转载请不要删除以下信息,感谢您! - w. l% e+ \0 ]2 f
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■● ■ NintendoWorld 站友xliz原创
S6 Q+ i6 a( G7 K O■ ●■ http://www.NewWise.com 6 t5 X* _2 H# `# S- `
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 |$ O( ]% P) |( d5 u4 L
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洛克人 EXE 3 Blue 卡片组合! i: N! N) c2 P. V; J# |( E4 ~
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+ r1 Z& _* u1 d( x( M) {8 \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 X* ^/ f& q! [6 a3 R2 @- m
大家要看日文版的P.A.或详细攻略,点击这里吧!
# D1 I* ~" t, q====================0 Z% G6 j: V3 P% X. L5 N- z3 q9 t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ~( i, g' ? y7 F
4 A9 p* ~/ {: p& T以下内容格式如下:" T: @6 @' H% |/ b- v/ C
- D% O Z I2 ?: r! H# Z. F
编号 名称7 [! C8 Z A! ?( G$ \0 L
说明$ d8 D" T; P5 n9 h7 n1 M( l& ^; ?. u
组合方法) e- ]+ }$ X! c% g9 V
---------------------------------
0 ^6 V5 T* [& C* Z8 \0 g. n01 Z-Connon 1# T5 I& O( D& @" {
Unlimited Cannon for 5 sec
' ]5 `$ t/ C( |' w& ~Cannon A+B+C
) b: l5 I0 X- u" U! R7 c1 I* QCannon B+C+D
3 l' h- b. p( N2 X$ PCannon C+D+E: A* t" ]8 k% |) U9 o4 l
" X1 J$ v- d5 n, E& q1 Q
02 Z-Connon 2
: N! Q) v/ @! v2 p* {Unlimited HiCannon for 5 sec
( R, N3 C6 k6 i- M; \HiCannon H+I+J
. x: H, M1 d _, D: SHiCannon I+J+K3 m/ N2 v3 Y& a2 E1 m0 o# f* ?
HiCannon J+K+L
+ t6 Y# G8 C3 ?! @! \' a
0 r% I- k, U1 Y1 A4 d4 V# X03 Z-Connon 3
+ z* W m& U4 i2 \5 g% _Unlimited MegaCannon for 5 sec
4 ~: o; N$ t6 I3 A( k6 c A. l8 X+ VM-Cannon O+P+Q6 E& e7 F% z" h/ r, `
M-Cannon P+Q+R
: W" s V8 S; Q& [M-Cannon Q+R+S) M* M6 Q* f( k, N( z8 U
# u* B) J9 K" I
04 Z-Punch. p0 t: q4 d% ] u
Unlimited GutPunch for 5 sec
& X7 i( w, D: m) eGutPunch B+C+D
0 F S4 `$ b r, n2 uGutPunch C+D+E
' J4 }3 v: ~& e8 PGutPunch D+E+F) m" r; `1 b7 c. J4 M$ w
8 u& Y1 q. m( J! @- p05 Z-Strght
6 l, P1 n. F+ z' l( z0 AUnlimited GutStrgt for 5 sec1 t) b+ M3 E+ ]7 p. _9 y0 s
GutStrgt O+P+Q4 O+ p$ M" w& u/ c
GutStrgt P+Q+R+ W+ Y; e. ?6 b1 b5 f/ X; i
GutStrgt Q+R+S
+ h3 P, l5 K& ]3 p1 P/ X, L7 r+ v! u2 t; C0 D
06 Z-Impact/ _8 W1 [' c9 v
Unlimited GutImpct for 5 sec5 l `- h# W* u4 z) g3 O
GutImpact G+H+I0 Z1 f z: H9 n# i! u7 h
GutImpact H+I+J9 x7 s& k$ V! r8 F0 i
GutImpact J+K+L
; _$ W" M3 ] N6 C. M' V* U7 P6 t( ~6 p
07 Z-Varibl. | D7 L2 z! b* ~( [" I
Unlimited VarSword for 5 sec
+ L1 K# _' q/ K% `VarSwrd B+C+D, A6 `0 Q0 q: G7 h* H! p" A
VarSwrd C+D+E2 d9 W7 x# q( T/ t4 ^% m+ I, f
VarSwrd D+E+F9 @' `; j& |5 X3 Z; \
4 ?6 J6 i# V- i3 ?. F
08 Z-Yoyo 1; C: E4 s6 u8 p' F& R$ N1 b9 x
Unlimited Yo-Yo for 5 sec
- y8 p. \$ b+ Q Z t0 p9 kYo-Yo1 C+D+E
: r2 T! ?& Q# Y+ u. W bYo-Yo1 D+E+F; q$ H7 H/ b! F8 W* p: V; ~0 \
Yo-Yo1 E+F+G$ x5 n g+ h4 T) O: V. v
. q/ W1 S; J: ?" h2 n3 }, V* L& G, d
09 Z-Yoyo 2( c: A+ S+ s. g9 U
Unlimited Yo-Yo2 for 5 sec
h' k! T1 x _Yo-Yo2 H+I+J
: U5 i( |3 V" E) o3 S' BYo-Yo2 I+J+K1 L% C/ F# B; J9 J h
Yo-Yo2 J+K+L0 p8 O. A, X* W9 e' T
) Z" Y" K [/ Q! _6 }8 F/ @
10 Z-Yoyo 3
0 Z5 A0 G# t. E" k0 y3 M+ `Unlimited Yo-Yo3 for 5 sec9 b4 }3 B V, N8 s9 T W
Yo-Yo3 M+N+O+ d3 b1 c5 F: j7 {' i7 L
Yo-Yo3 N+O+P. D6 L* U* ?% X3 T% `& N
Yo-Yo3 O+P+Q
6 \( ]8 \: F% l( m3 v l0 s
7 X @& z+ G; A11 Z-Step 1* O& C" D) _3 v- C
Unlimited StepSwrd for 5 sec: q6 V6 v, a2 T) ?+ C/ \: ]2 P
StepSwrd L+M+N
, \) B. J( O [ B6 S! S+ f1 fStepSwrd M+N+O
! v( X5 H! g& eStepSwrd N+O+P Q C" u4 e: [$ [3 o6 d
. F1 Q! _& ~' V
12 Z-Step 25 U* p& u. {, d" U0 J
Unlimited StepCros for 5 sec/ ?. O! C# e7 }+ o
StepCros P+Q+R
: t7 I( ^4 t2 i0 Z2 T cStepCros Q+R+S
& I7 X0 v2 O8 S ?" W8 V, d5 EStepCros R+S+T
" f1 g( V& F/ `" A, G; S( s3 ?$ G1 g. ^4 Z3 Z2 ]8 }
13 BubSprd& z3 }/ ^0 U, W7 L; L$ |
Attks w/ spreading bubbles!& X4 [6 I3 ]5 n8 G" e* M
Bubbler C+D+E
' K( W& ^- Y1 ]Bub-V D+E+F- R$ T4 _+ }* v# S# z
BublSide E+F+G
" c- T/ K3 H" m3 d1 }/ T7 T$ Z) nBubbler E + Bub-V E + BublSide E
% j9 u1 k4 O' r5 _" o& k" \( W2 u# S' m: l! C
14 HeatSprd* d6 ]# e; C* \
Attks w/ spreading fireball!
2 i. S! o2 K; c: }; g, E: IHeatShot H+I+J# a( O; y5 Y% Q6 k; q- j, z1 A
Heat-V I+J+K: f$ f9 @+ W/ }- J# s4 r& |
HeatSide J+K+L
: o9 Q L* ~8 y6 FHeatShot J + Heat-V J + HeatSide J
, C0 v1 j% Y3 u" Z' U% Z+ N% g
* y; @! h( M0 {7 M5 _ {- s15 H-Burst
- s2 A! g- z* A1 b8 iCreates a giant explosion
# l: B. O) o7 W \Spreader M+N+O
( u% O4 r0 H! V7 h. h; ^% M4 B, xSpreader N+O+P
! K! N" F+ ~' W9 eSpreader O+P+Q
$ K; A% t5 z2 T h8 K$ x5 j1 _( a& T4 E
16 LifeSwrd& s4 L5 `) S6 o
Swings a huge 2×3 sword!
; C4 m& f# r5 s1 y5 D1 _Sword E + WideSwrd E + LongSwrd E
, e2 |7 D6 t1 E6 @7 @, tSword L + WideSwrd L + LongSwrd L% v( b1 j( P' I
Sword Y + WideSwrd Y + LongSwrd Y: |0 f% v3 F% t4 g
6 p3 ~, Q/ Y, _5 M4 P. r A; U
17 ElemSwrd
4 [5 u; F( `" F8 vWide swrd contains 4 elemnts
/ n% ^3 T4 X2 e) T% W( `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: H' ^. H2 c5 k' E. D; I: TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 H$ P# U7 V9 o/ v! i" {; M3 K2 d8 b2 a. V: {. C# l
18 EvilCut G6 q" V3 n; m m: X6 Z" v% O
Step up 2 & make 4 atacks
) | _& T& B& ~& KStepSwrd P + HeroSwrd P + StepCros P3 i3 b# ]- z! M! }& G
7 w( U2 t' Y4 o19 HyperRat6 s% Z. n o9 K! t' J, @
A giant Ratton charges!
; f; P' M1 n% D- n& C% RRatton1 A + Ratton2 A + Ratton3 A
& z& y) W, E0 G" ?& H" VRatton1 C + Ratton2 C + Ratton3 C
& ^/ I6 w7 e& G+ n# u8 ORatton1 F + Ratton2 F + Ratton3 F! P% K6 J- J2 a4 l$ K: K
* ^3 _$ O$ R& ~ ^8 p2 w4 b20 TimeBom +
% j+ K6 z. j. Q" X$ ]. OSets Time Bomb in enmy area/ P& i$ q% k. @6 Q6 e
TimeBomb J+K+L; X: @: ? [! r7 T
TimeBomb K+L+M. h1 y0 q. r# R8 y6 v. }8 U
TimeBomb L+M+N' h/ Y1 C i( D. v9 G( z" I
. S# H- s& p2 t6 R5 v
21 GelRain
& g; g3 l+ f2 O4 O4 }! }2 _" \+ R3 }Gel steals squares
# X7 I1 L6 h3 u) rMetaGel1 B+C+D
2 q' h: M( Q- B" ^8 X/ XMetaGel2 E+F+G
9 O" d- X5 n+ S/ W- B) oMetaGel3 S+T+U6 D. j& e( { n6 \
5 _5 T- t9 |1 B: e6 H! @6 s2 P22 EverCrse+ W8 s1 {' C( [+ X0 ]
Shield chases enemies
$ d! i/ v/ Z% o2 R0 ~ pCrsShld1 C + CrsShld2 C + CrsShld3 C0 M4 ]5 ?' X8 d8 }+ z9 S p
CrsShld1 L + CrsShld2 L + CrsShld3 L t1 [: M4 E9 G7 B1 H
2 b6 U% Q3 B, r" g23 MomQuake
6 O! h3 @- t1 X, }. rAwakens Mother Earth!
/ B3 ? Y: ], J3 J, v& V+ SRockCube * + RockCube * + GodStone S
3 ^8 d6 [( P! k. f
: Y" O* s: b: `, g2 T24 PoisPhar" Y$ L8 y& f3 [3 K5 ?( u! X) X
Pharaoh generates poison
$ v) M* }4 z0 {1 T+ O/ YPoisMask A + PoisFace A + Anubis A4 G/ d9 r* ]5 [! O" A8 d
6 ?; i) q% ]6 s4 _7 d Y) Y; Q
25 BodyGrd- T$ a3 z" ]8 b! s- B0 Z$ Z/ z* ~
Bodyguard takes out enemies1 l* d) B6 \7 Y& h4 C) {
AntiDmg M + AntiNavi M + Muramasa M
( M6 v2 X3 |" f! r. U8 g
( G& l6 o5 \' J; k% k. d& N26 500Barr
0 }* ?# W7 t& FBarrier absorbs 500HP dmg
$ F( C; M$ L6 l, d/ t V/ o" s9 K( f1 nBarrier E + Barr100 E + Barr200 E8 J) G1 @3 y/ F0 n0 n1 m2 `) ^/ z9 i3 q
Barrier R + Barr100 R + Barr200 R
$ |- ]3 z! m4 h9 X, C4 D2 e3 g9 O* }3 ]. S( ~) I
27 BigHeart: s" k1 r+ c6 Z# M* R+ n5 F+ p, a
Attacks, then heals HP!0 H; ?8 I; s. Y4 e
HolyPanl R + Recov300 R + Roll R" p$ z# V5 [+ Z: h/ \5 Z# r
HolyPanl R + Recov300 R + RollV2 R
+ c/ b$ e7 U; o$ {+ BHolyPanl R + Recov300 R + RollV3 R
( w" t6 z. K, g# R6 s! |
$ R# H: s, \4 h1 |: C2 K28 GtsShoot$ d. s$ }2 O% L0 {; D2 t
GutsMan throws MegaMan!: @ W$ z- X1 x& ^3 k1 r
Guard * + DashAtk G + GutsMan G
0 u5 \0 V0 @) A- s" aGuard * + DashAtk G + GutsMan2 G r. K8 O( Z) W1 s
Guard * + DashAtk G + GutsMan3 G" u x0 p% E3 z, w
Guard * + DashAtk G + GutsMan4 G( R6 G7 P' {: m. U2 I, e& h
8 @' U9 d. r W' y
29 DeuxHero
- s- N, x" \3 j& E9 b4 J) Q- \MegaMan & ProtoMan team up!
) i: d6 x6 J7 `. Z6 yCustSwrd B + VarSwrd B + ProtoMan B
0 t; ]8 v9 H* N' z" {% ?/ ?/ i" pCustSwrd B + VarSwrd B + ProtoMn2 B7 Z7 \: N) @; G# v" J0 z
CustSwrd B + VarSwrd B + ProtoMn3 B
& e* n% `- r: p0 G+ F* DCustSwrd B + VarSwrd B + ProtoMn4 B& x8 P/ B) i' ]) O6 V) K, T
- l2 Q) Z# K/ u& J4 Q( m/ Z9 g
30 2xHero( @$ _ l8 _( O! c' L
MegaMan & ProtoMan Dual atk; `6 A# e z3 J T. Z9 {( u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 Z$ r" |) b& B6 w# D7 G& ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: K* _" T% d+ a. I( c9 |+ B( p% T0 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
r$ { o) P% Y: I' A) L, ?' ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 m# I" k- d7 a) _, N: d1 P4 @
+ [6 s; Z" B& q5 y7 }31 PrixPowr
& z7 X0 X1 ?2 }4 S* M, k3 Navis attack at once!2 F) p, a" {: K+ b9 s$ _5 Q3 t9 ^
Team1 * + Team2 * + KingMan5 K# V9 ~/ |4 V8 {/ J) I3 }9 ~! L
Team1 * + Team2 * + MistMan5 M
6 D, U" j, l9 kTeam1 * + Team2 * + BowlMan5 B4 K9 `5 d) m4 ~9 d( A( J# k
9 W& k8 [) b- U( q+ Q3 z32 MstrStyl" b+ O+ f3 [; f
MegaMan unleashes his power
) Y$ V5 g0 o# h) V) VSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 ~) f E7 l, Y- A
' X" F& ?9 d+ z+ ? z. f* h: l% J3 QStdrdChip (Part 1)
, h( Q% X/ ]3 }6 r; ?┌──┬────┬─┬──┬──┬───┬───────────────┐+ b" X4 h# l# G: N ~, M
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ i# I, _! A4 p, c* H, t
├──┼────┼─┼──┼──┼───┼───────────────┤, c+ `# ]1 F, g; F& P% e
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ E# H/ s( r4 }! \; N' W0 y3 Q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 b2 x! ?' U& {: W0 K L" R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! X! I* l! k; c/ y" Y2 X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; \$ |! @# u4 V3 C( L2 J( A" w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ a' Q$ Q6 u' P0 f) d' r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% t) A' H3 D9 i7 p" N/ ]- y' U- ?0 O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 z3 L: a7 Q) I! W$ }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 p4 I( B! `+ |: i
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( X0 C& q8 [' [/ C( m% ?" A) g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) j9 P6 a( y( R$ V% S0 w3 l7 X
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) _ G6 _# R1 \ S- K3 Q1 N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ K0 n8 d5 w2 Y# m) @│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 P/ X$ E, d0 j4 a3 o7 o│14 │Spreader│16│30 │ │** │Creates a large explosion │9 k4 g8 h8 F( q ]7 D6 g& c
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* o" @9 j( I, u0 S! z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- b) n$ O, Y+ P2 x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 p \5 D! s0 H( T% Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 R# t; F$ G6 ~( {! P+ p3 j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& w8 r3 C8 W8 @% d. \9 t
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- _! k% n" y- `$ F$ @- G0 i; @
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 N$ T: L) B5 j8 ~; _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 V: K0 A& }+ _" s7 ^ q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* |* t: h) [) C
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. i: f( b; F. g) X
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. ~8 I3 a! _, n6 ~│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; ?7 v2 T* i c: c9 m. a, u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" c! ^2 L% w' \! Y2 Y P8 a! g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# L$ X; H/ E& }1 h, S c│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 W# U6 r+ ^% V2 O' j# {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 B ~; e# a0 }+ r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 m3 o' Q q+ q" a5 n" U3 @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ \1 a: n" A2 z5 u│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ H: V7 D9 v- J1 x: n+ v/ t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 C+ c6 S) X* A5 b% x" Y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" \+ P; ?0 p- B) [% W. u* @" ?│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% C j0 R. }# V
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 f/ G5 Y" i" o5 F0 N! S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% O) M( X* C: v/ P1 v0 r. v; ^
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( l5 U1 C2 ?5 |0 p1 i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% H a' p" `3 Y9 ` s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- g( D( y3 Q' o) S" b! b& ?/ o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ n. K$ V* J0 s! _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' C4 F% P9 [: ?# S x
│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 n5 }' C5 u8 }$ W; L. ]5 v│45 │SonicWav│26│80 │ │** │Shock through enemies │3 f6 ?1 e+ {9 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 s. N% P% {3 s/ \% z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* M) u! l% k J$ s2 a: T& ] y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 @) p3 o7 V9 |& v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% I" {, d6 I! Y9 j1 v│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ p {/ a1 u. @& x7 N) M│51 │DashAtk │11│90 │ │* │Dash through enemies! │% {, J, q8 l+ ^/ N0 P$ c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 q3 ]# t6 l' y0 R6 L2 r! z& B│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- M/ D& P, b+ o8 I- Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# L& \2 X+ ]9 {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# J% r9 g7 S: a% f9 U/ _$ ?! x- b) L6 V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 f6 o7 i/ ^# `' D8 N& {│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# H$ U8 H- R% P) S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 m! Y* S( A) ~& X9 ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) X( X# i- _4 I2 W7 F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
B4 A' e2 u+ J│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) B- u q6 y1 ^# H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% v0 F- l" o. l1 p" H
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ @2 `6 Z7 K' }; o# c. N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( u8 Z& B" U+ s# ~9 _& ]# [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ q" s5 b) }* E+ O' f" ]
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, Y# U1 p* o0 D+ |8 |0 e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- r& j8 j( d5 Q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. s0 g. L; E0 k7 r3 s+ Z+ o│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% L2 o- O6 c0 W- W2 Y- L. L│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 b5 N. h. ~. y. I% o& r4 E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 G* c9 q7 y+ f% ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ Q5 ]) g' _# k* O
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" N- a4 Q5 t4 l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 d9 r$ a* E2 l* S2 Y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, E( q6 B2 }6 g1 }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 q% p2 |6 I! l% M+ N. f│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* J# K8 v* l3 [# ?
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) |1 w# V4 C1 L( |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! M( S& u& m% _5 Y5 `│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. A% y6 Z* R) F% J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) Y7 X6 v8 E3 b7 r; x) d; W. c3 V│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( S# d3 l( L. l8 b( n" b7 Y3 c/ M│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 A6 } Z% P, E5 Y! A0 v* [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( t4 F- a c) r" o6 y- _9 B│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& ]. B/ m3 }1 {! V& L5 O2 R: s8 O+ N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ k& l" \# L' X1 @9 N" m9 e5 r- f. W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │, w! F+ Q3 r* F# @" P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 i5 F! }# [1 A5 I: {; f+ Q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 t e W# g6 H! Y$ i+ J- t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 `/ l( ^- U7 w$ x+ ` ~0 l1 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 R) w6 N. h! s7 D4 V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. Z9 k' E/ T3 ]. R) t0 c; X4 x3 z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. I8 J' R8 T g. b" Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 h( k o' K2 _1 ]1 A- u" b& e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) j, {; W1 i$ _
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 m, g0 h5 m" C6 ~% M# v
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" ]+ C7 U9 b ` R; Y; d3 |1 a* j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 I) w) p7 p) B5 Z$ {$ I+ {│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- Y& v4 a" \# j# L0 ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( |0 l' v$ U3 T: c9 Z0 c, Y
└──┴────┴─┴──┴──┴───┴───────────────┘
9 z2 U# E; |: v$ L1 V* Q5 J
) G6 W* }! M6 C) MStdrdChip (Part 2), H- P9 e4 @- I% e6 c- U+ q
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ X* ]/ R- K u│编号│名称 │MB│攻击│属性│稀有度│说明 │0 l( m0 L, D% B8 J" ^( j; N$ [
├──┼────┼─┼──┼──┼───┼───────────────┤( _( X m& U5 d8 X4 r* E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& [' V7 h: D& W5 |, @) y' d: ~
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! J5 | I5 c) s3 }8 w: f3 x( D│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 u- z+ x3 e! r2 O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 f5 B' G% r7 y9 ?: x- x) u6 E n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 f9 }8 U+ S K4 z7 ]+ t) N* v- A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" Z) d R C8 ], F4 j. L│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 F0 k4 c* `% }, z; M│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, }0 l2 S2 I7 i! O
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) u/ F# d4 P) S+ y j. S5 _+ P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! @0 o& K, ^ `! B( c3 \0 U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: O D$ u0 X0 h( _- C! Q0 @$ [6 L│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, u! g7 W& ~7 }+ Y! Q- f9 \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. d9 G# I& `6 g4 D
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 a; ^) b5 z3 F! j W; N/ Y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% s) C) u: y0 q- d6 _$ d3 ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 e7 ]1 Y7 k- h" C" C
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, B$ g6 a, V7 o5 w& C2 q; U/ G/ r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* s. b8 Y2 G" `│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 v) z. ^( o4 E, |; o│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 W( ]: K- L. \
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 ^! T, I! X |* Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 B0 h# V1 e0 m" C│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 [3 v( q( V: e2 }2 [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' R, {$ f5 [3 }4 D│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 u% r1 y) O. c
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; o/ o$ b3 ^6 T3 q
│126 │Rook │30│ │ │*** │Protects you from attacks │, x+ r1 D; p" v/ w w$ }; z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. k" H9 v9 x4 a6 ?6 O1 B9 H4 h& i│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ I! }8 `5 A* }; |* r6 r7 [! M1 ^
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# s% q8 I4 d8 T# ^/ {│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! G$ q& c9 y* v# c- O│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ t5 H4 L8 ^$ v- K1 Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 m7 R7 @/ a( A' @7 F' B
│133 │Guard │5 │ │ │* │Repels enemy's attack │- C/ }" F# z6 T3 B N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. k; B8 d. `; L( h7 i2 y% s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ w7 `% \9 }& l% j+ d+ U/ Y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ L. D2 M9 W5 [. j4 z2 B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 p5 k t' P; p9 c: U: B
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# D+ l) v& @% Z5 j! s7 F: O2 Y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# C6 m- B" f) M v│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% x8 S2 A# ]9 D% `+ i( A! ^│141 │Prism │60│ │ │*** │Prism fires randomly │
: h6 V0 P& u( S# M3 e- D9 ^5 F│142 │Wind │14│ │ │* │Windbox blows at enmy area │( Y' P N/ [7 E; \$ U, q* _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
5 X4 }( Q9 a' F, A; o5 X5 A│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& N W! ?" J$ b8 m* R│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ B- K1 C, F3 E) D8 _. F1 B
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 X( `. [/ `6 b6 F1 Y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 ^; C E- P1 i5 N$ ], T│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( @. y4 [ _: D5 [5 g9 |│149 │Recov50 │14│ │ │** │Recovers 50HP │: f. I! Q, j0 h0 Y, `2 t: G
│150 │Recov80 │20│ │ │** │Recovers 80HP │8 A5 ?( G' P& _+ G x
│151 │Recov120│35│ │ │*** │Recovers 120HP │! L5 ^$ L; f- }6 d+ u3 K
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 @. }5 `# a: c( v
│153 │Recov200│65│ │ │**** │Recovers 200HP │- ~, z5 }. }. P& h4 d! @* B( a
│154 │Recov300│80│ │ │**** │Recovers 300HP │0 k& C2 V7 z7 g! F+ K0 X
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 V; M! y2 T: `' I5 p- l1 n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 ]1 `7 s( Y, k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 L1 S' P+ D3 m7 [; X│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ {! k! K" I( w% U
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 y5 w' {9 h5 K x: U! O n+ J
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% g: o8 C. E" b3 d! Y: A+ B. l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% ~" z6 f5 ?/ O; U' W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; A4 C) f7 [0 w; b: U│163 │Invis │11│ │ │*** │Invisible for a while │+ e) n5 ], ^: P9 W: @. y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 f, Q( G6 O+ `, Y. T
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 T/ [$ s. N0 s4 U. c1 e C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 x+ J+ p7 X7 M( ]
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% t+ A' d, |* f( [/ e+ e/ V' x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 e: _4 \# }( d$ h7 K0 l
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( e! x; _' R- ?) f& O5 }
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) `4 j! |7 _2 C: o: V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& W7 R2 b3 l* u' ?" D" p│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& u/ [% I$ @1 R/ I+ e9 _+ |- P7 j│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ d0 Y. T% ^4 p# E' M+ n. S( A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( ?: X) n5 _4 i( Y& j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 Z( g+ Y/ k" @2 c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* c7 ]" ~7 j# k9 m│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 y# z/ a+ W! e# W& f {
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; U7 p7 T C- A" P9 u1 r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" e/ ^: x( X" H- u; z2 N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& {6 T( R2 a* N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ a; O6 X9 ?7 f9 W4 j5 j│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' l0 o! U l7 D1 I3 t5 g* q& W8 b3 r│183 │Hole │55│ │ │**** │Open hole to dark world │
5 k" \. P$ p3 h9 X4 W/ }0 E! {│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 G7 ~0 a" x% P: Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* I+ w) l( r; w2 G: H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │( m# r# M3 n8 J$ @; K0 }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' K: m# u I7 G% Y `4 T│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) ~% K* J3 v( ?/ f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ r. V7 j1 I( g% L" u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 F# O7 L5 {2 _. Q" l+ O, X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 S+ J: P6 {- X6 M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- ~1 M. h v, g0 o6 g│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' H! a! w1 v2 F* t4 W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- }8 p r, ]; P7 s) C: F, i& G- `│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 `2 A1 R3 d6 w2 v( u9 l
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- Q0 J, i4 A) f& Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 F& t; v" O& k [8 y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 e" z4 E1 A2 u$ V/ h( q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 f# a; i" w7 Z4 S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 r* q& h: R- b) u: K
└──┴────┴─┴──┴──┴───┴───────────────┘" N+ |2 ]; v3 h+ d; E
! ^/ D" f) |. M" v& a. ^ f
, B {' g7 F, @8 K6 C
Mega Chip
0 R" V. L0 s7 u, X, J b% k1 l┌──┬─────┬─┬──┬──┬───┬───────────────┐0 g' A- {4 J/ s& v' `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- n; K" H4 u3 G: n! o9 U├──┼─────┼─┼──┼──┼───┼───────────────┤
7 m; S' I& d7 B i% a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: y! w1 ~- R: R2 t3 C: P+ b- I! h8 m5 N- C
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 \1 C1 e }- l# S }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* b% [% H# f0 V$ z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 M1 ]. e/ i* U7 x! z9 J( @" N│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ i6 f5 ]+ k! V, z4 [. ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 z0 m) s! m* C" O" M; ~) `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, V) G) f" E- E* H) z) f0 A! i$ [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
r' u$ F0 x' Z3 o1 J│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 M: @7 j9 d4 ^3 @ I9 c( `│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 V _+ K2 O$ [3 j8 |4 ?+ H* k0 T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 n$ E: m9 o- I! v* \6 @" ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ o" u) z4 S6 |- ~( ^0 c* ~6 `│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% H7 U$ K5 v& Z5 d+ y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" G, u6 M( I+ l$ l7 c
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( I) M" N: A2 v& a: \0 V6 q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 j, `& @8 o/ c, |) m3 W2 y* s
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 i7 r/ I# ~1 Z: j, @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 t! F3 i" B# E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 b9 B# i% Y. f! w. | X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# @$ @. e3 s/ ]; p+ J( `
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ o9 U- u& Q( c$ v- t" l
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 w/ K6 E* Y9 X; e7 P│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- n r6 ~1 a' z0 b: d3 Y% U" x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, D( n/ C& e# o, O' y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 O5 m/ N! n3 o( T; ?: S `1 c* _. A
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" q/ ?" M& L, j4 m; {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 s! S( K* _) p
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 J6 H! b! f6 d' C
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' s+ T t, B( r1 i& k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ U, D9 ~4 u3 h- ^2 D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- ]; E, N! g! T/ W+ Y1 e│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* x" Q7 j7 r' I│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 W2 P/ j# K, ~ t h
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& O* z' u- d% D. } o) i$ m# h$ y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 `1 B. B5 ]$ p" [1 v. Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 ^7 u% z. `$ _7 d+ G3 I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 u' N: p' w a( R: z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; f# V# d8 J: }! N& t│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- N) E' Q% e v, L
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% v; I5 s/ {& ?7 c1 B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ ^. [2 e! O7 J& @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. ~5 a. v4 s, ^/ Z3 S. i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. Z& D: I( p1 S* g; ?' S0 d5 M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. W) M$ J# g2 b8 O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- P" f- x0 ~2 n Y# n2 {; a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, V) ?) r5 n# B* k C) f& p6 U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 o1 U- e* Q+ |: `( G; F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- p/ l S4 L* i, B/ B. k. F# ^1 }4 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& o2 K- I, |9 B/ M│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ `1 @ M. C& O b' g+ E2 g" D8 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ b$ O! K/ N7 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. F5 [ Y" _: m+ {1 S4 g. B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 ]3 j1 y+ {2 b! @; A4 v" ], P, e: q* W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. v! T/ A# V. s; t6 R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
m) \% B5 i: x* F4 I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 @- y% M4 Q0 |# l* v ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; r( y! p+ s1 M' g- g" O: U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 d" ^: V m" A( ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ }8 A: m. G0 V. v! n- R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* J+ n5 n0 M4 A% J│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ P0 [% \5 I% |5 d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- N& Q1 Z) q' Z( r* x: b& h/ a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 T: W0 B |5 H+ g3 N7 Y1 _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ S. I' E" |- h1 _( K2 t0 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 |* o, U$ k6 T4 {% w( Q# o0 D9 L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! o2 Y/ Z# i, B
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" r6 \5 ~5 _( |/ L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# n' |0 S* Q/ S! I- z. @│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 c$ }2 U' |1 k3 U; A- P│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 O4 k# l: v8 P5 z! y/ m│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% j: R$ }$ e& s" U6 _8 f9 H, o│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 ?( y- R* f; i8 t' [9 I- u- \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ P$ U' E I! J2 a5 B│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' o0 [! t( k- C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 O* s7 O9 L) U* y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- K* ? P! M; @9 Q7 y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* S# D" O- h6 t1 u' |# Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 h. M$ V$ q( s* I7 N9 d& Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! f8 v$ e5 n! m2 ~. ^2 v) m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% @; u# i; V; a0 R
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 q+ y S! P$ Z" A( ^% x
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! j. `* p- u7 q+ z( W! c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 K% G+ a' E0 Y5 [& Y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 `& g1 | Q) s1 h+ c* f1 ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! y2 Q! Y7 ]: e% C3 R└──┴─────┴─┴──┴──┴───┴───────────────┘" {5 F+ k, f$ d5 d& g
' S M/ W9 i* H% j5 B
}. p( q, O; Y' }$ `GigaChip (蓝版)+ @- h& b. Z3 `# V9 G) ` s) g' c
┌──┬─────┬─┬──┬──┬───┬───────────────┐: E; K/ l7 N7 X" k. r2 r7 s: m' ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ v: K( ~7 i5 I( O9 o
├──┼─────┼─┼──┼──┼───┼───────────────┤; O& {8 C- N9 L8 x3 v! w0 O9 O% @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. R/ Y0 m% D# R# I7 {; }
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 {8 }/ \3 r& [7 u, i
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 B6 _ k' ?, u5 t6 O: L7 ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% \% U) ^) S" o! k2 ^│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 a2 g/ y! B, V3 T7 k. d+ k
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" q- @4 x- A& A$ [7 k) q
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, _" K' g7 C8 z W4 l3 @0 n- k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: o* O0 ?/ L! C' @; M6 O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ A1 g, p! }6 v9 {4 ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( s8 }6 X8 _: v$ q; _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" L: E8 F8 ^, T) t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) Y3 A* x; L: i& c$ k, @ V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 Z# ~* V: ^1 _. u1 M$ O3 D0 N3 m( O
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# Z J" _7 B- W: ?! H$ n8 m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 L2 N. v6 U, X9 i9 Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 o; `" G: y X/ a; [" g8 B│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 ~0 C+ g9 @4 {- {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ S2 l$ }( X4 w9 c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: I) r6 w% R2 k w) a3 w
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- ^, E$ r: ]" s) Z, A
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 v; \( x, r* b: m2 S
% E' ?$ A- K9 n$ {5 }+ B+ q- d$ R, ZGigaChip (白版)(只列出与蓝版不一样的Chips)" P: O2 p6 ]/ v+ [( ]0 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. x, C3 ]7 E y$ Z│编号│名称 │MB│攻击│属性│稀有度│说明 │2 p9 \6 `( w1 i/ v% G. J
├──┼─────┼─┼──┼──┼───┼───────────────┤$ C1 [9 @# R/ l& A
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% }. H1 g A4 W! Y" @8 q# I6 R
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) G6 X3 r/ `* D: R' v' q# d0 L│4 │Balance │60│ │ │***** │Both Hp reduced by half │- e3 ?! Q# |* Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 ?7 S2 B9 P6 A) b2 l9 I
└──┴─────┴─┴──┴──┴───┴───────────────┘ |