转载请不要删除以下信息,感谢您! - B* Y3 i) b5 ?: O7 d
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 E$ V( e( b I& E■● ■ NintendoWorld 站友xliz原创 |2 L$ v/ ?/ g9 m8 r4 U
■ ●■ http://www.NewWise.com
; T n9 [1 `4 i m" i" t■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% ~/ `" h2 q8 A0 b1 M$ u `! v
6 e/ X, J, r% @& y5 U5 Y8 E" d `7 ^5 _+ @9 C
洛克人 EXE 3 Blue 卡片组合- j! L$ Y5 W n, q& \# u) Z
6 d# Z) U, T: h+ O% I4 z
- V! I9 p4 h& u& [ c
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 H. T3 `" N7 g
大家要看日文版的P.A.或详细攻略,点击这里吧!
! r9 V2 J) a* B" o; N====================' i/ N U0 W1 o
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ o' B6 `8 B X4 i" o% r- p, }8 j8 `1 G' Y
以下内容格式如下:' e& O' F- N+ _% ?* [: I
4 T' l! f; x- d8 `! v/ Y编号 名称' k9 E% |5 _' V
说明
, F2 y3 B+ [" o2 a4 F组合方法4 T) C+ Y1 ]4 L$ T' L
---------------------------------& b. E+ c, b& O2 }3 ~
01 Z-Connon 13 R& p7 P( k5 ?6 g# ?8 g. ^
Unlimited Cannon for 5 sec
) h* t, ]( V- `' D: L$ H- [" }" ACannon A+B+C
) g) a, Z7 X- M2 m4 [5 h1 O! TCannon B+C+D
" j( c% ?: s' l- y- JCannon C+D+E0 e7 w$ M* c) T2 ^ H
4 j+ ^( [1 j' l
02 Z-Connon 25 f2 m5 y0 P9 [, q( `
Unlimited HiCannon for 5 sec0 c: r( o) C O" N, |
HiCannon H+I+J
6 `6 l. j' c* }0 \ j" y0 y* HHiCannon I+J+K
$ r3 {0 S% q1 b: xHiCannon J+K+L0 q: D/ o8 X9 e8 U8 H3 T
5 e/ R* E2 p! ]" w+ R
03 Z-Connon 3' F/ p' o3 v: |4 o
Unlimited MegaCannon for 5 sec
: ?6 a! T k3 K" IM-Cannon O+P+Q x$ V+ x4 j/ q; V8 ?
M-Cannon P+Q+R) J+ W# J9 r; t! Y
M-Cannon Q+R+S
& c$ ^% o2 V+ S B, B0 ^
/ s: w: K; V& Q y7 b04 Z-Punch6 ]2 n3 z. G- b) C v; q# _
Unlimited GutPunch for 5 sec; i0 B$ S: {1 R) f
GutPunch B+C+D
: S. L0 k, \( z6 w D" iGutPunch C+D+E5 Y. q% w; r6 S( c2 w$ R! s0 k
GutPunch D+E+F
( ?# ?% l" R( f. ?
W8 E4 x7 ? z) w6 `; {. L, Q05 Z-Strght
8 f- D6 C3 u; H6 d2 OUnlimited GutStrgt for 5 sec% o0 l7 e! D1 M' z. M+ S8 d
GutStrgt O+P+Q
4 K9 Z* d' a5 g$ m" jGutStrgt P+Q+R
! u5 l! H! A3 g# Y# P9 |4 `GutStrgt Q+R+S
5 w( N t$ ?9 A$ z; ~2 |& ^1 ^1 Y: K6 Y4 ? v( g1 q
06 Z-Impact7 B5 h9 t; F. P4 O' X1 a- ^# w5 J
Unlimited GutImpct for 5 sec3 Z. J* k3 `8 J9 N' T+ t7 l9 F: _ Z
GutImpact G+H+I% Y$ T- {3 S+ E7 U3 F D
GutImpact H+I+J' ^; R# r$ R2 P& f' y L
GutImpact J+K+L9 |% d2 T; ?# d; [
% r$ ]5 _! o, F# O5 b07 Z-Varibl
# S a2 o1 Q; N. q' }4 W# @Unlimited VarSword for 5 sec
! V, e1 j. [) h7 wVarSwrd B+C+D
# j! T) p" X. z" W1 BVarSwrd C+D+E
# D/ O* x3 J' Y- AVarSwrd D+E+F& P# h4 [# X+ l# W& W1 P
. V) E) x7 O" _6 l2 a
08 Z-Yoyo 1
8 {( @, ]( o: ^5 Y9 XUnlimited Yo-Yo for 5 sec
% Q c6 k' f: sYo-Yo1 C+D+E
5 R# B& @. Q! [; Z8 EYo-Yo1 D+E+F
+ K7 H' ]$ z$ r2 HYo-Yo1 E+F+G' o* R& v s/ B5 Z
+ u- x& Q# |- L, p09 Z-Yoyo 2
, f( [0 g# y3 A8 b- w5 t0 ]Unlimited Yo-Yo2 for 5 sec# L/ M6 |7 t+ v. Y7 T$ @
Yo-Yo2 H+I+J, T2 g% z h6 |& H
Yo-Yo2 I+J+K1 x' P$ R/ ^ f
Yo-Yo2 J+K+L
7 ]6 V' B5 G E" n
& ~) G/ s* V, I" {( _" a10 Z-Yoyo 3: y7 j( Y+ x/ ^& F$ k8 A
Unlimited Yo-Yo3 for 5 sec$ H) s; Z8 n9 A: b/ p4 e
Yo-Yo3 M+N+O
+ K5 p5 N, x: C2 [7 s) UYo-Yo3 N+O+P- L9 `1 Z# p" ]
Yo-Yo3 O+P+Q
/ L7 ?+ \- T. J7 p& `; k E6 |/ J
11 Z-Step 12 O- e/ t8 o6 q
Unlimited StepSwrd for 5 sec
" ]% V8 @7 g/ B; UStepSwrd L+M+N
5 H2 m, E C6 B/ V) CStepSwrd M+N+O
: M: y- m# r h% W4 k4 A9 Y! e2 tStepSwrd N+O+P: Y% g- K8 q7 P6 n
% P5 S- p8 }* i% e
12 Z-Step 2. l P( \; w& j/ S R' {8 B/ ?
Unlimited StepCros for 5 sec
( j/ w8 \% F8 B6 N) D, MStepCros P+Q+R
" N" \2 Y% ^4 W* y DStepCros Q+R+S
, A3 J+ [' s( W' o' b5 SStepCros R+S+T
* L& q) w0 v% h- b/ `8 z1 v1 s* d {9 G9 n! |: L4 m
13 BubSprd* P2 f/ |3 `: c$ W6 G1 ]# f
Attks w/ spreading bubbles!
( A% ]) K* o( u7 b: z2 m4 ]4 M* xBubbler C+D+E
h& ]- M. @' S: V% M# H& y& iBub-V D+E+F, {( e4 T/ n: x4 C9 I0 n+ f
BublSide E+F+G
$ l' y6 m ^) y S; s( X7 ~0 s* JBubbler E + Bub-V E + BublSide E
8 U' n% a% H5 Q8 _
3 r& Z N& ~0 ~. v/ D14 HeatSprd2 e* G3 H, s" y3 H- z" q
Attks w/ spreading fireball!
1 t* Q" b$ E9 a0 C. J/ Z D8 BHeatShot H+I+J
' p% u" t8 _0 T. d$ v) OHeat-V I+J+K
5 p1 W+ i) a. Z1 o+ S# s* o* OHeatSide J+K+L1 J0 ?3 }( m, `1 \- `# L }% V
HeatShot J + Heat-V J + HeatSide J2 I D4 t9 H/ P2 E( N
. Q- |' @; H2 m5 z, R7 }7 h3 A15 H-Burst5 j+ w8 F7 h. X0 r$ \1 i
Creates a giant explosion
$ w% G; f/ W; P( p" JSpreader M+N+O
# w T# k7 f/ Z" \( zSpreader N+O+P3 ]7 Y K+ n. c& `) P
Spreader O+P+Q. ]% o' I* J. T& J* @8 x
' j! Q. g9 ^6 g16 LifeSwrd
$ x' P' g& a# `: ^$ O& tSwings a huge 2×3 sword!
& F4 z9 B R1 z9 w* {/ wSword E + WideSwrd E + LongSwrd E
# Z3 I# ~9 d4 j7 P. ZSword L + WideSwrd L + LongSwrd L/ e) O9 Z2 ^1 J. x
Sword Y + WideSwrd Y + LongSwrd Y
- c- l* ?" Y! z
6 x f' y) ~0 V17 ElemSwrd
+ v$ q/ ~6 X( }/ u/ n2 N8 F+ vWide swrd contains 4 elemnts' i3 h7 R" v/ \* a& r1 S0 |$ {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 o1 y* o7 G# Z' i f$ aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 `6 W6 [' u. c% P1 Z4 s, K6 m* }( A, C) k, u+ \
18 EvilCut. {5 ^& c" V8 D3 R- Y; c" {$ _3 A
Step up 2 & make 4 atacks
) t4 [+ f5 t2 u2 ^( x- {% UStepSwrd P + HeroSwrd P + StepCros P; p, a- \: _- u* h7 Q5 e" }& c- s
* f* A2 _' I6 |
19 HyperRat7 c) Q: c. e% a$ f. n
A giant Ratton charges!% V9 s$ b. h8 ~6 X/ T5 s$ ]
Ratton1 A + Ratton2 A + Ratton3 A
5 L: R! C( v/ \# ?Ratton1 C + Ratton2 C + Ratton3 C
1 E6 x* N4 P& m( V7 g6 |% jRatton1 F + Ratton2 F + Ratton3 F
5 y3 F4 m# l% e( p# d% O g- f2 l9 ~+ e5 M. k
20 TimeBom +; q" @0 d$ `! F
Sets Time Bomb in enmy area1 y O* k! X7 L7 W" w
TimeBomb J+K+L4 w+ B- ^" K- R) ~. W+ k
TimeBomb K+L+M, M/ n1 `4 x* Z- C1 d l/ ~
TimeBomb L+M+N s9 Z% N9 R% R/ o: N- a
- [( d; S# M: K, }/ n* @21 GelRain2 T; `3 p# Q6 c" ]3 H1 L: ]3 }
Gel steals squares4 B1 X: ^& s [3 V$ d! c
MetaGel1 B+C+D G6 t8 O5 n8 L4 L: n( U, v& h
MetaGel2 E+F+G/ b Q2 j$ n& q$ ^( y% N
MetaGel3 S+T+U
* v; e, ~ n$ P4 z: I& M( G% P# V9 I$ @7 R
22 EverCrse
1 s4 `/ S! x; u! _) F. l8 `Shield chases enemies) b$ w! |1 _) ^) H
CrsShld1 C + CrsShld2 C + CrsShld3 C
. i6 Q0 X( \$ j* L7 h" pCrsShld1 L + CrsShld2 L + CrsShld3 L- C# d% {& b1 Z8 Z, ?! l
: t# O8 A+ h3 p5 w) M( J5 f7 l4 ?23 MomQuake! W1 M' M, r- t$ M; F8 i+ `: [
Awakens Mother Earth!
) |6 ]4 n9 g& |4 z6 pRockCube * + RockCube * + GodStone S( l+ F4 p. w M: Q
4 U3 y+ s7 @9 G9 C
24 PoisPhar6 p8 i1 K0 v1 m. s
Pharaoh generates poison
; o; R! T3 T m5 [ Q* g% w* X4 yPoisMask A + PoisFace A + Anubis A3 ~0 S- Q5 S. E- i+ J. H
% C* l- J1 u/ O/ v2 ^25 BodyGrd, _' N. X' f S# f2 K6 d
Bodyguard takes out enemies$ Q5 A6 z# c' w
AntiDmg M + AntiNavi M + Muramasa M
* c1 N3 K4 G! S9 Q+ Z8 L e2 R% z1 s9 w& Y/ i
26 500Barr9 D! c0 b% h; W) {. U/ K
Barrier absorbs 500HP dmg. |/ o- F% e3 a. h3 y. m
Barrier E + Barr100 E + Barr200 E
! H% W+ G# i8 \! E c# c+ |Barrier R + Barr100 R + Barr200 R6 w) e% e# c) Z( q9 X4 ?4 c
1 B& D$ f, H# Y+ k27 BigHeart
$ X9 h! C/ A: \7 d: x& K, AAttacks, then heals HP!
2 m+ j" h. |2 R% F0 t! N5 vHolyPanl R + Recov300 R + Roll R+ }6 M; |9 h: M; B
HolyPanl R + Recov300 R + RollV2 R
. f2 d3 {/ m, e, Y- y: H! } SHolyPanl R + Recov300 R + RollV3 R5 c$ \) d2 J1 S
, N% b: Y& g& z: E' t5 S9 a
28 GtsShoot( C: o8 J, G' b+ N) _& y D2 E+ A
GutsMan throws MegaMan!
8 N( H2 K' |6 I+ p* BGuard * + DashAtk G + GutsMan G" @. P0 U3 L$ ]! g1 `
Guard * + DashAtk G + GutsMan2 G
7 n( d+ X0 H; o# t Y0 AGuard * + DashAtk G + GutsMan3 G8 {9 M+ ?0 U2 y
Guard * + DashAtk G + GutsMan4 G
) s7 J: w9 s; D$ `0 O$ _! I3 Q( V! s. ]$ S" {6 i
29 DeuxHero: p8 w3 N/ H1 h3 W7 i, Z1 Z" _/ o5 m
MegaMan & ProtoMan team up!3 z/ r& H* G* \& U4 L5 I& u- ]
CustSwrd B + VarSwrd B + ProtoMan B
9 v; T( R4 q! \8 n: m. g3 m- cCustSwrd B + VarSwrd B + ProtoMn2 B4 V5 J1 O$ v: s" w9 F
CustSwrd B + VarSwrd B + ProtoMn3 B7 S/ {* J; v* Y' @) d6 c @
CustSwrd B + VarSwrd B + ProtoMn4 B
* I3 A( `; T0 u$ l' Y1 @
, c( \/ l; [2 M9 Y- ~' O30 2xHero
. v6 s; G5 J3 X3 WMegaMan & ProtoMan Dual atk
9 `' j8 }9 ?8 w8 | ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ k& P' u. g; I& ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; ~. P0 ?( A8 ?) q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 v1 Y g+ L. ^1 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, J9 U8 W5 j/ Z6 O. g
6 K+ Y8 t$ Y4 M' H4 z s( `
31 PrixPowr
$ w+ ]9 x9 K9 X2 u& c7 |3 Navis attack at once!. U: D% E0 I' C T: h4 V, @
Team1 * + Team2 * + KingMan5 K$ N- h6 r; N; e/ I i* s
Team1 * + Team2 * + MistMan5 M
9 Q; W6 v: b, }0 s. T9 ]Team1 * + Team2 * + BowlMan5 B7 H6 B; C* Q. }/ O: f
( F! l7 K3 _, i9 ?
32 MstrStyl
v( X( R$ O+ @/ @% ^MegaMan unleashes his power
2 ^" ]9 c) a; ?9 f; f# m5 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ p7 a) y: S, I% l$ y+ d2 Y6 Z5 ^) Z; E1 x3 j& P; k& T
StdrdChip (Part 1)
4 Z6 C* ]) h9 o* F' Q┌──┬────┬─┬──┬──┬───┬───────────────┐# j1 w, ^3 s) G t) u# o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( h6 M/ \0 e! j& d4 |% J" E$ p├──┼────┼─┼──┼──┼───┼───────────────┤
. L) o# m7 C0 o% }/ f, @ T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; @' w) D9 Z6 @: _ w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% H6 @' v9 ?% @% p0 n' N' M6 {% `
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 D) a4 ]$ A3 O4 Y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 P: R5 m' P. @7 d4 _$ h│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 i+ D5 _, N h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 W3 Z" t: D, q) y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 l) Q/ `$ ?# a│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 V# u7 u- K% [5 [/ @# Z9 I0 A4 D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% x- @0 Y& l: w% Z2 z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 O* u) ^) p$ |- A$ t$ G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( S. }" ~2 h( ]; S* _# r, X│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, K! j: s K+ A& P9 `8 T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 B% H. L, @& K4 }& \
│14 │Spreader│16│30 │ │** │Creates a large explosion │! ?9 r/ Z$ r/ }
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# I+ T( P* E4 q( ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 y% J, x' l' x* N3 l6 V: E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ e4 C8 U2 U& F: O" o& @+ k, x
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 E+ g5 p' o# s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ g- H- t" f3 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ v H1 e& H- l) f! P. M# S+ \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- f& S4 f, x# A- T$ A6 u% W. N$ `3 H
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, ?$ V: F$ C H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ n- f \2 i! v! E3 |& u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& d8 M! N( Z+ K: C* q1 e' {
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# r6 Y2 B2 y/ U. W0 O
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& z/ ~2 F3 V. P: b, ^- M8 a* W/ r ]
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" k2 [0 K' d- `6 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' ~& U9 E& N6 a1 ~" |$ e p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( b& D5 N1 J0 h! b- q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; Z8 X# m) @! B/ I
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- y( @* x( s" W$ l1 [4 q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 x; {3 s2 ^$ d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 Y/ V3 w; ?% ~7 ]3 j& g5 m3 f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 E& n- n0 K$ }3 k5 K6 o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 I& e" r4 B2 J│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ d6 a8 k% ]* k; |3 K│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 [" O6 B4 W1 K! C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 F- |& H- O; e! I+ c│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" C. L) M1 X, S│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 Z8 W+ a, A# y" G; Z1 W$ i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" {5 w X& V) n3 {9 h' Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 n+ S& k/ \8 ?7 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# V0 j/ P: R9 K" U4 f; J0 ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; M8 k8 {# N+ ^2 y. @8 q. N│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 X8 @% O0 {0 E/ z! F/ G" n│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ B& m! C; y# y! J. \# T% w: ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 m) \1 p1 r7 }0 p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 D& n1 ]9 _. m: y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 Q9 m2 q8 i5 q8 \6 c9 L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ [2 s; f3 \: k% ~9 y) f2 s│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 I* [$ d t I0 ~, ?7 k( [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! W6 u/ O; }) I! }│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ U% E9 w/ C) u- U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, C6 ~4 c5 R9 D3 b: |* X' h, t│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" T9 E! [$ X8 {7 B
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 B9 F8 y7 A, q- B2 ^+ B+ E" |! i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* C/ t8 N" L" ?
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 l$ r5 g( y- z3 n│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 o* B+ c" f( L4 ^, | X8 B, w+ M! V _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 m9 q% S n7 m; ]+ R$ w/ \/ L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 k4 N. t u m( G. R2 m, i, Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: s1 \4 Y' Y3 f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! \, ^/ t b0 l+ ?9 z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: A) Y# {0 ~3 D$ p│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# G c* n W3 r$ W" B3 i. |) t│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 d, a+ x3 A1 D4 t' D5 s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 ?; y2 z* e/ y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) I) H" K' d' j! e2 h$ g. y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( e! T5 s2 f* e; _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' \( ?8 U4 ~3 O- S5 I; Z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. @' c- K: z: p. ? v│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ _4 w5 k3 A- D s( ?& }% H: H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' V* M8 x) V( U# E' O: ]│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- C: E: u# N7 L5 a+ n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 C0 _7 b: Z8 b( m% A% t2 I! _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- d0 B0 C& n: g
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 e8 h% V8 G) s' G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 j& x; n# h+ | L
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* |1 O* h% w, ]& W
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 U2 \# J( M5 D8 Y9 j3 e5 x; Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. H% p! m8 o8 {- K' }│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* W8 `: R6 j$ ?│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) ^2 w- B1 L, i' X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' d' s I7 s# g# Z2 {% L
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# \% n4 e/ f* I/ r$ ~. K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: ^" g1 c+ G( Y5 u5 i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │, f. J% ? J3 @% K! _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ i' |+ Y9 \: S7 H# Z3 r: n$ ]) r+ a
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" {" {. R' J8 U+ s1 o) @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ |& C9 n" ~: d; x7 ~( |│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. V; O: a% M1 e: {│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 e; y" @5 p; c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 c: k. j. Z& A/ Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. W1 }/ t: U) x9 L
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. l; F* V# E3 t# g9 J& P* n1 o
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, `, J% C9 ^. G6 w: V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. L" N8 p8 A# f# z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, I6 P% b( Q7 q│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% q( W9 k/ Q4 K% u( X3 E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) g9 H' |' A' o: ]6 i4 Y* T
└──┴────┴─┴──┴──┴───┴───────────────┘
! r- I- Y5 r; q( i) P, S4 H( f2 v- _" U, a$ c
StdrdChip (Part 2)
2 p8 u/ S2 v* D5 I┌──┬────┬─┬──┬──┬───┬───────────────┐* v# n/ \3 T* `' ~! i6 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │% f- }, \- c5 ?* ^/ _& a
├──┼────┼─┼──┼──┼───┼───────────────┤6 f9 L* @( y5 x: c; F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" `7 D$ ~) m. y$ ^│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' d- c* H) m8 Z6 ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 Y9 V, M3 C% t' E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 W, S, d; v# a& a( h/ ~2 y. R│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 U2 n* r9 }# u1 |* c0 K8 |$ H│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ W0 E& x2 M0 x: O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: a) T6 H3 a( A. o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( s F3 g. j; j% }5 y% I$ ~2 N
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- {4 A9 N/ f b0 L! Z0 {3 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" [* j$ B! `, d. a4 W h0 t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 Y- K/ @1 j H+ C g {: l│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% P0 s, x9 J! D& k6 L8 V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 i1 b) N& N+ i6 R+ I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
[% q0 C* `/ O- o5 J0 u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 o+ G8 @. Y4 c& ~4 I5 u
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 \* \9 M5 e+ N│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ F9 B' Z9 a8 c. O
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; M) b! e/ x) p" w3 N$ f
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# k, G0 r; [$ R6 V1 t+ ] J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( r$ o; W' n. J c9 D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% p7 u9 r2 F% L& `. x) l' @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ T' H: Z$ [$ J7 L8 I' w. J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# |3 c; Q6 p0 X" e! s: e
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; A4 r5 P. A: Z( p! K│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& c0 }3 H! |9 {- L; T0 D) @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 ], Y$ I4 i- i: ^7 h
│126 │Rook │30│ │ │*** │Protects you from attacks │, N4 M- ~; c7 }2 Y' a! } u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' \1 {0 G+ B6 s! [, z+ f& s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 t" I5 z/ z0 {6 G9 c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& \% H2 Q; q# j. U. ?0 G, O, W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& [- [9 E3 q( J9 u- b6 d│131 │Lance │46│130 │Wood│*** │Lances through back line │& w, N! |+ `" Q6 z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# p+ [' ~ f+ J
│133 │Guard │5 │ │ │* │Repels enemy's attack │% Q2 N, k2 `, {5 `' A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 T' t8 L! L; m* s, r+ K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! a, u3 |7 w4 j3 [( t% H9 y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 _, t# l% J8 K+ T& W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 |4 m+ Y2 v E! y6 w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- T2 }1 S. x9 U: u% Y+ E, @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- x! s1 u5 s$ E% m( L
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
u7 U9 [* ], E0 L( l- t│141 │Prism │60│ │ │*** │Prism fires randomly │
( C9 k3 [7 w5 z9 Z- \' E: K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. Q% s; a0 z3 h5 t* ?│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 u. |, t/ ^. x, c$ k│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) J M: o$ |* A8 l* ~│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
S: e H; P- j+ p6 v│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 Q/ S! v( E; u. d1 D) v/ v│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' l5 u6 h' k5 P$ U! i│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' L+ r7 Y/ J& R7 f$ v' f" C+ i│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 ?! L6 W( W: e, B% h7 K6 M│150 │Recov80 │20│ │ │** │Recovers 80HP │
% x7 P9 t. f+ B3 q│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ g; _4 W! J! ]! a; M' m) W! m│152 │Recov150│50│ │ │*** │Recovers 150HP │5 |/ |- y! ] K( ~- G
│153 │Recov200│65│ │ │**** │Recovers 200HP │' L }- w7 i- T2 F y5 r) g7 q
│154 │Recov300│80│ │ │**** │Recovers 300HP │
. M, x' R" l' B/ |& c }│155 │Repair │8 │ │ │* │Fix your area's panels │; V0 }& B1 g1 {- w9 O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 K# d5 q3 l5 }" M, D' m# U! L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ k& v# u& v0 V
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& O8 w; t6 x, L, `$ R( \- K│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; i8 A6 c" l( a: e8 `! a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' U& d4 @5 P/ E: u+ }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 L3 I1 g7 h3 m# W+ z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ P: ~; @; b5 N│163 │Invis │11│ │ │*** │Invisible for a while │
' I/ {8 W1 ~2 x* w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ a0 k& ^# O, @: Z# |4 T* g
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 [, c: a ?! f6 t' k0 i+ `& Q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 d# h. v+ i! `/ q6 [& I0 I│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& g" F2 M; Y- s: c& R% B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# K0 k0 A6 g8 V( s) ?: [$ X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 m6 l5 j- e1 E. M! I6 K P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: q& h& p- T* V Z5 k; G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# u$ ?. O, W! Q* f9 I
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 N1 d# h3 K5 D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 @5 z$ [) x2 s2 F5 x1 C$ d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ {- G" e- p$ a+ u( I! T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* e* M) k7 @- X6 A
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) I( e' y L7 l$ d# p. C+ O
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. t' j& D k4 m│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' T3 x- Y3 @& z& F0 w7 Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ I5 a7 U4 x+ Y3 z) @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 R! H5 A4 ?% L' @0 o" r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. X8 K+ c8 ?- o" x! o( z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: m! Z. O: _3 C. W7 r; J$ U4 r4 W│183 │Hole │55│ │ │**** │Open hole to dark world │- q- w# P( m6 v; e! x) p$ g
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; m3 N- w1 F* Q; h/ K, d% v _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 T0 x& C4 B9 [; F+ C8 r7 `│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ Q" [9 `0 j/ u$ u# }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 `/ z2 N3 I; B* J
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 W2 B$ x. b# T V% _6 r- u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. d2 U! }" K' D! g3 m) _, F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! t& Z7 R' f6 a( N R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- j( \4 }) f6 n X: \6 f" z│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ n" L. |% T; H/ j M8 w) n! ?( t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. G' U5 k m6 o6 }1 c- s0 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 J' E1 ?- d% n! Z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' x9 b' G3 u) z6 y; M6 a6 M│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: w6 G+ \2 X4 l2 P: d; V: C│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, W' w% A: u, W( H# [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* b/ Z; t% }8 j. @4 l
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
v: u# g) n3 T4 y7 f, n0 u│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 h! ?2 m1 \; T0 H└──┴────┴─┴──┴──┴───┴───────────────┘% r' G% Q7 F3 c. w, |- c/ I
/ C, s. V$ }6 B" \% P
8 Z2 ^! Q$ u- T4 w* MMega Chip0 J1 g" d0 L4 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 E1 o5 H8 c1 t3 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 f, t/ L X! H
├──┼─────┼─┼──┼──┼───┼───────────────┤
& g$ w. }$ X% d/ w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ u* R, Y; T$ W& z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& ~, A' t5 t# G0 k4 ?# {% E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. J1 F3 n7 Z7 m3 {. o
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 |' @5 y! @0 H f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! r/ v2 e) G" [9 }4 V/ z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* V& X" i+ p& h" ?
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 V) g# z$ Q4 p/ a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# n* @4 e2 i; H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! R; W* U2 P: M( T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 E5 i: A7 n, F5 f0 v* j, [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 E4 Z( g% E# \! {! p( P2 l, f& v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 F# @. ]- |& j% S2 Y8 B; C$ [│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 `$ M$ G# v2 J8 E2 d
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% w# H% u2 I0 D, \; R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ G1 T8 |2 F+ V2 }$ Q3 K) }: `# C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ y2 T1 R3 a# V& i1 N& _! J│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 ~& f/ L, p2 c( P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 K- @9 C! h; _3 H5 M! [6 A0 f8 T
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! c7 i+ P8 \5 |+ O9 q; N* T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ m. K4 f- Y ^& ^; Q" a' P" d│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 Z- u8 v5 T& X3 k, N6 M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* |5 a7 B0 c0 T* e/ R, C; o }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# i2 Y$ N, m2 w& w g/ P$ I│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 B* e! _4 g6 W% o$ h% J8 D
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' |: ~8 K0 e1 T. e F. S Y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) K3 _+ `9 t, ]7 I│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. Y: D% R1 \4 j$ a9 U4 C0 |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 q ^0 s, p- Z; u! P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 r, v5 n$ `/ [+ P3 @: b9 A6 w8 c: p
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 p' i. k8 U a) q( W' `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! n @6 g$ H7 H1 C' f8 `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% y7 R( d2 }' _+ c6 ^
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 D+ \, s6 g1 F* e( b/ u; Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& b( d' P" x6 z* E; D+ Y) j/ z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 L( u) j% W, c+ l
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# Z9 `6 E- p9 h! y' C3 [7 n% J8 o- r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- u7 R! X9 A- p/ X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 N# a0 _" D- }# o3 ]
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, _6 s& ~0 T2 L/ X; y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& h; |7 L0 \9 r* P, T# `│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 X' t2 {9 E" t! |; k0 u3 _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; V, h7 z/ {3 K4 B% r u) \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' D: v* C# K! }$ `& [/ j% }* N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 Y2 D! i0 ^2 d5 d* }3 ?9 |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 n8 l4 s$ u/ }4 q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 l5 B5 v' M; n* }0 w* a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( \% _9 `% @/ n+ b! \4 Z1 x2 J# D( ?) E
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( b( v4 i6 k- Y, Z4 q1 X/ I│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 j$ a7 o2 |* Q0 b! z: r& N; S! [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ [+ n& l) F, h o1 t$ [6 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" C& h! h# Q( @. h9 g+ w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ s7 n7 d! n {% _ ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! R5 Y4 a" {+ ]. `& ]% V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& P2 _, k" Q9 F' L! r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; B$ x' ^! S2 K& ~' f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# c0 n9 j4 @$ y" T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' {& C6 |- u3 z8 Y$ q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# y- F4 H& E5 J3 G
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# \9 p7 ~% j. |6 U& m5 y8 l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; ~$ s) v% b0 v) Z/ `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: m2 s, h! L. ?8 Y5 F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 U1 g5 k( L6 g& o% p: Q1 W│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ y- O, s! m4 d* g% l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& }& A% ~3 L/ b- o+ g# s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 t9 U! T& X) D- \; Q; _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' K5 w" J9 T4 F! p6 V' E! J2 {8 C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 n; B( b r8 H. P) C7 r│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 Z3 p% Q$ X5 E0 q8 g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" z, t" I' D0 O; _6 e, H" ]. U
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) g- i5 [- p1 s1 z$ [( m4 q: m│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! P) G* V: \6 x3 y+ B7 Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 h9 v" z& @% V# k% R│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 q$ I! u- K6 s* R/ b, w& ^
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( N, ^2 k/ A G% ]) |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 d, @ ~0 @5 _( P2 t4 Y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" g% G9 v# }5 B4 t1 X
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 R6 s+ a% m; k$ e( _- ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! [0 X+ F* b$ _' Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- Q/ R% i8 J, T( g- T$ K; X│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 q+ D7 [+ A$ F* e$ L9 |- S
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 G4 g' [& `7 z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ D6 k- I; G0 W) U5 L& m
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, y9 b6 m& [: |& P; }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- r) b' Y, _8 |# u│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; J% H7 b- d6 ~3 ^/ X# I1 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 c5 \' \+ G" F9 f7 Q2 f" H7 V0 S) I! h- y: `' ~
, {/ `, P5 ]( ^! |5 t3 d* `1 ]4 E
GigaChip (蓝版)
+ f$ W& E2 G* x1 v4 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 R0 k5 ^' ?" u8 p1 B8 M( l) d│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 N+ W/ f, j9 K: i├──┼─────┼─┼──┼──┼───┼───────────────┤& ~' D( V' c' c: K6 x) w
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 z8 E4 E0 |7 B$ }
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 o" P7 q8 f7 A1 o│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, h1 Z( v8 O" D│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ c' e; {) C4 b6 ]! C+ W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- F9 L% Q0 H8 k- z) `: M9 `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; D0 p4 ]& x3 e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& d/ F. N) \( j6 z3 o; i
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! h; |7 }4 V; f
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 W' C: o; w3 U- R. u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" s9 B& k( g5 U9 ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: g* V, L1 X9 F' w4 Y$ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& ^5 X& |. \3 g: |6 v. S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 m5 b0 E# I! i& I, k9 e│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ g6 I w: S4 V: `
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 `5 c" @+ T. B! g. t; F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 f$ u2 w" [2 J: N I$ B' J9 b│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( L" U2 T6 |) X+ O/ o, [# C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" X# C# B9 i5 c' }# R! v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! U$ x' K% B# T G0 m4 b8 B5 ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* Y" J& o9 Y, @$ x w2 y1 Y0 t
└──┴─────┴─┴──┴──┴───┴───────────────┘9 a# T# f% W' c' w
+ f" K0 v; G! s, b" l5 j5 uGigaChip (白版)(只列出与蓝版不一样的Chips)
0 f1 \: J6 w; F' k& M3 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
" s9 c4 Y, d3 t! s# I( Z! A│编号│名称 │MB│攻击│属性│稀有度│说明 │* r* a5 A: t) ^
├──┼─────┼─┼──┼──┼───┼───────────────┤% ?2 Z2 @1 ^0 ^' u: B$ O, m
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; }2 l. J( a7 Z' M& N│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! R# G9 E" o6 d# i7 F: d2 x│4 │Balance │60│ │ │***** │Both Hp reduced by half │- v* N) ]3 d* w
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 @6 E5 O+ y' Y9 o└──┴─────┴─┴──┴──┴───┴───────────────┘ |