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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
, z, d/ p. z+ n( u# c+ [% `■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 @* L: q, u2 ~■● ■  NintendoWorld    站友xliz原创8 V: W' g5 s" w3 X6 Q7 F; r
■ ●■    http://www.NewWise.com 4 [8 i& A* o; h' ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 @. [9 b. x( E- E9 ?4 z

; d, m' O) y3 ]5 J! L+ l4 A( x4 f0 }5 n1 i7 G0 z( n1 Y
           洛克人 EXE 3 Blue 卡片组合2 C) ?4 ~! O1 j: N7 l: p% `- v

; ?: R- p- }- V5 W4 S8 S+ o1 j5 h0 q( [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 i$ c* |4 g0 h& m2 m9 p
大家要看日文版的P.A.或详细攻略,点击这里吧!

) Z! p* g" K+ P  Y. j====================
% W+ J+ p# q7 H2 X, M; e3 X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; g  v* G) N) ^4 }, z. N8 U6 f/ ?2 I0 w' ]% M
以下内容格式如下:+ B) t" l& t4 i4 ?: B, ~% Y4 {" m
* W$ X. j0 _6 a! a  I; m& d
编号    名称6 {# C. d$ z9 J8 e9 j6 @4 f% S
说明2 M: [6 t% i$ q; |3 y0 c" b0 @3 ?. c
组合方法/ t+ |! x* q& G* |$ Y/ q& B
---------------------------------0 J4 \0 _- ]) _: L* z" h! q" S% l
01    Z-Connon 1
1 L- X+ Q4 o" Q: Y/ ^1 h+ _Unlimited Cannon for 5 sec( r- P. t+ N2 s: L( w( n
Cannon A+B+C
! R; \8 L/ f$ S& hCannon B+C+D) n+ ~! Y' E. {' J
Cannon C+D+E
. R, Q6 z9 @# E; q+ d
# B) ~% X8 G: K: D9 ^02    Z-Connon 2
; h# S2 e3 W2 Q' ], ^Unlimited HiCannon for 5 sec
$ c8 c" |7 o, u9 x; L* CHiCannon H+I+J, @: {0 ^6 I3 D+ w& I
HiCannon I+J+K
' S6 B3 n% ?( z- ?8 Y$ Z+ I; u9 vHiCannon J+K+L
6 F! ^5 s, e$ I3 M" j  T: j  E9 Q
03    Z-Connon 3" Q0 b" e$ K. f. @: }6 R! ~
Unlimited MegaCannon for 5 sec
! n/ B# P7 p8 V# Y2 b; ]M-Cannon O+P+Q
$ A7 V4 K5 u! x8 ?M-Cannon P+Q+R
  I+ V7 q3 I2 \( FM-Cannon Q+R+S8 n( W2 d6 C* y; |' ~% ?  r5 w: n

+ t& ^8 a2 J( E/ P$ Z6 h* h04    Z-Punch
* z  J, ^3 B1 W. S4 w4 IUnlimited GutPunch for 5 sec
: n% }7 l! Y" ]. k1 X* P! c; ^9 ZGutPunch B+C+D. ^: |" m3 J4 S- P6 [( |! E
GutPunch C+D+E
4 {% V9 Q3 i: P1 J" UGutPunch D+E+F
& b/ D6 p( n; E2 A2 G3 ~. X! f5 q9 s7 D
05    Z-Strght( B( N5 L5 i# Q( t6 v
Unlimited GutStrgt for 5 sec
% D% y! v8 K$ ~" W3 B4 CGutStrgt O+P+Q
& ]4 p' K8 ~- \GutStrgt P+Q+R6 W  c% J) ^- e3 n! X, Q
GutStrgt Q+R+S
- H/ b* m+ m$ S& f% x
6 ^8 j$ Y7 c, ~+ G3 U4 t06    Z-Impact! \- L$ I% |' P/ I$ W( Z6 w
Unlimited GutImpct for 5 sec
5 A. J4 ^& I( C4 b% O& ^& R4 ^7 h  cGutImpact G+H+I  z; J) b0 t3 h) O3 q" X) c- h9 ^
GutImpact H+I+J
) e6 k' r! F' I' G6 r) NGutImpact J+K+L1 I3 b( y2 x% p7 u* a2 z2 @, ?
2 U$ o- D0 y" A4 W) j! a
07    Z-Varibl2 J2 S/ y. y+ J+ X9 @
Unlimited VarSword for 5 sec
( R" T$ I4 u5 w* O: b  IVarSwrd B+C+D
) x3 W, K) H% t* r! x  Z5 w( M5 XVarSwrd C+D+E/ r" z. H. J) v1 Y( h
VarSwrd D+E+F
4 ], M# u" N# {- {' L8 O9 Y. a3 n1 C! \0 Z; H: r$ [# ]
08    Z-Yoyo 19 B2 ]/ {, r  P) Y2 z9 B: s/ M
Unlimited Yo-Yo for 5 sec
) ^9 k4 ^4 u9 d* zYo-Yo1 C+D+E
! W' t$ t2 u" @! WYo-Yo1 D+E+F
5 |1 V  y* H) e/ p0 Y* ?* K  i* NYo-Yo1 E+F+G
0 [9 W$ @  n* D, r
  w  ?: V7 Z- S, N" A- {09    Z-Yoyo 28 w! ]' I9 j4 P/ v8 E  S0 v
Unlimited Yo-Yo2 for 5 sec3 w7 Z0 q" ]+ `4 B8 r+ {
Yo-Yo2 H+I+J
5 q% q2 o1 I9 T) Y; B  S8 S5 _) F% [) mYo-Yo2 I+J+K- }- S9 ?2 `2 h7 y/ ?7 R+ o
Yo-Yo2 J+K+L) ~( F2 q2 ?+ M9 r2 l3 E( \
" Y: h: m; u% d
10    Z-Yoyo 3
) z# Y4 Z. B; H$ i( N3 |/ |  GUnlimited Yo-Yo3 for 5 sec+ \  w( L1 c+ i
Yo-Yo3 M+N+O
( [% `/ i/ c" a; r1 R* Q& x! vYo-Yo3 N+O+P
& ]. C3 l  N3 e8 p8 \Yo-Yo3 O+P+Q" S. }0 `; V$ c, x, w. j3 U
. g! V" s# A& A
11    Z-Step 1
/ q/ }% R- Z8 _0 q  Q  A1 BUnlimited StepSwrd for 5 sec
: E) c# q( W$ O" B* NStepSwrd L+M+N
: b1 `" p- t  i; K/ x; T  m; aStepSwrd M+N+O1 `$ d4 K% a- s4 n
StepSwrd N+O+P0 m, q& i4 O* n/ L
, Z1 j$ I( H) F
12    Z-Step 2
2 f) |8 s+ G+ `" d& MUnlimited StepCros for 5 sec
# `  d7 i/ Q+ e, L% e% J2 DStepCros P+Q+R$ N, w! W( q! d$ f4 y$ C6 }. z
StepCros Q+R+S
9 N: t4 F1 X3 R3 KStepCros R+S+T5 j) N# ~3 I" e  O) L+ j( u
7 v) C% a% O0 Y% \0 M7 q
13    BubSprd
" S. N3 r0 x2 u3 i( O+ j. uAttks w/ spreading bubbles!6 h2 Z' c$ Z& J
Bubbler  C+D+E
. b9 F- U5 B8 LBub-V    D+E+F
5 ^5 \4 I) x7 N, MBublSide E+F+G
  d" L! }" z" y8 `' f; \Bubbler E + Bub-V E + BublSide E  a& s5 g1 v8 u
! R8 d# c  D" s. Q( M7 w
14    HeatSprd
' g6 w  p: f1 X0 c$ K/ ^Attks w/ spreading fireball!
  q: V1 ^& F: ]+ R7 i" b' e0 b4 `HeatShot H+I+J
9 I% W$ `, ~9 g# X4 n$ qHeat-V   I+J+K* W5 Y, F; Y( j! ?8 d9 W$ c
HeatSide J+K+L
" X- g) E* I$ k$ H; B* Y- D. {! V% GHeatShot J + Heat-V J + HeatSide J: X/ a# {7 H8 g/ \  N$ ?

  J6 r0 q1 r! H2 a1 L15    H-Burst, [7 j/ R  H, F
Creates a giant explosion& x+ F. P! P+ Y& q" ]
Spreader M+N+O$ q! J$ i' k  g/ n
Spreader N+O+P
+ Q8 w: k  F$ b. QSpreader O+P+Q
- i) [( \: u2 D0 Q' Y8 P9 @
2 }! ^; @/ |: \2 C$ R16    LifeSwrd
+ i# w1 ?/ _. b+ F# QSwings a huge 2×3 sword!
* G9 ~. g: ~9 x+ y/ TSword E + WideSwrd E + LongSwrd E
) _+ N& |. ~6 O" a/ I9 BSword L + WideSwrd L + LongSwrd L! |. a3 m9 R* M9 h
Sword Y + WideSwrd Y + LongSwrd Y; n: F1 {' X* a* t# P- D' E$ u
2 p( N. Z7 `- [- N, K
17    ElemSwrd$ W. v9 o. }3 A3 C& x
Wide swrd contains 4 elemnts8 N8 _3 c1 m/ W- E8 X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( Y/ S! ?3 G* {& A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# X& Q0 d- n' F$ d( W0 V1 t

6 E0 V/ [* C) I) o! _18    EvilCut
- k2 C+ Q. M+ ?# ?8 d2 nStep up 2 & make 4 atacks
, ~) R: |; X4 Q% h! t0 CStepSwrd P + HeroSwrd P + StepCros P
: X+ n2 I' M5 w& d# T8 I0 O' F: ^& a2 Y9 V& ~; w1 L1 [8 p
19    HyperRat
" ?! O% ]) Y# `& N$ D- IA giant Ratton charges!# k* A' K. B5 Z! J
Ratton1 A + Ratton2 A + Ratton3 A2 h' I: T- I$ B2 Z5 [
Ratton1 C + Ratton2 C + Ratton3 C+ R$ Z5 e/ i7 v
Ratton1 F + Ratton2 F + Ratton3 F
# b0 I. e  A" c6 M+ C( ?! m$ s5 v  \# F2 n7 @3 }8 n' j: `
20    TimeBom +
' V3 C; h9 f, y1 d' W( c( M0 k/ qSets Time Bomb in enmy area/ j& b3 I4 U; \
TimeBomb J+K+L
8 p; p$ a  L' A# i& ]TimeBomb K+L+M
' A  {; I  m$ [4 ^TimeBomb L+M+N
3 ~4 L+ ]  f) t( N1 g, ^- ^
! ^% h  u# R4 t# k! Z* Q- i21    GelRain2 V" h/ Q/ r- R# ^
Gel steals squares
% T2 j/ Q7 c, W' i8 yMetaGel1 B+C+D
9 Q5 g  w4 m  XMetaGel2 E+F+G
+ P9 {- Y( N4 F' F5 aMetaGel3 S+T+U7 m8 s. Y0 G+ p+ [3 P! i
( e7 Z! H5 C$ `- f
22    EverCrse
* l# a; G, @- ]7 ?0 ~0 e- eShield chases enemies9 ?! n/ Y+ b3 k. T' z
CrsShld1 C + CrsShld2 C + CrsShld3 C: h* c2 c5 |5 {& z8 J! ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
! H; |2 D% V/ J) n: G
4 F# d8 u# _7 I' c9 a2 V) ]23    MomQuake
5 D4 S$ U! c# E# H% R1 fAwakens Mother Earth!5 `7 d1 S* b4 _" [
RockCube * + RockCube * + GodStone S
2 c, t6 {" M( K& G: I' ]
" `. N8 u; M% i7 ?+ }6 M24    PoisPhar9 v$ e, J& l( ?
Pharaoh generates poison
8 J* v7 y" L% ~PoisMask A + PoisFace A + Anubis A  _" ]% o/ n8 \- n

( @# I9 @" {. Q/ }' g/ j9 e25    BodyGrd
- k2 I6 S% a1 ]( }Bodyguard takes out enemies
* N# L. X& c# a/ |AntiDmg M + AntiNavi M + Muramasa M
+ I' J4 A* Y5 f: m+ F! C7 Z$ d4 e" f+ K/ N
26    500Barr' ?- ^2 Q  {' Z' l) \- T- t6 _
Barrier absorbs 500HP dmg5 n# D# \& R" \7 E" N4 Q$ G) D
Barrier E + Barr100 E + Barr200 E
. d, w5 b( X" [3 f% rBarrier R + Barr100 R + Barr200 R7 ]( K2 F, |4 P& U- X9 O# G1 k
4 Q* `  v- D; G9 B' i- t4 h
27    BigHeart
6 s) F8 k) d+ I2 P+ \Attacks, then heals HP!
. |7 \: u& i$ ?$ oHolyPanl R + Recov300 R + Roll R
1 E' \8 I  r4 |0 DHolyPanl R + Recov300 R + RollV2 R7 {/ U# ~- a8 @
HolyPanl R + Recov300 R + RollV3 R. u; J+ ?- M' A
+ G0 p2 O5 _9 A. T
28    GtsShoot
" r) ]  g" D* S! J& n" ]1 q5 uGutsMan throws MegaMan!
5 H, m' r% i, `9 u% S4 v7 pGuard * + DashAtk G + GutsMan G
; l% G4 @1 H  n7 a- K3 H, e  iGuard * + DashAtk G + GutsMan2 G5 y0 J" e" U+ z9 R
Guard * + DashAtk G + GutsMan3 G! n- H/ B0 y  |
Guard * + DashAtk G + GutsMan4 G
6 N+ i' u& t+ W) X6 N% V" p9 ~+ r! @' C2 u" Z8 ]% z
29    DeuxHero( W9 ?# X* B$ Q( A, `- A7 c
MegaMan & ProtoMan team up!' N9 s3 z# y8 Q# g
CustSwrd B + VarSwrd B + ProtoMan B& K; S! T1 C* r3 l: T$ K
CustSwrd B + VarSwrd B + ProtoMn2 B
# a8 M3 c: K" X( }& N+ X0 r- aCustSwrd B + VarSwrd B + ProtoMn3 B
& o) s1 J/ H0 zCustSwrd B + VarSwrd B + ProtoMn4 B* }! p- T! C( [; p$ R. F5 j5 J
; Z* N+ O4 s! Q  q" u9 Q9 I
30    2xHero: J* e3 g+ I+ W" L9 u! E
MegaMan & ProtoMan Dual atk" `4 I8 U  m9 W$ u+ r6 K9 o# D( M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% N: @5 S& N* U# {3 m# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 \! u$ Z1 e6 E9 R0 U/ O+ F: a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 S* l" f" N8 |% \: L& j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 V) `6 D, U; o" D! \8 R4 V! a2 w7 f' s. w- E. k
31    PrixPowr
# s& l  S* O' k1 W% @+ }% H3 Navis attack at once!$ d8 @9 E5 r* {) S+ e/ u; G" v
Team1 * + Team2 * + KingMan5 K
6 s. P+ E" L9 m4 p  A% iTeam1 * + Team2 * + MistMan5 M" e/ e% J8 J: c* D8 v
Team1 * + Team2 * + BowlMan5 B
0 b7 P7 V& C: E5 \3 Y: S( K1 a- ?" S) p9 K3 K5 {
32    MstrStyl
% D( c- V8 W% ]/ W1 ?4 uMegaMan unleashes his power
, a* V# ^0 d- l# tSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 g+ ^; A4 L! I. q
8 x! ]8 K4 Q. S! ?% B  {, LStdrdChip (Part 1)  E4 M, \) g- N4 d/ r
┌──┬────┬─┬──┬──┬───┬───────────────┐2 s2 a1 |9 T, f9 x7 }! x2 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 o$ X" ^: V& X' ^
├──┼────┼─┼──┼──┼───┼───────────────┤* M4 l" N! f( B! D9 A8 ]
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ N  c! A' o# F# Z7 a8 f& L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, f2 Y: V* b- {% Y. S& `│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- S- u+ I+ T) n5 x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) d* \( W# Y/ F/ H& ?! k│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  C0 C) J) }5 l: ^3 k5 c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 L0 z: U) N9 ^' O. g$ c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; W: |1 i$ x8 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ A8 ~, l* m" w7 l( b7 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* B5 i- K, r. i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% Q. H$ Q0 I9 w, j7 H; J- Q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: [) N2 c& i6 Z$ e1 V* b2 Z/ G# c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: c: \# L2 N9 ?) v  J; K- h. w
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  [( Z) L: Q& d3 |  _
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 T' X/ Y; I* C+ ?% H
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* o1 B2 X: l# y) B' L2 r4 F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  k' W$ C/ Q/ g- l7 C
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ ?) o+ p: U" W% D  |│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 ?: Y+ a2 f0 }7 j# K; T│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ \  [! u; _3 @% ^5 J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* _" C7 |. d  N  G, I+ R4 ^2 h+ Q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 D' |% H, l3 Q* l. O4 m│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │- `7 ^% m2 G% j  r& U( |
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: Y* E# K+ q# `; ~: C
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ ?& G. X6 e6 i* w2 {│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! j) R3 P/ X- V' l/ @% t4 l│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 p& D% y& K' n0 x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 X1 N# S* p& ]" {# x1 U9 j  U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ Z5 _" {9 ]! e4 M# Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │! @8 i8 I0 g4 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 D6 Z0 }. X8 [) p& i" G│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; q  \& j: R# S3 Z; \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, r% n4 _7 L% I/ Q0 V│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ x0 @; V2 A' X6 ^' [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ ~; O2 h/ |$ c* S4 Y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 `) V. k% u3 B, H% U│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. q' e3 ]6 P& V% b│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; T( n+ x; Z1 \4 o  I! q8 c│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 L  c9 i$ n+ g$ o& r│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 k% I# q  Z! a$ {0 ]
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ ^# U9 E5 N& B│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" s, D% Q7 V5 Y! M$ w│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# }. H- h2 v, M9 g1 l1 {: S│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# G; ^' z' g( {, ~0 s' h│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 U" P/ A  \# ]5 N. A  t7 [
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. Y6 R3 g0 S% p' H( F; H1 z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! D  @! ]7 z- S7 ~9 z& q. N4 [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, L% x$ A% F. X4 ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% n! \: C  m" T) @7 K* n% U2 x' z+ z  i
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
: s/ ?# \0 l+ B" \│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" a/ s( I4 v$ b) t2 i2 w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 N" h  M' g; O% l& Y8 @1 n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ c! m9 S6 R; u9 E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ J6 P& M" N0 M( U) ?2 s6 @; p* i; q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! f5 f3 n# P8 Z+ E* H" N1 T  T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 M( b3 M' M! y. h* c$ P. C4 j: `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 c0 C) I: `0 ^6 b7 q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 n% l+ G4 Y3 z: C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& `* y! _; K3 p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# V$ }% ~/ v! N, M│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* |# ^6 r( O6 e  |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
% J9 A1 P) [# k5 U, B) R│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( E& L. I1 T  R) m; a+ T│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 [- Q  r# M  w: j7 v  x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 q" V, h& m" Q7 e: Y/ j! G; ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ o& }2 T" h& c) J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) _. r2 B' D  y' o; y. _1 c│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 ~0 i$ s7 B7 s+ C2 O1 D│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 Y/ v7 o3 V. Y$ b0 h
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ A2 k! c/ X7 Q9 R4 P5 b  [7 w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
/ n2 C; \, ~, s5 w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 o) V4 B. o6 B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- w9 C9 N; N: _, |- r  s+ t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 D: O$ u( b# S
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 U# b: I1 |1 k4 d0 N' c" l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! L* V- j9 [% U/ t  e
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% Z+ A* M! m& I. L│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, O5 d( W; K/ O3 _! T2 Y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 [. k2 z( Q. [, |9 u
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 w4 R1 U1 F7 N: B% v5 v) Q& |1 L( |│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  X" t# s2 U, M3 B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# ]2 O5 _* w3 y7 S- y! z6 _4 k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 o0 b" X3 Z+ s, {$ |5 P
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( {- v* b% ?, _9 s7 U. Y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. g$ d& M( G& t7 s. |5 g│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 K8 e. D6 v8 [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 V& ~/ X( t4 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │3 _# r& v0 q: T3 g' U% L2 g$ r5 _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* g  s9 w+ u% e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- v) H* y  f! c. L* h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 |2 ~4 V2 V# D- Q3 @# v& J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; |' B6 @3 F. d. |! x* {% L│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 e& x" ~: v, {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; Q$ H% H4 p0 q% E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' G/ Y  W) n9 V) [8 Z1 n: K  q( o" }+ B8 a│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  t: r" f8 o6 N9 z8 h% m
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! n; I) E1 y  J, j! R( C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& x( U3 U$ s8 d│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 |* S: W4 x: x9 E6 p3 x/ F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" u9 l6 Z2 V' R) ?│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, M8 `; T6 g8 \: j% q└──┴────┴─┴──┴──┴───┴───────────────┘- z- }7 M( |) G) q+ w& b

  H# K" ^# x; ZStdrdChip (Part 2); ?  P6 p7 x. J9 w
┌──┬────┬─┬──┬──┬───┬───────────────┐
; v' y, W; L0 ?) S3 L, G│编号│名称  │MB│攻击│属性│稀有度│说明             │
! b# `( S# z) J0 W- l- y├──┼────┼─┼──┼──┼───┼───────────────┤) h+ G! s$ O/ q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! I+ D$ s" V! d! ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* I8 ~: j1 J( r' }% X9 q; H9 D3 L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: u; [2 y) a( s, t
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ J1 _( y- c. n) X4 _
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 u2 H- X% |  n9 M│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 S/ L  g8 P2 @/ `! }2 ?│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 {$ ~7 v8 T" H1 N" j/ @5 n
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 U" v- y* _2 M+ j1 p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ v- K+ s0 J! H( l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, t. ~. T- x1 T5 p8 T! A- I4 @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ a- L8 r6 N# C% T& t
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 i' I6 b# q2 D# H% j7 o; Z5 h% I
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 O3 |% Q8 A1 M4 p0 A1 r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 A$ R0 t: c- X' ?( Y& G, j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ B! z3 P0 {$ y+ g' {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ {6 k8 L7 J( k) q# ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. G( |9 S. [! q; h│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
3 Q( o; t- B5 _# G; r. ?% s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% C. w2 a% @' c/ u│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ `5 K: G7 X9 s. N/ ?│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 a2 ?/ B+ _6 K- b1 d1 L# C" R
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' y. H7 ~0 I) D% ^" O& J│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 l, g4 ~9 A; d! G7 X
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( T" x( h" h: v3 J- R& ?│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 a; Q; W* }9 t9 Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& V7 J- }4 Z9 t+ e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 H, O. z, g5 M' W; W* I
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; ^7 Z! K! _  d9 F# C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( ~- C0 ]5 x4 j# ?8 _  `( V! m# {1 }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 |/ ^; B1 A$ C) \. ~# Y8 S. n│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 t4 }  ?8 W& E( I2 U! j* _$ g│131 │Lance  │46│130 │Wood│***  │Lances through back line   │# Y: U+ b( i5 |* M$ G
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 s1 o0 G7 {8 j+ \0 c│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! V1 O* L. a- n5 Z) O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( }$ t5 |* p6 \$ ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# P. c  F* i; m3 ]! ^5 ~│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 k  N" Z- U) i4 L2 M- y1 _│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 b& B( P# i+ c2 y" s│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- u3 n" X2 Q5 F+ n0 A& G1 S+ w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 v7 J6 z6 F* a7 {3 B  Z0 l4 V9 Z2 M  B│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 ^& S6 l8 D* Q- Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 M4 M5 _; d) {) ?( X2 e+ |  A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. O% F1 ~9 q2 H& k0 F" s3 f: k/ C
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 h! S" r9 A0 g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! g5 Q* Y5 D0 G0 U; N' G5 `& Q2 z) k+ h0 C
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' p# a% Q2 K* \8 `! O1 ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 t; s! P3 b/ X9 |+ Y9 v7 {2 A1 l" Y& n) k$ `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 T6 Y. G. C5 F7 u
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 x3 n- n; {/ q% V% q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! D3 {" p/ N( F0 H6 z- e- N│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ v: L" L& ]* t5 D7 J
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 b. @* T' j. ~1 `6 c( @7 z/ I│152 │Recov150│50│  │  │***  │Recovers 150HP        │, a1 Q% l* w3 H9 L! m. }1 P1 V* ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 P  o9 c" h, Y9 Y& d' T6 z. d) Y- F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" \& z4 q4 z: D0 F/ B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
  v% c4 `2 K, a; O) R: w0 V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, [/ ]% J' L+ Q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 X- D3 E: P$ B# e
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ u3 N9 S5 D; S" d: R: f6 M
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% a4 b$ \' i- p│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 x1 h( j4 N9 W7 @& F2 w
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: p9 ?5 ]0 H; z9 K) S1 {9 k2 o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' z! W$ S6 o) C: S$ n
│163 │Invis  │11│  │  │***  │Invisible for a while     │
- p7 I+ `  G- R, ~3 `│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# P2 A5 [: X4 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 S# B9 n& c- `! b  J│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- G9 H, Y, D% O6 k3 f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 f6 c% V: K' j7 p4 P. @│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 B8 a$ m: r4 _- Y$ o7 ?│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 ~  d* _# M& U2 }5 E6 [$ @
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& v) |4 ~# p* z5 o) \: ^; H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- m5 ]8 K3 ~) W) x% F' o5 }
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) x* t( X# ?( m7 K* O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! U5 A7 E% P$ [! x$ C; w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 L% C3 W! K0 V│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) j: Z2 e( G0 R( Y# I- z/ U' a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; o) C$ n: M( i5 u# G: a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ O5 g: J. Z+ v4 |) V1 e1 f
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' T* e8 I- Y/ R, ~- J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: n' t2 E: s8 U" L( w
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ N. H7 }) s5 i; s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& J1 U( ^% \+ _6 o8 S7 G
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! i$ ~5 s/ J" ]" ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, O# m2 c7 b1 |+ Z( M  W5 E' _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 t1 N3 x; @5 O/ y( |) a
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' C0 N$ k( b. ^0 Q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 w) g8 ~9 E1 |7 U. s" f' v! D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 e' F& u  T; t. V, x
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! g. f7 Y  N, g# s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ \9 V3 x; w: O+ O8 H! w
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( q* [, {) p, {% U, M" ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 d8 x6 t7 n2 o: @7 O│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, |) }4 M7 v7 H- a4 o" I│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( I( W- a4 b# f" L
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 A6 Y) ?7 ~. R$ e. p│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, U/ B1 R% M; U# N$ I( P4 v" ]│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 G! w4 s4 R8 |│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 S4 `# O0 y% o/ K" s  H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% c+ G& g3 T0 D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  k3 y2 P* n7 ~
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' B! B9 B" U! [) u
└──┴────┴─┴──┴──┴───┴───────────────┘
: u; B1 V: T2 X9 G1 i7 ~; A1 N* M1 T

1 f& ~/ U4 {; m8 v/ C8 d, s3 hMega Chip1 ^3 ^$ D' f! Z/ Q+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( N  n- ~. j5 D0 T5 r│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 X- H  l1 h: @: t/ i3 D1 E- K├──┼─────┼─┼──┼──┼───┼───────────────┤
1 m( ^+ a4 r! |. m: a' D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: b0 q' A- T' o6 E* ~: T/ \; c& U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 a, n  f+ g! c9 \' y% ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- C5 J0 L' T: Y  m! h6 R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 f& D' {% _2 U2 r* f2 [│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* C0 O* V8 R) ^; \7 X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 a( q7 ]7 z/ F4 c* }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' J+ I% ]  |& b; p! U2 _0 r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ E3 ]' r! @# j) h0 E; X2 L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- Y3 e/ m, W- G" t$ S6 S│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 B8 w6 s0 o; ~* B/ o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 C* \, t" P, R' I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ Q% Q8 X4 x! n% R2 q0 U% [' h6 \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 N4 T( h* E, p; B# r8 F. s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 c" X5 w$ h! o1 v6 z8 r
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 ]+ a) Q1 c8 R/ G8 C│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 v- e! f7 D* |8 ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: k% F( J! z" @4 n& o* z' X% r4 o
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& D, o  Y- [8 M1 I" f│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% e6 E1 i! o/ s3 @0 }7 x$ ~* `│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- B9 k' b0 U4 Q' u% l. c: Q# J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 @( ?' N7 x0 O
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 X  j4 `4 {: P" s2 h: j9 V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( d7 ?1 j6 x! `5 i- z$ q+ _│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ w7 Y' R! e+ G; G│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' e: H0 z2 @6 E$ F- l# l" K* w3 L│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ p' S! V$ X. @/ M' @! `. y5 c
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ q+ v) o4 S1 e5 }1 C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- o& m  V( }% a5 b
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  w* q& y3 b; Q! a1 l4 b1 l/ }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 k( V) w- m  m7 @/ o; i, d8 e│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" u- T+ H! Q& a: _+ g, n
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& _+ y+ O; h, n, q: w0 l: ?' F
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: a# L6 _# j& b. |
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" |- v6 d' _% n7 B. [. y7 J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 F0 \) ^$ `: d& X0 Z' D, b" |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. A% \1 C/ T" T  g2 e1 ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( c( Y) |3 w6 D/ U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 [9 c" p! z4 G  P4 l6 j
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& X- A0 z1 D: M% P* K8 z7 a
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( L+ M; u7 _( w+ e│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, _" Z9 |" s/ p% c  R9 j  j1 w) Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) ?( i! m+ H1 [3 X0 L+ C* a) u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; g! g* p& F" g$ h- e: E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! o  j, f' D. P" ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- `6 m+ q3 q  u1 D1 G- R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% n+ A0 ^9 r$ X) C) E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" ~" M% P# l1 Y2 }) A* {/ S- C
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# ^3 d: {5 {) R/ t. f* }7 `│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 O! h& C: D) ^4 U; O& N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │1 @# t) L9 G. h+ ^( l' l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! q8 `. G4 K' r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" V3 q& j8 z/ k% {9 k) f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  D. v7 w% S9 [% ]( C+ N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 p, r7 B, `# V1 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! c' `& z. b( l8 C/ I9 x% S
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 T6 e9 a& M  w0 b+ I
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" G( _9 X; {- k1 n. c5 i! H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! Y/ {) A9 U4 ?" C8 d
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) U9 E$ O* n. I3 [2 h# P6 f! F│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 G. O, l8 ]7 ^0 }: x! Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! D( O$ i; q0 T3 ~( \5 I' ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( {+ q3 ]; ]6 v# Q+ Q; c! h* [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ g8 F, v$ f# n6 l, g4 U; P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ l# d: [0 u* W- C; M0 D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ f' s8 i$ {3 y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! D" [, E# v. g0 p
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! V( {& p* `% c' j% H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' A1 I# O2 J' T  ^) U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" O/ Y* a7 i& Y2 ?8 E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: C" u" }9 t& S& i$ V9 J9 a│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' f; R9 n1 Y3 M3 [; i9 m
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 L4 ^0 Q* ]; ^1 @0 l" c+ \│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ G7 `" j" u7 O& ~# A* r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! d, M/ S1 [$ x/ n6 E" j: m) b0 H5 |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 ]" A! D  u8 A8 v) L│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( f6 ?$ o3 V& V% p. o- N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. C6 u4 m7 M9 O
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- H; @; T3 b- ?) Q9 f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% D" t' _; i2 k* Q1 w, `" d│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 \& `. @4 U: ~/ j# J│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, \5 f7 ^  \, K) P* w1 ]│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 _$ A4 }: c) v) j3 C$ R
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 [3 u: z3 p! W1 H% P  N) T, @2 u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! V9 r+ u: @2 E. c" U& b
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* H* S, r+ p! |! L└──┴─────┴─┴──┴──┴───┴───────────────┘( |5 i7 K; ^2 u# p* p. N, Q
0 u) \, s/ g; u% B8 ~, u

, H3 {2 }9 z, O3 sGigaChip (蓝版)6 y8 |  H, y) H; D
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 _$ u, M$ F& j3 n2 A  _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; c- {" H( R/ L: ~├──┼─────┼─┼──┼──┼───┼───────────────┤
. y5 ^. u+ ?# A" U! i│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- w/ x" k8 I# v, n' a* ^# o, J( s│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ s# ?: h4 e" ^, t- d
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' ~% w' R5 r/ t4 {2 f) _( G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; {( n1 u& O" r! B+ g2 `- ]7 |│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │/ w  ^0 y7 E% E1 K1 E# \! u4 y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& g4 K; X) Y" h% [, \* t
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! |# Q# C* \1 {0 V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 |1 M$ m0 H' K, s│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 u- e$ F/ u( ~0 K9 ?
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 V2 L9 g! Z! I( m3 g5 [7 D) f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ _9 D/ K3 |% f- E: S6 `6 t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ h) S: H* F' O5 `: Q; i  q9 s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 ?' V& _  n+ \0 _
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  n3 G: s' r$ ~) A4 e2 \( D! x
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 B; |+ ?5 P  U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 V  w# v- B- f& |! ?│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- e" T; t* x: t: S7 _5 _│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 z! k" ^1 b! u: A: K; m% n│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* f! Q- A/ b' J# b( e
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- i. {* e# @- k! ]3 D
└──┴─────┴─┴──┴──┴───┴───────────────┘* c7 y( l* f2 u/ j- {2 \- N' z( |

0 T, h  O# M: x' E" lGigaChip (白版)(只列出与蓝版不一样的Chips)6 A6 C" t& M# k/ G5 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P) w. [  {4 f' h/ Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │& s4 }0 I# p( b% ?! M
├──┼─────┼─┼──┼──┼───┼───────────────┤: i. F: A' C* |; Q- N( x
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' ^- u2 S- R" h# E0 f& e& P│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 N: r& _" d+ D│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# f- s; r8 `8 j5 o
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ D, R- Y) g, r  C% H) s└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  X! f$ i7 T7 a: f" ]2 JMegaman EXE 3 蓝+白 Standard 级别的 Chips:
5 T7 B. d' n6 R# ]9 n, t
: l: h. K3 d5 i; y2 ~3 S001002003004005006( W1 c7 k& @; m' R+ I9 ~" ^
007008009010011012
  S# U4 a4 a+ T2 j* Y/ ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' h% L: [- g, V8 r
* k. S* K9 `5 C5 Z( a7 B; s* R
019020021022023024
' o& B- r3 Y$ s025026027028029030
+ ]1 A" f0 w% Z% J/ C031032033034035036
3 Z0 Y, N1 J2 Q) l1 V  i& |9 \$ g# g' w1 E" L' U1 D
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 K1 B+ w/ t& L. ~
$ T3 c8 v% W& \, x3 \0 n1 g4 a037038039040041042
; P2 W: y& C+ ^: s043044045046047048
. D4 o! f: i( M0 j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% F: m  H, @$ [: d0 \& F+ I
4 J: c( r( \/ \' v) j
055056057058059060) H* L4 s; m5 }# f+ t
061062063064065066
8 T, h* [& H, f. y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 B: r6 S. a! ~& ?1 I) i& P' g
% [1 k: G: |! }
073074075076077078
) O: d' i- o! V' b6 a079080081082083084( f$ J2 Z6 V, C% V: A# P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 N4 p$ l3 r0 k2 J. Z& ~+ R

' e% Q! _; {2 G/ o5 [! l/ I; [091092093094095096
7 x% B7 w: o3 p- f6 \9 {- V3 w0970980991001011026 D8 N7 p2 ?1 V+ k) r
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ a" G* N) w$ I$ j* `0 }" O; P& p
3 g8 |. i' S) ]; |# U109110111112113114, P+ M( o  k! Y7 j" i+ H
1151161171181191204 A# S+ I& K5 Y4 N; C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 Q: f3 o* ~/ P3 Z
: U/ `2 c: D* F4 }- X& e' F/ t  v+ _
127128129130131132
" p7 n7 i' u$ F/ O5 i3 D8 f133134135136137138
% |# B' I; {% M2 u, Y# V139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& Z9 a( A/ g( K4 g# t7 ?6 Y  e2 g9 U' E1 I6 ?/ K- o" B
145146147148149150  l4 U* k3 N# Q  i& G: I
151152153154155156
' {9 _! ~3 e% S, C- D2 \& C157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ^6 d9 b: y5 u/ o- t. ?: r6 b/ h" f8 V5 [
163164165166167168
2 \- z0 _  I( v+ |169170171172173174
: q2 w; z* M/ Y. O5 {. n9 J175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: J! e( a/ [9 O4 A7 B8 \4 E) b
* f3 A% J9 r2 F" F0 n. n181182183184185186
5 A3 s8 Y, R/ }; `1 |9 p- D& C$ Y187188189190191192( e, u1 E& o$ H5 h) [' P
193194195196197198
- a, D3 x9 y4 g# E" V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  ?; D$ J& h" ~# Q; D! E
: K8 R. y+ i& ?0 _. l* N! Y) L001002003004005006* K( i: [/ U3 a( E9 y$ ^
007008009010011012
2 H" e9 [+ Y& w  j0 E" X" [7 c013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 Z- q& V6 G7 O$ x$ ]

! G  Q3 W$ M/ z- l$ |5 o) g2 Q019020021022023024% d( q0 _) x3 m% w+ c, @. G: _
025026027028029030
* w" U' N: {6 s5 ]- W& x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 C8 v4 y; q. A6 e# w! C
$ j  a" x! K' s  `9 J. A: _037038039040041042
/ W) k3 n. h& I0 q- \* z$ r' y0430440450460470484 q! A, S8 N/ N4 ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 ^" J/ K! r  S* ~4 T- q/ f9 P+ D  A' `/ E
055056057058059060% {2 j; d' r- Y0 C" D, I4 I2 y
061062063064065066
! I( D2 @* L) L% @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 n& Y1 e9 S+ b' D+ c- R' P. j* ^

8 D( E& G2 y8 Z: c# ~073074075076077078* K* ]9 n0 J/ q! \7 e2 q
0790800810820830847 E0 u5 m% a! R) a0 J' f
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: V& f  B1 L; H6 a0 d, b

! m8 R5 H; ?6 {001002003004005006% I+ U) `0 w' ^+ ]. ~0 p5 s
007008009010011012
6 Z# z5 R8 ]/ C% O* I6 Y0130140150160170185 t. b. R& N- i0 y* z% A
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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