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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 D" i. ~6 x9 h# N( I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ m; y( d& y; N" L7 Y8 a9 G
■● ■  NintendoWorld    站友xliz原创7 T! d8 s1 q7 E" j. H6 F/ a
■ ●■    http://www.NewWise.com ( g" F) o$ B! [# O6 d3 H9 ]4 @# w
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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( V+ J8 m, O3 v  S1 n- d! U2 [+ o
& S' k. B1 y8 W% M5 ?           洛克人 EXE 3 Blue 卡片组合
( C% K" [3 e8 w) s" F/ y' D) G  V" S' R6 A

% O0 i% `9 X3 n* ~& a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- t% t1 W! M& u+ T0 K* ~6 f大家要看日文版的P.A.或详细攻略,点击这里吧!
- p: V. O1 p2 J% ]* K
====================  A5 i& \7 t! @# H8 R, n7 A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + c5 d5 ]: n* X! J9 A, Z8 V+ Q9 A" @

/ \) E% K( o6 X6 n, v- O* h% J以下内容格式如下:8 M7 [$ e+ t! I6 m1 V: _9 k. y& `

& m. M- V4 j+ y8 @编号    名称
1 c6 T! F2 p" C* n! R" ~" O说明$ @6 j$ W; K( g6 F
组合方法1 y' U6 L  J% D" \8 W: K" b5 L
---------------------------------1 ?, H- w9 s0 ?  ~
01    Z-Connon 1$ Z& [. m# y& m' a
Unlimited Cannon for 5 sec$ T& b1 ^4 v& t0 Y
Cannon A+B+C
- [/ v# l6 Q) N: C% C8 fCannon B+C+D
! p4 K" B* [1 tCannon C+D+E
3 o, s$ A3 y' P1 ]4 G1 A, K2 J8 c5 M5 t1 M
02    Z-Connon 2
+ O* o  P$ X! f! f. RUnlimited HiCannon for 5 sec3 \& g2 {& _! n' B) e
HiCannon H+I+J3 u: k$ u/ d  {
HiCannon I+J+K, d( Y7 U+ ^9 E* {, q
HiCannon J+K+L. w6 F: |3 G/ x' N* |& g& o
  y* y* \, h% A' D5 V" m
03    Z-Connon 3
2 I* i+ L5 Z9 P6 Q- lUnlimited MegaCannon for 5 sec# g$ \( L+ c9 ~( h; f8 n4 M
M-Cannon O+P+Q
# n. G( N" c" U8 |% b$ d; _! lM-Cannon P+Q+R
! {* M& {, E$ Z: N/ _M-Cannon Q+R+S
! d$ F2 Y! T& M0 A3 ^) r9 y
, \3 x8 N, `* R" M5 F; w( V' {04    Z-Punch
' c" [) h1 _* G8 Z% C. |Unlimited GutPunch for 5 sec
3 y" K' i( G  [! Y) [7 I) nGutPunch B+C+D- Y$ e+ k6 h5 N7 u3 i) E$ M
GutPunch C+D+E* {. q" A+ m' w* z
GutPunch D+E+F
; V0 i8 @6 q+ p- b) _3 d, X. t$ h6 w; F# d, Z
05    Z-Strght
, \0 G4 p% D7 e& _Unlimited GutStrgt for 5 sec
4 E9 T1 H. ^4 G( _' p4 l9 Z5 EGutStrgt O+P+Q
8 b1 J0 B: z2 i9 vGutStrgt P+Q+R
5 Z. W# k. U% c0 MGutStrgt Q+R+S
$ D7 }9 u4 U7 Y3 R7 M0 u3 A2 N, k$ W: T, @( J8 Q/ P1 b" c: |% R
06    Z-Impact- j9 t$ L, M. s# @4 i' {
Unlimited GutImpct for 5 sec
$ L  G! G' t( I( V, D: QGutImpact G+H+I
4 d7 J5 U, {2 ^4 B) z- ~GutImpact H+I+J2 \- @0 _! L2 M* a! O
GutImpact J+K+L# T+ o6 i3 V. b: |- j. q

$ u- U- C# b. L9 ]- |2 Z0 |07    Z-Varibl
1 l( ?) V. A  Q+ C9 S+ WUnlimited VarSword for 5 sec
7 M5 c# C+ D0 @. k3 q1 kVarSwrd B+C+D6 k& f. ^% U# u( Q# b
VarSwrd C+D+E. y3 O9 _1 @" D! c* u1 X
VarSwrd D+E+F0 D3 k8 d# t& q' M& E  c

- o& ^3 H) C8 i2 W8 t/ ?. ~08    Z-Yoyo 1$ \: [; w* t+ n. f' _' `2 {$ f
Unlimited Yo-Yo for 5 sec
5 S( h" ?3 }3 F  p  ?) R5 OYo-Yo1 C+D+E$ u$ r0 ^' V( E6 d) h/ B
Yo-Yo1 D+E+F
8 B$ U5 K" s+ y) ^: O% M3 b! CYo-Yo1 E+F+G
" Q: g; V$ T4 Z7 ]4 @- ?0 k
4 b- T& ?8 I: s# E, j1 e/ x% T0 V09    Z-Yoyo 2" B8 ?+ ?' y0 D' M
Unlimited Yo-Yo2 for 5 sec
+ x% K( v6 }! G/ {' i' YYo-Yo2 H+I+J$ i& q" Q% c  B9 T" J, y
Yo-Yo2 I+J+K
( h, Y+ F* {2 w5 X( Y0 EYo-Yo2 J+K+L
" n& S- h5 k" J- M1 \( A0 @/ n6 ?/ i, n, i, ~# |4 p' Q# W5 m1 y5 O% K
10    Z-Yoyo 3
5 _: Q7 i8 {, [3 nUnlimited Yo-Yo3 for 5 sec
0 p$ F4 @9 ]. E# t; s- h: PYo-Yo3 M+N+O8 H" F- M& B( V0 H( ^
Yo-Yo3 N+O+P
) L/ K/ ~! Z& |* VYo-Yo3 O+P+Q
& ^, H% q% F2 W( t5 ?1 r, Y" g# Z' X, U. L+ ^' e
11    Z-Step 1
, }6 U5 I' D. _: }& e$ }4 lUnlimited StepSwrd for 5 sec
: a) ?. o0 G) n4 [- v" dStepSwrd L+M+N6 P. g: q( a; n# R1 M' ?9 P
StepSwrd M+N+O
: A7 I; \" m/ J* j' `+ P% DStepSwrd N+O+P/ J: [& i8 H6 ^0 i5 t; Q

. T1 |3 |  u$ G9 h0 O2 l8 a12    Z-Step 2
5 S& V. S- _% G$ oUnlimited StepCros for 5 sec- i% R( n: |7 @- g" q& [5 U
StepCros P+Q+R
6 h( g, m) ]2 M; @$ U, _StepCros Q+R+S
0 s8 J8 U2 o" L1 n' P* w2 TStepCros R+S+T/ q7 f0 G* L5 m$ \! ]0 E0 v% t- s
, t! v% P) i4 Y! g  ]
13    BubSprd
& p* y  X5 ?6 NAttks w/ spreading bubbles!
' W4 j2 H$ w! L( K5 C* z9 VBubbler  C+D+E
) e$ U# _% I4 D+ d$ sBub-V    D+E+F
( r* c5 `/ Y* xBublSide E+F+G
6 g9 d  @! V% k9 w8 z* EBubbler E + Bub-V E + BublSide E1 c) b( F. T" n# Z  i

5 y+ J; ?3 K1 c14    HeatSprd7 y/ \; m+ b. L
Attks w/ spreading fireball!
0 G; m" |8 l2 E) ?HeatShot H+I+J
5 o4 E8 i# v! u% u2 ^* L/ ?Heat-V   I+J+K
  ?1 t2 |5 B: E  o; ~1 X5 p8 JHeatSide J+K+L
, u) U& ?% A, N' Y, j3 i7 X  IHeatShot J + Heat-V J + HeatSide J
1 H  p: y7 M- V( Z* A0 k/ |8 D: V# Y1 m
9 t  B! R% T. T1 d15    H-Burst3 u1 T- ?" L  l$ f
Creates a giant explosion. z+ ]$ w, ?, @* P: C
Spreader M+N+O) l+ [% C+ y: b* Y
Spreader N+O+P
+ Q/ W+ Y. ?) _- a: }6 _3 G% sSpreader O+P+Q6 H% U2 {) O8 h8 L" g6 r# O, n

2 `8 ]+ F$ H5 ?5 `16    LifeSwrd
1 t- W  t& `# vSwings a huge 2×3 sword!
$ G, s' s# J2 }5 p( W. u$ sSword E + WideSwrd E + LongSwrd E) h* i% b' g; D: X: e) |8 I
Sword L + WideSwrd L + LongSwrd L  F6 f5 t1 v$ J! @& i! \9 Y
Sword Y + WideSwrd Y + LongSwrd Y4 k- ^& J* I+ _2 p' y5 A+ s

* f/ ~6 b' [: H17    ElemSwrd8 ?+ J  h  B' E% z. Z
Wide swrd contains 4 elemnts
- h$ t0 r) W7 q. S  S) [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ r4 [, D' U1 e3 D0 UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ [2 B- |2 k: Q- s. M* |: v+ C
6 F2 ^- c! ?$ g18    EvilCut
, d7 N0 E2 w8 g/ V9 G! OStep up 2 & make 4 atacks$ n0 N/ }; N( ^5 X# P
StepSwrd P + HeroSwrd P + StepCros P- F+ j: h& G5 p8 S+ r2 O* k
3 M8 J; L, L8 ^# d
19    HyperRat! P: g, d8 r/ p- L
A giant Ratton charges!8 D' f! F7 p" t: z1 ^" h3 g
Ratton1 A + Ratton2 A + Ratton3 A# i9 X; n3 O* }( x
Ratton1 C + Ratton2 C + Ratton3 C
) m5 w8 @7 k/ ]+ M2 o9 ]Ratton1 F + Ratton2 F + Ratton3 F) g) c: o! j% f/ W) D
- m/ H. E2 J/ M3 ]* q
20    TimeBom +% v3 I- _1 @8 O8 z' u5 A
Sets Time Bomb in enmy area
3 l" y; t$ ~3 m* M5 T  l# QTimeBomb J+K+L: t& V, n6 Q. R% L( k
TimeBomb K+L+M2 J, C( j0 ?: x. P6 K
TimeBomb L+M+N; U; o$ P; _6 [
) @3 J, ^( y% H1 h
21    GelRain
8 t) H3 L# r( ?3 ]Gel steals squares
) G  l- u& @& Q/ CMetaGel1 B+C+D
  _1 b9 m7 L0 Z5 o3 O" dMetaGel2 E+F+G
4 F2 r/ j5 x# S3 ?" w; O" ]MetaGel3 S+T+U
; T5 P1 k" `8 l1 o4 _, w' i- q+ P
4 O6 ^( w* t) K# p22    EverCrse7 g$ b  U4 O$ p" T/ \
Shield chases enemies
# g" w# y1 I( R0 K* M5 g6 WCrsShld1 C + CrsShld2 C + CrsShld3 C
9 _; h0 \: G0 x% i$ p- @CrsShld1 L + CrsShld2 L + CrsShld3 L
4 y, p1 `5 X" c0 h: [0 r" y2 Y. U1 c' B8 m8 H
23    MomQuake: t/ k6 @1 ]- f. y. \% A
Awakens Mother Earth!
, i) u2 W9 l! QRockCube * + RockCube * + GodStone S  O' }" k8 M2 O9 o6 F# d: y' C

9 |9 ]9 e0 H. v$ i24    PoisPhar
6 {0 Z7 v* y9 j" }6 c% |+ WPharaoh generates poison" ?/ h) q. c0 X2 c$ M( r! J3 _$ s
PoisMask A + PoisFace A + Anubis A5 |& C# r2 }, W/ G4 w/ p+ K
8 C4 k8 \& U" s" @4 o
25    BodyGrd- X) [4 S# T# F6 B6 x3 l/ C% u" R
Bodyguard takes out enemies
3 ~! K. q8 P7 e, u0 e7 ?AntiDmg M + AntiNavi M + Muramasa M5 e9 z6 [- T. V- ^+ J0 @

: A) f) {  x3 d* `6 Z0 ?  [, A/ N26    500Barr
. K. f9 F# L# w/ Y, t" @( _6 iBarrier absorbs 500HP dmg
3 ?) S& U8 C8 M3 i& h+ ]2 ABarrier E + Barr100 E + Barr200 E6 `: V6 v6 P5 R9 p& F8 Y
Barrier R + Barr100 R + Barr200 R
! y1 |! s' h6 e0 n8 r2 e0 f3 z* D6 P! v! u0 ~, ^5 s) d3 D- m
27    BigHeart
3 M+ J7 v6 V* r- E. U, G; lAttacks, then heals HP!( }: v' h5 _7 \& q) X+ _
HolyPanl R + Recov300 R + Roll R& \& ]8 L- m4 S0 X, B, |; h
HolyPanl R + Recov300 R + RollV2 R: f2 L4 @. E7 n9 [0 h! C; k
HolyPanl R + Recov300 R + RollV3 R" `, J% O( S  @# \4 Z: H

" M1 q- w. y1 n& {4 @4 F7 g28    GtsShoot
" L3 W* {! D- R% j8 DGutsMan throws MegaMan!
- A& y7 G* q; t- |9 \% h1 NGuard * + DashAtk G + GutsMan G% m$ V6 R  Q" Z* f
Guard * + DashAtk G + GutsMan2 G
6 w/ X' i: Q/ j" _0 p& mGuard * + DashAtk G + GutsMan3 G; Z# G2 k. h% r7 w* Q1 h
Guard * + DashAtk G + GutsMan4 G
1 k8 V: D# X+ R+ J
9 Q0 Q3 R: [6 X3 L  q29    DeuxHero0 v# k6 b% @! y8 d) C/ ~3 Z' v
MegaMan & ProtoMan team up!
% {" _, M' L" m9 h2 y$ |CustSwrd B + VarSwrd B + ProtoMan B9 O8 i7 A- [7 k( l" A+ N- W0 B
CustSwrd B + VarSwrd B + ProtoMn2 B& r4 s/ N; c* R6 ~5 b+ R0 e
CustSwrd B + VarSwrd B + ProtoMn3 B
% w- J1 v& d5 }  L/ @) }CustSwrd B + VarSwrd B + ProtoMn4 B# M+ A7 x" n2 ^( r# c4 f
8 y1 }, r: B' Y: W  |; D
30    2xHero9 N; O- f+ a5 M' ]; O! S: |' p
MegaMan & ProtoMan Dual atk
9 E+ K3 w, m5 CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 k( I# y0 ?" ]9 b# a* e$ F+ n4 ]" nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* U  c' s9 g+ x) p' _+ B2 f. JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 Q! F2 J7 w9 h4 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; @6 H% k: M. q8 D% a
8 @& N  J% j( |
31    PrixPowr
- l+ w- R% E& q* K( C3 Navis attack at once!
+ P( [! e2 C4 D: lTeam1 * + Team2 * + KingMan5 K
7 J6 @% _* \1 g0 b% F! L9 DTeam1 * + Team2 * + MistMan5 M$ I  F% N. m) k
Team1 * + Team2 * + BowlMan5 B
1 x& _% e7 d) R( \5 H; c1 @! x0 v( |: j4 v$ `+ s
32    MstrStyl
- ?' ?( p+ N8 D! @9 j# {4 u/ yMegaMan unleashes his power) K0 k7 n; G2 J# K+ e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 d- Z# u" o  j9 @% r
' l) \  x8 G- [5 H% q% EStdrdChip (Part 1)! u/ _4 v0 S$ x, z2 a0 E
┌──┬────┬─┬──┬──┬───┬───────────────┐
- i9 {% _! E% O│编号│名称  │MB│攻击│属性│稀有度│说明             │
: `0 p! @. ^  j7 x" B├──┼────┼─┼──┼──┼───┼───────────────┤
& n! Y9 G9 i; @4 p3 ?9 d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" \. z9 l9 X; R" t& @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
4 b9 r; {1 B8 v! ]; s│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 q( s9 E. U) D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 p) s6 o6 ~  U4 C│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 \9 [9 R: U  h: ?│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' m9 T/ y1 i+ s) p; d8 f* ?. N" J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: ~& E3 C. m8 s2 _; W3 D+ c2 X│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 e3 g9 n8 f8 F2 L! T3 x9 S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% ~4 I5 }1 }0 L' P2 N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
2 u# O7 b, g7 W6 e) u' ~$ |& X│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 r+ E+ p0 f4 H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# G7 C( J% p: v" Z0 d( p│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! _+ N& a) l# q$ t2 Y1 V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 p" k  z; F  m
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 n6 [4 k% R- a- M) t- y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' O( {$ s* ~6 w3 e1 }; B4 a│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ f2 f% j3 `8 v, s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! o- w4 A/ T/ ^( R4 D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 U" C+ M6 f& B" u# E│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 l7 E) y* V% u9 V+ }7 @0 e
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! _) n6 P3 x+ I8 e6 x( y/ q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 ?0 r8 K( [# Q: Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! p6 C3 j3 G- A  C7 f( D  D
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 B# {4 s# b9 H- ?; O' j$ l│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 R4 C% Y, @* E8 A, N# K) L
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 n6 y+ X$ U. t0 I0 Y1 e3 p│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 E( T5 U0 F7 O8 v: A, k4 p8 U( ^8 M│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 B8 D6 G- D6 N5 F8 F│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) \& \8 e6 s# r" P1 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; t! G/ _$ [' f2 Y6 N6 Y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; w$ j% h- p! u2 t! `- L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! E( Y! H1 V3 W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ o& M7 C8 @9 M2 E│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ s4 `- L: J+ e* K8 q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 m" i/ O$ O. N! O) B│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 E3 u, r4 l! Y8 [- E2 _│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 ^: G5 c% x7 |% _6 W$ z5 X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' r# W  v+ k) V1 k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 `: Q/ |, r( ?* O0 g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 l2 A; d, m- l* Z& q, W6 e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! D$ I1 S1 a  Z7 v
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  E' O  Q# D# [3 s% g/ g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 }% D! m# P# r
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ p5 ?" M1 e/ R7 [6 n% B5 p  ?: t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 W9 q$ Z/ ^$ t: u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. P9 z  e8 A1 h2 S. d0 w
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- e1 G/ R; S; j7 ?1 _1 d
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 ^; W) {* u* T0 K( D3 ^
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  t7 K& b. B* j8 l
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │& j5 J. y+ u* D0 Z+ |# s4 H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- i" b2 {9 L  n  M, T
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& }6 @& Z" m% k- p9 T9 f/ D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( ^, s! N" B# E3 @* E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: v# s  B* j- D9 h+ d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# z8 X, U9 l) i- G5 y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 Y  }, O" \7 f1 _7 ?# i0 I" O9 h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( I3 F7 p2 B$ l' K% P  p│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  K* y# L$ }/ v│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) ]6 X$ G: E* R' F7 C! c│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 S; p* y4 R% Q; j4 R* O9 }* K
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 w/ r# c! w. v2 J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& ?# q: a- L! U0 u7 ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% I6 [! x8 Y5 Z0 l' ^# N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( E$ t5 e0 C4 D9 Z5 B5 H/ G
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. r& x' _, @( I: f' H* z$ y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( z* n9 |% R; u# @- z' N
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- q- s. V/ `$ L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 B8 i( f5 _5 Y6 r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; O9 g; M7 u8 F# ~, t8 @$ J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) G  D' }2 O1 V+ `# \+ X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# l# _" L; {9 C1 V) R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" Y2 B, C9 m; P
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% f, a$ S- _1 i  C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" [0 c$ G' m) {# z. s0 ^, V4 Q  C9 K$ v│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  l* ?( Z: Z( a& s- |2 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 Q! O1 S; I) d) V, u3 D4 y$ J0 ~1 J│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 n. b- ~* x* {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ u* ]% r: v$ B4 i2 v) o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; R1 u0 p5 \2 O; D7 L│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
# z9 _6 H: h0 x6 J4 W. I! H│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' C5 D) d8 Q# L: s7 a' g0 D# y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& Y, z8 W( C0 i/ I2 @│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 y& ^9 _: d2 o$ p0 k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 k! B8 S% r! \  X; n4 s
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" J" i  w: j9 v% ~4 ?) Z  ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ Y+ W# s* }+ M& ?$ K3 E$ e4 I2 p
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 t' R0 G; @; [2 y0 S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 m3 b* U0 _$ n  \% |  P" f
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 R  W' j9 h) T% b8 ^6 s- z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 A8 U/ G5 q$ G0 A
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! h; v9 v1 O. q3 ~. X7 P, O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! q& n) P) _+ O  L7 F
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; N$ S2 C) c  P. d# R, z4 M& z
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 Y3 j/ e: {8 }( g2 @│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( t1 ^+ \( Q1 S  @/ N0 n6 k│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ d0 N4 \4 v8 K5 B8 d
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 u$ _/ R' B/ r. n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! J1 B- A1 i3 Z3 |' j% Q6 q" |
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% C1 K5 o2 [- W: B3 G1 t# S/ m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# N6 S, y- A7 V  ~8 f
└──┴────┴─┴──┴──┴───┴───────────────┘  D) \, C$ m, y" C( B
# b( w8 L9 |# d! e
StdrdChip (Part 2)5 n( W, c5 ?* k9 @
┌──┬────┬─┬──┬──┬───┬───────────────┐# r; K. X% G( L: V) u
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* E' a( W& L3 @4 M( R├──┼────┼─┼──┼──┼───┼───────────────┤' d3 b% s7 d$ j" P$ m3 @1 p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- r/ P9 j/ v: v, z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 l& I+ }+ i/ X. I│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) a, T; `9 g& `4 |/ t# v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 K% y% Y# @+ b& r! ~  w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 _0 ?8 Z+ e$ x│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, Z3 A0 T1 H. G( [4 @; r
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 k% k1 k- _5 H* y* m% @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% [1 l" x7 y0 L7 _5 K│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& l& g, G5 ?  _% _2 s+ H9 c. J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) i2 y3 f" `- X- ^( j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 o7 E/ D6 p% G& t, j: H3 ?
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 h4 q# m# \# q! {2 K& \5 J
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 \! e" d0 D1 f  e- F
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 n2 e! r  ]& A0 E4 j  B1 K7 {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ D/ f! _7 c  L5 e0 D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  }; g9 i: V; V; O3 }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 q7 G' {: C: t7 d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. ^! `3 n( X0 o( |3 m; `4 u% g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: g. \, v- U" C. L6 p6 V1 k/ r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 R) H# g  M# b% r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) b3 r& M8 {8 y# R6 v: e% p│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, _/ f/ O+ C+ H/ p1 n% G. ?! C
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" n/ i4 @) [2 U6 v# w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# u8 _/ j5 R( M% f# ~" f7 ^; j│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! O" |3 Z$ ?6 [& e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: t6 _/ B! C7 ?* Q( e0 `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 q8 {1 }0 j' z( Z. E% P& X
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, I6 U- q* h/ g
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 i' I8 x, h% T* b9 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 C. d' {' K0 t4 e" |: b: H- o3 \; p
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: B/ J+ R& n7 k$ `
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) x9 d8 `* J$ J: ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- m( h- Y1 }8 j( A
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 L0 V2 }4 b! ?2 N* ~( \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) v" x4 y: S0 {! U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 ]5 ]3 }% R3 D3 H+ Z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ W7 u1 N9 g' @9 d+ k7 R5 ?
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' t/ F+ x% l. E% X* ]# }6 g; n0 ~$ o, {
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 Y4 e  H' E  y* w/ h
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. M0 b! Q6 Z& d2 D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- d1 x5 J- Q5 D" i: s# H3 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 \8 M! u! Y3 m2 E1 A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ z# d4 w* }% K+ u│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( Q3 v' p# B+ ]8 h# X1 \
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 d4 q& ]( m  ?$ ]9 b
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  n; Y  ]( [+ w" ]; q3 J# Y) Y2 c  g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 w) E, ]! v7 C) c+ Z% f! A* e9 R+ N│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 c$ C  L/ ~9 H0 C% u, p( i+ D│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! Z8 z4 H. m% `: z1 ]* @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! O" \; I% k/ G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, u+ M4 F; P0 P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; O% l4 `6 W( a0 b4 ^9 c: P/ m+ M6 _
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, G0 ?3 o( j6 v, M' y! t3 f│153 │Recov200│65│  │  │**** │Recovers 200HP        │) r( ]. h* P4 O  X- F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& U/ A2 T% E1 v/ d: i│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% \9 p* y" y/ G! N! Y0 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; m$ H; }* G  ?│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 a6 z7 h5 M& J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, r7 \" a, z, U9 _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! Q1 w2 U& t' I# ?/ h8 n4 L( W/ N, q3 Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# c; r6 H# L- L6 H
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( A; b. n4 ^; N: b, Q( m2 R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 A9 b+ w# B! Q│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 z, q/ e8 k4 J4 l│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ x) Q  K7 H# X# Q" I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 J9 z  ^( h  D5 q7 V, H2 g1 q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( s1 I2 n' f4 |/ D" _: {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# Z1 D( R- x0 ^" d% w
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. z2 g4 T9 n5 @$ \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( x. Q$ {6 a5 c│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' K. }0 @! q' _# `. Y* E9 Q) Q2 W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 F" U/ z; w9 ?5 l│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  T3 V/ T. v' `+ z- J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 j3 R3 F" r* \# E) r5 I# J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: M! g0 g  h6 n& k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 M, `; F( S3 K3 S0 d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& _8 d/ I8 L  o" W, T│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: N8 l& V+ R2 Q: S  ^6 o
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 C% z' Y1 {; c2 \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. X% W% l& V* Y: x: \! P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' |  b, Q7 O1 o( ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ J+ V  }1 [! A: y0 `& o5 O
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# L+ E& Q* n5 I& V$ z* z, D
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 L0 i8 _9 b: j; Y, w  N; U' w& {│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │, V2 e& L( f. z' B' S  ^: `( L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% J& @0 \# ]( X( s- M- C3 J
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ _- X4 @9 u6 q/ k4 C4 M8 S% `* {; ?
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& A- ?. E' |, Y4 R
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ n4 ~7 \; g: C; K. R: c│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 b+ A; B% T# S  I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 p* ?- v8 R' Z  A3 A4 p│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 E9 k' M% c+ j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& N; X2 M; \; E. m6 z1 L! P  X! V│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# U; e7 k/ E1 g, P+ d* ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 S+ \" W8 l3 X
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' b( f; Z. {$ n$ P. J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 h, Q; l% q' `6 c9 r  e# B- j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 t+ K0 R: k1 W7 a) D  Q5 Y  w) v! b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ O& N1 n( w; z, H│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) e4 j. S7 T+ v  s1 X1 H# B9 D1 D
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 Y2 H3 W- X: @
└──┴────┴─┴──┴──┴───┴───────────────┘
2 `/ Q+ @. l' G3 o4 {6 {+ q
) G& E$ c% G8 V2 U
% t5 R2 A- q7 j* IMega Chip3 ~: r7 \4 @) [3 X) E
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Y% t( \; q& p1 }
│编号│名称   │MB│攻击│属性│稀有度│说明             │( K1 u1 W; y* V
├──┼─────┼─┼──┼──┼───┼───────────────┤
, L. [5 I1 x/ U( r1 Y& [9 v, k1 d* ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* w! ~( B1 I1 M! w5 a# V& t, t" S│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ q" g  R- S3 U- V" s
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  d7 n# Q, B  ?6 p  u, }│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ E$ c/ q* T6 N/ _) E7 J3 o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; N" E& e/ O& `; {8 j* {
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 C+ A8 ]9 ?# z+ K* f- `: K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* s" w( B" ]' h1 M3 O. j3 F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 T& x1 c: [  O* A( N; c- l8 }
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ F3 ?2 T0 N/ [1 d8 r7 }! ?: z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" j+ c$ ^9 t$ W, S
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( h6 J. _" d% ~│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' [7 |8 n4 o6 ]8 y5 H1 a& Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 T' p, V- \) m" u" k1 E│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 H+ N. b. [. @( H0 ?/ g) k9 U│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, q* ^4 A* L9 l* `% v6 f+ m│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
3 X; v6 v5 h' v; B/ @, A│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' X( I! M  C. Z* |) r$ P/ K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; S" t& \: G: F0 W
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ O5 C& C! C& \( H2 l6 [1 l7 c
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 Q  r5 _9 ?, y# Z
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 d0 }% J% I+ F& N' w1 S" v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ n/ S3 }: B0 {* e8 I│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' ?' E: y; d# D0 b
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ Z; A6 O, v) I4 l8 W│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- z7 |9 d0 d6 c  b, l( t│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! Q" S7 L6 q0 c3 J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, b3 }, r7 b& J4 T" r' s# f6 I
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! U6 w, M2 y" _
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: P9 t0 W1 Q# x3 |: m  }/ }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' ?8 s' r% F! A# D0 t  U0 d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; ]4 n3 K+ K0 r5 J3 C│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 v$ d: ?0 s/ i0 f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 T  i' N- K$ D  x│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 G9 L+ x  k! h# Y: i9 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 |7 r9 w; r' ?2 d# u: N
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! d& E1 n! y; _. P0 o5 |9 M  Y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" ~9 D$ p, q" O# i* A8 f
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' E0 n3 T$ a: H& m, J" I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ I; w2 d' N) K- s' _1 e8 `' X* r
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  u. m" ?6 q$ H$ e│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 y0 Z7 ]7 T% c1 y  F+ P6 f│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: i6 ]' L% P, l! g" `, q5 t+ ^0 J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 h' `( }& t- y) Z  X) T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& O( h: Y" p" ?, ]! `' }8 q  `  z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; I, t! E" p3 d1 d" u; B+ j  Q. S│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" g9 }7 \+ F- O5 B6 M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 }8 C1 _/ O: A1 N& i8 e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% ]) ~7 j# C4 F* ^3 w
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! ]9 G" f2 c- T/ n3 d5 a1 t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ [+ g; y+ X8 U6 {" n, R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& [& m4 I& g( {& k6 }' A, T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; Z, @. _: v( Q. i# B: y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( b% |1 P/ G0 Q4 R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 o/ A# N, i8 ^- Q7 }2 F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, a; Q; t" f1 `/ J9 r& Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( M  G# b2 h4 O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 d1 X6 j/ J5 N1 n' ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 \" N# u+ z7 ]  p
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% Z% T( u6 l  D& `- c
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 Q: X. Q2 Q$ g$ P, C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' H, u6 Z$ a5 ?7 z5 p4 _
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 Q) C) W% I& G( `7 T+ t' R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 J3 i) N, N- m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. x; z: v) f. w4 ~& N1 P│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ F( ^& C4 X' B. f6 L│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 s2 V" S; c# i. [│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; x/ g& W2 h9 S. ]4 R
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 s; M2 w/ q6 Q/ H9 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 ^; s. s8 V6 j3 d) ]+ p& ^' z2 B5 {
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( _7 j. H. }+ h; ?8 `│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) I; ]# c( ]  h# q, x) ]│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. X' _. C) _( S& v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! \: f" F8 l- C' e$ M) d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* Z/ F4 Y+ a7 Z8 Q5 C. N' Q, y: n
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, [" E. B) F& O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  \# l! O. ?7 {% A│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 J$ X  L) w! J" z/ z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 X# v% o! v0 _$ j
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- Q# U# D! c1 j! n* R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; |% Q* T6 K8 k; ?7 D% }0 s" J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 |3 _9 s* L( H9 O: q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 M3 p" _2 s& X$ g! [0 e│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 ]) i5 a/ X# B( z/ Q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ \" {  s) a1 E/ W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, e1 h% Y2 R0 ]( o
└──┴─────┴─┴──┴──┴───┴───────────────┘3 L8 }" f8 N- O9 v: A
3 m. ?5 f* E7 s) ?

  j$ r7 _- s  d* D. [/ E6 iGigaChip (蓝版)4 \& M* \, \! d/ v9 c& W
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 D' `0 h% E1 q* N" ?# u( w
│编号│名称   │MB│攻击│属性│稀有度│说明             │. x  ~9 Z9 O3 q7 Q) T
├──┼─────┼─┼──┼──┼───┼───────────────┤) m# l+ e$ ^+ C+ J2 j; V' X: s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- i7 f: p* U$ X4 K5 u│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) [" U' n; V0 Y) y7 _│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- ^' l9 q% `  i" Z' I7 d/ U$ ]│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ O8 s: D4 Q& k5 Q4 F0 k! Y$ ?# z2 ?│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 Q( b& p- S. S$ s5 w4 C( i│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) z$ X6 z# {2 d/ P! ?: z- W  b) t│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 J/ I0 A% p8 w5 j│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- T; x; g+ h( w8 O+ q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 `0 m: X5 f: O5 e. ^0 D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 m5 t1 F$ X" `* v- W
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 i6 f) I" ~6 `( _* E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 F4 T+ ~! V8 _# S  N/ y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 D6 d/ D  q# {% m! x. ?
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. a/ m- M2 V. b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ d4 b  R4 B% s: B& u# o│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; N" `; x/ P$ C8 C  |│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 G& |- x1 D! r$ O# Z; J% m( ]
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 D. e- h$ Z% q) P. a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ F6 Y3 y# V7 L+ N3 N3 _2 i│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( j6 f6 a* A/ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ L& `! u& p1 o" u
6 c) W# J2 \) Z2 m6 Q5 c1 rGigaChip (白版)(只列出与蓝版不一样的Chips)
6 i' ^0 y* |% b( u3 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 _; B# h5 ]4 D  s4 O( p│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ q, d0 A. j, [7 y  @├──┼─────┼─┼──┼──┼───┼───────────────┤# ^- h( y) X1 ?, v# M5 R+ }. |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 x7 |3 g4 H$ K- f: d: A8 o
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) U8 |6 \9 J4 `: }│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. q/ T! S# p1 d9 C! R3 i  R. k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* j- O3 i- R) g  `: k└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ V. x* q- S/ ?9 xMegaman EXE 3 蓝+白 Standard 级别的 Chips:8 ?8 |9 y( q4 G. ^1 B5 X

, a+ P0 U. @1 i! P001002003004005006
% d8 t9 J- l3 @/ m# l+ f007008009010011012
2 o* `7 `# T3 B: j" v, |) C# |013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& p( w3 c7 R; ?3 S* @
& {' o, ?; D5 s019020021022023024" i; H/ i# |; ^. ]( Z, o+ U
025026027028029030
" v4 R* J0 R; y4 M031032033034035036
0 v7 e  j/ s9 G* Y  a$ R9 U/ l2 ]. X3 k% Q5 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ [0 R# u" O6 ?: g2 ]( K' p
  R9 I% P3 e- Y/ o( q* t037038039040041042
# M1 s$ m) Q' `3 n4 l& J043044045046047048
9 y8 \6 p- i5 H049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* z) ~6 R" F  D. K
! A  ^( m  j- I, z. c3 O055056057058059060* a  t# y& u( Q
061062063064065066
( D! I7 j; m" _! D2 _! o% D. T067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! b" Z' j9 B# s8 M8 N# R# C; o

, \8 ]$ I6 Y4 w4 E5 L0730740750760770785 H3 ~3 }! Y- A( r7 P  \
079080081082083084. f1 q; y  T3 n
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* e1 b5 ^. f% g( d- D, X
( U" z& F  m8 Z0910920930940950967 r5 s" j: t, x( G" @
097098099100101102
. S: V; ?4 U: ?4 I( v( b! b103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% }3 y; S( W7 L0 n! r/ P. F; G4 o

" z( S/ P& ]% j* c109110111112113114! Y# o; ~3 E5 s5 O% _" q
115116117118119120
) P0 x! T' e* Q0 J* {121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- n0 A( u5 s% G7 R* ]8 n& h5 [3 N) X" |( E7 i
127128129130131132
) i3 g6 g. s5 P# a$ Y) H$ i1331341351361371383 s$ e" K: t7 E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- E. S# J- F6 C% m

, r4 M# l2 C+ i, F0 N145146147148149150* D$ i& F1 ~2 e
151152153154155156- C5 Z! |4 A- `  U- Q. u2 D7 w" h
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 a& s2 x4 a: w
1 J: h4 }- T$ F8 E: s2 K2 @163164165166167168
6 b" i/ a# R* y0 L  t169170171172173174
0 ]* @2 I1 b8 D0 V) B175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. [) A4 d# W  s6 Q( w9 R- N
5 F6 `$ X1 I% [) Z, f( k9 a" C
181182183184185186/ ~/ `, f/ e3 T  I) U
187188189190191192
0 B* u+ F  t0 i6 u4 Z4 _193194195196197198
2 e6 T* s2 M1 W  a) N, L$ i199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 F( K8 O/ S6 O" l

- e) _8 Z3 M  ?8 M# }3 m& ~001002003004005006
) u- _5 S4 X* f/ }007008009010011012/ x  r5 H# p1 f8 x4 z- H6 U
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 N2 K5 h# L2 K1 O5 o
7 X5 ]4 L4 w$ t- e1 P% R
0190200210220230240 ^/ F% y2 Z+ d' H$ @0 w
025026027028029030. e7 a2 B. x4 Z. Q$ c0 D8 }
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 R9 ]: z' n. W& s9 y/ h( w) ]

" V2 M9 K+ U; S/ @6 C037038039040041042( \# W  ?' v, l8 R8 q. c3 ]
043044045046047048
: |5 ~5 P3 J% X& p  o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 T* G  _+ y; ]7 \9 X

- w3 p9 k. ~4 ~& I2 I# A055056057058059060
% ?* I; L! a0 m4 o/ ?3 U061062063064065066) c% c% F& f7 v4 ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ b9 l/ V# a  N/ Y3 i  O
2 F/ f; y: U$ j, [073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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