转载请不要删除以下信息,感谢您!
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7 h, n8 w; P; ^' _3 k7 e& }( I■● ■ NintendoWorld 站友xliz原创
! L, b* X% [& U) p I4 \■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合2 j& \" _) F5 g& i0 W
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 h* P, Q& G Y4 G0 T# I! Q大家要看日文版的P.A.或详细攻略,点击这里吧!
3 I* F) R1 a5 s9 j* J====================2 [1 q0 O; H+ W7 z# h$ w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 f/ p: k% X3 Y: @4 t/ a; y, k# L
0 H! q, `6 V) s' r以下内容格式如下:
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编号 名称
; c, b- l3 `! U7 e0 V' H说明/ \1 @1 I+ _ A7 ^
组合方法
5 N( \$ q7 T4 C- C( t; [---------------------------------
/ a' f t+ Q3 w* j01 Z-Connon 1' i e/ j' t4 W8 w
Unlimited Cannon for 5 sec0 Y; r" x s& X! V! k: {
Cannon A+B+C
- ^! R5 J& X' S5 HCannon B+C+D" ^! Y8 t5 c7 }- j% i* P
Cannon C+D+E1 D# q* V: g/ q: K1 _# W2 ~
9 F# @9 e3 r' \5 h) A02 Z-Connon 2& T4 C0 r4 v# C5 i) L* d
Unlimited HiCannon for 5 sec
. E" b6 M9 e5 M& l- mHiCannon H+I+J
6 x$ C' d/ c7 H- ~0 Z9 U7 VHiCannon I+J+K
+ ^) [3 X5 Y: Q' i( u9 ~( GHiCannon J+K+L
3 d$ J5 G, ~$ H9 i- ]. H7 h- V* c' Z a9 Y9 U
03 Z-Connon 3; E+ [, |5 Y2 z/ a
Unlimited MegaCannon for 5 sec9 N+ M U, X1 S' `9 O
M-Cannon O+P+Q
9 ?- g& }1 O, d& pM-Cannon P+Q+R" n7 L1 v; I& U) q3 s# W
M-Cannon Q+R+S
5 Y- ^( `1 B$ d: n3 b
* m; j: t/ v5 R6 O' {( f% ^04 Z-Punch2 W c* z' _0 c; G9 S
Unlimited GutPunch for 5 sec
+ M8 P$ H# b; u/ I4 V2 t9 NGutPunch B+C+D( U8 [- y# Q) _ X I/ R1 F
GutPunch C+D+E# B( B# w/ q w' c5 o% g$ u! c4 m/ ~
GutPunch D+E+F# {0 y. X+ p% j2 O4 ~- J9 X
; \0 `1 E7 O6 k) C5 b- X0 m3 ~05 Z-Strght7 w6 N8 h$ h- |9 W7 Y8 A& y6 X
Unlimited GutStrgt for 5 sec, x! z# } G+ Y4 I! v) j
GutStrgt O+P+Q2 y3 {, y, T" ^0 T( l4 l' C' T7 G& z
GutStrgt P+Q+R c& T% J9 R- q8 L, T4 v# n% M9 }
GutStrgt Q+R+S
& I' n5 t! j0 R) f/ Q3 F5 C
5 z5 t. l, `( h06 Z-Impact
: z& Q6 ^$ W% T8 w/ F ]2 kUnlimited GutImpct for 5 sec
x* T- o6 j+ ?4 QGutImpact G+H+I A+ D5 _* R; Z6 d1 A3 i+ m# k
GutImpact H+I+J
3 ]7 F' @" x4 `! g nGutImpact J+K+L
/ X S8 A L7 j
6 [7 j" H) A* E9 `) X+ D. j$ F07 Z-Varibl
. x* P" r4 y( P$ t2 L: m$ UUnlimited VarSword for 5 sec
3 o* N @5 E# t( m* WVarSwrd B+C+D
" ]% y X: R9 G! ]& f& IVarSwrd C+D+E
' g4 n- [, v' QVarSwrd D+E+F9 {$ V0 t) \: Y9 m) ]5 q( s/ S
$ F7 k' ]1 {9 }
08 Z-Yoyo 1& y) ?% i0 _/ y3 N x6 H
Unlimited Yo-Yo for 5 sec
, Y8 O. n$ j7 j% ~. h& r# h7 j0 \! fYo-Yo1 C+D+E) y: d3 T3 [$ O& y
Yo-Yo1 D+E+F
' G% k2 K6 D. Q* k7 tYo-Yo1 E+F+G
: P0 C7 y* J+ z* n" \
' p" V0 [; g4 X4 n# U0 m09 Z-Yoyo 2
% w; f0 W5 @8 y4 y7 rUnlimited Yo-Yo2 for 5 sec4 G y- r( @/ t2 E. G8 q$ V0 f
Yo-Yo2 H+I+J
9 v, H* I$ R$ z$ HYo-Yo2 I+J+K
7 }6 C/ J+ g& f. L# yYo-Yo2 J+K+L
" A% T J" Z- Z+ U" H" Q) ^; I7 Y6 H& i: w$ U1 F, h$ s# ~
10 Z-Yoyo 34 y, _0 @5 S4 t; [$ o
Unlimited Yo-Yo3 for 5 sec- |. z t' K( U/ F" y1 v
Yo-Yo3 M+N+O
, Z2 v& \+ X* KYo-Yo3 N+O+P- R J+ o: D% K2 Z$ p/ Y* y
Yo-Yo3 O+P+Q
o8 `9 B6 ^8 ~1 o* x4 ?( S4 n a# Q+ t2 L5 c/ U: _) q+ n
11 Z-Step 12 }& d# e$ c4 g5 {( j, C
Unlimited StepSwrd for 5 sec& y& I6 k5 A( w9 b1 \0 p$ g7 B
StepSwrd L+M+N0 `8 K7 @5 ^# h; w. r
StepSwrd M+N+O
* O. V0 T0 R* U) U! J4 i" SStepSwrd N+O+P) j+ {% } H) a* o
8 K; @- k2 R `; X12 Z-Step 20 {. x) |6 x/ o" b
Unlimited StepCros for 5 sec0 w: _, v3 q1 F( c1 p
StepCros P+Q+R" L' S# w2 E" S c
StepCros Q+R+S( ]1 J8 W. ]0 f) y
StepCros R+S+T3 H4 R; m0 [, W3 z) @. _2 W
9 G9 ?$ m' F* x7 c+ Y/ B( E+ J
13 BubSprd
5 d8 y/ z* H# H0 TAttks w/ spreading bubbles!) P3 n. V7 C* C1 o# B& V8 K% A
Bubbler C+D+E0 c5 @# b7 ]9 K6 G/ l: Z) a
Bub-V D+E+F# g4 P. \ A D0 K
BublSide E+F+G8 @1 v0 E I8 p9 c* p+ j/ @' r/ e
Bubbler E + Bub-V E + BublSide E
$ B! A! d; N ~% G! S- P# ]9 V2 [9 i! z# `7 l* ]4 j! z, F* b1 z! H
14 HeatSprd1 U3 e" w9 F! b. k% ?) l
Attks w/ spreading fireball!$ J/ x3 c5 w& n! A
HeatShot H+I+J
6 Z! C/ N" ]% s% E& o( K/ lHeat-V I+J+K
6 q" Q- K" P+ r% p" N8 rHeatSide J+K+L
% Y5 p: j! ^0 KHeatShot J + Heat-V J + HeatSide J
: f; h* D2 D' V, m2 n
* x/ S. I+ N# ?* h, E15 H-Burst
0 K4 w& j0 v# ~Creates a giant explosion$ C3 s' L4 U/ s2 J( x6 Y
Spreader M+N+O
: D( W$ o% l' w, f4 e0 iSpreader N+O+P
: K8 T1 {4 M" L5 {% N9 E8 [$ gSpreader O+P+Q
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16 LifeSwrd
) C# ]0 |$ P+ i' z* ySwings a huge 2×3 sword!9 f) r6 h7 k% Y0 t4 ?
Sword E + WideSwrd E + LongSwrd E
6 m$ z! d) H! j9 y" M4 aSword L + WideSwrd L + LongSwrd L- I' x* B+ P: ^6 L q+ [1 ]
Sword Y + WideSwrd Y + LongSwrd Y
$ ^0 N ^2 p1 e
0 a, O; H/ H, t17 ElemSwrd$ ^+ n0 F1 G. u) o
Wide swrd contains 4 elemnts
) ?. B% D+ a; G, p. a1 e1 N( @: vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
i$ m( `5 q/ {( X1 r( |# E7 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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6 f7 T; M9 G4 z( y! b* M+ j( [% ^18 EvilCut5 g: ~ g. q# X R! i6 i. A
Step up 2 & make 4 atacks
. i4 T4 F- w& f0 y+ uStepSwrd P + HeroSwrd P + StepCros P
5 u$ I3 ~) S5 T3 [# r4 q
4 u4 s/ V U' ?# t2 U: J9 ~: n19 HyperRat* l* ]+ U* W" e6 ?% S. q# M# q
A giant Ratton charges! ?$ n6 X* [: B7 k
Ratton1 A + Ratton2 A + Ratton3 A
; N( K% S, f- ORatton1 C + Ratton2 C + Ratton3 C
+ V3 l" V% n+ r/ IRatton1 F + Ratton2 F + Ratton3 F" O$ o6 u, B" u
8 ~% F. G6 c/ B- D
20 TimeBom +$ w7 E+ {* J/ m, [: b& L5 X
Sets Time Bomb in enmy area
4 a: l0 r# ~% c1 W7 wTimeBomb J+K+L! J! K# s% Z+ F. ~/ S9 t
TimeBomb K+L+M$ I( p' E$ z. I
TimeBomb L+M+N
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21 GelRain. ^) i/ W) x2 U% s0 g
Gel steals squares
( w- d, H% ]$ d' ^3 {* jMetaGel1 B+C+D
" D) M9 s# U8 U1 h& G: nMetaGel2 E+F+G; \5 [5 y( L, }. u/ p$ D
MetaGel3 S+T+U
$ j% `3 e$ |5 [4 [
" L- d5 w3 F. Z* ]" i22 EverCrse: r. P& D0 ~+ n7 p$ Q
Shield chases enemies4 C% F! W- g! F# n- f: f P3 o+ o
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 Y; p$ h0 ~4 n m& xCrsShld1 L + CrsShld2 L + CrsShld3 L
+ z" ^/ h% v' r1 x* a, ?2 {6 p+ Y9 {0 x7 y
23 MomQuake( Y# r( \( ^# R2 L' g- q
Awakens Mother Earth!. y+ k. [& T8 m( ^
RockCube * + RockCube * + GodStone S' m2 K! O: W% o' I" Y% [2 e
7 H* W5 A4 w4 Z& c. d0 v24 PoisPhar
5 G. c5 S+ y& T6 O& rPharaoh generates poison
S% f: w! Z9 A3 B/ O0 r8 FPoisMask A + PoisFace A + Anubis A& u0 A2 C/ j A' {, e8 L, p
1 Y- L( d5 d, Y' O5 \ b7 O25 BodyGrd
6 ~9 b; c- Z) \% i% u8 x0 V% aBodyguard takes out enemies
/ Z. U) v4 r2 A) K+ ?AntiDmg M + AntiNavi M + Muramasa M
3 Z! P4 @) d5 {2 S7 g! N# O" T" ~3 P) K' ?) U3 t
26 500Barr
7 c& B: _1 k4 S: B3 s4 z; D$ @Barrier absorbs 500HP dmg5 ^% Z( o2 C* v9 ~- V
Barrier E + Barr100 E + Barr200 E
6 I1 F+ b- N: K) R8 d" jBarrier R + Barr100 R + Barr200 R
5 {3 q/ x& j+ d
7 Q- Z3 L! x) m. ^27 BigHeart
# A" O7 C# Z/ ~Attacks, then heals HP!
& ?' m( I! q1 U$ `HolyPanl R + Recov300 R + Roll R
* n1 u- L/ N! E$ e3 G$ WHolyPanl R + Recov300 R + RollV2 R4 W! G2 ]* {% s d
HolyPanl R + Recov300 R + RollV3 R9 j: ~& K# e" l9 B0 Z- v
7 M* f0 C! `) [7 G3 E! ~ I+ k
28 GtsShoot
# s0 t8 q8 `! M' z( G& V2 T" uGutsMan throws MegaMan!- G0 D& n& [$ v' U9 Y$ ~! G; L4 \# m
Guard * + DashAtk G + GutsMan G, n3 u3 ?( X4 Y
Guard * + DashAtk G + GutsMan2 G, c1 w8 a$ q3 \
Guard * + DashAtk G + GutsMan3 G
: W/ L1 Y" p x( c! EGuard * + DashAtk G + GutsMan4 G
( }3 v9 T# @& U0 m* @; n9 B
3 m5 M& o3 K& o( I4 o29 DeuxHero
5 D* ?( g8 i/ _. }. o' hMegaMan & ProtoMan team up!/ _. Z# f; N# d4 c
CustSwrd B + VarSwrd B + ProtoMan B
: E5 \7 V: ?) ^0 Q" ^6 D/ LCustSwrd B + VarSwrd B + ProtoMn2 B
& H& a4 W9 g0 ~) B3 e+ c7 ACustSwrd B + VarSwrd B + ProtoMn3 B
9 r$ o# c: O/ ^: @! P0 G% h* o7 cCustSwrd B + VarSwrd B + ProtoMn4 B! x V$ A4 H( p. q# ~
& i9 v Y* `6 K7 Q+ c30 2xHero1 S8 i# B) P8 V& y+ M
MegaMan & ProtoMan Dual atk u- e6 T" ~ d6 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 H3 J. D* E7 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ A; }8 w# B! J) S; ^. _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ @3 f- T r( F! U" a& ~: rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: n- C$ r, k8 k: z
2 \( K! n) z" X" W- h1 h$ g31 PrixPowr) i- G, c I8 U% q
3 Navis attack at once!
6 ]6 Q) R! W4 x+ f( q( j& x% V. k3 {% _Team1 * + Team2 * + KingMan5 K0 G% d5 I# R; Q% \/ T! E
Team1 * + Team2 * + MistMan5 M2 d1 v! j0 M, l, g4 w) K7 c
Team1 * + Team2 * + BowlMan5 B2 S% R& P* `# O& G0 f7 \4 D2 g
7 M0 N! e2 X/ {: Q# @/ x9 q
32 MstrStyl& e. K0 m6 C' I! |: n; F
MegaMan unleashes his power
" `" `* h) l% h* ~0 j/ bSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 E. J o$ D. B/ s/ h/ B. z0 a. L. r$ [% W/ y" f2 _6 I6 u& w
StdrdChip (Part 1)
; b( k M6 L# t1 B0 d/ z2 L┌──┬────┬─┬──┬──┬───┬───────────────┐+ h P- w( b: q! U5 d1 i8 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ R* Y) g I3 l, K3 }├──┼────┼─┼──┼──┼───┼───────────────┤/ k: m8 m3 ~+ ]
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ G6 @: b3 l/ {0 h) z5 s6 b& C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& C0 |7 W% _4 F+ A& t: n│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 J* x! T" i8 ^- w& `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 i4 U& J1 M3 i+ O$ O ^0 M│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 S3 G& S( B6 l" v9 F% W; d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 |3 k+ p5 B, ]( h5 I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; E7 i: ?9 Y6 b2 s9 W7 ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 A; |- q- p+ P$ n- M( B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 D! @# w) h/ @1 u& l& X$ k6 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. r8 T% R$ x$ k+ s' \
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 M8 I1 j6 G" X) w3 P
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% N2 C9 @& \3 V) w$ ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ V1 m. |9 k! K2 v; o+ Z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 i, o0 g2 E5 ^. o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. h. p# n$ ~( N4 `│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; z8 z& q6 {1 P/ [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) _) I) ~; G6 I( F│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 L+ o6 \+ K1 U2 k; \│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 V7 w) h4 T. ^6 j% O/ W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 j) ?" Q& Z( x% ?5 S9 f2 c
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 G: E( \, B2 h5 K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ M, n. D& X) t Y2 ?
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 Y+ n+ M, f3 E: \# k \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' `) @4 U% L2 `" x7 A% Z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 P) S. \7 [6 T* i; W4 j& A
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ k! x4 t! I' s6 ~5 J3 v3 S( @
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 f1 R& w$ j' F3 `- M( Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* q, A) Y( @+ Z$ _+ l, R2 s
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% r$ O4 _) W, N# b) R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: d- ?( K7 h0 i; i' d: i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ J) h7 O3 ^8 D- \. M│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: o4 c, O3 P1 |* N4 p9 X; O│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ q- [! m" n c8 ~5 g, m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! E$ a0 t G, d1 D+ B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ ~! h1 ]5 a: K4 E) r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 T6 f/ i2 a( ^8 L" z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- N/ F. ^0 H, \5 v
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ K( p' w8 U- y+ Z, l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( ?/ C7 ^3 {7 o4 L1 |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" r* Y" q: M! Q/ n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- D- N% I1 b. `& |" f9 k8 Q* _
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; ?) V1 n, G! _( C# A9 a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 B# B" w0 t* Z! M$ `$ M8 ]# l│44 │ShockWav│10│60 │ │* │Shock through enemies │
( p( { F# w$ Y) i3 _│45 │SonicWav│26│80 │ │** │Shock through enemies │% o3 W5 T5 K( w N
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 K' l+ j3 G) q. v4 t0 \; e, k
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ C7 C2 Q- j% R" |" r4 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 z6 n; G# m6 S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- @* _' m/ j3 T$ n5 N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 a9 f& P/ R; `# Z* T5 r
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 r2 v& e! U0 J. W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 S7 j" g# ]0 s0 E2 C/ y+ V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* z. p- |1 {7 U9 w- n4 W9 h! i. ~+ K9 U1 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% x% b: L, O2 U│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 c4 F) g* {* C: q% V! {! g8 ]" F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( x) Z) ^ y) i2 h& `9 \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( F. B. h2 w" O3 Z$ a( Y4 [6 R
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 i j- _6 }$ @* |7 X- ]7 z% k│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& n4 o5 I, V7 o) c2 e4 T
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ B E8 j0 W! \% E8 w# q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' @% {2 R3 Z# s, C3 d1 d' W1 l% p# R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% s; L5 k% v0 D5 |& t3 ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 W% C6 N7 d' V" ~, a8 ^% a" k! K: T│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. I/ ?0 l* j4 z) C6 g5 [* E- Y5 J2 W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& p7 T& `5 T0 \0 l/ |7 R│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* C8 O2 J' q- o" j( ]) ^│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 \. S; V3 N: [) d1 ~2 V9 e│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 v; a6 @ j' \/ W8 Q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( I% o/ f" f C0 ?
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ s. c% i# l4 h; ]+ A/ |0 ^: C7 v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) q( e* t/ x- Y) S│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# K% X) E" l- X6 P r│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ U; a! D; W: X3 M5 c! G+ X; l
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 d- j# G. S5 a8 N3 T/ I│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ d8 s3 |' ]; g2 D+ @
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ n6 E" I8 X" @* v5 u
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ R& i; u4 T0 I3 `│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& y4 v" d' {6 M) S( ~: e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ D* G) ~6 O) n/ A) r9 ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 l# |0 W8 t7 {" p% V M0 ~- }; c' {9 u
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- ~( D3 x" T" m- j# V
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ j4 N4 v% @" \! i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* J) ?( f4 \6 s* Z* l8 |7 G- N│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. s1 b! Q* j, C5 p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 F/ |7 j/ M0 i' {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 o& J9 L- Z$ K& b. B: P+ D│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' _# l8 [$ I: H. a+ K; `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 U& J, C6 N3 N' o# j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 A8 Z9 E, S) m6 T; q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 ~, v3 P" q! Q5 `1 p N, Q& u2 R) q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( {% [2 Z& a4 E. @" p5 j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, {% u; `- W3 k$ n: s ~4 z1 Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% c+ e/ G3 i' V& ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( P1 A0 M+ U" D3 I. }, _
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 f( g/ b2 j& M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& d& U' @9 y7 q9 m, j0 j
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 {( @ D: L8 O' U' \
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; p/ U& g# a; T$ j" h8 C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- W6 R9 o) b u! u) R& Y0 X" j; _' X6 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* ^2 F7 X5 |) e3 E/ s1 p1 M% U- O0 h& H└──┴────┴─┴──┴──┴───┴───────────────┘
6 W+ ?2 S/ a7 S
. R q! U- S3 i! d) }% @+ A% VStdrdChip (Part 2). E" l5 s& r( q
┌──┬────┬─┬──┬──┬───┬───────────────┐# M1 Z0 I2 s: G: j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 H0 }6 H' j! v( g: B├──┼────┼─┼──┼──┼───┼───────────────┤- e& R& @7 U- i* Z& K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 [, ^# [2 b8 k, J z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: x; O- O) a6 D5 E* }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ o& ]. O: _4 g( z+ C
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ _! B3 L' U- ]7 G) c9 ^; \
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; c3 ~$ H) c4 k, W2 i0 D) V+ R│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! c" h6 R+ J" F, _$ c% U: P. c" p5 Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 [0 s F3 S, n# X
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ J' T( `- E% o) k5 S9 Q$ I
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ q. v q6 Z7 q8 ]9 K; @- u& S, {# N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │- n) x) w3 \$ _ @- s* S9 j! X5 e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, d) l8 t( b8 v│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ y6 M. q* p" Q8 h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 B4 x% E2 U9 M; }3 J1 o0 d/ E- ?, L│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% `+ v7 R" k: ?. T4 G7 C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. i4 M9 ^0 F8 H│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 j7 h) N8 W+ E. m: y" V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ a6 U6 p' }- M0 q, P% H) \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
4 S4 Q- N: C' G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: {- K4 \6 Q7 U│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: k( o6 ^' {0 R3 T
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' }7 N7 H/ Z; ?8 ?3 _9 L) A* [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 I# l% ~6 t# x/ y! }7 Y, |0 a9 B
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 |( @: B- g5 s( P3 t│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 I8 m# P8 ?2 A6 A
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' W$ M) B" S# x% R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) p% y, y$ f, p; }
│126 │Rook │30│ │ │*** │Protects you from attacks │5 f( l( O; R! {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- J" Y! ^/ F) J, d0 m, `4 _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 J- K% S. Y. f' \- g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% }% y& o& `0 A( c│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 {5 G0 H" d# R+ R% |& ^) T│131 │Lance │46│130 │Wood│*** │Lances through back line │0 q: i) r; p4 `: q; z: `
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 d+ w5 P' B% Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 B# ^* K3 B- d* y: K3 |
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% Z; b& |' s7 g! K! ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
7 ~6 H: d3 b7 [" ?/ T3 q) z) N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- L. |9 c8 E6 T: D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: {, x. K* Y, V: O% x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ m& T! _$ b& ~' b1 e$ Z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# I, E! n( m0 P" D│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 y9 w3 U8 O1 n
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 i$ D0 A1 }2 x3 w, P7 A& q5 {│142 │Wind │14│ │ │* │Windbox blows at enmy area │% _/ d- l, O% i( b% N- d. j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, `( m7 c- M7 g8 Z* {4 ?* D5 G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
@ H+ e' {3 T│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- k% {. [7 E2 U5 h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) k* u! \6 j) l U5 z) C5 O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 {2 r1 Y- W1 E* ~$ N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. P8 {5 a+ {) Z/ t& A│149 │Recov50 │14│ │ │** │Recovers 50HP │5 L% w | N% c: L- h/ g
│150 │Recov80 │20│ │ │** │Recovers 80HP │ X+ u3 N, f0 V/ [. x) v% I7 z
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 }% M5 b0 r3 B, j, S" u
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& q7 V. ], A2 y+ F0 ^│153 │Recov200│65│ │ │**** │Recovers 200HP │
& ^$ O" b8 D( [; H0 {" L│154 │Recov300│80│ │ │**** │Recovers 300HP │0 ?2 v- P' I" x& o; M' P
│155 │Repair │8 │ │ │* │Fix your area's panels │* ] L/ T5 S1 u/ r* ^9 Y5 A0 y% }
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ j5 g" q$ J0 @8 |; m, m* p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" y o0 N& b; x* h* }- ^
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* \! p4 ]. @7 q0 W( R# O) G8 }: J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 W; t8 `/ L& _; n; P8 r+ h1 X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 u" R& S- P7 l- `+ [- O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; {4 D( w, e, w) _3 T( {│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: @, Q1 K( c. c3 ~8 h, `│163 │Invis │11│ │ │*** │Invisible for a while │
; [* S `9 u: o# c" _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# ~7 N, Z# t- C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; s1 z) @. X+ P: n# N1 j│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 l, l% T5 m- {/ t1 g2 F│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* W; _! I8 W! @5 m│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ ?; R. c7 K0 x, g
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │; y$ V, v" ~- y0 Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, z; }, }5 p7 ~6 u' O0 s│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: u5 k# P+ ~% H" s) {
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ n) H, Y' J; \, H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& x/ B, k( u, c/ S
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; S0 j7 g/ Q7 m3 W0 f
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- n0 ]0 d$ W/ K. z' c0 ^
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) P& R! b4 }; A6 K6 m7 { [5 i│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& D4 M% V7 s8 C/ t3 p│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 e$ P9 l6 u) F. l0 @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 A% e/ }8 T0 N7 b" p$ i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' u- f6 d: A f7 N. N. j) S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" x$ z; ^! O+ J8 k& K9 b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, O, @$ ?$ }. I7 h4 P( ~│183 │Hole │55│ │ │**** │Open hole to dark world │% z# A* @: _ z* b& R$ K5 r* r$ P* \
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 J$ p& @0 F* m& M& Z8 f
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 `, g2 Z }! @1 F1 a% w( n4 h6 V
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 v; u# \/ {: p! a D% P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 a7 _0 S. h d2 J5 y" O& d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; n# o# f. r) l @. F│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 A7 g/ t0 s- I6 ?/ T. G
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, \6 t! s% p; _# R& ^5 _: o6 E│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: @0 x% D6 t6 f+ `, P│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 U$ N! c+ I7 g [5 T│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 x( `7 d9 L s C' h
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- R3 ^5 z1 }( ?4 c7 j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 G9 R8 k) _( w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% |5 Z8 d1 _% F4 ^( f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ C4 m( I' Y8 k$ S
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 n6 e1 L# Y8 |7 x. j
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ Q- j. S- q2 e8 p& G
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: q. b$ b( c6 D: e' o% T
└──┴────┴─┴──┴──┴───┴───────────────┘
: c# O; U. Z, z7 m4 d0 h4 [; z8 {6 x
1 Y5 Z$ q0 A( E- w; ~, VMega Chip3 c4 j- h7 z! ~' |( ^ D$ B+ V. J! M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 S5 h! P, n* @) O, z│编号│名称 │MB│攻击│属性│稀有度│说明 │
# `5 H/ s, ?7 n8 m/ w6 [├──┼─────┼─┼──┼──┼───┼───────────────┤
2 H6 [+ s9 ~3 _( w% i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* T+ ~6 R3 V+ O. L│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ l* h+ C: ]4 T: c* \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 r+ ^) \' e O5 p' p, ~9 d│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, d$ V2 \- i" O- B# }│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 _2 H! r) j( B8 ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& V9 Y. x4 S! p/ X│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ ]) s3 U' R* X5 g7 j' y! Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- e! A3 K+ [' Y- |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, a c! O4 ?9 \
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: T) i$ O5 v9 Z+ x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* c; [. A# J1 p7 I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 ^' Q. k3 P3 g- P1 h) m" r' M│13 │Guardian │82│ │ │***** │Statue punishes when hit │& j% F$ ^+ J# B$ W
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 b1 I) l& @ j* Z) F5 x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' P# @9 d& O9 S$ Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 q; s3 d3 R, b% Y& |$ |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# z6 \/ F/ m; d4 y& B' B. l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* s' R* K5 X( Q0 x; `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; i9 Z) i% ~- v# O7 t" g/ x* e( l5 |# `
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 a3 K& \4 T A6 P- A+ m9 m
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 z% Z7 M) u O# ?6 w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 o( m0 C+ z' q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# ^7 m+ [( q6 G" h│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' @3 ]/ v2 A; V* v│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ ^- ~2 U1 D( |+ b) [6 b: K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- v7 @* q9 E& K4 h3 `7 C│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 x9 q6 i8 \9 D2 k r. v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, r; A: _( K9 h& S P7 N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ G( y* a" h8 p; h/ P7 h& D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 \7 T8 B' M5 I: O! k│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 i3 q5 ? W& @1 f$ \; Y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& @( g* q ?- c* }' @) i8 N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 K3 O1 |" P% ]& v
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* \- R6 y& K8 k4 ?; @. l
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, x0 H3 n: y' [' Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ Y9 j- T, u; j: a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' X) y1 j9 c8 n$ X5 Y& I+ r│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: ~+ c5 I4 x. i│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. H- @$ {- _+ |! T7 [8 ?& A│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& k% B9 a# I) R1 K! N) ]
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 V) I" F" V4 L s8 @
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) F2 m) A Q; w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" V' u2 e1 ?3 q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 z" F& c( t C7 ], I- l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 Y9 s3 E- X, u; x0 o! R" p2 }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 a, \9 R$ B/ k2 H
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 ]5 X! m8 j6 ^& G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. G' h, C/ b+ p! N: l
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) N2 Z1 N. j$ c2 C# }, X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
T9 y3 ~9 P/ F! s: a: N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 Z" e. B: l7 D, S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* J8 U( L; q R. J/ I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; l5 w2 o. R Y3 ~ Y Z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. v% I0 d/ X/ R: I- S T
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% _! E8 X! H+ s0 N/ e( A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- X2 }1 \/ g% F) c0 U! E+ r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 _8 J# x" _- J9 U8 x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ c$ I; x# |2 i│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 `$ j$ k1 z* ^: a* I# c5 X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ H; Q2 V3 Y$ c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; g- V8 E, O4 k0 H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 c+ U+ h9 V$ a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 |8 _; \9 K7 U0 s& Q3 S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( _+ [( o( P4 t; y S5 O R7 j│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- z1 f6 F% S& w( B# F h% F
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ M% a. W" s0 p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% x6 @" O3 ^6 n5 Q' Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- P! H" z4 x X6 Y4 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ R$ F: }4 i& ^% Q, m9 h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" ~: n) V n) }) ]. P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- Z8 e% [/ a7 {- h# C1 K$ u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 W% s: z4 s0 _8 J9 X* K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 S- ^$ P. B% H8 J) ^- c4 F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 P* b' d* S. S! ?4 H4 V% |- S$ j│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) h. A. o. r9 {: l6 H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. [. v" e- T! m' d$ ~; w8 A
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 N% E F) `; F8 `
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 E( J& W8 s( a% o. j+ o7 J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 L! x! D, q0 r/ `; J
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( B/ i1 O& E4 N3 u1 v; U( Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 z+ o4 c9 _# X C; I) o│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- q$ {& S- ]! ~" |' Q5 t│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! `1 L, `( _; n8 @2 {5 E│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 ]5 ? H' L3 C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( C6 V2 j8 _8 V! e ^4 @7 I
└──┴─────┴─┴──┴──┴───┴───────────────┘( Z" @ _$ U; i* _' p& Q! T
7 p( V1 m: z* {$ ^6 ?8 ^3 [9 u; }- V1 `" ~0 A/ v5 {" m" H
GigaChip (蓝版)
5 J i9 l3 \" B5 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ k3 j+ A% K3 `, `│编号│名称 │MB│攻击│属性│稀有度│说明 │
( P$ e& Y7 F; f6 v3 n% r7 a% y├──┼─────┼─┼──┼──┼───┼───────────────┤
0 W7 v! b" n8 o: V6 A$ H3 ]0 A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ m- w+ U8 ^% H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! ?- |3 e4 D0 e3 u+ W1 x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 V" J3 G7 r4 w F
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( ] {# V; s) d }$ m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 w* K! G9 d, h# h│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; T/ z; {* c# l, C' }5 o5 ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! Z z: o! O; h2 d9 j* h- u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- |5 ` Y! c: V- I3 j4 {# J" |- e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 _! z) g) E4 e, I& S( o2 B( F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' S. Z1 a+ Q" }7 c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. D. }; l' v: @1 I& n. i) }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 a w1 G, j1 S6 |+ k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: W( C5 o! n8 M& k0 j: I$ }7 \│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 Y1 \+ ~6 O. Q) t. P& d( W' i
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, M5 p M0 ?+ F5 S( h8 r1 {3 P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& V5 o' F/ O9 ~& K5 |' b: u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' q7 }4 C7 {1 z1 V
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ b% k7 L" l V8 P6 @
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
) x- g z( D6 f. H8 Y }# i+ Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 ~' @" e& S* o5 @2 R/ m" Y C└──┴─────┴─┴──┴──┴───┴───────────────┘
/ G$ z- q E& S" n; S, |1 ^
! [1 O7 ]* j9 r& H; i( x/ ?) P, rGigaChip (白版)(只列出与蓝版不一样的Chips)
! F6 H; y& @# R' S┌──┬─────┬─┬──┬──┬───┬───────────────┐
P& A' j/ Z& g* H│编号│名称 │MB│攻击│属性│稀有度│说明 │/ m8 \8 Y t1 w" H! F
├──┼─────┼─┼──┼──┼───┼───────────────┤( i' S4 ?: P3 y- j @% j
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 Q: @+ a1 N# _' X4 \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
& Y `7 y2 w) z% t│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ [! ~& W' a }. T+ \1 k+ C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, j0 Q. k" V+ R) q8 L: Y; C└──┴─────┴─┴──┴──┴───┴───────────────┘ |