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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * f$ ?) ^2 p2 T, @
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * g2 `% a  v, Z5 _7 c& T
■● ■  NintendoWorld    站友xliz原创
1 x2 Z1 R' t6 n" m+ i0 u5 b■ ●■    http://www.NewWise.com
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2 V$ K; q1 f  f& f. g
% X; ^- Y6 C. c           洛克人 EXE 3 Blue 卡片组合) R6 Z" l7 B, P8 _; S
: S7 m3 R5 Q2 T2 Y( Y) X
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ L7 y* i, K& h1 d7 v6 ?# q1 F9 y
大家要看日文版的P.A.或详细攻略,点击这里吧!

( w& S! d! Q1 ^/ r6 ^2 o2 S6 ^====================/ a% E: q9 O! B: e+ j/ |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 Q: K  I$ m' k) h5 n$ p" H

; @& Z; B0 L2 P% V以下内容格式如下:
# x: ^5 L: }8 G; l1 p1 U4 e
' y* m& `. F0 {( w- O编号    名称
8 h: H- s( N; ]7 k: y说明. e  g. h. y# w) K" a
组合方法. ?& X- _& E' Y3 a) N
---------------------------------
8 {, e- W$ V. G+ l( Z01    Z-Connon 17 ]( K1 _9 E* k5 [* B: M% x6 r
Unlimited Cannon for 5 sec* X2 L7 i# w7 L) y8 v3 r/ U/ W4 v, R
Cannon A+B+C$ O) g+ {! t) D
Cannon B+C+D! j3 s3 s2 k+ [& j" o
Cannon C+D+E- F8 V0 L, I6 |% g' j

7 p% C- w5 W, l02    Z-Connon 2
5 X' z( |# O* `$ C  s8 W4 DUnlimited HiCannon for 5 sec. d4 E& Y+ I, s
HiCannon H+I+J
% j4 w+ P  p9 n* e# r2 F6 AHiCannon I+J+K, ?, Z  y8 `- }; V
HiCannon J+K+L( `# M  E- o) P; A' ?: p. O8 ]

) E; U+ k# q+ K* i9 L. X! q; Q% A7 S. X03    Z-Connon 3
, s6 P: T9 t2 H3 U6 o2 A  E$ QUnlimited MegaCannon for 5 sec& f+ {5 A. f9 p: P9 J7 _5 x" e' z: u
M-Cannon O+P+Q
; K# }, ^  g) ^4 kM-Cannon P+Q+R3 L+ z9 q& |; Y) {: J4 G0 X
M-Cannon Q+R+S
2 ?* u  R( e- h! v3 b, K
6 ]& m) h2 g; i& {& a: D7 y04    Z-Punch
, v: x8 D+ b0 R& d" HUnlimited GutPunch for 5 sec- U1 i" [! k# E2 {8 Y9 f8 H
GutPunch B+C+D- n! M4 i! m3 H, |
GutPunch C+D+E( K; L+ O7 }, _$ y- j3 h2 z' J
GutPunch D+E+F
2 h, h6 l" |- _1 ^, a- ~. z
) U, U7 N; f- l% K6 K& |$ L05    Z-Strght% e5 j- T" s9 a3 [
Unlimited GutStrgt for 5 sec+ d& B. c& H& K  k4 v% _
GutStrgt O+P+Q
. r6 i+ {1 t% w1 xGutStrgt P+Q+R" t* z' G( t8 S
GutStrgt Q+R+S
1 s- X, O8 ?0 M, |0 B9 S; I5 l2 r- f( U& n; c( a; @' x  p
06    Z-Impact
0 q; N6 F' H7 T+ r$ Z$ f, A+ s; DUnlimited GutImpct for 5 sec6 s8 [: T% Y7 H
GutImpact G+H+I
3 E5 j4 I3 V0 Z' Z+ e4 z2 T8 aGutImpact H+I+J
7 [( ~) I/ P+ l0 [5 r3 wGutImpact J+K+L% X9 u! c' q1 t# s
0 \: J! O/ O$ k, ^- @5 c$ j. R2 U
07    Z-Varibl
9 w+ a. ~# ?: v8 LUnlimited VarSword for 5 sec
0 \# I7 p2 D3 J& g6 r/ i% f9 _( F; GVarSwrd B+C+D- l* d( G( l5 o# ~6 L% V
VarSwrd C+D+E  o* D  T7 C& n! {; |
VarSwrd D+E+F$ e, D! l; ?- w
! f6 A4 i! k! n7 D+ {& k/ B
08    Z-Yoyo 1
* k4 |) w; [! o. ~/ _Unlimited Yo-Yo for 5 sec! q* r, J$ f  b3 Z& E7 A
Yo-Yo1 C+D+E7 N0 o% |( k2 a
Yo-Yo1 D+E+F
4 M6 V  ~/ K/ j5 N; q6 |Yo-Yo1 E+F+G
' q/ W$ X: i- x
/ i1 a( D9 Q1 f! u1 H09    Z-Yoyo 2
, S: I; \( M2 G" V. x: Z% YUnlimited Yo-Yo2 for 5 sec
" d8 Y( P6 ~7 s' R' O& M. X% bYo-Yo2 H+I+J
" K4 R+ X. m5 \, \8 U5 bYo-Yo2 I+J+K6 ?, v& c$ M" g+ Y0 Q
Yo-Yo2 J+K+L" z8 x6 H- d9 }8 ~
5 \/ x5 q* ^. ~2 j  X
10    Z-Yoyo 3
0 t) p  t  b; A/ J. n9 BUnlimited Yo-Yo3 for 5 sec
1 Q. _# y' |  i5 v- Z0 N4 e# fYo-Yo3 M+N+O( j3 u" c& f9 c, n6 l% U
Yo-Yo3 N+O+P
% ~3 h$ X# A7 P) eYo-Yo3 O+P+Q* n$ E/ J3 E& x6 R) y, Z6 R

& N8 }8 g5 X. M; j, F11    Z-Step 18 Y. W- {- W: u  g' k; I
Unlimited StepSwrd for 5 sec
8 w$ ]. A3 `0 W; y  z# z8 kStepSwrd L+M+N
8 J; r& |+ F! a- H% GStepSwrd M+N+O( F* |8 F2 @" K( ^" U, c0 {
StepSwrd N+O+P' p! o5 z8 b5 X! T9 b7 R
4 S5 c: G7 I0 V5 R3 u& z
12    Z-Step 2
& J. ~) b7 `8 k9 m: F( [Unlimited StepCros for 5 sec: I9 |) E8 [( q+ [
StepCros P+Q+R- B0 h1 M# T% S3 P+ L
StepCros Q+R+S
2 r/ `  U4 H$ f' [' @0 V& Y. {StepCros R+S+T
" U+ p( \: H4 Y9 ?6 b. f% s
: c0 s4 h" }; @; V1 p. o8 n8 a& a13    BubSprd
3 r3 P* |- u2 s( C4 i4 a0 lAttks w/ spreading bubbles!
" \1 W% |% h& h8 U/ q" aBubbler  C+D+E! B  n% h# r9 B- J
Bub-V    D+E+F/ n1 b2 P& v" l, f4 Z  a
BublSide E+F+G* [( r) v) g2 |  {/ I) M' _( J
Bubbler E + Bub-V E + BublSide E
, t4 S" f2 h5 d. @, g# w
/ i) w# |: v% Y. O$ D14    HeatSprd8 W1 i) b, I. V% I8 F
Attks w/ spreading fireball!+ H/ Q2 C' `6 T- d! @$ l
HeatShot H+I+J4 [% u" M+ b1 X1 a4 Y& y& D  P
Heat-V   I+J+K
: I; \5 V" H, s. N+ NHeatSide J+K+L
5 A7 E% C1 s+ C. xHeatShot J + Heat-V J + HeatSide J% C2 |  b( x6 r0 w1 t  T
3 e- ?1 Q+ Q+ M# \6 W
15    H-Burst2 W2 r6 ~, k: L, L) S
Creates a giant explosion
, W5 b. y0 g  w6 b1 E  _Spreader M+N+O- X1 A* j( J. i
Spreader N+O+P
7 U3 l4 q% s( x4 c; m9 SSpreader O+P+Q+ ]6 g  E$ I+ e4 _4 d/ Z$ a+ Y
% u$ n2 ?. e% L& h
16    LifeSwrd1 i# P* J& e& q5 j3 k3 j+ E
Swings a huge 2×3 sword!" Y3 T7 G$ o' i# C6 h* S( m
Sword E + WideSwrd E + LongSwrd E9 G9 R& {" \3 a  |4 `3 I3 P9 @# j
Sword L + WideSwrd L + LongSwrd L
8 p( E: l/ `1 M' \: |Sword Y + WideSwrd Y + LongSwrd Y* G2 p# B; G+ |/ A6 D
+ M# z; X- d, [+ e; [% t( Y1 ?
17    ElemSwrd/ u" K% G. ^& a$ c; ?( S8 _7 `9 K2 V
Wide swrd contains 4 elemnts! K3 b  ~% z+ N$ c7 G. u, d9 y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 x' {4 C. v! YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. ?7 ~( D. n* X- R! [1 Q& o
  o+ A* X+ }/ A9 k& @# i1 ]1 ?
18    EvilCut
; F) J" G" A2 `Step up 2 & make 4 atacks
8 ~, B) l' p* a" I/ VStepSwrd P + HeroSwrd P + StepCros P
( l0 j+ {1 P. |0 U* I; y: ~8 j
19    HyperRat% K3 Y0 S. y/ C3 R# ~' d
A giant Ratton charges!& p. P1 r$ e) Y
Ratton1 A + Ratton2 A + Ratton3 A
- j# I: @1 U0 yRatton1 C + Ratton2 C + Ratton3 C2 O: V0 g4 S8 @& L' y1 Q
Ratton1 F + Ratton2 F + Ratton3 F! ~& m* s9 D' l. I( J0 L

0 y/ E/ p6 N* I6 i5 G20    TimeBom +
% r: {9 @( e( Y# a! `, ^Sets Time Bomb in enmy area% m3 _% L* X* u: I( X
TimeBomb J+K+L
' t# F8 S* n+ W" V' KTimeBomb K+L+M1 n8 I- b% S& ?, r5 U
TimeBomb L+M+N- U4 ?& R6 c. [! L$ R5 P- M

  t9 W, d* D$ m1 p21    GelRain
) p$ j! t6 H7 y+ ?. y% eGel steals squares
1 }7 G/ a, r9 X* H$ `" kMetaGel1 B+C+D
  a$ G8 ]3 W" y& M! yMetaGel2 E+F+G
9 t3 q2 |1 S3 WMetaGel3 S+T+U# d" R' S8 D  D8 e

7 u  z! L- m0 Q- ^7 x22    EverCrse
% E. ~  J7 k- t: n% _Shield chases enemies3 z7 a9 C& j  W
CrsShld1 C + CrsShld2 C + CrsShld3 C
& Y7 y4 i" ~8 z% uCrsShld1 L + CrsShld2 L + CrsShld3 L$ B, l( y. G2 t: e

+ j3 \- S2 B# v$ a- P23    MomQuake
( ~3 D; l1 m$ z4 ~Awakens Mother Earth!
. B6 k6 u- K) @; }: FRockCube * + RockCube * + GodStone S4 W) B; i6 W5 r& w. u& H; b$ ?" }
, t- C# V8 B# S4 E1 A7 Y' i
24    PoisPhar
. h0 P& [( F3 @7 h* bPharaoh generates poison, m+ e8 j' c/ Z: d9 ]1 j: K* }+ U
PoisMask A + PoisFace A + Anubis A
( n- j/ f- v9 y; d7 r, N1 _( n; A+ w/ P$ [/ O
25    BodyGrd: S5 A( q7 @. T( s, n% ^
Bodyguard takes out enemies  S; S1 s* \( ^4 F+ {
AntiDmg M + AntiNavi M + Muramasa M) R' M  Y/ O7 G$ R6 r

# t' x! G( Q& }! e. E  A2 n, Z26    500Barr
' w6 e# t+ A8 e2 ]- nBarrier absorbs 500HP dmg* M, ^& q+ l0 r- u! ?* Z
Barrier E + Barr100 E + Barr200 E0 q; b) |# `4 T1 S) j' [0 y# e& F
Barrier R + Barr100 R + Barr200 R8 N+ x, f2 a0 \
4 {! w% v+ h# u& c3 \1 L. J  d! a
27    BigHeart
0 H: p. @8 V+ [; R6 cAttacks, then heals HP!% s# t- z$ F# ^- k
HolyPanl R + Recov300 R + Roll R5 B3 d  l; F) P2 K( X
HolyPanl R + Recov300 R + RollV2 R
) t$ o' ?0 K. i: Q: q$ D7 lHolyPanl R + Recov300 R + RollV3 R; L3 {  C. N& C7 L* f" Z; \

8 m9 i) ~8 ~1 l( ?28    GtsShoot7 B: ]: z7 t& ^6 c; E
GutsMan throws MegaMan!
9 h$ _; X9 f+ b" HGuard * + DashAtk G + GutsMan G( g7 k, b3 i" i" v  K5 D# A
Guard * + DashAtk G + GutsMan2 G/ M2 ]) j0 l' h7 [4 I
Guard * + DashAtk G + GutsMan3 G
2 {4 ~+ _/ L' O1 nGuard * + DashAtk G + GutsMan4 G
% Y' B' k& d! D) M% T1 ~1 s
9 _+ ?, [% l, |' o# S6 L- L# m29    DeuxHero
! c8 }3 G$ S$ M/ @MegaMan & ProtoMan team up!; R/ ~, i2 @/ X
CustSwrd B + VarSwrd B + ProtoMan B
& V' c' u) p3 {: b4 R# GCustSwrd B + VarSwrd B + ProtoMn2 B
# [. T/ \0 z$ T- ^CustSwrd B + VarSwrd B + ProtoMn3 B
( @* \8 b+ k% D% D- b8 PCustSwrd B + VarSwrd B + ProtoMn4 B
/ h) J4 O1 H" t% S2 }/ n: ~* M( q! N( k# E! ?2 P9 L, X5 @) q
30    2xHero4 q+ L2 ^7 i( e, u7 r1 {! r
MegaMan & ProtoMan Dual atk; h2 D* i% @5 U( m. J( ~4 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  v% t7 x$ d, ^8 b7 b- b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 G+ |, M' V$ s7 U) A! E+ {( R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 ?9 W2 J, `+ ^8 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( ]. Z4 {# ^! X" U& m$ ]
+ |: a8 j9 r$ V6 O* p& ~' h
31    PrixPowr- ]( @- ?( c2 z: @) ?3 [+ {
3 Navis attack at once!$ s. r6 ^& {7 H/ [% Q# r
Team1 * + Team2 * + KingMan5 K) r; V* X. z' z/ H3 J; s
Team1 * + Team2 * + MistMan5 M; N6 G3 a7 `5 w$ A+ E( p
Team1 * + Team2 * + BowlMan5 B, a" M' U$ o4 ?+ c

  A- `5 E6 R1 D32    MstrStyl
9 O" }. F! T8 X; F7 _MegaMan unleashes his power
+ o9 q; }! Q' M% t3 mSalamndr * + Fountain * + Bolt * + GaiaBlad *4 ~' n. _+ D5 f& q
- ?% {" z: O8 {8 \" _; g
StdrdChip (Part 1)8 X- t: I- k3 q: S/ L$ H
┌──┬────┬─┬──┬──┬───┬───────────────┐/ Z' u. S+ X, h
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 x4 L$ j2 C6 }& U+ t1 C! v├──┼────┼─┼──┼──┼───┼───────────────┤
! z% g; M! S4 h: r9 Q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) Y9 U( ?/ ^7 A; O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! g2 F7 G: ?) j/ i8 X% l0 Z- P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 J  M' S" ^2 d
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 G4 f- G' M5 {' L) [5 ]0 y3 `) x
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 j$ f' s: b( Y1 E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 u$ v" T! y1 |9 ^
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: Y4 |! \. P' c, f% I5 [9 V
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- h. r  f9 x8 b$ |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% r7 W- F; l' u) Z$ x+ T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' A* I7 T! V' h: a, e! H  S- F8 E/ `, ~
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 ~3 E. k. }* j" y$ q3 f- f* K4 G│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 U5 w( h# V5 u/ |* l6 i; `
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; L9 i& M6 u8 f2 s( g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; r$ D1 e* x2 \│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# ~. f. R" F  [( t* T- d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 S0 g6 H; t8 x) W│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: V, g3 o2 s% A3 c) o7 P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! D$ y& `$ t0 n0 Q$ i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ h1 H& O/ F& A( S* @5 W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! L3 b7 F; n3 n# i; L" I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' W* C9 |# M+ a│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& V; ]% C  N4 f/ i8 {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 ]) m* q( v. _* g  t  h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' v' g+ e( L/ o4 h- s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  @9 T4 Z! \0 |4 l. ^2 {│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 g& V9 v& x" ?/ d
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" J" L3 F2 O* e6 H; h* B' [/ M6 T
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- ?1 _$ v! P0 `
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; }* Y* h& Q  W9 ]% K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 }5 z- Y# ^3 a. G: D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 y0 m# H- o# n2 R" s  w" X$ a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, ^( t8 {6 ~& V$ D
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  ?; v2 q$ o) r│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 A  R) h9 E4 d$ S* ~+ Q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 J/ Q# S# n$ u; Q: R9 o0 i: u. k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 P& K" }5 R# }1 }, y& {- [# J│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; ^) O( ^' O8 B, {2 X) Z9 K│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* h. z& u8 O, N: X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, n  Y5 l3 e7 @. s8 n2 A8 e' d% z! n# v│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ r% j0 K$ Q+ t4 `* Y- K
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% r0 d9 a" `( K+ F; [
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 u4 W. L( r2 k  N+ S8 g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, `; L/ r% I+ c1 n# z' x7 ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- T+ S8 g1 I( q4 J. ~% |6 y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* `/ \0 H1 I2 S" r" T  q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ d* b4 P% Q, u3 Y8 w  J
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 g# x, S" O: T8 Y" d' h( ?8 U; M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │; j6 j2 \" g9 H- E  }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; |1 g& H$ P/ S; ^( W5 f, S│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" l) g6 i6 l8 f  z( T
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) L5 v' J( |. O, O& T│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' w; O4 y/ C/ _3 _, s" B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" G6 ]2 F; o: Q3 V, u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* t5 F/ h6 |' O0 @; X: E
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- @* t, t: I% ~+ C3 J2 ]0 m. v% V
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 Z3 ?; O7 D1 R& O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, [$ p& i2 ~3 N( q5 Y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- C, K9 ?+ n2 R3 G& w! g; i
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 S" [  p, j/ ^# t/ W8 Y1 n2 x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- ^* B! P  v6 U! r3 ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 `' j  z9 y3 Q, I8 e
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 _  M& K8 n' ?: \8 |# d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) _% C0 j) L  D( ]6 v  k
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 D+ z- X1 k+ o; x│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# i$ l7 C) p3 z7 n4 K$ A
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 e) g: g# T# u
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( L, D/ F* U! t, x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 [6 ]9 Z$ {% s$ h( W; H│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) ~1 G) u& B* m7 x+ R, g
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: _. R3 F, s; p1 R1 q3 p4 L│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% H3 ]0 h2 s1 {1 H, v  L0 W. g/ ^
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 _! p* X; {( m, n4 u
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 ?+ D0 V4 ?( K│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" y3 f$ Y- C/ m4 i  T$ l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 Z8 n1 g3 O2 `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& X( i, f6 M5 a  k+ [
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& _0 b! v. R$ w2 U: g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# B6 Z( o; y" t# s7 r  |1 Y1 {& f- e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! E: J& ^0 W7 B3 G0 g% K4 n8 Z│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 d. U$ S9 V/ c# g- ^5 `1 V
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 u) V( E+ ?8 j5 a8 R6 J
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 W- v. ?$ J; ~3 J  f* W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* m4 `$ z5 i" v+ Y│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 f! ~" D& K: |│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& D- {0 ]3 g7 N0 B9 ]
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ W* O, f2 Q2 b* _% ]5 v% }8 m│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; P* z2 T4 ~! M. K5 h* ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% C: W# H) |2 P7 t8 Y( P# k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* I3 q* y* U' W4 R│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 S# n$ r; ^: J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 |# O/ x+ g4 h* N  }( p3 M
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ ^: T. F; n" }$ R/ u1 G5 Y9 M│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 A- H! a+ V" }( m
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# \/ i2 c. t( d! S$ [│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' t$ l0 X( J) n( r) J* Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( E. ^2 q, V: V7 c. X  h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, L0 x2 M% x4 p7 i% G0 ~9 N9 p│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" q" A$ c4 u( n- B│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! Y* D9 h9 A, e; ?. [3 m2 Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# j2 J$ r7 h( C6 T
└──┴────┴─┴──┴──┴───┴───────────────┘7 W- G6 C0 A& u  P: r
  a, _5 E2 k3 M) @. Q( j
StdrdChip (Part 2)/ Z9 M2 @* q! S3 ?* F
┌──┬────┬─┬──┬──┬───┬───────────────┐
; k  n$ y4 h( W3 z& q' l, }' S  y│编号│名称  │MB│攻击│属性│稀有度│说明             │0 N* c; i, ]& d! i& V
├──┼────┼─┼──┼──┼───┼───────────────┤% s! a$ @: I! V+ ~4 {& P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, g9 r8 X' d+ d
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: t4 H* w  T/ x4 }8 m2 B
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  l+ v# @& y9 Q0 y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 v  ]5 U" G& V5 A) F* ^
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 L9 w* H6 J( V' k│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# N2 l# D9 W3 t3 P, z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │# g# L' r& V; [* j+ H. ?( j
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 _8 t, q* {0 V% q: J8 M" ?& C
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' z1 ?# U6 _. q4 I│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; {: U4 f+ S- M  Z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! T" }! E# q& K# b  s# x# [- O8 R│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. y; s" h& b5 ~6 X" p
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 ]' H# d* z& ^( ]4 K) m│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 ^8 {. H5 \* p: M; W! |9 I" k1 D) j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! @/ m3 j" e& J; I- f│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ A$ o5 _0 M+ K. T5 |) I│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; D+ T: H. `" y, C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' z3 ]6 F- ?3 O6 }│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* N2 h7 T& ^2 I- {+ A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ F9 E, z( j; f$ M# h7 ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 E+ Z1 ]% K1 @! p* X) j. \
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- J' W& o0 L. ~: \8 _3 ]
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) }* c& d1 h- |- B9 w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 Z5 ~, o+ O3 h3 r7 b" H7 o" q+ J9 X│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │4 R) d. e# `3 m9 V6 }$ D4 Y2 D
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ V5 z) x6 e; A│126 │Rook  │30│  │  │***  │Protects you from attacks   │
! o" i" V; R9 v$ x  X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 o: ]# s2 N' c0 m│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% v8 @+ M7 K) C4 _5 S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ s0 s/ @$ a8 C/ l
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 S" n' |* R# p; o4 {3 U2 {0 i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, Y. {' [, p1 E5 d, \  X& G│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 s9 I3 s4 ~! K- t* s( ~/ r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; j; }  H) ?; Z/ D) q/ l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
9 d2 J9 Q8 x3 Z- c; m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 b, i: z$ k; g7 A6 P' l! g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) u0 X0 c4 s% h; r, y' `│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) C! ]9 \6 e; ^! z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 U/ d# I' e" k5 z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' f/ Q! M: s* n  @. G3 c9 R│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! C- u+ ]' z4 @/ G  h2 e8 ?) g
│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 o/ L6 y  j: N- }6 N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( g6 V3 H; ~: a+ U( X: T
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, @# v) F+ x$ k* A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! z* ]; }" X% P│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* o8 ^! _* ]# s8 V6 H6 Q8 k. e5 e
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  W' o- j  ~6 |; Z5 ^  x
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* X7 p: ~2 ?4 P8 s& t) l# `* |3 u8 V│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ `) @, A- f) e9 @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- o% A. F4 e* a8 X$ S/ e1 O% z4 w│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ h5 F9 K6 p* u: a% ^4 c# m3 y8 O│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 [. r7 H8 S. R, [! G/ K( {% @
│152 │Recov150│50│  │  │***  │Recovers 150HP        │. s& m! ~/ B) @4 w. p! K
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 @0 Z1 B1 q/ R' L9 p& E│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( s2 L2 @% Z/ Y6 T5 p│155 │Repair │8 │  │  │*   │Fix your area's panels    │; T4 k% V" I% T# d6 w% b( g9 b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: f+ `- D9 q, v3 m9 S- C│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: }# O! G+ R# u0 M
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 _* ]6 {# D" B3 R' w% V$ f, k8 F
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& B- h) q2 O1 n: Q* R│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 q8 A7 _) K, `$ \% n- ]* V/ Q; c% |│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' E; k* R  }8 h0 b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 w( L+ W9 ^1 z& `5 m
│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ k: d$ ?( ^# B6 T5 d8 |' w│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ l3 G4 ?6 U, _0 y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 g4 Q" m1 z6 L! U/ d% k. h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 @. K2 }1 J% C! T2 N, t6 n, t│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: K0 E) V, M9 C│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ g9 P) J5 I8 B+ ~+ W* F
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& l9 V: D* z$ Z7 N2 E5 N
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# {* N" ~% ^5 g. t; v. |$ h6 k│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 D( R7 x5 x: D% b2 R: F& B+ p. B│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" D7 i: @) Y+ }5 ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ ?* g2 |& Q  a# b5 p0 V
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 D: ]! i$ `, V$ {& W
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( r6 J* b: R% x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) T+ t: t* s+ C' j│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: e& i% L5 ?/ @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' Z; K% k5 k) T│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) t' k+ z# b1 Y% S9 m; ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 e6 l9 i6 f! T6 p0 A: e. m& w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% U7 c# W# e3 y" J8 ~9 Q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( d9 i! ]  w* [. A│183 │Hole  │55│  │  │**** │Open hole to dark world    │- ]" ~0 w5 w" M* v, Y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 e2 l$ b* F" r- K% p) R2 t6 s│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, n+ t! C# g: y; @, ~+ l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& c- t/ f: M; J' M│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 T4 S, h" e4 l1 R7 H6 I1 P: A" @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! G; Y8 I/ n7 T  l. G  k# ^2 l│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ u8 w1 {) z4 X│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 x) F' ^$ |0 B- }8 o# D  Q. l8 O( k│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' N6 b5 H1 ?6 l7 z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 ^: |8 m' S5 w+ a
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' }# v- W' j+ }( D8 w! z│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; J% O/ g' X3 N7 I│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 E( j; c! D( y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- [  O7 x$ [/ Q. y5 Y% N, D* x+ ~
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ _3 U' a8 r( M/ x! ~* Q' J% B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 [/ R  X+ X( }9 ?4 [
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' y0 F7 {4 t1 Z2 P# `│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 T- W! g. T; M7 Z└──┴────┴─┴──┴──┴───┴───────────────┘
) p: }" V! d2 t
. j8 K& O- {9 w" K% H0 O- |* m# Q: p8 M" }$ V
Mega Chip
, H& P' y0 x$ }┌──┬─────┬─┬──┬──┬───┬───────────────┐  h9 l7 n* _, H1 V4 W4 R0 f
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 H2 F' _. Z0 k) ?; [├──┼─────┼─┼──┼──┼───┼───────────────┤* l5 z5 r3 w8 H) Y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( N! m0 M. w, |; S( H) }% n8 F/ i8 O│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' P% J, c  t( t% h, W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 ~2 v  \8 m- H4 l6 j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( j8 P$ c" }: |
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" [$ M8 `( v* @6 z$ b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) T- i; D1 K6 |. M
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& r" ?2 }6 c3 n│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 d0 p* h; L1 v% w. T2 a/ S│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% d4 d& A* k5 b% W+ I8 B9 Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# Q2 G; S! j) V' m" L9 c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 F' I/ E( Q* B: \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, z; s% z$ [9 \7 S│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 d2 B& ^2 D* w- d1 _% h# l
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# \' Z8 V, J; O" ]/ f│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  x7 p7 n% a! p2 g
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  H) \: ~4 c& k* i│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 {" V1 Q5 {0 c/ Q9 x│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% [- m$ N7 ]' T. h7 k* Z4 ]8 G3 b- h
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% M0 N; L$ y& t- k* n7 \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ ?$ w3 o! [+ o6 E/ `. N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 m! O* \, W" e  S# w+ P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 m1 Q% P& q: }! M* }. t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( F0 S8 x* x# Z' v* {5 @
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- n# I7 C) ]8 L' N6 o
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. E6 b3 G/ H+ C0 ^3 h8 b: Z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) Y7 `/ P  H4 G& u. g& n
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( R7 }1 u9 y: m) o│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 S. a9 v, V+ O6 p. i
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 K7 E# v# _* U  y# R9 F
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; h/ o4 N  r" P' P
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 @5 _# z+ [( L│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( `6 b& N- R/ b. `
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │+ z; i2 ^- s5 k! X# S% ]
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 X& J  s4 Q, `) W' w! h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 s5 e+ K- B7 j& r/ T4 ]3 o8 o
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# A7 Q% S3 V2 \' o
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, R+ T3 k9 p! t% f5 U│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 s6 ~1 I. m0 e
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" d, l& S7 J+ [4 d4 D│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 s! o7 L0 K1 ]3 s( B│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ I- ?2 K. ^* l4 h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 ]2 Z* a* E) v2 S$ _4 p5 d# a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! V* \& p8 ?* l7 W/ G9 M/ \/ T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& P1 J! L/ x+ j3 U  O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 ]: ]6 q* T6 ]" I3 {5 C3 n
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  `4 H; F& R5 R
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! a0 L6 i  f5 c) Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 a0 C6 w2 N: K  e- H% c
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 }* T0 x1 a, \7 o5 t7 g
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) c3 o0 o4 B1 m6 p8 N5 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* E5 \) `# i4 Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 j3 B: q6 p! f1 c, T! t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ h" W: j# i  O' h
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! [' T" A* C. S2 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 b, v* l+ @$ ~( W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( h2 s% R0 p- z4 C% F, f: G# q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
8 A* b9 O/ F' M' h3 w5 q* }│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 }$ N) B' b- y+ c) O' P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% B3 B/ W5 _( I5 {0 a! V/ U
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, N0 A' B4 t( y( j$ V) G
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" m& J! N3 R0 @4 E! a, D; h. Q! N# J5 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 b7 C  K- y! a( U3 _
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* n' z  Z% C0 C
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' S0 H- E( J, g" p+ R9 g4 C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; M& P3 }8 e( B
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, n1 T7 L, z9 `( l6 q$ Q' Q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 V( S! q9 d  Q- @0 H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ P/ a! u4 O7 F: Q+ l0 j│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ O. J  F0 H% n& B1 y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 c; `3 ^4 k  s% Y9 J7 l* [4 Q. c7 k2 T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* ~& W* H- W6 o% j3 r* f
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ S' K( P# w5 B( b+ K5 [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- F; }6 L3 S/ }! q( d& x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 l' b' w1 `" i/ l* N7 l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 o+ s" Z, ?( C│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) v& x9 C! o% ?) ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 K& ~' I: @" V1 k8 b│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 `4 i$ A4 J- U7 i
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 {* M8 w; ~: X! y5 `" U0 _5 u
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" e2 w. M+ A. P2 D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" j* O# M* z! @9 H2 L/ Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ H1 m( H" J( m* |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* U! \2 y' r$ ~
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 X; s; Z+ M* O: p1 s* t
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ P" y( ~) H* D! K" d! T" l└──┴─────┴─┴──┴──┴───┴───────────────┘/ P+ G  m0 u4 M1 ]) p' a7 a* k
6 t! N4 \1 {7 u  s- {6 d
; _8 a" D1 f' O0 [; E+ [% s
GigaChip (蓝版)
! @. m/ z+ \; ?┌──┬─────┬─┬──┬──┬───┬───────────────┐9 t( T& `% B1 o' K' p% P
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 q8 s- ?+ L: }' H' f* s
├──┼─────┼─┼──┼──┼───┼───────────────┤6 d" b9 Z! \* P$ y  g$ ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# O/ S" L* U3 z& H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ N' B' ]& H" _; N) ~4 c6 s1 f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 r6 ^6 V7 o: x: F. `0 f8 R5 O
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 F8 ~# H, ]- X# c% L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 n5 K9 s; Z( f3 `1 a│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- L4 E+ W: |! G' L
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 k4 a6 f; t% p! d, g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 c1 {0 t- s6 d
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ [" V, u# ]+ p- e, P+ ^7 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 g" w; H9 T" l8 p9 `& r│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' e; L! }" L/ E5 I6 A9 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 t5 I+ H6 s0 i2 ]! I( g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* k1 @; m8 H4 ~6 L6 z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ n3 f: R1 ?8 F5 Q. s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& N  ~! @( }- J$ I* z' q. S: F2 S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( U7 H, J: b! g: I( {. v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# r, t/ j6 ~0 ]0 V# M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  A/ z; j" ^, n9 V* ~4 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 s6 c2 [. @! w. j: Y3 R( C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ K9 j7 u5 L8 Y' n0 t% e└──┴─────┴─┴──┴──┴───┴───────────────┘
. E- {8 G5 |3 B# O0 M9 \
% ]! g) Q# y/ Y7 @/ z( p: T/ WGigaChip (白版)(只列出与蓝版不一样的Chips)/ m- `+ R+ B1 R9 p) U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% `% X5 ~) L+ F│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 \3 d8 b5 q  c├──┼─────┼─┼──┼──┼───┼───────────────┤
( ]9 w2 o  ]0 Y, W│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ q. ?" {: Y  T: C4 s  Y1 l* Y( g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ f. e7 Y, S. d2 ^2 h: |! [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; X& ?6 v0 _3 y) D8 s0 M│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& Z" ]6 v7 @7 J. @7 T5 k- ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ B% X8 S4 J* ?, T  O2 w
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O% t3 `  |( ^; @5 r

5 _! w( Y. x: L" J6 v6 b/ e/ S001002003004005006
$ H; y3 H" w: C; o007008009010011012
1 S& p- s# N* D( u! d7 ?. V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 f& e5 J: ]+ m3 ]2 q/ `

! e8 v. a: B. @5 X! r019020021022023024
) B5 O% p2 R" @8 J1 U' t025026027028029030; X  p- @* P7 e  h  t5 Y5 Z
031032033034035036
# X& ]. C5 O4 s1 P3 `8 E: P
- l, f# Q$ Z% k& L: ^2 |: o. O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, `/ B5 s( v5 g9 F% I3 w- m9 n
7 s6 r+ u* B* f037038039040041042
6 C0 u+ F+ W' Q! i: ?0430440450460470480 q/ n% L  s) Q( s, W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" Y5 I: |. i8 |" ?
/ \# ?- |; m3 t) z- g  M8 a
055056057058059060
3 v4 Y, V, s' R' A061062063064065066
2 e, m1 |7 Q( p& g0 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* r3 O2 ^% O& z, s2 e6 L# T3 L* `$ F1 L8 z% t
073074075076077078
4 P8 n! G0 m) F. E079080081082083084% B) A3 j2 B" g: C- h
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" \1 ^5 o" e/ _/ Z  _, B" M
) K# a2 t: X$ U5 l% S+ u. w! Z1 _: |
091092093094095096
  K/ Y) i0 V( P0 b3 m! i7 n097098099100101102
) M$ y* b$ N! N( z103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 S4 @: i: l$ W8 p' |- y0 ^9 Q) \# K5 p' ]8 h! m$ N$ g
109110111112113114
: p1 _0 h) S- m" i1151161171181191203 S! X4 c( `, Z1 S4 Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, V2 y) q3 H4 B/ M+ V
0 B9 D0 u' P$ r/ }, _127128129130131132
. ~7 d/ l/ g0 O+ A9 b5 Z" o133134135136137138# b' `: i4 D; L$ c( E9 F" f- S
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" x1 x. T  p5 D  g2 r: P1 b; K& d* F
1451461471481491509 x( g  M4 n9 C# T
151152153154155156
, e% x/ a: _, @4 ?" B0 u+ B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ?! t+ H+ [: |" q* e. i! j$ q  _! n( j" e2 |% D1 x
163164165166167168
8 P0 X6 M  q! Q6 R1691701711721731749 A/ h0 `5 F0 A/ M) m
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 X5 U  u: g! `+ O4 t: @+ p4 M! F
181182183184185186
$ Q' B6 |9 [/ `( j1 W5 e9 [- x187188189190191192
# {% d) U+ Q4 @3 [193194195196197198( F' T, _, g! H9 g/ ?
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 t& u) D; X) s4 L
  v: @# w9 d7 z0 n; \' ~
001002003004005006
$ ?6 D; K2 N  C: p- e) V007008009010011012' R! M/ ]( s& d, t3 I; T
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ {& ~2 `0 e/ l2 H

' g4 I- Q! X7 ^019020021022023024
8 ]) a$ [8 A# ?. I) W- i% t025026027028029030) G$ V6 ~; i4 y- t
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 X! i! \* [3 ~. e  s% k- s

5 T$ e) H" Q$ x/ y/ A6 p5 c037038039040041042+ o. t+ i$ i/ G9 d" b7 A
0430440450460470482 d. E% v# q3 N8 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 X; @7 Y1 l$ @9 C$ U; y/ u! D2 ?0 P, E4 P4 n
055056057058059060
* y/ x9 l) \7 W0610620630640650667 L# \  a3 q& \' Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# f% ?) A6 x" x( U4 E7 u4 P1 H! D- [6 M) u+ m4 q6 c. C5 ^* e
073074075076077078
) n- H& H6 i6 }: G079080081082083084* w- w. O1 ~3 X1 Z4 \
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  K1 E1 Q) y3 D$ ]
. E5 I1 m8 D( R4 [
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