转载请不要删除以下信息,感谢您! 0 C; ~: L" {$ l' ]( @
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% @! j7 b2 M0 J; R■● ■ NintendoWorld 站友xliz原创
% `" Q1 X7 F1 y- W& d■ ●■ http://www.NewWise.com 3 A. g! D& H! `; L
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洛克人 EXE 3 Blue 卡片组合! P+ Y; d# G4 S3 v
5 @- \; J U( q( [. B7 l1 |4 V2 X8 e5 L P
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 J8 k; c! g4 F8 t0 v大家要看日文版的P.A.或详细攻略,点击这里吧!
2 e) O3 x" \& q m+ J3 D. i& g====================/ c* d0 c- k7 l
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 A# Z4 {+ y+ J F) d; D
: f& D$ z: b H* Y; _9 A以下内容格式如下:1 N2 P; c5 U+ z
6 O7 Q& `4 ?2 ^! `, P4 [/ l% w编号 名称: v$ |6 O; M- h$ Y9 t
说明. E; i, f% f8 c, F2 c
组合方法
. ]' y9 U9 L" z---------------------------------3 f# v' z6 ?4 }$ Y: o
01 Z-Connon 17 `3 g; Z/ {6 M& V$ j- P
Unlimited Cannon for 5 sec
2 Q- W/ O5 |8 s9 ~, t5 j7 E$ cCannon A+B+C! L* G2 V5 l8 `2 r1 B$ Q
Cannon B+C+D2 N% ~. ]2 B( }$ a0 o2 l3 ?
Cannon C+D+E& U+ P- A/ j! y4 A# Z9 e3 I
1 B: K( @' N: z2 P$ ^! q02 Z-Connon 2
4 Y2 x6 W/ Y. [. @& @Unlimited HiCannon for 5 sec
& p( D) D* w% @; W! U: Z6 ZHiCannon H+I+J q4 r" a* W! P$ H
HiCannon I+J+K5 N; m- z+ D8 A( |
HiCannon J+K+L
7 S6 L& }) W- T- e% [, D4 ]" q9 k3 M" }/ e4 {
03 Z-Connon 3
7 t! {6 B! n6 n7 e4 r9 `Unlimited MegaCannon for 5 sec' c8 I! B7 N2 D- b# `% f" N
M-Cannon O+P+Q
$ R8 W$ l7 f( O) Y% u! DM-Cannon P+Q+R, R' N/ T9 x9 y+ v9 _ ^
M-Cannon Q+R+S
9 \' G& z/ n/ j1 I- i- W$ R2 b! C' ~2 D; R" i" ^& D9 ^8 R, U* E1 Z: I- O
04 Z-Punch, _% q4 x) `6 ~
Unlimited GutPunch for 5 sec* a( n0 t$ Z! p& h# U" ~7 A! [9 W
GutPunch B+C+D( J" f# ^; ]9 t g$ r
GutPunch C+D+E
4 \- x" s( D Y7 X2 `GutPunch D+E+F0 X4 Y. ^* t b% P0 n/ X& w4 x
$ K# J5 H# w: j1 u S8 Y1 A3 |) @05 Z-Strght M2 X- j& G* H% Q* o% z
Unlimited GutStrgt for 5 sec" [) p, G* |& _3 q
GutStrgt O+P+Q" f: }( p( }/ R6 ~# t9 w* P
GutStrgt P+Q+R
0 X+ Q# I" z. w NGutStrgt Q+R+S0 A+ w! n* B G! m
5 l' ^5 K7 k: Q5 F% |% Y& |
06 Z-Impact' u2 w: ?, |% c
Unlimited GutImpct for 5 sec* v( Y+ I ^+ C4 w
GutImpact G+H+I; e: I6 K d k% t
GutImpact H+I+J
2 {, I' V; x4 j1 \2 t# ]GutImpact J+K+L! c/ V u! E \$ }' U) U
# x$ W# K% ]6 p/ P
07 Z-Varibl
7 W! |. C; X; L* M; EUnlimited VarSword for 5 sec
6 y' q: Y7 B, ?% a5 j. bVarSwrd B+C+D
5 N3 o& a% C% L! `VarSwrd C+D+E3 t% q% M0 L8 }+ I+ k0 |
VarSwrd D+E+F
) G# h' @( {* J7 n& }8 U. ]0 S) ^; T
08 Z-Yoyo 12 N* H" `& D8 I; s: n# h( d; j- i
Unlimited Yo-Yo for 5 sec- J& ~- @0 q$ n# t
Yo-Yo1 C+D+E
( `* R& k- S' n: s& p" oYo-Yo1 D+E+F
: `/ ]# h z8 w& B7 R( z# L* [Yo-Yo1 E+F+G2 X& O% q' t9 h7 x
) s/ a+ `% H- p: R- ~09 Z-Yoyo 2+ k' t* E/ m8 }- R! l( W% V6 N6 c
Unlimited Yo-Yo2 for 5 sec
2 ?: }. X8 C. R! aYo-Yo2 H+I+J
! v; b, F/ U U% ~% m# b) UYo-Yo2 I+J+K$ Q& a# [0 y/ u' c" D
Yo-Yo2 J+K+L
; s4 q& m1 J* b- E8 Z c
( X. w2 H F8 }" B10 Z-Yoyo 3
6 G& ~1 g( W5 i, aUnlimited Yo-Yo3 for 5 sec. Y/ M' I4 K7 ]4 J# Z
Yo-Yo3 M+N+O
: g# O0 R/ X {1 YYo-Yo3 N+O+P" G3 L* R8 T: X: R" o" l4 k
Yo-Yo3 O+P+Q
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3 R! K' ]! R, D& Z1 A11 Z-Step 1
- F7 n4 [; ^# U: p8 gUnlimited StepSwrd for 5 sec6 y3 `0 j* t7 s
StepSwrd L+M+N
. l3 y, _. s6 p1 v) S7 F! e# v0 h* ?2 y* yStepSwrd M+N+O/ @4 C& J7 }, t; ~: y3 w3 B
StepSwrd N+O+P) }+ l. r$ b/ }
- ?- g- |, v1 T
12 Z-Step 2 A2 P: A6 {0 F6 D+ T( \" {% s
Unlimited StepCros for 5 sec' _8 _, A1 l4 M4 q
StepCros P+Q+R- H. [" n. A, ^* p4 G3 k
StepCros Q+R+S
0 U0 b. g v* I q6 w5 vStepCros R+S+T
n8 d( i* m3 `, ~' X! r) m, M# N8 k% I, c
13 BubSprd
, t$ g: S1 w* WAttks w/ spreading bubbles!9 i" I& e6 N5 W; h5 v0 m
Bubbler C+D+E
7 m6 G. ?( h: { b$ a0 u4 xBub-V D+E+F5 F) c# n: p, j, F+ C* i
BublSide E+F+G
: Y% J) f0 P7 z2 C3 i0 tBubbler E + Bub-V E + BublSide E8 s7 {/ r( ^# D) k
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14 HeatSprd% o/ x+ _3 D& a y1 ]' s
Attks w/ spreading fireball!: ]* U7 Z) Z" s
HeatShot H+I+J9 V" `( ` g- R+ ~6 m* ~9 n Q5 e/ [
Heat-V I+J+K
( v) d+ k( k, a3 P( QHeatSide J+K+L
$ H$ \0 M7 ~5 |) c+ uHeatShot J + Heat-V J + HeatSide J
$ q$ s' u0 B, J, J8 D3 y6 D* O2 w M7 v9 ~; l/ i
15 H-Burst
. z6 z* o( K% i4 G2 J0 hCreates a giant explosion1 i; N. T4 I9 S, A
Spreader M+N+O
" M- J- I `4 C8 pSpreader N+O+P2 g* q! U8 D! W3 z
Spreader O+P+Q( V" V/ f+ Z; F0 E& k" E# P) F$ a
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16 LifeSwrd
L& W5 r, V5 o, R, m. `( NSwings a huge 2×3 sword!
. @ c4 Y$ w, f' [ r% ^' N+ l* dSword E + WideSwrd E + LongSwrd E
2 L" N0 n5 d/ W3 g# \0 dSword L + WideSwrd L + LongSwrd L9 X) n3 l! x3 u. i# W% G" z
Sword Y + WideSwrd Y + LongSwrd Y
- P6 C; C8 i' @7 V' j# t6 S5 F: p! Y D4 S& K4 w0 C
17 ElemSwrd
4 {5 P4 N; G8 u, X U7 a6 NWide swrd contains 4 elemnts
3 [* t4 l: C7 iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# P. O, P7 F6 y5 a$ }" o5 {
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 q$ j. x! H- r) c9 @
$ |$ M6 | c+ D4 y) c18 EvilCut
, v. I7 Z! ^/ @3 x3 h( YStep up 2 & make 4 atacks b9 U1 b. p. C; k3 v8 ?* W
StepSwrd P + HeroSwrd P + StepCros P
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- |- S+ n0 Z, S5 z19 HyperRat8 \) C7 n6 `! o: v8 S4 l2 [
A giant Ratton charges!2 J! u9 [$ ]. z. x, Q
Ratton1 A + Ratton2 A + Ratton3 A7 M1 i9 Q- {! u1 e
Ratton1 C + Ratton2 C + Ratton3 C
3 f0 {7 `4 v4 ?) p+ R DRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +3 \/ W% g1 y% ~, k% c! @' o
Sets Time Bomb in enmy area, @5 \' m+ U0 a$ [' R/ P
TimeBomb J+K+L0 g' u5 y: P; t+ p2 D
TimeBomb K+L+M
$ t5 K. e7 U. E4 D% m* r: [! oTimeBomb L+M+N: W2 f( [9 c, C
% `1 v, i, }+ |- J. `
21 GelRain! ]# j' q7 f5 X3 G1 F: t9 [$ M
Gel steals squares* y M5 L+ Q5 Z. O: S
MetaGel1 B+C+D( j+ }6 y+ U8 I
MetaGel2 E+F+G" E! e* o. w& L0 f: k8 l
MetaGel3 S+T+U
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9 T/ D6 q* V6 j f* e/ h22 EverCrse, d; `) g! M9 t8 h
Shield chases enemies
8 l8 x& H4 B) mCrsShld1 C + CrsShld2 C + CrsShld3 C
& W9 N, D0 j& d+ yCrsShld1 L + CrsShld2 L + CrsShld3 L8 W" b; z' c+ C) Y! @) m4 q
' D) k% X5 R: O/ {1 `23 MomQuake
. b3 |4 b8 J" c: UAwakens Mother Earth!( A+ o( ]% z U+ F5 N
RockCube * + RockCube * + GodStone S; y# \: ^2 l1 v! h7 G7 V% g+ b9 Y
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24 PoisPhar8 w) Y( V& z- W4 _ F! I7 N4 D+ D
Pharaoh generates poison
! F4 Z* O) I- l! d5 hPoisMask A + PoisFace A + Anubis A- G, n: o6 I. ]9 g" j- o
% b' T8 l8 r \% R7 x- \1 K% N25 BodyGrd
( j$ J# {) K4 D8 }$ e" SBodyguard takes out enemies
$ K5 S* i& R( H, [AntiDmg M + AntiNavi M + Muramasa M% T6 x1 i+ O4 D4 }) D5 b5 M
( F% `* n- y. a. _% {$ r F
26 500Barr
8 z8 w D% v5 t+ d8 Y, Y( |3 G2 FBarrier absorbs 500HP dmg
6 N. S( \8 T" W2 M z1 aBarrier E + Barr100 E + Barr200 E
+ J. C# z9 j& X3 R# hBarrier R + Barr100 R + Barr200 R2 c0 V- A* _" [" w2 r- B
. p" G9 P, u8 y0 P# i- K6 S$ T0 k27 BigHeart
) l. b! ~4 E' L/ g+ J# ~+ z( _) I) c! RAttacks, then heals HP!
7 m" L$ U" r+ SHolyPanl R + Recov300 R + Roll R
& p" s% H- \: h0 P/ f; Y+ @. {HolyPanl R + Recov300 R + RollV2 R
7 M6 F* Y+ x4 RHolyPanl R + Recov300 R + RollV3 R
9 A7 |% k7 @1 g; z6 P2 s0 a$ t, P9 w% F( q7 Q1 G# |% @! E. W. y
28 GtsShoot
3 D$ s% X g" \# f; J" j4 sGutsMan throws MegaMan!
9 t- k$ ^% g5 i, r5 P4 fGuard * + DashAtk G + GutsMan G- \/ X+ r9 }' b, ?1 ^3 q, Y
Guard * + DashAtk G + GutsMan2 G5 u, S. S6 C8 p- k( C y3 X
Guard * + DashAtk G + GutsMan3 G! u/ f% j1 n0 S9 D q# v) ^
Guard * + DashAtk G + GutsMan4 G
7 Y. _& t( q1 y8 b4 f) q$ u+ p% C# W! O6 L- t. {4 h& G9 A
29 DeuxHero. a" G$ ?9 O& {! e, P% |* ~
MegaMan & ProtoMan team up!
2 u2 o- q4 H% |CustSwrd B + VarSwrd B + ProtoMan B& ~5 E" r7 ^: k z5 y4 ^- V9 [
CustSwrd B + VarSwrd B + ProtoMn2 B* q! w, `0 P) w; R; B
CustSwrd B + VarSwrd B + ProtoMn3 B1 h" F- e0 f* a
CustSwrd B + VarSwrd B + ProtoMn4 B
4 @9 b4 C& y- u2 X1 d. }+ }$ `* J; k* E0 e/ g3 V: e' w) S- M& V
30 2xHero
* a+ A7 T# X* n9 AMegaMan & ProtoMan Dual atk5 U: _% ]1 L3 a$ r- E3 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' u; q/ F9 J* \8 T) U: L9 Y. D" k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ _+ M1 y- z7 O0 S& }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' v, W0 |6 @" u; @$ g& ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 ?3 W" s I5 h' O) B
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31 PrixPowr
( \4 I) m3 V! j" N3 Navis attack at once!
( T' F: p! y- @( G: mTeam1 * + Team2 * + KingMan5 K
* p# I' U S; s+ f6 T+ ^" t2 F+ M8 d# |Team1 * + Team2 * + MistMan5 M9 v5 r, _0 R8 Q" Z1 q# J
Team1 * + Team2 * + BowlMan5 B
5 _, T3 a$ {9 h5 s/ g
3 l4 l* `, H- }- `6 |+ `32 MstrStyl* r8 E: i8 p/ t9 e
MegaMan unleashes his power6 s6 L8 c, }+ `7 f- {1 F$ Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 c, x$ Y ?1 y! s4 [# l
6 p7 t: H& n |# o
StdrdChip (Part 1)6 G/ ^, d# L1 B" R# N( g
┌──┬────┬─┬──┬──┬───┬───────────────┐! j" K* x5 S2 Q7 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │* `$ d- G' p! `5 |0 L3 b
├──┼────┼─┼──┼──┼───┼───────────────┤
7 Y9 I) V3 P/ \& p, B│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ V6 r- x" j$ s1 y6 p│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ v! i5 \( Q: q% Z8 z, c) l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 A: ~% p4 r, Z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 ]; G! i7 \+ W. V4 v/ p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 ]6 E# q/ L0 {+ R2 t" D3 d3 w
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 ?# i) {9 q) Y+ s. V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 m3 Y( V8 K" H, g7 ^0 J4 B
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) E- v8 w& u! B" S& A│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! S# ~" B! |$ c6 B, D% I' r4 z# c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 `1 C4 O$ s7 `│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, F/ K3 \& P R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# m2 R! Y- m' M2 ~" a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! _% x: `8 x O7 P8 f$ a
│14 │Spreader│16│30 │ │** │Creates a large explosion │& L9 J2 P- F1 }6 q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ ?2 \- X: y7 x) ?0 M│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& \( W! |% f. A4 I- F│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! D* n4 r2 g' _7 X* S+ U
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# C8 f5 U: J# W5 f$ U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 [/ g9 w: L+ N- Q C7 D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, D) B0 @ \4 S: k│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 l/ X1 `% N( f( |1 h( |5 a9 s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 o7 U/ Q8 }" ]5 k3 a/ J' w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 q1 d* {/ K+ k; q: w5 ?( m+ c9 l$ f* L! O│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# m7 ?1 }; E* w& _1 Y% B5 K& s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, ?" T( e6 a) n+ F4 z! h# B" `& x1 H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) z, a' J5 G5 G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" x% v# g3 l4 p2 N G
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 b; C- D' K$ `7 i* K# t# b7 ?
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" t$ b$ M5 l# d6 p) \9 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 D, C% ^( m/ ] b. J
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( a f! E l) K9 |6 t4 P; V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 L. L3 w$ N+ P6 g: W│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! z V2 g* V! h" J7 Z# v# B│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! }% T6 @; D) g, u' P- }8 _
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* W: I% n% J8 M: {
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* `! N# n j/ h1 K5 [) o/ b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 T' Z" w4 w+ Q* _( m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 c) S8 n+ t9 j9 K$ v7 U! q* C0 c1 L
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) s4 L. Y( Y# i1 h, T' t3 d
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 x0 {; [0 b/ y4 c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ l; B3 B/ r3 p4 G$ L
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 l3 L: n! k% H' d& p/ j- J- \│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ b o& f) O4 }
│44 │ShockWav│10│60 │ │* │Shock through enemies │
( X0 }2 y9 t2 I: c9 t; U8 O- b; k│45 │SonicWav│26│80 │ │** │Shock through enemies │
, u' J' C! M" a% H: ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) e+ q8 y( S3 I# Y/ D1 i1 [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# z, A% ]; _" K" P! x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% }0 u: ~( z: X# o9 n' x3 n* O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 J0 n+ z' K) ^! X) f│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- N" s3 K$ |7 v4 \3 R: F( T│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 _5 w7 a- A9 ]
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" [3 q) K5 F/ M: D! v
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( h6 Z3 O4 S4 y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& E) Y* y4 `9 ~8 G( k6 J2 J, F1 B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. r1 ?8 Y* Q m. K0 N/ t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 t6 o% b: e- i1 B6 }, R* {0 {/ G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 z4 ]7 r( w/ l# e2 x│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 N5 Z/ \& O8 x5 l& G/ Q+ ]2 l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 o4 T* A* X# t$ K/ @- Y$ Q
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 l0 L: b# Z8 e4 a
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ A$ ~3 O( e; v1 l- G6 y; t
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, p6 K, Z% S. N/ c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) u/ ?5 b5 K# _│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& R4 A1 v7 ]" Z' b/ z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% f, G" P) S/ v8 E4 O& y* Y) X8 y# m│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( D. T# ?. M- c8 f) u! u5 @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ [# P! D* f1 O8 L& X, Z9 w/ K4 C│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* I2 G, {$ I: [; R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. k1 o4 W5 G- K+ f4 O/ C
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 B% q; n0 {* i* {: g
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
r+ g7 T9 C, N3 Y! |+ m0 i u│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 R) ^5 Y: w1 n3 A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ z4 c7 R) O5 l2 z4 H" d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ _+ F' I2 _3 t% x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 y: k' l3 i7 M( }' F1 n9 B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 {3 G1 |3 r# n9 M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& S3 t0 u0 K( G4 G5 N
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 k9 j0 E* I& R- D/ _
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' J7 ~) N' v( K; g. @7 `. p│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: n* e* R6 s1 {0 A/ C+ t8 }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 I% z- U: ]6 D
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* j, g+ T9 r) g) L& M4 `! f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: T5 c9 x. {' I I4 P4 {2 P: ]" O2 C│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; ^' L+ Z# k6 n" M7 X a│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 ?* @ b( w" t% e+ X( f9 D& C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 W( t9 n# g8 h2 p
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% r3 N3 O; a: n" a; j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ N! y% u# `) o7 S$ _" U, [' K0 e- C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# }. A1 K/ A1 V4 A8 f$ X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 \0 H. z; s7 C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 b! y. {9 R/ ~4 @) ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 r1 q, H1 [( i) C+ D6 n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: e7 r: `& a/ x' T( S6 Z+ N4 r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- ~6 ~ U& j0 T5 J! ~$ c│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" g# ^9 h! r; s. [2 e" v2 [│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ Y3 X6 m# d4 Z1 S7 s1 `" N* _
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# f5 I. c9 `5 b$ T9 @│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
& P$ @4 o- R. x$ F8 \6 f8 M& u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 F* d; t( Y( A7 z3 P3 M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ }/ r8 x2 J2 r; S9 T└──┴────┴─┴──┴──┴───┴───────────────┘
* B$ ^( p2 a: R. n1 I* v" F2 q0 J* |+ _+ f+ b5 ?1 I- q
StdrdChip (Part 2)1 U/ v/ t, Q, a2 ]4 k' W! O# i+ D5 b
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ }% N( m1 v5 U- `- R│编号│名称 │MB│攻击│属性│稀有度│说明 │6 G1 P8 v! B! K1 Q" E2 N W7 ~' `
├──┼────┼─┼──┼──┼───┼───────────────┤. g- x5 o9 f- {
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 z2 a( F3 @1 @, o9 R, i$ |: L9 a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: ]0 A! E, m8 q1 g, h" }; m% [" G% U│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) U% _ L" R0 p3 C+ n% }5 H. u; Y. f5 f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# h$ R7 S h% O9 K h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* `4 x' z' s( o/ `1 x1 [│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 a- E. {6 w9 `) v0 M0 t' [│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 G5 U1 e4 [ `2 k8 G& x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 H2 ~* e9 S6 P7 A' z* `9 U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! L4 j6 \, o( L; E+ ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! R- g. ~- A G1 y: m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# b7 o2 {/ q9 [7 J5 C) J1 ^$ ~4 N
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% O4 a9 @7 t% R0 H5 e- f- G- p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 b1 M1 j5 o1 b* X9 [6 \8 [
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. K8 W8 E8 A) c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 h3 y9 D F$ N/ e$ p2 n b' a( T│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 z/ ?4 G; o: ]# O, `# y
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; ~/ D! n# a, [' L" ]* |
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% @' O- l5 G8 L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# M& @. i/ S* c- W' U
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 V- o( L$ {7 f4 J5 z3 ]│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 @: x2 E" D4 S1 T! X" V; }5 j$ d* \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& w" z; a8 c G* c6 a$ K- a/ G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. j/ `/ {5 S+ A/ X! N: q! Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, N9 C6 ^( p1 \' ~5 g2 l7 E│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: T' q. M& C' b! @& v1 ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 N% ]$ [' U1 a0 r│126 │Rook │30│ │ │*** │Protects you from attacks │0 p+ u* Y1 X9 n; u1 h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ Q, B- G: J5 O8 A( W
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- B, N9 q& h: l$ j0 v# ?7 h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. a2 c, ?; |3 K# S, Y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 q- @& Z% `; n6 [│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 O1 M9 m9 j/ f. ~. {8 y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 D- D# y* n& X, _# Q& z( z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
; F$ x( q* K$ x, P7 k│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: A( i6 @5 C a" V2 Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 G3 u& K( o1 R│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 ~5 t( ]& P2 }% h7 \& `& w) n3 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ H3 f: x8 N1 z! a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ n( U! u- C( i; [, S# a0 l5 E5 z4 L' L
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
F- L4 u1 c! g9 l! E6 } r│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 S+ J( P8 L4 Y4 B* r! i7 a
│141 │Prism │60│ │ │*** │Prism fires randomly │
: c/ ?0 A" n$ ^; o│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( H! ]+ y! _( }( `- |6 ?6 r0 k9 J│143 │Fan │14│ │ │* │Vacuum pulls enemies │% U, m! ?$ T; t+ Y5 c) n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) L( n+ C7 d. z; \│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 A6 S$ j) Z2 R5 W, A3 J) R' d3 P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- t: V' Q& E# h# ^- N│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# O1 G* C J6 u7 q│148 │Recov30 │8 │ │ │* │Recovers 30HP │ [) \, o! W+ @; |, U3 R' T; C
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 M% V% X; u5 m' B b& P│150 │Recov80 │20│ │ │** │Recovers 80HP │& x# k/ ~5 R6 w, u& j5 m- g3 k
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, A0 a7 }8 C2 V. `, }+ V# r4 T, \│152 │Recov150│50│ │ │*** │Recovers 150HP │
" R+ V$ n) R p│153 │Recov200│65│ │ │**** │Recovers 200HP │/ o. S! l6 ?( ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │; W! M- k% A' k0 o
│155 │Repair │8 │ │ │* │Fix your area's panels │
3 C& l( r- l2 B│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 x: d$ A% Z6 j6 \8 {2 ]" C6 ^1 ]0 D│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ O1 L& R0 U4 V2 i9 G- ?* p0 _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 O* u/ N& a1 [│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 l& ~% b! O/ D" p4 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" K3 G* G3 Q/ L# p- p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# S, K% O. g# ?$ O9 S3 c7 K│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% o" l6 i# k! W: O- I' L│163 │Invis │11│ │ │*** │Invisible for a while │% Y: C! k0 M6 Q" s" Y* w! _1 U% D
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- Y( j; F0 r/ A f( r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ s( p% B* c( o* z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- B& H6 e- M6 M8 F; [" c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 ^2 n H% d+ c1 O( A7 }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% }0 X9 a0 R/ C2 T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 ^6 l4 C# i7 A2 l8 w0 ~# C
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ O2 J" l) m0 {4 I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! J F g' Y2 o8 t) F5 ?( |* |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 L6 h9 V$ A' D7 ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. t, r$ M Q: X8 X: C, x2 m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ @3 i- Z2 \4 M, v" u, _, u│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; I& q0 S( P$ f) _0 i" z! h│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' p* F9 X" _4 K, J; i
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 W) ~+ _# D% w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) w9 C2 |9 M0 \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, z+ u( {. P0 O+ n2 y9 F8 M3 |. t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% j9 G2 c' W/ P( ~5 `3 J2 {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. z* H0 C+ M# d9 x% q0 ?0 \6 z4 B
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 s. j% q9 L5 c4 l8 }
│183 │Hole │55│ │ │**** │Open hole to dark world │2 C- R9 q' O0 k1 { v7 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 i1 U; J% Q$ @4 ~1 v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ C& z! E) k5 X) t. G! D1 j% F) h3 \
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ |5 x! x! t# M' B% M3 M) j7 {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 |2 {, b/ r% z4 ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 N+ I2 k. \+ h; i6 q, N# f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 n& R8 A! V7 n+ T9 f2 s
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 h) ?" s* \) Y. J+ h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! N& h% f. ?0 u2 v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% I8 m* w7 u# A# t6 b9 h) M. S# F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ O; r7 t( g4 a. K. U {4 Q: }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* i4 ?; z4 V7 }/ A) o8 N- Q' A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# A% }' H$ W( l J$ j2 a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; r8 O( T8 W4 x7 d* n# Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ ^ m0 H; _/ @) N6 i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 E p1 l1 L6 l7 B5 y; Z4 y* [
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 {: }5 {( U2 W6 Y- p! y" `
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& Y; o, m0 s7 r! _└──┴────┴─┴──┴──┴───┴───────────────┘! f' r# s1 G8 q3 _1 g$ W
( _3 K8 C0 ?$ U- j2 U
7 d% y) l1 q8 p3 p/ RMega Chip: ?5 }+ ?4 J8 F6 s4 s+ e' P
┌──┬─────┬─┬──┬──┬───┬───────────────┐( J! T4 G0 G' N! Y+ k, `: [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ r. f- i) x! d# k$ ^2 ?0 X├──┼─────┼─┼──┼──┼───┼───────────────┤
Y& @6 g& M% H2 t& v5 q& H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: g! u! H) C, z \
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- {# m; B. X% j4 \8 I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 t" g P+ y" E* E; s" y1 b* ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 ]2 |4 T5 R8 I+ f" k. ^7 l│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; V; E8 t, k! E5 M3 J& b4 S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, D6 y* ~' F1 f Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ M, L8 `! K) ~* \' Y5 N0 @2 n: h. D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" ^/ l0 x* \2 H. U7 v0 }/ O3 W
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. ]1 ]1 z- e0 R% r1 u2 e+ ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- T$ Z/ i3 g" u1 Y% ~: I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. K" m0 d5 @5 k$ ]3 Y0 |0 M8 k. U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: u/ N* Y# o! N; W+ ~1 R2 B; K│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" G. f1 P: u/ {6 |% j: [│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 S7 t0 F7 X0 D1 t) S# v: [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% H. z4 o* R1 R+ ]7 ]" A
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ t% i4 m2 k3 w/ L' @│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 n5 Q; m# m9 R6 A0 F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- J5 t, G6 Z% P) E* K& s# r+ Q' x& P│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 Z. f3 O" X6 a# ~3 l/ G│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ Q; H3 @# j; L9 f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* D3 T* h+ E- {- Z% x
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ t& i% n# J1 w4 f X* ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 z h1 i+ j0 y3 n3 M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- a2 K1 \& h) \$ |) F2 z' d
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ w" s- Q3 Z5 U5 S0 e# r, j
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 I6 [" }1 E; C8 l$ R) L│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 s: W- `' l4 P- U' V, W: F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. {* N5 O4 D. _$ `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, M# O$ c1 |: z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ {9 }# v4 H' u, x, t% @│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 ~9 G2 D: {3 a; y1 ^# D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 X( a& E9 w" l3 `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) |) K( _ J5 x( m; M% V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ R! g/ O& k; U3 y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: V6 i9 l% j: h, O& v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 E: r2 P; N* @) f( Y" L$ `8 F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 g) r; H* @) _5 W$ y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- K& q) z4 ?5 C, ?9 i: ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 {4 \" o: p5 h" p! w* f4 c/ y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, D% ~0 M' _- X9 F/ a- ]
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" X0 s+ ~6 @- W' W│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 v( [. }3 ~, A f4 J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 X9 b; D; e- `+ r9 x) x7 R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 d; {9 `" }0 ~ C" a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& @0 b8 H- N1 i- m$ P6 P3 Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │' U9 |; A9 a& G) V
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 N) Q3 @* o( {/ k│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 ^ k+ [. d) R* N0 `% w3 P" k│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ ~: `: y) t/ `; \5 {
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 \+ o9 A: i& X& s1 z4 ^+ {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% K- e$ {' U5 m7 j( s Z8 D; ~6 ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( \0 g9 i- K6 J$ c* J6 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 }' ?* C1 i) D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 I8 H- {# N8 N! x& s1 a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 S( M5 P2 _' d: ~! a/ A D& M9 g' _% d( F9 d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 S! ] _5 F! [1 g6 Q3 v" S8 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! N5 h& c4 D3 c! J1 Q0 V1 z$ E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ k$ Z$ x8 f( z' T& S0 C& h6 h7 _) ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* k% i1 B- A8 G
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 u4 { |3 G! y" {# G1 s" X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
g. ]& ^2 o7 \* R3 [- e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 e' Q" t. ~5 U o4 O9 ?│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 Y8 m9 @, {$ L7 D
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# V3 i0 D+ @! i* _' D) a8 n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 ?: h8 v3 ^$ I H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ a* {1 F+ V8 R1 D│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" ] y5 H9 o3 o2 _9 K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 M/ R( I# y( ~5 ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! d W8 G% A4 x' D+ _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 V8 Q8 y v3 V, I {│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ A( \4 [- y. a7 ] d Q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ l4 U; M8 I! L4 b/ l- g- R- W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 Y) Z8 v5 b+ c; ^7 u4 g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( U" S9 R* I5 S+ N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 Z1 a% ]/ n4 m7 X" ?! O: U" j; e& Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 J9 m' K- m( j8 s│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ M; @, Z; S, f3 O7 L
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ g8 Y. }- J* H6 l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 M; p) R/ k$ U# u( @7 @% @ T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 @8 ^1 t$ o7 R
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 c% B5 ~6 t9 G3 e8 [7 O2 x
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ h: J: ^" ]" E! \: \6 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 H4 e5 J3 u) |& x1 w' r$ ^6 J
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 K3 z1 J* Y* F8 k; ^' D3 H& e t│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 e" |2 o- T6 y/ D
└──┴─────┴─┴──┴──┴───┴───────────────┘
# V9 e' d# z- I" @$ t" Y
' a3 C* }" H9 M+ J
6 O n' N+ o4 P; V1 d, _GigaChip (蓝版)
; u3 v, G3 S3 R( G' H$ h" B┌──┬─────┬─┬──┬──┬───┬───────────────┐
k8 n y( a- E│编号│名称 │MB│攻击│属性│稀有度│说明 │) `' G1 ~8 ]1 e$ K
├──┼─────┼─┼──┼──┼───┼───────────────┤
) e, S) t" y- F4 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 [7 V1 J8 m' I* S: E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& E( s$ y" f6 O2 ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& @- u- o+ E& i9 F, f7 @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- ^4 `+ `1 ]7 _# s& C│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 B# Q |' i7 @% {+ H5 u9 e [│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: v4 Q# H+ f% d: d│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 H& }8 G6 x/ A% `4 [6 U2 ~3 w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' F; W9 b8 P/ m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' I* @% l. o% t5 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& v$ g# `. g0 e; h1 t3 a X1 @│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& B H, e" b3 g3 Z% T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& D) J$ M4 A" Z- s2 r# l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: W, Z3 e# @7 t* u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' E0 o" N* ^. e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 O) h4 i0 e1 \4 Z( A. `: Q3 z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 y: E! Z) T" R0 Q+ O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, ~+ l5 _$ M1 q9 j8 p) ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 q6 \: ~( ^& c# M: E: D g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 f u7 f# q" J$ L│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 V" g. K% m: X( X/ v3 G% ]└──┴─────┴─┴──┴──┴───┴───────────────┘
' O+ k4 ~! b8 c4 z5 @) s2 q2 Y4 t1 I9 L; n- a1 h7 _; {8 I9 @
GigaChip (白版)(只列出与蓝版不一样的Chips)' ~0 `# Z9 B1 H" u2 F* y
┌──┬─────┬─┬──┬──┬───┬───────────────┐* b$ h8 r9 h$ o& S7 I5 T! s) G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& z$ k+ b: X7 h2 t' F5 ]├──┼─────┼─┼──┼──┼───┼───────────────┤& v2 `) k1 j; T5 C' |( y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, U, j7 T4 A, s" E+ s9 q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; n) y7 n. S3 ^$ j, O│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 t' ~& R0 B. j& f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( @# G6 y2 K* k3 c└──┴─────┴─┴──┴──┴───┴───────────────┘ |