Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16646|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : K. P* y4 k  Z, V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' w3 |) V6 D8 F) S  V0 k) r' t
■● ■  NintendoWorld    站友xliz原创% U  Q* R, m$ C8 n$ f& }
■ ●■    http://www.NewWise.com
: u4 x8 C$ x1 ^1 {4 N8 J7 g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  D2 s$ Q: x7 y0 S/ W7 S" V$ N: u1 |% P& S2 {
7 L. e" V" r9 x& g; `/ z
           洛克人 EXE 3 Blue 卡片组合3 d+ x  Q  Z# t1 ~9 s1 w3 w

( b# b4 @5 x6 g! i. d
. ~! k. Y' l8 I" B8 @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: x9 Y- v2 M/ l+ ?# [8 M大家要看日文版的P.A.或详细攻略,点击这里吧!

% E/ x1 }, F1 X/ y) w# s3 n====================9 ?) d. f# E6 C" _: X2 P! x3 z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ q" K! @% R; g! C* t) i) E

" r1 e2 e( p' M- ~; x% w& c- v6 V* V以下内容格式如下:0 W( [6 K% d1 w+ d# e) i+ ?, f9 p

0 P! N2 E# d; |2 y  ~5 ]9 X编号    名称) ]7 P# u. t9 v
说明- E  ^$ _  o& x: e9 d
组合方法
. d) q  j0 C4 W; `---------------------------------- B) t  g! X. {6 h. X
01    Z-Connon 1
  T4 i6 f! Z9 r% v2 o0 U  e( mUnlimited Cannon for 5 sec# a* D, b( e- f) D
Cannon A+B+C- b0 V3 q8 B- g1 i) O& v$ \) M
Cannon B+C+D& S0 z/ V5 m! T4 R0 J. r
Cannon C+D+E5 S' t" R4 T" X5 g

. U- h5 X- }( D% B- x02    Z-Connon 2
, F$ a$ w% Y( E- Z6 C9 mUnlimited HiCannon for 5 sec# u2 K4 n1 X- l
HiCannon H+I+J
' ?& s. v2 s1 d. j9 ^, q; H; ~HiCannon I+J+K
" P& b4 V) X. H1 M1 F4 p$ aHiCannon J+K+L
9 |- t! _% a( `3 H/ L
, G9 C2 }8 ?* |: R$ W# p& P03    Z-Connon 3% ~  R& E$ `! @6 J/ B
Unlimited MegaCannon for 5 sec
5 x( [$ y4 j9 _+ E$ T. sM-Cannon O+P+Q
* D6 u4 h. {  F' x& ]' OM-Cannon P+Q+R
( ]  E+ t2 u$ t4 ^M-Cannon Q+R+S
. g. r+ S/ R. b: e& P( l/ l
+ b! |  U8 b- L  E* E04    Z-Punch6 L; i* v3 C  b
Unlimited GutPunch for 5 sec
: C3 D/ W% e. W# x" v# s* AGutPunch B+C+D9 i( A" Q5 G. r  i. Y9 }# ~
GutPunch C+D+E  S/ ^' y/ d" ^
GutPunch D+E+F
# u. A5 y# D" K
1 i+ \/ _. A' i1 {05    Z-Strght
* F( I7 n+ a/ y( DUnlimited GutStrgt for 5 sec
6 a; ^. P, |6 U6 O1 OGutStrgt O+P+Q/ i; |* D2 M9 \* f2 Q1 n' y
GutStrgt P+Q+R) G- ?( w* p+ E) t5 X. b
GutStrgt Q+R+S/ I4 y: U# _; Z6 l. n# i

2 W1 Y9 @! [0 J# E2 r  x06    Z-Impact* ^+ x8 V# Z8 E
Unlimited GutImpct for 5 sec1 g! C5 d& R0 _' n
GutImpact G+H+I
+ s2 |3 p1 B1 C4 |: {; MGutImpact H+I+J( Q9 B4 k" j' G, o
GutImpact J+K+L
# L' W6 u- U8 l: L- g+ K* L8 g- G, w" U; E
2 _8 N( p4 D% J$ E! c) n07    Z-Varibl
- G  m4 |5 x& u) f# P- A$ ^& ]Unlimited VarSword for 5 sec& N* Q" a# a3 v8 {
VarSwrd B+C+D
5 P- Q9 K; ]& w/ P2 M1 v6 v7 h% UVarSwrd C+D+E
1 e6 N6 c: U5 A; x: wVarSwrd D+E+F
4 ~0 m/ `/ p/ }0 h( p; ^
3 _  {4 p/ }) x6 A% |08    Z-Yoyo 1
4 q* `! e( ]- T1 m7 w0 IUnlimited Yo-Yo for 5 sec/ c- }' m/ o/ R
Yo-Yo1 C+D+E
: R* |9 `1 o& r0 C) z, a3 @Yo-Yo1 D+E+F$ E% ?) e- O$ H% [. ]- H6 A% c# ?$ u& z
Yo-Yo1 E+F+G
5 i3 G# t6 b7 _' J
! j+ b3 T" ]5 z09    Z-Yoyo 2/ x% n2 T5 ~; U  F, i
Unlimited Yo-Yo2 for 5 sec$ T* |# c6 X1 t; i, C
Yo-Yo2 H+I+J
( z  `0 i( R5 P4 T* AYo-Yo2 I+J+K
6 T2 k8 _; v7 V- ?4 ~0 F$ SYo-Yo2 J+K+L
, I: z3 f. T) d2 D" l8 p0 l: t
. b; i9 v  Y& _* a8 i10    Z-Yoyo 36 P; m7 r2 h8 h6 Y
Unlimited Yo-Yo3 for 5 sec
' T/ o3 y. b; P1 o" }9 }- n& v6 BYo-Yo3 M+N+O1 c7 }7 L2 G2 }
Yo-Yo3 N+O+P" [8 R9 H6 j8 x9 q9 J
Yo-Yo3 O+P+Q
% h! e4 d' v5 K  a' T1 M# t/ o( p9 I) h$ M( {: p3 D9 W2 j. q
11    Z-Step 1
9 U+ }+ d/ j5 dUnlimited StepSwrd for 5 sec1 ]; m& C2 R; ^/ e9 e3 Z
StepSwrd L+M+N
0 _: P+ `$ M1 e! G+ E5 {& TStepSwrd M+N+O
6 o1 C: x" `4 _$ {* A. jStepSwrd N+O+P: g: c/ l/ A4 @/ c* r8 Z
- k- k! R4 ?. h
12    Z-Step 2
+ S6 u! q" t- m0 g+ M( lUnlimited StepCros for 5 sec9 a/ s0 V$ `7 x! \! S
StepCros P+Q+R
8 W2 h0 `) u# F5 d; j! uStepCros Q+R+S$ L) \7 l( i1 n# w) _
StepCros R+S+T2 C4 u, Y3 I) Y6 i) r# C

+ [6 B( F' X7 J$ ~13    BubSprd
% o' ?6 G* i2 QAttks w/ spreading bubbles!
4 g& t3 d# ?2 u6 r; l' rBubbler  C+D+E
. A5 O) N; @  N: O  t" TBub-V    D+E+F5 R" d& ^8 e5 I) B9 ?/ h
BublSide E+F+G
5 W$ a: }3 w3 F+ ~' U- NBubbler E + Bub-V E + BublSide E# G% O, y1 T3 C% h" N
/ Q  Q0 J4 L2 @' r
14    HeatSprd9 r! {1 Y% r* H
Attks w/ spreading fireball!3 U0 `1 j# h! B9 K& f, @- U
HeatShot H+I+J
- t( I9 S+ ^4 IHeat-V   I+J+K/ p: v5 E( m4 J; ]
HeatSide J+K+L$ U! X. g. c  c, ]
HeatShot J + Heat-V J + HeatSide J
/ I* y/ [) [0 ?" d, I, e: r8 x" ~9 W4 ?$ d  i1 U" J+ U; [, ?
15    H-Burst  p8 S, S5 q4 K; {# N
Creates a giant explosion
9 P8 S5 a% Z/ W; |; C2 N0 ESpreader M+N+O
0 w$ U; v- F) YSpreader N+O+P2 C. a( g+ H9 X
Spreader O+P+Q7 B# b# y2 z+ r, K
1 d1 W6 f7 C, H0 L+ a' ?" |
16    LifeSwrd
' `: k/ ~$ V3 ~- H% y, qSwings a huge 2×3 sword!
9 V; |2 s0 ^& xSword E + WideSwrd E + LongSwrd E6 V9 }3 e- j, e* k% R7 n
Sword L + WideSwrd L + LongSwrd L( f+ u; b1 l. n) Y4 {" x, {1 Q
Sword Y + WideSwrd Y + LongSwrd Y
  t+ i$ v  w+ m0 o( I! S/ T$ q. X6 o
17    ElemSwrd, }: D- w5 h2 h: Z) u" s! ?' v8 b# y
Wide swrd contains 4 elemnts
# z6 J: d# N4 d  w, F% w6 C/ r# mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: m! r$ j2 q% p, s$ r! J2 nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 s' n  Z1 f( K: M2 h# b
( s6 ]* N: y6 g8 x: B
18    EvilCut  d$ D. |# r2 b5 l; Y; w
Step up 2 & make 4 atacks( G+ K% |' i2 @3 z
StepSwrd P + HeroSwrd P + StepCros P
% B- ], R" |7 J( L; ~) ?3 z6 \
7 `' I! i5 [/ _0 t2 q" Q2 Y19    HyperRat6 b9 F) c* `5 y  f
A giant Ratton charges!
( e: [3 J  ~4 E, q3 w1 ]Ratton1 A + Ratton2 A + Ratton3 A
9 z; E* p1 N6 L7 V* R) tRatton1 C + Ratton2 C + Ratton3 C
0 p& o1 W# v  K0 R7 l7 yRatton1 F + Ratton2 F + Ratton3 F8 y; c9 B% i7 U( Q* `" m6 W' q
: H6 @/ G5 l, F; I$ R
20    TimeBom +- |8 Z4 B7 y; j7 K7 M: i" W6 y
Sets Time Bomb in enmy area
1 Y! F9 T/ j* F+ K+ `0 v* O! [TimeBomb J+K+L
& D% q- l  K$ c( K- ZTimeBomb K+L+M
' \; H/ C* A: K/ M. MTimeBomb L+M+N
, M3 Y" r2 @/ e) H  Z2 Y1 |  E. Q4 O; x9 \! N0 z$ j
21    GelRain
+ J# l( z- c3 C8 o; R0 T$ EGel steals squares3 s; T# ~: B0 V+ l0 p( Z, \
MetaGel1 B+C+D$ U3 u% g( m* S
MetaGel2 E+F+G
: x, g4 Q0 `+ ~+ XMetaGel3 S+T+U* \/ J' z& x$ s7 W" A
% x5 V/ H1 U$ X3 T; P2 G# z
22    EverCrse5 `5 y. s5 k9 y/ e) n$ W
Shield chases enemies
6 l3 T! J( M$ wCrsShld1 C + CrsShld2 C + CrsShld3 C2 _, t5 o5 g0 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 F  R6 r( D; X( |3 S# g! n1 n" F) R+ f# D
23    MomQuake
& k, Z0 L" i* [$ @' Z+ xAwakens Mother Earth!
2 ~: f( r- T0 ?/ ?  `$ |2 jRockCube * + RockCube * + GodStone S% q8 f8 t- L! I6 P7 B3 ?# P
# v; c, s8 E6 Z+ v6 }( W9 h
24    PoisPhar
7 W8 m' V0 G  O4 ^% h. OPharaoh generates poison$ c5 |) i% w& \
PoisMask A + PoisFace A + Anubis A: C. p8 a6 Y) x" D) O7 }* j

' W: x4 h$ S4 o% A. w/ x25    BodyGrd
+ [# Y) g5 q' L+ N6 s4 z$ GBodyguard takes out enemies
9 ]2 @6 t, }8 m0 \AntiDmg M + AntiNavi M + Muramasa M) S7 L# C, g8 w
+ Y: {, r+ W8 |# N  P+ R$ B% U
26    500Barr
6 e& c# O- J6 l" k' u- b8 Q2 HBarrier absorbs 500HP dmg
2 k# U$ a( A5 l9 [* x3 }9 nBarrier E + Barr100 E + Barr200 E! I6 J0 Q( @& D
Barrier R + Barr100 R + Barr200 R
! w0 X" Y3 C( D- C% l; z. d! S
2 k! v: s( U( ?0 B27    BigHeart" u, b/ B" s( \7 j8 A
Attacks, then heals HP!
! c$ C" W& _) K9 q! S; NHolyPanl R + Recov300 R + Roll R
: p- q: ~1 E' h1 |HolyPanl R + Recov300 R + RollV2 R
$ Z* T* Q9 K6 QHolyPanl R + Recov300 R + RollV3 R
, W% X: p; ?' n. S( t& N& T& T! j$ A9 ~' k# r: R
28    GtsShoot% g" ~& P* y. Y" b7 h
GutsMan throws MegaMan!
  [4 j+ i2 N1 q3 FGuard * + DashAtk G + GutsMan G
1 h; W* r6 Q0 T0 oGuard * + DashAtk G + GutsMan2 G2 {" {) y5 L- g$ Z" w( h3 L
Guard * + DashAtk G + GutsMan3 G
1 B. r' n# l1 w. ?  P0 R! bGuard * + DashAtk G + GutsMan4 G1 R3 Q( Y2 N9 V1 x' ]  I8 |$ C
; H" N0 M+ |$ U; F# y* F3 [. T
29    DeuxHero" p3 \+ m; ^6 D- i! {
MegaMan & ProtoMan team up!4 _/ v' G' Z2 T; S8 H( v
CustSwrd B + VarSwrd B + ProtoMan B2 [6 m$ h; Z1 ]0 K' ]
CustSwrd B + VarSwrd B + ProtoMn2 B1 w( T# V4 B' L2 h3 D* [
CustSwrd B + VarSwrd B + ProtoMn3 B
" O" W" S/ ^, `7 y4 n. q) uCustSwrd B + VarSwrd B + ProtoMn4 B3 O& V' D* R; d# L
6 W, F6 W4 J' {+ `
30    2xHero
) @  Q) u+ w8 g, {MegaMan & ProtoMan Dual atk
/ B5 e' o, d( e3 V% OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) P0 @( Z; {! VSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' L% Q/ F, h: Z. K$ T. x: {; {' USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- o5 ^" _. p, m1 |- j+ E0 v2 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 s/ k1 o9 _; `

' k/ F, E& A; k" J. Q: D/ t31    PrixPowr
5 X% \% f% X9 m! R1 V3 Navis attack at once!' D& ?* T$ h) J8 G
Team1 * + Team2 * + KingMan5 K
9 h- K% c1 E% S0 e" `0 U* uTeam1 * + Team2 * + MistMan5 M
/ p( `8 d: r- I1 @Team1 * + Team2 * + BowlMan5 B
6 `' X. o5 [4 q$ H" K) p6 `
9 U) \, c5 ^- B2 ?: V% T32    MstrStyl
9 H5 Z5 t$ N& w. |. M! V1 c' wMegaMan unleashes his power1 n  p8 M5 _! ?7 O& i3 c4 _6 x
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ f* L; s$ f* v+ M( ]
2 ], b% s% ?& IStdrdChip (Part 1)7 e& v4 C% l7 N8 r* V
┌──┬────┬─┬──┬──┬───┬───────────────┐, w/ W- l3 s( h0 Q( T
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 Z5 R) K- _4 Q& W/ _+ M) J) _
├──┼────┼─┼──┼──┼───┼───────────────┤
- ?8 L; U1 q2 h│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' \9 o7 ]/ c; c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' h0 a1 o6 x# F! j- `. g, U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% Z3 w& a/ _  J6 j2 j" }) Z, |│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 R4 F% m5 D0 v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( x6 O# ?# D1 P! r" S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; P+ L3 r1 F$ a. v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 y" v# b6 x  |4 w" Y4 \
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; ^4 Y; R, |, L$ ~% g1 X+ d# `( }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 |; n& W. B6 m0 ?7 s0 [) B/ r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 Z+ y5 m( F- g  |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 e  k# f- i5 u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" D/ \4 Y( [9 c│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) u9 b$ m. I" r% M+ s8 @
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ D$ c8 w8 F, h' N, p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" |# i/ b) ~5 J% V% w! e│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 S5 i4 e; Z4 `% f2 @# k( B
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 W+ v. u- Q+ V$ f. p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# w( q6 b0 P  {1 m  P; u
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 Q3 O5 g% N  t( t│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& M% b  H  `' v4 w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' E' J; v% L3 a  h  |  E│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" P  K; B6 u. u) R7 [8 Z# H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# J# I+ x" X& J" z3 Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
% x$ M; H# L+ K( X% n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  g- Q. s" ]' ~$ ^9 @
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" X  b+ E9 j, e│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ N( @1 ~2 B. O: c: o│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 |5 X' \- P' x: F7 f' B" M
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 E' m$ Q( O( u& h& B1 z4 \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! C+ g+ K9 V; i0 Y$ b
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( `7 ^, O* k  u, Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 C7 Z4 V% J+ K; A4 x. H
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; w2 v' c, }! u) ^" [' d; o( v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 h2 w: x8 g7 }* d$ c
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 r5 S( @& Y+ f( ~" {│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( T, c8 u7 _2 g8 @  C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ X0 s! P$ F. [0 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 T: F8 d8 J! J6 v
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 g6 m5 g5 V2 j8 O! t5 s5 w7 M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 Q+ T6 ]5 O5 P) ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" k9 H3 G( |- w5 s│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 {( T# h6 a" A
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. O6 `$ v7 n. j' ?% y  i# V8 H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( v0 X  c+ h1 y- x4 j
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 R% l. l/ i6 k: U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 b% x1 J6 ]& ?& t: Y( M+ s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( r% H; A2 G8 v0 |8 {+ }│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │( i8 f6 y: g& x' j3 G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 ~  l. q. R9 @/ z, [
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 O4 G2 s; u2 c' o│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. a; O% _* H6 v- s# x6 a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: `! y" j0 s/ w
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 K5 C- `& _- c1 i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& E6 Q* p% i: h) M# ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 M* p& g% f$ `' }5 i$ W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ |5 h9 Y/ c  w# V. W$ s0 `6 p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! H( g, r4 f5 ~. N% B1 g/ e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ B1 s" x3 ]) v│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 e: K! T) b: \% k8 {- x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 k! Q4 X7 B" H4 ?│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 _: \; i0 Q! W1 ~+ `9 c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 Z. l8 k1 v& N, m7 y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# U3 j2 {- m3 `5 X) h│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 |: @$ l5 d9 m' o% a- c
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% `, v5 h6 T8 E- F' _. N
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 _% J9 c1 k( w; k1 M│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" G; z- O' ^) y$ }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& y9 r4 _. t* s, f8 B8 q# D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ j0 U; j8 N( J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 [, E4 p5 O  Y8 y( A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' w" @* }# Y4 B; E2 N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( c5 X' s! J& A4 \7 x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 K2 t0 `7 N/ c# U  F│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. F  [7 p# `3 b
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" M1 F) v8 B$ u( M5 ?│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 l. s( ?/ d( ]' X4 w/ d8 P, |* i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" L0 `0 X0 e6 `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' U( n6 g  ]# |& N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 X0 L6 `9 x; z! U/ c- ^
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ q& p9 s. ^1 o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% d. }% ]* e8 W" l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 q0 i$ T0 t& F# ^+ ~. }+ s2 R$ s│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' L9 c1 ]- N8 F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) v' H- U' N+ D' ~│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  Y& v# r5 ]/ `8 R
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# _+ o( r+ K. l& W. ]! \+ U: c# W│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 U: A; W# O1 c4 _$ k) _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 ?( \0 b: m8 }: D# T* e# z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& e6 F/ c5 E7 K! a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 e0 x, y3 W5 M5 u1 R! F( C- N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 r0 G5 h) O( R; ?: \
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- O, }( d  v5 N/ c2 r$ a& n/ {0 `
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* O# K  r5 Q* q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( U4 |9 c( d7 C4 r
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
0 U. U1 U5 A3 k9 Q+ v& Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 j& W( d( p. J$ ?" q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  O" @$ n/ b9 B5 e+ ^% `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  p" D, Q# d& r! A( p$ U
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' \) Z5 C' a& ]9 r3 F9 O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& w3 b/ k; g! L+ }% b└──┴────┴─┴──┴──┴───┴───────────────┘
0 |9 l$ V% M" A/ @1 r) v3 w4 L  n: u9 W" t" Z% M3 F
StdrdChip (Part 2)
* m' A0 a8 m$ [  v2 l┌──┬────┬─┬──┬──┬───┬───────────────┐
5 v$ h, W% f5 ^/ i1 {+ l( h! K& z│编号│名称  │MB│攻击│属性│稀有度│说明             │
" e$ g: C/ U% S├──┼────┼─┼──┼──┼───┼───────────────┤3 f3 I* h1 a1 O0 |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& F' T6 d6 j  p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ z5 e# K& z- n+ S/ E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" F4 h6 X/ Z/ V4 [: {
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 |% r' a. F) M9 b  Z1 L, a' P8 k4 ^
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' P% a* j5 A! |1 i3 e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
$ c- G+ l) W8 K+ R* ^5 \* @8 h3 N│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) m1 ^' m- w: Z! p0 O│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ \2 U; [/ x. H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  L( c& c8 t2 G  q) Y+ D& y9 V4 b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 Y4 f6 I" \, x7 B: F7 \│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │& H9 b2 \+ b: _# d- ?; i" S
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 M9 i( l4 G9 [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& C% [  o1 a2 @, X1 O% q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ a# A2 [% b1 h, i9 y& b4 N/ G  x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 Y2 o9 [* @0 ?. m* M
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. q& A3 G9 S  V" s, j
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* _4 j& _7 M2 l" Z. _: X! y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* |" c+ ]8 f2 t# t* e4 Q' u6 m1 j  y0 Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- [6 H7 m0 i8 C2 l' L│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% N3 X% ?+ K, o4 z' ?
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* g! {) \" x. l- @0 n* O' a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( R) R  o- \5 A4 p! d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 J! ?- R: _" p- w" _8 X. D│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- E) L7 |- P- f2 s
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  H6 t  U, a+ O│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( h" ?5 ~" I" i2 ], D  ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 [+ c# ]; h0 [+ a; `│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 [. ?' U5 n- ]) x- x' G7 M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& T. }" [2 j0 {4 F5 d: W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  M/ F1 J) }. n8 @3 }0 X6 W3 O│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 y! f9 |  U+ r; N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 |) K  c- X1 l, z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* s' ^8 {3 w, c3 n, T( o  \8 l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" i1 }" ~( ~2 @: l% z8 B
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 z) v" a# u; s! m/ W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* ?& D& a4 _3 r; r│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; j/ z1 ?. L. k1 d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. f) ~, `) h( ~, j+ |4 o* Z1 A% L│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 W( d- f5 Z6 |0 m% j0 i4 [+ e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 Y4 m# x4 C) I/ @% R
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ x1 Q- R; u) u( ^7 X5 z9 v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ W/ t. U8 H  M. j1 r- c│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# I! F* j9 c1 i% Z/ g2 c7 G  }
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' Y0 z) _5 V4 W( j  G# Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! [4 f! j' s0 s' e% I$ z% J. r
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" r- A( v8 N( I6 d2 f- k% u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- y: [) m. X# _+ u, s0 m! O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  o2 s& {& Y$ y$ S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% U. l: y. ~9 b│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
0 K  L# E- h  I" [3 m! h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( P7 o& I( ?/ K% {6 d0 D* V│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ K, q) t/ E; f9 `5 }# d* C
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 V9 {7 t4 t! W6 @$ i│153 │Recov200│65│  │  │**** │Recovers 200HP        │' Q$ N) d8 P% u- ^; _
│154 │Recov300│80│  │  │**** │Recovers 300HP        │' f, Y0 h- h8 j4 e
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; t! C/ l, `: ]# E1 I4 Z! d│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 ~, N5 Y: W: z8 `/ I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 u4 l6 I- P4 r& U
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ S1 k5 u$ d2 G│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; T1 I, ~! C% ?9 _$ @( Q" U+ H│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 W9 t4 ]2 j# k2 v9 c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 \5 m1 a7 }; N: q, ~$ O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
% [! k- s( t* M2 G│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 P3 i# `: {) ^+ R1 {- o& O; M│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 m) ~: c' j9 ?  q( d; s
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ n5 w3 V0 L. `+ o, s│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! J* |( c! d# N: H; ^) o' n( k; {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 [' ?- Y3 E# P5 C  P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ c& N: n9 E' I, o" |' N" X- \, N│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* e3 u- q$ E* U7 d+ o5 U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 P( N& j+ p( B5 \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, ?8 t& D" G3 B! ^7 T8 Y! I│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ z5 k, Y8 M8 U4 e- q/ B8 o. J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  [  T1 ~2 u# l: T& t
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* [  E* S. G4 c, y3 H- J
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- q1 f. B% n! m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" B0 h8 `4 a% L$ K2 a' w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" p( ?# Y' I6 a' b3 T│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 t' z8 X1 X6 `: t! X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& D4 H! v1 y' Z" o│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) |9 _! L' R6 y! N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 I6 |/ ^- R; E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; d4 Q- D" y$ x( ^8 y7 n+ ^% p│183 │Hole  │55│  │  │**** │Open hole to dark world    │* _' \. \* ]# X  s0 ?( Y, I9 q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 e6 m* B8 f+ l, ~" u, _0 b2 |│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! G5 z* c7 y% u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* m- @/ {  o2 ]- j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) Q7 v) O1 W; G9 j+ p6 W8 V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! B, C/ m) s  [: `9 @4 l! y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 T3 c- \0 A0 F0 a9 ^! B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# w4 B$ V1 N. Z8 ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- \+ ]2 Q+ U! h5 p7 y: U
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# J' P: c$ d* N, q* [9 A6 U/ B
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 h# e* v6 j8 M
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# M) ]0 u$ w2 I& d) y6 G/ N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! f3 {  n' d! g6 S' l' X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 E1 l- ?" P- c$ ~3 N& ~│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 d  i: e& I1 o  W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
3 ?5 o( T# x% F2 c1 G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  I( s! I( W& j: K9 v& O: B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 D* p6 S  C7 k7 E1 @4 o, @
└──┴────┴─┴──┴──┴───┴───────────────┘
4 o7 z* v5 S# u& }4 v; f. N% |- [; d7 q
- k3 J, w! W: W7 [3 I+ a+ i, K
Mega Chip( ~2 |& l) j9 b& |6 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 f$ Z6 U" G1 a9 y8 B) P1 _3 k
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 R3 K5 A/ S! B7 X' [, \- u
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 k; o, M5 d& b6 u. F│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* R0 ~. _# p, K1 }3 m│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ Q% t$ T& l/ n0 V
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 z( }8 A2 K/ D. f8 |1 V) [│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& ?! C4 ]1 ?1 A+ S& M/ _; H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- d1 \6 B' L( R( M- }1 `
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ U5 M3 _- u" a% d* P$ D
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  \. Y$ v% F; _; q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. j6 ^' b( [# {│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 S  T1 T6 G  k# G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 @$ \. T5 r  b+ ]$ q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" E% `1 [$ h) M2 \' J3 f" g1 E
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. O7 e6 ]  K# c& Q! j8 x% s, q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ b8 f. b4 i* v  D│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' m; w5 b$ P: R0 [7 s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! ^: p+ C+ g+ e, n! s' r9 R│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" K# W8 Y1 m2 w9 o) Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 Q+ m& i0 @4 M& |, x+ P│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* g3 `" K% ?- P; q6 [: \7 e│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 s4 J! q; F5 C9 k: K! t9 ?
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ |! Y$ u% j" Q* D$ E
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 `9 |- d, A/ F/ O' v0 p  |4 g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 f7 I  ], x3 L( I3 d
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ g' V* C, F: ?. ^0 I
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# b3 B, ~" C' u5 h! \% Q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! \, E' O. k* k. V
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 d2 t) z6 I' i: ]  j│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  I" Q6 \+ I' R; a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 X3 j2 O  y# x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, k4 R8 Y- @( K) s/ E$ K
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 u( K: x9 \* ?( ?% N+ h% {; K* w
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! D; @* y; t# k4 Z& X( R* N9 x
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 j/ ?+ \$ a5 j+ p2 }/ O
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 j) F3 A  V* P5 \/ [' j( P
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 L& d" b" Z5 J" x. s, U# I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ X% U- W+ @' S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 @0 B- ^# ?! {
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ q* s+ f( T! ^2 v4 O3 B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" j: r0 r: s4 u. T" O; y; G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │1 e; g% L* _& [" f4 \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( ]' K1 i4 E, b- n$ Q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' Y& f- v' q' H# G- t7 M│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. w0 j/ T. s( p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% N. S, L/ |6 P& v( }( }) r, s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │$ G0 h. v) L8 o: _# |2 I) W5 v" O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ x( p! h* G' R; Z; p! ^7 z' I, ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 i/ k! ]/ A5 i
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 x3 J! p7 P2 ^; o% ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 U* k/ s+ ^1 t% o3 o8 F
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- y# X$ f& y, q6 R+ c- k│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 ^) M# g9 O7 J7 j% X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ O* J9 q* V5 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 v# }9 @4 Z! B7 y5 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- {/ A, G( V! I4 t; q9 E/ q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: H; K, s/ }- \) J: R- k8 Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 X1 i2 ]8 X" q  K8 D' Y4 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! |$ N4 o! U- A' q! l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) o  p3 H- K! X4 I│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: h. G/ Y# f+ n: E) w, Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' W3 q! D' G) i  n, |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, ?& f5 C! O, }3 G( Y! P
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" Y$ H2 O' m' j- Y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 {. [( x) |6 O' Z; r9 f. y2 u% l1 ]
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" b' D0 |# _% E4 o  |8 n
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* \: p( t0 s7 e
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' S/ t7 W) d6 S/ N: J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- m: d4 |4 G% h, h+ r& O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# a1 F6 i$ l5 {+ H; z( Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* h. ~3 U; A/ W9 |" I2 J6 G│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: a) C. X! y/ d7 m. o, e) ^7 \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) B. f" V! j: p- ~+ e; K1 ]
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' g3 j* a' v" z0 w│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 F: F. X+ Q/ S4 z. }9 o# ]│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 _9 H1 m+ y: I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 F# w& F% z1 @1 ?7 a* c/ S: b3 q* x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 Q7 i+ q6 e% B$ \6 i* M│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; x+ ]8 y8 ]! C. ?│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 M- [* g& e9 p2 L# S│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 T' n4 N. \; V
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' T1 W& d" D. n8 n│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 R8 y% c/ r7 V" }│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" W/ b  k6 U# O1 m) E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! X7 t, F6 G5 w$ W' B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% u9 `6 v0 N/ P, T1 d! r% N3 ~7 ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 M; m0 `0 R/ g% l2 a  i
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 [$ \% [% r+ r' [- z; h4 o% Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
. S/ |4 ^" c; \9 y, X: c. s) i8 ?$ Y6 ~/ v1 n! w9 O

  J2 W% A' S4 P- EGigaChip (蓝版)5 X1 }6 o) o$ R7 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* @2 j, S9 }/ g0 h* G/ ?/ B│编号│名称   │MB│攻击│属性│稀有度│说明             │1 p6 j# n( r* w) G4 r* g
├──┼─────┼─┼──┼──┼───┼───────────────┤
( s/ G" z+ x: r8 a6 w, T│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  A9 n3 T5 Y2 x' Z% }8 x. E3 ~7 F+ T
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 B$ ?3 n' l; H& h9 Y: y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  p2 H/ C( @: t│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  u2 u; w: ^5 B  F0 _/ ~- B│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! F; `% t0 F* A│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 V3 p9 d3 E- j' p│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) R" t9 A. \5 \* Z  c│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ I+ H$ S% Y+ }# F' F; @. X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 n* u! M" R; h: M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  g  C8 B$ F" b* ~0 [! }% ?9 O│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ k# {3 Q# }6 J: I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" t; I" c* ?! H2 A  A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  W: ?$ H8 _- \5 ?1 I; @1 Q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" X% B% ~1 E& `6 o- S4 B│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: t& }0 g$ O2 z6 P7 ]2 f; n. _7 X2 {
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; z0 _# N9 V! K" s2 ~& g│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 L8 N1 y3 @/ w/ c! |│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ o' |' S- m; N% y7 n+ g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- D0 x+ R2 a' O. {3 U│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ e  a0 t  M7 \+ E; t└──┴─────┴─┴──┴──┴───┴───────────────┘
. T/ |# Z3 c; m9 a% l: Q0 `, Y- M+ R% d' H! H% d6 B
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ D- l. b2 B& {+ {┌──┬─────┬─┬──┬──┬───┬───────────────┐9 W( d$ y: s/ R
│编号│名称   │MB│攻击│属性│稀有度│说明             │! p3 @. a1 g0 G0 y* y4 ^3 d0 }/ |
├──┼─────┼─┼──┼──┼───┼───────────────┤
: p. v, Q1 w" |( K6 R7 j0 `5 Y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) K% E$ W  b. s, M6 x6 o│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 A( j8 l4 A9 w( J3 \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. K3 L: ~# a' B( S3 ~1 L
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 ~! Z" f0 c0 J4 T8 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 y# R: T' Y* c6 Q0 H( o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ v# b! w4 h) F8 V" G8 |
/ x0 z! E$ c. p6 @* u4 L* o# P  V001002003004005006' m7 o9 w" L/ D& c. s8 s
007008009010011012
! K. i  p4 S8 P013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ?9 }, Y# z% K9 g* m6 b
, o0 ]9 d( S% T, Y- \. `019020021022023024
% V8 r6 x1 J$ v1 W) ~- U025026027028029030
' z' a. A, Y( n+ h031032033034035036
  z$ O5 D/ @1 v1 n7 T( n) P# k, l) V
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ?1 E2 a! Y) u2 m7 f: \
( R6 n& B7 n0 P3 x! j4 e037038039040041042+ P4 d, N, Q+ ]1 t
0430440450460470481 B) O$ q) P) L: _. l
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) M8 @$ z% y, k) ~& R, n$ A7 K( S+ ~2 W$ o2 z
055056057058059060$ `6 B. b) k- M+ @
061062063064065066
) e: f8 c% g$ U' i4 g# q067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( U! L' F' W5 W5 b. A& R. w
% H9 D/ @1 @7 j/ l
073074075076077078
, c% n7 T/ V1 F. c8 r/ l1 L" M- s3 \079080081082083084# S& a, k& T; M
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; h0 _& Y2 e# R) O+ ?9 e: T9 t0 s  ~6 [) z6 h5 F1 R4 ~! r4 _
091092093094095096; n, p7 Z2 ~$ d* Y- U; _, I2 I- y
097098099100101102
# b1 Z& C/ D8 }8 e103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. X7 K' w2 q; u, r+ D' g5 i- p* z6 p7 U0 s. X( |" d) t
109110111112113114
9 n9 J8 c* I6 L115116117118119120$ I7 m) Y) i; t5 L; O) R. U; ^
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 c' g4 W8 `" s3 p* N/ i

$ R9 d* |$ D2 O" G& d! Y# x127128129130131132
+ J9 r3 l2 I  B+ D) h133134135136137138( i' E* |9 A& s0 C- y! v. `  @
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; O, ]4 `$ Y( s; [- \! {

( Y% o; f5 X8 ^) F- F: u0 q3 U( R145146147148149150: H6 p. z' Z( W* R' z$ |* n7 a7 Y
151152153154155156* w: E# ]6 o: f9 T3 p
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* G( |) j* K; f$ e/ n7 X5 Q6 l# B# M
# l! |# _3 T6 X3 r
163164165166167168
( J8 T7 ^3 I# V% |4 c" S; r7 ]169170171172173174( q2 l0 E( [& y: [; X+ w9 V8 Q& I
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 S$ R. S0 h# x% P5 l. d7 b5 U8 l
2 e- t9 X) w& Y, r/ u; f  }# c' A
181182183184185186
& B9 X+ w9 W* ~3 S' H0 n4 @187188189190191192
/ n3 t1 E4 C0 v! i193194195196197198' ], z, o) x5 V2 N
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* m+ _0 G5 Y6 c; \9 `/ p

! ]  F& b2 T' {; ^0 n+ E001002003004005006
  O1 K* r! l3 U9 Z, k) K007008009010011012
5 W4 f9 g" e0 j9 j/ |6 V& d013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 c/ I6 M9 n4 T# k- D6 V6 l& Z8 |7 m2 _# q& i
019020021022023024
) \% t0 G) N" B6 g) r0250260270280290305 ^3 F3 X% k8 u1 h* N
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, [/ u5 V3 d! F6 l; N; Y' N
0 N  a0 L+ \  r! ~# u0370380390400410429 |  F; a* u* j3 ^
043044045046047048
5 I0 S) p" E0 A. n2 P/ Z) y049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 ], d+ w' [, d+ {( f
$ D! f) f" T% ^9 g! {) `
055056057058059060
8 V2 o' \( n0 K$ B4 H# A9 {061062063064065066
$ h7 e% r9 F6 Y$ s# C1 }067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ y4 u, q5 T( G. `3 G" y
) [0 V' P: L; i( t% z1 C3 @6 B/ q073074075076077078
2 P7 t5 ~7 F8 u# C( N) a079080081082083084
1 H$ y5 E! R5 R/ i085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 }$ P7 v4 n, g- Y1 a1 R0 U7 j: |0 `) k
1 j- w+ \$ X1 S+ U" f- c7 @- n: |
001002003004005006" |; d! E1 T$ @5 |- P0 j7 b8 i7 Z
0070080090100110121 \/ o+ ^9 Q# s) d+ w4 A
013014015016017018  [+ b5 K' J. F/ s
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-12 14:35 , Processed in 0.088359 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表