转载请不要删除以下信息,感谢您! 9 k' K' i2 i Z. B$ d" Q. z& R
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( B8 p: e; H; ?8 T0 s8 |■● ■ NintendoWorld 站友xliz原创, l# f% c4 k* K; v0 r# H- g9 T8 O
■ ●■ http://www.NewWise.com
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5 D4 i* N3 u# k+ m6 c4 z$ N( | 洛克人 EXE 3 Blue 卡片组合8 ^, `. f" Y! B4 x! A: `" i
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. W9 C$ {1 g" t: z. i2 B, W: X, K( Q
大家要看日文版的P.A.或详细攻略,点击这里吧! Z* I& x: R+ P6 Q0 e9 f
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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' b* {& N3 ?0 V5 W6 h以下内容格式如下:
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编号 名称
) g; q/ a$ X# f1 f说明" _, f6 w2 c- H9 N
组合方法
! p1 i/ o8 A! U. E) z! c1 [---------------------------------
4 @4 Z/ f( g, o' c# B; ^1 R6 d; H& U01 Z-Connon 1: [. t" k/ z/ U7 ?5 A! p8 R, z
Unlimited Cannon for 5 sec g( [, D% E8 ~: E% J9 E9 I
Cannon A+B+C9 p0 Q8 J% w$ M
Cannon B+C+D
* r2 ]; q; P( E% eCannon C+D+E7 _% Y$ x% n; {4 d
0 l' P+ z6 ?6 m% V/ A5 r% o02 Z-Connon 2
. \2 `4 M |; @! NUnlimited HiCannon for 5 sec8 o* ?9 {3 _7 D! R. f
HiCannon H+I+J
, p' v4 M9 A: C" d4 t, b; g7 T9 ~. jHiCannon I+J+K
7 J8 v5 b N0 p* ]HiCannon J+K+L
* ~7 \: E: ^/ x! G* q& Y$ Z( y
03 Z-Connon 3
; f( r5 H" V) |# `! J8 H4 Z+ `Unlimited MegaCannon for 5 sec) ]: a" H8 X* ` \# b
M-Cannon O+P+Q
0 \( X/ Q, S; @4 G& w) r6 [4 IM-Cannon P+Q+R% T$ d$ I7 g8 P: j4 T. S
M-Cannon Q+R+S
9 \, s7 P. }! H- v! r
3 Z% f( p- e6 r04 Z-Punch5 T; R: V' m m+ h
Unlimited GutPunch for 5 sec
0 Z4 n! e; G/ K* B7 x1 O6 MGutPunch B+C+D
7 z0 x: j$ e0 h: u* ~. m' UGutPunch C+D+E& S" t) j# f3 b- y) c
GutPunch D+E+F
5 N$ O; ^' C1 F4 N5 A8 O) ?1 b* w( V
05 Z-Strght* x& [$ ?: k H5 j1 |4 u$ g
Unlimited GutStrgt for 5 sec
" V6 [+ L5 l& [" {; K! DGutStrgt O+P+Q1 u, C- }1 A y! M
GutStrgt P+Q+R/ E' N3 [+ H( R# v% y2 M
GutStrgt Q+R+S
8 D5 j! D0 t0 j/ w, |; @ @9 P m- N
+ Q8 T1 ~: u% `, n06 Z-Impact
$ ^& o$ D! _, ~- OUnlimited GutImpct for 5 sec
& W' i# H8 t6 i4 ~3 Z$ `GutImpact G+H+I
* h2 k, E' k4 u7 a# sGutImpact H+I+J
* N" V# U, I* K5 Y* }( R8 TGutImpact J+K+L
C$ ?# ~% Z% O T7 o. ?/ q' A, x2 c
07 Z-Varibl% ^$ N2 A/ ]5 w2 V5 b, [% J
Unlimited VarSword for 5 sec
6 e9 K: O3 ~7 |+ KVarSwrd B+C+D
9 u7 g* N1 Y: U' A9 \+ m4 ~VarSwrd C+D+E' A, O) N4 o5 |5 T: Y. h7 W- l
VarSwrd D+E+F! `/ C6 E9 i) h2 L! [1 Z, `
' ~8 ?! G6 J8 {' `08 Z-Yoyo 1$ _- H: o8 Q. j5 K/ p- O0 t3 n4 f5 n, A
Unlimited Yo-Yo for 5 sec
" _% B0 q6 u% Y& y* ]Yo-Yo1 C+D+E
$ y( \' B& k* [- E, ^2 M: tYo-Yo1 D+E+F! H8 X& i& G o9 v2 g
Yo-Yo1 E+F+G
% }( F* p$ T$ N( H) R
, X3 r" E+ @9 [/ ?" I+ f09 Z-Yoyo 2
) d1 @ k" _4 X/ `: d& VUnlimited Yo-Yo2 for 5 sec
' ]) A) X6 I; X6 pYo-Yo2 H+I+J7 R8 z/ Z+ e- G& S: U7 a
Yo-Yo2 I+J+K
1 U d" n; r1 z' J mYo-Yo2 J+K+L
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10 Z-Yoyo 3# B! T2 A+ |: b2 D
Unlimited Yo-Yo3 for 5 sec& Y( }$ S+ G4 |5 p! |7 ~3 P: U
Yo-Yo3 M+N+O- B0 n+ z5 {0 _$ x& I" t
Yo-Yo3 N+O+P
, n( ?6 M+ S( Y2 I! hYo-Yo3 O+P+Q% W7 o- t# Z: d9 T+ g% d
, L' D: @& S9 W3 B4 { W6 l! s8 f11 Z-Step 10 B! G- r0 H3 I1 C0 k8 X( B
Unlimited StepSwrd for 5 sec
, j# @; ~$ k, H! rStepSwrd L+M+N
& ^# Z# Y9 r' _StepSwrd M+N+O. q1 ~/ H a3 x' o+ g& v/ @2 A
StepSwrd N+O+P
/ R5 T* Y4 u) u, m; M0 J0 ]' T, [5 J* }: _
12 Z-Step 2/ @- K7 L& B# c
Unlimited StepCros for 5 sec
/ A" I, p: U8 I: E/ lStepCros P+Q+R& q) a9 }+ L0 d1 [0 ]4 A
StepCros Q+R+S
6 N( B* B6 ^( b1 gStepCros R+S+T
: }: X/ L6 r: Z7 U; R3 k. l Z0 W6 l& d& {/ ?* Q' l7 f+ u
13 BubSprd
% O% l1 Y l( FAttks w/ spreading bubbles!
1 I+ a7 L* _$ i2 E4 ZBubbler C+D+E
& i! E @( y! y; ?4 p8 f GBub-V D+E+F. Q/ I h0 o" u1 i
BublSide E+F+G6 J5 F% [3 V& H2 x* D# X4 S2 P5 B) P# n
Bubbler E + Bub-V E + BublSide E
+ C6 |3 ~1 O! \* R. S i4 `
- h. X. t! Z2 h- j. H14 HeatSprd
) E+ w& g4 E; w! h0 S' J6 HAttks w/ spreading fireball!2 x& g& Z- x$ R
HeatShot H+I+J
9 ~& {1 L3 s: b8 q) zHeat-V I+J+K
( O2 p7 Q' k/ J# t+ rHeatSide J+K+L
# w6 y- f- x4 Z/ d, x8 k6 X5 @( g4 d7 RHeatShot J + Heat-V J + HeatSide J) C+ n: m6 F+ T9 m
1 T( _( _" z; X& Z
15 H-Burst
2 g6 \7 Y# `4 p# Y# E9 V1 hCreates a giant explosion
+ V$ ?8 `" W) W- ~+ x. oSpreader M+N+O$ J/ X5 ?% r1 H
Spreader N+O+P% I N: c6 ~8 w6 k2 J1 p& M* f0 g
Spreader O+P+Q
9 \9 i5 m4 F& b
( D4 }# k p( E16 LifeSwrd
: D& d6 W0 z, v% nSwings a huge 2×3 sword!
) v2 A0 u2 g! f. z+ N1 v5 s0 x8 PSword E + WideSwrd E + LongSwrd E7 _" D2 o% o5 E. Q0 a5 ?
Sword L + WideSwrd L + LongSwrd L
/ r$ Q; G. F9 M- U5 ISword Y + WideSwrd Y + LongSwrd Y: H: V$ X1 H# I3 ] T% m
; \% s9 ^3 }1 t0 q17 ElemSwrd
1 k0 }2 _: W, wWide swrd contains 4 elemnts. [$ J; _9 I# c/ a$ z/ u5 i# h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! h" e' k7 ?5 qFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 o# F/ g1 z; I2 k
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18 EvilCut
- y: P3 i5 h, yStep up 2 & make 4 atacks
/ F; t" l$ K: Q1 x9 j1 i, mStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
- \: S7 z4 y2 H& Y: Z' [/ \A giant Ratton charges!/ W+ k" g! i( |
Ratton1 A + Ratton2 A + Ratton3 A7 B3 J4 }1 R: _ ]
Ratton1 C + Ratton2 C + Ratton3 C
$ z% l+ W0 K8 o2 g; vRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
2 {- M9 v. A, o, |2 pSets Time Bomb in enmy area) f3 K; W4 M$ D e! q0 `
TimeBomb J+K+L
7 t- w4 n5 z) C! GTimeBomb K+L+M
$ x: x# Y3 d5 w' RTimeBomb L+M+N
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21 GelRain% B& e8 T" @/ o/ Q& L- J! D0 f
Gel steals squares
1 t" c! I, _4 N) LMetaGel1 B+C+D
8 a* d0 E0 H, ^. c% D2 x+ fMetaGel2 E+F+G% h R, Z8 _% m- n) A7 `9 l
MetaGel3 S+T+U# \/ G# h4 r# {
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22 EverCrse- {, `! D( z: @6 l* g
Shield chases enemies
3 m1 W: [5 o- R( W8 ^( ZCrsShld1 C + CrsShld2 C + CrsShld3 C8 y! t& c! B; j
CrsShld1 L + CrsShld2 L + CrsShld3 L. V% e+ u) b* B$ P, |
$ k7 g4 Y4 L6 }1 ~& n! K6 a- m23 MomQuake
( K' t2 z( b6 s# Z/ NAwakens Mother Earth!2 E6 g1 l* f7 y/ Z+ X
RockCube * + RockCube * + GodStone S* V7 Z: H9 C2 Y% J2 O( P* y; T) k
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24 PoisPhar1 y* H X* U8 P4 \: A
Pharaoh generates poison+ F+ P. |8 u0 I$ e
PoisMask A + PoisFace A + Anubis A
, R- {; |" F2 D( t0 B
0 e5 J: O3 a& W9 a5 {25 BodyGrd& w0 B& I8 ^; B# l: `; B3 _
Bodyguard takes out enemies
! O- ^9 Y7 U K3 NAntiDmg M + AntiNavi M + Muramasa M
' M6 K2 A' I" e+ y+ s6 H( l/ S0 ^* N
26 500Barr- ^' H/ m' U* T+ Z
Barrier absorbs 500HP dmg! T* q) F& [% q# U$ S& V5 Y
Barrier E + Barr100 E + Barr200 E
9 P* P3 \7 X0 h1 Z* W2 qBarrier R + Barr100 R + Barr200 R
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3 Y3 i& z$ ?% c27 BigHeart! g) ]( t, Y3 q1 t5 I5 `/ w2 u- ~2 p
Attacks, then heals HP!7 [$ J- k T9 d) Q' |
HolyPanl R + Recov300 R + Roll R
4 Z# Q* W: x/ \7 C4 s. EHolyPanl R + Recov300 R + RollV2 R! ~; t. J3 y/ b% c7 P
HolyPanl R + Recov300 R + RollV3 R5 w6 M8 v/ L q0 P( _
1 |/ V% z9 E: j# Q8 n" n: G" T28 GtsShoot5 o, T7 w: \# N. @) g. T
GutsMan throws MegaMan!
% C% [4 P) O0 Q: ]Guard * + DashAtk G + GutsMan G
3 I, l: O* ~/ q7 K UGuard * + DashAtk G + GutsMan2 G# F1 V# x. n$ @9 N( [& x/ p7 J1 t
Guard * + DashAtk G + GutsMan3 G
; H& Q9 r# Q- ^. I+ ]7 oGuard * + DashAtk G + GutsMan4 G8 d4 U- _( p# O# W0 l" m
0 E, [9 D6 t5 c* R( l29 DeuxHero5 R' o$ g4 X2 s& H" l# `4 i
MegaMan & ProtoMan team up!
# q6 Q2 B2 n! y0 w% i# \" k& N. d0 MCustSwrd B + VarSwrd B + ProtoMan B7 q$ w- V& D8 ]4 I3 k& C) O% F: d2 d
CustSwrd B + VarSwrd B + ProtoMn2 B
; U" Z. K0 e6 C2 l& V) ^CustSwrd B + VarSwrd B + ProtoMn3 B W. {0 q T% ^" S$ @! p
CustSwrd B + VarSwrd B + ProtoMn4 B8 Y# V) m* g( h+ X
5 ]2 |! h/ I. ~8 D2 e8 b% ~) f
30 2xHero* J/ N. y+ r/ I% C+ k
MegaMan & ProtoMan Dual atk/ y" E0 A7 l# ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- k% o) }! f/ X4 _) X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# B* ]. u( R) ]% X5 `; eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" P% p; i# U U. G, c, USlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 n* N3 X6 z- _7 I& e5 g8 y
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31 PrixPowr' W4 u# X9 M* o: Z2 p1 ~6 _
3 Navis attack at once!: G3 k6 k$ j2 X) }1 ]: c {* o' j
Team1 * + Team2 * + KingMan5 K
, {, }; u! x6 H3 E- e! I7 RTeam1 * + Team2 * + MistMan5 M: s7 E, q, k. Z" `6 o) V. x& w: F
Team1 * + Team2 * + BowlMan5 B% r7 G* W' [+ i: X5 F0 l! X! n: x
' n1 ?" M/ B/ v9 k32 MstrStyl+ m4 M- y2 X$ i a
MegaMan unleashes his power
r3 n6 j2 x) P6 LSalamndr * + Fountain * + Bolt * + GaiaBlad * w5 j1 f3 O/ v; k
. q9 ?( S7 r% E7 S O, x
StdrdChip (Part 1)
. f) p. W U& ^/ r' {) D1 S. h+ j┌──┬────┬─┬──┬──┬───┬───────────────┐7 r; @; p' x$ O3 n( P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 j) X( n1 l2 _* I% L3 p3 T├──┼────┼─┼──┼──┼───┼───────────────┤
" `# ?6 ^" L9 b│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" O: A! q+ u9 H7 n \, C+ ~4 ~│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ a9 g1 w8 d8 C9 y( `, \( y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& a4 I( N, |. @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 ?7 j) z* ^7 Q2 [6 \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ ~5 D' T' Z; R6 S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( d; n- n+ a; A; j4 q P2 r% e0 |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( S. W# N) r3 d: e, s
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: J' S! a5 W3 c: N3 u; H: T9 P( g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 r9 U2 D5 B/ | O* `! t. l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 |3 j- Y3 t1 p$ U│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 x( }6 I y4 D' O) ]0 ~5 j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' v s7 j* m3 w) ]! B' V5 g) Y( h0 s: R: E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; e7 a5 z. @8 \: @0 @. B
│14 │Spreader│16│30 │ │** │Creates a large explosion │
- w$ X I3 q: S" W│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: x% ]6 Q- }3 r; J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. u! C9 e$ J3 C
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ j- M2 Z' K, Y& l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 d5 b0 O4 l' W! ]* W( A7 \9 ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% ]8 y: g5 B' m0 `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, R3 t% ?5 y+ ]6 Y( q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 [) s( ?8 o1 a
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, x) }1 l/ }! U' V# Q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' S! q: f+ v$ ]# U│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# Q6 n: c. a) u {/ w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 o! Q0 [7 @, d, [8 B D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' I0 c8 R6 R4 b! Y5 l
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ x3 X' N0 v0 X$ h- V0 s: t2 G7 r│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ \4 D* ]. o1 H6 k+ v9 @1 `│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! C6 ~. x$ }. ]! K3 T) @+ F! G4 d# ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 e% |# @; ]; e( {4 U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, o( e( w5 M& z8 m. V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) g% R7 |+ P7 W- {5 l& f4 E8 J' g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) j: ?, a( D9 z9 N# @6 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 w% _( {3 K: m' S1 r& P4 c8 _│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 P o, h4 F6 |+ [: _( i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: X2 Q5 ]4 k$ ~% H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- E$ ?* H( U7 w+ B8 k& v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 O4 \6 a0 A t5 [% a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 [5 W; L. g) Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! Q; C( R6 U) P$ t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- \& l M+ `9 G9 J+ M: c/ j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ e9 m8 s& V; [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 n- K4 Z$ D* _- X5 _* k│44 │ShockWav│10│60 │ │* │Shock through enemies │
' s% V0 `/ j5 ]: s, x3 p2 l5 y│45 │SonicWav│26│80 │ │** │Shock through enemies │
( s' M$ y" P0 K1 v8 U: ^0 m0 ?│46 │DynaWave│42│100 │ │*** │Shock through enemies │* z9 I) j' }: I [8 w; D7 a
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) T6 _2 w) z3 }0 ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 G) j, L c. ?( [5 F1 a7 P│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 `: u! G" i0 @1 i) u& W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( C9 [3 ]$ R5 C2 e$ T2 ]# @% P- c│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 q1 _& B- {* g( C! L│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; [0 j% i- h( Y* K1 C$ n9 e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: K3 i9 ]& ]. `: C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ v; @( ~6 s+ |9 M( ~* C: Y# b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% `; s5 M. U9 v/ z& p) L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 S2 Y! c" o5 }5 G8 }
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 X# D4 ?/ ?" t/ W+ W) C# W│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( A4 S5 g, _2 I1 e: w+ Z" b: _0 N│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 R# Q, }# X8 u M+ E# g9 h8 ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 i& e; ?5 R& M) {9 K; d( P│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 X, E# s; A" L1 U3 h: d: n+ U& R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) w# J2 n9 G( d) y6 Q( V7 o5 ~, T' N( R│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& C; [- H( X+ Q, p4 @& x│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; X# q% h; i, k4 p4 x2 ]& C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. o+ {2 L, `8 Z* x4 C/ V# b│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! W4 W: R" I, I8 {' o│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 k6 t$ {( t2 f( S! ~% ]$ F6 M4 q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# z: k1 ]" M( g. \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) j) r- A; J- j9 C+ W* B: d
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 h) v5 S, a* H; T' L
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 v* s5 u/ h! h9 l" y* D
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 h* Z- x: {" Y; g% j; C: H│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 i& d+ }7 O# e. M
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# T% H" q5 N1 L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 M) S- k# I1 y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- I! S4 p5 a# A
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" E+ @' R3 @" u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( k% S6 T! d7 S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 J" @! Y; O0 q# S0 i* V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ {7 L# g' l$ ]+ @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; S& m: J, ~) w" B$ o* p @* B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 a y3 i/ d/ f/ k, L0 a│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" c# M: g( q. l& b4 `# W
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- g0 G( G q5 B K' g
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 L8 a) N l$ |3 `+ ]" a( p4 [/ E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 ]4 p/ f' m' { |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 r* M, b1 g, E& F* `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 F/ n% y* ?6 Y/ v% X4 t
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* W4 m7 c' ?2 y: J; Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" I8 B2 l5 y& a5 e│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 F8 x; d5 b& j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' j. p7 ] o o: L3 \8 S; G
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 U$ Y5 j$ y1 s6 G2 n+ G' @) M& Z
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; ]* g8 S6 D3 e$ M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 z! ^: G7 @( \3 S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 m9 Y, m- {# ~% X4 V+ O
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 ` F) f7 e( D* ^( i; ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( i* o6 }# b, N, | I% q7 y8 L│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ c& y, R. a7 T, i) e+ ?& g, K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" j; l H, l A# n└──┴────┴─┴──┴──┴───┴───────────────┘3 V1 _* F( h O1 ~( n& d6 z6 b b' m
1 k" X+ Z% c0 \( R2 D( \+ F
StdrdChip (Part 2)
/ l& l+ @. C* z, z1 D V0 m┌──┬────┬─┬──┬──┬───┬───────────────┐
" ?/ Q, c- G8 _$ j0 n6 q" }5 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
# P4 i6 C9 i' \: I( D3 ?├──┼────┼─┼──┼──┼───┼───────────────┤
0 t7 R& w, l1 F" w4 w5 ?6 c/ X5 z2 D' v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- _ m, D3 _ T3 r
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 {4 J. i! j8 B' ~$ \* k0 e6 ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 U; I. W& D* P& n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 j6 F, X5 B1 f8 L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ }! Z& o) w5 F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ ^! w: U1 X3 o- ?$ c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 M4 e; _- v" q7 N8 Z$ K" x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │7 u v4 K, n. `; X/ Z6 o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 k; W4 ~/ ?/ ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 n5 F# m& d- v7 P. K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# H7 \1 P# d! K5 M+ r3 j, X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" j# m' t. }: J f# X9 |) q1 X
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 H2 H# u+ O- `# X* U- q$ P│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 U) j4 W- e( ]8 g1 ~2 U1 l
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! k- V0 ]7 ]: c6 n3 y1 q A! [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; ~0 W+ J5 Y/ ~ ]0 m3 K; u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* o& i3 A4 i, t- G* o2 l! J│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ T3 ?: P. {& z6 h0 K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 w& b7 Y0 g6 F8 b" `, j│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' f! q/ j7 h# U+ c6 q8 ?! w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. t3 Y2 C; D6 ~9 `# q2 d( [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. G5 | T/ c9 D
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 }! ^/ b6 N7 p3 k2 H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' E3 H) d# T- T1 i" ~
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( h. L' G; c: J# H- v( ]4 k
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: j, V) Y: q& y4 A/ Q: u5 |, z. m: R4 g│126 │Rook │30│ │ │*** │Protects you from attacks │
4 x) O* {- U2 Z6 A1 i2 M# k7 R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ r& j: E% k. |; j% Z$ ~& s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. s& B4 |* L6 F; V+ ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 V* e+ _5 ~+ o, D+ Q1 `
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 k9 P ]/ ^. y. F: N3 `+ J│131 │Lance │46│130 │Wood│*** │Lances through back line │! @ C- O# b. G _& t6 z; b+ v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ O* l( |, Y# l
│133 │Guard │5 │ │ │* │Repels enemy's attack │ W8 p4 N3 a7 ~5 s8 ?4 x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) I& N6 G1 p/ z% x) d% A. c
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; e( L1 @5 L9 S& O7 n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ b) y) q. R; T! j
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 Z: e" J: }4 |: y+ O│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ a9 i- r! y$ d! P. K4 m# G H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 L( y/ p+ b9 ~1 Q k( S
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- p c' B7 X; E+ K6 q) {& \+ x7 H2 @
│141 │Prism │60│ │ │*** │Prism fires randomly │: q) d5 c* T: s, r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- N& e( t9 l ?6 t: T8 L! t$ u' @│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& T; @! {% N N9 a, a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' k" c4 Q3 v) F+ Z7 r* G3 M8 F) G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 Q9 i$ z4 N" h/ V2 L( w4 f( d
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ f# w( j# f- I5 ]2 y# y$ J' ]8 V
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 S- o# r8 ^5 J7 |( M0 m. u1 W2 z5 V( U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 c' |% c3 G' r4 w) F4 s│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 Y4 o" s% Y% m9 @7 w│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ q- M( R3 B4 e: A, b. \* Q# c│151 │Recov120│35│ │ │*** │Recovers 120HP │1 n0 T! |& d% s. x3 L/ M5 h
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 |- @+ v" i6 H* N" e$ z
│153 │Recov200│65│ │ │**** │Recovers 200HP │: U% k( j4 P4 H; e1 P
│154 │Recov300│80│ │ │**** │Recovers 300HP │
y. N8 Y0 R. P D5 y! ?; R│155 │Repair │8 │ │ │* │Fix your area's panels │7 @3 ~* ?- m- f7 E2 A* _5 Q6 q) N, `8 [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' c* Y" f. a3 {7 L- @4 G$ E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( p! D2 A3 Z3 W# q$ e& j│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 \) S+ I* C+ H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( p3 h7 Y: e5 B# x$ B, l+ m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 c/ C3 b5 a1 |# \+ b│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ O Z f8 H9 F# U1 M% l2 g i
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" D" V! [' o1 U! @9 W
│163 │Invis │11│ │ │*** │Invisible for a while │
0 b1 L; W& e8 P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 X, W3 Z; l, l$ w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& @- H2 `: u4 W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) T* t# g5 k; ^
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: J- A" s7 }5 `) k+ @ a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) ^6 Z* f5 f+ T) K9 R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- I* R$ G9 _& g
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" L N6 `4 q$ H8 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% Z+ x4 }) K3 R/ d6 a0 a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( G3 H; f# E) o% w/ ]4 z6 x; V- s
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- ]7 _$ p' L9 c3 G2 H7 B+ Q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
F5 V" L4 P5 P, C% T+ ?& C% n/ s│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) c5 N$ y9 h" l, ?9 }9 V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. U8 O# M, q1 ~! J2 F" K+ q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ L! N+ V5 {8 R& i3 T7 }: `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* H o! f7 l0 L' C i( p; Q' [" H- q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 P! A4 e% d7 Y# n' O0 [! y5 O* _
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' H5 P* X5 b, e" X! n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! N2 i( }' a3 w1 O0 @: s" L7 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 f5 |2 R4 A2 T. Q" D% n/ d│183 │Hole │55│ │ │**** │Open hole to dark world │8 h0 k* B8 l' @* i, S! o5 M
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ o9 [! ?) I5 R4 S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 q; P/ a0 ]# r│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! S. B, |* Y1 ? X3 V│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 h6 w0 k# F( C1 h0 p│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 O) s( ~! \: K' m& v# [│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# q% Y( k% p* O# c
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
* A% V% [- @( A7 L- X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 i$ w7 j8 g4 g) m/ p* N0 x$ ]│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ e" L7 M, m0 E1 R+ ^5 |│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 A; Y; {& C( e" b, i: V7 j
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: o1 q+ O0 |* ]# _& t│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 X% M9 K0 j: _5 ^# U. U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! [9 W/ X5 }$ C, W5 q% |. u0 |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& N1 b" h( K6 ^0 ^- t& y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 R6 K' t* g, _# v' C& h" E3 L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 ?* b! B9 o t6 m0 Y+ B5 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# S# O0 V* ]1 L' o# R
└──┴────┴─┴──┴──┴───┴───────────────┘8 w+ G. s5 T+ `$ ?" G1 B$ |! t
: Y3 C5 S( a0 G! O' K1 A" l
- o, R g! |0 n. g+ GMega Chip
9 k; D% @7 L4 @┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 W# B/ m4 z! U+ e- |│编号│名称 │MB│攻击│属性│稀有度│说明 │# T4 w5 i* m, J5 x2 @3 g
├──┼─────┼─┼──┼──┼───┼───────────────┤# i* h* f! c6 w1 C$ f; a9 E
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 V' X7 z) Y: J4 n J2 S; b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! D7 _, c/ D4 D w+ @! W
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ S1 L2 Y( W1 t, d$ S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; c. k8 _+ f/ w. ~. L: v- m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- }# s% v2 x& p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 n0 }" O5 C5 t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* l- R# g* [3 {# }2 U+ K2 E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 ]0 v4 `6 d$ S! r1 M- i" l# W7 J: _│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 \' Y9 P7 U: l7 ]- w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ m4 w/ i1 D2 V: d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% @ u" b" i' J2 G3 a
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! S' e- v* D9 d% p3 ~0 p3 c# ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* ^5 \2 a' T" a: `" ?: G3 E9 @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! g+ G/ [: u& j8 ~│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 S* N1 B! c5 A0 B" |0 _9 G, ]* z4 b│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 ~ ` @- P- i1 v1 C* r- E$ X│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ r9 r& S! \$ W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: Z+ d( R2 U2 P6 V0 |│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) Q& d# C! N; u0 R% M: j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 T) Y; j# [+ }2 t6 P3 o$ r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* ?5 D9 r2 v! J/ H. v) {! z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 {- n y8 @: O* N8 t5 c' p│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* x3 L* o; Y4 c2 y' Y5 v% W
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- {1 ]' k3 Z8 z5 x5 X$ a3 K( ?% }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& Q8 x* z' Z E│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. G; {8 n# c; ~- e
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% ^) u1 o: A, a) r; F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ j* B+ ]% G& d/ T" `( `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 j! b' m3 g- _( m. f7 g" f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. n8 Q5 r* y* G5 o5 v q' E│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. L/ l% W/ O/ i5 K( ?; B) Z4 R7 ?% |: n
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 Q* t# A' D$ Y% i1 ?3 u! \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ _2 j/ Q) Q8 g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 y! ^5 G* E5 s8 A" J- X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 O6 v" s! C2 Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ U5 Q+ A; z A. o( P1 U0 y( h4 \( m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: l- ?. \' Q/ z Z& M% m│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 F$ @* @- }2 _4 [1 y4 k8 h# Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* ?5 ~+ ]! G. t9 L8 `! e8 p7 Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ ]) {3 W% k e4 y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) `" G- R; d3 `/ Q0 @8 J! P. t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 i5 C. T2 M; G, C8 k( l* M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ F2 a) e; Z9 f│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 a- Y2 H7 ^, N1 i$ a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) M: b9 b7 P# T P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 b9 T% W5 v# T( L& b6 d8 Q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 u0 I% m4 G5 C9 o
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, Y+ \$ m `8 E9 G! }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) z- c% d, n& n% A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 j2 X' H$ y+ i$ K0 K9 n4 s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 f- h3 B* x! f1 }' M5 q, ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' b# D! O# Y9 q' o" P0 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% g" V! T* Q8 C: \# \$ z! |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. y2 Q* _- f( w' `5 P- @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 {4 O6 ]3 f" I% d. p2 ?* j4 E( h3 t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; U4 R' Q9 V: K Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ Y/ E% L) a- ~; M: \
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 [% J8 i9 j+ y6 ]0 R7 X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 n- b0 d* m5 |; h% b0 k
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ G9 ^ } N7 u6 N* m# [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; \* Y7 ^! T" J* f$ h. m$ j' }9 Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
D; B2 u* D/ i, m7 b! l# L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& g+ v& J& ]0 s. Z& Z2 L│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 [* C7 V& e+ P& @# q! @0 r: O1 D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# G4 Z8 {' F( i" C1 M! V
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 _5 C8 Z) K4 m, ~. D+ J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 M6 O0 E( a, ~' `" u6 f
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ ^1 \& S% f+ G$ Q+ ]0 o3 h
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. x# B8 F: ]8 F% a0 |. c, ?# t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ d# L+ A% n( `. s" x6 k9 k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! I; |6 x/ c/ V│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 q2 L) B( _9 C0 ]& T+ q0 k1 f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: T/ Q; |, }# S' d$ X3 i) E! r
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% c' I9 [/ M+ m. |# e' M
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 v- ^# E5 `+ l& r& x7 U│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; ^$ X! v0 a/ t& V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' {' O( o2 `5 Y9 a4 u8 X2 l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% o: F& R) g0 S& ]; ]2 Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- q7 t/ [ |* F│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ p7 p) `4 n& M8 p1 X3 Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; o9 `% _. @& r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- P& Z. N5 o3 A N1 G( N) F+ z% Q3 ~4 r
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# \/ F4 a9 a8 X$ F, b1 j1 C│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! g, F3 s% y; d, Q+ d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. j% G3 L3 b) m) _" U! R└──┴─────┴─┴──┴──┴───┴───────────────┘# Z* o6 W' k7 y2 p
; _5 z# ]6 t) e& R: Z. g1 a% W9 X
$ t4 g- | B p/ iGigaChip (蓝版)
1 N; G$ z% o4 Q2 S7 `8 v┌──┬─────┬─┬──┬──┬───┬───────────────┐& k7 @/ h8 t/ W/ x$ N6 j R
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 b/ A. z2 H+ L7 n/ U/ V. y$ D- O
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Q0 P* N3 `5 U# z" V9 `8 a/ ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 r9 t ]) P7 d, @│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! J j5 c2 y5 N9 P+ L3 v. i! b( x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ h" Z3 w( B, f+ F: e D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) y9 P' P7 x0 Z1 [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: r+ N0 Y3 ^' ]4 r0 f3 w5 J% J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ T- _0 H, Y5 f; n- Q' x: k
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ ]5 F% e( ?, } u0 E/ j" I2 q6 h
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ t1 e1 |! g; M+ M5 O, u' h# j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* W3 F* R6 G+ f: _0 J: y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ U# C, h Y8 B) G4 ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, @( t: U: S8 l: t5 f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& C9 o# N8 ^' \' _/ X2 q. ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 O" B8 t) j% v│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. T: b8 [0 `- Q( f4 c$ g% a│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; C; O6 Z% x$ @/ p0 ~: ^9 j) f" Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 c5 v8 N: F6 F; K9 K$ E│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' c' L' m' {$ _
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 a/ ?6 `' f, Y# M6 D$ ?: P. `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! q l) p* g: { s: N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 A% }! u0 g/ I2 W- K3 G
└──┴─────┴─┴──┴──┴───┴───────────────┘( e9 [ q: a) K4 D% T3 ~4 @% ^
% \* x$ Z: b; B$ f( z/ D
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 h6 x% c8 y7 x/ a┌──┬─────┬─┬──┬──┬───┬───────────────┐" u/ k8 U! r- s. \6 P- e- o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 ]& t) ?3 H3 [2 v8 U├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Z$ ]2 E P$ L; r' G& c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ n( J% ^ K! P7 k% G; X9 d& v│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* t& A; q1 a" ^1 L8 e& l│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ H; u/ d5 Q, i* j. s- r- F j- ~│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% n1 u0 \% H6 R3 ]4 c+ Z2 ]0 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |