转载请不要删除以下信息,感谢您!
0 `% h& S4 f( C4 u■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / b7 F4 F* x$ v4 E ^. W9 S
■● ■ NintendoWorld 站友xliz原创$ @) b* c7 c: U3 R# u, d- p! A Z
■ ●■ http://www.NewWise.com " `2 Q* {& W8 k! Y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 |# \' R; O# R" _3 [6 r! `/ [" a! R& u2 n! A
2 ]6 e9 q$ Y1 r( @% z7 d. e7 h1 `0 m
洛克人 EXE 3 Blue 卡片组合$ a e5 Y6 n) A& Y1 K1 k# s
& ]4 M4 Y3 W" |, o1 |
+ S7 w `% A" `1 u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- N8 M0 Z O+ J D: m( `; w大家要看日文版的P.A.或详细攻略,点击这里吧!6 h+ _" Z4 l. q( ]- t* i5 I7 L
====================3 q9 {0 \) P) Q) R# x5 Z# g+ ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) E0 q% d5 v6 @
5 l* P: ^+ E9 u# c# O7 A以下内容格式如下:' h$ i; { _) |5 H7 {
- Y* g1 [3 m9 L8 W+ m6 Z+ K
编号 名称3 v9 m+ Q9 E; T
说明
+ e5 N x2 J5 ~7 s: o组合方法
8 E8 {$ \8 }5 X! ]1 e" d/ R---------------------------------
( O4 o+ [9 N! j) G" a T, g01 Z-Connon 1
2 F$ y# | N0 P$ `8 oUnlimited Cannon for 5 sec
9 H( ]2 B' }/ \5 K6 v) qCannon A+B+C, ~, u% T! P. O& A5 T0 B
Cannon B+C+D( F7 K9 Y. \. Y% N, h% \1 {$ \
Cannon C+D+E" _% r, P8 Y0 ]$ r9 ^/ y. j
: D5 a, K Z. C( N4 x# s- O' n9 r02 Z-Connon 25 s- C% \" n* }" K/ j9 Z7 f
Unlimited HiCannon for 5 sec
0 q+ X" |- m0 y5 F* q% OHiCannon H+I+J
0 C9 p% b: @1 m2 }HiCannon I+J+K9 z( w8 C2 q8 @6 T
HiCannon J+K+L5 _- L) O0 Q6 F5 x
& t- {( P1 a9 r+ @03 Z-Connon 36 ~, V( @) E# g8 q, i1 ~5 l
Unlimited MegaCannon for 5 sec: x5 _; P E$ q4 a
M-Cannon O+P+Q
& O! N: o2 p7 B' mM-Cannon P+Q+R
3 Z2 a/ B' b& z; H2 c/ W% QM-Cannon Q+R+S) H+ O0 A I& W) r
& k9 W, I( u5 P
04 Z-Punch/ p) M) X. I% N
Unlimited GutPunch for 5 sec
2 @$ ]% O, d+ |3 {0 r$ u' j4 GGutPunch B+C+D
, x9 d1 i5 v" rGutPunch C+D+E
5 R0 D' t, I* Z; n3 X& mGutPunch D+E+F5 n4 U. E3 Y$ Z
# V7 ~; V/ J4 E05 Z-Strght' i2 k( U4 u j2 u
Unlimited GutStrgt for 5 sec
7 B% K. k: I% nGutStrgt O+P+Q% D' r$ @9 g. n) h/ P
GutStrgt P+Q+R
/ S# t g! V, a. CGutStrgt Q+R+S
; ]3 q" x, L+ h7 q# G7 |6 O( z% I9 |% R- G6 b: B
06 Z-Impact3 N7 x- @) ? R6 {* t' O" }) n
Unlimited GutImpct for 5 sec4 C( D# K% R; L$ t, H
GutImpact G+H+I
. ~$ Z2 c* A! f9 x$ oGutImpact H+I+J
) j, r, n, H. u. jGutImpact J+K+L
" {( b! P6 n& B' [5 \; s1 R9 C" f1 ]0 Z7 N! p. ~' }5 p
07 Z-Varibl/ p. F: _5 T3 C4 B- V" Z
Unlimited VarSword for 5 sec- a, S' e% N$ Y( c
VarSwrd B+C+D4 l1 u6 d% {- z; S* y
VarSwrd C+D+E& o. g7 v' G$ E' w
VarSwrd D+E+F
5 S1 z9 f3 j0 L: t" z6 O1 V3 q
, M. M1 m9 U3 ~% N08 Z-Yoyo 1
2 L& x1 F m3 }1 |8 oUnlimited Yo-Yo for 5 sec
" b5 \. N) v' I8 R1 O# {: {Yo-Yo1 C+D+E
$ Y$ W9 {2 v; e8 }4 YYo-Yo1 D+E+F
a) V7 \9 r2 W# J- W! g' ~Yo-Yo1 E+F+G
8 {: L; V$ _8 W1 L; w/ u0 G# D5 F- _. x$ z s) n
09 Z-Yoyo 2' y4 [' l; m* H. |3 X
Unlimited Yo-Yo2 for 5 sec
: i2 ]) a# D1 {& V& c! fYo-Yo2 H+I+J
; z1 a4 \, p+ j& K( q9 }Yo-Yo2 I+J+K+ `4 V' i- x% \7 t8 }
Yo-Yo2 J+K+L
, W# m# K+ d) r: D
$ K1 l- A& j9 C/ e) {6 c10 Z-Yoyo 3* B$ Q3 z! g6 G+ b
Unlimited Yo-Yo3 for 5 sec8 Z$ B4 E4 i# y
Yo-Yo3 M+N+O
8 c- ?+ d) S5 B" z+ _Yo-Yo3 N+O+P
7 r+ _& K+ U# ^2 WYo-Yo3 O+P+Q
p* J4 D' V& Q
( e& [( W6 \# _) C) n" |; v i4 G8 h11 Z-Step 1
) J) i g9 a8 e4 O# k+ LUnlimited StepSwrd for 5 sec! Y; g2 ~- e1 A
StepSwrd L+M+N% O$ ]1 g& i& u
StepSwrd M+N+O
" `2 E6 ~# N, s3 X0 xStepSwrd N+O+P
1 _' V& I& f- ~5 n. y2 u: X) I1 I; j# z- N, @
12 Z-Step 2
( B9 v5 u7 e! E+ eUnlimited StepCros for 5 sec9 i7 q2 X3 N: r6 A) q
StepCros P+Q+R+ t* \) {7 ^3 P* Q9 l, \
StepCros Q+R+S. |& O* f) [5 g* ~
StepCros R+S+T9 L7 [1 r: s+ h9 {2 R3 g w
. \: j2 P* w! Z/ }4 ?" m
13 BubSprd* l8 } A, X4 ]/ ]5 h
Attks w/ spreading bubbles!6 u; B. b- {" M1 f
Bubbler C+D+E, R- ]5 Y3 l: g! M* _
Bub-V D+E+F: t$ e' I% K. o& j5 L
BublSide E+F+G
: s% e% O+ ~; C7 K8 vBubbler E + Bub-V E + BublSide E
; o$ W; b9 `/ g" _9 A5 m$ r6 d" }3 p- @8 q" l
14 HeatSprd
% M7 R" @( ]& u4 P* mAttks w/ spreading fireball!- I9 d3 D" m; ~/ U
HeatShot H+I+J- x: V) t: F% ^( Y
Heat-V I+J+K
" C4 `/ ~; n' EHeatSide J+K+L
5 L# _* l% C2 o6 T% BHeatShot J + Heat-V J + HeatSide J, g* ?0 ^2 A% f2 m
: A* [/ B8 w* t! F
15 H-Burst
) U/ v2 |5 g8 c! t" w1 P. tCreates a giant explosion
5 W1 h% O; m: C" DSpreader M+N+O
- a. y7 b) ?* i5 fSpreader N+O+P
; W$ ]' C! l0 A4 nSpreader O+P+Q
7 O* @% S3 N) D' W3 x6 Z
. c% T3 s/ }: }: S9 p3 J16 LifeSwrd
, M& X+ C, x4 P8 ?, Z9 C2 }Swings a huge 2×3 sword!
+ p% ~# _5 T4 {0 L+ [Sword E + WideSwrd E + LongSwrd E h$ l K% k/ w
Sword L + WideSwrd L + LongSwrd L6 [* y- D! ^" \# J* W
Sword Y + WideSwrd Y + LongSwrd Y
, w. @: f3 }9 O) R+ @$ y% k( v( k3 E4 I) B9 C
17 ElemSwrd
- s2 F7 K B( V8 x# i$ B, NWide swrd contains 4 elemnts
1 Q+ Z7 I; {8 c9 q5 [2 |- _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) n6 l( \" q$ u' Q& {8 t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, c' b9 T5 M5 q. _
& U. H5 S+ `! F18 EvilCut
1 f: S# Q% h) J5 M" yStep up 2 & make 4 atacks
! S B9 ]9 S; b+ O+ _StepSwrd P + HeroSwrd P + StepCros P
: ^9 ?# o9 B3 z# Y" }- I' i; v; d4 z4 g$ u4 K
19 HyperRat
P7 v7 E8 F$ r" A7 ^% }A giant Ratton charges!. }1 _- C1 j. b {
Ratton1 A + Ratton2 A + Ratton3 A
- C( c) n! O) L9 N. v7 i* JRatton1 C + Ratton2 C + Ratton3 C9 J) o! I3 K; `; O
Ratton1 F + Ratton2 F + Ratton3 F
+ x* e& A/ G$ X! Q5 H8 J0 N( J8 y1 Y1 h7 U% E; B+ `
20 TimeBom +& [% q2 q! h' I2 `& ?
Sets Time Bomb in enmy area
5 e0 p- `& L* f4 G, RTimeBomb J+K+L2 |7 j# T# t: Z7 } D7 P
TimeBomb K+L+M9 b* E( m; S4 v8 T& v
TimeBomb L+M+N
5 g+ f0 F) x5 c. n4 ~2 \2 d( x5 ]* ]$ g& z7 v8 A* s$ e* I$ i: U
21 GelRain
M# J: x9 Y9 RGel steals squares
* H& c+ J6 I% l) C" l3 DMetaGel1 B+C+D
2 h! d5 s! m* p3 A4 Z$ } vMetaGel2 E+F+G) E6 | d$ N- u: d# ]
MetaGel3 S+T+U
% |$ B. p1 J; G$ a& r; ~2 E
l2 Q, w) X% d' `22 EverCrse! Z& R* @' u$ g5 W
Shield chases enemies F* `/ G( q7 t, A& l, N! Y
CrsShld1 C + CrsShld2 C + CrsShld3 C2 m8 A0 u! V) B0 U: e0 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
& y6 T0 \4 A! P- i
) _5 L6 _" f* U23 MomQuake
9 {! Y* O2 }4 b1 H+ p2 WAwakens Mother Earth!, {4 x4 ?# a$ p4 O# h
RockCube * + RockCube * + GodStone S
- N% _% z; N+ b. F6 `
2 Y# I' k2 I5 G, _- e24 PoisPhar
3 L4 N( F- N" M) h6 R3 ^; i1 C pPharaoh generates poison# j$ G+ G2 N4 n3 Y/ a; u. i0 ?
PoisMask A + PoisFace A + Anubis A& I9 g- l R2 M8 ]
( w0 \3 C5 e$ Q" ]25 BodyGrd
0 G z5 f" A3 y3 DBodyguard takes out enemies
; ]2 N) T( K2 @- V Y7 XAntiDmg M + AntiNavi M + Muramasa M
8 J! C7 f4 K" i
- n. v S# m: ~6 z7 W" w9 ~: O7 B( T$ n26 500Barr
9 V( `5 p+ h9 }: \Barrier absorbs 500HP dmg- L- W% i& G$ g* L8 ]" i9 y
Barrier E + Barr100 E + Barr200 E
; e, d$ f" X# a; k+ gBarrier R + Barr100 R + Barr200 R
* f" W$ G! |1 x, P" _1 j! B. f
/ j$ ~ l( b0 K27 BigHeart' q+ z5 ]1 C3 ? P, J3 @8 b i$ x" O1 V1 f
Attacks, then heals HP!. |! g" U, S& }6 O( w% ]
HolyPanl R + Recov300 R + Roll R
; f! ?) a1 R6 D( v- SHolyPanl R + Recov300 R + RollV2 R
: c# v8 a1 E# H- z8 k. C3 _HolyPanl R + Recov300 R + RollV3 R q7 I* W( r: e9 O4 L; X9 Z
/ O j7 j8 F8 t2 t2 n ]3 p
28 GtsShoot% ^8 v, c+ K1 h# ^3 y1 e
GutsMan throws MegaMan!
0 n3 p2 E! r8 xGuard * + DashAtk G + GutsMan G4 d' H# H+ i, B4 F; p2 l, a5 m& R6 J
Guard * + DashAtk G + GutsMan2 G
4 j' \; k* V1 i9 ^, o+ f1 l( _Guard * + DashAtk G + GutsMan3 G; g n, }3 G# ^+ i- d. {
Guard * + DashAtk G + GutsMan4 G" ~, d$ A& g; c5 @- v3 e
* N2 i/ ~. Y( {
29 DeuxHero
2 U4 w _9 @2 w- l- zMegaMan & ProtoMan team up!
4 @ H7 I3 t6 I3 I* r$ i& r$ V. ACustSwrd B + VarSwrd B + ProtoMan B/ E5 K ~# q; U; L) b, |. B
CustSwrd B + VarSwrd B + ProtoMn2 B
( r+ b- t& l4 k8 D% a/ rCustSwrd B + VarSwrd B + ProtoMn3 B
' |; h9 J0 Y0 U$ qCustSwrd B + VarSwrd B + ProtoMn4 B4 c' V7 v: M3 f) Z$ A1 F
: D$ h( g1 ^6 f2 Y* R* ?
30 2xHero
a9 W- G' v% x. mMegaMan & ProtoMan Dual atk( A) d5 V3 X5 |# [( U; ]$ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 ~ L2 x% [- Y& s; T. v% zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ M2 ~4 ~5 t4 s/ wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' }9 f, o/ L v8 f+ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 j7 \5 `) @( m. N' w& A& M& P H
1 Z- C& B8 o& h( [& F, e2 S! \
31 PrixPowr
% {$ A; p3 f/ j+ n/ D3 Navis attack at once!1 a& Z* P' e4 I# r5 `3 x
Team1 * + Team2 * + KingMan5 K/ o( \% O$ @$ `8 s# e# e; S
Team1 * + Team2 * + MistMan5 M
5 U' H1 {* r" n- ?7 N. s4 Z( A" L+ [Team1 * + Team2 * + BowlMan5 B
, d- S( h/ A. p9 `! _+ F5 e, @3 X* b% p( v. R" X
32 MstrStyl
, V. R$ A4 G% g# i5 }9 r3 }% xMegaMan unleashes his power. R& v$ e; y0 V i. I- H! t9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# K# m- m5 P( j3 t# o& b
, L7 C/ s* q% y3 m9 ?3 ?* FStdrdChip (Part 1)2 y0 S" ]6 y# S# O* h; [5 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
, i& D, {) F) d/ ^. H│编号│名称 │MB│攻击│属性│稀有度│说明 │! C# \9 T& [3 |7 @- N+ J7 A
├──┼────┼─┼──┼──┼───┼───────────────┤" a: P, Z" N7 q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 D* ^- M) h5 @+ Y. M b" ?│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
o+ C ?1 I6 m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 u: J- |* h" R! Y- g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; M/ q) l$ x% _1 G* Z. v; Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ o2 X4 P1 C% r
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% a3 x) @, C& \& M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& A' Z g6 p( U3 m4 i5 K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 W6 w' c/ L; c8 M) E" r( a│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( w! f9 S# e6 l3 M d- X( D. r' l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" B$ C) a# Q! d: v0 i# G5 b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# e$ i! K* z0 C% k2 |* f
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" `# K, J4 c/ W3 ]9 i! e$ b( g2 r6 K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% F$ P0 N. |" Q. T( [( M9 v│14 │Spreader│16│30 │ │** │Creates a large explosion │8 V, _7 v" L- E1 Q' U: {
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# y' Y1 M' H8 i* G0 n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: {* k/ @; A# l2 @ Q! v' E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% c, ^7 f3 _. i9 @% }+ i
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* [# J4 I$ [$ R# T. h/ @+ x- T
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ b# q. V! E1 c: U3 @0 z& _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 w3 l& e1 `; p$ h- g+ O5 [+ w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 X$ t# ]9 `6 ^ m& i! d( N' {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. f8 v1 O3 {; l' G8 I4 a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 Y3 e6 E% p5 J/ k/ A│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 M+ [2 n3 J: D/ O" f) P│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& X, t6 e& \% X( d2 D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ _( k( h5 {1 u# E( D d: @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 U( f7 Q6 e( U5 U w
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, M8 F4 \; l5 }5 w" w' q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- M* H- _8 w( T8 g; }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ `1 g: U' Q: Y9 n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ F* E& M/ s6 T3 G) e2 \3 r
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
V; s$ ?0 F6 U- P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 _6 S: l0 Y. s( P' T1 q' r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ T5 q+ e- r! J' u: q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" O* X! G# V+ A Q: P: k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ X- A# C5 k/ m" E+ e
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 B- ~9 g3 S( b2 X8 Q, B) J- I; c1 E│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- D* l5 _/ e& f8 h7 J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' Q5 d1 O& u+ v7 {' M# I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) Q# a1 g* w5 D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 G: r/ Y" v6 Z* e& g4 V
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* j3 e- z7 G. W$ U9 i│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 Q2 l- |1 r5 k
│44 │ShockWav│10│60 │ │* │Shock through enemies │* D% Y) {; X+ n# b
│45 │SonicWav│26│80 │ │** │Shock through enemies │
" m- G: o5 s' `# P$ B) q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 x+ c% e) s, w+ u6 i% Z$ W( q; `% I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# K2 [ `) |6 w& [8 Z, F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# f1 k( {9 T4 D; o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" P. P# e1 Z/ d4 o0 }5 G4 Y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 N9 p. J5 S( n# H" E+ d│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 K. O# ?' @4 u6 Q* _9 `
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 N5 |% g" i. W) r3 T9 j, A│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ C0 A4 S% l' C: Z/ N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 f9 X, m3 P7 ]; a) ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' F! X- `1 b3 L7 k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! k) i, H4 j7 E }( z: I│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 J# A4 n6 V2 a$ ?6 a: I7 m+ y& e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& I+ v) o: `. F
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 \7 I# j% V- Y: k" o/ Z6 c│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 C+ T+ T3 @' v9 z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 e, {( z: Z. ?; I# e% h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 y; t9 q6 S% g0 ~$ I0 k" {: f5 ?9 Q t│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 P1 @8 Q/ D2 `: [' B$ z$ o2 J$ T│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( {4 Z( _& x8 `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* I! k" I3 S7 n' i8 ?│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. Z5 Z8 A1 C4 L5 ~! A1 n# u' [
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. W ?( e' y3 c6 x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. y; R E# ^$ i$ p) a8 i% y8 W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( Z% Y. k C5 Z U3 Q) \) ]3 D" o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 @% f( {+ t2 J: \, J4 j8 W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 H, x$ @2 b; P. V; ^6 r
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" g2 ]% j, D5 A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, b' `% m1 k/ j6 g; f0 d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( ~9 o9 L9 j4 d( g- G$ U
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 K5 l6 s$ O b/ x│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 z @! p2 {" d8 A' o: F7 l
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 j1 h# N5 Q8 X. a' \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
E3 U8 b, y5 Z# r9 O9 e1 j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" h, {( S# G+ T. z2 O
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: t" g1 `# R. s9 R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) M9 S; A7 Y- u& ]% P% G│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! X! ^, i8 C2 S3 q: B0 z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 ^% \+ Q, M- E' Z4 @& r2 S│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; z$ | A; c2 U, T: R
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- e& q( i# J8 J l, u6 i* A│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ u' S0 i/ V7 Y- B6 Z; `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; S+ U& Y# H, f4 t% y: q) W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; q, Z0 W! e$ U& j6 E7 F0 R2 b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 Y! B, K" F g! q) V+ O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 m! _6 \4 Y! N8 T
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ W4 w5 Z# P$ O' c* j* D│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( E5 F" E8 v- ?! n$ y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% { ~. v0 W( H1 C% H3 g9 j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ `0 h/ i2 T8 c4 _$ n) I" o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ S7 @6 u; N5 p2 d' v+ R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) s9 t6 a! Z. q" d0 _; s5 K& A
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% P- {2 P' @; j0 n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 w p( T& Y; u. y! [7 O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 j+ w' y7 P9 P+ ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# `" l/ B9 n, M└──┴────┴─┴──┴──┴───┴───────────────┘
5 c3 j1 S1 M( U8 M5 @; n+ ]* u% y& |! j
StdrdChip (Part 2)
/ V6 ^! v0 n$ R2 H& G# _0 M┌──┬────┬─┬──┬──┬───┬───────────────┐* [; e) i4 V( s& p9 g: |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& c% N9 T# T$ w* V├──┼────┼─┼──┼──┼───┼───────────────┤0 E* Z2 y# v8 I1 T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! ^8 n) T$ q7 l7 \1 G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% l) ^7 {1 T9 e6 J
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 e" }4 n: W% Z. j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: q) N7 w5 ]; H$ f' p5 t4 R
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
R8 G4 k4 d+ \$ o: @5 s( u" a│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 N3 o* i2 w& p! E$ M: B, ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ c0 Y* y5 S a& ~* O
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( V0 z" h) r. j│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 X' d8 {9 S& A. g/ W$ Z% q│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; O0 L4 O& v1 K6 ]. z2 Z$ z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) U, j4 C+ H& v4 p; _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: l+ V2 W- R' ?! f. Y" ^. w0 L│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 k! W% C+ e; J4 T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 P+ B. g7 X5 }( g6 D/ J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* A" P V: T6 E0 _' k, Y$ v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 q! w1 v- E% T- ^: z; L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- y7 X% W2 w" e! O/ y8 ] L6 M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. W9 t( U2 O" x% f: H2 y0 q4 @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 n8 g; y2 S# H% s: i4 y! S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 j1 a3 J* k# v/ O& m( z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& a( D) f& ?1 k" ~: E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ I/ K, u7 c( b) ? y, Y: E$ u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ h' Y, o9 Q. ]2 D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 i; s9 |2 c6 E: A* i9 H. z' a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" d' Y$ i$ u5 Z) @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! j( y8 b% t- e9 I+ M. K: X
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 ^- ~+ w! @1 z1 X! ?% N4 G: V8 k) o│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 o& M4 S+ v M: i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. C8 [ |1 c; a
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 d% y( g9 x9 R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 U1 e, G( ]6 z( V; i. J8 B4 i
│131 │Lance │46│130 │Wood│*** │Lances through back line │5 F7 r+ c9 t( x& e6 s
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 g. D& P1 k0 W, j+ Q/ R% Z) E: l
│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 l e5 `. V. j5 a1 T│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
r+ Y* ?# ~; C│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ ]9 F+ Z1 h8 G$ t6 J
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! [+ r8 H9 c' L/ ~$ N│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! v& a i& D% B4 |4 n│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 p5 F& m4 s! U. w2 q+ A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: Z. c( P/ Q$ G│140 │RockCube│9 │ │ │* │Places a rock cube in front │; `! d* `% E7 @8 N
│141 │Prism │60│ │ │*** │Prism fires randomly │
* v0 E2 J! z7 ]) O│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 ? O5 K9 S1 a/ i2 y0 h4 ?9 n│143 │Fan │14│ │ │* │Vacuum pulls enemies │, T( i$ V3 L0 r( K4 u
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 X8 w' x5 A# p6 y# _│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 P# a* b: y* o$ L$ h( W* g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# z J& F% h" H+ P
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, U$ P" h) I5 U│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 a0 f1 e4 Y+ n- H4 x
│149 │Recov50 │14│ │ │** │Recovers 50HP │: r: c. m( c8 v" s7 u
│150 │Recov80 │20│ │ │** │Recovers 80HP │. T- F/ C& r* c1 K8 M) J! `
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 |+ C: H7 _% g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" h6 S# D+ n1 I6 @│153 │Recov200│65│ │ │**** │Recovers 200HP │. m+ O5 R0 c4 ^+ R- M
│154 │Recov300│80│ │ │**** │Recovers 300HP │& ?0 z- p( e' }+ s Q* M
│155 │Repair │8 │ │ │* │Fix your area's panels │6 f5 u! `, r2 y- n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 d5 U9 S1 f N; D1 Y @& X' x' w$ D
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 p" v# O+ T8 y a" r
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! P) l2 Z& h9 A0 N7 ]2 C│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 h! \2 a: l2 j5 W+ i- D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% P, A1 B* Q& W5 c8 ~+ x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: c) s4 \& N9 f! `. [! g* h5 z3 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 ?; A' G' ]# ]* W
│163 │Invis │11│ │ │*** │Invisible for a while │
z7 ?+ M2 ^) R |5 P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 N, f8 `9 K& R1 ]1 Y3 `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) @3 S4 F/ a) U b& J, n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' o+ L+ K& W2 v7 b" t ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: O0 t8 |+ ~7 ?/ H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ S* `% z. q" V% j3 ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. ^1 }& s. y& e2 J1 k│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 A; c" M8 `4 ?% k" K8 j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" c. d8 K9 F5 N8 m6 C7 v0 y│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% ^ P3 L8 K% P( \! j |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 k# ]8 l8 u( `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; w* g) |+ S( ~& {$ N│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 t* {' Y$ j- U: i8 S( O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ j# ~: F. i/ R8 G# ]9 c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( T0 O- n3 G4 E5 `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# d, q/ o9 w3 b. E- \% J, h+ {% j3 S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: t9 R- R# I* O1 v5 v& ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 t" B1 p, L7 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 G7 Z; O' N" {! l* q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ S, G$ U" g# ]9 }" d
│183 │Hole │55│ │ │**** │Open hole to dark world │
4 N6 A% b# m7 F+ K│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 j R8 j+ J G0 q) M│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' k% _3 W( }( ^7 u/ o/ r
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 ]+ b" v h- w7 J( N' T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 D: ~% n5 L9 x5 h; \4 k/ I" i! a│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 b7 O3 q8 b# q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' {! p* F) g: c) U/ `$ D│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 t2 m4 N" g- K- P, i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 Y: D6 H+ O1 A8 R" b. y) y# }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) p7 x+ K- w3 l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, P, o \! L9 R4 x│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. Z' C, r2 P# s+ b5 N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 Z1 H0 d8 c. J5 B' x│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" w& o7 n- }0 b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# k& b" d- {7 }; G3 j│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 T, W1 f# j9 y$ i* x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 @7 o/ G# j3 z2 j; S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 b4 u- Q& ~8 R, ~ _ i: o) q
└──┴────┴─┴──┴──┴───┴───────────────┘
3 D' w( f1 Y# q5 b5 p( d% n, L3 u4 M8 p! X0 Q2 x h! K) W
. c5 K5 ]# T2 C) t# A+ z$ h7 J( B+ F
Mega Chip1 l: H3 O" D* W2 _9 u, y
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ \! {0 `/ v8 C% z
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 D+ k* _ U5 O9 a2 f7 [
├──┼─────┼─┼──┼──┼───┼───────────────┤" B. t/ u+ d- J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 V# t2 q0 I5 x) G4 D$ M$ X( w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 w$ `- p/ E5 s2 |/ G, u│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) b% q5 P! C8 n3 L |* _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 y# @* E0 z- j+ ~2 K/ q7 D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ O! u5 a& b9 `
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 j, H7 M, K) y1 l+ H# o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 j. a+ I. q& M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" E- b% o/ b6 b9 L; D$ l5 s│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 E0 ~9 O! G0 p5 F9 [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
s2 y' g3 S( |. U" Z; e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ @* F F3 s9 D' N) o│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! l, r) N' G+ h [8 L2 P) ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, m, e& B+ y2 h% B* ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ A& | Z+ J: A5 ]/ |/ u' a- A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, u1 P( O: k" |+ W│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: q, N4 ]4 e0 D' `4 I, ]. b X│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 n% f* E( |! \2 w, J8 q6 M6 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- l7 i) y: V7 w' d+ A% M│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 s& r$ ^. V% G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ c# z7 ~! h2 t. Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; t$ M; ]" U6 v# C& I* q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. }6 E3 U* v% j# p; z3 y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- W0 q5 Q7 `1 @6 v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 }% }+ X8 i }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& ?; s# P- {* i& Q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ S- W: r }. c! H3 w l1 l
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ j' M3 p# c/ I7 c K. H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 j9 b: F0 Z* [ {1 g# m# U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 g9 Q1 n% o) ^( H ~( X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 p$ V! u$ w2 V* Q! c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 p4 w P- ?) _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- X* }. @( u" a, K0 z* e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" v% J6 m- q7 ?% g+ m9 |; |│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 b, L6 S5 N' Q( k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 Y( u$ V8 n- {/ G7 Z: \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# k7 y6 J: a6 T# k7 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, P) ^& A2 e6 k: i( ?# F% o
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; A$ ?. Q* i. D6 a: d│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* T1 h* a" ^; @1 ?( \
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) d6 \* W# ~% Z0 N/ ^) D1 O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
`* Z- J! N8 z2 ?│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 R* X* L. g$ ]8 `; b' A% e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 D2 r2 b/ z7 s0 G$ y2 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 H: t1 H& s% ^# B6 m3 }7 [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; w+ r) W+ N- Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 m2 P3 c9 V6 ]+ K: A2 R0 ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, ^. v3 K: X; A4 x
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) I1 }9 x$ V; S" w: n- j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" X, O- q9 L( q% J! T+ G3 `) U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 | s$ O/ \9 n% X: w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; H8 R' b# V! i6 c/ l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 j1 ^# t; l8 k, V/ w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │: S4 [1 y# |2 w, [; G
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 l, _: y; H3 }" J. B" ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 x0 E# Z' P, M# \0 P/ {* \3 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 W9 O' H$ S+ f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ n2 L- P; z) J) _; Z* t/ a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' F$ K8 I9 H' T1 H) Q2 |: R( g H
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 o4 M* z4 w* n0 W5 p2 u
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; ^' e- z5 H3 o0 Y7 {: I' m: j% {' g│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: V% @: I r+ C, j/ g: a6 w- [0 R3 }+ Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 c* i, M' R6 k# t3 j
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, c( @, Q$ Z: Q4 e; W8 t/ v2 N g! r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ i5 ]6 M! g" r4 Q* L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, R3 v: P9 O0 W6 }; [/ Y8 q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, |1 a0 k! O6 E; }0 o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 F9 U7 i# _! f, N) R% Q) h# L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 y* n" A5 Y& E9 A+ W
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ o* [( p t0 y4 e8 x1 Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ x' O0 o/ j A2 Y) u. a- l
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: A- _$ k: ]. g0 N9 s4 e$ x/ e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 x% W9 l+ W$ `) Z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( m, z# b. \5 M│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# s. n3 w9 g$ b) k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! w+ }$ i8 d" [6 G
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" Y( X: h* ]/ A! j- e" W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 ]9 ?, d( }. K0 }' w r% g' e; J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; k- C% H% T6 H* i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: I/ ~4 G" u' w. X+ I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- ` ~" Z8 A$ z6 O
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 W5 @1 d9 D6 T7 \: W│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: N M* X5 p" D& P k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& f e. S4 ?4 ^! B
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 S* d9 ]& ^1 N! K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" Q% j4 [* E0 Y. ~└──┴─────┴─┴──┴──┴───┴───────────────┘3 L3 e5 I% q3 X! \
" q6 I. Y. s6 B: O" k$ W
; b; s5 w# {) k8 A: K! `GigaChip (蓝版)
" P3 K% m% a+ p% ]" G4 v; q┌──┬─────┬─┬──┬──┬───┬───────────────┐/ N; y H' i- t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 W; ?4 o& r+ u, K, P├──┼─────┼─┼──┼──┼───┼───────────────┤( u' u" p* Y8 c. V+ [9 K
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# k/ i* C: y; F4 W* d# F" {/ `│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 N* c7 L% v3 ]$ ^( T- P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 O" [* I" W: X$ f2 y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ U {9 f+ [+ U3 b3 e
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 l7 m( |4 A' v8 f
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 U6 g) T7 A; p/ d# e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( g) H7 \& o3 i, Q9 u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 n" u' k; X+ R
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- l% m( U2 t( I$ A& k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, p+ e, Y1 e9 G* T7 q9 l8 x6 F
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 j1 r1 H6 C E1 i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# l4 a0 L/ N6 `, I, Q7 b# C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 M. ^1 Z6 S7 {$ t' G
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 }4 g& b* J; O0 e- ?9 ~│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 M+ p _3 u) ?/ G. q2 \- P2 s1 P/ w
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; E8 u# Z d+ g6 X: _│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, ?+ I; [; i0 X. r: u/ [& O' G+ a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: I& ?5 r9 J3 ?+ k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ L; ^& s- M" q J$ K8 I- N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
p( a. R3 f0 z$ x( A. y' {└──┴─────┴─┴──┴──┴───┴───────────────┘
$ s U4 C5 y) R5 P; @/ Z4 q6 j0 ~
GigaChip (白版)(只列出与蓝版不一样的Chips)
" y# j1 y$ I+ v {' Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ~; t1 V6 D" `0 j7 Y @( d+ O│编号│名称 │MB│攻击│属性│稀有度│说明 │0 Q$ p1 @0 w) I
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ W5 } i! _* j! u2 D+ q( W│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ F7 O% ]+ F' x) T# {1 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( N8 Q/ m9 `5 B' C+ y│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 F4 r$ n; ]7 I% Q* J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. [% J* u# e. L% A" v└──┴─────┴─┴──┴──┴───┴───────────────┘ |