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 [% R" U+ W2 H9 ]8 |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 y' E8 `! M) _  m' y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 @8 f, I, `" Q, N│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! Z( Z$ p2 _/ H! p5 ]
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- D" o# d8 E- P/ u! |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 A6 U! k# `: C) E: A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 w  @  J" p, R1 I│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 a( X5 z# |8 w$ T- p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 |$ I# Y+ X  ^; z! n$ _│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 C5 K  U+ z0 ^4 v5 a/ Y* @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 A6 f( l" B/ f4 J5 u: |8 V
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 Z6 w4 Z1 E* A
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' m3 s; h" L6 c0 i2 N6 x9 {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 o- X% c( [+ [1 T  f- m" P; L1 w│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% j* N- f8 D/ d" }  U' D5 N│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 w1 A" p& J% U) b│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 e6 E1 Z0 O, N3 a3 ^4 c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 O1 K* ~! E, G" Y) t8 N7 q8 d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 W# O. `- |  ~+ [/ l: X│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! L# n/ @2 O2 V) A$ S2 W3 m
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 I. ~7 Z7 E5 i3 v2 T6 a│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% E5 h# V: y2 M8 T│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 |. z# }! e5 N/ w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- A0 i) B9 m+ ?$ R1 l│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- G$ o' ^- H- N3 z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! S. d2 S; U7 A│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; a3 D4 \% r4 G( Q# Y7 F& [. M6 @
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 ]" Q" o, j6 x( `0 Z9 j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' ^$ V2 V+ G3 ?$ v2 K9 [│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, n( Z9 V; a! @" |│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 G# I( \$ f0 ~2 Q* B; O! q. i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. c0 A% P0 j% M- b5 n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: }& y- G, A! z9 {; W. s
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: y0 O! W9 I! E0 @! c  f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 z  G0 k! t" F! `│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ c5 L9 j  ^. Q% j% ]& t) M
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" Y! t& W0 _( I7 D& S' o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 ?) k/ A) I. I* m$ ~
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 V+ ?! f. u, A, O, `: B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' C, s5 j4 f4 w, {% W% ?# d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ g/ G& w9 B% W; o, [
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 I+ q, F) N1 G$ [- B0 m# K4 c& O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# `5 d3 W1 w% j( j4 E! T│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 G9 C- J2 `  v9 A/ y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. R; v+ t+ ]" Q/ [" h% f
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 z* z' Q0 e' T. j; C8 E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' u% x$ H3 L2 N- {2 m1 ]' O│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- }1 m5 L( u2 C│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 W/ e2 V  C$ _4 L% Z6 N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) Y" l2 i. G- w' Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ Q% r  I$ e' g+ _  q* r  l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ g0 Q  [: R# }- u( @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ e, R& L" `. {# S" w
└──┴────┴─┴──┴──┴───┴───────────────┘
/ O+ l5 I$ U  p8 D3 G2 E7 x
& l+ Y# \  B+ R; ^# l* IStdrdChip (Part 2)! R$ v& r+ f, H3 Z+ |4 r0 f
┌──┬────┬─┬──┬──┬───┬───────────────┐7 c0 t; ^  l7 b2 _0 o
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! W1 X2 _0 J. j) |- t1 z3 A├──┼────┼─┼──┼──┼───┼───────────────┤
- t7 d  o& c* E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- A# H! ?3 O7 `7 X2 ~2 E9 a0 i
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ l$ A, U7 k) r! ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, T& J6 w! H! _" C* j; M
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ Y* V' h& O/ ~* N5 O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- v) M9 B& W' N! e# L│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* G* J0 F+ Z  k) ?' ?3 [3 B$ \│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" X2 z  j$ ]. D
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: z9 B' n" N# h5 ?3 u& {8 o  ?
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: T- T" u4 _& ?% _# ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ @  k+ s  D8 p- d' F" \' m  _7 v9 w- N; O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ Z# q% s% B& |- a; f│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- K6 _' Z5 _- L2 W7 e3 \
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ @' D* t' \+ L1 [1 `. T│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) G! O* E3 ]: T+ Y9 B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ B' f  h6 w/ v0 h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 j$ C( W4 x& i" k9 b│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
1 f+ u* n" C  Q4 F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- [7 D0 t5 G8 j& m  m; n0 ~+ J( G" n
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, d  z$ X% e$ B8 i" R: {  V4 P$ M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( _9 K. G0 x" S8 n9 P│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 C, I1 Z3 B+ Y% }2 u" ]6 `$ f5 j( W
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 X* m( a. l' A: i, z* _. [9 A" k( m│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- R% Q+ \8 F, K" ]: i% Q4 s) ?  Q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. `# \+ s8 J* d" \" |$ T! }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 e% o; v1 {4 V7 y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( a+ d- I' d# F; N# n" P│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' k. p- p- ~- ~0 `( s. t│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) Y0 Z2 ], P/ r/ I│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- c1 p- T) V$ x! I" C$ S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ _6 j7 Y7 v# u│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 l5 O: C. h9 U
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) ]1 a" D) p$ D: y$ F│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! Q+ P. ?, D8 y  r1 M9 f; f9 a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 l* g4 c, S! S" u- c  d│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ j) F, V1 c  u7 q/ V0 T8 E│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* p2 e6 B3 K# _+ L0 f8 t2 m3 h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! K5 ]7 j4 [& r+ \8 y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' Q5 m) b0 F/ m* ?4 Z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 E2 a4 h; h0 K; B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  }  L) }9 \1 ?; Q' ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 D' C4 X, a5 K2 u2 c) u) M
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' x6 c" J% y* ]1 v7 J' G9 \│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 S0 X) ~' ]0 N8 X6 `
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) [. Q$ [& a. P4 D7 F
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, v! ]. S: h6 }% F
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( r+ z) F1 {' s: J- i8 `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& Z. q. W! d. [: S. ]! }9 [
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 g6 v* O4 v" K8 g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( e) L) Z/ Y0 R% y│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 j* {/ K/ {: i1 v1 L7 o* D6 r! K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 G1 o, ?8 ^/ q+ u3 E8 z% G│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 J6 W5 {7 W: b; U1 v; w0 L2 B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 X2 W; q& \3 N9 Q: |/ H1 _% j
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: G9 @( U  c% n8 J3 M/ A│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 y, C6 U; _; V; E$ m- k, z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 p* n9 X  _0 B( X/ Y3 o) @$ h6 B" k│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, M, H6 G: ~! o- s3 ~│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ W% a+ ~) O5 d! S* J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │* B& {$ {2 {& W  [* W, ^7 p+ ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' x+ l% E7 H' \* b3 p4 `│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. F! ^- s. D) U│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) g/ w4 O/ w7 t1 o' S0 D
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( z& ~( B3 V' C& P% n│163 │Invis  │11│  │  │***  │Invisible for a while     │" n; b- Y) X( S8 @# B% i7 z) E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# c' T7 Y* w; B; q& _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 w$ V! `1 A1 G4 N1 t. o
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 r  M5 z% b; b, r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; U' V5 t# T. X+ ^0 G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 \# n& |: x# z. f8 m, ]: Z) C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │% H. |3 `* ^3 K* s
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 h. X( c# m! |2 j1 X, R  f) H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ s$ r4 v% p* _+ o- t; y7 _( O│172 │Aura  │55│  │  │***  │Repels attacks under 100   │/ d$ ]  h( f3 m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& R1 D4 l; s8 z( q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' C! m/ C5 L4 `8 I2 J& g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 F0 w6 M! z& n  p  R' ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ }9 |' c( t2 `2 o# Q5 B9 M2 Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
3 i7 ~* @" ?! K& @; F│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 p% `5 p3 ]# M5 f  {6 M8 m│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 \: s8 x2 D. H& H6 B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* k! v5 Z1 Z% R) A- p6 U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 n, [% c# D( ]9 {
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% |/ q- Z) S: b, }& z7 [│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  D: H# B+ n2 S+ h4 S+ Y" j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- n, T' r- l3 i; v( m3 ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. d7 x4 {5 q1 |0 i6 m( s3 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 G5 @$ F/ o+ {% v- T9 V$ Z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ m# W( i; D+ j
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& U+ v/ C1 J* l
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; e: e* B) W1 ?+ \1 p* `* D/ {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: |* y- w/ z" F) }. _! \
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- N% g- V1 \, b. ?! u8 O7 X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. }7 g* D1 p2 V6 {. V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 t4 Y& n/ ~9 ~9 k2 W( h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ Z5 r0 b( s) t) Y, C5 o8 m% ~│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 N& ^, e  e4 ^* P0 ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! O* b0 u' \" b5 m) t- o" l& A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ f: ]& l7 P/ x7 z8 s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) x( W4 `# v" f/ c! |
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' D9 g% L" v" N- B# X% j7 M& q2 k8 I1 c0 ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* y# ^- k' R& N5 m└──┴────┴─┴──┴──┴───┴───────────────┘
' u0 G3 p& \3 O# X. u
: e$ v1 J, f) R' S1 l  H
% S: z7 V% a; A. v' p+ _; @Mega Chip1 P0 d  L& Q# O) ~" q2 ^* o
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 H( y7 S- z, x" h# ?! ]# X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- f4 k1 @+ T- A9 u: p; H├──┼─────┼─┼──┼──┼───┼───────────────┤
; L0 S- p7 b9 q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 L& ?; D- K/ f, p
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' E- C8 M1 D0 F% J│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. s) r- {" L& M& S! O* \│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! e. r8 S# m% [+ g; x8 e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' M. O$ Q9 k3 q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" I) r% d  z) f% Z, ?
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, P, M$ O# k; Z# s$ }│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 a8 R0 @0 S1 V5 q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 H& _( b+ v# O& j) E; e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 u9 Z' v9 V5 z8 N6 \0 f) |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! T# P4 `- F! V3 D# q; j+ P5 ~' h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ \" f) P$ M/ B- \/ T& s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% W, T, n4 C# @4 A0 h+ o; D( ~│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. X' [: Q5 i( h4 R$ S) z# E, J
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" T3 {  h* b9 |& _" I3 @│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- f  a% n8 S8 n* {# S2 i. w. ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 p- A/ i8 f) `1 c) x! Y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# J3 c* L! B; S8 V9 J+ u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ G; H7 O8 ^' N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" Z; \8 w" J, o) r│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! M* k$ `2 _4 a9 t5 j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 U! \- {$ m- D7 D5 p) x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 p8 Y9 v+ ^7 i* k; n1 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: C: u) p1 C3 J: ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# B1 x1 Q: n2 o5 \  {+ P) t- ~8 o  [│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 d. F& O: G" L! F: q8 @/ ]* A( }% u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! a# U8 |- n, s* u9 A. ?' E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 t: h. R2 S! |9 v& Z$ b
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 V. d' Z4 ~& `' z" W│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 R6 g% l$ K  `7 y4 P│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* l  @3 ]3 c- J  T! U6 }" `
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ e& D; |7 C; a. I- b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: C" z% [( X3 w3 u5 Y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' o& U6 }( V* e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 @/ }6 y( ^1 [
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 z3 d, @; S/ d. V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* x0 U: C9 s' {' v+ S5 U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: a! B; \+ M+ X# S
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 [6 }6 D1 c. h/ J
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 x! S- {! u/ i, _% Y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 r+ u- Z* ?( q$ o( z7 {
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 p7 M7 p, q; n' H2 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ y4 v0 \1 q4 q7 K) ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  ~/ n7 R1 b5 O' z1 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ v" @/ o$ |, J. w7 a8 r* g9 d  k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ y3 L/ n2 `; N+ ]( o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" V0 x  w* D# I# G# _- {│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ v9 d; |9 d" B& |$ S$ }4 g5 g( E  p
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  {4 v0 b  h" O/ ?7 b, z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" U5 _2 Y) w6 {6 G8 J. c& [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ K* z' P  M2 x/ T1 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) S% k! D8 ~. b& v* O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* H& V/ n- V) {5 u/ _) f│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 E5 M# w# _( ]- S6 ?1 L% O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: P, o. B4 n# N# f9 O$ ]│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" f4 `# [  C* k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: |* j" b4 O% O
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ L5 u7 g7 m% V4 p! u  @8 C1 O& m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- s, G$ q7 _9 o( S$ w
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 r& ?) `1 `% m! k$ J  _; p│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; a+ P, ~" h, h: t, C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 C6 \9 T" J/ C2 b/ Q$ `: R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; q5 X( P$ R% N1 k+ @
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 l# K( f- v) w6 P│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* s1 X- R% O) [6 Y: _' L. M│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( \( y( S4 c, w% N& n│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 ]& l; j0 L, k  F7 d0 Z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 m& t! _2 }0 h9 c, E│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ V  A* t& C5 T6 p) |; x│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 ]; D% D8 X. n6 K; A│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( x; y! g) z% m; \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( r& |! T, D1 P# S, f- C4 f
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* f/ t, V5 X4 \( ]) [│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% _3 Y: p4 q0 w+ d7 ~* B9 v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 [; c! }4 E2 c, \6 _0 |; C* j" D) W│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& |; q& N' X8 m( h9 G
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 m+ l, i0 {; F# ?( l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
+ j' G5 e8 z* b8 O1 R, c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) h* D( B" e  v4 B& G
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, {' R' y4 `' e( V" h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 V3 b+ ~; A4 n2 `7 Z, s3 }│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 x/ N6 M  I, i8 [- g' m6 ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& F/ o- f, m. \  w! Q# E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ C+ Z+ K1 q) I. u6 d& q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' @' O5 G) }  l1 J) f# f: A) c└──┴─────┴─┴──┴──┴───┴───────────────┘4 q; X% E5 S0 Y+ n9 u# P/ B
+ x! w* \& G& p6 V5 `6 s3 m# \2 {

9 \, E0 U, l- ]" z$ p7 t3 q$ v! x8 yGigaChip (蓝版)% G: y. w9 N% ~& h5 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 X) f& g4 z& X; j4 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
% k, Q( {. |; N! N" E9 Q8 I* s4 X├──┼─────┼─┼──┼──┼───┼───────────────┤$ h2 }5 N  j* m8 f' n
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& n4 k% v' c' v- @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 L1 m2 f/ b% O/ r: G- B% W
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 E$ `3 e$ J9 q3 C1 s$ D: k│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; ?4 t+ j3 H' K! C: _2 C0 }* {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) u8 z9 s0 ~' ?' w5 W. Q) t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 D; o6 N) e$ R# w  j) m+ \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 v3 f0 `0 f1 y% s6 U% k0 h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ |* {3 o5 F/ n5 Z4 q8 a8 a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 E3 A' L, q+ Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- [$ l  a1 B% I6 S6 H  ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 }$ }& V& Z! W; Z. ^% d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! A% k' P0 @$ C3 R4 J4 h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, \1 I9 w: K3 K- _
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 L+ q7 K7 U% S4 l$ Y! m% C% b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ |! ?# w$ e3 d. I9 V1 _│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 c, y2 t0 O; n9 D- B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. W: L) d% C8 i; {# r3 L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- j9 `9 T2 Y$ x" p: D) v9 B│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% Z0 e3 g2 O7 S' R. t, e5 s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 Y/ c1 b" v. L1 a└──┴─────┴─┴──┴──┴───┴───────────────┘
/ O* Q1 e3 f7 ]' x0 k  ^, T7 U/ n0 |/ j7 A  F
GigaChip (白版)(只列出与蓝版不一样的Chips)+ B. Z- y* \8 X" s: t0 P9 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% m% I+ x- U4 Y$ b& k│编号│名称   │MB│攻击│属性│稀有度│说明             │6 n) j" X8 s" k
├──┼─────┼─┼──┼──┼───┼───────────────┤
! _- N: Z' @$ B6 R9 M5 [& K7 ]! L2 Y6 k│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ p, b, u0 H4 r; l/ u3 Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. G) p. d9 H3 Q: h2 ?( a( p
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 L0 s2 v, J+ d5 F) i│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! J; B) X4 p8 F; V" u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ y& H7 @2 z8 C& {" I5 q  b, P1 LMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ _  x( v; X  V8 Q( Q3 L; a# j5 H2 ~2 A7 Z: Y1 M- y' h% [
001002003004005006
0 \3 a. t& O1 u007008009010011012$ C# q/ ~% w" M9 `* l# n4 ^" J
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 [+ [5 k0 d/ w& q: N$ f0 N+ X9 G' o$ x# O$ [
019020021022023024. E& |8 ]( S0 E5 f: h% u
025026027028029030
  N( `# ^/ \# G* t; H031032033034035036
5 `  t1 M3 K0 X* l, W2 g# Z& P& e9 o+ v- u4 Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Q( M! ^2 [$ z+ g+ Q
1 Z5 o; R5 H) y9 A: X. t$ t1 A  |
037038039040041042
3 T: N0 G5 H1 R* Y8 N; A043044045046047048* n% J8 p4 ?6 D* A; F3 ]# v
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 c2 O7 {% f, h+ U( A

/ J: m( V& Q( l  N: Q- C055056057058059060+ ]/ c/ Z) y* k
0610620630640650660 m! B) u9 s# C$ J2 n5 V4 b0 E
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 h4 i6 n1 f/ I3 U3 O

6 m; w! w9 \  G. D073074075076077078
5 K' _  m3 K1 w4 m+ p079080081082083084
, z  |7 `& b7 q$ m085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. @& e; g  O2 l

; M- ~9 n. B- f* w2 T, T3 P. f. m091092093094095096- z4 W8 P# F  Y: H5 P; Y
0970980991001011022 Y/ |1 ~- j# C+ j8 k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" F& B! {$ {/ @0 |7 q- |3 J2 [6 ^
, U, \1 I3 Q' @5 f* W1091101111121131140 a8 X$ N; M- H8 D7 i
115116117118119120; P& q6 M) F' }# D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ _: R7 s. U, @: t; o8 V% S

5 e. n5 q' v1 F# T1 {7 |127128129130131132
! k1 J1 b/ |+ E! Z& _9 o3 j/ v/ z5 l133134135136137138' J0 s* Z! I; S$ b* M5 Y
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t4 D0 ~& X# g, E
. ~, f1 q( S) w: e! f  Y1 c
145146147148149150. k) q6 z) @  o/ L5 f9 {* N
151152153154155156; z1 _" Y6 @6 R. }6 ?. p* ^0 z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |# ]$ q% g0 G( {0 w& w" \' `, x& X+ d3 D; U# G
163164165166167168
2 k  U& G+ D# m6 ~! ?- u169170171172173174% |0 O  M" Q& O* S. B
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; s  u; k# {+ r4 N
3 q9 m# T7 Q% k/ e) P9 l; b3 b
181182183184185186
$ [- n% S- N' ^; d8 V  _% A1871881891901911926 s2 A& X' [2 s% d$ S7 L2 h! Y) a
193194195196197198- I# N( j) |  T* W5 z& G
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% a* c. }9 h) i: ]$ V' g, J0 y+ M2 @
& N5 y* N: w5 d0010020030040050063 }( w& X8 ~5 Y4 o' ~7 d
007008009010011012
) {( q  f6 }8 ]9 s3 q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: y; `; o( p6 p8 h% u& L5 @

# g8 u/ V/ x# c7 U$ ~0 D) z+ P019020021022023024
. X" Q2 s# n9 ]6 a0 k0250260270280290301 Q8 R4 V7 |# t9 r( V$ w% o
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# T( _* G/ c3 q: J: I
" j) V. d# H/ l4 m4 {' Z: S% i
0370380390400410429 i  B' c4 r3 [! S4 h" _% H
0430440450460470483 }7 [$ m6 d  q0 {2 F2 ?) L6 q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ ~2 `; X2 Z6 i5 ~5 E% v

5 z7 f% d& `5 H% s4 G" b  w7 y! n055056057058059060
! M1 {# k. f5 Q- ]: X( `061062063064065066/ H$ r% o, ~9 z' o4 g/ x" V* S
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! ~; _  U! c4 y& }3 W

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079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:+ W, Q+ H3 \3 f: j6 `& J

8 p; I! Y0 p+ j) J001002003004005006
' p" ?4 w5 m3 c/ _# z0070080090100110128 J& L/ i' Q) y, o/ y
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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