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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! n$ c) o& ^; `% f9 F8 O3 N
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! U! I9 p/ J+ j& Q% c* t) O■● ■  NintendoWorld    站友xliz原创" q+ a$ ?1 ?0 D. x1 G) p
■ ●■    http://www.NewWise.com 7 t0 S; K+ B8 c0 S4 E9 s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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& C. Z5 C! ^  D3 r3 E5 ~; h2 Y
& x0 U% E) h/ M! B) B; I2 {  t5 z           洛克人 EXE 3 Blue 卡片组合( A& {, D% Q8 K& u3 y0 D  d& q: u

9 s3 y& Y+ ?. C- ?. T6 w. h% [7 Q; q  I6 i% E( H  d4 s% s, I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* l" c3 U& F2 ?9 Z3 ]7 f大家要看日文版的P.A.或详细攻略,点击这里吧!

# k# T- f4 l2 v( I+ r====================
" P9 a' @- e. ?# H2 k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 X2 _; ?8 o- w  q( V1 e
8 {. u  Q2 I: M) i* Y/ `8 V  u$ q9 g' I以下内容格式如下:" n3 z9 S# o. q% P% a8 p& C
) D1 O) O- e9 m8 i
编号    名称! [# N  _$ e) L/ U
说明. X7 V2 a" y, J9 l
组合方法
3 ]1 E. N$ M  C6 r---------------------------------
* n, j! W- z' L5 Z5 S' l01    Z-Connon 1
% A4 x7 Y# r/ r3 r; K/ G! Z. g" v6 L1 CUnlimited Cannon for 5 sec& Z  [- N; s9 s2 y/ u- ]
Cannon A+B+C
  L1 j/ N$ w- Q0 {. RCannon B+C+D
2 @) N7 P8 L: b3 \1 HCannon C+D+E
$ ~( j6 E: C' M
/ R6 Y7 c# L, k3 S" `1 }02    Z-Connon 2- w, y5 i$ l" }6 b
Unlimited HiCannon for 5 sec
5 L2 j; s. O! E# |3 K; u- LHiCannon H+I+J1 n) [& y* c1 h; V4 W7 K
HiCannon I+J+K
" m9 L1 [' v% s# {$ a$ Z# @1 DHiCannon J+K+L
+ i. T8 r; @9 w2 m# m$ M8 J3 X0 X2 s
03    Z-Connon 3
( C4 T- D/ t' lUnlimited MegaCannon for 5 sec
5 I* q; z/ q2 _$ w- DM-Cannon O+P+Q7 m6 U+ [7 O# c: e% z; h9 J5 s- m. U
M-Cannon P+Q+R
4 l- P4 T* S+ p/ ~' i. YM-Cannon Q+R+S9 u# O) F$ ?4 Q9 }0 T" I2 }
6 ]; c3 E1 K9 I2 [
04    Z-Punch
- W- R; D) e' ^. \6 RUnlimited GutPunch for 5 sec
" S' M2 r9 P! L+ o1 `3 oGutPunch B+C+D. n2 D" S3 I  Q+ w
GutPunch C+D+E
& v( d+ S8 J4 f; KGutPunch D+E+F1 v( _1 Q% l1 a6 Z- f7 G! }
% l  \4 e  N' O+ b0 J& D  Y% X" o4 L
05    Z-Strght
/ v& `4 V. u1 |7 w/ F5 F$ Q/ q) jUnlimited GutStrgt for 5 sec
* N' ~3 d+ P* U! z- uGutStrgt O+P+Q
$ H! h8 _4 M: z4 YGutStrgt P+Q+R4 @% S9 l( b# A7 x3 a
GutStrgt Q+R+S
: K# F5 F: a$ k  s8 e" x0 y2 v- }* e% x/ ^
06    Z-Impact
5 _2 l: Y2 S" Q2 SUnlimited GutImpct for 5 sec
9 z% V1 X2 `1 d9 s! WGutImpact G+H+I
# S6 A% h% i% A1 hGutImpact H+I+J" Q- n0 q/ U% e6 T
GutImpact J+K+L  h8 o2 S0 \% c$ s& c; O2 h1 S, v% T
; _9 X) M  |! q9 I
07    Z-Varibl
6 \7 k. Z. ]: {- A8 s0 a# Z0 u  H4 QUnlimited VarSword for 5 sec
9 \& {% E; M' A' c0 L0 N: @VarSwrd B+C+D
- P; G! {- B1 MVarSwrd C+D+E
$ ^3 O3 K6 j4 i! BVarSwrd D+E+F3 @9 e) V/ ?$ O$ p. u; B" J1 W
( Y. O. }# X/ F. T" U7 M$ \
08    Z-Yoyo 1
' z/ q$ U) ~& ]- m& w$ j7 cUnlimited Yo-Yo for 5 sec
* d( y- {! O$ K/ q) a' A0 OYo-Yo1 C+D+E
4 }7 d; M. n9 S4 w7 M1 r" ]  EYo-Yo1 D+E+F
6 i) e) U+ ]- H, \$ jYo-Yo1 E+F+G' t6 a0 R; K( v' E, r
6 F. M6 S# P  S8 ]# E2 Z- M
09    Z-Yoyo 2% _. d& W$ x; T  k+ P) @
Unlimited Yo-Yo2 for 5 sec5 Q$ k8 |) p5 _$ i. d( \' F% t
Yo-Yo2 H+I+J
+ k% Y0 O9 Z: E# t6 W& l2 {Yo-Yo2 I+J+K
4 O' S& I' u1 z$ xYo-Yo2 J+K+L
. Q6 \  H/ P5 y$ m1 }: Z5 c1 w  M  \7 `) ^
10    Z-Yoyo 3+ D3 z2 b/ ~5 Q. `3 {
Unlimited Yo-Yo3 for 5 sec
# X3 W' S/ S8 S" D5 DYo-Yo3 M+N+O
6 [. q/ ~7 W, O$ _. n( bYo-Yo3 N+O+P) P# w" I. v+ l  T  e, s
Yo-Yo3 O+P+Q( y, ]1 U1 u6 @
  F+ O- f7 O0 _& r* }
11    Z-Step 1* I/ `8 Z+ T0 {  \9 M
Unlimited StepSwrd for 5 sec
9 a" T. F7 t: k* J& ^/ wStepSwrd L+M+N
4 a$ j( Q, U. ]! O9 h" E. e' cStepSwrd M+N+O: q  @$ p0 i8 l. D7 d
StepSwrd N+O+P; N$ E5 Q- [2 m# m2 t

% j8 a7 G! F+ u. F8 b12    Z-Step 2+ T. A$ J, H4 o2 P0 V
Unlimited StepCros for 5 sec
/ g& [7 X4 i' qStepCros P+Q+R
+ F% J$ l- {, r( ]' sStepCros Q+R+S
; p5 X; p3 [3 j4 C- b& t/ JStepCros R+S+T
% F6 q4 c' _  X/ a* C4 [1 S  {* r8 v) P6 t3 F
13    BubSprd$ s. S" r& y( r% s4 A3 ~5 u- Q9 ?6 V
Attks w/ spreading bubbles!1 L/ a& B* I1 H6 Z! x3 y; l, j
Bubbler  C+D+E
) A' K2 k/ v+ z8 n, |* B  KBub-V    D+E+F$ Z+ h; z! }: ^5 x! j# k
BublSide E+F+G
7 H  ~1 `+ Y- X" DBubbler E + Bub-V E + BublSide E
0 g- m1 D8 g* K8 b0 L4 N4 d6 ^& \  g6 c5 m* j" |/ d( J/ o
14    HeatSprd
1 @* H; n! a. C  SAttks w/ spreading fireball!8 M/ K! W- O; n: L! m( k' |
HeatShot H+I+J( p" _* t- q, a5 R; U4 I
Heat-V   I+J+K
0 g1 [9 e8 Q  ~7 u0 ]# R+ [HeatSide J+K+L
: H$ G) `: |- N9 iHeatShot J + Heat-V J + HeatSide J; N) Z& ]/ T. Z+ o# ^, a5 ?
! x* t3 t! U' Z1 s
15    H-Burst1 A% u' M% c1 S% @8 e4 E1 X- l
Creates a giant explosion
& k, Q2 h; L: J/ C  B) c! S+ w, ESpreader M+N+O
& H7 w* c5 `8 W. y% OSpreader N+O+P2 e$ e: a. M3 M, J% z+ Z% y0 D* D
Spreader O+P+Q9 I  }/ F6 i  G% e# a& Y
, W' O1 k& s! U
16    LifeSwrd
3 J# r/ o+ E7 I* ?5 j4 U2 O: GSwings a huge 2×3 sword!
" u9 O( G- i) SSword E + WideSwrd E + LongSwrd E" T( p% ~3 X; e4 L6 Q: b" e
Sword L + WideSwrd L + LongSwrd L3 N% C& i1 {/ ^& d1 k: l9 A
Sword Y + WideSwrd Y + LongSwrd Y0 p6 f. [6 _+ Y" U
9 k& B: p; A0 ?2 S
17    ElemSwrd, M/ a+ h. Y, M% L: Q" B8 I
Wide swrd contains 4 elemnts& b. e9 x# I5 s$ v6 g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: p( D8 K6 t" y' H/ W, p  i
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ P% Z5 y4 l3 S8 k$ e
7 [  D2 u( p0 p& U
18    EvilCut! @4 r9 |0 S6 {2 {& g
Step up 2 & make 4 atacks
, Q# I* x6 K; U; J( QStepSwrd P + HeroSwrd P + StepCros P
- g3 v, {6 w( J& h5 b" s( e, W4 f- z8 z
19    HyperRat
, N8 z* Z& z! p. Z! P0 CA giant Ratton charges!
$ @1 V0 ~7 ~- GRatton1 A + Ratton2 A + Ratton3 A8 w/ Z& A0 V; A; l. C9 N; z
Ratton1 C + Ratton2 C + Ratton3 C
9 Q  a. M" Q7 kRatton1 F + Ratton2 F + Ratton3 F. u/ ^3 s" ]) u0 q& A

( o% g) q6 ?  \# o20    TimeBom +) X* o( G2 G1 o' G/ \
Sets Time Bomb in enmy area
6 O& A) W( p( F* Q- NTimeBomb J+K+L
# T% ^( G. X/ K1 S9 H7 g' n/ m3 KTimeBomb K+L+M, m! z, g* g$ Y/ @: c8 s- {0 `
TimeBomb L+M+N8 ~3 n' ~. D" R3 \1 N
0 p8 [# o. g. l6 H
21    GelRain
" v  I5 l" v* x  RGel steals squares
: t9 O" Q# f- y% _7 \. F0 rMetaGel1 B+C+D" D  T4 z& m( ]$ K1 Q# |
MetaGel2 E+F+G
2 L/ k' J+ S8 x' c- H, c( _7 B$ xMetaGel3 S+T+U4 U4 ?) B" i7 T9 p
% o1 s. I. b; g2 R
22    EverCrse
' K8 b. f% d8 `) Z" i- x* x" QShield chases enemies
6 Y& y5 K( `6 C4 n9 jCrsShld1 C + CrsShld2 C + CrsShld3 C
6 t4 v" A5 M/ _; |- I/ ~& o* q4 oCrsShld1 L + CrsShld2 L + CrsShld3 L
/ Y  l% F! A7 ?) }) d7 W! h% \; d
6 L8 O5 T% e. d0 }/ {' s23    MomQuake
" \# o, A) \* _9 R7 B/ T" FAwakens Mother Earth!
  B, Y3 J+ F. C4 w* SRockCube * + RockCube * + GodStone S) G7 p' b9 d! T6 U  [6 }

7 R1 s7 y# R: E& A% G+ c  h24    PoisPhar
. s' X- j- [  p* _' W" dPharaoh generates poison
; ]2 {0 }# G* }5 w: j" H8 IPoisMask A + PoisFace A + Anubis A. ~+ T  f- A/ A4 j$ W* W
, t1 g. \2 V4 y; A
25    BodyGrd
0 n" i4 S" n* i/ P+ L9 M: E* rBodyguard takes out enemies6 `' y2 T# C: b( y$ N" u
AntiDmg M + AntiNavi M + Muramasa M
# x& F9 r+ H* b( \  P' K7 B1 O5 e1 s) M, M; p
26    500Barr
: R4 _6 j0 `9 d8 {/ @3 N% H6 qBarrier absorbs 500HP dmg7 ^; g, d% R2 ?- @+ k, |8 j! Q
Barrier E + Barr100 E + Barr200 E
- d! _% X- J% b  T7 _Barrier R + Barr100 R + Barr200 R
. [' j4 ?3 T0 z8 w/ h) O& t( ^, ^5 B
27    BigHeart
( U: J! {. a- FAttacks, then heals HP!
1 @9 K( z: v, A- H& R( NHolyPanl R + Recov300 R + Roll R' l1 T0 e) y# p  @5 |4 F( H3 H
HolyPanl R + Recov300 R + RollV2 R8 [( S* F9 s  f7 \( s& c3 T+ J
HolyPanl R + Recov300 R + RollV3 R' W4 `8 E3 X5 x$ r

# i2 R$ x- s# [8 H$ r4 [0 P* |28    GtsShoot
; t  W4 F( ?0 V6 g" Q3 j9 m1 E7 v) C# a5 SGutsMan throws MegaMan!# {% S0 q% \5 i4 G- S
Guard * + DashAtk G + GutsMan G4 G4 ]& A0 \, s; f
Guard * + DashAtk G + GutsMan2 G
% ]& G* s5 U7 }9 d4 RGuard * + DashAtk G + GutsMan3 G
6 b0 O3 H3 u- S1 B/ G/ g3 PGuard * + DashAtk G + GutsMan4 G$ m0 k4 `6 m3 h- g; Q* d

- a% G, T# R6 P29    DeuxHero
% u$ g6 z. \' ?) tMegaMan & ProtoMan team up!
& ~& `& b  c+ e' o% @6 R2 rCustSwrd B + VarSwrd B + ProtoMan B
- `. k1 B5 h; u5 a& M! MCustSwrd B + VarSwrd B + ProtoMn2 B. n: P. G! ~1 z( _$ n8 E
CustSwrd B + VarSwrd B + ProtoMn3 B& E$ U( N% U" c, a' C1 B. Q. X
CustSwrd B + VarSwrd B + ProtoMn4 B
% f4 O# J* [7 |- }+ N& b+ o: b
1 M9 N5 E" X) N4 P9 w( D30    2xHero* D; [& ?6 s7 e; c+ g( P% S  l
MegaMan & ProtoMan Dual atk
3 b, c, S5 d% h5 ]+ `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 q5 \) L9 A3 P6 G, @5 _5 s$ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# [1 S; `) v4 b- t+ Z  \8 v" x( b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. Y& M6 m& z) U, nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! z5 m9 m' L- ~! u8 F
& L  D3 }& D$ ^  O1 d/ r& I31    PrixPowr
2 k* t  w. l. I3 Navis attack at once!
4 C6 S$ {7 c: A$ \& }3 TTeam1 * + Team2 * + KingMan5 K
8 {$ M7 g( W- c" wTeam1 * + Team2 * + MistMan5 M
. S2 G' V4 b+ H" T6 MTeam1 * + Team2 * + BowlMan5 B
  h! c; d0 ^7 a6 S( A/ Y# f9 k8 F; E$ z$ W* O" l5 @
32    MstrStyl2 n- h4 ^2 }+ _' a7 s
MegaMan unleashes his power8 |9 K# M# I& Y: m4 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 A( Y7 b( m, E* Y: ?" D
0 W4 I( E4 X8 C0 A0 nStdrdChip (Part 1)
2 d0 F+ x' C* |' F6 C( r, M┌──┬────┬─┬──┬──┬───┬───────────────┐
# k/ ~3 h* j* X' ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
& R. }4 a, A. j! A7 q├──┼────┼─┼──┼──┼───┼───────────────┤$ G! W- ~# h9 y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 p, ?: c7 Q7 N│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, }* z4 z0 n& u6 K) Y& [  h9 _7 M$ N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) n' G9 E" T) ?- B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; a% |2 [. E1 t* @& ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ W% ^; e3 e9 X3 K# f5 Q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, x; S, U% M: [5 H7 N0 i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ H: N: X- W/ r. t; I
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 q' Q! L: n7 [  p$ J8 d5 l│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 Z0 E  d- ]: G  N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ p0 k5 }+ A0 O
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; n9 O2 o2 \& b. K# P
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 R  @' V- C; z( G% d: v3 e6 o4 e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, i2 r3 s9 Z0 f8 L
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 ^. z% c6 F. s/ @( ~! n, l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( P2 M# m6 d' R/ w7 Z" ?9 C+ Y% {. I+ {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ l& `8 w5 Q1 x4 |6 }7 y% y. Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* R$ o5 t$ K# p- }( z7 `, B/ ^4 n
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 z4 n  O5 {3 `! e4 a: @" M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 F+ N8 ^8 G( h: t* Z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" |5 W) [2 {3 l. L1 K8 P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 T4 h$ K3 U* d) R- C│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; d. x8 z+ W/ k* ~2 _
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# V1 n5 H8 \7 _3 K6 i│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 u0 X7 I- d3 w0 O4 D│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 q% ]7 O, K: w( I7 X% _│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- z5 y  k5 ?- G$ f" J0 V! o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 W& Z9 F3 ~7 R+ v% x│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ [$ q2 r: }8 P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │! F" S- ~. I4 K. z0 z8 \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 j6 b  R: ?1 a# K│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! l* ]0 p% h$ _, k& m) M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 S# F! v- X" C# Z9 W
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% E& f" U1 U$ J5 S  H│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ t& |# M# |3 H0 q8 ?6 f# b9 g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; n: x' m# R* A5 p  T. G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ {9 m1 D% ]9 {/ I: n│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; z. [) Z% F2 y6 O5 j- N
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │8 d% T& C7 _  l2 s, U6 `' R: N6 q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 b2 j" K  Z. s! d
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ Q) Q" I* n6 u6 `; D+ t
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' ^7 C) |' l; A2 m' e& O0 l8 G5 [( X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' D0 c4 N2 m% K, b9 ?  Y7 v│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │/ F7 z; A: \/ \4 c; G
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ P0 A$ l9 T! p1 g7 s) c│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; H' W- [5 t! H0 X5 a+ |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. h9 z3 M% t$ l+ z2 a0 {│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 z) Y; d* Q; Q$ {│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& R3 I% t% r5 f0 b
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& E! Y; }, l; u) F5 o6 W& @│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% Y: j7 d2 O( L' B% r! g│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 s. f1 j5 q- j+ I- H# q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& \) }, Z; G7 O9 j9 b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, R: v, {3 [$ ?: b% }$ a) A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' ?! c4 E' c) i/ G1 s3 B- r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* B. D1 Z. x9 \- K% o) w
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# L  d* C# Y/ C) w
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 u  F+ u* j. L' k, i3 r│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
# K9 k( ]& ?; }4 B- d, v│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! B) {# X: P+ [
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 @$ i. E3 f, w" C. Z; ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 Z# ~, M: I6 f2 @2 M- n% D
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* \3 H! Z. o# @( ~/ ^
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: J* @7 @- W- @$ u│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
. ?3 z* _5 {- f+ `6 Z- ^│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! j% `, N7 [3 m' w4 @0 f% f│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( Q  l9 p9 A3 p/ [; C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ x7 i  p; I0 c4 a) R" W4 t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; p% W4 s" E- t, z; ]│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ Y2 ~' Z/ o' u3 }. Y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 b& v0 o; |+ @
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* U+ d+ b0 i# ]6 Z" q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, T$ T/ p8 ]! _) L" W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 E; y" P# Z. E% `/ a│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 [, b: i) d& f6 w5 Y' h/ X
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( g( q8 d, Z) O- s! T│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 V2 i+ B0 G( O' h9 G1 X, c$ }! A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 G  m6 ?3 E' Q2 }7 j5 s
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 Q/ `2 K3 }" v; S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! J5 f. G+ b5 _1 M7 t  \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 x9 K* j  B9 m( D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' e3 D8 o; L% F( W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# e8 }/ d: l" D2 F# d) g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. F/ p5 ?" T+ e6 d, C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │1 R$ D0 i1 j. j8 T" S/ h6 i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: _- ^3 w8 }1 n" _│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& r. O* a% m8 T# _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! E( s. x" [% N$ {( E( N* P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; Y- N+ n- h4 s) l8 i8 y- b
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 b% ~6 }5 X- `; x8 Z4 i
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 c% P3 i( o& E5 P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 w# [9 a) z1 }6 K
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* w" }: q. o, J; x6 D* i0 o│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 X5 b6 t' i( X/ y; |- J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* g  _: K1 `. t/ A
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 Q9 H  J; ~8 g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& P) p1 b0 [0 `' H- D( L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 A4 r* F* h. m- _4 A) q1 c/ M: ]│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ J8 E, ^3 }# |2 R( `% [, [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( S  L$ i) c- f# k; G% q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; _9 S6 r  w" |! Q
└──┴────┴─┴──┴──┴───┴───────────────┘
5 Q1 G- S' J0 \; G! y; _' g* m4 q9 E; `, `& O3 A5 \; J
StdrdChip (Part 2)# u$ H$ p& F7 h. {( I
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 }' u: m! s$ }│编号│名称  │MB│攻击│属性│稀有度│说明             │8 `. W# y8 l! a) R
├──┼────┼─┼──┼──┼───┼───────────────┤, r0 V& Q# j$ K9 {& }  n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 K- o7 l& L3 P, X! u, W│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; P: r  m$ k4 Z  I4 e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 ]+ e! c8 T7 Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! T" g$ [) w# ^│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 T$ X$ C" b* w9 o; h  Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 S+ T! c3 K* |' j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" y' K1 K% R: P" U& S, G9 b) K
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" f) r2 ?. o& n9 @│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: z( {4 {- c* m. T# \1 n# t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( f' i' C% S4 \
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* [# d9 k1 z  c  d/ {: @/ k( @6 X│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: I# [. c% K" N- s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 c* b; E3 A8 f; l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 L; Y% |. M& W( q: d5 E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: \, T% H5 [$ d" ^: r" R6 R+ ^* f│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( ]4 v' D0 {/ U
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: j1 ?. [9 C4 ?4 K" N
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 @+ f8 p, C" x, g1 X; C( ?1 T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, r, o, F9 n: R0 J. P
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 G' m" P- g; t% H+ @' e' W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ K0 U* g4 d3 A" c) X+ a7 P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 N; i) g; _) _+ A* ]- Z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# Q) M4 a0 _# @: u│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' e! r% f" B* S& w# z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 A' T+ ^) h: p. z4 B" c7 t! ?│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' N" W' o; [8 G1 G. y7 D2 Y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 @8 J4 T4 Z2 \  R5 u8 h$ }
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% o7 t% e2 R& L' [
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* E! p/ z7 k8 o) }6 c; \+ A+ X│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 ]* p3 @# P( K) u3 D0 [7 D  x1 i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │  z. G" e* D7 t6 a( |) I
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 r7 }6 |# f, a$ @7 p
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ J$ p- B2 `# z  X& J* c
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; N9 h9 K. S5 ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ I0 f0 q3 l. ?  k6 T& Z& ^# K" r│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: }5 I2 `7 R3 t: z/ S2 A
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 v- U# }* k" _: f9 m│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. Q' z+ v; ~! r. V. b│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 E' v/ @! O: A- R
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; K$ u& A  S1 H* x│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 H1 ~7 G( K3 Z3 ?4 J. `
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ d* D) v& N2 B5 |
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 m5 z( @9 f! t3 _) o, ^
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: }2 l( n5 @5 X8 m/ p! ?. x2 d1 `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 g% P# R* I" p
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 K; J3 z6 P2 c6 K. O4 V- l# l$ x) ?
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- S7 \$ l4 j1 G' T4 p  {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! T6 J6 G3 C; @% Z, i& ~+ K3 A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% t; X9 _1 U4 c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& v# c( [" X7 l0 F. Y* x│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- @: D  ?* Q/ o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" l/ ^; ?1 O# ~8 C* @) }! q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ d6 e1 V8 P  P1 P! f, W│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 O5 E: n, f+ i1 h6 D( Y$ q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 ~. k% v3 O& I6 v4 D, P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" Z# o  k0 M' \3 }/ R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( R/ }0 h/ D: c) q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: v# P( N# i8 a5 a' w
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! d3 }$ Y! S/ n; r# Z! p
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 v! O. Y7 s$ \! V5 z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 H' `. H. Q0 d6 n5 Z& S│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* s+ h2 u  y9 D/ e) L  U1 G
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 c3 s9 h! o4 t3 Y/ e
│163 │Invis  │11│  │  │***  │Invisible for a while     │4 n7 x) f: K4 z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( V) C0 w- W# a9 ]/ X; ^│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 N& b; A# r: r6 ?8 v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 |$ ~$ j; ~7 G6 v" ]
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% i& l# c9 n7 [1 o" n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  {/ z* I' c/ ]! I2 q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& X9 S5 @: X; T# x1 E) y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! q, g2 Z8 M& o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! x5 R& B  I6 i  X/ }, {# C! x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* g+ Z: ~0 _: h9 o" u# C, w: z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& D( a) |0 ?# e, ]9 H; R) h( ]2 e, o│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% G; A3 i+ \$ U$ \* V│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ k* f0 l  m/ g5 C, a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' x8 Z! u" y% {9 i) f
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* T  a0 f7 g4 H$ D4 F2 C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ {' c; m& i, i: D9 @* P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; k0 c/ C' B1 J3 i' g
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 s- f. Q% }% N: \: \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 O! u( e& {# r+ q6 s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 Z' i$ u; t- h- z: C│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ ?7 D& t* l  [+ V7 Q+ R: Y# X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 E# \, c& d: _. A" D6 G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 K2 J# g0 e, x7 S; g. Q! e8 G│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 b/ }1 H" Q* @$ I$ S│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 {  Z4 H& J2 t! O% [- d; S
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 C( a/ a+ ]) a3 V6 F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, S9 [& w. ?# l& O& ?3 c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 {; h, g. L4 I6 x
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& \5 w: m6 ^2 f4 b│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  R6 u; s" |* U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* i' }1 e  ~* H! h) h6 t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 c; O3 I4 ^# [6 u( \0 G9 o( Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" B/ z+ w* @5 N6 E% h" x- F, G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 l' ]0 z! O5 q- e0 ?# N│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  t0 ]& ~8 l' h# u; W# Q9 g- d2 L
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ y, p/ k2 C3 [8 E# @) S% ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' a4 q# T( n, `. T
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 }% ?3 ?) c* S. U( \└──┴────┴─┴──┴──┴───┴───────────────┘
) [: Q5 }( |) D* n3 Z* V
- b' l1 w* c" g' Z4 @. s: }4 j/ ^8 p- Q& B8 x# y) D
Mega Chip5 I* j3 @8 ]+ M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 B0 r* ~# `+ @# b│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 w8 J8 J2 F& w├──┼─────┼─┼──┼──┼───┼───────────────┤
( D8 V% Q6 [% U" ^! A' B- |│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ n+ ^9 l( H; |! a6 l
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" n" y0 X+ _/ A6 o2 h( M
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 R0 f5 c% u% b7 W│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 g- J. _' r' k- a* g5 O8 Q9 Z
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: s% j! T% f3 P( y9 E: X% Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 n7 N, O6 E9 }$ V! ]│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 `7 M- W( d& @: K8 a9 g8 i9 j│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& z; ]6 [7 k" p& l: y. X; i1 N; d0 y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 r& n0 x$ x1 W8 _% N8 ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 |7 f" v- u) I5 {% o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 D: @" _2 h; P: _' L
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# @; ?6 s+ @+ n- X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 d& ?' Q$ S/ u$ s5 u# ]$ C/ F8 N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 p/ ?+ ~$ e* I) Z+ m
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 J- H3 R& w- o6 @' t! H# U3 k│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' L0 p# C# B' C8 f4 b│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 }0 @6 q  a  {+ k  m
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 p. i2 W3 j7 j- v' R( H: a│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 x4 C  b6 q: J' {# u& b" P0 a% [
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* ?& {$ A' l- j1 j
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; [1 u+ ^. y! f" E0 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 r3 _9 {* x6 V2 C. B$ ~% z+ f8 a
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 i- E! [$ \9 n0 a. u9 U" X; ^: L
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) x3 J5 ^: J% Q6 b
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. }% Q3 Y4 |/ m/ w# _. n  s│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! F9 g, R( t  o  N+ N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 t0 Y1 L4 b3 M' s' v. L4 z/ R0 d" {
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* V; Z# J! D9 p# k8 ?│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) O: ?' F2 _1 V% p3 r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% H# e3 d! E5 Y8 ~1 }0 s
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" B& r+ O' v5 c& r
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ j3 o# P: R5 V- b; \  p# D% }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  e+ t( y0 R! W
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# a1 n/ y4 `2 g( a$ o# `  T3 l$ @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% m" [. h1 U* w
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 U( Q- w0 E  }8 \# r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; s; K4 i6 ?# ^8 C│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 |% C' W" s4 t; L5 z, H5 X│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% z3 t& S0 z" S/ b3 Q- F: ?4 z2 y& }% V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ r$ _( _; v$ R3 A1 l/ h
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" [  ^$ ~+ D* S) T( q0 Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ Y; r# d. g3 _7 @* N+ M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 @" Q! D2 t. d) V5 g! V  }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; |/ B0 y, D( {* H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! H, @& z  G4 K9 ?' s│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; f9 V' K- n! k$ E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* @; {$ b1 k; y2 S7 _│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 o! C7 F6 F& r6 S# b; _; v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 i) Q! z; h5 y2 o. t3 C! v' P& W0 e│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 _+ M) t, k) i! i4 \% t9 M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 a  T+ J6 `$ o! h  y& S0 l6 `
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: T' W3 k$ J1 l1 F' p9 z0 [& G+ S6 b" ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 ~$ W$ W$ L2 j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% _5 Z) z  y* b+ F, S- k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 }" U, }# j7 w/ e1 L' C) p  M/ ?' ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ w) x* l! ~4 y8 A( I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ A# {2 x# L0 C5 J1 P6 ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
  P+ q) m' M6 O6 [3 d4 m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 t# P3 f8 V: Q. U. G( a( Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! o$ W2 C2 o/ U) N& B3 Z! U% b│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ @$ _6 }" T5 e. ?' |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) @3 k3 r+ w+ o* F│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% a# ^( t- ~- a3 ^9 G( B* u
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) o- Z4 u1 C# W( n, Y; |! O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ E- m1 j7 \' \# v2 r. M) D# E# V* J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ x, Q0 J6 R1 D1 \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; R' u4 D2 v2 w8 _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) v. A; r. w& L: P% a
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 ~8 S4 z6 [' w7 a. H; q# t+ F
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ P2 W. x3 N9 ~6 o* n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" O% D7 h1 x, \# ]
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ o! U1 u# f, q  o│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
/ j0 @3 `, g0 r1 y3 D  [│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- J4 N) c: y" q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ p! }3 l6 K6 Q$ E+ g│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* X& O7 I( J# N# W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 [% L) k) ^! k+ z. @" e│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: V) G, l' v$ u' e6 T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ r5 |5 k; O, S, p' N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 L& b: X# J0 C/ L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 w: K, q# Q4 z) z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. j, }+ I' O& e$ _" I& B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- K+ v- ~/ q3 \) ^! ^: C$ ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ \: w: ]5 x# Q# ~. M' {: h& Q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) d: t9 x% M  }! F
└──┴─────┴─┴──┴──┴───┴───────────────┘" p3 x& u" S& Y+ ~! w
2 u* P2 a& S/ G. k% U, k

5 b- t- s9 t/ D4 Y; EGigaChip (蓝版)/ c; a8 V4 w6 z$ j/ X! \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- V" P5 o' ~$ a7 l  a, }9 [- I# H│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 z6 _- p% Y( @' @! N; h/ r. K9 r├──┼─────┼─┼──┼──┼───┼───────────────┤
8 h/ `2 B4 p$ e9 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% g0 R6 }7 ?1 r0 Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 ^* |; c& ]% I) X8 k│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  r* V3 {, \) V# D6 ^
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! _3 U% ^, {5 H$ T  u│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" j! @8 C( ]( Z+ t8 D# ?- X$ T│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) I' g# [1 a( P3 q
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ G4 L3 Q/ ^% [( f2 [│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 P1 \& h4 d  m9 J( V1 e! j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  G' D0 f+ I) x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! N  K' d; z5 v# W$ |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ ^- x6 w# E. G: ~) f8 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 }2 w( n( {1 J: B/ W* W- {& n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& ]' @! }) l% p0 l, I$ i4 p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. U" g& U- ~4 g& x│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, l. X1 r$ V/ N) e
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ z  o2 A3 F& K: {4 f" Q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 S3 m% s2 p' D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 ~: o4 G' ^$ j7 c; R3 ?% a. n│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ J% n! I0 r- G% v8 D
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 o. W) B( s' h) l% U! y└──┴─────┴─┴──┴──┴───┴───────────────┘
0 H; p( f+ D, a: U; ?0 Z+ \6 P# I# |. C8 F* F
GigaChip (白版)(只列出与蓝版不一样的Chips)( b  K* ]$ X1 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# C3 x0 ~8 E6 l7 D  K: u+ w3 T" O5 |│编号│名称   │MB│攻击│属性│稀有度│说明             │
! Z* m  h- T% r" r├──┼─────┼─┼──┼──┼───┼───────────────┤4 k7 _2 S8 T% p1 P) g
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 e; R8 D; N. |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  F; I! T0 l# Z/ K+ h0 g  z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ o" h3 P" C1 t2 Q│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* M# {8 \# ]. b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ M7 A  Y+ e  j, B* f' OMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ a- I* ?7 a5 H* ?
) [3 L5 g. m' \' `5 W, F001002003004005006
4 Z' S8 |( I& j3 T* g  M2 o0070080090100110126 s! y. z/ s8 f' E# t  u& G' o
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 D5 @, B' i* w' s* w6 W( M: |

: J7 c, ?+ Q/ U019020021022023024
+ ?* O$ ^2 M7 H* x. |9 i025026027028029030
/ i1 J% |5 x6 t3 @031032033034035036
! @7 Y* T( u; g, C
4 k; E* C9 J. b% v9 ]3 ^' v" k$ k- N[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# A3 s) B. [, ~5 \
; ~& p# t1 v- r0 g6 W, J037038039040041042
8 z7 ]9 v0 G- z! F) d043044045046047048
* \! g1 z5 G  u& `& w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- p, s9 }4 Z) R# W5 u; Z" X, @) e/ c4 i3 I: r9 H2 s8 W% X. B/ P6 w
0550560570580590602 _7 W$ g$ w, \
061062063064065066
9 p& _" [. Q: ]067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" b  \9 ^9 w  P9 M/ J3 P
. c1 q9 j- ]& z! M7 R3 z: T073074075076077078
/ S; @8 y3 K, |9 |) Q6 n" w. v+ W079080081082083084
- n# T. v, Q. [; o/ S& ?: _( [) y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ b0 z; u! |( A4 {* k

. \  Q3 p# `: W& J6 o091092093094095096: ?6 g/ j5 C& ]
097098099100101102
' c. ~; z( M2 F# N+ x2 d5 J! _+ K+ T# K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 Y. I+ O% |9 `+ p5 _4 U  n2 Z' L, L; k2 t# M6 s& I' n
109110111112113114
+ v/ q+ l3 w9 U3 F. J115116117118119120: s7 @3 B) a8 H1 F8 F+ D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( j7 M# s: e7 J( j& {6 t/ ?1 S
: H5 x1 v) g$ M7 f. F
127128129130131132
- V$ @9 C8 n% i  H! J133134135136137138" ^5 z+ {6 ^  E; g) K" A0 O1 w+ N
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% |. ^$ v& z# E# I- s. I8 w4 Y. f

/ s7 H& d3 N8 K2 h145146147148149150. J% s' R9 W$ A: n/ a3 \# h. H( `
151152153154155156
) G' ], j' i" A/ Y/ M* U9 t" v157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 b6 \9 q0 f: b3 Y. T9 q$ S7 C, w7 J9 f- j( Q# B
163164165166167168
( W9 ~" N# f6 ~8 j) O, z3 F169170171172173174
9 y/ g5 _. M1 B8 R1 o6 X0 k175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. e3 D8 F9 m. L$ V  {
5 J, |, o$ J" q
181182183184185186
7 ~( G$ N" W! I4 ^187188189190191192
) V( R2 K) T+ x* o' i: J9 x193194195196197198
5 _' F" y1 Q+ A) u- G5 P- N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* |, v; z: p, Z! b  m% w& {9 n; w( ?- U( N
0010020030040050069 y8 z$ b/ o- g5 M+ _* }
0070080090100110126 \0 r9 ~( m0 Z: ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ u1 |2 M% o" h# T( e5 H6 j  w& ]( o7 z* s8 k/ E+ U. z
019020021022023024
$ e/ [$ `- H+ z! U$ w! p025026027028029030
) }( u: {1 v# ]) i$ `( ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 V* p9 O, P: N6 ?. \: f8 [8 l

. K. V3 n& H! s; N( Y9 i037038039040041042
9 b( s/ R: Q2 y043044045046047048
% `( ^0 P# X. F; l+ z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& h& j' l3 F  G" G: s
5 `9 I, f0 w9 U7 P9 R6 C
055056057058059060
; T- M+ \/ t+ G1 j061062063064065066
2 c+ y; Z2 q/ K$ Q7 N0 t) q2 K067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ n5 ~! _3 s2 M7 V; M! {

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: f1 m  i7 b; I+ m) k6 q& X( g& x; n

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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