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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 X1 A# H) S) M$ }1 K4 i/ F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ r4 f+ [$ j2 B+ ?# G7 O- h■● ■  NintendoWorld    站友xliz原创
/ d* Y3 c: U4 M6 X5 t( o■ ●■    http://www.NewWise.com
' w0 q. g" q0 v0 Q3 Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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# M0 C8 D& l7 k! V3 i
: F! u) \- T6 ^. B; j           洛克人 EXE 3 Blue 卡片组合* w: |9 m( J9 H# n( j! n

9 B/ H, V; n/ t6 d* o) `1 k: r& j; d8 R) n3 w4 l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 L2 R( h6 Y1 b/ n
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 G5 R+ h# d: V, H====================) ]# W+ Q# s; o
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 J( ?4 F8 b1 B& \以下内容格式如下:
, c# e0 W- @; |" v& s" q( P6 m3 K7 S. |4 D( m2 L
编号    名称
- u* ^0 n3 A. s, b0 U) `( g( H7 E' `说明
. H. \9 I/ \; y  ?! o组合方法- z; y% U" f5 w8 S) J
---------------------------------3 F8 `4 ?- T  E
01    Z-Connon 1! E& d3 q8 z0 j4 t9 ]9 t0 I
Unlimited Cannon for 5 sec9 e# z1 Z* @' l3 I  E0 }# Y
Cannon A+B+C" Z6 g  k4 e# a8 ^* K: y0 m5 }
Cannon B+C+D
; v. O7 z$ T$ xCannon C+D+E$ Z( o; {& e7 Y. F: [
# V7 J4 C7 }& T; `$ p  Z7 N$ a
02    Z-Connon 2
6 t) |! A# ?# Y( T) ]( ZUnlimited HiCannon for 5 sec/ d/ s% D2 D9 V* {
HiCannon H+I+J5 N6 W1 F" h3 K: `
HiCannon I+J+K
4 m# L* p& O; oHiCannon J+K+L* H0 _2 n& j2 Z$ T) |: U  z
$ L1 U2 a* U3 v( U: P6 k) R8 h- A9 F
03    Z-Connon 3
0 Q6 X7 q8 p5 bUnlimited MegaCannon for 5 sec6 v* [5 E; p4 j- l, [: U/ o8 o- W
M-Cannon O+P+Q/ Y; B4 s2 W4 U5 D2 x  m
M-Cannon P+Q+R
* n* v; ^- C' b$ I, ~1 bM-Cannon Q+R+S3 h/ ]: y% }& m

/ A& v- d8 v3 L4 ^& u! L04    Z-Punch; K# ^7 c* e2 s! R9 B
Unlimited GutPunch for 5 sec; c. m  P- l& D# ^, Q# ]1 i
GutPunch B+C+D* x5 p) J) D4 F8 V
GutPunch C+D+E
; R3 @) m: u  j0 `GutPunch D+E+F2 K, Z9 p2 Q, `  ]+ l9 j  G
) N3 g1 K4 Y1 U1 D- H# f( E
05    Z-Strght
8 P% g6 V# [" _) d! \Unlimited GutStrgt for 5 sec( H) v1 G  k/ [* R8 C: `
GutStrgt O+P+Q8 {" i. o( Y( t5 U5 F) n7 V6 l
GutStrgt P+Q+R, j: n7 S- \* u3 M9 C& ?
GutStrgt Q+R+S
% {. t3 _) L0 {2 p$ X  g2 }1 c6 n/ t
7 f" I$ x+ @% X4 a* j06    Z-Impact
* E5 Y" ]" D2 r3 K# W" r: g; KUnlimited GutImpct for 5 sec4 T# b# M9 s. Z
GutImpact G+H+I
+ ]$ I1 \5 X  |GutImpact H+I+J7 _1 Y( w/ V7 ^( w- V+ @+ Y, J% e
GutImpact J+K+L( n' {, H0 o$ r4 E. n
/ J1 a8 ~) Y4 d, |6 [
07    Z-Varibl
; Q8 j8 U4 l% v" u4 ]0 E. I' CUnlimited VarSword for 5 sec6 I6 z9 {! u, B; t# w( O4 R* Q
VarSwrd B+C+D
0 ]1 U8 _3 |9 F; ~VarSwrd C+D+E1 A( ]3 M2 j4 S7 x
VarSwrd D+E+F) }. q" b3 e; s& k3 d: D

, {. g. S9 F4 ?7 c08    Z-Yoyo 1$ N9 k: p1 r% k9 j
Unlimited Yo-Yo for 5 sec
* x6 `- c: @: u) p3 e# @Yo-Yo1 C+D+E
0 e; M/ F3 c0 |Yo-Yo1 D+E+F" l/ L: X. S, t3 T/ r% z
Yo-Yo1 E+F+G
. _2 [, H: j6 n" @- d5 j' q7 k( J) V- d) P* z% R8 k( J" n
09    Z-Yoyo 2
6 |1 k5 u) G  R( c3 r9 l4 N, sUnlimited Yo-Yo2 for 5 sec( p8 J+ b  V9 V( u  _
Yo-Yo2 H+I+J& \1 @/ a! N; p( h3 C. U1 `# T
Yo-Yo2 I+J+K$ }* `4 _% D. P- x6 s. n' V
Yo-Yo2 J+K+L
( L6 f4 n" G3 F! l5 n" w& _, ~- E: w& i3 }. E
10    Z-Yoyo 3- H& R! f1 x; f
Unlimited Yo-Yo3 for 5 sec
  B3 {6 s1 X+ zYo-Yo3 M+N+O, q& ?4 I4 a. E2 i6 I0 s$ e+ |, e+ D/ d
Yo-Yo3 N+O+P
9 b3 ?) X( G( l1 y) TYo-Yo3 O+P+Q1 S' K8 ?2 [; O" m: A: @
2 `7 V; v* Q* w1 L  x
11    Z-Step 1
6 j0 t) Y7 `5 g% ^  l% {% ~Unlimited StepSwrd for 5 sec
1 ^9 V2 Y" [# i8 ^StepSwrd L+M+N# I/ {6 ]# l0 g. L( j5 p  S8 U
StepSwrd M+N+O
0 ^! z9 V- g  C% N1 m# R# O$ q: T8 V' ZStepSwrd N+O+P% ~- B6 ^- L; ?7 V9 w6 E' [: m- y

! c1 O0 a9 ^% T3 v, n! H4 n12    Z-Step 2
% G! k4 q) Y3 ^! hUnlimited StepCros for 5 sec
0 H, @' \$ y" \" ^# S; UStepCros P+Q+R% v4 N+ G! E9 g; t( A
StepCros Q+R+S$ h) P! }5 V+ }' Z! X) X$ j
StepCros R+S+T7 Y3 D2 Z+ y4 F- {5 B
5 h% \9 c2 |- }& B! t. n
13    BubSprd! D- m2 e8 [" Z  G( j( `* @
Attks w/ spreading bubbles!
) y# F' K6 s* W9 x( cBubbler  C+D+E
/ o! n' F) c, I1 x& f' LBub-V    D+E+F) z: _+ {' [4 Z, \& _: j
BublSide E+F+G
& d! a" j" Q: s4 L' L# PBubbler E + Bub-V E + BublSide E( Q8 R5 A% A' Y  N; ?
) a, L1 A# M+ j  k$ u4 l9 U* `3 E/ d
14    HeatSprd3 \0 l9 ?5 m9 n9 Q/ O$ B. g6 r
Attks w/ spreading fireball!' F6 v# ?5 r" e. Z3 b
HeatShot H+I+J
+ G- X2 k- t$ v4 S; @7 @Heat-V   I+J+K
6 r3 P5 |1 R# k7 U0 G7 oHeatSide J+K+L
7 r$ l/ Y1 c8 a/ H1 R9 V/ W+ j! |HeatShot J + Heat-V J + HeatSide J" @6 O2 L% M) t

' o4 g5 ?- n9 s3 v0 T0 i5 {: S7 I- u15    H-Burst: Y8 H2 S( s% h$ i
Creates a giant explosion- j5 Z0 Y$ ]: U" x( w' C: ]! I
Spreader M+N+O
% x9 E+ {/ V  m* H" t1 YSpreader N+O+P
6 N! [) g, O% T! ]- A4 O; I& HSpreader O+P+Q
% M7 z1 j  [! ^( _/ k
& d4 k3 X4 t- K" E8 m) q: x16    LifeSwrd' z% v0 f1 {: T1 B. n8 C1 m% g. r
Swings a huge 2×3 sword!+ e, S* U8 ~9 `, |8 y2 w
Sword E + WideSwrd E + LongSwrd E
. n& p! p; u1 i. CSword L + WideSwrd L + LongSwrd L
+ E2 j, d. o/ _4 tSword Y + WideSwrd Y + LongSwrd Y8 V# S& {. B$ _. ^
. l. S, q' f8 }4 j6 g7 v
17    ElemSwrd
& N2 o9 Z+ E; Q7 ]1 \: a: P2 MWide swrd contains 4 elemnts; e3 E* t* b( ]4 ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; X' [7 D+ W2 g' I- O
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; ]& d; H1 I& K9 s. |. T8 E( O, N* z
18    EvilCut
( k" `4 H0 r, a7 EStep up 2 & make 4 atacks$ ]. `3 J4 O+ ^9 y
StepSwrd P + HeroSwrd P + StepCros P9 f: I# x3 N- ^' q( f* v: I9 m7 ^

, P8 I# B; x% o9 q' \4 X5 Y1 B! R19    HyperRat2 P, }1 x' \& z% {' D- o
A giant Ratton charges!
+ U& D/ v* b2 Y) ~% VRatton1 A + Ratton2 A + Ratton3 A
0 A" s# f0 D2 c; @2 z3 iRatton1 C + Ratton2 C + Ratton3 C  E' l% T! Q( E. p% c
Ratton1 F + Ratton2 F + Ratton3 F
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8 B: v  _6 d! _: Q# W20    TimeBom +0 \. A& T1 r6 G* U1 I: |
Sets Time Bomb in enmy area
; r( A, I# c8 _) Y/ V: yTimeBomb J+K+L+ J5 E( v. ?" V
TimeBomb K+L+M
( _  k' [7 w$ V1 Q1 o4 u$ n1 j; hTimeBomb L+M+N7 {' {* a$ P- q% t" S: P/ q- Y. s" m

8 U5 t4 g- Z0 ]21    GelRain
" U+ h! ~8 h3 v$ x7 n! {# f6 ?Gel steals squares
5 \( X6 b$ a8 P$ b1 Z* w& qMetaGel1 B+C+D
% j0 k9 I2 G8 o% V; o; p/ EMetaGel2 E+F+G8 ^% c& M* t, U- j* a$ ~2 E. l
MetaGel3 S+T+U
1 X  K; s  e, I; e4 D) B2 v& q' @" |
( N, B: n. o/ F  r9 k22    EverCrse+ n2 ]6 Z2 J% u. ?
Shield chases enemies1 T& S, v7 ~9 n) }$ e8 |
CrsShld1 C + CrsShld2 C + CrsShld3 C- c) k- z" L# R+ j+ {2 A
CrsShld1 L + CrsShld2 L + CrsShld3 L
; i: G0 W2 X% c- w$ w6 C& `6 A0 r0 q( r$ d1 S. O9 G
23    MomQuake6 N/ q6 Y' L/ D# W: X8 q, t3 K
Awakens Mother Earth!* _" H- e& g; w2 D
RockCube * + RockCube * + GodStone S8 E$ |5 g! z* K$ s/ N# E( Y- n
3 d/ M$ B1 P3 F7 H
24    PoisPhar
( u% h0 n( c) z2 X9 \Pharaoh generates poison' ^- V: d! q$ O4 x
PoisMask A + PoisFace A + Anubis A
; J7 N9 s; |3 q" m0 v
* P+ l( S5 n4 _/ T5 \, a25    BodyGrd
* j9 c* t$ O- \$ Y- m& X6 fBodyguard takes out enemies
1 s  g9 l" U) {% K) hAntiDmg M + AntiNavi M + Muramasa M& G& t+ A  P& e1 R; s- r6 K. K
; T/ _* c; F6 Q
26    500Barr
( _1 r' `* p* h( y0 J$ `1 ^Barrier absorbs 500HP dmg  a& c- Z- K' b% P% ~% o/ I
Barrier E + Barr100 E + Barr200 E
4 g& A+ p- `( h1 MBarrier R + Barr100 R + Barr200 R: C- x8 E/ b' V/ c# F

  t! W/ B! l# r+ U27    BigHeart" c% b6 Z- i  T9 f' S4 X
Attacks, then heals HP!
4 R! D, S( _8 [  HHolyPanl R + Recov300 R + Roll R1 j6 m, G' d, b& |$ b8 G  a4 n
HolyPanl R + Recov300 R + RollV2 R% P/ m& D+ o/ Z- N
HolyPanl R + Recov300 R + RollV3 R, _8 r2 H7 p5 _8 \9 I; P
$ u- i* [/ Y0 [1 O% J0 J# Y
28    GtsShoot
/ j2 |! h5 ^  C3 Y0 _4 ]GutsMan throws MegaMan!
! ~% j4 X6 q* v3 u9 sGuard * + DashAtk G + GutsMan G8 I: k% u* k' a
Guard * + DashAtk G + GutsMan2 G
9 T% T4 `7 P/ l7 c  F4 j& {Guard * + DashAtk G + GutsMan3 G
. V  |: N% L) B1 U; `9 zGuard * + DashAtk G + GutsMan4 G! ]. P, D; D  h
0 Y  t$ q2 K1 y9 }' N% t- ?
29    DeuxHero8 r9 I2 G5 L  x. `0 J; }
MegaMan & ProtoMan team up!
: T' m3 ?) f$ C5 T, b: j) X* V- t  SCustSwrd B + VarSwrd B + ProtoMan B
+ k3 L0 `8 W3 E2 v+ _CustSwrd B + VarSwrd B + ProtoMn2 B! p& h, f1 P) F8 ]4 i: j6 {/ @. E
CustSwrd B + VarSwrd B + ProtoMn3 B
+ S/ g2 d4 y. Y* [& W5 kCustSwrd B + VarSwrd B + ProtoMn4 B' j% n) V3 U. ^" u) w; X2 U; l8 ^

* c; T/ r% [& O6 O& o9 I; y: j/ _30    2xHero
: Z( p, p( H$ K8 s# q& P; ~MegaMan & ProtoMan Dual atk6 C7 R3 K8 ~* A! h# L% L% q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 k9 \0 l  I8 T/ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, t, c9 f" U4 q: [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" T& C- ]! y1 K7 e+ f/ v9 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) R, i; R5 j$ k0 i0 i% ^* T
2 k! P8 C5 B4 v0 y4 X3 ^& k$ L31    PrixPowr
, C6 J; G7 t: K0 [, F# {3 Navis attack at once!  }$ {6 N9 E) Z4 e& c
Team1 * + Team2 * + KingMan5 K6 F5 `- K5 H. e! a9 ]
Team1 * + Team2 * + MistMan5 M
- ~5 b" q4 X6 n# ~( e- XTeam1 * + Team2 * + BowlMan5 B
/ r1 e  b! h2 n+ j' M
/ U' ^- b3 b% w/ w32    MstrStyl
0 g9 j3 I! B. I9 T+ JMegaMan unleashes his power
9 z$ b9 p/ }4 K* v9 i3 TSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 Q0 o6 y8 b) E: i4 v% n+ V! z, Y; D! s3 P" q1 _9 A  u
StdrdChip (Part 1). x( h  H' v/ @5 w- E6 r
┌──┬────┬─┬──┬──┬───┬───────────────┐/ z8 W8 y# O9 C  o+ L% d# a
│编号│名称  │MB│攻击│属性│稀有度│说明             │% O9 i5 q7 k/ k
├──┼────┼─┼──┼──┼───┼───────────────┤
+ ?& M4 C7 ^. F' [5 i│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! {- q7 y( q$ d+ b9 w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 m8 K. L8 K! @1 f) B. _2 H6 e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. T% c7 r& k$ X0 t- o4 M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( a. q/ J6 J- u  e8 j│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( l0 g; C6 U' d" _│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 _# b& E0 |1 I- A! }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( Y# d, t# @* I, i, {7 Z$ U( x
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; z2 y* J2 s4 `. ^│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" T& X2 F( F% M/ d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 i# e( i1 |7 R& g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 l2 p5 H9 S; P
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 [$ L: ]; n% q+ D6 a
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: D0 R5 y8 P) X+ k2 c5 g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" m; o0 }+ a8 P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* b0 d/ o5 ?7 T( |5 ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! P# [, t# x" K' Q. B3 Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 H; Q8 T4 G+ u" |9 T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) ~* o* W: _0 w0 \+ y  E6 L& O4 \5 g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. q) s0 Q( g! Z7 M3 l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' J* X, Q" g0 [! E: f' C, d
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" `  f+ n. u: _) F9 v$ B
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' c8 c. Q/ D1 z. ]. j2 A9 R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! q, S0 c* d; V. _. O1 D│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 g, R  M, \+ }$ y$ r
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! |; g1 m5 W8 k5 i
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ @4 o" C& Q- A& Y' ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │* |- s3 a- |1 h( c3 X: z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, ^+ c' ^, O1 `5 f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, M2 p. ]1 e5 t0 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 {" W/ E* h% W' P1 D( ]  F5 p$ z$ a% t
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  P  _5 G9 w3 V3 e# e. o: Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 D9 D8 N+ V& G- |3 {9 k
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) n. j4 r: p) H, e3 b4 V+ `
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ j2 v, p3 `. h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' ?3 w8 x1 V) \' o│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( [( C+ G/ ^; l( V. L
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 @+ _! ~( S. I6 v9 a) b) g% V. m
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
8 N2 H- V: T3 K8 F; y% S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 M$ ?& K5 ]9 s  I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │1 u1 l) D7 ^8 K- h3 I! {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 f. o) l2 m5 M+ ^/ {, @" d* g
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! _1 {7 F8 e, q+ }, C! U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 B) G( h  _  k/ w( G# ]* \│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ t$ W6 G! _" ~8 o6 o1 d4 r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ z* t8 w) r3 O% S│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 T" O! t3 O" C/ j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# V) K. T) f* m- g% r' B- u+ D7 y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 d! {5 ]& `$ Z) C: @( v7 b
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 {9 Y" i2 n5 l2 b+ D. l- R│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 |1 x- a- `/ Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% U, M1 w. M. B
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 d% H' ?3 w& _. n/ P! ^0 T% S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* D7 B  R7 V/ Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" g, v6 c; t2 z  j9 z9 E" {& n│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( ^5 m  D1 `& A! u* X/ X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 {4 i+ e- _3 G5 o' @
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 k% A3 E$ ~4 w. }2 V8 b3 H' ?2 G, N│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( {  A9 y, y3 j0 P  ^│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( T! ?, a1 D2 L% f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 w3 U$ e' S% c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! O+ I5 m) d( W5 C0 X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. {! z: i" u* M0 J+ |5 J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( J" }3 t8 d; A% K│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 ^' z, M" ?0 l- [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: m. P0 _6 U* J1 {# t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 v7 |6 L: }- C+ q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 @# Y1 f( s) M# F6 R. Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 M' c9 `( Y! i$ H# S) W
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 |' c- @. X  n& f, i% E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  s$ V% ~" @4 y) i0 M│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- s# L# |$ s8 E1 Y7 o' z- c9 B│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& M$ n& b6 N3 A6 F  U│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( S* F) `2 z1 E5 W) _* P. \" I$ B' S$ o
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 v* G2 i4 v3 z! c" c- w* o
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 j6 T; l+ S5 T3 B│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 S3 k" S/ l1 _$ m│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 D( f: H9 D7 p( ?7 V! |9 l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ b8 ]* e$ n; d# m" p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% |9 W5 C$ z- D; a2 n, A5 r, V, p4 R' c│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# ^5 Z8 f: _" c
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# ^8 _+ E1 G. a$ ^$ H. e& s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 S$ r0 d) h, L( I│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- k% c! C7 d. o3 Y6 }. ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" E, z4 Q; H4 W/ ^6 p
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 t6 y& Q2 E: h1 X$ Y3 u7 W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' U1 k3 @1 y, i. T& m& y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) h8 n& g; P7 @1 u# T) l; L* K& j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 z& l4 N+ _% [1 o6 }7 ~2 E│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 G; o0 g! V$ v& U7 v; a; Q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 h+ E) c0 U9 b' w% K8 Y& g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# n3 z0 h* D+ B/ Q/ ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% _" ~1 m% S: [8 Q" A8 P$ c  U& A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- u& l4 Q- m) j0 G/ \4 k! g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! ]; u. o0 x4 g6 s4 X4 B$ B4 |7 k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! x) f* f7 r6 @6 u3 C8 C; P/ e
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) f  Q$ Q( n8 \+ Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 v" G) g' @/ X- b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" n% J# \( w2 \  d$ V8 x  Q  W& f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 |+ F* W; H5 C5 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* h* l4 p( I, Z- W" `└──┴────┴─┴──┴──┴───┴───────────────┘
; b! }) A  F& _+ \7 g; w. Z5 q: y
" _& Y& y6 }) r  J" H' CStdrdChip (Part 2)
0 j, u2 u! `6 o" i┌──┬────┬─┬──┬──┬───┬───────────────┐3 f/ h: x7 |. x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. y& R0 f, ^" e+ N& t6 U├──┼────┼─┼──┼──┼───┼───────────────┤
) v0 Q* \, A9 j* l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' ?  v2 ]" Y  b. I│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 A9 K5 O* Z. C4 I2 |; z' [
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  G; e) d+ `6 p0 g' O
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 ^; Z  {8 ?- j5 K1 Y  P
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ G: l' a* R& A5 @│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" i+ A( }/ M- h" j; t: `# S│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 Q' ?7 e' n5 Q0 H- R, J% W3 s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 ~/ ^% L; X& U; S& Q% y; m│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 g( }0 w) y4 U- T+ _
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; h+ Y: C: b2 o, ]
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. \' J+ K; b  u; |9 \" Q: m% `
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, G* I: v& _/ ?+ u5 m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; D4 y! f( I# g4 d! G* v│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- V1 e* I* B. Y: ?9 Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 I% I- U9 b- L, v- @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  S7 {1 `" `0 Z4 C1 ]
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* F* W) m  v' S) X, ], Q& L& ]# M│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ ]+ @; b7 s0 m│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* B: j2 ^; [- S7 a' G3 @# ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 x' \4 g5 J! n5 J2 A$ z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( Q1 P1 X* q' }- V
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: B% |  c2 {7 y2 R# o) @% p1 r0 }│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 v0 m$ ?: O  g% {1 p│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! v/ a3 A5 {' U7 P; ^/ ]
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% A! Y" U& {( O$ \. U- e5 a; R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' @  R* |- N; W3 {│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; ^  ~: A" e  X( e  P│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 C; e! V' L/ ^9 X: w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
, R7 l# }2 N& W; \│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: R, @$ b! g+ ]9 W) A2 e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │  z6 A  e  }4 |8 g2 q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! f1 u6 `$ Q+ j! A9 D) m│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: h: N9 u2 s9 C" s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 f- n9 G, ?; R! @, |. \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 X* c( Z- i$ \) k: k8 g' s6 p* ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( o1 B% V- x* v4 T│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, y6 h: x  c4 R' p2 g, h│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# e3 I4 Y/ [9 g' h8 {│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  B# {' V% |% Z6 j2 s" Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 L$ W* |1 h9 `' ~│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ d$ t' r' b2 m" F$ E" D
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' q' v" N% t. m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 O( J6 h5 h1 m" k: m( p  K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  k8 Z) T; J7 I0 ]  Z% }  m4 d: a
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) J. T- o+ Z) V% V, n│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; A+ Z& H8 V" {( G( {4 `+ {8 E│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 a. |: p1 l9 X5 Z
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 x* r/ x% B, e( G3 U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ T0 q) g- r7 w1 d* b% R│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 m  {4 ]) x4 q, j: w% M+ B3 z# ^│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 V5 K9 m3 L* N& s5 Q% B5 Y4 C9 s│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 x; ]) y2 k8 ^' S& |- D) ?, ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ E3 m6 x/ f/ Q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 ~& i/ ?0 S. ]  U( j
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 n0 z! a* l7 j
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 F  l# y& G9 f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' F* Q7 P  K! {1 V: j; ~2 T- B4 x/ F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 |( i" f" M: q7 ^$ _8 w' X│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) e) Q( ^) r; i; R4 Z" ]8 D+ J
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: L2 F! I, r1 H0 {7 p4 j& H/ p8 q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 T# B5 E9 i% y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' P+ Z$ u6 u' Z8 ?/ Q2 X7 g0 B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- j( G% L& D' [2 J3 Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ Y0 y" k& G' f8 o! ]1 C8 e3 r
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* [% h& F  e5 ]; r0 e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 [4 w2 E0 \7 _) Z1 d
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 Z+ B! ^5 a# ~0 Q5 J  {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: v+ h1 U" v9 @8 U* j0 d0 \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# t0 P# B' o6 e1 o; S: X1 w
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; B, l9 z$ Y6 f- U" w# R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* ?" Y, y- [# U, R' e: q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  v: ~3 u) A4 o; }( T' v│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# R. S3 C5 C- w; {9 X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 ~) I( N: m; `8 n: ^  u9 y  k& u  h- ?│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  y2 M$ t' L' T" S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; B1 }8 K# ?2 P, {, A) ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% ^7 Y3 G. \5 _3 x6 J" V
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 z3 }8 F+ `1 H│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( ?( w- E0 ?0 i  c│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ Q! S5 h' K4 @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 |" ?$ E. b) ~: k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! L. u/ ?. k5 R  \│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 ?  w, f: y$ C, B* V" A# D│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) v. t3 q$ n+ {7 b│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: X0 y+ ]" k  o. M3 G, @1 ?
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* ]9 U# B& j1 D* i9 H6 G% H│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! N$ R6 J  l$ m2 m4 I
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ F4 F) Y% g9 S, E* O, P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ q, A, g& I. v! S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& `' B6 D2 }6 k1 k6 X) A# v" N│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
- v. d" E. ]6 V0 B& u# K# |│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 h2 E) x, G, A# l* r* E6 M# i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ U( J3 c! g+ d/ V: N: _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 f4 U' w& t' K: G) i# S/ ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: j/ c# |' v" J8 B; |│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 [% ]: s0 \* H/ a
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( @' P, t! I( s2 a
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. B% u/ b9 R# {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) D) K2 ^# E+ Q  [) L│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& V( `" V% C6 Z5 e& b& ^6 b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) t' R/ H# l! N; s└──┴────┴─┴──┴──┴───┴───────────────┘
+ \6 W! V' U- @, Z, @" I* o' b2 D
- _# x" S- J% g, S# ~) \7 [) u
Mega Chip" x, g" W+ |! K* z/ O- E
┌──┬─────┬─┬──┬──┬───┬───────────────┐* f& s8 i) C: L& B/ O$ i
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 s. O2 N' B! V5 [, Y4 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Z- h+ X/ l' _; S' H│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" \% n- p1 Z) h& z3 b5 J- Y5 r9 U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' r& b7 G) E& H$ c
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 ~7 k! c: F% e# p0 d5 _/ G: b( e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- g- U9 m* g. \  u8 P/ p; F
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- B8 Y' {2 c5 C2 }+ D5 W│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, {3 H# ?7 A6 T1 Y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 o, ^' E5 C- E( R5 X2 s8 W
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 X" _* o. g9 G) g; L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  H6 w1 T' T" D$ y& f( ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& s/ r$ _9 p+ [" G2 e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- D3 N: H( L: P( o5 z
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 e5 p' R. q6 n! s/ Y1 Y6 n( s/ J│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  y; e# s7 ?* ?# h& X% V│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# G- u4 L( f$ C' y" \& b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 s  D- z3 H: g8 \3 j) t9 C7 s3 ]7 ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  Z$ d+ B$ _5 [$ x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 V9 o6 k& N' X: I: i9 {% A) `│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 J& u6 z) S4 J) r2 C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- }# u9 U6 S. v( j│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- z; |: T0 H- t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% T: M; Y6 g1 T+ e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) z  J. ]2 p+ W
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 m) s1 D2 x; T4 m7 l" G  {& f
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 w4 Z& f5 C0 u# @4 |/ _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 ^+ o- g- Q. a6 ?7 I4 D0 l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. v9 Z7 x5 g* L6 k; C$ F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& G/ a, ~# T/ U/ g. N( y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- x( l# o% j- w4 W% z0 j. p
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% @& o7 Q5 i3 d4 G$ t& q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 V; J% Q: Z. K" G3 h) B
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ J, o# W/ @1 s; |: f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 Z2 F  S' W1 J│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 R0 i6 W" o1 b1 N) _& T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( c3 ?; o5 V8 }) W# H  S9 z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; C5 E) T( Y$ t# c  W, E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 S% E2 _! k, f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 i7 {* k/ y! i$ D  \/ G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; p; [2 ^% M, r. Y  M3 n5 k, K│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ @$ R/ e1 c$ f; d( [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) K% d1 A9 N/ f: e" v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  W  }9 B) ]$ v* M. D│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 K3 H/ I7 D( P& Y( W0 F4 q6 {' A  e│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 a3 |# F4 ^( j" ^. \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* j$ `" _+ i  T0 u% @- Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  T2 B6 {. m; N& a- J, a
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. w9 t( E3 U7 w' u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- x* Y) x0 S: `6 W
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# S0 S) x0 S$ r  B9 m, H4 t8 o│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" Y9 u0 J& L2 ]9 {, u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# y$ ?$ \* b! H1 S& {: _+ q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ e# L% t3 I7 h! D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 ]- {2 o8 O" ?+ C$ h' @6 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. d3 K5 \# ?' S- ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 m3 L4 i) @& D; ]- h  Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' J$ X/ ]8 J% k, A3 g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ \+ y7 p$ M" a0 ^, J% _; R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" T( Q! b, Y9 o* b8 p
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) o/ p  _# y% i$ r3 u
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 ?; s3 c$ ?3 ~; _/ }7 L; P
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( t: b. j1 h) \3 p* i/ O/ B7 V3 y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 v' g) ]5 O/ {7 y+ y; h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% z0 T' O3 d2 s! I9 G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* Q5 ~# G# x2 m' l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 M3 d+ J  T! T" T1 x( x3 i2 \/ _│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! V3 o5 o9 r, {
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 d9 _$ R0 |  v; U│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ {) r$ X+ R$ h+ A& f
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) y( W9 Z+ P3 [/ y- |) W│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 I: U" U& z8 f' T* L0 A* d& k│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- I, Q: \( v; d, C
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* W" v3 |' a+ w# ~$ x& H│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' B2 Z. Q: {$ A. j' a! d  g) s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 ^* L6 s- W. h7 M6 T( h: ]+ l│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 p0 q9 @6 T  `( V* D
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* W0 u' i' m0 ]* @- s7 L3 `/ X3 c  A│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# I1 M2 v; K4 @│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 d2 N7 a* F4 f+ z│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 X7 y0 \* {/ f8 d# F: Y$ q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ g& k$ C1 d; B1 b, s+ s/ ]& V+ j9 P9 _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% \" v" ^: A& f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# s8 c5 G$ E: }! S0 S8 ^8 @
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' ?  m+ j' w4 w/ F' D2 V
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
; }: ?* F/ X8 l2 k* d3 P│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* B9 w, d9 Q- r" r
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 R/ U9 |. m7 Z2 w' O8 g└──┴─────┴─┴──┴──┴───┴───────────────┘
. W) ^( ?( s, p* K% N" G3 Z
( k4 T: R( J; m7 a8 |& ?8 b$ y: l7 ?9 A3 U9 C0 z
GigaChip (蓝版)
' t& |( G9 i* ~: {  m┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 k' v  d) M! s3 i( G- {& Z│编号│名称   │MB│攻击│属性│稀有度│说明             │% B- U$ N8 s+ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤# l# k0 X* X% E  O- n+ Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 v9 D0 Z- ?7 a) N3 D' o2 _0 O  W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 G, j# r0 H% q! s' @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# h% Y. R' W8 }│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  l1 \8 `9 _7 ~7 s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& Z; r! Q  I2 c
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 K+ i+ {' N( [5 v8 t2 z0 D
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ d* l  l) G* g; R) {( s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 O+ c  ]; U* e  z0 h/ h: r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ f2 ]0 h) Y4 E1 T  ]; X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
! V3 z5 m3 M% W- Q5 @+ w4 _6 u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 ~0 z% ]' r6 Y+ m+ Q8 J; `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  R* G9 H% q  W0 x; ^  k2 v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! Z, f& d- N$ U+ }│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; ?3 r' N" b2 [
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 ?# I! V1 @% f" p' p8 f/ O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ Q2 R4 b, E0 W* \* U2 G0 Y5 l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 b* J# R6 A$ S  e2 @- o" q0 ]" S│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  c/ c, K& U( H9 v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 J4 y. J2 f7 @) P+ o' o# y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* s  G; W' x8 @4 n; i└──┴─────┴─┴──┴──┴───┴───────────────┘( y. K* Q! x9 l3 Y  l

5 w4 F( t0 u' d! a0 lGigaChip (白版)(只列出与蓝版不一样的Chips)$ O, Q( e# h/ g0 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐, m- d& @3 ]$ v' H
│编号│名称   │MB│攻击│属性│稀有度│说明             │- a/ G: ^2 w/ K5 s2 E/ @6 Q- e
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 k& Y# ?6 N% v% A6 S7 q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 Z9 \/ N% {- L  b8 ?│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! c+ _' W: z. ?! E$ f+ o2 N. C! }7 l# B
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 a) q* j4 M$ B6 ]% f* ~5 `
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │1 u) |! e+ w5 D% U
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! D8 u. ~6 k, }* N- y+ X' F6 m
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ C( l* q$ d+ o5 O8 m1 Z
* h! ?. _) I  A- |1 T' G001002003004005006+ K+ J0 n) j0 q
007008009010011012
1 M! U- T& R5 F' {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ P5 S6 V5 Y2 B4 B. w4 E
' p* l1 {4 f9 P+ O" D8 P" j019020021022023024
" W2 \6 K1 M5 D2 p" \025026027028029030/ u3 x4 y. i0 h% {" `% |
031032033034035036
/ _1 L# F! q7 X# z
  i+ q  R  }' _+ F- i[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 f/ E  w% q( p
# U3 _; t6 b# h) N
0370380390400410426 R; Q- X) Q& _
043044045046047048
; C  N0 Z( |! q" R049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, t0 d; [( Y3 Q* G; T, i- B6 G0 M

, Q$ I" G- r6 }- }3 C5 U( R055056057058059060
+ g4 U, w, c0 z- R: X, y0 [* l061062063064065066: W" B3 P9 i- N1 w+ e
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! ]! c/ e3 p* {
2 v4 \# }3 p5 R  |0730740750760770788 V% t! d$ L5 a6 [0 N! b; P
079080081082083084
* ?6 _' O2 E  `8 m1 M  w2 s6 c085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& |3 \# x; w: _
  V3 ?, Q0 ^6 w" w/ e% k091092093094095096
1 p' ]& w3 S* M6 i6 w5 a% d097098099100101102
1 E: e0 j- |" B103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( x& r/ q9 x" d( Q1 @8 Q+ h; ]1 m

+ R3 a- y2 @& D! o; g1091101111121131140 M/ `2 C) J# I$ ^
115116117118119120
& ]* c) q9 h- \0 ~+ L8 Z. J121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 A6 r7 G/ b7 r! ~$ c

" O0 C4 _: C2 ?' Z- E3 L127128129130131132
' n0 Q' Q1 u1 U: O  t, ]6 J( |133134135136137138
5 Z3 E6 Y9 q6 Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" f9 F; C% p3 l9 x) m/ d+ D
. {# g, q( |" n. e: `6 h145146147148149150
$ C2 f" D* d# O+ a' }: y) f151152153154155156- C: _) `6 E) \* `, U# N5 b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- i1 G. `: R0 i+ z  T; F
/ U8 h" C9 F- G; x8 N
163164165166167168
2 j% a1 j5 g4 W! G; O169170171172173174  W" Z3 @; b- D) \
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 N6 w& U3 r0 x% ]  C0 u: ?
0 w2 M1 {+ h$ V* b181182183184185186" F0 o! |' A/ o1 t1 d
1871881891901911925 z; h# X5 w& {3 o2 [9 m* A5 `
193194195196197198
# ~+ d& s6 Z; T8 \; N( @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 C% H) X( N: w4 q/ N9 m! P/ W) ]: U7 S
001002003004005006* \+ T/ }* ]& X
007008009010011012  b' O4 v- v$ H! X  y/ N  R' l: P+ ~
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* Q  |* I2 x( j: q9 z+ N" L; I, d7 z, i
019020021022023024
- x& U" h5 M) t% C& \6 \4 I6 r025026027028029030
" k* b' y. C, u; Y, Q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' V! k- j6 i! J$ n3 B  J
4 s0 I' N# U# |" ~1 D5 k& q037038039040041042
1 [* K1 e* c) [( z4 i, |) D0430440450460470487 m) |/ V2 m2 n: _
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 D) I, S  `, v9 h7 I
( i( i9 o4 I6 e% l' `! b% Y055056057058059060& Z2 y4 b7 s  V1 p0 c) v
061062063064065066
, R0 m# X2 r+ p7 C( J% j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ?% [: _4 Y2 r' P9 L0 {% W) f2 }  w" F: [2 b4 c
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:' a9 t* v+ K- w% f
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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