转载请不要删除以下信息,感谢您! ) O* q n$ o1 w& B/ w" B
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" R" ~6 U! X! w4 A■● ■ NintendoWorld 站友xliz原创
5 _: z; n9 J+ L& M: b# k■ ●■ http://www.NewWise.com
+ [+ x$ Y6 S! s6 C. M■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! i9 {5 H- ?3 \* }8 ^
h( b( U2 [1 f) l6 |) J
8 y( |4 L" ]& K9 T' q0 e 洛克人 EXE 3 Blue 卡片组合
$ ? B3 I" `+ M ? X; O2 O5 A0 P; A& M, c% d
- ^- q* U0 l7 ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 D/ k, J# ^( r- X# p
大家要看日文版的P.A.或详细攻略,点击这里吧!
# m' @( c7 g% B/ y====================
6 N& E' E2 {; [) F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 g9 i3 e/ |- o+ V! X: R8 j' y; {$ s S
以下内容格式如下:
# F: Y$ }" e* e g: e: \7 d6 m8 t) |1 W. d
编号 名称
) V& r( j9 I5 n. z. f说明
/ C' j' i! b* w# i组合方法
" j# _0 C$ F$ }$ x" F9 }--------------------------------- J# b3 }8 C/ F7 f$ O4 S$ d: H
01 Z-Connon 1
/ z! Z% p' `3 [7 TUnlimited Cannon for 5 sec/ f$ _3 P* q9 t) X
Cannon A+B+C
! E, L3 g' \+ m% _" }1 zCannon B+C+D
% @% w1 Y3 W: ]# F$ X0 _; V3 f: tCannon C+D+E
* U8 |* N4 B" E* Z3 q! [
4 J- {. O m7 ]. Z( c) ^) H02 Z-Connon 2( K( n5 D' G2 Q- w
Unlimited HiCannon for 5 sec( H2 D8 r: V# s# T+ [
HiCannon H+I+J1 G ~" M1 b5 V1 k/ p
HiCannon I+J+K
- x: i4 o: k! pHiCannon J+K+L. t) k5 U8 N% S# ~' D1 O7 F
# B, B- K2 J! F1 P) Z3 h03 Z-Connon 3
1 S: u) S& U# V+ V1 I4 w- U! dUnlimited MegaCannon for 5 sec
! K0 n% A* Q8 o+ C+ E6 A( CM-Cannon O+P+Q8 h5 r7 v/ c" H ]
M-Cannon P+Q+R! D2 X+ w" I2 W
M-Cannon Q+R+S( ^0 u$ W0 C7 _. A. d
, z9 o, f+ v- a$ r- l/ j H5 e04 Z-Punch3 s1 a3 B# S4 H% C9 K
Unlimited GutPunch for 5 sec
8 C; P! U; b' V4 zGutPunch B+C+D& V& C* n4 d+ j( ]3 z
GutPunch C+D+E4 H1 ^. C4 E' h3 ~: e+ ~
GutPunch D+E+F% f6 B" y9 m [& o
/ Z4 V0 s( n3 r$ R! z7 s05 Z-Strght
1 D4 V4 V: H: H' }( b: fUnlimited GutStrgt for 5 sec
5 t8 Y; y6 H9 VGutStrgt O+P+Q5 _* B' U0 [" n$ R& @
GutStrgt P+Q+R2 P j. ]2 g" O% ]# S |9 W0 |
GutStrgt Q+R+S3 _% a. E/ Z0 h# s+ t S! f" d
$ m! i8 e9 M; `* b$ c" g7 Q+ s; @06 Z-Impact
1 r$ g$ c \3 cUnlimited GutImpct for 5 sec
) U- n% {4 j+ J9 wGutImpact G+H+I
7 R- J" @4 a+ y! [/ h, BGutImpact H+I+J& h: i9 ^+ F& I! C' q0 ?
GutImpact J+K+L
6 Z% M. s1 x# m' U7 r: j) ~. t
( q1 b0 p! b% L+ C7 B07 Z-Varibl
5 \- z/ q9 |2 x1 P& sUnlimited VarSword for 5 sec
& ?, S1 {1 {1 J+ {) \$ PVarSwrd B+C+D
- | k. q6 {& wVarSwrd C+D+E5 b& e: z4 x5 b( D
VarSwrd D+E+F
2 n- D1 J, u8 A" r% n3 Z+ H2 O. I+ {, o/ |) l4 M
08 Z-Yoyo 1
0 p& C" N3 m d5 wUnlimited Yo-Yo for 5 sec3 L e c) J6 K3 [* L
Yo-Yo1 C+D+E/ O+ T }( q3 v7 [
Yo-Yo1 D+E+F
3 `" W' w K" Y& A* ~9 H: T+ HYo-Yo1 E+F+G; k+ V. a3 I; q1 N7 i2 N2 H- [ Q
& A% [3 V7 }4 |' P09 Z-Yoyo 2
( @2 @- U7 a" rUnlimited Yo-Yo2 for 5 sec
" T! }* }/ G: sYo-Yo2 H+I+J
! e8 c5 E8 m9 e/ G- kYo-Yo2 I+J+K
1 l. H) g" `& m; r- X& Y: A) ]Yo-Yo2 J+K+L
$ p: Z7 ^. U! M* v* I# o0 y/ _" |
10 Z-Yoyo 3! A6 j- j* J h$ ]
Unlimited Yo-Yo3 for 5 sec
Y' y, P B" Y% V1 V, sYo-Yo3 M+N+O
8 u% b% B7 g! B# x, k W- D1 C* bYo-Yo3 N+O+P
' R" C# F7 g( D( k2 b, D8 U: oYo-Yo3 O+P+Q$ Z/ M/ m6 i& d7 h6 \+ L
* o$ @! }# e, H8 Z4 S( d
11 Z-Step 1
8 z" H& q+ y. [* r' ^Unlimited StepSwrd for 5 sec3 d q" C3 s B' W( \
StepSwrd L+M+N% D: T( @" P8 J# a: M: x o$ o; Z
StepSwrd M+N+O4 f& m8 r% X6 D* t- D1 [8 w* n
StepSwrd N+O+P
- Y0 q+ p) e) V5 @/ W3 v% T: }1 r2 M/ A# p
12 Z-Step 2
* z4 P" c; |; ]9 p; Q9 KUnlimited StepCros for 5 sec a; O, y% w8 @5 P+ f5 F: b
StepCros P+Q+R
, B% S& r( p8 D/ h9 hStepCros Q+R+S
+ B8 e" D+ L8 V: ]/ w) kStepCros R+S+T4 X9 z% s+ H. R/ t0 g
% \2 t7 ?1 t! A
13 BubSprd3 G% o, @. m, J, ^) G; X C
Attks w/ spreading bubbles!. s5 Z" p* X0 Q( D
Bubbler C+D+E
- R( G% T* E% H/ n$ S9 ZBub-V D+E+F
# b. }& |$ ]2 iBublSide E+F+G6 a! i! M1 i& n- o" h
Bubbler E + Bub-V E + BublSide E/ o% F+ L( S z# E
6 G9 S C. ]1 G: b H14 HeatSprd" j- R. C7 W( d; v
Attks w/ spreading fireball!
- f, w0 q- U- q0 k) v0 rHeatShot H+I+J7 T" v0 P ^1 y3 t2 M( B) b; ^
Heat-V I+J+K2 ^, a2 E( r3 ^
HeatSide J+K+L
+ u3 P' R4 W) N( m1 PHeatShot J + Heat-V J + HeatSide J8 c0 _- y$ v" a# B( h
. x: c0 y) w) |% N+ f15 H-Burst
' x) y5 O$ d& Z0 n- c8 DCreates a giant explosion6 z0 \& b; |% k# y1 W+ I; Y( o, D
Spreader M+N+O' B2 n: g: F& i/ n& h( \7 `. |2 u! N
Spreader N+O+P9 p+ i# S0 J! {+ n/ x/ }) F
Spreader O+P+Q0 W) R* }! H) E0 N2 a: Z
: x; g- k' u+ A16 LifeSwrd0 g+ c/ E8 w5 }8 _3 v& Q3 f* t
Swings a huge 2×3 sword!0 L6 R V$ c7 Z
Sword E + WideSwrd E + LongSwrd E: \# }: T2 `: D0 ?
Sword L + WideSwrd L + LongSwrd L, T5 Y, g5 { t, x7 W* u8 c
Sword Y + WideSwrd Y + LongSwrd Y
! X( r9 \8 s0 d) q. }2 {7 U0 R
. q" J+ Z0 f `' u17 ElemSwrd+ ~2 ~5 P& n6 e% D
Wide swrd contains 4 elemnts
) z$ @5 { J! M: N5 Z L) |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* f. q9 c& G, x7 r9 n$ N# z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' q! N( H# z! y3 R* Q0 F: ]
! L+ m7 J! A8 g18 EvilCut& J/ D: W- {0 O
Step up 2 & make 4 atacks
! d2 e( u; |/ Y: TStepSwrd P + HeroSwrd P + StepCros P
$ d1 \1 s4 r- l; O& ~; j! {0 @3 j1 N( z1 w
19 HyperRat; p% M2 B1 L/ @& F2 v! }
A giant Ratton charges!0 f$ | c: I& \6 a
Ratton1 A + Ratton2 A + Ratton3 A: ^# X. a2 `$ r, c# x6 E
Ratton1 C + Ratton2 C + Ratton3 C1 M/ }/ a8 y2 _, @. O* ^; f
Ratton1 F + Ratton2 F + Ratton3 F
; ?! E8 l% z3 _, z, }. s; R$ d! Z" Y* T+ D q( |
20 TimeBom +
& s4 _1 k/ N4 q/ BSets Time Bomb in enmy area: J; a: e; Z% \8 q0 Z
TimeBomb J+K+L$ \. [1 [# Z' k: l2 a
TimeBomb K+L+M. I* U( c; E0 f" c' o
TimeBomb L+M+N) {4 ^! {7 u& s3 }" l5 J/ Z4 L
" @2 Z/ h8 N8 C, W n2 \2 f
21 GelRain! Y+ b* t% K5 [3 n
Gel steals squares
$ S7 j" a+ G0 }' x1 l$ BMetaGel1 B+C+D
; j5 H L2 r+ ~& aMetaGel2 E+F+G
2 X1 p$ D* r j z6 UMetaGel3 S+T+U
9 g: V Y% U: a, X) o3 a! c
9 ~3 Z5 R* C$ S" ]$ w% E, u! }* u1 {22 EverCrse$ ?+ a P* E; a5 K9 F5 F0 B! e
Shield chases enemies
/ D! X+ @& w, {8 H: R1 q7 T% cCrsShld1 C + CrsShld2 C + CrsShld3 C
1 W2 `" g4 S6 l4 y# m7 i- }$ fCrsShld1 L + CrsShld2 L + CrsShld3 L7 d, L1 X5 v, J& k, f
) i# P( O- w) p; h" C
23 MomQuake
- {- K; g8 q" o5 W4 {Awakens Mother Earth!% ~8 y2 F7 v! h# _3 `
RockCube * + RockCube * + GodStone S
3 X+ |- x' K( m/ ?1 M
$ W, J8 L. \3 h2 M8 Z- Q24 PoisPhar
" N7 \' `# E/ W2 _6 K& kPharaoh generates poison# k4 D9 V: r2 t# |
PoisMask A + PoisFace A + Anubis A
5 I! y- |% Y: i$ F+ I3 f. \6 f; b
25 BodyGrd$ }- P4 Y- p. h$ [6 d
Bodyguard takes out enemies
1 }, s" X( m( A+ E5 d& gAntiDmg M + AntiNavi M + Muramasa M. b$ H7 Q& y; t& q0 }: D( N! u
: d g' Q, h% J" ] o& m26 500Barr
; ?. {: E# {0 iBarrier absorbs 500HP dmg
4 ?% M s+ Q* p6 pBarrier E + Barr100 E + Barr200 E1 w1 R1 m8 X& B z) }1 R7 x5 F1 R* r
Barrier R + Barr100 R + Barr200 R
, L! z \ M' A0 x9 F2 Y
% r# j% \2 g" q6 d# E4 Z) m27 BigHeart
9 b* Q: J5 P% vAttacks, then heals HP!
* _# X2 ?' H& Y- T c; DHolyPanl R + Recov300 R + Roll R! d4 D3 y& @4 {
HolyPanl R + Recov300 R + RollV2 R
8 F( y$ w6 `% k, ^. D! v/ F% a1 dHolyPanl R + Recov300 R + RollV3 R
- W9 m6 n) S2 H" G' M! y. j% Q* W, H; Z7 Q% V9 X
28 GtsShoot# `* X, i5 M% M4 ] N- [3 m
GutsMan throws MegaMan!+ j9 w1 B* _; \9 X
Guard * + DashAtk G + GutsMan G: J* q" k$ p5 [+ \9 C
Guard * + DashAtk G + GutsMan2 G* E( H+ L% `# u: [
Guard * + DashAtk G + GutsMan3 G
( a# j* C$ J5 [Guard * + DashAtk G + GutsMan4 G5 @8 I; O7 P. s- R `6 A1 H# T
9 Y" }! Q, y% ?' i" V
29 DeuxHero' C9 O% [: ~* Z" s7 z S
MegaMan & ProtoMan team up!
2 s7 u. Q$ Z( J* eCustSwrd B + VarSwrd B + ProtoMan B. |3 Z$ f8 I) N% }# ~1 x
CustSwrd B + VarSwrd B + ProtoMn2 B
2 W/ ^0 I; [4 H1 S# oCustSwrd B + VarSwrd B + ProtoMn3 B
4 c# G6 ^: n$ m' jCustSwrd B + VarSwrd B + ProtoMn4 B# l# Q) j" r" b2 w
. M. `# |9 X o) [7 {6 J' C30 2xHero
9 G) D1 m5 L" w$ D& M3 B/ ? @MegaMan & ProtoMan Dual atk
- k$ C/ w* p2 TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ {+ |0 C: j" g/ m5 ]) @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 \ q1 W" U9 |( r3 r5 Y3 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ t8 c3 E% l* g5 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 q0 S1 `; w$ l$ A/ c$ R
/ c* J2 F0 O% ~- H% o3 I7 H+ w% T31 PrixPowr9 d+ c, e( R/ x) j+ f
3 Navis attack at once!
8 \* ?1 o# j! ?0 A- K' N* r% S3 uTeam1 * + Team2 * + KingMan5 K8 l8 H5 j9 U+ K
Team1 * + Team2 * + MistMan5 M
2 z, X3 ^; x' W) U5 h2 H- fTeam1 * + Team2 * + BowlMan5 B
2 w- {; D* o8 ]+ d) t* J" G' a$ G; O% b( Y+ t
32 MstrStyl/ ~; k, ]: k* [1 C
MegaMan unleashes his power
+ G) `5 p) r3 KSalamndr * + Fountain * + Bolt * + GaiaBlad *
: f* c# t4 p9 L) z8 ~7 A4 v4 h
u" @5 V. p3 bStdrdChip (Part 1)& o1 o* S5 x: ~% n4 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
& l7 H. j- n" \! B8 r. {│编号│名称 │MB│攻击│属性│稀有度│说明 │ G# d+ N+ t+ e1 i7 ~
├──┼────┼─┼──┼──┼───┼───────────────┤5 f; [0 j- P* |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 O' g' ~5 L/ L# n: H. h3 n│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- _1 c: i4 j: [│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 K1 H& y7 d8 v$ p! G5 r8 c
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( \# W6 V1 g0 R
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" ]( o1 `% N" S' Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 V6 w& k8 N' L9 l/ E1 Y; p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 A. }: T" [9 ?! K% U
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' r& j' G# S* y; m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. j- T, V: m: B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ j! @, O2 C6 e0 f& ^ n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 g0 t, e; B2 ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) Q; ^. r/ o; ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; Y) e0 z1 u& }3 ]8 v( G# T$ y( Z│14 │Spreader│16│30 │ │** │Creates a large explosion │7 I4 R5 b) L0 G) i+ f2 o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% [) A* M7 D1 l5 A# Q/ E# H; U│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 w' w" M# \1 x* F0 e* R& j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 I n! x$ T& T0 k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 Q1 P' j- \$ S│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( J% q o9 R+ ^3 f+ F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" e0 Z4 Z$ I6 }" S1 C# I, S3 i│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 I( s3 J! ]& H' H- ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* p5 h8 z( w/ Z: I+ M F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% o# U* H" x. b& p│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. ^' ]9 Q- @+ z7 X
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 B) C0 N% M0 U! ]1 ~0 X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; b7 G# J- g# D$ v$ [8 a# c3 T
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ Q/ G) a, O3 x! t8 o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# X, ~% c! \; S) v3 o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% Q7 d# ]9 ]# w- q9 ]5 f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 a) }3 c5 j% S4 Y1 X2 ^
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 l5 v7 n# P4 r# L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, x/ m# |1 m* L: L: g c2 i
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: V3 z" I# u* m' [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* ]( ?. r3 n0 t& k) S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 `* t, i& ^/ _ z' |5 c3 j& G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 J! g! _' [5 i# {7 `9 E7 f* f# c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# H/ Y! u' X4 O; d│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: F$ X" K) r! q) [" h- `- k) L- O
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, x8 v1 ]! w3 [( }- A6 u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 s; Z2 o1 B8 ~2 s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- S& d! u; b" b% e; `3 K( b/ O1 h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% V; ]/ {! u: O- i0 V V) D4 r1 x│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ [& ~$ W8 t( l% F; ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 N$ S$ ^# X" t* B
│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 E( A. Z# t$ o: l' Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │! E' W9 G" Q1 Z4 m" t/ t& l
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, J, L% i: x" M3 q) c0 j( y2 C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% ~! }8 i" S N' f: G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) n5 {: Z" Z* ^1 S* N& }8 o6 Z7 {" @
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. z1 M) {" j- G; }; w│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 ^) W" J6 R) r. H" a# f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% j7 a! K/ D8 O, w$ @
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 j# o; D- b, d$ a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 _ w1 W/ m9 l: m+ X: W& V' Y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* J2 y$ a" W( I2 v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* I. w1 |3 L& \8 ~9 M) w2 ~
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% s* L1 Y7 D8 q* B1 v/ @/ y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! x/ ^$ |; q" W$ n
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
H1 J) }- \8 e$ D- C. R: R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 R. [ I% T" V ~0 c! ]* @% {│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 ?& x7 W1 s- C" ] y( Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ v2 x. f# S1 ~5 _. S│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 k- m# R2 V, A7 v/ B* B' h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: I! v$ g6 q+ l; k1 R# x" }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. l! ?( o* ?0 _, ?: ?# p│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& S% u6 @. `5 }* s, ? w# P% r4 z" x& W
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; g3 v8 T) f7 L$ e: \│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 J4 ~; H& F9 T& D [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 ?; R% {; s/ d( g# X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 X# W( L& u1 W1 ]/ T
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" A; _+ v! b1 U) p$ c& c# R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 @) G* W8 ? p│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) B' }1 j) G% e7 o2 Q" l% S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ h p8 x" T h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; g! @! W7 V# T( |; }' ?7 ?) s( ^( C
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 p7 s: A0 \# a0 w+ _8 q H9 I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 }/ E- Q' }5 c, _# R8 ~& q& G9 ^: {
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: y/ }2 d! |$ r- Y3 x1 ?
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 N2 H5 C* G# Z1 m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* S0 `6 B( R# w8 A7 E( V│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, j% p% T Q; f" _$ N
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: L( p8 P* e$ Y$ B
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ [. u" c0 n, [1 ?2 F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 Q \; W" \1 Z# C t│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) q, u( v- l8 V, U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! o$ h3 `, y6 m# s% f2 }5 k) P8 r! i% j│87 │Hammer │16│100 │ │** │Hammer smashes front! │. Z7 J3 U4 {3 g7 w' h4 U- T' J1 l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" H9 \- G0 T% b2 C' H/ j: Y3 a
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, Q b; B: m( S5 x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' c+ Y7 T5 g9 b5 I) W. X
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# E2 t6 n4 e( O! f│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ p' Q$ N# l( f) C1 m( Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; v0 o" ?+ ?- r% B! s│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ @, o7 t6 F3 {" F( W7 w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 h. c, z# c6 z% ?) p3 h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 S1 J6 W7 T7 P. D2 I! D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 C% L! r3 a$ C# h# I6 R│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* P5 N1 l* N5 R! ~# k; S- [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# G. k4 i; g/ }! j* H, X* S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! R, ? D; J% z1 o3 z
└──┴────┴─┴──┴──┴───┴───────────────┘
$ b7 f9 |& k3 m6 `4 ]% ?# K; N9 _0 E+ @6 U
StdrdChip (Part 2)
3 h3 z' N' F, K┌──┬────┬─┬──┬──┬───┬───────────────┐
2 n' X. H7 b0 e* \' N! {│编号│名称 │MB│攻击│属性│稀有度│说明 │3 e9 ^: A7 y& j) C! z$ j
├──┼────┼─┼──┼──┼───┼───────────────┤
* @# r, C4 w9 `+ a" ^% H) ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, o- o5 z6 I1 ~7 G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ T# S, H* l7 O1 ~- D$ V
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 H- Z% M9 }/ n
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 Z& q/ _* r7 [+ d& |& } ] T
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 L6 F) J9 V1 ]% i% R' y* j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; |+ {$ ?2 i, ?4 w |; P
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" z c0 [3 e5 A: Z& H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* U# }3 S: y, e' m9 ~; e% x
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 J& f' E( F& p6 T2 Q3 E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 [1 \6 A s) z: _- h% x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 b$ f5 j0 T; g" u1 o- `2 v2 ?
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% \2 U/ a ^$ l$ b│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! z! Q$ _* e3 g$ A9 U1 m
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 X2 p) s/ Z7 F R8 ~/ K1 I7 _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( K# P! `9 L* w/ W( S6 e/ \" n6 _6 ?7 W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ L7 S* h- N, d3 K1 S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, I A4 [ H/ F0 k; f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; a5 i/ J2 I. x: ^& J8 {
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: Q) _5 R2 O* V6 Z* r2 I* j
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 t D1 u* w3 I3 p; P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 @/ W9 m6 K4 x: b│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; [+ e( R8 ^: Z) x& s. v
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! n# ~/ b+ H+ [9 A3 p! W* F+ e( X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 k0 g2 y- f$ u0 r# b( x- p│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" t. J/ l8 d7 e: @8 m& H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% g6 S2 l9 p" }* n│126 │Rook │30│ │ │*** │Protects you from attacks │' _6 `7 j8 ]9 X, c8 ?+ d
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; r( ^5 p2 P3 ^* T& G│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 r8 G9 ?' D o, S. C│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" z& m9 r8 S3 H/ b0 s3 z* d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ J' a/ r/ ~/ Q; P! Q
│131 │Lance │46│130 │Wood│*** │Lances through back line │. h. J/ G: V( f) o& o" G3 B8 D
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 `$ q: k* Z7 L1 d/ V7 _' c) {) U│133 │Guard │5 │ │ │* │Repels enemy's attack │
. U% e( y" g3 x+ j) W- r: | Z2 c│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- |! }$ o* K, B/ p6 f2 r) ~│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 a' P2 x) u" N$ [5 K( c5 N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ \2 m5 d7 ?9 i# X3 V5 T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) K3 F7 u u y$ b│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# S% \/ |( c' E! K: b/ e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 C# G* |! j' ]5 c( Q* \│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! |4 d8 X4 ?6 t) A# k, a6 r│141 │Prism │60│ │ │*** │Prism fires randomly │
: Q& K" u$ @) S( f8 ^6 C│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# q7 h' v/ M o2 B" ?6 y& S1 {7 z│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 t% z" b; l/ ^ u. a
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 i( k7 ^, k* Q# z @) G, S/ d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ `* F! i0 D& Y3 t' n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* G( u) F- d6 ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 d8 q) t2 e' ~│148 │Recov30 │8 │ │ │* │Recovers 30HP │( X6 h' B4 | ?3 ]* ^4 a2 G4 |5 g3 V) c
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& a0 L7 _# X7 m: s/ ?1 Y$ W9 I# e│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ y" J) Y; |3 o$ }; T& b│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 W3 @' F, y9 J% S0 L( G│152 │Recov150│50│ │ │*** │Recovers 150HP │
& C% e7 H E. x) |1 e+ q# e1 u3 l│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 g2 Z4 d1 z/ f- @. F' T) a# |8 p│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 j! B+ O) _. \' U* c│155 │Repair │8 │ │ │* │Fix your area's panels │& X- o2 B, q% K( o2 \
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ p0 p7 a& e* `! {
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ n; X9 h! y1 k5 u* A( M' b│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% M) x$ {$ E4 O8 P& ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, t% I6 D% A& c* P! z. t
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │- R; Z% C, f) A7 R$ g* E7 w; ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 k& O7 c: s. i4 a$ f│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 t5 C. _: s A) D- |) ^│163 │Invis │11│ │ │*** │Invisible for a while │
1 z5 g$ b" n# u$ _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( e6 C* \/ L: {7 b2 b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 l8 j( M- l) ~, B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 Z9 x& J8 ~( W0 b
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 ~& T6 w; s' ~" ?9 C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ j. H" @, Z% ?- ^+ o# _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 f2 O# p6 y9 N6 t/ Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 {; r! M: X0 Q2 ~& ]" _, _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 f3 N; R! a- z3 r; L; w3 J3 t│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- Y/ N; R: W% @: W( ^- D/ U" C6 M│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 E4 m2 {$ k5 ^- C+ g! p7 h& J│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# u- N& x F9 P
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# G" M( V! M4 n5 `3 V! j4 q6 A( Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) Z" r4 X1 \- o* O: K│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) I2 B: i1 V* B! L4 ~
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ e6 t8 @0 f# w/ V! A│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 f0 A$ \. [, {! p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 b- i& o8 G9 ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; \( ~0 y) ^" I; Q7 C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# ~2 C* W% V- r& l│183 │Hole │55│ │ │**** │Open hole to dark world │
n/ i/ b6 V& b+ c; w│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 i! P+ ?7 e0 l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 N# m2 [- d5 F& z$ v1 G: N, n
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( M1 R" P# v. s6 P4 l8 [0 h3 L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 j9 r: G. z# J9 N. b│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 N2 R+ n7 p" Z4 _ ~+ Q! Y) N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 l" W- @& g$ w3 @. [' D1 O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# k8 a* o* d$ d3 e9 F6 T% Y0 J│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! v; P+ H, r% J1 \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ [& E6 s2 E# a) l5 ~│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# I% m ?0 U9 L: X* }% ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 J5 R9 q' Z8 w* _0 Z" M│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. H5 W6 \9 n" d( O& d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% D7 p3 s! U% u0 W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 T' i4 O- e5 E0 m& p/ S/ h
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
o* j$ P# d- P3 @, \5 H# I6 \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( L, r; I( B5 x( Q9 Q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 {5 c) K4 `1 ^$ y/ z1 R7 T, M
└──┴────┴─┴──┴──┴───┴───────────────┘( I/ ^/ \. o; m9 H; l
; U$ z3 N: [' u, n, `8 V% \: I) H% R& x' g
Mega Chip% `$ w( }8 X# ^+ ^+ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& x6 f$ |+ B& {* {7 S/ J│编号│名称 │MB│攻击│属性│稀有度│说明 │' O% t) R* v! w2 @6 F$ i! h# m
├──┼─────┼─┼──┼──┼───┼───────────────┤. P; d' n( a2 d. v0 U6 q: U3 ]& \$ H( G
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; y6 Z$ F1 l$ o9 R8 X' m. n+ t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% F# d% w) ?+ M* P3 o, l│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* G! c% f* i; g% |0 O
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 n' v4 M; u" X9 `4 o! o4 s7 Z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( P# p; F+ S8 \0 k: ^* I+ W% n: r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. X6 ?4 y$ W% E. \0 Q$ |- q0 C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% }( D4 [ s8 D3 Q: U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ g9 ]7 I0 E1 X, Y: ^* j) e7 q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" P! h7 _" ]& q, v' a) Z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& Q! [' P1 ^. F( r. u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 X1 Z0 U2 z% y/ ]7 p│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 O2 l' L9 U$ o! Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& u' }. R0 v7 O' f3 {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# J1 m2 o- s/ Z2 c$ y& S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 Z/ \! @( r) E$ A2 |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
P6 P/ H& P& C: A* d% f% g, E! ^8 r( M│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 P& z' {& x$ o. }+ J0 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) j5 c/ W6 ?8 z {5 H2 ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 S3 R: k% B+ y│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! a2 d! f# c6 g3 S2 y. H" @% N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 t: s2 h* N4 m1 u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- E4 y* S8 V3 [0 ^* R3 q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, H& b; Y" W* {9 b4 t4 P9 e) s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 O! o- N9 g/ y, J" O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) V7 b; N% R# |0 X! S
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. p- Y- ~8 c# s% |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 D5 P& C, m \% w/ b$ ^│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 @: z6 i* f8 T* z D# n
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 K8 q# v; K7 ~! ?! w- f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 |: _6 s- A1 y( j7 r) \│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( f3 u a9 A1 g4 H3 g3 W
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 W3 K$ M. A: K+ L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. U6 ~9 B) ^4 V/ W, T$ K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 T0 n5 Q8 k4 s$ p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! z" V* x+ T! R2 \, {4 n5 m/ J2 @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; a. k0 ~% W& z& I2 c- h3 o& s0 g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) c; ~. |1 U" e4 x$ A# Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- q+ M. W7 p$ r4 u- U9 F2 Z: h│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 g$ Z5 g f! F& ~
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 r+ W" G# O& |( G/ [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 {7 y' x3 o2 G! c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' @0 r. t$ k9 J/ _3 a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 r* i# Y- ` n: C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" y7 \$ ^) _8 ^/ c4 D1 j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- w. A+ C7 T# {3 s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: ]1 [3 ]- n c! _; f4 M│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' X8 X5 ~" Y/ F9 k% h+ h% W1 o
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: W; m; D; b4 O; N+ Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ d+ [/ q/ W) S8 d( L d│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( k/ T1 e8 d. f) }! v& I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 z) p6 }; A5 ~* X6 v& }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: } Q3 q& u. F" b3 m$ W* G/ w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! [( y" I( M! m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% M' i7 W3 N$ P" j2 r$ A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* C( f( b. D" v9 t& g3 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ C2 K, n! R9 f7 `) ? Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 `7 i. f$ ?% }/ ]- n) w│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' _. P. j9 G" P; B. _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 A, Z# l0 L. \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
w7 e/ S$ E$ \│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ m4 W! m) d( p6 w+ _6 W, r9 e7 s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 y6 H% ]" |2 C* J; x0 I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 j# j4 ?- O& f9 T! ?& i│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 O9 t+ [7 Q( q5 I8 I0 W/ H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ M2 o& `- ~% p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* v7 m1 a! B; f! m, F" ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ k" x1 n; M" |+ U! m( R│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 H! o1 w+ C( O1 ^$ J/ O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- b+ f& S4 c2 F$ E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 W" e- p: k* `4 C0 l
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
) v; f6 ] m# C o/ o│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& M) \, q6 P5 l
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 _) l$ M# V- H; C: u$ l6 T# j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ p) y2 }1 U" f7 m8 F
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ w4 _! N- s1 J% \: @: [0 h│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ u$ \* U7 B; P0 L1 D) l8 D
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. y0 q& S8 q0 G
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ v: { p$ |) K. W6 o' ^* ^) G
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; h, B. P0 C1 ~" m1 R! c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: \+ `5 I1 A6 y9 C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* M* R( |2 t9 c6 A T# y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 p* K- B* r9 k5 B( H9 Q│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ F* _$ ]+ p0 }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) t s( G) K* H. f6 m& [" i1 y3 L7 W
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# ^1 y4 P6 t. y: s└──┴─────┴─┴──┴──┴───┴───────────────┘# r" F! l$ t" C( [" x& c
/ S& R* I9 y* x# q
* d! h3 W& v+ m+ c8 W* yGigaChip (蓝版)! m. n& U4 p- `1 n$ {$ l0 I" P
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ]- N+ `2 T0 Q* \& j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- @+ L$ f2 B& _3 j# D/ g5 @- L├──┼─────┼─┼──┼──┼───┼───────────────┤
# J2 g: L2 |* m8 ~! f8 P: y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 h2 Y" Y; w& ]2 o8 q: c' m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: W, ^# x( B8 S- p: g! d3 e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( C+ P& j4 a7 n9 p│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 J5 M7 R8 n$ k# }
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ Y% h+ |# o$ ^3 n
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 q& @/ v3 M$ m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- B3 i# g, O! [; n9 b│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, H% q" O u! w/ R* |
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 X9 Q( t5 s% F; s5 R9 j! G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 |, A8 d3 @% A4 Y% [- ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ ~: U. s% |: l% ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
9 g$ | D, b' r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 x. B/ C0 Z7 I3 q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 b/ U4 |: `* S8 t: ?* A4 c, V w
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ i7 F) Z( h( E E3 _
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ n: {$ t& c" L5 B' e2 } y+ z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" z' p" z+ t% q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ [; l, @7 y" f; @1 r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 |. S1 ~! a; O+ v/ Y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ M# N: ~' y' [- s( @8 ]: J% {; U└──┴─────┴─┴──┴──┴───┴───────────────┘' Y/ D$ M7 T3 U' F
9 O. y6 B. Q. JGigaChip (白版)(只列出与蓝版不一样的Chips)
4 B0 T) Q: _: x1 W1 x+ s3 I( c2 W┌──┬─────┬─┬──┬──┬───┬───────────────┐( B4 H) t4 J0 g; p0 B$ h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( z! n' u" K/ n├──┼─────┼─┼──┼──┼───┼───────────────┤1 ~$ h& n# E9 Y. C+ [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( ~) n6 V( k) e│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 V$ v3 ?( [; h4 P( r* _/ o7 d│4 │Balance │60│ │ │***** │Both Hp reduced by half │* ~( S9 Q u; P# N9 c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& N! S5 S. u2 u/ w
└──┴─────┴─┴──┴──┴───┴───────────────┘ |