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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创% m# j, T; j7 [( o# w
■ ●■    http://www.NewWise.com - g3 M8 d, B" K6 y9 m7 w3 q0 u
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: E! c6 S. b+ Q# u7 J3 ~3 J+ I, M. D7 ]) [
           洛克人 EXE 3 Blue 卡片组合
' r# k9 w( }+ Q0 k( V0 D1 d% [/ i2 D, T

6 N( ~1 J& S% y6 ~: x, B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' K' W# {' i# [' x% P0 W/ i大家要看日文版的P.A.或详细攻略,点击这里吧!

8 e- N( M/ n) ?) N% c" {) ^% q====================- i8 _& L5 d" K7 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) ?0 f" j4 u) T% u+ w* O5 _# L% |0 F( I# X' ~  ^  h9 B/ d
以下内容格式如下:
/ }0 h, F! X1 M$ H+ X8 |+ `3 w: l" i1 f! H2 J
编号    名称; l. L1 V' ~$ ?5 k( X8 Z" B& j
说明. ]' i) v! P3 \9 r0 {: m
组合方法
) n8 Q* V+ c0 O( ~---------------------------------7 O# \2 p3 W4 d4 W3 Z4 i* [- q# D! f7 [
01    Z-Connon 1
+ U: _6 p# |' J5 Z4 S" [Unlimited Cannon for 5 sec
6 w: Z6 X( t- I( r# \  nCannon A+B+C
) y: R$ g& l2 q! v1 wCannon B+C+D/ B8 d+ F; O, v
Cannon C+D+E% J3 M0 r/ @5 t  X7 d: k
2 H# J# s0 N+ l5 \: c# V8 x$ |, B
02    Z-Connon 27 z4 d' T1 w+ y
Unlimited HiCannon for 5 sec+ }7 F% E3 V: w6 ~& F
HiCannon H+I+J) h# M: E) _8 h# x9 Y
HiCannon I+J+K1 \) H1 S8 _  t+ c+ O
HiCannon J+K+L
- k8 Q* f. Q/ K7 [5 E; c8 e. G1 F$ q( t9 b& j" j! i0 D
03    Z-Connon 3
5 c2 v& `5 `3 ^9 H! RUnlimited MegaCannon for 5 sec
' G4 q& H: A: x. `0 m( EM-Cannon O+P+Q
3 V8 M4 y  U% j9 cM-Cannon P+Q+R3 _, y4 M; Q( [) T
M-Cannon Q+R+S
) Y: M, z, x8 ^; i3 F+ y$ l8 r9 P% J( p. R. z7 e9 t$ {
04    Z-Punch  D1 a$ s5 W5 H0 r( r8 f
Unlimited GutPunch for 5 sec- h" ~% t8 B: O, T4 V
GutPunch B+C+D
2 P8 P, \  ~+ f$ \; rGutPunch C+D+E% _, a! C9 K/ b. T( |$ ^* ]
GutPunch D+E+F
8 ]$ l% G! J  `2 N
% t& ~1 z3 n# F05    Z-Strght
! s: W/ p% c% Y# a. AUnlimited GutStrgt for 5 sec
* g/ K  [: l1 X2 j! lGutStrgt O+P+Q, }9 q6 I3 D/ r. {% w
GutStrgt P+Q+R% e  _- u1 I% N; a
GutStrgt Q+R+S
3 S+ [- Y/ Q  X. h; }
/ x5 O, s1 [7 }6 o% s; x, f) H* q- h06    Z-Impact
( e7 u2 _& U! D2 A  XUnlimited GutImpct for 5 sec" t$ p: y  K% z, o  X
GutImpact G+H+I
7 O  j7 b6 ~3 E" E: h. \! V4 r/ v) h  bGutImpact H+I+J9 c6 A2 N; N& \1 ?# }" z
GutImpact J+K+L
; E& o& k. P4 t  V& Q5 ]* b" G9 U! W1 U% E! A
07    Z-Varibl2 u8 M! Q3 n7 q) ?6 V5 B
Unlimited VarSword for 5 sec
3 G9 v, K! D( ZVarSwrd B+C+D! x- z1 x( b8 E/ \. \+ B1 Q
VarSwrd C+D+E
+ o" S/ s" b! K0 \( w7 K) R9 W3 OVarSwrd D+E+F7 V4 x1 G+ V  ~# T3 Z

" i- P9 j" m( m/ h- V) |08    Z-Yoyo 1& V  }1 D& ~4 o! M
Unlimited Yo-Yo for 5 sec4 _+ M5 ~/ o# L, v2 a! B. z/ q
Yo-Yo1 C+D+E/ ]! Y; \# M$ A
Yo-Yo1 D+E+F$ }# y0 W% y4 Z& Y0 P8 z
Yo-Yo1 E+F+G6 v9 ?  l( [4 N$ _+ B+ V
5 |8 _  K9 ?; W3 C2 e, U) u
09    Z-Yoyo 25 t4 r* U* {6 G( ^6 K* Z
Unlimited Yo-Yo2 for 5 sec
4 k6 a- Y0 G% ~0 L+ GYo-Yo2 H+I+J
7 e- C( P, f$ O6 T. k& f3 \+ [$ WYo-Yo2 I+J+K$ v2 k# J3 y: Y9 v3 N
Yo-Yo2 J+K+L9 Y5 i6 N. l: a  m3 N- k  |
* \; Q; S3 m& m, ~
10    Z-Yoyo 3$ B. ?7 Y$ u  l2 }
Unlimited Yo-Yo3 for 5 sec
% j0 z7 M9 T. }) @" |! vYo-Yo3 M+N+O
* V+ y9 f7 b  ?  H; T0 YYo-Yo3 N+O+P4 Q/ q" {/ H2 \4 o; E* ]- _
Yo-Yo3 O+P+Q
$ t; V/ W3 ?# Y
0 @  J6 g3 a8 X) G% y" k3 T; i5 \$ U11    Z-Step 1
; a$ @) f* X, U) X. pUnlimited StepSwrd for 5 sec
3 D/ \! M- L4 U, L3 C4 h$ }6 CStepSwrd L+M+N8 `+ j  F9 P8 q& y$ U
StepSwrd M+N+O) P9 F0 X* g% L' L0 D- C
StepSwrd N+O+P
3 O1 j2 G( l! ~* j* ?4 b. u
: m. r# Q5 i4 z, f, L* H# R* v; v12    Z-Step 2: c0 Q: ]+ w5 b3 S* M
Unlimited StepCros for 5 sec
  Z, O* ~1 _) Q/ |StepCros P+Q+R
) r4 w  |: p) o& C2 v; QStepCros Q+R+S
7 _9 @1 T- }4 }+ hStepCros R+S+T
7 R+ [: I* D: r$ q( N6 ]+ l2 U% v/ a! d  K
13    BubSprd" }. o7 G, y7 B6 B& k0 d0 }
Attks w/ spreading bubbles!
% y& T. ?+ h; PBubbler  C+D+E* P$ O" S1 y3 K& f% `
Bub-V    D+E+F
& b6 o7 ]9 O' E; a7 g$ KBublSide E+F+G+ A$ N7 C% {) \: w# V2 A/ a* s
Bubbler E + Bub-V E + BublSide E
; ^$ P8 f% q% @# ]" q# {$ n6 {9 I) ^- W' s) H' U& ]! f
14    HeatSprd
# J. f+ a( `: p# j, `Attks w/ spreading fireball!
& L$ c5 p' s9 P& VHeatShot H+I+J8 F- L# q: k- q2 R% V0 `6 L
Heat-V   I+J+K* }1 \% w6 G' a4 b  c0 W
HeatSide J+K+L
8 p! H/ Z7 h- S+ E& G9 oHeatShot J + Heat-V J + HeatSide J
+ l% e+ ]8 c+ k; q
4 m6 x4 t" S! N8 b15    H-Burst2 J- a' H4 h1 p1 O" D0 ?/ w8 C
Creates a giant explosion, x  {' F- ?  a
Spreader M+N+O1 P( J& Z+ C% s9 C9 f2 V; k
Spreader N+O+P
- n8 u5 W, E4 ^2 D, zSpreader O+P+Q% P; J, B' g% p7 W

( a2 W+ L$ i% \) m6 @$ D0 \  h16    LifeSwrd& b, i4 b1 y8 q5 h* }. t
Swings a huge 2×3 sword!
8 _& w3 c; v2 a) P6 X8 HSword E + WideSwrd E + LongSwrd E
0 F& q. ?- q8 w( eSword L + WideSwrd L + LongSwrd L
' F1 ^1 k' w5 S( Y% A1 E1 N% aSword Y + WideSwrd Y + LongSwrd Y1 i9 G- L. W  {
) D) m+ i: p7 M  b" z7 d
17    ElemSwrd
4 x: j; Y2 C& RWide swrd contains 4 elemnts
+ {! F" h6 q% jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: }. |' ]% m0 @, Z0 Y9 V" ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' p6 K7 V7 T+ M- ]* u8 s7 K
* G/ E2 X3 ^0 p# f
18    EvilCut1 g( M5 e8 J: T$ F, ^/ w
Step up 2 & make 4 atacks4 _  Y+ r: h& _& |% ~
StepSwrd P + HeroSwrd P + StepCros P
0 M0 ?/ E" k! m6 o1 i1 g
1 S# L! @: d' v19    HyperRat
' Q  F4 O& b7 M; W& ]5 S& b3 CA giant Ratton charges!
+ U9 P5 s6 m8 Q# Q, wRatton1 A + Ratton2 A + Ratton3 A
1 l+ b; @# X. |! i  ORatton1 C + Ratton2 C + Ratton3 C
* Y9 u. S0 x) F  I- ~Ratton1 F + Ratton2 F + Ratton3 F
7 Q0 F; z9 Y0 C3 e, K  _# E1 s5 e& V1 ~% e
20    TimeBom +1 j4 r; J' \* n- }  {9 ~
Sets Time Bomb in enmy area
; u4 R0 d4 o! G2 p( M3 }! v" ZTimeBomb J+K+L
+ P3 k; W: b$ @( o: pTimeBomb K+L+M
, L" X. \7 ^# pTimeBomb L+M+N; ?: Y$ W1 ^4 K( g2 q4 H  I4 E
2 A  v" \. ?2 q. g
21    GelRain
! h& J& R' U( d' l  BGel steals squares8 j$ c' }8 Z* ^' J7 `- \! s8 h
MetaGel1 B+C+D
# B% n% m0 |! i8 O6 c1 {MetaGel2 E+F+G
+ O' f  O( |- g) ]# eMetaGel3 S+T+U
# r  E% x4 b' H& J/ q# d% k% R3 H$ ]# z1 Z7 Y+ F# K0 W
22    EverCrse
& l! w$ v" n3 pShield chases enemies$ ^: {& W6 a/ i1 _2 h  y  X
CrsShld1 C + CrsShld2 C + CrsShld3 C
: @! O3 P- p5 ^+ z: C8 T" DCrsShld1 L + CrsShld2 L + CrsShld3 L% b3 l! }5 P" x' h' t
# G+ ~: r& I3 t
23    MomQuake$ L1 m" L- t. Y8 y) Z
Awakens Mother Earth!" z) u, A5 Y4 M7 O" s# {
RockCube * + RockCube * + GodStone S
# k. H# z9 r# \; g3 _& }6 I" E0 v
+ C: g3 D3 M" S4 ~2 z24    PoisPhar2 s% I7 q, m! a% I2 G4 F: z4 A$ x
Pharaoh generates poison" g. j, y6 m4 s& u6 O
PoisMask A + PoisFace A + Anubis A
- U" s$ X4 f1 Y3 G# M2 u8 x8 j) S( j& g- ~! A5 k* q. O
25    BodyGrd( {5 {6 u  I9 l& u% M
Bodyguard takes out enemies
8 `1 Z& G+ f4 k7 Z) QAntiDmg M + AntiNavi M + Muramasa M/ l: w0 M8 d0 z. G0 M4 l2 [' l$ ~
* k% A( y4 Q) N7 U: A$ Y# Y1 O
26    500Barr
8 r( g. @7 m. cBarrier absorbs 500HP dmg4 m  e* a( U* q3 p: N$ v$ s8 c
Barrier E + Barr100 E + Barr200 E" M9 p6 x3 o/ A$ k
Barrier R + Barr100 R + Barr200 R
. I" o0 J  t5 u2 U+ c8 }) b& _. W, A& u
27    BigHeart- h# D* L8 d8 ~: E8 ^% n. r; [
Attacks, then heals HP!, x2 g$ B& z: d: L
HolyPanl R + Recov300 R + Roll R% c4 B5 k9 I3 F* X9 Q3 m  S4 N3 ?
HolyPanl R + Recov300 R + RollV2 R
) U+ |% w% [5 V8 K, s% ~4 YHolyPanl R + Recov300 R + RollV3 R7 l6 O) y: o; w2 N+ y3 G  w
: N: F! p) N& l! K$ ^* H
28    GtsShoot
( P8 `2 V+ N8 K& EGutsMan throws MegaMan!9 V. Y5 f4 {4 _8 q6 n, w" Y
Guard * + DashAtk G + GutsMan G! r- N/ U  P, }1 ?
Guard * + DashAtk G + GutsMan2 G
2 H0 k1 {  @. xGuard * + DashAtk G + GutsMan3 G
3 Q' J4 }, \5 A9 @Guard * + DashAtk G + GutsMan4 G
/ i# }6 x$ b2 G/ c
0 o$ [9 @  n" [! L# P29    DeuxHero
# u! j* p: _% ~- h. b- uMegaMan & ProtoMan team up!8 |5 j( d, n5 j8 S+ I/ H
CustSwrd B + VarSwrd B + ProtoMan B% a! u, t5 N5 P. x$ c4 B( L
CustSwrd B + VarSwrd B + ProtoMn2 B
/ |/ `( F7 p7 ^; B$ x0 g; {2 ^CustSwrd B + VarSwrd B + ProtoMn3 B
- D+ l2 B. _$ x* ~$ CCustSwrd B + VarSwrd B + ProtoMn4 B
* J8 W- T" A+ B' |
8 K0 t  A+ c+ x) z! z" w" F30    2xHero  G9 q) A# c6 e, E0 D
MegaMan & ProtoMan Dual atk! Z4 H0 y) h' L4 t0 V4 U# e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 l8 B" D# R9 v/ a. H) s" }8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ Z% M- V3 k* L4 g+ ^, i$ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# ^' O% F2 e# ]: B5 @  c: o& g! OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; E: n9 x4 r: i  R) ]7 m+ J. U& o% x; M7 Q7 c: S
31    PrixPowr1 L3 A& B; F  @: \/ U
3 Navis attack at once!& t2 g$ |) a8 @& }
Team1 * + Team2 * + KingMan5 K: F  i7 S9 W( @/ O$ Z; c: \
Team1 * + Team2 * + MistMan5 M
7 q5 _3 G+ X/ ]% k  lTeam1 * + Team2 * + BowlMan5 B, Q7 [$ m3 \6 f; |3 U

! j" M8 {$ @, E9 f* K! b32    MstrStyl
. _8 |  I, [( CMegaMan unleashes his power0 v8 ~# H5 O* c! y$ l' D3 K5 Q1 ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 ?' q  B7 x$ {* Y5 X7 D+ \  p$ G. j* C0 H1 ?# c( ~
StdrdChip (Part 1)
% Z& O9 \. b$ D" m! ~┌──┬────┬─┬──┬──┬───┬───────────────┐4 r, E7 y4 `% F
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& H7 G* \* `3 \7 H7 F' L; @  O6 G- X├──┼────┼─┼──┼──┼───┼───────────────┤
- [3 J' M+ u8 b+ [* P1 }│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, V& g  ~6 x+ B; \! T' [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 |& a' r# w8 s0 m- u: P# K# x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 i2 m& U6 R6 g8 I% P& t5 P
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) |$ A6 T, e4 @' d" h# t
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! d0 U9 d: x: G6 t% l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 U- I+ b( e6 q( F/ t5 n, e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 |5 G7 n2 N" m3 T* t2 C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 }) @5 \- S2 b$ r! V% u3 v6 O/ w1 @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 O# @" j" n/ k% `% W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
  y% H5 Z$ f2 Z4 \9 k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 a- J/ Y+ N, k# e│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. L& N. F+ @! ~# T9 ?( k' A! [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 c) D1 t2 h0 r8 h) D5 U* P# ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 U5 d$ @: k9 \' ~- P5 Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* A6 o. c  q# Q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* F1 t: d3 [! F# T  R) ~
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  |$ `8 Z, t3 X9 _; R6 L: [4 E' o│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 X7 f0 ^; D* N) M* J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# K, }4 e- F% y4 |" r% v
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ r# Z7 a- s- S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 u% w, n2 R; j+ x│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& l- w; n/ Z8 Y1 Y/ h$ }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 h8 h) _4 e7 w1 ^0 d
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 i- v! W2 x* s) }- }! g│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ I  n6 h" D. w% o
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 O' i9 ?$ m( k5 o
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% ]/ {5 x7 Q: J1 |0 O- I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 u8 o* m+ l  s( O
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 k+ u  P* z0 ~8 _. L; B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ e( U* i0 f, z# }# E│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ G9 \# u: Y  x- \6 `4 ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ h( l  r7 Z+ v4 W8 H
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 \+ @0 \7 R$ `6 _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 e$ U+ t9 `: O: \9 D9 Z, x( `& M
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. Z5 O" ^1 v: m- Q) t│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 t3 C4 l  }) i1 a  \- C% w  Z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# g4 `) i& M* @│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 c  H2 g; a) P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 a9 U4 v# |/ P  A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 U6 p2 _5 p1 S1 V0 J. h
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! }+ w+ c5 y( ?8 P4 h2 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 F0 W9 A+ {! Y+ v; U4 g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ {: D$ ^: @0 v* E; P0 \* |
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" q0 I" f! K4 ^0 B) p+ [0 d6 x( o
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* S" \. t; q3 q3 ^. [$ _) U/ b│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ h. ]4 g; u  K  B: _* ^7 z+ x
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; ]( b& V, [! J# R4 j7 l' q- m- D│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 o3 {3 x! R- O) H) X│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! W2 w9 r+ \: m│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# r! r  ?- B( c, F) d+ D& ]& U5 {│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 `- O! m5 c; ?" `8 v) D- g3 ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) A2 r4 |3 `3 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# l. m1 A) w" u; r; \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 I/ |5 g2 U- q: p* T* Z│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 {- L' l2 P$ n2 A2 m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  e% K, A* U2 U2 e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 k- Z9 Q, H8 H: x6 S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: h9 l: R+ X$ N4 {9 w/ E8 b" @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! c- V: G$ b9 W% p0 R/ f  v. ~3 ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- L2 t1 j* r/ L- J, m; y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) l- a1 [% d; K  n+ }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. h" d; b; l) [# y) |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 a! @9 S8 U, c3 K0 N. H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │, S# K* e# `  k7 v9 C! F% g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' d# X0 }7 G) }│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 p" c7 A9 e; [" F- a' H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% w. C& E( ?" I# p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: i9 d! O4 b5 ]; N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 L, M" }5 j) V0 {% e& b7 ~+ E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! T) o# J* C: e* o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 z6 j; o# o- }3 I# M2 h2 |│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 S+ [" w9 m4 j+ B( ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: e7 D* J4 _  X7 r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; v0 x: L$ P$ e8 }, b" [! u( ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ d# e: V5 e' b% ?) D9 |: H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 K7 w" K2 K( n$ R6 n7 `  c$ n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 L* `3 O0 v. J2 l3 {$ r9 \3 y- v
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 A" `" u7 F6 t* ]- h) L5 c! I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ ?7 `; V8 [+ r9 q7 d; V, A│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 w  m" s6 w+ S3 z2 T2 j; N│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 z9 k& O+ }5 l7 p; [
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 p" R* }+ }' v6 |5 N+ R
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% F7 E" j: x: u, n6 q) B9 e│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, P) k4 L7 E. ?│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# J* g$ c! I4 h│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  M! {' H& [& H: y8 T6 P- s
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ z5 I# [+ \- D' Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' ?2 r: H8 w9 P5 q# m; Q$ e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 b& K  O; j2 `: p! A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 |9 K3 Z7 s) _; Y$ u$ M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 C: x$ |5 B6 t  O& |7 l# C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  C( @3 p6 u7 r" `- G, h" ~0 n
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. v. z) N' R( ?; U) v* e│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 g# G- X  k, T
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: b5 o8 W% S8 h0 g; }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 N. L! z3 p% O& b9 w│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! b$ {" H- \6 W, I6 H1 H7 k, c1 |* v
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: J$ |2 n4 d' o9 |+ A
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 |4 o* [. C: s. ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 P/ Q& U8 Y6 m& {) g└──┴────┴─┴──┴──┴───┴───────────────┘
: j0 h  n1 u" t/ U/ ?, s7 L: Q0 }
7 o1 S9 C( e; x* iStdrdChip (Part 2)/ |5 u( A, ^! S$ V
┌──┬────┬─┬──┬──┬───┬───────────────┐5 X& ~- r& |! p, I7 L! O
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 _- c# y8 p6 s* M# b* C
├──┼────┼─┼──┼──┼───┼───────────────┤( X' ?2 \/ H  z) V  a2 B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  s" g2 ~  I/ r  G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 d( e- D* P! O: x9 G
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 z7 O% f6 o; K- P
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 I0 C" p+ e- B+ i0 e- B│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; b$ R0 Y1 J0 h  t1 J
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% Z4 z/ I4 H6 t& [4 D│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 i3 S; x  |3 k│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ `( t: P& i1 J3 J
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 i& [9 w6 z: R6 b; J9 c│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 @2 f  X* n4 Z6 s
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# y  o6 _3 {. P5 I
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 R5 }" l' |3 G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 Z! C9 Z: p( |, k
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  b& Q8 C  M& @5 \* t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ H2 l' C) v$ V/ ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' I- t  |. n; A" H% b% F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 Y- i1 m  t5 j* g: Q9 E+ d: M│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 y5 I" U4 B3 g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; k; u# P. D" w3 W6 i2 O3 f│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! G+ x& Z: Z* q1 f* B7 k. p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' x- @9 [' g: Z; c# P  {│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 J4 y5 v9 r% [- G; A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. f/ q+ V! n' h* ~│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, k: ^" j2 S0 k- S2 V; O
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( U9 B& S; m4 d+ R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 a, E& B, j) t7 m' `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. `0 Z% U1 C' w6 F, C. w9 r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% {; m8 S, Z& M! ]* u2 ^/ y+ h' L0 q│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' I% {, Z; y. G# U│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* L9 Y* n7 E* ^. K  w
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 x0 j# @% \; p: M5 g! L│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 I. ?9 B1 x& @1 f4 I& w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
8 i, l, E# W1 i$ Y- ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! k# `$ s% y* Y! p│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  u& p1 _$ V3 @9 M0 x. h- k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 l1 ]5 I; v& ~/ q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  A2 l6 P) F5 t# |- C+ @) q8 o│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 s) Q- I) |1 E5 b+ U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: q) x: _7 |" u& y; P
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) W+ l/ g4 u" K' f" _& q+ I
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ B' m' Q# T! W- |; ^4 P│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  x9 x9 p# v) H( Z' O1 ~6 [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% `4 j1 ?: V; A6 o% L! c# p│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* a6 U/ Q  O( v, H3 {│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 @( R% S- H2 k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 j( V' h; @1 `0 j1 _7 d+ ?1 a
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* @5 Z% D% g8 H9 g+ i6 X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! Y# z+ Y, @8 T( f5 _: z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 w; f( b' j0 R9 C8 p! `! w4 r
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ u4 E% f5 V, f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# F" Z6 S5 s7 y, w│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 s7 V8 R0 N. D' e* o3 H│152 │Recov150│50│  │  │***  │Recovers 150HP        │: \7 S! j4 ^, Z; ?7 L
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, [* j: D: I" S* Y$ C% @
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 }* R- H" P- ^4 v" D  s! o8 }│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! b" d* m6 ^5 z5 `* V2 _/ I│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 r% K0 u# [6 `6 H0 M1 z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# d# l  f4 y0 H' y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) e7 h$ e, I. c& C; o4 F" ~* g( C! T│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% }: X" i: W/ Y" B, W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; I8 z) j2 b: v9 d# }+ l6 F' S│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; D# R( r/ S" q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; T# w/ k2 `0 J9 r- _( c
│163 │Invis  │11│  │  │***  │Invisible for a while     │" @5 u# k, z0 R" y3 j4 m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( Q/ ]' D6 ~8 p7 V) T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 I; h# b& `* Y' \; _│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │. P& K- I) H5 }
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 F' l  ~7 Q# R6 N1 Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- r4 c* z- p" Q: X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% v0 Z% o& a: s8 \8 {( g0 U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, d. U- U9 {! H" W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; |8 I' R6 r( }8 |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) z1 H. e2 B9 b$ j6 A( W3 z/ {$ E6 w
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 q4 x8 P. d5 h+ Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( M2 b% B! A- j' n: h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 r+ M- A$ O8 X  ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
5 m5 O/ E7 |: y7 [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  q( Z" _' r& z+ F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │4 G, C5 p) ~0 C, u) Q/ S$ s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% \+ N% W* J$ i- b$ o) A" \# d│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: o1 W: y, r( a6 c9 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 K6 l" W& q' S: h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( u* s0 o- h5 K+ f' L│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 ^9 q$ W. q( p" \1 v) g2 L) L│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  g5 U  Q0 F) Y8 s4 Z7 ^
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 Q+ X- I7 _: p. e
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ Y( }% b, y0 i% r6 g' R# l│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 `5 y, P3 i6 B) W- H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, [7 e7 B; o' f: Q# C6 x- f/ u9 A│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! v+ J/ r- W3 g1 U& |; O- V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' \4 R! `" n0 @! Q5 w/ j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- H% O: ?, h% \- H5 d4 ~
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 j( j, q& X6 B9 _' d% E
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 G* U1 ?) T- v9 g6 b% ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 ^4 b0 f0 g6 Z8 c  L! O
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! t% _9 w+ d( Z- f* b! _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ X8 r7 O0 q$ b  m2 I8 A4 i4 a/ V
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" ]4 x. d9 [" f4 |, u/ p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: N0 }8 ~" f& p+ M' |% e( R
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' S+ k( Z3 E2 F2 m3 w│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │. q  r0 o$ M; Q, [
└──┴────┴─┴──┴──┴───┴───────────────┘$ V) H" C; ^+ T3 V# e% p  [
; B- u* B' a( X
8 @5 y' S$ Z/ l1 {# J- K0 i$ m
Mega Chip2 h" n) K  f$ V2 E, S3 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ o; W( D6 p) I# d│编号│名称   │MB│攻击│属性│稀有度│说明             │  P+ o% N7 ]) j3 ^: }
├──┼─────┼─┼──┼──┼───┼───────────────┤# _) Q) q& Q8 w. D* g* _8 y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" t7 d8 \! ]- r% Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ ?% _. ?5 D- @: O0 ~7 F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 T& `3 \! ]) H% j6 p│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 P7 z2 L0 p8 n. ]- ~
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 e2 b9 y9 u+ Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, j! z% A3 s$ f& ?
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' V1 R) B) r- \* y3 \, D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& V. N" B  Q9 p0 T# c8 u$ z( g! M' l
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( x2 c- x0 M- l# P5 m: ?" [$ O  V2 A│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( ?" L, v$ K; j4 v& T' n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: h$ G/ x4 G+ A$ d, c* g7 J│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' I$ h: [" X. b& F, C, Y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& w0 U) u% y! ^8 A# I& F% F│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ M# x+ X1 y8 ]( X: N
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 Y- q) R) n, P8 g8 `
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 r  U+ W9 \7 a- e0 c  |
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) n) C  x- G9 G( h7 i* H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 w; d# Y) S3 u( I% ?
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; S, g  e+ ?  p7 i: e8 y" ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 m# p9 T4 k2 U4 V
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. d- M/ U4 J' }3 U" a) L5 `. J  o
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 n5 r& q: A! e* Y" h
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 q% S- C% A$ d" p│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  \- W. S8 u( {; B) p/ n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 ^# ~3 j; C1 O6 L  s
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# T: p; V' O9 Q. o% q" p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 U9 S" L/ C% X$ M│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* i7 \' V' x4 Y( P) f. x3 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 Z" G& u. l9 Y6 u4 z3 W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) f, P: s$ P' L- [) P3 L. p7 j4 L: c
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% _" u3 K# j' c3 y5 e
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  M9 I: K& a3 {- P" {  |8 }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' X. {8 n/ |4 v$ T4 D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) `- B( b: N* S- f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 Z& R, f1 [4 J. b, p6 B5 e0 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& j  I6 b. Z1 C& D  G$ t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ y' f1 `* ?) u% V* y7 \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' K/ F! ^, N1 |3 `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 r- x0 |2 c  }4 `( x1 x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! ], M3 `$ F* Z0 B: V
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 H$ ?0 e( V0 r: k* H│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ U$ m& U$ b3 A. `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 b9 h5 W& s0 k3 n; R  D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 r( U! L5 o) C: y6 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 J2 M$ o& W% r! k/ I
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 `6 G5 {6 v! r/ W8 |
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 v8 Y- P! O. c3 i. T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' S1 Y% H- K$ ^) ]( L8 o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% ]2 Z( c% a* l) t' Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │. i& P0 G& e/ ^0 |  P. V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 B% r% K9 U+ s5 q; A! z: c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# |2 l9 j; g  x5 f9 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 b0 H  P$ ?. {) D" P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& k, J7 C. k) y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" |5 R7 h6 O. x+ u) B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# M; a: U2 p% G: x+ {- W) w+ V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, Y: B& _6 ~) X2 }% D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 U* E3 t- E; V+ F! U
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 G" w4 k2 ~$ {! R5 B7 v
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 B" f# n$ Q- r- c; l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. |% V$ o5 d- u& I/ P! Z& z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 X4 c5 Y$ }" a/ B0 \│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 Z# y* m4 V4 B5 o6 b
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 X  l2 v+ q' S: q8 p$ W; t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, Z4 m7 {" s$ W" v0 D3 u! t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* S9 T' F8 ~9 D
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 |( o$ w! O0 _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 S; o5 b  F- j6 u5 _6 [/ }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" ]$ ~3 g3 X1 `. I/ V, p& Y+ F  N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( h: i$ R: \$ d/ v│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! j- e* o) X1 s/ ?5 e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 R, _3 w* m1 a0 l. O3 W" _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% X% W" U/ s& a# Q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, i7 d6 H/ u$ R│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( Z( _1 ?! E; m- m. w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 w7 d5 D6 V& o1 S3 k│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ D6 l* ?/ I# x4 _7 ?! M- R5 v6 A
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 `- {7 X) N% d6 q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) ]+ A+ M) x0 w6 {) S
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 O4 I' t0 N% X$ w│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 |; R1 ?0 Z6 e& p8 G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 E% k: g4 m' k3 A7 b; a│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# h1 V& B' C: u! B7 D│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 ?5 G- w$ H! F  e% s' s( c9 H│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 s5 ?2 P9 y: A. \, L
└──┴─────┴─┴──┴──┴───┴───────────────┘
( F8 Q' S3 y* h0 {5 F/ G. x2 c& P
+ |* ~$ ^# ]8 k5 y) R+ v
GigaChip (蓝版)
, \6 t3 R& }0 y# M┌──┬─────┬─┬──┬──┬───┬───────────────┐+ D# w  S0 H+ c- I4 Y' e4 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │: [" w2 N( G2 k1 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 a$ V( y. z/ Z7 t: n6 ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 p, L4 e) x) B6 v0 n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 C0 M$ J6 R3 X& L% h
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- w( b9 [" `+ J3 }│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) C9 {5 l" ?9 Y3 F- Y+ `- V│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 }1 t# e) K! {# d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ w. J8 c: G2 N6 O6 M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( A3 L, ~% R2 D# ?1 F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- |- P& M3 B, s3 \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- r. |* X4 l0 {1 ]( Y2 q8 r2 P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% Q; ]9 c" h" U% B│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  b# B" J5 G5 W6 }) ^0 X$ b. P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' M/ T* V' J, d+ ^0 U# u! u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: C5 N2 r3 R! C' ~7 T- W. F│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 K, `" o6 a+ Z/ g7 y$ x
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) T3 i% }, f5 V- P+ G, |( t│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: u+ w0 @3 o: Y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 N  t0 d$ R+ z& O. G" h% D# t* \│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- b0 x  f2 r( i$ Z6 N3 P3 k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 _+ ^( T1 R( D1 @( p$ V, M6 C1 }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 X6 r5 Q' |% H  q, o, u, g
└──┴─────┴─┴──┴──┴───┴───────────────┘
. j0 F3 o9 O+ j* }' K! f
+ r% {; d. _5 y& o# J* \  h0 HGigaChip (白版)(只列出与蓝版不一样的Chips)& e' p/ k  v) V+ z& @( H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' W. W& @, k/ ~4 m; r9 k│编号│名称   │MB│攻击│属性│稀有度│说明             │
  p. X6 T0 C, t: @; b├──┼─────┼─┼──┼──┼───┼───────────────┤
+ b/ M* c% o- Q% N3 ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 ]% r& P6 g# ^' t' j% {│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 U; i: h5 V" m, n( g
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' P' w9 Q; m. D. Y/ t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 ^" H. n5 s4 c2 y4 `- P6 W5 z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( z; v" w6 n+ a8 [. ?/ b6 E% jMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ f$ W' H  P5 l' ~% A) v0 i8 j
9 j. ?" F5 E1 t: M; ]001002003004005006: ]; h  `6 c& m7 `& \
007008009010011012! s" A8 j" _" F. b7 J* N0 o/ R" f
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 t! [8 ~7 o3 {# i

" x# F; c; E/ J+ h) _) Q3 x019020021022023024
( a2 V/ K, d* r0250260270280290305 [) C) N- p* |8 V! X& Z
031032033034035036
% A; e  C* a8 F* O& H+ C8 ]; B9 i+ {  G; q" a7 c8 t; i+ ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  o4 Y1 @. c1 c

) w. ]: B" i, ]  u037038039040041042
  C9 G3 M2 w3 T5 i2 y( |4 o6 S% W1 f043044045046047048' B0 M  f7 o5 _1 P- J+ D$ C: E. Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ D: W3 Y- ^6 V9 E" L5 ?; e4 J# F5 }: @" H: O+ _; T
055056057058059060
; e: Y& e; u0 W5 O: J061062063064065066
- g! l5 x# H/ ~0 K# {7 C067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 I0 G! l" f# @. C
6 s# ]% i% O% `! l& [  s; U! m
073074075076077078
4 g8 }0 c. u6 v6 f9 }7 e9 [3 @079080081082083084" o! ^) C- W: ^9 U- ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# E& f) Z2 K- U: S' l
+ `+ ]8 i8 q9 O( s
091092093094095096
$ N0 x# i. f$ x- U- U097098099100101102& n* F/ q8 `5 x
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ @; f$ h1 p( \% e+ l* H: [7 n, A7 z% ~* Y" _) z; C1 F
109110111112113114; y* v# J$ |. r" v
115116117118119120
( f8 ^7 S' p2 G5 Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# n+ j# K6 |1 M

- Z) @) n3 a' f  l2 ?1271281291301311322 X$ o1 ~# T! {1 z3 Y+ ?
133134135136137138- i' \, [0 C- Q- q8 N7 v- q! L$ a$ B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 {* U# t7 v$ p3 P, f7 L/ i. D, ]. j3 b7 q
145146147148149150# f5 \$ |  K% N# r
151152153154155156* ^$ ]+ o! e( e4 n: j% N
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 D3 ]1 }1 l4 N* u1 y. j  F7 [& }+ R1 V
163164165166167168& F- d( M2 B" ?, h
169170171172173174
6 Q, {1 }  i5 F2 S9 S175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! U' s! d* |% ^1 c" ]
1 m' M* d- B5 {" N% e  q; @
181182183184185186
5 K; Z- S# [4 A187188189190191192
9 R* X2 u! g. r$ ]+ P0 I193194195196197198
7 ^) v, A8 d( G( {, m2 ~' `; r199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' N0 l% ~5 Q' W* N
" {. u  Z) J2 D% a) R001002003004005006
2 F, v; \+ c. z8 ]. L6 I" b" w007008009010011012) m" Z6 P9 o3 |& Z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 ?/ r7 N3 z2 F- [4 V' w
' h" |* L3 @9 b. h6 r) W
0190200210220230242 N$ A! [4 I/ \, y( l
025026027028029030: C" f" E$ \( l* j+ P. c9 K& v
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# ^" h& g) R& J4 ~7 B# l7 U
4 p1 D' _' q% S0 h+ `( f$ Y3 z0 U
037038039040041042
" ]* m* N( n' @. }4 g' t: H0430440450460470487 f% m& c! b8 p9 i! u$ @/ z! ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& ^! M, g' `7 }  _2 s
2 O& W9 V3 C' ~+ @, ?  w" m: P
055056057058059060& |6 k8 h7 K- j& K1 O
0610620630640650666 h$ B: z  Z7 y6 h
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- I/ g- M. u9 h1 Q$ l/ M% e; o9 Q
* w8 y  W3 k, s
073074075076077078" c5 r& s  F, v/ t/ d) `0 s
079080081082083084
2 T6 J0 d0 f$ t7 k8 `: Y085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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