转载请不要删除以下信息,感谢您! ; z( b( w( @/ B$ o/ O
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■● ■ NintendoWorld 站友xliz原创
+ s) c. S' |" w' K■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合& r) ~4 r( ~/ D6 P
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 d# \. q; z u
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 d( P0 V( | V8 U====================
& Y5 n& l- V8 k5 u5 f. k2 F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ l7 h4 F/ j; n, T
; U5 L3 N& D( C9 b" n) E. W编号 名称
+ {, v3 e* D- \: }5 i( U8 {9 T说明
* E$ r( N. t- D+ ]9 @; \$ x9 z组合方法$ _/ K" y# W& p; k' d' ^
---------------------------------8 M5 y0 G% j/ `) d1 l
01 Z-Connon 13 X1 i& v, p7 w0 o4 o. f( i
Unlimited Cannon for 5 sec
2 x" W% W) }; v7 l' y, kCannon A+B+C# \+ L- ~: W$ @1 L, i3 I
Cannon B+C+D
0 u0 u8 f5 g6 @7 Q9 w# r- gCannon C+D+E# M/ l) N" p. j, l' c+ r
# I, g3 K2 v; A# L3 B02 Z-Connon 2* r0 F0 y% V. g% I; J B" y2 u
Unlimited HiCannon for 5 sec9 J! X! ?& X) r& J
HiCannon H+I+J0 }- ~$ w( H* O6 e
HiCannon I+J+K/ Y% |! ^5 D, D5 m0 Z
HiCannon J+K+L9 X% c& r2 g9 D7 |
( f7 m( O" a A
03 Z-Connon 3
+ x4 e9 \% K& P0 ~( `! PUnlimited MegaCannon for 5 sec
7 n. l8 D; }0 G/ t# iM-Cannon O+P+Q
: T5 p: I+ `3 Z) W; O8 |* KM-Cannon P+Q+R
) i7 ?& V7 S% \8 F9 \# UM-Cannon Q+R+S
6 @0 _+ H0 u" n4 `$ g+ b
3 r* N4 S) P3 T8 b# X! b04 Z-Punch
! ? E/ Z0 |* q% T/ T L" rUnlimited GutPunch for 5 sec1 r4 X+ l- W3 v8 U) y4 I, m0 M3 q
GutPunch B+C+D
- J6 N- ^8 S. q7 X) _2 N! m+ QGutPunch C+D+E! \7 `/ S3 u- w* o' P0 ^
GutPunch D+E+F
4 t6 W( r0 ^" p
$ G9 H. \& ]$ V1 H$ h# g7 p05 Z-Strght; n- P- b. J, @7 ?6 d+ k: y+ j
Unlimited GutStrgt for 5 sec, U! l# J9 r# X4 w+ C9 ]8 B: C/ J
GutStrgt O+P+Q
6 O/ K3 G) f1 V7 L# KGutStrgt P+Q+R
2 N* K% K/ p* g0 zGutStrgt Q+R+S
3 n; j, D S" Y1 e1 k3 x( {; _/ N' T7 P) r& \2 o! {
06 Z-Impact( K. ?- R2 p1 B# L3 h4 U( d
Unlimited GutImpct for 5 sec
, \" C4 I' `4 a6 \2 d6 H2 CGutImpact G+H+I4 Z% u$ p' w, t' Q
GutImpact H+I+J
: {5 ]/ s0 ~# E' `6 d6 O/ F E" G4 t+ KGutImpact J+K+L7 f" @! x$ ]$ E1 H& {
9 |1 O1 Y; g" G8 W& r2 J07 Z-Varibl6 `1 h6 O( H' H; ~3 L" @# q
Unlimited VarSword for 5 sec
- |$ u7 w) Y& cVarSwrd B+C+D$ d: V# n4 m" b* F* H) Y8 D
VarSwrd C+D+E b: b, O* F# x: H
VarSwrd D+E+F
+ {5 \6 b) r$ }4 \, b% L! p4 P+ U: T& r4 s
08 Z-Yoyo 1
Y! C* c+ {6 R8 ^% t5 e- SUnlimited Yo-Yo for 5 sec" i/ m6 T3 X( O. A$ j6 ~
Yo-Yo1 C+D+E
9 k% r$ I0 m8 j) f9 {) N; y! _Yo-Yo1 D+E+F
4 y0 G, S- j# V3 W; WYo-Yo1 E+F+G
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& o# `( U6 |- {' E* u1 c% J& ]09 Z-Yoyo 2) x7 H- G* q3 W% T5 E5 o1 r
Unlimited Yo-Yo2 for 5 sec9 x7 m( C! D, m$ ?/ c: }
Yo-Yo2 H+I+J
5 n' y6 n7 H7 g9 HYo-Yo2 I+J+K2 {& D, [7 U% q/ N8 F9 D
Yo-Yo2 J+K+L, K# c+ T$ g" B6 |- @; @7 [
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10 Z-Yoyo 3% q4 `% N- D4 A% m
Unlimited Yo-Yo3 for 5 sec
) j6 A2 l5 ~- w# i0 pYo-Yo3 M+N+O: v) {$ C f; C, }* |8 D$ n
Yo-Yo3 N+O+P# C( k/ M! A2 F: r
Yo-Yo3 O+P+Q, `2 u' p0 E! K/ t' l' s- R
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11 Z-Step 1; N) ?$ F' C, f+ |
Unlimited StepSwrd for 5 sec- C# W t$ A3 H2 U7 `
StepSwrd L+M+N* K6 F5 @, E) }) }% z' n/ i
StepSwrd M+N+O' [1 u( Y/ |) {" g$ ]+ o* [' X
StepSwrd N+O+P6 Q& J+ ^7 m9 M/ A$ R# l( I
5 b! [/ d8 D: W- \* w% A5 Q
12 Z-Step 2
( e2 W/ e: F1 ?" k5 j2 ^1 OUnlimited StepCros for 5 sec
# D. K3 @9 o' ^) a: ~( ~9 CStepCros P+Q+R
1 t$ ]) p* i/ k9 l( E4 K, f# bStepCros Q+R+S
: m6 } o5 S" d# d6 lStepCros R+S+T
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13 BubSprd
* x: Y9 w, z+ X3 Y2 VAttks w/ spreading bubbles!
3 t# k& F. E2 f: i: x0 KBubbler C+D+E
6 r. u/ E7 m5 h" G, ]5 f& K& ABub-V D+E+F
/ H9 [9 l5 U4 U; QBublSide E+F+G
) J: p& F+ b' i6 ^& X: L( L; B! N& tBubbler E + Bub-V E + BublSide E
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14 HeatSprd$ v S) k; c$ H" `% w- W
Attks w/ spreading fireball!9 d. I7 z0 A1 N. q+ r* l* l# E$ ]
HeatShot H+I+J# ~+ l- X; J- a% {- `- C! X* B( _
Heat-V I+J+K
7 n/ w* J9 E0 x6 cHeatSide J+K+L
9 u; f- q. S2 G, }( lHeatShot J + Heat-V J + HeatSide J0 c+ N# w$ `+ g$ M' j" [2 }
; O3 }5 P7 c6 C3 S2 r15 H-Burst5 v& x" H" L- o) ]
Creates a giant explosion
' e) M: t# x: S3 wSpreader M+N+O
( j% Z! I! [. F E6 y/ t. aSpreader N+O+P6 o2 d! h; j7 I& `/ w$ T
Spreader O+P+Q
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16 LifeSwrd
* m# ] }- m$ a/ tSwings a huge 2×3 sword!
8 p4 k# i) L% |1 oSword E + WideSwrd E + LongSwrd E
# b- N# }* \2 Z$ M* lSword L + WideSwrd L + LongSwrd L
8 c. Y6 F6 T3 X1 H2 I7 i$ fSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd5 E" _% |* k) |7 p
Wide swrd contains 4 elemnts
4 D9 R' E" Q) nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- d8 D3 H2 k% ?/ eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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! B! E% e: V" H- m) h/ t+ l18 EvilCut; ~% x7 i! B* W! q* |; t
Step up 2 & make 4 atacks
. U* A) b5 K& w& K3 @StepSwrd P + HeroSwrd P + StepCros P- ]8 {5 H7 x+ R7 i0 e
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19 HyperRat: D& b* O$ n7 N
A giant Ratton charges!
: e {) F$ M5 m) V. b. Q% l* oRatton1 A + Ratton2 A + Ratton3 A
+ j6 d" O. S7 u# L7 zRatton1 C + Ratton2 C + Ratton3 C C2 I n# R" d K1 N1 W/ j
Ratton1 F + Ratton2 F + Ratton3 F* p# M( e5 c c* B/ o% J
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20 TimeBom +* {$ a3 \- t* M/ g* p: y
Sets Time Bomb in enmy area
, Z. G- m+ U5 q5 p+ ?( i: ^1 u3 ^% ZTimeBomb J+K+L
8 d; m5 J' L1 o! W7 g$ P3 S8 n jTimeBomb K+L+M
6 ^% b/ i, x2 S. c- v: p5 nTimeBomb L+M+N
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21 GelRain
0 P3 ]. ?. y$ ^+ _Gel steals squares- h. r/ Y+ k9 w8 H7 L
MetaGel1 B+C+D4 ]1 H2 X% }; D
MetaGel2 E+F+G
1 i D' n1 }# _4 G. C9 N" w. p3 A1 IMetaGel3 S+T+U5 L! m! [8 V C3 T8 r3 M
4 Q2 C+ u4 ^- U
22 EverCrse
9 p0 U5 i) q2 L$ O3 ]! PShield chases enemies' k% i; I" b7 \/ M1 f- x
CrsShld1 C + CrsShld2 C + CrsShld3 C
; o% @; n# E2 A: mCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
7 Y/ a1 t. X7 I/ \# tAwakens Mother Earth!
' W' ~! A& }4 K& ^- H0 D/ ?, l j: XRockCube * + RockCube * + GodStone S
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24 PoisPhar
# \! h9 G& [; a9 f2 R8 MPharaoh generates poison
7 a% G7 A" F' [PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
2 k1 s3 [: X. u" @2 ?0 I# c- t- sBodyguard takes out enemies) n" Z$ n+ e5 O0 o' P. o" n
AntiDmg M + AntiNavi M + Muramasa M% ]3 T6 |9 _" E* Z N" Z9 F
u0 }$ K* Q7 k5 Z
26 500Barr
5 l) \. H0 g4 k! X: yBarrier absorbs 500HP dmg
: y! g1 t: G- H! TBarrier E + Barr100 E + Barr200 E
" e8 w. Z0 C& f* U! TBarrier R + Barr100 R + Barr200 R
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27 BigHeart, Y2 `0 r# I3 }7 F' j
Attacks, then heals HP!" I- r2 [. |: L; s
HolyPanl R + Recov300 R + Roll R0 q4 R1 I( G. w0 r1 a
HolyPanl R + Recov300 R + RollV2 R+ ], ^) I7 |: S1 J8 D% H
HolyPanl R + Recov300 R + RollV3 R1 Y* G' p& |4 a4 Z
2 @. L5 {2 {6 O1 ]* ]4 p28 GtsShoot$ k; p( v8 K4 g
GutsMan throws MegaMan!2 ?$ O m, F: `. @
Guard * + DashAtk G + GutsMan G* K9 u1 D9 ~. i( _. n$ k4 W' H
Guard * + DashAtk G + GutsMan2 G
! H c. \' o) V0 P5 N1 i) j3 WGuard * + DashAtk G + GutsMan3 G
y# o' a G5 a! a" ]Guard * + DashAtk G + GutsMan4 G5 W( @- B1 C [% ?% ?' \) E
! t) `, {( @! x( @/ X29 DeuxHero
* X( k% ^# F7 i0 g$ k$ H: s$ M6 L5 GMegaMan & ProtoMan team up!! Z6 P ]' |' t/ M, }' X$ [
CustSwrd B + VarSwrd B + ProtoMan B
4 ~9 Y) v. q" m# m6 {CustSwrd B + VarSwrd B + ProtoMn2 B
, R6 }# y2 G+ c! L7 n/ XCustSwrd B + VarSwrd B + ProtoMn3 B$ e# r9 F+ F" ~! h# o1 }6 w+ A
CustSwrd B + VarSwrd B + ProtoMn4 B: ]/ U) j& N( A" g, o/ O
8 h; j" X& l$ n# L7 B
30 2xHero* x- u! n7 _# v4 y- S O' z' \
MegaMan & ProtoMan Dual atk1 L8 a$ {! S5 _: M! a5 ^! s- s, C( b; Z" g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 a) N: I" _. A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) B6 [7 ]9 O0 P. G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' U$ k! x" z( U" c" Z0 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr+ \' \7 s; W& Q; U8 o/ Y
3 Navis attack at once! Y' T# i: u4 Z( A/ w" b. c- C2 x
Team1 * + Team2 * + KingMan5 K( H2 q6 ~7 h3 [. s
Team1 * + Team2 * + MistMan5 M+ L. M: \. K( i
Team1 * + Team2 * + BowlMan5 B6 R: o! V# G4 X7 j2 ~2 B; I
0 [2 V9 s4 o9 o! ~, O32 MstrStyl
7 B7 `$ L* W" @* v& |MegaMan unleashes his power
* ~! P4 H6 N* @3 \$ `$ MSalamndr * + Fountain * + Bolt * + GaiaBlad *
. M# I6 H3 v$ e
+ s1 G( Z& }2 a0 {StdrdChip (Part 1)5 Z1 N: L, e" a
┌──┬────┬─┬──┬──┬───┬───────────────┐/ t6 ?8 F% S% @9 o v7 r ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ A! [6 Q" ]. K9 k. w
├──┼────┼─┼──┼──┼───┼───────────────┤
3 h- P; x, Z' c# `7 c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. f! H8 w. C9 p$ t" V8 ^/ d- ?: ]8 [
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. v+ ?/ y3 J+ R# i# `. C' X1 ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, \" Q, E+ D, R2 v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 a. u& b6 V E, h5 C│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* \/ k2 E5 R, J& m6 v1 |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% x$ h; c4 ~/ ]$ f1 B
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 F. p# w% t3 D) m' F7 C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* `( N( J" m; k* X( F/ O8 d, E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- F3 a: `) E" t$ m1 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 ^/ ~8 h5 }6 F5 G& R( G/ I2 z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: a# a. h8 Z. T$ H6 U9 q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ s; v% } j4 l1 r: U
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, N5 @0 o G7 i' E! W, g│14 │Spreader│16│30 │ │** │Creates a large explosion │3 k: `3 J9 Z1 S0 M: N
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- G$ N- t1 K1 L7 a) ?4 n* T│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 Q$ f: H( F; Y2 q: l1 G- [9 d
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 L" }5 N; m7 \( {) _- d
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" n+ q9 W7 D9 F/ z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ o' H$ C2 i, V│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; u, t/ k' q/ p' j$ Q3 P: N
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! `. R4 g* f: u: P" _% e8 O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- `: F; S! y' w: \; E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# ?1 \3 l ^, S {. b, ~
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 \( |. ~5 V% d n# O8 a# |, v
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& M% ~7 q/ F1 S& l+ j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# w8 b2 n8 C2 @8 L! {4 d8 S4 n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# C q; D% o* U: a- E2 q! V1 o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 N9 D( T% _* i( C% C6 J- f/ j0 e {$ z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* ^: S$ e5 W; G/ `5 _/ q* H* b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 S. h1 H' d7 O│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 x- K3 I6 X U3 c7 p+ S$ f6 g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' [- R! ]4 C9 v* d8 B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
9 R/ R* n0 I2 o3 {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ K8 A7 |' B3 h6 h+ ~: O+ ~2 q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! ^& Z7 M" }( I8 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" o7 `* j6 p# @5 r+ A& b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: X* k2 [+ d+ R$ \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 E% k2 t) m7 E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ ~0 T2 L# o8 u; ~! o) `4 c│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 B3 K J) L3 w│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( }) p) J0 H1 L' x9 U' J6 s8 ~$ P/ n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 m- L: a( A7 S5 U1 [( V. D│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( o2 c+ R8 `: V( H│44 │ShockWav│10│60 │ │* │Shock through enemies │
; U1 j: N7 V1 W a$ n5 t1 k( y│45 │SonicWav│26│80 │ │** │Shock through enemies │8 X O5 O4 c" g" W3 i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 p* ~0 m. P: S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ n; F5 T7 n4 W' H
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' Q' U3 R; m' c│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ ]; A+ u. p) [* C4 `6 J, f/ t# [│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 b+ S$ l `$ V! _9 O& X$ F
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 [ G# ]% R4 Z: i. u V% l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' Y" f, _* L6 f& ~│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- s- ^3 s) [0 i0 @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, k7 l9 x# N' l' {5 C) g7 J/ N: ^: s│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 R; ^1 [2 d) u6 s4 I3 J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& N- h" J9 e) s# X│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 B) v' T; H! U9 w
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 K* @) y7 |" H( J│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! b3 s! @; y a6 j j8 \- g
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 s8 f5 E: g( q5 U7 C) X N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ m: o! Y6 |+ B1 t# H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- \6 n8 e6 X: s( b* l" T. o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │3 x& v. X; B k5 u7 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, \, \, E8 z, \0 O3 H; K& x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ n, ]) @ J7 u; J) V
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% E C+ _9 Y. X/ Z* O( C' E: }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) a7 v+ |6 \% f. }8 ]8 P# Q3 D" K│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( ?( f- \4 o3 ~3 D3 ]) `4 Q- a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ t, g: c1 l( ~, D) r- X
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" u# ?, O$ L4 c' I! m: D' F│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 B7 z# l; `( R# W% D q* I│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ E" o; ~ Q1 i; G, Z0 z N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; ~8 A5 c9 |8 k4 z6 z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) Y) d1 [8 O/ R7 K L$ J; K
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( S* U+ L& {* Y: Q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& g* M: m. X- C; Z. F/ e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ a* a* t" h% t8 ]0 r. G) |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" B) @( K; `/ q+ o& x0 R& \│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! |2 l) N! n( n# b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ a8 @ x8 m/ r% d3 h! a2 [0 l
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# j0 a3 y: Y" ?. k5 T% B# W; c$ `
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 Y/ Z7 z- C6 k: d& J( k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ P' t: F% Z4 p( ]6 q1 C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 e5 v0 ]7 W% O│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* f( B2 n! G2 R$ H, f- p│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ u4 F; Y$ H) y) k h/ {. W5 h% ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 q" t. T, h2 R4 Y3 Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 ?$ g4 }! R4 _" O f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& N1 X9 p4 w. ^3 t3 e" Y1 V: e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- ?2 a# o6 a( x* Y- C# i+ G│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: U& l1 f: Y' f! U4 }) O+ ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 ]2 F2 y! t# f5 ?$ L1 U0 p" k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" b: V& c9 r* ^7 `# S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 ~6 `/ D. x+ ?* t2 x* ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ T2 W4 ?5 M9 y│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( M5 X% f/ k' N' ]% E1 C" P│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
u9 y$ X8 [5 i/ A) [│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- g u. l' D/ k. p; c& Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ U0 c3 J1 N0 Y5 M" H6 z' V' j0 e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% _/ A) e z$ `. D└──┴────┴─┴──┴──┴───┴───────────────┘
& y" ]- f" s; h6 E! Z6 a' C# G) @: E4 `6 C7 s- l
StdrdChip (Part 2)
. Q/ k5 A4 P5 [+ ]1 b┌──┬────┬─┬──┬──┬───┬───────────────┐
! t& k1 O+ u# p9 w6 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │% G. C! `; `6 c9 v; ?
├──┼────┼─┼──┼──┼───┼───────────────┤
2 U3 U6 B+ B( O$ Z5 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 i- o9 F0 b3 K4 w1 G2 k
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" d/ p; e5 F- P, s8 Y5 ?# C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 f% i; I* \) E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 \2 ]! [6 |6 y" |) g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# ?3 U# k- i* r' w- h9 t8 }6 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( O; |9 Y4 z+ @# d9 A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! Q2 B4 s% M1 n, N& Z z; A│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" _" x6 w1 W. Q, k& j3 X" g│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 _! Y& I4 a$ S8 a6 E0 N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ V7 i6 @9 g+ e" H4 W' \
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 T3 C# \: o! ~1 p: a+ s5 X│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 D+ m! S3 f* @- E9 t│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; J9 u& u r/ s8 R( Q; Y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 s; b1 T* o" ^ U) |- `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 F* C! ] x. Q/ D2 }% ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( f: y. w" m/ k, |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ M' v4 G4 Q- n ?; b% p. { d* N, a│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 {: w! l( Q8 |' a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, d" R4 Y& j3 q. ^1 Y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 C% @2 U7 y' G: w# X│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* S b+ Y! a! o+ m1 W9 {4 r
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 p d/ C% u" F/ O+ l( q a5 Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( K% L: r) h. F4 X9 F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. x& Q; y; M- S. z+ ]8 Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
. a5 `5 ^* P8 C/ w+ D! g- @3 Q$ M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 u& ~6 l5 Q. r4 S│126 │Rook │30│ │ │*** │Protects you from attacks │
$ t9 o' e- x! F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 ~+ t' j3 c4 J- m│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) S* t! ^! x1 V* ~( c B5 a% X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 i+ }9 I" |2 Z0 T. J( z9 N- O
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* g7 r! h5 r5 j; C3 O# x│131 │Lance │46│130 │Wood│*** │Lances through back line │3 d9 D) _8 o- v# Y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* E! d! o/ ~& j0 T│133 │Guard │5 │ │ │* │Repels enemy's attack │ T. W0 x. o0 D7 n; F9 o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 {: x% H+ }* Q0 i: Y! w/ ~! ] ^
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- J: t7 j/ q) u( }4 j* c( x
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ p0 b4 w3 s$ k$ \% |│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 i1 r+ {4 |. c- y& g6 h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; P8 L( Y2 t( N│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 G; \# n* O6 F& D, c3 X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 |- t0 f, _! Q7 I6 r* ]
│141 │Prism │60│ │ │*** │Prism fires randomly │2 w) f5 C8 T4 f4 k. B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │" Z; }" \8 |* r( M
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' v( j: g3 i0 P" O, D- Y) y│144 │Fanfare │32│ │ │*** │Take no damage for a while │) S8 _( q0 y0 M8 K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' Y% d, n7 Z3 i+ x$ |% E5 H
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ o8 i1 R& G& p* N, N- @
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' u- g7 T" K6 n+ t8 z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# t8 @3 g" C1 S' A: M
│149 │Recov50 │14│ │ │** │Recovers 50HP │: C3 H! M5 l( w
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' b3 ~% v" T$ K' R" f, C│151 │Recov120│35│ │ │*** │Recovers 120HP │
; i8 ^- I* G. U) \ k│152 │Recov150│50│ │ │*** │Recovers 150HP │; n W. ?/ K: Y. o9 ^8 u
│153 │Recov200│65│ │ │**** │Recovers 200HP │& B+ v! u8 I$ ` f" m7 a: y* ]
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! Q4 X0 e2 _; T7 A: m" \. a│155 │Repair │8 │ │ │* │Fix your area's panels │
+ J4 M: y: Y. u7 X! x6 L k) c/ e│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( K; H, c; v. a! v. U' f
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; q2 A; x4 k" e" C4 v# j│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ m+ d. f2 |0 a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) }" o) \3 U ]
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 w9 n0 Y! Q- x$ ?│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ ^# o% `* F: d9 f& S& T# z+ j│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ G ]( j6 ?* }7 z│163 │Invis │11│ │ │*** │Invisible for a while │" t6 A. ]/ w+ j% s" C4 F, W) @% E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; p5 {1 C0 q8 B8 A& G' @% G8 ^6 L│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# @: H" y9 b& D0 j; l9 F* O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 U$ P- y" s- s+ f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) L, [6 m) [+ { x/ E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 T7 Y% g2 Y+ v% H2 q* K│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 q& d }0 T" E% {8 L( V6 V" x│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% _& f1 k/ u6 a8 p) q1 C D1 F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 e/ G; d1 c9 g% A! x# Q1 v& m- H5 i
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ @' I/ j. U0 H- @8 V2 u
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* D4 e5 F" w- t; t0 O8 N7 f│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 L) n; ]4 j! S' p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 K" L- i( j9 h
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 e- s- T& E8 T+ N
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, V* P* c4 w% f6 T. e0 ?; W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) E$ F4 \8 {# K7 {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 v$ x: w- e1 ?+ j
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 I: N1 ]( a" n' s: r; c5 ^% f7 L; M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& f- R$ ~) _1 d, T- @$ x
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ n# a7 t' x& w
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 D; w3 B5 v: @6 ]' D│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* X% u; I8 `! w( a2 i│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 j2 C6 A4 ]% J; ~% e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 ?8 |. ^9 Q& Z. G: D/ ]" D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ M5 e- F6 M L$ C2 G│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 m4 R0 s/ H' i ^% m Z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% l2 @) D! T F. `* X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, _; z1 i8 ~' X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ I1 n, y) J$ \0 j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 c' S* }% I. {- I0 M5 Q2 n│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 |4 g: y8 `% o$ R9 O/ z" Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( `0 Q# J5 c3 p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 v* B; W! u: Q7 a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' N; k* x: W- I; b+ w2 w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 Y6 | w8 }" x, O9 C% u│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ U6 X; L# r3 T9 l! t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 f! Z8 z& c' A9 C6 q; @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 w9 G* d. D( _4 L* o1 G" H' y2 B
└──┴────┴─┴──┴──┴───┴───────────────┘7 j, `5 k8 |; H. f8 u! m6 E: f# \
* u# r% v/ w* p0 W. X& C7 c+ ]. f v8 B) N8 M, Y2 `
Mega Chip( p$ ^0 I: c, O1 j4 z; @
┌──┬─────┬─┬──┬──┬───┬───────────────┐, H* [( E* ~% d
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 g+ g/ [& K4 Y8 k' s
├──┼─────┼─┼──┼──┼───┼───────────────┤
! d# o. p( O2 b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 P5 Y; E, _: l$ x│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 e$ @8 i8 a9 ?2 O. [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, y& B& W8 `% w( H5 ?
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( a) i! M7 B2 c* }7 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 Q- H! ]) D$ [6 x: a' ]$ s│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ ?5 ~. P$ t/ ?; t9 B
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 z& f+ Z2 p7 U7 `3 ^- j│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! P4 ?/ ^0 w/ L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ ]$ z5 v6 A6 O3 n8 s│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 {% l' b# G9 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* D1 n' ~& x a+ @" ~
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: T3 L. x: I9 U│13 │Guardian │82│ │ │***** │Statue punishes when hit │) Z9 i7 X6 C6 t9 d1 X2 Q- K! V3 E
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 D6 g' B7 R$ M4 z, A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ s4 J0 N4 H* N4 J; Y8 k1 J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' x- h. H9 j3 m: A- u( s5 X7 V8 c* B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ b1 _9 x5 J, p7 G% C' _$ z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 J$ \3 M2 ^! l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ l' { B0 C: Z3 V2 T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( i! Q7 J6 Q! ?# @3 ~2 Q8 F' x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* i5 m; w1 l$ a1 X# i2 Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │% U, E& \0 }% n, J( h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( H0 P9 ^( b6 p8 o# B( T2 }
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 i5 R$ u. l8 h+ [4 u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 c$ n% `' I' G" {0 U' g6 k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 W! e; O0 s6 A│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 A4 ~' r: V# N│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 o: ?/ M6 T: y6 p│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 B7 y! `& g& z3 I Q. V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 b$ u3 b; A8 q3 }9 X* `5 A│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) \3 s! i0 e4 N0 d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 h/ I' X* M1 R6 L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" }, N* I. i. c9 ]/ l( @, `│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. F- s7 z. d7 [* X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% q8 K, c6 O" x; s0 U% g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
! F/ ]$ m% l8 Q* ~# C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" l6 l7 n6 x( }! E' h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │ T0 Y9 k2 k/ K0 ? f6 }' ?
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ y( t$ t! W# ?2 | P2 Z7 P, [8 e. i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- s5 i* U K+ X" i9 n9 u1 F) j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) K( L5 n+ b5 X3 q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, H: j( \: g v, F+ X, O7 T# r }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ X4 ?, w1 \ K' s j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ B4 L7 {3 B" q" B; u# _2 \% b│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 F5 Z+ z0 f/ c' F2 H! }' E│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 `" N6 f- a2 P( j+ f0 |│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 B) Z+ z/ |) d' }* @$ }│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 X! v( a& Q+ n& B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ W/ R- | j7 B( x! a
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" A0 P0 J# S2 _& @ j; H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# O. c: h% D2 I+ N- |2 h8 l: ^
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" n3 B* J5 P9 s) A- r3 Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 ?5 q& a! D4 U, E- U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
h) k. o* ?1 S; T, E0 l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ }4 R2 z; e) S$ o. ^' ~; X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. l4 `$ X) Q9 R/ M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 i% s3 Y: Z/ V3 {
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. h6 P h! {8 ]' R! L& n│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 [* \0 v& s0 E4 w5 A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, P) N e/ q' F+ U k% |* L7 S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 t) V r; Z/ ^1 R│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% X* c8 Q: v$ P' {( P2 ~8 }& Z) d* o g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 F: I& x; A# {* ~. }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- Y: I( N {( l3 N0 b' k' R
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 J% F. `1 [1 Y1 n, F) R& m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% v* t. u- B0 n7 ?; o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, E; ?! t# X# K( N/ G- Q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 @( o" `6 n3 a' [# z9 Y/ d( |5 D+ N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 ?' P6 p# a" w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& s3 ?/ P: T) O; ^4 h" V' m│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! ^+ ^/ d$ o% U: m# K' \& k4 t
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ X4 P. W: o3 g+ a0 a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 e: f. z3 a! K' T/ N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' ?, |- N+ b, [# ^ {7 m* F
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) P _- z9 j# g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# ]0 e, ^0 F U8 f" b. H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 n3 q+ o3 T% R│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! w2 n. j! l2 d" S4 C/ X! Y. a│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- [: b& P( }- U5 u' A│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. w7 J; j. L/ `7 A8 a* B0 P
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 _$ w5 c7 }, R$ [' ^
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- _/ E; z" `2 x│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 X* Y& j7 F, ~2 E6 ]1 E3 B; D# D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ {: b* b0 i( Q. x5 A" B│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" `& M! A; i9 T+ u( {
└──┴─────┴─┴──┴──┴───┴───────────────┘: O) t/ {1 G' z" L: V
2 a7 M7 B: D9 e# V" F8 h( o
+ M9 Q9 A) H5 nGigaChip (蓝版): q0 w ^& k3 ` w A" ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 S _1 h3 X" O( F9 r" H
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ O l* d( I( o- G
├──┼─────┼─┼──┼──┼───┼───────────────┤
* H/ r! s$ M2 T│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 S1 C- J: P) [- S, Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 X4 \& `- [# O1 n5 j) l│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. s5 d, p6 V: f5 c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. V# I* o6 w. p3 u) Z4 _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) T0 L2 A l+ G3 f( E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' Y9 _. U6 w7 \, J6 v8 d/ q. t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, H8 W$ T- C( M. A4 M" E4 H│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' B1 N% U0 z9 I- u
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) J# S' k- d9 d- v% O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( S) T" R) s$ s% _4 e2 A6 T3 k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: G) @7 p2 \1 ~, o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# M* L9 y5 N8 j' z" D8 e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% n3 S" b; b1 Y( L: e* J
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 k& Z& q6 Q, ~9 J" Z, S9 [" N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ ?1 I! h+ a4 r6 f2 c│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: t p ^" U/ v5 F, m. @
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# ?; G+ N/ D4 q$ z3 f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 C+ g. s v$ [ e" H/ J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, j6 ]9 s5 Q# A2 B6 Z8 F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( J+ o. Q6 I1 ~& A5 t3 s% w! Q; X, e└──┴─────┴─┴──┴──┴───┴───────────────┘
7 d1 H1 [. N% Z& \# V6 J1 U; s8 O$ m. @. H4 K
GigaChip (白版)(只列出与蓝版不一样的Chips)
( ~" ~& J4 d( ]" ^' Y7 S6 s┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 q( j, m1 w' X: n$ E8 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
! ]5 ?' p( y" x' `4 y3 Y$ o. b& o├──┼─────┼─┼──┼──┼───┼───────────────┤
0 g D, s/ ?6 ^6 I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( d! j: {4 r0 v) X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# s Q7 c' ~0 B│4 │Balance │60│ │ │***** │Both Hp reduced by half │) ~$ g9 l# V$ M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" V7 K2 ~ v& M0 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |