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, v4 M, m; o1 X ?: X6 _$ m8 K■● ■ NintendoWorld 站友xliz原创( x& q& g* r0 I5 w9 H4 s
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. H. A6 T& q- W/ I! g
大家要看日文版的P.A.或详细攻略,点击这里吧!2 y7 \3 s; h4 y/ i# }- r
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* `. k' j1 y4 ]: j" Q' w7 v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) u0 W1 ~" q p5 b# r2 t( j5 U2 n
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以下内容格式如下:8 G6 X# K3 n7 r. E: G" T
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编号 名称
* z. a) p" t% ]/ ?; c, U说明4 T6 G g7 q1 Y! C
组合方法5 s, U+ u3 H) h( t9 `
---------------------------------& i% m2 R) J# d7 O& W
01 Z-Connon 13 g) X6 y0 E9 Y6 t
Unlimited Cannon for 5 sec$ f/ K9 S1 Q6 o' l9 v8 R
Cannon A+B+C
7 n5 O! w4 o9 C7 I1 J8 CCannon B+C+D
% E. I: P7 ]* w0 N7 \Cannon C+D+E; W7 u8 C/ x% K$ }
/ k, ]1 _# i5 Z$ D
02 Z-Connon 2
3 E( z- F6 U0 _9 T( `; YUnlimited HiCannon for 5 sec1 @* T9 D! b; {% {7 C
HiCannon H+I+J
1 |" p, I7 G0 a0 l z/ \, s- b8 hHiCannon I+J+K
+ |8 g! p7 ?4 p. y1 a" F+ C9 d+ rHiCannon J+K+L0 m; i$ W- n! O
W; R z! e, q- H, f9 d
03 Z-Connon 3
0 _# `4 T- r- [2 NUnlimited MegaCannon for 5 sec
: d# t& p! N/ J9 Z- o5 c6 J9 cM-Cannon O+P+Q) L% r2 c0 @5 q8 i1 q* w
M-Cannon P+Q+R
6 I/ ~+ o% \* d& R) ?3 zM-Cannon Q+R+S. a! z# U/ ^% X& F; o8 V
0 ]) `8 Y' ^. Y$ b5 f04 Z-Punch
& X& R, _* U2 c6 pUnlimited GutPunch for 5 sec5 o |- |# M- |, H9 k
GutPunch B+C+D/ u. c! D1 q2 ?5 _! K; }; V
GutPunch C+D+E
: Z! z; e( [, X6 ^0 D& z2 EGutPunch D+E+F6 O8 x3 t: w6 x/ q$ Q
8 Z# }$ i) J: k( |05 Z-Strght
. w9 s7 d2 i9 NUnlimited GutStrgt for 5 sec
) R" P/ K( M. K& K( XGutStrgt O+P+Q& _) c9 o3 a; g9 ~4 T+ x
GutStrgt P+Q+R' \5 s7 C" r9 |: j
GutStrgt Q+R+S- V9 T5 d8 U3 S+ J1 v' ~
( t" }+ u5 N& i9 p* p& ?
06 Z-Impact
h- C# I7 v0 a4 }Unlimited GutImpct for 5 sec; y# y: [2 l e( M' O3 X$ H1 `' d
GutImpact G+H+I
3 }( u7 j. p6 ?& @3 M2 k' a" Q5 KGutImpact H+I+J
- Q0 h3 \ A1 N4 K4 GGutImpact J+K+L0 R6 d7 a) H" P0 ^
P9 W/ Y& ?% X' b! E
07 Z-Varibl
; v2 v% o J3 V! m* uUnlimited VarSword for 5 sec* M c$ k! s! D
VarSwrd B+C+D# `2 C1 q4 @5 M9 _1 O9 y$ d4 |
VarSwrd C+D+E
; S- I& i' e1 M# T' ~: MVarSwrd D+E+F
/ }( ^2 ?- ^' m( a8 m T% B* r' b. {! r7 C7 p; V
08 Z-Yoyo 1( y1 s6 \3 P* _: R. D/ ]
Unlimited Yo-Yo for 5 sec* ?" W& `; E: a# G7 i
Yo-Yo1 C+D+E
1 ~8 W z& o$ a8 YYo-Yo1 D+E+F P/ F; p2 X6 r2 F9 o3 Z
Yo-Yo1 E+F+G
0 i" R) e* C* L4 X4 f4 d$ M. d8 X. C) R# W
09 Z-Yoyo 2% k1 F4 H$ O8 }' |, Q6 D( m
Unlimited Yo-Yo2 for 5 sec
. t9 |8 ? M! ~$ i+ ?4 sYo-Yo2 H+I+J
' K- d6 ?- ?$ j3 kYo-Yo2 I+J+K7 m" d9 m, M- E* q( @
Yo-Yo2 J+K+L
; K+ {" b5 {5 a; T8 @3 z* z/ W1 m5 u! S+ a
10 Z-Yoyo 3# i/ g- H+ G% F$ B( `
Unlimited Yo-Yo3 for 5 sec
. L9 x8 x7 B: j/ k) U$ Z- }Yo-Yo3 M+N+O
0 t* m# J3 b( s1 KYo-Yo3 N+O+P; M$ J* T! L' y& S( \
Yo-Yo3 O+P+Q
$ c) j7 G! z% s' C4 p5 O) U/ E7 J+ y- Q0 s
11 Z-Step 1
5 v9 {2 y5 O; v2 K* s# J) mUnlimited StepSwrd for 5 sec
, _; b# {: Z/ Z* i8 |) e, r6 uStepSwrd L+M+N
& ]5 S! H- X! g# c7 H% fStepSwrd M+N+O
2 h6 f& ], j# d0 E% R' V1 P' k5 }StepSwrd N+O+P- q! A( t8 s. O
: C& i7 W0 f7 ~. b' C
12 Z-Step 2
2 {( y" w+ b4 h( S3 z' gUnlimited StepCros for 5 sec' B% w7 [. f; Y* |, ]% T) C5 \& H
StepCros P+Q+R6 n& q! V* z N/ Q: g5 W0 n
StepCros Q+R+S4 ]) M7 _" u. t+ H; I
StepCros R+S+T
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13 BubSprd
$ _) L8 a) W* z" v! J9 [Attks w/ spreading bubbles!
8 l* }. p. h6 K& b% BBubbler C+D+E
, S9 Z( N P8 X( Q* C" \. jBub-V D+E+F5 F; x. ^; H! J$ d1 h1 O
BublSide E+F+G
/ ~& {& S1 a6 n- \Bubbler E + Bub-V E + BublSide E
+ K7 j7 H* ^1 ~: `5 w
" B; u' n' a( W14 HeatSprd
7 b" b# l* Z+ H3 h1 Y; jAttks w/ spreading fireball!+ v3 D! N8 I8 J; W1 z3 V% n0 ~5 k9 c
HeatShot H+I+J
0 q+ p% M8 o5 @4 Z; Y) SHeat-V I+J+K, r N. B% z" g
HeatSide J+K+L
0 S, p+ m: h# R! cHeatShot J + Heat-V J + HeatSide J. H0 g0 V2 @, V4 I
6 v& ?; h/ Z9 S1 D* o
15 H-Burst
% s) R2 O+ s+ g1 x$ |Creates a giant explosion! K3 p0 G& }2 l4 J5 L# f
Spreader M+N+O
- @/ F1 g5 _" E, o5 v* j% lSpreader N+O+P
1 C+ ]0 ]; ?% rSpreader O+P+Q
$ ?" {2 Z9 W# S: L9 F0 k
- U- X5 \; l) H+ K16 LifeSwrd! r6 y [% F4 U, n" q
Swings a huge 2×3 sword!( @$ b, L+ Y$ x
Sword E + WideSwrd E + LongSwrd E
/ P( \, ^ P7 X6 j- LSword L + WideSwrd L + LongSwrd L: n- @; F- e+ H; R0 J% M$ \3 O
Sword Y + WideSwrd Y + LongSwrd Y
6 C9 _9 D* n& o' X4 i+ j- @
# y% K0 P( Z" @# _1 V17 ElemSwrd
+ O7 B0 S' V! ]& b8 |8 |$ yWide swrd contains 4 elemnts' C; d/ ]/ M& p# e" [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) |8 E1 V7 N* ~; q0 }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ i! z8 Y$ }- N
' L* N( P+ b* k& D- w18 EvilCut
8 ?2 d( k7 g$ UStep up 2 & make 4 atacks" u4 p8 }3 d" |0 Q9 o
StepSwrd P + HeroSwrd P + StepCros P
+ ?7 E; f9 q* Y% J, D6 ~: g- M6 A3 p+ y5 X9 e3 {0 P
19 HyperRat
( T: t N; G. z- ^2 }A giant Ratton charges!
1 P* d9 {. X! B5 S7 F3 uRatton1 A + Ratton2 A + Ratton3 A6 u9 W& k; h' V8 d- g# T
Ratton1 C + Ratton2 C + Ratton3 C
0 q3 X( z3 Z; l/ o, hRatton1 F + Ratton2 F + Ratton3 F
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2 e1 W' [" S0 T% m20 TimeBom +1 j) ?6 ]6 m9 [1 \& p; J- s9 K
Sets Time Bomb in enmy area
* b! k& s, |. h* F4 t8 q: ^TimeBomb J+K+L3 }1 c# @8 u! f3 U4 ?
TimeBomb K+L+M
& t2 p! l3 f" C* C0 ~+ y. u) A, mTimeBomb L+M+N
- @$ o# O5 [; g4 e: ]/ K/ k( y1 B
21 GelRain+ X3 ~2 ^+ P$ a1 h
Gel steals squares" j+ ]2 g* z; j9 L, V
MetaGel1 B+C+D6 u0 p9 W$ u4 D& u, e9 ^4 f7 r
MetaGel2 E+F+G; y! l3 w: C( c6 ]
MetaGel3 S+T+U/ X; S: u2 [8 }$ [7 S$ I/ ?. w
1 j. {8 s% q6 ~4 | G$ j4 J9 V6 _22 EverCrse% Q" |& U. |0 p- u5 }& q* X
Shield chases enemies# q' f6 N. O# P% `& q8 w3 X
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 L% O" X7 H7 S8 KCrsShld1 L + CrsShld2 L + CrsShld3 L
- |8 t/ G9 D% U8 q) t7 E7 h
; X9 w# C4 b, Y( z) X# L23 MomQuake# @2 U" N1 ^! p) M# e% R
Awakens Mother Earth!3 }, w7 a$ Q7 z; ?
RockCube * + RockCube * + GodStone S
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24 PoisPhar
8 L* l! o5 R( \/ `% L' R9 |' ?: N+ w7 qPharaoh generates poison+ L+ y' ]0 @( t. K% B B# a- @8 |- w
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd O/ T4 p. I( {. p7 v
Bodyguard takes out enemies
) f0 q2 I1 T+ P! T1 I% Y. _AntiDmg M + AntiNavi M + Muramasa M5 Q3 m* F1 u% V7 ?/ Q% \
. X. d% A& W: ?) Y1 X26 500Barr
& y/ J7 L5 P. J/ D) ~! [4 zBarrier absorbs 500HP dmg
7 l# c' [0 m1 l$ h' v5 D: f+ r- gBarrier E + Barr100 E + Barr200 E$ ?: a+ q7 y, K" m* `
Barrier R + Barr100 R + Barr200 R
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27 BigHeart. W5 Y9 @- L' S! G, ]* }
Attacks, then heals HP!
, T) @- G& y; [ a6 FHolyPanl R + Recov300 R + Roll R
) H7 m6 k- E, K0 E0 ?1 pHolyPanl R + Recov300 R + RollV2 R
; j9 F* [% w0 v+ i5 _/ z! V1 UHolyPanl R + Recov300 R + RollV3 R% p9 V! m' @. {. M8 _( \
$ W3 d- p, k6 e, h" O* F) ]7 ^1 u28 GtsShoot- _* ?" \, a, s: W( V2 B
GutsMan throws MegaMan!9 a7 @6 q+ l% D- p0 G5 C* ^# S& H
Guard * + DashAtk G + GutsMan G
( j2 ?) V" t0 l& t( V, ]9 \7 qGuard * + DashAtk G + GutsMan2 G2 U0 b# j/ S. |( C. B
Guard * + DashAtk G + GutsMan3 G" B& G9 ]9 x: e, k' L" Q
Guard * + DashAtk G + GutsMan4 G
( r* j% L. N4 Z8 u( n) H F* r% k# b% Z7 f
29 DeuxHero9 x( @; l& U X5 Z! V0 B% F
MegaMan & ProtoMan team up!
* A' p2 D. T6 pCustSwrd B + VarSwrd B + ProtoMan B1 p Q. P/ O N" o$ X* d
CustSwrd B + VarSwrd B + ProtoMn2 B
/ I# W! G* z4 y2 a& T+ \- aCustSwrd B + VarSwrd B + ProtoMn3 B
' G o) @# o% g' bCustSwrd B + VarSwrd B + ProtoMn4 B/ U2 h6 ]) {/ r e" l/ R
E, G S0 Y! L30 2xHero
% e. G- r0 F1 y T! fMegaMan & ProtoMan Dual atk
. e3 P, e* g% p4 _0 p1 d' P" ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 B* @5 M6 }* |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ }" W" Y H2 @: MSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( o, M( H% L( ]! o% F1 y8 b r" H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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9 h y% `+ \+ A4 f' p ~/ c0 R6 F31 PrixPowr
" n1 O- g% e2 s4 _3 Navis attack at once!
) O0 f0 v8 }* b# RTeam1 * + Team2 * + KingMan5 K& u3 v. J& T* k/ O
Team1 * + Team2 * + MistMan5 M. O6 b" ]9 w. S2 ~ p% p, D
Team1 * + Team2 * + BowlMan5 B
' I9 }- }" S0 I- q- N& e
$ {: ?# Z5 U, I: o32 MstrStyl* h9 Q' G. A ~
MegaMan unleashes his power B" A. |: _( X8 `* q
Salamndr * + Fountain * + Bolt * + GaiaBlad * L8 N8 i# B: Q+ D% x. q
/ |6 ^! }9 m) {StdrdChip (Part 1)
% c& k* K) N, T' }: k) B┌──┬────┬─┬──┬──┬───┬───────────────┐
3 b9 o# w' S% S3 k│编号│名称 │MB│攻击│属性│稀有度│说明 │3 Y, g- r! k/ D3 P0 I5 q
├──┼────┼─┼──┼──┼───┼───────────────┤
) e" x% V$ V; W7 P) g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 s, q5 B5 K5 q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ D n7 e- w3 A: Y) h│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 y. a5 ^( h$ E7 g9 G* Z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 R( x* T" @; K+ q& p$ Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( y6 @8 o0 s/ {, H% |. n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 q/ A( \& g" `' i$ z5 W│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 G" s* a6 U! x' b1 i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, b; z; G9 M3 U, P│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! r$ A8 [6 w* r3 _+ K│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 B# ?3 I* W' x/ |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 _9 L9 q) R1 i w) W
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ }8 a* G: N: D$ z( X4 V! G+ N│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& o4 o8 u1 |2 f' Q6 S
│14 │Spreader│16│30 │ │** │Creates a large explosion │+ ?% _/ ^' c7 ^( r
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 s* }) D, T$ Q3 O7 K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. n( T4 F: f, x9 M7 d
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* p/ f& @! }! S1 c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. q% S; W2 p; m, o& a! r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' S- x' }) m% j* A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* U: |0 P/ Z- l/ ~% X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' j) _+ o7 }4 i2 C$ k1 Q6 Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! D! z& F" [. x3 @! w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 F3 q. N: o" Y0 |
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: W6 l( w( L$ C! X$ K+ P│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! f0 O' s9 H0 L ^% j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 z* n- _( k. V7 m│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 M* n" [* `9 Z! a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. z8 U0 ~3 \. }" p; C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
F, j% w! p9 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 _: c& k& ?- f6 X9 M" D│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 F" L& ~1 c$ j; M1 D2 Y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ O! I. e3 D; x; ~& |3 t" i: y5 H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 A6 }) I8 l. K* G: R% ]/ D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& a! a* a" g4 j7 Y; `6 N0 |, S$ ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 U! E F# ?' a( O2 B│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* H( ]- @8 ^* X4 n; a│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& ^; H- Q$ t0 f! k# ?6 ~
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; B; m4 s7 p c3 g* t* |* p2 E7 [│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 v9 m9 h( ^8 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# ]$ n4 v5 |0 z( j, U' n' f│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% p, I+ @7 |. m7 y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; K/ I; c- i! ~! |' ^% Z5 h. f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 z* z! N8 N$ C4 n
│44 │ShockWav│10│60 │ │* │Shock through enemies │ `4 m( N) O% J- V- w% B% Z' T
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ T7 k% J7 p! c: J5 S/ a6 x
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 E( {- C+ S/ [+ W4 z% @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 M" l4 v& a4 C; f+ m5 y" L8 \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, v: }: l( b) H0 Y+ P0 v' \
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 d3 Q% I" v0 U, Q& J* X! H
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 Y$ C1 d$ s) f p& Z) P│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ i7 K- R8 ]$ y7 N9 a
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 ^. Z8 [! J3 g! n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% c+ W6 p. ]* ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ h& u; r) J/ V) A1 G/ l; X" |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; ]9 x7 o) B/ E/ C! P+ I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 K) s6 U9 J4 w; ~+ u5 `
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 p p+ {* F! R; s2 x5 n│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, O1 H) E) @; w7 a1 M4 z- y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ ~( J$ M3 q% h
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" s/ c' Q1 j$ ]│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 L+ C+ L3 s2 U. l9 O |! w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* `6 @9 O: V6 M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! @6 |* j. G6 s: h: S) P* j: d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, O) K7 U9 I# n/ }8 @$ n% B2 f│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& E" w1 e3 F; |- C, `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) } A' l( M3 H( n│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" g; B- X7 p8 h5 G f1 g
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& X8 Z$ R* Q) f7 O8 x5 }│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' I) @7 A4 N3 @1 u* G2 y7 q6 P
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& a& k- D7 [& b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* p( n) {4 k7 r6 \9 y B. r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# p. c& y# H4 C- V( t! g6 ]
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 Y$ t% c" s5 I5 n! |. Q. s│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% x1 K2 A+ _( @, ]8 i. Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 c( o2 l4 S. b# M8 |3 D- h% K
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 h6 O/ c& c. B; j& r
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, Z% f) b: A" a! N& g$ i4 ^9 q$ K' s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 ~7 G- w, S: G7 q" t' W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, m' ]" z2 M. e! a* ^4 n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: }3 u/ D, W/ i$ {7 Z! E
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) G2 K' T) |; `9 }9 ?0 T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: B$ B0 f; N6 x y0 a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" n3 T0 E( O" C/ s* o! b2 H ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& ?8 c2 \% _& L7 _' L! s: u│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 |3 Y) {# s' }5 y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; b8 X4 D$ i1 L& _* [ ^* V
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: @1 d% C; k8 n6 @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! a$ Z6 B8 u- H: G; u) f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% {* c( b( v6 a- v9 z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 a' n2 P+ e, t, U1 V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 _" L) B+ i9 n U; i: s$ R( m
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 q5 _. D a& D$ o0 o
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 g9 s3 M' c& Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: C, K5 ~) T! E" V- |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) s1 Q3 P% k; B) s; ~+ O6 i│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% R h" A0 o- q( |) `4 h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ H: S N2 \2 [% X7 T│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 G# v6 c g. w+ j/ a' C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& R5 ~- M5 q: S s1 Y$ D3 x9 A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 B; M# M+ [' _- W7 C└──┴────┴─┴──┴──┴───┴───────────────┘5 a6 n4 N, N6 ~2 s: w6 n
6 {6 V r* A8 kStdrdChip (Part 2)
/ W1 \" C5 I1 Y% ?! c( V" a┌──┬────┬─┬──┬──┬───┬───────────────┐1 W+ Z/ g% W6 ]7 q; D: l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 n2 B3 h; r& Y2 A7 z├──┼────┼─┼──┼──┼───┼───────────────┤0 Y: B8 ]0 v9 }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 G+ G( t; E- V6 R( u
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) F9 P4 p# J6 z) b Q! D│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; D& c% d( H. `3 [1 e+ ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# _$ H% ~ v8 A2 v# r% O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# q. [: I% R' {- J% _" u│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* R5 o6 e' I0 ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) o( Q: ^! |( x) [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; e+ L% l) [5 s* Q' ^) T+ Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ E9 g# J( j8 T0 p4 D│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ {; g5 K6 |4 @( l! f) W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( E0 y# p# r9 s& J* u F4 q' ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 S) x; B! s' H( v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
, l$ L. u1 |- k4 d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* Y" W2 z q1 T- ?% @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: d* l: D8 u2 K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, n B$ N0 N4 U& L0 Y" M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: e, t% M. R& Z% [7 m! W│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% T# ^ z5 H1 \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 K( A- y" E% U4 L! x3 G│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 w6 H# A+ D* B4 Y- Q, A. ?; _% S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% B/ H6 n9 k P3 p7 A) t│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 t# q! x0 Z" E) ~/ j- t│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% G- D8 a( ~& a: S( F, H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( R! Y8 [" j5 V- O4 {( o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
. T! [' c7 b# O│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; E3 d. P5 }! c J. D( d6 Q. E7 ~│126 │Rook │30│ │ │*** │Protects you from attacks │ h+ U7 ]* m0 A C" K
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( w3 [0 t9 c0 p/ k6 h│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; {) @* D8 @, F0 [% h n/ \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 P! x& d4 t( d( X3 C! W) e
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 T, _+ y! s/ K" I0 Q6 e: b0 V
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; y9 j8 J A5 U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 s" j' S0 S0 ~& u4 w# _7 i
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 K( o* ~# A4 z0 H│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 J' P8 N/ ?- ^+ s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
a9 @) `" ]! N: ^) k9 O: i' B5 K8 ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 f6 f+ ~/ z8 W' H2 `) J│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 H, @+ K% p0 e6 _
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 m& m: A G1 t- i% Y+ h0 v│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ m; Q, |, L! @8 w6 ]2 H│140 │RockCube│9 │ │ │* │Places a rock cube in front │# p1 X/ J8 o) H) r3 I0 k* a) u
│141 │Prism │60│ │ │*** │Prism fires randomly │
: h# X$ x( Y# ]. J│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 W8 m6 ^" E: t, X( Y2 T5 V│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& H8 d* S( l1 F│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* K! t1 O) B3 l) M6 L0 ~│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ d! d- `, C; J. c- _+ I( V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, }' F* V" o8 y0 q5 L0 E0 X0 S3 C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 [* l P. O' e% F$ i1 W/ o' H│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 B! |7 Z5 ^$ Q) {│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ u$ ^6 [: H T* d) `' R, I2 q6 u; U│150 │Recov80 │20│ │ │** │Recovers 80HP │8 h( j8 I+ G! ?6 D) ~ P' i: m; O. Q% K
│151 │Recov120│35│ │ │*** │Recovers 120HP │; k3 H3 L+ i5 h' Z) T" g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 @/ u1 b/ n3 g% g│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ Z6 ~/ U* b, y! q# k│154 │Recov300│80│ │ │**** │Recovers 300HP │
; C8 T5 `; n' ~* l: e" U9 a│155 │Repair │8 │ │ │* │Fix your area's panels │
/ K5 d) a6 O$ P# e6 J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 |3 |$ [2 o# [& ]
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. ]: D) [$ r& Z8 h' a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 A' c' @" x) J$ c4 v, X! W g│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, v% j1 ?5 F! N2 W* q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: E# X. K; \+ I4 S& j# \- v$ @1 z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ O- T; Z& r5 _9 U ~0 p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ U" Z# i: j0 n3 L0 M/ |( _# r" c│163 │Invis │11│ │ │*** │Invisible for a while │
- o# U8 p" x$ Y5 c J' S│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" A* h3 ~3 ~8 [0 [/ y% I2 Z6 O) {
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' W. d% `1 T! Q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 P( Z$ m2 ^( M) s* ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) z5 I8 o1 g) {9 ~3 p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. q f! x$ u" p5 p- p: N│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% @( D( _! J. R2 G) M& s│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 l: F! L2 P: q# ?" h
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 G7 [) W& i0 P2 E│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 d' }$ s+ N2 }* O6 ^/ n│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ X1 I" }5 J0 @( o4 @: V4 [3 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 T& g- ]& [# T6 d& U) R! X" r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ {/ S2 S% {5 h: k3 a$ l$ z* d2 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# ^- q2 Y% d" L! n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 J$ D3 X) u% t
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 U* f5 v* K5 c: R! w│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; Y# Y% q8 Y0 v M6 \1 X- ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ Y& P0 z( n% J8 S' U- k" y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- |# i' ], n, J│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ l) E* Q1 x4 ?* G
│183 │Hole │55│ │ │**** │Open hole to dark world │. ^5 G" c# g' S( f% U. d2 W" [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( M, m% `2 c; z% h0 N; v) ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& @+ f. I3 ~$ }" V# [. X+ B( ?
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 O4 l6 I2 ^; [2 j% x7 V9 U/ M
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- Y4 l- c2 Q# g# x K" H& f
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 l! ^+ V, y5 |0 a4 p5 O O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ ]6 C: S" B* s! _│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 }& x7 T1 l7 N9 _( |9 e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 B! u( Z. H, i# i- w│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! `* x1 b3 r7 n# E: F+ J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ Y( z3 L) E1 e( \* O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 B; }( n2 \. O7 B! X0 l│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& J L* T( d; _4 g
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 r8 t# ]2 Y* M3 ^0 C1 G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ ]: [, X9 h. m! N! F. N' N# M! t
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. T: A# f, A0 x; \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: F$ ]# Z, t0 a+ W9 k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# x% N1 i0 e* V2 v
└──┴────┴─┴──┴──┴───┴───────────────┘# {" \# ~, t/ i, w
J. k/ x* q0 ~8 Z$ L) l
* ^, }! M/ [4 C* S
Mega Chip
2 g- L, M7 ?; G! J2 m G7 h┌──┬─────┬─┬──┬──┬───┬───────────────┐/ v, t5 o0 Y% n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 A. A' q; A) @├──┼─────┼─┼──┼──┼───┼───────────────┤
( `! x# Q5 x: Y+ f7 y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; f& h% t$ j7 M& [- H' w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& B Y& b0 ~( ]. M1 x
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 }/ T! k- ?' M+ ~" p: s7 d
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ [' R, ]8 U% H! @& [8 C0 i9 X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( @7 w: g2 F) O8 N' T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& F& m* J' \6 m' e1 D6 Y5 J1 ~/ U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* I! u; p+ L; N. b) P$ N7 F7 V4 H: Z+ _│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 m1 O5 `8 J$ @/ K3 J
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 z, R% F7 f8 z3 n4 s. X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 j2 m- Q; L1 C8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% q N9 q8 x$ `+ }
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! W# M; }7 s% q# H2 C│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 n7 U% s, x; X- A
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 O* c3 `- b$ \3 o% X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 M4 B" @% o0 S1 Q* m
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' Q- ]* O- D) J
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 t5 B" d. B! x+ W9 y2 P4 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ E1 B* U9 v6 `. c {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: y6 L/ t) P/ l" O. y. O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& C6 y& k8 Y+ y6 r6 W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# M7 d4 y! R7 E" r$ \│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 [/ q1 k6 ^' W3 I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) B4 j3 G2 P/ y7 M, K3 @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' v* r7 g; ~! G/ a! S* x- `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ v7 b$ I* K) G' D& g7 ~1 c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' {( U; @9 @, z# U& i2 j/ ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* x% k k8 K# x6 v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' _8 e; }. _7 e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( B/ v$ D, |( v│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; I {9 q7 O8 @! T% H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 a, I, I% O* r1 V1 q1 K Y. U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: h0 f0 o8 y6 e. c0 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( K; |* G0 X# i+ ~9 V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ [* k! ]7 f: A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 ~' f5 I C6 |1 ^5 T0 ]0 \9 X; F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 t, x8 t, R4 X" G) k: r# E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. _/ u5 \. l0 [8 t& o! ?' c" u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 \- {0 e$ H6 t6 _1 M T& [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' k Y6 A& x. y( ~- E* `) y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! `7 U( D$ [$ ]: e1 l5 b
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 O4 p. z* R% L. Q. y9 Y% J+ \7 {
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ ^5 T2 z6 d) P& }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 {; M( f* |$ ^! P( F│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, q+ \, O7 P6 a; @. I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 x3 F9 r1 {7 Z2 l: e# P6 C│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" B& i3 Y" k: j B$ j. I5 j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. \' f- l8 a* @% D1 ~│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ g, Q4 Q+ g9 ^1 L) D' j
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' }0 J* Y4 r* s# |* r
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: y; u8 Z! n8 r3 E4 e) R1 G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 U9 { ]$ p( A, K, D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 ^5 ~. F& C5 h* I- y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! e3 ]4 L3 p u( b7 D$ n
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( }/ A' V6 ^+ U( R: c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 x+ ~# u9 |' X3 H2 Y" h- a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' L; U2 z3 D& O- \9 n. u0 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 O( |. C3 `, \- r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) e: a H- ]4 Q3 L7 M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ W1 c0 R, ^9 i) q4 w7 X9 H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- w% D0 r6 x# p; N! Z3 l; R4 q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! S) D% v* a! M: x% |
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ C$ _* f* @ ^% c$ I& E5 Y2 [/ \ C│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, {9 D5 {7 Z* `1 Q2 U# Y9 R0 `0 h3 c |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- l V8 f2 u; x( j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: D, p; x* N$ }1 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% p, b, l) ^% {9 f' M│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 F& p9 h, t8 ?3 l! S. ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ p' b2 e2 ~/ C7 h: y+ n
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) B3 |: v8 p* l/ M; A) L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% V9 \+ L( k) z5 r* _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: A7 G2 w1 O4 @ d( P
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% E) t7 k: c4 X% e) G│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ L) W$ _6 ?- S y' h$ Y z" ` Y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% j6 k/ r" h4 \9 U
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ G1 ^, j& M2 _ o' p! m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 d* k' U" Z! ?( X3 {' _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 g% y$ q- e2 |' L) T9 k6 D( F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 v: f5 m) M) y+ ?; z3 a& V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 e' _8 [2 `6 y3 _7 q! t│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* C; T( m& ?- W. Q6 M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
P: P% K8 Z3 F6 J- \% ?# P2 D! e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" F- `' F" Z% X t. B7 p+ Y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" J/ i9 X( ~, n' E7 n$ n+ W│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 f* M+ h& v0 w9 l# [│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( M3 n9 `1 B) Z. f
└──┴─────┴─┴──┴──┴───┴───────────────┘
; t! h* P# }" |' H( z( l2 O, G5 @
6 J# U. c- w, x1 u2 _4 B% [. _2 O0 E V: u
GigaChip (蓝版)
9 [9 Y& y) o! s1 H8 y: m+ z+ |┌──┬─────┬─┬──┬──┬───┬───────────────┐
: _% `% R, |" \) H1 w! o* V│编号│名称 │MB│攻击│属性│稀有度│说明 │& [" ?0 C' `8 ~1 o3 H. E
├──┼─────┼─┼──┼──┼───┼───────────────┤9 Q1 [( O4 g8 Z5 B8 l1 ?9 E0 F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 H% |# o5 e; A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- l* [' |5 E$ a: B, B│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; L9 s+ N* d8 w' A# K6 @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" ~$ \7 v1 Q" i' k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ r6 n! C; _0 \! R4 B5 e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
W9 X8 s" ] o3 m3 ~+ p( J: ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# @. G: ], T* L4 Y3 ^' Y3 k/ r
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! Y8 T! Y! j" _
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 X5 f) N( b/ m/ @1 W4 G
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ `; p6 |* J; S6 U2 P│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, E& d" ]& H) k) O( [1 ^5 p) U" U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& J' b: M. l+ v, f4 x2 u5 x6 N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% g+ c( B3 r; r v5 v│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! N5 Y7 A7 C) z% ]│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 l* o: B' [$ n5 B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" r% f( J9 |/ |$ Z- m+ `, ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ Y' e+ n9 Z7 f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! E' G D; y3 d
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 b& ~- p- r# j8 R/ d1 D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 Y) y9 X& D- k( H
└──┴─────┴─┴──┴──┴───┴───────────────┘( o9 y) k: u% g3 z+ w1 f: {
( u( h1 [9 I$ ]9 R8 u7 {
GigaChip (白版)(只列出与蓝版不一样的Chips)
* O0 T" j* B( {' \! t/ h* Z& E) n9 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
! `6 m. @. s# N- E│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ G( i# ]+ N( k! s$ J! h├──┼─────┼─┼──┼──┼───┼───────────────┤8 L! ]0 n) P+ h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: d( }1 t0 y! H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. O2 X5 Q! j/ u" g│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 i" z! \" V* g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 D1 ? \! v, k, M+ K9 g└──┴─────┴─┴──┴──┴───┴───────────────┘ |