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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 e  g) p/ Q( p
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■● ■  NintendoWorld    站友xliz原创2 X& d& f$ R2 G& Z
■ ●■    http://www.NewWise.com * B" ^' T0 ?5 M+ B8 L8 x$ }
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           洛克人 EXE 3 Blue 卡片组合2 f  w9 z4 P  D

6 I; n& E9 P' ?0 A
3 I& y* j8 \. e( X' N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) h+ G7 i0 V* g2 ~/ O: ~* N
大家要看日文版的P.A.或详细攻略,点击这里吧!
; L- t5 x; ~- ^3 ?! @  Y
====================
: d9 O' X+ _( H* x4 j; e" D! |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 I7 C, R8 @; R0 U7 D. C: O
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以下内容格式如下:- p1 g' Q# L( V& x3 V3 _
: V7 W# ]* g$ c# p2 w! r
编号    名称
& E8 _# F5 h, P说明+ A0 V6 r- j, M' U
组合方法
: X! f+ H! v. E* }4 J---------------------------------
! q9 P9 k: J. d' i  a8 E# i01    Z-Connon 1
& W1 P6 B0 Q' d0 iUnlimited Cannon for 5 sec# d' j0 I9 ~  k9 W, f
Cannon A+B+C( ~: f! d. T* f& |* m
Cannon B+C+D) X) w$ Z# ?1 V$ u
Cannon C+D+E. G$ z$ g8 |, J" Q0 h4 x3 w* T1 U

; d7 P2 R8 l+ \1 Q" {$ A6 A02    Z-Connon 2
1 [; m7 S5 G9 k! I1 a! NUnlimited HiCannon for 5 sec" y& a4 p) B7 U1 d, a
HiCannon H+I+J5 ?$ r7 U/ s, @6 r2 N7 `
HiCannon I+J+K* P( `$ P/ a$ ~) f) Q
HiCannon J+K+L/ ~% V  a+ F1 O8 k5 N0 |

5 ?) J' Y. U# Q- b5 R$ _: W03    Z-Connon 3
, u5 c" V: P" A6 r* n1 {/ u7 b, {' @Unlimited MegaCannon for 5 sec; J1 j; x# L/ b7 Y
M-Cannon O+P+Q
, c7 a7 n, N1 zM-Cannon P+Q+R
, O, J' Z6 b4 aM-Cannon Q+R+S# X2 H1 y" @' E1 |, B; @

4 G5 W+ x' e& C  v$ G  x# R04    Z-Punch
; s7 t3 Z6 Q! U; qUnlimited GutPunch for 5 sec# H8 i6 y3 \1 ]. b
GutPunch B+C+D+ b0 c( P" {& s
GutPunch C+D+E
7 H, T& `* P5 V" I3 T: F4 H. B, m. QGutPunch D+E+F
8 m9 k9 p  o  ^5 ]9 [$ @$ A  e" k, U* N' |5 ~; }2 F
05    Z-Strght& t, D5 N$ }4 e
Unlimited GutStrgt for 5 sec
  Y" \2 e2 V. ?  Q7 ]& WGutStrgt O+P+Q! v7 l, @: G0 m3 K
GutStrgt P+Q+R
" q) i3 J# A6 c- i) ^7 t9 L5 T, zGutStrgt Q+R+S
- O* g& B, J% L; V5 ?0 x2 E8 Q) n9 B, [: r: d  Y) P
06    Z-Impact+ N# v9 Z* u. f- w- j0 P. X
Unlimited GutImpct for 5 sec1 f+ _% t0 c! }3 U
GutImpact G+H+I4 X* |8 @7 e5 w5 k! z& N! b& ?# e
GutImpact H+I+J
2 F! e5 l7 d4 Q% ^GutImpact J+K+L
: r1 t  Y* t  p6 f+ \; k0 X+ n9 z) W. I- [2 h7 w) C7 l
07    Z-Varibl, g7 q+ q$ J  d# b2 A# d" x, C
Unlimited VarSword for 5 sec
  }! C& {' h& q3 @5 H% X# mVarSwrd B+C+D
( M; {* q( r, PVarSwrd C+D+E
5 t- u: z5 V6 W; KVarSwrd D+E+F2 n4 v/ f3 B$ G8 X+ v0 ?
% U. L+ d: r( k% l
08    Z-Yoyo 16 {2 q, z! h- d, c
Unlimited Yo-Yo for 5 sec
; z  Y$ D8 X, K3 w) G" ]1 [4 zYo-Yo1 C+D+E
. s2 n' g; G$ r3 K6 K( EYo-Yo1 D+E+F4 P8 ~  j: a8 H4 I6 `+ `
Yo-Yo1 E+F+G
! m$ s* _. w. |! J$ \
* r4 g! Z# \& F8 z1 B- m8 N/ N09    Z-Yoyo 2; i  p0 g* f2 `( Y4 y$ U; e
Unlimited Yo-Yo2 for 5 sec& P8 v3 m- @  c5 C0 L5 W
Yo-Yo2 H+I+J
$ ^% y/ j' s- P% K6 W; {Yo-Yo2 I+J+K) S4 n/ n, g& F9 z% Y3 i9 z  L
Yo-Yo2 J+K+L
0 f5 Y/ S+ [: e$ @; W& Y2 |, z- R
" {- @  W/ p  V) V$ i+ F10    Z-Yoyo 3& Q0 _5 {0 F% H
Unlimited Yo-Yo3 for 5 sec
0 O0 r" q( E) nYo-Yo3 M+N+O
7 T+ E4 [4 m# n$ [4 I7 {! m1 n! wYo-Yo3 N+O+P4 a' Z$ ~: w) {. \3 i
Yo-Yo3 O+P+Q* ?! G  M1 H8 `

! }$ N9 n* p' U. u8 j! `( L" R2 x11    Z-Step 1
* @( P2 q6 B& n$ d, B1 i/ _Unlimited StepSwrd for 5 sec
, E& }* P' o! j9 TStepSwrd L+M+N/ ?( ]: T% p( d& a6 o  O& ~
StepSwrd M+N+O2 |5 R5 N. x' t2 c. q! I
StepSwrd N+O+P
) n( x  _$ h  b8 m7 u+ F% A; \* ?# X; @7 Y/ U% l2 Y9 ~
12    Z-Step 28 |8 h* G$ {- v$ u
Unlimited StepCros for 5 sec
$ [" Q' R4 h  ~- l7 N6 ~StepCros P+Q+R2 d8 j2 R1 g3 F8 w, u: U8 m# j' H1 a
StepCros Q+R+S* ]' N% L. n. K+ ]7 e- \- W* L+ b
StepCros R+S+T
6 o4 B, p6 c! Q8 Q8 s. V
0 F( X/ V7 l: k$ c13    BubSprd
# w6 }7 _3 M$ e. ^Attks w/ spreading bubbles!
: x& S! {9 S5 v  b+ T5 C% R& V' U  jBubbler  C+D+E
. |8 s' s% T% j8 i# n3 m' H* _5 {& dBub-V    D+E+F6 Z/ \/ D8 z9 n4 U
BublSide E+F+G4 ]* ]$ k$ i* H; ?& Z; L6 D, m* J
Bubbler E + Bub-V E + BublSide E
9 b8 u# I# g# V" u# T1 t2 @6 y  L& U* K. B1 X! \
14    HeatSprd: n) d+ P9 k. d, c. l* B9 R
Attks w/ spreading fireball!
5 d- {3 f% [2 N5 i( _HeatShot H+I+J2 O* X9 l( h4 T7 }/ g1 P0 o
Heat-V   I+J+K
* f' I% h( M( \+ F) |( R, cHeatSide J+K+L3 Y: c# d2 e( g5 \
HeatShot J + Heat-V J + HeatSide J: w5 ]$ o7 m' ^* H1 s7 n4 v4 b* k
( S: d0 e* _: w* n/ {
15    H-Burst
6 W7 V( J8 H+ B) R" DCreates a giant explosion
/ v/ V- N, y0 |3 J6 S* x1 RSpreader M+N+O
1 }, `# J  o7 K3 r$ DSpreader N+O+P3 c& o: V1 H. w5 T, n4 u
Spreader O+P+Q% i9 p6 I1 ]$ ]. Y$ c- U
  Q# @, o3 W; O; x
16    LifeSwrd& }% l6 P7 c8 |
Swings a huge 2×3 sword!
$ O. _" i) Y1 Q; P6 @. J/ Z+ ]1 e. _Sword E + WideSwrd E + LongSwrd E& I2 F  b' W3 E5 T) ?! Q( f
Sword L + WideSwrd L + LongSwrd L; Z; t5 }& f5 p, \# h
Sword Y + WideSwrd Y + LongSwrd Y
  O6 C5 U+ ~0 H+ E+ U, }$ s3 i+ e5 X. t0 ^4 B" n& a
17    ElemSwrd5 Y$ q7 G* i  d+ r3 \- H; i
Wide swrd contains 4 elemnts
6 e4 ]- m: ~4 V, dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% p; k- G- i4 |# Y0 d3 K6 q: H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- }8 S, t6 `. }! d- |
( F5 l% J5 y: l6 c3 n) {+ Z/ e18    EvilCut, c# \9 W. M, Q8 V. u7 T
Step up 2 & make 4 atacks
9 o6 E/ v3 {& V. r" iStepSwrd P + HeroSwrd P + StepCros P
; ?  v; \* Q! {& ^) g, z
# L2 z2 ]% S' j, b/ X' X19    HyperRat3 q/ A, I2 d( H
A giant Ratton charges!
2 g" y8 `. V4 c: w) o- a, tRatton1 A + Ratton2 A + Ratton3 A5 O1 [& X' K$ s* |9 h
Ratton1 C + Ratton2 C + Ratton3 C9 N4 W! o- s# \1 s
Ratton1 F + Ratton2 F + Ratton3 F, u! ?9 Y. a7 {; u! {' U

+ `9 D% S9 r& T20    TimeBom +6 M& g& O' a3 D6 u
Sets Time Bomb in enmy area
+ N0 c- m/ n+ s7 w. ]4 g; C: iTimeBomb J+K+L' N, a4 O8 Q% e
TimeBomb K+L+M
  R3 V3 d& U: x4 k" E! g* ~TimeBomb L+M+N
; {3 X7 d: A6 n; t' X% l
" J, K3 e0 |: q& F21    GelRain: P6 X$ l3 p: b9 k9 e
Gel steals squares: Y3 T3 W+ |4 f6 P- |2 k
MetaGel1 B+C+D
5 e* x5 X/ S3 V! B: YMetaGel2 E+F+G5 t3 n! j1 k/ S5 a
MetaGel3 S+T+U
4 e& @! n8 w: x/ H6 E2 j' W
% a  r6 L$ q$ B8 l3 G22    EverCrse% u- b) i. |/ @
Shield chases enemies( S- @0 b$ k2 |1 B, m, M# v0 N, A
CrsShld1 C + CrsShld2 C + CrsShld3 C1 t* @1 Q# s% v& n' j
CrsShld1 L + CrsShld2 L + CrsShld3 L- i, M1 V' d" O6 v
( @. y5 L/ [5 ^2 ~8 X- @
23    MomQuake2 V& a3 T6 L9 h) _0 n/ E; F5 L
Awakens Mother Earth!
- X, K8 X* s. B/ rRockCube * + RockCube * + GodStone S
0 |& p( k5 s" E& D9 l: h% B& Y& }6 f% [6 |4 Z4 e, C) ]
24    PoisPhar
: j; R/ L' T* O' X* QPharaoh generates poison; z, g0 D  I' [- K2 H6 r) K8 p
PoisMask A + PoisFace A + Anubis A
# P" x& E2 S$ i
8 G) Q4 Q; x9 H# j: K$ B25    BodyGrd9 H5 n4 A8 s- [. m) l
Bodyguard takes out enemies" c3 d6 e1 y1 }  a+ u3 w
AntiDmg M + AntiNavi M + Muramasa M0 `8 T' H7 y# H0 o3 R/ ~

# P  x- A% m0 H2 Q* ~1 [26    500Barr- N9 V; R8 g7 a& s4 x9 L4 N
Barrier absorbs 500HP dmg
# z2 _. |' A0 g$ ]' z5 zBarrier E + Barr100 E + Barr200 E
' U' L+ g7 j8 }4 H& U& N2 yBarrier R + Barr100 R + Barr200 R
" p8 d# w6 L- U9 Y7 Q; n, B% a5 E* i: v3 Z
27    BigHeart
/ W4 K$ ~& T4 ]  I+ [: DAttacks, then heals HP!
3 z+ O7 N6 v# E6 H) F2 DHolyPanl R + Recov300 R + Roll R! E# J  f1 @/ k. u+ J
HolyPanl R + Recov300 R + RollV2 R
7 N5 P5 X9 z' S) P# o- bHolyPanl R + Recov300 R + RollV3 R: I8 O7 l. u, `' g$ v

! \: ^& T" H6 }28    GtsShoot, {2 d* ]% s; J: }; N
GutsMan throws MegaMan!  x1 G5 ^' j' z" h1 [; \
Guard * + DashAtk G + GutsMan G9 M- L: @4 n6 e! b' h. d
Guard * + DashAtk G + GutsMan2 G$ }9 I7 P* f. N6 k% s
Guard * + DashAtk G + GutsMan3 G; _  c6 {6 t% y5 {
Guard * + DashAtk G + GutsMan4 G
" K  ?3 e4 B' \* [
) b+ r# T7 u, h" i) u7 M29    DeuxHero
! O( n1 f' s% f: a1 y  pMegaMan & ProtoMan team up!
9 [  ~# [( O1 r7 {: i# ]2 kCustSwrd B + VarSwrd B + ProtoMan B( U* B' t: z8 H5 D3 U6 U
CustSwrd B + VarSwrd B + ProtoMn2 B4 I0 M& \& I9 N/ @! k) f
CustSwrd B + VarSwrd B + ProtoMn3 B, a+ R4 L) m5 {( _. m
CustSwrd B + VarSwrd B + ProtoMn4 B
' S9 C7 `: o8 i
+ s4 w: c, E' `4 X- l/ k$ j30    2xHero
' G4 J8 b; o, U% i: A: O" g0 ~* DMegaMan & ProtoMan Dual atk8 {; _  T1 T/ a, `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. _+ R. L7 v. m0 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 }4 p7 y; a4 J8 h; k0 [  P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" t8 Y4 q. b+ g+ l$ C, c! E& ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 l" V/ _2 A+ Z# O. R
  Y- p3 w( I* R$ A3 b
31    PrixPowr$ k. i5 o/ b$ _" j
3 Navis attack at once!5 H# ^) @# F2 j
Team1 * + Team2 * + KingMan5 K  `" q2 `9 Y8 I
Team1 * + Team2 * + MistMan5 M$ J% _* x  c. M2 k/ S
Team1 * + Team2 * + BowlMan5 B* x5 f6 _+ N9 f; e6 W- H

9 ^4 R8 m& i" T; h% G* i32    MstrStyl' z7 M* d! k' A7 V
MegaMan unleashes his power* o$ F; h( f6 x1 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ J8 F6 N4 B5 q4 P( e
0 o  c' S- k4 v5 ^: A% E/ D+ rStdrdChip (Part 1)
1 a8 b% k4 i: [) D- ^9 j2 ?┌──┬────┬─┬──┬──┬───┬───────────────┐
: `/ O. u" ]1 @# S│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ D- h7 n! n6 }$ y! u% M├──┼────┼─┼──┼──┼───┼───────────────┤' n* Y; O+ M/ d* J" A# l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ w% ^3 @- _6 q! |5 ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# w0 M. ~- V: Z$ D. g( |4 v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 B- q' H9 ^) j│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ W+ k8 r: o8 z
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 U4 t; H5 H2 B9 e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* g$ U, d% r% Q4 R9 ~+ ]* Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
8 i9 S8 g) K4 w$ |2 |- F│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& l7 c% M  t# ?1 w0 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  a. Q- v$ a* G2 e$ H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 z( D+ w& z  u+ N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
2 I) C4 b7 E0 y; [* \  w│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 a& G) Y5 Q- C/ v0 H2 {4 `# x2 }7 F: J' r6 ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* r# x( p4 Q+ |: m, N' d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* o5 l) C! q# L* y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 a6 @& ~) e1 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- |  ^4 f4 j+ g5 N0 i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% U/ s) \9 Z2 v3 u
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; W, H% L" o* Z5 P" D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ E" M& V! s$ z* p0 J' I! `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& M7 B6 Z; a6 [$ c│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, U8 K$ ^* y: u: B. |" T
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ G  S. z, X; n5 D3 H) o& M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 Z. ~) o6 d& c8 {. Q& W
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- n4 d3 \5 H- s3 P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  L' }/ i3 j  N$ O' f7 b│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 }1 X! S( J# N+ t4 `. g9 f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" V' D. i( o& V1 h( t0 `% G  \│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 v1 N8 z, \! I- k│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' p) F; J7 y( n  O- j7 W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. h9 a+ o; W* r( n│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* C3 ?8 b$ F; ]
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 d$ H2 F& {1 u5 r8 y% c
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 b6 b& r# Y; C: @( m) D% B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: w% n- `- M8 }, b│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% O, j9 d% }6 J" p4 C3 k; r│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! X. V2 i. q( w0 w0 b$ G: g# X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" d- \& F' T5 z7 B8 d
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 y+ Y& C; ^$ l% n1 }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 x  x7 j* ~+ ?% w- v# F2 j; J) e
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' q% o3 e7 \5 Z; g│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 p1 E/ I& x7 I* }! l3 s, T" S) p
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& K& j) N* s, ^' h
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 z0 b" \( l  y9 ]' C│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% Q+ e* ]8 n/ F1 T1 X3 ~' y0 T- I│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- N% \; }7 r4 ?- T. f2 r" E. S* y; N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" w6 C* s) |5 F" F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
/ Y$ D, u& R0 \) G4 q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. T% I. W8 d# J" U0 X, m3 K│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ z& G- \5 r' f, y1 O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 k0 ]  y7 q; b/ D+ c' }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& N0 c( K' Q) ^- q, n
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. J1 E, h) {( K: ~0 D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 ]# f" v5 Z  a5 a4 _; j" ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. z9 F; D  ?& g: B  ~$ _, a  u; ]│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ {+ s  |2 r. z2 O7 G3 u│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: [, g6 z; o) y/ n+ L8 F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# c- K$ V. u% h6 S
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
/ v. r6 @3 u5 r! L5 l, ?( C4 S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ p5 B$ U$ P" V- r│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& d1 m+ l' R$ [% ~9 P) c8 V% x' m. L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. D1 U2 A4 V) V# h% X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: G  `" T& {, Z/ }5 f& v. L. W│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 p& B. ^/ c, q; a, d
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ c" l9 E! V4 B7 v4 ~  b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! F8 A3 p1 P/ ?$ ^
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* y' v( \' C! p; P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( z2 x. ?" [# {" ?; S: u% {0 \& n$ O7 `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& H- `2 k' P2 J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 N( |; f; M* U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% U# Q" M) r" U* ]# t0 l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ Q8 I, v; \1 G) V% G
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
% c: t9 k9 [* y' v. k, O/ ?4 I. d│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) [7 w: ^9 n1 p: M% F4 S5 b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 |0 y: k- O) P: ^  p% i
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. L' A9 D+ J" v
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 k+ |6 C2 ^( t
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! v8 F. Y0 @5 v. ~
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 E% G1 m4 @+ }: C
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 I4 u/ {- s* h* y/ n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
# R4 u8 i1 g& L! H" `+ b│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 }7 \& K$ ^5 e2 H6 p+ @
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& q. a: ~* ~/ G  u: E# d. o, G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ I5 H* H; m* F; w, C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; g2 D; S2 q2 a1 X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 O& p$ U- a1 p5 X4 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. w" c+ s7 M+ ^. c│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( ?" ?: M- i3 E% L$ W& l, x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- ?5 e) i, O% n4 ^│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ E4 N1 E; j0 E! Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 F: W  w% r  s* O8 }0 j- t$ m│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- |! t" p( F' i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% j2 Z: U3 _1 W- a
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ P. |  b) S; C7 v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& Y$ A3 I, T4 A- m; I& n/ B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 D" p5 J4 t& z+ u  L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) x. i4 |8 T8 J( \4 B% [9 u( w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& ]: P6 S$ U$ \- c│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 }5 y0 g* @: K# \3 Z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. u% p4 q9 G. j/ ~( Y" o* B# J0 P5 A0 p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 P3 m, _' G0 U
└──┴────┴─┴──┴──┴───┴───────────────┘* b" Y: v" e- V1 U/ O1 i

# x& Z; j7 `) p7 d) }StdrdChip (Part 2)
% _6 o& t+ J  L+ i0 O% `┌──┬────┬─┬──┬──┬───┬───────────────┐
6 t3 W# V, r" K! h; W* {  N│编号│名称  │MB│攻击│属性│稀有度│说明             │
" d( W& S8 Q2 y0 x0 ?6 m& a- @├──┼────┼─┼──┼──┼───┼───────────────┤
% j2 j1 M, \( n+ [3 g9 j$ o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 n" J) u) H; _) V4 d  }
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 {. v) M% a0 _! r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; R+ l, K6 D2 o; _
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ }( u, Y" g* `" g  K0 K$ _- a8 x% H! p
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ x$ A* w2 _7 w( e; \6 S" M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 z7 {& c3 s/ W1 g: R$ P: ~8 i│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. G3 \/ a, J" T  b* {0 I│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: Y) m& a1 {% n) v, S' \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& H8 J2 Y7 ~1 {│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 f& T; L& ~/ g& O' z$ y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! W" \1 e; O. y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ a: J" u1 ^1 V1 [3 p+ }  @
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% `, u+ g$ M0 {8 k1 h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 V! c! G$ L9 z. g4 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
( l7 H% N' _- R- \- ]. F│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' ~% M' J! g, Z2 q' ]
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; K% q# N- M3 j( @5 T, m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 o9 X) J% G- |# b3 k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │! e7 s: M& k2 o  O6 q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 h; ?0 \8 d+ f
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& w; S) k, }6 v! z7 Z& E5 ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- }: `7 p7 K/ N! S: l% X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; e1 @3 ]6 ^* j$ o' h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 |/ N! O  s" q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 D# h; T1 E' n
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 V0 [( e! w) T1 E& O+ f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 k" g9 Y& n6 ]5 e# j- C! f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' d. a" M4 k4 f( S' p! u& X│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 l% h0 E% e4 G
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 ^3 T) H! w$ H" O' V" O│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 O0 ^3 y! h! _' a/ Y$ Q( R9 J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 o; I8 B% i" [; G( G* s% z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" Q4 A, P. l7 B7 \5 G1 I7 E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. ~  L6 w' l! b9 u9 v│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; y1 t. T% ?; H
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 [/ O+ D3 H9 s+ Z, ?. p# r, H2 E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 \/ b3 A& }- [- _8 p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 ^, i  U# y  E4 H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 S+ o( \3 o. k; w9 O! @4 ]
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% }1 m  A$ ^, w* v2 ]% U│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ h5 D* m, F1 X1 z( K! `│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 q4 Y! e# C# x/ E│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ p: U/ V/ `% j, t│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! {0 N% c$ L& X: ^5 [* ^, M5 S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* N+ b4 U# O3 l( X" S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% b; Z  ?& V' e# Q7 n; M+ F% @4 ~6 @│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 A  g# q: C) o2 {/ v. q2 m│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 @0 Q/ J( ]& B) F/ f4 n7 E. @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& z" b* x9 ?2 T! t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
( _- t+ e! V) z& J; J$ T│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& z( r6 n+ F( b) R# w2 _+ N│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& r6 C4 w: I. u' V& O) M4 ?│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ D  i% s- l& c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │; D  u; ]; K! {5 l
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 A' R  M; v& V3 w3 a│155 │Repair │8 │  │  │*   │Fix your area's panels    │: T) ^( a5 {( S4 c4 b5 L
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; h' |5 V* B; T│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( P4 E4 _7 _' c  ]) z% q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 H! ~6 K- V  w/ c: Y3 `
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ o/ }) h2 A( @$ x, v$ [. r) M
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' i9 f. l8 y6 L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& i3 F. W  f, \+ B: U7 c' `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 o! {* B& \7 ^/ P9 Y) M│163 │Invis  │11│  │  │***  │Invisible for a while     │$ H9 U9 k5 j# x+ s, d6 ?) ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- [: Z  E4 q7 n) @# h) m9 }
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' t. B6 b2 ^, c6 Z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' j3 H0 G" R+ _* s1 \5 w% I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- ^$ G* v3 b9 `1 n5 y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; @, z1 G" u# V8 ?/ |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( B  o+ @+ L" S% @0 g( h5 l  v. b  P
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, |/ l7 M+ l% i5 m. U- [0 Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( C" V& @! p8 r% k2 ?│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! U' C8 y6 n0 _' k5 D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ p  X% v) Q' G0 i) o) p8 s7 B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( P+ b6 F% ]8 }│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 U2 k; z& X0 Z7 R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 H" }3 D. |6 q6 |* J6 A5 z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 I- F) g6 j# A% a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- j0 F# ~1 S+ J" F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: g* m- p* N) c2 h5 N- X6 t
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 D9 h  J. h. Y5 L9 D  t4 w5 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" x2 J. h, O: J. l# t* d) ?: f│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( l0 ?8 G5 H; S4 x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 Y4 T! {$ W/ r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ ?. V, ^; m% L5 z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% `  y4 {9 K5 u1 h8 l  i
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. |. I5 ?6 p2 {1 B1 V+ Q. E
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. X4 F  r4 H  C& A4 N( e│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ @5 T( ?" K1 z2 a! F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 f0 u7 K$ b6 q1 c6 }. P1 [│190 │Snctuary│54│  │  │**** │Change own panls to holy   │, m7 e) C) J, m. d
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: Y2 X3 [. w6 Z! a6 o  S# O
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 ]; f  u8 O$ _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
% B. Z3 u# n( u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 y! t. v8 ?& Y4 Y8 i
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 q! G3 B/ g2 t  ^% U$ D& A" `
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 B+ a" n% N/ n$ [5 l# r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% e1 ]; G& Y2 p- f. b5 ~- v
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ D4 j7 ~$ n- j8 I: Y* |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& n/ G2 l! i* [$ J7 g& M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: c* t7 L5 M2 B1 C6 W" _
└──┴────┴─┴──┴──┴───┴───────────────┘
4 b+ w: d: B6 L! x: \
. N4 m- G" R3 U# D& Y1 ?2 c
+ Y' U6 g- z; n* a+ ?0 ]; X% dMega Chip0 c+ Z1 V, }$ ?* b. A8 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ A/ M! E9 H& p6 ?3 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │7 ?. o/ _. W$ K: ~) q! }0 b
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 A: U. X% W: D' d! D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
/ ^, c& ^! k4 ^+ L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 J& @5 g2 X$ ]/ Z5 e! p/ Z4 |, x
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 x3 p* \# z: }. l6 Q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% H3 {; y- C; Y! S  K1 U6 {) P
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( e- k7 C! s& z, B6 L
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 ^5 ]$ G$ r/ w7 ~/ {) O│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ R! c$ O# M% U! c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( S' b1 x( k4 x& t│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 G6 O6 L% x! {0 s│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 }1 u3 |5 y/ A' a* o" @; c: T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 W5 i5 f  j$ a6 O' U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 a; C1 x9 r, L0 o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ r* d9 q% F& v9 P0 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 ?+ y- ~9 X* ?# |9 y" Z8 c* p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ B; `* L, R) B; q' C5 W│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% z  q+ Z5 e9 E│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, H& e! `1 S0 O/ R, a  H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: e# `7 K5 ]+ T1 U) E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! J" k& V6 |. g│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 P( y4 ]. h2 R7 f0 |5 G
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 u; X! G9 ?9 ?7 g( ?6 B# N3 A│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' `* |. x6 b% A+ u+ r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 {3 {* K- p; T│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 L' P; u' r& y; J: w, h│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: G& z5 B+ S( p# D% S' @1 M: c1 ~
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ J7 {3 p" k2 U
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% \. T9 Z8 U. P, Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 [; M( S+ A. [7 ^
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 c0 t2 i: T9 Q% e: D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ w6 N+ N9 c/ x# l│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │' h, \! A+ m/ O  n7 t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 y7 s0 L, S# _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ k5 r+ c% z2 l/ [, a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. Q& R! L' u4 `  Q3 B$ V% T) N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 S7 }* L9 Z! h) ]4 v5 R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 Q4 D  e' E2 R( L7 N6 U9 s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, g' r! F) E5 `│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  O" C3 U! o" l9 P6 x8 j/ D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  W$ {( Y( X: |3 @, `│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# R& h  _9 p1 S) y6 K) ]; W: k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ G; ?5 o$ k3 T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; F! M  t: F. E" @  l2 ^; b( v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' y- B  ]" j% J- I* f( u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# @& ^1 z( m' e9 ?0 r% u" T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" W; i; [% Z2 f: q, m6 [! e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! Y& Y/ R! S+ Y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! c! m$ T+ n  J; w& n1 c
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 A8 B. y* \) [- a│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; K6 J' ~, |& E: t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 q& j& ?# q5 g; P( W* n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 e$ n2 `# e5 p: n$ v; c# t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, Z  e4 I( R9 X
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 Z* o& F. _+ V7 n9 A1 h
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 T5 ~4 a. e- q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: i; w! I1 t) b5 l' c2 L( O% e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; |4 ^& Q8 G6 @; _" X8 V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 z& W) f9 A, B' F. U& a( ~│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ ?2 P: d* K, [6 `0 [│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 H6 E* M" u0 Q% d4 i1 R, o3 T
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. y) f5 p& G9 k: B) k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
, c3 ?" j* y  r$ M│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. f4 R. B: I2 I4 T' ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! S$ M$ h6 D. `' k" S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 P& u# q- H6 g3 |6 _- q& j$ D3 T' v/ m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 u% E  Y  @) d5 d! Z: ^9 |
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* X6 c8 l9 H; u1 _' a0 m# F' W│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, I( h- N3 S" v, b8 O, J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" ]6 |+ |8 Z) g# A" s│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 L% g- c$ e0 H; u2 g7 s│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 F, Y/ Z% P5 m6 @  L# ~1 F
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* c" l$ p+ O4 e3 S3 O% I/ G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" Y3 A# n- V7 b
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
" C9 O/ \" \' T! b) b, b3 |7 a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% j: i) C3 A5 x" M  c4 c- I8 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 p/ q7 S; c, `" a3 _, j# r│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 a0 U5 `# }3 P, u  T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 U6 l/ w6 @* l4 O
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- q" y, O6 s1 r& Y( W8 |! B9 \│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 S6 y9 B( g3 o7 j4 ^- a│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- }3 ]3 G, ]- ]! `3 n5 c: n9 x  \+ ^6 `│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 ]* k4 }0 l$ w+ S│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ x" @6 ^# ]# z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 O8 o( s- E8 N4 \│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
. J- T! t5 A2 e% Y' h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 b8 R) X7 u) @3 U7 c└──┴─────┴─┴──┴──┴───┴───────────────┘
* T) I: T- b3 J% M2 q' H* s, Z# N$ \3 F* a
3 C! d- B. H8 N9 F; ?
GigaChip (蓝版)8 A+ t3 c, }1 m3 o* g
┌──┬─────┬─┬──┬──┬───┬───────────────┐- b5 o+ h- w# O3 z1 _/ m/ M/ U0 K
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ^, t5 N4 y+ t' b$ L, f
├──┼─────┼─┼──┼──┼───┼───────────────┤+ k: i! J" o/ b" T
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; x# s; T3 N1 Q" a
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% @- b, Z" W& t$ Y- x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 h8 ?+ o8 a' ~( I; K; J: U│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 s4 `) U9 A8 Q" K  B│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% L" C3 U; [' K" Y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 w" W; A" N6 g, O% `4 o( H7 y6 g│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- {) Z" z- L6 e/ O3 l6 S. R/ @
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 \3 ~. b2 H9 `
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) B- E0 R5 j! I2 E2 L- B  z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( c* B* x7 L8 Y6 F, ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 v$ i" Y  U% z" X9 B1 }" Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' Z, q% p' p& \9 U# e! Z6 R' H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 k6 t5 T, q2 C. M: ~9 i
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 P0 h4 n4 S8 D- m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! N& h1 Z, r; R! b7 V" h8 K
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. m- f3 P$ ?+ q0 _! d) S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 Z- A- R/ ~* g4 ~% i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 f; W& |) m: N8 S" N5 o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  W7 }: `5 E+ m! d│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 M+ H/ @: G( u6 Z* x# O└──┴─────┴─┴──┴──┴───┴───────────────┘
, E: N  p6 D, t8 ]# H. g) ?# |9 M0 V! p4 J, [5 u
GigaChip (白版)(只列出与蓝版不一样的Chips)2 x( E$ i$ J1 @$ k' L
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 n! r. y" o- z2 w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' T4 d# |( Z2 h6 s* ]/ q$ E├──┼─────┼─┼──┼──┼───┼───────────────┤
$ T3 n: i8 |' C: a0 M8 y% U9 l& t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) `+ \1 s1 T; `( w5 k  T+ f% N- |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% {/ d; g9 o  c" E( q+ D
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# ?) c( R2 E2 L' h) e$ h) }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% X5 p- w  g7 i└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 n3 D; }, ]: A8 f$ C3 iMegaman EXE 3 蓝+白 Standard 级别的 Chips:& ?" O4 n9 e. l4 |5 S

& W) [: l9 v1 t. u0010020030040050065 l! U" R' U% J7 U$ p* Y( Z
007008009010011012- `6 Q" g' g5 n
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' V, x/ F9 c+ m3 S* J( @% G5 L5 G2 r  t, S
019020021022023024
7 {1 s# T$ I( D! E% Z025026027028029030, Q3 F2 r/ Z5 Y
031032033034035036
9 U% d9 o4 F4 J5 B5 j  s+ Q  j' m+ P9 [* F
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  s  i, t. G: [' U, I
" H- s( G, I  q2 c037038039040041042
8 F4 y/ W+ P- k' L' \7 a; F0 t043044045046047048
& Q9 A0 _' _4 T7 @049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# l, w+ d5 x/ j$ ]( f  ^
/ d2 W6 _8 }0 H, ]- F5 ~8 Q
055056057058059060
) l" Z* Z1 {& n# @9 ^061062063064065066! v! U7 X7 t! W, Q! K" A
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* I% P- C6 k( S+ k
0 b, p+ {2 K' \* {/ V: ]' Y
073074075076077078
3 K# P, ~8 V- b5 }079080081082083084
4 z0 _+ K5 _  ]& ?  I/ Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( e9 Y, @. Y( K( L! _
/ @2 H3 _% c; o/ k6 z
091092093094095096
3 c; I' r* D8 l- W097098099100101102
- B/ J% S7 \0 B# |- E, V4 b; w103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! P, c6 E! U8 L& a' h) i& q' o8 o9 E
109110111112113114
7 k7 Z$ p3 t  S9 ]! t  ]115116117118119120
, Y3 y  m( F% @+ I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" J- v' ]6 n6 X
* U3 r5 N) D. e: I
127128129130131132
: ]* ^4 y3 R( m6 ~133134135136137138
3 n1 k) [1 ~- D# L% s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 Z* u( t2 W% R" a0 ^  \6 ~2 q  v3 M' o* K  e
145146147148149150
0 v0 h8 Z# D& g& N5 H1 y151152153154155156" O  T$ ^. Q- n9 T' f6 g* L
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  K' B0 o) n- b/ ^! w: K. s+ d
$ M+ R2 K& b& P, j
163164165166167168# o% T9 E) D! _) C( f; {$ _+ d- \
169170171172173174* l' i  q8 e. t5 n
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" J& \7 [/ c5 y4 N- |) E0 z1 \4 e. M5 v( h: v8 v. }- }* e4 f0 `
181182183184185186
, N4 O$ e7 J# P" U1871881891901911922 U1 A, a. r1 s. U, V
1931941951961971980 n, H% O$ T4 M+ G" D$ S' ~& ]
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, ~* J' F: c- }4 c% O& d5 ]
2 v0 q9 y! N. r: n001002003004005006
5 w+ v+ ^$ l2 t5 K! g* o007008009010011012
+ {0 R* z" R9 f9 A013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 a1 P0 `5 E) y$ J2 o. D' @6 N, G! n' j
019020021022023024) c$ t5 U" p3 Q5 x
025026027028029030
+ Q, U  v- w  Z( @7 l0 q/ [+ L031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( _# k. S4 n* J1 M# E
, m6 O" r+ l0 }$ f8 q/ Z. o# S
037038039040041042  q  Q  H. O2 G$ V2 F" ?
043044045046047048' J+ U6 J% {/ Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 G$ U7 R- m6 i  C+ E$ Z
+ N6 o3 ?0 c1 E* {
055056057058059060- v& |2 D( y5 @# U( n' \
0610620630640650662 n4 G  z* l# x/ S
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; F$ n* \7 f, `/ }# `
' y  c4 @. K) H) m& p; b
0730740750760770789 ~" `3 Z0 z! Y) M2 _
079080081082083084
  s8 O4 e- P+ v3 y: R085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 A( A' M% H! P2 g4 |' R# f
) n* H+ w6 B# \+ m  U- [
001002003004005006
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