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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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+ b  m/ I5 F" v9 ~& l1 t■● ■  NintendoWorld    站友xliz原创  R2 Y) }; o5 G0 V# i# e8 r7 ~; ?- a
■ ●■    http://www.NewWise.com 0 Z8 ~" ]) V; @$ J6 y$ N9 f/ K7 X
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# U" c% k$ [/ a# x( H  _  Z) y           洛克人 EXE 3 Blue 卡片组合5 f: X3 _  g+ P3 l% v8 `
% E+ Y% L2 x! _1 @& L6 L- l
. J9 f  i9 I/ P0 }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  T; X& @- s; o6 F大家要看日文版的P.A.或详细攻略,点击这里吧!
  ~( \$ u# B5 \  }4 g1 A) P+ a$ g
====================# _9 ~, o( H3 B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! w$ g, j3 l3 r2 z
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以下内容格式如下:
* t( r$ A. k3 J) G1 a% a: e& r! o. h( g0 c. i+ h
编号    名称
$ I6 {2 t" c" t: Q+ H) \9 ^, w说明" V+ z# a9 O5 `4 F8 B
组合方法
: s: I" k3 L5 L3 \6 i; W1 ]---------------------------------
6 u6 w* S2 {# ^7 E01    Z-Connon 1. f% R4 `; J5 z
Unlimited Cannon for 5 sec' T0 g* z' ~0 e+ P2 S3 X' s3 z. q
Cannon A+B+C( ?2 N$ ^* j5 o$ t. N
Cannon B+C+D, C2 o( y$ H5 n5 |7 E  h4 ]
Cannon C+D+E
: |- f- a) Z5 S2 d6 H/ z4 L* o$ E
& P0 }- i: j& A' }; S02    Z-Connon 2
  N, Q$ w: K' s; IUnlimited HiCannon for 5 sec1 Q  b0 F+ d6 V7 g
HiCannon H+I+J
# ^9 Y0 ~/ f' K: J+ H6 JHiCannon I+J+K: y; R* e; j6 S$ |9 J6 E
HiCannon J+K+L) B# O- s5 x, v

! H( m+ F, ]( J0 a" E$ F+ w1 z03    Z-Connon 3
( a5 R/ t* c* U. y0 k. k0 dUnlimited MegaCannon for 5 sec$ e& Y( V; U/ Z# f" n: c
M-Cannon O+P+Q
- t2 @$ u4 H7 K6 D  d$ @7 I  uM-Cannon P+Q+R" F! A  t0 V  y! T- Y
M-Cannon Q+R+S' ]2 c4 x& {: `# I( d8 w
/ A* I! x& F( C! e; J* F
04    Z-Punch! b1 e6 n5 n# C; G( n0 ]! G
Unlimited GutPunch for 5 sec
/ ~; n9 v8 x1 l: o4 [GutPunch B+C+D/ L) Z. O' ]# `& {; I8 S! F. z
GutPunch C+D+E! f# A$ p6 u% |! d
GutPunch D+E+F
; g% x# I; q, P1 r: ?6 m0 Y5 ?' m
; t" Q5 H1 ~7 w6 c, I0 U3 i8 a% T05    Z-Strght8 t& B8 N$ c7 [$ z
Unlimited GutStrgt for 5 sec
6 H; Z  Y1 r3 ^4 Z( m' E% ^GutStrgt O+P+Q
. [0 w$ B4 H& x8 w3 s0 CGutStrgt P+Q+R- H& A& e. y/ T+ f
GutStrgt Q+R+S
& t, t! O3 y- X# T  N
+ J- F) p8 M" Y4 h& I  P6 ]06    Z-Impact5 a* [" K6 }5 q, L4 B; a  Y6 }
Unlimited GutImpct for 5 sec
, h' q! d8 x9 Z, Y) n1 C6 p% }( B1 xGutImpact G+H+I
+ D6 D& Z, F, G" z) g6 vGutImpact H+I+J
+ d1 K8 ]: `7 X# W+ T( n+ y8 YGutImpact J+K+L: s3 Q/ U! I' P; @+ P( s
5 x7 [  l6 n- y# y4 x
07    Z-Varibl1 E  s: M3 q0 a& l9 g0 R& C
Unlimited VarSword for 5 sec" |+ N9 M- B  i( Q0 @% L
VarSwrd B+C+D; [& f8 y  I4 R9 T& D) O3 [
VarSwrd C+D+E
% _8 k6 F3 l1 q7 K/ AVarSwrd D+E+F
& o# o$ e* c5 c* u  D# M
) R( f  s1 i) e8 Q* [; e08    Z-Yoyo 1
/ U, o  u! D  u  n: \Unlimited Yo-Yo for 5 sec
3 _  b8 p5 ]7 Y8 Y6 n! U( S. jYo-Yo1 C+D+E
9 i4 ~, N# A+ R3 ?, x% PYo-Yo1 D+E+F3 Y6 u( [* X/ B) X2 z
Yo-Yo1 E+F+G+ I( H& \+ t6 K4 ?% D$ Q

4 ]% f; S! y$ E8 \09    Z-Yoyo 2' B/ [3 Z; g- n" a. r0 ~; `
Unlimited Yo-Yo2 for 5 sec
) u5 {  y# j* r9 O/ ]Yo-Yo2 H+I+J
4 r' R8 t/ G1 ~Yo-Yo2 I+J+K
' q2 i2 p( F8 MYo-Yo2 J+K+L
+ ~" a% V; k( G+ O9 j; y$ Z& }  m
; Z3 {) ]1 S) ?4 X: T5 Y10    Z-Yoyo 3
7 i0 b0 M* M' \' cUnlimited Yo-Yo3 for 5 sec
, g, {7 E6 S3 ZYo-Yo3 M+N+O
% c' Y( H; T0 t7 E. oYo-Yo3 N+O+P) u# w: ?. W5 _8 t9 ?9 r
Yo-Yo3 O+P+Q
' E- Q/ \% z, r2 I8 o% Z/ r/ n6 r, f# ^
11    Z-Step 17 K3 E' z; p1 s# D7 y2 Z6 o% h
Unlimited StepSwrd for 5 sec
: V6 X; v8 t  O9 d+ sStepSwrd L+M+N+ V% S0 S9 P. N1 H2 |5 _) K" t  c
StepSwrd M+N+O
$ E1 k; h& q2 n3 gStepSwrd N+O+P- z  r$ C# e5 w% a

7 T; {) F. {) T" M12    Z-Step 2
) _/ Q. z0 m+ R6 ]1 x2 `- [! w) kUnlimited StepCros for 5 sec
% n. A$ R+ M* s# e/ m; }2 W& KStepCros P+Q+R
2 R) @2 S; J4 ^! Z" yStepCros Q+R+S
0 u3 H7 H  B6 VStepCros R+S+T, }7 [) @/ |) g. T* R
2 d( I9 ~8 {$ @, B( }' {) x  ~
13    BubSprd* H& G- H3 K1 Y. a, h- k
Attks w/ spreading bubbles!$ J& T+ Y1 [0 L9 w
Bubbler  C+D+E$ x" Z4 }. s5 D( k2 j; J3 M: p
Bub-V    D+E+F: i2 J9 M( {3 n2 N. c6 G
BublSide E+F+G4 \3 s  o. _/ ]5 r) _2 e! D  p! N
Bubbler E + Bub-V E + BublSide E
8 A* Z- F/ f4 `0 s+ ^" g6 a7 w! W' c. [- K- t
14    HeatSprd; m% T# U/ [" q% x4 }
Attks w/ spreading fireball!
3 F$ s3 u4 K" ]  ^HeatShot H+I+J
$ i) t0 p' v4 e) HHeat-V   I+J+K  A* ~. s8 _" o" h
HeatSide J+K+L
' [8 p  f* F3 O) i/ `HeatShot J + Heat-V J + HeatSide J9 c9 c$ R; q; @0 q

9 e; o9 d4 o) s; g! L7 U9 U" k" I15    H-Burst2 [) |: O3 y6 i* y* D1 r
Creates a giant explosion' q1 M& t( x: t. |3 o! s
Spreader M+N+O6 z  T  \( u2 a: C# e8 i: k) S/ t
Spreader N+O+P
* u: Z. ?: u8 \/ r% Q1 W  R8 SSpreader O+P+Q1 F" |2 Q$ ]5 l3 \" x$ ?" A
6 W! I4 o+ B9 T( t
16    LifeSwrd6 W$ w, e3 ]9 ^( Q6 c
Swings a huge 2×3 sword!
8 q8 [8 D/ }' B+ ]& ESword E + WideSwrd E + LongSwrd E; r' w; c% x2 R: i9 J7 ^6 y
Sword L + WideSwrd L + LongSwrd L
3 b. K3 k* @8 P- lSword Y + WideSwrd Y + LongSwrd Y
- P. ^# u: {1 A6 W3 F) _6 o/ ?' u3 Y4 C4 S+ y9 D5 A- t
17    ElemSwrd* v( F# {0 `1 B
Wide swrd contains 4 elemnts
  i! `: i! |8 ?" r* kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 e5 U3 n' u. {
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( U8 H! R+ v( U5 p* D' V7 ?

% l( a6 Y7 G$ V6 B* U18    EvilCut: w4 s' m/ E( Z2 T5 _1 O
Step up 2 & make 4 atacks
% e! Q  C, @/ v- X) R1 sStepSwrd P + HeroSwrd P + StepCros P
+ A2 q" w7 z/ m% s& e$ S
' S- K3 c( y* |  F19    HyperRat
. C+ T; |% x. o; l9 z$ N1 IA giant Ratton charges!% T) c/ g9 V5 W5 D& K. M3 A% X
Ratton1 A + Ratton2 A + Ratton3 A
3 r4 k, k- ?! tRatton1 C + Ratton2 C + Ratton3 C
* O5 Q' A: u, m  t, LRatton1 F + Ratton2 F + Ratton3 F
+ h6 a- a' y. U5 z8 {  Z$ b1 }- E1 t# A' t1 V
20    TimeBom +" |1 c) \/ P$ a% x2 X
Sets Time Bomb in enmy area$ I& v% o0 J8 s. N
TimeBomb J+K+L
- w  Z+ `! x" J! m) [- aTimeBomb K+L+M8 V% `4 a! s1 \7 O
TimeBomb L+M+N
9 e/ X  [) K/ F9 {
: s& s( T" e' }* k21    GelRain; D( h" v5 D, Z! L4 L$ ]$ s
Gel steals squares
7 D4 e" }- S3 DMetaGel1 B+C+D
2 h% ~' {- X, C, V& T3 ?MetaGel2 E+F+G
* I' {& E! c9 V: yMetaGel3 S+T+U% Q. v1 _/ @3 A3 x
/ ~8 B- e" t: Z& d  q
22    EverCrse
# e8 h2 _4 b5 X6 l4 ^! p+ u9 ZShield chases enemies) O' y0 n1 o% b1 `2 ?+ N) c
CrsShld1 C + CrsShld2 C + CrsShld3 C
- p8 A+ ]4 K/ l8 _9 Z; S5 ~( B" TCrsShld1 L + CrsShld2 L + CrsShld3 L  C, {# @& T& L; {! ]
  n' X* z9 p) P: H# C  B
23    MomQuake& B) T: R+ S8 M* Y7 T
Awakens Mother Earth!
3 q# D6 U2 m) [" Z4 i- GRockCube * + RockCube * + GodStone S
! V% r! Y# C' c& s- R- s2 C$ Y
5 ~% V* Q) m2 z, B  `9 r& W, E24    PoisPhar1 ^% [4 X+ P- z% i' H
Pharaoh generates poison
, {, e" j  I, JPoisMask A + PoisFace A + Anubis A# h9 b) e' U& e

2 X) @8 F. c$ y25    BodyGrd
) P! X& o8 `7 a9 ~, U; G6 WBodyguard takes out enemies- ^2 [$ X6 u: Q0 Z# V
AntiDmg M + AntiNavi M + Muramasa M
3 [8 J* l, R$ H6 y0 @+ ]+ B& S
( c' T$ p4 w8 K2 q, [! t26    500Barr
+ }3 o; w& I9 c" x) m$ gBarrier absorbs 500HP dmg" [- }& C# `- P; h+ Q8 ~+ P
Barrier E + Barr100 E + Barr200 E
: R  `" x# F- P, U" B8 Q0 C, w: |Barrier R + Barr100 R + Barr200 R
5 w& e" R  _- M
4 X7 c/ v+ J+ R- E: y0 R27    BigHeart2 i# Q& ^( b% t  y
Attacks, then heals HP!8 S% p0 e) H+ P7 f; Q
HolyPanl R + Recov300 R + Roll R8 C; w& h% W* t5 O3 y" m/ F
HolyPanl R + Recov300 R + RollV2 R
" M: R" J+ t# J: J, T4 _( ^HolyPanl R + Recov300 R + RollV3 R
+ l8 r! |  u0 w9 Q1 \9 a' ]
; N. O2 B) w2 V# a28    GtsShoot
2 D6 D* g6 @0 S0 }9 k) W: VGutsMan throws MegaMan!
  y/ r% G% X6 PGuard * + DashAtk G + GutsMan G
4 M3 G0 A/ n. H# f3 ^9 ]" NGuard * + DashAtk G + GutsMan2 G
. u" |5 w) U6 m! G& fGuard * + DashAtk G + GutsMan3 G' {" M( D- r4 O8 B6 B/ I
Guard * + DashAtk G + GutsMan4 G
: a- E" A7 K% b& r; X, `* }4 e% u2 ]  M- H" R" O: i  S% H& _1 `
29    DeuxHero
# i! B2 j! V. {# H4 `3 E( SMegaMan & ProtoMan team up!1 g( m5 U- z6 P/ R
CustSwrd B + VarSwrd B + ProtoMan B
+ P& }% {# l7 ]0 c7 @! F% h+ LCustSwrd B + VarSwrd B + ProtoMn2 B
5 \' z8 G( v( W( w9 @CustSwrd B + VarSwrd B + ProtoMn3 B
# ]. o; n( V: ]/ K9 }CustSwrd B + VarSwrd B + ProtoMn4 B
+ o% m6 j8 Q- j4 Q* o
& s9 e( Z9 |% T* D& V30    2xHero3 v" Z' A' }: Z& g/ d
MegaMan & ProtoMan Dual atk
: F/ a- T1 ?2 u. aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 ~$ b. H. U/ t0 m0 P9 c; y4 [( b" nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 [. @4 s$ I# L9 t8 T+ N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 i4 e: _, b$ i; m6 v: i% N* u/ OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% F3 G/ ~7 y0 f" S) S9 l/ S7 Q+ V# ^" g! X
31    PrixPowr. _, X0 g0 A4 N3 [9 i
3 Navis attack at once!& r2 x9 g2 Y8 G/ M
Team1 * + Team2 * + KingMan5 K
& k& i% z! l+ @* ]- D7 ^0 E! TTeam1 * + Team2 * + MistMan5 M
/ X0 u+ Q' {' k! mTeam1 * + Team2 * + BowlMan5 B
- a2 k; _$ c. u  h8 r, w$ a6 O! p. L: ?$ T5 J, H
32    MstrStyl
3 j- m  y% [% I. \" f' vMegaMan unleashes his power
0 {. v7 e4 G4 ?$ `8 u* `* BSalamndr * + Fountain * + Bolt * + GaiaBlad *
. i5 w( L4 b- r
; v  N6 C8 b- ~StdrdChip (Part 1)0 N: c9 S5 l0 M. p. r
┌──┬────┬─┬──┬──┬───┬───────────────┐  \1 O! |# u) C4 X1 @
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. r/ e# O7 ~6 M2 I├──┼────┼─┼──┼──┼───┼───────────────┤3 V# m: t" n! n6 V* g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ E) T2 s) b4 V( f% {  o) B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 `% i/ ?& V, h1 S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 Z5 C8 B0 T: @& l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 i1 U* y' y0 X0 y/ H6 E7 j│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 B9 o0 ^+ o7 W│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# }# A% ?! h: Y: W' T! G: a* o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 \. R3 Z+ }) Y, W! b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ c! n4 n& S/ H0 `0 v4 T│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& T9 _) M6 M) ]/ i* n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 {: A5 R/ A+ h/ v/ B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% Z6 {+ F& c" T│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 l7 Y8 i! v" g! l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; x- T3 i# J( X# F, H7 W! z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* V- e; E7 i2 J& p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 c3 O0 X* i% k& G& k. W│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 M% Z6 f6 X# v% i' v( u5 t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
. B& g! k% ]- j8 Y, v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& \( ?0 I' k1 H4 \. N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 \, f$ V# E3 [9 g# H- c( D% f│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: a# Z( f% q$ n/ v│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. f! J4 |' `8 n$ [
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: H) f7 Z6 r6 m( S! A" l
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' m  K. F% w0 f4 l0 W4 n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ f7 V% d" _, E, o+ \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 o2 t" o+ P- ~. V5 d+ |2 n. G; I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. O4 j3 i" p( \& H
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# l, Q  L3 u1 p/ B( E6 F' d  \8 ~. C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" h0 W3 Y# \8 _; a' V: s! F9 m
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( g4 k9 b' c2 R: l% G  w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" w& Y( q2 x8 P1 l& ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
* p" F) |( Q2 p" }│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 A1 f1 S7 x  ]/ |! i+ X│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& Z* ]( {2 @" s3 s  c+ H& ]2 ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( G  h; Y, u6 E, |│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" V4 L2 C& X2 M) B│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 [. ]& h& k" Q- D( K  ]; a% p9 D/ x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  V$ _' H6 \  b4 f4 U  m4 U6 i& b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
8 ^9 J6 b3 R  n4 z/ n6 B* n' M8 @│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. P3 z9 ^) }; H0 m
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' R$ l# v+ B: @4 w. W│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- `% }& D. A8 }+ L( j) l5 C1 v│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. @2 X% Z6 D% Z. ^+ l: L; ?│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( n1 p) K1 P& z- R5 f│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 p3 |& W  d" H
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 V' f% p1 v( q3 s, [! l│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 q: e+ B: U  }) x* u  R; j8 e# V│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  W7 i9 ~" p7 ]5 `& @
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │! `1 t/ D, K2 m( ~+ V. }! z7 \
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" q& c! y7 I3 u2 s3 D( _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* l8 l  e) M- f$ [; z7 ?* \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: w' T5 B! y' H" }% d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 h5 ?8 j! ?! j1 m% H5 C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* l8 R: m6 F  F7 `# f4 H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ m( w, a: O- H# o1 [6 t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, S8 `, x0 P$ u2 k3 S; e& I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( V" h3 B3 s3 B2 T│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, M) ]/ a: H# P) m│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) ]' N4 u0 ?2 \+ E6 @1 N' ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' W' y- D8 A7 P" Z2 y( T  q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; K) I5 @5 ?) |. L. k
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: h7 [( S) C; P" l1 U, C4 a5 |
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 ?: h. x) l6 I) |│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ H# v1 h4 X, L/ t' [$ q│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │9 y3 i  [8 p) l( Q9 e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& @$ F9 w$ R: E% E& }) y$ k& e# C3 V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 F( N; w; T) f0 B│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ Z8 n; r& U0 ]0 n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" J) r: t# Q9 P2 K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, N" Q# G! g) p1 I  J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& F. b7 T. n0 O6 M  \# Y! m│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 z% R) L# u2 L0 J* q: r% \│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" V* Z5 M$ `- I* q& X! s1 t9 |* W9 t0 s
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ m  Q1 m- L$ t│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 C' A3 R# O% G; K9 ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 b% P; ]2 p* G  T% y* w
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) n6 r3 V" f! Q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 E$ D6 Q% E# @
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ G+ M& j4 c: t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, a5 Z' G2 R5 ?% }; ^
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& T; j/ n3 g3 C" S2 o5 a│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 X7 E* |9 Y) Y0 b│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 J1 r# r; @1 _│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' H. e, g5 Y" [& a, w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ Y, A8 N3 r+ {- r7 A8 z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ _% W: F/ W2 _2 F/ N5 e( X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ n2 C9 A) }3 I: L7 p7 X( O│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# y6 @0 L& C7 `( n( \& x2 p& H1 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 R1 F/ A1 d$ m* w8 G' z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' L2 X$ G5 `  \+ |1 }" l) u/ p- e
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" j' ~) z- Q, Z. e2 H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 U! R4 C1 v; p8 W  `! ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" b, P5 A7 E5 e+ B4 A; h# U$ |9 J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; Q/ Y  W! Y6 K
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 s+ B& U8 f0 K' _. R4 L0 A+ Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ o9 ~% v0 }4 Q) p: e│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. F1 I0 L" v3 b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% ?: A; n7 g- z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" Z4 P0 F9 M2 U* p0 u│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 g6 X/ o9 J! f- @/ S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, t( d8 H# ^2 I: D# O* {7 i└──┴────┴─┴──┴──┴───┴───────────────┘
% u8 v2 N' G$ z, U9 C7 C* o
5 v" E, d6 _' i( F: q0 V2 mStdrdChip (Part 2)
* B! R" j+ E& |# }2 R┌──┬────┬─┬──┬──┬───┬───────────────┐
" I, C1 E. `: a, G, q4 U│编号│名称  │MB│攻击│属性│稀有度│说明             │( ]2 O6 H# `' N; t; s
├──┼────┼─┼──┼──┼───┼───────────────┤
  c' y' `) E0 f6 E$ ?│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 z  w, T1 [/ q9 d: U
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' @# s- }) Y; U  D. j0 l" p│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│# i' _8 F4 U7 m3 p! L
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 q- E# A( G. N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' ~' u( e; B( G3 h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# J3 a- h5 U; Y4 [' ^" v│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; C# i8 E6 H& N2 s& M/ t
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* ]+ P; @2 L; W% g3 M# |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: z/ R$ |! C0 |5 ^+ d, K) F; g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" ?/ l% i1 N/ x4 S0 l* `│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 K" T. j& A) I( Y% e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( H, |7 x0 U+ L  [* U& @' a6 i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, a& \& [1 \) F4 g- [! }7 _│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& D0 i% f7 A; \/ B; {. q0 E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 p! L+ P2 p# W3 t* @6 J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& w) I  _9 z" G4 G' S) h7 J│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- y1 o! |$ F0 w: p5 }0 X; l9 p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' U; [7 R/ _, ]' K$ i( S6 @9 Q2 ?6 C7 c
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 h6 F' S7 B+ G" a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 @; b$ a$ K$ [/ O. o│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: o# ]$ c! W4 o2 J1 e6 h0 e: l4 ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 s. |3 `& p- M+ x2 `1 ~  t, r8 |: ]
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# \( D' T! A! q' K# H# K│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 d; t6 \: Y. C│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 `% ?/ i* ^; r- Z2 g0 \
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 G. \4 K& g+ D# p8 z5 J# ?
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 G! j% I. P4 m& p1 S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" ]* z4 ^0 k: |1 ^
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ n+ F9 V8 X; }/ e" n) t+ `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% D9 ]) x, H& A, _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  M2 \$ ^# X5 H' J) X* z3 t- j1 f) P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 E/ i! ]7 y& Z# f1 |& `│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 K4 o/ Z" p+ I│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. d" ~+ R9 h/ r: |$ o│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( _$ B5 `  y) _│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
0 x" z: T  S  x" f9 d) }7 k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 r9 F4 O9 l( n* L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( g7 g$ H# f/ y4 D. e! d+ T: c" }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, d, h% L$ a" @) N: j
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 @  m+ ~$ H2 ~9 a; \4 b; @
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: R# o5 U" T2 G. W  J* d1 J│141 │Prism  │60│  │  │***  │Prism fires randomly     │# J+ x! R7 }7 p; D7 N0 e0 _% ~: ]
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( T7 j* q% Y$ F: i
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) u. ~) J7 P/ @$ o$ h) f+ l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  I, H# W6 d3 C) O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) g6 q' d# _& [1 S$ f% W
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( @6 L. v4 b- r│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ M. P0 m7 t6 {( v; j% E9 b
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
- U7 k5 L) M. O" ~+ j│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 H; k* t2 d8 V) y5 i8 [" T│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. R  v5 z! a1 P8 H6 R* D
│151 │Recov120│35│  │  │***  │Recovers 120HP        │* K7 d8 r6 x% m! Y0 u2 K. Q, l
│152 │Recov150│50│  │  │***  │Recovers 150HP        │% J0 Z- P- |  ~  S' x" @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& M) p1 l' m5 D/ m
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 _: s& }/ z2 N; ]4 H- n! ]│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" x- Y. L0 N; x% ~6 R& L9 m│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 p! }% K7 `! p6 X6 v- Q; O
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 P7 A7 Q9 K0 L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 O4 x8 g. [6 B! R7 Z! e* w1 ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% F( ?5 M) {3 K0 ]  o# s2 B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 U( ^, T+ B' @) `5 L# {8 ]│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, r1 _! m+ N( [3 }8 d- j│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% l  i( u( V5 O- s/ E' n' U8 Y9 T
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 T# }* T& B( ~9 Z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' `& X$ M. J6 ~# D; e" T8 [
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ `( @5 n% M' g2 |/ `│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! N& H- {- C7 W$ {( A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' P' @6 c+ f" |
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 |8 v' b. K4 |+ W│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ I* C: ?% |6 ^/ `1 E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! p, _) d0 g  G# M9 a/ R
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ H5 `% p+ n( g8 Y7 S* R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ }9 f7 z7 Z: O( t+ |- n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  W1 d9 S$ w- Q, A4 w, X' _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: a. y. b9 O- S6 G5 P6 K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 }/ T9 f+ Z2 R1 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 {) J+ S+ {0 I' }4 m7 n0 w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 D7 a  W0 A8 R; s) f* c( @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 Z: t: A  F' Z% l│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" k* G1 n/ C1 {  k* o7 A7 N4 p. D│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* U3 ?; I3 u" W; M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% G7 V/ w) d4 @* b, N4 f0 B/ ]
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 p) J) w$ v9 u  ^│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 c  d+ ?5 V$ ?. ~8 ^
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# m  a8 h1 z3 r5 \
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; ?' B4 F: [/ N- @5 k* ?
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; N0 Y" y: P7 W3 [; L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# h( B1 `1 n6 _% j  h& _" X. O│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ f. Y$ m3 o4 p6 ], N& p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 |% e1 b# S3 k0 t& I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- ?, ^3 h, _  _$ @8 o- @6 N
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 t, x! \4 m- H- w2 Y8 d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ C. V7 J' T- Z. R6 v
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 [% @5 q' F, M2 \│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 g  f. S8 G' t5 X  t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, R: @5 v6 M3 F+ V( F│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% z9 T% ^% b4 h7 K' S2 w  S│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ }; `3 Y8 z! z$ ^, a' H* ~
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 U. g3 T- ?# P: h% r& q1 W9 A│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 B5 P4 l- J0 ^$ Z$ l1 b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! H' I" ~: y# t
└──┴────┴─┴──┴──┴───┴───────────────┘7 l' O# `* M$ |4 v! i9 y
  i. M1 t& y* |$ ?' H
$ Y, W6 L) _; I# Y' |
Mega Chip
. [/ o9 `. {+ N  I4 d9 i- A┌──┬─────┬─┬──┬──┬───┬───────────────┐) c' o! l) \, A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& i# s* X% {5 l8 [) I& u0 U& t" o├──┼─────┼─┼──┼──┼───┼───────────────┤) }- w/ r% U7 E% H/ b
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. X  V: \$ }& Z; N) b& y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 g$ c7 `3 Z! @4 O+ Q  Y0 Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# P0 [6 t) W9 h$ }7 R2 `9 q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- a# n' j. w+ C! o! e3 j: l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' E& l9 F" j& L& C) }" h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: T, B4 {5 z/ Z. v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 {. I  i5 t7 W- o" m) m, n( v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! B: w: l7 N% P& D% r( l% Y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: Q* d# E8 a1 ?% u& q* h' K1 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& D* D9 _' k  z+ i$ c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 A9 @0 F' K6 ^
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' O) p7 ~1 E* ?; U0 W$ R% x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 _3 W" a! A0 D, L0 ?% n: S+ e' ^4 x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" M6 t! z$ i. z3 ^# {- s# P# o9 w+ \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 {) |' n8 o8 q- w3 z5 L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 S: {0 D. Z* m3 A. R# @" d3 y0 O5 y( S
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ m( t8 R1 x* [9 g& B# e! l
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" p7 V! G$ m& K  u│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" ^! \' f! p; _& _$ G│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& s& x% }- H4 V% V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! P& ?% x  Z3 e9 L2 a. F* Y! C% i
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# _6 M8 |! g8 h. S
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 n: o5 n4 i0 j5 P) T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" v3 t) N, s3 D. i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% A" Y& x1 v0 R│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( B; [9 y- l. }$ F) K% m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 g# ]0 d% \9 Y" R/ u8 T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% g# K+ f2 h/ b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) h0 R; K& W8 l; S- T│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 {9 u- R# C) `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 L  e) K3 ?4 \3 ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 I: m7 Q' A) ^+ {
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 y; I) D$ h: r' u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' x# X1 t0 ^1 F3 V, {1 P) V( i8 U5 a│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ Q* j! T7 t( M* {3 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. x4 g  \( I& H: ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 \  J- T% x  V$ r: j4 C( ~; k5 i$ o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. `- F2 s, q7 Q  Z+ L3 ?- ]% ~* @" a
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) S; c/ O& x& f$ ^) \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 T( W* A1 ~! k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; d8 d/ j: b, m( q* t│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" X5 |( a, N; i1 Y/ h$ P+ V│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 p+ ^+ z, x# c( g( f8 h: D$ I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& p7 m1 |6 M+ B/ M4 C+ l1 m6 G" u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 y; w1 ?6 N% C" |. Q/ k9 B* T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. F. [% {- _0 ]) J0 e5 A* z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; y4 D% |$ b; j. ~) _& I% Y& E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 ^% x4 _+ G$ R' E& c# h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 p2 ~/ l* w# @) x│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 h  O3 }# U- l; {  \' I# }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' M" ?6 K; E4 h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. _& M" @; O2 ]" e1 T9 _& ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' m, ~' A+ ?, H$ i6 U( B4 Y" P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) d  P( E* D: R2 M$ y$ \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  N4 E, l3 ^% c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; G3 G7 Y! e6 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ s$ j/ X; d* a; h' e6 B5 a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ Q' f  A4 R: D: {" ^3 D3 o4 X9 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 M9 `* o' ?8 x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 D# g' H+ {& F) v# g2 p
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' [# a+ a/ E7 c7 E1 i# h9 r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( X' H9 s) x( q# \│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* l$ ?+ ]2 m! i1 b
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 J0 ?" D! v1 e. `2 @% O, y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 Y3 }, N& m% y  e/ `( l0 M/ p; O
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 s6 r3 d8 f: _. S0 c# G8 @9 r
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# `0 {- F5 v) V2 J7 E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) C7 e: u( L$ Y$ J( N0 ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" D- Y" t0 z2 j8 q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. d  h9 T" v7 l' l$ u6 l  \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  [7 A% b9 w" U, x) ^7 n
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- H: J. q) W2 x2 t4 W, g! q2 s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ M% u; ?4 D; B( S% t│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. H0 w% h: C5 ~: {" l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( x7 @, g0 h. W. U. r│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 q  _) H* P. O9 T* j; Y  N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ m0 ?2 @8 B7 x+ `3 M3 i
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) h: ]( s2 p% \+ h5 f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 x3 m7 P& g0 k' e  \4 s  [* T│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) q# \$ Q2 V8 l5 v& N# F
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! C* a/ P( M- o* I2 z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( }% y7 |* Q2 E6 C0 b3 \* i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& H! C' A& r1 K7 _* s4 [1 @│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' M* O! I& c7 L! s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ |5 k$ P. T2 y4 T, ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ S, d, X9 p+ e/ S. ]; y) M, T+ W: N& c
) j4 x( W0 n" i3 Z
GigaChip (蓝版)) U% x7 F2 Z8 |' p* c3 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐& B; j0 e9 @! z8 F4 ^. Q6 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 K2 O/ ?' n# ^/ J6 r  M% O
├──┼─────┼─┼──┼──┼───┼───────────────┤  Z' G' }+ z  v5 t- A7 D
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- J8 q' \& {/ ]! O3 A% r" A
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" ~  ?" I* o! g" f6 t4 z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 R7 |0 V+ C$ t" x│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 y7 Q3 L7 ?+ l" H3 }3 G
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- l8 O/ y: ~: m% Y. `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! V8 n% \% K) _0 T9 J: ?$ \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% p/ i; O3 F( J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! ?1 O1 p- D9 o) ~! C" T
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
1 Q" J( v+ F: o" |9 A/ t  M5 k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: `; n* {8 P: a2 k│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) L' ]+ F' x" c5 n, i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 |8 Q2 Q) o( U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 {. R/ u: \' D+ r. E# d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 \$ m9 s8 J: ~3 v8 U2 ^+ v
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 G/ w+ r+ I, y5 d. m3 s/ J8 ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! a! B% Z" u7 `. \2 q' d│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 Q9 q. n# c; D$ l! r│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 U3 p& A8 D% j4 ]6 K2 R. w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& J0 g3 [1 E, N2 V; n2 ~7 W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 ?/ l0 [# |2 y$ q
└──┴─────┴─┴──┴──┴───┴───────────────┘
, u. E2 R; Q; M, W$ R
  s+ X/ W& P$ j2 o& {6 IGigaChip (白版)(只列出与蓝版不一样的Chips)
% b! ?8 [) A' T# \4 {/ \2 |┌──┬─────┬─┬──┬──┬───┬───────────────┐( }! v  N! y- L; z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 U0 P+ r# y4 I) i0 D├──┼─────┼─┼──┼──┼───┼───────────────┤6 p. G  z. n9 B; z5 ^, @$ H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 c1 o2 R  X5 N/ S! m% e
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 O) V7 T7 B# ^5 d! _
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; L9 `4 j& @* H$ K/ f
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, D8 \  b, |* Z* k6 i% g# W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 Z/ [: H3 |" d; u- B
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 i0 w9 }6 z3 C+ }5 ]

, B- s, T& }) q6 D9 E0 g$ O. l$ i001002003004005006& `) f$ s: G- ~0 o8 T
007008009010011012
0 |" |. z" F3 G8 r8 J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 r4 j& B# |+ _% E# V) {
" Y6 q7 x! B/ f/ r4 J5 ]& c
019020021022023024
* A7 m' e+ z# k  A025026027028029030" N# h5 e' n3 B$ ?) X
031032033034035036
) h0 J, z" k" T  F  i+ H8 ]4 `- s% E+ j1 W) u" J" e
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 Z. v9 U  L9 x$ e8 z
" J9 {! I" Y5 U8 n' X0370380390400410425 L# _$ ~) d: K8 Z
043044045046047048
% @: }& B4 Q' m2 C049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 J- R7 Q, C# @* r; r9 g

( I( K- u& L' @4 @7 H; @  m0550560570580590609 M1 H' R  Q8 \1 M) h
061062063064065066" Y; J! A6 |* x
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 j3 S- v% M8 s; W2 w0 ^1 c

! ]! s5 W, Y. `+ o3 R, ]- N, i0730740750760770782 W4 v6 E% C5 q0 V& l: g0 ?* I
079080081082083084
0 c$ m+ |2 h; C3 e6 S; s085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ c9 q/ d) y6 `0 q1 S

5 p6 J& o/ o- A9 R  V7 u3 V" r091092093094095096  }% h% q. r/ E/ }; v
097098099100101102
  v5 w. G8 Y6 U7 K) l4 T& U103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ h* }) O, @. B/ T2 `

, \& r4 ?9 X3 Y$ N# {  B0 [3 x% Y4 b109110111112113114
: @  \* H" G* z) _3 f0 k* T115116117118119120
- J; [( m3 J, X1 z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. @0 t$ m+ }1 J0 y
$ I4 {3 L2 D) b. [# t
127128129130131132# w% h! w( n- H: f+ G7 P* C
133134135136137138, y- y* n! i, W# [; Z  ]1 v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  A# K( X# c9 `: g' Y. }' ~' G7 U* F4 Y* i5 P" k9 x
145146147148149150
5 ~3 _# d2 `/ x) F151152153154155156
1 q) g, t, T& n7 u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% ?2 K/ s9 [1 k  W, G
3 V7 D" p) I9 b  V2 i163164165166167168; g4 H  |3 H+ y) q' u$ J+ F/ }
169170171172173174
& O8 Q1 r6 H+ h. x$ b2 H$ P* T7 y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 J3 O* [- r& [- M) n
7 N. ~* C. S0 v  H8 }: p
181182183184185186
3 Z0 |; n+ \, s0 \2 M( C/ G187188189190191192
* q7 E, U5 D/ K% M) `" @0 V& t193194195196197198/ G7 N5 h* M6 |, c+ F* A
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% }- p) y! g5 E: H! J, {/ M9 K6 W% r0 {$ w
001002003004005006# i! h$ M4 G6 \( i+ b* ^1 ~
007008009010011012
( Z5 ~/ k) ]- K$ V013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. }; ~. J( C  {" V. i
; `5 G+ u- D7 D( o* ]! w* L6 ]% T, d+ k
019020021022023024) z0 O( T4 X/ R6 u9 y
025026027028029030
! h3 u; Z% b' k031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 Y( c; g& Z% y' z% [5 J
$ L! w% K* V1 [+ L! Z. F
037038039040041042
1 C0 s7 J. D; [( X043044045046047048
4 f( L% O( f" S! C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 p: \4 S' ^/ `: T
! ]: o; }+ w- v0 Y4 s) u6 [055056057058059060+ h# I. ^2 }3 ^3 p( C& F, q3 |
061062063064065066! w0 N" t) t  h4 l3 G1 v
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: v. v# \; C1 Z6 A5 e. p- k
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073074075076077078* C7 W0 G9 ^4 {; Q- ?
0790800810820830845 {" l$ a% E  W' x+ }. k
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006& f8 e" C& S6 d/ s( j
007008009010011012
1 i5 M# N  r  j6 s013014015016017018
$ @" E# _: h: j: m! [' y; c019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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