转载请不要删除以下信息,感谢您!
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3 t- K2 D4 w0 ~ A■● ■ NintendoWorld 站友xliz原创 ]2 _. L8 d8 f. L! C
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; w, J( y1 m0 M: y' B
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 e( w! K, O. k$ r: { h====================
0 R, I9 X" X7 j* r5 H2 T6 a, v( e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: `$ w; i/ `" O Q+ S- c以下内容格式如下:
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4 a# x# R! i6 f1 i+ S6 x编号 名称5 U3 o* w9 w5 V3 C1 B* |
说明% A. e0 A5 F8 }- @& K* P9 y E5 u
组合方法
! M# c- V4 o; W---------------------------------$ k$ ?3 F1 e: T9 j$ @+ v$ e
01 Z-Connon 10 q- G# X- C4 f5 U$ ~+ L7 r# S
Unlimited Cannon for 5 sec
' j9 a+ U+ B# hCannon A+B+C8 C* V C8 C* N: `: K
Cannon B+C+D
0 ]. e D& Q- @" P5 O8 C1 ?Cannon C+D+E3 @5 Y) X6 e4 O
* ^- k5 [( }; i3 N02 Z-Connon 2
; T2 R* i; O( z4 K" dUnlimited HiCannon for 5 sec
5 v% r& I# Y& a- BHiCannon H+I+J
8 f) p! b% c4 s0 H; |HiCannon I+J+K" m. b7 Z& C6 n6 d
HiCannon J+K+L7 g, W+ |! a7 N: k' m0 h4 |
* t6 ^% L) I B+ Q03 Z-Connon 30 g! F3 V+ G3 d6 I3 u& O; M; \$ W
Unlimited MegaCannon for 5 sec- p8 K( Y! ?9 B* b% {
M-Cannon O+P+Q" {" S, z0 J0 R2 {
M-Cannon P+Q+R( y5 w+ o4 i5 N% D8 N: C9 k
M-Cannon Q+R+S
1 m6 ]( Z6 J$ [6 g4 U9 H- u+ @5 p& W/ g k
04 Z-Punch
* V3 _; [0 z0 f' G9 ~6 lUnlimited GutPunch for 5 sec0 j% y8 }: L/ O2 q. o4 \
GutPunch B+C+D
8 n* M! B' o8 C6 B, P8 s% KGutPunch C+D+E
7 a1 k- u$ Y% O* T& w0 `( Y" {GutPunch D+E+F; t8 \. x5 t$ a9 h& I7 N
. p$ b* D$ V2 z) P4 n9 f W" e- @05 Z-Strght
2 Y" _, ^2 Z$ n( A: LUnlimited GutStrgt for 5 sec% `* _& m0 S3 Q' @7 @* S! W
GutStrgt O+P+Q
4 X! i0 `# B7 q6 t$ rGutStrgt P+Q+R9 t6 W7 `$ v0 l: n$ v1 C- y- A5 {+ w( T
GutStrgt Q+R+S
0 z/ Z! w) `; S9 G1 @
+ C6 h4 {4 C2 ]: ]2 ~3 Q06 Z-Impact
, y3 V( O( d, e6 z9 ]; Z1 EUnlimited GutImpct for 5 sec
% |) A" _2 H4 K! i* HGutImpact G+H+I+ h1 L8 O% C! U: h7 v2 e5 A
GutImpact H+I+J2 K% |1 r- F8 i: g/ y
GutImpact J+K+L. p8 x6 l% T& B k
' g9 f( {$ W) l07 Z-Varibl
, C+ e t9 H* n b( s3 G& P" n( ^Unlimited VarSword for 5 sec# W+ Q* b; i( [4 d: E
VarSwrd B+C+D. c, e3 z- z# h- f3 n6 G
VarSwrd C+D+E/ L8 H5 Y. k6 K3 f; o* M. \- {/ i
VarSwrd D+E+F
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08 Z-Yoyo 1
M9 a$ g7 M; x/ n q, rUnlimited Yo-Yo for 5 sec
; u* P n/ V: R$ g) SYo-Yo1 C+D+E
4 p% l: i: U/ m% b. C8 UYo-Yo1 D+E+F8 V9 N ~4 w1 U+ j9 q6 x) `
Yo-Yo1 E+F+G* J, {* p/ d7 c$ F) j2 Y6 k
4 L4 M! U5 w* z2 S09 Z-Yoyo 2& c. T5 Q) X: d4 L+ Q/ U6 D
Unlimited Yo-Yo2 for 5 sec
" m# L1 r6 k' o7 NYo-Yo2 H+I+J: I/ U7 |1 [/ L% d h
Yo-Yo2 I+J+K* V" ^. D; C: ]: A; s6 _/ d( H* ?, |
Yo-Yo2 J+K+L
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10 Z-Yoyo 3: v- ~4 f5 D. ]+ [8 Y; y
Unlimited Yo-Yo3 for 5 sec
3 F: S- d7 s/ w3 o% O* ~! k2 AYo-Yo3 M+N+O6 A( Z1 [" k) [8 j; \/ _) M" q: E/ |
Yo-Yo3 N+O+P
8 d! n& M( m; |9 R, ?Yo-Yo3 O+P+Q2 Y" H; m* b7 e- n$ d3 X
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11 Z-Step 1
H3 V0 B0 \' S. q+ YUnlimited StepSwrd for 5 sec. ?: M+ j/ y- l& R+ C2 a
StepSwrd L+M+N# x& O+ J3 A) z
StepSwrd M+N+O* n8 t$ G+ l" u2 f1 h8 r; L
StepSwrd N+O+P
r% G% j0 ^6 ^& n4 B n) j- L( S
12 Z-Step 2
: M) E z3 x7 n: tUnlimited StepCros for 5 sec2 S2 e6 |4 i) R
StepCros P+Q+R7 G: z, f) L& o2 d. w( w$ J
StepCros Q+R+S
~- a5 S- B% B4 O9 R8 c3 N0 @StepCros R+S+T
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9 `; B+ Y; u6 d+ r* M8 B3 x13 BubSprd
, a* {% @! i' Q4 j8 G# |Attks w/ spreading bubbles!
* v' R5 R4 n6 o7 s8 w6 ^Bubbler C+D+E; b" s8 i. L! D0 c) t: T
Bub-V D+E+F9 k- T7 p$ Y0 X+ a
BublSide E+F+G
% H$ c( [) m- z4 l; BBubbler E + Bub-V E + BublSide E
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14 HeatSprd
9 W3 U9 Y5 q s6 B# MAttks w/ spreading fireball!! q0 X, @, ^2 `* P( ~- Z& ]
HeatShot H+I+J
' O8 U$ O& |' X9 _( WHeat-V I+J+K
+ |1 z9 m, @8 DHeatSide J+K+L
5 g7 e* e% \$ i5 r& V7 ^HeatShot J + Heat-V J + HeatSide J/ J6 ^4 a& F7 J& }! ~* i! s
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15 H-Burst q4 k+ i% D' E+ f7 h, d/ c- ^; }
Creates a giant explosion
8 G. ^* m/ F9 m7 L7 TSpreader M+N+O
/ q/ |* l% W5 g: y6 w7 C$ C: ~# `Spreader N+O+P
; t2 \0 O. W" B- oSpreader O+P+Q& \+ B! r; U* M6 R* S
# U: ~: O N# P$ F2 t1 `16 LifeSwrd
2 T& _. u! U+ {/ E( YSwings a huge 2×3 sword!
: y, L6 ~2 f9 Z$ w7 m& l# ~Sword E + WideSwrd E + LongSwrd E0 I6 ?& Y) y- N! t7 M# ^4 F) y. Q
Sword L + WideSwrd L + LongSwrd L
6 [$ |$ C3 l, ?7 s5 B4 G4 TSword Y + WideSwrd Y + LongSwrd Y- e! q! I9 s; O) m4 j
* W1 d7 D$ h4 h0 [9 s17 ElemSwrd) I6 K7 v6 t& ~3 \5 u
Wide swrd contains 4 elemnts4 z' X8 F& v) u6 B. O( M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ O5 M8 W" ?! _0 _: s" |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 P, i0 p! M/ h
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18 EvilCut
6 y$ m. N* @0 u" _! Z/ DStep up 2 & make 4 atacks7 U7 T! z" W7 X2 S+ @8 K! S6 p% b
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat; Y9 a8 k! ?5 g7 F
A giant Ratton charges!
5 k$ X& Y" {1 F1 E) U# xRatton1 A + Ratton2 A + Ratton3 A
4 l5 ^& }& P' e0 ?# [; O5 URatton1 C + Ratton2 C + Ratton3 C+ k5 F" v- `& u$ H8 T2 o8 ?
Ratton1 F + Ratton2 F + Ratton3 F
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! f* f8 ]$ [- T8 | z20 TimeBom +6 y( k& t) P# {
Sets Time Bomb in enmy area! P1 Q" u# ~* G, z" W
TimeBomb J+K+L
- \ o# k! [: U6 H7 j% Z3 y; ZTimeBomb K+L+M
- K3 D$ J: J# b/ p, YTimeBomb L+M+N5 I' X1 u% j" w& f. r
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21 GelRain. f$ ?, x/ `- { O, x. u
Gel steals squares$ Z) _ L' [& \: g* `. n% U
MetaGel1 B+C+D& |4 Q6 ], i H9 @
MetaGel2 E+F+G
3 I# v2 K6 v7 a. E( R6 ^MetaGel3 S+T+U
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( s% _6 Z' c4 \4 \& ?6 q8 V. q22 EverCrse5 j) v: C) |. M: B/ x
Shield chases enemies$ i% N4 i7 f9 X: `( A" \$ _& \
CrsShld1 C + CrsShld2 C + CrsShld3 C; }1 m; c, i# t) L* U' ^$ o
CrsShld1 L + CrsShld2 L + CrsShld3 L/ t5 T1 \$ A- f! ]
7 e) N4 Y* M* s9 d0 ]) }8 \23 MomQuake
' C: j* x8 K5 eAwakens Mother Earth!8 v+ T* i% {0 p8 h9 ~- E: e
RockCube * + RockCube * + GodStone S
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+ H# }# o9 v0 \5 e, l+ _24 PoisPhar. X5 x/ e6 t4 ~: t- O
Pharaoh generates poison' D+ n. y( `; [& W
PoisMask A + PoisFace A + Anubis A
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# u# x0 @ U" Q2 l25 BodyGrd
- k7 U3 f- S8 H" L5 @! r/ s! YBodyguard takes out enemies3 y- P& w& O6 j: d
AntiDmg M + AntiNavi M + Muramasa M2 I& p9 W1 g9 d2 m" ]
9 M8 A$ O- A" e
26 500Barr) Y& \& D; [ q- O* n8 B, Q! J
Barrier absorbs 500HP dmg2 |3 H: } S3 j9 S+ I o3 T
Barrier E + Barr100 E + Barr200 E
; m- m7 \3 |' b% _' d# tBarrier R + Barr100 R + Barr200 R3 r9 h7 m; Q4 _, E6 {& x {
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27 BigHeart
2 F- C& i0 j' Q+ zAttacks, then heals HP!: g) ]% @! K" E: W, Y8 [
HolyPanl R + Recov300 R + Roll R- U4 a& N* C) ^9 x; x
HolyPanl R + Recov300 R + RollV2 R% F4 Z0 s, x( T$ Y: N `" ]$ I3 l
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot m9 ~; B- S# X! s
GutsMan throws MegaMan!: U) _6 I8 J; O* H) P0 b2 t
Guard * + DashAtk G + GutsMan G
6 ~$ @/ A( \# o6 R4 m7 X* MGuard * + DashAtk G + GutsMan2 G# x) w7 A0 a; A9 x+ ^% V
Guard * + DashAtk G + GutsMan3 G
$ L7 Z+ c( R3 F' sGuard * + DashAtk G + GutsMan4 G9 j; Z/ c& E1 V7 ^0 \
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29 DeuxHero
# g# B/ n7 A' N( y9 h& p3 aMegaMan & ProtoMan team up!
o- @& V+ E9 d& ~0 p- [# cCustSwrd B + VarSwrd B + ProtoMan B) P6 y# A, G; S! Y* G0 i. q
CustSwrd B + VarSwrd B + ProtoMn2 B: x! Z8 e9 q7 ]" n
CustSwrd B + VarSwrd B + ProtoMn3 B
1 Z$ w# d+ O8 l& { j) DCustSwrd B + VarSwrd B + ProtoMn4 B/ x# N/ B+ t0 ?
. J9 ?4 x6 k8 _( N1 k30 2xHero* h& `% B9 m5 x+ ~
MegaMan & ProtoMan Dual atk
! a+ O, u1 d# ` |0 J1 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ i& m' c9 Q, J) PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# G$ R4 F y! H+ M+ YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( y4 S& c3 e+ U+ i( P2 @. mSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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& N3 x0 ?& F$ N- o3 }$ J( p31 PrixPowr
2 i! c. |0 R4 l# s0 q! Z3 Navis attack at once!9 [0 P2 S% g6 Z9 k
Team1 * + Team2 * + KingMan5 K3 k" ?+ B" u* X, b- ~
Team1 * + Team2 * + MistMan5 M# [& p6 [1 Z1 ~) Q# y
Team1 * + Team2 * + BowlMan5 B( o* C( V1 |2 ~# B3 w
3 M% t3 _+ S& g) g32 MstrStyl: }" f/ ?+ P/ T7 {% L9 g
MegaMan unleashes his power
$ ~( b% k# z. ASalamndr * + Fountain * + Bolt * + GaiaBlad *: V/ E$ s- Q1 S3 y( Y
8 \% q& X' F2 p2 R0 X
StdrdChip (Part 1)
7 ~7 J9 U ]+ R3 U2 s┌──┬────┬─┬──┬──┬───┬───────────────┐
3 k% v. t& K( O6 j│编号│名称 │MB│攻击│属性│稀有度│说明 │! X2 C- {" q3 V0 B/ X$ `
├──┼────┼─┼──┼──┼───┼───────────────┤
d8 k" H& T* p# H( J/ o+ L) H* F, @│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( {- F7 y# {0 u: x" P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" B3 o$ {8 N" Y; E$ G3 n9 e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, z$ i( M5 K- }; o/ S. o│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' U' _, ~/ {: j; }+ }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! R& E6 G4 |, D% T: q1 I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, v2 _9 f% }) U7 s) L: c
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- K' I0 Q% ~# q& N* x- s: X' ^0 V8 W0 [
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! r% w# n- {1 O9 K9 ?7 k
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 D3 u0 x$ Y6 X7 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" X( N* o, b9 q# I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 a1 A3 ~% ]/ T3 B, I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% s/ q3 `* L) u, }2 s$ g) H
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 F [3 I! q, e& ~0 x│14 │Spreader│16│30 │ │** │Creates a large explosion │* J0 x. O- B* V& O2 P- O; a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ O8 p6 P& V- f+ w+ S! b# K A% h$ p
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* J( T N# {1 I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 s/ u; t# g6 ~% }" B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 \( k; _9 S, B& X2 r) Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 @2 a0 }/ A5 R- w. t" |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! s8 V$ ^- t) J- h ^ _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 w; c% D- M. _: x│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │$ k+ t! n. m* X7 C1 L
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% t% @) F# e, P, E) i0 f8 i
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- b5 D1 l3 q9 A8 {9 C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# c6 [& b$ C& }8 V; V6 R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 e8 R6 r8 {; ^( `, d6 r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 d1 Q5 @/ T+ k5 V; x( u& L
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( X( H0 `4 ]" G, W" _$ }9 Z) ~+ L% t3 h
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' s9 w; ]2 M; c2 K& C/ x" O/ P3 d# l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: P1 r h/ h* q+ a0 [4 {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 L; x( U% w0 H
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. p2 U% J# {/ r1 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 S, B' _; J/ }
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 A4 I4 ~8 m4 C- s) |
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 a, n# W& ^( a+ L) n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) A. H% N9 |" ~4 s: d- f# }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 j; \! Q* y0 \- X! U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; ^4 F) C6 p* @) l; s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. p- o9 d5 U: e│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: x1 U1 V1 }, |: J! Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 F/ m( x: _% Q6 G. {│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. M2 } l2 P" w R" N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ L1 o, v, Y- Z* s
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. `' P/ w$ V) m( Y' ]! m6 P4 A│45 │SonicWav│26│80 │ │** │Shock through enemies │% C r4 o0 G7 |- o
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) C0 x" M8 d$ V
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 r) k0 R7 @, A3 t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; @) i4 U' W0 f* s7 n) O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) G& Q6 |5 K9 j4 ]$ F│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 ^, @" v: }0 T. o- a9 r a3 m# X│51 │DashAtk │11│90 │ │* │Dash through enemies! │: e6 x; f$ N: [: h2 ?4 L' d) q6 u; G1 V
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 l) |( ?, E! H4 v: o4 o
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 k) U, Z* m$ {+ \. X3 i3 s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- y$ ]$ x% R- [4 o4 B2 F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' j4 L+ t w8 _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' A4 s& i4 p- w; f1 i% p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 Z7 A7 V! R$ C% J0 F/ C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ Z. \! ?0 L( s3 h( r5 v7 H( q1 P
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 w7 b4 {5 F4 |% f8 f% G# p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; n2 A9 g! g! k$ Z7 Q# I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ Z, `) {/ J# [% R* Q% L0 A, @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" ^- p0 x0 R) J3 k4 b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 u/ w) t" j+ T3 V* e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( F \; O! z! ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ B w7 U! n$ z9 M& k9 G) E
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 O* r7 Z, k8 z% o9 V- D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 p8 q" Y) A& O4 |% {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 Z# k1 V8 }, v
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 J& o+ B- N: \ C1 P' L3 f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" q, H. {" n/ C4 c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 t9 W% K, q, P0 A; g
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
e9 Q( y/ ~* y0 z1 _6 {- d│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ f2 x- r% T- j/ O7 e3 n│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# `8 w' M* m: C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 s$ S( N I* L1 |8 I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* J( b/ n" G' [) F0 K& i1 e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- O4 |3 v* r+ a$ e' a, v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 |% { o/ ^1 x8 O& [
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- {$ v: B( s, ]$ c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ j+ j& }4 w% i- T! z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" k" v9 `4 f0 N0 e
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# l" j" E# p: k# e
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( t+ k$ G( l" K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. d1 J( U- q: f6 i* f7 S; U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 {: M( n" i5 N$ r5 p/ W1 {! f1 c│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 A; F, ?: ?: h! s│87 │Hammer │16│100 │ │** │Hammer smashes front! │7 c/ \7 l/ r ^# F0 P- S. }0 n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( G& U# F2 ^! P- O) q: G
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 a/ f. i9 s) I9 r z# f& \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 |- O6 ]- _1 K9 \# X8 V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& l6 U0 H+ P8 o1 A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 s* `8 F7 p! ^6 Z2 l$ N│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 _- _( V n+ j1 y6 ?; |0 I" L7 x
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 H$ P3 h" q4 J- _│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 ?% f8 ~) j9 d7 c- F* V2 p: \│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* X! b" |+ Y) }: c8 h; [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" Z. t1 h; x! x│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 H3 A* Z6 ^$ ]- _: S
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* ^+ ~4 L8 D% C9 z6 r/ r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ a& V; y$ n0 ~! L1 Q" W' z
└──┴────┴─┴──┴──┴───┴───────────────┘
4 c( f# K9 I& l) A
; }0 x8 T9 O9 w0 D( KStdrdChip (Part 2); S! z$ R& Q: r7 h! B3 Y& s
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 {5 a2 H0 {& h7 Y+ u+ V& \│编号│名称 │MB│攻击│属性│稀有度│说明 │- \! A! S# z' `" [7 ]. Z! X
├──┼────┼─┼──┼──┼───┼───────────────┤- p) d, R7 M g6 Z' ?3 ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 ]' V' R5 ~$ k! W: D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 s* O5 n; m, S" i J# p* n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* i2 R4 M; h& b% c2 U: | q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 W" u$ h) f+ D/ [7 k
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ z5 I' Q( R6 z% F1 U9 S' Q! a# [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- J6 m9 t& ?7 N2 j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' B) F' F" a. A7 H# e6 z: V n( Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 {. J, y c3 I2 [│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 k) E7 b! u5 i$ h) s) l; p* e
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' B6 d% P. y8 X7 Q0 k; {; e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. h* C8 T/ A! l6 L) R: i. Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 d$ J1 e5 c/ ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 O& {) M) D. r, u9 j
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" |- ?% q0 s/ X5 p; d% P# o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 \: Y0 ^: v# t. a& N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) t* ~0 o: Y+ s& _
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 _$ y; D% J" {4 K% f" Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: _. A9 @ x+ F: W& o│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 P& d3 K* u4 U. f1 H' ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 D6 K2 v& S- Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ z5 Z- v0 h& U, w0 i; I0 W
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 P8 N' s2 j. N5 n, c3 \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 u, A0 D8 ]1 {! Z* Q: J
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! r7 M* B" ?2 O/ t" L8 @│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! B# Y0 V2 j0 A5 b0 w" J- `
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ @8 y& _- d5 @, T" ^; K
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 X" }; i. M( C│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( e& ~ a, Q- s$ Q7 i+ ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( I# l# `. d. O/ e- f; X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; X' a' x0 h3 r+ [: N$ X: f- L
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
d$ D7 x6 p. q7 g* V$ _& ?$ ^│131 │Lance │46│130 │Wood│*** │Lances through back line │
# E D; \5 F) a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! B9 D4 c4 I$ X4 Z0 b
│133 │Guard │5 │ │ │* │Repels enemy's attack │* X* X1 C$ ]0 K
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 }/ g: z! o6 k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, l# w4 Y$ u; N+ Q9 t+ [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 H/ p1 ?) W `; B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 B* y% x4 n; b; i4 C4 S# k, E
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 M% ]: ~$ E3 @0 F
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; o0 C& ^' U2 O0 q7 \: C% s│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ `9 f" Y4 Q- ^+ k5 X/ L
│141 │Prism │60│ │ │*** │Prism fires randomly │8 ~) A8 ^6 c: [9 Z' r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │ @. _4 _" v% t4 \+ @
│143 │Fan │14│ │ │* │Vacuum pulls enemies │- o: o$ R% p, x$ j2 z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 v; W6 M1 n8 ?( a; k# D r* a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% K/ }& u1 q/ p Y! a
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% q: K" Q: U( b1 n/ }' d& t9 |) p1 D& Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. i9 f" V* {& O. w9 i│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 {- w) S Z p9 g+ H' s│149 │Recov50 │14│ │ │** │Recovers 50HP │" }- z5 N4 {. S- v
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ e. {5 U% g( Q; k3 [. M
│151 │Recov120│35│ │ │*** │Recovers 120HP │; u2 G" Y6 ~& I* L F. t* `
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 y7 v7 ] Z: K4 r& P3 c1 T& s
│153 │Recov200│65│ │ │**** │Recovers 200HP │) U3 m: w, W8 A5 E( Z( Y* w
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ U, x% J) D8 f
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 r$ `9 g2 v/ z$ k│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 j3 p5 K! F5 k1 l, N* }│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ O& D% K; h1 e( D+ s2 k) u) @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ {& c6 ~7 l. R' o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! Z) l4 e7 J; n }0 i
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: F* R7 l# e; j% |* w8 h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 i- O9 y/ G2 _- z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 r E0 r9 B( A+ Z, A( p' n- Y
│163 │Invis │11│ │ │*** │Invisible for a while │! p: D/ R+ R- p. P4 j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) N, y- Z! S8 n4 z5 a# U# y+ V3 a│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& j2 ~& l% M1 I│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( j" D( \' [6 L! c4 H
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' o) ^8 @8 ?* Q, K- [5 v W4 J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- \+ _3 W. e9 T1 r2 q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 K: V: n: X6 N8 F9 }: Y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ }2 G$ ?3 _8 K" \: Q/ T Y4 M& M│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 Y8 f) M0 \$ M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 [8 r/ S+ j- z V' S4 g- R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* t a1 {3 t3 d0 B3 l% k' V
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 h0 R& f) F2 R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 q A* b. N* \' ^% x4 J8 W# A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 f, G: I9 z. S+ d" S- @, t, H
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 v) ], _( }) K% \ s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
; i* N+ T `; c3 }5 a! x, u│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 k5 ^7 C7 l; t$ d, p8 N5 ^% g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 h: c& G1 R& s& |3 J) t' k6 j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" H. \5 c, p$ h+ D1 u, l$ h& M* P. U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
?; i" V( K- _: M% O7 v+ M│183 │Hole │55│ │ │**** │Open hole to dark world │3 K% Q: d. D; f/ N. Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 a0 @- |0 G. @- H
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ ^. m, F, `- a# @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( F8 s6 {' h' V( M! C8 T7 Z6 D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, l7 |( k) P; v; N+ B7 H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 ]7 r1 K b1 k/ `- }8 ]/ R5 G. _
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 J7 {' @: z! Z" l8 \3 d% N
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 |6 y4 K6 p8 ?0 |8 {7 a5 G' B
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 f) O! w( m$ P% `
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: U/ [3 T8 a6 G5 y! l7 X│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 Y0 ~: c7 V/ D0 l$ x% L! d│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& w) \ a5 e2 u2 T9 x* }# ?6 S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) \! J7 g) r% i6 B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ P+ n- m: U# @7 [6 ]│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ h2 n0 y: ~1 c9 D& t4 l│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" X N4 u+ y: H$ Y2 V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 H) W+ O) [3 K. S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 Y5 N7 S% R3 c$ {# c# ?└──┴────┴─┴──┴──┴───┴───────────────┘
* [9 q& k; j3 W) A' B0 u6 |# b
8 b$ F; j* A$ H" `3 o' x1 k% M7 h( o' l! C0 F+ ?
Mega Chip: \( A7 K) T3 a. @, s9 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 E" t4 d+ c9 T- W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# l' f+ L, K- n" s5 G# q' U├──┼─────┼─┼──┼──┼───┼───────────────┤) g3 J( S1 j+ k' `/ U: }' O0 x
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ B- l `" b5 ~* u3 J. h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" |8 Z# w0 O3 C' P% V* M
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" c. {$ ^& y9 K
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; g5 X' r# Z4 \' A6 o3 C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& t) a3 f- J8 _) g. r; ^2 }
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 M: v; o$ o; G; i# S4 g3 z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 x% x4 k8 h. @. c6 \6 @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ B6 {% u, z: r7 s+ W* K$ q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- G8 w! X ], |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 d5 P+ I4 L0 C2 x+ B1 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 V" I, Y: N% V3 g, W# f2 u│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 d7 N1 k' J/ ^│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 X) D( U4 A6 q, m, r& X% D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; d- o# `2 s4 z, e* ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 m' Y& J q& e5 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, m+ P: h. a4 [4 h8 p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 q* z; q( |6 \% K5 X" X) ]+ c│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% Q) l! J3 _6 p: s' J, @+ g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( ?) k* e8 }. j2 U n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 o% F" @7 p% z+ z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( V4 }* g! u& @4 T9 _' }( C$ F Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ A. m' [/ b% D5 [│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. X7 p) t3 C }3 f. S
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* L; G" Z% h3 d5 a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 `$ t4 A4 O& F, M/ L3 h7 [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ } H- Y* T/ {; p( W! G3 h* u│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: o- H( Q- H! `) F9 F
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ Y0 [' |- W3 `2 J" F│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ o1 W B j* c* Y4 ~2 v* k- A│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ N; Y; z7 r& g8 I6 t, K│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 g0 N8 l" S3 a1 g; h n( _4 p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 f- s: r4 o, R M/ l- T│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; j. M. u [& ?2 J2 c9 x9 R│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 U) u9 \* t2 q) g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 K: d! f, x$ R& f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; U( g2 c: l, e. y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 L2 \. b" ^/ ^( D6 d8 P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
m/ o" o! X6 y0 f* |+ j8 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( j( n% @9 W* o- X$ r3 @│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! P) ~$ t7 H2 e0 B; P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 o2 S; c/ f: m6 R. a
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
+ M, n. Y: T Z8 g3 A$ ?* A( n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# \# g& p& @! u7 S. x1 V# K; C$ U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
q' }: e% i, v/ ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# {% C% E' Z5 r+ `1 A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 t" o% O8 q" e$ B7 l
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! L/ f6 X- O1 g' e
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 [. A; e7 | U0 k* T. s' n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 z. y, S/ T, ~& u# O/ t. \. }6 ^│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 \, }! n* c4 T1 h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' A2 h7 W0 }' o7 N2 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 ~1 B: j# t, j: {. i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 E) h6 o c/ ~/ _/ K6 @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 M6 u% ]3 D) i1 x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 O; c$ b1 v* u* E, B# q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- D0 e1 M" u8 {! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( @' L8 \8 X: d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' N9 j4 b# H# K1 u6 ?, c' m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 f, F2 h! A: _: a- L% R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: _6 x T9 ]3 B; b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ v& j; E# `$ O! m" {) k& ~% O! {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) M( U' w# T8 R1 a5 `7 o6 C0 u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 z1 m' X1 P7 S; i3 |! Z7 e$ F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& ~7 \) ]0 [$ G# j6 l5 x' p3 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" X& \( u- G& Z) o) i; N9 m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 A2 l0 g p Y0 U. T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: k( m- n: f% ^. W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 P$ Q) ~( [7 y; w1 \- Q' H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( Q! R$ S, `8 L, b& A* C% B! q6 j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 i5 o1 B# ?7 q9 {+ X! j% ~0 m; L
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# f% [, m9 I `3 U$ V# c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 u) y0 Z0 W& k8 B; h- s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 S$ v! E$ T6 k- Z6 D1 `
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 }- }) E% K+ L9 q/ d9 L* X* ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) G, O a& Y0 d1 L X│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% E, S- O1 B) v. o7 b
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 N6 K w. F+ B, g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- W) @# s# A6 R
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- L( v; W' A% J
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 c# r" E! {$ x7 R; N5 v
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ \, C" \9 W4 R2 z: `8 q7 `% V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! a0 X" t* I Y( R: q3 }3 Q! r/ g X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 ^' n3 w3 V; h/ W
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* f: T J% b0 D8 Z) D, V8 |│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ y# ] S+ f8 @, t* Y" ~2 {3 Z9 q
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 M }' L8 x D! \ A! S' Z' ]8 _# ?6 h9 ]' [
& z# H5 i' G* m3 M! cGigaChip (蓝版)+ F4 B& m% Y$ a1 g$ a5 Q* t X
┌──┬─────┬─┬──┬──┬───┬───────────────┐% \6 y% U/ i U a' D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 ~2 S, @5 [- i7 c. j. i$ y├──┼─────┼─┼──┼──┼───┼───────────────┤
" @% d& a7 t. K" a" H- L5 N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ f' ?' `+ }9 v5 X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& [8 n8 ?) x6 w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, D7 `& ~( X. N: j W2 ]& P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" Y* I* n2 ?; A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% z; K; ?# |8 T$ S& z+ B6 I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; G; S8 S# a& i, S" S; O& H│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: Y/ ?% I4 V$ F4 S( V l* o0 y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 u# A5 p2 m8 f5 _5 K# V
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 y$ \; C ]+ Y6 f3 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 a( Q4 s% d" z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 ?% y. b! ], @) q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- a+ m0 D$ P' L3 @/ L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" I) w/ M, F: X1 y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 n/ K7 b& S# ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" f% R4 z" A! b& i: M( V% c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# \8 M J9 G8 }3 Y4 c. N$ P+ }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" R: D! O0 [+ O2 c, t5 ^9 {# N│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ s; Z# b v% {3 S8 g+ m9 N, p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ c. T% ?" q6 O3 ?" T1 b+ G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" f% t& ^: X) o& |
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 P& a$ g1 m9 E4 w5 F" ?; u8 ]( v! Y4 w1 l* g* \
GigaChip (白版)(只列出与蓝版不一样的Chips)/ v2 x0 @: ?/ ~; W) ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( |/ S" z- J7 ?) V5 J$ m. A7 ]& Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 R, L9 |. \9 M3 [5 }├──┼─────┼─┼──┼──┼───┼───────────────┤2 t( g& h6 |2 \: [5 {& o' S) H
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% O3 _6 F# _* E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ C1 {9 I, } u9 B│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 D" C! Q8 G0 f6 d# g. _9 k│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 ^/ c( P$ g [0 |' |└──┴─────┴─┴──┴──┴───┴───────────────┘ |