转载请不要删除以下信息,感谢您! , a% f7 I2 _3 H
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+ Z. i* n9 y' u■● ■ NintendoWorld 站友xliz原创4 s) U; O6 L. A4 J
■ ●■ http://www.NewWise.com / y! R8 o a# t- g8 \3 S5 X
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' G) v8 X1 e& J/ w* \ 洛克人 EXE 3 Blue 卡片组合" c. ?5 d: _' e1 j
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 i% N1 m$ f) B
大家要看日文版的P.A.或详细攻略,点击这里吧!; s Z' C; ]6 q$ n/ M
====================# L4 |7 T& U/ E8 F6 V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 s* D1 A+ F4 w1 {. M& O( D* i
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以下内容格式如下:( @: y6 x, H G) B1 ?# V
$ i8 s7 x* y) K: S+ F编号 名称$ U6 a! C6 U1 t" j D
说明
7 Q! X5 o( V2 O2 T G2 n组合方法6 L% R) M( z0 ]$ m' N6 p
---------------------------------1 }8 k. u5 D+ K9 Y. N" x* Y
01 Z-Connon 1
, Q! S8 [" R e2 s" O0 t* kUnlimited Cannon for 5 sec* p# L) `9 K3 x3 t6 x
Cannon A+B+C
" c, Y. }" ~* M* s/ |Cannon B+C+D
% \% u' z2 o y8 G3 y* aCannon C+D+E
~% |9 O9 Y# w8 l9 _+ }
' ]' [) `' t2 z" v02 Z-Connon 2
9 P* ?* B! C& C. L' V# ZUnlimited HiCannon for 5 sec( O( P4 X/ S' Z, I) \
HiCannon H+I+J
% x) p6 H0 P/ g1 T0 C' V) zHiCannon I+J+K6 u3 d, z; q; I# a
HiCannon J+K+L
* s3 p9 F8 R! k% U& k
$ R: L: i2 T2 C) C* A" E03 Z-Connon 3( ^# Y$ T, a( i7 r, T
Unlimited MegaCannon for 5 sec. h; E" q# u4 \
M-Cannon O+P+Q
2 |; j: h5 f3 |# A4 UM-Cannon P+Q+R' s) p: g& M/ W, T1 ]. a6 e
M-Cannon Q+R+S' c+ @9 t3 h; L$ P& F
( Z8 F4 ?* W0 \/ i& n7 u04 Z-Punch9 ~$ V# h" }; Y2 u4 S
Unlimited GutPunch for 5 sec
! [4 I b2 `/ e, u, JGutPunch B+C+D' C2 N, J1 |: E( H4 I2 \$ i
GutPunch C+D+E
5 L; P/ h. g% @1 _0 ?% I8 `; rGutPunch D+E+F
" ^. ^$ j. s1 `' a& @' t, B2 l+ Q( g
05 Z-Strght
* Z- v' [( F! U" B5 wUnlimited GutStrgt for 5 sec
% X5 u1 J8 M& q8 l* z2 y8 E, n4 NGutStrgt O+P+Q
- N* t$ ^3 [' b2 WGutStrgt P+Q+R
6 o: T+ c0 A+ k" C9 P. sGutStrgt Q+R+S
1 k! Q4 D. v" \( p0 A7 _! O, {: U; x5 C. }% |
06 Z-Impact
! E: o$ c# T1 M7 X& U+ O8 H7 l" kUnlimited GutImpct for 5 sec2 ?! t0 G; s. g) r0 L
GutImpact G+H+I% O2 u; S# v( ]) I3 ]
GutImpact H+I+J2 B& q n! T0 [" B9 v! [
GutImpact J+K+L
6 Y7 O e0 V* N4 q/ v" p: |( P! c/ `, [) F7 A# ?$ D
07 Z-Varibl
& A' U2 }' E7 I6 ]) ~, sUnlimited VarSword for 5 sec
+ X3 z% R4 M8 G ]VarSwrd B+C+D t8 f+ d9 E# k
VarSwrd C+D+E: Z# @* t- _; m* q5 Z+ |
VarSwrd D+E+F
* u3 E/ U! `& i( \0 g
' _; M8 L, r% t* F08 Z-Yoyo 1
- ^* V* D+ V- m4 V9 I1 _! pUnlimited Yo-Yo for 5 sec
, u7 s1 }/ r7 v, r a i" s( \Yo-Yo1 C+D+E: t. q, U0 L( {$ W3 P W
Yo-Yo1 D+E+F; b, s* Y+ d8 ~9 ~, J" Y0 s
Yo-Yo1 E+F+G v6 k5 B3 \* c# |5 M+ k/ h
5 C Z% ~. f! \! D09 Z-Yoyo 2
+ ^# G# O6 t3 d% n0 KUnlimited Yo-Yo2 for 5 sec
# ^! v2 B0 w4 ?+ a, I8 K1 g0 iYo-Yo2 H+I+J7 a9 W ] b, k1 t* X. C7 e
Yo-Yo2 I+J+K# E6 p; `4 Y; k
Yo-Yo2 J+K+L( J8 h3 M3 O1 k2 o* F, C5 B
/ a- W- E5 b1 s! K/ ?# ?1 w5 c
10 Z-Yoyo 34 D# [) X9 r5 V' f! P7 `4 u5 k2 ?
Unlimited Yo-Yo3 for 5 sec
1 W) S& a+ X7 [% o( o4 YYo-Yo3 M+N+O
3 x" U( r. ?& b) x9 F7 L- XYo-Yo3 N+O+P
% ^" b8 c# y5 J! L+ CYo-Yo3 O+P+Q
$ v3 _# a# R$ D8 ]- [. z1 O& f$ a1 x: I! k; Q* e
11 Z-Step 1, ~+ K$ W1 c' p; W
Unlimited StepSwrd for 5 sec$ q; X" S0 W0 F
StepSwrd L+M+N
' p" a1 g* e$ g1 H$ C/ |6 G/ gStepSwrd M+N+O
* Q8 k9 v* ?$ jStepSwrd N+O+P" _2 F/ h. Z& G% @7 s
4 |- M8 s! u: [1 n12 Z-Step 21 ]& z; U. q q. W
Unlimited StepCros for 5 sec
4 d# N! I5 J$ k) W$ v. }5 P5 [+ RStepCros P+Q+R1 }7 U+ H# R; ?' G! m1 X+ M7 o; ^0 ~
StepCros Q+R+S
1 b$ P" t6 H6 S# [StepCros R+S+T5 G( |" ~7 r3 V; T
8 L- f# s1 s+ T" a& c1 b% I13 BubSprd* v* e0 p! A1 s& d& I, Q- V Y" r
Attks w/ spreading bubbles!( e* r; m, a* Q7 \2 d* ?. r+ c
Bubbler C+D+E5 }0 W, f: |+ W% W6 Y% k; w p
Bub-V D+E+F2 ]' c4 D) L5 H1 o
BublSide E+F+G! D& y L- r& s+ o+ k$ O; r3 N
Bubbler E + Bub-V E + BublSide E
, Z( P8 K( z# N# X7 t3 Y7 i6 {4 g) b
14 HeatSprd( V: i3 P$ U3 V6 Z
Attks w/ spreading fireball! b! `( }1 O/ Q
HeatShot H+I+J F3 N7 K9 M9 [0 a, Z) y/ \6 S
Heat-V I+J+K
: N9 z8 j/ \0 @9 N' R* LHeatSide J+K+L* W1 C) ^4 b1 L! H
HeatShot J + Heat-V J + HeatSide J
0 M" x3 n' g. [
5 A* B- y; N* i15 H-Burst
2 x/ I4 L h& ^* u2 v0 JCreates a giant explosion/ V B" g' N, [2 X
Spreader M+N+O
& a2 @/ K- b1 m, f5 ^+ u sSpreader N+O+P* x$ c' d- r+ _' V+ v4 ^
Spreader O+P+Q
3 b5 A u4 u( Z- b. T; q1 _3 H2 H e5 t$ @' `" F4 A
16 LifeSwrd6 ~2 x; Q; K. B, b9 K4 o
Swings a huge 2×3 sword!
! H& G2 Q# a- t! G' d" FSword E + WideSwrd E + LongSwrd E! @% u$ B- V( _! z; q0 p
Sword L + WideSwrd L + LongSwrd L) C; R; M; [% L& p5 J7 t
Sword Y + WideSwrd Y + LongSwrd Y" e8 A- a! {% @" B& Q
1 [) [/ Y3 U/ C3 W% T% X
17 ElemSwrd/ y6 B; `. e& g+ |
Wide swrd contains 4 elemnts
% ]) {$ Y; D6 S8 }" WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' f( C7 o: i4 I! T* R/ C8 PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 K- B/ R# ~) g- _0 N0 i" }
1 F+ p( n5 j! \: g2 s4 @; o
18 EvilCut
" S- i; h4 J/ C; d9 l LStep up 2 & make 4 atacks3 C+ k8 S! D. V/ J
StepSwrd P + HeroSwrd P + StepCros P
, a5 q5 T) ]4 p. z: t# L" I8 I* _! \/ r H0 Z6 E5 _; O
19 HyperRat* T: F- Q" l5 \3 V, o1 \
A giant Ratton charges!) H9 T/ i/ M3 R. d8 R
Ratton1 A + Ratton2 A + Ratton3 A' {1 f) f$ l: }! ^, l0 E
Ratton1 C + Ratton2 C + Ratton3 C
& _$ Q( Q M2 R! ?- [3 jRatton1 F + Ratton2 F + Ratton3 F
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2 q3 _4 x5 T1 I. I- a20 TimeBom +
/ x% S: _ t2 L! I+ \Sets Time Bomb in enmy area
4 x; F% P! Z& z. I+ H. A% ~TimeBomb J+K+L) n" b7 b* S7 g6 g* Y& p+ `/ Y
TimeBomb K+L+M# l% J: n/ V, y/ C
TimeBomb L+M+N
K6 g! h/ A. i. p& [" V) @4 J' z- J' U6 K* A* ^: f* _
21 GelRain( H8 |' o! F6 { r( l
Gel steals squares( P1 Z, H/ A- q+ I. q7 G
MetaGel1 B+C+D# }3 f( s9 ~* V! N
MetaGel2 E+F+G
, b! | }$ O9 o7 g! n$ LMetaGel3 S+T+U8 x- y6 d% D5 T/ U7 Y
" Q8 @; p7 m7 {1 m% n! a- V! b% Y22 EverCrse
! ?& ^) q7 M9 v" @Shield chases enemies/ o P9 J& u0 }2 O |
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 n1 q4 K2 r2 U& a! S7 d+ [# A* KCrsShld1 L + CrsShld2 L + CrsShld3 L* r. h* a( j- A T- U" v [ o
( _8 x R ~( w2 |' a% C) v23 MomQuake
( c# t3 i3 i, c) ~0 K( w! e# eAwakens Mother Earth!3 k7 @7 h0 `2 g: ?3 C
RockCube * + RockCube * + GodStone S( j- ~, V6 q6 M! F* i3 |1 t
" e5 f4 t& T t) j4 Z24 PoisPhar" f. W5 ~9 J! ?% C4 o7 l' B( D
Pharaoh generates poison
" _' @# a. g$ _5 QPoisMask A + PoisFace A + Anubis A
' l, ^. W& o2 w6 l& \ ]. M @) L7 _
25 BodyGrd
9 O' E% ^7 C" r6 F6 }; `, rBodyguard takes out enemies1 y A: K) h( D( L7 q2 j
AntiDmg M + AntiNavi M + Muramasa M
8 w3 D. M, g2 u5 ?8 V- g* i! w# V
' {2 y2 Z4 r' ]& [" A26 500Barr$ e7 V+ X x- U! F# z& D; o
Barrier absorbs 500HP dmg, G- J# C- h# g
Barrier E + Barr100 E + Barr200 E
1 Q! U+ ]* O) Z ?4 x* jBarrier R + Barr100 R + Barr200 R/ z1 u- [1 X& _9 q
% A% V. G( Z% a* r3 }1 I27 BigHeart
0 ?. f: |3 \* f- iAttacks, then heals HP!
6 n$ j7 G; Y) D3 u' uHolyPanl R + Recov300 R + Roll R
/ `$ v: h0 Y% r. [2 D. { H% FHolyPanl R + Recov300 R + RollV2 R
$ `6 {5 Q4 e8 X& j- w- ^4 O# l/ vHolyPanl R + Recov300 R + RollV3 R2 ^3 Q. \9 z1 e: V, P% g- u) J1 \/ R3 }) ^
% s9 P$ q6 _2 g: W ~
28 GtsShoot
- h' z/ e+ K+ M; `* L) y5 CGutsMan throws MegaMan!. T+ y" f7 e m/ i9 Q5 d
Guard * + DashAtk G + GutsMan G
6 |# b/ _- O9 [, WGuard * + DashAtk G + GutsMan2 G; W! E! s; \: Y
Guard * + DashAtk G + GutsMan3 G4 j1 y3 R" `9 o9 c H. _* P
Guard * + DashAtk G + GutsMan4 G: U* x2 F3 P5 K
8 V1 }/ ^4 B. Z2 W- l: i
29 DeuxHero# M$ Y! ]6 @, D
MegaMan & ProtoMan team up!. z1 k) K4 D; R/ p/ E9 M7 d! W
CustSwrd B + VarSwrd B + ProtoMan B
' I4 _5 X$ m6 o3 v. PCustSwrd B + VarSwrd B + ProtoMn2 B5 J3 F6 R; |9 Y2 I: i
CustSwrd B + VarSwrd B + ProtoMn3 B/ V# x/ R! T1 L4 s0 \! r
CustSwrd B + VarSwrd B + ProtoMn4 B# {0 P+ Z5 K* I5 Z: ~6 F% g
7 e$ _( F" q2 j. B( Z. I9 l30 2xHero( B( T6 y$ l* L: J/ L
MegaMan & ProtoMan Dual atk
( X6 ^# x# M2 g, d E! {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 ?" W. ?0 W7 ]4 y% j0 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 X. T, R3 ]0 cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 s3 r" A* D% P! U* k- YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 P T5 y7 ~0 [: ?5 [7 U9 a3 @- Q% _) K( N/ P
31 PrixPowr6 W& J6 K6 w( J/ ~/ _ B2 ]
3 Navis attack at once!9 Y2 W. q% P, [2 k X1 R/ f
Team1 * + Team2 * + KingMan5 K; L$ P, u# k4 x$ _ Z! i1 X( @* \
Team1 * + Team2 * + MistMan5 M: W' w) R3 Q4 g$ m. Y; [: A
Team1 * + Team2 * + BowlMan5 B
3 V% u4 e, ]8 {- n; y5 m; V2 |/ R% @7 z
32 MstrStyl
/ i+ Z0 W! u" K6 H' ?MegaMan unleashes his power
1 J) n5 C' T- y; |# h2 w8 ASalamndr * + Fountain * + Bolt * + GaiaBlad *4 s8 m( ?8 B& W9 l6 I: P" F
$ d+ M: j7 y4 v: LStdrdChip (Part 1)) W$ S1 X: W7 j7 n* o
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ^0 D* J" p: O- |│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 H. @8 j+ w9 d% m- c├──┼────┼─┼──┼──┼───┼───────────────┤
- d6 j; K# N! S+ M, r4 D4 I8 |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: \& ]/ s! h: b% e$ `% n( \
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 x4 k" X. a& T; w4 t& W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 n5 q* ?$ m5 I( D( G) U) e/ A" Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; R6 {" ^# u$ D. n5 X3 |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 s8 S) \$ q j│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. ]9 l% ^4 ~* W* f) x# [% \
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) R% E0 ?0 z' g- h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 X/ F3 r" D$ d( h1 {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# |$ I* z7 z& F! J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. C1 i. P @$ d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 I& C1 c. Z3 E: @ m( E
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( S- M9 l, B/ o( U1 \
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) H* s' f9 r2 v9 d2 B% h8 u5 p│14 │Spreader│16│30 │ │** │Creates a large explosion │: A4 V( p' b, N: T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ X' i0 {3 o! ~, S3 x% a" U# D│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ j2 c7 M9 t7 |" \9 L' @ S% G│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 \5 O; m E- q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; h$ z$ q- P8 Z2 h" k# X2 }4 R) A4 t
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. T* h0 ?% R+ k4 V( a5 i│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 E/ w$ l1 `2 d2 j2 _& U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( C; N8 ?* c, t1 a. i, k│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& D' r, F Y+ ? y, c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 X+ N8 j5 W& A+ ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 l- {) |4 Q+ O" [0 O0 n: e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
k. }7 j8 H. V0 {( u4 D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" P0 o2 L5 n% I
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 C, \9 ~/ ?& t4 m n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( h D3 x O3 p+ d& |6 I i, {│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ ^0 m/ r+ a8 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# u: M9 s7 s! A: Z6 D│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ H6 Q- ?1 z9 h+ {% \6 d
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( _& V+ }( H: j& Y, K- f2 J C) F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 P. T% }. e6 X; @
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 ^+ r3 q$ r2 W+ k│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& z* x F0 }/ F+ F/ M8 R' {4 }, C' `│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; g$ p6 I5 a# L1 q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- P* b" V- P6 w
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- j2 {/ C2 A/ K$ t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* X& \2 x. j- ]3 m│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 m0 K y, ^6 g0 m+ B$ e/ M& r│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 m, R+ r- b8 O│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 ]& R" P% V! c/ j; r│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 S2 E: D5 f; C. ^& n/ @. v│44 │ShockWav│10│60 │ │* │Shock through enemies │! Q% c8 {9 K) b2 K+ \& S6 x2 D
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& i+ m* K, W$ T6 s0 }0 }│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ y/ ?' _, }* x" }0 s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. `) e8 x. S4 j6 \: o% Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" w% E3 s+ k1 x+ l# E$ r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ I2 \9 v$ J0 L- p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 }& d& N6 ~: N$ e: i* q│51 │DashAtk │11│90 │ │* │Dash through enemies! │: z) j: M& V) i/ P
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 d6 [; h$ w: M& o1 L# [# u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 K# M/ N, e' T. L" ]! w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 @1 [6 D1 ]) s& [│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( F9 X0 Q! ^ M4 `' v% n* v7 B3 j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ K' p+ m2 x: T6 P- M% [+ \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- C) q& ^6 k; n│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" L' o: B+ y8 j5 ~; O│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 I* W+ T5 [1 P0 A3 ]# V│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 @5 C f8 B+ y! W6 q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 F3 d/ q4 {4 f5 {3 y) Y' f& H/ ?$ |
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& K( w; W9 |9 v
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) V$ \2 v) O9 o2 W9 Z) J2 u│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 y+ [+ @& t5 \4 w ~5 W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* H `4 D$ ~' F, z Z) y- C' S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ X5 _% w, J! u' L; ~9 w+ M/ L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 }! ^( |0 ^, N* d4 I& X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ _6 j% S( b# l/ X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& f9 \, ~/ s( U8 G: W8 _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) K7 h3 N6 g+ ^2 D! z! a% M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% ~5 a' c7 b5 I* ]3 i" j* l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- {1 ^( b# p. N( [0 M, |0 z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 \3 C" ?, E4 J% O
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 o1 Y: k( D9 c- M, D9 k( o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( _) @* ^/ W+ T3 g O. ?
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ h( M7 B- |3 f9 A' i) _
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. N( A6 q3 B8 d) u3 q& |3 d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; T! z3 L; {* h! j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: M. \; O) R% a
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 C R, }- F: w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ z/ l+ F( k+ w" v( v3 x+ e' x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- V6 v( m, q% N" T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 p/ n7 g# z' P2 m3 R1 W6 {" {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 ~0 f, c+ t: L/ U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 F3 H2 B" U: J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; q* R+ H; U8 A$ q; ~" B│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# _4 r9 G/ D& M! e/ c2 t0 t( b, z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* H0 m4 C5 s2 r1 J) d' h; j* m! L+ ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 R W n- K3 d0 N& D% E
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 x$ G$ x! X6 {# H. ~5 Q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 G8 ~3 ~, H2 J0 P5 @0 E9 N
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% C1 D o4 y/ [, s1 h) x: ]│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( i. e) t4 k7 A5 ^6 J4 x6 r. r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 {0 K& n% c# B2 b4 b. E* }" p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* y; |5 V! G8 \4 c4 p# s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 y' f2 Y* y; W% H│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& N' ~7 U! ^) E$ E/ V) C3 O, w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! b5 \9 ^2 U* r* B G0 j# z4 \
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' i, t O' q ~9 S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 t5 P% D( e: v+ c$ x z
└──┴────┴─┴──┴──┴───┴───────────────┘7 U; e+ }6 Z9 ^' l9 h; N$ b
0 T3 ~. ?* K6 V( {6 b# e
StdrdChip (Part 2)! _" {: L' m$ [ U% x8 `
┌──┬────┬─┬──┬──┬───┬───────────────┐" I* P- P0 e- Z( y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* L2 D0 B& V5 Y├──┼────┼─┼──┼──┼───┼───────────────┤1 T1 ^+ d2 R& c$ w5 @( v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 N+ h8 E! u$ @6 E8 T/ Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) w1 z0 p& |7 L# {! }- n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' y9 }1 Z* J* t8 {9 Y8 _│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 O3 a$ s' B- _* c" U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ t5 v0 j7 H! t! J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" G1 {+ N8 z4 [' @0 U- e# Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" Y; H2 h( j/ N5 C7 M$ x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ W3 P9 c+ k, }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ ~& v* R0 |& u│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; {+ P% y; J4 ~3 K0 p; O% {│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 C1 C S+ P! i5 N% t8 d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 O3 k* Q8 B. G5 @' f- n5 ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) k+ a1 w7 R3 ^7 w$ b
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 I9 d' H, u$ _: l: x( e# Z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 c$ U9 a* s5 ?7 d' V: U% j│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" v* y0 Z" j7 \ x5 G
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# y7 \# p1 q \4 D b/ L& J- {│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 `8 o0 m: `- x5 S5 N0 @! M0 r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# K9 H1 i: h$ \! j3 i9 l5 W6 G$ Q+ a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# }2 G+ \: h" _4 _, J
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 k+ w- e' N0 n# N9 [! }% t+ _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# g& T+ _4 ^3 v! Y5 ~
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 o# x: N0 L& j, d& O2 [5 l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* j( F6 A% ?2 f% o2 b3 q0 l│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
@+ o7 u" L2 W( H' M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% Z- _. M' m6 m3 I
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 V" ^! o8 ^) j1 _# k3 t# N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ i) ?% v/ l2 Q3 o# r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; ^ x, r' G9 x( ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 j. w r( s/ K4 F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ r- C' `& u, A- Q; N$ E│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 i4 r( |( v9 g$ P. B; n O; z- x│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; N( ^0 O" I; _ u! X$ |) S$ \9 E4 ?
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% ~ v. g/ R- ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ K* ^5 F# ?8 A. _! l9 a1 b│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. D5 E3 M* Q2 M' i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 f6 X# f7 P# S1 d e1 _
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" l( x' J; x- \& A( k! \0 f) _
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! g' t3 v' `! c/ X( l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 N8 e$ @& X/ {9 l+ L
│140 │RockCube│9 │ │ │* │Places a rock cube in front │& m V E9 [: t! t8 C9 E1 R
│141 │Prism │60│ │ │*** │Prism fires randomly │
; @! Y1 R6 w/ ^; n9 T* U9 `│142 │Wind │14│ │ │* │Windbox blows at enmy area │" j2 k' l$ k# y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* G" \& a4 l) T/ v+ z│144 │Fanfare │32│ │ │*** │Take no damage for a while │' f* z3 X# O" [7 u$ a( l# @& b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
" x1 S' I* l; w( g$ ^│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 F( D3 w7 K, d3 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# N, k' g' J% ? T2 a( K│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 n. H. @; I( A/ \" B% o) c* H│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 C; j' `( s5 w│150 │Recov80 │20│ │ │** │Recovers 80HP │- \" v2 U( z. ?) [; u
│151 │Recov120│35│ │ │*** │Recovers 120HP │
% ?1 C" w% V. f9 {# W: E7 |│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 F/ L' G: _4 _$ { s; n8 ?5 o│153 │Recov200│65│ │ │**** │Recovers 200HP │
( Q, u6 m, ]6 A/ I( Z4 o$ g/ x│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 D4 @' J5 i5 A│155 │Repair │8 │ │ │* │Fix your area's panels │
% Y& y0 f$ J! C# r- o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ a4 t% ]: X/ L: y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) c' a( _: Z4 j ]" |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) h) Q8 |4 Z4 d( c# r+ f9 o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 O: ?5 e2 f- q+ ^2 \│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ l+ N, `, c0 B
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 f f! V. j3 m│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
U k+ X- U( ^7 j( A: |* G1 T│163 │Invis │11│ │ │*** │Invisible for a while │; n1 Y$ ]4 S$ y u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 a5 T3 k! d. _" @( x" f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( ~) B2 U3 ^2 c3 \( F( e$ I│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, R6 G9 O# n4 w" R4 G│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) M" {" \3 P% Q$ o4 }+ T8 q9 u
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- p5 L- H9 c( X$ [+ f: i [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │; q# C+ x- d5 g* x" {" H u6 k n( f: h3 L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 c& U0 n: F' K) J
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" k& e, c$ b$ f
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: Q, Y5 U: j0 ?- c5 r0 N- F│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 H) T# H @/ c& @+ b" `% t
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 R a Z- ~. `$ j: @
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( I# _5 B3 ^ B! U2 K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 A4 _* r; @1 F! F8 ]+ Y" \│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& u; R* s0 ~8 N! T( r7 B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 K: |9 r6 |1 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, [8 Y) _# Z( ?
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; |; k5 r* ]/ c' K" X( N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 ~6 S' w9 I3 g: n6 C. g9 q0 Z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 H0 {& X$ _7 o8 K9 Z+ V2 q, M│183 │Hole │55│ │ │**** │Open hole to dark world │
6 {+ N7 a7 n4 ?" J" P( X6 r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! v \& P+ P: _6 o; D8 ]1 j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- \7 g- F7 l: ]7 I' K! L6 M7 Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 k. w% w( P% }* Y) J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' F( L t# _6 L3 p4 U& \1 P$ o
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; d( t. N/ b, D. i7 b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ G& J( n3 t# J' ]│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; S+ G2 d; m% f# z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 B; u7 i0 @, X, t. p& k. C9 E
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! B6 j3 {& m8 y9 y7 |( l! @4 c$ h9 u2 o2 W│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. I, u+ ]" a% A# i/ r. l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' \3 m0 z7 g3 m; B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& ]; \0 D: l8 x1 [0 f6 g: I0 R' J│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 t; N) t, |' S+ J$ }( d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: v2 ]9 U0 Q" Q N3 K9 f V7 Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 x4 E4 K/ F) Q8 Z" @- }│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- c% k- O9 W. F0 Q, Q9 X8 `( n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; B) U5 I% y2 N9 k2 ?. {# `5 |5 u
└──┴────┴─┴──┴──┴───┴───────────────┘& o" l" b& C2 {$ G; p
* D$ i4 s6 d& e8 S0 i9 l
$ _- w# Y3 K- W$ C# u7 ]* C
Mega Chip* L2 q/ y w3 U7 p3 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐* a. h O; o: v+ ]4 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, W* M! h; \8 h! Q6 q├──┼─────┼─┼──┼──┼───┼───────────────┤7 N- k4 M2 Q _1 n
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: b, ? \7 ]. u7 E4 g6 r6 S/ F
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. p- e5 c, Z& O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ p3 ?/ _ y1 x' p, g# P+ |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' h) c8 ]* Z; E; [$ u. X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 U3 L" ]6 v8 d& x5 A( u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 A7 H& D0 k1 H4 Z; U' H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! ~5 d+ x1 T1 e& o; n; N6 M│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" W* [& P6 `6 a$ Y: Y& O" ~
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( w4 x z: u# t7 |9 D! p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' ]" l7 l+ H4 s; k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& m- W& F; o: k│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 d- T# T8 T$ k) n! W│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ X6 [2 ]! c* M, |& E" {8 z│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ t( T4 V# s) T3 h" o* [5 b/ P# s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* I5 T, h' h; m
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, u M; z" H& w- G1 r' {3 n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- W$ ]9 M$ }0 D/ W: A u0 L" a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, C, s5 {% d/ J1 U* E O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 G3 \3 L; h% {! P. @2 P3 M8 F7 y) L8 f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 `; V! _1 z8 f& ~+ E7 ?- U
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( K3 {# \# d- ~; y* M/ Y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ C5 K; y) g; J( T. l; v( d9 g│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 m6 g# }! ?0 _7 e3 q. G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- {* e6 j8 Q4 x$ T, Q3 A- ^$ c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* a& o9 a. I" X/ {
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. q+ E8 C* S; B0 H
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* o( \2 [. D) r7 w; E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 K: y" v0 N7 [* @0 G$ ]8 V7 T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ ^3 m! U2 Y1 u; b' Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 q+ M# ~# b( W) n6 V; ~│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' z# ]( E. @* s1 x
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 ^5 u0 l# m+ E: d, \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 V0 F+ R7 M1 k/ z* ~) _│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ B+ S0 q/ C& k6 v- }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 x- B( ^; s$ D5 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 s1 t) s' v/ I5 m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
2 l, o& R4 X" U& A$ s0 @) i* ^6 ]3 T│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 B" A7 ]3 y5 G! {. S. J! V. I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. I" `% e3 ~# v
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, r( d! v1 U6 Y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& H+ v x0 O5 l3 [1 R* N! \3 _
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- c0 l. }# s" V│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, x9 m, W9 l. g/ y$ ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 L& W! ?8 o- E6 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! j4 U( G* @1 Y; J6 c* k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 B5 I1 g, I* L2 m. ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: w2 R8 M9 `5 @2 I. `1 b+ h. V│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! O% Y$ M9 j) }2 h( H) A+ D│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! L- e: {3 L- S, L
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ r* m5 S3 r2 ?$ }9 ]; [/ x! E7 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( ~7 _% h0 M1 E" Z) |; n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: f8 f8 z( P' T: t; G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 O$ ?) k `: ^' I+ x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* ]5 j5 y7 q+ C3 w% |7 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 ]. V. C% r2 U- r8 l4 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; y# \$ ]" I- L Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# q* O$ ], v: d+ {. i& H( h│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 J+ }9 ]$ l" f$ @! }* @& E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: ]" d/ g p N7 s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( m8 D' {1 u( j' e7 W' ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' `5 r4 m4 h6 y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& M& e- Z2 t, I- H! A. \/ d│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 C, i+ p* b6 q/ b* C8 Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; L4 c# A, y7 S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 \0 C. }2 H0 }8 w4 K! d4 v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ i5 `* L: y# q6 Q" H) D% V, O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 T( n" u9 d) A4 Q, t│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 O2 }' m; _7 G2 n
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 s/ x3 h' Z* }* j j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ K7 ?$ }. D' q$ k4 B( O) {
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* q6 k7 k4 a* F2 a│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: Y( E* {/ y# N1 x0 E& ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 R. q8 j" V1 g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- Z* ^) N& K5 G6 W1 g0 Z+ I" N│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( t, C7 m" ^& O- S" T* @& u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ R, p$ B- r% R9 m1 |5 r B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ g4 h- J* j1 I; J: D0 p, q4 I; f$ y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
x7 V5 u* a$ C6 H; S│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 Z# z: p1 N2 p/ V0 | K│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
]' v, f& @; l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- q6 o% l0 s, _9 l3 z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ o! Z' Y5 g+ `7 S" D│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 a3 r' F# E, R7 f4 w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) ^* n/ }/ C' o7 Q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 t6 [! r" b9 e5 f5 {4 ]8 S0 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 J! S6 e) e; o3 ~) P
+ F) s1 M# Q4 O: p
0 z; `$ w+ O7 bGigaChip (蓝版)/ E" [2 \: X, O' j
┌──┬─────┬─┬──┬──┬───┬───────────────┐: ~1 S: l% \; x. e; l- d
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 K1 x3 ]8 ?6 D) Z
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ?5 t$ U' d F( ?, ]
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) P; V# J* ^) k% K( X1 _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 ^0 x# ?$ q7 R% j" t│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 h# H! X5 O- \' S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) I$ `# u1 V! T: S- K│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& H) G9 M5 E: P* F
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 r) P% g% x+ F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% B2 ^, s n$ c' ?% M+ x* h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ @( r# L' z2 {4 c. t; c
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% ^7 a7 {9 B0 f( r; H( @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 Q. n) l3 A9 \6 \4 w) T' g7 n: y. S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& w) E, n: Y4 Y8 ~% R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ S Y. H V' I7 [0 K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ {, M" g3 p7 H! M$ ~
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 t( U) z& M+ f1 U# Y0 O/ \│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 A! K% x( `3 _# E" Q- j& n│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# l8 O- u; C% y% f; I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( P9 I& j0 ^0 p9 A( i8 l% s T
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 x/ y8 B2 d6 L' @! y) @│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" W. j# z. p+ Y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" k/ M( _9 ?7 u: X$ \% z- N5 Q└──┴─────┴─┴──┴──┴───┴───────────────┘
5 d# s' u ]" d- F/ \9 V; }6 Y2 A
1 B0 T5 u1 ~. [) LGigaChip (白版)(只列出与蓝版不一样的Chips)9 y$ h6 e2 D' [ W2 H# X6 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐! m* M. f0 A# ~2 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ L$ {4 \* U7 i├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Y+ Z; z: K; D3 g│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ V( [/ U1 T0 V( Q& ^& u8 j$ L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: b, D# E) N# P' B2 I│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 `( O% R2 N8 Q9 L4 D│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; L- }6 J& t8 b) `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |