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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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1 |" N. k2 R: Q9 \+ e■● ■  NintendoWorld    站友xliz原创4 c" Q. N2 b7 ^8 y
■ ●■    http://www.NewWise.com 1 e% `4 O2 w4 S
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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! ?8 c& e& X! i5 x4 A2 x2 H! w/ L) S/ X
           洛克人 EXE 3 Blue 卡片组合
$ Y  ?* _3 k4 \! \' M0 G% h; t  o1 i; J: W# B9 U" c. ~% }

' O6 a$ J& b0 r- A% u! J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. `$ }( r$ ]: u
大家要看日文版的P.A.或详细攻略,点击这里吧!
% P3 i  H; P8 B" l, I# R4 E+ N) o! q4 V- E
====================
* S& t. K  p. R; t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " a! {7 n$ s3 I7 `( W! i) v" p+ k
  e9 g& e4 H( p0 |
以下内容格式如下:  z' M, H) o1 J, A  p0 m

8 U! M- A* I4 y9 q, o8 [& m编号    名称
* C+ I5 a( F8 ]0 x" W' C说明
, G& S  Y, M( V) U' Y/ H+ n1 B组合方法
8 C9 k) a) \, q1 r  I! x  R---------------------------------
) f7 j4 @; v9 G$ e01    Z-Connon 1
( {; h/ `7 u' m3 @1 E. a( fUnlimited Cannon for 5 sec
& H) z( T; D) W, nCannon A+B+C- s$ H( }2 Q% |' ^4 ~! s% V
Cannon B+C+D  p. R  x- l  Q1 c6 Y8 h* s/ ?) p
Cannon C+D+E
% T7 ~3 I, N- R( B& I9 \1 Y* Z
, l5 H6 U$ j* |" b9 [02    Z-Connon 2
. A5 y+ I' k% V. k2 f6 M- xUnlimited HiCannon for 5 sec
( m$ f8 |) \- L. q- rHiCannon H+I+J* \( J) X- G, O# |9 R$ [
HiCannon I+J+K3 C( }7 N- p8 a, j, U1 I9 M
HiCannon J+K+L, ]: X( U8 U3 E) ^% r, t' Z- `
1 {2 C4 |) G' Y( v% B
03    Z-Connon 3
& F$ r9 E, t! R- X9 n0 l) dUnlimited MegaCannon for 5 sec# m( x& b  A) q5 E
M-Cannon O+P+Q
# D* |% c+ }8 w# S7 J* `M-Cannon P+Q+R0 Q  i+ m/ G- m% a
M-Cannon Q+R+S
& u" l! B* _, m6 b
/ L% }. p' a' v1 U04    Z-Punch7 T: i- V4 C# q  m, {
Unlimited GutPunch for 5 sec
/ b7 N* h9 G) C0 ?GutPunch B+C+D
3 G, S5 R; i% i5 l5 J# I9 AGutPunch C+D+E
5 f% r1 s4 Q  V( w6 GGutPunch D+E+F
* E% {( h1 L# G3 c1 a9 @5 v( e# H2 }4 x
05    Z-Strght
* R. _6 t5 ~7 U8 jUnlimited GutStrgt for 5 sec2 }; @; r" Z3 i# \
GutStrgt O+P+Q$ j: `' B. m# J8 f6 e
GutStrgt P+Q+R' R0 ~+ x  @* i
GutStrgt Q+R+S
% _9 e1 j' I: I! E2 z
7 T, y9 X$ R5 T9 l7 }4 q06    Z-Impact
, Y4 T  |% I& F. c6 `' b" Y% uUnlimited GutImpct for 5 sec( f8 r% U- s; \9 G/ i% p
GutImpact G+H+I
& ?: O# k6 P% |1 u' eGutImpact H+I+J
+ H. @6 t3 @1 K' K8 ?GutImpact J+K+L; ?  U2 O' f, W7 O2 B

7 b# _! ]) y( k07    Z-Varibl& l% H2 I( C! W# T! }, b$ E% P2 g
Unlimited VarSword for 5 sec
5 ~5 z& I& ~; k9 h9 r+ bVarSwrd B+C+D, L) B) ?% a$ J& _1 s) V2 e+ j
VarSwrd C+D+E% X# N; u) r5 x+ Q; j4 ~
VarSwrd D+E+F
: Y; O+ S3 Z1 F
7 J" ]  q5 n5 h# T% ]% d08    Z-Yoyo 1& U4 v1 d+ x, u  K9 `/ Q8 n
Unlimited Yo-Yo for 5 sec
/ {0 W5 o6 M* D' WYo-Yo1 C+D+E2 @" d3 |6 h$ c1 F% S/ n
Yo-Yo1 D+E+F, p3 t+ T" ?- \. Z$ r& K+ K
Yo-Yo1 E+F+G) Z# k1 I" Y* C4 ^* ]; C3 I  |1 ~
$ D! B" @6 D& C9 x
09    Z-Yoyo 2  D# w; n3 m/ N- D
Unlimited Yo-Yo2 for 5 sec# u6 U) E4 c* L, T
Yo-Yo2 H+I+J
3 Z- d  c) g+ v( m9 x# V+ G/ gYo-Yo2 I+J+K9 p. j+ e! j/ R9 S
Yo-Yo2 J+K+L3 T& e2 q, C! g; v1 e

  F- T" |8 M% R, i1 a% G* g- k10    Z-Yoyo 3
# W5 B: ]  B4 E% n: O( l$ P4 Z% _. ?Unlimited Yo-Yo3 for 5 sec3 g$ o: P' @) N. n: d, J- z
Yo-Yo3 M+N+O* p. F, q: e# r7 L3 `% E$ a! t& _% ?
Yo-Yo3 N+O+P
/ N+ S8 {: C' z$ {- oYo-Yo3 O+P+Q2 Y: e1 z7 m4 a
0 ~( Z4 t9 @0 D* W- f8 L( c
11    Z-Step 1
1 f+ o$ k* K: t" zUnlimited StepSwrd for 5 sec# W; `1 j, ]9 w  Y; I: n; ~
StepSwrd L+M+N
/ k, I0 c3 t/ O% W$ M0 z( i6 {% qStepSwrd M+N+O
' T( X+ r3 V4 m) z! HStepSwrd N+O+P
2 J9 t( V- b) K
# H. f0 d% w8 d# m7 H12    Z-Step 20 v2 d/ p0 @# w
Unlimited StepCros for 5 sec: X/ j9 ~) z. L  h9 z2 ^
StepCros P+Q+R# B1 @3 L4 |( r+ p: d
StepCros Q+R+S
: \# f" x- \1 ]6 }StepCros R+S+T9 M- o. C8 k+ k/ [& n( g! F4 U

5 W; @$ p! u( u1 o! S- A4 K13    BubSprd. C: i" ^) C; X: ]8 |
Attks w/ spreading bubbles!: `; Q1 S  |, Y+ w) m( T' s
Bubbler  C+D+E
; o- Q$ q' }, y' K5 JBub-V    D+E+F$ ]! b* p- v7 \
BublSide E+F+G$ ^7 ~, J! g3 z  w; `  i& h7 T
Bubbler E + Bub-V E + BublSide E  @+ ?1 w5 U0 y) n( o$ L

' ^7 K$ u0 I4 w9 w- z# Z14    HeatSprd
1 Q! N* z% ~( s7 g( n3 H1 jAttks w/ spreading fireball!
( A5 w" V% d/ q# R) b, @HeatShot H+I+J
: c+ L& b0 q( O4 @4 e/ @Heat-V   I+J+K
4 E( [; Z' h; O5 l$ Y1 v4 v7 qHeatSide J+K+L
: n4 [; G) Z: n9 J* \# KHeatShot J + Heat-V J + HeatSide J) U$ J" {8 }! w7 x. h/ i8 z3 y; r" Y
, k+ K, d/ {4 E$ _# I9 t  |
15    H-Burst1 Z: q! @$ I3 ?. p
Creates a giant explosion
, o* x( d  s4 p5 G. r5 }3 \Spreader M+N+O
. I  m3 _6 R2 g, B4 \) rSpreader N+O+P% G5 q& ?9 J0 Y# I- G! U" V. P
Spreader O+P+Q
/ V* W, ^0 ^$ b: `8 g2 q0 `! |% Y! p) W
16    LifeSwrd
3 Y% K1 t3 I) a/ Q9 b# xSwings a huge 2×3 sword!
! l. s6 S) @& T" w0 ?7 G* nSword E + WideSwrd E + LongSwrd E
- n" y; `, T) K& y# lSword L + WideSwrd L + LongSwrd L
- L' k% k; I0 j8 E- `8 w8 _, FSword Y + WideSwrd Y + LongSwrd Y
+ T* p: [8 e' {) J4 o" l/ W# x9 \* Z. I: j
17    ElemSwrd
/ V; |0 z( ~+ W* iWide swrd contains 4 elemnts
. M/ i; z0 w) W" \. L5 w4 p; e' xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ E/ X/ J& c) Y: \7 D
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ P6 ?: f4 I# A( ~/ f; l, `) W
) l/ B/ m. S0 ]8 @" F6 r6 o18    EvilCut
- ^: ?  d2 ~2 q0 K" [Step up 2 & make 4 atacks# m. Z  A! C2 r
StepSwrd P + HeroSwrd P + StepCros P6 O$ b1 G4 g; Z( E
  F$ @" h* W' b/ G+ l0 G2 Z& v% A' g, `
19    HyperRat) X9 H0 a  J1 {1 }
A giant Ratton charges!) V% T1 u7 u! n, e2 U7 |
Ratton1 A + Ratton2 A + Ratton3 A* i6 P* \/ Y- `% a
Ratton1 C + Ratton2 C + Ratton3 C( p3 M( Q) P* B$ v: K
Ratton1 F + Ratton2 F + Ratton3 F9 I' W4 m! U0 N$ j, Y4 j% g/ |

4 H* t! ]" L! d, l; A8 c20    TimeBom +/ d; p/ E6 c$ \& l3 Z2 E- O: m% c( p! O
Sets Time Bomb in enmy area! W0 v1 ^! |. j) Y% }, ^
TimeBomb J+K+L6 X% F3 j6 ]1 h
TimeBomb K+L+M- k  C' O  {0 B
TimeBomb L+M+N
' G. h' c% u# W+ Q- s( x4 @  @: R; \. Q% P# W3 p# w4 b; x* d
21    GelRain" u* j* [- Z* ]. J' B# i
Gel steals squares
* ^0 c8 \7 O" d+ J3 Q! X# l* zMetaGel1 B+C+D$ U) ], h* n7 w
MetaGel2 E+F+G3 H+ P9 b* f+ a. V
MetaGel3 S+T+U. {& E$ e: h+ \+ {1 G+ B

2 ^) `  {" n2 G9 B% ]; C22    EverCrse
0 d; W5 Q. h; U( m8 jShield chases enemies
- T# R  ~  k, Y/ p8 pCrsShld1 C + CrsShld2 C + CrsShld3 C
$ a1 n- X: p' m( q. q$ }/ x+ TCrsShld1 L + CrsShld2 L + CrsShld3 L4 Y& F9 z- G9 a/ w3 M; ^$ p

2 `) d& s, v- s) J" u23    MomQuake
+ {6 v9 V* v8 r" I) Y, GAwakens Mother Earth!% C! ~1 G3 r; F! D8 w
RockCube * + RockCube * + GodStone S4 F) [0 V6 g9 U% ]- o

- i3 A4 d5 F/ |  {24    PoisPhar
- I; v6 v5 A- I" o. sPharaoh generates poison2 m, B5 o: _' o* i7 B8 O8 X4 U/ T
PoisMask A + PoisFace A + Anubis A
/ H+ T) i5 F. Y/ \
. w. c/ |4 c2 R7 U25    BodyGrd
9 d" ?$ P6 y( i# Z- p4 `Bodyguard takes out enemies  ]) w+ r0 d: U" j. X- L- {
AntiDmg M + AntiNavi M + Muramasa M
; R* ?4 |3 N5 e7 d* r) S
! @6 I) d# O2 T" n/ D' v9 n26    500Barr
2 Q# j9 m0 T$ h. e/ JBarrier absorbs 500HP dmg! U8 A' O& @2 _: D/ k
Barrier E + Barr100 E + Barr200 E
4 Q) f, B5 u1 a3 c+ OBarrier R + Barr100 R + Barr200 R
8 G- k  {0 [; G" I2 i( \5 g! Q# M( B. }: w
27    BigHeart
( l3 `8 y0 N5 Y) `Attacks, then heals HP!  \6 r- ]# _) A3 m% S) X1 i# x' F
HolyPanl R + Recov300 R + Roll R
; c  S( W. X' z4 o+ K+ fHolyPanl R + Recov300 R + RollV2 R& e! d8 x; Y4 ^+ x! v, n% y
HolyPanl R + Recov300 R + RollV3 R
' h# q' B; t8 n3 M7 @! E# ~& n. w0 b/ U1 L6 a, O
28    GtsShoot; F& q5 h& N$ |
GutsMan throws MegaMan!$ r, `* Y6 Z# u" ]( I% K
Guard * + DashAtk G + GutsMan G4 f, L7 i5 ^4 j' J% x/ e% ]9 E: K
Guard * + DashAtk G + GutsMan2 G; S5 h0 S: e0 h+ }0 o; J
Guard * + DashAtk G + GutsMan3 G
, [) c# w2 {( t% Q! x+ qGuard * + DashAtk G + GutsMan4 G
  o2 u* ^' d; L4 j! L  i7 ]
8 c& [  o' E# X% _# G29    DeuxHero; ]0 W! H( s7 c5 j* w
MegaMan & ProtoMan team up!
* b- l: D: q/ _  T8 H& _CustSwrd B + VarSwrd B + ProtoMan B) G4 @1 V4 L) |% a2 H: q+ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
1 Q% C1 X2 [' ]5 f" mCustSwrd B + VarSwrd B + ProtoMn3 B3 s  n$ @1 _, U0 m/ a) \
CustSwrd B + VarSwrd B + ProtoMn4 B
& a. l6 h' A0 d# ]" Z1 n+ ^/ X/ Z: S2 i3 l' z
30    2xHero
3 U1 ]; J, D. v* L: g5 a/ E. nMegaMan & ProtoMan Dual atk
; z5 ~3 H! o7 y# r  D; {5 b6 JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ ?) B3 V# D. t. S  X4 N! [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 V5 y* b1 G7 G& HSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" p; a# f' N2 c. A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ |% V5 J1 P1 Y' o/ Q
# V) W! W; B; W  B* t# z+ t1 U31    PrixPowr
5 h9 o& g7 K1 L) \; l# b* A( e3 Navis attack at once!
" p# P/ x( @8 T2 j( n5 UTeam1 * + Team2 * + KingMan5 K6 k2 k9 ?3 _8 M4 \; K- Y1 N5 ^  Q
Team1 * + Team2 * + MistMan5 M
' K9 K) _3 E% j3 t5 s. b# T1 hTeam1 * + Team2 * + BowlMan5 B
& a( _$ C( h* y! Z& w: t- d" M3 \
32    MstrStyl
9 P* I. J7 t" |* bMegaMan unleashes his power
* p$ Q9 G9 W9 hSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 T  X( w4 L. E* ~" r( ~$ R. M2 m/ G. U4 ^
StdrdChip (Part 1)6 H& ]  V( |7 `, R
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 X5 p. F' f2 k% O* |│编号│名称  │MB│攻击│属性│稀有度│说明             │
' q- a2 P0 E! L' t├──┼────┼─┼──┼──┼───┼───────────────┤
8 C9 i4 Y4 }0 _; w3 f/ M4 \7 a│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" S7 R6 V8 M6 }* X- W4 ]
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 S/ G+ h; F3 a9 J8 p: p│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# [" B7 N$ Y9 {# P- Z) e8 s│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* b0 [' W$ m& ]+ }│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: \1 y  Z+ G- E6 U" L7 J│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# H- ?9 `0 t0 V5 V& F! S│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 \) \" o- z( F( z/ }: A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ f9 C4 S+ p( Z% A1 _0 r( V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& n- s5 V, R, `/ @, [! u# k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 C3 C2 M& M% w) U9 z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: B$ l5 O! V3 `0 Z; g7 D5 \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 p2 l1 F" j% i9 S! ?( C; \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# ?" Y2 @: q8 f8 l  I9 _" r
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; a+ V. ^) o7 V( R
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 I! ~. D2 |* G; w* N
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 D- {' f# x9 B/ C0 b& g. b, s
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& h+ I1 i; ^! q) L( q3 i7 ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 F6 w$ L8 P4 ~8 H$ ^│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: d) y, `: Z; k" l9 i* _7 G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ e1 Y6 V- M4 S3 _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# R! q5 z" o7 Q0 n3 s│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 d6 B- `4 {0 y, W% V, k
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; [* u! S# r$ h! H0 m2 r
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" }  I, x4 s: J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ Q" M' B3 x8 w  T/ c
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 Y$ k* D( t7 P6 Z
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- M# `  E( [8 S1 q/ C  n% k│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- a, d# h, q6 o$ A7 f9 O. C
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 ], ^& Y. L; z8 Q2 i7 o& ^" a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 s8 W6 y3 m& I: i: R
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# U" j1 G7 O' o$ h1 }6 r0 c
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* v; \' A' r0 i! j  W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' W) L3 j7 x! z4 ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
* I2 y! R4 L; e; A$ B4 Y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 A' `% C+ E' h) C% S2 k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 A/ n/ F6 q& T2 q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" l/ F; \0 H, Z( B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 c0 p! ?1 V2 V& S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ X- ^' h8 y3 R) E9 `' g3 n# j4 @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 _) t* S, d2 C0 K7 L4 Y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! w! `9 v  |2 T8 G+ h( a7 O* s9 V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% r0 g9 {" ^. e) o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ e8 u) K8 J8 {+ y" ?$ |. h; z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( S9 K& l% l; Q3 X# S. e│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( y: a7 p5 |. t. v. b4 v
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. d* q- B# u! J: c│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# u6 r6 }( b! J% B" v) q% m; n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: d3 ?! z0 i7 J8 {( Y* }9 [3 K! _2 R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- `+ K9 i" L; {$ \5 H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' Z4 h1 v; S0 O  q0 ]: l│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 A6 }% J/ [# J; @" i' i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! Y+ b' d# [( L7 E5 H│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 [$ z4 E$ ]4 h, S+ g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ z( G  U3 a/ \. s│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' @' K2 f. ]  H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 j) X* I- q( j/ f( z3 y4 i$ N" V
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 P. s$ V, G( ~+ ~" G+ k! T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. A' F# S5 R# S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ @2 b, f% g& Y% A5 t; A
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. V; B8 N( t  F' T3 y5 c# D2 H* z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* A" t7 Y) |4 R9 h│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" _6 n$ |7 k9 b& \│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │4 X7 L6 t% Q% B4 H
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, `! U* ]3 N( X/ G9 n1 T- q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" l+ w* D+ ?* S3 G9 J% h4 g│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 I- z( L8 m  q0 C) [3 e+ Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 p+ e# n  q' v/ [  ^4 I: r3 D% v+ L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' n, `7 d# u9 F, |. p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  V* a6 c6 s9 m$ @+ D: \# S
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; g9 H, R( U* Z) o$ G+ ~
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: |* D9 B# r1 T│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 A! M* z4 n1 }+ S$ @4 D, p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ N. M( u4 g) O: H- D2 i
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( v. `, w2 v+ Q# d1 P$ Q# N9 M3 p│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" Z0 ]- P6 h8 ?' O0 m' X- n  H
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- c: |; V3 \3 k2 w% z/ b3 i
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 L+ T. m& g+ B5 O1 g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' |6 O% ?; l4 I3 P6 V2 M/ K4 s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% c8 h8 d! d$ `- g! Y3 t# a│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 L; z; K1 s% U; L9 [# t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ P8 r% J) ?& m9 v# r# X
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 |% x8 q1 V( C/ D
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% M2 o3 R% U4 k' K4 [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) E3 n+ E" S; _+ n3 V│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( y, o7 P* ]" i! I+ q6 f1 u
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 w& G7 g# y( Z/ r│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- w" l2 j' j7 W0 ~( `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 d- u0 G/ q, c8 j' C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% k4 f- w) ^/ [
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 y# T4 @, {: c" M) V2 y; m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" Y+ m: W. x* v4 \) Y& E│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 n+ ?) H  Z! m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 P; {, v. J" [; N- M6 H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: Y6 d& C; W& e) L- r# p9 n6 Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& a0 n& b1 m: R4 W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: X; I+ s! o% g: X
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ b8 r5 t2 D" D$ z" q: Y7 e( m& c
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 R; I+ Z# A; g1 I/ y4 a6 z0 {4 g│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% H1 |: t, E! R5 L7 c) _│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; ^; k4 h" E2 s# ?; t. X# P; j
└──┴────┴─┴──┴──┴───┴───────────────┘
# X  ]" G. e' w5 s' b! o' g7 N- I8 i& x$ X  H' u3 O  S
StdrdChip (Part 2)
) d$ m/ `  H2 b2 N# G/ D┌──┬────┬─┬──┬──┬───┬───────────────┐# H) G' w+ m* h0 H6 O' H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; W5 v- _4 R: y├──┼────┼─┼──┼──┼───┼───────────────┤
/ `& K# M' S# J# v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ B6 Z# [0 v+ r4 ^, z│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│$ b" ~: M: M  F% E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 I% ?# z; U3 v9 |  U) T# z/ M│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; b; D7 j( i3 ~8 H. @│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, B8 K; C9 G. }. X5 q( q. l( h" z5 k9 k│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' `7 Q4 a8 L) b, _│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 a2 X3 T! K4 k! c7 Z' ^
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 g& s; @/ T  K# N/ |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ k6 K6 n" P3 ^2 T! c. P/ a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 t- O1 k* g2 L( ?8 |  e/ k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! Y. p1 \9 L  [& {# J9 V. k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 D1 A8 L* S7 R# I5 i9 ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 _1 P) V" b* f, l2 \9 ~│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ P  q/ W5 d) D# n$ L3 o│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. H& i" _) ~$ F% e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 }7 |1 Z( _' J* ~+ ?3 }2 w8 B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
1 s6 S; i% V; I3 R" v" ~% K1 K9 G. ~│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& Z2 M$ p4 M$ B- L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. B: ?# l& v* h/ e7 g# k' Z; R
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 U1 a9 m7 U- r  E- }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 W3 [, `+ K/ C( y4 e& ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 ]. j% v8 F7 Y/ `+ e' ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 ^5 s  ~! l) I1 m2 Y. C│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ b* G6 M  |# a$ c- [
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 E. F0 ^+ X2 E& y; f9 m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 D. l! C: k2 S% O8 d; `& o" u
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' Q- r- Q% u3 B│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( v( e1 v) L$ n0 y6 U( j, M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* J$ W& T/ U! B+ Q" c: w6 \
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ B4 g: K6 F* @( }( e  t2 u
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* |* N  M7 g% ?, F* R& Q# r' U│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! R* J: B  X5 I6 H5 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: Q) x& s0 {" ^1 a7 g8 Q' U
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 H7 ~" ]2 ]/ J0 _% a+ i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& D  q) f9 Z# k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. k2 A* [+ ]& `- @, U( l* G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" ^* y' p" e7 v$ h( g! p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 S! L2 }! H) F6 b3 G  I4 ~5 ^
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 |% I1 M3 C% z/ x: ]. m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- F5 K" d$ w2 q/ I) K│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) n" C; K* b$ B( R5 E& ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- c  k' z9 K7 C# E: W6 f. o3 v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# v4 c& C! t. b! Q8 s& g│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 g5 M" I2 V8 Q( v$ N' y1 x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │; l3 m" A( `9 I
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 D8 h/ M: I$ k1 N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 N% ?0 f; V# s1 c' C' B$ n│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& V; v  E% Y% n) n0 \, B, P4 C( j│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) `- D+ _0 q. @! _# [: ~
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 W" h! F) p0 K0 {! |6 a) y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 j5 ]# B* Q& V' d3 m' b
│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 ]/ w0 A2 h+ j( Q% b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │% [% J. J- t. b8 [$ {/ F, x' q+ }" w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 N2 |: @* k, r# Y- m$ O│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 C( `  Z2 M" C  E& b' j3 R│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ w0 ^/ Y* A( \) P7 v5 l  B│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 c$ |4 x2 o) W4 o# o1 U* \/ T
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 e+ Y* ?4 @7 W% i5 Y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- _, M6 U" [  u/ m# t1 g0 ~" c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ A: s9 q0 C. }( I. l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 a5 I( F  E, ?6 X│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 W/ H" }2 L# f$ \
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 W4 B3 i. U; O+ T" q" _│163 │Invis  │11│  │  │***  │Invisible for a while     │" H1 x% |5 E' U
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' E3 ?' S8 }$ i0 \& ]8 C
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ u' ?6 E* y6 k# r2 U4 \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 \* L4 _$ ]3 P# V│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 Q# y) |; u/ N, H│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 ^% R# @2 C+ n. i" B3 ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# u  T% G" Y+ q6 J) O: S% F; a
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# B  Q' g% r0 ]/ C+ b
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ a* T! @: P% R# R
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ V; o& Y( i; U/ y& W' N( j5 K; [1 B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ L2 J; V& c9 J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- @9 g4 Z. d5 \: o, y0 E; u) w4 W│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* _% H; ^3 ^& I6 _" O4 `2 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( L( _3 ^5 \2 {7 D8 e! Q& y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: H: c$ ~- c! L, d7 a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 T0 b! V) ~0 @) P6 s8 |5 s│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# H! B# H- x; u& X; s* t2 e: B' M
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 K4 R6 L9 Y+ X: }! c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- `7 }6 g3 ?  J: D; a# n6 [0 x' \│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  D- S) B- C% m; z( j1 U! w2 Z3 w│183 │Hole  │55│  │  │**** │Open hole to dark world    │: R+ V4 B+ `; V
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 u) g& w0 f. a/ q; d' u: C8 m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. X  J& D0 {7 S' C( T
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 S# T3 R- H& L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& t7 x4 A( y) q6 K$ F│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. J3 I0 s4 d5 V5 ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( l6 c0 V: L$ [; `3 G4 R, K$ E2 l6 A1 K
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 J" R; K8 G) v* m' K│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 A& g7 a* i# u; B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* h) [: n. G4 Z6 E1 N+ A2 x2 Z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. S, U% {" `* h% b│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. I) ~( f: q$ C& S; e" O. X│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 s2 U8 Y. z* d$ a5 P
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) G/ G5 ?6 |9 P( A- d1 g│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 ^# X1 _, Q: J/ Z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 l6 _  d, L, Z. j7 b# V, F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) n8 r+ ?' T, ]  l│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: `- C$ \5 c$ v7 U( j) S& I
└──┴────┴─┴──┴──┴───┴───────────────┘
3 x$ O' U* {2 K" U9 |1 ]" s
# D+ P8 C! [. ~2 J
7 W/ R2 J; _3 }2 B2 E0 h, RMega Chip2 q% H( E* }4 s& C$ x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* e/ E$ p7 j5 V% g# F│编号│名称   │MB│攻击│属性│稀有度│说明             │: @" r0 h  C5 I* T: u8 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
: O3 X3 Q8 W( S% m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" h+ e8 E. Y1 L; W' g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: w4 \) W) E; J" h
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 S: Y! _2 z; G6 A, F  I; h│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' J3 }+ O  b; n, Y$ r1 |4 N5 j. v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  Q# h7 U/ N0 S9 N5 Q+ r3 @2 V$ f6 h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
8 Z" ~- Q* w. u" c) ^│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! t  ^' o* h8 g$ y0 Y1 E4 V│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 c" B$ m6 ?& w8 i
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 f! \- ?  O! J+ f9 u2 E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 {! {9 |/ ?; h$ c7 w2 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# c" n( @+ t$ D" U4 E$ ^5 C│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 k! T" X1 x) U0 e0 M4 u. H
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 w" i* o, A" }. _. T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 X& \- Z/ i: K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  F; W" S, s2 ]! U9 x2 v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  Q0 ]! f3 r+ L4 x: J│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 B. \  v; O8 |. ~0 ?│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' H; v; L5 f' U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 t% u% Q" c. [5 c$ a! P8 a8 s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( ]! K2 o8 K  x$ v  P│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  p  M" A5 n1 a& t" w& T' H5 S│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 k0 [' J; W/ b9 p│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 P8 E% J) N% U' |8 [1 l6 Q/ ]: U
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, [. f* q  s' A/ m! v# N) j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: l' o- ^% j5 ?" }1 o( b- L$ Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 @9 j6 c# d4 u: n7 C0 ~
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 }5 d, i  p6 B1 e! A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' l' j7 a( K; d) j5 E9 x) R- B5 k│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
. E# R; K1 @+ Y" D# U- [" ]( O% O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( A9 L9 E3 b6 A9 y+ X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! F: k  a$ M0 i3 D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ x5 `! n3 e- G0 U, L
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. Y$ @$ L1 }3 p' L8 A' s- F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" d, i; |; D- x. W- n$ k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ d$ f, B! Y4 T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ J. Y' E, i8 [; t9 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; S+ i$ Q0 G  e* F1 g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ n9 b" A) k: s$ h& Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. ^# K+ ^3 g& x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ l) J& a; Y+ [- j8 Z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! e3 u' V' s, U1 M
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 x; {* E( p, L# b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: Q% r+ o; r5 k; y7 q* I│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* {8 s' T: a- x% X0 A% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* V( {8 k' A/ Z4 `0 u" O' H: w4 K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 p; O/ r% F" I6 V1 w# n
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# u8 l9 y, y& P! u( X" K6 l│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; ^) o7 z' U  W" E5 f│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& @& c" t  }! f# B# _
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: a. G# L2 I, A0 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( Z& f  n1 }+ ]- S7 n( W# s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. y/ c% j# S4 @- d3 e7 G6 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! Z' c- Q# b0 k5 F; N7 n- x" n/ t│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, S4 @6 I5 v6 ~: f3 l6 N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, f' H! r; L* E8 _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 U0 [0 U$ l+ `; y1 W$ H: c. l' P' ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: c( H9 }0 K% u- ^5 H3 M
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 s# {2 Q1 [3 W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: }8 `8 V& h, d4 Q- v. i│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 E% B7 a; T2 e0 h0 y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; F* X# a: i1 i8 c2 l& ?" V│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 ?- x/ t% g3 m0 M# \7 T+ t- \; ]
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" Q8 E; @, y, Z2 v/ n: j; I/ t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# l$ g. ?6 b. X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 ?) u8 P8 C& Z* G% p1 C4 N/ u, ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 G0 ^6 u0 i4 E$ l0 M
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' G  s+ Z, w: X7 ]2 }$ F* K│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ e" q' b) @  Y3 R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ q. \6 ]! z3 u4 s' A, I
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( K+ @9 c* [, \# c( P4 c2 b! X7 r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 `: y3 h/ F  V" Q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 C' y" \: s: c) g/ a0 W0 C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% t! t3 g0 z- c2 S, Z* ~8 F$ L$ R│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 y4 {% J$ b8 ]2 X% {9 [/ R; c│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; X" ]1 `1 l+ L! C, l! O
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( b+ w% \, y; F. N. I│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: A& d7 |3 j- G6 @; y3 }8 ~- O, f8 Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, ^; g+ I; t; C4 p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 ~  Q4 |' \; Z: u) u) f│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, F6 I5 _. y' y' b4 F│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 G* I: G2 R. H3 l: G' S; c( G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- [9 g* m* k9 ]3 @8 R/ W
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" O" z, r, w) M2 L$ `" `- ^2 W│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, k. I% Z3 \$ B5 y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 |8 G# Q6 W8 d9 w7 L6 n  }
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 m" f- j+ l. y& F: y. K. Z& A: u, z
5 h$ T$ j0 S/ |- w3 M
GigaChip (蓝版)3 C* Z. r9 _  r0 ?# @, N6 r  B  H
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 o2 Z3 K* t, D$ f4 @, q8 e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 J( y3 g; \1 I' ^- x├──┼─────┼─┼──┼──┼───┼───────────────┤
7 ^& I3 S7 M# U1 y! Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 F. B: F4 ^  b1 T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 o2 F; @  m9 o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 V, @0 _% h3 H3 w2 ]# u7 a5 {│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 A8 r' w% E3 z' e/ r9 l; ?0 _& E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: G2 b3 ^  [* C  H
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 z3 x# L* ^  m, x+ s9 ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" `6 v$ ?% i+ r. F3 E3 _
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! o! ?3 P) Q& e6 J6 s* ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: X) D- H8 m7 _& v0 Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 B; N* I5 a. w" {9 A" P+ R# \) C│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& q" w# \$ y. x* Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 |5 X" R+ _; W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 B2 R8 b- T' h5 }( ]2 w│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" T1 n0 g, S- \! b3 K! `│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) T2 v# q$ c" }% a9 R& U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ i( w- v2 u# V7 a; T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: P# P# b) R7 E4 }8 |9 c│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% K8 Q8 {/ X( p' B6 m% v6 t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 C& D# w2 X( c& {6 u: B8 T/ ^
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' X) S9 D- ~9 K$ i$ y$ r( A
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 L" \6 Z, X3 L% U. b0 h# t  J! d+ V; ^; {0 M$ E
GigaChip (白版)(只列出与蓝版不一样的Chips)
" p; V. W: v2 B: |- o" D┌──┬─────┬─┬──┬──┬───┬───────────────┐
. i" y* _* W/ h1 d! Z│编号│名称   │MB│攻击│属性│稀有度│说明             │6 m  r1 z9 u, R* d0 {
├──┼─────┼─┼──┼──┼───┼───────────────┤2 S+ N4 W+ ^/ f( c! t8 R- C5 c1 J
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ l9 b5 b- g/ Y2 M, @; c& L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 Z6 O# ]' J; w/ j) k7 b2 X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 S& M/ n$ k1 S; r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ ^& \9 d% o, v/ H3 ~5 m, @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! d- a* a; _4 zMegaman EXE 3 蓝+白 Standard 级别的 Chips:9 z0 l/ e. X# Y5 u( z& u1 j

( d: V; O9 U- |: c$ a001002003004005006$ m1 O! U2 U5 S7 F) O" `
007008009010011012
* t4 X. n! b6 D* f) O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  T! S1 q  V" y9 L
3 D! P( y+ h9 F% L- O  i6 C6 R
019020021022023024/ I* l+ c+ @* w' O
025026027028029030! ]# m/ r. w% o- Q5 `9 i7 A4 q
031032033034035036* V% g" i9 w3 O8 q! F$ m

- S0 L  ^+ _, R$ w- X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ?/ S/ L9 H, b% P' z, C/ s% C. l
( Z& U( t; D/ {037038039040041042
& i# @) V( l& O043044045046047048' J" `) a/ d" R+ O- `/ W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 [$ M* a% ^5 j2 A

+ x, J% I+ R4 S, E0 `! K! ]( t+ M055056057058059060
. L* r6 C9 @( d. ?2 y' i; H061062063064065066* I# |3 H; v" `0 ~2 a# p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- ]( I# x$ o2 z" H

9 x3 M4 n+ C4 J' X9 S073074075076077078, |$ ?6 q2 N, u( |# U. Z  _
0790800810820830840 G# U$ k5 P# _/ C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: o3 y( e/ ], i! r9 E6 `3 k+ _# V& w) I
0910920930940950963 p5 o. u# @, z: r7 e+ q- w
097098099100101102
1 ^9 u; |- N& q7 d5 `103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# L% l/ a& _- }8 {$ [! I& b' R; l) C( r
109110111112113114- f" h8 }0 H" u$ E( |
115116117118119120
+ a3 Y4 T) _$ r) _" ^! x$ D3 ]& \121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( Q  J  A% J+ F; [9 A' t2 Q, s/ P1 P( Z/ D. j( [% G, g
127128129130131132/ }" G$ G% J" E: c
133134135136137138# F. [9 Z# z; g$ V0 \* D1 U
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 X8 x2 |6 N: ?6 g1 O
6 S/ e% B; z4 J1451461471481491502 Q( v+ \. n5 q, j6 C/ K1 u
1511521531541551568 |; z7 v, ~5 E
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 p$ ~& C1 ]5 }7 S! V% O, [( K
" _$ X$ R0 X) J4 v6 z
163164165166167168* v  ]) a9 y; S+ W
169170171172173174
: l8 S; K4 x; F$ }& z: ~( K175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' O) L+ T( K3 f3 R3 `7 d" p$ ?! U' \! A
181182183184185186
5 ^5 _  \4 V8 b& U% m- F- q7 ~187188189190191192* c; N6 }9 Z, H1 _. v5 m! k- w4 s7 C
193194195196197198
+ u& G/ O6 s: ~; r3 S199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% {6 E$ r: j. m- S# s% J  D
+ H% V0 A2 A; W+ P0 |001002003004005006
/ w3 |1 H" z, @  S' t$ ]+ J6 e4 u007008009010011012& H) \# g. @! D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  ~+ Z% {. K5 h( {: Z
% F0 e- Z+ ?! W- }, |3 q1 a019020021022023024) J! u" ~  v2 \  r
025026027028029030
' D, C" D0 q- g9 u- |! C6 I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 @) A. c0 C2 D9 E8 K  ?) U$ M9 O. ?' w7 C3 _# Q
0370380390400410422 H* S9 F6 k, C- {. Q% M% m* V/ K
043044045046047048
7 x0 ]* v8 Z  t049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ |; k6 C$ v% D9 v3 `5 U

# r4 @& L8 j& w: t8 o( u6 T6 b3 e, I055056057058059060
* W- C" u; p! ^* X! Z1 a4 g061062063064065066# N4 T9 k1 E0 o, ]9 D! \  |8 t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' t: l# o( l3 R8 c
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 q7 \% W' S- T; {3 s8 }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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