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8 ^8 h; n7 `: c2 F7 }" R! B■● ■ NintendoWorld 站友xliz原创
0 l( I4 t' J6 h) V" v; |■ ●■ http://www.NewWise.com
/ e2 d* O4 P4 ]. m■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! j( R7 g# x8 M$ x0 U6 G% i
4 Y! `7 t/ l4 m' b/ l: h3 G8 s% E6 q7 w$ {/ d7 _
洛克人 EXE 3 Blue 卡片组合
: |1 v1 G R. |3 w6 c" {2 k: A6 Z% P4 O
8 P3 i. @5 }4 j& s. {/ U7 B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. e& N$ u6 N4 c1 w; j* W; _
大家要看日文版的P.A.或详细攻略,点击这里吧!
) t( G0 I7 ?9 W, a3 f====================
6 k+ \9 B- H% [% |) X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / r0 J* F x5 z) k- c
9 p N/ k s+ e! j0 y以下内容格式如下:; H* x* n' z& e, H7 u! @8 _6 A" `
9 l4 P1 N* M8 }/ L编号 名称2 t+ o' v B4 L" V2 X
说明
- u, @1 @8 j' Y# Y. P6 _% \ }组合方法7 A: u# X# o; T2 |
---------------------------------& G8 Q9 @# E6 C0 u' B
01 Z-Connon 1' _$ L9 u. B( C
Unlimited Cannon for 5 sec
, d& o8 i. b _1 a/ P# uCannon A+B+C9 R6 I8 N* H) V6 U
Cannon B+C+D: e- z& J5 ], ~ X
Cannon C+D+E
% k& u8 C% T' E6 {( |6 G8 \3 K. P2 N& L
02 Z-Connon 2! n8 K: ?# M) |% `% Q
Unlimited HiCannon for 5 sec+ q9 [) U" R! j+ [: a( b
HiCannon H+I+J
: D2 R/ r, ?' K6 IHiCannon I+J+K
( i' X: N" N" \+ p1 S" i) ?2 c9 ^HiCannon J+K+L
+ T x- Q( M7 Y( z8 z6 Q$ H9 {) U7 I9 X; t% u: g2 Y" Q: P9 ~: C
03 Z-Connon 3! C% [5 d8 K4 w1 Y
Unlimited MegaCannon for 5 sec' U& Q Z) K2 W/ F
M-Cannon O+P+Q6 j4 l* a2 n# K+ k
M-Cannon P+Q+R
: d' t8 h( {; I0 iM-Cannon Q+R+S0 x- P- z; o4 W, J# ?
# @" y2 s; m4 a0 e* }04 Z-Punch
) [+ O! e1 W3 \# |4 n s. F4 MUnlimited GutPunch for 5 sec7 z4 o& t3 r1 H/ q
GutPunch B+C+D0 L- `: ~" k3 W. B! z
GutPunch C+D+E! q, `5 p$ i) I' A1 I
GutPunch D+E+F
+ `- M8 {* }1 O/ H3 W4 }# u( c, l: ?+ H" r3 c E# ^
05 Z-Strght$ c! C; ~/ T/ j; W0 ~; f
Unlimited GutStrgt for 5 sec1 I- J# E" r/ l, O; |
GutStrgt O+P+Q( [7 f& P. o; h# z. I
GutStrgt P+Q+R
5 q: s2 a$ v+ M! v6 l5 o( fGutStrgt Q+R+S. v! g/ S0 c4 P4 C' `. e: m
4 x- L% Y q9 |, u6 @+ C+ S7 N, ?
06 Z-Impact4 u# y0 E& P6 T. Y: I
Unlimited GutImpct for 5 sec" k4 A8 ]1 Q2 i! _4 n
GutImpact G+H+I2 p! ^ _" T" S- _* a
GutImpact H+I+J$ g3 n: b5 Z. L \: \( ~6 F/ j
GutImpact J+K+L
+ K$ D$ n7 ~& G3 D8 P( a2 g G, K- s& y/ R4 c3 R
07 Z-Varibl
8 J7 t9 O1 {) ]! A6 Z, n0 ]. SUnlimited VarSword for 5 sec
/ H# k& B; a5 I' W ?! _) GVarSwrd B+C+D$ G' {4 `! v( Y7 C: m9 y$ j& g, J2 M
VarSwrd C+D+E
. x2 g# w( X) _9 XVarSwrd D+E+F: a2 W& G# v; K4 N' a. J, J
# e) e4 Q1 }3 X6 B# p+ l3 q08 Z-Yoyo 1
- y( E4 Q- V p' iUnlimited Yo-Yo for 5 sec1 t1 ?6 @" u- f& M3 I
Yo-Yo1 C+D+E! n2 ?8 @# Z- l7 l, O/ k
Yo-Yo1 D+E+F
0 w0 o5 |) d, x# \/ C6 ]( g- _Yo-Yo1 E+F+G0 ]8 j9 v! U, D- m+ W; Q) I
6 x, a6 o0 n' D7 n09 Z-Yoyo 2
) Z% d+ K# T4 @" c4 q% gUnlimited Yo-Yo2 for 5 sec4 h% g9 W0 U6 _
Yo-Yo2 H+I+J/ i1 t/ |0 a% G" W% k
Yo-Yo2 I+J+K
9 N( b# C; c$ \; R! YYo-Yo2 J+K+L `) p8 P& [) x& `
B. p$ N4 G" v" r. ~
10 Z-Yoyo 3
. X# g. r: f3 ^8 aUnlimited Yo-Yo3 for 5 sec) F: F- ~+ h& G6 _$ ]4 I
Yo-Yo3 M+N+O
! E) c* K2 ?" p. E! gYo-Yo3 N+O+P/ W8 f/ V! k9 ?; B8 S" ]. d
Yo-Yo3 O+P+Q
0 `# A7 C6 V, y q+ v, o8 W: Q" C" W V+ |+ k) l
11 Z-Step 13 H" R2 S- u, O- c# N
Unlimited StepSwrd for 5 sec2 S! K/ v5 s& M2 [+ J, @& R
StepSwrd L+M+N; Z) I$ j9 W& X2 B |
StepSwrd M+N+O
3 t# Y5 ^3 o# m0 oStepSwrd N+O+P
) V' E. n b; @
& O* X) f" b# p4 Q12 Z-Step 2
, Z! n9 u/ ]% s- aUnlimited StepCros for 5 sec6 t* g2 y! @: r \
StepCros P+Q+R
8 I6 x( ?; z( [& C2 V: a! P- [0 EStepCros Q+R+S
2 t& y) Z5 O' n3 K, Y4 p. L7 }1 @StepCros R+S+T
7 Z' m* R# @. V+ s! y4 ]
* W! K; d% X8 q6 ~13 BubSprd% m$ {7 J, _% G! P( \$ E) Y
Attks w/ spreading bubbles!
0 b l$ ^4 k! f* b% z8 S- HBubbler C+D+E
) T8 g1 v& n5 Y' q! {) xBub-V D+E+F4 w: p3 e7 k& T' Z' `1 P$ T& p
BublSide E+F+G6 D( E1 I6 K6 Q/ f$ l# P0 O9 ~
Bubbler E + Bub-V E + BublSide E4 h' m7 n3 P b! [: b
8 L% l6 g( u$ F: N
14 HeatSprd
" C" G: ~3 M% _9 q9 m4 k3 y% cAttks w/ spreading fireball!
$ T/ A7 H2 t: m9 f/ aHeatShot H+I+J
( N. F9 X! d7 C2 |; \' eHeat-V I+J+K
- D" j" G& M6 b/ kHeatSide J+K+L
* Y7 p& S. Q1 b# B7 q+ h8 p+ QHeatShot J + Heat-V J + HeatSide J9 q( Q. J) Q4 Z' p7 J! Q2 F
* R1 Q/ o8 R9 h: H: n: o
15 H-Burst& e' C/ n" ]8 I+ e2 X
Creates a giant explosion
# t1 B7 P$ l, C+ H6 |3 nSpreader M+N+O. l ?) v8 ?2 t2 Z
Spreader N+O+P5 K# N: W2 K" b6 z
Spreader O+P+Q
& j7 m6 v7 B: [2 I5 d& C' b$ |, E2 W( u3 t
16 LifeSwrd
7 U# N5 i/ v# P- ?Swings a huge 2×3 sword!( v4 G. {9 N: ]$ k
Sword E + WideSwrd E + LongSwrd E
. x0 ^* ^( f, E8 P0 T) f+ H- n- N" ySword L + WideSwrd L + LongSwrd L
/ F2 m6 P* f5 D! P& B$ }8 |7 ZSword Y + WideSwrd Y + LongSwrd Y
& a; G' G' X# T* S2 h) O# U0 R+ ^, l0 e: ~3 e! d
17 ElemSwrd; B- N' C. ?, n( L1 f8 S
Wide swrd contains 4 elemnts Q* z, U" b: L" S3 ?, J" T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 y$ \/ _2 i2 q4 V% k* r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; i6 J! R9 V r. ~% L- F
6 s/ L0 s' p0 l a9 m' G$ F; M8 O
18 EvilCut
# @6 [8 U% u2 _: |1 SStep up 2 & make 4 atacks
% k5 Q* z9 Q% G/ I4 H' y6 w- q0 hStepSwrd P + HeroSwrd P + StepCros P$ E# U) A3 S! U9 ?' g5 J
$ ^$ S+ j/ U) X" Z( ?& `
19 HyperRat
. b9 g# m0 }, o+ R* B2 H0 QA giant Ratton charges!
) Z. B+ a' @' g9 GRatton1 A + Ratton2 A + Ratton3 A
* V& ?( K. o6 |* A& w7 QRatton1 C + Ratton2 C + Ratton3 C
# h% q5 n( [- f6 e5 q0 p/ NRatton1 F + Ratton2 F + Ratton3 F. H, I: ^- ]+ d1 T! M9 |
8 B1 n, T" s. {& W2 _3 z6 C! ~20 TimeBom +# M4 ?. V0 M e2 r o7 V" V3 C+ I- \( a
Sets Time Bomb in enmy area
" Z) F m' L0 [5 e$ a& O7 p% T* ETimeBomb J+K+L
$ N, v, O, J5 ~TimeBomb K+L+M
, P2 ~! P2 F1 qTimeBomb L+M+N
& F. R' q5 _6 R2 _1 M
9 ?3 g1 Z- m2 K' { z V21 GelRain
6 F8 o$ _& k, K6 P/ A6 GGel steals squares
! j! Y0 ?6 m4 ^, e& c6 uMetaGel1 B+C+D
2 X6 p* w {$ U0 O) tMetaGel2 E+F+G
; A* P( M& _+ ?MetaGel3 S+T+U
7 G {2 k7 a/ ^2 L$ d8 W \. G( C. m0 G% y' N
22 EverCrse1 m# |/ j% j% m, }8 Z/ T5 n% i' K
Shield chases enemies) _7 I8 ]9 m1 x8 {- Q7 K
CrsShld1 C + CrsShld2 C + CrsShld3 C
' ]! [- R! G* \0 q- i4 Q5 NCrsShld1 L + CrsShld2 L + CrsShld3 L
! u9 j, @/ e# H! L, W* O- k f' i$ p( W+ _4 Y/ W) m- U
23 MomQuake
6 ^, d" P" l" ?0 Y0 E; ?2 R3 Q5 Z+ y, \Awakens Mother Earth!" _2 O9 \$ P5 }* A+ I
RockCube * + RockCube * + GodStone S
( l! H3 p& q% x1 L$ \
7 b& O) s& h6 A" a: Y24 PoisPhar3 y2 S5 F# q7 _/ d- L
Pharaoh generates poison
( b3 Q7 Z$ Y8 o7 N5 v5 J. XPoisMask A + PoisFace A + Anubis A& o. }: U4 L1 @$ w+ C$ @
- J, J% p: t& c25 BodyGrd
; R" J) i# [4 {6 d) ZBodyguard takes out enemies
+ d S% b/ z) e! }# PAntiDmg M + AntiNavi M + Muramasa M; u4 L9 H W5 l: I. R/ G& d2 Y
' k1 y- B }8 \5 R9 H26 500Barr' `: h1 w- T8 D, L2 M4 H
Barrier absorbs 500HP dmg
5 u' l5 h: @8 p& W# ?Barrier E + Barr100 E + Barr200 E
5 c4 W* H7 z5 c4 \% N" r. KBarrier R + Barr100 R + Barr200 R! b8 l3 v+ r. B
( c- W) M: ]: D* \ t! p- \( [
27 BigHeart
) n0 u( @0 Q) U. Z( ^; S( l" XAttacks, then heals HP!+ _% |3 B/ f0 O
HolyPanl R + Recov300 R + Roll R
. Z0 h7 x, d8 J3 b7 R/ ?HolyPanl R + Recov300 R + RollV2 R+ [$ b. ^% ^" A7 Q, h% N
HolyPanl R + Recov300 R + RollV3 R! u! T2 d. O: q6 n9 V
$ l' s ^: [2 D2 _5 o% f
28 GtsShoot
6 e8 d: \7 M5 y) nGutsMan throws MegaMan!
6 d7 R+ y {, h {Guard * + DashAtk G + GutsMan G
$ m' y( }) z' }3 j; q" y: S# o; VGuard * + DashAtk G + GutsMan2 G. ^) Z! n$ M! R; M
Guard * + DashAtk G + GutsMan3 G! j# d @( A0 B2 c7 B+ a1 _
Guard * + DashAtk G + GutsMan4 G
& p/ |: ?0 e" d& t; [. p) A% z& y# ?9 M8 p
29 DeuxHero0 H2 n/ {! g8 C# ]/ b8 i
MegaMan & ProtoMan team up!
/ C/ X+ ^9 p) R% h' dCustSwrd B + VarSwrd B + ProtoMan B
9 @, K: D3 E: M4 V7 _CustSwrd B + VarSwrd B + ProtoMn2 B$ ?4 F v5 s/ d9 Q) w! v/ L
CustSwrd B + VarSwrd B + ProtoMn3 B
2 l7 }: T+ ]: _2 W$ HCustSwrd B + VarSwrd B + ProtoMn4 B/ r6 \7 S5 I. V( N# G
( i K4 A* L8 W: r t/ K* ?
30 2xHero- x7 F" W6 y4 B6 e
MegaMan & ProtoMan Dual atk( o5 p4 N9 P& u3 S8 B* f# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( p$ o. r/ o* h' ?0 b8 T4 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) l$ j' Q$ g% F7 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- ^0 z( }- Z; c3 K. s. a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 A; y( [, E/ i9 v
% z- K% O( i1 Y
31 PrixPowr. t' x, Q7 b8 t/ m5 {! W
3 Navis attack at once!3 {4 X# k0 w4 Q
Team1 * + Team2 * + KingMan5 K( t5 y% \& ?4 F% `( }0 W! D
Team1 * + Team2 * + MistMan5 M
! l! B1 z! l- @Team1 * + Team2 * + BowlMan5 B: o2 m/ X" S4 v! O* r& `+ t' e0 L
9 M1 k% w# Y, h2 i, z$ S- ^9 F32 MstrStyl# M t( f5 r! I% w
MegaMan unleashes his power( k3 ^; Q8 ~$ b) e5 x" P8 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 `( a" `: ^; b& C
0 b7 d2 a8 j. h4 G
StdrdChip (Part 1)3 }1 N7 `, w; q9 B
┌──┬────┬─┬──┬──┬───┬───────────────┐& W4 A% A; z% V9 r2 C }7 ~& c
│编号│名称 │MB│攻击│属性│稀有度│说明 │% T- O3 a5 c3 ~1 U% @
├──┼────┼─┼──┼──┼───┼───────────────┤
$ M# C; ~4 F8 @│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 [' U; [: N/ M# _│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ V% c% h9 |9 v4 P1 `: J
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 o0 y, ~/ e- P: {. b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 F( v! W# Q) T# {
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, V3 L, W: x# ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 V5 D$ ~- s" E8 l! p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' w7 @' s7 h" f4 ?5 l5 y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 l8 H: W' n+ d/ [
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 ^5 @/ R& x8 F5 p
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 M, J% G- }& x/ Z( A# N. q( j│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 r, T, r, r y4 u4 F& a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' B3 [# q! }# O2 ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 T& j( n ~0 H, M4 f* }( h4 n│14 │Spreader│16│30 │ │** │Creates a large explosion │; ?8 ?, X" c2 D1 s5 c- J% N$ I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 d! o# W4 [8 i( \3 s3 f7 Y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; T, U8 H+ S, \$ G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* T2 l% |% `- q! B" ]% h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) X4 i& y6 Z" }) z' P' `- T2 C% }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% a4 k! _5 }& {1 f/ g! b5 Z+ ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 Y' y4 V4 H3 ^& J2 w$ Q0 q9 h2 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. }. i# f- E$ G; T6 Y" w│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; O' F% [( Y- J' _2 [+ ^: @. U$ P5 v4 c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 s+ |' `9 j0 H7 g$ T! T8 V│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( n+ ?7 P0 q7 H3 q# a+ d' H) |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; R/ A7 \4 _. r: d: N7 C0 A8 X- T7 \4 c n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) ^9 k0 x: h2 |! c8 X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 Y( N4 z4 R" ~│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
* p% B2 c. }' `8 F9 X& V2 G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& |2 ^/ T! H: ]+ T4 u V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 y/ G. V! p) f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, b8 A' l( V/ _- T│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! `8 b% c) u$ [5 s5 y6 {│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& t' @ ?( K7 S, F* h, o+ ]* w│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 W) f+ E d: [* Q7 g$ x2 W5 e" f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; F& @$ f' b# H' K7 l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% W5 @7 D9 h8 \, c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
I9 m8 _9 S+ `+ s5 J│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" v4 x9 v* U- H) `$ w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- C! H4 r2 P1 e; }│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 s- A& }, H; g" {/ c1 H$ C" m5 P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- x: e# ]" H) f6 N2 Z' K! ]│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 b) I( b2 R1 m- j
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% M8 o8 T& h0 t3 F│44 │ShockWav│10│60 │ │* │Shock through enemies │3 s3 Y' D# e. V3 i6 h2 g$ H
│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 m+ U9 z' e: b4 V3 ]│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ M# W d2 N# M/ y6 H* X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# ^& @! I$ E c( c9 Z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 ^9 |$ }& F; e1 r5 C f# ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ S; s: O/ S1 m! d4 U% b- c' f│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) q( {( ?& j: {│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 h# W/ \; f+ D+ X" K" W3 f0 B }9 p
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 U( c- _7 [# A- g│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 f5 E. V: ]! s+ {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' G8 {2 ?! x: o+ z0 G+ p│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 w1 [" T* e) Z6 ^5 j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 V- v) l) D% a3 v! T6 \3 n│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 `9 T8 P, l0 F) J7 i$ g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ t2 d3 u( q4 S$ X0 P4 e% x: U9 _" S5 x
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- i: D# F2 s# Y- t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; }/ V# l- D& `2 C9 W│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" E3 [7 {# T w# u3 @& U: q" @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* r; g4 T2 e, k8 L' s( b4 ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# [6 j$ F0 @! E( b n4 H1 D│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 j: x3 x3 _4 ]* o/ A0 ^! F9 S- J3 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 L; m. R* n% Y6 f1 ~9 [│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, r2 R) |* C! k# ?5 h0 d7 b: d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 O' D9 T. E( f) X8 a* E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ z7 A; Q9 K! E: } s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' a% ?- A5 h* K* L% R$ {4 @
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& N# _ a5 O4 R5 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, |- v, ?! s5 B+ |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* [4 ?( ?9 X( p2 s" J3 o7 C" `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" a2 c0 H! b3 x- S│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# \- n) s) I+ B- \ Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- T! k! S: Z3 M2 k' }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ k1 T4 m# F7 q3 o3 E' o
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 Q0 S: P5 J0 H2 }5 f$ f+ X6 M
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# ^$ i' {1 D% Z1 z$ l* U- T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 i# e3 m+ m0 \ I8 X* e; [) W
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 ~( N u9 j" W" w2 V$ [, C6 V
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 k/ | Q: |2 Z4 J! ^5 E. o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 U+ i8 X1 i7 c$ _1 @3 _8 n1 H! s│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' ~7 ^3 D2 l ?1 a& z6 e& J: T│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 ^0 J2 q# I) P+ F& W# Y5 J" M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) b$ A+ Q3 Q/ I; D! l
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- j) N% L; \5 x, O# d/ I6 f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 z% L/ ~& ?! Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ C% A% ^6 C) S7 H* W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ ]4 v" [. d( L( A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( M g# j% A C- v+ a4 V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! H5 \+ Q. z7 [( V) F; y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) P6 A. Z$ R. R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 F* [ _* Q K; U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# H6 r e) V% ^│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) [5 d, U5 n: C0 H4 _, h4 d) Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) q9 Q# t! C8 U│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: a, ~2 l# @5 n- W│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 E! g# a# n9 k; T5 ~9 G. p' L│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# r+ b) J# C3 ^/ w' U' I6 V0 Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 T4 D b4 y; ~2 |% D└──┴────┴─┴──┴──┴───┴───────────────┘
1 H0 {2 k7 J3 x) @ ?) F( c1 j/ }1 W+ B7 R; z- r& ^# _3 f7 j
StdrdChip (Part 2)/ u& Z" m* L* C+ M0 M3 _$ m4 G9 x
┌──┬────┬─┬──┬──┬───┬───────────────┐+ k* m% v, q% G: b+ i7 B3 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ W* [" {' t+ r2 @/ \├──┼────┼─┼──┼──┼───┼───────────────┤" Z- t2 ]( |- p4 J2 z( a# p8 K4 W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 C( f# |6 h3 `: k* y2 R; m
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' b0 o B8 {) j; T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% S8 a" @6 R8 O; l; }. Q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- b/ X0 p% S3 m3 M
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, A7 N3 I) a& q q9 n3 H& t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; c! Q$ S* [3 i3 f" a' \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! C6 p3 P( ]+ b$ q' I8 }% Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; H: m) k N& T! U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, q) y1 p+ C t8 ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& o/ B* } N9 R1 u8 X│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ D' B. j) P* l8 r/ ~1 Z) S' D7 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. y0 u6 _5 M. K. j+ x# j' h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 w0 e; h) b/ ^+ S│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# W; c# V4 _; l- O E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
( b N2 d& c6 l, q) I# f│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" b/ C4 A; W+ m5 |( L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 q l( C8 E% V, h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ w# S' f, I J
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 _+ U; r7 l$ P+ W% l│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
d9 s& k# z4 W/ E3 {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& _' A6 C# M. v6 X: L9 U! c) {│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) x9 P8 ?- A! h5 n2 |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% E7 Q* q& j; u- m7 O. w" e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( r4 F# n/ Q% ~+ t7 u0 S% p
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; y5 W! i1 j) V. V7 k
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 Q1 M6 Y( W& ]: t5 Y
│126 │Rook │30│ │ │*** │Protects you from attacks │
" I; i/ s6 v8 x3 v# u│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 R, \3 Q! u: N6 y/ ^, C
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( {+ d: G# F9 w& X' z ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- c- k, l' c3 ]8 c( `# U6 ~) ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 y; F6 ~9 [- v. D! K
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 N- N- ?. B$ W: K V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( [" n. L7 J; i2 d$ f M. ~
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 L k( ?/ f0 f6 G6 ^, s4 m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ `( E2 {* k8 F% S; O) }9 ^( r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 t7 w6 B) X- G6 K% \& A& Q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 q. Q0 d$ G" {" S" j" n5 I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ P1 u( ~8 P" u6 F
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& O1 n/ _2 ?0 Y+ K0 F- {
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 C+ O+ u5 \" j! g$ @5 f/ l# E
│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 Y9 n5 f h2 D% S
│141 │Prism │60│ │ │*** │Prism fires randomly │1 g1 X o; i# B" K5 X$ y9 X9 y8 r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 C$ p) N- Y1 {
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& G* o Y4 w* U$ t│144 │Fanfare │32│ │ │*** │Take no damage for a while │. R& Q! i$ X) x% E/ s/ g4 T7 `+ I
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! f( I% v9 o1 |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ d% `9 @1 f1 ?' X; }' I
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( D+ r. e6 }" O1 j* r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; D9 Y) U0 L6 p$ T( p2 Q│149 │Recov50 │14│ │ │** │Recovers 50HP │1 |; ~) L4 M0 g& f; C7 T, t
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ e0 e) G! K; L' I4 k3 Y2 @$ D% ]+ ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │' O3 n n! {4 @2 [( g2 h5 G4 f
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- W1 Y0 F3 r0 i; i, b+ R│153 │Recov200│65│ │ │**** │Recovers 200HP │
; q& ^: u* l2 x& R e- U! N3 l│154 │Recov300│80│ │ │**** │Recovers 300HP │
}# z# w/ W# O4 }6 t4 G! ~│155 │Repair │8 │ │ │* │Fix your area's panels │
$ l" l* L4 V6 {. x; ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: l2 U- C/ c0 m│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& {# h8 ^: x# w% N4 F+ Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 a7 R* s9 ?3 p# n$ O; a( j( M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 j& K9 N& [( a, H4 q5 g s7 o1 i
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" X# P' J! ^3 x* P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( E: L/ O2 m- F1 k. z: i) c│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* X' A: S0 ]* c: q0 A# b│163 │Invis │11│ │ │*** │Invisible for a while │0 d( g0 p- w( r. b" B
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; z3 | ]( j2 F& Z# i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 Z1 @. W6 H0 J+ a6 z# l: v1 i│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' r" |, ^' v9 V/ \5 A4 K z3 |│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ ^& _& ]( Z' a. B- R* L# D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- o* j2 O7 N' n; ^% ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
`4 P$ t1 b6 X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, {3 Y1 ]; W( `( D
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; n0 T, ]$ K) m7 l7 g3 A6 K$ ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" m& O0 ^. D7 N; d8 \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 t( v+ X! X9 {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: e- ?# t z0 ` M' h# e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ g @! S* @1 K/ i* v3 V0 L1 f( `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& s5 m0 B5 ]8 k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 D# A- v2 n/ M' q, z' e& D) Z# t
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 y, D. `2 n( O( Q( }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( O8 Q7 Q5 t8 T' [3 a, ^1 k│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 x* `0 m3 f9 h. U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 U# l( f8 B6 d9 \& q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 R* D0 q1 G+ H Y8 M│183 │Hole │55│ │ │**** │Open hole to dark world │
5 z: B3 l5 N: F% G t" g% C6 a│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" B" ?9 F% e2 ?+ t E/ y" d6 V% G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 J8 H0 a3 r, ]% L$ l│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 f; R' R X/ J6 w8 w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* h) p& L; r$ S6 c7 S/ w; B│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ t' h, ?- I. O) n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) k a/ f$ c, G6 }' ?$ M│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 t- N3 G' k8 N
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. j0 h' M4 b3 ]! [
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) R+ H" n) f) ]7 v0 s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, w- f/ q: D" z+ a1 U7 [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# e. m. c2 R! v W9 C8 v7 u3 Y" z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 i- H2 ?4 n! l2 f* d. y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ t \0 j1 c3 G4 W2 @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 g9 G; r) R6 X9 N$ e2 G│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" ~# ^0 a8 J# J+ Q8 c2 e. _ o- A- A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! P6 c" w4 Y( D) G$ _: z; z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 y) h- R5 q0 G) ~ }% V5 `' r% N
└──┴────┴─┴──┴──┴───┴───────────────┘! q+ n& Z+ c0 d
% M0 V, ~3 h& n. Y8 `
) H7 `% h7 X/ F( g9 i1 K- a' J
Mega Chip
( a$ Z& g& v1 T9 g E┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 Y% U2 d5 L# y$ C7 q% T│编号│名称 │MB│攻击│属性│稀有度│说明 │1 f* r1 M/ T3 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤& Y! {. \& S* V" I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! X8 a f2 I' H0 P, f) J) q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! o% I# D) S$ M7 I7 D│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) J$ {# v' W% i) Q; ~: |│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 e6 i' f1 }. F* e0 Z" J
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ j' t0 w9 e& B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 J9 W% | [# z5 k* @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, N8 E+ T1 W& N' B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! x; v: L, H# f: `8 ?$ C! |* M. O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: N: d3 d$ K6 f
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 V( J0 P. k4 o/ M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ D. L; F% Q7 m9 C) ]$ @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 S) J* C+ X: K x. w1 k7 ~/ F% }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 r+ x4 r& e8 g' c
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
G, r. u" P& }3 i( K r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& l" n1 U( ?* J ]│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
A* ?6 x7 o; l: ^6 N│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 _! g. t1 f* o
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* }# s& I7 c7 A8 B$ z6 ~0 D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 F7 ^ Y ?" d$ i/ ]│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 D# \3 v1 D" h' O
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) J* ?5 j$ @. S" p# @8 H& b│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: P2 @7 R: j: |! J' ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 c5 P3 C. y. q5 t- K
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) l3 J. G1 L+ A+ R0 |- D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& q5 T- l: d$ S j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 ], E7 O9 b n3 g' L7 y5 n$ }│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 p/ r% I, F7 X│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 ~# b3 Y! S; Y, P6 M1 n5 s/ |- S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- K% c4 M% @) _ T, r% X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 O& d+ t& F" I4 v! r/ `+ o* B& y$ K│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( F/ N* O2 o2 O9 R2 C4 l│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ f, C; T; w% ~6 l; j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! s4 m/ H( n$ d* z- l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- P) c5 o6 }" S( } @) n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 K( \: B$ ]. o8 n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 ~2 Y. K. t: @6 i9 S! B4 b. T% E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) L; F9 o$ p- |( |' d; @0 `9 b│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 F& Y, m1 u W6 g' Y F1 h( |, \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' A, W2 P/ K% v/ V# k) r3 D3 |3 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ q2 q# l% t& p$ U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) A/ {" }4 ], |+ ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 I5 r) d/ w' ?: {) F6 m0 W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* m5 v) p. B# i; U9 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ q6 y: L; h8 ?
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, u' X8 n: B$ Z: _, K. X: Q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, ^0 s/ x4 G0 s5 k9 h, E% o
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 P6 U& C1 j8 T" G* }
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 p/ W! ]/ V+ _5 y: j) E1 O
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ U2 y8 h1 V$ E5 C" c( u4 a$ |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 l& l, E, L1 k2 _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 w$ u J/ t9 ]: Q" L5 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' f0 K6 n+ q2 X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' v; X4 X" \! k k) c3 a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 B8 c9 ]; D& r1 X' O6 a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* [4 y$ D, E5 K8 |+ P$ s. r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& p; E! T- G+ |8 {) Y' p" ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, b2 \$ I5 G9 g# F7 @" Y1 H- J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" n& U# \) \) G- o' k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! F1 q. q P, ?7 G Q% u6 ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ D W7 K+ k. ?. W" d
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ H1 t" N/ @: q0 E5 U% K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( N% q/ J& z9 s; l3 W│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- U# S0 V" r8 `2 A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: c" O% J/ p4 o. } _! S7 n6 F
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* Z! b$ _* V, y8 r: m# v1 m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, f0 [/ p7 T" S0 L- r2 j
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 u0 f, g0 W" o: k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 e; b" y6 S0 r& ^
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# O5 r: V8 [: q* |7 u8 T; g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 R6 W6 e8 E4 R, ]. \# X│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; U& w6 D! O* L4 w2 I9 S' x* m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- V1 O+ P; ^. B0 m* F4 [! T; I& `0 k│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! h0 Z' e( J7 G7 y" a9 Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 y& v9 i. ~/ ]' p* m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 o6 A' U; l, |/ ^" y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: N. j( [$ G1 V" O4 o│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; _1 } m; e! y: Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) u, W0 y' o7 h! w/ B, b& d( T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( |7 h: k1 Q6 S. k$ s9 y4 L
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
x+ f) L/ w. y7 r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; h4 T9 @& B8 b& }3 y. E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( F5 C7 v6 j3 ?# D8 O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- P' Q) X) H, d* R│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- A$ t4 `! p; E/ Z( o" U│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
Z+ t! d1 e0 A8 z1 U└──┴─────┴─┴──┴──┴───┴───────────────┘, \& @/ a4 a0 @; Q# ^
/ B2 P! J5 l. _% d
# x1 ]' a0 Y# H' {
GigaChip (蓝版)
! T0 P/ I+ q7 i- B" ~2 e4 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
. Q- H( P" }1 m1 |6 V: v│编号│名称 │MB│攻击│属性│稀有度│说明 │7 w2 s& Y6 C$ J1 ~5 d) ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ O. v1 E4 E7 R$ s# N2 E, j5 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 _+ m/ n2 @) p& i" u9 Q- O│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# o5 |9 U& m! \
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ r" D4 f: ^" x: `3 D8 z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; W3 n" D, A9 I/ I2 \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 S1 I/ |& B0 g) z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% Z4 j2 B- ?# ?$ ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 a/ z; B' M' c2 O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% n4 Y/ e4 d+ X; h g) w
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 t4 E% H& E* m/ I& W% Q4 K2 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# V7 \& c# X& }; g% g4 b5 ^6 {: R B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ X `7 r* ?' d8 Y# v) y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( `0 U) G9 h( Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. j# q: [" n2 n, e8 ]( E│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' c/ }6 A* J+ G' B$ T" e7 m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) F3 c5 @( Y* D3 u `5 {2 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ O: u, Y" m1 ~4 S9 C! Y3 s│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% r6 w& e6 F/ {9 V8 p( f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 V9 o8 Y, p8 r1 b4 l" |; f* o│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 i- s4 e2 p& i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 e5 p I9 H$ C. h! f" l5 e└──┴─────┴─┴──┴──┴───┴───────────────┘; o& i" x# V5 X) O ~) n9 V3 ?
7 k' F3 A7 S- OGigaChip (白版)(只列出与蓝版不一样的Chips)1 U7 H3 Y9 _" B& z8 e4 {2 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐. Y) o- B' S) T! `. |( [8 A# i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 @1 v( a( O& s" r8 p2 Q( ^├──┼─────┼─┼──┼──┼───┼───────────────┤" S! r0 h1 n: I5 L; {
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
l+ f6 D, x! J! y4 ^; d│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 Z. A1 \* W1 c│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 t4 ?# g3 l4 V6 \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 y, A7 s( y$ ~: y0 R
└──┴─────┴─┴──┴──┴───┴───────────────┘ |