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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
* e. e6 C: W) b! E$ \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 c( \, |! w/ D
■● ■  NintendoWorld    站友xliz原创
6 _( m# \3 K( J5 y6 g; M- r( D7 P( h/ J■ ●■    http://www.NewWise.com 7 G" s" f! H! u9 `+ [3 j
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* ^+ _" m& v  c0 L7 u* f! ^8 [" P/ m7 F' z

' f* C  N: Q" L/ Y8 v2 p+ T+ v$ G  l# x9 ~           洛克人 EXE 3 Blue 卡片组合' V, v; r$ I8 U; U3 G* E" M2 o

- u. z# c- O( m9 P) P) c
; o2 l' U: B. ]8 y+ }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) `( h* N9 E; M: [4 B3 G+ o; g( d大家要看日文版的P.A.或详细攻略,点击这里吧!
0 M" J# |4 Z5 f2 O! c
====================
! y' b3 T1 I* s% J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% f; V- L  f  `$ T' V
* |5 K- }  H( ]6 ^) S/ }以下内容格式如下:
4 Z; b9 H, W) y) j! X9 Q) K" v  H$ Q. ~$ T" ]) A
编号    名称$ d2 Z6 X3 g1 s% t) }) \
说明9 X* S# X* [2 p# E1 x# J
组合方法7 k) N" m1 A  b0 X% _9 Z, p; B
---------------------------------$ T& P# [: g& j  W
01    Z-Connon 1
) O& Q# R( x1 q' JUnlimited Cannon for 5 sec0 [2 s8 f, g0 c) Z- n1 N+ Q
Cannon A+B+C9 q* I5 b( @2 ?5 c
Cannon B+C+D
2 U# \- a; ~+ l' b, i  pCannon C+D+E
' v0 z. n0 y7 G. g$ _1 c
2 [4 d. x" p) f% u% Y+ G' W02    Z-Connon 2
6 x8 h3 F) P, C+ |) OUnlimited HiCannon for 5 sec5 p' _: q; x" N
HiCannon H+I+J
. [+ w5 D1 w3 {$ S1 r; E6 fHiCannon I+J+K9 v4 y* x  N) Q! P! I& N$ w
HiCannon J+K+L
9 [/ W* |* m) A* Y2 _: l, p  f3 c" M/ _2 f$ B- ]
03    Z-Connon 3
- R& b; f" Q( x3 u5 `* c2 ^$ z6 l# TUnlimited MegaCannon for 5 sec$ ~4 f8 y% l" Z! R% g- _+ G/ \
M-Cannon O+P+Q: l1 R- f9 p8 q+ ]
M-Cannon P+Q+R( l3 u9 n; j; l: F  D
M-Cannon Q+R+S7 ?' a3 s5 l4 c3 U! _0 F
4 P! W& A2 F/ {! x- R
04    Z-Punch
: d( v$ [* T9 G+ k' |Unlimited GutPunch for 5 sec
! `) ^( X! i4 S% H& e' L, V2 o' n+ wGutPunch B+C+D, q1 ~/ D- }3 }( W- ?
GutPunch C+D+E
" H' B5 V9 q+ N5 n5 DGutPunch D+E+F9 G4 N9 V' u. Z+ _0 A7 ]

. @9 v, o2 G$ X0 X0 v9 W05    Z-Strght
( |: b, G# B6 y- W  @9 d7 LUnlimited GutStrgt for 5 sec
$ S3 u; w8 V- @' vGutStrgt O+P+Q$ L& p& g: s6 |3 p' n8 e3 \- B
GutStrgt P+Q+R/ o4 G5 |# }+ D6 R7 [* ]# C
GutStrgt Q+R+S
1 n$ v& p& H2 Q8 y4 o
3 n+ V# y! q6 H! c% d3 X06    Z-Impact
$ L5 j+ @1 O+ R; aUnlimited GutImpct for 5 sec
$ s! ?  n6 _( [' x+ ZGutImpact G+H+I
9 X: e0 ~) `2 Y0 xGutImpact H+I+J
3 W9 F$ p  }6 EGutImpact J+K+L
9 j( N1 @+ j8 f5 g& }& \) o: q7 j; ?4 B: T. R! g: H
07    Z-Varibl
2 x' j$ r- Q5 g9 zUnlimited VarSword for 5 sec; i) X2 i3 f: M; E. r8 z* M9 h2 V
VarSwrd B+C+D
9 G$ ]2 I* L, L( ~3 RVarSwrd C+D+E
/ V1 N" N. ~) @/ C, G9 l; d) R% oVarSwrd D+E+F" q1 a: z" c1 Q8 X! `- |8 P

$ O* S5 ~9 W/ E3 g! d5 k08    Z-Yoyo 1, _) Q2 g4 t8 j9 }9 V5 G1 ]7 T) s/ Q
Unlimited Yo-Yo for 5 sec
6 p$ D, }8 v* v/ Q0 a$ C4 g' _$ zYo-Yo1 C+D+E
! T, ~4 g  k* ~5 CYo-Yo1 D+E+F4 R% g9 U) Q# r0 u8 Q
Yo-Yo1 E+F+G
9 X7 ?, f: P/ c) o+ C6 t5 e% V, D. Y) ^" }) V+ r3 x* r
09    Z-Yoyo 2
7 _. m- O) @8 c: XUnlimited Yo-Yo2 for 5 sec. i" y6 l: M  J( A
Yo-Yo2 H+I+J* v0 i$ b& D. W
Yo-Yo2 I+J+K$ j+ i8 b8 i# e6 [: m5 ?  I" q
Yo-Yo2 J+K+L
5 c! I0 v& X$ o$ g" a
! w$ |% S( s7 f/ E! p" G' x10    Z-Yoyo 3% v  _; C! U: I% v* g* ^1 r+ ]
Unlimited Yo-Yo3 for 5 sec& e6 \3 g+ @& u' ^1 q, S+ V- ?
Yo-Yo3 M+N+O
6 F! }6 N" a) l1 \Yo-Yo3 N+O+P
6 S. k- q, x; C$ fYo-Yo3 O+P+Q
/ @. e  V0 G! |8 H! C! V5 [! }" K1 r; Q( Z2 |8 W
11    Z-Step 1
6 M  f( u6 h; J6 z% d6 T' tUnlimited StepSwrd for 5 sec; m& J7 r$ X- z  x5 R1 M5 A/ C
StepSwrd L+M+N
# Q& ~& x+ ^$ f0 I& |. ^3 h& S; }StepSwrd M+N+O! C4 O$ L/ V7 b. M
StepSwrd N+O+P
6 L, n; ~3 s" W8 e
4 J/ U- w# |$ e12    Z-Step 27 F* P0 Y$ n. u4 d" j
Unlimited StepCros for 5 sec
" L2 E% O- h) u6 m4 p* {. t7 tStepCros P+Q+R6 A4 G4 i9 b/ \: `0 l+ B! S
StepCros Q+R+S) D- q7 @$ l  j2 b! D4 D, L
StepCros R+S+T
# W- {2 [) W) f! G) O% D5 N) u+ F
* j( A; _" @; G1 U$ l8 j9 \13    BubSprd. W  B6 X) O& P, O
Attks w/ spreading bubbles!, }& `" K+ V1 ^9 I, Y+ {7 \0 W
Bubbler  C+D+E
5 J1 H( A2 V5 }6 t. A. `6 _Bub-V    D+E+F3 s& x% f1 I. q: u3 N
BublSide E+F+G
* U+ I/ }& u& s5 hBubbler E + Bub-V E + BublSide E/ i8 [) X* ]& q0 d% K# d
$ J* b' m8 z* F
14    HeatSprd
+ M" L' e( e# Q/ [Attks w/ spreading fireball!2 T: G* W; N! D
HeatShot H+I+J3 C$ ]0 o9 k! }: W
Heat-V   I+J+K
) S/ O- X. H- X! P6 vHeatSide J+K+L- F3 h" t1 k8 N& U9 X2 u( A
HeatShot J + Heat-V J + HeatSide J. {" Y; C$ H( W; ?6 j' T! O
3 |( e3 J( Y$ ?; I5 M8 u8 B
15    H-Burst+ G) f( l( G* Z
Creates a giant explosion3 ^0 C: M: }9 H7 U8 E
Spreader M+N+O
. @$ W7 [, }( p3 W8 USpreader N+O+P
: y) m( J. A. Z: P6 o- G+ ~Spreader O+P+Q" f5 F  {1 B+ v3 N
, j! h5 L0 R0 H+ [
16    LifeSwrd0 A: g9 @  Y* X# C0 G
Swings a huge 2×3 sword!4 O* V+ J0 E* J
Sword E + WideSwrd E + LongSwrd E3 W5 k% c* f) c, n1 I8 ^5 Y
Sword L + WideSwrd L + LongSwrd L4 _9 Q! U; C6 g6 A( Y
Sword Y + WideSwrd Y + LongSwrd Y, W! o% L9 [( F4 r

/ d5 p1 P7 A' P0 U! o4 E9 J  U6 x17    ElemSwrd# }3 M1 _6 w% u, S# s3 f& Z
Wide swrd contains 4 elemnts' v% L6 k& l8 Q6 H
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" m/ `$ E1 ~7 g( h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  @5 ^( h  X. n; ]  Q9 V7 ^9 {
5 m3 ]6 y- p0 @3 ~9 s3 K
18    EvilCut
' f* f7 {* e* b  U/ P+ |+ iStep up 2 & make 4 atacks
# V( l# c3 O- |8 {StepSwrd P + HeroSwrd P + StepCros P8 U5 G" N5 W  g- z; ~4 b5 h
. R! u) d9 |& _3 I
19    HyperRat
) L: p5 f+ S  d: t6 aA giant Ratton charges!+ w& A0 F& t! r9 C+ g
Ratton1 A + Ratton2 A + Ratton3 A( ^! g& f2 E, `# x1 R( X5 h4 Y. V
Ratton1 C + Ratton2 C + Ratton3 C8 C2 e' F/ M% H: j6 S0 E( k& `
Ratton1 F + Ratton2 F + Ratton3 F, p" r4 A% G$ B' |6 y" O7 u4 ^' B

) M4 |8 u+ T) R20    TimeBom +
: ~! f2 M& b5 w4 g1 pSets Time Bomb in enmy area+ e# }+ P# h) b" u3 R! g
TimeBomb J+K+L
; V0 p# H. ?) \3 ~6 MTimeBomb K+L+M2 p' c5 d4 N1 s7 A
TimeBomb L+M+N
: Y7 r/ s: s5 m4 u" f+ q% F1 m) O! P* e7 y( C3 V5 E. j2 ^
21    GelRain
0 {4 b3 W, E2 l& h+ `% m/ VGel steals squares" ^* n% ^' g  W6 G; `. n
MetaGel1 B+C+D) f4 s6 t2 g, q2 o. J- v% F7 a
MetaGel2 E+F+G
8 E9 h9 y* T& ^, c  PMetaGel3 S+T+U& F3 L; L, j. ~% D1 \

' j# c  m* v" Z* w+ Y- X22    EverCrse6 g2 t/ v8 u. B" _
Shield chases enemies
0 A) ?% C7 m' r8 C& vCrsShld1 C + CrsShld2 C + CrsShld3 C: j4 E1 f/ o& B" ]" A* o# B
CrsShld1 L + CrsShld2 L + CrsShld3 L  H2 A, N% b. {  V# M
' z7 U. H0 u) v2 J: p) u+ N
23    MomQuake) W0 Q8 ~" B# p8 B' S; m9 y& F
Awakens Mother Earth!
6 o" M0 I) n+ e: {* fRockCube * + RockCube * + GodStone S
$ r* W6 |0 E9 \- }* X. P1 a" M9 \$ e
24    PoisPhar
8 i  T, ~  _# S3 B" S) r! |. i3 W* aPharaoh generates poison
: h' k1 v1 @0 OPoisMask A + PoisFace A + Anubis A
8 ^- T" E: N0 _+ V* h6 G4 T  r. O# Y5 y; Q% j
25    BodyGrd
6 u) j, g) v" ?' [' oBodyguard takes out enemies5 x* x! n6 V5 D0 g+ D2 `0 s
AntiDmg M + AntiNavi M + Muramasa M0 z) G$ p5 N$ U% b

+ F, x5 ^' H, g6 \% t7 p$ W& C9 [: h26    500Barr
$ i2 I0 p" U. G0 gBarrier absorbs 500HP dmg
! k1 V# {. I2 V; s2 jBarrier E + Barr100 E + Barr200 E& r+ t, w9 _- C# R/ v0 N
Barrier R + Barr100 R + Barr200 R
6 c( S0 B3 h2 k1 T: g8 _
/ ]* P# N; D/ z" {27    BigHeart
/ K" e: l; U0 R6 \6 WAttacks, then heals HP!
! r  d$ C$ \! X6 Z. q' y8 O6 QHolyPanl R + Recov300 R + Roll R
6 r4 {: a) K- Q/ T5 o* VHolyPanl R + Recov300 R + RollV2 R1 m  X: t/ x/ N3 c* v2 v
HolyPanl R + Recov300 R + RollV3 R5 y+ U: [6 A8 V- I

8 J  m' o) s# S7 a) T0 C5 b28    GtsShoot
5 Z2 B1 {6 i4 y2 y( MGutsMan throws MegaMan!9 U8 z' k$ S9 i
Guard * + DashAtk G + GutsMan G
5 X; g; K  T' `; H- Z: c# QGuard * + DashAtk G + GutsMan2 G
4 L# l+ w, O, u7 M+ `Guard * + DashAtk G + GutsMan3 G
2 \6 W& B+ Y  qGuard * + DashAtk G + GutsMan4 G* I8 v/ p3 z3 C8 M
+ j9 x( e" @, k. Q+ J( c& e" y
29    DeuxHero" ?% W6 n, g1 m  k9 v  f( u( F
MegaMan & ProtoMan team up!$ \; `, A* k+ j$ y2 G9 ~) k; G
CustSwrd B + VarSwrd B + ProtoMan B
9 Y8 s0 ], _2 u" c% i! m! }CustSwrd B + VarSwrd B + ProtoMn2 B% r" z6 j: \( m) Y, e
CustSwrd B + VarSwrd B + ProtoMn3 B
  Z6 U0 Z( B8 }CustSwrd B + VarSwrd B + ProtoMn4 B$ W! ?8 [0 J% F

7 s6 W$ G7 B7 G30    2xHero% P6 V! |4 V8 ?* a
MegaMan & ProtoMan Dual atk
7 g, V& s8 o# F# _; e; c1 _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 r4 t) F' d& o* c) E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; U& G1 E( l# xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# g4 K, o- R+ u1 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ r6 @% c6 ~2 b" |4 x0 d4 {3 B

9 J+ P# j* Z0 A2 m4 d31    PrixPowr
; c/ T5 x: |! e; v4 @3 S. ^3 Navis attack at once!
/ Z0 L  n1 F9 U& qTeam1 * + Team2 * + KingMan5 K: o/ ]3 M$ U( H
Team1 * + Team2 * + MistMan5 M) f& ^  M' P  i9 |7 {- D8 N
Team1 * + Team2 * + BowlMan5 B
( b: a" d$ j2 v' B7 M( v7 t: x4 y3 u
32    MstrStyl1 d+ n* U2 M9 V: |
MegaMan unleashes his power/ g/ P9 W0 {% [" L& |8 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 ]1 h1 I& x3 u+ M

7 A9 t0 i7 ~) f( W! b+ kStdrdChip (Part 1)8 a- b3 Z7 B2 i/ s( {% e* Z
┌──┬────┬─┬──┬──┬───┬───────────────┐2 c* V- w* ]6 j, d! M3 e! Q0 ^2 d: T
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 b  E$ |8 d3 E( N  ^  K├──┼────┼─┼──┼──┼───┼───────────────┤6 \$ O6 i9 j3 |4 E& k1 M
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) f: I8 _/ ^. a5 j
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ e( z- e. L2 \
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! F; u" b. @6 E# N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; g5 z  r) }1 l2 F0 Y8 p, D│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; D6 m3 P& |8 ]+ x: |: a7 v0 C1 f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ ~) s$ c% L/ x6 [
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) @# R% s* M; p/ P# O; O. B, W
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! B7 C  G& g6 O│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 R. I  ?$ h$ f. M5 T+ y) ]8 f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" _$ g/ f  \) Z! i' Y& x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 F% \' E2 R1 F, C+ A
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 b: E/ W# g/ P6 T2 m- m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 N; k5 K( o. D7 f1 k' v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( v0 }6 j: }4 ~5 y% U
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- v! O' b- M4 g
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 w  K5 A- d( U& E1 G0 z/ k│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 z/ O9 N) k- e9 k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 b. [/ ]; Y7 J6 x. S; S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& m7 v+ [9 q. B8 l3 ^$ t
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 A. D/ @+ ]) X; ]: V/ Z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; ^2 F! p; M" X. a8 R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" x1 G7 r8 F% n2 {# l
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; }# s. T6 ]6 v7 X│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 n& s$ T2 F1 d- `- m' Q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, H$ |4 ^; z* O2 t8 X( e│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ Z- m) R: L. W. f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- Q5 p/ \& J7 F: w1 y$ m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& F- Q" j. ~3 s% B! o4 S
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* ^6 N* Z2 y, B3 c7 |. y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 g" I- [! s. m1 ?3 G0 M( ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 |: u4 M0 S/ ^5 H9 Y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ o9 `3 [1 Z  ~9 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 O  h  n$ L5 J1 |6 K. n8 P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 V' v$ x! _" M$ a7 \  o0 ?2 t
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 @1 \) ?" x/ S% U0 Y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 y+ g* r4 ]: G$ M
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 ^/ O; C" m6 y, p# R& H+ c* i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 T. T# n# M" S5 h7 Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: o$ g) H9 O( z! p- S" k
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 u% i8 n3 z- v3 k4 w6 M  p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% [# {- e5 Y. }5 I, q+ b" A0 l' |& n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ d& ]$ @5 X+ ]3 h9 C0 |
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 j) H; u4 o% L+ V1 H4 A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ L' @- {; ]  d2 J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 H5 s' j4 E7 O7 |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ I/ ?' E9 X2 ?0 A) S
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; p0 G! A5 G" J, `! M+ K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 a7 ]' O: {6 R- \! z8 H
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. ]1 @3 B( j( e/ b│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 h; ?. O1 A+ E# h/ B; `8 R3 |; [│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 R- e  ~/ l' ]
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 C# ?. s4 v6 m+ F) |$ [( h│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- e0 E! \, w2 ?7 R6 J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 e+ f/ g  B- M: {# {
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 h6 c! t2 y) J' Z4 K5 U. m│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ r/ o, n( r2 M$ M│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# x  f* [+ R* F3 T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% A& }3 g( y; L1 i, \│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' y& j% ~& D0 K# R$ p8 u$ n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" q5 e5 m0 y# {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 g* w3 S$ r; K, P! T* I. f│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. b7 u* x8 ]- J- [. c8 l
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; A  }* n  I' Y7 C9 ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  N# b) Z8 j  p/ j│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; `# e6 q6 B( n4 K! X# n: r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ H4 G" \1 s. R0 l( p5 V7 O
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ G: [2 F4 e* Z5 I5 Z  G4 H; s4 e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 t# ?- h. d: x8 \2 a' r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 x) m" v. k) g' C! ]$ L│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 n  n! ^' x' j) j$ W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: V1 p" p4 m4 W# ?6 M5 Y& o% A- I2 |
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# @* `; X* @# o! }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ {5 N0 A3 q# A  E& y: I* `  ]│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- m7 F( E8 ?% z$ k9 O│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 m  {: u7 }9 i3 m
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 ]0 t# a. E, V( @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │8 K" A9 x, x4 U$ ?9 w! u
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
; x6 G, |) P& `& C/ [6 A8 Z- s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 [! p, C% _+ V9 E( P" f4 e
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 M6 b+ @7 N6 I1 N$ W
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 z6 N1 n. b( V. v1 p0 F2 |% F
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& P' I9 j# Z6 J8 n
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, M8 z" y6 Y% ?8 d
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  G: a& C# r7 w0 @, X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! T5 q) p2 G+ L│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# O. \  B) b  V5 ^
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 \& A" u3 r! W; ^  _+ _. B% B- H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( J; E2 J' D  H. Q0 P/ G4 M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 q3 Z1 W/ P5 B# m, a# z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 s' W3 ^& d: N, c3 _) k! {: c& i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: r0 B  @- o3 B( U. M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 u$ v  s  i  b. M3 W- x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# q1 f; _6 o9 Y5 V2 k& ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: P# w- M* a4 G2 W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 O% G6 \5 t7 i7 T& [& T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% J6 {# p1 m( p) E& T8 j( b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 D! }2 o! v. _+ ~% O│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │' J/ d0 v& ?. m# R
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 e& n- f/ h0 J5 W4 b7 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ y) @! n' j( W) P1 q7 [4 [! n
└──┴────┴─┴──┴──┴───┴───────────────┘% E: k0 \9 r6 A) z% _% W8 F
0 t+ Z) V" v! q8 Y0 t) i
StdrdChip (Part 2). x, ~3 N/ e7 A( I
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 K/ C6 [9 A+ c' n/ ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
  e" M. ~; g8 ]+ a8 G8 N, q├──┼────┼─┼──┼──┼───┼───────────────┤: p0 K# V. F) p' H" N; N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" s" @. Y% f- L8 q9 p4 c9 r8 s$ ?2 p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% K3 e0 d; Q1 q) e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 Y! f' q% O: U* U% J: `2 Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 T; I) S1 G; P2 \
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 L0 ~! x8 m7 q' R9 x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& k: O- F1 O, H8 W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 @6 h6 @# ^/ P  m( j4 Y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 S; K2 D6 x- m9 r+ y* t; s0 h│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- Q, }+ N* W1 r. N0 j1 M│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 K: ^6 Q* i9 D/ V# P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 ~: _0 M3 s& b& {3 R# B0 K# R
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 y- I1 P% D7 m# m│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- O% A; _* M8 c) Q4 s; @, }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- R6 m# u0 s9 o) a6 v$ f, J
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 R( W! K& O( ^" F# n│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 A0 ~0 x0 h8 L1 N! l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ L# H! i' ]! f) v/ d( j
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ k6 l- X2 P2 x) B1 p" t* S$ P$ m│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) P( z0 c" x/ Z( z: h4 l) |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 K% B% w' ]9 r1 b7 Z) I( p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 |$ ~0 a( j  ~+ M+ @" z6 o
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 X5 _- d; |& g# ], ~# ]* n$ P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 d+ S. W- {; V: n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ J9 g4 O/ \7 J$ S* s│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 u" P; W) R7 m! E4 [' h0 e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ J. z% L  ^3 O0 Q% G8 ~1 b
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 v; e. E4 _1 p- P) A4 n8 x│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% t; n" s. Y+ ]8 {! Q+ h4 H8 O' ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" X: h: Q7 m  s' ^' h) ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 t- \# l5 W9 D
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 m& G% @: ~# \4 r: Q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  A" T: O" W+ [: k" N│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; J4 W2 x9 z5 d( R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 v& I* Q3 K. p  U7 \% b3 r
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ y3 k0 B' H3 U% C3 D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. u4 l& T5 \4 Q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 |+ |* N8 a2 Z1 M  @+ }/ W, s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ n. u+ |: O$ X9 x9 G! Q
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 H" _* x9 S! E7 m* P  [% H; G│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( `) \( t* S1 l4 W
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' S+ z* e) V% J
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 }( ^* P+ K- s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ F% x9 m) [$ {: v) L2 j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 K7 a) V' O( [2 q- O- [│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! f5 x3 s' _2 i" v% T
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- n% s/ V$ g8 }( y& r│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ X4 w) M& P6 ?% y" V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( y( v6 C- U  Z  @5 `2 e! d. _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 E5 w0 {8 C/ L) X' c  M; c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 @1 N! h8 K8 F│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- E3 V0 N: `0 ~, Z1 F! X* e
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! H; e4 g; {- ^│152 │Recov150│50│  │  │***  │Recovers 150HP        │) [( i# h5 q) n
│153 │Recov200│65│  │  │**** │Recovers 200HP        │! Q. [. T# f; Q8 J
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! \" p, l; _* x- l* x$ Y3 U: r$ y7 E│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 ?* v4 H! |( Q0 L# s! C) v+ x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 ^  ^0 v% [. r& R1 a4 A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% x0 o, z$ s0 `+ j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 }$ I4 @+ N) e8 X4 ]# s│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 ^7 V/ p+ t' j4 G! o* k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: V8 J( f8 O* F+ H$ v( a! ], ^
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 q% G. P0 U1 @7 ^8 p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 _$ c5 n) v# B, `/ R: P; s- r  e2 I2 h│163 │Invis  │11│  │  │***  │Invisible for a while     │1 a, z* [  B& Z2 ~0 k( E( |8 c
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# [9 E) ?- U7 H2 ?│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* T8 \9 V! j& |* U- {+ N! C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% }) Y/ f8 m3 J+ w( I+ [4 {# {7 d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ n& \* \& q) |) R$ z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* J& Q* t" e: b: b9 ^6 g" q/ @0 t! x
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; x* J# \1 ]: S  \$ H
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ {7 |! r, N% \  V4 u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 B/ P" s6 m" L1 J- T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# o  X2 P$ T3 o( M& {
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, K3 s4 A$ J' y1 i# S; `, P- C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" ^* m% E. g$ ]8 ]& A- @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. X5 y6 d0 R4 _6 c0 d% |% p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 u) n* B2 \. _
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 J7 w% f0 S$ b( N5 o% c$ `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- W4 @( ?/ \! k; c$ S8 B) P) O$ @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
8 @+ g6 o+ L0 b$ B; ]' d│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& Q2 ~( _" p% Y0 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  ~6 m& B8 |1 E, H6 Q3 `3 m
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( H( C" ^# A3 b9 s' q; n# K- U│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 V& N4 u' g& I: q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ p1 c/ x; D3 f5 Y* u  p│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 o5 X+ k- {( i5 X, c
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% N1 s  a; s6 J1 E, v4 b4 g9 A' a) V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: e5 g6 S2 _9 p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 T( W$ X1 z' Q' n9 C$ l│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% Q6 b+ ]* H/ m4 I6 V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) H( j8 O" o! @! r. G│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& R: l- s5 y6 ^5 u( I│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; C- j# r$ V3 f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 _& F0 i5 T+ y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! b8 F) z2 g$ e+ q$ J; ]% I0 y' W│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) q+ p! {! j9 h' a$ d│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! a' V$ ~3 c9 V5 m│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 B  o; q/ y; E( B/ l1 `6 i5 N- y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 O! O% U" B' W9 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ w0 D' _8 A0 J4 t) N8 e
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  ~3 e& u& p2 v) p3 A4 q" F└──┴────┴─┴──┴──┴───┴───────────────┘+ X" c( d. l6 F' Q$ z$ v( c

, U9 e1 T! P* a
8 G( ^* \# D. l9 \5 E" cMega Chip9 y' i( {/ a7 @) |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, I: ?3 `% g, K. z% a# ]│编号│名称   │MB│攻击│属性│稀有度│说明             │! m: t+ n1 C6 n4 Q1 S: e4 [$ N
├──┼─────┼─┼──┼──┼───┼───────────────┤
, c& n5 [  R4 E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' z. O  k. @$ K( N│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 h0 H8 L" T$ K% |6 O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 v' @! O) p  X7 M/ r
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 \1 A. f" Y2 q: L1 t
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ r# J7 b' Z& x- s) o│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 A2 b8 ^4 \: L│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 e0 ~7 k/ N* F- }" _
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; a3 t4 D6 G2 Q3 n! \# N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( m3 q; _' P, U2 w" q# ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ x6 ?- Z: b' O3 V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 J+ O( i; F4 b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 N2 |. S7 n# ^0 ]0 m2 D; m
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 c3 \" ?' M0 @1 x& J& x7 k
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 l  n4 O, d: O. {% }3 V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  w! C, [5 q, T3 B7 y│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( P" r! H5 V2 u8 Y" i6 |/ \
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 Q- F" p- v5 x: ~, X7 l│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 D) E* w% Y/ w) D# u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 F9 ?8 L, t8 D/ z) W│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& ~: h. L( S( I% z, |
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 a6 |6 h# V8 g3 p1 @  R$ c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, Z, J3 k  g9 |4 I' b  G$ _│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) v$ g+ w0 P- K: L* p! Q- A4 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 U* z1 c; n6 p; z/ q+ j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 B% `% @$ K8 T; K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 z* P! j# {/ F  h1 Y: J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ R8 Z) Y* c4 Y, C+ {! H│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# V  D2 X3 l7 a4 k
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ `: P2 Q, S: o│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- L+ l/ r/ V/ `6 R7 i
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) [- e" V" R& ~4 I( i5 U" |& A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. _/ P) j1 h0 m/ y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, m' O; _& w) {/ l0 v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 S' L# C* q) J! j: n8 b7 ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ W" C$ T" ?7 S) D7 |* S7 G
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- i' T6 ~/ _, N- o1 T; n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 s" z, m( t' A9 `* [# o# m" o( Q( a! o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. D" m* |, `' S" ~6 C3 _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 u# `, U# ]9 B' \5 Y% ~: p│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 A2 f. [. S& x- {8 I6 R
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& l1 B" b- Y0 z5 _6 q/ L
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 p6 ^6 R: W4 w' p  g: o4 W1 V; Y. e* P0 v
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 M/ P7 e  `& U! b8 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ R! c5 U3 _+ o8 n
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  c: B3 p' W7 K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ A3 X2 e% e" k$ l8 g
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ U' |3 ?* N: I; e# D" K5 R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 J' @9 q+ H- }5 G5 g
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 M. ~" L2 k* E0 P7 X+ u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% X4 _$ ^7 D# y1 T7 m; ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: F4 K  f1 f! m4 g. @" x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' ]0 ^, [# M1 C" }8 @6 A% g' U! g$ G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 Z+ T& y( J4 {2 T
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 x' S7 I( n% s. _: K6 f* b2 S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 n* e) z- R" G/ p. n0 Q3 Q+ W# C│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' g4 @; X8 x/ r0 A/ r9 I
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) }1 y# y+ s. f│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% I4 H" c& a9 f; b! {
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* k. Z" g% u  u6 _/ r
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* k; ]8 W" b+ Z4 a- W; W│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) s* m* U: S# n2 \9 ~9 |0 v. A│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ B) ]6 n1 o8 r9 j0 p; N: M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 }( _5 H% E8 |* H- L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 `% s$ k2 u$ |* `$ s( |│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. c$ B) ]0 |  L2 I- b% R! m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; }9 {7 t) W0 @8 t5 E4 u( c. {) P
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ B; Y- |2 D" y6 P, J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: {# I+ U. J6 x# Q8 y. [│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
  e1 `2 P- m$ t8 R! [│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ |- y+ D) V- f4 Q9 W5 a  h6 m4 x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 s% C& c; Y4 r  m4 c# }$ z( A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; Q& C% |) z! ^) ?$ {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │# p7 ^" e' {+ O- G- N4 d# [
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" N5 @9 f) w: l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 S& [9 `. ^& q% j& w│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- p6 `2 P& ^; x; R│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ J( U- H9 Q) O! a% `7 a" q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" N3 l2 E+ b+ [' m8 g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) g( `& x. K3 B. `3 _% _│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( r" l/ T% D' x' m
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 J9 h  C  _. q& E! V" G$ y$ V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, z3 \9 P8 b# P$ n& q$ T8 F! `
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 K/ K) t/ `" j# s. q! ~, O# q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% ?0 W8 H; ^1 r: I3 b$ h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, H4 c' z  A" F/ Y& ~  d1 `└──┴─────┴─┴──┴──┴───┴───────────────┘
, g5 p4 O; C1 d4 Y5 S; l! V$ w- c$ F8 ]

" N/ \- n+ p! I; I' OGigaChip (蓝版)
! a5 _  @6 w, L( W0 n2 }' H┌──┬─────┬─┬──┬──┬───┬───────────────┐
! `9 k7 U, Y2 L5 d│编号│名称   │MB│攻击│属性│稀有度│说明             │# x0 J, x; G% }. \) F
├──┼─────┼─┼──┼──┼───┼───────────────┤
' K% t2 H9 y; c0 w8 n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. `/ |7 v! F8 ~$ s  `- X7 G) H# H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- C  Q5 d4 J* ]8 h7 t# ]
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 O& z* Y) }7 j6 F' q" i4 j8 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. R$ l$ t6 }* K1 q1 k
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: @5 h  Y+ G( O; t. H& B( f( z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 p4 J/ R0 p( L- n. }( L& F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) [0 z7 E3 ^9 t* ]│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 C8 m  s$ e' [6 }5 \1 L/ b8 \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& g5 A( R5 n6 H% G4 {, Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' K# z" j, R  }: Y' D│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 l8 h$ h4 v* w9 J# b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. l3 O2 ~6 c) q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 A. Q0 `5 i- \8 o0 s- A) [0 A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ Y) K+ w1 U0 R7 x0 v
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( U$ U3 Q) p( E0 L; `│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- ]. }9 f: Z: ?  d│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# L2 [* r) d$ n* K│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 P9 Z* |, i9 Q) t& A) T5 B│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 S: q3 T- E- t  g0 {7 ]
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ |% v. i- C: m4 O& v4 r
└──┴─────┴─┴──┴──┴───┴───────────────┘/ d, }* X9 M* a: }9 w

9 P3 A/ J9 r# A- E. i2 j' E3 OGigaChip (白版)(只列出与蓝版不一样的Chips)! Y0 b$ Z' G3 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 N, _: C9 F/ D% O# W" s
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 D. ?. }- M9 [# n: f) A
├──┼─────┼─┼──┼──┼───┼───────────────┤
* o) h" N* W4 z7 ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( w" Z; t$ ]6 I5 H7 K: c1 `+ r/ ]
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. L0 Z- `1 S; Z" p
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- e/ v# _; l8 R: ~$ w& W! G  F9 B) s
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. X; q( s7 K( _) T( t4 o
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' @) F; j; R3 ]6 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:3 `8 H6 ~# b* u, ^' w# ?& k

+ b# `5 o% A2 P  C# @001002003004005006
, X0 i. `9 u' f' W' y% O+ a007008009010011012
, _0 T6 ~$ M! a4 V+ p3 Q2 H013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# S7 a6 R2 t5 _7 y9 W4 f1 m/ [, u( r! P7 ~+ M8 s9 }7 {
019020021022023024
* k: Q2 D! j5 V: G$ [5 n5 S: R! U1 z025026027028029030
/ r1 v, c1 R9 z0310320330340350362 p( K) M2 C3 n( @& l
7 V, C- }, \0 b% e% k1 K8 y& x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 H( ^* A% X# V  N. m: K
% }9 ?2 W; v$ J8 U9 h$ g  ]037038039040041042
/ h# @- E5 J9 L% k! z043044045046047048
& p$ C# G* Q# x  y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 L* o) A2 d3 |" Z
0 h% D, y( |' m) \0550560570580590604 q% x+ j8 o8 s( d) O6 [
061062063064065066
( R, G. S2 k, [4 z) Z* M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ~# ^/ O* {; M8 R0 h
6 w7 N, N9 q7 \( x! @6 K6 O( J
073074075076077078
# z4 i2 ]+ l4 _6 C3 K1 ^$ M+ l079080081082083084
' ~- V; q5 c: G, e+ i085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: M# f( e/ C- l9 y; y8 H' {2 x

  r( C7 G+ R& J' A' d0910920930940950961 K8 T1 }" y# _/ Z$ \; D* J: \
097098099100101102
0 L+ C" s3 i% L. v/ h; [1 c  c3 |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 M+ c; K4 a. U- V* S" G+ A4 y* ?" l
5 ^0 h. i: V) C: D1 `
109110111112113114
; j. U& T' T9 S8 L  Y115116117118119120
, U. w9 y* x/ f3 D  @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 J1 L  _* c/ Z% W& ]+ y) g
- H. U/ ?) U1 u+ V' d% x3 v: T8 V
127128129130131132- D! j  D# u% i
133134135136137138
2 z% e5 y9 U! ^; s0 S139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 N2 T7 x9 Q( {0 d
; E* x% J/ H" C1451461471481491507 Y4 E! ?8 F8 [+ _/ r" M/ R! K
151152153154155156
3 v0 K3 p4 |: b157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) k5 P( A: \! T1 p6 @* F
/ n. @6 L; [: ^- L' Z
163164165166167168; T. T6 Q2 T1 H1 k% s9 n# T
169170171172173174
& T6 }4 ^  \; j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Y% S! Y" c% f9 ^3 R' M/ S( _% c' t2 o5 T& I
181182183184185186
/ r$ e5 |& t# |; Y187188189190191192
5 j2 }9 }2 H& T193194195196197198
! x$ ]$ k/ S2 b' n* K7 ~( [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 Y/ l: H; I' w
2 R2 N- Z& I# V+ d  y& j; @001002003004005006
, K+ X& J% R+ P. Z1 U007008009010011012+ M3 {, \. ?7 @3 Q+ |4 U. e
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; g3 d) T1 R: c1 m- H- A
, o* n5 b; K& T% G/ H
019020021022023024# p! ?, z, `4 ?8 v, E0 P
025026027028029030
' R: e/ j/ o3 }( ?8 C5 I031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 ^! X- L& s& O/ Z4 z$ f' F8 w2 L
5 M* Q! _6 {( g0 v
037038039040041042. i4 s+ n0 a. s) {1 h
043044045046047048
: o1 X/ w  U8 D+ v049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) h2 s8 d+ D6 o6 {& G6 t6 a; y8 z, g& _. ]4 P
055056057058059060& J. r' l; k9 M. l- q3 Z
061062063064065066
3 p8 j. k+ l1 ~" e, `5 _4 Z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 C+ L5 `( _* g& _5 h0 `+ B+ O+ E9 S3 a$ ^0 o7 n9 i- @+ t7 w
0730740750760770784 z  c" |6 L1 m! T* ?  q( `
079080081082083084
. G3 C3 b, I+ A7 Z. L; [5 [  C085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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