转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
$ f6 m7 c$ x; x5 w k■ ●■ http://www.NewWise.com ( V0 R; u1 G+ B1 X) v+ J
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( g# X& \8 `1 s! ]3 ^0 T$ ^ 洛克人 EXE 3 Blue 卡片组合, Y. ?2 D) g m9 a' W
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 F8 [( |/ q' Q. d
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
* m1 [' N! n; ]% u+ {说明
4 r( [ b8 Q, z0 a: X组合方法$ N2 g5 a# f+ y( m8 t0 ^9 b! U
---------------------------------( J( C$ V d4 B A+ k
01 Z-Connon 1
0 z5 ?1 I$ H/ ?( lUnlimited Cannon for 5 sec. g5 c( Q! G. r5 C
Cannon A+B+C1 F+ o5 F1 q2 F4 _6 d
Cannon B+C+D% `( l$ C/ _9 L( [9 Z
Cannon C+D+E
0 G1 S1 ^% n1 A( k8 R f/ s" @3 Z$ r# \" I
02 Z-Connon 2 P5 K3 x- @" H) }! D( d* M2 x& X
Unlimited HiCannon for 5 sec* M) E3 N3 S8 M4 Q* p
HiCannon H+I+J
# P5 \0 o: @9 R$ [0 E1 p) L- K) PHiCannon I+J+K7 O6 [/ X" \, S) d% p
HiCannon J+K+L
" S3 s, C! q' i0 z; q% p
+ X) D [) y$ A5 D0 O03 Z-Connon 3
9 h4 L" E/ ~2 [& bUnlimited MegaCannon for 5 sec
/ c Q# n B& ]M-Cannon O+P+Q V) o$ Y8 r% h% h# l8 u, p
M-Cannon P+Q+R
+ @3 E9 E% B) k+ f) p" jM-Cannon Q+R+S
$ @% @3 N' {" `* Y- T, l2 n, o; C7 `% I0 \7 k8 N) a
04 Z-Punch
0 `0 p! ]5 c9 F) ?. U3 T5 oUnlimited GutPunch for 5 sec
" d+ E5 ~3 y6 z3 zGutPunch B+C+D& H$ ?6 p" d0 F2 g7 s5 A- X
GutPunch C+D+E
0 T' t2 C7 v( N& T2 }/ QGutPunch D+E+F$ u! b- |4 q3 @, f, n
. [% ?) s9 `: Y0 K
05 Z-Strght
- ?9 R" V0 N5 f. ?Unlimited GutStrgt for 5 sec8 o; A2 K3 h# F8 i' E
GutStrgt O+P+Q& T- m% ^' I! `1 `$ u2 i+ j, F
GutStrgt P+Q+R
1 S+ ~* r) a% m0 R% qGutStrgt Q+R+S, `- S# H; z! F2 I
) Z" }5 ^2 c& I! K2 h& m8 C
06 Z-Impact
6 Q% |! C$ U3 I/ i+ Y# R# }3 VUnlimited GutImpct for 5 sec1 r' F1 a& p" B+ G+ w2 B
GutImpact G+H+I
" f: o2 ?0 h, p* kGutImpact H+I+J: ^/ V" W- `! F5 j- d1 P+ [
GutImpact J+K+L
$ d* y+ I3 _7 E( L$ X. k2 k5 h* G7 U# \# S% Z6 v7 U& L' T
07 Z-Varibl* Z) }" X6 c# F: ~
Unlimited VarSword for 5 sec( L( K: j7 U: Y J0 b
VarSwrd B+C+D' u5 E9 q( g5 A4 a: n: `2 T0 o
VarSwrd C+D+E) {" [5 _1 ^, G& D3 v) ^9 s
VarSwrd D+E+F
" U5 T6 E2 t0 P+ Q; \
* e( E5 m2 ]8 }. t3 y& I08 Z-Yoyo 1
# I }2 a5 D q" M0 @* _9 ~Unlimited Yo-Yo for 5 sec
3 D' M6 D/ W- L( S" ~9 T+ q- qYo-Yo1 C+D+E
5 x3 T8 z, p! ^* I# A' ?; DYo-Yo1 D+E+F* a7 b% J+ G9 S& R* H
Yo-Yo1 E+F+G
|% p$ c7 }. ?4 C
S; \7 K) m- \% ?5 s8 ^, R' M$ P$ I09 Z-Yoyo 29 s( A% |+ F7 A
Unlimited Yo-Yo2 for 5 sec
1 I( F/ r8 F! |! B! L* J, \; FYo-Yo2 H+I+J! P& Y3 c7 D; a1 S
Yo-Yo2 I+J+K& W g9 g% Q6 {/ B o
Yo-Yo2 J+K+L( D; M r/ O5 \
) D/ N0 V* t; Q1 ]10 Z-Yoyo 3/ }; N( _* } m6 m
Unlimited Yo-Yo3 for 5 sec2 Y# R* b. j; w: k4 G) W6 F) i( }
Yo-Yo3 M+N+O( ? r! c$ N# L4 _
Yo-Yo3 N+O+P
6 `$ R9 a( }7 O7 u& P- V) j. nYo-Yo3 O+P+Q6 [- s1 L% i! y5 u5 R
' ?# Y# H w- s- n
11 Z-Step 1
& U2 R" @) w2 l9 NUnlimited StepSwrd for 5 sec6 \/ Z; U& |5 i) m6 b* ~
StepSwrd L+M+N
( _6 w5 B, t* ]$ L/ c; mStepSwrd M+N+O- X: E& W, C$ r! T+ B6 J9 g$ {
StepSwrd N+O+P
( O9 l8 I; a+ x K6 L* y: B/ y
" F& v( l4 b1 e4 B* }2 J" K3 J12 Z-Step 2; _9 }6 b$ w, ?' z8 M: y; ~& g
Unlimited StepCros for 5 sec5 n- v! X; {& u
StepCros P+Q+R% F8 D4 _: x7 ~6 Y. g! Q! \1 U
StepCros Q+R+S6 |. [! l! N6 V
StepCros R+S+T, I5 g9 Y x8 ~: U: n$ ]- }
$ h6 c5 l9 x5 B3 j+ l( M13 BubSprd1 o8 b% m; u- O6 g! K& q, `
Attks w/ spreading bubbles!
* O' i, P! i* p3 h) ?" ~* u5 r3 `Bubbler C+D+E) \! }0 Y9 [; V) B# g- f. ]' |4 y
Bub-V D+E+F
7 B- U4 c" R* gBublSide E+F+G+ q8 [0 x5 t. D. ^
Bubbler E + Bub-V E + BublSide E
0 X6 r7 T Z4 S7 H% T* S3 [5 a% i' z3 t/ W' J4 @. v
14 HeatSprd/ X& u4 I6 c- U$ M
Attks w/ spreading fireball!
% x8 O8 F3 Q* YHeatShot H+I+J
5 Q( y& {' O( t5 C' OHeat-V I+J+K3 ~5 D0 U* p. @# n* I
HeatSide J+K+L( P- P) o% d; }. t2 R3 R2 u
HeatShot J + Heat-V J + HeatSide J
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4 `: s+ f5 z8 x8 @5 x! N$ M15 H-Burst' e( n/ |' m5 w: F, O2 {' B! W% h+ ]
Creates a giant explosion4 |/ B% n% V" v& g& G
Spreader M+N+O
7 u3 ~* t* ?% @/ f0 pSpreader N+O+P) y8 ]% z: |! H Q5 j
Spreader O+P+Q
5 K' b+ |) q* I# u! c) @0 q8 N
$ k3 }2 D' `( E16 LifeSwrd
& V. y3 k' v7 F6 S( k9 zSwings a huge 2×3 sword!
/ B& q* g& r+ B5 ~5 i1 X. xSword E + WideSwrd E + LongSwrd E+ e4 [; e( n; ]6 f% F: o
Sword L + WideSwrd L + LongSwrd L
" N/ Q! S8 E: GSword Y + WideSwrd Y + LongSwrd Y
1 S9 e4 e) a; I9 m1 @9 ]0 x8 {+ y X" J: i1 r% S* G5 u( Z
17 ElemSwrd9 \: G" d5 y) M, p5 ?' G J- |! _
Wide swrd contains 4 elemnts1 s: M4 l' D6 f, N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ ^8 t" T* n, Y" s8 w' ]) O: B+ R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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& C9 N5 d0 p K$ y18 EvilCut
+ C1 r9 O; Z. L" H6 c* S$ J1 @ ]Step up 2 & make 4 atacks
7 {7 S0 d T* |! YStepSwrd P + HeroSwrd P + StepCros P6 M; F& \* J& x. _. i3 q/ Y7 F( g
& \& i, R5 g) L0 l19 HyperRat
. r5 e( u S' t% V2 `1 VA giant Ratton charges!6 s0 N( w2 c6 Y
Ratton1 A + Ratton2 A + Ratton3 A
6 [% I7 a% u6 b( p A1 {& I3 ARatton1 C + Ratton2 C + Ratton3 C
3 Y$ i* c0 Z: N( {* o' uRatton1 F + Ratton2 F + Ratton3 F$ G: u6 `& h! L
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20 TimeBom +/ F" P9 m& f- P3 c2 C9 y
Sets Time Bomb in enmy area) f2 N2 ^0 o Y( O+ x
TimeBomb J+K+L
; K: C/ Q. e/ G d/ V' n2 BTimeBomb K+L+M
( z/ v1 X/ Q5 K, @% s7 d9 ITimeBomb L+M+N9 B0 i i5 X [
9 C& C3 N3 m f21 GelRain3 ~' m. H _7 G' z
Gel steals squares5 h# N9 }" x8 E n" S) f x
MetaGel1 B+C+D
: ` T+ F4 R2 i( v5 @ W6 PMetaGel2 E+F+G
. T: v* u4 g6 MMetaGel3 S+T+U
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22 EverCrse
r) Y1 l6 m; R% b9 p3 QShield chases enemies
5 B3 ~: @7 O5 O. V- z, vCrsShld1 C + CrsShld2 C + CrsShld3 C
! ]- |+ l$ ] w) P/ A0 oCrsShld1 L + CrsShld2 L + CrsShld3 L) }. u% z2 H: I! s ]/ k) i! I
$ j' }4 A( y4 N2 |23 MomQuake
p1 B# q+ Z4 @# H- y% CAwakens Mother Earth!
! D% f$ H5 W; |' t& h( A( J! C6 w% v8 BRockCube * + RockCube * + GodStone S
$ I, y$ j4 h& {8 r( a" r s
' O/ x+ h2 C- b1 e5 Z8 g' g* Y24 PoisPhar
* o- m) ~) [5 i- _Pharaoh generates poison
9 K* e7 F7 m7 RPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
% Q- E, R& z+ X G/ a! h+ `; _Bodyguard takes out enemies, p3 x% n% D9 a; n1 f- U
AntiDmg M + AntiNavi M + Muramasa M1 b V1 j T0 m" u
$ W+ e: ?! O* z: _0 ~* m26 500Barr
, S8 K T9 O( w/ }" U2 F! iBarrier absorbs 500HP dmg% R: Q9 z% D* f% z6 N5 A" r
Barrier E + Barr100 E + Barr200 E" ]% S3 \( i9 g5 l& v2 [
Barrier R + Barr100 R + Barr200 R
! \' N7 X) [3 ], }9 |; R3 r5 G# i& R- B6 H0 A
27 BigHeart
% X; q7 d) w- T( uAttacks, then heals HP!
7 i0 L3 s/ D4 `5 y& [: |HolyPanl R + Recov300 R + Roll R! G9 d& N6 [' W1 r6 A" b3 j# G! o
HolyPanl R + Recov300 R + RollV2 R d2 i# M/ S0 _: O) i
HolyPanl R + Recov300 R + RollV3 R
3 W. L# J) u6 D
4 _4 x. p; n) ?28 GtsShoot
. U5 n* @& x. }8 f# V/ I% C% _GutsMan throws MegaMan!( v' ` u. n- N4 h
Guard * + DashAtk G + GutsMan G
1 }( r9 W4 ]4 g+ R7 }1 LGuard * + DashAtk G + GutsMan2 G
' U E' t% Q. iGuard * + DashAtk G + GutsMan3 G4 u' ?9 F" h$ s$ O7 |- y3 T, U
Guard * + DashAtk G + GutsMan4 G( t" a! t5 n) i( }) e- s/ |
, f& F1 G, S5 `29 DeuxHero2 K1 v, N% |# b7 `
MegaMan & ProtoMan team up!
( W$ _6 [: y) A" O: d6 d9 |CustSwrd B + VarSwrd B + ProtoMan B
- R/ H# K9 W$ @8 P; t6 ^CustSwrd B + VarSwrd B + ProtoMn2 B
! H' q J$ t* N5 yCustSwrd B + VarSwrd B + ProtoMn3 B) P! V5 E7 F& Q/ Q
CustSwrd B + VarSwrd B + ProtoMn4 B" S/ f% s2 N+ c8 x7 f
5 j7 {9 W9 n* N, c30 2xHero
+ Q O5 ?8 A3 N' ZMegaMan & ProtoMan Dual atk: U `7 |7 U; c1 k& R( T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& t# A8 s6 d' a8 r, o- t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; } o7 H, m7 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# r- f. b9 D$ V. M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 I% _ a1 ~8 Z. h r2 y" N0 R7 j \4 ^$ B4 }0 P
31 PrixPowr
/ h% q/ @% Q% E# h: k. `3 Navis attack at once!2 R3 g9 d0 m) V; o3 @, {5 C
Team1 * + Team2 * + KingMan5 K
2 f" W( q( O5 L# k; h {Team1 * + Team2 * + MistMan5 M
% n* ^) _0 c' k) j& H( A- BTeam1 * + Team2 * + BowlMan5 B
/ X2 D% u0 N; `
6 p, s* B, B) s' U* w5 F32 MstrStyl u3 X& |1 d' E% S
MegaMan unleashes his power$ a9 _ j5 {& C2 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ c! M0 O# A# S3 H" G
& `0 p: {5 S% F2 |: W% n8 v+ CStdrdChip (Part 1) b( B( E9 d* D- q1 g" Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 _! j( C9 w8 p+ K( |2 @4 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │3 s; E/ b* C4 }3 f/ A4 T) R( f
├──┼────┼─┼──┼──┼───┼───────────────┤8 X+ I r- S& v) I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 g* H+ E0 _8 q& R$ y4 D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( a8 {" o, M1 i5 n9 ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# _$ X& V; O* r9 n0 h8 G: C' `, t│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 H" `: b2 x1 q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 L7 e r+ N8 g' O! Q! @0 |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ ~% @) U3 ~5 m! N
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! ?; N( \+ F" Q( V( N% M% B3 k│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% y9 x9 }6 x( x& S5 _, ?: K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: n ~8 R0 v3 V7 t$ U: ~5 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. ~- F0 b* @; b, g- Q& @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% t5 J- i7 A0 p( \3 G│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 s# z4 m) G) O, F4 T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. E. ~/ ^6 {) e2 Q z. w│14 │Spreader│16│30 │ │** │Creates a large explosion │
" T' t, n$ K% b3 J& ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ g% [- z2 _( R
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 L0 G- m+ f6 U5 b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% i8 Z' e( V ^6 _- U7 I- a$ A, x; W│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ \9 V+ c' x+ d2 B+ M; P
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: R9 J) R& f3 k3 _& r( n1 ]8 e9 |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# d6 Q7 z, C& x& w. h! W8 K& k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" P, U! x9 D3 {% }/ [; a- d/ t8 k│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 b' W1 j5 A0 Y& {. O9 T. X1 s
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' j( }% v+ H" |: T& |1 h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& `$ A/ A8 F. B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! k$ n2 f! V+ P% N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ z* o: ?) T9 }- H& x# u/ A0 _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' w& G- A5 U0 X0 C- W8 i* q. T│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 O5 K U. h0 m3 ?│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 N. y0 [1 m8 M- v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: T& @$ C4 T8 E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 \+ [! f1 j+ b# Y- D/ [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 S# A# T L$ f2 a" N$ E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* B$ ~2 f, [# U$ j# z' E5 G2 ]& z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ b. A* Z$ x- s8 O2 _: L2 M; u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; r5 f2 ?- e) V% D( K$ o; a2 S: ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 P/ s& \! T Z' p" F6 e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 D n# y- ~, y# X5 ]% \ ^6 {" X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) b J- y2 O3 [0 ^
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* {( W! R4 L2 c# f R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& c+ d1 ]# T$ Y4 i5 s2 n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& B9 j& K3 m' H3 T5 m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 }0 ^ b, J% [; ~- L+ J% V# ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' N0 Q1 f! N) B! o
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; h5 X& Q& O3 S% @4 G│45 │SonicWav│26│80 │ │** │Shock through enemies │1 l% {5 B5 r1 ~1 V
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 g" }3 G! G% J2 B1 ~ W, h7 H9 x
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 m( _& ], h2 w( ]8 r9 r8 b* a
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 ]% _' h$ v7 R
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 I5 C; C# g* q* A8 A) C
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 U% e5 _8 C) c: u$ H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- n1 H- {# D6 a3 ]( G: E1 g│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' y/ F$ M9 W6 q% Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" C) N5 P( Z) J0 }9 N
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 o; F: A, Z) P4 x6 `│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 L J6 u# ^) t8 Y7 \( W│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ Y6 o+ h9 C$ I9 Q/ W
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ v [$ V/ w& d! B, {/ w# j. P* i3 _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 s$ ~0 f8 @, K5 A r: ~9 l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. ^& R& o! q ], {' ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* M1 m2 F/ h# {5 e│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ N+ B& _% d1 n* E) q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: J" }/ L4 T3 B7 _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, ?; J7 {; D& k. n# l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 k+ I% a' w8 C6 g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" t5 u( ~& X6 q5 f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 A2 @' s! ^6 ?$ x& }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* p4 Y* o7 n& ]; a& F, t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: R& W8 Q" k0 C8 d# G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( C8 d9 F3 `) b& t) W│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, X8 y2 e) E4 ]+ n e$ S1 p& ^, T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' c `- r9 G/ p- W% W
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: M' O0 O* M A# i8 G( t1 W│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 d; R8 D y( u3 R( {│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 ^: y0 u' `0 }* f+ L5 t' m q4 G│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% s9 p0 x- D" F7 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 `, H) i; I! | V' c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& ^1 T1 j: I8 K1 v
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' q/ E- F3 T6 I( S. @│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) f; ?0 y2 i% t/ V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ B( M7 z( X8 \: {# e' j
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 a& p3 Y5 p6 h$ _5 s, Y" ~: @% f
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, V4 x4 v% n" G: V" j4 O│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ U1 {0 g+ k7 y5 M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 [* w/ C8 c5 d- P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* P! ?! Q! B& J" j, K% ^, e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 ^4 ^' H0 b) S( {% q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 W; Q+ L/ z+ g$ U3 {+ u" g! U/ `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. {6 V; O& k2 B' K8 D
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% E- T9 i# S1 |) K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( w; t, {2 A3 O; V/ u│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& Q) U- B O3 B+ h│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% O4 X9 O& o* y. R- |# _3 x│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 s1 C: _8 _- Z( j' h. _: j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: \. b7 n/ Q- x ` A- n" x│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) E, [3 r' Q2 K0 t4 r3 l% M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 S0 O9 v, i$ [
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# n+ x) j2 x& L% }+ Z) i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- U# l) n# I7 J│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' W, Q- o+ R5 S' R' }8 @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 s/ } R2 D9 d* k└──┴────┴─┴──┴──┴───┴───────────────┘
% o2 V- F5 i b) o, s: Q, _" r9 _: F( y* \' h3 m. u2 N% {/ V
StdrdChip (Part 2)( K8 c& u- I( J9 i; g8 n/ y( W- s
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 a4 _% w; A. y│编号│名称 │MB│攻击│属性│稀有度│说明 │* n" H, O' s4 j: b3 k$ ^4 K8 r: t
├──┼────┼─┼──┼──┼───┼───────────────┤+ v. F0 n/ A5 ^- q3 x/ p& Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 B& E/ i2 y: w9 `│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* [) J& Z. V; u+ }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 B! j( S- q" F│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% B7 b% H+ G- {% u+ B& F! a8 p+ c│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
h- ?, i Y2 R/ a1 d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- N% D# \7 k! ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) s! [3 t6 n, u0 c' j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 J+ u/ R9 w) N$ H- U$ Q7 l4 u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 g- V/ R) J; H$ T* w8 {3 @( _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ Z7 O' k( V U* X" s0 k9 h6 X% \
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 o. C! w5 L U m│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# ]1 Z8 G+ T4 j' w+ d3 s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ d' W; T4 {0 m/ k* E
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ Z( y8 S% n) S4 ^
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ ^+ n t1 {9 _& L5 A3 K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! \7 F1 _% T0 a* E8 [0 q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* b4 j0 z2 c6 D# K
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ x k9 n4 V+ H1 S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ @/ Q, D' f: ^# z1 D! I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% d+ [' z& f# a n, a! r# w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 G) @) P% \; o
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: Q# h# ^; L/ B% V! O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ C, Y0 H6 n5 o
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 }% v. B" w' z g
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ V+ Q. \8 A) q9 }2 l, R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( W+ \/ q; U5 K- }) _8 O7 b│126 │Rook │30│ │ │*** │Protects you from attacks │
8 u3 X- R9 }) t6 h3 y# x9 A* [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 G4 c* t/ W0 ]: j& x0 ^5 L0 q1 q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 v, ?% [, h* d. E│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- j/ r I# A, w' h& u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* l* E( f. F' g│131 │Lance │46│130 │Wood│*** │Lances through back line │# b$ v+ l. F& Q1 w2 M! o+ N; O9 b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ d+ F/ H) O2 v! S2 [; X│133 │Guard │5 │ │ │* │Repels enemy's attack │ Q# p* `. e. B4 e+ ~
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 n2 u$ S1 w" V% ]$ ~* M! n* B# ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 v2 Q/ Z) \1 ]8 D- ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; U; T. k9 T+ s│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' W' M+ @# P( H" N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 m+ e( v4 @6 j/ r7 t0 y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ a5 J( [7 C0 Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │; c* H" {, A) |
│141 │Prism │60│ │ │*** │Prism fires randomly │1 \ A# k8 ?8 T2 \; t3 w+ D: j6 R
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! V0 q' L' D0 s8 ^% ~* [│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 ^- H# i+ g! |" u) z4 g- ?/ N V6 h
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# f. h" |% V b2 z& G5 z, `
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- ?0 s& X9 I) k, z: v/ e7 u2 ?* z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" g# i2 F/ ^7 z& f. ^│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; A" ~5 v# }3 F8 M! Q│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 n9 t/ l4 @0 q2 k
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, e( e' x! R4 P$ I' K/ v│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 d' z5 p7 R, @" ^│151 │Recov120│35│ │ │*** │Recovers 120HP │
! ~" J% {. w; y1 z/ t0 p5 |│152 │Recov150│50│ │ │*** │Recovers 150HP │
" Y& r k$ F$ c" x0 J4 i7 J│153 │Recov200│65│ │ │**** │Recovers 200HP │
' L: Q$ d& [; p1 Q, n/ Z/ H│154 │Recov300│80│ │ │**** │Recovers 300HP │, ?" e0 I- e; ^$ P) H4 u2 h
│155 │Repair │8 │ │ │* │Fix your area's panels │; V2 u! j! H& K4 P3 [# x" g
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 x9 H2 V6 D' o% n3 O5 O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ [( {2 k, t( {# e% u6 I* |" U│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ P* S9 S9 A1 S X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. n0 v5 y0 b" o) A4 x: G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 C/ n y) k" |$ e6 j9 O5 |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ v4 c1 H4 r5 O# d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 s+ a) o: v" N& g6 P- ^│163 │Invis │11│ │ │*** │Invisible for a while │2 z; D" |9 g, V' t
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 `. p5 n D1 n6 c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' h$ h) R7 ~! B0 _' A
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ Y4 j' k0 u Y( `6 V0 C6 Y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" v3 \, N( L$ m9 D; u" B2 t3 j│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ ?% l! p& D; k4 P* L( Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 s7 D$ w7 p( c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 a) R* k% G4 s5 f# V7 w. a│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 E1 F- y/ U5 d) L; m8 X│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 y( v9 O7 R/ A* L! a
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- r, M) b1 J v4 h/ r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 R, O; t3 M) I5 A: d- ^ K│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* J$ v# y9 U/ G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: C7 E( \' g. `- ^. E) v
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. w8 d2 R0 ~1 U4 _3 z7 w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 ?. g6 p+ h! U0 Y* n2 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 z' ^3 j' J$ R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! s2 q3 z7 J' b5 S( [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 ?& U( p5 Z( o" h+ m) Y3 R& ~
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
`! r$ N3 x; ?2 N4 k8 e│183 │Hole │55│ │ │**** │Open hole to dark world │
, N7 d, w3 N0 @│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* }7 C9 @: G P/ d: f1 r1 a' }│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% |, g( f9 A9 x$ d" P6 Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 ^, Y- _1 R8 R: Z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( `/ Y8 T8 x) o6 U5 K0 b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& x/ ~$ s) ]7 T( U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 ?3 r5 i2 b4 i9 t) X" E: m6 B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │. [( u7 p8 x- {$ j/ K5 L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 T" j& @- d$ ?% K3 o│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: y: T$ z n7 H. n, Q7 Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 x c$ e8 P0 G8 c│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 M* O+ n0 [- E; ^│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; \0 U6 t$ q8 Q8 e6 v B) R
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 I! k8 r( J0 d! \1 Y- b3 @$ G- L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" m2 }; d) j8 A' G/ h f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- I+ x+ R4 n5 M% }. H6 F; m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ p7 T7 \( f5 g# }2 @2 S3 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 D+ L- C2 S5 g/ A5 j8 X
└──┴────┴─┴──┴──┴───┴───────────────┘
7 D. O$ _* G0 v5 g
% X8 P1 R x* \7 p3 l8 L! [7 I5 x0 H
8 k* _( X& E; {7 e8 @Mega Chip
8 w7 Y/ O0 S1 e4 c& |+ I┌──┬─────┬─┬──┬──┬───┬───────────────┐ k5 e& y% L$ a- \' L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: W4 u* K# c$ h$ ?6 s4 Y├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ~4 |2 i- }2 q# d│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, h( `) q- v' x6 ~6 R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 ~) Q' y6 y( R! l% r# t3 b│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 T! w4 c/ q- J0 q+ y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: L3 C1 j! `9 ^6 y5 {, a9 Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- y+ o- q5 H" J: ^8 |5 _6 R8 K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* T# a1 q( x% O7 f* I! o+ @% ?* i│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 V0 I! N( ~! x
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. v% b! ^# X7 @1 ]. e│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 ^& t/ C9 U2 t0 l" r+ B0 T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! a z1 U( ~/ D& F1 ?& R/ W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" ]0 B, Z( \! a) p4 L! M) R: P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" M( P" S- R8 ^# L# k3 ^" ?) {
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- a8 t+ M( @' i3 u; P( W
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 _ l5 c1 r( A9 M% r7 J/ l/ `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( j. [4 V5 U+ v' k( P, d# E7 R- R& M
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# d) M. q' L0 S. o$ H
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 o- q" _+ l$ f) B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 q, K0 ~4 n1 Y* @ a/ l% Y$ N
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ L: u$ G6 I8 E5 H9 M$ {& I: e│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) x g# o8 O7 B7 R% @│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 [! m! L1 U. a0 b! ]2 K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
: d% d6 L. l Y- @3 x+ T6 t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 Z( N. |( k! F4 o
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* z7 J/ g$ n, O7 ] n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ |9 S% @) A1 \5 o! e│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 Q0 X; r) z6 a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' f' K7 y) O; Z ~4 Y8 I│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ N8 @5 `* c- j1 Y- o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 d. C% l7 N2 z d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) }, ^6 P+ n: G, `2 F
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! c, S! d3 ~$ n│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 R) V- @; w) _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! ] F4 a- I. o8 {+ |7 f5 z4 J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 n$ O! @; g9 L, \* r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 x8 ^, T' x" E6 T8 f; c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ b! h& _5 g- o: L- V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& _! l/ K: o" x* Z# a+ ~' z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# N$ Z: l/ S% S: K) }! l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( ]0 N& w. S, e7 B$ X! d+ A3 {4 S; ~6 A│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 ^* {& G5 ?3 B$ h6 w1 h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- s0 v1 Y5 U X" {) y; d0 h6 {, v3 x- h! T│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 X' |# ?) }5 [% ^- ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! w# i7 G& \: P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 c9 ~% a9 P0 c5 ?$ y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' A& a$ o, Y7 m. n* \+ x│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, M |0 p/ h0 M( O* n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ n* Z& A8 h2 t# t. j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) i) k/ b: x: M+ N* Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 r) Z% m5 f/ i. F9 T* N5 i2 X. b) g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 L& _9 s1 j% i# t4 S! h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 I" u$ A. d/ v+ F* Y5 K f# V
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
L( H C" Q$ m8 p6 ]. }│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ y2 |2 x6 j( x! S7 t│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ t1 k3 g- n% B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ L7 `* |3 ?* _% u$ d/ d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& A( G: v) M& |6 x- A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ K, x! w3 t! u- t8 W6 C
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% R, H6 g) k8 @ Q5 W' K5 g$ x6 D! J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: C# |7 a: {7 v% x5 l/ S9 @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* R3 l( s/ [1 {! g6 ?# X$ t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! J2 f6 I( \+ Y4 C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 `( b, h9 e! S) x! P3 O5 |│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% x: g/ T" G5 g# @2 p4 r3 p
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 R( M) k6 |/ [% N
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. a! ?+ |. s( o3 L4 V3 G+ x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, f8 i1 D5 V9 q$ i' ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* F# ]& f0 w! O- Z$ M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 a2 A7 b" Z1 o& h( y* q O' {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 Y) U( |. R* _% F9 L9 q# N/ d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- |$ t6 C' ]+ L i5 g3 n, a│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" A3 i2 o5 H# K4 k. c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% p& N: T% I. {+ Q3 N; o" {
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 N9 L* W3 q' m. ^
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 X8 l* g8 d/ P7 i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. M! k" x4 _0 L4 t$ P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' U8 U9 \6 @& j- Q# d. p; s6 t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# A9 B0 T+ @: v! S# j( ~* b
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ ^3 e2 B8 U* K- W6 Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" H6 D; ]* M2 {8 a- E2 _* I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( @& v# z( Z( n( _* B ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 Y9 B% k x9 r$ s7 I
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& i* Q$ B- r- n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 N- Z' x. ^4 a1 v) h5 T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ O8 g) d3 O$ n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 S, M5 T, x1 p└──┴─────┴─┴──┴──┴───┴───────────────┘' T: e- ?) Z6 G' ]
& F" \* S. p; y1 K+ {; V$ [6 X# B3 r H3 { F3 g
GigaChip (蓝版)
9 B5 O, |: ?2 G8 H/ E, ~┌──┬─────┬─┬──┬──┬───┬───────────────┐6 R% ~. W4 K w1 q3 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% r5 v# r i% C. {$ o) s2 B/ N├──┼─────┼─┼──┼──┼───┼───────────────┤9 c! f6 D- D1 m; r8 d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* v c4 u- I6 m$ g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# X* e2 C& s" r! t6 @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 B2 M/ ~, c* Z: W8 z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" v7 G' P" ?" Y9 f( L4 u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. ^& E+ \" Z4 j! P. Q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 G- x8 K# e" a+ o/ ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 J B' @% v) \3 `* \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, Y+ y! q% |! l$ y! n/ q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ F8 S- b$ s; D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. c- r8 z9 P% ~
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 j- T; r5 f ?. x- _: B
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 u3 _* ~0 n" q8 d: t+ _# v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: Q- Q+ M3 @( R
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 w6 H4 ~+ c9 m- q0 X7 T1 Q+ ]6 ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- i0 j; h+ v9 q5 {2 u│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; i! Q- W8 s$ {) r( W& J/ @( W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ d7 W/ _# e @# R
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 j/ r, s8 ` H6 y) ?! ?( o4 Z5 D5 g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# j3 I9 S$ ]5 b5 M6 H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( y& m1 f/ y0 f; Q# H└──┴─────┴─┴──┴──┴───┴───────────────┘4 D: Y3 v1 N: l# w# Q% d' P
, [; {: a- U. j- a4 P, }% l7 @+ Q4 C
GigaChip (白版)(只列出与蓝版不一样的Chips)0 q$ ^! z t% y$ C) `+ F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 r0 z# J6 a) i7 T│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ `. z$ b( H$ U# J7 H, `) K├──┼─────┼─┼──┼──┼───┼───────────────┤* E2 d3 u1 q0 b1 G
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 o, G' s0 |7 O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ w; g. o+ p$ \3 ?' d, g* x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- l% H. J! I+ g! F8 X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ _/ g* R4 }) f& n- C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |