转载请不要删除以下信息,感谢您!
/ [& @; `- p @( a9 ]■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& u. z0 X% \+ g, _■● ■ NintendoWorld 站友xliz原创4 d, @# l9 g* J9 d, ]
■ ●■ http://www.NewWise.com
- d0 M9 _2 }+ y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - c; ?6 p$ T! L( O
& F' a: Q; h6 K
+ x- C# i8 y9 b" ~0 W0 w8 P
洛克人 EXE 3 Blue 卡片组合1 A6 x- O! ~$ z1 o+ `
" e) f% @2 F5 k/ q* s/ f& }' k5 X' D/ @4 S7 X) {
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' p" H9 e7 D @
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 `6 {* S! r( s====================7 G* W8 f6 ]9 l/ y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! a) Z2 a7 F' L+ v( Y% t
$ o( i+ F, y M6 W: e j9 Q. Q
以下内容格式如下:
+ s$ e2 q) n7 {4 J0 v6 }" y
2 L# B: ~* i0 o2 d编号 名称
$ i" d" _) s) B8 d# I说明: R% {+ i( n( z0 ?9 L: L$ q
组合方法' `3 r! U5 H- ?* @' e
---------------------------------
" [2 K& {$ o l01 Z-Connon 1) U' l2 m' _3 r, t7 M- P& H* d" M/ l
Unlimited Cannon for 5 sec' @ ~- z) I* H4 D. X$ n/ E
Cannon A+B+C: @: H$ q: c( s
Cannon B+C+D& P- B! H/ M+ c; M4 F
Cannon C+D+E
: Q" B) }; Y+ g3 G" G0 |7 K1 [( d1 {( @. l
02 Z-Connon 2
) x( Y# X! y8 w% LUnlimited HiCannon for 5 sec, \5 {1 X7 W, K- U( M$ N2 I
HiCannon H+I+J
1 w1 {: i' t7 c. r( P: c' \HiCannon I+J+K
% X: m9 y+ v! n O! bHiCannon J+K+L
, U/ B n3 P- f, B" N& H+ V
! M* v% s* E l5 }* k9 n03 Z-Connon 3
5 {: @3 q- ~5 Z- RUnlimited MegaCannon for 5 sec
, Y8 X5 r5 _' E Y1 B1 w7 jM-Cannon O+P+Q& P5 j9 X5 n l5 F) f
M-Cannon P+Q+R
9 S" J6 A3 m& g6 I) UM-Cannon Q+R+S
Q, Z5 C0 P5 H& f- s
! ~+ Z& [) n4 f6 a2 ?4 d04 Z-Punch) v, m3 A9 T! ^$ h b# ~9 j
Unlimited GutPunch for 5 sec1 N. c* E5 { f/ V) Y5 K6 l
GutPunch B+C+D9 j& d/ _, \- r) ^4 b5 n, C2 q
GutPunch C+D+E3 X, l1 b2 u( f
GutPunch D+E+F# m1 A3 |8 J( e5 j- v
+ [) H g, P: w" h. C- ` y. f
05 Z-Strght
% S. m3 n, h$ ZUnlimited GutStrgt for 5 sec, Y( r! z& ?: Q; d u
GutStrgt O+P+Q
# ^+ y3 U& }6 nGutStrgt P+Q+R
, u' f7 X( W4 l' }GutStrgt Q+R+S
/ f* d/ b4 H: f4 D U6 _* p3 g, |: ~4 L# {: z% x6 u
06 Z-Impact4 p7 N9 y/ q" s9 X$ o
Unlimited GutImpct for 5 sec. {$ A2 d) X) R% V0 T. ?$ h
GutImpact G+H+I
) ]- J, t. t! E( sGutImpact H+I+J5 c" |- t* u; f. B: d
GutImpact J+K+L
9 F0 C: {( i" p
- G- `# b. I0 Z! Y7 {: r: [4 @07 Z-Varibl2 z4 ], ?1 c4 d2 a2 b8 W/ s
Unlimited VarSword for 5 sec
2 K/ f8 R7 N* l, n9 p( f( oVarSwrd B+C+D
& n3 S; t0 m, N. s) B2 |# l3 G& l; }, MVarSwrd C+D+E
1 g& [* m9 X+ r3 X hVarSwrd D+E+F S& m3 s& i3 z* X% T
: G3 [* i1 Q; h: B3 O( ~5 d
08 Z-Yoyo 1
7 d; W/ v' z8 T, ?. d3 FUnlimited Yo-Yo for 5 sec
2 }0 \& O( x- @& l3 PYo-Yo1 C+D+E
* g% t: s$ |4 QYo-Yo1 D+E+F
/ n0 g! c, C2 K2 D( pYo-Yo1 E+F+G) a# Y5 r+ U! \( u
( u1 F( r) q2 ~$ ~09 Z-Yoyo 2
Q m1 F5 f, \Unlimited Yo-Yo2 for 5 sec
$ K$ G5 y Q% f+ R& Y: yYo-Yo2 H+I+J
/ o& `4 ~1 N- y4 z$ n& W+ z8 BYo-Yo2 I+J+K: F( A) Y6 Q$ p
Yo-Yo2 J+K+L
+ b8 H/ P0 F' `+ C
7 B& L6 y( w9 ?5 R8 u3 n( V10 Z-Yoyo 3
" [! A$ y) g) [3 h: d) m, BUnlimited Yo-Yo3 for 5 sec
6 i+ e* o3 _5 b' P+ @: _# yYo-Yo3 M+N+O
1 m3 r, G8 r: S( i6 QYo-Yo3 N+O+P
! F8 w- Z) ]" O5 A! z EYo-Yo3 O+P+Q
4 F" D! `5 U: l4 ?. G0 A0 [* V
" v/ F; _9 j+ ]& p1 Z" Z11 Z-Step 1: ]1 s2 s$ M* v% }/ X1 s. g% U" R
Unlimited StepSwrd for 5 sec5 z' Q# `: W& T% E. O
StepSwrd L+M+N
7 i% U* X. B! U" YStepSwrd M+N+O5 c4 a% J* z& C& h) T _& R
StepSwrd N+O+P% E# ?6 T) C8 R" O
9 X% C0 G+ i; c0 K& t3 `) g
12 Z-Step 2* ?9 p, i; z# S7 o( ^1 _
Unlimited StepCros for 5 sec( L& g4 ]* H2 M& b! ^: S
StepCros P+Q+R
+ E& O9 E5 L/ j# kStepCros Q+R+S
0 ?: T8 x) I: G7 A& L$ g2 d& [, A( U) hStepCros R+S+T( H2 u! Q B7 f* q
% _3 J! k1 s \$ y" Q2 o13 BubSprd u2 J$ u' n) {7 A1 I" h( O: s
Attks w/ spreading bubbles!
5 i/ c, q. e7 [/ a, \Bubbler C+D+E
5 U1 |0 ^) J' iBub-V D+E+F) C5 @. y9 Y$ N' K; o5 z
BublSide E+F+G! z$ b( x* j4 }9 y' Z! z6 Z
Bubbler E + Bub-V E + BublSide E$ E* H+ p4 Y* g6 i7 k
4 S0 X0 p8 U2 k' G0 U F' e
14 HeatSprd
' @3 y4 f& u9 B0 E: ^4 }8 u2 v& y6 tAttks w/ spreading fireball!
. z- M' d! C+ F9 sHeatShot H+I+J
( @: y6 r8 b, q$ K$ U. Z* \Heat-V I+J+K
5 e" d6 N( Q7 T+ yHeatSide J+K+L; {/ G4 w! n1 }3 t' o( M
HeatShot J + Heat-V J + HeatSide J* h/ G8 w% w( ~9 k0 o* b
# v5 K- U$ E3 u" \4 x# e( J; H
15 H-Burst) T# X& N1 q C
Creates a giant explosion
}6 h' |' ?2 kSpreader M+N+O( H! j0 A) t. V
Spreader N+O+P
" S* Q1 O- `/ A% m: Y/ p! cSpreader O+P+Q
) H! l; n: d& i8 I) K( o: o3 O" G Q0 J3 g: k
16 LifeSwrd. v8 A* A O( z5 ?' q
Swings a huge 2×3 sword!
/ s$ l% X3 y* b- YSword E + WideSwrd E + LongSwrd E
+ _4 p: j2 ^" u I% rSword L + WideSwrd L + LongSwrd L
9 y; C: E$ `9 r6 NSword Y + WideSwrd Y + LongSwrd Y& j8 J1 \; R u0 Z7 P
4 X a% X# Z O/ V4 p- `* x: j" u
17 ElemSwrd
- q/ f% y, {2 L# {Wide swrd contains 4 elemnts
2 `1 E- A7 F6 H4 ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( M; Z7 ?; v" j+ p8 Y2 A2 vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( ]( d; y' S9 d8 m4 z
: ?; C, Q0 e: L" ?8 ^' ^ ~& @18 EvilCut! C5 Z9 y0 `" v! n
Step up 2 & make 4 atacks- I0 g$ o3 P* u
StepSwrd P + HeroSwrd P + StepCros P( U3 L8 i6 Y, h0 h5 f' Y
, ]/ r7 N# @; X0 Q5 ]+ M, W
19 HyperRat( F* a ]( {% s( Y
A giant Ratton charges!# M! `2 a! W# u3 a3 C" l* B
Ratton1 A + Ratton2 A + Ratton3 A
* U! u4 x! u3 E- SRatton1 C + Ratton2 C + Ratton3 C
5 Z) [6 y+ m, B, e+ g9 K5 bRatton1 F + Ratton2 F + Ratton3 F. F2 K3 d; i( x" y, V
" B( {- {' a5 b
20 TimeBom +
V- L9 s9 U; h$ [1 PSets Time Bomb in enmy area
" [8 d @; I8 ` ?7 E7 pTimeBomb J+K+L+ U1 c7 x/ m3 Q6 k( v0 @
TimeBomb K+L+M$ v( j! E; M$ e- j
TimeBomb L+M+N
6 _- I, }& |+ ? V: V- C% Q. D# C$ f% Z3 Y; H x( r3 K8 `
21 GelRain# C q- T, \* |' J/ [2 J! W
Gel steals squares7 @* q0 w9 ~- u3 U
MetaGel1 B+C+D6 D! K, C- U' X" w% k: n" F
MetaGel2 E+F+G$ W, _( R2 ?" h& }5 x
MetaGel3 S+T+U2 _+ r7 Q; _2 L4 j2 A6 Z' G, \, a0 O z' @
$ J- ~' A& ]- @3 v0 I4 V
22 EverCrse
. ?% m/ s! J! s1 J1 l- O0 V9 m5 }Shield chases enemies8 _# u3 |* t9 g! P) D
CrsShld1 C + CrsShld2 C + CrsShld3 C7 H2 ^. n% z0 K6 X
CrsShld1 L + CrsShld2 L + CrsShld3 L! a" T' u/ @2 G
/ h; E: H( S4 Z& X) X
23 MomQuake
: ?1 n0 s4 D4 E- jAwakens Mother Earth!' y7 S. D" w7 G/ k R( a5 L
RockCube * + RockCube * + GodStone S& |; F( C% K& D* W* ?. ~
1 N5 n/ l# l& L24 PoisPhar
! k9 ?. O3 s5 w8 v( rPharaoh generates poison
( J" f0 n5 z' f4 y" O8 I9 G2 ^PoisMask A + PoisFace A + Anubis A
! L* D8 w( i1 Z1 E/ r8 A, I/ O$ [4 Q# P% I- J3 y
25 BodyGrd% [1 x! j8 `9 A+ n0 N1 L G& L
Bodyguard takes out enemies
4 u4 v/ K* g/ x6 v x9 O! RAntiDmg M + AntiNavi M + Muramasa M$ D" R' D6 k9 o4 \2 T8 ]
) p, d2 Z3 W& c Z4 d+ K& f26 500Barr3 F& j+ Z4 q. u5 p8 v/ k
Barrier absorbs 500HP dmg
: l$ Q2 F6 M( a5 VBarrier E + Barr100 E + Barr200 E
8 v+ I$ N0 Q ^3 l3 A/ VBarrier R + Barr100 R + Barr200 R2 ~4 l; r" d1 \6 o
4 q' s8 w! `' e27 BigHeart
5 F' t* N! @2 {$ G1 zAttacks, then heals HP!
' h9 I$ t8 k' p3 i' UHolyPanl R + Recov300 R + Roll R& J6 z7 J9 u/ F9 ?/ P! b
HolyPanl R + Recov300 R + RollV2 R
- F5 P) L4 ^; eHolyPanl R + Recov300 R + RollV3 R3 Q6 D# n- T+ g( |) W8 T- m; x
2 T' g- \: w- ?, H9 |4 O" |! s28 GtsShoot
$ j' }( s4 E/ i, C- [6 F7 L XGutsMan throws MegaMan!
n2 n" }2 \& y& c6 o; g6 C+ z- uGuard * + DashAtk G + GutsMan G
* i- \* h. `0 p! r4 |Guard * + DashAtk G + GutsMan2 G4 ^( P, N( H. m: s: E" d4 N
Guard * + DashAtk G + GutsMan3 G
t: a( N. n5 p, {. ^Guard * + DashAtk G + GutsMan4 G8 H! ^7 e0 Z: p
0 E* M3 ^: B( D% B- Y, ?
29 DeuxHero/ s4 y! @4 H* l( `: L
MegaMan & ProtoMan team up!0 @" Q) c, U3 `, `
CustSwrd B + VarSwrd B + ProtoMan B
; S, H" a" T- \6 BCustSwrd B + VarSwrd B + ProtoMn2 B
$ n1 y9 n; ~5 ]- J q9 r* s2 JCustSwrd B + VarSwrd B + ProtoMn3 B" ~$ V7 B& j+ w8 h. ^! R3 X. S
CustSwrd B + VarSwrd B + ProtoMn4 B
6 R$ x2 \) P, E$ [) [- Q) m$ Q7 z. i4 |( N
30 2xHero
6 x9 i) T* g8 b0 oMegaMan & ProtoMan Dual atk
0 c. P: t: U4 U/ uSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 L1 G1 A8 I; Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 ` n7 d: p6 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 p& Z$ i' R J3 r. t6 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; N. z- S3 N1 J# h. M& J: K
% s0 @) M, [. U" T; P31 PrixPowr$ ^# l8 T7 A2 K0 i
3 Navis attack at once!
3 g/ T- Y* r( `9 F( g1 ^/ r" xTeam1 * + Team2 * + KingMan5 K
) R: S' z! m8 X }, J( XTeam1 * + Team2 * + MistMan5 M
9 F$ [; \- p. [ nTeam1 * + Team2 * + BowlMan5 B2 p1 E4 v- ]4 c6 i+ [
5 [ m; y: W* q1 A* r: g+ G, W- }8 ]
32 MstrStyl
* b9 {! r' q* XMegaMan unleashes his power B/ v' j% |0 _* \8 J
Salamndr * + Fountain * + Bolt * + GaiaBlad */ h/ U% m# q8 P4 e% O* R8 b" B
% w4 V5 Y; f2 e* K
StdrdChip (Part 1)
: T/ O9 o* t# i) T5 c┌──┬────┬─┬──┬──┬───┬───────────────┐6 a& L$ d; c) [ y( X
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 ?5 ?/ x$ G4 X# }
├──┼────┼─┼──┼──┼───┼───────────────┤
: x5 F# |' b: y: o) g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' b$ q8 g+ W, w7 }# x. h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ I! ^2 P! r2 E2 U- n5 e
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 h% X+ X9 u9 ^7 T/ X. N! r2 F
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( W4 B! q9 @5 b1 d) S. J. ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 ~. B0 A+ V3 v! n( `8 i│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( N( S8 l4 N3 p3 d
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ U0 f; U2 |* ~; H g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# k8 U- U `7 Z" r+ f' x: {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' g% e) F; X. N R9 c& v/ S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, s& w. w; Z2 Z6 x9 Z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 g5 s0 @: b0 Y! \, G│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% ?+ i& g& W$ q( I( c│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; U Q' I( p" l1 C5 V& v8 e' Z│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 k: G4 Q1 q5 x( w/ E+ Z7 f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% M9 Y9 v h p5 G8 i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 Y1 o5 c* t7 b' T {( h. F3 y; B│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ O0 S5 k0 _: x3 I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% i# y. i* ?$ v2 q* c5 H/ u# b
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ @$ @: q: d @* c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
Z1 @2 ]' R; b. [4 j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% q' r V( [. p" J, J1 X1 @0 S│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* [& g7 g/ Q2 L4 X! g- B: I' F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ x2 v+ J3 L& s. w2 l5 l+ |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ d1 w5 f- F6 h: E: L│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ X6 M6 n; ~/ H) }: P' E3 T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 U& [4 R5 ?/ |+ V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 w& m7 J+ j" B! o' }$ T│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 g' _/ T6 i$ T+ M│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 g7 d3 {- N8 n* `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" K9 t' D+ ?% S4 y" u# u& f! @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 l+ i% p1 E6 i│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ Y+ _7 U* x+ o a0 b% d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ s8 ~7 E4 F2 r7 Z! w+ s* s5 q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 g0 p. A& C7 ]7 z* {/ e! R% f5 b│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. M/ w+ [# d, W% Q9 E5 S& ^0 ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# y+ b3 y, o1 t5 Z9 Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! R+ e6 J- Z; p+ t c: v2 b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; p8 b J- A7 J! B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; V1 g- {# H* g2 ^ V│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 x0 _9 F% s; j r- x1 @1 u
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% @% C7 H6 `7 P, V" r E1 q! A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( w# k. l: I# X5 ]- \1 i6 ]/ f) F│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 `7 h* a8 }2 u0 \6 I7 y! B│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 h W. L" W3 p( f L% }; }│45 │SonicWav│26│80 │ │** │Shock through enemies │
" L0 n/ ? v- l% a) |( E5 e) \│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. K( ~. ]6 Z8 U1 ~0 X8 g& T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* w* d1 w& m/ _
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' x8 r8 d7 t F C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 F; Z4 f: e9 C X, B) E│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ @/ q k/ l0 a# d9 E2 ^│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 f" \1 z- u+ U. r3 l" {│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ M' B$ j: ?$ b( l│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' w# {& |, k& N3 }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 o0 A8 o( N- c- c+ W7 J" k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 _3 w- a6 X/ L: |/ x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# H2 ~. w7 t& ^, i6 {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) H' x2 L% j6 ?, `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 h, H7 X( \* @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 ?4 Q) l2 G' e8 Q; n% u
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& P1 N: Y2 ^1 ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 @- L8 Y0 d5 p8 H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* ~ W, P* H7 s9 `3 Z# v
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: j$ z1 y7 e# Q6 p q8 R│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, R% d7 d. C# D% M0 Q' G' W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
R" b8 z1 {6 P" p( Y- N3 M2 O0 C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, @! }! z# z$ q& u# ?; g│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ e% [& {0 [8 a( p. W5 c│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- r% q, P! {1 d7 _; X0 N# l, T7 e
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* H% R( M& ?. t" c# ?4 d9 U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# I( Y! I4 z0 a# }│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 k1 V! `# q8 l1 ^' e1 @/ `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: N3 e a) B) o
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! g$ |7 s$ q. H
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& H4 _9 n( s+ I│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 B( j1 V/ b3 c- E2 F' I; r( F8 j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" C4 F2 y x$ S/ p8 `4 O4 J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# y, }1 W2 F0 A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' l# F% }, _( @3 S; f' N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 v& M8 i* |" w7 n% s$ `; V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ J1 j/ k$ _& _7 m
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( D+ g9 [: h' h1 q( f1 w. b) [# v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& V0 {8 V5 q1 ^4 C, K. `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 ?$ W5 w- Z: A" ]. |2 ~│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 m& V7 c# @# K, J$ u4 x% z. v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' }$ {7 S; V8 v6 g2 k) A/ d' ` S5 F
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 @ V: q1 C9 ^! d' N5 ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 s c; Z- L5 F: W# y) ^) j4 o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 c3 a E3 x8 U* R
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ _+ J2 ]; m5 l; i1 C
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% }6 v' K; K3 O3 e1 j1 d7 c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' O! z, p1 R) N4 Q# i│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 U, v# f+ ]6 o
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' T/ ?; F2 E! F& y# o1 ~│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ {) v0 W+ t! s5 O, Z+ K4 M# E( m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 q0 P K; x0 B+ V: J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ N1 u; M8 M8 x0 z" \ W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" w6 h: T3 w9 _& @. O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' R. K$ ^$ k4 L, c2 ~9 l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* O# S# ?7 d- o3 f }+ T5 X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 N2 Q6 t' R( {4 a└──┴────┴─┴──┴──┴───┴───────────────┘; W& X; M% [9 ?0 R% h6 s
# N0 N: i1 X0 a j% k2 F! pStdrdChip (Part 2)
6 `& b0 _! @ Q: {┌──┬────┬─┬──┬──┬───┬───────────────┐
4 P4 J& A- l/ p6 j& k9 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 }" W2 {, ?6 o2 @) q% e├──┼────┼─┼──┼──┼───┼───────────────┤) A/ i- @7 [2 _& Q1 q9 o
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ D4 {) X L9 k5 x. _│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( O, d( Q m, q3 g1 k6 i
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; g# S. O5 z" x2 c. J& w# U9 C
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 s* M7 y! |7 c; ]7 u│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 K2 V, A# y) J& B) E+ B7 T
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& A- [! e4 ]8 X( {& a( j) V) ?
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* w: x; B0 S5 j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 ^( `! K7 V7 ]( e& H6 E1 K│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 V! |. ~+ k) |3 a0 E1 O( D: G L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) K# u r; |2 ] P9 {! s0 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ ~7 {: i$ E6 V! }8 j5 p @
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 M3 j$ h9 I$ \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 ]5 v9 L: S( ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 S2 w% A+ e! y. G1 p
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, K/ I+ `2 u5 J( `
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 z4 L" N* U* x4 n│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 l* l! G( ^2 I7 ]; E7 A0 g, p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ t3 ~3 D1 [! [
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 W4 ~* M& H- B* i2 g" R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# g: Q& ]% b4 p; X6 d* l, W1 U
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- P2 @2 c2 W6 B7 o5 x: x& J0 H& I* Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. f) Q" J/ {. a) g8 O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 X& x8 \& b! m% g0 G5 @│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- S% w) B0 |1 s5 ~│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 o$ h, Y7 a& W. j; b: q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ |% L/ S A9 p+ v: K3 K* I1 ]
│126 │Rook │30│ │ │*** │Protects you from attacks │
" ^6 p2 b$ J: [* u# f( B. ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- }9 L" ?6 T2 E9 z# z, R) M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! J8 I- G1 r& n: x& ^│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
`9 |, r- p" P2 f7 d$ Z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ D7 n4 v) b7 j, n4 G
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# Y5 E3 Y* C+ H1 {! \│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' o2 U/ q8 x% |! { @" i$ v; G
│133 │Guard │5 │ │ │* │Repels enemy's attack │' \ n& p- r, o, \0 v
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! J. R# L- g! K X( h6 A+ a
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ f# H' I( O' a- S
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: x9 f1 W. j; d! R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. R8 P! a3 B- K! l# X. ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" y0 o) v: j- I2 D* r k5 s│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: K( ^. x% i+ }" e
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% ]2 X# \$ ~; Y5 \│141 │Prism │60│ │ │*** │Prism fires randomly │7 T- e% }5 r& N- h: G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 i. H7 G) C) s
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! J$ f8 O; b9 e2 x: m* u5 J│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 w/ ] c4 ^" X6 i5 E b│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, C2 T$ r/ z0 x! v7 @% H( w. h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. j5 C4 r$ D& z+ g: ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │# \, x/ J5 g8 O( D/ X
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 P2 _* z) X) c0 y│149 │Recov50 │14│ │ │** │Recovers 50HP │6 @0 [4 v5 @- F3 ?
│150 │Recov80 │20│ │ │** │Recovers 80HP │
G- v# C; B/ b5 t5 X q│151 │Recov120│35│ │ │*** │Recovers 120HP │" F: S4 G i5 v! w0 T+ S4 \
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 M+ H0 }5 e: b/ S
│153 │Recov200│65│ │ │**** │Recovers 200HP │+ N% Q8 Z7 G7 d2 f7 ~4 {1 V3 K
│154 │Recov300│80│ │ │**** │Recovers 300HP │2 l! p4 D5 d: @( b, @
│155 │Repair │8 │ │ │* │Fix your area's panels │
; U% }. `2 l9 d9 n5 v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 N+ R3 t" Z; X3 f' P/ P2 I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- m( s Q( d" q( g' w1 E( a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, E4 W7 ]1 Q8 L( |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 ~% a/ ]! ^# m; u! i" ]│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 E9 q- z: J4 e5 `' a. C5 ?9 i│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 b' O2 S! @$ U7 \9 Z O│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* u# P% x; H7 g: z: C
│163 │Invis │11│ │ │*** │Invisible for a while │, \' `: I7 u( r# V. J) a- Q! N
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ g/ A7 z! @, U' W7 Z6 j│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; h# @* w, @4 }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( Q" ^$ c+ v& e│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) @% g2 T! i! k8 ?8 D1 M- ^7 r) E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 M+ |6 U: x6 e& ?4 U│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) ]$ c0 y. H4 n+ e! Y2 C# _; @
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 G4 D$ ^4 m, c' S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" G8 q2 V! H8 Q+ S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 B# S+ W3 n! {6 T4 K│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 W1 a" [+ \6 h8 J4 v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ T+ S8 }) B. k5 ]2 {4 _│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ ~! }) {0 q) N; e6 d# J8 r+ K& Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 h7 _! G! N- Z; |- e: _( @% h
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) _$ i& o- G2 I5 @# ? Z* k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 e3 y+ {. | r7 @3 m│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( `7 X4 ]+ m0 d* J- P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 t6 i x# d$ q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 l8 h) n3 h- H$ d7 T- Q7 h│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* G/ D( f$ {7 s, l4 k
│183 │Hole │55│ │ │**** │Open hole to dark world │8 H7 n7 M3 E6 T
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. t* v! _- M% ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) w% M% ^" [; `* n% N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 b+ ^9 ?+ q& O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% A, E" r9 B" m0 |; k# M! V7 ^
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% r* N s* }" q3 Z; e4 ~
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 |/ M, _3 _' G1 B, S* ?
│190 │Snctuary│54│ │ │**** │Change own panls to holy │( `1 c! {, s/ R7 R- \2 a1 G6 T, b
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: O) v* q9 R9 t2 v4 f/ O, v& f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. I2 s( g9 h2 x│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- V5 b/ g$ O: D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( W a. W- V! n3 t1 M- L) t/ g6 I' P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ A7 a5 b5 D. G7 e- g( r+ m& W0 B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- \8 }! X, _. V( i# o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ }/ L e, S; Y5 a* q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 u# k3 r: e8 _$ Q! }
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; ^$ w e. V, M* H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! g2 E6 y% [2 B. H7 i5 o└──┴────┴─┴──┴──┴───┴───────────────┘
n% j7 W1 h/ s: ?
" D4 w# p( B# B1 U8 e7 \0 r: l7 F3 |
6 r- s2 L4 s! \4 K! jMega Chip
2 N4 |8 m, F. Y3 w( ~1 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 L Z' e) Y, Z8 l* H g│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 `* Z- k; k* S4 F9 ^- j├──┼─────┼─┼──┼──┼───┼───────────────┤* L% M: L$ b# {1 V/ u& k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ C2 D& a7 R5 {' [) z0 k; d
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& e+ ~" @ X g! N" S│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( ~7 t; }7 U9 a& f( y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- \( m3 F$ j f) q│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' p+ A. \" s2 W* v' Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* K1 d5 R- L/ v' c, [- p) k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ e, ?( [4 q6 g( N9 [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; p7 e% ?! W6 F: k+ _4 G│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! g" [5 d( X, x! j( j, x9 D* m
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) Y q$ z/ c/ ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 S4 E+ n7 B# Y/ V, B+ W! ^# F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
; }, j% l, y1 S. Y% J: d: K( g- z│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# e* L9 n- u; |8 Y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 u) c6 J o4 }; F/ x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 d* `* i8 `) z6 a. ^3 i│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: x- `" G& K, ?$ S
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% j$ a7 ?! `8 _" X- y# p
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 w$ c- X- P6 Y9 ^│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% L0 l5 ?6 D: C. R6 C* L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 J7 a3 Y: C7 S3 {, y' `
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! x# ~* p5 ^7 v" I, ~
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 @" g( n- [1 S' r3 k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 D6 I! u3 v+ u& c! L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! O- p9 u# P1 i+ F* o& T│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 @& U0 u& r( Z/ c& W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& ?8 y& b3 X( Z/ w) v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 e& O6 m- @ e3 M/ ]3 @2 d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' t- V3 j H* B8 Z! @/ o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 k b0 @% a6 x4 i) L8 u$ y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) |3 H" A1 x% c0 `0 S$ \│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 g6 Q5 \6 W9 l6 ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* W. H, h8 o( j: \9 v1 V0 e' C
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! z& G7 _1 n: j" x$ n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 }5 ]2 c7 |9 u; L- F/ |$ o6 W( V1 v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 l% p* `: R0 s! e' K* w! c5 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 O G. |% c9 G1 ?* F$ {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# M+ E: C3 E' B. w3 `( c- c│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 _6 c9 L0 d+ r0 x( r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# R4 {+ i' ?2 a' R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" v# t. o7 O6 M3 Q' i: }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ _" n- f- a$ t8 u9 ?% z( `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. h( Z8 g: o% `. G1 T; e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ |1 H- ^( x1 b# d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 s( d! v, U/ W) \' c( n# d5 h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: y) e- x# n- X) W* _! L6 n
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% c/ ~; e. b5 M% }# J, u' t0 T. h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" h1 a$ d7 [3 m& C; J5 g) |+ L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' c& B/ ~" d" P│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 }4 I. y8 V3 ^" E│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 Y& p/ d: u) w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& s* T/ q* i. u% K/ h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: C8 h; k4 p0 s K- A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 U' Q- A! H% z1 X# M4 L' v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 j) Z6 O# b7 g* K, Q3 A* q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# G9 N1 B7 B) p; c* z; L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 d' m4 L0 b7 n1 }0 K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 \8 i! u2 d6 h) ]' P5 ?0 i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" J' C/ E3 g# B0 @% j0 e) o( E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" ~ C- x$ o# s8 E1 J6 L# J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. b& Q" r+ f9 f) M. J, P8 d' p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" P" z0 K5 t% f' b/ i9 }
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
P( E# t7 b$ I3 M9 J/ ^+ t; u2 M" `│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# T# n% V- S/ ^5 x4 o( }* l% W
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. N' J7 e7 \) Q2 G9 |$ }/ M
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: N7 M3 \' R, S3 J0 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 z% _, y% _" J. d: R# q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# m9 w$ V: H; e- W4 L6 @' \│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 ^6 x: {2 s+ ~7 c5 P' k& F k' o│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ V* D' h2 X) g r. D X
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ H7 G$ E: k+ y; M. e2 C5 K' ^
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 \ B9 \$ \+ O* N+ ~2 q: V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 q4 k F/ y( h* L: s( ?3 E. ^( N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
h2 C# ~: e. G7 O* ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 E' M5 d8 Q5 O: T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ N& m n, q2 z7 d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 u& | D; N! }* v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, F# F- C: v+ W$ j0 U- ~, {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" e4 |' k- ^% e8 }; P│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& m1 `. m7 y& o* E, `9 q+ J# I( G
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ `$ \. K7 f* e# }│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) X9 ?! I" n2 P( f( m3 t│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, ?+ w% s& ?) ?
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ z, g' [. g/ ?2 |; o6 U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ N7 m0 l0 b# \2 {3 q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 C3 n2 A- c# B! A, E
└──┴─────┴─┴──┴──┴───┴───────────────┘6 x* ]4 k3 E5 }& E4 l/ U
) a% U! P- {6 _. F. R4 U
7 D- p: \! X0 y# z: y; FGigaChip (蓝版), r) P2 S' u; H! E4 }& ]1 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: I' l- o- c2 M0 v: u% L1 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 S" j+ i. k c" x# w; t! B├──┼─────┼─┼──┼──┼───┼───────────────┤) u$ i9 n+ Q! |3 v" ?( K4 x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ ?0 V y' v% y% M1 ]│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ {# ^ W- H8 \! K6 s5 W+ r
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- D. P ^& x3 W3 R2 r- o8 G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ N0 j! y! p: j) t' K6 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( u) S( l" f1 p; K" m3 A* G8 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ d* o" G" W0 O G
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ |2 A. ?9 v$ b│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ N6 t' o/ o' f1 j1 m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 [; H8 N4 b2 ?4 J) i5 B' ]- M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; S# Y% u) q9 O; R8 A; u) ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& a4 j9 r& n' [* {1 b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% K- I1 j, ?0 I( m1 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 o* G* ?8 h6 b/ ?- w a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 a9 R! G- T5 p│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, b% Q9 i$ s7 K8 Y' G4 F" c @
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 j4 S- r9 G( @3 B- q5 o! l$ R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& z( Y1 C4 p- S5 [5 `6 g- l4 v9 p9 X/ ~
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, F0 G J! ^3 ~; G9 j Q0 ], ]6 s' X4 x; n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 v3 A9 |6 ?+ l0 d│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, K) t1 _% ]7 x# j
└──┴─────┴─┴──┴──┴───┴───────────────┘
: o1 ^/ {" ?4 {9 A" s) ~5 t6 J( N* I
GigaChip (白版)(只列出与蓝版不一样的Chips)" c7 Q2 q: C3 E: D' r& F; p4 B u
┌──┬─────┬─┬──┬──┬───┬───────────────┐ v( }" ^) i7 ?/ W! [
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 b$ |/ z7 y0 F1 a8 E+ E
├──┼─────┼─┼──┼──┼───┼───────────────┤7 p# k% r& H# y4 H9 f# r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 @6 O9 W" G! T$ f/ U; s
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ e* w# O7 c$ q+ q' W, L/ _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │; T2 |+ q: `- M5 q k8 } z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 Q7 Y# l, m+ V y; g4 z3 b└──┴─────┴─┴──┴──┴───┴───────────────┘ |