转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 a( o& }( x2 f- Q
■ ●■ http://www.NewWise.com ) R2 G1 T1 `7 q) V# l! I$ q
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) F; n S. T s2 ~
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洛克人 EXE 3 Blue 卡片组合6 j4 m" L/ l# c
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 Y( T x- I# D+ N/ D大家要看日文版的P.A.或详细攻略,点击这里吧!) {0 J& v2 h d" |8 ^6 A( W1 u
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 U K1 I" f! t
, D% Q! j/ K; v X) e$ o5 p以下内容格式如下:
& y7 n. f- A1 |2 j$ U
! r9 J' s6 w; W3 m* R) Y编号 名称
- l W. X5 {: ]1 X- c9 l5 W说明; r9 T3 ?/ E& d w. x+ H
组合方法
. ~+ o6 R0 x' u a! }" e% \6 }---------------------------------
: }; e6 Z8 [2 U* X# N01 Z-Connon 18 F" z" F% F8 C- G7 u3 G
Unlimited Cannon for 5 sec( m1 o/ c/ l( G7 v- K7 d; _
Cannon A+B+C
' N" v! L4 v; U o6 @Cannon B+C+D
! c/ Y9 B% F4 M9 }Cannon C+D+E
' t Y) b. D: ~! l* K# w: n9 ~4 _# L3 ?: p- H
02 Z-Connon 2
r! s; l0 p6 G9 r; `- IUnlimited HiCannon for 5 sec. ^( }0 _& d* r) D& m
HiCannon H+I+J! O1 O+ ^( t) I( g- `
HiCannon I+J+K. w2 w! J8 j3 J
HiCannon J+K+L
/ F( v" ^7 i& }
( ]5 s# K2 J# B- \03 Z-Connon 3
; ?2 `( J+ _3 Z2 {2 ^Unlimited MegaCannon for 5 sec
& s& k( B6 {3 g& `. AM-Cannon O+P+Q
: ~) E7 a. a1 y0 v9 X2 |: {M-Cannon P+Q+R7 q* O; T' n+ j1 Q+ G
M-Cannon Q+R+S: k: B Q9 {7 C& `; s
: K$ @ h3 w9 N3 F2 l
04 Z-Punch
7 B: J: g0 a# g- b7 S& hUnlimited GutPunch for 5 sec
5 [* w! [ S H3 B# ?8 C2 AGutPunch B+C+D
4 V& D+ |% r# k5 \! z5 }GutPunch C+D+E
8 n% }7 T5 [8 E7 I0 s4 PGutPunch D+E+F' U: l1 t1 m2 E' X
8 S4 m+ M& s. z' W$ t: i! ?( o, A05 Z-Strght
2 b% S' |% E J7 zUnlimited GutStrgt for 5 sec% k j; e* B6 F4 w- `- X; s
GutStrgt O+P+Q
* g4 Q, ?" q( K ~) PGutStrgt P+Q+R
2 y9 |2 H+ a w' \" \GutStrgt Q+R+S2 a! u( O$ Y3 G" b2 l" U
- w. ]( S' s; s) @3 N; V0 X
06 Z-Impact; K9 C- h7 N* B( L
Unlimited GutImpct for 5 sec' j2 _$ S' j- M4 x3 ^: d1 J
GutImpact G+H+I
1 Z: J9 R' Z" J" R0 V* X1 [GutImpact H+I+J1 ]. u/ O5 D! o& [
GutImpact J+K+L, }0 k! x' q6 |& {0 i; v4 x
, h, [, [+ S1 J; } r4 D0 p- ~1 h07 Z-Varibl
* `( m, h% y0 i U5 tUnlimited VarSword for 5 sec3 q6 C& H! Y8 }6 g+ t4 S$ T% Q
VarSwrd B+C+D$ M& R# a& Z$ s1 [7 Y
VarSwrd C+D+E5 ^1 n m) [5 }3 Z ~: H5 K
VarSwrd D+E+F, y9 U$ c5 E J& K9 N
# `9 k `# m, m3 Z3 f08 Z-Yoyo 10 R, V; A; W( s
Unlimited Yo-Yo for 5 sec
: V3 f; [" d) I1 hYo-Yo1 C+D+E
/ X' K9 p9 ~6 BYo-Yo1 D+E+F
8 Y1 n, f4 o3 G% D: cYo-Yo1 E+F+G* u* E% o$ j4 n4 I' t- W, m
6 I% n5 l- K5 B4 b" c0 C1 v) j t
09 Z-Yoyo 2# _: _0 o% [# Q2 \2 P5 D) ?
Unlimited Yo-Yo2 for 5 sec0 |. Q2 O+ e7 g
Yo-Yo2 H+I+J
& N% f( y2 i+ W0 P& A4 m0 pYo-Yo2 I+J+K3 y9 Z# E9 f1 e6 Q# o5 F3 L
Yo-Yo2 J+K+L9 j* U! a- S, ~, W) [# H
4 u/ ~$ Q8 O8 a* {10 Z-Yoyo 3
4 x/ c) A0 e* i. SUnlimited Yo-Yo3 for 5 sec
' z k/ C& P6 t# N3 @8 uYo-Yo3 M+N+O
. H6 [+ g2 n5 N4 M1 m {Yo-Yo3 N+O+P6 M3 S) N0 i' ?; Z6 u8 [; U! u
Yo-Yo3 O+P+Q9 ], x7 H$ O3 L/ g1 l
: F; R) N" z' | G- H/ b9 c! ^! r
11 Z-Step 1
" L5 ^: P, v' M' d! [Unlimited StepSwrd for 5 sec# D7 x2 U4 V; e' [1 h0 N' z
StepSwrd L+M+N
$ P2 w/ e* |) ] a4 _6 sStepSwrd M+N+O
: u* _6 J0 |- F4 s7 WStepSwrd N+O+P
2 r8 Y: s8 a/ _& |) f c( t/ p3 y: Q5 q( ]7 U. u
12 Z-Step 2
7 C, l7 U/ ^2 j( ^Unlimited StepCros for 5 sec+ E4 t! V S& C
StepCros P+Q+R/ { d; w" @ }& N$ S
StepCros Q+R+S
- |7 ^# x8 r% g, ], W7 lStepCros R+S+T
5 ], ~3 R0 R5 V2 {6 X5 Z% N8 `
+ U5 P% ~4 c# ~, p13 BubSprd2 ~% ]$ J0 k) U
Attks w/ spreading bubbles!/ t. R% v& W' |1 E& h# o; p
Bubbler C+D+E
- O' v+ K( o& ^, x' D. L9 F$ n$ ABub-V D+E+F0 V) a; ]; J8 E! G
BublSide E+F+G
Y, ^+ D! _0 i: C- IBubbler E + Bub-V E + BublSide E, {% Q/ y, }4 n; E5 L9 H8 o. H
. f+ z% k. Z8 c m' L, B9 C
14 HeatSprd. t7 g- R9 Z+ J# T
Attks w/ spreading fireball!- v) Q6 W# `- i s. u! v& L
HeatShot H+I+J
- `: O) q. h; F# t- J s# YHeat-V I+J+K/ h- n! N! H& I# h7 c
HeatSide J+K+L2 M$ C" Y; Z% V& b; P2 {+ a% T
HeatShot J + Heat-V J + HeatSide J
& u3 W* @5 _+ K+ G( e. D( t: m
15 H-Burst
6 R$ @1 L6 a! c$ P1 G+ {Creates a giant explosion
4 b6 { _0 }/ x) W0 [5 i9 \1 NSpreader M+N+O( a: A* K: A$ ^; u/ e
Spreader N+O+P
, Q! y; v" y( k. J) K+ S% b# d- DSpreader O+P+Q
; |3 v1 H9 |% o, D5 i0 ?8 D @$ s
16 LifeSwrd) l6 Q( v' P* u" t% _ R7 g1 r
Swings a huge 2×3 sword!; L$ P( }; f: G# d& t
Sword E + WideSwrd E + LongSwrd E
1 H. U& ?2 s. ?3 L: ZSword L + WideSwrd L + LongSwrd L! s5 W! C$ N" }" j
Sword Y + WideSwrd Y + LongSwrd Y( Q2 _" Q1 a- F& v
0 D1 W+ d3 p4 d5 M17 ElemSwrd
6 }& L. G8 y% I: d& s' l( i( J7 jWide swrd contains 4 elemnts2 ^$ @7 y1 [* i* k3 {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: s6 `$ t5 g2 E6 S' rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ U: r6 x/ g) M' L; ~
9 s Z2 X0 H( ?6 e/ X! b5 K
18 EvilCut( B4 c7 o2 x1 C
Step up 2 & make 4 atacks" m5 a4 @1 }$ U* X
StepSwrd P + HeroSwrd P + StepCros P. `! D7 i4 j3 _* D0 b
. j1 F' y6 o; }% C9 U$ U8 X1 A19 HyperRat
8 e3 r3 C) }8 A9 x* }, O- s' f4 NA giant Ratton charges!
( n! A u: B6 P7 _) F* eRatton1 A + Ratton2 A + Ratton3 A( M7 U% y: Z. M V/ L
Ratton1 C + Ratton2 C + Ratton3 C
& o" i( P8 L( y8 D1 T5 PRatton1 F + Ratton2 F + Ratton3 F( P" R3 o3 \7 G7 m9 K2 h5 L0 Q
+ s& a- [5 J- l9 {' ?1 w: I
20 TimeBom +0 M; M0 M3 }1 c# J3 o8 K$ `8 |
Sets Time Bomb in enmy area
2 j# i8 Z* O3 O$ E+ JTimeBomb J+K+L" A7 c O( ^! O4 z8 x8 s$ g8 G
TimeBomb K+L+M
, X0 g# j) Y, ^2 pTimeBomb L+M+N
7 T" E/ F8 C% a/ J# }' \; R$ _; P; ^$ j3 `; E$ e
21 GelRain( c6 ~" C- d$ @9 q% _) R9 F' m
Gel steals squares
* b3 g* r D! d3 `5 E; [# p: x$ EMetaGel1 B+C+D G# k8 H2 z- v+ I3 X- s- A: i
MetaGel2 E+F+G
9 i& h9 b6 M1 r3 Z9 ~MetaGel3 S+T+U y) C3 v/ D# [9 Y: x' r$ Y
( I; ~* j! M) b9 l22 EverCrse7 h- L$ l2 p, Z. i* L1 }7 |/ n
Shield chases enemies
* Y f; f. g9 ^$ E& qCrsShld1 C + CrsShld2 C + CrsShld3 C
0 I ]! r4 t/ M& s5 E# x+ P# N8 JCrsShld1 L + CrsShld2 L + CrsShld3 L
' G- T' D( S) ?, ^+ A: M# m1 H9 E% ~& N8 r
23 MomQuake, L; b3 T7 |$ R" v. D( \
Awakens Mother Earth!0 C/ ~- E8 ~% o
RockCube * + RockCube * + GodStone S8 z7 [& s% k0 ^* Z) w$ s7 p
* E7 P$ s0 j6 Y24 PoisPhar
5 B( z- R# V7 t9 D% _# xPharaoh generates poison
+ S( p1 T% @! f% k$ fPoisMask A + PoisFace A + Anubis A
' ?0 l6 M, h1 Y( W7 |. @
- M2 l7 F# v2 z1 U+ L3 z25 BodyGrd
- }' N4 k7 _* l. B$ C5 b/ K. BBodyguard takes out enemies
+ B+ |0 a) L3 V, o; |; d9 Z1 vAntiDmg M + AntiNavi M + Muramasa M
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q: r6 }* ^2 N }26 500Barr; u3 j# b. H: V- c R, `! Z- ~9 @( g
Barrier absorbs 500HP dmg
/ P$ t! p: K$ E# ^9 A3 |& aBarrier E + Barr100 E + Barr200 E+ ] i- U: x. ]
Barrier R + Barr100 R + Barr200 R
7 v+ Q4 j4 |# U2 o+ V4 \& {: n1 r) z9 A0 k9 D4 [( N
27 BigHeart
. i( V$ x3 ~- E) q, e$ W' u# yAttacks, then heals HP!; a6 d/ x h z7 S
HolyPanl R + Recov300 R + Roll R8 r7 I6 {+ a Q& u2 @
HolyPanl R + Recov300 R + RollV2 R
2 V( Y* h0 g6 Z CHolyPanl R + Recov300 R + RollV3 R
# F; c! l9 `! x. w
# N9 |/ P* z9 G# t. k6 B2 b28 GtsShoot
6 H8 T. U& Z V# L1 i0 m7 K* I3 h0 GGutsMan throws MegaMan!9 i6 _, w& v5 W# \# \
Guard * + DashAtk G + GutsMan G k: _: J o- `+ t
Guard * + DashAtk G + GutsMan2 G# Q* M9 ]0 \5 `" M0 }' t
Guard * + DashAtk G + GutsMan3 G
8 e" U- q# ~ j7 i* j& E o: pGuard * + DashAtk G + GutsMan4 G
0 [) {/ d c d2 h- L3 j9 x% m/ x% o' q+ W
& @+ G& a- n! i29 DeuxHero
5 l6 p* K! o, }MegaMan & ProtoMan team up!4 X4 \7 C: G6 V. ]: `' X; i
CustSwrd B + VarSwrd B + ProtoMan B
/ P: V$ [, o: e4 l! c8 oCustSwrd B + VarSwrd B + ProtoMn2 B
3 s L3 W) S& t0 PCustSwrd B + VarSwrd B + ProtoMn3 B; n: B; d: p# X6 K
CustSwrd B + VarSwrd B + ProtoMn4 B5 t; w: O; X1 ?: V) W
( T; C( L {# C; U
30 2xHero
1 N. L3 ?) W+ G& Q* h. o2 TMegaMan & ProtoMan Dual atk" B V+ b1 z" ?, p: V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, q, p1 g7 R) NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* O% Y% \- `; X0 y, u0 C h. }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 p( D# b4 ^, G9 f" p3 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) G# c; x; H5 @# @- i
4 H1 _) G$ G, x0 F
31 PrixPowr
% c- b% R3 `5 a3 Navis attack at once!
/ v( L8 c6 b/ }8 |1 i M4 `Team1 * + Team2 * + KingMan5 K
5 h1 _. S6 G3 Z' Y$ _/ U+ [Team1 * + Team2 * + MistMan5 M* W& C4 O" W0 m1 Y
Team1 * + Team2 * + BowlMan5 B
/ a9 w; ~8 A0 n0 a/ C4 V) Y" x1 T
32 MstrStyl$ R! g; ?# }+ p0 E' F# l
MegaMan unleashes his power! Y" G9 u( j, m/ O7 c8 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 e; I' \- ]1 c' H( [
; F) B. O+ l$ IStdrdChip (Part 1)) h2 \3 N0 y2 Y9 x0 d
┌──┬────┬─┬──┬──┬───┬───────────────┐8 |9 Q% J- f5 _) X; z' \% a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 I, g n2 H4 m/ X* J├──┼────┼─┼──┼──┼───┼───────────────┤6 ?4 M! R+ h/ A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! R$ f; C1 O. {7 Y; {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
@3 _1 _# o3 t3 j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 U3 |' h6 y( y* U n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 _& ?7 G" B; S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 |& p5 P1 m5 [
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- G5 e* L. y- N D, p4 m6 W! @6 g│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& A& K3 i- q" v- r/ \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 M, U' E+ Y& {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) K: b$ u. g; f: T) S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) t3 [+ L- b0 N7 M- n& Q' d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! \( _! e& `- P+ }# l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 E# C4 N. D; O4 d4 g. s
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ p- b) I f8 @3 U; z, H
│14 │Spreader│16│30 │ │** │Creates a large explosion │, U: ^' _! h7 K9 i0 K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ v% \) S9 H; q0 G# }│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 C$ y* d% [ l% H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- D7 w% @- k0 {+ v" Z% T$ q; H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: e! S* o, o( M% k
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ u7 ^; I# T: n│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# \" w9 M' t+ \* m' W7 W! I# T, g│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ O' d" g. l' y$ K8 L: ]! P5 _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ y" u& Q, e; R8 ~$ z2 T. A│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" b, s. i' U' L( f; Y, K│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 |* D% S1 Q" c0 r9 `
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ n. o( O; J8 U+ c4 D' ~
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& B' v* V- N1 t5 ]1 V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& b( f' v) j P, M% W│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ K- v" J$ w- K% h& p. E│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 M2 \& \, n4 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- S+ E: W9 S7 a$ P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( X. j" C7 z/ P4 n0 X│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 D* b( c* u( X) j! d$ x% J
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ ^5 a& Q3 n6 t" c% b: {1 _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 k! A; r: J: H* [1 f: G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' y S* } a5 k" i7 V4 Y& V' x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" U% I8 Z( s6 ^+ |, k; o7 Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ V; i% q1 [& `2 U+ S: Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 S% |4 I2 x$ K6 L│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: r b+ A9 M( r- G
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; }5 Q; a; s& @6 }$ ^/ j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# o B/ `/ Z0 N4 ^- W% I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 k, P& @/ c: R V- c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. [( _; C( g/ z- j4 L9 _
│44 │ShockWav│10│60 │ │* │Shock through enemies │' y2 E8 r1 @" p4 N! }+ ~: h$ y
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 L- ^: k2 M5 C│46 │DynaWave│42│100 │ │*** │Shock through enemies │: ]9 O* e+ e3 u$ F. E6 V- i' ^# l
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, C( d5 ^! `* N+ P" }' s p* Z% ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: Y5 n& k& M& e/ l2 y( v3 `/ N
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! {, S) L0 f0 G# y N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( o% ]) X; X3 ^│51 │DashAtk │11│90 │ │* │Dash through enemies! │' L4 h- x0 m+ q N" f1 I
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ O9 {! ]" f8 P. c* `( Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) ` `6 A. o# ~& D; O6 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 \! o# `, f- ^0 p/ y0 [│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 ?/ e$ v+ r# k. v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* Z. Y8 l* Z" d0 s. P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, ^- F. o' y w* u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, w& |5 m. H5 T$ \- X* z( k$ _3 O
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# Q0 p6 G# E( i+ E+ d, J
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. t) b# B/ s$ }9 M, ^2 f. Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 Q- |: G. M5 |- S+ q, [8 E│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; C F8 a% c1 Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& ]5 H) d5 G0 D│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 g; z4 ?+ Q) G" M' E0 X8 F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* T: k7 `9 L; z! Q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% k! J1 s5 }5 l
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 }% p4 s9 D5 w
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 v" _/ u# \8 k1 c0 m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
u# e s; b% D# X1 M│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, N, \5 H* i0 j│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 @# a" q% i3 x( G% ~5 R- g4 D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& ?7 w- \ r, K9 `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& J w5 h! V% X; K1 g" W$ q+ ?
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: r: Q/ u% X! T; N, C
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 p. k. E1 p8 d& K3 i* y2 N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' @$ L) z$ K2 Z' ?9 ~" c+ A! V│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' ]1 ]0 _& J, H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ X& f7 M1 b( \; f% e+ `: q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 d+ h5 Z* d/ N ^│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ x6 d3 T: A5 O2 G" w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 k1 a0 b& k% s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 r1 w: f. E0 w( e. @! f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) p6 Q9 n4 U( [2 T+ Y/ l# t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: S" P% q0 Z9 d: ^" ~2 C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* S3 W# @- C/ m4 ~, Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ |6 Y& B) O8 Q% n" y│87 │Hammer │16│100 │ │** │Hammer smashes front! │# @7 K- G# P# }
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. M9 @+ O+ w$ M0 V! R8 a7 _
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 b) V* h! Q5 x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. Y' ~$ c! Y- r- f) ^│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 \! i ~4 c* m7 `; R! b+ z6 ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 p0 u; L4 l- M# Q3 v- I│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 d4 ~ G: G+ x% x% k, j8 j; H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 ?' m5 j* n3 T. r) D5 a│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 a l2 P3 B. m# H$ s9 \
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# `$ b0 ^% S+ L9 `9 o│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& w, @0 H* r2 P7 \/ l2 Y' T: m│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 R* u% ?) |: \: ]│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* o( S8 q1 X% @5 m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- _4 k) j) v! h└──┴────┴─┴──┴──┴───┴───────────────┘
+ N. R! S$ h" m( [& _5 a: ?2 F& b4 G
StdrdChip (Part 2) g& W7 |6 B: T
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 b( M6 A1 V% K! I. C3 ]- p) G, Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 a4 t# {7 \- ?1 q8 `) ~' F( V r├──┼────┼─┼──┼──┼───┼───────────────┤7 W. x6 n! z4 o
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' t" e6 F* ~; W' o: J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ Y" c( G# D5 { b. H│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 E/ Y4 X: _; n; Q# q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ y5 X; {$ y$ S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 b Y7 S4 }; P$ Q( \; Z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ F" o& l; r! [. C' b) W9 J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 ^: \5 T2 V2 e│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* w( b$ g8 D0 g \ H: Q. \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* f" h1 _6 @& H│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, R( p5 P" E: T/ V7 L! S1 T! G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 R) Q( w0 N$ g$ v: x ^: x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* }; }/ i8 }2 N1 f! ~: x6 n* j6 R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 F% Q1 a1 U- C│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& p2 H: C! j8 [5 Y& L( e
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 n* d: H$ ~; y; H│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! j1 _+ o: k# J) k│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! h6 {, [4 v8 N; k. G# G
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 \3 {# k5 O2 J( a f│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 v$ V; @6 K* I
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ }0 z t# A) X' L7 R) P+ b) I│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" [4 }9 i3 @; T5 {0 b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) Q" C" `' n& J& p) K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 y R7 ~7 L. E5 }6 m: r) `│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ A9 L; g( m0 C8 n# T, Z9 k. s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- ]4 n7 O6 U" e
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 m& N% t0 h" T│126 │Rook │30│ │ │*** │Protects you from attacks │! C9 f5 v. [! ~- u. k) H
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 h% J m' ]& A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ `! i+ O" ?4 K* v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 S. S$ `3 }( V│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& {/ u+ |8 d5 w. k+ u
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; P2 z8 z; l% l, K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& H9 k6 a" I# d) q1 C7 m E
│133 │Guard │5 │ │ │* │Repels enemy's attack │
d- s1 ^; ]4 V│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 y9 T0 k- u& d8 ^5 l8 k& O; ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 i: ?- t3 @! g$ j1 D4 I# S
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' d5 r, C7 ?) z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' ?+ Y5 v# P2 h6 i' m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 e* b ^1 \4 D# i5 V$ h
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. N5 [& s' W" _" g# O
│140 │RockCube│9 │ │ │* │Places a rock cube in front │. X% A! F$ R. k4 o5 Z, }9 d
│141 │Prism │60│ │ │*** │Prism fires randomly │
o: |: q& v0 c9 q$ r3 T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. N8 i. b0 K) G6 s* o0 t│143 │Fan │14│ │ │* │Vacuum pulls enemies │5 J: E7 n- N6 s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. t) Q* I1 }: `6 ]* _; b4 a' U: C2 a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 ? `: R" @1 M) U' x3 K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# D2 {1 p9 T. J- p" f, x/ a1 E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 ?4 \. o( {. s3 ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" {. k0 h% S& \" M% w! s│149 │Recov50 │14│ │ │** │Recovers 50HP │
. V7 l7 C/ U2 H/ r" R│150 │Recov80 │20│ │ │** │Recovers 80HP │! V2 U ~5 |% f+ M5 A7 I9 Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 f2 w4 ?3 D& W
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& Z# }9 U s- ?│153 │Recov200│65│ │ │**** │Recovers 200HP │
) N/ G: J& y6 _' I( A) Z│154 │Recov300│80│ │ │**** │Recovers 300HP │0 A- ], f K0 y0 A5 o
│155 │Repair │8 │ │ │* │Fix your area's panels │
% i \/ o2 w- [0 _$ h: }, K5 D│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" D( z ^8 T: c& {# L' W7 o9 T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. L- w) t! j$ Q5 _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% ]9 ?- z# R+ P: E│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 e0 i6 A- }. i9 u│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# B# t. |+ Z0 [% P4 O# u, x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! ?4 ]4 m& m8 u9 y* z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 B; r$ W, B4 Z5 w│163 │Invis │11│ │ │*** │Invisible for a while │& g! B$ S' F+ N5 `: [4 J/ n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 |& [. L/ h, Y* H│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, N# P! K# }1 H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 [- K; Y9 J5 e+ r* ]│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 v7 a7 R2 d5 J7 A, I/ R6 p5 u' l
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& s# S$ ~) a- Q, j, ?% `
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 ?8 i/ T3 f3 n6 k! ^" ]* S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, m: E5 `2 S' |/ r) q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" Z4 `3 S- J4 H& }& U│172 │Aura │55│ │ │*** │Repels attacks under 100 │' {7 `9 G6 j* T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% }+ M8 y( A& \5 T1 S b H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* E0 I* v w6 V$ h$ `. [│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 T$ Z" _0 V/ _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
N( r+ f3 N) z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 U5 V& l1 @$ c3 O# {5 s. `) _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 K n7 ^& I7 L& c2 J: m" X1 B
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 s" F9 l7 S" s7 W7 H1 P. {
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ _5 p3 |" k1 v6 d; x- w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* ~1 a5 Y! `2 r2 b8 p* {│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ S. t. g3 e: M: u- P│183 │Hole │55│ │ │**** │Open hole to dark world │6 P* y( {4 S* q9 j
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 c& z0 _8 j* }, S* v8 A. E
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 `9 o- N3 ]! c│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 T! g, o: T& D/ l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* A% _% i0 x; H2 t│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* l0 R" x" h0 R: m, ~+ Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 _" c" x- L0 \( F6 Y: v: g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" b/ P8 L0 P$ j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 z1 h+ V9 z8 \" A4 v# {$ E6 l' ?
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 K4 f1 j+ Z a0 `│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 y+ Q9 H' L3 j/ k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
x, F# e. o( M& O│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ S5 U% V# c* d1 C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 ^8 J6 d9 l, Y/ B. N9 k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ n$ s. a" l. z( b7 n1 q* M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, a) F d0 G3 }│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% S3 I( D. Q/ ]! F; K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 N& U; N' ~; ?" {3 B0 y└──┴────┴─┴──┴──┴───┴───────────────┘; B8 c$ x- _4 i( D+ p6 ~
9 [6 y. z- t8 W4 ~1 S% Q0 V; z
7 t! T+ S6 S! p7 ^+ X4 vMega Chip4 p$ o1 c9 ~* R! q* l+ T
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 g& w& C0 e# m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 g g$ a0 c* i├──┼─────┼─┼──┼──┼───┼───────────────┤ v' r' U% n H5 j- z6 m9 [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, a& q f( E- X* N! [" v- \│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( L L# _; V$ p* q5 e│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# i7 U$ h# p+ Z( L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) g$ P) t% w* u7 `$ Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 f( j, J$ w' { {0 q, C' s1 n│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, l% w) h6 X" C9 j( Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* F5 G1 ?( X1 X6 V5 y8 w: E9 r% }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 M' h' G* N: T: j! a7 B( `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 T' ]6 W: R2 H; Y1 M7 x* o│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# P- n/ V' D$ H, U- Y0 L: ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" }/ F& y% ?5 O$ w0 c9 J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 l4 w& `0 ?, f' \- y7 v) `+ M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: |9 Z# \! `% Z3 ?- ~, \* z$ H& K. V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 [$ u6 Z+ u! I- [+ K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 O, J1 r: K6 M$ h; v
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ N' v9 ]' F. R( D' @3 u0 j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% z% ^. P- A, @1 v" o" M# e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ y! n! f# g& h0 D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- ^5 ?2 s* t/ }9 s _3 y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 v4 D; R7 [ r' N. u# ~( H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' f9 U& r: _" B0 T' W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) I9 m* ]+ q) a* A# X+ b│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- E/ r. i1 c' l* m, [4 o8 S! A1 z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) H% C; o! a+ O) @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 I1 V1 |9 u( b5 f1 K# l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( n& c4 Z" } _/ N5 {
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 I; _4 P7 i4 d5 c: q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% A' B9 M( s1 a5 k' q5 L N$ C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ l n$ F; I: s│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 v) j/ l" G9 J, `1 N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( w) f+ z" O, Q7 b
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- x9 O |+ ^* S+ g) X$ {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( c, K) }* @2 \0 G
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 F- C4 `7 [+ W. v/ c$ g0 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; P0 N5 I: }7 o5 O ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 Z% P* [" g1 ]- R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 j/ ?4 j) O. ~) t% C# g- T" A9 S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- i: x7 O$ r0 a0 o- o│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 [' n8 R1 z# u& ~: C5 a% d) g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ C5 Z: M U" t& _│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# i( {6 t8 ?5 d
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 o6 p* [6 w, H4 O# U" G) g% m5 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 Q. w' {- t- r/ `│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 }$ R, n) v+ J8 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, R* ]5 j+ p, Z2 Z* R" t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* i( m- S; A# n# _3 s4 }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" O: g1 S3 p# P. f+ y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- T0 l2 k% s7 W+ Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ i M+ }8 ]6 E( X+ w2 ~│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! t% T* ]7 f/ X2 z, B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& r+ D* q. N1 ^/ p% s y5 c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 q( d. S7 X6 _9 M+ k8 b- D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& T2 V; q5 U N. a7 x
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) B8 X+ ~+ E/ r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" a/ O# R8 {. U! @! U│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; B3 B3 H+ }' M5 z1 B- F1 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% \1 O, E+ W4 t3 d, `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" f. w1 c' S1 `* `5 ]1 B# Y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% V: [8 K: e6 v: l; h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 d( R1 I! {3 a9 F│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# w; J/ P( E* p
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* Y& j$ P* g7 P |: m: x* v$ H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 ~. e$ F l# c
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ m# i b/ r# A. u& ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ b' x# T( Y& z7 I0 V4 g+ \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: @( v% ~/ z" E! H/ k& m' \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ a* C9 C+ w0 _0 }
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" R& c t; D* P* n8 b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 Q$ q% R5 h* k2 f( c# }1 p* U
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 M9 L. K: t9 i$ N0 O2 n8 d: A│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 X/ }+ s) R* A. F│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* l1 b# B" G* q4 \' z3 _│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 ?4 k1 l2 N; p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- w z) Y" C6 V/ [1 S3 x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! b1 B& ]1 C$ L/ w, O/ H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' w' A3 w+ ]) x" T% x( z9 ?
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 I& |7 ]/ s1 e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* r) m1 N- S! z M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; w8 Z! r- @6 W: e9 Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! b* f7 t1 g" B5 p" I# l l, j8 q( @5 W│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( m* C7 _4 c$ e( z8 t9 M$ J J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! J3 i8 C5 ^- ^; w) q: l; f1 c│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 D7 `5 c; I2 {: u% r3 C│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, |* X- K5 i. D% o│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( P$ ]; i' s3 V! a* d
└──┴─────┴─┴──┴──┴───┴───────────────┘
. G( i# u, k( s' R" j- c6 c+ \ o
8 ?0 {/ K3 v6 r r$ w+ k# \, Z- A3 `7 G7 Y& R; o5 t
GigaChip (蓝版)
2 z Q2 l, O0 \$ ]% E( F+ ]* c┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 o) N# t3 M! L" W7 P% ? g/ Y│编号│名称 │MB│攻击│属性│稀有度│说明 │& |# {0 l4 q0 Q: v! I
├──┼─────┼─┼──┼──┼───┼───────────────┤( `- K7 H& u) h6 b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 f6 R s& [$ T( c+ \7 h
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* y. Y6 [ j9 ^/ V1 S0 D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. u j$ l% [% Z1 x5 ~│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) u- A8 u2 l0 ? R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 A, a& ?% `5 N- J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- {, ?& @3 ]2 N, F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 n- Y6 {# V, c" ~/ x G+ q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ o( `8 \! O8 y! R│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* p0 G: E; j+ T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 c' \6 v c; b$ F O3 Q7 f0 p
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; _7 n$ Y! V" |8 x) L7 f; l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ T) F) T$ {2 b w9 x% Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" ]* W: T5 R, P- o9 C+ p
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! g: f. @# I& H" U$ l│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' i$ f2 y9 ], |( E6 m" S# P' v
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
_7 H0 }8 x' I' G. z9 T* y# I0 V│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% R3 B& b8 O5 ]7 K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 @2 Z. j9 }0 L$ `1 f
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 J6 q; `5 e5 {& Y; A/ E│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 S* I) B" l) g* {% x" _8 z└──┴─────┴─┴──┴──┴───┴───────────────┘3 u+ L' U4 B" W9 T: ?( p! R J
2 B5 s- w; ]# ~/ F& v
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 L. V' c b7 \. S+ A' I) C/ O' h┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 {1 v H* }; C2 r: }│编号│名称 │MB│攻击│属性│稀有度│说明 │1 e: j. x: L& C9 U! O9 q: w+ [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 r7 F) w% P: i+ K7 `* A│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ Y0 P5 |+ d& F& \( D& ?9 K# N
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# h& H: H1 l) v) j. ]+ X& o│4 │Balance │60│ │ │***** │Both Hp reduced by half │& D6 p1 K: Q9 T* g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: m! K( U/ m8 w└──┴─────┴─┴──┴──┴───┴───────────────┘ |