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4 D6 e' p# T2 b d, f■● ■ NintendoWorld 站友xliz原创
/ p! d9 x- s9 z■ ●■ http://www.NewWise.com
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/ z% i, z0 y, V$ ?$ ]( | 洛克人 EXE 3 Blue 卡片组合
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+ Y2 Q& a' H o. V' h/ b1 `: k, T" v) `- e+ w" @, j4 F! y# l8 @
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. _( ~7 q% z7 O9 M* l3 d大家要看日文版的P.A.或详细攻略,点击这里吧!
$ a5 }$ g8 B! i+ X& ^====================
* L0 g$ R- M7 h4 K. l; @4 y) @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
" E8 L9 L4 P, Y6 ~; H, |说明
" p* D1 S) e) e( v组合方法( N9 j. G8 d8 J- y* Z5 D
---------------------------------5 N! q3 d! U! G1 z/ Q c, K
01 Z-Connon 1( X7 |# _! P* ~* Y5 {( ^
Unlimited Cannon for 5 sec
* j {1 y; @. ]9 u/ A9 X# y1 p" p) O$ }Cannon A+B+C1 @$ N! o. m* S0 o- {& D: `
Cannon B+C+D
, t; H0 t( d, L5 ?Cannon C+D+E3 D9 j, U: P0 _, z' S7 M$ I
% |- W0 u% T0 D/ F! {02 Z-Connon 22 F* T; X# _% M1 f& U4 j/ i) j
Unlimited HiCannon for 5 sec
( {# d M* G! e9 H. cHiCannon H+I+J0 N! K# d# J- q2 R( E
HiCannon I+J+K
' n' h& p1 g& M7 N5 G* r4 T; nHiCannon J+K+L
& o7 ~* B1 b: P0 R# [/ n/ J l6 } ~+ r
03 Z-Connon 3
' |; v* {8 F- X( ^Unlimited MegaCannon for 5 sec
" h7 F* _5 v1 o" x5 e; qM-Cannon O+P+Q
. l0 A/ M9 c! n7 I& g# N) WM-Cannon P+Q+R/ _& i: b! Y1 G& y6 ^- U3 m
M-Cannon Q+R+S
. {/ `; v3 [( a9 n1 k9 P5 B1 q4 n! ~7 @8 B
04 Z-Punch
/ F( x5 i: `9 r, n0 \) y _Unlimited GutPunch for 5 sec
, V! [% ^3 o; U0 l* oGutPunch B+C+D
0 S' n: u+ b, F$ T+ uGutPunch C+D+E! G* ?& Q' R0 d) A9 Z
GutPunch D+E+F
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05 Z-Strght
3 q+ q8 w* J+ Z! ]Unlimited GutStrgt for 5 sec5 ~" p2 d* b- W8 T7 `' K) e
GutStrgt O+P+Q
1 A8 A1 }% u( g4 XGutStrgt P+Q+R$ f' W7 A$ N! N" U/ ?" Y* t
GutStrgt Q+R+S/ u7 W) s% B+ Y$ v- k
) h% w# C. F0 ^4 g6 J06 Z-Impact7 b! a7 h; [' F. e. c$ T) A
Unlimited GutImpct for 5 sec- W3 q! Q9 S1 a2 j( l
GutImpact G+H+I' s8 f Q, l& w) h3 L% a
GutImpact H+I+J
; z5 X; L f/ \0 O& @% u: a3 ]GutImpact J+K+L
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07 Z-Varibl
7 s6 m- w1 b- m; M, H8 C- }6 oUnlimited VarSword for 5 sec R) O8 I8 [' p$ m9 V
VarSwrd B+C+D+ C* {: P0 s6 a1 `( D4 K
VarSwrd C+D+E
* I6 n3 |# D/ `VarSwrd D+E+F
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, R$ \, z$ _9 M: s4 }08 Z-Yoyo 1
0 Q- o c5 \' D x* y. hUnlimited Yo-Yo for 5 sec5 I7 d% {! l; ?
Yo-Yo1 C+D+E$ b$ E0 Z4 Y0 T7 Y; m. w
Yo-Yo1 D+E+F
8 w W2 s# Y% y2 g/ ~Yo-Yo1 E+F+G0 q. M( D9 ?: m) S; b/ S8 O
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09 Z-Yoyo 23 q- G* i% G4 v, C
Unlimited Yo-Yo2 for 5 sec* x: K8 ~# B4 B& A1 s
Yo-Yo2 H+I+J$ Y% J' Q' j- B! D4 g3 e# ^0 J
Yo-Yo2 I+J+K
4 g6 A c8 W0 A5 N! fYo-Yo2 J+K+L
8 Q. e# j5 S& V# C% N2 r3 o, c% R1 d' w* w( X) z
10 Z-Yoyo 3 t0 o: M3 n" h! S' U
Unlimited Yo-Yo3 for 5 sec
) y$ P5 p9 K3 R( v8 o* B4 CYo-Yo3 M+N+O* r" D$ O/ V6 j' r6 u! l8 V2 P3 |
Yo-Yo3 N+O+P
3 d5 ]1 {: \% }1 cYo-Yo3 O+P+Q$ [; K) s+ x/ a; ~4 F
7 d, r' M- |# e3 }; i: V11 Z-Step 1
: W. h. z6 p" U9 s$ ~/ R) K4 SUnlimited StepSwrd for 5 sec; K% o) P8 e$ n( Q' F
StepSwrd L+M+N
- z& m' `; K$ B+ PStepSwrd M+N+O/ p6 [6 \4 |7 P( X* x, s; N
StepSwrd N+O+P
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8 }2 l* @- S6 V n1 ?) ]12 Z-Step 2: s5 H6 J$ x! y! @2 i
Unlimited StepCros for 5 sec6 e5 D* {3 i1 s$ {5 D
StepCros P+Q+R& d! W0 r# M, j D( C
StepCros Q+R+S& G0 ]" R2 e& G3 D
StepCros R+S+T6 c2 B0 G8 [ g2 F
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13 BubSprd6 z8 E" x) x* s7 C- b0 {6 I, y
Attks w/ spreading bubbles!3 S& }8 J2 E( P2 Q" X
Bubbler C+D+E
: t1 f4 ?* ~0 ZBub-V D+E+F
( }3 D) I1 B1 u4 jBublSide E+F+G- w( \% @) B9 w" n, k7 {8 c
Bubbler E + Bub-V E + BublSide E! z: h: F9 I: Z& q# o
" E" {1 i3 A8 `' P7 s6 O" N3 r14 HeatSprd' |0 g1 r1 J9 b
Attks w/ spreading fireball!
+ C8 ]& \1 W; q6 u5 Q% U6 E- AHeatShot H+I+J( O# S4 `/ N4 g9 O0 j
Heat-V I+J+K
) D4 F, [0 u/ p5 `+ k$ O& s: bHeatSide J+K+L) s3 x4 Q: w' P/ O- b- i/ I/ B- u' \8 }8 A
HeatShot J + Heat-V J + HeatSide J& L- @5 y. }, M9 i, e9 N
9 i( o( p0 e5 m9 K9 B+ |6 |8 w15 H-Burst* D: d% j4 Y7 a; [/ n
Creates a giant explosion+ r# [: U* ^+ u9 J
Spreader M+N+O
! b8 U$ D Z" g$ tSpreader N+O+P$ T" T. O o' T }
Spreader O+P+Q- f& _2 B& M( K9 F% a
1 O; U& g7 e* T16 LifeSwrd
5 e" a0 s* y' C6 `! {) L# PSwings a huge 2×3 sword!' h3 k* z# ?; J2 A/ O$ L0 z# T2 W
Sword E + WideSwrd E + LongSwrd E1 s8 B+ K' j9 F
Sword L + WideSwrd L + LongSwrd L
/ b3 L6 W' l% ~ U# \0 uSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
/ p1 y9 U: ^ L5 u/ M1 D* A( M! RWide swrd contains 4 elemnts5 Y4 T/ {7 v5 K% g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ y$ `# w6 u9 G1 f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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9 r" S+ n4 }$ h3 T1 w& s18 EvilCut
- N1 q% V1 {" L- PStep up 2 & make 4 atacks: i; r: v, U9 ^ ~/ I6 h
StepSwrd P + HeroSwrd P + StepCros P. M' q- i8 L9 M% y$ N, u# K( u
4 e# K$ c- q4 i& w19 HyperRat+ _0 ~; d9 [8 a- j4 y
A giant Ratton charges!! x1 Q7 ] y, x/ {! {+ S
Ratton1 A + Ratton2 A + Ratton3 A* F' H) f6 ]; H2 ^/ S
Ratton1 C + Ratton2 C + Ratton3 C
$ U9 I2 ^' Z" U6 P( S y( u6 c+ ARatton1 F + Ratton2 F + Ratton3 F# f! D( \; v ? I U) j" \
/ l4 K! _) o; ]2 E# w$ y3 T/ X, Z20 TimeBom +
8 p. f- c4 q! u& W2 g# H- aSets Time Bomb in enmy area3 p& z; R" P, C- P8 ?' P
TimeBomb J+K+L
6 `( D* f: S4 mTimeBomb K+L+M
3 [% ~, u) m( |TimeBomb L+M+N' k1 d) G$ z' }) m) ]
8 F+ y: |1 u9 N! Y. N
21 GelRain
4 r* o" R# ?8 r4 v" @Gel steals squares
/ E5 H* y8 b+ NMetaGel1 B+C+D. U8 _6 D# G9 P2 o. C
MetaGel2 E+F+G# Y1 |; r6 B" z* }* H
MetaGel3 S+T+U
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22 EverCrse
! X2 i2 Y7 u v, M: | yShield chases enemies
) j) @( K& }& S2 ICrsShld1 C + CrsShld2 C + CrsShld3 C
5 }) T$ S" k8 E" zCrsShld1 L + CrsShld2 L + CrsShld3 L! x4 d* M+ M5 U! O
: b+ c1 |/ A7 t- p7 S I0 {. D5 ~' F23 MomQuake# O4 P3 T/ ~8 {$ n1 y
Awakens Mother Earth!3 D( J5 j8 a0 E D
RockCube * + RockCube * + GodStone S
& w( K; v# V9 z; p$ F
; g& P+ J3 @. s# f24 PoisPhar
$ q# G" B7 x# Q! H( n$ ZPharaoh generates poison! d- g0 X; Y. O" V
PoisMask A + PoisFace A + Anubis A
2 m+ ^- N! @5 |) P4 Y
4 r" Z( U0 W) I8 {25 BodyGrd
) O( L7 A$ Z' T% p' k( NBodyguard takes out enemies `, ]. V# U* O+ S- T
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
4 y. X# N& K U B' ?Barrier absorbs 500HP dmg& ^0 U& E2 Z* r
Barrier E + Barr100 E + Barr200 E
, |& I6 E' J. KBarrier R + Barr100 R + Barr200 R
1 d0 ^0 |" n K- Z
- c1 _- s0 ^, }$ O6 v4 u27 BigHeart T' L, C1 b! o1 @# O# }' E+ E% G+ d
Attacks, then heals HP!
) F2 I) w( X; t' m8 ? a) jHolyPanl R + Recov300 R + Roll R
3 I6 Y, `! ^8 z/ h$ }HolyPanl R + Recov300 R + RollV2 R) a5 f- S1 e( r
HolyPanl R + Recov300 R + RollV3 R. M/ n6 A$ P) q" j
) t: |2 u# i; M' O28 GtsShoot
" B3 @) M# }4 u% }GutsMan throws MegaMan!! L* @0 K3 {( N" K! a* ^+ h
Guard * + DashAtk G + GutsMan G# X$ t% o, q- N- s
Guard * + DashAtk G + GutsMan2 G
* L- r0 J9 ~9 w y: l6 `Guard * + DashAtk G + GutsMan3 G
. T: T$ X: L1 J% F+ z0 |Guard * + DashAtk G + GutsMan4 G
p' i: B, L+ P, B" ]9 b+ q7 U1 x) S0 V, l7 M' i) y- \8 n
29 DeuxHero2 x, g/ X! X/ j/ P
MegaMan & ProtoMan team up!5 s* I& l" y9 s) Q
CustSwrd B + VarSwrd B + ProtoMan B
' G9 w! X3 D5 J1 V$ c* ^2 q& f" BCustSwrd B + VarSwrd B + ProtoMn2 B9 s4 B$ P( V. W6 r
CustSwrd B + VarSwrd B + ProtoMn3 B
1 |: k' _& t. E% U' u: ?+ @CustSwrd B + VarSwrd B + ProtoMn4 B
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% ]6 C' \; S% ]/ n; N- X, Q% s30 2xHero/ I7 q. x" Y+ J6 A7 ^( ]
MegaMan & ProtoMan Dual atk, B. O: k/ }! `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 f3 ?! v. G6 c& J- h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 B: }% d0 V- l- jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 o3 y! ^; s7 A; S& |0 l* c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; o; v/ l% ^: S- Z3 _# k2 w
& M' m3 g. K* f7 h
31 PrixPowr, h/ j* ~2 u. Y. T i
3 Navis attack at once!0 t, D2 Q. u% Z
Team1 * + Team2 * + KingMan5 K
* {0 p$ h% t) Y& STeam1 * + Team2 * + MistMan5 M8 i( w* x, X1 X- [/ q: M/ e
Team1 * + Team2 * + BowlMan5 B- J/ r7 ^5 T- v) C# ^
: \$ L5 p1 S, r u0 U32 MstrStyl
3 o$ q' [: s7 L: gMegaMan unleashes his power
3 j# Y f' Q# wSalamndr * + Fountain * + Bolt * + GaiaBlad *
& c9 ~$ j2 q$ d5 N$ M5 R- v2 W7 v5 c2 g# l4 c
StdrdChip (Part 1)
- @& z. z, C; K7 I* e┌──┬────┬─┬──┬──┬───┬───────────────┐$ B+ J4 i% Q1 n6 O
│编号│名称 │MB│攻击│属性│稀有度│说明 │" }$ ]1 Q8 m& ]2 \+ J$ e$ J
├──┼────┼─┼──┼──┼───┼───────────────┤
- x) ~" `" U' `9 r. C* e9 w( h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 S* H- b0 h# C' x│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 A: `: Q# t) ^& u5 `0 E
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 E7 e# O9 k, ^5 x, X- M/ \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' \; P/ a; P/ e# }# D( o0 I
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: h$ B% a) m+ }: ?
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* a3 e* I$ V, a│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 S7 z' _1 O1 |; U1 v1 q1 E! o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 H6 M! Z1 i2 l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 l+ C, `/ N: ], ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) u$ F" G. i( p7 i+ m! T; F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! D* D3 o7 G) f) s2 b: d, Z! }) Z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( |. f8 v' r% M R$ O) V. M" ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 ~6 c! z) R: @1 Q│14 │Spreader│16│30 │ │** │Creates a large explosion │5 b7 H5 e# j+ Q4 a& N# V; S4 o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 m! b# D+ C ?; ]( s5 b│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 c8 a0 l* O4 j8 H h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 k* F6 I- `7 T+ f, K3 w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. X" `' p y2 c; N8 c7 V
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. ^& A4 Z* |% \
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
u/ e! O* Q( h) ]1 C, b│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, }7 t: t; W) R* V: C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. T) R# Z; j F" Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 Z' p6 @7 W6 p% y" B9 d0 C& N│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- c$ _7 _3 _, B3 D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 A, \/ T# W- n* Z @0 l5 W; Z' a│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# A1 z7 F! q# C A6 c; G9 ]
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! O9 V; z( G. V+ Y, u│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 p' d/ s& u% f$ P- ]
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ Y6 X7 b/ z; Z% O; Z3 J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 c( @0 p# k% D% H; s
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: d. B6 J0 O* s1 k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 o: a, y' u) ^5 b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) a: ~1 [! I/ @1 n
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ y( P% [) ]7 u
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; J! `: L( _( Q9 U2 P│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& K2 I0 q# J" m5 H- s: Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, }4 Q% s: ?; K. U8 N6 g+ @1 z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 W3 |. x( q' N* L# O2 C) _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
# g8 @3 G% l8 R* q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' h" J9 m5 O2 F* @( ]8 _- J% N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ g- e+ M0 v4 T0 I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ L3 ~# ^. r' y% S* f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) _7 D/ c6 C, [│44 │ShockWav│10│60 │ │* │Shock through enemies │
& V- l6 W' w6 |; c8 \' [│45 │SonicWav│26│80 │ │** │Shock through enemies │' Y- C4 t# F Z+ o+ ~( C7 W
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 y& B- n/ \' _+ F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 I3 ^0 a3 n k) R& O0 m: a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* c9 t( c6 F! K2 c2 `: s+ y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 i) V- M8 S$ ~+ u& D7 M; v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ O7 x! P9 X' T8 j% U; J│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: ^, a( [* X# {& H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ K: i( R3 }% ?- U+ H6 s│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ c2 E8 q7 ~! N1 o: ` F; [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ b( z* h$ s7 S/ g1 t7 ?6 e1 n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& s, t( D' z) u M, h [( ?& h│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) z3 U7 ]! \6 |4 v& y. l1 V5 T
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
B& b$ c, ^: O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" V! n6 d! J' x
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 P2 k+ f5 g! U- {3 U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, x. ^2 x [" \: B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ ]/ p' a0 y/ c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 p/ u% V' u0 ~- s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 A4 @% j7 K6 |7 ~3 j│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 R3 m+ }4 K; g7 `2 @5 I% \
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) z, [/ e8 q$ ]$ O
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, {; d3 f! v0 N* R- \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
E& K/ y4 V. D- u1 M" C$ T S# p│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ Z# s3 Z" i- h) i# |0 A4 D1 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 j3 {$ A! k; q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' e; V' k# y) g4 }! X
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# @3 c, G( {# \# Y1 y$ |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& j, }1 {* S, k4 j1 {$ b( ?│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; J% T) `) a/ z0 r$ j, }- t$ K# N$ p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ v, r" T0 a, c) {4 a4 {4 P
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! A$ Q7 H6 W# m% N- a+ ?│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" m/ W+ m4 i# k0 g& @4 |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( U+ P/ J% I' V$ H3 H% }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% ^0 @1 u# V4 C% g4 Y5 t4 B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 B7 ~; W/ |: z' W& T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) A% H" n$ ^' ~4 A% t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │+ n# Y8 w1 t2 T5 x8 h3 _, o% K
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) X6 E& b5 n% R2 ~0 {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; ^' U' L7 M3 Y( F. x; W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 P; S: U* o' n
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ l+ f9 E9 n' S8 q" H9 ~: J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 ?$ g' h, r- b8 }; A# ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ i9 A/ @; z' \; j* J8 H( t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 a+ y2 B/ ] j4 G" Z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& `2 l+ m- n) ~" Q: x& ]3 q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# o0 @& f5 _ Z' j6 {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 M! h2 M/ W" r+ T# ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 K" k4 |- s' O3 B# ?) T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 R+ x% h7 x* M' o$ W5 M- q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ ?- t W. K. g3 @ O/ ~4 e/ N* ^│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 A/ V& f5 o+ @- W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& I: u7 g8 |. o3 T: L$ |1 q2 m- z. B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. V B' s, \: B/ x. Q7 ~" _
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% [4 F# n% w' ?2 Z `. j* |
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 A Y( |, p5 b6 N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( [# I2 r, r% g3 ^* Z3 ] G
└──┴────┴─┴──┴──┴───┴───────────────┘; V! ?7 m0 D, _8 q8 |
4 L6 g, \4 B6 r k$ E7 r, c2 |" Z2 |StdrdChip (Part 2)3 r: ], u! m+ _! W
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 P; M; U- @. X6 i% }" b│编号│名称 │MB│攻击│属性│稀有度│说明 │
" \1 `, C/ E8 c, l1 p3 R, r1 n# ~├──┼────┼─┼──┼──┼───┼───────────────┤
5 \" Q ]" l! q0 q5 Z8 V! M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# p, s1 S# k f" x: @( M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 p" ~0 f0 P. S$ D
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 m6 p8 z9 f6 W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' M5 v5 A" W- f2 _! L& D: C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ d9 m: Y$ R* v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 H" X+ r0 p7 `" m4 V( o
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. k. o+ d7 f1 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 P- y% l+ n$ k% U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& ?$ d: v3 S6 n4 L5 n│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* r2 Z0 r; y& B5 R$ f- _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 I3 r. h$ l+ [5 V3 W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 [* o3 S9 z, s│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ }! e6 W) B) g$ y K @9 A& }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ ?& }' d( X/ P
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# ?; n& T& j& q3 G│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ k6 l0 u% R8 e [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" S; a, T; f2 t \- b: N, m: ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 }) f( ^( M% a5 p0 C) B; L* ]; U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │% m$ t, `/ m: p: O0 \& G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 C8 r6 g r! t3 k# w: J3 \
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# Y% k. L& \4 J9 ^) u2 m7 L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ D) ^5 J! N' V. V1 m; f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ z" T6 O( `& w5 h4 v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 h m; c& K- f a& O3 u' U; l
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' V/ D3 w: e; n* b& o: h, Z9 O g│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( V6 g+ A0 R+ q1 D! i4 _
│126 │Rook │30│ │ │*** │Protects you from attacks │
) k+ X* @$ o0 J+ n/ n7 G( \│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% k. |, s4 B& j# `6 ]$ A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" \ M* H0 L; p1 q7 f- }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 H' R, @- F8 G5 }1 A- @! ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │( R7 ]4 S# l) T
│131 │Lance │46│130 │Wood│*** │Lances through back line │) |" i8 k$ F- a i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# E, \& g" @% u
│133 │Guard │5 │ │ │* │Repels enemy's attack │4 m- D4 u4 V, }: h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 V& G% Z7 H. b$ r5 T! ^) Z/ v, z/ e│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 m4 y. \" b; R. ~9 W, x( q$ m* m1 b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 h& b" w% ^% C
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* T5 s, h* _+ B3 C& a& e" c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ \6 U+ I6 M7 n( |& e6 f4 ~- p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- A& C6 b$ x+ I% X' @│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& M/ v0 E: Z8 ?2 e│141 │Prism │60│ │ │*** │Prism fires randomly │5 w# w: u( c5 `( K
│142 │Wind │14│ │ │* │Windbox blows at enmy area │: v4 c, r* S. c' G% }1 z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ R' Z+ F; ^, k: A
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 G0 Z# G3 N6 ?2 t! T. z+ @│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 F& ?$ s* V: v; Q O5 u7 T' o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, S S& ^# i9 K, V* A9 U2 x& ~+ c
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 x" _2 Y+ d, l4 R S, R5 D0 ~│148 │Recov30 │8 │ │ │* │Recovers 30HP │' {% d2 S2 g7 G( r8 ^! n
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, q) Q N2 B$ |+ I5 a8 Q/ r. P) t│150 │Recov80 │20│ │ │** │Recovers 80HP │6 h* x3 M* X& P$ D
│151 │Recov120│35│ │ │*** │Recovers 120HP │& `& M1 O4 z' ^; C6 |
│152 │Recov150│50│ │ │*** │Recovers 150HP │+ ?6 }0 c' O. E8 |# l, x
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 M/ t/ Y ?* W) v* }
│154 │Recov300│80│ │ │**** │Recovers 300HP │
: P1 ]* c7 S. l6 M- [4 P! W│155 │Repair │8 │ │ │* │Fix your area's panels │6 ]6 c$ F- W; v$ P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. {0 D0 w' ?7 q3 U5 c4 W│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, m6 |( g+ r3 T! _. ^/ ]; l% a( u# i│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* z, V" h3 Q8 v0 s$ C0 v a│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' }8 x+ o" ?* Z6 s L
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 T0 q6 {! H8 g. p( ?$ q. K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 ?9 @# G/ q' | ?$ i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ F0 \/ N: i: t$ ]│163 │Invis │11│ │ │*** │Invisible for a while │ q# a5 l' Q& }" f" \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* x6 V) M0 y0 e6 f0 f/ t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( ?% Y6 E7 s! e* z* y' ]8 J
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │- P" O" w/ I- Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 q# A+ A* Q: M
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, S* {; I G9 _( J$ K9 i) o/ C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 [7 V( E/ F/ K6 u7 q$ U
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 k, d6 I0 a1 o. z+ [' ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. I$ B7 Q- H+ W& v
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 q7 ^& L. u1 A│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, g8 d+ L7 u( m; c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% E$ v: m# ~6 L1 G* r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& [% f; H: v$ I: X6 v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- e' P" G' R' {" J3 S- [" h
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 l- _* r. F) l2 t. X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) `# u1 q4 i' a, [ O8 s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" }' f. _2 P6 Y$ o
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 H, p& l: h, u* s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" B/ B: H( N3 c5 U. }. Y8 Q2 g5 B│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 T! Q( \- O1 a4 b
│183 │Hole │55│ │ │**** │Open hole to dark world │
: E7 V' |" [* B. X│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) h6 f4 l: J6 L$ V6 g6 E│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 V4 F4 Y" \7 m4 i│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 \& v* T* R) G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ D# i2 A3 V ^5 p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 _# \! R, |# Z8 q( w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ s7 ~# C/ q! _% Y/ X0 u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 m5 N) Z* B' ^# o' O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& g% m- b, ^1 Q9 w* j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% X' E9 U8 K- n% f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 F+ U2 p% K: h2 L: o. E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: I: A7 X' s3 M+ Y* I0 J u e
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 F7 ^2 V# }/ g0 N# ^% C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- Z/ T( V: S: i$ j' N
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. F2 r, [- h# z! B% C
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
p( d3 D9 {4 E" b' y& k│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ h9 M1 R9 R# w: M% X" m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 V& \$ U" s, ~5 U1 z
└──┴────┴─┴──┴──┴───┴───────────────┘
7 k' p l) p1 D; s& T8 G3 O E. Z8 c
6 G$ y% q3 ^# \% c" ]! c% W. X/ W0 I3 g3 Q f+ { T; \
Mega Chip
5 M; Q8 ~* w" E+ x8 W+ g& l% S/ [* Y5 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 a0 H- D& U* _8 Z$ O& N- y) `│编号│名称 │MB│攻击│属性│稀有度│说明 │
: q! v1 B- |! d# @$ N8 J├──┼─────┼─┼──┼──┼───┼───────────────┤8 B+ k, P6 _+ @( Y0 }0 K- m. ]8 L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" P! j( l; r! y( ? \) n9 c9 c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 e% `& S- @1 W0 ~3 s
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ m$ q* } t2 K: @6 ~0 _: z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 p3 }' k/ n5 ]1 |8 {│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' v6 y# H. |& R* P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* c& s$ q& y# D- k" T" u6 U3 Y; e C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- R. w0 r% g) b" w# t& z, W: j5 C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 y" Q% i/ F6 C& I) {& n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: N1 K# P: K( D2 S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" S! c0 S7 M4 ~3 U/ k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 z1 ?/ s, h! f8 ]8 `
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 R! `! ?/ E6 T2 T" j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% t: @6 t7 q4 E: @( K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ S1 z" V$ C0 b) t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( @/ m- s( k) E# U9 h( w- }│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( R# v- [# E1 G8 W d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 p7 Q& A# A1 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 T* k9 I! d0 T7 ?& O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ L, h- ]$ o6 I1 \. t; g& n1 A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ z' ?0 C2 w9 ^8 c. _% Y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! z. d; n ^+ D2 i! ^) l* { p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; u4 j( {) M4 n. l& Y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* b X3 P" k- a! ?" s; G- Z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 [: j' A! I4 `! Y; m1 {% [9 G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! z( ^1 ]+ c5 c' @4 l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 w: i4 v, t; y; s2 v* Z; Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 L4 e/ |1 S* n4 P
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ o+ _: ], l. A t' I/ C1 b" F
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 E, @ u; N/ l. o
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' Y& Y6 Y5 N# @0 L' ` x- o( t1 l. ]
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 F3 S% \& y" t7 q1 b u8 V1 U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 K% Z% w0 [, g9 Y% j" q0 k" A" O+ |5 m│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 [% U& L+ W$ r
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
u, A8 H3 m/ R& z1 I( R e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# P% k/ K4 }, }8 W5 c7 e4 L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( i& h( L( q9 H; O0 h1 {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
O3 p- v; R& x5 g5 Y0 I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ T* P g0 l0 Y- Z& j) U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 w M3 a3 T: J0 w' Y2 Q5 p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& Z+ r) M' W N+ n# s6 d$ y% N- K│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- d" k' K# \7 l3 y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ a% H$ D0 M$ j& v7 J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& l! i4 ^$ M" R0 Q, ?5 g3 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 ^: W# X$ Y0 B. [) ?( [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 g5 _+ E( K0 L8 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ R, O6 s0 D- h5 F6 G S: Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 X) A" e3 B; u. G# L% l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 v. L7 |$ m( S: s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 z" i6 @" n; w+ U/ j│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! b3 R. b& m9 P( b: R! \
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 }7 H( l# i6 K: l! e6 M# n8 a% g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) b9 K4 N, A; _" a2 b5 Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' _* U1 N1 w( c: D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* H; }) S' Y' P! s$ X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) w- H6 e+ J7 P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 f4 u5 f' |8 P: s! T; i2 n$ q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' m& ^) I0 X: ^' v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ e2 |* ]# m5 B$ B│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
e+ t) m$ K* y- |: ?! ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. A* S- U# e9 d1 C% h) p; V2 ]* w│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 X% W* l x+ r: |& f/ I8 r6 x0 j- f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ c8 _% w8 _# t! F6 a; `( F│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- }, R) K. c* k, d# S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! p0 ^; w+ F% L9 z& f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 {2 E1 O/ _0 {: w3 S3 f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- L% w; k- o% {
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: `$ _4 u: x5 g: n
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- A& }% S3 b8 p4 ~# K│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ e1 Y% \" i M: v7 V
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ t- A) e1 r. c│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" L8 _& v5 x6 M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% P" @; X* X# F# @# ^$ u$ X( j
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 A3 u: N5 X. z. }7 Z+ p \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& K- y; n* k2 p8 E9 v/ N2 J6 s7 ]
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, F( A( J" C* G h+ p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ z$ X% b. L. W" p5 k* k) X
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. k- v+ R3 [8 U+ i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 n0 Y4 |8 W) }9 z5 \( ?+ {│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 V% q, ~+ y4 Q2 U v. Z# m6 Y. G4 X+ X
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! t b! `( ~' |5 z6 d# j
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; V8 u# |: x' o& l, Q, i( ^+ X
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, E1 W* P: C% ^. @2 P' g6 @1 e
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# B9 U) R0 D" A& O+ q# C9 ~+ d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 B; Y$ W. V/ j" C1 @, s6 S. t" q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ |+ t- I Y8 W4 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
& k) ?8 Z) w! e- {: [' ~, m
& F9 ^ t! h" o( T) `- R, H, W
4 c0 `, W* ?5 f4 QGigaChip (蓝版)' w+ w7 ?$ v2 t& p
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ K7 `0 a5 \/ k% a5 U8 ]3 J$ x, m1 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 `3 j! k5 K, y( d& g" Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
; A2 x; ~% N, R$ J& l) w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, }. ~% ^) r0 N1 k│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 O% }. }- u, @! o3 k" q% I│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 h- N* J& \: r; x, b: U9 L│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ ~5 G0 n! m9 c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. @: m7 ~# {- C9 p│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% v# c& n% L* C$ s7 Z. k1 t4 y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! j$ N( ~$ W6 D) E8 v; [: l" W7 s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% \) N( X. q; g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ Q; K& U& E, p% f, f3 T0 m/ _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 x% I- u/ {% |$ G/ E0 W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; o0 O( f, ]7 z0 @$ Z& R$ S3 h/ i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; Y! F+ {* z ^' {, i9 d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 j* B4 J' j% j3 T) p5 U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- e, W+ u) I( d X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 R! L# J3 T3 Q* M+ d; ~│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; r% l1 _- b6 [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ C. w: g1 {4 c3 ]' e. R1 i0 C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( w$ U- N; k- m/ u; V, [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# N- p+ G2 a# T; T( U' w* ~' j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 I+ Z/ `6 A, @6 W└──┴─────┴─┴──┴──┴───┴───────────────┘+ Q" ]+ k V7 ]. i4 ~6 U
$ m4 F+ e5 Z4 D/ s) V* R# ~7 U
GigaChip (白版)(只列出与蓝版不一样的Chips)4 O: w u9 {3 \# Z( b& B3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* e: ^. W6 t/ v# y! l3 b, R│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 x# \1 S c4 F: `├──┼─────┼─┼──┼──┼───┼───────────────┤# ^% h. g8 w' F% r* H3 p
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, n$ \. ~2 _* R; |0 f& Z! y0 o4 \( g
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 _9 [; |& w& `3 \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 ~9 F. a% Z. V* ^1 A" l
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% n/ w& S- H8 ~1 L1 P
└──┴─────┴─┴──┴──┴───┴───────────────┘ |