转载请不要删除以下信息,感谢您! 6 w1 i, z6 K! d" J6 ~
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : R+ J2 \- s" s! A
■● ■ NintendoWorld 站友xliz原创1 Z% Y' n3 _0 O0 J- d" Y3 w
■ ●■ http://www.NewWise.com
. \% C q N% q& D' f■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" U# _) G/ D' K8 Z$ |0 ~# `9 {4 `/ L% G [
: @ a5 f0 {! e" A 洛克人 EXE 3 Blue 卡片组合
! W* q& @3 z+ t) o/ `/ D' ]; ^& L0 ~2 O5 {1 T5 c9 s
! a+ v! ^0 F8 ]7 ?* h& {' e
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 J+ P1 A6 W* z大家要看日文版的P.A.或详细攻略,点击这里吧!
6 p, t6 a) `- s7 G" k5 i" W4 J====================( }0 g2 f" b# ~1 H) w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# z) r/ o' D( A+ E# o6 ^3 S+ x5 I2 l. {) l6 k6 y, M* I
以下内容格式如下:
) u* u3 ^9 p9 N% s/ E7 x# M" B
" }* E6 Y* X3 V o: I# ^编号 名称6 g/ r4 g$ \) U. i0 p8 j
说明
! B3 t i: X" R- J. j" L. J; n组合方法
% e R' O; Z) |( @3 I6 W---------------------------------
1 {- f, b$ z, K7 e& h( l01 Z-Connon 1& P2 w4 E" ?! u4 [. n7 A d9 H* c
Unlimited Cannon for 5 sec
B# u0 v$ f% R+ c/ G, m( ZCannon A+B+C- K# L5 [. V$ t8 s. Z5 D7 y# @
Cannon B+C+D
# o8 V4 ~( v$ W" J. O: ]Cannon C+D+E
7 W; u# y; e+ _2 B
# l5 t# W: Q0 [+ u \ t02 Z-Connon 2
( ?$ C5 ]8 J) mUnlimited HiCannon for 5 sec
; H# A$ Q, L/ ]HiCannon H+I+J; C+ ?7 O' a% o' _
HiCannon I+J+K9 l( ?) Q8 e5 K1 U
HiCannon J+K+L
1 I2 N+ v+ `! V
3 J* X) B8 `4 D& Q1 ^. ^03 Z-Connon 3
- H9 w G* W# G+ ~5 \$ gUnlimited MegaCannon for 5 sec
8 g* K6 t/ F- l/ ?M-Cannon O+P+Q
! _" Y- d) X) n8 {1 a* ?" K& f6 k6 CM-Cannon P+Q+R5 P$ V, B2 X* g$ k! }! D2 o
M-Cannon Q+R+S. E1 U5 j- _: [; G
9 G; m* m1 M, z, Z# U
04 Z-Punch. p; W5 A# D- v0 d
Unlimited GutPunch for 5 sec
/ D: V3 E3 m+ J0 S. ~0 uGutPunch B+C+D
, S1 t9 m9 ]' h! MGutPunch C+D+E7 a; {# f- D: |) n8 t" X& K2 B
GutPunch D+E+F
! K! T; H2 C. ^2 }+ ^
/ }3 _7 y: q8 d, M& ~! o6 N05 Z-Strght; y; ~: |% ^9 L0 e5 A
Unlimited GutStrgt for 5 sec
8 z; z1 t( \2 J4 ?) r- O/ U% FGutStrgt O+P+Q
2 A/ c6 C/ s5 a5 u/ A0 IGutStrgt P+Q+R
' r7 w1 o5 s6 `GutStrgt Q+R+S
* N% j$ S- u T7 [' U
& I# x/ M$ f' }& O0 B06 Z-Impact
& x* Y& j, B' f& uUnlimited GutImpct for 5 sec8 ?/ h# h$ c- n, q1 G% V$ x
GutImpact G+H+I! ]7 X5 M/ W: Y5 j5 p6 K
GutImpact H+I+J
; i9 @' F% w, m9 \: r/ Y3 v: lGutImpact J+K+L
( I* G! ^$ l' b9 b( W$ D8 y" T c4 P5 J! M
07 Z-Varibl
8 x7 V+ t4 ^3 w1 j, A' jUnlimited VarSword for 5 sec" y6 {) `! K. R2 g5 i- k2 t
VarSwrd B+C+D
& M% F3 e. I# [, _0 \9 J. ~6 TVarSwrd C+D+E: M/ M3 o! f( ?1 O5 m/ A* P
VarSwrd D+E+F) e) _' Z: c. P( y% R
, a, F# G4 ^: k% }$ ?5 U08 Z-Yoyo 1
$ u" g( ~" X ?9 M, bUnlimited Yo-Yo for 5 sec. D. F/ C* M) ~
Yo-Yo1 C+D+E
+ `, _' T+ J IYo-Yo1 D+E+F: }! ^8 j* H; R" i& b
Yo-Yo1 E+F+G
3 K' ]: R' I$ D9 z$ o, d3 s. a8 F6 R; B, M3 u% N: G
09 Z-Yoyo 2 s) E* Q5 V4 j( s0 Y+ E
Unlimited Yo-Yo2 for 5 sec! D, W8 \. S' Q, }, x
Yo-Yo2 H+I+J
3 q7 J& Z; K) IYo-Yo2 I+J+K/ M h+ [. q: M& T
Yo-Yo2 J+K+L Z [* O! `0 |* b: h R7 J
# A! Y* [6 R9 k; |. h ^. v6 h10 Z-Yoyo 3
, Q: T% N& B3 M. yUnlimited Yo-Yo3 for 5 sec) S; k" u) O) ~ o1 m6 x. O% P
Yo-Yo3 M+N+O7 V9 H5 n' u! o" D2 d! R$ K
Yo-Yo3 N+O+P s1 n$ l) j( Q. Z7 }" h
Yo-Yo3 O+P+Q
9 z: R) _: X3 s: \6 w& P3 M
( f+ X& [1 p- N# A11 Z-Step 1: U' s7 ?8 p) E( _( Z& s
Unlimited StepSwrd for 5 sec
! p+ i: y' A+ m fStepSwrd L+M+N
8 j6 L& `0 K A( CStepSwrd M+N+O: S& W6 U& H: o( W# u/ P3 w* H
StepSwrd N+O+P; G; Z0 g+ f5 g3 ?
, B* g; j/ H, R o$ v
12 Z-Step 2
- X7 d' E( \7 o" t& j, W8 FUnlimited StepCros for 5 sec
9 n- x: @8 c& E! R* ?6 G% F7 dStepCros P+Q+R
2 U: j8 u' I* SStepCros Q+R+S
& m) }! e8 S3 f) d8 c, xStepCros R+S+T
+ d) z0 c! k1 s' d5 p' _% [* ?' O& z* i8 J" }8 v
13 BubSprd
9 f; b/ R b4 t) N& q7 `% AAttks w/ spreading bubbles!1 O4 C2 H9 Z& U" v) P
Bubbler C+D+E! o) i4 }7 j* N( |! {
Bub-V D+E+F
/ k9 N1 I! I; u! sBublSide E+F+G; Y7 M; N7 y( `' Y w7 D
Bubbler E + Bub-V E + BublSide E
' h0 |( d: \3 f, V
! v! {2 b0 }2 s) L14 HeatSprd) K' N- e ?. G
Attks w/ spreading fireball!
. A6 z# G" _1 eHeatShot H+I+J7 g3 m% [6 W. f
Heat-V I+J+K
* p' g. e2 q) g- G; J) y7 `HeatSide J+K+L
8 Q, _- ~4 K8 \3 |4 pHeatShot J + Heat-V J + HeatSide J
' T4 O6 T& E3 ]
- X3 }, D9 Y, l$ e6 f- ~6 o15 H-Burst/ D7 ~) u" L# r, M4 W+ t
Creates a giant explosion
9 g2 Y. C/ Q/ G6 `: ` a+ YSpreader M+N+O
1 @. F' s/ e' O4 zSpreader N+O+P+ P( K2 D% h) o& I
Spreader O+P+Q+ m) U& C- D. ]6 D; K$ F+ ~0 i
7 _1 e% L; c9 |' n16 LifeSwrd7 F- l, _7 k; p$ s
Swings a huge 2×3 sword!
+ K7 Q, Q) w0 [ }! K8 Q qSword E + WideSwrd E + LongSwrd E% {7 e. t: x c+ B8 Y
Sword L + WideSwrd L + LongSwrd L
0 ^2 x( a8 s+ [9 u [4 ?Sword Y + WideSwrd Y + LongSwrd Y
$ i0 h! D6 h' M% I( z8 {6 p* n! m* s) p* E, |. {* S
17 ElemSwrd7 g; W, b, b" D- ?: f6 P0 W2 l
Wide swrd contains 4 elemnts
5 T5 M _! i% ]: l* ]- vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 @* j/ K/ t& X v& z$ l& P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ k; N3 w2 H( @$ i" Y
, h+ ~4 W5 c$ C5 c# Y* Q18 EvilCut
( i$ R! E# I0 j0 K5 q$ Y' g$ T% e- q1 o, |Step up 2 & make 4 atacks" c1 _; h! T: m- s3 v8 y+ R$ x3 x
StepSwrd P + HeroSwrd P + StepCros P- q4 Q' ]' x9 S" P+ }2 P! k$ U
% L0 U0 ]4 P- t# | H) c9 ?& O# V
19 HyperRat. r4 j n* {+ u! W: H
A giant Ratton charges!
3 F9 y" H9 B/ ^: |5 y6 aRatton1 A + Ratton2 A + Ratton3 A
4 I; `' F; y0 c5 }7 r( uRatton1 C + Ratton2 C + Ratton3 C
G6 V& `1 E$ G+ w8 Y# p; }Ratton1 F + Ratton2 F + Ratton3 F
; W# ?* c& r0 H& n' j9 M; ?) r1 M Q0 n( r1 _
20 TimeBom +
, `9 f S9 Y9 `8 D/ J9 N# ISets Time Bomb in enmy area. ~$ x- q. D( t" U$ F# _
TimeBomb J+K+L
: }2 u4 u4 @- @( K; ?, E: W. WTimeBomb K+L+M- F4 t- ?4 i- Q0 k$ Q
TimeBomb L+M+N
t* H6 H$ j2 w) @! E( s2 @ l" |, R
21 GelRain
, E4 j7 y$ u& G9 KGel steals squares: Z$ |; P" V: X7 }4 d P' B J
MetaGel1 B+C+D
0 ], @/ F# @# I" e0 t/ IMetaGel2 E+F+G
- \5 A6 p! S5 C( A! xMetaGel3 S+T+U
' f1 g! F- R; q+ R: W* P- q. Q8 K
22 EverCrse7 l& D, W2 c% ]# }1 F( W# K ` C
Shield chases enemies
# V5 X" `6 c4 K _$ DCrsShld1 C + CrsShld2 C + CrsShld3 C
) u; M1 ]+ A- p, u/ u! u; P# KCrsShld1 L + CrsShld2 L + CrsShld3 L
, O! G3 B: m- N0 c
W4 T: n& k/ U4 }" C8 O23 MomQuake5 N2 Z9 w( w$ D0 T/ N; _
Awakens Mother Earth!
& P. o) k; u' O- m) |( I/ KRockCube * + RockCube * + GodStone S$ p2 `! u5 G3 X, Q& @: [
1 i+ I* m# `- [. f- p24 PoisPhar7 W+ ~, G. `9 C7 B4 Q
Pharaoh generates poison4 t% y6 \: A u! S
PoisMask A + PoisFace A + Anubis A
3 Y5 c% p u% B5 R: X" d0 |) n; q+ O6 c; P8 n- E
25 BodyGrd
5 c6 c+ @/ W" m9 M' BBodyguard takes out enemies
; Y. F: R3 ?0 EAntiDmg M + AntiNavi M + Muramasa M/ q, p% u" a; }
' d0 z8 C0 d6 b/ L" c' y3 F26 500Barr
% i1 R2 U$ a4 T( @7 C1 L0 m, KBarrier absorbs 500HP dmg; w V% s) L7 C
Barrier E + Barr100 E + Barr200 E9 F' `- a4 v/ S6 F
Barrier R + Barr100 R + Barr200 R
* O" e& e4 k1 a" g# D0 D! n& }& R8 ?4 K4 c
27 BigHeart/ k$ d! a' u8 @
Attacks, then heals HP!! y+ _* A' c) `7 H0 g; f
HolyPanl R + Recov300 R + Roll R
8 w3 b H9 W/ R0 @HolyPanl R + Recov300 R + RollV2 R
$ P9 n G$ t% a1 x9 a2 FHolyPanl R + Recov300 R + RollV3 R
: O) T. N1 p3 M4 b5 S( ^$ l
( l( ~9 q* t; ~0 l# @+ e% e28 GtsShoot
( t0 i8 R) ?+ O0 N0 K: _GutsMan throws MegaMan!
1 q4 }3 r8 ?6 q, @* `Guard * + DashAtk G + GutsMan G$ H1 U/ W! n0 M, R0 H2 B
Guard * + DashAtk G + GutsMan2 G
# p2 K4 B8 v$ h' E! a+ {+ Y4 hGuard * + DashAtk G + GutsMan3 G
* s) y: }. F3 C. |Guard * + DashAtk G + GutsMan4 G
4 }3 g2 J/ C5 F8 u( Q7 b" X
4 m. i5 `; [+ k29 DeuxHero
: S5 Z/ ~4 u1 b+ l0 X: HMegaMan & ProtoMan team up!6 c" p7 k" M0 I
CustSwrd B + VarSwrd B + ProtoMan B
_0 I' w: s) c/ S0 x) ]CustSwrd B + VarSwrd B + ProtoMn2 B
- u. U+ }+ L0 L' T2 V, ~CustSwrd B + VarSwrd B + ProtoMn3 B
# j& C5 `0 i# [; oCustSwrd B + VarSwrd B + ProtoMn4 B
* N6 x3 i# j& h1 D2 s4 e) Y# ?$ f7 B$ g- X$ f1 _8 q
30 2xHero3 V4 t: B; r: b6 m3 ^( [
MegaMan & ProtoMan Dual atk
* Y! @' Q# b Y' }: [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 a* ^4 Z* q3 i) K, lSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 [; X! f) r. uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( @6 {+ e9 X9 o5 f* DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ ^4 C& [# n" L( u, q! [
; H+ {* n* E, e( F' X31 PrixPowr
( x8 a, Y) Q4 v3 Navis attack at once!
8 W0 ]2 O- o; c* J$ A: Z. F# p/ JTeam1 * + Team2 * + KingMan5 K5 p# x- j8 h7 r! j
Team1 * + Team2 * + MistMan5 M7 e/ g2 u% K1 r5 m* k
Team1 * + Team2 * + BowlMan5 B
# ], m1 M: b0 x9 R5 H: ?5 g* P- O' B h" e. r- r6 [$ `
32 MstrStyl
% h6 E3 j0 z- j+ \# kMegaMan unleashes his power
6 U" s; R3 d o" U: G: ySalamndr * + Fountain * + Bolt * + GaiaBlad *
6 u0 g/ f" @, h8 a
3 B9 Z! x% I5 O) u# X B4 ]4 }9 lStdrdChip (Part 1)4 i! c1 R) e7 M$ V0 ~! X0 m. B
┌──┬────┬─┬──┬──┬───┬───────────────┐
, V- L6 R4 l' |* t# Z4 J, Y│编号│名称 │MB│攻击│属性│稀有度│说明 │# ]1 h3 A( c# h; K/ o
├──┼────┼─┼──┼──┼───┼───────────────┤
) c5 Y8 S! d3 u" \# J9 ~0 _│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) H3 z9 g6 [7 C% S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 J9 l+ F8 V0 S. N. K/ _+ q/ Z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 J j& T9 ?' J; O2 N
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 }: m! @* M* _' ]% c
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 ~4 G ]' y/ I* r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 G: c, M1 {, L) X% y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! O j2 n1 r* c% _( f$ U
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 p7 h+ p+ l; e8 G- X│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& D7 f2 k, T* G9 A$ f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( a! t3 @/ R ?0 Y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% Q* B6 O H0 q5 S0 U. C/ ?* G│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( J& u4 {$ O J9 y M+ q
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# y+ ~" o5 E2 \; U. q) s
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 [. A7 O6 Q: m- D: @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# d+ M- [2 C1 Q. \. u: ~1 S+ D3 x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; M0 S( f6 i5 E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 l8 v; {5 A D2 X3 }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 G2 Y% |1 |7 s# V│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
8 G$ Y% {0 w% A3 F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) V) y1 }7 _" c5 R4 l5 x2 Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 r1 E% u% z4 H5 G8 ~, V9 w, k; b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; K0 \& U+ f! `9 c" r! w
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 i& R. x* U6 T
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% Z V4 Y: {' y4 j3 c+ @& o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' B9 n& C, t8 M6 J
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, m( |7 h/ E9 A J) K6 r @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ s3 U2 r' Y4 ?: c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, A( m3 n. r' N# ~0 x% q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! c4 |; E1 O9 N& @ Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# Y. C _/ P2 s+ d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- A6 p1 v5 x/ {# G, w# A/ p* h6 j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 ?6 L1 T' B3 T, o; i' \% Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 v; i1 C% L# T: p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: i0 _$ H7 h7 t8 ~, {│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 c; S; E( T# Y' k; ?) C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ L+ `8 G! ?, D) q$ U( h. P' F
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: q7 n% W# E1 o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 {/ {1 o" x! f ]2 A0 t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 \) U9 z5 _- a% M6 K. ?; b- }' [8 Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; D1 m7 U- z+ H
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 s% f7 |6 f9 A│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- ~" T ^; z8 e4 v2 A2 X/ T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 k e' m6 S( K, c E$ C│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ z1 W1 x1 H* a│45 │SonicWav│26│80 │ │** │Shock through enemies │, G% ~8 G5 l$ K' K
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- X+ B2 |/ [9 H. S& s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 P4 f0 t$ y; u& {: D2 p; ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% {6 K% F& [. d0 z2 L# R; k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 e7 ^+ @7 E4 P+ f% b% a│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 x+ n8 C# y& z7 \, `│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; s9 W7 K1 w: D2 \6 F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. N+ m5 X2 `, S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) ?! Q# M2 V, D% b5 R# K- T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# t( O) ^4 Z5 v- W' O6 @) z9 i# J, m│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ `: `: }$ B3 Q7 m8 c ~% ?, E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 o3 d9 r, Y6 i
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ e: z2 S$ Y3 R6 s' T9 K) {, s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 a# {0 K1 r. n0 w" T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 H+ J* C T* n│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: _5 t; q' @" {: ]# p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) y9 }4 m, R" {2 V% W0 h* _, [│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( J# _/ P) I% i" R4 f5 l$ C: W. R( n│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" A* H% \) ~; F) e8 c" a' o
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! h7 j7 k8 @3 h5 ^% f
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& S6 P+ p4 R1 |3 Y6 p% l│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 F( V* H, P8 b4 x/ Z( |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │) @; z7 o/ W* G- Q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 _ p$ d! W' _* B1 |/ G) o2 V│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; }/ T9 o) _# C9 T│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! z4 j. N8 a8 R' k│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 p5 ^2 P5 W; y8 L* X. @5 ]
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' Q5 v5 |$ {! a4 B4 M$ D8 w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ F- E) J2 Y) N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' W! h- f9 ~! T1 ]: o C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* W* s* i: L7 M8 o2 x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* V: E9 {8 R. O- w# T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 x) w T8 ~, M2 d: I. }3 j! d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 j8 z9 M( } Q% H│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. ?$ p$ L2 i# l8 K6 | M" i7 k
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 l" N0 Q; U- r5 _- v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% j% Y- y0 L# d- C! Z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 D# Z+ q# ]5 |8 `" G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( Y* W% l& D" V│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ t5 ^, |- n R( v1 f, O
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# c+ z- l* @' D4 u! ~. S8 p! |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, o- \ U7 o8 Y S( J$ q9 E0 @
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
i! j2 A! v( S6 l! \7 T$ M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- y: l* Y1 l3 J2 z! }! ~" `& u
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 I5 k, {7 o" D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! b, `1 U x' ~8 R8 ?( G/ \1 M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: B3 g7 B+ i% ]$ U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 I% `1 J+ o8 g/ g# H│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ m. n& r- H! L& E# [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& V9 _) _( N9 c; j" f) L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 }2 k! e. ~2 N: H* h+ Y) T4 k6 s% W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 h, U) V& `- [% i9 ]3 A" J│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- U+ {4 j& d9 ^* J4 L9 B5 B
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 Y/ A6 `8 z" ?5 K' k' W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 r1 K( D2 g) Y, o1 l( X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 e5 |5 O1 f1 F* ?# m) U, c7 n└──┴────┴─┴──┴──┴───┴───────────────┘: Y7 _( z/ T' F
0 F: _5 m) f" z+ J
StdrdChip (Part 2)
* H- `& S$ j! G) k, y! u/ \┌──┬────┬─┬──┬──┬───┬───────────────┐
. L( C; ~% s2 m3 h7 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
; w& I, b* H; f# x/ U8 u├──┼────┼─┼──┼──┼───┼───────────────┤' |0 D% s' c% g/ o! D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ {4 z" t( G$ U$ y2 P
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" W# N: L* s. \3 N/ A│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. ~! E: r/ I2 Z. v* o# Y8 ^- u5 N
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 {7 [( Z5 Y; \1 a V+ B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
4 u: a; k- ?6 h- ]4 i. C- w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' @5 P8 \$ }( j, }+ `. _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ v+ l) d; _% R1 X7 |# l
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ y3 f8 T% S+ ~- n' X│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; X3 E6 o# @' J; c3 S: m
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% n& b: B" T! m; U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 d7 P/ l" ?) w( B│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& V& d% E/ @2 r$ \, k│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& ^, p* T K6 Y% a$ D0 p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ |2 @( E0 M/ f% ?4 x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# x" j4 j# ^/ w+ `% j: K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 L2 d7 E7 N N* ~% M0 f
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ |* [6 ^9 a/ R$ O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 R' `* l' D" v/ T) n! }& y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' d9 w' U% l' Q! |5 G% j. H
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* K: E, |& F# k│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# d K. N( Z+ N W, g0 B2 ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 b3 L: g/ m. i" N! g# q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 ~1 E" A& z" u' n; T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! `* z& c8 i6 O( ?, y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, n' {' I2 U6 f$ | f& f8 U
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- r% |" C+ `& v
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 I1 Y) H! w( ]2 L, @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 {5 ` X" F. f( M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, p3 k7 x. e8 Z* n: P4 c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# J7 O% W( s. E% N& B& ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ P' \8 B9 J9 }% `! g4 p
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* ]7 y9 R3 P, M. `$ c7 A│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; A+ h4 v* V- N# ~3 e" t3 q y( @
│133 │Guard │5 │ │ │* │Repels enemy's attack │) v3 t5 K- k9 s# A5 ~5 F
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 S' E# {- l3 N$ [7 [9 {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ t0 v7 W6 m* R' b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: U" M5 i ^# f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 w! f& l$ U5 [3 X, c0 x7 j a9 S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; d2 x/ q) ]& P6 D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. Q4 O3 d3 Z4 u+ A$ j* a│140 │RockCube│9 │ │ │* │Places a rock cube in front │. Q) }+ E! R5 r0 a" V v7 c' n) ~! a
│141 │Prism │60│ │ │*** │Prism fires randomly │: x! Z0 ]( w+ y' t# Y, `0 `6 ^
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, z2 l4 _* m8 H7 m: r) i! c│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 m! o' W3 h7 A3 S& i4 ^ o i2 K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: X. ]9 @. K( Y0 p. U+ t( G) J0 h│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- y4 }4 U5 s3 A, u8 X# H
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, n: X2 A1 z5 ^& H
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 n1 Q# K% ]# X3 \│148 │Recov30 │8 │ │ │* │Recovers 30HP │. G: ~* e' t7 K: N7 t' q4 j6 z3 w
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& r' p, l2 T) q# |- [/ Z: M│150 │Recov80 │20│ │ │** │Recovers 80HP │9 |9 |( |$ T. T& P- S
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 p0 [) F# d. k
│152 │Recov150│50│ │ │*** │Recovers 150HP │
) l! r$ n) {$ U' D' p│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ o% ?2 z8 _' |7 J1 B2 `) O│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 F! n9 e6 f. T+ M│155 │Repair │8 │ │ │* │Fix your area's panels │
& Q7 V; i% }+ F0 m$ T│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 v: u% Z+ n4 w! y- n% i8 d. |/ t4 m│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 l4 R. M6 {" ^3 H8 \
│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 k4 a+ Y. I: Q, \( E, U, G( Q2 J1 p1 D5 n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) L4 U% m; @- G: j! q; Q. E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 k. p/ w8 ]) ]1 M, T│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ d+ T9 r; B6 o8 U
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, E" t& M& Z, q2 j9 B
│163 │Invis │11│ │ │*** │Invisible for a while │
/ F9 x f* Q3 {# O' e G. F' m+ @" w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ h) G+ O% V& |# P│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 a6 g5 U" W% a# h. `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. \5 z8 }7 e* z P" ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. _& C1 v/ }6 E6 z1 m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" l1 S2 _& R* q3 X; r│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ @' d5 g; {$ S. y; V P$ Z3 g
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) O. H& R1 T! ?9 J: P4 B│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 s9 w- A1 [2 o0 B& \& N$ n, w: X3 u# n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. Z1 [* y/ @) y* j* ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* ?. u, x7 c$ l3 a
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' {# [# \8 e$ H* v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) E/ q/ t* j7 y" e+ }% ^1 u) {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% Z$ k4 k" E1 c* y3 K9 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 t7 q6 D: g8 w( W/ H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: J& q5 Q4 W/ d! }0 y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" j. }* I1 l1 D4 r& N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 _% B6 c6 U P0 K6 ?: |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& A8 r6 }1 V# b9 k8 K- n* R5 W1 {
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: Q9 Z* T7 _5 k8 r+ ?) V9 N│183 │Hole │55│ │ │**** │Open hole to dark world │! c' p, P9 V* o7 ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. S3 a/ g4 W- d7 b, V! ~. t│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! C y% g7 f: m' u0 ?; o! Y7 u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │) ` {7 V: W: I& z$ }# ?+ j' M3 A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! z# v# T1 k2 F+ g& v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 u3 l: O+ w( d8 l( O# r& S: H│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 [% b( y$ l- B│190 │Snctuary│54│ │ │**** │Change own panls to holy │" C5 j, T' R+ g, d# s! [% d
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 p$ X0 Z/ u: z│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- F7 S! n5 t; E" U6 k" L" I2 p' b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ C) M! N1 Q6 o
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" v% Y3 b4 R+ B% f3 K& {$ N: \4 U) O│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. k) `7 I/ Q/ Z3 G, E- t ]! k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" H* c5 g9 F( n1 C│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 a2 u2 I! \. F- p; ?
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' x2 q( Y# g& w) T0 |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
k5 p. ^% i( ~& h0 O│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ \% e3 \ J5 `' l; t6 B└──┴────┴─┴──┴──┴───┴───────────────┘
) U' x$ q3 |/ Q) ~& E2 g* {( m7 F1 O1 v% ~2 Y
: q% I# ?# g( d0 D( S1 n4 h2 Q/ KMega Chip( P+ M6 _: K# N* |- K+ ]( s
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 \; Y8 D5 m: D C8 T4 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │* l4 f% r4 z" Z0 @/ v3 k5 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 N! M0 t0 [+ J1 c│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 k1 ~, n4 K4 ? l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 H J+ Y0 z7 ~9 v8 D. i; E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; ?# O: B0 }7 v9 d! J0 J9 S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 i8 ^& F+ J+ H% @
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ M2 b* e$ T3 i; v0 a9 H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 k) l- v( u* t. j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ R) @) V, a9 B0 s" C+ ~
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" x/ O9 r+ \8 a7 i8 `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: \5 ]: M7 P; K+ @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& H4 r* S7 b3 |3 }$ E: g8 _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; c! Q% z Y5 |4 j/ D2 e8 n│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# ?: d# Z7 ]- o% ~) N4 X│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% t9 x' I5 O5 M; \│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" A d& G2 D! s1 y1 E6 b% j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! z/ f2 x2 O9 r9 y1 ^% b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 h" Y5 G9 z: N' X6 y& n3 Q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; M# F6 Y* c0 r* ^$ e$ F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% W1 E$ N( o7 \! _# S8 G
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- M8 L" a1 H- g+ \( o. C) G1 A7 @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- L8 l& ^8 |) K& G- P, J; q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. Z) a, n2 G' M* v8 r: v1 ^+ K5 e8 Y( D
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 Z G3 g1 `' R; R' t4 v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 p! _6 y- R- l& d) A' d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: t7 P. Z/ Q. L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" Y1 o8 F6 a2 E8 l6 a1 s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
J& ?/ e, S4 b, y- _3 I7 n3 ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! g1 z0 f/ s. K, P0 j1 Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ n9 ` a5 S1 @8 i│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! E i$ p* }' L: `, T│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 W- i) |4 g- P; P8 D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 d- k+ q6 Y7 T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' S- n, H* s4 ~) o% Z6 |4 ]0 I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; {9 y& N* I, g% Q; ^( T' R
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: ]# I S2 \. F1 X3 Q- ]) e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! A4 ^3 f1 H2 o$ i; z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" k% A3 w& e& x% @) j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 L: |) A6 [% g8 _
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& M2 J! U2 X2 }* O* |* Q% T│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& B9 u% p+ [& m
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% _ u' P3 d# g7 l* y5 G* }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; _3 N, ]4 C% b, p5 e' k4 M5 g; _. q4 p
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: K* w6 d& J0 Z6 M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% t5 x! q6 I8 W& o8 @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ W L6 P, s# X* M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" Z4 J* E$ ~) Z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) J3 V3 I2 O: H+ C4 `6 A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! T8 I \+ y0 N2 K9 [% g. a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 N" s) Z6 R v' T7 o/ c│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! u: n) y, v" x- S) J- P1 x. w8 K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, t' l, p) T3 N# K5 Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 h& c/ q; l$ Y9 U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# h3 m6 n* ?- U+ h" `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ y, N& l9 n& v
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% P+ K4 | y. L% j: A. o6 a9 X+ ]( k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 J" t a4 i1 S, G" p1 ?8 @6 m8 i ?% O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. O) H# ~! E% F+ l: O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 F6 E) o% R# O' j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; h% h$ m3 k& y( Q9 E
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 z) x4 k4 T( W% R6 u7 |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' W) b l( ], \+ D* Z0 G│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; b9 R* N6 B0 p) s7 c8 ^0 Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 Q/ K5 F2 D. a; y2 x" I, p& D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 ]* H( _+ O2 K" ?" x│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" Y" l2 e' G. {: D# B) R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% y7 z6 g- x# x8 K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! @- R" v" N+ \5 c) D9 N+ Y S│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 V9 H, Z9 V7 R: E6 s. _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 X' g. y) C: m% M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
W' h$ H$ j) b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 g7 _7 e; p7 a9 z2 k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* @5 P1 I) B/ d- z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, U* x, }, O( i# X- I, ?+ f& n* L; w│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* v( D# _5 u# R, P$ V! t
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 W* p& M7 C' P3 {6 Y I, C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& }) R' K/ X3 S/ W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 D3 r+ d4 F5 Z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ t' `8 U6 U3 w│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 T( U0 K( {# {" `; V% G0 d
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ }( ]( _2 G3 j9 m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ J- e% F$ [# @" I: `0 a8 x: M
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 S$ H7 o4 H& T; l. @! n' L& W3 r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! e D. B' ?7 N2 u. v9 G& h! O5 I│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 @6 Q: ^" G, {0 r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" b. F9 H! L5 |# Y+ T% o5 P│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ {7 a6 h" R0 p' h# t└──┴─────┴─┴──┴──┴───┴───────────────┘
% X, G* E5 W* d5 V) M
. l% u1 a+ Z3 W/ c0 M# a4 `7 u2 E. r; B" ~
GigaChip (蓝版) g5 p, K+ o6 c1 c0 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ f' o3 [# I: R/ C
│编号│名称 │MB│攻击│属性│稀有度│说明 │- \) a) A4 q7 A0 A3 E: U7 m
├──┼─────┼─┼──┼──┼───┼───────────────┤: A U, |! ~' }
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& g2 ^% k, A9 A, L2 H7 B6 W' g& h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 h5 ~& N" J7 {0 w- x- e9 E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 b; {2 Q; K ?: B3 [
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 x+ W- C, k2 W$ b3 V4 X! i4 @2 A5 w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 E& y. O$ H9 D0 Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 l, x' {" }) x2 `! X
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ S5 E* j0 T+ `; [' h! t
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, O2 U* T* ?/ T" w4 @9 j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 ^4 d0 G/ ?4 E1 O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* k$ a! ]# ?9 s3 k+ ]- `│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; l8 m- j! I- S3 R, ?! P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& ~1 l2 c( w% @# m! K; C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! O. T! F ^, j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* D3 f! Z, O$ _' X' y& x4 Y6 B! S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 N5 c% J9 L4 C4 ~ J) \│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 o8 a9 n( o( C6 I6 {3 s
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 c8 C) T" G" k, |' W& w6 Y% t
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
3 B) a* |% l. G i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' @- G8 ?6 J M) O, J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 R' |" \8 K. ^5 `└──┴─────┴─┴──┴──┴───┴───────────────┘, V6 p: o- j2 m1 S: o$ L, R; L
% g; c4 K- ~/ iGigaChip (白版)(只列出与蓝版不一样的Chips)5 \& U" l8 i n( X9 r1 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 {3 ^6 ]7 L9 E1 Y9 b1 G# h│编号│名称 │MB│攻击│属性│稀有度│说明 │
% k: z G* F/ |( i6 f2 ~9 t+ [0 O├──┼─────┼─┼──┼──┼───┼───────────────┤
3 q( J: w. g: W& a) F│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 X% m: R* x) Y4 p- I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ P+ I" n6 s" U. O0 L' ?7 t│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% u. x6 Q+ Y7 k% H- {/ S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, c9 a. P0 b- }- q& D( `└──┴─────┴─┴──┴──┴───┴───────────────┘ |