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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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3 J+ x. p* N! J' i( F■● ■  NintendoWorld    站友xliz原创
9 g  Y/ J  V. I$ }0 D■ ●■    http://www.NewWise.com " P* l/ |9 g3 C8 f+ C  X* G0 d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" [) S, ?+ N* v  t+ S. U, [
& k5 W6 o/ `0 S# a
* v8 e7 V8 }% p* F% J' E" _9 ]           洛克人 EXE 3 Blue 卡片组合
4 @! ]% t' h% J' E! J' t* Q0 A4 X- ~, V
. @& A2 g1 h# r* j* v! K# I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 D( ?2 Z1 V2 n; l; Q2 S大家要看日文版的P.A.或详细攻略,点击这里吧!

9 Q$ E, _  V# O- C) B====================
& u) Q% ]' q! X: r  ]- J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * q6 z) k6 T  ], z! a6 L
5 r( k4 V6 Z! c9 v2 |' y
以下内容格式如下:
: _5 x$ q- y. M: C& ^6 W" G' ^5 H6 g( m, x' ~- G7 _% @8 I
编号    名称
# O: s' V' o! D) K" S6 c( }说明
( h( ^. ]3 H" _; p组合方法: t4 _/ n+ A& y$ v# H4 C
---------------------------------; z- ^% \  L) H6 t
01    Z-Connon 1
3 I; w$ }8 m* |, t3 IUnlimited Cannon for 5 sec
/ Q9 q! ?( u) t: SCannon A+B+C3 r; h$ X) ^) T+ X
Cannon B+C+D: H- e% f, y; g4 l( c, W% N5 v. F
Cannon C+D+E; o; \, ^) c, i* K! U' z; n
7 h: D3 R2 _: ^4 O! w0 I
02    Z-Connon 2
' u6 O# }5 {' J1 A5 @" J/ L0 NUnlimited HiCannon for 5 sec
- n, Z+ ~8 g$ d  cHiCannon H+I+J. C6 y2 e: G; ^' ^5 `3 X
HiCannon I+J+K
8 B- e, v% `  M, wHiCannon J+K+L
1 I6 E* M# z: w( w( d
6 J) L1 x/ V9 `& t$ \3 e03    Z-Connon 3
& _, |) V9 y! EUnlimited MegaCannon for 5 sec
% `8 ~! \) M; tM-Cannon O+P+Q
, `" e7 t+ _( MM-Cannon P+Q+R
6 S% p2 H0 S5 OM-Cannon Q+R+S
5 {( ^- h. a* ?4 u# @, ]7 ]% A3 @: j8 ~5 p0 A
04    Z-Punch
; U$ S6 k; I" S0 C: Q+ t% k: vUnlimited GutPunch for 5 sec- f1 w9 [  r2 @
GutPunch B+C+D9 c$ q" ~0 C4 x1 y/ a- x; A+ [
GutPunch C+D+E
2 f' I9 w" k4 b( v  FGutPunch D+E+F( l6 J$ r3 k+ i/ G
+ h7 S2 s$ \0 Q" {$ j- ]4 I$ l" e
05    Z-Strght
% S% b6 \  k3 ]5 i' tUnlimited GutStrgt for 5 sec
! \8 I9 O' }( H/ Z7 l; u5 ^GutStrgt O+P+Q
6 i5 J" x8 r' uGutStrgt P+Q+R
8 D  g  ?4 Z% }, Z4 n, cGutStrgt Q+R+S
& X+ T2 l! G7 {/ N) O; N! ?; u9 j% B
06    Z-Impact& ?9 U6 X  ?) ~8 K4 X
Unlimited GutImpct for 5 sec  W  E1 E6 c, u9 O9 h
GutImpact G+H+I
- t0 f  S, M3 ?' t3 ?0 g* aGutImpact H+I+J' b" X+ f: ?2 d5 S
GutImpact J+K+L/ Z1 X& {2 Q! l+ Z1 _

! y0 x0 K# Q' G2 r9 Z07    Z-Varibl
6 v" @! ]( u6 r+ e& D2 Z! E6 OUnlimited VarSword for 5 sec
8 g1 Z3 ]5 W+ c2 t( a" ^9 M, fVarSwrd B+C+D: u- p& I! Q/ E6 r  v+ O9 x4 i
VarSwrd C+D+E
  F8 v; c  Z# `! G$ ?; P! nVarSwrd D+E+F3 z# c% R8 c# h, z" {! L0 ^
, ]/ l, x2 ~5 k# p, @- k% b
08    Z-Yoyo 1
. Y/ ~0 D$ A  T8 e1 _& xUnlimited Yo-Yo for 5 sec# n1 K" @) s7 q3 o0 _6 X6 n/ H& m) q6 t8 _
Yo-Yo1 C+D+E
, J( K, y0 l6 eYo-Yo1 D+E+F- t% g$ y4 B" b3 U" A
Yo-Yo1 E+F+G
1 P: {( f* t5 Y
( j0 I$ Q4 k2 j7 J( [09    Z-Yoyo 2
2 A7 p9 `: ?0 ?6 YUnlimited Yo-Yo2 for 5 sec, p' {0 L: {7 B, {( i
Yo-Yo2 H+I+J
/ L" O1 |9 ?/ u$ a% S1 _* YYo-Yo2 I+J+K" `' L* p; z" M/ w0 ~9 }( k4 S3 g
Yo-Yo2 J+K+L8 Y# `2 K7 G0 F/ B4 k: Q+ k

$ i* M. k6 w$ N: S10    Z-Yoyo 3
7 X8 f8 S* ]! h$ S% sUnlimited Yo-Yo3 for 5 sec7 l2 c' ], w( f- M
Yo-Yo3 M+N+O
1 P$ t* A$ E+ @Yo-Yo3 N+O+P0 h% }: Y0 u# ~5 J5 ~
Yo-Yo3 O+P+Q& x1 i% }( N4 V% f
2 e, w9 F. Y( C1 b( ^( ^1 r
11    Z-Step 1
+ Y+ ?$ U$ [8 t7 KUnlimited StepSwrd for 5 sec
+ v+ q! W, ?: f( f# oStepSwrd L+M+N
5 {0 m5 T6 [: b2 a% rStepSwrd M+N+O
) @. n  T; u+ }% w% m$ k* q% JStepSwrd N+O+P
* r5 K: R+ M5 ?+ l
5 `8 w) d" [  e: R12    Z-Step 2: j% B  x$ k! q  e* C" h" b- e
Unlimited StepCros for 5 sec
, B  ]  y) j0 q* K; m5 Q1 Z& V4 x3 LStepCros P+Q+R
+ x* Y3 c2 j& \( TStepCros Q+R+S
  W# J( X3 t& q1 yStepCros R+S+T
+ O: p$ m' ]! o/ \( V$ V" Y" p
: E2 ?: g: {8 T" n* A( c4 Z3 c- l13    BubSprd  r+ A' \: J% J2 m" b, [
Attks w/ spreading bubbles!
/ D! D1 ?2 n( z6 x9 o/ ?, E5 uBubbler  C+D+E- J4 g5 a9 Z& o3 C" Q
Bub-V    D+E+F! }8 R  W2 K5 a" X0 F+ x& g
BublSide E+F+G. U% G% r" r. ~! s. w
Bubbler E + Bub-V E + BublSide E+ M  F4 N) _8 a+ _/ c: ?* s+ l

1 p  W; u6 y2 j& l14    HeatSprd# P' Q( J" Y' X! z- c/ U
Attks w/ spreading fireball!
" I# R2 c4 C! G3 Z0 NHeatShot H+I+J- Z; m4 Q; B$ Q: B/ ^! P
Heat-V   I+J+K& l9 s! j5 q5 g  b3 s( d4 Y' ^
HeatSide J+K+L4 }9 t  g' |6 e- ?9 z' p
HeatShot J + Heat-V J + HeatSide J& ^7 I5 d& q0 L; |+ h

" e; s& t: H# R' f3 [5 R0 [4 Q8 X15    H-Burst3 C' G3 Q  @$ [) P/ \+ f$ O: q( e% g
Creates a giant explosion
& [4 f- [8 U( Y* {3 j& a! ASpreader M+N+O, D' ^" d' R1 R# y# s  h
Spreader N+O+P' U  u, r" @5 t* ?. ?4 l
Spreader O+P+Q: E7 G, c, j2 h. ^: K

% }* M$ e4 [" e1 }16    LifeSwrd
% X" r5 R5 N% m/ z2 \Swings a huge 2×3 sword!
- m( u" N! }9 r! m9 t& fSword E + WideSwrd E + LongSwrd E
: Q8 C. u# v+ X/ @Sword L + WideSwrd L + LongSwrd L
/ _: m, J' g9 d$ \3 ^Sword Y + WideSwrd Y + LongSwrd Y- d* j* t$ l4 [% S
8 R( E9 s/ n2 @5 R# V. v# s% I
17    ElemSwrd- h5 L4 c& F/ k. v8 L0 J: E
Wide swrd contains 4 elemnts
" W# v6 z& V8 Q4 ^% o4 ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 C# m( }; O7 U& y; b' u- ]2 A+ QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' H6 M( W, B4 c. c7 M' o! k9 K6 H/ b. t: K
18    EvilCut
0 G6 ^; ]: ~; u5 hStep up 2 & make 4 atacks3 e# h( r$ Q3 |( h+ A8 d/ q
StepSwrd P + HeroSwrd P + StepCros P) x3 c* p* @1 ^2 G# }2 j  ]4 p' R  T" z
, L; ~$ H5 Z9 y4 T0 ?  U8 P
19    HyperRat% B) B. O, C1 n( {8 }
A giant Ratton charges!' Z/ d9 G' X, z6 c" ?' b
Ratton1 A + Ratton2 A + Ratton3 A
: }. U$ t! h; E  ~Ratton1 C + Ratton2 C + Ratton3 C
- F7 C' J$ f  `' s% X1 g: r9 z' yRatton1 F + Ratton2 F + Ratton3 F
0 U; M$ A. [1 _7 f, L$ G  z7 f- u- V! W7 C3 T" x; E8 X% s
20    TimeBom +
( g; \- z( [% u) n2 |5 |3 `4 oSets Time Bomb in enmy area% H; [' _1 r# v+ d0 r6 ?
TimeBomb J+K+L. h" b: Q; x0 u
TimeBomb K+L+M
$ P: Q1 S  i6 O/ B, J/ PTimeBomb L+M+N
, C$ j+ O3 q6 Q+ E6 V
8 a0 D" Y0 w% R5 c& O21    GelRain
- S/ J# k" _2 ~, f7 t) L% AGel steals squares: E* v- F2 b/ R( `) F! D
MetaGel1 B+C+D/ J) o' n6 f5 E
MetaGel2 E+F+G& C9 `& c: e: E$ D7 ?* y
MetaGel3 S+T+U
+ i, R, @( C, c# q2 J  t( o1 r- j' ~. }! g
22    EverCrse
! N+ q- Y% g" [+ N' J" m) ^Shield chases enemies
$ h6 \. G- b; b3 t1 Y6 _; TCrsShld1 C + CrsShld2 C + CrsShld3 C
& U7 ~; ?/ o% |CrsShld1 L + CrsShld2 L + CrsShld3 L1 T8 G7 R, ?1 n" ?! P

; X- }( G  T  p* T( N9 B23    MomQuake- u8 U2 ]8 D" A: Q2 H
Awakens Mother Earth!% k9 F2 x9 ^5 M) ]- s* s
RockCube * + RockCube * + GodStone S
* P& H1 v7 c9 k0 g% V; z2 F! n' K5 H  \' M
24    PoisPhar
4 u" z; G: ~. hPharaoh generates poison
) u- U* M  ]) i+ w7 o  rPoisMask A + PoisFace A + Anubis A
+ E- a$ ?, B$ X; c! y7 y8 V: s
4 O- X8 x2 d! u25    BodyGrd  R- h2 M/ q, s# o
Bodyguard takes out enemies
" I9 F2 {% l$ q% D: e' d6 YAntiDmg M + AntiNavi M + Muramasa M/ w. W9 F8 e1 ^- K' X

# a* Q+ Q2 ~+ Z; }! d1 M5 {3 I! `3 l26    500Barr
/ _1 }9 M( c( e5 R7 K! H2 v+ d1 `Barrier absorbs 500HP dmg
+ \, K' U& }; O4 U; E, EBarrier E + Barr100 E + Barr200 E
- x: |& }$ T; S2 C6 MBarrier R + Barr100 R + Barr200 R+ G  P, P" K. E
$ g# X6 {& o. l) z
27    BigHeart* r+ i4 l$ Q4 p$ O
Attacks, then heals HP!
/ p$ G! E+ `3 B+ B1 {1 H- Y) ]4 ^( y! ]HolyPanl R + Recov300 R + Roll R
9 r5 u) i# a% f- Q- T, XHolyPanl R + Recov300 R + RollV2 R# f: o: H  u, p: X# y
HolyPanl R + Recov300 R + RollV3 R
2 g. Y+ l& q6 ]4 ^7 h4 ~3 X1 F" e; p/ x; ?4 q: L  H# m
28    GtsShoot
2 [6 Z% i& F/ b* h3 V( P! y! K& pGutsMan throws MegaMan!
; c, v+ O$ v  j/ l6 m* EGuard * + DashAtk G + GutsMan G
' ~  d" s4 S. U" i, g6 j6 U& r! |" g  cGuard * + DashAtk G + GutsMan2 G
0 L' V9 V$ k8 Y/ XGuard * + DashAtk G + GutsMan3 G' s  w  h1 a4 q* K3 a4 q& y
Guard * + DashAtk G + GutsMan4 G/ A( g# r6 ]- ]5 |

! v  d0 B3 h4 c) f, ^( o* w% x4 {29    DeuxHero3 s' x9 V4 |( j! e7 _- Y
MegaMan & ProtoMan team up!
0 w9 `9 j+ X) C" e( `6 v& MCustSwrd B + VarSwrd B + ProtoMan B; t: [2 K, U: `7 E# Z3 o
CustSwrd B + VarSwrd B + ProtoMn2 B
% @! S5 m2 E0 b: ?* {CustSwrd B + VarSwrd B + ProtoMn3 B
  ]7 _0 r4 c3 l# cCustSwrd B + VarSwrd B + ProtoMn4 B" x* R( C, `% P( P5 r# [) C  E( @

. k, Q/ f) ~- _1 a, P! J" Q, _7 V30    2xHero
8 P) o# I6 u3 o. H1 B) _3 FMegaMan & ProtoMan Dual atk4 w9 k5 M$ O1 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# D; l1 H# P( @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) U$ T+ z' v/ @$ ^) t1 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 V/ @8 j' f/ ~/ i. \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 h! v4 a% Z/ N+ q
! _' p, f, ^  l% P& G
31    PrixPowr* B- T  y) F: Z6 I
3 Navis attack at once!  U8 U* p+ J/ v
Team1 * + Team2 * + KingMan5 K
; S, F; O1 {' ?. Z$ tTeam1 * + Team2 * + MistMan5 M
' T* E/ j' B  Q& ATeam1 * + Team2 * + BowlMan5 B; N6 |3 d) R4 N7 B
' A) B8 U$ T3 z' N: Y
32    MstrStyl; n$ o' Z% t# p: y
MegaMan unleashes his power, b' i+ b% u* q/ x5 `6 S
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 c8 Y0 N7 L/ Y3 G2 h. ~, S
5 T. U( v8 I6 |5 F7 j8 ]( ^) a! ^4 y2 F
StdrdChip (Part 1)2 {/ R. U5 a1 D/ Z; Y
┌──┬────┬─┬──┬──┬───┬───────────────┐- n; [# p+ A3 f4 R9 O
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: {2 n! k2 L0 m& w├──┼────┼─┼──┼──┼───┼───────────────┤7 L6 o( P7 p2 @% U, S
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! W$ m/ _8 S. c+ ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  ]$ i' k! |! q5 v) n
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  P- z- Z5 B0 K7 @6 e
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 F, v( C7 M0 I4 r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( l6 s6 e# m+ w  o/ d7 ^
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- n$ L& Y4 z# ~; k0 u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ j8 @' ]0 a: p2 l, @# w$ t
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) k& F! T' }' |) x& U/ p
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ s8 K) l" H2 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( t, K' ]3 j  k! Q8 m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 J: z; m$ ]( `1 ~+ Z. X" G$ |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% L: u# ?) ]* N8 M: \8 p7 P│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ |% W& k( t+ r4 X
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
# d7 m4 H# {& I. @1 d│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 r* K9 g9 z% s: ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ V( t9 f6 B2 ?& A& l1 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 {3 x0 |1 t4 x& M  Q4 z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& G! R) y/ K; i. n( ~- e' T7 x* x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! |0 K2 ?9 q) X6 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& `8 `  g9 e: d( ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 d9 z: P5 k$ S4 S/ N# e) U# X- \
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' `4 h- ]9 h, M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ E4 c5 K/ Y2 z/ k5 N- I
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& m, Q6 ~0 a/ Y+ ?  W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( ?5 Z* ?) O; b1 b7 c! M, u
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# |5 T. I0 k7 C: Y& J2 q( |2 Z5 E* @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; |. L, F: K* y' q, }1 W/ [
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 }+ O3 e; Q4 y1 z+ |% I7 E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# O+ f7 s9 w: U5 t( r' @$ U* g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( o, m0 O3 Y1 Y2 k│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 u- k6 i9 g; O8 G4 Y+ T│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" H% L" E5 ?3 b. k+ ~3 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% a8 j; k2 i" j. Q7 b│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& B7 b4 \- U  z/ n9 e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# S% |! b2 \; {$ ?3 U. U/ D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 N5 n3 V( l5 k3 X7 u, J2 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, P0 S5 P6 h) l$ L! V" c│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( i* R6 M$ B; J, t8 @1 Y0 |7 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 }' ]4 }, }# G! k+ ]! l( V) O: o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ D; A- E" W8 w1 ~8 {: f+ x3 Y9 p( g│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ S* @+ N" R; p# a2 _* m0 u│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 K5 G. ^! H6 X  V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │& R/ X' X/ R% U! v. U* q- c; C1 V
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 q* @' p! _$ B│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* l# U( \! r# X; |; |│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 j( f  G2 O$ ?& O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! h6 A( V2 r% ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │! Z( H. {" j; S- d5 e9 _
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 A  `; A  ?' [6 @  R# K% d1 W
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# o, M  ?- b9 {' X5 n4 G' y5 ?' R
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, B0 ?. I+ y6 t
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 I/ a5 E% Z6 F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" L- Z; A9 f! W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- r/ V' \! \- s* X- u7 [" \
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" N4 b6 r/ h" Y& X+ W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& I: K7 `. T# n2 g7 @$ I7 S# _& k│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ x3 P5 Q$ A( }" @' W. A
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ S2 q, w/ o7 h, }
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 ?7 i. [/ R; T4 @9 D, l│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; n2 E8 F7 z! S+ t/ A% O
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. E* _% d) e- |3 t/ {4 |7 ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 c6 T# y- }5 k' @" s; V# W
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" J# }0 z; d( [. `! S2 X
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ h, ]  B/ L( r7 G9 F  l8 N
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ A9 ~* E- x; _/ D" V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. m, s4 b+ {; L3 p3 `* ?2 {
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 p9 Z2 ]2 [% J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. H2 h+ ^9 ^9 C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 F# }% g( |5 s" r6 z8 z8 L. X
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" m. Y+ ]+ p. F│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) |( u' x* k- K7 d2 l! H6 j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 v6 D" B& ^9 y6 H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 P7 O5 P( w) y! E* A6 `│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 E$ B; J. c) B; w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' N& Y; ^! C& L$ y4 W9 U' c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
$ ]1 ~& D: P2 q, |9 T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ b- @; S3 I1 F5 R6 w
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) s& e+ k, y  Y. A2 Y4 m" i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( ]- }6 E  e5 L$ R3 o
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& C7 M% [0 [, T/ v' p+ F% |│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 K- T- j4 Z3 Z" ^( i│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. \; r- {% u* ?; i8 K  {$ F% |│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ l8 v, q4 z) q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) u1 V, {' X% a& L" ^  U
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 D9 Z  T+ ]' L! e1 h│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 S  }+ j3 F) ]│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ d' }0 K# M5 Z/ e$ {+ {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 T0 E/ @! G$ k8 A/ [
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ w1 L9 a! F! l9 W, j; c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: c3 e& b: ?* H2 e1 p% p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 J% A. C# h; z) I; y" v% V│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" [' ~& D% A2 T2 A9 c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ v5 F3 o1 U3 c$ T% J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
2 ^+ j. W& n8 \4 g% _9 m# F│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& D% K2 ?2 z* b$ W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 ?* p& s5 Q# L6 r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 H, L$ c2 n" @( B6 @1 q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 o3 A% q7 B' N- F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% q1 W# Q, y4 M: i3 c# b8 j. b1 Q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* Q% [/ j/ E) L- O* w  m
└──┴────┴─┴──┴──┴───┴───────────────┘- d+ U+ Y' Z- S8 \, T

, \. |$ U2 [9 I' W- i# }StdrdChip (Part 2)
4 f/ X- W& _, F3 }5 w6 ^┌──┬────┬─┬──┬──┬───┬───────────────┐
1 ]. o$ N( U4 Y* M│编号│名称  │MB│攻击│属性│稀有度│说明             │; ~! G1 D8 q' t$ q7 ^
├──┼────┼─┼──┼──┼───┼───────────────┤
: d( b) t9 Y2 H) }* M, u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ F. y! M3 p7 m, Z/ \6 c: c5 a1 V│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, D6 T5 h$ Q/ Y; F( w
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 t' q! U; D: [. @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 l/ l  z2 }8 @" f: @) G: e│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 m& u1 |3 ?* L/ Z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; n. _2 @& v# n' \, m$ {
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  |/ B7 E6 K2 Y. J$ g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* [7 a" T9 m8 L4 M% J$ B1 a; e2 @* c# _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 t; B5 e4 y; @8 I- n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 [0 W$ w/ g9 x9 v/ ]& V│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 |  Q& N* h: T2 b
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& f7 u# {3 \9 C; L' R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; f0 q" i. k0 N2 r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# F' F8 K- Y( b4 U│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- H. J+ V2 z& r% B2 N0 O1 k
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# _4 T" ^% L" S# G4 M4 F0 V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  a$ `4 b2 D4 Q: b│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 }  b4 s3 R% l; g2 f. x3 ]* j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: I7 y% s( b8 U4 X0 H. L  b: u
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 n9 S6 k1 h, }! q; |5 `3 r3 Q2 S# ?
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 E! h9 P% D4 t: A, R- T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% {1 f! h7 d  {
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, e- D) ?! r3 U8 X6 |+ l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ G7 h' @0 V6 U) l
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  |# f5 ]5 R/ ^: u4 v4 y* O+ m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ s# ~9 _, K& I+ s2 {& C5 y│126 │Rook  │30│  │  │***  │Protects you from attacks   │  j% c* Q3 O3 M# i* J
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: q: i/ I, N2 E  T' [
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 f9 |: \) J, i* B' l2 M
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 b2 @  v, {- ?. i  p3 H: N' h
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# W$ V! s; ~6 h9 u4 p9 k
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  o. G2 w4 _+ L+ g7 X
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& S: b( g& Z% N
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) `4 y6 J/ c* x│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 y6 v' D4 S% `- p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 K- X. H0 c3 n: O  E" l: z6 }
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  p  R# i9 c9 g# b- {
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! x8 ]7 t. `5 E1 u, ]- B│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# E) a! P1 V/ n; r+ P, n" V8 }% {│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& m( g( E' I% \* c/ t: r5 h│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% r2 q% r+ u* Q" F) H* W) a. N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) O7 ]! G, `  ^9 }, N) z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* A2 f6 [. ^1 j: @( T
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 a$ ^9 p; `8 l* \) F+ a
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 w) R/ O5 Y: `+ A/ b
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 O3 [' N# I1 m8 z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ u7 i0 ~) ~7 H5 |' L
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  t- z* Z  \8 k+ ^$ `4 ~, ^6 q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 J! m) _+ W& z; ?7 g: z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 L4 A9 _* g  K9 Z: b6 S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" B' [- a4 G8 R+ m$ A# Z1 v" F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, z6 s3 x. N. j0 q! [. e2 n│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 h$ }1 K2 s$ r9 W1 Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 j+ M2 O: k" P; @$ @9 b3 b│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 k0 b8 |6 l+ K0 H! T* l  ~- k│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 y  H5 K. }5 w│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- s3 @4 t7 U. }- |. |& c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# M) U* M2 [' g8 _0 s" `! d, `; s│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" _9 l7 x5 M+ v) L8 m, ?# g
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: j# J1 e( V& n' {, K% T3 q# T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! F- K+ P2 Y8 ?5 Q5 \│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( x) k& j! H3 y, N- s9 S! i( O/ N
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 ~0 l5 ]& m$ W" n2 z/ w
│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ O+ T3 i1 b1 A│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. X% K8 X8 h3 X9 @( N  p! d1 \6 A+ Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, O9 B7 f3 V4 n- \/ k$ s( B/ z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! p9 E3 r! r) ~1 I0 v7 ~! Y; k
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' b, k5 r  ^5 K0 v6 g: L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  s/ p+ X/ E- U8 O
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! z7 U9 a0 y/ K│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) }8 R/ }- e1 L
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 E8 c& T7 J- T; z9 q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* r$ X. H& Y# Z9 E: y' }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% ^- [9 }4 r; U4 v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' Y' C! T7 K- a1 @$ e. M$ r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ a1 H; K' \. e; H( Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ i$ [5 O5 r% W! j$ i6 [9 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* r4 V) Q; I: `) W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: `, v! [2 }; k) ]" e; K
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ x  K: r4 Z* t$ ~3 p$ P+ ~, L│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 u$ s' C( w# p  w- h7 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ j& F5 l4 H% N$ I0 [
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! V3 q0 y* D: H8 Z1 B1 S│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 G' _/ d$ `4 X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 k( O: r5 d( Z. }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  H3 _) c; m" o: t9 P  R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" M2 x+ R6 b2 o8 ~3 T" v4 u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 r. j" D# }% M+ I( N; }  ]% G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! z$ q2 L/ |/ f3 n( G4 y1 j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 d) H; b6 ~; }: w% T1 v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 O) j9 i) f" y# ?8 W8 j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ e  G% U% B1 o9 R" @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ b" k( E; d3 h8 N; }4 A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) B! h1 n- s' U. m& e8 t2 ]
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 k$ V, ]1 X; n+ {; u│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" U9 T2 ?" ~4 A/ M9 F
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, `8 |# N8 b* u2 J
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" q! S  N, v" q. Y$ E( n│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' ?* ^! }( g3 v2 O1 l7 l8 M│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ x- i8 D* V" w1 ?2 R5 U/ d' c" L7 B1 k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  |# y; c' R( z3 R. G- F7 C
└──┴────┴─┴──┴──┴───┴───────────────┘
+ ~$ m& {1 K$ M  o$ E% m
" {/ m% I0 i% m; i+ D* |% r' O8 H9 T4 Q5 J2 @
Mega Chip
7 q& l9 R: `! j┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ F2 w  a: w5 o│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ G! ?3 L# M. x3 Z├──┼─────┼─┼──┼──┼───┼───────────────┤& K9 t3 x. z: B: U8 \# F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ x/ ^! i" g: B  [5 @* b
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │5 h) ?# f2 S: f; E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  o1 U. D+ _/ K. ~* U$ X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  _0 c! M9 j0 X( _$ [! n+ n1 _│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 `% \% M+ i8 @) i
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; `5 e  H: f+ h) F2 o4 ?2 B
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( j, [, h0 t# S. Z- e( G
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ c' I3 \% m4 `' q" b$ i
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ G9 n% T$ `  }. j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" }2 [- D) \2 w* N; v# e0 j9 h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 Y( ~  L- d" a7 B, o3 y9 I0 f│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 ^" ]7 h$ Z5 X- p2 |* U│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; ~; L# O0 {$ X! B│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& G) S+ D0 ]5 L/ ^. @2 i│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# Z4 p: Z6 D" X! j& f& Y2 C" _9 j│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 }9 J/ P' L. ^* I. V6 B8 H) J
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 Y+ Y, T3 [8 l: f' @; g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 Q8 Q# `7 d7 v, w7 g│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ F. v9 O2 D( t; h' d  G+ r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 {/ w  s7 A1 t2 ?; w6 c" I, }, {│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ n$ I+ d9 ~3 s& c$ R! y% w( V
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ H2 |3 ?* y& t
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 C! ^2 a- p8 e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 w4 u0 b6 }& d5 z* g
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) {/ I% h0 d# n& h- K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( l7 }5 |& c4 @* S! ?' U: s│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. _, F4 E/ |7 n2 }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! i1 [9 S+ [$ m
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& t. T# q  K. t1 Y: Z& X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. m9 J) s7 s0 v1 |: q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- T/ N) T) N2 W4 D7 Y  o  v1 A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 v* ], Q) d- S. l1 r# F6 s│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  u+ |: [- t6 [& {4 t6 l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, ]! u: z$ Z. W/ p; S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 ~1 f. U4 b9 E  @) S4 |( @
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 Q5 C5 H; ?0 W, N# V6 U5 L' V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( F0 A" b2 F# S% R
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. T' c- F0 m/ \' h% V" X$ y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: k% l- G$ M( A/ x# I" d
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# x  Y4 M7 K8 L( o3 v8 c5 ]9 c5 }2 y" V│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 \+ l. Q  e  {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 W- |( r( H$ U( t" f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% w, T+ L9 E- K8 ?# E9 g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 e3 f" j& E. p& f  G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  U4 ]4 n3 _' W' i" A│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 V5 O1 a1 T; o+ m! q4 I: [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
! j. }" w/ f' V. A- E( b1 `│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ J) O: D, H, g1 h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& [1 q' @( S9 z! U& N0 M* t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 ?& C& a! V9 E; ^1 t; \1 G, ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ X3 P6 H& z, T- B$ V! q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 R; m! P4 v! i- I8 O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 _' S% [; h4 R6 k; [. ~2 i
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ \+ ^2 _; f  y% x$ m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 r) m& S8 C6 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 ^3 z# x7 X" n( [; u6 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │6 X( [1 @! H8 u8 S1 U+ o; U& r
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: N( D* @& C1 ^* v$ D  ?& t- V, }$ `. x
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! r) Z" P, E( ]│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ F( P" N/ i1 w. `& M: e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: I. K" I8 }. M1 Y" [
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: H- m8 y  K1 V9 \│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* d2 L: z( L  Q2 G/ j& l7 }( C$ U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- {6 N  M7 r/ s; @. A
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 B- I: [4 \+ k& M  ~0 _( d) |│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 E. }; f' h; i: l) {# a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' v0 m" P7 K0 |" n3 T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" a3 [3 J- X: q2 \  T  F  V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# f1 S/ ^3 o. @/ ?│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% ^- Y! Q! s7 q' C1 z; |7 K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( t# f' k  G9 X% l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 E( V& j4 M$ {1 z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 A4 ]4 {$ S' r' }& J' @+ W$ V3 F
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ ^, m* ]7 M/ A& t
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ |6 G9 k) \: C) p) h
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! M% i6 L- ~$ \4 l- l! _  [8 i$ y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ D: a, f$ O' Y5 v% W│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 Q' Y; e2 ~) b/ g  c6 J+ P7 w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, G7 n6 E! K$ G; Z8 F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( i/ y3 n5 |2 r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 P9 v4 R$ F9 O│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ p% c" A# X2 @, I, I2 z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* B0 P9 S( X+ V3 S1 a4 ?* i9 k│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 t; V% w6 `* I% ^│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 ~0 j4 X; A( K( @$ K  a+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
# P+ a2 }5 _/ Y0 m1 Z
. ]1 V  B5 i. K* q2 C, m2 p' Z, ?2 z* K' f. z; o+ T
GigaChip (蓝版)% h# j( P+ Y" p# J; H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( f" d0 y% N5 x" k│编号│名称   │MB│攻击│属性│稀有度│说明             │
" e" c, d# ~$ v, P+ t0 n├──┼─────┼─┼──┼──┼───┼───────────────┤1 W' A5 {& ^  l. D; o4 |: B' K9 Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 r5 k5 z6 Q8 y- W, J7 o4 S7 [  q│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- Z+ `5 P- S8 @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" j5 O- j" ^: f3 q! ?7 T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 Y* d5 A( T& Q5 p" g. ]" M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 u5 ~- E0 }; u0 J* Y3 F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 M! B5 I/ P$ r" a9 w- D/ T& s│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" M2 C. T& r% J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& q& t# o2 j- Z" Q
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& S5 G( W' [" t5 I& P5 t4 c5 h  e/ a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 t/ Y( g% l4 e  _9 T5 A- a8 b& Q# [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 T5 l( E  v9 v* X9 m$ l9 F; ^. V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
2 C" A( A* J. t' w# H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 Y) k: ~' O5 }& o; [6 v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ ]/ c. R, {5 _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 P' S0 z! ]9 G1 N1 s! [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& R" p3 q& r( D$ W│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) D$ a* m: q* d; ~$ H% w: X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( |; H3 j" ?5 {% P/ Z. N0 A# t3 P
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ r( w5 H4 u" L8 `9 N4 P
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) i$ B3 h* i2 K- h  v└──┴─────┴─┴──┴──┴───┴───────────────┘! q1 I# x( b$ i; o

  D! d' |: ?8 ^GigaChip (白版)(只列出与蓝版不一样的Chips); q. I$ T( T. d' {5 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A1 x% o! u" E, e+ ~' k, ]7 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 h, h2 P8 V/ {  |+ B+ H  I- W├──┼─────┼─┼──┼──┼───┼───────────────┤
: q5 ]9 x2 E1 O. r3 E) U/ u# A% @│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; W5 p! t% @6 y5 Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 _/ t. g+ ~, o3 b- t6 E( s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( a5 h% g9 A6 V│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 O3 B* q$ x# j' j8 b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& \5 _* B& e3 e: d6 O; |
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: n$ y9 j% h* |/ c/ w) R' V

6 L# b2 i5 `# f0010020030040050068 N3 e& p6 q# ?% p* i+ h0 z
007008009010011012
+ n8 V# Z4 ^; z6 g! e% ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 H0 v6 s1 S/ @6 K" j9 C1 K! V$ _2 i, [/ W; I: y6 \4 |
0190200210220230246 ?2 d  v' u0 Q0 d
025026027028029030& I7 U1 F3 F/ R+ r0 _# Q' O+ W  a2 r
031032033034035036
, D, `" \! x4 E, g8 i+ a
$ B3 K: D+ J6 Z, H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' `4 q) a! l1 G, f; R- U4 h) ?

9 g# V0 \9 h' F- w! G037038039040041042+ y* I( N3 C. ]4 b
043044045046047048
- p- {: V1 ?% J$ \049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" W4 q  q3 h5 e; n% y4 |( v
3 F5 k0 S9 Q! G7 }1 E% a  z: t
055056057058059060( }9 R$ }" ~5 h. S  U  L
061062063064065066' n& v# o# _/ I! G& g
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 T" S9 p% A0 D7 D6 n5 [

) y4 N5 f5 l: w073074075076077078
" G- _$ K6 r3 Y/ n2 U079080081082083084
& P# M" N4 U& \) S4 y9 d' c085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 F- V9 _# {* |+ Q% f+ T" c
- A) w  M/ `+ E( J- ?( G/ m091092093094095096
  q! |( Y4 k2 a9 V097098099100101102  C7 g2 X1 X. I8 n2 W$ a# W0 o
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& x: g3 K! R6 ]" l

( M6 H. I; l; V- `9 o1091101111121131142 @) u0 D* u# c$ ]' W% ^. G
115116117118119120
8 J- n( s% f! m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 Y& J/ z% o5 X6 z. e6 W

* n7 o+ g, B' K127128129130131132! j4 `. L! Y2 G
133134135136137138
' F8 C- l6 `7 X" T/ g139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" D" [" `8 Y: ]) P" [
$ `5 s- I" T5 c6 D+ k& `  @145146147148149150
, }' s$ E8 v  G9 ]; t151152153154155156
5 L1 g6 V; f+ S0 u7 w* A) l) R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ F8 B, g5 o* Z5 v
& U$ U# ?3 [$ R, a
163164165166167168
% l! \  z. y) ?1 K5 z( r9 E4 a0 `1691701711721731745 W1 f- S; Z5 z8 _6 q  b- t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 U" `9 y2 `7 s

$ c9 ~& S% j) A4 Y9 }* M: ]181182183184185186
: ~8 k2 l0 S' M0 e187188189190191192
5 U2 r  V, B5 ^. p193194195196197198
& [, |# d% O, [( t199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 g+ x: g. R1 O$ W
  I5 z! C3 {( r& m001002003004005006
" x6 s5 J/ K; ~' A5 w2 z007008009010011012
2 N. T$ c# o5 }6 ~! }, B013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ C$ i" T% y! [+ J( y
! `: e6 E* ?, j2 J) b% m
019020021022023024+ D  ~  L$ I; v. _+ F1 j* t# P
025026027028029030
# X, d, h4 W5 r* a" Q& ]031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- @+ {% Y3 y- H$ }3 W: e/ {# c& X, R  w; y+ Y8 X* v. Z3 J
037038039040041042
! f. M* a; ~& w- P( x: W' Q5 ~043044045046047048
9 {0 k* E, p! F  ~/ b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: k' ]) R2 p7 Y5 Z) x9 L* W" J9 c! ]

' V% L" {! W1 G  j+ n055056057058059060
3 @: Z. k- t% z6 N1 o7 e9 T' T1 k061062063064065066
$ q" f3 w2 Q4 @* X067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) t" p( E" P, {! M* Q$ b
2 S8 i7 P7 i2 R7 K$ j) f
073074075076077078/ y0 T4 N2 I- X
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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