转载请不要删除以下信息,感谢您! ! @8 J9 E- Q$ U: N" W3 k, e- d
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/ A) V" D+ m" Y( z■● ■ NintendoWorld 站友xliz原创
* g3 F$ W, o3 R* ]2 G■ ●■ http://www.NewWise.com
) c, d( h" `0 g■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 m6 q Y9 P9 F, P
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( ^' F% a P6 q. ? 洛克人 EXE 3 Blue 卡片组合
) A) M1 j% J$ }) F& z$ a$ s; o( L! V/ Q+ T6 M, l, E& B' b( o6 ^
! [) g( U$ P/ X
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! H; F P( q& s5 o
大家要看日文版的P.A.或详细攻略,点击这里吧!0 z4 X% f' p2 ?
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . x7 D2 v1 C+ [( l' I% _: N0 E
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以下内容格式如下: F3 p* J$ L- j1 z8 ]
" g+ A$ K$ E: b. X编号 名称. Q; s+ M( e/ d D2 l/ \$ f
说明
. Z& w/ @* {1 y0 Z1 w! y) \组合方法
3 W6 H! ^' z! ~) n# t) V* [; k# w---------------------------------# \" p5 f& B, Q) A2 k+ d" B/ h" ^
01 Z-Connon 14 H2 l% h8 k* o M5 G/ Y
Unlimited Cannon for 5 sec
4 O3 a: ?& q/ t0 \Cannon A+B+C! s$ o. R" b- D W- v
Cannon B+C+D/ {) I D+ l; a; N
Cannon C+D+E
& M* N5 G8 p6 s: x+ _5 h y+ u( W
% P1 x/ _/ L# F: t02 Z-Connon 2; n) F" Q( M+ O; _$ k6 J7 s
Unlimited HiCannon for 5 sec" m+ a% O6 D2 ^! s5 V
HiCannon H+I+J
5 ^, c+ [( e8 S9 l& I# ZHiCannon I+J+K
- z( n- ]7 g. ~4 v( E; w1 kHiCannon J+K+L/ G9 K) L; E" O3 U7 z9 {
5 o" o/ v: B+ a8 E03 Z-Connon 3$ O( y, s# Q7 l m1 L
Unlimited MegaCannon for 5 sec
1 Z) q7 e8 ^6 W3 x9 G6 m: TM-Cannon O+P+Q0 r$ K3 R6 v; q* `
M-Cannon P+Q+R
+ }& V: h+ c' P5 v3 T3 TM-Cannon Q+R+S3 S+ ~+ S* H1 s9 G5 n3 d( u% H
) M4 U2 r- L8 H5 ] g$ A04 Z-Punch, \5 C2 J& y! n- a5 R: P g
Unlimited GutPunch for 5 sec" z# ]# ?2 i( } u
GutPunch B+C+D
1 X$ u9 g/ D/ f8 D# ]GutPunch C+D+E/ P1 y3 p% r: H# ~+ d9 n
GutPunch D+E+F
+ X' E% f; y" x+ G# c# v2 {
0 U% ?1 B P; d9 [& T$ O; y8 K5 j, H05 Z-Strght$ W7 \5 j {; ^' a# w* Z
Unlimited GutStrgt for 5 sec5 Q" r! h! C3 K, T* y
GutStrgt O+P+Q' [+ U0 a4 `7 t; ~- V8 j( } |/ d
GutStrgt P+Q+R3 |6 M- J8 p2 d- w2 E
GutStrgt Q+R+S
|) l& b& S. l" q! \
" D$ v5 O6 H5 e: M8 Y06 Z-Impact
/ j; V8 w" s- ?* Z7 dUnlimited GutImpct for 5 sec
5 ~6 T) K8 S$ c4 y- ~GutImpact G+H+I
q5 t* i0 Y( d5 PGutImpact H+I+J7 g9 V% b2 W2 F/ D
GutImpact J+K+L
7 y: G7 D/ g1 {5 g4 G+ S5 }' j. S# m2 K! u" [: q0 {& e
07 Z-Varibl
8 |# K# u& F. E! {Unlimited VarSword for 5 sec# U4 h$ l- a. o* }
VarSwrd B+C+D
; D8 w9 G& X; f" I* \' HVarSwrd C+D+E: ^$ t- P* c! O7 r6 v) ?
VarSwrd D+E+F
, t i/ r* M l# W% P/ ~7 }, o
& Z: a; _+ @) l! P8 C: D# C08 Z-Yoyo 19 Q9 u) O) f; ]6 s- y
Unlimited Yo-Yo for 5 sec
) _! k) F8 e& BYo-Yo1 C+D+E
) O' K2 v6 p$ PYo-Yo1 D+E+F4 V9 f, c9 k, A6 M. S8 B: X4 ~
Yo-Yo1 E+F+G I. R7 s S# k0 G ^8 h: V- t! N
& T3 `' N! a: S( l* a
09 Z-Yoyo 2
/ m+ n; S9 D7 E6 U) GUnlimited Yo-Yo2 for 5 sec
4 t0 F5 d+ l+ l/ s |Yo-Yo2 H+I+J7 d% F" l- l0 H X& W; [
Yo-Yo2 I+J+K3 D* @7 F4 w( I8 g0 P" ~& k
Yo-Yo2 J+K+L( ]* s% l2 _' _8 A
4 ?4 h7 A5 U4 R( d
10 Z-Yoyo 3
* l/ E. _" F0 ?, q. ^! w0 FUnlimited Yo-Yo3 for 5 sec
+ Q( Y X- u6 a: HYo-Yo3 M+N+O
- X# U1 a- j* T8 ^5 r* j6 F$ JYo-Yo3 N+O+P
7 z$ J0 r7 e, [, LYo-Yo3 O+P+Q
# g& u/ ~* E7 r% `7 [0 Z; B" t, d9 R1 P6 r& Y: j
11 Z-Step 16 h, B- | C+ O6 k
Unlimited StepSwrd for 5 sec) }0 S4 {0 V. G6 B& p- E+ m! g& W8 l
StepSwrd L+M+N/ V: z5 r* k; Y
StepSwrd M+N+O
- d* j) v' Q: k- }, ^6 L- V& ~' R RStepSwrd N+O+P
4 i8 ~8 H( Y/ l- k# I/ j0 u! B) W |* @. F7 A- Y/ u
12 Z-Step 2# g7 @! }! h. W( y
Unlimited StepCros for 5 sec; b* a }7 N7 e" |" Q0 f
StepCros P+Q+R
( N9 x8 Q+ D. i& B3 JStepCros Q+R+S
P: x4 l2 P7 @" o6 gStepCros R+S+T' S: O. B9 E ~0 ^& B/ F# v) ?$ c
, G5 B3 q$ g/ `7 ~ l7 d' K/ w- ]+ n13 BubSprd
- C7 H2 T; f* Q3 d: p7 ]7 n$ qAttks w/ spreading bubbles!4 V- b; H# E3 O
Bubbler C+D+E
$ }0 d' t( V) d# A* X( C7 VBub-V D+E+F
$ n" e. a7 {$ \& l' X+ D5 ^ \BublSide E+F+G
2 O) [' d2 T, H9 v8 W/ [5 ~, jBubbler E + Bub-V E + BublSide E: F- M% K& |; Q. w
( j* z/ z1 y5 D! {8 R5 v6 j6 g7 _14 HeatSprd0 l- M- \. }2 n) P$ P: n0 k0 g
Attks w/ spreading fireball!
2 f+ }8 } T! W& y0 ~* O4 b$ @2 W# B8 VHeatShot H+I+J8 @* b+ h2 a3 e. m: I0 L4 g- e: V0 J
Heat-V I+J+K
& o! S k6 e% ^5 ~HeatSide J+K+L9 V3 i4 W& S* D% ~; Z
HeatShot J + Heat-V J + HeatSide J- X4 |* m3 r _' l$ [! a# j
( E* N! a$ F, o( A; i( H15 H-Burst+ L, {1 m8 S7 w5 R: C
Creates a giant explosion# j( x0 w' F" w2 T# I
Spreader M+N+O
6 s& C4 x5 `: Z) ]9 R* c: b$ ESpreader N+O+P4 ^9 l [$ y! c, ?5 W" S. F1 f
Spreader O+P+Q0 K$ _& m$ T' Z! y
% `# {( D, i( T! E, d
16 LifeSwrd
8 ^8 x0 l/ T _3 j- C9 j' Z. U7 z: USwings a huge 2×3 sword!% ^$ f9 [1 x& ]: S G! k4 L: o
Sword E + WideSwrd E + LongSwrd E
; f& k3 M; t( c9 CSword L + WideSwrd L + LongSwrd L
+ {+ T. r6 \8 w" ~4 k9 a1 uSword Y + WideSwrd Y + LongSwrd Y
3 E* z3 u# S* \7 C# ^0 c# ]( n# b2 X4 m& F
17 ElemSwrd( `2 s% _4 j; C3 w0 r' D _1 Y- e# Q
Wide swrd contains 4 elemnts
' H2 B/ z1 t6 D8 @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# l' A) }7 _0 }% r1 X" a# p; r$ gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# F e: ?$ ]7 o5 p" r
9 Z5 T4 x; |) w* Y8 p( b
18 EvilCut' ~% G8 U2 D6 ]. ^$ x. h
Step up 2 & make 4 atacks [$ e& S1 j' u
StepSwrd P + HeroSwrd P + StepCros P
" z2 |; k5 C$ h" A3 I5 l) E3 N: t9 L7 G, t& g0 R
19 HyperRat
4 A- `9 d, y2 f) u l! i8 ~; n' x" r) nA giant Ratton charges! E, h! E" u, Y# U1 u
Ratton1 A + Ratton2 A + Ratton3 A" Z% }; Y' v" _+ y- @
Ratton1 C + Ratton2 C + Ratton3 C2 V! B' e* m+ c2 l4 @
Ratton1 F + Ratton2 F + Ratton3 F3 }) u" H! g a* L' K: D* V9 [9 T5 C
3 N+ I+ N" g H' @- U7 T: S; B7 Y
20 TimeBom +
7 T, y+ h! a7 r7 h3 o. | h: o* WSets Time Bomb in enmy area' W" z! @1 j: B" N6 P+ a( O7 R( x9 B
TimeBomb J+K+L1 P9 [ S4 `! u$ _8 {) A$ b
TimeBomb K+L+M& S+ V7 k! u v, J& {8 c
TimeBomb L+M+N
# H: `2 S9 E+ p9 w' ^7 I" N: j' n9 _1 Y/ L2 s0 ]
21 GelRain/ `- p- w7 S7 x( ]. Q- e; h" B6 ]. }
Gel steals squares
% L: v/ c# p' wMetaGel1 B+C+D; q2 C9 A5 g% ]$ d3 h
MetaGel2 E+F+G; v) B1 O0 O" ?7 {0 E. A" i
MetaGel3 S+T+U5 \! D* D* |# W- [4 c) }: M
+ M D, C' e6 q) |8 b6 c22 EverCrse0 D, F4 c+ c" v( `' m5 E
Shield chases enemies
6 G3 C$ m% W b, kCrsShld1 C + CrsShld2 C + CrsShld3 C5 O& A3 H$ Q J" L8 @
CrsShld1 L + CrsShld2 L + CrsShld3 L1 N' E1 m% a* S+ z' V
2 I/ j" i4 Z% v0 w23 MomQuake
$ V- J, x+ x4 W4 y( jAwakens Mother Earth!8 N2 u% ]: Y( F* }- V
RockCube * + RockCube * + GodStone S
$ @7 n2 ~: X* G% b& s' a( K7 S# U5 s: Q* r/ k G6 O& m3 o+ S
24 PoisPhar
5 n9 l# n3 ~7 J J3 p4 ePharaoh generates poison
7 X4 \" x- ]' ?) ?+ kPoisMask A + PoisFace A + Anubis A
1 T6 m M3 o# U2 @
) ]* {8 i: H. M7 x! {3 H# g25 BodyGrd
1 i9 h* ~; r* S( Z [Bodyguard takes out enemies" L" ]& T$ F/ A, c4 {
AntiDmg M + AntiNavi M + Muramasa M) F$ f# Z- W% j4 u
& A6 N" y' k w% O+ ^
26 500Barr/ z6 M4 u% Z2 L$ n6 c7 ~7 c/ t
Barrier absorbs 500HP dmg
# F7 y/ D5 r4 ^/ B; PBarrier E + Barr100 E + Barr200 E3 ?: ?0 W' w r: |9 D! n; |# j
Barrier R + Barr100 R + Barr200 R
+ O( c/ `2 w& ?9 ~. O
, V+ _9 @/ A6 l9 P& J4 z4 {27 BigHeart
9 F2 H% z9 M- a0 A AAttacks, then heals HP!
2 u J ~& x4 p1 \0 G1 _HolyPanl R + Recov300 R + Roll R
( y1 q* Z/ G6 e4 o7 gHolyPanl R + Recov300 R + RollV2 R
- q! ^: y9 I5 {, X2 t/ e5 n& ^HolyPanl R + Recov300 R + RollV3 R& E: c& k; f0 D5 W( l+ C. ~
" B4 m ?$ B$ _, O2 D7 r) `( g. _4 _28 GtsShoot
0 b# Q! _( S A( c, N8 q# K( VGutsMan throws MegaMan!
) `7 r$ l% _0 c+ u! A8 l) B: [Guard * + DashAtk G + GutsMan G
, c6 v* E' C6 e& z. dGuard * + DashAtk G + GutsMan2 G' |+ ?( a6 g6 U- P' L: |# B( w
Guard * + DashAtk G + GutsMan3 G3 h" n- J' r& b w
Guard * + DashAtk G + GutsMan4 G& y r7 v' }4 E' ~( L( K& M; ?
[5 e' Z8 H1 k( ^1 S V! f29 DeuxHero [. F# q- A r: j9 G1 ^; P- B
MegaMan & ProtoMan team up!
$ I. r$ q, V' J2 p& LCustSwrd B + VarSwrd B + ProtoMan B4 U9 n0 e3 p" [
CustSwrd B + VarSwrd B + ProtoMn2 B' I$ `1 W: q' T' _
CustSwrd B + VarSwrd B + ProtoMn3 B
8 X. h, y/ @) p. ~9 p( ~CustSwrd B + VarSwrd B + ProtoMn4 B7 N* }$ r4 t+ u" t
( L+ y& ?0 J- S) h( Z5 i* a30 2xHero
! q& u8 v. X" l+ _# f/ SMegaMan & ProtoMan Dual atk! S! C- h! G- J1 V/ z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% I* }% @* q1 X; Z6 f0 r- Q' A0 x0 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& Y! s9 D0 B' v; Z* X" M& DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, D7 l% j& ?) i' |6 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- X* z2 `$ K+ J: ~7 |9 a4 Z% K
+ x+ W) V/ |! z. `7 i2 I0 l# Z31 PrixPowr1 v: s1 X; J3 h# C( Q
3 Navis attack at once!. Z6 I$ ]8 ^" y0 I) d2 Z# Y
Team1 * + Team2 * + KingMan5 K& Z7 @5 {4 q) f; ?( X
Team1 * + Team2 * + MistMan5 M2 B& d1 L4 o5 F8 M+ e
Team1 * + Team2 * + BowlMan5 B
, y5 F% H' `9 c" ] f7 l1 ?1 X/ }: P; T3 {+ J8 F
32 MstrStyl2 @+ M8 f" ~ T3 Q, U
MegaMan unleashes his power$ j! v! a6 x i* l8 a: h4 U
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 L+ X+ V7 W6 N! ]
8 b2 _" S; O; Q( D' `3 h, [5 J! V$ AStdrdChip (Part 1)
& ^+ K/ j a" l3 t, H. X7 E$ C: O7 K┌──┬────┬─┬──┬──┬───┬───────────────┐6 K! D( {0 Y- z8 j$ n2 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │' I! @7 M: t! \+ M' d& @
├──┼────┼─┼──┼──┼───┼───────────────┤
* k/ G6 w% R+ H. v% G0 l" ]7 P5 r│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' {' O8 b# W7 @8 p6 Z% k! [, T% ^$ ^1 w, K
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; p! S2 e: N$ k' Z# g! q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; Q& p- b1 j" I; {6 @# k│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& M) Q" }/ Q8 C ]- M- [. ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& `. O6 G9 h8 S8 ]. K5 Q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 s D2 e$ p6 O" H* N2 n- O
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ u1 p/ }2 a0 b v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 [) n* }2 V. N: `/ J4 b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 l# |/ A M2 Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' o* F% f5 n6 J& g- M2 K. ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ P& M/ S" g& y. R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 ?& B; U+ p5 w) ^│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" f. A2 U/ M9 C, X- e│14 │Spreader│16│30 │ │** │Creates a large explosion │( D4 E4 q3 `7 p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* i8 o2 d$ @: v9 G$ L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, r4 H D( j9 W2 t/ ?: D
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* v5 b, W# e5 \) z0 L" S% R( O" T│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# A: f4 ~! Z! _8 V% [& E1 G" i│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ D& b3 f z. v e! ?6 w
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; m" } f/ s; l
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. l; v' e) T- D2 d2 C" S│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ C/ `/ {" W, Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# W0 ^$ r2 a9 d. p' i! Q- R│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ R) K$ U5 z7 h% G. \│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 a' m" N5 z" r/ R {. w│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 E4 {+ d5 Y- X; R- V( x8 R
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 n4 v2 E1 [4 U5 R3 k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 l9 a$ U1 {9 L, b5 ?! ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. }7 x: F6 |# ~/ M6 \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) Z0 j6 J- ]% g$ @) O; u8 G( ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) B) Z/ X- x/ n; `2 ]# ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 R+ \# F- ]$ D% ]5 ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- B0 Z4 q4 h0 p5 q. B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 {7 V8 G; k( i8 R! q f5 X: q- `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 k1 h$ ?) H) c7 Z) v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 s0 H4 Q) O, A6 c" L! {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, G" R$ r+ U/ b6 C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& Q% l( M, k( m' G; X" U1 k0 Z0 b
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, \' w: f9 w5 w r0 {" o4 m
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 r3 P0 X+ d7 J$ y* i$ d: S; J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 D& B7 q' J3 Z4 ~- {% G/ ^│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ q1 F; P2 y( U# D4 i# h; n: K3 ?
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! _" F% z: b9 a
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 g, f) S" ]2 e* I$ |3 j( u4 ^" {4 O
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! @2 e+ M' q- |; y+ t│46 │DynaWave│42│100 │ │*** │Shock through enemies │. X- x0 o: L3 \* J6 u: {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 Z2 ~4 o/ G) G2 H, H│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 l8 A2 ?* K7 X ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 u1 r( ]' m* D4 F│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& S! y7 z" k7 v8 H: n) B# Z; g
│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 ^; L+ n, h* N6 W ^5 e; D6 n
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' t& f* ~8 K" W& g1 i/ Y. }% @
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ N" [# B+ U! \( A( m. [) f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" V; P. t9 |' F3 g* Y6 R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 W( b% J+ B5 g3 k6 a
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. f4 [) Y$ g3 R: Z: m, h0 ?! W/ P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 d* ]6 r) e9 A/ h, ]$ Q/ c2 b1 ~# \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" `( Z7 R, r2 p! E
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) o! [! ]& ~ l3 S& S- B0 E- B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ j$ ^* X: o2 y* H) m! H2 @" Q3 U, W│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 K+ s; D; j7 d3 V1 a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' r8 e6 G- t1 V6 c9 U) q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& z' i% Z4 m& V/ e: T, f( z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: S Z" @2 _1 }│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
{. r& [* g7 q; }│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 Z, W+ p! k* w3 _& r' Z6 Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 I& P! w z* v! b
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# }, w* |' j' G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ H) D' P R% S: l+ j
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 ?5 Z' l9 F2 ^7 H0 k9 K u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( W' g% l: }: m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& w$ C$ q( Q& |* W$ i6 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. R6 Z8 Y9 T+ |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ a0 O8 I2 z9 R$ Z" [5 b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' [, P8 {9 H6 f- s# X' T4 A' C) F! v
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, M# d2 E6 ]0 z3 x8 s1 T5 e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& G# J( S4 V( [ s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 a) [% n0 |7 |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. k4 g. z1 z3 A0 o
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 G) [' @, Q( w) l( r8 \; B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 f: g( E& [: M& p& G3 C( h│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( k8 P$ E% v( y7 s' l% r6 T. L
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& `, N/ J- n7 C1 ~+ L6 j, @│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ i4 h9 n. X1 x% B& S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 i8 @$ w8 l$ {3 S" c
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* M! a; x/ v5 \+ t" @) p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 N% D1 Q4 ]6 {9 z+ j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 G x4 o) Q3 _2 M% |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" F) d8 a) h, Y x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 M1 t: O# r& n3 p7 ?
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& r% `3 I/ k: e" Q( g% t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 B" F% e# `% I! d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& u! ^" `: E& c4 Z+ r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 p# @" D: t; R" ~- d1 f, j
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ P! _& f/ h5 z1 e! w│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 i% l# n2 c2 n7 a│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 j) C$ M: c+ @8 z- w. x' O4 D3 a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: J1 l4 o2 S6 { O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: [* f Y5 w: s" L* U2 P- {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 P& \; u$ v! Y7 G
└──┴────┴─┴──┴──┴───┴───────────────┘! N& G. _' n$ K# q
@, U' v; H* ?% M2 J0 u
StdrdChip (Part 2)
$ D$ x/ Q. i n$ d# \5 N( ~9 O┌──┬────┬─┬──┬──┬───┬───────────────┐( F+ W/ Z" p' v& x+ Z3 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │: @; k3 b6 V, I# ]
├──┼────┼─┼──┼──┼───┼───────────────┤
9 \% f4 v) N# ~/ l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ p: n7 O3 c4 v9 }0 B. A- W9 g, b- B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 A8 o1 L( p! j0 I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' ]( T1 X) N% |# s3 T8 Z" k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 d8 ~8 S+ k# C4 [ A/ k" W. }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ E3 N/ k, v; i% s+ s9 N│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ J8 l% J% A- i
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 s( l: m* A4 ~" y# T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# Q: ?+ g: {" Y. y0 ?. [# i│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! Y8 t" D% U7 ^) U+ h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 T7 S1 N7 l. B) M5 j
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; y* V+ }2 Z: f' A( B
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 r' |- G9 A2 b" ]2 n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" s! W, L3 F' Q% [; q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" L! ]" f1 f# t4 i4 X
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; s# L/ M7 c! R6 g' ?, c* O
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 ^& p! y6 }8 `7 I9 |- w& ]2 v# z/ B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ V5 G' T: I# B8 H3 v3 z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. f9 \: k$ e- q: x4 r
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
B1 z9 E v1 q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 z$ s) f$ n8 ^( `& i6 W' w
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! t. \" a4 n3 L1 f6 ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 @/ G& k$ R% i$ j/ w- \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) J* x7 i N. n" [* X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" p) \* f K3 { c; ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 C2 j3 m- C' l7 q3 p
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 X$ Z' C7 [! r" |
│126 │Rook │30│ │ │*** │Protects you from attacks │8 M. \; A$ i$ v) R6 s) p. W/ W6 R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) r- t* ^7 V4 x% }1 A- [│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 D0 w3 U, q: N, \7 y. j0 d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, ?. g9 E% u( h+ {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ y7 d3 G3 [1 u2 q4 M* f
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 d8 y; k% _; l* d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# ]. m: m( J: W
│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ y: l, _2 L" M4 p│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* ], d- J) E0 }3 F: y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 v* ]( Q r5 v p {1 [) H6 D3 n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" u. p- r( s9 H4 v) _* B; z2 b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) Q* M" @3 \# d3 J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; D* z9 [/ e- H1 B1 Q& c4 z7 b5 [7 M: l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! I5 `- V- {3 G' R. D- Q/ w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: l6 ?4 j3 u; S2 r& N0 Y- j│141 │Prism │60│ │ │*** │Prism fires randomly │
/ r& A# {: a: l* l1 E2 r' B│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 N% O1 t! B% Z6 }2 I# i$ ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │) A% x/ B1 X# f: s4 e8 d
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 u5 p( ^/ i, l4 M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- d5 b' F' Y" n( s! m: a0 C0 c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! X* N7 Z' g; Q7 F( A6 d│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, D1 I$ r' i. _, ?; a. W9 t│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, w5 p6 g( f7 \ D2 i% }( L│149 │Recov50 │14│ │ │** │Recovers 50HP │1 Z/ e+ k, V9 j2 T6 r6 s
│150 │Recov80 │20│ │ │** │Recovers 80HP │
) U ^! H! Q2 `0 o9 { e* J0 d3 Q│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 N3 w0 d9 ]/ x5 ^! Z4 i( ~│152 │Recov150│50│ │ │*** │Recovers 150HP │& \. `/ }5 d& |3 b* i Z6 G
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 N/ W9 M- ~, g* }│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 @. {2 [3 O! U│155 │Repair │8 │ │ │* │Fix your area's panels │
/ _% H4 ?# W# Y/ x$ e│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ B% E/ ~! \+ @( b! ^% ]2 Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 _$ p- Y, {3 |; A" ^│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, S9 h! e' D& I6 [3 D$ O4 m- D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; T+ [1 z2 P( \' [, i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ Q5 [% k% U5 S2 N- }: {
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. B- r: m5 \) y5 E
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 H- Y# y# [" |
│163 │Invis │11│ │ │*** │Invisible for a while │/ O& }% ]8 {7 H. w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; C: _& I8 m, W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) ` v' |8 t' T& P' M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" x1 u& k7 n# S8 ]$ y5 w│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 L( N! L# S" K: ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ T, p/ o6 g" p! R# r6 x
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! K& M5 W/ x2 Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! y: j3 r. h6 Y) r/ I% h" m│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- R4 r, \5 a8 ^$ E" t" P# Z) h│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 J! {) d+ q( W8 d│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 E+ f7 T. ~& M1 I6 h" b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! z, S0 a# @3 Y/ }1 u" M c
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ C6 ~9 f l$ X) p# p+ L+ ]* g4 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: J/ ^0 g, @& W( e; t2 @* e1 D0 c, x( T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ y, P) ^( S- ^+ v+ Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' K9 Z o1 S3 U; P" A5 E│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. w# y+ K. R/ I4 ~
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 f8 g. ~1 f. k6 ]0 D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; k g/ Z3 k( `; w0 u│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 V4 |( E; `8 U: u' _( ^ m
│183 │Hole │55│ │ │**** │Open hole to dark world │' N" G+ z" R6 S! Z7 ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 v5 k1 O$ U' w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 y& t# n/ ~/ R2 q* B5 ]# n( c
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( b3 n( T3 g Y6 n8 J│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ V+ G2 Y3 m. _* r, d' ?) T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
]4 e; u* D4 W0 l. s4 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
_9 }% V! A) g, L4 _│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' z% \# V5 k1 i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! I4 q. {/ h2 }0 w$ J+ F9 W
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 G5 D, L% |5 F# }( U│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ Y5 i3 Z3 S4 T5 I w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 M& k% N# I% j, s6 a' R) t D, U: a│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& u' T* D& }: `% m/ o! f" g, q! W│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 m0 ^ ?! O4 v
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 N& B) ~0 ~& B3 ]2 P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ b+ ?" p% e5 g) X5 E" h4 _8 L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 p4 l" @$ j- {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 R* ?6 l- |3 j0 f* v+ |$ C
└──┴────┴─┴──┴──┴───┴───────────────┘
1 f: X; `$ |! l! @
0 V1 O w8 C! P" Z6 ~( P( N, ^3 X3 S) b1 o0 r* h$ {4 b' `: q
Mega Chip
3 ]3 \, {# x3 ]7 n- e/ b* q┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 M7 x& F! l: ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
. l! S. L6 ^: c; h├──┼─────┼─┼──┼──┼───┼───────────────┤
( q% h6 F |, j; n2 i2 g5 M│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# o, Y3 W0 J- s8 K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& Z, W! a" `! _│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* m4 t3 W9 N s" @% \( A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! H& E/ j1 e- ^/ X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: C% Q: o1 O8 J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ u$ _& v5 U4 |3 b0 S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 l2 h: b; ?8 \) k│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% k7 v O) F. e5 @( b! O! x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ |& V! e/ {$ \1 w/ E& v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 D; B: t( p2 L0 w q, I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 @- i5 L1 A# B( ^! l
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, y* h% m% e- }( r│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 {( Z' Z6 L2 M6 g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! o# h* r2 ^5 G8 q
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- P( m T7 h1 G8 M! L
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 i, P( g" L1 _1 r- y+ t2 F. F3 q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& r& ~: |+ t$ ]* ?6 L9 }8 D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! S, m- z% T7 _; X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
`; E, c0 m/ z: }8 g5 S│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% x5 \4 z. P% ?2 O! U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. C& ^0 k- C* J9 A3 x7 z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% o; [+ V8 i% G5 k. U' W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ L3 F# l- O( Y; p# z9 o! c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; d% X$ E9 v% l Q( U: I5 @& Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 @' D! }5 V) Z \$ y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. c6 [( |2 {7 C$ v0 g/ j1 w0 D
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 K3 E- ?; ~: r$ m ~
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# G# ^* k3 V" c8 [1 i( g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 K; l1 q/ p$ a+ Y2 A2 T1 I│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 H! o9 h* R- d d5 ?5 [& v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │; Y5 t9 H6 J3 V P& x3 ^1 v4 @
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 Y( N. K8 U2 s* |$ ^. j' x│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* s# m# n: ?- J7 Y" Y1 ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' R' P7 ?0 Q& p) t- X, z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( g$ N: ]0 r7 ]; L+ h1 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 x# F6 z" O6 @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 U. M/ n0 _9 I+ _8 V3 d1 _" ?│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ U* ]: O/ ^7 ~6 c. T│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' b. t! e1 h8 q* |: A* m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 b/ z( i: J( U' X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" J7 j* y, W5 ], |1 e) M- O3 @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 r$ Q8 J0 q/ M1 \% m* h- I$ K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
6 F6 d2 ]) t+ V6 ?3 B7 A" h6 N" D) }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 e5 x) c2 t+ U2 W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 y8 r. |2 x" P8 h3 q. F; B0 i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& u4 t2 w- a0 L) |; O% A* K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 Y% W( @$ V$ ?7 _$ ~2 Z. o
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 c7 |. t4 p% C# q/ F) l6 h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 b1 o) Z: B6 |* W1 N0 b" U! Y5 _. D
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) i+ m- V2 v7 ~. Q V7 ^$ M0 K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
! A" A0 y0 k5 Z( n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 ?: w* T4 n2 ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. {4 n6 u6 A$ R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) r0 D# ^6 C, g) G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 Q2 V4 O6 }5 v" `: m, l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 ~" ~/ Q1 b5 y7 n" `7 `- f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) _% b- b" ~$ i' J" ?2 G! q1 m% u0 x, E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% @7 I5 y- v+ j9 L
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; b( _, x* {+ x% Z$ A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 R' G8 O8 m7 Q. C' d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, ?7 c# y5 f, M7 j- m│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ T- o$ y0 p( P! f' q7 Z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ _1 H" E; V, F1 D: G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 K/ |! y; |" K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( ^& P. d; b8 A; O# L( v% X* K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 Z/ F# h1 w- k/ M0 k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 D5 w( W3 o& i+ k w0 N; Q o│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* F3 r0 K+ A' y! B* T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" G2 ^0 b7 ~( R" R" m8 I( ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& V) q$ @' L$ Y8 T│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 c v( k4 E% I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% g2 J, k9 P. o; ]1 z│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, z; D6 Y. E/ `# d& Z/ S' @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: U' K* n1 r' _1 h
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% H" z! T6 F& k p$ F# g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. ^3 o6 x0 Q, l1 d& j, J$ e: `- s
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, h; r4 o# V, Q4 ~- [8 f' b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ ]1 ^9 M* g w7 u6 Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 C& h( z; f+ B. V# p/ G│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ x6 J* C7 f4 G+ e% Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! a0 p u5 q" Q/ M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( f) J% ]* h) J e% E) Q ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 z+ b0 K- l4 T. V; T5 I! {
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ |* B3 X( j) @
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. N& d& m: m& M8 [( }└──┴─────┴─┴──┴──┴───┴───────────────┘" m# R4 r5 Z& ]$ q4 Q
& q4 c" t# p7 @0 b2 p( x
7 }3 n7 Y& z, }" L e$ L4 pGigaChip (蓝版)
8 J% ?5 l8 c) @: ~& k: y, F7 I- g┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Z( T8 N v6 n8 ] Q( e4 u6 K4 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ t* j- Z, Y% D% r0 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 @" `6 I; Q! B; W, Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! v. ]8 H6 m( j& m- \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
^6 i5 r/ u; j│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 d& n; [1 l5 q: y) y: s│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 T k$ h6 b; N* x |; Z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, a# O# T; e1 {( y8 Y6 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) j& P$ J% ?3 h- g& w9 o│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 [- q. @8 g7 w( ?9 d" c
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 M& G l( n- f. T8 P: A! F! E5 k1 c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ Y+ Q8 a8 y& m# a' E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ N0 R, s4 K0 r3 k│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% O- i4 n; U+ I7 |9 V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
l2 R: w# y, W* A5 j3 Q) w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 l1 j# e! [; w6 Z, o E& P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 ~1 v4 N6 W8 x* g: S
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' ~2 |* K+ D+ u. \" z8 v7 U/ ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: b/ j" w4 B! X3 C7 ~
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, N$ Q) v2 O4 e. U8 N│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 R, J, V2 K3 z' `# R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& S% u8 p4 d" a5 G) g8 G7 i! D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ D8 N4 Y. \' \+ H f" h$ ]' U└──┴─────┴─┴──┴──┴───┴───────────────┘ E; d4 P2 ~4 l& q
7 r0 H: ?. g2 s3 V0 t3 aGigaChip (白版)(只列出与蓝版不一样的Chips)
5 _1 l8 S; z& P2 j+ [┌──┬─────┬─┬──┬──┬───┬───────────────┐6 p$ W2 |6 Q0 ?: o$ z
│编号│名称 │MB│攻击│属性│稀有度│说明 │- e a4 B8 K: n6 a* n
├──┼─────┼─┼──┼──┼───┼───────────────┤8 B( e4 g7 o0 k3 }1 j& i; S+ f* B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, o8 r) z. M# u2 x* u2 b) ?! R# ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 q' w' o- O. E+ r9 d, V' p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ v! l) c( N3 ]; Q, H D4 ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ Y, _. w; B3 ^, a3 C└──┴─────┴─┴──┴──┴───┴───────────────┘ |