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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
, \9 {7 J) ?3 j+ M  A■ ●■    http://www.NewWise.com ' i& n7 |4 u3 a7 J. M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合2 d' b4 Y4 T# s! v! I+ ]0 A
# D0 z$ {9 w  E7 A) i

+ V) {4 o$ Y+ D2 A英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 m& d) `7 B: q1 e" Z大家要看日文版的P.A.或详细攻略,点击这里吧!
& z+ i9 s. W; n) v$ T% p  v2 w3 ?
====================* b  k  R. X* A8 ~  U
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 C3 f. u0 f, _$ ?% ^2 R
2 m1 J2 G* ]' m( b: Q6 B
以下内容格式如下:6 f8 A7 V/ C" N! w: c' j! U

1 T1 C2 I+ @6 _2 M% x/ }( \编号    名称
4 s4 l9 o8 w7 Y$ Q! F说明: q6 i, D0 j# D! u  o% Q7 k
组合方法
8 n& P% E+ X, J2 R---------------------------------
0 z2 M# g" y: l$ t! K01    Z-Connon 1( q6 H. l# q+ {, ^+ m
Unlimited Cannon for 5 sec
" Q- K6 m( w- Z9 v0 I, m# K: ECannon A+B+C* i; J2 |' t* w+ f
Cannon B+C+D2 e0 V4 D% n4 M1 Y% K3 G
Cannon C+D+E! {+ [- v: A7 _' P9 J) V3 X, }

2 T0 d5 p5 G& y6 n; G3 N1 h02    Z-Connon 2
& |) T! e, Q% }Unlimited HiCannon for 5 sec
" n& f/ U. Q1 r* g/ wHiCannon H+I+J
# C- i; N7 G; U  CHiCannon I+J+K
* N- [9 o. m/ j* y. r+ MHiCannon J+K+L3 k# J6 K0 J# ?. u3 m5 F
& x" x/ a8 b3 G0 ]
03    Z-Connon 3
7 K3 \. N! w# F- a: D' b: j  xUnlimited MegaCannon for 5 sec1 e) q  c# T7 C$ N: K! h
M-Cannon O+P+Q( \; a' D9 r$ D3 r/ y0 t* o
M-Cannon P+Q+R
$ ?/ v) B8 d# r+ a& HM-Cannon Q+R+S& k$ g6 B4 x1 w7 ?/ H! T

2 X1 y8 a  O* J! M* i3 H. E- Z04    Z-Punch% Q1 R) E) h. u+ D
Unlimited GutPunch for 5 sec4 C1 W" p  c" y2 J
GutPunch B+C+D& _$ S) m& @: d* x6 R3 N8 n2 J
GutPunch C+D+E
4 f3 ~) U7 _; IGutPunch D+E+F! ]$ ~# j# s2 ?3 d+ v
3 a% [+ M6 C3 m
05    Z-Strght. [8 ~& r8 Q) E- L& }6 G
Unlimited GutStrgt for 5 sec
% [7 z6 j9 d4 |0 KGutStrgt O+P+Q
7 Q; M, i; Q+ [1 }% @  v/ `3 aGutStrgt P+Q+R
, E6 q3 q. p' {3 m# D) M1 A  [GutStrgt Q+R+S
8 v- Q* K/ H4 H4 E, J2 T& r$ A
( |+ F( b) @, D6 _$ W06    Z-Impact( ^5 H' y: U. \5 e' @. l7 |
Unlimited GutImpct for 5 sec; }/ t' K, r* Q" `$ v& r
GutImpact G+H+I
& p5 f" _( Q. _GutImpact H+I+J
$ |% V  R6 R2 o7 }; X5 ~GutImpact J+K+L
3 J6 ]8 r  I+ R/ Y' B2 O) V8 N  h: M0 t* \7 {9 |
07    Z-Varibl
! N) j4 J7 ], v6 `( U3 t' a! V& RUnlimited VarSword for 5 sec
0 H( Z7 |; U4 H1 |) P7 x! NVarSwrd B+C+D* s- q5 j. s) X+ D, W' B6 N
VarSwrd C+D+E: X1 a  w/ u( k+ x  ^8 N* X
VarSwrd D+E+F
- q9 _/ X; ?3 j9 ^0 U2 R5 N$ m% H* \4 W- Y  n, ^
08    Z-Yoyo 1
9 O, }) ^/ N1 J, sUnlimited Yo-Yo for 5 sec9 Z& q) w% s5 _: ^" z3 Y! R8 c% ]' A
Yo-Yo1 C+D+E
! W% M: F) X% e( s, KYo-Yo1 D+E+F0 `* H; N( y; j6 y
Yo-Yo1 E+F+G
* w5 B1 I$ r0 R2 f4 d
6 N- p8 m: w0 g7 f# A1 P, `: ?09    Z-Yoyo 2
+ c0 l6 @: B0 F! K- l) S0 rUnlimited Yo-Yo2 for 5 sec
  g' s1 J, _. P" C5 i$ s$ \: tYo-Yo2 H+I+J/ M" @; @/ M$ A& X6 V0 P$ `
Yo-Yo2 I+J+K
3 b0 U& |$ _% f3 [( ?0 @# zYo-Yo2 J+K+L4 _& h! v: D8 f6 z5 q1 S  i5 y8 W
3 J/ ]) z) r( f) ~' T
10    Z-Yoyo 3
) e3 [# z( f  t# s0 SUnlimited Yo-Yo3 for 5 sec
- z5 }7 ^0 j4 n+ a( v9 }Yo-Yo3 M+N+O1 i8 C! E# Q4 @2 H2 U
Yo-Yo3 N+O+P+ Y1 g* b1 B3 \
Yo-Yo3 O+P+Q8 x$ [7 h8 K7 @2 ?
' l+ P/ X7 P3 j4 L  ~
11    Z-Step 1; H, X5 y( z  p) v+ R
Unlimited StepSwrd for 5 sec
+ ^" W2 L( J: K# RStepSwrd L+M+N
+ U. c" I& v: h! F* qStepSwrd M+N+O) N! ^. `; q2 I/ u! V5 Z9 ?) ^7 A1 w
StepSwrd N+O+P  z4 c/ ^( q" A  x4 ?/ B. a+ A

, F! ~; V  x( k! Z) [12    Z-Step 2
  [7 Q* H8 ^( f! _" \8 G1 mUnlimited StepCros for 5 sec* S- f" y6 S$ z% S( i8 l. _
StepCros P+Q+R! R6 c: \4 p# }& K! ^
StepCros Q+R+S
) [( |+ ^' k& q0 NStepCros R+S+T/ v2 C7 ~  t' o) a. W  B! B) |

9 M' a2 i4 U8 s13    BubSprd' H3 x$ Z4 B" ?3 J& I0 r0 k
Attks w/ spreading bubbles!
, J. o; G. ]5 T( g* F" gBubbler  C+D+E
* B; J. d* ^5 x4 aBub-V    D+E+F
: S/ B! j+ d/ Y0 s* sBublSide E+F+G
1 G( y5 b9 R- S, e  Z3 r( X7 UBubbler E + Bub-V E + BublSide E1 ^* K" w  N5 @7 x7 z! n( @
4 v  M9 u0 M6 Z4 }0 Y& p
14    HeatSprd
7 W0 x9 ?* T2 _0 l' s, lAttks w/ spreading fireball!* a1 q7 D3 x& f1 D- D4 G
HeatShot H+I+J
% V7 q% m, \$ Q* vHeat-V   I+J+K
7 P2 O: A: l, T  @/ k0 dHeatSide J+K+L* r7 p8 N) x) ]" |0 ^& e1 E+ A
HeatShot J + Heat-V J + HeatSide J
7 T+ a4 k9 \# t7 A& `
) R5 L, H% d2 N# `" p  [" H15    H-Burst
' h# T, @; ?2 Q$ U! eCreates a giant explosion( a+ y3 R) z% P. Q$ s7 I
Spreader M+N+O
  u- P- i6 B0 g* F, q0 nSpreader N+O+P; u# M/ o" u9 c4 t, h' l
Spreader O+P+Q, D2 r! R  w8 p, }$ e

* U+ _, k5 i$ L2 O7 H' I0 j16    LifeSwrd) D4 ~) B8 W% u# L- B7 x4 I
Swings a huge 2×3 sword!
/ w; |' A/ ?  ?  ]/ Y7 d+ q- nSword E + WideSwrd E + LongSwrd E1 l: ?0 _/ ]+ K! u8 ~8 n
Sword L + WideSwrd L + LongSwrd L  B( w! {  `1 M5 z
Sword Y + WideSwrd Y + LongSwrd Y
( ~1 a+ {/ j8 u% a3 e1 l/ z& A5 ~( s0 W& y! B; N+ q# V
17    ElemSwrd4 J) k  G" z7 \/ O. s& p5 d% c0 L
Wide swrd contains 4 elemnts
; e2 Y3 q% R% fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 L0 R6 h7 \2 p' H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' ~2 b7 W% @, O! Z6 f

  q2 U' `. B% ^2 b2 h& C18    EvilCut
* M! g" c" @8 g  x5 S! X* |% pStep up 2 & make 4 atacks
+ S) t( Q& \( c) HStepSwrd P + HeroSwrd P + StepCros P
- E6 _: d3 G# D& S7 [( s+ q
$ t2 U: e2 U3 r* z# X19    HyperRat
0 U, ]0 }" W% {, C# {A giant Ratton charges!
5 m0 b7 M7 e2 Z3 yRatton1 A + Ratton2 A + Ratton3 A) L  Z; y# s0 Q  T* p! s
Ratton1 C + Ratton2 C + Ratton3 C  F. f' j" g+ d; t3 [/ p5 F
Ratton1 F + Ratton2 F + Ratton3 F
' S% z/ E; g, T6 u4 l
/ U1 v2 ]9 |1 L& l; j# R* f/ u3 p20    TimeBom +$ Z' f  q% J. i& B2 q" z7 S
Sets Time Bomb in enmy area
, r6 O4 q9 N( XTimeBomb J+K+L) k* ~# U) o6 A, ?# Q$ g4 S
TimeBomb K+L+M4 a2 k6 L; _) W0 V9 ^  x
TimeBomb L+M+N
0 S( I$ H/ @3 e9 n* R  K$ q/ E0 r- _# p0 \. A, R
21    GelRain
' x& r+ a! L# {% _1 p% hGel steals squares
; W' v, j1 e1 T  ]" p3 T4 [MetaGel1 B+C+D
8 K8 g- E/ k& l2 W. b" L  \( EMetaGel2 E+F+G/ W" p: [1 `/ c, Q4 u$ |
MetaGel3 S+T+U% R. p* b# }5 s1 k9 u& }' G

, f' |. ^+ J' S0 z9 [* `22    EverCrse: U" J$ w: l% T5 l' q
Shield chases enemies, w) s$ x5 r( x1 A) W* P
CrsShld1 C + CrsShld2 C + CrsShld3 C
' U) O; \, i1 @; MCrsShld1 L + CrsShld2 L + CrsShld3 L. p5 z; {3 J1 D. C) x
( N: G; e& C0 H* j8 k5 g
23    MomQuake1 M2 d6 h) P5 d
Awakens Mother Earth!/ t+ V- e! B: k/ u; s" @/ v! c: `
RockCube * + RockCube * + GodStone S
; Z4 S7 ^4 |1 V4 e! n& m/ J2 M7 \  b3 N8 `) y' R
24    PoisPhar9 l$ D4 I6 L7 V9 s4 {
Pharaoh generates poison5 [5 m1 M9 n0 O
PoisMask A + PoisFace A + Anubis A) n9 ]; H) v# N8 B
6 Z" V: I5 q: w
25    BodyGrd
, M* T5 H4 `' S. yBodyguard takes out enemies
8 c8 A7 N( M4 e; `1 ?0 V% O- VAntiDmg M + AntiNavi M + Muramasa M: M, Y0 B; m& q7 a( P+ _
% [; h( C7 Y7 m
26    500Barr/ R6 f' {, @& `2 B7 R3 z6 _
Barrier absorbs 500HP dmg* M  L  F. @9 |' k8 }6 X' ^; o  f! m
Barrier E + Barr100 E + Barr200 E
( p# h0 S* E. G2 KBarrier R + Barr100 R + Barr200 R
8 `, k3 j- P$ F  B
  Q5 A  `/ A' g( e* B+ z- }27    BigHeart
% o9 O, U  I7 ^' _. h' HAttacks, then heals HP!* l: @9 U5 I/ _* F3 A
HolyPanl R + Recov300 R + Roll R7 g3 A- v  e( E* g& o. `
HolyPanl R + Recov300 R + RollV2 R1 m- ?* E( A! s7 r" e
HolyPanl R + Recov300 R + RollV3 R1 d. R( f9 C* D4 J  C; C( w- c) L
* O& F+ M% t& P/ d6 d" V
28    GtsShoot5 u' U: j- b0 [: e  g& k' F* j7 V
GutsMan throws MegaMan!: ?/ R4 Q( c' ~- N3 S
Guard * + DashAtk G + GutsMan G# d0 \5 e/ _8 B
Guard * + DashAtk G + GutsMan2 G
9 |' h1 m' w+ T7 X+ l* W0 yGuard * + DashAtk G + GutsMan3 G
/ w" ^1 M% i8 vGuard * + DashAtk G + GutsMan4 G
, J% i! C6 v) T
( v5 `* D2 d4 F9 E8 q* H7 s! T29    DeuxHero
& a8 B7 q% _; K# ZMegaMan & ProtoMan team up!
* R1 e3 \( D3 U( S0 b6 VCustSwrd B + VarSwrd B + ProtoMan B
; v" e/ d" Z/ v8 k: Y& UCustSwrd B + VarSwrd B + ProtoMn2 B
; n% j  d, i2 mCustSwrd B + VarSwrd B + ProtoMn3 B9 s3 H+ y1 L6 n7 w7 b$ a. D' h
CustSwrd B + VarSwrd B + ProtoMn4 B
7 P# B4 O& j5 E/ q9 N& ]4 u, s6 R* c' Z, i) s+ Z
30    2xHero
) _% a; I8 q% E1 P, ]/ p; [MegaMan & ProtoMan Dual atk
& X/ K7 A+ E' g+ K* cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; o! U  W  B+ [2 x8 R( v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: p5 p! J0 l$ p4 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' z9 X0 Q7 F) S( z$ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% s  C9 [7 E' Q0 J, B, ]
: j' {1 E" P4 x+ B, H1 T2 I+ e31    PrixPowr
' m, P$ J) M) p3 Navis attack at once!+ z7 N6 [2 t% ~2 S; {
Team1 * + Team2 * + KingMan5 K% N. D- q" j1 I+ [( J( U5 ^  `
Team1 * + Team2 * + MistMan5 M$ m( B- ?- ?8 @
Team1 * + Team2 * + BowlMan5 B
: a+ ~% J3 q. C2 J1 ^
* D- ?- K& c$ B. M& Q) U& r" `* i. p32    MstrStyl' |: `! R0 h0 P) b) ^
MegaMan unleashes his power
3 [0 q8 I  F6 i  {8 ~: Q% iSalamndr * + Fountain * + Bolt * + GaiaBlad *
& w2 M! @+ n$ s# R( l$ f9 s# z( e; H, T! {- K4 O
StdrdChip (Part 1)& P' M1 Z8 d+ c, [
┌──┬────┬─┬──┬──┬───┬───────────────┐
, s9 K2 R' k1 F: c1 h│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 _$ V9 U1 u5 N" w" j! I2 |$ t0 }9 L( @├──┼────┼─┼──┼──┼───┼───────────────┤
; y' D" \& `& e$ C' w2 B│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: M# J6 F) v. g' \9 \$ t│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% Q" Q% a# Y, z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- G' W! s8 u8 |9 ?' z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ ^& G, Q7 E; p: I0 w* w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( B8 ^. Q( ~. A! v: y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 ^  F0 L, E' h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 R! d5 @  E9 m+ h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 K# [  \& A3 U8 _3 o3 ?5 v. A│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. Q' B! U4 ]0 J5 [3 {( f9 f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' Z# K0 Q6 A3 e: j" w│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; Z6 X: H! ~/ p( V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 D3 L. D, A9 Y- U& P. X, C) Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  P5 U3 ^2 T0 E+ f5 P' W│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 c- H  J5 ^, o  t+ p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  @& s) l/ G% [4 B4 C3 t│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& o+ D1 ]/ ~" c9 @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! V# a% ^3 [6 V. j& s% B4 G│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 I- w, ]; r! c/ B4 G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ _1 T2 @( h. X. W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% x7 a% {5 b& w# P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 f. c7 R6 c3 D' {│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ A3 g$ E4 _- R: s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 u$ W9 O; |4 @# K+ y1 i% H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ R+ y# B( b: s6 G  J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 z) M9 A1 K( Y" E5 R9 t: [' Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. m/ l% J& H' ^& b+ G# Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 w' V& Z7 {" q/ D! Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) D. s# Z5 d1 H/ d1 Q9 Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 K7 H) M+ {0 Q& x* H9 ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │+ z( r+ h2 ~+ o/ _+ [8 S# U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- ?  |( x9 ]* ]9 A/ B/ o( |! h7 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- c2 D$ F) r& E) q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. Z% |9 l1 ]" i, J1 Q5 `9 Q/ A3 k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 l' L1 `2 I4 u, v/ a│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 `! D) }" C) r" b0 g4 i' }│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 D- k% B. f" q  s2 U: n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 _( {9 E- s. d5 Z5 h5 C& ?5 ?. k│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" o4 Z3 ]7 x- g  i, A' V1 r: f│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- @3 i( b" A' X4 M0 k6 f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
% t# |; W$ F6 P) o3 b  q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 n1 N8 w5 R0 B3 `& U% z' c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% ^. a4 R, X( f# c* n2 {
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  m' G: h0 ?) B* u0 V* _7 B│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 p0 X$ \" u6 h% a* d" g! ]│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 y/ m8 M5 ]5 K4 ?' R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' \$ N3 g# Y6 Q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- N# \1 v8 `, X9 f- Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 i) q2 f. v; W) x2 Q3 L! I0 y; ^│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ C8 b. ?  p& p│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! v( G7 _' Y/ p( D( \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 @. A+ p5 J, G2 l
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ X6 Z6 S  ~- r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( t: R5 d) k. p7 J6 b! l* l5 k6 b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: g- s1 Q# `- G4 W' Q) \4 Z
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: q  e6 {& @$ a) o$ J& e( ?
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 P6 N3 B% d7 t* Z9 [
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 K) B7 n# _6 w- T- B+ i│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 J2 C) {7 E9 @  T│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 Z4 Q0 S! `' |; z# O' C% g$ w
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. Q, f5 ^( [, \& I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
% @+ I& L. K; h( p( Q7 |/ f│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% `2 G3 {2 u( p: |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  Y& x- @4 x( k6 P0 k5 r- y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# ~0 Q1 ?, j. _) {$ t│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( Q# x8 u/ a3 o* a, n: H
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, a9 m- \9 J- c/ v& u, r, y! B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% a4 N! V  s2 v" T6 }- ~* ^
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 r) E8 U' {& Z5 h. V% Y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; r! d7 j& N. f- K( K7 t4 `│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ M7 ~7 |6 k9 G# T8 f
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 A) {! p8 T  W
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 k8 c3 l, H& J7 y9 o0 o& b
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 Z; s* \2 }$ s. b6 y2 ^! Y, \# [│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( c3 x# V( ?1 s+ g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 ~8 h7 m% q# w5 Q1 ?$ S$ k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* o+ i0 ?$ X8 h) [. i* {" ~
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) p7 M# C/ Q$ ]. N1 K; }│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 t/ Z; C3 b9 D/ I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& z$ V: z4 T; n! d│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; E8 P: t, G  Z. N6 ^' [. J
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 v7 T- u* E" u0 V! {! |
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; l, i8 P4 \/ j' u& K, C& z" T7 S) u
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 f# x% j/ X% P# P. R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) T) M5 k& o  r: L5 C4 o│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 b, C' u' M+ b) G! l  y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& ^! E4 p6 `- d; [1 M1 V# k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" N7 Z! w& M0 h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ |2 a& _" T& v9 U- ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, T( Z* Z, {, H) T0 F│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) T- [+ e2 X- k) |1 Q! I% A
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- X* A* d5 I4 y0 n$ y8 _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 {1 |! g+ ~9 w# R7 B% m4 E3 @
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; S. n  V1 w. Q4 p! x# c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( N: ]9 O9 Q4 V' z0 n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ i6 @* j; t0 Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. w# [. P3 i4 T, ?0 E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ R% V$ W7 X- ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. T, g4 o( I! h3 _0 D' d" i5 @; i
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% [. B  h$ m* X% P+ u& d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 A/ c0 P$ q, r9 N└──┴────┴─┴──┴──┴───┴───────────────┘
- v2 {' b, Q$ C, W7 ^. o5 O+ y3 Z1 O, q! ?
StdrdChip (Part 2)
. _% ?) z" c& U7 q┌──┬────┬─┬──┬──┬───┬───────────────┐: T& D: x, J3 }- t3 G4 B
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& a  Q9 M: n5 i* X' T1 q├──┼────┼─┼──┼──┼───┼───────────────┤
/ G; n4 L' I- z4 e; C# @3 O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ O: I) a$ [. @. G% o0 m* l5 z. R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% t- m; e  d4 g- B: v│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 C& I3 Y1 L4 s' l$ ^. z( k+ Y1 q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( P6 L9 `$ |8 ]# g! X* e5 {
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, T9 _4 @6 m/ R$ h1 _" B& N' F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. W( S0 l4 U2 e! Y* Y7 U0 B+ d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) H% `6 {! ]. q6 g7 Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, U$ c, R- K& ^  I) K: g: i
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 T9 `% |/ ]9 r" q
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( K6 L: @( u% C! u0 W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 S* z5 n1 G2 h4 |- ~  L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* Q# [2 z2 P  w' `* a% l
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 G! N. w: ]4 _* |# A6 ?8 D9 F
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ B; C' ?: W" t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# y1 z  c& h( q9 C! N0 g! y# t* @1 d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 d2 }! n% I; z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ a: h  |* k0 A6 M' W. [│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- \+ {- y& {& r. [3 j9 b0 q│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' {- w" s8 \  U: S/ I│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, U7 X7 m4 d4 U; {: G+ N; r
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 A1 Z0 H& ~, |2 u2 J3 e
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ }, n: r# f/ G. C" Y/ [8 Q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! V2 x( `& }1 ^( R( y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 w$ ]. H1 c" _$ [! R: i│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ N* R) s. \" P# m" H2 [│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 c# T4 u/ ^3 F6 ~2 n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ k- b+ ^, s( s% C8 u( ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& E2 B$ s! A0 u! G│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 F$ S/ s( b; {" ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ M( E6 A: s/ Y2 g/ |- f0 E│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( t  K# i( e" u% P% n% o& n│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' A8 M; a! Q2 y5 V$ s
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' M* d' [0 f. r) r' Y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 t/ z; H! J5 ?8 W. N3 G* G5 P2 T
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 u  m) d8 O& h  ^% K5 J2 n- j│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# z0 j, [" f& p/ K  d, ~│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! O* B" s( f+ ^2 @$ F. _6 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& f5 O; P1 k0 a# C& W" c% h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( h" m* X9 X& r9 u│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ Q  i- Q% y, h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ o* y) \- @3 j/ b│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ P0 u1 p9 L9 I. V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; j. R. j3 E+ e, @0 v: J
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. |/ ]" A/ k& u. q% G7 f2 K
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, O. c- g! G0 Q7 t$ j
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 f% W! l. w6 t3 n/ \│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. |+ E$ A9 P) Y' h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) X3 F  H( H  k$ s: h+ o1 ~
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 v) A' a- m4 ~6 m' N* Q+ \, n│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ w5 z) W$ ]% W4 ~) c0 D│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" P2 E! @" _( h8 @3 |; C7 L" `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 R- i4 M2 Q& s6 z! W5 W& a
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ w. v9 l3 Q' n; K; E9 T│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ l+ V1 j+ _& ?6 o8 G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! M7 f) j; s4 `4 E: {3 C5 D│155 │Repair │8 │  │  │*   │Fix your area's panels    │: H  n% m+ s! t& X9 C( `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 b# o8 p2 L- b8 e* G" L. C0 E
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# t% d" A- E. F8 s- C9 d│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ ]" o  d" E4 {* f2 o) n
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 z- x. j8 @; c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% C/ l8 H( Q9 F
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( N% N8 ]8 x/ F1 g5 b│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  @* x2 E$ n0 w8 \- E* e; T│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ `" ?! ~: x; s; p# g5 q. W0 R" c$ O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* {+ \* Q# @! G) T1 Y% B: ~│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 }0 h6 x; g2 H$ M& P
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% b7 a; i- Y: d
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: Z6 f. i  ^) H2 u# D│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 x3 V% n5 T5 V2 M, ~
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 ^6 o& Q8 A9 y. M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' O% B) y9 @4 {; w9 \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  z! I: H, k0 ]) c! V1 x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, w. f5 i! |; ~5 R: u' Q1 d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' N6 M* I! o) ]& ]+ x# y! w+ ~# o0 D& _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( `3 }5 b& A9 z
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* w: E; w" p3 m% ?  W  M" w4 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. a/ L9 j3 g3 h5 \7 G; K. T. Y9 f│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 F: D2 p4 }7 M; y2 w7 e- }! B
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: ^& K0 Z- M3 C2 _$ P& r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
: r) k# T+ b+ K% N1 S, O│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
' x; E3 C$ a" r1 h+ ?) ]0 h$ R& r6 {│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! f& u3 p& o1 b1 r' J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 q- q3 A# p) U7 Z- I7 @! [3 G│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 G9 ]1 t( F! ^3 ]) k5 L  `) P│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 b2 Y( w" J6 I2 V1 o5 b/ w│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 K6 ?# Y5 v0 @' g
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% |3 w* P( u: b; ]" m4 {/ A9 n8 L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 b* h( S* }; l
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 L4 l% j  F! ]& w4 \3 |: F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 m% l4 |& T. ]  p! `; z0 w+ R% F│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, L# A* M& ^7 A  o) h# O& J│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; p& \8 G, X; u" T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: G2 Q6 e3 e* Y$ J6 M7 D6 @& Q, _& u' j│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' S# {. V$ `9 F3 @. u3 x
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  G8 r+ K5 b. V& B5 c
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) G# s1 H' i% C5 B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- \! r! |* E6 ]3 T* k( N8 R7 n# A4 p│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* X$ ]0 }0 c; K# g) e+ m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 z2 h; f5 V- }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. `7 L; d" z  S2 N% R/ r$ n, k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 M: B* [3 g/ b* W
└──┴────┴─┴──┴──┴───┴───────────────┘
+ S. F: e5 s/ g# Q
8 |7 w& N. W' U/ K( j% q3 d
0 d  |& T& u$ H  F: }* E9 yMega Chip
, B8 [; U% m* b) c& }9 U' ~┌──┬─────┬─┬──┬──┬───┬───────────────┐7 R! t3 q& I3 M1 q& |5 D1 D# f$ Y: a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: X1 E3 [1 L5 F0 L+ ]5 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
+ v# I* {' h1 N  [% T8 Y3 \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- i" \8 i3 q' ?' r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' p5 j3 ^- G# F5 R) T4 ]0 s% c& y, ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- j- u, m7 P; E6 `8 i) Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! I: Z1 |- x7 e' B; N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% m/ p9 u4 N% n  i# S. D$ r│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# q/ T/ f, X& Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& Z, c3 d) \# r/ i│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& O( U6 d- v/ I4 j4 _# Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ L1 ]3 P# T3 ^3 d4 E) p4 A│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) Z- q+ k. A% {7 N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ P4 n4 }- p3 l. h' G7 x│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 {4 @8 W1 @$ y6 k6 g) k│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& _& U! U; U3 h* }9 X$ a
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) N5 |1 t9 e5 k1 k  c
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" C, L! Q* n: L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! Y: O- X! _8 ]
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 C8 N  c* b* I$ \
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% l" V/ ~& U# H8 F5 y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 s* A+ Y2 o4 N; z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ p( W  s- E6 ?. y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* r1 ?1 @) p2 ^0 y, s5 _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, Z) l' N4 j. `8 Q* B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# o0 F- T& ~# K  w& h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( |: \9 m+ I& ^8 ~, Z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, K- T: O$ e' R' [% u
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: }- Y0 W2 W! J3 L& c0 o│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 l3 Y  t6 A  ?7 [7 o- ]
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' \& A1 J+ C! c9 C0 o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 l  m' ?& G9 ~* \5 Q' l/ O
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( U4 x! V8 j; g! U: ]4 `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 Z! g: h, M  x5 D8 ]/ h, N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  W- l0 u; @( j& ]0 d+ ?2 i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& S( k% s0 L% V1 c% c) V' @" ?
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( N8 k7 K. c! Y3 @* A! |0 N1 }; _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ t) [2 R5 g3 {) p  {; A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% T* e: Q1 n6 Q; B│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* w2 s8 O+ `( `5 n
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 a; |# x* ?0 S# ]1 H
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ X5 A' G5 M7 q/ F; W; K) e8 U│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- c( w* ?" L; E8 e& r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. U. {4 r$ |+ S8 @! b+ w! s
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  u: e$ c5 E( F0 d* Z. W2 l# e8 Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! X/ |" f% v  u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 K) ?2 ?$ f) M% w4 e! w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( @' h# `: h2 R$ _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! O  r% t) m2 [( t! Y: s! a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( D) z: Z. Y8 W+ L7 m
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 r3 i+ d( j( {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, W9 I9 |  b; H: i- h, J4 W7 U9 t8 O
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 S) r! p! p+ M0 a) e│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 s+ Q$ I0 A/ @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 J6 t8 s5 E4 P) }/ p0 |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 s( w! `; O; i- U│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% ]: a$ l0 m2 t; i, ]" r+ w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! b* U. q+ A: L) P( U
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# R. W! [4 y* v1 l, e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ e7 I$ \  u4 ^' Z# `1 Y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ ~2 a% |! R: V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 N6 H" {) @3 D8 g% Q3 i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- t, u+ Z# \9 L. Y: u1 _
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" m) {( r' p  f' ~& r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 ?8 b9 M' t, Z. o$ ~9 n
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: H1 S8 P% e. ?│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& S* ^& L) L% M; V5 z- X4 N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& J) a$ _* P# v" i1 ~1 Q3 a% T4 e│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  ~; _" z' a5 s  \' u: G$ s6 c' X7 E4 G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. K6 A  y& q% a) L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ m7 J8 p+ y( A8 g# O
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 x- o6 ^$ T9 u4 F5 t3 t
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  \, }! d8 c5 j+ o4 ^- q1 Z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% W: y5 D' p( O1 u9 P6 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( d! N) I* k3 K! a- m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 n0 L: h/ i9 b, w# q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  L9 W% T. M5 c$ V│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! S8 u" U! @& V2 x* k) C9 q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; {; q/ \) ]6 z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( D  c/ ~0 B  o3 v3 E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 i  x5 G3 a# g5 N: A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: F6 Q- x3 G; G3 G+ W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 k1 _$ |: \7 R. K% c+ I- }' m4 x) L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 q( T, K+ G3 D) V4 w
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! H: ]( Y7 H: p) @│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ L) n' s- T+ ~! v% K│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! S+ ~5 m$ Z2 e0 |4 x. X, H; |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. \' t, P+ h- i2 a+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
8 n3 ?% @  w3 q, t" u
9 v% T1 ~# j: d  g* D- ^4 Q: F& t) J% a& B, n
GigaChip (蓝版)
" E2 H" S/ n( L, B# e0 W" g┌──┬─────┬─┬──┬──┬───┬───────────────┐) x& w  \8 H# z) u
│编号│名称   │MB│攻击│属性│稀有度│说明             │! g0 o. E$ Y2 l+ b$ Z- F  M: Y
├──┼─────┼─┼──┼──┼───┼───────────────┤: n; Y) ?0 i. l) E' k7 S4 ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ R8 h9 D# Y/ \) C8 n│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 b, F, j! L5 n( e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: H# Q- T; j- c│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ }& p& W+ W& d! C+ I│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ `) [0 }$ x( p) Z& R& z& C* i│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& I6 p# P5 U( g% G
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 h9 L( ~" r8 k8 g: _8 |) X│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% S. G0 @. j  Q+ L│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 Q0 S, B1 S. j( u! }1 l) E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 w9 Q4 y1 v# z" d2 y# O) }. [8 X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  b9 M/ R/ \5 T( Q0 Z+ ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! _( z9 M+ j# j& T. F/ r/ V+ z% q* z  x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 B2 M' i9 j  H+ n" y# b0 r
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ O, B4 j1 w6 ]" {/ @/ \0 T
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% b( K  U9 [3 ]( i
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 ~. B( `; @! }4 a, t+ k! c6 `8 B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; l) ?; V: {8 v6 @
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ Z3 ]# @) H$ u│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) z+ Q' x7 K* x) a. X9 ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 F; i5 K, a7 c" v
└──┴─────┴─┴──┴──┴───┴───────────────┘
# z7 O( e9 b% I  u
2 l1 ^( H* D3 r2 K" S# w" ?6 B2 rGigaChip (白版)(只列出与蓝版不一样的Chips)1 A) G; O' y8 F9 R* s
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 q$ p5 c. c6 ], R9 H. z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 ^- `( s. V3 B4 E├──┼─────┼─┼──┼──┼───┼───────────────┤
! |, B; c* g3 Q1 e, [│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# L$ M' N' ^9 c5 h, v; K│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 k# E0 T+ U5 c$ \8 i9 [* Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  ]$ Z. u4 ?- }4 X/ O7 w* b8 p1 z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" k- w6 U7 g9 _8 Y1 S2 D4 }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! Z+ K) ~$ K2 k, }: z( J! o" N5 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 E) c  q% O0 J4 o+ H3 c/ }; K4 w- {1 y  j- @% @! u* u( H
001002003004005006+ Q. W/ @, w0 A, t: K5 ^
007008009010011012
$ M. C  ]0 ^4 }% X0 p% \! S013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( m& }0 _, h) @5 q# C$ {# |  l. \+ h; v, m! x" r
019020021022023024( f- N9 Z2 F1 x  H: K
025026027028029030
/ k4 g. I* }' P8 K/ {) H  v3 |0310320330340350368 B* N7 l' i% ?: I
. F4 o8 j/ m& v% e- a* U# I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 d; ]8 x4 f9 L7 n# O' u1 o( O$ t2 f% A# w0 K# E$ W; y4 Z
037038039040041042: \& p: t8 P' a; }2 s
0430440450460470480 Z$ h% {$ r( c. A
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% t" r: L) [  @4 z2 w: n8 E9 ~% {+ R: y% Y4 V8 p. p3 M
055056057058059060
) N* V: Z3 Y) r061062063064065066; \; l/ x* L- C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% S6 M# r7 Z) i% u. T0 J1 M  A2 ^* ?/ _5 `5 y2 c! n
073074075076077078
6 a$ L4 l! s- l9 X- c2 @079080081082083084
; B& j6 W1 @2 ~085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* u! k5 A' T7 w2 @' G3 S  K
# Z" t" z$ I3 B) G0 b0910920930940950965 V7 ~( y" \2 _, z: D6 R, k# F
097098099100101102! l. M' ~. l; k! E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 u8 X$ _$ X+ }8 |# x5 s$ H, J
$ \* O7 A( ~2 e0 _/ \
109110111112113114
+ w0 |3 [6 `, c7 Y% V5 q115116117118119120
8 c" O% g' w) x1 S9 F% b4 B121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 M( R! z3 v! ?2 n& B
. s; h6 W! P7 @5 z% P, Y
127128129130131132
/ H, {* R* D$ V' A133134135136137138
' g2 e8 L2 b; X8 [1 K! Q" M( Z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: p/ I5 @7 D3 l5 ^/ K0 r3 Y0 A! U1 [6 a2 H" w# Y+ W2 r
1451461471481491503 J  G9 _! d) `5 E, _! ^! B" C
1511521531541551564 i5 f# z+ o8 I  v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 V) {: m/ F! F0 j# H5 r+ Y
' K0 R. h) g1 H7 d9 r163164165166167168
% w# w2 R" ~) l( Z* B9 q9 `& o3 F1691701711721731742 v9 j1 U: E. d; _# O9 x* [
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- G+ q# k" Q+ u( K

9 v' g: @% H4 Q% b181182183184185186
- Q" A9 I' l# d- g187188189190191192. u8 L/ j% V* }+ ]0 p. w
1931941951961971986 Q9 [7 @6 J4 i. |  Q& I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 Z  U; E4 V! [2 K2 J

" i: O6 j9 U& g2 b# [2 b) N" ~001002003004005006
% {8 q3 G% V. S/ Y3 J( d- A$ ~0070080090100110127 v$ D! [5 W- I/ U1 o1 D( M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" I& Q$ l  C+ ^  }) c1 v5 ]5 N& P. j7 J* ?5 X
0190200210220230249 O3 |$ ^. ~! V4 B) }
025026027028029030* O. Y+ u5 O: c, C, `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( e" E5 U9 N: z0 b8 n) x; P0 _6 G3 B4 ]. v" [
037038039040041042
  B% N' `9 _- o! K3 j& f2 M5 ?043044045046047048
7 {6 H& ]2 |* _" X) s: Y7 K) e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 [8 c. C+ A1 N# r( O+ ]0 Q( o
( C! e, u* G6 J$ k5 ~! P055056057058059060
! W8 W3 [7 `* e3 G% r061062063064065066% i6 L% \; {  ^* ^' ^  v
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: x; ?7 N% `4 T* i- K9 X! r$ T" b) h0 g2 ]
0730740750760770788 R6 I) Y( d! F: G1 t
079080081082083084
4 d& S0 [+ c& w4 \4 M085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:, z3 R1 w, a' m
  H- F$ _1 G# G$ }$ Y
001002003004005006
# y( B8 q: A% R* r* R+ o% o007008009010011012
0 T3 J1 s" H) e9 B# s. x- {- H3 r4 }013014015016017018
6 A; H  U  n0 N4 {; f3 v3 j019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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