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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
/ |& E2 B( Q. f9 _& h■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   Y6 E* H# s' \7 {; t+ r2 j) n0 a
■● ■  NintendoWorld    站友xliz原创
- p1 ~+ h, U/ E( G+ s: x■ ●■    http://www.NewWise.com
1 E$ a5 s( u. S* f, f5 x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) y* H" _* m% s* M  s4 W/ s
" L6 }3 W  F! V9 `7 u

6 \; x2 y8 Q0 K# J+ m/ h' d$ f           洛克人 EXE 3 Blue 卡片组合7 N, D1 D- @/ t

! K. h5 L# z  C) j, `) D( D# ]& Q
. \* o$ A- a3 G* j% ]9 n- h, i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 q* O$ W0 A  p4 G3 m# @0 g1 a大家要看日文版的P.A.或详细攻略,点击这里吧!

# I! `" o: k: q7 ]- D, C* d8 @====================. y1 c/ t8 n3 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * i* O6 X8 E2 k$ {; T$ _9 r

( l( k( Q( |" I" }& t以下内容格式如下:0 h6 W0 D  v: A+ S
# R/ ~+ d+ Z6 L" x
编号    名称- V3 z! j. t' I
说明! ~, s+ ]8 ]5 g( u8 C% s
组合方法
, [5 j/ y& _' U. X& x+ `---------------------------------
1 w" F5 R3 J1 d' m+ g01    Z-Connon 1
9 h' S. k' L( Q/ KUnlimited Cannon for 5 sec' I& b5 [2 Q) U) X3 e  J/ a& T
Cannon A+B+C
2 M4 h9 w# t0 s/ SCannon B+C+D% p. X% q; G8 [: K) q  c
Cannon C+D+E! s6 v+ s2 a: h. J8 E) m7 }  Y- W

' f; O8 c& m% ]" W, u, l02    Z-Connon 2
- F- d4 t' f$ N* Y- fUnlimited HiCannon for 5 sec
) z# d% C% r7 h8 Q1 P0 bHiCannon H+I+J7 n4 A$ O" A. B$ }
HiCannon I+J+K
4 n3 c' L3 h" e7 }HiCannon J+K+L
( N1 v. ?* ?4 g& o- m
/ `; d* i( \  W) h3 X/ a3 P03    Z-Connon 3$ {  i3 t" k# e- m2 y0 R& N) `
Unlimited MegaCannon for 5 sec+ j% L  s" p! a1 Z) B
M-Cannon O+P+Q; g; U1 H  l! Y  ]% E6 [
M-Cannon P+Q+R
3 ^4 E* G# D4 |; g6 ]  m/ B- ~M-Cannon Q+R+S. H$ x$ c. {6 c
* Q* Y$ P4 ^3 g/ Z+ P
04    Z-Punch
. p: l6 }: a7 S$ [Unlimited GutPunch for 5 sec
7 m4 o9 U' Y. N7 q6 S$ iGutPunch B+C+D  C, ~2 s4 z  O; w5 s. O
GutPunch C+D+E
, ~  ~! D; S& ^) cGutPunch D+E+F5 w8 f  m* @+ p5 B5 H5 T+ O7 ?

1 f( U7 }( v3 d) X05    Z-Strght
! M' k! \% d! s) |4 z$ \, S+ K: eUnlimited GutStrgt for 5 sec0 C! ?$ ^3 u1 ]9 q: k! S' O; O/ L, ~& b
GutStrgt O+P+Q5 s2 H$ L4 d& l( I% w3 M
GutStrgt P+Q+R
5 ]6 N! E% L+ C& ?GutStrgt Q+R+S
, N" G& C; J5 w
5 r0 c% q, e( V06    Z-Impact1 S$ F/ V9 R9 w9 C- a) |; c
Unlimited GutImpct for 5 sec
; W6 g- O' J% O$ M! l& L; H3 `9 aGutImpact G+H+I! h( }; S% n4 M" Z& R. t
GutImpact H+I+J' s# `9 n; h0 R! |5 z$ s% |
GutImpact J+K+L
9 O2 K  z: w3 t% d: c& f. P& C$ |8 H
07    Z-Varibl
' L+ t+ i  Z- s2 YUnlimited VarSword for 5 sec
6 L2 E7 O( ?2 Z$ @- VVarSwrd B+C+D
1 H3 r  R  _8 ]( o! w, b5 j) }VarSwrd C+D+E+ N3 b- h4 O5 G+ S# c& U4 w0 C& |
VarSwrd D+E+F
+ \; H& ?6 g# N# U4 b) T3 L
% M& }8 G* g. G" j6 V6 I7 f3 m5 Z  m: X08    Z-Yoyo 1
/ ]  h* `3 c% W* o$ NUnlimited Yo-Yo for 5 sec! S, O$ t6 C3 \, I* Q' z& l
Yo-Yo1 C+D+E- ?8 l$ R2 b8 j; P
Yo-Yo1 D+E+F
9 \5 P- L- V. |7 YYo-Yo1 E+F+G  j% M3 n- V8 N/ o6 `

% |; D- N' R# Z09    Z-Yoyo 2
: u7 u  a/ }7 z2 V, Q9 l: gUnlimited Yo-Yo2 for 5 sec$ A6 j) h7 }2 g8 S; t! l
Yo-Yo2 H+I+J9 L; y( U3 r( V- `, L
Yo-Yo2 I+J+K
$ i3 X, z( Q; W1 C( {* aYo-Yo2 J+K+L3 u; @# x$ m6 o
+ q/ L* x( f- w, G( Y. z0 e  k
10    Z-Yoyo 3* |& x. v2 b9 _+ ?
Unlimited Yo-Yo3 for 5 sec
0 D1 H" I, F6 N9 X: OYo-Yo3 M+N+O
+ U0 n) @" [9 H3 dYo-Yo3 N+O+P
* {) N- u$ p; YYo-Yo3 O+P+Q
$ {, r) A: s8 W" }; j6 x; C0 N7 o, ^4 }
11    Z-Step 1/ |+ _/ }: Y4 v8 N" @
Unlimited StepSwrd for 5 sec" D) q. f3 g+ u, d- I$ E. a3 ~
StepSwrd L+M+N9 r; F9 k' H# m/ D
StepSwrd M+N+O5 W2 r6 t0 `" A4 {  e7 ^9 H9 A  o
StepSwrd N+O+P* X$ J; T0 V0 q( A4 n

; b- v( @7 k8 h# ^+ a0 |6 R/ f" [12    Z-Step 2. F: N% P2 g' _- f( f
Unlimited StepCros for 5 sec
7 u# E3 R$ l8 A( t: e1 R2 fStepCros P+Q+R7 Y8 S4 @$ ^( |' a% `
StepCros Q+R+S; f  T" a$ b& M: X$ I
StepCros R+S+T
4 j' Z# N6 x* H* L; U' w
" h$ a6 g$ i, t5 s. }2 Z13    BubSprd  u: s; s; y2 @+ M2 j
Attks w/ spreading bubbles!
" q$ }$ X2 B, _. jBubbler  C+D+E/ O+ {! @& s, x/ \* v3 j, G3 W
Bub-V    D+E+F& _1 A6 y$ {2 h0 E, Y$ w) F. b7 }
BublSide E+F+G  c6 z" n( G) W8 q" t& k
Bubbler E + Bub-V E + BublSide E
6 D5 n" _6 d- h+ y7 T3 F; |( P- r4 P+ r- `) @3 x9 X* v( u5 J- y
14    HeatSprd
" R5 W7 c. z6 ]9 s. B; f3 jAttks w/ spreading fireball!
% |! S8 i% d; e5 ]( T" GHeatShot H+I+J
. V) I8 ?' P1 b% _( NHeat-V   I+J+K
3 y# }2 g; h( P9 E4 ]HeatSide J+K+L
. J8 T  g( J: E& I' sHeatShot J + Heat-V J + HeatSide J) E4 ?9 i1 K7 x, ~% D5 a6 E9 b

: g: {, o( R9 F) L: i. I15    H-Burst
9 M" |" `7 E0 u: M; @Creates a giant explosion- L5 o: e- O2 [9 [
Spreader M+N+O
8 W+ l$ v9 q$ \Spreader N+O+P
4 x: G) B- J. P& d% FSpreader O+P+Q
8 m* }+ e2 b+ u" {' f6 t8 i6 F2 `# V9 J6 a; K- A8 c1 u9 p
16    LifeSwrd. [5 ]$ ]6 w3 S- u" ~, |3 C4 S! @
Swings a huge 2×3 sword!
* h: h. r2 j, p# v9 S/ DSword E + WideSwrd E + LongSwrd E9 Q$ O  ~( x; k9 p1 `
Sword L + WideSwrd L + LongSwrd L$ Y, c+ H5 C# m
Sword Y + WideSwrd Y + LongSwrd Y6 W" t* V% S1 T& j, `: u
; A  R4 S3 C, c6 x( s  [! h6 J
17    ElemSwrd
) \3 A' B2 q: J: a1 t& CWide swrd contains 4 elemnts7 c4 t0 c( a1 x( t& q# z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- |/ u& i* J6 x# p1 y2 Y3 U5 [* }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 S, k7 G0 G0 U, y$ I/ j- o4 b& r4 G  f/ f( l5 h( Z# H5 @& d3 u0 w* D
18    EvilCut+ k. ]% w# h1 H- x$ t; l
Step up 2 & make 4 atacks$ D5 a4 B$ I' V
StepSwrd P + HeroSwrd P + StepCros P
! {8 K  k- P4 V6 P* j" Y" `* ]* t1 d5 U6 V
19    HyperRat% ~# `2 x! }% a  g
A giant Ratton charges!
7 ^; U* w' u* JRatton1 A + Ratton2 A + Ratton3 A; ~/ q8 R/ a1 }2 ~: P$ B( t. \( v
Ratton1 C + Ratton2 C + Ratton3 C
4 H: K. T# G3 kRatton1 F + Ratton2 F + Ratton3 F, |  f( d* e% o2 N, G  H
% d* B* E8 J' h2 S6 a" K7 |
20    TimeBom +
: E& s3 h- a- l  S% ]Sets Time Bomb in enmy area
; l4 W) {: p2 u3 K: `TimeBomb J+K+L
/ w2 _1 K+ J: I8 Z! r2 a- K$ p7 q9 rTimeBomb K+L+M
9 f# }" \  m5 L0 Y. z+ ^) ETimeBomb L+M+N, y% H& b; Y, v) T, e( L5 |
5 L3 _+ u8 R2 N+ x) _, j* L
21    GelRain
7 D- Z" H/ N! \' aGel steals squares
2 u2 ]4 t2 r8 o- _/ h% EMetaGel1 B+C+D
8 Z: \' M- [* _$ ^9 K# Y4 A; K7 QMetaGel2 E+F+G. l) C* s% N9 K$ T% {! ?6 u. \
MetaGel3 S+T+U
( K, n) @& x  ?8 ?  b% p: E2 o3 A# p, W! Z5 ~1 {( X9 I
22    EverCrse
) v( D8 I0 m; _) R* p  [1 YShield chases enemies
% a, z0 I) l( F/ X% F0 W4 CCrsShld1 C + CrsShld2 C + CrsShld3 C- M" \( F& A$ l& s9 h. t9 G
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 t* H5 E; i  `0 m* h7 K7 a$ e3 b
23    MomQuake
% ]" u, f8 q; t- Z6 f' kAwakens Mother Earth!3 f" G9 U) b6 q- H2 |
RockCube * + RockCube * + GodStone S9 C/ V7 J" T8 d- X8 h, V; U

& T1 v( J- J2 r: h: }24    PoisPhar
3 Q' Z; q5 P3 G; k6 ?/ S  ZPharaoh generates poison1 Y  O5 l3 H$ z# j! P* f5 q  s3 C
PoisMask A + PoisFace A + Anubis A
$ F# h8 A: ]. x+ @8 D6 b8 z, @8 W. H; H9 E8 ^3 `
25    BodyGrd
, ]& i$ B/ p; u" OBodyguard takes out enemies
) e* n8 o- ~! l$ v4 S6 p$ ~AntiDmg M + AntiNavi M + Muramasa M
1 J8 ?& V5 D6 S/ P5 k: }8 B, L' o( x7 S( Q) y9 b) `
26    500Barr0 g) V, {9 H: ^( x5 a" v+ V' G  O
Barrier absorbs 500HP dmg: F5 P' U) h" J8 X5 d
Barrier E + Barr100 E + Barr200 E
" `- J- w4 e' @1 \" W$ [Barrier R + Barr100 R + Barr200 R
$ V  q3 |& }1 n) Z/ H+ f2 i* U- l$ X( r. X  I4 x
27    BigHeart* H6 J& S+ |' M: n' ?! w! @- l
Attacks, then heals HP!
1 f* c( o! i' KHolyPanl R + Recov300 R + Roll R
1 I. h  d, G7 n3 Q: p" ]HolyPanl R + Recov300 R + RollV2 R
2 N, w8 H7 u7 c* eHolyPanl R + Recov300 R + RollV3 R$ v6 e, Q% }% S

) l; m' h3 a: j" @; `# g0 E28    GtsShoot  V3 Y! N/ A1 S' U
GutsMan throws MegaMan!
8 W" l) i& ~0 p3 PGuard * + DashAtk G + GutsMan G
4 S+ c# F' d; X7 f1 z8 m* }+ ?+ H$ I. {5 uGuard * + DashAtk G + GutsMan2 G# I1 ^" {+ z2 [+ M
Guard * + DashAtk G + GutsMan3 G
) m6 s8 U" B, F1 \5 L0 k+ ZGuard * + DashAtk G + GutsMan4 G+ w" `8 E$ |. @

0 j/ @7 Q" v& B' g$ c29    DeuxHero; Y& D7 J# y5 }
MegaMan & ProtoMan team up!
: T7 A. s& ^: q# e6 r: b1 OCustSwrd B + VarSwrd B + ProtoMan B% \& U# f$ s6 J7 j/ m& k
CustSwrd B + VarSwrd B + ProtoMn2 B
6 L5 N( L% I2 \; X8 ^% PCustSwrd B + VarSwrd B + ProtoMn3 B  l8 ]- E7 e8 O: `7 w$ j0 s6 A
CustSwrd B + VarSwrd B + ProtoMn4 B9 |) u. r  m- V, Z# g% a

- y- ?! y9 x3 u) ^" q- T6 h30    2xHero" X3 P; S( Y3 T' d3 Y$ \( p: w
MegaMan & ProtoMan Dual atk
/ k- k& p/ g) F$ ^( bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 ?' U- I; j6 s3 L* r1 J5 E9 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 J( m# r& o" i# A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) L5 ?+ C/ Y3 l7 L* o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) a- s/ a* X9 K# q: p
  @4 k* I/ K  E  w7 f% c31    PrixPowr
5 T# g$ U9 w5 Y; u3 Navis attack at once!
" b8 ^: x: ]& V* t) v- h$ DTeam1 * + Team2 * + KingMan5 K
# z( g  v3 I- R! P8 [% uTeam1 * + Team2 * + MistMan5 M
8 U# Q: g6 M4 G9 X1 e) {4 ?4 xTeam1 * + Team2 * + BowlMan5 B
. R& J- k& a# j, Q
3 Q  r9 j' T; q; Q& G$ w+ T% K+ t3 b32    MstrStyl
/ H* ]6 K& l1 R4 jMegaMan unleashes his power3 S7 H( }$ \6 \! d$ M, E4 ]- X  j
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 i: m5 B6 t1 Z/ \8 l( F8 g  T

; Q8 |: b; h9 ?$ H' p/ |& ]4 UStdrdChip (Part 1)" f, r8 H( f7 o- l9 z8 E% m( W4 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
! Q7 ~3 D6 \* \5 p! B8 Z│编号│名称  │MB│攻击│属性│稀有度│说明             │
# \7 j3 t' Z9 F1 F2 {├──┼────┼─┼──┼──┼───┼───────────────┤8 C, R' A) J6 Z. i1 I6 Y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( h1 n0 b+ P9 L, {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 n. H$ M  ]5 z7 t  D9 ~│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ ^9 I+ @/ b# x& [& n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* a- G; {; J* e- E/ O  i3 E9 A│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* F' s5 g/ ]0 P, u9 V8 X
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 h+ {! l# |8 A1 ~0 R│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) p$ R1 E: P" V9 j% w│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" F$ _& `+ z  e8 J9 Q/ o
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  u. U$ F: O# F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& ~2 s  n; z$ V7 F8 q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) {, x# ?+ k, U& `
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. s+ E% \2 J+ e* d0 X# {" \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 L+ X9 v( x, K│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 Z# J7 [6 l2 u; k9 i" u│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 D! t5 g' I, Y. V* i' G- E" Y3 m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( t+ L8 {: G' w! q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 D; _( Q5 @3 p' E4 h* e
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 X! K5 k$ B$ v" V  x! P+ R# g/ q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 b- |9 e" J. N, k7 J1 o4 Y" }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( Q& u4 J9 R5 {, v- l( i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ c" H/ }* r2 Z: W' u, k8 I1 i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 ]; B# V! q8 y) E! D│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 F0 ^/ j% P2 u! K4 B- z& F│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 i9 |8 u  j7 m$ z7 j: b+ O- O( x│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. N& b1 Z. |$ m- p: u: A' f│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 x' E5 T+ R: v+ p  L) q$ ^0 O( l
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 i" t: e+ x- E1 W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 y6 X5 T" U, t2 |+ P2 H6 \# \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: C2 V& `) e/ ^: {  T: {0 F3 ~4 i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& M" e% t  d$ S& O& x0 q* t' W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 O# p$ X) W6 W( e2 V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 P& [5 X7 i" U
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' [7 R$ V1 O4 n4 M
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 i0 H) y- P/ v$ A2 I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 |1 E3 c( D0 I9 x$ |9 L│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' n6 S% [0 ~/ x, @, A; N│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, F/ P5 o; f( w- [
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 m; p4 y. ^; k; O$ v/ s+ X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 Z$ t, D1 r: O+ ^/ \7 a0 F│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( N0 z2 A* X- K│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, l2 P4 v/ F" C9 t3 g│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" a5 g" ~& g: ]! [$ Y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 U9 \# E" D+ o9 V1 D3 r7 A' h│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 ~5 i1 J( d8 b- S" o
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 z3 i! C. A4 j, z9 S5 _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 O& c  o7 l" p3 V# w6 p  @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: n, O( c* o6 E% T5 G! x/ n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- I6 z: y% i/ E- S1 z( o4 h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* p( q. Q3 B# s- A; E, G% C
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ ~- S8 I1 _8 ^5 [│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 j6 R: D1 A2 F4 s/ G8 V
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 c9 `* v4 R2 x* u# b6 i/ ]
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 x( t3 d; d0 N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; k' `5 L" D% I$ s9 J│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 Z* Q) q7 Y* b" \4 l1 x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( U/ z. J, q6 G5 }. Y  B
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 {; Z! ~6 a2 T# `$ d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. l* G0 A2 V* [' L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) \" _2 K0 I2 E! X2 _: H
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 |' a5 f2 W; l. ~- _0 A│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' x% F$ g3 s" @1 a: i' I# l# P: P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, Y. f! V/ i' `% q% Y' Z8 h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; h& z# t+ C, W3 C│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 w+ h- d' P6 y* I7 B0 A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! i# Q2 C: y0 X+ R# \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 N# ?* }7 O1 I: w" F│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 q% P( Q9 `2 i: a' O" H8 U9 K│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- d7 `, x3 W( g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 o4 U1 Z: u% E' s8 U1 E. z! ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! s" T) K' q* A/ |3 U$ e
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! [0 G# `- Y4 e4 a1 ?│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 A8 E- }4 r* q1 J& w
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( ~! p! Z+ y9 {1 k│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* J7 {# F4 Z; y$ X/ L$ r) \│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: O& [; {4 V% m1 z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. I/ ~$ q5 ]% D( l4 u# p/ K│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. b+ e6 l' ~5 K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 E) _- k8 A& [: O( P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- v  V( K+ f. p3 }3 A" o
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% B( e1 X8 X9 e% A$ y" E│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& Q6 X$ V4 ~' k% ^' g1 m& A; L│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) l( k! V1 L6 G3 D* a  y9 ]* l
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 t9 W. @9 v1 B│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, V; W# Q/ |1 T) _6 G4 D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ A8 _2 ?! p1 l, F, \9 P4 W% u8 `4 K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │2 V( [0 t0 f0 H/ I
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) I% l7 f8 b6 z* C6 n+ G$ o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 q  @, D, @: m9 X0 M+ x, t│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 A8 k- E& q8 x, f( W; q) G7 `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 B1 [# I' g8 D  C& G
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; O6 O* \4 e: |, A. a
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) e0 k# b8 V  n" ^│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, [. u* V; J* k  n* c: m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 ~( r. u7 a8 U
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( E4 H; Y+ o- V7 g5 i% |; R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 l3 |+ [9 j; O6 a" c' W/ a
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# w  v, K* a8 S" d
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- e& g4 y. l; l0 ^. Z/ K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. L; @  `2 n$ t( v" L/ t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 a( R! d! x. C: u8 D/ e+ s1 Q+ F/ h
└──┴────┴─┴──┴──┴───┴───────────────┘
/ t8 [) v/ D2 A$ D1 ?9 L0 B" ~% q3 f7 ?- ]1 N7 @3 L0 J
StdrdChip (Part 2)1 j  `4 `; B. \) x# m8 o6 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 A' }! M) R& m5 ~. \) q! q│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 e# `5 D7 O; h2 B7 v; B; i) S) {├──┼────┼─┼──┼──┼───┼───────────────┤
% z* _: f- C" _* e: i. M0 z. {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 `9 P4 \& Q) S+ s( v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ l$ z) n6 s  ]& a/ w
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; y* ]/ m3 T8 ]: \+ m5 s
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; M# a9 I4 Z5 u9 t: ]1 o/ h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# y7 y3 W* u* {" e) i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ T6 p' `$ ^! J# }! b│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( [8 l0 u  _+ S│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 C" ^/ I/ Z/ @7 \- W" L2 O0 I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 ~! u" o. ], X$ i6 ]7 D
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 V" M; E  }2 j! a7 G
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( j1 i6 M) y, R│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 L' l) R! R' D8 A" U│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& C' z/ J8 H) K9 i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; J) F( N* t# h6 i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. W3 A3 r, O8 P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% H) e( q. h/ ^( a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 U. z8 h. {9 L# P6 B
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
" R' ?+ y/ }" r. a6 f* ?6 D│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" D! r- e5 I, V" j% K│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% p1 O9 b0 ^$ F
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 N/ w, Q( W: O2 h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 p2 v1 o! h5 t1 B+ @9 |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- K3 h$ ^: M* [5 z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! J0 y& y+ v% H5 X
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# g5 u/ q5 P# @$ f# T1 g│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, t! I% d4 G1 U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 z& g  c* P# g* E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 v1 b) Z4 m# N# A5 o│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ P0 H) \- g7 i6 g. t5 Z! z! x/ g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 R+ P# t! d4 r5 C5 ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ P  t  @$ l& C3 _% d0 {
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; R0 y% }& W& N3 R0 s
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ O1 I5 Z6 |1 A: Y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ V; `# R& [/ ~( h# M. a│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 S' \9 {6 Z& a8 V( Z│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& N$ z6 @$ w4 Q  a; K│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* x( E2 @. z8 Q5 W6 V% ~& P│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 _/ w* a2 \' y! R7 v( I│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 P! O- L- y  r# x) ]1 J" L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 l# S/ |. x/ P0 R2 Z% \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ Q( ^! m2 O& V9 H% L4 h│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 A3 Y' G7 j* ^6 u% j. \
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* {  Q, p/ a8 v! s, @! X: P8 r
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 D* L4 Y! O: S8 n, C! R3 P* H; k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  n# d! z  U8 g! b
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ x* ?' l: t, u+ V" C% R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. ]3 n2 p5 o6 B) k2 h2 M
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% k# h  W/ B% `6 N) O/ x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* r4 o; }7 l' d. h5 h  q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 \# d1 s. w. l5 p1 V& t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 c+ {( D7 Q! O9 U2 P+ ~; [# P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │' I0 o& E. d6 o: O8 K. m
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" H+ ^0 i1 l- V+ u│153 │Recov200│65│  │  │**** │Recovers 200HP        │. r) o6 j2 s+ N0 K6 I/ b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 q2 _6 e# y, ^% Z6 Q│155 │Repair │8 │  │  │*   │Fix your area's panels    │) `1 H: S: \, ], _
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 S  p/ N- X) @% T│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. C# ?$ {4 `6 V" H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( W, I! X" I3 w8 u0 B" v  |7 U+ h
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& d/ m/ D% Z8 R5 S+ C0 K│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- x# o0 C$ ]( Z4 Q# V3 M5 H5 R│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& {4 p. J- Y% ]2 |9 K7 V1 p( U│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! D* J( m3 r- M& `+ X
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 s- O1 E2 B8 \4 T│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; t$ r/ {# m" D7 y1 K- x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 h3 Q% X$ f. E5 d! v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 K/ D1 v9 t6 h3 T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; Z: e. i% L+ u' l
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# F; |0 W3 e/ n& F( l│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 ^# `5 u+ M# ~) o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( G9 c2 i; F# S) ~8 P! D1 M# J5 i│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 A$ ]& I( v/ u+ K9 b; a% h│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, I! }6 R2 M& _( d5 J│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 N' O- ]- g3 V' W* l6 G7 p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 t; f: m9 t0 n1 Y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ Q  ]7 A0 f/ }% `2 o# i* u- B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ T; h8 O% F! ]* t
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: p* i* G& a& A# K
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 I6 s/ u0 r; S. I9 u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# M: w# L/ s6 W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ h8 \5 o9 V0 d, s, v/ Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ Q0 ?! O7 d6 ?& {. |" h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& p4 G1 N7 X0 p9 |8 [; O6 G! |  K0 x- Z│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 D* J4 T! V  @4 d; C$ p1 l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  l' [1 i& O& V: t& {, S6 Y0 n" |
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 V6 R* G4 M/ ]4 g" f3 n" A) P│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* f' x5 H! }2 k/ _, w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 v; R! S; Y( T* i& W8 ^9 |! ~% a│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 }1 ?' S. [& J( i9 R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. x) O8 Y8 g5 Z3 }" O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' |+ i+ x8 A4 O# g' Z- W) T│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: w0 A) r; V) b7 S( z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 G, b7 Z! @. z; Y# O│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 F. O3 ?* t! c3 F# p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  Y& r- q2 }) a* p! w8 _5 D│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- e7 V* V0 u& Q  p& e4 P- W4 I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 G1 w6 P& [1 d" I7 Y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: z5 a  N; S3 P( X│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 x9 k3 J+ D" @9 O9 K+ v" P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( q7 t( N8 f* l  z2 ^0 u! Q
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 S" Q, Y3 c4 `4 Z4 t3 U1 A
└──┴────┴─┴──┴──┴───┴───────────────┘2 Z' q! k) l: e& m8 A; C

  W& d1 U  b1 `4 h* L
0 j6 l3 s! Q7 m% f3 B5 x  ~' eMega Chip4 Q: u( _/ U% c  t8 r' k2 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( W  m; b% |- k2 s% u; ?│编号│名称   │MB│攻击│属性│稀有度│说明             │# y: I: d3 [) p3 |9 s1 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
! q0 }8 \; H- h) c" A+ F/ a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; K& U) Q$ `, S  m# H; m│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& a9 f2 M' s+ T& `( W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; z' H* |& K9 e0 {' H8 P8 l( `) P│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ Y. I3 U: z' K3 H│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ V: O# a6 {9 K4 b+ T3 l% G│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, [) ^/ U' D1 e8 l0 c5 ~│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 H$ U  J0 H/ M│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: M& F- d- j, c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' V( d2 o( m, f, w7 |6 w
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. Z1 W6 T: h9 @5 h- k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; T7 x5 k: O# x6 Z4 B, c1 k3 ^
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" r, R7 n' z3 F+ ?5 e8 |5 @6 L" Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) y1 |) o+ o9 k$ @3 k$ A: _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 v. R- l2 y8 o3 n: A│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ {! {1 F4 g9 d8 i0 F7 i│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  d0 }6 C/ e5 b
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( @6 _+ C9 c, U( l/ [│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ W% B/ ^# E+ l, B: ^  r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' ~& ?- P# b( F' d9 v3 l- z9 T0 B│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* |, |4 B* h7 i2 H8 w+ o! ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' p, ^; G, I- c3 }$ `│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  K) G  |& E6 U0 g7 T) A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: Q2 w' Q. k- t1 i. a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' _5 Z: M, T7 `% I% A│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; `8 D$ h$ V7 A" ~2 y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ G- i+ A, ]* i# I  s8 E) B% e
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ e9 M% P0 X% P  E8 p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* M2 |( _- \, c& N6 L/ U- Q  Z. b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- Z4 o" m9 V  L2 `+ B% G' p! {
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 Y) W6 D. i. q: e/ q; Q3 C, L
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( W1 U- s; v, \$ G" L: s7 A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 W! k) Y9 \$ j: H, A% q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 g0 p( D$ @: _; T3 f) r│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 W1 L* X6 S" \" W  F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' ~( P6 f# u  |( ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 x: d/ ?* W7 S) S2 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 r* k0 [! H6 m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 _1 o; b9 F- X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. n1 B9 y* o7 z  v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( W9 B, v4 y1 T6 x2 R
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 s/ u7 C0 Z& H) b8 o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( ?7 e. h( d( ?% o$ i' d! w6 N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 X0 t6 v9 d8 u0 v; \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; t3 Q$ f# C' S/ I$ m9 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: p6 g" u7 h3 v3 A2 r# S, g! J* k5 j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, Z4 v. T9 U% W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 {4 @$ a  ^9 S6 R/ H7 q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 a% X$ Q0 p* c- I  k7 @3 h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 E! K' F9 @/ ^% }' c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, g$ Q8 L0 F0 g' V! I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. `- w, n$ b# \3 v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! J2 T- S9 _% g2 c2 T: m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 |, [& i$ _; p' |, v9 x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" m) ]" ]7 z( X: ]7 m: `# R9 ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* O: a3 y3 p- q: ], i* S8 f( u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- l* J+ ^$ W8 r4 P│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& l2 D' W. p( S1 u│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ k: \. a7 I) K; {1 G/ L" [
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! X3 X4 f. x% T) }( y( I$ h( B│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! b3 X, w9 t) A3 U1 a* u6 m: C
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; @% f7 N: Y5 s3 E! l9 S' }- ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 R  P! C1 r' Q. Q. Q: x" D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( J9 H1 j7 i' J0 K+ \│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. O6 K6 Q2 c- R! C+ c5 c# o- Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ Q" y/ }" N6 y* u) J; q6 t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 n) [/ V% X, g- v0 u* J│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │- z, C$ j( I. z1 o
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 z* g0 \+ ~7 X. ^3 b3 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 B% |; M! R+ |) G! T6 ^* v│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ I+ w1 c7 N! X  M1 b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 R8 U, s7 k9 w$ p! l  }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
+ h- Q; T) d2 @* h│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 h1 n7 b/ m' Z* O9 D4 y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! w2 U. T( N$ g* s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 J& B. u- @& u* `- I│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 o2 A3 _) l! S7 L$ G
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) P$ \5 ]$ c  q) i- k: e* ?│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. I& u  _$ S3 ]! ]│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 I* F% q: l8 Y! o5 ]│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' K. E, @, B; a7 ~9 q1 h1 n5 O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 ?& c9 Y# ^, U9 {. N│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 \6 b! r) z' ?# b8 b│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 {( @  X! {6 G1 r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. T- L, e( t  J5 l( n0 w: c" d
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" L' b, B+ G. v3 y
└──┴─────┴─┴──┴──┴───┴───────────────┘* b: _6 C" ^/ o
8 p7 M( t* [2 f
) C; x- X" M4 d/ O+ ^. R. F7 l8 n
GigaChip (蓝版)
1 L, K5 ~7 W: ?7 Y! O6 @1 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
- W$ w( A# b. v1 `) h3 q3 t│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ o$ j$ T! ~$ o  q9 v/ L! G" V3 p├──┼─────┼─┼──┼──┼───┼───────────────┤
; ]3 u8 d8 ]3 i$ |" ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 j" w) B  E5 _- n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 L. ^/ R0 Y) v7 Q& x
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! a/ l/ t4 V* h! e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
0 t7 `$ N! U! l- R. N+ h4 ^│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) N7 |6 j0 m  P' S3 j. E4 E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' Z+ {3 i- ]& V% e3 w│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 K# V- R  q8 |7 Q3 \' g% g* z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' W+ p3 b; B3 Q- T- e
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& e) K) l& s8 T+ u2 y0 M$ e4 X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 P! u+ y5 y3 r
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
0 s4 k* I+ u. Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │0 z. }/ q* M4 ]0 p3 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 W4 R" a6 t- r9 w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ [( X: R4 [8 d6 f6 {! W6 {+ l+ c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) d* j6 W4 m( u  ]3 }1 [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. G+ q1 e( h# c│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' h3 {1 d/ _. ^! a* s1 s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 S* O+ s9 N( [& x! N, Q& R6 K0 q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" Z: D3 S- w" Q% z! u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
! X% F0 B! c8 I, |' f! j9 d└──┴─────┴─┴──┴──┴───┴───────────────┘/ G  J5 b0 e- d; Z# d# e' p

8 U$ ^2 T1 J2 @GigaChip (白版)(只列出与蓝版不一样的Chips)% A: W+ p, `2 k$ G1 r5 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 o; M# z9 f9 ^- }7 k3 l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 o- G& T( f7 r├──┼─────┼─┼──┼──┼───┼───────────────┤$ p% t  D) M8 H+ o( M! N5 Z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  Z- L1 Y% S5 T* v! v% R4 @! T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ c) c$ c  G2 y; D0 U( _  I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ Q/ N0 }& v8 y. p: F; g$ g│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; ~8 @& a* C1 g# {1 R/ _5 U└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 \+ O$ e) W, b; c/ `2 ~Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ C7 ]& u1 _: I% u
$ O. j0 j! v. |0010020030040050068 @$ ?2 \! F! C
0070080090100110120 W# T* c- U" o1 K
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 l  B! C. U, \+ S* A! a* s- A* y3 I0 R9 |  f
019020021022023024' L. @" ^1 k3 \
025026027028029030
3 O; a- R0 k8 Y4 ~' O% v031032033034035036
, A% q# P( g4 f; ~
7 B/ J' \' y) o2 i[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ I. p, u7 C% q- N4 |, ^
# A1 Y2 ~9 q) [- u$ M, o037038039040041042
3 F8 A8 A! K3 g/ s8 A, L0 _* ?- i043044045046047048
, o/ A8 Q5 W( J5 f' D049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 c& ~0 Z& ~5 h$ E/ [
, Z3 |+ W9 O2 o/ F; d055056057058059060( q& x2 x! [+ `8 q- y' l
061062063064065066
. b1 Y% U7 G$ ?3 ^9 c* |6 k067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& H7 C( L4 \8 L% x+ k  s4 q7 _" j6 N4 S( M* w
073074075076077078$ w0 D$ @# O4 D, b  v
079080081082083084( H, V8 F. b1 f9 m) w
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 a8 A0 x) v) c

- n" H/ c; p: P- O- U091092093094095096
" C- `/ f7 D- y9 ^, q097098099100101102
# o3 w$ p/ ^% }: D+ [103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! {: L) s& p* ]. d! g/ s& F' k& _! V7 G3 k
109110111112113114
% F9 Z6 ~0 j+ [# W! ?9 |1151161171181191200 w7 O3 A# w7 j6 P5 b" [( U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, M, r" I, r) q, m  f) D. B

" ]$ V0 z7 \1 X6 |  x6 ]; U( m# s127128129130131132
2 l0 p$ }' Y0 x, \5 S: }# z133134135136137138
7 X4 K' E$ C, l2 G1 h" F6 B# B' s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- y8 V5 V9 j2 v2 D5 Y
* w' z. A/ r7 J
1451461471481491506 b  g* {# q/ m& }
151152153154155156
: X6 R7 i, H5 v$ s157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' C6 z/ R5 s- Q& k/ e
# \* h6 a2 P: \6 |0 H
163164165166167168; Q; J5 }; D% @) B& R9 Z
169170171172173174( g2 ~2 g& u) v  B5 u) V- z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 R  i& A8 y& V2 f6 B. [# l# a) V; p0 i" J2 o  f
181182183184185186
, X/ t) ]' s  L5 \1871881891901911929 O3 A  C2 I$ u3 k8 C. G
193194195196197198( |6 [& E8 o. X' J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ]  f/ ^3 D2 l$ P3 ^
4 @$ d! i4 D& @# G' q
001002003004005006& P; p3 W# U  L0 J2 h+ ~
007008009010011012; o$ I; L3 [6 U
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, }4 o9 f6 k1 p& C# F

2 K& ^2 O; Z7 E# r$ u4 t# c/ |019020021022023024) l! m4 q$ d0 N4 h
0250260270280290302 `$ E8 T6 M# f% i* ?4 s/ b
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) @" g9 P4 X8 m! V7 Y, L0 J
. x/ V: {/ s1 E7 ~* H037038039040041042
6 D* Z" L( f1 g1 u4 O+ m; Q0 ?043044045046047048; X8 P: I6 ^  I# @
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: o5 R8 [+ W* y, K: P% R. n4 o: W7 k" d6 F; P9 N( J' T
055056057058059060% O) d; Z% F! ^, L# ]8 _8 ?
061062063064065066
) C/ A- ]3 }* `3 z. N) |9 N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 @  @7 j5 M# ]! o4 l- J  U( E

% b% G# E) t( ]073074075076077078
4 v9 f0 ?2 w/ `- _4 L" i079080081082083084
3 ^/ F1 |* z6 T085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ i+ ~3 d$ g/ A# Q
/ D5 o: A+ K: G  \. }. d001002003004005006
% c, G4 T0 i. J007008009010011012- ]* U" ]2 X5 w& a, h: ^
0130140150160170183 U! p8 P. H5 \
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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