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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创7 a) o& m. e% B" z
■ ●■    http://www.NewWise.com ) i" Q0 M& G2 Y; Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " B6 c  k1 m, h; j! L& c$ W: i/ S

4 n' D; Q) j. l5 ]- v: s: u6 y2 G9 R2 d' G
           洛克人 EXE 3 Blue 卡片组合
: e& j) C5 t) }9 O7 _! @" K
& D+ y7 M4 Y5 L; l. Y/ H
8 U* p) Y5 y* }) j8 I) K2 m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 E+ ~" U" K6 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 x7 z& O: I$ o/ g1 n: q
====================& ~! w' }( [! s" W7 m3 g! Y" s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
! D* c" z8 P1 z( K9 q; n6 u2 ~- ]1 f" O7 H
编号    名称5 J0 x# g6 G- D7 L+ m$ K5 T5 j
说明
; C( W$ a# Y8 S+ \( ]( Z组合方法! ~, R6 s8 v0 `; S: i
---------------------------------( S/ O- l* v, V$ t* m
01    Z-Connon 1% G  f2 Q5 R& B% `
Unlimited Cannon for 5 sec; Z2 _$ l( T" Q6 v" b
Cannon A+B+C
+ g8 S# P2 c! u8 KCannon B+C+D
" J4 g  j  ]3 i9 \Cannon C+D+E9 w/ I) E# L# u+ j3 P
8 o! o( T* {0 T1 z* f8 j
02    Z-Connon 2
( q+ i, F! A1 \Unlimited HiCannon for 5 sec3 j0 N0 r/ J3 u& v
HiCannon H+I+J
( w+ J! ^: g6 @- u- i) v7 s) Y3 tHiCannon I+J+K
$ F. `! `* ?! ^  }0 |; n$ c, @HiCannon J+K+L
# b' N* {7 A& K7 y/ |  c( E" d
# ]3 o8 K; p# `: I/ D/ v. Z03    Z-Connon 3/ [1 ~9 P6 s# f
Unlimited MegaCannon for 5 sec
5 T0 n' m3 W0 sM-Cannon O+P+Q
- D+ |- b7 @- S# C4 nM-Cannon P+Q+R  l/ N# g% j5 P4 D5 R
M-Cannon Q+R+S6 y' r/ \6 L3 [+ R
+ o5 |% _: D7 D& b3 p" ^
04    Z-Punch; z5 e* R" q* K. Q1 T
Unlimited GutPunch for 5 sec
. `# o' H. K) ]% {% A& mGutPunch B+C+D; _1 ~5 Y9 L) s
GutPunch C+D+E* Q1 k& T6 J( Q" c; w2 V5 v% ^
GutPunch D+E+F) X+ {: g* I5 B7 q' N
0 `) m3 x* t1 h( G9 \$ C( @3 d
05    Z-Strght4 j1 j1 ^& ^0 ~  z7 c, B
Unlimited GutStrgt for 5 sec
2 t( N) v- Z! o& WGutStrgt O+P+Q
5 O, K7 F# `) aGutStrgt P+Q+R& v4 C5 _0 f1 d- ^
GutStrgt Q+R+S
$ s1 f  W" |6 v' J/ j$ e$ J  M' J( s7 h' `0 r
06    Z-Impact
, {4 h; g/ d' e) r; OUnlimited GutImpct for 5 sec5 S% B& B) `6 \6 A$ V8 v
GutImpact G+H+I/ o9 D' u2 t: _8 d9 W! }
GutImpact H+I+J- m6 v: ~; Z/ _) w! l
GutImpact J+K+L8 n6 N/ n! _' \

: l, U5 g$ b# i) O# ~3 G) }2 |07    Z-Varibl
3 c; c& X' f$ L1 U, f7 ?1 VUnlimited VarSword for 5 sec! _! I$ _8 s: Z3 Q4 v, b/ W% {+ J
VarSwrd B+C+D
1 t( E3 K$ v: w6 IVarSwrd C+D+E
# _/ S9 q* Q, ]9 J7 bVarSwrd D+E+F
& f  x# x: a, ~4 X9 g  o; z. `) Y% r5 }
08    Z-Yoyo 1% O5 B4 j; j3 Z& x7 Z. N9 @
Unlimited Yo-Yo for 5 sec
( g9 L7 z* P5 |" ?* \# d9 NYo-Yo1 C+D+E
2 M! t8 w: x3 `! x! Q% l, w) HYo-Yo1 D+E+F
! ^; O, M/ r0 ]% V/ zYo-Yo1 E+F+G: ^6 W; c+ g& J! L
% t6 ^. C& l/ z. u
09    Z-Yoyo 2
8 Q: ?5 i4 w$ u# z* B0 OUnlimited Yo-Yo2 for 5 sec& d" i) b* P* {/ d5 G
Yo-Yo2 H+I+J
5 X$ ^- l0 s3 \! I5 E8 PYo-Yo2 I+J+K
4 o& m, ]9 M% q$ X# h8 bYo-Yo2 J+K+L
8 r: m2 }, j6 l4 }, _' G2 n
) O$ E/ J3 ^  b! E" D' d10    Z-Yoyo 3
5 v+ \( V+ d8 v6 L- u+ z3 [Unlimited Yo-Yo3 for 5 sec2 x) g: e' U1 p% z4 b# _
Yo-Yo3 M+N+O. N$ h' y5 B  W
Yo-Yo3 N+O+P
* T% X8 U! h1 B3 ^- {, H$ G: E  q8 eYo-Yo3 O+P+Q
+ D. D! d8 T. N4 Q. b* V  P# q9 G& Q! m/ ?6 H
11    Z-Step 1# g7 O1 ]1 t: F; C
Unlimited StepSwrd for 5 sec, G: F2 G1 c# ?0 c: Z/ {) N
StepSwrd L+M+N! d' k) D5 `8 ^: G
StepSwrd M+N+O# x& k) b5 P+ d- n7 T
StepSwrd N+O+P
+ l! g* W6 Q9 U" h
/ p% |8 w4 A8 M+ o4 L- @12    Z-Step 2
5 n. g+ ~2 ^- \5 [8 a5 h! f3 ]Unlimited StepCros for 5 sec. H9 L7 H! k: T/ W( ^5 j
StepCros P+Q+R; ]5 r& \( y, b& D
StepCros Q+R+S3 {) @$ `! M1 y# i7 Q9 v9 j
StepCros R+S+T
7 A3 x: x0 O3 @; r( \/ b# Y) U
2 y& d# V  O+ W3 f& ~# z13    BubSprd, x: D- W" C0 Q* R% R5 ?8 E* ]
Attks w/ spreading bubbles!2 e3 A) Z3 O! F4 v& a
Bubbler  C+D+E& ~: ?/ o. ]0 f* Q9 v2 H( a! b
Bub-V    D+E+F% S; F: L5 t' ?- k
BublSide E+F+G
9 Z7 D: ]9 w( {3 n( S4 z- c$ nBubbler E + Bub-V E + BublSide E, [" ?  D5 y5 z! i8 N& x
) T- |5 n; F! w
14    HeatSprd
. X$ V* Y% N3 k" }1 }7 `6 Z. LAttks w/ spreading fireball!' g5 V. Q$ b8 e0 M' w
HeatShot H+I+J3 W9 c( c' W" k0 U
Heat-V   I+J+K% ?7 L  R1 [1 O; M) e
HeatSide J+K+L3 ~6 q2 }9 Q! q  x
HeatShot J + Heat-V J + HeatSide J: c5 t: U# i- `

: L  W: ?/ n- \/ C9 c, [15    H-Burst6 a/ z% [/ t: E- K/ ^
Creates a giant explosion; ~! V- h' i  K
Spreader M+N+O7 r: `* |& y3 [: g- n( F: e
Spreader N+O+P, O' s4 b+ m; ]# {+ E6 z$ s
Spreader O+P+Q
7 y0 v3 |8 B" l  i; |! s' i
/ O4 {+ ]$ w5 i  P! Q16    LifeSwrd
8 E7 e+ c% }. e1 jSwings a huge 2×3 sword!" ?  a# Y- ]- b' y1 p+ i
Sword E + WideSwrd E + LongSwrd E
9 m4 h) l. Q, m# ~  p. |Sword L + WideSwrd L + LongSwrd L, g- n! C  l3 T  j# P% i
Sword Y + WideSwrd Y + LongSwrd Y% ~6 c: W0 e' @* O% m& u; L

5 z8 x- ]9 v5 S* o; Y17    ElemSwrd5 ?* n' w+ z$ b
Wide swrd contains 4 elemnts
, Y0 X+ J: U% ^2 J8 }4 WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 W1 d. M7 l  S" C4 lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# q& j$ R4 ?, o
( Z5 v% j3 v, [0 h7 M9 o18    EvilCut9 W! S& ~0 R- F6 f/ B0 I; x  A3 l
Step up 2 & make 4 atacks1 M1 F( N% ^9 \- [- g$ X
StepSwrd P + HeroSwrd P + StepCros P4 W, f- `1 s) l' a: ~& J

0 i9 g' U+ I' L" v" \2 t) |0 T19    HyperRat+ Z9 h8 q' g' n
A giant Ratton charges!, a- d& c9 R- {3 m
Ratton1 A + Ratton2 A + Ratton3 A
+ M3 O( {5 G6 K) N0 RRatton1 C + Ratton2 C + Ratton3 C+ U) S! I3 D4 {6 g% t5 s9 {
Ratton1 F + Ratton2 F + Ratton3 F
8 D6 s; o1 l1 S* |+ X8 i, J$ ~0 b* p
5 Z2 m5 E6 w/ @4 P# {3 U20    TimeBom +
1 A, \2 g# ~* r+ l+ gSets Time Bomb in enmy area; p( u0 @3 U  B) F/ \) w7 W
TimeBomb J+K+L
" w: j, ?3 g; ], X0 `TimeBomb K+L+M/ b' l! }) g' l. `1 o, k. G+ p
TimeBomb L+M+N6 H7 y0 r7 [" b6 n) y5 Z
2 w4 I+ ~( t! d: J
21    GelRain1 q, f) z, g4 y1 k: \0 {
Gel steals squares9 q" N# G! U% Z  l6 J4 G
MetaGel1 B+C+D! y  ^$ v, C" ]0 B1 \! [+ @/ `/ {
MetaGel2 E+F+G
# Y: Z; @5 b6 Z4 L' p& }MetaGel3 S+T+U) J+ o: o- P, k( L" Q4 C7 h* K! M$ a
. w3 p# {& [$ ?& h$ A/ U1 S+ ^/ @
22    EverCrse# v) e. Z5 G2 ?" q' j
Shield chases enemies
" D' L9 E( o2 }/ s+ {, aCrsShld1 C + CrsShld2 C + CrsShld3 C
. F2 g0 {5 y( w, S% l; E+ Z9 a* D7 J0 j7 KCrsShld1 L + CrsShld2 L + CrsShld3 L5 t# Q+ v, Q& V5 d, K3 J6 L
8 w0 T1 T# E2 G+ D, w2 a
23    MomQuake5 [; q2 e0 C$ U9 ^6 Z
Awakens Mother Earth!5 N4 H, \4 M. G% S; i2 ~& x
RockCube * + RockCube * + GodStone S
0 V9 O5 u  B: l9 i7 K
# l! {6 N7 A' C, v2 H$ {) y24    PoisPhar1 ?- f$ H3 d' j) h" |6 W, E6 P- J
Pharaoh generates poison$ v. p5 \; q; \* {
PoisMask A + PoisFace A + Anubis A
$ z9 I- o0 G; ^4 J, \  E
' ]7 _  e  @: t) k% Z) r25    BodyGrd
  `: {# A  T6 l  B* Y7 y0 fBodyguard takes out enemies0 Z- B& g- [, H0 f' K
AntiDmg M + AntiNavi M + Muramasa M
$ c& s  Y; p1 Z/ ?7 Q, \. k2 d/ L& ]' k% W% r0 V. t" h, \
26    500Barr, ^4 `  c% m) W: ^' S, ?3 ~7 x
Barrier absorbs 500HP dmg3 ]  E$ t. i, I/ y/ I7 Y  j7 C
Barrier E + Barr100 E + Barr200 E
! N% E) J2 C& y9 vBarrier R + Barr100 R + Barr200 R
3 g9 o7 D0 a' q9 t& h6 L5 a$ V4 P3 b0 R) n0 t0 Y
27    BigHeart
8 u9 f* V' J3 s6 KAttacks, then heals HP!$ u' P) }6 ^$ U, R0 \% Y5 t* R
HolyPanl R + Recov300 R + Roll R/ i2 L4 @# M6 {
HolyPanl R + Recov300 R + RollV2 R
; R8 g* K2 V/ uHolyPanl R + Recov300 R + RollV3 R
1 r" S% M& n6 I, o9 x5 W; M/ R& k: k( I6 c3 t+ f! ~
28    GtsShoot
9 k9 w% t- E7 OGutsMan throws MegaMan!, ]0 F0 \' U* q% X: I8 t& K/ a+ ?
Guard * + DashAtk G + GutsMan G2 `4 a) p7 O8 C3 ^1 h: h; X  }
Guard * + DashAtk G + GutsMan2 G
* O: V3 `0 Z% I# \Guard * + DashAtk G + GutsMan3 G
# D- C) C, H1 S5 T( ?5 u8 cGuard * + DashAtk G + GutsMan4 G
% U6 j% }8 X2 V' k  O+ X- ~2 S+ I
& {5 r" C; S) O. {  ?29    DeuxHero. X) l4 G5 P* _' T
MegaMan & ProtoMan team up!# @: w$ s* h$ f. G
CustSwrd B + VarSwrd B + ProtoMan B0 g. }$ B4 H4 B( X
CustSwrd B + VarSwrd B + ProtoMn2 B& e4 }8 D0 }- O( P. w# o
CustSwrd B + VarSwrd B + ProtoMn3 B4 w/ Q3 h$ f1 t8 K' q% f- ~) C( Y' V5 o
CustSwrd B + VarSwrd B + ProtoMn4 B
; @" p3 a. D; ?" R
+ {- m& I, l  D! f1 f0 @- T30    2xHero
3 V' d; ]6 ]0 D  g+ tMegaMan & ProtoMan Dual atk) a, |: c0 y5 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ ?( R: E0 q; j" e6 {) cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 B$ q9 V8 q- [3 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 f0 s% C0 ^# G/ @8 N  wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# {- M: Z# l1 h
& V6 S( S7 [' X0 E+ `4 o& u( K. K- G
31    PrixPowr5 j; R, g! j$ A; p3 ~
3 Navis attack at once!
$ l( N: Q. e; q% G' M: [/ ^Team1 * + Team2 * + KingMan5 K
4 E# f5 ]0 R1 r7 bTeam1 * + Team2 * + MistMan5 M
' p) X+ L2 J4 B* }# m- K4 kTeam1 * + Team2 * + BowlMan5 B
, l. D3 u2 m# y+ N& ~! j8 e) V  I" q7 |, X5 l" E, X
32    MstrStyl
; c0 L9 J5 I1 K1 A0 X! GMegaMan unleashes his power
1 [' W1 Z& [9 F8 H( `, Z, j. ASalamndr * + Fountain * + Bolt * + GaiaBlad */ j& d! @8 e9 }: O5 E% ~

0 N9 j) O' C" ?1 Z; i5 {StdrdChip (Part 1)
" H- |! ~7 f9 S$ [3 G- W8 l# n┌──┬────┬─┬──┬──┬───┬───────────────┐2 ~3 y) R. u0 h6 N
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 i6 P# ^- J7 ]" v$ k/ |" I0 ~9 R/ N
├──┼────┼─┼──┼──┼───┼───────────────┤9 Q8 @% n/ ?8 X. j
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) Y) B2 _" Q0 P" ~' y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 R4 H, s2 ^- ]6 _
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' V/ ?4 b4 J, g. a5 x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( C8 X0 n7 Y4 ~2 b# T5 E+ ]7 A" S
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 f1 q% O# V6 \3 F5 k; |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 f0 K) N3 p5 e2 |! ~! u% Y5 Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 z  S. h, G& e3 k2 @) ^7 N, Q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 X) R" F+ w4 q  `  `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ |1 N- Q+ [5 }, d4 e│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ Q* j+ J! v5 ~8 h$ V5 B& Z3 w1 c: N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 ?3 p* j5 @$ I) T/ c5 j( k5 x
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 ~# l% H7 ?$ m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 I2 @7 N$ L$ J. _3 y& @
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 F" l( {+ `6 g  P$ E/ q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( z1 _" m) k) |. @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 c  g! W8 \' ~, {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 }1 G6 \; a: l& L$ m; w8 k: o9 k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 f3 Z* |+ _5 A( r* K
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 Z, e' n3 G7 C9 Z
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 f$ S* R9 F/ N0 b4 l! j0 }
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 ^7 H: l6 G) G" q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# h. |6 P  v5 q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: q# g5 Q2 e. D7 u+ ^: A4 z7 L
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 y5 g3 P( V6 D: V6 T0 Q, D│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. f7 E4 Q) |& [% d6 @% f' j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% j2 g) u7 w" Q2 ~! O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. b' ?  W& J- D: t7 v$ C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 p( w+ d  [: f  u4 w# k│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' S2 B, N2 |8 n) `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' v, o& X, m6 T* }# m9 I1 w
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: Z/ n: P" {. m. W7 C0 {/ }- {8 h* }│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 ^1 A1 t  @- Z' L│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& i- u; e' z) N3 f5 W4 r│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 H; ^. V- h, u/ `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │9 r/ J0 R/ u2 e$ |, q' S' n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │' K/ c( w5 ~6 p- w. R8 v
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ o# _: Z' Z" a0 ~9 Q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- p' `% H5 v+ q  E│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 }/ ]3 P  B3 R2 p: C
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. W4 s% [. B+ \1 `! j  D
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
* ?  W6 n) F! Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 _! }) D" h! J$ D9 ]! ~- s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  \+ Y, C  y  O+ w
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 ^; _5 k! M( ?: Z  ^, [" `
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) N8 i- X5 n, |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; n3 I$ z+ O5 C% z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 \  D$ f$ M$ M* F6 P& T! v5 T│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: l) L, ^: @3 ~, o+ Y+ P+ n$ K
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! z  m1 Z4 u! U1 u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 W: o1 D/ C) h1 S/ V
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 R3 T1 I! g8 D- X; K" y8 W5 S3 X! D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# ?3 V6 G+ j4 x/ b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 X/ H, i* T9 C7 f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 }/ @. q/ t  c# W/ X9 U) G
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 ]& a/ J* U0 C; S5 c# D, V& |
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- ~0 i! |  Y" f' [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% _# v7 X4 S) ^+ i/ e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( g7 T! F4 t& w│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( h- n. T% o  Y$ F" V( |4 ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: U3 h  V9 O' {' ~$ X% i- R
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 n0 `5 @. k8 K" v│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 [3 Y! a/ i" z, V/ A/ |/ q! c
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& I% U( ^2 G8 B" T( D
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ j, a5 p& i9 d4 G4 k; m│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& O9 n& b( Z7 f  Y( h) G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 r  h" W! w  I. Y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' {; n) l; X3 k( o1 X. c) a
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& d- |* I8 r' E7 f* L) c8 F2 ]│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 z* G+ a. ~' `. Q, _4 k' \9 V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ D! r' t+ H- O$ B, L│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 j) @& [& @  K$ X9 K: p3 z# {│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* G1 Z2 F/ k! r/ y+ e5 O5 r" r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 b) B" ?; i1 e/ r; ^# J0 q# }
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ h. g$ t6 P. N; l9 Z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 O8 a, \3 D( s0 h* E2 v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ {3 Y6 h% ]* W' D; z│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 f6 y7 J& n% W" v' A  u# Y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 q( X. u+ w6 |; O, i* h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 e. U7 V) F9 N5 g2 j0 f$ ~4 u2 ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ q2 `5 _: `4 L" X, L│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 g  w3 w! x% `( f( k- r! y$ h4 S│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( l6 M5 j3 [" k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ {8 W5 {, W8 q6 P( t
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 w9 |6 }) @# }6 r( K: o) Z& v- }5 r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" S0 S% ^0 W  `- @3 r2 A7 x, I
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 h* P/ L6 ]6 }& g
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# F, c9 n8 ]* V* t% I6 y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. U  T4 _* O# ]; |* [2 y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' ~8 I- l) W) R* L│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& ]5 b, \) n/ y1 Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 G6 c" t- E! F0 h/ L8 K│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. x5 i5 A4 t, {: K# F( U│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% y1 n' t" [! p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
, G" T6 H! Y4 h  L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 c1 r4 W( X2 V* P" D, V# D" `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" Y/ n9 p8 z* w; C/ ~4 E1 N4 r2 _│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% A' M: E# I, N& W2 w- i. M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 n- ]) C- M7 h* z8 U/ i0 d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 M0 `7 [3 H6 S" N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- j" a4 b* a! F└──┴────┴─┴──┴──┴───┴───────────────┘
2 l$ ~% U4 G1 T0 Z
. @4 E( g; o7 X" J; W7 q3 G% [, ?StdrdChip (Part 2)( v+ c4 M- N' b
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 l9 N( ~3 u  j  i7 h│编号│名称  │MB│攻击│属性│稀有度│说明             │0 j& J& T3 h& I
├──┼────┼─┼──┼──┼───┼───────────────┤
+ k+ ^2 C$ J; ~! `; T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( }+ l: z( o; X+ W│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 s: U. L* U) V' X, w3 N│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 `: E9 c8 L6 q6 T) Z+ Y; E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* Z6 Z! i6 X' U│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, u8 m, t4 M% i8 B- R9 F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) O. D2 m4 z: q' [$ M+ K; U
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 d4 M. o5 U! L6 X6 Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ D/ O7 u' g) u! B5 m1 E4 P$ y, r│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: r  u4 h$ @" V6 C6 [6 L│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ {: q: `7 k  {0 r  m7 I
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ E9 g5 c0 f2 E( ?) P
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- W  H! u+ v* c6 T: g. n; Q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ e/ p" Y. H. I0 ]3 i5 ]
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( `! A* J, L/ m3 ]1 n: G
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# y4 b8 q* G4 Q4 K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 \! S6 O4 U$ y% h: X│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; H; W6 U' R& L0 ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, B6 f- f5 |/ }2 k5 s; e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- q6 y. B2 F% s- T% Z) ~- y3 X# C5 M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: ]! B% X; C- S/ J' a│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 m" g/ i( m7 G: r$ |- e; z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; q4 D+ t+ {+ W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ q6 k+ l- N+ L│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; H: A/ @" k/ w% f9 V9 ?& G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 S. ~' M7 q4 w" l; `│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( |9 w# y2 z. Z& A6 e+ F  ^5 i, Q/ B│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ e9 c, C( ^7 B' {3 r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) G/ O6 Y! g( Q# P; L( |7 i│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ |8 R! B3 B3 j& v6 w; G1 a1 M+ s
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& b4 T9 W' c. R, P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ p. v/ v* m0 G. Q, g' r
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 [7 B5 \2 b5 w* {6 j
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  y- H8 g) p( }6 d% [( f) m8 L
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 H/ r) q. y5 p1 J) @
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  T7 Z6 Q! B; Y3 ~" ^│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ G& w  y4 q4 }) p
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- |& i6 x% x! f6 n
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, i' G& i9 ~* T* f2 \% @! l' l│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ i2 U' H( Y. V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( v( U' M' G) W& S
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 i$ Q1 R3 z! V& ]5 [- v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: [3 O! b  |3 _1 z, M. R% x│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 F. s% x1 z6 V7 X: M; _: F│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 C0 |2 q% A3 {( i7 ?, V, j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  G% Z8 R: ^$ `. \
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 A- s. h4 N- m& g& m│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& K& S/ @. k% _; m
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 c2 U5 J: [4 @: G; }
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( M1 b: O$ v6 l& a& C* T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 p9 ~( L# G" a2 F: t( i- D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( w* E5 U; k  L: X8 _0 N│151 │Recov120│35│  │  │***  │Recovers 120HP        │. S7 E1 X% \# P/ I) ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 F0 ?  o0 ~- s9 P│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" X6 K/ |# k9 t# _/ ]6 B│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( W0 z' g7 U! z* @" M% G│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) g  _" P+ E0 w, \│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, l& W% N4 r$ j- ?, f2 k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 M2 i& l6 P: X1 v4 f3 l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 f; Z/ W) |0 X; r% E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 j3 J% n" F" w; u6 a6 M8 N% U. W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) H  t* `5 [" I/ P/ V( y/ v
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ o, \# {! Z* A& D│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: `* g' o# g* @: w* D│163 │Invis  │11│  │  │***  │Invisible for a while     │& D) r6 B$ N, n, X
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& Z' H. g9 G. q2 C0 _2 `' j│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ O6 l5 m* ~. w# L2 i; A9 u. q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: D6 h$ w+ r- k0 U8 H│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 M+ L& M/ F5 @! q# l! y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, N' g4 R7 R5 w4 M- ?/ Q: ^3 Q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 J, E# u, }- J! q
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 M' V% E# X* G/ q5 l" j  S1 ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. O$ |7 F* Z  M) f( x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │7 j5 J9 z$ x# L$ l7 _6 _( b7 r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, U$ t5 d1 E0 X' U' d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ U# X5 Q3 w' j1 J3 V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# N! L# L& S0 L2 i2 m- U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ G9 ?& n5 @8 Z, l3 Y- g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  L, Z# z: S! c6 t% d- r
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 S+ X2 S, N* b# c│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 m* b/ L- e0 J7 A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ }, ]3 L; i- G4 B$ u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ W# R. t3 V- i" _; [2 k+ j# V" i
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ \$ H% ], L; r5 w5 q6 o+ ?; {$ q: L
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ T, F. j5 t' u# A! q( y. J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: H* o9 H4 O% o/ w& H7 k6 w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* V, U8 T/ n# i4 d  g2 z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: a* I# G/ y- o" R* N( C9 ^" N! x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 D. E6 {" A6 A$ i' A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& ~( \" Q; P" E4 T- r3 Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 y# Z6 h2 \7 B! k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 H1 ?) S% x9 {" R7 v3 m│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 m6 Y1 f/ S2 b, I# U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 m% k" r* {( }- y7 N, X. n/ B│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 p) ^% j" J) ~+ y$ O/ w│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# S2 T2 Q$ n7 X+ R) ~, T1 ^+ b$ N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 j; B* e5 |* b0 l0 x$ E│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 c) h# b4 |/ g& n
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# R7 g" z7 E3 |1 e5 O# J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' S" x( C7 h: `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& m% [* D; ?  Z4 v/ p% Z) U│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 }$ ~3 f4 w! ~% Z" Y└──┴────┴─┴──┴──┴───┴───────────────┘
' L, M1 K, E7 q; f
- L* d$ R0 K# d+ f7 S, [+ t( f: j3 \5 k" h  d& L  ]6 i
Mega Chip
/ l1 k) f6 Z, \% _" h┌──┬─────┬─┬──┬──┬───┬───────────────┐% Q/ |+ ^$ u+ N8 `. ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │# C+ _  y: e! ^. D, \5 d
├──┼─────┼─┼──┼──┼───┼───────────────┤+ `5 Y" N4 q* W8 o
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 F) l9 A! [0 U- {6 M. o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) f$ k1 m$ O. L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 a" P1 t$ X8 O# k$ \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 [# v/ F) B$ B; d│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 e2 C# Y& q' W  }# c8 |
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ v0 Q/ m4 x; J& m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; \1 h2 h' e# z: }' r& y9 Z+ T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 Q3 Q/ R$ c7 X, ~! s, Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 P7 w9 X4 N) [6 K│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) }; b7 a( H0 `' `7 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ g1 h. {) y9 z) E; Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- [( U+ @  ]8 G3 v( R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' d$ C! ^: _2 A$ \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  F5 W& R  o% ]. `│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 e5 u/ K: U* t0 \. ]) g
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: y2 r6 }) ?& A" _. `$ h, l4 [% N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" O8 N3 [5 w$ P5 K
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 k  w! B9 h4 P- V& t% x
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- N7 e/ g* {+ Y* X( S. y9 F
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ i- z* a9 L2 M+ X3 z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" T/ k% @: c7 S& x│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
4 W: v! p9 j- J  r( S9 [│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ F& I. ]  q6 ?( n5 {# U8 O  B
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# A& V7 P* ^3 M5 S; i9 }│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. }% `0 ?# a5 E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: a( E$ {* s. P* ~2 Z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( t  G+ I9 i" a  [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 G9 L! r; J/ {! b" m1 r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" r- x* u0 `* ~( P( }8 L0 j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# [4 n2 g7 h# v$ J. T' _) J4 V0 @0 q6 a│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 m8 b9 g+ \0 W8 p, `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* a5 H4 z" K  a& S2 k  i9 R│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 W7 h4 T5 @$ ^5 v5 R. w
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 h/ }6 k/ W; i8 C+ ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ T0 [3 l* [9 {: f3 _- b+ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& i5 c1 j6 g* x1 g! W9 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; l% o5 p' z& t' N& o6 L
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
: S0 W9 o" J0 v+ p. j│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( W  f* {* v$ U│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# j3 H; N! J0 v1 R; A│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 I$ I) @- h' I$ F% R- k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" J! O  p% k* @3 g  @│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 t9 u2 k# ~: D; \0 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" n/ E7 n4 M" f7 g$ ~4 I( ]' F3 V% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 S& H0 _# F2 F. }; ^" ?% N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: @% P7 Z' J: m7 R2 U/ A0 B3 Y9 S│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 m  F9 o% _: q6 o) q/ Y* \
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 _, ^) N9 f! P│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( J" B) d: ^2 O0 d│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# E& r0 V* M) e7 o2 T+ m1 X  ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 X  F' E" |  f6 n8 b3 t, h8 Y2 D5 Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ [1 S' o1 }( P5 E3 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! q# x* X( J$ R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. i  ~) c4 f' ]6 t  p# y& X. [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% w( K" c+ A/ {6 E- Y9 c* l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 M/ y+ t! o& g7 z3 p# j9 j0 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │6 D* f. M. h- v2 ]% L: B; U0 Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 I: [5 j2 \, u, P( x& ^# P│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 z7 F. i) q: ~: j9 V│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 x6 G/ {$ m" M/ ^9 x- }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* J& Z  M4 E3 G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- m0 ?  I7 t5 @' x8 a6 M. n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 Y5 p4 c, C  E3 i$ L5 c7 @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 u6 }5 p$ a/ Q! u3 Q; D
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 X3 s4 e; T4 A: n0 W0 n│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 y! F$ Q4 E3 l% l( r
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- o9 W2 O  ^4 k+ ^, @6 z, H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 S  e* T! P% t" T* x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: s! b# B) W/ Z9 s9 ~) R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% b+ g+ o$ `% B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 t& `, \/ H( I2 D1 k│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& G4 Y5 k5 Q& U0 [0 v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ ?+ v- x) T/ a/ u, F
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" y8 R6 g: m' u( U2 t
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% X, s( {" C& _+ x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% N% ]8 e* d$ u' k( W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& _, ?4 Q3 v( T( w│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; O2 y) R/ a% ~, J/ }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 j0 `' ~, N! T) z$ x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ b3 x7 d& q3 |/ Z* ^8 ?
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, K$ W+ B! J: I; m# ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" O8 ^' b0 i. M8 Z5 F% o) i│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 X  K! ^7 S+ _( r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- S/ }* I6 J) f7 }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# o" \$ c9 X) h) O3 R! R) W8 g
└──┴─────┴─┴──┴──┴───┴───────────────┘+ r' {4 [& Y& F
, c$ L- z+ k+ N
: X9 h1 V8 R/ b" u/ D+ D6 k' r* a7 ]
GigaChip (蓝版)
1 k/ W! G7 ?+ H3 Z, E┌──┬─────┬─┬──┬──┬───┬───────────────┐
( M4 L1 Y4 M: A) B│编号│名称   │MB│攻击│属性│稀有度│说明             │
. d2 z/ z0 l# a. s/ T3 n: e( T├──┼─────┼─┼──┼──┼───┼───────────────┤& U8 t1 G- b; r! a5 g0 U( T: y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ G7 L* B" l9 x& A7 b│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# C2 \% {; I- O1 i. P│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! L" m' \+ D$ {" h0 G/ l; z8 J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  T: J* W7 ~+ I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, ?; U: p' s4 D7 U4 ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 M) ]* |- ?5 v7 S0 n- P0 v│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 H1 h4 m/ u2 s+ a0 K1 A
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& [' ~8 S7 M, y% O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ {8 K, c; D' C: O' k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 `1 [& y) u$ z: T3 y% J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; [+ P. C% X3 ~/ @- [" L: I& `( ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
2 B4 m( o4 b$ V2 r  E  y) S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; B5 I7 Y# g: y' L│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 _9 Q2 D2 M& T8 ^- }7 }" |
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. N. h1 i$ x; G) b( a  F- t  U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
0 ~" P9 h; P2 L: i) ^0 z/ R│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 V. o* o# @% c* q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) n+ O) H) i9 U& X3 _6 X9 z5 H│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 Z" s1 t9 V" B& n
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) ^1 K; L8 ^( c: }1 n3 Z└──┴─────┴─┴──┴──┴───┴───────────────┘
% y: C8 [3 f$ y* l. r
) Y  r/ g8 |2 o) X- T$ H$ YGigaChip (白版)(只列出与蓝版不一样的Chips)
# M. z  X* Z- l7 X0 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
( B9 _0 s/ A# b; M│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ?# T, C, G/ ~5 v+ X' u. M8 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤+ q4 Q8 |7 E! e, e& Z9 L
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* G9 b8 U4 d! E: s9 N( O
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ X* e+ u' F6 M, P: U! n6 G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- B" g) T; W/ u  t2 A0 y% Q- F3 ^│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; ]3 s/ R9 l$ f7 l6 N7 Q) X
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ |( E9 T+ x+ V/ e0 z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ F8 E+ A& u, E
2 B" M7 ]  V  O! A- y, e# X" z001002003004005006
2 `7 S2 q9 U% ?7 v) A2 a5 N9 M0070080090100110127 s/ J3 Z/ p4 R9 T7 f' z0 k% n0 k
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 r+ a6 q  f- U% V$ @

0 a: ~" ]7 F6 ^4 r& M% z& {: C6 n019020021022023024. x+ B( d+ ]& _( V- ?: j
025026027028029030
+ n* z2 W5 w( l/ q8 r* E0310320330340350360 H! r0 ~6 |- @( K' {

5 g) ?" I1 s7 V# i" X* N[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  z7 g7 v6 ~( z# L5 J( u) @7 B. C  A, q8 g% `- R
037038039040041042
+ Q& B5 G3 M/ w1 \043044045046047048! M3 A6 m$ a. |+ J2 G, f& ~9 c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ?2 D( h# n8 G  K- m& z' u) v
; M( {; |5 u5 g+ a3 `055056057058059060
1 J6 E% i4 C7 z$ M5 K* I061062063064065066
. F* |* f( z& y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 Y) f& E5 C/ m& N: `

4 R% c, |6 u( F0 T073074075076077078+ v- O, }. m0 p7 {
079080081082083084
" v& `; F, b& m2 Y. ]% @5 r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. ^) Y4 b+ Y0 P) l  w  }6 L7 q7 r
* W& b- K8 ?. J) X& R: c# [
091092093094095096
' i9 ]3 r! u) h0 ~$ ?8 u) D# ~097098099100101102
& |  L2 I6 Y' W( L- o0 }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) d; m) Z, j! g$ i, S! }
& Q( o( e0 U* h1 F
109110111112113114
; h! j- J( J% y4 x' a3 o5 T115116117118119120) z4 w$ B. s$ V# S
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# [) `, M- H% f( p' ^
4 c1 T& K, ?' O127128129130131132
" q( J: h( @9 G9 A7 z0 j  }133134135136137138$ p$ v- r% T/ g, [  B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 S6 U- i) k. \2 F! n+ i! u$ A5 t

/ Q; J2 ?, U+ N% V1 B145146147148149150. ~; @& Z0 t% u) W2 o+ ~
151152153154155156
5 U8 g( z2 c" s157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 o& l; j6 Y; W  m2 G$ g5 @- V
9 E# `" i0 I' o/ i163164165166167168
$ J7 C1 z8 C. s8 ~169170171172173174; K8 l6 _/ V8 ^/ a- Q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 q& p% A4 `: b7 W1 Z2 M

. L* y& z) S) O181182183184185186
* r0 x, T, ]3 i3 O1871881891901911929 O+ ]% o- ^% X+ H: ~6 s
1931941951961971986 c* f; y$ L. }  R6 @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! _! [' \7 j' @" C- r$ I
. d# ~) J! C4 I, \/ A
001002003004005006% g2 q# Y/ Y: R, }
0070080090100110122 _9 V) h% h/ D6 r* Z: [
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; a( i, R8 s2 H
" p1 ?9 i) u* B1 u& R019020021022023024
& L( a* @! M- [( _025026027028029030% m* \* m. ^$ c7 s% F9 C; A4 Z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 h. R6 v" Q! X
- L, w6 _5 y( [5 E7 E
0370380390400410423 w3 ?' N; o% v5 ?
043044045046047048" [4 `) W5 b4 q* u: U- ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 t- a. J1 ]$ T5 ]6 A% \# s* l" S* f, o7 Q2 M! l
055056057058059060* a5 h- d% J8 F! T* s
061062063064065066* u& b0 [1 c3 Z" d. |5 p' d
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& w2 [2 h& Y! h
% X- T. q8 b. c, [8 d# I: E4 E073074075076077078
% |: B# X+ s' D+ h/ o2 n# L079080081082083084: `, w8 w3 D& ~9 Q5 j
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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