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( s8 H+ Q1 S ^4 O4 R0 N) x5 ` 洛克人 EXE 3 Blue 卡片组合' |7 U ~, ]" D" p4 w- r- g, R/ J
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 O6 E1 c5 C7 J) D3 U/ J+ {大家要看日文版的P.A.或详细攻略,点击这里吧!
& Q9 O9 x* w+ n====================
( B" R. T4 E% I( x1 g% p+ u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 Q% w, p2 w; F以下内容格式如下:$ M' X$ ~: Q, {* X& U
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编号 名称& s, t6 q% R! F ?
说明4 r: Q8 _8 ?4 u" c' c7 v
组合方法' ]: W0 K6 Y2 Z' P9 t# J/ I8 j
---------------------------------% X$ u# B. X8 A) I: K" d$ T
01 Z-Connon 1
5 ]: h T N7 GUnlimited Cannon for 5 sec/ f7 D, q& D2 g4 T" ^- H& G
Cannon A+B+C
8 U W2 A5 Y! d$ l+ lCannon B+C+D; e8 U( s2 X* M; @
Cannon C+D+E
7 T2 \3 Z& `* Z# s
+ u* x- K1 ^+ a! f02 Z-Connon 2' Q# I# g$ e, r/ y [# V
Unlimited HiCannon for 5 sec1 |3 ^0 A6 t6 W1 l5 h, s) B
HiCannon H+I+J
# T- R% _) ]2 Y. v! g* t, eHiCannon I+J+K7 v$ A7 \4 L/ _3 o# v/ {5 Z
HiCannon J+K+L
. t @, @1 H% s) U- c& Y8 }/ L% O& e3 e
03 Z-Connon 33 Z- B9 A z' O0 @! K2 J
Unlimited MegaCannon for 5 sec3 u; W/ z- ^8 |4 ]: q7 d$ \
M-Cannon O+P+Q: J- `# H t8 L( O6 v8 }7 J
M-Cannon P+Q+R
) ^# ~2 \' Q5 M. WM-Cannon Q+R+S. n4 P' ?8 v" f# p5 [" k
H8 v( `! `; D7 W/ O# ~$ k/ d04 Z-Punch
2 Q+ M- ~& o- J/ V+ i! t9 o9 N6 AUnlimited GutPunch for 5 sec0 ~+ {' B7 Q* ~, x3 u
GutPunch B+C+D
8 {) Q7 v2 X' HGutPunch C+D+E
) [+ z4 r8 S2 Z8 L5 OGutPunch D+E+F
& E" }3 t8 \2 h3 o% ]$ q$ F7 X) G; y) A; @3 P) A
05 Z-Strght
7 q `0 S) H+ W- iUnlimited GutStrgt for 5 sec* e" j2 S$ X- z3 N. I
GutStrgt O+P+Q' `/ b' v( A V+ u* E5 }
GutStrgt P+Q+R0 W- u, q8 {& F: ]7 c) G- J# F- U- h
GutStrgt Q+R+S
1 M, q- K; w9 C& r; G4 S8 {! z( [9 d$ T( [( u
06 Z-Impact4 [5 x0 m s! A6 O) E' R3 s+ d
Unlimited GutImpct for 5 sec
- l. Q' z6 y( d4 B9 pGutImpact G+H+I
9 j! W# g9 Z6 s' mGutImpact H+I+J
* K4 c& ~1 C2 LGutImpact J+K+L2 P4 F4 y( }# m, }1 ?9 ^
3 l4 y! I5 u1 R8 L
07 Z-Varibl/ E0 p: j3 L A, q
Unlimited VarSword for 5 sec
$ d9 ~; W! s. HVarSwrd B+C+D
' D; I2 y, j3 L f; a' jVarSwrd C+D+E; X; R2 G8 [. D$ w! ^ O9 _
VarSwrd D+E+F
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08 Z-Yoyo 1
$ u4 e% D! z) TUnlimited Yo-Yo for 5 sec6 ]4 \8 d( x8 p9 }! z
Yo-Yo1 C+D+E
0 k' f3 u* |8 |6 M1 k; {2 fYo-Yo1 D+E+F$ n6 Y4 W, \) n% u8 x
Yo-Yo1 E+F+G3 B* V w' `: R5 V* Y; Z/ ^
; |; C: |1 n" W) ~) @( ]. b9 G09 Z-Yoyo 2' y g0 o8 k+ p" c8 j
Unlimited Yo-Yo2 for 5 sec- x6 O! j/ G+ d" u+ r
Yo-Yo2 H+I+J" F+ p7 J' i7 l. } W8 Y) r
Yo-Yo2 I+J+K
4 o9 c# Q" f2 z& g/ U9 iYo-Yo2 J+K+L8 |* k4 v8 B _% z Y8 N5 a
6 K: B- i+ k8 w0 Y10 Z-Yoyo 30 J$ i, z$ V9 i- S- n2 Q; }
Unlimited Yo-Yo3 for 5 sec+ A, X7 d+ {9 v0 k$ v
Yo-Yo3 M+N+O
" j4 W' }; C% p6 [% z1 E2 |' i6 W4 r! mYo-Yo3 N+O+P3 {4 X* l$ a2 z" T
Yo-Yo3 O+P+Q
9 k% u3 |7 i9 h" Z5 q" g3 K" Q
# Y) E$ G3 H" _11 Z-Step 1# f1 I1 ]$ }' `: y0 a$ v. }
Unlimited StepSwrd for 5 sec, w9 A( V7 ^% U3 X- a1 S+ V K
StepSwrd L+M+N
1 v" N- c" X" C6 EStepSwrd M+N+O3 \2 m: K, A& S6 R8 f7 q, {
StepSwrd N+O+P5 e# k# _; E% L, O) {" G+ M5 o
- e3 F. W8 ^* Y
12 Z-Step 22 f' B! h* ~4 [
Unlimited StepCros for 5 sec
- R5 o1 M6 ~7 E1 ]/ _/ u6 V* U* G aStepCros P+Q+R" T W% x, ~0 j' ?, f L
StepCros Q+R+S# {2 J8 _& Q8 |) Y/ z+ I) u+ |/ b
StepCros R+S+T
% G7 `% y5 v: a- V" D+ K g
7 R2 v3 c) F: Q7 l13 BubSprd
7 R" ~8 r# f. }% q4 F$ s* N+ j# O& MAttks w/ spreading bubbles!
! ?/ s7 \$ x& |, \. KBubbler C+D+E1 T: }; q1 v/ q R! n
Bub-V D+E+F
) I6 u z: `9 R6 G7 t1 UBublSide E+F+G
/ u! J5 J4 q6 c+ X. m }/ C$ hBubbler E + Bub-V E + BublSide E
- V2 E2 q) R. E9 l
* c' j' [: N% P9 D2 d1 N4 y# d1 @14 HeatSprd
+ h' F1 i* g5 U8 Y- SAttks w/ spreading fireball!6 O2 u) m& ?+ o# t' u; e4 C& z
HeatShot H+I+J
O e& v X3 {) {/ \0 QHeat-V I+J+K) ?- H4 F6 q2 x. r7 N+ U" K
HeatSide J+K+L
% G; b& y) n8 R0 \! x+ wHeatShot J + Heat-V J + HeatSide J. n$ w3 v! J" ?' M" w% x
0 D7 m" [2 c. w& _+ E
15 H-Burst& N' t, X6 Q x: f: z8 d, O
Creates a giant explosion3 W+ `, C N- I: n J3 y
Spreader M+N+O/ B" t: G6 S. M' N! o
Spreader N+O+P) F8 I2 Y$ V9 }7 }/ v
Spreader O+P+Q
5 o1 B5 B4 y- O) P; f* H7 p. M7 I% N% c
16 LifeSwrd
: O9 Y8 {% _3 ?+ ^- ^Swings a huge 2×3 sword!6 l6 X! g9 l( O2 w# V) y! \
Sword E + WideSwrd E + LongSwrd E
7 y) W' u l. e- iSword L + WideSwrd L + LongSwrd L
: `8 V m2 Y& N/ ]( uSword Y + WideSwrd Y + LongSwrd Y
2 E/ a k2 v+ g; a# o2 D4 P0 D, }( A
17 ElemSwrd v" d5 @# t4 @; K% }
Wide swrd contains 4 elemnts
3 J6 j' g+ M: a& ^' xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' B& K0 O8 i6 n% x8 l* n! M+ ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ ~! a8 W8 q5 I) G( {
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18 EvilCut6 O5 H% x/ u# c ~: Q2 `1 Z
Step up 2 & make 4 atacks( N/ b* \$ H, f
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat! T/ n3 S3 W8 J- N# }: C3 Z' J6 N
A giant Ratton charges! H+ f. Z; q: l" ?1 P! g) R. ]
Ratton1 A + Ratton2 A + Ratton3 A
% `7 t/ ]1 q+ [, _Ratton1 C + Ratton2 C + Ratton3 C5 J u; ] F% R- ~- J
Ratton1 F + Ratton2 F + Ratton3 F& H' I! A8 s+ w% f$ F, V
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20 TimeBom +
* F6 i3 y9 |1 tSets Time Bomb in enmy area
! f" R& z; Z2 ]. Y. n/ ~8 uTimeBomb J+K+L0 E; W4 U$ t$ y- L, B
TimeBomb K+L+M' g& P5 S3 d8 t+ i- k p7 R) I
TimeBomb L+M+N
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21 GelRain. d# [" B. G7 d. V) _8 \# l+ P
Gel steals squares% V5 y( K# i& A! S
MetaGel1 B+C+D
" p5 R% V& ]5 _- \5 aMetaGel2 E+F+G
& H! ? c3 l8 n) A, a5 x& tMetaGel3 S+T+U, X9 c/ d- m% W
2 G" n7 [. J8 n9 a' x2 G3 ?* c22 EverCrse6 E. O0 ]6 k8 u! t
Shield chases enemies8 T" S/ C: J, X; A5 v
CrsShld1 C + CrsShld2 C + CrsShld3 C
" r$ z0 w3 O) H& J4 S5 }CrsShld1 L + CrsShld2 L + CrsShld3 L
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' T Z2 o! |8 b' z S1 c) f2 w& K23 MomQuake
1 M! L/ c" Y5 h( J7 xAwakens Mother Earth! j/ c( _& y5 n0 Z) \! S+ [" Y
RockCube * + RockCube * + GodStone S) h; \; t4 ~% k7 t8 |9 b8 ?
1 @( R1 l9 o0 C
24 PoisPhar$ H1 ?4 I5 l! v, W( s, K9 A
Pharaoh generates poison/ l3 [7 r/ x/ m+ R2 r2 g- }# l; i5 V
PoisMask A + PoisFace A + Anubis A2 q' y! N# V) _6 o: @
- T- ^; j& Y! ]' ^25 BodyGrd" u4 T# [. s [0 A# ]2 s" `3 f
Bodyguard takes out enemies
" [2 ^ g0 ]5 }% O5 bAntiDmg M + AntiNavi M + Muramasa M
8 p: h3 r2 @. u- q v2 Y! H. i0 z) w# X5 F2 u
26 500Barr
* _8 J6 K R/ jBarrier absorbs 500HP dmg# ~" T a6 n0 U; h0 D6 O {- e
Barrier E + Barr100 E + Barr200 E+ K( X+ }, F1 w. H8 P) ]
Barrier R + Barr100 R + Barr200 R
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27 BigHeart8 @$ b! E: [/ ^) f% w5 f
Attacks, then heals HP!
, t% c: @* ^! h( L0 m+ WHolyPanl R + Recov300 R + Roll R. p/ |& s4 t1 Q, p# l
HolyPanl R + Recov300 R + RollV2 R
7 T2 T" A2 T. A8 rHolyPanl R + Recov300 R + RollV3 R
" D& a2 \0 `" s B* _6 K$ c7 l! N: N. F# \- o3 z7 x
28 GtsShoot! J- R, P) ~4 ?
GutsMan throws MegaMan!
6 u$ {- k6 b' b: _Guard * + DashAtk G + GutsMan G
. t: o3 H6 {: v# a3 x/ R; \Guard * + DashAtk G + GutsMan2 G
* C9 ?' D0 q$ G0 x; H; p( rGuard * + DashAtk G + GutsMan3 G) k" V7 r2 v5 v" \! l* j
Guard * + DashAtk G + GutsMan4 G n# B0 |2 D$ }( i, F9 Y0 @2 T J
" {0 r0 K" a& F; P; Z4 P29 DeuxHero
5 b) {9 _2 I3 a7 t6 \( y v% k5 xMegaMan & ProtoMan team up!' y3 E% C5 r* [, F+ n. B
CustSwrd B + VarSwrd B + ProtoMan B
( y* Q: I3 ?! L" O8 SCustSwrd B + VarSwrd B + ProtoMn2 B
# ?) }/ b! v' z& o# dCustSwrd B + VarSwrd B + ProtoMn3 B
3 b$ [6 e) O1 F5 b2 [. sCustSwrd B + VarSwrd B + ProtoMn4 B2 O8 s6 G1 b7 i+ Q
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30 2xHero
: @3 h, P3 R* B- \6 i; R9 mMegaMan & ProtoMan Dual atk; Y( a% f7 k' S v" y' g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 Y/ K0 A; B. t" R0 k5 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% t& X& i2 w G7 W" C' b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( c& x5 e' T6 B, t! z1 n# w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 I5 V" \ B' | S. T W7 ^9 y
/ L) K$ W- i; W2 ~# G
31 PrixPowr3 Y+ r' j' [, J- T
3 Navis attack at once!
! [6 L, ^' a) @% Q1 QTeam1 * + Team2 * + KingMan5 K0 Z: h/ w# \7 E c
Team1 * + Team2 * + MistMan5 M0 ^: B- D* Z* [3 G
Team1 * + Team2 * + BowlMan5 B% b- f' _& D1 B$ A6 P3 i5 U% n; u
5 E0 V+ e- ^) F3 k* s32 MstrStyl
2 v5 ]/ F$ ?8 c j2 \+ e/ U$ {+ o' o/ FMegaMan unleashes his power* A( L- f. q: r$ m/ |
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* {- t/ e0 _4 M3 l8 `: G/ ? H% O! z! U
StdrdChip (Part 1)
) b; p# ~6 f- }; Z% K# G┌──┬────┬─┬──┬──┬───┬───────────────┐5 N# D# O# d$ X, h9 x, X: b
│编号│名称 │MB│攻击│属性│稀有度│说明 │, j% b* O' j& Q5 {- A: z
├──┼────┼─┼──┼──┼───┼───────────────┤* x' J _6 m' q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' W0 h7 |) u- y' Z" M2 a│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 {6 q5 E! D. u$ N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 K0 \" |: q: ^" ], {( E8 Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ @ q" C1 q4 \! s I
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 d4 @! t& R! M+ Q. Z5 H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, l t9 ]" F3 g9 ?0 ~2 E( \
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ p# `* V9 C8 s3 `% u+ p2 B2 ^3 g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' j" B4 Y+ C: ^% D# \
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 u( C1 K( K; }0 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 n+ S4 U& e4 f. _
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- H5 c0 }7 n! p, Z; H- x3 r- N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
# v. B9 B# s' E5 e0 s│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. I4 v% @% `: S. J8 z; v( N│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ ?- r( i1 a+ Q/ s o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 r+ d: q) i$ V2 q% M: G
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 ~+ p3 T3 i/ r @( g, N5 U
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* a# K& O9 p4 t6 v2 b
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! h. C8 c1 w0 C' e5 }
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 [6 {3 j4 d e, j$ ^
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, s' s0 i1 @( ?( N
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" _) S- ~; Q; Y6 N0 Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' u7 u+ n2 B6 k; |
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 v q5 o9 D1 x6 B* m4 i# J* E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; r$ y* I4 o3 d0 x& w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 A: q' ?4 @* o' _: T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% Q5 u; @) i o9 D3 }7 b
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. ]$ W8 W8 g+ P( ]% J5 D* Y. p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ L M3 w; k! L! i' ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 [9 ]( P i* y% b2 J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 K' q0 _6 g5 R6 L- c, ~│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. b6 U- i! c% F* u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ n) ~! \3 M4 O7 k. X8 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, E2 P8 Y" h' K( }5 I: J& N
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& T, P# N6 |+ q4 g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% x" X/ K# W/ Y6 E3 _. r│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- n% b; v3 I9 N: l
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ w! }0 T1 U9 h8 ^7 c+ o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ |3 u+ A2 J' W
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' o4 B; M/ t! ]# e g7 P7 [; l) t│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ J ~+ Q, E, }" ?9 M: o│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. J) C7 d% K# i4 w6 I$ ]│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: N4 O/ h& ~+ f* n: o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* H# V& S/ O. Y: ^; V0 \8 M3 M- w* q│44 │ShockWav│10│60 │ │* │Shock through enemies │
( P( G, J, t' p/ N; P│45 │SonicWav│26│80 │ │** │Shock through enemies │
. \8 c* \% L: d2 ?+ n│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# P; Z& R1 _+ `/ P5 ~: G* ]' n+ x│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, V0 x1 z$ }0 }1 [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 F# ?% @2 e& j! x! M: C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 Z$ t% e3 o0 t( C! e% w
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 ?) {8 ~6 P/ G: E│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& `7 f+ P- y8 l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- W- [/ s" g6 x9 ~5 [! V. d0 s│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* H8 l, u$ x- U2 P0 |8 ?- c9 K) L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 W8 ~' j1 Z! d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 U( O4 g3 W4 G6 c
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: I, B$ v: @5 ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 W: `& ^$ ^; F7 [/ H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 c% u/ _% X! i- O" ~' \: `5 U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 h, L; ], \- L│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 K* r, L+ _, {# A, G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ a/ s' X. _5 w6 W│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 C, V$ l ^2 b2 K, y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* z6 i4 q1 \, [2 [7 N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 V, d! d* _, t. @1 I( x; `% _│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 K0 m6 e, I$ I) J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ M2 M8 M2 @/ w, @8 _' A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 e8 B1 J% {' Y2 _+ E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 }! m$ e% H% H, [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
h3 Z8 L) k3 E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 `/ ]- _% u+ |; S
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ Y* L, s3 ]9 f( _* y2 l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: E6 u7 i7 ^9 t" V u2 X' v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. j i( g- H7 n/ A l3 j. }9 U│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
* P5 N N% Z; x3 h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" S6 d8 G6 m& a/ [
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& G% C C* V) q, z& a- u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 F! [# O1 K6 P: N# A& t% w( m5 b
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, J' s& ?% p' R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: `1 q: X6 u# A6 Z- i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ z. i/ u" o$ P$ W9 C6 v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ u! k$ O$ e( B6 J: M8 u$ J│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- I/ ]/ P, ]2 A3 q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, ?5 V' _/ ?, r' \, J/ M% Y6 f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: A- A! i/ u" v4 e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 y9 p; J7 T) V( d: E9 _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ m2 x% T" \; r5 |9 S! a1 S
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* J* y5 F( s' M1 ?9 z8 K; F3 g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- h$ w [1 k9 V2 J│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! l3 x2 P* b8 w1 f
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 @6 [ \5 C: o7 q3 _0 A* q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 c# H5 S7 I; n0 E5 R1 b. {* V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# [) T: j- k) F; |6 d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" v2 t& Q( I. a$ D. F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 ~$ a& l+ q3 `+ ?
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ G1 f; s% V+ h- v' Y. h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; Q. d8 U! Q5 M) h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 m0 O4 K, r; T" v. N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 V- R1 k) {( G
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │; L' L3 F" e% C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ S) g8 N7 V9 H2 {4 F# ^
└──┴────┴─┴──┴──┴───┴───────────────┘
) T5 k7 ~9 ` j, q% M) [% u+ @& Y/ v
StdrdChip (Part 2)
4 a; x; z" _+ M5 W& x┌──┬────┬─┬──┬──┬───┬───────────────┐
0 }1 J/ O9 U" S│编号│名称 │MB│攻击│属性│稀有度│说明 │5 \* v$ B6 p' X" u8 Q$ A
├──┼────┼─┼──┼──┼───┼───────────────┤
2 [9 B8 D5 E1 d6 Y) o, r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ |4 G. O! z% ?6 z$ E/ x: P' ~) f
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ y6 @; Q1 U3 [5 E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, V6 V* M; a+ {7 B% b" l/ \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 X5 p- W, ~# G" K│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, E: c' v9 b, b) x6 \, d" O: V, f) e
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, C/ `7 h1 F+ f4 F5 Q% S y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 F7 ^2 Z+ ]* a: p5 X/ g. Q" g4 f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
Q- @+ c$ h5 e0 u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- s2 ~* S- u4 o6 V│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ I$ x Y) R+ f+ a+ X% @│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% J- t% R+ n9 j6 G! L+ u( k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 J& r3 ~1 T9 u! Y3 N│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 H+ ~. o- V, r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 _+ l% E4 H4 k! ?& q! p0 ]2 l( x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- F ^7 Q( C6 Q# F5 N
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 d& L" z2 x _. p/ G2 W( }5 [: t; i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 |' e" W" a( w9 W) d' u8 {( y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& c; A$ t! n' h2 ?
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& a& J0 X) V3 ~3 E& s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 Z6 b7 X! o9 \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- `' d5 i, w( _& ?) J
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; u! N7 h% L- U5 }3 b/ C4 \ I' b│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 o/ U2 j, m) Z0 t
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- Q$ @; a; I8 f! a* w! X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 c4 n7 ^; Z6 ^; N/ S5 L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
t+ m) f8 z2 n, P0 t│126 │Rook │30│ │ │*** │Protects you from attacks │
) G% [3 D( P+ m% f5 j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
c. H0 k+ B3 D; b, l- ?( s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ A! N- ^0 D$ ]* ~" C8 g9 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │0 Y/ f: n7 v# s( W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) @; ^2 A# i+ \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 G7 E. D; L5 ~5 P2 J' S3 {│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. \, c& b8 c) ?7 k1 ~, E8 A5 O│133 │Guard │5 │ │ │* │Repels enemy's attack │
* R+ g( d, `% a! L% M8 `2 k7 r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: s( b* ^0 _; A+ N/ P1 ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: k+ i5 ~1 x0 ^! a4 s/ S0 E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) y7 W6 p; d% t! F5 w1 H! P( I$ U- K│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& n3 p6 e- b( k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ n4 Z" @ ?: D0 o│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ M; `; ^$ t' x9 n" Q L│140 │RockCube│9 │ │ │* │Places a rock cube in front │% O5 G4 [3 y7 b+ J5 o
│141 │Prism │60│ │ │*** │Prism fires randomly │$ y! j, ^, |4 G" M
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# U$ Y Q, N, E+ X# L2 b( l│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ C7 o E, B' ?3 ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, ? q2 r( K5 O; d5 d; C8 {, }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 z! r& ]+ a5 v* x, A& b l$ s+ M( Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, ~- b6 o5 R5 ~- r" c9 {
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& [6 Q+ s4 Z* d i$ m) w% t% Z% ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% D' {' p5 E, ]8 \" V }) E- ^* V2 M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
- C' C! S! Z" l: R) Z/ @5 {! C│150 │Recov80 │20│ │ │** │Recovers 80HP │* m$ ~. [( f5 G! W$ r* v6 ~
│151 │Recov120│35│ │ │*** │Recovers 120HP │& L% \* s1 Y. w6 Y( B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: h; h$ A1 S/ j' q# Y│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 Y3 C! t8 ~* V7 G│154 │Recov300│80│ │ │**** │Recovers 300HP │
! n4 T+ W/ s. _$ y│155 │Repair │8 │ │ │* │Fix your area's panels │6 e9 Q" i% P) ?7 H0 V1 B
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) _8 u& @/ M3 i9 R% S# j$ \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; ^& M$ B+ Q, s! j8 ^0 o│158 │Panic │14│ │ │*** │Confuses enmies if you are │0 e8 Z6 K3 P' P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* T3 @1 _% r9 {/ x: u
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
i, N. `7 W0 f* H8 I( Z# M V│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 y1 X. l5 r( ^: `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: y3 S9 y- d4 ?3 {# p0 I$ x, A( T│163 │Invis │11│ │ │*** │Invisible for a while │
3 M. @. H! a _5 ^ z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. s4 {3 P! V) c p% ^1 d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* w4 u% p: K5 {9 X* R- e6 S4 q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 q) P5 p$ y+ J! f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# b4 x( T& w# j8 y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │( i/ v# R; T( E5 m+ E H0 a9 X5 Z2 o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ g/ G+ p; z5 ^: q- z0 `6 r
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 d; Z+ w$ `+ \9 D2 C9 u. v8 B: z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! ` i- T4 r8 ~2 R6 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 ~1 Q' }+ U, }8 {2 S1 M8 m│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; m- [. u. y! A/ N( u; |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 i: @. ^- O! y+ j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. t3 T1 T1 A( j) k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& u3 E) F, K) \7 Q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- K; }( A3 ]+ _: u│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ M% [+ M+ G% X$ B. q4 v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ @) y; Y" ~3 w& y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 k5 l) k) R4 o$ _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 Q S4 J! I* \3 N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 s5 t* x8 `# n" D6 y│183 │Hole │55│ │ │**** │Open hole to dark world │
0 d+ {, s' g# r' s! T/ ^1 ]5 s│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 N, u. R" C) f& e
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 i( C+ O, m# `1 x2 v) p
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 D2 N' {% {, [9 p K$ a$ L. E4 y9 S# r
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- u! J& W0 A- v$ P; a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │! g5 Q! `4 b0 Y1 m2 \$ v) q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: y' y5 f B4 p6 }: |2 N5 k; L
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 q" ~/ s2 |. b5 B0 P) F│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ @0 ~3 X6 W& I- _│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# o9 @; m% U" g
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
y8 w& {7 K8 I3 I│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; N5 e; }" v' y b! i: p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" |. a- f7 s8 l8 d$ |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' Q1 q: X2 T) S& x7 D) p# U│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. o; ?: |- m2 u2 e/ Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ l z6 N, \1 V% h
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 d( d1 L4 M/ \! H% A3 A% N& ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# p7 {. i# L- m└──┴────┴─┴──┴──┴───┴───────────────┘! l3 O3 q3 m) Z3 m4 C% \
& Q% H3 I0 o, C' ^" t$ \- Q& O
% J1 O( K+ g0 A/ L y: TMega Chip
! ?7 w5 ]9 A# w3 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
) [( h2 ~) I' m2 z$ k" V9 i) r│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ `5 a# j: w' r7 j6 X├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]/ H% Z Y9 G- ~" ?6 ]+ b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) T! i: g2 O6 j│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, u6 L$ I/ G/ k9 n/ B8 a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. }, j5 V. O! o }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; I/ ]' g8 ?& Z2 {/ x" R9 Q) C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! [7 m. s. D! f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, } H0 k5 \, P6 A+ W7 K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 n! r# e1 D) j8 Z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 t. t# \7 M8 T$ T+ O
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& k/ O- @2 w# T% T J. s) @ L│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 j! r! `( a( l6 B4 l! _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% d) q2 c0 ]! _) A6 S; H% ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 x( @6 I* l: G& M+ G# \8 m6 F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' i; F* F# R- e, b; r% w: Q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 i0 {% q+ D5 Z1 z- i! z" k; E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' M: }5 [: O$ f; s+ E" Q) n2 ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* H9 @( t* g+ J9 n# R; ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ A1 c- w& b2 V6 y6 g9 L, z% c! {
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 x5 w) e& N9 d* ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 }9 a3 |3 X5 T2 g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ A8 |0 d, l* w8 l, e, e. c8 ?
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# j- c; I. j0 U2 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" C% l/ e2 A* r; r1 e) h│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 w6 h$ ~6 A5 i4 X7 {; @
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 w% ~$ A* b9 J4 y- ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ u! F0 }( e7 K. P- y# ~$ F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: W/ e! L' `' P* X( K) B1 `
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# u% Y" k# p! L L, T# v8 e# Y' u) o2 P│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 N$ Q# ?( A- J7 }7 L" [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 s& j0 x% ?. T5 p
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 j2 l: u% `9 {9 M, k, S, C' w \: G│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 M& e) L$ l5 R. d1 B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! l$ T3 x1 Z1 P% k- M2 H│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& Q5 B# V4 \. b3 P( N6 R: v% Q/ x' c& U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. ~1 o2 [! L. w% k2 x9 x5 _( }# E2 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; A8 @, k8 T$ y2 C) E" {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 z, e$ U+ f- Q" L- ]0 |) B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ K1 W0 ?: z6 x% ]# J, N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 ?6 `9 V" P' n& h1 ^+ q. p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, |6 Q& E) p( g0 O% P" s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 }8 j+ e6 ~, g4 P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 M' r; _2 a% C7 N│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! Z) \# U# o# k: C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& h, Z; t. P; M. x% L+ y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 o0 e$ Z+ D5 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ E4 j1 F# [' q0 I5 e: {0 r
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 K* i& K. B: [4 t- @* }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" a& o4 V/ z3 u' ?. H9 z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& g8 |% C2 c, {) d6 H$ G
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( X' [' F) e5 C- Q; f: v8 z: D: r
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 i( _2 J, _ g1 V) M( t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 f- h7 T# U+ u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' f! S U8 n9 j) F8 Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. A/ z& E1 O& {, R) q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 u( E& W+ {# j2 n. q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 e& C5 \/ y3 m# o& G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) e9 M! m$ Y" ^0 J& i$ V% ?, Z7 ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 G9 l) z" ]1 W; n, ^/ Y7 h" @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% {# `* u; w- D3 y8 [# q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 h! v5 v, ]7 }5 e; Q- c$ x
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# H8 z k" I& o. w5 C5 P4 ~. T- G+ Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 O. u. v8 D: ]2 }" y8 A1 Q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 v# K* F% {3 H( _3 L- ~- B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
D" C" q1 O; s O- Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# S0 }3 B7 K4 a$ N8 |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% K8 m/ S4 H3 g5 b: J; L/ H. R: b
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; c' _" J2 o' c8 G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" G. S5 l; ^- ]. F/ k+ s
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: [' b# {; q( V2 a# U; q; T7 H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 h; P! X5 K. J2 a: }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 X7 J- a: z/ ]3 }2 `: M) e! e( s1 E& {
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ g% Z0 S( M! S7 G4 ]3 R- F5 f- G8 L' T
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 @% u i# r% x9 K0 r- u' ^! D│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' p- |3 r8 `! z+ Y8 [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' }8 p0 `# Y$ c3 F& d4 {# J( ]! p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 P. F$ t% y1 k5 E4 A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ {9 X) h. _9 B3 F& o& ?, X│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 L3 r: h; _( S+ ^1 u9 b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! p& l- m0 X' e. K/ W2 a. ?* }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# `, i0 U4 o& h5 _! p; v) V: f& r+ I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* @$ x: \$ [) `0 \! e j# ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' N+ b' _8 [* i# k8 N' O
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 ~% Z' y S+ k. e0 Q z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 s! a2 m7 I7 k7 @
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 J6 p* R5 x! ~3 {1 k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& F4 @+ x5 |# ?4 B( E- n3 c+ l |
└──┴─────┴─┴──┴──┴───┴───────────────┘
( d% e" i% D4 J6 E! U7 m- I# w: w# B, j8 W7 U
+ R: X5 {' f' Z9 |7 H8 ?
GigaChip (蓝版)
2 x+ Z) X2 K5 N/ }0 S┌──┬─────┬─┬──┬──┬───┬───────────────┐6 T- N7 `2 L/ H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( s: _; ~3 \& a/ d├──┼─────┼─┼──┼──┼───┼───────────────┤
4 Q% L# i) G1 |2 ^! `0 t( j3 i. a│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 }5 ]- ^ z% w. C│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 p4 T7 l- n* |# q1 v' i: e│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 |- w" j7 y" m# `5 z' ^3 T, S8 U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* q8 e6 X# w3 P8 c$ I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; r& i! f, i. e; T6 Q' t, T│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( k! h3 x6 ^2 B9 i) V; U9 f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! z& R/ m; k2 N# W0 b6 c% i
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 N* V1 M* Y5 s: Z1 r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 n! p. M5 X# B6 o' q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 E3 L& E7 |( {) ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) }6 E3 P, |$ D) [# g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 h% K* l* A6 L8 Q7 i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ u7 y- N- u1 P! w, [% {│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" C4 m* {8 P0 s8 v6 {, u# `& Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; ^6 I* {' g- l$ Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
6 U- j# f- M& a4 s│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 g5 P0 n. Q f- k2 L0 T
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 ~ @9 ~6 |& E {│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& |0 W) G. _7 J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- \/ I0 Q, N/ }& J* v
└──┴─────┴─┴──┴──┴───┴───────────────┘! g: s, _* D5 d# P
6 h! {1 H$ g* d$ Y. P8 SGigaChip (白版)(只列出与蓝版不一样的Chips)
' f& O' o: w4 ?/ A/ K9 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ W% [* q5 B2 e5 E" d: }/ G* S7 `2 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │6 H1 w$ C. _6 t5 S8 o! y) S
├──┼─────┼─┼──┼──┼───┼───────────────┤" W- L& l- e& Q5 V; S% `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 g. n2 C! ~% X; `* }0 Q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- A2 b$ X) J b1 `. x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" j8 m4 d& L# h$ Y$ N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ E2 Y: C, _( t6 [* g+ w6 V' \
└──┴─────┴─┴──┴──┴───┴───────────────┘ |