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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % E- ?( p$ X# `) ]
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% i  Y. r, M& [( c% K# p( G$ @5 _■● ■  NintendoWorld    站友xliz原创" A0 p( r! L" B6 y
■ ●■    http://www.NewWise.com
$ M2 Z  U7 O/ ?5 q/ K■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / J2 H+ O5 j  T
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           洛克人 EXE 3 Blue 卡片组合
3 h0 ?7 K3 \5 ?: c! c9 W) w7 M; m
4 b% _; S8 p* x" p: I2 i2 }- B+ ]7 t+ K# x8 @9 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 s+ A, I. k2 A* _/ a& Q! `
大家要看日文版的P.A.或详细攻略,点击这里吧!

9 a& h8 F0 V) p8 T====================
/ Y4 p) W, H. H, A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ l/ S* p& z) e& G8 v
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以下内容格式如下:0 c; C% X0 e% G+ x' X
2 U. F3 \) [9 W8 a6 a9 Z+ `
编号    名称
( u) ~- M2 L  a& h: D5 R+ p/ _说明3 Q8 ^+ J; c4 }! w
组合方法" l: r% m4 q2 o+ M# G
---------------------------------
4 d* j1 Y# ]; T1 t01    Z-Connon 1! n' a' H3 M* ~1 o1 r# C1 u
Unlimited Cannon for 5 sec
" d+ k  d6 k( i4 G- t: A  JCannon A+B+C
) k6 u; A' r* d4 m- ^" RCannon B+C+D
, ^! K* ^; [/ y0 UCannon C+D+E3 A, T6 {" k, N2 E/ e2 o1 L  V" b

0 ]( ]- t' D8 L0 K0 [02    Z-Connon 2: {# S) K' w" I4 _# Q4 H
Unlimited HiCannon for 5 sec
/ ^8 j' v7 T/ NHiCannon H+I+J+ I: Z( W/ F: R# u- ^2 E9 t
HiCannon I+J+K
7 W+ [  @3 D; E1 `! T: L2 pHiCannon J+K+L9 s9 X- b, z5 N

/ ?' N( p0 m' L) B03    Z-Connon 3
- p) h, l  R7 i# Q3 y& q6 w# RUnlimited MegaCannon for 5 sec
3 F' G4 J) G/ i, l- G+ XM-Cannon O+P+Q* N, q  @, F* H) S# j
M-Cannon P+Q+R" |0 B9 y( d  v6 {. S+ Z7 u
M-Cannon Q+R+S
% P6 {. G7 \6 j- X8 S; ^0 ?0 }; b5 c( ~- z4 E/ u2 c- W) S6 \* j
04    Z-Punch
  G' B( j" _# Z% q2 T5 j( Y+ V, MUnlimited GutPunch for 5 sec
$ l/ ?( o0 p' |* xGutPunch B+C+D' h: s5 I2 v3 G" \5 [
GutPunch C+D+E
- L+ s7 |8 X0 Y, cGutPunch D+E+F
& y6 g& Z- l$ D  M+ q# r
* b" A: a) C$ T0 w6 \; J6 c3 m05    Z-Strght
) p1 {+ g( H3 C* k1 y4 N# vUnlimited GutStrgt for 5 sec
" d! G$ j  J4 vGutStrgt O+P+Q
; t( f  Z8 E: q7 O) o+ xGutStrgt P+Q+R
$ ?5 O/ E, H0 M9 q3 n& ]+ t: I; t: qGutStrgt Q+R+S$ @( M. y+ t8 I7 |3 c3 I

6 Q: b# P$ o( Y1 x3 p06    Z-Impact
4 A4 |2 U3 M6 y* RUnlimited GutImpct for 5 sec
3 i+ @; P9 W8 i  a( U% @GutImpact G+H+I7 u2 U2 y6 D! a; v
GutImpact H+I+J
9 B9 ], J6 ?4 z& u- BGutImpact J+K+L. O. x; _6 x+ t' Q9 d

: \: m. _" f- L6 B, t/ W; {" E07    Z-Varibl
5 M9 {  N4 [- `1 @Unlimited VarSword for 5 sec
, D2 W- t" H5 P1 E( }2 FVarSwrd B+C+D
: o$ e2 {) K4 t+ r" ^VarSwrd C+D+E
7 Q; L* |* a& D3 [/ e& w+ M+ ?  r% {VarSwrd D+E+F. Z! n* x* h1 r
# Q  R" ?8 ?2 W) Y6 Y
08    Z-Yoyo 1- z' T- e/ }. M
Unlimited Yo-Yo for 5 sec
8 P" a, V8 V" J; o, VYo-Yo1 C+D+E
; `/ v2 o4 h7 RYo-Yo1 D+E+F: F* H$ l* l2 a+ z* k
Yo-Yo1 E+F+G
# }6 R- B/ K5 [4 L7 ~6 q3 E
- }9 E# q& ]/ s# C09    Z-Yoyo 2
& K/ G& Q1 {/ w8 O: M7 oUnlimited Yo-Yo2 for 5 sec+ r- f6 H+ z. P7 V* q
Yo-Yo2 H+I+J
0 V$ o. n' q* E5 q7 cYo-Yo2 I+J+K$ `( Q6 A* q( J+ \
Yo-Yo2 J+K+L
& K; M7 X( U8 _
  Z- T5 n1 J: f, E8 ~4 |10    Z-Yoyo 34 p+ e; x' H/ d6 ^  T
Unlimited Yo-Yo3 for 5 sec3 o6 H. f! `& p/ W0 Z; a/ ]
Yo-Yo3 M+N+O% _# |$ w% A# }& v8 L. f- a6 z% l
Yo-Yo3 N+O+P
9 a3 g. j, v' c* o3 VYo-Yo3 O+P+Q
: a5 D/ ~  B% @' l8 C
2 A5 {6 t: D: q* ^6 C( z$ s11    Z-Step 1
* r/ |3 _2 O/ U' J$ wUnlimited StepSwrd for 5 sec" P  f* ~( i3 }* r
StepSwrd L+M+N3 p' R, r5 k% Z* v2 ?
StepSwrd M+N+O. J* |$ ?6 n$ l) a5 D" h
StepSwrd N+O+P8 \- X1 y1 p! {& o8 J
2 J3 ?! g4 P" b. h9 x; i# q
12    Z-Step 2! f  a: i1 H- G; t9 k- x
Unlimited StepCros for 5 sec2 i9 m, C: l7 y" H6 X- `0 a' e
StepCros P+Q+R; Y5 t. T. M7 n6 H4 P  U
StepCros Q+R+S
; V: N7 |, O" \( kStepCros R+S+T
5 b) L3 ~* \6 p7 R* N" {, E) h& j8 |, U2 ~) R0 s* `
13    BubSprd- L' p* C# m; ~$ G
Attks w/ spreading bubbles!! O* b8 i& b# c! I
Bubbler  C+D+E
! [  Y% d4 X" i" ]# f- `Bub-V    D+E+F
$ C3 f  H2 p! u9 M# xBublSide E+F+G! F4 r" Y9 p5 ^. P# _+ w
Bubbler E + Bub-V E + BublSide E
0 G" a3 }, {( k; ~4 l1 G4 |0 m6 x- o! W  ?$ p" }1 }5 j
14    HeatSprd
3 X6 t: m* z$ [/ X  r! NAttks w/ spreading fireball!; s. V, q2 u+ N1 J0 D; d
HeatShot H+I+J' Z) l6 R- n6 Y0 _- X+ C5 J( I
Heat-V   I+J+K5 j1 ]* D) E: K* M
HeatSide J+K+L
0 N% a, N" A4 }6 L2 mHeatShot J + Heat-V J + HeatSide J
- y* C7 P1 n( A, p: m3 C8 x
  k" i9 [. C: |/ @, n' f9 T15    H-Burst) p1 T' a4 ]' C6 t
Creates a giant explosion7 O) g$ `* `# ?: B. L) t
Spreader M+N+O
  M5 |6 y, K4 c) g7 x2 kSpreader N+O+P, `* C/ ~9 Q" T9 K4 P
Spreader O+P+Q
; j' z+ G! U; W* O; T1 X+ w5 I9 B- p, _, C' u4 Z8 e
16    LifeSwrd
8 O# t, Q  a& q2 l9 s4 Y# E% O8 aSwings a huge 2×3 sword!
4 X9 D/ U2 j. _; c) CSword E + WideSwrd E + LongSwrd E
% X) I9 Y: f. K, [Sword L + WideSwrd L + LongSwrd L
. o! R; J* \: m/ O! d( U  G# FSword Y + WideSwrd Y + LongSwrd Y
1 d( O5 J# n' n- ~5 P
4 ?% B5 o0 i, m: n17    ElemSwrd
7 X5 A% u% D7 H' u% \; Q" }# OWide swrd contains 4 elemnts- q5 y* H0 a0 [- N# q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& |% O" {  S! g0 L. ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 ^, D8 E! M9 {+ k! h# N
- |' c2 m4 V% P8 Q
18    EvilCut
1 R1 f/ h3 x- i3 VStep up 2 & make 4 atacks
/ B( U2 f2 J% S7 \StepSwrd P + HeroSwrd P + StepCros P
2 X; k3 |, d( O9 g, [; S* U3 [' ?9 j2 S  D
19    HyperRat
" p9 P& R) H; P6 W, wA giant Ratton charges!
& ^! Z3 v6 Q& p( X* uRatton1 A + Ratton2 A + Ratton3 A
) d! v8 l- ]) y5 H( R6 sRatton1 C + Ratton2 C + Ratton3 C( e/ R/ G( B& v* Y3 b# h
Ratton1 F + Ratton2 F + Ratton3 F
2 u1 K2 B2 |4 L+ ?; @; e6 L* g
9 k  Y! o, t! r20    TimeBom +
6 _# S) H3 f# J' I1 NSets Time Bomb in enmy area
* q. Z$ v4 f0 K" \- ATimeBomb J+K+L
& V& W  q2 J1 Z  }# o" q9 H  p5 FTimeBomb K+L+M' F) W! P9 ]# ]3 H% e9 g. h
TimeBomb L+M+N
% O# n2 O+ ~+ u$ A: R! \6 `8 B5 G: c9 p) }' D% M
21    GelRain1 a# f) ~4 Z9 q8 I- D. q
Gel steals squares4 O; L) R1 m% n' y
MetaGel1 B+C+D
/ B6 N. }; D" N# j: YMetaGel2 E+F+G
7 _0 m& y4 E$ q' aMetaGel3 S+T+U5 N- r* ?  H, I
6 H. B5 E1 C7 u  T- T+ b
22    EverCrse
* d3 q  F6 g) U/ S0 E! ~0 UShield chases enemies
. u0 |7 I/ M7 r$ qCrsShld1 C + CrsShld2 C + CrsShld3 C
* f0 Y4 Z7 c  oCrsShld1 L + CrsShld2 L + CrsShld3 L
, o3 g9 W: d% C3 m
/ Q+ v# C: M) _7 x0 ~% D0 G6 q8 T23    MomQuake0 x/ d3 w6 o+ ]+ s6 j5 {* u/ d
Awakens Mother Earth!
% _. n% {& u+ aRockCube * + RockCube * + GodStone S3 o( u5 p* h: C* }4 `  }5 m6 |
, z' K! R/ t7 J$ W
24    PoisPhar
5 C  A4 I1 K) |Pharaoh generates poison' J, \4 z/ R, i" j- A0 D+ B
PoisMask A + PoisFace A + Anubis A
; s4 X  _6 C. N2 t) q$ d% P% T' V* }# @! \, I! J4 j8 Q
25    BodyGrd
: k) \3 `0 q0 a; g& R+ A" B) QBodyguard takes out enemies/ C# m# l2 [: F3 @9 Y6 _4 E
AntiDmg M + AntiNavi M + Muramasa M
# G0 z* a, d* D5 G1 I% F2 J3 ]- U2 B% E/ C9 t' q
26    500Barr
. |5 o/ {& u, L6 [, C$ ^+ [Barrier absorbs 500HP dmg
1 z; R8 z" w! a0 I3 ]' ?. nBarrier E + Barr100 E + Barr200 E
! m8 f- x) K" v$ x) l+ HBarrier R + Barr100 R + Barr200 R  J. Z3 R  f, y% g6 v

8 D# e% O0 ^: w27    BigHeart
! R" m( J. t" I" tAttacks, then heals HP!
* W8 f. N- B5 S0 U: D/ z! ZHolyPanl R + Recov300 R + Roll R9 v5 b& J- O* a4 o
HolyPanl R + Recov300 R + RollV2 R1 f8 f  e; @" R( j9 b
HolyPanl R + Recov300 R + RollV3 R- Q" Q3 J3 j: k+ ^; }+ p; x/ w5 d2 x+ z
* N9 V0 ^; U% E- S+ M' X
28    GtsShoot! t9 a0 U7 D$ s8 J) s) b
GutsMan throws MegaMan!* ?, Z, L* r! y" m1 j0 r
Guard * + DashAtk G + GutsMan G$ E5 ?/ _8 n- U
Guard * + DashAtk G + GutsMan2 G
# e! q! b1 u; w2 o/ [/ i9 wGuard * + DashAtk G + GutsMan3 G
( k0 d9 W) P9 F2 g& T4 [, H  r( eGuard * + DashAtk G + GutsMan4 G
# d  h: k: \* B1 ?" k6 L# R* ?
  T; x% Y# g" ^' n8 u4 d' h29    DeuxHero
! x9 ^5 |7 x9 tMegaMan & ProtoMan team up!
  A, |" J' @& K4 m- K; qCustSwrd B + VarSwrd B + ProtoMan B
( d1 M0 y6 E) ]$ O0 Q4 ]6 J3 R  MCustSwrd B + VarSwrd B + ProtoMn2 B
) _# j; L1 p: y5 _5 tCustSwrd B + VarSwrd B + ProtoMn3 B
! |" R8 g" Q( w5 @  A$ y" Y/ @& l5 WCustSwrd B + VarSwrd B + ProtoMn4 B+ B1 v, Y9 ?) i
, \3 X  O$ u& x
30    2xHero9 X1 h6 v( W. [7 C
MegaMan & ProtoMan Dual atk
3 r; F$ V. I9 Z; I7 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 s* ?% V* x( [  {7 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 j! X  t: [5 S* Y2 q9 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, W, x: f* [/ I8 m( sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- C' M8 d) P6 E& Q& L
3 E4 M6 A1 t' x, u; \* l2 @' h
31    PrixPowr5 \7 `1 z7 }  X
3 Navis attack at once!3 \& s/ F2 r7 `* f  O
Team1 * + Team2 * + KingMan5 K2 S) q2 P& Q' z0 a6 ^
Team1 * + Team2 * + MistMan5 M1 p3 T6 G0 J# K; _4 L  o1 _
Team1 * + Team2 * + BowlMan5 B' O# A( e" X- @) ^- ?+ w% M
' d, C7 P8 G1 R' X) M
32    MstrStyl
' L  `% K. _& y, {/ D' V: G" |! @MegaMan unleashes his power2 S& ]5 }8 G. J: j7 g( i9 q% h* B7 @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ r( d2 {8 ?/ V1 k8 n) T1 ^, c/ A/ {1 f5 k) \' T4 D$ u1 c, E% m* G* m
StdrdChip (Part 1)
3 c8 T. R- s8 q# g+ K7 {/ F┌──┬────┬─┬──┬──┬───┬───────────────┐) }( |! [1 S) j  ?% G5 P% C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) k: k# K; {- g. |* D├──┼────┼─┼──┼──┼───┼───────────────┤
/ n& O# [+ |, A" r" j│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: m& @: A2 V4 ~5 Z+ L; J( t4 T9 q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& {: Y; ^+ m/ [& G7 _; F) x4 X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& l8 _8 w, ^7 z5 c7 u& Q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! h0 G4 E! W9 V' H# b
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, M( r0 @/ X4 _: `- k9 q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# R2 \8 q. Y/ Y! Q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 b; y' p9 H; ]# d: S5 b% _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  x# @+ ]7 ]% k$ L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  j# s( G. J) l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# D8 J3 u) K# b# G' o
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) H' a0 y: B  A. y! k' Y1 E% u# e! ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& f! r, ~3 ~$ [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 J( |! y% U( r, |" f) C; T: X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% Z: |; r& h# r0 q& k& l3 M
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  U6 W9 M7 H( Z# D0 w
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 ]1 H9 {- y; s3 ?; k│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 t: v# z+ V" k1 u2 Q# _' @% q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ @- |' n3 s. p1 @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ ?- }* X, `9 b3 @4 o0 B- o│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( f/ \! W  C4 J/ ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# _) e" J/ Q" D4 X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, I5 e" G6 `: M- L2 y% g6 {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 ?, Y# E* @# @9 ~( I0 ]2 c
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 U5 ~9 t! @6 `+ f, D+ ^$ q6 n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ h7 \7 H3 ]8 @1 q. K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. a$ ^+ n1 l+ s% \4 X, r* O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% ~7 x9 h* [% f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  W: ~0 |+ d2 `, h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, p2 y5 `6 _/ S' z; |  h( ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. R; E* ]/ b2 z% V. p
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 k+ u% g! H, S' H│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' o6 z+ V1 z5 B- }4 r- y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 n3 b4 f; g  |' H: G/ q8 {5 ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 H* j' f9 A; K! }
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" N6 Z4 w( m0 N$ C8 E4 I7 g3 Z
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 E  {; C; L  |5 Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) ]; B3 F2 @0 f6 g+ @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% e9 }8 `; B  J# }7 z* ^. y1 `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 P- A# \; ~  N5 I1 J) C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 j4 E1 T8 @4 }6 a! `+ M8 M8 R8 L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* c- O6 [& l' F1 h  `! b
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 p; }5 |5 K+ r; I+ H; z& S& ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 @( g: l) W& h9 B: o* w) }
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 X8 ^3 i  f& ?6 h- k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ L4 l5 _$ M8 {/ [+ `7 \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 f+ z8 A2 @. ]6 s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  L/ e7 D, g% z3 c7 i& @
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, S+ ]" W$ A4 d* d  ?# j- _* S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ V+ i! j+ R4 ^1 H+ n% I# h% L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- n+ ?. Y2 }: X& E+ V
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 E: [3 j; p* \0 j, H│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 i$ r4 a+ N$ P1 F9 P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 A2 o5 R9 D0 J5 U* X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 L8 i/ R9 ?8 ~7 R, n: U/ A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& `4 O) l& R1 h+ T- Y0 {│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 Q2 t8 C  j" O7 t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) F. G" s5 M  d6 c+ }3 b0 r
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 `8 b  A: O, V" A/ S- K( p
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 c- x& v. F& Y" |. _│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 _  f: q6 d! H* R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 \$ e9 z) y: Z* C
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 f1 Q- ]( F; G: M0 S* e, C. x) Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* u' C1 o; J' R  `│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, z9 U2 H- b4 {# I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& t4 ^/ ?: ?! Y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │6 a0 [! D9 a+ u8 k0 P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- V) \; e/ ]! }* m6 }│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
  T; a. Z0 C4 w' B8 d5 _+ x* R│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: x# V% _$ h% |! s- A2 w9 m0 v4 C
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, I8 E/ L* r6 F1 ~* @3 {  J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! L, X" d- N* @1 p
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' A, G' ]5 p. Q* I' U, K4 I
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ m1 h* f/ S0 J) L+ F; |6 M4 V│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- X# W! I1 ?7 \$ N$ K3 n5 X3 Z% k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" k. M0 U0 f2 I- T% c8 j. `8 ]
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, q/ E4 `& d% n; _* r2 U+ D  {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& i9 c3 R6 M* c7 H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 e+ b$ a4 U  f4 E1 k8 D& _: L
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, U5 |8 j' w, i│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 J# M! \" ^4 h
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 u' p: o6 S9 N0 p: T: ~! Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ o1 q8 [" q5 R│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% H4 p3 d# g  a! F- N' k, m9 N
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% Z0 `  V7 }1 F( Y% I
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 G+ g/ d1 y6 C' l│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 f6 G/ J: I1 o6 A7 E│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# [5 q  Q  {: l/ d5 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 c$ R3 T5 c* {$ h5 Z% y7 D- `$ d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! J8 K! v, O$ {4 M9 T- t! n/ [8 b
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 h. i% [# R1 x9 f; l) f" O; ?2 s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( l' B; i' w$ _0 `& x
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* B$ _: A) Y4 S, A" G( {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ l, `  B- ?  d1 j3 A% h# R2 Z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- }+ \3 \0 B* }( L" c# u! \│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 H4 l6 g+ Z4 S* E/ A, |- M0 [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 Y. p( B/ U6 U7 ?, U/ i/ G. D/ m
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 y: @/ w4 ^# J- b; _9 Y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) s1 R& {4 {- a2 @, X
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ Q* h) l0 d/ l3 E7 z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- v0 {+ T% j8 S% k; a5 V└──┴────┴─┴──┴──┴───┴───────────────┘4 t$ K- u6 [4 o1 L" i
' q* _( U7 D3 ~" U; [# u% U
StdrdChip (Part 2)
% B4 h$ ]$ u4 \1 D┌──┬────┬─┬──┬──┬───┬───────────────┐  Y; [) D$ G2 ?) }! C) a
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& p& x6 W& k4 W! {! g: w, h├──┼────┼─┼──┼──┼───┼───────────────┤0 a+ }+ i9 f" E
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! A& D, \. K2 Z' f% T  F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! O% S& y7 \% Z. L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; e* W1 y1 F! ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! Y% J$ X) C  ]7 t+ }│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ s8 E( Z+ K, e0 ]+ e8 Y( c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& K9 W# f* L* ]* m4 s4 b6 |5 w# @6 n2 g│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ A- R# c( k1 \' a( r7 F│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( |4 \0 }( Z6 \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 C! U. D  U, h1 c; x4 b2 |2 j# C│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; n/ Q! l. B7 \5 F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: n5 f; Q% L/ q% W3 M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 ~8 O6 k8 ?! H- ?4 m$ L
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 \  {0 v- m( Y! x1 g3 ^# T- V. r! C│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │5 ?" x) d, z! ]( v
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 g- I. T% Y$ Y$ D# Y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 b+ p  B6 U) I│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) S/ y4 C% ?: x# P│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 o. x8 O) k, N│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% L- c7 b$ ]6 M$ w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ o. L2 N8 M+ ?/ o! F│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 m% j% b- N' A│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- p- ~) @3 _  L: T* O
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# D- G! p) e- ?│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' U+ j* k! r7 o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# J! E) s% t1 z  |! j
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 T9 E: x  g" O1 b. c9 c  G: H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 [" b; W7 \) a; e! \: B! ?" x* L6 q% y3 z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& Z  A/ A) @0 h; A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 P9 P# l- h$ j0 N% _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 X* k- _" t5 q6 q3 D- L3 b- ?0 H+ V
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 Y) D- J" N# a
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) z6 k" N; Q! {6 ]+ M6 x% T│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( Q& W! @9 G* ^9 b$ G' k' f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& T+ ]* E1 ^" P2 J' j
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 @' G# f+ c3 [6 N1 ?$ M! ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( x$ `* b! H# p( r. G8 d│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& R6 H5 D) t+ _$ P│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! |' @# o, I9 [& n2 C# Z. G
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 b, `) s% f3 h2 G0 N│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, Q- p  y* z5 k' U# C) i6 ^' J; W│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 R' D1 e2 l# G: _! b5 F
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, i$ s& n4 a' |1 j: l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  c1 Y8 Y1 X& M- H
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: o; J- Y) Q6 f' [1 o; i$ b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 J2 F! _3 t4 o3 H/ ~│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& {. I& z, ?  T9 C+ x2 o- K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# d3 O& |* A$ a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ c* ?, y/ S3 M) t. |5 L/ r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 g, D  E% E) Z5 H7 g
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ B+ N9 x. z" I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 W4 e! N/ X) [; j& p
│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 j& ~1 D- P: R2 ]2 \* [! I
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 j3 L, \5 L1 g, X$ \. A( ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) U. d( v2 }& c* z" k% Q* m
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, U$ d9 Z  c! G6 T3 P1 _: l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% l  ^8 P" O7 W3 T! a* G) S
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 ~& Q5 f( u4 }" L4 x! A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! k* X! L5 d( ]& y5 g7 E8 d' D│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' u1 `, D1 Y$ A3 P  b" L│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 v: o9 I7 u! V' M1 _( m/ [: ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  S$ {5 v5 {6 C( w; g& \
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) ?; d9 o% z1 F│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* f/ s: T' }3 r# c$ I4 ]
│163 │Invis  │11│  │  │***  │Invisible for a while     │& y1 j# |' Q/ E, [. p
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ U/ E6 M, U* s7 a+ x* y0 {! O+ _│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! g% z2 i% x$ l# ?) B7 ]' x: [$ A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 a1 o& i$ W$ f) q9 Z5 w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; U8 m0 t2 i& w1 A( C3 w& f$ a" P│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- S, A2 ]- \  L6 N2 Q8 c7 [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" U! T/ w! r  U) q: `* s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; s0 ?! D) Q% P
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ I' z- G1 ?7 R% ^) I+ N9 V│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) N/ k. L9 w. {8 q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# H: W( l& ~" @; I6 ^1 g│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ t, A# h) K, j2 a" E& |. ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 S2 ?5 q5 R6 ?3 ^3 U7 c3 ^+ Q# i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ W! ?$ u! w* f/ }
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# l- a$ C( m2 D7 a" s) r: M
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. B; `  R; y/ [6 L2 g' e$ y) }3 y. r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. n2 i1 K1 F) o  |6 V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& q6 C  c* _; i1 [+ t  q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* y( ]4 i' t4 N$ T" R* `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ A: I' K4 N7 b6 @& G│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ I" N' t' Z& C2 ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* \8 a& }! h$ g' ~+ V$ o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. ]- C* q7 Z+ P; b8 ^│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
0 n- `1 s, Z5 w; A  b: `│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' X  b% [( }9 P& j
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' d5 J* u* A0 d" b9 g! q1 v- h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* H8 W; I: s- G9 F4 j│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  }/ b9 x: h+ K: A* H; @│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 m, P8 e: z, A7 C│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" J9 P% U* F+ y0 y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 @  t0 F* V9 \# e
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; r% P  |. c: X/ P* x' @6 `& W│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ O( P+ s9 v; x0 ]5 \; A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ ~' ?0 l% A0 f0 w│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! D! j0 w" a7 B& m7 K' ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! g2 T; R! p4 \! `  D│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 O6 ~( _  U) [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' }  e. x( k/ H3 [% ?! A0 v( P# m( P
└──┴────┴─┴──┴──┴───┴───────────────┘5 j9 N6 E3 {4 i; I9 s

3 k3 O; H- J2 `# P4 z0 @
5 W/ d! T) X' D) hMega Chip
9 c( e' @, t# I+ D$ Y) _/ q┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 Q+ |, D3 M1 Y' x6 L0 }- C│编号│名称   │MB│攻击│属性│稀有度│说明             │9 e' {0 i# S, w9 w/ e) M
├──┼─────┼─┼──┼──┼───┼───────────────┤0 Z/ z& e( a0 l, |; W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) F* \7 `$ O2 `" X
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; Y( G! G, W8 C│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' |& e* W  s; v4 g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# u" _! l5 Q! j6 {+ ~4 F
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 v3 @, s# h  h
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  |% H6 b# ], F$ m! o; h% H: J
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" z+ H, ?5 S8 X4 j7 A) W
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& y& V4 c) O0 @$ X9 u
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 r. n# x3 \: S6 O2 `; C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 C2 E# V8 `3 K# H7 |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& O6 b7 c0 l  u  B" y6 d  p│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 g( e5 N+ e" N( o3 K6 M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 s9 v6 g+ `' Q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) @: G4 R5 {9 U8 O/ A
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- V3 j" ?. b- P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, `! R) r5 h9 a8 g* b/ A/ [/ O( i$ e2 y│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 h1 r2 o" L& x4 v0 ^& U* @3 e9 J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( ?6 L. {% Y/ B9 D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- I5 T$ f5 v1 K; L& h6 h' L│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! w6 t# C' Y# g8 S! E. |; {( {│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 l; t, q5 s1 B) L- J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  A7 D+ T0 A, p; t5 F│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. r3 v2 f8 ~* }! y) Y5 `# t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 Q& q( r3 D- [6 w+ h) r
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  q% e+ h" S8 r" W│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 _6 U: i- Z) U9 S, k6 n
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  V6 v5 |' I$ O7 j│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: ]6 j) G' y! m7 T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 `" A! b, E) O/ n7 C
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 |; B" b3 b/ d; W│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 E: B' |- \8 U6 c! A: ?) e
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  Z% x  g  x, n: c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ i8 C$ t4 J0 K- E/ r" `; w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 Q: u/ s; ?( g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ q$ [+ |5 o) o3 j0 X' K1 v9 F1 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 K7 @1 @. ]6 ]) g3 ]  b5 I' ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ R" g- }8 q" s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% J# m* ~- @. q! l" z  K& z7 X# x# a│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! ~# v8 P7 E9 l, I' _  `
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! g2 C7 E1 v% _# n; u, k2 r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 B5 F$ c3 p/ i0 l; I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& L0 N5 b9 x+ b( @; c& |6 o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- k3 r2 z1 I* B4 g2 v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) {/ O- H  H: k; b7 Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" T4 R  t  l. Y3 H" m│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# |# j) [7 f) h# f$ ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, v, [. B' B; k* u│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& h- k$ V1 V/ q, ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  C2 r4 M$ h* @1 N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │4 U/ v/ a5 V$ K  i  a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 J4 c! E- i9 O! @3 b( w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ Y3 H2 O8 [& `5 b) ^) Q/ }! j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 j4 d  a0 p& }9 f- z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ N3 L  H( o6 h+ s* d8 B. ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 o: M0 A4 n, f0 Y# N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 U5 E" Y. f* `% G  r" F0 t; J  }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: |# f9 ]7 O. W7 X6 c0 t│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 P' |' r6 H& A, R9 |│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ j2 n  Y) i- E8 C│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 F/ M+ U6 U! R% o( A( v; h│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. y+ v1 E( t% k8 L" |$ p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  D# ?+ h% [% A) ~' R9 q2 N! S
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" n" K. L9 I0 l( w. |& X' }3 J* |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! f) e* K1 z7 e│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: K* \$ I. W8 t" z; b
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ I! L5 a9 @8 n4 G: ?5 J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! [$ N' W0 q) d│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 I- j5 O9 ^5 v5 k# F6 u  O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 P. \2 j" v8 O) S3 j! O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, X0 C* Z- e/ b- \1 m4 n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& E$ }8 L" S( L" h8 a
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  P) I5 B& ]+ L  u. g│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' a6 J2 o4 V2 T; V4 \5 |8 p
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 V, e9 r0 s7 P2 Z' _, M  O: C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 z0 S$ N1 {/ F  N7 P0 N  W
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) K$ y5 }4 Y, K4 E$ b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" r  x9 r+ g* ^) N: Q/ Y0 Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: ]' i# G" F* {  J/ B. [
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 u5 p# H9 q0 X& J2 y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ w" C! j, f* S# Y# @* {$ P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ e) \9 N- R  {& W7 Z  `0 Y
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │+ ]) R6 e- U4 D5 b3 W3 _
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ R/ a# e5 b/ [7 Z8 X8 N
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 L% F: m' b5 S│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 J% r- w9 j. w5 p4 \5 M  D4 N1 [└──┴─────┴─┴──┴──┴───┴───────────────┘9 i0 u4 A! g( V/ C( N
* L2 N/ C5 F5 r. B

2 T/ Y: A# i; ~GigaChip (蓝版)6 D8 X& k1 G4 T3 _* }' ?- P
┌──┬─────┬─┬──┬──┬───┬───────────────┐: I7 E3 d" B1 s+ M% ~* E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 f6 c* ?" J+ w3 ~" F├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u- _3 m! Q5 `9 ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* G( @" U, S( m/ A│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 ~7 y3 S$ h3 a, p+ R│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
9 E( T1 f- `' z/ @. R0 e' H1 d' v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- K, V3 R" Z. l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 ^1 q  ~5 |+ L8 o
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 Q% V' L( a, r) E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, A6 T  |/ [0 Y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ i( H; _7 _2 D! w: k
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 x! a$ \" Y& v, m( r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# ?* B6 }- R1 _) w$ K1 o$ {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ \4 \, w& \! X# U: p: @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 ^$ V' \: i" y; t/ J$ ]" @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( c1 q0 w: n$ H' U│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" Y: s, a! v. i. D' u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" b6 k5 T6 S4 M, q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 `. K6 _' [+ p/ V- A6 p; s│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 d9 M7 R) w# \( w( {& p4 f) T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! q' r) }( R+ T' k8 E│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 \& h& G6 \- \# \- O0 l0 |9 T
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 E& j- @9 f5 l' F- q2 S, L/ l└──┴─────┴─┴──┴──┴───┴───────────────┘
' R5 c! Z5 e% s7 b" N+ q' S9 F3 y) e, i$ v: i  e7 e3 H" s
GigaChip (白版)(只列出与蓝版不一样的Chips)% ?/ r  }# s4 A" i* a" a6 R7 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ]0 A8 n$ m' M: b" a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% E5 [! N5 _; h$ H" |├──┼─────┼─┼──┼──┼───┼───────────────┤2 \  B' C5 C; q$ ^0 N  P
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  d1 G+ {/ F5 F9 z# C* o1 ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 |0 n2 n# H$ `
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  e  }: J5 S8 E- J. G0 R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, q; m+ N( a* w2 ~4 P
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 M$ }+ ^; a3 N' [
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# U3 {  d9 w$ f& `  M  e6 l
: N2 v, V. T) H" A' n- V  }5 s3 Y001002003004005006" y2 M) b' M3 P  V+ }; U2 Q
007008009010011012
2 ?  L$ ]! N6 I013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ \/ ]# d- v; {, E
! R: h& v1 _0 Y: ^0 l" a1 \
019020021022023024  S2 f( h& d4 G" I2 Y
0250260270280290307 g: c  m8 o  Z: }, p1 q
031032033034035036, k) a7 Q- A) ]' H

; d  a1 v- b# o4 b& U[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  {. B# c# D& O9 w
5 u) \1 P* n+ o037038039040041042
# k$ Z" G0 I5 y" u6 L0 ~043044045046047048
0 D* G# i: b# t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# e8 ^" g5 Y; h

! I6 S8 H- [, }0550560570580590601 c9 |2 X" j$ \% L4 i+ h
061062063064065066
. H+ J- f% A- G2 k0 }. p067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. I) U% L  a3 U3 a( U( W- i# D
4 {8 R% P: G& P9 X
073074075076077078
9 X( J; g1 I" S079080081082083084. o# Y; l+ Q5 s8 Z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 H) N4 q8 J" ?5 i. s2 M

& @* f4 S0 @* q0910920930940950969 b- M8 c( \3 t
097098099100101102, j* z/ |1 X- F, f1 D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* T- C; \" H+ L0 J; S5 F
/ F, ^( g" f/ |+ r2 T
1091101111121131147 e5 r  j; `# R# F
115116117118119120$ H% j+ h( Q% x# }; Z, s+ G& E! X1 E/ M
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ n. O" Y1 n" P* s3 j; c& I* u5 d
4 ?+ d. d4 o5 g- s# m, E0 ?127128129130131132( K5 b/ N9 @3 S
133134135136137138
' e$ R2 P6 ~+ _) N% ?; B5 ?5 B; m139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! J  a' {) z6 R3 l( R; h7 L, ~

/ X' b; H" t4 Q! h! V6 B145146147148149150
9 I4 ], H5 Y7 V6 ?6 S151152153154155156
; p% C2 Q; ^  P157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 P& Y& b) Y+ R
8 F: ?2 `& o! v! D# d
163164165166167168! R* U/ C8 Q6 @
169170171172173174
* X' [1 r% g6 ]% r, g0 n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 p- L8 w) i5 z5 e% Q  @6 e5 A

9 a3 J" A2 Q: w1 P181182183184185186( i% i. w& H$ S' j- z/ T
187188189190191192
0 [+ b7 i$ `4 l0 r9 M0 X1931941951961971989 A+ A3 h; Y3 E) ^" E: c
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ z) R) G* r" v; e- D$ L% s0 B, t

# p' J2 `4 H4 Y& X, D% r001002003004005006& W1 Z! n$ E0 j
007008009010011012
) t9 {  q" v, b, b013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 o# x$ N" Z( ^) w  o! l4 n* w
; E. U/ w$ Q! S: W019020021022023024
  b# {# \% @- A' Q1 y025026027028029030
% O  @! L8 g8 X4 p) A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ^! H4 R3 ?8 s$ X6 g& k, O7 X$ k+ U
037038039040041042
- g6 Q3 \, I) _' w' S7 ^: k5 `043044045046047048
$ b1 M! q& u; [) d/ ]( C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* p( _  b6 a# A

5 v1 F- S  c' }055056057058059060
0 ^& ~) V/ U( i3 S# M: ^- N0 G061062063064065066
) q* R% T# y2 n% |( m" V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, t# T4 w- @8 I0 q  I; ]& |6 f) O# P+ c0 E: ~
073074075076077078
0 U8 ^8 d/ L% g2 S  h* ^" X0 {+ ~0790800810820830841 B3 x8 w% U! z! }
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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