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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
' g; T4 H8 I8 h) g) w) I■ ●■    http://www.NewWise.com
; C8 c" L2 G- D/ A■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   F# x& k& a4 ]9 p/ |, ?

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0 K+ Y4 j- j1 ]( T# v- m. N) ^# j           洛克人 EXE 3 Blue 卡片组合2 V9 N4 g' @" _- [6 E$ N' r
/ u7 t* @6 A: {* J3 i, {* w0 q

$ g! U' g' M( {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ ?( q; k# f; O# O0 v
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 L5 j7 }5 x  z+ x9 y  {" a2 |, u
====================
  P+ ?+ k6 p' l* v& C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
. h$ J( w6 b# t* w& V9 [$ g: I4 Y! Y: f9 Q
编号    名称
* c7 s& t! _9 w6 k说明5 S) g) ~5 N2 ~1 C+ {" R3 r
组合方法; p- D0 F' ^& C* d0 [3 S* }
---------------------------------
9 w' `$ `- s) @/ l: C3 F8 n2 J/ D01    Z-Connon 1
3 x2 q. T, u+ z2 `3 r9 F5 J1 WUnlimited Cannon for 5 sec
* I# N: b* a4 ?4 z! nCannon A+B+C
+ Z5 N) D8 g- [) Y5 Y) ECannon B+C+D( U; S+ W- @7 [: w: n7 S# n' n4 j2 N
Cannon C+D+E
0 r" k3 q7 K- x1 B
* g$ J: a+ ]. i  p$ A02    Z-Connon 27 S9 @' a' P& _% p
Unlimited HiCannon for 5 sec
. G, t" |) ^1 _& x0 RHiCannon H+I+J( ]! m5 ?$ W; j
HiCannon I+J+K
5 G6 z& N8 c' ^3 F0 Y/ pHiCannon J+K+L
$ Z9 q, c* P9 F" h. `* b& D6 [# I3 Y# U& K( O1 k3 @
03    Z-Connon 3. F2 z; r' }( q$ }8 x; V
Unlimited MegaCannon for 5 sec% J; n1 w9 Q3 V" y* [. G6 s
M-Cannon O+P+Q' h. [1 }$ ~) w0 \/ a/ M
M-Cannon P+Q+R
" c; f3 Q" S8 E$ F) o9 E# LM-Cannon Q+R+S
+ K) u9 B; f/ G6 q# E8 c% u+ r3 d9 p: {+ @* P" O9 @
04    Z-Punch' U$ S- U( Z7 p# N& V0 W0 }8 x
Unlimited GutPunch for 5 sec
4 X: H! }9 N0 B+ IGutPunch B+C+D4 }& t+ \& V3 I
GutPunch C+D+E; a: y2 S% g" v' r4 Y$ q
GutPunch D+E+F
# X4 b. a, L; P5 V8 ~7 ^5 c3 {2 {) P5 ?
05    Z-Strght
" v- M! X9 Z4 Q$ q# B9 D. j5 bUnlimited GutStrgt for 5 sec0 \5 Y: [9 Y/ R: J9 o' q
GutStrgt O+P+Q
- p# `; |7 O6 |4 R% T0 [GutStrgt P+Q+R" M# h: M; c; O5 @% |) h
GutStrgt Q+R+S# ]' M1 ~# ]9 I& K' \, e
+ e1 e$ y$ f+ d
06    Z-Impact- I& v3 w& x) V( g; e' ]+ i
Unlimited GutImpct for 5 sec9 t; x( q+ n9 M/ K. `, c
GutImpact G+H+I2 n3 o8 f5 Z: y
GutImpact H+I+J
; u1 S+ B2 e3 f, z& [/ mGutImpact J+K+L
- t2 A. m$ {% m$ _) r. |! n* m4 t1 `9 M6 c
07    Z-Varibl
0 _: k6 C1 U2 a; q% j" AUnlimited VarSword for 5 sec
+ ~& ?4 X, f2 v7 z9 gVarSwrd B+C+D
  |/ F/ b  I# _/ r- `2 h! EVarSwrd C+D+E
* @" _. [% a4 s( M! I: WVarSwrd D+E+F8 K9 k, ]  W; Y, A/ o! U
9 }5 y& U* S0 x5 P8 h
08    Z-Yoyo 1
1 u% }$ L) h( \. _3 sUnlimited Yo-Yo for 5 sec
$ c7 D0 r! Q. RYo-Yo1 C+D+E
! l8 V$ n/ H! G' e: G% ]Yo-Yo1 D+E+F
" l, c) Z" `# Y3 A5 U  r" N2 @Yo-Yo1 E+F+G" c: H8 y/ ~- k+ T

% U- ^# T" O1 f+ u09    Z-Yoyo 2* u  Q+ D% a/ m& n' W
Unlimited Yo-Yo2 for 5 sec- u' X+ C6 O; w7 ~4 r9 @: E
Yo-Yo2 H+I+J4 b! V: S* a! c. S  f
Yo-Yo2 I+J+K
' n; F1 K5 D) X2 [" q9 @- p1 nYo-Yo2 J+K+L
8 m3 M& P0 B% ~) n
* a; g2 [/ {% z8 A) y10    Z-Yoyo 3! [0 Z7 L. r% v& G$ C3 N7 `
Unlimited Yo-Yo3 for 5 sec
9 E8 Y: T* O5 V; i) zYo-Yo3 M+N+O: {$ R- n- p- z! ]* t  ]4 K. t
Yo-Yo3 N+O+P( C+ T0 v& K7 W3 L( d0 l
Yo-Yo3 O+P+Q
" Q% o  X0 [3 F. L4 P  p
+ H; I5 V6 T* N6 a11    Z-Step 1
6 v" [# X. [5 v. ]" e) XUnlimited StepSwrd for 5 sec2 B% T' ?& j. G& }2 d& C
StepSwrd L+M+N- O8 c! [9 S( J0 n  P
StepSwrd M+N+O
+ J& s! n) B4 V9 X, G2 JStepSwrd N+O+P& U0 d3 o0 [- \6 c- v/ g8 y

! u* u# L1 q& M1 y12    Z-Step 2
; J( i+ A. e5 H. f- _3 V! q( ]Unlimited StepCros for 5 sec
2 {+ g! L0 v& j& V: U% F, LStepCros P+Q+R
, a- ^6 G6 G! ]% h2 F7 dStepCros Q+R+S
* w1 C2 j1 u& c( L3 uStepCros R+S+T
, h5 }" C5 s' D  |& M3 A" n; g( Z' K7 R3 a8 }7 K
13    BubSprd
+ f; U% C, i; H; n7 yAttks w/ spreading bubbles!
/ u8 A) T$ q, o5 b# J! \2 MBubbler  C+D+E3 @0 }% |3 E, M% z" \
Bub-V    D+E+F" `) ?0 |$ V; Q. z1 J$ F
BublSide E+F+G3 ?5 y+ S% M# \: o0 t! ~
Bubbler E + Bub-V E + BublSide E) e' ]; S+ m1 _
) f- J: G( J7 T$ o0 j# x$ E' n6 b
14    HeatSprd
" w# j$ U9 F$ e3 ^- oAttks w/ spreading fireball!" ]( e! T6 p  x5 W- [# ]
HeatShot H+I+J
- O: R" _; k% b8 q& h. zHeat-V   I+J+K
) c# v. m; |! A% d. t9 Z0 NHeatSide J+K+L
4 f7 P/ H* r# @( J' ^. g/ CHeatShot J + Heat-V J + HeatSide J
$ [# Y: i; N% B" d/ |9 l- g1 j! t4 s; F2 M/ k
15    H-Burst
$ |3 C: z5 ]' \1 {, Z9 i, D3 \Creates a giant explosion9 Y- a1 S8 K* v% e& b
Spreader M+N+O4 }7 F& g( n5 X/ {% o
Spreader N+O+P
9 B. r. q; u4 M. O9 o' N! g. [Spreader O+P+Q) ]% O4 a1 {  v2 _
. N5 p5 \& h; s3 {% o
16    LifeSwrd
+ K7 F- ]7 y2 z. f7 Z! L4 a* kSwings a huge 2×3 sword!
/ h4 k: f' F; o' Q# cSword E + WideSwrd E + LongSwrd E
/ p) c. R8 Y2 L; _8 c2 f4 Q" o$ L8 M; pSword L + WideSwrd L + LongSwrd L% Q0 N% I9 X& b+ F$ E
Sword Y + WideSwrd Y + LongSwrd Y
. |/ y5 u2 q/ M' P- b+ B) t2 e" J6 t8 T" w2 O% Z" u/ X# O
17    ElemSwrd
1 C, X  \. s. Z& @Wide swrd contains 4 elemnts
. o/ t' k0 E( w, {3 N( VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, c3 j8 m; d5 x( F, Y7 S1 N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 ]7 n) k7 V+ |4 C1 @/ j
! r+ r, ]+ Z/ _) r$ @( Q+ |6 r6 a
18    EvilCut8 v( h5 G- K  h! e  X
Step up 2 & make 4 atacks* P& M0 m5 p6 L% w$ `0 w, I2 o
StepSwrd P + HeroSwrd P + StepCros P
( ^1 W; C, C, P9 H* U4 n( M. Y. ~) y: S& W3 m- ]* k- H& B' h7 o: O
19    HyperRat
, J! t2 T" x( Q% H: tA giant Ratton charges!
% u! y( M- E6 `) L0 A2 R' MRatton1 A + Ratton2 A + Ratton3 A% S* T0 \. E; ?4 a8 |! U! E' l: |
Ratton1 C + Ratton2 C + Ratton3 C9 {& _* r3 R7 E0 Z- Q' L
Ratton1 F + Ratton2 F + Ratton3 F- v7 j( Q6 K' F& B* l# t

( N6 b& }' b$ {, r# I( o! }* \20    TimeBom +4 _  |$ z3 a) P, X
Sets Time Bomb in enmy area
5 `  F7 _. U# V: _/ O, L* L9 R3 eTimeBomb J+K+L" a# |* a" O" J7 ]. u. R6 H
TimeBomb K+L+M
7 _+ l' f; y3 v2 P( x! O! r% GTimeBomb L+M+N
' B" {+ n3 {! x8 P
! `+ h% X, r& b9 {" f21    GelRain! T6 ~3 Z9 e# |5 V. C/ X
Gel steals squares: a5 y: t( R7 A* ]( @0 W& m/ r
MetaGel1 B+C+D2 L4 H8 h1 n) q$ {* Z3 R
MetaGel2 E+F+G/ X& o3 }9 k2 P% m' j' {# A6 N
MetaGel3 S+T+U8 b: _8 I- K. m' l7 e# v# u
$ j8 h) @  E( n0 r9 F* c, O
22    EverCrse
/ J# H% z" @( t; J# k- sShield chases enemies* {7 n! u) _$ V
CrsShld1 C + CrsShld2 C + CrsShld3 C" E6 ~8 M4 I$ y4 o. p* z7 X' H
CrsShld1 L + CrsShld2 L + CrsShld3 L) {, T/ c& ]2 \9 u2 n
& D- A3 O. M4 V( i( G# o, a: J
23    MomQuake- m8 r. F! |/ \0 f' O7 {
Awakens Mother Earth!& W  e. X+ U) K* T+ b" V8 K
RockCube * + RockCube * + GodStone S
! j" F5 ?. f+ T- h  `* B
; s( s/ R8 F0 T/ e24    PoisPhar) @) g5 \1 c! u+ P
Pharaoh generates poison3 R4 g: K6 ~- x$ F1 p/ @
PoisMask A + PoisFace A + Anubis A
4 y" M( G3 `# ]/ |: O
1 S7 n& K: D' I# Q25    BodyGrd
! O0 g$ t! W8 R  e0 k% RBodyguard takes out enemies* Q+ |; `5 C9 u
AntiDmg M + AntiNavi M + Muramasa M- j4 J9 f/ A8 F9 b

" t, l/ h0 X/ f* `26    500Barr2 U6 v6 V3 e8 i4 ~, u+ V3 _9 T
Barrier absorbs 500HP dmg5 J4 k* V9 ]" {. {+ i& p/ V* W
Barrier E + Barr100 E + Barr200 E) p3 ~/ m5 q1 q! a6 X$ s2 @& J
Barrier R + Barr100 R + Barr200 R: H' u  {" x. E( k7 V

) L4 ]1 w! \2 ^( M* E8 Y. c27    BigHeart
0 O# j: k# b5 e2 bAttacks, then heals HP!1 P) `8 [, j$ a
HolyPanl R + Recov300 R + Roll R
7 C  x! x/ a7 e; c1 w; ~HolyPanl R + Recov300 R + RollV2 R
$ `4 R; j$ b8 U. x( ]. w, p# IHolyPanl R + Recov300 R + RollV3 R6 M8 F5 Y, l- I& s( ?! w

4 |4 O' x  B) O: [* y28    GtsShoot
6 H8 O8 `1 Y+ s( v  h2 aGutsMan throws MegaMan!
! C3 J& ~, S/ f0 n$ o3 WGuard * + DashAtk G + GutsMan G
) r' P5 S2 }, r5 W- m( O" v" x1 MGuard * + DashAtk G + GutsMan2 G
/ ^% @1 C3 L+ F* f6 Y" [Guard * + DashAtk G + GutsMan3 G
  r: f+ j) v' P) ?* j4 VGuard * + DashAtk G + GutsMan4 G3 D3 U, f4 n8 u

: H5 O9 V0 O5 Z- `4 j. o29    DeuxHero
* u6 M9 e- }$ C. gMegaMan & ProtoMan team up!; `. @! J1 ~5 b0 j4 K- F% ]. i$ |/ z
CustSwrd B + VarSwrd B + ProtoMan B5 @1 O  _( }1 |1 P% l& C1 b
CustSwrd B + VarSwrd B + ProtoMn2 B, [. _4 P3 m. z' C& Q
CustSwrd B + VarSwrd B + ProtoMn3 B
7 \3 T- A2 N/ _7 K0 QCustSwrd B + VarSwrd B + ProtoMn4 B# O. j% d' a6 ^: X& \* |: g
& u. T0 A( y; b
30    2xHero: b2 S7 p3 @/ p) b
MegaMan & ProtoMan Dual atk- s5 F9 u9 s8 I* @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 |( j( I% q" o' S+ z' M( |* B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 s2 g/ @$ h- W) |! GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# \! u, h& X/ t0 w2 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 q$ s' g. C* n0 b
4 W/ E& u8 R; B8 _+ E/ W31    PrixPowr
# r. ~! B% K2 g/ y' ~) P  c8 H3 Navis attack at once!5 p+ H$ H6 w3 H
Team1 * + Team2 * + KingMan5 K/ M( V/ `$ z4 o$ K5 V" k) n- P
Team1 * + Team2 * + MistMan5 M+ ~% w- |& g8 s' d$ r  Q2 d7 L$ m
Team1 * + Team2 * + BowlMan5 B" ?9 `+ f! `, {4 j) m

% O, p, L, \, ?/ U& f% `8 m32    MstrStyl1 s$ T" I% B; k. R' X- e
MegaMan unleashes his power
9 t1 V' Y3 w* P" }7 z3 wSalamndr * + Fountain * + Bolt * + GaiaBlad *
. A2 N& M" Q# G! T: u/ M5 Y+ A: V
StdrdChip (Part 1)
4 K" h; \+ f7 V- O┌──┬────┬─┬──┬──┬───┬───────────────┐
5 y, }% U- f* t/ t│编号│名称  │MB│攻击│属性│稀有度│说明             │
- c" S9 j9 V6 H: o) ~- G├──┼────┼─┼──┼──┼───┼───────────────┤# O- v7 R/ u" T
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ N% F, [$ A. R1 ?
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( {! D" y$ Q2 e5 @% E% l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ V$ h6 S/ a+ F: \
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 g0 P  p3 [6 O/ J/ ?  A( F, O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# ~  o3 M! I; Q8 B3 k
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ h# I( }* g) O1 U  B
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 b! E$ D! b; b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' i' p: _5 ]9 G& e0 b& S6 b* Q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 V+ t9 E) ^# a3 Z0 H9 a! o7 I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ ^$ v9 w& d2 Z6 g  C2 Y! P8 A
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 p1 W* C/ I2 [; \: M) S  _
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, l2 i! }, G  C! D* N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ ?* X3 \" z: R$ q, h3 f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 O/ H: E. J8 `/ e) n: Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; G/ X: M" z! T& U5 ^8 }# _+ J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 A* X0 g; I% E2 G" C+ a
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ y! p8 Q  |; U# H8 D' B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. A1 Q, j9 ~% l* c2 B' }! g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" A- C9 a; q5 ~5 d3 l, L2 q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 u' Z! t' V; w$ B│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
8 q$ ^" j3 c: n6 L│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ H/ q7 B5 E4 `' u: C" l! x│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' `6 V$ c% f  M; `( }. G  n│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; R  X1 Z3 Z& ]) [4 |, w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ x, H2 z: Z; @9 o) }% g" d
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% j- I# {) ^  ]# M│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 s/ X+ p% c$ t7 {│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- d# @9 p1 e+ d" p3 r$ v6 E│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ O5 l% b' g0 g/ Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 L! B- ?2 u5 Z" _8 w# l- v- Y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( t9 ?6 w# l8 M+ R  m│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 i  |: i5 B: O" l│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: N( k7 q* g. u5 j: G! f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
! D4 v. ]6 |; I2 v│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ V5 z% U( U' Y! @7 Z1 s│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 U: v1 _: s1 h2 W+ _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 j# h% U% S2 Y
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 C5 r% I2 L7 T% v  P│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  V7 Y3 ]/ p$ X% ^│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. ^) U" i2 p: Q7 e3 A1 O/ j: _9 a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
+ w' e# d5 m( c' i% o- H│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 u( p! F" G  b) w│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, C9 m) L; v* ]. N, z$ A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ h* }% ^5 J, F, D│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( u/ a! ]) _" V2 P( r. U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ o8 d3 g8 G0 f7 z$ r& `
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 @  V  {: O/ O5 k8 o
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) g2 a* n1 w2 P% H7 \; q8 Z8 `; U* t* @│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 |3 z& V' R; F3 @3 b: U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 n2 E4 ?7 \% f/ n" S7 H. ?
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ w7 p) |5 ~# i$ ^│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ k: r0 m) j: \$ L, ~% v2 H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 S( c; e# ~6 _7 R: E4 c1 `9 n. n" X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! P$ y3 t1 C+ z- i8 Y4 ?│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 h6 S/ b2 Z8 y  D
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: C  t  u3 N( b/ c0 m
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 M  I6 ~4 n/ H- B! N8 Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 X: @( @/ B9 @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 r; k- O" a5 }) K0 S% y& @/ C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 }7 |# c& s/ `# C4 v# M. `9 X
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* P2 W5 _: I" F
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* _) C- s* d& w6 {9 g, ]" P$ |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( t: j, b* i9 S. }/ ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 K$ U0 `, W4 e& ~/ U, t, i6 S% ~│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. ^% A. \3 t7 @3 C6 c4 r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 W( R" ~/ _' x3 R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 \# w, g/ D0 }/ v9 {  K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* A; z0 y9 n  }3 y" L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 x. j6 G9 O7 V) ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 W; C# }+ W9 ?7 O# R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- |# p' b* k! h$ ^2 Q, k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: [1 `6 j( e$ {, G+ k, T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ ^, i, W8 P! {- H
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" x/ u  }( G2 O+ q% d
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; {+ o+ O( R( u! @│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ K4 n6 L) W; D+ ^' y' K
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ ?+ V5 e* X, _5 a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% G1 X, _. X# E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 f0 @6 M# ]. _  v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 S  n$ w( s' T1 H9 g│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' i( y  G$ k$ W( R+ I: u, s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  k3 Y# J) U7 o& I6 R, a: Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 h( h, _& }, i3 {' x# m  V
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 I3 }- j3 o- D0 b  P│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 A- C9 E- y: Z7 a( X9 T7 K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" C, @4 K( o5 v# N& g0 V│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 j/ C/ B/ N) B" J1 |& b, v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 J& N7 e. ^! O8 u* f5 a│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 J% Q, m2 A$ K2 I' j│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( _2 h1 R, c# |! \/ H7 L2 ~2 h$ ~
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  M, B9 B# k1 g0 }5 Z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. r( A/ i( O) j( V│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! M7 N  o4 M7 I' l5 l4 p/ ]
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 U1 J0 t/ V+ E
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& l, B' o3 w' ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. h' b6 g' r8 ~│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  A4 c0 ?. i/ ]% X' a# e0 l6 U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 u! G8 d& y# x% {
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 R, S+ `. }0 }9 _& u2 h1 I0 w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 n. t# s% `& T/ |
└──┴────┴─┴──┴──┴───┴───────────────┘
- T: a! L" ~1 t+ C* C  s) B3 Y- X4 p( |% b" D" \9 v2 ]* Z
StdrdChip (Part 2)/ t5 ^0 l2 ?! S: c( k
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 Q) a$ E$ Q# g! }3 x6 I/ `6 B! E│编号│名称  │MB│攻击│属性│稀有度│说明             │$ ?+ O. e' N3 @
├──┼────┼─┼──┼──┼───┼───────────────┤* I" B3 F- J$ F0 b- P) w& @* s
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 ~; y; w  k% ]% L
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' J: U/ H4 j: p: o' W1 v, S# [6 x* \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 |& T' C. H" q8 n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  S' y5 w( {3 T0 ^. |│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 X5 s' R, s, w0 G2 M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  I+ Z4 H8 y  t4 d% N! Y/ Z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: E9 m0 X7 K, H0 K  \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 p  M2 G# o6 K0 m6 F( A2 m
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 W+ o5 g" T5 T' Q0 u4 L│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
* i7 {9 n! Z" u* w# O│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. c/ f% N) K( r. Y6 m% s│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 V7 T4 q3 m; q6 U2 Y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 V( K- d5 r* D│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 [7 k( c! R0 |, c, r4 C* c/ Z6 D- v
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  z2 h3 l! k$ z( ~# ?2 s
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& E% M) Q1 B( Q' R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  f+ x9 l1 F5 S7 }% V7 n+ i5 c
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- e6 h# u+ s& Y3 z4 B
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 A! X' T- e/ X- p9 c/ Q- k5 L│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ @1 N1 }- Q( E/ K- @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* J3 y) r: H" ~* d" c2 T
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 a1 _+ K! [' B, R│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) ]1 M4 y, R  y5 B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- ~8 x, [+ h) L! s" ^. }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 p% N# k$ C+ d9 w2 [+ o* [│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ w$ |) V6 l! w│126 │Rook  │30│  │  │***  │Protects you from attacks   │% d5 V2 `2 F/ t0 t; g4 m5 F
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' B( K8 [3 i) O$ P7 F  y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" E+ h$ H) b3 G* _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* X- E, ]4 L' ?
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ ]; }, u; c* B# K* j+ }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, Q' j: U; I0 L  j% U- C│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' Y5 ]$ n" `$ j5 E/ P
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 I5 A6 a# V! ~# R$ c, x4 X: k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ F4 K8 H5 q' m  n! v
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 q+ l3 `! n) S' N! L& [4 h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 {  h. Y* T2 L/ x- p9 l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 W. S& Q8 d( n7 L1 P6 V6 X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" d. f7 j9 w0 n1 k
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- R: P# [1 Q$ P; ]! Q$ W- p; S│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* _- P( k. v8 g% y│141 │Prism  │60│  │  │***  │Prism fires randomly     │- i! m0 E3 n$ Z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 j; s3 t% x6 }4 K3 A! z1 O
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# T! I. l& Q) S2 L3 \3 Z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; D5 p- B' j/ k8 U1 K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 K, r# F! X5 P. v# D# `! R) Z
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) x- `; f: h/ z( L- Y' {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 S( m4 d) V! A
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# a- P5 ~3 Q) z3 E6 X9 m8 ?, k
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 e; ~" t; T2 y, R" n* r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 c; N# F4 r% P% B% l* V$ c
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, e! q" ?/ X; J│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 A2 }% Y7 C8 N) X7 X3 g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& A* x- K( o9 A4 b5 v
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. T8 n3 d2 Y% Q5 b' p" y│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 f/ I' N( R- f6 a- A│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 \2 R3 H7 v4 X6 s( n& r6 m7 e7 ~
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. y& p2 a( l. a4 M6 i% k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 x4 h2 |8 Q. v. @3 h│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 Y2 q1 ~. S) e7 t4 E5 Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, Q' Y+ J8 D0 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) T! ]2 ?, f2 N, t3 m│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 ^( F* K: j. ]: X* L" E' |│163 │Invis  │11│  │  │***  │Invisible for a while     │! I  n  u+ R2 u5 E+ X5 z6 I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 ?+ z5 s; R( E│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 b* `/ C) b, P& _* {4 Y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% N$ S# ~5 \, |8 t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 I$ B0 o6 h$ }( q8 W' d. L│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' S3 I. g8 m* Q% }' i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
  [" A0 q9 v( [+ d! p! P8 p& j│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) x# ^2 R/ E9 p. x) ~/ Y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 K* Z2 |" D' p9 c% s│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. V" S1 R) @3 s* s( j
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 ?. b2 r7 h$ p* x│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- n! E  ?5 h5 V4 `# ]. ]2 q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 O$ C4 m& ]& ~! }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  G) P' Z+ j. f2 G  i/ @│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 H% X" H. c5 L
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 K3 {# ^, G1 P( ]4 [# V: \4 F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 w: @* h, k, _& b1 m/ t8 b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* u7 i& ]8 L( g9 f: e8 [  F* H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 r% H' E/ Q/ G+ e& i' T( }
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! H- E# z+ [: {5 p│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  P: E& u. Z; c; [# o4 Y2 t! E' }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% T9 r: r6 @0 ~9 F5 }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  ^# {( K. G8 p/ ^" R/ ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 c8 G2 ~5 X0 i7 a│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 v' l7 V1 R2 @3 x+ v" r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 f8 y( f" Q$ A│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; h/ S' i) j- J/ D, J" Z$ \│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( z# u0 D+ q2 a, @5 D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 \' n  _# n% ]& V% l$ ^5 G; V│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  i& @; n+ X7 T9 q) [! D! G4 M7 F
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% _9 I7 F* J- v
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 A6 t! S8 x2 t4 N/ p│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 \0 @# v( I+ j7 u│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 ~8 m; R1 ?2 ^
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) \5 N  m4 c8 w: x3 A
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% {0 z/ X1 @3 P4 O  D( `8 Z
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. h+ d" x% T9 \9 o" I. x6 q
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ P/ C$ I7 S7 q: n! S3 A: [└──┴────┴─┴──┴──┴───┴───────────────┘
' ~0 U% |6 P# {0 V+ o' P9 X
; w( }) H! B( Y# t* J4 ?3 f- O9 a! ?. B: j  u1 Y8 f
Mega Chip
/ n% T: j8 b* h# Q+ ^1 d8 N( H┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 I$ K& ]0 m# h+ j* l' y│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 V* k, ]0 P# A; D. v5 O├──┼─────┼─┼──┼──┼───┼───────────────┤
* g) D9 ^! {1 o1 }( @/ D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 N8 @% }7 O- x' t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 H) T7 w- ~0 V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ A4 [: ]4 P/ n│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 @* y4 i" w: y; W% v! Q( A
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  V' d- Y* B1 n8 U0 k* }
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 t$ H5 u' y* ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" s+ w- u+ K- k, ^│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 X, g1 W2 u, }) f3 w3 f6 v
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 R+ I: R  p' `* [+ Z7 r│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ X1 {! x; N2 R  e( z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 D! {, t7 [% J1 h, S│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( O' x2 n0 `5 L$ S) T│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; T" Q, a* Y; R! U' P
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# e6 c; b: j9 D8 D
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& N7 h' l, E9 i; m- O│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 S# ]( G4 s# P; k2 A* t4 U& U
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# A/ I3 S( C- b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 W  |6 z* K9 J( W- B
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 a9 u" u3 ?- Z) T8 A! M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │' Q1 R/ Y) r, k! g  O
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │4 y8 ~1 Y& p. B3 u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 |' v+ \1 l# _2 B+ X! G
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 j/ X/ S6 F- g# }1 R5 m│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! n, Z8 h5 N" Y5 o$ Z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 {; a4 e  k8 {' v- ?# p/ s6 P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- r9 `0 b! e# {4 G
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 k: v6 L. G* S9 g" M+ R! H│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 ~/ g7 k% S% x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( u% k; C! q6 [# t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 _. Q2 u, R: R, b6 J4 g
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 W6 _" o. T1 T# l7 E& n│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* o1 x, G; g2 p% x' [  c5 f│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. _$ c( |7 D3 a. ^0 Q1 X│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' e: c+ D- g% U; O+ e& R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 A9 S6 Q" G9 H0 U8 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 G# S, @) J6 w1 |1 s5 A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  ~6 O: F  z7 G9 p1 j
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% T9 }+ v, Q, H) ~2 L) D- z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 l5 G2 Z$ u0 ~4 z; i& n│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ Z, y) c, r2 T( G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" C+ y2 J7 j6 v, W" W9 t3 b" T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( x. N; k" W4 i! a  j& W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: N7 K# `( r% E/ v) _( b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- N2 W  ?% F1 Z( x9 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' ^; P! s! f0 r3 J' B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* j6 }% W9 {6 B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& x1 I1 A" K. C. v  t3 L, i+ t. K) {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 C2 w  m  T' j% Y, R6 y  v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% x8 A; X  }" i3 S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ c5 L# X: K( l/ l  ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- U, u0 r8 r! [1 ^1 n/ \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' l' s# q7 |' F( c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 z' u- C2 h  M
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& O' g; H% A- h6 ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 r7 o2 s$ `, Y  K+ H- K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& A# C; i; H/ a# ~- c' t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 g" N3 t7 n3 _6 d
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% q2 B! v2 c1 Y4 f: x, X, H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) {6 }% K  r6 r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ f6 ^! R- y, ?
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 r+ S  J9 T/ a& E
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 v! Q; P+ ]2 c6 V1 y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ s( x! A( o4 G2 i│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% R8 K4 U8 W9 ?$ a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* X; O' ]/ U8 I! F% v3 a/ U" N│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# R2 [$ I, v, ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 E+ V( I% U; w$ _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ ]* W, W1 O: Q. _+ J, Q4 @│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 ^1 h  z! D! H! T* I9 ~" @│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ O7 v" `2 T" P+ _  r4 t9 ^$ n; h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! i) e3 t0 L6 s" B  c1 x/ O5 x
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 s) B/ R; O; {+ p1 X│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 U3 g1 O+ q* ?: @' Z; P4 g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; m" B2 @8 \" t" ^! Q; F  c- O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 H2 d" X; D% S: I7 `* V4 s' t( V
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 }7 d% ]6 F4 e* s3 H0 F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  u0 ?  `. k( X/ n& g- h3 q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) k* Z4 {' n: U) P+ d6 T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 J# F2 Y" h" e7 z  c7 _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 }6 j1 {3 \( g: G8 z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& _' H0 j  }+ f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% a3 T2 ]2 }+ M
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ a. r+ \* t0 r  v# K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; K3 n/ }/ N7 x; I5 K( i* y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; A! S* g4 N: {- j└──┴─────┴─┴──┴──┴───┴───────────────┘
% l5 `' d  {2 B+ V( o% ?, a! M. F' m) P8 D, E( d
0 l+ z& I# Q9 m1 D' k1 Z
GigaChip (蓝版)
/ I) h5 g6 }9 _3 W┌──┬─────┬─┬──┬──┬───┬───────────────┐4 C7 T6 r- {: ?9 v  e6 a
│编号│名称   │MB│攻击│属性│稀有度│说明             │: O5 s/ }: W, m- G7 f0 i3 T
├──┼─────┼─┼──┼──┼───┼───────────────┤) @2 ?- F2 J8 e2 t0 ]  \( H5 T
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" W6 V' b: e9 ?8 q8 S
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │+ F8 l; [: ?  x' [& K8 w4 T
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 _# y! L) Q$ |. v: k
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* y; F/ P0 h9 x: }│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 u) d  L6 c$ C1 _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( E  x, E1 w  }│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( o$ q- }1 f8 S. A3 Z, I
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- u; Y6 |6 Z& V' ^1 N: h$ T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 ~" w! j' `; L8 p5 K" |, C/ Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) e# p" C7 `! A7 [& Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
" n) }5 l, T* @6 I/ l0 t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ ]# o) v5 m) }5 u! ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 w  f5 k' y' x, L# g: V% i' S│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: r3 w! ^" [% _+ {2 x; V! O" U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 B4 N2 R7 s; n7 `& s, J/ G│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ l; v2 U! u4 s1 R- r& Q1 v' M
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# Q% z3 `2 F! ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  {+ Z6 U. J+ m& V- D6 t
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% @- s/ d( @9 t) x│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& k2 A' S& d7 S1 m: m+ Z└──┴─────┴─┴──┴──┴───┴───────────────┘& B! [8 R; C" i

4 o  n4 l3 \/ u! P$ a  I% F- J8 IGigaChip (白版)(只列出与蓝版不一样的Chips)1 E( S2 L3 g4 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐( O6 m* P; y& i2 e, I; X$ G
│编号│名称   │MB│攻击│属性│稀有度│说明             │' \* N, ^3 ?0 K0 z: j
├──┼─────┼─┼──┼──┼───┼───────────────┤% L) R' G' g6 @+ c7 t8 S
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 R) V2 B3 w4 ^# L: s! V8 |  |$ j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 x# o; c% u) ^! X- u( U3 d- x3 z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 d1 u% E- k& @1 _5 n1 b: z& d3 K
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ V9 l2 S- A5 @3 \" r└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: _- r7 w! h- }! t3 ]$ S
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 }% h7 J/ ]1 O' ?- m# F# [7 b5 L4 a9 h5 e4 ^, W
001002003004005006
) G3 R5 q1 z1 K007008009010011012
& X/ t7 a( D# j013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, C2 V; ~. l) h! i5 V6 n. z) b; K. M  y" y+ ?
019020021022023024
: ]9 T. M" `+ U% [0250260270280290302 P- z+ v* N( u+ ~  q2 b
031032033034035036
! J6 x3 Y' b2 ]& b0 g1 ~9 B6 D5 @  J7 V) N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# R: F( v% {4 y) @+ K/ P% g! t3 G

6 E9 z0 ~: B$ D' X' z037038039040041042
( {9 V! o! e. s# u1 Y' `043044045046047048" B& Z2 M( S5 Q+ O4 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 H$ m) S9 E1 `& E  U0 P# w9 c" h+ Z4 H7 g6 b3 {5 q" ~, x: q4 h
0550560570580590601 @5 J) w5 Y8 R* c: F" U
0610620630640650669 }; g* E- ]) I
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 \% a$ R  D, D( j$ q
% n" G& `- z: ]; P
073074075076077078
8 B* y2 ?) B" l% E: w5 \079080081082083084. D5 h6 e6 I0 z  r# K+ J
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' b$ v" D1 Z& J( m
- n( N7 l$ |  g/ `7 I* o" P0 ~091092093094095096
$ ^8 k& M* p: g5 M1 U8 W. Y4 j097098099100101102
' f( ]- {+ k& \1 E: K* }$ Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  b9 Q. X9 U2 b3 n: z; W9 z

0 r  e5 V! C8 ~1 l# G2 P. D109110111112113114
) @" W+ k. A" u" b4 {115116117118119120& S1 w2 A# W9 i& _
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. I! g4 I9 W9 X' n4 V
/ I( K/ X, c4 x- Y6 [8 I127128129130131132% b) b( ~3 X$ Y: O8 R; u
1331341351361371387 ?8 ]2 E: \* h; X. D; B8 {! S7 P
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  n: }' O# ^, K- {% ?
  x5 q  U) o0 X0 O! ]
145146147148149150
  `% i, ]9 u; c8 t! x0 r1 H/ ^151152153154155156
9 V9 ^2 E5 `: R, A4 j157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, Q8 d0 k8 X* @9 x# x! B/ n/ T) z* a

, C9 D' R- l* U! H- R163164165166167168
: e" e2 d& U! l5 @) N1691701711721731744 o1 z/ R( `6 g
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Z# ]: L$ J2 j8 w* [! g" n' V

; f" D/ x1 H- p( b. z6 H4 c8 p- Z181182183184185186% c6 c% L, V( u. e, B
187188189190191192% e! ?" }5 _4 f0 I' G
1931941951961971987 Q7 p% q, g$ @3 Z; X. A
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  {% L5 O3 b( w+ g! w: u% w9 v

+ \* q* J9 m& H" F" F# N001002003004005006
6 |* ^% C2 Z" c& Q' A. n007008009010011012
1 S* i; K6 S2 l8 j/ m3 k013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; R+ P0 p: \! |# ~' y
4 L8 x" i( S* \7 y
0190200210220230242 ~9 R7 m& Z& U( B
0250260270280290308 k$ d! t$ U* P) \/ D! G
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- b$ N. |( \8 V3 b( [' x% x$ w! @
& `( M$ `. R% t! g* L* S037038039040041042
- K9 C  D3 Q# i: {+ k0430440450460470486 ^" j& E% E7 v- E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 c' z5 [" C  P$ Q
0 M( f. z0 ~8 ]3 m1 n0550560570580590601 c& j3 s3 ^( m9 S) \0 C+ i
061062063064065066
) v& G0 Q6 b8 j8 @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& N' U0 u0 w, W* b9 l4 X: _

" n3 t) c2 k9 b! D% n0730740750760770787 P' P9 |, E5 f' O
079080081082083084
7 g- j& @+ b- V9 I085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: [* Z. u- ~/ N7 L8 y
$ p1 Y7 k% @; G1 E  K8 R001002003004005006
1 b1 H: J* ^6 ^8 i5 P) i7 L007008009010011012; q5 p1 s2 e0 l  n
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