转载请不要删除以下信息,感谢您! # L- ^( [7 a1 c* d/ ~ i: |
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■● ■ NintendoWorld 站友xliz原创
X$ N, L# ~* E6 t+ @( M7 v■ ●■ http://www.NewWise.com
5 T; @5 h# o! ]- ^. p0 C- q■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , t1 Q# {' R0 v+ Q+ s$ Y, J
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9 a Q- g3 C+ n) N, A 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ T: s2 H8 v( a3 C7 J; o大家要看日文版的P.A.或详细攻略,点击这里吧!; H, _7 b$ k3 x; B: `! }5 \
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1 y6 @1 }6 v! M6 ?& Q; G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
# n1 c7 L* |' ]3 s7 x- f# I
9 Z9 \; b6 j& C, W7 b* t编号 名称& |( L3 t& e1 U: w6 f
说明* S% B5 c% N, O& c5 t' ~" n
组合方法3 C# m2 R z" x$ C- i: f
---------------------------------5 a4 A/ {* A: m1 u; B' w3 h' M
01 Z-Connon 1
$ U, Y4 V: k! @7 a/ YUnlimited Cannon for 5 sec
4 z3 v9 O {" x& kCannon A+B+C
" ^# e3 U7 I' j0 vCannon B+C+D1 s* K+ e2 [& O9 @# _
Cannon C+D+E0 ]2 }# O% B8 \
6 U# O2 T, `' e0 i* h$ T# I02 Z-Connon 2% ?: \6 }# _& \1 m$ \! B
Unlimited HiCannon for 5 sec) d: ?; b+ X. K3 {+ r7 N2 Y
HiCannon H+I+J
! ~5 `7 q9 u4 c3 n8 Y* aHiCannon I+J+K
" \0 R+ f0 y! J6 OHiCannon J+K+L
& H$ K. u; Y2 J! G' N4 |4 o
2 f: ]3 ]5 Q2 ~: o! O" d% p I03 Z-Connon 3
) u6 n0 q' W7 X9 K1 _Unlimited MegaCannon for 5 sec
' z$ ]# L; P# y+ y/ J8 GM-Cannon O+P+Q
- Z1 [; _8 {9 PM-Cannon P+Q+R
& g/ e/ ~8 p& i9 K$ s% t, ?+ KM-Cannon Q+R+S) X6 N+ C' A4 H
7 o# s. z% _, ?5 Q* _9 p
04 Z-Punch, T5 T; u- ~1 C: G
Unlimited GutPunch for 5 sec
* |; Y# k3 D# p# S: M9 J% EGutPunch B+C+D) v. w* i2 I* e- x4 H. q- S
GutPunch C+D+E
- Y2 l4 s/ ?1 D/ bGutPunch D+E+F
) w: h9 I, J+ w. T! z8 S D7 ~3 X! U/ d% E4 H( p
05 Z-Strght
/ \7 |( d6 q2 sUnlimited GutStrgt for 5 sec
' r. ~$ v! S& G; d/ [& ]) O& FGutStrgt O+P+Q
P H' K, ?$ C& @9 R5 y+ t4 kGutStrgt P+Q+R2 _6 |/ Q% }# c( m( `/ `4 [! S
GutStrgt Q+R+S
0 z% Z" f' Y: O0 Z* o Z o: B8 `: Z4 b. ]
06 Z-Impact5 q" p/ R6 s& a+ U* |
Unlimited GutImpct for 5 sec
8 m4 N" n) B3 r& U8 }( qGutImpact G+H+I7 H) f2 O! s8 n) [# R6 @
GutImpact H+I+J
; P8 s3 Y( H3 M$ f4 v# L" u1 k! _GutImpact J+K+L
8 Z6 Y3 q) B1 t" w$ @8 B1 B' t2 h& \9 c0 a2 l A1 p' M! j9 P% ]5 f8 L
07 Z-Varibl) O# b5 G6 p3 G- ^: p$ k8 @ x
Unlimited VarSword for 5 sec
, h+ [& } f1 I/ [VarSwrd B+C+D# T, u3 \% B3 }8 ~
VarSwrd C+D+E! }. f$ K* ]+ R7 m3 m
VarSwrd D+E+F
2 @0 Z- j8 H9 e
- |& K+ h3 B0 W- U g7 h/ G2 E% w08 Z-Yoyo 1( A4 t' l1 a; l5 w1 d
Unlimited Yo-Yo for 5 sec
5 U5 N) b6 }4 |! m* O1 SYo-Yo1 C+D+E
1 g' Z! h' o Z1 ~Yo-Yo1 D+E+F
. |. L$ _' n6 ]4 _4 kYo-Yo1 E+F+G
7 `# ?$ S1 {. n" V1 n `5 `/ }1 C0 I) W2 w
09 Z-Yoyo 2
7 m3 H) ~* {3 j% e. HUnlimited Yo-Yo2 for 5 sec
( G% G3 L3 ` `# @" ?Yo-Yo2 H+I+J
0 P1 S, Q' G$ t3 d! a7 {& ~: ]- pYo-Yo2 I+J+K
8 w! v3 x- n- i6 i/ N3 z, tYo-Yo2 J+K+L
2 O% m5 w! ^4 I+ K) m+ b8 C8 _+ w. Q, L2 L0 j5 O
10 Z-Yoyo 3
: b3 D9 \$ o9 C; u& kUnlimited Yo-Yo3 for 5 sec$ k; s' l: Z# F3 _- C0 B
Yo-Yo3 M+N+O( e# j6 M( x+ q
Yo-Yo3 N+O+P8 g! M2 u/ H9 B
Yo-Yo3 O+P+Q& V/ c! q4 k4 Z
( _# u. e0 [- U+ o; W11 Z-Step 1; [' G& }. |" _1 `* x
Unlimited StepSwrd for 5 sec
* G l* Y% v! G5 K% R. TStepSwrd L+M+N. M& E0 Y" i' y& |6 S0 K' I
StepSwrd M+N+O
6 {& e! H% H( v0 J' OStepSwrd N+O+P
/ C. p5 @. O6 x# v& I/ M: N# |2 O
12 Z-Step 25 N7 I) s% w1 | N
Unlimited StepCros for 5 sec
7 N' d+ q% b, i/ ~) T4 K3 V }& |StepCros P+Q+R5 A* A1 w# E% ?2 S( M* f! Z
StepCros Q+R+S9 z" o; m6 K; ?( | m# R
StepCros R+S+T# L! B; F+ n& e/ h* U# ^+ f% d
1 b- t7 [3 L3 }( `5 Z+ `; j( h5 W, x13 BubSprd$ ~ s) r& O" S! `3 t; }
Attks w/ spreading bubbles!$ k" u' K8 X5 {' S l0 K/ R7 T7 y
Bubbler C+D+E
" |9 ? t/ ~, \. `/ g QBub-V D+E+F
1 f3 ?/ |1 B* j1 WBublSide E+F+G
0 _2 N: G: \2 S4 g' n% P8 VBubbler E + Bub-V E + BublSide E+ l' ^" D' Z, v& ^
7 j" Y. A# A$ q' I; t7 X! O14 HeatSprd7 F8 X& a8 u! ` r% Z
Attks w/ spreading fireball!* u V* E( o/ L. J' e( y
HeatShot H+I+J
$ p2 Y# ]' i# Y4 e+ c# fHeat-V I+J+K
$ {* r5 g! Y* F3 m, D, i* YHeatSide J+K+L
8 C% m! o3 H1 a3 b+ p! qHeatShot J + Heat-V J + HeatSide J5 I* ?9 |8 f* o( n
* D- T6 L' s5 ]1 f1 W15 H-Burst
( z- u' y# l5 b+ c5 N, `Creates a giant explosion4 Q# |( B5 b O; C
Spreader M+N+O
. W3 t6 C) n4 T" L1 wSpreader N+O+P1 x( a0 ]2 v1 s/ C
Spreader O+P+Q
8 ]) d V: @7 ` e0 [+ g
( ^( h$ {. G" `16 LifeSwrd
# r1 F3 N' }2 ?& n# X8 M8 cSwings a huge 2×3 sword!" ~ n! C# q0 J5 Q) D$ f
Sword E + WideSwrd E + LongSwrd E
* c5 f* U3 p5 C; ^: vSword L + WideSwrd L + LongSwrd L
- }; r8 x* B# D, X( O6 K. t+ L" ]Sword Y + WideSwrd Y + LongSwrd Y
" [( ~4 a% U) B0 L- \& d/ H' W, x: S2 A8 |7 g0 N; T! {
17 ElemSwrd
6 @9 |0 s) H2 a0 ~Wide swrd contains 4 elemnts M$ T8 u0 P" U. ^% }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ x. l" [3 O2 {" r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* z8 }* {* J" b' q- T# V8 p8 O [. G3 u. p" {# k8 g X+ E6 V; S
18 EvilCut7 b: D |8 T! \ K
Step up 2 & make 4 atacks ]- I4 U! w" ~" q S6 T
StepSwrd P + HeroSwrd P + StepCros P t( N1 W, k! _& |& L
" @2 L2 e, L6 A; N; g+ d
19 HyperRat
[; @1 w# O- [% M/ j- c4 Q cA giant Ratton charges!
& u+ j8 x3 X1 i1 y5 b1 w8 lRatton1 A + Ratton2 A + Ratton3 A/ D( M* G3 m/ a. ^+ f( N
Ratton1 C + Ratton2 C + Ratton3 C
; M4 M% K& I4 p& y' N$ ?0 YRatton1 F + Ratton2 F + Ratton3 F( r3 q a) d5 L; k$ j: \% R9 Y
9 u& ?; N) g- v5 e0 L: \3 U20 TimeBom +
) n$ d0 @+ ?/ G3 I7 OSets Time Bomb in enmy area2 i% w0 D# o+ Z) {! q7 J; M$ @; K8 ^
TimeBomb J+K+L" {/ U6 R! B! T' T
TimeBomb K+L+M+ t+ O) [' |0 }
TimeBomb L+M+N
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3 G4 x* F4 w6 l1 K21 GelRain* I! [" C" v% m6 V! K+ x
Gel steals squares
1 A; Y" `6 }5 X9 SMetaGel1 B+C+D$ T# y$ I3 p0 C; j
MetaGel2 E+F+G
0 D1 p* U- V* Z' @/ BMetaGel3 S+T+U( e3 |- h" d; G# Z9 T
: v7 C/ u% h3 X5 Y
22 EverCrse0 J: a) H4 t1 p0 O
Shield chases enemies$ d8 \7 I4 R* |0 R7 n$ R0 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 I0 m, M9 W1 u# XCrsShld1 L + CrsShld2 L + CrsShld3 L
$ j3 M( m0 q3 y
$ s6 `( O: e( M p w. J23 MomQuake
2 G. Q3 G/ b1 N5 [5 L% D0 T+ TAwakens Mother Earth!3 n5 m, F/ Q% j3 \
RockCube * + RockCube * + GodStone S
3 s6 T* h) X+ T5 R: S, W- m. B: X9 t2 h
5 `1 a* ?/ K. y3 Y0 z. z24 PoisPhar
. q, x: E+ v1 w, t2 `. x. U* L1 ]0 YPharaoh generates poison6 w# }# H. p' m9 X. M6 L
PoisMask A + PoisFace A + Anubis A
/ C+ h8 [! l. V( z3 A& f: U: _2 w( Y& T& K3 y; Z
25 BodyGrd j/ c7 [. `" a- s8 D. ^
Bodyguard takes out enemies
3 ^1 A6 Z. s& o& ~; n" Q: A- IAntiDmg M + AntiNavi M + Muramasa M `$ Q; a" b2 }5 ]3 n
4 W% b C6 d0 L8 s A3 c' D- w26 500Barr
5 \4 S, F* ~% P4 Q) F) IBarrier absorbs 500HP dmg
) z' @- v' r& w8 j' a, r: GBarrier E + Barr100 E + Barr200 E
/ p4 F F9 ^& DBarrier R + Barr100 R + Barr200 R
" F& J7 C6 f& Q: l8 ~7 r# U1 Y
+ Z& D& |# c) U! B* W6 B$ P27 BigHeart
- b2 ^: F( }2 K! n5 ]Attacks, then heals HP!' @" r9 X1 d3 u- o% `% X- n( v4 R
HolyPanl R + Recov300 R + Roll R
% I0 t" m% J3 I2 n& P. b' @HolyPanl R + Recov300 R + RollV2 R8 ?( z% i0 o% E* W
HolyPanl R + Recov300 R + RollV3 R
4 Y& W- _3 G/ i6 P) z& n. S) a( S, r9 s1 o* |8 Z
28 GtsShoot# ~ X" @7 Y9 K! q8 \* U
GutsMan throws MegaMan!
/ y; C' o( x) M0 dGuard * + DashAtk G + GutsMan G
2 A P+ g' f" P" d+ sGuard * + DashAtk G + GutsMan2 G
' Z% p9 S* |% |, o0 B+ dGuard * + DashAtk G + GutsMan3 G" n+ j; a; K, }) Y' H$ i: g
Guard * + DashAtk G + GutsMan4 G
) [9 V: U' X: V1 r8 F$ Y9 k7 O, v+ Z( S: }$ c/ P% S1 Z7 `4 @
29 DeuxHero$ f" o( t: j( j/ F
MegaMan & ProtoMan team up!
. r3 q6 E4 W, yCustSwrd B + VarSwrd B + ProtoMan B! A/ [ g. ^% _2 S0 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
* A2 ~- Q( i2 hCustSwrd B + VarSwrd B + ProtoMn3 B
1 C' ]3 i# c; } i- g; m' zCustSwrd B + VarSwrd B + ProtoMn4 B' R5 x. F' {3 i3 B0 Q# z& k
1 _! @+ ~8 `+ v4 b0 ]& j30 2xHero: z; q# Q1 A" C
MegaMan & ProtoMan Dual atk
% a, w {" F$ kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- J5 v9 G5 }8 ^+ a4 B7 L/ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 C; c/ D# W4 ^2 e4 `4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" u* O8 z+ O( \, \: g6 U9 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) Y3 F8 t. L: z" U9 `
' Y. B9 H& _4 h- C' t
31 PrixPowr
4 ~. e2 w% }+ b. P) J3 Navis attack at once!
& m2 Z$ s9 Z- g$ s/ Z' YTeam1 * + Team2 * + KingMan5 K
& r# |; ~8 ] H4 E S( gTeam1 * + Team2 * + MistMan5 M
3 w' X$ j! Z4 G/ J7 n+ I3 W# tTeam1 * + Team2 * + BowlMan5 B# P8 J9 }1 X; n" a# ~$ T
4 M7 X; O2 |# b! c* Q7 o& k
32 MstrStyl1 m0 F/ G s: ?9 w' g+ a6 b
MegaMan unleashes his power
8 K7 @9 q+ |; \' ^$ Y4 _$ z9 tSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 e1 s( y; @0 @2 Z5 Y/ S4 P6 `( _3 u( q: H/ T
StdrdChip (Part 1)3 V3 Q# ]& l2 }! v+ N/ Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 | {4 [8 A0 f│编号│名称 │MB│攻击│属性│稀有度│说明 │6 x1 y# V2 _' t- o6 R: q
├──┼────┼─┼──┼──┼───┼───────────────┤3 g6 d9 I! a+ ?/ C' K' y- K
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 J$ X- O$ k" v; d! E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ m& q# n6 [1 ^8 N- h3 j5 v7 e
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- H4 _( v u) v$ Y O& w' G│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 o/ r7 K2 f5 a& J8 ?' `. }5 T2 N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 s6 b5 l( x1 m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 K' p0 j$ i- T) `" Q4 u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ E# N. q# l' G+ v' D│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! @0 n2 l; @6 B$ C% K; O: ~│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& [1 Q4 v# J9 O' q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ @) t7 k R5 l3 W- S: ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 ~5 f6 m6 A1 @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) ~, C9 Q6 A& K4 ?/ A0 q& V, x│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 W: P. O2 q9 y/ w( q6 R4 `+ E. r4 F│14 │Spreader│16│30 │ │** │Creates a large explosion │& e& [- ^4 _ ]/ ^6 C
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- o P6 D; g& E B0 B3 l
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) ?- l. E+ M/ F% z7 n/ G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# J& |% H5 M* c! T+ U
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 C( H7 L9 f6 N$ X- Q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 d& c: n; q4 a7 \" s( r3 f# _6 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ o1 o2 Y# V, Y4 y2 ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 n! t' X. E& {( \+ P) V│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ R; U$ U0 S" c4 I* V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( u( u2 H: `5 t: {2 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; b% a8 t) k% X5 o/ {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- ~3 Y$ K8 l! u' G, l [│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) _0 B% G- B, _: z/ W( ?- H9 i6 K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 }, {$ h" C% |8 S8 O# h7 }' K" q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 {- K4 S, W, a6 L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ I8 v" |0 n2 E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; J2 b! i! i2 q' v5 Y( A1 @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, {" C6 ?6 T+ ^8 e( W
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( g; U* o$ R3 b' ?$ Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ ?% t( J- C* a3 B+ Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 y$ W5 I [* {! P$ N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 Q# s; t- T( B# o4 W6 K6 b* N* u7 _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: N/ A- l7 H8 g0 Q% @
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 t1 O- w/ n6 C4 x* X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 l5 ^+ Y* g0 L; ]% |1 K│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. n/ _1 i: J2 _- \7 \+ h" r│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 o6 L3 n8 V8 O1 W# y) y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 e; |7 I' d; {8 N0 F4 i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
n; I- A0 O7 {' E: T0 U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! }' W2 j: k* t% s│44 │ShockWav│10│60 │ │* │Shock through enemies │
A1 C9 `0 B9 N7 g+ E* o. J│45 │SonicWav│26│80 │ │** │Shock through enemies │8 ^6 p4 p* A# r, d: B8 `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' ?9 v+ t6 j' S1 m5 r7 B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 P1 K0 r# o- |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 P: `0 c: \: X5 ]& q( m$ Q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ O% E7 s9 d, p& W( |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ {, u& |6 R" F4 j8 J│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ r: S; {. o4 s│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ k+ K) p9 K/ u {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( P' T# {+ ? Q% r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 m, t" d; V, _; K8 y, e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% A' e$ r& t' n" J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) V- s0 w. U3 L) |
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ a5 ^; E; X* T' ^/ x+ g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ f$ G) Q% [ _: N│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 ]5 B3 b# l. m│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( k6 T- |: X& W. A8 [3 |/ }; r- }
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 L: P2 T1 A1 P7 y5 n+ G: j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' K- {: _4 J$ k/ C' f" z; K+ U3 d9 B. T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- b K9 ?. [0 D, j- Z1 v: \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
z8 Y- Q' p0 V; q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% L, D% Z) g. I& _: p) }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; F* U4 U& `3 F+ z7 W7 g+ f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 D4 M, ]& ?) L/ G+ d│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! ?, ? D0 e) l) ?7 a6 U2 c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 X- U4 I4 z2 A" f. }1 m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, p0 E. r0 x* C, ^7 S) F( `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 A2 q8 Y9 y. [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 A. b. [# H7 L# K7 g/ `' C│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 R K8 Q+ u( i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; R( y4 W+ ?$ D1 ~9 J5 G7 G
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 K+ D, B9 I! O- ~! I- }2 b$ Q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 z1 u* b8 c H6 m* @
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ ^9 j/ t0 w9 T' f│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# N( h1 V1 k7 ~- z R! s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 B6 M, p. f% I6 E! g! a6 E│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 W3 ]6 a; a# W
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
a" F- E4 d1 l# B8 ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: L" O" w9 f) A/ D, ~0 x
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% T+ v* ~6 m8 D' M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# S% Y; b R4 @8 n4 P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' n0 [$ T4 o# e$ f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 U5 B; Z8 z+ e0 U$ a# `4 ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) I8 B% E, V0 D" t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" O3 K; N$ y2 w4 q" o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ K, C1 H U2 G% L' t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! t, i1 Q, F' J0 Y: _8 I
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' ~( a6 F" ^. `7 j& X
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ l6 D9 e" _8 b* X* ^' H
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, `+ z% J0 [, U8 h- U- F+ C│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# g; [) O! d1 q u/ t3 k& `# j/ @
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 n0 N; ?: @' d E2 ]5 h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
X$ i2 r: v$ r' u6 c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 B6 [6 s4 I' ?8 \# P│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 C' P( a! [6 ~
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ j; D2 a2 s# S: m+ ]3 M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 ?. I1 M: b2 n! l7 ^/ V└──┴────┴─┴──┴──┴───┴───────────────┘ h; U+ D" h u5 }9 S+ G
9 n) ~& P; M, J, b* U
StdrdChip (Part 2)* M. A$ b8 Q8 T2 U
┌──┬────┬─┬──┬──┬───┬───────────────┐$ N* ^/ I P$ L! m. g; k, k
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 L9 A* T t! O* K7 S( U7 ?
├──┼────┼─┼──┼──┼───┼───────────────┤
7 k7 f8 B' L6 j7 d( p4 d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ e* `% s) l j; a+ B! z; i
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- O! Q9 F2 B% B" ?) O3 D% y# C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 c! q2 X. I$ U- M8 x│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 E2 P2 D, g# n' u│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) V/ P8 o/ q9 }8 ]0 x5 x
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, V# g. r! h, j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# N8 h, z: F( p7 z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 O5 Q! G1 G8 L9 |( W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 p F# x, k( ?" T" y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 \' B+ v* A% g
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; s7 f8 p: k. @6 i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" i. j5 p) r! H7 [; z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 ~1 V. n9 {6 l4 v
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& ~% U1 W* ?! i4 g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 {0 Q: z( l: v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 v) O9 t N+ E9 ?! x│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, E3 @( s# E8 J" e
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) |* ]) D/ l& ~9 W* I) d) W; R" d' r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* a: r2 S `/ B2 y( u4 E" t3 H$ C- C
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- n6 ` O* d6 T& P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; D4 O- M& z( a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ j5 \- h, _+ g" Q% _. D. }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- j) y6 E n) v/ o: k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 c5 P; k- ~6 ~6 _& @│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, v2 S4 J; o! i3 ^8 O│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- b% |9 u0 C. u; ^
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 B/ m! r% C3 J9 N. x6 o5 l2 Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- U! K1 R! i$ O, g- \2 e% g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 f i4 Y: B8 d( a4 e! e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 I# z6 a- e! K4 C│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 k. K& M1 X5 V- z" [6 M│131 │Lance │46│130 │Wood│*** │Lances through back line │
( G. a0 |% l! C' u) s7 ~│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, l4 Y# p- `8 J* J' r! t a│133 │Guard │5 │ │ │* │Repels enemy's attack │2 H X3 k: l \8 Q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* |0 M. S3 M5 q& p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 W8 h) x0 J G3 F) `! b$ P% N
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* J7 {6 N" p! k& o$ V: F2 l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 }" d0 C# W3 `4 d9 T
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ I. X+ }. A; q- E% }8 v
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 Z! ^" i! q0 ~ f2 v│140 │RockCube│9 │ │ │* │Places a rock cube in front │
T4 K: d0 r. L6 |% J│141 │Prism │60│ │ │*** │Prism fires randomly │+ J- s z3 I/ f& j+ A0 m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ U7 W6 \. e3 ]. _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 G' i) a" R0 C* O! y H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 s; G" [: ~8 W4 j$ L
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
k1 C6 _6 P0 X% ?! C' j* A/ H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, s& t! A# Y! M( F│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 w! }, p- c& Y" l
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) ]; W7 ?" w% L8 V+ L( H│149 │Recov50 │14│ │ │** │Recovers 50HP │
, d5 q/ }- h3 L! V/ m8 ? K│150 │Recov80 │20│ │ │** │Recovers 80HP │# t: q# S( a' C
│151 │Recov120│35│ │ │*** │Recovers 120HP │! r+ z9 } l6 l3 S7 [
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 x+ `3 @( @0 a1 w' D. B
│153 │Recov200│65│ │ │**** │Recovers 200HP │+ @ o: Q5 w- T& d' F Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( }$ W( c0 Z; P8 u& x0 b│155 │Repair │8 │ │ │* │Fix your area's panels │! O. e7 ]6 D6 K: k, u( n' d
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* p+ {7 ~5 j" e/ u/ S& ]
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ u. W0 D! v% {│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* K8 @3 C9 | ~% b+ V│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# C( D' ?. _" }( m7 ^8 c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% X3 o) }# g$ ^1 G$ ^( ?5 _- n z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 ^$ j" E. W7 L│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, t' V! c6 I8 n9 s/ l& Y
│163 │Invis │11│ │ │*** │Invisible for a while │; ]* g; f" K7 `6 S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; f! A) _9 Q8 Y9 B" L
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. V7 ^5 `# ~- t: r. |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 p* K; q0 W( c3 I3 X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. e- V' a1 h, o, {* z' a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! P6 K6 _ b4 X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: q7 T8 a6 F1 K x# ]" C
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% A7 r( e" j3 _
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 {& p2 d8 ~; A) N│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ A$ S: J0 h, ]8 T6 h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) J2 |% `; s; R+ Q, z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 e0 E( p5 c$ l, y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& m8 P, h: k: A. c/ \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# K9 P4 c" S( y) Z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 R: d6 g; u9 r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* `, G5 q/ Z/ _2 `, W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 B; n/ y9 K7 c1 a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) L6 z6 R$ r- N/ }3 p" U5 X+ A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; g. O, y. [, k" X) c/ q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 b7 v% F3 X" ? H
│183 │Hole │55│ │ │**** │Open hole to dark world │( b7 |1 @1 n8 V
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 M( Q1 \; q( L% y- j+ g* \9 e
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 ~& u8 a4 m- i, R2 R1 {│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 S+ }2 e1 b% \8 t1 C" _ Z! z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ p+ x; i* J. V5 D│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ ~( p5 O6 g. D! r a, V. |3 ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' x* n- m8 J4 f1 l6 L0 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 R D3 t+ f, r: M- X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 F3 ?9 _7 K$ o% j" Z+ E6 _$ s
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. g9 @( s$ }& D+ u. O
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 b) f' f+ |$ J. g- T* I│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 S( E# |- s1 ~0 V! E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ y/ r* t7 @- _/ K1 L& m `6 U
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( F2 `2 y8 Y( \1 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( @. Q. V2 P/ w5 d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* @& K- a: O! |/ [) p$ T5 W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 U2 a# W1 R+ k, P│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, U: e# R9 [2 f└──┴────┴─┴──┴──┴───┴───────────────┘# y4 @2 x" @8 P9 R9 S
3 @7 X1 C! Q# ]& E* ^
. \. w3 i3 y# S% W0 z' h$ ]Mega Chip
6 F( M @4 R6 j$ |4 h- M; V┌──┬─────┬─┬──┬──┬───┬───────────────┐. B! h3 g" e9 g2 N! O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ m; b2 O p1 N$ Z1 K$ S├──┼─────┼─┼──┼──┼───┼───────────────┤9 U) e# W: k F9 u0 T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 r( h% |" L( r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. n' T' P6 G6 ?/ J4 A" X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 x) Q. d" [/ \/ a! O# M% ^' P│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ n6 K3 e) M" Q$ ]( U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& j# w4 L& ~+ w5 d# h, c│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: E7 [) U: g4 I V- C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; S; d+ W, w8 i. Q& g/ q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" W) Q7 A2 i: N$ f& j/ V2 N& A│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ @! W [# P1 B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 Q8 x& t+ u5 n- |5 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 B. ?! k6 [* Q1 V% s O2 D# P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. z7 o8 l& |- o8 S5 f│13 │Guardian │82│ │ │***** │Statue punishes when hit │! N+ W Y. B5 D& ~ e g
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' u4 m, J. H M7 R- t│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 U) {5 `8 V. E- k! X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ g* @- f& g. V, c; w2 z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& _+ J" B3 [# f8 |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; w3 ~9 C/ S. m. e/ Y& v7 i! X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 l2 ^& S7 y9 Q2 a
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 e+ F5 K! V) C( T6 _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- ~' M* ^" J' W4 Y: ~│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; ?+ t% U5 @- b; H4 m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 i: q# W% w* b/ J* l
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& Q) j) A: U6 o2 F# X( u7 G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 f& z4 G1 b* L$ T& ^5 P2 F y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# s2 E) u3 ^* ?7 y* k9 j
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ D) a9 n! z: K( Z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 V! n! k& J4 A1 P; C7 V. ]6 {0 G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 M b5 a+ b& G) l│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 |. ~- u- ^1 g; ?( q: v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 F. `% |. V- r7 v( D( B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ \% F, p+ t' o# y$ a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ K4 n7 Z3 x( k, L F# y0 A; T/ ?- \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ U! j$ E9 G# E8 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 m! Y' }4 s7 g2 @3 E( |( `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 s" w+ c g5 I5 X│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 Z1 t9 ?* r0 W8 X7 L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
7 H- d7 E0 k% x1 A @│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) ? P) ^; _ L2 k4 H/ h6 k+ P
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ T" \% n/ t/ b8 Q$ e! ?
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 W0 Q$ g/ b( d) E4 {' H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 M9 S0 o$ H! ~7 d. a1 Q. m7 W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 ?$ o: z; D1 @1 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 S- i) z% x: p
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" q J- F U- Z2 E1 T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 c- u+ I! f6 C4 Q+ q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# V0 P9 r* i# E% U4 S4 C S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; v. @2 N( m @: M5 v+ }8 v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. U' ?* j9 ~! q( R5 g( [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( n# v1 d4 Z: X3 c$ W0 ?- {. e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 P/ }% c: X/ f6 h/ |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 w3 @' _, t; O v/ O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 P7 R3 Q3 J, P6 H- E3 N7 A: q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ r# l* D0 h' |$ t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ ^/ c0 \ a4 Q! s A, V0 }. V% E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# T) b& a. O0 Y7 X) `2 t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, P3 g$ o% ]2 O: k% s* x
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! `) ?) A$ [6 t( ], N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) W1 [3 p& c" z6 A2 }2 z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% h$ m# Y& r+ y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- B0 f+ u- z2 H' G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* a, ?: h. m- f; k6 o
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* L" z k0 U: V0 \( [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 I# Z L( J& r5 X' a2 h( c5 M L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 \) m, j& I c" v
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ y& c2 i; z. B# D- X. x$ _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* x, W1 S3 H0 ^( p, J: K5 D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ t/ ]/ R, L# m8 {5 E9 k│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 t. O! q* O& S+ g( @' i5 `) M; u: ?; {│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' }! k0 T' A7 c│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, M2 _/ T0 o- X1 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 E' c. P$ N" w0 X
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. y! y1 X( T/ ^% b+ c z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' d* W/ h* Q/ F2 b/ J3 U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 P0 r! T1 Z% a/ e7 e│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, z; _) Q' q! h; L│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 }4 \* d, I% x/ P! A: N/ x
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 q3 X5 P5 z! \. B( u9 V: o+ x
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 k# b# H8 m w m* B
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! M9 u. A$ B! t' w. o
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) o3 w9 L% C/ z2 A6 Z+ ~! }0 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; B& b/ f0 w3 q+ |: D# h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 v* R; D# _- g4 q5 u3 }' l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 B9 C8 c g# }! E% o& y. ~$ _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ ^2 b7 B: x' n6 {└──┴─────┴─┴──┴──┴───┴───────────────┘( i4 b" |" s0 W7 K; ]# H
0 o: y/ U$ ] O* _, q4 T
9 [3 s4 g) _, ^! [! H
GigaChip (蓝版)" o& {( d# H3 @9 A5 S; Y; v. B
┌──┬─────┬─┬──┬──┬───┬───────────────┐% N1 k4 t- R8 Q, B1 q" Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 _) ?! L0 @3 u/ S: f! z$ @├──┼─────┼─┼──┼──┼───┼───────────────┤
/ R% m" j. ^+ ?- l) Y0 ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ ^; ^) K6 ^. a o+ ? G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 c) c3 a0 a% Y4 x1 m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 r- f9 _) X& ^/ [: A│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 m& |$ ^; p- F" I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 g2 P! o6 {6 S+ e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 D0 F/ T: ^# W
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. j* l7 U s4 Y5 b9 f6 z1 _2 ?
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 u+ t4 C1 g. Q& ~$ U$ S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- Z7 h" u9 G! n3 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) L/ u6 ~6 m6 @- C6 v( `6 z/ e( C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 o' ~ p% g6 z1 z, z: X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: b, S! Q( d! S0 `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; j- j* V% V0 ?9 Y" h7 x5 X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! g& Z$ S- d) j+ i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( r2 L2 }; P6 }9 T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ g* Z2 w. l) J3 ^! `0 R, ~│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 G) f. l. M6 \. M& f1 N+ q; l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 ]' b7 C' Q% k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ Z [5 p% m5 |! s H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' w. F6 M* L3 O1 A2 g, f7 D└──┴─────┴─┴──┴──┴───┴───────────────┘& R- v& W( W2 Q4 ^
$ ^% x: v1 i: C( X5 hGigaChip (白版)(只列出与蓝版不一样的Chips)2 I; j* K! R' O0 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 K% C3 N; @% U( ]1 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ G: V# |+ x& I9 ~. K6 u├──┼─────┼─┼──┼──┼───┼───────────────┤
: F6 ~7 o0 A+ r# Z; N│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 F0 A, u8 T" Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" j6 j% F q6 u/ V5 x
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" f- k- y( L: H, k) E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# Z" s& X# e+ b2 x3 P; _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |