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8 s: Z% l- j# i# v■● ■ NintendoWorld 站友xliz原创
4 t8 m9 L5 L, u2 Y( j■ ●■ http://www.NewWise.com
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8 s$ ]8 S. s6 v1 B 洛克人 EXE 3 Blue 卡片组合3 `! L) d2 I9 }* y8 F6 S1 o2 @
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1 n3 Y8 b9 i1 ^: d英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 m5 e2 P. t% G" W
大家要看日文版的P.A.或详细攻略,点击这里吧!* j5 a8 F, g1 ~+ e+ P( t# g) b
====================
' l: F- f1 ~* V) G3 g3 ~ q: U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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2 [$ D) K! V) V以下内容格式如下:
; J2 L3 N9 |! @% t# T
. x% t/ N; a& V" X6 j编号 名称
" S) h* c* @) _& L& b# g& {( M说明
, U/ k6 d. w' N; k, M. E5 F组合方法% M: Q6 a" I% [. j2 S; d9 B. r. f
---------------------------------" T* t1 m/ l# n& P& B) Z
01 Z-Connon 17 N p# a g. S, ^5 [
Unlimited Cannon for 5 sec' I" \4 o, F7 J- Y
Cannon A+B+C# b2 L* K9 M0 r7 W9 F: D
Cannon B+C+D; B% k2 t/ E" f+ v
Cannon C+D+E
! f3 c: t8 a% W4 M3 G, Q6 K4 d* d2 h* R9 P2 K0 G- x8 }. S% P
02 Z-Connon 2
. s: G' W6 {0 W9 o% JUnlimited HiCannon for 5 sec
$ t/ B; e0 T1 [% G+ S) THiCannon H+I+J* N) h6 |8 ^7 z3 U& X# ]
HiCannon I+J+K. Z6 i& M8 z- |5 p7 ~" O* o
HiCannon J+K+L* K! `% ~9 L: r! D e4 K
: c7 K" d2 c$ z+ e* y% z
03 Z-Connon 31 |' l. d( {) |
Unlimited MegaCannon for 5 sec6 I( C) {8 a! ]4 P. Z
M-Cannon O+P+Q
( T2 a* L8 P) I0 YM-Cannon P+Q+R, F2 x1 k, X! b: M
M-Cannon Q+R+S6 L g( @/ K: K4 s q
" r) d) a6 R2 Q04 Z-Punch: ~" U+ N/ L" T6 [: ^ e
Unlimited GutPunch for 5 sec
X0 M, E4 x: ~/ ^1 E) S0 JGutPunch B+C+D* K: Q4 k; [; I8 O
GutPunch C+D+E7 z) K; K: |4 I9 m8 U
GutPunch D+E+F
) w" e/ h# {: E0 f
_' V* f6 s( F: B. H05 Z-Strght
4 s# }0 V& u* n' d% Q% MUnlimited GutStrgt for 5 sec
( y% h0 n/ g8 T I) t% h* q; o9 UGutStrgt O+P+Q2 ^( B: D- G2 e, M
GutStrgt P+Q+R& I3 r( [8 |: m, v
GutStrgt Q+R+S& F8 k5 A+ k1 e Y5 e5 U: R" ?* H
* M- m7 S* d1 {* q
06 Z-Impact
2 {' q. V, y* b( uUnlimited GutImpct for 5 sec d- F9 n0 a# v
GutImpact G+H+I
- r. J. L9 U* ^5 g- LGutImpact H+I+J
% z0 ]7 e2 F S" n$ D, PGutImpact J+K+L
& T8 b8 r. l2 G a6 L% v
* d! E+ M" B* g% a: n( v07 Z-Varibl/ o4 v; J' y1 Z. W! E/ e
Unlimited VarSword for 5 sec
. `3 ]) O8 ?+ q1 _ m' A' k8 w5 l; QVarSwrd B+C+D
& W' _) O( N6 D6 l6 FVarSwrd C+D+E9 q% P) a( B" k1 E* k3 l; u# ?
VarSwrd D+E+F6 k; S/ E& K- o( T* U
' G3 N3 K s# @5 L6 ?% Y ]
08 Z-Yoyo 1
" Q# Y0 z4 K) G3 C: MUnlimited Yo-Yo for 5 sec' U. ^ [* i' u8 _
Yo-Yo1 C+D+E
- ~+ z) }+ J0 L" L! s" S2 P/ N9 ?Yo-Yo1 D+E+F7 {: I1 S: H' u" u
Yo-Yo1 E+F+G
/ `6 Z+ I" j- N/ t, y+ H5 {+ n% _
/ I( q8 R. A9 l! J! ?! S3 K/ e09 Z-Yoyo 2
; G7 c$ \1 S- f) b G9 u& FUnlimited Yo-Yo2 for 5 sec
M& u/ c8 x8 S9 r4 L( HYo-Yo2 H+I+J: E2 u' @: h) Y: s3 x+ \4 f6 R
Yo-Yo2 I+J+K4 \& A6 k0 Q) a( j9 H( t9 q
Yo-Yo2 J+K+L
u; z4 b% H3 l3 \, m0 R* c5 k1 C
10 Z-Yoyo 38 _; a, G. e- r/ U+ P2 |( w
Unlimited Yo-Yo3 for 5 sec
6 F% P% y& d0 ^" bYo-Yo3 M+N+O
! M4 ^8 P) Q/ n! F8 _. ^Yo-Yo3 N+O+P4 }6 q( C& k4 @8 l' j v, k' {( ?
Yo-Yo3 O+P+Q
1 \' o8 x7 w; |3 K. t
2 C3 e9 ]& S* I, c11 Z-Step 1
$ \; F4 |# V3 m% M# F" GUnlimited StepSwrd for 5 sec
. z( V# a0 G) c+ |9 _. H8 I- d iStepSwrd L+M+N
+ j G! g- m7 m, ^StepSwrd M+N+O: S$ r$ D Y8 n% \$ k: s* H# ^9 C
StepSwrd N+O+P
6 E1 L" w5 r# K) y+ \2 y. {; A
12 Z-Step 2
) _& j O- G/ R5 W* NUnlimited StepCros for 5 sec
8 K6 e; I, E/ P9 i/ LStepCros P+Q+R6 F) y3 m7 t" [! Q7 k/ M
StepCros Q+R+S
- ?: @1 n3 y. c+ O* ?StepCros R+S+T
7 _7 d; n2 O) V# K3 d; ?9 b* x
* g: @- g" Z. n6 x4 m! G13 BubSprd
3 n/ I! O3 K4 b# `0 F5 d3 d" uAttks w/ spreading bubbles!
( u9 z) k0 l. a0 DBubbler C+D+E
# \2 Z+ H0 I) A" l: T$ J+ oBub-V D+E+F
, u% X3 p+ V) w/ J0 d8 p; B! F( TBublSide E+F+G7 A) H! S, p; z
Bubbler E + Bub-V E + BublSide E+ G/ p$ W' Q8 k2 @8 Q
$ ~' d0 `# O4 W: h3 F9 k0 }14 HeatSprd# }/ d, M$ f6 Y# h# }4 H
Attks w/ spreading fireball!! c4 q. X6 {4 k7 t
HeatShot H+I+J
- S: \) y8 \4 e9 |Heat-V I+J+K1 ?% W* r3 R- }
HeatSide J+K+L
8 N9 _' `0 k1 V$ z$ [5 z& wHeatShot J + Heat-V J + HeatSide J
3 R# `8 {$ _, Y- i3 L' a6 K# c, Q* g6 y G- a7 v4 m/ a
15 H-Burst
+ T4 K0 H- h, E3 }- Q. G8 ZCreates a giant explosion
+ t* j/ I/ J! ? ^, u" u5 CSpreader M+N+O
1 F7 N$ W; L5 \1 T# BSpreader N+O+P
( i9 r) N. B2 p- c" R& K+ h5 Z1 pSpreader O+P+Q
1 m" M9 L8 T1 |# u% m
8 |3 @9 O" n3 H! l% G16 LifeSwrd, j+ r) L" V% f2 y8 K3 ]
Swings a huge 2×3 sword!) R1 }" P2 w% R
Sword E + WideSwrd E + LongSwrd E
( b& _, c" R$ ?; b5 oSword L + WideSwrd L + LongSwrd L2 v+ \1 v- l( n& U2 e: m+ j
Sword Y + WideSwrd Y + LongSwrd Y
1 @3 P9 I0 ~. e a9 D5 R0 n4 j9 V8 y! B, m# X+ ^3 H3 n
17 ElemSwrd1 I+ I& N7 D% B) ?. l
Wide swrd contains 4 elemnts
- V! D7 \6 J5 T" P( f8 AFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& I% `- H% J! d. R: ~6 n# _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 b W. J* U4 z' u5 u% r5 y, r
7 n) K" k! V4 }
18 EvilCut0 G* \ u# l1 G+ _" }: x
Step up 2 & make 4 atacks
: K O4 Z$ `0 w, A2 \StepSwrd P + HeroSwrd P + StepCros P( d& z# x- ]% S6 |! O" h- }' q7 v* u
: w2 n% L. p% A2 M/ B
19 HyperRat' n( o5 v5 D$ J! b% I
A giant Ratton charges!/ n) e: F) H8 t: E
Ratton1 A + Ratton2 A + Ratton3 A
6 h I/ ~3 d; h* ]1 q) x1 fRatton1 C + Ratton2 C + Ratton3 C
: D, f. G; t) WRatton1 F + Ratton2 F + Ratton3 F
# ~$ V9 H+ L" e" ]/ q0 [
; n% ~& N4 ` p! K+ g20 TimeBom ++ x2 |% C" X6 ?- T
Sets Time Bomb in enmy area
7 o+ D6 u/ H+ ETimeBomb J+K+L
- N3 ] { {* l; s- N0 [7 l! FTimeBomb K+L+M! ]2 s, A; ?5 G0 }+ o
TimeBomb L+M+N/ k3 T* U6 u' H7 o: k
! C. c# o9 }* z" ]: O6 D8 {! ~21 GelRain) t% [, s6 P. I
Gel steals squares
/ k3 ^% U, ^) SMetaGel1 B+C+D, n( g7 C' `" N0 W
MetaGel2 E+F+G
) @/ q2 t! O! q4 ]7 ~MetaGel3 S+T+U
) C" s0 g( R( j6 b) r
, C" R$ E2 g5 z& m3 B; ~22 EverCrse/ T: p7 p9 _/ ~- K3 E5 D5 v4 s
Shield chases enemies, z# U/ b3 u) ]! a
CrsShld1 C + CrsShld2 C + CrsShld3 C
) {+ }* h: ~5 t4 g3 _+ gCrsShld1 L + CrsShld2 L + CrsShld3 L1 ?9 R* J8 ~8 i: ~; M) ^# a
) h! P4 ?; ]% Y! c7 h% ] E
23 MomQuake
# X1 p2 J% z& J T: E i/ mAwakens Mother Earth!8 D! |# {0 h& K* w H' ^: l
RockCube * + RockCube * + GodStone S8 L) I/ V# t b& O R! @
K' U5 i& Z9 s; }
24 PoisPhar
E1 M0 ]) m- {* LPharaoh generates poison5 l( E% X/ T& y
PoisMask A + PoisFace A + Anubis A e! {- c! b) S" X4 x2 y' P
( d* A' Q# h- [25 BodyGrd
* e& _7 [. q8 B: x! u) z) NBodyguard takes out enemies
; P/ `( m2 [$ }1 P0 I! ?9 ^! q) {1 iAntiDmg M + AntiNavi M + Muramasa M/ r: Y' _. ^1 w9 M; y) W) E8 K
- K+ G4 s1 A# v
26 500Barr6 q- b- s. i* e* N Y
Barrier absorbs 500HP dmg
4 u. X- A6 M2 g7 X: J; X: T9 nBarrier E + Barr100 E + Barr200 E
9 t7 g/ M# g0 ^# i0 h; RBarrier R + Barr100 R + Barr200 R/ e1 O7 y; y0 o! r' r
/ m$ t d |- |4 f27 BigHeart
8 T% _3 ]& K0 b# f5 B4 }$ Q: a7 EAttacks, then heals HP!
/ A q4 G( |9 y& Q: j# { DHolyPanl R + Recov300 R + Roll R# ^* K" M; R. M5 m% t! s+ _
HolyPanl R + Recov300 R + RollV2 R3 e. F& ~+ \/ z3 O
HolyPanl R + Recov300 R + RollV3 R' s' I# n- b% k$ Y. c
2 c0 A. w, a4 l9 U4 L8 t& S5 F, i28 GtsShoot$ H' M! _0 ~+ J6 y6 a, u+ ` r
GutsMan throws MegaMan!1 I% l3 z% [, L I3 O) ?+ q& ]4 z
Guard * + DashAtk G + GutsMan G
8 X$ T7 I6 z/ _5 y( P6 G- E6 ?& d. ~- wGuard * + DashAtk G + GutsMan2 G! m. A" v- P# ]) P
Guard * + DashAtk G + GutsMan3 G* F% c2 s! t+ a* }1 u+ y8 @
Guard * + DashAtk G + GutsMan4 G
7 P% l- ?4 o( B& ^1 v6 f+ e9 K
& R( a# \ W" \! |29 DeuxHero) D$ D, U6 M& k/ C
MegaMan & ProtoMan team up!! s; l2 m) o" l/ |3 m& O; o( }
CustSwrd B + VarSwrd B + ProtoMan B
+ h1 `6 `, V3 H P- I- B- T# X3 YCustSwrd B + VarSwrd B + ProtoMn2 B
8 l2 o# x4 h# d7 x1 b! YCustSwrd B + VarSwrd B + ProtoMn3 B9 m" F" D9 R& J0 u' V! b6 n3 }
CustSwrd B + VarSwrd B + ProtoMn4 B
+ s% |5 |' K# b5 K# R- M* W$ @9 C+ c8 h( ^3 K' s
30 2xHero! `, A$ S( O6 H. d& ^! r; a
MegaMan & ProtoMan Dual atk
& P; j& {1 N- S; P8 B% nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: X& X+ [" W5 e9 i- j5 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ K4 p5 k; {" _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 K) S- g! I: P* b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ @/ l' @2 o7 I" M' I& o, }7 W0 `" Q) l/ u' o- E
31 PrixPowr
% m X# r% u/ f$ E0 n7 v; G. o. n1 Y% `3 Navis attack at once!( M2 C/ L" h5 _
Team1 * + Team2 * + KingMan5 K
/ e5 V2 R' ]2 {9 c1 {5 cTeam1 * + Team2 * + MistMan5 M4 a9 O4 G" L' B c! J
Team1 * + Team2 * + BowlMan5 B8 U' Q* o$ R! N' m& O5 K
/ N. G* b- y) x* x7 @7 R' n9 N32 MstrStyl4 z1 {! A2 V. H2 M- `
MegaMan unleashes his power
: F; @, h+ i7 }9 u- V8 |Salamndr * + Fountain * + Bolt * + GaiaBlad *! n7 q0 t9 a7 B+ Z5 v+ ]
( {# h. ^- W: W3 y S+ D7 K7 gStdrdChip (Part 1)! X; F! G& v5 g' ~/ w5 S4 J
┌──┬────┬─┬──┬──┬───┬───────────────┐, f/ u1 m: O+ x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
I ]7 S" g" u: t. w$ f├──┼────┼─┼──┼──┼───┼───────────────┤6 v& b, d! q! ?' |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; `) t: M# g( T8 B3 r8 R8 B; A' K: v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) G* q. n+ ?# p( [; ?: X* m: u% J7 J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' _- g( ]2 y# q2 u2 E
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& J" b7 v0 `; X7 Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ L# c, H) h" ]: p7 d% q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' ]) d' s5 \8 o) E! V. U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 d9 Z8 `1 k; h; F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& A$ l! q4 Z) `' I8 x; F0 E│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 |8 G) o; P+ |& _8 k" f% ~, Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 F5 C9 x0 H/ v│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ ~. m9 h1 D, {8 h9 D4 C8 G1 B S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% M/ y& }5 A1 n( m, u) q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ _7 `" p1 A8 ^- _: W+ r) \
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 s; e* ?: J4 O( \3 U4 k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ E5 F+ p$ `- U9 K
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
J. g {2 G5 i" n4 B9 B5 P' O3 h! |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* S6 K" T9 G) _+ K* {0 ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 k+ k1 m4 y5 R) o2 J* z3 {' }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 N" X0 U: l1 S& X# ], f7 z1 q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! e6 k0 T' A. c' Q' [│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- y+ h! v( ]+ ^. q# b& s' D z3 {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* C1 @% u# W3 I* O' W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 J- K0 J9 j' M0 @) a. J% G1 u% L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- X8 k8 H, z% C7 ~3 X1 |. J7 ^│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 c. s) _3 p% ~" ^# {& L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 ^1 C$ a* x' R# o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 g8 L/ \+ y1 P│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& C' c0 L9 P4 j4 R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' m5 A" j2 [2 n4 T7 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, ?6 o5 V1 P+ e2 b& y& D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 x& V3 z! c* m+ j│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, ?, ~, H# e j9 e│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% E$ a( }2 i1 X; ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( D. V- r* R E: |* e" e. f. G7 j│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ e1 c# d; u; A3 l9 G! K5 @8 W│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: X2 a# D) C8 A% ]& t( M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 ^+ _5 J+ ]* Q; @% r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 P* M" O: Z& s& y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ ?0 z$ q. B0 m( l: E( ^! R/ o% s0 [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 l' \6 I0 m5 I$ h; k3 L( p R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! u0 E4 \" Q) @; a0 l3 l/ @
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 {: ?/ K' q; U1 y2 R
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 r$ W: }. a T/ o. K- B" E│44 │ShockWav│10│60 │ │* │Shock through enemies │
- E8 N& p% K4 u4 A; t│45 │SonicWav│26│80 │ │** │Shock through enemies │! q( `7 |; L3 c( n- f9 q1 {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# k* ~4 j: q3 C" i, L, ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: K* _1 h1 e+ k% B" V│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 j+ n& z: B, B1 S; C* ~) L8 p+ X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
: s/ U& {, L6 e" E1 ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ F/ ^4 g5 q$ B; |* j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ e' u/ L5 P; Y% M$ z& U, I$ ]1 D3 M4 b│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 g2 [; J6 v6 Q8 u; K3 ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% p/ K' m4 Q/ z4 {1 e* }/ k5 G( ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" F' `" j4 F+ [2 `8 b3 a
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& o C7 ~, [( [! g; l. v% {│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 b! O' n: h6 ?0 F& q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 E/ A" H* h4 K' m& Z* ?+ d+ ?& h5 }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! A3 c, x! z c
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │$ `" Z1 F( ?2 U# j$ I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) m( V( |" c- D8 S _& Q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; y" L) R! B1 e* Y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- v4 \0 z+ w0 {2 ?5 u( G1 Z8 M, _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 P# T( X+ M3 E+ E6 N/ O& R│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 B: N3 V* u/ } }) u) |- U1 s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ M; h" {$ y9 Q9 r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 |1 }# t* D# h7 ?│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ v2 z8 p* ^/ ?! o- l) o
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 {/ f$ [$ b4 E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ D9 U9 k$ z3 b% Z! C. K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& Z7 `7 W* `* ^ v2 S, s│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: @' _1 s. j+ c% L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 B, [+ E9 W5 d, u2 \/ M
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 r" r! P' r6 T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) o! Q! h8 B) U7 [: N) y' r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 |" g( x1 H0 A; O
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' h2 S+ z, h! W1 o2 Y9 z* c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. T. e% R0 k; `8 D: S; {
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- o& ^8 N0 @: [- V2 F
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ v1 c3 i) K5 l
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 x* a& _ K0 _1 v7 f! {│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; ^& J5 G+ Y! g' q4 G3 n0 e2 T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 i5 X9 Z# K/ _& U0 P3 l
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ s$ ^3 j C7 I4 Z, d) i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 X% C a9 Z9 |5 d$ m
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! G7 m) z2 Z! Q, Q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ g; F2 o% D8 E" X( @+ c+ G: z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ P. N* K+ b7 @% b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( r( z( [, {7 N5 ?2 n ^9 u5 ~
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 F& d& Y) p0 X3 P4 o$ h1 K# |- P* \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- a3 U! Y" k( X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ M2 d& n/ j+ s; C7 T5 N ~" [│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ R B! A1 ^9 b% v7 R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ U" U( s8 G( z" ^0 p# s- K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, o3 a5 \2 @/ q0 E; ?, ^4 k) M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 B$ P M+ O; m1 u" H2 t/ r- {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; T+ f9 N0 b& @/ R, O
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. i/ w; r; ~' m- Y3 X: y. S' t│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) e, W( _+ b0 o0 D6 {( `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% B7 f! ^; |2 d4 n+ [1 o2 t2 q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 v2 P7 P% T @/ B) A4 i' S
└──┴────┴─┴──┴──┴───┴───────────────┘
2 Y8 W3 A/ `, ~5 v. m
% { h; @5 e1 |# M+ H, V) R RStdrdChip (Part 2)
1 T0 ]- | U5 D┌──┬────┬─┬──┬──┬───┬───────────────┐; u3 h1 m" v; C& q4 I; f! T
│编号│名称 │MB│攻击│属性│稀有度│说明 │ o; H$ H- V& \. i( v" F c, k g
├──┼────┼─┼──┼──┼───┼───────────────┤
% e: W7 @2 v6 }$ ^5 T7 n5 ~0 e. _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ }3 N8 j$ @, y. s1 A' q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ d6 F0 X1 c5 m' G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% _/ D, @& o2 {8 w# B" h- n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 C1 G) X0 X$ ~! G* @
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ n h1 N+ v& i+ G1 ^│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: E1 `* l2 j$ D& _( O( P│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 }, _0 R4 m6 M. w; W│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" _6 J8 Y j# B# e" Y2 D2 V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 M7 ^; \9 z% T, a4 }* h# {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, t- f& Z; r% A
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 n# b/ ?. T* [/ a
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ T8 e7 w# b3 ^& y1 Z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 z( E5 T& c/ s& K _. z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% B; z1 r/ B8 a1 C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 e7 q1 m& ?* V" @" r4 j6 {& b│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ z) A/ ~ I' H" H4 O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' Q# u& o/ L% W5 f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* y- L, C! b# M0 ^4 _6 c5 H9 r9 C│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) B2 ~/ T4 ]$ f/ `) |% ~2 o
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" _% T0 h. y9 j4 B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 B! f7 H" L9 Q9 a! T/ C' h% j9 u
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, D/ E' y7 h7 [$ M7 p$ U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ m- o9 b7 s/ \ p t3 i2 n8 V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: ?8 d4 c3 ]6 [5 q; F, ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 A. L: Y1 m, I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ `9 `: |0 @1 H/ m0 v
│126 │Rook │30│ │ │*** │Protects you from attacks │* ^; r: G* e4 a$ x8 E. w$ W/ L
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ u$ |2 @0 r( R3 c' F: }; ]# I8 r6 @│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ T# R/ j% |) b" k6 E* E" D
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 [6 y$ H) o! p/ }0 ~0 P, ~% ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ h2 f3 t; o$ n! f" ~7 E& ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 [, C- X1 x5 j4 P' y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; x5 a/ a! M7 p" W# w1 X
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 f# r: @ I! e' `7 \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 U& G3 k# p$ X o2 e: l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ T) N" _4 M/ F+ d* k/ f# C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 S. ]( x ?, J" v0 b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ m5 e& Q, D" D6 u0 U% b' s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& U. F7 K) U* @7 h: Q! G& w: [, t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 n/ `. s+ e% F│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 U& w5 M' c7 j( m& O0 R
│141 │Prism │60│ │ │*** │Prism fires randomly │$ s/ {. t8 p! i. L( @/ ^& F s9 G' I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. c7 h( J- I1 ]; N; t7 T' ]2 W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 S! Z: f' s7 \2 I, b8 y g; r0 ? G│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 T+ c- A0 K v% G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& @9 l# Y# R1 f# m8 P│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: L, i8 I- i3 }2 t/ q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 a( S; x# ]: U6 [- H* A, }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 v; X1 g" \" ~1 v7 H
│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 I: d8 [5 M: |│150 │Recov80 │20│ │ │** │Recovers 80HP │6 K' c: e9 X( A
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, \ ^1 A, j( X, l│152 │Recov150│50│ │ │*** │Recovers 150HP │
. @8 G/ `6 S; X│153 │Recov200│65│ │ │**** │Recovers 200HP │" M9 K& g' b' q5 J
│154 │Recov300│80│ │ │**** │Recovers 300HP │) G7 b3 ?8 x C! w' z
│155 │Repair │8 │ │ │* │Fix your area's panels │) v8 K7 D ^6 V; }. G- a4 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; h+ S- L9 F: I8 d3 G
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* y' Q% l( u. U$ o4 Z! P* S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │- [. ~8 G. _! i' e( C- {) B
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ ~2 `4 ~/ k/ u│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( z5 @! \% z3 f/ g( x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 R' c# t2 |' x" \! `4 Y/ M8 p, K6 A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% f) n: v6 M/ L0 ?, E
│163 │Invis │11│ │ │*** │Invisible for a while │6 A1 P6 d7 P8 Q0 ^7 M0 X) d0 Q! ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& J- C5 p! D0 i! r! I, h$ b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ A; U" b1 s/ g, ^! p B│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 ^5 M% |& E, k. v& Z│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( _/ t' L" f0 ?+ F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& ^" N5 `9 ^6 T0 {& T4 ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 I3 E* H, N9 j0 `; r2 Y8 |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) v! G& @& T$ {" w. T+ M% P1 W│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. @! b5 ~5 ?9 k+ d c: w2 {│172 │Aura │55│ │ │*** │Repels attacks under 100 │' F0 f6 M. G3 B" H. b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" ]% ]9 [( c# `# a, z) X" E) D
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& W4 s3 F" w% X% ^ p
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 ~/ L$ v7 S {0 k8 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& `& f* m4 x) a) `, M6 W- y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ K h3 T* W) Q* V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ I+ X! J; A$ B5 K. |- H2 I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 c o" i) Z% l8 H; C6 D& C
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! s" e1 `( ~/ J4 h# B1 z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 G# H6 J2 n5 P5 W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 N! R$ i; z" e& L0 J
│183 │Hole │55│ │ │**** │Open hole to dark world │. [9 ?# x! N7 E r3 ?
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 ?& a. O6 O. J7 `9 d│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* B* _8 s- T. H. [ u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 j, g4 A% Z. |4 e' f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# b C' o) G; Q h6 m9 {+ [│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 z8 t7 R& n5 G M) G! f7 X
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" L x' P7 L9 |1 z+ t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 N3 ~: j: k3 N+ B% y9 |' @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 y+ b$ f3 F% \ Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 D9 B$ o% W2 l& j6 [│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 Z5 q* t r6 K│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* w7 ?3 e8 M, I1 _0 \' c. A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 @* w+ [6 v, u! J3 H- [9 i" K% y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( A7 Q' ]$ l$ V: n│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) Y9 R! a% {$ z3 [" P3 l4 P# L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. L3 U5 C! k" i4 u7 @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
s3 [5 f+ D1 C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ ~/ U" Q! Y. b' |; Q└──┴────┴─┴──┴──┴───┴───────────────┘
4 n3 S5 n6 i7 Q% V/ l* x0 I' p2 ~) I# }- v x% j( ~4 U
2 L2 Q5 l' {* F7 {Mega Chip
5 B2 x5 G7 t7 J, z: u┌──┬─────┬─┬──┬──┬───┬───────────────┐8 z; l' U% A' r7 ^, t
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 g" a! {) K3 v
├──┼─────┼─┼──┼──┼───┼───────────────┤0 f% F8 A' U' W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& }; c i4 S+ Y0 h' T│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& G( m( t/ S7 |7 P4 p- a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 H) I0 x1 `5 Q' ]: m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! F3 d }8 l' V3 B/ h
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. L! P; K7 P' X0 T4 e│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! \$ j# B1 Q+ \& c( w4 a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ d! D1 n" i0 p5 N6 J) h5 \
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 B2 ~0 F% y( t* `' D" |" C
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
i7 c( z! Z* i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, p( @" l* s |: W. o) L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 I( `2 p0 c2 d. M# D8 a% H│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 _8 N; y# O7 Y0 N! \$ v6 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 c! `: A3 l) c/ q) m0 p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 x8 [5 M5 ~& U! G# h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 O# x( j, E5 \" K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ o1 E" z+ r. G$ K
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( v! \8 y; o1 b9 J* a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ S' |# Q4 e9 t* L1 n( c, g; N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │# X. i) F* C6 B2 y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 K/ T* |" ]3 D│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 ?; Q* s/ q7 N. u& T9 q+ ]" U4 ]
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! R( ]5 O% @& }/ x: z/ _5 T
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 Y3 i0 j9 X7 D│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 n* O# E4 k+ J3 V8 I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. |7 [& x. K2 l6 q" p: J
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" `1 `: @8 }% x( R6 O P
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. g7 h z) a& n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
9 U# p' |) B8 A# Y- \/ g' s( Q3 Q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 I3 h! [) O9 z( ]6 k( t2 a│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! r) w+ R- P6 U- ~│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 z- ~+ A3 |7 ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 r- K# D% L. R3 R' b( h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% V* g1 k3 Y( S; f% e
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" O! Z9 ^' d; @% l: t6 o- [" X8 p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 i& F9 m5 [ J9 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 f, p+ E! w ~; y e: w4 D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, e. f: z$ @4 z, i9 ^) M
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ g$ Q' N& n" X- q. ~$ [1 e
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 N: Q8 { b' U; P4 e5 S
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 o$ G! `6 o) U# }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% z% E b3 m, p, V" b+ O6 ^7 d
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 Q& a7 w: b$ V& ?/ y# i: X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ V& T; C& q4 Y6 p$ C4 d* Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. ?! T0 |# X: x+ b0 A; h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# b9 Z, D" H, C% L│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ K; R6 @! z0 @9 U' r- }% L
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, k9 t& {' a* |/ H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! U! s! Y0 D$ g# b# X│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% v6 g( k8 G* d) V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( L: v1 z8 c- Z6 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 M3 f1 x; K2 I2 L+ L7 l3 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 n& O1 F+ U( t( X4 z( g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" K: w/ U7 {/ L+ B# x% ]5 o) }' k( C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 a" o/ k6 G* R; e, M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* N. m: @# _; `$ X1 N7 L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ f* u5 ]: A* {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' G0 A, S- M# ]# A( ]│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ D# {5 f: X1 q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 f% I) }$ Y* b. U' y$ x1 c
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& k( v: w! ?& h. X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. e: r( w* C8 c5 Q: |: @8 x& o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( c) W2 o& P+ h* u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ c3 [0 J' l# @1 ^* N; U/ t' b0 ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; x. |2 g. n# ?( f. v│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 X+ X( R4 b, u) G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 v- E4 J- g1 E7 X$ a3 q9 _$ ~│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' n; `# y& G; ]6 ~& f: o$ Z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- x. r1 M; {$ S3 J% z) @│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
' q# G2 E! O" r6 J* q) D! r. k$ I0 e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 }. g1 z, t4 T3 r3 c/ K3 m8 r
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" e! D) u# g# d0 o0 W% G│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% f0 z8 L5 o+ m│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# G4 h6 ~( X+ z# p& D! R* K3 e/ l│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& _2 Q3 g% D) U% Z5 n7 A7 ?! _
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( r* S0 w: O' t" w f. m2 a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ u" f6 L: Y6 b6 |1 A1 y: B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' ] V5 }) ^" n V2 `
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. L( p2 |" u/ C5 _! P
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 Y/ t2 C$ G$ y, C& ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# x; X b2 f& O, e j- b" [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ C2 k' J8 M0 o6 u0 o; P0 [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 {( N# q# @" ]0 s6 K5 b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' G. p1 m! g. K T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% Q6 m8 d: M4 ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( F( {5 R, }6 G9 o: [└──┴─────┴─┴──┴──┴───┴───────────────┘
- J! S$ F% @6 Y, n3 I" }0 \
, i% z2 [: d2 X0 u1 k8 h' t$ i7 {7 s5 U) a8 \. @( \
GigaChip (蓝版)1 t$ K7 W; Z( e! P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 m3 m2 z8 M# J4 k- W│编号│名称 │MB│攻击│属性│稀有度│说明 │
& @3 ]* v% y9 R. Q: p6 }├──┼─────┼─┼──┼──┼───┼───────────────┤
# X2 ?5 ~- D* l3 O! \ o2 G│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. b: [; S( u k0 O│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' ?( W, _% Y7 V, ^0 c# d5 s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; s9 ~1 h7 W# q6 a- R
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) A p: i+ o' G4 w│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) ~* E0 _3 B% d# s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* j5 H+ f* a# Z# n1 c: ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' Z" X2 M7 }1 B b4 Z8 L& b/ y! v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 r8 B7 u# N3 T7 x9 o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 q6 Q7 h' w! [. @& h; J5 A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 G. ]3 z" Q1 p' R+ p' b K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ s) x% n4 q3 U, { ^* [" P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; N" ~0 ^" d% X3 j7 C$ a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ ?6 y8 ] j& W
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( d* o' r! V3 }6 L( h
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% l! E U; z: K* H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; d% x% C7 G6 w: {3 Z4 ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 p+ A# f0 o+ c7 k t& X. {" |8 V6 A│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 k: W; x+ p& ~6 S% w0 E/ V│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& y$ W( ~' X$ c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 O* q7 b6 U/ w: q9 P└──┴─────┴─┴──┴──┴───┴───────────────┘
* f& D' z1 P6 k. l+ Y* H" ]; k- @7 {1 W& c9 s" O7 g D
GigaChip (白版)(只列出与蓝版不一样的Chips)2 C: K1 U2 z. ^( {0 `( a L+ Y: E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 A* V7 V" C" ^* R6 Z+ s│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ~, o( p/ x7 W9 D) B├──┼─────┼─┼──┼──┼───┼───────────────┤
$ S7 p+ b1 Y/ h+ P% T+ o/ p* Q3 Z- k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! S8 E' T1 o* y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- N8 q3 R; t* h6 u# S% G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 ]4 d$ c# v4 K│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& V& n; k: a$ b' j
└──┴─────┴─┴──┴──┴───┴───────────────┘ |