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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) ~" v0 f. b% g0 Z# `# G. T5 I
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, @) |' [: e, _$ W■● ■  NintendoWorld    站友xliz原创0 j% s7 c7 h3 x. [
■ ●■    http://www.NewWise.com
2 r- U, }. I0 a- a8 Y$ H1 [" k% f$ v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 x8 i+ g% ~' q$ v6 q2 U4 M           洛克人 EXE 3 Blue 卡片组合2 Q, C' m% ?* z3 Z& ]

/ ~' F* e, r# C: p* F3 m8 v# u% E- R. O
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 Y5 x6 \; D3 _! }
大家要看日文版的P.A.或详细攻略,点击这里吧!
  x! ^. Y8 ]" T. ^8 M
====================* l3 {" I) ?; ^1 w6 U
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 F  V0 K; D+ U# Y( `" b3 b: a& @
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以下内容格式如下:
; H, V# G9 R; X$ W  D: U7 m3 S2 q8 ^' N) M
编号    名称
/ ~5 j, e5 r8 O! B, a说明
% O0 X7 q4 [# T6 P/ y组合方法) I! D: _7 N3 j
---------------------------------
/ V8 B; G# R: K1 t1 v01    Z-Connon 17 y1 R9 M$ I0 t. o' C
Unlimited Cannon for 5 sec) R  ?( A2 m" m' o7 y! v" i  Q% _- `
Cannon A+B+C
7 ?2 z+ C& ~& |Cannon B+C+D
% X# r# ?2 k6 @8 s3 `! F5 HCannon C+D+E) Z1 a) Z! M# z& _) [

: \. K: E& a5 r" F. b$ C02    Z-Connon 2
( E" E. O- {9 \2 DUnlimited HiCannon for 5 sec: l4 ?, P" ?" W0 b. I
HiCannon H+I+J0 J+ z) G3 B, h1 I
HiCannon I+J+K
8 N- B/ f) l1 ~/ P- O' k9 J2 `HiCannon J+K+L, V& J' ~/ Z" e3 M

  E0 V/ L6 \6 H& Y  H: S$ @03    Z-Connon 3" [8 y, D+ O# B: h
Unlimited MegaCannon for 5 sec7 z' v1 K. J3 a' e9 r4 n2 y
M-Cannon O+P+Q3 n' V. E* E" x8 p
M-Cannon P+Q+R% T, w5 H# s$ ~: G
M-Cannon Q+R+S
. N# G+ i/ A5 h' x$ ]/ n9 t- A
% h; O% e' N/ ~04    Z-Punch+ l3 B' q5 S2 B9 V# G
Unlimited GutPunch for 5 sec
6 f: h9 Z- @$ e; X0 q! T8 E8 E2 ]GutPunch B+C+D# E/ z; e$ Q" {" K
GutPunch C+D+E3 a5 F: @2 }* p! J
GutPunch D+E+F+ _: Y* w5 V- Z9 f: ?6 f) s

: Q5 N& r, E1 q: Q7 _, R& H: w05    Z-Strght! j$ Z, W4 L' h# X- J- r
Unlimited GutStrgt for 5 sec
6 c, V! P+ L5 s5 \0 y( v# u$ F; JGutStrgt O+P+Q6 a# L0 n4 {5 [' X
GutStrgt P+Q+R
* e; V) j! }7 N( PGutStrgt Q+R+S1 M( f6 O4 C" S4 u

7 i$ R5 z  I0 U, o( ~06    Z-Impact- O* x7 ?2 [6 t0 M5 E
Unlimited GutImpct for 5 sec; P# V  c6 \$ @
GutImpact G+H+I! U* ~4 r( ]& j  @, b9 a
GutImpact H+I+J
8 H. a  Y$ b  R1 t" H/ CGutImpact J+K+L: E4 @  a' v' R4 d, F( \+ j) \
0 [, E6 q0 h5 D0 _
07    Z-Varibl
" x4 H2 r. m9 dUnlimited VarSword for 5 sec
3 R; T  E; D4 |5 y, ZVarSwrd B+C+D
) }+ i$ i0 R7 I' b$ J9 @) e. uVarSwrd C+D+E: J% i9 O( m) `/ l
VarSwrd D+E+F  V" z  ]9 h; b% q4 q* W

. z) _* R( M0 x2 ?$ {; n08    Z-Yoyo 19 ?7 }: D, u8 K/ W$ |0 M2 e
Unlimited Yo-Yo for 5 sec
+ t' w- W$ _6 J& y1 J0 kYo-Yo1 C+D+E
) [6 J( i( }) k- u$ CYo-Yo1 D+E+F
4 |5 p7 @& _6 y3 XYo-Yo1 E+F+G6 V. `" d4 d& R1 b- x

6 P; d+ C) h2 s+ o+ B. C! r, \! z" N09    Z-Yoyo 27 s( s6 {. ~) q- e  N
Unlimited Yo-Yo2 for 5 sec
6 m1 k4 ?) u. k/ o, cYo-Yo2 H+I+J1 H" s( m4 s- G+ j4 U
Yo-Yo2 I+J+K
, Z6 P' D9 h" S, ]$ v+ y! xYo-Yo2 J+K+L1 ?6 f. R: u3 b9 D

) D3 D% P  n7 ?, s10    Z-Yoyo 3  d8 r( b' G+ E
Unlimited Yo-Yo3 for 5 sec2 e7 F& U3 x- i  R9 m5 a
Yo-Yo3 M+N+O
# i* n4 u. r6 `, J9 S! b' vYo-Yo3 N+O+P0 ]; b+ O- [( h, P, {) K
Yo-Yo3 O+P+Q7 ]: I% w- P! m7 J$ T0 v

! g; N7 x5 a/ E) W1 n  V6 F11    Z-Step 19 F' U* m% W$ l, G
Unlimited StepSwrd for 5 sec
; a7 y) T! s5 I3 `8 q. `/ Y& R* M- k9 r6 KStepSwrd L+M+N
" b' ]9 X1 {! }# }StepSwrd M+N+O8 ?0 ?7 n  |! V# U5 ~
StepSwrd N+O+P$ ]% F( n$ p/ q# }
4 X  t; O4 ^& J1 M$ r
12    Z-Step 2
. b, Y0 t+ K! xUnlimited StepCros for 5 sec# J% D1 d  r8 Q% @6 ~. B8 g0 A) w- q
StepCros P+Q+R5 P) j9 F7 _1 c
StepCros Q+R+S
6 j3 w* O5 T* @StepCros R+S+T8 F' G' l5 j. `, t" `* p
% O8 f0 p" @, _+ B' p# e
13    BubSprd  K. a8 S" V  ?" g) h1 L: i
Attks w/ spreading bubbles!
( i% E! H# e! tBubbler  C+D+E+ j8 B% T- ^2 \' `
Bub-V    D+E+F
, D) a; p2 h; i) }+ T: g$ sBublSide E+F+G# D" k2 |3 D& n  q
Bubbler E + Bub-V E + BublSide E
$ @( X  }5 K  H: d5 a5 W, {6 Y* D* B' K' r' B: c# D/ ^" ~+ R# \
14    HeatSprd
9 Z0 n8 z; r: E, ^% o9 I& i: rAttks w/ spreading fireball!- V9 t& P6 r7 X" _! s3 ?+ Y
HeatShot H+I+J
. `8 G# Z/ A, ~6 L  _) U  c0 YHeat-V   I+J+K  f) @& ~5 i; D. h+ p. R
HeatSide J+K+L( g+ l6 T! {6 B& r0 X+ L, F
HeatShot J + Heat-V J + HeatSide J
. b4 h) B+ h8 z$ \+ Z8 z) D) d/ l/ {2 q5 K( M1 o7 s* J" M0 Y5 {
15    H-Burst
4 w8 a; ~) |% H9 P1 K$ U; W+ g& C; dCreates a giant explosion
$ ~( c$ h  x* v" jSpreader M+N+O
- T2 f# @7 ^0 N% F' jSpreader N+O+P$ @1 R" _9 b0 y8 [& e4 \
Spreader O+P+Q" j- m2 d) @8 g, ?

. D6 Y! S  d' B16    LifeSwrd  M. w; r; L. \; E+ Y
Swings a huge 2×3 sword!
' n" ~! S( M* k4 u: m. ]Sword E + WideSwrd E + LongSwrd E  ]$ h8 W1 E* E- X) S6 i% }
Sword L + WideSwrd L + LongSwrd L; t& \3 ?7 g/ u) f- A! s- P
Sword Y + WideSwrd Y + LongSwrd Y
6 E/ z& ?; u* O: q. @1 V6 v& p# g. R* f9 m% X- H
17    ElemSwrd: _8 p7 B6 `! u
Wide swrd contains 4 elemnts
8 M* K: O$ F3 k4 wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* S; p# B3 n* q; I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 s8 a  Q# U+ a' I/ Y# b

  [# g* }' h6 L1 h3 v& E18    EvilCut
8 b0 E7 v( Z( r% P) {( ~, e- BStep up 2 & make 4 atacks% f' ]3 y( u' R; k* ?1 E
StepSwrd P + HeroSwrd P + StepCros P
9 A, J) `/ N3 U6 ]& R
# ]5 X; Z$ a. S% ~. z6 C4 Z1 \6 \19    HyperRat1 p9 B4 v5 X$ r# h+ [* ^
A giant Ratton charges!
# X' |' ?& r% {7 x8 ]4 E7 HRatton1 A + Ratton2 A + Ratton3 A
7 E" n; b! M. w3 J- O, R8 X, _' c. E; |Ratton1 C + Ratton2 C + Ratton3 C, Z) L( [0 ~; I; [2 R2 v8 }
Ratton1 F + Ratton2 F + Ratton3 F% y; {% k' x# q- [

; e6 D1 O+ j. i2 B( _20    TimeBom +/ s. u+ W: m) g0 l) f6 b
Sets Time Bomb in enmy area- G+ v% \( X! @2 y
TimeBomb J+K+L
8 I; [+ O  O! @8 R8 YTimeBomb K+L+M
: J/ z9 V: d0 ]0 u0 G* PTimeBomb L+M+N9 l5 t: q1 {& D4 l- x# ?; g! u
$ L* ^+ ]! S9 p  p2 J1 T
21    GelRain+ r( N8 b% |, X$ E: {8 C
Gel steals squares
* q; {& T" @0 N  |MetaGel1 B+C+D
- P# ^  E3 @& u5 \/ Z2 B% F3 [$ ]MetaGel2 E+F+G
) q$ O# ^8 T( k* B' b4 R8 ^MetaGel3 S+T+U
( v  ?5 Z" d1 G) I0 h( Z( q0 ^
* T/ z! T  Q! k: c22    EverCrse. {) z9 ?) b$ v5 g; }/ r' U" F: `; Z
Shield chases enemies9 k% y+ t$ E, ^; q
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ N) C0 R2 q. U2 \: A' F/ MCrsShld1 L + CrsShld2 L + CrsShld3 L
* W' W3 S$ |, @9 V# J5 x3 B  _3 }& k+ y% ~( K
23    MomQuake
: [  v! f8 a& ]0 AAwakens Mother Earth!
: j* a- E) M2 [7 z- QRockCube * + RockCube * + GodStone S5 z% Q5 M3 ~, M6 H1 U

# a6 l) O: s, S. e: ?+ u9 A0 C24    PoisPhar
, x) a# ^1 }' ePharaoh generates poison
7 v1 x6 T/ u, ^PoisMask A + PoisFace A + Anubis A/ L/ y. _! [3 C

& G; l+ o1 j/ |25    BodyGrd; O  y( ^/ N7 z/ d5 f
Bodyguard takes out enemies/ x) `& A. i! S) j2 s$ K
AntiDmg M + AntiNavi M + Muramasa M
8 h) @9 e9 ]: k$ ?3 Z! i9 Q3 w9 ^5 R, x4 j+ }$ k8 {
26    500Barr
6 b  s7 E, {" z* u) GBarrier absorbs 500HP dmg. m# u8 Y( V; g
Barrier E + Barr100 E + Barr200 E
3 j0 p0 ^' J! t% \$ mBarrier R + Barr100 R + Barr200 R2 P0 u; `4 r7 G

3 o, D! W- `3 y* \% A27    BigHeart
& L& Z7 `+ B; J  LAttacks, then heals HP!/ A- ]% |& X+ m7 [: a; _" `
HolyPanl R + Recov300 R + Roll R
* K8 |) H, N* u9 c! e: v  pHolyPanl R + Recov300 R + RollV2 R
3 E! f" l" T0 L+ |# FHolyPanl R + Recov300 R + RollV3 R
; J2 R3 q% M- I+ [0 j5 e! _# Z9 c, R
28    GtsShoot1 D7 C& z  G; \3 B8 C2 s
GutsMan throws MegaMan!
% O& L' o/ I6 N  r) ]. d3 T! UGuard * + DashAtk G + GutsMan G+ O% P: v5 d9 m$ {& O
Guard * + DashAtk G + GutsMan2 G5 Z3 A9 q3 V9 b/ y2 P1 H" ~8 A
Guard * + DashAtk G + GutsMan3 G3 D) p; S* B% s3 h/ ~9 P2 y
Guard * + DashAtk G + GutsMan4 G
6 x1 @& a+ g! ^9 b$ `9 u0 A' G) m' b$ K/ q7 h6 N5 y2 b
29    DeuxHero
% E" {' A( t+ UMegaMan & ProtoMan team up!
4 p7 y' P1 Q! W! F. v, O1 p  V% t7 iCustSwrd B + VarSwrd B + ProtoMan B: p: P" d) Z, r
CustSwrd B + VarSwrd B + ProtoMn2 B8 L. J' P/ W# h* Z: S( M" s
CustSwrd B + VarSwrd B + ProtoMn3 B
: T9 n' }7 p+ l6 J# dCustSwrd B + VarSwrd B + ProtoMn4 B
5 ?( W6 S7 \! w4 ~
! u  m' V% q" h- `5 |+ w30    2xHero
2 C+ ^" p# S9 ~8 s- _/ Z3 f, \MegaMan & ProtoMan Dual atk1 E2 Q$ L0 w* z4 W7 o0 v( y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* p; O. m2 p* S: d+ C% J+ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ P* s% U0 M5 Q2 q: F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 @& i$ }$ F7 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 w- l+ t6 ]1 h) G

3 {8 T& t# N# H% U- t31    PrixPowr' z4 y0 f" `2 G% w$ ?7 j* g
3 Navis attack at once!# n4 M, }" u4 Y! }9 B9 V. T
Team1 * + Team2 * + KingMan5 K
% w+ D5 k# m/ |" `) V  n6 STeam1 * + Team2 * + MistMan5 M
/ o5 ?( A% j& s' a- O+ l: l; h/ v, yTeam1 * + Team2 * + BowlMan5 B, P8 b. F3 i7 s6 k" V5 d$ c' ~
) C! ]( e8 M' q
32    MstrStyl
' ?2 x, E( @9 f6 mMegaMan unleashes his power
/ [: h2 ?( e% kSalamndr * + Fountain * + Bolt * + GaiaBlad *! X7 Q+ A+ \7 H" e5 l( K$ B* h9 R
) j; U; a. H( ~% v: I$ i
StdrdChip (Part 1)
6 K: j# _7 }  g! _4 ]┌──┬────┬─┬──┬──┬───┬───────────────┐
' W/ F- C& Y; ?; a+ [3 w│编号│名称  │MB│攻击│属性│稀有度│说明             │* K/ s3 J5 \" N4 c
├──┼────┼─┼──┼──┼───┼───────────────┤, O7 l5 n. H- E- n, x% L3 f
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( B9 f  u' k- Z2 a; e0 ~2 u$ D% s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* |7 v( U( i2 r- \7 Z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  T; H, p* X" S/ `- L: ]* s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; Y8 E9 s0 o& H9 r5 p; ]│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ `9 ^* l1 a& t! q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 C2 Z- d4 m% a3 c: h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! a* ^" V; Y1 l; q% _* }
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ p  d# D7 w( x
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 R+ r. N2 H- G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 J  X6 F5 L) x0 o- b* [1 I! o│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! Y! o4 ?. x7 X. [* M, P8 M! V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% l2 n7 W0 F4 [; s
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 p4 E* q% ?4 a* O6 T( ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ g1 h3 j! P9 W7 Q4 f6 e
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# E9 i1 P" b$ f6 ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  u9 b9 v: w  v; ~
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- b' d$ Q& F+ U$ N& c0 ^9 Z/ J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# G: G- D9 N% N9 S+ B+ X9 L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  `' ]& U* `, g& B* X6 o8 r
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% y4 A' f( [* Q3 }3 e# d  Y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ k. S, H: P3 _7 G/ q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 W8 s! F+ R1 B* x( U7 L
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: f% K3 l- C6 y& G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 c5 l9 n1 i6 a4 X" w- ^4 X7 u
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 f: R/ ^" h' W( W# a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 [8 s* D. F  G& N6 {
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 B9 {. B, M" |* p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 o! ~& {) [9 q- v- K
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 w! ~) y/ h4 k) p, o) a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! q& P4 g' g  W7 I$ I
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: K1 Y) J9 @! |2 n/ {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  |+ u: w9 ]* o% g# o6 i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' s9 L$ e0 F, o* i1 e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ P7 H5 @+ T( E. v8 f- |/ o
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- w5 A6 G2 x6 E1 ~. O! i/ |
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 `; N+ n0 q6 E5 h7 S2 m# q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ u- @3 {1 R0 ^│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, g: d7 [+ z, O; Q# R* i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) U. G* T& }& P9 ~$ j, P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
% f  C: O  W8 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 v+ @% r* x0 I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" v, l1 P6 D. y* H/ H# s& {( s3 `│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& S; z, _! O! }- r1 r7 _1 s│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& U3 w, h) [' s( |8 z3 ?│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
0 Q8 w$ m+ w8 D4 }6 d│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: F& v+ e; }1 e
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 ^7 q& t3 J# F. f│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │! S& O8 p& I- C8 x8 T6 a
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  E& e+ ~, t) z( G4 z: o* J7 ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 m7 }( P; ?' u$ w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" L) s6 _8 k8 I  A; f% N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 p+ o5 ]: {& ]3 n# [* S' L│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' o4 w6 U3 P1 i  x  w% n: g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- c1 C( v9 Y! {! z+ c% F│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 r4 h& b: @0 P8 `9 r│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; ]) t0 ?9 I9 M* u│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% W3 ?) U. @! b" p│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ }- K0 t, X- o2 X* N
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; Y2 n# p- m! h3 }# a( `│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; L( j* a1 [' ^$ S7 [4 w2 ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, l& G1 {% E5 \; X3 Y│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 w7 o+ x  j$ P* K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! s5 A1 Q8 [! q$ y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 t1 A+ N3 D( x! o8 @│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 \( F: u  R3 b; ^; N3 X│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 b/ E; g) p3 y3 |
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, Y7 C! S, x# |, o5 w" _2 `- r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 m7 k% j) I# X9 G! F
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 E# _. H1 j7 w$ G│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 |! L- n' S# \' I; s: q! o/ S* T
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ x% c# D4 f2 A; d( Z; b6 H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( l4 L9 R; x& h9 Z) X2 ?# O│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: a' N% _3 [# G1 B& s* z- u4 h
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 G# {3 Y: X, Y% J3 h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' ]' K' f+ n  k1 [5 X│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 ], {0 ?& M3 G' ?9 g2 C( ]5 j& F│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; J; J! m, n9 A1 ?. t) T│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 A6 l4 \8 I; ]2 r
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" L5 @: y" n6 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ v  ~6 s2 M6 y' }  I- i* X- W+ H. t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ N, h7 |0 |* r4 |5 e. s' b1 Z7 R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ H9 W* y7 u( f) b0 G5 Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: |! ~7 i" U- M$ l5 {
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; N1 q2 S1 N  i* W" F( E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 w* V5 j" d( H/ U& {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ ]1 w0 C! r8 p  Q! s: K3 M. D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 Y% f3 m. y3 u" F' r1 T, B" o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: @4 Y3 ]  h6 ^+ e( U& ~6 ]
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# X$ a7 j2 y6 X" p/ V+ g; x& F2 H0 A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ Z. \9 @2 ]2 B9 v│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │  a+ q  R* p4 \& T1 p5 l# R2 n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- j" @1 |0 h9 v3 `  O1 X- [│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ }+ S  U  W8 Z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │: H" ~% Z1 I( w$ h- W) [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, ~! L& e$ ]$ p) E7 W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( k. J& a6 T! u- n│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ G! h% v  S9 G) o9 W│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 G; u7 ]" W- j0 U4 T7 ~# T2 ~│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& Q0 L6 @$ L( z/ H  N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# c2 M3 }# m( H; d! f" J└──┴────┴─┴──┴──┴───┴───────────────┘. b2 B# B5 n. |  H, q

' F. q4 W/ A- S9 xStdrdChip (Part 2)
. i; M6 p! n$ }5 q* \/ A┌──┬────┬─┬──┬──┬───┬───────────────┐% `% T* `* _. I+ Q$ T  d
│编号│名称  │MB│攻击│属性│稀有度│说明             │. y; j# E% i  F9 z7 |" w+ U! a
├──┼────┼─┼──┼──┼───┼───────────────┤! Y/ G0 k) `1 n, E) }/ Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 C: A  F; e' v( P
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 P6 {! l: ]# i0 \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 @6 a9 }( ]% a/ w! G( }7 y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" `$ C5 _6 \* g5 o4 H8 S7 ^/ }│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% N5 V" z. g( w! K$ N0 G
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 Q. j: }7 s& t( j/ g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% ?- T/ p% [2 x8 Z5 j
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" ]6 G& Q" V) L+ [3 _6 |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( _- ]/ s/ s4 ^( ^, o/ y│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 ~% ^  H/ n: r. h│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: r* ~8 S9 W9 q5 w
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 d% N% l1 J" B* q* l7 f! Q! W7 Q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: n9 u3 p0 Q5 c( V4 U" b$ N# w│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 O2 N- E" N7 c' f+ e
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 Y# A7 Y% M( ]2 ~/ B
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ e( R  G. ^) }3 W' I8 X7 W│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% s) p, I: p$ h8 u) o2 W5 l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
" I% m8 a' @. |& J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! N. U) C- P, p& v1 j0 I  m2 W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 y9 a7 W/ e, U; U6 x) T
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. }+ R. {4 K. y7 ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; S! R: i; n' h% a: n│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: T* n: @, o# T! {│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# M$ V+ K3 q  R2 [1 {  A3 O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 Q( ~+ Y' {7 P$ l2 M0 q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: p% K2 s0 Z# i* I
│126 │Rook  │30│  │  │***  │Protects you from attacks   │: H% e8 R, d* i+ {
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ w2 l* [! t/ |, {, \' `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- o3 z& |2 Z4 ^' c; p  L1 j
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 z9 G- I4 ^7 S; ]2 k" [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 `+ b8 Q# |/ ^
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; A# `1 {! k- g, ^, r5 U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 a; s" Z( H, V$ i9 Q9 b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# o- q2 r7 p  |- F' _5 ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 p& s, ~# s- O1 V- J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 q# o4 ^: S, o1 }" S* c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. S( j. o( f; h  Q! D0 X/ v: |4 V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 f$ t( Q8 h. g# V- E
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 l" ?; Q: u+ D1 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 g; B- L7 x; m6 J. l9 z4 ^; q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: n6 A0 i6 k! X( [
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' M3 v* b; k  K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  G* C6 ?! e8 d. R6 u/ q. U* k' v│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ T  x: O& J* H! Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( c% F" s( p5 m+ j│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( |$ Q8 d8 l$ I2 q) u│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 _  x! y: _1 B│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( p. k0 b# _! t' E1 T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) `3 C! Y2 V* I( q; n' L
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ F- {6 z" p3 i/ G* I: b7 b% \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 d* o/ O: x4 J# D0 O. n│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& C, `7 d: M+ ~9 s5 e│152 │Recov150│50│  │  │***  │Recovers 150HP        │& I. z* D& W; u
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# P1 I0 ]  W) u3 w) b& p' U9 N│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 M! ]9 G9 [! t: y" a- e
│155 │Repair │8 │  │  │*   │Fix your area's panels    │. Y  {9 [( A1 _5 C2 a+ S% b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- b: a( U/ u  J5 v│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 c( q  b3 F$ u1 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 ^7 S8 X# ]$ |: [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 V7 P6 r/ a7 B6 b0 S9 g3 P- t│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 m' o; K. P1 c/ M! }) W5 E, f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, n( M) w  G& p" z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  [" I: T1 a( \% r2 ?- D7 l1 m│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 p: h" @* k" b3 f│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# o2 d5 a# o, W$ d$ y2 \# r0 e" ^│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- R3 A* V2 L$ F0 O; F│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 J% D* c% v2 y: Z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' R; C* N1 N' d6 Q# o! H$ M6 ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# e+ N0 d, B! x) C. N+ }
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' V& b2 C4 c+ q. F$ B2 m; x+ N6 ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- g+ f7 r2 G7 R$ u& _9 M
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" E5 ~( j. ^, |1 q' p: \1 }
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; g. Q6 O# \, A│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* t1 _5 j$ e3 H7 K│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% g6 `$ X% F- b" f│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) h! M9 Z2 T: ~3 s4 x* J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ @# a0 c6 B/ n" q5 K/ `0 s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) Z2 t. f& E0 h$ H6 T  _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! `. P% ~( }! i- L' E1 b│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 f. A9 d( v" k( c, |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. f' J  s: X3 ~3 q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ F8 L; N. P0 T│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 ]. Y1 j8 r& n0 f+ d) ^6 w( R4 I9 r
│183 │Hole  │55│  │  │**** │Open hole to dark world    │' Y* w0 I' p) m& G- s: u  a1 m
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" i( h. @4 I' k8 l8 v; ~, p' o
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- a% T/ M# t. h: }9 c2 T+ [7 X│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" z# l7 d3 g1 s1 T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 S$ U# K% z0 e│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 B0 f9 V8 h8 w4 Q% R( d
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 X- m6 W( A' E, n$ v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 t) D: f* W* ?" g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 J/ a9 D* p! v  g) X, L- g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( Q2 B  Z7 J4 K7 x: n$ ]# }
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! b* Q: x" M7 d# E5 o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: G: c2 n% ], k- D. F
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 C( c) g/ P- \! A' O
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: B. C  V- p% p" `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% E! i- Z3 C$ ^% u  H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 v' V, y# _& x7 m1 f1 h! A│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 ~" q# H3 P3 r) i" C0 p/ I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 V4 y$ n, T" E' B5 V5 p. y
└──┴────┴─┴──┴──┴───┴───────────────┘% d' j- d9 f; X2 K' v

" ~0 s9 Z; e7 i. Z7 q- z
# ]5 O8 |; B( bMega Chip
4 k" U$ C- u+ P9 [- q┌──┬─────┬─┬──┬──┬───┬───────────────┐0 n, P, Z% N9 x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 U: o8 u8 O+ ]) W% e' c: b2 |( u/ O9 U├──┼─────┼─┼──┼──┼───┼───────────────┤
! p& l& ~) q7 |0 F. F5 E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 [% J/ U. A, }$ S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ T! N+ ]( G+ n! {9 ^- o  m! A│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- w) y! H# w3 i9 h6 Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 k% l# \; _4 E3 W│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, j9 m  Y6 ?" ^6 w* F( B
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ e) _5 |$ J8 r3 ^2 K4 v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 E; s# Z. b/ c. z! v. N5 p, o
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, s2 F! q# j0 d7 W3 B
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. p+ i/ I" \: u. }% n2 C│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* \& w" S; ~4 X* P; x0 v, W8 Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  P4 B: ~: @7 w; E; S7 Z$ M│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 Z8 ]. D/ x5 B+ V; i
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ X) j& v  i' B; I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* n4 i0 f, H$ W, V5 @' w. E; [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 B; S5 l6 P* B& \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 i3 @$ Y) m: v9 e1 ~
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- {( _& m4 H5 T' M8 C│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 l2 M0 e# h6 ^9 H# S1 U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" M7 i3 x7 o  f│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 O8 t8 i0 ^" b4 }( m$ n. `# T& s" I│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 e4 X' V( \. _- Q6 z4 @│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- R5 q+ Q+ C3 M& X: V3 Y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' A" w3 p- X, @, a: f/ E% f, m│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
6 j4 ~1 I8 c6 H. x$ [# @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, H8 A% X6 {! \7 v6 D  l│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. ~0 \% Y( j0 R4 r3 m4 e1 y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) `, a7 v: a9 E) }
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( U0 Q1 J* B3 O7 z1 @) \( t7 w9 [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 v) W, \. G9 z- T% d8 y  F+ k│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" u. {2 z4 H7 W. F7 c$ J* P│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, m, ~0 I+ Y+ t- C9 d│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 w' `# d* f- J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; w% b. H; Z6 S8 H' T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 _/ }. T/ L) v- w& t3 ?0 i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ H& u7 j: V* ]# k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: I0 U2 s2 h, @' F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 \' n2 S6 K1 Y- F% i/ ^# {0 z: o
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, E# p8 G: \8 w' _  m4 o│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- M! M6 w5 i, x- B1 o$ j  S* I│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: `' G3 O) S) p
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 ^8 [, W" M4 f  I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& O- M4 _  F/ a  y$ M8 ?( K: u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ a4 `( A; z# U: C& U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# W. g' S% [) O4 K) [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 J' b$ k, l; b. B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 a( e/ g9 @  Y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) ?# A2 V% ?' c0 ~+ N+ ^
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: ^& f; _. ~1 g  n│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; q' x0 \  K" l" X1 J: }$ o- @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* `" a! [, _0 p) s: D) i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ r5 u- j. m) G8 K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' D0 O0 o8 a1 L& Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ l( [  y6 f* N3 C8 N, W│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% c: m& m4 C- V! S! G$ c- }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 v$ M  ^$ i1 z8 b$ w8 z! _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' X, x$ i3 U# g  a0 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( F* V, }: B; a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- h9 T4 b3 W& w" N% m, W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; M, i$ p4 c2 [! v2 b( A; y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 m( L* b! {# f3 `! x' g3 ]" g
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* L0 G' z! T$ B+ ~( i│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& _& W0 S, ~# Q# v" I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ A: m" j+ Q4 u( j2 @7 K% I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( N! h# n% e: r& b3 v│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' f' |4 V* d" }# {" j- }$ }, A* m│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ m8 E" ~' M+ M# i) j
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  A4 r: Q/ X4 Q7 [; D│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 m- @3 [4 N7 g7 M
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 F9 q4 F1 l# J% d& z  j* V8 z/ P
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: {& M  z  w$ Y4 n│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 R. k/ j8 y3 A* K5 b* `  R/ l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- @: B8 V/ t5 w+ j$ r% h│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# A8 c! S+ |; r; Q1 p0 `9 o$ H8 ^% D│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; E6 `3 K5 c9 q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 v% X, e8 F5 g7 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: |5 R) B6 m- `0 y- F# y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ G4 S8 [8 D) b9 F) N7 ]: B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 I* R: I+ a! Q  I│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ B6 T5 U7 Z- @6 G9 _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' E7 ^" B2 F, O3 q/ _* P+ l. b
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- Q0 E* G; P# D+ `8 c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) b, }+ \3 p8 G- p5 W5 Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 D, ?: M* [3 e; b; N  h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ B' Y( r. [7 ^' C│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 p6 c" T- N. P
└──┴─────┴─┴──┴──┴───┴───────────────┘* G9 J4 r$ Y  p
+ @6 o. Y# e9 v3 e- ^* r6 Y1 B
8 @0 ~) z, [! t
GigaChip (蓝版)
4 f# U) @' @% B┌──┬─────┬─┬──┬──┬───┬───────────────┐, l: i9 \" _% e* O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 V# Q1 T$ H4 }+ c$ n├──┼─────┼─┼──┼──┼───┼───────────────┤! V3 B9 a. G( _2 [: p$ g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 v$ m% i9 i- q9 B: F9 i# e% a- d( ^│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ y) c. U, @( ~& q9 z' f5 A. q) N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 L; ~3 I$ Y7 O* J5 j; j│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 j" r$ \4 p/ {& B+ @8 b
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  {8 S1 k4 g% N% ]+ O) y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) N) v; W1 ?9 w* P/ N
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' X* Q/ M- c% [+ [; i! o8 F' |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& \2 i: Q1 k$ [/ p/ i8 \4 z' N│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! t4 _4 H$ f0 u! \3 `% u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- \' [% |' V  h% X( A4 Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% V9 c$ p. C6 U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 v  S4 S$ r% c$ m, V3 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 B5 \7 u8 Y7 ?2 }6 d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 t$ i+ C. C! _│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( c7 P) k+ T* P0 i4 d4 z6 l
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% V# N2 s3 \  F) q/ H* _│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ }9 }: Q% B% E5 o4 P7 a6 S- j4 ^│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ f  N& B' C+ k4 Y9 q0 ~│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) G6 N5 e+ Y1 h  C2 m3 z) A/ G1 r: l6 F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 [; @. j! ~! M( j4 {9 l2 Z$ Z. G└──┴─────┴─┴──┴──┴───┴───────────────┘- T2 d) g* y4 X

. b0 H! s, ^$ w* J- z1 p2 BGigaChip (白版)(只列出与蓝版不一样的Chips)
, ~, g% E, p7 c┌──┬─────┬─┬──┬──┬───┬───────────────┐9 o# A( k5 U0 e1 [: a  L( X
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 V5 _( ]% l5 H
├──┼─────┼─┼──┼──┼───┼───────────────┤# Q! ~' v4 P! F! }2 S% y0 v
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 {9 r: j4 W( Z7 j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! S& E2 _( |- ?2 L+ c% a- x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# b4 D8 g6 {4 a, \! W- Z: {* ?; b│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 p$ H1 M$ f6 N. @* J% C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" o% y6 r" M& @0 T# b" fMegaman EXE 3 蓝+白 Standard 级别的 Chips:
" I6 j) t* x0 d, I: y' `4 X1 P0 P7 X- [" p
001002003004005006
0 M4 d  V; E3 ]: P0 `, ]007008009010011012$ R( r. P8 \$ A# X) J( }4 E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 X/ Q4 v, j) c; u0 [! @/ U8 \

: q. t+ Y2 ^1 q3 f% Q/ u019020021022023024
6 u  e  ?8 Q# k; X( n025026027028029030" L% ?# a# t1 z4 T6 l
031032033034035036
! i* g) b6 e2 D+ y
$ q9 _. p2 f1 v6 A! ~[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# j# {# Z8 S( R+ f9 J9 \
' d6 N4 K& m/ B* d/ a; h( Q3 y$ w0370380390400410421 z" c% V) s8 f
043044045046047048
4 Z, E7 B0 ^' l0 J) }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 D! x- T0 G- R& k0 {$ v8 b* a
8 s' k/ ?0 S) n# W: n
055056057058059060% b  X9 O: W1 h0 W+ V
061062063064065066
; c6 G# N" e7 Z! F  V1 y3 m# V0 x067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 H" T5 v6 ^" D$ `  x

: P" S/ R& M, @& p! u+ E073074075076077078$ B/ t! h' Y3 {- n
0790800810820830847 g+ E3 k' P( _6 Z0 e+ A, T8 G3 {
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: i1 g1 x0 D! G8 c+ [$ d
7 R  @$ W* T0 X
091092093094095096
0 ^2 r0 x8 T: l& h( S0 B097098099100101102
) K, C% K5 t! b$ z  x9 A. H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ?& S8 s) F2 d$ t
4 x* j8 D1 u) \
109110111112113114
/ Z1 f6 V6 o' @4 [4 z$ @1151161171181191201 t+ s" g0 _$ w( A1 H/ v, Q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 V6 {" p1 T- F4 Q$ M- z# m
9 O4 m, B9 d. y! t. u
127128129130131132. B* |- m# q2 d. I6 ?
133134135136137138
, {/ W  a' z: c% O1 M139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, z$ c6 F9 o+ o" v$ `, V0 }1 I$ P3 p  a
145146147148149150
) I, f8 U0 S" G& G1511521531541551561 q/ y$ D/ K1 X. |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* o0 X( B4 Z# {6 F6 B/ \0 x7 |
, d0 j2 p5 C9 N% W6 R3 N
163164165166167168
5 i: F3 |1 S( i% c- L* d: M169170171172173174
  w& h; C  L2 z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: C2 [, k) h# O: V* S  p, J

+ _( z. ?7 P" v* |, n% Z" O! E9 _1811821831841851864 B* O& H0 D7 a
187188189190191192
0 X( g7 e: S& s$ B0 e193194195196197198
$ @9 S  ~  B4 E) n" ^$ j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 d. g% B( G! L; k, r
* d2 f# q0 C; D, ^' [8 n' p# v
001002003004005006) R5 g5 f! ~/ P' m
007008009010011012$ c7 ?9 _: F# I  G
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; c4 K- @7 o8 `2 V/ z2 I) @6 R6 t/ q: G, g  J7 j
0190200210220230244 P+ ]: f# O3 |/ M- }# d
025026027028029030& r2 O& v: A- I8 ?- q
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ j9 i! H* p9 a+ F! G
0 y8 n  Q5 [, E" x0 A/ U+ s037038039040041042, h8 D0 _; g* X
0430440450460470489 m. G( K* C, U/ w$ @" s  X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 d9 b  `; ]" [! Y) a9 ]. I0 D& O( J
055056057058059060) X8 l2 U3 o( k2 e5 ?% [3 L
061062063064065066' {" y8 Q1 l5 Z# ?. Z6 X4 T/ M) H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% E3 i; R$ N5 ]9 v
6 J3 Z" U- ~# {; P& k& K# D
0730740750760770781 f- C& G4 w" n) n' a4 B$ h
079080081082083084
; ?. j& @; ^/ ^' a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 ?+ M- |* \, w$ |
/ f) E4 ?& Z/ T6 n5 S
001002003004005006) G, F( Y5 W" I2 z# g4 M, D
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