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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 q7 _& }8 Z6 |" b# E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   J! z8 M! h7 Z. ^& [/ o) b5 x) ]* u
■● ■  NintendoWorld    站友xliz原创
, ?8 X: H/ J: V■ ●■    http://www.NewWise.com
6 A! E" z( `- x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 _: [6 Y& g2 v5 c
8 y: c( k! @  h, z3 n% r* j

' o0 y) w0 e1 o. Z           洛克人 EXE 3 Blue 卡片组合( V$ q: [. ^1 n, C0 |) c3 @% `
3 \1 \- o* R& i

1 C  {4 Q7 m, ]4 D& J4 s英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' |+ n$ E6 G6 T) v
大家要看日文版的P.A.或详细攻略,点击这里吧!

. l! Q2 i, U4 P4 M( f9 s====================4 r& v: P) N( [' v/ @# W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 v1 }# j  h: h: L5 Y
# k: o7 M2 R$ v+ ~# R; s4 @以下内容格式如下:- ?. v6 V6 t  L; \- e2 @5 x+ D

3 c2 T* r6 S8 a编号    名称
+ M' h4 s+ I* B! v+ e& P' Q/ w说明/ `! k; j: k2 ~7 |  d7 e
组合方法
) J: [$ s* Y! O6 ~& a1 T---------------------------------
0 V! j) d, n6 C. _2 a( L01    Z-Connon 1+ Y9 E/ @) g3 s; E6 e
Unlimited Cannon for 5 sec
6 z/ _! {' M) B. BCannon A+B+C
7 d8 c2 }+ R7 }6 {Cannon B+C+D
$ U- L* y+ ~* d: uCannon C+D+E
9 \& a  }4 Q3 t0 w4 m" l
( g& S* ]) w/ H/ E: _+ y/ i02    Z-Connon 2* ?, x+ `$ I8 W0 `3 E1 e; f
Unlimited HiCannon for 5 sec5 X1 g2 K9 l* e8 m
HiCannon H+I+J
$ a5 N) D" i' y' V, W) O5 THiCannon I+J+K) b) w) i4 G% r6 u: }
HiCannon J+K+L. c1 r1 E. K) t7 \5 {+ k. ?% d  Y/ A
: U4 l) R" E6 u& _8 C
03    Z-Connon 3
. c; B7 \2 s& WUnlimited MegaCannon for 5 sec
% E" I9 Y$ E2 ~8 t; lM-Cannon O+P+Q
8 m/ b6 y; m$ e: L3 `* sM-Cannon P+Q+R
, F) }. s: V) J6 V' q0 c7 xM-Cannon Q+R+S9 N6 l8 p% c+ p6 R: o$ a7 \
4 _3 f1 ?" d- H2 L3 [
04    Z-Punch6 M; [) E9 ^" V' E
Unlimited GutPunch for 5 sec
' g7 c0 F$ l5 Q4 m# I+ DGutPunch B+C+D
' i' n7 g. D  d9 F# yGutPunch C+D+E- A) D- q6 @* S/ ~/ v7 l
GutPunch D+E+F
+ v& E, E2 F, {/ H4 O1 H& y" O8 l/ R
05    Z-Strght, C; T# n+ j5 M1 A) l2 o* F" Y
Unlimited GutStrgt for 5 sec3 N3 v/ A% f! {' l3 ?" t
GutStrgt O+P+Q0 R2 s9 Q4 s/ B% p$ o0 G
GutStrgt P+Q+R* _4 a; d7 K6 F7 \5 E$ h
GutStrgt Q+R+S) Z' L! W3 m+ f$ B" I; R1 b

# ^5 K( w1 M  Y0 I5 D! b/ t06    Z-Impact
, r3 m# R, A8 g8 V4 O* GUnlimited GutImpct for 5 sec
& ~( w+ @+ u+ p: K2 @, XGutImpact G+H+I
1 ^: s8 F* J1 l2 N  O5 F1 iGutImpact H+I+J
/ w3 }" ~& U2 E$ I* w$ XGutImpact J+K+L
3 {1 g4 e8 ]& w$ D
/ ?. m. N: g) j$ E/ ^' X2 e9 P07    Z-Varibl
# k/ y, v9 l3 \+ `* ZUnlimited VarSword for 5 sec
0 }  n+ q, w8 f3 d3 yVarSwrd B+C+D# D( K; w8 T. D: O
VarSwrd C+D+E
/ B: k9 F+ Y1 ^: B1 YVarSwrd D+E+F
+ T) G/ H4 h- B$ w, Y8 v! E. ]# f5 L1 u$ c. t) J
08    Z-Yoyo 1' T1 s! }5 v% y: v+ N
Unlimited Yo-Yo for 5 sec3 o6 d0 y% a" C( p4 A' U+ ~
Yo-Yo1 C+D+E
) _& p8 N9 X+ \+ i$ R. qYo-Yo1 D+E+F' [2 j% C( o% F3 U; S( K
Yo-Yo1 E+F+G
8 x2 r: Z8 p2 \9 t4 n& }
9 t, g2 q% |1 r/ i1 C+ [0 }09    Z-Yoyo 2
, u1 s! Q+ j4 `7 d% _Unlimited Yo-Yo2 for 5 sec! }: v+ ]9 g- L" c
Yo-Yo2 H+I+J
: W- Z& i2 ?% p( s$ UYo-Yo2 I+J+K3 s9 l# S- Y7 F7 w
Yo-Yo2 J+K+L
' C) A8 p9 Q0 a- b0 @2 m( t6 a0 v
. E- j. d& a' C: y. g10    Z-Yoyo 3
5 k/ ?) v" E1 R" v! x/ G8 X- _2 wUnlimited Yo-Yo3 for 5 sec
  B9 j' x! Z% f0 aYo-Yo3 M+N+O
6 |8 J0 u  A5 E- FYo-Yo3 N+O+P
4 |! I9 j- S" \4 t( V/ |- y+ h: @Yo-Yo3 O+P+Q4 f/ W+ D: o- p# P8 d( B, |

6 z+ m: C* \. n6 i11    Z-Step 1) ]2 Y3 s4 q( _8 F2 E0 B8 {
Unlimited StepSwrd for 5 sec: l: B. W+ d) f8 \8 W4 c
StepSwrd L+M+N
" x7 g- C! O$ O* z$ S! B) q' g- n2 r, aStepSwrd M+N+O
8 |) C6 l& N' J1 yStepSwrd N+O+P
3 z- U. g, I6 g( }. ~; a. w7 R/ [( Y" I
12    Z-Step 2! O5 T; ]# o- G$ X( R  s# {
Unlimited StepCros for 5 sec
$ A9 E% G: e3 j9 G/ v4 j6 PStepCros P+Q+R
6 R# T0 ]( j, `9 ~StepCros Q+R+S
5 S4 E8 `* x( ^0 ?4 NStepCros R+S+T
5 N' I! ]5 E, i! G+ p$ K* G; q. D/ _  o1 l; _) q$ {) q- u
13    BubSprd
4 I: q. C2 M( Z" t/ |1 i* VAttks w/ spreading bubbles!
& P! f# F, I: S  q% ~Bubbler  C+D+E
; ?% w" A; N4 J' x1 [% dBub-V    D+E+F
/ N# V2 v0 p3 N2 C0 @BublSide E+F+G
5 f: X  e( `6 QBubbler E + Bub-V E + BublSide E  K: }+ O$ c% t$ b

+ P& p3 o8 N: `+ \14    HeatSprd& ~  _5 i0 O  {4 t( q& _
Attks w/ spreading fireball!
- O5 S6 J3 u! F2 V) V7 \9 cHeatShot H+I+J3 \" |6 p" u4 K5 y
Heat-V   I+J+K
' C4 |; l: Q9 s, _2 M5 mHeatSide J+K+L
& A3 `7 _; k/ }( V( h& iHeatShot J + Heat-V J + HeatSide J; E* c  v% M) h- x, K( }) A) A
5 _$ v% Y+ `" S7 [+ o5 A
15    H-Burst! N" s. C/ t. W6 P
Creates a giant explosion& _* A1 {8 l9 F
Spreader M+N+O
1 B5 C- p$ g1 g' ISpreader N+O+P$ ]5 o5 c5 S, T
Spreader O+P+Q
3 O4 i$ G& Y, q+ x7 {2 K3 q5 c, `* D# \/ T4 v/ `4 `
16    LifeSwrd: e! y& V1 K, c/ [7 o; D1 B" i8 K
Swings a huge 2×3 sword!) k2 ~. ^/ i- J; z  q; u$ o& G
Sword E + WideSwrd E + LongSwrd E
8 W) I5 Y- D8 D. HSword L + WideSwrd L + LongSwrd L' v7 I1 Q1 t$ R7 M$ y  f
Sword Y + WideSwrd Y + LongSwrd Y: E( n: c0 G# D0 l8 }# N8 t
3 q' O8 j6 _8 I
17    ElemSwrd
; [& |6 L. F$ F8 E* I/ l. VWide swrd contains 4 elemnts! J7 o/ ^/ x8 D! u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- l- ~) p6 f2 g; t5 t6 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 W, j2 G% \3 a2 h/ k6 U' [. x
3 o) _0 X3 W0 x18    EvilCut: ^, \- l3 D. K. U
Step up 2 & make 4 atacks
: U# Q, S0 ~7 N/ v" rStepSwrd P + HeroSwrd P + StepCros P7 c8 E' Z2 v) ~4 ~0 J# q

) W9 o& t$ s) u3 W# ^19    HyperRat
! m! L2 P  _  F1 M# p# uA giant Ratton charges!  J- W$ ^6 l" k/ \
Ratton1 A + Ratton2 A + Ratton3 A+ v0 t' v2 ^9 t& w8 M5 x% Y/ L4 d, M
Ratton1 C + Ratton2 C + Ratton3 C- r; r' T' D. [7 G$ {
Ratton1 F + Ratton2 F + Ratton3 F
9 ?6 F, C1 k+ L8 S, t7 d/ u0 `
# H0 L, X5 I$ J3 ?% N; M/ L20    TimeBom +$ h. v: k: W7 B4 q. Z+ @
Sets Time Bomb in enmy area
7 {: L% g( ]$ H! S" P* ^, d4 oTimeBomb J+K+L
  k: N# N1 g7 H+ z0 l* NTimeBomb K+L+M+ T8 j+ b" C$ {; O- [
TimeBomb L+M+N
: R% ]3 A6 l- W# n
6 O2 D( e9 a* l) i, n9 C0 [9 r21    GelRain, M7 ~+ @' V) Q- |. L, i
Gel steals squares
9 A9 t3 q: U1 T  f! i% EMetaGel1 B+C+D
1 G4 k+ `" ]# UMetaGel2 E+F+G& u  ]' F8 l7 @& q
MetaGel3 S+T+U0 X( J9 j; \5 h9 E: R0 j' f. m
( K. y3 e4 G% F+ J9 k- g
22    EverCrse( \3 F1 K! P2 d' w! o
Shield chases enemies1 \. v. [6 d, Q9 A( F
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ R1 N! h9 C, L# k! f7 o2 n* Z0 CCrsShld1 L + CrsShld2 L + CrsShld3 L! O8 v3 Y& a$ Q! B! c. t2 P
9 O. i* R/ M! ^8 q" v
23    MomQuake
0 Q$ n; H, z9 ]9 U! G7 \Awakens Mother Earth!
1 R: C* h: ~* Q, N! I0 K6 {RockCube * + RockCube * + GodStone S
' g) d% b# k2 P. ]1 B$ A# I$ x/ ^1 ?% D' Q2 i+ T  G
24    PoisPhar
" J1 K- P/ e9 [% J0 y7 MPharaoh generates poison/ k6 W; V4 Z7 O% b( I: y% s0 C
PoisMask A + PoisFace A + Anubis A0 C# w4 H% |% h- {3 E- |7 ?
) r# J5 ~1 o/ b
25    BodyGrd
9 E; P0 s, G+ Y$ ~Bodyguard takes out enemies! Z' `( e* b* k# X
AntiDmg M + AntiNavi M + Muramasa M
5 k3 N+ G- \0 x) i: h& o# b5 h% }! j$ r8 E9 I) `/ [
26    500Barr- n; h1 z5 `5 G$ }' y- i  F
Barrier absorbs 500HP dmg
' l- S1 D3 b5 `/ lBarrier E + Barr100 E + Barr200 E
1 ?' m, h* U: B$ Y) _Barrier R + Barr100 R + Barr200 R
) p* E1 y* m+ A
! @% K6 ^: G- [8 J0 ], b# l27    BigHeart5 N" ~( E* z4 }
Attacks, then heals HP!$ v* H% G3 x/ [, e, y( G5 N
HolyPanl R + Recov300 R + Roll R! P7 G& Q, ~; z4 \  u# T; h
HolyPanl R + Recov300 R + RollV2 R
6 I$ s' t! F5 k6 o, \HolyPanl R + Recov300 R + RollV3 R
/ @, p! Q0 S" ^! b& y# m4 j
: I. G4 z# j7 o! {+ ]" _28    GtsShoot, ?" V) y% I" k- _( J/ E
GutsMan throws MegaMan!0 `) w: q5 h2 e, I3 W8 Z
Guard * + DashAtk G + GutsMan G
7 r$ i- v( W) h! \7 v" K. ?  RGuard * + DashAtk G + GutsMan2 G
4 |6 V" N3 b. D& f& _Guard * + DashAtk G + GutsMan3 G! @! a$ e" `6 M. m3 o$ A4 m
Guard * + DashAtk G + GutsMan4 G3 S0 L9 I# r  o* ~1 g3 I

: K9 [7 y, |; r+ Z- w2 U3 _29    DeuxHero4 w0 m4 P1 N8 \8 v0 q! @2 j
MegaMan & ProtoMan team up!, q5 B7 Z2 p) h8 B3 [7 ~/ q
CustSwrd B + VarSwrd B + ProtoMan B2 T( x; {% b1 l% }0 @4 U
CustSwrd B + VarSwrd B + ProtoMn2 B
, o5 s, v5 S8 XCustSwrd B + VarSwrd B + ProtoMn3 B
! T2 Q3 H- x! d$ HCustSwrd B + VarSwrd B + ProtoMn4 B
- a$ w0 E) D2 \! T. A/ J
* Z! p+ y. G0 Q7 h+ o30    2xHero) s7 f5 P7 ?$ d9 r* [
MegaMan & ProtoMan Dual atk
! d6 a7 z/ e- j  |3 H/ mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: p5 f( G( l; a! L: n& sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ b! {3 N7 a  {  M" v) L: r4 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 q9 L8 X+ y/ r) L3 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. _1 g. ~9 I+ B/ \" P  Q5 ]
4 @4 f/ r/ @' l31    PrixPowr
; x; w+ H, [! O" @3 Navis attack at once!, W1 K2 U/ e6 ]5 j
Team1 * + Team2 * + KingMan5 K+ Q6 F3 X5 R8 l* ~# f/ C) S- N
Team1 * + Team2 * + MistMan5 M
+ q$ T) T* p9 N, @Team1 * + Team2 * + BowlMan5 B# W  R' Z) n7 Q# `
! |4 _) ^; {0 |
32    MstrStyl
+ k% Q9 J7 w- ^: i% ^MegaMan unleashes his power2 \9 J/ f' j, w5 j7 R1 Q) d( h
Salamndr * + Fountain * + Bolt * + GaiaBlad *. E" v6 h; A  f0 G  Q# X1 ^' }) {

5 l  g' e: {5 Z% lStdrdChip (Part 1)( v6 d; x$ F, }- ~0 z" B4 h
┌──┬────┬─┬──┬──┬───┬───────────────┐5 k# W4 K* i5 ?" h
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 w9 h, Z8 V0 i" z" \# I0 H# ]├──┼────┼─┼──┼──┼───┼───────────────┤
2 R  w6 M: K) I2 ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) L1 d% S2 P9 r7 L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ |8 Q8 w$ S- I. [  S) l│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# u8 M* q( h& s2 z+ c│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 G3 n* z7 A5 R, u" r' `0 i│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 H4 ?7 |+ R# W# C% u
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 M8 N+ q$ i( C. b& D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ y) b! _1 \- s4 U4 ^, e) X│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! Q7 e: g7 E1 Y: o" S, I/ }$ N8 F│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 ?/ h  ^' O' |│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: ?* K1 H' l7 n  y' x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% _6 @! I6 G" C│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ q6 l. v/ p- V1 _' w7 [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 `# }, Y- k9 U# U; j* P' |│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; Z: P6 i; v; h+ p) m2 Z* W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" z2 z- S2 y' P' b1 E, {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, h  v% l5 _/ c/ z* e; u8 k* u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 j6 y9 y* F) c5 c# c3 b0 I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ t# t4 X. d, p│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& _* \/ {4 ?8 r  y  j  M1 y5 X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, t# O/ a$ B0 u) i' h; B* S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  ?2 w5 A% D8 b0 a, t% V# A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 z7 Q% ]3 f: j1 f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 o: G4 i8 e6 v' E4 i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 a* x6 t) k6 A0 v- X7 [: P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( @3 }/ w0 M& }; `0 z  @9 V8 J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
* u+ w4 y' e3 U5 J% p) c│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 A2 S% Z' n% ?' n) N& E6 F& G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 p1 B4 p, s% k. K$ L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, N8 H1 G' w: d$ n. F+ j8 x1 v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& G1 y2 ]  v5 R' A1 k│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% b# ^; E: p2 T8 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 [; ~$ ?) Y; {& ^2 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 \+ k: S7 S5 k& E! S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) s' |" Q1 @" _2 g6 n, f) s3 O) o│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; }0 K" a: r" O4 L9 ]
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: M4 `7 o6 s+ V. `; `: O2 G│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; z( H7 _- }9 c* Y# _│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% G, [9 F& L+ O/ a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 R3 `8 \% L2 d0 i& n9 n4 g; @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  ]' `" S  `  X6 {. ?│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! ]) m- i$ j9 {9 {3 ^: q5 R
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ b/ J5 [- s( X6 e% r: t5 o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 i# l+ G8 P3 ?│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- C) i& R6 ?4 N& _0 ]4 p% A. t│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 O5 O- Y$ ^$ @$ h! h/ _: l  N* @
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 Q; B  @& T, r& v  z  ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 C2 c, y2 T$ [$ ?! p9 S2 E3 ?6 v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# r% ]  R. i: ]: V+ N2 }* ^
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, W6 l. m3 d( l7 p│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ G3 i# f1 Z: p9 s' l│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' j- Y# s2 E7 `' q& k) J" E4 ]4 X( w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ ?' F; T' u- h2 [: N. M8 S! `│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( M, R6 C6 }' \/ z5 N4 Y) o% z6 L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' r, f1 C) v/ b7 C│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ Q/ z) v* ]* F: {# v
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 `: }' y5 ?! k0 P# O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 s2 V' c' t7 `/ K8 C2 r9 k0 i│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" B% L( s7 `; G# i& Z( w: M
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 ]$ p- |( c  j│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- p* X* P1 ^2 j) u7 r6 p, B7 {2 h│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- a/ e5 p0 E4 g! @* }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ F% q2 s* `9 h1 z  ]
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. I( C; Y5 H' A; x) q$ r% e/ }
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( f6 d/ w6 C& b7 M9 N- ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* W& j6 ^  |/ q( g
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& w/ P2 S, b4 l6 r9 K# Z9 \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& h. k0 A5 }3 H3 D+ m2 {. V
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 ^5 n, _% L/ @) V) @3 R+ j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- Y9 g2 |8 `, D! b' h7 \! ~! p
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; i* v9 |6 ^) ^4 g& I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) |- K* u; u0 v0 Z! S; o" B" m( @
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- b9 u! T; I# a, G$ K) t. j  l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( `, v" e) f3 T6 w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" N- n& k& H' @$ P: H( z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 E9 r1 b# L8 t$ K( T│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& e' o; z, I8 K5 ~, L
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 G* J. T$ |$ ?2 [6 B" h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 e9 w& S3 _5 n+ f/ J; h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% Y7 ?4 U% e1 E* ]( D0 _# \; k│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 a# b- m0 T+ s6 B; }* g0 r+ {│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# e# a/ O4 J$ Z7 \9 j- P, G│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" \8 `: s7 }5 z* u. i# Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! I4 h7 Q! k5 `" J3 H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; p8 s- p4 z; B" |+ }  Z2 I
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 e1 K' Q' g  z, @% D/ U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" n  @, A8 p2 H: a& @* h- V│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: H+ v- T5 c7 Q" q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% _& b4 G5 l* b/ y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 c2 B2 J, z6 H8 }- W2 d+ f7 |6 F( k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ q/ g" p9 [9 J+ o4 r, R; M  c/ [│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* p- |/ a, q+ f* ^9 H& o  ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 _7 Z4 w1 N; C9 x$ r( |! k& @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 e2 p) j: l, S* r" o5 {8 ^
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ n# ~8 \1 |( L2 R& z* \│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 O( H  V. @/ ^4 H7 [* Q, e0 A│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& Z* s. f+ z% C! t/ S# z1 n
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 r/ v# u3 @0 s8 |
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 N. K9 }" T2 Q8 d! L/ u8 \' G│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( ]1 z5 ]9 p! `- G7 y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* r5 Q5 s* ?3 ?$ T8 ~' X3 m└──┴────┴─┴──┴──┴───┴───────────────┘# Y# k* a4 q& b+ P% f  a

! g2 y4 |4 q  AStdrdChip (Part 2)
- p, ], w) Y! W$ ]┌──┬────┬─┬──┬──┬───┬───────────────┐- w" R% E4 p' c& w5 `0 ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! l# n* v; v: l9 U+ [├──┼────┼─┼──┼──┼───┼───────────────┤8 W  C) M# L9 N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. v2 i" J+ Q1 ~0 {) L3 ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; O; d( k5 c) g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│9 {" `. O6 E  E, ]: I
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" |, \/ F0 D4 d2 [) n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ ?5 [3 l, Y4 r# `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 O- @1 Y+ y& k) v% Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& n) Q! \  |& a5 k/ K, d0 ~+ P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 e0 z! `5 ^' A* \; g3 b│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 j6 n9 b2 b( b8 M* _$ G4 ~$ Y' O5 o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 M+ |8 g, S( z$ X: ~' V# _& U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 G: P+ S  ?- {8 W
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; Z# N/ V. t$ n$ b& p) A
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 x5 |/ w, }1 n, I2 z( d
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 a$ S  y* ^/ c7 s( h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* o+ n3 _0 O* ~# x* P│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- e  I# l  i5 R+ ]5 R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, B6 y2 n" L. S' d5 R' q' ?! l
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, O7 X( q3 |# X│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- Z2 a% {1 `/ ]' I4 ^1 F│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' u8 k! R, t: T5 D, U- H( N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) v) K3 J/ B( x+ R│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │; N; S8 K/ P! X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* c: T+ {- Y  R8 C, w│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  c1 f5 W. ~" I; Z7 ~2 f6 K
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# G8 q4 o: o) y6 D│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- L2 q7 [1 ~- j' u& E8 v. z' h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ _1 p8 @% c' }3 A│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  R+ n' D9 D* \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 C4 x, }, ~% Z2 z0 {│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) {3 s6 m" p4 T3 R$ ~7 N. _9 _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( {+ `( L5 }9 o, w8 R& t# H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( ^) [5 P3 n9 P0 e# Y: `│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; x& {4 i" J/ ~8 q; y0 ?
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: {1 M, N) k- T, n. K4 ?" i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! r4 p" P) B+ H+ N! a1 R4 H
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' ]/ d) l, W3 ]; W5 a5 z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 W1 _& `* s$ e' B
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 M4 d0 z5 u1 D* r
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& H$ R. c* C" |- X- z8 V2 w" N│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" z% D) o# |# p9 r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* W! R& T9 i; {/ F/ {  D│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" r* c3 D# L( Q│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: L3 |/ N% U+ }7 y' J1 s& L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 |  ]2 s- o; d# ^# Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# E1 d3 q$ n9 k6 n& @│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* i8 v  m, z7 [# t! ^
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 Y' E+ z' ]: w# i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 O+ f: A; [% t1 g5 v' o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ B! w8 e! K$ [* U
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 K4 Q7 }) f5 w
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 T+ j( Z. a3 J
│151 │Recov120│35│  │  │***  │Recovers 120HP        │. J7 o( h2 J) `7 ~9 D
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 _6 p2 i/ K" s, {! [, N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, W. e1 j+ f# h  y│154 │Recov300│80│  │  │**** │Recovers 300HP        │. U4 M9 X5 o+ z; [  I
│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 m: u) d" D* r5 u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ R# X6 m0 }: S# u" O4 k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ H3 @8 g1 [: L/ V0 t
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 j4 X1 v% ^1 ~2 o  i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) ?3 H- O' S  n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 b) O& s* z! k- C5 @9 ~│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: {( U% q. J% q4 r0 S  {│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 B0 y/ d* F/ E) K) o
│163 │Invis  │11│  │  │***  │Invisible for a while     │
- g& ?; z8 W: \  n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 [' C* W$ ]- v9 L& o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) u. t/ `" w) k" W, ?( @8 a- r
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
1 Y6 f6 U. h% k' W( j/ m  g. c│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 s4 ]1 s& a" [# k5 M. G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, \8 w( X0 D; x; [8 {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 F/ ^3 v1 z1 S7 t3 ~8 ?
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& w( F0 h+ }- c" ?& ~│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 C" f, H' ]3 ]' v  S. G1 d7 A" T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% Z, C' r( Z8 ^- w- B& `; w# K4 a, l
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 [3 m5 R, G  `
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 k; \2 T1 c2 c│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 }$ ]1 z5 U% n0 k  @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ i0 Z' Z6 p! G+ j! o" {9 J1 |│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 Y1 j. f8 N' }9 n3 c/ \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- V# Z, c# t$ t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 d* F, t+ ]$ n& k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, C% ], \% N' m8 r( p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  I7 \7 D3 l( ]9 J0 v
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 ?4 Y8 I9 e9 e: r│183 │Hole  │55│  │  │**** │Open hole to dark world    │, g! f$ x1 `1 q- {2 T8 x) T/ O
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │, a1 W8 \7 H' P4 ^& H
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 g- v, I+ V! b" X
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 v5 W" s5 m5 }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 {* H* V6 r- M5 f  t9 F│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& ^$ J( O- `7 X) z
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │0 m0 r5 W6 ]0 }2 H
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- C: p" E+ e; e6 {7 B0 i
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: J6 `3 w& k, v/ k. o( W- q, e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: i7 i9 L( R, M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# W0 i- g5 ^+ l; t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, o, @7 S' |4 V3 M0 v- L( ^
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! s$ v: p: Z& k( q. _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% Z8 v9 b' X7 T' i0 z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& q* n0 e  Y: \8 y/ ^( @+ W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 l* z: K. B/ v" m% _+ ]% {8 x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 j# I0 c) Y. i, y* p9 b7 I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! Q9 H" `0 S1 l+ d└──┴────┴─┴──┴──┴───┴───────────────┘
" N6 @' `2 @8 F2 K, I/ U: T+ ~
' C+ }1 X& V; \  n5 K2 P  }/ J; w5 ]. @& X7 _8 [5 r2 j; M
Mega Chip: k' B- w! u* `) i3 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @, ]4 @/ g2 d# o5 B7 q( ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 \6 g4 P+ S6 P3 S6 T& L├──┼─────┼─┼──┼──┼───┼───────────────┤: t# r7 B$ v  r) j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) g8 Q6 ?2 G: v8 Q& g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% I/ Y; i3 n8 n. {6 @) r
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 \& ^* m5 D# l$ r) s6 n1 G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* y8 q% L! Y, N( I: y# D│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 t# I8 T, ]) x: g0 N  U' l, K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* V9 f# C, {! w% C5 d8 k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- j" J* A& l/ L; L5 t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! Z0 @: `" x: ?5 f( l/ d) n+ [7 o│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 l/ D' I( z" K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 ?# `* l0 W6 H5 b. q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% W& ^; n% [1 a+ _' z) U  C  ]│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* K0 ]0 i: f7 [  H│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ z" U! p6 t  e, q: Q' v3 Q! M" }│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% r: s  m) k4 w9 |│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 M5 [& v  \3 a9 k; K
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 z: N; ~2 a  P- _/ B│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ M7 c; I$ h7 |9 [" c7 z: w│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ r/ Z( i% K9 m
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 [3 i6 K. c: S. O, ]- l
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 I+ g& [' D% l$ }! d  V+ o) G& ?! l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ q* u; _" V4 F, Q+ ^│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# {6 s7 e: R/ l# r8 k1 H; D& m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" V4 O- t8 `/ E$ @9 ^/ |! s, u
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 [% Y' O' ~) I; S" d: i1 n8 V( N( x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( r( B; w, {) G$ \  ?/ |│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 d0 k6 E+ _' d6 O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  q: o# Q: r; C% ^│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 m! w" l" J) i+ d& o+ j+ A6 I4 d; w│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 I, ^0 U. N2 i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' k3 w9 U% X8 w0 N* P  ]3 [5 H
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 |" _5 ^6 R1 ]+ K: R
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │2 B; b: ^7 Z+ i( u( ^: Q+ L
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 J* i; |$ L4 n9 c0 B; R1 h! T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) P% q6 e, g  c8 a+ i+ J6 |  Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: [( W- C1 Z& c" J+ b1 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 w' u2 }8 j( [" h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  |3 S0 G* X9 q9 c│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ V. L! t, e5 [0 U1 B8 ~│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 {9 y6 f6 Y: Q- Q% `+ ?, `# s5 y! x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, J2 o3 G" l/ |0 c0 E1 `$ C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; p( ~  ~0 q- G: M9 R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, k: F0 e$ P% _1 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 X8 [' E: A& v, Y' `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, `& R( T4 M0 z$ w4 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" l7 k; R  w) E8 m1 ^1 n│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 ^6 W: n1 \& B8 ^3 Q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- X$ P% _: t0 u! y" k9 T, P' O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" \( ?! e. M* z0 R) o7 v: [$ [6 R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! Z* v0 p$ @. l+ z# F& Y' s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 M9 c+ \, a- R6 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 N" [  ^6 t5 `* Y* [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 Q# I$ E6 v. R3 e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! X# T) g; _+ w& o9 R$ h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 [& K, e0 z( \' d) y% d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 y0 P* {# G  {- T4 h9 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 I* x3 A$ d2 X: F6 Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ A0 p2 G3 q2 C* P" P2 a. y' F! Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! }9 V2 m9 T2 u) S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ |  U! b. x0 b+ U! D, J4 l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 W; d$ d% O6 ~" d) q9 S3 D. H
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- u9 m; L6 N& R! R, t, Z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ F2 C+ f3 n) x# F
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 f6 V/ p" y- a# Q& |! M6 n& W! ~
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, u& E. y. P: {# z1 P3 A/ \' }- h│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# a& J. B  ?4 e( t1 E4 `5 z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& ~7 Z' ?6 Q+ y+ t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# v2 [" i6 O3 Y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; ]1 N1 w1 v% W' G
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 P; w4 s7 N9 m, K- K! j' q& g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 |: r  ?( ~/ ~; F% [: T2 l
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 ]6 b9 h4 `: c( {# g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 k! Y5 }% h0 n3 i│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 Z% F  Q3 H) O│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 k4 \/ F' t. S1 `& {│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 o7 f. d: f+ ?& G3 \6 C' X& [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( N: A1 z2 i  n  A# f, R' S- L
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ b5 P# g/ _' t! S* E( K  V( O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& s4 N& Y5 v' I
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! _5 m  T7 U2 ^
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ u8 q& F( \. ^$ L; W' V" I3 a
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. ?( y+ ~" i# q* \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' K0 D( R" k1 @' ?: ]' ^│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 q: e2 J3 D/ S4 ]! }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 F+ a9 R7 ?# P% }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 v& @* {" f+ R) X- z: G& w└──┴─────┴─┴──┴──┴───┴───────────────┘  D$ o% D( L, o/ `! ]  {6 _
' o) v& @# R0 l

; L$ @& l, A3 C! nGigaChip (蓝版)4 j1 ~# }2 U" T! p3 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 i6 e& D$ M6 I+ i/ a, i+ R* Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │( ^+ s% {3 i% s) S" M% N8 Y3 z4 K
├──┼─────┼─┼──┼──┼───┼───────────────┤( E# ^; s7 n  ~& q- z# O. a9 W0 Z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 y& h: F0 c" S
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: k; R, Y; m( U8 E0 Y* ?) W6 e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 x* Q: c  r# R3 k# M8 o) v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 a: g, Z- x+ s7 E% B0 Q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! |4 X5 {) O5 F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 N( t9 X0 c$ r2 n) b6 M* g│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │' I; o, Y+ V) B9 p  g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 V8 D3 H3 z# h. ~; {│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# p' _  _- ]; m2 I: _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- R0 e6 h+ w0 J8 g8 L0 v, h' o- J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  `0 A- K4 y0 A$ l: J2 Y2 v/ u1 j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( {% D& J1 j0 m9 h4 }3 Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; X# y2 S$ ]: U, R! k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 W' O- i1 m5 W$ z/ N- R" y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 [' R' T& Z0 q, N│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ o" D7 K7 E/ r! y8 {│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% h5 y- b7 ~  E0 y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ @& _' L$ |: ^/ X" Y4 E
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; d: s0 r/ l5 V+ T│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- _7 j. h& y1 W8 Z* {└──┴─────┴─┴──┴──┴───┴───────────────┘
7 z' g6 e- w; I, S
# @) \; E: {, Q/ R* H  [1 y( a9 QGigaChip (白版)(只列出与蓝版不一样的Chips)+ g+ P: A) R! X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; q& Q! O: @9 q1 a' {│编号│名称   │MB│攻击│属性│稀有度│说明             │
- z$ I6 F, c3 u1 ?- c& `├──┼─────┼─┼──┼──┼───┼───────────────┤  K2 ]; C5 A; m) k7 P( Z' @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. x; c9 }" e6 t" ^│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 v# @: A" x, S; S; f$ L* y3 i# Z- H
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! N4 W4 m9 ~( c' s& ~; r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' r5 j4 G+ K6 Y9 i: L; N└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ Q9 A7 _2 i- f9 h+ K$ q) DMegaman EXE 3 蓝+白 Standard 级别的 Chips:+ f/ @1 V" j) M/ R4 C2 R" X
, A! s$ }. A/ f) |% m# C
001002003004005006: A, A1 R( A  G" j; E3 W
007008009010011012
( s. U4 H8 I( G- K; Z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ x: o. Y& O! I! i  w  k6 L
0 a/ m& X9 ~7 w$ c$ B- ~# d$ D019020021022023024
' A+ G9 D7 d  p) C$ m025026027028029030
1 _- c+ s' J. k031032033034035036
& p! o3 {1 g/ I/ L  r4 ?  ~% a3 @- i5 ]1 @
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d- ^: n! v+ {) o$ k* P) Y6 j. ]! b6 t3 w  s
037038039040041042: R( F  x. |2 Q) N# d# k
0430440450460470488 s5 _, C8 u, j; V: ~; g
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; V* j9 P9 T$ W' a
6 l- H+ z9 R6 @4 K5 k
055056057058059060$ D  \1 T$ ~" ?1 t- N' W( d
061062063064065066
* x" h' V: ^/ Z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( `* P; I" ^% t7 ^/ j& d+ T( `! _4 j( Q$ D
073074075076077078
( {, k- N, y9 g2 P6 @9 k- e# Y079080081082083084
$ g* ]5 ^( j5 U6 E9 t! c085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 S! L4 T, b0 d

% V/ Y1 s1 {/ o3 ?1 Z$ E0910920930940950960 v( T) D$ m; i; ?# M
097098099100101102, v' \8 X* u% z! t+ r9 {
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ^7 f6 ~; C/ j' G5 d  f( q5 P
4 V* D. d, o( ~- C) P
109110111112113114
5 k, z! z$ }2 e4 O# _3 r115116117118119120+ t' w3 [* J, B6 s/ ^  O! d1 E/ j0 `
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 D& H% o; C6 I7 d- \

/ P& j+ Y9 @# k! V/ P& t$ |7 ~127128129130131132
, P9 y2 l) {8 v+ p133134135136137138! N( }5 }" \4 G: m* E% s4 s% ]
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# J7 A; G  f$ u' @% ]* v
/ Q; @% ]# M! P145146147148149150# o0 x1 g/ i6 @
151152153154155156
1 C5 Y0 X4 l! u# j7 i# j. l. N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 w6 K! z  F+ b# ]9 k6 P/ ]: U3 {; \7 b% F2 m
163164165166167168+ T3 U, K* Z* N4 d) d
169170171172173174" w6 e* v1 J" Z: L6 P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* p4 b) y" e- m
$ X) D+ M5 ?6 @( a! {1811821831841851866 ~$ G0 r4 K5 W
1871881891901911925 r/ @- L1 A: e8 \' L
193194195196197198
. z7 h9 t/ K" ?# e4 U3 E199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" K, N* `' p, s' Z$ U

: Q; X& \' H$ O& e; a' d0010020030040050068 I6 i+ h' F: `. x
007008009010011012/ l9 z  e- S0 K# b9 Q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( v( F, V# K9 U5 R2 {. i

+ t8 |% e: p; e019020021022023024- I5 V* m- P& r. Y8 G0 E& B
025026027028029030
8 o9 n9 K! c* ?! k; z  y- e031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 N( Z& H. ~" K, c
# m1 F9 [! O8 G; I# B( x037038039040041042
2 G# P6 r% D0 T+ M( U, r8 A1 F043044045046047048
! V/ W" N% e9 _, u3 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 D% @* \. k' L: o8 r6 p* A
6 s" Q" Q8 l/ @, G2 N' r9 G055056057058059060) M) A( w! a" t' i4 `" L2 U
061062063064065066* N, v" @6 b, T* n) M' W1 v0 b
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 ], W& N+ R+ y; u8 i' X) c

$ u8 [6 o6 [7 [6 T# p* P1 m073074075076077078
% u1 |. w0 {; a  j3 _4 U079080081082083084  ^, k- v2 g% L' [7 T( T
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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007008009010011012  H9 T# j% [& i/ C: M, q1 N
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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