转载请不要删除以下信息,感谢您! 5 M* B0 B8 P, I p
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■● ■ NintendoWorld 站友xliz原创( u. l# y: s1 h, B1 y$ t. O
■ ●■ http://www.NewWise.com
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; a. w+ c2 |" z, k# }, g" a 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* A' M- r8 |" y i8 S- ]大家要看日文版的P.A.或详细攻略,点击这里吧!
* e* F- I3 ^/ h====================
2 w5 X. b$ P# W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , }$ Q6 Q5 @0 o* W* S
& A( B' b, y T+ W: _以下内容格式如下:
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/ Z2 @* k" y2 T8 v编号 名称" L, E" m0 ^6 c2 H9 F0 m7 ^$ l
说明
; O1 e2 M% U0 Q* E/ D1 ?组合方法
% Q0 d9 l2 \7 A$ b% C0 Z( n2 C---------------------------------
- _$ I9 [1 `: {2 a) {5 S01 Z-Connon 1
2 h! i; k* l% |) V( N/ s/ T/ rUnlimited Cannon for 5 sec4 [- D$ @% Z1 x: C1 k! o
Cannon A+B+C
! r0 x. h5 n8 U, NCannon B+C+D
/ U, P/ A) |) n! \3 pCannon C+D+E
z; n: m' v$ \% I, {) s5 M5 r- t; w" z+ k7 [
02 Z-Connon 2
, x+ I" h1 o3 F8 |, y* t7 ZUnlimited HiCannon for 5 sec, v: ?1 Z4 Z7 Q7 z& v4 T( Z
HiCannon H+I+J" E( V" A- l4 s
HiCannon I+J+K5 a2 q* }* m' H5 x
HiCannon J+K+L1 ~% W( V( F+ C" ]$ |5 S
% t/ X5 |- _+ I+ Q4 S' h03 Z-Connon 3* m3 u. t p, K" z8 Z) n& w
Unlimited MegaCannon for 5 sec3 d7 l+ o# B5 H
M-Cannon O+P+Q2 z5 Z$ R3 z1 l
M-Cannon P+Q+R3 J7 q; N0 {5 ~; d+ J
M-Cannon Q+R+S/ |0 i/ ^+ v7 H0 I# v. u1 r
. ~ z$ d/ Z/ p w( t2 n5 \8 l
04 Z-Punch0 y! q7 D. m b& p( c6 h$ z
Unlimited GutPunch for 5 sec
! n" }7 E& G7 ~: K8 X- ]9 kGutPunch B+C+D
+ N8 X+ Z+ g* |& o4 b& [GutPunch C+D+E
1 E% D3 Y1 |/ x7 a0 ]: u4 z# } W5 Q& l: B4 tGutPunch D+E+F
1 {; f8 ^3 s9 ?1 ]) `
3 e2 W# c) J' h+ r8 c3 Q3 e3 _9 z05 Z-Strght1 H! X) q" |0 r
Unlimited GutStrgt for 5 sec
" O( @6 `* m2 a0 Z; c( d3 AGutStrgt O+P+Q5 u3 e4 t7 U; |" f6 n$ w3 d" q8 N; U
GutStrgt P+Q+R( ~- ^. B4 e. ] ]) r
GutStrgt Q+R+S6 r. Q( N8 A- ?" @% u
0 H+ e0 Z; M/ W1 D# E8 [
06 Z-Impact
( i" ~( n6 h$ A( z5 k; Y& zUnlimited GutImpct for 5 sec
W1 {1 x/ \2 C2 hGutImpact G+H+I: F/ l* r$ `+ r5 v
GutImpact H+I+J
7 ^ G, R& g) p- P) q5 VGutImpact J+K+L
, ^$ l3 i3 |, U a
0 L! }9 P- }( O$ w5 D07 Z-Varibl) m# H) I: p, o m2 Z; {" q$ o* {
Unlimited VarSword for 5 sec
1 P3 k, \$ n! E! ZVarSwrd B+C+D, ], m! X# k3 _5 C
VarSwrd C+D+E
2 y2 ^, t7 s* ]! H+ z+ zVarSwrd D+E+F
2 X! T# u$ ^" g
% z3 v+ u e$ N0 W3 p08 Z-Yoyo 18 z) U0 q/ _, |! N4 N' _
Unlimited Yo-Yo for 5 sec% J* i( y" B3 t# E0 ]# ?* _) @5 f7 {
Yo-Yo1 C+D+E2 f8 A% o `9 F8 b1 M& w8 B
Yo-Yo1 D+E+F1 \0 Q. S R( m; {, p
Yo-Yo1 E+F+G( H; R! p" h* I7 _ w0 q0 Q( o# X
1 }; t# G" T" t
09 Z-Yoyo 2
3 }. e3 a$ x7 z; s: u# H; U, f! DUnlimited Yo-Yo2 for 5 sec
# J5 D0 k8 @7 H3 IYo-Yo2 H+I+J
8 ^9 p! d* Y* oYo-Yo2 I+J+K2 O* u8 i1 k8 a4 Q8 [6 q0 G8 g
Yo-Yo2 J+K+L5 x3 ^3 C# I$ F+ g( E: W
4 L. b* s9 \; {& ~
10 Z-Yoyo 3/ T) n% J0 \7 M7 O* S
Unlimited Yo-Yo3 for 5 sec8 e5 G2 |( t$ F6 @8 } E
Yo-Yo3 M+N+O
: P( q7 U# l) k5 U, Y1 R% W4 j0 lYo-Yo3 N+O+P- i: o0 Z2 Z8 O( \! g
Yo-Yo3 O+P+Q4 p% l8 R, X/ q3 q8 |* {7 L7 m
. L* W+ Z$ m/ m7 `
11 Z-Step 1, {3 J& k2 e+ I, D* q C
Unlimited StepSwrd for 5 sec
% `5 X# m7 ^4 O3 g$ n* y0 ^1 b& KStepSwrd L+M+N
& j* `; W% B9 v4 G, YStepSwrd M+N+O. g9 a; D2 h; ^8 W b* u T; m1 z
StepSwrd N+O+P f" K9 V3 R1 U1 `' H; ?
7 K9 D" O9 n, K7 S+ F; R12 Z-Step 25 F. J! s& C! _- u0 B
Unlimited StepCros for 5 sec
: Z9 v: ~; c0 j4 b5 e5 W) yStepCros P+Q+R
: B4 U' E5 }7 Q% @StepCros Q+R+S# s. d( ]( W# T5 b: H
StepCros R+S+T! t' {- ?! I; v6 s, u
# }7 d9 l# O1 E) w! k6 _6 W5 d13 BubSprd
; L$ V9 x* j& {Attks w/ spreading bubbles!
( H. h% b H. c) WBubbler C+D+E
+ F# j1 D, |2 j8 n( k( BBub-V D+E+F
! R5 r& Q% B! BBublSide E+F+G% L- W# ]4 {! D) V! n3 j& c
Bubbler E + Bub-V E + BublSide E* ] W7 Y$ C6 K* g# @" }# _
4 y+ E0 _; Y$ v8 j5 p B, ~14 HeatSprd
" l% \7 Q/ z$ y+ YAttks w/ spreading fireball!
/ q. i: f: b3 C, g3 N" DHeatShot H+I+J2 F' \" e% C# t; u
Heat-V I+J+K
: z9 M( C. F4 l4 A9 @HeatSide J+K+L8 L, N! o& E% ]- ~3 ^8 z# V8 s& m
HeatShot J + Heat-V J + HeatSide J) p# N+ k T5 C" p; K; f/ u
: `8 F3 F6 E( G" f5 K- J- g- I
15 H-Burst8 A4 K1 {# Q, D
Creates a giant explosion9 n, U( A( \" y$ J+ X
Spreader M+N+O
% U4 g8 C d& C; ?Spreader N+O+P
8 r+ K4 t7 j2 P" M! k; A8 g @0 RSpreader O+P+Q# w' d' p W/ p* G5 X* g
0 R2 `( Z2 ` s0 R' L4 [16 LifeSwrd
- }0 r& D* L6 @( uSwings a huge 2×3 sword!
# }8 ]- s! ]6 d6 p7 H: T% NSword E + WideSwrd E + LongSwrd E! Z& o8 b* ?" z; M' \- W) j& W
Sword L + WideSwrd L + LongSwrd L
! m/ v) O! k+ X8 [9 G pSword Y + WideSwrd Y + LongSwrd Y" K) h3 o. x4 m0 q& m
+ x6 R& f7 |& T/ ~! H$ P4 X
17 ElemSwrd
8 L' q; ], i. ?6 W1 ~; {) XWide swrd contains 4 elemnts& T& J$ L) B6 c* A+ v! |2 P2 Y: r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 ~5 ^9 Y7 b4 l" d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
2 P* g6 Q% r! o# a8 sStep up 2 & make 4 atacks; [8 w0 l' E9 i5 f- @5 ?
StepSwrd P + HeroSwrd P + StepCros P! [4 t2 e3 q) u- ?3 V
5 w+ A& t2 Z7 U' k0 W2 Q19 HyperRat0 a9 ~& Z& g1 I, g3 l/ K2 p
A giant Ratton charges!
% A, ^ Z) Y, s: M* wRatton1 A + Ratton2 A + Ratton3 A
' D" [0 |$ j8 q1 ^( cRatton1 C + Ratton2 C + Ratton3 C8 w5 j0 s5 m, L; M9 x3 x( O# x5 h* |( T/ g
Ratton1 F + Ratton2 F + Ratton3 F5 p' \' S g+ t( m
8 q( d7 A& i& J, U/ M
20 TimeBom +
. }1 D+ {! p3 cSets Time Bomb in enmy area( ^/ b$ b" K7 l+ C7 c% d' l2 ~
TimeBomb J+K+L4 i2 W7 O1 d3 g( \/ l, a+ J k( h
TimeBomb K+L+M' O$ }- d8 R3 X. ?
TimeBomb L+M+N
5 ?) @8 m+ ?% v- W4 p( f
7 M. t7 G# B3 `5 o4 V, x5 h2 q21 GelRain
& z" R- A# X5 N- z7 OGel steals squares
/ B1 ?3 N3 }* y2 c7 {6 B( Z7 T/ K+ ^% jMetaGel1 B+C+D
! j3 N! q) G; E# t# o1 Q" f' k* kMetaGel2 E+F+G& [- w* E$ Z/ K+ r
MetaGel3 S+T+U
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22 EverCrse
) }! G O* d/ N% D$ A, eShield chases enemies
7 e3 K8 S0 V5 P2 t( c, |CrsShld1 C + CrsShld2 C + CrsShld3 C
: l2 e$ M# [1 G" G4 ~CrsShld1 L + CrsShld2 L + CrsShld3 L
4 t& n* e) _ i. t" I- y$ J4 k9 o; B
23 MomQuake; Q4 W6 h2 [3 F
Awakens Mother Earth!
# S" O) X) g7 h' Q# cRockCube * + RockCube * + GodStone S [7 e* V% \' q! J0 K& |0 B G( b
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24 PoisPhar
8 }) {- G3 ?' Q/ p# V: ~+ bPharaoh generates poison
& B( k, z0 H Q, v, \2 w- dPoisMask A + PoisFace A + Anubis A) X. R2 j. D ]* D2 z9 V
; g. G0 X2 l% a1 _
25 BodyGrd
) m% c2 Q8 s1 M6 p, _/ H$ B1 cBodyguard takes out enemies
2 n8 G f4 [# O0 n- _AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
) p& T' `9 d" B- D5 N, J) E/ T) @Barrier absorbs 500HP dmg
8 ~3 F) m7 a( U" h9 iBarrier E + Barr100 E + Barr200 E6 o( a ]" j& \% ^6 C ]" E- p7 d
Barrier R + Barr100 R + Barr200 R% u8 \, u0 h# k$ _
, ?4 q; J& V0 f- C
27 BigHeart; n3 C) m1 ]0 ]) E% B7 r& P5 d( w
Attacks, then heals HP!3 k( b1 K7 L2 i$ t
HolyPanl R + Recov300 R + Roll R2 Q! P5 E. Q7 l/ j" w4 @
HolyPanl R + Recov300 R + RollV2 R
" }5 }" d0 e( M c0 y9 ~8 GHolyPanl R + Recov300 R + RollV3 R, f0 U8 P: q+ ?) J( @- X1 ?
( b2 A4 ]8 e: L; d( x8 l1 c$ ]28 GtsShoot0 u# @8 W& y5 r C7 w- c& i
GutsMan throws MegaMan!
0 e/ n( F* @8 w7 s; C4 oGuard * + DashAtk G + GutsMan G
- x- I! j8 K" [% M% c4 nGuard * + DashAtk G + GutsMan2 G
# T' ~" M# ~# }Guard * + DashAtk G + GutsMan3 G
; |# v1 f/ H* ]6 y8 v# t% O9 HGuard * + DashAtk G + GutsMan4 G
6 f6 h2 P+ u$ j0 q4 `! K. I7 _
, g2 @/ _0 R0 ]. \% E29 DeuxHero
) V8 p; ?, l% }6 |+ ?MegaMan & ProtoMan team up!0 z' O+ q0 K: [- G" Y
CustSwrd B + VarSwrd B + ProtoMan B
2 N8 O( u; P; u0 d- M/ LCustSwrd B + VarSwrd B + ProtoMn2 B; ?$ W% ~5 z2 l1 _9 N0 D B
CustSwrd B + VarSwrd B + ProtoMn3 B
' B" z! t* y6 M5 X1 o) ]1 t4 rCustSwrd B + VarSwrd B + ProtoMn4 B4 n. T2 F$ w# L# {4 [
) w7 A5 _8 [& h2 t
30 2xHero
F, Q, H9 X5 Z4 Q5 a% x. CMegaMan & ProtoMan Dual atk+ Y; q, Q1 z- T+ W0 ~( K7 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ @3 T! q7 P& o& b) b% dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* F" C% X5 }0 w1 {9 ^9 b3 A' _2 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. Z* J$ L4 Q F8 N3 |, S% P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* [2 O W( u# g! ?, K
% K* H: v) A0 L3 y9 t7 j31 PrixPowr
/ T1 j0 a% D! E" x- I1 ^3 Navis attack at once!
: j) X$ f4 w4 ~( STeam1 * + Team2 * + KingMan5 K
9 |3 J& Y8 e' I- b9 a" }9 f5 j0 R# cTeam1 * + Team2 * + MistMan5 M% y/ q/ t( X( F9 a, P9 U
Team1 * + Team2 * + BowlMan5 B( L% K9 a0 ]' F
/ q; O+ Y. G( |) S- u3 q. `32 MstrStyl" p- E2 Y, \* _. y6 }% _5 \9 p
MegaMan unleashes his power2 ]0 {% ]$ d6 G+ H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
# f% {# y4 b8 ^9 o/ p┌──┬────┬─┬──┬──┬───┬───────────────┐+ n8 b) D8 v0 F% e! e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& ?" B+ [& }" q u7 F' U* e├──┼────┼─┼──┼──┼───┼───────────────┤
3 Y8 q9 [+ W8 k6 R+ D2 C│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& t) d. G! A7 z2 n6 ^4 `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& I- |/ _ b4 l+ w# E4 [4 @" g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) _$ w t5 s; ]! _" ^: X1 A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, |7 S/ n1 N! K: }& G+ ]. e6 c
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 D. Z4 G @% T7 ~8 G# K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. {- m6 S+ R, }. A3 z8 E│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ p5 N2 ?7 N8 Q" w' T8 U+ e& A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 k; v0 p& k8 m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 T7 Y) @# V3 D3 Y/ e, I3 `/ X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ J* W# w7 `1 X│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% Z& P' x1 f" p8 C3 i) ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" t$ X3 A, I9 ?2 z* `: F' w
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 h% c' x5 ~) V
│14 │Spreader│16│30 │ │** │Creates a large explosion │. L% t' P, v% q' P; a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! A1 A6 a1 ?9 p/ f! ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 _! M" I0 s6 d" i2 i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 |# X( G' ~1 M; z. ?1 |8 u
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# ~( z6 O+ Q' w* |; d
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 A1 i/ s/ r; J( R, c1 l* s
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ {& r+ A* w' [& E7 }- u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 F" \; g8 {: C3 t8 }3 s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 }) {% p5 b* k3 j% `# A* Y8 O7 q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( A. ]8 ?* p3 B$ k* E1 ~
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 l6 p& u* ?/ S8 S$ F
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; [& I# H/ w+ p1 S
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 q4 w8 [$ {9 V) w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ b7 s# L/ S* y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' o# U0 b+ p/ K1 x4 K5 L1 l* ?7 z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 A4 H% e; I. T2 h4 I0 w4 w- |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │2 v7 ?' W0 c) N6 X1 N8 b
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- h/ G$ Z2 z# u* C) y; Y! p
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) h/ o# Q6 R# n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! {1 a: z+ o, ]3 U8 U& Z5 ~; B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; x: a$ i Z1 Q+ W. f- B# `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 n" o4 `$ U5 k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% f# M- V. z$ _4 J. m8 `, n m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 V( z3 q# k/ ?: }! D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" Z/ W) p: N' Q3 M# I/ ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ T* ?6 q# X: a1 L* Z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, @' Y/ i3 B) Z z$ U
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' H" T( P+ G1 W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
G1 ~1 c$ M: _& ?1 T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. X. M5 V+ e/ Q. n% J$ c5 z
│44 │ShockWav│10│60 │ │* │Shock through enemies │& l: y% b5 |( Z0 O; J- K2 N
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# Q! E1 @1 N9 s6 P+ g8 |│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 g2 ^& A) v* K1 M) `* Z, o
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: ~1 Q0 f" l' V+ L: D! P: m
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 Q) J/ X* U k+ D7 r* U
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: f7 G$ i9 }# {- N7 u( p) A7 ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 X7 M0 ~; Z& l* }; S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 C3 V3 T% |; s( s! x1 e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ e/ m, b" {( w' ~! ^2 n1 v) F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- {! F- p- C0 o8 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 g& I* q0 q9 z1 l6 z( O8 {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- Z8 [! B# l5 s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, r* v. |1 N7 I: @5 V/ X) ^0 {5 K+ K
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' K$ u* O0 o1 y! i. ~│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 ]3 [$ ~3 m1 G( p# F r/ I2 b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' L+ w2 L* l6 e3 W Z7 D, }7 A5 n│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. D5 |$ j; U) u; h! |- J/ v% k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 p5 Q) s0 ]' n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! C+ q0 o1 b6 C2 ~/ A5 N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( B% I$ Z3 |, _; G, g8 ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& n% D( {* v& O: P ~" d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! D8 [" S6 |* N/ F7 {: L3 L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 d, Y+ X. |; F/ q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ V9 @2 {" f( O5 ^
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 M9 \$ w6 D6 c& n3 m* n" I% J7 p│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ U: j# F4 Q8 ?8 ~% K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
`2 Z4 Y9 |: z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 A# D% D% v4 t
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) T; W, a! a/ f4 ?! l│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 D$ L- W0 G' I( N& x# h* o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: a$ n# {, B9 L6 e) c6 \+ r. X1 x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& W% g0 w( l- ]) i$ K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, M5 ^) M" D1 [+ X/ B1 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 L0 @, H0 L( B% l" Q0 L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# w3 T3 e3 Q# T# j8 _" ]6 d│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ m$ V- q1 _% A% u. [& I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; S9 F1 S; E3 H/ n" E0 s& j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! I t$ z; u y6 @
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 ?2 H+ N1 }2 e; }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: { H& ?$ B' e) A: a k5 N% H4 ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 O# f, x; X/ G6 v1 U) p
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" Y. l+ t5 a2 i; f( U0 ?3 F# g0 B- i2 ^
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- B2 K, |2 ~3 K" u9 ?6 v+ I: s│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 d( E$ f* `* q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 {1 Z3 ^4 y! M3 R: L; F$ f9 J. h* y' f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 c- ]/ D) c. |/ H+ \& ]& x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 D2 v' F+ z" S6 E
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 F! w" i. y( ?& ^% ^
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) U h) |+ ^5 b& f7 ]' o3 k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 u- ^5 U$ ?8 p) b! b+ q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ H/ h5 N5 K& |7 s, i: {+ o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! l1 m# a% C2 n: ~1 `, D8 l' U4 y5 H% f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 H2 ^3 Z! R( y+ W: m' l6 e3 b
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" e8 p! g7 y) t& B2 ]3 d# ^
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' u2 d4 F8 n2 T. _1 g: C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ t' ~& q' m: m4 j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: Y' j$ i$ g! X2 z) X└──┴────┴─┴──┴──┴───┴───────────────┘3 W, ^( i5 M8 F" u3 P9 w; R& w& g, S
' j. V: h: n Z# t( q
StdrdChip (Part 2)% G9 h% @- ~4 E: J9 [% N' h& k0 g
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 {4 k H+ [0 W' ]2 s. @3 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
r" ]( t+ t: i├──┼────┼─┼──┼──┼───┼───────────────┤3 g) q, J2 a* V$ k4 }- y9 Q" K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' @7 Q4 Y! P% a9 [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 l6 r: Q: R" O7 D: V
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 O$ Q" B# `2 F% j$ a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! E9 z2 c+ P1 w7 J" m' H( g4 J# h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 `3 @, ~$ v3 l& W3 Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& K4 g/ X c: }( `- J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 _1 Q* s6 o+ z4 f( j8 t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 V' ^& z5 o k1 A6 r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: A4 W* t2 g4 I
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 w' n2 k0 `: O9 U. c, C
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* B' g9 E# X) r2 _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) S: [7 i, ^0 x7 @0 [: j3 b6 @+ k│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' O0 g; P& w4 ~% l1 Y7 n│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 e7 I- T; h2 z) d: ]│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, l- s4 f2 j+ i- ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& @( x" ~4 r! ~, _% r- l9 P/ u│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 G) ^5 }: c8 t/ i7 C% j2 w2 j0 S3 k$ U
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: R. j$ L5 Y! M│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- Z. H, X& X: a* @5 I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. n" V6 J" h1 u( e; z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 ^2 @4 c; W0 N6 P' d* |- N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 Q: \$ V+ Y4 U$ Q: Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 `) ~4 o, H: @9 [) |
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ l0 ~" W* h4 O T- b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
; P& d9 {! o( R" K; Q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ F/ k1 | G" A1 h5 k5 u3 i
│126 │Rook │30│ │ │*** │Protects you from attacks │: \3 m! w5 f( { {! ]! q& X$ E* P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 o& I9 f9 w" R0 }" _1 F ]) T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 I* _: L" |' x4 A) \. s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
; `9 m. I+ i- z5 ?7 M0 D- E│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ i5 S1 q" ]: H; r7 U0 {2 Q8 ?: `│131 │Lance │46│130 │Wood│*** │Lances through back line │4 t: I8 C% ], [* q5 @
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& u, F6 l/ x2 [# k1 _│133 │Guard │5 │ │ │* │Repels enemy's attack │; ]: A" r5 F* y9 e& P
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- j7 w* X( d0 y2 S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) @7 U1 B" Q3 D0 o5 P" J3 ~$ O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- b R& Y. Z6 U5 t2 @
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ M1 f- {+ o3 p% R6 o
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( [4 H3 ]8 a; t
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& n5 u* c$ b! s& m3 V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ I7 R) t% _- ?│141 │Prism │60│ │ │*** │Prism fires randomly │
) A8 a2 E! Q9 Q) v' J2 Y│142 │Wind │14│ │ │* │Windbox blows at enmy area │# N$ r. G" W5 s( j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
5 S7 d# L; [- Z, S, A│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 I# L9 m2 S+ x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 Z( K2 b/ k/ T2 k, p) O
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( `7 U2 n# G; X│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! W- k. k3 Q& K4 O N- C│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- ^& `7 r5 r+ Q: |$ r- i│149 │Recov50 │14│ │ │** │Recovers 50HP │' R8 @5 q. W: T7 n5 ^/ I5 B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 v+ ~8 f1 z# w3 u│151 │Recov120│35│ │ │*** │Recovers 120HP │
! f5 q/ k$ x, @! Z8 n2 r Q│152 │Recov150│50│ │ │*** │Recovers 150HP │
- x, i9 Y9 s( `2 e$ V+ @/ \│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ s) Z6 l- ^$ T2 `- Y+ f6 H│154 │Recov300│80│ │ │**** │Recovers 300HP │. b9 ` J7 w$ C* o: W7 @4 u
│155 │Repair │8 │ │ │* │Fix your area's panels │3 c0 z1 A) ] ^+ O1 H2 t1 y! t% q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ [& j6 S! t2 P! L8 f0 Z2 `% c ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 R4 z' o0 g% N N# N2 T│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 L4 {% C) Z; [% B9 Y: b
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& ? P: A' }6 `7 L2 }. _# g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( g! G0 }4 h; R: A+ F! h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 E7 b. a; i5 p2 x9 n$ Q$ R1 D: _" U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" f. r; W5 r" N│163 │Invis │11│ │ │*** │Invisible for a while │
$ ~, T# F" |" Y│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 i5 \& S7 v" F s/ \4 P: c8 C3 Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 O: Q/ _) q( w, K- M, V$ Q7 R7 V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' ]) A9 T, [% C, [- c% E2 c7 E& f* O6 N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 V, m& l8 d0 `# I* X0 R$ h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& X ?3 N2 I7 T7 S+ E: h! [│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& [/ a6 y c' ~/ S# b│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( h' F' D% J' H8 n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( h2 K% w0 z& l$ J1 g3 e0 Q│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 J/ A" j% I& J7 `9 _│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 P- t+ o) D9 g- e1 S+ v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- {" s+ `* }6 @5 \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 e% R/ |0 t/ d% l( W8 C4 k: f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" ?) S5 M7 d) W& D
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 O! L1 l5 p5 k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' s4 y7 N ^; i' g: N& H! w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 |# l& G2 K _0 S0 H- w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 z- e! b( i$ i4 [, h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# d4 Q% ?6 w, l. k0 q& z, o6 z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. p6 O- O! q" C% w6 j
│183 │Hole │55│ │ │**** │Open hole to dark world │6 ^& Z4 F Y6 K4 S$ c7 Z' n8 {
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* @. C* I4 l- Z& U2 _│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: ~+ }3 o" \) G. ~: S! m
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( E- i, A" ^8 u+ G' X$ z! @│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 I' b$ d! |6 n2 u$ Y; ^
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" N. v+ T+ I+ a- ?* o- U8 J+ [│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# U* ^9 P- s" t5 |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 ]# E1 H9 S+ C" P$ K5 P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& | A- N$ @. I4 s. l! P1 D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( P. A$ E$ H3 k* {" M$ B/ A│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ F( d/ x- |" Q$ P$ U│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ p8 t% z/ d. H* C
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& f& v5 M4 C# y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 B. T8 P p: g1 K) I: |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) g u1 t2 T, k; v Z+ }9 B3 D│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) t, B8 F; {% w/ q8 Y7 y' {: g' L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 M1 I, X* J i9 Z. K" t& t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 {$ u) X) B$ r* s$ V3 K
└──┴────┴─┴──┴──┴───┴───────────────┘: x) t# y; t4 G- a
# r' S5 ~$ e6 P1 A/ k2 z; |; r/ x* k& d4 o2 E9 i$ @9 t, A
Mega Chip
+ o; L9 j3 E* ~9 e# {┌──┬─────┬─┬──┬──┬───┬───────────────┐5 T# U/ U. F$ }0 e, b
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ K$ o& U& U: R- K: s- |* H9 {, `
├──┼─────┼─┼──┼──┼───┼───────────────┤
& p3 j* Y! {2 m0 Z6 U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; i0 i$ g+ C u F& `! ~% ]3 Z0 U: U) }9 w
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- w! J' `# n/ u% B, m+ T3 B* E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# K( {( g) P) A, l, a" ~, ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 r5 }! M! p* E' ~! h1 r: }│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 D3 W& B3 I8 j$ X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 r* V) r% x# U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 `! l, G' Q! S q% {│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 d# l6 S O! [; O0 `& r│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 o2 R' S: A8 O% w3 v/ Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 m7 C) X; I, Y* r; }( Y, o5 r8 V6 x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% ?4 I& d, s! s6 o! f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. p6 m; D& A' o* Y7 M$ S
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 u) o5 M' S, S+ t7 i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 _1 |9 s$ `& Y2 x/ m! B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ w# @5 o ^+ P│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* t: |7 C( ` _$ {│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; H6 I* S# _4 i4 s! o" M- b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ Z# U2 q+ |4 ^' u9 J/ j: V( N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& t! ]7 B% l/ j5 W' Z/ i9 F
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 W: Y$ H$ D' l& b4 A7 V1 _4 u4 Z5 _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 n5 }9 r/ H! t* m& S* G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" ?3 ?5 z' Y7 r% ~│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 d! ~! T$ h G' O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 C* f* }2 t+ A0 S( S1 Q+ `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ ?' j* E* k1 J9 }1 P d8 b7 c8 k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 i! V1 `. E2 k" `4 ^4 r) ~4 i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& ]& s, i+ N8 ?) X" b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% I, a% C( W4 u* p
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
E* p7 @+ W( ~" f- x- t q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 p- N$ a% |$ ?. R, g w; e6 ]
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 r( W$ \: A' L9 Y( J
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" z5 |! } a( u3 `" V) }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. N$ m8 a' h% ]/ J" h6 U
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 G4 S. A" B6 U9 z- K9 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 Y% b' p! G ~) u- }: p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 R! g9 n; T" }+ N+ R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' O$ | u! q1 Z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 x% t( d8 U* x; B" M8 u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, \ S& s$ Q4 x. Q6 T& H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- \0 r$ S' N4 b% h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 K# R: M& g8 ^+ H: r6 {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, [& ~1 i& o0 e1 _( C3 t6 h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 c, O n7 t2 V6 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; T4 w4 u9 U8 m- A4 j% {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( Z- T$ F: z. W
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, c R* v0 Z4 J/ f& X8 ^
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 Y4 X0 D0 t* ~% ?/ j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. G" g4 d0 V9 o4 R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) b% w" m R8 r2 h- B9 z) u$ N- O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* i, _& r" r! }7 d6 p) x$ S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ v$ k' k8 R8 c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* f \9 k: G6 T' c5 ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 ?' w b8 C9 O, G4 {: b6 U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ r! u- { s9 p0 |4 E% J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 U, D0 b+ @/ r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" O9 h U- f. U% l% {, T& y1 X8 N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) g* e- s9 l+ H t3 _: g: z, D
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) N" \, u6 w7 a) T; K8 s
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* G" c" ]8 W$ I0 f│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ d; S$ I$ T& u$ Y. d3 p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" U+ D a0 n3 j& S& p, ?│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 L% U2 Q! U- ^$ l0 \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 n- c, m0 b! {2 ~, Y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 N3 `+ z% d. J2 i# }( G) f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& s7 Z6 C: y1 c1 T* W: y1 u0 a│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! J. X& n$ F; z# h$ D: o
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ z3 [' j0 [, ?& R- O3 ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 x( m5 H2 d2 D- Q& |4 j3 ~" c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: G! L: k! ]/ w f# L8 O. Z│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 w6 l' y! r5 L' M( d
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
) r% e4 B1 s: T F. J│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 _% A3 O9 p7 o: o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' u; w6 A) T+ P4 g& J8 V4 n/ u
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; B4 P( a% U% Y6 x" C5 @$ {
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 F0 |: r. C5 X) `. z C8 I0 I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 M" S. m# T8 |9 v+ O6 i g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 ]8 V, d7 V! K9 l; C# B. g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; c% ]! D3 \# k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 Y9 u, w# X, E; X# Q+ B│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: @( ~( S1 b' m- a│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ b0 Z f/ G$ E* c) t' k' \0 b
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 J3 P$ i( |1 G5 u│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 q1 i2 V) N g1 d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* n) ]7 W+ O& O5 J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# I) P6 p7 S8 P: v: O, b& A6 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘; W) Z" J' ? |
! h+ ^7 ]& V! T9 k/ S/ s
* f8 P3 t" r9 R- j. f
GigaChip (蓝版)
# a8 a& V+ G/ S% Z8 @1 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 f, {$ m+ u. b9 A: N, p% L│编号│名称 │MB│攻击│属性│稀有度│说明 │ ]; z ?6 A6 W/ P2 `: Y* u
├──┼─────┼─┼──┼──┼───┼───────────────┤7 R# W v. p1 r8 {8 v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, ~& j- {, D$ E; Q: ?8 c) B3 Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 x" l7 g- T1 K- ?- H N
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ h4 F& M. |5 E# n# r! `1 K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 }$ R, l- Z& U
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% T$ r; q5 X, f' H' _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 ^- j' I4 N v( o/ _( x* r+ y8 f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 y/ S. m4 K# k! }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 V# G J! Y; B- I* v& ~5 z' z+ Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. d9 p) _7 t. H* E- e- T4 t0 ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& G9 ~" h) U. |5 ?9 r
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ Q/ x' V. V7 l N. c5 i8 x& k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' V3 T6 ^8 U/ C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 U& ]$ w' r! s2 p6 u│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% F- ~9 m& G' L! S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, ]7 q& F& M3 g) q# Q9 t│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* k0 ]3 m, [ @/ T' B1 z3 Q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; a/ V. X0 V8 c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 Q4 `! e3 d% W0 K│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 h# G) W9 w) l, B& G/ ?9 k/ r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' F7 E, T. C0 I# R7 ?$ d
└──┴─────┴─┴──┴──┴───┴───────────────┘
. p) L f) U( r" {& z0 a
9 H* C5 T" b+ mGigaChip (白版)(只列出与蓝版不一样的Chips)7 A2 f8 o8 {1 `; a. Z, Y/ N- T4 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 I7 f* T [7 z0 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; a% K5 E. L- J0 W% C├──┼─────┼─┼──┼──┼───┼───────────────┤
" X: m/ Z% j2 p2 T+ \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% J" z! f' P f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ i1 O8 Q3 @. h! i1 k% _* C│4 │Balance │60│ │ │***** │Both Hp reduced by half │! v$ L6 h1 {$ B u7 Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( n) |( Y3 q$ ?+ S4 s' [; |- u
└──┴─────┴─┴──┴──┴───┴───────────────┘ |