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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
! X) [# g3 C7 Q/ R& J; X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 _# F* a7 \( t2 S) e
■● ■  NintendoWorld    站友xliz原创  Z+ _8 W# B4 e2 J; J$ @/ I3 G9 w
■ ●■    http://www.NewWise.com ! W" P( |5 A. G4 T% M0 O# s5 _
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 \1 q3 M. V7 p' M2 Q
1 [, I/ O$ G; d  B# _' i0 E" C' c. b
7 _0 t! S3 s0 N5 ?
           洛克人 EXE 3 Blue 卡片组合
. E( `$ P* V  x0 a1 A8 y% X
  |0 _* \; F  [3 m/ q1 {; ^3 O0 ~) ^
8 Z9 u- h" x1 P: K1 E) g# x7 c: b/ h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* J, f& W5 ?( u  ^. a" F
大家要看日文版的P.A.或详细攻略,点击这里吧!

  s0 y; S3 c2 [8 O' L, t====================
7 h" Z! ?9 N+ Y- W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" ?% b2 G" l3 c3 A5 B& s
+ N  ]. {/ t# O6 E以下内容格式如下:1 z8 T7 {* C: [7 l2 i6 p2 S+ |! |
9 }( t/ ^: n. r
编号    名称4 q! a, q/ e* u9 z" Z9 ]" U$ m
说明
0 o0 ?& O# q. q4 K% R组合方法
5 P# t" J3 e. d0 q---------------------------------" K* r% P  A- ~
01    Z-Connon 1% u8 p; M9 K8 P$ _( {7 |
Unlimited Cannon for 5 sec
8 ?3 b1 L4 F0 W4 i5 @Cannon A+B+C/ z- A- ]3 E; U$ w6 E: e& L5 C$ [
Cannon B+C+D
1 _0 d( K) a' E: NCannon C+D+E
- O. j# ~4 b4 T- [" A1 s3 v) b. [1 h3 y, f
02    Z-Connon 2. G; d+ n5 x5 l. y
Unlimited HiCannon for 5 sec
! I- f, w+ w; |% ~HiCannon H+I+J
6 H! Z2 s+ O! S5 ]HiCannon I+J+K# W% y; ~( H7 j) |5 Q9 x
HiCannon J+K+L
# E- M" c1 C1 R. p8 J* j6 P8 R9 ^0 u/ Y+ N, ]' K2 F1 B) L* R# ^
03    Z-Connon 3' ^  a( J, r" T
Unlimited MegaCannon for 5 sec
# q/ F2 g, z* T6 b7 M6 O. }M-Cannon O+P+Q  j" V/ e! R2 L
M-Cannon P+Q+R
- ^& ~; v) s! n" \( q2 ]; UM-Cannon Q+R+S0 V& F$ g) t/ ~

; |5 Q% ^! J5 K04    Z-Punch9 m7 M: `$ I) E1 {
Unlimited GutPunch for 5 sec
1 y8 Z9 ?9 }7 v1 UGutPunch B+C+D
4 Q' \- g5 ~8 }7 ^3 n  E6 u$ ]GutPunch C+D+E9 E+ o+ x; F9 @
GutPunch D+E+F
6 C9 ]' k2 e& x8 j3 `/ t2 R4 K' ^! U5 @
05    Z-Strght; a# T# V; ~* h8 Y; [
Unlimited GutStrgt for 5 sec
9 p" t2 _( |9 S. G0 H% o! k0 n% HGutStrgt O+P+Q
; p# n; ~" l( ~GutStrgt P+Q+R
$ q, O, t9 l5 DGutStrgt Q+R+S, r" ?. c5 K% c

8 V- S5 s0 O% U4 n; s! L06    Z-Impact0 L7 ^& l2 d5 j$ w- N/ |
Unlimited GutImpct for 5 sec: j  ~9 V' L/ B. P) Q/ Z; o( _! V( ~
GutImpact G+H+I% t2 Y) \1 M; J5 b) c
GutImpact H+I+J6 Y( I1 N  s3 f) Z( N. ^
GutImpact J+K+L" ]% N+ `( L1 T

) `' l$ f: N2 b, e2 Q1 k& _07    Z-Varibl7 A* n- j+ G7 S7 T& o- S* o' `
Unlimited VarSword for 5 sec
5 d/ v. \# _- N; C% z' Q% l; nVarSwrd B+C+D# W' Z5 @7 M, K3 j. h- ^: t
VarSwrd C+D+E
7 l: f" Y  _1 ?" jVarSwrd D+E+F
6 h) s9 x( T4 d$ s" r* u
: ~& O  S6 k- G( y7 y9 b08    Z-Yoyo 14 C9 p- T+ P! J/ Q5 t* J
Unlimited Yo-Yo for 5 sec
. i. g' B/ H  W) m1 ]) O  G3 V/ ^Yo-Yo1 C+D+E
4 l4 X2 V' {7 N, gYo-Yo1 D+E+F- L5 G, H' ]! N# q" W9 d: Z+ j2 F' j
Yo-Yo1 E+F+G$ u" p2 S8 n$ D* l; I9 s4 s; ?

* t) U- P5 T& ~: X6 D" e09    Z-Yoyo 2! z3 ^7 E' B! y( {
Unlimited Yo-Yo2 for 5 sec
. g% H: k: Y1 d- U& o, @3 }. GYo-Yo2 H+I+J9 k1 k5 A% K7 P; \( Q
Yo-Yo2 I+J+K
. P! p3 G: X, |0 u/ f- a  sYo-Yo2 J+K+L
6 O! E/ Z1 k7 w! b% Z) c1 D4 y
- u, [0 Q& ]& z8 q/ x! K9 a( j10    Z-Yoyo 30 H5 g5 n8 n/ ~/ W+ f- e+ E
Unlimited Yo-Yo3 for 5 sec- s' K* s8 U' u* z+ ^
Yo-Yo3 M+N+O
* y7 F5 q5 r3 \Yo-Yo3 N+O+P
4 b7 E5 V/ t8 }2 W, H, I5 C+ WYo-Yo3 O+P+Q
/ J, Z3 y4 }" a8 I" ~
8 q" l/ g* z( m( O( z7 I11    Z-Step 1
, @3 d* F" x7 ^! HUnlimited StepSwrd for 5 sec+ ^2 l. y- }  g! P! E
StepSwrd L+M+N
" [+ ]/ S( J6 X1 A9 Z  |StepSwrd M+N+O! f# a4 F) o+ H0 C) ]
StepSwrd N+O+P6 X! O1 t. h6 m. O' {
# y( h2 C. |0 ~+ H
12    Z-Step 2
& i( \9 I3 }' x! j! \. Y  |$ I7 l$ QUnlimited StepCros for 5 sec  }  I( _5 o( a$ t; R5 q: H) b! W
StepCros P+Q+R3 y' X' F- v  R3 q
StepCros Q+R+S5 |4 U, Z; d$ h
StepCros R+S+T
+ {* \& D1 E3 ?+ L! ^2 _! Q7 S+ J* a4 b1 M
13    BubSprd7 I% `3 w- a5 ~0 |) [9 b3 M
Attks w/ spreading bubbles!
. U' @9 v; v8 mBubbler  C+D+E
( ?7 q9 z6 \: W% z# x1 I; \Bub-V    D+E+F
+ c( O9 f# w' G3 f% jBublSide E+F+G
% \# A7 q/ [; _! c2 B1 jBubbler E + Bub-V E + BublSide E
* b0 [* R" c, j) X( v) O! p/ B# P
9 L1 g2 \1 w- z. I14    HeatSprd) l4 Z2 b# j0 @7 @% v* b
Attks w/ spreading fireball!
! t4 }8 s7 W" \# w$ l% r# ]HeatShot H+I+J
2 z3 W& I) l% s! T% \. gHeat-V   I+J+K$ ~5 X( i4 v( R# T- K  s9 X% H
HeatSide J+K+L
0 u0 b- w- S; [4 X& t( P# X- \HeatShot J + Heat-V J + HeatSide J
1 r$ ~6 X" A3 l0 u- A  b
% p! z3 e0 T2 w6 g' L+ n1 W15    H-Burst
, F) s3 ~( n/ `* u) q5 p3 f/ GCreates a giant explosion
2 Z8 K2 J! t: a* [Spreader M+N+O6 G# ]( t$ U. t+ l, u! {
Spreader N+O+P& V1 ?8 r5 M* W: N
Spreader O+P+Q7 `& y5 a* {8 c+ E! Z- o) Y

) l/ t( f' H; r* e2 ^4 n5 A16    LifeSwrd
: P8 ~9 ~; Z+ b5 d# C, L4 j. {Swings a huge 2×3 sword!
. \# h4 A8 h6 h/ bSword E + WideSwrd E + LongSwrd E( ~) c: H6 C, K9 F+ U! _
Sword L + WideSwrd L + LongSwrd L  D5 c0 }; _, G% t8 s2 i
Sword Y + WideSwrd Y + LongSwrd Y
+ u  F4 |$ _9 [; ^. |( Z
  }" O6 ^* q* ~2 `9 Z- G( r9 H# l17    ElemSwrd5 r2 h$ `1 H- x- Y" j! K+ T
Wide swrd contains 4 elemnts
# j( @: I4 H  ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, o* Z4 D* g8 I' hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ I2 ^+ o! p& v' J/ F+ c. N) D' H& W1 {( I, N+ L7 c
18    EvilCut
! J  O7 v# ~1 E* [/ c. H1 j! WStep up 2 & make 4 atacks! Y3 c; h& M: j7 U+ K$ u3 k9 u/ \
StepSwrd P + HeroSwrd P + StepCros P1 o' U1 \1 m0 q4 _

% _0 ^- S4 _; P% w& a/ \3 \19    HyperRat, Z& a% h; h% O/ t) x" i
A giant Ratton charges!. Z; F/ M: u4 o2 O1 ^. I5 ?6 o. O# P. }
Ratton1 A + Ratton2 A + Ratton3 A
4 r1 Z6 I, n  ]# ~" QRatton1 C + Ratton2 C + Ratton3 C. f- Z) A6 @+ |5 z3 W: v
Ratton1 F + Ratton2 F + Ratton3 F
1 Q  b. @4 l% z0 [4 F
! L% B: {0 R/ [" m20    TimeBom +
9 f, s% P0 Y& e- kSets Time Bomb in enmy area
  s: O, r% e  u) D0 y. D$ OTimeBomb J+K+L+ k% \" o$ N9 v# z( i7 n" i
TimeBomb K+L+M
! i: o2 A. Y- V7 Y: j# V3 D: Y0 [: e4 _TimeBomb L+M+N
- k# S) M9 \/ y: [( L( s) p
5 r9 w( j8 w3 S3 R/ W& x21    GelRain
2 e6 }# k9 A/ Q  z1 d+ F) LGel steals squares8 ?2 W5 U1 d3 n* U( ^
MetaGel1 B+C+D0 o9 ?8 p$ [) z9 W6 L3 k
MetaGel2 E+F+G# h2 M+ Z+ [6 P- N; b# Q
MetaGel3 S+T+U  T6 I$ T. X3 n7 Y$ n
8 i3 f1 B# y. G, K& a/ n  P
22    EverCrse
$ a1 l6 D# [4 ]Shield chases enemies! B0 F- _7 v" z5 y! U
CrsShld1 C + CrsShld2 C + CrsShld3 C9 I3 C: F9 m3 o, X" n* X
CrsShld1 L + CrsShld2 L + CrsShld3 L! _- \  c% ^1 k8 }1 {" }* z. |

' X3 R' x3 w* @! M7 x$ G0 v23    MomQuake
' a5 C# D0 ~6 n' L3 _# iAwakens Mother Earth!
, r3 C% l( A+ K( k/ HRockCube * + RockCube * + GodStone S. {1 C6 y. n& Q; @, Q
; j5 K7 N. i; p6 ~
24    PoisPhar
) m# l$ L! P3 ~- kPharaoh generates poison
. V8 V- I$ \& b8 cPoisMask A + PoisFace A + Anubis A
& z- r) X; {8 v) |7 U  ^% L
3 u3 }1 L; `8 K; f. _8 r. ~& E25    BodyGrd7 E! J; Y2 s* D7 I4 _: ]
Bodyguard takes out enemies
% L- m$ |" b; K3 ?. YAntiDmg M + AntiNavi M + Muramasa M1 y/ [$ w& ~( l' U* ?

: L4 M# `4 y8 c, _) g; K26    500Barr
) D2 o3 g8 `+ z0 OBarrier absorbs 500HP dmg, H: P: |6 c# F; V
Barrier E + Barr100 E + Barr200 E
' ?: j4 |, @: x: |7 B! iBarrier R + Barr100 R + Barr200 R3 f1 a! V+ O+ {* F6 {, ^% Q5 T& l2 M6 s

- V6 o$ m: `; s: J8 s, a27    BigHeart) v5 m, S2 z4 @
Attacks, then heals HP!
9 g( {, }+ u* D! D% PHolyPanl R + Recov300 R + Roll R) ~: S* N5 R$ V. r
HolyPanl R + Recov300 R + RollV2 R
3 E6 }+ A- g/ ^( D% w5 d: d# KHolyPanl R + Recov300 R + RollV3 R
: q- F& `+ Z: ^$ N
% _9 {' A$ H& ?7 O1 A5 {28    GtsShoot
3 n* p. Q, X( E4 `3 h: n6 }GutsMan throws MegaMan!
6 e4 R8 O) _  x; P" W8 ?Guard * + DashAtk G + GutsMan G. J3 N7 E  U% z# Y+ J; |
Guard * + DashAtk G + GutsMan2 G
$ g# |+ ?& y7 k- P( X; lGuard * + DashAtk G + GutsMan3 G8 C, c8 L7 k5 f: f8 x
Guard * + DashAtk G + GutsMan4 G
6 i3 j/ W& C5 W. w9 A: ?9 [/ I) \6 O6 W( w
29    DeuxHero6 U' Y+ t* {  x; f) {
MegaMan & ProtoMan team up!
' y( `( q7 v0 P; [/ r7 SCustSwrd B + VarSwrd B + ProtoMan B
+ u5 w" \2 i7 |) ?# QCustSwrd B + VarSwrd B + ProtoMn2 B; _) V- G6 F# Z& U- O- L) z
CustSwrd B + VarSwrd B + ProtoMn3 B/ g1 I0 J8 B, W9 C( i7 |
CustSwrd B + VarSwrd B + ProtoMn4 B
3 V# s- _& C7 a9 q8 K
5 S8 z/ g2 X, g1 x) [2 v30    2xHero
: J, L6 t1 w! wMegaMan & ProtoMan Dual atk
8 @& f: P& w/ i/ g3 rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% J9 ]( c; t  iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 |. B: A' Y  i  OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 g* h$ U! g1 `6 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" ~3 o. v; f6 r. Z
4 w# `0 Q3 X9 t" n% d* A6 u31    PrixPowr% W$ Y' N# A( J  Z1 y5 G
3 Navis attack at once!
' P) V. ^8 F+ \! l4 @8 S2 O8 ?- NTeam1 * + Team2 * + KingMan5 K
$ k5 L/ K6 E/ `$ Q5 L8 J- p7 fTeam1 * + Team2 * + MistMan5 M6 D* t3 G2 y; _
Team1 * + Team2 * + BowlMan5 B
: a% Q3 N0 E1 S- h
3 p) `/ B2 b1 Z5 x9 l- _32    MstrStyl
7 d: A& n* v+ C, R" jMegaMan unleashes his power$ O) a1 m" ~/ N8 u- F
Salamndr * + Fountain * + Bolt * + GaiaBlad *  a; x( `* y6 h8 R. O2 E
, J3 K% K% f( x
StdrdChip (Part 1)
* Y3 E1 x; M) ], y  \2 r# O- J! G┌──┬────┬─┬──┬──┬───┬───────────────┐
6 W" \. E. Y" B1 F( A6 k$ D│编号│名称  │MB│攻击│属性│稀有度│说明             │( z' p9 e/ K- K# w" V& O7 p% g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 i, j, C. m7 `! i9 S  k│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' M" i( t* M' u) S7 C/ }
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 `* }( B  J2 ]( Y; N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 w5 E1 H' J) y  l/ Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 ^" d, X2 T- L+ V5 S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 Z' Y8 N% a9 e, m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! F$ P3 X" D! T; k" c, d2 c2 E
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  l* ^. z7 q! \* |' \4 b1 M│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: G: |1 q- Q) E9 ?* k, y) f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 J+ E7 P5 g' u7 y! H* E! V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) t/ b# V+ }$ l) H, _│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, ], ]1 C/ e7 J6 O) e/ d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% f3 H4 \+ Y3 q: y
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 C3 L9 o1 t) f* u$ d& J7 K# R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 X$ D& A- E6 P  Y: k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 M7 K8 W. x1 B+ B  e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 K. W% N: ]9 Q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# o( z3 ^( l6 {
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# P% W. |" I" u6 o  `. g% w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) N  r  |& h3 H) h' A# w1 b
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ O: J1 J. Z1 _) v: b: A/ `5 C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 ~% A0 P8 n+ y# {│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. v' |! H; ^, F( D8 k% g% }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 i: ^- |4 a/ W8 C! `' P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: n& Z$ ~0 j7 y: x
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( f9 G8 V5 M( n6 J: J/ G) Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 h  j4 l+ f7 n4 }1 U4 g
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! w, J' V2 h# c* Y. q3 ^2 h
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; v- b5 E8 Q+ J- `$ _2 v
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: ^- I' C& N% [/ H5 h4 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# v9 a3 \, W8 n* l. p
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- c3 p2 \8 O2 D( P1 `+ S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 c% m! k9 T8 x4 b- ]# r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& x" P! E$ ?& |$ F9 G  {
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 r5 @( N7 l0 @" J0 `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  n+ ^8 z9 q& y2 G% }
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* j/ v4 }3 r! X: D8 Q( h, ^( ?│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 [1 e) l9 Z) P& l│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 n0 Q) C: `+ a/ i6 k. H+ A
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 v5 t* S2 L9 i! Y8 v$ I' J. k
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! g3 c, q2 ?& c
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: b$ O% J; F1 x7 p
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! C! A3 ^' C0 O6 u! q8 Z+ G
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 i* E8 B1 F5 B3 w) W! e+ J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 G% c% d* M3 D$ b+ b│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- h8 e: t0 v' f& z/ }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# Q: c! h, P  {: _2 Y│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 v9 M8 S% }" I' _5 e- x! S│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 F- m* f5 h! C  C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 D' }; ?1 ^) o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; |* ~' q! Y1 Y  K6 ~- K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' K  t. H- n9 o, e9 O9 V│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- {1 M; x  R% u4 }5 e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) Q* m) A  s! m" k! _. i│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) @, w0 W( n& P2 u5 r% h│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" k. J' n4 Q- c: s│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. v2 G3 f3 f0 v0 T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# ~0 ?3 [0 b- b! U" ^0 H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  s, J, r( M3 N- J; ~( N+ O│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, D/ r9 s! C+ s0 l; {& {& K8 ]5 @│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ [0 r7 t* s# g
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. E# o+ i8 ]- L, ]8 W- c: G│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* @7 c: _, B1 i# k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. L  z' }/ e! G& t' o- f
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 e: G3 U" ]0 _/ X+ P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 R& m! a+ J+ X2 D7 G- o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* V1 W6 D" F. C0 R& G6 P( A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& i4 F0 x& X: r8 i% g" H% E, Q! \
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ c" l, w5 N) v8 ?- C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 a, J: ~, W5 S  V* _! @0 s! w  G│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& `9 R  i9 I: R5 I, h+ a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, T- U/ W! k- r9 @) T: ]│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 r( {( I1 t- R3 _1 K1 l4 g  k& `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ e- z( h( E9 _' U) x│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. P2 y' x) y9 A/ w, b" o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ a) W+ P5 B' L8 P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& N$ Q. @' I) T$ x│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( l- n5 Q2 F' r* ]$ i│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 X8 A1 c& y* g+ j4 t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ o+ h1 q5 \! H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& Q! y1 ]0 F0 s2 P) J, _) U│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 L) t" |* |& d- m) W0 Y4 [+ K
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' f: H+ x, ^+ E9 Y9 i. b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 {" h! v: B, m- l: b& V# n- I
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: L6 a- [! [3 C+ E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 N1 S$ z3 l1 @0 G9 B* Q0 y) B: ~│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% Z3 h" W* U# [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. c; e: P& c: u, }3 b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 T' r6 w6 B) }
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) y  I  A$ B, Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! t7 P/ ^7 X0 ?) f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 O9 h+ v$ j0 a│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' }6 \, J4 c+ O" Z6 P% [) {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 D, A% q" ?2 e3 R, B! ]. O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 l. ~+ c3 h2 v│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │7 P+ p% w! w. Y# x+ q0 B
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 b4 l6 b  |0 r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% T! R, \$ R6 h" \7 P8 g1 M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 V3 z1 t1 I# l( z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' T( r( e! s, t" i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 g. M5 p) ~) R1 D8 j4 q) p9 M: p  X└──┴────┴─┴──┴──┴───┴───────────────┘" _6 k( @9 n- C0 j# s; g: Q* l

  ]% b) n! I7 s4 F; i  TStdrdChip (Part 2)8 b5 q) E9 T, m/ g' D: w
┌──┬────┬─┬──┬──┬───┬───────────────┐6 d8 F* M* q9 U7 `7 S2 X
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& Z/ O( t& G% g  U. n4 b1 Q├──┼────┼─┼──┼──┼───┼───────────────┤$ F0 b, q9 c2 }- Y! d) Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' m& ^1 ]8 [% |) m7 c$ k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 d1 z8 `& D; h, q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ p) ]' Z1 y2 A  j9 k) h2 a+ C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 _( o- }" Z/ T! U% u* W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. A6 _2 F; @, l+ p│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* X8 V1 Z6 [  e! a" Z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" M) |# D4 w& v$ I% M0 q+ P7 E8 Z; V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  S; _0 H. d# h: v5 v% H0 B/ R! V' d
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 @8 k  q" o5 C6 {/ N  v0 V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% a6 H4 |7 Q3 L) R- S/ |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( Q; L# }! B+ U! \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 F7 n7 m+ W$ G1 w3 x5 R3 o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ d9 a# N0 X6 y" Z, j' s( G( ^" m
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' ^& K1 t1 j7 L8 a' ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& D2 v( v/ G# e: Q1 [" w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, R' D. ~4 M, C2 T( B+ d4 V! o│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ w# a( c  {' h│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 Z2 k  V6 Q: v$ L- m3 |│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- T2 a& m: @  N$ Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ ~+ F* e- M6 p# [+ x  i& i% ~2 [/ v2 z0 m
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 N' ^! |/ o5 }
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" u% z+ J5 D' T8 L7 c│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 F4 }  X5 F. Y! N' r│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
/ G$ t, O( l% Z. E# y1 i. Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: V# P7 W  x; g3 \+ P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, P  A: B$ J% a& U4 J( |/ h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. I0 T$ A$ g8 Y2 D3 n1 g! L$ ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% D( b" a$ o1 D) a+ }& W9 d│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ c' E  u2 D4 G
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! A& g1 m+ t6 q4 W5 e/ N% r  D│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% o) {* Q5 w5 z" j5 B│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 c; s5 J1 u! P1 ^│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ E9 |  g8 s, H7 K0 K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │1 v) R, Z1 w  q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 y' s- J  a; C) B2 o
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. X$ A4 e' g: j; X
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) b8 y& o% y1 b; e& h6 k& f5 y
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! E5 ^7 P4 y. w
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 F, j. V% g, }) ]* T) t8 L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 M3 J* z  Z# ?. l1 h* m│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. g3 r- R) ~8 v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ N; P# k2 ]& \. T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- y8 I2 p* r; Y* g; p, P│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" {/ t4 N7 g7 W3 O│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ F3 a* d: l1 O, s
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 W% a4 j# `) |# z- F5 t│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 |- q' A  E1 O* E, p& K4 V│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% N7 R6 m, ]# y/ [1 N
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& `; C" ?5 D" s9 f# Z+ R3 D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% B9 ^, ?4 I( p- T: L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( p* g" A- C9 U0 Y+ ~2 I" _│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 n4 U7 {* j4 E  J& W│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 O. h/ M! K, S& |, F8 t0 t; x
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 w4 l' K2 t) w3 ^0 z: r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 h* y3 l6 O( T/ ]% h) k│155 │Repair │8 │  │  │*   │Fix your area's panels    │# n9 u# C# {: R3 j* J0 w
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: S! ^) r7 q6 }% i- A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- i, h6 I- X2 c/ y0 ]
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 y  ^7 C7 v; A
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 T; p8 T- r5 H. N  e3 H│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 ~' F6 f, N. ]% a( ?0 S2 c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ n) `$ o& K+ ?! r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# j/ R; f, B6 `. m│163 │Invis  │11│  │  │***  │Invisible for a while     │
; |& V( O# {) ]6 [│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 c) z: W. m7 M, B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ a3 N0 T0 ?0 W  P/ b1 ~2 a( g│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- U* i2 E; J" d3 ~│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% @, T, u5 h# N1 B% E( c% X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 k5 z# `" V. ]/ B8 l* `' }
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! x1 a( e$ n- O1 s6 w$ q+ F│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( t& j  t4 T6 n8 R5 p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, a* q5 d9 n! s  ~* ]. t7 z* z7 x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% I# k7 g# }, `
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' h' S3 Q' E! c' w9 u& ]
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' _5 R$ C0 e7 d. c│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" I2 Q$ U+ m: ?  N6 }3 Q) P% S+ m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& J& D( e; c0 V8 Y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" z' [& T. h) a2 m' c' b# w) V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& c" j" r" N9 G4 d6 ]; D9 v6 @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 [0 ?! V+ W/ g4 P& @8 Z# ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 B7 q- S% C2 B. W1 O* P4 u2 \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 ~" L2 N8 ]) q! m- `
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 ]; c( a7 k2 a$ I" I+ Q│183 │Hole  │55│  │  │**** │Open hole to dark world    │, y: I: Q& J9 G5 G" W; F
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 U) H' {; c2 C
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 O1 D) s1 z2 `: E: m  d. S5 F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ R  N2 D) F: `7 N+ P* {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% A; `7 k0 o  e6 ~7 i  g* y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │, r  e9 g- z% r9 P! v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& ]" U" {8 o0 J6 F6 J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │( A, s1 Q2 a% S  e- q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: i* T: W9 f2 |
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 P8 @! A, e: H  l4 }0 {# H' Q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, m) _' P: E' ?" E& Z: b│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) ]& V& H0 x( c; F; S, t( j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' g2 B0 y, s( V9 `# K' I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 O9 k# K) d5 E; }; X5 d0 d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 H+ `! C! ?* q' r) |
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: @8 V& S1 B/ `- r2 @
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' D/ z/ `/ ?" C( e1 W│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 h$ w0 w6 l1 y└──┴────┴─┴──┴──┴───┴───────────────┘
$ Y* M! H9 t- c
. k9 B: s/ O' c% |
3 q0 _/ w' [% A0 b+ G  SMega Chip% D4 A3 R- e$ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐& \& H0 ~1 Q' L& g/ {1 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 m+ P+ A8 Y/ C4 m8 l- C1 W/ k8 G2 O├──┼─────┼─┼──┼──┼───┼───────────────┤
' j3 ?0 f4 R$ H. K8 Q5 {│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& O$ i  H) U7 t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 P1 z' {  u  |7 d9 g: ~│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% s' x' P1 g) U# K  [% `8 C2 R- z  U
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. {8 V3 t4 a& E/ [
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, e% J' [! u6 ^2 K1 A0 B6 ^" E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 g$ I3 j  e4 B
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; P+ a! k; ]* P│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. `, G+ z" |  l7 i$ n│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. a3 B; [0 @, Y- X: E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# t3 D3 d* x. E  y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 X8 W, B) _7 L) e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 N# c4 Q2 n" f) `│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 [/ a: t  W2 \" Q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ w# \# }4 |3 r& R+ h8 w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" F; G/ {: P+ d% ^: T" i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, ]3 s. D- h1 E& @$ H
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) F+ j6 `9 x  j; ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: I2 Q3 L" E9 S* @6 b5 `6 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 _8 r8 V3 V, J* U, z: M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; U; p, Q: ]  I" q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" V; |" P" j8 f; Y4 q│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& Z, B. J7 K# }7 I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 ~- ~9 X; Q" i- U5 A  j9 u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 p+ l* P2 [& i│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) X/ n) v! Q8 m6 q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 p* m2 o$ `: V3 F" E  H" [5 B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( ^6 T1 `8 l- `" [5 f- h│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* I; l, [( N9 H9 G4 Y
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" H& G; G! Z$ h: v" F
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) f' c6 r5 `3 h- T
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 f' X& w. i8 f# ^
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: }6 w% g* y0 N5 C4 W: x  K' X
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& e9 L% A$ b! Q& {- A' k  L; ~0 _9 X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  I+ p  i; ]) B5 r" w4 v. v* X" E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 x; e, X8 Y- b( J" c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 h$ Y# r' g/ }# X# J5 ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 ]% k( [. {' f# E9 f: L) K! ]9 \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; L, A% w4 Z+ n. q% n7 C5 z7 G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 f4 W6 v( m3 `0 q0 x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ ^7 @3 A' A0 I) p* v4 Q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# L8 ~' y' G2 U5 N$ r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) E/ q6 ^' y# `  o' E# n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" D! Q' }' j5 O7 d5 @3 }) }0 D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ U2 F* \5 ?9 T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 O- e1 ]4 I) T; R& K7 N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! G1 L; V7 r: a& C# j% c│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 W$ J  C/ B4 A" `' ?
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ @5 ~% j4 h2 p1 K
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. m0 C. B8 t5 Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ T) O' u5 E1 Y, g. [3 b  c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! S( A; g7 G% e4 T% Q- Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ K7 H5 }# K2 l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 [8 a" `( r" r5 t│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 r& p8 U0 B  B& M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* K: ?. a9 \" k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │5 r- ~: L$ ?6 }2 q2 P; _1 ^/ \
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! r/ J  C8 _! A: H# c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 L7 ^  _! ]- C4 n" l1 d│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* b1 T4 l. S$ Q' p" d3 W
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ E$ \4 w; G5 i/ A4 {# j/ Z: j- N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
3 L0 \, `3 O. G% c│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: l. @+ P5 u- g
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. r$ l3 [! w" V, f% v# Y; @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 \+ h: J8 z6 I7 _$ W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 ~; A6 V: K' Y8 H
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 c6 l% ?/ @6 D9 m' w% ?+ K3 \5 Q0 \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 o4 ^% {" v. C% N% B( R+ q: l2 c
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 }- k5 S3 F9 Y" J2 [
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 F8 }" Y/ M9 P8 L0 A+ A
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' Y! O7 V9 K1 q4 Z1 o4 a
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 j$ X( T2 E+ p$ Z# y& f1 ~# @
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ m/ ~5 x# e. d! `  s% q1 ]7 i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 R$ o- l8 U/ s6 q; i3 }: o│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" d/ X, W5 C, R" `1 J5 h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 L# }; X! s( X/ x1 v, L; g$ E: ]) c│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 U* p  Q2 C# u! P9 d! l: Z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* E- f. `) x' G  n
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 L+ v$ _  w* V" k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& W# P" E! [2 E# }$ N. N1 A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" s1 X4 P4 j1 J' c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& [* k8 x% a6 w- [; x/ R# Q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ g+ J/ y- {1 G$ z6 m; u
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 x6 r" N( x7 _5 v5 V$ \3 b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& E9 q# I. a; ^; |0 }" }│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 {! U: o) J$ q8 l' z└──┴─────┴─┴──┴──┴───┴───────────────┘
/ \, @& E# E8 V. ]- V9 p$ p- @8 Z5 D) G! p/ p4 g

! ?( C8 t! ?+ k" m7 j! l' ZGigaChip (蓝版)
; S+ y( i  T* _& @4 x( t┌──┬─────┬─┬──┬──┬───┬───────────────┐
# W, S+ I7 y. U6 S' r│编号│名称   │MB│攻击│属性│稀有度│说明             │, m0 w% c- B5 x: U5 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 v; Z* ~( a4 M" \- F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
/ M$ J4 `9 e3 H2 `/ f; C* C1 {; N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  l$ z! G5 B. J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! h7 D! h. X  e6 d9 e* ]│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │: @( X; L3 }+ s& p: J2 c( ~( M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- K2 Y# H  f6 ^/ R- d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# N, [; L9 t) v  d
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( B! X$ ^; g: W* z$ g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 W0 P, }0 ?( |/ }8 n! Z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 z8 @* l, o  ]7 \. q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 E* a5 _2 k) z, ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 v" q4 l) e& Q+ e4 C5 Y) k0 `; ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 R2 B7 G& I& M9 i5 T0 Z. U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 U4 \0 Y9 l* X; c/ _& y- X1 B│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. M* H- K5 o6 t, R
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 P' Y0 F7 c2 u  d3 a/ u: G7 F- z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 }( Y, O- l" ^5 F, [" \4 q$ m1 T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 o+ P+ F* Y* D3 ~1 n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( v8 j9 I7 v( }+ \( Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" z+ {; i( P/ N0 r  c, s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; G) ?& A2 R' [7 i% o3 [└──┴─────┴─┴──┴──┴───┴───────────────┘4 J6 a) C, l8 k% v2 [# Y0 j% x& U9 u
' J5 x* q: L) L( ?" p3 ?
GigaChip (白版)(只列出与蓝版不一样的Chips)) X# ?" x9 [5 s) ?* p
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 b- s7 s2 \% w. v5 b& t
│编号│名称   │MB│攻击│属性│稀有度│说明             │# z* K: {9 w! Q3 C( `" a
├──┼─────┼─┼──┼──┼───┼───────────────┤
" S  g! Y. E7 I: _7 n. q3 _│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) d  g/ J* f# m4 T- L* h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: G6 @' j1 I( Z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& ?$ t4 Y' U/ _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 E- W6 B8 Q, K! Y9 d
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, [$ V7 `! M, q" q) @Megaman EXE 3 蓝+白 Standard 级别的 Chips:* j. o! G7 @, v9 ]
( i$ W4 k& k' \* y
001002003004005006
% m" Q0 u5 S/ B5 C) c007008009010011012* m- X4 |( Z; w% n; r) S5 [2 B5 e
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  `5 {4 j- D8 \6 Q4 J& x
" G0 a( o5 `( o) B' T- \- N. M- o
019020021022023024( ~1 D# a& U2 |& U# e* @& M
025026027028029030
/ r' i: m! H# T' U1 ^" Y' k9 j; S031032033034035036
4 i1 G/ q2 h) L  }3 x4 c& V- M( c
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* Q7 T+ D, _" t: v6 |
+ C& {6 ]( F& m( M037038039040041042( p5 F2 G4 ?# q& O# [8 k
043044045046047048
# U7 A- S- U0 B7 ?' I8 b049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 D' @6 o$ @* N) E# v
6 w5 E6 ]3 a' u, `
055056057058059060) X; A9 A( n' b' h2 ]- W
0610620630640650668 R1 A- m4 v+ ]/ E/ O2 j9 w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- P% v0 b0 c$ ^; F; `, z
. v2 a. Z9 }) M073074075076077078
; n1 K: ?9 [. }/ x( U: \* u! R0790800810820830840 q" d+ O7 |$ n2 C7 r" Y0 [4 z8 w* e
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ m" c9 ~. X/ o4 H4 m$ ]

4 V/ F; I) r- n/ h8 _& Z  J091092093094095096! O& E2 F8 N; c# ~
097098099100101102' u$ {% V/ f3 a4 i! k6 C
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 f4 k: R! G" X4 g) i9 U1 \) T. }/ E+ u* }- z
109110111112113114
& o9 K" z) F0 s115116117118119120
7 ?" V4 C, d& W- l$ ~. U121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" h: G1 k3 D7 G# A

# e5 i# R% J+ R' i  b) r2 G127128129130131132
3 N8 i9 |' `: O133134135136137138
' D$ u3 D- i8 T1 Z  U- ]! q- U139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 o& e+ \  Y' L- o2 X
; s% Z* ]! u' b' M( W: p* v3 q
145146147148149150
3 x. y% @& k8 p: i1 Q8 A151152153154155156
" F3 h# Z& k  X8 V- r6 A' ]9 D157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" N4 Q8 Y9 F5 ?& T! ]- l
) }7 e" R( _+ V5 C) M163164165166167168% G) q- L# j1 F8 D
169170171172173174; f6 T; _' @& f  d
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 i; Y7 V2 A6 X* f, s* ^+ {, G7 w
% ]; v5 R0 `) z$ t$ [" g
1811821831841851868 P  p6 F. e" g. x4 b, ?
187188189190191192( g  M0 D: a% c/ w& x
193194195196197198
/ d% a( f' Y2 P199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 P) F6 @% Q8 }2 k
+ L- U& W9 O6 d7 F001002003004005006
, i2 U8 L0 r7 D0070080090100110126 X8 e) J: ~2 O& N9 z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ r8 n* _9 E8 i8 p

$ o; s" y; L2 w! e8 h019020021022023024
2 k. W9 \$ E( T: p- J025026027028029030. j" `. x$ [6 }3 `& p$ I- I0 c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 h4 a8 b" E0 O6 ]
7 k, b( y3 ]7 {- S% k037038039040041042
4 |2 W- A4 D8 C8 M) V043044045046047048
# d5 K, o/ e/ O8 C# e4 h5 k049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# b& ^* ^$ `4 t7 \+ l
4 V2 d! z: ?! v3 g055056057058059060
' w* r; X1 X! H4 `1 k0 v2 d/ U061062063064065066
% M/ \' ~& v" Q+ j& _' O* S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ M! {/ t! @0 M/ V7 K7 x  v" F0 W4 P3 P9 l# Z! o7 E: S) V/ }
073074075076077078' x* J) L0 k. b
0790800810820830842 Y$ U* b9 w  `4 K' Y" i/ ]
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 @0 U5 I+ d3 Z* w# }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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