转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
( h! S! w0 Q- {% l. g) x% x/ }■ ●■ http://www.NewWise.com 0 k/ h& E- r( Y0 w3 c8 G6 \
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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! N. m5 I& ?5 S8 a) s* S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 t6 m1 m# v; t6 w- Z8 o
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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- P0 w9 w# S8 N1 L* J9 M3 r以下内容格式如下:2 m4 T4 Y( v$ u. w- H2 X6 M7 Z I2 j
3 }. s/ v% S$ R0 K& L% f' X编号 名称1 n0 s: {& F% j. X& N
说明
7 G8 w7 E5 v& B* W( e9 m a组合方法
2 _3 m7 B; i6 c6 p1 z---------------------------------& i0 m0 e% i7 C0 P$ Y1 i1 V
01 Z-Connon 1
- ^7 u) E) o2 @# ^/ RUnlimited Cannon for 5 sec# ?1 q" O8 a8 w; C
Cannon A+B+C
$ m. ?+ d& Q/ j5 {6 m y2 rCannon B+C+D
! s1 L% J- g4 [: k3 \4 l7 sCannon C+D+E$ `& d" P5 l# \( ]* K" y
/ m T! t8 i/ N4 C: T, W# n
02 Z-Connon 28 q) H. [- ^- ^, S$ n/ @# S
Unlimited HiCannon for 5 sec
# ], w C8 O: y4 |+ yHiCannon H+I+J
$ \. E4 [) o% \! m* _4 PHiCannon I+J+K2 l+ t% ?+ Y/ B; E/ y8 _5 z
HiCannon J+K+L
' M, |& q q" G1 h, [, U: ^; m: A: x
03 Z-Connon 39 ?0 C1 `) b: C. w+ k, c
Unlimited MegaCannon for 5 sec
4 ^- D" o2 B0 O, L3 u* G9 hM-Cannon O+P+Q: |* i$ N1 h% }. |
M-Cannon P+Q+R
+ a a2 l) R% }9 p7 \+ u* Q; eM-Cannon Q+R+S" e5 `& o- _7 h7 B) W
# K, a4 ]: C. S4 W$ u7 v& ^
04 Z-Punch
* }( u5 b4 j3 p1 v, ^Unlimited GutPunch for 5 sec- Z7 R& L# l1 F4 W1 E0 i
GutPunch B+C+D5 D! k# c/ H$ ^, e& f+ ^0 w- ^
GutPunch C+D+E
/ P" t* p+ R1 T$ U. \GutPunch D+E+F& l7 t2 n. k# e4 ?- R
/ W# v! i1 F3 g& A
05 Z-Strght
6 M. W# y; D- w' zUnlimited GutStrgt for 5 sec
* C! D' Q6 O. ~" R' SGutStrgt O+P+Q* ?' Q5 a5 f2 j- p) r5 x# w/ s! S
GutStrgt P+Q+R2 J; H" K! Q7 t; A. B& W2 E
GutStrgt Q+R+S
: w" \5 H8 _) u
7 m, r( l$ w2 R# k! p- C06 Z-Impact
7 u9 x! A/ a: V- l& n( j8 |, oUnlimited GutImpct for 5 sec
I0 s* q; D$ g! C- z9 A4 y" F ~" S2 \GutImpact G+H+I
+ G, K6 A! U6 RGutImpact H+I+J6 i0 J' M0 r1 E
GutImpact J+K+L
" B6 P N1 P: Z# E' c+ ~- E* H" F" V. x- @' I" x
07 Z-Varibl4 S j) m/ E" f! e
Unlimited VarSword for 5 sec z. U3 c' H- p1 N6 V
VarSwrd B+C+D
4 Z; W% S: M2 X7 ~' XVarSwrd C+D+E
0 d: Z( s" x$ X4 {VarSwrd D+E+F" Y& `/ ?9 k+ x+ l/ Y) ~' Y+ K$ K
5 ]1 l3 `3 c1 k1 p* O7 f( y3 `* }08 Z-Yoyo 1
% c. T m5 d- a8 fUnlimited Yo-Yo for 5 sec# f# V: I8 D' _" ~ w
Yo-Yo1 C+D+E
+ P. }" ]; n3 J* n- ?1 YYo-Yo1 D+E+F$ w0 d1 o9 \8 B$ W. y- P
Yo-Yo1 E+F+G
6 I6 V3 L0 e0 w+ Q7 P# Y, h+ W
# z. w q5 Q, a- O1 v09 Z-Yoyo 2
% o t4 }& k9 t/ YUnlimited Yo-Yo2 for 5 sec* B# b( z4 K: H# w
Yo-Yo2 H+I+J
2 H$ o8 @% T2 B! X1 i& @) fYo-Yo2 I+J+K8 `1 q2 B- c4 I% O+ u* g/ t2 ?
Yo-Yo2 J+K+L
( k9 M1 M i, I6 S" K9 L
4 b& x7 ^# F! s' P; a# B2 v10 Z-Yoyo 3
9 r9 s- _% D+ r7 A; Q6 H8 VUnlimited Yo-Yo3 for 5 sec( {$ ^& z- X0 h) z; H4 v% h" t" X! K
Yo-Yo3 M+N+O
. P* I0 ~2 P% m' LYo-Yo3 N+O+P# f8 S; I* b7 T
Yo-Yo3 O+P+Q
, W5 u: D9 ?9 N
; Y9 a5 u* w3 V7 m) \11 Z-Step 19 X1 \ q- O- r6 h
Unlimited StepSwrd for 5 sec
9 ~/ H/ N: L# Q2 T0 {StepSwrd L+M+N
4 g- T9 k6 o% `" R9 NStepSwrd M+N+O
6 m4 i" u& }8 G- b& c8 J8 d' aStepSwrd N+O+P
3 `3 V( L0 m9 S2 M2 c& ?* V9 c$ f& \* W6 p( [
12 Z-Step 25 r6 g3 Z' c& f6 B$ V8 G3 |
Unlimited StepCros for 5 sec
4 c3 t) ?6 y* y, \6 F; B, H6 V) ZStepCros P+Q+R
! V0 a; S; o' e# y5 HStepCros Q+R+S V" G3 R" i' o3 Z4 q2 c4 h
StepCros R+S+T
) D6 o0 J5 T+ J; p4 j9 c. s" B( n' G$ d; z7 x
13 BubSprd) y. Y5 W/ ^$ }0 W; K6 e$ X
Attks w/ spreading bubbles!
9 Z/ {! U8 t5 Q: Q/ fBubbler C+D+E
6 y J9 ]0 |4 E) d( TBub-V D+E+F5 j9 s U$ I: T! n" [
BublSide E+F+G
$ U0 ~8 h) p: h& n* ? R+ q1 WBubbler E + Bub-V E + BublSide E0 K2 B% }1 K; Q5 r. D
" V. e/ B* c! Y5 H+ j# Y2 E9 p! _
14 HeatSprd( l1 u `! ?/ X' u
Attks w/ spreading fireball!
+ h. A1 q& L) T& XHeatShot H+I+J
/ E2 I* r; o+ w$ ]0 H, KHeat-V I+J+K
2 [: P5 T+ Y' U1 c# rHeatSide J+K+L# {! K3 H9 x3 D0 F
HeatShot J + Heat-V J + HeatSide J
2 n+ _6 W3 Z2 h% Z( l1 j7 i+ p* l' D( Q. A
15 H-Burst
B, k) \6 t, A/ W( s- g7 @Creates a giant explosion/ R5 I3 E4 `' |, l5 G- s
Spreader M+N+O/ R( m& O* x$ k' h$ E) i
Spreader N+O+P1 F* y: |$ s. `/ O
Spreader O+P+Q
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t- M. E: m) C& r* F% m" R9 Z [16 LifeSwrd$ p. _8 g9 n; x7 f. t
Swings a huge 2×3 sword!
n/ j, X2 [6 N6 E1 lSword E + WideSwrd E + LongSwrd E% a( Y$ k, [9 g0 E
Sword L + WideSwrd L + LongSwrd L* N6 \2 a' H% F8 D6 U
Sword Y + WideSwrd Y + LongSwrd Y6 x( v5 [' n9 h
# j/ ?. h1 M1 z8 f3 l% K& l6 \
17 ElemSwrd- ?* w* [7 _+ K: [4 _
Wide swrd contains 4 elemnts
9 Z6 i/ T+ f6 g! c% ^' K, P KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. e! e$ v- _9 e9 \& \9 f3 xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- ]7 _' g% M" K- E
9 @: o. m: m, B2 d: c" w8 [18 EvilCut% ]2 g ^8 @* d7 T: F+ z# S
Step up 2 & make 4 atacks: z% y6 n) | q, m
StepSwrd P + HeroSwrd P + StepCros P
# D3 I' v D6 r2 s6 h( F
2 Z3 L0 l4 f; D. z6 u9 i. ~4 B; M19 HyperRat
3 Q! K0 x+ \. pA giant Ratton charges!- a8 ]3 j2 Z% g1 A& X
Ratton1 A + Ratton2 A + Ratton3 A. M/ p! p; `( q- E. d
Ratton1 C + Ratton2 C + Ratton3 C# ^1 l8 f1 b: k( n5 _4 f
Ratton1 F + Ratton2 F + Ratton3 F$ Y9 U8 g1 o- W3 R/ L3 V9 I4 v7 [6 n# [1 r2 G
/ t8 i, ^& C. t* }: w2 Y20 TimeBom +- D; @3 m. k( C- \; N0 S
Sets Time Bomb in enmy area
5 w6 ]$ O" b" @# ~8 Y G8 oTimeBomb J+K+L. i6 Q, B6 M* N' ?
TimeBomb K+L+M+ [7 D& Y- n. O; p6 J Z
TimeBomb L+M+N. h5 x& d$ u1 Y/ B& q4 x8 q
; @& O; {" u4 _& B; B$ e4 x21 GelRain3 N6 i, e5 {& i) X+ n* i
Gel steals squares$ `' N( l5 N9 |$ y! i1 ]
MetaGel1 B+C+D% F1 G+ c5 s, Q. ~3 a
MetaGel2 E+F+G
9 A/ z. u" J8 n5 a' Q7 }" b. R3 {MetaGel3 S+T+U
1 H; [* ?: d! a5 x% P5 `
: p0 z' a# ^7 R; R3 p- `. S v22 EverCrse" I% x2 Z% p7 I7 n
Shield chases enemies( M4 o. j; D* V# C5 {
CrsShld1 C + CrsShld2 C + CrsShld3 C# r7 x7 l: Z! P& d* F3 z
CrsShld1 L + CrsShld2 L + CrsShld3 L" t& M9 B6 q* L! w3 u
2 w7 p# Y7 v, _23 MomQuake+ E& I# K+ r2 _2 ^
Awakens Mother Earth!/ a, N9 c1 J2 c0 a! ]2 f) \1 [
RockCube * + RockCube * + GodStone S8 r5 C# v6 I6 n: V9 k3 R+ p
! {7 S3 Z7 j( p24 PoisPhar# \" P& T2 _1 {; v. r3 {
Pharaoh generates poison
& j- T; i2 Z4 \! m& SPoisMask A + PoisFace A + Anubis A
" X' e1 o& N6 M) W
8 d3 q5 c; |* p7 H" U25 BodyGrd
8 U! K; a* [' y! C9 mBodyguard takes out enemies
) {6 R3 o2 }: ~; EAntiDmg M + AntiNavi M + Muramasa M
. J; Z/ ?% e6 e S- [3 B1 I
' P: k. @/ L/ d. K0 E26 500Barr$ }( M' [$ W- \! x" W
Barrier absorbs 500HP dmg: b" r* n% I! d8 _! W- @
Barrier E + Barr100 E + Barr200 E
7 ~& f Z$ N2 X) H4 oBarrier R + Barr100 R + Barr200 R8 k, N. |; F2 Y6 X) \, v' O; e. M/ {
; a& }# b+ s2 g
27 BigHeart& E: A f' J8 H0 k# N8 Y
Attacks, then heals HP!+ C8 U) K, F0 V0 @# j
HolyPanl R + Recov300 R + Roll R
. g* z* E8 o9 ]% RHolyPanl R + Recov300 R + RollV2 R) I4 q m2 K; Q8 S, `9 U- Y
HolyPanl R + Recov300 R + RollV3 R* u/ M7 B9 _0 {* H# a6 g
& A, [% L6 B5 f) V/ h/ k8 ~28 GtsShoot
, g2 m, X. L. b9 v- ~1 X- nGutsMan throws MegaMan!
. H; [8 z, D. F& j7 y" sGuard * + DashAtk G + GutsMan G8 G0 l8 N) W I; t' y
Guard * + DashAtk G + GutsMan2 G
- t4 [+ [/ z% m5 t" z' OGuard * + DashAtk G + GutsMan3 G+ y6 N, d% [$ O" T/ A
Guard * + DashAtk G + GutsMan4 G
, w" q8 J$ r4 f8 @% N% ]5 t5 A
& q* O- U0 }6 r0 ^7 Z h29 DeuxHero
* E& v5 Z% B! c# X- bMegaMan & ProtoMan team up!
& ^0 O3 n8 l3 \$ lCustSwrd B + VarSwrd B + ProtoMan B
. u0 C' i0 m2 ^) o9 Y9 H% X* V9 ECustSwrd B + VarSwrd B + ProtoMn2 B5 Z9 t- [3 Z5 z9 n' d& _
CustSwrd B + VarSwrd B + ProtoMn3 B
' Q$ H$ X+ i9 u/ L- kCustSwrd B + VarSwrd B + ProtoMn4 B
+ \0 a; q% s0 X2 U9 N/ a7 T8 Z& I, z i& C3 L1 l: i2 B8 V
30 2xHero1 v7 q- h0 a( D: Y3 V
MegaMan & ProtoMan Dual atk% Z6 ~ h2 k+ U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 |1 K" f6 \% y: r9 d. a ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' r( c' T8 g' Z2 g" A4 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* j) _. {; w# p/ T; ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" x, |% f1 B0 T+ l! A' ]& L7 c
+ s1 H, S7 [* _8 j31 PrixPowr `7 {3 W% }% N, d5 Y* w
3 Navis attack at once!" T' U. S" k' ~/ Q2 J& K/ F; N* f
Team1 * + Team2 * + KingMan5 K" I Q+ t1 s% t' K- M( V
Team1 * + Team2 * + MistMan5 M( f: ?! f& Z1 \" b# p5 @6 k+ j6 h
Team1 * + Team2 * + BowlMan5 B6 T9 p+ W' _- D: H
; C; ?* c# e, R32 MstrStyl
6 L$ ^$ Q0 R7 ^2 Q% L+ sMegaMan unleashes his power
/ Z/ i2 U; ` _, b: G% mSalamndr * + Fountain * + Bolt * + GaiaBlad *. J+ X% c) }: d2 L, J) n
3 e/ m! f3 q+ h$ B ?
StdrdChip (Part 1)
c0 Q) ~. V* B┌──┬────┬─┬──┬──┬───┬───────────────┐* u7 e! B W6 h; S4 V, U
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ r' j0 R; v$ I
├──┼────┼─┼──┼──┼───┼───────────────┤) u# G. ]. C, O8 F: l% m# P5 S
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 j; Z0 m$ P+ \; E& x% [
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 T, E5 |4 |/ J
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ \4 m1 D, `* H7 A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. j/ @0 ?0 b- _- O" f, r. K2 G
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 V: h; i1 ]' Z5 l6 K* F8 ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 L7 z. |8 ~' F/ L& B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 T! @+ ~, i0 J( x1 v8 _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 X+ B* E% D ~' W
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 W" G2 P! B1 i9 P8 c& e3 n' s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ h8 A. [2 Z. m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, T8 N' L" K# d2 A) z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ ~4 ]( O% n* Z4 Y) P a3 q/ D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 K7 W. y$ I( v* k+ e+ }. Y. [# N
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 e4 L9 X( u7 `: i a# \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& [' L1 g! f( ^5 V5 y7 m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( P: G0 t, j% o" L+ t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ d! o9 g) i0 z$ T5 E" \: Y% }' Q/ a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ u: l9 z4 V3 X' H- h$ z0 q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 T9 r: \$ R$ V; m W* }8 a+ z/ Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, q5 {2 ~# m7 o, E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 Y# a, t. A* t* y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( C7 |5 d& ]4 `* K, u
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ f$ e, d l# M. K( w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; C! A! p4 ~6 j8 E3 `. X0 a│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ ?" Y5 D% b2 z' K- F2 m: k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" p9 ^* f- C N8 W! |│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" V9 m' e# D6 v. T
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 M+ c* _/ |9 e- `; C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ [9 z6 A; P! l* p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 G0 h n, X+ C. c" P4 O- i" h│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 D- U& c$ I& w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* M8 C6 g9 u( B
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! ^6 O; ?/ {3 {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 r; n5 P& {+ C) Y" W( q2 K
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# d8 A6 u/ w# @2 a( N
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! ]! m* x: K* O. ^: ^│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; S/ n- n( p. B8 w- t2 e, `% R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ P: |1 ?7 |% l" Y+ c8 H, G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% U5 e# ?# i1 k3 N│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, F, h# P2 _6 e) R3 u V/ v
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' K* {' o) e% ?6 P; q# _" {& t! Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 m+ |9 K" G1 v; ?* H
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 Y$ F: Z# Z0 H0 t1 H9 D6 Y│44 │ShockWav│10│60 │ │* │Shock through enemies │
- n; n- ~$ ^. H1 L6 d│45 │SonicWav│26│80 │ │** │Shock through enemies │
% n1 z! U: B2 W│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 N( Y( e* N7 @! M! V4 C5 ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 z" l8 ~, V1 ^! `9 p% r3 e `
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 X+ w' E% w g0 P! \* {. C) t
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 \- a% o; o( \! O) K
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. J. c3 ^! g: \) F4 S& ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& G) o8 l) n0 ], W6 T8 w/ q8 M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, [7 r$ b7 D, `/ E6 k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ D- t1 J8 g' A5 J& U0 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* }: w( L& d* a) [8 g7 E8 q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 M% b* Y) @2 b: R1 D9 }# n) E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ G( l) L4 U" x3 b) O7 X6 ^6 }1 n│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- N2 u! {/ q8 }1 O8 `" _1 {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# l. ^6 U9 N' i) s& G$ c% J6 i- }! y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 x7 X) |8 G7 o5 F' L/ @7 m6 L7 N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 G0 x2 N# y# ]1 ?- s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' @* H& o( P" x& f W& M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) G2 {1 ]! b+ L: `│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) I$ F) z! h7 L( ^2 O4 q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# \/ O! e+ m' ^# T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 i. N: {1 N7 c3 Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) k6 { f) }, t5 W
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' x- X8 t4 T* K1 y1 E8 `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, r. l0 a- u9 y" S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& c( ?/ ]$ G3 t' g' S: R0 j! }2 Y- |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
x; s o3 x" N: r6 Z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 \( }0 e t7 e( P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 l, @. {* g: R" g' N( P( N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, S& u; V4 V* C7 H
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" P" A" g- d/ M" M0 \0 i7 j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 u* V, I" s& K. J6 a5 Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
B& U; W! v1 d" M5 l9 d│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ K* |3 _8 R9 B$ L' |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! B) h. j* M- a/ m: k: x2 f; ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, Z/ y0 t# x) g% o% c4 c+ L
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
( n$ I) |- v8 x3 n- h) C& `( h t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: ]5 V! ~& H4 j+ P- ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 o4 M; b6 K4 X# |+ }5 H1 X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* k: q& Y! ]5 h1 R8 {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ ]2 O: f6 y+ J
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" D5 O( _4 a) l+ F
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( R3 e/ k. s6 A) T; e* n, \│87 │Hammer │16│100 │ │** │Hammer smashes front! │- [9 i0 B% S& @. w5 @1 M" \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! P) L; B3 s! N4 e* R- F) L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& N4 v, k8 q/ A2 w. E& h B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- ~: N5 r+ u: z6 j- g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! v( l" F! S3 Z2 ^9 `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% e5 F& [. U4 `1 n! \
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ @! a1 e( C6 r! P+ _7 G. p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- }7 k7 |2 ^& {6 A$ V3 H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 @( O; A% U+ K9 z3 v! O7 F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 [& R5 Z" V' h4 z6 B) T
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ s3 j6 r& N- D1 q& E/ b
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 v: H. ?0 J. O. C7 F( O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' j! b. G& [& {( r# i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& ~- Q, u- Z: E- v7 X4 q! S& v/ }
└──┴────┴─┴──┴──┴───┴───────────────┘' Z: f. D6 N0 H9 i6 N, K. A2 f
0 q1 u( x r3 l" CStdrdChip (Part 2)* x0 O1 @" L) J9 k/ {
┌──┬────┬─┬──┬──┬───┬───────────────┐
: T; }2 ]7 ?/ s1 ?; T v% y( }9 n│编号│名称 │MB│攻击│属性│稀有度│说明 │9 `2 i/ q2 \' B# Z, S3 v. }
├──┼────┼─┼──┼──┼───┼───────────────┤4 E* [( q( J( v3 Z5 ]) ]8 D2 ~9 O/ I2 X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ f) t5 A, h4 E5 {0 V9 i│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" e% V4 E8 W1 \+ g: q( q* ^( S4 k0 l│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; w4 D7 c Q* O0 c0 A
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 S2 ^# R1 P& r, P5 H* q' n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: {) j# V6 D$ _- s' h. ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 [' ~* u* R0 t P$ q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, d: o8 E9 n# b0 Q) i│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; b; X. y" [. Q9 r( K6 O8 K3 T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% H4 R5 n+ e+ V! k3 ~
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) }, I2 q. V" N$ x2 W1 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, ^4 n* ~6 A7 W) q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 y5 p+ k# L* }+ i9 z0 [
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
# W/ ]1 N/ n6 G: B* d: y" S│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& c$ W7 D, N0 | ~2 Q& q* O│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' P9 ?% m# R. z- w
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" `- R- b! \' W. f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ {& u3 j/ [" p+ k│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' ~+ @* |, P. \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ v. t: x- B' P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! A8 j4 w! m( O6 j7 X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& i% z: j* a( g/ v4 E$ Q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 e+ ?- ] b3 `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 W; Z- Q) U' ?: {│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 a6 k* W0 O& J! @# m; ^
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ j* [& j6 r! w" n! F8 U
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ K3 ~: H/ F; s [│126 │Rook │30│ │ │*** │Protects you from attacks │2 `3 g1 a+ r3 c3 D
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: L8 P; H1 t' H/ q4 }* _9 [1 M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 R& u- N) B: S" _5 z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: I7 t c S# J- J# S& m
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 l. I4 @/ f( N4 {
│131 │Lance │46│130 │Wood│*** │Lances through back line │' X) S/ V8 Q; q5 K0 a0 A8 J8 ]
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 c5 k8 k0 A' s6 o. Z6 ]3 w│133 │Guard │5 │ │ │* │Repels enemy's attack │
. g) P' ~% F& U: q9 w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 o9 o( U) C" f! X) \& C, A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: k6 ~; M% ^( O" H) R$ v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& k( d& [: B( O│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ p4 S; u. m7 N* O# h2 B( V b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) J; d: L( n" e, A! w/ `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# y& v% F! Y `! t U│140 │RockCube│9 │ │ │* │Places a rock cube in front │# B/ p( A8 d$ d9 B
│141 │Prism │60│ │ │*** │Prism fires randomly │
4 h1 G' e: ~1 C0 o$ {7 @" B# U│142 │Wind │14│ │ │* │Windbox blows at enmy area │
S" r: M( M/ m+ g1 c│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ h+ j) o/ e( f. g$ M* P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 P) z* s' B; a0 `/ |: k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: A* @4 d1 O! _% T4 ?, S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' H# H4 i2 \- m t" `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ |3 s/ `: V/ p T6 \( Y8 \" j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │; O' G/ f5 B) l2 j S6 g5 O" a5 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, I; _" Q: b }' R9 O( w) Q4 D) U│150 │Recov80 │20│ │ │** │Recovers 80HP │
: s! A3 d& {- C2 a% ~4 |│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ [. v% t9 y4 K* x. s6 w│152 │Recov150│50│ │ │*** │Recovers 150HP │
* u$ A9 c" ?; N" @ f│153 │Recov200│65│ │ │**** │Recovers 200HP │
- [1 [8 c9 d+ |1 W/ Z$ u( d' L│154 │Recov300│80│ │ │**** │Recovers 300HP │) a l. u1 o( H- }0 ^" |1 g0 J
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 k( i6 q# I8 @- h9 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 M% Y$ f& @7 v, ?5 v' o2 M0 D
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- J: z) K- u% U) K5 p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ F/ ]7 r5 |; @; t3 V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( a- c9 P/ N) B8 G) p) H# L& Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. ]. j: {% A& E& {4 g
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ \7 Z4 E9 p8 K5 k2 f7 a
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 G! L: V$ s& t n- R0 K
│163 │Invis │11│ │ │*** │Invisible for a while │+ h7 m" {& c% N. N/ d- r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 _3 |5 B9 C ~8 E8 ?* B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 m! l S7 Z) J t9 S) ~6 l7 b│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' ~& V8 v/ T/ A. Y7 @6 w
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; S8 R& |% @# F* P
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 Z/ E, u6 s* P3 u$ J. x│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ W3 V8 B: u& W2 T│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ R: j4 f+ o0 v! F% A+ y/ t" N│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- H- z* [! @& P$ R5 L/ |5 C│172 │Aura │55│ │ │*** │Repels attacks under 100 │* ]; W. @( ^8 {( [( w. ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. c+ m* _5 v- F+ l1 f+ R( i+ X
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 b+ s7 M" s% l) m│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 n/ T4 e) u" m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% ]+ E3 i2 d( f5 Q1 }* H" Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ _* j1 X/ s" w" @( ~$ K* l# q2 l
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; L+ k' k+ o; Z0 o; G) \
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ p* H5 M+ T2 j$ \) {6 [
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% e1 Y0 k7 [" K: ~+ _3 k9 D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 I+ ~4 }( O8 c. u) p6 b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( I. A0 t7 b( k2 `- X3 H
│183 │Hole │55│ │ │**** │Open hole to dark world │, y+ x* E) ]6 d5 \* O1 G! g
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* p) J/ }; A1 Z$ O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. n7 @( m3 Z4 L; f& J
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 a! s& ? x' r! H& d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ `2 J' ~( }* I4 _1 d# Z; b$ @- a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: W, Y; f! j4 g4 t/ `4 W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ P& ^9 B) I, Y" e5 |│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 W+ _5 R1 c9 `) Q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
O- @- }; Q: V, n│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! x; L, E& T4 Y# f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ t$ h( z+ B; H5 `1 c+ }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ [ T! S" J4 d% ?+ A& o: H4 a( W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' p, U. p) N/ n: j, Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" i+ G/ Y+ D% j- h. k8 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │8 x- W: q8 @1 W% X+ r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; d# _) T3 A: Q) Y) a! |& g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ g; A$ x' k) H. v% M9 P5 j│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, t Z7 h7 G) G( e% N$ e) K└──┴────┴─┴──┴──┴───┴───────────────┘
6 ?3 q' a. Y+ u. u7 ^) G5 Z2 a) Z5 x
1 G- N# Q/ ]; }: E9 h
Mega Chip
: U% o( G$ X! [┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 G# v9 V4 W8 X/ u│编号│名称 │MB│攻击│属性│稀有度│说明 │0 {3 ~ k7 d) @
├──┼─────┼─┼──┼──┼───┼───────────────┤
e" k. e4 e% f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
l+ I% h' f4 w, e/ _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 B$ M: ?: F* M F; h o6 Z! i( w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" P1 X W- D0 h0 g5 X" q! e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 y9 S% e& j5 m- H5 K# ~; {+ k
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" r' X2 P. z+ h1 v7 ~, O: V│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" Z! C9 J5 u" F% ^+ s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 {- X" V' T! z! v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 s- b$ j4 h& l6 N2 |* m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 _ | w# X) _ n│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ \& H9 `6 a* z f2 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 V9 V4 `+ ?/ W7 J6 B; `" ^7 h P* n
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! \5 x- @2 V/ u$ U; s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 o5 K" K8 E1 d│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 u4 l+ p, ]8 A; z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 V4 E0 d4 n0 ]: k U: X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 g% L: c" @$ S; l# J2 o% [5 a% x9 n│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 i( d% m# i1 w& w& y! i H; ~3 {& j$ |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( q! B/ y/ z+ K# M
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: |% g( F L, C, F' f0 W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* K9 }( l" ~* \7 [) D" g
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# U3 m2 w6 f# ]! w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 S; N/ U, I/ o, g+ h8 {7 K
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 y) S" I. O( m. G! M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ a& a& @, z7 v( a8 g3 @) G2 h
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 n8 x" v- F# X1 H( W6 l8 ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) A ~+ E- M+ m$ `% y8 N/ {
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& W. p6 a' s7 p" j* Q; R
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
9 ^4 v/ `; q ~. X9 X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 g3 H/ @( r/ H- c" p3 Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 L1 y+ X8 e) V" E" s6 p6 [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" H: q4 s$ u2 L2 r│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 Z8 _8 a- ?% L6 \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 O+ d1 [2 ~% s9 n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! t) n5 ~4 ~# d7 }4 V. E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
l# u; u* d7 a- w R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) f6 V- l: w# F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 X, I5 c. p6 m: X4 B) y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& `' s# @" g* {: p3 I7 @│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! J, X; `. b5 C, B, `. M! [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- \" k/ D- ]& u4 I8 h3 d3 `9 x│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 ^; n6 \2 D+ w- |+ ]0 {/ H7 j* {
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" g. y" G) s5 S& o8 T( b* F│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 k) \$ d C& k, {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ y5 Y7 m; x2 G# b* F6 i+ G# X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- h# |& X( _, w; N& G0 w& c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 E* {1 I" w8 z' X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ O+ Z3 A0 m7 h1 ~
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
y- N" @' ]3 I8 t5 {8 d│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" ~ P7 Z! O2 |9 K. p6 f
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ l/ h4 J( D" `2 k. v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) W1 I( a5 \2 {) \) ^: ~- E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) x. ~7 Q6 v! F" i8 ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 P$ G' a" t. a9 {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 d( t: I1 D) P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 Q0 l" n9 x+ F, N B; N* |2 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) T* T! g* C' H& B5 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 q4 q' ]3 H% q% |2 ^( b
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- {9 D: }( g S e" Q* y1 o│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 F# D7 h) r% A% I# r( a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 T; `5 k# A0 e0 k│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% E* ]7 ~4 b+ {9 X, i" W4 G8 Q) {
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( B; _& w* _) a8 N│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 P( {# A3 o8 g3 h- u0 V, J. o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) u, w. J8 @) `8 w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( l' ]) f6 o1 P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 U8 u4 b* i: E& G. G│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 H- g7 G6 \$ w& b3 O* W) S9 ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 f# |. m+ p e# I
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 h6 S6 }5 M/ N$ a# g. H
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* r: [7 z- J! E) ?" h0 {& {│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: `9 z1 m( \1 U+ Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 x7 d# a/ Z- C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' A6 ?9 `. z- b5 v8 b/ I3 k│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 F. w, R3 u6 z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 q) V5 ]: ]. y; {0 F
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 y# b3 r( X7 S3 \( R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: g7 ]/ `0 V7 S) H! h) W! `* {2 X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& o6 o/ L: l9 j$ P6 X& o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. Q. {5 W* H2 K; e+ ~
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ w8 Y2 Y: `3 g, n5 L, c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& c) L7 [6 H& K│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ @5 r2 F/ ?( B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 e( |( V% ] ]- {. X7 _ M Q' j5 ^. o│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% Z# C. y9 i1 L9 D. y& e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' v% k( D1 U+ r1 c% C└──┴─────┴─┴──┴──┴───┴───────────────┘
( f6 o0 w8 F! {) `* ^4 Z! x0 K4 X+ x7 v
& S# j$ Z% b: K( ] jGigaChip (蓝版)
$ f* s0 @/ J' S/ m1 T6 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 `5 j" O2 U8 z6 v│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 y4 d, V; I- X$ d$ ?. L/ \: j├──┼─────┼─┼──┼──┼───┼───────────────┤
9 y6 ^" k! U( {- t. F0 f( R│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) ~" ~% A& p: B2 \6 s" c6 s( O
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* i3 G- x3 c0 `+ R# G$ S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ T8 |2 s8 L! c9 {# b% G, A) s
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 d1 \5 d ?5 m8 h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& S8 u- R5 l0 L) i, Y, V y/ _1 t" f
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! G. F8 X `- @; }3 |. \: E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) i( E+ g5 B- [% Y" `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 S# j, d9 E& P. P) U# m% B: r' b
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, y$ }2 n Z# {2 N. ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* ^, d$ a6 D2 r' x/ g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- s6 X& N; C* W& Q: t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. @& K, b; c1 H0 U$ _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" U8 U; r0 R3 C# `│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 q* u( K! ~5 b2 ?( C; x; A% E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& B0 }7 x& e7 q4 O│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& ~; i' [3 O$ Z6 Y/ L& H8 X5 G│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 ~8 Z Y' v$ ?6 K$ t) f" R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 O5 y4 m5 g6 r: L9 ~( b, P│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- r% B9 v; H8 B2 B│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 c0 f6 o- ?/ E; Z└──┴─────┴─┴──┴──┴───┴───────────────┘
. u4 h$ L9 H7 s! [2 g) E0 F7 z1 p
Y! {* t& s S5 r" K! {1 Y$ \GigaChip (白版)(只列出与蓝版不一样的Chips)
& k3 C: I8 Q- r" E1 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐, i0 c d. t& f( I/ ]8 g* h- `5 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- Y$ @+ C) q, e├──┼─────┼─┼──┼──┼───┼───────────────┤0 C% A* c* s& e/ n
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ s& T- j. O( A' i s│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 s1 _1 M9 C6 \6 _" U- A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 {( ]# A! _2 h( P0 U
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( {8 K8 g* n3 p: p└──┴─────┴─┴──┴──┴───┴───────────────┘ |