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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! C9 [, u: n. K) [9 l* Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / m7 V' n% L1 f
■● ■  NintendoWorld    站友xliz原创
0 O' E2 y0 Q5 H( x2 K■ ●■    http://www.NewWise.com
* t" z- y* l2 E% J4 d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! d( K" k' ^% D7 s
* A3 Q% q; }9 G( V4 C; l1 \$ |! K
9 n! E$ @% t, @           洛克人 EXE 3 Blue 卡片组合  x! f8 ]2 G) O3 |: x+ ?
0 f% ^6 X' ?0 |. _2 T

! x0 z# d9 _$ z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 c' X+ e  [" N* S大家要看日文版的P.A.或详细攻略,点击这里吧!

: R* q# T: Z( E) n====================% x' L2 x1 w( d5 T/ N4 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 h' P' Q& C+ H) M5 S

$ R# ~4 W9 p6 E" ~# Y& j) |以下内容格式如下:
  Z' G  D! L& _/ Y  B
9 K% X! X  r) Z/ R; B5 A. M编号    名称
, s* s7 f( V  e3 C( \说明
- t$ Q' Q! n6 c; j组合方法
) S* _' T  a5 `* C( S# F! n---------------------------------
9 P8 e% r( N/ }- g, I  s. W2 D01    Z-Connon 1
+ w: R: ]4 b0 l6 E+ fUnlimited Cannon for 5 sec1 G" q* V" Z8 E& K1 @( Q* c1 c0 i& x
Cannon A+B+C4 W5 M+ E+ R- W) V
Cannon B+C+D, p8 ?" G1 d, B0 @7 J- f' x4 D
Cannon C+D+E4 ~! m! f* v! X5 X

6 D# I: X! ~% _+ a# E  g, O02    Z-Connon 2* P9 `# j& H# o- J: L! z
Unlimited HiCannon for 5 sec
! h- R# J6 {, Q8 H. I; CHiCannon H+I+J! j0 B* F5 ~* V: ~$ h/ v
HiCannon I+J+K
8 U- A8 Y$ J' C7 R' _5 kHiCannon J+K+L& x" n4 W& }, ?& C3 i/ p* E  z+ j
/ ]3 V! h( L; T
03    Z-Connon 3
# e5 K5 L  M$ C( CUnlimited MegaCannon for 5 sec* ~& c% U; T- P8 X; V9 h' v3 P
M-Cannon O+P+Q6 b- c- v  U: G( f9 m7 V" k; J
M-Cannon P+Q+R
1 E0 u8 A) W+ U2 c! p( Y* AM-Cannon Q+R+S
1 o" e1 v+ N9 s2 i& e3 d* O' s+ V+ c) @
04    Z-Punch
' w5 L0 t: |; c  a+ TUnlimited GutPunch for 5 sec$ w4 `3 q7 j% p" P0 i5 N" A' ^
GutPunch B+C+D# w3 X  s) _6 a3 {' X
GutPunch C+D+E
5 Q# J5 B3 e. [- N& n: [GutPunch D+E+F
! u% [: Y2 e0 M0 r2 S. B4 }& d" I3 |' c- o1 b# C* Q
05    Z-Strght: F) z8 e8 x' p8 M
Unlimited GutStrgt for 5 sec
8 z" v- ]& ^, K, n$ F# D7 qGutStrgt O+P+Q% b" o* F% ^) r
GutStrgt P+Q+R! [* V' V  X* E
GutStrgt Q+R+S
/ R5 M( _8 [# ^( b2 s. C9 g
( j2 G+ t/ c. n9 Z! W06    Z-Impact
/ b2 g1 |9 a. XUnlimited GutImpct for 5 sec
- s$ N% g% z, J  u- a% rGutImpact G+H+I
5 e9 A( f8 n/ }" o# fGutImpact H+I+J
1 `8 X& |& X. x% R6 |- WGutImpact J+K+L4 Q& [/ K  B: R. B2 ~
0 `( }  [& r% Y( T+ q$ P: ~
07    Z-Varibl
# Y2 F4 ~3 U+ g" JUnlimited VarSword for 5 sec# P6 O8 Y* u, y% m1 g
VarSwrd B+C+D
2 z/ |" w( z) o$ w: T: A4 \VarSwrd C+D+E
3 i! b" v. ^7 h; ?* [8 K) ~VarSwrd D+E+F
0 @* a3 k  G2 P9 ~4 W! |, C
  C9 q. U9 x9 }- X: G0 V& y08    Z-Yoyo 1
( V' l( s# o0 f. s3 sUnlimited Yo-Yo for 5 sec
: k& S4 p/ m; v$ z* w, m$ `3 FYo-Yo1 C+D+E
: B- V1 ^  e9 \0 kYo-Yo1 D+E+F. r) ~  B- K7 w9 g
Yo-Yo1 E+F+G
, v# Q# ]2 Y# C: }
7 R* W: N  _! ]$ B8 \3 ], n) Q* `( \09    Z-Yoyo 2
. V, T2 H: r4 m; |! rUnlimited Yo-Yo2 for 5 sec. P; Z7 F2 t0 o* i, e7 a- S  U
Yo-Yo2 H+I+J  D* z5 ]3 t9 G& q5 v
Yo-Yo2 I+J+K
3 P9 h- F% x( {5 `Yo-Yo2 J+K+L
/ R0 f3 p& |+ b6 F8 a0 w
9 U/ L* k. p# g  z5 v9 }1 D10    Z-Yoyo 3, H3 t# J2 p- N3 M
Unlimited Yo-Yo3 for 5 sec
6 j( }1 e. P, m; }) |/ |Yo-Yo3 M+N+O
5 [/ J6 r; A& r2 @; @Yo-Yo3 N+O+P
4 _5 ]+ |1 D; `$ f/ \4 r6 jYo-Yo3 O+P+Q
" a( p: u1 {; ?% K% V" f( b2 I1 x- _# m6 W, \
11    Z-Step 14 u1 T9 G% }2 p9 _) x  |
Unlimited StepSwrd for 5 sec( v% |/ d1 K9 l
StepSwrd L+M+N
* J1 R  _- r$ X7 m3 P4 @StepSwrd M+N+O
3 P) f' o1 p6 A% P6 g7 f3 Z. ~StepSwrd N+O+P) e3 I3 s1 x' L8 ^
2 {" J- a$ B" h& k
12    Z-Step 2
7 E9 Z( Y! Q: P. T6 ^6 IUnlimited StepCros for 5 sec9 P7 w$ O# f$ K0 J- c
StepCros P+Q+R/ E  ?; w% u  R6 N1 W" y
StepCros Q+R+S: y- n9 d# L+ n1 O' u& y6 D
StepCros R+S+T
0 K, P/ o' b! S6 E7 N
3 E% F9 p( y% l$ p13    BubSprd
1 M9 _' {/ x- [4 eAttks w/ spreading bubbles!, H0 z* |" r5 L5 ?5 F% w: T% @
Bubbler  C+D+E
5 n5 m* h( U+ Q2 |Bub-V    D+E+F1 d( _, o8 z+ x) U
BublSide E+F+G
" u' r; W; Y. y. r5 t9 a5 O$ ]Bubbler E + Bub-V E + BublSide E
! L4 j+ q5 E/ m. V0 T/ f2 y3 P4 P
3 @5 l  {1 X# c* b2 k: Y14    HeatSprd
: A) G) E4 e. f1 X, _0 ]" W3 ~Attks w/ spreading fireball!' a; U$ u, v1 M
HeatShot H+I+J
; Q: S% P& X4 a8 z8 `5 j3 L* fHeat-V   I+J+K
( U4 e/ Q8 U9 }  A5 OHeatSide J+K+L
+ C6 w* z/ W# _" B+ z7 pHeatShot J + Heat-V J + HeatSide J
. _6 n8 N# z( {) _: n  b
, \: q& ~5 C7 l% X' M: U15    H-Burst( r8 ?  L+ Y( N2 p8 R: d
Creates a giant explosion
( f5 @$ n8 t: `7 B! }7 rSpreader M+N+O; K. q0 m. r6 p$ m4 q
Spreader N+O+P4 t6 B: W$ x% n7 o6 x
Spreader O+P+Q
; f0 I7 ]! i3 H! Y: h7 O; M7 _1 C5 i
16    LifeSwrd6 u6 i- t7 |$ @* w
Swings a huge 2×3 sword!
3 e3 t- ^1 O) d! wSword E + WideSwrd E + LongSwrd E* ^% ^, x5 Y$ r$ n: P, P* l' t7 u- j
Sword L + WideSwrd L + LongSwrd L( X. {" c; k6 R  p' y( |" H. w* }
Sword Y + WideSwrd Y + LongSwrd Y9 M9 f* L( ]- ~. V. g, I

9 ~* d3 j6 @* r  ^7 ^0 ?17    ElemSwrd
- _+ d0 \5 J6 }. ^7 r1 EWide swrd contains 4 elemnts( i8 Q% |9 i5 A; i( X" c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) r8 F( O' d* o0 _, e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( }4 k4 d3 N! @6 ]* U- Z( ~, d, |! W$ A3 a! A
18    EvilCut
8 V: z( A+ {% |Step up 2 & make 4 atacks
( l6 c9 Z3 C6 a1 }1 s$ o/ \StepSwrd P + HeroSwrd P + StepCros P! _1 K: i, @# p% T" S$ R. y" ?
1 T& g2 v8 _, \$ }( P  J( U
19    HyperRat
$ n. B) D5 y  e, h% n" SA giant Ratton charges!5 R  a! ]% S- x' O6 ~
Ratton1 A + Ratton2 A + Ratton3 A
3 |3 g* N* |9 U4 E5 ?Ratton1 C + Ratton2 C + Ratton3 C: w* E7 P' T3 S8 A* g1 Q
Ratton1 F + Ratton2 F + Ratton3 F
7 `" R: F1 P( E' j* c
8 b# a: B1 g' H, L" `2 g/ R- K' D20    TimeBom +
8 v' e9 ?, N6 F: I* d8 T" cSets Time Bomb in enmy area- f& {  U" [" C7 X
TimeBomb J+K+L; J/ h, V. M8 q' t2 W
TimeBomb K+L+M
3 [, H2 _9 o* Z/ c* D- ]TimeBomb L+M+N% R7 |; ~; X: @1 U% I$ X5 h: P

& b7 f1 M8 X& Z( g2 p1 f21    GelRain
) i- j! X5 j- `& k2 {Gel steals squares
1 ]: C" U5 J( [0 LMetaGel1 B+C+D0 q7 l7 b( L) X6 @( h
MetaGel2 E+F+G
/ c/ V4 m# M! x6 r. `MetaGel3 S+T+U
  q: u( C- b$ a' h$ {9 B
/ e$ [6 G' J& v- \4 R7 j22    EverCrse" ?& j3 j2 ~: i; h0 c/ o0 M
Shield chases enemies0 z  S) r5 ~( O
CrsShld1 C + CrsShld2 C + CrsShld3 C( B& y( S9 [. X6 U
CrsShld1 L + CrsShld2 L + CrsShld3 L9 A$ G: e6 W, |% k% t& D
' G8 C% z% W0 _- K2 h3 Q7 I5 ?
23    MomQuake
* S% J2 [' Q) G- a( a  ^6 Q- TAwakens Mother Earth!
! {$ p/ ?+ Z# {+ q4 p. iRockCube * + RockCube * + GodStone S
$ B' ?4 f7 r  w1 f1 ?8 z) b: [% f" U* s1 z% ?4 K
24    PoisPhar) {5 r2 r- d  f
Pharaoh generates poison: u# H8 @1 k; K  c* U' R
PoisMask A + PoisFace A + Anubis A  h1 {, l/ J4 p: L( x; J9 z
. t. V& S; b. E
25    BodyGrd
4 x  y3 {9 W0 Z/ lBodyguard takes out enemies
+ Y; f# i( H7 F* KAntiDmg M + AntiNavi M + Muramasa M' g  b. `9 n' y2 Z4 F  ]1 [
! {: S- a% j. @/ E) b( M! f3 P% N
26    500Barr
2 }1 B/ I. K2 }% r5 ^Barrier absorbs 500HP dmg5 S! ^3 k$ F* H* W
Barrier E + Barr100 E + Barr200 E8 ^5 O* v9 H: o  Q
Barrier R + Barr100 R + Barr200 R
+ V% M+ `+ |: @" v4 o% V6 n
3 u* T- v5 b4 E! n6 K27    BigHeart
! v' o1 b2 ?6 lAttacks, then heals HP!
5 _, K5 o  T" t7 g) _4 x' dHolyPanl R + Recov300 R + Roll R
$ y5 n) T0 [+ p% `HolyPanl R + Recov300 R + RollV2 R  U' s8 d' n3 Y, Z$ ]( K' C8 [
HolyPanl R + Recov300 R + RollV3 R
1 }' \: W: U) [# i6 B& k' S* i& z3 N1 h4 q1 M( q
28    GtsShoot
7 {" Z: r3 r) ?. C$ f, W# nGutsMan throws MegaMan!
1 ?& ^! p1 E0 g" {2 c5 AGuard * + DashAtk G + GutsMan G
8 f9 @8 ^0 s+ d6 Z- dGuard * + DashAtk G + GutsMan2 G
8 h8 v# a& ]) JGuard * + DashAtk G + GutsMan3 G
% a- M$ d. Z' Q8 D1 X% MGuard * + DashAtk G + GutsMan4 G
5 j. K& K* Q  [) G
1 d8 t; j3 z4 j! _; q3 h( _29    DeuxHero
. r! f: I7 v# t0 F0 x$ VMegaMan & ProtoMan team up!
, v+ F6 ?' Y* @2 c- mCustSwrd B + VarSwrd B + ProtoMan B8 L- E5 D* \7 H2 e: a, {7 d
CustSwrd B + VarSwrd B + ProtoMn2 B- m; F4 l2 N/ `; a; M
CustSwrd B + VarSwrd B + ProtoMn3 B
7 V: P+ T" R; b$ Y+ ^: g6 S: ~  dCustSwrd B + VarSwrd B + ProtoMn4 B
3 h% o& M. J( G# m0 N' z) {4 p9 c. J
30    2xHero, L  a( A. _) M$ Q( g3 g. {- F
MegaMan & ProtoMan Dual atk
$ p% r: t0 |" v- c* J8 XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 C7 m. k8 H# T0 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. X3 W5 i. R, o% J( h6 M& V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 J# d2 n1 S! Q. ^1 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( ~9 x. ~) r) b4 K8 C! P

/ A  M% I5 a$ @5 I& N5 b31    PrixPowr
3 m# e- S% _6 a3 V3 Navis attack at once!" F. I% G  j" v6 i! T6 N5 C
Team1 * + Team2 * + KingMan5 K& l2 w/ v3 B/ p
Team1 * + Team2 * + MistMan5 M
+ x( n. p( b9 H5 h+ _1 MTeam1 * + Team2 * + BowlMan5 B
( U. D+ d2 Q; G/ m& h8 v+ G& t2 m9 B# M+ r0 }
32    MstrStyl* `/ a7 @- `4 Z
MegaMan unleashes his power
1 @6 v' r1 Q! W2 VSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 y+ y8 r% c3 K9 D
$ k2 S! V  u$ F9 S* x' p+ UStdrdChip (Part 1)
& U/ o" Z+ G5 i0 R7 b' y/ R$ C8 Q┌──┬────┬─┬──┬──┬───┬───────────────┐
7 V0 |( T% G2 }+ p│编号│名称  │MB│攻击│属性│稀有度│说明             │( c+ r7 V0 X% q& q1 v7 K4 U- ^
├──┼────┼─┼──┼──┼───┼───────────────┤3 A' S+ \5 ]0 ^: G9 Y% d
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ G; g7 F$ M! @8 b- o& u, x│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 G5 Z9 w+ N( c8 m
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% P* I- K* N* @
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ s3 i) C0 b  b( ^* Q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 X3 [/ |. I7 D  w# n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ a9 v2 o% |9 ~( m+ M
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 z0 L% t8 q. o/ o2 ?* r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. m7 J8 B- w+ g% d) ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 E" F! R* W  |4 M6 q- W$ T/ x│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 j* I1 v$ s9 @7 J1 ?- R
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* L5 S* D" c2 d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 S1 ]6 {) F  t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 Y, t0 P/ T% P/ O8 }; {% C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 T! u& B% }: N
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 N" U8 a' N' E/ {9 |. \
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ Y( C7 s) H  k' h" S! ]│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 b5 r2 k7 g9 w) a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ _( |) T6 ^8 P* v8 I' R
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 k* t- t  x/ g; o  |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 m7 g7 V0 G8 m- M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* Q! @, O8 j' O$ L: D  ~  A7 V│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. s8 B4 ?* _& q( L& C+ k8 m, @│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 Z+ @# f& F. M│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 X& ]' r& T  @
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 _* \" q* C; b# Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ q: g! z& s/ H+ t7 {8 @/ G) ]% b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
: n' ^' {, r6 o2 \  C  t7 N│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) V" Z, x' x( G. j% r
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 H2 n* L8 w6 _3 ]& X+ Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ p; u) L; G1 H8 i; Y5 o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ A% M7 X. t0 v. a2 G│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( Z- Y, g# C2 E1 q1 H2 m│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 g5 e4 V- X, @  G# R│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 u( Z% D+ g; J7 j% V7 e9 B1 D│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; o2 a1 i' l: U& G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* E/ ~% U5 A3 t2 a8 ~) l; P1 o. T│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: ^3 x0 \  t( ]- A1 m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
+ ?% @. i) C) S7 g4 z2 L4 |│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ K# d" O0 D+ G│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- i8 [9 b  d) [- ^, b+ P│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 E/ c5 O% u) x- z) q7 S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 ~2 j' P7 b; F! y; x9 H│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, L. f! C8 y( ?( K1 W- a6 e0 E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 Q4 `4 b7 X7 K4 Z0 y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' Y( b" Y' U# ~3 D  u( W9 }7 t/ Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 O  d5 ?; O- ]2 c2 U( `& i
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  E" h5 R% p9 f. K8 M7 x2 ]2 M) X
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 d5 q. C/ J+ W( c- L4 V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 i8 q' \0 B9 \9 }  l. Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 ]) e( l7 t9 S1 P$ U3 z$ E6 r2 Q' k8 `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ ]- _7 o- B; s3 ?! P
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 _2 n$ m" b. P! y% W' V  t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
. U. `5 z  f2 |& f5 Q. C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) }& C5 l% u+ U, \; f; f* T! [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" P8 ?- `5 i9 A, B( d. z│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 n1 ~  Z$ {# d2 E6 \6 G7 }│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 G% _' {; \( n( ?7 H6 Y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* W8 |. g- H  u- \% V( E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# I- D5 K& B2 T- U/ K; P% f6 `
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% ?7 h% P6 D0 |! z, }& f│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( ~; c' _9 i) R2 b│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ f) m' K1 t' {3 }: m
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 M9 ?. H; h/ s. u0 E8 \
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# `. _: L  u& g7 f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* `7 g4 x# W6 P& S1 g│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 p3 L) v, i$ s- d4 R$ [│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( Z9 y/ v5 t- Y" ]% t3 X* y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. I; I# I0 N) Y. q5 V. M│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* i" L7 p3 G& O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: }3 w% S8 N" Q4 w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 v9 |+ R- m+ L( h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 e9 H: j+ L' V" A│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- i& S( q3 f% ]  p% ^
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 U# g+ z, _! ]. j% {8 r, m/ b│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. s  A# c( J4 Q# |1 G  K
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 _  F0 V" C7 ~) l8 \│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: S# X/ s4 b# @+ d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* N! v) v% ~7 }( v! F* o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; Z$ A' r" J: A. l9 ]│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 B/ g; `2 U$ _/ A: [5 `0 A│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 \0 L0 M- s3 G  c0 w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" h$ X7 F/ Q, k" P  @│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- Z) E) R& S. W│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. ]: n, a. n4 ^) [│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 z7 F* F& p& k│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( G+ G8 E+ h$ {4 i/ b5 l" K
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- U- P3 H6 N$ z. _" D6 U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ k5 h+ b, }" j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  k* `6 O" _/ Z. j% Z% q+ D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. _6 v  D4 c! x7 q7 Y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' j+ D2 f% c6 \2 d/ L% ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- D2 s4 r2 u; ?% o' v$ {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 n, w% a6 T  d, a% u' N3 L. S0 P│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* A! q6 B3 a7 J0 H) i
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" J. j! c5 U% _1 J# ~7 r
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. @5 C3 p6 c, s. m1 x' d9 g
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  T0 F" F- `2 t+ x" }- e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" G3 X( D: o8 x2 _│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ Y, a$ `. \0 N$ h│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 s" a% i7 f" p& L" c- z9 D9 r* @7 U└──┴────┴─┴──┴──┴───┴───────────────┘
. ~3 v+ x! \! U4 i1 @; V7 ^/ G) f" `# s3 U% i
StdrdChip (Part 2)
0 |" L1 M7 m1 X  H: @! w; d┌──┬────┬─┬──┬──┬───┬───────────────┐2 ]. C# T* O- G9 Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 Z% Z& D& _; F; K! N& a├──┼────┼─┼──┼──┼───┼───────────────┤
& m7 Y( a( H% o: h9 J+ J9 q+ x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 {4 X, J' U* B) X, l│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( c6 ^6 l! M( X7 K5 Z4 R; n" N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 x+ H# f, y, Y; c. D1 e; k│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( o  Z* k( Y1 K$ e2 u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 w% C* g- w5 A2 Y% O! Y+ |4 f. H
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& P0 P, M% t# B$ U1 S" x│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' |; J" {  r- g+ G( G│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 v& r7 e+ ^1 g' _2 ]. @! `│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 h6 B) A( R" Y! d0 k+ d
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ K; s9 U, \0 q6 D│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ |$ q8 `& N# d" k  c" u│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 t& I# @# \+ j$ y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: O9 x3 G1 }* F0 N5 q' T" y3 T│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  p2 L2 {0 D& c, C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! [4 j) n# i' D% d' ]│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) H2 ]) X( v# D0 L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 V0 P9 n! a( W* l: h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 A, `) I9 h0 a/ i4 c2 C" W( S
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 t/ [& ^+ @4 y# G! D, e│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 i3 C  O# `, ~& V! h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# `. G6 O5 B/ \* F( I0 e5 `7 X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. T5 Q! p. y; t! Y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: {3 p) N& h" K! D/ i0 V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, M- `8 ~$ g0 U$ w. c' q( I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. ^5 i, e; \( b1 {9 F* v2 H" z# r│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ p/ W4 \' V  i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 M( T- e9 y+ z$ F' U9 v' T: g│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 x8 f$ Q" O  D( N/ Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 B) B7 E+ C6 j3 V+ ?2 q' c3 D9 `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 |' I. T: Z0 q- W  F. c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 V# y6 n, G+ A% Y* t, l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ C  ?1 N; e$ \* n
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 E" e9 I8 \* H" C1 T# B: J│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; I; J/ R" s( u* e, J4 P8 W
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% z% q- k: z9 t; D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 R  b. @, T; V9 o  \0 H, k6 D3 k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* e1 p' d/ V! _
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  M/ V5 a1 ~4 P2 U& g( _│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. c3 s- d2 R( U. h7 F% J│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 O3 m. }& P2 A$ \2 m. r: h! y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 }7 x  L& j+ C│141 │Prism  │60│  │  │***  │Prism fires randomly     │* G2 B; {+ Z3 M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 [) |2 @* L4 }7 t% y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- U. i' A& @" {* g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- E, a; i' o) D% D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& ?/ t$ C5 U. X. i; i* L3 U4 n0 ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) O8 f' ]7 l, r, [" C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 y- a2 R9 {" N3 k, o9 S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 [! j# M% V# b
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& V) L8 q/ [* p. p) g
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# v7 ]- \# v( _  T+ i' u│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 H2 e: u* l7 u" C
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* a% d! `' N' A. g3 c& l( b* @% C( h│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 J; @- w* p2 K5 ~. W8 V: |│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 X. L+ l* \1 I/ r1 O
│155 │Repair │8 │  │  │*   │Fix your area's panels    │( J! R7 y9 M" j, p5 S; g
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ {) O; A; e" W4 Y" L1 N# U│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 r- J1 A2 [1 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" O1 D* `' o) I+ O│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& S+ M5 f7 _" Q% F  J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │! G( w. l. Z# Y# q# T
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ ~7 C( C) F7 ]. ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 I% O' C+ H3 r3 T- n│163 │Invis  │11│  │  │***  │Invisible for a while     │8 w/ I5 s- Q6 b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 U+ B( G& x6 K2 P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 F6 q: E" N8 w9 o; |# t2 t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 i3 F4 E9 g. V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# P5 e+ e2 ^. L  }, |) ?
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 e" c% t. ?6 A7 B4 K│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# a. O' ~1 v+ g3 o  e9 N9 v' V! p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 Z# u6 A8 y! {5 {7 n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │% ^. a( z% ?' o# Z4 |; C, ~- K
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 I, `. g; u' c* l│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  y: \! S7 A! P, z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' k1 c$ ]1 f+ l3 p. R9 X5 Z* `
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% @) a2 W* Q; J: ~/ c. x- O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; Q2 M8 _; c* [* `- p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ F* D$ L3 a% N' u2 T* ~5 T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" y+ ~! r! j% z# ?1 h) d4 M, u│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ ~) Y! q( U! K5 n; f
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 y, i3 r2 j) `3 ]) ]  l
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% v- X6 x1 j" |0 S4 n
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 L: m( l, h- I' U- V; F& J│183 │Hole  │55│  │  │**** │Open hole to dark world    │
* v/ |7 a% @- U+ T, m3 t│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. K% S! S2 h% ]  Z9 V1 N- |
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" C3 ^5 E+ o3 E: Q* Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; |7 S2 B/ `4 X; ?. a│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* |$ @" Y- B5 N) D- o. U( W9 `. ^
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; H9 X0 L" Y6 Z4 R! P* p& B  m" l
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; M2 A* Y7 ?0 L% D  l
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* |$ d4 R1 R; w' u: c( S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) I) v) {' M5 d+ A8 y0 f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& [; V3 X7 _! g0 t* D: I$ r* i+ R6 t5 `│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' w. U3 l+ a$ g' f8 P' ?% z* T3 ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ ?" C- i# G4 i' h
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- E- W9 z# {9 Q0 t5 q. \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( n' d6 C+ h2 l  Q# O
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ l+ f* ~! c$ D& f! J- K
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ D, r* `) k0 I, f! b" M│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 {) h) x2 o5 p0 c: i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ y+ R" u; o# N8 ~2 M. d└──┴────┴─┴──┴──┴───┴───────────────┘
1 Z( H( B; B& z5 j& |% q9 {$ U
5 p2 Q3 u" I8 {) k$ e0 Y3 U4 E- H% D2 r. Q/ ^2 O( ]+ p
Mega Chip+ B6 K; M" @! n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; m4 {3 m2 o* Y5 r8 O, T/ J│编号│名称   │MB│攻击│属性│稀有度│说明             │- @/ O. N5 g/ Q9 N3 b7 B
├──┼─────┼─┼──┼──┼───┼───────────────┤0 w" k7 A( @, n3 A6 T1 I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 F+ I4 D% y5 N( }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  q: H4 {) e6 u& L# U2 w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& f- h$ p: H$ Q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: P$ r* r- b: T; t% p2 V  b│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ P/ i" X! p' ~5 S+ T% \
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 J" z1 O0 R3 k% g5 |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. R0 x3 k. V  s7 j- y" h9 }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* J9 L. y/ p' w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( t8 ]9 R. i6 ^' J; ?
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, E$ G/ i- E' q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# f! B* Q9 C8 v1 |│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 [: ^6 P" w# P│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# s1 }4 P7 Y3 o* @3 c1 J, V4 j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; X) b: U+ `- c8 d
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 d5 g. }+ `  _! t& o$ Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# v. K/ W+ W) c+ i1 R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# T) a8 v/ V& H0 M$ j& s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 k; U4 p3 |+ ?/ B1 y7 i! `2 Y: q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 m& v4 A1 g# `1 i. E, O* d$ Y7 @; g│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# R+ B8 g0 k0 ?; W4 x│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' ^& a! d! c( \6 \' [2 ~│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 F- h6 k& p; W, F6 d+ `  }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 x; l, F9 ^5 A4 F6 z$ l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 Z% z% I3 l3 x, N: R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 s9 t" C, s( z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# K+ M* ]( c" p! F; n; l' a: F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 F: z- q4 \% l% c
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% P: `1 y6 `% h7 Q& r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 v3 c3 @* u  Q. r  M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: ?5 X5 V+ D( B/ g
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 j8 ~% P0 V: l& \/ c5 V
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 i) f( m3 k* ^+ o! r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# {: }' Q! u( q! @; Q# [% d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  C7 O6 b( ^$ W  w$ }: W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) M1 ~5 d3 |, n! }! t5 G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 |2 W* S2 n! d, |# A5 G! e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" ^6 v$ P# h' R4 \. ~! b
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 m2 I8 D( X$ U. l$ n" u! }│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 c$ f# d$ [) w, r& s│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  y" t* s& X) G8 t' {- u4 I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* L- U- L1 m) U0 _. ^4 }% }( ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 }4 d) t3 L! L  K0 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  |( m2 p" U- v: Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; w* ~4 X8 g! P( u- y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. F: b$ U& _4 O2 m# }/ m│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 v' K1 w% N% E$ b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 |% e3 Y2 {$ q& F1 F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 x" P+ f: x. U' v2 X! a, Z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. w. W. \7 \* v3 P. _& @8 L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 h! u' e/ [3 G9 x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! ~! j& W( w5 S3 F" ~7 }5 t, @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 L! @& J. O# V' }! L" Y- p0 q7 h# J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 _: }1 a: X5 q" ~% n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 J! z. u! K* |3 c. V+ q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 L, e; T# v: Q* s+ W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 o! A, h) `4 q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* F( L4 Q$ _0 j. s7 e│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 t+ s$ M9 }4 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 h& h, x2 A9 L6 V" g0 M│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  ?9 F4 R/ [; Q2 `6 l* F  `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! |% U/ [1 K0 b9 L
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' x9 W/ g% L2 w0 c6 d/ _│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, {& @5 [# s) D- S* ~/ W' ~; ?, q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 K3 x2 O' G  Y; d) c" E  [3 a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 g6 D* f( k+ m( O9 F6 d8 p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 K5 d9 _4 A3 z0 d* O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" [- O& f5 B. G/ x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' u2 @  Z4 h, O  P! s; c
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 M9 i$ c. S+ H0 v9 D! d" S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% o$ F7 h! u+ `: u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 C) Z& d1 N; |' h, t( R  M, @9 ]│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 F- P. C: S% G9 O6 L0 A* u│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! `! Z& t) h& y5 m
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 {* t9 V% X1 W6 C
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* [1 B7 b( q( _# E' G
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" z1 X& p6 h1 a" `. M* ]4 ^. d
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 O5 |! @) a/ u( D' Q; R, a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 q  u0 R0 q/ E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 A& ]% \1 D  \) j
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' f3 x  u; o1 x! u$ t( Z: K
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 u$ ?2 _! k. c/ T) m4 u
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 z. ]$ m/ e  Q: |$ s3 `
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& r$ n& S: q" U, F│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- N/ b, N: B( k, j* R; |- P: K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" A) l, \7 |9 N& p
└──┴─────┴─┴──┴──┴───┴───────────────┘) p" W5 F4 O0 h+ h9 }8 m  w& G

7 m5 R+ H" S' K  k1 r. T* B7 R  `$ ^' p! t/ [3 C
GigaChip (蓝版)4 ?5 M) Y$ Y, c: W# R
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 c* C3 [! [- n5 ^7 N+ t
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 m9 m+ T, M- [' e7 g) J3 f" M8 d├──┼─────┼─┼──┼──┼───┼───────────────┤) q6 Q  Q# J& D% L
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; e1 t* h# ?& j$ k│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │. q' {% o+ ^) p$ a4 E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 H% e8 f: y& j# V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 w8 h9 s! x; @: \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; L/ [5 @6 x8 }! k, [- D  y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& J& I$ X0 u& E( y" K
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, ]3 o' T( |' ]' j/ B
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  B) S3 T, M) f% X; F$ {
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( k$ B( o3 Y: `  m! ]; T│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( z7 W4 `' i% ~) j│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
% z: s/ c) l* J& X# c4 _% s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% d. E, c! |# i5 y+ H. l4 f1 `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 Z+ x. a) ]) X% l8 C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: W8 b2 g6 L3 s% e+ Z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 T# n- ]- |# v8 O( C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& M0 |7 d7 b& W/ P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) h1 K* v( Y) a% w1 u1 D! n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) B% _5 Y) x7 G1 T, q! A# d" l9 Q' @
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# g; }! R5 B8 P; M
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 o; |$ q6 O! O$ e! c9 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ B( ^# o+ x$ J7 o$ C
3 Q. o# u. U- ?7 nGigaChip (白版)(只列出与蓝版不一样的Chips)
' H: Q/ z1 S9 U) }; b/ O┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 c: u  @% m+ M6 H3 L│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 E% S. c7 A, L- G, z├──┼─────┼─┼──┼──┼───┼───────────────┤
) q# @& v& D! y$ B3 t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; z, T3 ]- x( v│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! a9 o$ Y. u3 e3 A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  {+ A' J2 k: h" ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% `2 n8 L* ^+ J# y7 Z& V* f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 v1 ?" A& N5 J4 t+ C7 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 G; @( f: m. Q) L5 ]. C
. @) @! v  G2 a) Z& p& C. Z  X
001002003004005006) \/ l8 ~8 Q2 g) o  U' S0 @/ ?
007008009010011012
6 A: ^" j, b8 _; D* y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ W8 j  N, j! i
  o6 M9 c7 Z$ g
0190200210220230249 D& N- A# r! t5 [1 n4 Z$ C
025026027028029030% m/ l: t. O7 ?8 x9 G0 E0 F
031032033034035036: F2 d, h  W$ {5 T% J
5 j$ k! w* \: j  z8 N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Y) C+ }) o' y
7 t8 O8 n; T% a# Z4 u
037038039040041042
" L& Q9 J  K9 }! o/ O% r043044045046047048, G& }0 \1 Q& k
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 `2 e; n8 d) h7 Q/ B
9 ^. i- e3 ?# I- w3 X/ D3 u' |
055056057058059060+ y0 y6 L4 y; A8 ?- o) {
061062063064065066
! b" I4 A/ M% Z# R" i: L! }067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 D/ j* p: m! o2 Q- p3 l
- z: C6 Z) s+ ]( B  e8 {4 V073074075076077078
. C0 l- d+ K9 J2 ^079080081082083084. D* j+ d$ A4 R  v
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" b) Y( \* h9 f
  K( j9 @! k& l9 G091092093094095096; c6 G7 t+ c, W
097098099100101102: x( |" V4 b& H8 m( a2 M4 [2 D3 b
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( u7 v: h4 @* W% W5 h

' n; f4 j6 {0 I2 C2 e% U109110111112113114+ B% @+ l8 q1 O6 H  ~8 Z" u% v4 r0 Q. |
115116117118119120
; J9 X) j" [" o  V: m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) q* w# e/ G. c& }- I% o
5 ~+ q$ ]/ k, b) I  T1 }& w
1271281291301311323 R' C4 p. P9 R7 O' \) h( Z+ x9 O
133134135136137138
, h6 `0 o9 v( E- k: T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ g3 s$ C) K5 M+ T& O4 r! o
- y, u4 A+ o" b4 w; Z
145146147148149150
0 D' `5 d8 N0 }- U# t0 }! ?  r5 x151152153154155156
6 u5 t) K2 q0 K; D157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; A* E. ?  d  A1 ^5 P

0 F8 x' B- Y8 [! K0 ?) C163164165166167168. T0 B% G  Y% X; O
169170171172173174: b+ O5 O; a' O: t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. M9 n  E& V7 U

1 _3 V& h; ~/ J181182183184185186. @! p( N6 N% D
187188189190191192" ~9 c+ O, }1 q4 E' l
193194195196197198
( n& o- Q1 E* S! L5 |199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 r4 _% [# p# N: \0 V5 m

; c. z! T" x  s2 x0 }8 V1 ~" k001002003004005006
# l2 Y0 f/ J$ ^: N! e& Z1 F$ {3 ?007008009010011012
& X: ?7 m" Q8 x8 F013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  i' n: }5 H* t  Z/ K
6 M; y  s& Q: R4 S* {
019020021022023024
4 S( u. a* b7 G0250260270280290304 }9 }+ ^7 K* y5 Y" t/ ^+ W
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: X+ C4 W+ V: w" m2 |1 X1 d0 }4 U/ T$ C# D$ ~
0370380390400410429 y. v5 R. A3 Z5 g3 k; Q4 }- u% }
043044045046047048
8 m6 w8 E% N4 Y3 l3 Z$ y6 i049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ c  p/ W1 ?, x# J( h# k1 |9 B) c9 Z! B' ^1 ^
055056057058059060* X2 x" I' L$ C# |' |9 X6 P
061062063064065066$ H" x2 @9 b% c6 |
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! F% O7 H1 }5 B$ C1 g# y
; I- Q4 j/ B, i% O7 h1 |5 U. Q073074075076077078" B$ W8 Q; a8 O( M# v
079080081082083084- x& E# w+ j. j6 y* d2 j
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: u* {3 Q  T0 |5 Q( p! \5 K; H! x
. {4 Z  S$ `7 i001002003004005006( m# v1 G# f, s3 p! u2 H, q
007008009010011012
4 z" h. F# S; G5 Q013014015016017018
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