转载请不要删除以下信息,感谢您!
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7 a+ m' A0 R% }% u1 v■● ■ NintendoWorld 站友xliz原创 @0 z% W2 T! ^; H3 l) i" i
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 }2 X8 [3 d! F/ w
大家要看日文版的P.A.或详细攻略,点击这里吧!
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$ [9 R' A: G' V7 Q: a, f3 j- f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 L- j5 E. [( w以下内容格式如下:$ `, R1 h7 P0 B, \
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编号 名称4 h: \" ^- b; r: j8 z! N; D
说明
/ X8 N) W" k) ?+ H组合方法# z4 @- J& _' h
---------------------------------
, W$ M: o5 @% k5 H01 Z-Connon 18 T- ]/ Q3 _: K) ?1 Y
Unlimited Cannon for 5 sec
0 F, l8 n! E; x# N7 \: kCannon A+B+C
4 p5 A( t1 R& y5 BCannon B+C+D
0 ?/ n" P+ u6 {2 ^9 h! lCannon C+D+E7 X t5 T8 _5 N* o. o0 m
# \: h* Q3 k! [% l! W5 |02 Z-Connon 2
: d: T8 j8 {+ e6 @( MUnlimited HiCannon for 5 sec
6 Z& F5 O3 v( `3 D+ h( q$ c2 xHiCannon H+I+J; h O# X2 @! L& }
HiCannon I+J+K1 v" n2 r. s1 U; x o1 v3 ?/ e) U
HiCannon J+K+L8 d. h: w. C5 S/ ^# y4 D
0 m ^; B' B/ Z4 J
03 Z-Connon 3
- S% h" D1 Y7 G7 k& F' JUnlimited MegaCannon for 5 sec
4 f/ W4 [% s4 K) R3 N) xM-Cannon O+P+Q% A- N5 [$ N" e* R8 G) Y: P
M-Cannon P+Q+R
# u0 M. { W0 m& ]3 r9 e$ nM-Cannon Q+R+S9 h- x' o& e3 J v( r. X
, M: m- g$ p1 `) D1 b04 Z-Punch, m# O1 N* j! d3 W2 Y) t
Unlimited GutPunch for 5 sec
) ~" f4 N. m4 v" o$ xGutPunch B+C+D* H9 d6 ?: h/ N3 O6 l2 A
GutPunch C+D+E
$ o9 M) F1 j. i. x( {4 @7 yGutPunch D+E+F
7 T+ t- S1 k I) ~ |& o' v/ U4 \; I# j9 B$ x; f
05 Z-Strght- P- L. @, I' |' N2 [
Unlimited GutStrgt for 5 sec
: N- ?5 ]8 G% c0 ? B& H, o5 M/ [GutStrgt O+P+Q4 T( \8 |5 s5 X) Q
GutStrgt P+Q+R
9 P( w+ M2 Q/ I I2 x' n: x0 GGutStrgt Q+R+S) m3 m( @! F. |/ k6 q. v
2 ]" w8 B) d3 o3 t
06 Z-Impact% P1 R, S. Y. m0 {; f4 H1 ?2 x
Unlimited GutImpct for 5 sec
+ m3 G) M* }0 [& t( u$ f" OGutImpact G+H+I$ \5 c. g$ a0 k3 w
GutImpact H+I+J1 |9 P9 m: T& ^* l8 {' ]
GutImpact J+K+L
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07 Z-Varibl
( e6 s- @% z. B/ dUnlimited VarSword for 5 sec
5 ^4 P" a# N! Z# rVarSwrd B+C+D8 _9 q. W1 k* G* H
VarSwrd C+D+E
/ ~/ m- N% i: r! z+ F# S! LVarSwrd D+E+F/ u2 t; k7 I- u1 x
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08 Z-Yoyo 1* c! j: G" M- i9 X+ P
Unlimited Yo-Yo for 5 sec2 ]7 _! G, x$ H; x8 b
Yo-Yo1 C+D+E
* _( o* p3 J% m3 PYo-Yo1 D+E+F
) H7 i( j" N O$ p6 D' D: sYo-Yo1 E+F+G, @- c, j H) F# ^1 T) {7 d
# R% h" }$ t; _) w' H2 V% i09 Z-Yoyo 2% f: W- y3 i, c( j! Q5 D$ n( ]/ X/ S
Unlimited Yo-Yo2 for 5 sec
9 r7 u0 C9 T$ RYo-Yo2 H+I+J
! n2 }! T5 }! `9 I+ ~/ P% A/ hYo-Yo2 I+J+K
9 i# a+ O% F+ U6 bYo-Yo2 J+K+L
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10 Z-Yoyo 3/ M6 \5 V& o6 N. F
Unlimited Yo-Yo3 for 5 sec
1 K+ \5 ?- | t! ~1 DYo-Yo3 M+N+O4 O X' G- M( @- T7 H4 e8 q
Yo-Yo3 N+O+P# ~+ Y4 K. a _; L! w1 t$ d
Yo-Yo3 O+P+Q" S3 D5 Y, I y4 e
5 x' Q; n) S: Q, S( J; V% a11 Z-Step 1
0 ~& Y4 ?# R$ m, @& E7 ~Unlimited StepSwrd for 5 sec
( P1 \1 j j R4 AStepSwrd L+M+N
0 a, P6 d( {+ |* A3 Q) N" O6 fStepSwrd M+N+O7 b9 L9 x3 O8 I3 b, j; ~
StepSwrd N+O+P
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' K/ K7 c- A9 Z) u0 r/ d8 N12 Z-Step 2
5 m3 v% y( \3 I' P) ?Unlimited StepCros for 5 sec
4 v" f/ y( B* L+ Z5 e$ YStepCros P+Q+R4 x* n0 o8 F7 q9 Y, Y! J7 J
StepCros Q+R+S
3 f1 k) Y/ `; O# A, _StepCros R+S+T& M) c3 Y$ Z* a1 W
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13 BubSprd, \! |! _1 k3 I& J
Attks w/ spreading bubbles!
5 k- Z" b4 ]6 Y0 _* j; ~2 U" h- BBubbler C+D+E, K, k9 i- w- @* O' r. s3 E7 ^2 }
Bub-V D+E+F" C& i: k/ R' T5 k" p3 ~
BublSide E+F+G: N2 t+ N* a; n- M
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd" t% M9 l/ N1 _4 O5 b8 t" U
Attks w/ spreading fireball!- m! e; k, U+ S( o
HeatShot H+I+J, h4 X5 b2 |8 M: ~+ S1 `
Heat-V I+J+K
/ [5 ^* @6 \" ~. j; X) O+ VHeatSide J+K+L
* Z: i, U) _6 a3 N( d) B7 ?7 `HeatShot J + Heat-V J + HeatSide J
+ g0 J- a: `. e3 @4 c* u/ j. R$ v- j8 L
15 H-Burst8 m" Z Y0 T$ T' R
Creates a giant explosion
1 e8 f7 U. G' I, QSpreader M+N+O
; m/ E$ P& s6 a, A% i2 q( gSpreader N+O+P
4 E3 U$ F5 A) J' aSpreader O+P+Q% \) m( d/ J( p1 ]) {+ X! m. }
' I. @/ E. [: ?; b16 LifeSwrd
6 Y, M: o9 S' kSwings a huge 2×3 sword!1 ~+ d8 E/ j( Z; E8 g/ i+ J6 w3 }
Sword E + WideSwrd E + LongSwrd E
2 |. {9 f, L K" R# X ISword L + WideSwrd L + LongSwrd L$ J: {$ D# l# p0 K6 [
Sword Y + WideSwrd Y + LongSwrd Y8 ]2 w* ~& x4 `% n3 I, z' }
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17 ElemSwrd
, O/ ~* P% o! H2 [5 B! JWide swrd contains 4 elemnts
& ?+ }; }+ U/ ?# LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 P( @! k4 l! H2 n' D0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
( z: J) z4 `; @% aStep up 2 & make 4 atacks% I. y, C) _9 G6 B! L. X3 l
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
9 j5 y; _* |; ?- |6 ?A giant Ratton charges!# J) L3 O @6 Z4 t
Ratton1 A + Ratton2 A + Ratton3 A5 v ]3 R9 Z' v, C" \+ _
Ratton1 C + Ratton2 C + Ratton3 C
9 Q/ g+ l3 W5 O3 e; XRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
' k: K1 q+ Z% M6 X4 M9 rSets Time Bomb in enmy area. J$ S( z! k. I" y, z. m0 b% R7 ^) ?5 j
TimeBomb J+K+L
) t9 y' m+ z. {, k4 l, ZTimeBomb K+L+M' w; {9 F+ f* N) R( I8 V4 h" P
TimeBomb L+M+N
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5 V1 Q C. _ h) \ O# Z2 N21 GelRain- w2 a1 \/ n7 O3 s0 @6 J* w
Gel steals squares+ ?7 I- I+ B8 v; N: O' l* d
MetaGel1 B+C+D3 K8 F1 W# G( T4 D
MetaGel2 E+F+G' v! {+ k0 |% D# C" t7 f
MetaGel3 S+T+U
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22 EverCrse
4 r% v# y* ^+ U8 ?/ hShield chases enemies; V0 P- F" p0 r& r3 q! A* D
CrsShld1 C + CrsShld2 C + CrsShld3 C/ U, O) l' `1 e6 c) H, g
CrsShld1 L + CrsShld2 L + CrsShld3 L/ u2 v+ a) ?4 [* ~% ~* a
8 H7 G, C3 p( `
23 MomQuake" J8 ?5 j6 |6 M' Y/ h
Awakens Mother Earth!
0 W6 I N& I: e3 q1 c3 }! HRockCube * + RockCube * + GodStone S" q# x) ?9 p5 D0 P$ d+ X5 {
* A0 M5 W8 K; N/ d/ }
24 PoisPhar
( F" U" P) p5 n* o, z+ d$ LPharaoh generates poison2 } \ @: e" m# I
PoisMask A + PoisFace A + Anubis A5 R. B% G* h6 {/ D1 n! ~
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25 BodyGrd
6 u b2 d5 O( V3 d3 hBodyguard takes out enemies
; u, B, s+ |3 n1 t3 X: fAntiDmg M + AntiNavi M + Muramasa M
0 w' c- @, U/ |" M" T" ] L+ Z
& t7 h1 J9 P5 w" O8 `3 c L5 M9 h26 500Barr0 f6 Y( G" W( m/ N
Barrier absorbs 500HP dmg
8 a, A) f" p1 \/ W% b# _( zBarrier E + Barr100 E + Barr200 E$ h) L+ H* n; \3 C1 x
Barrier R + Barr100 R + Barr200 R
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27 BigHeart+ E, j( S# L2 e7 D. @: f7 w# i
Attacks, then heals HP!
3 O& @5 O- _8 g. b* Q; A6 j7 ~HolyPanl R + Recov300 R + Roll R
! b2 h% |0 G. G& O! I' U+ yHolyPanl R + Recov300 R + RollV2 R
' X7 c0 I+ e# }2 f) w! B4 VHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
8 \9 a% Z* I6 B: p8 FGutsMan throws MegaMan!7 H: }6 N$ h9 O* s! W; K
Guard * + DashAtk G + GutsMan G4 \* |% E ?/ t6 V
Guard * + DashAtk G + GutsMan2 G- Q% H6 A; Q0 Z( g
Guard * + DashAtk G + GutsMan3 G. P% {% g4 X8 |( c: b2 B3 A% @" H# b
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
# G8 \1 g: p: X4 j# m7 i$ AMegaMan & ProtoMan team up!
! E4 f& n0 d, T) W9 ?- F: J1 f# e8 Z' oCustSwrd B + VarSwrd B + ProtoMan B
- L# i/ f$ z, y N3 XCustSwrd B + VarSwrd B + ProtoMn2 B5 R4 K: P) r2 N& K0 j6 }
CustSwrd B + VarSwrd B + ProtoMn3 B
; A j& E( q. Z1 [CustSwrd B + VarSwrd B + ProtoMn4 B* |2 u, i! n& U s$ T2 u
9 T" O* a$ }" \; m- B) z3 D' D30 2xHero
( D' w! P, I9 C" e1 F' ?8 @, B. \MegaMan & ProtoMan Dual atk
. b. n4 S9 |2 O8 h6 r+ bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. N6 ]8 |. ^8 X+ P( |6 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 m* u- d( M8 U$ M9 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 N0 \% j" w& D8 J' O9 i' ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 m2 g# |0 j9 S; A# V
* d S v1 }! Y5 x* t7 W31 PrixPowr
+ _) l4 @7 i- }7 g- @. N8 \3 Navis attack at once!% j) K0 A) M5 B( f- i `
Team1 * + Team2 * + KingMan5 K X# n% q3 W' o. e8 C( G
Team1 * + Team2 * + MistMan5 M
$ n' G: x: D/ r* W+ F. @Team1 * + Team2 * + BowlMan5 B8 i) z7 k& h) _; o& p
. a1 X* g# ?7 C5 [% Z32 MstrStyl
. Y$ b: A6 x0 |$ Q0 r) PMegaMan unleashes his power
+ z/ m6 v- p* U4 U* k- G1 W2 u( ^Salamndr * + Fountain * + Bolt * + GaiaBlad *
! O7 s ]7 a! q- S0 ^3 k% S
9 z2 _9 B0 v2 `1 |StdrdChip (Part 1)
+ X% S- N: b, p. v$ H┌──┬────┬─┬──┬──┬───┬───────────────┐( X. O- y9 j5 U& q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( @$ C& A& K" P0 x9 U├──┼────┼─┼──┼──┼───┼───────────────┤: @% Z5 u( }/ e) t3 k9 J5 a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 k3 [9 T D: ~* _1 J9 E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, F+ @+ j' m+ T2 z" J( ^│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 i9 n. ^4 f9 L7 {8 w& F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) o. Z7 f5 u+ [' F: Q9 L6 p│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 y5 C& M% L$ g; W J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; w% i# Y3 A$ S8 {1 `
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% E Q0 f6 c; l( u5 t│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, U2 L3 G$ |* T
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* O' }& R6 p) g% @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 u6 }: y2 C) W# O' D, \$ b│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
3 G2 {2 l; O# z' j+ q( s│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' q, \ F! B5 v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 G* w3 p+ o+ |: R' Y1 v9 Z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 [7 _. h) e- r! r, ]. Y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 b% z: G; Z# \3 c, X│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* p0 F8 h2 W) p8 K1 h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 X5 U3 e# B- T% T* [) A9 g│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ o9 g8 g- X1 S# W @6 O) ]
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 s/ N. [1 m& B$ v
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' ^9 u/ y5 U+ e% q$ @/ l) |0 g│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' p5 A) c6 i+ Z. k1 g( P& b! \3 Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) B* @( j8 j" U: G" [: W' D2 b
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" N4 V6 j: m Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; t+ k+ _6 _7 _3 \: _. C5 k
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ Q1 L( y+ ]9 u8 H0 \# k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' ~) M. K9 K1 S6 v. I* ?3 t│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' o% W0 V, i0 z9 Q4 l5 d# M" y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 V' l9 |' \" [0 Z$ P
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ |' |# G. o! V+ h& @" k/ M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# K& X1 q& ^' Y1 M3 T3 y( H
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 W1 N @) ?7 x) ^7 D3 s2 c│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 |7 H" {+ L* h& K4 N$ Y: Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 \3 f' H5 u7 ~9 T- s4 c) D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 ]; W2 _- j/ A' D& L) Y$ n4 ~# X# N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) p" k& y- S: C" R3 P7 H
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% G9 g2 C; _4 @; j Z* V( X3 @( b% `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* r$ J( l4 }" A/ w) V0 s, H│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* n6 s% T+ w/ g H& {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% T$ `8 E. T- c: S7 I+ \( m│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 d0 u0 ~3 q4 L, M9 d8 ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 _$ t( o6 t/ S: f% u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 R/ }' V6 E4 v1 t0 u8 R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. W7 K2 q) E2 T+ O" a \+ O│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 z7 X( s3 W" O r│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 Q9 G, M. R& P- d f│46 │DynaWave│42│100 │ │*** │Shock through enemies │) R" d0 o$ T8 o) s+ x$ {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ E* U6 Z. q& }( L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) Y% q- v9 v: L# H; D( o6 p$ g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ T' n5 i. C: z' t5 N" G$ M: ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. S1 M5 U, f: x% m' _. Q# t│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ O" L2 }" G8 d3 ~$ F4 N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 c6 p! }5 B8 N" n3 L- z. ?
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& x3 z& S- D! k0 n; w/ Q& f$ i│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 M5 C2 U% n6 ]) Z# ?/ u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 P2 l& t) ]$ s' [; j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* G( D" {; b( `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& _. F1 n5 a$ H8 M│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 a: C7 e! c, g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 h$ d; [" q1 @( V. }4 i' F# s {4 U2 I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 H* b+ o, K; t- V- B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 D: |( K+ l5 H2 Q% j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, J0 F- d6 T4 q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- t0 K$ r5 d7 j( P: _│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( d, [, h2 w+ L8 Q+ Q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 I- h% Y+ c6 P& N" \, P& W# Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
G7 w$ z+ m: z$ p+ e7 p│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& T3 T' P }1 Q0 Q8 C, _│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. O+ p7 q0 h1 {/ z! U! F* E m+ @% E* E! Z7 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; l3 Q* P3 d7 q- ? X+ ?6 ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* ^# ?% Y! u- E" g. t3 p( W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! ^! e7 D! O7 a3 z4 f. e+ {+ _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ `& x x0 C. b- N ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 t8 _5 b4 v# ^# @' `2 b
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 w/ H) r" I X2 p9 D( D+ j" B9 _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 s! O% T% u# T' k2 Z+ N n│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 {" y& ~# W, m* e x, q+ z1 m
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' n1 g' l" L6 l' u: A* `& G: E3 F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! Q3 e/ a- p) u: H0 L. F! p& [
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 e* b* M0 u4 i3 U$ J& l1 i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 R% t4 V* i, Z, b# M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
D; b4 t6 A9 B6 D+ b! f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# z* |; p1 k2 M% Z/ K5 N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* M) [) ?7 Q/ H& U│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& Y2 q7 j2 n7 q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& ?( v! R5 J/ v! q2 O5 v$ Q- {+ h
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 D4 Y4 Q6 N, u' b& U' Z3 o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 s( U: c: C4 G( u% ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) E6 J0 u: l9 J* }8 d, `# P s$ q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ _1 g' o' w- y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 B! |; o$ N1 y" D0 F8 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' L( I/ {. x' P1 y2 b5 \6 R/ z9 _9 T│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) A0 y% T" c* q0 T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) |. P4 @% L$ \& a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 y- Y% J% x0 P7 o+ x1 C, i% o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 A- |# [7 [- j7 P+ M4 U$ o│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: o l/ R3 q4 G. F( _; c8 N
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ y& I, A9 b" k, Q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 h- f! n* |" Y I8 D│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) R1 H5 X/ c) I! M6 j: r$ x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, J1 Q) {4 g& Y# P; w; x e _
└──┴────┴─┴──┴──┴───┴───────────────┘$ k) e+ q" s# B+ M9 z
$ J' y5 A4 v4 l! H8 Y% p( H; {StdrdChip (Part 2)
5 C4 W0 R4 t1 @) z L$ e: ]┌──┬────┬─┬──┬──┬───┬───────────────┐
) k2 I6 l7 F% u: r9 p# w$ P│编号│名称 │MB│攻击│属性│稀有度│说明 │$ i7 f8 W5 ?8 k; D1 `
├──┼────┼─┼──┼──┼───┼───────────────┤
4 y3 {0 k6 z3 T8 N) B: Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( z) [7 H; ~) B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ M# w( f" v0 O' b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ j% W; \9 I* o0 i5 T/ S) d9 L2 u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! f: T+ P, v- a; A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 D. v8 G5 `& B; c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& Y% P* G3 M4 t! M% q: ]2 c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' c6 ~# ^) l2 _2 i
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 X: @) a# `' Y v* S9 o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ I' e' T, j* D5 D: ]+ b
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 ^: P) s; `7 O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 C5 @9 v0 n; X2 E5 p1 g" K│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ `# A& p8 |( P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 T; q! R- Z" V- Y9 T7 U7 O) ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# ?/ _4 i4 c X9 B( s% n# ~
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& {$ b9 ~3 K+ a- L& F. ~& l6 w
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 N2 L7 r ~5 n4 S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ \; F7 \8 Z- @' r" R ^# q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! D' K# r3 p" S1 b6 i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ h+ L- X% t. q, h$ i4 i
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 _2 v/ X0 H$ S# |) D5 }+ U3 `1 E
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 a, m7 g0 u3 y6 ]. D. Y! E4 T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 D2 ~ c4 ^) a% y7 T. e
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 g, E: V5 [5 s/ D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) @/ {$ U7 x; {- b, K) ^
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 X( a; P6 \7 C# N
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 G5 y( G0 Z' L( s
│126 │Rook │30│ │ │*** │Protects you from attacks │- E3 P. B" S6 i& f, v7 C
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 X. E6 g5 p& v5 c) e3 U2 @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ {4 b) `; D( m7 I2 v' f2 p
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
M9 E2 z9 _' Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 n; t; N& z- m2 K! d│131 │Lance │46│130 │Wood│*** │Lances through back line │
: g9 T. l7 ~- S│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ s% a' q4 H3 R& L5 c" P5 r4 w│133 │Guard │5 │ │ │* │Repels enemy's attack │" m% J* z5 S6 h l: Z; ?1 M' [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, z4 J7 ^. K1 o: `" v1 D' S5 d) P- [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( w" j1 i7 g; S: f7 K3 F- B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- v/ z# N( b' ?6 a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: P+ \' @4 F5 k3 z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" o( ~4 h3 v8 U4 M2 E: r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 P& o# Q2 X9 W" O( e+ z2 R# x+ i│140 │RockCube│9 │ │ │* │Places a rock cube in front │% |. f. z9 x$ S8 ^1 X& v) W
│141 │Prism │60│ │ │*** │Prism fires randomly │
8 u! g- `/ Z2 X. M/ Q* n% y│142 │Wind │14│ │ │* │Windbox blows at enmy area │" X1 U/ W8 b r, T3 C$ b
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# y" u$ `! g! } u& D0 Q1 S; d2 ^│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ [- f0 w" W0 a' G; P1 T│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 s: k& l! O B8 _5 r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ z2 [+ j) _) ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& j; J! n" N/ C│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 A7 x" w& c: E# ~2 T1 w% T4 s
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 i X; y5 M5 I( t; {
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 `7 J ~( A, b9 a D B│151 │Recov120│35│ │ │*** │Recovers 120HP │
! n5 M& v7 H$ U4 D0 U& F1 h. H│152 │Recov150│50│ │ │*** │Recovers 150HP │& i B; G- I6 ]* z7 f1 l, V3 c
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 j. ]% t+ k' P! Q0 o& \
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# B8 Z" r% P! ]3 b) T│155 │Repair │8 │ │ │* │Fix your area's panels │
, q' e+ |1 Z1 x( v! E5 b│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) |) ^6 n% F! w% w" \! J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 X! K! K* c3 r4 U1 w7 H' a│158 │Panic │14│ │ │*** │Confuses enmies if you are │' `- x/ w6 b! g3 P3 T
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 X0 l4 D/ V# c% B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' ^! I, h4 f6 l0 J+ g
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! S* F: V' R5 T) V
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ f' c' f+ g e- W4 h/ E2 U. K│163 │Invis │11│ │ │*** │Invisible for a while │
1 A0 r* X! T+ s y( V; [/ \│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# R% f: f+ f( d" M# ~) U, g│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ Z: L! ^( I+ W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# g; i% N i& g/ T6 t6 d- ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" m' z6 b2 Q: W- i5 K' ?+ }$ `9 d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. E0 Q& t& Y' b# g1 M" E) L
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 N* K: c5 g3 b3 U
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 r1 X+ K7 }8 K' \+ d! d( O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: k, C1 h2 ^5 I2 A8 H# v9 ^) R│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( T' X% ^5 u' V7 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) Y3 g! O+ P9 D% q+ m1 {/ J3 f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ l! R2 l ?; v9 \. d/ S5 q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ l6 W# h' M4 k# S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# b' }$ ^7 a' Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 h& Z0 C4 H. i- A2 Q9 S( R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 j: a) n, ]# ^) D! J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 x$ p _! z+ S% J$ ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* z* m9 V* W) p3 W! C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ i9 Y1 q6 i; R4 a│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 i" P$ ?8 d* X9 o0 l│183 │Hole │55│ │ │**** │Open hole to dark world │
% c9 w2 R" g! s: X4 g│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" B+ W8 {1 Q7 j' j/ Q8 @4 U' @% o% @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 k$ l1 Z0 l/ h' Z│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; S [% V4 `0 Z; U7 Q: J& K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ n! d5 r! F7 p0 Q* E* ~8 M: {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% I3 B) u% J4 E& J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
h" s, ?' s# B$ k. M) n( Q5 U│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 s: f# O6 B7 {7 g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ J( t1 R5 j0 I6 h6 v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 x" o# b( M1 X7 A5 X! F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- [6 l0 A& d, a3 [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* q9 ~1 M) b+ D1 _& Q# N% x# d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 ?) }1 j/ Q% h: ]9 B* O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ P2 `3 J4 _0 n1 ]1 j2 y0 u1 B. o" ]
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 F4 D% ?2 M' O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ g' L; }; O9 W& X) J$ S
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; a- Q1 G; }9 H2 F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' t6 `3 ~' m; ?) z: Y
└──┴────┴─┴──┴──┴───┴───────────────┘
" O8 L5 t# m8 D; @0 h, n: T
& i* F+ N! Y( {, G; v
" w) w) Z$ G! _( p5 Q) rMega Chip6 |4 }9 p% P% C: V7 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐! P% r' x+ }7 {+ `$ m" u) s/ _: `' i
│编号│名称 │MB│攻击│属性│稀有度│说明 │& S! p2 u3 H" ^( O" l
├──┼─────┼─┼──┼──┼───┼───────────────┤% y+ v' [+ v1 B! G0 D/ e
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 o2 w' y& q7 d2 u1 }
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 F1 u" c% Y9 k5 {! H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" ]. k' x1 b7 \7 C! q0 ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) j% F* `/ O. J& k! V
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, V# v. y1 S4 x# O: w' @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- [2 c: X' p# L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ ?/ U! U' ] k5 t+ r2 o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 r- S" h) d: |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ i( y& p: V8 C3 H! G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' y& ?4 W+ b/ [/ V" M9 Z6 s4 ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* P8 i; W4 L0 h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& c2 u: V9 U0 q- z% X+ m% N│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( k2 w! z1 s1 V5 W1 E/ U6 X( s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 g. o ~+ J# @. N7 z# E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, C c. c8 s9 ]- k│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* L% }, g/ Q" F" }; L
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 D" m( {$ V6 O- N" g│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 |( _, X1 k! k' P8 P: r' ~ j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. H0 Q- ?2 a3 r4 Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' [# @. C, ?9 t) _/ y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 C v! H' f" E* P
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 u" J) _7 _. ^: P5 P' ` a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 s: w W9 s5 P- I0 z6 ]│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 \1 U6 G0 q: ^4 E# G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 O8 x) [! m' u& f) R( @7 U* i9 Y# k
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 M: A& N$ T. Y. I1 ]) B l│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. r- k$ E6 q( r/ E+ ?
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 j/ `+ _+ r& Q" `. N. o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" P% i4 i: h3 q/ y1 U# l
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: R: G0 u, d$ Y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 R' F, X' z* X5 N│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" o, R) F; m" c: J; y' u- q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( \" E* b; Q( ^) F Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! ?$ E8 S* D6 ?; o7 C" e5 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, M" |2 j- ^* P+ _. R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( V8 o0 z5 {& M* K u9 T0 i/ [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 G2 \8 x% y% u" z" y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ G4 h; y9 j0 t2 Z' }6 V
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! \# j" @, w7 t4 K6 e3 f│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ M9 x8 w% m8 K& [# d; c' G5 I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 v) L5 X" r$ s) F. G" z) ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: O3 w0 w: w# L B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ r4 U2 t3 B. v6 j" ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' V5 u6 O4 {* ?% r. C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 ~9 `, _5 b5 h; ^9 K4 @
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. |* }3 d! G1 d6 o# W; _, ]9 `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 o" l- K% a' d7 c9 X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! I, J1 m/ Z1 \: b" _! Z( A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" @7 w4 j t0 s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 ?3 {* [2 o& V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) y2 [ m& P6 [" ~8 I: D/ u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 }# w: l/ @0 g P, z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ w) M* D+ g0 o) a+ s' V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' I9 i, s/ B! x2 }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 c- P+ o0 h9 ~; Y" L/ p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' P6 x4 ] t$ m6 l) w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% L7 v5 L" F; J7 z" C6 H. u! x8 S│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 s, k. l) j+ T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 [- `, E; L y9 U4 g' H7 r( N$ H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 Z* k% h( A" i- f
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 ?& x2 g( V2 R) P9 [+ n1 m6 S│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# }- q9 x" F7 T% A& k& w8 n│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 v% V8 u, P& E
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 G% A! A" ~) q- [" _
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' P# R9 q( K* V1 h" ?9 I/ S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. k9 m# J" w d O' {( u6 q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 v( K$ Y& N5 L3 d' u5 }% L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
]8 n l! ?) z8 A% B) O1 b3 }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& n, _8 O0 t' P% }- ]% e( w& a2 j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ A/ v" Z6 S; j8 O! Y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ n) u0 l2 V" M d) C# e│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
U& H- }/ n+ I. [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! W" e2 L0 n+ y2 I7 J) l; Q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ M: g' n# q2 d; f: b6 n' z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 C7 n% d, _6 ^0 e8 [* y! C
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% M0 l" `5 k9 M6 u│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
r' y+ u/ V& S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 _! W) O8 j, ^6 @- a# {# d
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! I2 K5 N+ v6 e$ m. s# T! H' k. s
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 {4 q" B5 m1 s│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# l3 u' ?3 B. r) k
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. @% q- L- k: P9 f) P9 d M4 c/ `6 S
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ \. z+ X' g/ G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: \. k4 n) q8 U- C' u│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% p6 T( W& f _3 A
└──┴─────┴─┴──┴──┴───┴───────────────┘& a# h! {1 {. O* x- k. K2 ~
2 d7 Z! E9 @- w' j2 ?" V U
4 E8 C# [5 F8 u- z# s1 t4 C" B5 JGigaChip (蓝版) ^& {7 K1 E/ W6 L9 }+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐. }1 v- @6 G8 |5 ~# I; B
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ B) y/ x+ \: k+ \6 }% {5 p' V
├──┼─────┼─┼──┼──┼───┼───────────────┤1 c* v( l v" P4 f! ?, m/ K# n2 }
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 N# B, O! @2 w4 f- g$ w6 D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 S# S8 s. z u" U5 Q6 N) ^
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 @% z% l) S$ g3 z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │6 E8 T% W; `( h$ K* l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 m5 A& |. \. a0 D% F/ [% C8 Z2 }* }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& |" s+ T# ^6 d. E" a
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 `+ \# ?$ p4 d" I- Q; u
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 J4 e; }0 N' W7 V8 l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 x8 r' s' ]+ E* Z0 Q/ R, `
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: c; _- U4 H2 n0 E/ i$ l) q4 \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ P/ T8 b9 \/ A" Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% j& J0 t- k3 S1 c6 l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% {1 i& Q1 O* h1 J. H│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
]2 R2 ~- q* J, _2 n3 y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 |: F- v" [4 w3 R% e' ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& G: }6 y6 Y2 ]" t; s
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 [* e" T. `4 m, g9 c& T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" g, F" d W1 X C* G│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 G$ B- c$ ]8 N: N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" G3 v0 [: [! n+ \2 T└──┴─────┴─┴──┴──┴───┴───────────────┘
7 }0 p" D% q9 @2 ?
) S( _7 Q! _$ @1 IGigaChip (白版)(只列出与蓝版不一样的Chips)
3 C: C* E/ }- v8 Z7 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
# z7 t- ~% P$ S, p5 O9 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ Z% a7 Y' @" V* q- d# ^( r7 E├──┼─────┼─┼──┼──┼───┼───────────────┤/ M. ]2 X3 m, R) o( Z" v* B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
* M" ?& X8 f' o, j│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; w( @' [/ Y1 z; m; R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ {* W4 T: M( _, {$ y; \4 W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* W, P3 y; ] b1 H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |