壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17222|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
1 z/ V) h( D4 f4 B1 h: b- c■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 B1 W) B7 b5 @9 D■● ■  NintendoWorld    站友xliz原创1 f7 D" K; [+ j
■ ●■    http://www.NewWise.com
& q; e( C* e0 [* Y8 Z4 N, a) _* Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; @+ g" G- E$ v% e% `) u) x7 g9 R% ]- ]( Z
8 e6 P0 a6 o5 d; K% C6 h( ^
1 J1 Y8 V) A% h0 b( K+ w
           洛克人 EXE 3 Blue 卡片组合
2 @0 r0 ~, n. K$ ~. J) [0 v0 E  t/ Y, M4 }5 h  V
  @! }# V- E, r) O# x* E
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ P) i& \* S$ v4 e大家要看日文版的P.A.或详细攻略,点击这里吧!
- g9 t1 d, m+ b, C( ]. X
====================" k1 J% G( J0 x7 n4 a' Z4 n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
- ]; R& b4 v. b* T4 l  d: L' X/ p' k
以下内容格式如下:, G1 S, Z6 h" e! s; t# @
6 G: w/ I5 ~% M& U/ `- a9 B
编号    名称- ]( o  n0 g; Y% s9 E. |, B
说明
" K' o3 h+ Q- ^1 h+ W组合方法
* W/ Q4 h. {8 p3 P9 j. h" h' w---------------------------------
, I9 S: C+ a* L5 {1 ]4 p; }2 j01    Z-Connon 1/ \" _& \3 i! V% b6 R: k3 z
Unlimited Cannon for 5 sec
( L+ S( J0 h  J4 D) [Cannon A+B+C: D9 q' a& `0 p
Cannon B+C+D) o2 b6 U1 Z9 K2 |& p
Cannon C+D+E
, Z7 g2 B4 c/ j& R' K: K3 ^
" F- H6 x6 A3 u9 e02    Z-Connon 2
  i% }, L) U% g6 i/ _Unlimited HiCannon for 5 sec
2 O2 I7 ^5 R, T6 pHiCannon H+I+J  Y3 V( Y' O( Y
HiCannon I+J+K. o/ P, b1 I5 h4 x
HiCannon J+K+L4 L" n; u( U" z: l

9 b( |+ \: D4 j' _. y03    Z-Connon 3
& B! _% F. w3 L( Y5 i! ?Unlimited MegaCannon for 5 sec
: ^* ?$ G1 c* u5 i9 CM-Cannon O+P+Q
9 o) u- D- o, JM-Cannon P+Q+R
% b' ?/ S! G& GM-Cannon Q+R+S! n2 J# [  g0 \  D: E

' S! v; v, u; G0 q# k" }7 I04    Z-Punch$ [" G* _0 n3 I0 y4 I7 w
Unlimited GutPunch for 5 sec
  \2 u. F4 {- h$ Y4 mGutPunch B+C+D
/ @( ~4 ]* y8 b' G1 s0 M) }. w6 hGutPunch C+D+E
7 Z  Y8 P- u0 ~0 y: T1 hGutPunch D+E+F
2 l& `9 r' r( C- s+ }& k/ t# K' ^# T1 u
05    Z-Strght
/ k+ J' @8 W- ]& l+ u5 L7 uUnlimited GutStrgt for 5 sec
! h$ G7 E8 A( ]1 a9 HGutStrgt O+P+Q
) o' z2 S. B4 t3 n. ^GutStrgt P+Q+R% H+ _3 w: j6 Q. S. R1 G
GutStrgt Q+R+S& L) S' V6 V/ X4 S+ n

, U% O5 w) v" v5 j, X$ n9 c) P9 I06    Z-Impact- ^- S) ~  G; m$ f+ ^2 P1 ^
Unlimited GutImpct for 5 sec: {; J: T3 |- V; [( P2 |- i6 K
GutImpact G+H+I
. `' a& a+ W# Z5 Z' a) p3 NGutImpact H+I+J
4 M, d% ~4 O1 y  Q" bGutImpact J+K+L, R" u; V0 j; a, ~0 Q) G) J
6 h# Y# T6 J/ U: J# ~
07    Z-Varibl' F+ y/ K# x' N7 x$ U
Unlimited VarSword for 5 sec3 b! O9 t/ [8 O* L+ v
VarSwrd B+C+D' V; {& m! G8 P  \) _* `
VarSwrd C+D+E
  i- W3 Y# R3 I1 c% u3 a  HVarSwrd D+E+F- T7 z" M/ Y% j0 z/ [
* o$ ~7 B7 v4 L! q
08    Z-Yoyo 1! A  Y- e, c! X2 f/ ?. ]0 d, g5 T$ I. A6 B
Unlimited Yo-Yo for 5 sec
$ Y8 @. H* P$ X5 O( X. nYo-Yo1 C+D+E
  [6 E9 M  K& Q3 ~# x1 |% }Yo-Yo1 D+E+F: r4 x7 O: ^9 R3 w% Q# S& C& |
Yo-Yo1 E+F+G
5 \; p, m( Z' @- W7 {# k! |1 O. b, k0 ^) B; k) X  A5 a
09    Z-Yoyo 2
" z$ B" v+ o/ J2 q0 bUnlimited Yo-Yo2 for 5 sec2 N+ v1 O- `' O$ c  F1 w
Yo-Yo2 H+I+J; h; h* d3 V  |
Yo-Yo2 I+J+K' ?9 K+ v3 V" t2 \
Yo-Yo2 J+K+L! m6 _/ ?: C# y: |

" j1 A, c2 e# z/ p10    Z-Yoyo 3
+ A& Z. A$ O8 f* b8 jUnlimited Yo-Yo3 for 5 sec; c; V; \+ V) x( H3 @- C
Yo-Yo3 M+N+O6 ~) `& [4 }9 r7 _
Yo-Yo3 N+O+P* t1 o  m% T% c) h
Yo-Yo3 O+P+Q5 t" _# U* |1 N* h) Y2 G

" q6 Q+ N: E2 u- w3 O& @$ _% A11    Z-Step 1
( p) K2 p- s% \+ |$ eUnlimited StepSwrd for 5 sec9 r0 a* T2 u7 h
StepSwrd L+M+N( G6 B# I& I; y7 c1 ]/ ^- ?4 J
StepSwrd M+N+O3 X% T3 H% |: S
StepSwrd N+O+P
% x. U% f+ V& r3 V
/ V# c9 g+ P  Z, h12    Z-Step 2
$ N+ c- ^/ X& M& r' PUnlimited StepCros for 5 sec5 Z) d2 `5 l. y: P9 Y
StepCros P+Q+R8 f# ^- \4 L% t, R$ ]4 q
StepCros Q+R+S1 x! P3 D1 q+ s: Z
StepCros R+S+T
2 W6 U2 A. D$ b# S4 t5 W
! N2 c( x% p4 L1 B( r1 t/ n$ A- N+ K13    BubSprd
( Q8 X" i6 s* x9 ]' t3 QAttks w/ spreading bubbles!
7 d  E7 p+ n: w# L: qBubbler  C+D+E( {8 C4 k0 Z8 h4 I9 d
Bub-V    D+E+F
  {6 r/ C6 g) DBublSide E+F+G  D8 r/ V6 Y2 w5 f6 s# i
Bubbler E + Bub-V E + BublSide E7 k+ q5 t: O; Q0 V$ ~9 c& R9 N; W8 j* l

! P. V( |+ o2 |  P14    HeatSprd
& b# k- K* I2 F$ S* t3 Z1 b( CAttks w/ spreading fireball!
8 ^* b, A$ X% G$ |& @; c8 D7 lHeatShot H+I+J
2 `( R3 V/ f. W# qHeat-V   I+J+K
8 m6 J) @  M7 B3 ]( SHeatSide J+K+L
8 l- |  J7 Q9 R0 n, `HeatShot J + Heat-V J + HeatSide J
; p" Y6 {9 l$ ]& p
& J& `  j( s$ o- D+ d' \$ ~* D. \15    H-Burst
4 L" @2 T+ H$ Y7 {- a& QCreates a giant explosion
: e, n! R5 u4 A: m( q! XSpreader M+N+O
: }9 |: ]. k8 i( G& T7 ~Spreader N+O+P! U" q! g5 I$ \: S5 ]) Y) P
Spreader O+P+Q
: i( I9 G: Y& A9 A- M3 ]( X% `) d% c9 h) p6 s
16    LifeSwrd$ o5 S+ L1 T# R1 H. Y0 I) T: ]
Swings a huge 2×3 sword!5 e! _" N. d  U% F. T
Sword E + WideSwrd E + LongSwrd E5 ^. O- l( O% t2 k% }+ H
Sword L + WideSwrd L + LongSwrd L- M) `6 z# X7 a$ q  W! g1 B
Sword Y + WideSwrd Y + LongSwrd Y
6 @8 s' M" e* u0 v" I
0 J5 k, \! E& b: e3 T; J17    ElemSwrd
, W: h6 k5 n7 L. _5 b0 VWide swrd contains 4 elemnts4 T  K4 L  a8 O  q, C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 M3 D; ]  [+ h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 o; V& f0 ~3 T3 }6 T% g0 _) M# F7 N' z
18    EvilCut* f2 e+ I) q6 f3 M# |
Step up 2 & make 4 atacks  R3 D! R# ^) c! N8 j
StepSwrd P + HeroSwrd P + StepCros P5 V9 b+ i; p! }5 t4 g
( j- U# G- J6 F% n4 N! O, E
19    HyperRat
1 P7 y6 W7 b% K! vA giant Ratton charges!
$ r" x0 |& H$ g& H, L# oRatton1 A + Ratton2 A + Ratton3 A
2 |( ~- j5 W$ R6 s5 D& YRatton1 C + Ratton2 C + Ratton3 C
. O. b# C: ~7 E) O6 m, |, wRatton1 F + Ratton2 F + Ratton3 F
/ W8 U1 w1 Q, J6 N# v8 z5 T: Q2 U; Y4 j7 C
20    TimeBom +
/ T9 L, l; t" F/ F& x: c! V+ vSets Time Bomb in enmy area
: ^* Q8 E  ]9 ?* }5 \3 VTimeBomb J+K+L! s$ h5 k! O7 S8 o7 R
TimeBomb K+L+M0 H0 g8 u% N7 S; @' T
TimeBomb L+M+N2 t7 W$ c1 ?- L% I
1 |' [8 p' }% d0 K. a
21    GelRain5 @  {& w+ [8 [, |6 g9 M+ N
Gel steals squares. ~8 X2 }- F, l% t8 A$ O
MetaGel1 B+C+D: e4 c3 d" |9 f1 @' U
MetaGel2 E+F+G
+ @  M: q  Z0 n; Q) _  tMetaGel3 S+T+U. [6 w4 @7 N% g* u
1 t0 @+ v. I3 j1 t# F) V9 H
22    EverCrse
! U* Z1 ~$ m" s+ L- A5 {5 @3 g( _Shield chases enemies# @- I2 R+ R5 C! q
CrsShld1 C + CrsShld2 C + CrsShld3 C
( X! a# s3 o8 X8 K7 U  |4 x/ t0 p: `CrsShld1 L + CrsShld2 L + CrsShld3 L" j) ?; ^6 {1 _& P" S3 r! S$ ~7 M7 \
; b+ h" v" ~. L0 v. }
23    MomQuake- a* H' E+ P8 K
Awakens Mother Earth!$ I# {  W% Y* x  t. \" w) t, k
RockCube * + RockCube * + GodStone S
/ i) C: c3 q- U% ~4 P5 Y+ ?. X3 O) W6 \1 c6 W0 k4 ~
24    PoisPhar+ [9 \% p  X! |" l5 G% y
Pharaoh generates poison
: f4 V% l0 q& Y( X- q- dPoisMask A + PoisFace A + Anubis A
4 U& K+ c- I6 u* m! X/ f+ }1 a4 z1 X! ?8 t8 v; Z$ O+ A* {. {
25    BodyGrd5 I7 c) Y' J0 x$ F$ S* m
Bodyguard takes out enemies
  g: J- a% D: p2 JAntiDmg M + AntiNavi M + Muramasa M/ \/ s4 L; E. M9 K% \) c$ \
5 O9 |$ [$ l" _, g2 r: k
26    500Barr, {9 O4 p# ^; S" y
Barrier absorbs 500HP dmg/ j; F" t( x; W9 Y3 {
Barrier E + Barr100 E + Barr200 E
7 w. [3 `  q# I& g0 u+ @7 ABarrier R + Barr100 R + Barr200 R" x: }. A  W- A
. {( T1 l. u; T
27    BigHeart
$ m0 D5 K& _0 ~Attacks, then heals HP!0 j" B9 S+ M; m- S
HolyPanl R + Recov300 R + Roll R# Q1 w( {/ ?" G
HolyPanl R + Recov300 R + RollV2 R
- @, `$ w/ [: c1 IHolyPanl R + Recov300 R + RollV3 R
8 ^, D6 W4 i& K8 x0 G5 [) s+ u6 `: ~& G3 n& K3 u
28    GtsShoot% S* a$ v2 t- u0 ~0 M
GutsMan throws MegaMan!
7 T1 `* `, G' X: e7 h  H) k0 w/ QGuard * + DashAtk G + GutsMan G
% Y- h8 o) ]; aGuard * + DashAtk G + GutsMan2 G
  g2 n" R) z- {Guard * + DashAtk G + GutsMan3 G
4 i" Q0 q: x6 d% O+ G. H' ZGuard * + DashAtk G + GutsMan4 G
  ?, ]& T3 L* S" ^- A+ Z, @4 I1 \! r
29    DeuxHero
, g0 P: w+ d8 D( J" xMegaMan & ProtoMan team up!% j4 V1 {. b" T* X
CustSwrd B + VarSwrd B + ProtoMan B
7 w1 [# G6 d/ [3 cCustSwrd B + VarSwrd B + ProtoMn2 B: F  v5 m$ a+ m
CustSwrd B + VarSwrd B + ProtoMn3 B- s% T# W; d, X' G3 \9 u
CustSwrd B + VarSwrd B + ProtoMn4 B3 N5 C7 t. b; m' Q  N: K
3 B7 t  g& p. t7 n' v" q* B
30    2xHero
( i; K9 ~( n! w+ DMegaMan & ProtoMan Dual atk
+ N' |" M0 E- y; l2 W3 [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 _. F- m% X# V# j! @6 u3 e3 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 l. v0 c* z  a( }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' g# ]) b+ x3 j6 C; {8 w: I+ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; h. i5 `& i' J( F: I3 \6 |) w9 m% ~- j3 O; S5 c$ A9 L
31    PrixPowr! q, s" S' m3 j' [
3 Navis attack at once!4 w* `" [1 j$ i* s. x4 k; [6 ]
Team1 * + Team2 * + KingMan5 K% W1 H+ W- ^, K) y  a# j3 \; ~
Team1 * + Team2 * + MistMan5 M
* _) t' }' ^' o0 T8 M0 G' g* B! j8 oTeam1 * + Team2 * + BowlMan5 B
0 ^' g( E# ]& [+ t/ k( I. Z& P# v  ?
32    MstrStyl7 J9 j! |! ]/ Y
MegaMan unleashes his power
+ i8 H2 C/ A/ ~2 J  LSalamndr * + Fountain * + Bolt * + GaiaBlad *
! F% U0 M3 ~* o( O+ l# L9 c
# ]; o* M' _3 U8 E/ M' ZStdrdChip (Part 1)
3 C/ G& v% r6 u7 B4 {2 t┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s0 Z/ t' Z) i( t% p9 m5 p│编号│名称  │MB│攻击│属性│稀有度│说明             │- I3 X' {* m! z, a' Y2 f4 \+ p
├──┼────┼─┼──┼──┼───┼───────────────┤
, Q1 w# {8 q" A│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 T3 G" B% F: W% Z' M4 I6 K% r
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: Q5 o7 u# m9 K) ^
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& A( {" H3 ]2 U2 G! w/ n9 L│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 C6 C/ m6 L3 m: P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  O" h0 Y  I' r7 S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: r% ^5 _) k6 c+ D  h5 Q3 @│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 A# O! x" _" U5 G. v) t1 D9 s
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" C* T6 K$ ~) f- ^: n/ s$ Y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( q8 Y5 N% C  b" ]0 F; x  E( `4 R) ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ {  v9 `2 [( S+ z6 |# }/ K( u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% r: |2 z* k1 y; e
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ N" `0 p1 z% E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( F5 S0 h' Q3 C, O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ L" l" @3 h9 h0 D& b
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) M& @2 m& p* Q9 d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ ]! h' Y. k$ J  |2 `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ O1 X( {9 @# V" d$ Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! `' r" ]5 f! i8 ]+ T: q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, f/ q; n, ?# y% O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  [# C5 A$ F; D2 a# ^
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% f" Y6 K( I. T
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 |! n6 ^  ~) W9 i- f  e3 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ Q' c' \/ n9 N9 p. [
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- y3 Y) }, b$ C) I8 c
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. c) b2 Q0 [3 ]' D* l) G
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 @, O9 m$ Q* _4 E6 e* V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% l7 e/ n) l! Z. N
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ h/ U2 N7 j* b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ k# j9 D2 a4 \( U) _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 p5 A' G. M2 }& F2 J- {
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& ?4 z& L+ X2 d2 @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. H  E1 Y) T8 B4 [9 {" e6 F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 ~7 o- {9 P! Q2 d) m│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. Q1 H& C2 `/ Q9 v! W3 j2 g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" h* Z* [4 [& g6 W( y' U* ^/ t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* U7 j3 }. J% K+ F& O" U
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- y: r- `. Z) U+ O% q- f- G' D
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" _/ t7 j3 V5 |* d
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ g+ G" s2 T( Y5 E
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ {3 t7 r( @: K! D9 S+ H, R: q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# l0 H: i+ ]0 l2 }2 }+ s
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* g$ R: M0 Z5 O) o/ y' o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) S0 v% M* e6 l- F6 c0 Q2 Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 F5 J: y3 V9 F% p+ d1 u5 J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 k: h6 Z" j& b
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ v% b" W) H1 Z, q& b% `  s. C+ h8 l│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
/ @& f0 ~9 j; N3 {6 ^' A0 C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; `; V# a* r6 E/ p# C  e# v! X│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# ^5 c7 j) Q7 \7 ]  \, h  B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# N/ |. ~4 m2 ?3 n( V; \' |
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 `& r$ Z0 Y6 w: S1 o│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& v' s+ f$ [; z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 P* O# P$ s* T" P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ [& [7 e  W$ {
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 I, G4 x- a$ x! }4 c0 _
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 M5 L: g, K' r- J
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 Y, x3 f) M& G* J7 d5 I' A" ?
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; S9 w$ u! w' B+ |1 E. w) F8 J2 E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
* a6 t  X+ g1 Q% f  q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& E8 ]( E* {0 P9 j4 a/ c( m
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: h. n( E; ^) o# X5 |/ q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- y) G0 B. ^3 b" ]8 @/ D! q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 l: f/ T: Y& F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ U% k; ^5 w' o1 j
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& ^( }1 M! C! d! O  b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; L6 d/ \! W$ U5 x
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ d4 {  V8 e" N0 }3 C' N# A/ @│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& v' M2 S' T8 f; q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ v2 Q% j% l6 V+ ~│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- R( D% p6 ]/ h- [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. `5 V' e- s+ N# \1 {2 E8 q4 {6 ]│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 V% [( R" I6 X. B' E  J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 N, u. g$ ~# r) U
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' n8 [2 {9 L5 o* w│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  K5 X& m- p5 r4 A9 h% W$ K+ k│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) D/ ?& A+ s' H) C, X$ M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- w* e% K+ H# |: Y$ Z( a# O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" E& Z( {" a0 h2 d- X
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 O  Y4 ?$ P6 a; z│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; t1 I% i* R5 J  _- [( ]
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& x8 M( x  Y% N9 j& i- r/ M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% J& r4 w% s. O4 e* Q│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 n- N" S( o, u/ M; r; ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 K) b/ R) n9 U/ P: z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 b3 T9 P; i  v: E. _: u
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: L! f' [  i, s- i. q2 f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" P) \4 q  Y' d/ Q2 d/ e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( l( u1 k1 ~& D; M& t) n" w│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- ?$ O6 O/ A0 J3 A) s% {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 _# k: y. [5 I0 M# s7 g
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) {/ L+ B; T& u$ c2 y2 N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 S- |1 C6 p; q: e  Z. _│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; e1 y4 o  l0 p5 g# E
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% U/ X; _3 e, Q8 p$ G- S
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
4 d3 ?) k' n2 ]( b4 @" _* m/ Q  `. s4 e4 s│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! ]* s  e- I! e  r8 Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 p3 }; ?- q9 w' H* X9 w│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 ?$ B. d6 P0 d( }) k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* d5 {/ E5 _$ b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 ^% g5 U8 D+ ~& ]" a
└──┴────┴─┴──┴──┴───┴───────────────┘
  Z  w# d1 V# ]6 M/ z6 r' [; Q, \, X+ h! }, r# J( ]; x
StdrdChip (Part 2)4 G6 x! c8 X/ E( j
┌──┬────┬─┬──┬──┬───┬───────────────┐3 i* ]- e, V7 k7 C: z3 S
│编号│名称  │MB│攻击│属性│稀有度│说明             │& b8 ?5 Y- A- O+ A% c/ [- w) l; q
├──┼────┼─┼──┼──┼───┼───────────────┤$ U& ^& |8 J. s0 Q$ d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* e5 U! n0 ]" I1 z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 b& Q% }7 x2 h% c  j( e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, `8 q: m" p! |2 ~" B* j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) x$ T, e# W' a, i2 q7 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) K# i/ V& _# U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 Q9 E/ c; T* Q1 H! K, d│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ M" _7 C4 a4 D/ ^, A# X2 w- E: q3 M│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" E/ p' U- l  k│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& @; q! l3 Q4 ]: [% a│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 n: m) T( ~" R8 R1 l+ \! v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; q% V, `; F- R) M" @+ [
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ P: Z8 _: {1 e4 ]* R3 S" t2 i- C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 L  ?/ y1 B  u/ K) ^2 N& x- P
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 n: W* q# x* `0 _  O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" t+ d! q  ^8 t0 u' U
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* h6 Z6 A% S' M│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: e! E8 W% w8 u
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. v7 u/ [: P: T/ K. i/ h│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 w+ a& P/ F$ R, L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 O1 M7 f. J, q7 H( b6 B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) d/ G% ?2 b0 ?8 S! g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& k1 X" [: k) k: {- S│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ l' r" h4 X7 T* c7 Q, \$ k
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ m' j0 K3 v, X│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 f7 U: f" J2 m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( N0 o" {% a. {$ I3 v1 ]5 b│126 │Rook  │30│  │  │***  │Protects you from attacks   │  j4 ~0 d, R8 y! [1 f7 d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 }& d; U0 ]! p" F  v+ z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 H$ ^" O  D: l9 J7 b6 ~4 ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 s" V- @( u+ k4 y5 t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 X& y; U1 S7 P, Q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 P& Q: v# w6 D8 z" z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 J: G( M0 _' o: e% y! u( W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; V' L  N) G; \! Q) X
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 A- d0 \* j- F0 ?/ S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ B% a) P' X! \8 L9 m# x2 J│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; [0 V8 y9 w5 C: P' _& M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │, }; W8 d1 F& n/ |% w1 _) Y& a
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; h$ W/ j  d" |% m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- L9 M# T+ ]2 V% j' o5 q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* ^% x/ `) }) C2 P4 p9 R/ N│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: Z. t/ v) E5 t/ P│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 A! y1 \+ Z( T1 k6 T* ~% D$ B│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 N: K7 y0 K  `) ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 W* w+ u$ F2 N/ y& g/ B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 v) d4 p/ Y/ ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, c4 C! [( c4 k" R! t, i5 E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ o! d0 x* I7 [: ?
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, F$ v/ l+ A( L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 C" Y: v6 r, T( H
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! i) P8 o; z+ X8 P- \: O. l3 |8 W$ b
│151 │Recov120│35│  │  │***  │Recovers 120HP        │$ p" m( {- B7 ]2 B0 T* @
│152 │Recov150│50│  │  │***  │Recovers 150HP        │. f( s- n# n; b5 H: B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 N" }# o6 o* \2 ~# \5 [! K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, a& k! f3 C5 o/ ^
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% y. [' `/ W4 J6 d: f+ J, `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! A( |$ T1 }8 n1 x- O
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 |6 ^+ l) S) q" ?; E0 v9 l) t! O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  n6 [; i2 ~* E( U% _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ f( n6 n. A/ g  b! V
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. s5 }8 K) r' o, C2 w
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 I5 t6 v' \, R% X7 T: Z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 e( j) z2 b0 |│163 │Invis  │11│  │  │***  │Invisible for a while     │6 `( \  r, g2 T7 y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ p5 p4 c2 _4 Z# [9 _. g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 N% N) ~& _& Y8 Z0 [+ }
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 q0 \7 m  }/ X) y: H: k& T& L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 J* \- _2 o4 a+ R│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: Z+ p0 r  ?/ E! z) _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 Y. f3 F- ~& r; ]2 P" m% r1 W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 e1 K) F1 K% d
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; E! O9 {! K0 A! D  z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 P7 @# \2 Z0 C6 ~0 g3 c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* ?% P9 e- I$ G, R5 C8 m- ^8 X0 ]) c
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. C  {) j* I; U7 J5 \4 N4 b$ T
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ m3 L% E. P3 }' e/ B8 b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' s. {5 r1 m7 l9 H% F6 E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 u" s" c% g7 u  B' A│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 J- G/ I1 L9 J6 r% z  M5 r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" R8 b1 I2 [; P) P: O- |4 z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, q) P0 B% a: R5 t, n3 |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% Q4 }# r( T: g* ?# A│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: j" ?* T8 k, I2 Y& Q# }│183 │Hole  │55│  │  │**** │Open hole to dark world    │: b- R4 t. T* ?; ^$ G$ K. \
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) n6 I3 X2 j* K) q4 k+ C3 M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: Q1 A0 t' y" M* X6 o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ M" [" j9 u; U( m$ T/ _1 V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" o8 V; G8 e* p2 n5 l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( U6 D8 n8 c1 M1 [; u- V# |
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ j. W: @0 a; P: v& _5 r" Q( m8 Q" N
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- ^5 a, ~3 ~4 a- ]% p
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) |, p, |/ O& S( h2 M  [│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* a/ a: u0 p. f- v) f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 A# P0 D5 O8 k) q' r: ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' V6 v  N& ~. P  a; r% }│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- a! C& ^& [" L6 f4 y│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 B9 H* M% S4 ?. M│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 m" A- V6 q7 w0 d, x( {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │  I8 P+ I9 k. v. I" V/ Q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  Z& Z  E9 F# a9 D8 ?8 e│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 S: o8 V! u) T0 z! B# ~
└──┴────┴─┴──┴──┴───┴───────────────┘8 C2 p+ |$ r# U7 G; J% l
' b& C  @1 z% C* _. f, |
0 v$ j0 R1 s- n+ d" u  |5 L* k" h
Mega Chip
. M" X; ?: p& m5 D┌──┬─────┬─┬──┬──┬───┬───────────────┐& r1 u7 }9 {& \4 G( F' O2 v9 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! G+ s6 `7 t( g* Z1 M! Z! H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 X6 D* [  Y; r1 D" M2 X│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- X& r1 L5 a7 z0 @/ {, V, z3 o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 n, [3 v3 h( v: y, F  @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* ~- O$ }! l$ S, e  F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 B9 Z2 J% [3 B4 K│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; n3 h5 n/ m; U3 f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# e  z9 c* D$ L6 u& S1 l
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" h2 E, N( w2 Z7 X  D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ a; m6 Y8 w6 s! s# j8 Y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" N9 O% |8 K( O8 _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ @2 M3 h1 T% ~7 @7 z* J( ?; D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 ]7 ]1 I  r: c2 t9 Y' w│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& h- p9 J$ O+ G, l& x
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; D! x& {, z, {! J) n6 D" j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! a& A# g$ @# p9 ~. y$ S│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 M# K- @% A/ q( v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  d- s- C0 u" w) ~1 d. r$ e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 ?: j8 E& D% O" O│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# K" L* j3 D& T) K$ g- Q: z, {
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( }/ [% T( b$ |( X
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; }$ {6 w' f/ q5 h) E│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 A# Y# k2 ]0 F0 ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 g4 ~, t( f, x# H/ m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 H9 Q: \5 N- s3 T- R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) b3 G) c( j2 }( i: C1 Z. v  j2 I7 p5 ?
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. u+ K, j) F) T* u7 |% t+ W% b│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ k6 E, x: F: n" J4 L
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) ^7 H2 l$ c8 r. w│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! u" E" w( x0 R) O0 @│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; h  H$ i$ w$ h7 {; u) f6 t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 q  F" h- U3 ~, l7 A* I* V  h│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% Z& {- O4 g  R1 R
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! V5 g0 C* t8 A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" B3 u  ~$ N% J7 F3 T5 @. r( e7 |; v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ T  o; y. O/ \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% Y6 w+ H! B7 y: W  A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 b: N+ g5 q! r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" y6 L4 K5 Z( s9 p/ u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* B+ Q& S4 J+ U8 |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 J+ L4 J$ A/ N' `1 }5 s; b3 e9 ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ J3 F( u- v- z7 d& S+ h
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' K: w' x* B+ T2 M  @7 f6 x│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: ]# j, c& r# I5 ^; g; G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │* E1 f6 U1 Y! L; `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 V1 C! x+ H: B% e" {% g" T, z1 C5 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& q; X4 a) y" ?! Y. }" q. [4 ?; f/ v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 c* R# y3 j+ o7 a9 a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& A2 X& J0 [9 C; O  N; k) d3 p│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) m- h+ p: `# f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 {5 H* v4 i5 r  P( s8 @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* z6 ^% A; r* u& K5 a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; v  s; ]2 x! P: s' g; g( \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, E( S9 Z! v3 L: i2 c) Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, q5 K5 \/ n$ I4 |( m
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( ?: M& M& `3 E- T3 g- h: c│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- e8 v! c: U; m5 L( S- J+ Q/ |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 p. J" T5 C4 j6 w% T! T2 {: ]2 i
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! ?9 K* m# A. a3 x+ k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 `6 W9 c; l1 `2 S/ H/ O
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# s7 v9 k  t7 u" v│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 `1 g3 z5 r) T5 ]- p9 t' r% U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) l7 J0 X$ F$ h5 P, X│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 p/ [; r9 ]5 a" P: y' w6 q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; F$ }4 i$ N0 `│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ E; |$ P* K  V  v7 a0 f
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' W! G7 d! G- A' i: ]2 a│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. J4 c# q# {& U$ m1 a8 G. W│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ O( H) l+ J8 i1 Q- z% t  G, `│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 p# P5 t- O9 ^( j2 T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" F& o/ {# M6 s7 Y0 ^* O5 ~
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* Z7 ]+ |. G5 r* s+ h/ h│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* q& f+ n# h5 O) @2 f: T+ x
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* @+ A0 g) W: ^; W4 G; A. a│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │" p9 B2 `) p3 \8 \; |3 y1 n+ ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; w, P: l# [  T+ w
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* ~+ V3 w' R8 S4 J1 ^/ g│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │6 u4 L4 B* y5 j$ W3 C0 u1 e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 U& n5 s9 V4 a. C( l) m. Q- {2 e; ]
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' m8 z$ f2 _* Q# y, q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( u  u- G9 U9 Q8 ?$ l  l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  o, c* |# O; G+ |( Z8 F│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 [( B6 R/ h6 _│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( z9 I& ?' R' y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. D, V' `# M9 R. W/ d; {
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' e' ]+ l9 W/ W2 A7 J- m9 V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 Q2 G6 }) z0 y, ?; x2 A
└──┴─────┴─┴──┴──┴───┴───────────────┘' _- x6 H8 [* E( J2 ?) }+ a3 L
) V! S- E' Y! D0 |- {9 ^
7 I/ O; H# K2 M, e0 d9 K7 Q
GigaChip (蓝版)
9 l" e8 Y" d6 W3 T- k+ _; J┌──┬─────┬─┬──┬──┬───┬───────────────┐/ w' Z6 r9 w: T  @( W2 w& Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 ~! f6 D/ X  Q3 u, o5 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
" F  G" |; F7 }│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- N) j5 h5 x$ n; s# N% R5 {
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: z' v, T/ x) q% U8 w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 I2 G# ?3 P. _. q  p  b
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ U. |) w0 G2 r% t4 W│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ v# H( X+ h# s  [7 F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( U. c9 u# w% k8 g  F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: J& @6 x8 Y% _& ~│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" I2 v' j4 p- O9 D/ a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; s. a& }  k+ _4 T- B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 x) u9 v; T: s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; ?" p& I0 u) c% O3 V3 d' k5 U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# ?+ Y+ C/ x* [! @) P/ |0 |1 Y1 _( L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' H7 `8 J7 ^% K0 t
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 O' l( o% P; P1 \( }( F8 U0 @
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% N  p: w) F; ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) f& G+ G5 Q. D, k
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* z2 q7 f2 i2 Q$ u% I$ U- z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 g* a/ g6 |4 _+ }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! x4 z% G6 W/ f. {8 q2 N
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" g; u; z& P; s: u- L# X4 O/ u! w└──┴─────┴─┴──┴──┴───┴───────────────┘+ K  O6 A. J7 Z: Z7 b7 k" @7 I
# q2 R4 m- p: Y5 p
GigaChip (白版)(只列出与蓝版不一样的Chips)# p4 a( c3 v4 d; v- r1 r) k
┌──┬─────┬─┬──┬──┬───┬───────────────┐: e2 b$ c" X% l; n3 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ v. z9 f7 U4 @6 n6 m; |├──┼─────┼─┼──┼──┼───┼───────────────┤2 g+ A! C+ e  L' J- p! B* }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" D* [6 m6 I8 s4 }; p- [; Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 M0 D/ O% O9 `0 T│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │: n7 k! ?  a. Z+ E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  B$ t7 w" l  {└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ _; @3 V, F3 F$ f3 `# P
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& P, b. ^/ Y1 L0 B- z

4 f" E/ J1 C4 I0 g0 y0 t6 r+ E8 {0010020030040050060 X% N! C" ^& T* O
007008009010011012% r3 T& p: u; t
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 c) b) t+ }; ]
6 E# [9 e8 e6 `5 ?019020021022023024
! X: u0 z6 N' y1 ?025026027028029030
: z; z6 q* |6 C( h9 O  B9 M4 R0310320330340350360 {8 t8 E  f1 F0 Z, R
: E3 g! ~3 G* a0 k
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! {" n- {" ~0 I; a  A; Q% w) }- M% g/ D+ w4 O$ q
037038039040041042% X2 u, }! |: h8 q
043044045046047048
5 V* F# D+ N! J$ I; h4 |' S7 ^049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 [. g. S- @4 E8 M3 H$ o+ g
. @# A% w: g$ e
055056057058059060
8 Z6 P# R; L0 G4 E# {" W; b5 L# I& W061062063064065066
9 c+ I& ]; z& h0 \" V067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 Q# n; |5 v+ m

3 c2 p2 A1 [3 f" a073074075076077078
+ d5 ^. P: u, s! k+ @! A& I079080081082083084
9 _' y( r) w/ [* u9 q3 Q085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ F4 u9 J  {- D& x
; i/ D- v, y7 g& S- Y: I091092093094095096/ ~0 i7 _4 w. M* X: [
097098099100101102: d4 b+ y6 F1 B7 O+ |
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, _  f/ F. m$ M  |7 W# [. N  M

2 I+ G1 {" a5 u. x109110111112113114
- A0 _3 m) t( R115116117118119120
. {  m! Z) e) R( @4 C0 R121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 `9 o2 s0 u  Z+ D
$ c# O, M8 o0 R1 V8 ?8 G
127128129130131132
9 p/ i/ [, ~, l/ s9 ?+ ?' q133134135136137138
! }9 @- ~) P# Z" @% q139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. s. i4 o5 p; Y; q+ m, K
9 b( p& c1 n( d3 H# W
145146147148149150# W- Q) U$ c. s! _* v- g& @
151152153154155156
- P9 ^* j. @2 f  w$ M0 \157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 S8 g% D* D1 e' j( ?! E3 s4 Y1 B9 B5 q8 y  @( I9 s% Y
163164165166167168$ p+ L" t1 x) @: K
169170171172173174' y% Q3 f# A4 d
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 H! y! k+ G/ K+ A* S* Z5 F1 V! u$ p6 H9 w
181182183184185186% N. |. ^& A1 _2 R
187188189190191192
* s$ R* u, J  \( t/ {7 N0 E- U193194195196197198
; @: m- M* y6 _' Y199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  c* s7 n8 ?: O
& G# p' W' V. B1 Y0 ]
001002003004005006" O" O0 X# }! z5 C" v& U" o, l  P' f
0070080090100110126 Y3 t0 \1 X0 y& G, w4 l6 X; S5 A
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- }- h1 }/ b6 L2 R; v- C

6 N/ n) j0 ^' W019020021022023024
, G4 Y6 S5 c6 `1 t0250260270280290305 }. Z3 o: `* v( F: Y' X
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 O: i+ G5 }  U+ B6 l7 Z7 G
5 T0 g, L& i; J037038039040041042/ f! E0 I  f$ L" Z$ E( |: S% `2 W
043044045046047048
/ o; Z* E: W  A) r% k% S049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 ^7 i7 p9 j9 V6 n6 L, x

0 s' f+ p' D0 g055056057058059060
3 `: k& H2 y' o: V- t0 r$ W3 l061062063064065066
& N0 _0 g' E7 y5 I9 D067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ D7 l$ w9 A3 s* x, @

& w6 }  V  G1 }2 b# d3 D4 W073074075076077078
  F6 n- m% }& q% Z079080081082083084* W# \$ b) K7 e0 r; J
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:, f; Z- q- s3 r4 P7 l
9 B  L, z. U3 @# Y$ H* a
001002003004005006: u6 ^$ W. v3 p) O& w
007008009010011012& v! _+ E7 b$ u5 w0 J
0130140150160170189 F6 s8 A  d% U  Q! M3 e! q
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-24 04:30 , Processed in 0.059315 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表