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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 ~7 p$ ]# U1 r- x. p: E" Q* a
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, v4 M, m; o1 X  ?: X6 _$ m8 K■● ■  NintendoWorld    站友xliz原创( x& q& g* r0 I5 w9 H4 s
■ ●■    http://www.NewWise.com
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, p; o5 n3 H( F( I$ }! |
           洛克人 EXE 3 Blue 卡片组合
9 l0 @2 Y$ Y6 e& G6 H
( f  x8 M+ y' L3 W$ x2 S( t5 b/ ?2 ?9 G- |
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. H. A6 T& q- W/ I! g
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 y7 \3 s; h4 y/ i# }- r
====================
* `. k' j1 y4 ]: j" Q' w7 v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) u0 W1 ~" q  p5 b# r2 t( j5 U2 n
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以下内容格式如下:8 G6 X# K3 n7 r. E: G" T
! H% x7 i; {0 e6 k" U
编号    名称
* z. a) p" t% ]/ ?; c, U说明4 T6 G  g7 q1 Y! C
组合方法5 s, U+ u3 H) h( t9 `
---------------------------------& i% m2 R) J# d7 O& W
01    Z-Connon 13 g) X6 y0 E9 Y6 t
Unlimited Cannon for 5 sec$ f/ K9 S1 Q6 o' l9 v8 R
Cannon A+B+C
7 n5 O! w4 o9 C7 I1 J8 CCannon B+C+D
% E. I: P7 ]* w0 N7 \Cannon C+D+E; W7 u8 C/ x% K$ }
/ k, ]1 _# i5 Z$ D
02    Z-Connon 2
3 E( z- F6 U0 _9 T( `; YUnlimited HiCannon for 5 sec1 @* T9 D! b; {% {7 C
HiCannon H+I+J
1 |" p, I7 G0 a0 l  z/ \, s- b8 hHiCannon I+J+K
+ |8 g! p7 ?4 p. y1 a" F+ C9 d+ rHiCannon J+K+L0 m; i$ W- n! O
  W; R  z! e, q- H, f9 d
03    Z-Connon 3
0 _# `4 T- r- [2 NUnlimited MegaCannon for 5 sec
: d# t& p! N/ J9 Z- o5 c6 J9 cM-Cannon O+P+Q) L% r2 c0 @5 q8 i1 q* w
M-Cannon P+Q+R
6 I/ ~+ o% \* d& R) ?3 zM-Cannon Q+R+S. a! z# U/ ^% X& F; o8 V

0 ]) `8 Y' ^. Y$ b5 f04    Z-Punch
& X& R, _* U2 c6 pUnlimited GutPunch for 5 sec5 o  |- |# M- |, H9 k
GutPunch B+C+D/ u. c! D1 q2 ?5 _! K; }; V
GutPunch C+D+E
: Z! z; e( [, X6 ^0 D& z2 EGutPunch D+E+F6 O8 x3 t: w6 x/ q$ Q

8 Z# }$ i) J: k( |05    Z-Strght
. w9 s7 d2 i9 NUnlimited GutStrgt for 5 sec
) R" P/ K( M. K& K( XGutStrgt O+P+Q& _) c9 o3 a; g9 ~4 T+ x
GutStrgt P+Q+R' \5 s7 C" r9 |: j
GutStrgt Q+R+S- V9 T5 d8 U3 S+ J1 v' ~
( t" }+ u5 N& i9 p* p& ?
06    Z-Impact
  h- C# I7 v0 a4 }Unlimited GutImpct for 5 sec; y# y: [2 l  e( M' O3 X$ H1 `' d
GutImpact G+H+I
3 }( u7 j. p6 ?& @3 M2 k' a" Q5 KGutImpact H+I+J
- Q0 h3 \  A1 N4 K4 GGutImpact J+K+L0 R6 d7 a) H" P0 ^
  P9 W/ Y& ?% X' b! E
07    Z-Varibl
; v2 v% o  J3 V! m* uUnlimited VarSword for 5 sec* M  c$ k! s! D
VarSwrd B+C+D# `2 C1 q4 @5 M9 _1 O9 y$ d4 |
VarSwrd C+D+E
; S- I& i' e1 M# T' ~: MVarSwrd D+E+F
/ }( ^2 ?- ^' m( a8 m  T% B* r' b. {! r7 C7 p; V
08    Z-Yoyo 1( y1 s6 \3 P* _: R. D/ ]
Unlimited Yo-Yo for 5 sec* ?" W& `; E: a# G7 i
Yo-Yo1 C+D+E
1 ~8 W  z& o$ a8 YYo-Yo1 D+E+F  P/ F; p2 X6 r2 F9 o3 Z
Yo-Yo1 E+F+G
0 i" R) e* C* L4 X4 f4 d$ M. d8 X. C) R# W
09    Z-Yoyo 2% k1 F4 H$ O8 }' |, Q6 D( m
Unlimited Yo-Yo2 for 5 sec
. t9 |8 ?  M! ~$ i+ ?4 sYo-Yo2 H+I+J
' K- d6 ?- ?$ j3 kYo-Yo2 I+J+K7 m" d9 m, M- E* q( @
Yo-Yo2 J+K+L
; K+ {" b5 {5 a; T8 @3 z* z/ W1 m5 u! S+ a
10    Z-Yoyo 3# i/ g- H+ G% F$ B( `
Unlimited Yo-Yo3 for 5 sec
. L9 x8 x7 B: j/ k) U$ Z- }Yo-Yo3 M+N+O
0 t* m# J3 b( s1 KYo-Yo3 N+O+P; M$ J* T! L' y& S( \
Yo-Yo3 O+P+Q
$ c) j7 G! z% s' C4 p5 O) U/ E7 J+ y- Q0 s
11    Z-Step 1
5 v9 {2 y5 O; v2 K* s# J) mUnlimited StepSwrd for 5 sec
, _; b# {: Z/ Z* i8 |) e, r6 uStepSwrd L+M+N
& ]5 S! H- X! g# c7 H% fStepSwrd M+N+O
2 h6 f& ], j# d0 E% R' V1 P' k5 }StepSwrd N+O+P- q! A( t8 s. O
: C& i7 W0 f7 ~. b' C
12    Z-Step 2
2 {( y" w+ b4 h( S3 z' gUnlimited StepCros for 5 sec' B% w7 [. f; Y* |, ]% T) C5 \& H
StepCros P+Q+R6 n& q! V* z  N/ Q: g5 W0 n
StepCros Q+R+S4 ]) M7 _" u. t+ H; I
StepCros R+S+T
$ G0 j1 L( P5 N( ]; I7 X( D" {  _# c% P& a3 p
13    BubSprd
$ _) L8 a) W* z" v! J9 [Attks w/ spreading bubbles!
8 l* }. p. h6 K& b% BBubbler  C+D+E
, S9 Z( N  P8 X( Q* C" \. jBub-V    D+E+F5 F; x. ^; H! J$ d1 h1 O
BublSide E+F+G
/ ~& {& S1 a6 n- \Bubbler E + Bub-V E + BublSide E
+ K7 j7 H* ^1 ~: `5 w
" B; u' n' a( W14    HeatSprd
7 b" b# l* Z+ H3 h1 Y; jAttks w/ spreading fireball!+ v3 D! N8 I8 J; W1 z3 V% n0 ~5 k9 c
HeatShot H+I+J
0 q+ p% M8 o5 @4 Z; Y) SHeat-V   I+J+K, r  N. B% z" g
HeatSide J+K+L
0 S, p+ m: h# R! cHeatShot J + Heat-V J + HeatSide J. H0 g0 V2 @, V4 I
6 v& ?; h/ Z9 S1 D* o
15    H-Burst
% s) R2 O+ s+ g1 x$ |Creates a giant explosion! K3 p0 G& }2 l4 J5 L# f
Spreader M+N+O
- @/ F1 g5 _" E, o5 v* j% lSpreader N+O+P
1 C+ ]0 ]; ?% rSpreader O+P+Q
$ ?" {2 Z9 W# S: L9 F0 k
- U- X5 \; l) H+ K16    LifeSwrd! r6 y  [% F4 U, n" q
Swings a huge 2×3 sword!( @$ b, L+ Y$ x
Sword E + WideSwrd E + LongSwrd E
/ P( \, ^  P7 X6 j- LSword L + WideSwrd L + LongSwrd L: n- @; F- e+ H; R0 J% M$ \3 O
Sword Y + WideSwrd Y + LongSwrd Y
6 C9 _9 D* n& o' X4 i+ j- @
# y% K0 P( Z" @# _1 V17    ElemSwrd
+ O7 B0 S' V! ]& b8 |8 |$ yWide swrd contains 4 elemnts' C; d/ ]/ M& p# e" [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) |8 E1 V7 N* ~; q0 }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ i! z8 Y$ }- N

' L* N( P+ b* k& D- w18    EvilCut
8 ?2 d( k7 g$ UStep up 2 & make 4 atacks" u4 p8 }3 d" |0 Q9 o
StepSwrd P + HeroSwrd P + StepCros P
+ ?7 E; f9 q* Y% J, D6 ~: g- M6 A3 p+ y5 X9 e3 {0 P
19    HyperRat
( T: t  N; G. z- ^2 }A giant Ratton charges!
1 P* d9 {. X! B5 S7 F3 uRatton1 A + Ratton2 A + Ratton3 A6 u9 W& k; h' V8 d- g# T
Ratton1 C + Ratton2 C + Ratton3 C
0 q3 X( z3 Z; l/ o, hRatton1 F + Ratton2 F + Ratton3 F
  R! t* I5 q2 i/ s4 y6 V
2 e1 W' [" S0 T% m20    TimeBom +1 j) ?6 ]6 m9 [1 \& p; J- s9 K
Sets Time Bomb in enmy area
* b! k& s, |. h* F4 t8 q: ^TimeBomb J+K+L3 }1 c# @8 u! f3 U4 ?
TimeBomb K+L+M
& t2 p! l3 f" C* C0 ~+ y. u) A, mTimeBomb L+M+N
- @$ o# O5 [; g4 e: ]/ K/ k( y1 B
21    GelRain+ X3 ~2 ^+ P$ a1 h
Gel steals squares" j+ ]2 g* z; j9 L, V
MetaGel1 B+C+D6 u0 p9 W$ u4 D& u, e9 ^4 f7 r
MetaGel2 E+F+G; y! l3 w: C( c6 ]
MetaGel3 S+T+U/ X; S: u2 [8 }$ [7 S$ I/ ?. w

1 j. {8 s% q6 ~4 |  G$ j4 J9 V6 _22    EverCrse% Q" |& U. |0 p- u5 }& q* X
Shield chases enemies# q' f6 N. O# P% `& q8 w3 X
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 L% O" X7 H7 S8 KCrsShld1 L + CrsShld2 L + CrsShld3 L
- |8 t/ G9 D% U8 q) t7 E7 h
; X9 w# C4 b, Y( z) X# L23    MomQuake# @2 U" N1 ^! p) M# e% R
Awakens Mother Earth!3 }, w7 a$ Q7 z; ?
RockCube * + RockCube * + GodStone S
! w* ^( k1 g- V7 ^6 l) V7 K: y) o, |- W. ]
24    PoisPhar
8 L* l! o5 R( \/ `% L' R9 |' ?: N+ w7 qPharaoh generates poison+ L+ y' ]0 @( t. K% B  B# a- @8 |- w
PoisMask A + PoisFace A + Anubis A
' J( r& ]3 r. w  `0 `2 h1 z4 O' W0 o* [, K% u7 y$ F7 h- `+ {
25    BodyGrd  O/ T4 p. I( {. p7 v
Bodyguard takes out enemies
) f0 q2 I1 T+ P! T1 I% Y. _AntiDmg M + AntiNavi M + Muramasa M5 Q3 m* F1 u% V7 ?/ Q% \

. X. d% A& W: ?) Y1 X26    500Barr
& y/ J7 L5 P. J/ D) ~! [4 zBarrier absorbs 500HP dmg
7 l# c' [0 m1 l$ h' v5 D: f+ r- gBarrier E + Barr100 E + Barr200 E$ ?: a+ q7 y, K" m* `
Barrier R + Barr100 R + Barr200 R
& t3 t) B" M& R9 D, H6 b9 u/ f1 z2 e" M6 [  Q% q
27    BigHeart. W5 Y9 @- L' S! G, ]* }
Attacks, then heals HP!
, T) @- G& y; [  a6 FHolyPanl R + Recov300 R + Roll R
) H7 m6 k- E, K0 E0 ?1 pHolyPanl R + Recov300 R + RollV2 R
; j9 F* [% w0 v+ i5 _/ z! V1 UHolyPanl R + Recov300 R + RollV3 R% p9 V! m' @. {. M8 _( \

$ W3 d- p, k6 e, h" O* F) ]7 ^1 u28    GtsShoot- _* ?" \, a, s: W( V2 B
GutsMan throws MegaMan!9 a7 @6 q+ l% D- p0 G5 C* ^# S& H
Guard * + DashAtk G + GutsMan G
( j2 ?) V" t0 l& t( V, ]9 \7 qGuard * + DashAtk G + GutsMan2 G2 U0 b# j/ S. |( C. B
Guard * + DashAtk G + GutsMan3 G" B& G9 ]9 x: e, k' L" Q
Guard * + DashAtk G + GutsMan4 G
( r* j% L. N4 Z8 u( n) H  F* r% k# b% Z7 f
29    DeuxHero9 x( @; l& U  X5 Z! V0 B% F
MegaMan & ProtoMan team up!
* A' p2 D. T6 pCustSwrd B + VarSwrd B + ProtoMan B1 p  Q. P/ O  N" o$ X* d
CustSwrd B + VarSwrd B + ProtoMn2 B
/ I# W! G* z4 y2 a& T+ \- aCustSwrd B + VarSwrd B + ProtoMn3 B
' G  o) @# o% g' bCustSwrd B + VarSwrd B + ProtoMn4 B/ U2 h6 ]) {/ r  e" l/ R

  E, G  S0 Y! L30    2xHero
% e. G- r0 F1 y  T! fMegaMan & ProtoMan Dual atk
. e3 P, e* g% p4 _0 p1 d' P" ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 B* @5 M6 }* |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ }" W" Y  H2 @: MSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( o, M( H% L( ]! o% F1 y8 b  r" H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' P( ]  H. U! D8 q' A8 ?; }
9 h  y% `+ \+ A4 f' p  ~/ c0 R6 F31    PrixPowr
" n1 O- g% e2 s4 _3 Navis attack at once!
) O0 f0 v8 }* b# RTeam1 * + Team2 * + KingMan5 K& u3 v. J& T* k/ O
Team1 * + Team2 * + MistMan5 M. O6 b" ]9 w. S2 ~  p% p, D
Team1 * + Team2 * + BowlMan5 B
' I9 }- }" S0 I- q- N& e
$ {: ?# Z5 U, I: o32    MstrStyl* h9 Q' G. A  ~
MegaMan unleashes his power  B" A. |: _( X8 `* q
Salamndr * + Fountain * + Bolt * + GaiaBlad *  L8 N8 i# B: Q+ D% x. q

/ |6 ^! }9 m) {StdrdChip (Part 1)
% c& k* K) N, T' }: k) B┌──┬────┬─┬──┬──┬───┬───────────────┐
3 b9 o# w' S% S3 k│编号│名称  │MB│攻击│属性│稀有度│说明             │3 Y, g- r! k/ D3 P0 I5 q
├──┼────┼─┼──┼──┼───┼───────────────┤
) e" x% V$ V; W7 P) g│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 s, q5 B5 K5 q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ D  n7 e- w3 A: Y) h│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 y. a5 ^( h$ E7 g9 G* Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 R( x* T" @; K+ q& p$ Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( y6 @8 o0 s/ {, H% |. n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 q/ A( \& g" `' i$ z5 W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 G" s* a6 U! x' b1 i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, b; z; G9 M3 U, P│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! r$ A8 [6 w* r3 _+ K│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 B# ?3 I* W' x/ |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 _9 L9 q) R1 i  w) W
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ }8 a* G: N: D$ z( X4 V! G+ N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& o4 o8 u1 |2 f' Q6 S
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ ?% _/ ^' c7 ^( r
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 s* }) D, T$ Q3 O7 K│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. n( T4 F: f, x9 M7 d
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* p/ f& @! }! S1 c
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. q% S; W2 p; m, o& a! r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' S- x' }) m% j* A
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* U: |0 P/ Z- l/ ~% X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' j) _+ o7 }4 i2 C$ k1 Q6 Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! D! z& F" [. x3 @! w│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 F3 q. N: o" Y0 |
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: W6 l( w( L$ C! X$ K+ P│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! f0 O' s9 H0 L  ^% j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 z* n- _( k. V7 m│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 M* n" [* `9 Z! a│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. z8 U0 ~3 \. }" p; C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  F, j% w! p9 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 _: c& k& ?- f6 X9 M" D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 F" L& ~1 c$ j; M1 D2 Y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ O! I. e3 D; x; ~& |3 t" i: y5 H│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 A6 }) I8 l. K* G: R% ]/ D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& a! a* a" g4 j7 Y; `6 N0 |, S$ ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 U! E  F# ?' a( O2 B│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* H( ]- @8 ^* X4 n; a│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& ^; H- Q$ t0 f! k# ?6 ~
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; B; m4 s7 p  c3 g* t* |* p2 E7 [│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 v9 m9 h( ^8 E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# ]$ n4 v5 |0 z( j, U' n' f│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% p, I+ @7 |. m7 y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; K/ I; c- i! ~! |' ^% Z5 h. f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 z* z! N8 N$ C4 n
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  `4 m( N) O% J- V- w% B% Z' T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ T7 k% J7 p! c: J5 S/ a6 x
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 E( {- C+ S/ [+ W4 z% @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 M" l4 v& a4 C; f+ m5 y" L8 \
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, v: }: l( b) H0 Y+ P0 v' \
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 d3 Q% I" v0 U, Q& J* X! H
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 Y$ C1 d$ s) f  p& Z) P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ i7 K- R8 ]$ y7 N9 a
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 ^. Z8 [! J3 g! n│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% c+ W6 p. ]* ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ h& u; r) J/ V) A1 G/ l; X" |
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
; ]9 x7 o) B/ E/ C! P+ I│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 K) s6 U9 J4 w; ~+ u5 `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 p  p+ {* F! R; s2 x5 n│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, O1 H) E) @; w7 a1 M4 z- y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ ~( J$ M3 q% h
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" s/ c' Q1 j$ ]│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 L+ C+ L3 s2 U. l9 O  |! w
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* `6 @9 O: V6 M
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! @6 |* j. G6 s: h: S) P* j: d│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, O) K7 U9 I# n/ }8 @$ n% B2 f│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& E" w1 e3 F; |- C, `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) }  A' l( M3 H( n│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" g; B- X7 p8 h5 G  f1 g
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& X8 Z$ R* Q) f7 O8 x5 }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │' I) @7 A4 N3 @1 u* G2 y7 q6 P
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& a& k- D7 [& b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* p( n) {4 k7 r6 \9 y  B. r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# p. c& y# H4 C- V( t! g6 ]
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 Y$ t% c" s5 I5 n! |. Q. s│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% x1 K2 A+ _( @, ]8 i. Q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 c( o2 l4 S. b# M8 |3 D- h% K
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 h6 O/ c& c. B; j& r
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, Z% f) b: A" a! N& g$ i4 ^9 q$ K' s
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 ~7 G- w, S: G7 q" t' W│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, m' ]" z2 M. e! a* ^4 n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: }3 u/ D, W/ i$ {7 Z! E
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) G2 K' T) |; `9 }9 ?0 T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: B$ B0 f; N6 x  y0 a
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" n3 T0 E( O" C/ s* o! b2 H  ]
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& ?8 c2 \% _& L7 _' L! s: u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 |3 Y) {# s' }5 y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; b8 X4 D$ i1 L& _* [  ^* V
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: @1 d% C; k8 n6 @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! a$ Z6 B8 u- H: G; u) f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% {* c( b( v6 a- v9 z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 a' n2 P+ e, t, U1 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 _" L) B+ i9 n  U; i: s$ R( m
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 q5 _. D  a& D$ o0 o
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 g9 s3 M' c& Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: C, K5 ~) T! E" V- |│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) s1 Q3 P% k; B) s; ~+ O6 i│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% R  h" A0 o- q( |) `4 h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ H: S  N2 \2 [% X7 T│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 G# v6 c  g. w+ j/ a' C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& R5 ~- M5 q: S  s1 Y$ D3 x9 A
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 B; M# M+ [' _- W7 C└──┴────┴─┴──┴──┴───┴───────────────┘5 a6 n4 N, N6 ~2 s: w6 n

6 {6 V  r* A8 kStdrdChip (Part 2)
/ W1 \" C5 I1 Y% ?! c( V" a┌──┬────┬─┬──┬──┬───┬───────────────┐1 W+ Z/ g% W6 ]7 q; D: l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 n2 B3 h; r& Y2 A7 z├──┼────┼─┼──┼──┼───┼───────────────┤0 Y: B8 ]0 v9 }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 G+ G( t; E- V6 R( u
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) F9 P4 p# J6 z) b  Q! D│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; D& c% d( H. `3 [1 e+ ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# _$ H% ~  v8 A2 v# r% O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# q. [: I% R' {- J% _" u│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* R5 o6 e' I0 ]│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) o( Q: ^! |( x) [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; e+ L% l) [5 s* Q' ^) T+ Z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ E9 g# J( j8 T0 p4 D│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  {; g5 K6 |4 @( l! f) W
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( E0 y# p# r9 s& J* u  F4 q' ^│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 S) x; B! s' H( v
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, l$ L. u1 |- k4 d│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │* Y" W2 z  q1 T- ?% @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: d* l: D8 u2 K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, n  B$ N0 N4 U& L0 Y" M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: e, t% M. R& Z% [7 m! W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% T# ^  z5 H1 \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 K( A- y" E% U4 L! x3 G│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 w6 H# A+ D* B4 Y- Q, A. ?; _% S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% B/ H6 n9 k  P3 p7 A) t│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 t# q! x0 Z" E) ~/ j- t│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% G- D8 a( ~& a: S( F, H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( R! Y8 [" j5 V- O4 {( o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. T! [' c7 b# O│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; E3 d. P5 }! c  J. D( d6 Q. E7 ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │  h+ U7 ]* m0 A  C" K
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( w3 [0 t9 c0 p/ k6 h│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; {) @* D8 @, F0 [% h  n/ \
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 P! x& d4 t( d( X3 C! W) e
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 T, _+ y! s/ K" I0 Q6 e: b0 V
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; y9 j8 J  A5 U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 s" j' S0 S0 ~& u4 w# _7 i
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 K( o* ~# A4 z0 H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 J' P8 N/ ?- ^+ s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  a9 @) `" ]! N: ^) k9 O: i' B5 K8 ]│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 f6 f+ ~/ z8 W' H2 `) J│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 H, @+ K% p0 e6 _
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 m& m: A  G1 t- i% Y+ h0 v│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ m; Q, |, L! @8 w6 ]2 H│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# p1 X/ J8 o) H) r3 I0 k* a) u
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: h# X$ x( Y# ]. J│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 W8 m6 ^" E: t, X( Y2 T5 V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& H8 d* S( l1 F│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* K! t1 O) B3 l) M6 L0 ~│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ d! d- `, C; J. c- _+ I( V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, }' F* V" o8 y0 q5 L0 E0 X0 S3 C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 [* l  P. O' e% F$ i1 W/ o' H│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 B! |7 Z5 ^$ Q) {│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ u$ ^6 [: H  T* d) `' R, I2 q6 u; U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 h( j8 I+ G! ?6 D) ~  P' i: m; O. Q% K
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; k3 H3 L+ i5 h' Z) T" g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 @/ u1 b/ n3 g% g│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ Z6 ~/ U* b, y! q# k│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; C8 T5 `; n' ~* l: e" U9 a│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ K5 d) a6 O$ P# e6 J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 |3 |$ [2 o# [& ]
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. ]: D) [$ r& Z8 h' a
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 A' c' @" x) J$ c4 v, X! W  g│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, v% j1 ?5 F! N2 W* q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: E# X. K; \+ I4 S& j# \- v$ @1 z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ O- T; Z& r5 _9 U  ~0 p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ U" Z# i: j0 n3 L0 M/ |( _# r" c│163 │Invis  │11│  │  │***  │Invisible for a while     │
- o# U8 p" x$ Y5 c  J' S│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" A* h3 ~3 ~8 [0 [/ y% I2 Z6 O) {
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' W. d% `1 T! Q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 P( Z$ m2 ^( M) s* ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) z5 I8 o1 g) {9 ~3 p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. q  f! x$ u" p5 p- p: N│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% @( D( _! J. R2 G) M& s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 l: F! L2 P: q# ?" h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 G7 [) W& i0 P2 E│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 d' }$ s+ N2 }* O6 ^/ n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ X1 I" }5 J0 @( o4 @: V4 [3 c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 T& g- ]& [# T6 d& U) R! X" r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ {/ S2 S% {5 h: k3 a$ l$ z* d2 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# ^- q2 Y% d" L! n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 J$ D3 X) u% t
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 U* f5 v* K5 c: R! w│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; Y# Y% q8 Y0 v  M6 \1 X- ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ Y& P0 z( n% J8 S' U- k" y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- |# i' ], n, J│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ l) E* Q1 x4 ?* G
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. ^5 G" c# g' S( f% U. d2 W" [
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( M, m% `2 c; z% h0 N; v) ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& @+ f. I3 ~$ }" V# [. X+ B( ?
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 O4 l6 I2 ^; [2 j% x7 V9 U/ M
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- Y4 l- c2 Q# g# x  K" H& f
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 l! ^+ V, y5 |0 a4 p5 O  O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ ]6 C: S" B* s! _│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 }& x7 T1 l7 N9 _( |9 e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 B! u( Z. H, i# i- w│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! `* x1 b3 r7 n# E: F+ J│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ Y( z3 L) E1 e( \* O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 B; }( n2 \. O7 B! X0 l│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& J  L* T( d; _4 g
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 r8 t# ]2 Y* M3 ^0 C1 G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ ]: [, X9 h. m! N! F. N' N# M! t
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. T: A# f, A0 x; \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: F$ ]# Z, t0 a+ W9 k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# x% N1 i0 e* V2 v
└──┴────┴─┴──┴──┴───┴───────────────┘# {" \# ~, t/ i, w
  J. k/ x* q0 ~8 Z$ L) l
* ^, }! M/ [4 C* S
Mega Chip
2 g- L, M7 ?; G! J2 m  G7 h┌──┬─────┬─┬──┬──┬───┬───────────────┐/ v, t5 o0 Y% n
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 A. A' q; A) @├──┼─────┼─┼──┼──┼───┼───────────────┤
( `! x# Q5 x: Y+ f7 y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; f& h% t$ j7 M& [- H' w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& B  Y& b0 ~( ]. M1 x
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 }/ T! k- ?' M+ ~" p: s7 d
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ [' R, ]8 U% H! @& [8 C0 i9 X│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( @7 w: g2 F) O8 N' T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& F& m* J' \6 m' e1 D6 Y5 J1 ~/ U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* I! u; p+ L; N. b) P$ N7 F7 V4 H: Z+ _│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 m1 O5 `8 J$ @/ K3 J
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 z, R% F7 f8 z3 n4 s. X
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 j2 m- Q; L1 C8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% q  N9 q8 x$ `+ }
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! W# M; }7 s% q# H2 C│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 n7 U% s, x; X- A
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 O* c3 `- b$ \3 o% X│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 M4 B" @% o0 S1 Q* m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' Q- ]* O- D) J
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 t5 B" d. B! x+ W9 y2 P4 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  E1 B* U9 v6 `. c  {
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: y6 L/ t) P/ l" O. y. O│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& C6 y& k8 Y+ y6 r6 W
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# M7 d4 y! R7 E" r$ \│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 [/ q1 k6 ^' W3 I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) B4 j3 G2 P/ y7 M, K3 @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' v* r7 g; ~! G/ a! S* x- `
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ v7 b$ I* K) G' D& g7 ~1 c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' {( U; @9 @, z# U& i2 j/ ]│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* x% k  k8 K# x6 v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' _8 e; }. _7 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( B/ v$ D, |( v│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; I  {9 q7 O8 @! T% H
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 a, I, I% O* r1 V1 q1 K  Y. U│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: h0 f0 o8 y6 e. c0 h│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( K; |* G0 X# i+ ~9 V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ [* k! ]7 f: A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 ~' f5 I  C6 |1 ^5 T0 ]0 \9 X; F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 t, x8 t, R4 X" G) k: r# E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. _/ u5 \. l0 [8 t& o! ?' c" u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 \- {0 e$ H6 t6 _1 M  T& [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' k  Y6 A& x. y( ~- E* `) y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! `7 U( D$ [$ ]: e1 l5 b
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 O4 p. z* R% L. Q. y9 Y% J+ \7 {
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ ^5 T2 z6 d) P& }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 {; M( f* |$ ^! P( F│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, q+ \, O7 P6 a; @. I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 x3 F9 r1 {7 Z2 l: e# P6 C│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" B& i3 Y" k: j  B$ j. I5 j
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. \' f- l8 a* @% D1 ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  g, Q4 Q+ g9 ^1 L) D' j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' }0 J* Y4 r* s# |* r
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: y; u8 Z! n8 r3 E4 e) R1 G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 U9 {  ]$ p( A, K, D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 ^5 ~. F& C5 h* I- y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! e3 ]4 L3 p  u( b7 D$ n
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( }/ A' V6 ^+ U( R: c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 x+ ~# u9 |' X3 H2 Y" h- a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' L; U2 z3 D& O- \9 n. u0 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 O( |. C3 `, \- r│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) e: a  H- ]4 Q3 L7 M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ W1 c0 R, ^9 i) q4 w7 X9 H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- w% D0 r6 x# p; N! Z3 l; R4 q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! S) D% v* a! M: x% |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ C$ _* f* @  ^% c$ I& E5 Y2 [/ \  C│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, {9 D5 {7 Z* `1 Q2 U# Y9 R0 `0 h3 c  |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- l  V8 f2 u; x( j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: D, p; x* N$ }1 }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
% p, b, l) ^% {9 f' M│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 F& p9 h, t8 ?3 l! S. ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ p' b2 e2 ~/ C7 h: y+ n
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) B3 |: v8 p* l/ M; A) L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% V9 \+ L( k) z5 r* _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: A7 G2 w1 O4 @  d( P
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% E) t7 k: c4 X% e) G│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ L) W$ _6 ?- S  y' h$ Y  z" `  Y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% j6 k/ r" h4 \9 U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ G1 ^, j& M2 _  o' p! m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 d* k' U" Z! ?( X3 {' _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 g% y$ q- e2 |' L) T9 k6 D( F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 v: f5 m) M) y+ ?; z3 a& V
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 e' _8 [2 `6 y3 _7 q! t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
* C; T( m& ?- W. Q6 M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  P: P% K8 Z3 F6 J- \% ?# P2 D! e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" F- `' F" Z% X  t. B7 p+ Y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" J/ i9 X( ~, n' E7 n$ n+ W│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 f* M+ h& v0 w9 l# [│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( M3 n9 `1 B) Z. f
└──┴─────┴─┴──┴──┴───┴───────────────┘
; t! h* P# }" |' H( z( l2 O, G5 @
6 J# U. c- w, x1 u2 _4 B% [. _2 O0 E  V: u
GigaChip (蓝版)
9 [9 Y& y) o! s1 H8 y: m+ z+ |┌──┬─────┬─┬──┬──┬───┬───────────────┐
: _% `% R, |" \) H1 w! o* V│编号│名称   │MB│攻击│属性│稀有度│说明             │& [" ?0 C' `8 ~1 o3 H. E
├──┼─────┼─┼──┼──┼───┼───────────────┤9 Q1 [( O4 g8 Z5 B8 l1 ?9 E0 F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 H% |# o5 e; A
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- l* [' |5 E$ a: B, B│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; L9 s+ N* d8 w' A# K6 @
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" ~$ \7 v1 Q" i' k│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ r6 n! C; _0 \! R4 B5 e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  W9 X8 s" ]  o3 m3 ~+ p( J: ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# @. G: ], T* L4 Y3 ^' Y3 k/ r
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! Y8 T! Y! j" _
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 X5 f) N( b/ m/ @1 W4 G
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ `; p6 |* J; S6 U2 P│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, E& d" ]& H) k) O( [1 ^5 p) U" U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& J' b: M. l+ v, f4 x2 u5 x6 N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% g+ c( B3 r; r  v5 v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! N5 Y7 A7 C) z% ]│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 l* o: B' [$ n5 B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" r% f( J9 |/ |$ Z- m+ `, ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ Y' e+ n9 Z7 f│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! E' G  D; y3 d
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │6 b& ~- p- r# j8 R/ d1 D
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 Y) y9 X& D- k( H
└──┴─────┴─┴──┴──┴───┴───────────────┘( o9 y) k: u% g3 z+ w1 f: {
( u( h1 [9 I$ ]9 R8 u7 {
GigaChip (白版)(只列出与蓝版不一样的Chips)
* O0 T" j* B( {' \! t/ h* Z& E) n9 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
! `6 m. @. s# N- E│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ G( i# ]+ N( k! s$ J! h├──┼─────┼─┼──┼──┼───┼───────────────┤8 L! ]0 n) P+ h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: d( }1 t0 y! H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. O2 X5 Q! j/ u" g│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 i" z! \" V* g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 D1 ?  \! v, k, M+ K9 g└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 u: u8 z1 p6 T1 w  U$ @" |0 E
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 `  k/ v2 ~3 Q- P/ \8 @$ V" S3 A* W- P% d, p
001002003004005006( Z4 z/ G6 [9 a4 D+ Y4 v7 }
007008009010011012
5 C5 r1 |! L* M" l* R; x. U1 @013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( c3 C: I" x$ {0 M

9 f% Q, n" k  e7 o0 z019020021022023024
% o- J3 {, H8 T, K3 F5 t: x8 B0250260270280290300 A3 C. U) S9 R+ D
031032033034035036
2 M5 J6 l% n' o* T' u3 c! p4 q
$ g+ j+ B9 N6 p2 k# [( z/ o% R% ~- B1 {[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ A* [1 U( v7 p
1 u) s0 o7 a8 z5 n" S037038039040041042
$ ]& V/ I( v& w1 D  B043044045046047048
1 v3 }/ x: m) q) d. Y4 A5 ~049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; H6 O/ G( |% ~5 m0 K: y3 G( b6 p0 @
055056057058059060
$ J8 Y, P* A6 O061062063064065066
! C( ~" q. N, y, e3 s067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( c/ X" x: I" H4 v  a! ~
' N- w4 x! ^9 G/ L
073074075076077078+ d( f% v; x. m! _' \4 U
079080081082083084
* T4 o3 L1 R8 z5 {# m6 y1 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  d6 i( E! P) l7 A8 M, f% \

+ T1 a; X) f9 w5 S+ l091092093094095096
, X+ U0 G# e, t097098099100101102
2 X- k0 X5 D! }$ B$ q0 y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) A+ A) c4 z1 G. B9 t, g  @& Z2 O) E! S9 n( I' O/ o
109110111112113114* k3 e' U. X+ ]# X0 Y2 H8 c
115116117118119120
/ r/ g" y" h3 m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' i+ n6 }  q) Q- I
; }/ T% `! o! L. P* G2 V1271281291301311326 M( x% X' M- S$ U$ r; l. ]
133134135136137138
: w- r0 a+ z- y8 o. f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" q6 f: G# L9 q3 E0 P% h3 @$ k
% r9 l. F1 p" s* W8 Q# o9 q
145146147148149150
( q; ^6 h+ J3 t! S1 D8 w151152153154155156
$ t* X! J/ r/ X) H. R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 p! S5 W9 w- }" I) g/ Z) d
2 P; e6 c4 `. f: A6 v- i  l
163164165166167168
4 `) d  W1 d% e6 j" a4 y169170171172173174
6 l! ~# n6 \9 Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) `7 k6 L. ~; \! X0 C5 Z- `1 Q6 @% _- c- O$ |# c1 w
181182183184185186+ E1 R7 U) ~7 ^5 b, K$ M8 H/ ]# S' F% R
1871881891901911920 ?8 _1 E- O$ N
193194195196197198
4 d' H: e) }* {5 d: k4 G+ Z2 R199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' b/ H$ a1 [5 U3 b$ I  I
3 h& }2 V* x5 _( Y' ~/ q
001002003004005006
: `8 K4 j  |: W0 t( O" Z9 y0070080090100110124 S: |5 j1 w4 _) g9 w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) Z! x5 L9 C# N
+ e+ y' C+ T9 y- l3 K4 ]! n2 @" a019020021022023024, C2 K9 c8 a" u/ I. x% j2 Z
025026027028029030
  \# @: ~. a0 |0 D. l/ W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 J, E8 G' ?& l" q  [- p9 K

$ _- U5 X) c, H$ C& ]' h* U" G037038039040041042" t! M& c, j. l0 L( w: y
0430440450460470489 q: ^" t) r0 L
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# B9 I4 X& N6 L. i
$ \, A2 n1 b- P2 v, M) D/ F9 a& M055056057058059060
5 t' B) b) a! C6 C/ K( W061062063064065066
. H# b6 I1 L" u. N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 b8 v% a; c* U
9 r% t# _( d5 u- A! N073074075076077078
- c7 J+ \+ M  i- B7 C3 t1 `079080081082083084
; G3 h7 N3 C. u. g& g5 Z# C2 r085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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+ x1 h( D# v; Q( a( {013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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