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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
4 R8 P, J- a$ {2 F8 Q: _# w( a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: t1 K$ `' O3 g■● ■  NintendoWorld    站友xliz原创
" F$ S/ H$ t# [8 G: v■ ●■    http://www.NewWise.com
" N& y7 |. L1 A. W' N■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
6 P  c4 Z( y: a. K) Q' K# F% ~
0 X; d# c; H% o9 {! e8 K: T, R- d# t7 V2 S7 p4 j* |
           洛克人 EXE 3 Blue 卡片组合8 \: H1 v; |. R

$ |" C* R8 \8 L4 O) s" w4 o" w, T* m. v& c9 L
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% }" {9 Q, G6 ^3 z, a/ g% M
大家要看日文版的P.A.或详细攻略,点击这里吧!
* b- D& j3 \; ^5 V; o- \" p4 I
====================, |7 X% M8 M* E. @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * s  B7 f- e/ }1 M9 K  R# q

' ]( Z3 ?6 r8 G5 v/ _以下内容格式如下:
8 m1 y! f# O1 v8 g: ?7 E* m3 o9 [4 G/ u1 K' e! ^
编号    名称
9 d* i3 v( |. x3 |/ b/ u说明
( m, H5 l' ^7 ?% w9 Z! u. S" n: Y组合方法
& G# ^" S% K) {0 \7 k---------------------------------# `: Z( O5 S" n# y- `- ^5 q6 N
01    Z-Connon 1
4 @& c# J, j! tUnlimited Cannon for 5 sec
: n7 L) \4 T0 `) `& oCannon A+B+C
9 J/ p+ |; D2 ?& `* E1 }7 o- jCannon B+C+D
6 R6 u( Z# `& g- z% z  i  c  `Cannon C+D+E
' c& ~' b9 V6 E, X! o) ?" O; m+ }$ {7 W
02    Z-Connon 26 a  I" m7 K# a& e0 ^
Unlimited HiCannon for 5 sec4 y- A6 [2 v$ ^, r5 i( @% F
HiCannon H+I+J
6 |* R: R* r" v! W, YHiCannon I+J+K- b' }" H/ ^3 z" {/ L- X+ A
HiCannon J+K+L8 Y- f* e9 D( i; q1 J6 b- p) W
7 r7 L/ u! @8 l
03    Z-Connon 3
, ?5 Q' O8 N9 LUnlimited MegaCannon for 5 sec
5 @' \$ K" b9 X! }M-Cannon O+P+Q
+ J. k+ P  G. z: GM-Cannon P+Q+R" E6 s% @) Z! S/ }; H: }
M-Cannon Q+R+S
0 R" m8 _* e6 [1 \; }8 N# [' m* b( {$ j' v
04    Z-Punch! b2 e# r4 \( S% \  Y) f
Unlimited GutPunch for 5 sec7 |5 @! R0 A5 ]; x- c7 I
GutPunch B+C+D
- B4 P1 ^, b7 F/ t- bGutPunch C+D+E
* G& W$ a+ c3 DGutPunch D+E+F7 \4 I; }8 U/ J( b* e. t& O
+ F9 F1 q- j( t+ Q
05    Z-Strght
7 W- K+ Z; ~: t# q6 Z. X: zUnlimited GutStrgt for 5 sec
: S, F: u, y8 h9 TGutStrgt O+P+Q
5 ]% g0 k2 C7 [# K- U( _GutStrgt P+Q+R9 d& R2 L5 A5 f* c. c' l
GutStrgt Q+R+S; U- ]5 Z2 `/ Z8 o% n
' R+ ^/ H  U" A# f$ D
06    Z-Impact
" x/ b! N2 G7 B% ^# ^: Y6 GUnlimited GutImpct for 5 sec
! X. F: V: s5 w6 q* vGutImpact G+H+I
" f2 s2 j0 B9 F4 e! pGutImpact H+I+J
9 w, ]" K5 U; A, [. Z: [GutImpact J+K+L
! ~' ?  n6 l3 G5 O
# a$ c' W1 h/ t& e5 r07    Z-Varibl+ a3 _! P2 t, b* Z3 s1 v+ K
Unlimited VarSword for 5 sec2 q& I. R3 z! |" N0 ?  d
VarSwrd B+C+D4 B% Q0 q5 C& _; ^
VarSwrd C+D+E! o" P2 |/ q) N2 h) e0 N
VarSwrd D+E+F2 p" ~. `1 \3 m0 C8 g& V6 G) A+ ^1 p) ^

" S' u1 k. {* U$ Z1 R08    Z-Yoyo 10 h5 |: k/ M; p4 ^6 K3 x- h
Unlimited Yo-Yo for 5 sec
; E/ g: k/ N+ A, C4 w5 X& jYo-Yo1 C+D+E' K4 A- t7 s6 U, ^% O2 l
Yo-Yo1 D+E+F
8 P5 h& T/ _/ @$ I) n2 A4 \Yo-Yo1 E+F+G
- `! v- b: n* \6 S# b+ |2 n* `% [4 G5 Y  U: x6 M
09    Z-Yoyo 2
" s. b* e- H2 r' d- C4 ]; B& m' GUnlimited Yo-Yo2 for 5 sec+ F: K" `8 o; N: c3 e; U: R
Yo-Yo2 H+I+J
2 h4 P/ _. M) NYo-Yo2 I+J+K' }3 k) j6 s- m
Yo-Yo2 J+K+L
, \( d8 D( \9 H: F7 j' E  w4 C" f3 O9 Y" `4 O' g, @' @& z# R0 E$ h+ A
10    Z-Yoyo 3. `: N: \, E1 J
Unlimited Yo-Yo3 for 5 sec
- D# o* U6 s' I' s4 ^& dYo-Yo3 M+N+O
) ~0 t: ^1 V5 ]2 B+ N5 S6 fYo-Yo3 N+O+P% x9 R# W+ R, _, Y
Yo-Yo3 O+P+Q
6 }( `; B$ K+ @( s0 d
) A7 ?1 a- q* m( y+ M( N1 P0 C0 n11    Z-Step 1
" b  L# Q% q) c6 ?4 g  Y2 bUnlimited StepSwrd for 5 sec' A! ]" @  o4 u6 K/ n
StepSwrd L+M+N. E' z4 O- `" O) u) J1 _
StepSwrd M+N+O# N5 R: G+ [7 C7 n8 l
StepSwrd N+O+P
4 w/ b" X# r% r  Y* M& h/ S+ h, J' ^. X$ T; e! a
12    Z-Step 2
5 J3 w+ P% k9 q+ mUnlimited StepCros for 5 sec
0 x. T7 g$ M: w* }StepCros P+Q+R* u6 z' m* J  Q  b, [; ~8 N9 |; `
StepCros Q+R+S
1 U# S- f9 \: {9 K$ p' yStepCros R+S+T
% u% j% A3 w" J8 j/ }6 `6 a% b: C2 h) M3 v
, {! u4 M/ e% \  v/ u13    BubSprd& n2 i% S1 i- l8 e/ X# y
Attks w/ spreading bubbles!
9 v% O$ _8 D5 ?2 hBubbler  C+D+E) O" v3 a8 i/ J6 m8 T8 t
Bub-V    D+E+F( a% A1 B* F  E5 X" g4 Q7 h
BublSide E+F+G) a! }0 n7 e. X2 Y5 z7 T
Bubbler E + Bub-V E + BublSide E+ V$ `9 r" P2 R" V4 O2 U. Q" p  ~& |

- L9 t' V- U% \) i0 x4 c' t" i14    HeatSprd
7 S! L& o* G- K' qAttks w/ spreading fireball!
, _- R+ U; u. S! q5 H8 I7 R# L* CHeatShot H+I+J
8 Y' T, A% d2 @3 a% THeat-V   I+J+K# b0 e/ ?8 \4 {  Q0 X" b! X7 O
HeatSide J+K+L
& n; ?7 }! u2 i4 }; W& t( gHeatShot J + Heat-V J + HeatSide J
% o$ L) X5 c9 X% Q, f/ @6 z0 m  h" `  B" |
15    H-Burst
0 c$ ?2 w/ m& W1 hCreates a giant explosion- r( o% J6 z9 m' t9 y0 @
Spreader M+N+O
# f& K8 r9 V* \) [4 z. T% Z4 o3 ]Spreader N+O+P
, U$ B0 R0 j8 cSpreader O+P+Q
4 h, g; N% D: @" j1 p) ?. G
; `/ Q( s. m# E+ Q6 @8 r16    LifeSwrd4 H+ N, F8 m0 \, }; z4 w; V6 F5 q
Swings a huge 2×3 sword!/ c$ R  Y3 e+ c9 l
Sword E + WideSwrd E + LongSwrd E& ^' n& i0 o7 w5 C! D$ ]' n/ x8 ~
Sword L + WideSwrd L + LongSwrd L
$ _3 n( E& U% l9 q- X9 eSword Y + WideSwrd Y + LongSwrd Y% Z& \3 Y( k: C, P' g: r& [
( O: W6 K; R7 ]+ V- S% W; ?
17    ElemSwrd3 ~; Z* V; ]! Z# B$ Z4 U! v
Wide swrd contains 4 elemnts8 `" r$ }1 {; |3 \1 \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 Z$ u. D) y+ JFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& L# X/ R' V* m' H& {; ~" l2 k

6 W/ a' |: o4 U, b18    EvilCut
* k) o% Y3 r, F; e" AStep up 2 & make 4 atacks
# S4 v! N8 j3 D) d, B5 Y, v. QStepSwrd P + HeroSwrd P + StepCros P
- I) y7 \1 ?8 f' u
% ]0 }! E) O- {# t) v2 _19    HyperRat
1 H; K- P; I& ?: k5 ~) T8 sA giant Ratton charges!
1 V7 u, X) m. M# Z$ W  u$ u$ QRatton1 A + Ratton2 A + Ratton3 A; A' U6 x2 @' a/ r
Ratton1 C + Ratton2 C + Ratton3 C
& v. Q# n# ?% [' ^+ K! IRatton1 F + Ratton2 F + Ratton3 F
) Y: a1 j( |. m0 V3 g) ], W; ]- r; M' B$ ]; n
20    TimeBom +5 y$ s9 o- x4 o, d
Sets Time Bomb in enmy area" _. \* u- v; v# d! c; j
TimeBomb J+K+L. R6 l  P( K6 K; {: A& w. h
TimeBomb K+L+M
: G: u: [" M5 X1 q* v; K, l) WTimeBomb L+M+N
" Z2 ^! h) o" r# U, @" h0 \5 Z6 X, P3 ^
21    GelRain
5 `7 N! I# t' oGel steals squares9 ^/ ~8 h* |: r- [
MetaGel1 B+C+D
+ c: O3 s5 U; i. gMetaGel2 E+F+G7 r3 k/ D; j0 T4 g( r
MetaGel3 S+T+U4 V7 q$ L. }  J- m% f

8 N1 u. V0 o0 A; g! |) m  N22    EverCrse
8 q- g( Y8 f2 t' h& N9 O0 _, BShield chases enemies* R! i+ c, p1 L1 g+ y
CrsShld1 C + CrsShld2 C + CrsShld3 C% o/ h4 ]4 C" Q) T4 N( j8 H
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 U' a( F2 f$ X
& _; p  K) }3 \/ q5 B& l23    MomQuake
  b% h7 O$ i1 X. f3 Z/ wAwakens Mother Earth!
. l0 @- p" R& v% N4 zRockCube * + RockCube * + GodStone S" [/ z( ~$ Y  Z* Y4 J4 u  k5 \4 i

" l  v! J6 h1 n  d" p24    PoisPhar
4 s: _% f) f& u4 W1 `$ XPharaoh generates poison
& i9 ?0 L% B! h- ~PoisMask A + PoisFace A + Anubis A
8 S9 ]& a  l3 v* V3 g5 P2 F, A( _9 u
25    BodyGrd+ S! I' N/ |! E/ [
Bodyguard takes out enemies8 p% K/ o- N. ?# K+ m4 [
AntiDmg M + AntiNavi M + Muramasa M
. i5 b4 E' Y8 K0 `
) a0 u5 S) U/ F0 J3 x* q26    500Barr% s6 k9 c$ c! w& {2 u4 Y
Barrier absorbs 500HP dmg
! S" Y2 X) q" V& Z, X" O6 bBarrier E + Barr100 E + Barr200 E$ F$ ?6 ?7 r! k( P7 O
Barrier R + Barr100 R + Barr200 R' D* D1 u' o+ ^0 G

' W2 a" t# K5 e9 n/ ]0 T' G27    BigHeart
' O$ Y, D1 H% }, X8 o% h' JAttacks, then heals HP!
! v1 T' c* P! B9 X) B0 q( DHolyPanl R + Recov300 R + Roll R% l; y- I4 o+ \" P8 k
HolyPanl R + Recov300 R + RollV2 R
7 M- e2 K. u! d2 b8 wHolyPanl R + Recov300 R + RollV3 R
# `; t# T4 d1 g" u. H
( V; H. K2 o$ F: U28    GtsShoot  R3 I2 q& C! Z1 c# r
GutsMan throws MegaMan!
! y. S( s; x* j3 K  g' ?: N: gGuard * + DashAtk G + GutsMan G9 L: n. E5 V- Y/ ]" L
Guard * + DashAtk G + GutsMan2 G4 k& D. C7 y) T
Guard * + DashAtk G + GutsMan3 G
& `2 K# U0 y+ ]# q' ]1 U9 iGuard * + DashAtk G + GutsMan4 G, I3 ^+ r+ J, n. ^' j
4 ?: b+ z2 Z" R/ Z) |
29    DeuxHero
  m, Z* O' ?" X' N8 y' s' ]MegaMan & ProtoMan team up!
6 R& P! r; [0 ^+ eCustSwrd B + VarSwrd B + ProtoMan B1 ^1 G2 _* A! I
CustSwrd B + VarSwrd B + ProtoMn2 B; Y$ |4 w8 A' z- x; U4 |5 Q
CustSwrd B + VarSwrd B + ProtoMn3 B
+ \1 }5 p- F! ]: SCustSwrd B + VarSwrd B + ProtoMn4 B; m$ T7 \. X4 Q  Y% Q6 @' A( }: Z( r

5 Y, O% Y  N  s/ r+ `. k30    2xHero
. B) r) m# t" GMegaMan & ProtoMan Dual atk, V$ p4 q0 }; z) A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ X6 R9 _0 e' f1 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 K7 F( K4 @. }0 L6 b( Q- d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 _: P1 a# T: u, W! w+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  w2 ?0 ~1 j- M8 R) K; o
2 l( x: n' X2 i) m6 o31    PrixPowr
% D1 W% d3 m+ N) I3 Navis attack at once!( b1 u+ a8 d: D* @- n  \) m
Team1 * + Team2 * + KingMan5 K' z8 I' N5 p( a6 ^/ F
Team1 * + Team2 * + MistMan5 M
' h7 ~* u8 Z; q0 B7 U* ATeam1 * + Team2 * + BowlMan5 B+ G. {9 n6 Z6 Q4 n1 i5 E' q

1 }/ H) U6 i: I0 D$ z/ R5 z$ C32    MstrStyl1 |' P+ p# X3 \" y3 }$ Y
MegaMan unleashes his power" R3 c5 Y( S: h9 E0 k: c7 q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" Q+ _8 N1 u( w9 i7 G+ A
- E& A( B3 S' G# UStdrdChip (Part 1)# J7 H$ L- l9 x# `2 K5 _
┌──┬────┬─┬──┬──┬───┬───────────────┐
: B5 ^) t' V) S: F8 z& p3 [│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ e7 |& t6 O  s4 e├──┼────┼─┼──┼──┼───┼───────────────┤, g& _& D2 ]8 y$ V
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 G- Q# X/ ~6 \# A1 k5 c) Q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ u& L: A/ H: ]  q
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 `! A7 C- V4 M, c% A' e* G/ [. N& k
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, J- U. k% Z3 q- ^- o5 n5 @% i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 E0 m! r+ [& J9 k! _% M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' c8 X+ ]) s* n- j: R, [  U, T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! H  J1 w# ]; p; l
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! J6 P$ |4 L% A4 i) W│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% C: V7 n- H& r) ]2 m* J0 ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ ^, G, B9 R* l3 Q3 P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 n0 C, p, X* L1 J& t# j) k, ?4 F, C
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( h+ U# z$ F& R* _│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ a4 o$ x4 h* |1 B' d# e3 N0 b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. g3 W4 \# _5 T) q7 X9 i- [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# `8 R% _1 G4 Y9 C/ z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% u# ?2 D% V9 d* n- \/ G
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 k8 D: H3 t. Z: L. U│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 b. p' E# T  L3 v& b2 ]0 B, b│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) O5 x4 ?0 D2 @* z" R0 ]  ^│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; x( C$ O/ X3 V* q, S% e2 r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) W9 W9 t" \. |, B* e; `( o! I│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │7 g! q3 d4 x6 j' \5 R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! S# R( P* ]# C3 K
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 b4 K8 }( N' ^7 D1 Y$ K: }│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 v7 ^" v, G1 o: W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" J& j' g  e( y2 Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: Z/ |9 A" G* A  ]. I5 l. V$ I
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 r5 f! R3 w8 O. p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 q/ o4 j( |; @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' t1 w; @# G0 U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 ]8 G- ]$ C/ s) L2 \' n' y0 N" \/ R│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
# q& y3 C4 O' D& W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │, l0 S/ F& C3 S
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* e9 @: K+ R7 h5 }
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! Q0 u  o! ^1 D: z" \│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" v3 v3 u* R1 ]5 y9 z9 }( ?
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 u  N2 E( c( h& M
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; E/ o: H& y1 C9 i7 C" N│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 H; T" t  E$ K│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' S6 }8 t6 K- t. T4 M
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 U5 Z7 R) Y8 Z" M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% G3 {* i# V# s$ ?6 t1 U
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 m) }6 R" J9 e% j8 E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 |- A9 O8 X9 N: h
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* Y/ `" y$ x9 E/ X6 [│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" l- L! |6 l* o5 D& q, o│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( p( d  H4 g7 Q$ f% f% C0 w+ z8 q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │+ D; L, h# L# H: u& h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 G! }4 R# e& n9 A│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# y) T$ o0 R- n1 C) M( P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 V$ p, n3 `) f( ]$ }
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; ?+ x. h- O$ w' n% ^% v8 s7 w│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │5 f6 M" }) y& a( ^; @; I$ D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: h3 Y6 N$ J) v7 n4 f8 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 F! t) `4 B% A- _# D/ ~│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ c- O) T; }" H3 ~0 O, S' P; l" k
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 P3 w' \4 E$ ]$ c+ g3 P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │5 x2 C! y; ^$ Q  a( A1 q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. C% \# ?! z" n1 G# [7 a9 s│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" J% f$ P" j4 R6 ]  M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ r. P- W) e+ G) N0 Y9 F  U, Z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ |0 d: O4 H4 g5 M8 l
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ R( Z: h9 Y/ W( f' R( B' c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ e% G! n+ ^* O& [2 T  J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! X" B% R6 i6 }2 M/ g& F# I! Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │" B, @* G3 p# n' n6 [5 p: H; T; H8 e
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 @% g, ]0 }* O+ U6 n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- z& d, ^: P( i/ i
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 `- r8 b! \1 ?2 _3 ]. I│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; O0 v2 Y1 T  g│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 @" j  z* L' r8 a% e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 |8 y( o( D) O) H! k$ i- J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ r8 o" A0 c6 B8 k* R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  R& i# x( e' i) x/ }) m: N9 W
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" E: T" S6 E6 C4 L( [9 o# g│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 c1 L7 W2 _! u3 Z  E. ]  `, D* y+ ^│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: S5 G; }7 b3 p│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 v8 ?0 i8 T* b# D. s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! A; X, ?6 m& {+ I4 E
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! ]1 R, _  c3 t8 `0 B! d/ ]. ?1 {│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( [' S. n7 P+ Q* ]  W6 L+ f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" \6 s, X0 F" Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: F7 e6 ^( \' C. {4 |. c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 g$ F- r0 y5 m4 a7 A4 h│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" q( U2 q8 x: `! a4 w. Q$ X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 S$ V6 \, {" X2 D; @8 c│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, T; ^, i$ M4 w" p' C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* [/ [* u4 ~. I5 q1 @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; _; N/ x6 Q" v│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; a4 s% I# b6 G1 l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% r- o2 a  {3 z  m% s7 t
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% I  C. k3 P  x7 R7 s. J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: y" i. ^5 s& r' y3 I/ ]7 t& `
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" s4 X; o* c: i5 B% F' z( l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
0 c/ ?. X5 Y' O5 I7 o& ~! A│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* W# b  O2 r( z0 d; }4 Y9 y  K│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 j7 R3 J$ A* \* N+ q' n2 L+ P
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" i7 [9 {, Y+ p8 U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ w& C, k) P* X  |3 {) Z+ @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 Z2 [: n2 y# L/ S2 [└──┴────┴─┴──┴──┴───┴───────────────┘/ m1 T  C/ @6 d1 R
, V/ P/ n0 ?6 I6 m  |! S: I
StdrdChip (Part 2)
. [, p" ]7 B5 d) C* ~, |+ k% M4 @$ K; x┌──┬────┬─┬──┬──┬───┬───────────────┐) ~0 M" \, |% k5 o1 I" p: a6 \
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 t4 |. ~' r/ \/ `0 T$ P├──┼────┼─┼──┼──┼───┼───────────────┤
7 t0 v$ r& R. {7 D  S8 \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! |! p  I9 v$ L, G4 K8 z7 T│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; ~8 N7 l* o% w1 W# S7 b2 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 l- ]( ?0 B4 u# z4 k9 z6 h) k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! N, {! z6 P& z+ w- @; Q
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, g$ p1 K' N, O/ j2 |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 b/ R4 Z( `6 l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( {( T% \8 G" C" d. M; V
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 c4 p: X, J2 b- O1 p! i0 \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 {* v# ?4 \, a) f9 V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# Z7 M6 d3 r; w$ {( {- u
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( [3 \8 S1 o" N" P/ M' }│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! g$ I  n( M, k7 D" }" ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ ^  o" Y; D' e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- c8 }' A* |! N2 {3 Y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# B% a, X2 _2 c" R0 u│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 G9 S1 j" [5 i1 U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* k2 ?! ^. w( e# n/ j) b
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; p6 V! {  w0 _: B* Y2 z6 X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: K7 M  O! s, m: D' \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& Y! s( p3 T& N  I" ?) [│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │/ V, V" Z& a! I3 {' j: k4 }
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  g1 h2 B& a6 g$ g, Y) r6 t, @8 j6 W
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- m9 C0 G- P' a8 r│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% j0 W( l& l; g3 O# Y: w│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 d( o& T9 {! u: i1 j│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ M" y5 p( M+ ~, k" @1 d│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ Q1 \* ?3 |: M% O' O. W│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. [1 p9 `  w  n: a* M/ l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" y( w" m) T& o! N; f
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 ^0 q& `- A2 m, M- ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; m7 q1 r0 q$ F0 a4 w% v. f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& @% C3 W: F# T/ \% t: X  b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ @1 u# L6 L- Z4 W% |
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! w+ L) i% [1 |# q$ `+ g
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( m3 G& i. g6 p" i" S$ Q│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 h2 |- I# e; N, b4 }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 U4 Y: x) r( y3 U. d. \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 e) b: C5 d; D. `3 P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% ^) u# S2 u$ J6 ?0 I/ I6 E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 l$ H: u+ @8 A8 ^3 ?! L
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# U; N. _7 Z0 U; y$ Q' K: P1 ~. m│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' n+ y2 `+ ]+ v1 k; }' \2 |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. N- o& f1 I' @; t- J0 q4 P3 E% l4 X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 j6 C  @2 N1 p* ?│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% j8 G1 S" R3 ~& n; z4 {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; w' h) M- U5 V1 y2 t: X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" M! l- }7 V* a! G' b│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ x: B; q' B0 p! V4 Q, d! V
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
- s0 W9 w  l9 e# Y! ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! X! a, y# z/ d
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! k; M, m: C+ o0 H6 L; g% i% w│151 │Recov120│35│  │  │***  │Recovers 120HP        │* {  e1 M- c2 U) \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 I' f/ l! B5 @( A4 {& H2 v* l
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: c0 g: c) [& ]2 j
│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 t: `" t) b2 u% g1 D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! c# ~: v+ L* c( o" O/ j
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 x0 P4 F, e1 o" u) |" K│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 c+ n; K1 A4 K" c( u2 a
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) g8 y9 I) k# p
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 o4 b% _; j8 G  ~9 m# ~7 r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; V- H! k0 t% ~# `  H
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 A6 }8 S7 G$ d% ?& _! A' N( C3 S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& R5 X0 h2 n1 H2 y0 y) P│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 Z+ j0 e$ X# u│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( [) `/ v% S6 J  b
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( X/ i5 p& d# V: U/ a2 E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# t0 S% C6 ?3 g  H( t" _/ e& r  H│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 Y" L" Q# {3 F& ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ a8 S2 T1 C2 e. n. v' r6 _; Q9 E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' ~/ ]/ \4 w2 ~
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ h$ H) u1 K/ u- B6 i  T+ c│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 @' V: o9 x4 N3 F$ H& g
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# V( y# ?% ?2 \1 X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* Z* |2 s' ~2 i! i$ z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ K) g# Z' E. G( X) x│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
: Z0 d+ ?: U4 z: N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* e& N, [! h( [6 a: p$ a0 G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 w% X( t1 u% P& v7 s: W" d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 ]9 @) e. K; v, M
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% i/ U" e1 \% j  b9 p/ J) ^$ G& r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 }7 r" |* K$ h9 N- i* u) T* {' s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% c4 h4 l; a1 r0 z- e' o* \) t
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │8 t9 b- R# }3 n
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, K/ ]# a7 X* r+ E+ s7 t
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ b8 ~0 M$ t8 \. P' }' }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: t( f- X% Q+ y1 B5 k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 o& [3 ~& D. @9 |' ?+ u
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: ~" A% t  y) W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! N# D6 m2 B& g6 \! w$ ~$ b  _$ Q: }│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 @7 S( `. c% I0 ~2 B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 c# {% e0 @" n1 v3 e6 f: q, I. d│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 ^9 k2 P! A1 i* Q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 S# q% j' ?2 I% B. Z' c. W3 d
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 S; X; |$ Q; k2 {│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 o* Y6 p* u9 K( |* I. Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 z% y3 ~3 H  r, M2 `
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ ^( R% w, v( A& {* _│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 K/ g* f) b6 O; B" J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 c6 x  T7 n% j3 t6 [9 o; E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# i: h. e6 n/ `" b  r7 l│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* x8 E. X, J/ ^: p7 v└──┴────┴─┴──┴──┴───┴───────────────┘
# |1 Y2 M, l7 X0 F. I8 B" i2 H+ l
$ Z( }$ I/ H) e
( l5 [4 r* p- R! K3 q' ~( h- ^Mega Chip
, F. Y2 I3 `3 ?4 [' T% e9 y- \┌──┬─────┬─┬──┬──┬───┬───────────────┐2 i* @$ K! K! ?/ i
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 S  N2 i* N4 H& [: I
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ u! d$ z9 Y2 w# L# b. U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% i! E  d# r) @% B- s) r' R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 J/ a; Z2 |: `. `7 W( c1 R│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 y) O& j0 S4 s- W% O
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 j5 `# a8 s1 \+ d  }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 ~, y. Y4 ]6 ~4 B8 i│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) r; Y. X" M* S5 a1 T. x$ g6 y; N│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 c8 _( _$ r: F1 ~: I6 J6 Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ t9 q+ b4 h% W7 N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% d4 |" |! }" o7 e. t│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) r* I1 S5 p' H3 P' t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 o+ n* g0 d+ D6 O8 r) m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% o& l) T# w/ e3 H1 U: G- I│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 U( }5 D0 k. C8 D│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 B7 l( M/ i" E# U: V: ~* K1 i6 r" f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ \4 A7 [/ i  x+ N# @: o│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ F* i) N' R) B3 c8 f; a6 q  O2 j
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ J" s; Y- U8 ^* p# E
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' [' S, i4 n  H, `7 v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  j* r: K7 W6 L# W│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' }0 ^: q. q/ m! r: s. |4 v/ B8 r( h- Y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% U: K7 n: m* b( \4 u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  ~$ o1 H: `5 j│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! v4 i- N  T  k) Z3 n
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
0 n* ?# P" O; ^3 \, i, t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  V, H' ]# Q$ p1 r│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" K# |4 r" ^# K9 [│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. @9 `8 G4 ^9 U! s│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' ^, J  p* }) m8 }9 P. u) P2 j  m7 ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ R7 h0 q5 |) U" i2 f7 |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 Y5 B4 i( Y7 H* O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 \. a5 c! I+ b9 G3 X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# X; S; C& i6 D+ T8 |; i, m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 w1 v; I9 G: a# t! s8 \7 N. G
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* @" R) v( G5 X) h" y& Y1 U  ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; u& G. l' D% g' \0 ~6 e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 o$ E, b6 C6 j; P( F+ V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
) c: G+ c& {/ A& x% r& }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# |6 a* x# ]+ s' O. x
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, q1 l7 I/ d# K0 w
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 ?  Q6 v7 S& K( Y6 A) C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* @% p7 K& M% X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( g/ s4 r% L. R  O( T! ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 F+ `' y9 j6 {& |6 i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% g# n% B0 O8 ~$ ^  Z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ c) x4 _" O6 b- K  G( ^
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 s& K* L$ V2 b# g( u# i
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 h# W0 {0 m! l& N( y/ }│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ S" {! f0 v) A( O; Y│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( Y+ }9 @) V4 X3 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" }6 m6 w' K0 C; A. ]- f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 {/ b5 _# q7 |$ T, t* x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 R. h: I& B0 ?6 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 [4 T9 V1 G: s9 G- U
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" q. h  O! v. l1 S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 P0 B) T$ [! U5 x) f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 @' {4 N# G3 X( T1 ]. Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; n- R  `& b: `: V" f1 h
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; g+ n) |' P) F( F. E* a1 Q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 _0 e( _' }4 w( H+ _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* ?& u: M! K" A' w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( X) Q, e' D1 h( i- d
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& r3 \8 S. s" t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& Q6 U9 C& r1 F( g│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 u' J3 W, C: o# s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- W6 H  Z7 _# D  Y; G% R│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ J$ x( _% c7 H; e│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" ^9 [  ]2 w/ b) a# y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 K5 e; D1 O3 y* R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 N! f& ?1 m1 f# e+ O- r/ t$ A
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ k1 k1 H; I+ [! p0 C) R- b  e
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" ?& o2 k$ x# ^
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │# h9 I# X! w* ?
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 }; a# D6 e7 Z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 ~$ l; k8 z' H' z3 \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: L4 q- h* V% T. c" R: I- H│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' C! [4 ?8 e& p6 n1 P; y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- |7 q3 X9 h% d/ y. ?2 k; P
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
3 |0 o8 f3 [  B9 H& R4 m│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& {: j) h1 K3 ]; v1 `( E0 A│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 Q5 |, Q  `: r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! r0 ~' e6 Y( i$ ]# e' `& k
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% b( J4 O1 Q* @0 _! m4 b" f
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ q- y/ _- [" h" F5 w4 p( R" ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- P( R5 J. ]7 f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% l1 T$ B" [1 [8 T3 u4 f0 R3 |└──┴─────┴─┴──┴──┴───┴───────────────┘
) D; \# N5 k  u1 U2 h& C( W( p3 r7 V$ [1 L& {$ \

  A3 o% v5 N' |9 }( CGigaChip (蓝版)
# x  o) R, |# ]# L; T) y% I$ J' m9 y# N┌──┬─────┬─┬──┬──┬───┬───────────────┐
# }, |7 y' I5 g: ^* o; ?- K; R│编号│名称   │MB│攻击│属性│稀有度│说明             │+ D- ^7 ~# ~6 X; m
├──┼─────┼─┼──┼──┼───┼───────────────┤
  a2 g4 E6 x- M4 U2 L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* C& Y( \/ F1 q2 _
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 `3 O4 Q3 G2 y9 {4 d2 w; ]8 _/ L
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: u5 a1 ~4 d4 n6 ?
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 G8 q4 a# O- U' ?
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, q  Y# R* p! r│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) ~; B+ ]" I4 c& F- `% ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 m+ X) R4 M8 n' R" W$ j- X│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: A. s/ z9 N0 x7 `# L│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 s1 r9 r4 t$ Q% V5 V* A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  R& X4 z8 S, I5 h2 ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 \2 i9 r1 K: `& p% p% Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- Y3 J0 l. `" F/ H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' h! N& Q# C% M4 B│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │# v0 m! e  r* `( S2 W& O7 b# X7 c8 V
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 R& ~/ ~& g# l+ I+ [, X' O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* I- q7 O# F, n* t4 Q, o
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 U9 T$ t# s8 v& B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 L% J% ~; i5 V6 s; `# W% q; `% V
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# r* L  C' C  X! x0 E! |+ Y8 D, [│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" ^6 E+ }) B7 X
└──┴─────┴─┴──┴──┴───┴───────────────┘5 J1 n% Y; V5 T4 ^5 K

. x; l! x# F& @( L$ u1 |GigaChip (白版)(只列出与蓝版不一样的Chips)# Q4 J& G' r, p% m7 a  [9 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ o! F" X+ k; E' |7 s# a│编号│名称   │MB│攻击│属性│稀有度│说明             │# X2 ^7 o; ?* f3 Q+ e
├──┼─────┼─┼──┼──┼───┼───────────────┤4 j- P6 z. o" @$ x+ U" M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' F: `& Y9 t3 s! K. T7 e
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 `* H3 U& w" U* O: ?
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 A/ H) f2 A* u! O0 G! j* `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" N9 _2 [3 {7 s- Q$ b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 I2 X" w* m" ]
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- k+ e0 E9 A! t" @& m' X8 j# M' K! O
001002003004005006- A) f; Y- c+ L, H8 c  [' f
007008009010011012# }) h! w# u. j6 G9 J4 R: V# u! r
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& j+ l6 S* H; c& S* N9 p' r/ S) U, t3 I! K+ i  w3 I
019020021022023024
6 Q* g' _  v  [4 F) i' a( @+ `025026027028029030
/ n% N+ H- u$ P$ y" x- W# ?031032033034035036
) M. S6 r4 f7 v: J" F
5 W5 H$ z* O# K8 ]  p7 ?& I[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ^3 J6 M5 {4 m9 A+ p6 c# H  t. t( m6 h. e  s/ U
037038039040041042& U) k9 O, c! S
043044045046047048" L5 _/ [. K! \9 _* o1 B3 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 i7 w  u$ g: w6 x' c

" G1 L$ A3 Q, d( f% h055056057058059060
; v7 f- ^7 B7 x) E% |+ i" _3 S+ V061062063064065066
; f* S* j4 ?/ B) x/ P& m067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ @; w7 m; Z  s# W! m
/ f3 h+ ?/ V& s- h073074075076077078( _$ `$ W# \1 e9 t5 Q
079080081082083084
$ D( S. T' o& H$ ~' m) D% p4 c085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 x7 s4 o5 s9 v3 m5 D
2 f, N  K2 L  m" X2 T" w0910920930940950969 Q! k$ x6 G& D# W
0970980991001011028 Z7 H) c2 [% X5 R' B. }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 L, D! |* {& }+ P) j6 I
6 I6 T; z' ]  I+ `
1091101111121131148 r9 N" M2 ~) ~9 q" R) ?+ U
115116117118119120  m) N+ h  o+ d
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. u2 l1 g8 A; D! c) E- @1 K8 b8 `; W0 z* V7 l
127128129130131132; C/ I  ^6 C  P: N: W# R8 @/ _
133134135136137138
6 L, k8 z  M! Y7 E3 \" {139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' `2 X# x) I4 ?8 L. K

0 a7 m" q) U* {2 z4 r145146147148149150; @: V' E; }0 v: h9 q+ D
151152153154155156
" ~0 a3 w% t" |8 }+ a( s7 H7 B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ]( ]6 k) I" k9 j* v  s

/ |  z5 W7 K! l  M- Y2 F  h4 Y5 ~163164165166167168
+ j0 L8 p5 h; r! w0 O+ M1691701711721731747 R9 h) N: z; p& ~- W
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& P3 A: O1 n7 ^9 v! D5 w
5 d. i/ k* ?" J8 v. C
1811821831841851867 h5 |* N  }& N/ {0 W/ c7 S0 k" P0 d
187188189190191192
: F3 x, b/ B5 N! D7 {( ~; t7 x193194195196197198, J2 H' V! N/ O- N% e5 _$ N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ Q/ l6 [, \$ L% t+ Z) r/ X
* C0 d+ F' L9 T
001002003004005006- B. P; U. ~8 h
007008009010011012
1 r. h! a1 j$ C+ G% B4 l! j" H& `013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 k# p5 |# I0 R3 u/ {0 R
' z; g7 `, `/ m. c. t2 i019020021022023024
; R# e; Y2 ^5 T! v: _025026027028029030% t* }( n6 ^3 c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 o# H- H$ J* X& }" Y
* [: I% e. h9 r- [037038039040041042
# V+ Y1 s' j$ j  X$ U043044045046047048& f9 s- z3 r6 t6 n9 J4 w
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  |( L! b1 Y! [% g, c
* k% w9 h. N% G  o8 v
0550560570580590601 Y) `( g+ O- K0 w2 ^
061062063064065066
: Y) X7 J6 R/ M) M  t0 X4 `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" j% a* w1 q2 s5 R9 O
- C4 @3 s, A7 u0 W
0730740750760770788 A+ t8 P- R7 h/ u: C
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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