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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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* Q# Y  E5 k/ M: C$ r: u2 F6 r■● ■  NintendoWorld    站友xliz原创
* `; O0 h* l5 o( X. ]0 J■ ●■    http://www.NewWise.com
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6 i. Q4 n% F& f- b: ^# T2 G
  I- c5 l$ s1 ]' ~0 i. U
           洛克人 EXE 3 Blue 卡片组合
9 a+ y; E  w7 b% i
* W" q7 E. y# D# L
. N7 J, `5 [3 l. {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. R# Q; Y0 r. D3 S& B# P
大家要看日文版的P.A.或详细攻略,点击这里吧!
$ L1 Q" S' X1 ]/ ^/ P+ f3 ]
====================' X' Y+ X3 ~  h( V; D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 I( f5 f1 y7 V5 ]9 S

: q7 Q6 R4 u4 g% i0 o0 N2 Q以下内容格式如下:
: N0 b5 ^! I% ^5 m
& h, q: r+ @* h9 P$ K* H编号    名称* J0 w6 Y6 L0 F# o. @
说明9 U4 Q# t: e" o/ [, ~
组合方法) ]3 {5 c2 T+ j& w2 E: F
---------------------------------
" j7 j  s9 T& T01    Z-Connon 1
3 j- @" T9 X# A  t% I/ m' IUnlimited Cannon for 5 sec) f1 s* k  \9 W1 ]4 B% q2 P: U0 D
Cannon A+B+C
. q: h) }. l( o4 vCannon B+C+D
1 S  Z3 S5 j6 I& T; E$ e" dCannon C+D+E- I3 u: w& {& I1 G
+ h! X% M7 z' u2 v/ I' k
02    Z-Connon 2
5 o$ t# S* w4 j( eUnlimited HiCannon for 5 sec* o  m: p8 H8 V  s
HiCannon H+I+J- ~, u- N: r7 D* Q: [2 W
HiCannon I+J+K
5 A2 f) p* ~4 u9 mHiCannon J+K+L: |" M" m2 H* h

, B# E" V( M, r  \( L% ^: P" J03    Z-Connon 3
' f/ s% n' k4 EUnlimited MegaCannon for 5 sec' ?% N1 V0 c# E, _
M-Cannon O+P+Q9 E. i; s; k( j. V0 F7 s
M-Cannon P+Q+R
: T4 z* q/ E0 {- U/ `, A" QM-Cannon Q+R+S
' T; |) T: Y6 [! w2 A
$ V3 s; C$ X1 N5 }' c: j6 e04    Z-Punch- V4 ^% @/ L$ u& [2 f7 t3 {
Unlimited GutPunch for 5 sec
' Z, {" y6 c& G' O$ N& G9 LGutPunch B+C+D' h$ P1 }2 _8 X8 W; i0 b9 h- o8 {
GutPunch C+D+E
! J" |/ x. H5 y" D" q6 |GutPunch D+E+F
2 w0 m4 e- r& b2 |- Z' V6 q" B# Z0 U% M9 C
05    Z-Strght
0 [) N! Q1 n) F  WUnlimited GutStrgt for 5 sec
; v9 C# s/ f9 h: lGutStrgt O+P+Q
3 R* O5 X& p8 C; lGutStrgt P+Q+R
/ H0 w) J4 @1 T6 Z" \2 SGutStrgt Q+R+S9 S2 H; I$ I* F* U& {3 x5 c

+ J( j0 Z- i0 |% U) p0 y; P/ d- H+ T06    Z-Impact
/ s+ j1 L7 Y+ q/ OUnlimited GutImpct for 5 sec* N$ b5 O4 @7 I; j1 [, X, y- m( d, h
GutImpact G+H+I
: G8 w2 A4 u9 X" [$ t+ F% i) lGutImpact H+I+J
+ N; c' W3 }, c& H7 P0 nGutImpact J+K+L
( @/ C, x$ B. M4 k2 M' }2 o
$ F. v$ q% m, I& ]& Y7 [" n& O07    Z-Varibl0 j3 {% y4 t3 L6 w
Unlimited VarSword for 5 sec. q) k% |' v+ s/ l( g
VarSwrd B+C+D) Z7 [/ h) [* v7 B( I; O" n
VarSwrd C+D+E' y/ p+ X8 y. `% ~4 P: K
VarSwrd D+E+F
, g" \% o. M. `' i+ e! ~) k; U
" ~" D$ L8 g( i- |$ e* U, A08    Z-Yoyo 1
* r) X! h* S" _1 EUnlimited Yo-Yo for 5 sec
" G; Q+ o/ P- AYo-Yo1 C+D+E
9 q) z" _1 b/ f  n+ k  oYo-Yo1 D+E+F
- h  H3 S7 V/ s: \" w& mYo-Yo1 E+F+G( N1 g5 Y1 u2 J5 L( o# i, c' s3 j

( r# p& r# q6 l& M5 \2 g09    Z-Yoyo 2, D$ ^. z8 R% Q* z: @
Unlimited Yo-Yo2 for 5 sec5 D4 ~6 k4 s: C+ j; ?6 _- e9 B7 x
Yo-Yo2 H+I+J
: q( H0 A. o2 r+ H' J5 Z, [3 }% OYo-Yo2 I+J+K8 L! s5 P: n/ l+ e+ R" Y$ ~) o
Yo-Yo2 J+K+L
" U: z9 h- v& n3 e. r6 U: y; Y2 c
( j5 V" q) ^* {) g10    Z-Yoyo 3
7 T! G4 }8 m6 E% _7 B/ LUnlimited Yo-Yo3 for 5 sec
8 `, I* X2 R$ u5 T7 j9 _. lYo-Yo3 M+N+O
6 d; \" D/ G0 _- `" w' `# x7 z' D# uYo-Yo3 N+O+P
% ^5 I/ {8 A# ^5 G, a* z; hYo-Yo3 O+P+Q
, g: @- Y( R  k9 L4 @
3 Z2 L, v$ G& x$ _5 M/ Q6 A3 }" v11    Z-Step 1- R  P3 }* b7 d$ ^4 t( d9 o% z
Unlimited StepSwrd for 5 sec
7 w7 p; g+ H0 z' r0 ^StepSwrd L+M+N/ ?9 U2 w' n3 B
StepSwrd M+N+O& e5 R) v" e( R+ n; }, F% w
StepSwrd N+O+P4 I4 ?; i# I. [: d% }% m
6 f- X2 p% G' b$ n7 U% l
12    Z-Step 2
$ c& g8 f" w3 j! MUnlimited StepCros for 5 sec
, J5 R" s9 B, [5 r5 I3 `StepCros P+Q+R
' i! H# {8 n9 Y: [" a. j" NStepCros Q+R+S1 ~7 N2 l4 \. N/ ~
StepCros R+S+T3 n& V0 ?# U# f4 C

! m9 g4 `) p7 R) w13    BubSprd
, e; l% _9 x, ^, Y$ UAttks w/ spreading bubbles!
" G6 d) R, n7 {6 w! Z6 gBubbler  C+D+E
3 J8 R& V9 ^8 |, M7 SBub-V    D+E+F
* B8 Q: a8 s) d' [8 }BublSide E+F+G' z* ~$ D0 z) @$ R$ ?, P. j& T7 \  [
Bubbler E + Bub-V E + BublSide E) g+ o# g' m$ Q7 s2 N
# ~: v/ J7 ^2 r  T+ J
14    HeatSprd0 u; y/ v0 i  e6 S0 v" Q
Attks w/ spreading fireball!
' w2 T& b8 [1 n; k- ^% Z+ KHeatShot H+I+J5 a& F3 m8 N7 K! Z/ Z- p& k( P
Heat-V   I+J+K' l0 @' Q9 i1 ?1 M; ^$ ~. H
HeatSide J+K+L
1 d+ r+ G# H. i3 C+ T/ }. cHeatShot J + Heat-V J + HeatSide J7 h$ x" }+ D/ n, w- g

' e% V$ N5 E6 X( E15    H-Burst
1 y5 E$ ^! H  p4 tCreates a giant explosion
4 y  n7 M8 P' B( {8 V' wSpreader M+N+O0 L9 R; |% {; z& e0 J( }5 w( I# F* f, }
Spreader N+O+P
: V' f) L2 N) n2 K# ^$ ~Spreader O+P+Q. |. j- F( ?4 K

9 l. K8 w/ j( H$ E! X16    LifeSwrd
! `7 d% @4 H, a3 ~Swings a huge 2×3 sword!
5 }. p, ]! A9 s8 nSword E + WideSwrd E + LongSwrd E; ]2 a9 @( M7 F1 l: T9 i
Sword L + WideSwrd L + LongSwrd L
, a* a: _& W2 e9 l  ]Sword Y + WideSwrd Y + LongSwrd Y
$ K9 s" t7 E/ a0 s4 U# ]5 e
: e' O0 z. r6 ^; C2 N17    ElemSwrd
) W- M" `& v$ \  A& }, OWide swrd contains 4 elemnts
6 \8 s7 q" S7 a' a, R- {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ O% v% M5 `/ p) X. y" nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ @1 t+ s% o: \% Q2 D$ W+ Y9 A7 A7 Q
18    EvilCut6 J  D5 ~$ b! n7 d
Step up 2 & make 4 atacks
+ Z+ N% `* l1 qStepSwrd P + HeroSwrd P + StepCros P
: |' _0 k9 }0 @4 W2 T8 ]7 {( I& N; O2 l7 b4 @6 u! s2 V, t$ \/ r9 {
19    HyperRat
6 V& R2 ^8 a/ l' TA giant Ratton charges!# }2 ?- i  D' e2 }
Ratton1 A + Ratton2 A + Ratton3 A- z3 ^" e0 H8 c; e0 l
Ratton1 C + Ratton2 C + Ratton3 C
( R' p% Y* ?/ y  f# KRatton1 F + Ratton2 F + Ratton3 F
  e* ]3 V- _6 S- i/ a+ d/ D( V+ I0 U9 j" U  L. R* Y7 U
20    TimeBom +) L! {8 Q6 J4 i) ^6 B0 p. v( u
Sets Time Bomb in enmy area% ~2 Q1 O- ~# C1 Z! o( Y2 n7 j# V
TimeBomb J+K+L6 u3 J+ J9 M. a3 \1 F- Q0 Q5 q* ?
TimeBomb K+L+M2 o7 l8 z& H& g
TimeBomb L+M+N
" n: l1 ]* X( B8 W( {! X' o( K8 @  H  t4 e
21    GelRain
% |% ]$ b& H! U- K  j, B  `Gel steals squares
0 L  Z1 d% u' ?. ~) P1 d5 qMetaGel1 B+C+D* G+ q: D8 Z) t7 ~# H6 J, w
MetaGel2 E+F+G7 d9 y2 L+ N& x
MetaGel3 S+T+U; J4 Y, [6 ~3 I& z* `/ \
: F, ^& `' y( J/ |7 Z
22    EverCrse8 z6 S7 |  {, v' q4 u
Shield chases enemies
) d& [8 S7 W8 m, L* ^9 ZCrsShld1 C + CrsShld2 C + CrsShld3 C3 q2 M8 l% ^8 ]" Q7 c8 N
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ s+ k; w4 i, _& _6 w" r  W0 b; p0 w
23    MomQuake( g- |) I, C; @, N
Awakens Mother Earth!; g9 |5 V- V1 g- H) j0 e
RockCube * + RockCube * + GodStone S5 b0 |. R4 e" |$ x
: L' X. v  x: k7 j& Q
24    PoisPhar, V: |( B; {- V" G+ `% Q
Pharaoh generates poison
" o3 m/ l: F4 i3 E: H# s( W6 R7 rPoisMask A + PoisFace A + Anubis A
$ r" w# t1 O+ f  b' U2 S2 A
# j9 `) I- t7 I: t+ B$ D! l25    BodyGrd$ U( K* |+ w- d- f9 }, a9 R6 s
Bodyguard takes out enemies
; s7 T  ]! z9 [AntiDmg M + AntiNavi M + Muramasa M
0 g' P' P6 j& r) \2 z6 E1 [
% p4 t4 Q# w1 [26    500Barr5 d. v; E: @. B( N
Barrier absorbs 500HP dmg
, G" H+ M( h( R- \8 zBarrier E + Barr100 E + Barr200 E
, Z1 c3 f( x4 h) I8 l( p! pBarrier R + Barr100 R + Barr200 R% i6 P* H% Z% z5 i& k2 @" l
7 S" N9 w! j4 q" t7 `
27    BigHeart
# ~0 q4 _/ [( Y6 B$ LAttacks, then heals HP!
3 G) y1 n+ u) {& j4 vHolyPanl R + Recov300 R + Roll R
3 C8 u  x3 _+ @$ u- `6 r  `  nHolyPanl R + Recov300 R + RollV2 R
- d: U! l2 K) @. p3 E, b1 `/ ]9 PHolyPanl R + Recov300 R + RollV3 R
" p6 U0 a) m2 e# C% V  N
4 h1 P! w% ~: o8 I- c8 y28    GtsShoot
; ~7 r8 I. n. k2 vGutsMan throws MegaMan!; \: E' U% r; D% y& f! d
Guard * + DashAtk G + GutsMan G# ~3 Y! t; _+ |2 [) E
Guard * + DashAtk G + GutsMan2 G& b' \' c3 T2 r" r5 h$ k
Guard * + DashAtk G + GutsMan3 G* j) K; K1 c. z, }: j( X# d
Guard * + DashAtk G + GutsMan4 G0 r( @4 F! `, G% C3 `2 A8 k2 g

7 m3 D* \  P3 K/ ~" D8 W; f& L29    DeuxHero
/ J. m3 p1 d* q9 ]5 DMegaMan & ProtoMan team up!
9 o7 v* D3 a( ~" |CustSwrd B + VarSwrd B + ProtoMan B0 m9 e) d/ ]; o5 Y7 m# f' V
CustSwrd B + VarSwrd B + ProtoMn2 B; p2 k6 u( H$ J# x
CustSwrd B + VarSwrd B + ProtoMn3 B9 S* @: `: ]2 s2 T( Y3 s
CustSwrd B + VarSwrd B + ProtoMn4 B
5 Q4 Q, J% P" z' |- G1 B
& i3 v5 J( S* j; q7 D30    2xHero
6 ^# l0 K7 I: P* F* V, n6 P; lMegaMan & ProtoMan Dual atk0 Q5 D: o1 W% y% _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ |! m) g# v5 Q- F" c! K4 ~, k' v/ PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 N  ~8 N: _$ p$ p5 g# TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) k- a8 a3 D2 o' }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 u; R( z5 L9 a- D, V& v. S* ]/ z3 B/ |9 G% S: b
31    PrixPowr4 h5 N# Y, [* M4 s, ^( }
3 Navis attack at once!
1 ?+ X- {+ V/ r( c) ^  C7 ~Team1 * + Team2 * + KingMan5 K
& Z' j7 o8 F4 V: KTeam1 * + Team2 * + MistMan5 M
5 R3 v& d3 U% p- ~9 DTeam1 * + Team2 * + BowlMan5 B* `- Y7 \; l9 Z% _% U, F
. l* A; u7 E) H/ Y7 R: v# f& h# s% Q
32    MstrStyl6 j" y. q- C- J
MegaMan unleashes his power
% b/ M8 a3 q. ^0 `3 P: GSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 F. X/ E( y0 g. Z  x8 o9 q- P1 t# n+ x% g
StdrdChip (Part 1)& _) D$ U# J/ [- m
┌──┬────┬─┬──┬──┬───┬───────────────┐# ]) m, h) N$ T$ p* A
│编号│名称  │MB│攻击│属性│稀有度│说明             │# Z3 `$ X( u+ w
├──┼────┼─┼──┼──┼───┼───────────────┤
$ D; T9 B) S& e3 g) T  d8 F% J& h1 p& ^│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 V4 F. ~- }1 H" i. B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 G+ R; B6 u8 I, N5 b) B│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" `  U3 q& O+ R" N/ C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% ~8 J; q$ l0 Y/ ?- p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, }, r0 _( _# F& V
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
( ], M  J& w: m6 C│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 t4 S/ M+ o9 @4 ], Q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 d5 X( L# H0 P
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 ^8 `  a- I* y) l6 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: h- D8 ?* S% f4 K& G! H/ ]" x+ [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- L9 p  X" D+ g! B2 B( ^2 v0 n: n
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 i7 p" z* f7 }2 @8 y- Y: z, t│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" V) t" n! o( c" N) r
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ s% ^( M' U2 T# L2 a+ _. U; Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' H( Q/ Q' U  ?$ d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& k+ k% X* b6 |- T$ C1 j│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 M  ^' P1 i+ r3 v8 ?7 ~
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& F5 H: w3 |  a
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* o9 Z- B: i. P( q) m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: Y! s) \' E' \" s9 h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, y3 \& {: B% D/ H& H. x
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ w6 B* I; W* c& E3 C6 k8 Q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- Z! P; l9 K) d8 ]8 P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, |$ g9 M4 q' s3 X5 V2 L9 F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! P! t0 R6 T% t' d7 l│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. J3 c' ~: o# P% V% |
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; a8 ^- X  e4 D# s0 ]% h/ P
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# J8 {3 Y- Z7 q' z& E2 E5 \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ S' ?( n" N# e6 {" x1 h9 }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 X: q0 Y* e9 E1 L$ a* t% F│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% T& f- d2 M& r/ w  I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. w( X9 O( d6 J) O. A6 r/ a1 [7 T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 i& ?, r/ q1 t6 m! x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ u: D: j: e' W$ @. s. ^  i" k2 j3 r. A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; B( H. B1 m* J# ]. n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 j- U# n4 d* G) L) z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) V% f3 G& U& x2 J3 b# r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' v7 T# r: C0 t9 l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% s' d# L  m! R3 `) E) L
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( x" H) K! S! q8 \. w5 r│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" T% C7 X3 l" d. C/ Q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 w' J* n4 Y0 e8 c: U" G
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, c4 [1 G( E# H- r4 p│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 e" ?; y0 H$ ^. |/ b3 E, n3 G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" r8 \3 N( n% Y# V0 b' b" K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 A) Q$ k2 H3 W; V+ ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 E5 z" h0 R, Z; [  A+ C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, q% U7 d- Q9 G% {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% ?7 _( S$ S. W/ x2 s; ?) P│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 k2 o# G+ L8 d8 W! h│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( \, o- J0 K/ |8 K- i! _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 d& _8 R4 O+ s' q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 t: ~5 A" B6 i- r( B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' e* l  j5 f. }# r( o9 P( j1 g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; w0 J! h) M0 F9 f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ N9 ^( I% ~& `. v# R$ F. |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! D& J; R8 M' g. ~1 E& U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* T  S: S4 |4 [' a7 B% h9 y  p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 h, ?/ a3 I. k0 b6 o9 D6 }  W│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 b7 Q( S+ t0 @5 e: H3 R
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, u* X( y4 {/ D( E; O│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 q9 g$ b0 ^+ T% d8 @9 r9 B2 p
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 I. w$ E, X) N8 u  ]% T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 g* E& ~7 Q$ v$ Q$ Q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 S4 b7 t" c5 c% P! [
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 c, C; c9 s0 \* W" {+ r│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" I# V$ a( i, A1 o  c. H
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. ~2 ?0 z1 ^2 l. i% V! r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, k+ f  F( i, C; X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 C. e* M! K2 S, h9 Q2 d
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* }1 |* l, H4 c: n/ b4 t! ~2 x1 V│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 x2 O) r: Z& _: Z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! @) b6 m0 l+ C  W" Y  L- [; E3 ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 O( Q( o2 A: z0 W% i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 {7 \, j# |# P5 C* x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 I* U9 B+ ^, j* |* l6 d4 V│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 \9 L6 Q8 a9 _1 \7 p1 K5 Y& J) L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 Y" _0 {$ A' E/ J1 j0 g4 Y9 P+ V│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │3 g8 q  y; c6 }5 b; X
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% S: K) z1 @$ o3 Z│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" {5 n1 v# J  a& n3 L│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& Y% \1 N2 j$ m
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# W$ r# }2 Z! ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 U: Q4 x2 ?3 D& Z- u
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 E7 w3 q! O! i5 m9 E; @
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 d' b9 V- Y$ i  {* j1 u
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 @$ A& `7 o8 v2 U) M# R  y" K- c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ D9 Q& l+ `; s$ P' Y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! _! Y: k" b) O7 I; q7 k6 D, ^│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' ^! c* M$ r2 W. G+ ~# H4 ~6 s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' F8 t3 k4 o$ n2 m& H│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │) a+ B3 x  ~8 S' s$ {! E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 i7 O3 |. _' |  b+ Y/ |: X: h│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  I3 T$ N* N( [8 U* z. l
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% L* s' O% R; i6 U! j. `
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  n) _0 a0 E0 z/ `; a& j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. [1 n3 S3 I; y9 }# ~8 B* a# `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. n0 z) X8 k) L4 c# Y- m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 w5 x" c* d7 U  G( y0 P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 M$ A, A7 N) C* w+ n& k
└──┴────┴─┴──┴──┴───┴───────────────┘
9 u* o. p# j8 B0 a; T% Q3 R
* ^7 j* z2 l2 [5 rStdrdChip (Part 2)9 r0 n" [0 b2 f1 q
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 {( Y- Z' I9 o  J, `# a- f│编号│名称  │MB│攻击│属性│稀有度│说明             │; R! l3 C+ l# m' A
├──┼────┼─┼──┼──┼───┼───────────────┤- y& w: s5 _9 B4 A' F0 w* L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 E: w5 \' R  c5 m' `9 n
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ S+ k  b, V. U1 w  o5 F% }
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; k3 [# E8 ~: ^, t4 I% Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* d! w7 t. h7 b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 y1 m+ F+ B* `5 h/ o& ^5 F  d│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- X8 O2 G, j$ v* b5 O( j6 F# n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 G6 X) }. d8 p
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. f) m# \& |5 \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 n8 }. k5 H* l( R1 U" {5 b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) {6 y9 F2 ?$ {8 p' \% j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' u$ w4 a% T4 c6 U+ G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 z/ s3 R( q5 b│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 z! G& j2 k$ c9 _* [/ z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" l, s7 j- i% y& K4 u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 x% Z$ }( k( F+ ^│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( e4 i# A: v5 f, j│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: J+ a8 n7 R& L" q/ l5 E! ?
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 f- W/ E5 M) l7 v
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: ?! v4 i: h' [7 p1 \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 M7 ?+ x; b) J0 [│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 V; v7 T' M+ ^4 M( {
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 @: v) x1 o8 Y  A  l
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; V8 f/ j0 G' N. C
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" r6 F. C5 r& D! i/ U
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 k+ t; z. N/ l! o3 L1 O
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 x- o5 x" A* }, E& x0 b
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& @8 w8 u2 c  ?" v3 d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 O( U. v% A$ l& b4 H9 d, Z5 _8 _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 L# j, g2 J" _9 v0 ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: J: A/ x# n1 ]2 h, A4 r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; _  \$ M$ v9 }/ Y. l, g: I  C7 B8 i│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 D$ N4 w5 c/ e7 J4 @* L  a! ?│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 M# q( Q1 h" a; _, s3 `
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& a, S. l  E: p│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& j* w+ L2 H- H3 v$ W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- x9 ]) g. k- \' U1 Q! C
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 B: ?1 T2 k* c8 A
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 l8 a( c9 H1 c- d; `│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( R. a4 U, j3 T! ^8 O, Y3 c( P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 [. _- D' i5 C3 n+ \% B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ W. x3 S+ e# T3 g* Y; Z1 n│141 │Prism  │60│  │  │***  │Prism fires randomly     │, V3 X, U: ^2 k9 O" Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: h5 l* H( S. g$ C( d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 Z% X- A) d1 ?' h5 _: `/ @│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 Y* U! q4 g4 j( H) Z3 w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- s  O4 R+ j7 d1 F' E7 f5 m│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) V$ R$ ^5 ]  b  J2 H' i│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. u6 H2 u3 F5 N6 C0 N$ q* X│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 I! u/ i, o7 G) w9 Q" ]- |│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' @; R7 T, R' z7 b1 A* h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" l7 O  U. H. r& ~│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! f; D! S! W7 y( n/ j( _% k% A│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 ^& z- g( A' C( ^│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 a" N! S: J! X0 d* S7 {; K( A│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ O# N* `2 t+ `; C" z, b4 ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* z7 `) z1 [1 X& }" R8 x4 ?5 A│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 X7 e& s4 I& M) I  C* X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 H5 i- e9 A8 b1 N4 i5 w( C1 I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ t0 y  ~# C* h6 g- v2 [│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 J! z) u; l4 _. k; ]
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. o7 U9 C. }1 n6 k, J2 X' B│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. k; \6 s4 E' s$ D9 A1 }6 h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( Z6 y" s. u& C' b3 L0 G* ?  m5 H3 `│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 T# `& ~& I' P; B. m# b+ S& T# V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( `) G1 }" W' O5 L& W( t' l5 X│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 ]8 x" p5 b2 o, S6 q" @9 A- e│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 x7 Z3 \2 G; t3 O
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# c! h4 M1 [# \* f& V; N3 P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( T9 ]8 L3 ^( p( o6 ]- x+ J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' ]# C& I' T/ ?' ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 V- ~) x1 ]1 f" q0 ]- ]6 u# q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 k4 D7 h; ^1 f6 y0 u. S4 a9 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 Z3 L8 L: q" d/ S! k% O$ n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 ^0 O  }+ q0 D2 n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* L: b: m* \5 J% o# p3 c; m5 X/ c3 Q0 |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& g5 ]2 u& j5 u& h& [7 c, b0 T" y" s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& c' Y6 [4 A; V# {9 Q2 L│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% Y+ O: Y! v7 l6 t2 B' c4 W0 z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 W/ N3 w: u3 j3 i3 x2 ^) n│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  S0 ?' r3 u! T  Y) T- a│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( i  P( I9 j6 e5 Z) R% v2 P' Z, f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# s% M( H+ u! [8 M. d( i: c, B│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; W$ s/ b& r! y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │& E- Q- }- {. M; G
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; p, [1 h  r* R2 J│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
& k2 _( @5 C8 m2 A$ l& Z7 B9 M│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  a9 d- Y; ~  s2 h. t
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  L& h' [. ]/ X0 X) i' |$ ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- ]& K- X2 p, F+ Y# W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 \/ c3 D' H6 X2 P5 L
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% _( d' [. @! e* ~" D# b5 u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 P- ?3 |( [7 F+ i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( d, e9 f2 Y& |" A; N│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# @8 g2 l9 d4 R! V3 d8 H/ ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' d1 n3 V5 F' D3 h% F% D5 t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 a4 h3 D5 [' |6 J% f' H; r6 O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ m! ?5 P" r: W1 H( O0 R│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% u; O' u: J9 l' ]5 b) y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ q8 J: W  x! |5 s6 a5 v
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 H8 D7 A( N3 d: V% J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 I8 O- W; d: r3 ^  v% m  o+ w6 S
└──┴────┴─┴──┴──┴───┴───────────────┘
$ I/ E6 g5 b) q2 C- }3 s0 l" Z& g. @: n- T; U

+ f, k$ ?; b0 t. G  qMega Chip
" o3 _+ b$ a7 K1 A4 d# H6 ^' H+ a4 @┌──┬─────┬─┬──┬──┬───┬───────────────┐) q7 q3 X( N/ \$ ^7 y2 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! @/ U2 Z. r5 Q2 y6 \├──┼─────┼─┼──┼──┼───┼───────────────┤7 Y0 C1 L3 W# o4 p) W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  f2 v* N# H4 [- Y% ?# Q1 _4 V0 \- }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- K1 I  G" H* w5 n) k+ p
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  \7 ~# O% Y+ S6 G$ h│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 L  ~7 @  L$ e8 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' R* H* k+ ?9 o$ [6 `9 c4 @- Z0 J│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 R& |7 x& y  b7 Y) ]│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* n* v6 Y+ g8 f* B% ]4 `; Y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% h2 G9 N, ~7 I3 n' W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- [& E% B# m- b# |# r: M
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 M9 @8 i/ S, w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 [( q1 E" t- o- g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 s6 q- F& c, @; B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% X# W. U3 ]; t( N; T9 A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 D$ D$ @- v7 k& X, w9 N+ w│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ Q: f# e9 E0 `( Z0 o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 F  [9 }9 B& `│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 a: k. G2 k9 X/ g! Y* y% t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) n# o( Q, b- M0 t' ]
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 Z/ t/ q6 O  H- l
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& N9 W1 P& y% J# z4 E# A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* j+ u7 Q# Q: P! E) U* d3 b  V$ n│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' _$ R3 I7 z* u- ~# Y8 `9 t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 G' `2 F2 ]4 O( Y% }1 S; W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& M6 Q4 B2 |2 _1 h8 @$ X│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 O8 S& r2 a9 V1 L│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( j+ h8 z8 Y' Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* i) h: E  T8 N! H. b% K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ D* a8 p9 C$ D  v9 p
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* S  k1 F( l5 j% W8 k( r2 Q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& }+ f  E3 P$ Z1 w# l  h' r│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
. C6 n* I8 j( \( a+ |: d5 }! P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  \0 K% Z" H" W* r$ }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, T+ E4 T4 ]4 A8 a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' }3 f4 l- n1 z/ Q( p. s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, k" u8 F( B' X  q7 [4 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( N5 {4 G: W7 e  y4 C; \0 z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 r6 [! M* S% w1 Z" |3 n" T
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; B6 w: f6 w8 b, k( Q  {
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ l+ V# u) e' \$ V7 A& R
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 P2 Q+ M- r, w) H  y) v5 v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. y; x7 j2 ]# L+ x$ p: |) a
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 v) V6 X% k2 x. r" o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- Q( A1 Z9 z/ a7 v1 p/ m) ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; R9 D7 y. U% @+ O" U2 x" l' c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 p. z' D9 {& f: e7 g: ]  B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) G( c% h, Y0 F│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& w, b! E+ v/ \( z3 t" C1 f, p│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! t8 ?8 i2 u7 C% r0 W) x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. f3 m* R9 u. z' @( _( R, B│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' L3 o% }) V: y8 I3 D5 |, X8 ~; z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 t8 h: g* T# G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; Z8 S5 }3 U2 S2 w9 t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. C% a! e9 u3 k6 K
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( [, u8 ~& g! }! L5 J( @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' q9 l9 y# D+ h% v) P! r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 I0 o! D  s4 ^! y% p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ c$ r7 h; Z8 y$ L! O& W2 F9 q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: N# c: B3 N, D- G" J│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- N' F; f9 h% C  H( Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% _. E$ Q8 R+ w( }% p& A% k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ N8 e) K/ m9 C. x0 |! h3 f
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 z6 ~' h- B$ k8 K9 r; \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( o$ U- t8 r2 o; i$ Z) @. \, e│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. s8 d' k7 Q& O3 w
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 s/ q; C! ^% v, Z# N│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 P9 ?% O- u3 y* E! R0 ?│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 p" L. M5 W) \% s% z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 `0 u9 ~! C2 N& X/ v
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 G6 r8 d+ B6 J
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. O3 W  {8 i. [! I' C
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# O* s1 b8 m7 J) Q5 V
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 _2 R$ E* L2 g' F1 l6 s1 \' s- C│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, @" T2 o  k+ r9 A* ^
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" d) Q3 @+ V4 N& @- R
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' n9 C3 P5 s; _, I+ y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ X* ?6 W) H) _$ N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( M$ O, d# z7 g: b9 c8 R) h│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 Z) p4 r5 _* g! L│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 K! @5 u/ B- Q1 F- V5 B
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: c: o3 I" D; T9 ]) M
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& n' {- j. c3 e6 F│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* r; k8 X# u. @/ ^$ s7 C- i  U
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! O  H2 N7 O6 H+ N" N3 n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& [1 L; y9 A+ c1 ^3 x0 L/ Y% ^│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; Y9 M& Z9 I1 F. w( X+ e# J└──┴─────┴─┴──┴──┴───┴───────────────┘
+ P5 P( u* v3 g& n0 r. B; E  u) h" u: T2 {
: ?9 p8 H0 i2 f: G, A4 d
GigaChip (蓝版)6 R- ?$ e2 g5 H8 t3 L- u! S6 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 ~0 G% j" t- S$ S& @# {  M) T
│编号│名称   │MB│攻击│属性│稀有度│说明             │' Q8 z) _7 S# V6 A0 q- L' W  w  {: H
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 d0 o9 a& o, I1 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 K  K. E( B5 f. X
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ x$ X6 x( Q) O7 M3 |9 r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. v$ |. t+ a2 w0 O  |/ [
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  q3 Z  M# j" W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 ]$ T! {  r  a* w9 h6 D
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ \& G, }  I3 N! S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* h9 w$ R: u/ X) A' ~4 Q0 f- w& [
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; P" R! K6 P& |6 @# f' |* C3 x& V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 H: ?0 L" \! [% A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) S: W) b. k0 h6 n5 `# R
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 a1 g2 \  X* g; j; I! x! s$ [% w│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 a4 e! V) _3 y9 h6 [5 |3 [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 D  v, f7 S; E5 t
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 ~; W8 t* a7 G( f* h
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 \& C" Y, p- L9 H( ?3 Y- w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) \- a6 U$ _, j! n( }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ |+ X; D" W/ f) g
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' s# U0 E# y: V│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, `. p& y& \4 u* O/ P: h. t  ^
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) B4 f" ]! |: D. Y/ ?( L. o6 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
& @! `, }" ?4 @" c2 S% H2 ~* \7 a" N" P/ l1 T# `8 k
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ L0 Y6 U' C2 u2 z2 |) J/ c3 z/ A┌──┬─────┬─┬──┬──┬───┬───────────────┐' {1 _# }/ w1 f. l; c; R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, {6 X/ t# K4 q9 y: Z6 y├──┼─────┼─┼──┼──┼───┼───────────────┤9 x) p. f2 p; Y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ g7 {! u6 b1 r: G# u. |% T' a│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 @2 L  _2 R! c% z2 c+ @! `3 I
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* ?! F- y9 M7 A6 l│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 C3 `( B8 @: Y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 x, m/ G0 W1 }& N; R. p4 x  AMegaman EXE 3 蓝+白 Standard 级别的 Chips:
8 V$ s3 _- v0 `: ?0 Q! G( N  U# m7 n* W& E$ B7 W; q" E$ B" [" n7 {
001002003004005006
4 E$ u$ ^: a3 s+ ~& V7 K1 s4 a007008009010011012' q" q$ Z3 @6 k+ p5 W  L0 ]8 Y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& A. ]# a5 T3 O7 M

& k) y$ E# a5 m: |3 U; P/ R019020021022023024
& g; N2 g0 E- u% Z025026027028029030
% h  P/ U7 z0 f0 a) j& Z  C% W031032033034035036
- D, u' t) H: O4 ^
* g% d, e  T& h6 n0 X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" f+ L5 _; d/ F* \6 {; R
( ^1 `* u3 I3 h6 h9 o5 Q
037038039040041042# F4 W! _( F8 C# [2 U' B" B
043044045046047048, {6 d/ S; ^/ q. e5 z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! O* |1 T$ ]8 ]/ u8 d

) [% v$ n2 _7 L0 u% z+ O+ I055056057058059060, @' T; ?  n* _& c7 ?/ l* t
061062063064065066
8 d3 x7 Z# m; o+ D& m+ S067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* A2 B0 Y' }0 {% E$ s0 V1 O1 H+ Z
1 T% n4 L2 E# s
073074075076077078
) ?% l4 Y1 M4 Q4 n# y079080081082083084, Q3 r, m4 l+ n& O' T: X0 N, U! f
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W# z( c+ C9 }& @2 G. ?
4 Z. ~" n3 P: E8 U
091092093094095096
' g6 f, ]. t+ _+ T3 |4 g9 Y& P0970980991001011023 }3 b/ r1 W/ C" X
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ i. J1 p, }5 c$ ~7 H7 w% T0 m5 |& W
1091101111121131144 Q" a' q$ ?, w& z- Q
115116117118119120! h) i6 `* K! y  [
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Z9 k: v! b# s4 X5 w" B
& Z1 N3 U) [0 e  h) |& T' e0 [1271281291301311323 O' O1 H/ @! d; R% @' c3 x2 ~9 c
133134135136137138
# a7 A- l& z& a+ f0 F139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ n" `8 _. m. T: Y! `* L
9 I9 F$ r& d# ]) b* ?0 P145146147148149150" n) S2 A9 s5 ?2 f$ _  ?
1511521531541551569 x$ Y/ O9 e7 O2 i2 Q$ k* D( d- z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 n. P( f+ g+ _, l* e( C0 n9 F/ Q3 L0 {/ `1 e
163164165166167168
7 ]* g1 D, u( U3 y" k' g" Q" z6 }# h1691701711721731742 b' V, x/ M8 ?) z2 K
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: x4 F2 v% C% Q7 s; Y+ p9 |5 {* `
181182183184185186
3 Q8 ~2 s/ p, z. H8 o2 R3 B0 [* ]187188189190191192% k; \& p8 F2 x+ P* t8 k
193194195196197198  D: R  }" P4 B- R8 t- }# B* z8 k
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- n0 w" D4 u* u7 o  q" Z4 d% ?
7 V: g, f! M( [" u" E5 K7 V- M001002003004005006! x4 {2 r, Z! ?7 n# z8 p2 P. d
007008009010011012  |1 c' S7 ^1 j8 A! `# F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 e6 p; Y+ T2 r! \9 G) M
7 V( t* ^3 w: H019020021022023024
# l- e  h6 O- ^( \8 R025026027028029030
$ A* v& O( D, m2 h; k, J3 ~9 \+ V031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" O" R% z& f) j7 i( C- D6 v3 I- s
037038039040041042
- C, Y  C+ m7 e2 E" x; A0430440450460470488 k2 v) x. r: W7 [
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) }7 a, {6 }- L& |# _* y$ Z
1 N1 l6 X: w; ]) u
055056057058059060/ Y) y4 V! y6 ]
061062063064065066
7 p( i: X6 }$ {- G067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 J7 o; Q9 \; K1 A% W
- l8 ?3 _' d* K* \073074075076077078
) N+ F5 f* p) Y1 O+ x" [/ }079080081082083084
) T1 z! S- O# P6 x1 z- B7 h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* H2 X& ~% F1 j4 _/ f  F, |
- O  A# o9 O* @, ?! W8 k001002003004005006! v) k' J. s/ x% k7 O
007008009010011012* m# E; A% k" K9 K! H( j
0130140150160170187 V: F# d5 z% ^$ Z+ ^6 J
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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