转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
& |. I$ ^ l9 W- B) a. N7 L■ ●■ http://www.NewWise.com ' ?0 f0 P2 \2 a5 S
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洛克人 EXE 3 Blue 卡片组合9 |, y$ @) W8 z, B! Z
/ w4 x5 n8 m+ C- E7 V) C
+ y) g$ r* E! V' t) ?( L5 X1 e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, W) R# ^0 Q8 n5 x5 ]7 x
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称- ~! `- H: k( g1 \* a. ]& q2 A
说明
3 @. W3 v" N* Z' E! |组合方法
9 w/ s6 T8 p! ~$ _; l---------------------------------
) c _/ _0 @% H& a) a. ]01 Z-Connon 1
) m$ U8 \# g) Z6 UUnlimited Cannon for 5 sec; g" a" y3 F$ W) _/ [
Cannon A+B+C
0 v: ]- f3 I) x' C' ]Cannon B+C+D
, j7 z, y: `; Y) _3 v4 l$ {Cannon C+D+E
/ i5 [3 D1 ~# W
8 b- r2 n3 {; w0 a. U' \, E( `02 Z-Connon 2" H% E- a, \* y) _4 z
Unlimited HiCannon for 5 sec
) m% C8 v( V. w& cHiCannon H+I+J4 L$ x1 i6 {% i% }: ^, a6 q5 d* F/ v
HiCannon I+J+K' G1 ?6 Y! x _" C5 S5 h; W3 a3 \
HiCannon J+K+L9 o/ ?4 H6 @) I4 f
. f( E8 N! I/ M, d# T) G
03 Z-Connon 36 p7 i8 [2 v; ]/ K6 w. W9 Z. u7 g
Unlimited MegaCannon for 5 sec
8 V* t2 L4 x; M/ w* F0 {6 V/ vM-Cannon O+P+Q+ i- i+ [5 ~3 U
M-Cannon P+Q+R% y7 i- F) S3 W g( _$ l
M-Cannon Q+R+S
2 Z9 }. W- o0 D. B2 y
! r! d, w: A; t0 R04 Z-Punch
$ w t f: }5 `) `5 J7 R* mUnlimited GutPunch for 5 sec1 |6 [7 M: t% X0 F: k( z9 b
GutPunch B+C+D
! K; t4 ~0 S# c6 H4 o( [) sGutPunch C+D+E3 B6 [1 w. k1 a; z4 g7 h& Y& o
GutPunch D+E+F9 _9 Q2 _/ A S5 O/ _
1 V) t3 L. a3 c! q1 h' v6 |05 Z-Strght$ e% o& ~7 ]4 k v
Unlimited GutStrgt for 5 sec
. J% g' [: N5 v* O& `$ SGutStrgt O+P+Q" V! `1 U! D1 T
GutStrgt P+Q+R) K8 {3 R! P1 z/ `, s. N
GutStrgt Q+R+S
) a& I- c' @& X- g* r8 y' h1 A, k7 M3 `5 p" \! |" F
06 Z-Impact
* }5 N7 |2 b9 Y, x& O t" |Unlimited GutImpct for 5 sec3 m5 U5 P4 Z$ T& w" a
GutImpact G+H+I; ^" F C g: t0 P
GutImpact H+I+J" [5 n" V, k" G2 F6 l
GutImpact J+K+L2 f: O A' o& O8 Q8 C
]; f1 p8 @+ D& ]. ^7 v* v9 C9 ~8 H) M
07 Z-Varibl
1 ~4 E5 ? D; M( }0 ^$ W4 @. oUnlimited VarSword for 5 sec3 {4 l3 ^5 n8 K; _! \( H: N
VarSwrd B+C+D7 w( T7 h0 \ P1 N! m8 L* H3 h1 Y
VarSwrd C+D+E
9 l8 |/ G' E- N% f* t- T& ~VarSwrd D+E+F1 S2 a) I7 `. m7 Y5 R( B7 o
8 K1 T) s3 @- F F4 x' X0 e
08 Z-Yoyo 13 b; l! \0 i9 D) m) Q8 `7 t
Unlimited Yo-Yo for 5 sec
& f$ b7 o3 j% t/ i5 SYo-Yo1 C+D+E
! _/ O1 X2 w- E( J( xYo-Yo1 D+E+F8 a$ m) a0 M& T! z$ j
Yo-Yo1 E+F+G& x. w0 \& o) [
. {6 X# l/ F1 a, s5 n8 _& j# |
09 Z-Yoyo 2
+ ?: d% K" ]3 a, W% G9 _5 y9 qUnlimited Yo-Yo2 for 5 sec
" I; N* B- L+ g9 b6 `Yo-Yo2 H+I+J1 R! f+ G+ X9 S
Yo-Yo2 I+J+K
9 q8 \# b: E8 B0 NYo-Yo2 J+K+L7 v) @" z8 l6 |+ R, p d
- q3 ]0 U: M% P6 W( f6 G0 X1 ^& F
10 Z-Yoyo 37 H5 |! b. c) C9 D
Unlimited Yo-Yo3 for 5 sec2 \3 O/ [1 s1 Y$ F5 F0 |6 W
Yo-Yo3 M+N+O6 ?" I% @: T. n. Y- T) h- h4 m( V
Yo-Yo3 N+O+P
- s8 W! O; b. F1 j2 D2 \. f: h eYo-Yo3 O+P+Q- v0 Z+ M3 W& j! m) t
" l% o/ C8 j) @, Y! j [11 Z-Step 1" J7 u# U. N0 C1 R! ^, R& z
Unlimited StepSwrd for 5 sec
! c$ {# L" N( B% @4 P- B; I6 ~StepSwrd L+M+N
# t" e9 v5 m+ C$ q6 IStepSwrd M+N+O1 X! C, N+ Y( h1 b/ Y8 ?
StepSwrd N+O+P" q0 Y4 v% z# q! S
6 N( o e' O/ z9 g1 x. |12 Z-Step 2
; A1 J3 ]" x' e- O7 |Unlimited StepCros for 5 sec; o- h. t' l$ b O5 S' T m' {0 k
StepCros P+Q+R
" ]' J. F$ O# I0 {/ F; f7 G: q. \/ LStepCros Q+R+S
0 a" w2 K# R# n' qStepCros R+S+T
- y2 l& B; b+ V3 X) Z' `, _' l! i( R& \6 p. s" f' J. A
13 BubSprd( r9 |+ x9 R- Y. x
Attks w/ spreading bubbles!5 E5 W; k1 O3 Z: c/ x
Bubbler C+D+E
( B, z& P' S) V( S9 jBub-V D+E+F
, @) f- L* F5 ]6 I( G" BBublSide E+F+G
& [% b! W) Y, K6 ~Bubbler E + Bub-V E + BublSide E
0 e* }: \6 _5 K' D" C: A. K
4 Q- j- C* Q# L% P% e14 HeatSprd
$ E; |5 V# `: `0 @Attks w/ spreading fireball!
1 a5 f: o5 e7 `) }HeatShot H+I+J! _8 W: N9 e/ S0 Y/ D ~3 A
Heat-V I+J+K0 U; ? f$ w- s: x
HeatSide J+K+L7 @0 c; f5 r( @ B# _
HeatShot J + Heat-V J + HeatSide J
- G! d' y( I6 v* b; b6 {- a
1 M# U! u& V0 Q0 S: I- V! S$ h15 H-Burst3 M+ O. } }. I/ k& n6 ^
Creates a giant explosion+ l$ q) s1 [7 v& a+ {$ F- V
Spreader M+N+O
# r) h! R" X. x/ s7 xSpreader N+O+P
7 `/ b P$ v- A9 d8 x9 ^, ASpreader O+P+Q
+ l3 r! m+ X4 Z4 A* c% N+ {4 f4 X6 ^! i
16 LifeSwrd9 H- ~% i2 O S; h- O$ L A; `
Swings a huge 2×3 sword!4 [7 c: M$ Q d2 P( J4 v
Sword E + WideSwrd E + LongSwrd E
. q; y! M+ W) o4 Q% m& A0 m4 D& }+ rSword L + WideSwrd L + LongSwrd L+ K2 A [' _1 t, F8 R+ K: K: k
Sword Y + WideSwrd Y + LongSwrd Y& }$ y) v( `5 `4 t9 p" f) y' M4 l
0 m2 S: h4 {/ p2 O! h# [" v
17 ElemSwrd. W/ S4 D7 q% C, Y) ? q
Wide swrd contains 4 elemnts- C$ f7 u; C0 W) A. _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! y0 B3 ]. O: C* C% @+ V- gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 X. y5 j/ R( o% \, X; f) z
2 Q" f' G! }# _0 E8 k; V
18 EvilCut" I- n! B( s3 @1 K' c2 V* O7 j
Step up 2 & make 4 atacks4 C4 Z1 c |5 B5 t2 w
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
! G" z$ c" G( ?1 U: O; y5 {A giant Ratton charges!
9 K8 o, w: U( Q6 Y9 _1 M" A4 |Ratton1 A + Ratton2 A + Ratton3 A, p8 E5 c' u* A" ~
Ratton1 C + Ratton2 C + Ratton3 C3 X8 t6 S+ Y5 K9 |9 V
Ratton1 F + Ratton2 F + Ratton3 F" y3 f7 w9 Y* w0 F
5 d: Y" q! z3 B) J: t. c: R20 TimeBom +
& _7 b3 |; E! xSets Time Bomb in enmy area
0 |% {+ x3 I" ~* G- V6 {. a+ s6 wTimeBomb J+K+L/ [1 @7 G' ^7 u& \" g3 M% b; }
TimeBomb K+L+M2 r+ Y4 C- q5 P8 L$ p7 l
TimeBomb L+M+N+ b% W/ H& K$ N Z* z% j
; `4 O8 n% \' _' |- f2 f1 H21 GelRain1 F. k7 e: F! T8 Y0 {9 h
Gel steals squares5 Q( s5 S. m8 p5 j! m
MetaGel1 B+C+D* O' f1 `' g: K& j, q# e3 j) v2 L
MetaGel2 E+F+G
8 N4 V- @! L# t. d7 w! cMetaGel3 S+T+U
" f' V3 Y$ t' L0 L
& j- M4 t" F/ J* e* S22 EverCrse
+ Z( W' X6 y+ O9 {! kShield chases enemies
* W, B# R7 C6 W" t. S- { R% RCrsShld1 C + CrsShld2 C + CrsShld3 C7 ]; S3 k; v# d! h
CrsShld1 L + CrsShld2 L + CrsShld3 L0 ?6 W2 g+ Q( G W# c# S0 Y8 f! b
% H3 N. f* W; e* o8 V! h" s8 s
23 MomQuake; |, p) L- G0 Q( n2 ]" _
Awakens Mother Earth!7 q, C* A3 W$ G3 y3 ~0 J
RockCube * + RockCube * + GodStone S8 {' ~$ a) [2 ~$ p
: D9 {' O0 [& G( ^( f* o24 PoisPhar1 @5 w. d2 B" K, J5 I. _
Pharaoh generates poison
* G- E G8 @5 V% m4 nPoisMask A + PoisFace A + Anubis A
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3 I: t0 A8 r9 n( ~0 o6 E25 BodyGrd
1 s' _1 S2 W) @3 xBodyguard takes out enemies
7 Y4 q# p0 x ~' EAntiDmg M + AntiNavi M + Muramasa M
5 N5 n' E( T; P! g* M/ q6 M# x2 \- D1 [# b2 N4 k$ f& b$ [4 }. v
26 500Barr
, R$ z, [7 c! \Barrier absorbs 500HP dmg. ~# r) H4 k3 ~7 ]' M X1 m7 b
Barrier E + Barr100 E + Barr200 E4 E) t' G9 X7 U2 L
Barrier R + Barr100 R + Barr200 R
, K1 t2 |$ w1 v& Y7 J% |5 T, G6 u9 j% [
27 BigHeart6 r4 ?0 {: l: J% [
Attacks, then heals HP! E o, ]2 w' K& x3 k
HolyPanl R + Recov300 R + Roll R1 I: a% q4 R2 y) G, n
HolyPanl R + Recov300 R + RollV2 R
G+ U2 D2 Y9 w" S& E. rHolyPanl R + Recov300 R + RollV3 R+ X$ f3 C$ z$ n. h' _2 g8 {
1 p$ S- Z. x& A( R( V
28 GtsShoot
4 E9 S$ r. T! v! R; f6 B& T) y/ MGutsMan throws MegaMan!
" b+ r+ | F/ Z# r8 ^5 b: @1 AGuard * + DashAtk G + GutsMan G
; [) Z* }, L3 z9 L: p' N6 G1 x3 gGuard * + DashAtk G + GutsMan2 G
* B3 F5 Q& E- d; IGuard * + DashAtk G + GutsMan3 G
4 }1 e M [- l' ~: IGuard * + DashAtk G + GutsMan4 G! K4 r; ?+ f& G2 W9 x8 V2 A
4 @& l6 o9 w! H5 W- k29 DeuxHero
0 p# q8 w- f8 F5 a+ H. g0 O. ?MegaMan & ProtoMan team up!: {- a; C" h. x7 Z2 T: I
CustSwrd B + VarSwrd B + ProtoMan B% a: R5 L8 v- Y" s
CustSwrd B + VarSwrd B + ProtoMn2 B1 s# d& }& h7 \3 }( h' k1 m6 h
CustSwrd B + VarSwrd B + ProtoMn3 B
9 ?. ?+ C) P8 u6 A' l3 P lCustSwrd B + VarSwrd B + ProtoMn4 B
. d. I2 n$ [9 {. ~% M4 @6 O: P7 T" N ] U! q1 z* |
30 2xHero
' u9 i0 ]) R; d' W& y4 D4 m. X [MegaMan & ProtoMan Dual atk# _9 f1 a- J! H5 N$ t, n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 \6 s* L5 e+ e; e5 x- d- c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 k9 v3 A# T _ M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 M& b1 }& J; F: w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 A! N' R# Y9 Z/ Q0 Z& n. f& I# U0 n3 \* x) D
31 PrixPowr I/ B, Y7 o7 y, V7 w( E
3 Navis attack at once!
, S/ `: @4 H4 ^6 e, p3 aTeam1 * + Team2 * + KingMan5 K9 m$ k" w9 K! |6 {9 I* r
Team1 * + Team2 * + MistMan5 M2 s. c% P# l* t9 W* Z
Team1 * + Team2 * + BowlMan5 B6 J- Y. m) K& |' S2 W; [
4 ~' y9 Q" U- f/ f) Y32 MstrStyl
6 V p7 e& b/ ~) @6 ?# @9 \MegaMan unleashes his power
! k3 H% P4 i- M2 e0 x% uSalamndr * + Fountain * + Bolt * + GaiaBlad *% F* R0 ^9 Z8 f0 l' B: i9 p
! X5 j# x, y# e3 ^StdrdChip (Part 1)
5 k: \- K1 b9 ^┌──┬────┬─┬──┬──┬───┬───────────────┐: a: H9 p6 Y- G; y3 Y6 c( u. _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* @0 w* m: J& o. g! C├──┼────┼─┼──┼──┼───┼───────────────┤9 {0 t. Y% v) f& n' Y& o
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 W$ R' h# ~) R7 L: G
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 K5 d" f4 o a( r, @1 P. R8 a│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ L( @) T7 ~% g8 o* N. }+ a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. }' a6 p7 |& l# S0 a1 e' q1 Y0 s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) i9 M' L1 M% `% T. U+ x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 f0 O q; k: d6 b( P; u: n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 V% G1 G" Z$ d/ d% @+ h( h6 o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! i5 s, }5 z5 v) c( q2 t│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
O0 ?8 M0 @- v e# R* O+ Y$ h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 n) K4 `4 E" O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" C, I% L( n3 \: t/ {$ h' M: i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* |% t7 x# h. V+ v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% u" Q! L7 P5 P: |8 d/ Z- ?' B│14 │Spreader│16│30 │ │** │Creates a large explosion │
. F; @5 ^! c: V$ `. H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* b7 y2 ]9 J1 P$ U2 a9 ]5 d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" g) p1 m2 y8 s7 U6 ?$ c│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% Y( M' u9 L- j; K) F( T│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* h% y# ? C% j- W# m│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 L9 f$ j+ s, l$ A8 _5 n│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 l" q7 ~* X3 q6 `$ y8 z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 R2 D& x$ J: m% N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, k5 q2 h$ [9 M. K% |# N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; Q. q J% M" A& n% ]
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 B& X3 O u6 B( N% a5 y' T6 ^/ A9 R│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% t/ @9 } f* H B! {3 Y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 U& f- _. S/ o# e% A
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. d/ O! |' \, ?9 D
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, x O) f# {" {. }* z" B4 d4 `1 T) @3 x8 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 J, @- d( S6 n* n% w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, P; ~7 w+ N& U# w" `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* C4 c* i& G C8 V5 J6 \5 H; V5 h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ L5 `1 V3 Q2 E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 }) K, f7 p( b4 f+ q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& v; e% X: _$ ^/ {, D; Q, ]( l& j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! M+ D( i. k: t* E; q- _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 @; O2 B8 N e$ S$ S8 y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, L/ g$ U$ s! r4 @- S. Z$ g1 B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( _( U* V$ z! w0 Z& ^- A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. P* t2 @# u9 b
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ B1 T1 m' C4 _% z. L+ w│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 e; o5 V0 w0 a% M; I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 Q/ {- _/ A3 V, B5 }│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 @$ Z% y) w7 E: e& D5 w9 u3 u│44 │ShockWav│10│60 │ │* │Shock through enemies │$ E/ f( H! K0 O5 q8 X* P
│45 │SonicWav│26│80 │ │** │Shock through enemies │. \) }6 A) Z& \7 T- s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: w3 w+ @/ \) y! E$ c! k- n* ^# U. q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; z. p9 t* Y- V0 L# V7 n│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 x; U* z4 T* E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
i4 k9 T1 w; G$ B7 Q! |# i- S1 V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
_; }+ I. O# e│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ f: L7 O) G# u' d( v7 P4 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, d0 }8 c) F9 A2 Q Y4 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 R/ Z, P# h; @2 T7 K' i6 N9 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 [7 T% E9 h1 x* g4 x. P, [: V$ G│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: a& N( r. K& c9 i1 }9 e+ V) @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* Z9 T. ?5 b1 E+ j
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 M$ G+ a; B5 A5 [│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
m4 d% k0 D' u1 o, K│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ Y6 W4 j4 M- h q5 ` l, D- |3 r│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( K3 f% x$ W/ \) @% F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 R1 ~& U/ M, ?' T' {6 Q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: _/ R+ a: H2 `: P3 Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ ~+ V$ |$ f+ p/ o2 G2 I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ Q, q1 q6 X5 ~% X
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! H9 R. y( x4 o2 M8 H│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# ^* K$ |4 R! J* F( E7 {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ Y, Y- I) |2 z r% G) s
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 Q% V5 M5 o" [/ D" ]2 W│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, ?, O+ g5 `, ^8 M- g! I│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# `5 [6 `& ^. _" d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, y( S3 v; i+ f5 h. @ |/ A! ?& b
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 \) n0 N+ ]) E0 |3 n
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 |' w; ?7 X- r# g! F* k
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ i9 ?8 }4 r9 w! Z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- E4 F. @! t N4 r6 g% o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 ^- a" g$ s$ v; _/ l o/ H& E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' c* X7 V6 |; {
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ L2 b. l. D' c; q# R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& z8 P; `, Y7 A9 i8 K│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 |- ?7 [! n7 \# T* Z0 {│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 u) T' y0 {* N/ L W
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) \/ i8 v2 ]5 x+ T' P/ |/ g7 d
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ E$ o! E% j. x7 f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% L+ t; `+ i) N$ n% X
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 e n+ Q) w- Q1 [( y6 f7 p│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' r2 I0 o* a8 P4 t! x│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 l! M2 e% N0 G$ n, b$ a1 G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# t! G7 U+ `/ v1 J( y. O1 o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# G+ @2 {2 G, r2 H2 ~9 E/ q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" @! Y1 O( s1 B2 n Y9 s: {, \- L
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 w$ g9 o2 O H: |" l, k) g1 M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 B! R' \/ S' {0 \0 I& @) U│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- H; f3 ]& K9 x, @$ N) p) ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) L; z5 A2 H( |) I/ x' V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 j l0 D0 H6 ^3 \4 {1 u2 E2 u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 C+ f8 v9 [; N" F6 t9 F
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) W) L6 ~, V1 I( m8 C7 B! [0 r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 ]) T7 b" h3 D9 R8 t; m│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' }" K. Y7 M2 {8 s: V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ }& M3 K. b: Z, R& Z# e
└──┴────┴─┴──┴──┴───┴───────────────┘" `& R: y* G9 |% | k
, \2 y% K' N: ?8 T+ i) c
StdrdChip (Part 2)
( w; D+ V; C+ K2 k3 B& e. V; y' \ e┌──┬────┬─┬──┬──┬───┬───────────────┐) e! s4 Z; G3 F0 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 W, O% U/ {3 k0 |* }├──┼────┼─┼──┼──┼───┼───────────────┤
( ~% X2 J6 h0 K1 |1 P6 K+ {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 B. u& m3 G8 j6 S( I
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" C5 ?2 d" Y, h. c* X- @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ n* R! N& y/ |2 X+ U8 E d1 y- a! A│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* t* x! _# t* J4 G* y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& A( o4 h! }' I+ ?- Y4 D2 \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ A+ M8 Y8 z" A5 S, o9 C2 |8 [# e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- B @7 H8 K. J9 q9 K# u│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 o9 Q; ~' h4 l! f3 Q0 ?│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 P% x1 ]# o" l S8 C2 U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( U) N% {$ H; J+ K$ r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ P# @/ c1 A6 q, y' L8 X: |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; ~, J6 Q P0 d% j3 R5 @- |+ w5 {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 j8 p8 E/ L, K$ t& V- s1 q# v
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 c! A, d8 M3 _( K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ S, s/ c* N' Z) d! y- x+ |- |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% Z! r p& }) F: x7 @" V, n7 \) M│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ x7 y4 [9 H3 y; y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 w M7 @1 q3 F/ c% g3 x$ _│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) M2 ]) q' o* C3 p. x5 g+ H
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 H: A$ S& Z3 w; M7 F
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ v: R1 L# H2 }2 Y. F2 _9 y- @│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* r2 z; d$ Y+ k" c' O0 d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 H! a/ i8 w+ O6 O$ l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" L; p' f$ F( r/ ]│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' |9 i5 U$ A0 k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 W: @5 \" ^3 x
│126 │Rook │30│ │ │*** │Protects you from attacks │0 P$ S8 ], _0 | }/ k3 R: P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& y' M/ Q1 G9 A" b3 u9 `│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. y" N; f3 D" R3 r5 l
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, R7 `2 d1 G: h. {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! k( E4 ]+ F$ H5 v/ `4 p4 q│131 │Lance │46│130 │Wood│*** │Lances through back line │
- i& u/ K! r. r' i│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ x. ~6 j8 N& N- p% D2 r# V│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 P2 X) Q- z0 r2 x' c- C* c│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ f8 G9 t( X! n8 Q' v│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% P" {% U; w, z) w4 O. Q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& D, O' \1 m9 e9 ]% l7 t1 w
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 H8 F: G3 ~6 z: N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 j2 F& Q7 u! V2 I' v9 c8 l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 E' }* x& R5 |1 ~1 d
│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 E; q, q) r( D! `
│141 │Prism │60│ │ │*** │Prism fires randomly │7 E$ B% j5 O! X: b8 p. D9 F; G2 }( W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. u2 P! N, Y9 P. e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 m2 t- ]# `% ^/ N) u8 L
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 x' ^% {! M# @; G' I/ \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ R& M6 Z7 ~, J: m7 C0 f1 g# d% r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 m) z* _" Q& F, e
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 ?& n: z0 m* u
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) G$ \6 o. i2 m8 r7 m) p' u│149 │Recov50 │14│ │ │** │Recovers 50HP │% q9 F% u( ^2 w6 L8 }
│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 V: }0 B* c( r4 o: x% [5 \│151 │Recov120│35│ │ │*** │Recovers 120HP │$ T6 D# D! {: q/ B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 ^3 q I) L: n8 ? V( ^7 w│153 │Recov200│65│ │ │**** │Recovers 200HP │- K: o& D/ D0 ~( e; |/ I
│154 │Recov300│80│ │ │**** │Recovers 300HP │9 ^" ~4 z* ^, Z6 K) i, [9 T+ J
│155 │Repair │8 │ │ │* │Fix your area's panels │
! H7 J: j% N; v' P│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 X1 ?5 L: r* s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, k7 ~; p+ d) h: m
│158 │Panic │14│ │ │*** │Confuses enmies if you are │. G7 k( l9 L. a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 q8 [* k9 x* P" [! `
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ u5 e$ T* E3 `7 A& ` L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' z* |8 K$ p) } M, l│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% L# {$ \( S ^/ E
│163 │Invis │11│ │ │*** │Invisible for a while │9 V& P3 }% M4 l% Q! [7 v% g% m$ ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% R* d% e" M1 r( F8 s- E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 I- X& Z. q+ m) F/ R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ n! h4 M" c1 E8 r
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& B: C; _7 u5 w6 l% e% T; y% w! ^- Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' v" t1 a2 O6 o* k$ a
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& r1 {+ r3 X( @; P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' e* f& d1 M j3 o& l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. {( R4 s4 `. ]) x3 u" r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ d* R5 K) R7 l0 d: W$ p* d8 Y7 m$ T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 }; H! n1 X: I" x2 x$ d│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& j. {2 C' B! \, V* X$ [ T│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' u3 H: Q; q) B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 H& v0 I" y: b) M4 v p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# B6 J/ g7 q" ^/ S: `2 A8 V* F6 _% j│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. |$ g J, i. g' e# T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 b8 |3 W2 [) `│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. {# C1 W2 x5 A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 p( d& J5 }4 F; D0 \
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' o6 N( @/ P2 M' M
│183 │Hole │55│ │ │**** │Open hole to dark world │. O/ F, Z9 ?+ g8 ]$ r" @5 A6 @
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ r% f0 ^& v i5 R7 [1 A. ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 _1 j6 o) J. }$ w- r- j│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, X) Y( P6 w( i9 U& G: Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: P5 N4 x0 C' O2 o+ Y9 p, O( t5 ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 A+ ?* {, c K9 e" @+ A f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& c# c0 E* j i/ j' c
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 s* u2 p4 u$ F, s; V& `│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 \* F' P% Y5 P7 c. }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; p4 e9 `. w5 \6 B3 u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 N* h/ z+ ]4 ~: j
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 S% A% M5 Q! G' N. |+ j/ ]# N8 \' r│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
}5 O+ G9 h: x8 g- _4 y0 j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 f' p* d- e# t) X" O$ G6 ^│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, e8 I; E: a2 L6 Z6 ~* o│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- Q5 c \, u$ }% c
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# R5 `" q Z9 P) B- V2 G│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. p9 s/ L- i& y6 A" x└──┴────┴─┴──┴──┴───┴───────────────┘
+ c: r) z6 a% G, M9 g \$ z; w: `
0 L% I2 D) P. `" ]/ T! s1 H1 d6 x% h
- G+ e9 f1 C$ r" O% j* v) IMega Chip- u5 Z+ W1 V! B; D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% }& y! p" k1 }" {) O" D# A│编号│名称 │MB│攻击│属性│稀有度│说明 │* Q5 U V; W- A% F! v
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 t, g6 d; ^; A8 |# y' j│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* S& ]+ b- ^, s) u$ M5 K│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' j1 ` x! B3 b; P. }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- `( m* j, V7 @; P+ S
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, d# q# A8 _9 K Y; t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 L, i3 t& [2 u│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 l$ E& i9 P$ t( i: X. P7 m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. t2 h; G, q5 c" Q. I
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- t2 I! f, I8 u* E* ?# w$ h
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% B2 ? |- y; f% V8 {6 d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 Q! i& _! t# O# H. |, f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- T* L3 W0 Q9 |, |! P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& ^/ }5 Q* X6 D) f8 W& b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ f6 T1 h( p* i6 p6 T9 @( J6 b1 ~│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 t' u4 c- x W: L3 v! h. p9 ]6 u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 c* t, v. v3 i+ a& i/ U1 ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 n7 y% ^- r! S0 ^+ B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* x/ M Z1 D5 O, T- y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 f- [( c" M& v* M: c│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 k* u4 S0 r1 _) D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; ^) i( F( c: i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │ _+ `$ h4 B7 [/ X/ C( U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" e* V) e1 y6 Z2 r1 S! I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
l0 n. Q& {8 d│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 h# s }3 b5 ?$ t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ C4 ^$ |0 N; |' C- B6 ~$ L- y. a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ I, z# ~) b# M│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 \ ^: c2 x" \2 N0 r4 t. K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 Q2 o1 n: [. v5 }) r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 K Q0 z. s% U
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 a& M# C: G6 H" f- h* m2 d2 U: a: y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) C7 v: I1 {. @* \$ A) T│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ R) k- m& v. S2 L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! k& z2 O1 N9 F) L7 N% }, Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& y& s# ]7 `3 D* A" [9 t│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) O& S- t6 X5 _4 \4 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 P/ o$ }5 _7 O$ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 d: O @3 ~' D1 z; D8 K9 b6 M│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& o0 @1 _1 y( ]$ v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 o6 }% t9 o {" ^' h8 Q7 ?* g4 Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* V* V& l4 A. `& X L$ |$ }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) v6 }" ~) a6 y9 p/ N│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' Y. ^ X P- P4 N) x% T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% Q4 M) ~7 O }+ L2 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' Y/ z6 W. I2 ]9 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% p- p' c c- _8 J& a- D" M│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# \8 `% ^% h: u$ I1 r" j; `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% _' y0 N( D' Y e e
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" k6 n' {2 a4 [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 V" |' P5 d& q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 P- t) q) ^6 D N+ \3 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ D4 d. ]8 v4 o' f' h) A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 o- \* Z- t5 K3 Y/ ~' [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. ~3 N! o" w {- _" p
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& T6 W3 Q7 y) C B2 w0 N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 c6 I4 }" w) c* r# I' `" P3 a" q, v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 Q ~2 i1 [( s" |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% P& ]4 H; K" C7 \ C" ?│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: t8 q8 C; j; _: ?3 I
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 h n7 `/ G: ?& {0 v│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; Q+ S( I( x; j/ T+ d
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 E2 p1 |" i+ z8 l│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ Z& ]' `3 y7 l+ u0 C `/ M8 W│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, w, Y9 O- L' P2 B4 Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* B" \$ L9 C) ~$ H! u8 @
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 j$ b$ m8 B/ v5 J1 f, v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 Z. l7 @: Z5 I3 y; q" }( k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ _9 h* ^; V& j- }6 I3 N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" K' I v `9 H- s│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 i1 K# i2 h" Z0 u% ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 c9 B3 Z; ^4 D# E+ S- T8 f- n5 u│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ |1 |; R/ j( a( e6 y/ T
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 L( j, _9 `4 r: z6 ?+ K; q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 Q! G- `' i; t) u, N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 p6 h V5 k" B/ C
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; {/ X- _8 l* K S5 X6 j# V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) b/ R: |9 Y, ?* B+ B* d
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 i0 r( y1 S8 | w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( ~5 Y: q# j4 l3 ~- G( H9 \' Q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 J, b1 U& ^' J) [+ \, }6 {9 `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, L Q8 @) ]5 q2 k- l; L. n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 \5 h4 o. ?& k3 N& N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 W! Z9 J' t. r2 X) I" y- |3 P
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' F* c& N4 N3 V4 Q' A, _5 }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ [( m& J m! x- D, B) A7 Q% d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 \, U4 }2 i$ M
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ E9 z, ?7 B- g. h$ v! q: n3 d l$ V, w- q' h
: |4 g- p8 L( [4 N7 m* t1 E' KGigaChip (蓝版)8 x, E& T, f6 D4 _* {! j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 v" R9 O. d) I│编号│名称 │MB│攻击│属性│稀有度│说明 │5 ]# t) Y5 X1 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
Q$ m2 q, D1 Z+ P' X! d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. o9 z/ C9 g2 A+ U( A0 q4 U/ x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" `' F3 R: M1 V& f3 P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 I% E8 ~7 c$ M2 ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 Q# N% f0 \3 J+ c: U( ~
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ {9 E1 Y+ [! @/ A' K; |: M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 n& z- g0 K6 Q" p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 g( n4 h3 Y7 f( u/ w' b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ I4 n6 b: h" B4 V$ E
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! ?4 k5 i, c( A$ S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: S1 L- ~1 k/ x8 x6 b N6 o# R* ^4 e8 ~5 g8 }│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ c0 \6 D; `. c. x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. X" q" R9 V2 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ e4 S% }1 D; c1 b9 _, D
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 k& Q- M/ Z: G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' \" J! m8 x- z% a' |& o' U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ W% z5 F* ^4 z6 c% q1 v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 ^' h! W7 A7 j+ G: E0 P( X* g: |│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& b" [5 e# C9 N7 i6 B│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 ^9 q( X# b9 G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# I: Z$ c2 Q, j! b+ |& Z└──┴─────┴─┴──┴──┴───┴───────────────┘
; N. ?2 ]. j1 |; s! |! g* e6 ?+ s, h$ F, }
GigaChip (白版)(只列出与蓝版不一样的Chips)
" I2 u ~ J6 u z┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 j" z$ V: \- r) M2 `│编号│名称 │MB│攻击│属性│稀有度│说明 │
) B( h4 ? x5 z├──┼─────┼─┼──┼──┼───┼───────────────┤" z6 L3 u- N" L0 u1 z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 e8 R, Q* H E& g1 J. n* [5 L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ D9 R6 G/ ?: M, F! `
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 z3 A" S1 U" x" Z+ p$ p U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) e v v- K7 y: }└──┴─────┴─┴──┴──┴───┴───────────────┘ |