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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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  |3 g6 R5 g: o( M1 z) m1 ]" |# C■● ■  NintendoWorld    站友xliz原创
5 J7 N' d, d' p■ ●■    http://www.NewWise.com
- C+ O# a6 a5 {- O  @" I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ S; x/ E+ d1 o' L
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+ A7 f9 r: X, J2 D& O
           洛克人 EXE 3 Blue 卡片组合
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( e( _& f2 S+ w3 D# @- d& }. I3 i5 _# n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  A% O0 j. a! N, B0 B$ _
大家要看日文版的P.A.或详细攻略,点击这里吧!

. l5 o* i" c& H; _====================
- F* t" D8 t: I8 v% j2 S8 G: a" ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % \) J0 g: R& a- I, R5 q

+ {; ?. ]" [7 h以下内容格式如下:
% V; }8 a: j9 b6 U$ L
3 \8 L( s/ H# x8 n$ E/ `编号    名称- i, w7 i! [! G- i
说明! ^" L$ B2 e9 \" w  W/ J# M
组合方法( s7 w6 D' j3 g+ @
---------------------------------
8 o: j6 F' I% `' u01    Z-Connon 1
" M8 U  \" ?0 M/ L. lUnlimited Cannon for 5 sec. G; _( Z7 U2 c5 c9 m. c* e
Cannon A+B+C2 [( H7 R# K' @, m7 f
Cannon B+C+D# |' V8 @- s# X" @
Cannon C+D+E1 w- r, w) U: a- y' U0 K- ^* F8 }
; w' h% x$ B6 b+ a; I0 Q+ p
02    Z-Connon 2: n0 T9 [" i, j- M# B
Unlimited HiCannon for 5 sec
, L4 ~- n7 ^. _# J9 \, IHiCannon H+I+J9 t5 P9 Q5 p0 m  B! t4 |
HiCannon I+J+K  G) O0 k2 c  \
HiCannon J+K+L) M) I) z7 X  |# s6 e$ j$ `# D
1 K. e# Y* x( o( L4 Z
03    Z-Connon 30 D& y; p# [5 f4 t) @
Unlimited MegaCannon for 5 sec" Y  \" E1 G7 ~6 U6 x3 J9 S; ^
M-Cannon O+P+Q
1 c# F+ T  y& b9 e' {  [; ?M-Cannon P+Q+R0 g& ?4 {7 W& X  t
M-Cannon Q+R+S& C9 g& D! l0 }/ e1 J: y

3 w0 t) E) L/ \- k% }4 f0 B04    Z-Punch  D; V* e5 O0 E+ G% i
Unlimited GutPunch for 5 sec
* S- R. \! U. OGutPunch B+C+D
5 W6 j1 U& D) H/ gGutPunch C+D+E) Q  r. L3 l, V3 w' r7 a. q
GutPunch D+E+F* I" M2 d6 W" |' j0 [
- ~+ G6 o; N( }& X7 ?4 R
05    Z-Strght, ~  k5 X2 u1 ~, h1 Y+ m
Unlimited GutStrgt for 5 sec( J7 Q( Y$ P$ M& s
GutStrgt O+P+Q# u! }$ V4 L8 d" N
GutStrgt P+Q+R
' D+ r3 G* G% @/ h# w2 BGutStrgt Q+R+S
' P) W4 {; e' W1 g7 f' K. v0 W
6 z" |# x! n/ v% L3 s. i06    Z-Impact
# b8 k; V( I& \+ ~3 M0 {Unlimited GutImpct for 5 sec
1 Q0 V8 k, s' l, f5 H. IGutImpact G+H+I  V/ _- _* M, O/ i4 A
GutImpact H+I+J" o( T' t' V) q* r* G
GutImpact J+K+L: N3 j6 u( |) H8 y

! R0 E& ^; L( u! L1 }9 ?07    Z-Varibl
) k1 u3 ~) o9 m1 g/ d4 ~0 pUnlimited VarSword for 5 sec" M( z: j7 m1 F! j+ X6 O
VarSwrd B+C+D# F& f1 B7 ^3 o0 g$ I. @; E
VarSwrd C+D+E  ~2 G5 Q. S4 Q8 s
VarSwrd D+E+F! t4 y7 b. z- D  c
. L/ C% ^/ i& I7 K- J$ N* y
08    Z-Yoyo 14 e. i% d3 ~5 I5 K* y" T
Unlimited Yo-Yo for 5 sec
. x: G. |& i6 G1 M& V6 M6 c, hYo-Yo1 C+D+E5 |! B) S) Y, t( y  X
Yo-Yo1 D+E+F& T+ {8 a3 [" E' x8 \
Yo-Yo1 E+F+G1 v5 }: E. _& B$ v, e

, u+ {% p' A1 t- w09    Z-Yoyo 2
6 y- x% o4 V% p3 l3 T* BUnlimited Yo-Yo2 for 5 sec2 m- e3 T: d- `
Yo-Yo2 H+I+J% g2 U6 Q8 F0 H+ w& a
Yo-Yo2 I+J+K
) x/ _% v4 y9 I" g) sYo-Yo2 J+K+L
" h1 G8 m( t+ g; r* ?# _, c2 v- m7 l3 a" \. u5 d5 P
10    Z-Yoyo 3: A2 x* s- u4 e
Unlimited Yo-Yo3 for 5 sec
- F: F# }; u4 S: C4 C2 ^7 g0 jYo-Yo3 M+N+O4 X8 `. }8 S! I5 A4 \& r4 q4 [
Yo-Yo3 N+O+P+ I; V$ O) F6 K) g! n
Yo-Yo3 O+P+Q
' p2 H- W4 i4 i8 {0 H1 H4 Q& o4 ]; a1 S4 i
11    Z-Step 1. W. \8 w/ X2 E7 a. L: Q6 Y
Unlimited StepSwrd for 5 sec
5 V) ?% J0 M% BStepSwrd L+M+N1 x" R9 |  c1 V0 x1 t
StepSwrd M+N+O8 z1 b: C, q$ d9 j: N9 ^- b6 ]0 k
StepSwrd N+O+P* @0 R1 ?  Y# N- O8 K9 n
% z% T0 ]. d' w. m
12    Z-Step 26 X1 M" t) U- Z6 y7 h6 V
Unlimited StepCros for 5 sec
( w8 Z. q9 N' `5 ^0 W9 zStepCros P+Q+R1 q; m1 o+ E, @4 |' D
StepCros Q+R+S2 |1 ^+ i1 t1 w) t
StepCros R+S+T- J5 r' R' S  J4 }) u$ h3 ^

# x$ F5 c$ q' e+ z. `; M1 A" [13    BubSprd, v- H6 r) y8 [
Attks w/ spreading bubbles!/ E% u. W! N. H8 H) J  }
Bubbler  C+D+E
" K- s. W) L0 b, q4 UBub-V    D+E+F
6 m. w: B* t2 ^% @3 ZBublSide E+F+G( i4 @! I& Q+ r) G, f0 T
Bubbler E + Bub-V E + BublSide E& Y4 T' C+ _  D0 h  D3 s

$ ~6 o6 v' q4 b4 o14    HeatSprd
- N( g$ K5 ~( t, r/ VAttks w/ spreading fireball!
# |% ~% W7 A( S. @. a. cHeatShot H+I+J
" a, S1 k+ P! N' j) |Heat-V   I+J+K6 P/ w+ @- ]4 u% Q
HeatSide J+K+L
" N1 b8 i6 R% r2 XHeatShot J + Heat-V J + HeatSide J) C6 _, s) p8 O$ Y
, h8 i6 G# F" C2 v
15    H-Burst3 U6 W+ Z, J- W0 o7 ?! y
Creates a giant explosion* i7 b6 G$ l1 t' m- w
Spreader M+N+O) O( o6 r! C: Y& t, a4 E; W
Spreader N+O+P
2 z$ f- G" i! ~& PSpreader O+P+Q3 ?8 J+ n0 W. a$ D6 N! u
4 r; I6 p- f+ J# v! t0 l1 o
16    LifeSwrd7 p* w: |$ c, c, g7 L8 |
Swings a huge 2×3 sword!
' a7 G4 {  R7 Q* j. W' K* X3 ZSword E + WideSwrd E + LongSwrd E
4 g% i9 `0 h; ySword L + WideSwrd L + LongSwrd L8 a% Q# z3 [3 S( @
Sword Y + WideSwrd Y + LongSwrd Y
- H4 `: X5 W" B7 Q( @2 C) V" p  ~5 C4 M! A, j1 ~( r
17    ElemSwrd
( Y" f& i2 D: b) N2 y8 }Wide swrd contains 4 elemnts/ [  G4 n0 _+ ]# T" m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) O  U, t; r' ^3 J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18    EvilCut& V; E2 ?% p  d) A7 j5 H8 N
Step up 2 & make 4 atacks
  c! T9 R1 O; Y' I& }# SStepSwrd P + HeroSwrd P + StepCros P
7 \7 k: v( T1 }* I6 s! w. k2 p7 Q  C' @0 ]: N& D! @
19    HyperRat4 Y  Y# e6 p6 f' h. l" w
A giant Ratton charges!
+ [% t# p  k  m4 C; `! {" ~$ I; q! DRatton1 A + Ratton2 A + Ratton3 A
2 H( l8 i0 W( kRatton1 C + Ratton2 C + Ratton3 C, Q8 J8 O, `$ x* S% h& y5 p
Ratton1 F + Ratton2 F + Ratton3 F. o8 _1 V% z3 x  w$ @* k0 ^( u8 n

/ P" h3 X2 V* h5 \, C6 H* l4 g8 ^20    TimeBom +
+ {! r6 m5 B5 O" i* RSets Time Bomb in enmy area
! l9 |, n- Q( m$ L' t2 PTimeBomb J+K+L6 ^- H/ _& @: j7 [
TimeBomb K+L+M
: a0 g7 o7 L; |# P4 T4 P: y! G" zTimeBomb L+M+N) W1 p7 r7 T* K: T) T

/ M. M) R1 v6 W# c% X; a9 m21    GelRain
# C7 d% {7 G. M7 h% cGel steals squares: r- Z# F0 O9 J8 E' f
MetaGel1 B+C+D$ V, g: L& W' q& M" u$ t# c
MetaGel2 E+F+G- W, c4 F  o  j- ^9 J8 ^+ h- J
MetaGel3 S+T+U$ Y. G, N) ~1 d
0 M0 i( ~+ K- o  V, }: O; c
22    EverCrse
+ a& h* I& I2 E7 G! I9 s5 I5 |5 TShield chases enemies
+ p% l6 P0 b/ Z! T( z: NCrsShld1 C + CrsShld2 C + CrsShld3 C
6 U" `0 z+ @' G7 u4 D% V) b4 JCrsShld1 L + CrsShld2 L + CrsShld3 L# T. _' N* D# L5 C/ i. l! Z+ l- [" |

1 i/ X( ^4 k( y! N# x0 m$ g23    MomQuake/ f7 w9 ?* x3 `0 _' q, [: a
Awakens Mother Earth!
; |: |0 L# q8 ]. O4 P* P7 k! f- zRockCube * + RockCube * + GodStone S, ~" K  y/ b+ p

( ?7 w# u* i* a9 j" Y- y: s; y24    PoisPhar
' R! H% {$ Y2 H5 R! L" NPharaoh generates poison
' c% G  G9 g$ l1 z1 d  zPoisMask A + PoisFace A + Anubis A1 ?. g# a5 x+ b/ }; k! g1 ~- O
3 b/ u( G9 _" J0 M
25    BodyGrd
. V1 n  w7 j! _) o2 A; GBodyguard takes out enemies5 e$ ~7 ^6 v3 k. n- s4 f
AntiDmg M + AntiNavi M + Muramasa M
! r3 H! A- i& |3 K3 X; c) b9 `1 D# R$ P3 u; j: t2 x2 s
26    500Barr# w$ i) m; y7 y$ c- o) n" l
Barrier absorbs 500HP dmg% p! ^. [- T( _* E" z- B. C
Barrier E + Barr100 E + Barr200 E
9 ?. F, \9 r! e8 w( ^Barrier R + Barr100 R + Barr200 R7 P, y9 B0 h# ^5 M1 H7 K

  f9 e( h6 A/ S+ n( ?, L" b& o' r2 V27    BigHeart
0 Y. F4 S- ]) \. ^  \( Z. g) i; WAttacks, then heals HP!% ^( s; X# ]9 X) }) a6 {
HolyPanl R + Recov300 R + Roll R
  X) Y; a2 M8 X" j3 OHolyPanl R + Recov300 R + RollV2 R5 f, S( l: T7 l; G; E
HolyPanl R + Recov300 R + RollV3 R
. J3 Z  O# K( |* U5 [" M$ C& r- ]
# ]3 ^, S7 \1 g. T  K28    GtsShoot# o& E' t* s. Q# j/ U; m
GutsMan throws MegaMan!+ M& S5 V0 t8 C& P. F, {
Guard * + DashAtk G + GutsMan G
' ?1 b9 D  }! R$ FGuard * + DashAtk G + GutsMan2 G
; Q% N) `, }5 z  r" xGuard * + DashAtk G + GutsMan3 G/ N1 Z. P, A7 D# ]5 X
Guard * + DashAtk G + GutsMan4 G$ Q& H4 s' ^3 E# u, K- v

0 F# p3 q2 P' p+ |- [6 t: p" ~* h! e29    DeuxHero
" ]4 P; j, G# i/ X# }5 ^$ WMegaMan & ProtoMan team up!
: `  z! P9 x6 q% e& n' ~# D4 GCustSwrd B + VarSwrd B + ProtoMan B2 r% \2 j0 n  A! y) Q3 g
CustSwrd B + VarSwrd B + ProtoMn2 B; c( j  V+ e, D/ i  m4 K
CustSwrd B + VarSwrd B + ProtoMn3 B' J* R3 Y* E. D. I- K- `1 l
CustSwrd B + VarSwrd B + ProtoMn4 B
, L2 j. |. C; C% H' u8 H, e+ B! q: f% x$ o7 ]; w' S$ o3 v
30    2xHero$ _0 X! L& S/ t, [& q
MegaMan & ProtoMan Dual atk
! j; c: |* C' g4 K* OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 [( g0 W7 ?4 y3 i3 q6 ~) {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- [7 ?* u: ^' v  _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% i; T- B. h$ ~+ X% a: s% @' T( p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ M: \0 a! q( c% {& \* S% s
$ B  p3 W+ j& D5 S. M4 P; ]- L31    PrixPowr* E; G$ {1 e0 q& r7 y3 b, [
3 Navis attack at once!+ w8 e, _- E; B
Team1 * + Team2 * + KingMan5 K
6 X0 t& o5 ?( r6 y, ZTeam1 * + Team2 * + MistMan5 M' I7 |; f- s# U$ w
Team1 * + Team2 * + BowlMan5 B
: a! w4 E/ R* q
* [3 r* c& U, y- M2 ]' ^32    MstrStyl' T9 M6 Y8 ?( c1 n7 T( b
MegaMan unleashes his power+ v/ S! z( s3 y  a
Salamndr * + Fountain * + Bolt * + GaiaBlad *( T3 o3 ~7 ^) N+ B/ D7 c! y
. z* O# v' I8 [. m& Y2 Z7 {5 Z0 h: z
StdrdChip (Part 1)
$ |* g* x, U% l┌──┬────┬─┬──┬──┬───┬───────────────┐9 R* W4 ^% `' I1 L
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  n3 z7 U& n. e" L. W2 B├──┼────┼─┼──┼──┼───┼───────────────┤' m- \+ u$ D6 E3 i$ r' E
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 N6 G: H4 d5 w: R1 e; C2 e$ G│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" ?4 x: _; f6 {% |3 M. A) b4 b( ?9 a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 [# a  [! k& @" j8 R4 j- c5 T2 X  ^│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 N3 n8 b8 _, u4 t3 `- h$ H0 v
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 V$ [1 h( Z2 H( S│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* Q& s8 W+ W! k( M3 R│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 q3 n3 `% Q# F3 C+ x- Q% K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 @4 }% G( W1 ~! t" `
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" Y3 l* l0 I5 o8 a0 w% y1 ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" V1 c$ L& u8 \6 L& \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! B1 o4 K7 ]  S) A
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 u; `: [( X  S: E& V/ }' B│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( o' u* e2 {/ {
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ S6 u9 A  @7 J( m│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 J# E9 t1 L* h
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, ?: n+ J; t7 W7 e: I* N4 j│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& D+ P: U" B. u$ L( w$ K4 M* V, J
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 k2 u, p! ~4 U" i7 ]│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  z( q: R% ~3 ?+ l│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ d; _7 Q5 z8 b" G4 R│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. K. d# B" ~0 V5 S+ H│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* T& C0 |3 u0 \6 S& s/ Z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* c% y: ]* q$ n- s7 z! I- @! ~& n' L6 M8 k& q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! Z& b, O, {% O4 J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) p, A- d) D8 H4 w8 g$ W, l│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! E* a( @5 U3 T7 L, W
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 y& ]4 c: g* R4 A│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ Y$ Q( s" A  ]7 t. E. a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- u7 a" L: k1 G1 h) {, }. M│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ K( v" g. o& G9 N+ v) x/ _: p
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! v+ \9 ~8 G0 B" e, i) Z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 ?1 ^6 N, F/ X8 @: T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. b8 S0 ]+ p1 i* H0 N3 i│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 b) V$ I! M( `, ~1 ]7 T: N, {( A: D│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) `% x  ]. C2 b; G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* y* M. o( m" R$ T8 R  I  L4 ?│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 R+ @3 d& e1 m5 m) ~. y* Z# o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 Q/ @. N6 ]! O' D. ^% J5 g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# v7 E' C6 k. R3 L* a9 ~+ ~" b! h│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# S  R" Y7 O2 m/ x7 m5 a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ s5 r$ q; }% C3 P8 H( t2 M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, M+ d" t1 j: v' L3 M. }- I% T
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- m# `* P0 |9 l! S9 o% y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 R' l  h2 W& h( |) y- ^│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 G, x: `' q0 m3 W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# f& n3 ?/ R3 m; J. {1 t! ~│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 Y6 m$ N, O3 T# I1 u
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" s! t" ~9 c: t3 G: }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 T( t: }" h% B; _" E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( t5 S3 H  |; i7 y) s; ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 Y. x5 k  F. N  z3 @% [) w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: M. Z, @8 E$ ~4 Y5 @4 E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ C1 t; D: P0 b: F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 ~- ~( s8 C4 Q! o/ S3 V│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# ?, j4 c1 ?/ j1 v! |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. i: V' z' E& ~" |. X$ r  `+ U& U│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  @+ C4 x1 `- Q; G
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ \# W* x: }" f: P% H
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) ~4 E$ w  t/ b% Q5 Z1 r) T
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: G; k+ P6 Z& X( y: [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( {, c( J: `2 |; [│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  M# }2 p0 |) c) V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 X0 W& n; B: o4 L* ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ p, m3 \2 P( g+ b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 \* H$ T) H( `0 m) b# l
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 r7 Q8 L  p4 K$ O" \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 ^; C' ~! k' p: b9 q1 q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  E$ a4 V9 ]  H/ y; p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ q0 c' N0 e9 I( p: N│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! U( x9 y; {9 y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 P$ d" l3 ^2 |
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 J1 o5 o  k0 T/ J/ h) o) w* h
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 B  S& }6 k; D( O3 `% ~1 _( `│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 J! }2 V# U3 R0 G; Q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 O1 Y3 i) o( o# X
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% _3 m+ ^0 I5 Q: S9 q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 I/ B; O/ H- J* k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 D5 U# B2 ~  b7 X- O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 R+ `8 v, c+ v2 F: {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 [. Q8 L  w. W' |│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, I' T+ C7 r. R5 s
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ ?* @4 d& d/ K0 H│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) ]! Q  B$ |( H7 T│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 c6 a' {3 Q' h# V2 _% O) s! a; ^9 Q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* O$ H2 J! r4 A+ Z: r; {3 o│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; Y0 c2 v5 ~* \$ z* q" N4 n7 v
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. g$ s! Z, ~5 D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 j4 B; Y1 g7 ]1 _* @2 p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. G8 I0 J! Z2 \& a
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& s0 a: g/ w& w9 h# Q$ @) |│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" G# D. s: _+ T% j& h, j# G, S# P# M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( z: q) ^& T$ ~) X" X$ y) P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 Q+ j1 ^6 _6 ]+ v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 v; Q: n6 H+ X! S5 @% n+ W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  L" _# G( v* `  O# {│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │- k4 |$ Z2 O  W) H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! c$ d+ t3 t7 }- w# A: z& E2 S│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: F6 r- q: D; p- E5 G8 o
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 ]! t, f6 |9 x" A6 G6 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  }; o: P7 k3 m) i! ^
└──┴────┴─┴──┴──┴───┴───────────────┘+ q; }6 X1 ?. f3 o; S$ W+ g+ \
4 ?5 L+ l: x" Z1 g- o. v
StdrdChip (Part 2)2 l4 C4 q6 I. O$ p' X& Q3 n) j; W. w
┌──┬────┬─┬──┬──┬───┬───────────────┐
  r' j6 d: D4 V│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 b$ R) ]; y3 [├──┼────┼─┼──┼──┼───┼───────────────┤
+ M1 }3 y1 @* O4 k8 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: B7 X7 I9 q' ^9 ]! I: T. s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. p* x' c+ F8 s2 H
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* v7 ?5 k4 z/ h1 @( h& X2 B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: F9 ]/ R; P8 h& y& p
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 w: \& k8 q" F/ {3 l% E│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' Y" |8 N* D  E0 l- [  \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ [; R* i8 b8 E! k5 X' E│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; |( ^8 N2 t) q& p# t0 J│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ H# k' r- U& L/ W1 H8 {2 I- G' ^- X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 P0 ?8 i4 i* Y! Y  v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ V- C' p9 O! Q/ H6 J: e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' J! M3 G: L. ]" d6 _% A
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ w0 R2 O$ b4 f9 \9 i  z
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" P6 v! W/ g4 e9 m# Q0 c8 |' |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* g* L- Z% y& I; p+ }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ y1 y1 \5 F. D- h! v. m│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, E  o+ [. t' |' _2 f$ C: o" Q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 \1 m3 c# B( y3 B4 I; t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) M: ?& t+ Y8 C3 K5 [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, u+ k, Y2 s4 J# k) z' t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 \3 ?* T6 |7 p; O. V# a
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
8 q# ?' E2 p. D3 o+ y( x. S' @4 U$ A│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 w* E5 m- p" a' d$ X  D+ c│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% M3 u. f8 _$ t3 v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 @. r" b7 j' w7 O7 b
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 l. w. H; s2 g- k! V2 o│126 │Rook  │30│  │  │***  │Protects you from attacks   │# _/ j: A8 D# E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; F8 H, ?  U8 v# i) }
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) I6 v/ J! T2 P; S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 s' N% ~- ]$ B& D8 d5 H8 G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& t+ C4 k. V/ t. q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ r$ N, n& ~% b; l│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 J" U  x" ~% W( v5 [│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 Q" `5 h; Y0 J4 I5 U, ]' T! c' k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 {# b- x* o3 g; y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! z% {; K7 f; \. b2 w1 s1 ^. d│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& U1 K  B+ p; d+ J* o$ g# N
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& J& u& z$ o% V8 @│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, J1 C6 V) i) d+ A2 v│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! v6 h, q; X8 Y  Z$ u/ {, n
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: {( M- o: @' h: @9 {9 X) h, g
│141 │Prism  │60│  │  │***  │Prism fires randomly     │  R9 }0 t5 g# m! H' K5 p
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 K6 \) i" _$ d2 {
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 r. T% y3 B/ r! o9 U' _% q+ J" K: J
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 y+ I+ U% y: E; V9 R- U& k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, W+ {) z1 W$ s4 k- V. _/ }& D. F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! a% z3 K9 [2 \) r& L! G, k; j│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' Q( }. [7 K' {+ A, l6 j' w# i9 ~% Z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  C* B, c( s+ S8 `2 x│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# |$ N- T# [& A7 N& C- T8 M; F0 H
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' I" J/ l2 }7 k8 V) ]
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 |$ Y/ {5 d' B# G4 f, a; v│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* q- J1 }1 t: x: P8 g+ }5 E│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( w8 S3 m% J5 B' t, k* B│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 M4 e( H1 i# o* h│155 │Repair │8 │  │  │*   │Fix your area's panels    │  d% }! c: {* D, k+ c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 v( v& G8 v0 _+ w2 x* }- g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" t- {' r2 d+ Q9 `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# O- X/ g- Z. s  n9 e2 S│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% ~; s0 M% ~9 l* \% B7 X│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& ?' Y9 Y& F5 ^, c5 E7 V│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& I- Y4 M4 D: H/ J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  }; g% V+ T- J% X
│163 │Invis  │11│  │  │***  │Invisible for a while     │
* Y) F3 q" a+ W; E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, a. `% c0 n4 I  O) L* a8 o. `* ?' h│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 E+ X1 M5 r! Y0 I1 }: R│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 N$ W" d  p6 y4 g  Q5 O
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 j0 M% l3 z' ]1 E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 b" h; d3 {, v6 K+ L5 ^" `  c│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, H  @( _8 }6 L  M8 p5 ?│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 _' Q/ H1 g9 E. c0 t" e1 q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 p+ P; v1 d/ u$ T$ U' H# r9 C! y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 {5 @0 K1 u* p8 m) d) t
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 _2 A, @+ @0 f- U1 e
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: y9 V9 Y( L7 ~. B2 h" Q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. a* c- s% _( G- H- D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 m* C+ W9 D. A: t$ p1 A* n
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 y1 r3 o% q3 x( Q3 I
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 @3 L) f( l7 P: P  }% v! |. V
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" r) c) r: P% F2 K* z/ E9 [& x5 {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 T* U& ~$ o. e. e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  _, A) A1 L% y3 e; Q. E9 n4 c│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- d" Q- ?! X& @% A$ W│183 │Hole  │55│  │  │**** │Open hole to dark world    │. P" `, l- b% s, ~! `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" y& w' @2 i# \( ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' D5 }6 O4 }7 \1 U% M1 i' l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' M4 X* t4 l  }" D9 P% ~│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │: |' _$ N7 g% e# G2 X1 z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* @" _3 D4 {! U$ h4 W+ o│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. z( z% ~7 h" i+ i" I+ b# L  Y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ `8 {) _; s/ `3 j- q* y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! t/ z6 w# g# Q  x0 A│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. h$ e8 o( K8 H7 v. k$ A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( N+ L" X/ ~9 g* }7 ]4 {
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! H' k) `+ _: z$ G* u/ u% n
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: i6 M5 x* b# p1 d, T9 k9 D- w1 I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  B; _; a; K4 U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& h# @* ], w1 w& I( G/ `
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& m8 A$ W# a. k& w. R" V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ j& O( A6 n+ G' G│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# |, ?1 k# c* _" ^& ?
└──┴────┴─┴──┴──┴───┴───────────────┘
- d0 ]# t0 g; C! K2 M8 x# Z. W9 a
/ S- I) S& S* v4 B3 N1 j- |$ Q+ b* ]7 l! `5 }
Mega Chip" B, o4 b/ Y: D  G4 X* K' {5 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Q( I# @" ?; z% A│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ r: B5 N7 b# W├──┼─────┼─┼──┼──┼───┼───────────────┤
& F7 U# c% l% @1 v5 e│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% p; E( G. c0 E8 A% s: |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 N$ t+ b! k  G/ g6 ?( G* }│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# ^9 T' G. W* q0 k+ I$ M
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ \: s7 K' y1 |. y8 V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 g( x3 v  `, @& W/ b  R1 s# A
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* h$ ^! H2 p1 h6 K/ h6 V- A
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 K. t$ `. Q, M6 w7 w6 f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 d6 A) g" Y2 a2 U6 F7 q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& f( I0 W  |& c$ y7 t1 g7 z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% f6 m6 V$ j3 k; P8 z" ^. m8 L7 L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 {) s5 q) w2 V! e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 p( m* W; ]: H) s$ L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* b& n0 p% Y6 C( X9 p* [9 G
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ S8 Q4 W. a( @- H) j+ a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- B7 Y5 _& d$ s, _4 S
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" y/ W; u" E3 {( D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 s& l/ e. s0 a1 p0 J│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ q; z9 V- R. u9 \% i" f- H+ r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 A+ B* G6 N3 U) d4 S9 s0 _
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) i( }$ P& }1 L% ?& T! A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& O% B' ?9 s) v0 D. I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) s) S; R- ?0 `: R7 r* a( @, }# p
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" X2 z: x7 ?+ `% e  e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ e; C# z) Z, V7 T$ n  F
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* D. [% i: n/ `7 r: h3 C4 A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% R, A, o. G* c# q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" c# x1 V0 j, p3 d! j
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& k" Y7 }; S. d# L; ]$ C1 w
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ J& V) t! n2 x% P& H% _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  B; U' ?: n0 D: _0 C7 \- }
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 t) Q) Y  A1 F' |* Y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ O: {1 f0 U3 d# W
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! W' Y; c" i' X* n1 l4 ^* I│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# @. D3 b# b' y; l' y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- M, f) M$ @! M  s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& K( h% K8 |  C; h  [3 C  b. z9 I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! P' O# {; u( d' _6 R2 J/ {
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 h) x, i+ R+ x( g. o8 ~0 O% d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  r! ]2 U8 r9 {* ?' R; s( A7 ]
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ G) \9 x' A! F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 {: \+ K+ v& y& o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* N4 v' y/ v; b/ q$ J. v- `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# \/ w4 k, {* E  s/ D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 E# C. {/ Z# h1 b  A0 T  {. p2 U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, ^* ]; U+ u- `7 j. F! ^│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- h: _+ X1 b" ]2 s% u  T/ ^: t1 p% J( A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) z" v& |9 f6 t9 u. Q  I/ k
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) C+ y. m4 E# `│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ H5 l/ ?4 Z% v; o( Q$ r! \
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 M% \3 G# k+ u( m0 ]3 a& W; d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( d: N$ m$ y8 J# p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 R6 {8 h5 U2 H: `2 g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ l) q$ |3 d! L7 [* V0 p4 |4 |- b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, E* {) r' Q0 J9 L  l3 q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# t( x6 k) {; R* E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( }) t3 {- ^6 O' e8 ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 M0 [- ~% w! j& j! y3 X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" d6 i. d( G- H. J" V
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: p' }; _0 m/ R4 f2 k│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( H* A. y, K" C8 F' L7 x
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 |" w: G; I. c! d7 J, j
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 m6 w! N2 U/ H( a0 z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; ?' f' L( F. |
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% P& s7 s3 D( o/ l' P│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. f4 b8 j2 i+ ^9 v" C# Q+ p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 u% E& y" P& l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, ]' y8 R( I2 ]8 `
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 m5 G, s; t9 Y; X  i  b- d9 `
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ W( V0 l( j6 H5 @# G/ N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- i& o" @6 v$ Z  T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) q/ A1 F2 S+ P1 n2 p$ L1 |- b: K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ B, X. ]% {1 f+ u
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: i7 E6 O: s, N1 i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& s5 ]; W2 E2 X+ _/ z0 b: f. b. w; z9 j
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! S. e4 V" n% n% `# y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 F9 U, X6 P% e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 j' S7 T3 b1 v" r9 J* c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- W8 ?' |% T( E. h& X8 S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; F  W8 y. ~" t, S" v9 I, }0 o1 \( d│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 x- F8 ]+ l! I4 v" Y! k7 K
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 }( p6 e) a" A% A) d; p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 r5 Y& l! H& X/ Z, c/ a: N# |. O1 o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 Q5 ~8 k0 X% _% q! _0 C3 m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 G& ~# {( \! c2 e6 J1 U6 E+ W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ ]% i) y0 e( C) y└──┴─────┴─┴──┴──┴───┴───────────────┘
8 N7 r6 G2 n& r  g* f  ~( P! T' w5 m( V5 X

) w& F  R- w1 F+ T" O0 _GigaChip (蓝版)
  D3 p  A, i% B! S! T┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ O) L1 y' Z; Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 f0 u$ n3 k" Q7 D4 j├──┼─────┼─┼──┼──┼───┼───────────────┤' x; d, Z/ S  k6 y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% D7 a; [% i- d. X+ }│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% j* d5 O7 }6 d. j/ Y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 T' @$ c/ v, J; p5 ?2 [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 Z) C9 h5 X' X$ X! y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 x- G. J$ J; A7 N, w. z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: D# x2 T& i; M9 l0 j& C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* v9 }& p" c$ Z# X) L! A│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 M. n" x# Y& [3 H) S+ m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" v0 u, ?) d/ r  [; a7 v) V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( d5 C! C- Q0 S* N3 _+ q9 v0 a│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 h# m5 y  V) y0 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 {% k/ k: \1 C" o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ a- B) l* X7 R: ~% j3 Z4 z7 S│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% ?1 l' T7 _1 ^
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) g( U. w, H- @$ @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 b7 ?6 y+ t. T  E5 d) O9 E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 z1 _$ n. k- h' m, d4 F6 R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% X: D! ^8 P5 ~) w& V│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. [9 i) l( T, n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! \4 X8 l7 p* D7 T- \- G
└──┴─────┴─┴──┴──┴───┴───────────────┘
& h% a- @1 e) t4 @9 R" N/ ?9 H
; _2 x3 I* A) h+ E! uGigaChip (白版)(只列出与蓝版不一样的Chips). T6 \/ R7 m) w9 K  m
┌──┬─────┬─┬──┬──┬───┬───────────────┐- R; E7 r9 X# V
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 i  q+ m8 q" p5 f( A! `
├──┼─────┼─┼──┼──┼───┼───────────────┤
: R; K, v# `% C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ W2 q2 T+ k1 h: W: b│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* O# J; k$ \0 m4 M8 f
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 k/ }" Y& E7 i$ i3 ]+ a# h│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ d3 m$ \" t/ @  @" w8 \
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 d' V! P( F  a% i5 z7 V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( b2 D4 D! R* H4 S, e; p  T
" ?+ V* u/ D0 c" Q( _  `' |001002003004005006
) f/ h$ G( b' P6 z) I007008009010011012
6 E: I. m4 b6 }  B! d: i  y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( t% [) j" V' U2 B: v
; @0 Y6 T  L, e2 @
019020021022023024% ^$ N4 T9 o  M5 m( `( E: D% U4 H
025026027028029030
& M8 D$ r) ~$ R9 |" u031032033034035036+ H3 h! [+ z7 x4 H1 A2 G
; [% l; j# A5 V) Z7 H
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 z/ D" R/ O3 `3 O( @+ h5 J
2 L, l; q+ Z5 _( N- Q$ K, Z8 X, Y; G037038039040041042
5 i+ |* t5 U5 S! a8 ^  i3 q; u+ Y0430440450460470489 y% j, P# u! @7 L% C/ ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 }/ [0 z  v9 Q2 Z- i

2 I4 ~8 R( A( v7 x/ M; G5 D055056057058059060
. k3 H) Z) o& m/ n; U1 y: T061062063064065066  P! m- _' D+ {
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' X  z1 O/ n8 N! q2 y- j( }3 B: K, p! @# I( m
073074075076077078* {5 O0 \" @' o$ j6 U- j
079080081082083084
8 y5 I' K8 E  I! x4 x1 J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 E, P7 ]; m2 @4 v
+ i3 g2 ]1 T2 ?2 J0 S6 N; @
091092093094095096
: y/ o* T* U6 \) E! [8 ?097098099100101102
- m+ J7 ^! I& c2 e+ I6 e1 C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 z* k& Y" c! d, }
; ~& C+ Z& Q0 J7 u' U* [' x) `, B
109110111112113114
* V% d: r+ [( K5 e2 z% R115116117118119120* v5 k7 v  A5 Z* a' Y4 \6 r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ i6 s0 H7 U2 ~* o% s7 ^

# ~  K" J; i* J127128129130131132
$ `( t% Z: {2 p  ]* r133134135136137138: r+ |0 |2 [7 o# d' \
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 f0 d- T; c; f% w! n
% [; P8 E2 L7 z& k7 q145146147148149150
+ O8 h9 [% r8 S6 e$ D1511521531541551561 Y8 |7 ~. P0 l
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 i! |; l: q  o

9 `7 W3 h8 F4 f3 h163164165166167168
1 ~4 [; ~: d% b- X$ F1 l& _( E+ G$ q169170171172173174% p. N5 a! F0 Z. v4 Z9 k0 s
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; S. G1 `) ]8 G; r( f

3 M0 i. H' _7 n! y% I8 k4 c7 N181182183184185186
# a4 d; N! @- Y$ S* \* u  X187188189190191192
9 ^3 [/ `6 C& O$ V. E2 d193194195196197198
8 a* C0 K: L( ]199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ M; }4 Y4 ?$ }5 h0 N; t; u
  D9 @1 ~9 b1 h& b3 e) G1 ]1 @( n: x& A001002003004005006. @% P2 A( U' R; D. Y; H2 A+ a! q
007008009010011012& |- q2 x; z. x7 q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* u' F: M1 N1 N3 Z( S8 F  j3 u* {. o; @2 g# M. T0 b9 s" w3 f
019020021022023024
8 O- ^4 k( c' @4 x9 T025026027028029030
6 Y1 Y, A  s: _1 K, _, H031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- ~/ l( }$ q* L. E
' D. u' s6 O; b/ h: c. n* j037038039040041042
3 a, X7 |# o* p. b, P043044045046047048
4 I2 ]( O' t$ Q$ ^. i% c7 K049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ Q- R9 O! k. A) G! Q- p% f
1 O: Q/ X" U6 ]% @( q, x( N055056057058059060
6 z9 d0 U7 `$ ~3 [/ J, I1 u3 a061062063064065066
( U( U7 Z% ]: {% s. z+ @! n5 ^8 ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 `* f; i7 o6 `, o5 ~& d3 z. L7 z. P+ T
0730740750760770781 J/ P, [4 s6 C8 ]( `4 E4 R3 @- ^% a
079080081082083084% N' A0 v3 }6 ?) x
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& f9 a5 U1 q6 g7 d1 m) B
( R. I. ?! y+ \% [+ [
001002003004005006
2 w, T4 D4 |& w6 O, P007008009010011012
& V' I: a3 j) S: B+ w) N& Z0130140150160170181 ?2 \3 O2 \3 ]7 r7 N5 g
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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