Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16638|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
& K: l7 A8 {7 n■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& M! f. l4 Z7 x1 I: g$ t■● ■  NintendoWorld    站友xliz原创2 [4 M0 E- d; B
■ ●■    http://www.NewWise.com
( }' U+ B3 G6 }" G" r0 v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: z- x( C2 T4 z% J# N) x' H. I6 O- d$ ]

# L/ L( \4 w" ?1 b( j4 L" I4 A           洛克人 EXE 3 Blue 卡片组合" G/ U7 A1 o! m
! p/ u% n  P* W5 s& }/ F* k' r& R
! K! J9 i, S; D8 C5 r
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: g0 Z6 O0 Y8 p( V大家要看日文版的P.A.或详细攻略,点击这里吧!
8 t- R* X1 G4 t4 u
====================% {/ d- o. }( Y" T' c9 d- v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! L9 i1 A- B5 R1 t/ V3 n+ ]! W/ W
( l4 F/ c. c( h! o* \# o4 |' N
以下内容格式如下:
0 R2 z: [! g- A  a  Y0 r+ K/ ^8 F* K, ^, |( m8 |' @0 q% R9 @9 c
编号    名称8 g. p. j! S9 i: V2 P7 ~7 L
说明0 o* _8 X* k7 w9 H
组合方法
. n- L- M# ?! ~  ?$ m8 a---------------------------------) H3 V, U# N6 z9 g
01    Z-Connon 1
& A, c* i$ Q% `0 iUnlimited Cannon for 5 sec
! ^5 t- F1 V3 fCannon A+B+C  B$ e9 g& z$ Q+ i
Cannon B+C+D
! e. z" [7 n) o* r+ S" [7 w- c5 ^Cannon C+D+E* v: M4 H# D' ~( A+ U5 T- ?6 r
# I) y' ~, p  o+ J. H* g
02    Z-Connon 26 ?, u4 T" s  M4 Q
Unlimited HiCannon for 5 sec
- F$ m- h  t6 j" xHiCannon H+I+J4 Y: u4 d" W  k$ H' x: R2 W5 Q
HiCannon I+J+K
" f+ H/ _. [3 I7 E; ^# }. [9 T% aHiCannon J+K+L
8 O/ c$ y9 r+ w& v
- o# p. }) X# V  ~03    Z-Connon 3
0 x9 ^0 M  L1 X" n0 O5 jUnlimited MegaCannon for 5 sec9 q$ N0 Z7 |, S6 T$ \! D+ G
M-Cannon O+P+Q- q1 \8 {+ E+ g) S" R+ }
M-Cannon P+Q+R1 x9 ~! Z& U. E# k- b; z
M-Cannon Q+R+S1 D( v) X) H" Z2 [, |& ?
9 x" h" ~3 `& F% E1 D" g# o
04    Z-Punch
# f# M7 k6 m8 f4 T0 r( |Unlimited GutPunch for 5 sec" G, A; V/ p8 {# G. c% f
GutPunch B+C+D1 i3 g2 c' w! a2 p
GutPunch C+D+E
' [  l2 ^4 ~6 ?( v$ [& N0 v2 [GutPunch D+E+F  ^& _  A3 f# [
$ _+ |, c; j2 J+ I; l( _9 g6 H
05    Z-Strght* o+ M; G( A  T5 C
Unlimited GutStrgt for 5 sec# W7 ]) |! a( Y( }0 {% _
GutStrgt O+P+Q
! u2 x+ o* N0 U% Y- L! aGutStrgt P+Q+R
) f. B- C1 M! ]4 P$ bGutStrgt Q+R+S$ N! Q9 F+ j( s7 J/ t

0 J' L( r; V- [+ Q- p06    Z-Impact$ Z  D+ C4 D; h1 V
Unlimited GutImpct for 5 sec1 t% J5 z! [  x' A
GutImpact G+H+I1 j3 Z% Y- T' I. g# V4 N
GutImpact H+I+J7 P2 }) ?, {6 c! f- _
GutImpact J+K+L5 Z+ L5 X, X+ R8 }- p
7 |/ v; M1 o8 ~( ~- z- J7 U' r
07    Z-Varibl; S+ `# s2 S1 z+ R% n- [
Unlimited VarSword for 5 sec
! }( g5 _. W3 `7 _VarSwrd B+C+D
0 f8 ?$ h, \+ a/ vVarSwrd C+D+E8 E" d  {: }% z  Q4 Q# H! a% v2 w
VarSwrd D+E+F
) [+ x! B" L: f5 E2 l" H1 o
' v4 x6 e" b  w+ V+ S08    Z-Yoyo 1. @) E% r/ s! L3 ?
Unlimited Yo-Yo for 5 sec
6 \9 D/ {" q3 L. ]6 o. \Yo-Yo1 C+D+E
6 N9 f* P" v3 m( a, b5 tYo-Yo1 D+E+F, ~6 Z* `9 `+ y0 I1 A
Yo-Yo1 E+F+G
. R1 X7 @3 T; x5 o0 ^; l$ X, P" w8 h, H
09    Z-Yoyo 2( V% ~& Q  H  j! }  ~7 z. Q) d
Unlimited Yo-Yo2 for 5 sec
# T7 X" v2 Z  O4 J+ e# jYo-Yo2 H+I+J
' H, m  I- d! {7 P% ^Yo-Yo2 I+J+K
: e' I- ?2 H6 a7 k% a: m" z, yYo-Yo2 J+K+L
+ @) \' W2 B/ B; G- a3 `; }. v0 t% |+ T, q
10    Z-Yoyo 31 n2 Z, W7 P$ A- U7 Y) X. T
Unlimited Yo-Yo3 for 5 sec
! K% Z* J$ y) [! MYo-Yo3 M+N+O
6 P$ a8 J! f1 aYo-Yo3 N+O+P
( f5 x0 O, H; _% j! _) c! q  RYo-Yo3 O+P+Q  b, g; `! n; D0 c, ]6 Z) Z

! F9 Z' e1 Z" I# Y% \% I8 w11    Z-Step 14 \* I& i6 d; R4 a( `
Unlimited StepSwrd for 5 sec  ?% Z4 b( ~4 j6 r) f+ b( M. ^: D
StepSwrd L+M+N
, q) q5 {; d' k9 GStepSwrd M+N+O
$ S7 I- u% H; s' @" Z, X, [' f1 y$ WStepSwrd N+O+P" n, ?- \2 \% e& L  w  h, y

) h" J" p. [) m) e8 F" ~0 D12    Z-Step 28 y  E+ {  y' ~0 ^6 k
Unlimited StepCros for 5 sec' }* M3 S8 v& H1 ^6 @' \
StepCros P+Q+R% S: p& ~. w) F$ c
StepCros Q+R+S
+ `9 w' [& {* }3 v0 G9 e. g- f: BStepCros R+S+T
/ c# o6 G, v! j# k
! G# g0 X( W% Y" d3 d. t. E13    BubSprd
2 h  z4 _6 r( ^) @Attks w/ spreading bubbles!
+ X: {% m2 Q* U( G0 c. M" e0 eBubbler  C+D+E
8 Q0 P2 G$ j5 I* ^; kBub-V    D+E+F
  G$ [/ W, L' f! x& gBublSide E+F+G4 G+ j  a1 ~! @4 v
Bubbler E + Bub-V E + BublSide E
+ U; O/ `* E% R" u. T+ F' ]
# }& w+ u0 f. [14    HeatSprd
/ i& W: R- ?" E- N& s# E! s% qAttks w/ spreading fireball!
6 l, I6 I+ q+ {. g( wHeatShot H+I+J" M+ n. H: y+ }9 ~
Heat-V   I+J+K# M0 ^" G$ o2 ]1 ^9 F5 W& D
HeatSide J+K+L
* P8 c. t' V- L; I" I  [0 Z; K( V- F9 AHeatShot J + Heat-V J + HeatSide J1 p1 f4 Z  [, p5 f$ F( Q) c
+ o! F6 X& ?) ?( x/ c$ o! I- U
15    H-Burst
; l0 O% E/ v4 y: G5 ICreates a giant explosion
! z: a9 v* c( W/ h/ C% B) _Spreader M+N+O& y2 s2 N' p1 x5 k6 Y6 b* m
Spreader N+O+P: p: S9 v& {9 {7 W# P
Spreader O+P+Q% S6 Y# o3 z1 Q7 F9 `, ~

& e  S4 N9 U; v7 g16    LifeSwrd
& O4 i0 I4 V- c9 i2 NSwings a huge 2×3 sword!& A4 M  @5 i$ O* b2 B
Sword E + WideSwrd E + LongSwrd E1 W4 x1 Z7 ]) x- E  w7 C( f5 x
Sword L + WideSwrd L + LongSwrd L
" b( M  j! |6 ]; B# }( H5 vSword Y + WideSwrd Y + LongSwrd Y/ e; L0 h4 W& I; @) L

4 j1 C( \" q6 [( B9 ~17    ElemSwrd
* {* s, e- c3 zWide swrd contains 4 elemnts0 v  B) `! T* o; ]( q7 `+ ?0 I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- X1 }0 }2 W! wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( j% _. J3 K1 ]& M
" e5 O8 U- Y: V
18    EvilCut1 X+ ~1 ?& I. O7 Z4 E, L0 K
Step up 2 & make 4 atacks6 I7 ^' [  L- }/ C
StepSwrd P + HeroSwrd P + StepCros P
4 ]7 ~2 x, p/ ~
1 t( {: ^, g, O19    HyperRat
3 M; T0 r( _+ s. UA giant Ratton charges!
* W6 N3 x4 T$ u! y- qRatton1 A + Ratton2 A + Ratton3 A0 I, k% ^/ j! P5 T3 o3 x) z
Ratton1 C + Ratton2 C + Ratton3 C3 t- H* N4 u- P4 F7 y
Ratton1 F + Ratton2 F + Ratton3 F( H& o  ]. o" d( J1 u3 I
0 Y* c% ~, S! o
20    TimeBom +! T  x: T: _% j% j' T+ h
Sets Time Bomb in enmy area
6 V% ]4 Q, s; B: q4 ~TimeBomb J+K+L
9 i3 {2 |/ m0 E, \$ q5 i- o6 O# D5 j; hTimeBomb K+L+M
  w" P8 R6 K( U$ W$ lTimeBomb L+M+N* T$ `* z8 n, [" D$ ^
1 I: E3 r  o. [9 d- ?7 @  n% p0 ?  ~: R
21    GelRain  D9 @2 f6 t, X: D4 A5 _
Gel steals squares% m7 Y3 M1 [2 A+ z6 \! m
MetaGel1 B+C+D$ ]3 X2 |: {- d% d4 z: L5 \
MetaGel2 E+F+G2 K4 m0 v; L7 j1 `
MetaGel3 S+T+U  Z$ M; n  [0 v: L  z

! A" _# a' y; C' ?" k  G- v22    EverCrse
6 I( j$ q: C8 Y$ h6 |' m+ l( uShield chases enemies
# p8 d- A+ \& ]" u4 L: sCrsShld1 C + CrsShld2 C + CrsShld3 C$ b: o4 C5 D- X/ [. V: T
CrsShld1 L + CrsShld2 L + CrsShld3 L$ H' z' p' }- B8 r' A
% c6 L' O4 J8 j+ A
23    MomQuake
% C' A$ w. `9 Y8 F5 I; i2 FAwakens Mother Earth!# G3 U( Y# `5 i. O& Q& u
RockCube * + RockCube * + GodStone S
7 q; u' B. q3 p
# u( S9 ^) v+ n24    PoisPhar. l" I: l0 q; v$ }0 E
Pharaoh generates poison+ n0 J# g, j2 \" i1 D6 ]
PoisMask A + PoisFace A + Anubis A
, z* T3 R! ?- |. d- z
& o( E/ w, q1 e0 g% S! J- m' ~25    BodyGrd
) k0 e- x. K8 M* I. vBodyguard takes out enemies- C' z3 z& f3 l; X& }
AntiDmg M + AntiNavi M + Muramasa M* c  P  G2 |7 X$ C$ s+ z  [2 K9 u
8 Z9 d/ V  D; ]
26    500Barr1 q# P* |0 ?' H% r# i- U
Barrier absorbs 500HP dmg$ Z! `) ]! a- v) |  k
Barrier E + Barr100 E + Barr200 E
$ n% B  R; }6 e: p8 ?Barrier R + Barr100 R + Barr200 R; d# }( s7 R$ c) Z
8 y; p0 ~7 `9 j" n+ V0 Q
27    BigHeart
6 n* ?+ i0 ?( V3 d" B( yAttacks, then heals HP!. V7 h2 I& X# h3 b* \0 ~+ o. C  a
HolyPanl R + Recov300 R + Roll R
" v. b' w7 b& U: ^HolyPanl R + Recov300 R + RollV2 R
7 _, {2 s# ^7 J9 C; eHolyPanl R + Recov300 R + RollV3 R- v* A( B4 P- q, l5 h

5 o8 W& v. S. j3 R28    GtsShoot( x: ^6 ?: d, Y# R
GutsMan throws MegaMan!9 H9 U+ _+ |4 q  g
Guard * + DashAtk G + GutsMan G
5 F( t! J) V1 r4 s; ~Guard * + DashAtk G + GutsMan2 G- y- R9 x# O! o. }6 e
Guard * + DashAtk G + GutsMan3 G( b5 W. w( f' {$ D* T0 a
Guard * + DashAtk G + GutsMan4 G
( M4 h5 @) m. z$ s
4 H# ~+ A" B2 i* q" s2 Y29    DeuxHero
) @( A' C  V. v, z( r' g3 k- [4 eMegaMan & ProtoMan team up!3 j8 L9 Q8 s2 {8 m& l
CustSwrd B + VarSwrd B + ProtoMan B6 S1 n/ B9 U1 N# g) F5 R8 d
CustSwrd B + VarSwrd B + ProtoMn2 B2 ?2 o7 S* m4 L$ Q1 E. _  X4 {
CustSwrd B + VarSwrd B + ProtoMn3 B% R. C- Z' A' S, }
CustSwrd B + VarSwrd B + ProtoMn4 B+ H4 q6 J( w( B- Z9 j0 ~
3 c4 k- W0 U8 T
30    2xHero, n5 O; S. f$ F* i( J4 Z0 J
MegaMan & ProtoMan Dual atk
& A: U$ {% h  m. jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 {, H. x- Y% z$ F# |/ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 N6 M9 p$ c# A" \, S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 I" w" w) y/ q( u0 c' U  w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 j7 }5 O$ d" u3 S- q# o9 b" a

" l6 z) F" f; z9 b31    PrixPowr
3 B0 L3 Q9 d* [% e% H( O3 Navis attack at once!
  B3 X% F8 f: sTeam1 * + Team2 * + KingMan5 K' z% o5 x/ {0 e
Team1 * + Team2 * + MistMan5 M  z. X6 k, l$ K! e
Team1 * + Team2 * + BowlMan5 B
. c9 \8 r& {' |0 F9 P) G
: G- Y: g3 a& X# X32    MstrStyl
5 ~" L  c9 c2 {" @MegaMan unleashes his power
7 E% J8 B* ]% DSalamndr * + Fountain * + Bolt * + GaiaBlad *
, A3 [; U/ ~% u4 W# ^5 }8 ^
( w+ z- ]0 n; N3 ~6 ZStdrdChip (Part 1)1 g7 \1 t8 X3 o8 b. X* h
┌──┬────┬─┬──┬──┬───┬───────────────┐8 `! \$ e6 f) W" ~* o
│编号│名称  │MB│攻击│属性│稀有度│说明             │- e1 _4 f$ n1 G: F+ F/ u
├──┼────┼─┼──┼──┼───┼───────────────┤
7 u6 c8 n% w3 e! O) s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! x) @' o, t# I# g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ c) }6 n  P7 m; @. Z/ \$ K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ Q( a+ W0 {! @" O* E5 M4 u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- m. d! u9 |* I$ J, i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ x$ L, z" R- A' ~9 a9 K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, ]' F; M; g" R+ X+ s+ ~* n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: A0 R1 O! G: y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* L" c4 Y0 g3 f2 d8 L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 U+ Z  m* x/ f# F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ ]% f: `8 U  r3 g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 B/ g4 B. x: \$ q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ u# w( Y" y! N5 E0 y' K. q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, s7 E; Y1 x2 g9 H# I
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, G/ W( i! h' x, X
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* [' r# Y+ I& U2 B5 T% T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: Z  F+ S+ n( {" [" P
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ p, l0 i  r3 y$ }$ z/ D. H3 C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- Z, @$ O9 d# F│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 r7 z5 F4 w- q. M) e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; a, m7 v- M1 v7 }8 F$ c# b
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" T* g: m: R' N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" y$ a; p4 F3 ^* a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 _3 ]2 S4 w2 L( M6 o7 t│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* k% K3 R! R! n3 f
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: V- Z  p1 u+ D- ]( |; `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 l9 O0 O& E* B( X8 f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 D6 @8 }" _" e2 \) I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( Q; n0 z6 ?- x; z5 X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  w# u# P( k9 k  W2 Z, V. i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 o# o7 S. k, R7 ]# o2 M: S# q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ {9 L) @5 \- F% B4 `2 z$ z: K+ G
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 D4 ?3 T4 T) q7 x0 x0 P6 |: V. K│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 x8 _, R* ~: v) x) m
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ u4 m/ U8 Q# \% H
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' w) [8 q. H. o6 @5 W│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 p& u- u: l$ x" O; L│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 i; b' _: {/ P│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. p% X  a; L6 u; ~, T( V& n
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, ~& z. p1 O* G' {
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
$ A; c% S6 \+ c% T& [& ]# I6 c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# p  d8 S4 d6 s& R% d
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' ~$ z- ^2 i* t& ]& [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ Y) Y6 I, N5 H- i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 O1 O5 K. n9 m1 J% @+ O, H3 k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ H, W, n# p' R3 W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- x: L* n  ~  u5 M' j│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 l1 J2 r6 |( `│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- ~( I1 l: Q! \5 B5 d; J$ z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 U0 N7 G8 Z) r: G$ L5 a! ?! h│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 Z& X) u, F' o; z% J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 R( h  Y! w5 I2 b* ?
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! {7 S8 s! J9 ^: u│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 s+ h5 _2 Y0 a7 V1 b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 ?3 n2 I8 S) ~$ O7 c3 a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ N2 L# `$ m# F, m6 p% K1 D
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- W! E0 m, L; O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: X6 R1 E+ @: |1 |' n) H# \. {7 b' e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& a% K7 a2 N; E( ^/ K. ~│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 C- Z( e  C. f! C9 s
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 H) o% y: u" P6 E
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 Q4 T5 ^# M+ q3 a  A  w
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" `0 B$ A4 x+ _8 c: I  e6 D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ X) @4 o0 z! q7 e│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 _- C" _2 S8 z& ~# h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 C. y& I  o0 \4 O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 \! d0 f+ ?/ E( v$ [0 I; ^" e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 e5 o/ J: _% e- `/ Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( L7 R& F, W0 C. ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- ?' d( N5 Z+ G│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 |! k1 Q0 ^# u6 ?% D% Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 m' g9 m6 z: D+ |& K* J6 ^
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) v7 j  {% N( }: M+ P8 ~│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% b% X2 c3 s) u' f5 B5 E1 T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% K0 G3 t' [2 b8 T5 ]* N' y- z6 T│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 K  H: ~% a3 v/ D  u9 i: V- z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# X% ~! F0 z; F│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' L. _" ]& N, C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 S8 P) b3 j; f│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" F$ D9 ^3 F( L4 x0 z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 v0 t! F$ _$ P  D. @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, B6 ^1 Z" p$ u│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; p# r" m# `9 ]9 |
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  k0 ~& |8 P  A5 j+ B& Y* I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 j& W7 T) s0 q! M. q( ~3 z* y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 a) B+ m  t8 c6 r, Q4 A3 W' ?( z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  Z: S( V% D/ A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" h  ~& g, S: ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │" Q( z1 ^. Z0 T4 c3 h
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ C1 y8 g! Q9 P! o$ q4 E# q! J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, V( }. U/ k) S2 i( `' K( a│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% P8 v* t  \9 ]0 k│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. w# f/ h1 S; J- L- W" c1 w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( t/ U) C: T7 m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
8 c( c2 M5 |! d7 }" ~│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 w, H9 Z3 f2 R7 u( T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: j8 e- K$ c6 V6 X& @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 A+ |& ]2 [1 L0 M  B! O' `
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 c8 S; r; v* g7 j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 ]( Y" H9 D- s$ ?( u9 f' G4 V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. A3 V# I- J# g1 g0 a7 T; e- V└──┴────┴─┴──┴──┴───┴───────────────┘" J$ T/ a% `  O6 ?8 s
- ]4 I& o4 g0 f5 `2 i
StdrdChip (Part 2)
* h5 Q  \4 N6 f' r# z┌──┬────┬─┬──┬──┬───┬───────────────┐
5 ^) ]/ m* n' q3 z1 T5 Z│编号│名称  │MB│攻击│属性│稀有度│说明             │2 W3 c0 p# d7 B0 x: y
├──┼────┼─┼──┼──┼───┼───────────────┤
5 x& T$ J0 b: L, Y7 \+ Q, |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 n5 U  w7 w6 V- |1 l  v3 D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( D9 ?/ q$ L5 {' z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ i9 K9 A# \/ }5 I/ d, l│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 D) b* G. x; i) t2 v
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# s* ^! S# ?/ B& H: v- _. F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 ?& i- Q4 z& T4 q( U
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │# S! X4 G/ k/ V% c) b" z5 c1 U
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 O- Y" Q9 a: v+ Y$ K- a│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" @2 S' i9 X: S+ q6 Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' V) H. B( P& B/ |; e1 t6 v: [
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  H- x# J1 ?6 M│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 w% v2 E" U: j' v5 f5 P) p6 y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 @; ?- w4 x8 O) X+ x│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" S8 A/ l! [9 H! \) }9 f
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 k1 n$ D" T. k
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) Z6 l3 N2 P* r0 E) g/ s( d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* ?" w5 r  u) M: b* G; }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 _- X$ M& U0 B8 ^5 Z7 I* C│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 ], @" Y/ L# [! ~: E7 H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │& _- P  k+ ?5 y* F. t1 m& U" g- R/ D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, y& [, b6 N* f5 S
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" D# ?  {* x  |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 w& W, |$ v+ H) k- Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 h" d- y/ Z' v/ b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ d  T1 e$ t5 k6 H$ f" V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 n; g2 N8 H* U$ D/ L- x: J
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: E& c% ^& A- M+ h# r# e9 i│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. P% m& {6 G3 A1 x" M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 m; ^+ Y' D  S1 u6 f  a: ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ G8 z8 x) t, J/ G! \/ G% ^. o3 N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- f0 `2 r) V7 W9 y: N│131 │Lance  │46│130 │Wood│***  │Lances through back line   │# i6 ^! ^$ s( X* }' ^0 |/ L
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 k, N1 l9 V9 l5 g/ A4 |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- q! I0 y1 W  l/ C) k9 ]│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( w+ x) I. |0 i) Q│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
" O( t, B3 S2 I% R% H│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' t; n( O3 R# b/ n6 S; s& M' a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, V  [  c8 P0 B9 l, U5 y% E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 P1 ~) ^( q2 _0 ]. {& u
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' Z% P7 I  p1 E, K5 F: _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 T: U% V5 u" l* E4 U  j* G- k0 p
│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ G1 D' d# t5 ^1 b$ \. F  v
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 B% E" V: r3 L1 x' ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) }- o9 ^1 \; G$ U6 C( T# J│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" y/ n6 X3 u3 u! ?9 A│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 F4 G* u5 H& x  x7 v  n7 Q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 n4 e2 c7 k8 Q, l; {  f$ z, X0 j$ y$ C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 M3 j  F' p. L  s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 v& c: N# N. m3 R) K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# D' _) g! n3 s- o  p: x1 Y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' B- D2 Y+ Z* ?( a  O' l# l
│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 ~; [! k6 c7 V6 G) @* R& n  Q* O/ Z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 Z: ]! Y% `5 d5 s' [│153 │Recov200│65│  │  │**** │Recovers 200HP        │( n2 j' p, }/ V1 Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% V) k3 B- W0 N/ Y: d. S$ t# h│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( }- a. m2 O% c4 E& H3 \│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" L; ]8 i( @4 X5 L, k) b4 [' b' A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 [4 u& i8 E- Z* N/ V
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ A' h. p0 d8 b+ M. u' O4 k
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 U7 B4 n$ |( \- q. p7 A│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: M8 V) r" r3 l0 B1 @4 [
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 C+ F# \2 L" S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# x2 y+ x% W& |7 l( a
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 _$ ^! O# L+ ~! j; n# l* ~; G│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 E4 a* w" e7 w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: L3 d& H8 ~2 R: z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, _: ~: f: y  ?3 _, d4 c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& q' e1 e' X$ ~% G5 x5 u2 l
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 r7 i$ p5 S% ~1 {+ x│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 n/ e; z# D8 h# K
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
6 [4 N8 \  N; ~│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! ?$ a1 ]- B9 v+ h5 n& x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ N/ B1 b( T& L) G1 O+ ?' W/ P│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 |0 w8 \+ Y8 ~6 m; v) d2 L6 h: j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 k/ L: B! o' H  x9 O* N7 D0 u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ T1 T1 `* Q- O" e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, O7 R5 r2 [$ X+ z9 U# }5 s/ e/ m5 {│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 k0 E* z0 {: f$ J- [1 s4 ^/ Z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' `, p' f( Y: G│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 m# v& x& t: F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! U4 E- ~0 `- _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, w2 r% w3 |. e8 N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 U3 R1 f7 f* j9 p4 G0 R6 O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( x& f- J, I* N& L- m% }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 F' `5 o/ U7 _9 w, M
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ }4 v/ o. q) o2 T0 Z* s# F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 N  y# C7 @! A" H  a4 r" B
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 Q$ k" ^8 S$ M4 w" E
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% E) E2 ~, |: g3 h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, W, n* `4 e3 r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" n3 R7 W8 q9 W- A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 |6 t$ m3 q) ]. R
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( f) ~& k% e; R7 t- e5 q2 g5 X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 t7 b! K3 p2 \# v9 w  `│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! D0 k3 D" X& {9 u. m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 ~4 e- N& `" V! [& ]( b9 F
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 |/ ]" u' U/ d3 ]- a, l: M
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 k7 ^& V2 y  \8 Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ k+ o0 Y" I' c, z0 e/ b. T6 `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* b5 U! Y( r4 f- E│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 l) B  S% s* N7 l0 t* j
└──┴────┴─┴──┴──┴───┴───────────────┘7 Z7 [; q+ h! U: q
1 i6 c, W3 u& z, G

! r0 [* C8 v# |+ _Mega Chip. @9 q. i3 ~$ w& i# q
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 G9 M# J& ]- A+ Q% {' E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 ^; v6 |' I/ y. ~  a: ~  W' o├──┼─────┼─┼──┼──┼───┼───────────────┤
2 F, f; U2 j! F% |! ]! U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: Q( _5 V/ r& p0 M0 |" x; b' u) q/ p│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ ]# f9 t& B0 |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" l$ p3 k* }: U+ E$ c
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 O. W+ v$ y' l2 a! f│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 k6 z, s5 u) l) q; u0 P│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ p! u5 H8 a4 U2 _: n│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: H) ^& }/ Q3 n& s+ c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' i, A2 T0 s; J9 p2 W9 C( g8 ?│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ s0 W1 R2 o/ c$ K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" m: z& [) P9 O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 l, z0 t% ~4 ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 e% l' h/ ]2 P7 B. s9 q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 @. c7 l* _2 _5 {4 e2 C" e6 b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ H0 ]5 F4 T( S! V( ~, @
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& A2 C8 n2 U# i& G. B/ H! v2 u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) N3 N0 G# s# L1 J9 \! r: S
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. a" ~+ R) Y* K- ?- K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- q/ n+ X' P8 ^9 T& X) Z( L; `  O: D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! F( J) L& R6 u8 ~" f5 o9 X8 M
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- n+ q. s! T, |- D0 j/ k' f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) C# B. _7 [' I) A- B# {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: v+ n& z5 z# h3 v+ g( Z8 w│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 f6 e, J9 P3 {+ \( w! S, T│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 g4 Q3 d$ y- ?: t' F7 [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 h) T. V, B$ I2 ~6 J│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, T2 S  S$ }  V) m$ r' P1 O9 f- W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │# [' _, r9 e- G( F  ]6 }
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 T; J  k5 b/ Q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  _, l6 S8 [5 a0 d# r│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" a8 z$ V, G+ b: S# Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 [' {" e4 ]0 S6 p
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ U7 ], C! u+ K: T: R$ W
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" f6 r% I( @# a% u: j$ t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 }* P4 s5 \) |7 ?, i8 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 f, ?; u% ]) v7 z" D% Y5 L4 c; b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" ^) h; l" [! z) Q9 V# j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ v3 ?7 h( y* K) W  o/ n9 L( g# ^│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 r& }1 W1 h6 z+ q% w4 P% [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- j; ?0 C" O5 K: ^
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ c6 K* _# A  |│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% ~! T3 W! ~5 V4 l, Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 K/ _/ R2 o0 Q1 I" ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 _: a7 R8 g1 N. s$ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) [' \) e2 ]; ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* ]7 Y( A6 d! V& E6 O4 T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 J# \3 o' D  R- u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 }4 a  K/ ?1 H8 ^% P8 B8 z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* B2 m" {+ m3 {" w0 B/ _+ L) f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! ^/ ~) D! c( I  _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% \- h: i' Z# x" D/ l# z3 @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 C( R9 G/ O2 Y& c* w! {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! Q4 Q* o8 a% {$ |( s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 @9 v! q1 z& l" M: w
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
4 Y- b0 T8 W; z8 ~0 U' U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 n7 S  o' Q& v8 _$ L0 D+ ?" e: z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 }& _3 }/ C* i# N& \: a! T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. m2 N; ]/ C2 H# z' h' Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& f' O6 i9 X. y+ ]" c0 C- K+ f│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 O: d" N0 T5 I
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ A* l# _2 a5 b7 I3 X. z# i! z│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% W2 r& k7 T! g
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 n/ O2 Q& u. K" |0 u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, Q* E5 _& {" r  a: [  R/ N+ z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ _8 n0 `+ S+ ~4 A│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 m/ |. _* i& w8 h: F% S" Q% o│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 W' s  B2 l0 \7 @│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 [' c  A- }6 `* L( c│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: X+ L5 G  x5 Z% [  ~$ S: o! q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( _1 `5 p  I/ t$ C7 }# w6 ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 ~. ^5 L/ l# X0 l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! E% L/ n, p" A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ s/ Y8 }% N3 _) N4 O  C8 P  b│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 w2 f1 d2 m7 E5 G" j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" ?: @4 F5 Z' R5 ~2 l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& I! D5 z* l) v1 o- S. t1 a
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 R* ~, O8 y. w1 c# P; V3 w1 z- }6 {7 H: I
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 g5 @( @3 J! I2 i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, }! S% d& W. E; q( k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 V8 W  ?& T- g* g+ [  Q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( s1 i' z; R7 _9 D3 [! G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 C3 S* S9 m' a  c# l
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ t0 w( l) A) K; k. V│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 q6 g) H: \3 V# |- |7 u7 ]
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 i7 Q; D* R$ ]) C- h! A. J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 t$ t: S5 x' K. _└──┴─────┴─┴──┴──┴───┴───────────────┘6 K8 x  b* h6 |  ~* P4 ]* W, K% @
' q7 y! n1 G9 u; W& m4 v3 o

. o6 @4 r& j$ @( p" n& AGigaChip (蓝版)( \& O7 N2 v4 g; _3 |5 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Z2 a6 s' ?9 A. T. m+ l) z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% I1 _+ _8 L# h6 F; A* J! s├──┼─────┼─┼──┼──┼───┼───────────────┤8 F9 q1 S7 y2 u$ G8 w% y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# ?  A5 a- `! e9 `" O2 L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  n2 I* |, i8 g
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& K1 \- I2 ?2 [1 b6 G. t
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. _. [6 D0 ~7 ^4 a) X7 z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ y9 i& G( g1 T8 e/ a; Y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) P: T) E# n% T8 R; Q│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; E7 G  ~/ m6 f) \% K5 P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* i6 ?6 a9 t9 E) u' T2 J7 x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- e- b0 M: P- p( b2 v0 U
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 w- h( d3 E) C5 U; q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& N. w3 l4 ?; P# U6 x/ z* H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 E2 B$ E; M# H5 s) n0 ^# R" i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 ~. @* u9 J2 R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( b! d  e0 I, A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 H. E( w8 L9 M- f, A, n+ i│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# c4 d" Y& W* T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% y: D: Q( W: X5 H- F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 K4 E3 e5 R- [1 V9 _
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% l8 p" B; o" I6 K( _* x8 K& P3 A0 Q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 u- o. \8 p. h! \8 X2 @! X└──┴─────┴─┴──┴──┴───┴───────────────┘" t0 [) Z4 {4 L
# }- ~0 ~3 K# n. |4 L
GigaChip (白版)(只列出与蓝版不一样的Chips)9 W. ]+ |$ C  @: g4 m0 i( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 X, k9 q7 D( ]' P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 w8 U+ e. p3 u6 D" Y( d. o  h├──┼─────┼─┼──┼──┼───┼───────────────┤2 C! ~# j, E: l6 Q3 [; N
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 K8 f, r4 j, i$ A% N1 v3 [% W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 _; N  U  @8 D' [% E│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" T: u  d& D4 e5 z: ^│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- m( `  Q( X" d% A- _9 o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* s" S! i& Q( z0 ?% p5 {Megaman EXE 3 蓝+白 Standard 级别的 Chips:- g, L' ^. L- v4 [
. o! ~' v5 t( {( e" H
001002003004005006
4 K& F! Q. S- M4 L/ ^1 r, s. q007008009010011012. [# i# {: g1 W1 A7 d6 o' a3 N( t# G
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) X! _5 S1 f0 A  I; ^1 |

& F4 q9 D$ n2 M019020021022023024- ]6 N/ u: D( o- C# {+ j" R' P
0250260270280290301 Z* B. o: Q' t2 f
031032033034035036
. J) |' |. H0 m
$ j/ L# U6 S" ]' U7 F; w6 S& L0 h8 a! J[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 v  x* o/ w8 b
* A! M- G, |# r  n037038039040041042
  A% A& M) v* O; }1 _) M/ H: c043044045046047048
! P. I6 W, C) T8 k, r, _049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! W1 i/ T) w! [( A* H

9 P+ p! r- x! r/ P3 c. i* B" z055056057058059060
" T1 ]3 ]7 G9 Y" K, q061062063064065066
$ k' d# ^2 ?3 y  J& k4 Y% x0 i067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 c+ w6 d2 j* T9 f5 B+ P  f
% q! X7 V2 [# n: P$ ~' S5 V& q073074075076077078
- r: O& X. ^# ]" {& L$ B0790800810820830845 `3 [  s2 k6 q' ^+ ]/ }! }& s
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  e) {  ]/ X/ v+ s* Y1 N
) Q2 n  C& C- A, P% S
091092093094095096
! u# C5 T5 C$ G8 A" d9 v; Q097098099100101102
2 Y# X: t2 g9 ]7 Q103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 P. C6 `  j: K0 y9 @% I
, x+ v0 q/ o( W, {109110111112113114- i" y) Q# Q! ^, T7 c6 b
115116117118119120/ q! a* V, N5 y
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 K" A. m, Q: ]; P2 e9 ?3 s0 ?
4 C* Q: l8 ~/ Z
127128129130131132
4 E" s4 m9 S. K( K133134135136137138
4 y3 a/ E- r/ E6 A: N8 P: F139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% d. |6 n1 U$ q+ A7 s* ?9 U; J$ w+ |, ~6 I6 G
145146147148149150% g! V$ a( Y* t* V  Y
151152153154155156
4 o9 {+ C% W& C4 y: ^157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ q3 V4 t6 C5 X, t! V

  l% t  |/ U& P163164165166167168
: E! v$ n6 g4 E7 u4 I- N" g8 y169170171172173174
# o* \' D/ Y, X; D4 U# b& [) ]6 Z9 Q175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* X& }( e& F' @3 N- k6 ~) ]* t/ |8 Y" r
181182183184185186
3 P$ c+ L7 R9 `6 k+ S187188189190191192- A3 Q0 M7 Q! F% D- s. o# J
1931941951961971983 T/ I) k: X$ ^
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 P9 K2 B: N( ]2 e! O  |# A% ~- ^  s$ a! X; T4 k# x; N6 w
001002003004005006- z7 \. i" @) z
007008009010011012
4 D$ {: {; y: k013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 L2 Z+ ^4 w: s* y" _2 u
5 m( [0 ^% P/ X% d: c2 y/ W5 `019020021022023024
+ T' I* W8 l5 D025026027028029030
( \- X3 s8 g) I* k5 F7 F- k031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! J1 U: j0 i# z  g2 P. c
/ Z$ z6 O/ m& m0 y6 n! J) b/ L+ Y6 p037038039040041042
& Z: }2 O$ d3 i043044045046047048, s7 F4 b0 p+ W. Y. X) u6 V
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 J. @% f) W2 i, P( [$ ~. F
0 a' \! G) B0 J. j6 |
055056057058059060; S2 Z% J2 v( e) e) N; l; T
061062063064065066+ b: k8 u( D6 K
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 O0 H2 b# V& O2 G4 o1 v7 r# }/ {
073074075076077078
* E0 Q* ~3 E, ]) i; e+ c! e: A" E0790800810820830849 t- K1 h! B! e1 S
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; @; w8 @# |& w! k" w
; a2 F5 R: i) {) F- r5 O) ^
001002003004005006
4 J/ N% z5 s& w1 \$ w) {7 R$ U* X2 o" U007008009010011012
* O2 K; u$ r, w/ `0 [013014015016017018
! q+ p/ h& L' m% K8 x0 ~019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-10 12:15 , Processed in 0.049655 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表