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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
: s0 n2 X- ], W- }# _■ ●■    http://www.NewWise.com
; f, F& P! ?+ _( C. \4 n2 C6 p* C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' v  O& K# I* g$ G( F: h& b9 q4 N

9 N" j% j8 U6 e) b
% y- r9 p# |2 t/ o           洛克人 EXE 3 Blue 卡片组合
6 @# Q9 c5 H1 V4 x6 B8 r/ `2 M: |+ `! c8 q, w) T) {. A

5 y, h6 c4 a1 R5 X6 d' b3 e4 \0 w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ _2 Q9 w% w+ s
大家要看日文版的P.A.或详细攻略,点击这里吧!

( a/ o1 U% x) \) K: a" q' V# d====================
8 B4 T$ P; L1 r8 y  k% h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) x3 \# d0 O% [0 _5 ?
& e  w3 k  r/ P7 ^1 \
以下内容格式如下:3 x; Y7 i" V+ q% X0 w

: f9 e$ j" E  ~" N  }0 d编号    名称
+ y+ G: s8 R1 O$ ^% b1 o6 Q  T说明+ I  {# P3 t9 U+ r8 M% K8 P8 M: @' u3 m
组合方法
! e' l5 f5 b+ J+ }3 a% x, E1 S' U8 d---------------------------------
& n) V( F6 O. n: e3 o. W01    Z-Connon 1/ f2 W5 V6 S" {) c' b
Unlimited Cannon for 5 sec
0 j+ T% |% m, d' @  g8 GCannon A+B+C" E8 O5 I: Y: A4 F
Cannon B+C+D+ ^+ J0 [( A9 X7 h
Cannon C+D+E
: `  u4 W" J. M4 R6 a  E, p# d! A. }4 o& N/ [! s: t
02    Z-Connon 2
5 R4 ?9 N6 C- W# RUnlimited HiCannon for 5 sec
4 j) ], k2 `" G, `) M! o9 s2 ]/ i* aHiCannon H+I+J
5 o  a+ g) Z! kHiCannon I+J+K- D$ g  f: v  z, U/ q+ q
HiCannon J+K+L4 N- c  I: N$ E" i& }8 R. f! o5 Z& i

6 K8 C( O2 o& U7 f  l) I03    Z-Connon 3
# p- g9 t0 q& S4 Y: S6 {5 ^$ H4 TUnlimited MegaCannon for 5 sec
6 H+ L; k6 c# i/ X1 V* {2 DM-Cannon O+P+Q
; I! j& V- n3 c9 e# P7 `M-Cannon P+Q+R/ e- ^9 {2 ], s+ P7 \3 t
M-Cannon Q+R+S
% s9 T& _5 h& S/ F" m2 o/ K9 Q7 Y) N) R1 _, P
04    Z-Punch
# z) ~/ @3 i0 x5 yUnlimited GutPunch for 5 sec: r9 ~2 [& O" @& E' T( i
GutPunch B+C+D
. D- q- w% N7 M% p' h/ }+ F7 Q3 UGutPunch C+D+E) E0 i* }9 s- T
GutPunch D+E+F
7 [6 f4 I: G( l, v  Q* _+ |& w
8 V4 e9 S( I3 m7 [- W# p6 i0 n& ^  t05    Z-Strght/ b4 B1 W& U  t$ X; |; t
Unlimited GutStrgt for 5 sec
8 e8 P% H+ ^! s: T( |; j3 LGutStrgt O+P+Q
8 y  m8 g0 ~5 |) A0 sGutStrgt P+Q+R
9 N! L$ y' |& XGutStrgt Q+R+S3 l; ]# [  k, B  t; J- A

) h* }; a/ ?/ l5 ^1 m$ @0 Y! i06    Z-Impact
, J- i; N' R1 |3 T4 T) Y- `Unlimited GutImpct for 5 sec
+ S& U" m, d" G$ A! ~GutImpact G+H+I
1 |4 N5 C0 k8 q2 w, ~GutImpact H+I+J/ U% ]' a) z% I* s
GutImpact J+K+L
# L  E! J; k+ [/ K2 H% }3 X& b) i# l* x( g8 D4 s6 Z, F
07    Z-Varibl4 t4 s1 l/ u" P$ a. s
Unlimited VarSword for 5 sec& Y+ E; F6 _& R8 v9 H
VarSwrd B+C+D
; B3 ^8 q* G8 K( v: j& O& GVarSwrd C+D+E8 k  D# r" J: j) u' ~" v1 b/ f' D; e
VarSwrd D+E+F
# `* r: }$ A% X! j6 i0 z# c' @5 |9 U" d% |1 @  k! C5 y5 n
08    Z-Yoyo 1( c7 C' V7 \# i
Unlimited Yo-Yo for 5 sec& V4 G1 B* ?/ J2 t9 L$ z5 f
Yo-Yo1 C+D+E
, M) u) c5 q  y; G% EYo-Yo1 D+E+F( @, i2 w- b& e3 x) |! q1 I; w
Yo-Yo1 E+F+G
7 O. Y4 H8 ~5 \3 G5 @/ f5 A* A( {
: W: n2 L6 x. X4 T: u09    Z-Yoyo 2" f5 k+ S' V1 ^# u3 y, _
Unlimited Yo-Yo2 for 5 sec6 I" u3 [+ b  ~- P" G# P
Yo-Yo2 H+I+J9 Z2 s& d. X. [& g
Yo-Yo2 I+J+K3 P: i# C! ]' q1 ?
Yo-Yo2 J+K+L6 D8 Z+ u- g3 x3 P' U( C+ a
( \1 m# T  @) a
10    Z-Yoyo 35 d( t# N, {1 {/ Z1 b
Unlimited Yo-Yo3 for 5 sec3 f' z5 G3 J" H6 _  ]. s
Yo-Yo3 M+N+O
- A* ]" D9 |) e: f4 ~- r  F; u3 W5 JYo-Yo3 N+O+P6 z& w8 F& S' Z: l6 ?3 I1 Y% [
Yo-Yo3 O+P+Q) [# q2 S3 n7 l( ]. Y) ]) Z/ w
: X! W1 c! k8 M5 H- w
11    Z-Step 1
/ d" N6 C, Q9 N5 e3 t4 {2 a8 Q, vUnlimited StepSwrd for 5 sec
- l3 p) f1 ^+ n1 a1 RStepSwrd L+M+N5 p- p0 ^2 ~8 M6 Z
StepSwrd M+N+O+ z# w: |! w5 D4 S. h
StepSwrd N+O+P
% P. L0 V/ E/ f  ~
+ p; \" K6 J7 ?+ G4 P5 U: |, X, X12    Z-Step 2
4 p) K$ o5 O; O& c7 ^) OUnlimited StepCros for 5 sec
; {. G& h. T  B# vStepCros P+Q+R! K7 q! @8 k: \+ ?
StepCros Q+R+S* b  ]7 |( a3 T
StepCros R+S+T& [$ I/ B& J0 r
3 m$ }/ }7 V/ R/ ~) m0 I1 K
13    BubSprd
. w5 G. J! \2 o" C: H" k1 yAttks w/ spreading bubbles!1 Q# P- D" i7 F) c
Bubbler  C+D+E
2 ?4 j9 I# t- X& f& N2 ]" {Bub-V    D+E+F: t4 B# D' m( V- S: M/ ^; y
BublSide E+F+G
  |2 t" S% ]6 w" J  r2 ]Bubbler E + Bub-V E + BublSide E
1 k& D5 ~; c/ M. X( ~3 d% J  C: N+ e! ?) w6 M; a
14    HeatSprd  U2 |8 @6 `6 j9 W- S
Attks w/ spreading fireball!
7 i/ _+ s$ O% |2 t; bHeatShot H+I+J6 b5 t  i/ L) V, I' c) P. u0 \+ P
Heat-V   I+J+K2 l* G' ~9 N: k* v# [
HeatSide J+K+L- [* e% B+ U7 I4 K( x, \
HeatShot J + Heat-V J + HeatSide J0 a; A& m7 I) K' |' k* r
' I, m" {# ~( I- w8 d: {
15    H-Burst8 A! j% d+ @9 e3 W5 p$ F% k
Creates a giant explosion
! L3 A1 Q* a( A, |3 sSpreader M+N+O7 A$ }" o/ y) r' H9 n( D; M% {
Spreader N+O+P
1 M* F  @1 [* A' u, rSpreader O+P+Q
1 b* z  ?/ v+ O5 W. q& V% c& p2 H; l  h0 @: P
16    LifeSwrd
& _9 j$ J$ @1 U! X& E( O- iSwings a huge 2×3 sword!: m3 K  v* D  T* i$ z& a
Sword E + WideSwrd E + LongSwrd E$ Z( i# k1 j6 F6 k
Sword L + WideSwrd L + LongSwrd L
0 _2 \  G( P( ]6 y4 @& oSword Y + WideSwrd Y + LongSwrd Y
' H$ B3 K) i- ?# s8 V- d3 b& ^0 P% c; X/ L8 t& ?4 J' ~+ N2 G; g
17    ElemSwrd& a5 o; X  A, _2 l- D) O6 h
Wide swrd contains 4 elemnts) g. U9 a0 u1 D% e
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. G% q6 J$ @' |/ xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 s+ O- \& u! Q+ E( j
& e1 h5 N1 E8 ~$ Q: m* y0 Z18    EvilCut
0 j4 u- ]3 m& R! `+ jStep up 2 & make 4 atacks) Z* d; H! m5 V5 d! l9 t) u& ^
StepSwrd P + HeroSwrd P + StepCros P6 i. w& X; ?0 V( `+ d" T
% K) v# n, o  z; T
19    HyperRat. Q# p2 |, w0 ]2 o7 k8 @$ J+ G9 d
A giant Ratton charges!
3 n6 ~3 P8 z& XRatton1 A + Ratton2 A + Ratton3 A
1 p$ \1 R) ~( [0 iRatton1 C + Ratton2 C + Ratton3 C7 c* {5 T$ f$ ]. I5 r! X- H; e) Z2 g6 F
Ratton1 F + Ratton2 F + Ratton3 F
0 J3 r$ ^( H) s" Y, z
" ]5 Y! L, z$ f20    TimeBom +
. z6 i) t6 `. O% ]6 c& vSets Time Bomb in enmy area
+ U9 Z& k& m9 q  V6 b- R' ~& LTimeBomb J+K+L% B  c- L- o8 r  d) t& f
TimeBomb K+L+M. _  q, Q) A2 G( |# W
TimeBomb L+M+N
% e+ Y. Z/ O$ m* I, ^# L' o
# o' ~, X% z% o$ x. @. n21    GelRain
* k, `; U2 o. ?Gel steals squares$ ~4 @" k0 ]. a/ T3 X+ Y
MetaGel1 B+C+D- U$ i. p! Q2 m3 s1 C& S& D
MetaGel2 E+F+G5 i- G' N7 w: g; |8 |! f4 l- ]
MetaGel3 S+T+U
' X6 a- p- o. \0 n2 ]9 q5 i6 b, J" ]* [2 a7 R3 ^/ [' `
22    EverCrse
. G1 f# r% F# U  p1 B: Z; l$ x( XShield chases enemies# j0 J" a0 e4 T+ o( u: A
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 O, V( u, ~3 A1 t; F+ j1 NCrsShld1 L + CrsShld2 L + CrsShld3 L; k* |" W3 _  X+ G8 C) u0 e

  k: x3 }+ f9 H) @# a23    MomQuake
* [+ o9 A( _& k( T" H# R/ H' X- UAwakens Mother Earth!: w0 I3 J% j' [
RockCube * + RockCube * + GodStone S
* l! f7 L+ M, S  _5 L! a# _, V! |7 N0 H& I3 j( g
24    PoisPhar
. P0 Y& S' k- j3 y/ m: M( @! yPharaoh generates poison0 a! l' a# b8 T  }6 A7 R& W
PoisMask A + PoisFace A + Anubis A
4 I; O  q3 w; p1 K! g3 n  {3 f) `: d* y: D( Z
25    BodyGrd% s# O- J0 u( C( d
Bodyguard takes out enemies3 f& o& a0 Q7 w- q" l. J" f
AntiDmg M + AntiNavi M + Muramasa M# f7 o& R; A: r/ E
+ T; i# M7 R; M0 w* l5 T7 ~
26    500Barr
: X! i; f0 A8 I3 ~! V) l" VBarrier absorbs 500HP dmg
+ J7 s/ d1 t5 D, q7 VBarrier E + Barr100 E + Barr200 E; e+ W- q3 B  R8 ?$ q& p( m) ]
Barrier R + Barr100 R + Barr200 R/ _+ u. b8 W7 L' _5 o' Q
  c& V0 _: ?7 y+ ~* l& b, k
27    BigHeart
/ g: ]8 {2 [1 I! ~Attacks, then heals HP!
/ z7 W1 ~$ n1 y8 c# _- U& x2 z) gHolyPanl R + Recov300 R + Roll R1 u: C$ a  Z7 H" X& Z
HolyPanl R + Recov300 R + RollV2 R
9 `$ z; @- @1 a% E' z  U$ |0 bHolyPanl R + Recov300 R + RollV3 R
* J2 x& p% d( d( X$ ^2 P
( a& T0 @( M8 F' G28    GtsShoot
6 j: e" c: k8 J' Z% e6 NGutsMan throws MegaMan!0 y+ _6 e9 I# p  R: N4 i2 Y
Guard * + DashAtk G + GutsMan G5 t1 o' y* r  Q' q6 P% F
Guard * + DashAtk G + GutsMan2 G+ F% c( f4 f+ ]1 l! _: j! P
Guard * + DashAtk G + GutsMan3 G% k5 D' a: g2 N$ Q
Guard * + DashAtk G + GutsMan4 G
6 e9 }8 g0 w; `' Q3 I' S6 C% o# h6 O' U, Y0 Q% t8 I
29    DeuxHero
- d4 Z& b0 ~* Q9 @MegaMan & ProtoMan team up!
  W% a8 T; R& \$ _5 CCustSwrd B + VarSwrd B + ProtoMan B6 y( n/ @8 p# |# g0 S( w) X
CustSwrd B + VarSwrd B + ProtoMn2 B
# p% ^6 J0 _2 v3 N% UCustSwrd B + VarSwrd B + ProtoMn3 B
2 r: x: c) n: r& T  J* X- hCustSwrd B + VarSwrd B + ProtoMn4 B
5 P, S0 |  V. N1 }3 V# R! @# J6 Z) m0 V" k
30    2xHero
  P" R) l& T3 _MegaMan & ProtoMan Dual atk* w: [+ E3 ^4 {. C1 |" S- C" q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, n$ ~) v5 w. `9 J6 O& s  q% [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 p9 l8 y0 k" n& c: T  P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- F$ }$ F( M) @  v$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 k& C" f- ~. s/ S. F1 Z0 }; a" T8 F4 l, U
31    PrixPowr
" p+ K* t# n* x4 z6 i+ w4 I3 Navis attack at once!: R2 e7 V. O5 E- s% n. h! y3 U
Team1 * + Team2 * + KingMan5 K
& N* q- ], C; ^) c# oTeam1 * + Team2 * + MistMan5 M# V# u& p* x% n" Y
Team1 * + Team2 * + BowlMan5 B
. }8 F6 H4 |5 p* Q' x3 Y8 b; U* |& \9 ^# p# I) `( ~( g" y" k
32    MstrStyl
9 _9 s3 y$ y# W* R2 q; RMegaMan unleashes his power
0 X2 ?$ T2 j! w! T" X; q" \Salamndr * + Fountain * + Bolt * + GaiaBlad *& Z0 D) x$ ~" E/ N( p# u/ H" q

" d- N7 y5 y+ V1 V: o" [StdrdChip (Part 1)
9 H- }& E! {, y8 w7 H┌──┬────┬─┬──┬──┬───┬───────────────┐
6 I5 w  K) k6 M  M0 U( [│编号│名称  │MB│攻击│属性│稀有度│说明             │
. k' ?- U# N& z; O1 k├──┼────┼─┼──┼──┼───┼───────────────┤8 s5 X; Z  O: z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! R* p8 l. n# K# N3 X) W1 K3 w6 S. W│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& A. Q1 Q" G- M│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ z" f- P" ]( p# p  A( P9 e: n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* v# w4 ]  G% A3 v" r# V5 b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ R* i6 K( r: B3 e! C) o$ Z) B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& t+ ^/ ]& g5 [% W8 E  ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' ~+ k2 D' ^- p, i' O0 K  n
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* Z, k0 z2 ~  I; n  \2 `5 A│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  A% ~" M$ w. g, B2 I7 F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 x" j. {& A+ S* K: p) u$ T, t  O
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 L5 E& X$ j5 {6 ~' W
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' x( b& [. l; R  s( E' _
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: F3 O0 |6 J; _│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; d7 T6 N. T" I2 X0 L
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 a9 d3 r* M3 O9 ~3 o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │7 }, [' L( z2 ^4 b/ a. [/ P$ p# O: C
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- p/ p: b5 e4 e2 T6 f│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 T0 _+ `6 c! V, I│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% a+ v& Q( R7 B# M- {6 ^
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: T; E! L! r" R│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 K2 R1 j, _3 ~8 l6 I/ d│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; v: N( \2 K3 S- @│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! x; H* U% V8 G. A7 n│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: s: I  P6 V$ Q6 h+ [( D│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 m4 @' a* J1 O( c' a; W7 [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
( ~% G* y6 q' q% ?0 ~$ V/ }│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
) b' |6 H& O0 v" a│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% r" z% Z. h# Y) J) N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& {9 l' S- e' Y5 D, Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% M1 u9 H1 c/ @5 _│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) g9 i2 d( F9 k+ @# J5 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ V% M8 S1 K7 ^5 P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ a6 F8 L% a. c% Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 Z+ F6 M. B+ O$ n$ F4 \. x│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ P. }8 L3 G7 U% W- i│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* v, s# a# `$ c: n# R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! T$ H& n) B% n& ]( M3 p│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 l3 o5 V" {. U& H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& E9 C6 q2 U, y0 z. i
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 R/ o4 d7 c8 B( Q; l/ b│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 g, \  H2 H, g4 Z( }* O/ z$ U, S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- ^1 R9 Z6 r' d. ?3 p! G5 j: _
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 u4 x" j+ a6 G* @$ e" F
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; {5 r4 @: {- ~% e; `. ]
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; a7 s( q. F" v7 C* m│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# t7 K5 @2 Y% n  }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 w0 g  C" P% P9 w9 i│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' K" i: a# @* E0 W& i- [* k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( K2 [1 {% E5 q/ r* `1 q) |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* K3 N2 G+ |- e2 a  N│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 E- V; G& S6 ]( p4 `) Q! J, H│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# J1 s3 q3 R* x# W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 h4 @* \$ z+ A& I/ `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) |3 |5 @! i0 u8 c6 x" f: @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 u4 Q7 f0 U9 W# x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: _- Q! W3 x0 c  _, K8 v" q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ O$ ?! K( ?4 X2 X
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 r) q3 I) o9 @2 y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 [' X% w) ^' \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: o1 Q6 `1 V# n$ l* v6 O0 L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" N2 a* F. O" N0 n! P│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 ~7 l- O* G" e1 W& U* n8 b' G
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# ]" J: g) p# t' ~0 q2 Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- m. @2 I( o& \& s5 I/ f% ?
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: N: y- `) x. d# w9 n8 j, y: K6 z/ Y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 X' d8 ?7 b3 Q# J# b/ H- I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; T0 z2 S* |# m+ D& X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 e4 g( I  M( Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ z. D! D: {9 r9 S0 y; B9 D. R
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 P. q; C1 v) h/ t' Q, L, i7 Q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. o% b/ r3 A  Q- h( _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 |9 S1 b4 D+ W+ O/ C" ~; M│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: y6 r' Y$ j7 I
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ S0 Y, z. ]$ O" L1 X3 a4 h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: ^, K) y2 [, _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! b* I" {3 k/ i& M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 h7 t6 y, M& Q3 E9 V6 U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 p4 g) i. n7 R, e9 h# ~2 N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 ^4 [) @: y6 N& u% w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% {- S8 S3 g- C% B0 V, b( S' Q& f
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! x$ I4 ~5 i. g. R* m- X│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; _7 g9 i* ~. C0 v, n│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# y  l: o2 G' e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, x+ S2 X1 y* Z0 \7 ^
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) o  k$ _1 H) ^
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, w6 U. x: p0 f# F- K, _6 |│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 l. k( o# R' i! s8 V$ ^. L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% r, D' d+ D; S  a6 P4 H) W
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 b/ O$ Z/ n& o& ~. ^8 F5 o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& @4 p# [5 t- s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. K4 B8 s) K! T7 X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 G! I" J* f$ O/ R9 t& X│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 f; V: }. ~; X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: s6 ?9 b+ Z' e+ [* _* W6 p: g│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, O) p' Z9 u7 v+ s- G1 N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# Q6 K4 y1 j7 Q1 T2 z7 b
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 R( @1 @4 i1 [* _- h$ v, R0 K8 e( W3 y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( T8 n/ s* m* N3 w! s. l0 w/ W. j
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& {# g4 o# o2 I, r' D$ ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! x! c9 [/ [" q; I, Q2 h
└──┴────┴─┴──┴──┴───┴───────────────┘# K5 [' n. k8 N+ _" F' |+ b

" {; @3 G/ x* t2 g) M& `2 r" ^7 OStdrdChip (Part 2)+ S2 ^6 |2 K# `
┌──┬────┬─┬──┬──┬───┬───────────────┐  {+ n$ Y7 X( @7 a0 b+ E1 ]  J' M
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: F7 v4 ^4 V- N├──┼────┼─┼──┼──┼───┼───────────────┤2 i% G4 A- K# r0 b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ U. P8 }: c3 ]. q; C6 G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ N9 x6 J; A4 X3 K6 O1 [" O. R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 O8 w3 i2 G3 M- H
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  [% X) Q6 f& U( [+ P
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 q" }4 j) z( M  T, i│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 X8 a# {& w: u( U& x/ W" s
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 {+ r/ X# N) W│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! i7 o9 G6 I  I9 |$ s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( ~. ^& x& x7 @5 D3 f2 ?! ]: r│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 v8 u, q1 O2 j. j( O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 B3 m& `% j+ p# r│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 O  g3 G! n! c& A
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │, D* n4 T. D$ t" M+ r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; w5 a4 H0 s( A& Q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 ~4 [2 A2 k2 K, A
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ v' |+ s* W5 B: D. Y6 T8 X│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- G- {. G' Q% w5 K/ z+ g5 S
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ M& g+ u8 m3 ?( Q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; X! U# M6 Q: ^- T
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' r6 T/ q  E' x! v* |│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: c" q. h# n* r7 r
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ r* N& }) n& x: x( M# i  t& T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* Y* W' c* {# A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 ]- L/ Z5 E/ f1 }; R* u- R( H. ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. R/ O: r0 v* l  k  M
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ I7 I+ ?- K2 o+ @) x# k│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" r+ z* U+ P6 [│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 d, _/ G" T. o' _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 Q8 H8 {" H0 P6 Q9 G! L. w/ A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# J% r3 Z; d! @. P% U7 J$ W
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! x* D: [$ A# ^- }5 J& G, R+ n. A
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 |9 l0 G( E+ R/ ^9 ^1 z0 q6 }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 A$ p! V, h% E
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! r/ @) i' Y: ]8 p' \0 r│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ S# L- J/ S, r" x! `
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, I/ P  V6 o% }$ f% A│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ u, f$ y: j2 g* U/ a+ R2 w5 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 z4 X, E8 I5 k( s6 ]│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 [$ ]/ W: A: i% m/ _' a, @% W, n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- t2 U' d0 x  _# p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& Y! E3 W& A; V, \
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ K/ T" n2 L; Y5 ]: ~/ `8 s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; [) v$ x) \2 V+ e% L' K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ l0 x  q3 l( [; ?* `0 `  U* T6 H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) \5 }0 O# K6 E1 j$ @7 c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 C* }& p5 u* B" E6 B* h0 f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 L9 }! F5 m9 U2 O1 G+ t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" G& l. s0 I6 U0 q1 O' b│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 q& X, b' l4 P+ y- }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. x2 X! }- z/ R! o. \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# ^6 A' U9 }: Z1 w+ O' M/ y4 }% S│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 C& R1 H" K2 P( a' G' I│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! O6 w) ?; p, G; w& S│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 D8 Q/ p( h- D
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ Z' g  ]$ u& h! }* A( O│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ j0 n) V; r+ [: h: \$ t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 f$ ?- E2 o3 A$ n# O│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: M& d8 K" ]$ j! u# o│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 M+ O4 k* k* o
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* Y  S  k, ^5 A2 h- K8 c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 @. e$ p" t3 R+ j* S
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
2 ~* O0 M( z& S8 E: y3 p2 c" t: Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- U- q" j$ q+ H& T* e│163 │Invis  │11│  │  │***  │Invisible for a while     │* _1 o( a0 N' l8 e& z) i5 a& V" v* Q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( H. Y7 G& F' h; B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 a2 _. P5 Z0 H  y: G0 L3 d2 N; O% H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  y* E7 j* \! C+ v│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! ^- ~  F% w! f& N# T2 h3 P, f% k! v
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" r: t) f& t  ?/ V) |3 I; e+ _! x│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: n1 d2 @2 ~, ^, X
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) X4 F! G7 s4 X8 f+ |! N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) t5 o; Z* R3 _( s* b. p+ o. x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 ^# X2 g& X4 p2 R5 v6 a7 P) z9 E│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 V! R: N( o. v. d! R- X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& s8 o, `* A. C
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( J- |# _, T* f. i- \( }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; K/ P2 n1 e- C* M0 R" ~- _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; W7 }- U- ~7 {# M1 `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- a$ M- O7 \9 J$ M' T
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ b9 q2 i+ Q1 D5 n/ v+ `0 V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% U/ M3 f( k. ?+ X! w  R7 z% Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 W5 F% [$ t+ V) R8 G/ ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. r3 ]  _& |% n│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ v/ _, c, s1 M& `: C9 x( y1 T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% [0 `" d3 s# B% s  ]: i6 ^, n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% W, L- G' ?2 p9 \0 L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' f! q: l. L2 g5 H
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ M# H, |/ V& `7 N/ N│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. @2 G/ \' Y& j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. r8 H) z" ~& Y# A% P, k( }
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% ]+ C, X  ]1 |│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 R/ ]% u/ e5 t( Y& r5 d5 i& t
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ |; d) L; V6 E2 `# _- D9 q5 @* H│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 _0 V8 O( c( N9 I│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 f5 M. w$ B/ I4 \* r$ a│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 k; \) \9 t& n" T8 x- Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 E; J" @" I% T; [6 n  y$ p
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* b9 O( y& F! A! q) k+ O/ A
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 ~+ a/ W/ R+ Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 o$ b# s9 N. d" ^7 Z' ^│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 r3 L3 I) J! t" n9 {) n2 Y7 }& |
└──┴────┴─┴──┴──┴───┴───────────────┘
) ]& u0 j  Q! b, y8 D
' o$ M/ S' m5 d# l/ v9 a- Q! `0 v. U7 z/ Q
Mega Chip
7 e+ O" T. R7 p% G1 H8 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 N* V7 @- e# \│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 @  i( w+ z' R7 L├──┼─────┼─┼──┼──┼───┼───────────────┤
+ [/ [7 y6 h: x: Q" ^9 [│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( K) Q5 x% e5 r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 F0 P, B1 d$ J│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 P" G, ?$ T+ F% j+ @' B% }6 `' f1 @5 D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" K6 n' H' ~, V. C* w│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- O  T* `0 Z8 i│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- m  }' {) r) k) N' q: T- S! ?│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 V% U( M3 ~3 E2 Q8 e8 q. z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 O2 o/ O" U- A& O│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 i( o1 g% n- j/ A
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 X* L6 Q* ?& L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 O' h* o8 E' o1 k, S* U│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. N7 c$ H, K, r% X│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' f) N- w7 \. f( z6 K& M" R│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 J  v' @2 I- K) ~4 m5 m" k2 H' v! \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 A7 k* Z# c5 w" W
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  o( z7 o" M8 P3 |) l
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' F& o* A' N. F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ x6 |( x/ u9 j9 |- C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. W- K! ]$ C3 Q, I│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ k( ?5 d3 v6 ?3 C* l7 O│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 ~$ j" Z  c, v5 b$ W7 O2 \│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 u2 ]" V+ t- C, X% K
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' u( J8 [4 Q1 X. Y' g│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 z: K' k; b  R8 p7 ]9 M9 ], y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! E, p3 ^$ G, }& N, o1 |8 K& c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 T; ^0 c  U, {! j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 [# d: X. d" O$ U8 j3 Y" W$ Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 j2 u/ s" i5 u- \1 W│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) M1 R7 c( E( O* X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! Y" R+ }1 c$ V- z9 C7 e5 ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 ^4 A( X6 O$ ^  s2 L. O0 f4 f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& Q' K) V& H6 u* B
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* A0 G  K6 v& _; p5 T  {│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 j2 A. E- c& u% ^' Y  V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 @% Q. x9 ?# B" i6 O. Q4 _7 M( E% @
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% j! B# k" l+ e1 k" N, R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 i+ b# i4 E3 C2 K, @( T8 ^$ l
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 ~4 E3 K# a3 o8 _/ R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. @2 \( E  ?9 R4 e6 t
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& B. f  [+ V. a6 b& g* G3 `│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 q/ Y8 h3 L/ S" W9 g
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. S; r) i4 h$ H$ S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( B5 L3 ]; i& H% a) K* U5 X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( z" O6 H- l- ~+ h4 V# C- \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ r3 M3 W' p$ Y3 {- |  e# k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 j: l+ g! E2 v, @0 b
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ z  g) ]1 t0 J  h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, r5 d' S; O0 E* U7 f6 }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% y0 P; S* y+ e5 C/ w: p2 @│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  V! _' r4 e+ ^. u* H2 ^, ?6 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ ^# \8 O% l" j) y' d6 ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 N( v' X; t4 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 C3 J- d! e" l9 f, @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( T: R/ ~" M- |( ?* ~  O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ Q7 a& v- g1 D4 ?; h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
8 ~/ b. H6 r" U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 t2 u; O. t8 M9 d3 ], l! n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ p# {& F, h; Y) r( w1 c; k
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: E  x% }. U/ E, ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( p, l# k# o8 p# i1 r, i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: h' Y$ e3 R0 m* X  C│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) }$ c- `$ b& z& L: T0 t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( ~! p3 t9 _& W/ [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- F% p6 A" ^0 z6 ^5 k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 A; L* D; M* D1 C
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! b4 M* ^6 m3 q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  A" a& w+ S2 y% E* s│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 p' P4 i3 P0 J% \* b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& I/ J( ~- z; v6 J8 h3 t
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. o. p! K5 W) m) u1 P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( Y; v. Y" ^: ^9 f( F│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 P& i3 v: a  ]% A: H9 C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. l8 T  U9 S, X) s" S│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- I, U& g$ E$ d/ E! C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' z7 O. Q/ F3 {6 Y0 M8 k& _" T+ I
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# [5 L( P" _! ?
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, J; M( l' `# u! B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ Q  B. Y  y6 t4 @3 P* n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! l! k. ~6 y! A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ j5 T- J9 @/ F9 c9 p* ^4 |
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% {1 N; n% t/ @( z. g4 d9 c
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( b, [. u9 T. M' y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( Y+ t6 k% c# F8 U0 R2 d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ L5 l7 m9 \! d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) `7 t+ m( Y) o) k└──┴─────┴─┴──┴──┴───┴───────────────┘' {3 V- W) i. q

( W# ]/ S3 L8 R, m" g0 a! S1 q
# Z# |' b9 X9 l" }2 [" CGigaChip (蓝版)
$ ^6 ?0 A. ?5 b0 i4 |/ ^5 _" Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 O6 S. y2 {& g; B+ V│编号│名称   │MB│攻击│属性│稀有度│说明             │. P8 B2 Y" ?5 _- b1 ^% @2 @9 j3 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
" B! u  M) Y& Q& t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 f" b; J+ v' Y3 P0 K. j; U; D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' Z( w% d  C  A. S! D│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 n( k7 _6 y: e& \
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. S& {9 {6 z$ N2 @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ D! D" f6 k" o" j│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: I6 V0 T' S* O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ w$ e) `" h2 L# g& I5 @  O. d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 y% r: |! b2 J. b$ v" c: z# D: Y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 Y" f$ B3 N7 X# a6 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- d( t9 i1 E5 P" N2 m
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 X1 e3 P* y$ p' d0 T0 ^0 G( V' ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ w  Q" @( i4 D, t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& ?; d3 o. y: K. T4 {+ i│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! ^: x' O$ k( b0 s5 G/ M│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# j& T( R" R" h6 c4 D+ f8 U( H
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 N8 a7 T7 |8 Y& c0 Z1 d/ Q- [
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 g2 g5 b' j- t. s7 U; U
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! Y7 Z3 T9 h' ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │6 ^/ p# Q0 ~% q2 N5 N
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* N9 b5 s/ A- n└──┴─────┴─┴──┴──┴───┴───────────────┘  R: R. N3 e6 o/ S

4 m' p* q1 |" W3 A) S5 L: kGigaChip (白版)(只列出与蓝版不一样的Chips)
7 s1 q( N' ^: a┌──┬─────┬─┬──┬──┬───┬───────────────┐
' m$ l, w/ e! ~│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 U% M! f, t2 X% e├──┼─────┼─┼──┼──┼───┼───────────────┤
3 W2 r1 d4 W9 Z3 C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 k; |3 F2 C* \9 ~+ A  |1 S│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 J7 E* Y* t( ]: z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# u  G% D9 s! B# C/ b- s/ ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ [# ~$ ~( [  g# m/ h5 \& }  w└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* w* _4 G, g* @5 dMegaman EXE 3 蓝+白 Standard 级别的 Chips:
$ P: J$ e, x3 y* _
4 \( e) p2 O! n001002003004005006, {/ a4 ?+ O5 y
0070080090100110127 j7 }/ u# |, U  d# I' r- B0 V
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ m5 G- t, O( o1 v; l; t" e8 j8 N! h/ p6 h5 j
019020021022023024! y7 m& U9 V/ @
025026027028029030! b* t& \' c- L; f; C
031032033034035036- w8 B( e1 v9 e. B3 B- ]/ _
, t7 {2 [  E4 b
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 i1 C8 c" J# H& L7 E) j( m
1 a. a, \* ?. f! j
0370380390400410421 h% S2 ~) w, K$ ?: Y9 @
043044045046047048
6 K/ f7 D2 l6 }& e2 c049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* j( U6 N0 F  e! E) K, \. A
* C+ Z  f1 _6 a+ ?# }5 \
055056057058059060! P" H3 B: s. z/ l
061062063064065066) l* s9 [# J& u% q: w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ]; S0 P7 q. R9 O- E
$ A' [6 O9 h6 C; J0 I073074075076077078
, Y- u3 O, f% i, w0790800810820830844 E" a. p" `9 @7 s+ S
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- F9 }+ V6 c  @) B- U4 F  o4 \8 `0 @0 L; E
091092093094095096. L, B0 P* X+ t- F1 K
097098099100101102
! D3 c" K6 t5 h' a& B+ y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- I* Y% C8 _' ^" \3 K7 R% i: `5 q& w
109110111112113114
5 E) f( T/ P1 ^4 |' l115116117118119120
* m- b! ]0 V' J: F! n8 n& }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, C' c$ F% \  a0 C4 T/ h1 D: e7 o+ V) m* [
127128129130131132
  I! q* O" d4 W0 _; v9 I: J& d+ p133134135136137138
' a3 s" @3 A; U- b+ A& O139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 f9 [% e/ G" J+ S

3 Q* W5 Y4 V% I7 q145146147148149150
; J! [$ }( c  `  _/ \" b% R151152153154155156! ^# f! A- n, x: Z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* i, G( @+ T4 F" N9 I
8 D# c- a' A8 i1 c# i163164165166167168
/ k, S9 Y. d4 @. w# H/ U& s169170171172173174& B6 j  ^$ A5 G( M/ p" v5 a9 z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Z, q# @& u, P7 n3 d
) y+ E3 }/ y+ a
181182183184185186: ~. M) u2 ^3 h0 S1 g0 ]
187188189190191192/ X) z5 ?2 d5 ]6 d. }
193194195196197198% {. `$ s" g9 J; W% v8 i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 c$ ^7 |2 S1 R  t/ z
6 l( p# h( n6 @9 |4 D6 r
001002003004005006
$ ^' h: I1 t, S- F0070080090100110121 O; ]; Y( d) s" {2 f) G. e! a
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ m2 g3 r3 o% ?. W/ s+ W) i* B# Y7 y  u$ C
019020021022023024, j4 |: l% o0 ]% ?5 B
0250260270280290303 B& w- n' o1 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 z( x% j6 w5 P2 M% g

, b$ b7 }8 g/ L7 n037038039040041042! U6 k3 f( T+ v! G* D; P
043044045046047048
3 F: h1 |0 \7 P049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: j' O3 ]5 ^5 a2 O( M; s# l7 r3 L+ e2 u/ Q! ~
055056057058059060+ U( B% E& e( f+ B0 c
061062063064065066
, f, ~1 b. b# N7 h: H9 m# e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- O% X5 P1 ^8 M$ z8 J$ J- v& N
0 a( j  l1 e6 {073074075076077078+ G7 y7 @  e7 G9 w  Q. @
079080081082083084
2 C+ k# d$ u; A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006  [5 ^+ q8 w5 s0 T3 o- g+ Z
007008009010011012
3 w7 E! y! ]7 h! U: \% c* l% z0 V, y7 g013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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