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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 s* w) m3 u0 x, k+ q! @
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. ~/ g4 m( @( \& k0 S" e! H* `, r$ w■● ■  NintendoWorld    站友xliz原创
  }; x2 Y" ?! D6 F8 a( j■ ●■    http://www.NewWise.com
6 J; m) j% g& K1 M7 X$ p+ c■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & Q# \, K- s! I9 f; h
& e2 `* I, V) ?( ?, K/ o' ~" J; X

7 Y9 c8 C( {/ e" {+ o8 {  h           洛克人 EXE 3 Blue 卡片组合
* ?  h+ w4 r0 W' {3 z$ z9 R3 C2 V9 z8 }  H( M
( T* `6 o( x/ v1 e
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( U, o( k& q; g: y/ A5 l$ B" Z大家要看日文版的P.A.或详细攻略,点击这里吧!
; A! A0 ~* ~$ B# K& x  s6 w
====================! I6 g& S. d# D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( U$ P# `9 ]& l4 G- q* u6 {. a0 N
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以下内容格式如下:
/ q" b  a4 @3 @$ N. j4 u. c& b, _0 `7 `- l+ H' d
编号    名称
  p6 V4 _5 }$ s2 Q: l$ m7 S说明, h) T# _2 ?2 \1 _8 L  T
组合方法3 u3 k" w" P* y1 c  n
---------------------------------$ b% O+ E+ O. d5 r' G0 ?! v- d
01    Z-Connon 1* d! @+ l' _. v& K& V
Unlimited Cannon for 5 sec
5 @+ ?6 s( L3 U1 ?Cannon A+B+C" ?7 D& }8 y9 G3 ?3 e
Cannon B+C+D, U- [: W) c* j4 |% K8 {' A
Cannon C+D+E
% I( T8 ~; @4 X5 R, R( Y, X! p
9 J* l( O$ n  D0 f  j. b4 Z& T02    Z-Connon 2
, D' {1 y0 T4 J+ j( r1 EUnlimited HiCannon for 5 sec: e7 Z' m  q. d) C7 W, t
HiCannon H+I+J
: ]3 L+ p6 b: p# zHiCannon I+J+K( a3 {# m, H! u) ~4 e6 l0 _
HiCannon J+K+L
3 W2 U: o9 X1 i$ z
+ O& h" Y! q4 L) x( B5 R; \' B03    Z-Connon 3
, e3 \1 E/ X3 ^/ `Unlimited MegaCannon for 5 sec/ Z4 d* U& J! S# n, l
M-Cannon O+P+Q
# N5 @( o! S! O0 a' N: i) _8 k% d/ d1 NM-Cannon P+Q+R) R" k- {. i5 D( x5 A, d  t
M-Cannon Q+R+S
) z% E( y/ ?: {  R6 _/ g0 [' A. |8 s; ~0 E# K2 q) ^- I
04    Z-Punch
1 w+ g: _; [/ ~# |1 yUnlimited GutPunch for 5 sec
( W, b: x. }( |; b' dGutPunch B+C+D! S! \& e3 w/ r0 }
GutPunch C+D+E
& Q' R4 \) l( mGutPunch D+E+F
7 C( L/ b1 ]+ ~  |$ _5 w- }- _& t4 V7 k3 t
05    Z-Strght
% B) R5 D/ z0 D5 {: EUnlimited GutStrgt for 5 sec! c8 C( F* ]. ~4 J- [8 M4 y
GutStrgt O+P+Q: f6 E- j. k# @7 o8 V! I
GutStrgt P+Q+R7 |" w. D5 T& D, H- R
GutStrgt Q+R+S
  \7 e5 {9 C6 I9 h8 T
/ Z1 A2 Z+ j7 P; j7 b- a- F9 s06    Z-Impact
, W- O$ x: f8 o6 V% pUnlimited GutImpct for 5 sec( I) |- d) A" u: _1 J" b
GutImpact G+H+I& C* o$ j  }  q2 c( N: j
GutImpact H+I+J5 U& L9 Q* O+ g( _! d
GutImpact J+K+L
: l1 A2 ?; N* i
2 Z# ^$ o2 Y1 Z- {, j) C( O07    Z-Varibl7 O9 p$ z- {* N& }' ^" o
Unlimited VarSword for 5 sec
# H) {7 ^2 v3 E9 A3 B+ E* zVarSwrd B+C+D
/ c  n+ Y( p1 _! I6 |2 Q+ iVarSwrd C+D+E
7 z; N6 o% R4 m+ a) v, l2 I0 P0 [VarSwrd D+E+F  Z; b4 \% Z8 W+ Z9 F

' p) H' O) ^0 F% B08    Z-Yoyo 1& d. ~' o! x0 |8 U5 s2 d
Unlimited Yo-Yo for 5 sec. `. g, R0 Z: K2 @( m0 k
Yo-Yo1 C+D+E
. t: B7 E) o' @2 L2 \5 qYo-Yo1 D+E+F, M2 E$ F9 ?7 |1 X$ k
Yo-Yo1 E+F+G
3 X) W0 p- l% a) C1 h/ ~* s6 P3 V7 m# ]0 \3 J6 O
09    Z-Yoyo 2
8 N0 i# U, u/ E! q2 N' B- D0 uUnlimited Yo-Yo2 for 5 sec6 C# Z! d7 o& x
Yo-Yo2 H+I+J# C) V9 P) r. p% B; [" f) Y
Yo-Yo2 I+J+K
2 T, j& B( Z3 A& u$ _5 q& rYo-Yo2 J+K+L9 ]# d1 T! n$ k  Q# x. K

" g9 E% n! I% x8 N, t7 x' z! j10    Z-Yoyo 3
$ n* j, `* s7 i* \% a+ V" l' tUnlimited Yo-Yo3 for 5 sec- g/ s2 ?7 y6 |7 L3 U, p
Yo-Yo3 M+N+O' A. {+ o1 V/ e0 m% r; R
Yo-Yo3 N+O+P
' V0 N* \+ H+ r; G% bYo-Yo3 O+P+Q
; I: o0 S3 k7 a
" N, ?1 |& j3 V) r+ [11    Z-Step 19 R6 F8 d% ?% d2 `
Unlimited StepSwrd for 5 sec8 E( E' q& x$ n; I
StepSwrd L+M+N
  C6 ]  T- ]3 Z. {StepSwrd M+N+O3 [8 V: A" m& I- r  I2 n) z
StepSwrd N+O+P0 c2 I3 C7 H& i# L2 q  o8 [. O

! X, v; N% b" A  W  o6 H- N( @) B12    Z-Step 2
/ K1 h. y6 g6 v, S9 I( x" T2 hUnlimited StepCros for 5 sec5 s2 e8 W' p8 o0 c0 I
StepCros P+Q+R
+ B% O& s7 M) v. r: oStepCros Q+R+S; D! e* z( ^8 [
StepCros R+S+T" l( y# t: A! y  C: G* w

# q1 I3 L5 B' r6 q# r) O- f6 R4 C* }13    BubSprd4 Z, m$ g( e# U! H1 f
Attks w/ spreading bubbles!: M8 L( }  y; N- v
Bubbler  C+D+E
9 ~. L1 b5 U) ^% ]  @* \/ mBub-V    D+E+F' I6 f+ u5 r  A, L( ]
BublSide E+F+G
( z' J  x9 k. k* B1 I! g7 RBubbler E + Bub-V E + BublSide E
. H9 D% e4 X4 G5 r, |) {
/ ?+ H" W  Q; c7 l14    HeatSprd
" g  U8 O5 k; e- \- g+ BAttks w/ spreading fireball!7 Z( h" o* u, }( y
HeatShot H+I+J
1 f4 ]2 t6 c6 F# v( s: s# rHeat-V   I+J+K
) p6 H) A% ?" b& nHeatSide J+K+L# R: g5 O' ]# q7 d4 m
HeatShot J + Heat-V J + HeatSide J1 b" I7 L+ i  z/ j2 ^/ e
/ \, ~" A1 g0 w& R2 _; J
15    H-Burst
3 a( I4 T0 D$ JCreates a giant explosion* I. u/ I4 x) C- a5 A$ l& ]
Spreader M+N+O% J5 ?$ C" p1 `5 y% N; `. G0 O
Spreader N+O+P
6 x6 l* a$ k, H; ]& z; W1 r: _Spreader O+P+Q
4 j" Z1 ^- k  B- j. w  Q% |! {; u# b  _$ [$ [8 K: U4 |' W
16    LifeSwrd# L0 Z, y3 L( P  Y: E* ]$ `9 V
Swings a huge 2×3 sword!. F- A% G; l/ g7 Y5 k* A( r, R0 N
Sword E + WideSwrd E + LongSwrd E7 L1 y8 J; Z5 B* i# T
Sword L + WideSwrd L + LongSwrd L
* A' a/ Q6 P6 l( ISword Y + WideSwrd Y + LongSwrd Y
* R; z2 C: M; x3 s6 O
* C/ r7 V9 y8 s* f* Q" `# J1 k17    ElemSwrd
: ]' w& A- O8 o; w, r1 N2 h7 g( O/ \( fWide swrd contains 4 elemnts
0 e/ {, U0 e- P% ^+ J5 J/ l: Q4 kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 z  q' _7 p3 }) K/ e3 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- K0 t: a0 E) h5 A. ?4 d5 X) X  N+ T& E0 w7 w! P
18    EvilCut* l1 r0 d  ~8 I$ t' o
Step up 2 & make 4 atacks
& X; x/ ]1 Y5 m$ e# HStepSwrd P + HeroSwrd P + StepCros P7 H) S$ |" w8 Y5 `! f
$ b- Z) X+ J. W4 h
19    HyperRat
0 V2 t, E1 e; h0 J2 wA giant Ratton charges!
. o8 G: B* y/ C$ DRatton1 A + Ratton2 A + Ratton3 A8 F: ^2 J0 A% X8 _" {. Y
Ratton1 C + Ratton2 C + Ratton3 C- Z, y4 c* @4 o1 {: W) H
Ratton1 F + Ratton2 F + Ratton3 F. v1 g. a1 l' Y; ]$ I5 z+ b- d( [

6 {( ?% h5 d8 i, ~6 s1 P20    TimeBom +
/ _8 {0 E  ]0 D3 D' ^, T) ]4 U% LSets Time Bomb in enmy area
! Q/ z1 }$ ~" r! m7 Z# ~TimeBomb J+K+L
7 q0 \( X/ `0 b& w9 g. {TimeBomb K+L+M9 a7 b) a  D9 n& J
TimeBomb L+M+N5 H1 D2 T+ `# \( C% C3 c
$ C3 b3 F/ W: v9 i" X8 m
21    GelRain
+ I4 y: p6 d. H9 W% dGel steals squares
& i, S" m. {: p6 [MetaGel1 B+C+D8 I" H! h; g+ D6 J
MetaGel2 E+F+G
2 {- p8 r4 d. r) m6 m3 i* |MetaGel3 S+T+U
/ ?" W' b- E3 o$ }, G, p* P& O) S, g# l/ R' l4 ~6 Z' x* T: }
22    EverCrse
8 c& j7 Y, M+ g9 H3 e2 W4 @Shield chases enemies, `2 r) b* h( ?: h6 X3 n: i; V
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 O5 y. g, G. d# k2 c4 S: \8 C% E! FCrsShld1 L + CrsShld2 L + CrsShld3 L
( |! e; x7 c+ L
4 N0 C7 A5 t; g4 m- O3 R: a# |23    MomQuake2 L: \: A  |, n( q$ b+ Z$ [3 X
Awakens Mother Earth!; e, n/ o& L) ~& [0 S' i
RockCube * + RockCube * + GodStone S- y( C5 ]0 G+ O5 ?

4 C; B) B' B: e! r" ]( [24    PoisPhar
* f3 n3 V& o5 f1 l' [; [9 w0 M, BPharaoh generates poison
! d0 Q; g) l6 O6 }PoisMask A + PoisFace A + Anubis A
4 G# \/ Z+ V; {9 F: E$ J& D; e9 @2 }# M" d7 r7 i: v
25    BodyGrd
' m- r6 b7 r+ |' QBodyguard takes out enemies
. D0 D- m  @+ n5 R% C2 fAntiDmg M + AntiNavi M + Muramasa M
, I4 N8 F9 b/ s+ L. o! R) V5 Y- t4 j. p
26    500Barr
+ S9 p! ], \5 w" }& a4 t- z8 UBarrier absorbs 500HP dmg
* i# ]' \- s& t: qBarrier E + Barr100 E + Barr200 E
4 ?$ ]+ t4 S( B$ c! V0 y7 lBarrier R + Barr100 R + Barr200 R. p" U) `- Y1 N1 P' \: C% L- i
: A1 S( I' |1 H- `2 @6 t# `
27    BigHeart
7 E! T8 X8 b  r3 pAttacks, then heals HP!
% u6 R; ?0 \, N/ q  R  @/ LHolyPanl R + Recov300 R + Roll R1 a' }. t# Z$ I  j) Z# p
HolyPanl R + Recov300 R + RollV2 R
" R+ S- g! s9 y( O/ i% @HolyPanl R + Recov300 R + RollV3 R
4 y% C6 _" l* f
' P( ]: n3 w3 U* u) X$ Q( O28    GtsShoot6 L7 w- m4 C  p# ]  i6 Z8 K+ K
GutsMan throws MegaMan!
7 I, s1 p) a" `9 j4 s* RGuard * + DashAtk G + GutsMan G
+ a3 q0 H% `: W+ P5 l, KGuard * + DashAtk G + GutsMan2 G
2 b- |0 W# k! ^Guard * + DashAtk G + GutsMan3 G
2 r8 }$ i" t8 G2 L( O. ZGuard * + DashAtk G + GutsMan4 G0 [, \& r0 S! T$ J$ ~6 ^! a( K. V
: T5 R$ ]4 ]- A7 }
29    DeuxHero6 x6 y( w, g8 @$ w
MegaMan & ProtoMan team up!, r5 F( a. b0 |8 J$ U, G
CustSwrd B + VarSwrd B + ProtoMan B6 s8 B# F& C9 _. ^' r; T& w
CustSwrd B + VarSwrd B + ProtoMn2 B5 V) v7 ^1 G4 t8 D9 p7 |
CustSwrd B + VarSwrd B + ProtoMn3 B
' h) E! H- `- aCustSwrd B + VarSwrd B + ProtoMn4 B
- @4 c. V% n% s& z' m5 d1 \" x
4 |$ M; Y' \" ^, m: M30    2xHero
) ], ]3 A0 v3 V2 d  q3 |MegaMan & ProtoMan Dual atk
  W1 R. X5 Z; tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: B+ |8 n9 `# f% ?9 A* N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, u+ |: {) S# g9 Y- {, ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, G2 m2 _- q$ l( ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" |# R6 M* C. t5 j, Q/ L
0 w: p: [9 X, z1 e31    PrixPowr" m4 i( F4 Q6 ~) Y+ x4 H% x' t
3 Navis attack at once!  M, w, k0 v3 O$ {- {
Team1 * + Team2 * + KingMan5 K/ d' G0 e2 u9 e) V% S
Team1 * + Team2 * + MistMan5 M
, U; `: _5 @2 ]: I4 y6 W: CTeam1 * + Team2 * + BowlMan5 B
- C/ }  \! u$ e1 J; K4 w2 `- X: Q+ A6 c7 r4 D
32    MstrStyl
$ h7 P+ \8 H$ c5 X* [; }. ^MegaMan unleashes his power$ X# Q0 a4 A6 B+ M' B
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 W; }: K0 v5 T1 C* c4 x0 Q
+ B! ~" J7 z4 W7 c- r( L7 Y
StdrdChip (Part 1)- o( L  D3 H- G& n/ S+ X9 h
┌──┬────┬─┬──┬──┬───┬───────────────┐( [8 Y  T9 _# n$ F0 y6 p( B) j" u
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 B) T" W3 G! N2 w├──┼────┼─┼──┼──┼───┼───────────────┤
5 x1 w9 ~# J1 @8 q% B- h  K+ Z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 F: B# X2 j# p& _0 B5 }9 J5 s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( d; [- I/ S9 s2 {2 o# I│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 i: Q0 P8 @5 a' F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 q! x. ?& @% @+ J' H│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
+ E9 e4 w# `  a5 o( K# C7 D) b│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 f. |8 a* m) Q# h, h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. [) V4 Y/ P# l  s* K  A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# }9 f+ W0 c8 k: D6 j* x. [2 {- R
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  o0 x9 d7 D: ?+ J8 u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 s0 j4 j+ J$ ~( k3 f, Q( |) C2 p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 u. p- k2 X0 y0 d% |8 l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- d2 S) [5 E! m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; o! ^2 p3 v: k1 q0 s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" v" C( y" m  H4 b0 M
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 C, x, `+ H0 d/ z( j* l# Q  g" q! N│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! G. ^7 L$ i2 z  q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# D) L5 k2 `. ]& l! o
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" y; X( ?% \8 p$ A  P# L% ]
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; U  M/ a5 b8 }) b; C
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 q' P! r$ [$ |$ h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ H5 H. C5 v! T/ j' Q6 o! _/ j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  s( E4 v3 e3 L│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# ^+ |/ \5 k! Z4 Z7 a( p! D1 w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 f2 O: N/ ?- R- v( F3 d: Y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 f; S7 Z( Y3 c/ |4 _$ O: T2 _│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 R9 @9 s9 t0 S! _: S, ~; `: R& R│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ L7 q- Q! V" [
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ X+ ?- K. Y5 V/ r5 \( r│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- c1 i$ R- a3 y  [( B# W: u/ `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  `8 ?$ \  J6 a8 w' O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 j) e/ y2 u8 p; l/ x. ^! c7 \3 P
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 N6 k' ?5 P$ R+ s/ }! q- y4 h3 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 E3 G( _4 n1 o, g1 m4 e# S
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' }4 C/ `0 U9 `; C% }4 W! r# p│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& I9 v. Q* \! B, q& u) C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ O& c$ }8 w& ?. ]│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' J( A0 n0 o# L8 \│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 s6 o* p( q! G1 p* T1 V6 c. d
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ g" v0 ^6 e9 O7 g/ G$ ~  a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( R/ P  `& t  I! {│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( \0 T3 U' i9 \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 S9 ~6 m; Z( u$ {* p* u  S; {$ n
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) c, T9 {! k3 E: P2 W/ A1 f/ c
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: O5 S3 G6 I$ ~* i6 p0 f  O  s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ F2 R& q9 O) i3 E│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ a5 [' @2 p: [, z8 ^# I│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 I9 S# @$ w; N% X4 [$ s│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │; [2 h( i9 x9 K- C' E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 r& `" z, X0 M│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 \" F$ [9 ^- ?7 h) S( @9 l+ L) v! I│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) b+ ?+ y3 T9 p' o2 K% \│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  j, V3 R6 @( N: q" {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ s" p& p* h$ v7 b2 C! F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, i( r  Z& Y$ S│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! f* S8 J2 @5 M) i
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- }$ \* {2 ~- K) h4 W5 q; X+ m  S│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 p  t) R) ]  S; ]8 u8 e$ b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 |+ h& ]' j/ L* V+ M- c│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 _' t# e/ Z0 d/ ^- t! w, n! u! x  @5 e9 N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 C! r1 u( ^3 v( l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" W' ~& f: a  k. C│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  {3 l# a  F! o" k1 K! s│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# h$ h8 ]3 E& d7 e1 t9 `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ X5 z, k6 L! n% e8 I$ c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; g# q& ?' i$ q& l9 q4 q0 F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 B9 L: w0 K" I( D│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' V: G' K' z# V' a6 Z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! U9 |0 R4 k0 Z1 [│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- s& ]5 Y: v. E; Q4 D( Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 c; Z" S6 u! ]' b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. R! c$ b! o4 n: Y2 ]
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- Y1 u7 ?6 H" h- E) M│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% m+ m/ A5 I/ n3 s) x* p1 s# f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  _1 S8 s( I% k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ |% }( r5 M$ J' C" E
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- V3 E7 `* x* ]7 m$ {6 x6 [
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 n4 e/ Q5 V  Y1 U( b% a1 J7 _│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! w; B: ^' O4 q" ]6 @. d  D
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* H# z% y% ~' y# r+ k9 b6 H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" j2 V5 C7 @& U) ?5 ~
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! [/ [8 @, }# E* I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ h% c5 |, Y1 W7 [. m- `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% s1 y4 a+ O" D$ u( f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# z6 d  O- N' y$ f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 y( S7 w  @- S" b5 d4 t3 [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 _' X, c8 d: C* o% f. S
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 W) R7 Q" s: t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 s4 x( j% |* J
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! O- {7 l4 P; i+ J8 Y" E) J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& R, ~- g0 b# _0 j- K: ?! ]
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 W/ s6 s8 b8 J2 |6 V" U) G
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* |9 f+ |1 P9 S# x1 d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 m, x% l# c% Q9 l3 g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 s' D/ c5 q) d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 V# r! u$ q  Y) c│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; O7 n! l. m7 z9 T* S4 u│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# f5 O( }  T4 C8 F1 t) }
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │4 V' ~0 W; y5 ^# k, }- h4 Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 N! H9 G3 }. q& U4 O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; x/ C& X. T( M) ~- r2 T% R+ F7 _- p└──┴────┴─┴──┴──┴───┴───────────────┘7 K7 K+ x) u! A
  F. J  a' z* I. |9 W
StdrdChip (Part 2)
3 p6 P5 v/ p9 M5 J; D* O% _: s┌──┬────┬─┬──┬──┬───┬───────────────┐5 a, M9 y) ~/ g2 p6 ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ p% ~& o' z6 M$ h! v0 F
├──┼────┼─┼──┼──┼───┼───────────────┤
! j, d9 F  n6 E0 l5 m6 Q: R- u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 i8 G/ u3 H; Z) @, ~3 E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 ~  [" a0 F" O
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, H6 E5 P7 R+ K- W& H# E4 Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' m- M) M3 k# Y1 j$ }! u; V
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- |: B4 g& M" }( c; P; u% e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" e( j; J4 g5 Z2 ^: V1 ~, }
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 y  h9 |. B9 x9 x7 I/ }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* {) A. I  b$ |" m% f
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 {# D: m; @* K$ e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  t( ?" P( _& b" Y; s2 t5 r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 I  T7 L/ q$ i0 d. m" p: v+ Q, K
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 l! ?1 }+ s7 Q! s& X( g* G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 E9 r, F' e* u: @/ P' ]│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: x0 P2 Z2 J* W8 n$ H
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ S; n9 k6 }+ c5 }! o8 u) o
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 `, x3 }2 e) i│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# j3 u8 X& f0 R: W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) {, a* L: i4 k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 {% y+ H# o: m$ Q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 B2 R% q3 o* V' J" j: x│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 F; r! {3 L. k- C' L1 S/ C│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 _$ g* n7 f% V! ?/ Q. v( `1 s│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" \- A  l" R1 }/ S! R: A
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 S; l5 ]0 i9 A: K7 O- j; ?│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& L7 m7 _2 |  f0 f. X  H# L6 ]│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ b& n- l$ q* T& B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' j1 F, {& T% X; @/ p' L. t9 M( d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ B, p* v) A# p) c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& ]* {9 ^2 [; ?- @9 I2 i2 k* l: Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! P  G# d; G& F6 b5 a│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 g/ ?/ b6 C* r. B
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& l8 Z4 M% [& r1 \0 Z7 Y% l% o│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  q6 T5 q2 D# Q' B3 w% h& o4 B
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 ^7 ^5 e* }" i) S6 \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 u( e  t6 t1 d5 g# b5 A
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  R1 f# t- R2 d; S+ X% q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' P0 f8 u" r& v- o2 \7 V, @│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' M3 f/ S, S0 f! \2 ^0 a1 W5 @
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 S) p; F0 I) r- v( d1 K" R0 g│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ J- H: R' Y' ]) Z. s│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 Z/ F) W0 r7 g" w9 w% h( F│141 │Prism  │60│  │  │***  │Prism fires randomly     │% Q" m2 D4 I( j* h- v
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 k5 U4 n7 W) w6 A: s
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
7 F2 I8 g% O$ g: |9 Y. q) `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 B# x6 P; h0 ~* I6 G) V% \" R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ s. w& s0 {2 W6 w  |  S
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  K$ T: d2 a4 o# d! C9 V8 H( V1 B
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& c; m1 R& q# [% {$ u4 e$ v, X4 m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 E- M* R* T# i$ r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) J3 n6 }8 \! C8 \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 b4 y: e6 a. a7 u& l/ ~$ e& A; l│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( a% @% t3 `. l% O# A1 |4 K│152 │Recov150│50│  │  │***  │Recovers 150HP        │' P9 _; d1 E) f4 f
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 `- e/ U8 u6 \
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( n5 i1 B! ]' \# g7 H! Y0 a│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) o0 ?* `! _' W# d2 l' M│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' U( F2 C# g# {* W
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# J- y1 t( `9 \# m6 I7 Q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' ?/ D: K. R. @8 N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
5 a  [7 v' X+ \" Y5 a  L& L! L3 z: w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: i1 I/ V" @8 t" {7 z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! O1 {1 E( A' C1 l. q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 d7 J. T, q+ q+ T3 V' T/ v: T
│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 |: j6 @& S: t9 [3 Y3 b% n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 ^* q3 h- D# S
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 D3 u* Y3 N; I1 Y6 j) z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 ]! C5 O( `* a5 A7 M4 `
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: F4 z# U' O# J
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ e0 L+ U" _5 r" W9 a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" a. s: m/ A+ p* V) z! v- a│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 q  l  i& S% d, T9 ?2 w+ K
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 k: n1 ?  G+ P/ P
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 `! Z& ^! F, T5 d* z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 b" [1 [# F: F) h# D" N% a- Q9 J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' }% I" L+ U" G) {│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ K' [3 I1 e  }4 v7 v) Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 g' t- B: s4 S  V8 Q% k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) I2 c- C; N. J2 J8 s( R1 B, D  W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 _; o. M7 j1 m" \! Q│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: g- o6 N- z* {+ j3 \+ }! ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 V) C  z" X$ U9 \8 e& v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- i( W# t' w1 a) B+ h, w│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, a& N2 Y8 J- ~+ ^! n: ?6 x% P  i. t( }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, ~  X) D5 t4 v( i7 {4 C
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 s2 x7 e2 z( q$ b" g0 l" n- b│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: Z( |6 O9 [3 ^' ~7 E/ m- T8 U
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) X4 b! U, F, n9 Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% l* w9 p* E! @: {3 L0 }│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 J7 B, W# z3 Z( L6 B# q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ p+ E+ ?4 v* w8 c$ F8 a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* r% t; x6 F1 z6 k  e' t│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; L  D  D/ Z& @5 s1 ~3 x
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 U, {4 H0 b0 J7 n) S& \& x│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ \  V  O& U# |+ a  o1 _5 v, K│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: A% p  q$ }5 T# ^
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, c2 W4 B: A8 t" Z* I' s  T  G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( Q4 T% U7 U. d" Q7 Y. h
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; d# `* U0 H! M! Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; m$ I( }6 p& u  E1 b+ D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 U1 P7 L/ `& f; R; {
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: h- \6 u2 }+ c! L- z
└──┴────┴─┴──┴──┴───┴───────────────┘
0 f& g- @+ Z! a, N! s# x. w6 E% ]" z/ x0 @$ L" Q

/ }: d/ Q/ O* F8 [9 kMega Chip0 @4 s+ W" z1 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 A3 K% G4 g5 w* z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% G$ o( C  f3 q# c├──┼─────┼─┼──┼──┼───┼───────────────┤" _- ?. z+ ]2 n* s/ g  S2 w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. \$ S" z3 e. u: F. @& M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) L2 k  q' H& c* K9 [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" K8 v6 B, `7 R1 \" k8 ]" `│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ h2 }0 t4 G6 C& y9 Q* r. b/ s) F$ \│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 B+ Q; B5 H9 G9 Q, E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- M& a: g$ Z5 G( I  A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
7 N, s6 W0 G: m; C│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, i3 ~9 O6 @* P( y  q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- m. ?3 g4 Z. ]6 s7 D) A- x% W│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) N0 b  F3 J8 U6 ?$ Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ {3 l/ E. Y9 F2 t3 U* x
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# z+ l3 O4 ~& ~5 N* h" R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) l8 Q7 }9 }9 V- v, G9 x  g& ^
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 Q0 n+ X( a! V, x7 z5 E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* b0 a& T4 n0 H1 M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 y) |! F8 e3 H
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 i0 Q9 i) A8 E0 N5 M- O+ ^$ }* y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ `" h! I1 l, |) X" q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 x5 h' l7 \  j9 ]│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 G6 A, k% K5 [; a: k│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- z: G, u2 J2 ?7 v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ ~; ^1 [8 ~! z8 I1 x' x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 N: ?: }7 C& N- g% y' T% f* u* s. E
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' V6 Y& R: A1 l6 b$ e8 a│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; ~3 i2 H9 a5 w7 K: Y; ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- w- N3 n; p; M) s│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. o* d  D5 U5 D9 {, T│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* B" `0 T9 O% D│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ h$ g  _: P0 v: D
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 X( P1 ^1 x! j3 B( ~1 q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 |  F8 h) e% |" m* ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# ~9 i4 [# _/ k) w7 {+ H# d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 G8 y$ o% c8 ~* r& _1 m$ M│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" g+ z5 j/ z  Z7 ]3 P6 f' }5 @9 f" d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" e( A0 x/ ^% P$ b* N1 [6 F; `) r) p0 @1 ~: |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% |) \" ^. z& K/ Z# [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. \* r# N* ]9 m7 d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- a+ a$ v, X9 n& Q6 k+ w7 o│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ ~9 E3 \0 ?% o4 V& S1 y0 K- i" p│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 P% y7 y  E' [3 g& l* n+ y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 }% b. p. }' w, w│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
9 T* q" C* p) \! u; U' i2 K5 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 e( a" \# ^5 F' }: G4 w& |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* u. d) G( }8 B( Z- p7 T: v2 R
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 s- D; u8 ^' {/ M8 X0 a* `
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) Z( B( A; @) j" k! n) x- v) Z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- {. i. |7 F7 {! S│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. d, ]  l* b) R6 I$ B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 B4 S- ~" g7 A# _6 E
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ t3 n0 |4 i6 `3 F1 U: R1 _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- c, I! \: {5 p8 z6 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 C1 p: I8 _6 T% M, t5 S' m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( X3 H/ p( o& N4 L
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 X3 S6 }& q; ~6 v" @. S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' }4 m& e3 x3 R9 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 h  v) W* t( {/ f3 x$ C) O# e+ k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: D4 V6 u0 T) t( i7 j! P  f, u' H- K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 \$ a1 F# |' `8 B- [6 }+ O" G% u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& z5 J! o0 j5 f$ j* R2 {! @
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │9 M  |7 S7 \4 G0 }; h: y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# @2 r5 S) z- y8 s) P( T+ p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
$ S; \9 H8 o1 l8 L  r; A. o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ X; o- Y5 R4 j$ O1 R$ F- k
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ ]/ {! Z. N, r$ S  J( `& H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& k) f  f, t( @9 ~, `* f- _$ D
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# M& ^; u0 a( Z' A: ?- c
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( K3 F5 {* p, i8 ?6 K! i$ L0 `% P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 ?7 f* _+ G* h4 Q3 e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 Y- z! n& N* C: J6 @1 B
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 z- I( N/ [& U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 L% L/ u" o3 `│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 r& f" ^6 h7 i0 t( u
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% |$ @1 K$ ~$ X' n  l4 k
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( J0 k/ ~7 o) e% f+ J# E0 A7 U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) b9 A/ E+ ?9 z; ]5 r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 D# s. j! t; u" j9 R8 H
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 F9 B/ p, t: v' T$ [8 a' `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ i+ G! X- l* [8 G/ M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 x# I6 {+ o9 b
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
2 e  V& \0 Y: h4 c- v) \│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 E& I$ F) @  P2 A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  I9 G2 w% Z9 u7 n
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 [2 P1 h% b) Q& u4 _) ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ p4 Q1 f$ |4 ?7 D& d* n8 g3 H) s$ @│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: k* H9 e4 H( t- E$ r% C└──┴─────┴─┴──┴──┴───┴───────────────┘& x* @" g0 N6 J' I9 I+ S6 n
) Q0 g* J0 P! F2 L
; F% h! D% d' \' G1 g$ S
GigaChip (蓝版)
& E1 Z, _5 e% |; {┌──┬─────┬─┬──┬──┬───┬───────────────┐' A/ s, K8 l* ^& }
│编号│名称   │MB│攻击│属性│稀有度│说明             │- I7 X! Q1 _8 F/ D9 E( Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 r% x" f- U% t( y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ I( n4 ^* y/ f3 E) K  T- {
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; w3 j& g$ S9 n* K( R. b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 \5 U4 E, U3 d* f& v. L, \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% g( p" r, f! H( c5 r. x; k
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  k: |+ Q) }+ x│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. x3 y4 b3 K) G- Z7 }: A# {! I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 B) L- L  v# x7 s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( }! s0 a% }3 g/ s& I7 T( }│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 x' ^. g. K' P│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 h1 I* ?3 y; v; s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; S6 j& Z$ s/ |: q' i" v+ ^) k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 k- v" i7 ]/ i  x# ]8 X8 k% i│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- _; o5 }: X4 n3 b1 Z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 K0 M" B; l2 k/ x│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 [0 I4 U, [1 N2 G7 ?( x│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& q: o9 ^; A4 n* Q+ i8 |$ b4 l1 P. I6 n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 D) Y0 L; o1 k  T7 Y# s
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& p( X4 g0 o$ W" r│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 ~6 ~  I$ V3 v/ Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 [; W4 L9 ~1 L# {7 I└──┴─────┴─┴──┴──┴───┴───────────────┘
4 K. M* A& [6 Y/ `& D4 W8 }  w8 a# }" Q- a
5 f/ w1 B# i  c* P. f8 M6 [( JGigaChip (白版)(只列出与蓝版不一样的Chips)2 E  H# o6 w" {( K0 c2 C1 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐: z# B8 H. H  w) b6 E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& _5 S5 L0 m( t+ [4 X* N4 \, I├──┼─────┼─┼──┼──┼───┼───────────────┤. N, @2 z/ G$ B- G, D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 e* z( ~) @8 z, A. N  ^5 \
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ W+ t2 t# L+ U: u% B# N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 ]% ~$ }" C7 H: t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# u9 h' c- A4 k9 K└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 A* m' b/ Z$ L+ l7 b" J" W- x- mMegaman EXE 3 蓝+白 Standard 级别的 Chips:  l. c, e2 O3 }
8 Y+ ^) `6 I4 y0 y
0010020030040050060 x; {, N* ^+ C2 Q6 q
007008009010011012
' f; l8 ~: |) d. o: C' m3 E013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ I$ Z2 b+ ^7 ^4 u4 e7 r' e. z( {
' E3 d( _& f4 l7 v
019020021022023024
5 f- J# f: m* r( T025026027028029030
6 f+ v& j4 p6 ]031032033034035036
: \( d9 |# e  r! T7 h( S( j, E5 b
+ C4 ~2 j/ H' L: V9 _2 n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" a. G# g4 S( h1 g/ C7 b, ]: V! ?

- C- h( I* Q" w2 u! O! R0370380390400410429 F3 }1 F3 Z9 I, _# a0 H) l* ?
0430440450460470489 T; f+ r* T: p- x  `7 x7 @. p5 F
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& `2 S/ G3 h* W  B& t: y. F9 ]  u( G7 d& k
055056057058059060' R) e  k+ M3 L: l- q
061062063064065066
3 r/ e- t* ~; m. Q7 l067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ^( b& T& M1 h$ s' G5 _
; g( P% @! H/ J073074075076077078
+ [0 }! F4 s9 N# s. Y: z2 R3 r079080081082083084
4 N1 k! h# M8 v3 y! x; @  E$ Q4 P# L085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% q- ?1 r+ K0 Y) [
0 M( Z* [; e4 O8 h/ h. i1 u0910920930940950967 f# n0 o% b9 t7 W( m) ~
097098099100101102
- Z6 S: h2 H: M* l; c  d+ C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 n( J5 ]$ C+ h5 k
, D. T9 _6 i9 p
1091101111121131149 O+ Y8 {3 n. ~2 E7 P" J0 `
115116117118119120
8 j/ a9 z0 I0 o121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ h$ h* c! e8 b9 P# h
3 R* l' k8 K; Y' a( s5 }
127128129130131132
; D  b* [( H/ |1 `0 e  g3 G% d1331341351361371380 {& i# s. w2 M% V1 l! S5 p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) O' ]* ?( M/ ]/ _( A6 g

- D/ k5 O8 ^: j9 u145146147148149150+ n8 A1 M- e9 Q# Y8 _* ?$ g
1511521531541551562 X) S! u3 b6 u+ s1 C6 q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ~5 [* |8 g) Y
! |7 r2 q9 i# P& {1 n' s163164165166167168
" S) ~; D- y. y1 W- ~169170171172173174. Z0 S0 q( B( J0 V
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) E* d0 {% X& d/ t# }( O. m3 t& {
9 u" C! P+ g5 g1 ^8 @
181182183184185186
& ]$ g! a3 b% r2 T2 F9 {1871881891901911927 i. F4 p& S( d* K! b# e; b
193194195196197198% ^+ p" |4 }' W1 M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 ?. z' s, V& V! F; ]2 q

2 Y* I- {5 V2 S4 H! ~$ j) Z0010020030040050066 D( r( N% {5 ~8 R) k6 j; K1 I- w
007008009010011012$ v5 K! w% I$ ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: I2 n3 ^& ]+ p. Y

& X1 o6 g+ F/ Q+ ]# C7 i/ @019020021022023024; F. r% Q) i* ?1 C  ^
025026027028029030+ |! A& J3 z! P5 U
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# ?& g+ f# \* L$ G! b  S6 }) x9 h# h! ?) a) V6 k
0370380390400410423 i& o$ b7 p6 e' `8 r; @. c
043044045046047048
; W. T3 u% ]' g9 M; R049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 }5 \, g# g& j4 W1 Q* _+ @
& Y0 H: L6 F% Q4 ]% `- H% e6 \
055056057058059060
  x3 ^. J2 q2 H) q9 g6 \6 ]8 F061062063064065066. j/ X" a1 u3 Q2 {+ {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: i4 H+ {4 P7 F2 ^* L' ~8 i" s
0 |$ {! j' K) e5 p" a
073074075076077078
4 X: D* U, L% w4 q6 I079080081082083084
+ W8 m8 k: B% O; t6 r3 x085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 @7 H4 P  V. P9 b; h) {$ E* r' s& O; i! J+ l) ?+ m, ]
0010020030040050060 }2 K% H5 F9 F2 j5 D
007008009010011012
% n0 A/ s, e; g# h# x9 x013014015016017018& Z5 L( ~; _, t
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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