转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创: Q% j8 J t$ x0 j& c" e
■ ●■ http://www.NewWise.com ( `, ^# y. }0 ?9 |- ?: O+ D+ k
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( z! K& d* s, B: V, B4 T
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& v) ?" ^0 P' L 洛克人 EXE 3 Blue 卡片组合
6 M5 I% Y8 Z$ g# L4 G; ~8 X& g1 t( l' f
/ I+ K) D s: k' z. [. r3 O2 u" J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! o$ f* v: Y+ A# k" W大家要看日文版的P.A.或详细攻略,点击这里吧!
) K! T& j6 ^. ]% E0 G====================* u; ]4 g# }* J/ z }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / |4 Z- a5 d* }" P' b4 G$ w
: ^1 V2 T" {! ~% x- }以下内容格式如下:
x4 V; [$ T# V) Z8 f8 n% G8 }& O6 U: {4 z+ v k4 W
编号 名称/ e! p5 N1 F8 R' @
说明7 m. f Z8 ]+ m9 t0 g" D# ?
组合方法
1 ]( O, p2 @3 t. l, b---------------------------------/ J. F6 |* j. N2 x4 L. o
01 Z-Connon 1" C& u+ |9 V6 n" V' Z J$ k8 [' {
Unlimited Cannon for 5 sec ] ? Y$ {" ]5 g0 U# M
Cannon A+B+C7 d! |( Z6 t) _- i1 f" b
Cannon B+C+D2 o+ F# I: Y1 ~, k2 ^
Cannon C+D+E" g* J& W0 y- x2 {6 D
" u* f: G" R, w- m8 I& d) j' X5 |
02 Z-Connon 24 z3 [: M7 T9 Y7 [. k0 }
Unlimited HiCannon for 5 sec' m+ X. i# \" N4 X. d1 p L* N
HiCannon H+I+J
+ M" ?9 s3 E: i# ]) k+ hHiCannon I+J+K" [. |: h$ H, w0 ^
HiCannon J+K+L- h: a) R/ }* R9 i" B7 J h. s4 o
. \4 W% X6 s V! I$ s" Z
03 Z-Connon 31 ^8 g$ K9 a6 p ?' v( `
Unlimited MegaCannon for 5 sec
- h' t5 _7 {* n4 q" } A" zM-Cannon O+P+Q) z$ S' D; j/ }5 s
M-Cannon P+Q+R3 Q5 D5 X |& c' C
M-Cannon Q+R+S
* h D' w2 m! e9 w% B2 T: Q1 j
04 Z-Punch
L, e: ^5 r; x$ [. G/ O! F& rUnlimited GutPunch for 5 sec+ J/ s" o9 v4 p2 h: F5 e
GutPunch B+C+D( x* O8 T. Z4 X3 I
GutPunch C+D+E
; Q+ b6 b, v0 @! f, ]GutPunch D+E+F
' g2 I! Y4 W8 z& m0 O/ c9 V
' y3 E' b* I% u) l. J7 O/ g05 Z-Strght) e/ q: @* \7 [0 M+ F
Unlimited GutStrgt for 5 sec
' d2 q6 {' z: _% EGutStrgt O+P+Q
$ |! z: Q' n. NGutStrgt P+Q+R y; A/ r, e( h6 r5 Q% o
GutStrgt Q+R+S9 b. `% K' Z7 B ]3 q, m
% D2 O! z# i/ n, O& o06 Z-Impact
4 g7 v. y; |$ O% JUnlimited GutImpct for 5 sec
: B) K- A- l0 c: F! R8 [GutImpact G+H+I$ a2 y5 `9 z) W! Z( h! E( Z
GutImpact H+I+J$ j- H+ g, \/ D
GutImpact J+K+L
3 Y7 X! `& F% w- q4 i/ X' ?5 \7 [3 r8 `- |" }* k4 M, S5 W8 b
07 Z-Varibl
. k1 ]4 o( q. r. _+ gUnlimited VarSword for 5 sec
: ~0 {( G8 }3 KVarSwrd B+C+D
- O9 _6 _; z3 h& ?; K. h5 cVarSwrd C+D+E% s7 E! u5 V" x7 J/ r# n
VarSwrd D+E+F
. k9 Z2 W; u f5 P6 K2 x
m# X2 @9 J4 g+ J08 Z-Yoyo 1( P( i, j& q+ R/ H0 t
Unlimited Yo-Yo for 5 sec% o7 ]; h; q2 ]. ^- e* U4 ?
Yo-Yo1 C+D+E
2 S( n# W3 t: {& VYo-Yo1 D+E+F
7 e$ T, h- W1 T6 t& f4 U' F- x1 RYo-Yo1 E+F+G( D5 M6 `8 n! @) P
! T- C1 p/ ]& @$ U& Y0 t* U# w
09 Z-Yoyo 2* h- K$ o' f% M. W A% s8 |
Unlimited Yo-Yo2 for 5 sec
. N% v; R, v5 {+ V& i1 wYo-Yo2 H+I+J
7 l1 d: q E! y' ]Yo-Yo2 I+J+K
, H; @( D- q. r5 o* d' fYo-Yo2 J+K+L* x9 ?) T9 e) K$ g
" A; W7 R9 ~8 i0 X1 L
10 Z-Yoyo 3
2 q# q( A6 E7 P5 k# X- f" z! ^0 kUnlimited Yo-Yo3 for 5 sec
; S: N( H R" y, DYo-Yo3 M+N+O
- r2 h7 Y r/ y0 B* e% |) xYo-Yo3 N+O+P5 L1 N) k4 j4 {2 j1 V/ _
Yo-Yo3 O+P+Q2 I& C/ B" ~- {& Z5 K
& Y! ?) D# o! C0 t1 T
11 Z-Step 1
1 L. ~# K5 R! j2 O9 fUnlimited StepSwrd for 5 sec9 k9 g9 g3 |" X6 U
StepSwrd L+M+N$ R5 F$ B- h/ c
StepSwrd M+N+O
. ?' R! i: r7 T5 X! m/ E nStepSwrd N+O+P' R8 p8 a1 d% s s6 O1 G- [4 w
" J! f( o" ^/ K! H9 j8 z( R2 ~4 Y, w
12 Z-Step 2, `5 n. f7 `2 ` X6 M1 Q7 L4 b
Unlimited StepCros for 5 sec
) H. z# k& l; k$ K2 IStepCros P+Q+R
' k' v. @: w3 z1 H3 SStepCros Q+R+S o4 S: N* L) e6 [0 f: }
StepCros R+S+T& V% u5 w& t' \& S7 g3 _1 G( e
* C7 a; H" ^' o/ g4 h9 w
13 BubSprd6 j8 @0 U* b+ t, M" ?
Attks w/ spreading bubbles!6 A; y" F5 H7 M6 f9 @5 R( x z& L% G
Bubbler C+D+E/ v& @# r' u9 [
Bub-V D+E+F5 r2 |5 G/ z4 i0 s: m2 p
BublSide E+F+G5 U$ ]+ ~4 o9 B: Z& B: u
Bubbler E + Bub-V E + BublSide E
$ h" N6 q! U" v8 G# @' l
- a0 M' ^; o: s8 V3 P14 HeatSprd
# {& z6 V. i. D+ D$ M" i% ]. UAttks w/ spreading fireball!8 S6 g4 U0 n; A7 a5 m6 r4 J. _
HeatShot H+I+J
1 q# ~- ~9 e/ `. l5 t; NHeat-V I+J+K( V/ g4 L' Q4 |, N3 f/ ^' T9 c
HeatSide J+K+L
( F9 k" j: b# T! MHeatShot J + Heat-V J + HeatSide J9 w% L% }/ K$ z; s+ n/ X0 S6 n A
2 C) C0 e$ U8 B' J3 L2 N
15 H-Burst
9 \/ e5 u0 `5 j, H$ G- WCreates a giant explosion. X- d7 l, |" [, U e; W3 G
Spreader M+N+O( V" `# y( V: z7 J9 m
Spreader N+O+P
$ x3 R. d" t, y( dSpreader O+P+Q
8 N. b3 A. [/ L$ l7 d8 M6 N* t. j" X% X* d: h! d
16 LifeSwrd" s$ \5 S; D2 Q0 \' Z* k
Swings a huge 2×3 sword!
# R# I" c/ O( ?9 w# ]Sword E + WideSwrd E + LongSwrd E& X, C/ e6 `" k2 T
Sword L + WideSwrd L + LongSwrd L
) }" J. R4 i( m" e/ i6 K# uSword Y + WideSwrd Y + LongSwrd Y
' f/ M: l& P p- `: d8 j; x7 T
$ z* v. c" g% d% J17 ElemSwrd
7 Z' ]2 ~# f9 A$ zWide swrd contains 4 elemnts
" L( e# g. ~, O4 u" W8 ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 r2 K" z: q: N, S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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! U+ @& Y) c7 h. s18 EvilCut
( V P- l: ~2 ?( [* N! @Step up 2 & make 4 atacks/ u8 _/ ]9 q2 h6 b
StepSwrd P + HeroSwrd P + StepCros P
6 K4 l% ^$ Q" A. Q) b$ R
% x6 d! B) H3 K' n+ ^+ U, f19 HyperRat7 j: I, |" T6 ~ _9 U
A giant Ratton charges!
% L& X" U* D9 i& |6 i5 r+ ?, d. ARatton1 A + Ratton2 A + Ratton3 A
0 v5 E% S, m. ^1 w6 M$ uRatton1 C + Ratton2 C + Ratton3 C
' S$ W4 H& }' a+ `7 bRatton1 F + Ratton2 F + Ratton3 F( D# Z# }) T0 E6 B1 E' }' v
& C( Z6 @+ L6 ?! ], {2 k3 Q/ W20 TimeBom +/ N0 s& V% D) D6 s" d
Sets Time Bomb in enmy area
: q5 |/ x: a" b# z1 S) a! }TimeBomb J+K+L- e }' A ]" J( w3 [
TimeBomb K+L+M
# J( p+ d# i4 b2 a# gTimeBomb L+M+N
$ n' M" N, m2 O. p3 k/ d2 C* L8 o, H, h5 s$ v3 q' V" v4 P4 C
21 GelRain
7 u) ?# E5 i& u, k' H7 QGel steals squares! ]8 U1 @. L: m U6 x9 R
MetaGel1 B+C+D
1 A8 k+ P% j& ^7 |9 J( ]" }MetaGel2 E+F+G. |) Q- t# l0 I- C
MetaGel3 S+T+U" u5 [* Y: \& [9 \
( |/ ?) n" d- l1 o: G, b
22 EverCrse2 Q1 D+ `, u5 m2 ?" L5 a: T" Z% s; o
Shield chases enemies' q+ H& K9 P! q: i0 }/ d" q0 l
CrsShld1 C + CrsShld2 C + CrsShld3 C
i: E; F6 k6 \! N! bCrsShld1 L + CrsShld2 L + CrsShld3 L9 V: Q. T# E3 q) I ~: I" `
8 m/ F' L! |! ]: {6 d) U
23 MomQuake# M, V/ Q& ~3 S% L$ U( G7 N) q. \
Awakens Mother Earth!
& E8 G+ u7 D6 e. @& D8 vRockCube * + RockCube * + GodStone S, ?* x/ g4 N6 k0 O- Y7 v3 V D. A2 H
: A8 E' P3 v9 A8 h24 PoisPhar
9 s/ Q/ Z+ [, k1 y4 d$ wPharaoh generates poison1 V5 @" e: i& J! y
PoisMask A + PoisFace A + Anubis A9 \6 O! e/ b+ L! R: a' V; s
7 p$ X8 x$ @5 l# C25 BodyGrd' j* ~: L1 F7 M; d+ T7 H3 J E
Bodyguard takes out enemies: w9 t; t7 T5 Q$ {
AntiDmg M + AntiNavi M + Muramasa M
2 h o# j5 C- q
- h: D! X: [, R, ?& }26 500Barr
4 a, X- x& [4 H- H$ mBarrier absorbs 500HP dmg" o* O, o/ V# r* Z. `4 Q, Z- Q8 {( X
Barrier E + Barr100 E + Barr200 E$ z+ v7 C8 u. S) d1 D- L
Barrier R + Barr100 R + Barr200 R
. T8 g1 B% N( P9 G: m0 {0 H1 P$ F9 Q3 g" Q- K
27 BigHeart
8 C/ W# M% L9 O9 W5 [ L7 vAttacks, then heals HP!
l0 ?3 r6 i) zHolyPanl R + Recov300 R + Roll R
s6 e; V* s# ^7 Z& s) ]HolyPanl R + Recov300 R + RollV2 R$ P- Q' W& w W y3 n7 O
HolyPanl R + Recov300 R + RollV3 R* c8 A8 J4 y4 l8 c! g8 @! C4 E) @
a+ [& ^6 e* E1 p28 GtsShoot
" Y/ h+ K: N/ W8 P% t4 X! j" xGutsMan throws MegaMan!8 m. x: c; b: g$ r4 o+ ~
Guard * + DashAtk G + GutsMan G2 d4 k! F0 c9 P& o' |% g7 i& \
Guard * + DashAtk G + GutsMan2 G
9 ^3 u: Z# V/ O G* t% Q' ^3 }& aGuard * + DashAtk G + GutsMan3 G; m1 v8 _: D1 {
Guard * + DashAtk G + GutsMan4 G
: m/ ]* P8 L2 w- ?
) L% ~" l6 n7 A. c" }/ C7 e" {, M9 l29 DeuxHero! [5 R& [ l! C9 O9 `
MegaMan & ProtoMan team up!
. I2 ^! `$ {+ s" G% } J, yCustSwrd B + VarSwrd B + ProtoMan B
/ ~# Y7 G z( {6 O, VCustSwrd B + VarSwrd B + ProtoMn2 B
2 v I2 {5 c+ ACustSwrd B + VarSwrd B + ProtoMn3 B7 Z& z- }1 D. M
CustSwrd B + VarSwrd B + ProtoMn4 B6 C8 u% Y( W! z- S; n7 \1 N1 w& S+ ~
+ Y& w/ Z7 K2 w3 F30 2xHero
3 I" c' g' Z/ `/ w' iMegaMan & ProtoMan Dual atk
$ D/ g/ O+ i1 ?1 j# m s" y( r3 x7 HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B' F9 K. b" e- P$ Y+ Y. Z9 b$ O7 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! x/ j* o; R. k& ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! C8 J8 K8 B# S2 z0 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! ^# _4 s3 [" Z) O, {
- x0 n1 _! h' L4 c3 G* A6 q4 @( ^31 PrixPowr
( s H- M# s2 U6 \( o& s5 Z6 z+ Z3 Navis attack at once!
2 C3 c6 g2 y6 K$ k2 S; ETeam1 * + Team2 * + KingMan5 K
9 n, ?6 E6 \5 D4 c' lTeam1 * + Team2 * + MistMan5 M7 J# z9 G9 x T
Team1 * + Team2 * + BowlMan5 B
3 J. T) X8 ?$ V+ x/ `7 P( s& x. O! |2 v% X' ~2 L
32 MstrStyl; d8 _$ a- T5 c& [: q; U! e8 n
MegaMan unleashes his power
; M2 M8 v k3 ?2 I3 _Salamndr * + Fountain * + Bolt * + GaiaBlad *& C7 N* m/ H3 `: v+ n2 m. F
2 \( P) k( s- {7 G! P
StdrdChip (Part 1)! T+ U8 Q) x: v6 I8 z8 d7 v% K
┌──┬────┬─┬──┬──┬───┬───────────────┐
- ?2 x2 i$ c% I) @% N& V: C% E│编号│名称 │MB│攻击│属性│稀有度│说明 │
w% s, T8 C9 P% I; W1 u h├──┼────┼─┼──┼──┼───┼───────────────┤
6 t2 L0 ~# K0 {+ h, M, `: W# _7 L│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) w% S0 s! r) m4 D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ |* C! A( ^4 w) X
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) m g9 h; d4 g) G) \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 a+ o& c, o; T5 A) v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 ^8 p: t8 c& \7 {. J6 n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 A4 d! m2 U0 M- o2 q. l6 K0 v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 [: k! N2 p! t6 ?$ `' V' n" [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( l3 @5 _: t8 H4 e4 z- h2 v│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 I5 E* d2 u3 a, f. |; V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
4 F# Z9 \& ?% X1 x0 Q% b│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& Y$ L4 T* {4 r2 A9 w3 `0 P1 A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 w# K. U$ ]' x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ a3 X {- F9 S4 o0 a/ _│14 │Spreader│16│30 │ │** │Creates a large explosion │' U }3 U4 i* C0 B3 v9 B& c
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& M y. o* l3 R7 _4 q2 k│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' c& M4 ^6 x' j5 a/ V$ m3 D4 o; m│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# Q" _ j/ U6 o│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 c, w- o' L" [! j, ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. [2 {9 Z/ k6 {! [* h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 w/ {: |0 Q. w* j( A6 i│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ A& f0 B" T+ l; ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 h {0 N3 t6 A: X) C: L& b
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 r- O( d7 |# _$ Z3 T3 m( u& J│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! w- K2 A3 F0 C: v│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 c1 n. ^$ V8 Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ K( `7 H% B. ^: f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: i) W# @2 U* @ X0 x6 Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& `: X; T: j. @; p' a. Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 [% e! A: s$ m2 p; a$ k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 x! o) N4 g# m5 D) H
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' q" W8 S, ?* Y) d y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 d C) F: m1 C3 B. o│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- [2 c1 K/ m8 p' G) G* ~5 H- G│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' n1 s# E) Q! M4 v) @ E│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 c/ d1 U! R5 }- X) A4 ^/ l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" u! [2 z- t* B" y5 k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# h j1 f) D B+ [6 S8 I0 {, N$ C
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 a* }2 d' @9 Y+ Z; L( t) I│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 B1 p8 \( D9 {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& a' q) `& h1 }: R4 A7 B1 A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 w! h4 s5 q" E- U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- a: ?3 K" j2 g% }
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ P( j$ j$ L$ D* H2 k5 `
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 t, h. V: F' Z W* r8 j
│45 │SonicWav│26│80 │ │** │Shock through enemies │% ~: G* v( | D
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ ~, t+ {3 v8 ?" k
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' ~" a& t( s p6 z0 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' L4 [; m. {: ?& {7 b6 Y" P2 x│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 H9 Z5 O8 f5 R( d) t0 p
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( S% d+ z( {2 h' l8 D. F3 l: ~
│51 │DashAtk │11│90 │ │* │Dash through enemies! │: H L2 p, A6 x2 {- j, \% v# q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 v# l8 `1 f$ ~0 H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 Q5 {3 q; o! I2 e│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 \9 D: u, l0 x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; F9 T7 `$ k3 Y. @9 ^! E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# L5 B: b; y6 z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% g) l- `0 C; _3 A5 y" n5 M│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- @4 V2 Z. M8 x; i. L! k* E; R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 {* p5 m4 q/ _$ X1 Q+ x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! y6 N9 z4 w! X
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- Q5 c0 a- E. p) q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' Z) R" H, |, ~5 i ^* ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 z8 K8 R" g6 h# K% N) g, c& i* t& n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 B6 U: g7 V5 a# f" a9 V# g8 L' L│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ l/ L! K; _) X$ m5 f( P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 d2 S3 @1 |9 j* |$ U& Q" o/ L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 B& J* R- s: g8 u" W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' w: a2 Y4 S h" P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& w0 e* D+ `! G6 H% W( y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 C1 E6 Z* z( V
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
S5 l+ [5 J) K" Z! h! \3 q# D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ Z. |: k6 b! P& P ~: y' p- f
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- e) b0 e/ e4 B' D. b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: `; o: W# _: {│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 A x: W1 f/ p$ ~5 w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. m- u' b; a7 M4 p3 `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 F* w# n, I& d1 h/ n0 ?! B! N│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 ^& e7 H+ ?/ a4 T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 m {7 m: r0 x& ~6 p n│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, l$ M/ g8 W. Z5 `$ I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ `4 w5 W2 O) u3 d: N c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. f/ @: g1 X0 D' @9 {$ S
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- ?* o, r1 h! @0 Y$ a
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ `4 g* ~" P" K+ i$ [ U8 i│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: m. |5 t$ `" G9 Y1 Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( n! n' U4 V/ j│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) P' p! u# h+ p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 \' a0 u4 `3 ~' l- R│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% p- z8 c" v; E* R% N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
d8 F. ]$ E- k3 `- u/ q. K8 k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# M m+ o7 P4 X/ z0 y1 Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ p$ h" j W6 K) f1 C. j│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 \% R! a J4 O* f4 F; Q* P│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ n5 F0 `' F m5 J5 N$ H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 f2 h4 q- v3 a3 @# F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% c' b7 [2 x) \/ B. K* C│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ e6 [. t5 _9 r9 Y7 X& B5 M3 S: G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; z6 G$ v; p, Y' Z' v8 a; X9 d! r% l. n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% M1 k# H: D I! q/ Q# m# _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- K0 n0 u, \ }; F6 B( c└──┴────┴─┴──┴──┴───┴───────────────┘
: f; T F+ O5 U! H& Q
# r/ G/ i3 ^$ U) h4 ^! WStdrdChip (Part 2)( t. y! p/ ~/ O- n1 I* V" M" n4 C2 D
┌──┬────┬─┬──┬──┬───┬───────────────┐- T# a3 m& L" V8 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │( Z% I# s5 ]* r1 B( O
├──┼────┼─┼──┼──┼───┼───────────────┤
8 x) `+ i# R+ A0 y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% {1 I' ~( e' b, q6 v- Y$ `% m" c│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 F& n( p( X6 v│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! S8 Y. \8 ~) Q/ s$ f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! E% h! t8 m% W- n9 f│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 \8 S. r1 W/ k: y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ R) e/ j: O9 W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& m/ @7 V6 U4 G: c│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ p% x. F2 D8 @9 f# e5 L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" Q" p+ l' @) i; j0 ^: |5 j. e
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 z. ?) |3 a- _+ ^# ]5 c8 f- U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) H/ M+ p0 Z- f% X9 p. h, O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 s6 I4 N1 E( R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# k( }; q. J. R' h6 K4 P4 A
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. }. ~1 X- c5 @3 w1 G+ e# _3 B% v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# o% J0 _5 e7 d9 |' T- Z! M) l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 _. A& d7 [5 Y8 C
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 q9 t& I3 w0 [4 |2 I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 P2 l M) G n2 q: _* N! F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; N; H1 \3 u$ \5 b; M; e% r│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ {4 @% O& V7 o& H- c& ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 ?1 a4 v! C% ~4 Q9 V* v│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ v3 ^# A8 I L! F- R( x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- H0 U6 D: |* Q
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: P! j4 j0 b1 c" [. V; a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ l( _) e& x% j& d& U2 Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, D% I, q& P% W
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ T3 e8 y' V$ R$ W8 ~! V1 h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( ^; Z- k$ q& ~# v$ K1 z/ A% o2 d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 p" R4 W0 p3 R) A, i
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 O7 W. [4 P0 f4 a. W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 @4 E& B- m3 o+ e* Z/ W2 e│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ N+ k$ q: c# s* V6 h3 p( f& H│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 D5 b! W1 x$ _! d. i+ M* ^5 M│133 │Guard │5 │ │ │* │Repels enemy's attack │% o+ N: @2 R, r5 w. w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 V3 d0 y* y! x5 F. m4 \2 I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 N* y2 [) {) J; O/ |0 o( x│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
k8 A( ~6 i2 C# `; |3 P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 U. x* o7 i9 m: ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 Q/ Y( ~2 E% T! x( N( `5 D3 Z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. W+ M) L: w9 T│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! b6 X6 W. l) ~, M( L0 g│141 │Prism │60│ │ │*** │Prism fires randomly │
. ]8 d. I0 E- [3 }3 E% A" c│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 N$ I) ]( S# W* w; v
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( I0 \, \6 l U \) |
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, X* g X$ {& K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
" j, G% c# d+ c# C9 `3 V9 @8 Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( _+ y, M; Z! o4 U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 f0 W. B, B% T2 M│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: ~: m, |( E$ g8 n" x│149 │Recov50 │14│ │ │** │Recovers 50HP │
. j( j, ]0 q) Z3 ?" Z/ q! N│150 │Recov80 │20│ │ │** │Recovers 80HP │* y: F7 Q F* k' f
│151 │Recov120│35│ │ │*** │Recovers 120HP │9 x3 [( K7 j7 b1 P, Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% ]5 n' b. o+ g9 ?) P: {; W9 ^$ s8 }2 l│153 │Recov200│65│ │ │**** │Recovers 200HP │, f* ?$ ^+ `8 X+ E) \4 J& W
│154 │Recov300│80│ │ │**** │Recovers 300HP │* ]% Z" e. g, ]+ Q) D( w+ z
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 \# U5 M4 [( A" {; R2 `! n5 }- |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) |! Z5 k j8 d+ B" J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- l- y: Y5 N3 m, M- ?
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ v0 s4 ]5 _) t3 _' y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' _. @0 s q* F) L5 {/ Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: e* P# C6 l( i ]1 X8 g( n1 b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 `3 X2 Q( e+ U' |* p│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- L0 Z" L) @+ d
│163 │Invis │11│ │ │*** │Invisible for a while │' h! v$ d0 I! p. E- r3 o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 O5 W7 f6 S, T/ I! Y" W1 k│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 ~3 V, J8 } n4 u/ ^
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# F. p+ }8 m% v1 ~2 V" f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ r' F$ q5 {7 i: ]6 b" v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 B- Y, e: O+ ^, `* Z: l' l
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
t4 _# r% m( f7 w) U* }0 }│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 x& [, }$ I4 \2 K& K│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 i0 H7 S, ~& E3 d/ [' e2 b% w│172 │Aura │55│ │ │*** │Repels attacks under 100 │' _! U7 s" d6 k1 G" s ]( G8 a
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: C5 }! S) F: }9 F9 f2 p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. _1 x: v2 P) {% O/ P$ \" E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. s1 Q; p7 Q- J% i3 S4 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 l+ Y' I$ \" t6 P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& @' m3 z O( {0 }# _( I* Q0 B* z' ]│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, k& g' \* X; o; K+ k1 _1 V+ ~│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% P1 i# k! ~% W- l; o. A4 w* H9 U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 \% c6 I7 u% X( L8 L% h. c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 P/ E( g- W3 {' V- W1 U) n' D
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 p6 X) a6 f7 A, P│183 │Hole │55│ │ │**** │Open hole to dark world │
& {/ N4 v, i; C│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; l2 ]6 e4 q7 N8 f7 b; m9 Q# v& |│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 j: d" C/ f! G; I' |) G3 u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& L8 T% H+ K! G* Z4 ^+ E; t5 c6 O& T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' \# b1 ?3 X% j N│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 r( x$ g2 z! o& t7 T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ u* h R j% q0 _5 m│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 j6 f6 t/ ^) w0 r' X
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, ~" I1 M" u) f0 Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" R" b6 W, [" r# D9 Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 s. L5 w* z& W- n+ o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( i! r# R) I5 k( o: ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 w3 t2 _: o9 ]! R' A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! f% a' u8 ?: c│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. H m6 S) |6 [. B; w+ Z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 z" Y* j: o) m0 W' K+ V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ U# |5 d4 V3 b/ T% p: r- u0 {│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 @$ v( P9 `; Z6 U6 f
└──┴────┴─┴──┴──┴───┴───────────────┘
7 r9 |8 L5 H2 }, I! K1 c& Y* g. e, \8 u- U7 Z
* p, {% N2 g2 y" X
Mega Chip1 `' x) x" O& c' T! `" C. d: k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% @! }3 i8 f# w0 y1 Z6 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 V( T' J1 D% n: e9 h, w/ K9 O├──┼─────┼─┼──┼──┼───┼───────────────┤
+ n1 e0 |- h2 f7 l│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( s+ \+ J3 n" D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 ?. P: o5 e9 e5 @ K& Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 I. q5 T* B8 @; I/ c
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 v' }: s& D) e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& X* Y5 F! a- V' T3 |' p│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! E/ ^, k; k" z8 G5 e0 j' r
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- O1 X) I0 v6 I7 W. h! y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 v- ^9 d5 m+ K- W8 J4 W- H. \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& i/ W5 E' ~ o A
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 R' F; U4 v/ D; t7 X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 D: s( a* q- W: j8 E
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 R7 P4 m, S: s e│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ f! e% k" D8 Q4 e9 \│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 w3 y( v) E* g, Z0 B1 k2 P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
O7 N/ ]+ m4 {) Z; X6 u. r│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' k3 f; D& u5 C5 G* O1 D6 f
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
- e# y+ _2 [ l6 |9 T4 u│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* A+ M; d: A" D# S H. V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- p: j5 k' y `. ^ l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: {7 m5 @" T. \& F, s6 w* Y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, c/ Z' V& `) w% B, g5 X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 X7 p+ p! i. q" q( |- l- z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 w, A3 w0 N% Y4 t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. L, Q7 h1 |$ i6 D$ d9 i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& f- Y* }" S3 I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' J! g, E# F0 E, l5 t! Q6 H. f8 Q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 v. v& a+ Z7 @( y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* }' ?4 x3 m V2 T( [1 l: Y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& A& [3 B6 ?3 J0 K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( Q$ N; o4 ~0 v$ I( v* r- P+ a: W
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 d( ^, a# n+ N6 w) Y; Z ~# b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 p7 s" P- h) o
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 f$ B9 ~8 D4 Z% D, ^2 Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 S& b& M. n! t" f3 r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 k- S/ ^9 e: X- U+ \* n+ p1 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ Z& i8 z5 p8 O" w( Q% B. c s" `; ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- M6 R& ^1 n9 J5 U1 q2 {, n$ M9 k
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% @6 D# m- e6 M* w8 A9 A$ [│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- F! P! p7 t Q9 T3 e2 J# R5 @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ t4 X# _6 t* ^3 c3 z& G
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" t! r' n3 u0 z3 }5 Z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; Q! s1 x0 i3 v) v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* I: P9 L C S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
c& ] | q' r6 a# l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 j/ g8 ]! K6 E/ y
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 l0 t/ r. B5 @) }, L6 { k" A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 y4 R W! u+ c, U│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 S! H6 J0 m* P0 a8 i9 t2 t4 Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" ^& |2 V6 U- r% c4 M
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* p8 [3 d6 n }! i' U9 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 i' l7 C$ K( ?' x& y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ o% z2 a* r$ K& q. c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. d% `8 X& ?% d) u3 _9 d/ O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, z6 @2 X4 @) `4 F; \ [. V# {* s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' z* b* i' D1 ~" N
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# y& f# X3 w; x- t% Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- z8 H0 _, Z$ ^( k; R; |: w│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 Y' v7 ]+ [! {3 h* `! s; R& ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. w5 ^+ C% S8 j ~* _& ]6 G: y1 I│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, g) B H2 W6 X' r" P+ z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% C; J* G) g" k+ k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 c1 C+ f0 Q8 t, Q) L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 e+ v8 Q; h" H& [# Y1 S) G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ S& a1 r8 o. N& X+ ~) I& S) ]; u# o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 h% i3 I7 S( F2 Y3 i│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& n i1 `. ~/ b) Z) G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 G- ?1 M7 q5 a. [ Q3 F$ D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ a2 @4 ~7 ?' C4 r( G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, c! g0 ~4 m' G: T% a! _7 ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) j$ z' B! _. s/ f5 B8 O$ X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" k/ W4 G. Q, X& e M8 b9 y1 h2 ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 D( O# ]/ U& o4 J ^│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 t l$ D# c7 q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 r4 ~6 Z& W& ^4 c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: q5 k( t$ V+ @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 [! E, d; H3 l) f$ Z/ S
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, L9 w9 a9 c: Y# A* @# D│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) s. v/ y9 R' z% F! H/ \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
Z7 B8 `4 W1 v5 ]8 j. b│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, y$ \9 ~3 o6 ^. g, S( z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 N" Q$ e$ P$ `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 a) W' P- t! p R3 @! _# h( Y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( l3 i# x, X2 ^% i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 {7 Z2 `6 N& m/ X3 H│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& Z! K( E7 | @7 M└──┴─────┴─┴──┴──┴───┴───────────────┘
% c; g. s" Z8 K& f( N( f: X y$ P! X$ ~. R6 Y% a. q; ^. S# R' c8 h& f
0 m5 f5 k# f1 ], NGigaChip (蓝版)4 q; R% V7 R5 Q0 o9 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ N$ F8 P5 R: h2 T) E5 e( n│编号│名称 │MB│攻击│属性│稀有度│说明 │2 f( Y0 Z8 [; Z* ]( F
├──┼─────┼─┼──┼──┼───┼───────────────┤
* S8 x) \1 u& o0 f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- F3 P, O1 ]* ]: L" g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ \+ r" o0 I! Y- L2 G
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 d6 |3 q" `) ~. J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 N" E/ a; ?! H9 s, }; H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ c1 l# M l# Z q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* q' H% c- H5 E6 l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' K' I3 M. k; E8 j3 M- ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │# B& n6 p( R ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 F" _9 h$ f5 R; @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 ~% ?; ]1 j8 d+ A$ L: Q0 b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 x) G# u: g5 C4 R9 E: G" ?1 a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 ]3 v% v* S/ Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, Q( D: }, Q& o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, M& e4 l" D" Y3 \* t5 w" A
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! b8 v& _; ?, s" e
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 h7 X* O# b0 v# {" @; z9 t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" _8 I2 W8 c b* x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 i2 Z' u, {- n# Q4 G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ M! Q5 u) x! d0 ]
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 r/ I2 [* h9 b# }└──┴─────┴─┴──┴──┴───┴───────────────┘
, B; _7 q7 g! Q4 ?3 ?$ o3 ~% @7 K/ w. Y/ d; u
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ b* ]! u. l$ k5 R" }0 g┌──┬─────┬─┬──┬──┬───┬───────────────┐3 P& c/ t' Q) p2 b8 _: l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- G# Z8 _' c1 B2 K* M7 }├──┼─────┼─┼──┼──┼───┼───────────────┤% M& t9 J* n2 B7 | N' k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 W. r/ n& I- K$ H1 t2 J│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" p* V8 ?5 Y: l7 K, }1 y0 c% {│4 │Balance │60│ │ │***** │Both Hp reduced by half │, V& Z. v5 w5 h# j6 i+ g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! w8 p# ~8 P9 w3 M+ u└──┴─────┴─┴──┴──┴───┴───────────────┘ |