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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
% ~) _. \/ Q5 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. I; ~, ^: b/ g5 Q# O( M7 F5 b■● ■  NintendoWorld    站友xliz原创  U! o2 y( R+ p& _' W
■ ●■    http://www.NewWise.com 0 s  _4 t( y; X% Q+ q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ q9 ~6 H) d- e- L/ [! o+ ~0 m! f" y7 C$ x
- w; V6 m  n: A- N
           洛克人 EXE 3 Blue 卡片组合4 o) F0 b2 I+ A- ^* m/ R
% K5 \4 z# q3 ~
0 F. j' b$ b' U$ j. f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ S: o7 [% l+ a: {
大家要看日文版的P.A.或详细攻略,点击这里吧!

. j( K! S, e- C+ Z====================
3 y3 ?; R2 l$ |, ?- I) h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 |  [9 f! u. W$ P6 {6 `
/ z" @- x' S; A; U# t6 I* ~& d以下内容格式如下:
, c6 e; b( M) @( [! l/ K
5 M# v2 R2 m0 T# K9 k1 H% N* ]编号    名称" K( F7 ^( F$ N  A
说明' R" V$ r/ z" S7 ^) ]
组合方法
! t6 M9 o, M% ]+ L% x/ B2 a1 Y---------------------------------  j( L$ N) \5 }2 I; ~0 z  @8 [
01    Z-Connon 1! g* i* }4 k8 L$ g1 `
Unlimited Cannon for 5 sec' B+ c# H% H+ Q- M4 `
Cannon A+B+C
( Z: x8 d8 ?% nCannon B+C+D' f7 O) {. k" E! `4 ?% H  x
Cannon C+D+E# I3 J" K+ Z# z* w5 O2 R

7 g+ Q1 J, m3 i& A4 r02    Z-Connon 2
* d" a! C% ^# |, Y% w- E3 l' @Unlimited HiCannon for 5 sec: M3 p. w( m  C# z& r# O" K, [. w
HiCannon H+I+J
4 T$ v/ j1 `2 M9 ?" ZHiCannon I+J+K, @8 v, \  P2 R% c2 G
HiCannon J+K+L0 U' S# P- w0 i5 A6 s7 T
, H: [+ ^+ t4 o7 X$ q% l
03    Z-Connon 3
6 _, ]; U! w, QUnlimited MegaCannon for 5 sec+ g& ?% j& T' K- J
M-Cannon O+P+Q
8 O0 s' G. b+ D* ^- `2 m0 yM-Cannon P+Q+R
: {& G/ t+ n$ ?& y2 F+ bM-Cannon Q+R+S. i; ?8 Y8 J+ p/ O4 C& t+ ~

9 g9 ^! G; V- \4 _; [* _4 e' I8 z0 `04    Z-Punch
. w, k' \+ q, g; V/ @/ PUnlimited GutPunch for 5 sec  y  I! d# P: x/ A7 ]! E3 o
GutPunch B+C+D  w) k, G: b& V! _9 l+ _& }
GutPunch C+D+E4 Z, f: Y+ J) C, ]+ J5 a
GutPunch D+E+F
- l8 z+ H9 e9 U, E" L
6 W% X: l" r6 h' R! q05    Z-Strght1 j2 x# R8 J7 @* O; V- G6 m
Unlimited GutStrgt for 5 sec
2 k0 ~& c2 u  ?; a6 g2 {GutStrgt O+P+Q* m, J' r/ y) i& n9 n) h
GutStrgt P+Q+R" W3 W$ t& Z) r) [8 a/ O0 d
GutStrgt Q+R+S
/ ~# z' p" p( z+ T
) }  L8 c0 A' L! o7 B3 @06    Z-Impact
- X( b: Y& `/ b5 N% ]5 j: u) u! SUnlimited GutImpct for 5 sec  v3 I5 A# z# Y1 F* t  ~$ s0 K4 T
GutImpact G+H+I6 Y* u, g9 x3 b: b6 u
GutImpact H+I+J
' T# j! \9 M7 o6 J9 A- rGutImpact J+K+L( A' v. @# W. X6 l2 }: ^
, X8 g- u$ k$ ?- W0 B% M$ m
07    Z-Varibl
$ Q( L$ H3 g- q, I: W+ K9 EUnlimited VarSword for 5 sec) F8 i+ q2 {# D0 b3 Q: W, f6 I
VarSwrd B+C+D
2 x5 r& }4 z/ o$ c9 Q' P# PVarSwrd C+D+E: q! |. J* P+ n( w1 q: V3 e
VarSwrd D+E+F
+ n; X9 y# t! X6 x+ e; b. n. k
, k, F0 V& f- y1 r7 s( a08    Z-Yoyo 1
' N+ }6 j2 x4 k! i( V, A+ }Unlimited Yo-Yo for 5 sec7 b# L" X# X3 v) J6 d0 Y: t
Yo-Yo1 C+D+E2 k4 x9 k' Q" S# b
Yo-Yo1 D+E+F- H( P, i$ f7 ]! k1 u
Yo-Yo1 E+F+G8 L, W+ R' X( o6 c: v6 k

8 F$ E, q' ]$ i09    Z-Yoyo 2
+ H& O4 w  y. g& \8 u+ HUnlimited Yo-Yo2 for 5 sec
/ b" M- P' J3 P" MYo-Yo2 H+I+J
5 `  k" d$ T, e( G3 qYo-Yo2 I+J+K7 p8 B8 p+ g/ G" U( {0 p4 D% Y: i
Yo-Yo2 J+K+L" c' j8 L+ H5 u. X& y8 l- Q

9 z$ q& ^  n5 @6 a0 N* _+ Z% A! ~& L10    Z-Yoyo 33 A  Z8 u" N9 y- b5 G; f' U& V
Unlimited Yo-Yo3 for 5 sec8 l' q4 B' e' x+ Q
Yo-Yo3 M+N+O
( @. }. w/ S+ D! g- T3 u  }Yo-Yo3 N+O+P6 @! }% E2 X9 e9 F
Yo-Yo3 O+P+Q
3 W1 q; @5 o; I1 x( V! }
3 L( J3 T8 k( O  i11    Z-Step 1
7 D2 ~, t" r1 @6 W3 q! S" NUnlimited StepSwrd for 5 sec0 ]3 a1 b, x# S  M7 d7 i1 A* w
StepSwrd L+M+N
/ r( U, ]7 |' X  E' i/ ~. OStepSwrd M+N+O
- F8 U, o" ^4 ?$ ?2 N1 qStepSwrd N+O+P+ U: A) p8 j3 Y& n" ]
! V- S/ T% ^: q, a4 M
12    Z-Step 2
7 R2 q* N6 Y6 m: z0 v4 W$ lUnlimited StepCros for 5 sec
/ M9 A, _# [. M- _4 s* A# [1 {StepCros P+Q+R
8 K, o/ C7 u  [" ~+ I# @StepCros Q+R+S
5 N% |: l! g2 I4 R0 fStepCros R+S+T6 N8 _. A6 b( N3 w, }
0 D( m* i7 @+ g& @) `7 Y/ P; x
13    BubSprd- a' L1 b0 _1 G5 B1 ?
Attks w/ spreading bubbles!
8 q( K$ {) J" N% e1 b% i; }Bubbler  C+D+E% m) {0 ]0 e$ D
Bub-V    D+E+F9 `! M3 K  l" z+ f* Q6 _
BublSide E+F+G
# o0 a1 F& Y, v2 c: T/ eBubbler E + Bub-V E + BublSide E8 r% n1 `: G- O3 i+ i6 p  t

# K- I. r3 z4 i& J/ N' d% m3 R3 |14    HeatSprd
9 y3 W- M0 }7 E+ t+ @Attks w/ spreading fireball!' Q: r4 v. B2 ~
HeatShot H+I+J
5 Y7 n1 G  B  ^- tHeat-V   I+J+K0 p! f5 p* v: I0 {
HeatSide J+K+L
" F$ y/ z1 v- B3 E, PHeatShot J + Heat-V J + HeatSide J% h6 D) `( C0 b* N
& z* W% B# r7 b- V, z' _2 t- l
15    H-Burst2 k% C. ?- A- x% J7 B
Creates a giant explosion- o) B; ~0 P5 R$ C
Spreader M+N+O
) C- t- U" n- P$ fSpreader N+O+P
) i" r: Y$ G  Y7 `Spreader O+P+Q9 l8 [4 u& \; a0 n! r
( s& D, K) p& Q& h1 x
16    LifeSwrd' r3 ^  V0 f5 t; Y
Swings a huge 2×3 sword!
& k' W; S, a. e3 iSword E + WideSwrd E + LongSwrd E
, y% e6 ]4 X9 ISword L + WideSwrd L + LongSwrd L/ x) @1 r3 O; K; p1 g) O
Sword Y + WideSwrd Y + LongSwrd Y
" P5 ~8 u2 |8 s6 ]! {3 j! A6 a5 O( m# D- p9 t6 l7 H
17    ElemSwrd
7 o; x1 x: T- f! TWide swrd contains 4 elemnts
- ~3 A. m+ i, l4 ?2 N) G# k2 hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( O4 x2 {% q$ H+ ?' ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 a5 F  P, e- \) o
$ G  s8 V5 z$ `' l7 w) P( d
18    EvilCut
" R% j# U9 n. J& w' s7 lStep up 2 & make 4 atacks
9 w* L" {* D4 ?7 S/ {StepSwrd P + HeroSwrd P + StepCros P  [# b# e# H# }) K! `8 ~2 R/ R
/ {$ _$ l! c" N$ V
19    HyperRat
7 s) A5 v. d% b% k5 mA giant Ratton charges!
7 y. j% ?& U! u1 e8 `Ratton1 A + Ratton2 A + Ratton3 A
9 r% K6 ?% f. I+ x- w5 F$ sRatton1 C + Ratton2 C + Ratton3 C
; L; n! f3 a5 [5 m9 z, W8 i# ~* fRatton1 F + Ratton2 F + Ratton3 F
9 N7 m3 e+ s$ {3 _. e' _% q3 }
3 n& _+ M- G% b20    TimeBom +
  b* r$ z1 t- bSets Time Bomb in enmy area
) d8 J8 i( ~7 @* G2 cTimeBomb J+K+L
! n; ]- H/ D2 i9 F  W0 s$ F( VTimeBomb K+L+M
) y0 c: e3 W2 p' n/ [  BTimeBomb L+M+N2 k( S6 Z5 V6 [9 z8 w' D

: @3 c. {& E0 M- q21    GelRain8 J% J! }8 b5 W8 W; q- U
Gel steals squares+ h) ?; y# f1 e* _7 R
MetaGel1 B+C+D9 @- h- b" ~7 _# i/ K
MetaGel2 E+F+G
- S7 Y7 s' J# I0 u, k& oMetaGel3 S+T+U# }. F$ L- q2 m, j; H

4 g3 q/ I1 k+ c/ w/ I$ s22    EverCrse/ M- H2 E0 x/ R5 y; D
Shield chases enemies3 T9 S) i$ j  R, g
CrsShld1 C + CrsShld2 C + CrsShld3 C" w" Q9 i( R7 a' q! l
CrsShld1 L + CrsShld2 L + CrsShld3 L& g5 g  b# D: p
: W$ e1 \! s/ h/ k  i3 _7 W
23    MomQuake
0 }  C! `! \& O+ uAwakens Mother Earth!: E) u, N+ J9 {9 N
RockCube * + RockCube * + GodStone S: J6 r7 F+ S* V: N! e. m& ^  C
" p& b; u" V) e$ A% b8 T, j2 N
24    PoisPhar
7 n. T5 s, F! C9 J4 ^) P. \Pharaoh generates poison, G  V, i$ V: J$ n6 g
PoisMask A + PoisFace A + Anubis A
  d; @1 b/ w& u8 y! M- T1 a( K8 N# z! t8 X
25    BodyGrd! Q3 `0 c( r: V* w
Bodyguard takes out enemies
; L9 X. B  T5 nAntiDmg M + AntiNavi M + Muramasa M2 L" I: F7 M% }% w6 q# V5 s
4 m: ]! E+ H. `' p  ]+ \
26    500Barr
' t+ a4 [& O: n; ]* P; mBarrier absorbs 500HP dmg9 X8 ~8 F9 c" f; c! Y; |# p
Barrier E + Barr100 E + Barr200 E
; W( L1 j. L5 f3 V! z6 [Barrier R + Barr100 R + Barr200 R
2 U7 R! T7 }* o' |3 R
, \; J2 R/ K* R% k! B6 Z- c27    BigHeart
# T2 e' s4 _. U5 VAttacks, then heals HP!
9 L. S  }* D& n, h( P  T  cHolyPanl R + Recov300 R + Roll R/ \) ?. `2 B- W$ @9 r. _5 u
HolyPanl R + Recov300 R + RollV2 R. n- A) A0 m- O
HolyPanl R + Recov300 R + RollV3 R# i- U1 ?: V$ |" Y5 k' x- j$ j
/ Y" t% @+ y& N7 C2 H
28    GtsShoot7 C, ]# ]) Y7 z& k( z
GutsMan throws MegaMan!8 K! R5 s, a8 |) h7 q8 Q6 z
Guard * + DashAtk G + GutsMan G
- d: m8 a1 [, ]! x& S8 `Guard * + DashAtk G + GutsMan2 G
1 T9 q! ^4 m7 [( ~, g' L! sGuard * + DashAtk G + GutsMan3 G- r1 p& W8 R; r, e0 a1 U) Z: U
Guard * + DashAtk G + GutsMan4 G( A/ T1 n* _8 o! |! j2 S7 B; U

; w0 o4 i: W1 R6 @# T29    DeuxHero! K1 O" W+ D$ w
MegaMan & ProtoMan team up!
/ I* N& n. H. u" h5 m( T1 O1 I' DCustSwrd B + VarSwrd B + ProtoMan B; }8 x" L4 \7 G; H
CustSwrd B + VarSwrd B + ProtoMn2 B& |' P7 F/ ?! i% M
CustSwrd B + VarSwrd B + ProtoMn3 B3 A3 p$ ~0 i) H  h$ ?
CustSwrd B + VarSwrd B + ProtoMn4 B
; h" m* S  I0 T3 d" a6 m
6 i0 n0 D0 n4 K: E( L! F2 j30    2xHero
* r4 C* x! B0 I, _4 ?MegaMan & ProtoMan Dual atk
6 p9 e; s! q8 u. `* A  n, s' gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ d* r1 v; ^+ F* v4 l5 |4 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 }3 b- Z+ G+ b( ~# ?2 {8 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' u- K8 W1 N0 V2 t2 r( l) e7 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  h0 U; \' ^# G. N" f$ S: P3 v4 @/ J/ Q/ Y2 M. J
31    PrixPowr
" z, h# L, \" D/ \3 Navis attack at once!
" g- ?6 w1 H% P6 h% g4 K# WTeam1 * + Team2 * + KingMan5 K' |+ H+ m. l" j
Team1 * + Team2 * + MistMan5 M
  ~% f4 P" u7 h, C1 I% X9 hTeam1 * + Team2 * + BowlMan5 B  E: B; P& t7 F- B# F. W
  Q1 r9 k/ Q* W
32    MstrStyl# {$ N' [& y8 N. D  G
MegaMan unleashes his power; N1 q4 [0 E: _( r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( Q' X; P$ y, @7 H
& \( h( d9 I" n$ z* Y1 I; {' O5 QStdrdChip (Part 1)
; \9 }8 K6 R( ]) D. n$ o┌──┬────┬─┬──┬──┬───┬───────────────┐
8 c9 [3 N2 U9 K│编号│名称  │MB│攻击│属性│稀有度│说明             │8 N. M. h4 P% J6 v+ s9 y+ z, \
├──┼────┼─┼──┼──┼───┼───────────────┤
% }; `/ k# L; J* b│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 \2 L; L0 j; j$ Z' _! Q7 m+ k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 B& P% q; {9 s7 c" r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" s. x8 t% F. y( S
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 C+ k' W4 V/ K" r; U2 n& d1 t: r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ W( t2 w+ F4 w' v( P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# R0 n: _3 C% m* ?7 ]1 l* t0 v5 X│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 C2 s3 B) ]1 A
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 A* g" ?! |' G8 l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 @' n& w* T; ^0 F: G4 L! f2 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* k/ h# J# G3 f% A0 Y6 ?
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 @$ U3 E* D- N3 F( a5 q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# U/ o: G. c( p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │. _) L2 u6 V! A
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) X4 _* c* Z! t" B* ?2 W# e" k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 c/ G# G! B, M: r- ]4 e* W+ }│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% G4 V& A  |* l% l2 v
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 |$ {7 V- k6 X; v0 }/ _/ x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  Q& }+ D5 G: D! I3 l2 p8 E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 v+ {! N" }9 ~# b6 x
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' l5 F) D8 {0 U# Y5 u' ^$ T
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │7 `  z6 m; [6 h* }& g# Q" o; A0 U" N
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, p) _# @% [% W! b! A, V! G) l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. D' ]0 i+ {6 `8 W3 W2 a3 R3 {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 d+ d, l* H$ S│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, a8 \! b& Z' k  I9 k6 o│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 R6 T* n, ?8 A* I( F│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ U; M6 q' M1 m' t│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; g, A' r4 R# L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ x! K6 r6 ~5 h3 r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 m8 R. W( `0 x$ S6 q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) f8 Y% v. ]5 C5 u# J4 q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 B. p, Z, i+ C' W+ D- W* w
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 X+ s1 |6 R3 P, ?2 d: R│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: Y5 S4 @% O, Z% M* C& u- b+ x4 _' R
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. V) b8 C5 [+ L& W1 ?+ w, H$ |
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& M7 s. w( r3 I& \, a
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( Q4 w! n: i; Y; e
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# t3 P/ S3 v0 \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# x. V+ }( @3 U( D1 ~0 I
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ i; j2 |, E7 u$ ^+ E8 J6 x: H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% j* }8 H( i3 U0 R- G' Y& i) }
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* R% ^! S9 b+ @, @* u# v2 N: g" o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
$ ]  i. T5 u* r$ C; i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( H, g+ [  k4 l% v│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# h: d) G% q% |│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ Z& j  w0 L1 {' ^7 m4 t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% m$ Y. D& R+ x3 V( y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* A5 B2 n/ Q' _8 h( L
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; U4 d2 M# x# K+ t: B- d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 U7 l+ I! ~+ `* |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 v+ p2 c4 H3 H9 P% k│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% E6 s( O; b. j% y1 {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 ^7 z! h8 q3 I* o; R" r7 c, b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 V6 b. f9 H  y( ]+ C8 X# c│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' j* W! D7 ~1 P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ |. s' C& m( ^( }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 K% N& r, c( M% M/ i6 R│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! ~) F4 o) \* ^% h1 m4 B
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 E% e: L/ u) |+ i6 F│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 E1 s* X% W$ T3 Z4 D
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# |* A5 _: k$ b3 }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 Z; c9 T9 }8 |9 P│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 q% P' |0 E- O+ G│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. y5 R, Y! @. f. q) C' C' W5 J( @
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( g& D% X  U7 ~( q; c/ P; o6 }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# C& r. M$ z- F* J# b+ l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* @% @( w4 D1 O: }1 m& O8 {│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 ~, G1 t. p2 u& R" i0 M
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' y( ~5 B9 i; C6 c+ Z9 E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  T" |2 ]: R3 t
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: l  _! j4 V- T: h+ R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ M. e$ E! }+ c5 d7 d
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 N) E( Q5 x3 E1 _7 X│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" M; M- o. H4 h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 W9 i+ T9 Y' y5 R, f( p$ ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ ~5 B% f. t. x( I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% X! V. T' ~. M
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 t/ L" Z- B6 ~7 D, d) y( G
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, N8 x% I4 ?9 I$ l6 P│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 K9 Z. Z3 n+ W$ Y, D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* t" l! b4 _6 X( R8 @8 C6 L│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# O6 |2 J( i& R4 ]  u; M3 k
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 z  T7 C9 R5 K3 z5 d0 ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 l2 t0 B) O; u, I
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 M3 y. G$ H# }4 u│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 j9 m! ^0 M3 a; ?- i& L$ _; H│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" L9 h/ c  V/ b+ S2 Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ ?: q- [( E) b2 \/ N1 `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 {0 T5 I- i% \, \3 j. D* `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 Y# r  B' J& b│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" K) y# M# _& i4 Y* s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. F5 s; o' J6 j5 s1 b
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; b# I' B- [+ D' v" L% \  c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 {3 k3 l8 n! I+ \: z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: H. x5 x* W8 [: g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& e" L/ S7 \* F: E0 w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ L. g6 q7 j* U7 P% a5 {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 S2 ~( b0 M) y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* K% o( Q* N: F9 F* T4 y  s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" P7 a& @' m# K9 |* W8 A6 W
└──┴────┴─┴──┴──┴───┴───────────────┘
* {- H/ y2 M5 v, l3 I& F, c, U( K! |0 \" I$ D: i% y" F+ I5 C( j( _
StdrdChip (Part 2)
* Z; C/ e( V  k$ _3 u/ ]* I% r┌──┬────┬─┬──┬──┬───┬───────────────┐* K/ Q3 o2 D0 L2 |6 y( X
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 U( W5 m: B# A2 H7 \' o
├──┼────┼─┼──┼──┼───┼───────────────┤
4 o3 W9 X9 L7 m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; Y3 d8 S8 m0 ]8 x% |; m│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- X( \. J+ p# j& A$ m
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' a+ C, p- l$ W4 c" U- r" a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, t; Y8 R: i7 N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! U: l" x+ x$ t( h; k+ P$ u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& Z* N& v7 |% _# d) V; a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! y8 w( X" ^% O+ I5 T* _2 `
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; N" K3 P, X! e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# U! }% X5 [9 z: l) l5 H
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- H: P) H. Z* k6 ]+ ]5 }4 s8 @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; C2 [! {7 s* b│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 T% Y; S! u) p6 l, f  O- E7 E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ D8 n9 w0 r! F8 \0 ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 n" ^& J/ V+ u9 M
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; q- f' h# y2 J% m$ D8 x' x3 M│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) K3 T, L2 n- X" \" ^& Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  H/ V. ^7 s$ A4 o+ A, Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# ]4 M% \: S) l0 }' n0 C# u│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 o6 n8 I7 `7 {4 Q7 V( G. d# m6 G│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) D1 f# ]3 B4 ?6 d/ u% }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( b2 ~  ^6 I5 R- E+ ~( N9 P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ q; f! u2 E/ ?% g
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; v2 u$ e$ z- L, A# x, y* h7 i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) N: T4 y! Q9 p, B│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, J9 h, B  R' i5 \( ?: s5 z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 \0 m+ U, b3 t% H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, a  D) O" H: |% b9 _
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' y- o& E  }9 e6 r! X- f7 n
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 \$ |9 k. S: A8 f& Q0 T$ Z! y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' n$ q) P% x* @$ `7 M
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 ^( K* w  t6 m' }) E0 T│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 z, a! |* V7 N3 l1 O/ I5 v5 T+ H
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# A0 ?; e0 T0 S! a! r│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* M2 k; {/ I0 s  k4 ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 D' n" W9 }2 V* A; B2 q& `5 J│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 ]! D* {4 \( S" |& b4 W3 L1 D│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: `  F4 f4 O; k/ _
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 ]: q8 Z4 c& C* Z; p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) ?& q" B( Y' I5 g% ^1 `( p│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ x" h! I- q  N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │9 W  D% i% O  d- P. q: r
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ S7 t- Q/ |. f/ o6 r│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( I& z) _9 V3 l7 B+ }: N9 m. ~0 \4 [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 r+ U$ ], @# Y7 j/ G' G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! y0 q& b. D! M/ a7 q( S│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ o- E6 U% x3 ?# x7 H" d* }
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% G- U8 O$ f+ c0 E2 B9 `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 g" Y. q1 R& K: @5 Z2 z4 _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, D' j7 m1 V6 ?. e4 M: F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 |9 O$ y, x% R* ^│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' F1 p. E) Q; W7 g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& Q! z. d5 Q) a9 k$ g4 G" _2 o& X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! j1 m! y" x0 P0 i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 O% w, p! l1 Z( k; }! u│154 │Recov300│80│  │  │**** │Recovers 300HP        │. m- ~, s1 n! r+ h8 e- _
│155 │Repair │8 │  │  │*   │Fix your area's panels    │, R+ e( F! l, g& D+ c3 L/ E0 Q0 A
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! c& Y7 c: S! |% A5 x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
+ B9 c; U/ u1 _. s│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" }. _. \* }& o% l
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 i% X2 X6 X" F5 ^: `6 _* R5 p6 f
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* T! N, N: O7 f( g% s
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" d+ m( V8 T- Q* n- t│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- q2 y) {( `: `+ X& ]
│163 │Invis  │11│  │  │***  │Invisible for a while     │# J* X6 v! X/ }6 ^( S- y: T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 @  d' F  }: P5 |4 Z$ h+ l$ P2 B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* ]$ ~$ X. r  X  F: O
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' X' K4 _0 C0 P5 Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ U' _) F/ a; {! x5 R. U- a9 D. Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 ~5 ~8 W5 _' \" r6 ?5 ^( U/ B" E, I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, l& F- i. A( X& ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ r9 w3 w( E  g" n6 J/ x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 P0 H+ m) K$ m' G6 Z* b│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ d+ {; M: m5 J* s. @│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: p9 |9 K/ J  G0 c) w4 n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 `& Y. B( i& I8 ^5 D2 y3 G  Y6 w│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' N7 r8 n' t( ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. ^5 n2 t0 n1 @# v/ e, E2 a  f│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% ]1 r: o/ q1 W. k0 `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- n" P) {) f/ K- {' G/ ]
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 t4 q5 I+ `; V, s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 W. x3 s; Q7 Q$ t8 s6 n, B4 d
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* [) t* `  Q7 K. k) E2 K
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# c! v0 \! F$ K1 V9 y, Q8 b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" p' `! h3 m3 \, g  {; G3 n# J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ e# ^8 W3 ]9 T7 u- X5 U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │( o* i  g6 F0 a6 H# R0 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 v; p+ r2 X  [8 z$ i5 S: y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 [1 \# C- R7 N. m& s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  j" |5 c& q0 H4 W, S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 X/ f. O* {4 W. H* W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 g/ h2 `3 ?* S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. ^7 F- _  D/ @1 s+ M$ |4 T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) Z, d% Q: w! Y0 T$ i7 B
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& V% W1 ~2 I7 D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 A; t/ O5 d# r' V" J, _* m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 ?7 h- Y/ D$ {, p# j
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# q( D0 f, V' T# n0 d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 c& H- k; t% Q/ R) N' P$ q. \3 y# |│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 x3 Z$ F5 A% ~2 k0 L0 S. v
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) x' O/ [3 f' D; q. e│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, X- z# T3 w2 e6 b0 D) @) ]
└──┴────┴─┴──┴──┴───┴───────────────┘) j/ B* V8 J9 [  T

& J" p; ]. }6 O2 P9 i7 d2 `  R) r/ D* D
Mega Chip* W2 @# w; {; R2 j& G8 ]$ L0 l% ?) E: y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, c& M4 x; e1 K. Q' L% i│编号│名称   │MB│攻击│属性│稀有度│说明             │
: ?3 M; Y. q# e" y7 ?& g├──┼─────┼─┼──┼──┼───┼───────────────┤
+ i" Q/ l8 b' f9 d; o: w8 r│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 o& F3 l9 ^4 O" Q7 n
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- v$ ^$ Q. J( {8 T" A0 h; ]│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 s3 ~; r0 p& ?' [5 k: d2 G* ?- z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 }% o5 Q9 {$ ^* r" q$ h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- V% s" `0 W4 u3 P; Z# S8 K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 e+ N- ^! t) e+ P
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ s% r/ n& B) A9 p, R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: H* S( A. b! {/ M0 w; a' G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( X) h3 M" q8 G" e* T7 {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 I& @+ W3 n# b  N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 a6 V$ z, O2 |$ p7 m8 {8 k
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* @: ^, ~$ L5 u8 c- @( e│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) }( `' S  r' ~- w│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* G# ^! I1 Z9 Z/ i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 I+ t# D& y, F& n; r& y: j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, {% B' N" T4 ]) K9 A3 c
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& C6 }: [; q+ a6 ~5 O' X│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ a- }* d- ^1 @/ M" m  V8 e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 ?) x, Y, R4 W+ U. L" l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 y* d& U# R0 O: v# t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ {% U, U3 O, H' T& q, J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# }% F. c# A5 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 X6 G- l5 w6 g! m4 s# N2 c│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! u) M' V. }  P7 R( N, l3 L9 w7 L
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 R7 a0 N+ L: `9 _' Z+ w: ]0 d8 o2 h
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │" w3 L$ W" P# ]* z& ?9 A' r' g
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. T3 U8 C* o( U: o$ Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! R! _3 m6 e! t, E$ K3 d│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 P) N1 Z) `# s; [
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' Q( ?. O, @& k2 L7 N) M
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' W- |+ R7 @7 ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* B  g) I  Z- N% j# V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  n2 a, R% F. X9 x0 b4 G4 K5 C7 C) n│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( p; p3 ]4 o+ I% l  l  o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' O2 x* W& o7 e# j( d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- a, @0 @8 V( D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% i/ m3 n1 F- q0 X* Y( C' D+ v
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, V% I- }$ d7 A$ r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' q' P& d9 S) {: l  U6 R
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# k) P/ W5 S8 l. m9 N( A9 g: [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" I. g" b; Y  m- I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 k, T5 l6 y) X+ H│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ Q! ?* \' U) J6 K" p6 d, y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 W# L# r( A. |$ L2 z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ M& A' }! ?4 T5 @4 D$ ?/ g, B" {. A│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" X! o+ r3 z: J1 |9 M/ O, T( m
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 w) z. p. ?) y' J2 A" K│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 @* N. H8 n" `. Y- a
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 x' ^6 Q7 w) {3 ?6 f
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! w% ~3 \( c4 b+ L* v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, c4 S7 i. J0 ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 V( Y3 Q7 j! Z  ~- h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │: Z6 L3 |2 j7 \* m' A1 y: V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 X# e' a: f9 @3 U2 q2 H5 B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 m7 T( o; }# K* n  l! o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* a6 ]: y( W; E; t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. Z: I7 ]- W' i: P& J; Z# c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% K9 u/ n# l$ O- P% X: c$ P6 D4 N│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) X* o+ y  s, u$ w5 ?
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# Y/ ^. e4 \. J* V3 B
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) d& ~( v& i" k│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* @* d$ v+ g" I9 Q5 x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 E4 L4 L5 o. ]  @
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 ~7 _+ m5 N# s# K* q+ h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 H9 l# W9 Y# w* U" l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 I4 ^# h3 t1 N) x4 j* {
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 q3 C5 `$ I' R5 v5 H4 F' r1 j7 ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* y  G3 k$ U4 F) f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 s0 N! M4 g1 L) h- [5 j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 y# ^& v! j% Y  g/ @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 J  e' z# n4 I  T' e│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ p2 N9 G% ]$ r# m0 S! A) z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 C/ k1 k. n8 W! N% `0 a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  _0 R7 j; \) q5 N& ?! u! j│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, v+ N; ~2 g* h3 E/ O
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 S! u+ O% w1 `) h8 L
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ j7 A5 ]0 u: W9 t+ ~5 p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( z0 A7 Y7 S2 D$ T! F1 p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ W: |$ ^/ K+ D6 y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& F& O0 A0 x' j7 i6 f4 C( m2 X- p! r
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 J, C6 i5 y, j" s. z  G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 O9 Z7 f# b/ P9 _+ S/ M1 k( j( u
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 W/ c* g* q2 T/ I/ Z4 r
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 w( X) t; S6 R- X% V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% b6 |4 V" t  [7 c  J2 x. O└──┴─────┴─┴──┴──┴───┴───────────────┘7 i! \; X+ S4 v5 Q/ R/ O# I2 y

* B" o- v6 F9 O7 [, [  u, Y$ |0 D% q3 W) U
GigaChip (蓝版)/ Q+ g; _  P" @7 c4 H* A+ x
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ G5 O2 Z$ z: E1 B% N6 I7 f" o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! o1 `3 Z$ i6 M( I- w├──┼─────┼─┼──┼──┼───┼───────────────┤
! e& w1 [' m; D) i  Q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ |0 o2 |6 e0 o2 r│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% [2 w. K4 }3 |2 r  H# N1 Z8 c│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, N) I0 A+ i5 r/ b. F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 c9 f1 B# w( o* s7 n' h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- P( Y& U$ x( }5 [  n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 A8 F+ Z6 P; U5 f
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 d5 [# f: @) k
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& u8 ?* _/ y" t9 b5 I% Y│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 |0 H' R, i4 d5 e0 C" {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# F# }$ d; g* O" X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" |" \3 L& K' F% w. @  `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& |' E" h! [, A8 G, \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' o7 [& ?) r( y6 a& X: o( h+ e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. C4 ?, I! h/ O, X( b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# W( M0 z% P- z7 v' P- h
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 e  a; ^$ G9 T( x9 S6 J1 Q│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 C- y6 a" w1 @; X: ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' x5 i- A. J# k( r3 o2 ?" [│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# }1 ~  ?9 s; Y, a" X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 l  u; H8 X8 }7 v% X9 n# @
└──┴─────┴─┴──┴──┴───┴───────────────┘3 W9 u: I0 t! i# t# o$ }4 i/ }( E

' W4 k# g' z# ^, fGigaChip (白版)(只列出与蓝版不一样的Chips), K& w( b) |( z% W2 U! S* D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 e; y$ M  J- i" K│编号│名称   │MB│攻击│属性│稀有度│说明             │
% ]4 L8 c* W2 f1 U* Q: P├──┼─────┼─┼──┼──┼───┼───────────────┤
* o1 T" R2 a# V" K/ f│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" `4 P9 r- b! n% N6 f3 Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 C4 k) G3 {1 q2 l- e5 i* e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- L* @( Y2 ~, ~0 b│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* D; V8 u) M8 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ I: G* P  ]& k* {# M  D7 g
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 P* B8 w& Z/ }9 E4 m% H$ e6 Q( G" C1 L: K
001002003004005006
7 m+ m' {5 F, k# }  _" P+ X% x, \007008009010011012
! ]9 H7 ^8 J, _4 ]1 x- {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' p' }2 ^1 M$ x' B/ {) s. Q) @
8 Y- ^: L. t' o" {* _019020021022023024
+ M( I# N0 n+ L- X025026027028029030/ }: ^3 ^4 x9 h
031032033034035036
6 F2 m7 l, B4 _( z, @0 R
8 Y% }$ v% B; E1 C6 _) u9 l[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% d' F! U* H8 U/ j
  G. N4 }, a. _2 x
037038039040041042
: P) o: V# Y: I( @1 {& a/ B5 O043044045046047048
3 v7 h( Y( r+ Y3 F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 K% K& F0 w2 T0 L$ C4 S" i% y$ r# f+ O

. Y7 t9 U9 ]$ f! l0 |055056057058059060$ ^* M! Y1 L) k$ y2 X& K
061062063064065066
' O& w* `- Z$ I: f4 j  A% n  u# f067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& n, A* y" |' G. I+ z4 i9 ?1 G. O! G
+ Q3 u3 z% i) K! O073074075076077078
. D/ g- ]0 g. ^/ {+ C* W0790800810820830842 s/ I) Q+ W4 U3 |2 i4 z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 \: g1 F. q+ _7 M( Z, p% o  Q1 b
6 u. |/ v- u+ Z091092093094095096. |- m+ w$ A( O
097098099100101102
$ n' z/ X9 z: S' M9 f7 e  `103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& V. n  b% [, X! A& V) y# ~+ l) v8 N
109110111112113114
0 m. z0 `: u0 V, h3 \3 D' g1151161171181191205 @( o7 ?1 w  j2 }, q' b* C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 ]0 g; B  I/ `0 c# Y4 ]/ D, b* G
' s* H4 E& q" l127128129130131132- y! I8 g# o) Z1 {9 M& W
133134135136137138
: ^: ^4 M+ Q: t0 [* ~3 E' ^139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 ~, m' P! o; Q5 L6 U# |2 W- h
$ f+ F, @6 I# W0 E: j145146147148149150  O6 d( z0 Y. ^. b
151152153154155156
2 |6 t& y2 H) s; P( Q4 B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 e0 [* s$ C8 W  K( q! q
$ k* Q+ |! e2 Q( v3 W2 a8 `0 w163164165166167168
: D" J7 y/ D' v1 Q3 T2 T169170171172173174+ o. Z# o% q. _. D! @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  m3 `; }. x5 `+ y; G! F) t5 K8 e2 m
) q; \! ~- {3 B6 s
181182183184185186/ F) t8 D1 J9 d' @
1871881891901911929 Y: e$ W/ m  a0 i# ]0 d' D( }
193194195196197198
6 {9 p. j* p4 T- i1 r% I9 o! D% G9 H199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ g. ?0 W# m8 D3 E  q. x6 L* _
6 [1 A( F. ^+ W001002003004005006$ F- v' q2 o0 N1 r
007008009010011012
  L6 ?3 t2 b1 M/ j' u0 m3 p013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" c5 F- c, H7 t! v6 N5 ]2 v7 C. Y+ k1 y/ {
019020021022023024+ Z& J% a3 {! U
0250260270280290309 y7 J3 h% `) k9 W. d0 X9 H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; G1 @& T/ ?2 h3 z8 M* Q& t. v2 |
2 _9 U& M0 E8 W( f037038039040041042
8 I  ]; }" P- f+ q# A- Z9 m043044045046047048
- ]# d3 m, E, D! i/ w. Q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 d- _4 S  H5 b. e

8 ^6 ^& b9 c( j1 ^" Q4 a0550560570580590600 f" O& f' X% q" }
0610620630640650667 E8 f+ |) E7 S! ~" ]8 C) i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: g$ e1 C* U5 `! I
7 ]" [  H  K1 y+ `+ J7 u4 v073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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