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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创' A& F$ g+ Q: F4 }, H
■ ●■    http://www.NewWise.com
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7 [( T  P0 [" E) p! H7 j7 ^$ S9 g: k$ W* K8 j
           洛克人 EXE 3 Blue 卡片组合
2 H' ^+ Z2 _' d3 q. h! m. N- j; K- ^$ p

% L6 ?6 ~& V) j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ ]* x# n8 Q  s7 u$ y, m$ c大家要看日文版的P.A.或详细攻略,点击这里吧!

  k: `3 R% _  g! O1 E' C====================: g* ~2 I: K. b% i8 o3 P7 h& \
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   T( r" D  h" I0 j
! X" V8 l$ S3 U5 k# s$ Q2 v
以下内容格式如下:9 p8 v8 @# m! J7 y

  d9 w2 ]& J2 U  e2 q  }: y编号    名称: e5 ]+ J$ Z5 ~: o
说明( N" e) r1 k- |1 @3 l( s6 ]6 E
组合方法
! J8 b: n& R& ?3 H( g' z# \( ^7 ]---------------------------------7 Y9 n! ^8 B3 A" H) e, r. c" T
01    Z-Connon 1
$ A. I; T" ]& TUnlimited Cannon for 5 sec
9 D2 f7 E. C' Q2 r7 V% g# V; ]$ }& mCannon A+B+C/ U+ D  ^5 W7 L% z- j  l0 s
Cannon B+C+D
. i- {4 x9 P$ q0 M  ?' ^' ^' oCannon C+D+E, ?. T$ ~3 w6 n' _/ Y4 E

) M# C0 \( M$ r3 I- w1 @02    Z-Connon 22 F1 x" ~  \0 F; f
Unlimited HiCannon for 5 sec5 ?3 f) X1 C2 d& L: e. G% H! y  u
HiCannon H+I+J+ d0 p* o/ k' b9 x3 h' V
HiCannon I+J+K* y3 r8 ~3 H: }; J* N3 A$ ~/ h
HiCannon J+K+L
8 j% d7 T( g6 g& x  A+ C- q6 e8 l
# ?! y' j$ E# f- g- L03    Z-Connon 3
) j# Z" {1 w% Q# s) z& `Unlimited MegaCannon for 5 sec
# `( j( V$ u/ e. R- p: U8 y6 W- W- AM-Cannon O+P+Q- G3 x8 O" @% O# N' x3 L0 w
M-Cannon P+Q+R
4 b( J. \* L  yM-Cannon Q+R+S
; l5 v3 e6 E4 J5 ^: C% ]9 ~  K$ Q& c$ |: ~! j$ ]$ }, h
04    Z-Punch
: {, s. S: B7 d8 ^, \  eUnlimited GutPunch for 5 sec; a' e3 F) e4 Q6 D3 `
GutPunch B+C+D
& \1 ^2 ~, n4 ~" iGutPunch C+D+E0 F/ e+ d7 I) a
GutPunch D+E+F- l2 O' E+ w5 ?8 q! m) W  A
4 V4 q1 J# u1 e$ [! i; J8 L; m2 S
05    Z-Strght
* `2 ^0 a+ h/ ?# f8 ~8 E% ]: J8 KUnlimited GutStrgt for 5 sec
! w$ q* W2 E4 J# K  p. ?GutStrgt O+P+Q) s( h: b7 f" C, {$ Y
GutStrgt P+Q+R; \4 X9 K+ W" w! o
GutStrgt Q+R+S
3 a* ?% g0 f3 E$ U" T8 f! \+ j$ ?! h' M# |% [5 D
06    Z-Impact' F) N9 @/ [& S7 {; O0 q1 A; G
Unlimited GutImpct for 5 sec9 T+ i+ }6 K/ @5 N9 E5 ~
GutImpact G+H+I6 s+ B# i% Y# _9 q- X4 h. i
GutImpact H+I+J) L, G4 q! P6 A& F
GutImpact J+K+L
5 t( |2 N1 o( [! B, T
" Z7 r) y5 f" q% H07    Z-Varibl, m; ?4 ]3 o, [
Unlimited VarSword for 5 sec
# l# z/ }3 M  {  J1 p# W& SVarSwrd B+C+D" m9 x) f3 ^+ Y
VarSwrd C+D+E
1 C0 {9 d/ q  u$ sVarSwrd D+E+F
3 L2 M) H1 q) l  u7 ~( R& |  f+ v+ @
08    Z-Yoyo 1
3 I! c7 J% h3 j9 K3 nUnlimited Yo-Yo for 5 sec
- z( _) ~3 s5 ^7 t2 PYo-Yo1 C+D+E
) g* C- N. ?! E/ Z4 \6 v$ W6 F* ^Yo-Yo1 D+E+F2 P; R# Q- _6 I1 c
Yo-Yo1 E+F+G3 u$ [, @& I  ~3 U  h. C/ C" D, e

' I% x4 V5 F' g8 \# D9 W& ]. q09    Z-Yoyo 24 t" l/ l4 ]5 l0 S
Unlimited Yo-Yo2 for 5 sec
: {0 \) m* P* {5 [: SYo-Yo2 H+I+J* C* R" ?/ H- ]# C. _1 h6 _
Yo-Yo2 I+J+K: u6 u7 S$ R! y5 Q
Yo-Yo2 J+K+L
+ j& C6 X  E: @& |2 k$ f3 }' L9 @6 S% i) d1 n( |# U5 @
10    Z-Yoyo 3
) g2 S% f6 K# R: I% x9 |& Q' bUnlimited Yo-Yo3 for 5 sec
# p+ N$ `' ~5 B9 E9 |* O3 f% uYo-Yo3 M+N+O
* J1 Z2 a9 E. t. q' r; M. kYo-Yo3 N+O+P9 ?9 F/ p4 e: P2 x7 a7 k+ v
Yo-Yo3 O+P+Q3 ]* X% a3 u7 u" ~8 y

9 E( {! o0 B: m- R( n" b11    Z-Step 1( i. a+ A6 _7 Z  ?! a' g8 I4 x
Unlimited StepSwrd for 5 sec5 ?' @4 E* ]0 _3 r' l. s0 B1 E) A
StepSwrd L+M+N- s8 z- R& h4 `4 s6 u! x0 K
StepSwrd M+N+O6 i& U2 `  Y; u5 H. m' ?) S" J; A
StepSwrd N+O+P) f! W$ \/ H+ ?' B3 f1 v1 Y, K
: ~  h  D6 H. v! @( z7 @
12    Z-Step 2
8 |/ Z) I& i3 u+ DUnlimited StepCros for 5 sec$ b, ?' Z# B+ f. ?
StepCros P+Q+R. E8 \+ y( m1 O4 Q% F9 N
StepCros Q+R+S
3 w0 D* {" h1 ~2 u8 V' @& J2 C0 qStepCros R+S+T
( N9 S) d& q6 z2 L9 x7 Q, a
0 e; w  r# a: O8 s6 _' h13    BubSprd9 A: Q2 f& l' m- C) [6 d$ U
Attks w/ spreading bubbles!
" m8 w% L+ |1 u8 q' m/ eBubbler  C+D+E
9 c+ g6 C" P+ t  EBub-V    D+E+F8 Y' e% p5 h7 w0 d3 |0 K( Q8 S
BublSide E+F+G: `  j/ f: N3 R; t
Bubbler E + Bub-V E + BublSide E7 q2 L! z$ e6 y3 T( U3 X
  k  R( t" i' X  c
14    HeatSprd- H; e4 @. C& s4 |) O
Attks w/ spreading fireball!
. r; {, O: }0 h- I- y3 ^9 OHeatShot H+I+J" Z0 o& y, q: X
Heat-V   I+J+K
5 D+ }, h% `, D: _HeatSide J+K+L
7 y% `# N- a, e" K+ @  g& C7 t( {HeatShot J + Heat-V J + HeatSide J  U( x3 }, n8 j) ^% u5 K, L

0 O* ~! D  y0 j0 }4 Q& X15    H-Burst
! P& u. u/ K; V5 yCreates a giant explosion8 |; \8 p+ ~0 ]% J" Z
Spreader M+N+O
" }* X0 L( Y: I1 e7 ESpreader N+O+P
# K+ Q! }4 I; Q5 e* f2 BSpreader O+P+Q
1 m+ G( R$ `6 o5 J+ _: U( S5 K. g) a5 p3 W* k
16    LifeSwrd9 C2 ^6 @+ H, T! F% g; E' u* o! o6 ?
Swings a huge 2×3 sword!* U0 Q2 F# q9 [' l
Sword E + WideSwrd E + LongSwrd E4 R0 i8 b; R, @  z  n* v
Sword L + WideSwrd L + LongSwrd L5 ]& B9 W5 Q' w' K
Sword Y + WideSwrd Y + LongSwrd Y
/ |- y# [! q6 E" g$ e
* [4 g: N. ?1 I1 ?6 h2 t17    ElemSwrd
. K+ a( a) I: v* g) k3 p5 K- [4 OWide swrd contains 4 elemnts& }+ r; d4 O* ^' P, _/ K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% k; Y5 f% U7 N5 T- L9 w) m5 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& w) }/ l9 q- ~4 X) w* V/ v2 k  U* K7 ^: J+ K& d* f7 ^' `
18    EvilCut! h5 F4 V. A, }0 v, G* V+ L
Step up 2 & make 4 atacks1 }# g+ H, Z7 g( U1 _
StepSwrd P + HeroSwrd P + StepCros P
, B/ q& _* W0 B' o( o8 [7 Z" U7 Y
19    HyperRat! G  ?. S" G# Z
A giant Ratton charges!
) I0 k6 Y  X3 \4 }/ \: u# k7 h+ X2 X8 hRatton1 A + Ratton2 A + Ratton3 A
3 U2 x' n# Q! WRatton1 C + Ratton2 C + Ratton3 C
6 U7 e* C8 }! h7 t! z; M% F# Z0 oRatton1 F + Ratton2 F + Ratton3 F
' A, v8 _( R7 q9 _  p8 P0 g5 z+ P8 }( B& p" L
20    TimeBom +
- A) B; l: J% e/ |! I" {" s: USets Time Bomb in enmy area6 _8 {0 E) h9 V" F1 x  |# Q7 B
TimeBomb J+K+L" A/ k; O* s4 v5 Z" h& o
TimeBomb K+L+M
$ N, J# T! N# t" b  {4 oTimeBomb L+M+N
+ v( U$ S7 f0 b/ t/ g
, M6 u7 X7 ~: p0 C5 s5 x21    GelRain+ r" }; L5 I) o9 ^6 m+ b' _1 U* I3 ~
Gel steals squares
& V: k/ h" b3 Z+ D9 HMetaGel1 B+C+D  p0 c$ S5 B2 y6 Y, p
MetaGel2 E+F+G
9 P$ N* _: j; E; ~" p, YMetaGel3 S+T+U: U: W' h) ]% s" h3 C7 D
" y# N! \) c+ P2 c1 n  a! U: ~
22    EverCrse
8 l! U) s2 {0 i* M* d* _Shield chases enemies9 |2 D: x5 T1 T1 s
CrsShld1 C + CrsShld2 C + CrsShld3 C& q4 _; f/ ]7 m5 W' g) Z5 N
CrsShld1 L + CrsShld2 L + CrsShld3 L! w' f- t8 A+ b( `6 b- v+ |/ s, V

5 a7 x, J" f4 l% K' X% E0 ^23    MomQuake+ H: g, y, I/ S
Awakens Mother Earth!
4 b1 G8 n' s. J; a$ m# R* KRockCube * + RockCube * + GodStone S- I, W% J2 p" J# U* g# z$ s

: m5 y6 d" _9 f. ~24    PoisPhar
- \/ }# ^4 C/ B+ C. yPharaoh generates poison
6 X+ v/ A( e8 a& }! n1 X: U. V7 qPoisMask A + PoisFace A + Anubis A2 y" E* S1 Z% X, B
1 K- g5 L5 F5 j
25    BodyGrd
4 R$ s3 o5 K4 M. aBodyguard takes out enemies
2 u; x( A1 \' I) EAntiDmg M + AntiNavi M + Muramasa M
/ o- c9 x8 I1 ^, c* q! U# @$ d, T1 X5 J6 L
26    500Barr
3 h" K4 [% Z- e8 t- L4 SBarrier absorbs 500HP dmg
3 p+ c9 e6 x0 I) FBarrier E + Barr100 E + Barr200 E% @* e  C# {. }$ _# c; E! X( i
Barrier R + Barr100 R + Barr200 R% z5 A' j3 r# p! _9 \! `
$ e3 q3 L, N2 Z' c  Q9 C' w% z
27    BigHeart
) a: o+ v2 R+ }# q3 eAttacks, then heals HP!' z! O0 Q6 T; o" C
HolyPanl R + Recov300 R + Roll R, [6 \+ \0 a3 b+ q  K- E- Y8 m
HolyPanl R + Recov300 R + RollV2 R
1 D% E# ]& }" J# ?HolyPanl R + Recov300 R + RollV3 R
) }' O+ V. I$ f  {* d0 U6 ^' @( r
  X5 P1 V  b5 G* ]" E$ b' D+ q28    GtsShoot
0 Y3 Q4 Y; A; l8 G7 HGutsMan throws MegaMan!
8 e% ]1 l4 z1 r! k& Q5 u8 y% wGuard * + DashAtk G + GutsMan G
  q. h9 i' n9 g4 r' p' G$ ]Guard * + DashAtk G + GutsMan2 G
% \+ Y, }* p7 v/ e+ WGuard * + DashAtk G + GutsMan3 G
3 ~7 v: _5 w( h9 l! ~! YGuard * + DashAtk G + GutsMan4 G
6 T1 l+ o( }: X2 ^7 G) c9 G+ m: q/ \: J% j# z3 e
29    DeuxHero
& d6 ]+ I+ S1 i) MMegaMan & ProtoMan team up!
3 v9 |6 b9 [- h9 fCustSwrd B + VarSwrd B + ProtoMan B
" K, e& k% u  z9 s9 T) oCustSwrd B + VarSwrd B + ProtoMn2 B% i( H# U" t0 H. k$ j2 U0 E' O3 P; G
CustSwrd B + VarSwrd B + ProtoMn3 B
. ]' M* n0 ~* T1 t* S+ ~1 z; dCustSwrd B + VarSwrd B + ProtoMn4 B
/ d7 B% }- Y0 r0 ?& \; Y. U3 j" U# C( Q, @7 Q
30    2xHero
  g5 D% g5 v; E+ H9 }MegaMan & ProtoMan Dual atk
- u5 Y* {3 b9 R# e2 r7 E- k9 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 s; k' ^. e  J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 B0 k- ~4 L# k. n5 f$ c7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 y$ U) J+ R! a7 h3 {* R, u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" w: o" C; [. M( e; d- G3 l
1 h$ p6 h9 C% Y- f2 x. d( F8 a31    PrixPowr4 J  _7 m, V% w6 X; |' d9 z* B
3 Navis attack at once!* S$ b# H2 f% u( `  H5 F7 Q
Team1 * + Team2 * + KingMan5 K
$ a& D+ F% [; k) S  R; r6 n* k$ TTeam1 * + Team2 * + MistMan5 M4 t9 }5 X, V" v6 M
Team1 * + Team2 * + BowlMan5 B
6 d( ^! a& }1 Q6 S7 v( k" q% }" Q6 u# V! Z7 J% ?# c
32    MstrStyl: t/ M, H, s0 J! o2 T
MegaMan unleashes his power5 H/ k  @% E9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 ^8 F1 i" o* b3 `: q3 H& C9 ]# N: W, T
StdrdChip (Part 1)7 J* t$ Y. }' t
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 q5 ?" Q8 x) {2 L& N│编号│名称  │MB│攻击│属性│稀有度│说明             │  l$ T1 R9 Z! @0 t* Z
├──┼────┼─┼──┼──┼───┼───────────────┤
! P4 k/ u" ?5 W4 Q+ {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# Y; {7 E4 m. [' Z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! y( I( h$ B- z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* W. Y5 k/ T4 W# y0 d; O│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. n2 y+ y* ?7 ~0 t4 O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 g* [7 |4 D. `& P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  h" E& J3 e, K$ C9 ~! f7 b1 l) M9 g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 b. S; d$ Q0 c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  _' `, l- Z/ `& e$ ^: \
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │# V8 I* i  e5 b, `" S& B  b: ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; b& e$ X, {4 @# [2 X$ u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, S& h% ]* S- L! A  U( H
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- k) L) _  I, A, c9 r  s9 q6 b│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% Y9 L( i% H# Z3 [( T- k# i+ H' c
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 [4 }% x) T  I9 t) j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: [0 E5 H4 P$ x, T: S0 f
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 Q+ e, C# r# m2 H# Z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  y8 |. s; M" f$ w5 L6 L% Q4 y1 s
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ ^( |) F* ?; }( t( n, o3 I8 j│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( r! s" Q. u2 [. |6 h1 k( ]) r! b│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* \# ]! G: o2 N$ O; Q2 c5 U5 y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 k$ G4 T. Y+ y6 o: F( j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 \5 D! E  U/ f( V, `# H
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 ~4 x5 Q1 q6 `5 s& I
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 ~! f  N6 U( F0 l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- v; J. P$ @5 y5 h. Z0 R9 n
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ k* i: x. ?. h- L│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 p3 l5 Y2 i4 Z& Y. p# s* q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │! ?* c: Z) H, P( B8 C
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  X$ L2 C& ^' [: Y# n4 U, B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 `, t7 Y  o5 F9 X! o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 I" X: K7 y8 n) R. b2 w
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' H/ |  c" f  B3 ^7 g9 I9 [$ J, b│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ \4 ?- R: b: E* e% P- B│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  B" y6 ]; t( v  \# d7 h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 j/ r/ m# l' A3 A5 W$ [7 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 a6 g% H; @3 R. Y) H# I
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) x, o. l1 ^" I" l
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& T3 ?- h$ `$ C% t│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, M1 S) f3 O) e" Z4 i
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 k& o0 o7 j0 e4 D- g│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) N2 u4 w  m0 s) s' s0 f│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ x% u' Z+ L0 l) E; I│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& x+ ~+ t% U5 g2 ^' ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. F6 z" Q- f! Y  v│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ k; v# O: e5 C: h! }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! L- S6 r, G$ N/ v  k
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 R* E+ ^: _+ R" j& d1 Q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 [0 U4 s& H2 C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  Z" e3 [/ j. N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 S: T' V5 @/ ^7 S: |6 D" D# Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ ?7 I9 q, H& G, U) @: @, r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! p  z/ v! |) o7 y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 X  \% c# G: {  Y8 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; Y* y5 u# G. E9 u5 |: p│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. W0 U! ]3 o5 C; b2 j/ c4 v# S│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  P0 o* A8 l' b
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 u( h0 q/ q0 ]. K
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 P* x/ B7 ^1 @3 B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 R# V( w+ q, `6 s- E│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 W" Y, O7 z6 M9 H3 A
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 i( I$ t" v' R) o! _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' B, v# f, h+ l0 x& m│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- s! s, C$ a! D! i7 {" ?# E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 ^0 T% a7 M/ X, N1 k) R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) z( b9 i- e) Q  k' v* X- a* b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% E0 H( S, @- p: b% T, ]! K, [+ e7 n
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 ~* L0 M0 r1 s0 j" m* k8 F4 m, {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │; A8 ~/ e1 `6 L0 q- X5 E0 l: e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! M$ F' X5 _% I* y, \, g) x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 d- [8 J- `$ h2 a5 [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ b* Z8 G/ C  z, y8 _* J- A: [
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' o9 v& r" K. U! T% ~2 b
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# s9 e# L+ y: j
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 X8 n9 ~5 g; g: ~6 o# d0 ?; W
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  D) ]  r+ H( r( b; F# I# W  e1 u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  o) X6 ^9 }& }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  N! E& _/ K) X( Y& m6 w# {
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* X1 @$ P' N/ s9 G( F: T│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- E' @1 }* w3 Q& W1 q5 |│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; B; d7 [' {: w6 U$ P9 T7 ^│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  r. K  f1 b0 H$ k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 ?4 Z9 a* w$ C3 B9 {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' i8 t8 l% u& r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- j; L2 F9 h# B: l& b. U│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 H. D1 ]7 `1 {' u
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 L3 w6 n  }% J: l- Q6 K' Q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' Y$ w) W9 T# A$ P/ @+ H* b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ K3 m$ Z- K4 P3 A* _  \9 [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 s! c" j6 I/ x9 x) \& v1 b3 w8 U0 V
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 G; O' n  b7 q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. M; ^# ~0 a+ J, a/ D│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ V5 L2 D8 F/ t* j7 N( I; n. Z% M│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ ^5 H' Y7 v+ m, [5 R│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 U8 G& l0 G7 t5 S( [& \* S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) v/ i% N. F) C4 H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ Z* v% r& O& `: n7 w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( d7 ?* x. y$ c│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, O# F" s( k+ Q6 t* _% b5 Q│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ _" f  G8 L8 o/ k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 ]" j; S9 ]) a9 p' |0 f' ~0 a└──┴────┴─┴──┴──┴───┴───────────────┘$ J% p2 i' [! w5 g$ A
4 E+ Q$ l# u9 K. E  {5 H
StdrdChip (Part 2)
5 T- x/ h2 I/ d8 `( [( v: X; u┌──┬────┬─┬──┬──┬───┬───────────────┐) J; N, f  t% Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
" ^3 C9 e5 R$ f* J, [- R├──┼────┼─┼──┼──┼───┼───────────────┤
% c5 m+ c$ g2 S! j  }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) `8 T. E7 r0 v' C$ d1 Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 ?; \$ d+ b, @/ h, w9 A* }│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: w. d/ v0 R7 o8 V: Q2 a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) i, J0 s* v' H9 w# n. {3 r
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: @% e; w& \+ a& B
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" G; P! Y$ Z: s% W) B1 ^5 }│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- q( ?1 ^/ b5 r! W) @1 B' J
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% O$ p9 o5 V" t8 s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& ]/ r2 z8 ]) t. X, g! l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 M0 r' J9 `% ?3 v│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: @$ [  V% y- x" Q4 n0 C5 G1 p
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ H+ D1 {) L0 J9 ?8 Q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% }7 \$ o! C' ^) C; \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; e* O% y; F9 ^+ ?5 V; `3 C
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 L. K+ [: G  J3 C2 M3 \) j│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 s% f- B% g& c, h0 X' H9 S
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 m  F" {+ [. g0 l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │, n" P: }& Z( w( \5 c' T' q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ y3 V  V+ c4 v! k6 n9 n
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 d' Y4 q' O( b9 W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 N: G" e2 T% M+ p) g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 a  ?4 o3 O  U% \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ J, \- @6 }2 U( r( l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! w) U! d$ B, w7 J- L│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  k7 _) u2 R  K5 R) e0 n5 \│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; ?% t5 h8 o! x/ \' z- \1 ~& F│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: G5 E( n# a/ Z0 L) z! u' x: t2 ~$ L│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# U! d. X$ g3 Z+ c: a
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* ?; o2 }8 G/ I$ H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ A9 e$ ~5 X7 K8 N( X8 s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 r, I# V4 R  p9 B: h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. j) K* n5 ?* w5 X5 l│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 L$ f% @% V: ?! U- e) R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 p2 ~  k3 P% W. U0 |│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* o* h5 j# t3 `$ ^7 J│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, v/ w- c0 w/ n  i8 Y, |5 b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' b% S1 U9 R& u9 A
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. k1 Q, o+ E7 r; o│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 ]- B- V6 k* x│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 ]1 x; H1 `) J* F│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 {. a# ~3 s/ R/ @& h! O
│141 │Prism  │60│  │  │***  │Prism fires randomly     │( U( i& C  g. S9 a4 J; A  L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 |7 n1 k( b7 `. G+ q# T
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, G: M( A6 s5 {+ p│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ k4 K0 ]/ v, G2 ^/ l. G
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 W, M: Y( s9 L* z$ }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 w2 J' k) e8 J1 {: G4 Z& j" }6 |3 o* D2 Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 A6 C, a+ g9 M: B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 I& H9 B, l7 ]9 U. j* }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 Z0 t. A  y! O" D│150 │Recov80 │20│  │  │**  │Recovers 80HP         │5 j, C% e+ f- y2 q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 t9 W5 |; V7 {- A3 ~1 ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 r  X1 R2 I8 _* A9 z: J1 Z. q. b│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ f; Y' \# I0 |1 W; f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 x3 ?" {5 E* N5 d3 M
│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 h  y. J: m3 t5 Y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& S& B; G- m! E- Q# m. q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 A' Q: u/ z7 _# L$ F7 n
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ F$ u3 X9 J3 c- p0 p│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- D! {3 [- D6 C  ^8 B9 h, d/ Z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 l; P. Y4 c% {# y' F/ x. A│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  Z1 e% o9 B" n" B' J) w│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ l  W4 \# Q" [. C9 W9 `* K
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 P1 o8 N+ {: r# e# i│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; ^0 T- i/ b, b5 c, P6 g│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ I* p# Q. |1 }# z5 }( q( T- `1 ^│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 C% x7 \# ~  B
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
# o9 W0 n$ J8 p2 a; Y9 w! h2 ^3 N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) m/ j9 r+ p4 R) o/ Z, S# y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ K& K' y  e8 g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& A& u" r; B5 I7 H( r│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) T6 k% U  e) W1 f8 J
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" d6 Y  m, D& V, e0 {│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 Z$ r# u" d& F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 l' N# v! q5 n9 C1 N3 D│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; B$ H6 ^, p7 ]: E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  D: R$ H. [# O/ ^2 P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
! L7 G+ Z: o. ]. W+ U' x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 W( Z, K3 g& ~0 e' R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- p6 i* ]$ A# V; I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 z" q5 t& Q+ m4 w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. g; d2 t5 \/ x; }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" Y- i4 Z0 c" ]  C6 ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- B' R7 s+ p2 [% y  _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ K8 ]) T; n) W5 X│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 u0 ^, n/ T# ^& P. G9 `  ~% E
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  H6 G  K) l2 `; {5 w, a2 {' d│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& v4 x. [) y8 S8 {4 F) z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( h& e. i! \' d3 l! y5 m1 \& {
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 |" ]5 S# j6 I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 L  ^! K1 S. T+ g7 v2 Y8 ]/ j│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# g; h! K  N* R4 j, `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% |  ]7 x/ v$ a& z6 L( f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 n# _9 ]$ N  J: B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: f, O5 ]# D2 q+ P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  k$ o4 Q8 \: P1 c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' z* L/ j; K$ b- E! \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 K4 K7 y" r" J* G; }6 o
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- K! n$ h2 X/ z' E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! t' U$ a6 ~" a( {3 R& a
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! z" v2 p- c( i' P" N└──┴────┴─┴──┴──┴───┴───────────────┘; L: I5 M: I* X$ K: a, d: g
+ q: `7 e! B$ o! d

- i' e2 }" I6 u; xMega Chip' w( C: w8 x7 q5 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 n: c$ [/ c7 a1 R│编号│名称   │MB│攻击│属性│稀有度│说明             │( t* b: I. i- a' {
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 R; O# U0 o1 v' ^  O4 l2 I7 \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& R  b" [  M4 L  b' L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" w$ y' v8 `( s" C6 a$ k# D
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: C5 x& |* q; ~0 b. U│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; N' i; s& p# v; S
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 n# }% e- t  o9 A
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# _( j! x8 ^9 p! u: E│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, X3 V2 ~/ w. `$ [  H
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. X) ]+ u0 e  H6 A, A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) [) F! \, r, V' e4 T$ r& q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, R. ]$ g3 q" w$ {7 [( X' ]( b$ G1 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* g4 C& {; X$ T: v
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- S! C3 F$ P! H, Y# Q3 Q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( w( {- F! ^( p7 }* I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ M! v1 g) H# V7 j$ P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, |! f7 Q6 N) l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: ?8 K- k8 M6 E- x- o. z  P* @7 Q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ d5 d7 T" |6 h1 c( t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# a9 V$ [% P' Y/ }  O/ ^# m* ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* g, q& n* z& w$ n
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# l# x( O9 [" Z, D
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 G6 C# l/ D% G) {
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& R( r& s9 b# b) L│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% u0 c" Q  B+ o+ Z' V4 R7 t; \6 \
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) V- v  U. n& e/ {# }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( M( P1 p% y% f$ k9 h5 R4 E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% K9 w- N& ?- Y6 L
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ G- Y! v. |4 {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# c& D+ Z  v9 s3 S! @8 m│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 Q: {" q+ I9 @, `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, a6 N+ S* N& K% y1 N8 y' t- ]+ s. f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) g: C7 p. U3 {# v2 O( x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ [) {9 h8 U$ }% ~. U( o│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' N$ u- j& P5 ?4 o- k4 u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 ]% U. i/ R8 q# ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" W, u& Y9 ~- [9 q; U4 j& r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% g8 d+ n- T! O  A8 h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 t$ S8 t: b1 [9 j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* V9 f: W- v" U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 S* x# }- H( v; t2 A: u3 |: `" S│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. e  l+ s7 g$ ]. t) U7 d
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* f& [* h. J! K: F7 \6 }# }- a│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( ]& Y$ g! E- \. v6 _: s2 M$ j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) `; i3 i3 C7 ~+ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- `: p! L, N, G4 F) d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 h6 \# m8 l* s/ c
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ }  N/ `1 ]* ^) n- A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' O, L: J2 z5 O) y9 |1 e$ T0 W- h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. x  y+ V, U# d7 |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) v3 ?3 I& x* z; H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ |' p0 H; q3 a6 v& r+ e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 f0 ]: J8 |1 x8 n# r7 H6 p1 P
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 L$ ~, m5 p* b+ a7 L( o7 X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% [, k+ K/ r7 q" g7 {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 G/ b4 e# V0 t1 S+ C& d0 G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" E* f5 m% J9 M% S- p) d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) }; k# N" R9 F- d1 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) G4 O7 s# L- S4 j1 V- `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% @& V- x! Z3 S+ P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& y+ o& y& B$ n; I  B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. @' t+ W# K- C2 s+ f+ P3 z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" @4 R' u; O8 X
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; D  p# E  C$ J│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 g/ W2 E5 C6 `: r, o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: C  I0 X6 ^- r│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 p5 }, N& p: Q: \* c0 I: G│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& f3 \: W7 F# |  R, ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 ^5 z; W5 {3 C8 u+ V
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 Y2 a% L" v# d0 u0 D( q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* e0 \* R3 y. a/ v+ Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 T$ X5 ?2 T7 [2 J3 @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, O6 x- }8 ]6 Y# i. I│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 u  V8 T6 T; x. E( J$ v$ L│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! i$ S- A0 S& k$ D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! j+ O4 N0 z4 N' m2 {, W7 X) f
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 v' a/ Y1 {  A% k/ c( \* y$ T# `; z
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( E. E. Q& Q7 }! Y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- g) V9 X* x# @  A" n1 b│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 D' o7 o- i# G0 s) c: y) c- Y0 b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# a0 {; a+ ?2 P' [1 X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, X" J3 K) K0 W3 E│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 F. s2 |1 {! {! l3 G  W│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- z8 X( V5 l. |+ S3 k- I* L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( B/ _5 i1 ]8 V7 S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* V/ @9 E& I( n" E- e+ ^│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 g/ c% D7 K3 `* I3 J
└──┴─────┴─┴──┴──┴───┴───────────────┘' y5 h8 U% }; q/ K2 Z) A

6 |* v3 i" R" W' B& d! c* G5 m5 j" @( {+ ^! d0 p7 W
GigaChip (蓝版)
9 g7 B/ U; i, x┌──┬─────┬─┬──┬──┬───┬───────────────┐: N8 E9 I) U! m/ ~$ z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. m* ?  P+ h, R2 V2 J. m" F! |├──┼─────┼─┼──┼──┼───┼───────────────┤  T5 V4 c! z4 |- V3 k% o, ]. U
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! P  q0 j1 [; C5 ^  H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# Z2 O2 X2 M6 r: z* i& A# R7 W' M* e' x* C8 c
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- z1 U) v- l# ^7 E% G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 O; {' C' Q8 I: l) R" {4 H; T7 X9 ?│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# N& Q, C" z" w0 C+ z/ B' ]- O4 f4 z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 f# o& B; b( {5 b0 j' v│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ }6 K  n& V; M
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. K# [6 r" d/ P2 ]
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  Z8 ?, y: z+ ]* N- S. b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │" G* p* e3 x3 B  U# ^. g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, ]# d8 Z  s+ t% o+ ~3 A; u; N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 n& a3 x* Q  u2 C: m! P9 P. X! S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ M: }: E4 V# W) a$ }│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ Y1 J- C+ H* G2 M5 i│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 `- X, E9 e2 }. \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 A! u* F9 s1 U& p: L9 N
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 n5 k3 o# D$ C6 |2 C. _│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │/ Z( L3 m- D3 [3 o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" M* }# d" g1 J+ [│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. u( L- l' C; E+ R) ]: m
└──┴─────┴─┴──┴──┴───┴───────────────┘$ l# W0 \5 ^" i+ c
  q" }5 |+ i* I7 i; M1 I# E
GigaChip (白版)(只列出与蓝版不一样的Chips)
  {2 P; y; m2 \* U# t┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ H! H" t5 U) g│编号│名称   │MB│攻击│属性│稀有度│说明             │
: q! A7 S  K$ x7 P1 y% g├──┼─────┼─┼──┼──┼───┼───────────────┤3 S( s4 ?* M+ d  ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 N6 l6 q* i  ^- }8 D7 t
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! m4 d0 m; h' R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 \6 p+ S' c& E: q& Z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ ^4 T3 L, \9 T  r+ v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) M$ Y; h7 p3 O/ z3 Q2 nMegaman EXE 3 蓝+白 Standard 级别的 Chips:
; O1 O% _! F7 h3 x/ m2 i
; j0 {2 S5 P, ?001002003004005006
4 z- y* _$ s4 m3 w007008009010011012
2 Y2 f& a9 @6 d7 V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" r) k# ?! s0 ?# g$ |2 M
' S: J* U2 G) q( \/ i019020021022023024
: r& r- `0 D& {: H3 T025026027028029030
) e  w7 s+ z% g0 x3 x031032033034035036
/ Y2 N& }6 X- O* A( m
9 ^  E  e9 \! U. ]* m2 m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: G9 l  D/ p+ N1 [  G; T" h3 C

! M# O: F1 j- ?5 C# ]0370380390400410421 C- \5 u! k7 v* e: N8 N
0430440450460470483 A( K+ c8 U- R  r/ \3 b" b2 o
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 q( Q" ^! T' w

, v5 k/ g, C$ A" ^  x055056057058059060: Z# @5 S+ _* f# G7 D0 N# v
0610620630640650663 Z1 z' K/ Z& q  T" O+ i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 O) X! z: Y/ `
; w& v1 X# l3 K073074075076077078  [1 _4 |# P  C* ]- i3 t
079080081082083084
( G6 M0 R. D  n3 p, x085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  z3 w; c/ r+ w* m' F: P) g
2 q7 e. T2 C  @6 g- O091092093094095096: b$ l4 n; s, h/ t$ p0 ?
097098099100101102
0 f1 G- x6 B9 N( K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 U+ E) F5 n. A' w$ q) D5 `
3 X( H2 H4 a; Z5 H$ L; {
109110111112113114
" i! Z4 U9 w  l* P6 u4 w115116117118119120
8 |9 w3 C; H: m5 _121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 E" X8 }4 K! N, W& t/ X0 o4 O
' O7 y: m# l! s+ ^* K0 t127128129130131132
: P1 Q3 C4 h  L' }6 O0 `5 \2 }" `133134135136137138
+ D9 ?4 ^6 @0 d$ t8 l; M139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! a, m* R+ F  Q4 y

  p5 k" R" N1 x1451461471481491509 H9 M# _" W9 L' b6 @
151152153154155156
9 g4 T9 s6 S) p- M- g157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 o0 T4 J: O$ @/ H

9 P2 w) f6 L% |% @1 c163164165166167168% ]9 |# ~# e' V6 {, D
169170171172173174. }( T9 v, o' c) b1 t" o2 _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: M" \& B* D- c

% O! P1 t0 t: J& ]$ z181182183184185186
4 l4 ]9 a3 H: a6 z( S5 x187188189190191192
0 a! o* s5 Q' ]193194195196197198
9 h+ A3 u# s7 y1 a  l! N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* y' M' i  M9 H( f/ h4 ?

2 ]. |$ A0 J# @# v# j' o  \6 R001002003004005006! P, d+ v' _3 c7 T. D; _/ {
007008009010011012, ]1 p; j. y  _" z9 o0 s
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" B( s! _- b3 _: f+ J6 v. [) Z9 f0 z* T3 u' I8 @( x9 S: p- X
019020021022023024: s/ w) n3 M  e
025026027028029030/ p7 l5 h% S. S) k' L4 a0 z; v" K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. B+ v# z; r% X/ A) }( _+ q! p* x1 Y
037038039040041042
' U3 P& ]. r( z. a043044045046047048
( P. N6 \- N8 D) Q6 |6 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% B$ x" V& f2 |
3 W' k$ \0 G) i" q2 E& Z- R+ S
055056057058059060
7 v# T$ b: b$ i9 `/ b; M! @061062063064065066$ P* m( f, M, Q7 H2 V
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 K. q( \2 @. M' ]3 q
2 g  Y2 z' L6 _  ?0 _
073074075076077078
  H8 f- x1 \) C' e) v079080081082083084
/ g0 L5 K, k4 Q$ h4 v# [085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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