转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
! W& D* u% N7 x4 |■ ●■ http://www.NewWise.com
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% y H0 o* M+ z% s3 F: H* j# ~ 洛克人 EXE 3 Blue 卡片组合
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0 G3 w# w7 [1 W# j/ } ]% ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 T# b; @& b% f$ V; g大家要看日文版的P.A.或详细攻略,点击这里吧!# [8 z# f0 @/ W$ P. r8 s( J0 Z
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ d( `* f) R9 c
: i" O+ J: B/ ]0 B4 D以下内容格式如下:
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* R. C- f, B9 s, A! i& x& I1 s' D编号 名称9 c: Z+ G4 T4 k3 m
说明
2 [1 P3 ~- \0 `3 w4 H# w3 D) _组合方法
' s* I( u2 y9 ~0 \, E, ]. Q7 Z1 m---------------------------------
3 q1 A) c8 n. [% c G! v6 x01 Z-Connon 1
% \& ]: K/ `# V. t PUnlimited Cannon for 5 sec
! H6 U8 W6 p# \& D! _* PCannon A+B+C
+ e" n7 [8 g3 g' _5 e1 }0 j& UCannon B+C+D- I5 j3 d8 w. _! X, l
Cannon C+D+E
! v) I2 T( G$ P2 I
/ J% X/ s# Z) I! f- A ^3 Q02 Z-Connon 2 H3 L2 G- ^- L
Unlimited HiCannon for 5 sec
5 K: t) {% ~4 d* r. EHiCannon H+I+J
3 |' J* i; r! @* x1 @8 D1 @HiCannon I+J+K
' u$ E$ f; U* e8 r' D3 aHiCannon J+K+L* |$ W& v: p" R( X7 _+ `0 g
. L% x& S# y0 `5 S" J* _) k
03 Z-Connon 3 a. H9 }) g/ g. o
Unlimited MegaCannon for 5 sec% `5 X4 k5 P0 v, A
M-Cannon O+P+Q% p! s+ a# v: k
M-Cannon P+Q+R$ i+ l2 U6 \$ Q3 l: P
M-Cannon Q+R+S! Z1 E$ A5 @3 A
+ G7 I5 V& r6 I3 n0 q& w0 m4 ]1 @3 A& I. c8 [
04 Z-Punch( ]) H+ j3 s7 {: G P
Unlimited GutPunch for 5 sec0 t: Q4 P. Y) r' G( t: y. t
GutPunch B+C+D
; R, ]/ r. \4 ^0 ]% E O; ?. nGutPunch C+D+E4 r& I2 P- v7 [* r: B" h* X
GutPunch D+E+F
& @5 w- K, Z1 u* p; R* G/ q& P3 p' p; o; |3 F+ T9 a) b
05 Z-Strght
5 o. `; X1 q* s+ h) D4 CUnlimited GutStrgt for 5 sec
6 |# X0 y1 \( H+ t! T3 xGutStrgt O+P+Q# S, h1 n M: {! Z" _
GutStrgt P+Q+R! |* d4 a2 l- \" c
GutStrgt Q+R+S4 @. M& i0 L% F8 x( _. @
2 t5 M$ T. k7 N5 M
06 Z-Impact2 V* r0 O$ I; s9 J! N/ b
Unlimited GutImpct for 5 sec; M* O ?6 Y1 B+ d- r
GutImpact G+H+I
2 |+ W( }- s2 d6 cGutImpact H+I+J4 d6 [1 }1 K: V- \ p5 o9 j
GutImpact J+K+L
# u' r0 j% C. o- O
; `2 S% N$ }" A3 z: ?$ e9 d07 Z-Varibl" w3 i; U% D' C. A0 w
Unlimited VarSword for 5 sec% U, `# I" i' H9 }3 _
VarSwrd B+C+D3 j: @3 {. l+ Z$ }: Z
VarSwrd C+D+E1 d& q: p( b" ?" M
VarSwrd D+E+F x$ v5 y8 i2 j8 a+ A [
4 i4 |: G, K( @1 Y1 R
08 Z-Yoyo 16 v1 F( Z0 P' h: X) }8 l* d
Unlimited Yo-Yo for 5 sec
0 Q1 F. u# A; G; ]Yo-Yo1 C+D+E
- Z# s% q1 P! fYo-Yo1 D+E+F
3 [$ D$ I1 L6 x5 X$ r+ o. CYo-Yo1 E+F+G( ]3 l9 Q. Q1 ~: i0 B" S
% H1 i7 R1 ~4 ^7 z1 s( Z. b
09 Z-Yoyo 2
6 j% y7 n8 C% u4 `Unlimited Yo-Yo2 for 5 sec
6 B! ]$ t) y HYo-Yo2 H+I+J
1 D( n$ `+ o3 y$ e9 F/ JYo-Yo2 I+J+K" q+ l4 k: S( G, _
Yo-Yo2 J+K+L
8 [: n% C0 e1 P- \/ Y* u/ I
- U! k" ^, u; p/ S; C10 Z-Yoyo 35 c3 E% z* R& y7 H9 g
Unlimited Yo-Yo3 for 5 sec
& F% A. O, ?; x0 u- @5 SYo-Yo3 M+N+O, d" [: l, v9 C+ f. i( L+ p2 t
Yo-Yo3 N+O+P
/ p/ J) F I9 HYo-Yo3 O+P+Q
0 ?$ F) `1 q9 K6 E3 s5 J. ^: c; `
11 Z-Step 11 X; n# f( _6 _. l2 J6 N
Unlimited StepSwrd for 5 sec p2 l" V8 L, ?5 Q$ L
StepSwrd L+M+N
6 M* @: _' P! e8 U, ]$ J8 L( GStepSwrd M+N+O8 S+ n, v- _$ G; o: k9 I
StepSwrd N+O+P6 I9 X2 f6 @4 K0 d. Z7 ~
4 l) M7 c# ] ~% Q \
12 Z-Step 2# L/ h8 d0 m& n& ^: V' Y% I
Unlimited StepCros for 5 sec
$ y6 A6 m7 N! q, x" R" LStepCros P+Q+R7 f) W5 }2 D a1 A0 X: k
StepCros Q+R+S
& [- _/ u' h7 {8 X' u4 vStepCros R+S+T6 K1 T7 k* m2 A" m( c
6 m1 l9 \7 {3 ?0 {3 ?0 p
13 BubSprd3 I, a; Y+ s# @9 ]6 H. r6 R
Attks w/ spreading bubbles!6 z, \2 q0 a- X( `- @
Bubbler C+D+E2 r- `3 N8 `8 A0 n5 K3 N
Bub-V D+E+F: Z) N0 A7 E6 i1 O! l. q
BublSide E+F+G- Y m0 f6 A' r, q
Bubbler E + Bub-V E + BublSide E
8 p! i; z: |$ F q; ^8 |1 N, E% ~ e: I0 j' C. z: \
14 HeatSprd$ V3 {+ a: k& ?) z8 @( Q
Attks w/ spreading fireball!6 L5 \% X7 v2 a; Z
HeatShot H+I+J% x, S- @/ M9 y! L5 m# s1 P0 K
Heat-V I+J+K8 w4 I+ A& O. ?) i0 B
HeatSide J+K+L
8 F" `$ g+ l7 Q4 ?* EHeatShot J + Heat-V J + HeatSide J' g" v4 z( R8 l! z& A% q$ E
- e2 t) s8 {2 p- B4 ^: F* d' n15 H-Burst6 M# n2 ^' p. f
Creates a giant explosion
1 {/ `. k* }. s( ^Spreader M+N+O
- a# U( J" X7 D( kSpreader N+O+P Z6 L* ?, q* a: h% S3 {: E
Spreader O+P+Q3 H& U9 a* y" g: o2 \! R# n, x
% C$ Z; c3 k3 \* ~/ t
16 LifeSwrd
9 c% O6 \& s- W0 ?8 H5 eSwings a huge 2×3 sword!
3 @- }0 e; A+ @Sword E + WideSwrd E + LongSwrd E
6 r& t8 o6 b6 m4 ]6 \0 t ZSword L + WideSwrd L + LongSwrd L
+ ~/ X( i: N( g6 dSword Y + WideSwrd Y + LongSwrd Y+ z+ |6 V& e o2 j. s X( Z
% m1 `: b% r- ^" p" P17 ElemSwrd
8 U$ N5 ~0 _6 G% e& A, [/ CWide swrd contains 4 elemnts
4 \/ V# C, z0 b5 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 |% {! Z$ _) ~* F' i9 m9 G! H8 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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2 Y/ g; T( i; G( q+ |18 EvilCut
0 [/ K8 {* x5 O% XStep up 2 & make 4 atacks
1 p! S- g/ l L. ~0 fStepSwrd P + HeroSwrd P + StepCros P; t ~6 }& K+ l5 I+ |2 ~
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19 HyperRat
& V& o$ H: J9 Y# {# J, q; [A giant Ratton charges!5 Q+ C9 Y3 U( Y k4 J% e
Ratton1 A + Ratton2 A + Ratton3 A* z' C8 B8 `5 {
Ratton1 C + Ratton2 C + Ratton3 C1 ]% s& {9 v( p. H, E6 s
Ratton1 F + Ratton2 F + Ratton3 F
0 M- w: F9 U0 @% B5 D3 S! W
9 C, k, e! A0 V( R20 TimeBom +
& w+ `+ ~' n F" D3 @- m, VSets Time Bomb in enmy area
$ X+ v4 j' }; u* KTimeBomb J+K+L8 s$ ]' v2 K) y, H% ~
TimeBomb K+L+M
' n; `) `, T1 u x6 PTimeBomb L+M+N
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/ ^; ]1 y6 U; z2 B5 q9 ^! N8 H6 t21 GelRain
( h( k5 |3 n/ P1 i; L% g5 cGel steals squares
$ P& O9 k- b) Y- wMetaGel1 B+C+D& \' Q) d2 t1 w' F: i: i
MetaGel2 E+F+G
4 D# q' ]* t) L+ J' Q g# NMetaGel3 S+T+U
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22 EverCrse3 V3 r' U: l7 J6 v
Shield chases enemies
- H$ ^/ v) m, w! {. ~CrsShld1 C + CrsShld2 C + CrsShld3 C' e x. g5 I$ l8 b2 Z) X
CrsShld1 L + CrsShld2 L + CrsShld3 L8 E8 ]% |' d+ S J3 n, E8 }' D5 H% k
, M% L" P( _* }# A, r4 V1 ~23 MomQuake
3 S" z _" j+ R0 R; l- t) U. yAwakens Mother Earth!
1 C) _! M: S5 s4 qRockCube * + RockCube * + GodStone S, o; R: C' r: Q4 f) `7 |+ ?
/ K6 x3 s$ @; j6 k0 y9 W
24 PoisPhar1 |( C. c9 u! k& j* `- P6 v
Pharaoh generates poison
: \( x/ m: R3 RPoisMask A + PoisFace A + Anubis A6 Q# E$ W% |" a, Y5 W5 K2 U3 ?
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25 BodyGrd3 R$ i9 X" ^/ B3 v/ ?) k9 B
Bodyguard takes out enemies$ n. Y3 A; g* T! U( K' u
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr" F* [3 H5 U; a
Barrier absorbs 500HP dmg
0 R1 b9 _; v2 z/ {8 [Barrier E + Barr100 E + Barr200 E
* m% Q; O. x- e( UBarrier R + Barr100 R + Barr200 R
6 `' Z2 @0 R2 n8 r; i9 u' F( b$ P) \" h* p
27 BigHeart- d* ~1 N9 q% y: B! ]
Attacks, then heals HP!
6 x3 ~ h9 o0 u) G& \HolyPanl R + Recov300 R + Roll R
, u1 \6 E% K. U6 r* A) _( THolyPanl R + Recov300 R + RollV2 R
+ k7 n! S6 R3 w& z5 F- h& m: S3 ^" RHolyPanl R + Recov300 R + RollV3 R
+ K, v$ L& K3 f
& s2 _' `, r% ?% `4 e28 GtsShoot$ D# m# a% `7 U. Q/ g ^1 }
GutsMan throws MegaMan!$ k s. r* V/ v+ q: E
Guard * + DashAtk G + GutsMan G. d5 h$ C# p3 Y: t& F
Guard * + DashAtk G + GutsMan2 G
: L' k ? i+ }& H+ ^- {Guard * + DashAtk G + GutsMan3 G
) S0 ]& P- c. X8 z: q9 zGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero8 F6 E3 w) a4 Y* V B
MegaMan & ProtoMan team up!
% x: {9 \( T' NCustSwrd B + VarSwrd B + ProtoMan B6 c: _$ M2 A& ?/ O" g+ _+ @) y" _
CustSwrd B + VarSwrd B + ProtoMn2 B
9 e* u+ h( Y/ PCustSwrd B + VarSwrd B + ProtoMn3 B
M3 I: J! M6 g$ P7 F- fCustSwrd B + VarSwrd B + ProtoMn4 B
G, F- C4 y8 b( v
# {- v" \, ^& F. A+ o30 2xHero
8 _2 g9 ~# J1 d5 }/ FMegaMan & ProtoMan Dual atk3 `7 p x# m& m2 [" N3 a% [2 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ X3 \4 J2 A" A0 Y+ \/ ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 I7 ?; q! g: z7 U9 h& T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( P- h3 }' @# g' X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# G4 r+ {0 E/ e2 M; b2 y
% t- ~& w0 r# n8 [0 @: }8 G31 PrixPowr
* n9 P! ]& B7 b% }- R! J& W4 C0 U+ r3 Navis attack at once!* c% x- [- q! q8 q' N9 U3 J7 t! r
Team1 * + Team2 * + KingMan5 K
L& v: P2 _3 x. TTeam1 * + Team2 * + MistMan5 M
4 b9 A* c8 I- xTeam1 * + Team2 * + BowlMan5 B) F: g# }0 Q9 Y+ S
$ ^* ?5 { F( V" o32 MstrStyl: O' [: H2 Y7 Q) O) T* W/ c) Z
MegaMan unleashes his power
2 s" X- }4 C) ZSalamndr * + Fountain * + Bolt * + GaiaBlad *% w+ m' N. |9 H; n. t3 `; Q
7 S6 q/ s3 {- `! N lStdrdChip (Part 1)
8 M: F! d; E* g7 Q* e4 H1 ]1 U┌──┬────┬─┬──┬──┬───┬───────────────┐
5 K" g( L. [; H9 m; P( W% G+ u$ w" l5 i# P│编号│名称 │MB│攻击│属性│稀有度│说明 │ c: d8 z1 l4 z- l$ T0 a) f
├──┼────┼─┼──┼──┼───┼───────────────┤
_! ?( ^/ O, h9 |* ?, g9 L) H6 w% i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 [2 u+ z, ]! u1 m5 S7 }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
r, O* V) y' @/ u+ Y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 ~- Q% b. ]9 N" f E8 ?" [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! N4 |0 e* D$ @% x; I* Y" o│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: ^% ?8 M$ I7 Z4 L- E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& p8 L8 H' n4 k5 I0 p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
p; O! J% A( G4 U│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) ?0 ?' N% H6 p- v) U8 Q! i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, u0 W. O6 k7 s2 J3 @: C# U" j. b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
4 ~0 A: H8 ?% N& k( o0 I7 C5 p; ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( A0 S( T. r7 ?$ J% a; r, A* D& b
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! @8 _7 q- ]5 T! {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( j, N2 ?2 T. T; a5 Z# C! Z│14 │Spreader│16│30 │ │** │Creates a large explosion │5 u+ Q- u( r1 B) l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ t% |$ j8 r8 X; e- a
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 s5 J! J. E3 f) }: ~: e
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 @! [" o s" {- t2 o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. z1 h; ?. _9 R. D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, h- b4 M, S: O" @│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- b1 u+ h, o& E" q2 M. \8 J4 `2 J9 m0 J+ h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 e- F9 _! A- J G: j# Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 _, j* q5 n$ D& o0 N) B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 N4 b. g0 `4 j8 j& X0 `: J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# l7 w, c+ k+ v2 L
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; O& e# C G( N$ H
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) h3 Q: j6 e v
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 _* S; \/ K# _6 f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' o* s2 U; E$ t+ n' N0 d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ a8 ~6 I" a- l: j3 n% U) h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 y7 q4 f K3 u2 p5 Z! j+ [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! ?$ |$ E- i/ u I7 u' T% |
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" w `! a p; x
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 M, |0 g* P9 K8 c│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 ~/ w& Q L7 b- ?; K5 n9 z4 S│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 W, X& r* d) b. H( Z: Q) D) K& l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% m- @% x8 m. T* `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 ?+ c- i! x& A$ S S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 R: ~* k- Z# u. { v. N7 z1 x# j│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& g# D/ Y- b/ {' H6 q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# j* E8 q3 s/ N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: e# }5 h) p7 o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" y9 I1 ]& F9 k, r+ f- F! [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' c# H8 p; ~& e; n& s* T. f1 P8 ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │
, I4 Q* g0 E, E7 \1 d! n) N│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 i3 v; n T M3 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ J& r4 S. y0 q* O% D" B( v( c8 F8 s5 X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ c8 z3 H9 s; S) p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 Y; n, m+ R' L+ G) m6 G/ R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ Y* ~- h3 i& F4 O( W│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 n, {; g: L- k! p- d│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 ~1 N0 s$ M/ g1 Q; d9 w& P, R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) V" p1 C* v8 i! B) b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 T: c% H; l1 ^" G3 y% u4 V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# r' f3 R0 V) b& m1 ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 R/ r$ `4 R( z4 o
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# t3 u3 q: Y" W! S' h. W│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& F$ |2 J0 w2 p* V$ {. z* @
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ B! x5 e: j2 W6 P! s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ _: H2 V& U+ {+ u│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
t' l+ ~9 E; @& \0 y! x│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; q5 K, U) d$ [
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 _6 M7 F% x n9 C5 d/ l2 F
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& H: L* S; @, S" y3 U
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- F7 h3 m, _3 T. i. k0 A* u
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 r+ @0 ]# |1 I6 ~, n+ c& N \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
. o- i' a6 _, @. C│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' l6 d$ z; V @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% y7 A6 `: ~% @9 Q7 i+ A5 y% w% _│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) S- v% ]2 v+ j0 T$ M│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- c8 W& ?& w$ X$ e8 R│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 M8 [ L: ?9 v2 H. w/ U│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' P0 c' d! e" L. h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 p$ l' W1 q# V: o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ z2 g8 I& m8 [2 v7 [1 ?/ U
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 k) q1 G- N0 d* [7 b& R3 i v0 J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; u7 X8 I5 U6 J3 [( @- Q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% q5 D f/ d: ?/ l$ W1 C6 Y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 j6 d, d/ H9 e# l; d- Z6 {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 M0 ?& o) ]8 A4 l5 m; |' g- D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
T# {0 t+ ? U- |/ d│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ b" ~$ `- }7 q8 o( s, |. z' Z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# s/ ?$ F w5 M8 X7 Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' I9 A. |$ D! ^/ J1 ^! E, {$ w; c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 ^* h# c; C. B# d9 U$ ?- V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 g. f0 _% s1 T2 `) c S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 y1 F% q$ c& i9 w1 l" a
│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 q6 x' s d7 |9 h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' t. ^/ x4 I# M* v│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. W/ Y2 j9 |, p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: x1 O* H) P$ V" ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' c% ]5 G. Z0 \/ J
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 h! r- o" L* X! B s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( A( _1 J1 R/ n+ q- C6 `5 E$ ?: U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 X/ c3 O3 g, V4 I5 p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 q9 M+ X# `( i" q g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) K6 ]) F3 `# x0 ?" Y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 r3 e: f5 [1 G6 b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, R: z* ]1 U9 x
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% i- G1 {1 l2 E2 i4 M) e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* s8 n# }3 t: j5 e, ]+ C7 ~
└──┴────┴─┴──┴──┴───┴───────────────┘7 ]7 M" D1 k6 o4 e4 S, n! n; p% N
' _& z* Q$ N D5 w% }# ~
StdrdChip (Part 2)( j( W2 u# Q4 |* G1 ^% L9 z n" m
┌──┬────┬─┬──┬──┬───┬───────────────┐
: v8 b w' g5 j8 @8 H$ v│编号│名称 │MB│攻击│属性│稀有度│说明 │, a7 g; u z3 L- L v& K
├──┼────┼─┼──┼──┼───┼───────────────┤! ]$ P9 O/ g( R3 _. u S, M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 \) h# g2 }& {/ K% u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' H ^% v/ d' ?% d+ w, A# j4 P& |
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. v( c* K& s) \│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' F3 ~& G. w& |5 K' N% m( W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ S4 I. R1 i5 Z7 }
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
j6 I9 m# H* p* t( c4 @8 ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 g' v5 u) K; l+ {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 r: p$ A7 g7 K, Q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) ^2 h+ Q& D5 F0 S│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 {( t u6 t9 f# K" }6 I3 U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* P: m1 H. W* K3 Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 z% ~9 `5 U0 R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; u0 C% k: h: o$ X1 F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 h) y a' }* f9 j, J8 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* M- E; z5 E" t) o; J│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% @( V( j* X' _1 q5 w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) Q4 S+ c; B- L* \6 f' h; n│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ V" U: m; i, Y" N' r3 q. j; u! L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! W, D+ G- h" W# \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 W: B0 z& Z* p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! F1 E4 G6 i" T s! W2 i$ E8 z. N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 ], L6 c' C+ l; V! d3 T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 L3 A2 b0 @; E& Z" t8 |6 F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& a* i) @: Q4 u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) t7 p& A3 j* ?3 _8 y" r
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, w6 \9 J& b; m! a5 }1 b7 E: n
│126 │Rook │30│ │ │*** │Protects you from attacks │: b/ N1 t, l+ Q0 Z2 c% h& E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" e7 E- j$ A' d: O0 Q8 }5 B w% o│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 z. J5 v! ]( ^1 Z: S$ q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) M* q8 D9 ?( D F+ X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' x7 B9 f0 u2 |9 ^0 t( K1 m! R
│131 │Lance │46│130 │Wood│*** │Lances through back line │! k1 s7 I8 U2 G, y3 ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 O# U, l3 ~6 A│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 t& P, Y4 u" ?│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; m" M8 ^1 U: M1 e% D1 d4 k8 ]" P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 z- y0 \3 T% V& T- N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& c- W i6 A9 v3 w. v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) j1 m% d$ s# e6 o2 ?* A& u; Z k% u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 y1 t5 a2 Z$ B& K% J; B3 `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 n. E' j8 c6 r1 f& K0 @# N x; m6 D
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 N& N6 e; y E% `+ H
│141 │Prism │60│ │ │*** │Prism fires randomly │* |5 W/ U; d3 A& ~5 Y# H
│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 W: M2 G( w, [; x8 Z" z; t
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
l! n# b0 {' ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 S4 t; v3 V4 x: C/ S3 v* E; q) O
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: q7 r0 H/ N1 [- a# W, \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
z) Y6 z' F+ A; k1 u│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 c- m7 C, |3 S. a+ l- _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* F5 U1 Y7 m& _. v│149 │Recov50 │14│ │ │** │Recovers 50HP │
; |/ {; Y- [3 @% }$ S, I; \& k│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 Q: t) G9 Z" x2 K1 @│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 Y" Z) {: x5 j. g$ u│152 │Recov150│50│ │ │*** │Recovers 150HP │0 f5 a- l8 @0 n0 H+ J/ ?8 C
│153 │Recov200│65│ │ │**** │Recovers 200HP │) o d7 d' U7 p$ h* N$ T) ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │; D- i1 g8 h/ `% h
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 \4 n# {7 G$ v8 ~/ l |! G$ u7 R5 {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; a6 ]! i+ s4 G* o. Q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 ^' l9 @6 M( q0 N- `│158 │Panic │14│ │ │*** │Confuses enmies if you are │- r2 L3 L) T. S) O, Y- I1 e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 H% V+ w( X- P. q$ _
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 Q2 O, I- D: \. j: C' E
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; P9 Y% @! F7 i
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 O5 O6 y$ u) `2 e: A" p- F6 s│163 │Invis │11│ │ │*** │Invisible for a while │
! S& y; {# N( c1 N4 g1 Q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 H5 G: f3 m: e3 d2 r7 f D$ K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) j, Y* x8 Q' M1 b! {! e8 q0 ?9 H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ h7 W0 i- {8 i( o* m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- Z, n2 ?, D" \* w# j$ G8 c ` L│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# E' S$ }8 y9 c/ B, ?7 Q/ C j& u
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 c1 p8 k* w# m' Q. P2 _7 h1 t' X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 B1 d3 `1 q/ G) @+ z5 I
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ r4 v( _5 m7 A
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 b% j' p5 \2 T( R- J8 d: M3 \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 `& J% x# ?6 d2 E4 q& q4 y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* V. }0 S5 k, E% I8 b/ B4 j0 ?# S8 {+ l
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 L! a5 a9 o, O' T( K6 C, n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 L/ |! P9 X/ l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; T* T4 i( L3 H/ S│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 m" Z6 E/ f4 b& }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' ~! T! ^" N6 x5 k$ p
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- j( n& ~3 m( B2 ~8 }, Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 Q; ] L: X: x. `" Q( `2 E# F) ~4 H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* V% u7 U1 n7 Y1 i) x6 f
│183 │Hole │55│ │ │**** │Open hole to dark world │: `5 I/ u' {# V+ S9 [. E6 {
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 Q7 z4 `# B& w3 s( B# Q0 u; [│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 `4 ], g# p$ ~2 L2 ^9 i \; W; K
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, k1 a y) C" Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% ?: L6 R( [, d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 m0 T; E; z2 y% n8 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! O0 C) ?, i% s% m! M5 B! Q$ K
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" _- t A5 o) _% g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 C! H/ J8 d9 r$ F' {7 p│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 S; X6 T0 q) ~ `, C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 k- m$ ^- c' n) m: W
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 Q6 [" G: {- J! V; ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ }9 j2 K3 N6 D* g2 T0 Q4 D
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 W9 z5 y8 }7 l0 `) e) \ ?6 M1 |
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ M- x. q- h b% H$ O│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 Y# P. i' ~; n/ ^6 T% }) s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 H- h3 Q- s7 E9 R│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* w2 ?, h6 P2 ~- t
└──┴────┴─┴──┴──┴───┴───────────────┘ P" ?. S5 _& o3 n6 J) o/ U
# f3 c9 r& M9 S4 o/ ?8 C$ a$ C
9 I: s' h3 U8 u
Mega Chip
& [4 U: @) R* Y/ @( A2 m┌──┬─────┬─┬──┬──┬───┬───────────────┐* Y2 M1 }+ W {: s* |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( z/ I( e4 C9 G; z' z/ O├──┼─────┼─┼──┼──┼───┼───────────────┤8 q: d$ D1 c6 Z" q) Z" X* [* w
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 R D4 ~8 j! o. C3 T8 A
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) b, C1 |/ j/ n! p! }7 C! f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 A1 B; @4 v0 b$ p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- E: {% \ U" [5 a( l0 ~7 ]" e( L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! o6 [$ r% r5 z; b0 o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' R p; r! g, I% i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- y3 q& w; j; j' v│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 ^7 z- N. g; x5 Y( c, [│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 a8 V a+ @0 W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( h2 I3 P7 ~3 I% g2 X4 p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 E7 ~3 Q* w! n2 B5 G: W
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 G" i1 ?" B4 t│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 z @" p B+ e# s9 H! J: N
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: d/ x1 Q k6 y/ q+ k
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 V2 x& i% f: Q$ _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 H1 V; w ]: G9 ` b/ }( h+ [6 R; G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ z. ^& M! e! F! {0 H9 P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! V/ `: A* v Z: y/ ~
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 B+ y9 G/ k: m& y* s6 p│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 h# k# ^5 N; o8 x6 I9 i r; Y/ \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* C& L9 Z* Y1 C! P1 u( X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! d/ P3 q9 ^$ ~ s l
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( v# k9 W" p! ]
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 E& l3 D+ ~7 Z, m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# [4 x8 a! C' g0 c- Q! C! C7 h3 F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 ^! G/ G3 P6 ] o% ?# V│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- d g8 @: @3 ~( y/ S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 P8 ^- K: }1 K7 n
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; H/ i& }. K" m7 }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ k. d7 ?( @4 p' C& U7 U
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! {" k) A5 D( E- Y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: |8 B4 A" j P7 P- J4 d7 Z3 h. A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; I# a3 h3 K" I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 {- \: ]% _! ]& j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# g- Q: b; \8 u6 Q0 W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 I7 ^0 V8 F3 c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 e- S0 z" e( K& |+ }/ ]
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& x8 O O7 @8 V* C% ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. e7 i8 g( D- U! b5 B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 ?' `# f# ?6 C
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, y7 ]3 n U: A" K" U- Y8 g X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% |- y6 n6 F) ~ H l6 ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' j [3 S6 c( n4 ~; C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. \1 X& u1 w8 @4 o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% R* b& q) P/ n2 y. ]/ ]3 h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. r, B* b6 ^; [/ e2 t5 i& x
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 B6 h# \) t- @$ U, P- m2 ~│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- ~. ]9 w& K( M: V& B# c" V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 M. P( q3 b: F! j
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 x+ H: f% f" w# k# q5 H& \3 f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. W. R, L! t$ _2 K" [: g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. S5 y$ e/ a2 k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
Q4 T3 n- V; D2 F│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 W' C) Y' N4 l: T0 ]% e4 X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ h5 g1 L7 Y3 H: R" y9 N0 _+ U9 e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& a9 {9 h) ]% ~; A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& d1 R" k P0 _; S: W. [3 ^% f) h" J│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 r6 V! ~* S! I
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
n4 Q1 M2 p9 U& t7 X+ U! H! C H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 M* k, Z- E% N$ u, ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( d& D* ?' ^0 d, b2 A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" I9 _4 ^# x& F5 X' M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, X; V( u2 I1 C9 F8 R' `# b: N7 K
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, D$ Q; x; c% ]/ M/ x" r6 C$ T
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 s2 x* T6 l: r. Z* `6 Q) m" j" N8 w1 T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ G/ M: B3 R& T% z8 `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" |4 p$ b1 ~0 U( Q% I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 G" ?) t3 K6 G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ c1 R% ]+ Z9 e$ X$ F2 T% Q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# C, r+ K* ~: z$ K/ A' f. t/ o│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. \4 c2 h+ j: L( m$ U$ b, k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 |/ H. _. J' i* A" Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% i5 q( o$ z6 Y. c4 y! N; f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* B" R# g* v& R4 x- V+ z4 B│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 }( t4 ^$ z5 @8 |" Z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ y5 d1 ? Q; x- ]( o; f7 _$ j) a' T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, e0 B4 e4 _- P: h: c5 d4 y5 V│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) H2 S$ k. j" j/ U, y3 m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 `6 ?4 O% P: S! q( x9 f
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 G1 I+ }/ U+ f9 V% O6 D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 m# ]: A- n1 X% |% [8 b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% ^3 r$ K$ ]% D& m│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, V; l& H% r6 L$ e7 n
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 i/ D2 ?2 O# ?9 R9 J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ O, m8 {( j- l- Q5 ^) F2 F└──┴─────┴─┴──┴──┴───┴───────────────┘) r2 c- y4 i0 x
0 I" V; F+ i5 |/ [$ F8 Z4 N2 C2 }& Y. L. z
GigaChip (蓝版) N8 X4 f" a' j. ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 C' z! H5 r- Z( s3 a) ?: ?0 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │( X7 G, K5 t6 g& R9 o
├──┼─────┼─┼──┼──┼───┼───────────────┤' S! L/ R1 l. |9 m7 d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ y# b: k* a2 G$ G1 B
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; T. M6 R8 _: Y; j2 x. `
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 T- ]; B% \8 O5 c7 j- y2 h
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' d( x" H2 }' {! B) u g0 L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& b( S) S9 K* i D& E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# h# I: p* B2 m; p7 M+ @8 x│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 V) f# M( O+ W+ W/ E) Q- {4 H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 w/ V/ N: |5 C& e- A+ e, B1 U: G! ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 K! D/ d$ b6 z5 U" E1 @! V( x8 p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% q/ ]& g( ?7 \$ ]& k& [+ b& O│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' S6 m, ^( A5 @3 v' o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& G; @ ~4 D; W. g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" H9 e0 P) G8 I9 I
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% P" [6 ?5 K) V# b/ b- f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 F% W4 d# G5 O5 u$ {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- F# Z4 A( N @7 f9 C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- i% T6 k8 x+ d( U! \$ H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' c ]* d/ G I7 v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. D5 f9 {9 j! z, `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 d) e( ?+ V( I
└──┴─────┴─┴──┴──┴───┴───────────────┘
\3 ~: z+ \+ q7 @: D+ P) t' P" p D y0 _
GigaChip (白版)(只列出与蓝版不一样的Chips)0 \! G& P" E. N+ J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 Z0 _$ f3 o* B& L│编号│名称 │MB│攻击│属性│稀有度│说明 │
' G0 m. e, T+ d3 J3 C& }├──┼─────┼─┼──┼──┼───┼───────────────┤8 q2 B; m$ H7 t5 N, J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ `2 E @5 \% B# F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* m. u& s8 i) J/ V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 G" ]$ v+ X0 N8 |* X+ w, B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 y* {& D. | J% ?* P8 g0 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |