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■● ■ NintendoWorld 站友xliz原创6 z1 s6 g6 m4 W9 z- l
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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6 D& u. A9 V. [* i" }. W. F" `6 Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 m' D4 o2 z+ E9 I大家要看日文版的P.A.或详细攻略,点击这里吧!, U* s5 D6 u: J V+ p8 S: L
====================
0 y! M2 Z& Z; R3 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:/ s0 ~! f6 O+ j4 L
+ l. i$ E! @2 l1 i* i- y8 Z
编号 名称: x" X i# b! W7 K: g, s5 K3 e
说明" l: i" O. @5 V, a# \1 s9 Z
组合方法* X( \# u. }! n0 V' A5 @
---------------------------------/ o' O! I3 F; g& e6 |) J6 d& a% Z- F
01 Z-Connon 1
; |( ~( h2 n' pUnlimited Cannon for 5 sec
9 [- J% S8 N1 V. x9 B" r6 ]Cannon A+B+C7 G. B8 i! y W. [* ~1 L0 Y
Cannon B+C+D+ i% E& d9 J; j
Cannon C+D+E
/ T6 ^0 l. T, t- j8 \9 B* w. |
. w- T2 Z! g' y5 _$ M' I02 Z-Connon 22 j; P" N* T9 K$ w2 ^8 m3 I
Unlimited HiCannon for 5 sec0 G$ i' P3 c" f1 [; M! u
HiCannon H+I+J
; b% I7 p6 a( t, v& k. g9 mHiCannon I+J+K- X0 ]" c& `7 m' ~/ Y8 v0 g
HiCannon J+K+L
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) \. { K" z, f03 Z-Connon 38 f1 A% e6 f' t; d8 b
Unlimited MegaCannon for 5 sec! l/ L/ L! v+ ~4 f" V" L
M-Cannon O+P+Q0 m& j* c. F' e- g% p
M-Cannon P+Q+R1 }9 v) H4 H! G: h( A% {! w- T
M-Cannon Q+R+S1 B% @; N* o9 [. a
\( b T. K6 H% b* |$ p2 w04 Z-Punch% O8 o! x$ z# X7 R
Unlimited GutPunch for 5 sec
# s3 Z# Z" b) F# Q. j# f- UGutPunch B+C+D
# r" x Z+ @0 f" i4 L9 V2 zGutPunch C+D+E3 G: }6 [2 m8 K
GutPunch D+E+F
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05 Z-Strght
5 G/ z7 \, v5 u/ R+ z% A. ~Unlimited GutStrgt for 5 sec) s. s8 I) ]7 @& o
GutStrgt O+P+Q, m4 e) B& @& b% ]( A* X8 X9 v
GutStrgt P+Q+R5 g; u' @6 i. ^( u- ]2 |
GutStrgt Q+R+S
* J7 C% }- g, b) I! h
' V1 |: T& w* g" f5 r. e( m+ J0 @- y06 Z-Impact% t0 P2 V X0 t8 x6 w( f/ {- J& l/ g
Unlimited GutImpct for 5 sec
8 H5 k1 g4 c1 s: G VGutImpact G+H+I
' ` G9 d0 }/ s- m8 X2 ^6 w0 _GutImpact H+I+J$ w+ Q9 W7 X5 u8 Q* Z/ b9 k
GutImpact J+K+L f7 v2 g0 p3 S- c4 R: W, r
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07 Z-Varibl
. M! D7 _: p# ~6 PUnlimited VarSword for 5 sec# z N: k- |7 X; x6 I* [# l
VarSwrd B+C+D
: ~6 L+ P* f' ^- }) HVarSwrd C+D+E
% m4 [- ` L% J+ u2 `( pVarSwrd D+E+F
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* d, i3 j7 \4 F" [08 Z-Yoyo 1% F3 p: ~6 `3 ]; f; I$ l( z
Unlimited Yo-Yo for 5 sec
8 }" M( E4 y" u" V; z! n: D$ iYo-Yo1 C+D+E
: q0 y. q8 @: i# yYo-Yo1 D+E+F
8 f( u/ X/ |) J8 I8 t' d' LYo-Yo1 E+F+G0 e1 U3 w! g- c1 O
8 C! [6 q2 M' W& T; g- A09 Z-Yoyo 2# g- [8 o C, P, X2 D
Unlimited Yo-Yo2 for 5 sec
4 P/ f; K, U* _% `( ^) }Yo-Yo2 H+I+J3 |. f! H7 @% N3 a
Yo-Yo2 I+J+K
+ N. H, v" d8 ZYo-Yo2 J+K+L. b& B* w2 c0 f _4 t
0 G" }4 O0 J0 m; L b! \$ p10 Z-Yoyo 3
: o a2 E# ^- u1 E+ T5 yUnlimited Yo-Yo3 for 5 sec
; y6 r4 C. \0 M0 uYo-Yo3 M+N+O
" u4 v( `& N& G( U+ C+ aYo-Yo3 N+O+P
5 e- T8 o! V7 o$ Q9 kYo-Yo3 O+P+Q
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11 Z-Step 1
0 z0 b* ?& \0 n; jUnlimited StepSwrd for 5 sec
- i- F) Z! }2 w. ^StepSwrd L+M+N
- }+ a9 q+ a: @5 Y2 x! a7 OStepSwrd M+N+O* i4 {" x n; w7 P1 O" N2 y V
StepSwrd N+O+P
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3 m, \; W, l+ U: F12 Z-Step 2" K' N4 s9 e* K0 `! F) @$ l
Unlimited StepCros for 5 sec
/ `' Y4 O5 K' }StepCros P+Q+R1 |: b7 w* b0 n' T( ]2 w
StepCros Q+R+S
* u4 w" {& k3 |) X$ LStepCros R+S+T
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13 BubSprd e$ }/ R# Z; q6 ~4 e8 U
Attks w/ spreading bubbles!
r5 Y$ C: [$ N' c* fBubbler C+D+E/ ^ J5 w' Z' |! u8 h- L# p- t
Bub-V D+E+F. d& l8 z; d3 R( q$ P. p# V
BublSide E+F+G& a6 |- N2 i* {$ n* d; a$ o" k5 Z
Bubbler E + Bub-V E + BublSide E" `' K. v* N7 \# O& I' G! l
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14 HeatSprd
8 `/ C7 u7 M. \Attks w/ spreading fireball!
, C5 I9 k, V- W# G5 | k1 jHeatShot H+I+J: C2 W* x. v+ n% F2 `+ p; [- o; }
Heat-V I+J+K( W8 _. e" J9 \! a1 |7 \
HeatSide J+K+L% D3 J1 f. _& E" ?" V4 ~* G
HeatShot J + Heat-V J + HeatSide J
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7 k& A5 N( H# p15 H-Burst
7 q h- X0 }* h! ~7 iCreates a giant explosion5 |5 n8 h2 |* H
Spreader M+N+O
6 E/ {+ {8 o8 r) y& V8 I3 BSpreader N+O+P
. C3 P' p5 r; g$ VSpreader O+P+Q
E' {0 l/ y0 O o* C
7 p8 C: z- t! J# a9 w! v16 LifeSwrd4 v& t, j- ?/ U# t. k
Swings a huge 2×3 sword!! b% P. |% S/ Z& h4 k
Sword E + WideSwrd E + LongSwrd E: m1 h' }$ @) }1 J& G
Sword L + WideSwrd L + LongSwrd L0 {; ?7 Z- G) o9 A3 f: w
Sword Y + WideSwrd Y + LongSwrd Y
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* c# Z' S4 N: B17 ElemSwrd
4 ?) I8 O6 X+ g [Wide swrd contains 4 elemnts* L! r4 o9 I; c" b% h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) a6 n A$ Q7 V" m" {( S/ a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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% h* W5 ?9 h; T. c: L. R% [18 EvilCut( x3 J) f2 a9 X6 \4 C: U7 ?
Step up 2 & make 4 atacks2 R; `' s& w+ |# O% Z# ]
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
+ d" l1 a) T' W; L( ~% ^ m# wA giant Ratton charges!
1 D3 h) \! U3 @8 w) VRatton1 A + Ratton2 A + Ratton3 A
2 t9 G9 \$ T0 d, T0 ^" pRatton1 C + Ratton2 C + Ratton3 C
4 V2 p3 e7 `' m% H3 k6 JRatton1 F + Ratton2 F + Ratton3 F1 c( k$ S/ Z9 D( A
$ [# L8 o+ ] i0 {" @, N20 TimeBom +; s' }. B2 A H4 V: p. C) Q) m
Sets Time Bomb in enmy area
, J3 K9 ^; f/ bTimeBomb J+K+L
q1 N2 m2 X7 [- m. b4 M8 X% wTimeBomb K+L+M w' K9 [0 W$ \$ W2 A1 Z: b! ]; J' |
TimeBomb L+M+N% \: N% z6 P1 b
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21 GelRain
% K/ |- U: i2 v6 y5 j( r: MGel steals squares4 Y' s% ?) g% e+ V7 }& R% s3 I
MetaGel1 B+C+D
+ L3 w G, r' K; Y) DMetaGel2 E+F+G
+ H ^1 n& _+ U9 P: UMetaGel3 S+T+U
- Q5 {0 ]+ W7 u; k
$ ?+ a) I. P; X) r22 EverCrse
2 e. o- }0 c5 m' }6 x# WShield chases enemies2 |$ w! {$ Q/ [. `$ Y
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 O' x5 L1 ]' v7 R8 |3 R& r- F0 CCrsShld1 L + CrsShld2 L + CrsShld3 L! n( V% q8 V. G. w# q
- R# ~" M& t# A8 s: m: x23 MomQuake
L# |% C# z& J+ S* \/ K4 QAwakens Mother Earth!
+ W, p0 w' B5 p% z+ XRockCube * + RockCube * + GodStone S+ h# d. `6 x) ~% D5 p/ Y4 Y
0 v1 ~8 R: u; L7 j" k m( K24 PoisPhar
- i" v. _! V7 P- n/ \Pharaoh generates poison' D6 m' u7 C' v* c. m* I
PoisMask A + PoisFace A + Anubis A+ |( Q: g1 W* l0 C
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25 BodyGrd
' O: z4 } ]4 X6 ^* X- f9 ^Bodyguard takes out enemies3 T! w/ _3 {0 g, g- ]5 O
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
8 n8 ~4 i1 S, A: E: iBarrier absorbs 500HP dmg
' T6 F$ }: `& ]0 u# V) PBarrier E + Barr100 E + Barr200 E
' f, u9 K: k. B0 o2 y+ a0 K- U; YBarrier R + Barr100 R + Barr200 R
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27 BigHeart; }3 A4 E" f5 y: d2 k# A9 F
Attacks, then heals HP!
' d, K! ], d7 D8 r. j) F, a2 MHolyPanl R + Recov300 R + Roll R/ \* k$ |# n3 C+ E& ^+ G" u
HolyPanl R + Recov300 R + RollV2 R
$ s$ A5 y3 u' m [7 `HolyPanl R + Recov300 R + RollV3 R
5 h; E1 i/ d) ~3 H& [
5 J* ^: H0 }8 P% }" W3 g; q28 GtsShoot
) l1 V5 y! e. r. S( t# fGutsMan throws MegaMan!- Q! ~9 a, y& P, i$ T' j0 R
Guard * + DashAtk G + GutsMan G
, G# h% ^/ |! rGuard * + DashAtk G + GutsMan2 G! ~- e! h/ A+ w. z" F7 M# L
Guard * + DashAtk G + GutsMan3 G4 @9 o e* T4 H6 f; {
Guard * + DashAtk G + GutsMan4 G
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. {) z5 @3 M. u$ b7 |! K29 DeuxHero0 Q; e1 C0 K3 K6 d& N1 B9 \; `
MegaMan & ProtoMan team up!2 H2 N2 a6 a+ ^/ x) w; u& E
CustSwrd B + VarSwrd B + ProtoMan B$ X7 Z# x; v6 r, [* D
CustSwrd B + VarSwrd B + ProtoMn2 B9 [, w/ |! r) d/ h# |. A% k+ F# {
CustSwrd B + VarSwrd B + ProtoMn3 B" k3 @$ B6 T% Q" E
CustSwrd B + VarSwrd B + ProtoMn4 B. }: q0 g8 D6 p5 S
0 e5 ]' n& N% h5 o# K0 g, Y30 2xHero$ n E% z) N, P( p7 ]/ o1 s
MegaMan & ProtoMan Dual atk0 b$ b, T7 b' }& L9 _0 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B" F3 _7 g. y, c1 C$ `% e& n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' n9 j; H M8 a3 J, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% A( Y- r3 |$ i5 \ p3 Z' t* [; g4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 I4 K$ L$ N3 D6 ?
) J6 E4 a" `+ Z) _8 i31 PrixPowr
5 X- m; c J. D" |6 d2 {. @3 Navis attack at once!, Z4 r; ]2 L( l3 l! m5 S
Team1 * + Team2 * + KingMan5 K$ W* e/ I" Z; j% V0 {0 ^
Team1 * + Team2 * + MistMan5 M
7 x- g; _, `4 P, X2 c7 [: xTeam1 * + Team2 * + BowlMan5 B9 x/ u. {% M: U+ h
$ I3 q- U% c; |9 ^ R6 G
32 MstrStyl T0 I6 d' e4 ^) }
MegaMan unleashes his power
N3 X7 p- o( R, p" q" VSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 g. U# M# Q: A
2 V6 m/ p+ y/ V2 T- h9 }( E2 NStdrdChip (Part 1)
# h' p4 {! u! v8 T┌──┬────┬─┬──┬──┬───┬───────────────┐ D1 [* {8 X- {* ^$ ?+ P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) K ?, e9 |, r# V! ^! a! E$ n4 W├──┼────┼─┼──┼──┼───┼───────────────┤
/ R; h% L) k3 t│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 Z/ N! A$ Z! L- D+ z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 @- W+ q2 y6 E7 g: Q: P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 E. Z T' x- m; J, W3 F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 K B7 g& v4 \* Q% ~: o" z4 F3 _│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 N& i8 q3 N# B P% u. g
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' I) V5 k4 Q3 n% [% G) Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 E7 t* a' _$ U; \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' p! ]7 L2 X5 b4 N
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ Z: B: ~& Z- E, ^" M- g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 L* d. s" R8 A9 J, b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 a+ e. V) @- v3 j5 C6 {
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% J1 O r% @2 ~" F
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* O( S/ M% @% S- ^4 I
│14 │Spreader│16│30 │ │** │Creates a large explosion │. {, i/ @4 _. C' F
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 y2 T& x; u$ U4 ]6 ]5 E
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! q @& T) G5 m/ [) ]│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' h/ R' M% p A |8 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ w: Q2 d3 F8 T: {3 S1 ]/ o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# x/ R! ?" X2 A7 k/ b, O8 C│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% t( C2 ?/ ~8 c. n! d- ?4 P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" F5 f9 R8 }) b9 R4 E│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% S7 ~8 w- j0 _0 A) `& D│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ w& A7 U% S% f) b1 Y( H0 B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. C+ `. |& k0 u' y" k# N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ {+ O) a+ h0 n- I
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! p6 c3 x+ Z/ \' \/ `, c
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 B& t1 \6 t% |; i9 Q( q+ c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 o& o: \7 W2 d8 \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( P9 ^" t7 a) _2 z│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 c- {* @+ p0 w- @3 J│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: i9 O7 Q. s2 U" V/ H7 |+ _7 g│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: j7 u) a# A' n; v) `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 w% }5 _0 m5 `0 N- y7 ]/ ^
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ |7 e7 v5 O2 ^
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- p0 p2 m* {2 Y+ r% J! h8 P6 A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 L" |; r$ P& O7 K+ O- n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( e' q2 c( M4 P$ ^
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 |1 L* w6 [$ B* a│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 R$ x) d7 c4 o8 P4 \; H! c$ M" W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ g8 M& M* @- Y$ g: J
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 F7 c2 t+ J# A* s3 A4 k) R# `+ C│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
y5 V- i% [) Q+ { [9 ^/ @│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' K) ?; R" l2 @* c# d# k; _& {
│44 │ShockWav│10│60 │ │* │Shock through enemies │* G. K7 a* O1 S2 ^/ a: d- D
│45 │SonicWav│26│80 │ │** │Shock through enemies │- t; P& D* w: b' r; x5 Q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 K; F& r5 E7 ^. P. l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 H& }, X a* w( ~* d E2 P+ k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 R# k& K& h1 J, E% L& O/ z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. ], q9 ?! E- T. c8 j6 |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ b$ t! B# L J4 e$ x0 B. v( @4 S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 }- J# x2 ~- _ f: o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! C" y3 `2 D1 k6 C' e i# @: Z+ E│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% M% `: K( m' }% y' T1 P' D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% l6 O- `% C" r, y: k9 i2 y. j│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 B2 O' c2 {+ v" O( d6 x8 O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. {4 ~/ z6 R: {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( v# `# C6 k, s8 w) m" e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 A" Q( c4 y( O5 E, f+ C" r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 a h+ ^3 D1 \1 L8 i│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 q1 |9 X) f. r% ~0 s1 E% Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 E8 _$ ~6 e* \│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 G5 t5 ~+ Q3 N9 u
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" \( m) c4 G i+ z5 U1 _ k3 L j+ }│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. U* [/ g+ U3 d* M" C, ?& a
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( c, W, H% A# ^" R9 x3 s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% c8 q6 {! L a& X/ l- d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* b( C8 j' ] n! W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: o# [8 J0 t1 b+ K7 k2 ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 ]5 B2 @- F! o4 |2 n1 Z( y6 n
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
. k! j; F3 Y# ]1 K: ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( O" T6 S1 Y: X5 u8 y1 ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; v. t' Q5 E9 @9 V- E3 c& v, L# V
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# p+ e1 U3 b6 l2 a7 [% V- w- K│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' Q* b. G; h$ e$ N+ d" [
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' g- O* U- {7 o0 O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& z( b- J2 Z1 s) y- s
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( X- c& O2 @# i% C) a9 m1 K
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ @9 e( Q9 Q( }+ ^- C% r# P' S( L7 X p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 b* A3 p* h2 f& C6 y! a6 h│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 f, E: z1 v" Y9 \# C/ C2 f) W/ f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 ~4 P7 P1 `( l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" R1 U+ `/ ^ i9 @, v) z' j
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' M$ C1 {2 q) f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. r! C8 |- ~' z2 n# d1 @6 z+ U, z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 H4 u Z" Z$ y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! d5 Z5 K) _. u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ O$ c( F6 i# v/ u9 H3 M1 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 W. n- a# m, I3 o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; ]* E- W1 |- m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ m$ I' F8 P! Y" r9 g8 ?8 d+ y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; f( O% l1 S' T1 @3 b& H
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 H5 {7 L$ {2 R+ ?│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ `; M: T! i7 s" J& [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! n( S& V0 m# t2 S/ x$ {
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! u H+ l9 i2 c6 m" H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ e& K3 n% |' b( J. N/ h& `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) m1 K2 S; Z# \) U
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ v+ h" L7 {; b. X2 \│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 V9 o5 a' B0 O' i7 u. I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- s% @7 f2 s7 Q2 S└──┴────┴─┴──┴──┴───┴───────────────┘5 N& g1 \; O% C
9 U: P0 X9 F4 W. d4 B! @& W
StdrdChip (Part 2)
: I. O( |8 I s2 m3 Y& m0 I┌──┬────┬─┬──┬──┬───┬───────────────┐5 s! c9 i3 t/ f/ \- Z8 S3 T; _$ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, c- s7 w* M, L( O, O% {' D├──┼────┼─┼──┼──┼───┼───────────────┤ e" y& h3 M, W& F/ D) H2 S, N# t8 P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 g/ {1 W' R; P" a) M1 l6 s
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 s2 S# }( k: b% p9 x│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 r' S- G3 h0 i% x! V│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) _6 U# Z& H" X/ P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 y- P3 E0 G2 a9 u& _" e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* A* p) y; M0 t. R; z6 |│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) p, k6 i F: N, D6 {6 U6 N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ e. f* O7 ?1 v/ n9 K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# I; N' U/ ~+ f6 @7 f7 f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 J: p3 g, I$ u
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
X3 X, Q2 Q% ~│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 e8 `4 ~' K5 }0 A! I( ~" @& r
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 W8 J4 N! P7 H( K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" {. P& Y+ X4 E; V│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! Z. K+ ^; ~0 |7 w l( D. v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* w' x( q: |2 q& D# q6 l! W! a+ b
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: t. F: j7 I r" ~7 Y c( c1 Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# C" j) v9 I y( k│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- t* F' j) ~5 }5 h5 A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 C6 a( Z' A6 A8 `│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ r+ ~ Z' @& ^; [│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 v& E1 p* \7 |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ p7 }! a. _6 x# t2 |( M: W2 V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) `9 F0 y4 q @, h* U4 X2 a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ z C1 I" r n- S" i" `│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( y# K0 V7 X" y│126 │Rook │30│ │ │*** │Protects you from attacks │+ o# C9 V X1 ~! r; D
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* X3 [8 G2 ^$ V, |$ } C3 }" D
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 b0 y$ n( a( l; X4 H: q/ }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) y: {( A* l9 f2 a/ e
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 I" R3 n& |/ D# r/ v- I
│131 │Lance │46│130 │Wood│*** │Lances through back line │! c+ [0 p, l s/ Z3 e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) M" s8 i' `! |│133 │Guard │5 │ │ │* │Repels enemy's attack │& n2 R+ _* f2 I8 X7 [6 k- o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( v! G' d# D+ t, [9 t9 ^│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" ]$ E3 B! G: Y. C8 }* k│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 X: Y: W% l6 j, K7 \
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 B: G& o/ @* A% i D4 x
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, A; E9 [/ n( \│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 Q. W6 `, l# W, v
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ B. i+ H% R( E! d I$ a│141 │Prism │60│ │ │*** │Prism fires randomly │( c1 P$ T) I% s$ x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 W @! O" U; |5 x/ _3 R! D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ F/ t& ^4 _6 s( M& }) f6 T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. [7 \* Y: B% U, j; k2 F2 x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 Z. U- Z: D' c/ z; M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 Z6 e! s+ o! P6 p8 c9 @% N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 B* l. i* B1 I* Q; \- p│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 ~' c0 B: l& r( r
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ t& d* F5 [$ f {# I9 Q1 M│150 │Recov80 │20│ │ │** │Recovers 80HP │# ]. b& y c4 f( ?# R! U* Z+ T
│151 │Recov120│35│ │ │*** │Recovers 120HP │% K# }' k: J" z1 U
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 K4 C& d- _7 e; v) A│153 │Recov200│65│ │ │**** │Recovers 200HP │
: G B! g/ q2 L1 @% g* d│154 │Recov300│80│ │ │**** │Recovers 300HP │! m* b8 H( Q: _: R% x; d* U3 [" Z
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 ~( p1 |% y2 B6 i+ d* A│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 t7 B; f& {( r' q: V+ W- u, n0 B" P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ n: V8 E8 X4 A0 W; u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: z1 H. B: v- J. M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* C9 g0 Y- I* k+ S$ O9 z X' ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 P& B5 a+ H9 b# U! x3 y& G
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 \8 P( |& k" N" H; P/ }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( }3 U% H( C0 C9 c+ v% T, S
│163 │Invis │11│ │ │*** │Invisible for a while │1 [% R" W/ _/ M& ]' e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# ?0 B- R, k0 o! Q: Q4 `
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ [ R( ]" c1 I; w0 ?3 J- |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( ` e# d' T9 s9 T/ n" q2 h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' i) {$ A9 B( D% Y+ w* b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! _- ^ g8 a8 k5 a% ^
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! d. l5 W+ F5 T) V& I( R! p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 Y5 o) {2 G4 O* H! V( U! v│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' c! O* G3 B) C7 }9 ~# X│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 _* R+ D# P' F│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: r) ~4 `' h- ?2 X│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 {9 E% _+ r% W1 `& i3 g. X' c) V│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" @" D5 ]2 E5 u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. q7 D: ]$ s$ P( _3 B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( U* i6 v8 O8 t* G& i( A+ s) }+ P
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: d3 C% f) S- a) X( u, @4 i' l* `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 z9 f3 @; {6 [9 {4 ^" P# p
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 A6 ]/ c: g2 V) n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; w7 M; s* H% t+ P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 I! p) k3 H& X1 g: ~│183 │Hole │55│ │ │**** │Open hole to dark world │5 w0 i9 Y- K, `7 U+ c% \5 ~
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 J3 l$ m9 L2 Z. `│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 Q: M2 b' P& `4 f+ u; a│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% K6 @8 I2 y( n3 W2 X: T8 z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% b/ l x, K X- }: |│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; @6 A b2 t6 u" i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ D( K( ?- M/ {- f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 E7 x8 M) b v( i2 K, n
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: [0 p7 g- M" C2 @. s8 R│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ C+ `: w( [$ T1 ?6 H, Y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& d; c' y1 ]+ ?7 n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% N' Q; w3 L" y7 C3 o' E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! ]( L2 z3 }- t9 m
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 w/ T2 ], x& a0 D! d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 Z% N! v4 I3 q; k9 S$ `3 |+ }. c
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ |0 ^0 F: g' E3 K$ X# B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 K" W1 r; t1 x3 e# q+ n1 t
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 H) O9 v4 M7 a1 y└──┴────┴─┴──┴──┴───┴───────────────┘% I2 o6 L3 x. F0 k
|* p/ h$ z) W
; W' g* @' O4 o3 UMega Chip$ Z7 m9 r3 p, c( p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* y9 ^ g+ l2 a; P: H/ W│编号│名称 │MB│攻击│属性│稀有度│说明 │
; w2 j. M% z( E# n* d! ]├──┼─────┼─┼──┼──┼───┼───────────────┤2 ]2 P) Z) }! e8 h# r& Y. ] t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: T: r6 v- N2 S% ?9 F- p
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, `* o8 ]4 m& {9 L5 L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* p) b- a0 W9 M- M1 a2 h& ~4 A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, {" D# C' _0 t" L$ F( W
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ H5 F! f) f- ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( ]! Y' T. E# s* Z6 ~, |' r│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 ~3 Z+ h* y6 N│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. j/ K: W- u }4 o* z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' p# Y- }5 r# N1 e0 L @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, @5 ]# p% Q+ N- H5 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 Q6 e9 {7 Y) r( m( X│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 _! F. j3 U; @2 v# Z7 k* m3 l
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 V X% g; Q, {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ p8 [6 O' X: |! R, j6 `1 v( j- s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& P$ w7 O/ x( A* n6 q5 P! @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. H, ?( U. v. ?. i6 z' C, p$ W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# T4 y Z! K- v6 h2 K│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" t! R7 @1 W9 ~6 P- k/ P8 k) _/ f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 k ?3 n- F; C g. V2 z6 @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! B0 x; V; _" {2 h' ?. \, n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( K' L5 R. s( M2 i: z% D# X7 Z' F& b│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) Y( i3 F4 P& Z│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ L# W. [+ N- p2 y1 t- z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
0 ?- h- l1 r3 Y5 b1 z A) N5 z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: {6 j3 r. P% y4 o# C5 f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( s& x T: J# W" x- [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# }# U! f, O2 u│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ Q! [5 K, Q2 t7 @) A│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. _+ }, V9 w! I m│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 T/ a9 }" ~' w: ?4 K9 s! ?│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 U- ]: a! l2 Q# K│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, y" m" P* z+ }/ C' W$ `; O3 O│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 n% r+ `: s' J3 h# ]6 }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 @/ [( r1 f; w4 {) j! q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' z$ {" V* [7 s# R* k6 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 B6 ]4 E% g+ {/ q9 L, K' L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 G6 v8 w3 K9 F3 s' |% a% n6 |│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- H9 \4 J+ S" V1 I0 r- B2 @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( S# e1 o/ N. R/ o& V1 V$ U3 G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% I( D# T8 @* b9 z1 q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 ~. s, m' t; ~* A8 M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- V4 \ v8 D/ \0 U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% q1 j" h9 b/ L9 x! y9 h4 R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
T* f j. f0 F5 [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ u# D" I" g8 ]$ Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& _5 t7 @( c; k2 X* }, w, n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" |3 e+ \* H+ ^3 R2 z+ A# D1 d│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: ~+ L5 }+ r& p0 u; F│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 d3 U& P9 R. b+ }' m/ L1 k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( H# B, g# L, R* n1 o$ a) n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- l, t: ?* p; ~( X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 O5 H( L+ e7 P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 Q' ?1 M% Q' G1 s1 K5 T│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ M: O8 v& P: c: S, l9 F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* t! S; q) W `9 n' j+ U) v) c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( F0 j) y. a4 X3 Z6 X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( I& B5 h( j% u# N, L r) c% B% Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 z. d( s* P* F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* _8 X* r: r7 k m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
B: s; }1 O7 s) U* a R% q# E- n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 b/ t& s. J+ G: F$ h% }: _( I4 U9 ~
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ i! | r" [& @9 L( t8 i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 }# J7 C, S( D
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) y' {& R) b A. ], R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 }. f4 ~8 E% l0 r, E0 G! v* W
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! ]: G1 E1 O, I3 S
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 G$ F+ n% e% p6 \$ ~
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ Z2 Q1 n# K# [) {1 o- X- A% d│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 K5 e" }; o# s3 K( G' a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: G9 i" l/ l) T6 R8 I9 I' h) M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* R! x1 _ }# M& N+ M: a│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- h. j- S0 _' |' j' @! @
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, {+ `7 L7 n# p X│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │) H D1 L7 Z6 y6 K
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │2 h' V% ?5 D0 z. Y4 T) [6 H" u
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 z+ h9 C* } v- p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 W7 _0 o. T- l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" G/ L* M+ I4 ~
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, _& s, C& o: Y, ~) ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- A' X2 S# w) Y2 q& j9 }$ a│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ ^* |& ]/ S$ ~
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% H) ^, k; ], Z: H& q9 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 a. B* U: K1 Z' T8 f0 c7 v- q/ z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ U3 |' u% K6 ^3 O% o6 R
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* Z& D$ b2 I) D/ |
└──┴─────┴─┴──┴──┴───┴───────────────┘
B2 g1 F5 J/ R7 E4 f+ o/ G1 i2 `" t! n! N# B' m# u4 b
8 w* z# O8 s N/ W
GigaChip (蓝版)
3 v: ~4 a2 T5 K& C! t+ `. O┌──┬─────┬─┬──┬──┬───┬───────────────┐
! T3 h; u) z9 B! X/ i4 q5 x9 U) w│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 J! p5 l1 R; C! y/ x& k4 U0 w0 q* W) s├──┼─────┼─┼──┼──┼───┼───────────────┤" H( t- I' v$ o3 T) A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* t4 c& L! V5 I" [0 \: H& B9 ]│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ e/ q# q# Y j+ u" A5 u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
G. N7 y4 i3 s" p8 p( _- Q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ i' }4 K4 Q7 w$ o5 x" I' j8 Y/ C│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 r4 |$ I+ p' ]. M1 z4 i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 p" p6 I0 t% M9 ? \: g2 E
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 e) i q- S, N3 ]$ r( F, O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) K* O, Y6 B+ e: A2 m9 q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" Y4 c6 ?% B. V z x' X" w4 {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- @, t" P n( g+ _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) U9 a, Q/ Y5 f! P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, E7 @! G. u( U; R' O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, ]' W* I# d2 }& c- _: |│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" J! O( s) N' Q( U8 R: ~, }6 B7 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" _6 p) i3 j6 B6 J U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; K* M( u: g4 b4 Y* D4 p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 Y1 Y; _6 e5 R$ [6 @
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% |3 f1 T' d6 N3 z) g8 M& B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 u$ S! Q4 R# ^7 V n5 Z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; Q" x3 ~4 ~* R6 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 |% z) L3 N. F! n s- Z5 D
3 K& J; s. G( U2 ?3 {$ k- C7 RGigaChip (白版)(只列出与蓝版不一样的Chips)
) d7 z: t" Z: J# z# v┌──┬─────┬─┬──┬──┬───┬───────────────┐* V3 x* }1 d! Q O6 L" ~ H! h
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 _8 L9 Z# ?+ S- f
├──┼─────┼─┼──┼──┼───┼───────────────┤
* A1 S6 H4 m0 g: e' y. L! ]/ I" \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. e* W/ C3 b4 M# J6 J1 E# R l
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) w; p& B; T: p- l│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 W' i8 f: v' z& U' u& J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* ]/ f. r; p3 A$ ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |