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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 O1 I+ N' G8 H4 K$ l■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 U* {  Z4 r9 _) X. Z: X# J" t■● ■  NintendoWorld    站友xliz原创
, F/ k' C! p/ @9 o4 u2 r3 b& @■ ●■    http://www.NewWise.com
/ Q( r' C) h# L' o; _■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 A( L1 N3 Y& p/ i
; C8 t3 M' P/ V/ j
2 e* g' y( B8 C$ v5 {6 p' F2 {           洛克人 EXE 3 Blue 卡片组合
* Z5 R8 C4 Q: S  b$ H* A. n
" R; K' U5 K$ f* _$ t' E- v9 l( W5 ^/ M7 @3 ?% q$ B( T  I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 P, n/ y* Z0 j% M  o5 ^大家要看日文版的P.A.或详细攻略,点击这里吧!
- a# C% k; n1 M
====================
4 D8 j' j9 y& `; `/ Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; D/ b$ x1 i/ y$ r6 U

. h2 [9 [5 i  Q- k9 l) O以下内容格式如下:
8 M( W: `% r0 _" u& v
; n) z. F/ V, m9 d( s编号    名称
, z; w2 o1 |- d说明
& p$ h- m4 T9 P组合方法0 v* U3 f( I; s# h$ U. h) S3 G
---------------------------------7 F# j8 F3 {$ g: S
01    Z-Connon 1
4 v7 v7 f% S+ L* ^Unlimited Cannon for 5 sec
. A5 A( L( M  C6 HCannon A+B+C2 X: {! B  r- C+ ^/ [7 N5 [2 b) H( y0 s
Cannon B+C+D3 E* i+ }3 O9 w$ W! W0 C  G+ g
Cannon C+D+E/ c. t% K4 O4 i
/ ?( C& L( Z. H% i; h0 U! b" ?9 V
02    Z-Connon 2" X& d8 _! ]4 d$ h; T* _7 v/ i
Unlimited HiCannon for 5 sec% u) x  {8 R! x$ I
HiCannon H+I+J
" J! f; t3 e1 C6 ^7 x. m# |HiCannon I+J+K. Q, l6 S& M# E4 l
HiCannon J+K+L
# F. M' Y% [1 g- D$ `
. J7 U; y/ c7 d4 v( }03    Z-Connon 3
3 @' @: q* B3 y, b+ z3 n+ `2 sUnlimited MegaCannon for 5 sec1 ~, r  ?" L. J9 y
M-Cannon O+P+Q  t# k& ?& Q9 W. t0 g  I+ p; @
M-Cannon P+Q+R- Q$ M/ D. l& _+ ~+ |, E
M-Cannon Q+R+S
! h" h, R) q6 m& i- Q/ w; v5 C  l; N8 ~$ c
04    Z-Punch
$ b/ m9 r& S# \2 d1 e+ nUnlimited GutPunch for 5 sec1 O9 z) a+ x2 O5 E5 P* w# O
GutPunch B+C+D( x) d9 E/ j) L) E- ~2 |! c5 {7 ~
GutPunch C+D+E; A# Y4 H7 f* Z! S) `2 a
GutPunch D+E+F! [0 M! W  ]# z5 H8 L7 C/ n' X5 |
7 N; o, ^# j& Y4 \7 Y
05    Z-Strght
- i; L9 o! L. b% g  \1 vUnlimited GutStrgt for 5 sec
# z6 P* ]1 C$ J$ Y  Q4 I' G1 PGutStrgt O+P+Q. i  I" B; c. Z5 H
GutStrgt P+Q+R
. V$ {- T! u) I# [1 e1 VGutStrgt Q+R+S, a+ c5 X% ?4 o' |" ~

7 T6 y( y) }: N; t0 W8 m8 Z. ?8 O06    Z-Impact" U+ a* k/ ]3 b: `
Unlimited GutImpct for 5 sec, T/ m% \' Y- _
GutImpact G+H+I  L3 V$ o. B! m: U0 Y! u. G
GutImpact H+I+J
) Y8 p. o6 p" b4 R- a  ?. M# O5 bGutImpact J+K+L
6 |/ T$ C9 M8 X; d# z. r9 p1 x# `( a' P' c. S4 z& J
07    Z-Varibl
8 L; i4 l% M" E( ?9 N* U, [7 T6 OUnlimited VarSword for 5 sec
* w# _1 C+ a9 L2 t4 JVarSwrd B+C+D$ P+ M$ e- L' c: l7 z* ^4 c
VarSwrd C+D+E1 ]6 }6 s- O( Y5 [# X
VarSwrd D+E+F
- c+ M  X9 ^8 T) q2 B; O3 @" f0 I
08    Z-Yoyo 1
! {2 Z# s7 @1 w2 u  P% J& ~( C7 tUnlimited Yo-Yo for 5 sec) j0 C* H% V0 K7 m3 m0 ^( ]$ e
Yo-Yo1 C+D+E5 S+ V! d3 e4 f- ~; K( v! F2 ?. E
Yo-Yo1 D+E+F  `) m( I7 \+ g: X3 [
Yo-Yo1 E+F+G% l6 {+ @8 u0 c4 w

5 D5 t/ O& F# m, x- G  @09    Z-Yoyo 2
5 h0 g/ ], O$ l, cUnlimited Yo-Yo2 for 5 sec; I/ }( z% ?0 F3 X# K  X( I  d
Yo-Yo2 H+I+J! p6 T* O+ x! G: ~1 G8 R9 Z$ C
Yo-Yo2 I+J+K
0 G: U/ e7 |1 p; t7 F2 GYo-Yo2 J+K+L
- t; m/ A# |2 s
) |% Z- W8 h! `. h5 k10    Z-Yoyo 3* V! R8 m3 y: [, x' j7 r
Unlimited Yo-Yo3 for 5 sec  z. t, P& M- Z: Y
Yo-Yo3 M+N+O  a7 F' P% D& o6 P8 l% W$ A
Yo-Yo3 N+O+P6 \% K7 S. Z' R7 v' |& U
Yo-Yo3 O+P+Q
- R3 P3 s" |9 L  ~3 o3 {
( R1 J% Q3 Z" s4 F4 y. F11    Z-Step 1) Q! J1 L! r/ [  N! B3 R8 B
Unlimited StepSwrd for 5 sec+ C% e+ n2 W% N# b: R
StepSwrd L+M+N# v4 S9 f, i6 V( w
StepSwrd M+N+O, ~8 a: P7 B$ Z4 k" l
StepSwrd N+O+P1 A, z, Q0 ~* M  `8 U4 N

; |( k( _6 ?  [% l2 C5 |12    Z-Step 20 R& B. C6 E& B$ [, S& \+ t% w
Unlimited StepCros for 5 sec1 z% ~: P- B/ _' h6 U
StepCros P+Q+R$ X/ T1 y+ D+ E: W0 e
StepCros Q+R+S
; H% }* [) F/ B6 xStepCros R+S+T) G6 _1 a; j$ ?6 S& o3 k5 R

# s8 X6 f- _  u1 S13    BubSprd& E/ `1 k8 \4 M7 u$ o; p: {2 Z0 n
Attks w/ spreading bubbles!
4 G# P- S( {: R4 l) F! n, O& L: yBubbler  C+D+E/ G. i/ U, O0 m
Bub-V    D+E+F
& |; K: A, G% CBublSide E+F+G) J/ m1 h9 ]) w  q6 `8 [+ W
Bubbler E + Bub-V E + BublSide E) }! i; A  W! Y4 n
2 U' u4 ^4 x1 p
14    HeatSprd, W0 i  J# i+ K# l4 i$ Z0 E" q& Z
Attks w/ spreading fireball!
5 l% p6 h4 F1 V3 J% MHeatShot H+I+J
! Y9 z6 X+ |) e5 r: ^Heat-V   I+J+K
* T% w, b8 Z3 g) P# G& N: l/ uHeatSide J+K+L
# f" z( h" e# y) f. ?% _HeatShot J + Heat-V J + HeatSide J) s& G/ f- \  y2 t

! b+ m7 a0 x2 y8 ?( h) _9 I15    H-Burst0 m, P9 g1 X) V% h; k; a4 |8 ~5 @# x
Creates a giant explosion+ D) n) i, O, g$ p" L6 x
Spreader M+N+O
- Q+ Q3 E) z# a! e9 D: p  XSpreader N+O+P  e( D! I8 y3 u3 p$ e! k
Spreader O+P+Q
/ {$ s% O& v& e4 y- b9 M
5 e% N. S3 C( U' q' U& B: Q16    LifeSwrd# Z: N# x5 H: w" d8 \7 m4 E
Swings a huge 2×3 sword!
* s  `' Q. L$ ^7 Y' N0 P8 O' O) _: JSword E + WideSwrd E + LongSwrd E
; W) }- B$ M7 E; |" L5 SSword L + WideSwrd L + LongSwrd L+ x: G! I4 U8 I% w
Sword Y + WideSwrd Y + LongSwrd Y
2 C1 c1 h9 L3 d: A! ]
2 F7 I) ^" \/ ^7 I17    ElemSwrd& ^( R2 v3 ]3 P. V
Wide swrd contains 4 elemnts5 E) K/ P; o% r8 k* g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- p, [' O( a; s8 |$ ~1 h8 ~$ YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) Y5 d9 M! I) V2 i4 ?; \5 T2 t
: {2 C" a2 R% v+ ?$ O18    EvilCut
, }% j/ f! ?% j" i+ q5 kStep up 2 & make 4 atacks( k2 Z7 f( w+ T3 @7 L
StepSwrd P + HeroSwrd P + StepCros P6 f6 I+ b0 Q7 i! ]
$ {9 ]# I& ]8 j* D/ O& e
19    HyperRat3 y: M4 t% q2 k& h; a9 E
A giant Ratton charges!1 {1 O% t5 U" E+ Q" u
Ratton1 A + Ratton2 A + Ratton3 A
1 U1 X, _7 i. R# c# h) B) iRatton1 C + Ratton2 C + Ratton3 C+ O& K1 Y" J8 W8 W* A6 A, I
Ratton1 F + Ratton2 F + Ratton3 F
, d6 n" V/ K/ Z1 u7 O% X* E& c: z8 [) H
20    TimeBom +
% ]- K8 V6 m( K1 K3 nSets Time Bomb in enmy area
$ s* |& a" h! E1 QTimeBomb J+K+L) B9 {2 [6 u  L
TimeBomb K+L+M
4 r' U& a' X- r% I: dTimeBomb L+M+N
7 q& T4 s9 w5 L4 A" F+ A7 k
! V1 @* [# Z' E5 m& i21    GelRain1 ?9 s  I5 x7 n  W3 W) b
Gel steals squares3 I% t; G& {1 @
MetaGel1 B+C+D5 O& y- N/ @: b1 V- x4 k# o
MetaGel2 E+F+G
9 ~* l# b( _8 }: o& q" JMetaGel3 S+T+U
+ }7 I+ ^' e0 i2 c9 K0 |9 R* O% ?& z" E5 Z$ C. s: T# ^
22    EverCrse# D3 ]1 Y3 @/ \; T
Shield chases enemies
3 i& v& P$ {9 M8 j. t& nCrsShld1 C + CrsShld2 C + CrsShld3 C* f; u. @/ k* f$ \
CrsShld1 L + CrsShld2 L + CrsShld3 L2 U' [' ~$ |% [

( b; X' ^9 N" w* f8 d23    MomQuake
6 i, ~: T! q) e5 Z: H! V6 B4 t6 q) @Awakens Mother Earth!
( ]3 D3 E4 u' u/ vRockCube * + RockCube * + GodStone S
, F5 H" }5 k4 c9 E8 [4 \
) p3 i8 _6 j, I% B0 m24    PoisPhar
, Q+ C& S& Q( CPharaoh generates poison
, f& m8 ]5 c) @% |+ ]" Z: `# aPoisMask A + PoisFace A + Anubis A# O! G, n6 Y1 r9 C: G5 ^6 }

9 V. [9 S( X: M25    BodyGrd! g1 |" c" P& w, j5 k
Bodyguard takes out enemies
9 \6 ~7 k( ?* P" I# XAntiDmg M + AntiNavi M + Muramasa M
5 |" I  w/ u& }( J  ]
& A+ ~0 E. m: R% L26    500Barr" F/ i) ^: G8 q6 h
Barrier absorbs 500HP dmg
! Z8 ~7 I  u' r" C3 M- ]+ sBarrier E + Barr100 E + Barr200 E+ v3 O, }, @: n6 P7 D+ l: L* _& h
Barrier R + Barr100 R + Barr200 R/ m! h7 F7 E; ^/ w) r

9 R1 ?. D" L$ `1 m" S; n27    BigHeart
1 T5 [  K( u( n% Q' [6 ^; tAttacks, then heals HP!9 \6 v1 }: H3 \6 ]9 \
HolyPanl R + Recov300 R + Roll R
% E3 [8 d8 U% S% IHolyPanl R + Recov300 R + RollV2 R+ E+ i6 l6 N" h& B2 M
HolyPanl R + Recov300 R + RollV3 R
% q; z' W# O2 ?2 \8 C/ P+ Q3 [
5 K" n4 ?" Q: H! Q+ e28    GtsShoot8 }1 t8 P% v( j1 o5 q
GutsMan throws MegaMan!
3 A2 g6 ?- O* A8 f2 I5 KGuard * + DashAtk G + GutsMan G
. M4 Y9 U9 h1 V# Q+ m' a- u. p, aGuard * + DashAtk G + GutsMan2 G) k5 Q4 \3 @- M
Guard * + DashAtk G + GutsMan3 G
: z1 X8 n. k4 N+ D* M6 C/ Y, S* \6 ^Guard * + DashAtk G + GutsMan4 G
$ ]- H8 P! r0 e( @( L$ N" i  c. r5 x: M  o0 _' A0 y
29    DeuxHero
+ Q+ z$ I0 z  j: K& FMegaMan & ProtoMan team up!' G; _0 \4 Z+ A, n/ r4 A  W1 C
CustSwrd B + VarSwrd B + ProtoMan B
* ~3 G# u" U7 ]! d$ q( m5 WCustSwrd B + VarSwrd B + ProtoMn2 B  ^$ N. V9 t1 A8 \( N3 }
CustSwrd B + VarSwrd B + ProtoMn3 B; u* j( A' ^- i$ P0 R9 ~0 f
CustSwrd B + VarSwrd B + ProtoMn4 B* e4 O8 A' _2 H

- J. Q$ }* d7 F3 S- c, z! x' E30    2xHero
- Q6 W" b3 F0 F# i9 ^MegaMan & ProtoMan Dual atk0 w  B. g! V7 ^1 p+ }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 ~  k* F% _+ n; p) ]4 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 _9 E8 R5 @% T2 a0 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! T0 q9 b# v0 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# B. x& Z# s1 I5 t7 M

- W6 l/ x! T! s4 U31    PrixPowr2 ~( V' O  r, K$ N0 w
3 Navis attack at once!
; {6 {2 N* y3 x" ?Team1 * + Team2 * + KingMan5 K
/ Z0 d5 p4 K1 {6 T( E9 cTeam1 * + Team2 * + MistMan5 M
: M, z( ]1 C# H; v3 I9 D: LTeam1 * + Team2 * + BowlMan5 B
" g; r) C) j' P! h" m& P& T8 P- B( Y/ K5 J8 ?4 }" I! ^
32    MstrStyl
0 Y& p9 L* T' v2 ]MegaMan unleashes his power
: L* e3 F3 Y0 e* u7 z% o3 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
; _; W0 r, X! @9 j9 C0 Q- X' i0 \$ a3 t( q: a! _
StdrdChip (Part 1)& e$ n; m+ V" x* |
┌──┬────┬─┬──┬──┬───┬───────────────┐
; X+ M0 K( \2 j. u│编号│名称  │MB│攻击│属性│稀有度│说明             │* e5 q2 \# u0 Q1 A9 C
├──┼────┼─┼──┼──┼───┼───────────────┤
6 m/ ?& }' e' U5 R0 ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 @& E% \0 I) y3 I* C. U
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ L4 K; v) @, I5 |1 S) P7 v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  \, J& _5 Q5 T1 q  P3 ]! `
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ L) P- w5 E. h
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( a/ T/ a$ f" H* u' z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ w0 l( L$ L+ y; _: c& c! T, K│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* t% ?- a4 d/ O% P3 f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  k* U9 m% T: D2 b1 k9 z. F2 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 N7 }) E( B- X* ?# M% X0 J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- B  O1 a6 L( z- l3 Q% Y; Y8 s' ?│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ F2 v* Y" R3 c1 K
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. ^! u; k7 i* q* E" b│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) ^4 {3 J$ f$ i- o  r│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 k: ]$ f  D- E* k, G5 A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% q! C" o+ y# g0 F0 @4 w4 @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 b% |( b9 `, r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ S' p( q) x5 x) A7 `' F( u
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 k$ g, v( ?) b2 j0 x2 S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' r: `" j$ J1 n5 }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 G: z& C! L3 ?+ ?: [8 m! ?/ r5 [
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ `  ^8 t4 V, z- D' Z, V9 I│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 R" j! M6 e! U│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% [* M* c* D- r0 H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 A- C, U1 t( j0 @; \+ `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 |) Z( w/ p9 H4 Q* c+ j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 O! v" X' }  |, C! o
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" [( c( o7 u$ }/ `, V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" S) c4 T2 E, O# |/ j+ }" j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 W8 v1 A) J0 M9 ]* k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 q1 f7 F5 m9 @0 H│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 ~- y1 e  C& j: G  [. d│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 |9 g/ l* f' e8 x6 V6 _* y2 z│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) Z  A% {0 }, o0 x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 M0 H6 q! m( v. S- E│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) n8 u" n; X& u& Q4 R4 t│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  k5 s0 K+ H! _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) P( ?: Z3 `& K1 g1 [$ }; s7 f
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 z/ g8 |3 K4 X* F6 w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ h7 c/ O% l7 c# d0 V0 C7 t& F
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ X8 [- H% s& b. x- h6 {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 d7 L5 `& P# G│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! s4 _6 Y$ `7 J3 E! y, ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 z; R( e% Y! d│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 k0 L0 V6 v7 y3 D% q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 s; I6 N9 |7 H+ {" F: d6 Q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  q- k" L6 S$ @/ i  Q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 X  z, ^) |! a
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ S( R0 B2 x7 t│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; ^/ P! A" o' |; B# P- h9 ^( l│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ x% I, S& g3 l# i. c! E% J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 C* K% Z5 A6 f& y5 w8 N4 n: Q) d0 [
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │5 l& M( H6 ~5 Q' D
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) F' N5 J5 d3 R8 |; E+ k; a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, _* K3 H/ N* P6 m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │/ a# {6 e# b5 x6 ]+ @2 k3 x6 o9 U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 P0 r! C7 F2 x  Q- K+ L. D
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 j" `# h* l' v9 j! g* b( M│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 K0 w  T- E1 D│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' Z2 ^7 X9 h( H% C: i) Q! f8 [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: X  e- {; {% A- ^" Q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 v! H$ y1 W  r* q& G│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" N! {6 w( P; {# `. p, i
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 ]" _8 K4 G0 M1 c' \: e2 a6 e* L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! L# M1 W' L4 e/ i3 e. a  e, C! L* u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 [9 N# F- t% z8 l# a, _
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& f* a) M3 {# a& r& V$ S│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& e4 }% b% v3 B& f2 U) w+ a9 k│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 o( V. i2 s& j  b, B+ X6 q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 u+ O0 F) d# L* U6 v│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ R2 U( v3 m0 A5 S- Q- Q2 ^4 e
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. i: f. V6 \& ~/ S7 e  ?' _% g  H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( Q; ~8 _% i* x+ v. s1 s
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* _8 g" K# A* k  n+ g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- x% L* F6 t% w8 b│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' J# R! V3 p) o1 O& J; W8 u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 K- x  b4 x& d; U) J4 n5 C. \
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( w4 v5 [! V: |! `7 U│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* V& U+ L7 T( j+ ~$ s7 m/ I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# P) L# n/ @& ~' k( L. [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │7 }) D$ D( @; H; |/ k8 n( J4 f
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. K  w+ H1 P4 _& T# {/ T4 o5 Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. w* K, ~7 u% t- K: E- r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* s$ S' y* \3 e( j, v& b│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  Z1 k. G2 {0 d& x- A" _  d0 |
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% o7 |8 I! r% F. j
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │2 r2 k( L% d$ S/ n6 J& E
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 Y0 q1 |6 W1 v* D% _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ }3 u+ e! ~5 F│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! Z7 J  ?; |" t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 G+ M7 W7 l' Q' @8 r│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: M/ f1 t" p' y* W4 I8 O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 W0 c) ^( W- O- h% N% I
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# z% z0 \, y: K
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) P2 _7 f1 k- x* H│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 X9 c7 l9 b1 A& U" T) U! @│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 y" D. S" `; U│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, k& `( T8 |0 h1 Q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 @, @3 H" P  i9 e: p1 C
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* }- y- R% `' T4 O$ u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 R: _6 z. Y' x: @( a) M, |$ V
└──┴────┴─┴──┴──┴───┴───────────────┘* R0 x5 @  L7 l% ^3 }2 l- r

. V) i2 g7 A) o; G0 s5 @$ ?. yStdrdChip (Part 2)
# A* E3 r& K3 a* _. T' h0 @0 P┌──┬────┬─┬──┬──┬───┬───────────────┐: r+ N/ {; I( d- C% K% l$ n
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& X6 f) {+ q8 v2 H8 `) G├──┼────┼─┼──┼──┼───┼───────────────┤
7 Y# q- F3 r& L0 N" z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( {1 I5 p" L  P% H/ ~
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% |' c1 X! B1 o4 e& B! ^# A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 K9 S) C/ b3 d0 ?9 h* O
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 ]" @9 P4 u* u
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# L+ a$ u4 [% R
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 X& K( F: p+ ?: S% O7 `6 U( g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( D' o6 @9 y. i) J│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# ?$ H9 }3 _$ I# q
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; k1 G, l# C, b* S1 h# h& r│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 c/ |6 ]" j: k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ J9 M/ E0 t: e; _3 |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 C2 E; o4 p* p/ U) p- P( H* B
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 P+ W5 u! ^: |
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% x9 {1 v8 a' @; ?; s' _0 s1 c│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, G4 f# v2 s% @3 s
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 @! c. v# x+ f+ J9 X! m4 Q( \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 K4 r. X8 h- |  i3 j7 n
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* O4 Y8 ?  x. ^# |
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( c4 Q$ C( ?0 M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 r; }. J5 Y" R& r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* s! `! t5 n4 L$ V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 C2 c# k$ @6 ~6 S$ B9 N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 B% Z" `8 z% F& P' P0 V! V│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* n1 W) q9 y% W+ q; |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& K! m3 g1 p; \/ x1 m4 g+ b; s/ I
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ R3 S$ ]8 U4 j# v0 @$ q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. }2 o6 e9 M: w! I6 ]5 ?  ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' S; q3 u" L8 U8 F4 z4 z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" R$ S/ V3 u; a/ L& o) o. S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* A8 D# h7 L7 B' |│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 O3 {5 z$ q7 _* T/ G  {│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 q4 k: q; l; @& e# }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- f9 c* @" J6 B) n/ A│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& e. V( Z+ D1 X) @
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 A7 [" {& C8 w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
0 f. H$ c+ G$ Y! ]* C7 x│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! @. w/ N5 L  H2 H+ \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 f( }+ o3 c# ^& b% V. n' B│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, F$ z0 w- y+ ~/ t9 T
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! a% ^0 G* k+ v; p+ k( {  J. p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 F- \( E, F: y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  ]$ n) H9 v5 H* g! F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; L; ]( f; h$ P" v& v│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* f( ]% C* w) ?* y  _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 o  M/ f3 w/ q# j│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 Q! ?2 D" v* ]. p( s+ ?
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 S( \4 I8 A) l0 X0 f+ ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( b4 ^; P2 {9 L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  o7 k: J& ^$ D6 L* w, G6 B( P
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 g  q% x  i3 v  M+ S│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ f9 {+ C0 X6 y2 Y* W│151 │Recov120│35│  │  │***  │Recovers 120HP        │, a1 q- W9 p9 j  \$ A! x
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- ~1 G  N' L# i7 A/ ~" D9 S│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( G' G$ ^4 O, ^/ t0 h% M│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" W" E0 j, N: d5 V│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& H- T/ p' Y6 ~9 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ m2 S: x- u" D7 G3 p9 {
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" n0 F4 b* w( D4 {$ R- o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ _* u/ h9 D! I, v│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 ]: B  T- N, N% y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 A+ N5 p- ]5 U* f& d
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, M: M- W* X$ o( p% i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- ^& B3 z" O! }
│163 │Invis  │11│  │  │***  │Invisible for a while     │2 k& Y$ b* @; v  E% x9 o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 y1 N2 K0 w, F! \( D2 d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ P% E  ]: a% F) T& I
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) f) Z, k# i1 u. y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" ]% k1 z  h7 E+ J% j" H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, _  d; _, U" ]4 t8 H- C│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. e5 ~: s- W6 v; P3 m
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 B/ n5 S) ^. H, p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. y' r5 E1 E' C' n6 r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 H1 e5 V4 i0 D0 d5 C0 v9 f6 f* B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& I# z3 r% o, M9 }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: `+ @3 u1 u- v0 M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 G' j, {" V, |% z/ k7 q9 M* w3 ^' L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, P% e$ O5 y3 _" {
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( e5 ]% ]5 k; u│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- r0 X  U' G+ h# W' g; X- S# u# @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' ?8 g# Y8 t2 F& E$ s/ V
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% N( h" o  }" X" M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 k# O' S* T0 S0 s( h% q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 x8 v0 |. M8 X5 Y0 }4 [4 K1 G. F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; `( v$ X7 R6 A& w6 L0 P│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* I3 p- G' i2 I6 w" g* v* x
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* X  p' b+ u5 D│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ Q! P1 N6 @/ Q; K; X$ S0 q/ w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. w9 Y& t1 Z% i0 g' S7 G- s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' V& ?, n3 ^! j5 u! L0 h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! s6 N7 E7 r% Z4 Y! P# m│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" _9 p- B, s! B, X& G2 o" w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% t% v  p& _, e4 w, d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 c5 J$ e7 f& S: V, G# A9 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! [+ l1 K6 s% |/ w3 X9 ?3 K% w1 Y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- [0 y5 }# z2 `8 O0 X$ H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 p, n3 U9 y: a8 m1 k% V│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 i: T! ^; t! g5 A8 W: K# |
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: o: U# q& l. l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! x4 }/ \1 w4 T- x" b$ \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 ]$ z, J$ L9 M! y. d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: o1 {, r2 M/ l7 C└──┴────┴─┴──┴──┴───┴───────────────┘* i2 j, w8 `! w

' k3 q. F( }/ X2 l- @8 J) x1 R2 r  ^9 @$ c
Mega Chip7 v3 b" o: l4 H( ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ m  w# k& w; a/ S' b/ R; K│编号│名称   │MB│攻击│属性│稀有度│说明             │
! @% h# Q& Y$ Y' E, l  E├──┼─────┼─┼──┼──┼───┼───────────────┤
7 B) _- w9 |3 Q" z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ z) @% \4 L) c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │5 P2 K- T6 S* k- ?5 k9 E4 M$ D
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( |4 i5 f$ `; F8 B( {
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 ]# a! G" c$ r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* r$ h/ \1 p5 X9 C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; B. O% X6 B$ ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# n3 n, C1 w3 c) Z' l9 s% g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" z8 v& `2 i4 J' A+ D│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ b3 \1 Q9 V, ~$ }+ r$ R) m│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 d! r1 f- U: d( I  T$ \# j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) `9 `5 d1 ^3 O# K5 M6 t2 b0 E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 X% p( B. J: Z' A- X5 h│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" a+ r; ]4 ?" X. q5 R+ N0 ^
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
, Q# @% c6 e! @. v3 a) F│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 g; X7 x; T7 j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 S& w% y* x" B
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 ^: W+ a/ q1 k$ |. z6 H7 `│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% m: X# z6 L4 E6 F* F3 h" E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 n+ {* _" q  f  R" E8 k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 R& j; A4 s/ t- ]- x- h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ q( R* t2 G* v  m2 [4 L  l8 m
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- A) A, U3 m9 y( U0 s- h│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ v, ?$ M8 A/ s2 R9 h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  |9 e- X4 w, f5 V│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" U; ^/ I6 w, E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! e% O% E! a- N3 `│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; b6 I0 [, ?; Q0 ]* _│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& h/ s* e9 u) F# a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  t$ K; g# T; S/ E: B$ f1 ]& i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ [) l6 a* v- c/ Q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 X+ t" c3 |; @3 j2 m│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 C; s. ?& Y+ ]) ^8 [. t
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, x9 y7 y0 V+ u% }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' _* t2 b. B1 y" T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, |7 I6 s2 i4 s) m9 Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 |5 c" S& J7 S& i/ u( ^: z# r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, C3 [% f3 G1 s% Z- G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │( ~2 B* N+ P1 C& U- F+ T$ a# X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ O1 \9 N3 {0 L  O2 E/ r/ x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 k! Z$ E* D( @/ V- r2 M
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 S" W8 _7 [5 P& ?5 j7 p│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 W. g' U% b7 A* Z" `% g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# t/ X$ |; K, v/ x* d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- P2 D% K/ N) F6 T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 r: c6 ~( \1 T. b- k3 v6 C│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 Y# L! [; g( _  P/ @, ^* ~- Z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' |# G7 M- y0 r4 h! d+ g
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" }; \% K( C" S: w. W5 F$ T│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. Q$ H. A: V+ d% r% `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 V9 u$ y4 ~( V- q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 W) d* V( S; F& F│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 P* Z$ W+ Y2 g! G( h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, ?5 E9 v# {/ u' S5 B) ~
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ h  a$ R- C( f4 [- ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- {% M+ X2 S$ A5 e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( z4 r. e$ S) z$ A: g/ p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; v$ u9 B" c& S8 Y1 Y4 l0 N# n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 N8 u4 J0 T; P. k1 n0 v' ^9 r$ O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 k+ k" \5 Y* o# e* s; F, y+ l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' g7 ?1 Z5 R7 p, S" x1 S│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) J; {9 d5 m2 v, A1 {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 V" A7 F% O- F6 ^9 t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ n" z/ `" L. s6 v% `( b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 }) ?7 M# {; K  F, W* c9 A& |. e│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │* J4 @% ~; K' f, m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 z5 t( ]0 Z  t& @7 y+ F│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. l2 B3 t6 F1 k6 j  t│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 ~. p- D& m7 A7 `7 V/ z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 e7 w" c# A9 n0 N* v: c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' a! |" f6 W+ R│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  h+ D0 D3 V- A
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 |$ O5 c& C$ W/ }2 X0 t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. V# k- N2 b, x7 s; X3 t; R│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, h% j6 b6 R$ ?! r9 ~% V* {6 v3 @: h5 K│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 m+ T& w, M" x: X8 a0 u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* H8 _0 T/ F8 Q1 J1 t9 ^
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ G9 c" V( M' t│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ _$ w2 T2 h. O│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& d* d; {# A( D+ G( q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; a6 T5 e8 j; ^9 C9 }' B
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# o# e/ Q. P. _; y0 }: _/ U* H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. x8 F* B: O  @+ i& E1 h8 z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 ]4 \, i* n9 {8 V5 E: a│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 S* r2 e0 ?# L4 h( h2 s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 P# c. _) E% }└──┴─────┴─┴──┴──┴───┴───────────────┘
' k: l) W% C0 [( S/ v, {$ p/ A) o, Y, ?
$ v" g9 M' e% R! a' D# a
GigaChip (蓝版)6 C; C* W: J2 o9 w: ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 w6 m) s/ O3 y- g/ @
│编号│名称   │MB│攻击│属性│稀有度│说明             │. a$ A3 t4 L; ^1 s$ h- ?2 y) n: e
├──┼─────┼─┼──┼──┼───┼───────────────┤" s* U/ b/ @1 ~
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( M) j0 J* g7 M│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% {* E8 G. Y, H0 T
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, Z- L4 g# R/ b8 O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' Q& v$ [, v; f1 j& h3 W- Q1 D
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! ^1 b+ ^7 U3 V+ l: `9 x│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 n& T. I6 ]+ N│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" K6 `  H5 K1 P, P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ k* c; K5 m* C  B" m& d5 }6 ?0 h│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' r* n: G4 Z8 o, w; S" @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ P. C" \. n3 L  Z( x8 G$ N% p
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. l7 u' \! U3 E4 r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 M9 g5 ^, Q: ?" W7 t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& t8 v+ h2 G; I7 l" O  n2 ^% B│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 V( s! _% ]6 U5 j9 l: l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: h6 V+ L# p$ i& N$ `% q: U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, h0 k8 Y) i. z8 ?& u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 |. I+ _, w4 {' E9 L. x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 \; T3 H1 ]( f8 A' z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 I) S4 @& w6 I, X( W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 ]/ x: f- D' y0 _$ G" t' D7 Z# Z
└──┴─────┴─┴──┴──┴───┴───────────────┘7 W: Y4 W) Z4 F' l
% u6 @8 E8 ^$ U+ I  v& m, ]* }
GigaChip (白版)(只列出与蓝版不一样的Chips)) a! @3 ?3 \2 U, R
┌──┬─────┬─┬──┬──┬───┬───────────────┐! V4 e3 [1 m9 g# J
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# z+ V9 Y5 O! l4 F. Y% R: q* b6 O; u, j├──┼─────┼─┼──┼──┼───┼───────────────┤1 A; f* }' T" j* R$ y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ o3 U% g& S" t/ [0 s% k6 Z. @│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" e2 u6 f4 @: Z, o/ u/ e! w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; S2 q. @1 g+ w1 ?5 I0 A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, m5 }6 F+ |/ k( X5 [- ]0 a, d/ o
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) S- h$ D4 Y$ _, h- g
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ t& x% Q  \! X9 a% ^: v
  b; l4 F- j* ~# {! ~0010020030040050061 \. O0 j! N9 A0 X& R' t/ f
007008009010011012
+ @' Z' b+ W% f$ W! w0 f( J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:. Y. S3 r/ g. C- E0 a) ]. e
. o$ T& q5 K8 x$ {( U% R. L5 |
0190200210220230249 V. R! t  e$ `+ U3 }
025026027028029030
8 l/ a& u/ N9 p031032033034035036
0 X9 e: R3 r6 J% z$ G# ^/ o$ s2 {, o5 g( E' j+ t7 L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! K" E; q# c, B8 v2 I' N, a

1 s$ u  g9 R) e; y0 H1 }037038039040041042
7 @5 s7 h6 P5 B4 t- O043044045046047048
" k% o- F+ B& n. n0 x% k3 J049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" B# H: o, v9 B* `6 h
' r; K: P9 O+ N3 G- ^
0550560570580590607 s* Y& ^  v' Y- t  F, R" g* l+ ?
061062063064065066! k* s. w" }2 w" z2 h7 r7 V5 Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% C! i. g9 e. J0 C- w
) l: d- a, p$ s$ u
073074075076077078
5 V. e9 x: O5 ~0790800810820830849 h2 y$ l* D% K* q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 k, H! ]( y  f- Q2 R" |. [, }( R
5 R2 `& l# d$ U# O
091092093094095096
  A+ D2 S- l7 u5 e097098099100101102
2 ^' k3 E$ C( t  i1 p103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ [+ L8 o: j+ l7 l8 L9 ^) p# _5 i* V8 _7 q% B/ B2 r9 X4 [
109110111112113114
9 I) {6 s: S6 K! n! s8 `115116117118119120! N% h) a# K* A% S8 K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- @6 n1 ~+ u8 b  q# m) l2 w

/ o7 V* o! W; Y# L: U9 c. O2 M3 \127128129130131132
% s- _- B+ c  P1 w' p133134135136137138: v+ X3 i, r( W0 k1 s2 e( b9 t! K
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ I. C0 e0 K9 p& ^+ U

! Z8 |) K. q/ t% D% v" @1451461471481491509 ]' ?. r  _: Y% B" a! `5 L% c* n
151152153154155156
# @$ S: s7 M4 r- A. x5 b3 |157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 z- J# v& i- j7 {( S
: p$ N; i3 u4 W7 F- F2 U# r163164165166167168
( S+ v  h; P) g9 s' E/ y+ t5 }. ?4 k169170171172173174
6 q! r+ J; N% N& I+ c5 Z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. \8 E9 P8 r; L; m) v6 \8 K( P, d1 [: A# J* I! i! P* Y! e, }, i
181182183184185186: M0 u* [, Y5 Q: f5 [
187188189190191192
  f) h7 n1 N" z193194195196197198( D% P# k4 m) k. j7 M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 ^9 B9 ]. K3 N: M; H$ z" x
4 z# U8 b- w' R: q; q001002003004005006
* r9 I0 A; l0 Z: ^1 u7 D' [2 D007008009010011012
3 i# F2 L7 D0 g. M5 h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 @( _. N- h1 R; `
2 C% r5 p1 q. S  k" c5 G
019020021022023024+ |( m. _0 |! Y$ i& R
025026027028029030* \9 e# [, E1 n* ^6 U* \8 q( I
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- H( e0 `% J2 H! }# T

7 b- ^# z( U* @8 X7 q( V5 Y, _$ \037038039040041042, {1 |. g2 c2 G) @/ ^5 z# F% ]$ i4 j$ M
0430440450460470487 d# L/ O: d9 Q; W( C
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( l# M. a( r0 ?

0 N) |7 l; c; O- Q3 m+ s" y055056057058059060# q7 c9 |9 l6 L! U& s! M
061062063064065066
# f+ K; E: _" L) Y/ y0 y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. n: f% k! o2 L2 i9 [

' ]% {7 z# g' X. w+ \" m8 P, w# c5 `: }073074075076077078
+ e+ R' Q1 T) a1 ^+ |# l) A079080081082083084
/ ?$ h/ g- G4 P' t9 A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  b. w  W: |! u, h2 S4 K3 j, V" _
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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