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■● ■ NintendoWorld 站友xliz原创( ~8 i& O( z: N+ @
■ ●■ http://www.NewWise.com ) s5 W# H0 Y" }# @& X& h1 I% W3 z* q8 X( H
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* @) S, y7 h$ L r# H5 y5 @6 h, `9 x 洛克人 EXE 3 Blue 卡片组合/ J5 d& N2 t* V' P# @' M$ X3 d
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 U" @! A) _0 J y. Z大家要看日文版的P.A.或详细攻略,点击这里吧!+ q+ Q' N9 U/ j3 r% l/ ?( t
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, i- x; m% N6 J. E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / F2 ~7 O3 Z3 d
5 o* F; p1 T' S以下内容格式如下:4 M; X1 k1 d1 Q5 {, P" o5 [, s
5 H) Q0 v/ q- \5 H! v C) @; H编号 名称
. P2 d" _; n* R5 e' e# b说明 H/ p* j( t: W7 m
组合方法
" J, L2 C2 \# f9 f. {; s---------------------------------3 t- ^2 K7 n6 H8 E. k* X3 |$ n
01 Z-Connon 11 j" q4 P. b* S6 I! m
Unlimited Cannon for 5 sec
! E- t* o0 O+ ~% tCannon A+B+C
8 f% p$ j4 K# c* Z. C, NCannon B+C+D
9 G; y" m0 B+ D. M& e# wCannon C+D+E+ V6 b7 B3 a# Y( d' l
0 G% T$ K- K' D5 @6 t1 b- Y; D02 Z-Connon 2: i% u* f- D3 S. b3 a* G3 K
Unlimited HiCannon for 5 sec
- t+ l* `0 l6 x' Q) f" VHiCannon H+I+J
D! o) a9 x5 J* C1 e( j# v' jHiCannon I+J+K
) L& X& A3 x8 b1 H \6 EHiCannon J+K+L
) X/ @( O3 p+ H. g+ `
" b% B, D% g3 n4 n03 Z-Connon 3: u; ]8 @. x6 [8 N( S
Unlimited MegaCannon for 5 sec
. L0 b3 ]: e. P- q9 wM-Cannon O+P+Q, d2 [2 h+ y; z' N$ V O* {7 r
M-Cannon P+Q+R
# a3 A! w5 m# o/ W$ ~M-Cannon Q+R+S% I' Y' G) p) p9 q. N
Y0 z- A6 M7 W
04 Z-Punch9 O" E+ W; x; W) `
Unlimited GutPunch for 5 sec6 v# c4 [1 G3 s) |7 l! \4 n8 Y
GutPunch B+C+D: N" f0 H6 b1 c# l% s/ K. v
GutPunch C+D+E
+ i- ~( o0 X+ y# ?/ \) ZGutPunch D+E+F
/ A: S. E( j$ P$ b& e
5 U6 U' U7 G* j2 }05 Z-Strght
7 P, ?) T8 U, rUnlimited GutStrgt for 5 sec
2 h% ?7 w2 E* }& d) i+ rGutStrgt O+P+Q! D, c/ a |8 z9 H; H% L
GutStrgt P+Q+R
/ {; F5 x6 M4 r6 RGutStrgt Q+R+S& l, ? w6 h$ H5 \: w; q6 J
5 @3 O5 {$ q/ W" F% b06 Z-Impact& B: G, {0 H# b+ k
Unlimited GutImpct for 5 sec, R% H3 E M6 G, X) Z% b6 n2 n" Y R
GutImpact G+H+I
1 m( x" u! j9 {4 M/ X% {8 b k; OGutImpact H+I+J% w" s& g$ ]% h; a' @
GutImpact J+K+L* Z+ c3 X) q0 }" l) m- S
( O7 P8 Q) u+ \+ V. c* I* Q, p! b
07 Z-Varibl% G: g/ x* k6 j
Unlimited VarSword for 5 sec; w9 ^1 r7 b; o [
VarSwrd B+C+D
! I4 l# |7 ]; \& ^, e4 |VarSwrd C+D+E$ L& F/ g, E, h9 F. j
VarSwrd D+E+F
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# _+ `( t8 z/ f0 R08 Z-Yoyo 1
4 v% y+ Z! W/ o: A, N1 s- DUnlimited Yo-Yo for 5 sec
. Z+ j3 u9 k; X7 G7 j/ bYo-Yo1 C+D+E
3 {! g( Q1 L+ g) O& \7 |Yo-Yo1 D+E+F
k! r5 E* H: u/ F& a1 O- QYo-Yo1 E+F+G
1 G2 n3 _6 ~5 H! R: J- W# e
3 d) A( l9 y! q/ M4 R; u1 L% ]) ~' e09 Z-Yoyo 23 w' g5 e$ m$ k0 H
Unlimited Yo-Yo2 for 5 sec
% p2 o" [" S' X/ D/ O; ~4 B4 eYo-Yo2 H+I+J. S) R' f* Y% _/ t
Yo-Yo2 I+J+K) v# W- s* Z/ [4 i2 Y5 c7 R
Yo-Yo2 J+K+L
% p$ o6 C9 \* X) }7 V- u$ U5 w
. H) z' q- D+ C10 Z-Yoyo 3
% S* ?$ W3 G, l# Y# `. I' b3 ?Unlimited Yo-Yo3 for 5 sec) W# A% o7 I* {' E3 z" B
Yo-Yo3 M+N+O
3 R7 p7 y4 c9 |$ p4 u* I& qYo-Yo3 N+O+P
/ C% H2 A& _' kYo-Yo3 O+P+Q% }7 f# Y1 H- \2 U: ]
. X M5 ?+ y s* H4 O+ s
11 Z-Step 1; n7 S. C. b) j9 S
Unlimited StepSwrd for 5 sec
; p, W* c& z2 w9 q2 d1 W. _StepSwrd L+M+N1 r7 a& t, G" S: C8 m
StepSwrd M+N+O& F/ |- ]# e* f9 q0 b
StepSwrd N+O+P# l! R5 X0 |" d5 E$ y. ]
$ l$ ^/ B A7 B0 F9 Z
12 Z-Step 2$ T% Z0 X$ `+ d. G Q$ ^
Unlimited StepCros for 5 sec
$ [2 @, L1 v$ I) ^; [StepCros P+Q+R
1 _# C% \: a6 r5 B& VStepCros Q+R+S' y% W, P4 b5 ?. j& L
StepCros R+S+T: Y+ @7 r& E5 n) t' r1 z& t7 l
; L+ m! z, X4 L0 F6 f13 BubSprd* I: o- V6 j9 {# \3 a6 H3 {! M
Attks w/ spreading bubbles!
; k. D- T4 A0 G- e, H, ]6 qBubbler C+D+E
G2 _: [! G" e% IBub-V D+E+F8 r& e* W& `0 o/ H) u6 b% ^6 L. z
BublSide E+F+G4 y+ N; w. B) d* W8 x
Bubbler E + Bub-V E + BublSide E. {# }4 O/ h) z9 ]3 v4 O, a
! Q! |' m" O- p14 HeatSprd1 z7 T+ A4 ~; `. m+ ]3 {7 o0 I
Attks w/ spreading fireball!
) x0 A1 ?; X5 h9 ^( H0 E2 i! ?, bHeatShot H+I+J
+ R0 z" k- T9 F( e/ e' s0 DHeat-V I+J+K0 a0 ]. Z1 @+ i; W: |- z
HeatSide J+K+L
. i" b5 G# k- ?( {, b4 `HeatShot J + Heat-V J + HeatSide J
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3 ?' q! r! e- m+ S% \15 H-Burst6 J( V5 g p8 f+ e8 S6 e
Creates a giant explosion! V+ Y2 I. B, l$ }/ U7 B& n# V
Spreader M+N+O
H3 X7 [" c. K) V$ w# U* qSpreader N+O+P; i7 S, j2 K1 f4 ~ C/ ~ k! H
Spreader O+P+Q/ ^0 _) C: ?1 x5 D6 e- D7 h
4 |% E8 x6 P q7 w7 J/ m16 LifeSwrd4 p) K- o. p7 t( L
Swings a huge 2×3 sword!' @' g% n, R% @6 {8 @* @. o9 ]
Sword E + WideSwrd E + LongSwrd E
& V4 d5 x8 a6 [! e- x; ], B8 aSword L + WideSwrd L + LongSwrd L
% E( l; S7 E1 f. xSword Y + WideSwrd Y + LongSwrd Y: B1 Y- l; C3 B
6 g3 w: R. K1 G6 o8 j& z17 ElemSwrd
: F+ d) `6 s8 ], ~6 SWide swrd contains 4 elemnts% N5 s+ h; y/ Z) H- F
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 \9 y1 G1 w6 |8 fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( Q1 m% {9 q) v. }5 S+ B% J/ P7 k% Q
/ B ^( ?, L! P- X- { i18 EvilCut% U0 @& U' S! p: e+ i/ h
Step up 2 & make 4 atacks2 v1 l, O/ }, G1 q; T B! h# j
StepSwrd P + HeroSwrd P + StepCros P) q& b8 w& Y+ D m- s5 d3 F
& T. @$ d N6 E9 R
19 HyperRat# z ]4 w" x8 S. v, h$ Z" V4 C
A giant Ratton charges!
2 j$ g) s! s! w. VRatton1 A + Ratton2 A + Ratton3 A" K" f7 {# X+ Y6 S' V( p5 [
Ratton1 C + Ratton2 C + Ratton3 C
" |& i' G. z% r7 Z$ uRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +" e( w$ C* ?3 @5 s% K4 M
Sets Time Bomb in enmy area( C3 Z- r; p3 E
TimeBomb J+K+L# Z7 u% w3 Y" B, J3 D( R
TimeBomb K+L+M
; r: Y! V4 A, |% JTimeBomb L+M+N
7 U4 m& f) i+ H0 j2 ^* d) D
+ j' c9 b! E& z, l( S21 GelRain7 R9 x; j9 s3 R: Q
Gel steals squares1 l/ y* c9 z6 B1 Z+ z
MetaGel1 B+C+D) c. Z# Y# B5 {1 O2 x
MetaGel2 E+F+G" b6 O3 e1 V1 p/ G
MetaGel3 S+T+U2 C: l# ?: r) g; \2 c0 B/ P
, ~* m* D# Z }* ^7 _: v
22 EverCrse0 s0 R. t9 Y$ c) ?! x$ H5 o
Shield chases enemies+ E/ z3 L. i% h$ ]
CrsShld1 C + CrsShld2 C + CrsShld3 C- B! I. C5 B# o# t* S- u
CrsShld1 L + CrsShld2 L + CrsShld3 L6 D0 N5 e+ k( o- c
; m- C. f& M6 p2 [
23 MomQuake
0 K5 R. W- n" BAwakens Mother Earth! `+ \0 m) A- {7 z3 C+ ~; s: x& d
RockCube * + RockCube * + GodStone S- T) E% A n- M& m/ P5 P1 L
8 z( {2 ~' H7 |- k U, Q( x; D24 PoisPhar5 A. i) s/ m3 a7 @$ j- K2 T1 t. f
Pharaoh generates poison8 p& J, f$ ~( c/ h% T! u3 g. d0 x, L
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd5 d0 V3 U! y8 ^8 w
Bodyguard takes out enemies
( P& e& H5 L k2 V. ~0 t. r3 ^AntiDmg M + AntiNavi M + Muramasa M8 R4 z7 M# \9 _1 n D. m0 M! C
- D! D5 F# p5 T$ ~26 500Barr# B9 d, F, Z# @6 W* m5 t
Barrier absorbs 500HP dmg2 d; [) Z# g* T
Barrier E + Barr100 E + Barr200 E
/ r- X7 F# p! e4 R& bBarrier R + Barr100 R + Barr200 R3 x- i6 p7 B1 n k+ O, j
9 h# J) D* m+ v* I( O: x5 [7 l27 BigHeart
1 ?) x- F' p4 E- O0 eAttacks, then heals HP!. T2 C p8 r9 G0 v( s# H
HolyPanl R + Recov300 R + Roll R
6 w, c( w+ j- i, ~$ ?HolyPanl R + Recov300 R + RollV2 R
* M2 b3 b. r# S+ ]HolyPanl R + Recov300 R + RollV3 R
1 x+ ^+ J2 q% p
c( n* Y0 S8 k28 GtsShoot
9 ^/ B% P6 F7 ~GutsMan throws MegaMan!
" w+ a) R/ }3 p" m. h' yGuard * + DashAtk G + GutsMan G
6 \4 t7 t7 [. J" y6 a ]8 FGuard * + DashAtk G + GutsMan2 G9 J7 l- M: U$ ^. u2 }" d) Z
Guard * + DashAtk G + GutsMan3 G+ O5 j3 o. p$ |
Guard * + DashAtk G + GutsMan4 G: s% k) {/ Y3 Q6 X: e; f/ }
( F# a$ T8 i+ x4 ^9 C29 DeuxHero9 z2 |; U. `7 J4 B6 O) `
MegaMan & ProtoMan team up!% l" @9 g, l$ [, F; C
CustSwrd B + VarSwrd B + ProtoMan B
( F& n" ]3 d% I3 |( p2 ICustSwrd B + VarSwrd B + ProtoMn2 B
) S" S3 y# i' T, }CustSwrd B + VarSwrd B + ProtoMn3 B2 I% F1 E+ C. b$ F
CustSwrd B + VarSwrd B + ProtoMn4 B! j! W2 ^' i0 M) d
8 K/ n$ {& h4 p Q! `" @30 2xHero4 {+ h( ~$ E# r3 u# A4 |) K
MegaMan & ProtoMan Dual atk3 l c _, p7 ~& W- z R" O$ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, \) P( a6 n _+ k* V8 }; m( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ p4 a% J% s0 X3 v# Z% U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 q3 N% e- c1 v5 W% oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
: k& `7 N, _0 Z( v2 R* E3 Navis attack at once!
9 e6 v/ @ ~' m1 CTeam1 * + Team2 * + KingMan5 K
3 W4 L) o# Q( U' n5 }' ETeam1 * + Team2 * + MistMan5 M
& F& o3 E, }' T& k' @Team1 * + Team2 * + BowlMan5 B1 `& |# p1 O3 e" ^8 C" M
8 q: M9 C' p7 o5 z* [5 p32 MstrStyl. b& t" l# _& k H% l! s5 B
MegaMan unleashes his power
$ [1 s9 f" e; O( m8 r3 D0 U# e# DSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 c5 d- L& {8 D
3 J8 Y! ]. A! V# KStdrdChip (Part 1)
0 `" \3 H6 h7 j! @7 I┌──┬────┬─┬──┬──┬───┬───────────────┐7 d5 }5 x! u( G; o+ b9 c2 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
^" M( ~# I! |├──┼────┼─┼──┼──┼───┼───────────────┤9 Y, `8 X8 _6 D N
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 @3 m0 L+ G( d0 g, z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ s; R9 A5 V: U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. j& q5 G+ m) x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. X' c; E; L* q/ R; F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! T9 [# y1 W# e! C5 P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, r; e1 M8 L9 m/ N @+ W8 `2 H( H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' Z& @6 [: T9 {* y/ U│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 k8 E+ ]6 t+ ^0 s6 p5 K& z* M
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 q6 g/ t. g* L, _( c, a; g; w- `
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; B. o3 x7 f( K4 C% S9 L) S- i7 g* A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- @ D5 ^5 g; n+ b: F( j Q5 I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ h& z) O9 V, ?/ [9 F
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 \0 d; m6 _; S$ { I│14 │Spreader│16│30 │ │** │Creates a large explosion │4 b; E# |* C% x: q8 O. n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 e& M0 e+ ^# i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: G0 ~1 W( p" l' Y. {+ I│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 a6 ?/ a6 M9 N3 t0 A# a2 Z" x8 ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& e+ |) R" ?. T& t* n! d" g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# L+ P T* }; U0 W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- A6 W5 i( G9 W; |) J
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; b7 q- n. G, A│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; V& e+ z6 L* E; k+ P8 x
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% ~1 N; e+ c, ]; c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 U" C0 j) @- F, g/ q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 R, T( |5 k4 G4 d$ v& X│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! E5 W5 H& [$ A: O6 n! I│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ C, ?! ^/ }7 X7 V1 P: V
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) |$ B6 r0 @9 @# `
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" I: }! G- e u+ O8 P7 R# P, C" S│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' a4 f; p/ o* q6 q3 m) o' r$ h
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' j7 V6 u4 e; E: W, q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- L, q* [% e0 P5 I2 o+ c, T0 I│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 P' U6 e0 w0 e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- U& f" X3 S w) a6 j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* x: s+ r. F+ K) F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) X* B' _+ s: B0 X; l3 k$ l4 A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ \0 s7 A8 N. M/ C1 |% H7 c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) D0 J) a8 D# T( q* x/ w# |, J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 H/ |& T R: @" B5 C+ [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) T, h7 ]+ R% Y" i, @│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 S% ~% G1 ^- L6 y" i4 B. a
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' U' o/ O! p+ a2 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 \3 f' |+ C; p! p+ F: |& @
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; L' k9 @$ y! F7 I8 L2 p' p% `. \│45 │SonicWav│26│80 │ │** │Shock through enemies │
& r D+ Y0 G& y, c3 t│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ n' \/ q7 E. v# d
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, Q2 d1 | \5 m│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ `" [+ z, r/ E v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ d9 m9 Y) i' X7 ?2 }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 }7 ~- d* S: o1 q│51 │DashAtk │11│90 │ │* │Dash through enemies! │, E7 m. c7 S. G5 N9 y# `) ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ a5 ^# a% L* `3 m/ A│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 c8 Z. Q( I! q2 U2 ?5 T/ L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ F4 W- ~+ L/ V" |0 I) k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- W% M/ d3 d6 H3 s
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 Z- {& W# ?0 D+ H' M5 E" K
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 Q( \- S" A* H1 A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. u$ ?8 ~6 W; x/ Q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# f D& Z/ k, d c6 u. A! B; S) [│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) I t6 A c# z7 R C ]+ N
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- J `* d+ i0 J' E( o' y* S- G│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ ]# |- _& o* J C& _6 F8 z6 y) a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 s6 O- Y/ r: J0 {' R1 t│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 g- i- P2 u4 n# p9 D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 H+ _0 y8 r0 V1 v0 i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ }$ V9 }- h0 @9 z8 u3 f- R" S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ ^9 C% U2 r! O
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ G, t, H. t+ Q- F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% ]# E L# j/ ]' f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' {% d' @, U3 Q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 x/ F1 M- S' d% }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, ?) ]. I4 l# R│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: p3 D9 }! s1 \, r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# i& M4 T" ^& M! X. W W! \, E
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 @$ h: ?0 d7 b. R5 D# w8 P* h7 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" A q. W& ^6 f│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 B! S9 ]# S5 A6 v {/ D/ I- H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- v9 R8 M0 g( T M& g! v5 I: X│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# b8 a+ i) o+ ~! h. A( n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ S1 L3 P0 r* d9 Y, l
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" ]3 h; x- |( h, s& l, n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
& u! a" B2 J# _" I8 s" }0 ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% t. z& F6 F! F! \8 R8 l
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& o3 l& i: v+ M8 m- o7 f
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# U( U) u" q, ~9 D [* e( v2 m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# @6 W# r3 r+ e
│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 S$ ?/ i5 D; t$ M* r" r G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 f& V% N$ Q( [6 i' P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" ]( k3 P' o# n* W. }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; R0 S; J1 N& E' Z7 F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; F- h9 a, f+ d& ?: f' `6 w3 m' D6 ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 z1 x6 A5 v& g$ w+ r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 E, p2 `5 x- L# c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 ^; v+ |, A6 i9 M1 L; D+ i7 ]* Z8 q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' U7 c1 w$ T6 q8 @/ |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# t( D9 b/ V9 j0 K" l0 g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ p, W2 r* O; t8 t7 O. \' ?│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 M, N4 {! w- o+ p: Z; S/ A' I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 r9 @; F. a% _* u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ r5 P5 ]: T& s( _└──┴────┴─┴──┴──┴───┴───────────────┘
Z5 c, l( ` y F6 q9 j2 h0 s$ m/ Y# H) U3 a1 l3 ~7 f* i
StdrdChip (Part 2)$ Y( Z3 P6 S* l7 z
┌──┬────┬─┬──┬──┬───┬───────────────┐. K1 O/ B; M g1 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* {3 f# H# d& N' P5 h* d0 g. E├──┼────┼─┼──┼──┼───┼───────────────┤; v: A6 |$ q; O1 l- h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# q3 A, j5 ~. w2 a! g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! y( ^% l+ r1 Y) f7 b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# v3 ~& |/ k5 f. k! b& c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" t3 H$ X# i0 w3 M
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; @! V6 \7 L5 g) a& n' {9 ?4 c4 c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ V& L: J. C. ?! }3 s
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- x- z7 w1 p8 T" D# ^/ D6 N
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ M* Z' i8 l9 X$ A2 l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- E- K& ]% z+ R: y9 ^# a/ u$ J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: o8 I( m/ c! O" B5 ]│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 ]7 j- \2 k: G$ ~5 o' D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% h! |% ~) i4 C8 h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 j+ K/ R9 m3 T; n% H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ O E% V9 H+ E2 L6 r8 {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 d# z$ g( S3 T) h1 C9 L3 a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 ~. `4 G. c; v' F
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, l. b# l+ Q% L% T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 {$ S8 ?5 A* i# E, _/ y4 i; K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; W- ]# P. w+ q% S5 h; v8 e2 c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. s( B+ N6 D4 g# n( e4 J
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! \8 Y5 R* \8 N: \. n, H3 r
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 U, D7 [# L1 V' X) _% @│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 R, K/ C- e2 R& C$ j│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, m0 i+ l. e" N$ V% v& n│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; T1 W b- |! ~) X* X( |
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 n9 U" g1 s. r; r( E* N
│126 │Rook │30│ │ │*** │Protects you from attacks │
; ?( u, Z5 O' ?7 E3 `8 V0 p│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. c9 @# x. x7 m3 i/ `4 \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ ~' n# v2 {! Z$ I* B; ?$ i z# s│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 j4 d5 r* I* N; W/ Z, E% D
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. \7 e$ K9 n o
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 f/ J6 `2 X! F0 a2 Z' {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ o2 f8 Z* _' }7 z q0 h│133 │Guard │5 │ │ │* │Repels enemy's attack │
. A: ]4 r, O p3 c* O4 C- P/ f│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 J' S# {, l/ q! Q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 r5 X1 ]4 W, S. R
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& o3 ~5 R& o( V/ M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, V2 l9 E- S3 d( \ D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% }5 ~, C* L' r, @" i2 z9 ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 F# ^7 K1 g. D. V! h- h
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( d/ }7 {9 ?* a, Y$ B│141 │Prism │60│ │ │*** │Prism fires randomly │
9 [# g9 N z! u, a5 B8 Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 T6 R, d! ~4 O/ N2 i│143 │Fan │14│ │ │* │Vacuum pulls enemies │( z( G2 Z; O# m# ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 }6 m6 b+ M1 D; E- A1 J+ |
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 x; i" M% n% z9 O# k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ i& g' v+ _, k. }6 u' h( R
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ L; f. I7 Y9 w2 |
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: Q. M) X6 ?" T3 _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 Y: b9 b& |6 k- G5 ~│150 │Recov80 │20│ │ │** │Recovers 80HP │: ?3 l& n& `2 z" D& N
│151 │Recov120│35│ │ │*** │Recovers 120HP │( o- p& l y& {
│152 │Recov150│50│ │ │*** │Recovers 150HP │, ?0 N8 J3 x7 \1 n' P$ ?
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 k1 Y& o; B- q4 _8 c& ?& I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
) {, u1 [# d2 i* K1 k│155 │Repair │8 │ │ │* │Fix your area's panels │
* ~; C$ K# w z! K- }│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
?: p2 I. L0 x- v1 i/ c7 C! L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& P# B- |! J# ~- ]8 H& _5 E A│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. Z' i- E. `: Q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 @% w A+ y8 z5 ~4 k8 o P9 |│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% B d5 Y* ], z+ G6 j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ O* E( [2 h9 g \ P1 H5 M+ H( z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 U9 p$ _4 x& Q: `+ `
│163 │Invis │11│ │ │*** │Invisible for a while │+ T6 {7 p, Z9 g: |4 t! p
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: j6 X8 z, n' G+ p6 r3 s' R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- h+ y' }5 b6 a│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# O/ p' n$ G' c
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 d+ r5 |6 L% G0 H Q- n4 e+ A+ l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 q( \# c; C" N" h│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* ^& v" ]/ O+ n. ?) H! Y, d1 Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 b! l! y/ ]8 z1 M* z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 e0 B8 V! V7 A5 S8 }: J6 A
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 l% ~- u) y- M( f: |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ _( g) Y, f; T3 c
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; I" g2 s) h, P/ F6 z0 N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- O- d0 b) o8 u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# x- G# H8 E) E. U$ m│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: V- k7 \/ Y8 Q5 e$ C& r8 J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. B8 w2 P+ G' p% w+ i) X8 |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ \( V0 j, g% u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ t: T8 W* X- W7 z6 k+ v6 d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& c4 r: z0 q9 m% Q/ h% {
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 C/ k+ {8 g9 Y! S1 \% o
│183 │Hole │55│ │ │**** │Open hole to dark world │
2 h" @* }2 R/ ^│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 o1 Z4 R+ k2 b' ?" X
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) ?. k# A r+ m' H5 W* x3 R, u' U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- y; {% l0 n/ {2 F! N' E( z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& J4 R6 J& \, |│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. d" V6 j4 \' L) ?7 x. J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( r5 I9 @: G2 A9 T; `2 |│190 │Snctuary│54│ │ │**** │Change own panls to holy │( t. k/ u4 q( ^7 E3 A- `- a4 E
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 R1 R& l' z! l. |2 M+ |9 @3 g- v
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) S% o( E v6 t2 D/ m│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 x2 m! p [( P+ K' ]- {& T
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. I1 [% o r0 o6 u/ M! `: j H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 `0 g& D8 O8 [3 F1 w* i( _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) ~" R6 b6 h4 N3 \
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 e: U1 V7 m5 q5 ]3 |8 b/ K9 Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 c3 @, _5 R1 L w/ U, ~
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ N' R" q- g$ \9 V/ Q; n' Y. W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# Y. `9 k2 F, U# [. j: V+ o
└──┴────┴─┴──┴──┴───┴───────────────┘3 O u. c. p9 x# G+ O+ [
" J$ i6 I* D! w& U* n/ m8 M) T1 E7 h: f3 P0 Q& `4 j* Y% P
Mega Chip7 L7 S* i0 x/ l8 i) U( U/ H( l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( Q2 Z, [+ ?, h) X- v m│编号│名称 │MB│攻击│属性│稀有度│说明 │5 `# l2 d7 p) u9 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
) m" K8 O0 ]* S8 n│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& R/ w! x* c/ J5 @- o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 C4 Y/ k% ~3 w! l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! q j1 G- `% |5 Z- d, W
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( U% Z4 S/ M: P6 r0 u/ f9 ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' n% n- g: D' W) `: M/ t3 w; O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( k+ }5 c$ X4 t: C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 X9 ]" T0 y1 q: A7 Z3 e( l
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, }4 j# j2 z, f% j T│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ @/ Q9 \( O) Q2 O v" v1 Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ Y% r: t! w# G( t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ a" H: D- N. @) b h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: u! W3 F8 Y: \( M% I6 r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# |; M/ |7 v$ {: T$ a; X$ \$ \ o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ p/ g/ H/ i0 m9 [) r# c│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 N) X0 D0 m+ m2 v$ I8 N
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* j- @( C' W4 q8 [2 H t│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% K' o' H" ^" V+ j! @6 j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 j; m6 n X1 H# s9 v- [│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* @# K9 I( m- W; ]; r│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( S1 J2 r! p/ x# A7 `3 e8 ]│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 P; z( b+ x" L/ d4 c0 ^2 F
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 U4 R% Q; A; W" _0 t- K0 y8 Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- C; B( [, B8 H# w
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ T( e2 ?( v. j$ R
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 y" I% d1 s8 L0 V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: N& C* D& p& m. u8 q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; _5 ]$ P% E/ S4 B7 c1 j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" _9 D: G% u8 l, T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! o: G. S0 `6 ~/ b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* l. E$ ^- Q2 B4 e- ]( `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 A* I! R' t" Z+ `# c│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* D! h; m0 }# D/ G7 x x( N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& A- v; J; X% }3 j% U8 D1 A8 J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ q7 F8 X* _- Q$ i) o; S5 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* k* m0 H1 c5 ~7 s9 M d0 g/ D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
I7 s$ m* h+ o9 B7 S& U( W: ] @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: n7 s; W' w; g ^# h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 {4 @& {4 A3 H/ T
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 Y: p+ m- i0 G. Z2 y M
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: G+ [6 m! q% z; N; W" J( f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ ~$ b, a$ A0 g6 p) r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# V, y: J) `3 r$ J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) z1 R8 J" h7 H2 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ S% l+ c4 I% s* ~( U2 y7 ~: o
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 {2 G- F8 W& K& x0 x│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# K. p( ?$ a5 M; f! |' B5 n: J# N, [9 J9 P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- b( `3 P! L( C3 s' d8 T& [2 X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ g/ B- m: ^; T, b$ ^
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ I0 ~: z; d6 v2 j' q* Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) H* {5 n% [4 i9 p* ]3 j2 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- v8 ?7 L1 I8 {: c. V. R0 W8 n3 T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. o) a! F' C: J; e- L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 `- l( l6 H2 M* ?
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- v3 X+ f+ c- g/ D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: { ]1 X k0 f4 {( V│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 P1 r3 r8 s( {# j7 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ k( v+ C- ?7 G3 f7 D
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 c# M( g7 A! @ Y4 R! [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, u9 k* M1 x) i% \8 z/ D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ f0 Z5 _; S! X9 F│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 r* ]8 \: V' Y; W0 p% M
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( X, W4 m1 g- N) G$ b$ r
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 `+ y* C0 L/ y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* g( X5 V6 N9 D2 y9 ~+ P7 t s; P4 w, a│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 c! u% M- R4 w2 g7 x" F- `1 r" o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
p- h" j4 g: g+ }, o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ X- |' A( D: y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ B2 G4 F/ C7 b2 }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: U% L8 j! C: Y" g0 F5 j: }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 G% e* u+ K/ F) `) {7 r1 R+ ~
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 S3 N0 X, {3 E5 ?# g6 w; N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# E0 [4 ]. z( q, b5 r7 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 _9 q" P$ w+ @( k0 J5 ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% b1 P( i: I* g- s+ C9 k" k5 U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( D# y" K' \. [│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
r) O d, ~0 p' B- ]6 R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 {/ u0 K* F2 l& _# j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" ]* j9 r$ ], C$ V2 s( E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' Z, h, ]* u$ D- _│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 w; O$ M# n; D$ u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, c: z! P9 e; s# e% E4 s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 n) u, h& E* G [+ v s! A
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& C; F$ ~0 X8 c8 F0 L8 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' U3 r! C# t7 T9 E+ X0 l1 t│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 I! f0 Y! G) a5 a! L4 l└──┴─────┴─┴──┴──┴───┴───────────────┘" E" D) a, v& a! U
2 N$ E& w' ], e
# Y: ^- A" B0 T: z' Q2 T8 ?- TGigaChip (蓝版)7 L2 w0 h% V" N" v5 m u
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 B& u# k1 L6 S# q$ a7 X' s: Y' z) [
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ m2 ~' r6 ]( v3 B" t5 E4 T0 s% d
├──┼─────┼─┼──┼──┼───┼───────────────┤
, `2 h* w- ?/ U7 g$ L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 L* h; Z# g; F+ d; g: f$ K- u6 N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ S5 j _& h+ [7 v1 p│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& _& M. U5 G7 V/ D( I; ]7 [$ @5 @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ U5 T) [# K: M& H( `│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ O L+ a$ y& I3 c) ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 y! c" ~8 [. a8 b. t: ?! U
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 I* H( i& g R│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; T2 E$ L; e2 d& l) H; }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 e/ ] d: U- C6 D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 g. k' L. V+ e' W* \│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ `/ ]/ W% {/ D5 P3 }$ D3 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* G3 y, x+ f. O/ s. P- m' S4 J/ v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 E+ j( c5 f% l* r2 L3 L9 O: Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: P3 R/ v3 g2 p7 E% O; {
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 x& P% i7 u* g8 R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 S5 h+ X1 k, x
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ {1 D! G0 G E/ `3 x& w1 j" {% d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& p) f: C4 Q! p X ?! V/ {2 ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: F. R* N* F( O4 \ \; a$ |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* y$ T8 k8 C8 W) C' g* y8 u
└──┴─────┴─┴──┴──┴───┴───────────────┘( K! @ G$ M; _: X1 b
( X; b2 M+ ^9 o; xGigaChip (白版)(只列出与蓝版不一样的Chips)" B. `3 M9 T$ L. b, d" b# z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ u. R6 r5 U2 Q# M' Z' i│编号│名称 │MB│攻击│属性│稀有度│说明 │
% a/ f5 P7 n8 i( M├──┼─────┼─┼──┼──┼───┼───────────────┤7 T( }% X# g7 E% }5 a9 _; }* [ s
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 S+ G4 M+ C* ~6 ]" A5 U│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! }: w7 U: W* h+ `
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ Q% Z( n# W5 V$ Z- d9 o ~& p) `│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 `1 K! \! u3 m) z: {
└──┴─────┴─┴──┴──┴───┴───────────────┘ |