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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! / O- {4 ~" g3 r! n9 a9 R
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( G  i# `- F( k* |, d* l■● ■  NintendoWorld    站友xliz原创
  f, S! i, j/ `6 a& {, S- z■ ●■    http://www.NewWise.com + X9 {' n# G- y) k5 ?$ d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合- q$ Q/ c6 Q- n  a+ f+ S" O4 r0 L# Z
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) X& `4 t6 ~  d2 }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. s/ N+ M* w/ V. T1 d- f大家要看日文版的P.A.或详细攻略,点击这里吧!

" T. z# _4 M: g====================) K) b" Z; _$ \$ N* e3 J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 W+ l8 y6 o. G' L: x! ^5 p% {+ q& m: f# K1 {/ G, F
以下内容格式如下:# E- E8 t4 V# L% u4 W7 I

; O( {2 f3 ~# }/ y1 I7 v编号    名称
- w/ m0 M" L' \' ~$ A+ F2 ~说明  N8 Z* ~+ G# j- I& K
组合方法
( J, I2 j  m# C, k+ S---------------------------------
6 f" G; _1 d- p1 w# q01    Z-Connon 1
. ?3 g3 l0 Y: W% cUnlimited Cannon for 5 sec
9 o" Y6 d' q2 E: Q* G) ]Cannon A+B+C. t% b6 o" U6 |8 x# ]
Cannon B+C+D; t& B( H  L, R" Q4 ]  d) b3 k6 N
Cannon C+D+E7 b* y& [- J9 [. _

0 i0 C) L% t; Z) }) g02    Z-Connon 2- Z- o* N2 z% K3 [/ ~
Unlimited HiCannon for 5 sec" o  {+ D: I3 N3 K2 Y
HiCannon H+I+J
* Y; k0 U6 K7 C4 BHiCannon I+J+K$ D* Z8 [& e" M" c+ W/ e! L$ _
HiCannon J+K+L& R$ t  Y# y* M& `! c( O# {
  L- B. J/ x9 @' D: V4 Y2 j. N
03    Z-Connon 3
: u& ?+ ]: o3 K" m* [& QUnlimited MegaCannon for 5 sec- j, ]% _: p1 v# W  D, U$ e  j; q
M-Cannon O+P+Q5 \$ ^7 B( l4 X/ v/ k6 p
M-Cannon P+Q+R% }, m* x+ J; z' L/ n; W6 d
M-Cannon Q+R+S& }, B% }  H, C/ w, G6 F( T

) Z8 M" v2 D5 y. \, B7 H04    Z-Punch4 I# I  y( U: Q# V
Unlimited GutPunch for 5 sec
0 z" P9 ]- A/ U- [, J2 uGutPunch B+C+D/ A$ M8 y, O% H0 L( G
GutPunch C+D+E
% z  c* R! |) C, X2 P8 mGutPunch D+E+F
& S( n3 I5 V* m5 ~& S) m' Z" J( p+ E- K5 C$ t4 Q7 t, j
05    Z-Strght. Z* q. M9 ?! `
Unlimited GutStrgt for 5 sec! O5 s1 ]! S$ {' H! \
GutStrgt O+P+Q7 d* @, `! N7 z5 _
GutStrgt P+Q+R
! r. }* R0 {/ {% O  WGutStrgt Q+R+S/ N3 W2 \( V* q; U  c# g
. u" p. z1 Z, n2 Y5 Y0 i- {1 H
06    Z-Impact
- D* l! r$ ]" g' iUnlimited GutImpct for 5 sec
# `* ?0 Z1 p4 Z% r5 ?GutImpact G+H+I
0 Q  R+ X* O% }( s# G% t+ x& pGutImpact H+I+J
% |7 W0 i1 H, f! T( EGutImpact J+K+L6 u% M, K- ^8 c4 f, i1 ]# v

3 Z" a$ Y* D1 S7 u07    Z-Varibl0 \+ E8 ^+ X) E* ]3 g$ |: y
Unlimited VarSword for 5 sec
, u4 s& o9 ?0 D, O) t# oVarSwrd B+C+D( `7 F- g8 K, P( S" V2 e0 n
VarSwrd C+D+E
) Y4 `9 L6 _) ~% C. d9 e/ {- AVarSwrd D+E+F  B2 K# r5 Z# r. h. _0 I

: q" j# L2 ]( y: v' l* T08    Z-Yoyo 1$ h+ R; D- Y4 _+ m: W
Unlimited Yo-Yo for 5 sec
* ~& x8 w3 V: J5 `8 }. P1 tYo-Yo1 C+D+E
9 K' O# B  h9 _2 F0 XYo-Yo1 D+E+F
8 E; h9 D7 S% Q8 G0 N  T5 mYo-Yo1 E+F+G
% V5 S8 D+ J# K7 w9 v# E* u  y* Z) T( m2 c& Y% Z' J/ d
09    Z-Yoyo 2
/ m& ?" ~- |4 ?- ~7 uUnlimited Yo-Yo2 for 5 sec
  a, }7 v+ e9 q) wYo-Yo2 H+I+J
3 Y+ E2 H% P# OYo-Yo2 I+J+K) X6 s# f' `& g; V% {, \
Yo-Yo2 J+K+L
# f$ s- f; A7 i9 \, U2 G! U4 u0 G+ E9 }/ c3 b6 V6 N1 B$ h/ ~6 E
10    Z-Yoyo 3- {- J3 @+ t, T, l. r
Unlimited Yo-Yo3 for 5 sec
+ N* \) t) F0 y3 `Yo-Yo3 M+N+O2 N; h* [* O2 P
Yo-Yo3 N+O+P- q8 U0 K# V3 K7 A4 i  i, }
Yo-Yo3 O+P+Q
* D( Z1 t+ k+ q1 X
7 k5 |9 A; B0 E4 _8 o6 `11    Z-Step 1, X9 z# M% r  p' N" q2 D% y
Unlimited StepSwrd for 5 sec
( Y+ ^! r5 q/ wStepSwrd L+M+N
3 f1 V1 l/ `8 U. S, A7 v- r' V% ~StepSwrd M+N+O. Q0 a4 B7 Z4 M9 O+ z' d
StepSwrd N+O+P
3 r! u0 B3 a% p; W2 c& M8 h& u7 Y5 B! @: R+ e+ y! M
12    Z-Step 2
* Y: e) Q$ E. ]& Q/ V  \Unlimited StepCros for 5 sec
3 P' b" x( ^- Y, n, [: QStepCros P+Q+R; `' Q9 F, V9 b0 x; E, r
StepCros Q+R+S9 \, _% M9 |4 a9 J3 G
StepCros R+S+T9 B2 [; N1 h, y' \+ e
6 b. b$ o! @. {6 t9 [$ g
13    BubSprd0 ~( c* f3 w. ]" S) B
Attks w/ spreading bubbles!
! b# _4 W: V' y7 `3 z- D+ @% _# TBubbler  C+D+E
/ B  n2 n" A9 o9 c; ], u, QBub-V    D+E+F8 K& Q8 N+ t# f3 I
BublSide E+F+G
1 b5 H9 H* Z" p9 ^* lBubbler E + Bub-V E + BublSide E
* p, ~+ @' `) Q1 L  s5 R/ a6 D. ?% F8 G
14    HeatSprd( H2 E5 q3 ^! s& V9 A
Attks w/ spreading fireball!
2 W9 R. [" l" ^& V! [+ EHeatShot H+I+J1 ?8 h) k) }9 t/ }' {8 g
Heat-V   I+J+K3 y9 l6 F1 O# v1 f% C! I! Q; ~4 t! C
HeatSide J+K+L
! p: `+ `2 P9 f1 aHeatShot J + Heat-V J + HeatSide J% `8 u6 I/ o, \/ i, l' I

1 K, H. H! t1 u  g' W15    H-Burst. E% [' N/ m# w6 s; e3 G
Creates a giant explosion
! g$ o, D) y& s( F0 [( OSpreader M+N+O
2 X2 T& @# O+ _3 g3 {3 A! G9 s; ySpreader N+O+P
* ?5 {# `& ?" y, kSpreader O+P+Q; L6 p/ A# \& R' n3 H, e+ W9 H. \
0 ^2 F+ M/ u7 D# `$ B( M
16    LifeSwrd
% n3 _5 O' o! L9 ~Swings a huge 2×3 sword!
4 u  h  G3 y+ D. E' H( aSword E + WideSwrd E + LongSwrd E* y: @8 ?' x7 }
Sword L + WideSwrd L + LongSwrd L- ]+ [* U* n) I9 p
Sword Y + WideSwrd Y + LongSwrd Y& Q8 T0 R& x! p
. Y6 h" D8 E3 |" H6 I! f0 C
17    ElemSwrd
7 N2 r6 p, ?6 y  F/ h1 M" IWide swrd contains 4 elemnts5 z" V# y  D4 o- E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 J+ E/ e4 d2 k& w1 t5 r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) T* `' a7 [7 A/ e1 u% Y3 O% Q8 {4 T# Q8 {. f' e3 q! A$ ]# y
18    EvilCut9 B* {, K$ C, `
Step up 2 & make 4 atacks# }0 O" h7 u! y6 r2 N0 s0 }  U) c
StepSwrd P + HeroSwrd P + StepCros P& v( o0 ~; d; C. X

' n  z" Z2 ~9 }8 x& _0 n' C19    HyperRat% G5 \2 U1 h, {3 }8 F
A giant Ratton charges!$ h7 v9 {0 |7 J% i
Ratton1 A + Ratton2 A + Ratton3 A+ ~% U& S9 m, q+ h. Z- n2 q; C( U+ b* `
Ratton1 C + Ratton2 C + Ratton3 C
6 w( C6 R+ q; f# lRatton1 F + Ratton2 F + Ratton3 F3 E0 m& V. f* i& y
! Q5 _* a3 z- ~1 ~, i- K( P( P3 h
20    TimeBom +
9 i! d) G" V: o6 P, }5 U, tSets Time Bomb in enmy area) t! a, M% a  n( y
TimeBomb J+K+L
6 V* Y" l5 r3 q3 yTimeBomb K+L+M
. R. \( t( p3 M& ?+ P) Y: z3 @2 TTimeBomb L+M+N
0 v' P# ~5 N. _& R% \. q1 i! Y/ E7 n5 M- _& b1 L$ f1 }
21    GelRain' ~/ D; l$ E  G& Q
Gel steals squares  x# ^6 ^% f( N1 K6 Y' q# |
MetaGel1 B+C+D' u1 O$ u( f+ V& l( s; Q- v6 X; ~
MetaGel2 E+F+G
& C" t. W# A2 l) s: ~MetaGel3 S+T+U
! U6 B! l0 i7 u7 R+ o, Z) s$ }7 s' Y' g
22    EverCrse) C; Z" U! o; o4 D
Shield chases enemies
0 i1 g( ^, ~8 d. O  c- gCrsShld1 C + CrsShld2 C + CrsShld3 C1 L! K. F+ A% \
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ c" l- ~: y# U2 g* {
5 o6 o+ ~3 T/ V0 ~23    MomQuake
1 A8 z% G2 L, h0 u+ |! L! Q% R0 FAwakens Mother Earth!
9 U, }1 k8 Q" r9 N( i0 s- IRockCube * + RockCube * + GodStone S; n4 n( D# e$ ]' B) U

# Q3 ^4 X, g7 J% V) {24    PoisPhar
* S; d8 p2 D2 W0 d/ \/ }Pharaoh generates poison
6 t/ c- f7 Y2 s' e$ O! xPoisMask A + PoisFace A + Anubis A0 c! }* g. C, o$ G

; f, ]2 y* n7 [( `25    BodyGrd5 ]9 A& x* d0 z6 T1 I) e
Bodyguard takes out enemies! m3 M0 K. |2 }7 Z/ F) k4 y* L, g
AntiDmg M + AntiNavi M + Muramasa M
  [0 c4 Z+ L3 m: ~. Y. p5 u
) @* I, r5 \# z26    500Barr
+ E0 H4 @) b# d' s+ f1 @! }Barrier absorbs 500HP dmg' E% H& P; r# _  d1 P9 A% C* ~
Barrier E + Barr100 E + Barr200 E
/ U. n( X7 M- Y7 t" C( p/ \Barrier R + Barr100 R + Barr200 R( V$ E! x1 N6 `6 n! ?
* ^! g4 t; V8 F4 _  h; T
27    BigHeart
. m1 m8 I, F7 \) c2 n* P; SAttacks, then heals HP!3 M; W8 U7 J: ?! N
HolyPanl R + Recov300 R + Roll R; ]- E( _8 d) E- d
HolyPanl R + Recov300 R + RollV2 R/ b' d2 z, @$ F
HolyPanl R + Recov300 R + RollV3 R; `8 r4 }  I! d. l$ O' T7 k
% ?) c  P/ p5 s* y6 i2 d2 H# l, C
28    GtsShoot
* e9 B1 O2 o' W+ R- \GutsMan throws MegaMan!/ f  A/ A/ W2 l$ M& C: b4 z$ J
Guard * + DashAtk G + GutsMan G
; d% V; R  _! [Guard * + DashAtk G + GutsMan2 G$ w1 U% S& {; t$ [' {5 [% J
Guard * + DashAtk G + GutsMan3 G, ?9 h2 {: u* r, V; M: ]" F
Guard * + DashAtk G + GutsMan4 G2 }  T4 `2 Y% O$ s
7 q4 `: ]! f( T( }/ p0 Z! X
29    DeuxHero* o) ]! H$ y: m1 e7 v, `# ?
MegaMan & ProtoMan team up!4 S! S' W& M& I1 \- I
CustSwrd B + VarSwrd B + ProtoMan B
  e0 {& L' I% B* H, ?7 C/ ]. bCustSwrd B + VarSwrd B + ProtoMn2 B
6 p% N9 ]# K9 N% i1 e1 f! P# MCustSwrd B + VarSwrd B + ProtoMn3 B
" \% y0 }# ?* F+ h% L( F% HCustSwrd B + VarSwrd B + ProtoMn4 B( e7 R- G. e/ b% v

; j- X: `% d( H6 a0 q. o3 E! F30    2xHero4 h: ]5 K  s0 y
MegaMan & ProtoMan Dual atk
; y( y. V1 U2 kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ g6 A, X) S9 K5 i) K% q2 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- a, ~" P* Y* M& ]6 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 B4 L. S. D8 E% DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; {1 x- Y  s; z$ t3 x/ H

8 A* S. }7 D; u$ n31    PrixPowr
) Z3 `* k, M1 B  z0 Q3 Navis attack at once!
- y$ {9 j: P6 W5 P  Z7 U/ \2 h- WTeam1 * + Team2 * + KingMan5 K8 ]# P- W% s1 y5 l- j. z
Team1 * + Team2 * + MistMan5 M0 J7 L: o3 o; e, J4 q/ j
Team1 * + Team2 * + BowlMan5 B4 R* q8 w% }. P7 `0 w  [4 W

: i  @7 E2 x- ^  X7 T9 r  p3 v32    MstrStyl
" |/ u. ^* y5 j7 F  @- qMegaMan unleashes his power
: e) q' e5 s1 P( @: L, ~; R* fSalamndr * + Fountain * + Bolt * + GaiaBlad *: F$ t5 f) ]& I( |6 d+ z
2 [. ^& d  T* I2 i
StdrdChip (Part 1)
) [2 m! v: o- T+ E: s7 `* b! F9 P┌──┬────┬─┬──┬──┬───┬───────────────┐% F0 r6 x; x- q  ]& m
│编号│名称  │MB│攻击│属性│稀有度│说明             │  s% o* `/ @( F5 X& I9 `
├──┼────┼─┼──┼──┼───┼───────────────┤" ~7 i2 l1 V' T$ o; ]* H" D
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# l1 x6 u7 l# o4 {; i1 G/ ^│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 M# a" S( H2 z% Y, A, s
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, t( D7 d; ^; n
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" h" o' o: p5 d% l: `$ m0 N& K/ |# b
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 N  o) B/ M* w# q( {│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ t$ C5 q3 v! ^& Q. G; L
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 K( w* E; {( l& _. E9 c! ~! i' w/ @
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( J! m% Y* Q. J
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% E) H. e) `+ c' w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- }+ U/ Z5 o+ {+ I0 \+ p2 J
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& C: W7 ~- {. s1 A# w, b│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 E$ \! }' \/ }& S0 T+ D) X4 q; h' r% S│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) z3 V8 [7 s% I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 R8 v# E, U6 c2 q6 Y0 M0 ]/ P1 [0 e
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. a  ?7 y. \% ~1 K' P+ X│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 u! d! K4 a7 T: s- L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- m, y/ \% i3 m% z2 N; r. V! Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* m/ t: @5 t. I- e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ t. w, W2 J& V1 m" G$ B# s  Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
( ]  r/ e5 I* _/ I& o3 Z; |│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, a  ~; j( s8 H+ I│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 A4 K& M( V4 m1 f+ D, o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' O) ^/ ^* a8 l- \: a5 f7 s│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ G! N! i3 O+ E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ g: D1 i& h" ^. x
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' o  L! A. s- ?5 P" l% V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 ^- S  H2 |9 S, t/ ?, ~8 m& u
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │  `# v5 Z: t" X7 Y" t2 T7 E" [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) ~, x6 d. P! q" O( T  l1 M% e, p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% \3 V: I) \0 D( Z3 d2 T' d# S
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  W: q5 i% b! |2 W( h│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" n/ o. |1 e6 f* s/ R* e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& @& L4 T9 b& z' l- g, n8 n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 f8 x% f( i% k5 M; C- u
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  N5 j) m+ S# k' b7 Z" A8 b5 a│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" H, ^# `% v, Q/ d( i
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 F; _8 |: F. N9 J$ w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: A8 y! n. k: \' @3 x
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 P( {$ j# L& |, E" R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' x3 v- U" S9 E- Q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# B6 Y6 [6 k# N0 I' m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
( J5 n7 k5 V3 y0 |8 X4 N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 @2 ^$ u& N* F( {3 F2 q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  |/ r; W6 k+ ?" s" w4 y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 a/ d5 \3 [6 b! ?/ f% n& ^7 R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( U  w$ B3 h7 V* C* v8 a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 \0 n0 \  I! n9 H
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ g4 r0 u( j8 D: r) u! O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& R& x6 F5 ^; q& N+ n
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. T6 }' D& ^8 ^6 k6 J- ?│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# K5 x+ H3 F; U8 b# y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( l  t1 K4 }+ T; U* M' q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │5 G6 H* a5 V- O; n' r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  ]6 R# I: U$ p% w8 u3 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- s! i* N" Y; ]1 x2 F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" K8 \* y. @' G4 U" P2 y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! I# H. N: l+ F  X│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 j' Y+ a# h1 \) F6 C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" S, P: d5 U( e: Z. x4 W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. j& T* B( B0 C8 \& o8 e│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 q1 e% V* g  h% H3 w9 O( k
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 [( O) R, V$ P. N: X
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, O- c0 i% f( C: O' O- q" ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, C. C: B+ E- c( t  M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 o2 Y- J2 `% }  |+ k9 r+ x' G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 _& ?. T" U9 S  P1 T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ k  I  a# U" A│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  @( v& Q: ^- _5 _: ^' B3 R7 R+ q& Y) J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! u! x: a( R9 ~5 ]0 k0 i2 R8 P" G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# g0 K/ M0 e1 J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 m: a$ Z, \" |' q7 I( A│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ A1 f7 d( ]. l9 Y" s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, y/ `$ o/ s3 l# q1 g; }
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 s( J5 s+ U# `3 b% [│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( {5 b9 M  l4 D! Y# t$ N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& \, i0 i0 e, `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ N9 s+ I, O  ]6 g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, R8 \# V% b* k- e& n* o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! y0 K9 l" [2 Z7 o$ V  P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ g6 Z8 r+ ]8 G2 |6 g0 \) K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │" E) ?7 F5 ^9 d5 w' u. R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; Y  J% v* C# r  P
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ m* P: U. H! I5 [& _( [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ H, ]+ }1 j# s1 b, s1 k4 \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 K) n2 T! `4 j' y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │+ M1 d0 k5 I8 L6 c* l2 s; D  M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ ?. c( ]/ L; f# b& A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, o$ i; a: x+ U. ^, f% m$ h- X│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 g2 C8 p+ F& o1 ]1 K% M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% |7 q) f! U* M- [* B│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" }5 [4 v, M1 J" K  e5 M& L
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ o; k* |5 S, W9 p1 E6 }
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 h1 G6 |3 {* h' s8 |│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; b. w( R) a3 D2 ^
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, p% H# J0 I" z5 h# J│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( M2 |5 n" r$ z. z. c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' C- T' x5 N2 Y4 H- [* o& e, X  U│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 B! s' O2 V8 k6 f, u& o
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
# ?7 s! D8 v. i$ r- C5 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% u) K. Y3 ?2 [1 m9 R└──┴────┴─┴──┴──┴───┴───────────────┘
7 x* `+ G( D1 n: R+ n. a1 o: D- P2 y
StdrdChip (Part 2): G4 n- Y  U) q3 G
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 K# R1 Z# E1 c* Z/ k6 F  D6 G) ~│编号│名称  │MB│攻击│属性│稀有度│说明             │* k* c' _8 X9 T' g9 G# h
├──┼────┼─┼──┼──┼───┼───────────────┤  e5 s# P! n5 P$ u0 i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 {: W' x) g: n0 h7 @1 _1 w$ G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- ?# s) R# w$ i+ s( ?  Q- Z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│# y0 A' V( o3 _( K" k  p+ u
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ ^: g% a  o8 b* y+ \
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, Z- T5 {9 F! A
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  h' k1 [* O6 n# B
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" ?1 [1 F1 ~( B& ]' f( z' F2 S
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* V; W6 x8 D5 Y( v8 p, G, a- @
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* U1 @: U( P& P2 [) L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; u6 p# c( R" o0 o9 ]$ W; E│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; g5 b+ I  c; m: Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 G( e7 L& o* h3 {│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; K; C, A$ _+ b  ]# t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 k& S# J/ u9 R│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 x6 K6 u$ N+ b│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( U( L! C/ `" Y& h
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- A* P, ^; u. _" \  x│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 I  k) ~1 l8 }+ [0 E8 s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  P  Q; u6 A3 b│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; V( t) A. `6 y8 S) W3 ~│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" w6 i6 E8 l5 S0 @. D- [5 w6 @  _
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │8 I9 t* H4 |8 d8 z6 ]0 z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 R1 `8 N2 d% v9 R# b
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ F! A0 {! v- ]  _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; e/ S/ C8 f0 J* o5 u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 ?- Z+ M$ \9 X; m& R" p' Y$ `- m' w│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 |! h, d: D9 I. Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ F1 W; M! L" p0 H7 i; c8 B) |" D0 x$ v& A│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- ?6 v% A0 b* s│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 [2 M6 ]* b& Y1 _8 Y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- h0 {8 O4 A' c) o0 o+ [
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ b' o; r) F$ |% ~2 C8 [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: C/ W1 p$ U) d. ~. l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 b8 ]' s8 V. j- l6 n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: a0 f. E7 ~0 v5 O$ [: Y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# a" C8 f# h+ ?0 [/ r: b6 q) r- Q- i9 ]
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ e3 |/ s# Y7 y+ N% Z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. K, Y8 z# Y7 a2 K5 p- Q# n│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 x/ K" E8 k% K3 I$ c9 S  |/ |
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ x6 ?; F7 q& O" Y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ X* h" M. ^6 s- B8 A: t│141 │Prism  │60│  │  │***  │Prism fires randomly     │  A! ?# p% L% q! ~  E: ?! w
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
8 m) n+ q  Y4 H  ]2 I5 v! ^  f3 K5 M* r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 g* J  N3 y: j5 w
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 N' A  w; d; K3 E│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% `0 F% }5 \7 J6 h- ^! ^
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 J- g9 m6 x3 d. f; m1 l, X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 e( P, j2 e# B, D$ {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) X" d! b  a: O4 T; B+ Q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: F! C# U# k& N3 g+ S. U
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ T4 ?% n) P; M: i# k5 p0 ]│151 │Recov120│35│  │  │***  │Recovers 120HP        │; ]( p$ y5 i' }0 D1 }5 v" H  F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: k  ?' @' Y# e# J│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 |7 [% a. v( R2 |2 B/ [│154 │Recov300│80│  │  │**** │Recovers 300HP        │, y( {( m8 M! h9 A# V
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ f* @1 a$ B& K7 f5 c& `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 q( r7 s% h: v4 x│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 q. R( I  X, k  k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 W4 j/ A  {" v8 K
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ V+ t" L' x# ~( Q* k+ e" s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) S5 ?( ]& v3 K- Q" X│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; [$ X7 d8 r$ W2 ?' S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 ?$ r) k2 p, O, t* U& T$ I
│163 │Invis  │11│  │  │***  │Invisible for a while     │& t5 z# o# N; O' ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. j$ z3 P- {% ?0 Z! u6 u$ T7 `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) j8 U- M+ Q6 X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 y! w; q8 ?- Z2 h5 [5 [8 E4 Y
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, m: v5 q3 `5 G8 z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, d9 m  i* Q2 x  V/ q( L+ _: F│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │% `; ^! P' ]8 O4 c/ `3 n
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' k" B+ t  f$ V0 g4 i& J2 v4 _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ w- B3 G, j+ e8 a# F0 j
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 u4 z: A- f2 R( ^4 j: j( I│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& }* C9 B1 {$ h  r* d│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 m1 R( @1 `+ G- w5 O! H# G
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 K. A1 U% f: ]+ D. p+ l" J- F5 B/ y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, w2 X4 N0 T; z2 m& D$ r2 r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
3 n- V# T& T/ ?; L$ m│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# F6 v9 _) t4 Q+ t) }- A4 ]
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ ], g. C4 Y: C: Y& P! E( K, z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 X4 i+ P* s3 k( b( s) ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ }: z+ r2 {+ D) |% I7 j6 P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 b) z- {  e: H; b  B│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 z) y* o7 H- J0 v
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 Y$ i% w2 h# C0 d0 `+ Z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* L7 F- P! G, R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 _" A8 V( s" j2 ?" P
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ E; j0 S/ E: o2 p/ o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( g2 Y  O% s# \5 G, c
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& C3 S( N/ }2 H: i$ @( F  g6 R
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ }9 A( l8 z& K+ T2 X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" k: s% t- N  E6 B& J  ^& b│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& R, N& M' P% i% D) X& ~2 W% y1 E2 q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 G& Y! a; }$ Z8 N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 F4 E8 A6 U) ?+ u8 m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# N! F: n2 f/ Q1 l! X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 _, T+ V+ P, R  w- }: l1 E: p
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │8 w4 d* B  {# ?; j5 H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% @% v) r* Y" X: ]9 Z/ x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( g' x% k; r: l5 ~│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 k) z, m& E. r  H' F/ X
└──┴────┴─┴──┴──┴───┴───────────────┘& W& [( m% m9 q% J0 e' J
7 A5 o1 e9 |4 J7 Z& f$ b- s& w

( \5 ]2 ?$ U" o* B( Q9 @* d  LMega Chip6 {; X: x( S4 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! n1 l3 K+ {1 _/ i# L│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 S! L! a* M# Z├──┼─────┼─┼──┼──┼───┼───────────────┤
& l$ X% m1 |, |. N0 C$ f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 Z. K  y2 A8 Q' K( z! P& f1 Q0 |( J: M
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ @! r. K+ n$ g! j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  `: \% G* s/ u* N# ^! A; E$ c) H
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' S  R: d1 a: C, d* m│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 C* ?: c. |9 p│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% H& ]# W4 {2 K) w; D- c1 t│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 y( r$ T, X; g% p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  Q, _0 W' n  z5 H& j3 L4 L/ ^│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 D- B$ B0 [, V+ v9 S5 ]$ l6 Q  [1 Z+ e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( x# @  i) m2 H: q' B1 r) b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ Q7 \$ `) v2 p- j: G/ I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ ]9 p, ^$ p# F/ E& u6 n+ i( _1 j1 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ t' J0 {: {! E( q5 w, r! _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 y: M$ c* O" H6 X" U7 M( D+ {1 s  y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! `6 P4 G% J3 z. {7 O2 R: M
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* M4 }* N. Q3 J9 i│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, z) t8 P: H& a3 ?& o* C
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: p, z2 I$ \( p& Y1 x; {/ x2 T│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 i# ?" R7 w" F5 Z9 N│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 a' S$ C$ ]8 R+ U6 p; y2 a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# D! M. d/ J6 J% B* ~│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ F' V- N5 a1 u0 u
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 Q" E3 z/ f9 n0 S. \9 g  f! \# i
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. r3 ?# ]' h4 {; {+ n6 w│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 X  K  K: @) t5 F9 M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( r, H& D8 [5 O' N  }& \/ W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: k9 h/ N" ]5 f# r& ]% a( j│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, Y" t0 d- V* z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ |& J  q# I4 f" F$ Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! a" ^/ G" \1 p- S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" m, M* W4 T) C2 x/ v) Q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" b1 j, A0 R. }) W  k│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& l. u! k. L+ x' m$ x: Q' k+ d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% w. b6 T! `1 W, j/ W6 D4 l; m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. o8 n7 K3 W1 A4 u% Z/ A% |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 w7 o4 O" S, M! _" U. h3 C; H# x
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! r2 d/ X9 z- D1 k! O* y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. T$ E# m, t0 e5 e4 k. F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ G2 b0 ^" Q  v│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( n# a' u' b  |0 {; b+ e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 c, t; z: n9 ?, e│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ W; a/ H5 _1 G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! h7 S8 c! \( d+ L3 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
+ l* T& k: t" l1 m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* O6 M7 N: S8 p+ {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 J6 F( e" k  A5 B/ G$ I
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; p3 m$ v' e/ U( i0 n9 M8 o5 H  F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 u  c4 `! ~4 Y+ V$ b1 w│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' g$ {9 x# S( r. K0 l│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
9 X0 @0 @) e* B; K$ x$ ^: r3 _+ O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) ^9 h, A- i, q) Z, e" n/ n! C
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* {( U# l8 V8 U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* V& B1 {1 \$ X) m3 \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: C) j+ f! m) y0 v, x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" o2 P) E! M! c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. A. l; w; l" Z  B, n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; _+ B  p. ]' b" i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) Y, T  O' |  I4 w9 O1 t
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 N  b" V; Z" }3 q6 a5 z  ~" g$ ]│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# H. O6 ~! m0 G' O4 e1 y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" s* s4 F' b* u7 H│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ P5 ^: ?& e! Q5 t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& f2 B' @; N+ K: a6 l2 E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 p! }' X8 Y/ |9 ^4 f' z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  h' Z4 _7 X/ H, C+ {  p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: j; Q% ^" Z0 R- C' ?│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 \& A# _* N1 v7 K8 T' g% u( }# K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 \: O$ B; Y! ?" `" d& c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. B- u0 l0 F1 N) `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 s$ ], F, r+ A$ X
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' ~2 U3 I! ]- i0 V
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 Z4 j7 e4 R$ I$ \" E4 N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
" F4 u8 r, P) M: m! x$ q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! S0 j* ^6 K+ x; D& t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) `5 X8 |$ \* W: \$ j6 ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 x0 s+ N. y  J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: p5 }* n8 r$ U- p# l# m
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 W. }7 O5 d; J: U0 T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& U: ?1 U, }/ o/ y. V5 M0 B│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" d( n; q6 ]6 D1 D) u- E$ ?│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 b  \) U: B, m" ?- j  Y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 Y- u# f( Z5 _3 p- P! s
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ k$ R  M5 Y- N8 O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( s9 d5 d$ Q5 v5 Q6 N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 P, M: r8 p2 c; l" C9 |  H└──┴─────┴─┴──┴──┴───┴───────────────┘  a$ N, @& }% r+ ^0 i

: U' y1 L2 V4 J+ l" z* D2 Z) w/ l" ?5 \$ v) o
GigaChip (蓝版)
! J! j, u! n2 B8 g8 I┌──┬─────┬─┬──┬──┬───┬───────────────┐  n8 @$ l1 g, h0 ~' Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( X5 ^/ i6 c1 v% X├──┼─────┼─┼──┼──┼───┼───────────────┤
. A, ^" a4 r  L% b! n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  O! d8 E7 V; K% R5 P
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& k) }& g+ {. g0 m) B; S" V│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: x! p, y# o+ [" e# L3 j
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 ]# F# D4 f! K! I. Q4 x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: [: |* K; c) H, N9 o% d7 R
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 t3 S# O, }8 ~7 N0 |0 I; z4 e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 z: M5 i( z) g' R% [' [0 W  u8 P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' N5 B  U, F3 V! f│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ P1 E7 R* X9 M0 E% O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# K9 G6 c5 `3 O8 I$ S5 J4 u+ w│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, }1 L2 x( U0 @0 O: t' x% |5 O0 G$ O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ Z; p9 q  ^4 l" p* h6 [6 X& K- o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- o; I' Z2 ~! d( G6 [& z! j
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 m$ `  x2 ^3 Q& E, i# y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. N% n% x/ k% m1 N  l│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 Q- p' S5 H: f- T# E1 }│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' B3 ]: @3 F, ~6 d│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; ?8 Z  e8 I2 B+ f: J3 z3 n* L' c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: n5 S* l: `0 P. K8 u│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 T# h. F4 O/ r2 e& a
└──┴─────┴─┴──┴──┴───┴───────────────┘% z1 V+ B1 r5 u% J" y5 T5 z3 f

6 m0 _' e0 a# I+ y! q% W% P, YGigaChip (白版)(只列出与蓝版不一样的Chips)$ V5 u) H+ |2 }4 d8 x, s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; \1 N5 G  V9 X# C# A3 F│编号│名称   │MB│攻击│属性│稀有度│说明             │- ~9 E# ~# m. O' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
  L6 x0 P1 u5 e4 i% i│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ G2 p( u1 }+ e1 K; B│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 j+ o. g5 p  E# m7 m* g  x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 d4 G  k4 t% s/ r% b3 F
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ T* ?$ _* b8 E) q* X5 V5 L& ^8 ^7 H, }
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: U7 f1 g3 J6 }! ?8 D' B& O/ J
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" H5 N7 [8 S, C. S. L, _! C9 |: k
; t- h0 L" w/ d: @( Z1 u7 Y8 j001002003004005006
6 d; x+ E* Z; j007008009010011012& o' e; t2 v1 y7 f, d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( W. ?2 Y$ {2 _  [2 G
: j2 _8 z2 i2 Q  U  C) k; Q019020021022023024; _8 h4 [4 s& `9 X
025026027028029030: f; m  C1 G. Z: w- i
031032033034035036
- U& L0 \) L7 o' N# Q4 o/ C' Z( j9 ^1 y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 J+ @1 T7 [2 r, {9 z

# I& {! D' n8 I+ ]0370380390400410425 F* E+ Y0 z8 l* b" U6 {7 j
043044045046047048
7 ?1 T, Z$ c7 h. z! @* x& F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 y* F: k% w9 H7 M6 P

2 @6 u- T- R7 q4 i; t055056057058059060* M& ^' r" i5 i& D5 z
061062063064065066
; ]$ }- d3 ]9 R  P067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( W# B6 G0 O/ Y' L& W  o) G* M# J! T( v8 U
073074075076077078* a' f) `$ f$ o* \
079080081082083084- s1 F& K) \; C4 H+ k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* j8 J& f8 D% b  r/ \5 y3 p# m" A; D+ O" r
091092093094095096& ]6 A* m$ E# p7 w. X% c' n8 v
097098099100101102, o" }/ V3 F& V$ f
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' e" N$ Y$ H9 R" ?! V- [

) ^8 L' [, m3 G5 q" b109110111112113114" Y- B* J1 ?+ q8 U8 j. i$ m' M
115116117118119120
5 _" i1 v+ e8 S) J8 M5 m* l# F% p( e121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 }& C: f8 E' c9 H
, A* f- H5 x' _; M1 M* z1271281291301311325 {4 v( P" N  K6 c+ r
133134135136137138$ M" `8 m! N/ n0 Z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 T0 L' l( c/ ~& |! h2 F: l. `1 a/ ~* {  Z
145146147148149150
5 }1 C) F' H: ~  ^) M151152153154155156
4 s% ]7 \( C0 B, c$ n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ m5 a7 ^" f9 C( w. {* d$ W9 w3 P0 |
163164165166167168' \8 Q8 q/ E9 x3 E) j0 Z
169170171172173174
; A2 p/ [7 F! l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% n' F' v/ G8 k0 ]0 D- d3 ^& u% ?. R7 G' B  p
1811821831841851865 U* a+ w$ V. {7 |0 Q0 E, P
187188189190191192
4 U/ }( M7 x. ~; o+ o, j# ?193194195196197198  z7 {8 j8 R$ t! [, K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  H8 Z5 F5 D% C0 P

" @8 b: i/ E, ~001002003004005006* v# I" M5 F6 J
0070080090100110127 o+ r5 {: @4 E5 G
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# ?/ c1 Z. M0 b/ t  u2 d5 e( E4 g3 }
019020021022023024# X7 ]3 y- l6 L8 c$ q1 U1 `! T
025026027028029030' w. C: p: J0 H& K9 D1 Q
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 {6 j5 H% s, W0 M' {7 n! ?; W; M. F4 q9 r5 I
037038039040041042' J9 G- _0 [; G1 N
043044045046047048% V+ O  U2 o2 K+ o% y4 S/ y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 d; x# ^8 H% M' c! v' W: m& a1 B& I: G  B
055056057058059060
( E. ^6 v) y; e$ F061062063064065066
% ]# d/ Q2 A7 j5 Y' a! V9 u! N$ ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 m: j5 q( R/ u& e& e4 x9 m3 Z9 V6 c) _! {8 I
073074075076077078
! y. m/ ~; L8 h- n$ s079080081082083084. n0 b% J+ P! A3 k
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 o1 r2 \7 \/ Q: z8 E' e
4 H; p) `. U$ f* ]; A- D* I
001002003004005006
" U6 s- [) _7 ]' @% _' C0 N0070080090100110122 ?' j, J/ ~2 F; [4 V/ s' P' v
013014015016017018
2 g. X& c% P# a! s# ^4 l019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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