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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # o$ Y4 H6 ]# u, Z$ O% W
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■● ■  NintendoWorld    站友xliz原创
8 I) v4 E* E  C; o& Z■ ●■    http://www.NewWise.com
% L; X+ g. {) s( O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 g' z5 Y5 t. n) E" |* l) Y

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           洛克人 EXE 3 Blue 卡片组合
) w+ @2 f7 `4 ?! |! R# [$ {4 Z
8 P' p" W4 l, J7 Y( e" q; o- H2 u+ q5 |" f+ C$ M' B
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ Z- I& q. m  i# v; b1 E
大家要看日文版的P.A.或详细攻略,点击这里吧!

; _( L4 E; _1 ?  c% V* F====================
6 s. t: c  S! D3 W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
5 @6 M& x! E3 U: j  V" W5 T, W0 e# N7 B( H# O' V  d
编号    名称
* n5 O% ?6 \! \" q) x, @说明
' y+ }; f# M0 O8 P% u! `" ]组合方法
' H1 s' S! z% ^$ _" O---------------------------------
" _: y! G3 a  e, V2 o( d01    Z-Connon 1
9 ?  G+ z9 a, }* ~& I# x' A+ u& LUnlimited Cannon for 5 sec0 }& L5 \; D( ?' c  k4 l( {
Cannon A+B+C
: I6 h# X% y- K/ uCannon B+C+D7 ^. D0 ^! W  A  l  m5 G5 B
Cannon C+D+E. ~  [. H: r6 y2 R( f' r

" m9 c& `- ^: P& Q9 H6 y% h) X02    Z-Connon 2
! v0 e: e$ Q2 b# oUnlimited HiCannon for 5 sec
9 }/ v3 V4 ?5 E& @/ Y0 YHiCannon H+I+J
  Z0 M' _  k3 K: S6 C! i/ oHiCannon I+J+K( V& S) K" S# z. |  |- J9 ?* \0 @* K
HiCannon J+K+L
6 i4 a8 p0 ]9 [7 p8 v0 V: u
" D0 e5 ?5 R6 x/ v03    Z-Connon 32 c* K. z5 T' |/ n
Unlimited MegaCannon for 5 sec
# g' A# U3 V; R% ?; B/ XM-Cannon O+P+Q
) _4 a' D; \9 k1 R" V) h- RM-Cannon P+Q+R9 m% |( V6 a* K# o* I
M-Cannon Q+R+S. y% {6 W9 q5 B* T
# B/ h% J( Z6 ?! D3 d; V
04    Z-Punch
  i# I5 c; W. X5 F3 K% SUnlimited GutPunch for 5 sec5 Q+ K5 E6 `# V! @$ o: q3 a
GutPunch B+C+D
8 W0 P4 v8 l* Y$ V" k: sGutPunch C+D+E! m: J' A2 q( [! K7 [  S: U
GutPunch D+E+F1 ^+ g" w- t6 R% n" U

" F; g3 K1 Y6 |% W- B$ W05    Z-Strght
! e' c! x  `$ F$ E/ b+ @Unlimited GutStrgt for 5 sec
1 L6 h4 p( l( a  c# }. lGutStrgt O+P+Q# w' X  A9 a+ \" L' b
GutStrgt P+Q+R, _, h& s. x1 \8 L5 H) E! {! \
GutStrgt Q+R+S: K5 u4 j6 f8 Q4 _& |3 V) x
, d5 ]5 C- s2 S2 x
06    Z-Impact
  h  C4 R" `* l" t6 fUnlimited GutImpct for 5 sec
0 i$ P& U" {0 A' T$ XGutImpact G+H+I. E6 @/ c8 J! _8 q# Y
GutImpact H+I+J
" N2 _/ W& ~# K2 W1 ^7 P$ @$ NGutImpact J+K+L
" X! y" Z8 L: I* G( ?8 M
- [7 @( T' Z. ~! u( f07    Z-Varibl* k( F1 S' j7 }1 g! P2 {# t) j
Unlimited VarSword for 5 sec
' e+ q& H$ {/ r$ ^8 r" |VarSwrd B+C+D
  f$ \& O" g$ T7 c. q2 ~" NVarSwrd C+D+E
+ `5 ~+ [% b) L* cVarSwrd D+E+F
6 @* K0 h) x0 g/ x; ^1 Z1 k9 n0 p& z( H8 R3 X8 \
08    Z-Yoyo 1
- Q, {7 e  O) t* g, }! eUnlimited Yo-Yo for 5 sec5 k# r& e+ G9 o6 H  X
Yo-Yo1 C+D+E
/ ?  G: W+ [1 G' rYo-Yo1 D+E+F& v" A! c0 R, L2 g
Yo-Yo1 E+F+G
- [1 G2 P7 `: q" s* t; m5 G  s& Z
5 \0 g9 F" n4 ~4 p/ ~' x) w' B09    Z-Yoyo 2
' |& Q$ m1 z2 FUnlimited Yo-Yo2 for 5 sec- p/ u" F7 r; b9 e$ L" k( x4 h
Yo-Yo2 H+I+J
% Z+ v; @7 ^9 E: [0 |0 Q* ~0 d" NYo-Yo2 I+J+K6 s9 r: b* b, |3 t% b. g
Yo-Yo2 J+K+L
. G& F3 y, I1 ?4 m9 A0 O7 n2 t7 C' C: x6 H8 k
10    Z-Yoyo 30 T0 d) o4 Z; h8 b5 c3 N5 F. @: {
Unlimited Yo-Yo3 for 5 sec
9 }! k9 k! t- G1 l# M5 z; \Yo-Yo3 M+N+O
. z7 ^& S1 I2 G$ J( QYo-Yo3 N+O+P4 {5 }  V9 V8 B! R3 ~; V0 w: p
Yo-Yo3 O+P+Q
, ?7 _; n) S, y. {1 f% }9 i/ ]( J* z" R5 y
11    Z-Step 1
. V1 c8 g1 @3 o, {3 tUnlimited StepSwrd for 5 sec
+ I( r" N+ i4 }StepSwrd L+M+N
2 G2 ^  C7 w" K8 l* A. N. VStepSwrd M+N+O6 e- B) |! k" Z1 R2 s: z
StepSwrd N+O+P* |' Y' k/ o, n5 S; f. l: y

1 C: \6 D: x. v* Q* e12    Z-Step 2
3 ^7 H5 X( J2 p& q- V  ]  |Unlimited StepCros for 5 sec
$ z7 `8 N$ B9 @* F2 t0 B) F3 WStepCros P+Q+R
# R2 }8 W2 X- ^2 F' sStepCros Q+R+S- Z+ J2 j+ [0 h2 a& M
StepCros R+S+T
5 n4 y1 E3 C* m* F( i
: }" `$ K3 b7 v1 e13    BubSprd4 y' h% R- ]( @' X. K
Attks w/ spreading bubbles!$ C+ W* J! F& n5 J/ u' y3 g
Bubbler  C+D+E
, d" ?% O7 K5 ]2 pBub-V    D+E+F( O% a; e7 _9 d: W  b7 Z; n
BublSide E+F+G
: X( n0 C8 _  P% vBubbler E + Bub-V E + BublSide E
5 j. `8 ~: w/ ?/ W* S. l/ l6 C( [9 e  V# E) F
14    HeatSprd6 J) ?$ X4 B4 {
Attks w/ spreading fireball!
+ H7 a. t# p5 HHeatShot H+I+J
1 h/ I' i8 P7 \. c$ W4 _1 s$ T( RHeat-V   I+J+K; C* M! ?' H0 W
HeatSide J+K+L1 K+ G& o' z" a' g# R
HeatShot J + Heat-V J + HeatSide J
7 G+ x& ^8 G, s9 }1 p3 B/ @
7 n, n9 K1 B+ m; B% M9 z15    H-Burst
* k3 Z6 j0 X& ]; K2 @7 QCreates a giant explosion
' D( T; M0 L1 DSpreader M+N+O
- A' c1 I  G5 G: X7 QSpreader N+O+P1 v% `8 D6 O. F" E
Spreader O+P+Q$ o. `7 X0 t& r! p2 L

) p* J. {4 x8 e7 f+ l) q+ j16    LifeSwrd" |0 R; r# x' m1 \
Swings a huge 2×3 sword!4 N4 U, ^; o  r9 d8 L) k8 `0 o3 V
Sword E + WideSwrd E + LongSwrd E
) ^8 p8 S! b/ z, ySword L + WideSwrd L + LongSwrd L
' _, e$ r7 H7 @. e; QSword Y + WideSwrd Y + LongSwrd Y( }( x  }1 ]" G  X
+ m" v; K+ l. V2 Q: V
17    ElemSwrd- t( k& N+ H  A* n
Wide swrd contains 4 elemnts
7 P; r; z) N1 p; h% MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" @5 x$ B1 t6 @1 i% b, RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 O  Q4 c8 C* {* A! F
: W% i6 ], h  J! k. _! d
18    EvilCut: \: B) O$ O0 k) H( A
Step up 2 & make 4 atacks3 T! K5 I( G4 p0 [3 k5 s
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat# d3 @" {& R: ~) ]* T' t4 K( l
A giant Ratton charges!
% W. V; {6 B) f4 QRatton1 A + Ratton2 A + Ratton3 A
4 N9 ?4 F  o5 T, L0 ^Ratton1 C + Ratton2 C + Ratton3 C5 y) c- Z6 _* ], q6 R1 [; c: h$ k
Ratton1 F + Ratton2 F + Ratton3 F8 B* ~- U- U" g

8 M7 n( d+ S- P8 C; N8 ]; J* s20    TimeBom +$ ]$ l* a: m5 ?7 Q
Sets Time Bomb in enmy area
" _6 G. F1 G. a5 h0 \: Z. t  n6 ]7 ]TimeBomb J+K+L
/ ]& H; K1 z8 _3 g% f0 fTimeBomb K+L+M6 g9 `( `2 x: l* M0 U7 w+ ~+ b. O# [( g
TimeBomb L+M+N" z# T3 ^( T0 D& [& v* [+ g) r/ v

, @% ^  n0 l' ?( Y8 U& P; O21    GelRain
7 R) e0 Q- f3 Y' I' iGel steals squares
; y; H& P; P9 C. p, Z3 \" bMetaGel1 B+C+D
4 h7 T2 E& H2 B+ c2 lMetaGel2 E+F+G6 W. O, K& R5 h" `* g
MetaGel3 S+T+U$ a; U! g% Z7 `5 z- y1 [$ n: o
) l9 l) b( y6 A9 c$ ^* w6 m" \
22    EverCrse9 i  K7 {9 M" `/ m' ^6 d7 e% J' h
Shield chases enemies
9 }$ W# x4 x1 N7 x  RCrsShld1 C + CrsShld2 C + CrsShld3 C! d4 i1 t; M; {1 _- Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
# a) f4 @0 d: y7 p
& }6 b. Y1 g& p& m23    MomQuake* V* N6 j7 y  \( U4 X' M9 I
Awakens Mother Earth!
! m( ]3 F2 g2 u4 H& P" |4 O, }4 F1 h" IRockCube * + RockCube * + GodStone S0 C0 b( I2 V/ g9 T4 r+ n- Q5 l* q' u

; r; {1 i/ z4 G5 c# j# \24    PoisPhar
# N1 M0 R- U! C+ L3 I# r9 g0 DPharaoh generates poison
0 @5 A5 X4 v  m' H' V1 P& SPoisMask A + PoisFace A + Anubis A. M; ?# p/ n( ~$ M
- t+ A  f$ S* @
25    BodyGrd8 P3 x- _  T" E$ ?( I
Bodyguard takes out enemies
0 q% A5 {8 i* [+ d- B/ J6 g- iAntiDmg M + AntiNavi M + Muramasa M' Q8 C2 o- K0 e! P

8 }7 l7 @0 u* G9 o- `1 N7 q26    500Barr
* ?4 m5 o# @6 c( Q" VBarrier absorbs 500HP dmg* w* H5 P# I5 f" t# `
Barrier E + Barr100 E + Barr200 E
. a9 h/ R' ?7 m+ o- ^. IBarrier R + Barr100 R + Barr200 R
% x8 T  m( a3 [* R. {& H$ r8 H& A3 {# E- C
27    BigHeart, F  ^4 `: K+ ?. C. W0 }, k
Attacks, then heals HP!/ o" x7 L% F' y
HolyPanl R + Recov300 R + Roll R, E; J- j' p+ @6 K2 N, r" l( Y
HolyPanl R + Recov300 R + RollV2 R4 G0 I/ J/ G5 `: S7 \; i2 [6 T3 q
HolyPanl R + Recov300 R + RollV3 R
! b$ Y+ \1 K$ [3 V$ A8 t( Y1 `  S8 R6 l, X; X2 ]1 b
28    GtsShoot
0 b9 s7 x/ e: |' K( y3 G, c3 rGutsMan throws MegaMan!% b( i) f: \8 G2 s. {
Guard * + DashAtk G + GutsMan G
, k4 `: i/ U& w7 B  ]8 cGuard * + DashAtk G + GutsMan2 G
9 u- }4 i7 g' R* l- y% N' j0 aGuard * + DashAtk G + GutsMan3 G! Y. o% S7 y) S* q) R* x
Guard * + DashAtk G + GutsMan4 G
( a! x3 u0 m& G( }: E- V! N) S, T" Q+ Z- r
29    DeuxHero
1 U& [" p" L& ^  O% B* Q; I) L! lMegaMan & ProtoMan team up!+ F1 v: ]0 _% r3 [3 U
CustSwrd B + VarSwrd B + ProtoMan B; _# ]5 x! z9 D; }/ S+ y
CustSwrd B + VarSwrd B + ProtoMn2 B: {  S. [( ]- u" U2 x3 z
CustSwrd B + VarSwrd B + ProtoMn3 B
8 x+ c6 b# q. R8 KCustSwrd B + VarSwrd B + ProtoMn4 B
4 h: H( l" g. Z- W8 s) v( C) F8 n% f. W- C8 F
30    2xHero1 N+ x. `9 T5 J
MegaMan & ProtoMan Dual atk
! s! y- d; n$ ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( ~. D' I: n4 K2 U, `4 n: w7 `2 P$ K4 z. ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 R& z$ i% N' O1 H8 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ _+ f6 F, Q3 b; nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; [( m/ t: P4 @1 a2 ?; A

" g! ^# q* \3 V7 \! e) y; c& W31    PrixPowr
" `0 `3 l' v8 X0 e1 [8 |2 S3 Navis attack at once!
0 t' E7 w% w7 G) BTeam1 * + Team2 * + KingMan5 K
9 T$ i0 |1 B9 v) f1 ?Team1 * + Team2 * + MistMan5 M
$ y% N6 M) K6 T3 uTeam1 * + Team2 * + BowlMan5 B* d" Q4 n7 ^5 X9 p% Q

% Q6 W, }" ?; a9 Q! y32    MstrStyl# S  P: J" ^6 t3 d5 B' L: P
MegaMan unleashes his power
  x# n7 k# A, Y( ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
- k, n# {6 @+ @9 {" K3 h
9 Z! N/ a$ L0 P: y8 V( R9 x& i0 Z! tStdrdChip (Part 1)
; W3 y/ O! n2 W┌──┬────┬─┬──┬──┬───┬───────────────┐
; c% U% O( M& B/ Z│编号│名称  │MB│攻击│属性│稀有度│说明             │" O" `( S9 H) o4 L1 f/ X
├──┼────┼─┼──┼──┼───┼───────────────┤
9 F. [, ?) e& C7 P7 s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( L- M3 H3 J- q3 e6 T
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# W9 L) I* j! G" Z7 s│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 J* o5 O6 m/ e: h1 i. l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& @+ L7 Q- R8 B2 @1 W7 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# g2 l: h% u/ k# N4 K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 |6 H$ L2 t6 t  R4 P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, s! ^( p4 i. ^% d8 w. S- z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; v6 O, b8 G6 }│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! }, o5 ^( |& A' P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) O5 Q7 {/ D& k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! ~1 {& y* ?' \, e9 @0 @# W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. C5 ^( U' [4 y& j0 l│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 d% n4 g# w+ s% F- W7 j' [- j│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 l) R# B  Z& y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% \( i$ W5 _. z& C0 q, V$ y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: d7 J6 G8 a1 p  O* v5 }
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  z5 e) m7 N; Q& R% z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* l2 D- `% H1 b: o9 R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' M5 `: Y7 a8 k' l, o  H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 r7 u9 y5 y7 |) X& A% f7 w5 G│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 m7 L- ^) P2 j- |0 ~
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 f& b! n  k7 g; a+ P) N
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 e+ x0 `+ G3 Z7 |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 g' h$ L/ ]* i; e% l│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 D2 A$ Y1 Q) P' }2 L. \
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' n$ x# M5 h" S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 S% O: W/ v+ l" Y+ o1 n. H% W! {) ?│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ T  g. U# a% l% C4 Q. Y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( u/ q. L8 e5 T' G$ t( Z8 \; b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 e, ^3 o( S7 P: G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 f- [# b- s3 z7 r6 M% t: g
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 c- `, L+ d9 E) a/ \│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 {1 _$ Y. f+ g0 U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( t+ ~- M$ ~6 M2 ?│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 ^" ^2 h; V' J3 r" S* R0 P│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ v/ k) H4 |4 P│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 |4 W2 E  T7 P$ P9 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 y5 j' E% Z: j4 r
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ N9 U' N* D8 U# J; u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 o9 E+ X. R, n% |│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │; q6 R' E% }, D# M4 v# h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 q& o+ Z- a0 G) k" {" m1 a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" s/ v, P- L- ~; b7 t& V│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ N: b$ D6 `2 R4 E9 q+ h│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' I- o: v, T/ G, L
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  p) k% W( ?$ Y: B2 l' p" t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ Z* t- ]  K' l: s; g( ]( E
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 J: u" Y$ q+ q9 }│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 G; }  q. g9 Y5 B3 d  m) }" s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( c$ e5 E  p* k/ p6 Z1 I0 i) ?│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: ~& R1 W- H0 T2 O1 H1 C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 `" r" V1 s/ ~" `+ v
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( Z3 \+ W2 ]2 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& ^4 V8 r4 s0 ]' K7 V- A│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- u5 [8 u5 Z2 f0 Z4 a# r: P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ D( ]7 k8 e9 |+ o+ A3 J5 ?8 ^│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( o4 q4 c! J& @" @) I
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 T0 p/ W  t' r3 ^8 Y+ U7 G  i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 A2 H8 q) J' E. {2 C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% v7 {3 v4 q( `* U1 l4 p! a, \│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) P: a6 N5 l4 |  e1 Z, `
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 [! C5 A: V3 E& V% L* o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
0 \* p4 c! l; b$ x, A│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. _: Z9 C9 C2 u" h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- q) S+ d+ i$ A( w( q' A
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │6 \/ o% j9 V( C
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 @4 E: }4 b: {4 X6 A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 ~% Y6 r, f' W7 g7 _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 q/ h) W: Z+ d│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& K+ J  v) v& F
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  @% q' A$ {& m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% Y; X3 L4 D' `; x: X2 g0 |, k
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. q* ^% n7 _9 U4 T9 k+ c- E" o
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 O0 P% r" D: W0 S( j: F│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* L; g' B+ b5 p6 K
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; K# {6 U% `+ t( q6 j. ]│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ d3 [5 l) B' z6 W│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' O$ P8 y% X# [# c) o: J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. o8 @5 h+ c8 K6 s: K+ G: q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 g# H0 n8 \) V" C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# E& L% ?. k6 M+ T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 y+ y8 f4 D+ ?& \' C. w' }& w│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 A6 k) J. ]% _. P4 q# S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 Y# O! y+ I+ P4 f2 F  J│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 B" E! b) H2 @1 J) P1 K, ~& n
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. t$ ?0 r" o# ]
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
. ~6 ^+ ^- ~+ o" y# j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' s6 c( f7 B8 [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 y! _1 z0 J2 Y- f│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 b8 |- t! ^7 ]! r+ p. @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ m" H+ W$ a$ j6 d- n│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 c* G$ ]9 `3 y" F; A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 P% o3 O9 d/ d2 X# D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 \) p) w4 p2 v# t0 O& d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' E1 T  R) a/ _( d1 [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 w4 Q! X( t" ]2 {1 l1 E
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- `& o$ v" z4 G  @! |7 l9 K6 t│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 M2 d) m0 F& `2 Q% N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 E- K% j- m" L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 j6 C$ [/ s% l# t( T$ w  {/ U0 e
└──┴────┴─┴──┴──┴───┴───────────────┘: Q5 C/ ^# W, g  m: c( u' G# v' o8 L
* t9 v  F7 W# E) C$ u
StdrdChip (Part 2)! J( A3 t3 }8 B9 n. O! n4 v
┌──┬────┬─┬──┬──┬───┬───────────────┐, i5 L  y+ L5 I
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 w- p' W' }9 j! M├──┼────┼─┼──┼──┼───┼───────────────┤
! A& Q7 j4 g  [& K; F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 B1 Q) `1 ~# y5 k6 l│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# x3 ]" z+ z! o+ Z% V2 a
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│* S* r4 V" E+ p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' a5 u* Z* S9 a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; r* g3 A+ l+ a( a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) i" H- k# f  C8 }; `' N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 Y. j9 n- s9 t* k- t, j3 A
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 G1 g: ^/ w% d8 O, r0 E& |( m│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 y1 {& f; p) B# C6 R( B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
! A0 B+ f" \5 I" B: @% S0 Z, |% M│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; `, |& P$ Q5 j+ R: X7 U5 p) i│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 f1 ]( i  K3 A) P  I
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) k6 u* [1 D# g4 [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* ]2 ]6 q; [$ u: T) l9 u3 I9 I, ~│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 \4 P2 H# ]; h6 x" A│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- j5 k9 O0 a9 o" ~) }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ k$ s% z2 D2 w4 D% a4 R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ p; @  [7 a# z7 I9 ~3 N# J# I
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" f) b9 @0 h9 Y( v  r
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. c8 E" M- e' ~( U/ m│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' K% `! ^) P5 U$ ?& m/ `
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 G& J4 n: O, |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; U& R& z/ t* {/ {4 S, S
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  I: A: L! a* [& ~: m  O1 i3 A! K" s│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ h6 O& @/ n" U% B  k│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: B/ N. V7 c0 h; w3 V$ I│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 V" ^0 `' @6 U+ S4 \( F% J│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! i/ G5 c. M$ @( {4 [, y. Y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 B0 o; U( ~2 x6 T3 D0 T  b( ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 \0 F+ w+ Z& @- c1 F) }
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 K+ v% v7 E' F! `8 h; S
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │% w/ Y6 W" h; x4 o
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: d6 Q, ?/ Z& P+ q2 j& ^│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ }: j- P3 E4 G3 L* E7 s
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& Y" R; k2 ^9 Z2 |: T$ F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# I- h& a" I4 }# c/ `' j' b- X
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# i# E1 n: {  N4 `│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# t6 ]) @8 x+ w2 ?/ d2 u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ [+ |0 F8 @0 y# B4 U6 E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ W# z' U. }( f( U) A% b2 l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' p1 Q2 O4 m# I: h$ y4 ]2 W7 Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  F  o: ^! b' Q8 u# J* k│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 ]% r+ G; g2 d, G8 P- S
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' X6 x( [8 m% b1 k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 ^! ~: w/ p8 a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, c5 K) D$ L2 n. U5 M7 B: m│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 g2 n! v- l! R1 @& f; n; d1 R) U
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* E( l: e6 _" T/ z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! G$ c0 m) ^$ |) H1 t% I0 p4 w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* w$ g/ d5 V5 m) `* }7 X
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; O5 f6 j; @& k2 Q5 [│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 k4 v: |3 Y8 c+ V0 |$ W* O
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* h& c- t* y& V7 V% F% o! @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' p' B" B( @$ y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ _% X7 s1 P5 B4 ?- W
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 z" I- {$ K! c( F8 a. k. K
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ G) W& Y2 Y% h│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* I# S5 F. i* x2 {' a, I0 |│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& m. n) T& F* I│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, ~/ s4 r& h  q3 w8 D( z  Z% O  E│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. z) L) t/ P0 R3 K! U: A3 [+ \│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* U( z. E7 c; U+ ^# `' R
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, N: O5 p, K" B% S2 E" u
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# U, g6 z; W7 |, e│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ n  j7 l8 v& c) `8 l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! u/ }% y2 W+ a5 v7 l9 N1 @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# {9 |  Y( T6 Y6 n: v1 C│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, `/ Z6 p: {  [8 b( ^2 R9 r% n+ m2 J
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 B3 f6 E* B$ R0 Q  G
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& N( x* Z4 a2 i3 Z7 A( g
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 x& v' K  N- Y/ o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- F, E/ O+ u- D, G) @3 W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 l, L: b6 w3 l' k0 F& O
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- W+ K- H, \/ Y6 ]7 U1 q* d" l│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 `% U) I6 S/ M5 K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 X( G1 p0 s* j& O0 e$ S! g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' L3 w! A! @8 H* p8 g4 O' Q8 c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 b- p* Q- m6 O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 r6 c0 y0 R3 p/ o; I8 J4 [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" Y. P. E0 Y4 y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: q( f- i0 r) [3 B$ ~9 J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ D* V, H5 [3 Z0 K2 B  F
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ Y& {* y! [' m
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ k) d9 S7 x0 g! p) J" g/ h* C│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* I5 j3 E$ ?" X2 [% b4 Q8 A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: S1 X- p/ k. ~$ M, t9 [. i, G7 \│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 @3 V% F+ f& s' a% y2 Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 F3 \; g& C* x. a1 ~- @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 }- v# D7 l, X7 U
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 [4 k& W, [: r" W3 F+ b6 X0 r
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" U7 \2 h2 B! a( R6 u! K3 f
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: `3 C1 q; C' b$ i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 \- b( w- ~8 {: m( w
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 h. D# e9 Y) u( T' j0 T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; l: U/ t' g2 C: [! ?$ ^│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 @) E  _+ k! A1 `
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 S  X+ u. z. _: U$ l. B, h│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 B- F4 i& @( P9 q7 ^
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 Y- o9 J" X$ r, U8 [│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. }. Q  H! g& }+ B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 R0 W% y( R0 ?, }
└──┴────┴─┴──┴──┴───┴───────────────┘# b3 i" _- A; f( b# C

$ \: Z; S5 \5 i2 ?. \: a& G. j3 G7 R* m1 u! s3 H9 ^2 {( H
Mega Chip. Y0 {) s+ t% |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ [% R# m% M# e+ ~& S│编号│名称   │MB│攻击│属性│稀有度│说明             │
% J' j4 D1 W" l: v7 w- [├──┼─────┼─┼──┼──┼───┼───────────────┤
' \* A1 s& d0 H! I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 Y! [4 S5 w4 [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 E2 [; u8 y& u% L' o8 _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ `% e; S5 z* `
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 z. [% P% B- M4 J  D. ^; _( M│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 y& m/ ^7 X3 P6 V; G│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 e1 f) W' T( _( f  ?│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( m" w# U8 R7 y% b
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. e" D! _% z7 D6 A4 v: j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- a! n- l# J6 Z6 Q% t7 G│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 O% ^$ b3 W8 \: p/ j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ W0 A+ R" x) q" h( w│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  y, l8 P* p1 N* e! ^! j+ o; X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ n' u; i: N- ]│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ }5 b" ?( W9 z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" @$ J; g# y* _9 P& m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; X) N2 u) L8 G$ _, q" ]
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ A1 ^5 O8 |7 h, ^) q│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ P! u8 N" v4 @  x│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 X8 A: g: v" D/ S/ k; [/ Z! Z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ J) P# q# i: K0 m) u0 A8 f& s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, z- \& x, }3 u│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 P2 q. I0 u8 ]# v) ~│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 V: R3 T0 i* K& j! l0 C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 H3 a+ k; [( x; X│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; `5 z# Q; x6 T2 z4 |│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: E' Q+ @/ A7 t: B% f, _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ B+ E4 D6 D( b5 Y$ R5 Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ p$ a( Z4 H# G" G% n( `, |│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ p( @* f1 v' C# Y; _2 Y6 V/ @- B; M8 t
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, |7 Y; d4 N! I! J1 V( R│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 L. h9 l% s* r+ D
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# h9 R5 r" D" D) u│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  o4 P9 }# o  q; ?3 ?
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" ^5 P, q  P  `$ y8 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 _! P/ p4 Y5 [) \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 e- j$ K# Q5 M1 w8 G9 m8 D- |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 K. c) i' r5 z3 P8 O& r: S4 I) P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. K$ B6 B* K* y/ Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, J% `9 v# H9 [" N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% b6 |* ^3 `! v  \, Q& v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 @6 A4 ], k$ b3 w9 I& f! f& U* @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: D& {3 s7 O6 z  a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: b: P0 g' s  L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# o: T. l! `7 ]& c) b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. b: D& g1 X1 S; ^! Q0 H$ F+ y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( K, M4 ~) k& s! r2 x│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, k& o8 N+ Y  x! F" E# _
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ g) C3 ~  f- p% V; G│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! _/ P+ [0 [, {, r2 V
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% t7 j1 S- H, ^' [+ H3 A# t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ k1 i5 B( O# u) T# ^: J- v9 n' N& r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 m( j8 s, u: q4 W+ W% Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; b' N' a" O3 X  h9 F- q; M2 I! ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 ?7 ^7 V6 c# \3 Q0 g& `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 v6 h3 @- y2 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 f( f4 F" Y7 k; r' x- t( F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( y: C; i) {! l5 O; C0 M* v. E+ z
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ {+ Y1 v: P: T8 o" w0 m, e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" D0 G% S, p) W# U  P& z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 c3 V; i5 h0 l$ i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 c, Q7 @1 X0 f8 i% F2 V│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 S' \% F3 {. k3 ^7 m
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 }5 C, u6 m6 ?- ?; g9 z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- _5 y  H# X5 u/ Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! E. v* x) ?/ k1 _( S% `( {' i% s  o4 W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 w& T% Y+ F$ s2 }; U& s& ]│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% ]5 I! ^% |4 O: Z/ k0 `/ T' O/ I
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) k+ \& V# V& R( d  o│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 n0 R+ N4 |* r2 `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! L" B1 Y5 I9 g$ `9 M2 j' `2 f
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 Q& e& d; T4 y' u, y& o% n; u: p0 E│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' r& t+ o: B& U9 s7 U: `7 H  {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
: m3 b8 _$ ?4 |) b# ]│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ u7 Y& e$ `  k6 X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 D6 e" j: z8 J! s│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  P! \# n& c* [, @1 Y  U│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 B) @1 ?% L( ]7 B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  V  H' f! T& K0 l+ F│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! P- z1 o( c; f& {9 k; F
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' N3 \# f2 s! e1 g0 z8 L" m/ B│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  F. F% z2 |: H, U$ x6 A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ R, L0 [8 Z+ j│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# o+ K: H+ |, K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 J. ~6 Q4 W  a! f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 m+ d, d  d) k' {5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 N- H' o* ~, C0 _6 Q3 [9 r$ U. J' w4 [* [6 j: N# o

4 B0 z. s$ u6 C$ P; e" wGigaChip (蓝版)" O; W, r* S$ ~! W+ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. b  ?* v; P' a3 f- H│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ V& N8 b& Q" N3 X├──┼─────┼─┼──┼──┼───┼───────────────┤4 K9 i& |' \( o0 H( S
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- X/ t' r1 V4 M+ l) L& |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 R; k9 @2 t2 j0 P│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 h& f4 \3 q( `# e
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 M6 G( `/ `+ L% _/ L$ X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) r  b2 h1 B, d2 T/ N6 S/ @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 F# D$ E2 S: f  h/ W  p/ d│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 r+ Q1 w. @1 [- E, p0 x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  m- \9 `$ P7 W
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" ]6 B; R7 }1 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. F( b8 a1 [- o! @
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- T; j! ^0 o# B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% a, J8 Y4 l& G) u" I% @1 t' _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& Y1 X2 d9 B" T5 \+ O
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, o6 H; B, x) P; f% ~7 Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% u* C" G" b* c
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 v: O  L8 J" k; Z# U" v7 i│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 D/ S- M7 ~2 L7 [( F- u│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: Z. S( T0 r6 `0 v4 a! k, F2 V: Z7 [│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 r$ G7 b, L' B5 D2 j  I│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) [/ c* L- m; A2 A
└──┴─────┴─┴──┴──┴───┴───────────────┘( g/ S/ j" J$ p, g

9 B( Y' m) Y. J+ e/ p  |2 D/ D8 FGigaChip (白版)(只列出与蓝版不一样的Chips)
1 W& O8 e5 ]6 D8 n9 }: \* |┌──┬─────┬─┬──┬──┬───┬───────────────┐7 T& @; i) Q( W5 D4 [: [8 ~7 L5 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 [0 `7 R1 W; Z+ k( R  Y+ I; K├──┼─────┼─┼──┼──┼───┼───────────────┤- Q* D! W0 E$ j+ o, u3 ]$ n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" S3 W  a- t- T" K8 t) c5 b│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 e/ r' q% ^/ a/ B; @  s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- V5 p; M* ?8 X' J  i/ X0 y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. B: [0 F& g7 `( h! N# d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 Z2 ^1 M* V/ _5 D* \3 [Megaman EXE 3 蓝+白 Standard 级别的 Chips:( m% L0 k( }; t$ O3 |. I8 `
9 h3 ?  }6 Y: e
001002003004005006; r& |$ W1 J0 h' e5 [
007008009010011012
, V+ T, V8 J$ z! j: {, A013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& M: s: L; G9 H, A& @8 k& {) H' h2 ?3 v2 F; e9 T
019020021022023024/ t% Y2 _& `0 }! i" |: V& _
025026027028029030
2 ?: R# z1 H. D3 i) F8 j3 [% _0310320330340350367 e' O3 o, C" G6 V( }# `

7 x/ x2 R4 _2 w1 O3 b6 G9 F" ?[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( X" M1 N4 z9 K* C: K+ L  T( u( v

% U5 k; `, h% }0 J037038039040041042) |: N3 i. }& I: Z0 R" N& d
043044045046047048
5 w8 G+ S' M6 c1 y; U4 P! K049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 }# U, d7 m1 ?4 o( v! p  b) {( }! t6 V3 Y
055056057058059060, y3 Y& Z$ ], h5 N* ?& f
0610620630640650668 m' W, U, U" F/ q/ l  e4 D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! |/ l0 |& ~+ F+ T
, Z, S. j! d" p4 H- e! ~* R/ g073074075076077078  Q: o% n$ k( x. [
079080081082083084. [& l+ A. s9 w: m' F
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' }; ~$ y6 c) k2 s
+ G) r8 x1 _2 x4 U6 ]091092093094095096
$ b! O: [1 {4 J. P1 B097098099100101102* s+ B4 D& ~% U% ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; z& D. m7 }* ]$ r- I, S. t  J% ]9 a  R, ]4 V/ H* I
1091101111121131147 v: U$ e% x8 u$ ^: y
1151161171181191205 u- z9 `* I- d- R) B
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% u! M+ X# l2 ^0 @1 I' |
# f+ q& V6 v2 ?7 X8 b8 p127128129130131132
; z6 V: N6 B9 Y8 N$ ?6 L+ _6 a8 o# _133134135136137138
: _; z& U7 c/ Q9 c* P' C1 B139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 B, E8 `  ?3 K" m/ j! Q, v( v0 F7 g* h) x- Y
145146147148149150* `3 i- J# ?9 A7 t4 H
1511521531541551567 o- z) }( k  n0 v( z' u
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 v/ I3 I$ Q0 z
/ _% c. ]" a" W# e' y/ R
163164165166167168
6 u) Y% L8 O. l0 O9 }! v169170171172173174
- p# p5 ?, c1 |9 n& T+ [175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( g$ T6 T" _% G
: v: f- |8 ]" l) t1 Q. ^2 A& y
181182183184185186
( t; |# ]# w% D" j2 [( O1 T187188189190191192
8 I* ?7 Q6 o& r0 ~$ }193194195196197198: N( Z+ w8 [9 M, D5 g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 l6 f3 t, D' ^8 ]1 F0 L7 m* x
: L) p& t3 m8 F  |9 q  `
001002003004005006
2 Q( P# _. V2 ^9 n' I007008009010011012: q3 g, ]5 O7 }' @
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 @- O" L2 m8 r4 |2 D3 K4 }* J8 G4 {0 r/ T' I, n
019020021022023024
7 x" k, w( Q& A5 V% q025026027028029030' y' T# Y0 Z0 K9 d; D9 y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: G: A. n4 O5 y9 v1 B% ~

% {/ h$ t3 }& i% V0370380390400410422 L. v  T2 W0 Z! P
043044045046047048
2 ~8 B4 V0 s2 N  E049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* T+ Y! y- @6 G* Y- ^4 ~$ X, V6 z/ ]4 E/ {
055056057058059060
; A) U+ p6 B9 z1 |: J/ ~061062063064065066
2 d& q. a3 f% E0 E! H$ F067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; F( u+ _5 R7 Q; y: L3 H/ N  N: {! H4 ^$ ?9 e$ C, u
0730740750760770788 |+ O& c( c; J0 l5 \* p
079080081082083084* Y' X" P3 p. j$ k$ u" Q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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