转载请不要删除以下信息,感谢您!
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$ I2 u; z7 S5 R. t' g6 \7 w; `■● ■ NintendoWorld 站友xliz原创
" n1 Z1 v- Y3 I" K$ }. V■ ●■ http://www.NewWise.com ( K* ?4 d9 `& Z8 r
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洛克人 EXE 3 Blue 卡片组合9 x: W* X" Q# I1 I+ w" u
2 K" e: V9 I! ^9 U5 F! G
( m' Z" [ b6 s" q& `, y; @/ O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" ?/ }! a! [3 L' z& E, l" E
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 U2 p% O$ q3 u8 I1 `7 X====================1 u/ C- t& z8 A: T9 Y3 \" R3 w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , o2 ]+ ?5 f. G9 \
& o4 w/ H+ b$ H) X5 M8 x& ?) h以下内容格式如下:
6 j7 C/ z' H5 P! W+ n
. P7 C/ J c8 U5 d编号 名称# _3 o! f+ e/ Y4 A* [ C
说明2 e" C, n/ E1 f, o) ~# p. R* s
组合方法# M$ s+ g& s" I+ i8 _ E
---------------------------------* a1 Z4 o7 Y1 }1 H
01 Z-Connon 1
0 R6 N$ P) S$ s% \6 t9 W% mUnlimited Cannon for 5 sec
9 Q5 x. l- R0 }6 iCannon A+B+C( ?1 L6 [/ m ^' B: h
Cannon B+C+D! w& G. B# r" a0 b) L C
Cannon C+D+E
- z; ]1 I$ _. L* @, m
, E% S( R: t, b! V+ f! [0 z" Z; z4 q02 Z-Connon 29 Y0 H' O1 ?7 b; o; Y7 s& R8 n
Unlimited HiCannon for 5 sec$ C% j+ {2 g9 z
HiCannon H+I+J( N7 ?4 F+ S# [8 @' w- Y
HiCannon I+J+K
8 F/ ~9 C* e/ _: a, AHiCannon J+K+L& X) S U7 B4 s( f' Z
0 B8 g5 H4 H# i
03 Z-Connon 35 A H5 K) [* q5 H1 P# Y( o
Unlimited MegaCannon for 5 sec
. h! o9 |2 S9 t, \M-Cannon O+P+Q/ n% F, e5 P7 r0 A4 _. d
M-Cannon P+Q+R
$ ]/ _/ p* @ UM-Cannon Q+R+S4 H2 G6 v! {! n: o6 q
5 F G" q- K9 j# N+ j8 n0 h
04 Z-Punch
j! o, f: g. d( q G2 rUnlimited GutPunch for 5 sec3 Z9 c$ h* ~: q. h5 t% g2 ^
GutPunch B+C+D# @7 k6 r" U- q) F% [
GutPunch C+D+E; n3 [8 k% u) {; ^$ ?5 u
GutPunch D+E+F( K4 p7 Y- o/ s9 ~6 W
7 x, E7 m/ s+ }' \05 Z-Strght
" I6 N$ c6 `" aUnlimited GutStrgt for 5 sec; Y( o1 f& |' H8 t7 s6 T. S9 j
GutStrgt O+P+Q
" z( Y: l0 \( a0 W" i' BGutStrgt P+Q+R K6 l4 K, S+ w; A
GutStrgt Q+R+S
3 e% m) _, B, g5 ?( J! ]5 K; ?1 m# O% x% J1 x
06 Z-Impact
& x1 s {( g0 Q3 q% {: s' F; eUnlimited GutImpct for 5 sec# s" r% a, u' y5 \- k
GutImpact G+H+I% `) V. \4 g% A
GutImpact H+I+J
1 K+ e* r5 @# F$ ]GutImpact J+K+L$ r& D7 ]! V. _: p) f
! g, } L% @; L4 V& u07 Z-Varibl7 T& [' V* d0 }% ^
Unlimited VarSword for 5 sec3 L4 o9 J2 A. r; E; B% u
VarSwrd B+C+D% R& f: g2 i; F2 K4 n
VarSwrd C+D+E
?) g; z6 r7 @VarSwrd D+E+F. n0 z0 z5 l* t
/ f4 x, k5 ~7 U9 S
08 Z-Yoyo 16 F+ e+ e. t% H+ `; Z6 W
Unlimited Yo-Yo for 5 sec/ J8 p4 i* m' e$ t: w
Yo-Yo1 C+D+E
Y# n' o) p. {+ I! r& m0 CYo-Yo1 D+E+F. I0 f) i& N' u! B$ j. |
Yo-Yo1 E+F+G3 o. F+ U) Z9 H9 C
% r6 }& G4 K& |$ H
09 Z-Yoyo 2
9 Z. w+ ]& S+ @8 A- ?Unlimited Yo-Yo2 for 5 sec
# W B; T( Z( [6 @9 iYo-Yo2 H+I+J
: x& z4 j( X$ u3 `8 L# }Yo-Yo2 I+J+K0 a4 y# S* q0 U4 y# v8 {4 c2 p
Yo-Yo2 J+K+L6 w u/ G/ W2 X* Z7 o( V n) n1 ~2 v
1 q- r/ S. L# T: G1 ~* p10 Z-Yoyo 3
x: n. X) M) d) Z7 [ c5 XUnlimited Yo-Yo3 for 5 sec9 V7 b, v5 |2 L$ M, p9 e: j0 W, w
Yo-Yo3 M+N+O* Z! l* L, D' r# A. k8 y
Yo-Yo3 N+O+P
. M2 e7 x' ~' @2 J. B" y; t; uYo-Yo3 O+P+Q3 H* f& y# U0 u1 a
" e0 l7 r3 o- q11 Z-Step 1 K* B% M: W; w6 w% H, A, K+ x
Unlimited StepSwrd for 5 sec
8 s( G. k" H0 F' s- t W$ }StepSwrd L+M+N
. e) ~+ u. r2 O) ~, g, q* I! tStepSwrd M+N+O
( v% z$ ]. S6 Y) ~; @+ LStepSwrd N+O+P* J( y8 M5 R0 G% u7 M4 B. [
7 [% o8 ` g5 e12 Z-Step 2
, F9 P) a/ ~6 P0 D( ~Unlimited StepCros for 5 sec
% Y. X* f3 X/ mStepCros P+Q+R
5 W. b: c; `* c0 h% IStepCros Q+R+S
; f7 V- b( E' z* Z2 v/ r. N# LStepCros R+S+T
. m: I* k$ z( M( o9 B) d! k
" \4 S: Y3 y' [+ R13 BubSprd7 P% b- W* V5 |. E
Attks w/ spreading bubbles!$ R+ k' Y7 q4 x3 q( U4 m4 m9 j
Bubbler C+D+E
$ e' n2 G. J) Y+ n" V2 b6 O( BBub-V D+E+F- g% J# j2 a1 ~" ~; o7 ?
BublSide E+F+G
5 M' B$ q5 P1 C" h6 C% M& R8 [Bubbler E + Bub-V E + BublSide E
* w7 u5 a6 P9 Z" ?5 v7 i: J' S7 w- D0 K" S) g, U7 X/ [' R' I" W
14 HeatSprd
n9 {. k5 ]' S) ZAttks w/ spreading fireball!3 B/ R K, Q0 \4 d' K
HeatShot H+I+J* z, |, F2 S9 g" h/ V# Q, U7 C: X
Heat-V I+J+K
6 u9 @& s3 [! F* l5 J$ w1 ?HeatSide J+K+L
' h& W5 R" @6 h, W0 S! M/ ^- O$ P; `HeatShot J + Heat-V J + HeatSide J
, Q' i* D8 s$ M4 q/ {
( j! Q% ?% H$ o$ e15 H-Burst
6 ]9 C2 j6 V( k) N; k9 J6 rCreates a giant explosion
5 Z9 X$ C; g: t# }2 o( `6 w. r$ m: y- FSpreader M+N+O" B9 `5 ^) A5 s) p7 e$ D Z
Spreader N+O+P* X, o* Q- |/ q m }
Spreader O+P+Q$ d! M2 E# p; u1 b, C2 o
. |: F. q9 P( Q- A+ D16 LifeSwrd
! E u, s) T4 _8 {: pSwings a huge 2×3 sword!6 T& @2 A) q* |, E
Sword E + WideSwrd E + LongSwrd E
8 t! Z* V4 {$ t; gSword L + WideSwrd L + LongSwrd L, w E8 ~! c7 E2 N
Sword Y + WideSwrd Y + LongSwrd Y
: Z* k0 T/ o: z$ b* b8 a6 Y/ g) g* ^+ W$ l+ Z8 ?
17 ElemSwrd T7 p) j+ Y: o
Wide swrd contains 4 elemnts
8 b$ X: T0 r. X: O* Y. y/ V$ W& }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' }" i9 d% q7 P2 I- V0 E9 Q8 b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
C. s0 c4 B/ Y3 c/ U
$ |, D6 D8 P3 H% E7 B9 G18 EvilCut1 z3 x% h# E% j9 G' W- b& G
Step up 2 & make 4 atacks
$ _; A' T# b; h+ y+ G1 ^ i4 OStepSwrd P + HeroSwrd P + StepCros P
' Y. O+ y6 v( N# ~8 R
/ f* e+ P( p9 P' L- v( r19 HyperRat# `# T2 b7 f, W3 y1 ~
A giant Ratton charges!9 s( ^- t- g8 \) a- \
Ratton1 A + Ratton2 A + Ratton3 A
3 n" c9 }0 _' T9 b' SRatton1 C + Ratton2 C + Ratton3 C: d; H2 G) F, u# n
Ratton1 F + Ratton2 F + Ratton3 F& w) f2 L' |4 n. ]9 I/ s6 |
* `& y* D6 ^' g- g7 A
20 TimeBom +
4 f0 @/ \) F9 }* rSets Time Bomb in enmy area6 O% L/ }7 O. x& L) N
TimeBomb J+K+L
$ R5 k& Z9 k2 I" x# `TimeBomb K+L+M
, o5 u( a0 Y# n H6 V! g2 v+ vTimeBomb L+M+N
! ]. I4 s; M8 |) R$ P3 F2 k# D9 y; M9 O7 c' J
21 GelRain
( v# P; B% N# Y) W& {# O7 NGel steals squares \; W- G0 q3 ]6 X4 _
MetaGel1 B+C+D
6 b z- Y" f6 a6 g7 y: R6 |8 ] {MetaGel2 E+F+G+ _0 K0 v# f3 z5 x
MetaGel3 S+T+U
$ s6 s9 `9 w6 H2 j$ y- U' C. V8 x$ E9 g7 S) U5 J& e% j* j3 c' R& }
22 EverCrse
$ c' h" n3 @' k' a* `9 z2 IShield chases enemies
; m$ A2 G% J* uCrsShld1 C + CrsShld2 C + CrsShld3 C
- R' f( _# v$ i5 R jCrsShld1 L + CrsShld2 L + CrsShld3 L
. v# _8 r* K8 e0 p, D) q6 |( j( N; R* Q, w8 i" g) R# {
23 MomQuake9 K# A2 i; {9 }2 Y
Awakens Mother Earth!8 @# ?0 e+ h+ P
RockCube * + RockCube * + GodStone S
% a4 G& O7 ?. ]0 A# _7 y4 I/ j4 _! R# H i
24 PoisPhar& T( N) F. Q3 N. R$ ^
Pharaoh generates poison! k- H* ^( m$ w D9 W
PoisMask A + PoisFace A + Anubis A
% g. Z! s. W! j" B7 x1 ?0 r1 Q6 c2 D
25 BodyGrd+ w: G+ c3 p. `" e
Bodyguard takes out enemies
9 Q" W) n, @# `6 TAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr; l. W3 u) s, N; e5 t7 s" f8 P
Barrier absorbs 500HP dmg, Z* c9 U Y- ?! U
Barrier E + Barr100 E + Barr200 E
( @2 D% `& Y8 u2 g% B8 f* fBarrier R + Barr100 R + Barr200 R' O- p! o+ N$ H0 c
+ U$ F9 x* Y9 O3 M) g+ U3 |
27 BigHeart
1 @7 h6 m& s: G0 JAttacks, then heals HP!- j+ s$ A$ `4 n1 {" T; p
HolyPanl R + Recov300 R + Roll R8 y1 o$ B" A2 u! L
HolyPanl R + Recov300 R + RollV2 R
V& @6 d0 d* Q& u2 q4 }HolyPanl R + Recov300 R + RollV3 R' I+ b {6 X. A- B* Q0 p
# z" y1 G$ p/ ~
28 GtsShoot
3 Q0 O7 o% u9 a# O4 l/ [3 AGutsMan throws MegaMan!" H% x( u! R8 o1 _/ t) p, \
Guard * + DashAtk G + GutsMan G: M$ S( P: J4 } _& z
Guard * + DashAtk G + GutsMan2 G7 g4 O. ]; V* J9 @! X9 U* f
Guard * + DashAtk G + GutsMan3 G6 P5 S2 q+ O6 G' Y" ^$ [
Guard * + DashAtk G + GutsMan4 G
2 O. f: s- H1 a* `2 @" A! q8 m- K; p+ x8 q
29 DeuxHero
4 g/ Z: ^3 p+ ?1 _MegaMan & ProtoMan team up!
6 _$ e) ^ x/ n+ e: n) t1 Q$ \# NCustSwrd B + VarSwrd B + ProtoMan B* g# W7 ^# P- [; q# z8 \+ F8 h) |
CustSwrd B + VarSwrd B + ProtoMn2 B
/ g: n$ C( J4 B. r3 tCustSwrd B + VarSwrd B + ProtoMn3 B! n7 N& P K7 a: i0 [4 ^
CustSwrd B + VarSwrd B + ProtoMn4 B* o" q/ R2 {: L, ]: M* O
2 I0 ]: G+ q; g7 k$ D6 \
30 2xHero+ w; K9 h2 W* E& V. u& w/ w% H% f
MegaMan & ProtoMan Dual atk1 i6 C! {% Y/ |0 S2 R& }/ T; p: C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 b. j+ @# W/ p0 v x+ |/ ?- TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. a' }' B4 k; q! l2 b" \ w- fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 a! |! r4 _6 p, q) B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, x1 A! X- e: v% n% j8 ^3 s$ F- G
6 `' i( P" s; q31 PrixPowr
- x9 p# Y1 B/ x" r* H0 y- i4 o3 Navis attack at once!
' J! q' ^' j& F8 aTeam1 * + Team2 * + KingMan5 K
( p6 k& N; d( M' ~Team1 * + Team2 * + MistMan5 M
5 [) i8 I/ z( J1 kTeam1 * + Team2 * + BowlMan5 B
: b1 U8 Q% P" K. }5 d% ~# E4 C$ T
: i7 \; W0 S6 f7 i0 p& D32 MstrStyl
0 o4 z0 T% w! E$ e6 R3 TMegaMan unleashes his power& |, X& w2 W/ w, [1 H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( e6 Q2 A9 d: I% Q* B; N$ ^' }. s4 H2 o; q# {+ \4 u8 X2 v3 Q
StdrdChip (Part 1)& \7 P- v4 F$ O2 `0 k
┌──┬────┬─┬──┬──┬───┬───────────────┐
: s7 b+ o0 y( B. k- ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
" Y' a/ \' }" g├──┼────┼─┼──┼──┼───┼───────────────┤
1 l4 S1 @) L7 s0 Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 b! N' C3 f' Q2 v) L- @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 z0 [- z# M& y; }0 K, h1 G7 g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 U, l: r9 ~' V& ~! o [) F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ j: d! W! d. ~2 t: m3 h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
v9 G: N4 o4 B9 A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% J+ q$ c; `2 H8 {│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ `8 X! {3 Z) r: ?* E6 [& `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ M* k/ L! f1 k- }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 t3 L5 t3 F- j7 q6 o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- t/ c) X) f+ c- D│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 E9 j' @+ S; D1 z/ Z z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 j# K3 u$ Q" O0 M( Y) p6 k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ K1 d' ]; o1 `│14 │Spreader│16│30 │ │** │Creates a large explosion │
! W: J c2 I( F; P│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 `% e0 P! f) {# z% m9 o7 N' ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# b1 A8 `6 |1 j8 _. l+ W, j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
k# Z( [1 q7 B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ R- a0 W6 ]3 y2 ^, E% ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- { j# g" A( f2 h
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" I9 L r& Q. r2 [7 Q; X+ M+ d2 L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ m" o) c! C6 s! K* B) N
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, @% d# {3 k7 }+ x" i. ]+ ]! J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, U0 G% k/ b% R n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# I! h3 X; n( C/ j( ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" x4 D, S; Q k# Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 O1 L) a" N( X4 Q# S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& {1 G' \9 w8 ^. n5 C$ q+ W# _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 W" j" t5 R: k2 ~4 w" ]8 {│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ q8 [) [: M) o, z0 T' Z1 X: U
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 V0 i) a8 k9 H1 s0 c: M; }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 U+ @& A# d' S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' v0 j6 F, m# M) N: Y! p│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, g* x4 h& M& n* x; W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, H: U1 e! N( n' |9 s' p3 a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# C" r$ v+ {/ t" a7 @1 u( C/ u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │6 U. O1 F4 U4 J
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; q; o- I B9 A, Q& B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* l5 a3 J$ l3 X: k* j4 X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( z+ ^9 w7 }3 e; S# `* T9 M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& L3 \# Q6 \; x0 T│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 T) G2 A& F) W% X7 z' r4 ^+ ~9 o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 b& C( Y5 t7 C: V2 J" I: {* E│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' x; P' d* n" u8 U) b' F
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% Y/ W: E, t$ {9 j& Q x│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 _9 A) E8 r& U" R$ C" f6 z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; L8 {7 ^$ f: x│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ Z) V5 I" U7 T% f" L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 @: O" X/ E! D* i" D: A. F; _# \
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 B8 A+ e& E7 g5 |7 Z9 B+ b7 x8 e; J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 X1 x" p, X% W9 I/ @( c1 t
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
e) R: D8 n% J$ N2 h, F8 B1 m│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, Q6 k' Q0 T7 ^$ v
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% {' t0 w( @" ^* ?: H Y8 Y1 R2 P# \; b│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 n" H6 w1 k" |6 \: S3 l' }$ f% Q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- u6 a. W! z4 p/ m│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% ~4 c' G# i- T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 E! g1 x" X7 J3 Q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 p& d# y; e" v3 a/ y: o* k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. r% C7 h6 K) r9 b4 \0 o6 f3 S9 z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' l" N$ T3 P9 M! p6 y0 R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 S7 }- a) e* s) z7 T4 X7 X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 ?) ]9 v/ C9 J# V4 B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 t+ i; m! U+ ?& P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ z) q0 D* Q# q8 I! w* { {│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 [+ t. ~% f* F' v9 c, S% w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* u6 _/ f4 [' f- t% ?/ z2 F8 P
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 h9 P: z$ h. U8 I0 D6 r8 l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# D9 P, B4 h! Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
' w! X& h: y4 a+ H8 R+ f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 ~' p# \; f3 ]. v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" B. K. G* j2 N& i8 P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# K6 g% {' b/ @' J6 N│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& s. D/ M4 U2 W; I* [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 p1 Y0 E7 f+ h/ R! V, [
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; ~0 G! d$ l! Q- H0 B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% G& E0 E8 t4 u, M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 ]6 X+ U. d' L" t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: m& J1 T$ H! Q) ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 D8 X3 R8 y0 _8 v8 i2 b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. P- F9 r" C1 f4 e; F% ?│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 e( H1 A2 u9 b$ v, }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. K$ q# x3 B8 j- d3 D& N+ X$ T│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ E9 O( ]4 G! |+ Y. h* R) W( K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% U4 Q) n' }" d+ Z6 K. N* g
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 Y4 s/ }, Q& |& X7 J
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ H% K& K7 ~% N! {. u│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 H6 S9 b r% m" b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 U2 s6 I2 S) b3 x+ _* W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ c! g! ?" X' z+ v7 i7 ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 G @6 e. B1 x, [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 @, }+ x. }, o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& G$ D# g7 h. z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 K9 k* B* Q" o5 J6 _" @; f6 I4 \# V6 @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 u! A9 m2 f; F5 w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 \, V8 d& d2 N, K ]- c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. A' u& V0 g% Z( q5 z# d' K7 q; b
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# }9 a* n( ?. y: n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% {2 X2 A( Q! d5 b. a) y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( p1 H. M" E- x: l9 t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 C Y- t% O0 l9 i3 G* h2 J5 D└──┴────┴─┴──┴──┴───┴───────────────┘
7 \& |: D* `/ k% L4 _ W4 Z1 \# P/ P
5 ?5 s# o9 B# ]* D, {2 P/ @3 o( AStdrdChip (Part 2)
) l4 r! T5 F9 M8 S0 F9 v/ r7 j' |" l┌──┬────┬─┬──┬──┬───┬───────────────┐; Y% P* L, j$ `, i3 U Q! E B4 w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; J, {9 C, Z" _" d, E7 A├──┼────┼─┼──┼──┼───┼───────────────┤* T# p9 i) r% O9 j' v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 R: o5 @, V4 F4 W* r3 {+ i. n
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. Y( {; r9 m Z8 d* p- P│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# _4 g0 J* _" T! f% T; K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, i, a. R) Z- o m6 o, o) s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' @, q* {6 e8 }/ y% ~
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) C! Q }' y2 j3 n│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- g( W: {3 y2 ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& \) i1 U" q$ V; d! T" s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
1 g7 m" [" P& k2 I│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 j4 K! \1 r0 Z* x5 r4 I
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 j& ?2 ^- z' o$ r; h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% t3 |+ G! c0 r& n9 s' M, F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 p# ?& V, P1 p- O+ Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 U, |+ N/ P" U$ f* H3 W" H* y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- u0 W7 b8 Y; m# Y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& ^0 P& O/ @( K1 X: d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# i6 w: [0 A0 k; b│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 e5 P8 ^9 t# w- Q: a- g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& a* M( C4 k( K5 s7 f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 G+ r$ o# e/ ~9 h' g7 v' @2 y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- P: p; P1 ]! m8 u" S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 x" N/ ^/ V6 K2 ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ G" n4 f6 V, J- p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, M! W+ T5 C6 X" _ k+ `4 o│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* I) x" b8 C5 {" h5 B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 z6 b$ t: r2 }) _( E
│126 │Rook │30│ │ │*** │Protects you from attacks │% i2 {& L; c8 Y7 ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 U/ O. @( {, F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* n; `+ v& a7 \# z4 N
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: E# \; o0 Z* d0 Z: P E│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 T; I" l" U" n% s" d$ v│131 │Lance │46│130 │Wood│*** │Lances through back line │
" @+ q& d7 [2 a) r│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# Q" ~: s; |' M* q5 X│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 p* r- M# n* J) }% J; e, A│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% e1 l, w z7 T. c+ g7 y+ m5 r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: `: X. w+ t6 ^" x$ P, Y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ u. T$ P2 Q' W7 m; V│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- o; F2 o0 ?8 c+ b: U7 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 J ], k5 j, \1 H: D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 A9 j+ B% e* K- [! p, p1 ^! \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ Z- `4 I: k) v1 ~+ T1 r0 t) F0 ?
│141 │Prism │60│ │ │*** │Prism fires randomly │ @+ ^/ F4 x$ `1 K5 z3 G+ m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 W7 W0 `# W, s4 Y│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ E1 `, _$ k* _5 v3 F│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% a2 m7 w9 \! K" G1 i' p0 i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: O; d* c! ?- z* L, e: Z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 D, ]- y1 V2 `) Y2 N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. M- d. a9 @/ E' _│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 Z" v. P% ^# A y/ L& ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 H& C/ d5 v7 ?4 @, @│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 Q/ y0 s8 Y0 @) A8 n│151 │Recov120│35│ │ │*** │Recovers 120HP │9 Z9 H% O4 q p, Z. o1 q
│152 │Recov150│50│ │ │*** │Recovers 150HP │% I L" |* q% M; j
│153 │Recov200│65│ │ │**** │Recovers 200HP │$ V8 w5 j/ J7 S) H0 S
│154 │Recov300│80│ │ │**** │Recovers 300HP │* R4 _; a/ W1 y% s! s
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 v# K- E: J; ^│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* o5 l N& k; n8 s; ~8 W
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, z9 s. m( _& J. x9 O) s5 y2 r│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 d7 ?- K* f+ }3 V4 L% w- T5 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 x- M$ j6 Z& M1 k; K) s$ x5 a0 v
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) v# U) [2 ?1 G; N) s
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# z- c8 E& r- [# L( Z7 d+ B: o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) ^' Q. }' Y3 x% L* V% v! Y│163 │Invis │11│ │ │*** │Invisible for a while │
8 |/ T3 ?' p. h6 u│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 h! H1 y; Y- Q5 ?8 M$ }
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 V4 \3 h l9 d3 k+ i) |
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: t, e/ Y- q5 s5 m `% S5 b# K$ S: e│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- S* C6 }) H, @ n9 A- j
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) d G7 ?" n; H. P$ d- }
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
?4 @- |* X, e* r; T$ s" ]# L# B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. [7 ^' c7 B: [$ B- S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( Z% A; h9 D4 I$ T2 A, z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ O8 w0 B4 H1 h: n4 D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 H. X0 w7 |# ]- v; l: x+ p) B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# W# {* k$ T; |6 s1 n│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ J4 c# f: w' S$ O& H+ O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& o& r% L* I: ^8 \4 ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& j& ]" _+ d- }: ^│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, M8 ]+ |; j3 b+ C* W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 b8 v8 S2 c, H) C \8 x( H
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 ~! i+ w& s9 o" \. `1 G0 W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ m. O( p7 |" j1 r, a/ g- m5 |
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 C, B0 _' i9 e6 Y! t
│183 │Hole │55│ │ │**** │Open hole to dark world │
# [& ~4 m* s1 I ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% B2 X K8 h& O9 x9 T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! j( e# r5 M- N8 L% w/ m│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ v0 X+ _# p3 g- ^* c" u
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& I" G2 l% ] H: ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: i4 e. L# Y; H( n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. Z7 U0 ?6 Y+ T1 ^( k│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ y9 J: U7 T; R3 R
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ L3 x) k5 x3 X$ D, P& D1 ]6 x
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 V% D% L2 l- J0 [. u' a' c/ K& P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 A, A- F6 ~5 p7 F* S│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 I, }: M* |5 j* Y3 u$ D│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. j# f% I* J% r( j+ F( a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) r7 N8 n- O+ W; T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │8 U# f3 c& {# K* g0 q% f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ q0 u( X% d1 w8 ~│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ ~5 j* D: n# H \8 H7 h# J│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( n* b# P/ g1 I8 y8 W+ z3 ]└──┴────┴─┴──┴──┴───┴───────────────┘7 L! q9 [8 I: s
+ Z% x4 T, b% B; A
; u0 ^6 c/ J5 w( |+ h* X$ N3 nMega Chip
! U6 w3 _4 S9 u5 \! F2 e! `┌──┬─────┬─┬──┬──┬───┬───────────────┐# L: C/ ?. R3 M( C( U3 Z8 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
P/ `5 {1 o3 e2 \' B├──┼─────┼─┼──┼──┼───┼───────────────┤- B) V1 l! \; r# F$ J- x
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' p r! r1 @" U; `* V( q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. ?1 O- Z1 N' F/ g* }& @$ X- j" W+ u│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
g+ Y3 }' ~7 d. A9 h! y& f│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 v+ @8 o+ Y0 T: R# H* D) v
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 j; U; ]$ t$ V+ l" `" u, z; d│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( R* a& h/ P# a) J* C5 k; U│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: A9 O& B. B6 O4 v3 P6 ?( E& }2 `│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 m' J7 B" F/ }9 R7 i" W5 p, A
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 u* n; `' D) x6 g1 |$ f
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! F- t, C6 u; ^) f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ [+ A6 b/ ^* k4 w. U- z; o: E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( \+ u6 m( ]1 X9 I0 G, ~3 a2 `
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ r0 v1 ~! ]% A$ G1 T) f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 d9 y" g$ t2 ~. d. |' K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 f" h* r! c- g2 _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ n$ Z/ i& e$ i: O3 p7 v0 t
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 D8 S+ z# M Y8 g/ F" S8 N4 D2 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 z8 B+ f/ }1 p7 D% t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 S4 e7 N# _, O% r+ `
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
W7 n+ N! W1 I) _/ B: L6 H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% T# a' v( _& a) ?
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 s, B1 l9 W3 c
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# F3 f3 U8 j# L6 x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 d1 y) m0 ^2 }! |# \% {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 [2 {) w) c0 A6 n3 Q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- I! j2 r! O L `& F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; u7 u- K, u# s. L2 [. N4 ]0 Q" r* K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ I+ T* g3 @ P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! e1 U2 R2 I% M6 g/ }
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" K3 H' ^' z# F/ i9 z4 [│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; ?9 T! o7 m. r7 Z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( O" S, k, T$ l r: @│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. \% N9 a6 p. ]3 T+ s0 P1 K* ?
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 h: L' {' t9 k8 C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 {9 [: A4 r$ m7 Y$ _1 q$ [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% {& O4 D! i0 {
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* U! y' O5 \3 M% k* s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! D7 ~0 j/ ?0 o$ Q5 Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" p, N& s& ~2 E8 f5 Y9 X
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; d' D: c5 l: G: y" j f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' |0 z% v5 m, f5 [- a n+ e) c8 R9 J5 R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ @! C; Z: ^6 W- I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% K) [. A2 m& j, X+ Q* o+ e8 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' a+ K4 f! p) W; w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 n# V3 X6 m0 \* t, K! q2 c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; A, F1 h- P' P8 _3 g! F" c( P0 n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ U, N8 z4 k- H4 L│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- D6 z: Y7 p5 Y& [" k- W* \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" n; B0 J& a2 n│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% c8 t' Y7 S5 X! `4 J) _" I! {
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 u+ |0 M. e# u; ^; q7 Z0 M1 Y6 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 S* \. o. Y' {( ~- ?8 j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( r! ?1 B4 ^0 Z0 _9 L4 }( h& d
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 S) B% L" g0 q) e7 Z. W, {0 l; r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) |" ?+ P# f4 a2 p# G: s5 F4 k0 X1 ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( N9 W, j' U" Y8 z/ H- t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: x; B. n, B1 B. s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 K- c1 g+ f3 K; g│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. n0 d! n' R: h8 f7 N! u: s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' G- F1 v) i6 U- I│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- `, b) j; A& q- C, V│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ \1 D, S- ~% ?2 r" ?4 W6 ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) T- z# Y( ~1 @* C! P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 b& ` ^3 J1 q# U8 e. `+ J5 N8 e( Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 _! u6 a8 I+ z3 n u4 O" g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& H; o- Y1 T) E7 ]* N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) c6 p, U% |% ?0 O5 C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 d' B$ N7 g# J4 Z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 o9 P3 ` ]: f* K0 e( i! b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# W8 E2 b" j, J& V0 y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ B9 k* S. N3 p: |3 G8 W( p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 x7 ?# c$ r% F! s* j' s/ N' a! r│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 H$ n( J+ d2 t│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 ?* S; x. K* J* |0 c f│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 h0 ] a3 P1 f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' r+ ?5 K2 W+ }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% o- f$ l& n' h) A" u3 r' `' `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ X8 A0 q, @7 D2 Z7 y' u F) v7 ] Z& l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# \; q, Z0 O7 b) u( @4 E8 V$ o│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% [ \1 W: g! v0 W2 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- I5 ~4 B, l j2 P8 _" r1 e! x) M/ _7 Z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 ]8 m; ^! C* b6 u, y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 R4 c2 c9 P" b, S7 b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" a$ C8 W/ M* _0 T
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 F0 U0 g4 @, T8 C- g& q' s$ `└──┴─────┴─┴──┴──┴───┴───────────────┘ m1 T/ z: Z4 n4 s( \/ \! h2 g/ ?
' G) V# }6 p/ x; l( B y
, E u/ j% {- `# XGigaChip (蓝版)7 A# w7 I6 b3 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐& X. p6 k5 d6 v4 {9 i$ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
V' f2 n3 \5 d; P├──┼─────┼─┼──┼──┼───┼───────────────┤1 P2 T+ k$ y6 F/ T$ V& m" m9 J% N7 n
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. C* {$ X' x) l1 D3 {9 q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# A6 L9 t* ~) w& r# m0 h4 W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% f$ }) M1 w+ J4 |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 X" c$ d' {( f) i! k; Z5 e+ e
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 ^* D: R, [' `9 O+ |, o│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ m$ h; G i3 _8 G3 Q/ ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 W$ F0 H% D, @7 E: n; `. m. j│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 V0 F9 g7 @$ Q J" Y' A3 g: @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ N+ v) l. l! v1 s4 Z$ W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 d7 l# ?! S9 _3 _" k: ^: L│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# |4 Q" k; Q2 O" k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! X) C) h6 Y2 E4 n# V' D) B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ X. F6 C- J. U' k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, z, Y; w' v _; ]7 n& @, O( i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ m. a; B2 \7 y* |+ s4 i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; B" [9 N" l- b8 x
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ |* T6 }% F* _* t
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 G4 B( }: {! y" ^9 D/ u
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 p; }7 D( t h: l- {/ B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ a- H/ F( P7 E# q% N
└──┴─────┴─┴──┴──┴───┴───────────────┘; ^; q# \9 P( ]* V" `. Y0 _
3 p) t* Z! \, ?/ c
GigaChip (白版)(只列出与蓝版不一样的Chips)" L, _) a; e6 p; F& e0 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 d5 G/ e! s! q. f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 D& ~2 y3 ~! e5 B- T& @3 p├──┼─────┼─┼──┼──┼───┼───────────────┤1 s- f; q8 Y2 P: s* v$ X6 K; o$ B; V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% m; J% A; w! y4 [. G' f
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 O5 D/ W( a. `9 l2 U% M# _1 E│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 n i' w2 u2 g: X) |: t* V
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) m5 {4 q* L, y' k' i1 y, X5 s
└──┴─────┴─┴──┴──┴───┴───────────────┘ |