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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " w8 Q# X! O1 ?0 m. H: k1 v! g
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) b3 u) L$ q5 @5 b* Y3 b2 F
■● ■  NintendoWorld    站友xliz原创2 H4 F. K; G0 c) p2 `
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合6 o" l$ C8 A" J8 V
. k2 K* ~: l% G" I5 s- o

4 S2 |8 \+ |4 o8 i8 ^% z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; G! R. r" u% a7 c+ b( z
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 i+ \/ _& ]6 z& K
====================
3 N( _; S, V$ e+ O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, }" y2 K9 D% b+ W: e/ p, T5 [& h: O8 p+ I# b3 A  H! p
以下内容格式如下:7 c7 `; I1 `& g" I0 i, I0 q
. s& Y: F0 t7 E
编号    名称0 w3 X1 i0 p7 o9 p
说明8 x) K8 q5 z) D! w( i* ^; v8 V
组合方法4 I7 l% {6 c. R
---------------------------------
- {0 n% ^0 `& l: ^, a! {/ ~4 C" d01    Z-Connon 1
' h! G! n! H. Y2 k0 V5 N" UUnlimited Cannon for 5 sec  R4 r+ Q; y# u# @
Cannon A+B+C, ?  g7 {0 I5 M3 V
Cannon B+C+D* l, j0 j7 {( `& F2 a8 G( ]
Cannon C+D+E/ Q# y& D  z- S$ j; ]8 N0 v$ D

& D% s. n# @, p$ z' q3 j02    Z-Connon 29 _4 ~. Z' e* S0 B4 v
Unlimited HiCannon for 5 sec% c( Z( M/ d: ~. |1 t4 ?& q# H. Z
HiCannon H+I+J- s/ m5 d) n  [" n" ?
HiCannon I+J+K
- b! X2 ^0 a- n. f" y' c2 E$ Y& YHiCannon J+K+L
  v9 f. e; c5 x
4 }; y; V$ U0 I8 Z4 W9 u03    Z-Connon 3
7 e; p% a$ Q0 \6 ^Unlimited MegaCannon for 5 sec
4 F# d/ r8 k% I7 ~; t4 FM-Cannon O+P+Q* v1 a( ?/ n2 ?! x5 |- |! F& t8 ~
M-Cannon P+Q+R
7 D9 D7 F' O- S* u$ [M-Cannon Q+R+S
+ l3 x0 t) F6 ~0 ~" t8 }$ j5 E7 l' p3 B' H5 ?: @( I) \
04    Z-Punch
) k, N; v  s2 F. }Unlimited GutPunch for 5 sec8 m' {5 d! k- _
GutPunch B+C+D' h0 N9 V4 Y" B$ t/ |
GutPunch C+D+E: E; E: N9 T8 M9 U: y
GutPunch D+E+F
; ^6 v( k5 b" \: p; K; y* Q& y' A( J% }8 R
05    Z-Strght
/ b# i, z! |' p  C! M0 IUnlimited GutStrgt for 5 sec/ V. J" t. A( B% R7 c! u- p
GutStrgt O+P+Q8 y. e1 N+ U) W" V) ~
GutStrgt P+Q+R
. M: P# ~3 h; R# UGutStrgt Q+R+S* ~' f2 w9 X! S* E# d1 F; m

+ b. B/ \0 f) i; p/ B; z" h06    Z-Impact
- @$ S+ \( K$ `: U: wUnlimited GutImpct for 5 sec
" v9 X- J5 H8 \* |GutImpact G+H+I
0 t( j1 Q, [: g& ^1 AGutImpact H+I+J( D5 R1 A6 g" c) B4 K
GutImpact J+K+L
! F! d( p: t# X3 s1 p0 S6 D: u
07    Z-Varibl2 W" |" t, W6 {' E% z4 n3 S
Unlimited VarSword for 5 sec. v: |" a0 f( m7 d( ~# F
VarSwrd B+C+D; ~5 C% s( x9 L0 O
VarSwrd C+D+E) G( C* A1 j3 y2 ^
VarSwrd D+E+F
9 G0 l4 |7 k2 Y: K
8 J" F2 ~3 m- j" ~08    Z-Yoyo 1. I3 R" i8 K# ~% x: ]( e: x- r
Unlimited Yo-Yo for 5 sec1 N5 c( X9 o$ u6 l
Yo-Yo1 C+D+E
7 k4 }8 E0 l% [7 [3 Z. k/ k3 V" IYo-Yo1 D+E+F
: L- T+ o; i2 C' h4 q  C) sYo-Yo1 E+F+G
9 W1 u, R) G! ?- \0 I) p' W. ]
2 \" @0 ]/ X' @# @# R  n09    Z-Yoyo 2& M) x( }* l* J4 r
Unlimited Yo-Yo2 for 5 sec
, T2 X9 F8 X" ?! R% @7 fYo-Yo2 H+I+J! O! O0 ]' d; c7 X1 p* w  M7 m
Yo-Yo2 I+J+K! u( s( o6 |, g$ m8 Y- o% u3 a
Yo-Yo2 J+K+L9 ?, i' T+ v8 n) X4 _

2 n% K' W9 s9 _  ]; j8 Y10    Z-Yoyo 3
. w1 W& |! X9 t3 ]# v- m7 ~Unlimited Yo-Yo3 for 5 sec5 C$ D* x# W% y% L" r: M
Yo-Yo3 M+N+O
" f7 Z5 B- h$ C( g1 y0 _+ vYo-Yo3 N+O+P. A! N7 `) u" G) Z# m- E0 [
Yo-Yo3 O+P+Q% Q% A7 N% m3 z0 m
. v/ j+ N' f- J% q& j
11    Z-Step 1
( L3 U! D+ E+ o: y- g1 w1 }Unlimited StepSwrd for 5 sec3 E# }1 h6 F1 ~$ n; h5 I" w; R. a  K
StepSwrd L+M+N1 j/ E% j/ R8 P& c
StepSwrd M+N+O
0 ]& }* E" J+ f; ~# yStepSwrd N+O+P
/ R3 X9 ?% C4 j9 _( |  Q2 V+ F# q! |, S8 Y+ Y
12    Z-Step 28 U8 H# [* \8 M1 r
Unlimited StepCros for 5 sec
7 l5 }2 h6 D1 U( j- d: T- ZStepCros P+Q+R
; G9 m* G, }3 a( sStepCros Q+R+S: b' H% g% A1 N, G
StepCros R+S+T
6 S+ h/ y3 ^3 A
: L/ q7 e6 G' `3 `0 ]. C13    BubSprd1 l% H: A, N9 }' @9 h
Attks w/ spreading bubbles!5 n3 A8 Q. }9 J4 B
Bubbler  C+D+E
7 {! ]& N1 b4 O  sBub-V    D+E+F
& F6 F$ i8 G! y! qBublSide E+F+G
0 C! J- ]$ F: Z8 Q, R0 |% ^6 E& QBubbler E + Bub-V E + BublSide E( {! A( w" m( e: d) C/ d2 ?

9 c- j& n, C  G1 U1 D14    HeatSprd
* C1 j- T3 v1 v/ @4 JAttks w/ spreading fireball!
- E4 r9 I" t% f9 fHeatShot H+I+J
4 O  U' ~4 m& t' j$ oHeat-V   I+J+K
. K  b7 ^3 o$ h2 l2 oHeatSide J+K+L
; \$ \8 x# P/ W- M4 P/ VHeatShot J + Heat-V J + HeatSide J
, t8 ]; b8 m. H" a
& V( ^! ?5 W8 p* Y" X$ B15    H-Burst/ g# J7 `  E( F1 y$ {4 x
Creates a giant explosion
5 e* c& t# d2 M/ V% b8 O% G3 t6 uSpreader M+N+O
& @. u. m" F5 d- s3 L* u3 YSpreader N+O+P4 J  D5 o6 L! V  V( ^
Spreader O+P+Q7 T3 m/ W6 X* ?0 P! }! T

* f8 K, B+ u  O% N16    LifeSwrd- c/ T8 `# V' a3 Z* k9 q/ v1 r( g# [
Swings a huge 2×3 sword!. a9 P: B& ]! ~' w. V
Sword E + WideSwrd E + LongSwrd E8 |# X% ?; j* ?/ t9 W$ X% W- n
Sword L + WideSwrd L + LongSwrd L, P& }. v* A/ X/ m$ n) r$ K8 ~1 t
Sword Y + WideSwrd Y + LongSwrd Y
/ _' e( T0 x) U" `$ ]9 M; S% S! b1 D" A+ Z/ @
17    ElemSwrd" ?% s0 ], Q  G# r
Wide swrd contains 4 elemnts6 f7 o& x9 k) n- T2 ~* c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  g( n) R' g; R! iFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 W0 X7 U4 _& y& B  w

  A5 P! }' ^( i18    EvilCut
, d1 b* n4 H3 dStep up 2 & make 4 atacks7 V+ H, X) g+ j5 C/ S
StepSwrd P + HeroSwrd P + StepCros P
! \: S% f& m4 k- k( A- l1 _/ k8 `# o+ J8 C' @6 D* c) j
19    HyperRat
! b( Y  s9 t4 Q+ ^, q  w  qA giant Ratton charges!
: \: W* j- Q2 ~- X- U7 T; v( [Ratton1 A + Ratton2 A + Ratton3 A
$ V0 t% c% w: @4 c7 nRatton1 C + Ratton2 C + Ratton3 C, r* }: v/ [+ s/ W
Ratton1 F + Ratton2 F + Ratton3 F
9 I3 A; i1 U# b# \4 M- \: _% |* f5 m
20    TimeBom +
. e+ _; H. n$ U+ WSets Time Bomb in enmy area  `1 g2 a/ s0 L& b0 G; d
TimeBomb J+K+L1 N# s2 a0 G& R6 ~6 j% w
TimeBomb K+L+M
6 p* h7 N. X' f- l1 n3 \# \) nTimeBomb L+M+N- n+ V) ]( y' d/ |+ q
6 j7 b  D$ d( e( ^
21    GelRain
' O- G, e/ D  f1 c, S9 O& LGel steals squares! R' h4 G' r9 n8 ]  e& J! ?
MetaGel1 B+C+D6 f0 |! m: X+ Q
MetaGel2 E+F+G
6 e2 B& R  d% v7 D: U) L8 RMetaGel3 S+T+U
! D. X6 L, p9 T/ _' C5 A" s6 y% u6 q5 T( g: W3 K. k
22    EverCrse5 h, o: J/ a8 q8 O
Shield chases enemies
4 _1 z2 W4 M& v7 Z  v; t2 G1 ]9 u0 U5 sCrsShld1 C + CrsShld2 C + CrsShld3 C2 ~* g% e8 t  n" j  h+ N; _1 {
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 j; V" N0 `" H( P( E
3 b) S. e3 V4 s8 n2 {3 Z! z23    MomQuake
' C& ]4 d6 A/ Y/ {Awakens Mother Earth!
9 i. L0 P5 O5 O  rRockCube * + RockCube * + GodStone S
: r% S1 a% w* ?4 P6 p. c  V8 n
2 M! }, {, Q$ g  v' G24    PoisPhar1 S1 p( _: ^6 u
Pharaoh generates poison
& x4 x; j. m: p0 x& p. m; @: RPoisMask A + PoisFace A + Anubis A
( C2 P2 f+ i- K" A& N5 G) P5 _7 J/ P/ ]2 C: I; T' B2 y) V
25    BodyGrd
6 C9 H& Y* A* t6 ?- \Bodyguard takes out enemies
9 e- M+ q# b% K  l" ?% mAntiDmg M + AntiNavi M + Muramasa M
$ @' G- g  |& V8 Y' n' }3 X2 k3 J# _8 g, [
26    500Barr
* l0 J+ G, g1 d3 s$ NBarrier absorbs 500HP dmg+ s, u: P+ G$ d. p( F8 t' n8 D+ k
Barrier E + Barr100 E + Barr200 E
7 W' ~% E) E7 Z% q+ W4 oBarrier R + Barr100 R + Barr200 R# }' @9 n4 Q: P/ |2 w4 ~+ y5 W9 O
; z: C) _/ E$ r% ^# X
27    BigHeart" J5 R/ }) P9 U, g  D
Attacks, then heals HP!# y1 N  d2 b1 f
HolyPanl R + Recov300 R + Roll R2 x# \- `4 r3 o4 V
HolyPanl R + Recov300 R + RollV2 R! w% K0 S4 i( ?( z' I) J
HolyPanl R + Recov300 R + RollV3 R
* q* B0 e9 [' g' |/ s9 t
( E  f2 G9 W; }( o# ^28    GtsShoot
) \, W4 h+ ~; [% Q$ Q: bGutsMan throws MegaMan!/ b, f& S6 x' W9 H+ T3 y8 s4 i" y
Guard * + DashAtk G + GutsMan G( v8 q# n/ \+ ?, s$ V! c' t. E+ Q
Guard * + DashAtk G + GutsMan2 G4 d7 Y/ t5 ?' x2 R6 O8 k' T! H3 L
Guard * + DashAtk G + GutsMan3 G  A4 R: r* K4 x" c* ~$ l' n* s: ]
Guard * + DashAtk G + GutsMan4 G
7 m5 T1 t' h5 ]. g; C0 ^0 y: E) d6 h% \; h1 i2 W6 \0 n. ?0 E& z
29    DeuxHero+ S0 ~& R: {6 z6 S, u3 d; s# f1 C! @$ U
MegaMan & ProtoMan team up!$ f/ O  l1 S, M! B: _
CustSwrd B + VarSwrd B + ProtoMan B
4 }% b+ [  b& V# _' x8 P: g4 KCustSwrd B + VarSwrd B + ProtoMn2 B
8 L+ W* p' X$ z# j) c+ WCustSwrd B + VarSwrd B + ProtoMn3 B' D" _4 i& m5 N1 r
CustSwrd B + VarSwrd B + ProtoMn4 B
2 y9 I4 j( {% ^4 u6 Z5 @4 T8 ^# v8 g- o' \
30    2xHero% Z+ X6 r3 Q7 ~( G2 P, @& R
MegaMan & ProtoMan Dual atk
* d) y- H1 U5 P  R1 j( d3 gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% a, M& y% D; y+ L: ]0 `4 L2 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" u% q  Z8 [  y6 I2 F0 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 r! T, ~4 L- M; k" qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 V* O7 ^, c* A1 {
, ~* V" i1 \2 Y1 w- Z31    PrixPowr9 m% j( A7 C1 w0 w
3 Navis attack at once!  J3 K6 Z7 ]3 }  f0 ]0 O: C: a8 P
Team1 * + Team2 * + KingMan5 K
) e- N3 h* f5 c' ITeam1 * + Team2 * + MistMan5 M
: R* L$ i" ?7 s& g: W8 LTeam1 * + Team2 * + BowlMan5 B4 t4 l" g: l+ D  P: G" c
6 x$ B+ m$ o1 v- a: [7 m% C5 @0 a2 s
32    MstrStyl, [6 k1 }3 I# z* I. Y
MegaMan unleashes his power' g4 i" {$ R# c
Salamndr * + Fountain * + Bolt * + GaiaBlad */ P# `7 I4 N% l5 R4 n
! p' W+ ]/ \& ^* {
StdrdChip (Part 1)3 @/ y& u$ @" v' V, w# Q" e5 l
┌──┬────┬─┬──┬──┬───┬───────────────┐
. R  g3 D4 ]3 Z: k7 A' n/ T│编号│名称  │MB│攻击│属性│稀有度│说明             │  G- l- Y6 t& O" u
├──┼────┼─┼──┼──┼───┼───────────────┤
8 y& M- Q3 a! k" }3 M+ n│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' K) j7 \) c  b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! T+ m, _# j$ p- ]9 L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 }9 M3 y* l9 O5 X. v│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' g3 u" e# a/ D+ S( y0 I
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
) s8 p$ P! w6 Y  A2 C│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ I  q- G/ K) G% ^1 ~6 f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* i0 F+ {: {; Q2 L" [; Z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! {8 s# q8 W5 Z/ `% S│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
0 n$ O, j9 `3 M- c. u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ S& D) f' H% n! \* e8 V' d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 _5 w$ g2 U% J- s$ {
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 ^8 V2 B; N9 i7 v0 w) d│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 X+ ^# z" V: C3 f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  j5 l) H4 @+ k& Y3 g5 _, d$ j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 r" R6 ~* f5 g# ?+ h" V6 N+ P│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 E9 a0 N! I) w' x# Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  k/ X7 e8 K: O4 v' i; `
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; `! X! x5 g2 x1 `% Z6 o│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( ^* \7 `* W+ s│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, C7 }# m& M! n# j+ ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 ~* i4 A4 |# I# w│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 ^5 b, U: @; s. T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( O* [5 d. V0 w$ y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 L# n- S0 D1 r8 d4 V6 G; Y! J│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 n" D7 ]/ N5 O6 d  |3 I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ m- y* R5 i5 J1 r/ J* Z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, G: @* M  A4 `
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) h" x$ ~0 L6 y; A, ?% \* i│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 W# J+ F: ?( C$ t- h( \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' v8 n# J* T6 X! f% u│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: T2 i  N# D) V0 _3 O
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% P1 Z) Y6 V! I8 K
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: R4 n& v+ D% i5 w; t( k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 o5 i' p/ ~! o7 r9 I
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ s7 m6 w! x! G) ~3 ^, d6 D3 ?5 y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; Z! U" A9 `' L& |: N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! P$ t" T% W. S2 C  v- P% F
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* x. I) L  v' U, ]0 \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# U) a& O8 i! o! N4 O' W│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ U" q1 }+ M/ z; k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 N5 q: ?2 U! I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* r: {7 ~) z) B9 \- P$ g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 c' Z2 {1 p5 b$ X3 Z  G8 C0 ?$ W│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* ?% a# Q( f/ T0 I5 h! {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* j7 X) [8 h9 A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* m  u% W) g  |1 L9 J4 M/ \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ D  Y- K/ R+ R2 f
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- w" I" L% z0 V% H6 e/ D% I- h  |6 D4 P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# v, o( o; I2 q6 o. g* {1 h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 w, n  g% C- C: }
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 Y4 w& m% q6 e
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% ^8 z" C# ]8 k3 h2 o( w% R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 Y- R, }% d5 v6 x, N( H5 A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' H1 b  }  d& l* {" P5 X1 A6 `' c+ }% v
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 w: ]3 B. g( E& }$ E! m5 w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 }/ C& j$ U6 d$ I/ d│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& p) l7 A# O5 m# V. g! M8 Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# j" W  c' k/ ^. M9 H# n$ R9 x6 Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 T9 _* ^6 e$ L/ u' `1 B# ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& L- i* r3 A+ {8 x) C
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: R& z3 o3 B2 S2 g* C* _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 R2 J0 R; X- ~9 v4 J& Y+ M0 p│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& X' e# n2 d; g
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' S3 Q# Y* U& Q7 j# D
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 E! |& j6 t: m" W' V) s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 S$ P# M+ D) C( P1 R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ A0 y, a, u3 ]1 B* M
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' z. g4 s4 O) v% B& J/ Z& j# M
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 Y3 l0 f7 L. ]# w2 J1 Z
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ f+ f$ _6 E% R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# l! _5 b! z( Y4 t/ V7 m1 ], t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. F, R& J* H* K. z( M
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- P- ~6 C2 |7 W# ?; c/ y& C
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; ^7 H+ _, Q; u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& z8 I% p8 r/ f# U│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 l2 i& t0 L7 s: t9 d% |│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  E6 f& q, K: l
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; _6 s3 d6 `3 T  Y! M' u! B
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ i" |3 e% W! k' m; r5 A
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, I1 ^+ Q2 Z/ ?! J& }; ]
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: A# T0 V/ T- M0 S4 j( A5 @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" O! [' L# N0 {3 ?4 _│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ ^: l  B) M' b, Y% W5 m3 I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 t$ b- `$ O0 B3 a- r
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ j+ {" i  |2 s% K( ~
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& v0 D3 r% p8 l9 z' X
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( g6 j' k# _# O, A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 J: I* W' w. |; q& f
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& Y" }, a  U4 R0 p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 p) \& {. r3 f; P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 [$ i7 K- v; o1 R. I0 F5 u│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 l9 g& C/ F0 V, c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 d! ]8 D% a6 l  z# Z" M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- C* m) P' ]% N! v1 V/ G0 W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  m' S. |) I& n" M5 o
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 X! m6 T4 R- \4 @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' |5 J( t4 ?3 L  L1 {% n0 V; t│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │$ w" a- U- k3 i+ D, L) V, ?( |5 H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 E3 n% k* a) o: E
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) u" T, J+ _1 ?* d1 o└──┴────┴─┴──┴──┴───┴───────────────┘. f- S, N5 f# g* }2 C9 _

3 J% O# Q8 z4 kStdrdChip (Part 2)7 L" S1 q( F) Y, K- K. z5 X. v- V
┌──┬────┬─┬──┬──┬───┬───────────────┐; \1 m0 Z! m/ ?' @# y
│编号│名称  │MB│攻击│属性│稀有度│说明             │* F+ T- E  b7 W% O7 q
├──┼────┼─┼──┼──┼───┼───────────────┤
; C! O% m. I# f' q3 f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  H6 }0 ~9 L/ a) ]* k* a& E* o2 I│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! U' `% G8 I! v1 o4 T7 @: l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- I5 R- J2 g8 O8 X  E4 ]
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( J( O) e1 I' O/ D9 q5 i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! F1 b. a$ ~( B0 e" v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) A, G1 c' s  ]$ l# i6 M  k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 e8 T, s+ V9 b  X2 r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 }4 z  n1 u7 B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  [& L( ]+ r( c4 ]3 c
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  F5 j2 U6 M& G
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 `  D* l* I5 _7 j
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 r3 E0 k3 ^4 ~' [3 s" t│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 Y% ^6 A4 n$ \* j# t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 _- s% r. {  K& y$ K8 ^( T
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 j) O/ P8 c* P  M│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 ]. X6 }1 f  y8 d$ k│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) ~+ b/ m. X2 T! M3 T$ S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 Q4 E, H8 N' t8 p$ g% ^
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 p9 B1 X4 E9 N
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 Q7 u* V+ C$ v2 y! Z& K" b- c│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 h: r  G$ _3 F* @2 K4 i, m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
. _+ @2 W& g, |5 G. _/ \7 Y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ r0 ?+ p: i: [' ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: K4 ~) k! I! U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) V& }8 u1 R  D- ?) a. B
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* `8 x* B2 x( |7 B9 t│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  v3 o% _# K* Z6 Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; i8 p9 c8 V8 q; C2 ^( g# V│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, C/ H( g' X2 U
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: T/ v; {7 `2 G" ~│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; b% A" {+ X( M+ Y; O( j/ Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* Z; m/ d3 T! d8 ^0 c
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: Y# y( x- Z2 d# U: u7 P│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- i1 O+ F, Q, j" h│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ r; q5 }9 x9 n, ^│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; x% k* V: i: a│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 z! w8 Y7 ~- {: U) z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 }  `6 y1 ~# y1 J9 |) [% c# X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 T+ c; h: A2 |7 _' J
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 U( H- i0 a( C! Q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) _8 P# \1 n2 b$ e' T│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 x  I3 U3 L& Y# v+ Y# `0 M. y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, `# Q4 j$ M2 O
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- t1 J  N* _- {" e( X" H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! _9 ^4 Y+ N8 B$ W! d- K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) J; S. ~* }- m& k3 p0 z9 S2 ]
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! f) {7 Q% s7 m% C1 B1 W
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% j4 f. M; I( i! L
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 H4 _9 Y( B( X4 _1 `1 L9 @- p6 h│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& G& Y/ d5 `4 W# l- T
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- D) J( [# u3 l$ B/ R$ I│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 `1 M9 B% @, O% }7 z│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, f1 E; w4 t& K. ?% s) Y│153 │Recov200│65│  │  │**** │Recovers 200HP        │) Y; K% w( _# b2 m1 Q% f3 P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; S/ f+ W2 j" ?│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 ?0 \0 Z3 x2 Q, z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 p. A* n& d/ o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; E1 _8 u5 _7 r; z; Z+ U) ^│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' K7 d- i% p8 i! I2 G6 {/ N
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: t, b8 H2 U3 j- a& Z# D│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 ]; g- Q9 f2 [, C, g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 T; V+ v7 K9 }5 e# D) x% W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ C- S1 o3 f+ k# N; O
│163 │Invis  │11│  │  │***  │Invisible for a while     │
  n8 |5 p( W2 ~( Z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, \) Z% N/ _0 C' x3 f- e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ C" @9 T% I. y) _7 Y# ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" X- F. ]6 x7 T- P, b0 h
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ ~6 x+ _$ w" ~& K8 f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( s3 U* D! }$ F│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# e# s6 h! J. ~# H- e# V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) Q9 D: l. G7 _4 O7 C│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ q2 n  h! Z; h- T+ w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 e( d* H( q9 H- k│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( F5 T' J( e, o
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& b0 D' L0 c( I, V) p│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; b7 O5 ], B0 L& @# P( m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: D$ U/ G9 ]1 {  I* B. W( s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 k. x6 H, @! e
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ s* O6 N# f! Z1 ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( k  a. m/ k  I4 l, d
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  d  A$ g9 e# w( ]: T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 i$ C6 n" a% y; `' P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 U& A0 O4 P/ E7 S, k- y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# N/ o7 ^, C5 C
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& h( m3 w2 ^' X, j) l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ s" E! M$ G0 p/ R; t, Y# o
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 y+ d" m. V/ G8 Q2 T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; M7 }& b. b9 D! b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 Y. n: x# ^! R9 R0 h! \│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 V5 l% r9 W( |6 c9 n" f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 U9 N- e1 S  p  v0 K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 u$ A9 _/ I2 J4 @# P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% N3 C5 O- p5 W) B( u: z7 H5 P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! @3 @' n$ q9 Z8 ]' w% O5 L# |│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 l3 }( d$ L' ?- j# n" F: ]│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │; H- z& `7 k. p& i) G$ \+ K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( u8 F" \/ _9 L" p; i9 t1 D+ ~
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' {3 r  z8 b) K& c│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! [, A& C( ~0 P4 {6 M! x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' ^! G  p9 [3 u4 E' m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ \% q+ V# p$ X' r- y9 {└──┴────┴─┴──┴──┴───┴───────────────┘3 Y! \2 e! C* c" z
3 j% m0 R- R5 E' ]6 M$ X9 B3 s' k

" x5 j5 o3 O' o  h7 FMega Chip: l* z, p3 P& x# V
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 r$ P' [* d" n& B  Y/ q8 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 Y' I6 H4 E6 r  A# `5 X) q├──┼─────┼─┼──┼──┼───┼───────────────┤
6 n' {0 T$ S/ p4 _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 b; X  {1 K# }. y) W( E1 H
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* {6 x5 {! C1 X% \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 i) ?, g$ C& n0 i" ~. }│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
6 T! Q% D- z& Y' Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. K# e( |$ F& A  O3 U8 U1 z5 |│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 k/ G$ I+ p- h5 r, R/ j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 q' b) s9 C- ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) A0 X0 z3 d0 v1 F$ {8 Z9 {5 l6 ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 J3 A" n" f+ l" X5 v0 d/ K6 t) O│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 ?3 R5 e1 B$ v: ?/ U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- m0 z5 o! u8 s. B% b5 n! O3 U  M0 v
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( m. ^& ^; [4 ]! Y: i3 @* R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! r  h. l5 G7 z& H
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ f8 F4 O1 R, e+ g  ]) d4 j9 s1 J
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 m; k2 @9 z% h. a2 o│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ G/ C7 Q2 ^; z! s8 o│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  {7 j9 j8 q( v$ C3 b0 l2 D5 ~0 H
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ p+ {- V8 n9 R5 j│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 _8 d" f9 d! e' @# z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* a$ ^5 R/ n! `+ v6 K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# [4 D* V4 ~# u8 ~
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ {0 u: E+ e7 G% \6 B* H, Y+ o0 G* B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, B# G) v7 W# O, F% a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  w* ^7 i: h* {/ J
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! \2 `$ l7 \- i│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 m0 o2 i8 s1 A9 ~1 r6 J6 u2 l, ]│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 q+ I& K: }6 s% E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% H! x) R' T) T2 _) g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; V0 A1 H4 `+ n7 `  ^
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. @. W8 X! ~/ c8 W8 U$ k# T│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; J: ^% x  w; O. _│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' K  T, s. r* i% e: O4 g0 e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" a' A9 [& _0 g4 Q; L/ o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 Q) t2 m" b& Y) \! I( N, M; u6 i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 `! {" B6 T/ }* V9 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  C" L0 e+ ?4 G( D  b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, g+ T4 }( d7 J
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  G! O- `- F, h- H
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- ~4 s7 H# @# ^
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( S' f1 z, z! R8 f$ I
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ q" X" h4 w* o" ^( E/ t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
5 z2 K; R0 `* K/ D$ b. ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' j9 b; D8 i4 h5 u5 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 w+ P" e& M+ t8 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 i. z; {8 u" Z/ q+ K0 r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, y, }& V8 s) B+ `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! B' U' B- _# {* d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& N: c# Q* P. V, S1 z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' ~7 R6 I0 g$ c& z+ E& i: D
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 h4 u- T/ h% T( [) x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( }: G) ~' j7 v! z3 ]8 d/ [" i( H
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( A6 F1 E  M, K
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 c, z- u( u7 ^. J. P4 r: o
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
! T) r5 o- z' |: N, {9 x& L│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 x7 ~' y( n/ E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 H; @4 }4 L! [% Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 ~0 b5 q  I! V  r, P# o+ _( ^
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: T9 {: A& R: D( {* `
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. D, y2 J# M. N  i7 p* R& F/ X1 m│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ q+ J$ }! _0 y. K8 e8 ?2 R# M
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; g" t. c8 B1 h, n. H
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. a  x8 @( [* L' w9 h' S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# T3 S! J7 z( @/ C0 E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 P& W# `0 Z7 N* }" r│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- t) [+ w7 u" A2 w6 x' A, p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 p# ?* M+ ~' \, E# F! j│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* G" B& Z# _0 K" r8 P# W% A  _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, _3 p! ^. v+ z  ]) e3 \3 B; i- w
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" ?$ M0 j7 J! b6 M$ n6 b; ?│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 ]1 Q4 n/ G( ^9 S! {2 y( x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# S" l: m: k5 |  ^
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; r) N" z3 L" D3 r/ \  F
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. i9 k, B( D, O3 U
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% l# F4 ?( K! P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) A% ]( w, G: o
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* e4 e2 v9 ~3 }/ }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' J, i7 }# C1 H6 g$ Z2 Z0 h/ {' q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 M& c* ?6 T) M8 r
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% F* J' L8 [) _% s6 D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 J8 W& K- S0 s9 o2 X7 f3 |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 z: Y( a- E1 l% b' U6 F- d│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 Z# C- f6 b) W6 N, B& W" s5 m" |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 g! ^1 M3 G" K4 ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 @2 l0 B* x/ Z6 t/ k/ Z
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. u4 Z" `- O* x# m+ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
! e$ x7 k2 g$ o4 P/ e% Z2 V2 ]6 ~* o6 g2 Q) ~

% @6 J; R5 H% VGigaChip (蓝版)
% T/ }7 C* l0 O7 }4 K( Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
: t) H8 z' U8 J2 Y) Y$ G│编号│名称   │MB│攻击│属性│稀有度│说明             │/ G1 N; y# Q# e9 \* Q# z; @
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Q0 V# [. L$ G2 Q+ o* h2 E│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
/ W* E3 L7 c) H1 L$ V/ F│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 o' t3 h% I* ]4 @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 H5 g4 o( Z- F7 O/ `$ \2 }
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. {$ M9 n  d: `3 C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# I$ @5 _' p- D9 Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' z8 v8 a8 G- c0 l
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) _1 s- v5 y3 P' l1 H6 H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 X" X" ]1 t7 m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! j9 k& w  |- J. \+ p* n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  f5 r& x9 P2 {" b│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) X* Q9 H, e/ ]& f- ]+ E& n; E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ ?* h1 {$ f& x" f" k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 G! n" G7 O0 T3 @1 c# A8 m* M1 B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 |: i5 W. N; m+ C" ^- S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ v5 V- [8 O$ ^0 _2 @  O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 A* x4 b( i1 g5 X# {( g
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 e  d3 y/ e' s; F% `% N$ Q
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 b! l( R. m/ |1 m1 g, D! U8 L
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* `2 B. w1 u9 }! C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 c* d% c+ ]- y
└──┴─────┴─┴──┴──┴───┴───────────────┘6 p+ j/ N, _3 D# M# i6 t: A1 f0 Z, X
# c$ y0 A( w1 L$ [$ A
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 \" p* w4 J: Z3 ~+ {┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 G% S3 \+ J" [3 k1 ^. g1 i9 `│编号│名称   │MB│攻击│属性│稀有度│说明             │
  ]( S7 y; W7 l6 `( m" j├──┼─────┼─┼──┼──┼───┼───────────────┤
2 A+ ]; M# p- Z* }3 z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ Y6 X8 t$ Z1 N5 `4 N$ f; Q% L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& W. A& w/ U3 f2 t" t/ e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 h4 b: O& Y! \' R* u│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! k4 D- V4 d) _: O& n- b+ p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  ]$ K  Z2 Y0 OMegaman EXE 3 蓝+白 Standard 级别的 Chips:
6 d  G, H) ?- l& z1 a6 j1 k* ^) E2 Y8 N! z6 O/ M
0010020030040050065 _9 x2 j* H0 G/ L% ~, W
0070080090100110127 O  V; Z. y( g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* e0 J: B' q1 b- |6 T
8 [" H$ n% a- u. l3 l
019020021022023024
4 u" }3 x* _) K) Z- D; s# O025026027028029030
5 |" k( X2 N! R: H* P5 H031032033034035036% {' ]: o7 A/ c( Z9 \6 o! D
$ M+ @1 Y& v' g  x5 x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# ?4 T9 u! C4 o( u+ V% B0 F( h8 |
1 f( x7 A* L) `( T1 g  Z2 p6 b037038039040041042
0 u6 x  B# @2 ^! L0430440450460470480 E; M# x5 \0 |& }3 m9 U; @
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! v+ c  r* c" H* Q/ u3 h. y7 E0 M) t' P7 L1 |+ K: T8 R6 o$ ^
055056057058059060  I9 K2 S1 i+ M, J
061062063064065066
: W' c: _: P% r. y3 B: }' V  T067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- v# @9 D3 a, R
7 g$ u1 L; B% e& Y1 w: ~. ^% j) A3 W073074075076077078% L/ {2 N( U3 {7 [2 p3 S
0790800810820830845 t1 O; y9 ^% K/ R- |1 b9 U* K. r
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 X3 r& T0 L9 \0 M- v5 b9 u! G) P
/ b  l! W) m" G6 P; m" L' v" X091092093094095096
0 n& C9 S: |9 b097098099100101102' j2 H# D7 i5 R; i8 Y; D& w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 R& u8 j- w/ p
4 X9 n; F2 c8 ~+ L8 a
109110111112113114
8 d; {$ v! E8 P* G% X4 M115116117118119120
6 I( T  B- U2 u9 H/ E121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: s9 b; ]2 R. ~+ z. a) M

  ~5 \* d! W3 Q' ]& k2 z( p  A127128129130131132
$ y, X7 T  r. q133134135136137138- e% o& g1 ]% T; G7 p. R1 Z' ^# t' p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, |* F% n- j  r
+ U4 ?$ s; Y  ^* a# r7 |4 Z
145146147148149150
3 D. m8 q! C1 Q151152153154155156
+ R% ]" u7 P" `157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ?8 C8 }1 Z" W+ L
9 i  W! X3 k' {! P! R- H0 i5 h163164165166167168
5 e; m, n: M- P: F% Q/ w" [5 F, ~3 T6 P2 `169170171172173174, I  v: E. o8 O9 G3 [0 C4 I
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 h  @, A- j% ]9 U% B
1 N8 C+ \' i7 o( F4 B7 D
181182183184185186
( B2 |7 r- A: l, I, `1871881891901911929 Z0 ^' N3 g: D
1931941951961971981 t8 S" Z' R9 J/ b6 t2 P& v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( y- u! d  E2 N0 _* j3 d0 W* X/ [- W+ x6 }, A* z$ R- w
001002003004005006
- h- A$ F3 R5 d$ O007008009010011012
' @( @3 Q( E$ W- a4 d0 t7 C+ [013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) ^' {* v$ n8 u0 y" ^% b" W! V. ?3 F
019020021022023024; J+ p; n/ T  a* K
0250260270280290306 \: H7 l# Y( f" n0 z7 m
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. X; r5 w5 g7 I8 w. V  _: _/ \# F4 R) a2 U: U# `4 o
037038039040041042$ Q3 r2 W1 k, H" z" I4 m; t' x
043044045046047048, ]+ \2 V) q; u1 b5 z+ q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. }$ R4 k3 Z1 E/ F5 h" S+ i3 w- W) P# c( a" O
055056057058059060  l& h. \8 a9 [) M& N0 k' M
061062063064065066
; B' w/ _) |! g1 [7 R8 g067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 O$ V$ a. `& ]
1 ?7 d& \' L* Y' ~  r073074075076077078- ]4 T' s. w3 u) h; J
079080081082083084
- d. F# w6 R* {4 ^6 |085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& K4 j1 L% O( f4 h. O% H- T
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