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& i# L1 _1 z9 p/ F& a■● ■ NintendoWorld 站友xliz原创 v. l6 v. N2 \) S! Z. \
■ ●■ http://www.NewWise.com ( _$ ^8 H0 o _
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ C3 u6 r6 C; [; R6 f3 {. ?
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* k5 k" Z- q+ L7 b8 N 洛克人 EXE 3 Blue 卡片组合' _- s" u5 G( J$ G7 W$ y7 l4 C
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* @) k/ T3 r/ A \) ~# q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# A8 v7 V( _2 D: C8 o0 |
大家要看日文版的P.A.或详细攻略,点击这里吧!. E- {4 k9 N8 ^" o7 g
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + U0 u& G2 F B
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以下内容格式如下:
% F: F! x$ x" g! X0 I4 x; n2 ^3 f
1 b" x: i& i( i5 n编号 名称& |) g4 u- ^1 E3 L$ z
说明5 h6 |# t% J" ?* e j
组合方法. C( X: L, X4 Q. P9 k2 e i
---------------------------------
% b+ U% c$ R; c: i- L' W01 Z-Connon 1
7 S" C" y% |; j- g* h% I( a/ CUnlimited Cannon for 5 sec
" n/ f% v; c5 k. Y7 n9 Z7 o N1 M9 PCannon A+B+C
5 d6 w) e t* Q- l. QCannon B+C+D
3 ]2 f, }8 ]6 M7 Q1 WCannon C+D+E
% g" r- c1 ?- F0 v
z D4 c5 }; X Y$ u02 Z-Connon 2; J+ L* Z: Z1 n- L
Unlimited HiCannon for 5 sec! |# \ n0 C7 Y6 I6 h
HiCannon H+I+J6 G% N4 H7 b3 S3 y P. X% Y
HiCannon I+J+K
8 Q. k% I# T5 h8 AHiCannon J+K+L* Y- C6 y7 [$ \: e, Z; ^( l/ H7 S
6 w' B' M# x' w, S2 a U/ R6 @
03 Z-Connon 3
8 h u6 Z- _8 F3 d3 WUnlimited MegaCannon for 5 sec# K0 b5 N/ h$ n; s
M-Cannon O+P+Q
' H" v& l! x' M1 Q2 D, wM-Cannon P+Q+R
/ d+ {- Q( ?8 i1 F( ZM-Cannon Q+R+S! s2 S2 B. {5 f! u- d5 ^
1 Y) e% m, w( W+ H* V8 {! z; c& F+ a$ x
04 Z-Punch
* N1 _; H* l9 |- nUnlimited GutPunch for 5 sec; u4 ]& H; A2 j. N' U% f+ _0 A
GutPunch B+C+D
& y% X4 P' G7 G. q# E/ kGutPunch C+D+E' k0 `+ M) Z& p5 v: c L) f! @/ F
GutPunch D+E+F
2 l8 e4 z- h l$ j% t- `4 \. ]/ A# v$ o" t
05 Z-Strght
6 K9 ] S# R i. e9 AUnlimited GutStrgt for 5 sec- r L( Z. L ]8 {5 n9 I# V
GutStrgt O+P+Q
; \# c. J4 X4 k5 X/ q, P- T& }4 HGutStrgt P+Q+R) z* ~$ ]5 U' M" J
GutStrgt Q+R+S
# Q$ T5 o: M0 Z B
- A% H- i5 W9 p( k' |9 N06 Z-Impact
* \' @5 L" u3 e( [# t i! HUnlimited GutImpct for 5 sec
$ ~7 G, t: V( B/ h9 zGutImpact G+H+I- C( x; {" ]# t# O. g# a
GutImpact H+I+J) k' x( w, Z9 W- y4 c( V
GutImpact J+K+L
+ L6 N8 `! _8 C# l
1 y# S! K- M: m/ G; Z. Y6 x07 Z-Varibl
0 c3 y& q+ h5 | J: s* D2 JUnlimited VarSword for 5 sec ^( A0 u( f% Z, o: u; Y/ ?
VarSwrd B+C+D( ?) I! \ s* ]+ u# {0 h
VarSwrd C+D+E
5 P `% K. @9 Q1 g0 xVarSwrd D+E+F, ]0 C' K0 b5 W! b& ^$ c4 o
# L) d2 C% {! r& Y/ L7 L2 V% ?
08 Z-Yoyo 1! @0 ^+ G- j5 R
Unlimited Yo-Yo for 5 sec
* u5 a6 m! ~8 c- aYo-Yo1 C+D+E
2 }% ~* d" v* F3 o3 gYo-Yo1 D+E+F
. _. o' _, ~. B2 T, V: lYo-Yo1 E+F+G
, s: F" I+ l! c }: M/ Z: f5 h
0 t* m7 x! C8 C: P. _0 M( [09 Z-Yoyo 2
]8 @- T8 p6 c H: ?Unlimited Yo-Yo2 for 5 sec3 I2 k3 v6 z5 F2 p1 K# g. B" q
Yo-Yo2 H+I+J1 ]% b7 W, z. F8 @, y* Q8 w
Yo-Yo2 I+J+K; W4 h4 ~% T4 D6 z" ]! x/ ?! _
Yo-Yo2 J+K+L0 s, L6 U. h& H7 k4 {
2 Z4 ?" b5 r# M' {, j* N: A10 Z-Yoyo 3
! r- i! w8 C1 Q" y* [Unlimited Yo-Yo3 for 5 sec8 Q, Y' ?7 P, @' D
Yo-Yo3 M+N+O
6 g, U5 Z( x+ j3 d/ J: iYo-Yo3 N+O+P
2 Q2 {9 f' v* rYo-Yo3 O+P+Q |7 g; t9 _. N* A2 d. X) z. q( J
5 a" ?8 |# }! `# G6 {* g6 d. E
11 Z-Step 1
8 }. T' ]* Y- x! k1 mUnlimited StepSwrd for 5 sec8 k- M/ S7 c2 f9 J$ K3 o5 m
StepSwrd L+M+N9 k) [& n, K/ ?# ~0 Y
StepSwrd M+N+O
& R6 X9 g6 K9 m7 @( MStepSwrd N+O+P1 k- [2 W- t2 |9 |$ e6 M" t
- @6 i. g/ s2 z4 D! T
12 Z-Step 2
, }* ?* [0 K& a4 w A' |3 P+ n; NUnlimited StepCros for 5 sec- _/ u8 B6 n8 E% o: s
StepCros P+Q+R6 @1 F5 V2 ?6 c9 S4 }9 ]+ W3 h
StepCros Q+R+S
- m5 V2 B/ F# E" `; ?8 H5 oStepCros R+S+T
; f) q& R2 k; Q0 w9 p. F; F0 B: c0 T- b$ y+ v* _% [6 T# M
13 BubSprd& `8 m1 q4 o/ p* F
Attks w/ spreading bubbles!+ H; N: H/ Q; E$ X. p) I* L1 v) r3 C
Bubbler C+D+E
+ c5 _) ?: I& d; R+ i- OBub-V D+E+F
, Z5 {* y6 b4 e- v) w, H" uBublSide E+F+G- [, B, ^5 U5 r/ B( M
Bubbler E + Bub-V E + BublSide E4 f) G2 i" ]- ^* F. F- B! g
8 d& t! \5 ~2 l2 J. j- h14 HeatSprd" u6 Y# u6 R$ f5 W+ q
Attks w/ spreading fireball!9 m4 ?1 H m. _! k
HeatShot H+I+J5 D9 `( \' o/ j+ D5 {
Heat-V I+J+K; [ r, t, v u+ G& r" A( n8 l4 e
HeatSide J+K+L( }( ~5 B$ L" u% [7 s# z8 l0 ~
HeatShot J + Heat-V J + HeatSide J! Z8 p, C1 w1 I- @2 ~
' o' g- l/ x9 m' r$ P6 U8 a0 m15 H-Burst
8 m1 w6 X4 J }; h. C# _0 l g3 JCreates a giant explosion) C: g( W9 ^* E/ ^+ k& ^8 m. L$ f
Spreader M+N+O
$ f1 J' v. g: Q! ?) Y, r+ CSpreader N+O+P! [" c( m$ K! g `
Spreader O+P+Q8 _1 _, O- H+ e4 P0 N2 W
& \1 x. ~3 q% Z+ s
16 LifeSwrd( q/ }- M+ Q2 T& o6 z+ l8 ^& T
Swings a huge 2×3 sword!
: A. z% y, ^: d9 v4 \# bSword E + WideSwrd E + LongSwrd E S* u! ~& g4 a8 L& x
Sword L + WideSwrd L + LongSwrd L
6 i0 v S8 z1 kSword Y + WideSwrd Y + LongSwrd Y
3 o9 O E; p8 X
4 g$ z0 C5 K7 N- m* I17 ElemSwrd
* _% U, z0 U$ z( f2 ~7 GWide swrd contains 4 elemnts- M. p5 A' [, _! e8 A# O1 p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( O9 L+ X' W! P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 v) P" k/ Q2 O# \. ^1 w% H' Y) q& U* B7 c* T. U2 L) n4 ?
18 EvilCut/ D$ _2 I E( e( k7 H8 E
Step up 2 & make 4 atacks7 }2 q; z/ \0 y0 L: L/ c
StepSwrd P + HeroSwrd P + StepCros P* W# X9 a7 G3 J
1 ?1 g. G8 \# X# ~19 HyperRat
- Q3 `- [* a3 C B3 T/ L4 vA giant Ratton charges!
; B& Y3 i9 F- p9 HRatton1 A + Ratton2 A + Ratton3 A! M& C! H( X/ p
Ratton1 C + Ratton2 C + Ratton3 C7 w/ k/ Y9 t( C- Y; U' `6 G
Ratton1 F + Ratton2 F + Ratton3 F$ f$ z {) \! t
8 D* \4 F* ~6 y a# y* r: M: b2 c. \7 [20 TimeBom +
( P' n$ o- i9 F9 r. \5 H& d4 ^, eSets Time Bomb in enmy area" R( H. X9 n- G. e+ _) C9 `3 B
TimeBomb J+K+L
# F% [" b# {$ A* g; }3 S$ P1 qTimeBomb K+L+M
3 ]! K& `9 Z4 F2 z4 |TimeBomb L+M+N
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1 ?! u( l7 C5 K& A21 GelRain9 u2 _4 t9 L5 D. j0 }" b9 x
Gel steals squares
- K( q2 x$ W. mMetaGel1 B+C+D
3 {, B$ M- ~/ `9 }MetaGel2 E+F+G: F" ^% k% i+ V, a
MetaGel3 S+T+U
) _' x: o5 w6 B; u1 ~& ]" m6 O; w1 h/ x0 w! M$ h C- c4 q# f4 M2 a
22 EverCrse7 T. V& n( P! s$ U
Shield chases enemies+ S8 W' ?" s+ k$ }5 ]7 m( m
CrsShld1 C + CrsShld2 C + CrsShld3 C
- g! g* p+ N. P# ^CrsShld1 L + CrsShld2 L + CrsShld3 L2 W6 V( \/ f$ g9 ]% L- Q) X9 y
% o, q2 `& m+ A$ [0 C2 m
23 MomQuake
7 R( k$ j3 d' t% j0 g0 cAwakens Mother Earth!
" C" Q% Z7 ]! z7 JRockCube * + RockCube * + GodStone S/ ?$ h/ V2 E* W& k' \( ?' T: n2 R
V4 u @) o( C' t24 PoisPhar
/ O8 A+ J T) V8 A3 j6 y4 \Pharaoh generates poison7 f" W( q" ]. S2 B' V1 P
PoisMask A + PoisFace A + Anubis A
4 s! J6 `6 m- F3 U( r! T! J/ b/ Z! M. s8 C. @9 e# w
25 BodyGrd0 ^0 A. G# w# g' Z
Bodyguard takes out enemies
/ i$ i- d4 }/ r8 U+ y. I* FAntiDmg M + AntiNavi M + Muramasa M$ v/ D) f+ T/ M) Q7 t9 l' L0 p
9 J+ N- d! s8 [" R" f# |% C
26 500Barr) W9 h8 R, x& |# S6 A7 R% A7 \
Barrier absorbs 500HP dmg k. h7 M# m5 M3 T4 |: Z
Barrier E + Barr100 E + Barr200 E
' B1 q4 T7 L6 g6 {4 D4 c( ]Barrier R + Barr100 R + Barr200 R
" T# _9 V( g: d. V7 l
/ c1 Q3 W" d2 ~8 ^2 y1 B, W27 BigHeart- a3 H. }% V% b
Attacks, then heals HP!4 K$ @; x' n# p: ~
HolyPanl R + Recov300 R + Roll R
+ B$ k6 s3 i* d) I* ^HolyPanl R + Recov300 R + RollV2 R
) i" B* w( K4 y6 u0 K5 OHolyPanl R + Recov300 R + RollV3 R
% @& x" g0 W+ G& ?
2 O% e% |2 F, {. o, H- D2 \28 GtsShoot
0 L8 |3 G1 Q4 q; G: E1 I9 n+ OGutsMan throws MegaMan!
( o: T: Z% M1 @. lGuard * + DashAtk G + GutsMan G
& ~4 S: j) P; m# k! jGuard * + DashAtk G + GutsMan2 G
. x% I& j) J0 ^0 ~* F9 TGuard * + DashAtk G + GutsMan3 G. ?. [3 C6 a) A! }" d% H/ f2 y
Guard * + DashAtk G + GutsMan4 G% }1 u) A. Q' o& ]6 H; J. {
% o8 e) _" y8 [3 F29 DeuxHero
1 q( h( k9 H' q m0 Z& w( L* jMegaMan & ProtoMan team up!8 F% L/ {6 r8 |* H
CustSwrd B + VarSwrd B + ProtoMan B' K7 F) N1 ?3 [* w( J( ^, ], c
CustSwrd B + VarSwrd B + ProtoMn2 B
6 {+ ~0 ?* s+ o) ^! BCustSwrd B + VarSwrd B + ProtoMn3 B4 n Q& o/ b3 s; q
CustSwrd B + VarSwrd B + ProtoMn4 B7 e% s& J/ a! |# P7 G0 C
: f4 h6 E* [ M3 a30 2xHero
0 E- O+ F- d/ _9 jMegaMan & ProtoMan Dual atk
5 T& W# X- B% b. ?7 c' H( H% pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ k9 E8 A+ _! |3 g4 l4 d1 X" OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% E! m( ^0 f, w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) m% |# }" {2 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& L5 s0 F& ~) N% [
* d! N6 ?5 P5 i7 d# P2 [
31 PrixPowr4 j* ~* ^" I; y5 F$ a5 t7 \
3 Navis attack at once!! ]4 G# O. o4 t
Team1 * + Team2 * + KingMan5 K
' ?6 [. H T* e9 M( z0 D `Team1 * + Team2 * + MistMan5 M
?( S) J9 A# t7 ^% I! jTeam1 * + Team2 * + BowlMan5 B( @# t: I" {9 |3 Q+ i9 K2 Q
8 J, P: c6 M! E/ w: m4 ^% u
32 MstrStyl7 B6 C4 F: G+ N, X* B
MegaMan unleashes his power$ t. H" w. R- e7 t F/ i
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 ~8 Z1 [( N5 \4 v r8 U
1 F R- r% p% d9 q1 @
StdrdChip (Part 1)
/ z# [5 w" H* m4 h" ^8 r┌──┬────┬─┬──┬──┬───┬───────────────┐
( j' _6 M" X/ `0 \) J- g) C│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 n1 `% {( w7 j6 ]% _├──┼────┼─┼──┼──┼───┼───────────────┤
& F5 ^- j2 F5 q& q. ~2 Y# z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* w% @# g. u: m. T0 Y) h! l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! p) {* o$ r: _9 U8 x6 S `) p5 r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: V' W4 X8 S" a! m( U+ X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! k; j$ l, {. S4 p/ g" V' d' h) E+ y5 i& d│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ o0 j) O" ^+ J9 H- [0 r
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 _) O2 \+ q3 D. t4 s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: t. ?5 M4 \8 s% I│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, W* E& t/ ]' x+ I6 J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 B0 @( |% O' |. J/ o- p9 A0 n9 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 N ~) W! ?1 M* X9 W( k; C) E) ]! D) Z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 K3 }1 m6 r+ I- x) y. J9 i* _4 v
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 d, ?7 E) G v/ e+ w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- V+ X) Y; X; G│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 Q- n0 l$ v) { z2 j# H Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, M$ f; e* y3 W6 ?6 J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ m6 C! ~' X8 `( `0 G9 l* q6 ]+ ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ B' s7 _, @/ Q4 d! D
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" N) d9 o3 K6 |) G, {) Y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- k% }1 s, F0 H `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 x; G S0 ?6 U1 ]: X% u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) z6 G$ E, `# d F7 y. x
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. S4 u. m+ p2 X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 f7 }. D9 Y7 i1 A; W" O
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, s9 h" L. r; B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; A I) O* K* C! q; M4 F8 X4 I
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 l" K! [5 q- D# Q' ~1 M; s" G; x│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" @1 @! q! ~5 b' L* c( n' {│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; F1 n( T+ {! H3 R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 d& {7 j6 r' ]/ ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% a2 t# D" w) W
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' \+ r$ w7 P3 J: _' p$ Z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 G8 a& Q2 s8 t; i" c7 z" v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 O) q% B; Z7 s! X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; Q2 g2 |& O) w, i9 r+ z. h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 p5 H" Z7 G; y, \* f3 k$ J│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. M) Y3 B/ p5 z$ _) D% q. n' t) e; ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, }0 K6 f. c, Q) s+ K. n* n) e
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: a5 F9 d) a0 C8 j
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, n$ O3 O7 o/ Q# G: n│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 l9 S, ]8 J& R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ Q+ ^0 }. E0 G
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' B# d( b2 p; a8 w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, q5 W$ @) t% M% M. }6 }" ~│44 │ShockWav│10│60 │ │* │Shock through enemies │( A1 v7 k; c6 e; W
│45 │SonicWav│26│80 │ │** │Shock through enemies │/ K2 M# J) F, ^$ k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' a; d1 W5 A3 N* K7 o$ ~│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 }1 D5 [+ R( S- ^) i) U6 T( A2 x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 m# N: o3 l, w" ?- {6 ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 j( j, Y) G$ S& h/ D
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ W# Y6 E! u" c' o D5 z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ v8 L* H2 u; [9 K
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 Q' L- F9 w- ]│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( }7 A& r% ~" K( |. Q9 K ]8 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* ~/ M( K) H! p! k2 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 _7 d3 Y- F1 _1 x) N1 G
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 f. O$ D: p, v; {; k: D* q% a) b x│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 J8 S, \/ V1 A9 X2 q3 ~& G+ M4 Q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: \. U* T+ Z, M/ P! o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) V5 E4 j+ }' O- V6 U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# d( X+ G) J$ D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. Z+ ^2 ^ i; f) i9 _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 Z% @ v! z" Z( D& j5 k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 K8 K, k: O8 T; n; f+ b, n
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) ]! ?5 p+ f- }8 w$ o│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% {0 h4 C, n" O5 X5 o s4 D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 G5 M5 W8 s1 r3 e7 l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: F/ X. g1 ]$ Y. l: `/ t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* v: C& T# g, v
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: {# I* I6 Y( D n
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 f0 f9 e( Q" I│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 z( j8 e7 p8 l8 l! K/ Y$ g│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 K$ D: r* ^0 @ w1 q2 y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 Q8 {) r+ o5 G1 c9 @" F) l% k
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ T0 R. ]+ e; h+ W
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 y$ l r5 ~; i4 V, P4 ^% a
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
8 ~- r% x, ~& P" _4 }0 G2 {" X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 p( r' l" f1 w6 D% G6 ]
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 P# p# w5 A+ Z* ^* l; g4 n
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: ]9 o. ~$ p$ D& t9 V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 n! H* U3 V( g2 x- N5 t2 g│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& u/ O8 t6 c: h4 E. w│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; a8 P' F/ U* H5 ~. J0 S7 p" ?/ D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% m4 K) ]7 H e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, y, h; `5 d5 `# ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& Z6 Y% V# [" x4 N' j- z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! r3 X. M4 E5 A4 ]5 c0 r
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 J: D- ?, q* m7 g. d9 ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- n8 O0 l* |, w, Z3 Z: t B8 O│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 N7 }/ G: N7 L( z: ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ l- V0 q& l9 e4 t4 p7 ^1 e9 Y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 I4 X9 [/ \. R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ Z, ^2 m* t& x9 m+ [9 L5 d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 U, X+ m% S" B! d& [* v5 t$ v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* B# B8 [6 @+ M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 b0 q- C5 ]2 |! w# @5 l
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: `+ a* B& o, A: {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) ~1 U: W Q7 B# J. ^
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( q' O# C# i2 O, m% v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# h' ?- w# N/ S4 K4 U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 e b- B5 W/ r) s
└──┴────┴─┴──┴──┴───┴───────────────┘, U% G( q1 |6 W% e8 g; c# x* Y
7 F8 U+ U, }% s0 i) r, }
StdrdChip (Part 2)
/ w8 N, y) r* j4 P1 p) k s5 d┌──┬────┬─┬──┬──┬───┬───────────────┐
' ]+ n0 ~) F3 a2 _5 Q, \: Z6 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │. N2 ~) l) t |0 v+ c1 V% \
├──┼────┼─┼──┼──┼───┼───────────────┤
) U* {# ^; e7 H9 v9 a, U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ _( w4 q$ v( ~2 f: M' w' H
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
# v Q. w& r( [! h2 _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: D( ^% i2 R1 D- u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 G) Q9 M6 c, M1 S) S' Y2 A( @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! o0 j1 w, e2 i, e3 O3 ^; Q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 K2 g0 k9 c) X5 r' d0 N│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ Y9 G# `" s, L. N/ I
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" E- f0 c$ c/ c V; s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 L/ U7 S8 f2 ?8 ~' J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ x W Q# s- K' A) M4 W, n' X│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( F& Q/ q j F0 g7 T$ \8 l3 D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 I( o8 H6 Z0 e
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ Z" T* G5 Y& k4 h, ^5 q0 ~2 W
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, G* a* _: o p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- J+ O3 @+ U; L- |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' R5 ?! o0 p5 F; }% \+ V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. L2 m! Z P) A, O: q" P, c' o/ ?. i│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: |; L0 R: d8 M2 o/ O( ]│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ C! E' Z( b+ V$ v a% ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 b% L0 U; {( u7 {2 Z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 z ] o7 Q% l" j7 a! I& F% L8 l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 Q5 n+ U V0 q& ? H, ?) ~% h; S│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ [# J2 l7 v6 r1 l" C- a8 _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( f( T k q8 M5 }" Z% R
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: T0 }. _" q' a' R* \6 N' Z; L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( S+ Z5 h1 P N- h' U
│126 │Rook │30│ │ │*** │Protects you from attacks │$ A7 d3 v* `4 T: Y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- @: o4 o2 ?# Q7 T% g% Z& H# u
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: ]; w' F. Q, K; ~' H, m│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 }# e- w: ~2 o/ O- z+ H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 n6 o# v+ s$ g' _! Y' M│131 │Lance │46│130 │Wood│*** │Lances through back line │5 u! e; @2 N% a% M6 K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ z+ \' R5 q% k/ l% ?
│133 │Guard │5 │ │ │* │Repels enemy's attack │
) t( z3 W5 U$ q% j! h0 I' }│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" J! n( q1 V# A/ U! c6 A5 `4 L$ ~% ~│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ h% [+ L# F1 e' f0 K k│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) I, g2 F# s* l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ R" L5 v- K- h7 E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- l3 ^2 d) E4 W5 `$ x' [│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# E3 }# u; e; c) d, x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) Q1 x% ~" Y d* E│141 │Prism │60│ │ │*** │Prism fires randomly │ O- ?) H1 p; F) j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- z" X* Z! }) q) c$ d! f│143 │Fan │14│ │ │* │Vacuum pulls enemies │% e o/ J. q6 _& P2 H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 g- V% v5 r6 F7 d! h- L, W7 H
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% |" K1 d# u" n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* Y9 t+ y! z* a- ~# _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 V* R$ I. Z: g& P7 r; C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# ]- a& x# {/ s5 a│149 │Recov50 │14│ │ │** │Recovers 50HP │, s4 l- a+ n7 t& o
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 I8 Y# f7 j4 Q J+ H│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 T5 l( D3 }% h( X4 f│152 │Recov150│50│ │ │*** │Recovers 150HP │
# j* n2 ^- G8 h) m' Q│153 │Recov200│65│ │ │**** │Recovers 200HP │6 s+ ?' C# z4 z8 W
│154 │Recov300│80│ │ │**** │Recovers 300HP │
: a$ b: W( ~6 p0 }│155 │Repair │8 │ │ │* │Fix your area's panels │
. h. Q$ v+ d* S+ W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 a9 \ S4 x% t3 W│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" A: O- s# N+ E" i7 d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 Z8 h, W( G& r5 x* S: M! c/ t
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 w0 Z( Y7 `- m' ?: s& {: B% x│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ `9 M9 \- g0 g, T# C2 R1 X│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ a9 O( \7 P7 G% T/ t) T& _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ a4 I+ V+ K) V. y│163 │Invis │11│ │ │*** │Invisible for a while │
% _$ n$ L6 P5 p3 \│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 Z% R, N' G, q6 T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' ?0 M1 Y# K+ |4 I. M2 h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, u( W0 e( h* i; A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ [) A# X* ^( J4 X) E$ z! o+ F7 |1 W│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" [ d5 t/ o% ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 I4 X L% Z8 R/ R2 Y/ V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, y5 k+ G8 v( C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- `( D! X, `) L│172 │Aura │55│ │ │*** │Repels attacks under 100 │* l. ^1 O$ O6 o- P! R# z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& W: R) A t/ r' X: @8 F│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; y' J( f4 l8 r) H3 T: I$ o2 V1 y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 o% o S$ Y! u) S) |8 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! m% _! B' ?! ^0 }8 r3 [9 U5 Y2 z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 W+ ^0 J. C' A
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 k' c* j! |+ C9 l4 X7 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 d- T+ `* V$ Q' L
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 H/ ~" ^7 t1 Y, G% l; d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, u8 R( ^' s, W- N│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' ^1 Y/ S/ t) Q, z
│183 │Hole │55│ │ │**** │Open hole to dark world │
: T/ C$ B$ E( N6 C/ b│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 r( B5 u, m5 a4 t' {7 s! R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# q. f0 L. `3 v5 y8 `, U│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: _+ s+ {( E T: w4 P: N3 d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ Q# x) B5 w1 {8 H* i
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" B( t9 _- |* R" \, {: s. G│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' y. B' T+ A1 N/ @" T& ^( c
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! O/ s" U0 {! p: h' r0 j* ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 W6 A1 n+ c) \) T% E! W
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) _ y0 K1 @+ p" s: n│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. P4 L: Y. P1 E3 o n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 B8 j0 J, {! M, O- n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( Q) }9 _/ ~. y( c# H6 Z4 m│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 ^0 `( v* g" p7 }6 _9 T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! ]" t9 ~- U- S$ ]/ R& Q. u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 S1 o5 V5 Q: Y2 Y. t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- [& N7 d' M0 k6 M9 H& v/ G
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ c* |( A( {% y$ }# }
└──┴────┴─┴──┴──┴───┴───────────────┘
1 U n/ P/ g3 d% L* b6 J7 G
. _/ }9 } ?8 W) q) V% l" k2 p/ N) O* P% J
Mega Chip; s+ I) ^; h5 z- }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 ~; h$ [; B1 T│编号│名称 │MB│攻击│属性│稀有度│说明 │1 y- Q, |! A$ V* p
├──┼─────┼─┼──┼──┼───┼───────────────┤# n' @ S0 N9 A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- n- g* z* t" L" R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 ~# _4 A( q" w$ w4 x3 Y7 q" W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 v6 a, W8 w9 V/ x8 \7 I. U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 ?* e3 |$ y8 x6 f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 [) u8 }; K: l* o$ D│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 V/ y1 j5 F& n+ q- [3 G│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! Z. v6 ]3 k3 _) i4 X│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: W4 g8 D6 Z; V5 _
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 D% P; `& \$ \; n! v( e- u│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! y6 _* r4 z. A& e' |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 C8 Z# w+ y5 Z- i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; h% J! [" Q; `2 O" M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. Q" s9 D3 r& Y2 f9 Y1 P3 P│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! H4 {' \6 Q) _$ R8 R5 g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- \/ ~9 q$ `( f2 J3 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; a/ a: k; |/ F$ F│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' G7 H. d1 L( j. ` c( u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( g) T G! T9 f# P0 P8 W- w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 T. X( S. x- m( j# q: @6 G8 m" u* l│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; h5 |; t; v3 I) M2 V│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, m( h% y& e. Z* L$ \( c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( C8 m2 H* M! f# B; E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ `& q9 |- u0 {│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" C# p5 v `% a2 n! v4 [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 ~# ~2 Q; n, c8 O; v7 |1 v" X6 I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 D! F) L* \" T' m9 q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 a0 m& a% z, m: Y* Z# Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( K3 i: U3 z+ P1 t( E
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: K! v. q7 A' s4 Y* X7 J0 U3 _8 s│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! Q# ~4 b! p) B* b Y6 }│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( B2 c/ y( c8 a7 J; o* T# E│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ T$ O4 ?8 d% F1 g' k4 j; T; X│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 \7 p* u. ]9 j9 D$ ^4 ~, y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. G: |) x6 I! t) g- }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
h+ W% @7 _4 U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 i+ w$ m% {7 R. \6 j5 N│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 z# a5 v7 _4 |/ |
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 ^1 c) V. O+ F" B$ m* v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* {$ a) U T9 n& x$ x8 l; y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% _0 X# I4 Q& b$ F$ E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, m9 _* { z2 K# J/ I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
C: r5 N4 J2 y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* W0 j# q3 J% e! O& {2 t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- X# v" Y3 G+ \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) `. g( g5 y7 N' ?% ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" t1 `* ^. p$ o. e8 m `- E" n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ b: a. I3 S2 c/ \: a/ ~+ s# A! X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 R9 M% ]; w( Z9 k2 W/ `1 a│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 @$ s( s7 a) }% y! t9 |' \│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* p- L0 W/ k& X7 [) h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 y( A! Y$ O1 A7 v7 [% y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 f4 u( ?9 G2 f: n' l; j7 ?( P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 }& u' X, t( B
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 h ?: v0 b% X! p4 M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 `* ^- \3 C+ B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 _. J8 ~. }( l0 Y k$ Z# S" V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: K5 [, m; B) h: S$ w* b3 P% g
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 C; e( o, K6 j' U8 v/ Q9 D5 I
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 o7 g5 ~6 z/ R' P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ n3 S& [2 |" I, M' Q v
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 o. u0 }+ Y/ s" Y5 h9 Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 N( }" {3 x+ n, i: c' H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 _5 Q$ Z: D3 V3 A│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 `" V9 a# e- o) Q" J; P* h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 {0 Q) @( O+ ^│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. R- k( b+ m% Q6 e; t, t- k9 u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" M2 W3 f, P0 ~4 s `7 @9 f+ Y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ f S; ?- s, c0 ^: `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 o$ L& R% K4 {- D" s# d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) d$ ~! }* X, A; C# F: M/ I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ U; n# `+ R, e5 _% n$ u+ \' ^$ W│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 {, F u, _$ y& O
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 h" L& J* P. D" |* r* i' C! T
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ i6 `/ w# U# [. t. J) p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: Z& v% b& l( V$ L
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 x% @; L- `7 A9 e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- P I% h2 i% r│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 u+ w4 e2 P' c5 \6 U; l/ }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* P) f$ ^1 p2 I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: t- z" _3 s* Z7 Q' h( w( |( ]' y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 d$ ?' u% t$ O0 x3 F Y- J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, ]1 |' o3 _; T" K$ f, [9 N3 F3 ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 f9 y( v# N; _# ]1 @" q) l5 }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 E# M" x! x0 ?7 I│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ E6 z5 m4 R( D
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 [. ?. }0 y+ i* o5 d, ` |% \2 O- s& a& j. B" z s2 T! y
; O& E2 P/ a% @0 AGigaChip (蓝版)
$ N4 J3 m3 e& V) N* y4 |2 r3 b6 H┌──┬─────┬─┬──┬──┬───┬───────────────┐* v& g2 Y+ e' i, v7 B& w
│编号│名称 │MB│攻击│属性│稀有度│说明 │# O% A' p7 Q$ y& Y8 i6 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 x1 V' z; `& i6 E2 C( P1 P" A/ { [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 Z6 r* L' T6 `5 u! }* V& M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( o: t0 q! z& {2 t) c2 |8 _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, t' L4 q* |$ U+ g/ }1 [) A8 M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │6 f" s C0 ]& ~3 k( K
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 c) B# u6 @5 ~. a; H' e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 E% p% @ ?. r N6 Y% E+ d
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 ^) T# n9 T2 \' I; b( W7 E3 q# ^' I│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& T% C8 h) F- `3 p│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- {. l3 U# L% T' R/ ~8 g0 D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 S% Y/ G# \" ]0 E# O* a
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& V8 U6 c& R9 w5 p7 ?# M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( E# j6 l% f: O& H" @8 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 {8 z" y/ ~$ I3 W
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( {% E2 h" z& i' ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ K+ x# {1 S( ~& p9 r/ U% q0 q! W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" p- E- Y7 d$ \( Y7 I) x4 T( g
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
( _0 v" @# X+ d$ [/ w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* Y. {) A' Z5 x; o4 N) `│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. ^' Y Z; R: ~' u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, L5 a9 b7 J _6 A1 k0 m* L
└──┴─────┴─┴──┴──┴───┴───────────────┘
; W, i# G/ J6 j3 C% H# m; G0 h, S$ o5 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 z% p4 q3 O3 X+ }" ]) o9 m┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ~% `, S9 U n6 G. {! r/ l│编号│名称 │MB│攻击│属性│稀有度│说明 │
* B0 l P' g) Y D8 V$ f├──┼─────┼─┼──┼──┼───┼───────────────┤( r6 m8 Y- z0 L( ], Y& `% q# F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 D8 H, q- l2 k" R/ e' m: ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. L( I" h! l! m( E& ^. o& o
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- r, F+ }7 w$ E+ b- K B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* p, s7 F" u- e" @+ G% L3 f( [
└──┴─────┴─┴──┴──┴───┴───────────────┘ |