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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 \- A4 O* c2 Y/ O& Z/ I) e
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3 R0 x' g5 A. y& {+ L( w/ R  j■● ■  NintendoWorld    站友xliz原创
* i8 }* {& n! b  m8 L! }■ ●■    http://www.NewWise.com 9 B+ r7 K: _) ?/ ?8 V+ C0 L' p
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7 W9 p0 \- P; l, F5 I+ P           洛克人 EXE 3 Blue 卡片组合& c2 g! V! i: q% |( {/ O

+ p% _' s$ V, Y; r& X7 G
% n; h. _5 I! z- o0 H9 {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, n6 u9 V6 t% u1 t
大家要看日文版的P.A.或详细攻略,点击这里吧!
: A. Y0 s. F3 f0 p5 i
====================6 h7 B! z) ]7 w. C6 H" O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 d  \# q$ X5 ^& G  H8 ]

6 H3 A& Z$ J: }. p0 H/ `+ T* P! j8 P以下内容格式如下:
) G: w! T: j2 B/ L4 p4 c, n4 M; d( A- u6 V
编号    名称
4 l, g6 ?9 j& ~1 ~7 \) f说明6 U7 I- k) |9 V6 L+ d
组合方法
3 _6 h7 P3 |& G---------------------------------
5 t1 i* l( I3 @6 j+ v; ~/ |7 A8 d, q01    Z-Connon 1) ^3 L) @9 D  y  _& t6 P) b
Unlimited Cannon for 5 sec$ H4 o: d; }$ }5 V" s
Cannon A+B+C7 m7 Y% W5 q" B: p' C+ N0 z: E
Cannon B+C+D
3 _: C; j3 \1 n, i) yCannon C+D+E6 D1 u4 l+ G/ j0 |- S# R+ g
3 J  D. d+ ~, A
02    Z-Connon 27 ^) B" Q: ^1 G  }: f
Unlimited HiCannon for 5 sec2 q3 P% o* S% r0 U# g+ s
HiCannon H+I+J
% c: Q: B, w; k, a  [HiCannon I+J+K
/ ^; l4 z3 l' I+ N& THiCannon J+K+L$ W* }& Y5 t: `5 K6 \! L& y" ?& |! L9 F

$ k& D( r& |; r5 R$ v% |  ?& \; M03    Z-Connon 3
; z/ W% V8 L: n* C. ^5 f  t3 s! yUnlimited MegaCannon for 5 sec4 v3 \0 G) ~5 d' Y
M-Cannon O+P+Q9 m: Y* k8 H! d8 D& T
M-Cannon P+Q+R
" p7 T" r: h$ d+ |% R5 P. Z' SM-Cannon Q+R+S
. b* T' y& b; q2 N3 v  w: {8 d* `3 V! P) g& w, v0 r' q
04    Z-Punch- G7 |: X; l' V  L3 v
Unlimited GutPunch for 5 sec. {3 z. X. G( |1 y
GutPunch B+C+D
  e2 \9 L; A& {# [$ ]/ C! @1 L" AGutPunch C+D+E4 Y  f  A4 I8 L  ~( t
GutPunch D+E+F
) b% V3 s5 c% N4 ?0 G/ f9 W& f$ U6 V5 a9 D- Y/ ]9 E
05    Z-Strght. e0 x0 ]; c+ F, e7 ^: C& d
Unlimited GutStrgt for 5 sec
$ k  ]0 h) {: F1 g8 n  E6 fGutStrgt O+P+Q
/ m7 s5 m2 A3 P* x# W8 gGutStrgt P+Q+R9 r2 ~  Z( y2 L" q# e$ Q
GutStrgt Q+R+S
' T3 d6 p6 n: b! N1 Y
8 j1 i8 A' _5 C8 w06    Z-Impact2 A; _$ Q4 F' S. l& l
Unlimited GutImpct for 5 sec/ V: E3 o# _: w5 A6 i- k  V
GutImpact G+H+I
: f- ~' i2 H& N! X( A  |& gGutImpact H+I+J  s% R" M. ~* D7 }" h; \
GutImpact J+K+L
( o( x- v- ^2 J7 b% Q; V, |
0 |2 j* W* m0 g0 `7 o5 j9 o2 Q07    Z-Varibl
9 W8 ]* R3 K* h/ q" q/ FUnlimited VarSword for 5 sec
8 L. l$ {: r/ i4 X7 f) D7 o8 gVarSwrd B+C+D8 Y+ {( E: s4 \1 I
VarSwrd C+D+E
* Q( [6 i6 w: `( \4 tVarSwrd D+E+F
" S2 Y; w+ i. ~
6 v: q* v; a7 F3 p) I8 U08    Z-Yoyo 1& i) T, ?2 u  _# O. x3 S( ]: F0 F
Unlimited Yo-Yo for 5 sec2 I/ ?! h. X0 T
Yo-Yo1 C+D+E' ^6 w1 d( t4 }
Yo-Yo1 D+E+F9 @" o; Y( P* C& @6 r
Yo-Yo1 E+F+G
( H+ x# C% C! E/ l+ b- Z1 N
# d6 _( V8 O4 [# ^1 Z  {09    Z-Yoyo 2  U. G: F! ~2 U6 b
Unlimited Yo-Yo2 for 5 sec
( i9 N* V, D7 ]- g3 cYo-Yo2 H+I+J
# d. }. F  E# Z' r2 X4 VYo-Yo2 I+J+K
1 Y& e; I+ S! R  F. ^% x& L* G% ~Yo-Yo2 J+K+L
8 q- ~6 ], n% Z' {1 N$ L& H! y6 g! p: [
10    Z-Yoyo 3# E$ Y: `, |" d" j2 I0 g
Unlimited Yo-Yo3 for 5 sec
9 q! m* b6 i" d( i- EYo-Yo3 M+N+O
. D! L' \' X5 _) E9 n$ HYo-Yo3 N+O+P
  T3 ?' w% u' SYo-Yo3 O+P+Q
. E( A7 v  l( f  y2 h) e6 V( U3 ~) J5 o
11    Z-Step 10 P# @, h) a; K3 i; m# V
Unlimited StepSwrd for 5 sec
9 \% _# H! @  R: W, A5 }/ OStepSwrd L+M+N
; y1 ?, ^% U6 C7 [1 O- HStepSwrd M+N+O: k5 h* q' L0 ?0 p* T9 U8 L* j2 T
StepSwrd N+O+P
) S# c0 z8 n( b- A
6 i' b. i% J0 q- l# y% L% e: l12    Z-Step 23 G5 M7 g" j( F8 J0 z5 @
Unlimited StepCros for 5 sec
& ?( W9 O! u2 ?- PStepCros P+Q+R& x2 t3 s, V; s1 l" R+ R0 G
StepCros Q+R+S
6 @/ d- _- q/ j2 {- {StepCros R+S+T0 ?: U7 R. v% V4 u  F1 {
- `7 l3 s& Y5 I: F7 v* w6 u
13    BubSprd
+ W' |- k6 ?) _* S) pAttks w/ spreading bubbles!
3 G, z% a; D' y& T. vBubbler  C+D+E
; Y6 J9 T" ?( nBub-V    D+E+F! l3 C) T9 {7 M) m! |% _* {* j
BublSide E+F+G/ `" O& n$ j+ p  A7 H8 j6 D* O
Bubbler E + Bub-V E + BublSide E3 ]7 B; j# x1 u' s6 J+ m: H
6 n7 s* \0 _  d# N: S2 W: F, N
14    HeatSprd
7 s. S5 `9 q0 UAttks w/ spreading fireball!
3 E  |8 H/ I- N' {4 bHeatShot H+I+J! q7 u0 T0 l# |  D
Heat-V   I+J+K) n5 x) I# G$ I  K
HeatSide J+K+L
: M5 o- A6 E! E7 v' ]( y  wHeatShot J + Heat-V J + HeatSide J: r; [" E" L1 K( ~
# ~6 {" d7 H- o* y3 u) M. y
15    H-Burst) Y2 y+ `* ?& L! y* s1 j
Creates a giant explosion
6 w$ U5 y( F$ y' a8 u& \/ \Spreader M+N+O( @  {3 O- l( _4 F
Spreader N+O+P8 E9 }- F) I3 ^) {  s& D
Spreader O+P+Q# k# m. M; p4 h8 F' E
' t9 L# p2 g, b/ Y
16    LifeSwrd
3 G  V5 m  R' u8 G1 ]/ dSwings a huge 2×3 sword!
; b1 @- m6 I1 P7 GSword E + WideSwrd E + LongSwrd E% v& U2 E. e5 o
Sword L + WideSwrd L + LongSwrd L8 l0 y. ^1 o8 X$ s+ E" p
Sword Y + WideSwrd Y + LongSwrd Y
8 j& M6 ^6 r3 t% X; N- ?9 w- s5 e' ^1 b+ i2 a7 T* J* T1 i
17    ElemSwrd
& s2 k5 |+ W& ?# _( YWide swrd contains 4 elemnts
, b# ?! r# o5 F3 V) e* ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ ]8 ~2 K& X! O# j" {5 y1 gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ Z/ s3 }7 z' X, Q7 N) m" V8 v: J1 @" t6 |, i
18    EvilCut" n( S, \4 L% ^+ b6 Y8 z) [
Step up 2 & make 4 atacks7 G4 w. Q$ ~6 t
StepSwrd P + HeroSwrd P + StepCros P" C4 Q, I  `' w5 h: X  h
$ B+ x  Y% L* ]: g$ Q
19    HyperRat
% G8 E- ]# `% Q' i, m1 fA giant Ratton charges!' X; |" v& Q! r
Ratton1 A + Ratton2 A + Ratton3 A9 S) G/ c( A  ~; }1 c/ H
Ratton1 C + Ratton2 C + Ratton3 C( C; i' n* ~3 {0 r  s. @$ J
Ratton1 F + Ratton2 F + Ratton3 F' g6 |. i% ^" _* `; R4 Y

8 ^/ i4 z5 i7 s/ @20    TimeBom +
! E% ?8 Z' Y( B* R3 y' mSets Time Bomb in enmy area( d- p8 y& P. L
TimeBomb J+K+L
& B! d4 @) O: W& R3 y# H' P9 {TimeBomb K+L+M; c2 u: `  u- B( T2 Y% f
TimeBomb L+M+N% X! c3 d0 T. Y, }# v
0 z6 c# |$ F/ ^/ T& o2 `6 C
21    GelRain! C) ~3 _# p$ Z0 @" D
Gel steals squares& c( r1 a; h" j2 k. p
MetaGel1 B+C+D3 P9 _0 ]. W% v
MetaGel2 E+F+G- e' N; P" {0 h
MetaGel3 S+T+U
: b% e+ j  ?5 F$ `- }6 X, o0 q
  h# y! J# S# F/ {4 b  ^) [22    EverCrse
- M% a* f+ E: w8 WShield chases enemies
  h6 t" {# c  R) t; H9 k; @CrsShld1 C + CrsShld2 C + CrsShld3 C
5 d8 n# |& C, Z9 v7 s* UCrsShld1 L + CrsShld2 L + CrsShld3 L! v4 g1 S; H  M- J

' W- _7 R; d) r$ }+ o& ]$ `23    MomQuake* F! T  J9 `( ~" K) S
Awakens Mother Earth!
# K5 G% E! V$ X) O* l1 q) M/ ~RockCube * + RockCube * + GodStone S/ @: C( @3 _. C
2 ?) G8 v( {9 a' r
24    PoisPhar
" J% f& H: w$ p" z- `4 pPharaoh generates poison
, c& X. f' D3 b8 E+ s, Y/ |% j% vPoisMask A + PoisFace A + Anubis A
* ~: m9 F4 {  X. _( ~' K( |
# \3 G; v$ ~5 B7 G$ }' H25    BodyGrd
" R$ y" E$ V/ V# U$ cBodyguard takes out enemies8 n' j1 C: F$ U1 d! f
AntiDmg M + AntiNavi M + Muramasa M
. X" [7 U6 s2 Z
) l7 ?2 F  D1 W+ p26    500Barr
7 P3 @* N9 j& X5 i; [. t. `9 `% aBarrier absorbs 500HP dmg
: q1 O( h' L3 bBarrier E + Barr100 E + Barr200 E
5 v) V! ]3 K. T4 dBarrier R + Barr100 R + Barr200 R' k$ F3 B$ k! P( P- Y- e8 u

  G/ A1 V1 x( S1 e4 z8 M27    BigHeart
4 X4 V1 W8 S3 m5 ^! b+ `Attacks, then heals HP!: `2 P3 G9 k7 O5 A7 ~4 `0 k5 g
HolyPanl R + Recov300 R + Roll R5 X+ g( B" f' R5 R
HolyPanl R + Recov300 R + RollV2 R
2 U  P5 e4 ^+ |# jHolyPanl R + Recov300 R + RollV3 R
6 Z2 m1 N- c7 Y5 H: B. B2 w0 @: l6 B  F7 M4 r1 J; D1 K. F" s4 ]
28    GtsShoot
3 [+ [% o6 \5 Q& B  w& W: l) jGutsMan throws MegaMan!
/ a2 f7 }( F8 b* LGuard * + DashAtk G + GutsMan G8 ^0 S; }8 G# m
Guard * + DashAtk G + GutsMan2 G
' N9 ~, {9 _4 hGuard * + DashAtk G + GutsMan3 G; p( t: z- `. T, g
Guard * + DashAtk G + GutsMan4 G$ L+ o/ z# ~8 z, B! h& f

3 a; [% a, {0 S0 ?9 P# _/ @29    DeuxHero/ h5 b2 W0 E' G. j
MegaMan & ProtoMan team up!
# c+ O+ n+ |- o1 s5 E- dCustSwrd B + VarSwrd B + ProtoMan B
( z: s5 @3 ^" L3 l; d' g* mCustSwrd B + VarSwrd B + ProtoMn2 B
2 u' f8 G9 u! k/ l# h; nCustSwrd B + VarSwrd B + ProtoMn3 B+ n% Q( k1 N4 a* B  D4 r
CustSwrd B + VarSwrd B + ProtoMn4 B4 [- I7 @# N. O% R

: v5 T& u8 k8 c30    2xHero
# u: S1 G; f1 f# t+ b% PMegaMan & ProtoMan Dual atk
9 ^: K3 U- G0 U  q6 m7 wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 D" F! m" z4 [" gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" |+ x- K* O: G3 J$ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- y! U( F2 S  }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 ~# Y( v; r; e. D  }! D3 k6 R- \% m# C( ?; j3 {  S7 ~
31    PrixPowr6 l3 w1 X8 b  c* Z/ g
3 Navis attack at once!" R: v/ n' o3 s* H2 ?  ?6 p; B
Team1 * + Team2 * + KingMan5 K2 p% X0 J" E# T1 R. k
Team1 * + Team2 * + MistMan5 M
. s% J2 ]2 X0 c5 OTeam1 * + Team2 * + BowlMan5 B' [2 \( H1 @# M# a: s/ Q
$ i! |0 Q7 X3 p) \( s
32    MstrStyl" k6 f: O: E" [' r
MegaMan unleashes his power4 ~. y) M& v0 V) O. G
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 N7 Z3 c# S( c3 k$ C; }9 X1 p

5 J9 V0 ]$ ~& s, i8 I1 wStdrdChip (Part 1)4 _4 G2 T" A  p5 |- v8 I
┌──┬────┬─┬──┬──┬───┬───────────────┐: x& x$ Z7 |0 f1 I. i5 u! ]: ^4 Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 J9 S, f. _! I7 N" \! n; w6 `├──┼────┼─┼──┼──┼───┼───────────────┤
& y2 Y& J0 X: W' k% Z: O│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) U7 C) }% a/ U: X0 w1 l│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) H: i; i3 X6 t1 A$ J# H1 f│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; ~  H3 `) i4 J: D7 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 }& |/ z4 q& n- ~% i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; W2 W( m/ ^' m4 X2 q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ ~& S, E% N. ]7 l3 t9 U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ C* h4 U7 e# x: y# T3 d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 u  J6 `& P) }+ O( q4 p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 t' u) q* {) N3 s: q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, k' y  b/ D5 }9 B8 S' x( g9 V. e% w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 U) ^9 x" m% u: q( z! M
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ X$ k: g( |7 j- v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 W2 N2 d- \9 O0 V7 L3 x. A/ f│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ ~) ?- n0 t8 a1 D$ `2 z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 G  O" b, c! l" J5 n9 V│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( i2 L' W5 G+ a! b* Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 t3 [# m* Z) E/ ^# E│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% R7 t+ R& ?; Q& V
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) o; k! @/ \9 H7 z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& ^0 s/ J- n) O: S! Q# V- t( k│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 p- O2 |1 N- ^4 R0 I
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ G, e8 ^) x: F* {; d0 N5 m, ]
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ G# B4 F  h- X7 U) n' T1 {8 w4 q, a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, r6 m# W0 e: N6 H: b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; {! \* n3 v/ ]( `) L( }7 m│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- t2 x: w5 ^# J8 y' {2 v│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 B( i, R+ B3 W6 x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 `3 r5 }0 P( P1 G
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& J2 }( v1 U9 L6 [* F" T# y3 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 s. m! R5 }6 P, v- z4 H
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 K) H0 n& i: |│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 z3 y! ?( I# d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' E' L4 |5 ?/ d
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* s, M' I" d# a( j8 `6 W9 N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 P! P5 {: ~/ |% Z: |* Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 u( B& [+ e. g7 A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! U0 E1 Y7 _9 t! S8 X$ f) i0 j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 q( N! C0 G/ O! x3 I$ b│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! `; V2 k5 [. R! M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' H7 U( m6 O& e( {8 E6 Q% X# L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: R- u3 Z# a0 u; U4 t( H2 a+ g% p│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" x4 k# e0 y- B2 Y/ z5 t
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, F/ J: h" z: ?: ?3 b3 Q5 L/ |
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 ^/ G- t, ]1 q( [) o) g4 {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! G: r# s, U5 k5 L; Q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 l1 b0 [- O8 }9 V
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ B# Y+ L+ x$ y" W│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: [6 T5 i- A/ o/ Y* w+ X│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 P' q( V. A* w2 G3 ?, v
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 K( {6 u) L# n7 a  _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 |3 K2 }0 T8 @3 h+ ~' k. N3 ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" B8 _3 c5 }5 s" h! N│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( A: V7 P9 ]2 x! \5 X4 O  {# a- b│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, H1 ~5 N+ |+ U6 p& a3 k& Q# X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 U) l1 y7 A- _' [" F' E│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: x0 F, ~9 x) ^' a+ l8 I1 Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' ^; o5 \$ w: Y% b' [/ X│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" h# H, c1 U6 j8 ]
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 M9 \' H; N, M: Z5 a  k& Y
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; z$ c" h1 S8 @2 _3 t6 D& }9 y! o
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 E: M+ N) [2 B3 R) k5 L0 l8 t6 s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  M: c1 K' |8 E) r
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, J5 L( d9 k/ \' I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! Y* b2 l0 L0 T$ |, ^+ j9 Y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. q5 Y8 H% u* J. `5 Y, T! s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; ~& M5 C5 R, p4 v6 V
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, B$ @" t, Y+ ^# L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' x  x- _6 y  N& h│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 R* f- B0 p) B/ P- _: C- N9 `, f+ A│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 `- z2 [! E: n6 b; v3 b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" ?4 D: A6 |3 J/ p, a
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 n. J" r1 V4 y/ I+ Q# l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, h. F% d- G+ S) Q. p4 C# _9 W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
) B/ [* Q  h; _' t0 b+ t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  _. I) K+ @% k4 N' m% C│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 Y* p8 l# f1 _0 X- ^│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  |. k( }) X+ V│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 o2 G% T9 j9 C& w3 {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* W2 x) ]. ~6 t5 l
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  P, D4 T4 g% M; s- n% p; C* U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( ^( V9 U6 w$ M+ [. I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" j0 e# R) g8 j5 ?; R; \0 V8 ?5 i6 Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 F. H. r( {- Y4 O( P$ e, w# H' p7 c* q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" i* k" ?; H. j% X" s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
, D; C  C( D. [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ O! V3 G$ r. G- M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 V( A# x$ E# J1 L8 H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- z% h; {' e5 e8 A8 \: A4 |% k8 o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 S2 H5 D/ C; u9 P! o& g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 ?! C" X: x2 X4 q( K3 o6 N│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' V* P$ i. `# X  i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 H: d. y. d7 O. _' N3 g4 c5 f9 i
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  K; E& @; v, \9 H" j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) W  h+ e/ n, M: p: T7 P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( S/ T& n4 L7 d/ E; y│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; C7 x" U6 |6 b! J! {- ^0 }
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 u  Q. A# Y" F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 N' g$ C5 c8 k8 O) Y* }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# I1 D, a" v& N' n' _5 j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) z8 ], r' h: M" d/ c└──┴────┴─┴──┴──┴───┴───────────────┘
" ~, x  E5 v2 p# \/ x2 [$ T8 n- B$ k0 _: O% w! H0 N
StdrdChip (Part 2)
7 U: X' @* {2 q5 v7 F┌──┬────┬─┬──┬──┬───┬───────────────┐% w3 o: E  ]' b
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 v0 o, ^  q( g' z4 F
├──┼────┼─┼──┼──┼───┼───────────────┤
! R* c+ r# Q$ u5 I9 T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 [5 M! w- C6 o& ~) }7 _+ u( @│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 z* _- x$ d- r, C" t2 a8 u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: y$ ?* ], x! e3 c( e
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 w9 A/ H# Y$ p9 g% u: r4 f│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 c  S+ u7 L, A) A│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. f' {/ k+ M7 A* \$ a2 e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 E. E$ b4 {* W9 L│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 K* Y1 A* B# R/ X# Q! s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. [4 ?0 }0 t3 L- F/ s( G│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% F1 V8 s9 h9 r( |│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 Z- L! [  d/ m! I3 C; u" T; M│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 }, p/ I5 ^2 D7 G! w; l9 ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 Z8 w: d# `) m4 U! o+ \. P
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 R% y5 m6 ^) c3 t6 F, |4 z9 C
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ b% k& ^' j: b9 f& Z( w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- P7 r( q) i8 h2 O  h  `│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 q7 I. T/ e; Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 J. l7 i* Q( O8 v5 G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ }: v4 y; I2 X  f* g3 f6 [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) M+ u$ }/ W  M4 O
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 @, z2 o- Q- ?0 L8 X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ @1 e( B! G2 u$ Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; z# F1 l0 V3 w& P1 b: E( I, |│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) T; J( I- z" x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! u% [+ Q! C0 p6 B& k9 Q" w0 n│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 S$ m: V5 b/ W5 a1 p, Q5 F
│126 │Rook  │30│  │  │***  │Protects you from attacks   │& q& @% Q) }) A( ]# P% M4 H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 I" f* t: k0 `. H0 d9 c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& i9 |) R) x; W; p: x  G$ K│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 @5 b  E8 \9 {5 z: z* g│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# {! }$ r  n0 Y9 @' e; H6 w7 ?7 t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) x+ s* |7 M1 ^- U- e│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" v: r# h( q& Q9 E6 @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │6 Y+ K8 P% j$ S# h1 p* {7 q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 n6 [& E6 |1 o│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; W4 ?) q; r/ b, J% `│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 `- l4 ^: N9 i6 v
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: `" o8 F* u( X$ S; I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 j; _; A0 L) q* a" Q6 i- n8 g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% O0 u5 \2 }. [' Q- l
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ {8 W/ |  `; U- k( z│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ V- p- U& v  _8 X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' P+ o$ X5 ~; u  C8 _
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 k! r: ^5 n  E! \/ x6 r! g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 x' g/ I# N% e/ E5 {│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. n* \. J! h; Y, M" Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ Z; L" e: J5 l5 A. J│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: A9 P& O6 O9 w  T* U: I+ p8 b│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( p$ g5 G7 `* ^" S7 m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │$ Q8 \, B5 r4 I2 W
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* S; v3 j+ k, W! p0 U* @7 F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( I" B2 h; y* ~5 }│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ t' k1 W2 k" D$ k4 b- M
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 x" ^* Y$ y7 |" N+ z  ]│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 Q: F1 Y, u0 C5 W, f│155 │Repair │8 │  │  │*   │Fix your area's panels    │# O# O* C5 y  c0 H& W8 y+ I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 p% e1 C# c" b6 H) L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% Y$ H* Y- ^/ R4 ?& R
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 `+ O5 ?* z. c) z# E│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% G8 m' S2 P1 u
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% V! V$ o0 e9 }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. n( [, g4 z( e  J3 x- \) T
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' O2 a9 {0 V0 y( x* F  k│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 U1 p8 p/ K( A; Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ T0 f( `  ?/ R0 O, L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 B+ F7 N2 Z! f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 l2 z+ b, C, G5 l6 {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: j8 X3 Z& Q2 z1 c. X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 N  ?1 ~8 t: W/ O' q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 Y/ Z6 j) F% m1 O( O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ e5 O) S/ x2 }) p- }9 \+ Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 H- d% ~, P, l; f
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' a* M. K" u5 P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. M5 v6 d$ u, ~5 B2 L8 P" N│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ j' x2 }: _' M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; b: X# E' X8 @" B6 Y' {1 J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- D, @0 z6 X5 h
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  n2 A5 Q7 q, d: n3 u! b6 z! U) m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 i0 q$ R; q7 W; R( J+ O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" R0 Y. f1 P5 B+ A$ X
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 }1 Q6 ]5 ]7 Z! s1 m# Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 C+ ~7 s* J, Z9 ]1 F9 D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 w& j/ S) Y4 @9 G0 I- h0 u( _│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& b' d7 `/ M$ J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 S% [" O% w+ M6 w3 |* N8 U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. V, G$ w7 m# v7 K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 z+ F3 o7 \2 Q3 U  H3 j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! ^% h" v4 X, t4 s0 e/ e8 \
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  \# T5 {0 p* v: Q2 Z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; E$ b3 Q" H7 x  e│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 C+ N5 u2 u# h5 W8 F9 S* Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) ]( D1 y) \1 K5 V4 n  W/ ]/ \
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 |+ E8 h( y2 l: N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* y, a: K/ M4 c  C! {$ S│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& O8 ?& K# G3 T( X* U/ R6 [│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" h7 X7 D7 h$ R# Q0 O1 A! `  _. y% c
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 u' R8 q5 q. d: M4 d1 p0 W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 U9 N" [) q' ?  R% K' W' s& Q) K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 x7 w: X9 u, R$ i8 t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 n4 Y" f0 v% G. ~│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 g5 J& R) G- L+ b└──┴────┴─┴──┴──┴───┴───────────────┘
  k: ~* l, H  j( h2 n
* R0 J  W% W5 o  o2 P  R: d$ @' L; X2 T. I
Mega Chip
$ w# ]& d  g! t: |" d( Q3 {! B┌──┬─────┬─┬──┬──┬───┬───────────────┐# _! q$ e$ M, ?8 F  A
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 `/ x' o! c+ c  Q) A7 ^' L4 H/ D; O) m
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 }* U+ V1 |) v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. s. ^2 @/ ^* \3 l5 H│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, J6 `* \8 U" \2 L  j! @- m
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& ?4 _' P: z7 `: H9 f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% N/ h+ @0 t& _
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, f& D7 a8 s/ y: ^1 f│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% b$ P9 g2 \0 f& V7 e0 Y) ?3 T│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, w+ \$ Q' e+ M+ `8 Y/ v7 S9 {9 S
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, _7 T+ k+ g/ s) Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 X' W$ t1 P- `: q0 @- M: L│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; }- i6 E# W$ D* q- O, z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. S" Z& W5 _0 u/ ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. o7 l/ a: i0 ?2 A) D, R
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 `9 O. C1 V+ Q: I! y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 e, [  W! _$ |4 U
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 ?. k; p7 v, V6 L! o5 \
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& p! a, d, x4 ]7 I( k" o1 m
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( H* @- A4 O2 S- m; f- f
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' i$ f% ^" N% l& K! @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& X* e" H$ l" U+ \/ w: F│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, l; }( O. y5 f! h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# @6 j2 B  ^. P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 v, q8 G' H) R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( B3 O9 d- f; z, k│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" J- o" [! n! a│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: [0 a; c' A; {8 E% ?0 L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& l$ s7 k3 j* l2 E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ L8 \# I, d/ u: q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ {/ Q/ ^9 i: L: k  e│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% Q0 E9 N+ \9 P7 A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) s# u9 k8 ?5 u# s$ Q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% R4 R4 b% J% B8 E/ f2 i│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( ]5 ?( s  P4 J) d
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 C% s8 ?! u+ z% k! f2 c9 x( W- C9 z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 G/ ^0 o0 Z& d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  Z$ j% P& z" t! P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ S7 j8 l  d: R" e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │7 l% ^% {5 U: |% |# o4 R! ~: B' ?
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 a# `4 Q7 D$ c& r7 w0 z0 Y: i, N7 @
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 _4 [3 Y$ q5 l4 X+ A/ L│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 y3 g: f7 S& `4 V* C│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# O% s0 M. a- t│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( F3 Q* g4 i' t1 h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 w5 B5 M) B; ~6 c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% B# v1 ?- {2 x) U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  K/ K& _/ L# t# }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& q% a! I; }. R3 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- H! R* o' g; p$ d! G: U( x% J│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 z7 A. g3 g" Z- c# t+ ]│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" {# l" V6 r7 K( o$ w
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 r/ y2 q2 L2 R/ D4 c1 J) h8 e│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 _. a3 |; R  |* K( g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 m. v2 O5 T# _% j  _9 e. \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& H+ F5 M4 a* F6 X4 k& o
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 I& V! R& a* e0 T2 r$ i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ E- W' E- O) {5 H2 ^1 c4 ~: V! ~; m/ H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 o0 W3 D- _+ Q. c8 K, J1 y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 D0 ]" t5 i$ X+ @. Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ {# u6 N4 u1 I# o│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 t% S! `, c. b/ U( ?! s* V: x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 p1 r% E5 l4 H8 |- z. A- H' v- F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' S; C1 q6 @5 Y; }/ B& N1 n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& {! G- B# V* U! q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 m* O  S# z7 E- h& ?2 g/ v! _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 c% T% r, P* ]" L: m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 ?. E/ E( |: b' d% _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 F* e: G: S( J0 D│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) O/ f: N1 r" J2 F  s9 C
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 |: ]8 U/ i+ q* h│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; z: G' T1 E4 C$ ?+ I* W4 e) x% F
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  \7 V, x3 [  l) H* e! }0 v│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 }2 C0 m2 j: v1 F( N+ C% G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
+ S- K2 t) i$ Q6 B' @3 A. M2 z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' j# i6 W$ ]+ u. I5 q- S8 i│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ I# D$ e. G: b. j1 S
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% ]: B. R7 e: E0 v& m: q$ C6 ?│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, ^: ^: D* A% l$ P/ A5 }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 ]2 Z" D: l+ B8 R4 T  y% j' f* s2 e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ ?6 Y3 [3 X$ C; R
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 Q9 I$ X' g7 B, f; i│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, T- R% o4 I+ a% e# M
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 u  B# q7 H' f8 f1 ]6 {7 U
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- @8 o: O+ @+ Y# Q2 p9 \3 W: X8 }" T" v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  X. z$ L& G) `/ w" v│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' ]9 s  i6 n) z1 C1 Y$ H( V+ D│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ e: i6 Y  T9 t8 U9 P6 X2 B- w└──┴─────┴─┴──┴──┴───┴───────────────┘4 O7 Z" L2 f5 H" `

+ @% ?+ g4 i8 x/ _) |
& D6 q2 @. C- X. c( d; N- G# ]6 Q& oGigaChip (蓝版)0 S7 v0 E/ F& z( }/ F
┌──┬─────┬─┬──┬──┬───┬───────────────┐; D8 ^& w; k' ?# b1 F" l$ H. T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 A( Z3 o  ~! i# s  n6 N- V/ @├──┼─────┼─┼──┼──┼───┼───────────────┤
3 X) {2 z/ C# P5 K) c0 X$ a6 Q# m│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- R0 S$ o, ~: W, I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  C4 h# F0 e, i
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- x/ z8 U8 y7 ^8 P2 k# N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% @1 Y, ^. N/ e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* V. F8 C6 I% t% l) ~; c' \% N│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 \9 T$ R" \7 y' O) V! x0 l& O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 x" q3 I4 L' T0 F' \* ?* h: p+ q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* n* \5 W* a7 n) A, b( @
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" ~$ d. M) A' p9 j4 U5 n' j│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! W( ~0 Z0 ?6 f, u
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 P% U' Z. t; m/ C' x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" }! A' h4 D  k( H4 x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 ^% j1 \: }, U* W1 _1 b: E$ K3 m
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& e5 o7 N5 D3 N, w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! z  X' X' \$ L9 W; t9 M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 W. ~, l# T6 {8 L2 w│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 c9 n- d/ d, ^1 P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  f9 f8 q  d  a8 M+ y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 {% q7 A0 q+ Q" D% F1 ]│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │: ~0 R% R- b' J& v  }  H: O
└──┴─────┴─┴──┴──┴───┴───────────────┘# t8 P  _/ m- T8 x; b: O

) h8 U7 l7 x+ wGigaChip (白版)(只列出与蓝版不一样的Chips): I# Z! k* j( C7 R! e  m
┌──┬─────┬─┬──┬──┬───┬───────────────┐  Y8 ^' G, ^3 M" x0 q% |! A3 @
│编号│名称   │MB│攻击│属性│稀有度│说明             │* v' V6 g! _7 q8 a, n% b0 I
├──┼─────┼─┼──┼──┼───┼───────────────┤& o+ g5 Y: Z" l& g8 f3 J
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ e$ r0 U' D. _0 ?0 g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( T; y& r: s' O& s/ X* q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ k" E* V4 Z) T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 B" e2 m: ~( }2 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 A  T6 g1 P! G; l) d; EMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 x( o& a+ G: X3 h1 \' j: Z3 C6 g
5 H' n# b7 _7 N; b) D8 C0 m0010020030040050064 W* S) M6 i+ U) V
007008009010011012
6 ^6 p3 g, a" o# i. S: G013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 K9 ?$ M8 i, R! Y( H
5 Y: A: V. L, C3 ^  p
0190200210220230242 O. v8 b* B% m7 _6 I3 \  `* N& `
025026027028029030
7 T0 \9 v6 V' X( o3 Q! m5 }5 w# Z031032033034035036
( S9 l4 ^- ~0 s- Z) _( C
/ m7 J" i$ |; P9 C[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 R# V) D$ `1 ^) j% G& m1 u
$ Q; o0 m- J5 q, B/ r6 c' Z
037038039040041042! G7 }+ l8 F9 c5 H
043044045046047048
  f" [& T% c: X+ }* T3 T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ j3 O, T. G. R0 k# z) Q' [4 H

4 }: j) n) w. [" i055056057058059060
5 R# I. E5 ]& X" s061062063064065066! a6 L$ N" M2 K! ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ G1 ]# a& T, z$ N" [; m' }

% m4 W0 N; F2 a5 f. P073074075076077078: a+ ?. w# m' E: \, P2 e
079080081082083084/ [( z! v% C( }; a$ Z) P3 G  m% }
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( o- W0 }2 \) }: M* z

9 ]5 b" M! O! w: l' d5 u% V  q& c1 X091092093094095096
- ?  ^, |3 K4 p- L; ?5 r097098099100101102; w' T  Z) j8 p' s5 ]; L
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% V$ A( K7 r6 K) `, r
8 F& S" \, J( j' x4 l6 P: U109110111112113114
7 f# s- z7 c- _6 K1 M9 w3 U115116117118119120* g  p7 X) p! X6 @9 I4 _0 F
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |2 v4 y( J: S$ x$ p, B
+ y: u; }; y0 S3 O* ?127128129130131132/ V' Q9 E% |* z% e, `' |
133134135136137138
# P1 Y& H+ I; _. f! m- \( \5 b139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ?1 Y$ W& e2 W. z4 u6 |

+ d! L  M* ~+ V3 f' {145146147148149150
+ F9 d5 F) C" F# t0 B3 P4 j151152153154155156' @9 _+ i/ u9 W. f1 H" Z4 h
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& F7 R: L3 A5 g1 W3 k, d* g

/ P2 i8 ~$ L/ [; T- C163164165166167168& g: N4 X/ Q: G+ q/ h
169170171172173174- x6 {9 R7 X" O7 F9 y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# {: L! _# ]- U( Z! G8 ]8 `+ O  b
4 s% ~2 }. n$ E- h0 D181182183184185186
' z" N% F* ]5 v" H! m187188189190191192% n* o, w2 Q- a( w( d
193194195196197198& E' Q5 ]* q, n8 X
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ R. h; A8 ~9 F& o$ d$ r/ _4 F

& k, Z, t  G3 z, X; A# ?* w001002003004005006
' J6 Z& i1 N7 {7 I% {  @6 P- S007008009010011012& L; e' j. H) f0 f" L( c
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ [$ v1 @6 \  M
/ ?3 w' ^  Y5 L1 L( P
019020021022023024
/ H5 H: F% g/ q1 u: m025026027028029030
* |0 `  d/ \6 y6 G1 ?" r031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 l* g8 N7 o1 |! z
8 I2 [8 f. L( J037038039040041042
8 v. y- K9 ]7 C( d; K- p043044045046047048
" [9 i8 s2 o, p6 y5 p8 W! U7 Q3 X, ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" i8 e, O" ^6 y8 r% G: e" P
* \4 X+ E, N; C: v, t2 z7 O% x  }* Z4 l
0550560570580590601 o8 }; J5 Y. o8 H) D
061062063064065066' H4 r4 q/ m" x( ]: @
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 L# C; p* v* G. K; L8 A6 W

. P# |% ~: K- D: j9 @0730740750760770787 l1 [$ z9 I- g" \
079080081082083084+ A$ H1 c( @" L0 ~( i
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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