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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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7 a+ m' A0 R% }% u1 v■● ■  NintendoWorld    站友xliz原创  @0 z% W2 T! ^; H3 l) i" i
■ ●■    http://www.NewWise.com
( c" Q( A7 }: H+ b- r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # B6 Y7 ]# t2 O6 ?; Y* [0 o+ Z. {
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           洛克人 EXE 3 Blue 卡片组合
& ~% Q" p) a) B" O6 v* m- M/ n+ ~6 Y) K$ G! }5 V
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 }2 X8 [3 d! F/ w
大家要看日文版的P.A.或详细攻略,点击这里吧!

0 [; D  a& V  R====================
$ [9 R' A: G' V7 Q: a, f3 j- f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 i0 g  J- _* ~& a; u7 q. q
6 L- j5 E. [( w以下内容格式如下:$ `, R1 h7 P0 B, \
( l$ T8 q; B' H4 ^( E! G* W  {: `
编号    名称4 h: \" ^- b; r: j8 z! N; D
说明
/ X8 N) W" k) ?+ H组合方法# z4 @- J& _' h
---------------------------------
, W$ M: o5 @% k5 H01    Z-Connon 18 T- ]/ Q3 _: K) ?1 Y
Unlimited Cannon for 5 sec
0 F, l8 n! E; x# N7 \: kCannon A+B+C
4 p5 A( t1 R& y5 BCannon B+C+D
0 ?/ n" P+ u6 {2 ^9 h! lCannon C+D+E7 X  t5 T8 _5 N* o. o0 m

# \: h* Q3 k! [% l! W5 |02    Z-Connon 2
: d: T8 j8 {+ e6 @( MUnlimited HiCannon for 5 sec
6 Z& F5 O3 v( `3 D+ h( q$ c2 xHiCannon H+I+J; h  O# X2 @! L& }
HiCannon I+J+K1 v" n2 r. s1 U; x  o1 v3 ?/ e) U
HiCannon J+K+L8 d. h: w. C5 S/ ^# y4 D
0 m  ^; B' B/ Z4 J
03    Z-Connon 3
- S% h" D1 Y7 G7 k& F' JUnlimited MegaCannon for 5 sec
4 f/ W4 [% s4 K) R3 N) xM-Cannon O+P+Q% A- N5 [$ N" e* R8 G) Y: P
M-Cannon P+Q+R
# u0 M. {  W0 m& ]3 r9 e$ nM-Cannon Q+R+S9 h- x' o& e3 J  v( r. X

, M: m- g$ p1 `) D1 b04    Z-Punch, m# O1 N* j! d3 W2 Y) t
Unlimited GutPunch for 5 sec
) ~" f4 N. m4 v" o$ xGutPunch B+C+D* H9 d6 ?: h/ N3 O6 l2 A
GutPunch C+D+E
$ o9 M) F1 j. i. x( {4 @7 yGutPunch D+E+F
7 T+ t- S1 k  I) ~  |& o' v/ U4 \; I# j9 B$ x; f
05    Z-Strght- P- L. @, I' |' N2 [
Unlimited GutStrgt for 5 sec
: N- ?5 ]8 G% c0 ?  B& H, o5 M/ [GutStrgt O+P+Q4 T( \8 |5 s5 X) Q
GutStrgt P+Q+R
9 P( w+ M2 Q/ I  I2 x' n: x0 GGutStrgt Q+R+S) m3 m( @! F. |/ k6 q. v
2 ]" w8 B) d3 o3 t
06    Z-Impact% P1 R, S. Y. m0 {; f4 H1 ?2 x
Unlimited GutImpct for 5 sec
+ m3 G) M* }0 [& t( u$ f" OGutImpact G+H+I$ \5 c. g$ a0 k3 w
GutImpact H+I+J1 |9 P9 m: T& ^* l8 {' ]
GutImpact J+K+L
# i3 }. _  }; c  |$ m9 t/ P6 o. Z! b7 \7 r' y' }1 y4 Z
07    Z-Varibl
( e6 s- @% z. B/ dUnlimited VarSword for 5 sec
5 ^4 P" a# N! Z# rVarSwrd B+C+D8 _9 q. W1 k* G* H
VarSwrd C+D+E
/ ~/ m- N% i: r! z+ F# S! LVarSwrd D+E+F/ u2 t; k7 I- u1 x
  L  I2 g& Z2 @. H& R, p
08    Z-Yoyo 1* c! j: G" M- i9 X+ P
Unlimited Yo-Yo for 5 sec2 ]7 _! G, x$ H; x8 b
Yo-Yo1 C+D+E
* _( o* p3 J% m3 PYo-Yo1 D+E+F
) H7 i( j" N  O$ p6 D' D: sYo-Yo1 E+F+G, @- c, j  H) F# ^1 T) {7 d

# R% h" }$ t; _) w' H2 V% i09    Z-Yoyo 2% f: W- y3 i, c( j! Q5 D$ n( ]/ X/ S
Unlimited Yo-Yo2 for 5 sec
9 r7 u0 C9 T$ RYo-Yo2 H+I+J
! n2 }! T5 }! `9 I+ ~/ P% A/ hYo-Yo2 I+J+K
9 i# a+ O% F+ U6 bYo-Yo2 J+K+L
; |- x) f/ y( k4 k) K4 P; I+ L' q- Q; a; y' m' O' l0 Q
10    Z-Yoyo 3/ M6 \5 V& o6 N. F
Unlimited Yo-Yo3 for 5 sec
1 K+ \5 ?- |  t! ~1 DYo-Yo3 M+N+O4 O  X' G- M( @- T7 H4 e8 q
Yo-Yo3 N+O+P# ~+ Y4 K. a  _; L! w1 t$ d
Yo-Yo3 O+P+Q" S3 D5 Y, I  y4 e

5 x' Q; n) S: Q, S( J; V% a11    Z-Step 1
0 ~& Y4 ?# R$ m, @& E7 ~Unlimited StepSwrd for 5 sec
( P1 \1 j  j  R4 AStepSwrd L+M+N
0 a, P6 d( {+ |* A3 Q) N" O6 fStepSwrd M+N+O7 b9 L9 x3 O8 I3 b, j; ~
StepSwrd N+O+P
/ h! X& ^, x+ N" @
' K/ K7 c- A9 Z) u0 r/ d8 N12    Z-Step 2
5 m3 v% y( \3 I' P) ?Unlimited StepCros for 5 sec
4 v" f/ y( B* L+ Z5 e$ YStepCros P+Q+R4 x* n0 o8 F7 q9 Y, Y! J7 J
StepCros Q+R+S
3 f1 k) Y/ `; O# A, _StepCros R+S+T& M) c3 Y$ Z* a1 W
* j. C: K) U! V
13    BubSprd, \! |! _1 k3 I& J
Attks w/ spreading bubbles!
5 k- Z" b4 ]6 Y0 _* j; ~2 U" h- BBubbler  C+D+E, K, k9 i- w- @* O' r. s3 E7 ^2 }
Bub-V    D+E+F" C& i: k/ R' T5 k" p3 ~
BublSide E+F+G: N2 t+ N* a; n- M
Bubbler E + Bub-V E + BublSide E
/ p0 `' G5 z0 p# v, D6 h( m3 m4 ]" ^. N, H' G
14    HeatSprd" t% M9 l/ N1 _4 O5 b8 t" U
Attks w/ spreading fireball!- m! e; k, U+ S( o
HeatShot H+I+J, h4 X5 b2 |8 M: ~+ S1 `
Heat-V   I+J+K
/ [5 ^* @6 \" ~. j; X) O+ VHeatSide J+K+L
* Z: i, U) _6 a3 N( d) B7 ?7 `HeatShot J + Heat-V J + HeatSide J
+ g0 J- a: `. e3 @4 c* u/ j. R$ v- j8 L
15    H-Burst8 m" Z  Y0 T$ T' R
Creates a giant explosion
1 e8 f7 U. G' I, QSpreader M+N+O
; m/ E$ P& s6 a, A% i2 q( gSpreader N+O+P
4 E3 U$ F5 A) J' aSpreader O+P+Q% \) m( d/ J( p1 ]) {+ X! m. }

' I. @/ E. [: ?; b16    LifeSwrd
6 Y, M: o9 S' kSwings a huge 2×3 sword!1 ~+ d8 E/ j( Z; E8 g/ i+ J6 w3 }
Sword E + WideSwrd E + LongSwrd E
2 |. {9 f, L  K" R# X  ISword L + WideSwrd L + LongSwrd L$ J: {$ D# l# p0 K6 [
Sword Y + WideSwrd Y + LongSwrd Y8 ]2 w* ~& x4 `% n3 I, z' }
0 s! c& K: B; \
17    ElemSwrd
, O/ ~* P% o! H2 [5 B! JWide swrd contains 4 elemnts
& ?+ }; }+ U/ ?# LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 P( @! k4 l! H2 n' D0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 U( [4 t+ S* h' j4 W/ y' B# R( `/ s# D3 m, \1 `8 q! n
18    EvilCut
( z: J) z4 `; @% aStep up 2 & make 4 atacks% I. y, C) _9 G6 B! L. X3 l
StepSwrd P + HeroSwrd P + StepCros P
* z4 M* D9 q+ |1 b) q9 X$ v5 f  Q# f9 r7 V( [6 g
19    HyperRat
9 j5 y; _* |; ?- |6 ?A giant Ratton charges!# J) L3 O  @6 Z4 t
Ratton1 A + Ratton2 A + Ratton3 A5 v  ]3 R9 Z' v, C" \+ _
Ratton1 C + Ratton2 C + Ratton3 C
9 Q/ g+ l3 W5 O3 e; XRatton1 F + Ratton2 F + Ratton3 F
, v  u2 Q& C0 I& R2 b5 N4 V( H& h& G1 ~4 u# Q) m# {' z% J
20    TimeBom +
' k: K1 q+ Z% M6 X4 M9 rSets Time Bomb in enmy area. J$ S( z! k. I" y, z. m0 b% R7 ^) ?5 j
TimeBomb J+K+L
) t9 y' m+ z. {, k4 l, ZTimeBomb K+L+M' w; {9 F+ f* N) R( I8 V4 h" P
TimeBomb L+M+N
2 i' K) L" w7 Z9 M" p. O/ P, y6 _
5 V1 Q  C. _  h) \  O# Z2 N21    GelRain- w2 a1 \/ n7 O3 s0 @6 J* w
Gel steals squares+ ?7 I- I+ B8 v; N: O' l* d
MetaGel1 B+C+D3 K8 F1 W# G( T4 D
MetaGel2 E+F+G' v! {+ k0 |% D# C" t7 f
MetaGel3 S+T+U
7 B$ N% e8 ]% a# b2 C: `7 p) z7 Q* [
22    EverCrse
4 r% v# y* ^+ U8 ?/ hShield chases enemies; V0 P- F" p0 r& r3 q! A* D
CrsShld1 C + CrsShld2 C + CrsShld3 C/ U, O) l' `1 e6 c) H, g
CrsShld1 L + CrsShld2 L + CrsShld3 L/ u2 v+ a) ?4 [* ~% ~* a
8 H7 G, C3 p( `
23    MomQuake" J8 ?5 j6 |6 M' Y/ h
Awakens Mother Earth!
0 W6 I  N& I: e3 q1 c3 }! HRockCube * + RockCube * + GodStone S" q# x) ?9 p5 D0 P$ d+ X5 {
* A0 M5 W8 K; N/ d/ }
24    PoisPhar
( F" U" P) p5 n* o, z+ d$ LPharaoh generates poison2 }  \  @: e" m# I
PoisMask A + PoisFace A + Anubis A5 R. B% G* h6 {/ D1 n! ~
9 }/ s& j% D& B4 N1 j, w( k6 N& l; J
25    BodyGrd
6 u  b2 d5 O( V3 d3 hBodyguard takes out enemies
; u, B, s+ |3 n1 t3 X: fAntiDmg M + AntiNavi M + Muramasa M
0 w' c- @, U/ |" M" T" ]  L+ Z
& t7 h1 J9 P5 w" O8 `3 c  L5 M9 h26    500Barr0 f6 Y( G" W( m/ N
Barrier absorbs 500HP dmg
8 a, A) f" p1 \/ W% b# _( zBarrier E + Barr100 E + Barr200 E$ h) L+ H* n; \3 C1 x
Barrier R + Barr100 R + Barr200 R
! I0 l: K( B- j  `* J8 N  a0 E# @/ Z1 K5 E7 _2 ^
27    BigHeart+ E, j( S# L2 e7 D. @: f7 w# i
Attacks, then heals HP!
3 O& @5 O- _8 g. b* Q; A6 j7 ~HolyPanl R + Recov300 R + Roll R
! b2 h% |0 G. G& O! I' U+ yHolyPanl R + Recov300 R + RollV2 R
' X7 c0 I+ e# }2 f) w! B4 VHolyPanl R + Recov300 R + RollV3 R
: W& o% G; E, }5 B/ ]$ C/ J1 |+ n7 \. M  P
28    GtsShoot
8 \9 a% Z* I6 B: p8 FGutsMan throws MegaMan!7 H: }6 N$ h9 O* s! W; K
Guard * + DashAtk G + GutsMan G4 \* |% E  ?/ t6 V
Guard * + DashAtk G + GutsMan2 G- Q% H6 A; Q0 Z( g
Guard * + DashAtk G + GutsMan3 G. P% {% g4 X8 |( c: b2 B3 A% @" H# b
Guard * + DashAtk G + GutsMan4 G
$ n% T& P1 j" g  o! [7 h3 i: d3 R) R$ [" E
29    DeuxHero
# G8 \1 g: p: X4 j# m7 i$ AMegaMan & ProtoMan team up!
! E4 f& n0 d, T) W9 ?- F: J1 f# e8 Z' oCustSwrd B + VarSwrd B + ProtoMan B
- L# i/ f$ z, y  N3 XCustSwrd B + VarSwrd B + ProtoMn2 B5 R4 K: P) r2 N& K0 j6 }
CustSwrd B + VarSwrd B + ProtoMn3 B
; A  j& E( q. Z1 [CustSwrd B + VarSwrd B + ProtoMn4 B* |2 u, i! n& U  s$ T2 u

9 T" O* a$ }" \; m- B) z3 D' D30    2xHero
( D' w! P, I9 C" e1 F' ?8 @, B. \MegaMan & ProtoMan Dual atk
. b. n4 S9 |2 O8 h6 r+ bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. N6 ]8 |. ^8 X+ P( |6 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 m* u- d( M8 U$ M9 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 N0 \% j" w& D8 J' O9 i' ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 m2 g# |0 j9 S; A# V

* d  S  v1 }! Y5 x* t7 W31    PrixPowr
+ _) l4 @7 i- }7 g- @. N8 \3 Navis attack at once!% j) K0 A) M5 B( f- i  `
Team1 * + Team2 * + KingMan5 K  X# n% q3 W' o. e8 C( G
Team1 * + Team2 * + MistMan5 M
$ n' G: x: D/ r* W+ F. @Team1 * + Team2 * + BowlMan5 B8 i) z7 k& h) _; o& p

. a1 X* g# ?7 C5 [% Z32    MstrStyl
. Y$ b: A6 x0 |$ Q0 r) PMegaMan unleashes his power
+ z/ m6 v- p* U4 U* k- G1 W2 u( ^Salamndr * + Fountain * + Bolt * + GaiaBlad *
! O7 s  ]7 a! q- S0 ^3 k% S
9 z2 _9 B0 v2 `1 |StdrdChip (Part 1)
+ X% S- N: b, p. v$ H┌──┬────┬─┬──┬──┬───┬───────────────┐( X. O- y9 j5 U& q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( @$ C& A& K" P0 x9 U├──┼────┼─┼──┼──┼───┼───────────────┤: @% Z5 u( }/ e) t3 k9 J5 a
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 k3 [9 T  D: ~* _1 J9 E
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, F+ @+ j' m+ T2 z" J( ^│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 i9 n. ^4 f9 L7 {8 w& F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) o. Z7 f5 u+ [' F: Q9 L6 p│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 y5 C& M% L$ g; W  J│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; w% i# Y3 A$ S8 {1 `
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% E  Q0 f6 c; l( u5 t│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, U2 L3 G$ |* T
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* O' }& R6 p) g% @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 u6 }: y2 C) W# O' D, \$ b│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 G2 {2 l; O# z' j+ q( s│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' q, \  F! B5 v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 G* w3 p+ o+ |: R' Y1 v9 Z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 [7 _. h) e- r! r, ]. Y│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 b% z: G; Z# \3 c, X│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* p0 F8 h2 W) p8 K1 h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 X5 U3 e# B- T% T* [) A9 g│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ o9 g8 g- X1 S# W  @6 O) ]
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 s/ N. [1 m& B$ v
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' ^9 u/ y5 U+ e% q$ @/ l) |0 g│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' p5 A) c6 i+ Z. k1 g( P& b! \3 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) B* @( j8 j" U: G" [: W' D2 b
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" N4 V6 j: m  Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; t+ k+ _6 _7 _3 \: _. C5 k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ Q1 L( y+ ]9 u8 H0 \# k
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' ~) M. K9 K1 S6 v. I* ?3 t│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' o% W0 V, i0 z9 Q4 l5 d# M" y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 V' l9 |' \" [0 Z$ P
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ |' |# G. o! V+ h& @" k/ M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# K& X1 q& ^' Y1 M3 T3 y( H
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 W1 N  @) ?7 x) ^7 D3 s2 c│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 |7 H" {+ L* h& K4 N$ Y: Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 \3 f' H5 u7 ~9 T- s4 c) D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 ]; W2 _- j/ A' D& L) Y$ n4 ~# X# N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) p" k& y- S: C" R3 P7 H
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% G9 g2 C; _4 @; j  Z* V( X3 @( b% `
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* r$ J( l4 }" A/ w) V0 s, H│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* n6 s% T+ w/ g  H& {│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% T$ `8 E. T- c: S7 I+ \( m│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 d0 u0 ~3 q4 L, M9 d8 ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 _$ t( o6 t/ S: f% u
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 R/ }' V6 E4 v1 t0 u8 R│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. W7 K2 q) E2 T+ O" a  \+ O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 z7 X( s3 W" O  r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 Q9 G, M. R& P- d  f│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) R" d0 o$ T8 o) s+ x$ {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ E* U6 Z. q& }( L
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) Y% q- v9 v: L# H; D( o6 p$ g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ T' n5 i. C: z' t5 N" G$ M: ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. S1 M5 U, f: x% m' _. Q# t│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ O" L2 }" G8 d3 ~$ F4 N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 c6 p! }5 B8 N" n3 L- z. ?
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& x3 z& S- D! k0 n; w/ Q& f$ i│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 M5 C2 U% n6 ]) Z# ?/ u│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 P2 l& t) ]$ s' [; j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
* G( D" {; b( `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& _. F1 n5 a$ H8 M│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 a: C7 e! c, g│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 h$ d; [" q1 @( V. }4 i' F# s  {4 U2 I│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 H* b+ o, K; t- V- B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 D: |( K+ l5 H2 Q% j│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, J0 F- d6 T4 q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- t0 K$ r5 d7 j( P: _│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( d, [, h2 w+ L8 Q+ Q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 I- h% Y+ c6 P& N" \, P& W# Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
  G7 w$ z+ m: z$ p+ e7 p│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& T3 T' P  }1 Q0 Q8 C, _│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. O+ p7 q0 h1 {/ z! U! F* E  m+ @% E* E! Z7 j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; l3 Q* P3 d7 q- ?  X+ ?6 ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* ^# ?% Y! u- E" g. t3 p( W│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! ^! e7 D! O7 a3 z4 f. e+ {+ _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ `& x  x0 C. b- N  ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 t8 _5 b4 v# ^# @' `2 b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 w/ H) r" I  X2 p9 D( D+ j" B9 _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 s! O% T% u# T' k2 Z+ N  n│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 {" y& ~# W, m* e  x, q+ z1 m
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' n1 g' l" L6 l' u: A* `& G: E3 F│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! Q3 e/ a- p) u: H0 L. F! p& [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 e* b* M0 u4 i3 U$ J& l1 i│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 R% t4 V* i, Z, b# M│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  D; b4 t6 A9 B6 D+ b! f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# z* |; p1 k2 M% Z/ K5 N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* M) [) ?7 Q/ H& U│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& Y2 q7 j2 n7 q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& ?( v! R5 J/ v! q2 O5 v$ Q- {+ h
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 D4 Y4 Q6 N, u' b& U' Z3 o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 s( U: c: C4 G( u% ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) E6 J0 u: l9 J* }8 d, `# P  s$ q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ _1 g' o' w- y│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 B! |; o$ N1 y" D0 F8 s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' L( I/ {. x' P1 y2 b5 \6 R/ z9 _9 T│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) A0 y% T" c* q0 T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) |. P4 @% L$ \& a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 y- Y% J% x0 P7 o+ x1 C, i% o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 A- |# [7 [- j7 P+ M4 U$ o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: o  l/ R3 q4 G. F( _; c8 N
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ y& I, A9 b" k, Q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 h- f! n* |" Y  I8 D│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) R1 H5 X/ c) I! M6 j: r$ x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, J1 Q) {4 g& Y# P; w; x  e  _
└──┴────┴─┴──┴──┴───┴───────────────┘$ k) e+ q" s# B+ M9 z

$ J' y5 A4 v4 l! H8 Y% p( H; {StdrdChip (Part 2)
5 C4 W0 R4 t1 @) z  L$ e: ]┌──┬────┬─┬──┬──┬───┬───────────────┐
) k2 I6 l7 F% u: r9 p# w$ P│编号│名称  │MB│攻击│属性│稀有度│说明             │$ i7 f8 W5 ?8 k; D1 `
├──┼────┼─┼──┼──┼───┼───────────────┤
4 y3 {0 k6 z3 T8 N) B: Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( z) [7 H; ~) B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ M# w( f" v0 O' b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ j% W; \9 I* o0 i5 T/ S) d9 L2 u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! f: T+ P, v- a; A│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 D. v8 G5 `& B; c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& Y% P* G3 M4 t! M% q: ]2 c
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' c6 ~# ^) l2 _2 i
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 X: @) a# `' Y  v* S9 o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ I' e' T, j* D5 D: ]+ b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 ^: P) s; `7 O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 C5 @9 v0 n; X2 E5 p1 g" K│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ `# A& p8 |( P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 T; q! R- Z" V- Y9 T7 U7 O) ~
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │# ?/ _4 i4 c  X9 B( s% n# ~
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& {$ b9 ~3 K+ a- L& F. ~& l6 w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 N2 L7 r  ~5 n4 S│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  \; F7 \8 Z- @' r" R  ^# q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! D' K# r3 p" S1 b6 i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ h+ L- X% t. q, h$ i4 i
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 _2 v/ X0 H$ S# |) D5 }+ U3 `1 E
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 a, m7 g0 u3 y6 ]. D. Y! E4 T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 D2 ~  c4 ^) a% y7 T. e
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 g, E: V5 [5 s/ D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) @/ {$ U7 x; {- b, K) ^
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 X( a; P6 \7 C# N
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 G5 y( G0 Z' L( s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │- E3 P. B" S6 i& f, v7 C
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 X. E6 g5 p& v5 c) e3 U2 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ {4 b) `; D( m7 I2 v' f2 p
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  M9 E2 z9 _' Q│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 n; t; N& z- m2 K! d│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: g9 T. l7 ~- S│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ s% a' q4 H3 R& L5 c" P5 r4 w│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" m% J* z5 S6 h  l: Z; ?1 M' [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, z4 J7 ^. K1 o: `" v1 D' S5 d) P- [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( w" j1 i7 g; S: f7 K3 F- B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- v/ z# N( b' ?6 a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: P+ \' @4 F5 k3 z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" o( ~4 h3 v8 U4 M2 E: r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 P& o# Q2 X9 W" O( e+ z2 R# x+ i│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% |. f. z9 x$ S8 ^1 X& v) W
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 u! g- `/ Z2 X. M/ Q* n% y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" X1 U/ W8 b  r, T3 C$ b
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# y" u$ `! g! }  u& D0 Q1 S; d2 ^│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ [- f0 w" W0 a' G; P1 T│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 s: k& l! O  B8 _5 r
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ z2 [+ j) _) ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& j; J! n" N/ C│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 A7 x" w& c: E# ~2 T1 w% T4 s
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 i  X; y5 M5 I( t; {
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 `7 J  ~( A, b9 a  D  B│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! n5 M& v7 H$ U4 D0 U& F1 h. H│152 │Recov150│50│  │  │***  │Recovers 150HP        │& i  B; G- I6 ]* z7 f1 l, V3 c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 j. ]% t+ k' P! Q0 o& \
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# B8 Z" r% P! ]3 b) T│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, q' e+ |1 Z1 x( v! E5 b│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) |) ^6 n% F! w% w" \! J│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 X! K! K* c3 r4 U1 w7 H' a│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' `- x/ w6 b! g3 P3 T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 X0 l4 D/ V# c% B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' ^! I, h4 f6 l0 J+ g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! S* F: V' R5 T) V
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ f' c' f+ g  e- W4 h/ E2 U. K│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 A0 r* X! T+ s  y( V; [/ \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# R% f: f+ f( d" M# ~) U, g│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ Z: L! ^( I+ W
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# g; i% N  i& g/ T6 t6 d- ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" m' z6 b2 Q: W- i5 K' ?+ }$ `9 d│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. E0 Q& t& Y' b# g1 M" E) L
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 N* K: c5 g3 b3 U
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 r1 X+ K7 }8 K' \+ d! d( O
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: k, C1 h2 ^5 I2 A8 H# v9 ^) R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( T' X% ^5 u' V7 N│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) Y3 g! O+ P9 D% q+ m1 {/ J3 f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ l! R2 l  ?; v9 \. d/ S5 q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ l6 W# h' M4 k# S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# b' }$ ^7 a' Z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 h& Z0 C4 H. i- A2 Q9 S( R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 j: a) n, ]# ^) D! J│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 x$ p  _! z+ S% J$ ~│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* z* m9 V* W) p3 W! C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ i9 Y1 q6 i; R4 a│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 i" P$ ?8 d* X9 o0 l│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% c9 w2 R" g! s: X4 g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" B+ W8 {1 Q7 j' j/ Q8 @4 U' @% o% @
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 k$ l1 Z0 l/ h' Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; S  [% V4 `0 Z; U7 Q: J& K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ n! d5 r! F7 p0 Q* E* ~8 M: {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% I3 B) u% J4 E& J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  h" s, ?' s# B$ k. M) n( Q5 U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 s: f# O6 B7 {7 g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ J( t1 R5 j0 I6 h6 v│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 x" o# b( M1 X7 A5 X! F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- [6 l0 A& d, a3 [│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* q9 ~1 M) b+ D1 _& Q# N% x# d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 ?) }1 j/ Q% h: ]9 B* O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  P2 `3 J4 _0 n1 ]1 j2 y0 u1 B. o" ]
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 F4 D% ?2 M' O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ g' L; }; O9 W& X) J$ S
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; a- Q1 G; }9 H2 F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' t6 `3 ~' m; ?) z: Y
└──┴────┴─┴──┴──┴───┴───────────────┘
" O8 L5 t# m8 D; @0 h, n: T
& i* F+ N! Y( {, G; v
" w) w) Z$ G! _( p5 Q) rMega Chip6 |4 }9 p% P% C: V7 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐! P% r' x+ }7 {+ `$ m" u) s/ _: `' i
│编号│名称   │MB│攻击│属性│稀有度│说明             │& S! p2 u3 H" ^( O" l
├──┼─────┼─┼──┼──┼───┼───────────────┤% y+ v' [+ v1 B! G0 D/ e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 o2 w' y& q7 d2 u1 }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 F1 u" c% Y9 k5 {! H
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" ]. k' x1 b7 \7 C! q0 ]│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) j% F* `/ O. J& k! V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, V# v. y1 S4 x# O: w' @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- [2 c: X' p# L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ ?/ U! U' ]  k5 t+ r2 o│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 r- S" h) d: |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ i( y& p: V8 C3 H! G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' y& ?4 W+ b/ [/ V" M9 Z6 s4 ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* P8 i; W4 L0 h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& c2 u: V9 U0 q- z% X+ m% N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( k2 w! z1 s1 V5 W1 E/ U6 X( s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 g. o  ~+ J# @. N7 z# E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, C  c. c8 s9 ]- k│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* L% }, g/ Q" F" }; L
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 D" m( {$ V6 O- N" g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 |( _, X1 k! k' P8 P: r' ~  j
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. H0 Q- ?2 a3 r4 Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' [# @. C, ?9 t) _/ y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │4 C  v! H' f" E* P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 u" J) _7 _. ^: P5 P' `  a│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 s: w  W9 s5 P- I0 z6 ]│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 \1 U6 G0 q: ^4 E# G│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 O8 x) [! m' u& f) R( @7 U* i9 Y# k
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 M: A& N$ T. Y. I1 ]) B  l│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. r- k$ E6 q( r/ E+ ?
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 j/ `+ _+ r& Q" `. N. o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" P% i4 i: h3 q/ y1 U# l
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: R: G0 u, d$ Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 R' F, X' z* X5 N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" o, R) F; m" c: J; y' u- q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( \" E* b; Q( ^) F  Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! ?$ E8 S* D6 ?; o7 C" e5 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, M" |2 j- ^* P+ _. R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( V8 o0 z5 {& M* K  u9 T0 i/ [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 G2 \8 x% y% u" z" y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ G4 h; y9 j0 t2 Z' }6 V
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! \# j" @, w7 t4 K6 e3 f│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ M9 x8 w% m8 K& [# d; c' G5 I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 v) L5 X" r$ s) F. G" z) ]
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: O3 w0 w: w# L  B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ r4 U2 t3 B. v6 j" ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' V5 u6 O4 {* ?% r. C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 ~9 `, _5 b5 h; ^9 K4 @
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. |* }3 d! G1 d6 o# W; _, ]9 `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 o" l- K% a' d7 c9 X│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! I, J1 m/ Z1 \: b" _! Z( A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" @7 w4 j  t0 s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 ?3 {* [2 o& V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) y2 [  m& P6 [" ~8 I: D/ u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 }# w: l/ @0 g  P, z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  w) M* D+ g0 o) a+ s' V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' I9 i, s/ B! x2 }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 c- P+ o0 h9 ~; Y" L/ p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' P6 x4 ]  t$ m6 l) w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% L7 v5 L" F; J7 z" C6 H. u! x8 S│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 s, k. l) j+ T│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 [- `, E; L  y9 U4 g' H7 r( N$ H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 Z* k% h( A" i- f
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 ?& x2 g( V2 R) P9 [+ n1 m6 S│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# }- q9 x" F7 T% A& k& w8 n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 v% V8 u, P& E
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 G% A! A" ~) q- [" _
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' P# R9 q( K* V1 h" ?9 I/ S│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │. k9 m# J" w  d  O' {( u6 q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 v( K$ Y& N5 L3 d' u5 }% L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  ]8 n  l! ?) z8 A% B) O1 b3 }│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& n, _8 O0 t' P% }- ]% e( w& a2 j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ A/ v" Z6 S; j8 O! Y│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ n) u0 l2 V" M  d) C# e│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  U& H- }/ n+ I. [│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! W" e2 L0 n+ y2 I7 J) l; Q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ M: g' n# q2 d; f: b6 n' z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 C7 n% d, _6 ^0 e8 [* y! C
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% M0 l" `5 k9 M6 u│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  r' y+ u/ V& S│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 _! W) O8 j, ^6 @- a# {# d
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! I2 K5 N+ v6 e$ m. s# T! H' k. s
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 {4 q" B5 m1 s│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# l3 u' ?3 B. r) k
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. @% q- L- k: P9 f) P9 d  M4 c/ `6 S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ \. z+ X' g/ G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: \. k4 n) q8 U- C' u│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% p6 T( W& f  _3 A
└──┴─────┴─┴──┴──┴───┴───────────────┘& a# h! {1 {. O* x- k. K2 ~

2 d7 Z! E9 @- w' j2 ?" V  U
4 E8 C# [5 F8 u- z# s1 t4 C" B5 JGigaChip (蓝版)  ^& {7 K1 E/ W6 L9 }+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐. }1 v- @6 G8 |5 ~# I; B
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ B) y/ x+ \: k+ \6 }% {5 p' V
├──┼─────┼─┼──┼──┼───┼───────────────┤1 c* v( l  v" P4 f! ?, m/ K# n2 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 N# B, O! @2 w4 f- g$ w6 D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 S# S8 s. z  u" U5 Q6 N) ^
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 @% z% l) S$ g3 z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 E8 T% W; `( h$ K* l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 m5 A& |. \. a0 D% F/ [% C8 Z2 }* }│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& |" s+ T# ^6 d. E" a
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 `+ \# ?$ p4 d" I- Q; u
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 J4 e; }0 N' W7 V8 l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 x8 r' s' ]+ E* Z0 Q/ R, `
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: c; _- U4 H2 n0 E/ i$ l) q4 \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  P/ T8 b9 \/ A" Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% j& J0 t- k3 S1 c6 l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% {1 i& Q1 O* h1 J. H│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  ]2 R2 ~- q* J, _2 n3 y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 |: F- v" [4 w3 R% e' ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& G: }6 y6 Y2 ]" t; s
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 [* e" T. `4 m, g9 c& T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" g, F" d  W1 X  C* G│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 G$ B- c$ ]8 N: N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" G3 v0 [: [! n+ \2 T└──┴─────┴─┴──┴──┴───┴───────────────┘
7 }0 p" D% q9 @2 ?
) S( _7 Q! _$ @1 IGigaChip (白版)(只列出与蓝版不一样的Chips)
3 C: C* E/ }- v8 Z7 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
# z7 t- ~% P$ S, p5 O9 W│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ Z% a7 Y' @" V* q- d# ^( r7 E├──┼─────┼─┼──┼──┼───┼───────────────┤/ M. ]2 X3 m, R) o( Z" v* B
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* M" ?& X8 f' o, j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; w( @' [/ Y1 z; m; R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
/ {* W4 T: M( _, {$ y; \4 W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* W, P3 y; ]  b1 H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. |( F0 Z: w" S8 R- C/ D( n! ?Megaman EXE 3 蓝+白 Standard 级别的 Chips:. `# u* q+ U* x5 d
% g0 l0 @! _% }; K  s7 v0 ~) Z
001002003004005006
1 X. E6 j8 _6 }" h3 O# F( A. ?$ U- N) i007008009010011012) m6 R7 J, G! L0 E9 [5 T+ r
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 N' Q% S; J/ M$ u
5 i/ N  ~: S  ~- N
019020021022023024# u" `) |) B- z" g
025026027028029030
! N: E& ^. c; E! ~( A; ^5 ~031032033034035036! X. f" F; P& K$ U2 ]1 a# Q! T

! U8 O" z3 B1 }[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' T7 w) x" R  f" w* a1 l4 N; M$ S
( ?: w# c6 I: `* f$ n" c0 l
037038039040041042
/ G8 f- D% S8 y" [043044045046047048
0 f$ x0 h& N! s049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% Q/ S" Q" {) ?- a  J4 i' V: \+ l9 G

! @. q5 c2 Y: i3 w055056057058059060
% y4 m0 b% t# g" C" g0 M5 R061062063064065066/ X5 c) x& ?0 v; [2 O2 ^! @2 h6 V; i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" A( Q% K/ _9 H. s! `1 U2 E
' |- z! x+ `- B) n$ U073074075076077078- k& Q0 b3 I" x5 T" M9 r8 m
0790800810820830848 L3 D8 t9 _: Q% m
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 N8 Y$ B$ @% n9 A) `& l; v, v

1 o) u7 A  F3 S3 Q" m091092093094095096
& r, ^- h) F; B1 q- h097098099100101102# d- ?' r7 a- g3 l0 o  v, P  P
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ?3 ^3 R! e, P; ~1 c$ {8 J" ?4 h& x- q% c* T& P
1091101111121131142 m5 ~: `1 `& l6 H) j* z
115116117118119120
# b) o% o# i; ~( P. Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 n) P# I6 z; D0 v6 K6 y1 j7 [0 F+ I

- ?( R- A- x4 G3 I; `! [127128129130131132+ q/ U) v  c) N# x
133134135136137138( t) u! w; h- i% u& x) O4 N" g! W
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! Y6 U& v  X7 O" T6 _: V

. |& e5 `; n, ~/ P1 J145146147148149150
7 t% H8 R9 Q# F: I2 V: I151152153154155156
- b% m. L% E' P157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 z9 D& Z, _4 w% x  r% L* m5 L. k

7 I0 T6 x1 M3 ^: F3 {& K163164165166167168! ]4 W' j* A: k& @  I9 P
1691701711721731749 e2 L. c. g8 l; t- w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" D: F: ~9 o9 s: `2 ~/ O& k2 j& d# v9 ]5 |8 A6 h
181182183184185186" o' G  r" v5 |/ E2 a9 N
187188189190191192* {% W7 I6 [, K$ O8 L% P* z, j4 w
1931941951961971989 Q+ p/ H8 o# r% [3 N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. }& T6 q: Y# S9 U0 p2 p& M, t

1 f, ]0 p) b5 Q3 o4 d5 S$ ~001002003004005006
3 r: ^9 t. l& V  T007008009010011012& J; ^: {. G: m& I0 C' F" i
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' W) S( y8 _3 x. w9 j, m6 y9 J) a
& o6 }  k- }- `, H( O
019020021022023024
( R0 g: d5 r4 s- I. s0250260270280290305 T8 d; b0 R/ I/ D0 O9 N( c. t) Y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 c/ T' ]% X: P) ]* k7 z
0 x1 [# T. A6 B+ r+ X$ _037038039040041042+ N1 r0 J. q- f$ Q$ U# K
043044045046047048
! }; w# G- {/ g- K049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( A& @1 M* ^% @& ^" |

- ?0 A. `2 U1 i- m0550560570580590609 j) D7 p( t; B
061062063064065066' g5 Z" j+ e; T' n7 b0 t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: ?9 p7 M+ J  q. I# P( {( _
6 F* X, g, ?3 ]! h8 g' B073074075076077078
4 p4 i6 W# y2 e" l079080081082083084
2 j5 a& o  [7 x& N085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ q$ z% |! V. c7 R* Z3 ^" X
# w0 R0 O. X$ q' b, _
001002003004005006
3 Z7 t( [+ I* K0 g( ]) O  k0070080090100110122 `  ~+ O8 `' m2 p# J. V
013014015016017018
, N2 w; v: j6 {2 C  f! r" C7 W7 @019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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