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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. s) f% g" v, ]2 A; U■● ■  NintendoWorld    站友xliz原创
2 S: r, \( D) O4 [/ `0 c% ?■ ●■    http://www.NewWise.com
$ b$ E" ?( u0 v8 t; \6 X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 M4 k' N3 `" D* y: C4 h

! f( U1 A8 E* Z! X$ M  U7 H2 N6 A$ ]4 X/ _+ b! M$ P0 H% n
           洛克人 EXE 3 Blue 卡片组合$ x$ [' U5 `) i4 k

& v0 N) t8 V0 L
5 N+ r# t% Z+ W7 {) {  U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, k) k* J, n0 [大家要看日文版的P.A.或详细攻略,点击这里吧!
/ e" ?1 H8 u0 d! R
====================
4 C8 a  _3 k4 _8 R# J/ K% T希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) N# |5 l& e7 e# U6 w0 o/ }

7 b5 Y: u& o5 u! f8 O" j& O: {以下内容格式如下:5 f: F( i7 P: h; ^# i
9 [5 J3 @4 V" W2 _
编号    名称# |, |! Q. A6 @" L0 |
说明4 K8 q( w1 ^& q% R* U$ _6 w) w
组合方法
& y- d" z. C& ~. b' K7 E---------------------------------
0 i7 {# I% [- T5 h2 D8 Z5 d$ M3 v+ q01    Z-Connon 13 D0 Y/ B7 ~* I
Unlimited Cannon for 5 sec
! Q( o, W, M9 f% T4 P) LCannon A+B+C" h; h' _* w6 f  [3 y6 M* |3 a
Cannon B+C+D0 Z& Y4 D1 ?! W& j9 Q# z
Cannon C+D+E
, B5 A/ b8 t: M3 c1 {
- x3 c* q2 T8 F" a& z% M02    Z-Connon 2
/ t1 R, D6 B0 ~9 U6 ~0 c9 V9 SUnlimited HiCannon for 5 sec
+ G- F5 v- f2 Z) V8 p& nHiCannon H+I+J
# z' {7 a; C6 P9 Z3 K3 @+ q" ^HiCannon I+J+K& R0 o" K( w- t& t2 O* A5 f; z
HiCannon J+K+L3 z* N7 _% C$ `3 n4 h; [

' T- H/ Z: i( w0 A03    Z-Connon 3: X) e- b: d& Y& J- P
Unlimited MegaCannon for 5 sec
; N  U$ ?0 U# JM-Cannon O+P+Q8 V% z5 N" W- N! r! {# y
M-Cannon P+Q+R
. |4 O9 ]( ~, n! D4 K+ M8 y/ M3 B8 MM-Cannon Q+R+S
$ u/ S# S( ~4 M9 S
+ m9 i! D, c1 Z6 o, S: W* p04    Z-Punch3 V# m% d; _0 I+ f) ^
Unlimited GutPunch for 5 sec& O6 ]8 S' D; a1 k# ?) i+ A
GutPunch B+C+D
/ h7 t$ L' d: OGutPunch C+D+E3 f6 }; [/ s" r9 j
GutPunch D+E+F
# e; Y, x, Y4 X1 t$ M" b" |' A' g0 _- a0 Y# h6 l9 z
05    Z-Strght$ O( z3 F3 F% @/ Y& w
Unlimited GutStrgt for 5 sec
* G2 `. n, x9 l+ ]$ i3 UGutStrgt O+P+Q( v1 H: o0 m5 ~5 ]! N: O1 U
GutStrgt P+Q+R
9 O9 _# H" i( V0 K: IGutStrgt Q+R+S7 A$ E9 V4 V8 e- C. b

4 L( d5 T. V, E" J+ q06    Z-Impact
5 s4 f; i" \) Y" t9 J. o$ O' JUnlimited GutImpct for 5 sec2 d! e6 I* g# j1 L) |( H; U+ @3 S
GutImpact G+H+I/ l& V* i, H0 g8 @7 d: R' t" G  p
GutImpact H+I+J  T" y& n7 j  z2 p( [# K
GutImpact J+K+L
: H+ P( ]7 {5 Q. x9 R, V' z* K, u" x% o, k! G  S
07    Z-Varibl
* e( y! w2 T, f" \+ Q, T* w4 K# NUnlimited VarSword for 5 sec
$ M! ?8 Q+ Z* q* mVarSwrd B+C+D! p& M4 q+ H0 S+ N  i4 p. `
VarSwrd C+D+E8 X; v( J+ T1 u3 {3 v5 d
VarSwrd D+E+F
! B: E# I- A# S+ T) S3 w' P. K; s0 b, |( m8 @
08    Z-Yoyo 1
8 A2 w7 @2 Z# k* r, lUnlimited Yo-Yo for 5 sec8 b- m" z. c  R) U& g7 m
Yo-Yo1 C+D+E
, b# |7 i4 Z, t* J/ A1 oYo-Yo1 D+E+F
! r) ^/ E5 C  cYo-Yo1 E+F+G
& j' T, q( y) M+ z* Z, q- F9 G0 |& d( i3 d
09    Z-Yoyo 2
, p" \. v2 Z& |1 q* RUnlimited Yo-Yo2 for 5 sec% x- I4 Y+ H& _7 R! E. `" h; K) p
Yo-Yo2 H+I+J* V9 X! ~6 O' g) {( k1 V) o9 M
Yo-Yo2 I+J+K
- r4 V4 u2 x6 B9 v  nYo-Yo2 J+K+L
* f! F% o! ^/ e1 K8 O1 D8 R+ x! A7 j/ V" {" B
10    Z-Yoyo 3
5 L# t7 _5 W/ cUnlimited Yo-Yo3 for 5 sec4 x% R. i; y, h, F' M( h
Yo-Yo3 M+N+O
0 s8 V* G* \0 M) OYo-Yo3 N+O+P
; f+ S* l' L7 g+ J# C# t7 w) m' f6 WYo-Yo3 O+P+Q
! L8 u/ X5 k" E3 y& \7 K# _1 e
8 H/ h: J% l) }7 p: W* d7 `* U11    Z-Step 1) g* [* y5 i$ f" K" J5 {
Unlimited StepSwrd for 5 sec
; V: [: m- Y6 @* z5 T) p" L# xStepSwrd L+M+N" }7 G+ ~4 i3 A7 z. o* F$ t- U8 A" j9 O
StepSwrd M+N+O
6 V, G+ A  W1 f0 M0 n6 |StepSwrd N+O+P7 ]! u$ ?  u. G5 e
8 [" C$ p4 H( p# i; e% M
12    Z-Step 2# V  o8 D" M0 z* b6 D! S; U) `
Unlimited StepCros for 5 sec3 g9 m* J% |/ Z: @% v
StepCros P+Q+R" [5 f- b3 g, ]7 M/ I& J
StepCros Q+R+S# d% g" t5 I2 x
StepCros R+S+T
5 h4 s! i0 D8 W' {3 y) E/ J- H' ^$ ?+ s2 z; v7 m% z
13    BubSprd- Y8 N* ?4 B! ?& K3 l' Y) M
Attks w/ spreading bubbles!. V" [7 d5 m- n3 _' V
Bubbler  C+D+E/ G2 t# G$ @: e5 I8 N+ i- k2 p
Bub-V    D+E+F2 V8 V/ B+ ?( o0 y
BublSide E+F+G
" T% [, s2 c7 v, B; EBubbler E + Bub-V E + BublSide E! x' t& J  z! d
7 v) s; L1 ^+ o4 e+ m! c
14    HeatSprd
6 C& I0 E4 T; ^  o$ `, CAttks w/ spreading fireball!
* [  V. X) V; B0 I, s6 yHeatShot H+I+J
1 b: h" ~& K3 H9 h: E4 eHeat-V   I+J+K
7 o7 v5 }! }) D/ E7 IHeatSide J+K+L6 \% ~& ^( l& W
HeatShot J + Heat-V J + HeatSide J
' f( \* ~* A* T- P# ]
# M/ m+ L# n# k4 m; F0 u* Q) Y% a15    H-Burst" m* R- ^; X, c
Creates a giant explosion
4 k3 l8 j8 {& f5 _4 b; ^1 RSpreader M+N+O6 l1 C3 y  n  `/ a
Spreader N+O+P  m2 H( o, H9 J/ C* U9 u
Spreader O+P+Q
0 ?9 e* H" y& Y) J7 @% |
5 X# A" O/ \% u5 ]# H. G, ?- Z7 Z16    LifeSwrd. i  \+ V- d* G- J
Swings a huge 2×3 sword!" u3 I" [5 l# k
Sword E + WideSwrd E + LongSwrd E! I  b/ J( d6 O: y5 D
Sword L + WideSwrd L + LongSwrd L
* O5 P9 ^1 i! q. bSword Y + WideSwrd Y + LongSwrd Y
. T9 [, o: S- B1 G
! Q2 K: N" J+ q2 q17    ElemSwrd
. B# M3 U6 y" `  c9 M: VWide swrd contains 4 elemnts: }4 y, M% H: U: @* L4 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- W7 ^  {; q* l1 r- p8 L4 L6 T( lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" ?  m' [8 |. h. s6 h
7 Q2 C0 ]! ?5 I5 l9 D
18    EvilCut  ]" J/ p8 j: [8 f8 _! }
Step up 2 & make 4 atacks( P/ D, Z. B* m3 G; B% A5 E. `
StepSwrd P + HeroSwrd P + StepCros P# a5 a! g1 J0 p

( w) J) ]+ g3 G5 P19    HyperRat7 ^& D! C8 _9 `5 `- K
A giant Ratton charges!
1 s, C! S* m2 a( X3 rRatton1 A + Ratton2 A + Ratton3 A
* W6 D( [. \+ `- d9 k2 W0 xRatton1 C + Ratton2 C + Ratton3 C
, O. N$ o! {8 c' D* PRatton1 F + Ratton2 F + Ratton3 F
0 G7 R+ J  Y/ ]* \1 K
' ?; E! V3 f* t& `20    TimeBom +  \+ B# b) `+ l& R9 X3 l0 w
Sets Time Bomb in enmy area  N$ |! n1 y2 h1 V! ~
TimeBomb J+K+L
  |" H6 b& T$ sTimeBomb K+L+M3 c5 c1 r3 k. ~7 l
TimeBomb L+M+N
9 j7 A  S8 @" `3 j- v& q8 g* N- w. K
' {/ b( {: n9 Z, v# x# ^6 a21    GelRain
5 a0 E5 ~5 G* F+ C( U4 RGel steals squares$ E: B# v$ z  D( B3 a# W
MetaGel1 B+C+D; |! o# u& J9 ^7 _" E
MetaGel2 E+F+G
. l, }# P+ }7 a& B& _MetaGel3 S+T+U
, n) e* k/ c( G% P5 I: e9 F, J+ V2 t+ o  t
22    EverCrse
& I7 _, ]% a, ^6 k, f. w  mShield chases enemies
: v' |+ u6 z3 p! f# X& B& I! {+ ^CrsShld1 C + CrsShld2 C + CrsShld3 C
. X9 {" w8 m% h& YCrsShld1 L + CrsShld2 L + CrsShld3 L
+ G0 {8 n, B' R, N# I8 R" m& `3 V3 l# I8 D  b* ?8 z/ O
23    MomQuake
) B8 K# L3 A7 s8 P4 \0 d# gAwakens Mother Earth!
+ k5 `8 t: e0 c: ]& yRockCube * + RockCube * + GodStone S
, X7 i& f1 ^4 `( V/ m& W/ @8 R3 |  A3 }) I$ c' B
24    PoisPhar7 i* Y4 W+ Y' [, t0 m2 h. G
Pharaoh generates poison
( B/ l$ {% _& `( lPoisMask A + PoisFace A + Anubis A& i4 S% ?4 e2 V3 t; g7 \
$ i8 [: ?7 a: Z! m+ N0 V
25    BodyGrd
3 E$ X" X/ ?, ^- D" g8 x! RBodyguard takes out enemies5 s0 I% K/ s/ A- n/ z
AntiDmg M + AntiNavi M + Muramasa M# n4 h% F7 N1 v5 ?: o! K5 `( N

7 o. ~# V; d4 \$ ?' g( [26    500Barr. |2 U  e; @% s, g& |# a
Barrier absorbs 500HP dmg- o  j. E% z& R  R( J
Barrier E + Barr100 E + Barr200 E
, P- }  T, {) y# U3 ~7 }Barrier R + Barr100 R + Barr200 R
, p3 }; _+ t; p4 F) E2 n# S
% `; n" w7 R/ \0 y6 p' H27    BigHeart
' Y" b- S. A4 r, `' q4 iAttacks, then heals HP!
1 |9 B. T) v4 B% BHolyPanl R + Recov300 R + Roll R) m5 \9 u2 x$ @' d. w4 T
HolyPanl R + Recov300 R + RollV2 R
; R  ^  P( y% J& ^HolyPanl R + Recov300 R + RollV3 R! r" V3 c% j, |) @2 Q9 O" E& G2 ?6 ?+ L
2 p, @0 d8 U/ J6 L2 d  d2 w$ ~
28    GtsShoot4 U8 c' q2 C; K; g6 L3 [% @
GutsMan throws MegaMan!
" ~2 `; ^$ `; B% ]& j5 x$ s! Q' [Guard * + DashAtk G + GutsMan G
( L& w6 z: ]! J8 X; f! Q( NGuard * + DashAtk G + GutsMan2 G+ k8 d; P: u) X6 ~; K
Guard * + DashAtk G + GutsMan3 G
8 k+ b: v, i/ \% q  o0 {Guard * + DashAtk G + GutsMan4 G
! X2 n( ?  t+ F1 J6 }9 a
1 @6 T' V. ~+ K+ ~& _- _4 e: T! T29    DeuxHero" y+ ?* G9 {8 V) ]4 F7 e3 l
MegaMan & ProtoMan team up!# g/ X& l$ u5 T0 i
CustSwrd B + VarSwrd B + ProtoMan B
$ G4 H  |7 B* v0 J+ t' _CustSwrd B + VarSwrd B + ProtoMn2 B/ X/ {. b0 T( R' z; ?/ O
CustSwrd B + VarSwrd B + ProtoMn3 B
; G7 }$ N2 F4 `1 g: p: ^+ `1 q: J  iCustSwrd B + VarSwrd B + ProtoMn4 B
5 k- K8 J4 U$ k, r& B7 ?% w' q, d: Z1 Y5 v
30    2xHero
* b; V; k2 P5 C2 L# [MegaMan & ProtoMan Dual atk
% `8 ~! O3 @" _/ Y+ z" tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 a: P% L7 X5 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% ]6 O6 \# M% A8 ]# u2 Q5 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ ^# g$ E: S8 Q5 W- R- f" ^9 a+ k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# }0 F! D( r+ ]6 u( D: Z9 ?  C! Z) f5 j% e$ \* R
31    PrixPowr& Q8 x" y3 V! a7 G7 ?. n1 `
3 Navis attack at once!
8 ?; E; {2 h" f9 h+ y, kTeam1 * + Team2 * + KingMan5 K
! j+ t7 r+ y4 q: x6 j& QTeam1 * + Team2 * + MistMan5 M6 E& h* u: c" `# f; T$ ]3 b
Team1 * + Team2 * + BowlMan5 B
- d1 B; M% e5 l+ u
  s/ \! N0 y2 v0 M8 O; y32    MstrStyl/ A: ]. Z4 u* w6 x
MegaMan unleashes his power) H$ E( Y7 z1 q6 T7 X
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 b2 W$ H# a5 H: N; |* n3 s6 }; J$ e
StdrdChip (Part 1)
" ^4 d& [$ Z3 c* w9 u┌──┬────┬─┬──┬──┬───┬───────────────┐; A' F  E* K1 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* {$ W) z) z9 f7 E) R) ?├──┼────┼─┼──┼──┼───┼───────────────┤
' R7 ?% n/ w" m8 Q' [│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% B* G& l* ~7 y3 t& Y* H; @5 C2 ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# j6 K( m& y* s/ ]│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. U7 ]7 c/ P2 C. @. f9 q0 I+ D
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% `: O2 }1 j* X' {# M0 b' g│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 ]0 K+ u' j$ h( Q, \│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  q" q+ Z7 d) A- S$ b9 B
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! a3 m& m+ F& k. M; B0 `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, m) e8 z7 l7 a/ S1 y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 L. ?4 ]) r+ k2 m7 q- _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ }2 T4 l* {" F  x! i- C│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 b7 ^+ Y: L3 H3 g$ T
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  {0 r3 ?4 I# ~│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 V  H. O5 w9 u9 S& s9 T9 L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 T2 \) R$ ~; P0 T' P. k& k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 A8 ~; e. p! g5 f2 G
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- ?* E/ {7 {; k│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! Q5 U4 {, J9 `* h( b
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: V; N' N+ s+ ^# |0 x6 i2 D  T+ Y0 W
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* ?( W4 K7 t, G+ s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; z+ g* x: r# \1 L: M
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ O! b& w6 U5 J, u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* v1 n0 [! \4 c  X) m% S8 C- d
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& J6 `- i; C+ }9 Y3 ~$ _
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" y4 P2 k4 Z! X│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ m$ d8 h8 _* h9 S2 a5 k) y+ N│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 `/ j4 M9 D  M1 H# Z
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ V% [* @$ R4 M' @  A
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. I* u, k. v, b; _/ L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% X% d5 |3 G4 f" z0 r/ K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 M7 B, i+ C, X6 A! j5 q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# l+ T* K* `9 R$ P- @9 H8 B% z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ x  ?! [3 }- l! G* ^: {, y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' C) H$ g9 m+ `* A( c( G! b│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 {% @3 U" V# m# j0 Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 {" T% ]+ O$ ]$ n6 L( q* G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 E6 o6 W, m3 Q4 p' S: Z0 t
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 ^% S1 t' L4 c% y+ f! U+ `, f5 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 i8 @! y9 U6 L' k8 f! n' ?│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: J* h# i5 d4 `- O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* o- [2 F5 e" |3 u+ B& Q7 r# K1 Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 F* _/ k! y5 `  B% @. }│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% I/ Q5 K2 J9 c2 }  ^& L  f8 e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 E9 z& c: `" u4 n+ [* U9 \$ Q6 ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 g; z4 U4 Z' w│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& e( E1 Y8 D" R* i
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# u! A1 j% g; ]+ ]% A3 \0 P0 ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 U, [) q5 s6 k9 \│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! ^8 r/ z0 d3 Y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 r: ~% ^4 g) y2 g8 a│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
/ X% S2 L& o# b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: v% h% O% Y& c( J$ G
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) m7 x+ ?9 b  K1 P+ T. s" K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 _: e- X& T" r! B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! m4 N+ ?! r+ R, R3 E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: J, g$ v4 [& K2 H4 l
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ h0 X* |& X# d0 ?% z% |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 e, r  Z( A5 d" a1 \6 F
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  x' J3 _9 r( |! ^: @0 v│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 {& ]) ^5 Q4 d; j$ ^# [( C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" s& @* C; Q8 X│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 U/ A. \5 H' G: Z, Z( z% T" k
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 i. h# T7 h6 P  v
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 H, A9 f$ s" f2 v6 U8 p6 T( a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  F) F0 R' P% {│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 A- I5 X6 [! B* }9 A
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 y' g; _2 U- l  R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* U0 r# {6 g- M  L5 U; k, C- ~! r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 c* h7 d1 P9 j$ I│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │# p$ W8 n! @4 c6 {( f: U6 X
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; g+ r" v) N/ F' q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& c& g5 j- z; w* F3 x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' N/ q$ u8 j8 z0 \' P
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ t. y) r- t8 X$ j6 P" ]! i│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ w+ ^4 ~" ^& s: q; O5 S$ M
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, D" J  T5 g' J
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* k" t9 A( z/ ~) i7 b+ s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 @5 N/ \4 y1 T4 D5 k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: P+ H: W0 K, ~1 J1 @. c, ]
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 _/ ~0 N/ r- }5 H│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. m& u8 o2 Y( `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, j; O! U9 h8 a$ p# Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 W' H( A( I5 ?" C" y! N/ B3 ~! I
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, U& P0 K3 `+ X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 t- m6 O: a$ S# Y. i│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 \# W6 U* q' X" L( ?# K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- i8 ^3 Z" \' v' [2 Y, c, @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' U1 T0 k, V( `4 J: F
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 t- k8 ^( S& Q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% y0 c6 }9 z9 c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 W8 |$ z) N; H$ n7 z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) Z" L1 r3 h, H: _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 D2 V3 x1 l" }, W( U% W3 @: v│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 |$ W2 x& d" N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 H$ p! @) [8 |1 G" x; N│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  C2 @- K( J# N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 k" n9 S( I9 }  F  E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 u1 c, z! E- z- Z) h
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ k  c* r( L( W$ Z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* j9 {! P* Q4 L9 c, b, k# O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 [* u& n8 z; n% d6 I5 P& D! o└──┴────┴─┴──┴──┴───┴───────────────┘
3 Z" j! b! A- T+ k- k2 H* p( Y( ~/ B, p/ F# U" {; ^
StdrdChip (Part 2)/ B# l5 [" f& v- O' W
┌──┬────┬─┬──┬──┬───┬───────────────┐3 s+ [, [( K4 r# r3 M2 P
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 q5 R$ {9 Q" X+ ^$ y
├──┼────┼─┼──┼──┼───┼───────────────┤* w9 _5 [0 z. R2 t8 S$ H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 m5 X8 Z8 d' `; P  s+ \. p4 Y. f# l
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. ?  Y6 `" T3 M% j: n+ m/ R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! Q2 S; F+ R* O, A
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ a6 K% H& b  i9 v3 p( r│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& M2 c7 @7 }5 D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% t6 k  C9 j; a6 `* W
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* l& d3 H% A0 ]  s/ T9 C4 s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 K1 k6 i5 |3 n* B, s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* B5 c+ \" K5 b# _5 O3 T3 @9 E│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; b3 e1 ?3 n; j
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ o8 t* ?: n' H0 A1 F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) B" ^5 k6 @. B& R% b8 K│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* M: M+ `' f9 L. g* ]& {: D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& ?" v* A3 e4 c2 L│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% z7 W& ^# B% t( O% H9 U/ K; s) _& G│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% c: o. W) Z2 A  C: U, P/ d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 }% L9 y2 \7 U5 v' f6 y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% L# R% O) G% U& i0 F│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ ?' w. o5 w) J+ I, A! [: ]
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 U/ m- b% H3 x  p: `$ ]│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 \1 Q% E3 G- b6 `1 F, A
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, C$ o% O: N. }; W8 i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 h' h5 _0 f4 U4 H  S: y6 c8 F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 r. n$ p' b; H) f2 @/ S│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" g1 o1 B# a3 c│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 ?7 i7 z8 N7 n5 a. M
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ U9 g7 Q. r* p9 l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ N9 g* {/ _4 j' R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& w! p2 A, E" M9 @# }+ ^
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 s0 s2 [3 `, l5 T2 U# ~# ]+ j
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! W7 J- Y5 u, R3 C# r6 s+ [& L│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( H6 S6 |/ H/ o2 `/ x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ @- \* k5 l6 N& [  A
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, |6 R4 h; ]! e8 E" j& W
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! J% y+ H: C, ]' G* a, X│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 f4 p. K, ?$ x& p│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 T! w6 _4 o5 \% e. G  S│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) e$ P8 C1 ]4 Y, _1 }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 S( C) A. R0 S' s! G! Y7 q│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ u7 `$ T; g, c+ x/ r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. e) j6 r6 ~" W6 r/ v( O: i- `│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! a6 _% F6 W8 |+ W3 H9 P: H│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 O$ ?7 B; L4 v) J; k/ c: Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: G. Y% ?+ p$ R" T  i
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ w2 d7 i6 h+ J9 K5 O. G9 N% Q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ Q# P( x2 ]& ~$ n/ A* u3 S4 @, k9 b
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- Y- `3 H! T1 y9 y& o( Q/ [- A, Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 W- S' W) {5 q, h8 e5 {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 T4 D0 a9 l2 }: {0 P
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 y+ d; C3 v4 d% D9 g- ~3 x
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) j7 [  q0 h- s6 V- F. w& i. g│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 C# T( |; h  F6 g  |1 _│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 P3 H6 L% `$ Y% o│153 │Recov200│65│  │  │**** │Recovers 200HP        │8 k! `! z9 ?3 J. _" x
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" m: l% |+ m3 y- Q# i5 t│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, F- o$ h* g% i) J8 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, z9 g1 v' X& Q& z# L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 o6 s' \' B$ B' N4 a3 v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 h1 F  _3 q! k0 d│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ V! `" b% h! z& u( y+ D# g, Q! Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 C, s( O" C8 W0 L0 e: ^# d│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# e+ D& g0 c( E# Q( E% W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# n4 {0 X+ t4 p" w- @8 t
│163 │Invis  │11│  │  │***  │Invisible for a while     │
% f0 L+ v/ e. ~, W$ Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& f2 ?2 H0 u( R) o/ b0 }: \│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 u: q' b+ J8 G; {( K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 z( C: B) a1 ]9 l& t! R9 X# M
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. X3 ?% d' S" T! U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 y; q0 u0 [. @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! o  l/ C$ T. d/ ?  U; R+ l│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ p7 l; _+ h% `4 [1 P# m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- p& T2 w( Y' e2 t+ s
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 A: Y1 s, C) d' C% q5 z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( H9 a2 k$ U- \
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ t' L  ?3 T  O8 S0 W$ C4 ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 ^9 M. k' L  ~$ N( G1 r& ]9 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ l$ C7 B6 k$ _* N% }1 U0 o1 U
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 I& N$ U- ?( U3 J  K7 B  B│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ x/ c' s4 J+ e1 _7 i
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# i9 R) X, g% q+ s7 {/ z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 T8 [6 i4 H( \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; i* X$ z( k% E
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 F0 U- a( s( z* b, r│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ k3 q' V# J% }9 g/ s- C* i│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 V/ r' Y5 [4 d2 n( a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* t0 U4 V4 b& L) P0 h  W7 P# h│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 q4 Q; q' U/ q( e- R  Q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 f- h# s1 ~. b9 B; B│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ d6 w- `9 K: O) |7 W* w6 x│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% x) V7 M( E1 y5 W& y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ a- @: c  d9 \+ q1 ^/ ?+ V1 H│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) {) ?* S. i5 }│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 v, t6 r, [' b9 C; o* k# `; k
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# c1 o4 n* i/ Q3 n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 y- {3 X9 _' i/ ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" e5 C  f, L, [5 b/ v% Q- c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( F" f3 y$ k2 W8 O. Q! L5 N1 j
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 g( o' g# D: K, F) |9 @: ~
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 @+ h+ \  V; h0 C0 }" t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 `  x% Y' Y# H! s8 }8 |& ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 k; R; M/ F% @  ~1 c7 l" e
└──┴────┴─┴──┴──┴───┴───────────────┘
. a% Q9 u; j0 m9 J
$ D5 Z  H: j! c& r; O) v7 F8 p0 n  ~3 y0 X$ u6 s
Mega Chip, Q8 F) C! N3 H  j6 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ t) n) @$ a% K1 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ e" M6 G' }* i├──┼─────┼─┼──┼──┼───┼───────────────┤0 p* `! B9 t$ P' P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 l" T; z6 |, M3 t; ^# l│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. W/ Y6 w, o7 I  @! w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
' S4 R1 ^; j3 l3 X; w$ t6 ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 j* o, g; u. U6 [( K. A, O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* O% \- `. T  }! w5 V* B4 s, l7 y( ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; x3 C" h. r. u9 Q& O% l
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 ^! ?; ?. S1 {9 E3 }│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" X2 H- u' _& d/ x
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 y1 n8 P; ^4 }+ u│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 G' d8 ?1 I& n2 Q4 k$ g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 G+ |+ Z8 i' ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" r& t! [" F& E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 z: O0 K0 P% d/ x) [5 @- w) c│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ M# a% Q3 n$ ~4 H│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 g/ ^0 D3 H, D4 o) O+ x
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 [% A3 N5 C' p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) Q& }) e3 }7 n4 X# I2 S
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 p8 ]4 Q5 W0 C6 i# N; h* q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' O1 \# x+ [, E1 A2 |$ g│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
% K3 P. [. {  P& T- k3 d4 }│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 N" o) K7 c' h1 ?4 m( M
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# i5 p* b$ \/ K- r, H) A& h- O│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 X1 M7 I1 C1 {│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- F$ M, I# W7 M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 `4 Z, e+ w1 ]. O8 z- H│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' j2 G7 D1 ?1 _
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 V2 D6 Q; f. N& N: S! T4 q+ w
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. g6 \; W! U6 S5 S$ L1 Q: l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 ]8 \1 ^: L* B) g
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* l" a( v! Q& Y3 ~  o/ o
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 b+ {# i+ _2 s1 [/ ^
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 i3 m" d( E$ G│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 ?7 D5 I5 c+ i9 \9 m. K8 W1 x│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 i, v1 S' j' A) ^# d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 O5 o; b, @. n" \0 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' K& G6 x# ^* a1 q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* q" i& ^" G# t. K+ q7 C│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) U% k6 ?) m8 _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ B6 k  l, x: J( o
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 u, c" G( Z' U$ Y+ V/ ^3 q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 a# C% W2 M+ J" R; E2 K│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 B: K5 G6 u- t+ e4 z5 r; k* s$ a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ R! n. X% Q5 H% a% w7 @! q3 F2 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 o) O. z* G$ }: l: o9 e: J: J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; Z3 e* R% z/ u% ^) S" C4 X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 l7 R4 h/ x9 u4 m' Q5 C
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
2 s) n5 o  V$ F│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ P& Z1 O) H) p6 |- v- [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 z; X3 c3 b6 ~4 c: Z│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& f' \5 _1 b% L; _) I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 b" k5 y& l+ q) n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  z- ?: O4 p/ P3 j6 {! G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. G9 e( v5 s/ ?/ h" z! u
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ i* p. D5 [4 x. W. Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 d+ v' e9 ~  ^5 r+ n5 v9 _3 A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ d. ]! k3 r/ {$ p6 T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ V. Z# g" P& |2 H2 i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: W- h; Y: y# B6 o* I│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 U( r) q+ i. a  H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  f& O, F1 _- w0 ~- V2 a' b( n8 Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" q# u! A0 E: D
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 V6 P! p  J5 ?" s+ n) _' H/ U5 y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- A$ b. s" |9 {& }9 r; N5 N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 f% b( m8 Q# H1 ^2 u* }, \7 t  \
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% B3 l. ]. F6 y) [/ s( g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* w3 \, k7 Q9 {$ D% k! Q; z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ a8 ?9 i- l3 ?, n' L, T/ ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: U! F. ^5 a- {8 ?/ K3 {. f, Q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, c& A0 p& R2 _4 O│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' C6 f0 @4 l3 j. P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" |& g" B8 u3 v, ^│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" a! Z" I/ {7 L, p. V│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 Y5 F0 v+ h1 o7 Y1 j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% W6 O& G+ R( z5 b9 N│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" H4 T- o$ _' X& s. T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 H$ J/ I1 B9 K) \; I' M: ]- S5 p│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# Z9 Z  y$ J: w% r$ f* |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- s& b6 F- |/ N0 z* [" Y" c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' q4 L4 B" O; x- y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, B: y& O0 O" w/ k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, s5 [& A9 M2 t: D0 t* U" d/ O│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 w2 n& h3 F% l" W
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ }9 L' q5 B* ^1 f# W9 X+ o, K" I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! g0 |6 O- w8 L1 _6 G│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 x; y) P% W, s( c' ?" ~. p9 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 A  L: p6 e" e2 U# t4 O7 `5 R
5 ~) C& U( L7 |9 y) H+ r# O! ~* Y; D% r; V
GigaChip (蓝版)
: ?3 P! q: _) c! N" U3 u┌──┬─────┬─┬──┬──┬───┬───────────────┐" W& i9 H' N0 T( i* b! X+ e, {, m& a3 ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; U- p! _* v9 q" K! N├──┼─────┼─┼──┼──┼───┼───────────────┤
2 r# y8 d- Z* v: ]( D7 S. j8 O  J│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) g4 p6 E& o5 i
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 x  r9 H; b- T. L8 T- x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( Y; d# q& ]( G2 l* u. ~
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( y, V/ d% }# |│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 i) J' d) H2 z8 Q! q3 a$ f- Y4 d│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 ^5 ~5 O# @' ?: |3 W5 S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 }# Q% c! m( ~4 v  K5 \- \1 O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, M# \6 I- E- o) N$ R' Q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" q; E$ U) q" B2 H/ E; a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │9 n. Y1 _; O2 T* K5 i2 [  |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 W/ I3 S& Y" W8 C3 e8 v  G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ E3 c; b. Z. `8 _% k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 }0 c5 D7 o" ?
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ P  i6 r8 `5 G+ i. W# ~│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 E' H/ i, V6 E0 [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! t. ?9 t- b5 U4 J3 A
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 {+ o& @; k8 u! H9 o1 b4 b│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 f, \5 _* d" {│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& d+ w/ V4 ]: N, F) G$ y4 \│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  X- L) L! T. S5 ]└──┴─────┴─┴──┴──┴───┴───────────────┘% g0 p: `$ m. e% Q" I

" u3 ~  _6 S; c7 \; `" mGigaChip (白版)(只列出与蓝版不一样的Chips)
3 {( m' F1 Y+ s┌──┬─────┬─┬──┬──┬───┬───────────────┐# e: p; I! `, ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- \$ x6 x  b0 s& H├──┼─────┼─┼──┼──┼───┼───────────────┤9 H4 W4 e4 r2 x: l; m+ j
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 ~5 U' Z$ V! K4 }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ H0 y! ]7 W) A
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 A9 G7 F* }  z+ T$ j  k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  _- ]6 u$ [' i: L* c( [: z: W1 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 e2 i' ^" h) D$ ^
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ n* \9 q+ b) \
* n8 |1 K5 J3 r! F3 t
0010020030040050069 S5 i' P  Y# S, g% E" Z# T
007008009010011012
3 y& B) E- `% w: a4 w. D013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% J) X+ O, f; K
3 A9 H/ V3 N& _9 R6 l1 M  t" G019020021022023024
0 y) S% A, W& p4 F- K5 \$ V0250260270280290301 g: w. _6 g- J
0310320330340350367 I) @/ J: ^9 E# @5 a8 s9 g% [
- C/ b& {" O7 X& e+ A
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ p7 O4 C' ~+ S+ m
, U$ t5 g& N8 h7 Z( w- y7 l% @9 e037038039040041042% s, ~1 f  y9 P8 R1 D
043044045046047048
9 m1 ~" S3 a* O! ~049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 y+ S: c  k4 r
5 S3 B$ j1 j; C
055056057058059060
  f  r: @2 D$ a* s% r/ I0 |0 P* g061062063064065066# u: ^, T" r3 u4 s8 t+ u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ o7 m# M# n4 ]4 _$ Q# ]  ]8 i+ G$ A8 j/ @# E
073074075076077078, Q3 p4 _2 i( c+ k4 J2 g5 b7 ?& j
079080081082083084
9 ?, E* U5 m5 A8 f0 ^2 v: {0 C  U085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 c6 `7 {/ U3 O3 W% l, R( p6 _2 b9 X- }
8 u; j" p+ r, @$ f0 P4 Q" N: \, u091092093094095096
, X7 x; I* i, [097098099100101102
- B5 k! h2 C) C2 _+ K' ^6 w103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# u- u- ?8 ]6 l5 y# L( q! l

7 ^5 w; n" V* n9 `! ?109110111112113114
% D4 @8 M3 N& z3 B  s115116117118119120
6 ?2 P2 [/ u' |7 L' ~121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 C8 D/ K: X+ |* u  q: @8 n

4 M( M& Y# G% Z: i) d! x6 S3 P127128129130131132
' e! R. j, f- A+ [: y: r: j* L8 g, u133134135136137138' b/ H& ?& l5 _  p' e0 Z, K: Z+ }3 N
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# U) E8 y8 Q+ H8 ?1 V2 b0 p* P; R4 r2 J/ j$ q. S: x! o
1451461471481491502 h+ F! a' g# R# f' z' ?
1511521531541551563 s$ V: o/ G- F. ?6 K  b9 u
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 U) C+ W8 T( u" g( u
0 c1 T: Q% f1 L/ I
163164165166167168; M+ P% k5 w: X& H* h0 l
169170171172173174
- U- E: Q. @9 ~1 G( y7 t175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 \  s. E3 i4 T8 J( C6 A
0 N  u: ^5 s0 Z/ ~+ m% m2 f. x
181182183184185186
' |# D1 U+ m" g1 b187188189190191192
% z. M+ E5 Y4 {7 j% l$ @' @1931941951961971982 c* l6 k; I4 ]# Y) D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( f( A8 |! z( P3 s

; S/ U5 k3 y9 j! a, F6 Z5 W3 c0010020030040050063 F* p/ j5 u% u/ c
007008009010011012- C! Z) _1 _5 |" V: F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# X* a! S% t( v/ V# c: `0 ]: T  J# l- N# I+ o9 E; l- W
019020021022023024& h2 J, m9 U, g8 E: Z
0250260270280290305 Y) r5 d, N8 F4 \, o" V3 I
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& H$ w9 r, U: q, B/ s/ Y" ]' m; J
9 R; m& S: K0 a037038039040041042+ e" v+ ]* @) [- w8 ]+ q8 a$ t7 |
043044045046047048
. r/ a+ u& _  K4 N9 q. |049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% w" L3 u- \; I
6 c7 U1 B# F- ?9 u3 @: Y* c3 Q; O
055056057058059060
! M3 i* J% y( S  a$ W5 m: `* K061062063064065066
, e: A4 L" Z& k9 ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# T8 t4 ]. v* F' q) V0 Y  d9 k
4 r3 G8 ], J) F* f3 K
073074075076077078
/ z# P+ P9 u# V5 W" E& A2 d9 y079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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