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- M! a. B2 P. T5 ^+ E- u; c■● ■ NintendoWorld 站友xliz原创
- p5 E# \2 y4 P4 ~- r, p■ ●■ http://www.NewWise.com
+ Z* k& S0 `9 K2 ^■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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" [# ]& g/ C6 f8 z3 X1 k 洛克人 EXE 3 Blue 卡片组合$ h. \8 n- L4 [3 C6 }
( C% [1 Y/ a0 x- L
3 j, e* V# U) v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( b' z- j& a( s9 y. m9 A' X
大家要看日文版的P.A.或详细攻略,点击这里吧!0 S, o' Q, `" h7 x: g
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + _8 O. y2 z+ U: S+ O G7 m5 F7 x
/ @0 g1 Z. n5 ?- t以下内容格式如下:: p& P( K# r) j+ J+ B: [
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编号 名称
5 v- r2 N1 \5 ^, D1 x: `说明
& A, P" F' o2 b组合方法' g, U7 I9 P. w
---------------------------------+ ~# H: P+ i9 I. A) S+ h, X1 }
01 Z-Connon 1
$ [, B5 \: I' S1 p- SUnlimited Cannon for 5 sec" s+ W3 J$ R! u
Cannon A+B+C
4 {% [2 U1 ?3 OCannon B+C+D" C3 r" P# i0 \$ V) Q
Cannon C+D+E
4 x' P7 \6 Y! x: @6 `; t6 \1 \2 U/ q/ L# [- t
02 Z-Connon 2/ g- B# H9 {( I- r6 a/ _' [
Unlimited HiCannon for 5 sec; C# N, P7 G. [ Q
HiCannon H+I+J' Q5 y; z7 l" |6 u0 Z$ t0 Y& W, d
HiCannon I+J+K& i; t; m: ~* M$ [
HiCannon J+K+L
& n# m3 n' o/ }
2 {0 t$ u+ S) p. g7 c" ^03 Z-Connon 3/ L) j6 N4 H& ?# O
Unlimited MegaCannon for 5 sec( H! G7 ?/ }/ _' M1 `- h
M-Cannon O+P+Q, ^( g6 X% K z8 s8 T- P2 L
M-Cannon P+Q+R I; O' R! d8 @1 P
M-Cannon Q+R+S5 X% Z2 X: H) u% }
% L/ p. L4 M( ^; P5 j04 Z-Punch9 O1 v0 L1 L. e/ ?# a
Unlimited GutPunch for 5 sec$ z+ k# z9 \7 t9 _7 j$ d9 i) ^5 y
GutPunch B+C+D
6 h+ l" s& L0 [# @' X! l) BGutPunch C+D+E! q, ]7 o- Y; M
GutPunch D+E+F
7 q* o- I# a) G$ n4 k" `% ~6 s- H! u! c9 ]% \+ A. C: M8 N3 {1 ]+ ~
05 Z-Strght
$ I* R' a2 V, ^% iUnlimited GutStrgt for 5 sec u5 j2 @* i. ]1 ~6 ^ C
GutStrgt O+P+Q s# l2 I1 n* S) Y
GutStrgt P+Q+R, L. L2 |, T; N7 w" K
GutStrgt Q+R+S9 Z+ W8 r* C" F
2 ?: [0 A! j2 N4 u% b e2 ]
06 Z-Impact- f0 T, C. S C6 M( r; @( D+ G' P
Unlimited GutImpct for 5 sec
- k9 f# f5 G) vGutImpact G+H+I
6 A, W, l) u! gGutImpact H+I+J
, N1 n$ J. p0 K/ uGutImpact J+K+L
/ W4 ?+ h( }2 s8 T8 h8 @ l" F* A$ t. Z! K) i5 q6 _% m
07 Z-Varibl
8 u" Q% P# D9 C3 ~! |: oUnlimited VarSword for 5 sec# y. d d. D& O0 a8 y- ]; b0 ]9 z3 h
VarSwrd B+C+D* a9 U: T0 x, D/ ?4 l1 X! [; N
VarSwrd C+D+E# P0 _, Y& C* r1 L2 ^: k2 |
VarSwrd D+E+F
7 h! R2 u8 z( A6 m6 ~( a
8 ~" j8 w* | w V/ x/ \08 Z-Yoyo 16 ` U. q; K- h5 T
Unlimited Yo-Yo for 5 sec' G; z F2 y0 f( p. ?3 `: j9 Q
Yo-Yo1 C+D+E% {; q4 y: E+ M# h( l
Yo-Yo1 D+E+F9 g. [9 L/ E9 l+ X6 y; `' E7 u" U
Yo-Yo1 E+F+G
D; R; p F# ]! A- @5 U* W% H1 ^) ^- c
09 Z-Yoyo 2- o9 M) p# _, C, G8 ~5 r( d* r- C
Unlimited Yo-Yo2 for 5 sec
" g) A6 B8 f) s- ^: B, D' m/ XYo-Yo2 H+I+J
. I$ y8 I* o k' j4 w3 q, l5 M# pYo-Yo2 I+J+K3 O+ {" `2 A! l0 y
Yo-Yo2 J+K+L
; A. C K1 f$ a9 ~- `, G) q/ s, {8 G# e) R" l9 k4 C: E+ H
10 Z-Yoyo 3
: K, M5 ~0 V) QUnlimited Yo-Yo3 for 5 sec
! z6 a& f4 V5 I* m i: WYo-Yo3 M+N+O
Z5 N9 X, ~* l- uYo-Yo3 N+O+P
. x# t: Z. b& R) H2 mYo-Yo3 O+P+Q% x/ b/ o; R+ v9 T! _
& w! \2 H; H' ]6 O5 `
11 Z-Step 16 r9 ^! Q/ Z( G
Unlimited StepSwrd for 5 sec1 W7 }% h+ L$ n6 X2 Z/ Z
StepSwrd L+M+N
+ {/ A# H, K& U6 IStepSwrd M+N+O
h0 l5 p; I ?5 u0 i4 V5 T1 wStepSwrd N+O+P
1 X' T# s5 `, v1 b- I* T8 u7 j
' a) l7 n( _! m- T12 Z-Step 2
/ L: p: N/ }* g/ t, b' WUnlimited StepCros for 5 sec0 Q! n' t3 v7 p4 @& O2 M
StepCros P+Q+R
0 y0 @% ?4 [( L7 [& oStepCros Q+R+S* {0 D# i1 B* Z' G6 l' f
StepCros R+S+T
2 ?0 }6 l) R3 G4 T
* u% I4 G) b+ C/ {13 BubSprd
; n* n- V* C; D4 P6 `+ o0 HAttks w/ spreading bubbles!& B- F) X5 m! i5 |7 p$ l
Bubbler C+D+E2 Y8 S% E/ n# t# G; @, l& i7 O. B+ R+ T
Bub-V D+E+F
% T. C2 e6 T5 d5 b( y' E4 DBublSide E+F+G
3 I; h( U; J r6 E% d! Z2 e) sBubbler E + Bub-V E + BublSide E
0 |/ j8 I4 s" Z
. A; a" `5 ]& A2 Y% e1 B/ b14 HeatSprd
, B3 h( o# C3 z2 F1 {9 Z& R. |# sAttks w/ spreading fireball!
5 e+ Q( ], j, g. _5 [HeatShot H+I+J
6 n' Z5 X% q1 X$ O; NHeat-V I+J+K: D6 Q1 X( x: |: |$ ^/ [
HeatSide J+K+L! a8 ]; w1 Q8 ^" r( i
HeatShot J + Heat-V J + HeatSide J
+ S+ C$ U" `4 n$ ^0 t8 t0 w: K3 [2 \! r1 D* X9 l( v0 L+ u' P/ c8 G
15 H-Burst+ v1 R" O. A, D
Creates a giant explosion( ]) C' v. V8 H7 I; Y
Spreader M+N+O
8 h$ C o* M0 j8 |7 `Spreader N+O+P
- h. m8 D- \( O* sSpreader O+P+Q, P3 b% m' ` B* |: t
* o) v! I$ @/ [$ ^( V3 ?
16 LifeSwrd
0 \% V- x) O0 F, q8 t- a$ c1 T W& M) sSwings a huge 2×3 sword!
% Z+ G7 E% k$ ~+ A6 Q" v% LSword E + WideSwrd E + LongSwrd E
# m0 I. a3 @6 M PSword L + WideSwrd L + LongSwrd L3 ]6 D" Q, @& K4 W
Sword Y + WideSwrd Y + LongSwrd Y" U# a5 \; F" q( i5 ?) s, t( M
! f5 n' K. g! _0 b8 r# ?0 I
17 ElemSwrd
8 A* O2 i% F7 r" A$ n) M, v9 Y/ h' |Wide swrd contains 4 elemnts; h k- R0 @+ A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 q! Q" Q, r- ^6 M( B% c1 }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 F/ u. {$ ]% V% R
F( L' }, e, d% j6 l1 G18 EvilCut
. b: H5 w. x8 ^Step up 2 & make 4 atacks' |& @; P- O. z2 U. q W
StepSwrd P + HeroSwrd P + StepCros P2 I9 G! \4 @9 v0 C# Q& W4 v
0 g m5 ^+ u9 d1 C" ~+ K9 L5 L19 HyperRat% M3 A3 n! D. e; T- \6 j% Q! W
A giant Ratton charges!
' t S) a% w9 \& Y4 CRatton1 A + Ratton2 A + Ratton3 A* l, ^3 E% k* H Y5 p
Ratton1 C + Ratton2 C + Ratton3 C, W" J) F$ N; S% _# T/ a
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +' X* }0 O' i: p O( V
Sets Time Bomb in enmy area
, r. J, k) N9 l/ Z$ Q( XTimeBomb J+K+L/ b V, K$ H5 P" m
TimeBomb K+L+M
% b3 a6 `- C+ @4 i( O4 k0 G4 bTimeBomb L+M+N$ i. l. b8 l0 K v% @
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21 GelRain+ _5 K# j+ f7 Y" e+ r
Gel steals squares. C9 L- N; Y! `7 R
MetaGel1 B+C+D! t$ X- @* F- u2 ~2 V
MetaGel2 E+F+G7 m7 T. K0 g- W6 q+ A+ |+ V
MetaGel3 S+T+U
! K# A i" K8 U& d: x& z) n$ ^% c+ T0 r
22 EverCrse
9 i0 d6 j+ T: NShield chases enemies7 S: K1 `' K; b+ d$ D Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 d" D# } R: A s2 mCrsShld1 L + CrsShld2 L + CrsShld3 L6 }3 e7 i5 `$ B$ F0 T
& W$ A/ S0 }' w$ [ T
23 MomQuake
7 u8 |5 ~) z+ Z0 r: @% QAwakens Mother Earth!0 Q( g" e8 O; u' U: e
RockCube * + RockCube * + GodStone S
8 v8 G% u9 C6 [1 Y U) k, e8 F% N+ B4 P: ?( m# ]
24 PoisPhar9 ]# W0 ]1 W7 f4 F$ t" N/ ]/ D9 Q
Pharaoh generates poison; P5 r; d+ ^+ B! S& L" k# Q9 ?
PoisMask A + PoisFace A + Anubis A- Y7 d" ?, s" S H6 [* v% B# s
5 f- j) e$ E! K
25 BodyGrd
; e7 \5 K/ I; fBodyguard takes out enemies" l) Y: ~1 U3 }2 l
AntiDmg M + AntiNavi M + Muramasa M: V& _% ^" W5 c! ], ~6 p
/ e+ s- v, V/ F; c26 500Barr
9 Y9 F" f3 j U+ g1 vBarrier absorbs 500HP dmg
: f0 h- p* o6 I% h7 ?# dBarrier E + Barr100 E + Barr200 E, I7 X# q. R3 M& m8 H
Barrier R + Barr100 R + Barr200 R
0 f" `9 c( Q/ b0 q3 |0 q- g3 |# k3 Z3 @, l9 g! u- E% G
27 BigHeart
; x8 S3 Q% y( w/ C7 y; y. v- W' ?* uAttacks, then heals HP!) n Y! E) S# f! Y
HolyPanl R + Recov300 R + Roll R
0 B6 o9 W' H& {. n& z$ SHolyPanl R + Recov300 R + RollV2 R
}! L7 ]; M+ p" p1 KHolyPanl R + Recov300 R + RollV3 R5 q r* N% Q$ Y/ f
4 j5 p. b2 U$ Z! b2 c
28 GtsShoot
$ p; W/ P$ x0 r; l6 X0 oGutsMan throws MegaMan!
6 K) P8 a. t7 g3 r8 U2 W) M, PGuard * + DashAtk G + GutsMan G9 k" \& r; ~' @; w
Guard * + DashAtk G + GutsMan2 G
, C6 b' l7 `; F4 e! }' H% RGuard * + DashAtk G + GutsMan3 G
, G* r' w6 y9 y! G5 P; AGuard * + DashAtk G + GutsMan4 G
9 S( q V9 X7 u* S
9 E+ {9 @1 s! N* Y- E29 DeuxHero
$ C1 j- ~: O v0 v! N* M! QMegaMan & ProtoMan team up!. y6 E, q+ N" |8 Z! K
CustSwrd B + VarSwrd B + ProtoMan B1 \0 ~" \. }% x" o( S- j/ |
CustSwrd B + VarSwrd B + ProtoMn2 B+ `. u/ m& T" _5 Y
CustSwrd B + VarSwrd B + ProtoMn3 B
5 S( \* j- u9 G# VCustSwrd B + VarSwrd B + ProtoMn4 B
7 H) L5 z, J0 x% Y+ T( z
: b0 N K- z8 s& x5 b# v4 ~0 Y6 u1 s30 2xHero' e, B" b! n$ E. S5 L. b: L
MegaMan & ProtoMan Dual atk, G+ r. n0 G% j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ i* u g6 c- B7 V) _ l) G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! {2 W$ R: ?( e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! ?. r# ?- I. p% o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% P$ p; K) X3 X+ y, `
1 Y$ V( h8 Z1 o- G Q5 H
31 PrixPowr
# Y; s% }4 j+ p" f0 n( [" b$ w+ ?3 Navis attack at once!" @6 l5 c* K$ t) [7 s. k! n ]5 Y V
Team1 * + Team2 * + KingMan5 K% u$ a! G1 F1 [- A$ J9 c Q! V
Team1 * + Team2 * + MistMan5 M' C+ g! h, p% z5 e
Team1 * + Team2 * + BowlMan5 B
( [5 i+ \' w) S* ~
- _( _$ n! s- X4 Y3 O; Y* b32 MstrStyl
2 `( \2 `( @" J: B5 y. D$ ZMegaMan unleashes his power+ N8 z2 a. e2 ?, J& L
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 V4 E9 C, d* X& P! M
- Z; I T" Q6 b# F* M' A1 hStdrdChip (Part 1)) C8 |; E) m1 m3 R( ]% K: v3 R
┌──┬────┬─┬──┬──┬───┬───────────────┐3 O( S6 l7 n* D x" g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& [# D9 y+ q5 ^" `3 r├──┼────┼─┼──┼──┼───┼───────────────┤
6 b1 R1 t& d1 N│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& B. p. j% U* W! k3 L8 q; a3 D1 g│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! ~6 x# b1 `& W6 V% v$ d( B
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. p+ h# s+ b: X4 W: ` A2 X/ Z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 C: Q2 w4 v2 `* s& X9 R* w( @
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. S' K; a" I3 a$ Y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 M3 C4 Q5 l V5 A, T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 }, b |6 @5 N8 f' {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 J. C) F4 J9 G% j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 P/ @+ x+ m. j* D: K( k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ d* t2 E6 k, Z% l E$ T) \│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* k/ c! @9 a8 g) I: Y9 g4 t" L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ x; L2 G8 }7 B: a│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 N, T$ ~9 S; H1 X' _: l/ T
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 ?! `: q8 H$ w5 g) T4 o2 {) p! k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ U) m7 k+ i M7 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' ^' u" B e' k, ~* ]- U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; C/ b5 h2 T6 e! D k' ]
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │- I2 J, ^# j" @8 p1 B$ O# Z1 H' K" Y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, r, B3 u9 }( v( q ~+ u _# \( t│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 m; h0 ~; W4 G2 K/ W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 f; {5 x4 ~" O& X6 D2 w+ o' D8 L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 x7 a: `9 ]. u0 c' S
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! r+ w& x- g, f8 x: p3 d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" T2 J+ A0 T2 R* u: A+ u7 l│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# C' I" h! n% A2 p! g
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# ?8 W9 T' R% l& N- |' O( }. g: R
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 h) c* j9 h, c" O6 G: {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, L* j- q+ Z+ h8 q# u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ D' h: ~. p* f- ?2 |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 M q- g9 b/ k
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 E4 c$ \+ C; X& o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' G& r* W+ ~2 a {& ^4 d9 k7 T
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: g$ U$ S' j. G0 F- k' X' ?│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. R8 ? `& ?% M, `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ z- r* ^) L3 C" W% _: s│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# X1 C: i5 d- k4 N h" r' ]# U+ ` S
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 ?6 G! h3 r$ \& L% V: r0 y3 v( D$ `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 P+ m5 ~( m% L7 M5 k P x2 s4 V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* C7 L+ G& ]2 [8 z* V" B' w$ _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, j" F* |9 \$ l+ l2 | ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" f& l/ @7 z. c( T8 k8 w8 [│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 w. f& q4 \$ [1 v i
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, G T. l1 `" H5 E* V+ U0 V3 X0 I: z│44 │ShockWav│10│60 │ │* │Shock through enemies │ o8 {9 i) Y3 U' N- p, W" ?- ]; |( S
│45 │SonicWav│26│80 │ │** │Shock through enemies │8 J% ~4 v* g/ `9 l
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) Y) V' A9 s& ]! Q: Y& G M! O( |│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: U1 {* d/ z( n5 ~3 e$ X" g│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
D7 g9 ^! p0 ^* J( _│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 B# n2 ~7 G7 H! V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 {" S1 }9 _- ^/ |
│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 b& a' L) T0 t1 Y: ^
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 I" b3 C& e' ^- n$ Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* Y# U+ Z% s7 x+ r% v9 L4 h" c1 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: K* K C+ p% V6 u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 g& } K% G; R* r3 H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, P6 b) S% J8 X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 i9 D- V4 \( L( q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) b/ y$ a* |7 [9 `0 |3 j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ U! y: \& g4 s$ n3 X9 j! x5 v│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 B1 _7 O6 M3 k9 F. Q& }$ x│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 M- D6 X7 Z9 a0 }/ u: u│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# r! N* e) o. t \- T, c8 }│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 N7 {% _3 T+ v: U: b. Z; S! k
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 y9 C B5 G/ A2 O
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& s& Y3 y4 S1 k! M│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 p! I( y% W2 h' @- s) `2 [6 d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 O. L1 w) S) K2 V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% m0 V D/ v* ? {& n1 ?
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 l* S/ @" h. J0 D0 Q( M. o) o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 ^/ Y l' _. L- K# E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 Q. M7 p) G. w$ W1 Y3 l/ Z8 ^# B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% B: D4 X5 K `/ L# V! y+ q7 @
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& d8 h8 s0 C' L" u5 U+ @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; q, a; T9 ^; w4 ^5 u9 c. x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ a7 J/ k. }% b+ C( w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! _& }+ ^9 P, j/ Z m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 x( e# X6 q6 s$ ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( ]% y+ X4 E% S. k) h1 T6 N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 L' N: O; N% m. I0 h│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 W8 W4 \' h/ U. {) l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ e8 u* k5 C1 v" X4 ~! i│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 @. E* ?' Y# E! f; K7 v6 I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- D+ k$ E M; y) t# \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! a1 Q/ t, K H8 o6 {& m! z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! s3 b% @3 a% m# N7 n9 |. h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ F1 Q1 ?- j4 M1 ]" s, h/ M│87 │Hammer │16│100 │ │** │Hammer smashes front! │* F0 o0 H5 S5 I( _) V. B' A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# `% ?5 y3 } g- N% h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" y# X% ?1 z$ q1 Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 ~: b3 ~% v% E- Q( l% i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' Y# F N: `/ f" o& b5 g: s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% J) N( {( d8 N/ Z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& p7 c8 X N- L9 B
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 D0 w- B% J; p) |' \+ ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 _- U5 L4 y& P5 @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 {& f* Y4 g+ B. j7 ~. ~: m; D* B' Y" l/ e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: n: g9 e, P$ l0 n% r% q8 h9 g# D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; {& n- D5 e% r3 t& o7 l* Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- }7 i" `6 ]8 ~0 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 s8 n9 j0 m8 S2 b0 C1 ?. h
└──┴────┴─┴──┴──┴───┴───────────────┘0 h* ]7 j6 f4 F9 y0 m: u% L
( W( R' c) E9 H( `0 UStdrdChip (Part 2)
; ]- p& f% p# b, M3 U┌──┬────┬─┬──┬──┬───┬───────────────┐
( s( W0 B+ a J, q1 n│编号│名称 │MB│攻击│属性│稀有度│说明 │( Q' E! i( G, p) u, E) o" t
├──┼────┼─┼──┼──┼───┼───────────────┤+ }2 j" M6 }- `! v0 p) `$ R9 x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; ?/ e- {! T- e6 Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& P$ W% z G$ W5 o; @9 B6 t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 F$ E5 V& b9 F( O6 ?* n
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 }" C6 p3 U7 Z# ]+ f$ M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( D* w. j; m/ p4 y1 ]# k
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 W3 G D) `* S( N0 |! z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ j7 y: K2 r# ?. Z% C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% o5 x% \) k) I/ V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 q6 S N; C) [, |' {/ R2 ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, Z% i' B+ W! K4 j! p│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& V+ [2 |" R9 t: n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* N6 B, \: f$ D# `. b @* a6 x│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) U8 u. Z3 ^, i- J2 h% T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) }* ?) |; q- s/ |. ?, A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. c$ v9 M5 `) I& ?7 d0 O2 l9 P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 D* W0 W B' f. v& |/ w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" l1 ~- o$ U J: o* q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ t) |9 z; ^8 ?; I; w7 f- c' M│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" z" d3 A( ]& f" B$ h9 {│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% k) x7 m$ X/ s& c, F" F7 h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 N% X& ~6 _% p* ~' g8 L│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 G2 w0 ?+ ?! x" p- [8 Q" F. Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │, @3 y, ]) J3 [, a" g
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 _& p! `; I) q* C+ b9 \* e, N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 |( y. D E7 j5 j4 B& E
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# m2 w" y) n Z. t9 @1 Q' d6 m│126 │Rook │30│ │ │*** │Protects you from attacks │
) y; h, _2 u6 \. D5 z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 D' A& N5 u5 ?* w! g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 g8 V+ K: T$ w7 P% I/ @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 ]3 O$ H0 C" F6 A│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 x+ |2 X. O! ^ Y. r8 J
│131 │Lance │46│130 │Wood│*** │Lances through back line │. g/ z7 y0 B8 a$ f" I! B/ H
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 J. ~( D( ~" U* p( ]
│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 b, d/ ]/ { [; E' L+ T$ L9 D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 g9 S, o8 ^% Y2 O7 B- V& D│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: S$ e/ d' P& N Y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 c1 L( g% ^/ {' Q) B; l
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 H2 s2 w3 i d8 Y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ u0 L9 E. d5 s# J
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' R) K. [) v! h2 T8 v3 i" X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* h6 M( l ~" R0 {- @│141 │Prism │60│ │ │*** │Prism fires randomly │4 L& f% ^3 J' H/ y! Z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │( ^, e, e6 H" D3 D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* \3 K' W) ?) o│144 │Fanfare │32│ │ │*** │Take no damage for a while │! I; W. K) a3 R1 f& _2 K( k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 P+ ^' v% A# C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. \$ a2 Z$ L" _, B│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 K! Q+ f$ l, Z6 w3 ?
│148 │Recov30 │8 │ │ │* │Recovers 30HP │& I( H- Y) e( G1 w% _+ b
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 Q. x. y0 E& h6 x- D$ C; ^) r$ M
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ P; V {; z4 I, A
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, w# \7 F7 ~ w6 z5 p* |/ [! L$ B│152 │Recov150│50│ │ │*** │Recovers 150HP │( i, t+ j! C- m* v& g7 I
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! e E0 N! S1 S3 W│154 │Recov300│80│ │ │**** │Recovers 300HP │5 R3 ~% m9 M: c; P& _" C1 o& E
│155 │Repair │8 │ │ │* │Fix your area's panels │* @8 s5 S$ u# V( F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; ]0 i) D$ b1 l! W5 q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% h+ p) |- ~% p3 m7 }; h│158 │Panic │14│ │ │*** │Confuses enmies if you are │) x* U3 i5 T; f: n/ \' M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) j y# k: x- ~1 W$ ]; q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 y% o! H' H5 z4 C9 {, ^! z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* J) I+ o" u* L- S" e2 |: I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& t- X/ k& T0 {" `! s
│163 │Invis │11│ │ │*** │Invisible for a while │1 L/ q6 y. V+ w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 @4 G. L8 \9 W0 {% H, m
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 t: I9 K5 H {) x' r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' U0 D: l: ?' k. M; u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ S* Q) T& ?! e, z+ F2 r) g4 F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* ~! H) q) c# |! f4 R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# c, ]4 }' Z% \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 i5 ]5 [2 x* q( F3 C/ t1 a( Y/ S
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% Y: O" j) O; _& R│172 │Aura │55│ │ │*** │Repels attacks under 100 │ P" z& J. X' m* M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! u9 N0 {/ y0 \6 L" S5 y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 x+ H) }3 H4 G3 V5 g0 y; q. A$ t" h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" ^$ ? A4 G/ L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! Q' x' k5 O! O2 e+ w; z' F1 H│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 Z# e. @; I1 `3 F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 T" @; C. D: Z5 P# E( r6 n
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 S& r' h7 i" v2 @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% e: v d6 f9 o* _+ X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ g; W8 d/ V& n7 A# O" K3 {. `│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 g* \, y) m, y# Q
│183 │Hole │55│ │ │**** │Open hole to dark world │) g/ C3 f4 w6 p& b) L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ s8 m. J2 I& Z9 ^( a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" l5 D& G" _1 q2 j│186 │IceStage│20│ │ │*** │Changes all panls to ice │; }! U8 B# l/ S$ X: R; D4 F/ g% o& m
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ }2 H3 }/ ]1 f: o; ^│188 │SandStge│18│ │ │*** │Changes all panls to sand │' Z. i. d/ U& \* a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' m% K% N/ I! ?' ^$ x! s
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 {, V# @8 I- _) u& a) U$ L- T│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: K* O+ r7 x' ^5 g3 R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: ]+ P# b- h9 W4 m+ A. d5 R; }, a6 T- S" m
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& \+ B4 L. j. K- C
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 z; `. C, ?) C/ A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 w% N7 g8 x5 {0 F. f
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% v; ~4 t: G8 W: Z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 ] I) D/ ^3 _, t9 H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, E, W L. y' P" M- A6 o) z
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ T) I1 ?! N; e0 F+ A+ y6 C
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& T D3 ^- N; Y. |8 u1 R, F7 ^└──┴────┴─┴──┴──┴───┴───────────────┘1 v/ I" M6 C# g: A
1 S8 _( t. i Y; }
/ A4 M' G# }8 n6 `Mega Chip
2 E) p2 S# z8 `: V1 p" U3 R┌──┬─────┬─┬──┬──┬───┬───────────────┐/ s. H: p7 @" Y7 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │- N. n, u9 W8 U# @+ l& n# h6 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
' g: J) i4 X1 k' Y# N│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" u5 [- \5 ]* W7 u│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; x& U9 D: \7 t1 I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 ~( c3 q4 Q6 k0 } }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 x9 A- V0 ]4 x6 ]3 \8 ]& I
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, Y* C7 S; M g) s( Y m3 V. a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 x2 _$ f% b$ L9 s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ Y& c) Y6 p2 U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ |' n( L4 }4 X5 w' Y Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% C+ I/ e7 i7 O ^; C4 W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( d, M$ |$ @ j$ Z+ N8 F' H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 b6 T9 `5 U5 D0 g% M7 ~- E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; Q% h7 o" {5 k. ?$ s0 p
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( j/ ^6 n/ {5 a M, F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( w& S# t, l, s- Q1 x7 I
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ V; k6 w" J4 d( o
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" i- y; D1 ?% p$ u4 X) q9 c4 n0 d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! X2 \/ i3 S3 |3 q7 @2 L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 O: E6 H/ f. S4 u1 f R│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 i1 d% r+ a* K
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ V5 o( K2 k/ D% C; e. Q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! X3 U- _& i- `: ^+ e/ B5 j9 i5 j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* |& a- p; L1 _+ g6 t& ]6 w( G# y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ u9 L" `5 H2 i" I# b# J│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 X& d- Z+ N. A# W* Q* v│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( J3 W/ _6 F2 u7 S% l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% ^ ^( B9 w h" _/ N
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; C( W7 }4 I" `. F0 S8 n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& D# i0 R1 j3 \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 X) |2 S$ B7 y( _! w$ k
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
L9 A# S' S5 C│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% x7 X0 ?3 A! S' F0 G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 \+ u/ G n: N t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* h& h( [2 S4 _' S7 J/ @$ j+ k* i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" K2 C! C; H& D9 y; O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, s" _: x& @2 {+ C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" g8 d' d* V! H8 X6 _4 q- ]) b' h( t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' ]5 _9 {, P! o% Z* l5 ?" B2 c4 U& s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- s6 W7 G9 ^+ E+ R6 \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 E) @) Z/ f1 j# Q7 H5 E7 x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 \& D( N9 t4 v6 H @! c' v2 `
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 i f3 H7 q( v k9 A│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 W- N$ l* v1 p; e. b/ k; t; j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 {" y- C* v3 ~' ], U7 A/ z) l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 G: x( ]( o* L6 @4 n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 ~7 ^3 W( `9 L8 G" Z4 `$ j│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 R1 m+ H) }' q8 b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: F7 S& J' q( v- U│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 y8 I& _) _* L3 J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- P' y5 ~3 a, V* S2 t$ I+ B│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- V2 g$ [8 S% m4 {. C- L# g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& \4 o/ A: \% F1 r e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ ^7 C5 F! _! Q6 ]/ y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 I/ {: S5 b* \ D+ W% F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 C& Y& J% m5 J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; r; R+ b: W, T- B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: S5 g2 H3 v1 o# c( y. |8 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! d. E+ t% P" K) E' |$ u
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │2 H3 {2 y( E$ ]0 o6 B/ }0 Y. a
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ g+ n" `0 W) C
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 x3 B$ ]- [6 x/ N
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. b: C* G! H- P# _* A s+ b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' O- o5 Y/ @$ c* f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 K3 L" w& B# S2 \8 n
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! B4 D7 B4 b1 E/ f* P7 q P. i& E+ ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 I2 U/ j4 q7 L! k' [4 y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 u! X3 N7 V- Q1 n p
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# U9 R5 R/ u, T- p- @' W3 T│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' M+ n1 @7 L+ v/ z2 {) \ m5 W│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% ^/ E; x- l. S' L; I' _- k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 j. y4 W& t" t% X! ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; y, U0 q/ u( V" L% X9 y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" @. L) a: V! ^' R! ]) V6 M* j│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# j/ q$ E! E: d2 g1 F( {3 ~1 N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 u- r' D3 i, G4 y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 i3 c8 ?8 G9 [% ~, R6 [6 q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# m8 R: W, F1 ~+ j# d9 \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) y$ U- G8 R9 O+ Q3 z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 r: j1 \9 g# ^/ U# u/ p* n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# d, m+ T8 x% @% i2 U! O
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" a3 V* E L4 M/ C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; ~/ t9 i6 p, n1 { Q6 \! ~, L! P& n
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; ]1 {6 A$ n7 m) F' Y; M6 k: b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 {7 Y" Q7 o% T4 R; |0 c0 q) ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ x- H8 ~' [- m
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 ]; T; D0 Y9 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
! k9 I7 c; K9 f8 x$ W f5 Y/ Y5 B, h, p7 T( a% ~
8 o. ^" U) t! m: n& }/ J) s
GigaChip (蓝版)
% e9 O" a4 Z& m* ]. [┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @! ^* X9 T k
│编号│名称 │MB│攻击│属性│稀有度│说明 │ l" Z7 t4 O0 M
├──┼─────┼─┼──┼──┼───┼───────────────┤* t4 y# t& o8 o: {& g( W* q! q% g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" L C0 v/ w1 s0 m+ g% N4 d│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- { K& j- x5 L$ e# N& e1 p1 c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# T g/ F3 J! X+ M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( w. D6 D1 Z! o* c; F; Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 t" e5 f3 K* n3 T+ J5 H! {2 u
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ }* O3 T! A" p│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# ^" L& \6 v. L│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! Q2 Z! }; Z# V6 G+ l. y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ Q- J3 ]' t: G3 o; t; A2 @+ U# E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ q+ ?# n9 {* r│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- W! q. t' e% |; P/ ^" {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) V8 s) v& q# q8 Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* o& `: A1 ~. O9 ~. S1 f
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 u- C/ j) I O5 x
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ Q `9 Z9 a( a# u
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ T5 d8 @7 ~ a+ }% U! ]; n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! ~# A+ [' @' u8 K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! Y3 O4 n4 e8 T7 N1 r│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 @0 X- j0 `& Z( f│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- h! c3 d7 Q7 Y) U( b$ e( H' G+ Y
└──┴─────┴─┴──┴──┴───┴───────────────┘& |7 L _0 x# D6 H4 y" C8 ], S
5 n/ L% c8 h- f3 z5 [) {
GigaChip (白版)(只列出与蓝版不一样的Chips)
. T9 y( g/ @+ m& @) _4 {; e┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ M; o% @9 L# C4 a) T) L: e+ ?- a│编号│名称 │MB│攻击│属性│稀有度│说明 │) p) d- m% X1 h9 u9 W
├──┼─────┼─┼──┼──┼───┼───────────────┤
, a( e5 z- B9 {5 z: ~│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: ~8 e9 N5 w, Z7 v: o) f6 b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 i. e! Y7 n! m* o1 O4 ?% l5 T
│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 \: ?0 P! S$ ~8 [ y% \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 o9 q; z' M# L) g$ r└──┴─────┴─┴──┴──┴───┴───────────────┘ |