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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
5 D) {  c! o3 U' k" f■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  ]6 G/ i+ X6 V8 P■● ■  NintendoWorld    站友xliz原创" p4 d  A6 s" n8 D9 U2 f) F# j7 i
■ ●■    http://www.NewWise.com
8 c6 X; \! E$ }& G4 b/ v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & S# n  a! h- z+ f% H& k* f8 t

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( H0 L/ g9 A$ o# o           洛克人 EXE 3 Blue 卡片组合5 _1 o+ ?: G+ d/ {  L

2 v8 |" I6 R# O; W2 x/ x' J8 |1 y' r: Q+ _4 h, F/ \& }, k6 [+ ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- i( z" R: Q; r6 a( F4 Z! u( x+ l大家要看日文版的P.A.或详细攻略,点击这里吧!
6 n* K4 o4 M$ e$ Y! F6 s0 g8 g
====================1 t: f/ ?4 L9 ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 j& ?1 O; D" n6 T9 o3 }
% s% e7 N# m- L% x  E" k# o7 e
以下内容格式如下:
% U+ v& N- Z9 b- }1 ~. n
! }# w; b' L% Q- I5 V编号    名称1 v1 y: h3 P% C7 s6 u) M; S) m
说明0 z& |5 [* s5 Y1 L# V: F0 g
组合方法5 s- l1 X$ H6 G" T! K5 V
---------------------------------
2 B! i. D9 J6 Q2 E01    Z-Connon 1- q) e; X8 M* I7 O' j2 K$ ]- C$ K3 u
Unlimited Cannon for 5 sec3 k2 s2 [9 b6 W! m+ Y+ }  i$ F
Cannon A+B+C0 m0 f% y; h; v  S
Cannon B+C+D9 N( S1 N* ~5 z# N
Cannon C+D+E, L4 U% T( }  ^% J

0 i# _, ~2 _6 j02    Z-Connon 2  T& r- [/ P( u4 i. |8 S/ Q
Unlimited HiCannon for 5 sec' E: m" s4 z4 W$ a8 m5 i
HiCannon H+I+J' Z5 d, P- T: x$ A1 \
HiCannon I+J+K6 m( k' f  J+ m
HiCannon J+K+L0 N5 w) R6 U- E( @6 K' l' {4 y' F, H4 s

: I1 g1 ~+ u! I9 g03    Z-Connon 3
4 V/ l5 d$ a! K, F: ]9 ?. h0 ~Unlimited MegaCannon for 5 sec
- E* h: i7 q5 X4 oM-Cannon O+P+Q
" X% C: |, B7 O  L, ?3 SM-Cannon P+Q+R
  Z  g0 J' v. hM-Cannon Q+R+S
* {+ {5 y* {1 ^0 a6 s& E# }/ k1 w% z3 Y& p
04    Z-Punch
9 A' R! y$ p. y9 {Unlimited GutPunch for 5 sec& J+ a* _4 s% y/ `& C* A3 x9 J
GutPunch B+C+D' N5 j3 s: @- f+ i  n+ ^/ F  |
GutPunch C+D+E3 b/ m7 v+ M& X& w9 {. H6 m. m
GutPunch D+E+F5 Y/ |, ]! W2 ]! J) N. w' }- r

/ s) o% A+ a/ J3 ]( C/ z: W2 x05    Z-Strght5 Q  `, G5 c( S: q
Unlimited GutStrgt for 5 sec. A5 m* l3 [# m  C
GutStrgt O+P+Q
& H6 ?% ?+ f( o/ [GutStrgt P+Q+R
7 Y+ p! C5 X3 c. u( [0 |& c# l' xGutStrgt Q+R+S/ O% o- B1 |1 y$ S

  }- K0 H$ {, S  {06    Z-Impact, ?/ ]7 M0 w, |4 O. X+ U
Unlimited GutImpct for 5 sec! G/ a* e: Y) @, X
GutImpact G+H+I+ y( b- [- U3 d, s5 J4 h( c3 B
GutImpact H+I+J! r( q: f: T6 Z; F8 s
GutImpact J+K+L
6 B2 z0 {$ L2 @$ H& }3 d# _4 B/ W  g9 \
07    Z-Varibl: V/ ]* u  V0 G! \6 c' G; k, _
Unlimited VarSword for 5 sec
- w4 i- S8 B+ |( ~) P3 T3 DVarSwrd B+C+D
  x# V9 o# Z( C* Z1 EVarSwrd C+D+E" x+ ]0 l7 Z, C7 X
VarSwrd D+E+F
; ]: `! f! N# G  z( n0 m3 p. m( a+ ^" L! S' e) L
08    Z-Yoyo 1+ w. r9 L4 J, r3 g8 }
Unlimited Yo-Yo for 5 sec
- A2 E. g$ `; h+ r) hYo-Yo1 C+D+E
* }- m) y+ K" ]% u# J8 x% KYo-Yo1 D+E+F4 [. A* q; ]/ f% J
Yo-Yo1 E+F+G' A; P# r) Q  {; @: `5 g
/ _: C, x2 \2 ]. F: e  n
09    Z-Yoyo 2' L) F0 w% E6 g3 s
Unlimited Yo-Yo2 for 5 sec9 C# K( z. B# k7 V( f
Yo-Yo2 H+I+J. _2 x( J. ~0 d8 `2 B; m
Yo-Yo2 I+J+K. u! Z& ]3 K" k  f4 J
Yo-Yo2 J+K+L7 F5 f% {! Y8 I) U5 N, M

# X- [* N2 q- R; C( D: ~10    Z-Yoyo 33 Y5 m/ C2 B, f# X
Unlimited Yo-Yo3 for 5 sec
& b7 Q) s9 ^3 W' {/ L" D" _Yo-Yo3 M+N+O: H7 Q* B, O4 t! e
Yo-Yo3 N+O+P  F4 ]) M( a; ^% F
Yo-Yo3 O+P+Q9 k; r; K' q" c& \4 j  t
5 A8 D% `" V' P$ _. m( u
11    Z-Step 1% |1 D% \, C, _5 ^5 Y/ g
Unlimited StepSwrd for 5 sec
1 A8 K3 c2 ?" U) X. C: ?# s' iStepSwrd L+M+N
) A2 E# }2 w$ sStepSwrd M+N+O
. o7 a' \- ~3 K8 v. {StepSwrd N+O+P
( t6 G. j7 J0 |2 Z8 h* s
5 m" p$ h1 p+ m2 K% t12    Z-Step 2
. V( k% u: ~% LUnlimited StepCros for 5 sec. s. e+ w& `/ b7 _. ~
StepCros P+Q+R
3 C6 C, d5 B" MStepCros Q+R+S
$ f- @9 @+ i' \. r! p/ k1 P+ Z) HStepCros R+S+T
8 b) q' r$ ^* H3 V3 a
' B* E$ W9 t4 L- N+ _' L8 n. p' b13    BubSprd
. y" \: d- [( i" }0 BAttks w/ spreading bubbles!' J/ V* ~; r6 p' M( o
Bubbler  C+D+E2 t/ O2 H0 ?) t% V2 d( q
Bub-V    D+E+F7 x  a7 N4 r& ~1 u  O0 S
BublSide E+F+G
) U& l1 F' @" bBubbler E + Bub-V E + BublSide E0 F$ ]4 U9 Y+ c4 d/ w" x
9 l2 p: h9 J* k/ H2 x' ~6 j
14    HeatSprd) d( Y- |4 E" i/ a7 ~
Attks w/ spreading fireball!
" Z9 g* M# @! RHeatShot H+I+J
2 M) n% n; ^- i5 @Heat-V   I+J+K
- ^" L7 @- q% U, ]: V+ sHeatSide J+K+L/ c  T9 b9 i/ R% e. A' ]
HeatShot J + Heat-V J + HeatSide J5 |# L" \: {3 T

, t4 _% l( u0 j4 H8 L6 m- y$ N) M# v& ?- t15    H-Burst3 I" Q! w3 _( _
Creates a giant explosion
5 L2 T7 s9 z+ {2 f2 QSpreader M+N+O
" [8 Z, O- t9 Z. W# GSpreader N+O+P
: E6 T( e' \3 [3 r6 b2 RSpreader O+P+Q1 [# K' q3 k8 \  B9 u2 K

9 ?. m( d3 z9 Y$ U! h& ?4 A16    LifeSwrd4 {6 H0 O/ v2 E" ]4 }
Swings a huge 2×3 sword!
/ H$ l: W: P# G8 M- a5 P3 C9 wSword E + WideSwrd E + LongSwrd E8 t3 R) e. Q0 ^; V0 S
Sword L + WideSwrd L + LongSwrd L
. V5 U. G% }& h. B/ [. \' T3 qSword Y + WideSwrd Y + LongSwrd Y
$ G! a9 a5 ^: V: g% `; |5 g3 x7 F  y2 q, k
17    ElemSwrd$ B% y& y) d) R1 s: \" t( ~* }
Wide swrd contains 4 elemnts
, I! N' v4 q. h( p. }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, O0 T! d6 f. K7 J3 }# _2 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 ]. j( L1 c! T' R3 ^9 h( A9 R
1 v) m8 N; k& x8 v0 R9 g) |18    EvilCut
' k! q6 K% u. w# }" T6 `) y. h0 {; gStep up 2 & make 4 atacks
$ m/ L; ~) u! y) H% w$ j- q1 H, CStepSwrd P + HeroSwrd P + StepCros P
2 Y* C" d7 \7 Q- A; r7 P/ |; h2 ~" D& T
19    HyperRat
; q" {( ^' q  L, l  {' V/ NA giant Ratton charges!0 D' @  R; C% ?7 ?! {1 x: O. m. ^
Ratton1 A + Ratton2 A + Ratton3 A7 s6 S4 j6 q" O* f
Ratton1 C + Ratton2 C + Ratton3 C) ]. g2 c, O; w. e# i8 ]& U2 N
Ratton1 F + Ratton2 F + Ratton3 F1 d2 V, z* @( ?0 X" H7 A* k
6 ~& v) a" F) k7 a# t
20    TimeBom +
/ D% p  t0 D) E6 k' s+ m. {Sets Time Bomb in enmy area
) L: y, D2 f; d6 gTimeBomb J+K+L
- K$ t' G* w5 G  T8 U* d- BTimeBomb K+L+M! E$ g8 ]9 D. s( z5 H' M$ W
TimeBomb L+M+N( E0 u3 j7 X5 ~1 t5 |, N4 c

3 e4 `) W7 {4 }7 C21    GelRain  V8 }: O7 w$ h
Gel steals squares
2 _" _. J: j2 ^7 IMetaGel1 B+C+D
9 Z9 y' H1 y5 F- @: |* fMetaGel2 E+F+G' E4 [4 s$ m7 D$ V( h3 R
MetaGel3 S+T+U; c$ m9 d& Y- D8 Y6 O
1 U- b4 V# Q. ?
22    EverCrse) A. x; j  }2 i$ H- c
Shield chases enemies
- S/ W$ z2 ~8 _1 x# i3 O8 H3 a2 bCrsShld1 C + CrsShld2 C + CrsShld3 C5 I" v( f& }# i: V8 {
CrsShld1 L + CrsShld2 L + CrsShld3 L/ S: J3 o8 Q3 F$ w# X
8 b- k) {" f) s- z; E
23    MomQuake0 p; {* U$ _& y
Awakens Mother Earth!
% s0 K4 w- P% URockCube * + RockCube * + GodStone S6 i9 P! E4 v3 }, t: M5 b) A% ]

$ E2 x. F3 ~" l+ _! V24    PoisPhar
0 I) L& X  {  X% }* B! J/ ~; FPharaoh generates poison
) o0 t& X$ T5 z/ n" Y" l; U+ ]) |1 K. ~PoisMask A + PoisFace A + Anubis A
( K7 j7 |/ @' t8 u- p7 I, p2 l" i
25    BodyGrd' C1 W" ^9 j1 p, p, A4 g1 {
Bodyguard takes out enemies
/ v$ R2 V! N( D7 @. b, |& oAntiDmg M + AntiNavi M + Muramasa M' z7 e8 m5 H3 {) K- j" E" e
: ^8 ^: Z8 O) V7 a, |
26    500Barr. h+ q$ b2 u" F! R
Barrier absorbs 500HP dmg. `6 z, g4 K9 P' h% ^! B- h/ Q" d
Barrier E + Barr100 E + Barr200 E1 \5 N" L5 p, J) X6 y$ a8 Q& e# q1 w
Barrier R + Barr100 R + Barr200 R) p% `; g( r( v5 H$ |5 P# a" a. d

# C0 U3 {; k7 }0 P( r27    BigHeart6 P. V  V* s) d
Attacks, then heals HP!( B" J# }: J+ F7 }' p" [
HolyPanl R + Recov300 R + Roll R* j3 E! x1 E9 [2 O  O
HolyPanl R + Recov300 R + RollV2 R! w$ T2 d9 a+ M6 p$ k6 J  K
HolyPanl R + Recov300 R + RollV3 R! g! n5 l1 S0 `# w! O6 u$ _4 e
: {- i: E- a; G* Q+ ?4 n
28    GtsShoot0 y7 F$ r$ _% i. W1 E; {9 L! H/ R
GutsMan throws MegaMan!
0 a$ a" P$ }0 F2 ~! N. p3 dGuard * + DashAtk G + GutsMan G
+ {0 b, x& E8 q# h5 d( n8 wGuard * + DashAtk G + GutsMan2 G) g+ E- _6 S# N( l* P$ R
Guard * + DashAtk G + GutsMan3 G+ J+ b: b! Q: ?' @8 G
Guard * + DashAtk G + GutsMan4 G+ j( G6 z! I& L; N
# t( D9 g7 ?$ A: C, ^
29    DeuxHero, U' M' Q9 g2 c, T; a
MegaMan & ProtoMan team up!5 T" a* x- I, \$ i8 ?* L
CustSwrd B + VarSwrd B + ProtoMan B* R% P) D$ T3 i+ A; b% B
CustSwrd B + VarSwrd B + ProtoMn2 B; B+ A' N1 @9 B! w. C$ Q1 h) C
CustSwrd B + VarSwrd B + ProtoMn3 B
: N( f1 z. k5 nCustSwrd B + VarSwrd B + ProtoMn4 B( T! m# T/ G5 t: I# W$ s' i

2 y$ h9 {7 i$ e  q6 `- `) _30    2xHero! T$ \! R1 ]- D: u# Z# R! w& _9 R" k
MegaMan & ProtoMan Dual atk% x, C. w9 `: w! K  @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 L5 h- k" n7 j6 x  B& K( U' \" rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 g+ b% ?! m. f8 S$ A3 {( s. Y5 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) h( G- b  M; e: wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, m6 ~$ ~' j) Z4 s  V# ^/ h$ ]2 F' y( h! D
31    PrixPowr
+ |% G4 Y/ Y% [; N3 Navis attack at once!
& M& R/ t+ `! d( T2 m8 ]Team1 * + Team2 * + KingMan5 K5 l" k+ L$ c) f/ U8 w2 Q
Team1 * + Team2 * + MistMan5 M
5 \  {/ s8 r- a4 D' lTeam1 * + Team2 * + BowlMan5 B
$ e4 X. P4 ^3 |- p  G+ y9 b4 M0 T( F& f2 Z! v( T
32    MstrStyl4 i5 @7 V, a  t; j! s/ p
MegaMan unleashes his power
& k1 U1 o, p( [; i1 ^$ vSalamndr * + Fountain * + Bolt * + GaiaBlad *) j* @/ ?6 V8 M9 c3 t. d2 v& Z

& _" q9 i& R! I4 v. q! r+ fStdrdChip (Part 1)
- q6 O! Y& a0 ~4 A┌──┬────┬─┬──┬──┬───┬───────────────┐7 v! Y0 _) e$ x' T- u
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 b1 s1 g. i  m$ @% X5 h
├──┼────┼─┼──┼──┼───┼───────────────┤
2 u, W8 E8 ]/ P8 c4 a) g6 t+ F│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* M& L, ], N2 K/ J$ P
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- D  _; l- P$ j6 y" {│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% l1 Q. k, a, W4 m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& ^- J$ ?% F$ H; ~2 m4 i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( D" ?5 W+ D# C4 S& A: k│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ c+ b! W1 {; B* I0 f$ U: z3 ^│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& n8 h0 Z# u' O$ {" a  w4 H1 B│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ E( `3 _9 R7 `& _) y1 L% Y' J│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 N* [/ [9 C2 \9 M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 R0 u7 E; N$ O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 a  d. U* ~7 T% z) t
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- Z) B" [8 J; V$ p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │' ^- u% D9 Q) s4 S
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, U  u5 a# @6 q. H! l  V+ Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ @& x" f+ A# ^& x/ k' Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, G* Q5 v. o9 @( ?│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  m2 a" G6 K# U: O2 J; @6 j6 Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- O1 t" e4 v1 W! l' M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! J& N; F/ B- a. t! Q+ l7 |0 P3 X, q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. g' A  j" i6 M& Q/ j0 H6 r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- Y: \; E1 n- ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 n$ N9 O- w! _* }  V7 E- F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. _( E2 g6 ?/ c│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 K- p6 H# E% t1 Y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  t- p9 ]) a- J. E- a7 E5 E
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* x/ N; Z* w# A1 v0 l% ~3 ^  K
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 B3 Q2 t2 J; {5 Z5 Q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. y$ K0 F0 k6 @+ H, D7 B1 S7 {) I
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& W$ p6 m+ i1 r! }" W  \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- _2 n& n$ ^0 s# e5 i+ T│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, }# Y5 |" _- ~/ o│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 t* V8 c* {) t' K│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( l' X( \7 d, O6 n. M1 j: ^/ s4 D│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
% O4 g( }8 j7 |9 a  O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ q& C% t% J* F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 {" I, f2 @$ m* ~$ Z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% q: p6 e9 M4 a, j  s0 g2 G+ v0 u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& @2 `  l7 a% k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ R: {( ^5 E& b2 w5 X: U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* D5 a6 w4 Q" p2 h9 ]; S" T│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" a" y; V/ [: K5 @3 Z│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ Z0 C0 J1 n- N/ R│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' V8 Q8 G# ^4 p1 w2 Q- J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! G, x8 m" V" w│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% |5 n- n. k9 S7 s2 A
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( I8 l2 J  a8 A1 X│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 v% @. u- L1 h! o1 j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  k* i5 v* p7 g- b│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ g- S* v' s* U# L7 x2 G│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( e0 M) a0 k, M9 _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 N2 o: V6 U- Q2 W& c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( {# G# r; s8 ]/ t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# a+ h9 E7 e: {" b1 C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
( @! a! p1 B) ?% v│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  `/ Z2 T% W$ \. V2 _
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& b: }% k' x$ }( l% D# R│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ j3 c- Q; e" M* c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  W( J9 g4 L5 {2 Q- `3 {; H8 w
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 b: F# i) r/ u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 Z! P1 Z# N3 F6 y) A- n1 l. x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 y! A  E: ^! e: r. z! f3 ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 B' q' Y- I% k5 N6 f) ~* L+ F; E! F│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
0 H+ x5 l/ y5 Q4 T  S* J: c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, a; x0 S% p  x1 D8 }* v$ h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& }- {' L0 ^) t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& e( W. E; ^/ J
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 p: y$ e6 _8 S' t4 Z+ f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ J4 s$ E, j. v+ Q" d  m
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( _- C7 C8 o# ^% p" h
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& j/ f8 U' P, A# T, F1 [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 D- Y$ @6 p3 H7 z& a! f│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
% E* E# s& D' o│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) G0 {9 g5 H$ a* s9 s2 D
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: d* k5 G' y$ o) U. o7 p' A│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& l  l( C! m/ j+ F" `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 ~  a1 D3 L3 @7 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" L8 D- s; z; F5 O# m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 H2 Q! G& ^6 m! j) p5 k+ P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& E1 {$ t0 Z1 f& p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- T& y" ~" L% _% l  n│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 Q% P1 [7 i( s1 g% T+ @4 v% \
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 w5 f; c( i8 Y! f7 M' ?│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% b8 o- v  i6 ?7 v
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 C% U4 M  ~5 F% x' F$ O/ h
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ m  U! ]$ k# _; d7 A7 B% \8 g│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' E  p; j% J0 G. s$ l' ?
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# M& D3 |" q0 }  T& I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: J3 b5 _( \9 x- n
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 j9 s! _# p) g6 n/ N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) u% ~2 R1 H9 B│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% _8 `# |' j1 A$ u" Q: A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │) P* x3 O; z8 Q# c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; Q/ p4 R, T6 P% k& X8 W- r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  e. V' j% y& C$ s# @; C+ ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 ~, W# V7 ]- Z( ~0 k3 t7 c! m│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 K2 u. J: L" }3 L7 g6 J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% t  j9 O4 R2 J$ j& b5 |1 G7 k│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 t( ]- B6 C: u7 o$ Z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 f) I, `  E* Y6 C0 A│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 U9 C6 b3 ^: W' H5 J└──┴────┴─┴──┴──┴───┴───────────────┘
2 u0 m$ v: D4 U' s- d  y' l5 b
+ o# L' ^$ @( b) ~StdrdChip (Part 2)
5 H3 [- i' {  ]/ E3 k┌──┬────┬─┬──┬──┬───┬───────────────┐% f' f- @0 p3 B
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 n+ T2 i  [7 J3 S
├──┼────┼─┼──┼──┼───┼───────────────┤9 k9 U, S4 _' C6 ?1 W9 x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 Y1 P4 F% O: r7 p& ^4 s6 u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ `6 w& L/ m3 k& w0 m0 Z: \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& w5 e6 _" R: ?1 W
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ S, Z+ v$ c& p6 m; u: f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! |! y1 p% G& M7 U5 g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  y7 `" v6 r0 y$ u4 Z' C" V7 K# b│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" r4 H  V* ?  I" }1 y6 V& g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: Y6 x. y* c# o6 C
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ _3 I) `1 `4 P5 ^" u. |9 Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 H1 ?& ~% K1 b4 {" Y/ u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, t5 S8 a- r% q4 s: d- \; J4 l3 r│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' Q( n; u$ l5 D, o9 y3 M' }4 n
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 ~8 d: _$ ]* D* c4 M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 [( ]% P( h% V# O# _4 k% o+ j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 _( w8 |, C# D
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& c3 z! P! P% b4 H
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │% r1 w4 S& ]' v- |* Y: @( N
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 N0 @1 Z0 n/ u│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) g- \4 F. x) Q0 L# j0 c. e6 U; `
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- U- P3 Z: k) `- P4 _
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ X! u) }( s3 G│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! K+ l6 n$ l$ R7 g, V9 S! D/ m
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
3 w/ r9 d& |! z/ ^2 U7 {0 P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# }& J9 J: ^0 M5 ^$ s3 K# K' t│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- n$ Y9 }! l7 C; h/ |
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 I! u/ m: d& _; B) o% B% i│126 │Rook  │30│  │  │***  │Protects you from attacks   │, [5 x5 ]) j9 y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% e) E2 k0 d$ [3 e$ x9 `1 u+ ^# N│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* Z$ A9 G8 m8 L, U/ F/ J$ ~
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ c1 n2 ^& h- O* @│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' E3 J, L5 P! l4 {  p  x7 _│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% ~! B- u# F1 d: F* X6 |  o' o- C│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 a  I/ y7 m9 l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 S# q# d& t' X+ w0 r1 N/ Z
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 t' Z, E: T+ i0 G
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) H& L0 M8 N, Q* ^" K# E2 L
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: ^/ J, a" W+ `* S
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  D) G/ Z  m" I  W5 j│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 L; ?9 I; R, y8 S  X9 ?
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# [. h0 L( f" j$ i3 y! U; s+ \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# W; Q/ }5 O  L+ F
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" E' x3 h* \: n. N& N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( c. g8 ]; C3 @: p* e5 k│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. H. `9 A( q9 U2 S
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: Z; i  i9 f+ i4 g) ~1 }$ x$ t7 X1 U  u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. D0 ~% D! Y* \
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 d- |/ Y- K" w4 K# h3 |│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" [$ R, k' A! C# Z8 I
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. m4 w$ W% v6 h
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 m  R) t" d  C1 ?- o│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ p4 A9 W6 ]$ ?( W; H. T│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: {& N) W% P) I│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% P7 S) v/ Q; @3 y6 D2 h4 I│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 y- I5 o6 s! ]9 ?; }: s0 |4 C  O
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( r! e! t4 F& |% t* n$ S/ @│155 │Repair │8 │  │  │*   │Fix your area's panels    │# u, c7 L% f8 A) I8 o1 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* K/ g; m1 g& n# p. a
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! s( b6 _! a5 D, s) q" ]1 ~0 P│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 ~: h8 s- _+ S8 g) l- G' E9 ^
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. E1 ?# m3 F# R- y& e: q3 R│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 D* N" ^0 M0 {7 x2 u3 d
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& n" L  |6 s) I( a6 H# Z# g
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 x4 h, c0 \2 n# X% @# u, \" B1 ?│163 │Invis  │11│  │  │***  │Invisible for a while     │6 s2 S0 b/ K# z& W; {7 q& W
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  o5 Y0 ?! p9 Z4 Y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ D$ o/ ?  ^) A
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, s+ `6 o" a8 }, v- c* s/ f* x│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, {1 p3 v& k. n" W& T+ W7 f│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 i9 j8 \2 n! w1 M1 M
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 @, o4 Z% j3 E' H4 Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) ^' A4 k0 e, f) o& b. d0 u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 n6 l" x8 Q: |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' r4 Y- _+ J6 ~( L: B7 x$ l. J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ x* n9 `- d# y+ F4 u5 M" v6 D
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% t8 W- m9 g5 j, }
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) |# |# l9 \* y0 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! T* U5 s, c3 t8 K6 v
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ r3 o' G5 S- ^8 S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' x* ~/ W6 J" O. O7 z, @1 |; Z* t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 c; M$ [( s% O" ]* o+ o
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: O( D9 r/ E7 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* X9 X3 k/ I6 k* b: T5 U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- \" E. k* F( J4 R! V
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 n7 r: w+ o; ^7 u2 T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
3 M+ b% h* a8 k6 H+ X4 p( W3 j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 L: Q8 _* P2 d5 m6 p) U* b
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 N9 s7 g  B+ U( P│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 L4 M3 R8 z$ l7 G3 S
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' r6 Y1 g9 B, D/ K4 f, l
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' b& p% t3 _7 x' G
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. r+ ]0 q& O) W$ d) h  y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# v7 e1 }/ V2 @+ `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) l6 r( U# _& d  T. A, _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  y. R, A1 _0 g/ y8 G# U/ ~% X7 I& W/ c
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 W% k) I1 D% I- P│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. t# O' h; r  p0 B% Z- {; W) v│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. k' D: J- [6 H, J0 `
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 w% R& L1 ^/ K
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- b1 J) g& m3 u" s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) X/ _5 P1 i! I3 R4 K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* A9 K; J: J/ W( f0 {└──┴────┴─┴──┴──┴───┴───────────────┘
) G* G5 o% Q  T; w
2 U+ a- j4 S3 p# `/ A1 T; _; _2 p# w  t$ ?# D0 W
Mega Chip
- _# u1 Z6 u. ]! q6 w┌──┬─────┬─┬──┬──┬───┬───────────────┐6 s$ u6 s9 Q; m; ]: g' q
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 K" [( `5 D) x2 ?0 C) M+ }9 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 A3 ^/ N6 N$ x  u: Q$ L9 O# K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- d2 K, X, H. L5 N3 I4 s; @
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 w3 ~9 s. f7 N
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. K0 R: ^8 E1 f/ s; z4 U" _/ E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* `% |( V* Z' n$ z. B4 V+ P. ?; |│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 u& d4 y" B! U! K5 N/ G0 k; j/ s│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 |! X* a1 V( m; e+ t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 Y5 j4 `; Y7 j8 }0 e! C( g9 O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ [: O/ T  T" ^8 ^  g, T! H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  J/ b2 y# ^7 z3 |  t' D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% @) [5 R* r& T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: J0 [+ c% o: z1 j# ^0 {
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* x- _; u! L! e" [- E% o│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  `  [; B4 N2 r3 F* p0 @0 K" J
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 W8 I3 w# I8 C% z4 k5 _9 h
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 [# f, L1 X3 Z3 y* g$ \! W% |" `; n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ k' M2 A8 x4 {7 M4 O% o3 D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 c+ r1 v# S) F3 z$ d: a$ D│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, H4 L9 P7 n  z2 t* S( a8 N2 F& ^│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  }& \  K/ _) p) Z3 Q! K│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( \3 J5 x0 _% f  w6 m│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 _7 @: f( v" }( H3 M; B│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ t1 g7 s, ^1 j6 r+ F: j/ x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& _: z2 Y1 L" z. z+ m/ G7 v& L│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 \# e# p: u5 B/ Y+ _) ^* D0 ^4 H│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 q- C0 l' u6 d  Z0 v: R
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 ]) i7 ], A% a& ^) ^( I  j' |5 }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 E* v, ?% o, C9 u4 d0 C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ @& v9 |9 O& z& S  }! y1 D$ f4 F; g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) y  Q1 B( P" o& Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ u7 u, {/ e. f& \│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) W7 m0 m6 x) Y* i1 n3 P1 Y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 |4 x  z8 c; K* c3 R& j& m) @0 b  Z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 q% m4 e5 x. S0 F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 A9 ]* y/ M. |  w- _7 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 ^9 c! o4 b( s  j, T2 W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# k: Y) w  ?- i) ?; k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: I$ p. g/ |/ Z" @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 P0 F* w6 Z6 p' K$ p│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' S+ g! L1 k9 S7 V# ~│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' }; x8 F7 e- l$ B2 ^/ h, l/ P5 P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% j$ ?3 y1 [; M6 \  c3 Q: H. ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( E) \+ z. d, Q4 x$ P( y. H7 J4 R+ D) n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ V4 R- n5 H( k9 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" f; ?. t0 z" w$ K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ g2 o3 @5 D4 V$ S, H% R7 _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 G( s$ r9 a$ U$ w7 n' ?│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ A& ~! X) @# @- k! L5 C│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! n1 g' z( j3 `; V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 n+ Q' q$ W8 R│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& T4 H. f: i# M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  y7 @; d& `0 H. N/ s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 b8 I! G% _0 R' R. f1 z( A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* X, m3 @- \6 Z6 s7 J7 G& C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
1 W% t5 W2 P8 V+ h$ ~6 o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" A% b2 D: I" A5 u% n( z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( R# ~0 l" _7 y8 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( L0 v. P! T* d5 u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) e) [  D1 u3 Y7 v
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ Z5 |% f5 l1 h+ ^& S. v5 g& `
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ [4 I' i& |1 r, N
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& Z$ d: f4 e2 e! U* j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 E8 }, |  t! E) e4 T5 F& K+ [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- x* j- ~8 I, P1 c# Y/ q! A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ u# z0 F5 g8 Q$ w9 J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 {1 _, D9 r9 z9 I$ ]" @/ v" s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# d  x. o) g: @5 M8 `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. z  F: h5 p" w. x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; a6 {8 B( t  T& f│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 E1 b  _8 h6 m2 A5 {& f
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 K& c3 J7 i0 v- q! f7 u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 ^! G' t! c5 \( x' C& e& j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, v) o4 T0 p5 K, {/ N: g│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
, _0 W. h4 u- E0 C# v( O│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 F7 f$ s2 `' Y! d* [. E+ w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  d+ v) P) H- o, A' g+ y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: e2 O# r! {5 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' n  H4 H& X/ K- Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( D! z# q+ T7 F& q" `# ~│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& }0 }! M2 V: r/ K- z& l  r6 a( I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 T  Q3 l( N$ `: T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 g. O4 y8 G8 x$ n; @: A. e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' x+ s4 T( ]! e# Y  B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 w5 q; U  J/ K1 e& A; z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: V9 X  z. z! G$ t* R, `+ x; P│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' c  }- t  ]: C1 f) W* r
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 Q2 S- y' E6 I# [' {, r8 B9 |6 E! e$ B2 i- k
, `1 z, B) ]  k; P$ y! N1 j) f& O( T( j
GigaChip (蓝版)- L# e. `6 G9 Z* o- Y' u
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 z. }) T. F& J6 x/ s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 _! B! y# Q9 M0 B; c" z├──┼─────┼─┼──┼──┼───┼───────────────┤
5 l5 m+ d  `- t; \  x│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 g- [) B: a0 `4 U% y$ G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 r0 E$ }% W& S$ b. B% r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 U1 t, m! x3 \: D4 L. w│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ T; H2 W, \0 D& h: G$ I2 [5 |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 \4 @  j! Z" q$ M+ L' m# ~; U│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" I$ V$ e- D7 D) x
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. Q  i% P" A6 B  @; s. o( g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; `& t1 I7 N. [4 u
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# P8 i& U. S7 Y) K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 n- ^9 z* u; C9 T- G2 q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
" m3 d( }8 h7 u  j6 g$ }: J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ Z. ~7 `3 v( [* a5 q, G' O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, ?3 M+ d/ B6 ?( g3 z# m5 X- Q" x
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% }2 j9 s3 \# a8 a/ y  U- J6 P' ?│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 V/ o' B) j0 U: k# Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
0 {5 U2 \; d4 e  J  f. n% F2 Z7 w│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ n: i. e' F- Z/ @  g$ e& X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, g" r/ s& C& t7 u) R
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 Y1 @( e# Z# v' t3 x! w│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 O4 L) m+ T& O& S$ M9 V: b  s
└──┴─────┴─┴──┴──┴───┴───────────────┘0 W5 W" ?# c$ Q; x! P+ U& g4 ?" U
# f" c! H; q, L' w& W' ^: Y& W
GigaChip (白版)(只列出与蓝版不一样的Chips)
; B9 \7 L1 L! m; x7 U9 _: h% R┌──┬─────┬─┬──┬──┬───┬───────────────┐6 `$ B- y9 _, ]  f  b0 z/ ~8 \
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ ^& I3 w+ r' l
├──┼─────┼─┼──┼──┼───┼───────────────┤7 F) m( y* v1 Y7 Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( _& Z5 F+ I, ?│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' L5 d0 S$ \' K  h4 ?, z8 \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, J4 F& x1 y" z2 J( i/ g2 L; z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) J% o5 h0 a: i$ y1 z; F. \, K& Y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% o% P7 X8 `9 d& d
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 E' S7 z' S  V6 ^# v! Y
- \( [* A" {, }% B; y
001002003004005006; D! r- Z5 Y! A
007008009010011012! A7 `0 ~0 y! ~1 t& L
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: i% i8 `/ `! u: N) Z' G
$ U6 a) Z* Q) x* {+ O
019020021022023024' G; ?8 T' Y( C+ c& P/ d
0250260270280290303 `8 ]7 k4 F1 c. ]) T
031032033034035036
: S/ n; e& q& R7 k' \! c- ~1 @( ^9 ]  ^2 Q& O) [" t; j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ N% ~: t# @! y9 I' Q
1 s, R  r8 N6 a9 \037038039040041042) A! W9 Z, o4 ~& I- {
043044045046047048. n4 Z2 f4 E2 E# y7 [( Z* O
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 r, X% @; b( X9 Y5 w, c8 M% t$ B- y& i1 _7 u; {# t
055056057058059060
; U( n6 y' l, ]0610620630640650665 J! f3 \% n0 i/ L+ L. W5 b
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 o1 x, j8 |5 e6 X/ u/ d8 f
" U; r$ [- p6 l3 c5 P, s& v! Q
0730740750760770784 l4 ^. k3 y' L" @+ p9 [7 V7 l
0790800810820830845 H% `# n  v; w9 G$ [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 h2 L$ Y  H/ p5 t* \. H+ n, V" |; e- ~- e! s. w9 R" ~: }
091092093094095096
& {+ A3 g4 h, I1 |/ ?1 R097098099100101102
+ B# d% j$ {$ j! e' a  h2 M103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% i2 y1 v4 r) N( G" I, H* m: }- l9 h% v" K) z+ r  T+ ?' ~+ Z
109110111112113114& H9 |, _& C& p8 z% _4 p
1151161171181191202 S/ \) n9 c/ ?3 Y. e* A: `
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g# E' V6 \9 s# d! a
9 Z1 o( C2 M/ [) x: z* K' I
127128129130131132
+ e& |% m4 E  U& y: \- r8 S- s133134135136137138
' j8 E9 A5 l  f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 o3 v, d  d0 t+ z; |, N

- H4 q+ k+ O4 v1 f/ y145146147148149150
+ S: h$ g* f- n  {# ~151152153154155156
* X$ y8 G* N+ ?2 M0 z2 u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 O9 }- r4 ~' ~* _7 s" m% [

2 J8 V' J2 J4 t5 h+ h# V- I1631641651661671685 V0 C, ~" c% X% {) d
1691701711721731741 p+ q0 Z6 @  b! V
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; A# y! N( a9 I7 D  M" H
8 B/ b( e% z9 m$ ]% ]- x
181182183184185186* T9 z) W' \+ _/ B2 }& W
187188189190191192
8 j/ Y  R* Y9 E! ~) q! l& V9 i; g193194195196197198
! q9 Q8 R9 z2 i$ Z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ @7 I+ ?5 N* u' g8 L
! ]' h9 ~' W: W4 v, F+ I
001002003004005006+ Q! F% l, p: G; L1 G3 z
0070080090100110129 ?4 W2 q  \7 V
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 Q! H) X+ R+ @4 p6 q7 A
, W8 L: r' Z: r% i8 p+ w
019020021022023024
, t& s% L! F: w4 c- S025026027028029030
  k1 H, ?6 b+ k4 K# k031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 Y1 O& k& [; _6 w! p

/ h$ z# h0 ?/ A% ]037038039040041042
* w0 k0 U( ^7 r043044045046047048
& l* C' B9 J4 m3 V% U* `049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) m1 B% j4 O" o! Y- W. m& H9 ^
( d2 l) \% O- R0 ?1 R055056057058059060! i  j" M, L% L/ z  f' G
061062063064065066; L( V- j6 b% X  E. v& p) l
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" h' U4 J+ }8 h2 @  N

$ d, |4 m3 z! p  ]) j  C5 a7 L" o# m073074075076077078
& s; X2 ^% Y' X; X079080081082083084
/ \+ m2 q$ A" t4 V5 V085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" Z# D1 M6 I, J0 |9 |, `7 t

- a  Y+ x# ?' v) j0 W1 w0010020030040050060 u) N9 t2 B4 @% n' y$ }" a
007008009010011012
1 E5 \9 z" f5 E# m0 T2 I# V013014015016017018
4 H0 l2 E% u! m019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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