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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
) N6 ^5 }" P! E$ |3 T■ ●■    http://www.NewWise.com ( H$ s* d  ]% ^' Z8 A( C% t
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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3 ~- m* }; q) e2 Y3 s2 \4 K1 x
           洛克人 EXE 3 Blue 卡片组合( _+ q' R/ r+ K4 f- N+ D
- {$ m8 V/ g* b0 M( Q5 A2 w- Q+ B# x
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# ^7 _' y5 l; P! }大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
. F* D9 r/ ]/ A2 Q2 ^4 f
, }! `& b$ B7 g) P" ^0 D4 n5 G编号    名称
$ T! Q* ~- Z, ~1 t* e2 B+ D' V说明$ q6 n% ^; q( B% }4 B% [6 X! _
组合方法! H( m; p) A& y" }& x( G) n
---------------------------------
7 n  p# E4 V2 j8 z0 c  u! B: F2 F01    Z-Connon 1
$ \! d% S2 b( J: O# L" nUnlimited Cannon for 5 sec
- h, ]# j  u# n1 QCannon A+B+C! A% y( q* G, F. K4 [
Cannon B+C+D# N3 m6 C* y, l6 ?1 {, |& j, G
Cannon C+D+E
; g, t* P& |9 p) o# i
6 m, l! e0 A1 C* f. Z- V02    Z-Connon 28 N9 S. v! Z% y: |3 x9 l) U
Unlimited HiCannon for 5 sec1 `) E$ x+ d$ n* N2 u% ^+ y
HiCannon H+I+J
) C% m  e  b  P9 A: K! Q) H* M, G. zHiCannon I+J+K! f& m( _5 {6 L9 ~: g% m  }3 S) d3 j
HiCannon J+K+L3 [- Y7 m: N* {& A1 z# e4 x$ q4 n

0 J9 F- G8 x& ^03    Z-Connon 3
0 j  M+ k( \7 C6 @0 s3 P: QUnlimited MegaCannon for 5 sec
% P+ g) u7 y4 p9 K1 P# v# AM-Cannon O+P+Q  j" i2 I7 D. k# q8 \$ y. N  J
M-Cannon P+Q+R7 S/ t2 c. ?: ]' r  M$ |0 N
M-Cannon Q+R+S4 L; k' |" y. g1 C5 F: T
3 P- B; [' r7 q3 g$ _; |
04    Z-Punch
, W# K$ ]0 n( ?. o$ l- D! rUnlimited GutPunch for 5 sec# ?( [& @, o2 s# t' }5 X8 b. `8 F9 ?7 V
GutPunch B+C+D
% P# {( i4 ^% P# I  YGutPunch C+D+E
4 I' q8 A4 v& vGutPunch D+E+F
3 Q' `. ]7 e4 Q! A2 f  Z8 ^( x  P6 B3 {& z: c; n- e5 b
05    Z-Strght
7 |" U1 C  |4 W3 [3 @Unlimited GutStrgt for 5 sec4 P% I; h' X1 {& D, G6 }8 |
GutStrgt O+P+Q
# g3 t  t& {/ H/ T* D) TGutStrgt P+Q+R
1 z6 n, b" r' K. [( I" jGutStrgt Q+R+S
' s8 o# i9 S7 V' T9 b
' @/ a% e, ^. g1 Z8 Q06    Z-Impact
2 O$ J/ F& \! Z% |. M) ?- tUnlimited GutImpct for 5 sec# x5 Z9 \* v" H! |; Z; X
GutImpact G+H+I
7 ]0 z+ ^% P3 [! n; XGutImpact H+I+J
8 |' z% c2 L$ ^; B$ v) @2 zGutImpact J+K+L4 u: b2 N' E- w; g9 n( s+ G  z

  x  {, A/ d) j* b/ O+ m07    Z-Varibl
) U2 B& E" z! e. N  G& a! aUnlimited VarSword for 5 sec2 _& d  g9 Y4 P) A1 `8 V
VarSwrd B+C+D
1 ]9 P; a  d  wVarSwrd C+D+E
& X& X$ d$ w: y8 oVarSwrd D+E+F
7 A2 X# L% O/ k: d$ ]. O* P: Y; m; J/ I. m% [
08    Z-Yoyo 1
9 g2 W) x* T* L  J0 HUnlimited Yo-Yo for 5 sec
6 ]+ O9 _4 }: \% ]: NYo-Yo1 C+D+E
& C7 }. E7 Q$ ^9 f% eYo-Yo1 D+E+F
5 K" f& M# ^# b4 @9 h/ S* u7 mYo-Yo1 E+F+G
& s5 P, M9 ?# A! Q9 x) a1 V! t. D7 l8 P" c2 l2 @3 F  l
09    Z-Yoyo 2  n- \) l& k# \) ]
Unlimited Yo-Yo2 for 5 sec7 u& [* n4 O5 _$ Z/ Q( `1 L+ ^
Yo-Yo2 H+I+J7 L9 D$ L' Z1 ?% M
Yo-Yo2 I+J+K. ?- ]$ V+ B, X% }
Yo-Yo2 J+K+L
' }( N5 ~+ \% [8 ]# u0 g4 g
, {- y" w" F. B3 v& N9 ?4 ?10    Z-Yoyo 3
; _2 E  B+ q& W: o) u3 W: T) lUnlimited Yo-Yo3 for 5 sec
8 L& e2 L' k) J/ S4 ], WYo-Yo3 M+N+O
/ u1 w! r) U$ }0 j! fYo-Yo3 N+O+P
$ s$ k, W9 r8 S/ ?Yo-Yo3 O+P+Q/ V0 a$ g  w6 X6 h" [

& ?4 Z  ~- P3 A11    Z-Step 1
- q1 g7 K7 a) a; DUnlimited StepSwrd for 5 sec! L% _8 P8 Z0 G: m
StepSwrd L+M+N
9 C/ h9 ^% F4 d3 DStepSwrd M+N+O
" _: P& h; ?. L0 S& o+ OStepSwrd N+O+P0 Q: ?8 [6 b. v& v! r" c+ G( k
: L; t( @$ N5 N& z
12    Z-Step 2$ V# `1 t1 G+ L; G
Unlimited StepCros for 5 sec
6 l4 L  f/ l' R; UStepCros P+Q+R% h" K. F( `, M* Z; |
StepCros Q+R+S
) ?3 U' B# ~% c+ p" S2 a" z2 KStepCros R+S+T. {: N7 e8 r1 E/ o
  U% m$ Q; B2 w; v4 Y! }* K, X' c
13    BubSprd- ?& L" V6 o; p' B- i$ U% [- _) b; G
Attks w/ spreading bubbles!
  l/ k% _0 s. ~' [Bubbler  C+D+E% J, d* l8 _- \! _* f( ~6 P: f
Bub-V    D+E+F
/ x' E! p0 W8 p+ H6 u! i8 k/ TBublSide E+F+G7 q) h- c; i9 `$ r# h8 _. _
Bubbler E + Bub-V E + BublSide E2 D. _. |: }2 L5 f

& u) _8 B" x! g. H0 J+ n14    HeatSprd  B' {' F; O( r
Attks w/ spreading fireball!, k" _3 b; \  y0 Z* W
HeatShot H+I+J
" l7 t2 Z6 b$ }7 SHeat-V   I+J+K0 u4 g- W8 d0 ?- `0 I5 t5 S
HeatSide J+K+L
% [2 Q. v0 c1 _3 }' p1 rHeatShot J + Heat-V J + HeatSide J
9 a6 S: A* |, V
- D: g% Z% [7 y0 c* k15    H-Burst
/ \9 m6 T5 @+ S0 lCreates a giant explosion
5 N4 V  i8 ]+ W9 NSpreader M+N+O3 L' {( w/ B0 o: j; L. a4 W
Spreader N+O+P
7 r5 K/ m( w, M- X4 }/ i; Y5 c( fSpreader O+P+Q, M9 T  x9 L0 g& O& m
, H& o; Z2 K3 r; _- I' w
16    LifeSwrd1 ?* G7 ]; ^, r2 n8 C
Swings a huge 2×3 sword!! g8 U* |  n+ p2 @+ ^8 A! S
Sword E + WideSwrd E + LongSwrd E
9 B. x% y1 @3 w- HSword L + WideSwrd L + LongSwrd L6 h) w) p- `- l  Z+ e- o- a
Sword Y + WideSwrd Y + LongSwrd Y
, L- e2 y  z1 k2 b5 s8 E& |2 l5 l  x8 ?9 {7 l# P
17    ElemSwrd, J! \6 ^. M& u1 F& X$ P5 M
Wide swrd contains 4 elemnts
& c- D, W  ?! w( x$ I* B5 }" }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. C& n8 p- T# V: d" t5 Q  _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 j$ W6 s8 Y' w
8 m3 ?5 S% M! m) J, c, g0 Y2 |
18    EvilCut
( a5 }3 @! n& j; JStep up 2 & make 4 atacks3 b! B$ s: G# X5 t: k; N  L
StepSwrd P + HeroSwrd P + StepCros P
5 |* }% I# I$ v& u1 s, Z+ g" ?" R1 F6 c4 G* u# z5 a3 Z/ a
19    HyperRat
" }: f! a  o; I4 N8 mA giant Ratton charges!
! ]) r0 @. O' FRatton1 A + Ratton2 A + Ratton3 A
$ o0 f! D! F4 ]$ e1 g2 dRatton1 C + Ratton2 C + Ratton3 C+ Z4 p$ |0 l& u- D7 r
Ratton1 F + Ratton2 F + Ratton3 F6 Z' E7 V) u( L# y
2 J6 v; h' `! d# i# ~; P3 C" y
20    TimeBom +
  L. [7 ~% p; D; ?; mSets Time Bomb in enmy area
" }6 V& m" R. h8 `$ H4 A/ sTimeBomb J+K+L; F- }2 P  }0 `/ p
TimeBomb K+L+M
( s) y9 k* h- ?0 o( t+ J, a3 B, dTimeBomb L+M+N
" o4 A( o7 Y3 {' q( s( W9 {: I( B* F1 v1 @
21    GelRain+ K  N% T. u3 J  k
Gel steals squares
4 k2 x! g$ j* R" \MetaGel1 B+C+D$ T5 b! k' L4 P
MetaGel2 E+F+G% \2 Z, `6 O7 P* `' z
MetaGel3 S+T+U6 u- E* [& K$ A1 o" ?% Q: W6 z! q6 I
) |; V# M/ r" q! y& z
22    EverCrse! g" V8 y" k( L8 r% c; W+ O
Shield chases enemies. Y1 N3 X* T4 U" _& Y+ W
CrsShld1 C + CrsShld2 C + CrsShld3 C* r8 q0 X! a/ b! N/ ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 u- E+ ]; J# C' V; M: b5 k1 y, w5 e( b7 z
23    MomQuake6 W$ C3 Z: y  ~( y
Awakens Mother Earth!9 o# P! ~4 R* d. Y# U; B3 u
RockCube * + RockCube * + GodStone S
$ C. B0 @9 X# Z* b+ l
8 K  H" m9 X( B: {0 j) P$ ~/ v4 _+ M, r. X24    PoisPhar( A" a; k* P- S7 g# ]" _
Pharaoh generates poison
( f& I* c9 H6 X% u6 @: M9 SPoisMask A + PoisFace A + Anubis A
' i9 C; w3 L+ ]4 N: L' U2 h) m2 Z
+ u1 j& M& {# [9 @2 T" P25    BodyGrd
7 b1 |: {# N- oBodyguard takes out enemies) J( U% D. `1 L) t% ~( t
AntiDmg M + AntiNavi M + Muramasa M0 K) p* B3 }. q7 ?

# {. V4 L+ \- m3 \26    500Barr5 [% \4 c# d  }) m4 ]
Barrier absorbs 500HP dmg5 M- H; C* a4 ?
Barrier E + Barr100 E + Barr200 E; T, T" {. r( z9 Y) [
Barrier R + Barr100 R + Barr200 R/ {8 t  h) S) a( f7 a% {2 e
3 @5 k  n" E" D' z* Z& @) }/ Y
27    BigHeart2 [" D4 T+ B, D4 E, c' B
Attacks, then heals HP!6 L5 D, _0 K! I7 E7 g
HolyPanl R + Recov300 R + Roll R
- Q. Z7 c, C2 t9 ?, \HolyPanl R + Recov300 R + RollV2 R
" E' ~# F" z6 j7 v: BHolyPanl R + Recov300 R + RollV3 R* F, v- S6 t; j3 F9 D

3 Q* \$ {) f& e28    GtsShoot, k. g" e  ^0 K1 ~/ Z" @
GutsMan throws MegaMan!* ]; S6 i7 d& \8 F: t5 Q9 q
Guard * + DashAtk G + GutsMan G
% N; R2 V0 g1 Y- ^9 Q2 L1 ^" iGuard * + DashAtk G + GutsMan2 G2 J, v/ p+ t3 K' Q6 T
Guard * + DashAtk G + GutsMan3 G
3 ?, b2 ?2 |4 {( g1 i2 B( e) L8 i; JGuard * + DashAtk G + GutsMan4 G
6 K' g5 \+ I+ I" }8 V4 S0 y* w( v, K3 ]! z9 \9 m9 C0 |. @
29    DeuxHero& `' S6 X8 o  O3 J3 x4 b0 R
MegaMan & ProtoMan team up!6 j# R, _' y: R5 d7 n' v
CustSwrd B + VarSwrd B + ProtoMan B
7 L& q& @& z# ]/ nCustSwrd B + VarSwrd B + ProtoMn2 B
& z& a5 }7 D. o8 x' }! bCustSwrd B + VarSwrd B + ProtoMn3 B4 l3 r4 F3 B6 {! \) M$ y" I: U# J5 c
CustSwrd B + VarSwrd B + ProtoMn4 B: {+ {  o+ O. I. ^$ r+ Y" \; z

8 L' j+ R5 O; N$ K# N  o3 O: D30    2xHero. C( ?  ^4 n5 T9 p' h4 [
MegaMan & ProtoMan Dual atk/ {2 g$ Q2 @7 G8 o0 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. c/ j) {& J1 k* O9 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% d- O& L) G5 E% e5 R5 U& ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- }) O5 R' X# B( v, a& h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 u, B* N) _0 p8 v. ~4 f$ r4 W3 v1 e% N2 J
31    PrixPowr9 `5 t3 x) F: F9 f
3 Navis attack at once!
+ y6 C# v0 O; @- ITeam1 * + Team2 * + KingMan5 K3 i" o  _& ^  @) i
Team1 * + Team2 * + MistMan5 M
1 n3 e8 J0 ~. `' VTeam1 * + Team2 * + BowlMan5 B
. q6 ^9 t9 `0 N2 I: Q4 E# ~* c: ^8 E, B  W
32    MstrStyl- W; ~) O* W/ j; G+ s2 p; W
MegaMan unleashes his power
7 b1 L9 g4 k" U; {' u! DSalamndr * + Fountain * + Bolt * + GaiaBlad *( i0 Y: N+ b# b1 e  |  E8 ]
' v# T- D$ n4 v& k) c
StdrdChip (Part 1)  B+ E  b! W5 C5 z$ i( D$ p
┌──┬────┬─┬──┬──┬───┬───────────────┐3 h2 J1 K) H/ o! r2 f, K7 h
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 y9 P: Z* F" Y& n( F; O├──┼────┼─┼──┼──┼───┼───────────────┤  {6 p( P) Y$ y, c( N  q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │# y5 A; D1 O& ?  F' a- {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# S% b' ^* t! z1 y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 w' a  o6 O8 W* G7 v│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 z0 q8 A! S6 C0 ^) ^  ]
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. P$ \6 }/ L' Y! |9 B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 X+ D+ q" k- |$ G2 I│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) C; b& A2 ~0 c8 E) f8 E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- I6 Y/ t- M. Y  ^$ x
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 Z1 [9 {! S( X# n! k. h
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% M( j* w8 {/ q/ R% H│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( z1 d' J' O1 ^* E! j: A│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: u8 Y) m6 P" Y) k; e9 t- O│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" H/ O4 K! f6 }) U( N+ x, R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! B) @/ J8 X: ]. \2 i5 t  d* ?; M│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 ^" {2 b- `5 M# N" g( H+ M
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" n4 v  m' A: }, F$ O
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% k$ o  ]4 U! k) q3 b, f/ e/ s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 `0 D" g+ ]0 H( y7 U7 r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 c) x. i: |4 r/ H2 f/ i# h  a9 }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 ~& @8 x* n" o
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; F: ?( ]4 L2 L) w6 b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 Z7 e  M/ i- v6 ^3 j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. M  A- }9 G! t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 ?, U1 N1 ~1 T" @# u% J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ A, h! W- e3 z2 y5 i. p6 L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 T  c* [/ _; g4 V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 F! |7 m9 j0 \│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 h, y: u, M) f+ s0 M% `
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: V: S) ]4 Q. x9 ?, E0 D- L! [5 M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 y& g( Z+ q0 |# C& a( |; }$ k│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 n" k  n: G& B5 d( C; ]
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: s: w/ M8 P; o% N│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- O8 @& W1 w) J8 p+ d6 L
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 I0 Y# r* f9 }! w3 _│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 S9 F# m6 S, U2 w) F( F1 F( M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ Q, W8 y3 C: X: e
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; J$ o, E, @2 ~& u$ E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 P1 P9 u- v1 ]* N, [% u│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 Y) Z9 X: Q  n9 f8 W3 v$ J. r& [' r
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) P( E& \$ Z* _6 M# K+ p* _" u│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 E3 W1 i9 Y# s7 X  O. G# [' l2 y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 G+ I/ B5 x  {/ D0 F3 w, l, G$ K
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 ~- u3 P3 y0 t" @8 ^( u
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' @, d- s6 w1 ~4 H+ t* x
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 J* d6 o% o3 t; k0 ?│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, s& I- K. D: ?. @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ ]8 D8 X. o7 D) b$ E
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" M, }6 ^# G; Y, v) B8 [- r" d+ W4 F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 _% t" [( [6 _* T
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 b0 a2 o9 u( b; o+ k' g& S│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 h& u2 B: L! B- n- y) m│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 y% J; J- C, W; ]2 C, v  _+ E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 h) D  V! _2 |. L" f/ q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  O9 ~) v4 x& N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  V$ Y& n5 T3 x! O! D; p3 [. w
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 z1 b" h# O# K" z7 V# l/ P3 g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, x7 v3 m! u# W* ]6 o. l) D
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! k! @" i5 G' i3 B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 H1 G3 v7 {4 ^$ f" v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: u% O' ]( R2 _2 a
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- \+ z7 o, S7 f5 R9 i' ?1 d, \# |│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 B* R$ E1 I7 `" w/ K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 \) p3 N, e6 W" e' Q. B' S│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! ]2 {2 Z% f/ K/ O& C+ _
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 b8 p1 g) j  `) }* I3 H- T
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* e2 S9 S9 v' P! ^, D9 _
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ B: F7 [5 o# [! y1 N8 N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 z9 T1 s  {6 \: y& y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( z' X- [! d" a& |* A3 E( }7 t+ ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 u' L" m) o% p' M! J
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; w( E0 j6 [' q, e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* N; f4 I, S9 G4 V, w4 ~│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 c$ E/ z5 k% w: P* a│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( d+ g& I) q; F' O6 _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' L; I3 ]: |0 \/ b- J- |6 V│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" O0 `' @- u  ?/ {7 [│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* d( q3 T: x( L& E6 z6 E7 k7 t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 U0 j  g9 Q+ _+ o# Y* A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( ^# G/ x8 Y; X4 M# ?1 O  ?- f' F│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) X1 k% D& D; i! v+ E# [
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' I" B1 Q9 }" \# v; f
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, n: C, U* n& B& \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 f6 K' D  @: e% ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) B1 l" w: O" `6 b0 w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 h4 ]4 A) ?3 s9 D: m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& H# T# j, e) ]3 i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; j: B" T: a* J1 @; C' V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 z  ~. `, r4 Z! ^. h( v# @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& G) o# J7 h  m/ A5 J6 a8 O│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' @# J2 N/ K' [- i; h5 o│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  m& ^3 P+ M' k' K; H' a; h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- F$ G5 ^# S8 R. F/ I/ t2 ^  d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ R, X1 E: L- _│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! q8 @9 C9 _0 n+ ]& w4 q" {& T│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │1 g0 t, u5 I# ]2 _
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 @3 {7 w3 l" h; q4 b& ]7 E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* h% E. \" @/ Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 G, H8 \" B* |+ c8 j  d# Q; d$ I8 L
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; b4 i$ l& Q) V8 F  y6 J* ^$ v$ g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 R* ]# N9 c0 i, `
└──┴────┴─┴──┴──┴───┴───────────────┘
7 h: {4 r0 |- i4 U3 |' c  c1 N/ Q# I+ S' G
StdrdChip (Part 2)" d1 [. W2 y1 L+ M2 F/ _4 M+ U  P
┌──┬────┬─┬──┬──┬───┬───────────────┐1 o" ~- }8 e: j8 N0 k0 ]# I- [
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* z" e+ s. \5 m8 U$ S, _├──┼────┼─┼──┼──┼───┼───────────────┤
! `1 ]3 D/ E; u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# H* ~3 O! n7 u4 i) s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& k7 R& W+ O( ^8 T9 k) z. m8 L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 D* q* W. ~& F1 [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 ~! t9 h  Z: N  m│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 z9 Z8 w- O1 }$ p. Q! h; n* q
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( u( ~# e6 M) L, L│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, d2 M5 n/ u, W, J5 O
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! D  ~; [3 p) N  {5 K- N8 O; q8 z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: i8 C1 f8 [, t; K* e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% Y+ U" {- [0 W( C! `6 J/ k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* w1 y* z& O, m6 ~│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 C4 w5 m  t5 j1 \
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* U. D% f& J# @( ?0 n│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 q6 v( Y# O7 k# s6 W
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) o. v/ e8 w0 ^
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 o4 k! }1 u/ P0 ^! I  l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 s0 S7 E  u# f5 X
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  v4 {( E* c: r0 p2 }; J0 H│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ S" @/ h- u5 p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) x% _& d. E' M4 V8 V( E1 C% P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: _: z7 Y; }1 y6 s$ O# n│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ w8 {/ l* {# l/ Q3 q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( D% c9 E* U3 y* O
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. }6 d; z" E1 k- X" {! T& i│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# i9 L4 B0 ~. A* c2 e) _( D6 x│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 d6 b4 G" J, [( G│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 I! H3 m' X% d  C
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 @2 b2 N6 M) |, B0 X% ]3 i4 J
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ B4 q! h( b; I, Z5 h( s│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 r  I8 O* H! y7 e- Y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 ]$ A6 a2 A# D+ B  p│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 {8 `' x5 p3 U% r+ H2 }5 h* z. O│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" p% p2 P+ X: w% z* ~2 x3 _9 P% ]$ Y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; D+ E, H# x0 A4 {
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 o1 j& w0 o* c% l│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* j' r& H+ }# x4 z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ Y0 A$ u. R) Q& \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: l7 C" F: v7 r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ J1 p2 E7 r" z) Y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- b- G( V- s$ q5 P
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; y; G; B0 o, d4 u/ A
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& J( ]! }7 F* W5 ?" B│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# W, b1 @" |; I( w
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 q$ I7 J: d' _4 L, I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 e1 T* a, @" {( P9 L: M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ s8 s7 g0 ^! o, A│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 k+ n1 z9 Y) k! u1 Z+ l
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 |7 ~2 M+ `" g- R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. @( p( K! P9 B' m: g2 d: v
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: y( z; L- _: g
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │  m- m& l9 Y0 z/ t. D) X
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
% U  Q% E. ]) h│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ V, }4 ?5 g! {7 S/ [0 ], \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' |/ @; s% y6 Y, P7 ~; q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 e# O' K" o* a* y│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 s0 m' r& v* Z. |  A" m9 Q
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) p1 ^9 ^3 `. O( Z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 Z/ b/ K( l0 L( M8 H4 J│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; T' e; [, w6 [; Z8 U1 i5 A4 X5 B+ @
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, J9 A5 r0 n+ Z' z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  Q- o' I  D( s9 d; n& r* q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' n$ I* d- b0 J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! O; h) C3 S9 I& ~! I
│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ B5 c1 _. K) I0 i4 V" Q+ ~│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: m& K8 k% V9 v+ ^- o  N- ^* Q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, j: b1 w1 t" Q) p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- o( C+ V: _5 H4 h) J; v│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) \! G2 K7 o; {# ]) Q" [5 ~1 y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 P9 E% O+ t3 B# ~; n
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 v* u/ }, R, W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ O# W5 s5 Z* ?8 y4 q0 Z& U│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. ?. `* ~( E7 x" D) [$ m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 l9 T9 Z. I8 }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  ~# d- ~, b0 G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& x3 G; w  C9 @+ |& ^0 \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, u4 t  f" M  {+ ^5 P  J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ X. d' l. K7 I* D! S/ l│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ r: l" D  _  t7 Z6 l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: B: p% ?5 p; z3 U$ x/ u│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; `/ k( U3 F- H  g( W% t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 O9 n6 ?- t  K3 V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( c6 u+ C3 c! I1 e2 F
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; R9 H( k0 m3 p$ [! J5 l* c
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 X3 i1 `. f2 r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" w3 ?- J$ H: j- l8 `7 T│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% q; C2 M& Y  N9 p& @, A2 W0 c, S
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ {+ y, }( u( a& B
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 x4 Y% E2 J8 u0 S( V
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. I- T  f! X7 I$ D6 S2 F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, r5 X8 P# \6 c' p9 O" g/ G2 |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 [+ p7 T2 v  i1 i: x/ c
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( N  m" p, q. u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, M& Q* |$ z9 l" A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! O: H# c( {; Y! L' H
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' m$ Z& |* Q$ y0 G$ T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 N2 R9 s9 f% e$ }/ u
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( m% r: }6 W  k" L$ Y% X│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 w7 Q: [# ]& j( j& X# U
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! R# v& m- j1 J7 E$ x4 R* w/ |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ W9 z0 A/ C2 r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& j2 T. M' g: w* T. l
└──┴────┴─┴──┴──┴───┴───────────────┘
# a5 \& T# B3 `3 S: j6 U; Y" ^$ R3 M5 @& U2 r# r& Y

1 C3 J( j1 W; X0 m, fMega Chip
9 N: s1 C! l9 {+ _( E$ P' s┌──┬─────┬─┬──┬──┬───┬───────────────┐6 o8 Q% [3 ~# A7 T) N3 e
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 X: j4 |+ H! l9 v" g  T! f% v# \4 Q5 k
├──┼─────┼─┼──┼──┼───┼───────────────┤
. C/ _9 O: C1 `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- r0 A- v; P$ D3 D- B! Y/ R& d$ V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 d+ e; V, J* w2 L; [( A/ Y5 H
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 W% A6 |5 Z2 W, k) x( t│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 v: d6 L- X3 K* {% Z$ n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" d. @# t, k; N& k* G" T6 _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  F5 Z; @; x& u$ V+ F+ R2 J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" G) H, [8 C; V6 h; u" G: L- Y! c6 Z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 o* y: v  ~5 f+ U, w0 |+ H4 d; y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' q/ j4 u: M! J, ?/ c2 E* P. y) h: X
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 l. h9 h* \# j1 b7 V" X1 U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' W* y" q6 A0 a# }│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 x/ M7 L" X) A: W! [
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 f7 Z! m! b0 i: P8 s# o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 Q9 R' U6 ?) ]/ L- W│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" R* ], I  b% e; [6 U: H
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: R2 b9 _: l2 f  Y3 @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 X) r% h. S2 q$ E8 x" e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, _3 d8 s0 \, }, D: ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 F" j+ R& O( |│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 j4 F! B! {+ T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: v4 z; m; P, g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& ]  P( V2 M1 `% R0 T$ g  f
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 f5 h6 B8 b+ r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" N0 m7 b1 L! W/ q, t3 R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& g+ V% l1 ~! q2 y3 d8 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% }  J5 j: t: q8 }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 \/ ^0 P; e. j$ c+ P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: ?& F0 f8 ]% B: c. q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, }, v6 F9 w0 S4 @3 {+ R" t# q& I! i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 h- J: v( f6 J: c& }│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ T+ X2 q& R9 m: w3 u
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 A7 m6 R9 w% }  g1 V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 s# A$ s' n/ x9 `: }1 }0 A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  ~! ~! j, N: f1 B! {1 F# p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- s+ R8 X/ Y& C) ]% D0 \6 g
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) g6 y# r0 Z$ d& R- d* p: z) H- ?! O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 K2 F1 y0 J; M, f# H* B; e  i. h7 H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% C% W$ N5 e6 |: |! `, b+ d, G( c
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- }3 \* o+ c* t% h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 H/ G, a+ U& E. S( q7 F% h/ d' I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 ]4 h+ B) C) \
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- L( G# Y( `  J6 F  p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ y  a0 B- g$ K" t  u1 T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 L# V, A, F! h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! F  y( O( P$ h, g9 [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( ^7 D; z. `, _
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
2 Y' p) o3 ^) T% _8 D│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
7 O. B( K$ V+ E; d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' n* c1 M9 k, o; P5 F9 q3 c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, }' A* H' A( c9 Q$ M2 k* j
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 k7 R6 U5 R7 V6 O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 X/ K: ^# B6 Y- [5 O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. l8 y3 R% R# x3 _% q/ u
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) p' c1 |% F' ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' Q* ~% Z- x2 d/ w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  v. n) x& j- Q5 w% J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 ^  n+ w' ~* L; U│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 N* Q! R6 }4 O5 v) H! S& W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# u) g8 N. ]/ A! r# p# H
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. W& T# ^, J# K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& @1 a, q5 ?3 o# x- M- G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 ~( t1 {, E7 i- F. \% J" w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! y3 W9 M. F% R. v9 D7 u│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ i! I" ^$ E( _2 t- o) x1 }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% }2 u" n; i5 x2 P6 Y% T
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 k% Y, W9 _% o" q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& n8 v# i, K+ C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' ~! [7 N& o8 @0 o0 j0 W1 R# d│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- o# E) y2 a  p, e6 d$ g│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 O& V2 ]1 |+ A2 b) h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 V  K* A9 {9 x% w1 g& q8 ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 c) H9 x& o- \1 S  S5 Y; d( |# _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% c- F- t4 m$ D& y# X4 d│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 E2 m% S( n) X- g9 c# ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- z4 i) i) d9 w│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 e6 Z6 D6 P* Y( }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" f! y$ h- f7 H# j; c
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) [0 v7 {- ]& C! U- {│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 Q: E  F$ D0 j* s8 @$ u' \│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' A: z' x1 H8 `0 A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 Y0 J" S  O" r2 G8 z: f1 O9 j8 O
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- o, H  q8 L2 ~% a9 q) W  |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 x, J' Q0 a& e5 q9 r
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; N7 ^( H9 U& p) y- U8 @4 x& f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; ]5 B) s; c1 a' G  v; @5 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
- _) X- n+ k5 H8 ^& `- Z8 b0 N7 C* [% {/ n

& Q; n- c2 |2 wGigaChip (蓝版)) b' g7 i# v/ B' R
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Y4 `( l6 ?. v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 d0 f* M* c' u+ \) Z% J├──┼─────┼─┼──┼──┼───┼───────────────┤. v% M+ }5 ~4 e! Q9 S4 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  z0 @5 k9 Z+ |  H& w* `. X
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! g6 K( Q+ N; X│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 n" o) g* c! a( Y- u│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 y$ J' [6 l; O" D
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 |, E7 A# H! ^: N( @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" D( F( {3 X* j/ Y! z. q
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 m9 X  A0 ~% c2 e+ S
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │/ Y1 W( K+ ~7 r/ ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 j+ T/ ]1 o* A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% m1 _7 n- u, h, T2 k  F
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 e8 T, t7 M5 r  b1 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# \2 _2 o: S0 L  [; a  ]# V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, `0 P. h. |2 x/ l! S: Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) E' Z* V2 a7 c& m: _0 d
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ j- ?  j/ h/ ?# [& q; v0 s. p, M
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# G' r9 q, y2 O# U5 P* v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' C: L4 d: p! l8 c  p0 m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; L% R7 o: _! l0 K│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │6 ?% H) F7 I! A+ a3 c) z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; F6 _5 m+ s3 K. d1 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 z, Q' O* G1 R& d" U& f5 ~' I  t
! K% f5 H  _; O, v  t; x6 q: f8 DGigaChip (白版)(只列出与蓝版不一样的Chips)
# b" o& s4 o5 v! U. f┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ^8 d2 a& `! k" Y+ y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( I+ Z. E4 F# C4 S% e9 _5 s├──┼─────┼─┼──┼──┼───┼───────────────┤& k7 x) q; R8 H: |0 V" |2 H1 J+ |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* t8 N( }) ^& q8 ^1 Q1 Q0 c% ~
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! d9 s* c: M  f9 r- G, y" r/ z) @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 m; G, Y* D, f& }4 w# E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 l& T5 g9 r2 f/ N: d0 m* `+ D( G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 E7 f4 Q1 f; j' X; v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 O5 L- o- q; J5 ^) p+ D/ z! R" z0 l3 w7 ?
001002003004005006
9 [9 E& O4 g' i% \( ]! g' y007008009010011012
! P3 e, ~% A4 V# m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! {9 C! ^% y% y9 \( Q7 @
1 F3 R  g, T- U" }, X1 N019020021022023024
7 ]% s: [/ C' m7 w2 r: N025026027028029030" {3 e6 G9 V# l0 D, X& J0 ]* u
031032033034035036' ^' V' E1 W/ q2 E/ }: ^2 C: x/ q
( C% U8 |6 V  @+ }
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( k& R* h& x* ^
: W4 z  R1 t- s$ J2 d2 t- {; F
037038039040041042
% J: }0 u2 t4 f5 I. q8 s) I043044045046047048
/ Z- X3 w$ e" n049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- I1 O: m+ l* i& p3 S# X% z: M% r
* \3 @3 H! w1 B6 w055056057058059060  S; ~: ?* J8 M8 c
0610620630640650661 m! J' Z: h+ c4 a& V  D2 e/ k% S
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; o' m( V  E( K8 x) A# `- k$ m, o( @$ R1 p' j0 B# \& ~
073074075076077078) h0 ^9 z+ [" J, ^3 o
0790800810820830842 B. K1 I  v$ k+ C( ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# R/ H1 ~1 Q& f8 Z' }" f: I7 N8 C4 [# {# p8 G4 t
091092093094095096- f  l5 P5 k5 p2 I4 N6 e
097098099100101102! \. Q- S0 O  V3 @
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 v" h. [& M' z! Q- {: }8 a- x2 q7 ~0 h

& q: Y; B4 i. G/ A* ^$ I/ a109110111112113114; S% q1 i( z3 f1 Y# B
115116117118119120( F  b2 h, v1 K9 \# K+ ?
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, l& m0 f6 B/ X3 h# k& M/ \) Z8 p! [
127128129130131132
3 J( I2 }  ~/ i8 u, N" ~$ Q2 Y133134135136137138& K9 W% I1 m0 v3 R# X. l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% W  x- F0 y6 ~  f, G$ Q, V, q  I2 Q& S! ^, k4 j
145146147148149150
4 m3 M; j0 S5 u; h: M5 {  X2 L151152153154155156, Q* o, C0 O' J
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% I! K- r7 H2 N2 _( l1 v0 [% V( u9 N. G* ~# `- h' r4 O
163164165166167168
9 E% `- x& D; k169170171172173174
/ L$ f  C. ]' z( m175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- r2 l6 k- ^) A9 w# ^5 a: X! E" n8 ?7 v# O$ q- e4 h4 G
1811821831841851867 l- m2 `, U% X3 Y
1871881891901911928 a8 g" ]% T+ s8 f# G: G; ?
193194195196197198$ E5 ^8 y4 S! n# Q7 ?9 H
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: }/ D; l- \8 d4 [
" D4 k( X; |* x4 Q$ ?9 H001002003004005006  p: c  p# P/ c- F0 {* ~
007008009010011012
! ?: X9 G- X- v, ?  r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; g  v& c$ k! L- b  W& z

: Q, Z! J( [% j. }5 F4 U7 k; v8 p019020021022023024
$ X) q# n0 c; I5 @5 T9 V025026027028029030+ }# |8 h4 f- M& N9 V( Q' {1 u  J; X
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  w( w5 k# {/ a; u. s& j( }$ X

& u8 b. S2 S  x, X037038039040041042
3 `* w$ c. U! K+ Y; O. O4 L# S5 ^043044045046047048& a3 c1 u  E1 F& w; Z1 p( ]7 y- p; G5 r; P
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! ^, q* P& v, D, O8 W2 S4 k
" V  M5 q8 c, |7 W# P! v055056057058059060' O. u  E7 A7 G. \' @8 s. F, @3 u$ `1 _
061062063064065066& J( ?  V2 Z5 ]; T* r9 a5 q1 O5 L2 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 D0 X2 K$ R4 K# g  J9 @
: [, @) q, e, f# N$ X* t1 |073074075076077078- J' [, j. R1 T% V( A0 J& C9 B
0790800810820830848 h$ L& O' y. F! ]% a
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; M- Y/ `  f5 {! `- T0 k4 r# Z" c( j) z6 u0 x' W& l
0010020030040050065 h2 h+ M( ~/ V! J; x
007008009010011012
% O4 a" u6 b2 C4 B, l: e013014015016017018" S5 u: }& A+ `; S; r2 g
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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