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" z) Y1 a, E- T+ r0 H' R+ O■● ■ NintendoWorld 站友xliz原创
9 f5 {) X0 ^7 |: y■ ●■ http://www.NewWise.com : N! S0 u* l$ B8 l
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]2 g; N/ P& Y( |/ Y: Z: i8 T 洛克人 EXE 3 Blue 卡片组合* |$ H8 d6 m9 S- B# C, M1 J) v: H$ `
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1 P) ^, q1 X6 e* k! w) r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 J/ ]9 h& F0 ?大家要看日文版的P.A.或详细攻略,点击这里吧!! e/ P q4 |) A; B1 E$ R% g
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2 ]% Y2 D7 y, U2 Y9 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
) {% n9 g( c) b7 c6 x& \说明 g6 G# z1 y0 N7 L
组合方法% u/ {& B2 K; W! _# K) t
---------------------------------
- {! {) Y Z5 i' S" l01 Z-Connon 1; p I' N- F8 v1 J( V2 k$ Z" r6 @
Unlimited Cannon for 5 sec
! v1 k5 a0 B# v. s: T& L6 tCannon A+B+C0 P. M/ a. N% R$ W! G* m
Cannon B+C+D
2 v) O0 Z- O$ ]5 ^1 iCannon C+D+E% X$ [ H$ Z4 d. K
; g$ i. v& n# J: e: `
02 Z-Connon 2( n5 F# s& c: g& l: Z1 g% X4 I8 T3 M7 g
Unlimited HiCannon for 5 sec3 \) G% m$ g0 `2 w
HiCannon H+I+J
) y- M% I7 @# S- q0 F$ ]2 @0 ]& THiCannon I+J+K' Z$ G8 \! \+ `0 d2 r" m) R+ g
HiCannon J+K+L
5 x$ m; |! c. F
7 H; D, H% G; A5 }3 g- K03 Z-Connon 30 y2 n- u& c. Y; x* `9 {
Unlimited MegaCannon for 5 sec
# j$ |+ b, P, jM-Cannon O+P+Q
6 V4 `* ]$ ^7 _3 g: i6 gM-Cannon P+Q+R
+ u" j W/ Q3 W, k4 O0 _0 f; C5 `M-Cannon Q+R+S
7 O) j, m" X8 S# r
! t% C. K% U# i04 Z-Punch
$ W. }* I& A8 j6 [Unlimited GutPunch for 5 sec! t0 \4 h* y( D y+ Z
GutPunch B+C+D& [/ M% k* f: S$ K
GutPunch C+D+E! A$ D) ]1 ]/ `
GutPunch D+E+F Y5 h1 I- n1 y" F: w% ?6 C/ s4 @7 D
) K3 F/ p; ?% `3 e) o$ r* H
05 Z-Strght
; T$ d4 R- q4 H' Z; V: ^( h" q. S7 cUnlimited GutStrgt for 5 sec5 T6 q @" O7 r( {& s( n$ [; E
GutStrgt O+P+Q7 ^/ D' L* w4 M/ D0 {
GutStrgt P+Q+R1 @/ o* j @2 i4 G# E" X
GutStrgt Q+R+S" V1 N: i, S$ Y9 Z2 F b5 a9 [( U! r4 J
. y& o; T* x5 M) ]0 P3 s
06 Z-Impact
; P" k; L9 l& `3 c FUnlimited GutImpct for 5 sec- R3 U/ D7 J1 G+ s7 Z2 P' b4 z
GutImpact G+H+I* `; D0 c# {' Y1 W1 ~
GutImpact H+I+J
# I0 S1 L7 R4 x0 UGutImpact J+K+L7 _2 ?; R7 M* M; g9 G l
: t4 M1 Q, r4 G. c07 Z-Varibl, J) s% b- _ b4 R. y. U! w) h
Unlimited VarSword for 5 sec. `& d: b- W" u3 M N
VarSwrd B+C+D
9 F0 S6 p+ |) a1 `7 V% ], N% NVarSwrd C+D+E. N5 [' A& [3 O6 M7 g# p
VarSwrd D+E+F6 j9 D5 f( e, \( ^& Z2 g
, _- D" d% N9 z1 E; _08 Z-Yoyo 1& D6 h5 ^" B. |9 g) k; ?' l
Unlimited Yo-Yo for 5 sec& |' P% g- s2 |- B* O& Q2 g* ^/ p
Yo-Yo1 C+D+E" W Q0 H. {: r6 k3 ~
Yo-Yo1 D+E+F
( y9 k/ s0 z! w2 bYo-Yo1 E+F+G
* N) _0 c* n p( B2 Z
' \' W1 i6 f! M7 p T; O09 Z-Yoyo 2" |, I! d! F j9 e$ q" X" d J8 B
Unlimited Yo-Yo2 for 5 sec. ` ?+ a$ I, \0 @
Yo-Yo2 H+I+J. o' P r9 }# k# T; Y
Yo-Yo2 I+J+K
' S/ w, H2 ^; NYo-Yo2 J+K+L( x( c; a# n+ s- E# Q* u, \0 s
) j% C7 r' o- o* s
10 Z-Yoyo 3: L& W% |( a( s2 ]
Unlimited Yo-Yo3 for 5 sec
" B/ f0 S+ l( R) A: T( |Yo-Yo3 M+N+O
# ]; X, h: i: ?) |0 e" p+ PYo-Yo3 N+O+P, i5 Y/ E% _+ e( C3 I; n) T! W
Yo-Yo3 O+P+Q5 A% ?& d" c+ d! ~! A$ g' j
- f' U: _- a2 W& G4 H
11 Z-Step 1$ v( d7 `+ C5 u- q0 ^7 l
Unlimited StepSwrd for 5 sec6 r0 X9 L% F5 y9 ]6 g4 b
StepSwrd L+M+N) t, S/ z, M/ R' x( M# N- j
StepSwrd M+N+O+ r) j: }5 E# O6 v/ y& ^
StepSwrd N+O+P9 Q8 c! A( i0 _
4 n' m$ W* L% L' j
12 Z-Step 23 l$ L/ }( F0 a
Unlimited StepCros for 5 sec( H# `/ x' X' O' Y( c+ u
StepCros P+Q+R0 L. m6 ~! x' ?4 K) U8 q
StepCros Q+R+S
& A; H. B9 |/ W5 pStepCros R+S+T# X+ o8 ?! h0 h y
v4 v0 O- J6 V
13 BubSprd
& Z$ o7 z( f" u- x9 C: UAttks w/ spreading bubbles!
- Y# m0 w& Z" Y' P% N$ K% jBubbler C+D+E8 D' p2 g% b; y
Bub-V D+E+F
" k) K! G$ h7 ABublSide E+F+G0 U( q, a! j( Z) B6 r6 g5 \
Bubbler E + Bub-V E + BublSide E# ?' o" M# w0 B/ A9 Z2 t
( c* f3 p: O/ D- M14 HeatSprd
% }7 [( P% i D$ ^1 X0 w M8 wAttks w/ spreading fireball!" ~- G% X: ~1 @- P) W0 `; \* x
HeatShot H+I+J
7 _/ h4 Q1 O8 @& G) H3 c* B& L, A! gHeat-V I+J+K
% P6 v- l; `" A/ i6 qHeatSide J+K+L7 Q" v0 }2 I! p: a
HeatShot J + Heat-V J + HeatSide J
. d- L4 X& I7 P1 `7 ^; V: q" r! m; [) q, l
15 H-Burst
5 Y8 {, J, N" t; L3 ?Creates a giant explosion
* U5 m3 b: ^/ O; e8 W, {# h( nSpreader M+N+O
/ H7 o! S5 ]$ MSpreader N+O+P0 F4 T5 ?* d$ u" I) p; ^
Spreader O+P+Q- i8 c0 F7 T4 C2 A" S$ Z$ a
$ _8 U/ K0 S& `' A4 e
16 LifeSwrd
% J, o; s! P- n8 l N* DSwings a huge 2×3 sword!/ p: P( e0 c, @- L
Sword E + WideSwrd E + LongSwrd E" I6 ^8 Q# L7 y' |/ W- a
Sword L + WideSwrd L + LongSwrd L( Z9 R4 m* }8 P/ z' E
Sword Y + WideSwrd Y + LongSwrd Y
/ f; Y ]$ ]' s+ g/ T* j6 z2 C& L7 w5 {( m6 T7 P' i
17 ElemSwrd& P6 b+ I! y" J6 d
Wide swrd contains 4 elemnts
: t2 I9 j J4 m- g7 V. U9 qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ S: }* {% T% Y9 D3 @: w9 AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: s2 ?% L& R: p: Q/ W* v
8 R* u, A$ S2 m) Z18 EvilCut3 U9 @5 V0 u2 |; D2 D! v1 R9 w
Step up 2 & make 4 atacks8 |2 n; x: I& H2 t% B8 A$ N, j
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat8 _5 @8 [+ w# g' \) ~
A giant Ratton charges!3 I' B" F% I8 w; ?& r+ d
Ratton1 A + Ratton2 A + Ratton3 A( z8 r. s: L: m4 ~
Ratton1 C + Ratton2 C + Ratton3 C
a+ ~; j2 P* ~. ^+ q: XRatton1 F + Ratton2 F + Ratton3 F% U% S4 o$ v6 L/ H* J9 G
/ Y6 P5 t* ^' l F! I& l, N, C1 ]; }* N20 TimeBom +- f2 c* i- D9 N6 |1 Q
Sets Time Bomb in enmy area Y) u& ~2 ]% F( I" M0 g7 o7 ~. t
TimeBomb J+K+L
! I7 f2 E: N1 ]9 B7 s( h) _TimeBomb K+L+M1 J: N9 j* ^4 B' w
TimeBomb L+M+N' i4 R' ~6 x- x8 G% G; o/ ~+ [2 e/ V
* }! t& s: _6 E) m4 u21 GelRain
. ]8 t* F, o4 J! x1 @" a5 ^( E& CGel steals squares
3 n6 x- a; {& Y" c1 ~) gMetaGel1 B+C+D
6 u1 @ c/ c2 k, BMetaGel2 E+F+G
5 p. e" b3 q4 K7 p$ @; WMetaGel3 S+T+U
7 G$ U4 F/ `! S7 D9 e
! P/ ]" N. L( Q" o) k/ i- n) J22 EverCrse! K6 K5 b. F8 f5 M/ ?; ~: j
Shield chases enemies& p+ ^( q( s$ X$ G
CrsShld1 C + CrsShld2 C + CrsShld3 C
J* s2 k9 I2 \' v1 ~: g; ?CrsShld1 L + CrsShld2 L + CrsShld3 L
# D. `% E6 n0 C; `5 h6 C- R
8 t' ]6 [0 h+ T6 ^/ I23 MomQuake
0 S$ A# y' i0 Y. G. tAwakens Mother Earth!
2 t q% N/ [/ j: G0 sRockCube * + RockCube * + GodStone S
% Y' c. V3 O8 f2 n+ l
4 Y+ C$ z8 S5 I24 PoisPhar, e5 D$ `+ t2 v: H4 Z/ C
Pharaoh generates poison
: I4 i1 W; \/ D5 q5 S f0 T2 IPoisMask A + PoisFace A + Anubis A
% C' G+ N1 H' W# q
( h( E: q: ]3 t7 L: v& `! Q f- @25 BodyGrd4 |. p N* q$ j1 n; i& b
Bodyguard takes out enemies
6 f6 _# V/ S* c4 ?" IAntiDmg M + AntiNavi M + Muramasa M/ r: @5 W: G) d5 Z
. {1 D# c5 M) f! r# u- [
26 500Barr4 T/ ?3 ^. b( u* c0 M9 _
Barrier absorbs 500HP dmg
& T+ a1 m. `( \& q1 P' Q! qBarrier E + Barr100 E + Barr200 E }/ m) s7 q7 h# N3 C/ }$ e2 B
Barrier R + Barr100 R + Barr200 R
$ O" ?' h; ?! n
% `# q2 q2 K5 g9 J27 BigHeart
1 z) X( {8 n5 Q5 @Attacks, then heals HP!
/ i; K& \; F) GHolyPanl R + Recov300 R + Roll R
4 ~8 q3 V- }" ?" d+ OHolyPanl R + Recov300 R + RollV2 R
7 x' h1 b( g& D( c4 z! HHolyPanl R + Recov300 R + RollV3 R2 t2 {" a" V' D8 M. p) L
3 x3 f. e9 y- c8 a8 |+ f28 GtsShoot. K. D* q7 c6 r& v
GutsMan throws MegaMan!! D5 @) L' K4 _6 N4 c V J* u. }! w
Guard * + DashAtk G + GutsMan G( N: I8 K' f, F, u
Guard * + DashAtk G + GutsMan2 G% B8 X+ e. b& F, ]. H: i/ T
Guard * + DashAtk G + GutsMan3 G8 ~0 {7 R3 A2 j3 A+ {, K
Guard * + DashAtk G + GutsMan4 G* K6 M/ m( }! Q0 b$ F2 ]
" \+ n2 r2 C* v9 O I0 W1 x/ t
29 DeuxHero
2 p" l2 e u" O, @- H9 f, @( EMegaMan & ProtoMan team up!
. Z- T6 g8 o4 o9 w: R# s4 {3 I3 xCustSwrd B + VarSwrd B + ProtoMan B% k; O. \3 f8 W7 `7 Z
CustSwrd B + VarSwrd B + ProtoMn2 B
& T4 M6 ]1 |+ q& k5 bCustSwrd B + VarSwrd B + ProtoMn3 B( z6 G8 e' d" f/ T, j- W' E
CustSwrd B + VarSwrd B + ProtoMn4 B
3 _: T2 s ~: `# p" v7 [+ Q3 c! T4 D: v' O0 f
30 2xHero, Q. h' B7 X' J; |7 A7 R% q
MegaMan & ProtoMan Dual atk
& H& I. \4 j4 S" ?& q. J" \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 |+ C" U, i0 D% W, |3 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 a E8 y& b4 p1 v6 C" _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 Q q6 J: m4 z! \0 s" p, r: r0 r( GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr0 b; Q& E, L# i8 K3 @/ y
3 Navis attack at once!
8 p3 Q8 @( G* b/ n' VTeam1 * + Team2 * + KingMan5 K0 r2 F) O- P8 O% N, K( m
Team1 * + Team2 * + MistMan5 M
- d/ o% Q; z- K+ q; kTeam1 * + Team2 * + BowlMan5 B
* [. K3 t4 U( K7 \4 @* {/ g" I) f5 h# R( [
32 MstrStyl3 |7 t- Q" k9 V \# Y( I5 M
MegaMan unleashes his power
) R N3 ~3 H6 k: c" u: g. x2 ?Salamndr * + Fountain * + Bolt * + GaiaBlad *0 T. G$ A' {2 B" q6 |6 q; d
, B Q, T1 ~ S, D. z7 zStdrdChip (Part 1)
- @: M2 h& P. x/ x9 w$ h8 p┌──┬────┬─┬──┬──┬───┬───────────────┐, n& x+ m' T" l* E+ o0 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │; N- G' E- F# n: w( I. ?
├──┼────┼─┼──┼──┼───┼───────────────┤' v p) _" z: Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% F- H8 Z/ X& B6 j
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; w* {) v8 B" v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 j. r U% F9 K* ?! v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 ?! t5 Y* Q1 g1 m. ^* ]9 _. O│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% l" w9 W t& l8 ~. L, j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& q8 k# {) w D- I
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 T Z, m ?+ [ { `" ~ h i( P│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ ]+ M0 w/ F# {7 ]
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& S, A. d- j J/ a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" y; X! q; ^! U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 R1 R; v" `, `0 y: i% k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( \5 ^8 N- |! }" h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 J% R' e2 p9 x+ u) A
│14 │Spreader│16│30 │ │** │Creates a large explosion │
* y& y" E" ?. Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 q& M6 b8 C g2 `1 N+ H│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& \ j$ A' w( ?2 K2 s+ j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; s8 S6 A, _1 Z1 A& P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 L7 k z# Y3 G- A% j& L u2 A- Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: }( \. n0 Y, P4 u/ N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 k* L- Y3 o8 U* P0 w2 l, _5 S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ P5 [% ?) o% K0 n6 f
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- H8 S1 H7 S8 i: @│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 i, l% M/ [& w1 `/ y* ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 u0 [9 y2 p1 C' e f. F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 U5 J" j# j! L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. I+ S6 I# G8 E$ C! G3 i, }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 F$ d- R' Y+ N; [: p5 d1 F1 c$ b1 o
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, p* c0 p8 _% k. x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 k$ g3 U! D8 h! O: N% {' R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 Q$ X! ^4 ~% a1 R! t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) V: e) j6 b1 m3 }; x
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* p& y$ I6 t( R! s4 E% Y, F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 \ t/ @% V3 g6 k: f6 g+ W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. C8 ~5 ]7 G8 r; ?4 a# W
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 ]% v3 T4 O! c3 h; _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │6 _( `- B' m; y& a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- S% i$ }9 B% B0 p5 u, b│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 ~# `. @ O0 |! P8 |
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 r$ j, F" K! h2 T& T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) T# x/ P* k7 [1 P ]3 E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, p. e9 |: j2 k│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( V, s2 z' m6 |│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 l7 u% z* v& i+ E8 j+ e
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 }1 w t% c2 }
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) C) [& t3 m9 m5 p& m│46 │DynaWave│42│100 │ │*** │Shock through enemies │- a# r7 N1 H/ q& U0 }. x
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* c5 }0 C9 T4 y: \5 ]) D, C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ o4 A- n# Q8 u2 S, |! y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* p) E7 v* }' H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. B7 T2 [+ A0 }1 \- p! L6 B- l% k│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 ^0 ?" R% V% h0 K: [( C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 J g) W8 A$ X5 h
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! m+ I( \, ?9 Y" Z; B/ u) A6 n7 E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 f8 i. V' [% H+ R) d9 S1 g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ D; P! c& B) l/ R( r
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ p" D, L8 E3 d│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 `+ v& a* }% u; A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 c" i8 R( |+ d. O# ?8 y" a, o0 H1 t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 @. p. q( @0 M( v: |$ }
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 W2 i5 q* @' t' e5 C h! D! f# H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( |5 Y V6 @* Y- D+ s9 y" h│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- a! g B# }2 s& V- }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, Y( `2 k2 n7 C5 C# p2 T! A o) ~9 K3 S
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 Z _4 Y$ q) }3 U' l% n
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 ^/ a5 o- A7 G8 j+ m0 f│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, t+ M4 C# Y& |) e, `% C8 x( M
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( C- f* U: f- D, D' X│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ t5 r7 l' k9 b7 ?: z. e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ W0 z& h: L- C! H│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 Q& _8 ^, t- \7 J* ` E6 t* i4 G
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 c8 _. Y; P2 ?" V│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ c8 t! H" I8 m. a% w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 w0 S& o: }4 H. k/ W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 v/ a6 u1 o6 \ J│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 F- x0 |# ~+ B- m6 J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% B# U T) y/ D4 \) T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 e0 r3 r' a$ [4 _8 l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* U; d; F( t; I8 o7 B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. s! g) D" h9 c; ?. ^│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* t1 x, P! x4 K: [7 G" n& e│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ J* Z' F8 ]$ y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( f! { }4 l4 y% Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: ^' A7 Q2 U/ F
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. M& m8 i2 U1 e6 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( k. {9 O. C: @+ m# a
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) L$ B7 K+ }9 v: p4 f- s9 i- }│87 │Hammer │16│100 │ │** │Hammer smashes front! │% o) {" l! m$ U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" a. }7 W( a; J
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! W: i k8 {( N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. D G9 f4 p D1 v2 P: m: W; K│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) h% s. ~" v" @8 a( X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 W& T6 M0 Z. y* E X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 A4 u% x2 t. b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ W6 g0 o: Z# U6 o5 H8 \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& N" X1 g* U3 g1 s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 b4 g! [% a5 H: x0 \; b/ c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 U: g# _6 o* E" ]
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( G$ z. n# M4 }- @: S5 K; w
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │; g; D$ A2 p1 H9 [# L* w6 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 ^: |2 Q/ _' F
└──┴────┴─┴──┴──┴───┴───────────────┘, e8 D& y5 X: O- x2 j/ I
6 h& Y8 p9 b& ]
StdrdChip (Part 2)5 }0 \$ G! ~) T; H
┌──┬────┬─┬──┬──┬───┬───────────────┐0 Q+ q; n P$ X6 C( C0 h) D# v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 g+ r. \3 B+ N& H" H0 E! g├──┼────┼─┼──┼──┼───┼───────────────┤
3 R2 |' ?( K/ H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 W j8 E2 x4 i# D1 D: s" ~! ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- t9 J8 e! M( s% V/ Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' @: g: B: z, f, T% W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ s% h L" f" Z7 X. W3 B│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- r# y# Z8 i+ r7 @. n! K│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" X3 I( C4 Q3 T2 q& L2 O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% G q" l: p. w│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 S. E3 i+ {( R6 O! ~! H
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& D' J3 j0 t6 a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ X4 K3 ?4 V3 g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 w2 K8 |: `! L$ p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 B. \8 D6 W: M" a t. I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 C- K! n( r' Y5 y l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 q, g3 W u5 H+ J│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, O- c% ?; D) _! R* c! [5 z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' N6 D- M Q9 u4 g
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 P7 p8 F; |$ j6 [! Y3 {8 c
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 z5 G7 e$ w% G# E│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% @. t/ q% W9 M) o9 E7 j, g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' \# Y' S9 E" P/ u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 K) T0 i" i1 s' ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 G* Q% A ~6 ~; V. a: {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! o e$ h8 e( k1 @4 [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 s/ w: _5 a( m; H) c. D# j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
p3 E4 ^1 R( V& h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% x1 f; @: v# u; y( Z* Z# B9 `
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ c6 p: {- V. K3 N! o" a│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 J. z6 _- \: D4 a& S│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ ?' E6 Z( x3 Z. I, r( A) i' ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# y5 Q: F+ Z- @2 M
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. t# f8 Z- u: n) ]+ N# C│131 │Lance │46│130 │Wood│*** │Lances through back line │# U M8 u" k5 u) y" Z) V$ m
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 i6 \4 G5 T) r) f- h! y
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ Y4 I% x% J5 i! M( W- n, _│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ S0 z/ G' i! I" o3 j- Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! \; N# Z; j- A8 C( m$ ^. E; b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 a& o0 j& \6 A7 i- I8 W, D z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 q" w: M8 q1 i: R: y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; m6 d1 D- n v; k& u9 ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' l2 {" i2 b% d' Q% g7 B' t: y│140 │RockCube│9 │ │ │* │Places a rock cube in front │* c% s. j' U# m( z* M* p0 y6 M) l
│141 │Prism │60│ │ │*** │Prism fires randomly │
7 L9 U2 i. j$ f1 _ ] J6 `│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 a* H b* x b' a5 f+ |* Z3 J
│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 a8 C, C! _5 J5 b( Q, J+ E& c6 d
│144 │Fanfare │32│ │ │*** │Take no damage for a while │* I# W) s& F# Q" Y5 E" r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ F. I% u2 R% N: v2 Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. S: m# `% v `5 V" A( D│147 │Recov10 │5 │ │ │* │Recovers 10HP │" J u9 n5 Q% E) J5 u
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 s! r! w6 C& U│149 │Recov50 │14│ │ │** │Recovers 50HP │1 q$ f8 z! H% u6 [# m( I1 ^- I
│150 │Recov80 │20│ │ │** │Recovers 80HP │# u3 b. O) Q: a1 s" V, @, n5 O
│151 │Recov120│35│ │ │*** │Recovers 120HP │
: K" p" C) D! w( j│152 │Recov150│50│ │ │*** │Recovers 150HP │
& a; M) ?& b& Z f│153 │Recov200│65│ │ │**** │Recovers 200HP │
! b' Z$ ?9 ^% j6 R9 f2 b/ Y4 d│154 │Recov300│80│ │ │**** │Recovers 300HP │! R8 _) |) f8 e' s' {2 q o. D
│155 │Repair │8 │ │ │* │Fix your area's panels │3 C* b/ I' {% U
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- W2 v% e9 S% |/ B! F P+ b2 U
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) M( h. p/ I4 W4 m. X4 w; }# T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 Q' ?5 |" U7 l& ~" g│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. p6 \0 i5 m5 Z9 \7 s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! {. ^+ L" N& q. G3 x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ M1 x/ ~0 Q1 P0 z2 V8 T: n6 W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% w2 t7 F# d8 _6 \1 @4 [, O
│163 │Invis │11│ │ │*** │Invisible for a while │
! ~7 s7 e0 N4 {( Q# @│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) Y7 L+ v \; \* G K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% C% z: L5 X8 K8 y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ k& O" ?$ W, g( T1 G1 [% K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 W2 P, t9 M! R. U7 f' G2 u! P7 m4 [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# ?5 @! }+ n0 i7 @' y0 V* J! m( ~
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ N3 l# G7 g+ v ~│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 W* h: m9 r3 a: R8 M│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! L' D2 h( e+ F2 `│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ g% N7 N1 P; {4 t0 X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 ^. T* k6 C) c% }" r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* l6 a4 Q+ m9 m. }6 v5 d
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& h# J8 m; i8 I' N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 g( ?. L& } R6 S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) }8 [4 G6 j1 i, b* N│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ l$ t4 z0 ]# y& }# L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% _) e3 G9 _/ u! u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( H% P9 u8 I' T7 @% b# [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ m" r" u& Z i│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 q2 w* B) T8 p$ h& f. Z/ o' v
│183 │Hole │55│ │ │**** │Open hole to dark world │
5 t4 t% v5 |* s h: z6 o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ f& u$ P0 X7 n b f1 m \1 ] Z8 F5 r│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 J" O! H7 v/ v9 u│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 ^, h; a1 A4 v& T! y( X
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" p v9 R) e4 \. _, }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# J+ [- m. ?4 x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 j* h% a$ N- s( o$ q3 d+ P│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 o( J; B: b8 m, E C) |
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ G: o" N$ Z5 m! s; g, s
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 b8 E% u. v. k- M2 p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 t9 h8 Z: d* }9 \: B, i
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 N7 k6 F; V7 m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 J G9 i4 X& t3 C% Q5 t6 @
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" Y) j1 `$ ]2 |2 k* i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) `# c+ j4 n( I8 t│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: a$ V& s8 r: b│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 U' s/ V" D! a- c3 y( u- {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ x& s3 n4 G" I+ D# g1 G) `
└──┴────┴─┴──┴──┴───┴───────────────┘
# A) |# t1 T! r( \1 a
, y2 K, b4 z7 P7 s6 P2 r0 r% ~* o- Q
Mega Chip
/ p4 w" v: ? c, c$ ^4 S: u2 t┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 O" f* c1 a+ g│编号│名称 │MB│攻击│属性│稀有度│说明 │5 j) H5 E# s; l% d: a. @7 S
├──┼─────┼─┼──┼──┼───┼───────────────┤
( C' I) A) ^2 ], t9 c* B& a! o. F5 d+ Q+ q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( F9 c# r" Y+ r3 X; G8 l. p& v7 P
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* d! t4 |1 D- `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( _' f$ _& W+ z% {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │' b* H% N! `0 @$ j
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( e. s: O7 ?% l* ?5 S7 ?$ Z: Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 c, E+ K V, {+ D( C) s; J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 ~! `; F" T& k5 G. Q0 w, W│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ b' u# ?# j1 Q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ V& F% D1 b% \) g( N/ L1 L* t& {. e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ ]* [- ]" \( N! W- F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ t" g+ j) B1 R/ U% o* s9 d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# J9 Q- \! F4 y6 U
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 p7 L* s2 I1 _, x/ `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 h5 G; E* v6 |/ H8 i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" {/ W8 Z! c# B- T0 M" l& ?6 a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 ~* s; X8 Q" ^- e5 ]5 \
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; i3 M9 D" j3 O- l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 |- U/ } N1 l5 X% a. \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. P& l# X# M0 E! B/ I/ g│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& P. {; D5 u+ h3 p9 L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 L: x' y) f8 ?# i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 m& Y! P/ _/ b5 r- d% Q& w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; ], K9 D4 Y+ ?7 O2 O& w' b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- B8 W3 B1 H5 N) t7 l: R# E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) }: u) ?/ G) I# [! L6 g, d# t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: ^! E1 N7 [1 Q- I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( `' A" I3 s( [* L% e" D│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% N2 X0 y+ Y* [! [: W, a
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) e+ P0 ^6 ~5 I" q N: X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 z* q5 E; H1 g9 r│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; ?0 Z2 u* F# v- S│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 v* p, p' E& x0 |* u' ?8 ~
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( v2 g, M* U( s- q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 ?0 z1 L( d0 z$ _' Z6 U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) Z3 l E5 a( H7 o; z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" Z4 M/ r+ [4 K* m9 M8 z' e6 X* [& g$ S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 x/ o* s ~* T2 L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 o0 @/ u q9 \! x T! N S5 |0 f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! q+ L _9 P2 V. c2 j6 A1 X6 s, t│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 {7 p0 ]0 V0 M) j6 R% p7 i│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& m3 Q4 \' z o' {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- {' z% n8 ]) L0 x0 u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, T! J4 G4 r' T4 g: z5 E! w│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
E. w2 N* Q |0 ^% c( V$ j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 |& J* |( S& d2 o& w8 k
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ E8 X( v" h" l$ {; s, \' c$ j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 A* D, S( U" l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) F$ D+ f6 [9 Y* h! }0 a9 S: _│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 W( l* `- T: s# F* b; _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# C+ U$ |2 N2 C) K" c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ D. }% ^* j: ]! y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 g$ ?# |4 I* l, z1 F4 v, I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' ?' |5 o5 r) Z! r. j7 L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 A% I6 e6 {9 Q3 ~1 M* U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 N7 y0 y0 o" J/ y$ {8 p" \. b
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; D& h# S/ x: `9 `% M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ _0 W5 n w3 t# ^; ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) \9 j0 p0 j4 v│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 I8 r$ g* f6 x8 R& x9 G, _! l( l; v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: y1 i+ i$ @. X* e! `2 o2 M e" R
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 W; [" _ z5 ~& {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: ~: k# V* U# X" J$ _, Q$ \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% f+ n* T8 v1 I$ n# H2 F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 ^# ~% j+ }; r5 b+ C) E" s│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ M5 j6 s* Z Q$ l│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 y1 d; c9 E; @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │3 W8 J C G+ r8 ]6 G; r2 [9 G
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) V8 y) @# }9 p2 Z2 O4 [6 p: t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) j( G3 h; g3 S* g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& N3 f' f2 o6 f! K% M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 B0 O& B4 R+ o; E* r/ g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* {$ W( } {/ y% P' b
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 B7 f8 ~: n/ b4 U0 n1 U% W5 f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. N2 S# c* x: Y% F4 ~: ]2 r9 o
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; z9 k& j( Z, v+ j3 F* x: K│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% N2 o. K1 v) I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; o! l8 y5 f- y- L" J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ E4 o8 G. l& L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 O/ x( a O; J( s$ m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 ?, G! j0 R% G$ {2 u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 V. A1 A' Q, y0 t1 s& ]│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 x8 N. l, A; g" S6 b/ W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 C" ?) p/ ]% g( Y! {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- o: \; b3 S$ v' E2 K: l7 l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 Z2 G. U; a* J. y$ ^" P
└──┴─────┴─┴──┴──┴───┴───────────────┘" `$ O. D, u+ z; V2 P" r
! u, O. Y. j( v" n5 I1 T
9 O9 n0 @4 ~% A& Y- pGigaChip (蓝版)
" X! d* M! Q/ @& z. w┌──┬─────┬─┬──┬──┬───┬───────────────┐9 K6 B$ R/ E* r6 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% _: Z* S- p* g$ w& q" k5 L├──┼─────┼─┼──┼──┼───┼───────────────┤/ ?% O& c5 o8 C1 \" Q! W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) s# |1 s- j0 B# }# E, W% k! \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ T, e4 n! a1 Q2 m5 L6 p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 ^2 e0 w; U% _/ g2 u& C! W1 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 s8 S w% t- S. F! i! |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, [, G& _2 ?0 F. H* H( o( f
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 x2 c+ V% f5 e+ W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
r, }% Y( `% J+ z7 X1 F│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! c" y3 ~$ D8 [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 h. e8 O2 D) i# _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) b6 n! S+ V& c% S6 n9 e
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ t& v7 f# [5 i, _7 Y9 D+ l& @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* z Z4 G4 u- b1 I# O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 y. y: \. ^. W9 a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 W9 l8 p; U4 |; S4 F# r+ c
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 P" t1 `% j C! E' W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! {9 o5 x5 B; _' x- {
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. w& U* i6 y, V3 B% I" |
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ X# w' ^# e5 L2 G$ }8 y. v+ }% I│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' S. N6 O- q! O2 k( S) P
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- @' O/ V0 M& b* ~. @+ v6 S/ i: x# X; G└──┴─────┴─┴──┴──┴───┴───────────────┘
7 L% b1 m* u% e+ W/ Q7 Q
3 B8 v4 [& W( z" v6 IGigaChip (白版)(只列出与蓝版不一样的Chips): `* i, [: f; ~# o* s+ _# B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! v4 a% Z: A6 h+ u3 _1 B3 [│编号│名称 │MB│攻击│属性│稀有度│说明 │
. ^: h+ P/ m9 N. U" b: R2 k├──┼─────┼─┼──┼──┼───┼───────────────┤
( Y. ` z2 I3 v, z( k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 o, S, ^7 A5 I3 Z, a* M# A
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' N I2 g2 f" S* x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 j' |5 d% Y8 N+ G' y4 `6 `* ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: P. V4 e' Y4 K% J% [└──┴─────┴─┴──┴──┴───┴───────────────┘ |