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+ o) H( q; b' s2 B) |■● ■ NintendoWorld 站友xliz原创/ Q) e! v$ l& U D3 m" A) c# I
■ ●■ http://www.NewWise.com
: z0 k5 D) [. w8 \■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 X0 B4 F/ n' V# s& g$ Y
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洛克人 EXE 3 Blue 卡片组合8 V& b8 I5 o) ` ^
5 r( S/ h7 Q% g1 X
! F5 i# g! @$ h6 |! Y8 X# t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( {$ @8 k4 Z7 u) Y大家要看日文版的P.A.或详细攻略,点击这里吧!
( h3 V2 _9 ^+ N, [; z1 x! M====================
" |6 f! |- N5 c# e5 v4 R4 W- Y1 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & i- L) c+ D$ {, D1 M0 v% W% ~
( |2 d6 E. A& \& I3 U8 _以下内容格式如下:0 G g( k& C: A" x+ f
# `1 B3 ~ G1 Y( s& o8 F2 a' q编号 名称3 P1 L9 m, d) x# Z* M2 U+ N
说明
9 _7 B2 D) s# o" p3 n& N- s. ]8 `组合方法
; R4 ?& a. G' Y) Y---------------------------------
?/ S, Y" ^. g. N. M J( T01 Z-Connon 1
8 ]8 K( m: i% {$ ~1 `Unlimited Cannon for 5 sec
: L2 r& ^6 ~+ }Cannon A+B+C
$ b6 @5 F8 k) Q" D# m5 ~6 t! HCannon B+C+D
9 e9 I! G( o/ c* f* ^& b6 CCannon C+D+E
( a1 S* l4 O k' Y* Q- z( q" C" v4 z2 j) r7 X( M
02 Z-Connon 2
2 j' w& q- r% ?# R" oUnlimited HiCannon for 5 sec" `2 y( y% Z+ L; K
HiCannon H+I+J
7 q4 h3 ^* U, u5 L5 F' {9 GHiCannon I+J+K
- M' d: K# i* P, j0 p% M' zHiCannon J+K+L
# _! Q- u0 K9 L" @ E/ B
6 ~/ ]# p) X9 z% b; F W03 Z-Connon 3
0 ~3 m! e/ D. kUnlimited MegaCannon for 5 sec4 Z3 S# O1 B: p1 @, U0 x
M-Cannon O+P+Q6 Q0 P& n* [9 i0 Q) k( {9 |" M: V
M-Cannon P+Q+R
! C$ _8 T4 l" z) l" F x& kM-Cannon Q+R+S6 L) l3 |9 Q, `4 j
8 F6 q! }+ _; n+ |0 P4 ^04 Z-Punch
% t$ z8 h' [/ J: ]! u# Z8 nUnlimited GutPunch for 5 sec$ u3 j% g$ e- ]
GutPunch B+C+D( w1 L/ t9 c% j1 `) l
GutPunch C+D+E7 u5 @0 U+ h& [, f V7 E5 |
GutPunch D+E+F
0 I1 G: q+ O" h+ _: Z6 ~4 Y4 _" O- U2 T! R
05 Z-Strght: I0 _8 `; l& f2 y0 R
Unlimited GutStrgt for 5 sec$ x7 `+ j R; f5 e( J( M
GutStrgt O+P+Q
' x$ N1 K* d, y' H- |GutStrgt P+Q+R
# |, k% p* E( {* s% B; g; }GutStrgt Q+R+S) u0 T. B* F; z) ~8 _; i, _
% Y: c h& ?0 ^7 h( l06 Z-Impact- p. s+ _1 e5 B# z8 T+ @3 t+ O: b4 c
Unlimited GutImpct for 5 sec
$ h4 c% M! G" Z* O/ MGutImpact G+H+I
( I: C* R$ X9 uGutImpact H+I+J
- s) I7 p$ t$ J( B0 {) wGutImpact J+K+L5 V' ^$ \2 i9 J; r
# S1 e5 z8 l7 i: Q7 t
07 Z-Varibl
( o4 ]+ Y3 D+ Y) R5 s# m3 rUnlimited VarSword for 5 sec
+ f, \- C6 G; M+ rVarSwrd B+C+D9 l4 P- K0 z' g* v
VarSwrd C+D+E' j- s: g% U' x7 O
VarSwrd D+E+F
4 @+ {! y T& v, V! V" B
: P, `8 u& b2 v6 b; x& \* v08 Z-Yoyo 1/ D& u' P) ?# U) `0 I8 v2 I# E. |! B7 H
Unlimited Yo-Yo for 5 sec
. M7 Q2 U4 _' v1 z* UYo-Yo1 C+D+E
. o2 A# f- v I5 \Yo-Yo1 D+E+F
& s) b3 ~- P" |2 l4 @* pYo-Yo1 E+F+G
! F. A1 S( V! p, S+ Z+ m" k Q! {3 k9 h* u
09 Z-Yoyo 2
1 C2 k4 E" j) m& v0 X) Y* J @* lUnlimited Yo-Yo2 for 5 sec
/ n+ ]0 Z) `1 h& \3 H4 ~) @; A5 KYo-Yo2 H+I+J
8 y7 }' e7 c. E. H3 {' OYo-Yo2 I+J+K
: m+ z% a7 K, R; @6 E- A9 w1 XYo-Yo2 J+K+L, @1 m% P4 B- a/ O
# i1 @9 @- O# S0 ^. A; `; f
10 Z-Yoyo 3
3 W7 r/ s8 ^1 T- ?; `Unlimited Yo-Yo3 for 5 sec0 L/ C1 E m& x8 g; T0 w( N0 [: v( g
Yo-Yo3 M+N+O
Q/ a! M: q( W1 P! G5 i aYo-Yo3 N+O+P4 Z2 a% \8 {, h
Yo-Yo3 O+P+Q/ Z# ]5 j3 y9 @
# e1 T6 s, a# ?( C
11 Z-Step 1
. R; _! r% \. p1 aUnlimited StepSwrd for 5 sec
7 x6 T5 m( C4 W& F) J4 JStepSwrd L+M+N
2 f" X) c# \ F0 O- q" `StepSwrd M+N+O2 D# U1 M h( W" Y& \9 z, K
StepSwrd N+O+P
2 r1 X1 T& b3 k0 J$ G! c* Z" W0 w" a' [ z
12 Z-Step 2
/ c$ i* E# w6 \2 cUnlimited StepCros for 5 sec% W! a1 `' j. |; X2 l+ ^
StepCros P+Q+R
8 n% i2 M, A, V" }! a& E; qStepCros Q+R+S0 n) W. z2 _5 q7 {& l6 R
StepCros R+S+T9 R0 A9 L) O6 U7 {3 @
$ g* J; v+ A) a8 {" O2 j1 J
13 BubSprd
- X& [( S$ k2 u4 ?! \2 Y" b* F8 CAttks w/ spreading bubbles!. [( C1 e) d- Z) V6 s) p1 P7 a0 r
Bubbler C+D+E
7 _$ d% P9 T& Z5 g7 `8 C/ I5 kBub-V D+E+F
& a X# }8 ~$ o- |0 w* gBublSide E+F+G
' t4 u' g+ m3 R, l8 TBubbler E + Bub-V E + BublSide E
) Q9 S/ N4 \8 E3 a, ]( g+ @
$ L4 x( x, M/ u/ i% G0 j14 HeatSprd+ l: b5 I( T: q; Q
Attks w/ spreading fireball!
d K* n5 C6 I3 x9 e0 t8 r! gHeatShot H+I+J
$ E, ^* j* N. A1 Q; Q' ?! HHeat-V I+J+K: V% F1 ~& k3 s) m; I* r7 Y# K
HeatSide J+K+L
0 t1 _2 N( A t8 _5 mHeatShot J + Heat-V J + HeatSide J& t6 w+ \- o6 M) v* c
+ A( C) ]3 x1 i2 X0 k/ W# l15 H-Burst
3 `" i; D, ^1 J. @Creates a giant explosion
+ l1 u" i; i8 @. ~Spreader M+N+O F+ D* n# n2 H2 T! q
Spreader N+O+P
; B9 [& M [8 _Spreader O+P+Q8 v" h6 f: |- ~ v) D0 p2 h9 k
2 D" F6 [4 O' u! p16 LifeSwrd
9 c1 d. j1 c& y3 ASwings a huge 2×3 sword!
$ l* A4 m. F3 N1 p( [Sword E + WideSwrd E + LongSwrd E# T( i O9 N8 h% v9 B- [2 ~
Sword L + WideSwrd L + LongSwrd L7 o$ u9 b1 i, m
Sword Y + WideSwrd Y + LongSwrd Y
( |& C3 k- k! F, Z- G8 E1 n0 [' ]3 D& B
17 ElemSwrd* d2 \- {* m8 M! W- P5 B. R* x
Wide swrd contains 4 elemnts2 c v1 t* [! f4 S: O
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- Q& k( _4 @3 a7 t1 Y2 UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 z) u( t, o: k X# A
7 i3 T! R/ [* d
18 EvilCut
: O9 e. V- _ oStep up 2 & make 4 atacks, o3 ~' v& d* }. b. p, u# d
StepSwrd P + HeroSwrd P + StepCros P
+ G- |& s2 l% T( V" Y
8 i$ j) ^$ W/ {19 HyperRat! F0 i2 d, }( E7 z% u
A giant Ratton charges!. r" I9 u0 R: H, S! t- q
Ratton1 A + Ratton2 A + Ratton3 A
6 H6 g" y/ y8 o& w. Y5 rRatton1 C + Ratton2 C + Ratton3 C
& Z R% b# C/ R0 eRatton1 F + Ratton2 F + Ratton3 F9 }: H$ Z9 U% x( i9 t! E1 z& n
2 k4 E% D) K, b9 F: G% P
20 TimeBom +" ?9 ^, N; A0 ~$ [- W1 `8 v$ Z
Sets Time Bomb in enmy area3 E. ]/ w. R# _; \# v
TimeBomb J+K+L
- k y: m$ a9 Y2 @; ?! D, O4 V, NTimeBomb K+L+M* R( S" i- t* J: E- N* Q
TimeBomb L+M+N
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21 GelRain, R! i" U5 h& y9 E6 l; n$ V" T
Gel steals squares# p3 T( m2 B& V) }( o4 r2 x7 k
MetaGel1 B+C+D
9 U$ n9 N5 Q& I! l/ q8 WMetaGel2 E+F+G
3 }1 y9 N. y" b6 ]1 ], h5 E0 ?* QMetaGel3 S+T+U7 l4 f3 t! R* f/ e( x8 ]! F
' s1 y1 \& ~: o% H7 X5 {22 EverCrse
, A0 ^3 g0 l( Y% L0 r6 cShield chases enemies
9 r2 N6 }; z3 w+ @1 g6 } cCrsShld1 C + CrsShld2 C + CrsShld3 C
8 x7 M; O9 L3 q# ]9 b) HCrsShld1 L + CrsShld2 L + CrsShld3 L2 v1 s9 s! q5 f
1 L. w$ O8 x. m3 l
23 MomQuake* R9 [& \9 P' p
Awakens Mother Earth!
" | M- j6 }" @RockCube * + RockCube * + GodStone S2 m. F7 A$ ]% P, O- J$ J
f. m z. a' X) M/ a9 ]24 PoisPhar
( O$ T" L3 T+ R% O+ U! ~- yPharaoh generates poison
2 p( q3 j$ f- z! f _PoisMask A + PoisFace A + Anubis A( Q' f2 W# U: {3 {3 z
6 Y: U4 y9 i3 A. J g25 BodyGrd
, A, D1 a4 P3 {' ~: BBodyguard takes out enemies* d k: C1 _2 r# ^
AntiDmg M + AntiNavi M + Muramasa M. w0 Y# Y6 [/ j) `, ~8 E7 ]
! d- f/ u" \- P" [/ C26 500Barr( ?- H0 R" z1 ?5 P
Barrier absorbs 500HP dmg
6 i% O9 b' {& Q( ?5 v6 pBarrier E + Barr100 E + Barr200 E7 i# X' a& y) M [2 d& `2 p
Barrier R + Barr100 R + Barr200 R4 W4 R3 I [4 j/ p" b* q6 W. f) h# v
0 [3 x" X# B7 E9 S6 O- H! x, ~# f0 M
27 BigHeart
/ a& _$ Z- `( {3 h2 d# n( k' @Attacks, then heals HP!
6 T+ i8 J( i- k; M" _% fHolyPanl R + Recov300 R + Roll R
) W! B! M5 n& }HolyPanl R + Recov300 R + RollV2 R
) L& d- ~8 e% |! B @4 z4 SHolyPanl R + Recov300 R + RollV3 R
* {: L$ q9 W8 o$ ?: O- B9 ^1 O4 s5 S, m$ I: g$ L2 X
28 GtsShoot) x/ e; P( ~/ V+ i6 K, j& C
GutsMan throws MegaMan!) v+ J& t2 ^; g5 N7 C6 E8 S
Guard * + DashAtk G + GutsMan G) g0 n" m" i1 q/ F
Guard * + DashAtk G + GutsMan2 G+ J7 x8 c* ?0 ^5 ~
Guard * + DashAtk G + GutsMan3 G/ s4 ~( m; |0 F5 Q
Guard * + DashAtk G + GutsMan4 G: g$ M( C& _/ G5 B% f2 I
* A! U- o" V# u; e
29 DeuxHero% J2 a6 o) M4 V6 n- a1 W$ I
MegaMan & ProtoMan team up!& m) T4 G, U/ `4 G' U: y5 G/ T
CustSwrd B + VarSwrd B + ProtoMan B
, l& x v" D% v/ b4 Y9 V hCustSwrd B + VarSwrd B + ProtoMn2 B4 H: [+ _& q4 `9 T1 ?) s+ N0 m! V
CustSwrd B + VarSwrd B + ProtoMn3 B' t) `- e& {0 X) D
CustSwrd B + VarSwrd B + ProtoMn4 B
2 H+ m. j; T2 R, t' L) ?
) F& Y- l K: s; n+ T. x9 J30 2xHero
u) y2 x5 u" b7 YMegaMan & ProtoMan Dual atk
7 \' S' s" u! T" H$ v' wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ i% S( u( `' |6 v- k! E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, t; G, C& `# w7 N3 v- j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- c# v8 _8 q; t& z( [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 z' D, }- G8 v
+ N f# B& t. `; p6 m/ L9 [0 a% }' s31 PrixPowr! p( Y5 M# X( @# c5 D+ Y
3 Navis attack at once!
; G& y4 Y! M. M, w/ gTeam1 * + Team2 * + KingMan5 K! r8 \' [4 W' n" F
Team1 * + Team2 * + MistMan5 M* z6 j; n) o# e9 _ z
Team1 * + Team2 * + BowlMan5 B
% @; L1 N3 @) R8 I# ]8 Y8 x' B( I1 e
$ N8 V. H2 q" l5 @32 MstrStyl0 u" y1 S: {) h4 }9 x% b
MegaMan unleashes his power
w) p2 t/ R% o4 ?Salamndr * + Fountain * + Bolt * + GaiaBlad *% F+ |3 F; Z; i/ ]
7 y6 V" S! ^2 |' ]9 }( s( i
StdrdChip (Part 1)# _% Z* |; S5 j1 j
┌──┬────┬─┬──┬──┬───┬───────────────┐
- M6 T' U0 S! M$ t% A│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 k+ P8 T6 v$ @/ ~, ]├──┼────┼─┼──┼──┼───┼───────────────┤
+ [. }. h+ W& W/ e' I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; w: E* G8 I) z: ]! x
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ a) [/ ^. J1 ~│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* A! Y& h3 j+ n6 c, l( H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 \& D- c. Z* S) n; `1 Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& H& j- ]' b+ q R7 ]; ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, q6 J. l+ _" @7 S+ ^4 M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 r$ ~" B) m5 C, A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' D! [ ~8 J& e4 t* _3 y( d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 m* @ K% O; U2 A1 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, Q3 [+ E7 C4 q; ]
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& ~# F1 m/ x8 V# D8 v│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ r2 F. t3 ?* t) h( R1 X$ p│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# u* c3 ^' X# Z5 R│14 │Spreader│16│30 │ │** │Creates a large explosion │4 ~& N: a; M( v- s6 K' _! u/ t: S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 q) p1 m6 ?* p" a8 o- B" Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 v$ f+ r" d% v& m8 s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 w) f; y. g. d% L; y+ `3 D8 Q5 _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& e: k+ x- L2 B' [+ K│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 {: P9 ?1 s: g9 N Q4 M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! s) u. G7 {( z3 n% q8 T! d│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 Q$ x" r' C1 z, @8 Z! D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) C* _8 L- Y' s$ [: g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ d* o8 A- ?( d. R5 u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 Q% |! {$ r; S3 g1 b+ Z3 H│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' |+ a4 J+ d2 T( [0 C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: `2 v. g* {# m6 D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" }; x/ \3 x1 C1 R+ D5 H( n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ e1 S [, d2 f3 x9 X
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" O$ j2 `( K+ q0 A$ y4 }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' ~ L+ d/ _) [& G0 R# C
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 Z9 G7 R; R0 \│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& h) u+ m- y& O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 c# }( O- Q1 x/ A4 V3 T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* I0 W, x! r* \
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
m" J8 ~' ]* W& A6 ]2 m│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) G1 n4 R& y9 Q$ J- G. L4 l$ R
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 N/ ]7 J& u' x1 a6 J" e) _! t7 z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 b' d4 k/ P4 z2 w- t7 G5 V g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" @* X% d6 z8 b2 y" x+ m$ x' j; Q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ x9 V; }3 f" Q3 N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 T" ^' p9 T& y! y: B; j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* A2 _( G R1 T# A, g2 b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! z+ o9 n2 F+ H; d│44 │ShockWav│10│60 │ │* │Shock through enemies │% \4 P$ n9 j. g1 y; x% h
│45 │SonicWav│26│80 │ │** │Shock through enemies │
- C. z$ R5 m4 x: {) h& a. Y5 ?: @│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* d k" w8 u$ d& t9 Y5 Z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 u+ _6 n, J/ M L) z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; R8 o9 T$ G9 y# \4 o* t8 S
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 G9 d% W8 e1 o( P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 b! f7 K) t- e' D3 @8 L3 `
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 G* j( M, R/ p' U/ l% X, k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! J( {4 M. c+ X7 i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" L3 W5 M' d+ t│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: n6 O* E2 X5 G9 ?
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. l) X9 G4 k# n# i) W3 p" F/ D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 ?4 R4 t+ Q) A1 ^% v. H, f& ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ w9 O+ l$ a' c* b+ n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; H7 S( L: i* r# S" T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 z' d: }) l- U: v$ m! D, G" M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 B( k7 x3 _# q% P( |3 y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ O) J0 }8 L4 r4 n4 K* p4 {7 @
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' l) V, j1 o. y1 L& P# X
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ E7 |. D- r: Z5 k. b" p
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ U$ n+ P1 ?7 s# J f; |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 p" \* G; I3 m
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& ]. b d g0 k+ ^+ d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( A1 w. a; y3 _& ?0 O3 `: x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. Y+ f. U1 r9 Z6 a/ v! d2 F
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& N1 M0 @1 d, E$ Q: l9 m6 ^. ~
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& i5 v8 t3 f( h
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% ^* d- F% m) K1 B. ?* N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& _. V- a$ Y) P2 ?/ S1 r, X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 i8 l5 _% c$ d, b( y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; x5 e9 ?& \; }- X1 ~
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( v' M6 R' [, ]2 J+ h( A7 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 y/ ~+ h: R9 l. K: h# j
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 K# @: F3 r. `! {4 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; d- u6 @; d" w$ K
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 I. [' n% V9 u2 o& f/ r: m( p9 g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 F/ O8 I% y( H% d│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% ^1 d) v; B P7 x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) h, T% n# |* j8 X* ?│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' U2 Q, }2 \$ x! K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 B6 {2 V" o% S, D) v* Q' q. x
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! a( y! D1 J7 L( U$ G) o" T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ u& x, U, U) N n$ |, I" B│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 H$ P4 ?- Z& b5 E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 a5 m1 [5 _/ Q# r0 A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 G) M5 w0 @" o- G1 _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( z! F# J6 {2 R# L" c5 K
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ p: f# N+ K h# j% r7 {" g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ _! ~ o( h3 C! Q; q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* I- W, w _/ K: ]! a( }( Y8 `- [$ [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, v% N9 e Q( i9 X! L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# Y& I9 `, Q+ {: z0 R" F+ o1 c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 b: J& F2 }* ^) B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# @' D. f" B( O( E0 i& D# H: ?0 @
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 c. k. W3 `- L5 d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 S5 S: b2 h# \& q) [, F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# ]& }+ a- s) x. y$ V. _└──┴────┴─┴──┴──┴───┴───────────────┘
- ~+ A! g r5 u* D% C0 J( |# C) W7 C, `/ j
StdrdChip (Part 2)4 J4 o. w' v7 P- J: z5 q/ Q7 U
┌──┬────┬─┬──┬──┬───┬───────────────┐: P$ ?9 }" X6 `8 L* X4 M6 \' |- r
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 @( u. {. l3 h; z* n; t2 U6 G' X
├──┼────┼─┼──┼──┼───┼───────────────┤
/ m" V" c; N& z6 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ q+ r3 V0 [2 j5 E1 L( z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' Y/ h7 `* d5 u4 L) I T# w$ y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ n8 B( P- `# ~) A) |. D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ J" x) I5 P9 V+ [/ B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 e/ o, C% D7 X- l: m4 C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 h D+ @) N& W, h0 F: a3 `; P$ W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 v; P6 E- d# T; _) B) m
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& Q/ ^" {& g. e' |( f [, U @ q
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
' b8 ]) ^2 U1 Y% `9 V$ R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! J2 p0 {$ T) l# V N│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# u6 v1 R2 X+ I# l/ A; l7 X! y' g, z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 E! y2 X& e- l│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 [0 d5 @4 L& i$ o* i u* w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% @% d- y# B! x5 L0 H5 ~
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
' A7 u; O6 C& U7 E# m e# d! [; ]│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, |1 k( `4 ]4 h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 e/ F' w# Q; l# [. G/ z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 x1 l" d" q5 z6 I: B9 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 X$ D, z# w2 K8 g# `* s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, L) r) U' t8 C. l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 J4 x3 N. K7 i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 B2 {$ D9 f X9 t- T: j+ n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ A9 i7 b( e# v# Y; @+ r! N: J
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: `0 f/ f+ K' Q3 h& i; C8 k8 m4 X. z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 w, d: c* E; M' s# O
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) h! M0 R" w( L8 @. P
│126 │Rook │30│ │ │*** │Protects you from attacks │
" U# ~ @. B0 q. G( d$ \│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 ]' {( }+ D' }4 i- u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. U2 T; T s- \( X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* J+ A( f0 U3 _│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 k! q. w+ ^+ ]. L
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- |8 B' O( z1 ^9 ]3 G$ R+ C│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! m' D g* e; K8 u6 ~│133 │Guard │5 │ │ │* │Repels enemy's attack │
! b$ B3 j; y0 i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ d+ H( L6 N, M' }: _& u│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* L) @7 p8 L2 g0 f# ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" O1 @8 @1 e' ]3 U, j
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: i5 p" B7 e6 W9 `- c( W6 G7 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& T$ H" x6 _: s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 L7 T; |- V J4 ~' b; N( Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 H0 A( h' m9 ^ e3 x4 r) S# X│141 │Prism │60│ │ │*** │Prism fires randomly │
+ V3 `; f' j- R, q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ b! T; y! P9 ^/ v ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ G& q' }0 y" \: ~1 ]│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 Q0 J4 i4 Y# P9 b│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 U! X% N: x! C" j/ r; S9 T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 q3 H, n, t( o, s {7 D
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
0 D ^0 h" t. ]; J│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 k( @& P, A ~5 X
│149 │Recov50 │14│ │ │** │Recovers 50HP │
. R' M- M: w' Z/ X7 O+ w│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ }! r- [7 k: R+ F8 o; W2 b│151 │Recov120│35│ │ │*** │Recovers 120HP │4 v: x3 p: ^7 Z* n7 R5 ?8 U. W
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 H7 r7 G; N9 \, c: j5 j
│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 ?6 o" w& s+ N! i% Y│154 │Recov300│80│ │ │**** │Recovers 300HP │
! Y% P2 Q5 Z9 q5 H# n/ U& w3 Y│155 │Repair │8 │ │ │* │Fix your area's panels │1 `" x" v$ G% F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: F6 c [& k4 _3 T# C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& A5 `5 S, `. { x3 x│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 q% |( ~2 L6 i- G3 R2 K
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! B6 }1 C+ d3 K% r( J* v1 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 ?( p L9 v W8 _ P( t1 V5 W5 z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" Z( p# s1 u6 ~3 g│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) B. {1 O! ^+ \* A2 Q5 m, l│163 │Invis │11│ │ │*** │Invisible for a while │8 Z' x s2 [" w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
Y- _/ z, E9 D% B; @│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# c* T8 e, M2 Y2 v1 U4 o& t7 S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ n& t2 y5 H# a7 p( E( V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* c m0 C. J& s& ~7 ~* Z6 C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 v R+ Y3 d: W0 V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- |2 s. w7 Y/ o2 [, O3 v% u3 }
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 k3 K! K+ g" b. B
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) B8 J$ O" G9 M$ N) z/ l. c1 r│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 P; k# W7 N$ V
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* M, T1 E l' c, O: Z0 I
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ [; F& s+ p' A! { V5 Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 }" h* j" F- H( h
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ H7 C) _6 w% D7 J. {4 t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 @% ?0 H6 ?- s5 ~/ w
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 B" C- R( X' r7 q2 c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) A; J" t, z2 \; R) ~3 l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ x! C9 h5 ]$ {: ]6 ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, _ D' D: C/ w# |7 P; Z4 x. D│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 M$ q( o5 c- K│183 │Hole │55│ │ │**** │Open hole to dark world │* m# j i2 m8 ^& x( S' L! [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% T( X2 I* F- o/ n. p
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( T1 t$ m# e7 y$ }* d( K│186 │IceStage│20│ │ │*** │Changes all panls to ice │* v5 c7 o B- i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; z) @" G( T' n; w6 v, G
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* i4 g8 `0 j4 A- |│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 Y" [# p# U3 t# J3 m3 v
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- F% U7 w/ V3 k7 V! }│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& K: \0 W3 t- |9 I" v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; t! x; P% b) B) }. Y7 q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: o' M* x( S" \* V' l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
q% Z" j: m$ }! V0 n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. }" g f3 Q' N5 E- E│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ a9 K i6 K; x; v! \% N9 H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) K1 X: d" n( V│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! x) O1 i9 e/ U' j, p* P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 k; M9 ^, t! s# _' M, M$ ^2 j/ k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! ? n) F3 X4 B- f; H, e; U└──┴────┴─┴──┴──┴───┴───────────────┘& s1 w0 B$ b3 |! c& Y7 Y. y
. Z0 a4 q7 u3 _' g+ \1 k
* g+ m' B, v8 y4 ~; Y/ GMega Chip
. D% Z# g, Y3 _+ p" y1 g┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ T: f. f: e3 [4 l2 S│编号│名称 │MB│攻击│属性│稀有度│说明 │1 F0 U9 a! b! {
├──┼─────┼─┼──┼──┼───┼───────────────┤7 ]3 w+ Z6 g% ~! Y- T0 r: K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% T+ R7 @* g* p3 c U6 [9 }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: d( a$ A4 W) U│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' G1 {4 s/ N+ v. K
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ B' C* ]$ `! ~& Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# b4 k0 e; W. @! _. B% o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 a: K! B. |4 p/ a# b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. ]( f3 S9 ?. i* F4 l6 u% _
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, l& _/ r T R- f7 h7 ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ L8 I9 T, C4 b X s│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; x7 W0 R# x5 u( I, z' x% a& @1 H' g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. v3 r x; x l( z9 u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 h6 H# S( \% Y& U8 h( j│13 │Guardian │82│ │ │***** │Statue punishes when hit │' K9 u0 L- c) G. z! k( T; P! v) r+ {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. p, }, E) i+ q! w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, t, r4 s! p6 k1 D1 q8 [( |. L│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- H% h+ h; v0 x* L│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 Q) q9 B- X9 d2 ~# `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 `& g, Y6 k2 ]: [. W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ t/ X& k. ]' r+ @3 U' D. [$ A9 _
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# X& M I; t5 X$ C+ y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 G2 p- G# D: ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 V: J# \% y3 P z# y$ n│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- G1 R1 Z4 X% _, v5 Z4 z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ G- U; G# b) P: Y: t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# M' k! c! f8 o
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │ J/ S/ U& C+ I& W% M( i2 A; ?
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 k8 I( ]5 B1 q# v* f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" u* E5 ~0 e* M( m0 J; W
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 {, k+ D7 L0 Z" R1 p% p5 Z7 |: W│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ e/ _" b1 I0 f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 u; i1 o" P: g2 i L( U! |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- ?& o. @% A, `, D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# O$ e; X, ?. u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# B5 R1 I1 c, a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: q; x- a3 ?! S6 Z0 Z9 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 u, Q5 Q+ e! b+ s/ I7 H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* n& b+ g0 a) e' T# G$ T3 p9 I) h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 t3 D$ p3 r$ M3 Y+ p& i/ t│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 l% `" {1 o" ^" }/ K; V7 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 a0 E$ k0 K3 `* l/ y. _ ?4 H* ?" j" ~│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% E/ S2 w |* A6 l1 w- D# s& O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 v9 [) ~3 [, j: O! A# ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 R; d: Q; p+ ~$ n0 r' F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) c! @3 n! U2 l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 S+ X/ q6 q7 ~3 S: e% u9 o- F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# Z, `2 k& W+ r, W: U/ M│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ M5 h8 n, \2 {; w0 H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ W3 K7 e$ m# j( k% k
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ Q' S0 U3 B- @- N: g/ K g5 R& L
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 F8 a( v8 E2 P- f: X9 L7 M5 E- s$ e. C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; O- b" L, O4 U" b& T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! o& a8 K3 O$ ~8 a1 L* i* B i1 m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 T; t' V0 Z. Q% Q8 o* a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- H& n# W" Z( s8 M0 |# X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' C( O/ \1 z' y0 R: ]│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* I$ K8 \1 Q+ y3 `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% Y) S; p- S' z/ y- e0 r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
9 Z, z- W' g7 ]7 X2 L% _$ }9 n│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# r( ]' k2 w' n+ O* [. k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 ^5 p( ^! E$ q9 L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# L) c* z; H8 E: |4 V
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 P, S& }1 Z# U. O' J$ t" t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ j3 B V5 A- m1 R# s* J! I. H│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 D5 |6 Z' L v* x& S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* y, X/ h) m! A3 ]! f: P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. c2 Q* j( E& [! H8 a9 c
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) G0 a/ m2 k. k/ O! ]; `7 y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 I5 s& s1 c8 ~1 u% \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 J# ] p1 t8 [) f0 q% Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- F! _3 o& a; F( h" w. K8 k% z# g" E│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( N& l1 ~7 s5 g7 ]" R│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. H7 w: V/ M; Y! t5 e& c+ d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: I' Z$ p, V4 y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' ~ o2 p C- ? D│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( I' }4 N: j7 L* r3 b5 k0 w$ `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' j/ |0 g h8 y3 W. y( E, n2 @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' s* K/ E0 L( C) a1 \% S$ m
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# [6 Q- D. R( l4 D: S9 C. I( k* d6 a
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 W8 A" q% m/ a+ w4 d7 n! G0 k
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 ^" D2 @8 J! z9 ~6 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
C& l# @* A, j8 a( O- I {& G│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 C- i$ ]' Z! F2 B7 P \
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: G( a! G: ~) j3 d1 p1 q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 ?* @" ^9 \/ H n4 _7 k6 L n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) ?% `1 E' W/ W& a└──┴─────┴─┴──┴──┴───┴───────────────┘
; l& G& h3 @! } d$ y3 E% D7 C4 m w& W, s9 d6 _- z9 M1 W8 C
4 f- {- `' Q9 {& _' }8 I
GigaChip (蓝版)
" W; Q+ a# J9 N2 e0 z& ]3 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
# y; }& {4 S4 \% |6 N│编号│名称 │MB│攻击│属性│稀有度│说明 │4 S- C. I+ b2 M' d3 l' q
├──┼─────┼─┼──┼──┼───┼───────────────┤+ v9 e8 y% w* O2 H9 u
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* B/ M3 r2 w4 Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ {- n- T8 Q& t+ q, k│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ h2 b# r ], j& M% h6 u& H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( E/ E8 j8 b- R6 r3 N) F
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- \& [/ l/ w K0 P, r: u
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- A0 X) U. |; h n
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' F: R2 J1 L) A; `4 L9 A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ Q% z4 D* R: |│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 o8 v( b, G9 \3 H1 W/ W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 v# ?! a* l% j7 \* t0 G, i' g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 Z7 \; _4 u" q; \! d+ z7 n3 M0 ?+ }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 W' Q& `: U( c7 k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ d5 {7 m- w3 u4 p0 E
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) E6 S* W$ m. Q5 S- T! [* r8 h
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& n& S W% g2 u7 c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 t# K: \& i* m. `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; b# a4 v' I& \, o( @
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ R+ N" u" d# \& q0 y: T: O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! t8 D+ w$ I1 M; Q' `4 I7 ^2 s" }% H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ G- g6 N+ q& r& y4 K% R
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 s* e# j+ h& I* }! y) P w4 G
" H) j, P$ G9 N" i" \3 vGigaChip (白版)(只列出与蓝版不一样的Chips)
2 j4 L* u4 h0 }. ]) W0 ^ \0 r┌──┬─────┬─┬──┬──┬───┬───────────────┐9 D! b ^# Y& V; H1 O; F; l5 b
│编号│名称 │MB│攻击│属性│稀有度│说明 │: X! [$ Z; e: O; J5 s" v8 ^" R
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 L' I1 e- ?( B│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) w9 A5 l( c9 G( E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 s" h+ L, C+ s7 E, z6 G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 i% O, I1 {7 m/ _- [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ c' _; c, ~1 T1 {+ o# P└──┴─────┴─┴──┴──┴───┴───────────────┘ |