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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 @, X% M* I( A! i) Z# A
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■● ■  NintendoWorld    站友xliz原创6 I$ m' c+ f2 S# _8 L
■ ●■    http://www.NewWise.com
  g1 y- v- P& C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
9 ^+ V/ b. w. H2 w' ~5 J/ y1 [
# y6 T' J1 ~/ v; X: r  _1 C8 z5 T9 c% g: M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 f% y- R% F* V; U( b& r7 u
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 Y; i. C( h0 d4 ?====================, f2 X# x, \6 N& P; J; S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 a3 \, e1 A/ T" a2 B$ W& n" f. F: n7 F
以下内容格式如下:5 Y- m# @! a. ~7 v! t

' ]5 g2 X: y0 h$ I& ~编号    名称. }, @7 p+ K8 @/ e2 F: j: L' ]
说明
& q- A$ C* A8 l: p5 Q# L. Q& R组合方法+ C0 ?% K! _- v' O; B5 @
---------------------------------5 j; }8 S  b+ D+ Z  B! G# y& \9 U
01    Z-Connon 1- t+ k2 t8 K1 V  `* q# _" x# H$ ^
Unlimited Cannon for 5 sec
. r& d2 C, j  m. E" i. J$ W* G  _Cannon A+B+C
( j$ ^7 Z. N- P6 k0 z8 XCannon B+C+D
- H6 _: o7 R1 _3 x6 xCannon C+D+E# j+ O; z8 g& I* R! E% g8 c

6 m8 T8 {5 H3 J4 G4 |# H02    Z-Connon 2
/ }) Q1 |( `" d3 MUnlimited HiCannon for 5 sec, v% l9 h7 G; V* z: {7 k6 I: R! O
HiCannon H+I+J
+ A- p( Z8 V! N" {: `HiCannon I+J+K3 B6 C/ G! [& ~" ^
HiCannon J+K+L6 z, ]* t8 T. O( A6 A" d% C

/ u2 }$ s0 i8 O- ?  U+ U# j03    Z-Connon 3
+ d* p5 r1 p: P# _Unlimited MegaCannon for 5 sec
( s4 D/ A4 O' X1 h$ T1 CM-Cannon O+P+Q, w. ^* N" Y6 D8 d+ O' q2 C& w
M-Cannon P+Q+R) y, P% U: ?% v, R2 |; i' \
M-Cannon Q+R+S* Z" N: N8 Y0 Z% |9 j6 N7 K
# e+ Z! c; S; s& B( `
04    Z-Punch/ f1 W9 Z8 Q9 Z+ `1 ^/ |/ H& y
Unlimited GutPunch for 5 sec
. c+ s( k) v5 H. g2 _3 d  b( {! oGutPunch B+C+D
7 l3 t- o8 J* S$ i" PGutPunch C+D+E
' A3 f0 p/ G) D& f; R- eGutPunch D+E+F
9 c/ U, j8 F2 E* n5 c+ M& ]5 F. i5 @! L4 b1 p, v+ F8 }' e8 X9 q
05    Z-Strght
: n9 ^+ U/ h- H; H4 JUnlimited GutStrgt for 5 sec& M2 Q2 P5 R' Q
GutStrgt O+P+Q- R- k' D, c) b' b- f
GutStrgt P+Q+R
" J' j8 i, Q9 g6 |GutStrgt Q+R+S
' s7 v1 \' L$ W2 ?/ ]% Q- Q  D+ V8 w  `0 P! [+ w
06    Z-Impact8 F5 C. w, i! u6 {
Unlimited GutImpct for 5 sec
2 b% `: p4 w& X' M3 P! X$ [GutImpact G+H+I# E) Z: r$ u9 L6 D( B2 b
GutImpact H+I+J# Y6 M" S  {& l1 W0 r* {
GutImpact J+K+L
8 i) X* H; N3 D$ B
' E" ~) c" t/ l/ a1 D8 v8 m" x07    Z-Varibl
9 Z) q5 I2 Q6 J$ C) cUnlimited VarSword for 5 sec
! A( I4 p, x+ A( p' K) AVarSwrd B+C+D
, S2 i* P' a! l- h+ j7 @- YVarSwrd C+D+E' s% Y, a5 ^$ x, J, K
VarSwrd D+E+F
2 n% w  A0 O3 l+ o
/ p, s2 Y2 J7 t. j) N' w+ n08    Z-Yoyo 1) k. W, B( R" ]  L
Unlimited Yo-Yo for 5 sec5 O9 O3 s; v$ N- t8 o2 ?
Yo-Yo1 C+D+E& }' ~3 z/ y0 i2 t2 E0 A% }# e
Yo-Yo1 D+E+F: s% G/ @! I7 I  q" p" k
Yo-Yo1 E+F+G" O2 N. O. r* Q4 ~

, Y4 q9 p9 v) m( e09    Z-Yoyo 25 N8 Q5 T) P# Z- F/ j
Unlimited Yo-Yo2 for 5 sec; E/ u4 C6 \; J8 T# F$ t4 b% x; a
Yo-Yo2 H+I+J) z: o" ]+ o3 r5 O/ m! C# O5 y
Yo-Yo2 I+J+K+ S7 Q) A- x9 [" l  j
Yo-Yo2 J+K+L; r+ [  G, S) }' T  h
$ k3 s+ _6 T5 b, v# M
10    Z-Yoyo 3
) b$ q# m/ V3 M5 Z/ C1 uUnlimited Yo-Yo3 for 5 sec: m7 S' M6 w  V' K4 g. ~! |
Yo-Yo3 M+N+O
( P' c" p2 A9 T& Y4 J4 k* bYo-Yo3 N+O+P
% E8 p  J% B! R7 VYo-Yo3 O+P+Q3 x8 k5 i9 g: c9 S4 k; W1 x
1 R( X$ ]3 M7 B' m. l+ B+ O
11    Z-Step 1
9 F: c% ?9 Z7 SUnlimited StepSwrd for 5 sec, M8 a  k, M# p0 _( O6 l
StepSwrd L+M+N' p, |! }( t+ k
StepSwrd M+N+O2 X8 }, @# r. _6 L; i
StepSwrd N+O+P
) \$ y$ j0 Y! G, A& T" _8 @* r3 d& A4 N' \, F$ L
12    Z-Step 2
8 _( F# w. Q. O* n0 I$ k6 Z0 pUnlimited StepCros for 5 sec
' z: h$ U5 W% D# t& F4 C8 x% RStepCros P+Q+R! p, c2 }# N9 P( X5 |* C9 g
StepCros Q+R+S; `* z/ _6 K2 A: Z$ Y( u
StepCros R+S+T
2 m7 j/ V3 m9 \% l7 g, F% L3 u# e3 }; @& w5 X
13    BubSprd* Z" `. U" C8 T1 k) x
Attks w/ spreading bubbles!% [3 H# S9 H* U/ e2 ~
Bubbler  C+D+E; d$ k! s/ o3 |% p9 m+ \1 X" v$ `
Bub-V    D+E+F$ x1 p5 a% Q- `0 ^
BublSide E+F+G
7 X' ~$ ?  Z8 z$ k3 _- T/ q; m  GBubbler E + Bub-V E + BublSide E+ \. M# a/ h$ T, I& v3 J
( U8 L; i: u+ O3 X/ \; y
14    HeatSprd2 ^3 M) n7 d2 R  K1 }; \
Attks w/ spreading fireball!1 A4 @) U7 P7 x. \6 M+ P  V& h
HeatShot H+I+J! P- f* G. K1 y
Heat-V   I+J+K
% b1 ~7 \; i2 ^' @HeatSide J+K+L
) p: X& ?, k4 @HeatShot J + Heat-V J + HeatSide J
) M8 K# `2 y/ O! [4 H" l
6 I, S" ^( Y1 d1 ~7 u1 U15    H-Burst
3 N6 X3 _9 M7 N: J; ~Creates a giant explosion& P! m' g: A* O
Spreader M+N+O1 v( N2 o" y7 y$ s  x
Spreader N+O+P
! F% k" g. A% X' k; }: h% a  C4 ]& ISpreader O+P+Q2 @* N! t) O. c
. r) H" \9 {7 T% y  _
16    LifeSwrd
' [( p# K8 c+ c" m5 zSwings a huge 2×3 sword!
* z$ b6 E. J' k8 Y( I$ HSword E + WideSwrd E + LongSwrd E
7 N4 V& h* f# L. P- \! t( @Sword L + WideSwrd L + LongSwrd L+ }3 ?3 x8 l9 g( d5 o
Sword Y + WideSwrd Y + LongSwrd Y
( c' V$ o* ^3 U& g( g/ `8 a7 ~6 Z
1 O6 a+ M; j/ }1 r" s17    ElemSwrd
- u) J2 C2 M$ L1 [! c* z+ ^) U, wWide swrd contains 4 elemnts8 t/ s: d6 |8 T& c3 S8 N$ ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! i% ^$ q; i# S) ]# L, w- }$ U- LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; J0 ^8 {) l9 z
) d9 P( w: ]2 ]+ p. ~1 ?& U
18    EvilCut5 K' }! Y; R/ j6 f5 K% x
Step up 2 & make 4 atacks( ~& F3 m4 G7 p: b
StepSwrd P + HeroSwrd P + StepCros P
2 t) S6 ~; V7 x. O/ Y6 _! Q7 R3 t$ r8 D
19    HyperRat" y: g# u* I  W  a
A giant Ratton charges!
: i. p4 c9 s  `: _$ ZRatton1 A + Ratton2 A + Ratton3 A) F$ g: O% o! J. d. D/ m3 F
Ratton1 C + Ratton2 C + Ratton3 C# L/ G. e. P! I
Ratton1 F + Ratton2 F + Ratton3 F
& G* F$ S$ T: b4 R9 \
* j; J2 H; l1 {' p, g20    TimeBom +! ?& ?8 l( e1 j& _, Z4 u* a8 @
Sets Time Bomb in enmy area5 r( V6 U3 Y# W* f3 G5 B
TimeBomb J+K+L2 L+ A& F; I; q2 \4 v# Y8 |
TimeBomb K+L+M1 o" z3 L) n4 g$ e; z  J3 v
TimeBomb L+M+N
  ]; \: C3 ]! Y
8 c! a8 ~* i5 T- e  A21    GelRain$ f+ f$ J) w* i) T. D! g4 k4 G- k
Gel steals squares# w# b6 M3 T- g: y2 H
MetaGel1 B+C+D1 J" u# ~) R9 U$ V+ |3 ~6 e: P
MetaGel2 E+F+G
) }' [) X- J* N( SMetaGel3 S+T+U: M* d! I1 U$ X- J# v; O

" h3 M1 J- t- N3 g3 Y% i7 G22    EverCrse# }- h& U6 m' J6 I, O, ]
Shield chases enemies
7 Z# |7 l; l( }0 f! BCrsShld1 C + CrsShld2 C + CrsShld3 C/ f$ m5 D' v6 Z
CrsShld1 L + CrsShld2 L + CrsShld3 L
' N- c: W+ F6 l, d
" j7 |# \* g4 G9 j: d7 J23    MomQuake
& b: y9 t' V7 f( `: c* c% ^( AAwakens Mother Earth!
6 M$ \, o, V4 r2 ]$ b  P- SRockCube * + RockCube * + GodStone S
* l" C7 R! R  A( |" t' e  {3 n4 ~
- t3 M0 F1 l$ F. V24    PoisPhar- j$ z' i% `; ?: s; U. u6 @/ o' {" R
Pharaoh generates poison, Y  U0 ?- M: N0 u, s
PoisMask A + PoisFace A + Anubis A
# q! b2 z" S  h/ @, q: V
( Y- |/ |7 T. X5 v1 r; U8 M! ?. H25    BodyGrd
" S& @3 T, D# k* pBodyguard takes out enemies
# M/ W* a( u2 p, j# P/ CAntiDmg M + AntiNavi M + Muramasa M
; N3 ~9 a$ v8 q. I: @+ M% p9 F& }
2 u( h" T) E- N( V8 H+ ?$ [0 y- d26    500Barr
3 f% Y: C  Z2 mBarrier absorbs 500HP dmg
7 G8 t, h. a" F. s/ K" |& BBarrier E + Barr100 E + Barr200 E4 g# k/ f" ]6 R4 T. W
Barrier R + Barr100 R + Barr200 R
: j' K/ H7 Y4 ~9 h0 q. L# d1 }- v& ^# i9 ?5 \3 C
27    BigHeart
: e! p) ?( f7 X6 F  x- ?Attacks, then heals HP!
- q3 F1 G* X. {& f7 LHolyPanl R + Recov300 R + Roll R/ _; A" q+ Z% ^% M- M+ r
HolyPanl R + Recov300 R + RollV2 R
7 ^% R  j* @) NHolyPanl R + Recov300 R + RollV3 R- i: e* D( A+ E! [4 D; M. v* |

4 s$ t- B+ X/ G4 _) t2 X& g. q28    GtsShoot7 b! J& @4 N0 O9 l; {0 t
GutsMan throws MegaMan!% m5 `1 ^. b5 Y& h
Guard * + DashAtk G + GutsMan G
9 {% Q: z+ r  R  V" u: MGuard * + DashAtk G + GutsMan2 G0 h% X; Z# h% h! Z
Guard * + DashAtk G + GutsMan3 G$ P  Z4 J8 l3 t: S1 M3 ?. T# r
Guard * + DashAtk G + GutsMan4 G
) |  k$ l+ o9 w+ B9 r* Q
2 a& ^% u) u& h1 \; h4 b$ N- a& W29    DeuxHero
  }2 \( h! ~2 W  r4 O; y# b" Z& [MegaMan & ProtoMan team up!6 I9 H! d  V' z& g) L
CustSwrd B + VarSwrd B + ProtoMan B
( x& t  M) m' L3 o8 C& BCustSwrd B + VarSwrd B + ProtoMn2 B
) v7 A% t: ?+ K4 TCustSwrd B + VarSwrd B + ProtoMn3 B) q" f6 m0 k& _7 w$ n1 [
CustSwrd B + VarSwrd B + ProtoMn4 B
2 `2 J+ u0 f' S5 l1 P) M1 ]- z$ I0 B" J
30    2xHero; {' I; D- E" E5 ^3 ~( Q# U$ Q
MegaMan & ProtoMan Dual atk8 G2 \3 `7 @; C' @+ W) S  x% O3 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 Z+ d+ K4 K( i: k( W# mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ |' f1 W1 I! T9 `$ @( z, ]2 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 I' P) E1 ~/ K9 E( P1 G) P) ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 [1 T6 v6 y- y7 @% z; p+ L. a) U' C( y
31    PrixPowr6 m  G, i8 B& a9 G4 R7 X
3 Navis attack at once!
6 A' m5 S, p; i& Q, ZTeam1 * + Team2 * + KingMan5 K
5 K+ R8 Q  ^- u  k1 {' D6 pTeam1 * + Team2 * + MistMan5 M
1 x1 b% J/ t$ f6 V) g& LTeam1 * + Team2 * + BowlMan5 B9 c; M1 F( B8 J$ f3 Q* x2 f: X; i5 J
' k4 g) s& T9 Z4 o* E' \& i- C
32    MstrStyl3 b; y( p' X# {
MegaMan unleashes his power/ T; i9 L/ r4 ?  h
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 w. ]  {% b- y( G6 O! m; w, Y
( t) B- J9 B+ ]3 f( V
StdrdChip (Part 1)' g$ R- w# Y6 _! ?% ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
) I: k) J9 h$ S4 P5 S/ n% r│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 l% J3 G/ V. R( A! _) F├──┼────┼─┼──┼──┼───┼───────────────┤5 v/ P" O' B! T) ^* L5 u
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 y3 ]! {4 Q, B0 E( I, D% w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  K) Y+ g4 q# C; Y! ~│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  q; B/ h5 L+ r' |; B. o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 U0 K4 Q( n' Z3 ?7 A: s* n' f0 j, C) V│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: F+ ^' u3 T8 R$ w7 d5 d│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 m9 r- n. H- k" G│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* T0 \$ p, K) ^' R  c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. u+ j) q- j6 ^) [! j3 n9 C
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 K' T8 g% W# T" d# f8 Z9 l# h, h4 t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  H* I6 `# E) R# H3 Q9 Z0 {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 R, u# \6 ?& ~* C5 y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% g; q* x9 o) F% ]* c1 A
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. j- `1 I$ J. l) }6 k; R4 T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: @. \% W: z. f1 Z; v5 s
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 w8 a' Z7 |0 v+ T) [. G" W│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% K  N2 k$ T$ j7 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 H% k0 `: i1 l  h8 h8 _
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ o1 j' s8 V+ _) p│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │: J) B9 [9 T% o' c$ T
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; J3 i/ W' p. Y/ Q- P7 c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- R: C  a2 C7 _+ R, W* y* ^2 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& @; ^6 g0 F- G0 p( `: F) ~/ _, j% ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 L5 L( `) @) w: ]  m│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- r& N- Z6 M: M: i# K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  i' y' r# S8 ]  r+ Y  j: Z5 g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  ~! D4 M" z' N& h2 x+ n4 p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 Q9 w$ l5 M* j* E│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 f( x, p. O/ c5 q. o# {1 r: p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 {9 U0 k0 R; D/ ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; c8 K; g& x7 h  z. V2 \$ o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  o& Y5 W- x/ {. F$ q) @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. g: \: Z) a, \& [" H0 F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 a1 h& k2 n8 \0 [0 ]1 @0 |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 {% x0 j/ n5 e3 S& R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) n1 W- j: \3 B! Z5 F' t7 M1 L9 D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, a! l3 u! D( c; T5 s! `: ]4 {3 A! \* k│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ X' t$ z! B' p: A9 c3 v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. g) w8 x9 p/ J& X  P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ L# u% c% I& y# m│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 V7 ^2 W& N" a* g/ B│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: Q5 y# W7 F- Y7 G│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ z' x7 ?8 x6 D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: N. S/ F* R1 D$ [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
# p! ^9 D, q6 K! U│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 |" c& a2 R4 z1 ^, d" S$ }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- F* [6 k8 L/ m! h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( \# k9 ~9 l$ @2 s/ c8 O│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: Z: |8 `: k6 o" s7 |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! R5 a( @( E. P: ]1 |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 m! y: F) a) \/ E8 w4 [
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 e5 ~: c7 |( ~* ]% \( |: n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# s6 d; c0 d- a) g: S. m" X
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! z# O9 I" w' Q0 x6 Q# j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 B; f. \- D% A# m& K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& c) I. N! `' ^7 S1 `4 A
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, [$ A8 y# U( ^& n
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' d/ H8 B3 m; `# {+ Y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. j0 M: [, x7 E6 d- G1 L
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 S+ Q! K% n4 l! ~, X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' l0 g9 U; `9 K# i* u% A│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, b( R% l% |2 [/ u, T* {│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. ~& m8 E7 _) E: r│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 O& J) D1 L7 E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( u. {& [0 T- x/ ?) L│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 {5 Q9 s$ V" A2 c. |+ ?& ^5 b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* T! D  Y1 {7 p& J$ U" a" w% p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- F; X  Q$ i) B3 |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 F4 \& X' T1 W0 e$ b│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 p# m+ w/ C) W9 N
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, R3 I: v2 A1 P. F6 T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) j; f2 Y/ ?* I; p' }8 @│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 h2 _: H9 Y0 Q7 A& f5 i" s6 Q( [! a
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 A9 g" y  b+ j  d, p2 ~) y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 R# o0 ^- `9 H9 t7 Y5 J
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ X- a9 \. k  U+ J" X3 [. E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" c$ a/ c- O# ?! M$ P/ @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 t" O& e9 A! B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 X% M" Z/ ~% U; V' ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# e% V8 K# `; t- L3 `1 H│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# Z) W( {. p! R) P3 A' X; L
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 z, c: E( ~* _# a
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, ~2 z: O/ q6 r
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( z( S. U; h' Q* s3 G% A$ a/ c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, ?/ W2 ?0 ^1 @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 b, d4 F+ M  w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* R  h0 ?! c2 X' N; m
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
& D2 _$ v/ `4 M; F5 A" E; ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& A8 V/ A3 P$ r; y" C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) r; M+ f# j" p7 J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. z" x& T  |) n5 H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ z7 ?9 W( m" s, Z9 j0 K' O7 x2 {0 Y- v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, s& f1 h: s6 C0 W│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ ^6 n/ M8 K- s$ u2 |1 N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( b7 K$ K) ?5 {5 G2 C- ~3 g│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: }0 d. Y$ @& i& J: o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 F* v  J1 A7 j. z; Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ f# l$ i2 Q& P  z( z# G* Y& U│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. @0 J# x8 I: c) z6 }4 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 l) t" k0 \7 Y$ `% ~
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. W( s) q& I) g) ?7 J└──┴────┴─┴──┴──┴───┴───────────────┘/ q: C' k' V# i4 u4 E# n- o: g7 A
. j$ g8 D5 c9 Y, d+ z
StdrdChip (Part 2)
. \" V* {1 m5 p" L- t4 a  R┌──┬────┬─┬──┬──┬───┬───────────────┐6 U% ]3 f5 P5 k# |1 h
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 {( Z  U  {- N
├──┼────┼─┼──┼──┼───┼───────────────┤
' Q% q  K$ ~6 e5 \3 w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. t8 O. x8 b4 A3 b+ A/ Z* a
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) F$ H9 B$ o  ~% `4 U( v$ z$ V
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# {( a. l1 \, J' Y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 t: O! E! `9 v- d( a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: Y% q+ ?; q! z4 M# R4 R9 }0 ?│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  T8 _5 a$ ]; h8 ?/ l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  E5 a( T4 p5 S; T. d' R8 k$ Z6 M│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 v3 p' R9 H) p- f' F& h" U' ~% |- O
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
1 h) H" t. e% t: k% a# a8 {' _: Q- y( m│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: b# x2 }4 Y" Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; H3 `4 r& s- k; P. b* a! F6 v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 q7 C. f; u+ g( U) g3 l3 T
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ o9 D  _6 m. U  g# n│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 R: l: m, {7 @& r/ d5 ?  i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; \9 V% m* d* h- |. T) O, D2 w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& b0 m; K! D( z: x8 r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' O: R; b. s! p1 S0 q# r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* w4 n; g/ r+ r- ?5 I( \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  B4 X3 h7 U( B/ W3 {/ v5 s5 j5 J│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: ~  v1 J" _" l% ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, Q# [, \: Z) L: Y( i* s, l2 r+ j' w│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 K: n' @0 s* g" n7 F/ `" W8 U8 L│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) K7 x* S3 w5 E' W+ h8 J' C
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( M% S+ u3 v* z, o! s! U+ f
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; Z! L5 J8 i) s│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' ]  ]* |2 K3 }9 J8 t1 {- I) v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 M! ^. f/ m7 |# E! H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 L& Y$ \+ Y. H6 ^. j( }# G│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; T2 f8 f! P. j9 d$ L. c+ `; U4 X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! X- f& G* |  I4 q: d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* {3 ^# r  T) o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, N/ H9 Z9 F+ ?! U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( q+ U0 k1 X3 x7 a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
8 K1 Z8 O5 r' ~+ n5 R. R- N6 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- d  h% K6 _2 H9 g; @. I, K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: ^2 r  E0 }& ^* s# ^3 {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ a3 Z$ h1 g& c9 f; m' \( l
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. g( J7 B% x4 o, P0 [5 ?# j) M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 R; a! N9 O/ F+ K( Y0 \: M( Z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# Y. e4 I: J& U4 k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. y( b6 \" X5 T# T' i1 f│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 O! Q2 G5 t0 m" W/ ^9 ], k. V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ f' [4 n. g" F. k% c4 d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  h( d& _9 c5 i1 |1 f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 Y7 a$ _8 |/ ]2 |# h│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 I3 l7 {8 }7 Y3 }$ A( h
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- E! |0 z$ }2 E4 M. c! X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) y5 _# a2 \! }8 m, i4 Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 w  G7 X; N3 |( u8 Y- E% k( @, G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 D; e* m# X' C! R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# R% Y3 Q/ ^2 \* C. m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 b! o) w8 j- z│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ E6 V) E1 M9 |# W  e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- u! T7 Q9 y7 F0 g, H0 R4 p│154 │Recov300│80│  │  │**** │Recovers 300HP        │! \; i9 P: ~' C& M2 N! _
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& ^) Z$ w2 @7 t/ `0 M. O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; ~3 ?* n5 n& ]1 F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 u) I5 ]8 v9 N
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ H( r5 m) ^1 U: M
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  p, Y/ D% I  J1 A- h│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) \8 G- M, S$ P, _
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! o+ `# b4 V8 z5 ^1 c  |. T4 o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 {4 g% p; V: s! r8 c│163 │Invis  │11│  │  │***  │Invisible for a while     │
- `4 ]( U, ]& e) l7 B7 E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 s- k" g" X7 L0 C0 S  z
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% Z6 Z) S  q. E- D3 f2 z: P8 A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, ^+ y9 J$ \# |2 y
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: E. N/ h" N9 U! z9 h* A! ?
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" ]4 p  E9 h1 b+ `5 }5 X1 v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; M  }) G2 S3 E7 c1 t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# m# q% ~1 u7 l8 j+ J$ s│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; Q* c; C. @# z4 O- `# P) j) ]│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 y& y& e+ ^+ D& i9 T; P. C  ?' w% l
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 q2 X! J) J/ {1 l6 V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! u+ }- r$ g8 s3 i* I& F- V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. x% r* ?$ y9 q6 ^: N4 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 W3 D7 D4 e" b5 Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 h, ]; S1 I& H8 @
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; u  k. q% ^/ R' o) V& ?) v7 _6 X
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 t7 U/ E% A8 ]( R& x
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ G; J2 W- D) F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# V) _9 R* U5 n$ _6 ?7 Q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 r* z8 ~! Y( }+ F6 M│183 │Hole  │55│  │  │**** │Open hole to dark world    │  m& o1 L+ `* z; l) t5 M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% H( X) ^. f7 c8 K3 O# N" c│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 L8 {( k# e. C% T3 K
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  D3 B# K5 @' E2 ?+ @6 k│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 \  s7 @, V/ Z% F3 o
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! l" B9 Q: W2 d8 y% e$ ^2 D
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 t% g2 E7 e, ^: n( n9 r* I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ ~( Z  \3 i$ b+ ]
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 R# q( I: f6 T. j& m# Z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) }6 ?% Y: {6 _6 [3 N2 k8 X
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" N, R! D8 {' }* Z│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" e! f2 Q$ ]/ l6 H% G│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- d4 Z9 \1 M! A- X( a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- c* Z. D9 k# g
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ o' N# ]6 y& z8 e/ O3 s, G
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; h# m' Z/ H5 o! @6 p7 c4 [2 q* c9 L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 S% r: O2 Y4 N2 v- u6 O. v- \  c│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& x/ w! h6 B1 @$ A! O2 Y└──┴────┴─┴──┴──┴───┴───────────────┘2 l3 S# y2 p" J# c- \& K4 l
1 C7 `+ S4 K; x; _
" e8 ?+ E+ U- {; |& K3 m& K
Mega Chip
6 }5 Q/ U$ o% G) f. a% Z┌──┬─────┬─┬──┬──┬───┬───────────────┐, J; i* ]) V) l* Q) ^5 q2 o
│编号│名称   │MB│攻击│属性│稀有度│说明             │& a2 `( g, }7 P+ H' K3 U* d
├──┼─────┼─┼──┼──┼───┼───────────────┤4 z" ~8 z7 L! |! X; A- D
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
/ W- A7 J5 z9 M6 b! }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- q+ F, F7 O0 ]6 j$ Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 M9 J; m1 U) i. y7 F) C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, S% W: a$ e* T5 c, n, O│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, e( N/ F+ y$ G6 q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 ]* `# H8 w, M% x4 w. _4 {│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 i; j; l  L) _1 s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 i, \5 ?4 i: J) q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 m! `4 ?- z/ m: }: K2 W
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ I5 f7 \- a1 `' J
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 I5 ?/ W( ~2 U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  ^5 q$ N/ p5 v, t1 |2 n) w" t│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 J' K! M: u9 E, `  E" f9 e
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) U. k2 F. y7 t. r4 }│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 S% F- V6 ~! k2 B│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, `4 A9 ]8 {, _7 G! u! p0 v( z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ b  z+ c3 Q, J. \4 P2 V│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 B* }9 m* C% X2 |* M7 E│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 Y( ]9 q/ q6 K│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; \0 V! P' ^' s; m7 G
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* L1 P$ O/ X3 `* Y- ~0 f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) U2 @$ d- O! i- T; f" `2 l  g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  H6 |. r5 G$ C4 N! p6 _& a; h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. [" P: E( C" X# x4 `5 q; Z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" @/ p+ `! d. c2 M/ W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 l. b; y* W, z, W4 t3 E4 R│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! X3 K" _- z+ X2 Q, P' S1 j; K3 W" z# o
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 G; W! N& J, C% e& }2 v│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" n7 s4 `7 p7 B1 h; L) h! K% r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( |. U, t- a6 w0 q2 W! C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; l' y* p; J- z2 q5 R. d0 d; \│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- f# V0 j  R2 H, U9 N$ a4 n
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 K& o# |& p( c5 _/ A4 d" n
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( Y' l$ D* ^( h8 Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ T6 N9 j' G& r% c& |# {! z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 F: w& G4 M9 M) O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 H/ L4 T9 y5 i│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- M& Q3 }! I- J1 ^% b/ u# z- q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 c/ A* r. y) E$ V4 j1 w
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │4 u+ m3 M1 m2 N6 r
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ K1 b: W7 j) l1 T" F) x│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( `! c* e8 |3 u0 m
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
8 G3 M4 P6 q' N8 d( R% H) D$ M% g# N- Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ p+ z3 [- ^; x3 p" O0 Z4 {% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 x( }6 s( ~' ]3 R- P│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# z# K5 h. l! ]0 h│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" @5 ^6 h- ~8 L
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! I- s: C) H0 E& h' o│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 J( s- ^9 X7 F/ K! H+ y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- E0 D7 {9 S  R& f1 a6 [6 S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* R! x9 y: k& ]8 I# s1 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% P1 t1 J, v9 w/ ~* K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  W, F3 O  Q/ b, f
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 F% \; h& y4 o/ E- f# \( c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 x/ _( Q  L$ O; r; R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ Z: V, D3 }5 Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( e3 E6 Z8 M& K* Z3 D* S6 W1 X) W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │  y7 h/ q( T: Y1 r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 Z  y  y9 i9 r1 V
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, i6 B: v1 {) @' X2 ~; {! q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 u6 ~1 a) A% j( T$ T9 l│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 U7 ~6 g1 R6 s' ?/ E9 G6 ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  ~7 F* [2 ]) z( ~/ @# l. j# `│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ j9 i' K9 _/ `+ d
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  o+ Z& ]+ O+ [2 w" u: K│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 ]( B/ b$ W! }
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 \( N8 Y# e2 s% Y7 h│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) i7 n9 e  Y( w$ ?/ S9 u
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: O2 F6 b) ]2 e1 f9 O│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 ^- V& y: U- ^) L! V4 l6 V│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 ]* E* }! w  i4 |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, @' i! \, z: B7 j  s% w0 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 F, ?9 I1 Y6 ~& m│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ w. x0 z8 G" N. D& C. o│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. m, T0 O. t$ E- m5 Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 C2 V8 ]' }- |" G& d/ L' b: E% |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% ]! X) v& I9 j: R- B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ Y1 J1 E. E0 w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 p' q( a0 R4 Y1 i  }  H) P6 _+ h
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# K- i; Y1 Z0 F* @6 W│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  B2 B& f% y: \' G5 \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' c0 }7 E. m. d( D3 G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* X. t5 |1 h; W) I$ m- F3 ~+ `│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 I8 B" E. Y' y7 _8 |# ]
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" f' U% ^" M% N) j6 L+ a5 E└──┴─────┴─┴──┴──┴───┴───────────────┘
- E0 O) N1 s' X8 z7 I! h+ n; _. V% h+ }
' V; M$ M* f( D# P* q# v
GigaChip (蓝版)
2 m, c6 B9 E$ f  S┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 i' o8 v+ w- l. F; k│编号│名称   │MB│攻击│属性│稀有度│说明             │
: D* j$ R2 a7 _5 s* o! b├──┼─────┼─┼──┼──┼───┼───────────────┤: A* r( N3 Q& }8 l9 p7 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" w6 F# g  `5 `) o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; a& I3 ^9 ~+ c/ E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; m) J) X, Q: ^% [% {( y( Q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 W9 u+ Z! ?2 u$ S& [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- z1 Q5 @; \5 d5 E7 F" M$ s│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) Z. g7 W) y2 p" U& n+ y/ k2 y8 K│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. D6 v0 }- q8 r│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& m/ Q* V6 e/ v, s; O8 x; G" k
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" Q* u) n7 l7 g4 M+ `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 d; ]: ]9 q$ n% [. `
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ I; ?4 L, `+ n. l" z7 p/ f8 J/ X. S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, }3 W  j  A1 t- o- ?* ?% _5 @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 |5 k' g. r0 ]3 p│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 p. ?3 n, n* Z% N5 o│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, \( d7 b! g- g' V* l9 P│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 D# l4 y$ L9 w3 R9 ?. T- O8 `% j5 L│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ v2 w3 J; Q, W, Y+ h$ @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  A- Y# D" I* E2 [3 m
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  f6 v2 H; V/ W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 w$ w0 w( R+ i  ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ L% e1 S/ [5 s4 K
, i# U) G( ]* M& U6 h$ `$ `* fGigaChip (白版)(只列出与蓝版不一样的Chips); E# n. a+ S# m7 B4 j. U" @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% Q$ y: e# A* h: F- X│编号│名称   │MB│攻击│属性│稀有度│说明             │
, ^. u6 s3 ?. N├──┼─────┼─┼──┼──┼───┼───────────────┤4 ~4 K4 S3 w7 @3 y; t6 I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 Z: l0 D1 L& [0 o│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: w3 R4 S0 H' u1 ?: m│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& Z% }& Y  a. L  o
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( |2 Z+ u, W7 j0 n4 {8 ]2 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' k/ I8 P" R: \Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 D1 y  C. k/ B' w# l" p2 ?% A6 G' O4 ]. m& d
001002003004005006+ G2 H% t+ W* `. V6 g6 @5 k
0070080090100110128 n4 G/ ~9 R! K# {4 u, e$ w1 j3 v
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! z4 G  D* V* w0 r  P
, a  H# D5 a# |4 v3 N, C9 j- z8 C: j% D
0190200210220230249 r9 x1 i; b* X
0250260270280290304 j: g  x3 s; E9 P
031032033034035036
7 _1 d' ?# T& W! t' I( w; G8 e" A* f3 c, t; I* J
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' t6 O% |* m! W% R5 {, }
5 U* m2 s  Z+ C7 G
037038039040041042) z% @0 p; M- k3 p8 ~5 ?9 t) m4 |' m
043044045046047048
" i8 ^3 g0 Y. v( }" z6 J. X/ [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ D# t' w; G, I9 x: N" C

( g+ ~8 D. W2 ]$ V$ s055056057058059060
0 X6 S4 d8 @# }" B061062063064065066
$ g- {5 M, T0 a* ?' C  N( S; W9 j+ u067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ Q1 f. x& M. l+ W+ @! I8 u8 @4 Q& d; B9 M) M% O/ D: e7 _
073074075076077078
+ Q- S+ b3 D" u4 m+ z4 F% M0790800810820830840 K5 \! E: i: m% ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Z+ Z; j0 C( u1 U, `
5 g3 p; A* a; i4 x
091092093094095096
3 Y9 b: p% T/ J097098099100101102
" Z% n  M2 `% f  r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( D3 H4 i& q$ ~; K) a( o, {2 c. `" K  E; e7 Z4 I& X& b
1091101111121131149 p, \1 A) _. q' \/ }+ B  x
115116117118119120) H( }3 x8 x* V
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) q$ i* R8 ]/ S- B: O2 }, Z
0 @! v! _; J: e+ \# C& I4 J$ w) R" ~127128129130131132
2 i5 k2 ^) U1 w, T  [  v8 h133134135136137138) R, C# n3 ~4 x0 w; ~% L
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 @% o+ `$ v$ l: `6 K) `# L  L0 J. ^* u& P/ |" v. X  i% e. u
145146147148149150
1 i" f( B: i/ K; A6 l. v) ]+ C' g151152153154155156& r6 s" ~0 x2 N/ ]' t4 H# U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; B* V% L) V6 Z& m

" p3 v' ^7 R$ W# S  `163164165166167168) d' w5 e4 j' g0 b: c
169170171172173174
" R+ z) W% b# f5 `* M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 a/ x3 C! Z% x2 ], k$ {
4 n1 ]3 K' X- ~% m! [8 r181182183184185186
# O- D. N0 D+ F- z* e$ w187188189190191192: y# s1 U* D* Y; x
193194195196197198. a) y7 O+ R  U4 v# w# |5 k3 [
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 Z3 f- l6 i; I* s; {  W
& P, [- i! d4 t: T- m& B: B
001002003004005006/ K" I5 X4 E- C( z; {4 X
007008009010011012
$ C$ B( o. P2 L, M013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 |: A! e6 @% \9 p  [1 U

8 V2 Y; t  k2 u5 l019020021022023024
8 W5 d) m5 x3 Y" U  i5 M& M+ [025026027028029030- c7 ^: F$ t$ x# K+ J  m
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# M6 t* u- c% t7 V$ s  d* ~4 R
! K/ f: f! G+ K8 S' W( P, B037038039040041042
4 O7 x) j1 D3 @+ P0430440450460470488 c/ ~( A( N; |6 _
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. P* R0 k) J. s' S' i- k; d
7 X. j% y1 e$ _
055056057058059060
4 W5 e. v" }( _2 S" g  o/ ?0610620630640650661 N$ r, n' Z4 f0 O# s( U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 P% b: V" g% T% x4 H: E

+ p' r1 J: K1 L0 D# r( l, ?; b, }: B073074075076077078; ~- C5 L0 U3 x- _+ O! K: S0 j
079080081082083084' B4 ?0 E  O+ y: |/ _6 A* K! v9 A
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:+ M4 f5 Q; g& N/ y+ X
9 _) I" e- a/ W/ C
0010020030040050067 p& ^. n; r( t; ~2 G. |
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0130140150160170189 z* _) |; D9 [! F) ~1 i- r0 U2 D
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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