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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
* J( @. h  T& k+ ?$ I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' r% g, W5 p6 w2 C
■● ■  NintendoWorld    站友xliz原创- X" z1 }- g* N
■ ●■    http://www.NewWise.com 4 i' u1 J0 w6 Z' }. e+ X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 z6 ~9 `: {" j           洛克人 EXE 3 Blue 卡片组合" Z$ \) y: M1 Y9 A- L# ]
" Z. o* f4 z8 `+ ?1 Y- ~% B5 f! a

1 Y; L0 L3 u& ?& f4 l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; o: I* d! ?5 m6 D3 V+ z
大家要看日文版的P.A.或详细攻略,点击这里吧!

6 @( ]" C: z6 [0 T5 N# w====================. T% h9 T/ T4 ?" _  K3 W5 R8 o
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( [# R( f* l9 y: k: ?2 K
/ t) a' v% w9 \! T! q
以下内容格式如下:0 A2 F3 J1 _- c& Q
: U; |9 N7 I5 V+ j3 u
编号    名称
5 b/ n* G- K6 e, n& Z3 c说明* J5 Y7 O; i4 B3 T; q
组合方法! `, v0 _$ K, X4 X
---------------------------------
) d  A4 ^' U7 r/ h, O# w01    Z-Connon 1
' e7 `# v! r# L* i+ }Unlimited Cannon for 5 sec
7 X. _. `( Z" E: ^  eCannon A+B+C
! T4 J5 X" P4 X& W" LCannon B+C+D  a5 u6 S9 Y: @' `, p' L1 G# \
Cannon C+D+E
# x2 |5 S2 {7 O! W7 [6 M
% i9 b  @- n9 P+ ]" C, z( M02    Z-Connon 2
, p5 E2 }) C" I& H$ m! ^  ~$ o5 mUnlimited HiCannon for 5 sec
/ Q) V$ H& T" }# VHiCannon H+I+J% V0 t3 e7 F( Y: i; @2 y
HiCannon I+J+K
4 E( I: d  l* h8 \HiCannon J+K+L
1 c! Z/ E7 [8 D: W; s
2 H" I7 N, m4 I0 c# Y8 O03    Z-Connon 3! l9 B# Z, u1 b& i6 {$ a" r" O
Unlimited MegaCannon for 5 sec1 I5 F( Y% M/ `0 M  I% q) A3 R' P
M-Cannon O+P+Q
6 ^8 i: M/ Y3 V- O" u) {0 h1 c- cM-Cannon P+Q+R7 n4 |; Z0 q$ v6 e+ C
M-Cannon Q+R+S
% N# L0 n+ D1 H0 l3 @" _
8 g% [+ C/ P1 T, t% A1 ?04    Z-Punch- r8 d! ?' O! j
Unlimited GutPunch for 5 sec
: B- V9 z, \1 Y0 w, gGutPunch B+C+D
' x" p0 p$ S+ r1 o) YGutPunch C+D+E4 k+ y' R) M) w' ?5 A/ d' ?
GutPunch D+E+F1 F8 d1 E- l; H* w7 P

8 }4 R, Z4 ^( }# P05    Z-Strght# V$ V# U7 {1 W5 X7 x2 V! s3 N
Unlimited GutStrgt for 5 sec
& P& o. N4 v/ H. f0 f+ A, D" x& cGutStrgt O+P+Q
6 Z3 W' X+ }0 r( P: f5 c% TGutStrgt P+Q+R
7 ~  r  _, b; X) ?- h- f4 hGutStrgt Q+R+S. n. {9 s- o) M/ h  H& n3 z/ B1 ]

# ]; v5 `3 s& A* U06    Z-Impact6 a7 }1 a2 E& R" I* n, Q; _
Unlimited GutImpct for 5 sec
5 ^+ R& }; p& l$ k+ }& h8 xGutImpact G+H+I3 H! I. W0 o2 B0 T( i4 ]
GutImpact H+I+J( Z+ R/ d/ H" z- E
GutImpact J+K+L- S! n9 a2 g; \( |" i6 G, F

4 g2 ^, v/ t& q) L& r' k07    Z-Varibl% j  g" t4 ?' H$ c- O: f
Unlimited VarSword for 5 sec
- s& @7 @9 o2 m2 }4 c4 QVarSwrd B+C+D
: e  L) P( [$ N* YVarSwrd C+D+E
" v! S& ?( W1 fVarSwrd D+E+F  _3 ]5 `3 N5 q+ I! v

8 C( n% [( U2 x" {08    Z-Yoyo 1
# z4 [# c2 P. TUnlimited Yo-Yo for 5 sec
# n6 ?* X5 I, L, n; ^Yo-Yo1 C+D+E
, J" R5 H6 O! MYo-Yo1 D+E+F7 A2 D( _* `5 _7 s; b
Yo-Yo1 E+F+G
- I7 I! D; O8 [# S# f
% S- Z  U- {2 [6 Y1 X09    Z-Yoyo 2/ ], d) i* Y! E5 \% }
Unlimited Yo-Yo2 for 5 sec
0 S: Z9 G6 l/ s7 w" KYo-Yo2 H+I+J
( O  W" I8 u7 H+ U  P2 {0 R- HYo-Yo2 I+J+K- o% y9 J/ Z( v2 E+ R3 I
Yo-Yo2 J+K+L
' w" Z6 V7 d' z
$ w8 x' n- M$ t- K9 r  @10    Z-Yoyo 3  E; b. w4 |+ w) S0 z0 \
Unlimited Yo-Yo3 for 5 sec4 w4 i7 N% x( J& b8 g. O
Yo-Yo3 M+N+O
2 X; y0 J- R6 A0 g! T4 }Yo-Yo3 N+O+P
8 g, u/ P, X; m5 nYo-Yo3 O+P+Q
# J. ~* t/ a% `2 I5 `. s$ B+ i& `. b/ ?. f
11    Z-Step 1( _% M* D+ B) q7 @
Unlimited StepSwrd for 5 sec
  t7 Z, E9 f9 A3 A5 BStepSwrd L+M+N
& ?& W' E( [- N# J2 XStepSwrd M+N+O0 T- r, z$ z3 x! u# s* t
StepSwrd N+O+P
  l6 h9 \/ J* ?0 V2 i+ I; J, `9 ^9 ]( s4 I) e7 R5 F
12    Z-Step 21 s! o" T; I0 w* h
Unlimited StepCros for 5 sec
' a# {, S( c5 }( I' sStepCros P+Q+R/ |7 z( b/ R, \* w) K
StepCros Q+R+S) @6 V, i8 q) Y# t
StepCros R+S+T9 r6 K; e) K2 b! {3 V

$ ]- R! b# U! K/ _13    BubSprd- L9 l& s) W' x( p* B6 G
Attks w/ spreading bubbles!3 p: h2 [8 E1 e5 N# h8 k
Bubbler  C+D+E
1 e. S* q' v5 e8 Z+ WBub-V    D+E+F
8 A, [4 _/ ^  V% D  jBublSide E+F+G
7 [9 b" k. J" Y5 V' YBubbler E + Bub-V E + BublSide E- S- i& U3 s+ G: \/ \% J: \
" N  z3 B& e8 W
14    HeatSprd
4 I) M) a4 @; }* y/ M& wAttks w/ spreading fireball!
5 d  i! H8 V% [4 fHeatShot H+I+J
0 J3 |/ A. u! N3 CHeat-V   I+J+K" S$ H2 N: {; Q; z
HeatSide J+K+L
' }/ J7 Y0 a7 k( `HeatShot J + Heat-V J + HeatSide J
( e9 D% M' a5 E* G0 M1 N3 t+ I
: H# f, X; f* T$ X# d$ C! n15    H-Burst  J- x. Q4 J) g$ W4 |1 H
Creates a giant explosion- |& `9 A8 @% N4 e; k9 {
Spreader M+N+O
' J/ S. M: d, M' P* L7 a3 i- DSpreader N+O+P
" l* f5 I! ^0 B- ?3 _9 k* d, P9 QSpreader O+P+Q0 _$ l4 S$ ^; y2 {0 f5 T/ S- ~

# m4 ?$ D$ M8 O16    LifeSwrd
4 x( I: }, m6 r& T3 J! tSwings a huge 2×3 sword!
5 e; z8 x$ v# QSword E + WideSwrd E + LongSwrd E
- e+ F/ J4 q/ o  S8 h* o& ?Sword L + WideSwrd L + LongSwrd L4 |4 ^1 ~+ K1 X8 {
Sword Y + WideSwrd Y + LongSwrd Y
: F( h4 v9 [( _4 w+ k# L% u- a$ a) S) \3 `
17    ElemSwrd% P6 m6 n* f6 {9 U$ z) O9 h5 i2 m
Wide swrd contains 4 elemnts# N0 z. b! R9 Q/ G. T6 X6 d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# C5 V9 S* ~0 o; c7 s- H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 G  E+ \. \: V+ Z8 O
  Y  B7 W  \: u5 l6 F
18    EvilCut
$ I: |7 N8 v% T% I& }7 jStep up 2 & make 4 atacks
5 Y, g. y5 S& O$ j2 lStepSwrd P + HeroSwrd P + StepCros P
( {2 ?" @' p) I) ~5 V+ {: q
9 @* [. y6 }9 e9 c4 h& _; ^3 B19    HyperRat. O2 p4 ^* I5 @# ^& n. z- {: y& U
A giant Ratton charges!
. a, i, f4 v8 w8 rRatton1 A + Ratton2 A + Ratton3 A7 y0 V- X  P" P  ^) Z. m
Ratton1 C + Ratton2 C + Ratton3 C0 E) V/ o, G+ h; K  W; g  m; B2 x
Ratton1 F + Ratton2 F + Ratton3 F
- N+ i* A" U( {3 l, G+ t- @2 y' M/ t; v1 z' b, e8 M
20    TimeBom +' J9 k$ ~8 N! T" O! ^* P+ d% H
Sets Time Bomb in enmy area- X' Y% J, h. @$ k; c1 L$ S
TimeBomb J+K+L
' y4 S$ t% v  t5 k$ bTimeBomb K+L+M
7 D/ x8 E; T# y  }3 r2 P4 PTimeBomb L+M+N
& @( N# C4 v! I, B' B9 O0 M! ]5 n$ k6 I* X0 c
21    GelRain9 [1 C" r+ @( S* U/ |
Gel steals squares8 C: F# L- K0 Q7 o6 n
MetaGel1 B+C+D
1 \: t: ?# ^. d' f& u# [MetaGel2 E+F+G9 C. g# _: V7 V9 M% p& ~
MetaGel3 S+T+U/ F' z, ?# h' G

& V. n5 {& ]& C0 N1 x22    EverCrse
9 l0 P$ m( ^" d" qShield chases enemies. t% L$ v" f/ Y5 ~6 v$ J
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ V; B0 A! x* P7 lCrsShld1 L + CrsShld2 L + CrsShld3 L: i8 {( i9 O( p$ p* P+ B+ h5 b& g

! M4 h) C- l( T" `7 T/ `) s23    MomQuake
: U$ D  ~, p  W4 t+ YAwakens Mother Earth!
2 n# ^! W! ]! T8 ~1 |0 `' y( zRockCube * + RockCube * + GodStone S
& @1 f2 b; J7 B6 `- R% j( @( G# n* G% J+ n) o" w9 N
24    PoisPhar7 B0 M2 F2 o& ]% _
Pharaoh generates poison
3 ]$ q; \" U' S1 e, ePoisMask A + PoisFace A + Anubis A  k5 b5 I0 a" u! ~- i0 d

5 \) h) d, V5 j! Z25    BodyGrd
+ h; a  X0 }4 J0 S8 j4 p1 ~& lBodyguard takes out enemies4 X  `( }* k  B+ t5 l% E
AntiDmg M + AntiNavi M + Muramasa M
' k; u# f, B4 I& ?* `7 h
- }  ~) b( T' x2 `! r26    500Barr
+ w9 a  d1 V+ JBarrier absorbs 500HP dmg
& Y) g, U: A" ~5 ?Barrier E + Barr100 E + Barr200 E5 Z' T6 @, S4 J1 T
Barrier R + Barr100 R + Barr200 R
, z# u- |0 f9 {. f
& {) H9 C( ?) a& _6 C  l27    BigHeart6 }' g, u% i9 h9 r. f: ?; G
Attacks, then heals HP!* G# J* `3 W) x. o- i' a
HolyPanl R + Recov300 R + Roll R
9 c% O: _9 c5 ?3 X- dHolyPanl R + Recov300 R + RollV2 R5 l+ {( b2 E1 W! q1 H8 ^- z6 X
HolyPanl R + Recov300 R + RollV3 R
& g* K/ D$ X4 G% _/ S* [% @; D' z3 v  O# g5 Z1 W" L
28    GtsShoot
+ u' i; n" |! O4 d3 r# p! |+ [GutsMan throws MegaMan!
0 K& M/ R3 r. ^0 tGuard * + DashAtk G + GutsMan G+ y, G% M# b" u5 W9 w0 L$ N
Guard * + DashAtk G + GutsMan2 G+ ^0 |$ f6 F! z7 M. `+ |
Guard * + DashAtk G + GutsMan3 G9 ?$ O7 q7 Z: P  ?4 b8 s5 B
Guard * + DashAtk G + GutsMan4 G; o0 j8 R3 b7 V5 i" g( R2 a+ G# r: ?
# N* ?; c2 ^  ]- J' T& |
29    DeuxHero
! m' B  N; R% t, n* U5 dMegaMan & ProtoMan team up!
# l) \/ G8 ~* p- E- R! `CustSwrd B + VarSwrd B + ProtoMan B
- b* T2 k. ?$ XCustSwrd B + VarSwrd B + ProtoMn2 B
* y/ ]6 ^, Z% e; D- j5 _" NCustSwrd B + VarSwrd B + ProtoMn3 B
: j4 W; x8 h9 B* sCustSwrd B + VarSwrd B + ProtoMn4 B
9 s6 P! t4 m+ _4 A* ^% p% u* Q- f' X- n8 i
30    2xHero
& X$ }, a; j( vMegaMan & ProtoMan Dual atk
; D+ P" t3 i4 Q, q$ ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 o0 |7 z3 d% Q1 e/ \4 Y1 Y4 f1 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- l0 p3 `: I$ W8 O: S5 K' v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ E, m* W6 `0 x" D9 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! N4 u: g1 p( o) H

" G! r# L# D  C" d" H& h* P31    PrixPowr
: K# C& R# q2 F) p( y4 ~) p3 Navis attack at once!+ \$ S8 v1 k! @( @3 ^2 p: Q
Team1 * + Team2 * + KingMan5 K
5 [2 x/ `, y- |3 PTeam1 * + Team2 * + MistMan5 M
' \# T0 h& x5 g' w% I4 wTeam1 * + Team2 * + BowlMan5 B
4 X4 V- O' n4 Q3 [: H+ M3 G
7 Z) E0 _  E+ @1 t# s# G* a" g9 @* J32    MstrStyl7 n# v4 i% N) ?, `7 M8 @; l
MegaMan unleashes his power3 r4 i) q% m  p
Salamndr * + Fountain * + Bolt * + GaiaBlad *3 ?" ^) T3 }: p
/ [/ H. C/ E: [( z
StdrdChip (Part 1)
/ |0 e/ ?5 t8 e) R┌──┬────┬─┬──┬──┬───┬───────────────┐
5 R" Q, I' P0 y  `& F* t│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 S! i( x0 y* Z& y% s7 |) b├──┼────┼─┼──┼──┼───┼───────────────┤
( g( S6 v- J" n& L, F│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, F, ^( l: M6 z# [' i$ U5 {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' x3 N7 K8 h$ a/ \/ V% u" @# `
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' G! R1 S; ~& {+ _* y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! k& V( a% ?2 H  Q5 W2 w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" H+ O2 @% l. T
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: i7 Z2 l. E6 B│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 A9 P0 Z0 y8 S% ?* h* j) i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 H8 o- X3 b) r8 F4 K3 W7 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  p& d0 ^& @3 v. B& G) A0 |9 B3 W/ B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 I6 s2 F6 x4 V; J. Q, x1 A  f6 q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 u9 v, o& V: A# c9 }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ T# I0 A- E0 j" f. D5 ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 K, W7 I! Q3 m# b2 d% b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ R' |5 W" ?& V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ Z* ]3 e# T. a( G" N3 z- C) L( N
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 }* N; @+ _$ z8 w9 k$ {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 {/ |9 E9 Z" z9 @│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& i( `' n" D: t+ R' ]│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! u6 O! _6 q% e" \# Y' ^│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 ^$ R7 u5 ~. {3 s5 g$ h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; U1 `7 {$ }  Z; Y$ B( I& I2 U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' {$ G- R1 d! \8 ]% B7 f│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  @: D* [9 ~3 H% U) F6 w: z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 N7 M" j3 v/ L2 t8 E5 }  N│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ ~+ }; ~( u' |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- {2 Z8 K8 d8 F. u- _
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" j/ c# z& ?- N8 ?4 e│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 l0 K: @7 i/ e9 N1 j% G9 d/ g│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 L1 u0 `$ K* u) ^+ ~1 U
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │+ [5 ^% L! R  \: {/ a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 a  m5 o) L/ V7 ]4 B& j0 `4 ^
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* I% Y$ G" n) z* d. S6 {│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# j- F5 x2 Z$ L4 F; ]  l/ h│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 ?4 G) x% l5 x" B3 F, [│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ z# }3 [/ D8 T$ u6 F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# C! m7 u) a, y! x│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- V! T! h8 m/ t- _) z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 y- O; w( O' H' V) r; z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 h: G& R/ A" ~1 R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! b  E; b4 |( o( L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" t, ^+ F6 R$ z0 v# c. X
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  D5 _& d% c- R& y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( N/ ~, |7 s/ I. v& u! ^+ J
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 R! M* k1 p; ]4 ]: Y1 Q% _0 `9 p
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │1 T# y6 t6 x9 N2 z& A7 C' L
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 D. e' }2 K* L7 x5 i; ]0 i& {! g& v3 _│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 k8 _/ l* K+ y! w/ W+ `: o
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │; E* [: @$ t0 S
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ `; z# M; [) H: Y' p6 Z2 V7 L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 y! c2 ~' V9 K5 t$ k( ?& M# q5 A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ {- n5 b6 x5 o+ T; B│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" }. C3 z( a6 x1 }' v│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 b$ w3 s1 ^. |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ _3 O% r+ B& _" p1 Q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! q* F4 q" B1 S8 q8 l5 n2 Z8 Q8 l│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 l1 `! X/ }; n) \" Y, c1 [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: ]" e2 w4 k' m3 ?: L$ ^
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 g9 a4 O* U' t" ?9 @
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 c6 B6 y1 P. ~& n& m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' T, x: E) Z0 ]& P4 H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 u( {- t8 q0 a) p3 w8 i2 U/ U8 S- m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 d1 J3 b1 |$ r6 C0 t, h
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* e# G' z. Q9 c, v% z# |│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" D2 z6 ~) v' Y' |8 N" t│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 L* n0 P5 A' S" \1 g! e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 }. [8 X' D: @/ c│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 G5 C# m# k* s9 a6 w1 s7 V. ?% N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 K3 {' K( k! e# v& P( ~( q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 t2 j$ {; t! O8 f4 O# J2 b
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 W! g; A5 K: n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- R5 P$ Y$ l; v4 F0 e
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ {' E5 r! \: w* u' Q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 c, z' R7 {& G* j! }- Q: F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- M  |: [- m7 T* H* E' q6 O
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! j, O/ s. \& ?/ z: ?, x4 d
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 I( q5 u; F( b2 ~+ p│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 T$ \9 z! d. L, p" J# @, s$ \1 \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: a% C2 ?( p. r& x! F" S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ r9 A8 X# T. J& n6 ~
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 E( r: X9 `0 \6 Z" a$ ~0 l│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. l( v' O' r% \, l  ^. Y$ Y  t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* ~$ f5 f- S8 ^1 I│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* D' W# ^& `3 D8 z# f# o7 l2 ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, J: u( ~+ |( r  l/ Q8 }. P│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* \- z8 X6 z/ H; q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) [. U% _' r* L- a* d
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" Y) ~0 u8 j; k" y- j# @7 j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% G7 T+ K* O4 u% v  l) C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 j  M% V) }! F. Z7 k│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% v5 [9 Z; Z! J# x$ b│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 f! Q( L4 M! ?) {
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% I$ I) ~3 u6 n% ?8 g/ N│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
+ j- U9 j$ ~% k' I. ^6 z3 h. v, B│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' w' ~* f4 C  B9 b/ e: V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 O5 y. v: C/ n5 T& ]& i│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' {- O# Z2 h4 k* e% M
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 U5 {) i0 i/ A* N( {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& B! z  ]- @4 Z4 \% s
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& t* P1 _' u6 R+ v9 X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 b' n9 B- _) z9 N) D, d  F
└──┴────┴─┴──┴──┴───┴───────────────┘
* X9 p' ^  r/ U3 N) e4 E  G5 C' v# K8 ]" {. J& M& g- y( Y
StdrdChip (Part 2)$ J! z5 Y4 `6 I  |" E% U/ }
┌──┬────┬─┬──┬──┬───┬───────────────┐' @6 x5 Z$ n2 {7 h2 U1 E
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# a1 r% N" F% l; k0 C├──┼────┼─┼──┼──┼───┼───────────────┤6 z9 J* S8 w0 U4 i; V' w$ ?! m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ Q6 c# z) i3 \4 M/ D7 i3 f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, |. [) g3 k! _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 S6 Y/ N3 X$ B- x' z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: W8 s+ ]$ x: H% p4 v2 d" H│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* B! O( z4 S' |- F7 d$ m3 |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; a; X4 P1 O8 e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& T6 W3 K6 k5 k! i6 H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; g: R+ _0 Y$ m. A. i│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% O; Q5 _. W* o- F│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% w$ N+ N0 ^9 `+ I' i( o- Y/ O8 m│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 L/ B6 W6 [9 i/ s$ o! E3 V
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. U% P( J2 M# I% a9 O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% D* ]" G. [; g2 c& L1 o' ]
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 n5 L# x' r- A; g│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- n7 g  R! a, F
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; P+ K$ |. f# Y9 c│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 a% Z1 Q- e' j7 K* G* w( D
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 ^3 Y/ {$ P& _2 h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: E, f1 u- Z2 i% h. I6 O/ f: \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- V& n; I! A6 X! M
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( K- X: _0 O2 v8 n  a
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
* w. i: n- H8 H! n9 K7 l  P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( P# G' r3 I6 O' Q! ?6 m4 m; h* Z& y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 Z9 p: j9 Q4 `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" r9 }8 a% J; R+ ]$ ~0 Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; ?1 U( f8 B  K0 A│126 │Rook  │30│  │  │***  │Protects you from attacks   │- p: Q! W3 }" t+ t
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( C5 {0 R$ b7 v6 O/ |# U' @│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( D$ N& x# X5 t6 k, r% N+ ~9 ?* |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) e- D9 ~  q5 l& n* d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 Y2 X5 I8 m* f. N# w8 |│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 ]) L7 M$ G2 e$ u  O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 {1 E9 r" d7 I& Y0 i7 X/ Q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ a5 x0 A% K+ U- s0 ]) o7 n4 \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 k  D& r3 W; z: `* L5 `2 [) k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 R. y9 |8 z# C- V3 T; x" r│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ `3 p: j( x- V1 K+ [9 d& U2 O  ^  e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: A+ z. F& ?: w2 l4 `# X3 G; u5 M│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% e2 }, [: @- }8 V: S& ~& y5 R$ d, m& _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' I' `) {$ _  E6 A│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' W+ x; B, v* F/ H( T. l* u│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  t# Q2 r4 Z5 ~+ X│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- f3 l# [- S' K" E8 ^1 j, J- t│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 D% O/ e9 Z+ N/ i% o
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 J/ X4 @7 n' f6 d% t5 s+ q" V) _; c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 [% M/ S1 t; D6 c! ]1 h, ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: j! l  O2 x5 Y) j+ b# t4 [% I
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. p; b5 j) |8 R. z4 ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 C4 Q  s, L( @9 n% Q$ N& T│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! D9 Q/ m1 r. R/ i2 o3 x% e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, p8 m3 o: ?# y/ Z. \1 l3 T% r$ E│151 │Recov120│35│  │  │***  │Recovers 120HP        │, E& B$ D3 f1 ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; b# H4 k2 h. V5 R6 O1 n
│153 │Recov200│65│  │  │**** │Recovers 200HP        │! H! o  Y3 z# s9 D6 v( M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, I! X8 d4 p7 r" k, M
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 m7 j7 m' V% c7 J$ t! f" t│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# W7 o3 k* R3 h2 |1 P; S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  i4 {5 N! H5 T- W, K7 Y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 B3 a9 J* w4 e1 f2 D# }/ _│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" [6 K: v3 t' X$ _& c2 u
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 ^! _' Y! O& O* U, @0 S
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( R& R& D* v6 C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ V+ i2 ]# F9 @- r5 C│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 f1 y) x* z7 ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( a- e7 f- Z- H, O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ H0 f* L! R/ ?3 b5 q4 X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 }& r7 L; k. P8 `│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" S/ r1 P6 m* ~! Q5 W9 Q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) R0 u4 e6 J% h( T- v
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ K$ |1 C, i. [% I7 Q4 |0 R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 k  v1 b% H. U% ?+ r) z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ r6 v2 e% {$ {4 h
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- z2 I1 i- {1 Z, B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: r  d( |* U8 ~2 U$ ?
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& p2 O$ a, X' j* ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! e8 }& i' O. P% E, r% |. l
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 t3 p" @# _* h: O! M& J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% w& B5 @3 S' K
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 W. m1 ^/ O+ ?9 |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# ^/ V  u) C0 s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 \$ A6 y. o+ H6 N( r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: G( o- w, R( v# b8 K' q6 ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& L4 ?9 m& x6 M3 T3 f" b│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 m; ~  Q) K% r# T6 E* v2 u" T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 x# C- h$ W, G/ }9 Z$ b+ c- N4 ~│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- Y8 b* G6 k( ?- c7 \3 F# [. U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 K. `" E) g* q7 }0 n
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 \( y4 V2 G& Z$ j9 E, q. j( A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' x  @7 ^. N; X3 q4 I7 w' @9 l* _│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 ^, {$ s7 j# X: O7 H! p( ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 h- o- J2 J7 h  I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 G: J& J  C2 n0 j│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  i% F+ I- y! l4 `+ ^. j6 V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ c4 K: Z4 ]6 M  R2 N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 c$ d0 _/ _0 M% @4 Q% Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 p0 k( v2 ?/ Y% P# B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: w3 u/ _( q# z2 E│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% J5 i3 p* P! S' R% {2 \( Z6 ~& O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& j+ W, i+ @1 _3 d) `- w' W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  i3 P) b7 }3 {( Y& Q. w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) M- R$ D+ m& l2 n└──┴────┴─┴──┴──┴───┴───────────────┘2 A" R% d/ Q, d+ x1 n
. g" u8 x* z# B, u: _1 D

0 b4 c" _, g" S, vMega Chip0 N1 m- p9 s2 e' W1 D; ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  Q8 e8 G* @7 Z" L│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 t9 E. O' T4 f9 u├──┼─────┼─┼──┼──┼───┼───────────────┤9 k' e" K  Z) E7 H5 N
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 X+ l" l  G, M4 X9 I# ^, O( C) r% u│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ c: n% d" ]4 C+ K1 W9 Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 P4 E5 z' N1 q5 _$ F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ x1 Y# L* k1 w4 ~! v! i9 x& A; p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, P4 w- y: m' p) F$ e│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 B  i% `5 ~$ t6 d5 H0 d│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
$ D! I, l9 r+ R│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% p' W& a) P4 l; C! |9 C2 c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) N9 h! q3 \5 K# K8 o: r│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! ~* h2 z1 X0 ]! X: G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ V! g3 X/ b' A│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% Z- G! T( ?5 a7 e# U( i( H
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. o1 }2 O; G- U- b8 L' ]
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 L# _! z  p" q& p, v. _  N+ u│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' ]$ f" ~. ~1 n" u! H
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ @' _) C/ O5 O! ?, s' e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& X1 d& H# n2 ^: p5 S3 y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ L6 b* g$ h1 d0 m
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* B5 [2 E% L5 s/ |; V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 K8 L1 L0 S# p% g$ A' p! I│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 @- ^6 P2 {5 b8 _$ q8 U│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! ?. S; r5 }% e7 o
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) N  v2 V4 ]7 x. o' [, m' X4 t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 A: Q. r- C; h; o2 X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 @- q7 g( c% K: j3 N  r' P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; Q; \7 f+ r# ]$ j/ h% B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 u. F6 z1 E0 w  E, S" `3 S
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& f4 |% u' H, U3 g0 ~! B3 `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 C  s' O3 x& Y. l  W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 r& K4 a4 X  v' s: d) L1 w│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 m" R9 j$ T% P$ i& X% V
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 y  F0 V/ ~$ v# @. X, {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" |8 _  _  D. \. L$ ^. O/ s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' W" D; _3 g( N0 r8 s8 c. z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: ~& x2 j  D4 B" k, `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; u- i2 _, D1 ?/ `  ~3 k
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 E- P9 w$ g; t│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% D: ]* f: c( h  ^' M, U5 a* D
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 M, f2 W3 Q. s/ f( N4 i│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, h6 m5 S3 x- t! Z1 z* O9 I
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 \( G: M6 K+ @% {2 e7 Q$ I: R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 a- C% u: }7 R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ o, c) D' `! A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# a  W( b( l) F( z" G3 a. |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 W+ k6 N% b2 I3 t! e# k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* h: |0 w1 x! J! x# f: I: w2 [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 C4 T0 W- S% ]" X, q( ]* g
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ {  p) j. H" r3 X' D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ T2 U6 R+ h8 U" P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 P& S9 g; Q; j9 C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 {4 q3 ^9 T9 D+ v5 {! l. u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 n% h# m5 J5 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# G4 ]+ G0 t! _* Y4 n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% G: S, Z( ~# d* d* |2 x7 _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- e# s! ]. W8 E! T! M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- L9 }: w4 l  W- ~8 z. {  O5 W" ^. p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& \3 Q" `. ?9 E% G5 @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% b" d1 b& j# Z2 V& g0 x. g! @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 u- g( K6 v% _3 s) O6 d/ D│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# s9 m! C5 C4 x4 A│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ p2 b( F1 K. R+ Q% C│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! |- o$ J6 i2 _$ c- c│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, K2 |# c( a" ^+ a* A4 ?' K│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 ?. A5 \/ g% S' W' C+ _, [
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, Y! Y5 G& j" i; o8 R, u$ l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! ?+ O" T4 _$ H; V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' G0 N! s# e  X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 A/ t% l, T2 c* M% O9 e$ r
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# e1 J7 Y0 F8 u- h│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  Q/ R. y  R6 E* Z8 m& X3 h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( }% @/ f! O) X4 ]' y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 A4 c  E3 i# {4 o
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 j. S+ C2 c5 |9 }# t. p7 c
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" B/ c+ }# g" ?6 x+ C+ w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 m3 S) f* c. x5 E│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 N' g8 B8 z% w  ~! Z" }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 a" {* z$ P1 e+ M0 a$ q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" ?7 O# X* v, p5 p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) Q0 M7 V8 W& J2 `+ q/ q+ `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; m. s6 n, E4 W- C5 u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 w/ k3 [7 Q$ E6 Q4 m8 H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 h3 w. P9 G' s0 [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 n- ]; X* _, Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 f! B$ c* s( x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! R! P- Q. V6 s7 |4 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘" L5 o# G) t) O$ R

6 F$ D0 `! E  q# e) m9 g% w. a4 n) ?1 R* Q5 S
GigaChip (蓝版): Y# i5 `) z7 J! J7 D5 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 y4 o$ E6 m- H# i) p. ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
# Q4 ?0 D5 \) r$ U. S0 S9 A5 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x% I0 Q5 \0 \( e& _8 V│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. E" K) A! t, `: M. l5 V# ^
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) x( p9 `1 b2 t7 w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 @  c4 @, \* t; M5 g' y7 i2 ^│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- E2 a, U/ [: e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 @9 T2 J/ P6 e5 {9 Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- z! h2 ]3 s( @7 T
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, A9 ^# a- @2 ^+ P$ s' Z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ T* W' G4 f/ b│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 T$ f1 u3 ^8 ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 j4 {* u: A9 B9 u  _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 k: Z* d8 l4 C" M( W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( @0 j7 |- V( l& ?( A) N; `* S( d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& y7 x4 H. i/ L2 x4 W9 j/ B│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 X# o8 v5 ~. p  l+ l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 R( N: ~* \* X* S$ n4 S& I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 z# @' }* ^6 u( D+ h+ ?1 y
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* z; T5 C& ]3 D8 [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 G: ?( O+ G/ l' U
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 H' o5 d, M7 O6 }
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* ^1 d$ \  \- H( K1 P└──┴─────┴─┴──┴──┴───┴───────────────┘0 Z' e- q3 }! \- H
( _# ]2 w2 [+ Z& m% v3 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g- e, W. X9 }3 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
% s' f, W% L8 \* n│编号│名称   │MB│攻击│属性│稀有度│说明             │0 _. \( L( G" R% p+ o! E
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ a# g) j9 M* ?* }# x8 B; ?4 l7 {7 j│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ u/ l& P% Z2 Q# H* |% g6 M; d! e│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: J( Y* I& Q& e1 K/ n# l│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# Y* M  M* U$ c# n, |
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │- q: Z' @, q: r, f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, s* v2 \( o* ]Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ a* t- E2 C/ V7 i2 x: I

. V) X0 r% X7 K! G001002003004005006
4 ?) q6 Z/ Q6 u9 g1 x7 O  N007008009010011012
+ m. T$ e3 M) L& Y' D013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 N6 a; s: }" _6 e! u$ j( Y# w) f8 y, y  ]7 }+ K
0190200210220230241 i# T1 r( @& [0 Z7 q
0250260270280290301 C. N: n) O- d: h. Q
031032033034035036! u4 a) U" G3 G# l2 V2 Y$ e- y
3 h9 h# F8 J8 t+ H" S1 v: r
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 {: e+ M1 C6 F
. b% ?& Q( G5 u( Y! i9 A
037038039040041042
1 p% e2 e% Z. K7 b043044045046047048
% u: g4 b. |1 P; V/ a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% }$ r; j' }+ f! n6 k( ]
% ?! ?+ G8 ]% w9 S
055056057058059060
" g' w3 a* w" A( s* c2 x061062063064065066
5 k" U: v) Z; q8 E/ `3 ?! J  A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' }0 t. `$ N: q' O2 I/ y( o+ I" A/ h7 j$ }2 W8 N
073074075076077078) _; \& O! d; d
079080081082083084" f+ u& N/ @4 U$ [% R
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ S6 M* |+ {' f6 n2 Z  d

& L3 t0 u7 L6 N# e091092093094095096
6 p, E! M8 \( Y; f2 o& g; l097098099100101102
  w/ }) v3 X9 A; U+ G, G103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  I* b2 m+ O7 E& ]7 c* O

9 E) n7 w$ H# u$ o- d6 u3 N7 C109110111112113114
% H" O4 \$ N1 M2 Y6 O$ x1151161171181191206 c  g1 }+ N2 j: Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 D9 J6 j# y0 [% M" x! I9 R

9 j0 W" N7 O' L' R9 {127128129130131132
; F/ _8 j# U% w7 {1331341351361371388 j/ l# V) Y7 ?8 ?7 U
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ z6 o# s8 j# r  v! ]; q7 n' ?% ?( }7 D4 e: H) E2 B
145146147148149150
' V3 L" O" r  a0 f151152153154155156
4 e. N$ Z( r+ @( N6 y6 b! G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 r: v( r# \' Y: F* H1 m

. R$ X3 m/ G  b6 \4 P163164165166167168' m2 w1 l/ Q3 N  E
169170171172173174
" s' U" z2 d' V4 p% @175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; j& c! d8 S3 `
# ?2 B4 ?3 ^8 o! f; ^
181182183184185186
2 ^& t' s5 m3 y7 e2 `187188189190191192; J4 ~  k- C& y& j" `4 ~/ g6 ?
193194195196197198
6 a3 @& Z8 M" e3 W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 l3 u2 B+ b$ h0 p+ h
2 {" q/ [& o2 j0010020030040050064 H5 }+ i0 z) F2 \4 ]# G  L: z
007008009010011012  W# c) N/ g% f8 ~6 z) X; q, P2 l
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 ?3 ~3 g+ W( ^0 W6 d
" I2 k6 y2 I6 r. O
0190200210220230240 x+ `' a' }8 v& r5 h4 r! _
025026027028029030( y/ c" T! p" `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ I5 w/ W$ S. K: B% m" U# ~, ?/ ]5 A# V
037038039040041042
3 y! y0 W4 x- g4 ]6 E9 J043044045046047048& Z# S6 T  {! h) `, r
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 S5 m( V! ~# s# Q& y
! _) A0 g" |- ~  ~055056057058059060
& Y( Z- \5 A+ c5 s, a061062063064065066( L8 U' p( L" \* T, h. u' c, \
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 V3 }5 w( c1 B$ c: m) R

% ^; O/ H# s: N6 J: s, {073074075076077078
8 S: l% k2 x/ F, S! \079080081082083084% l2 C" f+ @4 i5 K
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( d0 ?9 _& U! I' k

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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