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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
* T( @! e6 t, K0 I. ]6 B8 o■ ●■    http://www.NewWise.com
4 n. H% Q+ ]0 q■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 a+ k$ A/ n4 N8 y$ u. ?
           洛克人 EXE 3 Blue 卡片组合; R3 r# i& K& J5 w9 F% K$ K/ Z
0 f- H0 I- X5 @6 n$ N+ I
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 U+ ?; a6 d/ `# v3 @3 }1 h
大家要看日文版的P.A.或详细攻略,点击这里吧!

% _8 }2 B, F1 P2 h====================
+ W/ v  X" V9 }% V& R* ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ d( P/ T/ u) W$ |8 R2 w( c9 F1 C1 S8 V% o* j& W7 ^
以下内容格式如下:: i+ L$ z8 v0 ], u, @8 F* Z
! u- _  h" h2 Y+ v: r$ a! V0 [
编号    名称
, M2 F$ N; @4 U1 B6 m' W说明5 j! j) \; x: O+ `7 \1 F7 \
组合方法( p# j% s( n7 _+ W
---------------------------------
( d+ n3 I6 m: i# W01    Z-Connon 1
4 [8 z) h  {8 u3 rUnlimited Cannon for 5 sec
! k, K# \' E3 n$ g; ?3 ]( |5 _Cannon A+B+C) M; \; @9 R. |" I9 w! S) j
Cannon B+C+D
! j5 B" ]0 o+ Q) @' N7 s* `Cannon C+D+E% a- Y# N0 f6 [. O5 t5 T. |

; v& x9 t, x, c02    Z-Connon 27 u  v* w4 y. ?9 A! y: h6 _
Unlimited HiCannon for 5 sec
3 \$ P: Y& F' `* gHiCannon H+I+J& x5 q7 c5 c% B" A, j9 c, c
HiCannon I+J+K( A+ X3 o% T: C* J* z( m. E
HiCannon J+K+L; V6 d2 a# b# r3 S3 x; N
# Y: [3 v$ }2 M7 E9 k4 ]  O$ {
03    Z-Connon 3& I/ G' i# f8 d( v/ \3 u
Unlimited MegaCannon for 5 sec' i# H% B4 v. K9 V# U+ j# X$ B
M-Cannon O+P+Q
! {% C6 {' n9 CM-Cannon P+Q+R, B0 q. J" Z, z
M-Cannon Q+R+S
4 e/ x3 u/ v4 \# A& h' _1 {, a
2 J6 {6 W8 ]8 X+ N04    Z-Punch
6 s) o/ V& O( ]% ?2 c# u3 ?Unlimited GutPunch for 5 sec
0 K# Q& L( t6 pGutPunch B+C+D
9 i8 b- E+ g' Z# ]/ ^$ S( uGutPunch C+D+E
( g0 M6 A9 [* Z6 O+ hGutPunch D+E+F
# \* E) Z1 [" K5 |* s/ e. a& U2 Y  i( @. h+ b3 l5 F
05    Z-Strght
! n- S; I- v& ~  w; mUnlimited GutStrgt for 5 sec6 N3 M5 S3 O* x1 U: L) f
GutStrgt O+P+Q! D8 W" T8 b% V$ ^
GutStrgt P+Q+R
. o( D' y' _7 YGutStrgt Q+R+S/ G2 @+ C, g; |* w
) s1 ~4 ~* \0 B! D
06    Z-Impact' O9 m$ s) s" k- }! u3 B8 s
Unlimited GutImpct for 5 sec
7 }+ Q2 k* @; k% _3 P! S; kGutImpact G+H+I
* U# h5 _) g7 v/ w0 t* {, OGutImpact H+I+J, F5 r$ [3 v! D) c& E
GutImpact J+K+L
6 K, S3 |7 _% ^! _' y/ _$ J8 n! J/ Z' ]7 T- I8 ?* c
07    Z-Varibl) D( w1 D, |( k9 ]; `
Unlimited VarSword for 5 sec
/ i$ k9 x3 j2 i, ^( F) AVarSwrd B+C+D
1 t/ Z! K' L2 tVarSwrd C+D+E( @4 {# p9 p7 V0 ?
VarSwrd D+E+F, a) E9 L& Z  O1 r# [- W

. ?! ~- _1 T, E1 C9 }& o' U. x08    Z-Yoyo 16 w9 s/ t/ p9 y( _8 q  |
Unlimited Yo-Yo for 5 sec
; C: O4 H, k0 h* X2 B# \" qYo-Yo1 C+D+E
' N0 Q' [% W% h8 ^: L0 g# ZYo-Yo1 D+E+F, b. W& ~/ m! j$ N
Yo-Yo1 E+F+G& W6 ^: \) ^2 f! A# {) i

) q9 m2 V# H2 J0 u" v7 x09    Z-Yoyo 20 V% _' k/ n9 C1 V( x
Unlimited Yo-Yo2 for 5 sec. i5 l! d) ^1 r/ ^$ F% _/ U; g8 ~
Yo-Yo2 H+I+J( Y) ]5 J9 {' |' k
Yo-Yo2 I+J+K3 P( e+ Y6 t4 S2 A! V
Yo-Yo2 J+K+L' ?  `  L* p4 S" A  y' i( W
) S6 t5 _4 H& M7 `+ |+ m
10    Z-Yoyo 3
1 e/ z) j  f: @& V1 @Unlimited Yo-Yo3 for 5 sec
6 i# }9 A8 ~) w5 [: U& oYo-Yo3 M+N+O2 R/ T+ u5 }0 r7 p+ F& ]
Yo-Yo3 N+O+P
& r3 _$ `$ a, g1 g0 B0 M; CYo-Yo3 O+P+Q
2 u! A" ?, Q! m* s% s2 r  p2 [: i6 a% [3 W
11    Z-Step 15 F  ?" C- E; p1 X8 j
Unlimited StepSwrd for 5 sec' J8 D( T' _, e
StepSwrd L+M+N
, l* n3 K' }, E9 r* V8 kStepSwrd M+N+O1 S. e- e7 d$ u
StepSwrd N+O+P
+ F+ ~7 G, N, S# p8 S: u! }+ Z. @1 Y! }5 B, B
12    Z-Step 2
) k/ u$ g) \& A: VUnlimited StepCros for 5 sec
& U  B( n/ K) l+ T) N' U# v1 QStepCros P+Q+R
# Z/ y; D3 Y+ R& gStepCros Q+R+S7 f. Y% b! q6 Z
StepCros R+S+T
% _9 D, m( e$ s3 m6 z! g7 I9 Z
  C) [  ^, Q3 e1 y13    BubSprd
0 }) E8 K8 d2 C9 U2 M2 H" SAttks w/ spreading bubbles!
) H/ q5 S( o( m3 {& JBubbler  C+D+E0 {; Z2 s5 Q; S- ~
Bub-V    D+E+F- e- R2 l5 V. ~& q
BublSide E+F+G6 U. [. G6 _" ^" l; d
Bubbler E + Bub-V E + BublSide E
3 s2 W5 O8 ]( o4 o% ~( I
. p; m; X# p) b+ R; h14    HeatSprd$ @3 G( v0 u1 u$ J; X
Attks w/ spreading fireball!- Q) E6 O; E0 H/ A0 P
HeatShot H+I+J
$ _( V9 S8 v$ O2 p2 GHeat-V   I+J+K. z  c6 l% C# C' _; C) n
HeatSide J+K+L
9 Y2 o, b6 ]3 ~% D( ?  F# E) SHeatShot J + Heat-V J + HeatSide J$ \; r* T1 \; Q; Y7 i% E  S7 I
) I8 I6 t, n/ s( T5 J9 j
15    H-Burst
; ?- ^. G6 f& K0 n1 iCreates a giant explosion
' Y. ?& `, y" [: C. q0 k" ?Spreader M+N+O- L% a8 t  M6 A0 Y  T
Spreader N+O+P
$ k- p4 I! ~  j2 L9 W& HSpreader O+P+Q4 C9 s& `9 r5 r3 }
* D5 M# K. a/ `3 I8 t$ i1 K& Y  n
16    LifeSwrd3 b! K3 y/ A6 ?% N, h% M
Swings a huge 2×3 sword!4 A" J6 @# E) f1 W: z
Sword E + WideSwrd E + LongSwrd E
0 b) y) j1 S1 R- T3 P; y* Y+ N; |Sword L + WideSwrd L + LongSwrd L4 n5 t0 W$ T6 h, p0 J: Z7 R* K% ^
Sword Y + WideSwrd Y + LongSwrd Y
8 f. ~( k& I4 w2 Q& l
6 \* T# k$ U) I: B, a" ?2 q17    ElemSwrd
9 @, a& Q5 w5 X+ D) y' WWide swrd contains 4 elemnts& S+ F8 D+ ~9 D9 [9 r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( [# D& y5 p  u- z7 b$ eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- f! ~, e$ |5 O
4 i2 ]9 E$ U+ c- ?! P( Q  B
18    EvilCut4 Q+ _& r( n) I4 n
Step up 2 & make 4 atacks0 \9 E) N  d" J2 l6 g: R/ i
StepSwrd P + HeroSwrd P + StepCros P( ^, \/ m2 p! u# E. W& i* p

! _% n# _! M8 i) b( X19    HyperRat
/ E; o7 B- o1 o& G- p# [A giant Ratton charges!( V+ p5 I6 `, d" j+ B
Ratton1 A + Ratton2 A + Ratton3 A
: h9 V1 s' F) Z6 ~& @2 WRatton1 C + Ratton2 C + Ratton3 C
1 J5 i: Q+ C- Q- lRatton1 F + Ratton2 F + Ratton3 F
* L. [- G) y% P2 o/ \/ Q! @( w, e; D) |' t8 X
20    TimeBom +/ ^0 o% Z2 o& e# b9 @
Sets Time Bomb in enmy area
+ W0 K9 L% W) S: bTimeBomb J+K+L, D# ^# y& d" Z: Z3 B
TimeBomb K+L+M
" a, E9 L+ }& _# A4 i, ]7 q+ cTimeBomb L+M+N
' f, X3 s; c# ]: s4 e* G3 a* f5 ]
21    GelRain
( i+ i# f. C  l3 }& BGel steals squares
# Y4 _$ }; b( n) g; ?MetaGel1 B+C+D; b+ N+ x. B8 D' D  s
MetaGel2 E+F+G
2 c' B( h. x, iMetaGel3 S+T+U
8 N+ h- C! X. q; Y, O9 R! X4 t2 u; O4 [& `
- N4 C) v2 V8 r7 C22    EverCrse$ a4 |6 p4 x! a  H7 a( g: Z
Shield chases enemies
% h$ K+ M3 U+ [( }# C6 zCrsShld1 C + CrsShld2 C + CrsShld3 C7 t# ^4 p" b9 G  Z* E  Y8 Y$ Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
% l2 {9 i8 J% |6 K" `+ s2 t
2 O+ `2 R) g& F% ?23    MomQuake  c! `% S# ]; A" e' x0 b
Awakens Mother Earth!" N, P- h5 o4 Y" Z+ Z' s
RockCube * + RockCube * + GodStone S
7 J! a/ t9 @0 }7 [' f. ?5 y! d/ w2 Q3 H8 o2 ^& ^
24    PoisPhar
8 {1 G3 W( D2 }( l3 J0 @Pharaoh generates poison, z9 q7 N; g. {, e, h! Y  r
PoisMask A + PoisFace A + Anubis A
0 {% [; M% u9 A( D, a# P# r. U- y
0 F  r$ Q; l3 q, U25    BodyGrd
8 ?1 W+ r. M# d5 d! fBodyguard takes out enemies
- o3 m7 T! z) E0 {& XAntiDmg M + AntiNavi M + Muramasa M  }& H# K# h0 N* i0 S1 q

, _! M  J# q2 F# ~: M( M$ [  k26    500Barr
! u, P! L- J, ]( OBarrier absorbs 500HP dmg& u4 h3 o5 t- e6 m, d1 c0 \6 j
Barrier E + Barr100 E + Barr200 E: B& m2 `  H5 {5 P
Barrier R + Barr100 R + Barr200 R
& q8 I! F5 y" r8 ^4 Z. R
  J5 \; W- c* o+ ~27    BigHeart
# `2 |1 s. \( U1 [- h$ gAttacks, then heals HP!
/ H5 Q8 a2 l1 T; x4 S! hHolyPanl R + Recov300 R + Roll R
* x3 Z) N7 s9 y/ sHolyPanl R + Recov300 R + RollV2 R. b! _* D- u* C, G  {+ P
HolyPanl R + Recov300 R + RollV3 R! g7 E8 X  m8 z9 w* T

/ M6 X" v: ^- D$ ^$ ^28    GtsShoot
- @/ s' v- B4 q% f. a2 n2 |' cGutsMan throws MegaMan!
8 p' T+ N3 m7 K) x5 TGuard * + DashAtk G + GutsMan G
! g+ J4 P9 b( F' W! pGuard * + DashAtk G + GutsMan2 G$ V, t" q: n: D  `& u" j# _! s" U
Guard * + DashAtk G + GutsMan3 G
. u4 i6 W6 q( q5 V, nGuard * + DashAtk G + GutsMan4 G
* V; f% w! @! }) I) S* K4 c6 ], q) f5 ]" ?
29    DeuxHero2 a/ f: n0 r9 U# h7 L; x
MegaMan & ProtoMan team up!
7 ~1 q- Z( f& e) y  n* |CustSwrd B + VarSwrd B + ProtoMan B' D: x6 G/ Y' a  j$ K9 a3 q4 _
CustSwrd B + VarSwrd B + ProtoMn2 B" G, R1 n* i; f* E8 A7 K* n: y7 P7 G
CustSwrd B + VarSwrd B + ProtoMn3 B
! J! B7 a. @3 T4 @+ R1 Z7 G9 iCustSwrd B + VarSwrd B + ProtoMn4 B2 x$ T! S- Y6 b% S; ]& i$ B5 P

" J; a5 u% J( W6 \2 ^30    2xHero! K% v+ g; D% \( u* Q) c2 N
MegaMan & ProtoMan Dual atk
: M, K6 M% }" V+ N( uSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! g1 Z. I" Z% fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! {, s: V2 B: v  J/ S" y& O& t' V" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ ]9 i2 n- @4 w! n6 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; V7 W7 q; U7 t

$ D) \3 c2 T7 F) d1 r. y8 A2 Z31    PrixPowr) i; Z6 Q! ~& \4 s  `5 s
3 Navis attack at once!
& O. k# y/ e. o% M. F5 \Team1 * + Team2 * + KingMan5 K$ b* b  `- N" ~  k, Q
Team1 * + Team2 * + MistMan5 M4 c  K' B1 ]  ~
Team1 * + Team2 * + BowlMan5 B! Y% W" Z1 E& M( E# [1 O
9 j. ]5 Q/ t' J6 d' d5 U% g
32    MstrStyl
) T% r/ S, w+ d" gMegaMan unleashes his power
3 m3 o% }# D/ _) s. G! E! c3 eSalamndr * + Fountain * + Bolt * + GaiaBlad *1 T/ p0 R6 S: S: m3 a6 B: T' c
% l5 {& L9 T3 S# y0 T
StdrdChip (Part 1)
" @, O0 P" w+ L" K┌──┬────┬─┬──┬──┬───┬───────────────┐) c8 k2 W1 n" h( b
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 L: s1 y' n# B4 ~: L├──┼────┼─┼──┼──┼───┼───────────────┤& W+ F6 f/ M; F1 c9 f
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 c* ?; A% ?" D5 t" J6 h
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& A0 ~/ }) ^/ L0 f7 X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& v/ o0 r/ z" A; ~" v0 [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ m( a2 ~, c4 ]
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 E4 W* u: T" e│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" E9 ^8 }$ w; R8 d5 F! N' ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: q* ~8 v7 p8 W$ _( ~* D% l│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 A" t, R3 e5 |4 `6 `: J9 X( f% I
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 ?0 L9 c( C. e. _: L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 C: I1 ^4 X. U│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 x! f. I2 m" v
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; n" R  R' D' I5 G
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 O! r. F# Q# r8 S9 x4 p( J6 T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  E5 N: T: s2 r│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 |3 m0 W* }7 \  n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 N+ E, \" [  b! J% z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 ^7 ~5 X4 C$ I5 U│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) b0 m3 T& _( W8 V7 _9 W1 u
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: ~2 k5 v1 Z; H  C│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- t" v# t  o) c- X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 j$ ^- q7 {0 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( L  f- v# I/ `! N7 d) i& J. F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" b' z& r! b5 ?+ ]: \+ y5 E
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% _7 T& K" p( A! D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 o2 r# N  r' u* r) J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 \8 j6 H. M# D: x, s) E
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 ^; [5 c* K3 j8 E- [1 I: S: p3 h" G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- v5 \: A/ B6 H7 F" ~) q
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 j! C  z5 T8 @; H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 u( n, N8 X! l7 p! U" Y+ R│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. {) P4 f+ x4 ^4 t* V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 j; e* k7 @  M9 l) F9 }1 m│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& C# d( B. N, @; w  Y7 ~│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' d( d; Y/ U* R) p( e1 ]) }5 q0 h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# H. e. N7 G3 w6 @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ p2 H+ {" {& N. [% f
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* }' U6 m4 V$ w7 C( {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- Y# n( J7 p& g+ o
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 V' Y3 R  P& Z' h# o9 J│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) o: t$ b3 ^. k# {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& U. D- j  ~& r% ^1 E+ t3 ]& n/ j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! \' D: K1 y4 I& a2 W1 j│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 r+ r3 g6 J  r4 ^5 w$ k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 @/ {9 W1 L. k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 O5 C6 H' y, J2 M  u- b/ j│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: n8 P8 r# L, T5 `/ x6 q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 k, }; {- k1 I
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 W. G* l$ X# K  J' ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 I/ p6 Z- X/ ?6 ~' n│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% ?# a0 K. B4 I3 S- P1 H3 d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! I% p/ J( a+ ]5 `9 P│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" v( @8 u2 Z) W4 {
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  d/ D, `( m" I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* F5 \1 v) q0 F7 D. M6 X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) h/ _  k$ f) R8 g* T; ~8 v3 v$ x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% [: I3 K" v! t, t( r│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: @, v( U0 K8 j/ f5 k! d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( M0 \, F5 u2 G7 e; {; j5 {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ r* p2 E1 k, i. d+ U; G. ?* B│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 N& H2 V+ P1 }. i7 ]9 k7 A│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ ~) F1 F/ p# S. r$ a- I! s) G' d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 o6 b  f2 b" e
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# U: G& i. f2 s4 P6 T, ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 R; Y' f( J/ c- c% \│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) I6 _! ~7 P9 Y9 _
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 o: s0 c* }9 v& K  Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 T2 Y8 G3 y8 P│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" u$ L6 H3 m" T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ W# n1 }/ ?0 e5 q. v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 u0 `0 O6 t: D2 V  X9 R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* e7 Z" }: ~9 n2 e. ?% n  n" E│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ z0 Q1 s% N8 L" r0 H8 K│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 z7 d" p' j9 u; N  O& j. r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ u6 b% ?; l3 M+ E  B  N0 a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 |  _/ k9 k. j% Q( x/ y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 ?2 _# {/ ?5 \7 [: @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( h) q9 [# z* ]. @: O$ x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ S6 K& t' r7 }4 l+ I" H' r│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 y1 {0 J- i% Z# `, a
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ ?* }; c3 T; F2 A+ Z
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 v6 J7 R2 C, r' @  a0 ^
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" v& G' L6 i& @; t( ^/ i+ y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: i. I) N. M: s9 j2 o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! v6 J' z7 Q0 w; h$ \7 o│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: t( }2 p$ i4 j4 P
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& a2 \0 ~$ o+ Y# l7 {  Z$ K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( G. o6 n. w, L4 m/ X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, Y! k$ H& W" b  u: z, ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 z0 e/ @9 h! z( s5 h/ q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( K6 R$ O$ F: ?( H2 J% y2 k+ @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 a! t6 ~, ?: h  H6 ?  L: q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  ~" [6 V' g3 E2 f, y8 V, s; n│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 U% u  V# d. Q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( X* z8 r- Y) Z' q  [│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( b- [$ R" }) a8 Z- `4 ]3 n
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
3 w% y# O2 i4 M/ k- l2 t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) A; \2 Q3 [7 R2 V) O$ Q0 u$ F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% N! O+ N3 u8 g7 a+ d$ q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 u6 Y% z" N, I, b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ i/ S8 O# B% F6 `" O6 j└──┴────┴─┴──┴──┴───┴───────────────┘
6 f0 F7 J$ i/ j. `: b5 M. Q' F( D( n) e2 w3 ^+ m1 A  @9 i
StdrdChip (Part 2)0 J+ K# f- f6 P+ [
┌──┬────┬─┬──┬──┬───┬───────────────┐
* r9 @1 e2 `+ T% _│编号│名称  │MB│攻击│属性│稀有度│说明             │
- U1 d- O/ [& u5 E6 P├──┼────┼─┼──┼──┼───┼───────────────┤
* C  ~+ E* H8 p6 s7 g/ o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 {/ t- ^, t( G1 s  r2 U9 Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' a7 d; A2 b* E5 q9 j$ t
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; h- f. U& i/ x  C3 K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* I6 G1 N, i4 ?' P% T8 H& f│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& W8 x! D+ w5 B( w  D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 l# m, U, l/ |2 F2 C0 r3 n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 N" H* J. H1 e( B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │8 _) k6 o9 Q- q8 T
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 ^+ P8 C' N/ w6 T% T4 v  E
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) v! E$ D8 E* q) S' c9 f1 ]. g
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 w2 u1 o1 I! ?8 y; q/ P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, v: H, F9 [0 }( @│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& L) ]+ e! v# f, C# t' |5 y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 b6 G' F6 T3 Y+ u2 `  k$ D
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( `7 b) M) W8 r8 z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 H0 S5 a4 f; _5 D5 }) U3 p
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! |* t( J: F4 p! F
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; m3 t" F. Q! o: c  E$ g3 L  h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! j! N& U: N) T│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │& l( Z6 o9 m6 C7 f
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) t2 t% B, F8 W2 s+ d7 M- i│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ ]" Y) W2 V( z6 l$ {0 H9 q6 M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ l2 K6 F6 [5 X* j# V; z; O" }" h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 X. ^- v& Z# m4 s$ M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 q5 [0 s( _5 P6 p0 v$ t3 o/ v0 F│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  |& X8 S4 u' d/ t3 X
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 h7 T, I+ i4 K- K* E* C' }│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 {7 S7 _6 u6 s' F  I$ C+ y- R│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& ~: m1 Z& S# Y2 J
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% l3 y# d" g1 L5 ]6 E│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# }. i- u6 c+ w& C. M4 G│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 J: x  Z/ N4 C7 \+ g8 S; G/ F/ n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; Q7 l4 M* s) P0 n+ A: {: D
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 A. Y- Y# d" R8 H6 y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: `7 o! Z' ?0 N9 `, i* s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 E( E) }4 F+ T; F│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  n+ k+ D) A. F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 p2 a- o2 t5 F" F' ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; `. P7 ~& F! T
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" ]1 g2 G3 q* y8 V, }4 ~1 h9 B- P! p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" ]2 _+ \4 C2 h8 Q2 u1 I! j- ]! |$ [+ I
│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 g8 p0 D( Y0 S/ a! _6 o# A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% l+ e8 f9 H- {8 h8 k8 J8 ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' e- d( h6 Q% b& p% G) n& X. {, Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. P. ^) b5 a2 i│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 o5 M6 F# ^3 }6 ], _: W2 ]( Q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 \6 d9 h+ H9 T  z' n" n. }
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' m9 \" W2 @* l7 g5 _: ?7 O$ z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 Q5 l% |% |+ z$ o; Y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% G1 `$ Z2 w- x1 l9 J6 J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 _: j/ j+ d* ^│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# o) c( F4 J9 s. _: I8 `│152 │Recov150│50│  │  │***  │Recovers 150HP        │( r6 k+ K' b6 ?# `* {! J
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 x: n- X6 [' d0 }" h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, E% g$ D1 M. g$ }│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 G; K9 A6 Y4 }# M- u6 _
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% f9 T' _. ?' I7 u: c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 f3 c+ b% R& Z. L' d* c+ y9 Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 |& s: L# V- z4 q* u# D
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: e; y; T8 \5 t, x│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 p# d9 Q# ^5 Z+ P6 }7 Q7 H' z3 T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 @# U& f8 [1 u1 ^( l
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ v0 i0 S! _: t! u5 H│163 │Invis  │11│  │  │***  │Invisible for a while     │
, M4 I. S$ l0 m$ p# Y8 s. T5 K9 A│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 ^* r) C8 l" m; o  {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; p: @* W9 E2 m- F, D
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ t( I* |: m% G! u
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 \4 j0 k' y4 l9 z( @│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, F* Y5 k4 C3 i# }( {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. j  R8 R7 I8 [! ?+ ~6 h% \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" l" Q1 u9 [# O2 u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  k$ Z7 ~2 x  v2 Z% d│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( Q( v" y4 B- y# M) O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% [: I: D% w* P0 q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( K; ?) h) P' O8 `# a  h! }! K# N
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  u: u! z# w" z6 U7 c4 P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 s' W$ L- o( S5 o; q; m9 ?9 h* ~5 y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" l5 t# L, ]4 w1 t; q3 X6 ?│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 F0 j6 J2 C0 h5 M/ w! e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( P8 \, H1 o0 }  Z3 ^& w
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 t/ ]( a2 m7 n' q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& m7 e: G: E! J0 h; J! ]! l
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- j1 U# R3 p9 L* [+ n" |( M$ ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& T5 R. @. ]& F; }  `. v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& B( `, [: |. F! ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 j9 j0 Z4 \) e5 }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 _$ T! E2 `2 @$ y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; f& G: K5 Q8 R+ G│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ j* H( E6 j% b* F0 n│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ \: Y; i. o8 g- P
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( g9 R9 ?( k6 e7 a│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 w- V  d, B" w) N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' H: S! b- T) _% V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# r! u: c. a8 z& k+ X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; ^; P; ]" `2 A5 W
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 ~, n, u+ i* a, A( r3 K' v: L! `( \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) ?) ^" ~: q4 [) z. W' a
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* Y, J) Y1 B1 K* U│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 e9 U$ u" P8 }/ ^" R
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) p3 u3 ^4 g3 D; ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 {8 f! v6 z  X; |* |" l1 k3 y9 X
└──┴────┴─┴──┴──┴───┴───────────────┘) Y+ `! `: w" O4 h7 r; p

$ i5 m+ I( s; W9 Q- b
( H; f) ?( c3 p! B, b, N5 }, JMega Chip# ~& R- v" d5 f, M( i- j
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ [  E5 B$ p+ k" s6 c1 q2 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ I. ?- g( U) Q+ s2 I4 Y5 B
├──┼─────┼─┼──┼──┼───┼───────────────┤; b  S0 z! Y! A' T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 w9 P& n: K# r. p' g+ F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% w( L; h0 z) B5 a3 u  a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ x; }% j2 N1 `6 f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" S( Q9 F+ R& I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 y- Y: Q8 p" U8 }9 e' ~/ @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! E5 |; k8 \/ g2 V6 s4 R
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ O0 y9 z% e4 P$ I/ ]8 P1 J/ u* N
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │. L' Q. M8 C  M+ G9 N
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 p* F; i; N3 d/ n0 _. p│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 v3 T% ~% \1 t! C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% A& |; q1 T4 u6 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 X" G2 H1 e& Q' w% |
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 A" Q: E# j0 O) J. @, \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 e! \$ h6 _3 c4 z3 a- V
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  L* g: e- q  F* U6 i! F8 @" s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 @5 S6 A8 ]6 x4 d# A│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* y' i7 J  D4 O! W0 @│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 D9 u6 X/ x/ T+ P+ X, f& b" G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 \  h7 m9 z3 }% D
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# c* J7 D! t. e* u
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 A# _. F6 G! {7 l- w
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( c9 t: w9 H3 u# _: i
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* v- f+ d. O9 H/ e/ w& v' F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- u+ S. |+ ?1 i( c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 s! g% {) Z6 ^- U- W0 b7 Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. t7 Q9 R) s/ I" u# n; H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 T2 ^0 U  A" u% W3 ^3 y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 m7 a# n) O) O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 ?3 n& K* F- u2 J
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 J; S5 r! T; t" q, j7 e│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ b$ a7 j1 e& n% g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 a3 c; U1 H, R* G0 y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ j- J( r2 W& ?" n0 f! \' i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 U$ A3 U% S8 m2 ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 C  v4 q# G# K; I3 j+ f% o│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; U, ~- A4 i+ b2 G5 p9 R$ L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% \; }( l  Z) M4 W│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; M9 [: |0 k5 u- H4 J' v3 _7 V9 a
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  Y9 ^, ]( O7 o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 ]" l9 R: F4 f' Q  ]2 L
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, u) X: m5 E2 u+ L. ^6 `7 N% g│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) u) x  N  ~# }5 k- [+ F/ f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# m" N! r! ~4 z, [! Y" d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 W5 d9 D  Q: a. b$ a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ P+ x! e5 Z8 j4 d3 z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ q/ }  C( I8 O* B$ ]$ x│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 y/ J8 S# m/ |( |4 R: l│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; D2 {2 }& Z1 c/ j/ S+ d5 E│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% ?4 c* E# L; e8 v+ T% a
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( K# z& j; a$ p% Y; J8 f- `8 f8 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ g- O8 w# z2 u0 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 \, K+ I; Y+ s" E5 M1 r! P' W3 ^! h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 ]3 Z  d9 x2 v6 O/ \" x+ p│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ S' X" y" i3 ?& Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) J* I/ F+ x" n$ P1 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  I; T, q+ N/ B$ ^& c) k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; T2 |+ H! d* Q! }│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 p& R3 ?1 u  Q4 t% Q: R6 [4 F3 A│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ g* ^0 _. r" i* S* `7 T│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- T8 }. y0 R1 I5 K, l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 X8 `, b1 _# z/ U! Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 U. ]5 r- B3 D6 x! M, p4 D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 C' Q5 L& ?2 @, Z, J2 D, e│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* m6 T4 X7 l8 B  R4 n' `
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 g$ @% a5 X) [7 \7 |
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 {6 a- Z" C6 a* U% \! I  o+ r9 \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 Z  \# p: A" }! l! W1 D
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* T. p" g) B+ k% Y5 g  c! v* |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ z$ W" X  Q$ N" B9 v  A
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 E  R5 G# s% x1 a- ]4 n4 @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, }' z$ r1 U( i& c; x% P│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# i, s# c* Z  P$ F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ _0 z7 o. {9 X
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# P6 v+ e+ b8 l; T
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# M4 j1 ?& v& f! P7 [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% W1 A! \0 u: a& w; W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 F& T5 s7 R2 v/ j5 W9 B% e9 Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. Q8 i, E, o4 E) G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& E% W- q+ c1 c; w
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 y: n3 x/ p4 l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. C6 H+ g4 A" w% d5 J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# k: o+ j9 ?4 P- ^1 r/ ~, E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; g3 {$ |% k; R# X0 O0 D
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! F* g2 Q3 m# C+ I3 o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& i) U, I4 w! W└──┴─────┴─┴──┴──┴───┴───────────────┘
* U9 R3 j; m+ R0 l, M
, k* }. l2 u2 I; L7 A3 S: u3 p* h8 q1 P0 r2 V
GigaChip (蓝版)
  j) A9 X2 M0 k3 B7 m# F9 z; G! @┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 l. i4 I8 ?" t5 K" m4 o│编号│名称   │MB│攻击│属性│稀有度│说明             │
( D% \' q# N5 p# D2 V0 O├──┼─────┼─┼──┼──┼───┼───────────────┤# |. g, c7 M: B# _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; Q% q5 k6 r9 {4 V3 z1 Y/ |. X% Y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. U  o" r0 O* v8 q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' u% k+ D7 _' O
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 G  w) H2 }$ I; B: V  P3 N│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 q  K- f& [6 I& S* _# G5 r│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. Y, |, q, t' i# `0 o+ K* o4 r3 d. ?
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ o/ \3 ^' s  M7 [! \4 s' Q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  F! M1 \- N- s  L2 g& T
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) k; @) ]: z  L! K7 ~0 C! C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; a" f" D6 c* F$ B1 c- b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: j0 r* \" n! U" M' ~* X, `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
2 I3 c. J/ p% {  h1 G* Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 n: Y( x- f) X" Y  q* x7 W2 q; \
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 r: Z& t) P6 O9 C6 Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" ]2 y; K8 T) Y9 Z- ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ U1 f# Z( p$ r. E8 b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( S+ S/ m7 a1 N; G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 {, p* z; u4 j6 q! h│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; J$ I2 r; m4 V5 S2 Y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" x- l" f. I8 V  D. z, \1 f/ k( e7 j. D
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 @9 k' j1 D1 _# `
2 @/ `" l, J) K: l9 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
, x7 h5 J: n/ Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
. g6 }. ?- T& \" o+ O! J$ H! v│编号│名称   │MB│攻击│属性│稀有度│说明             │" b8 \8 d, E- }& x2 S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ?6 r0 O) ]& r* m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 T  A8 Y0 J2 l, V8 ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, u# o- D& K% f; I. v- S, w$ B
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# s2 e$ O  ^7 Q4 r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! T# q$ t0 f9 d; ^5 t7 Z# [3 |└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" D% _: Q$ ?% h2 x8 O
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" @; |: }! U' z- T! z: }: |" B1 o
001002003004005006
7 @8 ^* K, G3 v9 u: D; u5 ]6 P007008009010011012
7 F$ g% ?2 X0 K013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  h! e( X  m$ x1 D$ f% _2 r

" t$ ]. L" p- }7 g" a* i# n019020021022023024% ^( s3 f% w+ }2 }( |3 h
0250260270280290305 ^% S: x5 n' X. v# ]5 T
0310320330340350362 d% e" }& W: ?- M* z

' }0 C% x: H5 d2 d. A[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ n1 M" O% C; y2 W0 j
0 N" i- f- H% F
037038039040041042
; i! f7 T' M4 h6 i# l& W043044045046047048
8 Q4 g/ q8 J" u: {7 a! H, a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 p5 [( K% [7 y& O0 E1 @2 c3 y, L, B  X) L8 ~* S1 N# T
055056057058059060: C2 S; j* v0 V7 G9 A+ B
061062063064065066
; D; d7 r# L7 L$ E* P2 I, N) ^* K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V/ P+ ?+ e& E; d- b
$ Z/ b+ O& H6 ?9 K; j: ^3 Y073074075076077078
3 W- y# p/ v/ [7 S3 {079080081082083084
- C4 w5 j! P" J! `. B% n) \085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- C8 ?+ b& w# y( k" A  W
) w  A0 z2 j: n# z6 W6 f4 K091092093094095096
# a3 E( W. C3 b5 Y* N1 ~097098099100101102
) \0 @* x: T- Q: ]% h/ k103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ {. g9 V  n8 q7 o" X% L! _7 Y. A7 S3 f: b! D7 `3 W( r
1091101111121131145 k6 Y2 P7 T- b$ N# C3 F
115116117118119120% \- D% ]! v; z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, w' |6 T- R+ E1 `3 [

/ q5 [% v7 k* z( n5 Y7 V4 N' h" B1271281291301311320 i5 n. W- ~3 U- g, L0 V" r3 Y  a
133134135136137138
/ P0 g. s8 S( K5 ?8 A0 J6 e139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  P9 Q  _' t; V
9 {# M3 x- U' j1 m145146147148149150% C0 _7 N+ W' R& U! _
151152153154155156% C" v- {2 o: c1 g( D. x
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% y3 ~( w7 y4 T' s# N
* C& Y( t. i- V5 y" b
163164165166167168
, E5 J( R& ^$ S! h2 f4 g169170171172173174
* c, O5 s! b( a$ f175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ ~/ W6 k3 c) D! f6 `, _8 C  ^& G2 ], `  Z, {% G' Z2 m: M
181182183184185186; `; C4 g9 m4 ]  W. J+ v
187188189190191192* I4 T& {# F! Z. V+ }* ~
1931941951961971985 Z* D  n; Z: Y' N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ t4 O8 N6 Q' W6 p& y0 s3 s0 y

; X) p* u9 \& @' n001002003004005006
7 ?% i0 H# ~8 @1 b! o007008009010011012! p& [: M: f- A4 ~/ f4 x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! c$ z, D" R6 A3 s* A

; Q0 Q2 D0 Q/ l' m  y019020021022023024
" {1 z9 E# x7 O0 ~% J$ t" g" H025026027028029030" G% k* Y$ v6 z  Q. \3 F# s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 C4 B3 l; m$ F$ ^7 |0 y* W: H' ~% }8 l  {3 R% |+ J: x2 a
0370380390400410425 \3 f0 a- j  A
043044045046047048& R# e. {+ S8 m- J: H
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 k  \( Y( Q0 g$ ?, }; y2 Q% \1 N4 [3 K! T3 [
055056057058059060
) \) j+ a* I- {! T" G, X, v- i061062063064065066
6 {, a) F, l" [1 R9 v6 A- {1 ]! ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' d! z) Z/ O: J: y' _& V3 n. |1 X* @, j% j0 n2 [* ?/ Z
0730740750760770782 }6 B* Y2 E4 ~" ~: W
079080081082083084
# ~: v! d* x, x5 C( z085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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