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■● ■ NintendoWorld 站友xliz原创. f) }, A# ^$ B' i6 _+ `
■ ●■ http://www.NewWise.com , ~& F- Q ]' { a$ o
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洛克人 EXE 3 Blue 卡片组合0 T3 U% x* [% E N
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- r) |- l3 Y) U% }5 _
大家要看日文版的P.A.或详细攻略,点击这里吧!
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' m. G3 f, U5 m/ n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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+ A$ O* U1 ]& k, H% }" ?以下内容格式如下:. J1 E9 @: C. G
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编号 名称- W; Q) I. A7 s/ |5 L) u1 i5 r! T
说明5 O; h# I9 p1 { t# @4 p+ ^: y" p, `( ^
组合方法8 ?7 H7 [8 L& o8 k+ w0 ?+ U
---------------------------------
: D- v$ t1 J0 a# _. C8 Y2 s* R01 Z-Connon 1+ K5 g1 U/ d$ J: r# T
Unlimited Cannon for 5 sec
( N$ h) H( n9 n" s& l' w* gCannon A+B+C
0 I( N$ j/ [7 oCannon B+C+D
! L+ O+ I+ H) xCannon C+D+E# K2 ?# d8 U, b
E3 U7 H# Q8 \ w3 L% J. F- ]' h/ e02 Z-Connon 2
9 P# F: r* x& RUnlimited HiCannon for 5 sec
' x6 l" I/ W3 @8 C. RHiCannon H+I+J
/ C# o: V7 x+ j" v5 g( \: yHiCannon I+J+K
" E% O3 I' g& f* RHiCannon J+K+L# ~* p$ F% f. D* S8 k/ X. c
: {! {( w/ y0 G# W; G& T8 D3 r03 Z-Connon 3
+ m w4 P2 }" |& i' zUnlimited MegaCannon for 5 sec
/ j h/ o+ _' P/ ?: ?M-Cannon O+P+Q
* R/ w2 l0 F8 C4 i: v4 i8 M- D2 O! \: \M-Cannon P+Q+R- @; z$ V+ T9 F) }6 p E" S
M-Cannon Q+R+S( R& W. Q7 M; W
+ \0 E6 O& @/ ?1 ]
04 Z-Punch$ b# F, A& S6 N
Unlimited GutPunch for 5 sec
: v3 A, D# |. hGutPunch B+C+D
: V! R# W# Y2 L7 F: g: oGutPunch C+D+E
$ c( r/ U" i, y) v3 w( P4 }GutPunch D+E+F
6 K6 }; m+ P2 o$ `
0 h% r9 B3 f$ r3 B" g05 Z-Strght
, N$ x8 s# s4 Y+ j" {Unlimited GutStrgt for 5 sec
& ^4 Y. j B# p5 ] i: \GutStrgt O+P+Q
$ M, Y$ s( w2 b) U; nGutStrgt P+Q+R% |7 `# p5 ^7 @& e2 ^( h
GutStrgt Q+R+S) R4 [) w: _) c7 [" M {' N% p/ j
3 M6 a- h# G9 [: m06 Z-Impact
; T" o+ E7 E0 z) q( m5 _: ^; l* bUnlimited GutImpct for 5 sec( s- U% L$ v# S* Q3 N( z8 a) w
GutImpact G+H+I5 e ]- c0 K1 S8 V# Q0 ~6 N
GutImpact H+I+J k+ I: j* E7 \4 c& Y4 w
GutImpact J+K+L. Y7 V1 L# r6 x" O" w
( x. f1 o1 f v+ ]( ~: u07 Z-Varibl# `' [9 \6 z! a
Unlimited VarSword for 5 sec4 L5 ]. y3 W" r. ]9 y8 X) E4 ?% j
VarSwrd B+C+D
+ w2 p7 z" ^# t0 i: W$ s& [VarSwrd C+D+E
% Y& d8 P4 B6 W zVarSwrd D+E+F1 I7 G, I2 i- b' [; B
1 u% ~: s3 s8 o, w, |' K) ~4 O08 Z-Yoyo 1; I; R0 h j( l
Unlimited Yo-Yo for 5 sec7 E. R* @- C. v# f7 e7 V$ u' O
Yo-Yo1 C+D+E g7 l7 I2 O' u4 k8 Z
Yo-Yo1 D+E+F
) a( T7 y, f/ |! z- Y; T9 g! ]! s6 lYo-Yo1 E+F+G% Y+ ~3 h# ^; ~, P4 |5 n6 e
$ t$ C) I ^( T0 S, I! m09 Z-Yoyo 2
; u3 i) T8 X* t0 hUnlimited Yo-Yo2 for 5 sec q) M$ R' ]4 ^5 B) s9 B
Yo-Yo2 H+I+J/ s: N8 g* o( c. `4 t
Yo-Yo2 I+J+K4 D* w5 I& Y( ^6 I7 ?7 e
Yo-Yo2 J+K+L9 D9 P- v, W9 d
9 a' d4 e4 B) i6 n8 G3 S- h1 {10 Z-Yoyo 3' r# ]" B$ t) o" f5 R r( G
Unlimited Yo-Yo3 for 5 sec2 H$ G( G% H+ Q, h
Yo-Yo3 M+N+O
* D4 `! a5 P2 |) a7 [. `Yo-Yo3 N+O+P
+ s2 Z1 s8 _& J( H# F7 B8 R; CYo-Yo3 O+P+Q
! H% @: A8 @0 l! h# q* y& c% [
1 x/ D! O; [) P11 Z-Step 1
- q+ v- N' A3 d# a- P) iUnlimited StepSwrd for 5 sec
1 e; i" _( F: U; ]4 X- z; x5 FStepSwrd L+M+N
7 y2 C8 _3 k6 Q5 pStepSwrd M+N+O
0 r% q# i/ q R, M1 f6 B0 `5 l4 bStepSwrd N+O+P
8 }& Z+ r, j% s5 s3 Z
8 a" |" o3 T6 }' C4 F0 Y% S12 Z-Step 2
M' h$ F8 ~( W' eUnlimited StepCros for 5 sec" C- f$ K6 ^. I9 T
StepCros P+Q+R+ L, c9 r% x- T
StepCros Q+R+S5 K; l9 ^, n# J, [% H' y
StepCros R+S+T& g& o6 ?5 r4 _! t8 r/ ]* e
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13 BubSprd
1 H: d, \, i s% @' ^Attks w/ spreading bubbles!# ~5 ~' u. Z2 s' z$ ]
Bubbler C+D+E" D: ]; L+ J% Z' q/ G* B w
Bub-V D+E+F
; v8 `* K1 G @- c4 OBublSide E+F+G$ b# o! A/ }! g
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd7 Q' l2 F9 T" Z& |
Attks w/ spreading fireball!+ H: ~% b$ D+ D( |, A1 S9 _/ |* u
HeatShot H+I+J! k) `% w8 K/ F6 }- b4 z
Heat-V I+J+K8 [6 l6 |' U: i0 s
HeatSide J+K+L
2 L L5 A3 ^6 l0 u. HHeatShot J + Heat-V J + HeatSide J; t) d2 y) R2 |) O4 M$ s$ M9 ]
/ ~; t7 n o' A; S15 H-Burst. K) K! P) k {9 Y. b; M
Creates a giant explosion5 p2 R/ T! [ ? ^/ A( R* B+ {' L
Spreader M+N+O* F0 J7 |; q9 O) ?4 B p4 B
Spreader N+O+P: ?8 w6 u5 h' L/ i
Spreader O+P+Q
0 N+ y. J5 I5 E' y# M# F& z: S$ @
16 LifeSwrd1 F- z, M M n Q
Swings a huge 2×3 sword!' C) X$ T) x& d& r4 y: O1 y9 }
Sword E + WideSwrd E + LongSwrd E$ @: D" M [4 p; Z7 |1 j" ~" [
Sword L + WideSwrd L + LongSwrd L
+ B& Y5 C( D; Y7 `+ W# O8 V W% ISword Y + WideSwrd Y + LongSwrd Y
& J+ [7 \7 y: j0 x! n0 S' W9 Q6 i; _9 j9 B" K6 u; K
17 ElemSwrd) l, C& E5 c/ j2 _
Wide swrd contains 4 elemnts
, Y' }8 p/ }# b8 c/ |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, e9 H! A$ q; B7 a0 zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) c( u8 c! I3 M3 P( u- t" ~18 EvilCut
( ], N8 }8 o2 O, ^! e2 \2 KStep up 2 & make 4 atacks* a* a) R& O. _$ d D$ _: f
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
) I7 r- ?; N& x7 ]3 b G, l6 yA giant Ratton charges!8 Y" @. x% W4 Q8 V& u* U; L
Ratton1 A + Ratton2 A + Ratton3 A, K. Q* c; |0 ~5 L' T
Ratton1 C + Ratton2 C + Ratton3 C
O6 f) L! g$ U' H6 d! kRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom ++ t* Y0 x8 ]1 v1 K; T2 b+ I
Sets Time Bomb in enmy area
, Y- Q; t H7 t4 H8 H: }( x3 O/ iTimeBomb J+K+L
; C n1 R+ d; G9 o0 L$ y) v; RTimeBomb K+L+M
2 g! S) V0 U* q* W7 Q8 rTimeBomb L+M+N
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3 b# X! P9 s9 t' Q" |5 h( A5 I21 GelRain6 v# A" K3 R: G z
Gel steals squares2 ^; X* {- E0 j4 o" H5 v/ A: f a
MetaGel1 B+C+D
$ i; ]$ \* U4 g& GMetaGel2 E+F+G
' K; ~7 G& y/ XMetaGel3 S+T+U$ p1 g: O) {" D; r) O% @& t/ M
, l' c+ u" ?* F+ K& Q22 EverCrse
/ m+ j( o+ A& [6 V: @: YShield chases enemies
; ]6 e+ X- ?3 x/ sCrsShld1 C + CrsShld2 C + CrsShld3 C( H3 {$ F, B& f7 W G5 S3 `
CrsShld1 L + CrsShld2 L + CrsShld3 L- ?+ P' m* ^$ W/ H3 f5 i* ^3 p- n
) W( D% y& ~8 m7 h6 M1 _23 MomQuake8 G6 `! j o' m J2 J1 Z6 v
Awakens Mother Earth!3 ]* A% ?/ Z) h5 s
RockCube * + RockCube * + GodStone S
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2 O6 Z, G6 ]) n: I* h; G24 PoisPhar% ^! {5 ?& M9 j/ `2 `6 S* w6 g- q
Pharaoh generates poison
% h) L) a% h- p# O; C0 j& XPoisMask A + PoisFace A + Anubis A
% Q+ e* Y* c! [& b" d6 d# K$ m* i; Z0 I4 y+ X0 B: {
25 BodyGrd% L; l/ }3 m, Q `' |8 `
Bodyguard takes out enemies
4 h" z- |/ X4 E: K6 wAntiDmg M + AntiNavi M + Muramasa M: a" Q" Y; j1 n* I! g0 g6 o
5 J8 X4 y1 Y$ q
26 500Barr
% y# L: u. N6 ~' [Barrier absorbs 500HP dmg( V9 u* ]8 Z- F
Barrier E + Barr100 E + Barr200 E+ H/ I" d+ Z ?% O* X
Barrier R + Barr100 R + Barr200 R* n8 t! \6 c1 q+ u
% J5 O' K4 P# Y( Z+ f# b) ^27 BigHeart
% B3 B6 {+ F6 i; OAttacks, then heals HP! x! r. O, E9 ]
HolyPanl R + Recov300 R + Roll R" |7 r! x" s: [% D4 X/ u U
HolyPanl R + Recov300 R + RollV2 R/ k) x3 N, D- g9 {! ]. _- R
HolyPanl R + Recov300 R + RollV3 R2 \* e7 |' R5 L
! ~ ^; F" n% O6 G28 GtsShoot
, Y, M j' H" m+ wGutsMan throws MegaMan!+ G+ S4 {: u" m- S3 I7 ~0 S
Guard * + DashAtk G + GutsMan G6 h1 V2 S+ I5 H+ d
Guard * + DashAtk G + GutsMan2 G# K) Q% I- g0 S6 _. @, |
Guard * + DashAtk G + GutsMan3 G
0 W- C5 L. z2 P2 v; b3 uGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
( _6 [, w0 {. K6 f/ nMegaMan & ProtoMan team up!
( {3 ]$ a2 @2 O/ BCustSwrd B + VarSwrd B + ProtoMan B6 S* t& N' ], H
CustSwrd B + VarSwrd B + ProtoMn2 B
, t: D2 L8 [7 F4 A7 TCustSwrd B + VarSwrd B + ProtoMn3 B1 x3 A: v2 P3 l& s2 d
CustSwrd B + VarSwrd B + ProtoMn4 B: Y) s" c4 {. b
8 }- o/ ?, P$ j. _30 2xHero. C J; I9 N0 B3 c
MegaMan & ProtoMan Dual atk6 t; v8 L/ m) b$ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. R: E2 X4 M: e W" ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" w8 [7 ? l! y2 h. L# T2 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& W/ ]3 m7 a8 \/ x+ H! d. y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
a5 F- R J- w0 h/ I w( I# y* m6 K8 M
31 PrixPowr. T5 S) |. x& A8 {1 L: ]' V `
3 Navis attack at once!) r! ^! G1 L$ c1 G
Team1 * + Team2 * + KingMan5 K* g+ p" }0 M# G
Team1 * + Team2 * + MistMan5 M
" q* I: x5 ~! ]Team1 * + Team2 * + BowlMan5 B
6 d4 A. k: U5 }3 y7 j& l, \
( m6 H# @' ?' ?1 D! D32 MstrStyl7 _# @8 v% V) k* z( Z/ Z# r: v4 T
MegaMan unleashes his power8 r& [5 `: R' ?8 I8 j0 \4 x2 [. O# B
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& T* a4 U, R. r2 S5 V6 p* t. ], |0 \9 Y' M4 `4 `9 D* O) V4 u3 T9 P4 I
StdrdChip (Part 1)1 T- e% W1 C7 f, `3 {
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ H9 u: e- R! ^9 _7 N* \2 c│编号│名称 │MB│攻击│属性│稀有度│说明 │) K1 x; ]8 T( \! t$ p
├──┼────┼─┼──┼──┼───┼───────────────┤
1 x* B: Y) ]+ ]# Q" i4 ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( _, r9 V# ]- i. E* H$ _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 o# C3 b- S2 T& m% j2 e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ ^$ B! ^% j; C/ R
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 h2 I" y( V5 c( t) C7 [2 H
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 \8 U9 W! L {0 ~ h0 V4 m1 s
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, ^% `! N# |) N9 c( }) | }9 a b
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 o4 [3 E' H0 q/ ?% Q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" M2 M- G3 f8 M$ q; y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; ]+ k1 r& ?/ H) F2 L3 d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 H; \& S+ H# e: W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, g% r9 i: P ?# D: k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. b' q/ ^! Z3 Y t+ ^4 @│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 V" X8 N8 E+ ~; t9 p( @) [│14 │Spreader│16│30 │ │** │Creates a large explosion │
; K6 g3 }0 T: P4 q2 r2 A$ L& v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 D$ s" b, _2 ]# {$ G5 D│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 z0 V9 K' N9 I9 k8 b9 H
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ c' f; T1 ~5 A3 j/ L* T6 j
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 X& w3 w5 _7 x9 }, x8 r- }! F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- g z' |6 I5 J% P
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! d7 D+ j2 L7 E/ h8 h! g
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 w. S- N+ J; l3 G) ~1 d; W│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 C& d% c& d G( @6 t│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* e( N7 L& C9 {! T- H* n8 k' M│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ p1 o) i8 K1 y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& B) f4 G/ M- j, W' w│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: q0 ~ N8 j9 l│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: [7 F9 P6 `% R8 ?1 X2 p N│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( e, M% L& \; c/ D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! \7 R- b, [) n2 S! r! l$ I+ e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% c( ^2 N2 g, d; X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 _5 y' }9 l! Z% g│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* [0 k9 n0 D- I* Y F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" L# c8 [3 _; z* U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ @! C; T* a9 Q6 s- v/ n r+ \" S1 Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, [& b0 U6 c: r3 |4 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
D5 ]% ~; Q' p│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 K* h$ T, z) o
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ Z5 c; V" k; I5 w
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 W: W8 t' o$ f! E+ z' z8 Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ q! ^% k( `9 h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, c8 `) o9 ], P1 v3 P% r│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
`/ f o/ _4 i; l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' F. A3 o4 a; L/ w│44 │ShockWav│10│60 │ │* │Shock through enemies │8 F2 h2 t2 P, w& a+ ]
│45 │SonicWav│26│80 │ │** │Shock through enemies │) L) b- |1 J9 T7 H4 \! w, ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ }" Q+ H4 u, ^. c8 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 o l' x+ h. G; K* l# o│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 o& M1 l/ x U3 a/ n& N8 Y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# p; J8 t$ u0 K, v0 i│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 M, D o& z0 v│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 @8 T0 p/ f |9 m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 ^7 A& x2 M0 L6 x; W│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 y m8 J; l/ y, G$ n4 h- X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; {* b7 Q6 Y. |! ~1 d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ P9 B6 T1 X5 i; @; L1 ?2 I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 @/ X/ \' Q0 E0 a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" E" U5 p. j) M, M8 p2 B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; ~- t2 ], i$ n( O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 \2 n( ]5 Y2 ?1 E' m: h
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 g- B- }. |* t1 l│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% n" [8 f% m9 M" S; X+ w% g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# g: [( L8 T! I f) Y3 d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* w8 C9 g" d0 n& m5 S│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* s; Y% O; {. j+ m) C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ k4 E' t& s/ M- D/ ?
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ |8 [# `% y1 a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
N' Z# T& `" `, ~: N4 O2 S, l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' r1 n% D0 J3 |( C
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 k& _, G+ W, i2 ^; d1 Q: a) J) ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* S3 u4 q% H2 e6 Z5 u│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. D+ [) T! W7 H, U4 o: b) d4 W4 ]│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' w* ^3 x/ O- _# v, i+ Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" v" e* [* W5 L1 E3 `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: s* O* j* _8 I7 w9 q$ t. Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 n) ~; g& x) `) { y+ ?1 Q4 e* Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 w4 `/ I. E- R1 b, e: ]1 S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 N2 K, B" B; x' X" \- p, y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, ^7 T9 c$ p' n% f% v
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
@0 r2 u8 Z" N2 s│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: G7 J% n+ I4 m6 j. p) X/ b
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 |, h$ B( H' ], U+ t6 D# G│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" `5 a7 @: P# B& p5 H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! `# {9 r \) t& X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 a2 g K/ U/ l p
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 p \$ ^6 { r5 u$ U' }│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: S* W3 U4 I. ^3 q1 d$ X. r- o/ l6 D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* i m' n& ^5 U0 `7 i t* g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; i9 h# d. A3 Y4 H1 e+ h
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 T+ A* Y: `* Z( h+ G) i; m( J│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ u7 Q H$ A5 I O: k9 }
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& G e8 _3 O7 x. ?& {│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 e6 _) O F( Q+ [( p│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
|& h& L: o: q8 H3 R: U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! Q0 k9 X2 j; A) t9 i) i3 k│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 {4 S2 n9 A5 @' o' }" @
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 B$ c; E5 Y! W' j* u( I# ?6 B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! O& I8 g7 {. w+ X+ l `% b1 S│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 Q7 {& m( `! N4 U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 {+ O, J, f" u) }5 |6 x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% q! @! u6 ]' X0 `( e a2 o└──┴────┴─┴──┴──┴───┴───────────────┘
: c& q: r7 H( H; v, w8 f6 t+ R( ]- i4 e
StdrdChip (Part 2), w* i6 O3 C- u! a
┌──┬────┬─┬──┬──┬───┬───────────────┐
( g! P7 W0 w. @" q1 `8 U│编号│名称 │MB│攻击│属性│稀有度│说明 │& P4 e4 D/ U$ y/ {2 C0 ]) ]
├──┼────┼─┼──┼──┼───┼───────────────┤. O- N( r- J' ~2 f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- g% O/ w Y) t& Z/ F0 x$ I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: `9 r. G, @, h- w* O# F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' a" g2 _; U! u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; N; O: M8 S$ w7 B b4 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- I* P; _" c! {1 c5 D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ s3 y) ^2 A5 H9 U. O
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 r% u4 y" e0 J0 Z! }! m' L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 `" n# F7 X+ c
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 b0 y( ^- M% W' X- d ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, V; X6 B" e, G0 X8 K" V
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% @3 y1 B- x" O4 N; |$ V│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) ]& b9 E( T; a6 f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# G O* m6 b8 g( [4 S) X
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* i. ~. T$ ]) C2 a
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& Y9 ?' }( S) K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( o/ \" _2 _9 k9 q6 L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! s2 _$ D. Z7 s: c2 m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( N' G# b) G! d" h) [) j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ z" W1 @8 O2 d9 L: W6 b
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: q7 K# O& P/ r2 L' }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 _% v' B [/ d% A' |│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( V( i/ v2 d$ l) x: u1 S4 P
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' B% ?# F7 i4 \ l" \
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- L" p1 l1 Z3 h
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 v$ F$ Y1 i0 a' A5 a│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 {( p! U9 s# ^# u, Q
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 |) x$ z+ A8 Q. i* T! G│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 X/ Q+ O0 F# R# [* E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- ?3 R5 O7 M" ]+ E' B6 G+ P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ I" y1 J8 g7 ?; @: n) f. F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 C% G. i" v; z5 r* z, x6 S1 e
│131 │Lance │46│130 │Wood│*** │Lances through back line │! W R$ {. o6 M- @6 [) e/ b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: e0 x2 P! N" ^7 h1 o
│133 │Guard │5 │ │ │* │Repels enemy's attack │; i( |/ S" z7 X# r8 U J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% P: e. R2 n: q6 w q9 ^
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; M2 K k' E' }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │! S/ B3 N- m4 R+ C5 e: `: _+ `
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% L2 v% p6 p, N u+ ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 l( I) l4 D5 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 \. i; _1 P/ T4 `/ z7 j4 p8 Q, U6 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* F: g& l3 m: p4 P7 \6 n. H│141 │Prism │60│ │ │*** │Prism fires randomly │- \" @& |" r2 K8 e" O5 H. B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 X4 F4 X( T+ Z" O r- h│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) c* \/ T+ [# v7 X│144 │Fanfare │32│ │ │*** │Take no damage for a while │ Q( ^3 i3 e4 J# P+ j2 w W
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ L5 z; Z7 a7 }7 [, A2 F% r# W
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 D! P* \" S" l; ^7 i# C│147 │Recov10 │5 │ │ │* │Recovers 10HP │ m4 j' v: _# _9 {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
u. q. x) B7 p│149 │Recov50 │14│ │ │** │Recovers 50HP │. |1 p( Q7 R; p0 C& K7 _) L
│150 │Recov80 │20│ │ │** │Recovers 80HP │0 F6 H7 t/ _2 P0 \7 }: F! I
│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 k/ X [# c; t! R( q% O! |│152 │Recov150│50│ │ │*** │Recovers 150HP │
1 f6 E& A: ~. u' H9 i/ \│153 │Recov200│65│ │ │**** │Recovers 200HP │3 `; s- d r+ w/ L! O* U
│154 │Recov300│80│ │ │**** │Recovers 300HP │
: a f' G0 D- f; c│155 │Repair │8 │ │ │* │Fix your area's panels │+ M' f: S c/ C5 z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ d: }9 m' `7 x( z: t+ B+ x│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; s9 V" W" c9 l; Z/ F' E) [ \% k3 C! U+ M│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- @+ F% ~; `8 l2 j& w' v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 c5 t$ u1 e7 ~) O│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& T8 n+ x& W/ I. ?│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: x. \/ s$ ~! a' P/ s2 t) ~! |│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; n+ n) ^$ O0 [5 B8 a$ l% ]
│163 │Invis │11│ │ │*** │Invisible for a while │7 R& f, x, p( B/ v+ _- Y* n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* P5 N6 s/ c8 Y( Q4 y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
G3 X0 O/ p0 d7 h _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 h9 n3 V- u7 v: }* z6 M# o' T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; d. o9 J) n5 E. ?+ z* P│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) T! W, O/ _' L$ O│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 H: S* ]$ i6 B" c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 B6 ]0 ?' C8 i4 [! y$ A! `! @│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( y' s0 a: g+ {/ m: V
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! Y8 R$ u! }% U1 t& H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. Q3 K0 @# [0 G│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ S/ L8 c. p! \" k0 l* s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. g; Y$ ?8 n" W$ k1 b│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 \0 j6 T, e* f0 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" i3 U, E% M: Z3 O4 |8 ~% i│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 y* I& D9 ^1 ? S& ^9 H# n' Z7 L- O│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ v' K* l C; h( P+ c, ~4 x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 l' n* B. D# M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, n- k3 h) `/ J ]: P$ O
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; l! r3 e, j* ?8 |( ^
│183 │Hole │55│ │ │**** │Open hole to dark world │3 d5 {* z5 L. z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 J( N* ~# J& E0 a0 @% A/ W8 K- Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 p- `4 u# x5 s) v i
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- E/ K; t- f3 W│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 \8 x8 i0 r& R) o+ m+ J2 @& ~! `
│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 n( Q9 H5 }) U% j" U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! [2 F( D7 @. o0 \6 ~8 \& v; X│190 │Snctuary│54│ │ │**** │Change own panls to holy │" e% e9 ?. } E1 w7 m+ j2 @
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 ^: A2 T- h' @8 b7 W8 P2 P/ S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# r/ j/ l2 d; e0 ?# }5 k│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 M' J1 h* w3 K
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" |0 e. w Z( _' ^; b" Z9 R│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 E" A& G3 u V' `6 _4 a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 d& q3 T! s7 e* ^9 h6 O$ o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: S8 e8 V/ X. C' ^- F. f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 N1 |3 a. U, O6 J7 s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 }- m: O% \8 N8 V+ s; M6 A* u
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
m y7 Q5 J& Y& m└──┴────┴─┴──┴──┴───┴───────────────┘: f+ r' Y( a: W; C: e4 y8 `: |
) b1 U' n3 ]& h7 a* ?# l9 t! ]& W& u+ Y8 Z s! |
Mega Chip
* p* g; n, B/ J% y( p┌──┬─────┬─┬──┬──┬───┬───────────────┐8 g" d' W6 R. i
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 }% ]! X4 s! f# r3 q* S
├──┼─────┼─┼──┼──┼───┼───────────────┤4 j, ~6 X& Z7 K" U3 C1 }& t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; {+ v2 V4 k& ^# |
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 K0 ?2 z4 Z8 W* ~, A- G
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 v0 G7 e5 n" S) x/ b/ c$ y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& q) A0 |' o6 a9 x
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ X6 R& u9 d3 ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 a# {: G1 j9 q i" ^: r
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ v/ P: B& ~# E$ V0 D% p! E C! H" ?1 d7 C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ s! A" K2 x( U( Y& c/ y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. e- A9 N% @$ K$ K6 v/ }│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 B- d# I! l6 a+ r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; u M( h/ v( P& e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: p: h4 P9 R a$ J$ [. c│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ N- `* }/ S9 u8 m5 e. }
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ N* s+ j# H& ]% s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 R& `" P* p5 t0 t' l& C) c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 \: n: \7 r- B* ]5 ~ y7 U" G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% b5 o1 [+ ~3 D$ Y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 X- N8 f0 K( D$ Z0 [5 F
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) ~# u: k2 I6 T; N
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ P T0 @, C k) T* D `% U3 T" S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ n, d# C5 O7 h7 |4 C0 t+ c) D- x$ p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( O3 G8 D) X$ V# H/ V4 e+ W7 H8 m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" v4 k. Q3 F( G" n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 D) X- s" F& Y% T- @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 H7 L- o. j: w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, Y8 u; c, `, i& p' w
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ F+ g# U! f* f+ J$ T: M+ P. j, m3 H- L
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& m6 ]' z: ?+ m) a# e│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" _. z# D _! ]5 E" s; _0 M
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
P$ t9 B7 ^( I4 `% {' n( I│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 a! y! @- P, i0 L9 R+ K4 s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ T3 n* y; q4 d, C
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' d4 f1 \7 m& w9 w. x* a. B6 Z! Z$ l8 Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 O/ c; D7 d8 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! O( W2 B- Q5 i: F: ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" |1 P' X8 b, q; @. g8 }: |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- |6 v$ Q( D4 X/ p! G5 N$ e" `9 G- p│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 ? ]; b9 M' \, X6 j$ e: S: a
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 Z8 D$ r2 ~* ^) R( \' L4 \3 N' e
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 Y9 @$ |* x7 p- x4 x│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 W% B2 x0 Q; D! Q# P│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 k7 q. a/ g; |% B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' M; ?4 ^* n5 P, G5 W5 A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ I: @ l: V* T. e# R' J0 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( M2 W( o6 C. z+ ?4 B, a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 u5 D* g: r2 n/ O7 s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 u: d; q/ d7 _6 U* ^! i% z1 r& g3 I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
f" ~; R) O. n$ ~( g2 d' \/ E2 p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 u7 l) B/ K7 W* c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 U9 r, l8 O. g/ L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 ?; u/ A- v" q }8 b0 ~7 l: _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 O' J, H/ p/ {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 U& }7 t0 A1 l! ~" }$ B
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 \9 }. @" L/ g2 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 G3 ~: t! I3 Z. Q$ O5 `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" ~8 v+ d4 S6 n M. N5 w& N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, P" h% {- `# m" Q' D7 I3 b0 W" b2 I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 |4 _) z1 O4 u# g& Y( T9 @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 G9 O) z# g5 M; w( f3 A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* S T& O ~5 l5 h( }
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) u+ H0 q5 _5 P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 \% i# f z) h7 _' X* B
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) L: E# y3 Q c5 m2 {, {/ p+ C# @- J│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ |! B. Y$ D2 Q; [; {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: @0 Z i0 \! I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 E& E" j8 i8 q1 I) a( f6 P9 V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! f& ?3 W" }' t, N |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 L/ S4 o* @8 E) C4 N& I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) d/ o8 y! h7 W" [) v# U) M
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 v* u2 [2 K; x3 h5 j( J5 q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 n4 s0 k4 E+ X4 v' I# F2 H6 ?: v│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& j( y7 R ~3 T- V: L2 J
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) R# R& [( O( e. a7 G& n: ?│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* O7 b" I$ I8 P│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. l/ S) O8 U9 e' x& e4 n( F│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( A. ? g1 N" J* ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ L, \ ^( h [2 V$ V
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& h! Z' Q0 Y F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( @+ m6 o9 _% C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( w4 m: R* C# O' V0 H/ Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 V# ]1 o6 H( [+ L) d; e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; o0 T9 Y* j2 H' `! e, I' K- X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- e6 x) Y* o& K g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! A/ y& z2 ?4 e& E8 j
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, e" j ^ J. \└──┴─────┴─┴──┴──┴───┴───────────────┘
7 ^! p% A+ y" h7 F0 |
& F, g7 |) C* n/ ?1 m/ t- M7 l4 x/ Y1 ~* }; P" y1 Q; d0 W0 h1 W& o
GigaChip (蓝版)
; _2 }$ w& F7 I6 m) t5 ^# m┌──┬─────┬─┬──┬──┬───┬───────────────┐: C* N- w5 c( |! A/ s
│编号│名称 │MB│攻击│属性│稀有度│说明 │( g: ` ~" {4 D/ J$ B; m" o' y
├──┼─────┼─┼──┼──┼───┼───────────────┤/ Z1 @$ D: D1 ^" K; K0 ^
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
W" B* L' q, A+ Y! m/ t( ~2 c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 k7 p6 ? G* y: |
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ f1 k/ k$ ^, _0 A0 f/ k( O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. Y3 v- Z0 |2 B2 \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; f, j1 S e% n) |! I( @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 |9 l1 w. @+ X1 O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. a0 \( ~# ?+ r; N4 ^0 u. A0 l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& p8 b3 e( ^( S│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; \ m: R6 m) }" u& Z c; C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 a, w* \9 _ K! O {) v. ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% }( v/ @$ b/ L8 `! ~! ]/ h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 s6 T5 D$ j8 R; t& o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- A% O3 B2 o v3 f
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: Z4 A' \* C- L1 X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& Y" q* y1 s# m" y% t. [1 U5 i
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) N( n) i) H! R! }7 r( P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 t. J3 r6 l \/ {5 \
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 P) \! z" C d) [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 l1 I T, ]7 _7 [, D4 v
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 G! g2 V. }- W9 C8 G└──┴─────┴─┴──┴──┴───┴───────────────┘
# |6 B/ i, V/ f, n! f$ b, v$ @& t! F) ?$ R/ J2 M2 g
GigaChip (白版)(只列出与蓝版不一样的Chips)
, @. u* w* k6 u0 W+ x4 j┌──┬─────┬─┬──┬──┬───┬───────────────┐* c8 F* M" l2 S# d: L" m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 _ ~. | X) p2 m' Q+ M+ C% k├──┼─────┼─┼──┼──┼───┼───────────────┤
# d1 e1 k+ G7 o│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" E- _, D* }: N: @# ~" F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% I, [* D: r5 }$ Z9 u│4 │Balance │60│ │ │***** │Both Hp reduced by half │" G) \0 _! K- {# d+ {! S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' F( `& s& t4 T1 l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |