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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
) x. ?8 I8 |( K4 t' m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 {# D/ j+ c% _: S■● ■  NintendoWorld    站友xliz原创7 |! @9 k" h  V& i
■ ●■    http://www.NewWise.com
9 K6 q7 ^8 Q+ X& {0 a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; f0 d5 H# Q+ r8 H/ j3 J- v& z
' y3 s* {: k$ i* _

2 @" S1 \/ X# C! G           洛克人 EXE 3 Blue 卡片组合; S( E1 s" \: C( R* w" ]6 Q0 T) h# \

$ y$ Q" m2 x9 x+ q0 z5 j, y  [& A$ |  M0 x, s% k4 v
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% G& O0 y- g0 \) J
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ x9 ]/ L/ ]' o% @; e====================' v, h% J. s$ H* L% v" |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % }- E5 Q: v7 n. O, \

: e+ z. h! K- J( ?$ f$ P以下内容格式如下:  s8 a: O/ @2 L; F0 Q& j2 p

  O1 P% Y) R0 m+ F' o* v编号    名称) g* L: R- O. ]+ T, P! i& L
说明7 I  _& K- u2 M/ y4 X
组合方法
3 Q+ B6 O( l- m  Q# q* g---------------------------------
, S) J$ ]  z: j4 E4 T01    Z-Connon 1
5 b, P* i3 h! ?8 f* ?& mUnlimited Cannon for 5 sec. w: W6 p) i8 ^  W0 _* E
Cannon A+B+C: k% E+ Y$ |; i& }! N& J
Cannon B+C+D
5 C" B7 R) X7 yCannon C+D+E+ I7 v2 }8 B- G: Z6 V  C) b
9 h3 a$ y+ g2 [8 {. k4 c
02    Z-Connon 2
2 ~4 ?- e( e  ?* T# H' D6 ?8 qUnlimited HiCannon for 5 sec
- E! `( j+ j' x" _6 R7 V2 QHiCannon H+I+J
( i" ?1 d/ _9 L, M# |( |; MHiCannon I+J+K! {" K+ w( h+ T$ T$ R
HiCannon J+K+L
5 Z" q- n# o7 m% s! P) z: w2 b  l1 ~3 j; g
03    Z-Connon 3- `! M, d! \& L
Unlimited MegaCannon for 5 sec
5 n( C! k7 F( Y# D; wM-Cannon O+P+Q
1 [6 X' E6 x# N: lM-Cannon P+Q+R
* k2 d# `5 }" }M-Cannon Q+R+S6 \3 M. ~. v. H5 Y7 `
, `- u# h  C% Z( g
04    Z-Punch/ r/ ?; w9 w% I+ G. i
Unlimited GutPunch for 5 sec
) N; y1 q( a. S- w, B& ^8 k2 \9 `- S2 TGutPunch B+C+D
% t7 {! m. j. @. P  v1 {: yGutPunch C+D+E. I' v- l$ p) ~! h+ Z: D/ k
GutPunch D+E+F
1 M; Y# v/ @/ v4 A$ F$ f& ^0 ]0 U' L# f5 _
05    Z-Strght; f' v! U- g! r  g' i0 V
Unlimited GutStrgt for 5 sec, A- g( z7 E0 O; U: S
GutStrgt O+P+Q
; u% r' c* X- |* q# JGutStrgt P+Q+R  |% O5 d1 ?+ N" U6 c/ b
GutStrgt Q+R+S$ f- O& N! p, @8 Z4 Z  ^, [- ~
5 U4 ?5 P; z7 {0 j( u1 [
06    Z-Impact
( Y7 z7 Z1 a& P8 OUnlimited GutImpct for 5 sec
* G- D, b6 ]$ b* S% m% o, LGutImpact G+H+I
! l) v) Y- j7 M$ S2 CGutImpact H+I+J
3 o. e! v9 M  l& s3 H2 nGutImpact J+K+L
0 @; a( a, m/ }% x3 w# e  f
, |1 Z6 \5 a8 C0 u' I2 P) ~3 P9 z07    Z-Varibl
& S( C/ D' W* `9 n* y; B1 c, [Unlimited VarSword for 5 sec) ^( R4 M6 ^! f8 ~2 r$ z, L2 ^. T
VarSwrd B+C+D# Y; q0 G* W/ c# o+ L2 K$ ?8 a8 @
VarSwrd C+D+E& G7 S6 l, q' u8 \$ W
VarSwrd D+E+F4 C3 `5 w: f' ^4 M+ L6 r5 @+ |6 l
0 M  g3 u9 N; n- r9 `0 q8 s% A# E
08    Z-Yoyo 1
# e! d, v0 i# o$ {+ c9 g1 e0 E- SUnlimited Yo-Yo for 5 sec) W/ F" u; D& r+ G
Yo-Yo1 C+D+E4 y: m6 D8 t) v1 }' H0 i! Z
Yo-Yo1 D+E+F3 U$ \3 m1 j3 n, X
Yo-Yo1 E+F+G
% j, S+ Q! Z8 N4 d* h& [  y6 y7 c7 X* x" I" Q) z3 H
09    Z-Yoyo 2
  K0 @9 `$ u0 c. t; @7 [Unlimited Yo-Yo2 for 5 sec# F' s" \7 k, R. c1 q0 M3 U
Yo-Yo2 H+I+J7 O& @, |* s# f8 T# U( r
Yo-Yo2 I+J+K2 K- B, O6 V- e
Yo-Yo2 J+K+L
' K+ ^# Z" O, O4 `, I* V) ~$ l: s/ U2 J) F9 J& J  g
10    Z-Yoyo 3% u' [* \! U" L1 R0 m% k
Unlimited Yo-Yo3 for 5 sec0 j; L  ^8 z/ D9 x% m( ^
Yo-Yo3 M+N+O
9 C! o4 g7 d* ]" b+ _* Q7 [Yo-Yo3 N+O+P. u2 N1 Q, O1 Y, v
Yo-Yo3 O+P+Q
4 [% E/ o# B5 b- `* _
& Q+ ]3 z9 Q* c+ p1 \$ o5 V% m11    Z-Step 14 c! J6 `7 X' F; g" N
Unlimited StepSwrd for 5 sec
% F7 V5 k& I' b& Z" L% iStepSwrd L+M+N# a6 z7 b+ M6 N/ }# S$ |
StepSwrd M+N+O
  w- R' e/ n- Z( {3 [4 l6 @StepSwrd N+O+P$ {7 I& H4 A0 G% i3 |+ B0 b
: M1 v) J0 T3 l. ]( D; W7 t& x
12    Z-Step 2# x" W2 Y9 ~$ ^6 l/ I
Unlimited StepCros for 5 sec2 d" {+ a/ H1 h& r
StepCros P+Q+R+ d! M9 ]9 v6 J. O2 v
StepCros Q+R+S* q7 ?1 h' A1 u& d2 x+ M7 G" ?
StepCros R+S+T
; t- ~9 K1 W; }3 T" X5 h5 |% y2 v- ~: W; R7 X/ Y3 C
13    BubSprd; t0 h/ X# t- ?: ~/ A
Attks w/ spreading bubbles!) M2 @) W, v( V/ \8 R- U! g9 z- ?
Bubbler  C+D+E
9 Q; R8 w0 P( L& I/ f2 _3 bBub-V    D+E+F
2 v* B. g! h& ABublSide E+F+G2 C" ^  X( E! |" t
Bubbler E + Bub-V E + BublSide E) r  p5 A& I; ?5 z
" }1 g3 `7 d  v# l! v2 x
14    HeatSprd* t$ m0 A' ?9 l) _) _5 J9 A1 q
Attks w/ spreading fireball!
( g' _3 e3 j6 o  c; M# QHeatShot H+I+J
; ?: r& C8 e" X- gHeat-V   I+J+K
4 d( ~7 d0 G5 r: bHeatSide J+K+L
9 q( `, b5 ^0 k" uHeatShot J + Heat-V J + HeatSide J, C9 i( ^, O+ \1 }6 n) a* i5 c5 o& z

5 q5 {' T7 ~; f  w1 q15    H-Burst
: h) `, w+ A1 O) j2 N) c" F% tCreates a giant explosion+ p! |. o0 S9 g: D& Z  o2 X; W: j1 O3 C
Spreader M+N+O$ n, |- `+ U: O/ \
Spreader N+O+P2 G! m4 B0 o9 _
Spreader O+P+Q% S/ g! S( c. e

' l2 \" m' x5 e! y( v4 u$ Y+ E16    LifeSwrd
" [) f0 R- k3 C& r: Y6 MSwings a huge 2×3 sword!; p( J7 K( q2 `- d
Sword E + WideSwrd E + LongSwrd E
* Z4 \# i5 b) n8 c3 G: B" u2 JSword L + WideSwrd L + LongSwrd L
7 o- r6 z8 |% u8 JSword Y + WideSwrd Y + LongSwrd Y3 t, q$ _9 A7 K" q$ E0 a
" u* Y  M. i. u- [' f
17    ElemSwrd+ [5 Y6 E$ u. u2 {% [
Wide swrd contains 4 elemnts# u2 m% i$ ?( b& Y' _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) f, W6 N' v+ E; }" jFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) c7 l; B2 W2 m" S* ]& W% ^
  ?4 W/ _- u' g8 |* F18    EvilCut3 y+ |5 |3 D7 e) ?7 c: d0 U5 [
Step up 2 & make 4 atacks4 F5 ?1 C2 y1 ?5 u/ o
StepSwrd P + HeroSwrd P + StepCros P4 G# K& U$ w& I9 k/ V. \$ O+ s" M$ m

: C  V9 V7 O0 D; H19    HyperRat, L9 s5 s) y$ ]5 m5 A1 E2 x
A giant Ratton charges!
) v, R) x4 e2 n7 M2 C6 zRatton1 A + Ratton2 A + Ratton3 A
" `4 n' Z& R0 c- u* F+ r6 ~Ratton1 C + Ratton2 C + Ratton3 C' M' M' ^( p) v& c+ u9 g9 v
Ratton1 F + Ratton2 F + Ratton3 F4 d8 j1 O9 H- K, |& `4 J% \
9 X. Y6 w1 t8 V3 T; T3 @- P
20    TimeBom +2 S! V* ~2 R  i9 b0 |9 I1 e
Sets Time Bomb in enmy area
5 P) _1 }! [" u) J- \TimeBomb J+K+L
' V; u, P4 g& z7 M0 l* H, @TimeBomb K+L+M
- L; ^: Q8 J( W" z0 p! eTimeBomb L+M+N
, y2 U7 t; g( b' w2 _
/ i4 g& c4 d  F" Q2 W9 L21    GelRain
7 F) S0 B5 f) c: T: ^Gel steals squares
% D/ L. W/ o4 GMetaGel1 B+C+D+ d! ^& Q0 R1 B
MetaGel2 E+F+G
- F  a% u& f# H+ l" bMetaGel3 S+T+U
. h% j2 }+ z% h9 q$ P; c0 C0 B. c! F3 Z6 Y" z! n3 r
22    EverCrse1 R7 A* }  f  F  q
Shield chases enemies, ^8 D# a7 [: `# {
CrsShld1 C + CrsShld2 C + CrsShld3 C) V+ S% \  @/ n  p6 l2 F
CrsShld1 L + CrsShld2 L + CrsShld3 L5 I6 j8 F. F% p/ N

; g" G% I( t9 K$ m( a2 F23    MomQuake! @2 i" [' v: F" ~) g0 C
Awakens Mother Earth!$ j8 n4 r8 l2 V. A( R8 F- @% o
RockCube * + RockCube * + GodStone S
1 W7 A9 p& _8 @" U" c1 e* I4 I8 D5 A$ r
24    PoisPhar! Z) ]9 p/ h3 u8 N' y
Pharaoh generates poison
0 z6 v$ \* K* \PoisMask A + PoisFace A + Anubis A
0 E. b( \5 B3 I7 r, E
. M; \: ^2 S5 `25    BodyGrd9 `8 ?% V6 X  I% H* g
Bodyguard takes out enemies
. [; `2 e& P2 vAntiDmg M + AntiNavi M + Muramasa M# u. Z0 [  D! {+ H" B9 X0 K

4 V2 s0 v' C- U, k( v$ z26    500Barr  {# @4 ?7 j/ k
Barrier absorbs 500HP dmg2 O3 R' h: x5 n
Barrier E + Barr100 E + Barr200 E
  S6 G. Z* H9 T" L: \Barrier R + Barr100 R + Barr200 R$ G2 c! @% B. C* a9 v  y: R
6 }; N  _5 M1 |6 a
27    BigHeart5 j5 V# p& J$ h) m/ F4 L2 E
Attacks, then heals HP!
) x9 n& x( P3 w1 m& @3 YHolyPanl R + Recov300 R + Roll R+ N  K, E8 Z& F8 G2 y6 J
HolyPanl R + Recov300 R + RollV2 R
  n0 A# b2 y4 s4 KHolyPanl R + Recov300 R + RollV3 R
8 `5 n; t/ B, |2 d. H$ g  f
+ `5 e) ~5 I( P& ?" g% g! I28    GtsShoot
$ X* d/ P9 Z* n0 s  bGutsMan throws MegaMan!
9 c0 g4 o  X* ~+ k. NGuard * + DashAtk G + GutsMan G
3 y8 J: U- d/ dGuard * + DashAtk G + GutsMan2 G
+ e3 j+ A) B8 J* b" F; e1 @Guard * + DashAtk G + GutsMan3 G
  Y: \" N. T4 X) @Guard * + DashAtk G + GutsMan4 G
. X; ?3 T( t1 `' I3 h! r# R
* M/ s1 H: n5 W+ i1 [29    DeuxHero# s% R! T2 |# ?9 l, C
MegaMan & ProtoMan team up!
4 J( m# d: h9 t# UCustSwrd B + VarSwrd B + ProtoMan B
* L) D2 t5 N( D; H# nCustSwrd B + VarSwrd B + ProtoMn2 B
8 Y$ Y) Q6 w9 F* X8 zCustSwrd B + VarSwrd B + ProtoMn3 B
$ D5 g! x, h+ @* d1 jCustSwrd B + VarSwrd B + ProtoMn4 B6 H& N2 @) b% V2 w
+ K6 s  \' G/ \7 V3 g5 T  X
30    2xHero8 ~( h* Z. x0 Y  Y
MegaMan & ProtoMan Dual atk" Z6 e# y! @9 e- ]* t! j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  W( X; m: }2 h( W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  J% r6 \( o" j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 [  _5 R! \6 fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* u8 q7 x! H- ~$ |4 m" M/ w, S! d# S7 K4 f2 g) ~6 m
31    PrixPowr: S' b0 b/ \" [
3 Navis attack at once!& n" t4 z: D# V, G7 ]; J6 x
Team1 * + Team2 * + KingMan5 K- t. \* i5 ]' _
Team1 * + Team2 * + MistMan5 M& S  D3 n" _/ r5 i
Team1 * + Team2 * + BowlMan5 B* P$ h: B$ E% O* D% e
  _/ [: n! j0 G- J7 q0 h- P
32    MstrStyl% O9 @1 e8 z+ b. D) A+ j9 l
MegaMan unleashes his power. V  R2 h! g4 E" I+ b' n5 i! B
Salamndr * + Fountain * + Bolt * + GaiaBlad *" U, x$ O  }! y

/ V7 j8 t7 M5 ?: ^2 p: K0 I9 dStdrdChip (Part 1)
; W+ q) k% W, O' v: T7 ~" ~; ^┌──┬────┬─┬──┬──┬───┬───────────────┐
" T3 o0 a- K' }  B5 a│编号│名称  │MB│攻击│属性│稀有度│说明             │# Q% C; o3 e" W: }
├──┼────┼─┼──┼──┼───┼───────────────┤
! H+ {2 k8 L3 V4 d5 @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; g. m- w, [! H5 g9 c" q: `  ~3 m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% @8 ?; }8 |9 S/ W( `0 h, \' E│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 v# ^. [, T/ F' z# t│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ P8 c) ^  A/ ^! C/ f$ U9 z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, k0 z% ^" |- p$ I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! t" J5 n5 @, W* f/ o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, C' E) N* c8 e: s# m0 T" ]│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! {3 }1 U: f+ j: r* f│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ B1 }% P* `5 X# N7 }2 h2 y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! X- p* |3 I8 c7 C: Y2 e* v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- n; Q, C8 l. v; t, ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  s2 \  ?  d( X4 Y, ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- C) p  A( _; v9 @( K. V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, L+ f8 M) v/ x) t: z/ W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
, i* l# H( \- ?7 V0 P  ?. l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  c' _; x/ E  }! K; E
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 `6 K8 L* G2 T  I9 \; h) g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& m' u) h6 j% g3 i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 `$ k1 P; s7 G0 Q# ~│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 f  `5 i  D$ n: c7 w, C* y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! U2 |1 M" z8 a3 s│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: R! G8 e7 R% i5 x' C
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  J! B( ?. n/ _1 Z4 Y1 C* }
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 s* y# G5 S# \* I, \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 V% k. C2 ]1 {  P, u5 V/ `5 Q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 J% q  V$ `( }* L) d/ Q' _( l3 E* ]│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' A4 Z8 ]3 C2 S% @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 {# G& I" t: |; }│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, o' N- o/ u- S& K. ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 U  s7 r% [" d) U│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# Y9 V6 n- C  |2 ~9 i  q3 I7 H% i
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  p5 A/ h9 R( `- w
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 `% X+ n& m* ^: I2 W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( e1 R8 R) b0 `5 ^( A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │$ M' y9 N; i' |0 C; N' x
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 G, g7 Q. `$ s# W; Y7 q9 O│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 e/ A# J% \" a  L0 ^6 O" ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 v; L. ?4 h) J' K1 |0 B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 e9 k5 Y" ?/ h' n0 q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 h2 f; W, s, s8 [7 y5 d6 W
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ d! q+ i1 A/ N: q" p│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 Y/ m3 c' V  z1 X( v' S0 U* q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 o' s9 G+ O; A  f. }! `. h# T+ N5 F6 g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 {. a3 c: _( ^% f  F' d/ L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* D- A. n! q2 z7 e- v$ L+ k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ f( c8 N- }1 u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 Z6 L- z7 `- `' d│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 ?+ V% D* z% ^8 m: E& i. O( ]+ O
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; `# F/ `; P) f6 `8 ?
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 b! L  A, P$ u1 ~* f) L$ p. x" H& `
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 B2 g; i' Q% k│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( N* b# L, ^; N! j) d4 w# R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& z7 c+ `( i/ |. |8 v! n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 x  V5 J: `( A7 R  t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" b, Q( \. K9 Y5 u) {6 C│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 {# }+ G) [  [. F( A8 }- Y# H( e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 Y+ }' V/ R9 E5 q# g3 T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 s/ a$ K' y$ ]! n* r) r/ F2 E# x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 K8 c* E+ N0 N1 ~$ C$ H) s* x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& X3 u2 Y: x) t9 V( p8 s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& N$ k4 v. ~2 d) s- ]% R& v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ P5 O. I0 N# y9 k2 A1 n$ o
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, L# ^5 _! g* W1 n" t7 T3 E" I/ [) t9 q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 \. p: e1 v( J- A6 ?0 o3 }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 A; s$ W6 S+ D( e, @! U
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 y' F; X& D8 G* u, q# ]/ P: ~* m│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ \0 X' l8 i$ G8 X+ x" K│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  s. L3 H3 _/ Q3 t6 u  c2 V  `% a; r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 ^: J. F' P/ v$ B  `5 p# B" T7 r( e& d* M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 c2 c) O  n; Q$ W* T1 ~
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( ?4 ]: ?! D/ M/ t4 C5 W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 @3 h7 `# h0 r9 [* b│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% L8 V/ w' {- K7 u( a5 p( L7 D: z│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, G% L! g7 ^0 Y3 R0 J
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 E8 \- A/ |& Q3 d│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. l8 a$ b* G2 q+ j- C( I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 @& k! v! n  e3 G( P+ [/ y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ `- |2 g# j" v4 z7 h! S
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 V# S$ e% Y3 l, l0 k8 w+ t
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) _$ |/ e, s' m8 {│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; t& z$ P7 e1 A( E* S8 w9 s0 ]
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 A, A% r5 w' Z3 @6 a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  e2 R. S5 |, o( k( F& g+ u9 J│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 }( V# L) u9 _  B2 C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 y3 f8 M; H4 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# ^0 Y  r3 ^9 }$ k) d- l# c) [
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: U4 d& q- D1 j1 |/ n* Y. S) e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- [1 j# o& ?: [+ `9 E│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ d' Z% y, @, i! O$ v4 y% {! Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- z) i' y  ?4 L: d6 b' w1 z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. f, s+ V8 ?& l│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 |! L) w- [" {0 ?8 J" l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
" n. R* A6 H/ Q3 F3 O│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' q  T4 M  n0 I6 J, P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 ~+ `& I9 s) C; d│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 P; L( c. H' l: h: N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 N6 T$ B+ `" L; W* W/ s│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ q5 d1 V1 S$ V! f  M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ T0 N* D3 `# L' f' b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 N6 K. @1 ~5 S$ t$ @" j└──┴────┴─┴──┴──┴───┴───────────────┘3 s1 a7 q# d4 F3 t  P7 I1 }/ L' G

. I/ d( K8 e+ O& T  S1 k% z: V" pStdrdChip (Part 2)/ Y5 x& o3 c/ R9 a2 j
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 p# h) O" _+ L6 T│编号│名称  │MB│攻击│属性│稀有度│说明             │( K' X5 c' g% F5 s& \
├──┼────┼─┼──┼──┼───┼───────────────┤
" z( w( h) k/ _6 D- z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ k! y: @; f% [  F  i: ^' P5 j- |
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 C! h( A" y5 N0 Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ g; J+ ^2 v$ J1 b7 }
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  f+ O7 r2 Z# d6 ^2 c% Z% E
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. J' s) I" t0 i3 }- Z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 U- L; `+ @: |" ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( L  t' o4 V! s+ O
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 S' f$ H  p& m( S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: z( H! u6 O" Z" t( S│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 v5 D3 z  s$ m8 f: Y) u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. G& d8 d% j* }. m# j/ g
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" X9 A3 ^1 }6 Y9 V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ S% F& d/ i' F1 J+ a
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; D: O# A4 K  R. P* s  {6 s. x6 C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 p/ L& j- A4 |) X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 o( d# x3 o* {, j8 Z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ U$ i, `( Z/ P/ S% I: d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; d5 u5 _, X( I" S8 Q, x  Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 w, V. d6 z6 O' S$ J, _│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# r: E* m; V# N) f* a/ P│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! p5 Q7 E7 }5 b3 e
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 O5 Z0 X( U3 l- d, b* X0 p
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 B/ Z3 F/ w1 h! W6 g4 }: ^) D! _9 P8 ]│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" U6 q3 x! ~3 f5 a+ S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. W8 x$ G" z1 [│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 c8 [7 V8 v- M: v5 J, {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 b  I  [4 l$ ?! M8 M
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) `/ Q" q) N! Z  T% C# t2 |& D2 D│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: C  I$ d' n5 \3 }% z/ q. g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 V$ e( u' K% S6 p. x9 E6 ]% A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 h, _, U$ _! t+ s7 J( r, y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 O, B8 u( ?. o9 E( A& O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 b  m8 j* w. ~, l  a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 }$ ?! T  ?3 A0 D. D9 W* X2 F; K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. N* q- B$ U& N7 P& `2 b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! E/ \) L0 ~6 ]0 B; v" t) J$ ~" S│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) f* l( P7 v& K, y% h6 H8 y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) P% U- z9 S/ `│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, {' C6 V( F7 l$ w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% u: @* p' E9 n  i│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 }  }7 W# h- N0 U1 c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │* j% j3 \/ c( `! Q; ^' I
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ }# |7 C% i% q. }* h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 j0 U1 q0 Y6 a% N│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 X) V: H% o, }+ M+ d: c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 X, ^3 s7 U  M4 W6 ]$ w│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; @1 W& G% l# m1 B) G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 Y+ c5 c( c  @' p4 q, W( N8 H
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 Q$ h$ X5 m# x0 M8 M7 F& X│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 t+ r, W8 x$ N3 [│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# t+ e# K4 I' E# k; r│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 Y) P/ V, S  c1 w│152 │Recov150│50│  │  │***  │Recovers 150HP        │) ~5 |1 }0 Y) e2 `. c( M3 V; O  X! C
│153 │Recov200│65│  │  │**** │Recovers 200HP        │! E, @4 T- F; }- I, T5 D4 N
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- [$ [2 M% A  h: q│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ n2 m# X# r8 ]; t7 y" b│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 w0 E# ]7 f" X& N4 B. e8 ~: U/ Z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 V$ g' o7 V6 x: z- f/ B. ?
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! b$ }2 t3 z* R+ R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" c4 P/ S- x* U6 E$ V( e3 e
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) S& D& z4 x& [! T+ |7 f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ `/ W" g3 s3 A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# I* E- [  T' k5 c1 d│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 U& n* G' w" G! h9 E1 y9 k│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 Y2 K* f2 p* P3 t$ I! L$ o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 n+ G) t) v/ G, t, b& B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 `2 \; C: b% {4 C, a. d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% z4 W7 g9 g6 z: Y$ p$ _+ j7 U/ {│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; M6 q! X9 {4 H" ?9 `" Z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ W! @2 p1 W8 D: ?; |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 M; `0 @' _: o& Q9 m, D5 o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 J% ~; L4 m( x. Z; v/ K, r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! m' m4 b) P1 i  O2 @5 U
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) q9 r' ^+ J7 K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& j% k1 M( d$ k! y9 d4 S│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ n# c! f' M9 O( u0 M0 n4 z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 x/ d7 k3 c  d) a- Y& J
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ S8 ^( S- @( k" ?6 s7 T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) U0 b/ J7 e7 E2 u: x7 f+ P- Q│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 d2 A) d1 y/ N) m" `/ |5 E8 l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 A3 |5 x  V/ f6 [1 h/ {% {9 ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ g. ?& |7 {* ^+ }: N9 X7 Y# S
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ I/ |$ p( m. b* s$ B+ |# E2 q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. E' h1 p% S5 F) {2 u5 k& o* Q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% w$ g/ p! _0 ^$ {# K4 @
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, B$ B  r/ |, f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% c% Q" J9 l: W. [  `2 m8 `6 T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 O, m3 a7 E' \
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. O! f# n- l8 T0 s% e% z0 L7 c: [
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 {+ [+ }8 u* S& M6 k7 o: V" ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ {$ G1 R. y  l# Y- Q/ G2 L  L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) m7 t2 G% K' X" Z0 [
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, P, w% z: b8 [
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 W7 Z( I; R3 |
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ n* w0 I) n( o$ D! q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: A; |# p1 O0 p0 {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& z' t2 m+ a; Y& O5 n" A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) x; s; X! J7 B2 u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 N6 f& o" b3 c% S│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, I2 [+ ]# O/ v8 [7 T. u: Y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: Q3 `" \4 H' K0 Z2 {& f4 t└──┴────┴─┴──┴──┴───┴───────────────┘
! j0 D; D( g( `
' ?) P9 {' C0 D" {3 s! t% f( Z. S5 K6 _8 z% P( v1 Y+ {4 y
Mega Chip, U. R6 U' U# J1 \5 C( F: U% h
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 o1 s  ~" A; g' T8 h$ E, X2 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! W9 s# I" f# D" r' m├──┼─────┼─┼──┼──┼───┼───────────────┤$ w5 y2 [# P5 c  M& `5 m0 |
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 s8 {, O2 U3 s0 H' w: p; b/ H
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, l" Z2 k% c* i, d6 D│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  l* D; ?0 n# d9 o  T: O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 M3 C" Y3 A( y; z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 c& S4 r8 [" {5 ~: U7 c0 U9 G│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- s) Z+ p3 j" x, m/ G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ \7 H% m: G/ Q* h│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ k; W& [* N8 l/ S8 T│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% o6 p2 B; R  |) {3 E
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. n! e: v: z) c" h6 ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ~/ J  v- f* W! b2 P
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ h+ [) g/ ]5 }. E6 Q& U- E5 G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! f# f& D! H  v8 b9 [
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 V: ]9 S: n' b$ g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  }( j: A" S5 H7 N) r1 }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! z5 \! J6 i/ P( {  C! h
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" h* X3 `8 P  h0 _+ P( x  l, n$ S
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ `! A5 ~8 m8 b, e1 H& F6 X, A& A
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- n. h9 V4 b2 l* T/ ?9 ~│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# Y9 k9 z8 M: u5 H
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: R& t0 o! _) O│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! ^# M9 s- Q2 b/ C3 k" m( R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 Q4 _8 T6 K! n
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! D' y8 i8 K/ h! b8 O│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 w# I  A  U5 u4 S9 Q6 l2 `│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  }' a7 U+ j. L! a│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 [8 H$ L  T# G. ?7 C+ l. j" f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' F( H2 C/ a" N+ k
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( r9 K. |4 j: G& k
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
* \$ ^* V) v% c0 q7 i2 q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( `% o0 [/ @2 t# C│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 s/ r" c3 H* G. _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. k3 i1 X7 Q8 `
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 [; N5 P# x+ g2 e' R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 F5 h  a6 }* @6 ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ S4 B6 j8 n" u, Y$ P8 p$ o/ \
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 j; t: m0 H+ U9 q: _# ~│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" @. M- U- ?9 @  p' T, z9 }
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │$ ?1 ~; L& `, G+ z7 x7 K
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │" K0 |$ j7 o8 d- K  ]- C/ \: K
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- s( i  Y0 k8 h# O& m' T) ]% K
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& y* k8 j1 E& \) Y7 T# d. y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, a: Q* i& u. x% ~4 {0 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ [# W; s% m% e5 K$ P6 V/ n' A
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" h+ q1 p) h! M" F3 U; w│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ ~! O/ L" |  c1 _1 ^/ F
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 r, u, s5 s/ g% N1 J, n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: g' c( v& |! @( e" g. S& ]$ O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 c2 k: e( ~- }│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& T: |6 v( w- B$ P9 v/ l, h0 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, r& Z5 U! L2 r; b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' G- A$ l) F) ^) M3 H' p2 R# J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# m4 e1 t. U3 ?0 A! {/ u9 k& k% p
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; z3 h6 p& z, F0 K1 c& c# K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 T# L& ^( h+ E" x: u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" z& v1 k7 X% D9 K$ e7 }& f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* j7 F, n  o/ J; m" q7 ]4 `9 \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" H) B  P2 t2 ^$ a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" h4 {5 u* H, N% A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. u  i% k( ~! Z. J+ H' J1 G) R
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 }" e% \; j( J4 ]" I+ ^9 c│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ Y( N8 h: C0 V7 D: T. I0 s( @
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- M  p0 l, X9 L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 ~! w8 G! Y& \
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  ]# k  w, L$ e│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- Z: @2 [) s! n# Y( s# l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% q9 b7 Y4 s' W9 @' X$ X" V│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 ^. H  R- O) |( E7 M4 h│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 }$ {; Q1 W2 q4 S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& n3 m( C. I" E/ a1 ~' j6 I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) a4 K4 X/ o  o5 B│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- Y, y( L9 m- f, e+ j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( D8 R/ v5 A2 `: c. V+ K: f' j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* {- g; k$ h" o; U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: n' U! G/ t1 |8 I! l+ `│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! M; ^& t1 i! |; ~9 W% b1 t2 Z- c│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 N1 h6 q( E: t' a* T
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ l1 o/ z9 G. M5 ]- q, n4 _
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, M9 a& x) x" h, m$ L
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) ~. C$ M! p3 P, f! b7 N! ^3 q│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& H  A: t! }( |! M6 d, }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 x8 }' m1 N3 P9 B5 H! y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' X6 b9 V  j0 W( `1 ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 O, ^+ P% h, V* H7 E│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% j# b1 e+ A" R: m└──┴─────┴─┴──┴──┴───┴───────────────┘: h( f; a1 O* D) |
7 G" I) I9 j% t) n! q  x6 s/ d. }2 ^

% J: s0 m" f3 W3 _) H/ A$ m- hGigaChip (蓝版)
$ Z; Q4 w: r2 H- `8 O5 a2 [1 }) W┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 w4 X& E. N9 y" B1 d, T4 X│编号│名称   │MB│攻击│属性│稀有度│说明             │# z8 c9 ~# k1 U& x3 G* L
├──┼─────┼─┼──┼──┼───┼───────────────┤7 Z! J4 j, z1 o7 b0 }/ r* `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 a! u/ \: v4 b" a2 \│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; q5 c, P3 O& w) {. q) k2 h  h
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 p5 I8 i; [4 w3 `, ]( Y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, C, {2 {7 J  w0 V* @# y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* P! M4 ~1 i5 A4 s# D
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" C$ O6 q; H/ \  v! ?1 A$ v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( R" S5 w. Q3 B! ~) [│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 ?! p! a" G  B: I( \6 Y6 B9 z' y( t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 ^; h( _  d! I. x+ X! q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; ]* l0 L" r+ d( O* B+ P6 k│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: G: R( c4 Q; u2 v" n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! u6 w. z& Q  i& T│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( |% h5 B, a, U; u. g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 |: l& v7 N8 g8 T4 o│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 ?/ Y* z, L( W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# J6 ?8 o$ M. {) K2 m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' n8 I3 a3 N3 ^1 _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 R) S* t  k# b8 y: H│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ `$ a) z( [7 l" o5 F, @2 D
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" ^. O$ W+ _# j: `( c
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ F3 c( ?9 Z6 y* P
. B" |" |2 W( a) z$ uGigaChip (白版)(只列出与蓝版不一样的Chips)
5 J+ A( ~& L' ?# l9 V8 B% n  `┌──┬─────┬─┬──┬──┬───┬───────────────┐
( n: D" E1 Y/ _1 a3 D5 H% L│编号│名称   │MB│攻击│属性│稀有度│说明             │
" O7 R1 k! D6 F' V" f: W# e4 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
' T( p( d+ M* D- E1 X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 \& S4 d" ]9 N' x
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" A3 V) t9 U  w+ s8 k
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- Z% P- s0 s* {# e' r: u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 R5 L* t9 y. J$ \└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ ~; T$ e" w( f; Y' _9 C8 J5 M( gMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 t- Z! F. |4 i- t1 T; n

6 \0 Y7 a3 c" E. m$ E# w5 G0010020030040050064 o& l1 Q7 x  j2 M: m
0070080090100110128 @; N1 Y0 ?. v) r' d8 w% F. o+ y0 T  S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' b3 `6 C4 U/ w7 S

: `3 n' B  ?  {/ b- l$ E3 R019020021022023024* _3 _5 \' z% H2 [1 a  M
0250260270280290306 b( }- O% W! j# m" H% M! j( n
031032033034035036
: j; y! T- J' F; |5 P7 u; B+ H
- }0 ]" W9 g3 \, J% X3 k# t6 J5 z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. [6 R  q: B% U- D* ^, _' [
% W6 V* D9 X7 g037038039040041042
. U/ ]2 v6 D( L' M0 h0 Y043044045046047048/ d" x: B% T/ G  H, H6 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 Q- l( {/ N2 b5 W5 b8 ^5 ^% W) _( G" ]& s& y( A" W) T9 ]1 j8 `
055056057058059060
* o- c( j3 e1 ?+ H5 y( j! r061062063064065066
, ~. S( U1 f% C* Z; X067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! n7 y4 {( r' k# c, b1 u
6 u( x8 c$ H0 N# y# k* o( v- y073074075076077078- E0 C) M) X2 e: O; V/ `8 h
0790800810820830841 o/ Q# J9 L4 P. U  a1 a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ X& F7 Z; @) }5 J2 m
+ _( O$ A1 N1 H  \* i& h0 u9 W. p091092093094095096
9 O1 F- f( q9 g5 K3 x5 e097098099100101102# @7 }2 O/ ~. G5 z/ V! G# I+ D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. K+ ?/ \( H. e6 B* E8 k* e8 L1 }+ r- W  q1 L
109110111112113114$ _+ E" N5 o1 g9 A. q: ]5 Z' N4 T; f
1151161171181191202 k, x" \* I" B; E) L. W2 C$ g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- v; @% P) _+ G  ^2 g% a- H

+ r0 @* I  V& m+ S5 x: Y2 ]- t127128129130131132) H9 k% w' b: k1 V' Q
133134135136137138
  o  K9 Z5 A% D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: K: A* f/ O2 C9 B6 _0 g! Z2 e* Y5 F3 j4 w$ m
145146147148149150
: K) k0 \/ W, i# u1511521531541551569 a8 r; u9 L0 u- O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; R* l$ o* y$ X1 |, a7 }8 j

# d% {' ?( c4 a; I: l; q2 q163164165166167168
5 k2 [7 c4 ?5 ^! N169170171172173174
; T$ w. t' K+ L5 K& s: _/ h6 {175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- Y" _% g% t3 w% o
" y) {. O% u6 W6 e) p
181182183184185186
+ U% n. j8 n! d- |4 {( D5 M% M3 a187188189190191192
' U$ ?! F* d: v8 @- ~) W; j193194195196197198; X, ]% L6 p/ J1 k/ O/ i8 X% E0 F
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" ?& r& A4 x7 G5 |! N6 {" l! N& t7 w" |1 T6 |8 x1 y
001002003004005006  b: y" w+ U. ]
0070080090100110124 y% n  ^  t1 j: |5 b+ }" w" v0 L
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% c% g! T0 }& n+ ^4 p+ H1 J2 n+ w& k# {0 ^# R' y9 O9 S+ \
019020021022023024
: t: q: }) T. T! S' C025026027028029030" j3 W: s, |/ r  y  X
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( L& Z0 z9 m2 K. T
/ X" i) A7 e4 C' d037038039040041042' J2 m5 K2 F" d2 A0 g# h' y; C) e
043044045046047048
( m* [) w3 d6 {3 V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" G; A/ r7 ?' f  A+ v" ?5 f

; O0 X7 e6 W6 V055056057058059060
4 }, |* Z4 ^$ N061062063064065066& ?% P0 O% y' {/ K5 U: |  U; z2 J
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 J2 r2 L4 E" ^1 [9 U! s$ t* B( X& Q, [2 ~8 ^
073074075076077078# B2 Q  z7 H; z) E1 a
079080081082083084; `& x0 E# ]7 `% h8 Y6 L; M2 e
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:, O; T) a" N* a2 V2 `9 y- J* I

, b# l% E5 I% E: w" e9 d2 K0010020030040050068 f/ S8 u4 Z& d, ~' E9 i
007008009010011012' n- ]' R- z! T1 B$ S4 O3 v% H+ D8 Y
013014015016017018+ o2 g8 s$ x$ E$ r7 m
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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