转载请不要删除以下信息,感谢您! ' Y# A1 r) [6 ]7 }
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■● ■ NintendoWorld 站友xliz原创
/ I+ S. {: d+ t/ S2 g! J. O■ ●■ http://www.NewWise.com
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1 ?+ d( [/ k0 B7 e 洛克人 EXE 3 Blue 卡片组合; I% ?# A- _, R3 Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 A0 x5 z. o2 z7 x. D
大家要看日文版的P.A.或详细攻略,点击这里吧!& i* I/ B7 x+ E4 w6 c3 P8 X
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + U/ O$ I3 S6 Q: y( m8 K1 l/ {
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以下内容格式如下:
2 U4 |/ a9 s4 s0 b8 I
7 x* D1 `# @$ B5 G( O编号 名称# V3 L% T: ?' U1 C/ ]: S' T
说明3 X$ P4 v0 d! X
组合方法, j$ |6 b4 q$ c% ^
---------------------------------# H$ U; D* f3 h2 f3 \: u2 q
01 Z-Connon 1
! ]; b( Q- D. mUnlimited Cannon for 5 sec
* {; J: H1 H. f9 c& C S$ Y2 hCannon A+B+C e/ Z( I4 z( b# m- ~9 c+ j3 ~ t
Cannon B+C+D
3 N, s+ K8 ?- u4 aCannon C+D+E, f0 d1 H1 O% ^7 Q6 ^* ~
) _6 g1 N' Q" H02 Z-Connon 2: T$ u7 h7 r" w7 W$ E- X
Unlimited HiCannon for 5 sec: ?8 S+ B% s* e
HiCannon H+I+J
# }' D' C( ~7 }, W& D1 }* KHiCannon I+J+K
- l! A/ |3 t$ M3 d' F* T* m& THiCannon J+K+L
7 U( D! [) s X# a, [+ N
/ L2 r+ `1 @4 ~3 A. R# O. F8 Q, y03 Z-Connon 3$ `2 t$ R1 |, q$ _! `& ? O9 Q
Unlimited MegaCannon for 5 sec$ \ H' e% ~ q; `$ ]' L8 i* |
M-Cannon O+P+Q
/ M, S7 V! R; H, w' |; i: xM-Cannon P+Q+R
. B& m. K8 f* r8 Y9 QM-Cannon Q+R+S5 A+ u" B# j4 L% G
, c7 V+ o+ S: v
04 Z-Punch
- ^2 m& G2 W/ [ cUnlimited GutPunch for 5 sec4 |+ v1 u$ G9 p4 R1 I
GutPunch B+C+D
! x/ a3 O; T, ?+ |* PGutPunch C+D+E
# k1 f" p+ N5 Z- Q) p9 t% ]GutPunch D+E+F* A* ~! r2 f! V" F V% A
9 m% X6 M: w, _) Y2 X05 Z-Strght
! E; T, P: o; o, j0 e. X0 V* P: B" FUnlimited GutStrgt for 5 sec
, X+ b; L% i# a% ]" |* NGutStrgt O+P+Q
: c4 _% Q4 s' ]6 J9 z4 EGutStrgt P+Q+R
4 O6 E( U. c- {% T. bGutStrgt Q+R+S: D( o, ^* h, j- r
$ u3 Y5 A3 Z- G: U1 [3 @06 Z-Impact
7 g# F2 f N' E5 M8 D! g- f6 e- cUnlimited GutImpct for 5 sec
% T O3 q, V4 k* j$ G' C( ?1 ZGutImpact G+H+I
* p0 h2 v% e5 ~* i" M/ vGutImpact H+I+J# _! _- u3 J3 {9 E' a0 K. m8 g
GutImpact J+K+L1 q( y* T& L- b+ l
: `' ]6 |$ z& S; o6 W4 p _2 p
07 Z-Varibl$ N2 Q3 {% x) q2 M. S6 u* K) o& \
Unlimited VarSword for 5 sec- |) G( f9 `$ c* M( e! S8 W2 x9 ?
VarSwrd B+C+D( S0 r8 U& i& I7 I2 I& M% H, F
VarSwrd C+D+E
/ c B4 V4 P5 V v* ^6 h. R4 kVarSwrd D+E+F& U& }) c$ o: x" _& l1 h% P
0 ^8 @" n% e% W" [9 ]: ~2 k08 Z-Yoyo 1
! ^. x) x" L" R& m; x! ^Unlimited Yo-Yo for 5 sec7 T' z( b3 P L! f; \- ~
Yo-Yo1 C+D+E; K5 ?9 a' \; F. a$ o
Yo-Yo1 D+E+F
( M8 ]: g) {! o4 l* Q# FYo-Yo1 E+F+G. d" Y4 G- v# n. D$ X, v8 t
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09 Z-Yoyo 2
9 R& A- `3 g1 F; A' w9 K, \Unlimited Yo-Yo2 for 5 sec( c1 v% Y6 G0 i+ n* r" t
Yo-Yo2 H+I+J
( X% s" n( { B) z3 B4 TYo-Yo2 I+J+K1 p; |! c8 M: e! P+ l+ Y- E: G
Yo-Yo2 J+K+L
+ g' X$ {, e) R; {; v! y9 J; G' h( F( ?0 l
10 Z-Yoyo 3
/ O. `. k+ ?2 ]1 r2 s/ ` t& rUnlimited Yo-Yo3 for 5 sec2 o3 K) `* p0 ? T, R1 R; Z7 v
Yo-Yo3 M+N+O/ h" B- V# y5 Z' \( Z- ^$ I
Yo-Yo3 N+O+P( k0 K Q" O; P) I6 W
Yo-Yo3 O+P+Q
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11 Z-Step 1
. L, V' {1 L! _Unlimited StepSwrd for 5 sec L% T( L2 w6 A2 {
StepSwrd L+M+N
# [- o. ~2 m6 @( c& X4 w' CStepSwrd M+N+O# Q$ }5 M3 Z, K% m
StepSwrd N+O+P
6 n @' B1 i" K( h {
. r, n- a" J( X' \" w1 c! v* W12 Z-Step 29 y1 B* u P/ ~, {9 C; J, t% n
Unlimited StepCros for 5 sec) p; b& x. e- G
StepCros P+Q+R
; C# A$ ~1 J8 p8 P% f% F& l8 F4 YStepCros Q+R+S
9 b* `* _4 l- B) D& ^, }StepCros R+S+T; O* b L9 m+ ?- Z; H4 O
) ^) b" x' Y Z; |7 a' h13 BubSprd
% H/ O5 s" @) w3 a; K' ?2 j- `Attks w/ spreading bubbles!
9 Z( h% u. K8 L; H) [' E' ABubbler C+D+E2 N( }) C* ~% T
Bub-V D+E+F
* U" v" Y: B% i- I' FBublSide E+F+G
% p% q2 K: ?0 e& S# C% H, X8 Q9 u, mBubbler E + Bub-V E + BublSide E
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14 HeatSprd H2 `: Z* N- A' X/ M" f
Attks w/ spreading fireball!
: M7 Y; }6 a5 e3 X' N7 |3 b) c7 RHeatShot H+I+J2 U J) A" D, B# o. V6 @
Heat-V I+J+K1 A" V0 e! u* P
HeatSide J+K+L
# m; k; X6 f Y* A+ rHeatShot J + Heat-V J + HeatSide J: `# s/ h5 g; X7 n, L
) J7 F" ~$ N4 J3 {: b6 z15 H-Burst/ M' Y: [2 i0 G9 `+ J
Creates a giant explosion: t) V# K3 k3 B/ P
Spreader M+N+O X( T" \ a6 l# ~6 i2 a
Spreader N+O+P
( _# V( p/ z' I( Z5 }) b" jSpreader O+P+Q
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16 LifeSwrd6 a; L$ a: T* y$ h( `
Swings a huge 2×3 sword!
4 _. c8 C o. n$ H. \& ZSword E + WideSwrd E + LongSwrd E
/ J4 y( X; x. J: h3 B/ USword L + WideSwrd L + LongSwrd L
: m+ J! r. }/ e5 i& C7 E: y4 I& oSword Y + WideSwrd Y + LongSwrd Y& B# y) w" j: Z: {
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17 ElemSwrd# a9 G+ D- z4 E
Wide swrd contains 4 elemnts
* U3 n$ u: ^$ q4 T8 uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# X$ @5 x$ ^6 l" V" O6 c. p* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
. D2 n0 i6 D1 J5 q. m/ j4 |Step up 2 & make 4 atacks/ U* Z4 K& q/ G. @" g% {. x
StepSwrd P + HeroSwrd P + StepCros P
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p4 x! P9 S; k6 u6 Q19 HyperRat' R! P% Z: w3 r) p
A giant Ratton charges!
9 l! |6 L! B/ z- D0 x0 |Ratton1 A + Ratton2 A + Ratton3 A! z8 M, M8 k `( v7 b
Ratton1 C + Ratton2 C + Ratton3 C" G8 Q# }9 B6 U; w' \# U
Ratton1 F + Ratton2 F + Ratton3 F% v* H, t* _1 {/ k) Q1 J. y
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20 TimeBom +. a4 V$ W9 o7 d" j; S7 |
Sets Time Bomb in enmy area2 _" g9 i! _# A, ~
TimeBomb J+K+L
7 j' K7 j' K$ \- N0 ~$ W# }TimeBomb K+L+M
+ }1 \5 b% C& l6 H/ u! zTimeBomb L+M+N/ F" k0 v, U% Q. \) e, c
- _6 u7 f' E$ j3 G2 {3 ^5 V- s21 GelRain" w7 {6 ~: q; o" t3 U: T- B
Gel steals squares
3 a' v5 m0 j: k9 |& h3 C0 ]3 dMetaGel1 B+C+D& n1 l3 D: B( w) f& c+ S* A. A
MetaGel2 E+F+G2 V3 E. C7 P% J: B1 D
MetaGel3 S+T+U
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22 EverCrse f8 m/ B7 |* b7 S. s5 ?
Shield chases enemies/ C( p2 l2 j: r# q8 k: w6 v* n+ ^8 q; n
CrsShld1 C + CrsShld2 C + CrsShld3 C& u- j b# E& Z, Z
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake2 X' N- u4 m2 U
Awakens Mother Earth!. ^, W$ T- v/ Z/ G0 x
RockCube * + RockCube * + GodStone S/ ?" l" _9 l! M$ L/ _
: c! T% m) c, V2 q' r24 PoisPhar" q9 [! B! d2 ]$ Q8 |9 {
Pharaoh generates poison, g# l+ x3 s$ u
PoisMask A + PoisFace A + Anubis A
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8 ?2 Z" p6 d9 r, a, j7 j25 BodyGrd
1 H, M0 A# B8 b; v O. iBodyguard takes out enemies9 ?; ?7 y/ o5 r$ ` `) g# f
AntiDmg M + AntiNavi M + Muramasa M4 |4 k4 ^1 ~. {4 `! P1 {! v
# y* M9 J. N% G2 X# j8 h26 500Barr
# B8 K0 @% a4 t7 d4 ?Barrier absorbs 500HP dmg
1 j* X" B) E, M0 h! y" q. k: x( K9 VBarrier E + Barr100 E + Barr200 E0 ?9 [7 i+ _6 }) r7 n; X
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
2 v# ?* L2 d3 o$ F* VAttacks, then heals HP!1 x f' _& p* l' W2 \
HolyPanl R + Recov300 R + Roll R9 F v3 R4 l/ I- |
HolyPanl R + Recov300 R + RollV2 R
" v8 V, e6 X! {: a* iHolyPanl R + Recov300 R + RollV3 R/ ?* b: c/ A! E" r. O) ?# t
7 j* h% J9 L+ s y( v" }
28 GtsShoot! s; m8 l7 G6 ]7 ` D0 T
GutsMan throws MegaMan!
( Z# g9 n. b8 b0 U8 ~. C. ^Guard * + DashAtk G + GutsMan G. c M- a" R4 o. X4 Z# L Q
Guard * + DashAtk G + GutsMan2 G
3 t Z( N+ t6 E* O' SGuard * + DashAtk G + GutsMan3 G
! j; L2 i7 J3 nGuard * + DashAtk G + GutsMan4 G
5 r) Z' \3 C2 W
6 q& Z6 ^4 N e. C29 DeuxHero
7 E; s) ^6 i+ \$ M8 L$ uMegaMan & ProtoMan team up!0 u# E& G4 `: u9 T" U% @/ P
CustSwrd B + VarSwrd B + ProtoMan B
" A6 \7 H: f3 M+ y! k+ C* ~CustSwrd B + VarSwrd B + ProtoMn2 B
. t/ \% x" U T8 d$ yCustSwrd B + VarSwrd B + ProtoMn3 B
. g0 O4 m0 l3 _6 h. c; u1 PCustSwrd B + VarSwrd B + ProtoMn4 B( u! m; ?* J) q
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30 2xHero6 h3 N2 c& \' C' i# H( R
MegaMan & ProtoMan Dual atk
1 b( @4 u+ B% \1 }2 R! ]. n4 aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 w3 l" m$ @* x7 s0 m( J. K, `4 H0 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 w# y+ b, [, h7 S8 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ E3 P" k( v9 b. B Y% X8 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: \, G e' q% S6 c$ Q
. f+ N$ ?% ?0 E2 t( B31 PrixPowr
% P$ D( ~, w( p+ k3 Navis attack at once!$ h* T- \! ]4 n# y' A+ r
Team1 * + Team2 * + KingMan5 K
, P, K) a% x. O2 k6 q1 |Team1 * + Team2 * + MistMan5 M
( O4 s4 K+ W& L8 d1 ^. rTeam1 * + Team2 * + BowlMan5 B% c' _* F9 y+ }1 l, }# p" g
' N" t6 t* J& |* q" N% k$ l* _32 MstrStyl
# @& m4 h: ^2 d) f1 DMegaMan unleashes his power7 B. `) V8 z5 r* i% n X
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 H! R s1 e) d" h. Z
* e# K9 C$ X; o) [2 j. a6 Q7 g% Z
StdrdChip (Part 1)
" \; X# n& O2 e. a┌──┬────┬─┬──┬──┬───┬───────────────┐3 R! T4 Z% T: g) u# K5 j9 {% L
│编号│名称 │MB│攻击│属性│稀有度│说明 │% Z. D' Q5 m b8 U8 U4 r
├──┼────┼─┼──┼──┼───┼───────────────┤
$ S! K. p: Y! Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ L9 Q4 a9 _6 ?- w4 a0 ~/ H# Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- M/ E# T# d$ \0 a│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
H3 C- M/ {& c! \& M& d/ v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ Q/ X# j4 p e7 g h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# X6 t! D* S6 w/ N│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 k6 a, T. m! M3 n& }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& F; @) Y6 v) D6 v: S; j6 W0 B% F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 E8 M+ V: Y) U- x- |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# |7 E x* M: s2 i; N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- n( W6 x9 w+ D0 P│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ F" b8 N3 g6 g1 _4 S
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" B0 r+ |: `- q0 S* z/ y! @! s
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 s# ]" t) J' A
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 |/ F; W" f/ u5 U
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 _/ m1 s3 \* g& ?/ m│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& e2 U# i8 @. w5 \/ J│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ K, O: d6 ?6 A- e% P( k6 H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" B0 f, m* E6 p1 M; u+ b0 I
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' A; M+ ^' ], A$ q( ]$ c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' L `, p5 t0 o' i% I: Q% @│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ e* z) p& W+ [4 a│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' e* l( t* n. Q/ j3 S$ z- _ F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 d. D5 T" N3 l7 `# {& j' Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ _0 Q" B9 i1 v* V7 T. M5 e0 e" g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) s& l5 L, e+ n/ f7 K) ]) v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 v1 H" j6 N0 x T! ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) U" K7 n# k g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 t+ b, w K5 k5 y8 U│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; o% k7 W u' D1 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 B; w4 x2 Y4 b+ r+ P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: ]$ [9 m7 r0 X8 N! G9 d) t5 F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- n2 q. t! ^( [/ }3 |4 ^
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; f3 l( R- V* E│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- N& D* n3 X" ?+ o/ w. c6 }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
Q K* r8 G+ g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ N, t; K! L1 _, K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' _! t1 |7 Y b9 ~$ F│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& P( v# S1 }. ~) M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 J v% I3 y& A, f" r
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 j* Q, S( t; H% b9 ?│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 o6 y, Y \: p: M. Q7 \. S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 N+ k0 v) n- B" b- c' r7 V o* Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' {& u6 V8 A/ a" X* Z3 c; {4 w8 k│44 │ShockWav│10│60 │ │* │Shock through enemies │2 d" Q6 D9 q' O# I
│45 │SonicWav│26│80 │ │** │Shock through enemies │
- ?! c$ V6 Y, d" q4 v2 {│46 │DynaWave│42│100 │ │*** │Shock through enemies │! O9 m6 S- p7 C' t a# ?) V8 y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! V" i: S# ~# B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* Y! Y H6 m6 O' k: V' r+ P│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& u. U6 S$ _* X
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 O( S7 O! x( f│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& I# U. v) b: }- [3 V( a* V/ Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. x1 s$ w0 S3 b6 M2 {% I0 o│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 C$ J8 j6 o8 s. u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- l* B2 S* \; p k0 [- V│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 Q" y5 W# z4 D" j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: B9 m$ P- U& |, A" P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, p, L& F) W, b9 R8 {4 D \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; p3 V" e( q7 G0 o- T& I. E% t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; x6 I* \: A. @& M: B
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* A8 K4 n6 |/ n: |% O; A
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* Y* E0 T0 X/ d/ T x2 ]2 Q4 _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 n% \" ? E: |+ ~2 {8 x' l, J0 r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* [) B" M2 H0 C9 H3 s& S- M6 S+ }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 E. @- }1 n, ]3 d6 ?) d) {
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
K" }1 K# U7 _' i│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: y3 B( ?2 t$ `: U+ p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& ~7 E& n) s. u; M│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( m! Y7 l' G9 O6 u/ s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 O$ K q: ~# [2 Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# u/ e) q0 a% I( q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& i3 [* y9 {; K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# Z6 \! ]7 D- e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ j% d2 A& J# d& l" V$ Z4 }$ U│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 ?4 O% k( S! M, E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" I: Q$ K6 G3 Z Y" S
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 _ ?. {" l/ R* t: s: m
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 O# V& Z4 I8 E. a+ ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 i! i) j5 w0 n* F│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 j$ k! X9 }2 [4 o% j' g
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 o$ K& f1 N# P
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 V8 t! ^: s1 {. d6 \0 }: B7 d! [
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 t* ]! s9 M8 ]6 _$ B3 @
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. u) Z1 o( W, x5 v A│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: A, y# y4 L( {8 H; H' z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 p( s0 }9 q/ c5 w: i1 l: j
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) m- b5 G2 Y, ~7 j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) z2 S" I" i7 l$ B4 m, N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
j2 M" `4 j5 q& b$ E% ?1 V│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 C/ C% b7 X! u( v" g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 i3 h4 H/ m" L3 a4 A, H
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ f+ u" \+ Y. j, \
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 K9 @& c% R4 m4 N│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 I* v0 b& V7 V1 g& {
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ D" ^" X* p! C @8 `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 q. c5 x5 p3 _" r. _
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ j8 g* _! |5 A( @' o
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& _9 Q% [% Q/ J: D: ^
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; u# ]% x* S; e% S9 t( [, K
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 p4 L: b' v' Y7 j0 C& E# E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( ~" ?6 n2 _+ Q) r3 B
└──┴────┴─┴──┴──┴───┴───────────────┘
q: b. z, d) j8 E% d3 |( X0 | K0 N" L1 K3 ^- d
StdrdChip (Part 2). |0 j6 H! ?" t( H. f6 b( p8 W7 @
┌──┬────┬─┬──┬──┬───┬───────────────┐8 Y7 [( X7 [0 r% ~+ m% [2 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 k' _; L! `9 v7 ` q" g6 ^! l├──┼────┼─┼──┼──┼───┼───────────────┤
|' n p" W3 Z8 t, s' ~7 A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ q1 `1 o: A# x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 d: r" x( Y8 c# r& H* p. W6 A
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ u% x( N2 m4 C7 u1 n8 _6 I1 @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; c! f+ Z# g2 V P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# S$ S8 o O/ Z: Y! X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* ]4 i5 H1 a# f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 b, }; H; k( _/ W; i1 B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 o1 y5 F6 r; J2 m- r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 \& ^' b, a- I# Z. z5 U8 @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ n: e; F4 t' W, V) v6 A│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; @* ?( K& {! D5 P: L; y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 h3 x+ s @9 l/ L1 e) @( `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" P2 Z1 ~0 |8 X I4 V- j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" K* V$ b+ z f$ h! w
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" _8 g7 L7 @- h! L$ j
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 P0 t( c$ b. p$ p2 g
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: k: B, t4 r* K* v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. h4 S o* y6 \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( }' O6 O: V8 F" z* F0 `; A3 q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ |" J5 o A2 r& t& i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; L0 [6 P; ?+ J5 R2 `! w" j( N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 }% c+ a( }* X! T) J, h│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 p% j; e2 q3 g9 ]& o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 `+ a# A9 K$ B% n6 e+ O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 B& R* w' ~; [! [5 `
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ P2 j+ _. ?6 |" z0 {- _0 F) }│126 │Rook │30│ │ │*** │Protects you from attacks │+ V4 k, s5 o S; Q3 \1 U% C1 ^
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 G* A/ R5 x3 I) y$ i│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( F3 x, b1 b1 D; z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. ^$ t4 L3 M1 j: `( x$ u, Q" V( v
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 q% B, w6 l$ E: m' y
│131 │Lance │46│130 │Wood│*** │Lances through back line │! d7 g. Y! x* R' I, G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ m. ]! h4 G, I) a& @6 ^│133 │Guard │5 │ │ │* │Repels enemy's attack │
" A% ]' u5 n+ g1 v( B- f* @% l; F5 B3 L│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 C) N3 ?4 i2 h
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( F- ~; C, i1 j( {" N5 {$ l4 }. t# c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) p' o, X! |' x1 L$ F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. u. K9 ~; d* ]: L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ F2 u' e% _5 ]* L w
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 d, {8 g9 d2 O9 p. D' i( X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 K6 G+ W" m: L/ t+ |: F│141 │Prism │60│ │ │*** │Prism fires randomly │( ?" b; u0 j% [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 T6 p& V9 u9 f+ j0 e' ^│143 │Fan │14│ │ │* │Vacuum pulls enemies │% U$ b' a* V) _4 p+ t# z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 M1 q6 r, Z0 ~4 y: n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' {/ d/ L! S! y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 \ ?5 v- v+ Y4 A& N9 A│147 │Recov10 │5 │ │ │* │Recovers 10HP │( w) b, o9 n7 ?* ?3 D/ N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │( Q/ {% J( _. C1 X, Y- `
│149 │Recov50 │14│ │ │** │Recovers 50HP │6 h/ n$ V& E( J
│150 │Recov80 │20│ │ │** │Recovers 80HP │
. u3 Q7 ~3 M `2 w│151 │Recov120│35│ │ │*** │Recovers 120HP │
! l% G3 |. b/ R! k8 g│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 u" U- d! p, x- L│153 │Recov200│65│ │ │**** │Recovers 200HP │
& `' A4 _: A" I│154 │Recov300│80│ │ │**** │Recovers 300HP │
, ]; O1 `+ ^+ @ {; j0 ^0 ]5 X+ C│155 │Repair │8 │ │ │* │Fix your area's panels │6 D9 C$ s5 y% S" o# n8 A/ N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. v+ S1 _# D/ W/ L4 o' ?│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 Y/ t7 {3 [' \. ~/ l( G
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 ~6 @3 J( n0 I│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 u4 c; ]& O2 h! O( O; V, r8 I: Z( t
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 b& k' Y' ?: h7 Z( Q0 T, q3 O/ U9 Z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 r4 ^' v( e5 I& C( N
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- n4 c5 S2 ~1 {( C; L, m) K│163 │Invis │11│ │ │*** │Invisible for a while │
/ v' u2 b( W+ B3 Q; a/ u7 ]│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ q: ? I0 L! Q9 E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 i+ R* d# x/ K( f9 S$ Q6 T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ l* B" g/ `' |8 I4 u6 T( ?* {' s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 D- X2 A4 R" d9 {7 ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ p: _7 G* F3 j; a+ E% v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ ]% R- a. z- N; l, y! Q; |; L7 ?5 f│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ [) V9 Z8 f$ D9 R( t/ i7 s│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 A; U) S9 x- O" }3 s% J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 _. C6 ?" Q/ X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ c: E6 o$ h3 C. r% m. f0 |
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" V& E" Q/ h5 `5 ~- \4 g│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" J6 h, W: m- G( {! X9 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 {2 f' g1 d+ f3 G( S3 t8 D0 c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 F. [5 v Q; E% w* Q: [* Y4 ?
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 S3 ?+ x7 l: Z5 I3 A2 S% R3 Z2 p' a; P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; Q# @: W* }! p& w│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# {( z p$ s3 a9 d4 y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; J0 o4 \. g: U5 C* D/ `* ]
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* e1 M$ F9 X! t. h5 h+ n
│183 │Hole │55│ │ │**** │Open hole to dark world │
4 T& {& ]7 n1 _% S, v1 K$ b/ n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) s# x, r M+ v) _( R
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! O1 x9 [4 D& A) }) @) W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 ]9 a6 ~; e; ~3 q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: r$ i# j# `9 C6 M7 T& G; h, C( ]& I│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ K/ ?) A; q" E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, A8 d+ C- ~ \6 ?9 d7 M
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 J/ w2 o% G+ J! @ b9 u! k│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 k1 X# E q% ?+ P8 b9 q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; | q! h# ]" _5 e
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" D. e. v3 G. Z$ o. D2 i
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 i* Y. }* H5 c y, H7 b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) w; q5 c9 V$ I- R# t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ `6 N5 }8 P: U, ?0 t: Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 ]' [1 r; U' ]$ m
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# ]) w2 `4 U, y7 J+ O│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( {8 o4 J: ^9 Y5 g% h│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' Z* o |: ]* J" i; u7 N# z
└──┴────┴─┴──┴──┴───┴───────────────┘( K: m$ x e+ K4 p4 @
& j9 H1 F2 p" ^& `! _2 d1 ~( p! q: Q6 Q9 f3 |8 [! O4 h
Mega Chip5 s! }% ]; j7 b9 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 |* h" u# j5 @, B+ Z5 [│编号│名称 │MB│攻击│属性│稀有度│说明 │
( D- n- V: E8 M6 Z' n% p; ^├──┼─────┼─┼──┼──┼───┼───────────────┤7 I! g' x# z1 T% B: [6 j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 V- t& f3 y0 o, i
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- p$ z C" A/ t# l E2 z" {" B l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 {- |' T9 }/ Y# k1 {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 r Q2 z) y8 N3 j' X. l- s7 m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 t- ~1 m- R% x" M2 ^' ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. Q+ q# l% |5 S J2 y1 e1 C│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 x, C5 A4 R7 t4 D) }5 e
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ @; S$ z! z& J$ u1 V│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" Y! [' j3 [3 _8 v0 N
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 _9 ]/ s5 l, D- p/ W. C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' q3 O- [! l+ ~4 q│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" ^6 I' p4 k1 I' m: F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 F, Y+ X& _- C3 @ l2 |2 q: f0 l
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 V# ~0 ^, v6 z- c( q* o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* e. N& W: h: b% @# ^( L
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& D. G8 R* K/ Y2 u& g- o" N% k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" Z& e. \) y, f( a' u8 u& d/ _│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 p2 D' e# x. g& Q; E; j, @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" r% K0 P4 v; i│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. y% O7 t6 ]& H' I! M1 V6 P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 h/ y5 e8 c, o1 d& N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 R# Y7 T$ Z5 t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ `6 i/ S4 d0 l7 Z$ U
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) u& t; ]4 x0 o# w# R! z ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" c: j1 W( V, G0 b" o( T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ j# u4 Q" y7 ~" e; t U; |+ \│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ T" @9 M: F" N│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* ~ B2 s+ b$ s& }# V) k! j│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ \* A9 I% ~% {4 J1 B' r
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( ^9 j, _ g1 K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 F. i+ k: l# j% O& T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: v# P/ a! P2 u" \2 |7 n; F, U
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; r# C4 B6 Q" B: v% o9 B' V7 G│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ e" Z3 Z- p& j* E3 g; ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 K: n8 j1 u- p; C" s- L8 y8 B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 D8 z6 O0 f& Z: I2 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' E! O" o- v9 u! X) _; Z7 E. G│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 K) ?# A1 C0 t N
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- r/ A1 R. X' }+ g0 H. @: B5 b
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
" q# U ?8 E! Q+ ]( R│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! ]9 m+ @3 c' ~/ l, v9 N) ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( @; z2 _( m& z5 q& k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# K. M( x; _ s5 }) ~2 p! s& \; M" v6 a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 `+ A2 j7 }3 z& t2 `, a) I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: ?' a2 m b: B4 Y6 W" ?3 \) M7 F" h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 M; V. x8 o, p% U: ^
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 S! m* n m% {5 V% y- K3 U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 s; }$ ?8 p' B. j" }5 ?6 \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. M* S5 g/ e7 F│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 s6 q0 X0 B0 x2 c+ e; N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- F- T' Y; N- Z+ l" B' ^0 I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; i6 b+ j( x( C. S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# o g& o/ a- R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# G7 c* E" Q) |" G1 k, F" V% |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 l/ u2 c/ L' K d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) Y; z! d" y1 z9 z& k' U6 V# j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 b( Q& U2 s5 g
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% x7 Y5 x3 P8 [# q' l% m1 v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& L" I9 @, T c- R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; n; C( I6 O; R3 y3 y% C2 E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 q3 H6 h) K( F. ^* L) `/ Y8 ?│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 X) o6 c8 q+ K6 q, ^5 K. N+ l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 y& n3 K B$ `8 J7 {+ c│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' m% W6 [/ [) N6 z+ I* C3 r% ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 m2 z3 p2 c' [4 `( M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 H- P5 J: ]# ?- d
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, ?4 z6 Y( d+ k│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 q. @) t! V) u! U0 D- @
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; u; z5 v6 \6 B2 o% @& H+ g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" V7 ^9 x8 ]+ }* _) n9 B. E8 p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 a) f0 o) \3 T* v6 x0 M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ C& S" V, v( J% |5 O/ E( {# H3 L│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 R5 e8 L1 x7 Z5 Y9 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( m2 u% ]8 _$ h7 K. Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 ^. F" T" p2 ]& F5 a* T3 g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( B$ w0 P7 y! W% ]% a j* K- d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* Z7 F0 U2 H. @8 r' S) h│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) o+ n4 I7 _9 W, a4 B! ]4 e9 y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 s6 j4 H( B5 T' l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& n$ Q* J- y+ l! @! [% ]' z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! [' H; s7 _7 i1 t
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% Y" e3 B& H. K& C) ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& X* b& i# ^/ }2 O: q8 [
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* u5 ]9 v1 t% r' B* q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 v: x' K7 ?2 @4 a└──┴─────┴─┴──┴──┴───┴───────────────┘
7 v( V9 l; S3 p" R n6 H' d: Z0 p$ K$ n: M4 ~. r
5 D9 ^+ v7 H( b: J3 hGigaChip (蓝版)7 y( S4 {4 t/ I" }7 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 A& H+ C7 U2 |; ^6 K9 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 v" Y$ e, u) x7 e6 B4 u├──┼─────┼─┼──┼──┼───┼───────────────┤
( Y. c" X" x3 |* o A% v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 m# C' O( a% F- t
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 J; }( v5 g* I& R9 O5 I% k│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ R. y; j# J4 i. M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; ?- t0 }# p* G1 Y! G3 S, A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( b5 r4 e' u% E+ z x# R
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 [( z8 ^+ T5 b( t/ k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% f7 T2 t9 b- X# ?4 c│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; S" f' S: D5 w# o/ f│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 J; f: e& `2 S) _/ y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 F6 F7 Z; P: _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ C, g0 L* l0 B2 T! Z. P+ d, g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 M. z1 n, l+ ~7 X3 e9 y- p* s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ H! M5 A% C! N/ j }# P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. N) ?% E. O/ L
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ A$ B" f! k) m; M! l
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, {. x( f3 O. x4 D$ J# `+ m4 X1 B+ B
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 f$ f/ }/ O8 G7 e$ ]# K) l& D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 d$ z: G. A- c
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 e* ^3 ^6 }( ?, ~- F' t│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 Q: b* g' ^0 O8 i
└──┴─────┴─┴──┴──┴───┴───────────────┘# x' h2 _9 T. a+ o+ X! b1 _
, Q: F& \# ]8 E4 l9 `
GigaChip (白版)(只列出与蓝版不一样的Chips)1 r/ k. I" @8 ?0 K7 U9 [* J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 u1 d. m1 o4 ]! a b$ q2 {" Z│编号│名称 │MB│攻击│属性│稀有度│说明 │1 P- ]. i$ W1 z
├──┼─────┼─┼──┼──┼───┼───────────────┤
: E [4 v/ i9 S│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ m1 l0 k0 I$ P5 X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 T" P/ P" Z; M" d: a
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 m" E% H3 c& o/ f, ]* g( \- A# _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 ]/ d2 s3 u* I4 E9 F7 x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |