壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17034|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
% @5 H* w. t4 w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( w3 ~7 y8 V4 d6 u5 }
■● ■  NintendoWorld    站友xliz原创
: L3 F$ `, H& K3 `■ ●■    http://www.NewWise.com
4 L3 n3 S: t; O! `( X, K■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 Y& {/ @+ b+ M+ F6 r

. e) \! {5 a4 w3 E- s. I2 O
4 ]) h' g7 l2 w: \5 _3 k           洛克人 EXE 3 Blue 卡片组合/ J+ L  ^. Y& R) Z2 L

& F# |- o, q3 l1 U) B2 [7 Z! [& i5 ^. Z9 N8 N  E" r7 V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' G% H3 T( b% I" w大家要看日文版的P.A.或详细攻略,点击这里吧!

# {' r( l$ |$ u4 p1 E' m====================
7 {" i6 ?8 A" z# ?# H4 l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 i- Z% P% N$ G
( t7 \& q* ^- V, V以下内容格式如下:
6 ]1 F' ]+ @- m* w: C' o) f  Z
: R. d' C* k+ v- o8 X  \编号    名称; H) a9 F# B+ v: s0 z6 ~
说明5 e( Y1 z; N8 W/ H! ]' g$ l
组合方法
- d+ T! @8 k, K- y---------------------------------
8 t! G# }$ M* Q( b& e' G. u01    Z-Connon 16 _8 Y1 r/ F- |, C' B3 u
Unlimited Cannon for 5 sec
) Q3 U; L% \2 z+ rCannon A+B+C; o" B- P; S% B9 A( C; L7 n: q' _
Cannon B+C+D
  W+ ?; \2 }3 d# zCannon C+D+E
, B' e* d5 l8 U9 h/ Y/ p
* x6 w# \  Y! J3 F3 @02    Z-Connon 2: p' j) p& N* W1 A; o
Unlimited HiCannon for 5 sec
$ |6 Q+ N8 s# X9 u6 g/ ~6 z, E  HHiCannon H+I+J+ U) D2 e4 s% ^0 L4 M* C, k8 d
HiCannon I+J+K
! L+ m4 _0 D  b& C+ d$ RHiCannon J+K+L4 g2 o: u/ g4 E  D) [5 t2 y
7 T- L0 G- k, b, m1 H6 f4 n' {" o
03    Z-Connon 3
9 `  r/ `4 J4 q3 Q' F+ ~/ h& M. [Unlimited MegaCannon for 5 sec
" P- }- C, R% t5 F5 m: Z! RM-Cannon O+P+Q
& e9 D1 D7 R! H% H' i3 CM-Cannon P+Q+R9 @1 R$ x$ y% R+ o/ G
M-Cannon Q+R+S' k# I- i- i5 G! n# i: K
9 m, A/ O2 [$ ~+ j; d  g- k
04    Z-Punch
2 w& ^9 p2 `# |3 }/ f5 C9 HUnlimited GutPunch for 5 sec7 i8 ]6 _8 i1 s6 O7 X
GutPunch B+C+D+ E, d) r+ ~) u1 U! w
GutPunch C+D+E
! ^: G# S8 B  Q7 s( \GutPunch D+E+F: \; O7 I/ ~4 M

1 `6 q" V. ]( G' q; J3 ?05    Z-Strght3 `7 r$ t1 J1 Q# f# V8 V/ `" S
Unlimited GutStrgt for 5 sec8 V* f; W9 J( H
GutStrgt O+P+Q: ~  C4 E& L' u3 U! s
GutStrgt P+Q+R4 g0 h! n6 d7 _3 f8 ]1 I
GutStrgt Q+R+S! s  Q- P+ w5 @8 {! }/ a! c
. }1 P0 ^: y4 u$ V4 u2 t4 S
06    Z-Impact  d3 @; z- x. `0 L7 L  w
Unlimited GutImpct for 5 sec
) ]( F7 _9 _! i+ c% b& fGutImpact G+H+I' U9 C  Q. f; l+ P
GutImpact H+I+J) R/ J! a$ T6 T5 ^. Y5 H
GutImpact J+K+L( L  w/ i4 k, M5 d! |: a4 ]
6 Y8 B* c7 e. u7 H6 C( c& |
07    Z-Varibl
, Z6 D" U5 v/ o4 }- MUnlimited VarSword for 5 sec5 u; U. V4 u1 W* a+ r2 w
VarSwrd B+C+D
, H( G/ _: [9 b0 YVarSwrd C+D+E9 S8 V- I, D8 s; e
VarSwrd D+E+F
1 F  c3 v2 L  |- r7 N* D) F7 L; V$ m5 i! q* H
08    Z-Yoyo 1
# g9 p7 q. H, l# D' DUnlimited Yo-Yo for 5 sec9 j( M' ~7 M# i1 Y- x- q, t
Yo-Yo1 C+D+E1 m; ]7 g3 ?6 C! A0 B4 Z
Yo-Yo1 D+E+F
6 b  \4 H- g% z. KYo-Yo1 E+F+G
4 x* K0 X7 |/ d1 G3 Y$ A8 P! @; }! _
09    Z-Yoyo 2, @; M4 v. g( B% l9 q9 u
Unlimited Yo-Yo2 for 5 sec2 q7 j! J' M7 \3 D8 ~
Yo-Yo2 H+I+J8 m, U# ?; I! S9 w& n
Yo-Yo2 I+J+K
: p: P* l" N; j8 x8 \( pYo-Yo2 J+K+L
& f9 u( L1 O0 `% j7 x6 o' a3 b+ _( S# N" |
10    Z-Yoyo 3
: E: ?9 X7 I4 X2 q; o  sUnlimited Yo-Yo3 for 5 sec
- _# s) Z5 T' k& ]% y5 _. oYo-Yo3 M+N+O# r  t+ e( U2 u* v8 I
Yo-Yo3 N+O+P
$ Y  f& ?! A" N; \Yo-Yo3 O+P+Q
+ V: Z( O# s9 \# c7 N, u
! N; d& M; p2 G1 R11    Z-Step 1: l1 x# k* m# H& f
Unlimited StepSwrd for 5 sec6 `+ }  ]) q: u# J1 X
StepSwrd L+M+N
+ H+ w" C% ?' \; l, EStepSwrd M+N+O" w/ [. W; `( i2 R7 w0 J
StepSwrd N+O+P
2 h% @$ H8 T4 [  c8 C' ^, [6 }9 k: f& ?  o% {
12    Z-Step 2
5 H0 h3 W$ `0 _7 Q" i4 v& bUnlimited StepCros for 5 sec
% i. U5 [1 o% PStepCros P+Q+R
/ |, P0 E: H4 Q2 d' i1 v9 N. MStepCros Q+R+S: y, W- S0 p  k, x; _) C
StepCros R+S+T9 t9 E/ D% g! K% J

) \4 x4 t$ a$ y2 Y13    BubSprd+ t' \" b% P+ n: M
Attks w/ spreading bubbles!; a/ W. |$ f9 K, I: _% j% N
Bubbler  C+D+E
; M: U  j& A; {; J' JBub-V    D+E+F
& }' E! f' r. l5 rBublSide E+F+G
$ v5 p2 c/ M6 f5 O# m" }Bubbler E + Bub-V E + BublSide E( @% C1 ~2 P8 o& h) \: I. E: U

$ V* S# Q* ^/ g) q2 T4 J14    HeatSprd( w: Z! |# r4 |7 v/ [  N
Attks w/ spreading fireball!
" q8 v' y( B8 ?- HHeatShot H+I+J
* _- j% m1 t' c( n( ]Heat-V   I+J+K
$ a9 f3 x7 W. YHeatSide J+K+L7 c3 h% ~8 j/ q2 {! u0 @
HeatShot J + Heat-V J + HeatSide J
4 [* S9 k+ e3 Z# I4 x3 A
7 F) X4 @2 \8 K# Z# j) J, _7 ~15    H-Burst
- k3 a, t5 q  x1 u8 ^. ZCreates a giant explosion5 [; `; v' y+ _; N* g+ E" X
Spreader M+N+O
8 P, S4 P6 i8 c: tSpreader N+O+P& M6 E4 E" ?# ^" n, \# `
Spreader O+P+Q
$ W% i0 \0 `- ?, f/ @& \2 D* z" ~# a/ {; o$ [, {! l
16    LifeSwrd
  t9 N! o6 n  {+ T0 X7 FSwings a huge 2×3 sword!4 J0 q0 K; G6 Y* t0 H& q
Sword E + WideSwrd E + LongSwrd E
+ _5 Y5 J2 y; c: T+ R4 v/ ASword L + WideSwrd L + LongSwrd L$ Y4 {( o) C  x, b3 B# X+ ^
Sword Y + WideSwrd Y + LongSwrd Y  O: N9 u- [8 _, A

  q6 v, Z7 h! t2 n. c17    ElemSwrd
9 ?8 J2 Z$ Z  o4 b$ @Wide swrd contains 4 elemnts
2 E+ _6 ~5 C+ r) i! P0 }6 |3 Y. @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ _0 I: `% R0 {1 wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 h( C2 C8 l" t, D3 j3 h
, U) I+ ~" B) ^1 n; R8 y' ^18    EvilCut
; K( P; @5 a4 N5 r3 p, vStep up 2 & make 4 atacks! G" ^& K* M/ j! S( H7 N, j3 x
StepSwrd P + HeroSwrd P + StepCros P" z  _, b) v+ K" c# A

2 ?% g7 P  M, A$ B7 k19    HyperRat
/ t6 {" g) M1 p( H3 Q5 TA giant Ratton charges!+ R8 P% s4 w8 ?3 K, s; h
Ratton1 A + Ratton2 A + Ratton3 A3 S# E) m/ T) {# s2 N1 ]
Ratton1 C + Ratton2 C + Ratton3 C+ j' B3 `2 R5 k' Q
Ratton1 F + Ratton2 F + Ratton3 F  M) {, f+ }( G
: H; K& s( {1 T5 {9 ^; N
20    TimeBom +2 T# j( {+ |2 i4 K, w4 r. E. h9 J
Sets Time Bomb in enmy area
# i, U8 S* g9 h  S% ]- lTimeBomb J+K+L
& @7 A5 {; `* p$ g9 B1 Y0 u: u8 cTimeBomb K+L+M! Q2 F/ v0 |2 S, T; L
TimeBomb L+M+N; e; h1 x. x; c: ^$ Y1 R" V! c! Y
  H: G2 g( `$ l% Q. J# O4 Q
21    GelRain
7 h7 K% v7 @% b' @+ x( d; d$ FGel steals squares
/ a. X$ N  g1 B- t7 p9 y3 sMetaGel1 B+C+D
% e" m7 z$ m$ W/ {, t& ^0 TMetaGel2 E+F+G2 g+ b- P; t2 [* s% G" }) r. Q( G
MetaGel3 S+T+U
5 ^3 }* ~4 W- b5 L/ t, p8 \3 L, G/ W. q" e2 ?$ i/ o
22    EverCrse
% \  C0 ?/ `: l5 C' UShield chases enemies
+ V: L% z8 ?  c. C4 CCrsShld1 C + CrsShld2 C + CrsShld3 C9 {* V% X) D4 y, T; E5 G, y9 p7 C
CrsShld1 L + CrsShld2 L + CrsShld3 L) W9 [8 I' G- T# {  o

- H/ i9 j, e/ x2 S4 G$ @2 G+ Z23    MomQuake
; D5 h8 g/ U" K1 S! H. CAwakens Mother Earth!
, \0 t) O, S" TRockCube * + RockCube * + GodStone S: k* O4 L* [* f9 Z) c2 i
$ E7 p1 W" Y1 _  Y! I
24    PoisPhar! M& U1 w( S% Z  M, Q# `8 y) C
Pharaoh generates poison" Z- C# g7 l2 Z5 `
PoisMask A + PoisFace A + Anubis A% A* v# `8 o& b  U6 A
' a# w- [% |/ b2 y
25    BodyGrd
( v# [" Y) F. i$ r" g' NBodyguard takes out enemies
! Q; f  K: x7 l  n2 FAntiDmg M + AntiNavi M + Muramasa M
& y$ k4 }) t- r* M
0 p/ J) B/ D% Y- l26    500Barr* v; d' A5 J2 O5 @6 X1 \
Barrier absorbs 500HP dmg6 w; A  t& A6 s/ ~
Barrier E + Barr100 E + Barr200 E/ e! ]& X( i, S- x' _4 }3 C; @
Barrier R + Barr100 R + Barr200 R, ]9 a" k+ R8 d- |
5 o) D$ B5 M3 r
27    BigHeart
& x: l! S5 D1 y6 F5 oAttacks, then heals HP!
/ e. @: Z* Z) f. M1 W7 {+ [( \" p2 @HolyPanl R + Recov300 R + Roll R# r+ ?9 B3 G* I6 ]
HolyPanl R + Recov300 R + RollV2 R
8 J* Z( H+ O9 x! O: VHolyPanl R + Recov300 R + RollV3 R
' g) L2 e0 ^0 _: P( l/ H8 h3 j4 R2 g9 Z; q( h9 c
28    GtsShoot
9 j  w2 J/ q/ G2 n+ Q& z, _GutsMan throws MegaMan!
. o( j/ ]4 P+ P7 A+ u9 A5 P" A; gGuard * + DashAtk G + GutsMan G
' A* Y" R/ @$ I8 I7 z1 GGuard * + DashAtk G + GutsMan2 G
8 K" e5 B" l0 q5 V# PGuard * + DashAtk G + GutsMan3 G
, Q5 r6 N0 ~* b% C7 J. k$ _Guard * + DashAtk G + GutsMan4 G
6 k/ r! {% d; b" N3 b: A' ~" l% i0 A; z
29    DeuxHero
( Y8 `4 x7 y( v( B8 K2 \MegaMan & ProtoMan team up!: ^: W) M8 U; ~# _! }2 z
CustSwrd B + VarSwrd B + ProtoMan B
6 J$ C: |7 o1 QCustSwrd B + VarSwrd B + ProtoMn2 B
* O/ ^1 E0 O: f) zCustSwrd B + VarSwrd B + ProtoMn3 B- }5 Q$ W% R# b  M# {1 R1 P
CustSwrd B + VarSwrd B + ProtoMn4 B1 T: z  B! U3 V9 ]8 t. S, h

% t0 k# j$ Z( [  p1 e2 f/ g30    2xHero
1 A4 H+ |/ f- y+ o$ gMegaMan & ProtoMan Dual atk7 p$ [$ N4 [5 @# T) q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( H& s$ x$ r- n# Z# g1 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 T& i8 k8 d6 j8 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  Y: p: [( K+ U4 ~7 f* V; VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' l5 b0 K* o! {$ P/ A( U0 i" i! o; A! G
31    PrixPowr
5 W0 N# p" k0 M  C3 Navis attack at once!8 f/ h9 |- R) A1 s$ X
Team1 * + Team2 * + KingMan5 K
9 E6 Y. m& J9 H. m; jTeam1 * + Team2 * + MistMan5 M' t4 A+ A  p7 V: g! Y- t
Team1 * + Team2 * + BowlMan5 B
1 f1 }- \2 t" _. Q, ~) w; M* L% Q- A2 e
32    MstrStyl/ E3 b5 [% t2 T5 ^# ^; D
MegaMan unleashes his power
+ h2 ~$ l: g  h2 ^' l; w7 n! Y  N5 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 w( `2 M* a% v: J9 p$ g3 Z) K/ l, S
StdrdChip (Part 1)
: J# n3 Z  k$ h# g4 }: V* _* P┌──┬────┬─┬──┬──┬───┬───────────────┐
0 [8 t4 }4 V; `; A, i! F3 K│编号│名称  │MB│攻击│属性│稀有度│说明             │  ^* b* b3 y' e8 \3 J, [" G
├──┼────┼─┼──┼──┼───┼───────────────┤8 N6 i, J: s. Q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 n7 ~2 A; ?% H" e9 C- p. I
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 \6 l6 _2 Q( G5 z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  x. G& o9 r' u8 Z* x0 j│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  C2 L0 ~+ ?& b
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# F' n3 R; K: [: ~│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 q! _- L0 D3 Z' N9 J* s4 e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 I; l" z0 N$ h; n5 E6 z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 @8 [7 ]7 c4 Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ ^" S, Q$ j+ k% w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 {4 n/ P7 x2 O/ G6 r5 n  N+ h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! S# V9 Y/ ~  S, I* G: t
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ d  T2 J& v% o  H  X│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# f# r: ~. b& \) g/ M│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 N' g5 a: ]' }# p  w  o
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% r8 `2 t3 Q8 w' f+ S8 ?' `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- F& D4 O2 ]8 q; Y2 T% g│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 f% X. a. a0 [9 \8 Q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  I9 {% j% p9 D9 V5 l
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 v* C* b, h, T+ Z4 |0 r
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! i# ~# `' U7 \- @, ~
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' P/ b4 |# \% m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 R3 O4 E& n0 T" E. N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 K  N- B- Y# c  s! u
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- E# y9 k/ D- B. W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# s/ s$ F0 {0 |: }
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 o- r+ i8 d6 B5 B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# g4 b. Z% P' J3 r: F% J
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) p! [! v5 \! }- b: V$ X7 j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ [, M! s9 s, r, g$ u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- ~$ ^7 O1 o5 a6 q1 O) R9 Q; J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& u& `' R9 b" X& V/ @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ v7 t4 S) D+ I1 L6 c9 N│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ b, K" l/ ]- c3 X5 M; ]7 U9 U$ v3 m│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- A+ O8 Y. H4 t7 n# w
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 K' v, `6 M/ h# o$ i) r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; M# j1 ~1 i4 K8 F) Y) T0 L3 z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 G, M0 M2 B$ c1 B, w; Z$ p  j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: K0 Y# G" ~7 [; f, v1 B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) h5 x/ x4 {& m+ d, m
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 z' g9 |8 M; ~. F# k. a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 v7 z) I! S+ X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 T" n7 ?: w) Y2 d- d9 x$ o( W│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 V' F3 D2 y4 J! M7 u0 o│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" Q2 z8 I2 B- P# E/ e) U7 Q* ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; M9 a# r* |  p8 K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! t, [6 V( ~/ e│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 U0 g7 x/ S4 g# d! e; q1 Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ z2 ]' U+ n& k; P7 g│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 J" ~: L7 _$ I  U* u- d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: M9 N& K  Q( t& u3 b& _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 T) [" a* v3 O+ @0 O) j6 P) J' B│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. N  x2 a, O& X; i: s0 N! z5 s- M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 @& b# X) e% |5 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 h: ?- @9 }! |$ V1 B  Q7 W1 o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* }! m! k) M% a- d7 A. [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, [1 l- ~7 |1 r! _# T; Y- t" w│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& T& ^& w; a! M" W: _│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) }; f5 \, Q( @. O% Y& t2 b" g│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 C5 u* I) K. @7 v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, c" [' n7 @3 }) P" l│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; u; {! A- L$ p& e6 F4 p6 w1 {+ u* `│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ i( }- J% d/ A9 V5 T
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 X2 C! o) w, J# W' h
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( c  G! r" U5 [, [0 F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( M* H7 z5 \  W% A' d& `# d5 [
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ j5 z  B& U, {$ Z" I, l
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- O5 [9 T0 O& S/ x/ I
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' @  p  c) G; f) v5 q7 b& |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- y. a5 [3 }' ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 F. f: ~2 U$ w! x0 o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 B( b8 J- D4 U. j2 b, L
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& F- B  z1 i6 |; O│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: c3 f' u5 O% q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" I6 C9 Z8 \. W, _4 u) _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 u2 \. L* ]  F8 n* ]* L* M+ q6 v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: L# U1 _1 @1 T- A. a9 P4 ]1 Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ J% F0 Z* R, A4 Q8 j# m" ]+ d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. p) _2 u2 k! L0 V! q2 w
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 ]( p3 d7 o0 d: u3 \│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ w8 I5 Q5 \- G, z: n" L
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 S6 \7 ~. S( r│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: _' q# a, g- e3 ~6 ?& {, V( B& E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 o' N- }6 V4 Z+ [8 ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# c* j6 J. P- Y& y8 e$ n; n# \6 R% u
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! @' p; q, F: Q9 `. f
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: S, K! `! H; U2 w1 Z" T4 {8 k
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" v( F* K7 o( \( m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 ~- L* C( P! L/ C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  l# L8 K' }8 H6 |- C' }
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: R+ {" I( _( n+ E+ R
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) G) C* h  D- b6 b+ F$ y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 u2 i; B. D7 L  y7 a. T( q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │, N& L7 t/ y; ^' ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 n( b  \( b: Z+ f5 f  o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' I+ N% l( y+ w% D2 F5 s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" T+ \  q; G3 Z1 q│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 C! {4 Z  d" l4 P' l- B; j7 S
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ |+ y1 r9 w" O* Y1 O1 T5 E1 F5 I│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. k# D( S" l  e- K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) Z+ a$ M4 e2 M7 S
└──┴────┴─┴──┴──┴───┴───────────────┘
$ a. _4 P! j# j! o0 l  p0 P
# j2 z  E/ g* s- TStdrdChip (Part 2)
6 f2 K1 s+ h$ ^6 k4 G┌──┬────┬─┬──┬──┬───┬───────────────┐0 J7 l  ]* f; P, K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. {0 v% {" v, C8 ~  O├──┼────┼─┼──┼──┼───┼───────────────┤
; d8 Z8 l, l1 x; C: c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; n3 E3 I7 I5 N) c" B- `! `│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) w$ W0 n! j- {4 s9 q0 j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. E) R5 H! Y2 b9 |) g  r7 ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. }7 F7 x7 K7 q8 k! Z( O3 M$ l: M
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* s" D! O& @# J$ m0 o
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 Y4 _) p* b, T$ i$ r- p* k
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- P3 v1 I0 W& ?7 D5 _9 U: Z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 N6 ?- P; ]' {
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 C& O5 @3 l2 h" s5 ?6 y1 @3 L3 [
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 u+ @: A* |* @8 \& \/ {; r% M% w3 [& h│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& O; l* w" r. x5 i1 s; P4 H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 @  }2 R5 \( Q7 S6 Q( h  f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 y( w2 ~4 y; w. t! Q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 g: t; Q. G; I: s, ]8 t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* S! m6 l5 k6 H" e! A# e( Q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- F8 d) `* e: ~$ T0 a% d+ t# h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" {& A5 m) w2 ~│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& I, {7 E& a1 u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 ^0 D4 X; Z; x/ e: r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 v+ ^& k+ K* r; c% S3 L# }4 X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 e+ j$ m: z: l6 b: d( N1 y# Y│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ {# G% L% X1 {9 O" W. Z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 H6 D6 C4 w( f& `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  A# ?/ l' x) F+ {; l5 O" ]│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 a6 I" P4 k4 ]$ L( z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 K0 f9 z  ?4 P9 z5 A/ ^
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" j) m; h1 G% T# K# h8 {) Y; p3 Z3 U
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: v5 E7 c* t; a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) Q* I4 ?- ^1 u" T6 L# C- v│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ q* v0 ^2 t/ A% g
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& \4 \3 ]: N, S; Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; G" O( v. b+ o
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: k; s+ ~) o' g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* U0 q' J4 ?: P
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# D8 v5 L% a# l1 C( S' `/ o- a
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& Y) I: F& @  Y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* X" j, q4 T/ d. L% @' N7 D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( u# h7 Y/ `; D  O. D
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 s$ \9 c1 w0 x! @
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; {( i2 @; r2 C  G" N$ Z( {4 i& P
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# R/ L3 d  p% T+ |6 g│141 │Prism  │60│  │  │***  │Prism fires randomly     │" }# Y. Y  B% z5 ~7 E0 U- u- X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. V- `/ l! l/ B; E
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- z2 P" z/ N0 K$ V3 i9 W- n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# A4 V( y. o, d# @' c" Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 t# R# {& B. [& U% A5 D+ g$ w( B' w│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; D" ^8 r/ `* @0 c. i, y0 v7 {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& h  ~1 e) p) A* X* h/ F% S2 ]/ J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 w9 I% ~- M# Z, F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* j( s- n! c7 e7 k  e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# w$ ^: n1 s# o8 m3 |3 A; Z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& c, \5 X! m* T  a" A, a│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( A3 @" ~. v3 b2 @9 M│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 ^8 n3 h9 |8 B1 ~. Z( k0 j% R
│154 │Recov300│80│  │  │**** │Recovers 300HP        │% ?. k3 f: X7 r; T0 j; l8 ~5 A
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" I. v7 C5 w, D& k: _$ }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% @( Z4 z* g1 h1 {  R7 w3 `│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 \* T8 F' q; i; ?- r6 p( a8 |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 o4 j% u1 g2 Y% {( j; j9 M! V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. X$ R! s3 i7 D* g, `
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; p$ h! @. H( Q! t, ]( G, ^" H0 N
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) n9 y" G1 ~" q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 k# @6 w* o3 A1 _2 S
│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ x" c8 e; Y$ @4 f│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 v! }, ^+ j6 i2 H' o3 R+ t& v│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) M- Z5 g6 H5 D* l+ p
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 N; ]$ H: p: \: |0 l$ G+ w2 {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ q7 B1 d' ]; O│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& V3 y& _% `1 s& D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  G7 m5 h- d& C' p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% S7 c9 K/ ~' T# {; h│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  |, f4 D9 z9 a0 T$ w' b1 N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ c1 v0 ^) l. {6 b' ~' i
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* }4 Z( y0 B' t" i
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, r7 m: W# Q( r7 D$ K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" U' K% q# L3 ^& X2 X% g  e6 D5 B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 n1 A0 X, `% j* r& ~" y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 \# ^0 d2 ]- Z6 M' N& q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 ~' d7 r9 w8 Z' g5 S│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ k- x& O2 }/ j: x* i! F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 G' c* p5 v! N- q. c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 O, K" T3 e1 l1 c6 k; P7 t│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; x# ^- ?6 O4 M" g4 N' L- I
│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 H" @# O& a: c4 n8 q. O( S# w
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 Y8 g5 t1 D; ]1 m" X- S* {
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ A- ?  ?, c. ?
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" f- G' m4 _* j% v- E
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 v, V9 i4 [6 T9 y. `│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& F3 B% x/ E1 z2 ?. Z0 I
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 t# G6 l% H1 Q$ J4 a, H0 j
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! H9 j( r/ [) S( a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& S1 E7 H! Z1 A0 U; K2 D
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ m4 w/ Y. V( m% \+ Q% S3 j│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: [( t0 i# t8 o5 a: J5 w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 p, |; g0 H) w  E* x+ A9 L6 {
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) Z1 c. _9 p: _/ `0 H' T3 r5 L│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; k6 B9 n1 V+ Z+ N) |1 a1 y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* _2 Z$ E2 d  P# _; f: s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 W  Y  _. t  }  {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- K; |6 J& T/ p, A: E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 V& S  T& _2 x. ?7 x└──┴────┴─┴──┴──┴───┴───────────────┘
2 W0 j! |# p( S' [* t
4 _" F$ A9 a. r; Z, [# A- Y
; [( E! T3 T$ ~! NMega Chip! l7 d% ?. R$ G4 X4 W$ u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  I7 X8 E! _5 D& ~│编号│名称   │MB│攻击│属性│稀有度│说明             │
" C7 V7 j$ S5 E+ ?. a├──┼─────┼─┼──┼──┼───┼───────────────┤
' J  E( `9 @5 b3 ~* v) x1 g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 |$ w+ ?; r" B; H  M% v' o│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- C: ]& z& S  W% M
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. G# `- [+ f) r
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ n) \( ]4 V5 {( w4 y' ]7 x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 g& P6 A7 u7 `1 \  |. K7 U│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 s5 |8 K$ ^( Z7 f( r  I) z. O
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 H* C0 q3 [, \" Q) x! U
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# B6 p( i5 i& n3 e0 P: s# \│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' z# J7 v2 r& ?0 c5 \│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
" W4 R  B/ R- t$ t7 b( \% A4 R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 |; K/ q* {. ~  _) s$ R3 B! Y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- A& ]5 t9 d/ h1 H
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 s. u5 M, M. T8 d+ X. ^/ Y. k│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 g3 [; k3 \' f0 q, E/ j5 U│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' ]  S$ t3 O% S' H: U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* [( h3 V! Z* E0 Z$ R- j
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 j2 Z7 L* {- T│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, `" u1 J" k; W) @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. s4 Q* p8 l$ }! d/ X0 K) _0 e3 P│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, Q" y0 b4 c8 W$ n│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ h# B% T8 m5 k  [" S$ d% P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 y7 k8 d3 _9 \/ ~2 Z8 w│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 |8 O$ ?$ D' M. o; H8 u2 Q' k│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 v# F  g2 v* p2 z2 ]7 A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 V, n0 Q! \9 T0 M% Q4 T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ b* C' U! b$ z1 m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 a( v; @3 D$ \& g* H" g# H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) Q9 r% H- j: k" m1 ?│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 s  I) V& W- s' @. g: o
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 U  _. |0 D1 v" T" k& a│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% c; D; ]* }1 z' d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% J: {) H- ]7 c4 a. N4 u
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# {; N' t7 `& E- `6 A/ y! z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; E! [* \: C9 c( L. }* A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; R/ ]4 R: {% u6 p& a0 R, ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 @: O* c& C7 N6 S" Q- v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, r$ |, i+ V2 L) _; ^$ ^# b- m( ?
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 Y& j& I  A' b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ [+ Y4 [0 x, ]1 K3 _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 F5 C, j5 H" C8 h│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ }1 _6 ^; C" R9 j* n  g
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 C) L8 o& i/ ~) Y' z3 {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 W4 D2 W: C* _1 b& q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* w. ^2 e4 Y  _7 y  Y5 j! o# _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 k  w! L/ K* [# A2 D( u$ U. ~; D
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 v( V3 F0 L1 ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ W  d$ B" Z9 u: s: a$ A│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* ^' J' d/ o( ?( h) ]& Q% Z. L, S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 V6 L6 L8 k1 `3 C
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 |* y+ u2 t/ v& f5 C7 c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 i: A: J( C+ M# j2 Z) _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) ^/ B9 A* z' p4 M! a6 l: V( X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 }# f# X7 r& I, k  g  I
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 M7 Y8 Y8 u, T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. C6 ]+ y: R9 A- N5 H( z; g; k/ f  M* r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# K9 v& m2 p3 K$ l8 z6 p: s, {/ g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 s6 Y3 x: P' j8 O; h' m- h│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& c0 v- h3 G7 v; Z- D) N│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 X3 f7 ]! B" z│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 w( @1 T1 K( W/ a9 Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" y2 S% @/ z+ a, l1 b! _3 T4 w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% M8 F; f, N% S0 v3 i  q- l' @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  @4 X0 g7 f( _) w! {│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 G3 \  }: t% C5 ?* C! H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% {8 a, m% m! S0 U/ X1 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( N) `( }! Z" j/ z7 r% b│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: B4 B$ Q- X. h0 U$ S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* D, ]9 S) j5 i  p! A
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 ~( V& C! y3 h, z) N7 d( a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, D0 T  K9 \1 k! b2 n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( Q7 n* I3 e( q  ^0 O6 {" M* s0 ^1 I│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' |: Z- Q, c3 b% }. `5 ?; v' s) ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 X* T2 J6 ^7 u8 z- Y" D, b; f1 f$ e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% }( e5 R, K7 e' N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 L4 M! @, L0 b6 g- P( {
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' j3 r/ O% C2 |. d- r" n( j/ v& x8 l
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 Y: n# r1 p9 e0 J( q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 w9 z6 D/ y) b% o% C; L$ f0 `
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, J. `9 Q# b: p0 c& g: Z* X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 E8 v. B4 H, X* s( Z. ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 V% Y* r% d( X* R( k; v" x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 h4 _  C$ b& X
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  @. a) t! b, {, A  F7 `) P' T0 Y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' T) X: y8 Y& l+ i( X  Y) l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ ]  Z2 z$ P; k5 s$ n- o% G% c
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ [/ u" I& x" Y
6 ^2 \2 U+ o9 k% o, H. @6 m& i3 r  l  U4 X3 Q
GigaChip (蓝版). D" ?3 ^9 v" S0 g; ?& ^8 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  C6 A# _+ `5 V% \6 J" A0 B2 l│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 ]; r3 [+ w, f% v3 E├──┼─────┼─┼──┼──┼───┼───────────────┤$ y; V2 e% K, {- V) f0 |
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) Q; s0 d! M2 ^: ~# K% f
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( R" i$ F, r: u/ J! N0 I7 p1 N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 |$ a  K  b4 z* H/ @6 b6 U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 ~* a: j8 W5 T7 }, v: o1 Y' z* a2 j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* [0 ?* g9 n: i) X+ e1 z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& i, F1 k" ]( O3 q& \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) V, w7 E: A3 C3 b3 t0 B0 G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 t7 H' n) R8 g2 I- o│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  S% D: @* Z* W- Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" h9 C; R7 i9 M! r8 p! d4 `. L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 E& S# j8 D( N, m, x) [! V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! \/ w6 y# o! y$ v+ y% L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 e6 ]+ k: W  }% Z6 `& H│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 |; H% }; B- F* J- J+ A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. j" E  Z2 C) a% T' q- h
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  l; ^+ u) v( s. y- H7 [
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 k' F' `4 g- l/ I% T+ \0 X
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) R% U* ?0 e% P7 d8 m# u0 d│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. U6 A  {# \8 p2 H; Y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: R4 t. _# X6 {5 y└──┴─────┴─┴──┴──┴───┴───────────────┘
% Q/ A# Y, N6 q* S/ g8 d8 J& M; z. O% |
GigaChip (白版)(只列出与蓝版不一样的Chips)
: R+ c9 A+ s1 V0 w$ u┌──┬─────┬─┬──┬──┬───┬───────────────┐
& n- W! _# e( R6 z│编号│名称   │MB│攻击│属性│稀有度│说明             │- J5 l0 r8 S3 ?2 O9 |4 G
├──┼─────┼─┼──┼──┼───┼───────────────┤
: y; J, y6 Q; @" t3 e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 c2 m9 S* x9 [/ [( _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ P9 Y% k5 h. `7 W# S
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. U: O! R$ \4 P, _# ^1 [: u" \
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" }7 ?! P; I; `. G& v& o! x" d3 i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 z- ~! K2 K+ P* r& k8 Q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 `0 V9 S: n' y* z4 {
8 y% c* m( t( ~! S( _6 R001002003004005006
4 z# Q. }, w+ m0 z* v$ w007008009010011012
$ j3 ^  I1 s' R9 H' X( U013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 q8 x& }& t; c# Q9 K' S$ U: K
( {% Q& B- E1 \019020021022023024
3 i6 s2 c/ }! X$ b! c3 R025026027028029030% B3 J; f( a- I8 u* p: G# A
031032033034035036* H3 F, k/ E& t" _2 s6 y
1 A- W6 G* @: S+ T7 Z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" A& r% G& q! o4 s' d; H' p! E) I1 ]/ i: l# M
037038039040041042
4 c6 j& t( j3 p5 G% _& |) D043044045046047048
3 @5 y, L2 T% P5 b; U1 B049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ N3 n/ w9 u( N# w
( F; s) K* L- i; B( A
055056057058059060
: ?3 ^* M. M3 f4 e  \061062063064065066
: {2 T, n3 e* e0 g# X067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ^! g- C4 j8 p

# D  `5 q1 x& l) z. X6 F; R073074075076077078" t# G5 [  v$ `9 O
079080081082083084
1 a1 j* |/ i& U5 [0 N% ]4 r" h085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 t( r. x3 c" s) [6 n/ [7 u1 M1 [* C/ ~1 _5 s2 D# f0 z
091092093094095096/ {6 R, L( P7 k4 P# i# S
097098099100101102, P1 w; a/ w9 p7 I4 v
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  G/ `: e# j/ H
1 x4 u4 t$ a3 z+ O0 q* k
109110111112113114
0 h* v+ E! y+ \- V$ }115116117118119120( \. w. @; \& `- ^+ B" R( o
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 }* _& F# x2 e+ U6 e8 b# T
# }1 @! o; K+ c
127128129130131132
1 Y" G3 f2 w2 e2 u$ I7 p1 n133134135136137138
  A8 J  m0 F1 R* Y- e* \4 d+ V139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 t3 ?8 i2 p# g' f, S9 S* G  u8 \' W3 s
145146147148149150
/ H& c6 x9 \; @% @  ^151152153154155156
6 t8 Y/ W7 o+ ]. Q157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  r% O. k$ j) l- d# _! V- [+ p
* }0 D7 |) K: Y163164165166167168
; Q; ?) K- t4 }169170171172173174
& Z& l/ h' G7 Y7 t# D( e# p# g175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 U9 T/ L* b. u- ~8 k& V; D2 g+ {! y' n  N2 G2 V$ t& f
181182183184185186
& Z% ~! f: b& `187188189190191192/ Z% Y' O1 P+ W; Y) ~
1931941951961971983 }' Q: ~( s$ [) @
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' K9 B: w5 U% p" Q3 ^6 V2 E) d& a' H
001002003004005006# K6 |: ^+ B, }/ c
007008009010011012
- l" k+ I/ r& b5 u; u1 F; t013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ `  D+ K  }. S0 u2 M% K1 f6 a: t5 _: n
0190200210220230240 v& i) [, r; t5 U. [+ g/ E- z
025026027028029030
  u* Y4 f* x1 R5 G4 \, q9 n7 z7 c; j031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; T6 [% }& o# u, l4 |
  t& R& p* J+ J2 F" c0 J037038039040041042
6 B" G$ @* s" X/ {: z% a043044045046047048
! x4 Z. B2 v$ \- b* i( O+ Z049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( b; |( w+ Y- Z: P5 u
+ T+ M" O' T, z4 @/ h055056057058059060
# `# z2 q6 G6 q* M061062063064065066
+ i: B. `& ~7 s2 }067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; \8 U* m$ L2 g6 ~/ t! g: W. Q! w" K# N% r# a  N( G
073074075076077078
# D; d; w6 S- ^1 d7 p6 x: _3 `079080081082083084. E6 y/ n/ L8 i
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* y7 I" U8 b) D  |, o9 |

& N, ^& h+ R% H0010020030040050068 A/ ~" R! q- ?  \, U4 @, [" C( V! g
007008009010011012* t& ]& I/ X; y% u
013014015016017018, G, q, ^6 `. y$ Y
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-6-23 15:21 , Processed in 0.041688 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表