转载请不要删除以下信息,感谢您! 7 N+ t3 z" f" A1 l
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# f! s2 ?/ i0 }/ W) k■● ■ NintendoWorld 站友xliz原创" N, ~% `7 j( ?: ]0 ^) P0 H5 `4 F
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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# y1 O, |/ B. o: h& V% c( D3 J7 [- K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 }* T6 }) |9 z5 f* W, z, l D' {; Y6 _
大家要看日文版的P.A.或详细攻略,点击这里吧!
* o$ R5 X& W6 R0 l! M====================
/ n6 m7 s- D' U1 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 ?8 B/ R5 ^1 r( h0 a
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以下内容格式如下:
6 z8 l! Y G( D, ~( ]8 o7 n( P3 u4 y7 b9 c3 Y0 `
编号 名称
1 z7 G' G" i% T, h说明
4 A! R! z7 e1 E4 m/ |" t" k组合方法
! y: g6 r# S; |: p5 n+ ^---------------------------------
; I& S" U: L! C5 U01 Z-Connon 1$ [' _* V x+ L; h0 A* v) A
Unlimited Cannon for 5 sec
4 d& a+ ?$ }4 M) [- hCannon A+B+C
1 r, H( ~; P6 e7 T0 S+ D }& MCannon B+C+D
" I$ Q3 P, {" s' I% K% PCannon C+D+E
& x- a& I4 a; m& {0 p* x0 _* Y
* `: I6 [1 U- W, X" T02 Z-Connon 24 Z0 B$ ~! Z" n& j
Unlimited HiCannon for 5 sec
, s8 \+ W. x, M2 q# P4 RHiCannon H+I+J0 @# A$ W0 i Q$ q* G
HiCannon I+J+K1 J0 d4 Q) V9 x7 R. n
HiCannon J+K+L1 Y; P% c6 U/ ] u7 V+ T: L
2 ]) I3 m# O0 t% L5 H03 Z-Connon 3 m* b3 Y& [9 X( n ?% k
Unlimited MegaCannon for 5 sec
1 {& v0 H C0 l( V# H) CM-Cannon O+P+Q
: M( l4 T+ C" E! @M-Cannon P+Q+R
. q2 S, {5 m8 r& D p0 o5 BM-Cannon Q+R+S
! T. H/ Z7 P% ]) w" O% N A. f+ f
0 U8 m3 `3 V) G! l9 o04 Z-Punch
! W: [: r8 g9 G4 M) e, b# |7 }Unlimited GutPunch for 5 sec
) Y# d& j4 b# A8 h% jGutPunch B+C+D
- K* n4 d' d% K4 l3 v6 p7 H. TGutPunch C+D+E; D8 @+ ~% @; I5 ?& Z. n3 y
GutPunch D+E+F# p8 @$ e8 _0 s$ R$ k
1 j, O+ B2 D8 r2 Z
05 Z-Strght
: Z) J$ @3 a0 l& lUnlimited GutStrgt for 5 sec
) h) J% m J2 Z, M: v4 cGutStrgt O+P+Q
6 h6 J; |! q/ p# L) AGutStrgt P+Q+R
* z, I7 k# B7 i) i8 G, A. QGutStrgt Q+R+S
7 ?4 F w- W; P+ W
$ ~' [+ [) `# S4 K; i06 Z-Impact
+ X0 G, G( R/ \0 SUnlimited GutImpct for 5 sec
0 N. w Q! p# V% _GutImpact G+H+I
D8 n+ I j. U5 l- A, }6 O/ h% s# z! I: XGutImpact H+I+J
7 @* ^# W; H8 w x3 A8 f! w1 MGutImpact J+K+L: J9 m! m6 B( a3 h" C+ ?0 l
1 y, k! K" I* ]+ l
07 Z-Varibl
& A# i) v, O9 ^2 o2 z+ F- IUnlimited VarSword for 5 sec
8 n4 [. S; W9 ZVarSwrd B+C+D
# y) [& Z8 n( [& gVarSwrd C+D+E: i, h/ a% X. E/ A4 H; [ y( Q
VarSwrd D+E+F
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08 Z-Yoyo 1- |* t$ H+ \: T% b! `. e
Unlimited Yo-Yo for 5 sec Y! V( m4 B+ [1 v8 ~
Yo-Yo1 C+D+E* g: ^/ l5 ?9 |4 V
Yo-Yo1 D+E+F7 \! i" w, f# w$ t
Yo-Yo1 E+F+G
7 M8 Z7 v6 U2 d4 q, W: U; B- T7 c
09 Z-Yoyo 2+ q: V' Y8 |! d3 \
Unlimited Yo-Yo2 for 5 sec! R; q- a0 u3 L6 i
Yo-Yo2 H+I+J
9 d! R2 e( b/ ~! [6 ~4 UYo-Yo2 I+J+K
( H3 S) B. W6 w, s9 IYo-Yo2 J+K+L
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5 g% X& y; N" n10 Z-Yoyo 3
3 ^) `2 \; W/ g5 S1 OUnlimited Yo-Yo3 for 5 sec
# x) d$ f* s) _Yo-Yo3 M+N+O; }- W! i, e4 u- Z
Yo-Yo3 N+O+P' p: x" V- Y4 W+ l% s2 H' k( x
Yo-Yo3 O+P+Q
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11 Z-Step 1
" C. u5 j& p* z: bUnlimited StepSwrd for 5 sec
8 ? n. Z. m& i1 R# `4 k& E3 dStepSwrd L+M+N
! i+ N/ w X% @, t5 p- T: zStepSwrd M+N+O/ O( \) I1 b3 ]( D1 e% r( r# f
StepSwrd N+O+P5 z. n7 H# P0 D/ D& r. x
5 h3 {6 C4 D2 C7 k! a d
12 Z-Step 29 N8 w; [% R+ O, q5 t% T5 l
Unlimited StepCros for 5 sec% \2 A" c) o' r6 y
StepCros P+Q+R
) E6 \' v1 t6 W# I, o3 b WStepCros Q+R+S/ r* Q0 F1 O w7 J! R: t5 ?
StepCros R+S+T
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13 BubSprd. G, B0 M( x1 x
Attks w/ spreading bubbles!
T6 s) b: h% tBubbler C+D+E
7 H& o" p8 {& j, u: }6 WBub-V D+E+F
5 T' }: ^* y0 D NBublSide E+F+G
1 r2 G( W9 p9 n% z9 w: a& jBubbler E + Bub-V E + BublSide E
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14 HeatSprd9 ?3 F+ i& Z e: `8 E* Z5 E) Q
Attks w/ spreading fireball!9 ~4 d) J4 d3 E4 g* R/ j5 y
HeatShot H+I+J+ n0 S8 ~9 k& q* y% l. s
Heat-V I+J+K
6 P2 {& w6 w8 _' t% EHeatSide J+K+L
7 |8 R! H- F0 w) rHeatShot J + Heat-V J + HeatSide J1 \/ b0 d: U) h" i& U
4 C) S+ P8 X$ s- ]( @7 \8 i; b
15 H-Burst
9 l9 N) l$ ~. U1 mCreates a giant explosion
3 S& F M: Y7 t/ YSpreader M+N+O' c1 G( l2 X' M( R7 n% t/ I
Spreader N+O+P
) I* U3 i4 O6 V1 j! u, nSpreader O+P+Q' s; v4 [* x0 {" a9 U& G
5 d g; S# A& i16 LifeSwrd2 E# r& Y. `2 e8 A5 Y1 q
Swings a huge 2×3 sword!" A! C3 } g# ]4 L& Z
Sword E + WideSwrd E + LongSwrd E l3 m4 {5 r" x- t( M4 K% Y! `
Sword L + WideSwrd L + LongSwrd L
! x7 W$ G* u9 U9 ^9 t9 ~6 wSword Y + WideSwrd Y + LongSwrd Y
- S1 [( H m* |* h
/ S& Y) s! B7 A" `& X2 s6 }/ T17 ElemSwrd
; \0 g2 `. z$ m( XWide swrd contains 4 elemnts. B% E. C0 P0 M; x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ V2 {& A/ ^8 ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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' U* ~( I% @1 k8 V% P# O18 EvilCut
1 o5 H- `+ n7 s# s6 T2 ^/ w; f# XStep up 2 & make 4 atacks
) Q5 x6 x+ t; @StepSwrd P + HeroSwrd P + StepCros P/ k; X0 o9 T, c+ ~
: _6 P9 ~' [4 z# b19 HyperRat6 \0 T; x2 N+ K% Z8 W/ @2 v( U
A giant Ratton charges! M- H& A6 N. i+ R S' b% z
Ratton1 A + Ratton2 A + Ratton3 A
/ o: e8 O: l9 S! B' @: ORatton1 C + Ratton2 C + Ratton3 C( [6 R* X0 E( X7 T
Ratton1 F + Ratton2 F + Ratton3 F* R4 s4 C% k" |- s* {5 n
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20 TimeBom +
0 F6 k3 e. u" l1 P0 H& A/ O- qSets Time Bomb in enmy area
0 V9 ^' x& N; q [TimeBomb J+K+L
* O2 c! u4 \% s+ _) A; YTimeBomb K+L+M
; Q" P+ T6 J) H3 KTimeBomb L+M+N3 s$ y6 ?% N0 p; C# U
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21 GelRain7 o/ h4 f- |, D
Gel steals squares
f$ O1 w5 ^1 tMetaGel1 B+C+D4 ^* K; Q' [1 c
MetaGel2 E+F+G# U( s$ S/ f3 m/ J( e* T/ ^9 }
MetaGel3 S+T+U( R" B# K; B3 I9 l% k/ Z& s
+ [! Z2 }: Z8 s3 V22 EverCrse: S4 g- {9 a% g8 C# m
Shield chases enemies- S, R; r/ y* M# E. t" j3 {, I0 K" N
CrsShld1 C + CrsShld2 C + CrsShld3 C, T/ n @7 `( A& ^" Q$ y i
CrsShld1 L + CrsShld2 L + CrsShld3 L" l! O4 L0 f! L# a& C
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23 MomQuake
' p% N' d: f; K. aAwakens Mother Earth!
J1 E; F$ V5 @. JRockCube * + RockCube * + GodStone S
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0 k: v/ d1 ~& \1 V24 PoisPhar* A, z1 ~# b6 r9 x! Q" Z! a
Pharaoh generates poison' @+ H4 `- p9 w4 l
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd8 O. m! r( M- u( L2 r4 m9 U0 k
Bodyguard takes out enemies
! h( |% I& g: r" Q3 xAntiDmg M + AntiNavi M + Muramasa M* d% A! O0 M: ]" k: }! `/ [4 k- m
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26 500Barr
) |( Q5 r7 b) i0 E9 r7 @Barrier absorbs 500HP dmg
! s) \: C \. V0 y; _5 vBarrier E + Barr100 E + Barr200 E
: J8 E, G" ^) L4 j7 M9 ]Barrier R + Barr100 R + Barr200 R4 ?# L) Q6 \5 I& K- N: c4 k$ |
' b" o& M+ k# o8 }+ U27 BigHeart
9 X( [9 O7 v& \" yAttacks, then heals HP!
+ n- m- T. ~( S, I) ?- e% Z/ [. vHolyPanl R + Recov300 R + Roll R
: ^6 Q& V* `- h! n0 tHolyPanl R + Recov300 R + RollV2 R/ @) h1 t8 o: L& t# y
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot: J/ x# Y4 _7 N8 U& N7 y" D. Q$ h1 g( u. Q
GutsMan throws MegaMan!8 E9 c; c- p, Z! U5 H
Guard * + DashAtk G + GutsMan G
2 D" v& ?( B. _) @; @Guard * + DashAtk G + GutsMan2 G
2 a( s# x* o U7 YGuard * + DashAtk G + GutsMan3 G
9 P1 h6 _! V' l, t' {6 UGuard * + DashAtk G + GutsMan4 G' X5 ~6 W1 y& s! C
3 c% l" w$ V+ G. V* [29 DeuxHero
+ b; l( }1 q( w- U9 h3 @MegaMan & ProtoMan team up!
- A& s# S- @3 o: G9 s1 V$ X" K' U' ICustSwrd B + VarSwrd B + ProtoMan B
7 t- s( D1 y; O1 i7 `4 \8 {CustSwrd B + VarSwrd B + ProtoMn2 B
5 J5 _3 ]$ N3 p; B: [, {CustSwrd B + VarSwrd B + ProtoMn3 B
$ E' @. S8 W4 ]- W: oCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
& b0 t9 g0 I: R6 s! ]$ U/ RMegaMan & ProtoMan Dual atk
/ @; X# I# q4 q: ?% j b) _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! K% d3 b, }( ?/ I3 q" o& G$ ?9 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 A$ |( Y6 _8 |6 P% h$ wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: x5 {/ ]8 e" u8 Q/ D. ] K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ S7 J8 U% s. U7 u$ s- s
3 `4 x* I2 g0 h; r' w, e6 l! e5 n31 PrixPowr
8 ^! x, J- ^& i0 P( v- N t% @3 Navis attack at once!
6 `) l4 U7 b; `, c: a6 C& ]* ATeam1 * + Team2 * + KingMan5 K" O3 N: F5 f2 L# v
Team1 * + Team2 * + MistMan5 M2 { b; e8 |7 m7 B
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl7 A5 Y0 _0 J9 R4 I) @$ w0 \
MegaMan unleashes his power: `8 V0 @* h0 K4 H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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: ^% M7 q& j8 `* z. q7 d/ E6 [StdrdChip (Part 1)9 Y# l" j! ~" P' c. e6 e
┌──┬────┬─┬──┬──┬───┬───────────────┐( C% {$ I8 ^+ s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ j0 H0 d8 c& E├──┼────┼─┼──┼──┼───┼───────────────┤$ z! N( Z& T( o0 k. M5 r' }4 G
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 O! A- D a8 o( U9 P6 A
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 r( P U% g6 s% r1 R- K p+ v# D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 v3 |+ e2 k/ f
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, q1 k; L# h( A7 C' |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# y6 H0 D! U5 O9 b* A' U0 \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
Y. I9 Z8 W# N│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 A! N. s; ^& a% z! _# ]4 P. X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, ]4 H, v ?. L3 R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- @( L/ Z7 b) ], {# n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: d( J H1 u, x% u: x, T/ ^$ W* T; `
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) Q$ M+ \4 P. U q/ L& H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 h R# m$ _8 k* @# {: W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 E* F1 F* P1 h0 N1 t
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( k1 R& G9 w+ m; w; A% H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ {; E9 r" k' N- I! }: W
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" L* k% `- F L- |9 f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) {- i8 d# _9 _, Y- N│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ t" r9 i/ u; u3 t│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 j5 R+ c9 j0 v- k$ C8 G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% z( ^& D4 ^2 z5 g- e' ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ j$ o3 a2 C' ?7 z( A- h
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 v4 t8 H0 v2 y& }$ C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; ~! {8 ?! l& e1 P: w│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; Z u, A7 x1 g) s7 O* n q$ Q9 q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" \( ~, p O4 Y- u% }8 O% z2 [│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 Z: w: n4 |0 Y/ j' K. A0 r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ M4 g" c A0 ?5 a3 G. H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 l' b4 ?+ T' L7 O v2 t" F│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& [ }$ L# C4 _9 a& }' h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. q4 j0 K4 s8 h; a+ A: X Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& p( N% ~8 B4 A│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) B) j+ t+ D, ~# E9 _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 h* { r- y, Z- x1 `! m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" ]- q, y: R4 l* i0 i
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* u+ a( a Y3 X9 q! ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
J+ `3 [9 v8 {$ [3 n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ e x$ r e1 B) x
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, c; A# L+ I0 R/ @ ^/ K7 P+ z- I( u│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ d' X5 ~' l6 H' @* N* {│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
a2 w f5 v1 B. C0 J! V$ s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 a4 j( F" _- r0 J
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 W$ s8 m/ H- H' P* M; k+ I8 E
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! e2 m: ]- L3 q+ r+ t
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 D1 o. e1 o3 f9 w
│45 │SonicWav│26│80 │ │** │Shock through enemies │' ]/ K6 ~ k. c- z% _
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; @. R. \, {# Y9 [0 }2 Z V3 D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 D2 s4 w+ I& M- T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! j/ s& I, d- U2 d. J, k
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 E6 u4 x+ w3 B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. O" F0 N- S0 T; i" u/ b) k
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! L7 r+ @$ V$ x, x1 ~! J/ ~8 @4 [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 G d; ]% d5 d& w- n
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% k4 A3 |! T* K5 o8 h W% D7 p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, S$ p3 f" y$ i5 ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ x( i% q: ]; o; m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# }" v+ @6 ~: \' C, r6 S" o
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 p- G( p. @3 s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 \! ^8 @0 @5 `
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: ~! D. h6 F' F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) G: V) X3 J* p+ f7 o
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; ?* B8 ~& r5 C% V' U( @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 A: [6 A6 o, r% O+ r+ ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ C$ T' a5 r! S' P- D4 u" }/ [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) m3 b4 R$ e2 P# |2 Z& b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 J0 y+ G( t8 A2 a, m) M1 U9 n+ i│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ [7 ?/ e0 d! ~/ Y+ @3 s8 f│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: j" ~% l7 w) k& N* r0 e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 c0 g$ F6 W* m* B+ F, o* z3 F* }
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* Y# _9 I" Q) F+ c% V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! s3 r3 L9 X5 _' H! M; w
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 O8 ? n# Y, y& c/ H( P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- K% n& r. s7 J) h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ E9 i) L5 }3 n P
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( }4 e' [; C& d: \) E/ o7 w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 e B& ~. o8 F& t: Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' U2 E# D) Q+ F5 D7 w" l. q! c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# }' U& J; I+ y2 s│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ E% y; E2 ?, ~$ Y9 b
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' b+ a/ ?& X" v# p│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │7 C# ]1 ?* F( _, _7 R0 q$ D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ Z3 X5 W* v+ i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* J `+ H2 i2 B/ {- e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, S" }& G @! H& C9 V6 ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- F+ D9 E l. C4 t5 N
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 f8 u+ a; T' l# N8 V) r│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! o8 @8 w, U' Y, ~# h$ T7 \) E! z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( h/ H, ?2 s7 k! s' E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 H' a; C- A3 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% b5 i) O- t% \7 f
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. }3 h |4 U- _: |4 r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 Q2 N3 s5 I0 L& q% z3 C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 q7 g0 k) e$ w, c C/ o+ S R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! p5 G$ Y3 A# I6 n│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' u( f- u; K8 d9 r4 ~: l2 d
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- o: J( _+ j8 V6 g$ ?0 `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- ^# n" i! y% y+ F│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 N( S# j# l) V) y6 U4 s
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ g- s6 o5 V5 i" U) w
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 t7 F4 E+ b* `# P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 |+ ?- w1 @" [. h! ]9 T
└──┴────┴─┴──┴──┴───┴───────────────┘
% [8 N8 @/ m* i/ f
& T, X( m. u/ _) a$ l! ~StdrdChip (Part 2)
+ p* @! k, C5 D& b' [# s┌──┬────┬─┬──┬──┬───┬───────────────┐
: k/ {3 q: p9 X$ f) \│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 X9 \+ [& } b' H├──┼────┼─┼──┼──┼───┼───────────────┤
, G1 P7 K6 N# g+ v. M; p) Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ G+ w3 A0 V: N6 x r│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) R1 A- g7 }) z: D1 E: O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% r* G/ K/ b2 g4 L; v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( O0 J( q3 X5 C+ g/ _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ z+ F" i: T/ v, S# b
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 a# r1 s& b1 Z% S0 U│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) @" s- Z8 f2 l6 H6 i
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, |$ v! C2 F; C' @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* v6 e# ~, U; ^2 x+ v. ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 d, {: W I9 J9 J7 Q, m9 f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
' P$ g3 z* z1 A3 n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! y4 p' x5 r2 z6 R' g- |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 l* L) X, }# _+ G7 h3 `8 c2 M" R
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" T: y; j' z" O: _; x, S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 k+ M* o- Q; x│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) @* H: E# F( o/ B. i2 _3 X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 b# t9 K9 M9 s- }& d A3 Q% ?
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& w" o" C( k7 \/ d8 t( A│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; S: Y4 k% ]6 N# z1 V j" L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. b- F5 g- r6 L, ~$ A; D, `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( |. |' P* Z8 x
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' {% Z' V9 m+ N8 c9 K9 K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# p! ~3 k- _! C" Y& ^. p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 L/ D9 O2 j, Z$ ^* V, t; ~8 f0 h
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 r. J% ?- {7 r4 M' B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& D# Q5 l7 C' {# f( A+ v
│126 │Rook │30│ │ │*** │Protects you from attacks │
8 ]4 c- t. G' @4 ]' K: ?; y. Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* Z! V# L8 O0 H2 x' L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 {% @+ C( D0 t3 Z5 ?
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( j/ R, o+ L+ X7 X [# n: b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 }4 T1 B' ` x' w' d' P│131 │Lance │46│130 │Wood│*** │Lances through back line │4 a0 `+ O' a! Y7 `. {3 E( a
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 \7 S- c: _+ R0 [: \2 e│133 │Guard │5 │ │ │* │Repels enemy's attack │
) B. s) _. Q$ G$ N0 S│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; P j+ n ^4 R3 R' F }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% V& K7 g0 O+ Y8 e5 n, P9 f│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" t- r8 Q% _$ a* W5 @5 C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 X) _0 R5 S8 m7 D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 F, B- a; \5 N3 M) `2 m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
l( |0 m7 @2 C│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! Z, o0 O. I$ K2 e8 Y│141 │Prism │60│ │ │*** │Prism fires randomly │& E9 k! ~2 I/ M6 K- X7 W/ U/ [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ Q7 z0 W: m. m! d) V7 I" N│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ e/ {, _1 {7 g- ^│144 │Fanfare │32│ │ │*** │Take no damage for a while │& k. G1 M. e. d4 [3 Z. L
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. ?! ]) H8 q$ f1 h+ c* ^/ F& S) B# O│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* `" p/ Y5 |# e; S0 i$ k H" u( E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* g2 J! i+ U* } N0 P│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 o& ^( A3 ^) N v7 c* ?│149 │Recov50 │14│ │ │** │Recovers 50HP │3 ]4 B3 C' P" K; U5 u0 @
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 q, d* [0 i- F+ E0 P, p @8 m* m
│151 │Recov120│35│ │ │*** │Recovers 120HP │! s% C+ S4 l; ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# p4 |+ A* b- U# Q9 C6 H│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ }5 q- v1 h7 H t" O8 ]" D+ S│154 │Recov300│80│ │ │**** │Recovers 300HP │
- W; x- z/ `9 W8 u│155 │Repair │8 │ │ │* │Fix your area's panels │ @! p( M- r7 k8 T" W, ~7 c& z7 X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ n9 ^2 {; G0 c5 s) |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! E8 X7 W; I* W" g% @1 ~+ v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 ^1 L) s( L4 Z x: G% M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ @- i' ^" S, I( X│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 g1 c, ~. \1 `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ `* c+ q1 J' [" O
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# k3 ?* q5 k+ G3 Z
│163 │Invis │11│ │ │*** │Invisible for a while │
9 S6 |. V5 U+ g, V7 r: d* R) w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. m" T% e# f7 \( H8 m
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 [3 @; O3 F0 x$ X, B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 f& S" k* g- S0 @" C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 s, z9 h0 T7 \9 }. r+ c0 S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 j; `+ Q# v) B; S, ~
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 N4 I, }7 S9 h5 Y% z5 d: |/ q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 I/ H) w9 ~' |/ r9 V9 j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 o# z$ ~2 Z+ w, x% B4 _, i' O" t│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; r/ ?2 ~- F7 n5 b7 s/ ~: b│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 [: h; l! F' A* C/ y, p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 b6 H6 ~* h! r4 L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
K+ H3 l4 b, y3 n; o; `( y; Q/ a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ H" ?# }) |. Y* [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 Z& s0 |- h; J9 z- s% _& \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" _( H, K$ q5 ~; G$ T
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ ^8 Q) X8 A, d6 b% W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, _ P+ Y5 _3 g+ ]" K: x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 r" j0 L1 f' K2 h0 {
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& d9 H3 r( u! t- j' D$ Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
) B4 Z+ E7 w* |/ S7 c│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% |- Y0 W9 t8 Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- F" c2 C' d/ y1 i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) L. g9 F) O0 \" h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 n& t& K) i% H, a2 K
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# ^7 w8 E5 |3 c; O. `0 x; J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ g! l0 {# h+ j/ [7 L
│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 h4 @+ Z; u5 w; v" u8 `, u, x
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) f! G' E( o2 R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 S+ E/ J+ Y: z: a' v! H: i6 n4 ~! H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. ~( @. U& O5 J+ j1 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& g! @! {$ v) t% P& S0 B9 V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. R* f. F/ T6 @9 F( `8 K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: z* b$ t* H' h; H( W' z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' j; a5 Y. a* W* O+ B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" s$ U; W1 t* L) A3 k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ o' V4 ~1 z, @2 C$ Q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ ? D$ d- C" h0 D% j4 s" k
└──┴────┴─┴──┴──┴───┴───────────────┘
$ ]* `* R8 C% G+ N
: y* i+ C1 O$ U/ r. p7 z
: C# ], z& @; r6 J" }* b, Y6 `Mega Chip
0 A% g8 f( L7 U+ j/ ~& V6 S┌──┬─────┬─┬──┬──┬───┬───────────────┐6 x+ D- ]' e/ M9 K, O- G
│编号│名称 │MB│攻击│属性│稀有度│说明 │* l x+ Q2 Z% Y$ |" X
├──┼─────┼─┼──┼──┼───┼───────────────┤, w; \, F0 z; w, ]1 f5 ^. p& n
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 B, ~8 S7 O0 V" g9 o│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( L5 P3 n1 T% D9 b6 |│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- E- l. I% S3 D! ^│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 S" V4 y& P% f! j│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' `; Y% c; Z; E f6 f9 a2 c
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) p1 \8 _2 t, k* Y6 V4 x# |
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 n" ^1 d4 l4 P! V9 }+ ~│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; @! f& I# O' X. W1 L! Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ {8 g! k' f' Y' B% m- [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 Z+ A; _5 a9 h3 T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ T0 c" E6 X( d5 B0 _7 h, E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& K1 Q- a# h5 E3 e% _& g5 u" O
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- J) V5 \% p* v3 C( x& P2 d1 H5 }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: y6 K# a0 F, x( o. ^) O2 i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% o0 B+ { i. v
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 T% f4 f+ J. f& |# I k) j+ Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( L8 f& r$ x! X1 t. q/ X│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# u) k& ~ [, N! \ H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 q5 D) L: J3 ]% a1 x0 H a# ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) ~' i8 t/ ]$ e) |
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# h2 G- X/ O4 ~ Q* w$ ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, k, {. d% q: r: @: A│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 Z' X. ]7 p! v& z" Z) \/ _$ A3 X- `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* |* {) r# T3 Y) a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; Z* Z) A. ?4 D- v4 ]5 X│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
e6 M+ |0 ]9 {# V$ H- b5 {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; J' P! U: `- X1 R│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
v* f# _# a; m+ a' D* Q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 I9 ^) A' b' S, E
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 I) [% o* F% Z; K1 S. X, J# s J( ]: U
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 Y; |2 r% Y0 t9 D7 H0 o b& _( @: x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: ]# n7 S& }$ b( Y8 @. H
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" h3 B6 i, }2 c$ ]9 v. S% r3 ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 h4 a) k5 H4 ?4 f- a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" B U# t7 `; c8 S" p& h: C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& o+ v* M% Q. z" I' Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
2 C1 p; I% E3 a! X4 r4 i│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 X* |4 E$ r- ]6 l- e7 n, s% b2 E! S│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! Q9 \8 t' ?: m/ x$ Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 k9 T1 P6 x- I) k" H$ l2 y2 c4 e4 ]
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& ]2 B5 z/ ~4 w+ C! E* h
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 y! X0 P2 b. M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( ^' ^' m& \6 f' z- P& i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 q- b1 C6 {( E$ j4 C" l, [- n
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 J' _5 G$ E: Z& n P
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 }9 T% u L: ~: j b [
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 l3 d* G: R# ? v│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ P4 C0 I$ D/ W2 v
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% R2 p- d( w% O" l3 T0 r+ E2 r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# W+ V7 [1 A# Z [# r& o4 v- [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& G9 z* j* g/ ^& z( ]7 o! K& }8 r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' {7 g: K! |6 F8 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ |1 C$ ]- \8 p- j& X; h$ u# \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 h- j1 h6 R4 I" a7 ?8 F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ Q9 S5 e# b/ P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& f5 V5 |2 c5 q( y) P$ R6 E; G: K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. L- L' v7 b. P4 a f" x9 R
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; R' s+ P. d; O: u2 Z/ ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" C9 J: E& X R2 d! O9 k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 l2 {$ ?' Y" `8 {│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, j+ g* e, u2 S/ O* W0 L│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! j, B' D2 k, P1 V1 Z5 P
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! y1 R* c5 w3 Q# F* c# Y* x
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 B' v" b X" Q1 c; b, I│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# h+ h ]3 j; }5 [$ q& E2 X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" J0 G- y* T$ t9 V; V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& y* g/ J7 W. I5 E- r" z7 t7 ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, E6 x1 o6 o* t5 e6 A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, `0 ~& f/ m/ ], V. @* ]& Y3 O! ~8 f; l
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' w5 z% A7 B" C2 M. I
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 S, [# k/ Z0 [4 P5 S) u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 H$ V4 f. V) T5 Y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 m8 e1 Z9 T" u
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 V- g* }# E* h! X- D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& G3 s B7 e1 X8 Y% z6 L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 H" F+ V/ g9 f8 g7 s: J
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 L v1 B {9 \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 U# i1 w V& E5 t6 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( B* y* H1 c( x/ }+ R$ P│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! {+ [& S: g$ T+ X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ P5 ~4 O X7 b. Z: Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, d3 r: o& b5 ^; W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 z5 ^" z- k* m8 S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 \0 s: _( ?& N" A2 u│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 _4 C/ s* T* e* J6 ^ D└──┴─────┴─┴──┴──┴───┴───────────────┘$ ]& N, \! g2 c% b, O1 e
# d; }8 a! d0 x7 p
1 a* H, ?' h4 h) X ^1 |3 SGigaChip (蓝版)7 Q* I, n& P% ^+ [/ R! l# O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, P5 Y- `6 h( g│编号│名称 │MB│攻击│属性│稀有度│说明 │1 A- n! Y6 E m5 H6 b2 U
├──┼─────┼─┼──┼──┼───┼───────────────┤! A- @) `4 x2 E2 x8 K
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" Z6 ?. }; J* [- f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 c% ^6 y3 ~5 Q# g# e+ Z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 Y' q @9 U9 A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! l* n5 F* N0 F! |) ]! z/ A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& I) L* b: u8 M- V& L7 k
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" A: q+ o8 N+ z' \# H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 O/ E7 l1 b5 L4 h) q0 [│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" m. x8 n, [8 g1 q4 |9 h/ \* }8 P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 K# R+ r0 z D# `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: f" l. n" P: i& @2 M z8 ^) |3 F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& {+ I5 i5 D8 ]0 v+ H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- w, p* ^$ X/ h7 {7 R7 i7 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 t8 [- ^3 [# u( |; ?; o8 O8 a: H
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 h X3 l2 I$ {│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& A h, u! e! m
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; `0 e8 H4 l* c% ?' O8 v/ u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) {- N9 w' j4 _& q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 c b6 s9 { v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 G9 Z! N$ J: X, {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 O# C/ m u5 `. q# {
└──┴─────┴─┴──┴──┴───┴───────────────┘0 J0 `" O3 J* @/ d# A$ i D! R
% O1 g1 h9 M2 V4 AGigaChip (白版)(只列出与蓝版不一样的Chips)# }6 N+ ^' i3 }/ i- |
┌──┬─────┬─┬──┬──┬───┬───────────────┐% F" P u' y' Q) h" O$ V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ z- D- s( ~% c5 Y- h' l5 Y├──┼─────┼─┼──┼──┼───┼───────────────┤/ S. A$ C# K7 o! r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 q& | V4 T9 q3 `5 {8 C4 r& U│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* K, j# |* o. q( N1 C- X9 g│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 j( N& [8 J) c/ v% m. T│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( N3 m$ @" X3 o* R0 p└──┴─────┴─┴──┴──┴───┴───────────────┘ |