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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
; k& u' V' k( X3 G* a; P  l3 p■ ●■    http://www.NewWise.com # b) P3 j7 @% {) ]8 F( }4 O
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 U5 i. R# @* {1 M/ H  A" c  g
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           洛克人 EXE 3 Blue 卡片组合  i6 x; R4 z5 r( T+ O- I% F  v" h
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- _2 C' t! t$ O  K8 ]; ~大家要看日文版的P.A.或详细攻略,点击这里吧!

/ \9 I0 {- k" q8 Z( s8 L* c. A3 q====================& R& n# {& T/ H0 Q. }/ {! L
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 u" w! `, ~$ }5 m; f% e
! u( H+ ~0 A3 X以下内容格式如下:
" X4 i# i# |2 Y- @/ J$ E/ r
2 D, N3 C) ]0 \8 w/ x8 E( ?" c9 C编号    名称1 x2 |  {. F. D! ^7 N6 W
说明
/ a# F# l. b& L% k5 A) x组合方法6 J" z0 u" o" c: H1 q2 i
---------------------------------3 Z- W1 z# Z& r& F- u& A! G
01    Z-Connon 1  L+ N1 I- p( H4 r& [, j
Unlimited Cannon for 5 sec. j6 ^( U! x) r4 ?- b" x6 X0 O2 \, v- X
Cannon A+B+C
9 c/ S9 ?& h) V; L/ mCannon B+C+D
! t$ N1 ?5 |: H. e: F' LCannon C+D+E
# h! [8 n- d+ @
/ \8 x" q. a6 {5 R4 s3 o" O( g( o02    Z-Connon 2
& m- C9 J4 G" H& ]3 v' y( AUnlimited HiCannon for 5 sec
# p' k% S, S6 U8 S# {HiCannon H+I+J- K2 y+ `4 B4 @
HiCannon I+J+K- C$ r% z5 H  R5 t4 S7 G! }/ `3 n
HiCannon J+K+L
! u+ U3 i& ]0 a# L$ U( k
3 g6 h2 g$ F: f3 A* R. ?+ C03    Z-Connon 3
4 u, D0 z+ ^$ |( _7 m( EUnlimited MegaCannon for 5 sec& \! d: E# X1 D6 Q
M-Cannon O+P+Q
) Q! }" d- a8 uM-Cannon P+Q+R
/ T! q- N$ J+ z* P- s) o! K; ^- ^M-Cannon Q+R+S- f, g0 I2 ]4 n" j# s! L
6 \3 ]" e8 t- ~0 L/ C: c5 t
04    Z-Punch
1 U1 w, H4 K# v& qUnlimited GutPunch for 5 sec0 x" Z5 d3 T: S- {/ I3 l( ^. O$ L& W- y
GutPunch B+C+D) s$ l* m, L5 A* C9 a# v5 }, q3 x- s+ S
GutPunch C+D+E7 r: r% {7 C! }- }5 v
GutPunch D+E+F
5 R0 j4 p5 i$ r; l1 M& L- C& \9 j8 F* U% z0 c- V
05    Z-Strght
5 i- l5 |9 T# B! N( a3 \( [Unlimited GutStrgt for 5 sec
* j& d, l, z( u! ]2 z% O- M2 jGutStrgt O+P+Q
2 _1 o9 B! S7 YGutStrgt P+Q+R( J( U: _- N3 H. A* h1 P
GutStrgt Q+R+S
, i0 h. `; n  E6 A7 T- P$ p. B6 }. `% u0 a5 s
06    Z-Impact
; g  X* j3 R2 C3 kUnlimited GutImpct for 5 sec. j  Q+ }) K6 ]. m
GutImpact G+H+I
  N, e- ]4 I  SGutImpact H+I+J, E( `- ]% l5 @* Q3 w
GutImpact J+K+L
% g) m0 r. ~4 ^0 H" T7 a# O/ G& v7 ?2 _  b1 J% O, l/ O3 m' f" G
07    Z-Varibl: B/ Y8 ^9 w' ^  |* x) M
Unlimited VarSword for 5 sec# b5 E$ y6 h7 Q% V4 [$ }
VarSwrd B+C+D4 y( i% l+ x8 U; w. y
VarSwrd C+D+E) D* R5 p" V) _) P4 Z. C0 H
VarSwrd D+E+F" `: n6 o7 B' m

- q9 ^4 w! w  a& S08    Z-Yoyo 1
+ j9 B- D2 N8 y" Q$ Q" b0 mUnlimited Yo-Yo for 5 sec% m/ d* M5 X( q$ ]/ K0 a; P7 E
Yo-Yo1 C+D+E
+ |4 l  p& B" d' E7 V. }Yo-Yo1 D+E+F
* S) }# ]3 f4 h& FYo-Yo1 E+F+G- n/ m8 l4 A6 ~: g$ H

4 h% e- l( ?2 D  q  B% \* b7 f  q2 w09    Z-Yoyo 2
# ]: `; W7 Q, v  v/ o$ f8 ZUnlimited Yo-Yo2 for 5 sec' O( s5 t) I" t! j
Yo-Yo2 H+I+J1 f( O1 H4 |5 l6 |
Yo-Yo2 I+J+K
" i( c0 a5 ]% N( }Yo-Yo2 J+K+L
* G5 Q$ `& f+ [3 C) Z# E1 a
4 V9 A+ H5 k- Y: q# L10    Z-Yoyo 3
% T( \& L5 u" v/ Z- FUnlimited Yo-Yo3 for 5 sec' c0 l. ^: J- m. c
Yo-Yo3 M+N+O
' j6 b2 n7 E4 T9 W+ M/ N4 PYo-Yo3 N+O+P, D& c4 S* n2 a4 B0 ]
Yo-Yo3 O+P+Q5 m% f  H, n4 O& [

; p$ a9 m" \* A4 [! Y11    Z-Step 1
8 p7 N8 Z% ?" t3 F2 ^& \$ {Unlimited StepSwrd for 5 sec
1 G& G1 U% T3 K7 N% b$ O' a. l- ^StepSwrd L+M+N$ q& |' ]; U, o8 c* G; t& X
StepSwrd M+N+O
7 C. Y7 D# C; e' M. Y) v- NStepSwrd N+O+P* }& U3 r, _  w5 S

) H& q7 z$ I) [2 t" A* v12    Z-Step 2
5 V; G) c3 F3 R4 ~2 CUnlimited StepCros for 5 sec$ ]$ O1 m3 g) M' k  u
StepCros P+Q+R* O3 l/ m4 q2 j: _( \
StepCros Q+R+S
% P* n: s8 ^8 k, v" KStepCros R+S+T
; v) F' o/ o. h. o; ]3 |4 y! R/ c, v5 z) ?7 V: g! s5 H) z1 i
13    BubSprd
, B9 J- B8 S1 ?! P& f) XAttks w/ spreading bubbles!
2 q! Z. g0 E# @Bubbler  C+D+E
1 Y6 C" z) C6 n8 W; @& qBub-V    D+E+F
$ p2 p) _7 ?  B. `+ l- p' RBublSide E+F+G
8 N1 I7 G+ k# j0 u0 A7 |2 g) p, qBubbler E + Bub-V E + BublSide E
4 _( ^5 j2 _5 n) b2 Y6 _" H- G4 K
14    HeatSprd0 g- j1 o6 x4 x% D0 k
Attks w/ spreading fireball!% F) e5 v& c: I- Y/ M2 X% [
HeatShot H+I+J6 o0 i4 }- _8 h% W5 A
Heat-V   I+J+K
: ^# v: }7 T! y  _( pHeatSide J+K+L8 {" W5 ?2 m/ I( P% t
HeatShot J + Heat-V J + HeatSide J
* t% K  D2 ]8 m; ~5 W5 [2 ^$ K8 L1 K2 t; a( J8 \
15    H-Burst
3 C/ f6 v8 ^% s! b5 y, }5 UCreates a giant explosion& W* U/ z) c& x; O5 _2 Z5 [7 s  O
Spreader M+N+O* C4 [! [' l0 y0 f0 O
Spreader N+O+P2 `4 W- L2 P# i# z4 J5 a
Spreader O+P+Q
9 F1 u& ^  f2 s3 b
% {' s2 o8 M: E% R  m7 ?/ l1 G16    LifeSwrd0 h3 b1 N' T* O/ s5 w3 O& G7 M
Swings a huge 2×3 sword!, l+ K9 X, U. U9 t; o! f
Sword E + WideSwrd E + LongSwrd E
. U5 ]% E7 `6 Q8 ^Sword L + WideSwrd L + LongSwrd L
  [% @5 n. H4 ?. X) J* bSword Y + WideSwrd Y + LongSwrd Y
( p: H3 U1 X! n( t! w$ _. z8 ^4 v/ v  v. b4 m/ a, `( N# O5 i
17    ElemSwrd* \4 o$ U4 V* ?
Wide swrd contains 4 elemnts# l" H- {- B6 |! C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ h+ h% ^- {1 X, tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; U7 c% X% N1 O7 ~* S

+ @7 k$ Q9 o' K; h! [9 z18    EvilCut* I8 k: v: G1 q2 \; \+ u. S$ U# b
Step up 2 & make 4 atacks  u9 V3 f: P  K- T  [. E
StepSwrd P + HeroSwrd P + StepCros P
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8 M# f  ?1 S7 G0 N7 K- x$ [6 U19    HyperRat
  ], M6 i; v6 R* R9 \A giant Ratton charges!
  T/ N9 [0 f1 |( ]# Y4 {+ a7 L7 {, zRatton1 A + Ratton2 A + Ratton3 A
: [9 L  x6 F9 t" w; oRatton1 C + Ratton2 C + Ratton3 C& }3 J7 L& Y- f2 {3 f
Ratton1 F + Ratton2 F + Ratton3 F* a0 M; {4 ^1 u" F9 d# E' x" e
' }. }; A+ J  H; f/ o+ ]* s
20    TimeBom +
+ S. t! K3 C0 u* c( ], ISets Time Bomb in enmy area. c# k) H/ X, Y0 v1 D
TimeBomb J+K+L  x- v( `# \0 o1 Q+ z$ c& f
TimeBomb K+L+M
$ L3 z: @% b- ITimeBomb L+M+N  g, e- J3 y6 ^. d

/ q! E; i, Q, k9 {21    GelRain9 ^% W8 A: i6 @& ]( p* w
Gel steals squares
; _+ N3 u: R/ `1 nMetaGel1 B+C+D# O2 W' S& I0 ^: R% h) N) O8 P
MetaGel2 E+F+G
$ @8 P, Y1 T: b; b+ iMetaGel3 S+T+U+ O0 E7 R& d2 m9 G) J% }
& ^) m! e2 |2 b6 y6 f" B5 ~  w6 g
22    EverCrse
. F* L2 Y' s# j4 ?7 B$ K' mShield chases enemies
1 ^* n7 J) e) ^+ hCrsShld1 C + CrsShld2 C + CrsShld3 C- R" z4 \1 m, m/ t2 D; H2 n9 [  Z- v
CrsShld1 L + CrsShld2 L + CrsShld3 L
) _) d5 ~2 n) q. T! R, |& P$ G3 U
+ W3 r2 b# T0 C7 \23    MomQuake" v7 T) ^$ P) k: J. Y
Awakens Mother Earth!
$ S6 B% E" F. v/ KRockCube * + RockCube * + GodStone S* Y4 n" c4 U( r1 d( Z
2 H/ x' c6 i& b" D+ N' i9 e
24    PoisPhar
* ?0 d. N* j6 W4 Y7 {Pharaoh generates poison  F9 _/ L. w7 G- L$ |
PoisMask A + PoisFace A + Anubis A
8 H: Z* g7 x* Y. w
: A: i1 R. B4 \. j8 F: J25    BodyGrd
# n  x; |/ e4 Y, a8 u9 e- CBodyguard takes out enemies. F. E! w, _* s: p7 Y
AntiDmg M + AntiNavi M + Muramasa M
. p; D7 {6 T( D) b% g" q4 F7 l! I7 ~, ]- p2 @, {, x( G
26    500Barr& d2 G1 ?: D0 m9 [/ J" ^: y
Barrier absorbs 500HP dmg& s5 N3 Z7 f: S8 ]
Barrier E + Barr100 E + Barr200 E
7 s4 v& u. x6 W, uBarrier R + Barr100 R + Barr200 R
8 J3 `+ A7 W# r1 ^) }' r
" m3 q+ X. v7 ^' u5 T' @7 X27    BigHeart
- S! m9 v# }0 |$ K5 A( T" [. |Attacks, then heals HP!+ Q1 U) j/ _# V) D
HolyPanl R + Recov300 R + Roll R3 ]0 C8 z" |, J' ^. d, w& m  D" ^
HolyPanl R + Recov300 R + RollV2 R6 i, ^+ O& G8 e7 _  _
HolyPanl R + Recov300 R + RollV3 R
/ Q$ n! ]' n/ p! y3 N+ {7 T. {, `( F. j$ E3 R# q' L
28    GtsShoot
. Y# @  L" ]! y5 |: T3 OGutsMan throws MegaMan!
$ I1 p) Y+ n+ m. C0 ]& X. F9 ]Guard * + DashAtk G + GutsMan G2 c; R3 b8 V8 S; R! V* a+ N
Guard * + DashAtk G + GutsMan2 G
" ?; Z( I, _) OGuard * + DashAtk G + GutsMan3 G
2 f" {# m1 m. m/ X3 n8 J& m  |Guard * + DashAtk G + GutsMan4 G6 j$ a' D7 O4 y. W" f" H1 @+ Z6 C& M
) C" W" O& Q3 o: t+ ?
29    DeuxHero
: b( B1 X, ?; @; h4 PMegaMan & ProtoMan team up!& D( q& c; f1 N, w& T6 W
CustSwrd B + VarSwrd B + ProtoMan B$ E& f% w  ~8 W; k/ [0 }/ e3 ~
CustSwrd B + VarSwrd B + ProtoMn2 B! C' a0 P# Z! M: R
CustSwrd B + VarSwrd B + ProtoMn3 B
  z( p4 u6 i) CCustSwrd B + VarSwrd B + ProtoMn4 B
7 ?) `9 J6 Q) U+ N% \
- s& p( {. B3 \0 M/ ~/ K( ~30    2xHero
( C  {9 _0 ?' U( `* F! PMegaMan & ProtoMan Dual atk, M2 c5 B1 G- P2 `& K4 U" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 V5 w- A6 P) N# }5 O5 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( t5 ^8 {5 t7 S0 N5 E& z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: P1 r" g7 v6 z2 I1 D1 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 x9 A4 n" S6 C$ ?4 v
1 i9 {! Q6 x4 D2 o+ O* X+ O31    PrixPowr
) ?( k3 `  F( q3 Navis attack at once!
2 Z/ n9 W/ ?* k3 }1 p9 r4 B2 xTeam1 * + Team2 * + KingMan5 K9 @+ u/ u/ J: ~- w1 r0 @% F
Team1 * + Team2 * + MistMan5 M
0 h8 p* f1 c4 T2 _Team1 * + Team2 * + BowlMan5 B+ ~- E( M( J  E+ d$ {0 t- Q
. g- P& W; f$ e3 c$ u- P
32    MstrStyl* M8 B* r! p3 s, T3 J! C
MegaMan unleashes his power% F5 R0 f2 ]8 k; i7 W1 x! s: P* S
Salamndr * + Fountain * + Bolt * + GaiaBlad *' v" Y( r: |* |! b5 L' @% j
6 e$ j# X! ?+ {' |5 q
StdrdChip (Part 1)
: t1 G! E0 }9 F6 ?7 D  |┌──┬────┬─┬──┬──┬───┬───────────────┐
! \( }: N! u. s) T; @4 ]│编号│名称  │MB│攻击│属性│稀有度│说明             │
" F: u) J0 B/ Q5 `; _1 F* }├──┼────┼─┼──┼──┼───┼───────────────┤- ?) E4 H$ Y- }- n: p7 e( n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 P: z+ N8 v2 w/ i│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 p! e# t) }7 _│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. _3 C/ Q0 f2 ?: n! [: K) b
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 ~+ X9 e3 t% `, v6 Q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 B# b$ @5 y8 G6 A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │: L0 w5 V7 ^  f9 S) O' [
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! t" j& g' N6 L5 [8 ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' J% u: l6 R( Q8 z( {9 L: c; w/ U: f│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; a& J" d# L- Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' R" w7 b$ y- b- J$ Z' T4 E5 k4 Z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │$ ]# l" ?6 w6 ?; w
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 D5 H1 p2 n& D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% U+ F1 r- z( U/ s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( g4 b( o0 |; i+ G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ i8 y# |- }2 m& p' V- c  S│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& O/ b+ l: d# }1 }+ ]5 F│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 Y) |) n- r2 A│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- y: I: M0 ?) t! R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ J, F" e' C, m$ p% D4 L* w│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" B0 ]6 G6 i: @7 |│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ ]3 M/ {' v) E! {│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 I! a, u: X" a3 T# ]  a3 q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( L: U) s: l: u+ T+ V' P! V1 G9 @
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. Z2 V# j/ t2 F0 F9 o- J│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 V$ z; w) ?, X6 Y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& `" m  s, Y, v) X! L" Y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 x* g1 s) b! U, q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& q0 c# a5 v$ ^; v: o8 [2 p% ^; N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │* E' Q' P# y! B0 ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) X, N4 c2 ?- a$ ~9 G5 V
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" J' g5 v( S% f8 E) G1 @
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: P2 H8 l* E/ D. Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! X" _+ y. ?7 [: w0 r│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 U  F4 k! |6 q0 k; V7 A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │9 p3 x, T8 Q" \' j& F- w  `- E4 P" a  `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# B! P6 ?1 [- ?' C+ _3 I  m
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 W2 n9 U. Z. w' X0 R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- S; F* t6 N( O9 U6 R2 S1 }9 J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ o! E6 D4 ?2 A+ d( e# F: W( k- U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) D" Y  h+ W# U4 [│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& {1 L5 |5 ?' B! U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, q4 w1 n% H( a2 q+ Z2 a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" g' t: L/ i  }/ d  Q- {# ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! T/ [7 ]) ^/ ?) P- x, E. H& T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# u9 A( b  n3 ^3 {. R4 x1 U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 [2 M/ Y4 I) q" Q5 n/ t7 K
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( H+ H& D4 G3 F- L  S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) U! k- o9 z7 e) A# f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& T! }5 o5 j7 i' Q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; a& O* C" f8 u  N" d1 }! h│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! A. s$ k7 k) j6 _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( c; o, W6 o- q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# d/ B( [) N3 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 ~/ E9 H' O/ p7 h: I6 P, y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- M: p4 A! z7 {2 R2 ?│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 @* U% J9 Q6 ^; D: G
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! ]5 j! \/ D( `8 s( q, a6 [% k1 n8 t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( b; C# w% h; j" Z│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; Z: O/ A% X8 |  Q' a│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 a5 A) C5 X) v6 x│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 h  x7 O# s. T  ^' N* c3 P: U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 @8 {: x" s3 c) ^' O# S, Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, l' U9 P. X" [' K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" D: m' z6 C# l7 p/ U│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 W0 m5 e: B- K: C% Z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 y4 }+ k- g% `6 f+ |
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; t! F6 n" p+ |% l" i/ ?│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 Q# `# Z6 z) v9 @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ W6 o& r/ E- x6 j. L* }│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 y  k. B8 m0 n! G. R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ s) s5 ^! k# e, X
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 G2 P7 N( K: y' _: J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( O" d9 |1 D5 I) W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  I& D8 g9 B3 l- ^  w( y7 C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 K  U& |9 a# ?5 X, {
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │. |8 q$ O: o7 G6 D# L& I. c9 L
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- b- Q) r5 a' P│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 @' w' z' B$ E1 G2 z) h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- \- I9 V5 I6 `! o$ j. v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' v. d3 t$ |+ g+ g9 d5 I
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* G' i5 ]/ _- o9 Z' e│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ Z0 f8 A" ?' [% t! v4 e2 N" g* t
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! r3 `& x, j, e+ d- `' Y9 M$ |
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 U; b5 X4 E! z+ z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 D$ f# H( j  X" e& F+ k& }, p3 R  e│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& `) E0 L; B* o; Z5 K
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! x$ k7 O4 E5 r! G, S+ S0 R+ c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 z& |8 v" k  P& F8 n( t8 Z4 ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ U4 z1 Q+ d+ ]. w! G. |0 n5 H
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 C; g' E( u$ x2 z; \& R5 D# P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( c" S: Y( n4 B3 Q9 h* X% c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  O, O7 |! I4 A1 l2 G# ~
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 y1 `4 R  [* u, D3 v* B; ?│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, j* W6 ^+ F: ?# @" I8 P% u
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, T! p6 y' F' l: m5 _. T│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. J" f9 F* y8 R" O7 i# Q8 n) t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 b0 B* C2 e2 z
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: f* S* j0 Z: l5 N+ O. J8 |2 F& K; `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 O. l( ?) G+ G: a" H& z" T: I7 \+ C│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 _! t& v8 ~$ n! ?3 k8 l+ Y0 E└──┴────┴─┴──┴──┴───┴───────────────┘, o  t2 @. w. Y

! y3 K  X+ D4 T9 jStdrdChip (Part 2)/ S) V, N& M6 O0 y5 C1 U4 l0 r# W
┌──┬────┬─┬──┬──┬───┬───────────────┐3 s; n8 ~6 ]% O% m
│编号│名称  │MB│攻击│属性│稀有度│说明             │- M+ h. o4 U2 \' X8 C; I5 _" J/ G
├──┼────┼─┼──┼──┼───┼───────────────┤
$ v6 d: {+ D0 k" o  S, P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* a5 G# D+ f& j5 y% d# R; @7 Q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│$ }. @$ V3 _. J4 N7 n; V  {
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 C% W# i  ~4 u; Q  `3 ~0 u+ F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& ^: S0 x; B# M% v* A- j│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& g' l2 x$ Q! Q1 c8 T5 x9 ?: g6 E9 ~│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) }8 N  v- Z: B& N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 M8 S! b" w% t' q" P" f" s1 l│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  I$ e" G+ G9 c: l( |
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 X' q- l- \8 a8 V1 q; ^
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 ~( D2 ?! g1 v$ Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 }. V' x' |% @9 E$ |1 N3 p# [│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 E! S: F+ z) d; B& @│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 N, F; I( k% b6 r6 h* ?( N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 z: |- r  I. U) W- g│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. B; Q" F: G# R, x6 |0 B  I) x0 i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. M; ]# }# y* T$ r% C0 _# A8 \. P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ |1 G. u- `( `
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# V* p+ Z% M' ^  b0 \5 z1 l! _│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 W) x: }+ d2 m$ {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 u+ F' {( ?: I7 G* G, h" f│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 l. |- O, a9 g0 Q+ a% H│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) r# J' k# M2 J. v5 A│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 n  j, X$ n6 b- ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ K' o  S" H6 f: J, y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 S3 U; K+ W6 y3 o8 `. q( ~9 K- F│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  c* t2 L* B2 y6 G, p
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 L* m# ^7 y' J/ G8 l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" f( M+ Y: U4 \  U( f! S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& R- S# {  j% c8 P. K│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 e" o) _$ L6 @& m$ `3 C9 X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' v& x/ v! i; u3 Y/ M& z, X2 L
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: {$ T5 g+ [7 ~6 `3 m│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 ]9 I8 x+ D1 F# P% O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- [& T/ v# q# y2 p5 F7 Q' i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 o" L1 }. j2 z# t2 H# n│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 D  B) c" G5 ~" c5 `│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ t( E5 ^( u6 f, ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& z' Z, D1 F: n/ n  S$ [│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ P9 U) o- }' l, Z" u2 T8 }5 g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 V; j" K5 T# R, t* T│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 o8 K+ T' b2 t/ I  R& _# ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" j  Y8 |* v2 Z& A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 i, k( V. R' h% ^( p  F│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' t# `, {1 |: h" e' ]
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 T$ m# X7 f# @) ~% S, [│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( V, L8 G' f$ e5 ~" Z  _4 `  Q! u# D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 I- t: [+ [0 ]) i5 _
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 J; X  c! |, j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( g+ Y* O; V/ m$ w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& U) Y7 B7 T; G4 {│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ V0 x5 |3 _4 ^9 S, e: d! j7 V9 \│151 │Recov120│35│  │  │***  │Recovers 120HP        │, z" X) C7 I& p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │. s6 L5 W3 K; K+ \+ F! t% Q4 ]
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 {' i$ G* ?* m! O  ?6 {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& B$ B1 ?- j: k( P6 r# F. g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. W( j& _/ A/ e3 [4 u& P7 }" K8 Y) v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. D" L% K) _3 g! |5 ^
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 R/ R$ o7 r: B* u# G$ u5 H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. x& I  Z: ^% }' C5 d& A8 E│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* _% H, A) A' X: U. ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, t$ Z1 f5 K( ?
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: w% E# Q8 s0 r; f2 K│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' e1 L1 A) k, X5 B' J│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 ?5 Z! P5 P% \+ ?# r│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% N# d% F' m1 U9 m0 ~& I) ~# _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 ]! e8 \5 g7 s9 @0 _6 }5 K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' E; |: C! V$ P& Z2 t. q9 s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 f5 u6 a# ^; M3 P- Z% a+ ]0 ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; {$ c3 ?0 v. o3 n6 f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 c& V* w7 |6 V( T' d; j( `
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ d! W9 z  ], q) o. M9 d( o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: ~# |5 X  r6 p. V│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 V) Z$ P/ Q$ q+ L; d
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 b: M) q& G! L; _* ?) j│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; D% o; X& p$ m3 P8 M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& l" ~6 }4 P2 s; E0 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* b3 p* Q3 q  `  `- G  ?$ Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. R5 d2 o' z" p3 ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │4 N2 E+ ?0 `) g5 m) t, S' u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 `8 z" `/ X2 L: v& Z" A5 `+ P
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 y+ \. l; f" H: }5 B6 e! G( b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 n+ t1 @; J0 t* I9 o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- ?: _* @6 i$ Q6 z7 g1 O$ W5 m  s/ S
│183 │Hole  │55│  │  │**** │Open hole to dark world    │' [& i/ A8 g8 H' E. d3 p% ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" \0 Y( l2 F' v% `; F│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: f$ w3 t4 ]  |; W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 J2 j' ?; \( O! Q! ^: h
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 [! D0 x5 k! ]2 T
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 h4 N4 S4 _# o8 S2 N/ Q2 z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# Z% t8 c6 x9 V( C9 u% }│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 c7 S& {& q' P
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& Z5 g7 R& n% J# P3 S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 a% l% O7 ]/ _+ [│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! }1 l, ~' z8 N6 u0 ?& P% ^│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% R: Q* e6 h- {, z1 p4 m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 G0 M0 U8 T8 G  f) ]9 v
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 k4 H5 |2 G7 K- L2 ~; f( w' _│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: _2 h: f* `$ T3 n8 u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 _5 }1 H2 C2 S$ y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 P% o  E9 G1 g: r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- ^1 m# K2 b5 J9 M: K; Y3 o
└──┴────┴─┴──┴──┴───┴───────────────┘! O9 |# W& }$ R* P
0 y3 b$ _' I, [. E

( s" S6 U- h4 S. L, {* {7 q8 tMega Chip$ v0 H& @0 p; G, i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. f5 |. `6 |! A5 g0 |4 V, l0 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │, a7 Z  e' j2 e' V0 |  \& X
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 x  ^) W* w& r0 a8 k2 f" b│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 z4 g" P, ?6 o: N( a  k) A│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 D7 J! ?2 C+ s  H1 p7 o) n│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ a! w- e  z) N0 M2 s( w& g; z* h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 P6 F! e$ ~/ E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 e8 \) B! W$ |0 H+ X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( b, {$ a4 @; T, K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; O5 i% G% Z7 A$ i6 u( Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, n8 l$ J7 M; H; D" M│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# m/ h9 `* O  y8 _  s7 k, U5 N% d! m│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 K, g2 ]  e* P8 L4 B3 F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 k/ o& [/ {/ [) N; o
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( d3 }% D4 ^& \! i: b( L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& {1 \% |7 \8 E4 \, S, S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 X0 V) r, e% G% ?) [% h/ E& M; O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( B- ~$ T8 l3 ?. ~& ^! ?1 [! S3 m! H: |
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │% a- D$ @1 G3 U4 M1 A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. a) i" q- C/ D# e% h% T
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. M; l7 W- ?) Y* w! ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, A3 }- a- ^# x8 b" z& O3 u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" L5 s+ x& L/ e& K* {
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# s# U. S. p* {& E9 e5 l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 n  |! Y+ m( U; G2 Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 O  C; a, {8 P, N. W│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- l' I4 W$ s$ T$ ^' b: \" c│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! E( @' X, o0 S│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, H% B; a. L8 h" l! k) W+ e( H- s& U│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% C' w' B! p) F1 V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ T% o' T: m& Q  r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 ^# O5 o4 _. r8 L8 c│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* A8 h+ i' N/ P; y* U& L
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 c8 ~7 r. T0 d) H# j+ W
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ v( R! N1 j! U9 L6 {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; S3 s+ ~: [, M/ K! m5 d2 T
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! M( D9 i* W! J; f6 n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! M2 ?! z4 ]7 x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │7 H6 ~% Y5 X# n: n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( O! y% o6 h4 [/ K9 F9 `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# D. _; Z- U7 M  v' F, @
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# r9 D, H+ ]5 |- p* R* l│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 V2 t2 U% M# x3 ~4 W
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# G% z3 n7 E6 j3 X# P│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. p$ g7 G' a) K& C! ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │( [, O/ u) t' \- P3 t/ ]+ A; [: s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; C. B0 k2 j* ]6 f1 P( n6 f1 e9 Z4 y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 v" G, l, F8 W  {( G. i( @
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) O; J" C# Y- a* q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ [) Q! e; S4 o  \$ C+ {│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. u$ T" Y3 k2 U2 Y3 J│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; K8 Q% }. P& E$ _" X
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' V9 N4 e4 R# n8 o1 x5 `+ p* J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 @2 p8 D* z$ w" P( K- |8 j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 b: ]& J: c4 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ B' k' v" P$ D$ G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ H7 e1 ~) h3 ^! p& p; u4 H  H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; b6 |! Z7 s: m6 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 j9 Z( y! ]) P5 g9 H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- N# K: K9 _' p- i+ D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 l' M' k: l" |4 K- C1 q4 k9 K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 T5 N$ f" |, ]5 y  m3 h
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 X) g' M" x2 n, z) [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 g% P7 ?5 _5 j2 @) @& Y# }1 L. F
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# ?) L/ [* `! D1 b2 s$ ]) W' Y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │! m3 y; y0 F6 e7 Z% S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  c$ @. u% T/ j- Z7 H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; \. ~/ W) Y: v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! }: D6 V( o  g4 _1 H3 e0 R7 q; j│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 A& }. D0 j9 J; h" C$ h5 |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. P# P! _1 U3 R' d) b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- z: j( {. X; G0 N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! E7 n) u. y! m; k0 S# H
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 N9 {7 I1 H3 V+ i( K│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 D4 s9 I' ^4 J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! a+ L, B# {3 J0 m
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* {( j3 a3 c; i' ]4 ^+ X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 n3 }+ B+ G( S3 D9 p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 L: c2 A1 P# {. u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, T3 l1 |7 {1 j  e+ B$ W  j$ J% b│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, y$ R+ c1 _! @1 N/ w, m
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. f  m% V9 p& |2 u6 n- z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ N' K* @7 a7 {  D( `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: H/ i/ {+ |% s5 r% y' \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 G9 v6 ^; d# D* C- S- T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& l# C7 J; N2 N# G+ s8 E- o│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 `. P" ]7 |: }│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 W! f; G4 d& u: S0 l+ Z( j
└──┴─────┴─┴──┴──┴───┴───────────────┘
" }4 L8 c( p4 ~( D8 }2 k% k* ~, l7 ]# Z* U4 \" H
) A, r0 z6 l) m
GigaChip (蓝版)1 x7 M( h4 B: \! e: i
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 D7 d9 x! U& ^( W" U# Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 M4 t& I/ ?/ g0 t: V. `├──┼─────┼─┼──┼──┼───┼───────────────┤
& {  w# H- e+ Y# F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: ?1 {; [9 O& C6 V: M; V4 ?$ `6 Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: t' z1 y$ g8 h; Z7 a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: B1 O$ @8 O: c( j/ e" H  _9 a; J│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' Y1 I- |0 O' s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( T/ ~0 w$ x- f: a# O6 q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 g7 [  \- s. `4 B/ D│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 t# O. s4 a3 h- [% c7 D) C│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, Z: |) V" [8 E  e/ Z5 n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 c! F) i* r; q, I1 x* `' ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │" }# s, [7 K8 P+ @% z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* T: @# o+ z' ~. o) t( P* R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, k/ B  u6 v2 W; g  x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
- F3 L8 }" i& z$ I+ k/ e, j" b│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, t8 b# y. {$ w% w- @- o, I
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ }, G1 P5 w  p. k% I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 O! j7 U" K& A! P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 b4 c% U: v& |% w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 O$ \' u0 G* r# J& ?
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( u4 f2 R) s; A5 T& m) M2 u2 d
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 v+ ?; c8 J( k. b9 o: p' ^! E) v└──┴─────┴─┴──┴──┴───┴───────────────┘
. G4 X1 l1 R/ Y3 G1 O+ G/ W3 l+ v, R+ _; m6 B$ c4 r2 e' B
GigaChip (白版)(只列出与蓝版不一样的Chips)
; v7 E; N" }: Y5 f1 X┌──┬─────┬─┬──┬──┬───┬───────────────┐3 R% A; |8 I3 X* I9 `
│编号│名称   │MB│攻击│属性│稀有度│说明             │) B$ D( G) [1 \' ^) v/ O/ S- O
├──┼─────┼─┼──┼──┼───┼───────────────┤
  d$ ~" m1 ^5 M& s. x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 b* G8 z# p# G: R8 M! x│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) T0 n- n0 z7 E3 @. L, x+ _4 S│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" u8 J& h0 e- C+ U6 Q; i
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 A, H: V; I: F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 j& n0 o1 m/ Z5 ?Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 B" Q! `- b) ?5 A
& K6 R: g# f1 {6 K4 d0 @
001002003004005006' e/ x( B* y7 z3 A
007008009010011012
8 X7 P  ?. ]+ U# N/ B013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 f9 O, @5 Y/ R( }$ ~$ f! @) ~* R  n: {; D. y" z% z$ J
019020021022023024
' }: M0 Y1 V! }% O/ s& R025026027028029030, @+ [. y- k, z/ }; u2 p3 J
031032033034035036/ {1 h0 X+ h( G  v

! b5 M9 E. t$ K[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  b% q: ?+ |; L

  Q2 @, ]5 N+ T  d2 D2 t037038039040041042
9 R. ]5 B" {& i- @* r) q8 m* [" z0430440450460470485 D% x) l- p5 S5 ^' v; V8 ^+ h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( q6 X( m3 F; Q2 L; w6 Z9 q

3 S# J4 v- {# @! e055056057058059060! `6 B# y- f5 T' p+ U7 \( B
061062063064065066! t9 ^" l9 I5 Y1 \: n* F1 i* N
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; c! O8 Q/ d1 U% N
. i/ s0 q% h. n! D, M5 z
0730740750760770786 `4 r1 N2 T( g( c6 h3 x, U6 \
0790800810820830841 R1 \4 C* h  w( R3 f' Q$ }- X$ c
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 y/ _+ k6 \9 P! L
/ E+ Y8 Q# @/ |5 `/ P0910920930940950960 D0 h! f- o* Z
097098099100101102" ^+ x& V. ~( g# s2 [/ x: h
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 Q5 a6 U/ ]* K) k9 w6 a
& o8 [3 F, t, j! T% E4 V5 D109110111112113114# |" U4 F- f5 a3 ^2 L
115116117118119120
- P& ^0 K/ H  K0 ?6 C# S% D121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 v7 \  v% L, h9 \. n0 [+ x9 }& o
! p' }0 o  Q4 p/ q; f% ]$ V
127128129130131132: m! [/ [9 e5 I, t2 l9 M1 E  X
1331341351361371387 b" }+ n9 y) h6 n' s
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Z* w+ m; s: F% r6 ?
. N3 Y) z0 r& L$ x145146147148149150
* _5 F  W+ w. h151152153154155156
% x" d/ V1 T* j7 |157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 L6 ]) U# {/ M0 e$ y" I$ G8 U) R3 B7 U1 @5 a* l  l; _1 r
163164165166167168: {! e; k7 z% J; h( U$ M! X
169170171172173174
, x- W: A; q2 k175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, f7 w* J# ]" Z- D' I
- s* M6 u0 {8 c- {) T* P4 I0 x3 d
1811821831841851868 m) y- C# |/ Q/ \: h; x9 h! q# F
187188189190191192
. |# h. D9 k0 U; Y- c* o/ A" ]" b0 a6 E193194195196197198
, t0 V, ^6 y7 V( K8 n$ ?199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 l# d$ J. C/ y: c) G2 J% W: A  z9 J+ v" F9 x6 \4 s2 |
001002003004005006
4 G; J2 ], S6 d. C" I# H007008009010011012; k- b! A) a% N( L
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  ~6 V6 s% L4 a/ n7 J* Z/ H- g3 s

" D! s4 S+ K" L9 M3 u019020021022023024" [! S; ^) G1 |8 s( Q
0250260270280290301 b2 b' x4 k/ L- B6 P% l- T) n
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ?( A& u. B' y0 ~% `9 G
6 R0 X# W- c: m  p- C
037038039040041042
' q+ v& ~. T  f3 \  n/ _  T0 B/ y043044045046047048
# B. O" m1 R" w$ Y$ u049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 |+ ~. K. d' c! g, `0 h+ E- p0 x5 @5 [$ D$ x9 U
0550560570580590608 l  P- V% [, f3 ]- w3 s
061062063064065066
1 K2 L" g* C) A6 A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  e7 Y, B% d9 a
& G. E1 C2 c) ]1 i/ a6 j/ G  S
073074075076077078
/ o* P5 t8 g' r. q+ h2 ~079080081082083084/ R5 R: G+ C0 e+ q. C% T/ z4 \9 O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( ]4 z; V- R; W: V) ^

& ^$ G: U2 W0 G) J& S. A001002003004005006
( I1 V" g! d3 E/ J4 s% H007008009010011012' K! ?3 ^9 O  V4 k. {. }1 t, p
013014015016017018
3 H1 y8 c9 n' F, @3 B" X019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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