转载请不要删除以下信息,感谢您!
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* O4 C5 H$ r/ a" A" J' ^■● ■ NintendoWorld 站友xliz原创, x1 k( p* S4 q1 _5 |! n- l
■ ●■ http://www.NewWise.com y5 ]) D! k) v0 p7 z0 \: L
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! S8 G/ t6 b, n) V3 v
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洛克人 EXE 3 Blue 卡片组合! L( `1 L1 E6 Y
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+ E2 Z6 ]$ U( N$ y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 u0 O+ V- P' H: M* i* k2 A
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 H4 i9 _3 n* \====================
& q9 }& U; w3 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: L6 l* V" ~2 o8 D' A
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以下内容格式如下:
- @2 B. r0 B7 h& R3 q2 i* g7 H" x* G) T- W6 j
编号 名称+ N0 h' m+ C$ Z9 i6 n3 X; [$ s
说明
: y- U5 n8 a- F' H组合方法; y! D. U4 n" R" z* u$ [( I0 b
---------------------------------
: p0 s/ h# L4 X! w3 b01 Z-Connon 1
4 w2 C9 D) o' `. UUnlimited Cannon for 5 sec
3 x3 h4 e7 W/ i& Z! [4 W9 @Cannon A+B+C. W2 D$ K' W0 g! N
Cannon B+C+D
7 K# |7 ^( H$ P8 V, YCannon C+D+E( _# n; k$ s1 p* D/ Y: y; d% c9 p. S( R
" A. e- c+ M. K) H
02 Z-Connon 2
% K# b* c6 f/ S8 @* OUnlimited HiCannon for 5 sec4 F+ S& m0 U H) W- c) t$ d
HiCannon H+I+J
; C1 T" A# R/ D* X( ^1 J6 F# |HiCannon I+J+K/ I# O! k2 V |& g) S) e5 E) a
HiCannon J+K+L" z/ M1 u- Q. n& z# `% d7 L
6 z0 Q# v8 q& E' }
03 Z-Connon 3
4 w0 G" ?" \5 L% GUnlimited MegaCannon for 5 sec6 M- T) c8 s x' a2 K
M-Cannon O+P+Q
+ q+ b0 f( R! t7 \M-Cannon P+Q+R
# t# }0 A8 X5 M7 z$ u6 q3 PM-Cannon Q+R+S# U+ j0 A) N3 Z5 o% j: j2 t
; F4 ]& W+ H2 u: V1 A
04 Z-Punch" E7 r: f* W" `# S; x1 J
Unlimited GutPunch for 5 sec
/ D0 `/ t1 c7 i! ~5 `* `GutPunch B+C+D9 |$ t/ u9 e* ?3 B! [" H/ E& e1 N; K8 l
GutPunch C+D+E
" g' J$ x3 N5 T. W. z+ A& `1 CGutPunch D+E+F" e2 C9 C) ]3 W3 a
- P/ q j) T; H" M1 \
05 Z-Strght% R6 E) y( ]* f) F! u8 g2 O4 i" \
Unlimited GutStrgt for 5 sec
0 y/ O; k2 b. M9 m- H) `GutStrgt O+P+Q5 v( O0 [- [% H
GutStrgt P+Q+R; A& s: u( J3 d
GutStrgt Q+R+S
% N W; D& s: Z' D7 x! ^1 H' f
6 B1 M! B! L$ J p, H0 q3 S06 Z-Impact
. O9 `1 F5 H3 J1 p4 p* F2 y2 kUnlimited GutImpct for 5 sec- Q. Q0 U, u0 i. k" i2 n
GutImpact G+H+I4 H7 j* ?0 H& y: P9 P8 {
GutImpact H+I+J6 U; |, C) J6 F+ i
GutImpact J+K+L( s* @" W5 s# `9 e
& {2 B- J7 p1 L/ A
07 Z-Varibl9 V* ^7 e; p1 h2 o4 b$ N
Unlimited VarSword for 5 sec
3 n0 z; j; g8 k# O/ hVarSwrd B+C+D
2 U# T& U5 `: P3 {VarSwrd C+D+E
# o; b/ s2 {6 ~9 WVarSwrd D+E+F& m4 }0 b: f( X; M
- g6 t2 N& k' r
08 Z-Yoyo 18 F W# C/ Y* Q3 P0 B( x# C
Unlimited Yo-Yo for 5 sec8 z3 a0 K3 c- A) r
Yo-Yo1 C+D+E
b) M+ @/ }( qYo-Yo1 D+E+F
' X' ^; }# [ w8 s$ v6 [3 _' ?0 Q; nYo-Yo1 E+F+G) v$ C' N" Q |$ Z
) b, R; H3 [" F3 X$ `$ L2 }
09 Z-Yoyo 2
; G" M+ ]: L0 B- v7 m6 t/ PUnlimited Yo-Yo2 for 5 sec
' G" ?8 G* A: {9 ^Yo-Yo2 H+I+J
8 W" u# Y+ f# S, m, T8 h6 LYo-Yo2 I+J+K
. l5 J: Z4 w9 I( Y7 ?/ I1 cYo-Yo2 J+K+L
0 i. _9 B2 v# S& V+ a; Q; a5 }* {& C3 A" A4 D
10 Z-Yoyo 32 P( {& }& G2 ?& f4 g$ q U
Unlimited Yo-Yo3 for 5 sec
5 N% j7 T( O0 h- RYo-Yo3 M+N+O
1 F, {5 }3 m* D5 h8 M9 F1 U9 |Yo-Yo3 N+O+P, y) G5 b+ i2 D$ o {/ T' [- y8 j
Yo-Yo3 O+P+Q
' ], l+ A1 d! q8 A1 M$ v* O( w) z8 n+ K
11 Z-Step 1
( J4 d3 y& c2 DUnlimited StepSwrd for 5 sec
6 v; D, {. N) b8 jStepSwrd L+M+N
; T9 d7 Z8 ~0 h5 d5 ?- T/ k* n2 tStepSwrd M+N+O
; ]6 `8 `& G* v4 m$ KStepSwrd N+O+P }( K7 E D8 v
3 b7 N- s3 P% F! ^, S* e
12 Z-Step 2
2 N% G# J/ d9 ?9 O8 pUnlimited StepCros for 5 sec
* O$ R5 j2 B0 j* PStepCros P+Q+R* T2 B% T+ ?9 S: h
StepCros Q+R+S
& _; K5 Y! w9 ^& w! U4 }$ yStepCros R+S+T
! S% o, e# T4 s( Z0 e2 B0 I
: T- B, M7 N7 P% s1 d13 BubSprd
3 f* @9 U' `+ E, l" l; c `7 a) uAttks w/ spreading bubbles!
* b$ i/ e8 a W a J Q$ Y- rBubbler C+D+E6 k. ~( b" ^ p, I% N8 y% y7 D
Bub-V D+E+F
, [5 @2 n$ _/ U. qBublSide E+F+G
- f9 i% s* Z/ gBubbler E + Bub-V E + BublSide E0 { R, g3 _) e; f9 f/ P) i, |( ]
; ]3 O, B+ g! X) \0 s14 HeatSprd' [7 n" K5 a, H* T' G
Attks w/ spreading fireball!
: w; r- Q, s J z" L$ Y6 sHeatShot H+I+J& M7 W" q( |" ~8 O
Heat-V I+J+K( r' ]- \% P' r, S0 ^6 A: f
HeatSide J+K+L( L& O: P' i. G) o2 c6 f3 v5 Z- w
HeatShot J + Heat-V J + HeatSide J# e/ r5 Y+ }, G& v# S6 E
: X9 m q+ t' n% g0 E15 H-Burst, u% x1 I* P4 ^5 I4 r
Creates a giant explosion
' ?1 s. _8 f R3 e: oSpreader M+N+O
5 `: m7 S( d' p% h& o& jSpreader N+O+P3 y I9 C4 F3 U5 A! {2 g$ i% M
Spreader O+P+Q
Y; a V9 h6 l. s& @- s: _! t+ {- g7 J, L
16 LifeSwrd
# y4 M9 Q. p2 ^( o& O- ySwings a huge 2×3 sword!9 n0 c- A7 t5 j2 l
Sword E + WideSwrd E + LongSwrd E' |! W" l6 {. ~- Q* K8 |
Sword L + WideSwrd L + LongSwrd L5 X* }& d6 G Q8 e
Sword Y + WideSwrd Y + LongSwrd Y
2 [( N- d: b" ]5 d- n( T5 c$ @* `* [4 \# r" g
17 ElemSwrd* }/ Q/ L) _# I* d7 e+ O- s
Wide swrd contains 4 elemnts
N, E; Y* n+ pFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, y' {3 p! x. ~) e, V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! e+ l4 o1 t) E5 U. i# Z! e' B
7 D' \ b. X) i4 Z
18 EvilCut/ ^& f# y$ P4 w4 N
Step up 2 & make 4 atacks% F. u3 X) R( F5 ]6 J5 m
StepSwrd P + HeroSwrd P + StepCros P; ^ A: o- O" \! O; U4 {" k; _; `+ Y- q
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19 HyperRat- g9 y) p7 ?3 ?$ z6 C
A giant Ratton charges!
# p5 S/ `. _4 ^6 B% U( CRatton1 A + Ratton2 A + Ratton3 A
( v/ w# W5 X) r' X5 E, xRatton1 C + Ratton2 C + Ratton3 C/ d2 `9 R/ M: N
Ratton1 F + Ratton2 F + Ratton3 F
3 H* |! V& y2 L% ^' S5 [0 N" F% P; x1 y0 P
20 TimeBom +1 o3 X& G0 x. B9 O
Sets Time Bomb in enmy area, m* }2 f5 f, o5 h
TimeBomb J+K+L
7 t! s8 K, l3 G4 K* f+ B- y( yTimeBomb K+L+M
* x5 X; D0 ?" K) O" _1 C6 i# ZTimeBomb L+M+N. {( i, s$ F, G, h* k: ^
4 s" T* Q) C6 s8 S' {. Y21 GelRain) I* y5 Z2 f. ^/ U
Gel steals squares
: k3 Y2 J- c5 t5 J, p4 gMetaGel1 B+C+D
/ L' Q# a; z: }% U/ }9 ~+ RMetaGel2 E+F+G/ M" C; b/ X7 [/ w' I( I6 X
MetaGel3 S+T+U( ^6 x# C& f. f8 y6 t% w
( b9 D5 |' R* Z! W$ y) W# K x
22 EverCrse# s( S( L8 [, F3 n& E
Shield chases enemies9 [/ K% B$ T2 W% r
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 p- u) o2 k5 a, U; y, vCrsShld1 L + CrsShld2 L + CrsShld3 L
/ B# i& S+ `( P( I9 M! j" U2 V
7 F j$ g4 j& Q& G+ K/ p0 @23 MomQuake
( U7 z& V* v4 BAwakens Mother Earth!
9 d( a# d- ~1 D' o4 t' c# ]1 DRockCube * + RockCube * + GodStone S
- d+ w+ S4 }9 q3 Q0 U! [# r4 \) k
; w, W7 ]% u' B1 i0 G) l24 PoisPhar' K \8 r2 W# r' `3 W' z6 z
Pharaoh generates poison3 T$ J# i m/ Y) r. R# ?
PoisMask A + PoisFace A + Anubis A
, {$ v# S, C+ w, l
7 V8 X; O$ w1 }% w% i- i25 BodyGrd
2 j |* d6 P" `8 k; w* dBodyguard takes out enemies$ f5 u- h/ x( n* K7 r0 x
AntiDmg M + AntiNavi M + Muramasa M
' t: A u2 n8 |! o" D( j2 I' Q8 u! u; B
26 500Barr$ b( g' ~. G# p' X4 |0 t
Barrier absorbs 500HP dmg
$ e4 O2 o' T& @6 ]. _% eBarrier E + Barr100 E + Barr200 E
# W' T4 J& M; \ P3 C9 ABarrier R + Barr100 R + Barr200 R
w3 D- W! f5 f/ a0 X
9 |$ k8 d. F G: t8 d* L7 [' p27 BigHeart
% ^9 _* J$ q% e& VAttacks, then heals HP!
- @# d7 e6 e0 M' DHolyPanl R + Recov300 R + Roll R
; t# L% w* _7 y( _" y Z' l' M0 @% dHolyPanl R + Recov300 R + RollV2 R$ l5 |! Z% v+ F0 ~1 N
HolyPanl R + Recov300 R + RollV3 R% `4 N1 ]: I% q3 i) w: R; U7 `
" |! ]- I8 y8 W1 W28 GtsShoot
; Y, A+ Y! i% |- qGutsMan throws MegaMan!- G+ n7 y/ _4 Q# W4 Q1 i: o
Guard * + DashAtk G + GutsMan G
0 |) {- z! Z4 ]0 l5 W- Q" z0 jGuard * + DashAtk G + GutsMan2 G
7 F) }1 @" \/ p# w9 CGuard * + DashAtk G + GutsMan3 G, q9 Y) i! f/ F8 Z, A7 o) A; Y
Guard * + DashAtk G + GutsMan4 G
, H9 p+ C2 ^* ]& r b4 C! q0 a, U0 x% C1 t# F! A
29 DeuxHero
; F3 t6 a) N4 f9 O9 }' [2 p( _. [MegaMan & ProtoMan team up!
. a5 ^+ d) L% \, I: D2 uCustSwrd B + VarSwrd B + ProtoMan B
# k5 I, Z1 `2 `1 ?+ ~CustSwrd B + VarSwrd B + ProtoMn2 B2 r5 h2 e6 `4 K5 |
CustSwrd B + VarSwrd B + ProtoMn3 B2 F3 ?% @3 W2 J1 d- o
CustSwrd B + VarSwrd B + ProtoMn4 B
2 [1 K8 ]$ |& O9 Q% a* v: G& u z3 k- E
30 2xHero
' J/ v& o: h4 E1 Y# n2 A% N1 R- sMegaMan & ProtoMan Dual atk5 t, q; E% H0 d0 A$ d! H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. a* B7 B( b" \+ w$ t7 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
v: W1 X8 l# i6 I, SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ W; c7 \1 g- ^0 Q, Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ s- } j2 n9 k6 q4 h0 l
& \/ v4 h& M% _/ w7 \31 PrixPowr
' L7 I6 A! i6 i$ T1 K' `- O' r+ n3 L, `3 Navis attack at once!
1 B7 i5 v. Z7 n5 x, O5 OTeam1 * + Team2 * + KingMan5 K
& j% l6 m8 q$ ~, j. M4 cTeam1 * + Team2 * + MistMan5 M+ h; r. ]& r. ^1 s: h: c: Y r. O
Team1 * + Team2 * + BowlMan5 B5 i# F r; ^. d- ^( L7 {9 P
+ D4 ]0 Y! F; \0 G: Y; l: U* C( u32 MstrStyl
9 ]- P; Y9 V3 {+ N3 _0 e' xMegaMan unleashes his power
: g1 W$ v! C& Y( e. [Salamndr * + Fountain * + Bolt * + GaiaBlad */ J7 e& t" }- w5 Y4 g+ F8 d
. m7 Y# j2 g) R+ U/ a
StdrdChip (Part 1)+ M# i+ H9 @+ {5 U
┌──┬────┬─┬──┬──┬───┬───────────────┐3 c& r1 k& F( Z2 B' O7 l$ z9 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ u6 ?" x& n$ C! g+ L├──┼────┼─┼──┼──┼───┼───────────────┤
6 g9 T: h# S" F5 U: D$ n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 l* \: {. x- W# w4 r8 K
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' ]1 m) O# B- _5 a9 t& j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. x1 R; o! `5 ?) h# B" L, ` V! w│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 y. U; t, |' ]4 N) k
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 c) B5 ?2 V- f, r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& w2 i; N, m3 w# J1 \
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 b2 i* R/ e2 e, N0 f9 j- O
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% P4 B7 ^( J" B) S# C% n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. s! l7 ~( j6 |2 b% Y! i* ^, i, T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ R7 ~7 U9 X. P: o( S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& k3 A$ C8 G( Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 `1 E( _" c& S! J4 W
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. X4 _$ U3 @. Q" ?( R/ K a# F│14 │Spreader│16│30 │ │** │Creates a large explosion │0 l p9 i% ]" K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 g1 O: f& I3 W2 k' K) x$ n- U
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( H6 O' c2 ~/ O3 u! v( Y* d5 @1 [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ l% g$ a% F$ b│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" @( ~+ z @4 Y; A+ \. y" e$ M7 L: }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
j- n* {3 B1 ~$ v/ Z$ r( u6 W$ a│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 R7 _! f5 K( ]4 { Y: ?) v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 C4 d0 s0 ?/ a( r/ O$ f% s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 | d- T* n/ u' l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( u, e$ V g5 m- h│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 S/ a* S; V _- i, W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, j# h% o0 `/ D1 a│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 ~( ^9 T, e7 o: a, }0 q; i$ y5 l/ o1 a│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 W) k4 ^( q7 j* ^: j, U3 n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" g7 U( W0 O& |2 R' m, h, d/ ^│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, X) F) c* R6 A" d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 p/ L4 ?5 u1 q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- N. D3 Z4 @5 f" `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 B2 ~7 F: L( V+ @
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" [: u* m3 u- F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 I2 v0 _% X* M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# H0 n9 C$ d% [4 j5 I! d9 y+ M! U6 p: I
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. w5 g; \1 Q) Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 m1 I' ]; g/ M7 B! y/ F( {
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 A) J& u/ ?, v. _! t1 E5 y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 d) _& l9 \4 Q2 l' k h
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) f' w# L% p1 Z! F/ A$ c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. I- z% b! n- B$ g! D$ o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 G# H" f6 ?, e1 N# T8 j1 V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 T2 r$ o! ^4 @9 L│44 │ShockWav│10│60 │ │* │Shock through enemies │8 M$ t2 M% A7 v' x
│45 │SonicWav│26│80 │ │** │Shock through enemies │7 a( D2 `7 o! x6 ~, ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' r9 ~( P1 D/ h1 B; Y! o* }) g1 u' d8 y& B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" Q1 [$ R+ z+ S0 m a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ c' d" w6 Z* u. |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 v0 q: i9 t; f5 e2 x
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ q1 m" I* d8 b4 {) E& L [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ A+ z6 _! ]# P
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 ^* Y( O, K9 x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 X9 D5 J$ K3 f& Y5 N1 M$ h# h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 f0 W" D- v0 J/ G. y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 T- C2 w4 g4 z9 i, `) g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, x: `) P+ P" |- R' a1 d
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- j# k" }) {. }% V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 n# G3 o4 Z" {& S) x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; }& k) g) }( b d9 z/ H2 g: e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 {& [, N- G0 {. `! h* G3 h2 [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ P3 Z$ ^# M7 w5 e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 c! R' ^9 R' r" Y* z- ? U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ @/ G6 i3 g7 a2 n. _ T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ z+ @7 o: H% j. [3 i: G1 W5 j3 `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ \: o0 K7 P2 J$ S+ [% a( n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. \ T, ?$ f* V ^5 y# h" t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' J: ?6 R6 L8 Q( a4 Z* K│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ x7 i+ h2 E- Y* O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% p0 ?* T% y$ j) V7 v- z, E. {9 f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( C; X+ D% c" u: e6 F* r│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! k5 [+ n0 m" L; Q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 B( F5 d8 s$ I+ o7 J, }0 m│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 G- Z. n; W- x- t; ?│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 _3 f. f5 L: T: d9 h% W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 m, Z6 n8 t: v4 a│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 g4 b/ g" m) |+ Y: Z' D: F! B2 T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. G- l7 ^* y/ L' y9 K2 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* x. ~! f; o2 `6 m# {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% }" Z' `) o" k5 n) k. f+ e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* @% @$ L% c( w- e) Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 n: Q, w2 I' N) P
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- h8 E8 S- O4 ^+ P. i3 n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; w0 B/ Y$ N. z0 K# h2 [/ i& v5 F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 n9 M1 B& V4 }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" _3 D: y: ~/ ] x; d/ c* n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 V! _9 I- ]2 h0 a+ m3 X
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- d" C" e2 p, `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- b: U: K8 y+ `& y6 B2 K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ P" J( w" M: X- O5 I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 N+ N, e* e4 g. r: r
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 L/ a, W' ~2 w% ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ P2 q0 m9 z& ~! |2 ~3 |6 ~ c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* \4 }$ d8 @9 S5 V7 O& y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% e! w0 E/ Q* c Q- n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 Z6 P, |2 p3 a2 u2 }& N, `( d
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 H4 L& ^" K' ~. L- Y( e, A* B! o8 O│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& P; y% K6 W7 P" L. X2 `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; l: r0 f/ W* T3 S
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) P6 }" H$ [. c" C2 }7 C6 T K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ Y- }7 `6 u" H
└──┴────┴─┴──┴──┴───┴───────────────┘
' S" P- a, e9 L8 N+ [5 ^5 B$ j2 ~- {. v4 T2 ^7 T8 ~
StdrdChip (Part 2): \1 y. Q! E. A6 K, E9 W% v$ d( X$ ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Z. S Y- l9 r" J+ H, S- }│编号│名称 │MB│攻击│属性│稀有度│说明 │
) l: V: r3 _7 T4 O├──┼────┼─┼──┼──┼───┼───────────────┤
: k1 g N: j/ q6 _8 |, p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 |* g1 ? }1 ~4 z1 |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 B% \0 Q9 C1 ^& T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! |2 u/ x8 x* q! G" w0 E2 w│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 k$ r5 H3 z' ]4 m# H5 h( e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# }9 Y6 a+ {- t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 @6 E2 v' d J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ c. P. }/ H4 L2 N4 ^│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* e; P3 _$ y0 O$ i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" g7 ^, c. Z1 X7 e# s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 w3 B1 Q5 a0 p3 P1 `% Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: S8 b' A& ^! O1 v5 n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* \# E8 E9 i' M. {0 P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 R8 |2 r, {8 F9 r# j+ C' X# ]3 o4 X
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 z5 P3 w& h4 a4 Y/ c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │3 C5 L O: H" s3 F. d1 F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 a) J( p+ @5 d8 \: O3 G1 V' ]/ c+ o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 q: I! ^9 l/ b1 n u Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# e) i3 U) _ ]( F; l9 @% i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 E/ y% l; l- Q" r0 E5 C8 l7 H4 c│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" X3 Z" c% V9 r7 \
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, K! H# e" O# @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 b' j* ?" {' Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 g$ Z+ G7 J$ ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( A6 U, |& q6 F i, D! R, W│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 \( O5 x) k X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 @/ F) z" H# d/ M" U│126 │Rook │30│ │ │*** │Protects you from attacks │. r# ], V& K3 Q2 V/ t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 l: o" R: f6 Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 p; S5 f0 ~! u; T7 F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ ^! }0 l$ T. i0 n6 E& Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* F6 J |8 \. z' `
│131 │Lance │46│130 │Wood│*** │Lances through back line │
L. M0 v9 z5 n" k- ]1 G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) F! G* s3 Q1 f
│133 │Guard │5 │ │ │* │Repels enemy's attack │- T+ N2 ?6 M# n: y# d/ W$ L7 Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 d8 b, ?. W* S3 p t5 ?4 B│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 k' T) M& A* C' O5 r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! b2 [" ~6 A" M7 ^; Y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% z; Z7 U. e- c5 U; X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" @+ n# X( f3 H) \, Z& N* r. w
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( v- X3 y1 E) |8 ^1 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │% r7 {* ~$ U+ o- @. z# B9 l/ d
│141 │Prism │60│ │ │*** │Prism fires randomly │
) L3 X+ T8 E B# m│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ b- L- f4 E B3 _2 b│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ T. p) J7 d6 ^3 X4 ]0 ?) s. h8 i& P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 p6 r3 n* k) O2 f+ q% K│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& N2 P" ^; W/ J* X( }6 Y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
% z% n5 o0 l" j$ m│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 [5 ~) R! k. \+ n│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# Z& M8 N2 {, B- g. ?│149 │Recov50 │14│ │ │** │Recovers 50HP │
% k9 E) h2 U) g0 [/ Z0 T│150 │Recov80 │20│ │ │** │Recovers 80HP │% l9 e9 Y" k! q* Z0 q; O6 Z# p" \
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# F. j7 G9 `+ Q8 w, R8 `: j│152 │Recov150│50│ │ │*** │Recovers 150HP │
" H7 v X: _: s1 f% [│153 │Recov200│65│ │ │**** │Recovers 200HP │9 |, {2 ?* _; b! _" o& ?2 `
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# P' D) k% Q! N; @│155 │Repair │8 │ │ │* │Fix your area's panels │
6 b' r; j- o& N* g% D/ }│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 w* E8 E2 x! f# Q1 a |) b0 k7 ]│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 l. V; d9 ^6 D1 S│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 F; r) Z' Q# Y: p$ D8 K! `
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ T5 l1 s8 P7 J7 i+ |$ n│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 a& h7 L, Y J& c9 x- e& k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! E9 K+ N" |' {- ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( I2 _1 t W) e* L
│163 │Invis │11│ │ │*** │Invisible for a while │
. D z( i, t. k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ |2 `; c! O" f5 D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 R2 I2 {, {$ _0 z3 X% F: _: H8 \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! c- B8 f- V9 j+ W3 h" R- G
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 a7 k$ O5 _" [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) ]$ u* |9 n4 j! G, r. b$ X, L& M6 f│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" ^3 f0 N) ~+ I9 l. T. X, p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. a; |( M' a' M, f, C! k│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" z! L. s }, M3 o" [1 F* b7 ]# X; S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' S1 ~7 I! [+ B! b- U, h8 ]5 l2 ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 X' L; O! `( k1 y& [7 Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 G5 \+ l% c3 m A
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
2 d. ]1 R z5 l& T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 o; m( K$ D: r3 a; c3 ]. q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 w7 X, f5 X& ^- k1 Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) }& U* ^+ {$ ?' U
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* N0 X) [ j( h2 {3 ^│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
K$ W# c5 ?* o! g) P) I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 ^1 y K. [, F$ M9 V% e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ Q6 u$ l0 I. a- t7 n
│183 │Hole │55│ │ │**** │Open hole to dark world │0 v" {6 K% @: X/ c: y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 m- o: j/ Z7 z( J U5 g6 s
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 N/ J$ O9 _% e) x2 l4 r" J6 R
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 o! c. h! h- w) _& i5 j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 O& [6 r3 _2 w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: ]$ K7 w: d9 p6 T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, o% K( k4 O7 I
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& e% G7 [* v0 S! h5 N│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 p# e$ V; c& G& S2 Z4 u8 `9 d* S│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 h% ^ A r# j/ T5 Y0 Y4 V: T, T. e│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 V# W$ k6 X- Q) p% W
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ q( T4 L8 e' c' ^# f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% X, R, N% p4 a9 L d8 Z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ D/ I5 R; ? E9 N0 v. I│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; Z& `1 y5 H5 |0 j8 J ?/ E│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: F/ l% ~9 c# i( V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- v1 w: O! s% l) a( K9 r, P9 X* [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, e7 V; |, u7 n$ J# l└──┴────┴─┴──┴──┴───┴───────────────┘
/ B O% y* W+ B" c$ u& P; \$ O2 g* P: m
, q/ i, N7 N( v1 b' S
Mega Chip Z, U, W) v; o# I: d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ @9 g) Z! n1 |; }│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 g- Z6 Z- S9 w, b0 @├──┼─────┼─┼──┼──┼───┼───────────────┤
3 ~( c# S: f2 @4 H/ W1 L4 e# Z9 ?7 z& L│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, W- i, d% B7 a7 W! ]3 l% x+ h# b
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, c- U4 Y' o% S9 j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. P! e$ n1 P$ u6 ~) Y* Q' e, }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. C! l0 O6 p6 s! a' ?. G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ {" z4 ^# y/ ?& @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │# g2 ?' J0 S+ P3 J4 v- W/ ?- ~
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( [7 q9 F/ l$ M│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 k2 W- @; x) |+ X6 Y0 x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* Z- b+ A6 e, K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 I: Y# d0 _, Y! C E" f/ l% i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 r' J7 g5 s; q" q/ s0 {5 h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* F) H8 @# I% o8 p
│13 │Guardian │82│ │ │***** │Statue punishes when hit │) D2 c, _1 E& m2 S; N# f+ k4 ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# I' Y6 x' v8 F) X3 d& x8 _/ W: }) J│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 w# A; C2 j5 T6 `# k C% |8 U. ]. m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 v$ k; c% B1 j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! }7 P# C5 `5 G5 q, ?- K│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 V# s; o4 x8 W9 ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- w0 [: e* x& W: D8 e: ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' K$ ?' l: F0 e│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 P& _# X( S7 _8 D- P2 q) B3 [% X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
P* \+ P' G! k$ n1 x* o, g; G6 Y8 M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; |, F0 T: ?% r& G% B( d, a+ l│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 G, F3 y' B' S L/ ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 W. [# H1 i& D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' ]+ ^ X f4 j2 t# s3 O│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- r3 t% k, G- _2 {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 ]( _7 X9 @( W O) w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* K# O- D9 s0 W8 {
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 y0 V$ u/ n! ^3 u( [8 ~│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
N7 x4 |& [2 l. F, p @% V│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ o6 {0 K5 g" D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 {5 w/ g3 o6 }9 v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& n$ t% k4 Y/ H7 g5 {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' b; ~% x/ g$ N7 E3 v- P; d# T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. C" G c# D' d│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 N% a5 w- c6 R. K, d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 z/ y. G8 ?* n% [! P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' U3 y+ ~0 T* s: @+ {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 X; H! K z0 j+ }& f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ ]7 ^* m* c: o- Q8 ~! V
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 C+ N# ~5 b! X8 a, y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% [2 b8 S2 S! w) r( B2 Y/ T' R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ K' p4 S; M1 c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 M6 P" n- t4 a% v+ @5 J% [$ K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; C: x* J1 W* A+ h* X: u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 S+ w# F) U% ~1 V. C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: B2 s: _ c3 u0 E3 r: t│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 x; l: k' x8 M+ h, `
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' x& t9 ~3 i, m) x! ^3 d0 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 Y7 `% E: E2 j7 X2 r5 a6 d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 a5 Z. i; {( I4 {1 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ Y! c. U1 E1 p( ], m" Y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 v% x: f8 A9 I; V3 c# o% G( f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. H% A) Y' E; t! C* p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) `) c) |) Y: W3 r' U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 l" _" m% S- U, q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# H3 O( O4 r7 ]# [5 b! ]' f5 k│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 ^9 D; g$ P9 \/ V; v+ W│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ s$ k' y4 V; S( Y: s1 p }+ P9 `1 q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 V8 h. E: `# {+ d y( _9 {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 }+ X( g" T4 `) B. X; G; x; ]
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; z1 M1 G% W, {# W# {5 L B│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& t; w& E) D Y! {9 \' T2 K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# ]! ]( W0 j3 N- X5 f/ L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ g6 b' B# g4 y4 A) t* B
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 E. f, E( Z5 F! ^9 G4 C% T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, V9 y( s% r; ~* q* @* Y0 z7 K m
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( S9 m* y9 F9 i7 _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( r# ^6 k4 O6 Z9 H/ l0 ]) T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 e0 V% [, ?" @, Y7 y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 i) R) t/ e, Q) t6 Q1 }
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 N: q0 [; p$ G/ g2 X8 z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* f( s G8 K7 Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% n+ L* M7 J9 l! M9 g4 }' {# u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* x: K, ^! x( n' {9 x9 Q# O4 d' a│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 ` K; o# U: y) ^│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& E' t( q3 v! j1 A- \( a6 A+ K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 w7 q9 p. Y1 G- I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 U7 ^' u0 |" |/ N% }8 r: P8 C3 a
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) K8 a3 C. P4 c( I% y# q' w* B& L$ ?
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% I" p B$ @$ {0 {6 }* f+ Q) i
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' O \9 N* F0 g" P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 H0 V. M* K1 E+ m6 D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& \9 X, A' P; t' ~
└──┴─────┴─┴──┴──┴───┴───────────────┘6 k8 Z( `; E4 @* I& ?
5 S9 ]' Q. ~6 B8 r- V" K5 R& Q0 C
- G/ B. u# y2 [GigaChip (蓝版)6 J, R' l0 q B# I5 F8 P b; B
┌──┬─────┬─┬──┬──┬───┬───────────────┐! v6 Z+ t7 X" k$ o7 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 J4 p0 o( r3 @+ b
├──┼─────┼─┼──┼──┼───┼───────────────┤4 U* x- k2 X- Z8 |: J: A8 s' V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' l5 `% S5 d/ J8 o6 {. L│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) T) s; B1 f6 c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) O0 E( N- H9 a' @8 X6 [│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 H$ p8 e: c. c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. \; r p# U* J5 e/ P7 n7 U6 a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: V3 u' M% O+ ~; h
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" `" j6 U- E9 d- N) h2 p2 J
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 r% o, ^( C3 E5 h
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- j# b. L5 f9 {+ M: [% r; S1 Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; b c4 X4 m0 y i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 x- P# @( n+ s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 a0 R2 z1 A1 U' x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& F( T1 {$ h: i4 Q3 x$ [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 u! |/ {/ u# @2 v4 ?& ]│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 F- x! `9 T1 [, L$ [0 }/ A# F│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ W) N5 S. }) b# k$ L2 J│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 b) A; G. h7 l2 S. X2 o* `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ X9 X8 j/ ?2 B4 g! G│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, m3 V& F; J/ Q. X! U% H5 `
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" B/ z; C) j' r; J+ H2 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ c+ `% H* _8 \& _& L
% q2 C9 V8 F; |; s/ yGigaChip (白版)(只列出与蓝版不一样的Chips)
3 N0 Y2 @: G& z$ |7 G$ l" [┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 n$ F+ d8 s6 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ]6 V/ _3 c$ S% ~- Q6 {├──┼─────┼─┼──┼──┼───┼───────────────┤
* [, l7 z& S4 Z& \- Y* o* I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' L" {5 l; \9 h1 Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& j. S" Y. H( L) u6 E
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
A* ^. Z" e3 O% d0 r, |│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) R) R- D9 F/ U, M$ G: N6 l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |