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, H: X+ `) Y" N r3 P0 K7 w; A& \■● ■ NintendoWorld 站友xliz原创0 K% @3 [- p2 @* x
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合" l* t7 d% E' b: @. a
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7 x" i9 C) ~( [8 ?* A英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 E; ^6 `" [) K
大家要看日文版的P.A.或详细攻略,点击这里吧!' v/ ^+ Y9 v% C& ?( m
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9 o7 K( Y4 x% D; Z% e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 H: ^% j7 v% q6 U& t
# t+ l" E+ P3 P# h$ E以下内容格式如下:6 |: ]8 s+ D( V' Q9 D: u" B
- r+ i. p2 F7 w9 p8 S7 f编号 名称8 M4 T- Y- k/ a! r* f' `+ P7 @
说明
: |! U+ q, t7 m8 n- E组合方法! I/ s1 E0 g0 C! f; u
---------------------------------1 r! K, K( u0 h! K! n
01 Z-Connon 15 Z3 g" I! N6 h" {* F
Unlimited Cannon for 5 sec
% E% a: R t7 R+ ]Cannon A+B+C
$ w; z, i+ \ Q3 U; G( S4 Y' }" oCannon B+C+D1 o- g8 S7 ~: ]9 J0 U" @0 |! j
Cannon C+D+E
' v! R3 G5 g6 A
& Y# t! M. A9 X5 \% B' ]02 Z-Connon 2
( Y( |/ M7 o6 J) k9 i7 J s9 h! {Unlimited HiCannon for 5 sec
* V( H0 k( D& M) F# xHiCannon H+I+J+ T% [1 K& `6 X8 L% A: u$ s
HiCannon I+J+K
" N: C$ r! \6 _- ZHiCannon J+K+L7 Y& q9 k9 k# @
$ D6 s( w. Q: m9 }+ e; T
03 Z-Connon 3
% M9 q) p* s3 P/ U$ ]Unlimited MegaCannon for 5 sec7 q% ^* X% s: L# I' @2 i# u
M-Cannon O+P+Q( R7 m4 o3 ?6 a9 Y1 M& V
M-Cannon P+Q+R
+ L5 t* Z: y( w3 ~2 e. E4 b% sM-Cannon Q+R+S2 S( J4 Y4 X+ m8 S
$ b4 Q+ S8 h. G4 j# z' H04 Z-Punch+ k' B" s9 r: O
Unlimited GutPunch for 5 sec
8 S; _0 j- z# Z: k0 G% A4 Z8 KGutPunch B+C+D
2 t& z* H) K( w/ g& [GutPunch C+D+E& B" H3 D/ A0 F R
GutPunch D+E+F6 ^3 i6 i3 a/ M( x% g9 _
/ j. t' ^4 |0 t$ a u2 _; ]7 ~# j05 Z-Strght/ C+ V& E) ?& S) I! R
Unlimited GutStrgt for 5 sec/ i& O% e2 S* S% d, |5 I% D
GutStrgt O+P+Q- D! ]! B; s" Q" A7 t8 M
GutStrgt P+Q+R
0 H7 l3 E' g7 c- `; @) lGutStrgt Q+R+S0 Q7 Y6 K" E3 X' B7 I9 j+ g
0 Q1 E; K X1 {1 F( r' }' U06 Z-Impact
* Z5 l# F) p' {; {. VUnlimited GutImpct for 5 sec
. N/ ]& p: F: M* a$ a; CGutImpact G+H+I4 }! U9 }$ f6 z( Q* `& S
GutImpact H+I+J* D$ M' G% i$ q9 o: q/ G. K
GutImpact J+K+L
$ y+ ]" a; W1 ]. }: `
( A9 S) m6 V; a/ K, y0 A07 Z-Varibl; \0 t1 U2 S; A
Unlimited VarSword for 5 sec
, m3 @& j. |0 v" u [! S7 d' |- MVarSwrd B+C+D
6 L V& z1 M; ~, }VarSwrd C+D+E
5 ?" A/ e4 s' H" pVarSwrd D+E+F3 x# z' o% ~/ f
! M" \ B* o- r- k& f2 u* j5 T5 D
08 Z-Yoyo 1
! N2 H9 q$ }4 Q5 I3 R" U( m+ ]Unlimited Yo-Yo for 5 sec
. N/ N5 F) b; ]4 q4 E. T- eYo-Yo1 C+D+E
! h6 x. T/ {+ H0 @Yo-Yo1 D+E+F
% g; ^! Q7 n; X& aYo-Yo1 E+F+G: \, n+ P, J+ O0 I
) o! O# C3 M7 ?: b/ x* u4 z4 g5 Z6 s1 l09 Z-Yoyo 2$ t( N: L3 d" m; F$ C8 H: ]
Unlimited Yo-Yo2 for 5 sec+ `) }) u! W c; e* g
Yo-Yo2 H+I+J) |- m- G& \3 a0 l4 s
Yo-Yo2 I+J+K
( W2 t7 X+ @' j* w: tYo-Yo2 J+K+L5 Q) F! V; |+ E Q9 G ~
; S" B$ D4 U9 f) F$ U' L10 Z-Yoyo 3+ U' U! c) C6 _. P
Unlimited Yo-Yo3 for 5 sec! U# W& f" [/ k# L. `
Yo-Yo3 M+N+O
6 l4 p1 r/ d& o+ |4 SYo-Yo3 N+O+P2 E. F; o$ m4 C3 ~4 |9 l! x) e: B
Yo-Yo3 O+P+Q
8 g0 W, ]5 O$ l6 Z1 T7 k
, t5 W2 ]) w3 Y4 l0 T$ V1 Y11 Z-Step 19 ^8 [" B" C- N" r7 q
Unlimited StepSwrd for 5 sec
7 s6 G, f' x/ ^- {' {6 `5 hStepSwrd L+M+N
: E i* L5 |7 l1 b' ~3 AStepSwrd M+N+O; {7 z" q5 ~2 Q2 ]* C
StepSwrd N+O+P
9 @$ N/ d$ @( ^" t8 m! b
6 [* l7 s- _; y/ ]; U6 G: @# Q12 Z-Step 2
# a' B) j% R& wUnlimited StepCros for 5 sec
( m: U' l- X# _+ f: ^3 P; bStepCros P+Q+R0 v- V7 h* w |- g- X
StepCros Q+R+S3 E; o' N( ` K/ s4 B2 c/ W4 P
StepCros R+S+T
$ F2 ?4 M4 v8 A0 [$ P ]) X
! d4 x/ ]) Q, B5 N13 BubSprd
7 F/ T* h+ f8 X" U6 x9 o4 LAttks w/ spreading bubbles!
: e1 L& d- j$ [3 }0 i- N* ]* LBubbler C+D+E
& y7 n# c" \& `% l* o) V2 L+ J; wBub-V D+E+F- [- A) @( N) W( F( Z
BublSide E+F+G$ f' U; H) w" u
Bubbler E + Bub-V E + BublSide E) ]+ B2 T! v; h0 o
( @* R4 g& X' X14 HeatSprd4 I: i2 o+ y# h; B$ Q- X9 E9 v. m
Attks w/ spreading fireball!; r7 M I$ Z$ T" q t7 u
HeatShot H+I+J
3 B3 Y. ^' q. c! C3 M2 D+ Q' e0 THeat-V I+J+K
5 r1 g2 m' {. ^: u/ j0 {% ~/ aHeatSide J+K+L5 ?# M! H1 h9 Z7 a7 G
HeatShot J + Heat-V J + HeatSide J* I1 ^& H3 D, g! r; P4 k
7 z* | N( D0 G: h+ ]. ]2 B. v
15 H-Burst+ @0 Y6 Z( f. |4 O3 G
Creates a giant explosion
. F4 x+ s5 A9 \5 t9 i+ _3 T5 _. GSpreader M+N+O! s/ J. C* I+ j5 b
Spreader N+O+P
6 j. K* P# T6 B' l% aSpreader O+P+Q
6 T( }! F& h7 g4 P
7 p: D2 h8 u( x* L7 U16 LifeSwrd
) S" B+ O! P# FSwings a huge 2×3 sword!% n% ~' _' ~ n' W
Sword E + WideSwrd E + LongSwrd E2 u! h0 z+ H1 l( \+ u9 M
Sword L + WideSwrd L + LongSwrd L$ a" a0 d' i, T, C% V
Sword Y + WideSwrd Y + LongSwrd Y
% E& U7 e, N: a$ Q/ M
( G' Y0 Z, w5 i& W17 ElemSwrd
2 G6 c! L2 w, f; |Wide swrd contains 4 elemnts
; G- h# z, G7 C R6 Q" XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 A: l4 ^6 w$ j7 U1 A/ v/ c: d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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. b6 Z. g c- W4 u' E$ ]/ S$ @, x18 EvilCut
: l) T& h. ?1 P& I, |2 bStep up 2 & make 4 atacks4 D# W. K5 @ A2 ]. O9 R
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat% H0 Y, s1 [7 ^: @, u8 |
A giant Ratton charges!
& m* m O- I0 a0 U: k% wRatton1 A + Ratton2 A + Ratton3 A. B/ A8 G) l k3 M9 x& T1 R1 {
Ratton1 C + Ratton2 C + Ratton3 C$ s* d* L( t3 j8 f1 {& G
Ratton1 F + Ratton2 F + Ratton3 F P4 F ^1 {4 b8 |" N% y
' v# L o) N! d @+ o: k( E20 TimeBom +% |! x9 d, h# M3 @; n7 V, f
Sets Time Bomb in enmy area$ L% d1 r* w5 D/ I% h& a
TimeBomb J+K+L; l$ `9 `' C8 C; D
TimeBomb K+L+M [& b- ?' ~5 b
TimeBomb L+M+N/ b. L$ g0 U1 B" R- u
; e) U2 _" }8 z
21 GelRain/ l2 u' K9 e- s/ g" o6 ]
Gel steals squares
) a. m* W3 _9 B- O& z* @% DMetaGel1 B+C+D
" @% i4 v& k/ Z) P2 T4 Y2 K' ~MetaGel2 E+F+G
4 \! ]7 m$ M3 T( J' l4 I0 ZMetaGel3 S+T+U
, V. [" k( D7 Q" d0 E% z" m5 G) [9 Q5 A$ [
22 EverCrse
, w# m. `$ j' p* n! E, n2 wShield chases enemies. ] p; U8 M9 W9 r' D# c
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 y5 x- e% q. q& o/ w9 W7 m9 RCrsShld1 L + CrsShld2 L + CrsShld3 L" \6 @, c/ {1 ~: q2 p
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23 MomQuake
( e# U7 a8 J4 B0 aAwakens Mother Earth!
# M B& T% t; [, SRockCube * + RockCube * + GodStone S
6 S! F+ \/ G% p6 o" w+ [# } ~/ X/ V0 f# Y$ M
24 PoisPhar0 |% c8 c8 x3 D5 H' I
Pharaoh generates poison/ Y+ r9 Q/ K1 l8 I i. [$ \
PoisMask A + PoisFace A + Anubis A2 ^* x3 s2 B+ d j+ a! @
* _) O( {* {5 i/ s25 BodyGrd
) C, R+ ^. Z, x. ?Bodyguard takes out enemies, o$ C$ T) C. q0 w2 v( `
AntiDmg M + AntiNavi M + Muramasa M* p6 X8 g6 E0 e0 j
* ~# ?# i& Q0 V4 ]0 A26 500Barr/ R) N) O/ u8 ~' G
Barrier absorbs 500HP dmg
4 ~" R- z# G) tBarrier E + Barr100 E + Barr200 E
8 j K. B4 W& L. Q4 l0 ]. NBarrier R + Barr100 R + Barr200 R4 v3 m [3 J# \% ~+ p; S
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27 BigHeart! ^1 u4 s. Z* h% s* i" N* O
Attacks, then heals HP!; ?0 w) S2 C; j' I# }" R$ s( C
HolyPanl R + Recov300 R + Roll R
8 v# |* `3 h, U$ kHolyPanl R + Recov300 R + RollV2 R% u4 e; s# Q2 D6 J, {8 u
HolyPanl R + Recov300 R + RollV3 R4 ~" x j' O, o- k- {9 p8 k
5 n# B6 _# v0 ^28 GtsShoot0 A- u! e6 N- K6 [3 y
GutsMan throws MegaMan!
F- k5 n0 b) a' M9 v8 {: BGuard * + DashAtk G + GutsMan G" K* n; }- V1 \2 h. `7 u
Guard * + DashAtk G + GutsMan2 G# r! U2 [% b# d# M( V5 `
Guard * + DashAtk G + GutsMan3 G
/ P$ F9 _" Q/ B( `Guard * + DashAtk G + GutsMan4 G2 S- Y- y! X$ E( i& Q* e0 T
8 a j7 L g+ y29 DeuxHero
9 Y2 W8 u7 L$ i K& |7 pMegaMan & ProtoMan team up!
- `* M" d; m' XCustSwrd B + VarSwrd B + ProtoMan B% U' t5 A9 _* i! B
CustSwrd B + VarSwrd B + ProtoMn2 B+ d8 Q# A P$ v o) j' D1 L
CustSwrd B + VarSwrd B + ProtoMn3 B5 G' ^3 P. n5 s% ^! L
CustSwrd B + VarSwrd B + ProtoMn4 B+ O0 B7 f+ @, |* z; q
6 T% K( ^* Z. x2 c1 S* l3 V
30 2xHero$ N- }( T0 ^( X' r( H
MegaMan & ProtoMan Dual atk3 ?, O& I/ R% X2 G3 Y* ?7 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' K# {3 C, s& U# @- q2 h" Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 Y: `' K* d7 D, r3 o5 w& j: c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ @7 a* g% ^$ z0 g# ?9 W6 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: ?5 u) c9 {8 j j
4 }0 [% {. p' D; p2 d31 PrixPowr) H/ L- J" D1 H! j2 c/ J6 X5 y9 i
3 Navis attack at once!) B+ D' G Q3 I; z9 X, R' Y
Team1 * + Team2 * + KingMan5 K: n7 h: S* J2 m; L3 O
Team1 * + Team2 * + MistMan5 M5 C: v' |+ O4 @. k2 X% F6 L7 O$ z
Team1 * + Team2 * + BowlMan5 B
% W7 H4 |4 y$ H& M5 K9 a/ S* y& b3 M# t5 z
32 MstrStyl8 d9 Z7 q4 S2 D5 `& d, |
MegaMan unleashes his power, p0 a: ^2 X5 d/ O7 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' u, x4 x- o9 h6 e" S" h5 S' ]. u5 V7 h% H
StdrdChip (Part 1)
3 m% E. q# S) I7 N: N U" p4 h$ t┌──┬────┬─┬──┬──┬───┬───────────────┐" F# u$ a8 j3 C- X' i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 P2 l% v: F; R' ?0 j% N" M9 L├──┼────┼─┼──┼──┼───┼───────────────┤
( _+ P9 V' j! H$ H' Z" P! f( c% A* }' W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 H# z- D) w) r, C: U# v" K8 y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: L; B, r1 o# x9 c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 d! d, c4 T4 R
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 d+ _% D. A H
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# H2 w9 J5 ~2 I- D& A6 e [
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, S3 G5 f# i n' b6 u9 H
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 I$ F! C3 f6 c, `: `4 ~│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: b) |2 ~* Y. T7 q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. Z( ?1 y a$ y- K2 k* h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 A0 O; W9 ]8 |) V* [7 K7 E
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 |$ B' T) ~8 Y4 a/ M
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 V2 z0 b: K3 W! k: L│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* f. }$ [4 I( |│14 │Spreader│16│30 │ │** │Creates a large explosion │* {" C L( T. c
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# M" j+ q0 N; ` k7 L│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 P1 A; ]6 x: t4 C2 m# z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# @# [9 B% [- y+ J. ]9 r│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 a. v& e8 ?" L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) D" z# `* Y- W8 d3 w
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# O& l* W E! g+ H! [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" A) c! \. w$ e│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 p1 R, l% h, C" C; l* I2 K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 ]. Y, \" M4 N% K7 A! Q8 k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ H" [$ g+ R% C9 M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 c5 U, Z+ K4 H* q0 }& N3 |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; Q. T; d& N0 H! a! D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. K1 p1 S4 a5 V) n6 Q1 R
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% l$ H8 D4 h4 c- V6 E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 _8 v: E/ f, v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: I' ?# L3 U& D( b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& v6 Q' o Z/ t1 v* x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 n) `9 q5 ]( K7 B3 W│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% P2 b2 f' l2 F3 {* t& O4 S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# X3 k6 n8 }8 Y( t& J% Z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 d# p. z$ \) S f5 A9 \
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ r5 n) [% ^1 B; Z x+ ~9 e2 C' w
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. Y/ G# e+ j7 s' }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ F/ p* _+ V" f+ Q1 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 H3 B, J0 s5 R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 p) _% @* F' [: V7 r- W8 m
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 ]9 I9 {/ H& q4 C$ D6 T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; F1 \/ Y+ ?1 {2 Y$ n1 C) h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ g0 s: J& d0 {; S
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& k* ^5 l0 e7 x$ w% n% e2 }5 U│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 d" e7 [& T4 [# U# J& B9 z A│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 \+ p4 }# S) @7 p1 P {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" p" S! O: `. J- F( R. @' q, I1 z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 m, ]. j b' B+ N6 Z) X' y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' f! {0 L+ W6 s& h; [
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 v+ z( q+ p$ r# F; ]- `, Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │( ^4 \; t0 c3 r+ ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, o8 l0 }/ s8 w$ O& C
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( k% J( w* i4 s" |* M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: D z) k; l0 }0 G9 I Z8 _! H
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- o, i8 Y3 d/ `" S& n, ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 z3 `+ H3 @4 f2 J. q0 G│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- e8 E" o' h" u│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 q# @; ~$ t3 M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 g8 L9 N8 S" e( j, n1 {, s% \; u# i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 F0 s R1 H; R/ m/ l9 c$ K& b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( x+ l) t6 b! F5 h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 J# H# M# x& @- C; ^2 e* W│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 a/ F+ R- x# u│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. N Z3 A+ N# H5 C- L│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; i3 z! Z' g3 M5 X
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; e: r) n' R" I! d- W. J. r2 J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. `& k3 A. R2 n/ ]# }
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* n# ^% l F1 ~
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 `, l) G# p$ C) x# k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 O: |% ^$ y p- R' x2 W1 R c: N│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. A% c+ O* v( s( h3 B. R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) ^) X) X# i) ~5 `% j4 Q. `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* d- y, {/ g- Q5 _" p! [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ C& t! e% j- M! D! N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 Q0 d( H' q, y1 [& g$ y3 t5 z" {5 P4 h
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( j7 E: B" v+ j. J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& O* W5 q& `& z4 E0 b# T│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' w* n4 V; }5 p% B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 j3 g, Z- B5 j( ?8 e U0 C: h│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ f" t$ p# B& k7 S% ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ i* k' ^; }) o5 w& x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 S+ \6 Y9 d8 q$ z0 [" }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; G& g! z, n0 u1 m+ M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" Y% } [, }1 Z3 G& ^1 t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 Q R+ z: ]8 {8 n- b5 m) z/ G3 Z9 s│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. x3 e) t4 c. q) J c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 v3 q$ R! C0 x8 D6 X+ E; o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" E, k/ p9 g# t! U│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. c, x) @ [# k% @* U
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 C/ ?& q1 l4 c: k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
X) _8 P( ?6 C) V│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" h- M& e; \+ ]7 b% e4 e│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 T4 j5 n: W8 \: d r. ^* U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 n8 x6 m' c7 {# y: e1 C( S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( M0 a# P& R! U3 a/ w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- W* P4 _& F" U1 Q+ o. z' C% s |5 v│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 F3 P0 i* p& k( V5 L
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
d9 @' ]' H+ i9 G9 n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 N# |' r [, @4 g- C. t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! M% J! |- A7 p' b+ B# P
└──┴────┴─┴──┴──┴───┴───────────────┘! }. S9 d- M; v4 e7 E+ v
" x7 e; b- [+ Y; [
StdrdChip (Part 2)
0 P! \+ _. f) p4 K) ^" N: j┌──┬────┬─┬──┬──┬───┬───────────────┐
0 C- t6 X* j# Y9 f! d) |, z& c2 v, T/ P│编号│名称 │MB│攻击│属性│稀有度│说明 │0 [2 @7 H* p6 X8 p! Z' s- t
├──┼────┼─┼──┼──┼───┼───────────────┤ i3 E* ~& X7 p3 M) p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 r/ n3 t' D5 x4 F" t7 q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ F3 s) N8 E& n6 L8 m: c
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ C% C' N0 _2 G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! V5 T4 |9 O2 L0 `$ o$ h8 l
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 H! P3 `+ @7 L h7 v, Z6 {1 l: |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 T; }9 G2 j" L6 s! `: J- y) g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* M5 E, B9 O; I9 P
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; }% w* C3 @# \2 N& s. I3 v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ {/ F2 A! L0 t8 e+ B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; ]6 o& Y- B3 k% W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) G2 d- X6 g K5 b% ?
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │/ ?5 Z5 z; G3 N. T% K. J
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: @8 o3 w# w7 C- _, P# @3 N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! G4 f" N" V- D1 H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: W, F& b1 b4 w$ r
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( j; w- y: A2 z' [+ P+ e8 p
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
X# w: f) a: b5 E│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 W) E0 p% M- M
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 R2 a9 E" D) Y n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! X4 Z1 s" i) ?9 Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# S% g+ `& U0 m" n4 c( O/ ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 E4 v4 ~6 Y! D$ c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 J3 I3 s/ J4 ^│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 M5 b( `( J& v% o {" V8 a! F│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 X7 O* e: c$ F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 u( W* \. i$ ?: A1 f0 j$ p, h│126 │Rook │30│ │ │*** │Protects you from attacks │
/ E; t1 U1 Z. [) i. F2 `│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 o. b/ C7 V! o" E/ q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& Z$ l1 Y' q2 c1 P: e+ ~) r" P) d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( ?" C @- Q, x8 a5 Z& R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 e3 E& n y# n. q, x& S1 Z% f│131 │Lance │46│130 │Wood│*** │Lances through back line │+ F0 E% A1 V0 Z/ P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 v' m4 J9 W( m
│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 N2 C1 x6 U' f- l; X│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- A+ o5 w$ g% P: o- L/ u2 M6 W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, }0 E3 u/ \ b& v* z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' _4 b5 y7 a, X$ ~& Q2 _│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 u8 e! P- v6 u* n# T6 ^3 S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 N7 Z# A/ g: {) J& N" [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# b3 {8 N7 f) q8 {8 g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 d8 t: J2 H8 m) j$ H9 T- e│141 │Prism │60│ │ │*** │Prism fires randomly │; G1 ?. w+ ~1 A2 Y% S# F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 Y; h2 f' l+ \) H' d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 r" f: v0 h: T4 P│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 u$ J, c- s( y0 x$ i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 a* b$ p! {) l, L- u( Z( m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 S6 T7 }, N1 H
│147 │Recov10 │5 │ │ │* │Recovers 10HP │- y7 {6 L v& T5 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 p+ i; O j/ _3 a, I7 v+ ]: {0 h│149 │Recov50 │14│ │ │** │Recovers 50HP │& p, [0 |6 `9 y8 x& r
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 w- n8 {0 X8 G. O3 A
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 P& G& Z1 v6 q5 d0 U- @, d4 W; f
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 J+ o% C7 L, E
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* r7 ?7 @/ N; P% q _2 I│154 │Recov300│80│ │ │**** │Recovers 300HP │/ q' M) T! _+ m% u6 R4 l3 E! r) f; n5 L
│155 │Repair │8 │ │ │* │Fix your area's panels │; W1 g, h% T9 y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) y8 y2 [4 B2 Z5 U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 N3 V1 p" X0 B5 n( {9 K) h
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" U" C9 r6 }4 M: x0 r4 Z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
C- G, n' i) T1 M5 M│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* q3 ?9 K9 \) ]- g9 r. k. G/ F0 |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 j& k6 ]4 W3 h) u
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- D* W: k( ]$ y$ D! T
│163 │Invis │11│ │ │*** │Invisible for a while │
3 ]+ c. u) ]8 ?8 E( v+ D0 F│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
d. u3 V; `) G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; e/ e8 h: s- O1 d8 a: [# q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. V1 [8 Q+ x" Q+ C+ G) T│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 n6 L: U3 ]& H1 |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. t% Y+ Y& C7 F
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 e/ s/ Z+ E3 Y+ T' S
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 m+ B9 [ b$ W: n0 Q0 ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. i9 ^3 p9 y7 @6 b
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- z) L$ k2 |, ?& z7 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │, m+ h( i- Y6 f6 r0 }; t' C' @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- b5 y) J* t9 K2 F9 J6 J│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 k3 `. `! i! {& C1 t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 {/ {+ y+ X; q0 _4 }
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. d/ j' r: S! v4 ~+ w* ^' n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 w# x& V7 g. B Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( g7 d) B2 w# K$ O0 ?: I& r
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 K. m4 Z' y. l" j( l+ ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 t1 v7 L2 b; d0 M, v│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, o+ t! O; S( i
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 B0 |1 Q) K) e4 J9 b% H│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 w! w- w8 X4 K# R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ E* M- \* I4 |' k2 {& K2 v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 _& v: i" m7 y' `0 K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) Z0 f; `: a/ ^4 {* T' i
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 S3 R9 d# d' R0 |' c8 I- P│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' M4 Q" `+ ]; I' N# d+ b+ s' {/ r; H* z│190 │Snctuary│54│ │ │**** │Change own panls to holy │* j2 j4 o" j# x& A
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 R1 [, J; _* r, b, m. Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 ]# f" s+ K& d4 p6 {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 |: e$ s/ ^8 o. w; v" n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 c, K( u3 n- G- `( o; z6 C│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' x5 H2 @# u9 W$ N5 |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& L6 A* ^2 i! H1 V, x/ G) k. L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- H% @0 C: x$ h+ l" \# q: y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& x2 m# A X8 H( l7 c/ T
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, h, g) l% E6 d│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: B4 W! w, K& C' X+ C+ x└──┴────┴─┴──┴──┴───┴───────────────┘
* s' n; r; a* Y2 i M2 V. y/ J0 j+ n* `- Y; F) k
9 D% O9 \! B4 P9 f K
Mega Chip
! V) X. T7 O8 p f) I, E┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 |. j1 C! P2 W4 _│编号│名称 │MB│攻击│属性│稀有度│说明 │
; Y `1 k! e8 H7 J4 Q" Q! H _├──┼─────┼─┼──┼──┼───┼───────────────┤
- R) q. a+ k6 d4 G1 r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 F1 h4 s: ~0 g9 @7 i8 o7 c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 J( U$ h# h$ b" k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 s e4 s4 L$ Z# S7 R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 M) q. i) _8 J" B( D, e9 }0 c+ F, s) C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 _3 u8 q' ^9 f: H+ W, C$ ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ `. w$ l4 ?' [' f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! Z3 Z! `1 P% l. }
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( @/ v0 z8 A$ ~$ @1 C! G4 x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 v6 ^) J8 Z( C3 ]7 h9 I* ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& K* o1 }1 z- j8 P/ z: d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 o, s6 f6 x, F9 p
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' @; u0 u- \- r* u+ C4 N% k+ L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ P. t" s, |8 w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. Y& V. U/ M7 V│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ T& s4 O# Q# R' {& w ?/ Z" [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& O2 M0 @3 P( P( X/ O6 ~: ?8 V+ [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 r- D0 b) }4 _4 r3 p) J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ C2 k0 d1 n: d. ?: I* H│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( p+ M9 \, T3 \# s8 n$ f$ k$ g* l│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ Z3 @$ K8 b6 y+ M7 b& Q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ r/ I' q! ^6 y$ M/ U& u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 S9 T9 t! O0 L) m, w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 E' i, ~& v! v4 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) y# d) M% s, U7 _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' d9 @) w7 h, u9 r. t' C( e│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 O: q1 c/ z, O) R: j3 Q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 N. g' m. @; A' A3 A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. z3 k& s% _3 i: B# e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ J# z" l7 V# V# T│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 f: M. Z/ B4 x9 f; G' E; t, V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
E& d7 t! O0 L% ]. l8 h; W│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 z: c2 n& q, ]4 |│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) i" l# {* ^* I$ s3 c a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ C+ Z8 D0 y1 W& X! F6 i- k( i$ c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* h6 K; Y# L9 q. B: M+ x# L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. p. [* W1 _: c. w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) e# _% O( t2 s; R, a+ u* o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 Z: j# m4 Z, x3 I3 _: r' M
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( x g4 _. |( Y8 f# p7 s│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- q9 l% B& h1 \- x5 _
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ C4 D: W# V. L% y% d│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& D3 b4 c; j* p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ u$ F ^8 J- @4 G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 x( P" o, ^4 @: N e+ ]3 F9 O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' j$ A( |9 N9 n) i w2 t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ R. R4 u9 D4 }4 e( \$ w
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; p7 J+ B* H& q6 V, }│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# B( u$ \( y: a Z; G- z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; a* {! T: G1 a9 b9 k│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 x1 N, Y" S, R& `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 Y$ p: f/ G% K5 n' x& u! Z* z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; o# X, i. F/ e" i; L/ l# h' J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# ]2 }5 _0 g2 D9 W: s2 w+ l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& }8 _/ U' o2 w' X' @1 [. H2 K7 {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- a9 U# ]0 E, \/ m: }/ Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 s5 w2 k8 ]5 P8 n( P8 {, a' t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" z2 v* h3 c4 h }6 B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 m3 ^+ N! D9 ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 T% q; N3 g( M1 o% d: k- a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. }& p& f+ e7 z8 s+ s L/ g
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 z7 h: |. _- d: D3 c3 A$ [) g│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 S0 F: O3 K% ]$ j1 R ~│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 \$ d% T. Y; ]- ]2 u4 h$ U% {│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# a* a4 E( Q6 G2 h' N
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. \: m' t9 P, I4 s# _4 ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 c+ J0 e: {; _- N6 u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 y1 Z1 [: N7 L M. c! p4 K# w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' J0 |$ \2 K( f! O/ ?│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; ?" @7 ?( |. Y5 G│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! U0 _ R- ~" G p5 r9 q+ @2 N0 s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
: U3 i" q5 f' q6 q7 O6 J│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; D6 D @# u. _ t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. s; S1 B0 ^8 e│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% k! F% h: C, t% Y: s4 h0 g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! Y, A! j4 v& V; z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" I: a" V' m. N# \; ?) T+ y. ^$ q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 [. `' l8 C3 U2 q' H. i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# {$ g, s' u+ M8 t9 w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 X0 c2 f) l" N3 |, n5 a, f# k6 R& M% K
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 t! [# j4 |" n, x: \& `│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 @/ H# {2 d# K! B/ M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. x+ J) ]8 ?* J3 H' `+ ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 ~% U: ^, k; i! W |# ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ J3 v1 R O0 |0 h│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% z* \2 U5 \+ Q: P) {4 x1 [: Q q a└──┴─────┴─┴──┴──┴───┴───────────────┘3 r6 i: E* n1 {) k2 X
1 i: ?( V' [3 D) T% Y' |( M0 k+ M! p; V9 c6 g1 q9 @! y
GigaChip (蓝版)7 I \6 j8 f* Q: C
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S- w/ @) v, u9 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │* a3 N! A' P! D$ r- ]4 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 n) {# O' w! o8 [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% r( }5 N1 u! U5 r. D6 ]+ r│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( F8 I2 T! m6 u, ? H* w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 Y: y. L$ x V1 p5 f1 n; d│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 N* s; r- }9 }; \. d
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; ?- H( s9 [0 j5 u│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' R, l, r/ z9 a. s4 F) |$ u6 R│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 [/ D9 h" l( f. t, A+ {: u: h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 W3 g: f# ?- L4 d+ [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* m7 V4 ^& t' Q$ l3 C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 z/ N/ a6 \* K, g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ m Q8 ?3 R1 \" ?( i0 }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 I2 ^ c/ `& }4 Y* W8 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* P+ K3 K& M+ t7 {/ E8 {3 D! A% F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' a \! H7 K: l: i" s( j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( i" @6 O" b7 N, N
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ i% u- u( R7 v+ g( V) c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; y5 Q5 j1 ^! j$ b1 b4 A│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" r7 O6 B4 E+ g7 O. J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 i0 y- d! q2 Q" V4 J9 ]- ~# c
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) ]7 Y; o! W9 O7 h' g0 ~: J& B0 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 \0 i1 i0 r: M4 F) A! q7 ~* r! [* H$ ~. H8 j; M
GigaChip (白版)(只列出与蓝版不一样的Chips)
|) |& R/ p% T6 N┌──┬─────┬─┬──┬──┬───┬───────────────┐! D' ? W0 }, ~; I% p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" |4 r$ M0 j( @3 w, i" U├──┼─────┼─┼──┼──┼───┼───────────────┤6 j7 p3 w# J* N; o+ H& _
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# H- G* r: f4 D; w* [/ Y9 p
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) R5 ~" m/ G' b( @! @* H│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. ^$ r1 L( K/ }! t) N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ y% f; E3 A) c" p, P
└──┴─────┴─┴──┴──┴───┴───────────────┘ |