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■● ■ NintendoWorld 站友xliz原创# p/ y/ N7 S @' ~+ t+ y% `8 `* ]
■ ●■ http://www.NewWise.com / {) t/ P1 ~* V: d |7 c! ~
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2 Y% f" L0 s4 h. }& S) F" V 洛克人 EXE 3 Blue 卡片组合
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# c$ Q$ [6 ` O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) W5 x$ i& u+ k( K- D4 r, M9 M( I- t大家要看日文版的P.A.或详细攻略,点击这里吧!
% `2 k9 n/ c4 @. }& J====================
d0 o3 b% d3 q; ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: Y- K0 D$ }5 K. _
# i. A2 `& J A; W+ i" X4 y以下内容格式如下:
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编号 名称
1 {* |9 {+ C& s: t) h. p说明- Z/ W6 _/ ?8 Q# C+ x- y
组合方法
* W% U0 N B0 p& N---------------------------------
7 o) I0 z1 K" ?01 Z-Connon 1
$ L' t2 v5 e7 Z3 R. r/ C; b' qUnlimited Cannon for 5 sec$ [ t: P7 A2 }0 k; _
Cannon A+B+C( }! ]$ f' M: w8 K4 E0 f9 f6 ?
Cannon B+C+D+ Z$ r1 S( C& i7 Y5 f5 m# u4 H# `
Cannon C+D+E
% V2 v* o" s: ~6 ]9 l- i8 J% I6 Q1 e6 c! ^0 H; j
02 Z-Connon 2
2 e" f/ P# n, @/ G; [& @Unlimited HiCannon for 5 sec
. ?; z' s+ n6 S8 B" f6 SHiCannon H+I+J
- I' E" a7 ?6 BHiCannon I+J+K
- ?( r( a1 Z0 L" c! C, A) dHiCannon J+K+L; w0 [% U6 k) x1 @$ b; U% V, ^( x; _
0 g5 q/ K2 i. G* _03 Z-Connon 3
U' s* k! J9 ZUnlimited MegaCannon for 5 sec
: A0 ?$ S+ T; E: F4 aM-Cannon O+P+Q
& Q' k( S& m/ B6 v) D+ W& n0 yM-Cannon P+Q+R: m4 n. Z7 p* l) I+ @( L. _& O0 S
M-Cannon Q+R+S
- [0 m, Y# w( l8 s! h* o# i3 e' V2 {8 T
04 Z-Punch
8 `7 _7 ^) _6 H2 D3 g: `! w: qUnlimited GutPunch for 5 sec
) p' f' V& P( y$ {7 }* WGutPunch B+C+D& W& `4 i$ {2 a, r. v! `
GutPunch C+D+E
# E$ a5 l8 \0 H2 a3 d" c, sGutPunch D+E+F
2 S3 o% z4 i% P5 A3 J5 g1 {# ]6 n* M2 w% |
05 Z-Strght) ], l! E5 u3 i- ?1 s$ n
Unlimited GutStrgt for 5 sec6 B" c+ X. U: x! A+ N9 F! K) l
GutStrgt O+P+Q. E4 j& S- P; r0 d& _+ r
GutStrgt P+Q+R- l! o3 G6 c# S8 I- h; t! `8 K) r
GutStrgt Q+R+S
3 i% k# D6 V( n+ ^' R8 `2 f$ s0 C1 \. D t- s# Y4 j" u# j
06 Z-Impact
9 H8 n7 o1 n2 _4 Q* v6 f: OUnlimited GutImpct for 5 sec
& m! v, a2 ~3 U' iGutImpact G+H+I
. v, \8 k7 A1 Q) E% g; o; [$ l6 HGutImpact H+I+J7 g2 E G+ h/ _- Q4 t6 K0 e
GutImpact J+K+L
7 E* W" F- B3 a4 q
9 t! n E& I! `07 Z-Varibl8 v2 m' \: C! W7 w
Unlimited VarSword for 5 sec
6 u. u" u0 G/ | t! \8 MVarSwrd B+C+D- F8 s) i- U! G7 p# E
VarSwrd C+D+E! u! W4 H7 b* Z2 ?; m6 h
VarSwrd D+E+F
* p1 Z( T3 I3 `8 n* t& J y; V3 Y/ s% _" M+ W) w \; H; r
08 Z-Yoyo 1" Q4 b3 X& Z2 k% d3 z
Unlimited Yo-Yo for 5 sec7 Y0 b+ }7 P, a
Yo-Yo1 C+D+E5 n, K+ K% H; e( t
Yo-Yo1 D+E+F
$ z: t7 {! z7 e9 }5 JYo-Yo1 E+F+G! s3 t! v i% A. [$ q6 r' H
( o# W& }- z1 ], V V7 x" s" F
09 Z-Yoyo 2# o( ?. W X" G! z+ c
Unlimited Yo-Yo2 for 5 sec
( p' _" b8 J8 E* a: @, ]& hYo-Yo2 H+I+J7 b8 X) A1 T( O% \8 B3 Y
Yo-Yo2 I+J+K
{4 R' }$ I8 L! V5 M' R# jYo-Yo2 J+K+L" o! N8 R- p0 ` g
. O% v) N L' ~
10 Z-Yoyo 3
* W! [: C) m8 p. }Unlimited Yo-Yo3 for 5 sec
8 ] v2 V& x! `; B3 GYo-Yo3 M+N+O9 |. ~# D$ W! r, e: Q& C: H
Yo-Yo3 N+O+P
0 z3 Q# E4 e, VYo-Yo3 O+P+Q% s l7 X) D. \+ x
2 a: c s8 |) x' F' i8 \" s11 Z-Step 1
5 f7 Y% H3 ~( E% g1 EUnlimited StepSwrd for 5 sec
1 B6 i/ g0 y: B8 l/ _! jStepSwrd L+M+N1 h5 |2 S: k0 Z# t5 l$ V: q% k9 L
StepSwrd M+N+O' E8 \( v0 I% q% K
StepSwrd N+O+P
: z! j4 b% l6 j. H3 x* n
2 |( x0 \! u/ ]1 e {$ \12 Z-Step 2
4 j f" `2 p/ F7 DUnlimited StepCros for 5 sec e i' N3 o" V4 Z: [" U
StepCros P+Q+R' a# `# ]/ R( s) j- ?6 L
StepCros Q+R+S
' P- V1 E8 @$ }% R& Y, N. O+ PStepCros R+S+T
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13 BubSprd
! f$ D$ A @6 Y' ^- M YAttks w/ spreading bubbles!. z9 H" Q1 R& A* o N1 k# [2 C
Bubbler C+D+E+ c/ D3 H- q3 H U
Bub-V D+E+F
" j9 J2 K7 \8 ~5 }* w# z0 gBublSide E+F+G0 z9 L/ O* D$ B. c) w3 y
Bubbler E + Bub-V E + BublSide E
1 T n- B" N: s: R4 C
$ Z( d' r) V* d; E: t14 HeatSprd" m- i7 {( `" @, x
Attks w/ spreading fireball!. d' ^* w" m6 L8 e/ ]! z. E
HeatShot H+I+J
5 w9 H+ O+ q' ~Heat-V I+J+K9 o) p+ D/ _ A9 d
HeatSide J+K+L
- Z% A3 U# o3 D+ rHeatShot J + Heat-V J + HeatSide J) H7 i4 F$ W. ~6 L4 n7 Q+ F. ?
# }2 g) s$ d* D0 ^# O3 z( P" L15 H-Burst8 Y2 ^: O* W) s8 V y
Creates a giant explosion0 N9 z7 [; E# N \0 z+ r8 u
Spreader M+N+O7 n# X$ Z+ x) b
Spreader N+O+P
; N& T3 s3 y) M% b% YSpreader O+P+Q
* d, z6 w. I, M9 X& ~9 c0 J0 S# b. I1 E9 \0 E9 d( C- O0 V: n9 C
16 LifeSwrd6 Z/ o. i" q! z
Swings a huge 2×3 sword!
1 W& a$ @1 l6 D0 i5 }) ]2 [Sword E + WideSwrd E + LongSwrd E
! _0 F' v# o5 d6 D- ?! `+ KSword L + WideSwrd L + LongSwrd L
9 H5 x8 E- j" R/ X9 a1 V# JSword Y + WideSwrd Y + LongSwrd Y' N# I! @7 i7 M3 K$ j( n: m! {. \
' t) j0 @: t7 R+ W) p$ b17 ElemSwrd; v0 Z% S" t* V
Wide swrd contains 4 elemnts
2 w- {- X: S2 C- {0 |8 A- b" tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: a# ]) p$ @2 d- S" P& VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( h/ T4 [- g; g: J* s
& Y1 u1 t, R& U, |: _# D( ~18 EvilCut
: A4 Z5 P8 i+ C5 oStep up 2 & make 4 atacks' d5 [( ~! O+ H- @
StepSwrd P + HeroSwrd P + StepCros P
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& J9 W- b) C. d4 l19 HyperRat
3 L [4 S, E* {/ U R4 VA giant Ratton charges!" F5 o" r. l) w) [
Ratton1 A + Ratton2 A + Ratton3 A
" N" |/ @+ Y8 S! E8 f& t2 l& KRatton1 C + Ratton2 C + Ratton3 C
6 a% l% T& @9 M( z+ q( p0 {Ratton1 F + Ratton2 F + Ratton3 F1 r( f+ R* [1 H2 b. e# H' n
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20 TimeBom +3 ?% J, ?" W# i& _' c
Sets Time Bomb in enmy area. v7 u* T+ e# M$ ?- s/ S' y
TimeBomb J+K+L
1 G- K Q' M& n' S2 x/ ZTimeBomb K+L+M, d6 P4 M% I7 f9 w2 A' K0 s e
TimeBomb L+M+N8 o& b! @1 A) \0 Z( N
6 B" ]. Z% d. Q0 X. l' M% y; C21 GelRain
# `. B" X% b4 t2 A4 D$ V1 eGel steals squares
5 \3 e3 a! y: {; v9 e2 XMetaGel1 B+C+D
; U+ D5 |7 `6 n/ ?$ G* [3 FMetaGel2 E+F+G
# W& Y+ o: [3 s" V) g% @MetaGel3 S+T+U! }( t: Z. b- q( f e
% {2 k5 Z+ x8 R22 EverCrse
6 }4 G8 W+ Y! M! p/ K. L2 IShield chases enemies
1 r; X+ O# |( \+ p; p$ {9 XCrsShld1 C + CrsShld2 C + CrsShld3 C F& y- ]+ s* q" A
CrsShld1 L + CrsShld2 L + CrsShld3 L# k. b! I) ] b3 |0 C& G# @6 P" f
c: h) B. H! m
23 MomQuake! F( J$ O9 [% m9 j; x* y
Awakens Mother Earth!
" ~( A: v' V3 T6 o6 A& T& lRockCube * + RockCube * + GodStone S3 g& Z! q8 j! O$ W. y l* n3 H
" Q b3 Q5 k+ r24 PoisPhar& R5 }. b( r" O+ f
Pharaoh generates poison
- O2 r" G D. d- v4 I* ^) }PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
$ f$ k' j* Z/ V" t+ ^( I+ e/ PBodyguard takes out enemies7 ]2 R6 E y4 i
AntiDmg M + AntiNavi M + Muramasa M
9 n6 J- s7 g4 M5 P ?& G
5 Y- x, s S( p4 o$ W26 500Barr! d0 K) U2 K" n; L- X' {! D7 U
Barrier absorbs 500HP dmg) n- ?# |( P0 ~0 Q$ U: A8 y8 ?
Barrier E + Barr100 E + Barr200 E( A* X2 L3 _. y
Barrier R + Barr100 R + Barr200 R
6 n7 L9 K1 Y: ^: v! b% I3 T* ?8 O/ S' B" V
27 BigHeart
D2 k, ~, v: J9 l2 `, h" ^Attacks, then heals HP!9 A. i* r2 |! V; j7 u6 G* S
HolyPanl R + Recov300 R + Roll R
5 |# Y( f# G5 I: @HolyPanl R + Recov300 R + RollV2 R
3 x I( J' m3 LHolyPanl R + Recov300 R + RollV3 R3 Q/ e5 u: ^: q1 x: Z
9 ~) s# D: _4 t" \' Y R. q. Q
28 GtsShoot
# I# }$ d" W1 N x& F! H/ X$ R- RGutsMan throws MegaMan!
8 P4 ?& i+ X: L. D1 O5 K! F+ H, @Guard * + DashAtk G + GutsMan G- ~7 C- J! v. n1 @# @% c/ W
Guard * + DashAtk G + GutsMan2 G+ Y' F0 r. w4 h- t& k' d7 y: e, P
Guard * + DashAtk G + GutsMan3 G
, h M8 y3 U2 u8 k4 f# u) ZGuard * + DashAtk G + GutsMan4 G
$ \7 K3 a) A! C$ L7 C, W
: ~4 T: @9 g8 f7 s, O29 DeuxHero
$ o5 J# T/ z- h) Z& s4 D4 ?MegaMan & ProtoMan team up!
5 Y- e: |/ q* h' oCustSwrd B + VarSwrd B + ProtoMan B3 r- Y6 B8 f! @5 f s6 h, h* @# p
CustSwrd B + VarSwrd B + ProtoMn2 B
3 j6 _/ {' @$ C" C% q. u% l- ~CustSwrd B + VarSwrd B + ProtoMn3 B
: C% f- v1 H" X" `, ], ZCustSwrd B + VarSwrd B + ProtoMn4 B
& m l4 Y! U( J, \9 K
, L2 r! ~6 F8 X) U30 2xHero
" k: _+ H9 s0 N8 dMegaMan & ProtoMan Dual atk
* |3 o* Y7 r; h6 i3 j, b \, ]" o/ |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# r; Z: U8 ]/ @; G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 S8 n2 T$ G4 e! k5 s$ Y' [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 a4 e6 Z" L4 M5 U t$ BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) Y! K3 p. g8 @( W: Y( N7 H$ z0 [( |
$ f, ~6 W1 Z, z8 G6 L
31 PrixPowr" E2 I& D+ n4 m3 a: Y; a* e
3 Navis attack at once!. e8 P( b \$ z
Team1 * + Team2 * + KingMan5 K; o7 w! M- A& h0 q
Team1 * + Team2 * + MistMan5 M
! D% V: q5 I. s4 ]0 A; R, W9 ]2 z! WTeam1 * + Team2 * + BowlMan5 B
8 ~7 C( Q. @% y. w
! i, J) y0 j/ r/ u32 MstrStyl
: |' t% L2 _! Y8 X& C3 \; R: v$ UMegaMan unleashes his power/ [6 _/ V$ S2 d! ~% I& ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 t3 Q2 {! B3 @) i
& h9 _/ [3 [+ i, K8 }4 g2 M
StdrdChip (Part 1)- a. J! _6 g/ {+ }( K+ Q7 ~" f$ {
┌──┬────┬─┬──┬──┬───┬───────────────┐) u/ @5 ]& O7 T2 }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, e& H* z# A# G2 p├──┼────┼─┼──┼──┼───┼───────────────┤
: p( K8 Q8 F% @! X9 L5 M6 N│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ U/ ?, G3 O0 [- W H. x! z4 U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! J9 E* V+ o! q/ N6 w! ~│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 s% Z* A; Q9 j" j) w5 d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 S: x- q, W3 a# e p( g+ {│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 n3 y: n9 B0 K9 J3 U, n' f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% h. O' X6 c8 ]. I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& K; b# n. B) n, G, j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 t1 {, Y; u B5 C% `% ^4 v6 H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# k9 l% N* `3 u8 T4 g a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 \2 \5 I* I, m! T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 T! H3 |" [% ]2 M: \" Z. d│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 b: {; O' y) {" r+ E- y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 N+ ~7 v$ F& s- K+ `
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) y8 z0 g* E. g3 P( z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 T# w4 D5 \( D; X* c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( R2 ]8 ~. k2 l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: p0 T p; f8 a9 H4 P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 J+ D1 t: w( S. ?3 P* E% i│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% f$ ^3 G) Q) x _% i" ?
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 a+ }# u6 {$ c5 d
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 b' |' z+ A8 N+ {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ P8 N6 v9 q! ^- C; F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 |9 J! {* |/ Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 ]) k# q+ k5 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, Z( s8 z$ b% ^! |$ Q9 D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ N1 u% ?, v0 |7 ^! K. Q$ f; ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; V" o$ J# u1 F" u
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% x1 R% R+ H, ~" }8 E1 F' ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* O1 `$ L+ p- A* D! l1 k: g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" a' s) \1 d I, M3 w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% j: F# `6 R9 P' D/ |3 u1 n1 @# H: I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, e; W4 b, ]" J6 \) X│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 @$ j8 U. j* L, i! Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 `8 i/ O# b: `+ `- T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ S" L3 s" L Q2 C! P9 ^
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 _8 Y8 t" U4 B) ~ D( @
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& H2 T/ q1 t4 N+ F% E; l
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! k2 @, d1 m' p% Z. z1 v1 C1 _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 F2 O7 P( T- j+ A% U$ [$ z. U
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' \1 S9 `" r7 ]( M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; j; o$ }0 q1 S/ n m2 A! t
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) o# V6 o% h$ ~2 i: F8 e. h│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: ^4 Q4 l! x9 z6 N
│44 │ShockWav│10│60 │ │* │Shock through enemies │& X) `3 R% O. W' p- n
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# I, V% d! }: V4 I5 F│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ c. [. h) i' F% v4 I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 U6 G2 B& [! Z( H& H9 D│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 Q3 `+ j, q4 D. q/ @, g" ?! d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( q* w8 X$ N( K, @+ V9 e+ O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 a; d* g4 Y' T# |. I1 u$ [│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 R2 j: `3 \5 J/ l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 b+ ]0 @, b$ I
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 ?: w: ~8 b( j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" r* g7 W; Y8 a O2 n' u8 R│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ }& K* I$ L( K8 H4 r2 L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ ]/ Z* [9 U3 P: n0 N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 w% Q# R6 e. ~: l- E
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
q6 U2 o' d# q5 z5 m2 m/ S- P│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 T; b; w4 o2 F8 I1 a8 o│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' Q6 B1 A# W* J2 ~/ |3 g8 C$ Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 b! @7 P- |3 c9 k' A│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* ]5 b$ [+ w$ X! T7 H
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ o) S: ]0 \0 N. w! F) a' p4 _9 m│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, s6 \ G) N+ U. P. [$ _3 M) t, ]
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. s! J' _8 l$ T- s( N│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% c* a: g2 j: N6 O* Y( d1 n, ` r│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: {$ n6 t3 T( i* E6 Y" U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ ]3 y: _ c+ j. m; X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! t; v- @$ H0 I. j" ~# C& ~/ J# `
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# D$ F4 h- t, W2 T& @6 N│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) Z. |; l# t& _8 M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 c% I$ S! g1 u i( F" a4 t- a
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 u" [2 {* F% F0 T. N1 f+ c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 ]7 e* N$ K/ ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* k) D1 ]8 P1 D- a- I. x- o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 b+ V; y, l; S: x. U: D; G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ h+ y# r P3 D4 e! C A7 X1 F$ ]" h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ @6 ]3 Z4 N& Y# |1 C% d p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! L4 h' t/ `& F, z3 h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
v" ], A% t$ e( Q+ [, S y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 {* B6 N' j2 a4 V
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: ] u% W" y) p* ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
a& a" {, |) U$ z5 j│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 b8 }( F7 f$ O3 n7 J. Z/ f; ]. G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ Q3 M- `' G0 c$ c0 b0 z! F│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 ?2 @( M5 U. l" z+ v
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; }% q9 f3 M8 `# S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. N( P; \1 m: Y" g9 P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" a$ [) L5 v* I4 p+ Q- u( e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: a! E, @6 M4 e: W9 g# u│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ p- ^+ d) C: G) S& E
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │: `( Z" I% \, k8 F8 |
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# S4 [3 x% J) l/ U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 o4 ]# f+ \ _! r2 B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; C# W. y& J2 @7 k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, j& A" |* g: V! |7 `) r/ x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 L/ Z" e8 v G9 _' _% [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 e" q0 H; y" r9 u+ \: K7 j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 K6 ?, J! ^$ _ ?- l; O7 ]. M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ U% p, ]( |' g! J' J' m
└──┴────┴─┴──┴──┴───┴───────────────┘5 m! k2 v7 L! Z- I$ S: ]+ w' L
; c6 N0 z/ T; X# K' n% I! F
StdrdChip (Part 2)% }/ u; [3 ]2 N7 T+ g* q! x
┌──┬────┬─┬──┬──┬───┬───────────────┐
- u) |6 o; ^0 I7 s│编号│名称 │MB│攻击│属性│稀有度│说明 │: k+ L8 ]% W. A+ C6 _9 ^
├──┼────┼─┼──┼──┼───┼───────────────┤2 ~: h7 x& @* x0 r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ G# x& M% p* Y2 |0 L, X1 ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) Z2 D( k7 [" R# V o! M" s
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 F! {3 }7 T9 \+ J7 p│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ x, [- U' Z: h3 g' Z" g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 U1 L8 h5 _$ a) O% A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 {+ a3 r5 `2 r1 x, P
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ k8 J/ a; G$ O5 @5 f$ S│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 C8 k% B' A& d│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 r& U, T; C) c. x+ e( _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ `4 A3 O% I- S, E% w- H│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 W! T% b" G" ?2 \; G( d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 _4 S9 n/ Y9 ~ G) F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) l1 W7 X' }9 r2 r* ^3 P
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" c$ F4 N$ u; k% Q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ C+ n& r" n$ f- F& k/ L7 V9 w$ X y( E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) N% c) l, Z/ ]% e% Y; ~. T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ w) r) v2 H6 J0 x0 w7 V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ Y% m0 H9 t& J- W- j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; b4 a/ P4 U W: |1 f1 L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 \6 \4 ^( a% o, f- I
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 p& W* F' }& _1 w$ m( c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ X" a# \/ Y2 C2 F% o
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 e# \5 Y/ k5 W4 i9 d/ c9 K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 W8 u9 b* U. _0 k% S│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 w# y- [0 Q2 m" n" u2 n4 Y& {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 g, i1 d# H" }3 M0 U9 F+ O9 D│126 │Rook │30│ │ │*** │Protects you from attacks │
, @1 N8 c* h8 ^, C7 P│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* l. M+ J$ l: H8 a5 L# {/ R" k! x4 v2 x. {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 T* U/ T7 p+ S6 Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* r6 n N! ^# w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 ]; g+ X/ w# m9 N% J$ A
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 B: b- o& \0 c; S0 X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ Q% X4 |: {3 M% L# E% m│133 │Guard │5 │ │ │* │Repels enemy's attack │7 y9 N, x2 [" s/ R2 p& z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. A5 K G; v% S- W│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) e# ~. D" H1 ]9 C" Y$ l
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 B$ \! H% b5 U' u* ?+ [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% V: N" v" p' o; s0 i) h0 h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ w- x4 Q& J9 T4 x" a! i" B+ H│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- o+ ~1 U' @5 z( i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) ?- }4 _! t7 S: u│141 │Prism │60│ │ │*** │Prism fires randomly │
) m' Q H/ Q- O% o& T& y) \│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( _8 A6 |8 u( t│143 │Fan │14│ │ │* │Vacuum pulls enemies │( u9 Q; I7 K, z7 n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 s H) w; v, |8 g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* Z$ B7 } n& x$ E& K1 z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, {0 i* J1 q- l
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& ^" O# ^* r: k+ N│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% k7 \4 N; b* O! _1 T& M. J│149 │Recov50 │14│ │ │** │Recovers 50HP │+ W! G% W9 }) H0 @
│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ L2 T; U5 S& n& x. O│151 │Recov120│35│ │ │*** │Recovers 120HP │ v: K) F6 Y) U
│152 │Recov150│50│ │ │*** │Recovers 150HP │2 [5 |* z0 L, O6 |
│153 │Recov200│65│ │ │**** │Recovers 200HP │" R7 Z7 a& c" p6 {" s* |% \
│154 │Recov300│80│ │ │**** │Recovers 300HP │) j9 R3 e* X3 I7 X
│155 │Repair │8 │ │ │* │Fix your area's panels │9 P+ D# }$ R1 @/ [8 k3 Y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ n! ~; P7 |2 g5 }+ v" N% _
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* p& C5 @9 N7 d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 e" h# V- w: w' u# |1 M) @2 u
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# s. Y8 ]. U1 ]) C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" a: S4 q& Y. [3 S; R
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 f2 a. m0 d4 E% r) o9 W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 V2 m& Q t8 j
│163 │Invis │11│ │ │*** │Invisible for a while │
! m" o- u6 y. A8 I6 J$ k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ {; ^; \9 J8 G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 w4 K: a4 s! d: ?9 }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" X' W/ O y- K+ _4 E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) z9 g; c1 i! T* M( v% j│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 o; r# k2 w0 _5 M( d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" x/ j7 O3 i# Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, ? o& W; r. P) k
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; A0 }0 s" b% n4 H7 G0 z│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" D, W) Q4 R* x$ q; d0 u│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 B! T* I0 ]/ q* `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 {, @6 k* {8 l$ M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! j) E+ N J) T, w│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' s Z6 W# P5 g" t# f- {. _4 Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" q( |" W; \6 M" s8 E4 r; F+ ^: Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 |& b1 d* G, K/ \2 t+ Y4 c( _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 O+ g9 k/ ~( G z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, g) S! A( f @; L& _│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! Z4 D9 [; z! U5 W1 G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' c$ l7 Q. w* j8 x7 i
│183 │Hole │55│ │ │**** │Open hole to dark world │! v5 ] W# w2 F2 n. N$ [ }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' ]$ ` i) O8 S" k│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 Z! E) e" ^2 z2 R" s│186 │IceStage│20│ │ │*** │Changes all panls to ice │- ]) e2 r9 ~& ^7 D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( I. V- _, h$ z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │, f: e5 R7 `" X3 Z+ }4 k# E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ P3 A2 \" \8 [4 `8 I p6 U# ?│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 H, ~; | [' _+ ?8 v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 R$ q, B7 l; w+ t0 ?6 F4 S! y│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; e- K W8 ~6 E6 C9 V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! U# o% c: C0 ~: V
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
p; E* m8 ?' s- ?+ ~$ S0 k│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 C3 w/ l; x* O$ n│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# N* ?* ~7 R! M5 ^: G! `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 p0 V' N7 D1 O& w3 W& A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& q3 Y* V* L. Z6 f
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
& d3 l2 p- R9 _' J! Z( V│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 z. e- E# D: ]5 H
└──┴────┴─┴──┴──┴───┴───────────────┘
) @' t- t; D$ s; P0 B. i% [: l2 P0 ~5 d
1 E6 f) d/ U, U$ l# u0 | K/ t
Mega Chip( @& Y/ h/ U& j X; T+ u% U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! Q m, H: U: C# V" h$ {6 a! u7 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 V5 O2 U$ g3 r- q├──┼─────┼─┼──┼──┼───┼───────────────┤
( D! q; s: d4 w) [' @1 v# D│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ s! O+ D1 O2 _$ F; G# {- x% L& W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: k; Y3 G* r) S( w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 R9 r: p% ]6 M k, x* m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 C7 e$ B" s: W) [; J
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% \- d- V* X' s; n; O. C│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( W$ } e5 W% R/ k6 @/ C│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ n+ q- I3 a6 w2 ^5 @+ h! }1 M; N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ t. S# x; v, o" m' q$ V" V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 d; l. Y+ K2 s- z/ f g4 g" D│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& J4 B& H* ]* k! z0 l* x" X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) q* t ?0 V( b* {, N
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: k: y2 _$ }/ `" [
│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ t$ T2 L* W1 K7 y& u$ h( v6 [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) K! ^& q, w2 c
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; F* U% ^# F% ^: ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; ?" b) a0 T1 ?: M. ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: X& \# C, o4 Q6 ?9 r# A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( M; b; A, w/ j) E( _1 P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 k1 C0 H+ k, g, D, W% E
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. o- }3 w b a$ y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* ~' j( O" I5 e! g9 Y0 \$ Y3 Q; [3 Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' C7 `2 M0 N# v1 H. g. Z, X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ ^0 F& q0 L2 f M( G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) V) x2 B( i9 Y) K" ]
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' E& L4 Z* |' \, F6 D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ A1 ^2 t: L# ~3 U3 [) t│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 t" p2 B' E+ p, k" m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) S3 o! i z8 l, M│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) Q7 b8 H4 \8 Z- P" W# O+ ~5 f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" E& I; i/ v1 M│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 d4 n/ }' l) ~5 t' W- w
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 @' B' k, u* \6 E \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 l6 w: @7 s6 }2 I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. k7 S3 ?5 X* d" g: |
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# b% R1 j3 I$ R8 S# k! v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ b" W) Z0 o$ t1 K4 i
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 C4 p. l7 ]) ^3 w1 k# P& W8 I
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* O+ h; u1 D; ^- o% C│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' o9 g }$ X! V+ P$ `
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 o& r8 ~% ~3 p$ y7 }. P4 |6 |│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) g' \, L+ I: U* A* o( E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% s9 m, G1 Q7 [2 p( x' c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ ?; t: n7 q% a- j6 z( V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: Q! J* X/ v U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- D/ r. X! ?3 H, x) f: n) h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 m( c3 ~. |) X8 i$ j│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) E9 T; A8 e; `8 p9 F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 y: S4 s# X& ^% ]' `" C│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 D5 x8 H" n( N: x│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# Z- J7 P) t" S3 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. |3 Z) [, m' l- ?+ c( m/ x% D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 `& M7 e3 C4 j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% x! D* `' J2 Y& {) ]: O9 \ O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; Q! F# V5 d7 ~8 A; a' J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 P- t8 c$ ? \4 y1 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 ?: z; F% j% d2 \: Z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& r/ k# ]- `; d; \* ~- C+ V│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! D# Z6 {/ m. s& u' |4 a│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* i- U" r s; O# ^4 g/ n. ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& }* P) R6 ?$ d& Z% V; Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% x$ J, ^" i4 z- k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 ]7 B5 T) Z/ T, |( Z7 F* z8 _0 W│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ `7 ?1 C7 p8 H& }% J1 ]* E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, k( S1 L3 j' I' f) W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; L3 R5 ]4 f, t( ^7 ^, Q; }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 u0 @" g* {, z9 L9 m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. _* f; l1 W5 Y. Z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; ]; [' J1 [7 U1 [6 A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
' C; b! |4 X6 V' \+ c, u8 I│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# _2 O! G( p C- v& Q& K3 j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* P: G$ \2 z1 t1 I+ f, T│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( ?5 @. C3 o& M1 F; P0 ]: u
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" m8 v" `' h9 G$ ?" \4 y' {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 i& ]+ L) d' A1 u1 @' I1 r5 H' f
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 Z3 U) w/ { \8 D' q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- o3 c n8 ~/ R6 K5 `% S1 v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ m3 Q) a+ F7 U
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% ]8 |5 f0 |9 `/ W: |- h
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: Q% A0 d( N9 @& |! }8 m& v7 V% j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' a( z6 w* \: O3 V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 D! ^% }# |) K9 U" Z3 S7 v6 [- G6 @
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: R$ Q( O4 Q, s" @1 y6 f2 u$ q. U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% a$ r n8 S- t; A* j5 @- ^6 n+ r/ k3 A│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 h% v4 w, }$ \/ E3 \ N! Y# d
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; t; U" f7 u3 \0 `0 u8 L
└──┴─────┴─┴──┴──┴───┴───────────────┘
! j/ j6 e6 X* R& [0 h: r/ r+ R- [4 y, N' l d
( w: f9 s3 z- ^" ?! }GigaChip (蓝版)& s2 w! I8 D9 b6 t: j8 i! h9 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 s6 l% U0 E1 L& u5 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 @2 a' y h9 L- E+ ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 _) Z- K6 M$ q7 N* i6 R$ v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: {+ _6 k+ D1 e/ A+ Z5 |9 V- Y8 ]: {2 z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& f' O4 w( o. b: j; ~* j/ X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 X$ `' @: ?- I0 _' d' h
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 b: r2 B& s3 z$ s8 T0 W) W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 W& Y {* ]2 _3 D4 @
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ J, o9 w6 n p& v
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 S9 H( J: {" }5 u+ ~ v│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 l8 Q0 K8 |8 c" F" P
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- p7 `/ J6 o9 z: E& u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 N2 `) ]2 |8 g% _: A; J5 g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 Z8 Z5 G5 G7 A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: t& B/ {& g4 |' K6 Y. X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! M( {9 ]: G' s& i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 x" y7 w! ?% H7 u: [│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& f6 e+ H0 k5 U3 [2 C
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 V- S/ O) x, v8 x3 `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 r0 }) n4 v* ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: S$ y6 p. ]5 ?* K2 F
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 z: X; |& V8 H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 j z6 H5 }" y& M# L7 N0 p└──┴─────┴─┴──┴──┴───┴───────────────┘
6 j* o- X/ ?3 l8 H2 S; }5 x7 }; ]$ x. |) M
GigaChip (白版)(只列出与蓝版不一样的Chips)$ a! S- K. ?; l8 A$ p1 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 u5 P1 {$ A' p6 b) s. j│编号│名称 │MB│攻击│属性│稀有度│说明 │8 r, ?" K$ S: f8 T) D- P& C
├──┼─────┼─┼──┼──┼───┼───────────────┤2 x l- }3 X, A; B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 u$ G4 @+ k) b4 A│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 V8 A+ h. x3 o' X* d│4 │Balance │60│ │ │***** │Both Hp reduced by half │) x7 a/ }# b. r; c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* ~& y- i. [$ |* F; Q$ T/ A└──┴─────┴─┴──┴──┴───┴───────────────┘ |