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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! }4 U8 M5 S  G$ c
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■● ■  NintendoWorld    站友xliz原创  |9 x: L8 Q9 d" n6 p- [
■ ●■    http://www.NewWise.com 3 b( }, ]" b& _: X% {/ ~/ o
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % F2 T' V1 E  M8 s0 R$ ?
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0 W6 ^7 _2 f" v3 `6 C, ^7 X0 W           洛克人 EXE 3 Blue 卡片组合7 n9 S4 E4 o- M2 G5 \

2 v- D+ Z: {/ f( G3 S7 _
  q2 |5 A% g' j* S: p) o+ ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* g- c3 G7 o  e# M% G, g6 _9 L$ t
大家要看日文版的P.A.或详细攻略,点击这里吧!
& L, d4 G4 ]6 \1 Z
====================+ `. r( z+ X0 w" [8 V" X/ g$ T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; K+ p% ]2 T/ J. D* H9 o
* v- _& ]8 i2 g6 X! W7 |" ~
以下内容格式如下:
( G+ n3 E7 i! }# m9 D5 O# J6 R% L+ ?4 A0 K0 e4 ?
编号    名称
9 S( y8 x" d2 G: w6 `- u说明/ H7 [, S5 s: n! B( s! o
组合方法4 e. X6 F7 k4 u$ }0 S% ~, i3 |2 D
---------------------------------
8 s/ B$ z6 I# p01    Z-Connon 1
# n; D+ ~1 \+ n' _* v3 IUnlimited Cannon for 5 sec9 i9 i( i& [& e$ f( m$ _1 V
Cannon A+B+C
$ g. q6 R  v% U( X# b' t2 yCannon B+C+D; }( X6 N: e1 d1 D
Cannon C+D+E& x+ t" f+ c9 ?. G, ]8 g
6 o$ C* P: V9 Z. G
02    Z-Connon 2- v5 b: _: h6 l. E" [& g1 t
Unlimited HiCannon for 5 sec
4 K/ ?/ q9 {6 x% \! Q% VHiCannon H+I+J; W/ J; x, `7 d9 x
HiCannon I+J+K4 H' t7 S. d/ e. ^0 X
HiCannon J+K+L
- [& ?1 o: F! Z- ~4 @5 z+ P4 F# w' i- X0 O  U
03    Z-Connon 3
) \1 }& M1 \: F6 P0 }/ DUnlimited MegaCannon for 5 sec
. ~) H5 K% m: u7 _M-Cannon O+P+Q: t8 h. d& D6 Q* J4 X7 _
M-Cannon P+Q+R
. \4 {* @/ ^8 U, B- y5 QM-Cannon Q+R+S. m0 J% ]2 W* x! q+ @

: Z; t  p# h: d3 J  @; \04    Z-Punch6 i* i6 r+ X3 V$ b4 {  Y
Unlimited GutPunch for 5 sec
& u2 M# c6 P9 `$ N9 G: j' BGutPunch B+C+D
$ ]. Q' s. O4 J( cGutPunch C+D+E
4 \) J9 y1 {1 G$ o4 ZGutPunch D+E+F3 x$ Y$ M7 I) r0 e. r
2 r' `) r  D9 |
05    Z-Strght
& P' \. X& r4 S9 e% aUnlimited GutStrgt for 5 sec
, \4 a, }0 F+ C  @4 x# }' @GutStrgt O+P+Q) n4 n6 H( @5 ]: p" G9 s
GutStrgt P+Q+R2 x. F+ s* S" R: R2 I
GutStrgt Q+R+S* k4 h% e: {. j  E. n; H% v

. e" q4 w0 V! X' _' Y+ P% v% J06    Z-Impact* y( F6 m' `' O2 `5 `
Unlimited GutImpct for 5 sec
; [, y, X9 R0 I+ x4 IGutImpact G+H+I
6 V7 l6 c. ~* ?$ U; b+ B& `GutImpact H+I+J
* C: @5 Q2 F/ f) P2 ~. o. [6 dGutImpact J+K+L
; Z7 B  ~7 l$ l7 A, h2 `8 U$ S1 j8 N. B+ L( W9 k( P
07    Z-Varibl7 w2 {/ M/ P- E* R1 b
Unlimited VarSword for 5 sec
: ]+ {( t6 z9 R% HVarSwrd B+C+D) ~- G  A' v) d: C
VarSwrd C+D+E5 ~  y: V6 w  c! P% S2 ~! |8 d' Z/ f
VarSwrd D+E+F
$ `! n$ J/ q' S+ \. A7 W
) M* X$ }% K& b4 H6 N2 e08    Z-Yoyo 17 o' X# v! z2 _. l
Unlimited Yo-Yo for 5 sec
1 R" U0 x- ^  @8 ~Yo-Yo1 C+D+E. ?* W! g- [5 p6 E' M8 ^6 Y
Yo-Yo1 D+E+F/ n/ E: i4 @% \/ |8 _5 ~( ^! U5 O
Yo-Yo1 E+F+G; {5 _# J- P7 q& V
/ C# D6 z7 J; P/ }0 I
09    Z-Yoyo 24 \" ?; u- T5 T
Unlimited Yo-Yo2 for 5 sec
# L2 G6 d9 y+ h8 f1 i, O/ w3 {+ ~Yo-Yo2 H+I+J
3 Q6 S( u2 T* ~. Y9 jYo-Yo2 I+J+K0 _9 ]0 ]5 N. c" W9 v! R
Yo-Yo2 J+K+L# E  Q# p' @! H6 k* ?0 D% Z3 q

) C) ]6 U6 U- `" e10    Z-Yoyo 3
( g) |! i1 `! ^$ k4 wUnlimited Yo-Yo3 for 5 sec* A* N) \: B6 Q' J$ U
Yo-Yo3 M+N+O6 L. I6 n/ v- q
Yo-Yo3 N+O+P
2 H0 I6 m' J- fYo-Yo3 O+P+Q
/ f; T% L! f+ J
/ w2 T& r/ j; H* j/ C; l! b11    Z-Step 1" M  v/ j' L* v( S) p% \. d
Unlimited StepSwrd for 5 sec
# k$ g. ]0 l% H" L0 e' _5 yStepSwrd L+M+N
! r3 n" z7 T3 W" _  q4 SStepSwrd M+N+O
; M* \8 g) o: f, i& `StepSwrd N+O+P. R; k  M* @4 k4 T
- Y$ F' p$ R" E" t
12    Z-Step 2; U& F3 @1 w- J" U1 q4 ?" Q
Unlimited StepCros for 5 sec- H- i4 v+ w' S
StepCros P+Q+R( X' ^, e- S* k5 _- l
StepCros Q+R+S
8 m0 V8 n& }* G7 b* y( n0 iStepCros R+S+T* N" [; Y' f! G7 J) V

! u8 d9 ~& L& _/ ?13    BubSprd
5 `4 m, w0 K7 z0 iAttks w/ spreading bubbles!
+ z; t  q- h0 e2 RBubbler  C+D+E
6 s+ K# X0 E1 x/ z, y8 ?Bub-V    D+E+F: B% j# a7 q/ J- H6 g) L
BublSide E+F+G
( y7 a, ?9 `: w' Q3 K' QBubbler E + Bub-V E + BublSide E
! O! J' r; g; i1 n/ ~
! u# @7 k. p4 G14    HeatSprd9 o% @  K! t$ ?: i, l
Attks w/ spreading fireball!
3 n; L: o$ D4 GHeatShot H+I+J0 e0 R+ x9 Z8 K. Q( X; ^# Q" @  P7 o
Heat-V   I+J+K
9 e) T1 L. [! j; cHeatSide J+K+L$ a! W" L0 I* C6 \; i! M1 z; x9 K, t
HeatShot J + Heat-V J + HeatSide J  ]. c% X' B( z& j  c: E4 o

8 M3 P  x* J- y3 A! S) v0 L2 \15    H-Burst
! R- a0 e. {, jCreates a giant explosion; K* _; |5 X( B0 Y  s
Spreader M+N+O
% J/ ^& s. F: _1 G1 R) J# |Spreader N+O+P
0 B  ^- l; N" e0 P8 m$ K' ASpreader O+P+Q
7 B" t: D. u- B$ }4 X. Z& \( y. B  R2 U6 h$ L3 r) @8 T
16    LifeSwrd
) O/ p  i- z' _. j) L- F1 pSwings a huge 2×3 sword!2 ~( y" |, s; V5 q- ~) Q
Sword E + WideSwrd E + LongSwrd E
8 D& \: {1 H" y0 M1 ~Sword L + WideSwrd L + LongSwrd L
* y: J$ F- }' L  W) ySword Y + WideSwrd Y + LongSwrd Y
& A" j' U( a* H5 C# _
% ~0 S  Y# F% h5 D5 I17    ElemSwrd
) T1 g2 s: P* }$ b; \Wide swrd contains 4 elemnts1 b, A5 G; D. O3 r& h9 P2 j5 w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ I7 a' W0 x" E0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. U# ?% `# m  E$ V; K
5 U- }' R$ w8 p; G18    EvilCut* a5 U8 Y7 I6 s7 H) W4 p
Step up 2 & make 4 atacks
$ S2 f# \# {# j* a8 PStepSwrd P + HeroSwrd P + StepCros P7 A* M5 `" O, }0 d+ U
  `4 N( Z4 \+ q0 I7 v! e9 w1 }
19    HyperRat8 T8 j$ l2 W1 N' A# {9 j
A giant Ratton charges!4 ~5 m, H7 b1 k" E$ o2 P% `
Ratton1 A + Ratton2 A + Ratton3 A
2 ~, w  j$ {  q* wRatton1 C + Ratton2 C + Ratton3 C6 k1 c9 v8 j' X+ g4 f2 B( T1 J
Ratton1 F + Ratton2 F + Ratton3 F! @6 P5 o) E# `+ p* ?- L

& S0 D% m" {3 j! K: k20    TimeBom +$ L0 N! g% P6 G
Sets Time Bomb in enmy area7 V& n. ?/ j+ W5 a( X
TimeBomb J+K+L
8 J6 f3 \! ~8 {6 q/ |) K( zTimeBomb K+L+M, e% c# o7 O0 ^! ?9 M+ u+ {) B& f1 z$ z
TimeBomb L+M+N
' w; g5 t) `7 a0 e5 j6 f; H0 [" D) n# M
21    GelRain
# j( H! X3 u6 e0 f5 I% tGel steals squares
/ s/ z, o# `7 {, z- p  B' YMetaGel1 B+C+D
; ]+ E7 _; B3 m+ |' XMetaGel2 E+F+G
* A! A2 g% z3 J+ L, `: fMetaGel3 S+T+U! P1 W( x, B! Z0 X; B( i4 W% }

! c: k, y" @& O! a( _- j22    EverCrse/ v  Q5 I7 H2 b. C8 O+ V- Q
Shield chases enemies% P3 l( X3 k" r: v; e( k3 K- e
CrsShld1 C + CrsShld2 C + CrsShld3 C5 J/ Y( j7 {1 Q/ p' D) f' c  }
CrsShld1 L + CrsShld2 L + CrsShld3 L
* i+ C  o- a* }1 s* `( s# ]1 `  V& {3 `* V' U, j3 }/ v' h
23    MomQuake
+ D2 z8 K+ k5 {$ k7 u' V& wAwakens Mother Earth!
* H- L6 j5 n+ T  d8 d' [! aRockCube * + RockCube * + GodStone S  r: V0 Q; l! Y6 C, q3 k3 c

0 }" Z% N' i+ _! v* u1 A6 ^$ f24    PoisPhar
$ E  `$ W% ~" m/ iPharaoh generates poison
  I" l* v+ O6 Z: t# |" {) c+ QPoisMask A + PoisFace A + Anubis A+ P4 i( ~& i& s2 d

' S& `9 q% ]# {1 {, f1 a; `, [- A% \# g25    BodyGrd3 N( n6 `! \2 [3 F
Bodyguard takes out enemies* u( S% a* Y2 s  x, x
AntiDmg M + AntiNavi M + Muramasa M
) y: J5 [3 Y5 z7 j* m0 h# v6 F
' F: m' W! l2 q( O% s26    500Barr
: \! X- F9 u& `Barrier absorbs 500HP dmg
1 \4 E/ T+ v6 t  n2 g' a+ B& NBarrier E + Barr100 E + Barr200 E
* k6 R& Z( {$ q$ F* ^Barrier R + Barr100 R + Barr200 R/ W. u0 G" {# Y* v- X

6 u1 ^2 N% h+ j7 R( n1 y/ I' Z27    BigHeart) r8 H6 D7 i8 }. i) q
Attacks, then heals HP!; t. Q" Z8 V+ h% e+ W
HolyPanl R + Recov300 R + Roll R. c- B/ N3 F; c
HolyPanl R + Recov300 R + RollV2 R0 p5 ^4 [& Z* N( Q
HolyPanl R + Recov300 R + RollV3 R' P& r7 K0 F: s* A; E, q9 w

& G  F' f2 z  b0 X+ P28    GtsShoot
) t! o, i( z8 l: K0 G; P3 ]GutsMan throws MegaMan!* r( t; R- B; ]# I5 Z; o$ L
Guard * + DashAtk G + GutsMan G! w( N, l4 w6 Y; z; V4 `
Guard * + DashAtk G + GutsMan2 G
2 a* ]/ r: X! i( W7 I9 BGuard * + DashAtk G + GutsMan3 G6 D  @8 ?; {2 A+ X- N) e+ [& B
Guard * + DashAtk G + GutsMan4 G! Y! d1 g/ ]( ~1 t
6 w7 m: d# P* @; Z- [( j2 Y
29    DeuxHero  a# W  g; K: B* ~0 g" C$ ^
MegaMan & ProtoMan team up!" G+ K# I7 _2 }4 C
CustSwrd B + VarSwrd B + ProtoMan B  [) G4 b4 w& h
CustSwrd B + VarSwrd B + ProtoMn2 B
1 m& V3 H# E" |  u8 ]CustSwrd B + VarSwrd B + ProtoMn3 B
5 J4 y. k" W  b1 U0 ^& C/ _CustSwrd B + VarSwrd B + ProtoMn4 B5 ?+ B9 k! p  S# r

7 |9 z0 Q- B! ^: N8 b$ p  i  H* P9 @30    2xHero! D* e6 E% d$ R  a! o$ Z& u
MegaMan & ProtoMan Dual atk
4 U% a4 k) T/ i1 B6 C/ Z! fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B0 ~2 F: n1 [! B1 j' o1 p4 r- S& G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) |8 u7 F* w8 t, ?1 s# ]  o& NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( F6 j+ h# q4 v1 L5 j( y: S0 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- ^- `* M& z1 u* H9 v# L
' }5 m3 O) j1 c& O2 h; A% K31    PrixPowr1 r0 F$ i. S. S7 J- z/ b2 S% u" l
3 Navis attack at once!
7 ]0 C, K5 Q' ]# LTeam1 * + Team2 * + KingMan5 K
& ~9 L) ]/ F7 c5 c$ a5 pTeam1 * + Team2 * + MistMan5 M3 ?& `0 `+ K- w1 \4 n
Team1 * + Team2 * + BowlMan5 B( }8 u  A8 }" R" F8 _: |" c2 {
* K* I* f8 c5 q# r7 R: M" @
32    MstrStyl- n+ x8 f5 n! [9 f" \  `
MegaMan unleashes his power
2 U. N0 M% q1 q' [3 u- @5 I4 HSalamndr * + Fountain * + Bolt * + GaiaBlad *+ ~3 d/ s" F: V) K$ K3 I, O

1 u' O! l% P% ^$ Y* nStdrdChip (Part 1)
7 B% m. T$ F0 h; N┌──┬────┬─┬──┬──┬───┬───────────────┐
5 k* P0 j/ d+ u: l7 E% k│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 W. e- _! q9 h! G- W; P; y. d├──┼────┼─┼──┼──┼───┼───────────────┤8 b" f7 y; e3 B( c3 C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 x; M; |4 ?" M+ X8 ~- @% h* F│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- d) W4 ?# v% d; y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 N) E! ]0 u7 I8 g9 z7 w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 |+ \7 n7 y' @5 y. I8 k. a
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 o+ |" A3 o2 |: O! }' K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% M) c$ j- G& ]/ ]! f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& e; O! T. L! L5 ?% K8 J: C4 S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) x% U) n' E0 l3 P& o0 y1 j
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! A/ f8 `- g0 P  W/ T) E; J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; g" S. R! \8 T' ^) i│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; Z" m# f3 p- {% s5 Y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ m- ~* b; x  v, j4 @: y" N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: H' }% |! i7 I* C+ P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 t% o8 {9 ~2 W: r) |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* h+ a. v1 z. ?3 W  B: w
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  F9 J/ Z# d& x│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ Q0 y& B$ i6 {. t$ N│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& v# F1 k' w3 a# J4 L" p2 C" z5 Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! e( ^8 N/ e: ]0 V5 V% }; S
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 W) `! {( V7 n, T/ H# X6 h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 x( o2 \- X; C- G0 E" u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 z  D  l8 y* u6 r│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; u: c4 E2 Q! J' }( A4 J; {0 e
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 K6 S% R& W4 |! d  O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( f3 X( X/ _# b0 J' I  F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 l3 g3 @" _  H0 k( a
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 ], x- b, s/ J/ \( z0 Y7 Z8 \
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  [5 r. r% n7 G" z9 ]│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │! `* l) e9 e. [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 D7 H* D: J8 z. ]6 }# }, F) I1 d
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- B  b% l8 X+ `# H6 i- p. L4 n
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# Z$ {2 v  S9 p  l
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 A& `" k6 _, V+ M1 c3 L│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 M5 P( T/ m8 b# u8 t│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( P. v, V, |! h  Q* E& R; Y6 D1 ^│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% q& f  n4 x. J; U% {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  o# `7 g0 x" l0 A+ S│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* U! \6 ?! h' [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ B: |) D6 L4 o* Y  H. U; u
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, Q8 u1 V8 M% t2 Q8 q" Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; x6 u# Q5 Y" b8 D& t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% Q/ \4 m& T( \) Z: v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. C% _9 y6 U" @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 D* b, W- _$ @' i- O3 ^
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: D% c( q1 V. v1 }: q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# i! Y& f" M8 E
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) \3 Z7 w& n9 B7 ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, g1 G1 a  r+ F/ d: i; T; I' N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% h, G' k& n0 o+ _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  \- G7 Z9 P6 }. |: g- i│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; k6 c8 \: C: @2 J8 C. ^7 q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# w2 ]. [% M3 u' Z; t! i( x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% s$ m/ C2 p) N7 U2 L# W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, J- }8 P3 _& d+ W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │/ x; \  F* u( \' G, Y4 X$ ^
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 M5 n/ \& i. G$ m4 I* G
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 ^  M" q( u! z; D4 [
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" X7 B  I3 E% V! _; Y; C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 f0 W! Y# y4 ?/ i+ X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 O: h$ V. }$ D4 r4 U* S; [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- `  O9 V% u2 K2 X1 H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: C" T6 L* n6 ^9 F8 r# s; |/ p/ C1 N│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 y0 R& r: E+ t3 W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ e" a" o+ [/ D  \# _2 W  I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 c2 y! M! F; ]; J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 w6 k% s! k9 o* A: @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 N, a; u( A: y. u4 `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, |1 l/ B5 K. f0 z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; g2 b  z  i: m6 O5 x; P
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ l! Y1 x! ?% }
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 C& x! ^4 X  M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& h- ^, S3 e: }7 Q$ S0 [
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 ^. p: ]8 U. P, e% f4 Z% x# N│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 n$ T  n, {( o7 [/ f! y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( @  s7 Q3 d) \$ V, e& }│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! E8 a6 Y; b# N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% a* m+ X  ~6 n9 T! ~) V- c# v7 c3 Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 L8 H8 }- I8 ?, L) t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, F7 f% i9 n$ t; E3 V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% n5 s+ e. C& c5 k7 g2 S' t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! \' s# o, M8 I8 A) J- J1 h4 a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 y5 q  f! u: r) v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ T: u: M& `9 H5 {* I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, c+ j6 x& h! E/ ]│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. m. Q6 N& k; R5 Z$ R* j- _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 a! f0 Q$ ]" C. _+ R& a│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 U0 N: H0 Z# B6 g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  k  u  U2 m" F' w! h6 ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) t# i" R/ l* L* o2 H│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# e1 b- G2 H3 R/ A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 ]0 [/ I; _6 r6 e1 n1 w2 Q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 a4 M, h" j1 n& P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
+ D( y! y- @9 E% u│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. @9 J3 `  }  j│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 M& Q* j9 y( j4 m8 k- v& K% o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ D. U* `& k+ {" e6 Y1 d7 i  K% w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 E: e) l. a1 Y7 M+ m
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' m0 ~  u2 j$ m1 P0 n  s3 W9 U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, J% h: {! _# p% f) @* Z3 Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' J" i0 `. g( r1 q└──┴────┴─┴──┴──┴───┴───────────────┘
8 P4 N! U2 s2 d0 i  a6 J2 h9 [2 |5 ^9 k" k. E' q( U7 X
StdrdChip (Part 2)# T+ O* O% t- C/ h6 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 V2 A2 {: ~8 ~4 N7 C- A│编号│名称  │MB│攻击│属性│稀有度│说明             │- j2 `  k" Z. ~1 l
├──┼────┼─┼──┼──┼───┼───────────────┤# e6 d; J6 D6 }8 O5 I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 c3 u& Y# `4 b  ]' x1 \4 `, e4 S│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 b7 C( b- v9 Z& @9 O│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 e& {* G: J/ o! l% W0 @- X7 D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  m* i/ [' l- W2 l- i4 p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 f$ Q! J6 e! _0 z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 ~5 M; Y4 z$ ^: G# b! P/ P+ \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 A6 [# d6 J: M0 `4 X" X  N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; Y* V% h# ]( u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( t6 N, I# V' [6 l+ \  R3 Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 K; s" F- r* d) z% e7 Q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 b, ?( S0 P+ V│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 e) w0 C0 s! V5 Q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 e7 t) m. |6 C5 w) K│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. b: q: B% c" _; e) E; [" k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 p6 S. {1 Z+ f) L" {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, J" K& H: T4 l2 B) B
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 d2 J" x) ]% x8 G2 Z" u│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 p- K/ B) j* ?/ G3 \& j. ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ I5 m' M& S! }1 L( {* j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# K+ O  K( ?  X  j  ?0 K# r, _
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
! j7 _+ s6 f! F$ Z* a$ \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 s' X: o# v0 ]' Y& M4 }$ u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; D% Y9 d3 l& g0 S1 {6 P" |7 x: i# k8 m
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( T( l" j  m9 G) z0 _+ E- _│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 ~0 o) F6 X, G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  S0 h% F1 X8 g7 q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; J" ?. E; w0 y% Y: _! X! B4 }
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 Q; E" ]; z9 n3 }1 u
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  U+ q! |% Z  U
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) ~, z$ P$ F) ~  S* g& {! `3 k* E│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) O2 z! i8 U1 \( S
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 [: }2 {% @! W) s) y0 _│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. k. V0 I7 Y8 e) f# z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 a( T0 K! N0 g# T  \: O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) a* e+ e+ z( J0 S: x│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ d" _4 P5 T, f) }  l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! o* k( T2 t+ n) @+ R5 x. r2 W│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# b/ ?0 a7 A5 }/ v. T, N9 r; a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. c" C. o$ T% X2 k& ]
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# q$ j! m2 }( o+ J" v2 o│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 H; Q9 e/ r1 e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 d) r3 X: j- |2 n+ @% y% F' p" H" j5 s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% f! }9 d( d, |" a( J2 x) p│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( y4 R4 |2 l6 }/ G* B% `7 V  ^
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 p9 U- d0 _8 X  L% L, \( C7 G│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 U2 y7 X& A! L
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ Z: E  v7 ?1 A' @│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 F; J) ~  B2 H& u* L0 n8 i│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 H4 `$ L0 D2 L  N* I│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& v# `* }) d# G/ g* S$ z$ r; Z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: Q0 @+ O# `5 o, W+ m$ V6 @│151 │Recov120│35│  │  │***  │Recovers 120HP        │$ ]. k$ S$ N0 v! A- L
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ v: b+ X# h2 _$ f; {! ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; }4 |& _" `" `2 ]4 ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! S/ B& ?8 C7 a: W# L; y# n# A│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 B( q  a, C2 X
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, G5 e8 Q3 n9 `9 y  {" W6 d
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' D3 i, k7 y$ d' j/ T. j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 i& r: ]% Z: t, G+ X│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 p2 M& T. W9 }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ k+ W6 B  t5 V4 W% q) z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; Y1 z1 \3 s. y! ~1 A# E2 \
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ Y7 x3 t1 R* h- i3 E│163 │Invis  │11│  │  │***  │Invisible for a while     │' d; N! [& Q( p8 e- M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 `7 N( H& _6 [│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 i! X. A1 y& L│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ d% U+ C6 L* q: O& j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% I4 A$ |8 v7 g│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 J7 _/ I' ]9 S5 ?# h1 B│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) v' C/ l( X5 Q+ G3 |% A│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 K2 v, R& I. N6 v4 r
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- [8 D! L% y) x* F
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! X& }" @  M9 t8 L  J0 Z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 |( i5 L! u& W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" `1 k9 g8 X. P/ z* s
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ k' E( q) w* \/ R7 H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 |7 k- R1 a3 d! \; ]" c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: d' L8 E" I" v, D4 ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' i' P/ K9 r" W8 L  u( F) p
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ K2 g  B" ]: E  |  n, m1 Y9 l│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │( b5 \! z% c. |" q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, g" g+ T  N+ `# A/ p6 L│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, r) o2 c2 I; y3 F6 x$ k│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 w: a: P$ B4 Y. H0 L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ ^( F  ~7 j4 X" D) v* V8 y│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 v* E! O4 M3 t' w+ A│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, O  x! P1 d% @3 ~3 u; i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 L% u2 h( R) }/ i2 i
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) }9 {# t+ U+ ~" V, U0 ]│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 A2 X' V' n! r# t' A. t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) p( i) s- k) F, i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. R2 t  q& s! y) }│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │: c6 n/ r/ f* E6 n
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ n, k' V. S  ~0 x+ h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 w" r' J/ O) t
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- A+ _4 V. M7 m  ?/ g+ ~9 ^│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* g, `" y, {9 Y4 q8 a3 Y) j
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# |2 l6 Y$ s% u" U+ }: r: R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" s! I, J! n1 d+ v│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ Z1 T' V! H' V, v$ U! a# [5 l
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" l, ^- [5 p1 T" v! E
└──┴────┴─┴──┴──┴───┴───────────────┘1 q# H8 U- L, |* L* J* J' P. R

8 r; f, Y2 k/ C8 z
& H( x! s+ `: w3 g8 YMega Chip
7 Q! q* ?3 n3 q$ l! U& _; ?┌──┬─────┬─┬──┬──┬───┬───────────────┐5 w5 l9 K" d! h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 F& ?6 j: x2 K% X├──┼─────┼─┼──┼──┼───┼───────────────┤; W! i5 \  n8 [6 J
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
3 u  d* B6 v8 f% O4 w: Q# Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, r- ~. i# y" J$ z" _5 k& p( G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, y: o. N" J# u% r7 i9 R
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( t; x8 a$ [/ A│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 U5 H, }9 ^. X
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% G$ r$ Q9 b$ m# |% Y+ s+ S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 L% _: N! ^6 }│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │1 J  z7 g2 \8 u) w, i
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  G6 p3 o' t. P│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 @9 n! x  k" x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* `7 d, Y3 r0 t: o│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 k+ B' z) z, i
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, G+ |5 r5 D5 o8 s( w! h) M, g│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 P' }# A/ ^8 \8 X& ^# ~  {
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* j/ M& d8 ]9 r# J8 D+ k│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 g& s6 Z$ ^; @! s! ?# w
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! X9 f+ x  g3 A8 m/ }  E
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- q2 M1 R+ O$ a8 C0 v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. x8 M2 Y& ]5 j) |9 i& i% @3 [
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( U2 F3 m! n3 @4 x4 P1 K7 r0 ~│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 F5 [( c3 \6 H! v# F# j│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! X( T2 l: u1 o│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, l8 P4 O3 q9 Z. x( a$ v1 M; h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 K& w9 B$ g5 y# U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 j5 C7 _# C) h& z! O/ v; e! i5 Y  t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  R1 e5 b6 f, |5 F- k7 b0 [
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 U. g% _, [# C+ j  K0 K' Q2 q1 O! H$ G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( Z" C- \7 C& z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 k6 P$ ^% y/ W5 w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 S; h& C- Y2 x% y' q+ ?# T
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 Q  A* C1 }! }7 `* C2 }5 V4 g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! u! G$ S& Q1 I3 Q& a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  F+ f# |" R# o6 I% a4 J' M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 j' M" p& t( O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 u. {9 I: ~) p; ]6 R, J: O. v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' f- u0 C: ]  h* o8 D: b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# A+ N! m  C! S7 }2 E│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- V- J3 |& ^* Q1 z3 H) |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 C5 }3 ~4 C0 L* s│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  @% T: g* y% \6 m7 b( g/ P$ _" \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 m/ A1 K8 i, y" I, Y; @5 X
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' ]+ z3 l% ^4 I0 o' x│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  ]/ c* J( j  w& z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, ], q6 ]' U4 t1 G# `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 ]! E; g' K; `5 W1 C* F0 Q$ J' A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ D- e! u  [, u+ S0 I! j
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% O/ {9 R/ W5 o: b) u
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: Z1 X/ a+ M. O& a! R7 j8 H
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 U# D7 N4 U3 p9 ?/ R+ Y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
9 T1 t8 T/ }7 ?+ t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. G) m1 G4 I) ?1 [9 C5 j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. E9 I  p' T: Z% N: l& f1 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 j; C" T+ f  R  |8 p│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" `& ~5 R% L& G. n  k" N$ H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ p7 h1 R2 O; X5 b) }; O" ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ a& c5 n! T5 ^8 M$ `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 T$ G  ~0 q7 ~+ o0 u8 `3 h
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 g8 E( A* U3 U3 Q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" X( D1 y$ G! k* j4 `( s│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 [3 k4 ]& F. g7 ~4 M2 p/ {│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) i6 H' V' x) g; y0 R9 U2 a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 K6 l9 `; @  @  J9 f6 N" B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 D+ I' D) z0 n) Z5 |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" K$ ~$ ^$ V9 h- n% p
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 [7 m) v+ N" \* F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, M; S6 C) o5 E  }│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 t: L& X1 ?2 t; @9 N
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, z* P+ _5 v6 n' a
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# h+ V$ b# k/ u
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 n- k( i7 Q1 F) n. G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; u( v. q# T) a& q, B3 g
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 D, R- E/ X/ ^( s- M; `; F3 `│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* T' I- h6 M1 K( h7 K
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 W) [$ x- c) |) C8 |8 i" P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 t$ N0 @9 s6 _' L+ Z: `' `( G& \
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- g* k8 x4 x! d5 P. g
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 ]! m7 P9 Q; \
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; M/ M% r: u. {+ y& P( S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 K% y" |* q/ u& N$ Z0 V
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ d5 ~% l" Z2 `1 l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 r3 c4 N: m1 A& S, A/ B/ d% K  c
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* c) Y7 K3 o/ {; l' p* Q
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! W& w& A; I7 F4 t% [! f% X
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 i, ]* }$ i0 S3 M│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  M! N: R( D& z+ e└──┴─────┴─┴──┴──┴───┴───────────────┘7 d7 B: _; Q) d0 F; O. {

& v3 H3 q) D; z: R3 `+ i8 @; m' Q& |% A
GigaChip (蓝版)
" l7 b) a6 j( V7 T3 ~+ i" X8 y┌──┬─────┬─┬──┬──┬───┬───────────────┐
: m1 \! `* G* H│编号│名称   │MB│攻击│属性│稀有度│说明             │
) W1 `! h" h+ j- W6 I├──┼─────┼─┼──┼──┼───┼───────────────┤
& p' s+ u/ J  F3 n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 D( p. c+ Y& g( k6 R' t: D! G6 Q: x
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 N8 {6 d2 e2 H+ s: U+ G8 P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# L' {5 T( v( [/ Y5 q  z8 t% {- N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. }3 b5 W  D+ g9 H, y3 L  ]( ]8 H
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# G* [5 m! `4 c* e' s│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 b$ v% q' C! m% A4 V│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% B  {2 V9 W) Z. I
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; W+ i: G1 A; u3 _/ A- |2 I) n│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- x$ f) M2 @/ g0 n/ c0 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 v- E4 ?1 v' J/ M, @: c, K/ m  S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │6 q' Z! C" H' g8 o0 k0 ]5 n2 l5 J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ o; b  X4 Z3 ~( B& F6 V6 q9 F, K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. L- \' l) _6 D% y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 z8 h8 `9 _. T8 N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; \. D" O5 B+ B1 M( D3 O" @7 n
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- F/ {% `8 k1 U" m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, h6 l* o9 e  E& q* M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) Y5 {$ K1 i' l% K$ B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 b: k% c$ \) F9 n* s% j9 v  h1 z6 N2 V
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ z$ o: n5 N* O  w" ]! g3 E
└──┴─────┴─┴──┴──┴───┴───────────────┘) x0 `: G; h) s& M( H) u

2 D- T# w' \7 ~( P: a1 F6 qGigaChip (白版)(只列出与蓝版不一样的Chips)
' G% \2 r5 v) Q4 W' J3 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 `- b! ^, m" m│编号│名称   │MB│攻击│属性│稀有度│说明             │; _$ K) U  N) U' A$ j# O" b/ ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ F$ O% e+ \7 K% b$ Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, u2 |( P1 k/ [8 c3 u│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ L7 ]' K: ^8 @/ W# v
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 Y& @1 V, {/ }* e; }6 C$ N│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 s) `4 n$ k6 J5 o( [0 E$ K- T
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; f2 F8 V* ?( w2 u! AMegaman EXE 3 蓝+白 Standard 级别的 Chips:% |5 G3 W& S2 }. m

' u% ]9 t' n# @: m4 b7 p: L001002003004005006
# V4 t1 n* k5 O, \007008009010011012
7 w" Q4 y( @' T% ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; [* g0 W) c) _$ q8 k( s8 ], C2 Q' I/ Z% X. x) ^
019020021022023024; X- `2 ^6 @) v1 L
025026027028029030
$ _; w. \" v: i  _) J031032033034035036# S2 w4 O% |: g: [) ?2 r8 A
5 \  M0 ~9 A. ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( }& b3 n) j: c& \$ Q
) ]5 ]& W* a& u* a' a1 s$ w! \& j
037038039040041042) V- \1 u. u; R% c
043044045046047048
! g% L, ^, i* y3 I* H5 c049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( c# d+ `8 b. S9 {" Y, C% _
6 M) b& Z( r; p; ~7 d6 c# Q& }
055056057058059060. d2 |; @1 ?7 d
061062063064065066
! ?! k3 N0 T8 b+ X067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ f3 \) |' ?* Q2 ]) g: @. o
5 i/ _2 B! `7 i! U$ y
0730740750760770781 I2 h/ x$ s1 X# N
079080081082083084
  o" V+ g9 \" w- p3 K5 I1 H085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K& f2 c" z/ `% [) }- B4 |; p, ~1 k7 y+ h
091092093094095096
% g' g" b7 l" v& P! M4 }; @097098099100101102
, d8 @( f- Y6 }' O& J+ [- F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- q) A* k  ^0 ^: {! t" X+ Y8 b3 e* N
109110111112113114
- S8 ^5 D7 ^$ c- i: X1 L2 S2 v115116117118119120
3 S# S* A, q0 u( }; v: D- p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 H% h2 ~- {) [! g$ V9 |/ k; l1 b0 }
127128129130131132: U0 K& d) W; B. M6 d  @
1331341351361371382 h6 F' j& F3 N- ^; A! q: n$ ^, H0 Z! h
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  {: n3 F+ [3 Y5 m
! N' o9 M# o' k3 r! \: e6 [  U0 g145146147148149150( c7 }! B' `; P2 m( T" H5 L
151152153154155156
1 ?  v8 q. X( W% _* m3 ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- J( b7 ^$ h+ c. |& j! G2 d; |' a1 n2 z$ U# x
163164165166167168( ]! R; _3 p7 L
169170171172173174
( m2 a8 d) L/ V175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# o4 s( R3 p% ^9 k" y
; |( \* H- E7 `) U$ P$ {9 w% }1 x% v
1811821831841851864 m- V( C3 Q' j3 `5 T2 j6 k
1871881891901911920 D3 ]( W+ C: }' r9 P! x3 D' J
1931941951961971980 S5 e: Y$ ]5 p' W' E. T1 \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 G/ W2 L; w; ^* {6 y. J8 D
( x+ P" W6 k. A0 w+ k. I
001002003004005006: j% \! x9 r$ e) i; v3 f
007008009010011012
* f; e3 F; w0 y4 W$ p; u; d1 [013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' z/ B* ~: x/ N2 L# {
, o& Y# n+ @- d% _
019020021022023024
6 g4 H+ W7 s2 p- ?" f: C' ?0250260270280290305 b. `# B) p5 I& a1 O/ u
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# B2 D# }4 Z8 S. L# F$ z# Z  P: o$ Y2 h2 ]5 l0 |5 t6 k, ~- ?
037038039040041042
3 ~' t2 q( G. r. J/ p* v1 s043044045046047048
6 E2 b/ a# T# L8 f* r- ]4 K& o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 d- d9 y2 @. m# J; ?% e

  A) a6 h1 `3 z% G/ x; V4 ]% O1 p3 O055056057058059060' I6 [" i! ^9 Q' @: k: ]# K
061062063064065066. u+ u6 L/ O9 r" C& M1 \' L- ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 K! R& x+ K! e( K
& u( \* j' v9 a. T; v* x% j9 L, t) c5 G073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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