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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
& }% ~& s; m- d! ^6 |3 j9 L, Y■ ●■    http://www.NewWise.com
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. s% a; M+ p& p9 R. R1 B% i4 _
  A3 J/ \2 w  @- k) U4 S5 s4 M. E" O* a$ C4 k
           洛克人 EXE 3 Blue 卡片组合+ K2 Q" w  t/ m
8 m% S, J* R) f, `/ j' |5 S8 i$ R

* N8 u- i6 X% k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! G' u! K$ \2 Z- ]大家要看日文版的P.A.或详细攻略,点击这里吧!

3 `; ^8 H: ?+ m' E====================! e# F- |' |7 d  _$ `- \0 m' F- g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! }" m  Y0 V4 y# n- U

! l  ]  j7 t: ~0 b1 g0 t以下内容格式如下:
, x0 I: y7 Q% ^- |$ t' q" ?6 K( a$ B9 I: j
编号    名称
3 q, D, `7 F& X9 E说明
# |- |% b* K! h" L4 X组合方法# `' v( g8 Y* `7 N" u
---------------------------------  `7 V  w6 h8 r4 ?
01    Z-Connon 12 ]/ }8 C9 ]  i! o# F# w2 D' B% r
Unlimited Cannon for 5 sec! e0 w! j) m1 V, X& C6 F3 g4 i
Cannon A+B+C" i. e  }' A& r; Z
Cannon B+C+D$ \8 w) V5 q) q) h5 J
Cannon C+D+E
8 j6 b2 f  t# F& Q- D9 J1 G3 I5 `5 Z
02    Z-Connon 2
  Z% @7 ?9 b  h: N3 {$ S: b) K! \+ RUnlimited HiCannon for 5 sec
8 Y4 p! k1 k; O- b1 R0 k, C% qHiCannon H+I+J
# Q+ v  J. t& b! l) D# u( ^) sHiCannon I+J+K
1 z- P7 l# g8 F% Q+ AHiCannon J+K+L
' x5 ^. B" v' S8 x3 A2 q2 k' w  }* @
03    Z-Connon 37 \3 i& k+ D& ^0 T* l' g
Unlimited MegaCannon for 5 sec5 V3 f& j; \3 M8 S7 Q
M-Cannon O+P+Q
! ~7 S: X" J; Z9 ?% ?- J# a- y6 ]M-Cannon P+Q+R
9 O# J) r( d; b- i9 j3 ^: V6 b6 FM-Cannon Q+R+S
' e% ~) G. u& |& x; S9 l* `/ B% A) y2 q& a
04    Z-Punch" o6 u& U- m  l) {. q0 t6 m
Unlimited GutPunch for 5 sec/ W6 K. Y9 }) O2 O! C7 s5 N& p
GutPunch B+C+D' P! I7 \: W/ o4 I8 D
GutPunch C+D+E7 ]* R; U) N. w: m2 N) m" h& Q
GutPunch D+E+F1 ~  c. \7 e! A4 U. H- p

( T1 t! G8 v/ l  p* C# a8 D2 Y05    Z-Strght% }# @7 m  `3 z1 f& k
Unlimited GutStrgt for 5 sec4 A9 Q& u2 d& q' V/ R4 \0 Y; _6 [& f& n
GutStrgt O+P+Q
+ ]! {0 |' y: _: i- a6 X* h% y, gGutStrgt P+Q+R
+ U; k7 ~  a3 J, bGutStrgt Q+R+S
' {) _+ d) D5 W- T" H; ^* G" ]4 H  g0 m! |
06    Z-Impact$ l- N6 n+ \6 t; Q9 v) ]. C
Unlimited GutImpct for 5 sec/ R5 c) C# e& O1 j' M4 u
GutImpact G+H+I) Q4 s1 z2 L: c# O
GutImpact H+I+J# \, J& z4 m. V  a% s
GutImpact J+K+L: `' N* ?& v1 d  t. O
9 E2 A6 O1 h- i8 h
07    Z-Varibl- n- g, t/ N/ C* g
Unlimited VarSword for 5 sec! g* n) O7 ~8 v& \" O
VarSwrd B+C+D7 C; W3 e' D! u8 D3 @6 r
VarSwrd C+D+E
8 I* H# |. P+ i8 H0 B) v/ vVarSwrd D+E+F8 f- L( w0 N2 S. L1 o

, ^8 g" I* w& k7 N08    Z-Yoyo 10 R; r2 z" _* F/ B7 c7 C7 V8 b8 k
Unlimited Yo-Yo for 5 sec& C# @+ B7 F# v% `+ r
Yo-Yo1 C+D+E3 _% @. C% H  R& {
Yo-Yo1 D+E+F
4 B. k* r& s; w1 M7 G2 KYo-Yo1 E+F+G5 P' W( e5 e1 Y4 |3 ~0 N

9 R. ~+ B! ]$ D& ?, L4 S09    Z-Yoyo 27 d7 S1 \) |3 {2 V0 H- v- L% F
Unlimited Yo-Yo2 for 5 sec1 Z0 [' W  C1 K0 i: a
Yo-Yo2 H+I+J
2 ~2 C# H& C/ q3 oYo-Yo2 I+J+K
1 ^+ E, b0 ?: s# |3 O) yYo-Yo2 J+K+L5 T5 v4 f  Q# l3 |  {

# ~& f3 ~* C% F$ p  |$ U3 G6 q& T, U' o; @10    Z-Yoyo 3
) P! m( H# [$ H# D  V  xUnlimited Yo-Yo3 for 5 sec( h/ ]5 q- w6 ^
Yo-Yo3 M+N+O
. z5 R, \: p2 a; UYo-Yo3 N+O+P% g7 W! U4 O" w* v5 m- C4 P- p
Yo-Yo3 O+P+Q
4 z  b7 U% Q2 ~/ T
) q* K! N0 v0 h3 r3 a3 D: K: [11    Z-Step 1
4 ]2 N. Z( S3 E  p+ W! KUnlimited StepSwrd for 5 sec
; N/ I4 |( a4 b; ]9 ~7 k8 d& a9 TStepSwrd L+M+N0 d3 H! r9 s; c* w* M
StepSwrd M+N+O
: s5 M' f4 S3 ^& X: E) y# K8 c: zStepSwrd N+O+P/ B$ l" U7 P8 y" |  u

7 d! b1 ?  Z% V' s) n7 B12    Z-Step 20 s( [4 l, T8 T
Unlimited StepCros for 5 sec" {7 q5 U1 w1 R, N3 k! h
StepCros P+Q+R
3 C. Q& T4 w# Q. K* d* E" sStepCros Q+R+S
' r. K( e3 T& Z0 ^StepCros R+S+T
; Z0 E. \, V6 y/ t9 h! i4 O- J, O+ S! o% Z: E% V0 h
13    BubSprd
# `& U  H$ Z* rAttks w/ spreading bubbles!
0 W* K# U! f5 K" D; uBubbler  C+D+E
  l) n# f( e5 Q% e" KBub-V    D+E+F# ]+ m$ u" o4 u$ u
BublSide E+F+G7 p# |, o$ U% N- p: Q
Bubbler E + Bub-V E + BublSide E
8 j* t, o& C  M6 n1 E7 N" p" o+ t/ d5 s
+ A4 b# _5 W) F* D14    HeatSprd2 S" ?3 h0 P8 `' q
Attks w/ spreading fireball!
0 b* B" C$ @8 R* Y0 E/ W. aHeatShot H+I+J" N: D1 V6 {9 A% n6 M" E! v
Heat-V   I+J+K
- A+ @0 g( n- A6 o" R0 kHeatSide J+K+L
1 o0 R( i0 q5 }; H7 y! X* \HeatShot J + Heat-V J + HeatSide J1 _! ~# _/ A8 ], D$ ^

0 b6 [$ u, Q; ^- W9 Z6 ~15    H-Burst  S% ]* W2 B! Z4 V7 w* f0 x
Creates a giant explosion& _0 e0 g* a: P, A# v4 L% g( z1 k
Spreader M+N+O* r9 B  w, `4 j- Y
Spreader N+O+P
& c$ |) m, q- NSpreader O+P+Q. R* n0 e/ D( ^& O! K- Q) G
# f- l1 z5 b, P3 b: F
16    LifeSwrd4 ?& W+ J" A1 S# r7 h7 D
Swings a huge 2×3 sword!
( L5 q! P1 Y- H. s/ [" F/ DSword E + WideSwrd E + LongSwrd E
' D) `  H9 g) z# b/ k( jSword L + WideSwrd L + LongSwrd L! }) y' J. @, E! f+ I
Sword Y + WideSwrd Y + LongSwrd Y
$ A. @. ?, B& |4 G+ E' U7 C+ p$ N& e; F$ O5 a
17    ElemSwrd, ^$ t: c' f5 r- i6 m) t& g
Wide swrd contains 4 elemnts7 \- k3 S3 j( R& s4 H  e* L- x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) J' Q  v8 i6 wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ M8 \. l$ i: ^. z9 t: b+ u6 b

. N, \, T3 Y; s6 a. K18    EvilCut
7 \+ A. i6 q# o+ j: sStep up 2 & make 4 atacks$ V  _4 |, v9 U- ]9 y/ |6 x
StepSwrd P + HeroSwrd P + StepCros P; D$ M% F8 b" O# B0 O7 \
7 m' P9 n4 J% e% A7 S' A  X8 m/ F
19    HyperRat. q% K+ h( U7 |2 k- a# }* P( P* r
A giant Ratton charges!  l$ O* Z; u: [, m; R; J
Ratton1 A + Ratton2 A + Ratton3 A8 e" z: q0 a! j# P
Ratton1 C + Ratton2 C + Ratton3 C- Y" H- a: J1 Z/ k& P
Ratton1 F + Ratton2 F + Ratton3 F% N3 \, s% c1 b! R4 ~  t
8 Z4 a7 _) O+ `; G
20    TimeBom +
% ~6 B. t8 X7 \% U6 Y- v# ISets Time Bomb in enmy area
. E2 W; _& Q: w0 ^  `  hTimeBomb J+K+L
& |* l7 o. T; V/ ^' [8 q3 kTimeBomb K+L+M
) r1 _1 F2 D* [' s8 ?TimeBomb L+M+N
  \! _+ H3 D0 U! Y# Z& w3 l
$ G* e' K: p  y- d, G21    GelRain7 r: F" a& E; K7 d( y6 V. ^9 |6 k
Gel steals squares' Z  U& s  ~: w# ?2 H
MetaGel1 B+C+D
" c) ~/ L$ ^0 G- ]; VMetaGel2 E+F+G5 _0 L) X& b7 H6 u( e4 f" H
MetaGel3 S+T+U
7 L' A( w# y. _* O
& ?! ~2 ?: P  C  X- V0 ^6 h' n22    EverCrse( H+ k7 M; _# i# b( l5 n( u  S4 B
Shield chases enemies/ ~2 B% W/ s& T# Y# _6 P; S
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 Y0 u3 n  h$ p. s/ vCrsShld1 L + CrsShld2 L + CrsShld3 L5 u  @' a* B- [% D) j1 W7 z
( o4 x& u1 O" T- I7 `
23    MomQuake4 t  M0 C4 a8 g
Awakens Mother Earth!
' y, _0 A, W+ u' w* w5 gRockCube * + RockCube * + GodStone S
  ^9 R' p; h" U8 v2 m
. q  ?8 V' w. L. ~3 g24    PoisPhar" _$ T& }  @! I. ^
Pharaoh generates poison
0 ^  G$ T" f! \4 B/ wPoisMask A + PoisFace A + Anubis A
7 a( Q# N  F9 D+ c- _8 L& L5 W' p0 B8 n1 o# J6 m1 D
25    BodyGrd
' Y! O0 j5 C) m( ~8 c" zBodyguard takes out enemies
! c  a$ i" c7 zAntiDmg M + AntiNavi M + Muramasa M" b3 I$ w0 S1 P2 H3 J
1 ?* G  [/ R& {4 h- F( r+ f
26    500Barr3 z: F9 e2 l1 @/ r: \4 N: Q
Barrier absorbs 500HP dmg
) y  \  I" p: D: f2 d2 iBarrier E + Barr100 E + Barr200 E+ y) s2 w# S( ^2 y* L  H
Barrier R + Barr100 R + Barr200 R
  J# S% ?' k, R0 E3 n4 p( C5 t
27    BigHeart$ o( S0 g/ }& @% T
Attacks, then heals HP!% G8 p3 l' r& L" z: \/ t0 K
HolyPanl R + Recov300 R + Roll R
2 o( x. n) N3 K  b* E) q* |HolyPanl R + Recov300 R + RollV2 R) ?; n7 J3 Y; i6 x6 Y, ]
HolyPanl R + Recov300 R + RollV3 R
  w# I; A$ J% W9 @- _
# C' _# D  O% a8 f28    GtsShoot* x1 ?1 b( Z2 b$ U
GutsMan throws MegaMan!
# m: X# F1 c. Q* pGuard * + DashAtk G + GutsMan G' f4 }7 K) R  a
Guard * + DashAtk G + GutsMan2 G
& T4 ]" t/ E7 k# m3 H# S( r( H' e: GGuard * + DashAtk G + GutsMan3 G
, O/ g. F/ t- e- r. kGuard * + DashAtk G + GutsMan4 G
3 ]4 R% z7 Y+ _6 Q2 C3 Q+ T' g1 T; `9 C; ]: Y
29    DeuxHero
% t% s1 Q: V$ W2 a( f9 wMegaMan & ProtoMan team up!
- c" i' r% `. k8 ^8 x3 e  GCustSwrd B + VarSwrd B + ProtoMan B
5 W5 K5 L/ f7 G( t* c: ?4 ACustSwrd B + VarSwrd B + ProtoMn2 B* K/ Y( o6 @# {; E2 S
CustSwrd B + VarSwrd B + ProtoMn3 B8 o- p3 g# `6 c. g( t
CustSwrd B + VarSwrd B + ProtoMn4 B
# `; K) J% U  q; I# K. v& ~; Q3 a& x3 Z7 f5 E- a  p
30    2xHero
$ _( N2 q: G% K7 j* Y5 }MegaMan & ProtoMan Dual atk
" z: L3 K: q9 I  s' b  ]; cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ j/ @9 k4 v: z, A% [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ \/ A7 |$ Q: i! o) P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" R' G" f' \- H: l; \  v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 _& |8 D( N; P# x( w
( P# X4 z/ |3 O( W! s' I
31    PrixPowr
, r7 m5 O" e: f! |3 Y8 [: H% c3 Navis attack at once!
( v5 H. M: M7 t4 [; [" DTeam1 * + Team2 * + KingMan5 K
0 _5 H8 |" c% v; t6 K& Y2 c& j$ LTeam1 * + Team2 * + MistMan5 M
5 N! \  R1 M, b8 t- rTeam1 * + Team2 * + BowlMan5 B
4 Q% a4 B$ r) w. p! a: h" f4 Z3 H
32    MstrStyl
: n. e  h' w8 _8 q& C1 E, kMegaMan unleashes his power
9 d! L, K' F+ b0 t/ B9 o. mSalamndr * + Fountain * + Bolt * + GaiaBlad *) V  j' |! n/ @% e

1 E; ^* [( E8 c7 S6 g5 b' P/ x+ oStdrdChip (Part 1)
% M. s' [* Q6 Q4 k┌──┬────┬─┬──┬──┬───┬───────────────┐5 k! `- N$ t% ?# J# g" w
│编号│名称  │MB│攻击│属性│稀有度│说明             │& C% G% u/ Q& v4 I2 K- e5 n, n
├──┼────┼─┼──┼──┼───┼───────────────┤! Z; e5 \, W/ A8 L: n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ j3 n( G, W% r* H│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( e' k+ c% k) q* A) n+ S" M; E3 H" y│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 K+ `  e  X  Y% V, G
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( s3 L+ q, ?/ c" g, W& q1 }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 e) k( s$ Y* C5 y) y7 S* j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ o  l7 f' S' C; P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 [, u8 |) E# A- _8 y- x; q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. z" y/ }2 K; }│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# h( I& s8 ], T% C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 S. @" r( B) [* t! o2 _│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% V1 m6 i' W/ Z* P
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 ?2 k5 B# h  g' {( ~6 J* f9 k) H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( R. n5 s/ \5 U4 j$ V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( X/ D1 U  ^7 {│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. A: o! {+ k3 s1 \$ G
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ i( f! B+ G! y3 O/ a+ ?
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& D# C3 i5 @0 v' b% Y& v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 n+ d. N) i9 y# z│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 U8 ?3 ?3 T: A
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- }0 v& x( `- s  D' V
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 X$ V! ]/ [9 W& O: N2 i│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) `( S- E4 Q$ k" T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 a9 z2 _+ J! @/ M
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) R8 ~+ ?: K5 z! S│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 Z  V# u+ K8 x  a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, p" @$ ?) ^) d& F) g# m3 B: o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 a& W8 V4 a( Z! e# R9 Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 a' n" Y: _* [! ?+ [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, \  M; E0 n, @6 u6 n& s, d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, o/ |7 ^  I" N% l- ~4 r
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) j$ N' ~! b5 Z6 v* _; r& v) _( X│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# h. y0 M  y9 f' P* U( v; l. r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* J/ r' e  H  {9 T& L│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ K4 `! {: _: I! P) S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( R" l5 j1 X  t2 i* M( u5 ]│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- w0 |/ B! x7 v! Y# E) s
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# w  l) c4 ^+ r' l, |: t" i$ V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" ~7 c+ _9 \1 j( T5 X2 @
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) y' |8 o2 j: e/ ?2 n% j
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 m& N: t. ~; @+ y, G│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* @1 v) ^- n# T2 J) m
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% ?# K4 @" _# N$ ^9 o8 `( L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% b9 V% y2 Y- H% @6 n& g│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 F. R' G) D* I/ r) X+ ~, J) m9 H
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 F; U+ n" `- P! d7 K; `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# \) t  G; Q# ~2 r) \$ f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% i$ K- }' O* q7 i% H. S6 Z│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 }! _2 |" y6 P- `& i│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 D) r- f2 @2 T/ x: U8 g( {; Y8 U* z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% Q: n% G& i2 w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ {/ P! V: Y4 h4 L% V
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* i: M/ h# y' e: ]│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; J! E* `. `: I0 ~% b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 W/ `* N4 {8 N  K9 Y# v7 R│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* ]( l5 }; F2 m) `% U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 I" ?  s5 v5 y+ p, [5 R│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: P8 }: y6 R; ?1 g: T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 H  d, C6 n* E# E- j% A
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% L- i. x% S* m, u, Y9 r/ M
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( [0 q+ J/ B: }7 n/ q/ }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 c) V, t: ^- `* V  {, v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 E1 R  f6 J$ o" K1 S8 z. Q1 [8 y' u# O6 I│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! b+ g3 r# }5 j, H# ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! l; r( t8 _4 u9 g; c6 M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% T3 u/ d6 r& C/ L# f" v. y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 I6 _! B% x" x7 M│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 m+ `9 M/ c( H$ h│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 `" u7 r: d' q* R│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, E5 T4 y# w( D2 h; x7 d* u0 }
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) s! U* o. J* {2 x8 n% Y& u3 ?│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; x; i7 N: x  y9 y9 k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 Y. y3 c3 J. o│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 P! J9 e! O' h, s& \5 u│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# M4 c, A4 [% M5 S$ A1 z$ I# A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 e" {( W4 J5 R7 p│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 L# p' I/ z5 A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 @) G. R" I1 ^1 P* i6 t
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
5 t6 P7 w6 Q$ E% `( l│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* q5 ?& I, y- L& l/ X& \7 B* \* m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, Q; N; D, A; F) p) o3 ]# @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ i  x; N+ X( j& G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' e: Y1 y# v0 t7 E, a( d8 [6 i
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
7 L2 s$ P9 Q: Z/ Y│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ q6 f$ }+ M1 @2 m* E" c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 H1 a* f. O. ?, u│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 K$ q$ e, ?7 e
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ y: G& y& I& Z2 ^1 X" H, k& p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% {3 |* T. ?9 ^2 i│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% X; G( U# T: a5 W/ Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ e. d2 T  j% z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) n& x( A. H1 \. R! {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 d+ W; P+ M* q5 P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& ~7 R$ a0 {- Y+ B; B$ |/ }2 V
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 e2 k0 R, P! L4 U│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ s6 v- Y. w/ ^7 n$ e0 u7 E│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ X' B3 B, d  s9 G. Q4 z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ a# N# E5 o! |3 l6 }2 n3 [│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( d. _& S, x6 R/ W6 K" [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& x; ~/ {% M' b, y/ R# S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 e$ [3 w8 K( @: @" Q+ X
└──┴────┴─┴──┴──┴───┴───────────────┘
( Z7 W& q5 T: L% z, F2 s8 x
! T& a( N0 U- E# {. p6 ]StdrdChip (Part 2)$ Z8 \# t) I4 G. J. [, t2 d/ _
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 x. \+ {1 i2 N# I) F│编号│名称  │MB│攻击│属性│稀有度│说明             │  T( I# `9 P" p# Z3 ~" Z
├──┼────┼─┼──┼──┼───┼───────────────┤, C; ]) l, I# @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 ], Q9 W$ `/ A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ A! s# l) i7 A# @, ]7 K. D│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: m: B& S: Y3 B/ Q3 }- w  Q- O│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) q+ M. M  `  X7 r, j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: i4 j2 Y4 A+ `7 e
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 e" f& ?4 M2 J4 L│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 \1 G/ M3 @3 L2 b4 N" V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ g+ d6 p. n; Q. U- u0 q( V! A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 K/ T: j3 x! h! Q0 \; A5 o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 C( S  x6 y7 [% g. _│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. @& }2 E& o7 {& K! u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) ^9 }& [# c( z, m% p7 t6 ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& r, j! d) q" l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 A$ Q, R$ j3 @3 W6 R' s
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& B- O, G2 f- p# ]7 ?2 i4 N. o
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 P9 p) y1 \, G8 ^, e
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 N3 U, H6 L: D5 d) V# W& C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 r: I- \% A" |; n& a# \5 j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 U: u1 X$ K# C1 G7 v; o
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( C8 m0 r' H$ Z7 J+ P! S
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, K- O( `: `. v8 t* v% \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' T8 z* ?# l7 \' F8 `) |; F: N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: t2 [( g2 G, f; ~' k
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 u$ K3 c* T  x+ |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 C6 f$ Z4 e( Q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* F/ E" L9 x2 T, _5 o& p6 U│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: w) {1 N% s7 s. ]+ [) x│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- W! X5 {1 J6 x$ `│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) G1 x5 I* k0 a2 |│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# H4 p, Y& d1 w  D# j3 y1 E│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 S5 |! \7 j) d. K/ ^5 v" ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" n' I, M  Z7 @# e
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 D" O/ j" A5 O' W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 h$ n% m2 M% i4 J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, G. v& @! t3 f$ M
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 q$ }7 U% `& i; S# r8 b  p
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  a4 c4 g: A# M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ k, D0 b% u+ i3 w5 b│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 w3 g3 N, w3 h; [5 u% t
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 R+ @5 v3 J' {# \+ B$ A* _4 o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 J5 D; z- u+ a" s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ `  K% X; k  y8 e! _3 ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! q, }- ]- l6 Y( Q/ K1 S: \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 w4 G" F6 k  \2 u( a8 N3 t1 Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: W2 z& u8 f5 }' g+ C, V
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 l  Z3 Y1 S/ U/ e/ {/ i; T
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 b5 R2 `8 F" C4 w+ @. i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; g( R7 Z6 M7 {│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ s+ D: i) |, c$ ?: ?│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: E+ t4 m" p5 S; l  B: h
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) |  i+ @9 ^- P( e" o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, i- h4 q% ~; D. B" r( V) p│152 │Recov150│50│  │  │***  │Recovers 150HP        │  u8 l( \9 Z* k) F% @- y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 K" N' x" K! c│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 i! W0 _4 W# a7 d( Q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# Y7 _$ K0 r; S5 }! h0 T) x
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' O* a+ s  Z3 H6 d; G. U
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# n  s& U. Z/ [' i) g+ ^
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. F! L2 @+ P5 p; N! R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 z, q' f/ _+ S9 }+ s9 v│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 X, V1 B% |, ~. W) Z* q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  |5 a7 k. X$ e4 T
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │: H4 i( j$ b9 ^6 m2 i0 Y
│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ V5 P- f& S9 U) U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 m0 B* N0 ]  A; W0 B" o; D
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- N2 x+ ~5 Z: B3 h! C7 c0 R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 C$ I; Z* a- y( k8 k; H, D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. H! N5 w% o+ r/ r4 R* F" |
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, v, b4 P+ M$ p& V4 |! H: P│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- s0 r: [; t4 {2 o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% b( z" L$ |: K+ T- G: Z$ R│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) `" X4 _6 C' r$ H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ W3 u% L4 J" @* Q7 @│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* a' P% s0 _% q6 g" s$ ?& {- ?8 F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 `! k0 K& N- V! B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 p4 A8 m* I9 h2 e: v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& X8 m9 e9 t5 ^
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 V( R4 ?9 W. U2 D& c8 D7 x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 F  V! U" y3 U│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; ^9 J) J0 `& h% B# Z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# s; Q1 ^5 j7 R: p4 Y6 \! r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, r8 w0 e5 d0 x7 m5 n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! j* S. b6 L) _2 D, k1 `/ u│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 ^6 m* g3 s3 B# D' B& e/ u4 S│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 T5 U9 U. J2 X' O" M# {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% Y/ g  A% ^. O; L2 h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 S- Z' l* g; k│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 D3 J/ C; h+ M, U" Z/ k8 N) Q- J) _$ v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; Q3 y& }# D5 `" p$ h1 \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( M+ _. V$ h; ^. c1 Y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ G; D. J# W3 n  s6 w
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' m% B! @' j* Q) C
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 J1 U1 g  q0 y- C/ c9 I( {│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 t) q9 I( R! b6 i( B
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 x' J7 i; A4 h, L: V, z9 r) g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! |8 g, ^; w" n' |│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 ~6 A, S' B* V/ E$ K$ Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 W- i8 u# w: k1 D3 _
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 G% R$ y; i* J* F$ T│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% `) C% R, l) e; c# _
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; W( Z. P6 [  v+ A( S└──┴────┴─┴──┴──┴───┴───────────────┘1 l7 y: t& d( V7 X
. T5 L1 f/ W% W6 Z7 G
& N  W( S: E8 ]" h
Mega Chip. R. K' X- p7 y6 F+ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 U/ y4 E) Z! E, I) W" G9 O' I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# F% W, J! c+ b2 }) }: n1 ^├──┼─────┼─┼──┼──┼───┼───────────────┤! y  @# t" E/ Z( j6 T) F4 n
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) w  ~! r$ t; W# }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 P+ T* F- I* H" P" i! [0 M9 [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 U  j2 ]3 p! p. ^│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 c; x9 G3 U: G8 k│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; d# v: ]! z' p8 E9 B8 @3 q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ x% h  {" R, G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' g+ Y* P  X" g" S% w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ ?% V/ i/ L0 Y1 ~: ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, m: K! P9 z1 M4 n* d; w& I' \" C) t│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  I; S  M! O2 X- O- E: N8 q' Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 T1 h& j  ?- e0 m# M% C
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  k1 s  ^$ w  h) \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- Q$ a$ q- \2 a. h' f; q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ @3 C# s# n$ M* r% h
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, [2 Z8 n( X2 K& C7 {│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( s. Z- }; _# i' b" t- O
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 M" J# h# [6 @/ h( k9 }) \% ~│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' }1 L+ K- V9 s+ c7 z) d
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( ^% {$ n. j! K$ N/ q8 h5 w
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 x) [# A4 r7 d6 i
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% F0 J* J' Q, C* W6 e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. S  ^' B8 |( j; C: j) L
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# P- {" y0 @# q4 R: u3 `0 F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& A- z* A6 M* K; ~$ b2 d
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" q1 n* H( M9 b- P# T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, N2 t. Q3 n: B6 }4 j) @
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. V" k  ?( M( J" y" V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( b, q' r# [* Z7 x│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" H/ G* g! N) p& q, i) X7 b- j/ t% H
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; }1 c+ @' ]- S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) B0 [( n! F+ q) p& C% f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 Z, A: A+ G( J' T  G
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) ]7 m% U" N6 Z; F5 _8 c) i. q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 Q. _$ _- m. }$ u' N0 C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: Q( h& Y, O# W' P+ u- f7 M/ u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& @- v7 f5 q- C3 u8 M2 U! q3 b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 N4 a7 y0 r4 B5 V│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: z2 m5 p0 e, q7 n
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 Q/ T4 x' {8 {5 \/ O7 {% N7 x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! N* g. ^& ~6 q, Z- g│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( a4 A$ g3 i0 l+ g9 _9 g) I4 S
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( o4 ~- S5 c( T: U( ]3 B# T# g- g) t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ ?5 n4 B% E, K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ O2 Z! W! [+ y9 w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  _9 e) u& s* q. ]( K- H: g* U5 i
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 a" o6 j: O5 {* o! w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 o6 d. T8 J) e2 M! Z# f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# }' b" |0 {8 U7 c& s# p( W
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: A; E, u* |. M; ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │. Q' O) i, n$ P( ~) V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' M. G9 K, w- U7 H: K4 K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 r- B9 a4 C; a4 a" t1 j
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, u! G' c: d0 U0 ^, ]" N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ u' X7 e- y2 W6 r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; N/ j3 ?; O$ F6 @" m) b& e. h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 v4 J4 g8 T) E  D  u% q4 x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  ]; k" e" G1 l: {9 y+ D* z- ]/ b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, |% V3 D# }2 B- K2 s. i
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 }- N1 |% j: X; W& i6 [6 P1 I│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 J6 M# i, Z. c! R. v7 C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 V6 g+ V* u4 m9 m, q% ~# A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& ?7 E: |" i7 l4 N, E% B& }& `3 K
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# [$ Q. q: q+ |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 K3 z/ r7 Q4 |$ X$ F% r+ a2 y* M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) y+ t  i7 i6 q; z+ a│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ C4 v. o2 V: C0 y  o│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' q  x' H6 W& M( V' l* A+ Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 m3 ?; K- ^! c. t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: d9 |1 t) h& U$ Y% J& T  e0 W  v+ [  {
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ _2 K$ Z$ `8 M/ f9 J# r3 I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! {1 p4 C+ e+ `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: {* X+ }1 X0 g3 g) {- d. R% R' i# X
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ Q9 m# P; f% ~3 f; x( F) ~' u│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- K3 T& u, q2 e2 P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 t- b1 V4 L/ L1 y- Q7 Y9 e* f│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ k, C; ~9 u3 C! }1 |9 t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 Z# M2 ]# ]  e0 v! M# u6 J
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: P4 G- T  _! d9 Y( I│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- ~% `4 @9 a1 y* M" j7 T│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ i8 L7 B1 x" _; o- Y7 V* s6 |5 b
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ w$ b. G  S9 Q2 F0 t$ I│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( |; n/ P& p& {: Q# D, \2 b
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 j' D2 s+ m0 Y: u& x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- J7 c. O" K: I% U" o0 B, T│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 t" U; E' I' c5 X- J
└──┴─────┴─┴──┴──┴───┴───────────────┘
. O. W  i5 g& }1 I% ~* x
& n6 g3 K7 Y9 ]+ P$ E+ Q1 A9 h! {& h4 a5 g
GigaChip (蓝版)/ s/ e: w3 U2 h9 N) t( l; S
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 V( ?9 c: `6 E. W6 }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 F" U( C$ U/ Q7 Q( Q├──┼─────┼─┼──┼──┼───┼───────────────┤$ y8 M+ R  O! n) G3 t; l4 Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( T# y, w1 [" J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" H. b9 r% s  G& {; Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' t9 t6 |  m* t" O2 l
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 y, Q- M3 h4 {: b8 o. a+ s) `8 t
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 y3 G0 o  |! D! r0 [! e& c│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( n9 d# g( o" [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  @$ q- H+ |1 d6 J+ G4 C* O│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 J* l$ i# V* O4 e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ N. [1 ~( o1 i& J) p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 ^7 O$ E# `" Y% W5 T8 e+ F- I( J│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  Y+ a& Z0 \, E2 D; t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │0 _( u5 W, m* j! H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
5 I+ u$ f4 s. E│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 N$ d6 Q6 ?; q) y" \& D4 y* E│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( C& `' \3 ^/ Y" D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 \; a, Z- O8 n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 h, i) M/ i4 I$ {, R! e
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 O4 N  ]7 E5 W, z' \" Y6 G│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% E- X: Z# S) y0 a4 _3 _+ U& T) G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 `2 }: j6 P5 }' ^* L! u
└──┴─────┴─┴──┴──┴───┴───────────────┘
( B! F% p7 W3 h" }3 R* a; h& J7 Q* k6 \4 c
GigaChip (白版)(只列出与蓝版不一样的Chips)
4 P2 W: S& ?1 @; C- S/ J" P) p3 g+ j┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 f5 `  k4 o5 C: ?4 y8 H) K│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 d- I6 Q$ d# D! e# c% w├──┼─────┼─┼──┼──┼───┼───────────────┤7 o! u  j9 p! O+ U. O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' H$ y2 R. u& g8 }
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 v: @0 U! x: G0 S% b( p8 p: @! X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │( I1 f$ d- t. w- @& [. G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 M( D  r% E* q( z' n- k└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!8 Y' U* c/ W  E# b; i* h* {8 S
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( f( ]3 z+ g9 @, A4 R: L1 {
: Z/ E; h# q9 n1 u' y) l9 W; g) B. S001002003004005006' L- U6 k: @8 ?. y* t
0070080090100110121 }* E, P, R: }2 U0 U0 p, Y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 k7 b! O# d2 r+ i6 S8 T
" t( C5 Z, @4 T: m7 x" I! }019020021022023024
; ?( h) _3 |; g( m/ x8 [; g025026027028029030
  _, Q# ~( B; L# H& S' Q. ~5 c031032033034035036
# ]( Z( {7 r4 g$ V$ J0 J
& c' y0 O5 Z* e/ M. y. }  O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& a7 @$ G* Q/ E( H3 D$ s
0 t$ j3 ^2 X% t' O8 B3 j& X! g
037038039040041042" n8 X1 w4 V( g& `6 ~
043044045046047048
* S% O( ]) W! w0 z! l8 n049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 i5 t! g- |& u4 |' V6 z% B( I  y
0 _" K+ D4 b/ ]; E055056057058059060
' w9 M% m' X% f061062063064065066% x, Y: K6 v" d5 D1 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 j# t) T# Q& e" w
8 ]. g) ?% t" s# N- l
0730740750760770788 v" p7 ^& i% }+ a7 f0 H
079080081082083084
* a- q: ?/ R% b" m' ~085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* A% U6 ]0 X. d4 k
6 s+ N# E( y$ A% H) t1 x0910920930940950963 G3 L% u  \( ]4 I3 t( V
097098099100101102
5 e) U6 ^, M2 I# J( x4 s# I103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- E. P, O2 A( e3 r  f7 x. F! d# ?. ~: W4 x4 y5 z3 j
109110111112113114
0 `' e4 A* O- q3 n115116117118119120
: O- I9 n4 c" I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 W3 Q3 k5 s  R+ W% s

; _7 M& \0 @  O' M2 q- _1271281291301311327 B  R. G: X/ u, U2 k+ Y$ D1 r
133134135136137138
: x. \' k( h7 r* C, l& x139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& ^4 e) _' c0 z- L7 S8 J8 Y, o5 {& e' M/ T; K) @0 c# n+ Y
145146147148149150/ _) A! y" q0 ?+ v% x5 f; n
1511521531541551566 @: t9 E" T8 T# c
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# S5 q( ?1 u) [9 J. D/ Q* O: g7 |
0 J8 B; P/ F: z" p8 T$ I3 H' q1631641651661671684 p/ X1 D8 h. P
1691701711721731742 D$ G  j& f" `- ]) Q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 a6 P5 h' W2 p: p+ ~9 ]& u
+ ^! c: P# v8 z0 j+ L3 H181182183184185186
8 _/ Z4 r6 _; p- G187188189190191192
4 W$ K1 q2 h4 D, s& G& V193194195196197198
+ S6 E. L- v# d199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 t  O6 B( t+ q% @& Y+ @9 S
+ N/ N$ R, e$ o  W# \0010020030040050060 |+ ]* A3 S3 z+ X
0070080090100110120 J. l0 J% C5 B8 ?. J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# f8 p" T" i- S/ }& i/ R/ v  C& L. _4 S* `2 z/ `* ?' Q5 U
019020021022023024
% j+ r: G% V4 f! y2 N* ?0250260270280290304 [, E1 O% z+ H1 B& `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. _$ z4 x4 R* }* h
' \3 u/ O5 r$ f7 f
037038039040041042
1 d/ G* O! b" E2 _+ W043044045046047048
9 Q! t0 N: K; R- u) W+ G5 C3 y( x& Y049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# C" [( {$ s, j/ {
5 H3 _  K$ S$ q5 v055056057058059060
- g$ g  f+ _$ k" ^, E061062063064065066) G3 Y7 N$ Q: p" O2 v: t/ _: n3 a* i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 S' S6 [- ?8 i3 {4 r1 W( \+ J

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- Z4 D8 r) ?8 z  k7 u8 S+ z
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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