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■● ■ NintendoWorld 站友xliz原创# ^/ c( W( u0 C
■ ●■ http://www.NewWise.com 5 J' L0 \- J/ N, A) {5 c
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洛克人 EXE 3 Blue 卡片组合1 Z0 [4 b) c; w; b: N5 u
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" \9 s. b, A* G/ S( t' I
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 h9 X2 k+ L, Y) p1 a3 ~2 k- f====================
& ^; q, v. F p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! k0 o3 p( E6 X; a; H
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以下内容格式如下:/ m4 } ^4 x" R! n. H
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编号 名称( K9 v4 Z3 P2 s& k
说明+ B! p* V( J$ o1 z' A9 D+ R
组合方法
9 Y. m. F2 v# w---------------------------------8 a( S0 ^# U4 e* u$ R9 b4 M
01 Z-Connon 18 ?8 E3 m+ Z8 j- b( A+ o
Unlimited Cannon for 5 sec
7 A8 m7 y) W* E. N: n0 ICannon A+B+C3 j6 j* ]( d8 N$ o9 w
Cannon B+C+D! N1 T5 Y3 |7 }/ d
Cannon C+D+E
% I) F, T8 }7 X& D
. U& F4 `, A4 w5 c& l02 Z-Connon 2
" J `* f( u& N2 p! P* vUnlimited HiCannon for 5 sec/ b7 O: y @ z1 K
HiCannon H+I+J
1 b6 o3 M, Z0 r- ?+ e; Y0 K# {HiCannon I+J+K
: y( \9 N. S- Z" `: H, yHiCannon J+K+L O. A0 P9 w8 C
: ~# ~6 ~( T. ]; ?% s- T4 U/ Z
03 Z-Connon 3
3 ?4 r' A. }' p1 Q- Y8 u0 }0 RUnlimited MegaCannon for 5 sec( p" F1 [' H8 T" }# d
M-Cannon O+P+Q
5 E B( e8 j6 a# `) q- @0 LM-Cannon P+Q+R/ x7 p6 O3 j5 B$ p5 }2 n
M-Cannon Q+R+S* L: L# X5 d& C( E. ~5 c
2 Z" l6 \. s' Y& b2 p2 p: X: M0 i
04 Z-Punch7 w U$ U' H9 A% @ Q9 h3 `
Unlimited GutPunch for 5 sec
' h; D# `9 w4 N2 X) ]% ?+ n* T/ fGutPunch B+C+D
, M5 X' @7 F* ~8 \GutPunch C+D+E
: y' ]1 w2 }/ {$ n' h' AGutPunch D+E+F
# t+ Y) q P' K* B4 C
9 W/ g% @9 U) T05 Z-Strght! q! f8 t. T+ c4 [6 n
Unlimited GutStrgt for 5 sec& ]& N; x9 P% j6 R+ m
GutStrgt O+P+Q, H* F: j5 w& z0 S$ {! P, |. y! J
GutStrgt P+Q+R
. e& \# b5 F% n( i6 W c D6 ?( sGutStrgt Q+R+S
" r. }8 x* ?& Y5 e7 n9 W* q- `8 a( }, F: `
06 Z-Impact* ^! N( N8 {4 a
Unlimited GutImpct for 5 sec% w- G$ R" I. W, r/ B% @5 u) u
GutImpact G+H+I
0 p( z2 K$ N+ HGutImpact H+I+J
7 A. \4 p. R/ w2 Y+ c3 ?GutImpact J+K+L
# x- P' b$ |7 v1 v9 `- X; {- d# Y8 B7 U$ b- n4 c4 c: i
07 Z-Varibl
9 v: u. D9 s0 X( t% |* i3 c1 yUnlimited VarSword for 5 sec% Z; U, ?' G) r7 h
VarSwrd B+C+D/ F/ L6 U* b- z$ f
VarSwrd C+D+E
2 e( F, V, `- R; xVarSwrd D+E+F8 k& ^3 L4 P' o, {9 T1 z
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08 Z-Yoyo 1# Y2 m9 j- C" X0 h( A5 S' `
Unlimited Yo-Yo for 5 sec6 J% D# w7 m0 ]5 X
Yo-Yo1 C+D+E
0 h+ }& [/ q {" W; V5 mYo-Yo1 D+E+F, i) B% }. Y- `: ]
Yo-Yo1 E+F+G
) O7 @) P7 u) X' k! M2 O9 h0 _& e" ?2 n" C& B
09 Z-Yoyo 2
' j% ^8 D3 q! L* J: V7 V0 MUnlimited Yo-Yo2 for 5 sec
- [1 H- ]" f" \* {2 mYo-Yo2 H+I+J
1 g3 U5 B" k; F7 zYo-Yo2 I+J+K" S0 v" B9 F% j3 A. F
Yo-Yo2 J+K+L
* m( ~/ v# A8 P& Q# z5 q0 C$ L0 C
10 Z-Yoyo 3; ?4 Z# |$ J) F
Unlimited Yo-Yo3 for 5 sec8 ^7 n- ^ H4 F# ?. k
Yo-Yo3 M+N+O9 m' `+ E0 R; R* `6 |
Yo-Yo3 N+O+P$ A6 Q; a$ x# ?5 |1 K7 T; T3 S
Yo-Yo3 O+P+Q0 ~* h; M3 u$ t5 d/ Z( T
3 q( F! l0 h- o* i6 V# n% N/ P, @11 Z-Step 1
, a, v& m, j! p3 VUnlimited StepSwrd for 5 sec, @, N- |& y% \: O" M
StepSwrd L+M+N W. W/ g! G& C$ D
StepSwrd M+N+O
' [. k( {- \+ t+ U. |: b% ]StepSwrd N+O+P4 ^! A4 \) F8 M9 n
2 F' @: U5 B/ w' ^1 V i: k' M12 Z-Step 2. H6 ]; a0 m8 m# ?9 k
Unlimited StepCros for 5 sec. f/ F; E2 i4 j! R( M: n
StepCros P+Q+R
8 v3 Z( u% m W- p2 TStepCros Q+R+S6 p9 |8 j2 R& e" d6 G, Q% I& |
StepCros R+S+T
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$ T X1 N9 h& _9 R/ E. U13 BubSprd6 s$ x7 k! n& w' r
Attks w/ spreading bubbles!& s" O# M" Z4 O7 w( z/ X
Bubbler C+D+E* F+ v& u7 @0 y A, w |0 s
Bub-V D+E+F
+ n" v. h$ J% K$ N6 m3 x3 X, sBublSide E+F+G; J% o5 m, E k% y% X3 c
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
3 i6 W9 w' b* t4 p! P8 wAttks w/ spreading fireball!7 O4 @9 O1 R$ n- b. B% B7 D$ y
HeatShot H+I+J
1 I0 k" B% {4 \. MHeat-V I+J+K
1 s a5 z# q2 w2 ]5 j+ V5 z) I) MHeatSide J+K+L
( n" H: K5 u2 T3 {" \/ PHeatShot J + Heat-V J + HeatSide J) @8 x$ w7 Q( O5 y, N5 Q+ D" T4 Y
h1 R- G6 a6 Y' h3 P& m! Y: _15 H-Burst3 r/ e. h2 z- v8 g2 C+ F& O
Creates a giant explosion" N: R2 J9 ~5 h0 \0 L; y2 _( G
Spreader M+N+O
; Z+ Q& h5 Z5 o$ s* y; FSpreader N+O+P
. X- |( H0 o3 Q& QSpreader O+P+Q
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16 LifeSwrd+ g. p {9 V) n( M6 U+ t
Swings a huge 2×3 sword!* V" n: j; @' Z/ @) g
Sword E + WideSwrd E + LongSwrd E7 _3 l* |+ h5 H8 v
Sword L + WideSwrd L + LongSwrd L
' G$ s/ ^0 f) E) TSword Y + WideSwrd Y + LongSwrd Y
2 t# z& z3 } N! L) A) N5 h' ]
: z8 z2 U8 N$ ~/ L17 ElemSwrd
# [$ i) ]& `& A9 h( X1 g9 TWide swrd contains 4 elemnts) J4 g7 Z2 L5 x4 F: b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 g: T* W/ P6 r. z9 a) X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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. O; y C: f6 ^0 U- J* E, S18 EvilCut' K6 C7 _) Y! H ?
Step up 2 & make 4 atacks: B0 O: B8 E$ ^$ m3 x$ a0 t
StepSwrd P + HeroSwrd P + StepCros P8 d) V5 C' h. T
# @. f5 p" n7 ~/ ~; Y+ d19 HyperRat
/ ^ }$ O5 q SA giant Ratton charges!: U$ I% s( \( v" r+ \( n
Ratton1 A + Ratton2 A + Ratton3 A/ s" [+ b0 y( w8 \" r9 o( U
Ratton1 C + Ratton2 C + Ratton3 C# N9 [, D' F; x. V3 ^
Ratton1 F + Ratton2 F + Ratton3 F6 ~! B/ ~ D6 }% I- W3 E
3 V% t1 M3 B8 l. M" ]20 TimeBom +
+ a) Z8 q# N* X) W1 e( a/ P5 [Sets Time Bomb in enmy area5 x8 F! z) w }: w
TimeBomb J+K+L
; \. I6 X- ?- G; n' u% {TimeBomb K+L+M9 u0 U' }6 \, S0 m% Y" K" R
TimeBomb L+M+N
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0 _$ F0 D/ F( v N0 i/ Q21 GelRain
/ C; Y% V _: H/ k2 s5 T6 TGel steals squares
, C, x' V! \! u; Z- x* W! R1 qMetaGel1 B+C+D2 A0 w/ x! b. u
MetaGel2 E+F+G6 F! O" B7 Z2 m) ~/ J
MetaGel3 S+T+U$ A$ e) a! U/ K6 [3 c9 Z
, C" {9 `8 @/ S* T/ ~) ^. F9 c8 \22 EverCrse
( S+ l/ W4 b( |$ K& m+ WShield chases enemies
. p- U) p$ x* u& S* m* ^CrsShld1 C + CrsShld2 C + CrsShld3 C
' I4 m: d# `! P& ?+ Y' jCrsShld1 L + CrsShld2 L + CrsShld3 L
/ l, \+ j+ ]8 G- k4 S, b2 V+ ?* G
* U5 G+ G6 c1 [) p1 `: [- q23 MomQuake
5 |; m# D; r# OAwakens Mother Earth!- m6 k0 H( v8 X' q \/ K. K( [4 ]
RockCube * + RockCube * + GodStone S
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24 PoisPhar
5 E8 [2 Z1 ?* `: P, ^: L2 iPharaoh generates poison! m: Y( `9 }4 Q8 m
PoisMask A + PoisFace A + Anubis A
3 L8 e. B: v0 S7 o' a, E. }$ j! z* I! s6 }! Q$ m8 L; D% w) P! ^
25 BodyGrd
# ^/ l4 J4 w* @$ EBodyguard takes out enemies' b6 t H1 j9 A. ~0 w; e k
AntiDmg M + AntiNavi M + Muramasa M
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" H( j. T6 D U26 500Barr
( h# E1 O9 Q, O* c/ s' v1 dBarrier absorbs 500HP dmg% i9 O; x5 V3 p! J% v- |4 e
Barrier E + Barr100 E + Barr200 E8 \4 q1 R$ a+ z5 X, k
Barrier R + Barr100 R + Barr200 R
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27 BigHeart! E+ M) K2 n, E
Attacks, then heals HP!: \6 a6 v5 O- K: I! ]; o( M
HolyPanl R + Recov300 R + Roll R# P0 f& d: d$ w2 k; B# c9 M
HolyPanl R + Recov300 R + RollV2 R
3 S8 `/ g! k# x3 H3 V$ |HolyPanl R + Recov300 R + RollV3 R% a1 E2 z$ }' y! p$ B
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28 GtsShoot
* Y) u2 E5 A0 A7 ZGutsMan throws MegaMan!
* z9 T8 ]* y8 S5 l! gGuard * + DashAtk G + GutsMan G
/ v" U t6 r- N$ ~$ wGuard * + DashAtk G + GutsMan2 G: ?' N& F( y; {% d) j7 f
Guard * + DashAtk G + GutsMan3 G
- `- x) Y8 d6 T/ U3 t6 b! E7 SGuard * + DashAtk G + GutsMan4 G
9 n) J9 |9 y9 v: G! T2 x+ K4 D- H) {! x
29 DeuxHero( ]# J9 A" A' R) m, l/ D9 ?+ B' `
MegaMan & ProtoMan team up!
& H- H% g& M9 {, oCustSwrd B + VarSwrd B + ProtoMan B
+ I3 X: Z; {" K, ]" f1 j) O! h8 ?CustSwrd B + VarSwrd B + ProtoMn2 B
' i" O' C7 b- |% T& }# ]% CCustSwrd B + VarSwrd B + ProtoMn3 B' c& C2 z1 B3 M! A# G
CustSwrd B + VarSwrd B + ProtoMn4 B v( o; N# u3 M+ Q* S* r
6 k5 Q& a6 ?1 R6 ?30 2xHero* ?1 C2 Y0 m& K+ a+ ]
MegaMan & ProtoMan Dual atk
2 ^# P7 _0 A8 K2 S- D1 B# gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 R. c& U5 w* }7 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 t! G3 Y; ]+ d8 z) G0 E" USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 `( a6 a+ U: w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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3 T3 B8 ~5 k1 b- a% a! }31 PrixPowr
, J2 E5 s) F, d3 Navis attack at once! J/ G9 K1 ?# ]! i
Team1 * + Team2 * + KingMan5 K
) G3 i+ T7 A' Q- z6 l0 CTeam1 * + Team2 * + MistMan5 M. q& e/ M- f! G, |( a
Team1 * + Team2 * + BowlMan5 B& u! ^( ] z* ?2 K4 I
* H! `. s/ [$ T4 _4 R7 c32 MstrStyl; x4 M! ?; V b; Q
MegaMan unleashes his power
6 e; u4 s* c; E; G6 q$ R2 ]Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 x. S; b* U" \" U4 q1 v& g( m7 b7 U A! b& N
StdrdChip (Part 1)2 s& ?6 O. ~# h: F& V3 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
, p$ Q, b* n6 j: Y) u1 N+ e│编号│名称 │MB│攻击│属性│稀有度│说明 │+ |9 R0 I+ J! d5 t R
├──┼────┼─┼──┼──┼───┼───────────────┤0 Q# R+ b R w) W# R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 p- @" G% {, b5 a0 h( p* o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( l4 h" B! B+ J; ^, b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 t3 n) c, G4 _$ m- i( t│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) W: g v# [, m5 e! `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) H& g5 s j* v6 c, F# I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% N, w1 w, {4 F9 {8 G9 }- g│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 O+ e. V1 J! X: U
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; ~* F6 U; c+ z- H" b│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 H) Z/ C3 p' B3 S& s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 v% c# [) [0 i# N% S7 v$ m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, F$ \. D: v9 V4 b. ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 M& S1 @$ R1 R8 W. B% F4 F
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 z8 C. z% t" [/ G2 p│14 │Spreader│16│30 │ │** │Creates a large explosion │
g; k- z. J" \+ d) W0 I│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 y7 F" y4 |3 @% f" M; T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 k* h4 m) w5 u- [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 m s0 v& b( G5 p0 K& p7 w0 S
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 l( v: a; ^$ H8 q ?; n# m; O
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ c5 O3 V' E4 N0 T$ N( A│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; L6 Y, c0 X/ @# `. \+ J+ D9 x+ R/ Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 Y4 y w7 \( Y7 T+ ~8 j! m9 W/ @
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, I" I3 i" ]& ~/ {4 x7 c! m( Y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ {. C* h' ~1 D3 c9 |2 @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 S# E7 N [ y; p# [% `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( _7 Y# Z+ a0 Y, g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* s% b3 ^. d3 j/ f. r# L
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; o% F8 M6 k- F│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 @6 Z1 X n. X* @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' @' N: x5 `0 L) Q. U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ o! K; a" d( q: `* l" a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' l- P# O% Z* f5 z3 G+ i
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. G2 s7 i j9 v# o, k* d* D
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, ~% ^. t1 K5 ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( S& X3 I a; X0 V* b│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
k& j- M1 A, Q k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: D) l. p0 |! V! }, I
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 M! g6 j4 ~( u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 X5 b0 V4 }- z7 O8 y& k' Q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: C9 [( e" h; F│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) @$ }% P3 Y% f│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 w' {) h f2 Z; ~2 O
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, {5 s, x: x) B. F│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( C* I9 P, ], R6 P1 Z' v5 M
│44 │ShockWav│10│60 │ │* │Shock through enemies │
) e; x q+ K2 J- w% m│45 │SonicWav│26│80 │ │** │Shock through enemies │) s4 V" E4 D2 Y* G+ Q/ {" O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) b2 N- `3 c* D5 y1 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, S3 G) X- N! X4 w- x7 i/ g! _
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- p6 m5 V; \" Z3 Q" Q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 @/ `; R0 m4 T3 l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( V) X G& x! o3 g% @# C! [/ `* }$ _│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 [$ _! J0 L1 |9 [4 f. V8 s4 e- v; S│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' y; ]( d3 r' a" d% U8 u6 x2 } q9 Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ O& J l# n& P( N! D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( z0 c' h4 U! h' M1 I. }│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ }8 t, x9 P) ]; J# ?9 C: c2 c9 d
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- W8 | k' X. F! A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' q; \0 T+ H% r. J3 e6 I6 C) k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 N: I8 J1 M* L# @* S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 w' F) k$ ^- } Q1 d3 z( o$ @# x" x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: C8 b3 l- ~0 b1 f% N
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% z+ v1 P1 @7 t. S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 ]" c* C- ?9 \1 U% \- Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 U `" x; v. s│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 e8 G: h% b" ?& n% @. r) H' r3 B" F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ b1 K' Z. k7 j, Y( {" x- |│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( F I7 y- Z9 E' J" D│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: l, }. \$ d6 G6 L( \. a6 \; G│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ q2 D+ J% ~, P T8 ` n$ y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 `2 l s9 A. n$ g, j3 R│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ `& Y. O6 M% P6 d8 E│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: N7 o! T* D/ \" P
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 J8 N6 |& Z( E$ R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% l6 u( e$ S3 C) ^7 C: Z
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ Y* A( C) | k: l8 ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" `% q( Z. M, x% c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; _& s# U# m$ e/ J. g$ }6 ~│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" ^" P! T: c: E& t: c0 f- ^/ Y. J
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ Q9 k3 y* c K+ [. h: G) o1 B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 k3 X1 E: F# Q' ?- Z2 q- G1 c
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; k b9 E2 e; N2 u0 o( A& D, v
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& K7 s9 V6 {0 V" `! X$ P
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: `0 V3 R- g, j& L0 h
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, R9 ^8 M: z3 p; i5 K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' M) J2 P; E; n0 o) S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# M/ K2 h, h5 j4 o' A8 s' {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
1 t: e5 X2 k( s4 N" ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* K' s+ L1 p% E9 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ g5 |% N* ^; ?) k- D9 _ d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# X& [$ f( a1 F6 ^0 _$ }│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ c: ~/ m6 } c) D' _- V, @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 l' w: F+ x. D6 o│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; w, n1 J. U8 p
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" c; h, o4 c6 ~) g' v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 a8 A' q9 C$ R0 s( w│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ C5 z) A! b1 V$ M% {│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 a) J) a7 J" D" S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; [+ R% N4 z2 b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" b# E- C2 @, Q! Y" k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* u6 \) E: A, V# M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 g8 l* ^; X; K. e, k( C
└──┴────┴─┴──┴──┴───┴───────────────┘
/ s' k8 v" I3 H0 l- p
& @7 r) L; \0 `5 K* f. X1 y$ bStdrdChip (Part 2)0 ?5 M/ I5 L; ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
% H. s1 n/ f, p' n│编号│名称 │MB│攻击│属性│稀有度│说明 │! _9 E& ~0 b% r! @
├──┼────┼─┼──┼──┼───┼───────────────┤/ i) F; h, ?! M% i6 B3 B+ _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* |0 k) U% l: r2 B% m+ G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' {; _; }/ y G$ U
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' Q, v( G% a- O. t5 t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 {& A3 }, I; A% f4 g2 x$ j, D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 ~; r' i, a4 a% O8 w5 ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ C3 s' B$ ~, B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. p0 ?0 p# j# P! z1 |/ D7 D' y r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 ?) F4 M- G* ^: x& F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 I/ {/ o5 h+ D: D2 s
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, C) t! N, w' _# ]5 s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ {9 {4 r& C0 ?; n- o! @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) s3 F: I. M ~5 ^' b" ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 `2 K! m' [, b1 z% w' F
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- s0 Z3 }$ H- x o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 Z3 e' v# v5 O/ x3 g6 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │# A5 f5 c) [' ?, G, k5 f, ~$ j; E5 ?
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" B1 K. _8 Q3 b. U. C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 p. d/ v4 O e% S8 B+ U& \1 u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- z. a! `0 p2 {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 @3 l' F, }2 W2 x& h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* r7 |, t) _ k" B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 [% ~6 M# l3 U9 N* _
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* L1 p: _; L5 a, U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# x$ z( I* q- A: e$ N' r+ i; I
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 X2 v. I* A# E! j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 O3 ^- k. b8 R) f6 U A1 o│126 │Rook │30│ │ │*** │Protects you from attacks │0 u: ?$ h+ v0 \: r4 g. S/ i7 w2 ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 K) t/ w# i7 B9 A2 S. A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! Z" C6 o8 N9 L! e R; V│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 w* A5 b& d. ]- ]' j' r│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ o* h( o- b! C% q6 q
│131 │Lance │46│130 │Wood│*** │Lances through back line │
" y! g1 W9 L) U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 B3 n0 o0 g1 J; g│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 F( Z2 D4 e' W) g, K' A; y4 ^│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ p# u, j8 o4 s7 c5 d9 @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ L8 c8 S( z9 H│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 W# ~+ L# K3 s' b M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ `. L" f+ w) W1 M6 h/ \
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% i* M$ ? v! r5 @( {3 S$ y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 B- E Z* r/ U1 b" ?. a
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. @2 ?' g% Q e! R/ h│141 │Prism │60│ │ │*** │Prism fires randomly │( B: O3 b3 ]+ h( j$ m/ F6 h
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# n; p# H, _9 c" a/ |# D5 \+ H│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# I; x& `2 f% M6 ?) m: g2 T│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# R5 T* M, V' P* n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% Z7 |' x" N9 |6 z& X; n# C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: P' j+ I2 T. D3 w% G
│147 │Recov10 │5 │ │ │* │Recovers 10HP │: w& }6 {: T3 j$ }4 `' J3 f
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 `& @( [6 B4 P7 C7 u. y( P
│149 │Recov50 │14│ │ │** │Recovers 50HP │. k: l7 w$ b. V, Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 ~7 j8 a/ u* C8 j│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 f) l- L0 }4 g% O' K5 H+ }│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 S' @' E9 l# }│153 │Recov200│65│ │ │**** │Recovers 200HP │, z8 a1 _0 z3 O
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ c; d0 \0 E2 O8 e│155 │Repair │8 │ │ │* │Fix your area's panels │
; J4 A2 N* S. U│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; x# O( G$ K- W @6 v w: N, O" s; U$ I
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 v4 t8 C4 G6 G│158 │Panic │14│ │ │*** │Confuses enmies if you are │( m" a- D8 p2 t( ~+ D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ D& b- c" r5 G│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 y4 d) U- `) M4 {│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 a/ C6 @' h- e2 {+ y; i% H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 J6 s4 Y n; ]) m
│163 │Invis │11│ │ │*** │Invisible for a while │
5 i5 J8 u9 ^4 O( W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ @- T$ G- m- F% K" ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( t( s: u5 U) C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: E* M9 l" ]: G" A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# x/ X) B _" Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ m2 W9 p x+ i1 _3 H; p1 ?& `. i2 z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& T3 Y( M) t( q$ k$ U! `: }) F
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 d% m4 r' h/ ]9 D$ A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) m/ B+ D% k9 q# I* n+ J5 p9 C│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 K' J1 M$ e6 {
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! {8 j6 N9 p! O# W$ k$ E, o│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 w6 P& A. X& h$ x7 Q4 \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. X, v9 x1 k7 i6 l' d6 }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 c$ l* Y; c; ^- e2 a9 t1 |│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. \9 \; D0 d9 l& B6 F* A! O: O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 U3 |7 { o$ {5 _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- p# G& ^/ A" L, w% t, E. V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
( ^8 e8 _2 n B6 m# s' N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
T' z" k4 Q2 h) O: N│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* ~, x/ l7 p5 f: s* o2 m, C" @│183 │Hole │55│ │ │**** │Open hole to dark world │
! x9 [$ T7 M$ n2 s. y2 \# c│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ c/ \, _5 W( Z( y' Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: H! B: S8 @' C6 ^+ b$ e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; N1 F6 e3 W4 @) p
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; V! g, d/ A& s. {' ~+ p│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" u+ ]: }2 o+ g4 x! G" v/ `9 ^2 n! p│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ b) q' n7 I: F/ |- w# |│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( E9 B5 ~8 M/ ~2 Z4 s3 g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& O5 @% E" x7 n7 S; G) t! f│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 S5 d a# o) ^: s* }5 q$ u6 a" y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. O% A6 Z4 j& K
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: ]5 i* S8 E6 s2 _7 @$ t# d6 B5 T9 H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 x2 G1 L4 o8 D; R; G7 }│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. b, ?% e4 N9 P9 k4 E( w9 }0 ?8 f│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 u! D7 v3 \/ Q& R
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 E4 e9 i8 k9 ?4 m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
s+ r) u" y# _1 C/ a0 X$ S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 A% G* l, c! C/ y
└──┴────┴─┴──┴──┴───┴───────────────┘
4 J. ~# b. M% w2 L# P6 V
" B$ q/ G+ S4 H/ o1 y- T% V4 f% v2 Z4 s4 J+ `! D; h
Mega Chip. \% v1 j( O7 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐! L) [% {' V% j- c
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 J% i7 Z/ [. I" v, _) R8 R' D
├──┼─────┼─┼──┼──┼───┼───────────────┤. L+ t: q& {" P$ `# y0 h
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% |. ?8 W- M: U& O& ]6 _/ V; _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 d4 m F! D3 k% t& U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- b* f4 X/ T% u5 ~9 ?+ V. H" G: l0 I│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! e) {. e2 |; o& W) g) j; F9 s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │" H6 P3 w @1 t. }
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 X7 I1 U0 \' ~# J7 s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 H, ?" W- G4 `$ j% ~" ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ g; Y/ t7 j* Y4 \* T! n
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 `9 u1 O6 }, ~. v) ]( c' R│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& B" E8 _% h( H6 R+ Z# b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) e; e2 } e& U' {. c" w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: d% i9 d) n R) D│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 Z7 K! W; G8 ~2 x4 |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# ^) s1 {/ L$ J. T; a% G, B9 ]│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 a! w4 N8 C8 e. _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 i7 L5 o! S$ x6 D$ u% M
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
X' `1 A f W* K) @: S" [2 I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* I& i( ~+ }% M* p, ?" i+ v7 I│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- ^( A% T; A! N( ` e
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 _7 F0 l' [3 n( z6 U1 V! T8 N9 @& d$ x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 s" V4 a& O* o& K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. p7 a ?" w2 V* O
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: X* g- T \7 w3 y: b& e" c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 M; `# d3 w( F2 C! |- j│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; G3 Q: ^, X2 C' p+ E9 [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( Z8 i- @! S( [: @7 u1 O W/ i│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" Q C- [ z9 y; V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* z$ `, U9 a8 d3 \( Y* m│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) Y; L7 D( y, }; B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 I5 D- ]+ L3 r1 M6 J
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 r$ L! y% o1 X$ @- I# I3 W│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 [3 s7 M% k! l" b9 N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' [$ g$ Z: |7 j2 r; k
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& T) T4 c; n. I4 s* m" a% J7 C( M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* _' Q; }! {1 L* F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) O, C7 K A2 I' D: C- T4 ^5 C# y/ F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 v7 j! l$ ^- X, S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; r+ ?5 R) V) g( ?* N" \/ j
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* G) d8 f5 X' K h! ^+ k7 i) O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. R. x4 x+ G5 q- V: b1 ]9 z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ b% r) C1 v5 f0 o! l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 t6 Q2 o9 u4 H n/ ~6 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
n% }: K8 Y4 V. }. W# U5 @5 k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 {- [8 d/ P5 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( e3 o) l2 n9 D3 \3 H' V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) E+ L% w4 X7 Z* @" f4 A/ {' c' V│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' Y" T A$ \8 e% f0 Y! m5 {
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- ]* K. U' r# Q# T) P: u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 Z6 E k' z6 k6 E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' B3 H) ~, X1 p; Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& G* F% B) h- q ?& M5 a8 y3 x3 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' a: C6 t" D5 J3 O, f; x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% H, @6 ~7 E/ F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! B: f0 K- k! d( @; j. K; b/ ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 |' ?3 y- R, `8 [3 M8 @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! v. q# o$ h* L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' F. h* y* \, g: U4 V. `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" \* B9 z$ y" o+ |/ b
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 G/ b+ ?% S& }- ~: X' S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& ~ {. W0 x. R5 R% f3 I! _9 \6 K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. J% d% n* z) J│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* _- a6 n/ `$ @' K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; j* H' X) t& t ^5 O' N8 j$ B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" z7 u. i$ T# O# [3 \
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& ~, \4 a+ z+ ^0 G0 w
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& E; U. r' f' w
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │& C1 C [% e ?8 m* S; \
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" }- V3 F1 ^7 q$ c+ U- v
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 d4 T! s! K2 V* L* O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 o9 a& w. } J9 i4 @$ p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 ^2 }; G; }$ K3 w* l# x! i9 @7 W│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( m: d" o9 l1 _5 ^2 N: \) L
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& @" |( I/ |- U4 I# z- c6 g0 X│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ C( s, ~$ j; W9 A+ N6 \│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 N; V2 q! o, F& O6 a8 X, S* O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, t) V M* E1 N V! F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" l8 m7 }5 i9 c4 i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" d# I+ P W P& M: e: }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. T4 I% y, y9 a/ x6 G4 e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 p* i3 Y% I% s9 l+ i6 K1 V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 G1 t! M, T. I1 ]1 T3 x& |5 k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& L# q2 E" `. |, E" R, E* L e│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 t* `! a! P- k! V% u- O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 J7 w* q( W) z2 ?% n* p│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 n& M* [; j: d( ^! W└──┴─────┴─┴──┴──┴───┴───────────────┘5 M) E# h5 p! |" m& E% |. z' A7 v
4 f; p+ y( d% u& A& o! K7 P% A6 k" H- ]# ^+ Q* G1 n9 `
GigaChip (蓝版)
# I5 z. P$ Y! t! I- E" e┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ]) v5 T A U1 o, ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ }+ a+ ?- t6 z3 |7 I ?, N' \
├──┼─────┼─┼──┼──┼───┼───────────────┤1 Y; Q) s8 o' q2 ]. m9 r) d& t
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( z8 Q* [# D: e( f% j2 t7 E│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) _: \. V' L( a z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
i. E6 g. U/ J7 w k│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 v0 U( J% |0 ]- ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ U6 j, a" U. d+ {0 `+ L│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 }# G W5 ~2 y/ L4 k# p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 i- Z, `' V8 g/ R# M+ p
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 \# o4 M9 x/ k! T' t3 \9 Y9 m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 a6 S) T9 T* U# M7 m. r- l B u7 H" L" K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' ?' H- A# D8 m" s! _9 Z* H- I0 _
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 ~& B% S: z8 I" F7 E7 f2 j( b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! q% h% f( z9 V2 S; F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ g& X9 l+ ]: U% S( h8 @- h
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 ]3 d0 B7 q. r' {" u7 E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# H/ E- _1 Y! Q6 a% G: l* R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 V! v( F% h& i
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 u9 U, o; \* s: k: K, B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 e& J; ?/ L; N) F│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 L2 W, ]5 s3 t9 \
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ I4 x, z4 H) l; n8 H4 X7 p& r* `
└──┴─────┴─┴──┴──┴───┴───────────────┘& A) u. s4 U( o( U0 M
f% }. [. x' O% @! I" o1 b5 NGigaChip (白版)(只列出与蓝版不一样的Chips)) Q# P: N9 P" e1 V2 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 W# {! p$ x7 D- b- ~& M
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 u- n8 o) j' a: i4 t# T' e% z
├──┼─────┼─┼──┼──┼───┼───────────────┤# @1 L8 K! _* l
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' n, {2 F& Z, H/ M. l5 E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* J2 T% `% e1 ]9 R1 k+ q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" V3 j6 d/ d2 l% X% X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 e k2 Z! `" E4 |0 N t5 H└──┴─────┴─┴──┴──┴───┴───────────────┘ |