转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
2 ]0 n$ L4 E, A: q | F8 \■ ●■ http://www.NewWise.com - h0 q. v: a4 o) E+ H7 |4 `* L
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^# |; v5 n8 r6 e) G 洛克人 EXE 3 Blue 卡片组合
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3 b1 P4 y$ l$ H" F; v) t. H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 B1 u4 S4 _9 J* c X* T; U
大家要看日文版的P.A.或详细攻略,点击这里吧!
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. ~$ j% l' c* c' E8 j \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
j Y7 P7 R( Y& G K说明
' W. v$ h& h) E0 D4 b1 E% T组合方法
6 U) A% N0 R7 J+ e& i0 Y! y---------------------------------
1 y+ D3 H' F1 \# v! S4 K) r u01 Z-Connon 1
! U% W/ y# {9 Q o: H: DUnlimited Cannon for 5 sec& ? N! \8 P) s1 {
Cannon A+B+C
1 T8 r: P m7 C7 ` C; M# WCannon B+C+D
' [, }! p) l. S {0 ^Cannon C+D+E7 S- \8 Z" Z6 v/ m, O/ {/ A
# }. @5 t' t- b4 t* T
02 Z-Connon 26 {( E+ N$ k6 o( m) d& u- k9 x3 F( t
Unlimited HiCannon for 5 sec, J( I$ r) a& C1 M5 o3 \4 i7 {+ @9 L
HiCannon H+I+J B, O0 K: Z7 }/ W
HiCannon I+J+K
6 W- ^ I# t% Z8 O! lHiCannon J+K+L
+ q7 w( \- Z" e& a
3 q7 P0 @' i3 S# K1 { c03 Z-Connon 3 M$ O/ \5 P5 I( N! [
Unlimited MegaCannon for 5 sec
# ?2 ~9 u/ Y6 o0 l& X( gM-Cannon O+P+Q
+ j0 B: Y4 h6 [( u" s) OM-Cannon P+Q+R
8 Y* C5 ~! @3 {+ M/ {8 mM-Cannon Q+R+S
+ B- \! v6 [2 h; h
: l, K P7 Z7 a5 s04 Z-Punch
) r* `+ r( W7 m3 E+ o. t/ Q, A" OUnlimited GutPunch for 5 sec
# x- ?+ m4 g. D0 K kGutPunch B+C+D
* W' K- y2 Z' R; {/ yGutPunch C+D+E
/ w4 X. v# [8 V, K: HGutPunch D+E+F4 R+ J3 o; O3 G- c" N; t5 @
3 q9 q8 _4 U1 _2 n, [7 d6 F05 Z-Strght
: r8 Q a+ N, C5 |Unlimited GutStrgt for 5 sec
2 j9 T; q5 {5 _8 UGutStrgt O+P+Q
% s/ t4 S; r2 k6 G' r9 ?GutStrgt P+Q+R
! _) }. s' K: z T: f8 qGutStrgt Q+R+S
, p* X+ D$ r1 Q$ u
. M s( S4 v" m; `, k$ q06 Z-Impact& {) g, N, W3 M. V
Unlimited GutImpct for 5 sec4 }1 R% M" ]1 r; S
GutImpact G+H+I, m6 l8 z4 T4 ?0 | l9 ]
GutImpact H+I+J
4 }' T# m$ ]/ Z: ^GutImpact J+K+L
" W& i+ @ f0 R4 L; ~: {3 J) n! n( B# e8 k, S+ t6 S/ }- ]9 c/ g
07 Z-Varibl
8 j) N! Y4 j6 y5 rUnlimited VarSword for 5 sec& w$ _! S: Z2 e L/ z6 R, K
VarSwrd B+C+D' p4 W2 y5 h1 E
VarSwrd C+D+E
% z; d8 ]& V3 s7 f j. LVarSwrd D+E+F
0 W# [. o: t S5 S( }+ u3 u* M6 u4 ]
08 Z-Yoyo 1* s, d* `. d) ?7 D$ g; Q
Unlimited Yo-Yo for 5 sec
" Z: e q0 L: \* KYo-Yo1 C+D+E; N% q: P$ X" p1 _
Yo-Yo1 D+E+F8 s; B% \$ P* D4 g0 p9 H
Yo-Yo1 E+F+G0 y% {. l7 | ]& y# _2 }
2 f! c0 D" H9 \9 x1 C1 K
09 Z-Yoyo 2
" F+ @' M2 D3 o2 P- P" P2 y* _/ g% zUnlimited Yo-Yo2 for 5 sec* X7 N0 {4 O7 d# o: P! b$ w
Yo-Yo2 H+I+J
! X# I9 K$ x1 ?" L+ j( z; O9 V+ AYo-Yo2 I+J+K
( M! B; C4 v: Q9 g/ P( c7 {Yo-Yo2 J+K+L
0 g* {/ y* L* r- N: y: ^5 Q
1 i1 b+ o- Q* j$ j4 v10 Z-Yoyo 3
9 g1 w6 P) J2 O, F8 {Unlimited Yo-Yo3 for 5 sec
% F; f% q3 u% h2 ]1 c DYo-Yo3 M+N+O2 r7 v. }/ K! f7 P t
Yo-Yo3 N+O+P- z2 P% [) V; e7 L
Yo-Yo3 O+P+Q
: x+ _ |! i9 D* o1 Q* }$ I3 [- S: E( c4 o& ?3 Z+ B
11 Z-Step 1
8 k/ [/ U9 h4 P$ d1 {! uUnlimited StepSwrd for 5 sec6 B1 `8 A. q, {* ^; C4 A
StepSwrd L+M+N1 `6 H' Q: E' L9 G) f
StepSwrd M+N+O, b1 Q1 k1 w& \7 i
StepSwrd N+O+P
! e' t* J* E9 F3 X9 x0 M( t- n# x0 s+ u$ K+ O l8 S; g! G. }
12 Z-Step 25 X3 U) u( e$ W) A5 J
Unlimited StepCros for 5 sec4 L+ {6 ]4 ^8 y3 R0 `9 E5 _8 x' s
StepCros P+Q+R
; p( D) {& K0 MStepCros Q+R+S' q0 _ P. x- Q9 A
StepCros R+S+T
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13 BubSprd; U7 R2 V6 q) F
Attks w/ spreading bubbles!/ I8 X8 r% j0 x4 j1 I) e% X
Bubbler C+D+E
/ O/ U" E5 v0 J: e0 }+ ?Bub-V D+E+F2 _8 [9 Y' _! d. c8 B# R; a
BublSide E+F+G+ C6 x7 w5 b' h
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd, z0 w$ P; A/ r& [2 ~
Attks w/ spreading fireball!, V0 d& r3 l$ {* g8 |* i
HeatShot H+I+J
5 H% J$ |5 G4 _; T7 n' r8 c8 oHeat-V I+J+K
6 g( Q( l4 W* ?HeatSide J+K+L
V7 ~* z' y) X$ c' KHeatShot J + Heat-V J + HeatSide J
3 W; F) i* b8 R. l* V/ K% h3 d1 f k$ `5 @- r# F; c
15 H-Burst; x0 x2 |" U3 c8 @8 G: E h& w! `
Creates a giant explosion7 E7 @% u% i% b7 l" P3 Q2 l
Spreader M+N+O
0 a; N/ l7 l( j9 H' H, |. @Spreader N+O+P9 L' e5 t$ ?6 _4 |+ g
Spreader O+P+Q
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0 h) H6 |- O+ Z, T16 LifeSwrd* ~" l3 ^2 q7 |2 l
Swings a huge 2×3 sword!5 E/ C* [: d: b5 X- z% |$ I: C
Sword E + WideSwrd E + LongSwrd E) {2 A+ L6 W0 N2 T! i8 t1 W
Sword L + WideSwrd L + LongSwrd L
' ]/ G( F" b) m3 WSword Y + WideSwrd Y + LongSwrd Y" E* _( a+ Z9 J; x4 z( l
9 B5 [3 N2 J0 ?17 ElemSwrd5 N- t+ C* {1 c% Y Z# j1 s
Wide swrd contains 4 elemnts1 A* U- M+ R3 ]% ^4 y* W
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 A9 f' y- Y/ bFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 J- B: O6 g9 u$ z8 [
8 x9 {' l/ ~1 G' }18 EvilCut
. e. C& Q* w6 [- B* MStep up 2 & make 4 atacks
* d" _% C, ^5 ? `8 @" aStepSwrd P + HeroSwrd P + StepCros P7 @7 I/ k& o: X
4 l! F4 s( v% R2 K+ @; i1 }. a19 HyperRat
0 c. p5 \, L7 m) Q0 sA giant Ratton charges!
! K" t$ O) r4 i2 L; U( kRatton1 A + Ratton2 A + Ratton3 A( K4 K# r8 {3 _+ ]' u4 e1 h# Q
Ratton1 C + Ratton2 C + Ratton3 C
( {4 g! U& {% `0 I) e" DRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
( P: J& F& I3 {2 ySets Time Bomb in enmy area& `8 X1 e0 p4 J' D2 ^" b
TimeBomb J+K+L/ N1 m* E0 m/ ?: M; d& c2 f0 J
TimeBomb K+L+M
" u- Q* B2 L) ?) N( K2 N" kTimeBomb L+M+N
8 [3 o" C6 Z0 r4 i9 e& }/ h2 i8 d0 x$ Q& N- x2 J! N
21 GelRain2 m* v. v7 c' h& n _6 @% w
Gel steals squares
# f6 s6 B- }" L, f( G$ OMetaGel1 B+C+D) G1 t P% \* P; u; @" G( R% \
MetaGel2 E+F+G
" t* P( T9 O( b& ^9 x% Z* EMetaGel3 S+T+U2 T* b& ^, J$ [* i+ g; d5 K/ ]" Q: m7 @+ F
. d2 s. @: N! u22 EverCrse4 v I; I2 Z9 U1 S) S: k6 }
Shield chases enemies& P; C: L1 Q) K/ C
CrsShld1 C + CrsShld2 C + CrsShld3 C6 X: g6 y8 l6 i' p' }& Z. E1 Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
$ a! i8 N. U6 ?: E) L) CAwakens Mother Earth!
, [! L7 [$ j" H9 p. ? MRockCube * + RockCube * + GodStone S' ?0 g! {8 B8 l' \3 U# F& V9 F* m
?7 e6 o: d! \/ D' F6 b24 PoisPhar
: u; I5 v x: Q( @% U" k( a6 tPharaoh generates poison
+ g. G- y1 U' aPoisMask A + PoisFace A + Anubis A
5 V' G) O6 d& I5 W+ d( f/ s8 }! W1 u. Z
25 BodyGrd- R( _2 Z k( t" I* `3 U
Bodyguard takes out enemies! ^+ `" s( D, T5 y* v# Q
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr8 B5 h7 }$ d) W$ S* p2 M
Barrier absorbs 500HP dmg# P) f! T) ]8 F& i$ l& W9 a* C
Barrier E + Barr100 E + Barr200 E$ ~/ g) P$ M8 o ~
Barrier R + Barr100 R + Barr200 R
9 W, a8 q! y8 }2 b6 `) S& A1 o# D- u& z, v7 L* J: ~" b
27 BigHeart( w. C- l/ T/ s, D$ H
Attacks, then heals HP!
, m( v- E d* v5 wHolyPanl R + Recov300 R + Roll R
* R" W' \% V7 ~, u4 WHolyPanl R + Recov300 R + RollV2 R4 A a5 a3 z! K
HolyPanl R + Recov300 R + RollV3 R9 Z# ]3 U+ S! ]7 D# N
8 I7 y# Z a5 K% k' n
28 GtsShoot8 D% x) ]% g$ M3 e+ ?+ |
GutsMan throws MegaMan!. e$ T2 C7 Z# P! @% o: n5 x
Guard * + DashAtk G + GutsMan G
7 H; z: S/ @5 [8 h4 s% e3 l6 T. EGuard * + DashAtk G + GutsMan2 G
1 G; c( ?7 [, ]2 n* J% \Guard * + DashAtk G + GutsMan3 G
+ \+ X* r6 c2 e' W9 V7 HGuard * + DashAtk G + GutsMan4 G& `5 M+ C" ^5 U1 v( b- ^
8 |) S: @; p# K" c# |
29 DeuxHero$ p+ |8 t/ e) S# u: G
MegaMan & ProtoMan team up!2 j9 ~( [$ H9 j2 Q; V5 P. x
CustSwrd B + VarSwrd B + ProtoMan B
, x ?5 N9 m! Q8 w* h# w* QCustSwrd B + VarSwrd B + ProtoMn2 B4 N9 L! a9 G4 e. p3 j; p
CustSwrd B + VarSwrd B + ProtoMn3 B
/ U+ l3 v) d- Z+ A0 k! kCustSwrd B + VarSwrd B + ProtoMn4 B+ E+ ^* Q) j0 b6 K5 q9 j6 F" H3 \
e1 J+ c; e. J, n30 2xHero
. _& `- i1 k- u7 A; i1 OMegaMan & ProtoMan Dual atk
# ]8 x: p" U" q/ p; h. |0 \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. E- T. G5 h9 S: n1 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 U" F' J- Z; Z. b$ U) m, VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! A6 X3 T, V/ l% S7 z. j XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) X9 E2 T$ F J: T
+ x( v/ W& G: a: x31 PrixPowr! H5 ^& L0 t* J0 t8 F0 w6 N3 B3 R
3 Navis attack at once!
% h6 _9 {4 q# ?$ H$ @: NTeam1 * + Team2 * + KingMan5 K
% {! j; g- B( T nTeam1 * + Team2 * + MistMan5 M
7 ]( a4 m) Y2 e$ v/ aTeam1 * + Team2 * + BowlMan5 B2 o! W* L9 O7 g( R
# g; C8 h8 t8 ` @1 ]: R2 H% W
32 MstrStyl
* ?, r. t1 @; a" m( [/ Z8 EMegaMan unleashes his power. `6 ]; ~4 i. f* a3 m2 w1 j$ M$ ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ I+ T Z( x! p4 x0 f0 z
3 i4 i( j, h2 v+ j* EStdrdChip (Part 1)
! t. [: W! h/ c X+ |┌──┬────┬─┬──┬──┬───┬───────────────┐
4 S+ y6 f: P9 G5 U# R│编号│名称 │MB│攻击│属性│稀有度│说明 │* m z, t! [3 u( B
├──┼────┼─┼──┼──┼───┼───────────────┤" U' n% y1 i* c; E2 s5 A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 B6 y, u1 }1 N- A2 O( c) C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: R$ A# k, |" G% s- a: h
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 k, R# p, E* h. n9 b3 h8 z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) L5 E$ ~3 ~. y2 b, s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# E9 F! b4 M" L" `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: X9 H7 k( ~2 j- ^! J! g: R│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; C1 E* `5 d9 u! N+ _, L& |# u* W. R: D
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ T. N4 B4 _2 b; V' n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 _8 N: D! d: s4 X, n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- F$ I) [( c; u) p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# z( F. p A1 J8 r7 ^& b7 f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" A, Y8 T7 s6 p$ O/ Y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 F4 H. Q* i* M! c6 i9 A$ q4 Q│14 │Spreader│16│30 │ │** │Creates a large explosion │3 N5 k2 W) E8 Y5 I% t5 V* Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 b% O/ Z4 |5 n( P0 r, F0 M$ R* Q. Z; Z│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" |4 r* L( l$ X2 T+ p5 O5 K& U# }
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 \6 G9 |2 ]" }) M│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ v! A- R. z0 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" K* ?! B7 h8 G5 w$ t% b: X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% H1 A2 F% N v4 ]2 P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: M M6 I' E& L" R7 O& I
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 |; ~" m3 L [! u, g+ e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. E* |( W8 Q) l; U* ^3 d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( O6 c: X- o+ I
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: U% X, T$ t' f3 D, T. Y+ D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
0 P4 `! _9 J1 c* w+ g│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 v) x9 e% N+ U2 e# \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 A/ ?8 A2 y6 p# b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% ]/ t) p2 a; N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# ~. L! E" @" Z: q0 L! q, }
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 W$ [9 w! u" u3 K, ?, a│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 `3 O5 x" f! t0 A│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! _2 T8 Q% q, ]9 u2 U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 M0 B* ^) T4 w│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 \* `' q6 q, c& _# b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! H% Z3 b( ~9 a% p) s; y; @│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. O& M5 D1 u0 D% g( U) C9 F│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ a/ Y, Q1 A' r2 H. {: ^
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ T' r2 q: |: r% V│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ G" i# w, m Z7 h* @+ i" Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 _) O9 X+ a: z; @3 \
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" g2 x- q, ]4 T: P) ~3 F& E│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 `# \; Y$ _1 |; T- o; s5 t/ N0 S
│44 │ShockWav│10│60 │ │* │Shock through enemies │" Q0 i: U' Z! J+ d+ s! z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ P7 ?, G1 \% Q. i│46 │DynaWave│42│100 │ │*** │Shock through enemies │; e9 V" }! f- S4 ^9 a/ f% ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, I5 P1 C9 K4 z4 k; a" Y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 b4 u" i' m! x3 P, F; e│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! t/ ?6 ~ c& H7 a/ l2 E! _
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' _$ H, u( a/ @8 ?" m$ H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- _& T0 X/ \& z* c4 J. b, n* O
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% J# x9 Y) n; |4 Z" r│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% `' |. K. \- g$ [2 S2 b│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ a" G% y d0 a' u, Q* W& ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 @1 s, I* K+ H5 q, L5 `│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ l0 t# R/ J, @/ }) e. U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! i: W" E9 u# g( j. Z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 O% |6 @* F0 |. q5 z8 O2 c
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 A+ E+ M4 y/ t: h4 Z% Y: m9 O# l% t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 {/ c' |8 \4 S4 u( U9 C$ W
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 Q, A8 i$ G9 O7 s3 _$ B9 o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- o# Y# {# |6 M) W+ l$ N
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% j7 l* p" y9 v9 L
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 d8 d) l6 ~9 F- f& d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) A2 z( ~* `8 d3 @
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: i8 J. q) F3 F9 y6 }) @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ Y" o( t( p% \: b
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 _/ Q4 k5 @" O- n2 Z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) m9 z7 n3 N3 z( A- {8 [0 P1 u│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' p- I7 [$ v4 U│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ g( U9 A0 N' k
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 H% |+ k8 T. x, d: v# M
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) H1 ]3 y& Z3 `+ c0 L
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 P& p# b0 b9 P│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- |) p" W9 e' J0 u e$ q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! j0 w' `. b+ v# R% F% L; S6 _- b2 k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* C6 h! O: }3 O- n6 V│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: p4 N+ L5 d( N# g9 Z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! a& u+ m8 }5 ~% [4 }2 O" G" I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. [. I) P6 r" U3 b│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( r/ A: [* q' [3 w- p5 b9 ]) ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 d! O" G& Z: K* c. @' k5 g5 b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, l1 M, {- y% `( t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 V" q$ k( o& i! a Y3 p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) R) _0 l6 I1 `
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 @* Q6 M( x1 J* y1 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 @+ y6 W! E$ y) {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; M5 ~' w) w/ W* Q" F9 S, D) ?
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 b6 J3 ^" @$ n! m# F) Q' r9 g# S
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 b( U# x* L0 J/ p. A' M3 @1 o( ~
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 m: m+ U% R* L6 u7 Z7 x: g. O. v
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ ~( D& H0 M" V& M2 H5 ~/ _
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) B/ V. W8 x. W9 l1 r. h( }! g( Y1 D
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" Q' h4 r$ S9 w* R% l, `1 r/ O│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ k' N' H) z& }! T5 Q4 _7 F f│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 S$ H3 \& F( h# i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 q! y3 ~% i0 @4 Y5 r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ P& U! k/ V. Z9 K5 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- N7 j' Y; m7 m. d: n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% q2 X, L& W; Z6 r( G! l0 E└──┴────┴─┴──┴──┴───┴───────────────┘
% f& w5 ]- Y8 X0 U5 [4 z/ R& ]( F: O# u: q: h! j! W2 K( m
StdrdChip (Part 2)
% e' H9 ?$ c! c. [9 n3 y/ M* \┌──┬────┬─┬──┬──┬───┬───────────────┐
$ u: f0 L4 G* t│编号│名称 │MB│攻击│属性│稀有度│说明 │
* O+ Y; ?. t0 _1 r+ H. K6 D├──┼────┼─┼──┼──┼───┼───────────────┤
, n5 Q8 W9 h7 x0 b3 r7 `; J: c* S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 X6 u- y# W% F1 X6 A5 v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
A+ H- P5 l( m4 T/ n* j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( g3 I: R2 ]/ b2 v: H│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ Y6 R& F' [0 V1 |$ T* h│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ X) y0 }9 m- g7 B, T& {: n
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ j4 U" K# s X% q1 x4 Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 s; c( f n2 O/ v; W+ l( t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 p) {- R7 W8 M/ @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; i3 i5 q% z6 s. Z$ p- l8 X
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. `2 q) c) ~/ ^. i5 F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: U0 [8 J# ]5 L( n1 A, O& v
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' i0 p+ b+ H: a- d# m2 N) G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 M1 M+ P7 |. o5 p3 I, l. T) e% J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: t9 ?. d6 {2 f
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* X0 u$ b7 C5 q3 e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& ^6 O: p5 l$ ]" G& v! S' }- L# i* \
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 }1 G( ?% q* b: D* \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 f3 n% r2 n: ]0 K/ c│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" \& n" m* X {+ V; l1 Q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ J/ w, D8 ?( w" V' h- o4 y$ f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) W+ k9 E7 E" @4 G1 t' d2 d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. N/ C4 j9 c: w7 d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ m/ V/ z z* v4 V1 A* S- v v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& d: M0 c' O+ |( |$ w: e1 I: O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% M" q8 T" r/ J: J7 ~" o0 a5 D
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ H: a$ L2 D# ^/ e# C/ ]" H* @
│126 │Rook │30│ │ │*** │Protects you from attacks │' E% d6 a) C. U6 ~! B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 C% C, ~* {1 L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 _0 N! E t; P" R8 P) ~# W7 y3 ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% [# Y" ]: t, w3 }
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 r, I, s) ?( N& F8 \5 t& v& e│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 h! H& e7 ], l! [; R( g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, K9 l$ a+ _3 E7 q1 R4 o2 I ~
│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 Z+ |3 k* H2 u0 U0 M+ {5 {' d. S│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! P0 x2 X2 C& w5 V2 Q* g! L, V# \
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- y, r( E' g Y% x. y& G
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 w4 ]) v. ]$ ~6 t│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 E# p/ W: T1 n- z: U/ J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; I' \$ e- X6 Z, A) k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 g7 `' v( X( G! n│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 p( ~" p$ B9 _5 g" A│141 │Prism │60│ │ │*** │Prism fires randomly │
9 `( ]$ @& N6 I│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 L, v. L* G$ M* E, P│143 │Fan │14│ │ │* │Vacuum pulls enemies │" i% i2 Y* {5 m7 o& e- E( ]1 d8 A
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 Y. h0 U% C. v│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' _( h. {' |2 _# u; ?8 E
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% ]/ v% P( A4 D9 Z; y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ J! ?) q8 r2 |6 L
│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 z- K4 Z; ]% }1 i
│149 │Recov50 │14│ │ │** │Recovers 50HP │( x j; J6 x# M; }
│150 │Recov80 │20│ │ │** │Recovers 80HP │) n" {* k Z# u+ I7 d( u- Z5 D& ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │( o5 \- L P2 M5 w7 B* o' F
│152 │Recov150│50│ │ │*** │Recovers 150HP │7 \9 v% y7 O& i: g9 X3 Y( Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 a( f$ @0 J, J# p, b
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; V! z0 R& I l5 ?│155 │Repair │8 │ │ │* │Fix your area's panels │& n! o9 D, [4 K: A: p' w
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 `* a" j: R/ K$ ?│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* t% Q% | B6 L8 A# z' `; j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: K3 C. i: c8 h7 Q0 u│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' y1 X) W) t, h' a" g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# X5 A$ n, B# q6 p
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 e6 K8 i. G2 t% ^1 d7 M
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 f4 d) X6 W: x4 U/ l
│163 │Invis │11│ │ │*** │Invisible for a while │
3 g" w( V7 C0 X3 |1 d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# Q2 }; M1 h+ x0 n* `
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; A$ ?4 l% R& j* f7 ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 H: y" D& \! O+ q7 m$ ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" G& _! n: Y, c" u│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- t9 o; O* @+ s+ x
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 a3 u* A5 @5 _0 o' |1 |! _, v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* ?9 q4 ~6 X/ d
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' `; Z8 d: x* ` b6 c
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% M$ D' s8 l7 ^* D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 B5 t' |( X) G8 y. |
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 I& C' O4 l( g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* G9 ^# G+ `1 x! C! }, \/ k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 V* m* w' _+ q" ]0 N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 @5 e! Y$ |/ P8 u$ i4 y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' x' l, t- i+ ^0 T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) f+ j4 c J/ i2 K3 R" w& l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" \5 G8 T4 g( i7 y% }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 v: x% d+ B: q" ]; _! e& q5 O│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% O5 N& {4 d1 E2 O
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 N' p5 _" W# G! @; S( d2 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& b- V( v+ A6 R; X5 u1 I│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 X5 E) a+ m* J- _+ W( _) m& J5 @│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ v" Q5 d0 D2 p1 S1 U! D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 H' ^; c- ?% w) x5 T. m│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 l* Z; M0 f% J4 z/ c( B6 F
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 c g9 B5 [ @% j! z1 g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- ^) e2 o4 y( I$ `) P3 E2 q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ k5 _- Q$ M# W! g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# K5 F: k6 S6 c% `$ l4 N* l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, e* d: t8 `# w) O9 i) _' c
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; z! V- ^7 Z% Z, g5 c- i/ P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 f7 k' ], V2 O/ y2 W│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* C+ {- U& ] E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ ] A5 O+ P! c/ l
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& B _ o# g1 _/ {: s- u7 G2 K* r4 I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ k3 M8 K$ K& b, @ x& ~0 m/ W& {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 @; g+ F/ F* J- [" m
└──┴────┴─┴──┴──┴───┴───────────────┘
& ~. N6 p: D n. E9 n
$ m4 e1 y6 y' [8 ]$ \
; \; ?" J) j0 s5 t% e [Mega Chip# U: Q5 R% Q$ E4 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% r: x; v+ l) f3 j m3 t0 }│编号│名称 │MB│攻击│属性│稀有度│说明 │: y/ G/ ?- @8 }# e. ]: q2 k/ @
├──┼─────┼─┼──┼──┼───┼───────────────┤
- h R; R' t4 L1 V2 Q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
n; X" b3 i- O- i' y( I; |│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 a$ z( s f( h9 q, A; u1 q. w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% Z. |7 }! ]4 Y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, u+ W3 B3 U" V8 V$ a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 A: Y$ M' }$ x
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │0 g8 P7 D- E& |7 ^7 j7 y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( n8 ?+ z$ l9 {* o* Q* a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 t' H& a: Q1 v│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& i! \/ ?' p& \( Z5 U/ {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 C }' _% z( y- B2 R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; d; ^4 d( O- w7 y; A b: I: \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ O% M6 ^9 n$ p% p6 p1 R│13 │Guardian │82│ │ │***** │Statue punishes when hit │) B. {) M, }" \) Q: b0 Q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 A3 F& F" s7 y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 }1 R3 ]' f) E2 V' @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 g5 F5 N( ?; L
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( N) \0 O4 L" B" \/ u/ B│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: O Y6 n/ _+ D; u│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* E- k, Z8 E1 E) d6 ~- O, p4 x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ a1 [1 V* {& b( r$ K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 m$ M# I/ K. H1 m4 \; A. @3 L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ x d& k5 O# a( e- |. u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' z7 O1 W! ^' V2 o6 M7 P│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! w* x- k- R0 O) d; ]* t9 n, T- M, E│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: ?% M3 Q2 R9 ~7 l3 J) r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' S+ K" h5 L" e+ R4 r% x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! s* I6 ~1 ]8 C+ Z" N, L' z% E│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 N( Q* |" o. @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 T$ n+ W. g H" d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& T* z c/ S$ x1 c2 Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 q- ?1 T9 f% q9 l' o, V2 B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 \: _/ g7 G. c! v* S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: D0 K( D+ Z# o2 P8 K8 A│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 h& K8 d' F6 r3 \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# `1 W D+ L7 x6 p6 ~: k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" T! P8 O$ ~4 Y% [0 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: s* i$ c1 Y. P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 Y1 c: y* ~% [! f- b+ b3 w
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# R. n7 y( q( ^* F* T* C│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, I9 ~! \0 m6 C7 Y+ Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 m1 X5 N6 L4 G: ]│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. G- T) |% f1 Q$ o: R/ K" Z. R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; O& z& t; o, x( p, N- U v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( H" V+ `. ^$ Q4 j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 h0 g' W# X6 b, K) V- u5 [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# g m. L5 c" K3 P6 Y
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ L, W3 r; Z7 J$ H- R7 U/ L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# O7 S2 U$ [0 }& U( N5 H" y; Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- r" r% X: ^+ J2 i" P b8 k3 X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( m7 R: P J# b% @2 j* l! Q- t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 A% L' P, @) g$ ]- Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 H0 k+ }, I' W( }5 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" @. u5 ~7 m# U" D, d; T$ s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 c: Y/ F. B# N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 M! z- B. ]* ~8 A( R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 K6 V% x: f# A! q5 P3 S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 T4 O5 f7 z. b
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 [* ^. e+ M# B, K( X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ U3 q# L# `/ b│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │) Y- Z: Q# X# [3 C$ e% j- T v: T
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. S7 C& L) u r1 o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" q7 @% e- H$ ]0 @. x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 T6 j& b' I) C0 K1 N% V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# D6 O: y, C4 S3 d, |/ s( U" [│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: B/ a* j9 C- z& N) M d5 d
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ e0 E' m. K1 }1 e& e5 `, t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! w& `8 E1 C* H$ `1 F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 `1 G7 D) t& C2 w& q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 m3 W4 H6 D f" g% M
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- |( E4 f5 @& D$ v- W│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 s t* J& t) f- k│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' \# R Z: d c0 u' R4 ?9 v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. Q) }. P* b% W7 q: s& J( g; K. @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 W# i x# r, u; o* B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 {" U. c) R/ g' u! x) b) v4 l7 B- e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 M/ y% H( P1 f& {% Q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 @8 q X8 N8 |3 `; a- H6 {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( l- G9 j% i8 B0 H3 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 d9 T9 N* L4 f, p
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: ?* _. ^; t9 o1 M- x1 N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 x) Z) M9 M8 @0 }3 L! _6 d3 x│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ @% {1 W ~; g$ f
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( [- W$ s9 t1 f# P- ^) w│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 _: _9 B& N1 K- e& c4 F│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! D: l' S4 V( l4 ` L% e& M└──┴─────┴─┴──┴──┴───┴───────────────┘2 V8 e, W9 M( B: E! Q
+ `7 S8 j: F/ K; [
! B" u% _; { cGigaChip (蓝版)
: y3 Z u) ~5 c6 O┌──┬─────┬─┬──┬──┬───┬───────────────┐) a, p# k* X* l7 |/ ?; g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* K; E3 T4 j5 G4 y5 B6 |* q) N! Y├──┼─────┼─┼──┼──┼───┼───────────────┤# ]6 a! O! Q, l/ X2 V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ A% ?* ~2 P( e) M6 Q% R- s
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 k6 w$ |8 I# I- C/ d3 v
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ C0 O2 _! L& N# x! x0 F
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" o7 ?+ j Y2 G% V6 _+ r/ ~
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 t4 t, ~, c( t# @$ Z3 o: O: F│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ N9 @7 e8 w; V
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ o( [( Y4 j7 I: Z8 p6 }2 a│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( `$ H0 H1 D K8 x" l; i5 A: f' ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! J% [3 j x) k2 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 |1 I2 }6 U# m' y0 N8 ]│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# U" ^0 t' o2 P9 P2 h6 x2 C; d# ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 s& ^0 ?, Z' p/ V: n: l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 f b0 _+ [0 w* z; l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# G* r9 D4 E& |$ C│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 Y* t6 f- z- m/ z% m2 Z1 O│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, N1 ` D; Q' x3 c: b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 H" t3 v) b" Z Q1 V& I+ b& K# Q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 M) Z8 e+ X; Y/ k; B/ E│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ n8 O) A3 N1 n' c" q; O
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; g# m( i6 B) x5 }. ]4 v+ m└──┴─────┴─┴──┴──┴───┴───────────────┘# q+ U/ k0 }% Q2 }# o1 j
% l1 [' o( t# m; N( E# l6 b$ |
GigaChip (白版)(只列出与蓝版不一样的Chips)* q9 e6 |! C' c# d% q9 O; V! g
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H$ }' O7 i. n% q; _- l7 i) H
│编号│名称 │MB│攻击│属性│稀有度│说明 │' ~6 O( ?, L) c5 a- ?% S
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 c: X, y( c( ]& G; k e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( X- R' f/ ~1 R* _& k/ N" W, r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& n8 J3 N8 x0 A! ]9 W4 q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* J( N8 X5 Q; s/ G
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ k4 Y9 o3 f4 o$ o& ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |