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: x4 O a* v" _, ], S, k■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! K, n8 m! S% s: F& c2 S6 M- p■● ■ NintendoWorld 站友xliz原创
) T9 v+ R: n7 J$ X1 i' F3 ]* `! ~7 s* \■ ●■ http://www.NewWise.com
0 K0 U3 l/ Z1 F# b8 C! I■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 b* u9 a+ x$ f: Q$ ^% Y% h
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7 ~0 w# ]/ F0 L' r: @ 洛克人 EXE 3 Blue 卡片组合
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8 n# A* e2 p; e8 m5 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 q- d2 C3 z( m. A* Y1 Z大家要看日文版的P.A.或详细攻略,点击这里吧!
% Y9 a( N8 m/ O8 P3 K====================' T. m* d3 f# d7 r* S+ F8 P! Y9 c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , F9 c/ c+ T! u8 c0 U! p
. Y8 L$ {3 Q! Q" V9 i+ ~以下内容格式如下:
& t8 y6 H2 ?+ q+ R
) v! \$ M! ?: P, `+ r7 l编号 名称# A* W y2 \: g T( j
说明+ ]2 K$ L: M+ G7 s% G9 ^$ j
组合方法
6 W) ]" p, A, z$ h---------------------------------
' ]7 u# q0 l, P& x. p7 @01 Z-Connon 1 D3 I) s# l5 q8 X
Unlimited Cannon for 5 sec
. c5 Q5 S, Y p% F$ R, H: \; oCannon A+B+C! Q& ]/ v. n! o: B6 B7 n6 m
Cannon B+C+D0 T- [# U6 r$ t3 l( V
Cannon C+D+E
. t* q# A+ h9 l8 V% O
9 w6 F9 a5 t- j8 [# `- R- w02 Z-Connon 2
) o0 i' G( I4 ]1 l& R5 @% [7 |Unlimited HiCannon for 5 sec
# B9 Z) ^2 {% G @) L C9 ^HiCannon H+I+J# r- j6 Q k- K/ p; O5 W
HiCannon I+J+K
: F, e: i; p: G; d) I+ W! FHiCannon J+K+L
' s; i; T# ]" V. O9 ]1 G" y+ X! `! K2 K$ T1 J
03 Z-Connon 3! W3 B; a, M8 H
Unlimited MegaCannon for 5 sec
" b0 S7 _* b. |M-Cannon O+P+Q
$ U" K$ W* J Y6 N! h% `, UM-Cannon P+Q+R
0 @, D1 t. n( o( E: lM-Cannon Q+R+S I/ D# B* A5 O/ Z
. v+ ?4 b3 }, r# J
04 Z-Punch) R7 D1 F3 M3 P5 r, `, F
Unlimited GutPunch for 5 sec. _: f- {4 ?/ ~: V. D
GutPunch B+C+D3 J* `# ?# {; c; B9 w
GutPunch C+D+E3 Z. Y1 P- ]/ f( x3 p
GutPunch D+E+F9 O8 u" c" l5 t& ^
( m% i( P: P5 Z; a
05 Z-Strght* {' J8 y% A. t6 q/ `
Unlimited GutStrgt for 5 sec
0 c4 ^- n, N& k) u! H# o$ ^GutStrgt O+P+Q( t2 u7 y: R- R
GutStrgt P+Q+R
7 r7 |" _( x8 b- ?: T j1 yGutStrgt Q+R+S
) f n( t7 c- K4 f) M, t) t* N; N/ o
06 Z-Impact3 Z6 n. _3 Q4 X* [
Unlimited GutImpct for 5 sec8 Q2 X& x( ^' w
GutImpact G+H+I6 {7 E1 {. }' I: j
GutImpact H+I+J7 R( B+ ]+ e9 M' |! O. `! B
GutImpact J+K+L
2 R% v+ i4 b+ K6 r& `8 M+ c! m0 B; F
07 Z-Varibl
9 a, p& K4 Y& s% ~2 E* v6 E+ b1 J ]Unlimited VarSword for 5 sec8 g3 H' h# J2 K6 C! f. |
VarSwrd B+C+D
/ x. Z% R4 H6 `# @: A- AVarSwrd C+D+E
7 g( b3 H9 _3 {5 XVarSwrd D+E+F7 P4 a) U1 l! y9 q) v# _/ h
+ A$ y4 u* t( z6 ~6 @08 Z-Yoyo 1% D7 I" e& t2 X# J6 {
Unlimited Yo-Yo for 5 sec
5 {- s+ n8 _% p0 `! vYo-Yo1 C+D+E
5 p0 t% k9 V' M6 O h( e! Y& mYo-Yo1 D+E+F g5 `! U: a! s2 b; {/ C) ?, W
Yo-Yo1 E+F+G
4 ^* o2 _4 n. p Z" ^- V( \# I+ a8 }
09 Z-Yoyo 2
7 m( G( t8 a2 B( u/ C" s' BUnlimited Yo-Yo2 for 5 sec
" {4 e0 \ R2 ?Yo-Yo2 H+I+J
% l5 q" e5 V9 xYo-Yo2 I+J+K
% u$ H# v5 o3 y0 _2 ]Yo-Yo2 J+K+L+ A* K: b0 F. y _6 i) Y
# b3 n& e% }) t% ~6 e9 j6 b
10 Z-Yoyo 3* H( G4 C3 F( [$ w" i& H
Unlimited Yo-Yo3 for 5 sec
# T. ]' ^8 `3 E. p# _1 d9 n4 g" gYo-Yo3 M+N+O
- M$ J- E0 P/ |4 m* h; xYo-Yo3 N+O+P
' W+ V) Q4 ^( p# _% S$ e# u5 @Yo-Yo3 O+P+Q' _. s' x- w6 F; {4 q2 u
2 }" {* D+ J9 r7 J4 |
11 Z-Step 1
0 h" i! p$ R& V4 p8 bUnlimited StepSwrd for 5 sec
1 n+ Z/ m: ~' v J. h5 jStepSwrd L+M+N0 N- s% O# d {9 |
StepSwrd M+N+O( c2 M/ t6 P( _& ^3 d( u, o; E, ]
StepSwrd N+O+P2 L2 M! j0 I7 s) r( L' e3 u
; H+ t* ~( U( t0 `/ i' T5 M: N+ _6 q
12 Z-Step 2
8 d- n7 \* p! P1 \! l4 w$ RUnlimited StepCros for 5 sec% W) \; I- Q( ] K
StepCros P+Q+R$ i% v, v4 g+ \* m0 Z5 z
StepCros Q+R+S. r/ [% f: ~! F3 L# E
StepCros R+S+T- \$ S7 N6 j% |0 u+ o0 Q6 p: S
8 P$ a1 G x( C& C8 x13 BubSprd
" H+ w& J ?: }2 e0 S9 \Attks w/ spreading bubbles!/ O' Y4 Z$ [: o h
Bubbler C+D+E
% b0 ?0 ^* a! h( O( ]# d+ VBub-V D+E+F( P( v7 ]' u/ Z" {: \/ Z
BublSide E+F+G
0 l' w4 V) O3 L, O3 @$ r+ CBubbler E + Bub-V E + BublSide E# r' e3 ^( _4 W! e; M9 T( ~/ R ?5 t* r
8 t. q( i( p# j! G5 Z1 A* k$ ^
14 HeatSprd3 r7 s+ z9 Q9 P$ ], V0 \
Attks w/ spreading fireball!
' C, E6 ~* y+ KHeatShot H+I+J
% r/ f' K4 U0 Q$ |- |Heat-V I+J+K% `1 G) Z/ I* c! {- r/ [
HeatSide J+K+L5 j1 _& t9 k: J) S8 y( `% j+ Q
HeatShot J + Heat-V J + HeatSide J
5 p n& [3 m! R D( |
4 ?' Q# T# ]' i( f9 \15 H-Burst' T9 Y9 X0 Z0 ?7 J0 L/ a2 o
Creates a giant explosion
3 R2 N2 ]! N, R! G2 e$ qSpreader M+N+O$ l2 y" B: k( e+ C0 o
Spreader N+O+P
7 A# C' P, H2 \8 u/ XSpreader O+P+Q/ G f; w c' a9 ~) t
) X |9 p- E* |16 LifeSwrd$ C4 l0 {/ u* K. _7 G4 S
Swings a huge 2×3 sword!: V- N# g( ` J! u6 t+ j' k
Sword E + WideSwrd E + LongSwrd E' v& l3 U3 C$ _+ e/ V' y% r3 @
Sword L + WideSwrd L + LongSwrd L
6 m2 R( [( b7 q% eSword Y + WideSwrd Y + LongSwrd Y ]. k! c/ ?$ K8 k
5 V5 a/ O, F4 {) E5 T9 u17 ElemSwrd
( X3 y) a# @ |/ g2 A+ X2 KWide swrd contains 4 elemnts
# N& G- K. z# W K5 c' QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 c6 s; E. I( s6 p) k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ i6 J4 M0 _( Z$ k& X2 C! L: R+ `8 ^ g3 x
18 EvilCut
# K {) X, O; r$ H6 F/ E8 CStep up 2 & make 4 atacks3 j1 m! t) r A' s$ q. z
StepSwrd P + HeroSwrd P + StepCros P
1 {9 ^$ z2 `! i$ _
& D7 A( k' i4 @7 K. r19 HyperRat3 `2 J4 ~4 x, d
A giant Ratton charges!
; z) {) S# b8 y3 YRatton1 A + Ratton2 A + Ratton3 A
: G. [2 x5 }$ Z* FRatton1 C + Ratton2 C + Ratton3 C
, Q( ?# }; \' N3 bRatton1 F + Ratton2 F + Ratton3 F* r3 V. P2 O0 g5 ?" m
! o" |1 g" {# k1 ?
20 TimeBom +
1 T) Q# M' i, T2 lSets Time Bomb in enmy area
! a/ H+ \" J; H8 `1 |TimeBomb J+K+L
' h! Z6 {2 {, G, i3 i* a# `TimeBomb K+L+M
! Z: n* }" ?1 m# ]7 eTimeBomb L+M+N
0 D' h0 O8 I" r* M) i: n3 o4 T! j$ {4 _8 C# K
21 GelRain
- i4 ^5 [! d8 y; b5 m/ xGel steals squares
4 ~' L5 i7 t3 S* B7 b/ `MetaGel1 B+C+D+ g/ \! |; i8 c: i- K# `
MetaGel2 E+F+G$ ~% i8 ?8 n7 k
MetaGel3 S+T+U( c! |* S, b* e6 h
7 [. e# d& k U; E, e- r22 EverCrse
1 ?8 w" e) L T$ H. RShield chases enemies
6 [; D1 k( L4 T" v1 FCrsShld1 C + CrsShld2 C + CrsShld3 C( M# h6 O4 N, u2 t/ U, Z
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 @! X4 l/ d _: W8 u
' J# y) A3 ~6 v' ~23 MomQuake
1 I* K" m3 W+ l1 `' G+ KAwakens Mother Earth!) p8 M) \- O( q: ?8 y2 N; }, C: ^
RockCube * + RockCube * + GodStone S
! Z: L1 b0 M S: }( J
- G- K, w. |! U24 PoisPhar8 v9 E6 W7 X$ l0 J% j0 \
Pharaoh generates poison4 t9 k9 P( q7 Y- J9 H
PoisMask A + PoisFace A + Anubis A
3 O4 n, @! g6 f3 H8 t$ G( j' p7 T; T1 Q) o. z
25 BodyGrd5 c+ I0 y% [9 e% a; b. k5 d
Bodyguard takes out enemies0 {% U% g' x- G
AntiDmg M + AntiNavi M + Muramasa M8 x* X1 v0 O. R. f5 H
& T4 M/ P2 w0 k5 y+ V$ Z
26 500Barr1 ~0 S+ @! m6 {; n% d5 N+ b3 f0 \
Barrier absorbs 500HP dmg* ?) M2 C* f+ K6 a) \# w9 z
Barrier E + Barr100 E + Barr200 E) Q F. Y* ~8 K- k
Barrier R + Barr100 R + Barr200 R! `5 ]# `7 m6 W) o5 ^/ [- f. o
* C0 g; M, x! }( _* S+ _6 i27 BigHeart
0 b4 [0 s6 j& h5 |3 z$ x$ r, RAttacks, then heals HP!, u4 J% S7 y" G; ~1 w
HolyPanl R + Recov300 R + Roll R
- B( M! B3 @, H) vHolyPanl R + Recov300 R + RollV2 R0 X L8 f+ G ^
HolyPanl R + Recov300 R + RollV3 R
, L! \( A% I2 ^5 _1 f w7 F% V* S9 V3 l. X& w! k
28 GtsShoot/ j; z, T5 E: {" ~
GutsMan throws MegaMan!; X8 Q* c8 ^3 J
Guard * + DashAtk G + GutsMan G
( b; k5 M6 b4 F" N! l4 D* I2 ~5 ]Guard * + DashAtk G + GutsMan2 G* }1 x* j% h; J# {/ t+ I2 E
Guard * + DashAtk G + GutsMan3 G( p$ Z& H7 ^, K
Guard * + DashAtk G + GutsMan4 G
$ {; a8 A% n) {- S
# J9 C G) i+ H; s6 E29 DeuxHero/ U8 p1 V Y. o) `: L
MegaMan & ProtoMan team up!
, o+ c+ @6 x, c8 [$ y; k5 E- c9 s3 LCustSwrd B + VarSwrd B + ProtoMan B
: }5 e, Y' d: c1 m- g! [CustSwrd B + VarSwrd B + ProtoMn2 B7 M& D0 |5 J% k
CustSwrd B + VarSwrd B + ProtoMn3 B1 Y4 ]- z7 D+ Z2 X& v1 v
CustSwrd B + VarSwrd B + ProtoMn4 B! }4 z2 W! i2 h7 C6 c: u+ [ Q" D
5 O: a; v4 L8 c7 m/ |. D5 u30 2xHero
1 H5 m# x6 i: q8 h0 J7 K3 UMegaMan & ProtoMan Dual atk
" G! A& T' |) U$ iSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ Z$ G) @/ p! h; j: X7 a% ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 ~' Q9 A) q T ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: f- Q) l N3 @& o" q+ S7 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ B& `* O$ R0 A6 ?2 v5 E
. W3 d* O7 t. }! K; t
31 PrixPowr+ E1 u3 |4 d J; ?% k1 ^$ X# k
3 Navis attack at once!
. f& P$ R: z9 K: z# r5 OTeam1 * + Team2 * + KingMan5 K
. J8 z, K2 v, _) A( c6 ?' vTeam1 * + Team2 * + MistMan5 M
) x- f) W; w2 m/ Z. WTeam1 * + Team2 * + BowlMan5 B% S. W i% x3 B+ L
& m% R+ g: B7 w4 {) L* b ~/ c. i32 MstrStyl
$ H) r- A5 \( e% M% ~ L7 ?8 VMegaMan unleashes his power) g0 |" w* m9 c" ?6 L1 c3 v
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 _* q! K" L5 U
$ [3 Y, X5 W/ W, b$ A8 d# T$ m
StdrdChip (Part 1)
! ~+ B( U$ T8 M& O1 A' r& B! D) ?┌──┬────┬─┬──┬──┬───┬───────────────┐3 J8 T+ W' E0 D+ F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- M+ ?' b0 C9 v. h% R├──┼────┼─┼──┼──┼───┼───────────────┤
% a! T+ L3 p5 B5 Z6 P│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. s3 l' W1 g" f( m& g: y1 s1 [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( I9 M5 t: z5 P1 n5 ?6 g3 ~- P! H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; ?1 H u7 p% `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ m6 U2 g* _1 z5 E6 S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 c! O7 A) e" r0 G' v/ j/ f
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 E+ j! q, N) Q6 Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 Y2 C$ A9 U) `4 U7 b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 `. C+ l! S4 T" j& I8 n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 @* a% B5 J- T# ]) ]6 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 A8 l2 \7 r; W1 V# s" n1 U6 ^
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 J3 Y7 h# ?& J8 v7 l2 S, k) J5 T
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; O! z9 l( `( I" g2 B+ u4 K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* z7 }6 K) y1 H. c8 a+ ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
! G( X* R6 d( w: q3 Y, X# I5 K│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ R( u6 ~7 m, Z1 I' t; T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% P6 V+ m, B9 t& `5 h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# ~0 U7 r# j; d8 k. r. S# ]
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) x$ c% n) v% x9 J6 G7 g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 J1 |+ m4 d! O0 I( V- B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) x; O: x! G5 l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 j D# F4 k ]% E! ]. x& J) H8 ?5 N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 `; o; q. e1 f; R, N! |0 R1 p│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ t; r2 P6 x* z0 U
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 g) U/ v9 v) L0 v" M" C, O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* J( _ k5 G4 N
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# _, B! t8 m& }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& W& \7 s4 u. `' H: A K/ R# v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 t+ l3 H& s; T, w9 y9 |- R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 W6 w% t6 |& [+ L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 q! L6 d; s$ W% Q* q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( j# _) ?; V# Q. ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( E+ r9 G: u( c4 \- t
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 W3 [0 l q4 l* J F3 `0 f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 ^+ |% v c5 S' Q* s
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 v1 u/ J& U* |* D
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! z+ y0 R: w% A' B, S5 B
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& P( M" d4 O+ y% m; U$ B; a│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# c' A( I2 ?8 p: L) U [7 V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. k+ E9 t. K7 ^8 w" s( {* }
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# q1 @, M" q6 I" c│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 G& Z1 B6 |3 }+ S- ~$ J
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 i5 e) J+ u9 L- N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 P1 v9 e4 o1 K8 u" X* i' _. [
│44 │ShockWav│10│60 │ │* │Shock through enemies │! \; x) Y" V9 o9 t
│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 |, B2 h* _5 p( A│46 │DynaWave│42│100 │ │*** │Shock through enemies │# ~7 j$ I$ G' f
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ w. j% e. Y% ?/ J# U
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 {+ G" T* N: u0 Z' ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 f7 b M' |( M ?' G$ Y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ H, a$ j4 k( u
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' m' `8 Q- N3 }+ ]! ]│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& o2 ?3 \: J7 K7 n
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 ]1 J2 S$ Q- Z; r* ]1 d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 j, R' g7 O4 ?& A* @
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ ]2 X2 J7 V& \; g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' [9 Z. l3 f6 }, O│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, ]7 ?* x6 a( K3 t7 k4 S7 N! F7 t$ A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& y4 H% }8 r/ y% v6 @( O/ [) S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( Y+ c# v6 Q0 E! o; R2 [5 F1 R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% |; ]; b' \" r( F5 Q, m
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ k5 X. R6 z1 v5 ]. c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- U! l# R# D& `' |$ i7 |; U$ l│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 E0 Y% C$ S0 d& L6 G8 V│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 c9 e5 L8 G F4 {( x2 E4 m) Q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' R4 L0 Z0 z6 P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; X$ q7 C8 C( B/ P│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, N& `3 N4 y- k4 Q ~' q" o R/ ], l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- V9 J/ a; P' Y" l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. b, F8 Y: @/ |" Z
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# A: |6 T/ l+ C4 c# y7 Y/ S0 q, ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& c8 O2 R$ l5 v6 N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 {0 `3 X4 x0 s o" e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ e" A' }1 L* A, c C│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 ~# g8 P& k* c+ V
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% T% k, K2 s2 Q+ q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 L, |5 [) b6 j' i$ C+ G1 X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 R v# k3 B6 W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. \3 h4 U' a0 R, D j' O
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
( D+ l$ l* F- a4 l│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
C% v" [; e5 R' H* q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 h1 U. t, Q8 C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ z8 k1 s5 x% j
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! ^( @% `5 _& Y; S
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# S8 _: H- g0 B1 j J│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( t# C/ M+ U O* T% N│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 v* N2 P, K6 W0 Z C5 {& o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 [2 w3 ^6 z# l1 y0 C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; w5 h |: }: \+ D6 Y# P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ D/ m7 B- b# e# x3 ]
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# V! @) t* Z w" F; T0 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- {) t5 g; `" A6 U1 ~│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 F; Z- @+ }: s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 k0 j$ z* r4 u2 ?) {
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% M* s, L- }! J% B" ]$ m/ I H, P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, o- H* J% l% L$ }) F0 S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' j% m, e' O1 `. w7 I; E+ y8 [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ }% y ^; S* S) r$ h0 ^; ] T5 x5 S
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! j2 p- D o5 C5 l0 f│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' W5 I1 _2 I( H7 a5 H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# e: B3 a9 d' T' }* Y# o└──┴────┴─┴──┴──┴───┴───────────────┘
! i0 C; k' g& S* T6 `* q6 O) R# U4 J4 v
StdrdChip (Part 2)
$ B9 S" M+ `3 ^- I┌──┬────┬─┬──┬──┬───┬───────────────┐) M; |8 i- B9 `# W& M& F
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 _1 i- `; r* S# b/ |9 k
├──┼────┼─┼──┼──┼───┼───────────────┤& L& L/ t7 n v! t( O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
k$ Q7 O' G5 e" G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 r2 `' J1 F0 B│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) ^0 s& f# v( x S2 N
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ w# D4 ]) b1 b6 i# v4 P, e% Q$ P$ E│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) C1 }2 |4 N8 F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) R" @9 v" ~8 t
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 a- H5 B+ Q, h/ N3 l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, \5 T/ X; O6 U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- n7 ]% P& y; `# T9 a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* l( }6 a) j8 B! x2 \ l│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 j7 H5 P7 k/ [& g% {1 z {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" |/ s. N* d! h' Q3 I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ w' o2 |. B- I/ \- \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 a7 ^( K, P; O) A/ S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. T9 L, r" A3 \6 P│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- |" Q1 T5 C: {1 h" f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 C1 m0 \* ^/ F3 X" j
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& B$ p4 f; z: N4 h2 R p3 m│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 o. @) M) b3 v. d5 n9 E
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ A: W' \4 [/ ^4 Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' |% J% t( e* Y7 b) U8 w3 M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, U$ h$ N/ _" Q) O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: o9 y1 i8 h. E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# n: u% A. ?' ` `; y7 F3 F9 `
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ ]" c# P$ p. H/ j! T1 ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, H2 m/ K1 \9 x& Z7 Z1 U
│126 │Rook │30│ │ │*** │Protects you from attacks │, W9 C% q0 J$ }/ {) a, L
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ f% J( x4 h2 [. y+ L) H
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 {9 w9 M" o" X; T' q& r$ ]; K7 F) l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 P. r r& D( Y; J/ `│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* |4 w3 {+ Y. n: x4 t│131 │Lance │46│130 │Wood│*** │Lances through back line │
* }' D! v; H6 O* I│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) b: |) f' H X( R" C. I0 S* V- ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │" `2 ~" F9 j A" x# C$ u% ?
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 H: P, L/ F, s8 B) j
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
a* o; }! m' M" G4 v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- o" t! _( A, E" D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: M" d; o# Q) _, }1 `; B' n
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ ~$ v( }: R9 p$ K' H( f+ n$ H│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. S# B0 P% f. g# C$ ~│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% M4 Z' ]5 X5 V3 w│141 │Prism │60│ │ │*** │Prism fires randomly │
8 n+ J7 t0 j2 r! X$ O4 e! |3 v S│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& e. T; z3 B1 e' c9 K│143 │Fan │14│ │ │* │Vacuum pulls enemies │- d9 Z) _# W5 ?) r4 ~
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 {9 |4 }" U6 t0 P0 ]% S8 o b1 M│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) ~$ T; h7 e; E( n e5 h" D1 q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 ]/ c& V( r, e! Y. K- Z│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ Q U& i4 o3 y2 J! f' B│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 _1 b* Y# m8 J& p" R
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" Q; p2 g+ e7 E( |. [│150 │Recov80 │20│ │ │** │Recovers 80HP │. A8 `5 u# |5 I
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 K2 C5 n9 b7 [4 j5 n│152 │Recov150│50│ │ │*** │Recovers 150HP │2 O9 _; o5 |: ~1 U" G' q+ B
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& ~: A# N, @! x* K: F│154 │Recov300│80│ │ │**** │Recovers 300HP │( w7 D6 q$ R3 C7 R
│155 │Repair │8 │ │ │* │Fix your area's panels │; F; q, w5 x/ R+ u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 L: J5 ?$ o, |# t& o
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, o7 E6 T1 s0 v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& x. X" W4 x4 P/ G/ ~│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% w# a) v, d9 G: K$ \│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │- o( Y# A4 _8 [& Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 ^4 j( v4 [! m; f│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* }' r7 Z6 e) X! ^: F0 @│163 │Invis │11│ │ │*** │Invisible for a while │
0 j% i f9 W3 h% V6 l2 p│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! s8 W1 k& F# e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) V! O: C# C: l; @* c( f│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ Q1 J: E. {0 k' s5 }│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 H* @; s6 U+ f& z2 K. F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' Z& Q# E& D' A7 O& E) ~
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! B0 r0 D2 Q$ A/ Y$ h% g; l& ^
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! l- r" F; a! n: r7 D0 M│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% R9 v* c9 ~) U% ?$ D│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& O7 A6 J- s: a. A& O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 Y3 p; b c% T$ ]│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
$ N, q& C# F% ?& e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 j, I! r/ P/ @4 B9 }, f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. N) s0 U* O+ r' G0 Z. u+ Y2 L* R' I
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 ^8 s5 o6 m3 H% Y2 ^4 x│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ P7 P0 A! R1 j( O5 h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& U/ N6 z8 Y5 b7 ^4 M6 ~
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% B- Y# ?/ H3 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; E, G9 g/ k5 a( F! z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; z2 o: k. x1 T3 z1 K- R3 G│183 │Hole │55│ │ │**** │Open hole to dark world │! o) o& @& [5 \4 w- L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ b7 A s' q0 n9 H0 ?8 [
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 o/ z9 u6 I n1 P; @ V z- r│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% T7 h) o# M$ m, b; ^/ G4 a c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 l [: J! R8 w- u4 ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' z# R* D/ H: y; y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; r5 F/ ?! ~. g* ?/ E" V8 B1 v│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 P5 t1 {# L. D8 b$ y+ _8 d│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 N4 \6 s1 Q. \2 p+ t; E$ {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 e. ~9 s) Y6 T" H5 w( ]3 j7 x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 `. e+ L; W5 | p8 f# Q& l: B) T2 ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 {: p! D0 Q2 q- a$ b5 t│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) E6 L' G! {; R* I
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 \% p& t$ s" {8 E: n; _) i2 l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 ~, X' o. }. z# Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; v, b- y9 T0 Z: G3 y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& ^+ _; F9 m: |# l: i/ Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
S; }7 t% j; i, o# ?; q└──┴────┴─┴──┴──┴───┴───────────────┘* E ^# ]; d1 }+ ]. b
; D% z) ]; y; }' Y( m3 r
$ g/ h- u, Z Y* D# sMega Chip' \9 h) @" o) _" Z1 t; ? q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 D' Y1 r0 B$ e3 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 J4 G' c# G. C$ y├──┼─────┼─┼──┼──┼───┼───────────────┤
: }' s/ c) }- R" j5 w# q( N5 t│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- N T8 N. _4 x│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 C! E- A2 t: y( T7 U1 Y: p
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( I# ]! D1 ]4 s9 K3 c
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 @& g% w( I/ `1 M3 a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& `7 L0 c' G+ w1 B) u* ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) J. U0 b/ q o! j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ z, a6 f/ p, s2 _$ P
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) Q2 O$ s0 S4 ~. u) l. Z+ |$ D% R
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 O, d" S+ }8 m4 _7 v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! i! g. B, p9 g+ y' a; v8 v$ c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 W9 M8 b! i% x3 D
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 u* ~& W( l8 T) ~9 z2 a2 M' k" \│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, W, Z0 g" Z/ |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ V. q5 {' y0 e9 i2 }0 P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 x% }; G( h' S! x3 |8 [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 ^- {) P) C8 I7 s7 H: V0 Q1 v│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; j' R7 h0 `2 A8 ]2 }' H2 N0 e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! }5 a5 Y" R% [4 U% D2 i1 x, l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 s0 _ r- W9 X! U
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: ?1 |( i+ I' h, |' ? Q% \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' {8 ?8 Q1 Y( ]7 [( c+ ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 n% @& w+ T$ \- K2 \ \/ X+ R
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 g: W9 t0 n' n& ~4 V│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ x' Y, [! H) c0 H b) c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! S6 Y1 v8 |. W! G# _: n0 c* ?6 C│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
T3 d* V# F% h6 \0 K7 Y7 g+ t│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 h! y" ?' e: [7 ~. ~% O" V. k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ E4 T. ] U# ?, a
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 m# x7 b# Z/ @$ t0 A
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& R9 J/ w4 f: |8 Q' ~
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 t3 n, F) K3 Q% n$ t4 P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" B, U1 f P, G% s& c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 B# X M) {: F/ Q1 ]0 Z A│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# b9 s7 ]8 e- X& z9 a7 b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 ~& A8 z* E$ l8 g6 Y2 o9 v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; T) @2 i1 h: B. I8 S8 K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" Q; r, K' ~7 h) b
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 }3 W' r9 E$ U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. I1 \4 A6 {. c5 J2 C1 T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& W- }0 W0 y7 y, {2 c2 d( `" D( _│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 A2 Y( Y5 w2 G- w│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; c$ i) S" d' d4 _# q- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 b- {) @4 g6 ~9 A: k5 [1 ?% S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 d" h& [5 D- \. T* V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 }$ c8 F7 Q7 V: P4 A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% n: b5 w- p1 K
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- M, n `; [8 w) ~3 w6 [/ `7 P% W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) _4 B2 i1 t! b }# ^1 ^
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 g4 z& [3 Q* R9 x; ?│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 L) d* A. i- H/ {, h0 m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% s) v8 c* J5 B& v: Y8 B2 s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 D! ]2 F7 W9 p( A! J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 q. r9 `2 R7 R3 n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ s! L2 ` z) |( z0 q" j2 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& L1 B& s& y# k5 E! H- x v- @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 j' P: L! g" W- N3 j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, e. t* U7 u9 b3 P0 C4 D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 O. B1 W' [; E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 Q6 O: b0 U8 B& w, F, `+ q
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, d: V, D" N3 y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 |( r5 v0 P+ S q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 z. q: c5 m$ J# _4 K! m# b. E
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 D7 L; B$ @/ ]; Z i) f' d7 z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- B8 w3 U1 s5 r6 j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 l) I, h# O4 z" m# f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 h( j4 d7 f. ^2 {/ Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 c$ B. Q( f! A0 h& c0 k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) u9 e$ V# B" P/ _3 d0 f2 g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* m3 x$ B& z# M8 |│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ K! k! E( V* w2 _6 T9 p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, i3 h. A4 p) L, k" _- h- j& t2 D│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( f7 ^$ [* R- Y9 M
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) M4 Y8 U9 W2 N( V6 |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 M) y. O# k) l- f+ R. b4 p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# i7 `$ c p7 u, Y- R( w6 A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: T2 O$ c+ V8 ^( o9 H, {2 D/ `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, T4 j, f$ V7 k, Z) Z* z7 c│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 w& G* o" A1 g5 Q8 ^0 j) N4 c3 b) n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' x# K0 o8 ?' V" l1 s. e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( W% X2 x' [/ T$ a8 x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# j$ ^( k( h- m5 Q c' T3 M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 p* s. e: P' @│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& u4 I8 k" ]. x│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, [* x/ l0 S3 Q, C- j+ n: y$ B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 @1 z3 c% |/ \+ {└──┴─────┴─┴──┴──┴───┴───────────────┘
* {* ]: {( i6 m0 ~
+ g' f: n( o3 j
2 m6 _8 j3 u( v7 k, s& k7 GGigaChip (蓝版)5 I; ]: Z4 d/ B* ~% v9 I4 p9 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~* Z! t! K$ f6 A) w* O$ ?/ g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
W+ K2 }. |% P/ D+ L, N& C├──┼─────┼─┼──┼──┼───┼───────────────┤: C7 J5 L2 d% V- [* j9 B2 \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 `9 E: w/ P- U& v# N/ A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
, |" R- A) u" P" u. ]6 h$ n0 v5 Q' |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( X6 A+ T! F/ S( n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 @ D e$ b4 {1 H* }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 a2 V! @% w6 X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# {5 \) ^ @% y* q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 p8 {$ ~4 p* Q: g0 r; j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( e0 }3 |3 W* G' s) [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& J) B4 N. c' i% k) I v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) Q* J9 H/ K6 E7 i( R│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: N. N- D- l1 q3 J" p* v! e& e│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ x" g! Q& S% v) c# }3 f) x% c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ D, u" G7 [7 I4 l8 K2 h
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ A" w. }8 b& ~" S" h3 V, [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ R" H1 L0 I/ O" `! ^ n8 M, A, U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' o# J3 w+ ~, a1 r* t0 }- K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 h! {9 g0 t, w! ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# S$ ^/ h# |% x0 n) X, n& k│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ ?$ N+ o; \$ I0 f% B2 _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; A, j" U6 H/ L# J6 x6 d) K; Z└──┴─────┴─┴──┴──┴───┴───────────────┘
) M/ S7 x. B& ?+ t! u) C1 O3 ^8 w! n$ L& X3 c2 z
GigaChip (白版)(只列出与蓝版不一样的Chips)
( }7 w$ p1 T: Z2 l( L2 g; _- O┌──┬─────┬─┬──┬──┬───┬───────────────┐
) p) K1 U g* U* Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
: ^/ \# z( `; }4 ^( w├──┼─────┼─┼──┼──┼───┼───────────────┤( K& W6 T2 r+ ?
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 v4 n1 G5 w+ q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 E/ F' ~) W, y
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 m! S6 B$ ~4 ~& a" |│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 d0 V7 S5 L( ]! r5 [- a└──┴─────┴─┴──┴──┴───┴───────────────┘ |