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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % f* Y% d% F1 A' Z; k$ z
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■● ■  NintendoWorld    站友xliz原创
9 |8 \5 @* w9 d■ ●■    http://www.NewWise.com # p$ u. B  |# e1 O' r( c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
0 v  }, h7 Z6 b$ d7 F+ Z1 n( Y0 J8 ^

( O, S  I: |" r7 X, U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 @5 _7 b6 Y5 p2 s, c8 ]5 v& R
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================' b* b$ s2 r  C! B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ Z# D5 O/ N  g" _
  Q* b6 y# V, G& G" j! j+ q以下内容格式如下:" G0 F- \  P7 y

, b8 i1 p+ W- T( y8 Z5 }* \9 u编号    名称
8 m8 X" J/ Y  x+ G说明/ `8 L  C# d% E" g
组合方法1 V* T# o6 d9 M4 @* P
---------------------------------& p0 M2 z% }) o+ I
01    Z-Connon 1
# q5 g* O# ^; @' G2 X3 \Unlimited Cannon for 5 sec
6 S; U+ M7 r% J4 ^! B) r0 y7 JCannon A+B+C
; M" B* G3 O" _* \Cannon B+C+D
3 N) Q5 S; X, M( U) sCannon C+D+E; }' p+ k' d  V0 [4 G4 p+ ^& Y
) u# |: K% V# L/ t# {& L5 H
02    Z-Connon 2! }! k3 ^) e/ ?  I
Unlimited HiCannon for 5 sec
2 j3 w( ~3 S) ^HiCannon H+I+J
) f* v! j; I2 S- xHiCannon I+J+K
' n7 L& W! k/ v: a' tHiCannon J+K+L, c) z! x* [* i5 n. i5 {

9 w$ i: Q, }( j( U* m0 E03    Z-Connon 3$ |. _6 a/ }* z+ _
Unlimited MegaCannon for 5 sec6 s' m- Y1 W* K# L
M-Cannon O+P+Q1 ]# v2 B2 z) N( V
M-Cannon P+Q+R
* c! ~) D- @# J' tM-Cannon Q+R+S
' f* K9 N4 Y6 G6 f- X$ i% g
7 e7 m4 k' ^: ]$ y3 s2 n04    Z-Punch
7 o8 x  f7 p' s& {3 ?% ]Unlimited GutPunch for 5 sec- Q* F1 `9 G; ^( @/ v& {
GutPunch B+C+D$ `0 p' U( x9 L4 i' n5 [# _8 s
GutPunch C+D+E* a- L) h; W& `' Y# I: i
GutPunch D+E+F" n8 ?9 c8 C' W& O7 |: R

$ Q5 c/ z6 [% S  }+ Z! U/ s05    Z-Strght
% z% b! H7 B5 U. O& j6 P9 CUnlimited GutStrgt for 5 sec" D$ T3 \7 |" t( J: o
GutStrgt O+P+Q& F4 \0 ~! h2 I# m
GutStrgt P+Q+R
: M" z. }- H6 g" n/ b0 [GutStrgt Q+R+S1 |/ |% G5 k0 m! E

9 _$ O' G4 E& i3 G4 o06    Z-Impact4 {* j: U, j) g6 o5 L
Unlimited GutImpct for 5 sec+ R- h1 p- j0 B
GutImpact G+H+I! u2 T+ C$ B6 P5 q" r4 s
GutImpact H+I+J
( W! A5 ~2 D/ k8 q2 ?9 c) {1 lGutImpact J+K+L
4 F" B9 u, ?9 a
4 P9 x" u) S2 R  Z. D  J, e- M07    Z-Varibl
! Q; G* w4 _8 A4 s. I$ MUnlimited VarSword for 5 sec( ]* D6 b6 G/ Q6 i% s+ t9 L
VarSwrd B+C+D# I: H& I; u" A* N* f0 q
VarSwrd C+D+E6 F. X6 Y5 ~0 K9 M1 ?- j8 M
VarSwrd D+E+F- ]$ v& w, B  \4 [
2 u/ l2 b. w0 v+ D1 G
08    Z-Yoyo 1
; \9 c8 w- y9 qUnlimited Yo-Yo for 5 sec) E, f! v% V# l7 J# w1 V7 L
Yo-Yo1 C+D+E" Y( q2 |6 {5 p: z$ y8 K5 l
Yo-Yo1 D+E+F
" N0 T4 ^: w2 X5 y+ dYo-Yo1 E+F+G9 {4 l2 {- ]2 P9 M) B( e

2 T8 @+ l) C1 `0 U09    Z-Yoyo 28 `+ {& @/ ?. Y9 y0 X
Unlimited Yo-Yo2 for 5 sec
% c6 m+ j- _5 dYo-Yo2 H+I+J; ]+ `: I2 |: R* x
Yo-Yo2 I+J+K1 C  n4 x3 o# M- a0 w
Yo-Yo2 J+K+L
* J$ u, T# z1 G: v+ y( O: ]3 B1 E$ j$ @/ P2 F  |" b8 N! u
10    Z-Yoyo 3; t* R) w( J: `0 d) v& n
Unlimited Yo-Yo3 for 5 sec3 h# t- }5 [; W$ b- e- a+ {" B
Yo-Yo3 M+N+O
$ n& W" b' ]' F9 K: J( iYo-Yo3 N+O+P
# \/ e% w6 C7 K5 l! SYo-Yo3 O+P+Q$ k. D5 m9 c; J

/ |1 x1 u8 |( Z" q* V) {+ J11    Z-Step 10 U* C% `: W7 [. }( s+ _
Unlimited StepSwrd for 5 sec6 Q( L. B- g" U! R' g" R
StepSwrd L+M+N
8 j6 o* C6 g, ~StepSwrd M+N+O
% F4 T" _9 N: s3 [: yStepSwrd N+O+P
" y) O# y( Z+ y9 C, m9 h/ Q" x/ C
, p/ Y# Q' l4 |3 g6 f9 K12    Z-Step 2
1 O5 n  p6 |7 y5 Q% g) yUnlimited StepCros for 5 sec
! t) Q2 B9 Q! v4 ~9 `" PStepCros P+Q+R! ?/ r. M4 f+ z. s" i, x0 g) U2 T
StepCros Q+R+S
# m6 T/ P. C. ]8 y- W, h+ {! [StepCros R+S+T
8 h' w5 }* ?' m" v) Q, z
; I( P1 e; ^9 l$ j" A8 o3 Y13    BubSprd
) D" s. @# H9 uAttks w/ spreading bubbles!
0 R1 b: ]: E5 l* HBubbler  C+D+E1 r8 D1 R' S( A* J9 g
Bub-V    D+E+F
3 w; X0 N) O# q- L' m$ e  [  ABublSide E+F+G( R4 G# X5 o/ F' h# Z
Bubbler E + Bub-V E + BublSide E
& g8 M/ z! g/ \: Y! B6 a, R+ S$ ^4 ^" G
14    HeatSprd- b/ i# W* W3 L& V+ E7 c+ ?
Attks w/ spreading fireball!8 Y- u' H& ^& R. W1 P
HeatShot H+I+J
! N2 Q1 d* E" G: I0 g1 C7 d+ R4 g5 cHeat-V   I+J+K1 _: l1 G+ R5 h2 t: {$ l" j- I# Z
HeatSide J+K+L
/ f# y8 d7 u  r0 @HeatShot J + Heat-V J + HeatSide J
- N/ o- f6 z$ |3 q
. e$ o# x+ C* h2 ^15    H-Burst
* _0 I) A- x" d5 tCreates a giant explosion  l% I3 j7 w2 f8 _" D
Spreader M+N+O
5 i0 z8 d2 @0 j- ]+ jSpreader N+O+P
5 @6 I3 a8 K! S- d# hSpreader O+P+Q
: x9 T7 E  K! q7 |7 q' M
' T  G" c2 f2 \" q+ U9 b0 q16    LifeSwrd
% J0 c( V& e* |3 X; N3 ^6 uSwings a huge 2×3 sword!5 q2 _; G. t. ]
Sword E + WideSwrd E + LongSwrd E# v) f4 G7 z1 w
Sword L + WideSwrd L + LongSwrd L
. P1 x5 }# O# SSword Y + WideSwrd Y + LongSwrd Y
9 r0 i, O* o  L  @7 [  D0 [2 t' G- i7 Q& |& m
17    ElemSwrd1 r* F% U; ~( F  J% g* q! n8 W5 A
Wide swrd contains 4 elemnts
4 w- W8 C% A8 c  \# D' n* JFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ f( Y7 `7 J' c& CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: h$ {8 B* y9 j" y5 E4 A( D
" m8 ?  t: G7 [0 y% u( Y
18    EvilCut" ?$ I/ e' h2 r
Step up 2 & make 4 atacks" B) X+ ]; ]$ F
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat# {) B  U6 _1 s" ^
A giant Ratton charges!- A2 N- s' a7 N  K2 G
Ratton1 A + Ratton2 A + Ratton3 A
! `% L. _1 ~, M% B1 Y" h/ Q9 mRatton1 C + Ratton2 C + Ratton3 C: C" y% B/ ?2 r) M% W2 I
Ratton1 F + Ratton2 F + Ratton3 F
- M+ C, H/ n8 j3 H2 Q% \4 d0 D2 ^' M+ {' a
20    TimeBom +( i% D8 z& }6 M$ m2 D, Q
Sets Time Bomb in enmy area) q+ [9 f- Y9 C
TimeBomb J+K+L& e. v  g& w+ [8 X2 B+ V4 H* t
TimeBomb K+L+M
5 [5 l+ w% i" X/ pTimeBomb L+M+N
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6 s! v1 X4 e7 G! ?21    GelRain- y' i, j3 i7 z# L1 n0 m5 u& u% ~
Gel steals squares% c' ~/ C/ P; E4 w
MetaGel1 B+C+D
1 ~2 x0 R6 ]1 I' g( HMetaGel2 E+F+G; E6 }/ C7 C3 D5 k0 T; N
MetaGel3 S+T+U$ }" |+ ]: }1 G
4 t+ a  H3 K  L! y+ ~% f
22    EverCrse
1 U" M4 i% b+ d! e" aShield chases enemies
. Q: i0 E7 }+ |8 y1 |0 K0 l5 |CrsShld1 C + CrsShld2 C + CrsShld3 C& N: M# x1 T. I- g9 i& _
CrsShld1 L + CrsShld2 L + CrsShld3 L- j) [) R$ j. N1 X
& q1 l) V4 Z7 N
23    MomQuake
* _# \( a4 L5 o4 |% X1 e% {. PAwakens Mother Earth!0 r. Y, a4 N! A4 U2 h( N2 b
RockCube * + RockCube * + GodStone S( W5 W0 n0 I5 q7 q: s, s/ P0 y

( n4 y9 {5 s' g24    PoisPhar4 M0 Z, ], e- L
Pharaoh generates poison4 |" o; r9 |( c! t5 D9 @  A
PoisMask A + PoisFace A + Anubis A1 y- r. L$ N% e" r9 v

* C$ |- u. A# E3 K! d% ?! L8 t25    BodyGrd
+ X! g  ?: }* ^0 ]" TBodyguard takes out enemies
( Y& R$ O# q( n3 K3 qAntiDmg M + AntiNavi M + Muramasa M
# c, I+ N" M; o1 z0 v6 x
# [6 N) @) q0 ~0 j  I, k3 c26    500Barr
5 i4 X6 L: V: }6 W3 l2 l/ xBarrier absorbs 500HP dmg
% z+ C% A  o) j# I" h& oBarrier E + Barr100 E + Barr200 E# O, @: S( R: D/ R: {
Barrier R + Barr100 R + Barr200 R9 i% R) s% O% G) x* v0 M" R
9 M( z7 R& ^" Z, g+ q0 s
27    BigHeart  m! ]( Z; b, S8 H4 Z. b4 R" a* ~  q
Attacks, then heals HP!+ ?* i- V, V  N  Q) x0 [! i
HolyPanl R + Recov300 R + Roll R
2 V- ?& E1 a. B' WHolyPanl R + Recov300 R + RollV2 R
" Q' Q% y" ]- X1 MHolyPanl R + Recov300 R + RollV3 R( n3 F/ D' r- O$ J6 h6 ~
, @# w) d4 J* C6 q1 u5 j; I# b
28    GtsShoot
+ N2 R& m  ]( E7 Y) C/ B0 x; JGutsMan throws MegaMan!! Y7 S1 ]0 [3 a+ r
Guard * + DashAtk G + GutsMan G9 }9 h+ t- A+ g' S4 k( }
Guard * + DashAtk G + GutsMan2 G
: ~- @0 i2 |4 l! }# ^Guard * + DashAtk G + GutsMan3 G2 [% N/ Z7 n+ l+ R  d. h- Y# z
Guard * + DashAtk G + GutsMan4 G+ c' _+ B& x; }8 t2 B7 r0 P
% A. _, j; N* q% e1 A& S4 ^
29    DeuxHero, ?; o7 u; Y' X
MegaMan & ProtoMan team up!
- ?1 {, i( W: R. K2 h$ ^9 gCustSwrd B + VarSwrd B + ProtoMan B
3 O( @* f1 z( }; iCustSwrd B + VarSwrd B + ProtoMn2 B. @4 g; G4 e* s0 A3 z1 x$ U; w
CustSwrd B + VarSwrd B + ProtoMn3 B
0 m. s; j" n- U4 [6 m; T1 aCustSwrd B + VarSwrd B + ProtoMn4 B
+ @2 ]4 R9 t! E8 c8 p7 `# {& a( L5 H8 b" Z
30    2xHero# V  S8 V( q$ L7 f
MegaMan & ProtoMan Dual atk- i- u/ x# O( |( N
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) r1 w8 b. m2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 d# p7 a5 E# s+ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. \; U% ]# A! L+ j" N  a  NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! y' v) ?* s* H6 o3 q1 o; S
4 O9 Z' W; `/ A" [" `. w31    PrixPowr; e- ^1 p# @2 F0 I& G
3 Navis attack at once!3 e6 o# j$ S/ ]' n( h& v
Team1 * + Team2 * + KingMan5 K
' D, s: x" L/ \1 x/ y+ YTeam1 * + Team2 * + MistMan5 M
, S% C0 L, V9 LTeam1 * + Team2 * + BowlMan5 B
2 Z9 a+ l3 F( p- ^9 U6 ^3 I0 J9 ~6 [5 A2 e
32    MstrStyl
" A0 m2 ]; V4 zMegaMan unleashes his power
$ r( i3 r% i4 ]3 y+ M( NSalamndr * + Fountain * + Bolt * + GaiaBlad */ N2 U" t8 k) S

  x- h4 j  r5 }StdrdChip (Part 1)2 n2 I2 W$ }1 w0 H" u# `; h
┌──┬────┬─┬──┬──┬───┬───────────────┐. f$ ]6 Y, ^/ L( y
│编号│名称  │MB│攻击│属性│稀有度│说明             │! S- o5 z9 P! ]+ r, s- f1 Q
├──┼────┼─┼──┼──┼───┼───────────────┤$ X) M. v6 X" m# W& C4 B/ w
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ _' ]: p% k2 o7 H. _- y, k+ B4 ?4 X
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. A9 g# h" w* W" a+ o: R
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 R; V$ n+ A6 k% v( D' m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  g1 N# v# D7 T; L9 O1 n) N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 p0 q3 A5 r) q9 N
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 P- s" ~- B& k+ C) X
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" k& f2 k. r# l2 F│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& V( ?# p: b- D7 `
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 Q' j$ C2 ~: b+ F( z, u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 D2 Q9 D9 D9 N/ B6 E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' x& G& e9 N( h8 O' O8 P7 b' [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 e1 v% j1 {$ R" ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ c1 d; E; k2 O7 N$ g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 V+ K  I% }6 k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  I, X6 }, X1 ^' P" i│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. t7 y8 U% q% S) ~4 r" l8 A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 n: Q. |4 p- X- P7 w& ?1 Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" y3 h# n4 O6 H2 o9 ~│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 F1 x8 }/ u5 D- o3 P. f│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  J* l. q" A+ o$ M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' a8 E5 _1 K) b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) ?5 ~" q2 }0 u5 b
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* O. u+ f3 J. h( ~, d4 ~) U1 e* Q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ W7 F+ W. G, ~% W  ~
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 c9 v& [3 D5 Y& S( m( x% t9 \
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. [, R/ d( d# |- a! J# W, X. w
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- K+ u# r$ m. v" l* |# B
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( ~* X. `( B5 t. L/ a6 L
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, T* p3 d( ~% K! C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, e4 f# q6 J# \) ]- z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% l+ l6 ^( Z7 L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, @) b5 B1 ^% E" }
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. ]  W! `$ ~' T" ^2 o# S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 Y* x5 D" \$ k0 ^3 S0 i, ~4 v
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 y- q. Q0 l9 o. g
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 c1 O5 |' F4 }& A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- ~( C7 |6 H6 c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 }* d, F8 c" K6 ?│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ h5 G* n: v" K- I0 a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# m9 A; Q2 Q' m│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% m  E9 X- _$ {4 a9 S# ?, V/ b- x│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 A, y0 J+ v7 K3 ]7 e, [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 S' @) ^; b! f1 D3 S  n
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; k& h, p9 I0 O; v9 u│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 C  y4 t5 t% v' _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- q5 S' y! R! ?  h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* s' l8 r) T- p7 R' S: Q; l
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: }- {- r4 ~; e& j1 o2 K5 F* a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 b: W2 B  c/ k9 a9 k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( X; g" [. G, [, q7 A│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 c3 b2 k& S! x+ c% z8 v; a8 [│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" E5 d3 `5 J0 l: d│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* E; l+ h1 f' [* |0 y) R8 G( z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. y# H! b2 v- v; e1 C# c( L│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 A0 r% ^; ?/ H+ g- M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ F8 \. Y! `$ J. @5 ?9 i; S
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& }& m& q3 o, ^- K" y9 Z- c
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" @0 _* ~; h5 _2 E- V8 {% @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% j$ n" C9 N3 r" b6 C( S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  o4 s+ t" p/ G: Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; ^- d, d# E  Z) Y$ _' X+ B│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- @. s: f* U# F3 Z4 R8 O' ?/ N( q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* N/ j1 T0 Z/ s0 S4 l9 G9 v4 W) F
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! K6 I0 g8 c% @4 P0 }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: j0 b7 w4 \# b│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- |6 v* d* v5 `) j8 g! l2 c│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- ~: ~# z6 Y- ?  f8 b  I% u
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& A+ Y" c4 Q- x4 y; V3 p' n│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" Y* n: w+ @/ T  L2 i/ S$ f) r
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 c9 B/ Y" ^; b' @) i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% G) {* f% c3 P' W# f! Y7 `3 Y" i
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 s& B8 `: `1 e, O
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
# ]# U, v/ K( \8 Y" S0 j/ j│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# V  z$ J  Q; x2 j% G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' J6 D; t7 F1 c- S$ i/ P  t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" G" [  |# j( J5 x! w" G: Q+ C6 g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- |: V/ x# u/ n3 h3 N; l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ T6 X# B1 l4 ?9 m9 A' i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 g; m2 z$ k* g/ }
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; t8 a4 i9 p3 y. U- M3 ?( r/ b! h6 f
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; n, t$ H" M# y% S" S$ J' Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# v7 A4 [5 l" `8 d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 A8 O7 z  ?$ U: [' k, L│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 p5 E* V; |" D% p  f( Q1 l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 S7 `" h( }* p, y- Q
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 Q5 p* }# e' m5 x
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" P9 C3 }2 b* N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 A% R7 B5 ]7 z/ X  d5 I- M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 I$ ?3 l+ ]/ J. z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) _: w4 g% {8 k
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 g8 d/ u* s  C& |, D
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 I, \$ v" m. a# b1 _│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* A/ m1 V  R3 l7 O: g/ B) C│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% ~. S8 Z  C4 B7 y. e$ j* [' r( H
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% W( r$ h5 r1 W- t/ v+ ^9 H$ P! g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. A5 Z- S; a$ n& D: W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ k! Z4 }. w& C# O
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) j4 r" \& e2 Z/ W# J2 f
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 @6 Q) D( M- j9 w# U0 u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 w6 [6 s5 d4 A└──┴────┴─┴──┴──┴───┴───────────────┘$ P; h) i8 z  C3 P: H
3 P2 B" X$ U6 ?0 z% d
StdrdChip (Part 2)
3 b# ?6 ^# V# w: m┌──┬────┬─┬──┬──┬───┬───────────────┐
* a8 K/ i; K7 \) M, T$ k: i! j, d$ b" J│编号│名称  │MB│攻击│属性│稀有度│说明             │2 b# Z4 r" [  H2 y3 t7 e$ h
├──┼────┼─┼──┼──┼───┼───────────────┤0 P) n6 Q1 n7 z+ N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# f; v. K! C2 H. [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ v; M9 ^. W9 L4 i│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' c$ P. R: C, ^4 f  ]- G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" W1 H* ~" K/ |3 U( l* l│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ t4 a0 n& A# S( B8 @
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; N; r$ A6 @' s  w! i│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% W: f/ l! t( y7 f( {
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
- F* f9 X$ [6 G) Q, S$ W│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& D  X/ b* _8 `( |( Q: s  a│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 ~5 b4 p# e2 F) }, y. a│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! A- ~1 g- t. f+ s( z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 I% C2 c, T/ Y( }$ q7 q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 {2 G* s8 w7 P  U& u3 Y4 \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 x8 M' S; T9 T. v7 N
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& f" C# A3 C  H4 e│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% y+ q' y; y+ m3 A1 R
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 ~& d( A; A, C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' N- _' f7 F% J: i' r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& ?2 f4 Q2 a; g% H4 i5 B/ I( h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  C- l9 }" Q  r+ C
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 ?) c6 [- P! f; r# P9 u6 e
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' x( B% l7 \2 H) {3 `0 s" D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! }# D, r7 y8 r* h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, u# V/ O) E# h3 y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- h" V- x) ~: {0 C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 F- h7 v3 `% M% u! P/ X, ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 b6 w8 W1 O8 w' _, Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, H3 t& X5 E  p│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 l0 g; F3 \7 `: J; M│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ z" ^' g) A( b5 J
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 l% a7 u4 N$ i1 p  Z8 M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! _& m( C. l4 z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 e! K2 n1 z1 h3 ^
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  P1 d7 Q$ V2 a9 w  d
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, _& M% S8 l4 l' t' [  y* d& ?2 A│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. z8 h( \0 F4 Z' M3 R: b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 n( {$ _% j, _: S* E: u& Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 r& D8 J9 q& l) w5 V" x: g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) N1 e3 D' t' e: n- u: i% q│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' J7 u& A% J8 k/ m│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ F7 J- Z+ \( f( m/ p  h) _│141 │Prism  │60│  │  │***  │Prism fires randomly     │' i8 T' `% {: z- E5 C
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 \- G3 q# w) ]9 d) R
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ e! c( A! G2 x8 L6 Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: ^( f1 L' j( \# ?│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 F5 X/ ?5 T1 a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, m$ [0 \1 y. t5 Y- ]│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( E$ b- e3 i4 ]- c5 U
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 {4 r- y. C5 |9 `& A0 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 e- t  ?+ \# w: l$ M0 e: Y7 k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# \* b$ F  h& p6 W0 i* d7 T
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" q0 |7 ]' R( O. |) }
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ g) {2 N) |( g6 }" x" T: i│153 │Recov200│65│  │  │**** │Recovers 200HP        │8 E1 i) |( q% l, a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 Y" s; q/ w) l; F2 R- y: A3 ]│155 │Repair │8 │  │  │*   │Fix your area's panels    │& F' ?: s' A: F8 Q
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 v* B$ N) l5 E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 D7 z* X0 g: m% h, w│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ o8 n8 D1 z* l2 [, s2 V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 P* |! B5 Z' `/ S8 C1 e
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! w- _$ z: h7 T) n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ J* d9 f, ?9 o8 T1 Y" l! z( ]4 g0 A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( [0 M# s8 f2 C
│163 │Invis  │11│  │  │***  │Invisible for a while     │! }. S9 ~# ]' C& d. C
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! M4 z& Z* P  @) t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. @( W0 A+ l3 e! ?# }) N│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' M! t* g0 a" f6 n' p, a, V% s9 a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 V" e% @$ Y: a9 T5 P2 Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 O1 Q- F2 o  T1 U- y9 `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 E$ h% h& H! b" |) w+ {- P/ Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! W5 `) r, i8 f. Z4 \! i│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' Q$ D# U; c2 V# A0 ~; ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" m: W% G; H% C. h0 R│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 A4 h) M+ W% r4 {│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- G9 k; A- K1 V: Q+ T( `/ b│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 A! i) C6 t9 v% N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 \# x) y$ ?! H0 [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' E. V; t$ e; u, R: y" ]: P) z$ \% i) H│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! l& y0 c& c3 P' @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* F0 v, V% ^) J8 b9 Y  z+ g  v+ Z/ T│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. M& e* d& q5 O/ p. d. L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: o- [& p& Y. f" V│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# J- J& F: h4 ?* O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% y2 \9 |, m7 Q# F, q) r- @│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  p: C8 L3 |6 w+ H  @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 Z; h) @" z5 ?7 W! b/ P│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ k+ a: l/ u; b/ J│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 _! ?  {4 w3 D! A7 {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 I. _! {% X' P$ V* _5 L│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 ^8 y' m5 p' V/ I! s" D) ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 `& A" C+ P% F: I  G
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: Y# u( t1 x. P6 F/ ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- Q* n1 x! u' i0 m0 n; D4 X1 A! r│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# z8 x$ }8 o- n" b1 E│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 `8 B+ @" W# i: B) E7 a6 u  ?2 F│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% i  u! O) v. T, ?
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( K+ `: F3 l) [│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 l8 b) ]% P: Z7 n" Z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 I6 c( |$ n# P: Z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  z6 Y$ ^" F; T│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 n( X3 j4 {6 k6 m% D" K└──┴────┴─┴──┴──┴───┴───────────────┘
  ?1 f& @( _0 J" y) B
9 l+ x7 N" `$ T4 H5 T* B2 v( V4 R# I! ?. d2 F
Mega Chip
( _( z2 @- U( l* p' A) f0 q1 ?, c& Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
' p1 O# A/ O) g6 {1 O# g( b│编号│名称   │MB│攻击│属性│稀有度│说明             │# m3 n- U  k! \5 @
├──┼─────┼─┼──┼──┼───┼───────────────┤; B; p/ o% q! w8 [' K
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 Q. [$ {; j+ m+ V5 M- ]( f; F* G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │0 ?3 Y. _. O* g) [% A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: e3 t. f, i6 `│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* q8 K, I5 q: H4 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 r' U. L. S) {│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, G( t$ |6 }$ T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 z4 ]/ f5 U+ D$ @│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& f# A3 ?0 o5 I9 z( e$ y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 ?4 q# p5 y3 M8 |  e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 c1 b1 M: J' I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& C: \+ C7 x/ f7 O# g
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 ?- J) e9 J/ i: ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 [0 w  d  Y* l" i
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 L3 n- r0 ]8 a8 W- u4 a│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- C$ O0 k: w7 a, |( D
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% R" |" S2 R) f6 \│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ j! i) N$ X' l1 s: p- [' R
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 @- f& _, F4 e/ M  c; }│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- q; a. m, R# k' d- n* R& G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ M. m( V; x* l( q7 Y# C* l
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 x2 E. ~# _- H# v- w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. I9 `7 r6 v' p+ y) v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 Y' H+ _, m6 a" T/ j│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' Q" Z# v  M& H, s# A" {3 j4 V: f
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: ~6 Y" b3 V2 L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* w8 F. \5 y2 L7 M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 \- O+ Y& U8 v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 P" q4 l) k$ D% t% Y
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 Q% s2 h! w+ f│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 O2 g3 F3 \  ?% I$ T4 U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 Y8 G' T% n" i! B  t  R2 y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* x" ~, Z4 N. p0 [; V* D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; O" @2 }  M1 a7 b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 }/ ?9 V  A2 ]# T8 |9 H& k4 I1 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% c% g3 l0 B% m9 K8 b3 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) l) r: u5 v: w) m+ r( O+ m0 a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( _: Z7 B7 a( u/ ], D/ T│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ D* l& ]4 g3 K, O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' j+ }: L0 }* L4 m) G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 r5 r) K( E" h0 r5 o, s
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ p2 E7 e6 O3 {5 X) ~
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 q" t8 _5 x4 ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 y9 F7 ^# e5 {/ X! C* L9 y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 P% m6 D: M5 I$ Z) G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 k* y9 Z" u2 I- U│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 M) A6 O* g& j( l│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. j  R# L- l) V% S  f0 l5 _5 h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ e: ^) l) G7 r" t│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! E% b7 Y! h; P: w2 s5 ~& a
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ i6 \+ y3 Z" m' `7 p) x5 n! D+ K
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. _  Z7 X* e. H) a7 a! t, B# r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 ?1 A9 b4 `, g+ ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 x( f: a0 x5 ~$ {│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 |% X9 E! m5 D" d3 n( h; Q; }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( Q8 R$ l- B8 u$ v$ i* e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- S7 S+ p2 r" Z% v- o$ y- M" }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
8 W( Y2 g/ f8 u/ \; X5 v│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) }4 I, f" p3 j; f/ [8 ]9 e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& v5 o" B; I4 y( K0 U1 @% g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. V6 \! X5 b% F. ^3 V│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 h8 D# E2 R2 Q* P4 e+ K. i│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# O- A% v6 J5 |: D' s, n& k) K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) ^5 M# o6 R5 Q3 S; x9 H3 l% I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& \. V" U! H) C# N- ]% D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% v8 ~: c3 u' Q8 f
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# S- M! I1 y) O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* G: U$ K- `$ W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 J0 D: z; s+ Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 T$ J% ]0 o/ `; S$ _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, L$ C  I( e  U$ L+ H/ K5 ]
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* t* ~# ]0 Q0 r/ \2 B│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& Q( v$ g* T: W' Y3 h# a6 Q5 q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. M2 ~' v; W9 h; b# g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& {! T0 a" }5 o7 Z- N, l. c& Z2 c
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& h. N+ ^% }: |9 y! |+ J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ \. P. V! Q) ~- U│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 _( h. J0 @& ~" Q6 [% a2 s│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ o  Q: [# I4 e/ ?│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 a- `, l6 Z1 ^7 {# o2 P$ m
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 T4 T0 y$ y* v4 t" H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# m* Z1 v" O! n
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 u+ k! @; ]3 u1 R4 J7 t1 M8 K│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! b1 f/ V, t6 T8 [8 c
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# X2 }' N# K$ g. F) k│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! x& Y% y3 n# @0 g, K( H
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ z) B& _& s9 e$ u5 Q
# v0 V* ?! R4 W' D' \- F5 F
7 }* j; j) j! z" `) U: ZGigaChip (蓝版)( T7 ?0 E5 y& _' R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- p/ g4 r5 N+ e. d│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 k1 S9 [1 c! ^9 h  S├──┼─────┼─┼──┼──┼───┼───────────────┤
+ `& i3 f7 ?  {, M  p1 w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 u. E2 d! K6 b+ {
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- C  H; Z: u' }# A: F' g
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* D; r' F) ^* D5 e1 o* a, G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' Q  `* S% W, A* x' C/ J$ u4 y3 d│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ j) q0 E3 g# r$ s2 @3 C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ H9 e5 o0 G4 m) d  c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 V& n# P2 g. z0 ~0 ?( Z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" y' ~6 ^) V! F7 }│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 t- A; [3 Q) Q& B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- H* z& [' Z$ H5 z# J, ^! ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! X5 K" R$ z5 D$ Y- K% o$ R1 Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ J! [; J$ D, L- m9 ?* q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ b$ t: @3 E* \! m: M7 [4 ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" `6 O" |: J- b' {1 A  c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 x8 ^! k6 ]( l, L- H│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( [5 |6 l: G  [5 V
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 X! S: X0 W6 A
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( e$ H1 Y6 k: t0 K+ M1 t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 p+ t4 V1 e0 }$ A
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" f3 {6 u7 r9 |' P
└──┴─────┴─┴──┴──┴───┴───────────────┘
. y* P6 _2 ?  y. b+ N
/ q( x& q( D/ |0 |2 s) sGigaChip (白版)(只列出与蓝版不一样的Chips)
4 I+ S, c$ l! E8 V4 K" W$ X┌──┬─────┬─┬──┬──┬───┬───────────────┐' R. d+ O8 _: H( h
│编号│名称   │MB│攻击│属性│稀有度│说明             │# n% W9 D' m2 O2 ]; w3 H+ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
' D$ d, Z7 ~: T/ w: T; B│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 h& s; h& q  n
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 A6 t# j% i/ F$ }4 d# b7 t
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 p+ O* v7 x# R% i' ]. p1 E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- F  s" ]; K" w0 T8 x+ I: H7 w└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( k) ^2 a7 ~- [: j  o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ~- Q, P$ b0 @% Y
0 H  l- t& c! u3 h7 D, g
001002003004005006
0 _) p; J0 O& }/ O! ?+ \007008009010011012
2 O2 z! [: U4 A- X: ~8 ~" W/ H* b# A013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ }0 K, ^9 }5 {8 J
4 @7 G2 Q1 z# F/ k3 w! O019020021022023024
& N; _; e2 Z% R+ P, @0250260270280290306 N, h0 ~% Z! T; y% j
031032033034035036
% Y$ q1 z$ _( {
0 Q8 _; z2 c- t& k* ~[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' S# j6 a/ U/ q% g, w
  {$ ^- w9 o' b0370380390400410428 h2 R( B( a7 v6 D
043044045046047048" u- z0 y% v0 B5 _& i1 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ~. V$ ~; X8 i# ?
1 a1 _$ ?1 [1 ~6 j2 h+ c% S& J055056057058059060% C9 l; T0 c  _
061062063064065066
0 Y" F$ {; H& s067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" C9 g! b& `  j& F. ~
0 `! y) w+ V; G- f7 U6 Q2 R
073074075076077078+ h$ m1 V$ T% B% j3 k! R
079080081082083084
/ K- ?- o! F% S6 g3 g! f085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 N, `3 o+ V# U' @
0 r% L! }# ^, m091092093094095096
) E& u! ]1 E* w# \2 {0970980991001011029 e  A$ |8 u  d
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* n( P; E; q2 k1 G6 T8 G, f! y# w) z+ Z5 _+ O
109110111112113114& T7 J9 I* X) Q: E8 i! m
115116117118119120
6 R/ r! L3 z& a0 f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" N- s" Q% o1 `5 j; {6 D
, v+ f1 Q  z: Y. v0 O* U$ \- `
1271281291301311329 i" r" n2 ~, p
133134135136137138, t* \6 m4 W( G+ V6 D4 M7 E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ o$ b' `) }3 Z0 L" {# u- A7 k# z' g

8 e& B* A- C8 I" P3 x4 m; g6 Y145146147148149150/ d3 j: j. e- n
151152153154155156/ ^: |% y8 f8 ~. T4 k* o4 q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 p5 J$ h$ D" n4 b7 l# P0 h  ]' k" J3 g7 q/ L4 v  x
163164165166167168
' ^7 H6 v% P* Y; I2 j, x1691701711721731741 l1 I  y  Y" ]. L
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 k: M( D% X4 m1 }: m) W8 c
9 F$ x) b( `( K' ^. L181182183184185186
/ v! ~- m+ K, p% S1871881891901911924 G+ \3 v/ r5 X( R9 U4 {
193194195196197198, y8 ~4 Q; Q. t( Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' c5 I: A6 Z! I+ }0 x( e; H2 K
  A; c% \2 `7 \' f9 F0 c0010020030040050067 T" g: Q$ A5 M' _  a0 f
007008009010011012$ t. f9 l# D* k5 Y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; r- }) d; L, m1 I% g. W* G9 [" v9 H4 @& M6 {6 K  p# r4 n$ ~
019020021022023024
) y- Z7 T& z5 U" c; m) G025026027028029030
7 c; s) `$ T0 C2 o, s8 J' @031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- [# t) d9 @- I5 o3 {

  T$ K/ o3 M) S+ E) b" F037038039040041042
1 A' J0 u2 O, J" O9 h043044045046047048  I% a. k  e  N5 Y8 T8 C
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- V- F. Q4 Y/ m6 `4 F, x2 W4 \/ g) J( Q
055056057058059060
5 a- t0 }$ p# r# l* h061062063064065066; X6 p- k* q2 C
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 n. _1 O8 U6 k4 D! _/ _/ B1 p. I  Q

- G7 A0 B9 Y5 I. R073074075076077078
$ N8 W. d% Q0 M( h079080081082083084
! [5 I! N) m7 f7 _085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:% F" Z- c9 _/ |
# u2 ^- L3 h: k/ D- I% z( H
001002003004005006
0 C/ i- _3 F1 _$ I007008009010011012
" {, b" ]( Q" w9 s; [8 C4 B013014015016017018$ [4 R2 {; E, z- j* L
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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