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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! G! j1 o( \, f2 w
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3 x; W3 V# i" Q- l% t6 _) _- G■● ■  NintendoWorld    站友xliz原创
0 m6 u1 F4 k: ?! q* B■ ●■    http://www.NewWise.com ' H# L  O* v, v- A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合' }- \/ b7 e/ ?; i2 x, O

1 i/ @- _- {+ j& u% l0 R: _) ~1 T4 H8 q6 @- E- _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 d6 d7 d* N. N& `  i8 I大家要看日文版的P.A.或详细攻略,点击这里吧!
( x  }* X( L9 n
====================. S9 [& ]! X$ A. j3 t) B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; u: D. L6 ?  E7 f7 M3 v" m2 T8 z& M9 h5 C- ^* k
以下内容格式如下:2 |. A. H5 C2 E3 F- {: W3 f

# H# W: R0 ?7 P& ~( _0 o编号    名称9 p- X" c3 Z8 V3 t4 j1 t: @
说明( d; l' U5 G- G3 z# Z! z, i8 ~
组合方法! ?$ V8 Z" x" q% j/ u9 o# m5 k
---------------------------------
) ~0 ]1 A+ ~% C) L' c01    Z-Connon 1
% Y" b, f3 r/ C7 |" u4 [, VUnlimited Cannon for 5 sec
3 q$ Q0 h9 `' s, n! J& Y0 RCannon A+B+C: ?8 v  V/ s0 e, i5 B
Cannon B+C+D9 X3 C: C' ]! w
Cannon C+D+E' L6 `/ n& {% F. t% a

% c- h; X% }5 b. R1 g9 W! W02    Z-Connon 29 P9 ], P! ]  z* `  ?
Unlimited HiCannon for 5 sec0 V3 T3 J/ U8 d) T
HiCannon H+I+J* y3 ~/ D7 Y8 ^+ e! E# D; v5 d
HiCannon I+J+K1 k% v8 L0 R; [/ s" i' q' K* I9 K
HiCannon J+K+L$ \, Y) E: q/ X/ |

" S$ M5 |: X$ F1 ~- @03    Z-Connon 3- \  x8 J8 k1 H: x
Unlimited MegaCannon for 5 sec
  {" L5 F, d/ g7 _M-Cannon O+P+Q# n, m8 h  b! r5 \. e
M-Cannon P+Q+R
: i. r  x/ _5 e, }M-Cannon Q+R+S
$ ]! v0 `% d' X7 h5 f- M* F
/ p2 ?" B0 z) C" _7 g04    Z-Punch& @6 l- ~3 u3 ]0 f- L6 G/ t
Unlimited GutPunch for 5 sec0 G- u) u! d8 ~. a+ m
GutPunch B+C+D. f  t! z+ D: B! U! i7 x$ G
GutPunch C+D+E
" r0 @9 j5 K$ r8 l* mGutPunch D+E+F0 X, C( q( Q5 N. G4 C9 X

3 [0 w5 X& g1 }/ i& Z05    Z-Strght
0 X0 q* {+ u% ]0 E' f, |' m$ \! cUnlimited GutStrgt for 5 sec
  \9 r- r4 I8 q9 c- cGutStrgt O+P+Q6 A! N2 v) |1 A7 ^, d* ]5 r
GutStrgt P+Q+R
/ H" w+ W' w/ e* M; A$ mGutStrgt Q+R+S. O3 E  H5 d: m# b8 w( d5 `$ P& D( `
$ S2 T* Q0 B( F/ V' s
06    Z-Impact) Z% X, @6 S$ [/ r( M
Unlimited GutImpct for 5 sec4 E% g2 t) L0 x" i% q8 x! S* B" g
GutImpact G+H+I8 j. D1 u* C* i  G, a4 Y' h
GutImpact H+I+J) u/ Q8 `8 c/ S8 E1 h; j
GutImpact J+K+L3 Z! y. S& d* l
3 U. B3 q6 X% S
07    Z-Varibl
) ?% e( R  T$ ^  g, [4 Q+ d' oUnlimited VarSword for 5 sec
$ d6 [* Y( K  C0 q6 aVarSwrd B+C+D- q# R& P  P7 o  x/ ~8 i4 k. W4 P6 z
VarSwrd C+D+E
( z% f, Y+ v7 Q' M4 E" _2 uVarSwrd D+E+F
9 ]1 L) _1 y6 `' D- ^$ J4 r) G: [% `* m" K2 ?; D* v
08    Z-Yoyo 1, Y) t7 \+ Q* V% Z, t) K$ }
Unlimited Yo-Yo for 5 sec& o7 O3 e5 |2 J- Q6 m0 a* F4 ^. N
Yo-Yo1 C+D+E
# A  E4 z+ A8 n5 HYo-Yo1 D+E+F
& j  k, S  R% P; b+ k- mYo-Yo1 E+F+G
1 g- A( t) D) r
+ E9 O4 @9 T& l  e! p: U( j( ?09    Z-Yoyo 2
: V( E# H1 _# L3 x; {Unlimited Yo-Yo2 for 5 sec: |0 E# B: Y" Q( F1 W' D
Yo-Yo2 H+I+J
3 C; G5 y& f: T( _0 H% o/ CYo-Yo2 I+J+K/ a$ ]( L$ U8 e: y7 c4 w* {
Yo-Yo2 J+K+L; E4 s# B% [) z5 |8 L

, n5 p# X! ]( L) w, M/ t4 R10    Z-Yoyo 35 J' B/ [* b) ?2 Q- ^
Unlimited Yo-Yo3 for 5 sec
% q( e0 ~: T* @, A  l4 _& fYo-Yo3 M+N+O5 d; c5 }# v8 Z5 F
Yo-Yo3 N+O+P
8 d& \0 }$ S0 x0 _3 jYo-Yo3 O+P+Q2 M* B- p0 T0 w6 i1 ~3 ~( j* a

- [( t( S5 p3 b% Z3 l) |- `6 D) H1 A11    Z-Step 1
2 K2 @7 Q9 |+ w" aUnlimited StepSwrd for 5 sec
9 M, ?& g1 f: H8 o" YStepSwrd L+M+N
! w* `9 L2 E. `: I; T0 s( J' H) }StepSwrd M+N+O( V" `) V' T2 A- K7 }/ z
StepSwrd N+O+P
8 O4 W* l0 n4 G' [
& A1 I0 q- k4 _/ @  u3 }4 f+ ]12    Z-Step 2: H. |% P, Y; b6 F
Unlimited StepCros for 5 sec
. `4 ~9 W+ w5 UStepCros P+Q+R4 \. f% J6 ], p3 L7 O/ ]6 S( o
StepCros Q+R+S
4 U0 U8 X7 h' F! |1 @0 mStepCros R+S+T
' u8 U  X; ?' b: f& ~% k
7 x- t1 `( ?' s  |, G7 h13    BubSprd
) {9 T6 M! R5 Z8 K8 \Attks w/ spreading bubbles!
0 c0 N$ s! o$ E8 X5 u4 ]Bubbler  C+D+E
# W  d7 S; _  i; a' E5 {Bub-V    D+E+F
/ J/ v6 t1 m. n. x3 ]BublSide E+F+G9 R. U2 H4 o$ {
Bubbler E + Bub-V E + BublSide E6 Z; ?' g  C2 A8 o# m2 i) j
  {6 }# U7 s1 X! [
14    HeatSprd
% O4 }3 o, M) J) l; ~, D: wAttks w/ spreading fireball!
6 O2 C. @* K  Z' c2 `9 ^% d1 K% rHeatShot H+I+J4 I0 l% f/ @; |0 i
Heat-V   I+J+K7 y! r1 T+ _' P- k  J5 t
HeatSide J+K+L
$ W( y; r4 t  jHeatShot J + Heat-V J + HeatSide J  Y$ e/ J/ s2 @: D2 S) P0 D0 C! V
( M' x, e9 Z) B6 d
15    H-Burst
) N; V' f$ M5 y% D$ y: qCreates a giant explosion
# S4 q& H% n- L  ]  LSpreader M+N+O7 u# ]2 b& j8 a5 k
Spreader N+O+P
4 ^" l/ F+ H- c6 E  n! G1 z1 ~Spreader O+P+Q
" `( e# a2 h$ s# W2 E- Y4 G
( a' l2 R4 z8 O: y7 |! V  y( F16    LifeSwrd# Z% y9 s% w% g" k' q4 h+ w9 `
Swings a huge 2×3 sword!$ G5 [3 w( \, P- D1 H
Sword E + WideSwrd E + LongSwrd E
+ W3 I5 P5 h% p1 b4 w3 fSword L + WideSwrd L + LongSwrd L
& e1 ~  T5 G. a7 B* U+ oSword Y + WideSwrd Y + LongSwrd Y5 x) v$ l* G" g  `  I( g
% {" r& L# f9 T" c* c% Q1 P) |, n
17    ElemSwrd
; V( Q8 C/ s  t" h* |- XWide swrd contains 4 elemnts
' a% I! H3 H. c3 s* }7 yFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; i1 J" h7 Z: H4 r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ B6 V% T/ e0 B2 e! j
$ D  C! P% C. m2 R18    EvilCut  ^) t, m) G$ H; v; [# O7 `: m
Step up 2 & make 4 atacks) ^* T  K1 p& f. S5 A! E
StepSwrd P + HeroSwrd P + StepCros P7 ^% y! F9 ^( |" v8 S" [
0 k$ C9 f: i- i& P  `
19    HyperRat
& ~( ?/ ?4 b, G5 d! M9 V8 WA giant Ratton charges!
0 r4 `6 v* t$ A: r; M2 aRatton1 A + Ratton2 A + Ratton3 A
  X3 I8 O  L& y% F5 n& D' [0 L/ F  ORatton1 C + Ratton2 C + Ratton3 C. J6 r. S* x2 Q7 d* @( e
Ratton1 F + Ratton2 F + Ratton3 F
0 A. Z4 `" W3 D! x2 l. L* Z3 k$ Q& e/ q: n
20    TimeBom +
, K. x  F, ~( R9 o4 n$ J, BSets Time Bomb in enmy area
% s1 v2 F0 y. \1 [TimeBomb J+K+L
/ K3 n; Y. u% }3 s, p* X$ dTimeBomb K+L+M
9 q8 v5 Y7 G/ j- U: {; B# J' ~TimeBomb L+M+N* f5 [) y4 |$ v- G( r
! Q  ?/ t' F! ?/ z( o
21    GelRain
* U7 s0 h" ~: |Gel steals squares/ p" ?* B" {5 P8 M) \
MetaGel1 B+C+D8 t  k: X5 h% H( F
MetaGel2 E+F+G. d, [- @" w5 ?) X. _" v# g
MetaGel3 S+T+U
' o/ d% ~  }# w5 P4 w- J" [7 q* N. x3 N
22    EverCrse
0 N1 X# L, y) f$ BShield chases enemies4 ^# g8 _% s2 o7 F* G+ k! N* Y% l0 d
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 E# ?8 U* I5 ^CrsShld1 L + CrsShld2 L + CrsShld3 L
( u7 F+ d2 l3 |: J* V
7 S: l* W8 k  V5 f23    MomQuake
0 s! i; A5 b- L; r5 pAwakens Mother Earth!
4 |3 @* M& n# c* l( B4 @6 oRockCube * + RockCube * + GodStone S' J: X/ ?$ e0 g2 e9 @4 W7 i1 L

  I' Q' [; m2 A2 ^: V0 a24    PoisPhar9 L: q+ i7 K( a* l. C* k
Pharaoh generates poison$ k/ a1 q5 x5 d) N+ j; b
PoisMask A + PoisFace A + Anubis A8 A/ v: ?) G- q7 t- D7 L1 E9 }
: j( B! b- Y$ D5 |& P# K% ~% S
25    BodyGrd- q5 F& y5 K  l4 t% {* G
Bodyguard takes out enemies3 ~. O" E4 K2 ~# y: Q
AntiDmg M + AntiNavi M + Muramasa M
, B! Z' @/ C& x6 Q0 {
: G+ g& a1 W* Y& t0 k. P26    500Barr; d$ M4 M. h8 K4 n
Barrier absorbs 500HP dmg# w7 F6 M- T7 u: ~2 s/ g! w( N
Barrier E + Barr100 E + Barr200 E
1 }$ h, Q: m& F$ j4 L5 {Barrier R + Barr100 R + Barr200 R
" t# f& H. z' p4 G0 Q: f' u5 @5 I
5 e" K, v& a/ P4 a9 [27    BigHeart
$ d& ^1 K( N: U" {0 eAttacks, then heals HP!9 p# n4 W0 a: {9 ^; ^
HolyPanl R + Recov300 R + Roll R, A7 u. }1 N5 n1 x" m3 ^& x/ b
HolyPanl R + Recov300 R + RollV2 R
) B+ Q/ r7 T' h5 L; Y, l; n* ?HolyPanl R + Recov300 R + RollV3 R
/ ~+ M5 ~6 B3 {1 {4 ~* D7 G8 y5 @# ]3 b  n+ F
28    GtsShoot8 K7 x) R8 }; y/ M% W* u3 ?6 X' v. s
GutsMan throws MegaMan!& r, n* Q' Z* J( {* W5 u! U) B
Guard * + DashAtk G + GutsMan G
7 J) q  [. J3 b- P( Z- I( h- PGuard * + DashAtk G + GutsMan2 G
: U9 K" c# h  D5 U, I* s: }Guard * + DashAtk G + GutsMan3 G
" k2 `8 O% Q/ L& c: JGuard * + DashAtk G + GutsMan4 G
6 \' r8 y) ?5 n5 h. K# {" G8 ~* Q5 @8 u, w  e3 H, U4 {
29    DeuxHero
! m: i# I+ ^" v, E' tMegaMan & ProtoMan team up!
. n6 F+ Z8 U3 t: ]9 UCustSwrd B + VarSwrd B + ProtoMan B& d2 _( r; U( J( p+ _' s
CustSwrd B + VarSwrd B + ProtoMn2 B
' ], `5 C+ _" E  Z  n& @, V! fCustSwrd B + VarSwrd B + ProtoMn3 B
& d, k  q) {  F. W! zCustSwrd B + VarSwrd B + ProtoMn4 B
: ?6 z9 o' T) W+ b7 l  @. \
, @  J; j0 v. j( z5 M, v" ~30    2xHero
1 l3 t, J) |; qMegaMan & ProtoMan Dual atk. [* G7 h' I: ]3 Q1 X5 U/ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& o) o  V- s2 `% S0 J: F0 l- ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- I5 D* t5 o2 y8 ]- D1 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 I; d* B( U: G2 T! v' O7 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& p, L) f! S! `+ N$ M5 n7 K9 L6 q& }; H! W6 _7 k/ j
31    PrixPowr
. c3 C/ g6 x2 `3 k+ r( z3 Navis attack at once!* X# W) U3 I+ a. f" g' o
Team1 * + Team2 * + KingMan5 K5 b3 o" S( Y: n1 n9 a5 t
Team1 * + Team2 * + MistMan5 M) G' L' ]  T( F
Team1 * + Team2 * + BowlMan5 B
: j3 Q; F( Y4 W: y
( B, G/ ]) Z+ Z32    MstrStyl
( i6 O6 i+ W* ~9 H$ v) d1 W, DMegaMan unleashes his power  ]& X( }$ o# W0 W) ^! N' t
Salamndr * + Fountain * + Bolt * + GaiaBlad */ s# e' L3 h% c  m* ~1 ~/ H
6 ?% p- N4 B. k' f6 v' d
StdrdChip (Part 1)/ I* }" B4 }3 N& ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 g' J: D4 a: |8 O& H: ^( O5 n" e│编号│名称  │MB│攻击│属性│稀有度│说明             │- Y% U. a$ o$ |0 m% O7 x
├──┼────┼─┼──┼──┼───┼───────────────┤. o2 G. D9 Z+ I7 c- n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( X/ ?. B/ L' y( f0 D  O1 N│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ z- U" W5 d) L% d9 Z  R
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │5 J& J9 d) F6 d) A3 q' c
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; K3 D, n* t: `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# r3 Z/ A# x' ^- ~9 E0 n: R& A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% I6 q, A3 W8 M. b# K: b
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ y/ a2 d* p  _6 A  f& ~% l( N# O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, {( _1 g* A, u0 u│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- L/ S' ]0 C) q2 l7 B7 q) G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' v! m6 y9 A1 D2 Q! s0 w$ _7 _
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 n% c: U/ C- X$ C5 e│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" B. I1 {6 Z* h
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; r7 Q  q5 u% H- Z│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( O# f- d4 u8 Q* _' Z: E+ v2 f│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( W; B6 K! W! E/ v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, O! Z4 A- _( j* F( N" n│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" p' w9 K; J3 }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 }- i' P' r8 |" D$ P' Z% P
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! w0 L! [$ y4 o. o+ [% q│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; b$ }) a8 j  H, ~& y0 x/ y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" ^+ b1 q+ h( N( h8 k$ e1 H
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( S0 G$ |5 r8 k1 [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 f/ r: G0 x# J* ?  h9 X
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ y+ t9 o, T% G8 t5 }* Q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: p( W6 w9 v$ ~& [1 D, c4 j1 S, O4 G- d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 B5 @4 w) A' F$ `) t( z, Z4 F$ L. I! D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 B# \7 }. b* C/ L
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  ?) J0 e5 s, {* X3 L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ i4 W& B6 q7 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ e5 V) }7 I* x3 m3 }# n' J  s! Z8 O" i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
2 R! C: {) g4 k) ?, m/ N% y* {1 g  X│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 p* ]4 Z& o; S. r# {/ |- [│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 l7 F9 R5 e5 m2 K6 D, _
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( ~/ |/ b  x! c4 x1 B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# |0 R7 y; l( d0 w- J│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& @+ K9 p9 b0 H7 }% d  b│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 Y: I, b0 A( m" s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) m+ T: M4 h% ]2 `2 E3 ~
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ ~& n/ Z" W* a, [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' \2 c( Q: V) ?& x: d* e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% S& U; ~7 i3 @- t, k1 F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: o/ ]! U  N, R( ?( f& }( m
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 y- O8 t# y; ?$ K. z0 ^
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ B" ]5 K5 [3 J  E! q4 M, E( _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 e4 z$ G$ i/ g' }. q% G│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 f7 }, i/ k( ^  W: N$ K6 `+ K4 E. _; H
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 [9 \) A/ {$ F7 `" B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) V$ F- U/ G9 w6 l. j. O' |4 Z* u/ g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! q7 X0 v* P8 z4 W5 B9 [. `│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" k1 d. ^& E- N0 W; ?, N- b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: d! s8 K$ J  y  W│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- ~- P" ?/ R0 M  L1 o│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 t7 J) d4 z; B; e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& [6 D( p( C- U1 @  F6 u│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' u( q. a2 r6 k: E! k
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, I7 }2 C. T  D5 L* r* u│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 D# @2 \. ^1 C) a/ y+ N│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* e% z; Z: }; u
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# y* ?  r& |7 Y& v- Z+ P$ O2 A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  x. D2 k& I7 I/ c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │3 v8 D2 ^( D& @4 s5 B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 f" X+ {; H0 ?$ _. u$ d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 q4 b4 \2 K5 C" V# m│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 \! A7 D! K+ ~1 W8 U1 f│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) `) s8 g' d$ c' M# e
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │" q  E5 D8 i+ j1 n7 w: P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 c7 Y: N1 r- r  J2 [- i│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 ?+ t7 s) P) J8 t│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ p' P" x3 j1 M" |6 L$ {6 C: A
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) I) a( c  h% I$ s& Q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& S& A/ l" W$ J1 n& Y7 ~│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ Q& W$ _7 F# D4 \5 u0 x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( N# s/ J4 @; X. M: t9 \# ?. x│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 z5 |' t9 x0 F│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. `" M* o) D7 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; P* f* r6 W( \1 O$ o# n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% _; @% B1 t+ {/ n7 N* Y3 R- z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, o2 R! u. h! \: z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 E/ j8 `  Q* p3 ^/ H3 e+ c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 B0 P( A0 w$ V. e; G8 Z" ^* A9 D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) P/ M% C& t+ X( B5 W0 n! L5 r
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* H' p! P0 j1 @5 r5 {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 r% u* \6 h1 |; j7 C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: @( v% H, k- X6 z2 ]: Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: C4 t) ^" ?! R4 ~& X4 i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 |8 g& a5 N; a& {0 u) Q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& C6 G  ]0 j! R2 G* Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ h/ \: J# ]# w- V" e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' `( U1 t) l; x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; h* b4 q( \8 ?$ O
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 V1 t6 N8 l2 E4 K
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ ]+ H6 X% o& R- b7 O
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
+ |5 ~' z0 k* |. b# U( l7 u+ M: @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 _9 a2 H8 h( R- j. b7 n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* {- t# ^$ d, L! I8 \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! g) [8 y  Q6 F│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* S: q9 u$ R  L8 C% T│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, c8 v/ `. C" a$ r! r5 s+ `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' q- ~9 U6 J+ I* w. ?; |, ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% t! [2 E9 T* B; g└──┴────┴─┴──┴──┴───┴───────────────┘
: P1 n$ m6 F- a
6 _9 z3 B2 G5 q8 E" I! nStdrdChip (Part 2)- t' G: O% Z6 }  F4 G
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 M9 H* r$ A* T. ?) B( a│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 Y& e9 F6 g: j& t0 \+ x  F├──┼────┼─┼──┼──┼───┼───────────────┤
% [( z# a( Q2 S. \( n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* x" E" ?" B" E7 v. E  H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 [* C$ Q* ]# P% S│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 R+ e, c/ e6 f, l1 Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( C2 z& t& B: ~! ]- Y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  j- F- r; P+ X│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 A$ U. ^, m) ]8 Z8 w$ l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( K: z1 M( G1 g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& l6 E4 H* n, q6 c+ n│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 @4 M4 H) w% J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% s' V5 ~9 ?* z$ [5 M- x│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# a+ }+ |: B: D6 x│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ Z& ?/ A" D4 o! m│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) \2 ?; X0 y: g$ V8 N! q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% O3 n6 c# h7 E- O) ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 e* _' z2 h- P* k
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 ]. h" U" E$ J6 P( A& ?% x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 k+ X# t% Q% V7 q' w8 e1 G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 _" H  b# d2 M3 v
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* ~% k5 i* u/ _$ I2 f# Q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( E3 q" k4 i& a2 L2 x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# U0 \; {" J( b  v. e│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" z8 ], J, G6 C9 p4 D: _) j) m5 ?│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 b$ O. d# W- o/ W! A& [' S1 \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 K0 K3 B% b8 N" W8 [│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 A* n  U' M9 U4 N, B6 @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" x" @8 T/ f" I! J, D! @2 l, ^6 [- i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- [& k, Z& P7 O& ^6 j% d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 _. w; k5 x" }& u$ P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 N! ?) x4 u* c" A│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 G5 N) p$ ?0 E' m3 ?0 {8 P│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ `8 H- B3 ]9 x5 b
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 y5 `9 n+ B; V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 y1 _6 v6 V/ p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  [4 a6 m" n5 q+ t+ ~: d5 J* \; @│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 n+ }0 M3 j/ Z3 n) S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 }' Y1 }7 z4 g" i4 i' [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │3 R7 |, b0 ?! l7 O$ k, e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: q4 Q- l! m5 y( r: Z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ \, V  {5 G3 w$ o& B│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ ]' A: d9 J) |# o& ~│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' @% u. t) e* C/ o4 n│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 i8 i, w  l& e+ f
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │) J) r0 w& k2 M9 }2 K. c9 C+ s
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# \: g$ {6 R& i4 J8 c6 A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, S1 t$ l+ a$ y, P
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. ?3 J% v, \: a- ~5 E; ?$ `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) I- O+ o* ~2 K4 ]! [
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 y, Z1 F0 S2 q3 h' a1 ]7 r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; [, K& d( R4 V4 N
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. s) j5 }1 Y( `7 T# ]7 e6 p0 ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 K. ]& W' Q+ G1 d; e1 ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ I9 J3 F$ W# V& w' H: d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 Y6 C. x1 p: D9 n│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, P3 s  ~6 j0 v8 p4 g/ F│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' y  a2 ^' l1 C( G& {│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ i, s3 u9 d3 k0 K& p( s% }  j5 Z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 ^+ j5 S* o% e/ y/ ]/ k4 r! x│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  i/ |0 n  a" M& w0 ^
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 i" M) Y% L6 l" X+ Y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 Y" v, q' y* ]! b# u│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 l/ A) N  C1 p9 a│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, d5 p$ o( ?  h9 o
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 r2 H, |4 ]7 b; F
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' }7 U/ G6 L! p" ?% B/ [0 i% H│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) n3 T1 z( q. f+ p5 @+ V8 O) }* q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 ?2 f( f2 `$ j( y, l2 M: X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │. v% r4 R* u6 g0 Q" Q' h- }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. a9 H( k3 W7 j: Z/ }" n7 z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! B8 r" a9 X8 P, T3 c# ?) @- r0 ]3 o) t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, L7 h9 _+ T; B4 n% j/ T
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ [- P% _5 H3 r: C
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ v6 Q* N7 T+ L. B' i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) h; q; k6 ~. [( d/ ~  M8 g│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 |3 u. R% T5 H: f│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( Y3 ]; z4 o  @! H; ~  }9 h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 w  ~( N. O. j) [" a  f5 G│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( t  J# p- ~% O) G. h+ e
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: _! T3 |8 E* Y. Q$ `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 @9 S5 _- M9 i& M3 M7 {$ X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% c) D7 [* G6 {" G9 M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 d; x1 ^% s5 x" n6 x: ~: ^0 a! S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 w9 u2 e6 D! Z* C
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# k; f' w: i& R! K" u0 p│183 │Hole  │55│  │  │**** │Open hole to dark world    │( a2 B. i: y9 u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  W8 ?: l- ]7 N0 P; n) p$ C( n" J$ t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 Q' y7 A, x+ n% E0 s9 Y$ ]* E; ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, Y, V- u1 @8 O3 J( y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 G  _+ o: t$ @4 |│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 @; s  A' l$ \- r
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ X7 x( ^, X% ~. u0 k2 r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 ~4 Y: W" {1 z6 V7 M0 z
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& y3 a" s# r4 N- |5 B
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 m1 i) f. Y: K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ p4 N' B/ L+ E  S$ v$ b│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) _7 `4 ]5 n: P. ^  J# S: d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 F/ `( C3 ~3 G1 r  {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 ]- A. Y' |3 \: L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 C. p& B4 A( \+ j: G+ E3 n
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 |* K- j" @+ w; m+ w# }+ }& L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& g4 }+ W6 ~, Z0 K4 C
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- L; L7 m' g  \, ]* P$ N
└──┴────┴─┴──┴──┴───┴───────────────┘( W/ A! T& W& T! j. u! w

0 U1 z& r$ E1 u8 ^& m7 ~" ^3 i$ l  r0 c
Mega Chip
  v1 p: ?( v" `/ f. e, K& F┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 `. X0 j; E' g( I2 Q6 A│编号│名称   │MB│攻击│属性│稀有度│说明             │* f3 K. t+ M9 \1 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 q5 S6 I7 `* @0 W- I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
3 @: e2 S# M/ ?+ L1 w2 Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 \$ P" T( Y8 B0 T
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& Q, ~4 k' z1 j$ t│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │1 ?& r) ]7 q" m0 H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 Q! `. Q; q( V/ P2 }# Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. d6 k: f0 ^) A
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% G0 @; \5 m- d( q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- v: v# {1 j0 {# r/ K1 D  g│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. d. U/ _6 y0 g' @6 E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 u/ g6 j; u1 {9 p( E9 ^( m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& k8 k+ v; ^# `. b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 j. F) e# ~& P4 X8 T  B+ L1 U+ V
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 n/ b9 F$ i2 U: h* m
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 K) Y, P. M+ P: M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! s7 y1 [$ L0 f$ F3 ?; e
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% t8 d1 X: D$ l8 ?$ I/ s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, Q) m2 t2 e* H" e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  ?+ e7 E6 t0 o# N+ q1 I. O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  L! ?& s5 ^7 b│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# a/ y$ Q: q! o% m# D│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ f5 \1 _: c% d3 _  K. J0 k
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' H1 H+ a4 |; O0 O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 c& B8 K8 a6 R0 n6 L2 u8 M. ~$ ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! s" `; \7 L/ A" K- F. v! B
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 T6 T- i( t1 H8 p* X
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' k0 R8 ~$ |0 G
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 F+ T/ ?+ B7 h5 _. R4 [9 g& N
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# ]9 ^; ~9 x5 @# w5 ?
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 V) u, q. \1 u. _$ d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; P! Q7 g# N* f5 K% y, x│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 q% K( i& ~3 F% a( O% c│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- p/ {. F- h- Z; T* x' A│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  W/ T+ K7 }8 H7 M│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 n  B6 Q3 u5 f- R: G4 U4 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 {  H) q9 H* w- ?( O& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* l/ t* L+ @9 p4 G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 P5 `( ^1 y1 F- k│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
7 G, G5 w- q  i# i│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; y. R  `( c7 R! _& N* v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% Y1 [: f6 x' i" ~+ K! c0 U│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ t  m) x: o* W: _1 ]4 i! I+ M
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 g' d2 \2 P; C3 ^0 i' p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" A0 ]/ j8 e7 |) w" |. E, r9 \( y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 R! n  o, ]8 m! S3 C) C9 n$ S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ C4 ?0 c% o# \1 U4 S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 _0 a6 P+ W3 I! \- i" i) h7 `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ C; g/ v- E; g8 i2 z) G│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 ?! j& q3 \' K, J- B, m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 S: J1 {5 }: M# W1 a' A│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, F0 {8 s* ^' u' e4 a" F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 Q2 X& T' Z0 `" U2 ?6 V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: t) ~6 `& j+ |+ [9 X; ]4 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* \: s. D: v' a' z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% a$ ]; D% ?8 V: m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& u/ a) X0 ?  X3 V' `8 W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! M! }6 O2 C1 ^1 u& c$ d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 w9 o$ p+ H4 E" ^: W1 Y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 u  s7 `: n- e5 c. \2 ]! @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 G8 V! H7 q& v7 d( T* e) k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 P' \; q, n+ B0 l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) K5 }8 x) I/ g; B+ S│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ o, V- @: d) T- [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: o/ [7 Y" ]+ [% Q  @4 y- S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- B# n5 G5 `5 K: K% Y│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 {* ^1 }, D" Y' M. o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 b  e* Q4 u  c! E4 V' ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: k3 w/ S+ B+ x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. o! E0 w. p$ |5 w1 P
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 ?3 ^. D- }" {% ?8 G3 r! \8 y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% l% A+ G- T% i: D3 A+ o) s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  x1 h, p; K" W' E) c│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 t0 T" N, @4 k9 W9 h! M5 q9 v4 B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& {2 W8 U4 I3 z6 c2 L1 w
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# s$ \% i+ X/ o6 y: }- G: O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% D( k: i$ [5 Q1 m" J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ ^1 ]8 s$ X' D! V, s0 I+ L│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ K( I7 C% |5 `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* I, ?1 C+ ]# I- `( t: o- t% e, n1 s
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" [: H3 v! Z: X6 w% C4 b1 c7 G
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ K% y; a7 a* L" X1 R1 m1 A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 ~4 X6 X9 }* B0 @
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ t- S# R( J; E& p5 |1 H* _│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ f: U5 N) M7 x" }" F: ~4 N- x. P, |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% \: V0 v- Q  I( x( B5 A1 v) I. ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, c+ i! \0 W' O6 x/ O7 a- v└──┴─────┴─┴──┴──┴───┴───────────────┘
) D6 C2 A, h  q2 L0 K5 H3 a* a  e" s4 {
, N$ I1 i) |9 @
GigaChip (蓝版)
& Y5 a! G% [6 s* k5 v  a* r┌──┬─────┬─┬──┬──┬───┬───────────────┐# a4 s! ]2 Q: s  c6 K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ {8 ]" S9 f' {- C+ j* R) p├──┼─────┼─┼──┼──┼───┼───────────────┤
; }( C9 E+ Y& n4 m" n6 \│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 T' a* p8 d, J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ k$ g% q5 \* @& v6 O5 ^- S│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
+ p" ^$ M) Y, X* L7 b3 f% H│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# X5 U' w9 S+ Y1 s/ Y8 l; J  V│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: r. o2 a& n2 ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) ]7 K7 u9 R  _/ b) |
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% t" N- K; ?! v7 h5 r9 h" r
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 E- d3 B% G( \0 D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ K; I' m) j7 H- u% a( E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 q1 J4 f9 Q7 l( D. K6 {/ N3 \│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 e# L. ^) l& a" `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │0 Y# e$ ]# q- \1 v" w1 I  |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" [- C4 ?( ^6 z% i( `; E" A& K, ]│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
- V, V/ P4 \- q3 s/ M│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" o- a. O. d/ s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
0 p3 d: |# Q! y6 m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 Z" J3 K4 f4 v) q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! i. E) u1 d* i1 N- o* x  x│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ ]2 }- O/ ^6 }. z- K# p8 n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ B6 j. K+ r3 s└──┴─────┴─┴──┴──┴───┴───────────────┘' z8 Q& M6 y' j, N3 |7 ]
6 x* J3 y$ q1 _  ]# e6 E
GigaChip (白版)(只列出与蓝版不一样的Chips): X- p% L  h  X, F, [7 r; |
┌──┬─────┬─┬──┬──┬───┬───────────────┐' }' x( K" v& p# [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! Z. i# V% h; i# ]' M5 C& v├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ]' w2 E: E! Y/ s' b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' ^! g* x4 r% |# u* k' d! x& R
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 L( W% N! N- J, `: j. p' E│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& q5 e/ ?5 t0 g6 N8 o
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 |3 l, W) P% [9 `0 T* L) o
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- P( Y, y1 J' F; M; b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 J9 i$ z8 F" ~% M$ \9 K% E0 m. X. h9 v: L9 x  s/ k
001002003004005006
9 m8 s& Y9 p: \5 q& a4 s007008009010011012' L9 |$ W) X8 y; H- m' E1 R+ m
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ X" d$ A6 Y: x
! e/ k" e/ f' B# [
019020021022023024% q( @: q4 w' Z! |) k; d
025026027028029030
% R; v$ k3 E+ e) ~; f' V031032033034035036
, G7 T. p4 H! V$ u  r1 H" r/ A
  }  b4 F* H, @2 ~- z" j1 d; ][ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 r! K3 p: p# ~0 L7 ]* l
$ ?5 g- V( j5 S8 @3 U* L: Q037038039040041042
6 V) c2 e* E' W$ l043044045046047048
, i0 \; R& B" U049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 q% I$ |9 X. O" B. q/ w. d$ V: g
$ V- v7 a7 }9 K. y$ w
055056057058059060" _& A: v" j$ ^0 |
061062063064065066
# h  S4 E( c% j5 A: t% H) U067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 @( \5 r' [2 S& Q8 `
3 H! k& }8 }7 \% q, U+ {
073074075076077078
" S; `" \6 X8 |! i+ e079080081082083084
. ?$ t' o: r8 B" `  ?2 Q) E085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) i7 i- v$ r& V4 O2 {2 W% n
, |/ G8 t2 H! o7 z; r( o- A091092093094095096
. v# F3 b, B0 d2 w9 O1 R5 U7 u097098099100101102
5 O: Q$ Y# f; [0 z( }% P# a- I103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, a9 V# i' u# g5 x' y9 W/ _& c5 e
" ], G3 `+ j: [109110111112113114
, {/ X+ o; [/ G115116117118119120
& b' {) n: Q8 @* @6 g( F121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& E" t3 F  E6 _
) X. a0 E5 ~% [! ]! S: X$ A127128129130131132
9 S  I8 B" R6 i133134135136137138
9 h% k! x, t2 J& ^; q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O  ^' {. I6 t& t5 [

) ]5 m5 G, u. I145146147148149150
5 Y" ]# R" N- ^1 b1511521531541551561 M7 c# ]! A$ Y2 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 \/ T9 ~2 y+ B/ M( F+ s# F) U1 c
3 K6 g( V4 U4 _' O) g# p4 `
163164165166167168
) `4 k# j1 m4 K1691701711721731741 k) S/ o1 z8 Y$ f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 E5 {" N" l" ~8 v) |" ^3 {
$ j* R% b* M: a) ]181182183184185186
/ ?& w4 u9 ^+ O; \187188189190191192
1 r+ I0 `& J7 U8 [3 I1931941951961971985 D7 h7 {* R0 w% N( c  M( i+ S
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& T' L6 T: d. m( d% r

8 e2 K% S4 N! _4 d) O001002003004005006
% q) R% _( K# }  G007008009010011012
, S  n6 `! v5 L) Q3 {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ l! [  L. x0 y2 X
$ x. g# ^- L, [- O+ I8 V019020021022023024
, Z+ M* w5 {1 N8 A025026027028029030
, @4 F8 U  [4 I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ J5 m& v$ o) K, H; C0 R
5 k9 Q9 y" M; ~; `: r
037038039040041042
) ]7 j- Y' z5 b043044045046047048
. v6 Q# B( @  u& l' a049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# u3 S5 B( \( Z% F6 a6 _$ v+ D
( O' J8 C/ A+ }' {3 T2 t! j4 H6 P
0550560570580590606 S2 J) T& k: H& w& i
061062063064065066
9 |) X1 h& A6 R067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) g2 O: N, j$ m. b, b7 Z8 N$ Q3 N7 z! J- |
073074075076077078
& j( x' x3 i* B% J079080081082083084" i8 z4 V5 \5 H; c+ D% ?
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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