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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
; \9 g0 Z, U2 l4 Q, y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  v5 z# P. U/ J4 t■● ■  NintendoWorld    站友xliz原创* K7 e! F) f: n- K8 n1 M; T: S
■ ●■    http://www.NewWise.com / a& W' B" w7 q& P$ ]2 n( i5 T- A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ m, m* V9 X3 `! m/ u2 V. f; l
4 y  o9 _5 h4 k! V0 x9 ~
9 ?  A+ w. l+ @
           洛克人 EXE 3 Blue 卡片组合& i+ z' r5 J7 ^6 {: ?, H2 c1 H& X) T
$ J( q% Y! n& g/ L9 @
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 E/ g2 Y3 x+ P( Z8 P大家要看日文版的P.A.或详细攻略,点击这里吧!
, E& w' X8 A6 u! |. i6 r# }
====================& P* r) n2 u# |; _5 M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . M5 L# x' F5 _: P
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以下内容格式如下:
( n% H! U" y8 b3 ~! K
. u/ R) `3 F6 Q) y编号    名称
- C5 y5 D7 h4 [4 Y! ]说明
( V; }8 |" q/ H4 r' @& @组合方法
; B$ B$ g# p. B7 i; l, u---------------------------------- x' ?& R9 B" k8 u' {  n2 h
01    Z-Connon 12 g( s# J: N6 \& `+ y5 J# f
Unlimited Cannon for 5 sec& c8 \8 A4 q8 K, l
Cannon A+B+C- Q* O4 f4 U  z. z0 X: U- L
Cannon B+C+D
3 S. q( ^1 |8 l7 B7 K' oCannon C+D+E
# }% E- m2 Z% F1 S2 p
9 w. o# ~9 Q. T* m7 B+ M6 u- g0 X& O02    Z-Connon 2
- R. p- B/ b2 X% W1 Q) VUnlimited HiCannon for 5 sec- s- z: S1 b6 C# G. u& p4 c
HiCannon H+I+J
% Z2 c; f  ^8 ?) jHiCannon I+J+K
& {$ W7 g) R. {  [: o# qHiCannon J+K+L
% v* H1 N# v4 Q* X7 s
( M7 B3 U+ L1 P' q% M03    Z-Connon 3
" }* p$ G3 I- I, f8 GUnlimited MegaCannon for 5 sec2 N  y& {$ v' [" [$ u8 W4 P
M-Cannon O+P+Q# D$ O1 P+ A2 t0 j
M-Cannon P+Q+R
8 s$ J/ K7 l& G' k6 S# xM-Cannon Q+R+S
9 h; |' A2 _' H/ I1 r( j! Q# _
' ]; ?3 H6 f, n* C2 y04    Z-Punch- \) h' @5 U' q1 K3 J# \
Unlimited GutPunch for 5 sec
8 U* i& E4 ^' u( z/ q3 o& D% AGutPunch B+C+D
1 r+ a6 J* |5 m; uGutPunch C+D+E
# ~9 `2 ?9 A/ P+ PGutPunch D+E+F
+ [) Q1 M. u! `' ?( A6 r9 S8 @# N1 I6 N3 ^+ q1 F8 m$ W
05    Z-Strght0 q6 W0 t- u' P8 [5 e3 p4 E
Unlimited GutStrgt for 5 sec* L$ X) G" Y* L8 `1 s% U
GutStrgt O+P+Q
9 ]: e9 a7 ?9 h) A, ?& |0 h! ~GutStrgt P+Q+R5 _* Y& E% j) }5 ]- u
GutStrgt Q+R+S
: n5 P" R3 N) c$ Y( l
$ u/ _# s7 B5 [& Z. Y9 `) E3 `& P06    Z-Impact
6 S. N. V+ I! f' q1 Y* |8 C% ]4 AUnlimited GutImpct for 5 sec
5 y) e# p; y# _) F5 G& zGutImpact G+H+I
5 j( A; y) [! s0 DGutImpact H+I+J# y% M8 K: s% j2 k: L6 }- _
GutImpact J+K+L
3 E  Y) a* ]0 ^+ I2 D
& \$ J4 T/ l1 u" ?07    Z-Varibl: J! x  ~7 }. g0 A' p0 _
Unlimited VarSword for 5 sec
2 G0 }! \3 d  w4 ~* e0 w, ?$ cVarSwrd B+C+D* @& \2 J& F, K9 p2 q
VarSwrd C+D+E
6 w( d  b  i* \# ?- tVarSwrd D+E+F, f0 b& c2 c9 G9 ]0 T
5 I8 Z9 e* G% l( |
08    Z-Yoyo 12 J0 h. s' B9 G+ u) v! x
Unlimited Yo-Yo for 5 sec
6 m, v0 y0 x& h; v& @/ p& ]/ |Yo-Yo1 C+D+E
: i5 u; q. ]  [. FYo-Yo1 D+E+F
; Y3 f4 N& g# E% f& s5 m$ CYo-Yo1 E+F+G
6 X7 h  p4 P/ O6 _+ B" j2 G) }! f
! c7 Y& ~; m/ g5 L3 C& y4 c+ D09    Z-Yoyo 2* O7 Y" n& d( K' d8 e
Unlimited Yo-Yo2 for 5 sec
% p, m% r) X$ v! WYo-Yo2 H+I+J
  k- u6 F' ?% P8 W5 }; T4 M. ^Yo-Yo2 I+J+K
1 a  ?; W% d7 ]) CYo-Yo2 J+K+L( f: L0 l' t/ M4 ~4 [2 q: M

6 ~8 `! u5 H) @2 A! C3 B10    Z-Yoyo 3- \! t9 o' c7 s
Unlimited Yo-Yo3 for 5 sec) U5 ^/ Z( X: T( j
Yo-Yo3 M+N+O
0 T4 V* q- ?' pYo-Yo3 N+O+P
3 h9 Q  ?8 Z+ V: c* u. ]Yo-Yo3 O+P+Q! w6 z/ T! F5 @! v; P2 T4 X5 a
' y& U# M! k7 k2 I- z
11    Z-Step 1
5 A/ V; J8 i, B0 Y: {9 k) }Unlimited StepSwrd for 5 sec
+ c. w5 p! n, D; MStepSwrd L+M+N
# O9 R' a9 f6 Z4 c. f9 ^6 J( b; {StepSwrd M+N+O  l! `6 S) [5 F2 n# k
StepSwrd N+O+P
' \" Y4 \! X" A7 ?8 l' A! F/ h! f* Q6 w! \+ f# X, s. r' ^
12    Z-Step 2
# Y! q4 q- S6 H) q* R$ d$ F3 xUnlimited StepCros for 5 sec
$ E" |2 n+ I2 N+ U) |StepCros P+Q+R
2 Q9 t- L( p/ T' gStepCros Q+R+S
, ^% ~, I* |4 wStepCros R+S+T6 F  X  X, L0 Q  X$ h0 n& T6 q/ ]

" g2 }5 A1 [5 L1 B' p9 F  H2 [+ k13    BubSprd
6 v( J. I% F7 U" R. TAttks w/ spreading bubbles!
; |1 u; Q, s6 E6 ]- F8 I% PBubbler  C+D+E8 L- z0 F' d  {0 d6 {) j
Bub-V    D+E+F+ t( o4 P  j/ ^- f' t, N
BublSide E+F+G
/ ^; d$ e! S  b4 {6 q( sBubbler E + Bub-V E + BublSide E
1 g/ k, h% V. A/ ^9 D$ F  `2 Z) K
0 w3 `' }7 l  X0 V. D14    HeatSprd
# T  j. v4 H; k) }( B& n! SAttks w/ spreading fireball!  i) j- y& c4 p* G  Z! o
HeatShot H+I+J6 W$ Q( u" h4 u, q
Heat-V   I+J+K( d3 s' A/ |& Q& t+ W( c" u
HeatSide J+K+L
/ O( {  o2 C  m9 i. k- _2 wHeatShot J + Heat-V J + HeatSide J' i8 m" X) k% v# Z$ T: g" L
( a% x. r: `' d5 q# W/ a2 t
15    H-Burst
$ E6 h: N+ @1 |* ^: T( l* bCreates a giant explosion# `: u4 Z5 E6 D2 q
Spreader M+N+O/ r3 j! t* r) N2 r0 S
Spreader N+O+P
& @, k* `0 m! U+ l1 |3 Y1 QSpreader O+P+Q' a( o: j9 I9 L9 X; t- s/ q6 |

$ r( k+ K% i: {( W  c1 \# _16    LifeSwrd
- M, c7 q% d, ?8 Z/ f2 n: o. x0 `Swings a huge 2×3 sword!
& S' Q6 Y. b9 Z0 n& |7 r+ |Sword E + WideSwrd E + LongSwrd E
  ]7 M9 p0 q1 r/ X9 FSword L + WideSwrd L + LongSwrd L; z* c# E% K2 W4 A; W; j
Sword Y + WideSwrd Y + LongSwrd Y  l% z; l9 a4 F# m1 u) X8 W

3 x1 i* i0 i5 Y0 }2 D7 S/ r3 N17    ElemSwrd% i4 J& w; }) M* ]3 k
Wide swrd contains 4 elemnts
" d/ V& {$ E% ?: b0 t5 a: x, SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% m2 o9 j; {& I7 |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" i* k( \. c# C0 ?
/ ?7 s+ ^" s+ u
18    EvilCut
  N6 H; A: o$ I4 p9 vStep up 2 & make 4 atacks
( a* }3 U9 L! k, @- |7 j- KStepSwrd P + HeroSwrd P + StepCros P
# E" ]; t. H4 p2 @) x9 `5 r
* y. }; {% y3 f) |# v5 W/ {3 w19    HyperRat4 h& G/ n3 b8 s$ j7 s) _
A giant Ratton charges!. ^/ Q* B9 ?+ S
Ratton1 A + Ratton2 A + Ratton3 A( A0 k/ Y. x. D- l' v, O
Ratton1 C + Ratton2 C + Ratton3 C. O  x1 K; {9 x1 I
Ratton1 F + Ratton2 F + Ratton3 F4 v7 r! T* k; C1 P
' L8 v3 d: }- X& K* r$ d6 D2 L
20    TimeBom +  c6 ]8 ~2 _" [6 O, t
Sets Time Bomb in enmy area" g5 j% |9 q: B( k+ {9 p8 b" u+ }' s
TimeBomb J+K+L
- S* H  @6 i# b6 i* n* lTimeBomb K+L+M
" [! t) |, ^/ TTimeBomb L+M+N1 d6 ~# g; K/ D

  r' Y' r. I0 e, c+ q21    GelRain
1 u$ x$ n# W  a& O& @: LGel steals squares( `7 ?$ C9 L" H) e4 ~9 h. B) r
MetaGel1 B+C+D
; N6 W+ q/ q4 i/ z/ c' wMetaGel2 E+F+G" e0 n" y% g/ J
MetaGel3 S+T+U7 l8 {; i& q( e- D2 P

9 s! ~; Q8 {' u/ n& M# j& `9 y, t3 W& `7 e1 d22    EverCrse. f0 e3 @. V1 a# L
Shield chases enemies7 p3 g- ]; L: V2 a/ @: H
CrsShld1 C + CrsShld2 C + CrsShld3 C! ~9 |9 r, c' Y6 G; ?" B+ L" [; _
CrsShld1 L + CrsShld2 L + CrsShld3 L' J; K, s5 J: \4 x5 N6 N

. z, B0 o3 h* Z( N! D" [) H7 l23    MomQuake$ n) v8 O( ~) ^) G, F& M
Awakens Mother Earth!2 ^" b& f1 o1 _5 p1 r
RockCube * + RockCube * + GodStone S
' ?/ D) h% g2 N+ N: Q2 T# t+ _, O
) k1 Z# g2 z( B1 ^: j  M24    PoisPhar
+ O2 H6 o% n# ?9 x4 m* d, w4 hPharaoh generates poison
6 p+ ~8 E# i& z4 ?  G; s- d. U5 q8 BPoisMask A + PoisFace A + Anubis A
  v" w* X9 G! J+ p& a# p5 D
& r, |5 R2 L: ^5 Z# D25    BodyGrd  H, M+ z+ M, i3 Z
Bodyguard takes out enemies: w* C) s1 p6 f) D! O4 X
AntiDmg M + AntiNavi M + Muramasa M% l3 g/ z$ ^# ^
8 J6 }# ^  o: M- Z, h
26    500Barr
$ |& h3 w$ ^7 o" H' OBarrier absorbs 500HP dmg6 K% h; Z8 i. _6 u" P; |
Barrier E + Barr100 E + Barr200 E5 ~3 m9 ?4 `8 y) y2 c% z( `
Barrier R + Barr100 R + Barr200 R3 F* H9 n: a0 j/ y! \6 |  K
9 N; L' J( g, G- F2 @
27    BigHeart
; X' x) r) a4 ]7 U2 HAttacks, then heals HP!" d" N/ p, A/ {, _0 N6 C; z
HolyPanl R + Recov300 R + Roll R& ?8 O" V" G6 {( s
HolyPanl R + Recov300 R + RollV2 R
% F, c" w5 z5 z) }HolyPanl R + Recov300 R + RollV3 R# K# {/ d5 e5 j
, |/ f0 f, m  Y: G
28    GtsShoot7 p$ x# ]2 C$ X0 L( ]
GutsMan throws MegaMan!# \; c: g+ Q6 ?7 |9 [/ R4 J) w% X
Guard * + DashAtk G + GutsMan G/ S# I: h& d! T5 K+ D
Guard * + DashAtk G + GutsMan2 G
, Y" c7 l- o, {  A* MGuard * + DashAtk G + GutsMan3 G
, w# k# e3 }4 F  Z+ p/ zGuard * + DashAtk G + GutsMan4 G, F/ O8 n# ~: {5 y6 A) ~

5 r  s+ ~) `1 ?29    DeuxHero
. N: W: a* `: `MegaMan & ProtoMan team up!/ k, H* f6 c& _' p  [# V3 i9 n
CustSwrd B + VarSwrd B + ProtoMan B( k2 w7 O1 M5 T$ `7 J7 q
CustSwrd B + VarSwrd B + ProtoMn2 B* U2 S) `/ ~. ^4 U# i* J, n( Y
CustSwrd B + VarSwrd B + ProtoMn3 B8 s* Z3 O% J' z$ ?1 U
CustSwrd B + VarSwrd B + ProtoMn4 B
- m# r, W  \( [% Y" I# l7 ^/ y
30    2xHero
# Y0 o- a0 L1 b" P* EMegaMan & ProtoMan Dual atk
4 h5 [' H4 d0 m! M2 D1 f3 |. nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- V! c3 J0 \$ S- l0 n* ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  }5 d" d9 u0 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) `8 D! {8 K9 E2 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) u: k% D2 _6 w
2 X6 v* Q" L  x, C31    PrixPowr
) z& ?$ X% D. y* |$ i3 Navis attack at once!! U. c- c, H# Y" ^
Team1 * + Team2 * + KingMan5 K
+ `+ \2 w. L$ l; H! qTeam1 * + Team2 * + MistMan5 M1 F$ X1 C5 `9 l, Q" M& I
Team1 * + Team2 * + BowlMan5 B1 z. e8 R% h" }( E/ W0 u" y
+ l0 N/ \5 [, C6 y7 q* h( b% D3 m5 b; Q
32    MstrStyl
& e  h: ^( H+ _MegaMan unleashes his power
4 w' p- `3 O9 M) R5 p0 iSalamndr * + Fountain * + Bolt * + GaiaBlad *4 v; x5 N' m& T
4 t% O3 `/ }* D. Q5 _$ c& E2 `
StdrdChip (Part 1)3 x( C2 t# H! `4 H% L
┌──┬────┬─┬──┬──┬───┬───────────────┐% Y; f/ B# d# J  ?1 T% X: B
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' U0 P8 V& M/ d: ^├──┼────┼─┼──┼──┼───┼───────────────┤
7 Q, D0 X' X' e│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ x) M; I  i0 ]- B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 J7 Z/ G& L+ q! I- I│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( z) Z1 @* M6 _$ [% C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ |: T& ?6 {' T│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 }0 {& |& S% t/ }! A, H
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# D; @) w9 k" m0 A
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 `: C  Q9 X% p7 l4 y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# C& g1 s+ e" P4 x$ h# Y9 K: ]% J│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 X) ^$ \) k) D3 H% q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; h9 ?! T/ D1 ~" V* _# }) e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 F  [' V+ b$ a, `+ m: Y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% N% U* k3 L6 q: f' q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- n5 V. p0 e. S3 Y) R% ]2 J( z$ V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) c' [; |; k) [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 |8 U  O) v4 M) o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! O8 C0 `" [/ w" L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 h9 y9 {. t  k3 Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& l2 b. S: B8 h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. F6 w$ Z0 y9 I! z# R; A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 f3 u  n$ G3 F3 ^& Y6 i2 |. V& A: o
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, z' U: Y8 \5 l9 g& \
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │7 \7 H( l9 V  w7 `' L6 E6 X
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& S2 e: B  q& ^% M- L
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) f6 l9 G. a( S; b7 H# y8 o! V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- j3 p- Q0 W# T4 f* I: U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" t3 z# G" R+ \( p1 c) }# j# y' r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 t% Q! m! J( C; p8 \; v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ ~" F* K3 O% [3 X+ o" i: d│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 {5 @& e. A7 t7 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. s( h) l. I5 O% ?  w, \( W  P│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, o# d6 y. z" a0 g/ T8 t2 @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& O  Z6 Q  u* R# f, q4 P
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: I6 f7 l" e* B% z$ d1 g& X" j# b* e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- }  U% T& h8 x$ s8 T* l0 c│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 [: c5 V( J! m6 Y6 n1 L% w1 m5 h  p
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 m, d" [+ O) n7 Y! ^' i/ y9 k│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; k6 k8 F% Y8 o- k. g- r, t, J# }# I│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' v4 S( Z3 G* f% f│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( g3 [- @( b% M( H. A5 C" m( n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! ~, L. q. w, ~8 d" l2 O5 `│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! i- }5 S% O9 ]│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% A6 ~! T! B$ T7 W│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 o4 D: \- f1 p3 d  U) @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( _/ K6 B% `3 f; `- W2 ~( z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 e1 ^, ~/ e+ ?3 ^8 ]- z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 G: i/ ?4 N/ w│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 ?& g; ^" s, J' k5 E5 y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ t/ j/ C" F, Z; r& i8 }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) L0 {% N0 S+ w& `& O0 h4 b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 t3 Q" n' e4 I' w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 ]$ U* K" O( R* n$ r$ r1 Z8 F/ }+ H│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# y# S' @# C5 S9 A, e8 x& q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 X$ I# y6 n2 p- j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: Y- B; u& K6 w, w5 m$ A│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 Z" E0 ~' \, I, N│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% c% o6 |2 @8 ~5 y6 B
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 k( w+ y7 t$ H8 m  r( r
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ j( l8 V. @6 O" O$ p
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
  ?3 ~! U; K& @. g6 D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ S$ u5 C7 s3 [0 }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' ?6 ^- A7 X5 W- @/ q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; G: R1 N& s2 L8 O5 X$ H+ G* \
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 Z$ I6 n- V6 K- I% y* c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ r0 c8 V& j6 f  A5 R6 {
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ F( S' h3 T% U$ ~! w
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 t0 U3 X1 C9 H, l3 S2 e9 T│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( |5 K! R5 _$ u+ w5 O│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; p2 a( B4 E( m" [! l│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 o/ N2 c- C% b( O# v) S$ W8 r. U; W│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 I( N- P5 r1 H; s; {- V3 K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ q! Z/ a! `8 r) N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* p/ n" {2 H: l9 U$ _) l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% K5 u  I' L$ ?: c+ B, D│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 U: ~$ F4 s  m2 n! c│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% }4 w! m/ u1 J- X1 o│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; n+ t* n2 d0 Q- K" F, C! D│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 X  D! t, B5 S* V7 c+ m% o$ S6 z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 h5 u# t# g/ \- P1 Y+ t9 V0 Q5 }│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! ~. S8 X1 @# }, b0 B% @2 ?
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- b) P8 S  h# j: z% ]$ q* b5 i
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. H) ^  S' \1 w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! Z% G% r- d- a- S
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ w4 E% M9 V* J+ R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 l8 I! a, F4 p' l2 V" B2 f* }2 a│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* q+ p( b1 x7 |5 Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* B. B. n2 }$ [1 [* W│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; x; `8 H7 J6 O0 ~! H5 ^- O1 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 P+ L% \( f3 L, \5 P& m, L* }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 l+ M3 m* l8 v* O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 A3 B; `1 I* N5 m+ D+ F& g' F' R│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 \4 \5 A9 ^' q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ i0 ?; P! P3 U4 W  X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 D  K- e! q' Y" \9 o# e3 S│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  `6 ^9 x; N$ p! h; v' w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ m7 M$ J$ N( D  Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ Y1 p9 t2 N. }( B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% N+ @# w9 q3 T3 d( D# O! w│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# b' d5 T1 R8 w. [  J
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 o1 _' `6 E8 {- q3 N8 l, l5 r6 F: J$ D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  F$ s  W+ B8 {$ k* s  Z0 w└──┴────┴─┴──┴──┴───┴───────────────┘# l/ A/ ^# u( S' b5 c9 u

  Z, A# ^6 `: M3 xStdrdChip (Part 2)
, Z' o) x$ d1 \& k+ {┌──┬────┬─┬──┬──┬───┬───────────────┐7 N7 h' y8 b  ]1 B8 k3 \1 a. j
│编号│名称  │MB│攻击│属性│稀有度│说明             │" J. m6 z8 G* b  y' V
├──┼────┼─┼──┼──┼───┼───────────────┤7 T8 o  A% Q$ r( b8 d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( k" e* d2 f% p! R4 p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- |- r5 d8 ]  M+ W! Q8 j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 N- m$ a/ X9 z8 Q) C, _7 \- T8 Y1 ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  j2 x& b, [% k% A' F
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ n" N) ]3 a, W0 D# U# y9 Y1 c5 J5 A
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. K) ]! c4 _' @& Y( i  v' J/ ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" c( x1 ^0 f" F' N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 a; E- B$ D; U* w5 C' O* E6 t│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 E+ n! z  t+ z% F( `9 w
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: z1 D3 ]; e7 z+ s
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ v! G+ a4 |1 R& ]- }* H/ d1 M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  c' {, e4 O% W; D5 l, V7 B7 y% H! `$ |│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' E3 |2 O$ S5 T1 _' R│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# w: v, o* B7 I: G* f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' H1 t. m  g6 Q6 j
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# P, ?9 j: u" Y" T# M/ n
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* D8 M8 r0 N1 l! l2 b: V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 N1 \' d' Z, C$ ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ P7 G& P: x% }; L6 G  {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: X0 Q$ ?9 D( Y. r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* L) J) K, ?  R! L2 l1 k4 H│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ D, E8 S( R' Z( Q8 }) q2 t" @' ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; q( ^/ ]) C+ H$ Y3 g8 j( o  ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ q8 F( I. o8 ?0 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ k# a" Q$ s2 H; I
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  E+ v* |# z; L. _6 g; X/ c
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 @6 _% D# ?1 ?│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 b5 v/ x, w/ k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ V+ _' L- X. {  J" c% Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  n( ~# ~5 I$ R# X4 ~5 B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: y5 C' t( \: G- O' M
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! v9 G5 P  w$ u( v# u4 b0 x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- M( X  i. `' w/ |( f3 A4 I
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' a  d! X( D8 {. y, C) m│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( k/ P% c/ T9 ^' l
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 p/ t0 g8 q, V- W
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 w, T  Q4 u- y5 v# o% _│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 Y$ V% t8 v, B) A/ i# V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; Q$ K; }) d* X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ @6 g( a. X1 Y5 V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 s) E/ i, Y! n│141 │Prism  │60│  │  │***  │Prism fires randomly     │. ~6 U) ~6 Y7 R9 E" B: c4 [: r
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 i; A, X' y& H& u/ D" L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' |) |: ]8 z. ?5 P  h( b( {
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# M7 |1 z- g5 ]: x6 R) c  I│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, E) @5 ~& J2 c. A& L% L6 B│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 f! [% ?: _9 D! m+ ~9 ]7 }5 b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! z$ A* p: J) h/ k6 d- C7 J( M
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' ^; M8 W2 L) i; O% f5 s$ V' Y│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 K8 w2 @0 v5 ~/ n  a0 }6 E! f
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ y$ }' d& ~& O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: l* C+ Q7 i1 T# q) d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ ~8 F) a3 r4 o! E( a) F% S' i│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ J+ |1 |* t" t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 w$ ]2 \) _; v' L│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ ^( w; t4 I' p) f) C% r│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 M- S; x+ ~, j* ~. ?* U& b
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' a1 y( ^6 ?# M7 Z4 l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) m5 c  a' e2 S" R4 f' N$ k│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 G8 V! e3 ^- N$ e$ ~( }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" F8 ^+ J2 R% j- |/ U/ ^│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' X5 [1 H1 V# r# q# V- j
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! v( C# \8 N/ U# O0 Q1 d  q1 B│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ M4 W1 M2 J0 `$ x' T4 Z& z. g9 H│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: y0 T, R, T# b" i1 f* X& |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 ?7 G$ l# i* n+ H2 p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, L" E3 R' N3 T* A6 G
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 K# k3 I9 g& J" Y$ L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  w, ^3 q$ V' ^& n
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& E, c- i. G4 C6 f
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( V# d2 `. Z0 I9 ~3 b
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; w* l# u* C! k│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! q0 c5 a9 k  [6 l& r│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 C: j. Z' w) l0 I& Y; Y3 Y5 s6 z: R2 j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& q7 X' t1 X" |8 s5 W
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# \! G! p# v9 s$ N1 d2 Y; U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 r9 V1 e* [- s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% B* x+ L7 m# W/ V  i│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: k, X5 K; q- K" ^$ L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& j5 R. t/ D. S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; K! \0 U0 }& |5 J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. a, C+ V  m) q) m
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 S* H7 K0 U3 L1 b& `* `  w- u3 _│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# E5 V: h/ V/ @8 I1 q4 ~! {* H" D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) W- Z, z7 E6 L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 c3 x% @! I. {2 m. e, f
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 J. g# t! V7 g│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ C5 S2 j4 E6 ~1 b. i' E) u* H│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ ~' C) {5 m1 [8 ?│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* N) A; P  q+ V; Z# @$ I+ B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  P, G2 c1 g: ]! j- S0 U- h* C│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( N- q+ I* m9 M- s  e8 b7 s$ }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! j" ]3 a; e) ~& V3 h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 c. q6 W' _3 e- h4 Z- Z3 t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" R3 e1 K1 G+ P) _* L9 x5 a3 ?" |│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& G0 M5 W' d! I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( X; w+ o5 u3 g' [4 }3 C2 e1 o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' F: r! m: S* J1 m+ r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 o& x- I4 m2 L3 @0 j% n& o│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- N. j5 D7 \% F9 |6 c
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* a! n! A6 s% H4 R' f" i* {1 s└──┴────┴─┴──┴──┴───┴───────────────┘) s7 i8 M* T  S. c8 C

8 J( b, D( k) R5 U* g- m, S# R& K. `. J0 z$ Y' l" R2 ~9 a
Mega Chip! S* L! ~. e* g& r4 Y1 I, Z0 S  R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. g" @' U# M' {1 H' ~0 F│编号│名称   │MB│攻击│属性│稀有度│说明             │
- Q" }& W, p4 ?" Q6 V├──┼─────┼─┼──┼──┼───┼───────────────┤) k& e; q1 Q2 A: T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 h8 ]4 \; e5 \* Q0 F. c  F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 I, x) ]7 @( a: l' ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ x1 u1 s6 @# G( n7 t2 D& }1 G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 S- Q  U& W7 K1 R6 i1 {  q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
# `. w' W* l6 X1 ?$ a/ L" Y$ F+ X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% C9 b  o3 H+ h/ P' N
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" S8 y) H8 L9 x1 z  W│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: C! M$ R  Z0 w. t6 ?│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ g4 P5 V; _) R0 b│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- v" V0 d2 U5 y% B4 \5 Q1 h2 w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( e4 h$ x7 W8 b: }- s* @. `! U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' i. \9 w0 p8 G0 z* E" _: p2 h1 E
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# G* \7 k8 y$ M  O' L│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' O8 h9 O" D8 _3 E│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' u& X2 [2 z1 k7 ]9 J│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: e  Q+ r; [  g; i  ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* J8 @& g' j  f: D. K( B& y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
; `% B" ^$ S7 j4 B2 s9 Y8 y# d│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 ?0 n6 e8 M0 U& p│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: C; f& q5 C* c) r, t9 d/ W% g0 @
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: a" y: q, z- T5 d) \) l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# s  o" h; {* `6 Z7 U
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) t0 d8 o8 I# u5 X7 X. Q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 e! z# H5 A- V& X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- M% d4 x: J" L, b# G) O: ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; R$ z5 r" _2 M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 A7 b7 P" U! E2 F! [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 v( [7 E4 {. i: y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! B5 B0 j5 k! D0 r  w' K4 R
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: F5 W- B8 t& O# g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) @/ W$ E' Y$ G, {9 g, {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 s  G3 ~; p* t( Y$ z. W! q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) Z# u' K; L2 H' h6 I2 B- D5 L$ S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 \0 H, N0 n' d" X, c3 {: Q% \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) ^5 G, M; _' ~" Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: q* A" R8 L9 a0 E6 A# C, O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 D% \+ w5 b" i8 [% E6 N7 n
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 m$ k# @2 r! G/ O$ W9 P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ w) h3 V8 e3 `3 T7 q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 X! o+ j7 j* Q' P3 \1 {7 n│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* e8 k5 `5 _% M1 E6 o+ ^
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& z( M7 u6 i9 r4 [! z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; M5 Y: t3 Z- Q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 i4 W* I) @* ~1 Q( \6 Z! S4 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( y' R7 D2 c+ F8 s% a
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ A, g/ f! X( u6 C│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. C: q- A$ p0 H' J  o1 W/ r
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( G  v/ I2 o1 _( h5 M: Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  I! K; v1 V) r' B6 v* }
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( \# X0 W( f% `; @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. ~3 ~. ?( t; ~5 G' S( R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 i7 N& }5 q5 w; |│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, T) s# o% T9 z  Q, |; L/ X9 x
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, Y: o2 g3 S" j+ d3 W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" }& R0 o4 i) o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ A+ N( G# ]# G$ j" x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, [* U$ _0 S/ z
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 m% I( ]% U* S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& V9 `9 R1 A* j# S# n8 R/ A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) ]3 c' Q- z& D
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 J; L( c& |0 ^/ b  t" T│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 \/ V# S8 a# I: d3 E7 S6 G9 B
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- D# W% C+ r* z6 v. K8 a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- @9 b# w3 G8 ^4 S$ O* V# ^/ |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% y0 d; K" E) X4 z# g
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; T+ z* c3 |+ R* h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; X4 _6 @8 K) x) H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  Z) i! c5 W" H9 X+ y, _│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 B( o; I: B- ~3 C. x- o9 n( N4 _) i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 L2 I" f/ {+ G2 M7 V/ ?, d
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' T3 A4 m' p( @: z  L2 L# t- e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, U, e. V8 R* Q; O8 f& r. P
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) z3 O0 H/ \$ u% Q5 Z# G* m5 ]│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' O' I, D7 J5 _$ \% `│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. {( [: ^# P" F1 R# l- i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 E& @+ G2 |# g! R# y& L
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 X+ S& L* l4 z$ ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. Y0 t$ B* Y3 }) ~# B
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ `6 p8 [+ i$ J) C8 v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
0 B; D  D+ k9 P: m! _3 X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% [' e) O7 U' \) |. k
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 z) h- N/ U% o% X- X+ w" k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: n1 A! @, R1 U" O4 m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( `# n1 K4 Z% y& ]9 @  x5 [: L6 v
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 a. p) z: x+ q9 o└──┴─────┴─┴──┴──┴───┴───────────────┘. ?$ _/ I% t8 d& `* N

4 l% o4 v3 @- v2 ?: n! `* F. Q1 ?* f
GigaChip (蓝版)" @& ~% K- ^% w- X) t; [7 P! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐" p' C, j0 r, R/ d4 W- x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 K* \" \8 V& L, D+ x+ }; K" C# I├──┼─────┼─┼──┼──┼───┼───────────────┤
8 J3 }7 U2 D) X  l6 B5 j8 y0 |' B! K│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 P. J. b( m* G: f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 Z$ z1 s6 M: }& u8 `, Z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& m/ z0 e/ r3 ]# \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ G" p7 Q& ~9 T6 \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 g  P% ^9 a' ~) Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: z5 F* u$ F( i; C( u. {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 i2 ?6 |3 `3 ?5 @' q: f$ `3 d( e
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! l& x1 V2 K- H, H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 v+ [) E5 B) p# v│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 k, `! `. Y& u; t) X  y  K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, n- y& Y  A7 ?- c$ t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 I+ u/ a- o5 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 y8 }+ z. K" U" y7 F3 i
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ n8 `$ X2 x9 w; W7 U& D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 E' ^6 ~( G' K& N. x. \) Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  M+ c! O& N9 P% L  _& J  s# S% _│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& Q$ L  X, X0 X
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% \8 g, {. s  h4 s! w/ @  T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; R% i6 _1 a1 v, s5 Z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 A5 U* o4 P& X7 A└──┴─────┴─┴──┴──┴───┴───────────────┘
4 c4 A1 p/ R9 u: |/ W; n( c7 F0 @, v& P0 t- _& A) a# h+ y: L
GigaChip (白版)(只列出与蓝版不一样的Chips)
: `: y: p2 X) h" R$ h  z  n┌──┬─────┬─┬──┬──┬───┬───────────────┐5 x( x2 K6 |% ]* j# b" O
│编号│名称   │MB│攻击│属性│稀有度│说明             │% ?7 `0 ^' J( _" J& Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ |$ U& V) N- L4 q; i  h) G│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 r' C4 R  c4 f6 u4 L+ G/ B│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
/ H- Q" K1 u! Z6 i3 T0 J│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: m4 }$ p3 e3 [3 {' }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% J1 e% T( Z* m* {, Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 \! r% N) S9 e6 ]' q8 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ r' C8 U5 r: m  k
0 P: K8 n' Q2 `" K
001002003004005006
& t4 ?$ u6 P2 A2 a7 E) }) `: V007008009010011012* @3 r/ g- O: e" Z  l& F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; t& h. A( z# S! d/ Q4 c" r
$ W  P/ e+ b( v/ |+ C) C+ T9 o
019020021022023024* l1 \0 l6 H4 X- O; \
025026027028029030
7 Y& A- r6 |2 ]/ ^* c! @/ {031032033034035036
9 W5 Z. w7 v. |! y9 E- E3 i
6 v; v" g, e; k+ |7 T- P[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 g& i* c' j0 I/ u. a
/ N9 t' C7 H* x) a
037038039040041042( O6 O. e6 k  j4 G
043044045046047048
4 b5 f+ h& @2 G( P049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, t/ c2 I  B  g# ?3 R; ]8 Z
/ ~2 a/ p! I, F, ]& _# @, K+ ^
055056057058059060
4 }& I% B8 w% w5 _061062063064065066
& Y/ A8 Y' m5 t- m2 V* J( D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 q* L3 B4 B& S* J

/ |& u/ _: W4 w' Q073074075076077078
- D8 z0 w  ^% i; N' q079080081082083084; z9 k2 F+ N8 R, s0 ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 L& T# k9 S, D8 v1 H6 J! e3 ?* `; |6 w/ H
091092093094095096
" _+ f. v; v- P9 P) i& [; o. j. Z097098099100101102" s, U, v4 g0 j+ r
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 X+ D5 ^" |) z# X  }8 ~! |
6 J8 Y9 J5 H0 T109110111112113114
: Y9 n* Z& `! G/ e# f$ P115116117118119120
6 O" P* ^0 O& c4 Z% R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- w. B! s* o1 C7 l* u

( p' A1 a9 F4 K3 T" t127128129130131132
& e$ K2 j, _/ Q( u7 p# w  l133134135136137138
" z( T$ N+ z, m+ _139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. a+ K7 I% ?, R. Y9 Y- i& j) I/ O
- M2 |/ o5 Y8 g8 _" s2 D+ Q145146147148149150! T; f& v3 F& u  u, N/ u8 R
151152153154155156) L9 n* _* W' w, y6 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# [& w, y( Y) F! d& L$ [9 R' u
2 i7 ~, y  l- J" b
163164165166167168" J8 M3 u% p; \2 D: x1 P
169170171172173174  A  C6 u# f. G
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ C/ V; n  f/ g, l

$ t6 r2 \( h; S% B7 w3 J2 _181182183184185186* ^* p* k+ y% k' h0 I+ z' L
187188189190191192
7 |. h# E8 A9 v: W! m1931941951961971982 j/ R5 X' t% Z/ A$ ?
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 s9 h2 A; `. Z' @( ^- m0 {0 N+ Q; _/ g$ F7 m( A8 G- T8 ~
001002003004005006  d+ |. y% f6 p, g8 x# n
007008009010011012
" b" q. U4 r: E013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ @$ s' |, @2 K8 O6 t

. p2 u. c# o; u: M" F019020021022023024& m; m/ k8 \4 S' Q' r* l/ {
025026027028029030
5 W, M9 R; d" u! k* h& E031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 Q5 V3 I+ }  ^3 K6 a
- J' g+ a) x) J( N
037038039040041042& Z* j' y/ Y" R
0430440450460470488 b8 D% W5 M% t$ t6 q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' t0 i% H( s" t$ \; K  c+ C" H

+ Y" O( ~3 J' i- u, l7 ^055056057058059060
- V. Z; T$ ~) ]$ R# U8 H061062063064065066
6 Y* b8 ]$ j8 d4 Z6 \/ N% o067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! `8 Y& f/ M# a% ^

0 f+ \$ W; a/ Y1 c& Q9 w9 [073074075076077078
3 ?  `5 F5 l% w2 E6 V079080081082083084
! C/ n1 p! n+ U7 ]# j* j9 A& v8 H085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 j1 l  N2 L, `* y7 ^" t! W: N3 u) [# h& x3 B) r& f0 }+ y
001002003004005006
; \% V9 `5 u# h  J2 G0070080090100110121 c) K) G; U; u. Q
013014015016017018
# {1 g$ ~$ |$ N- a019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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