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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创  j- L  M% x: l3 W9 ^
■ ●■    http://www.NewWise.com
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! \9 ~: V: B; Y  }& t9 S' z           洛克人 EXE 3 Blue 卡片组合
( m0 e0 k, O) C2 \
0 b3 g: Y% F: I4 ]  v. P
7 v! [) j  S4 k7 O) s' p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% q( H( s2 P5 }' S% x9 ~* [
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 D& J2 g/ a) t' l====================! B* b8 X7 M( E1 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 |: v$ c' V, f3 w
" x  K$ @9 L2 E- ~, i- |/ J
以下内容格式如下:
9 ]9 m- L# u9 h- N4 k* g, ~" P, U( L6 ^* N& I
编号    名称
! K) f) l3 ^7 f2 `说明" `) U9 ]" T# l  J
组合方法
, a! `1 `% D7 E4 Q0 m6 Q* Z$ z5 T---------------------------------
9 U2 B1 s0 v+ R; m; ~0 @! B01    Z-Connon 1
& k5 }3 j9 }7 L/ qUnlimited Cannon for 5 sec
! ~- o9 e; X8 ~, D* QCannon A+B+C2 \& l) k0 h1 R( E
Cannon B+C+D+ K! n3 y4 W7 d- }$ H
Cannon C+D+E
; q) y+ i: ^" P9 Y) a* k! ]: E
7 @0 Z4 N+ }9 }6 ]% b  f02    Z-Connon 2- _; A, z; N* t& o- q% N
Unlimited HiCannon for 5 sec! Q( P1 N; _% |7 k% a
HiCannon H+I+J
( F: w+ q% f0 B* y. T4 G* X+ Y! jHiCannon I+J+K3 ]8 T, I, K" C) k2 h3 h
HiCannon J+K+L
8 [( S% b8 `; Z+ r6 g( R5 ?/ D3 H" i6 Z+ l  f
03    Z-Connon 3
2 P+ }1 A( d! q  @Unlimited MegaCannon for 5 sec" D2 j& `& x; s( I  m# P4 L
M-Cannon O+P+Q
% v) [9 `- K/ w& y3 U8 I' ~M-Cannon P+Q+R7 h6 u: G* [' c* }  V
M-Cannon Q+R+S
2 |0 ~; u& o  z$ |) k  h' g
; j9 t$ P, G6 x4 g04    Z-Punch
! y) U2 I4 N% N% p5 ?. i0 t  \Unlimited GutPunch for 5 sec
2 T1 s% r. Y; F' q7 `0 w" TGutPunch B+C+D! J  H% j5 P9 G& b5 T/ h
GutPunch C+D+E  ?! i6 y. u' X5 V0 `. J. h6 C. s
GutPunch D+E+F
6 j" U* ^) o6 d1 E0 x/ u; o
" ^5 y! j/ X: _  W+ _05    Z-Strght
7 J  d. a$ @# i% U- e' o+ A& Q2 BUnlimited GutStrgt for 5 sec
1 x; l6 K( R3 h3 J3 e% r- WGutStrgt O+P+Q
2 f) N3 Q* D& ]+ |GutStrgt P+Q+R7 W  d8 C8 q; Z5 `) A+ ~! Z' k
GutStrgt Q+R+S
2 _& S: e0 X2 f. [7 P8 v. |& v) I- u- s7 V/ d/ I- @
06    Z-Impact, _) V- y' W, J) c
Unlimited GutImpct for 5 sec) [& P" Q# u$ ~$ ]
GutImpact G+H+I
. S8 Y) j' T7 r  g. L# k4 e9 j) w' ?GutImpact H+I+J
' Q; h5 E3 T) F# k7 E! C! ]# I; KGutImpact J+K+L+ X3 G: `/ e& Y/ T( U( |' `' `

# `! f, Z  Y! l6 h& m8 a07    Z-Varibl$ a, Q9 q: n: l/ c5 L
Unlimited VarSword for 5 sec5 \9 ^1 w7 U. G: N% A
VarSwrd B+C+D" I: A3 H# [; M
VarSwrd C+D+E2 ?: h% Z1 x) Y$ ?
VarSwrd D+E+F1 t& g: Z# c! G, S: l8 o  b
/ M) T+ x2 w  s9 E* O' u" S, T
08    Z-Yoyo 1( p2 {0 F/ n8 M5 d" y( F, R
Unlimited Yo-Yo for 5 sec+ K: Y( s- a8 _! n3 w) S# b. u
Yo-Yo1 C+D+E
) [: B9 }- t$ y* Q+ uYo-Yo1 D+E+F
3 e2 t/ c4 [1 AYo-Yo1 E+F+G
! b4 @3 q* o' z4 n( t
2 ~# F2 e) w% t" f* `, U09    Z-Yoyo 2- F3 F+ Z- a, {% v7 s
Unlimited Yo-Yo2 for 5 sec
( \7 P" X5 H2 G$ Q) F, c7 zYo-Yo2 H+I+J
; o) ^: r# G1 U  }$ b6 D( BYo-Yo2 I+J+K
* y! p' @/ l0 l; |' J+ }& D  cYo-Yo2 J+K+L
4 Y6 q6 j6 {! ]+ M3 C2 @: b/ W
  ]8 k% R# f1 s& D10    Z-Yoyo 3& Q% w/ x% m: d9 J" t' w
Unlimited Yo-Yo3 for 5 sec9 G* m' i3 h' g3 P% H
Yo-Yo3 M+N+O" }& y6 U, p; q
Yo-Yo3 N+O+P
( ^2 X; T8 F3 x1 ]9 p) c" ?% a; }Yo-Yo3 O+P+Q
* E, J/ W/ K! O! N0 v5 P% x. i$ j+ W  a7 F) t) J$ p
11    Z-Step 1
9 c" m+ M4 w7 |6 t/ ^; aUnlimited StepSwrd for 5 sec
6 y. S+ H' ^. X0 f3 e5 @* k7 _StepSwrd L+M+N+ a, s( _, g, t  |, P" n
StepSwrd M+N+O0 h, x0 I( ?0 M" p1 b
StepSwrd N+O+P# D* m' q  q) V0 ]8 o4 _

: v; \2 c5 G( G. U4 X* h12    Z-Step 24 ]0 b0 z$ l& A, L/ O
Unlimited StepCros for 5 sec
7 {; ^3 o, k  [" F0 o: j  iStepCros P+Q+R7 R$ `8 V# ~5 L3 q
StepCros Q+R+S- X& H& O2 |4 i4 I  K
StepCros R+S+T
: `* o1 f4 J  E! f* ]! h2 t
$ i/ J# \- E8 h; A. Q. N! c. y% F13    BubSprd
+ G& u1 E4 d; Y! f  e; ?' E) l  ?Attks w/ spreading bubbles!5 _8 z1 }. G8 a& C  }+ X
Bubbler  C+D+E
* d/ w2 M* n- w6 n4 _% EBub-V    D+E+F
& W: M; k& b, {; p7 _' {# \9 h$ {$ aBublSide E+F+G
) J5 P% A; z# w; w/ kBubbler E + Bub-V E + BublSide E
  X! Q2 {) F+ z+ @( Q
! P; M: u0 x1 g: V7 V' {14    HeatSprd
, n6 z) A' [5 SAttks w/ spreading fireball!, _% o2 z8 Y# N9 J# v
HeatShot H+I+J; V% n% _5 ~3 O
Heat-V   I+J+K
6 _1 H" y) y1 e, b7 F+ a, `& U6 GHeatSide J+K+L
* A! U- C7 p* O7 U9 _' Y( qHeatShot J + Heat-V J + HeatSide J: E& h3 p& z7 C' F

* j# p( |- g0 Q7 ~  d15    H-Burst
  A5 o( Y' r" I3 X: Q" m/ D. Q3 rCreates a giant explosion
) L7 e& A, E6 N9 ASpreader M+N+O
0 M' W, {3 r# r$ `/ ]$ ]* A7 hSpreader N+O+P. i7 Y  s0 ]3 {; r
Spreader O+P+Q( W) r( |9 Z& l: z+ Q
5 o7 ]4 \, H( t. r" h: H; F
16    LifeSwrd
8 ?" H) D2 k- p; ~& rSwings a huge 2×3 sword!
" ]: `3 f$ O' T% q4 a- M! |Sword E + WideSwrd E + LongSwrd E  v* _# Z! |! s/ t, Q  X
Sword L + WideSwrd L + LongSwrd L
$ d2 f6 E  _8 y7 ]Sword Y + WideSwrd Y + LongSwrd Y! l. \+ ]  s4 g4 w

! g: R% \  K8 Y5 T17    ElemSwrd
' P( u! M* g/ N* L6 cWide swrd contains 4 elemnts
# A  z# V5 t2 I, y" D5 [# SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- ^, }6 w9 F3 D$ s0 @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ x' r3 P( u7 J& Q0 h3 Z# a9 O! u2 H
18    EvilCut
5 T) ]) r& [- \* }' r' y) |Step up 2 & make 4 atacks
# A, F6 I% y4 t. a. v$ Z: ?% \StepSwrd P + HeroSwrd P + StepCros P
6 g- j2 t4 T& B' I9 u
% E/ N) X* Q. c3 T19    HyperRat
0 N& T. b% V* vA giant Ratton charges!
. s. ]" E+ c/ ?3 H! x3 bRatton1 A + Ratton2 A + Ratton3 A1 Q+ i2 p) s' l' ~# f3 n/ F- e/ Q4 B
Ratton1 C + Ratton2 C + Ratton3 C4 Q5 J1 L, |5 V" n
Ratton1 F + Ratton2 F + Ratton3 F' x" Q% F8 [! l  W5 ^
: U; `6 ]. N! P. n! J
20    TimeBom +
2 l2 V: m* b+ q0 {Sets Time Bomb in enmy area9 B9 v; a5 L( l  W: V  \% l
TimeBomb J+K+L
" z! F. Q. C7 N; u* D! o3 ATimeBomb K+L+M8 G$ ?, }* a, T' R! W/ U
TimeBomb L+M+N$ W! j/ f4 I* ~3 |  Z/ {$ |4 y
( G/ C# g& d: E/ G+ Z0 F
21    GelRain1 G  m+ K3 v  x) _& M
Gel steals squares
9 @! K8 `- S* BMetaGel1 B+C+D- ~) O, ?3 ?: w$ ~  h
MetaGel2 E+F+G! j2 H, \! ]9 ]  K
MetaGel3 S+T+U; l1 ^" z. a( w3 x

3 w5 j! u, R$ ]; z9 W22    EverCrse+ h$ c/ ~$ l6 f; q
Shield chases enemies
& t5 ~' _6 E6 _' z9 y  B% f# KCrsShld1 C + CrsShld2 C + CrsShld3 C
# x: s+ c0 A) b/ I0 dCrsShld1 L + CrsShld2 L + CrsShld3 L9 b3 a! b: x+ l7 O/ `9 d1 M
& r" J  X2 M0 W8 N
23    MomQuake4 Z3 |' e: l- M4 ]; h4 F# [
Awakens Mother Earth!8 {% e; B' o' i* n& T: N
RockCube * + RockCube * + GodStone S; L6 R1 O( J3 D9 O

$ p. b% ~+ _( o) v4 k; b24    PoisPhar
2 v+ N  j( J) Q6 SPharaoh generates poison& \: m7 V! y* L+ J# ?; n, H0 h
PoisMask A + PoisFace A + Anubis A
5 G' }! i0 v* A/ ~
: i& F7 @' R  J& r7 ?25    BodyGrd
! m" S0 d0 h7 T) S8 X1 P" s! mBodyguard takes out enemies
* k. B; S8 d% ]  B+ H3 jAntiDmg M + AntiNavi M + Muramasa M( H9 f3 ?" @1 c: a$ q* Q
- C7 w6 ?: K" o& ?: R
26    500Barr" T) h+ z3 R8 p
Barrier absorbs 500HP dmg
) Y7 o/ {, X7 C6 \- q6 u: wBarrier E + Barr100 E + Barr200 E. a% P6 @! `# K4 c; n- p
Barrier R + Barr100 R + Barr200 R
" E" [) k. W  M, L- e' U: a( M/ L
27    BigHeart6 y5 Q9 {0 @: X4 k- Z
Attacks, then heals HP!3 i$ K& F1 N1 B* g" O
HolyPanl R + Recov300 R + Roll R
8 A. [8 ~" b/ J* w0 VHolyPanl R + Recov300 R + RollV2 R' P2 o0 w2 ~* T; A
HolyPanl R + Recov300 R + RollV3 R
" A* z/ a1 Q3 J* n" A/ }2 J- j  f) i: Q0 f1 p
28    GtsShoot; e% `  G% m8 `6 ^( k5 {0 ^
GutsMan throws MegaMan!
6 o5 _2 A7 y* c; ^9 xGuard * + DashAtk G + GutsMan G# \! l9 |0 V4 v0 C+ r
Guard * + DashAtk G + GutsMan2 G8 A# q+ k7 _+ }6 M
Guard * + DashAtk G + GutsMan3 G
8 k3 B& @4 |' N- o, E9 p! \/ xGuard * + DashAtk G + GutsMan4 G% Z" f4 x, e$ {
+ k. B2 {+ ~7 J! s1 P
29    DeuxHero
- Q4 y0 t8 B$ G( t6 v. K+ G' yMegaMan & ProtoMan team up!
: C3 b2 A: N: |& O. w% f0 I- ]CustSwrd B + VarSwrd B + ProtoMan B
8 I+ }2 W) T* Z. [6 nCustSwrd B + VarSwrd B + ProtoMn2 B8 `- A, ]" q" p/ p+ I, U. m
CustSwrd B + VarSwrd B + ProtoMn3 B
  o; a- K% r$ \+ o# rCustSwrd B + VarSwrd B + ProtoMn4 B
3 |6 j( `% t% g$ c% A4 r9 p) Z& k9 i7 Y, J
30    2xHero
' Q9 U* P# A* Z9 V6 j3 R* m; iMegaMan & ProtoMan Dual atk
0 b% Q. M0 T3 G. q  `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! \$ R# u* x  {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 K9 ]! d0 f4 W% C/ @/ t* x' J3 H/ ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, t# u+ H6 D# \7 E) a( JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 x4 z" ]2 P7 _/ d
: w; |4 K4 S) D. {3 ]31    PrixPowr
; e9 E# I; s1 K9 o3 f" ?( Z# \) j3 Navis attack at once!* _1 V0 g4 S: r; B
Team1 * + Team2 * + KingMan5 K- ]5 V1 [! I/ E  e( |# |# e
Team1 * + Team2 * + MistMan5 M+ S2 x0 |' C6 u2 }; v$ B, x
Team1 * + Team2 * + BowlMan5 B# P# ]) n, M2 G2 U! ^

+ c; w' G0 {! X32    MstrStyl+ }% O- }+ i* w1 q* W& P# b2 F# F: n8 u
MegaMan unleashes his power) T: a  S/ H; D; V
Salamndr * + Fountain * + Bolt * + GaiaBlad *% `* v2 Y, m! T6 [* a+ a1 w

- w$ ?' [% _0 d/ BStdrdChip (Part 1)1 V9 H5 @; d- S8 E
┌──┬────┬─┬──┬──┬───┬───────────────┐* C, c) F- Z7 g9 ]1 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 u. h: q  o' w1 B# o. J5 g
├──┼────┼─┼──┼──┼───┼───────────────┤
+ A0 w. G. E+ J. I. V9 ^/ [│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ F, @/ A6 G: {$ X# I2 F
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; L" S" a! U; r( j8 ~) E
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 C/ d5 T# A: c  [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 V7 N* f) }: _- ^: Q; a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 ~( M5 T& v7 t5 P) |8 _- N  V. V
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 e- R5 H) x: p$ J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& k4 e6 D. v! K, h│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* X; ~' }/ t( M4 M5 x+ S│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ m8 s9 h% p7 k5 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 ]' x& q3 Y6 y* B
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. {7 t5 H; Q7 i│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- W: Q& C! y' ^1 v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │. a. C' H( W, }# b0 R5 k
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, M6 A8 j4 Y2 o: G
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
& P- g0 i, K  S4 H0 \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' h* \, @+ t& ?. w% U
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ h/ c3 x- M) ~│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 d' b4 I% v  Y3 G% _" K
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 i& m1 x0 y- m) |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ W/ S  }4 V2 n, V$ B7 ?" t2 v# C
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, R( g8 R3 [; ?" p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 ?* H" R: c0 X* c
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( x% L) M7 q0 }6 M& r
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 e5 t9 Q6 P; h4 ~- e7 @# [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 B5 k7 p4 M+ c4 [" I4 O3 O; C8 x
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ ^5 c3 f! w/ e
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 E  h( n# K+ j& u│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 M# Y) ]  c) o8 q/ @' g│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. X; H! h! r- K% O+ r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) E  F- g8 S' N' w- n│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 \9 Z2 r$ T- e& H6 \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. r2 y6 C0 [8 V2 [  Z3 a
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# n1 T6 F1 x! l; O. w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ e/ I% ~2 C0 u  t. B* c│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │( D3 N+ G& S2 X% C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │' c$ l. x" C. Z; y4 p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 k4 y: @  Y6 S& V4 E- w$ s! b8 y
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, M3 ^9 v2 @( }) G│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( |/ J* I! x2 `6 f1 L8 V9 H  c# b! j
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, L; v7 t* s( F5 w7 Y, D
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& [1 }! U' G, @, [+ @# Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 i; V  G4 D/ f4 [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* I9 @( d# q0 @, P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  |$ L( a. O( l; k6 G& O, v│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  }3 _% e( ]0 j, V) \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 U4 s# f! e  Z; B( A' f( h5 f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ o$ n+ o# `8 b6 Z- G% [% S( Y: T│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 a( d9 Q/ x& n: t+ k& i
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ V# g5 K9 I0 {* h5 S/ l- Z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* @  R* U8 R. e! M2 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& G  `  ]7 y; v& v# ~: j' }│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- M5 i4 t; u+ E  G
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 D' P& T& l6 E9 b& X0 \' O1 Y2 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" F! R: V- _* `+ k1 e4 O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# H7 e# B, r$ L! o0 T8 D& v! v│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 R* v% C: Y5 u. d│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 N  ~1 [! Y) M/ k9 l9 U8 E
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
' w9 `( e+ d6 y) J: t  Y$ P: S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( _3 c5 m) Z" @5 s  `
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 ~, `% M; S8 C& K( F3 @; z! {
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ [- Q5 w1 q" w; Y' ^9 _0 ~* W5 g│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 b- Q! |1 i. a% E& e│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% \2 d& w9 s- E1 w- I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) W% L" `6 o0 r9 K* S/ |) k9 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; ]8 [& P2 z) w' c2 H) O
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* [2 n) h" N7 w- I3 K
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: q% `; _6 _/ R- a6 w: ^3 I3 G8 S1 |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 t9 t0 i8 l0 o6 O0 y( k* r" ]% A│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; @" w3 X% r; ]) w  [. j( \│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 {& a; w+ E) G4 w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" P" ^1 P$ r5 M8 P; f) b
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" K1 g, `, m" y3 N6 ~0 h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: h2 g% f/ o& j6 g+ p3 i
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ J1 p, s% W8 q' H/ ~+ z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) m% a! q! z3 d│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# y+ l' s( _0 `* G9 V& H7 l│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ u- g1 m( ^% d+ s3 y1 H% }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" z/ D& j4 h: U0 B2 `# Q& q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% \. V1 x6 l* N; [/ ^) r
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' ]+ y0 l$ e: J% v  z5 I│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# _* |) j% B% t. s6 x; n
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 M( q$ w) K- n$ Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 d( \' V/ O# Q, x& B
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 X" [/ V( q% Q4 q7 h│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 K5 `% y" T# e) }
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& K* Q& |1 d+ K5 P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 r" g7 A7 B4 o! @! W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 \' l% ?! t  V) I/ X
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, [- ~; H" D9 ]3 p/ c5 N4 t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' B% G. e: |5 d; R+ j; Y7 r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │0 {  i' I/ ]5 D3 r; J; P! @
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- j1 V* b+ |0 X0 h1 v( Z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │+ c/ A7 z+ Q2 E- l. T9 C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- y5 J& d6 `. `. O7 a
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 Y4 @* ^$ ]7 s: ~; {
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. N3 Z# B/ n; w$ C( H' u, B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. b& n! ]  B" z0 Y; i6 d6 l
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: w8 N' G$ a. e' l& x4 O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 n' z$ M+ |  ^; z# R
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 q, u+ l- C8 _5 ~└──┴────┴─┴──┴──┴───┴───────────────┘
7 S- \% Z, m) ~5 \1 P; c* t5 ^
& _5 _3 D8 u, W6 MStdrdChip (Part 2)
( x0 m1 ?0 c& j8 [& j- B┌──┬────┬─┬──┬──┬───┬───────────────┐$ {0 Z4 m  \, F1 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 i1 A$ S  Y/ h
├──┼────┼─┼──┼──┼───┼───────────────┤
* P0 r- T" A" z5 |) i/ T9 p1 Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) f1 Z7 `2 Z( o1 a1 |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 P: F7 @( t/ t2 H/ |
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! Z; W; A. _4 E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 R) C1 b3 ]& F- W. p
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 T8 H* w' N% L4 S/ Z+ n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- a& L# C+ [0 s& s+ N% ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 T) h& C8 b7 x│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' i, g% w6 ~& c& B9 K! x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' @( T& W5 U7 I% M6 {% f; k
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: h$ e& p# g2 o' J2 s
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 A0 {$ W- p9 `- F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. v  y. k% G$ P, |: `) |& L3 s' A  Q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ M( G9 z1 n* a9 b' }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- z* X$ t- j7 C4 h! |0 `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 d' B* G, m3 ~6 X) n
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) l, p5 t8 n) e4 P4 D
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 [6 b7 Z* Z( L9 h' L% Z) o│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 {. ^/ d: p* t0 f$ d3 n' ?5 s* {6 j9 O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. F1 u; c- u& M& Q( h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  i7 r& P: W  \5 L' m3 k' X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) t  y$ ^4 T/ Q& M3 C
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 A( J) ^4 l  Q, k9 W
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 r1 \; j# N& \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ f+ U, i& [3 C. J; C: {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ Q) D* H" z% e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 Y& F+ Q- H: T) Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │) o, `4 N" l" ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 N) ^4 D  {6 h4 j│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; d/ K: Y: F$ o: K5 R& E
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( _  d/ X" L8 R$ k1 {4 Y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 w( H0 E5 |$ c9 j, T│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 x. E" z/ [3 k│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
% R4 `& S" z2 d+ D$ ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ [% P0 w7 K; K6 D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 Q" ^# O! ~0 j9 f/ L- p% y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. F/ _, `/ x$ J9 ?8 p! C' K- }
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- M" I1 |* {& P. g7 I
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. z. a5 q2 g4 w/ P9 v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! k6 {" g! T' q/ ?. T
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# ^  s) ]- k0 s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │9 G, F' d5 s4 r+ [  [
│141 │Prism  │60│  │  │***  │Prism fires randomly     │( n4 y: Q, u3 ]1 U8 |( ^
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- |+ X1 A6 }/ q& F. `4 b& i
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" e. H* t  u. G+ [, t; t- X│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! e) P* A, B- t5 f& r
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 @' q- p  A8 l( a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 K1 y- X5 g4 j+ A7 Z' |0 ~│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- P6 j1 H# H" E. {: v1 u* o0 t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* z" m" @0 N) t  z: F* c% J
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 p/ I& m- y; F
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, G8 {9 s, B* A
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 s2 H0 F* ~9 ~# p9 n: z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │: K. g4 r, z# E7 R9 z7 v# m5 Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* |: O) M! o7 @2 \5 g' Q. X│154 │Recov300│80│  │  │**** │Recovers 300HP        │: t' U  ^) i6 L8 \0 A0 U
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  `  g  D1 J& O$ J( m
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' z' N- y# q+ F: D" \6 c2 A: h│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& P" F: o" c5 a) P8 K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( ~, d9 h. n# D6 X) b* k
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( }% F) v! K& X8 P6 G/ K; B  M% h
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# L3 Y- `# u9 I" r│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
2 l" I( |/ i8 U. _+ T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 H3 A5 s9 U. D: }5 k9 v# ~│163 │Invis  │11│  │  │***  │Invisible for a while     │# ~9 z$ Z- t/ Z* p- _# m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* {. ?% }5 n6 v( b0 @
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. \) v' Y! \! J3 U5 e7 n" [│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ q. x0 C* I& ]& k7 \4 I│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ t2 k7 K7 w5 J8 p0 p8 W
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% B4 B  V' B' |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' @2 g2 }( U' [/ E: O8 w. c; t. }
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ `7 o' {1 ?$ x2 g2 K│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. ?4 j  e# Y+ R" M9 X8 i/ P; o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: ~4 @! d% A  V9 C' P. M6 x9 _! q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: G( h# L) \: G0 l5 U! `1 {5 O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% Q6 K% P) r/ M6 G) _) a$ M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* [7 V# O. t( r. A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. l6 W% _4 t; L. b9 G2 {
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ x* ]: A; N6 [; E, u* l: s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; \' {) }1 B" d8 [! @; Z' e
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- x4 g$ T9 Z" A: h3 \& d* e
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, I3 i  `/ r$ t/ W, b  ?) Z) }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ r& d. e+ K. @0 s6 C5 e1 ~
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ E0 f8 o/ f; t  x7 H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: P! A0 g5 W. S! c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 @3 x& H" m: t5 D& b7 \% O
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 l4 K4 K* E5 f" a# D$ O│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ ~2 ]# v% O+ T; @& q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 d& g$ x4 r* R! ]- o! H) w│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 A! _4 |9 S+ |$ S* o8 t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 p" n, p0 B$ `8 Z4 V4 e0 ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- o7 Q4 }5 q" g# d3 r
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ x1 t7 B0 F# D│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& h. T- o* m, \2 \' ~4 W1 e9 ^! R# G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- P# \* Z) l% F1 \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# n5 e+ h2 O9 E* E( ]' Q4 F! }
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 |- |) }3 u. ?. Z" D% \: `/ t│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ P9 J5 h. h: o. M* m│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! Q# q3 L8 m0 [) V. t- l! s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( M. h1 T) |2 ~# F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 h' c* S8 f: r# M) }) T
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! T5 {$ Y9 h1 q  z└──┴────┴─┴──┴──┴───┴───────────────┘% y- P  C. H% X& x9 v" A9 D
5 `% P0 }- b, L# w7 U
6 L  f) b1 [% N
Mega Chip
% U) I: W5 _7 s; D$ ~3 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
; X# T* X4 i! ~1 l│编号│名称   │MB│攻击│属性│稀有度│说明             │
, I( W+ q$ e6 S( h# ^├──┼─────┼─┼──┼──┼───┼───────────────┤
2 _! B/ K% c3 X" u│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
! {5 F; g: D# c; e! p  ~) W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 @, p; S% Z: k8 {+ H( q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, y9 ~. J) @( p5 @. E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& q4 o! S/ I+ b3 D) ?4 ^│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: y/ o: S! G6 W: F; M' y9 |9 }│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 H$ ?( M7 e2 o* e9 D7 Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, ?+ b8 d3 o% L  i: P+ R' l8 i$ b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. a# B9 ]' h0 l) n8 L; Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ [* v% Z1 z0 z, j/ x* ]9 V3 w- O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; x; O9 W. t8 L& x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" j6 C- q& b0 e; u+ F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  `/ O0 c$ W# T0 J5 C4 |│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 W3 ], ?8 d2 k. {, e0 V8 j% ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# ^, O: I0 |' ]( X/ a, N
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' S% R& ]8 A; r  q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' e; I8 C/ t; ?  A5 ~│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; Z% g& _4 {: i. G( ^- ]& }│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, c/ E5 r. b8 a' r9 u4 p│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 O& Q9 x% a4 ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 Z! U7 g" q" C/ P' Y4 D
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' ?* Z- A; o' ^% _, C│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 p# \; R2 X- n0 P  x! r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 X. E) m9 n/ o! M" y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! q2 I( B* F8 v4 a9 v5 R6 h4 M2 \
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 Y' q# @6 W% T' e  i: V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 R$ u  @7 G$ Z" t% |; W  z1 c) Z  [# F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 S% ^7 }& a4 U5 g, s' V9 h8 Y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# W  w/ Y0 y6 B$ E7 c" C, q$ A/ }" R│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  Q2 _2 C% ?1 K  t  h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 e3 `+ B8 D8 @; P& Y( ^! S! ]│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. [* o' J* ]- j( w4 M' E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 z% `* I* y9 _! A0 |
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" ]* ?4 U" d8 @! j: a│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 u' n8 d1 _( E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, J+ e+ Z' G" x4 ]' g* T! y2 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  s) g7 g* X. \2 u4 K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: M. o/ {2 x, U! o& [" @3 }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ A$ ~$ t  ]0 S# w1 \( a. G, |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, B# }/ T$ Q. R6 s2 t8 O  Z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: q3 ?5 B6 |. x- t" P7 L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 q& |9 K; J- v) W. C; c7 b
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 ~" L& r9 U7 _. {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │1 N9 W9 f, J7 B6 z; D! L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 v2 U9 O; v! h7 s% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" m* N7 R' J/ q; b+ l1 r0 u) u│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# v: i) L3 |7 R! u1 x5 i+ g: l6 G1 j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 p/ [1 p' K  c& h* }6 X2 ]│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( N( j+ C  E& @1 k2 E$ Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: ?- _3 E& m: {5 u) z. l4 H2 H5 F  S! r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ V0 d2 E( }; P+ P  q5 s. `6 t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' |6 S% y3 G4 C; o+ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 F5 R, N1 W! V& C& B- r! }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, W4 u6 W; O9 `. v, b) z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  c# V2 t/ L) ^+ m7 t: a6 ]" N! y% c& ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) U) @, x1 T0 ]% E* O1 g0 B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  i# Q+ F( W* P" ]& l0 A+ ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; y& C8 U' K2 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 U* ~* W; L( g; B) e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% o# j' \9 V% }
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 n9 _: P  g5 z/ M3 v( @2 w4 l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  E7 ?4 S* V, S- h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
9 P/ w3 z7 w1 i; i5 ~│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 ?& d" y, |  n0 x" z( Q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 S2 x6 R/ @' w4 v/ ~3 c$ X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ r  n2 f8 L; o% Q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 e) j" o7 V2 n8 q! m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* k" i# a: G& }' C8 v, F9 {
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# b; l, P( b% c1 F! ~
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: S/ |: w; h- E+ M; v: ?. S% i6 l# t5 [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ C: T+ A6 `  P7 a! M* M+ F
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" {" a3 t, F) B6 J; T4 `: f5 i
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) U  a" Y6 z* y. a: e0 m& ]; e, w│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% M- a6 {, F) q! y8 q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 Q* D  B) `9 c0 F│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; ^: U& C" @- u" o. v0 }
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 I& H% Y4 A+ _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( N- M6 U0 |* B1 t0 B- n5 M% C│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; U, `$ I+ L  h# F' O6 p) L+ [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 ~$ x6 s6 ^# P9 S9 ~, Q# |│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' J4 Y* X5 b: S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: {- d- H8 L& V$ b- B& ?  v│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 z  p9 d, F  y; d8 [& _
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: L4 s- s2 T9 q- }( I6 L$ S
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 M' o- e( e' g1 r5 R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 K) N* @. ?3 Y$ x└──┴─────┴─┴──┴──┴───┴───────────────┘
6 a6 l' ~, ?; y$ L/ W0 [3 A1 f% y  Q1 M* o" F

3 d% C8 f  D. {( ZGigaChip (蓝版)2 [+ ?6 u- l5 J) q7 }/ O* F5 N, |$ H3 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# V' T3 T% m* n│编号│名称   │MB│攻击│属性│稀有度│说明             │
' m) D# ~$ W, b, l├──┼─────┼─┼──┼──┼───┼───────────────┤
4 R! E* n1 c, R3 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) `' D) L, T" O2 `9 H
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( ?) V4 R+ [- N+ ?│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# A' L2 p$ o3 V2 P* n
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 l% b- z8 j' g. M8 x
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 y) P* b; n, \; G) m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 o8 \+ ^  }$ ^+ d' J* c, R
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 j6 O9 {4 J  G* N6 Q% }) n" c8 |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 @4 B# ?( e# P4 S" T- k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* J7 R5 E' I# c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& A8 D* G7 ~9 \/ L) e7 X; c; I
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │6 X( ~' K  D, i! j) k  y$ R+ h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  c3 t2 O! {# s9 {+ d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, K8 l9 B- N2 \3 L7 Z6 |0 v# g│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ K, k' u9 P) s/ G& I' K8 Q5 c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 F; k3 T  I( q$ `! m
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* t" k2 }0 E' d5 k  L1 ]4 N" y1 y( C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" f: Z' N" ?" V& b' n- S/ X
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 c( a( `+ x6 \* j8 H. V8 K% ?" v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ t" C" t% }: h/ K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ u3 x. y" `. X( o, s0 A└──┴─────┴─┴──┴──┴───┴───────────────┘
. B# w/ v/ l3 I9 E0 ~* \! \! D# [2 }4 S; w. I+ i
GigaChip (白版)(只列出与蓝版不一样的Chips)' q  U! {7 s+ G8 \, {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  K" C; {& [7 R2 j6 P│编号│名称   │MB│攻击│属性│稀有度│说明             │1 L( d6 c7 X6 T0 J* k
├──┼─────┼─┼──┼──┼───┼───────────────┤
# F" f, U% O" g+ Y: D│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% [/ d& P" I1 q/ E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, F) b! f2 _' C4 X0 y8 P) C│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 E- y8 R1 @; G  C* l5 D
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ [% C# {/ K% j/ j9 j& @# L└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 p# v* ~6 F. k  _; {Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 p9 j( ~" i4 I# C# W0 e. Q5 c1 f  e* l/ p  M3 [3 R4 ?# H" @2 p
001002003004005006; L. {  I0 _1 r
0070080090100110120 X2 n5 \% }" H/ Y2 W! l) F4 R4 \
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, M0 E: U  p2 q. ~( H
8 C3 u& ^* F# p) L+ Y& Q# C. {. j
019020021022023024* \8 U6 X& p$ B4 U' k" m: p7 Q( }
025026027028029030
( G5 d: `! B! |; T) A" ~: H031032033034035036) q3 N* o6 U. Q
# S5 [; e8 u# Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. }' e5 @# r$ R' Z2 E* Y% W+ U/ R+ n( t2 l( T
0370380390400410420 P7 Y1 B% B3 P
043044045046047048
; e7 N" d2 H; D1 f. A- i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 Y" G/ I0 g/ t& N# C" g' R0 B0 n3 ?) v. M8 R4 U) r  u
055056057058059060
+ {/ g% S9 T0 o* r6 W" _' @061062063064065066/ \: l  z: L  I5 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  G8 d6 k6 [' X
1 K" P( @! y! U
073074075076077078
  O8 |/ a' G8 ?' z# U3 F079080081082083084
) }3 B. J. u6 @+ ]! G' O  Z) M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ~. }% h9 V- C2 |, Z
9 S5 ^5 h& _  g6 U/ H0 K
091092093094095096
, h/ v! \, \3 b1 l1 C- }( L3 Z" g097098099100101102
( U/ X1 K% r( f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* P3 t) ?* ~* u' ]2 K2 |  K  N& ?+ {- A* @
109110111112113114
0 t7 Q7 R8 V5 S8 _: g8 V% O115116117118119120$ D* K: a3 v8 k+ m
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ @' ?& f/ B6 r
1 C0 d, h" ~3 D0 F127128129130131132' l5 t. O3 k$ |1 y8 |7 b% q4 ~
133134135136137138
. @- T* ]! J& ]( P# r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 X8 n7 r1 t& }/ z7 J7 l5 O+ p

# z2 H  i% T+ q( A" y7 h145146147148149150/ }/ R  r8 l' s7 q" F
151152153154155156
, U! _+ `4 C6 I! _% ~, n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" k" }  @  W" N

8 K6 ?. h+ I. E& r0 E( F163164165166167168
$ I/ ], h5 G3 q; |9 u2 p) g169170171172173174% Z0 H) b0 a& ^# k, }. s8 f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( M+ F- A' v2 S3 S9 z" Q# ?
' r: l+ p2 {3 p' @1 F) R' D
181182183184185186
/ Q3 n, g6 T5 ~% P& c187188189190191192
* I! W9 f- [7 h; i1931941951961971980 Z9 G8 E2 @/ U* H* R
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# |3 `" G( E" r8 T0 p; `; x5 C
# L8 t( Z; u# |6 f  @9 b001002003004005006
; A/ d5 x* y7 _, J# o007008009010011012
( V- H5 ~& c4 B6 u  E/ D: p013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 J2 c* G; f+ ~. m

0 b1 O) L  a% E019020021022023024& a4 z1 _: r* R+ c/ w" `
025026027028029030' S) a$ _' [4 ?, x6 o
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 n, f5 {/ e* }9 y4 u8 l9 A1 e
1 i3 a& \6 e7 [037038039040041042
7 i1 Z1 D9 w4 S& \2 I. d# \043044045046047048
- C8 s3 ?. H9 E$ _" z7 {049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) [6 `$ o5 w8 ]6 F" P# M5 c$ ?* x/ y8 \2 D2 K* C
055056057058059060& K( ]; i0 f8 @& {
061062063064065066
# r: k) B/ c1 r' \" G* n& \067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ S1 E3 Q7 g, ~  a
. N. F& X& |* W9 j0730740750760770784 Q8 ~8 z8 p) [0 f& {# N5 {
0790800810820830849 `. r# W* |1 }" I0 h
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. J/ i" s  Y( K0 t& H
# R0 z, C6 H$ b! n, K# H+ l001002003004005006
: K  T  e3 u+ c: H1 V0070080090100110129 \9 V! W# p3 W" m# I6 c4 L
0130140150160170187 k4 G/ V8 t& t. f, y1 p
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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