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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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8 s$ L; u% l; a. ]; v% w  }■● ■  NintendoWorld    站友xliz原创& @" H6 r9 e, n% o1 b, n$ g% C+ p
■ ●■    http://www.NewWise.com
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2 {7 n; e2 s3 O1 l1 ~2 K3 P           洛克人 EXE 3 Blue 卡片组合
7 S/ u& G  T% S1 f; @8 H( W6 I6 x! h) y6 G$ I  w5 A

, A4 f- M, n; c6 c. f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 f5 F8 w2 O( C( N
大家要看日文版的P.A.或详细攻略,点击这里吧!
' T; I- j2 v8 e5 _
====================
8 S" i( V  ~7 o( q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 [- k! z4 p2 G7 w. P$ o* s

$ n8 F- h! \7 e3 @4 p; ]4 f$ G8 q9 ~以下内容格式如下:; ~  s9 l; a" G/ t* R. v" W9 k
4 N: f. \7 u5 Y8 `
编号    名称
0 F$ X3 }3 @. O6 e4 @0 y说明6 e% {" a) r/ e# a& \! O7 v
组合方法
- y& |4 v2 V  k) z7 a5 G3 |- U! E---------------------------------
4 k5 l# Z8 W( o7 O$ _4 y/ B# e/ V01    Z-Connon 1
( ?6 M% @# g; c  x5 KUnlimited Cannon for 5 sec( k; @$ v7 G- k$ H) h' x% X
Cannon A+B+C) \" d+ Z0 v# J: s5 B/ q) e# X: z+ w% _
Cannon B+C+D
9 w! q  Y' N# Q2 Q7 vCannon C+D+E
# F7 q; u' f! K/ q. l  p- ~
4 _: I. d! t" t02    Z-Connon 2
, j" x# s3 Q" {6 QUnlimited HiCannon for 5 sec) q! V; t$ d* m& W1 ^
HiCannon H+I+J  W2 ]1 S- J- O9 k% _1 `
HiCannon I+J+K7 R+ _6 [$ y/ q+ t8 q
HiCannon J+K+L6 D+ o) X! j. O/ v: c) q
! d4 ], q: Z7 o: x# {: b" n+ O9 k
03    Z-Connon 34 h( Y. \- X0 j4 y$ d1 Z
Unlimited MegaCannon for 5 sec
6 f. v4 u' j+ s' P: a- R) _' GM-Cannon O+P+Q
+ @2 s: y0 Y! h4 j# }. RM-Cannon P+Q+R0 Q' I  E. c, @+ `
M-Cannon Q+R+S
- L) d5 l' \2 W6 S: }0 |/ @; H3 C8 K( m
04    Z-Punch
+ h* j/ w6 S2 B: l  r" \9 H/ k+ SUnlimited GutPunch for 5 sec
* ?# N! Z! G$ A- H( l* `GutPunch B+C+D
- {: U! J0 {' q; \  YGutPunch C+D+E3 c" t# ]6 ^3 I. ^8 z1 J
GutPunch D+E+F5 f! Y3 J6 J1 C$ }
1 J3 k9 z, a$ d' g
05    Z-Strght/ u. F8 n6 b: K5 K# x- p  K
Unlimited GutStrgt for 5 sec: `7 h3 z" j3 |$ n3 C+ v" y. F; y; |
GutStrgt O+P+Q
% z$ c9 D* j1 }- OGutStrgt P+Q+R
. G8 M4 G2 o6 M6 N$ gGutStrgt Q+R+S
7 |5 r; z* U+ [+ v5 d% R
5 c9 }, v. w: q9 \06    Z-Impact
4 p8 ^3 A+ Q& i" vUnlimited GutImpct for 5 sec0 F7 w( H- E9 Z* |6 ~2 X1 M8 ?3 m# f9 s
GutImpact G+H+I
8 l  c6 x* N0 Q% IGutImpact H+I+J
" ?: K7 [, u! R1 D3 WGutImpact J+K+L0 c5 G1 M! H: O  `4 k# F
) h& g" d' ?0 ]3 @/ z* N
07    Z-Varibl( l- v9 l* X0 c' r6 A8 H" ]/ q" O
Unlimited VarSword for 5 sec: g; p* d; k  A" [3 K4 K
VarSwrd B+C+D# r  {5 F$ i9 N$ X
VarSwrd C+D+E
* `9 R8 C- \1 t2 H  ~5 ZVarSwrd D+E+F
7 E; m) Z* A9 D. t. q3 B4 ^/ ^* s$ f- }' `
08    Z-Yoyo 1
6 A- a$ s+ W  B$ ^7 ~Unlimited Yo-Yo for 5 sec
  R7 r# ?3 `0 R; a! z; q& \Yo-Yo1 C+D+E
" T. y) R- m5 N$ g) C/ _Yo-Yo1 D+E+F8 L- h4 n. D$ b/ u% ^6 I( Q$ |7 U; a
Yo-Yo1 E+F+G6 A% t( P% i3 d0 X, I$ k. Y, S

. R; u) ?5 C4 s, N09    Z-Yoyo 2
! g2 S- K2 A/ B9 OUnlimited Yo-Yo2 for 5 sec9 q: e1 H+ C) e' M8 G
Yo-Yo2 H+I+J
0 {  \! u5 r( k1 eYo-Yo2 I+J+K
! \& _% s. e- F3 x0 U5 }5 ^, ~Yo-Yo2 J+K+L
- c1 t8 O3 q3 y; ^4 O3 \; O9 C' ]- V' C' g* u' K, r  w
10    Z-Yoyo 3
' q! ?/ s: k: i. J) W" HUnlimited Yo-Yo3 for 5 sec  p$ R+ b! t. R# p# t+ F3 b
Yo-Yo3 M+N+O% W/ i3 n4 h" w1 J$ R" d: b
Yo-Yo3 N+O+P
: ]0 O7 Q& Y+ [% v! E  p% JYo-Yo3 O+P+Q  G: S# Y# X8 k! g- J

1 v& O7 t! f) o11    Z-Step 1; B2 b6 q( S) S& y6 ]
Unlimited StepSwrd for 5 sec
7 m" o" A6 s! N0 m! A+ p2 p/ L6 XStepSwrd L+M+N
7 c  X9 w( J+ R* Q; hStepSwrd M+N+O
$ H; U8 V! r$ ?StepSwrd N+O+P  r" O. R6 P8 {4 [$ h2 J
) K: B$ c4 v6 o/ |2 H+ d
12    Z-Step 2
- |* d4 k4 f1 ^  S$ F7 e1 t) zUnlimited StepCros for 5 sec& x5 H+ K1 ^4 Y( r* ?* j+ W
StepCros P+Q+R
- x) Z6 N/ m/ v  aStepCros Q+R+S
; l6 n  R5 H" wStepCros R+S+T
& s  w; [) N6 @6 o. M0 j, i0 `) e1 m% _3 z, v; D4 K( d
13    BubSprd
5 y2 n, X* E& L( y" W( ~' _/ ~Attks w/ spreading bubbles!
, b5 P( H8 \  K' o; T: x7 ?. k4 ~Bubbler  C+D+E
. R5 `+ Y! V0 c3 F5 I% u& qBub-V    D+E+F
8 E/ c. v' ^0 w) j: ^7 V, e- GBublSide E+F+G
# T/ m, p4 D1 y+ ^6 H3 i% Q6 FBubbler E + Bub-V E + BublSide E
6 `1 v% k8 ^  f: I- }( V7 ?3 \- l* [7 R2 k! U1 f* Z
14    HeatSprd
  R0 m6 j8 X$ }1 \) k6 cAttks w/ spreading fireball!
" S) m& g* w2 n( mHeatShot H+I+J
9 k* F: C; T: R  Q/ U; I) \: l, pHeat-V   I+J+K* o9 }5 z6 R$ v7 G
HeatSide J+K+L
0 R8 g4 f( z9 Q. A  {/ v+ y, U4 tHeatShot J + Heat-V J + HeatSide J# a' ?& r+ Z7 |- \" n
# @* V; I6 q" K! v
15    H-Burst3 b8 o& ?. G. N8 V
Creates a giant explosion
) c& Y) }0 H4 G- rSpreader M+N+O  S, `9 {; E% R
Spreader N+O+P# w; \1 y2 o1 D; r" `9 H, ]
Spreader O+P+Q
% h2 W- h% u6 U$ `8 h! X
2 N9 p+ K3 e* B* \16    LifeSwrd
4 R# Z0 D' V6 @- I2 V! h7 O0 WSwings a huge 2×3 sword!
1 |5 C* @. l& s/ z! b5 D7 bSword E + WideSwrd E + LongSwrd E
: A7 ~+ A, Y, C& n* nSword L + WideSwrd L + LongSwrd L5 s$ W/ _& e& w0 d/ b; ~# Y, X5 ^
Sword Y + WideSwrd Y + LongSwrd Y
  G: P  x/ w5 S# w
  g( D3 q8 d- [2 }0 }+ x17    ElemSwrd
4 H9 {$ t0 F) V1 Y0 h+ tWide swrd contains 4 elemnts
, k& Z" v8 d5 |& H2 Z# KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- V, X6 M, L& XFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 k" t7 h# M. ?7 ]6 L/ h5 d: E* k8 N  f  [& [2 \
18    EvilCut* a/ |! P+ \; j3 j/ e" {/ [
Step up 2 & make 4 atacks
5 a/ X! y4 }$ }% R$ BStepSwrd P + HeroSwrd P + StepCros P
" @* Y, z3 w: c& Z! Z9 S8 a" m! k6 p  C8 _, \% P. i- U/ S* C
19    HyperRat
& J( Q; k3 e; L: I- OA giant Ratton charges!
3 x7 X: J. `1 U/ ?! A9 xRatton1 A + Ratton2 A + Ratton3 A2 A5 g% Q8 C" m9 R8 z- C
Ratton1 C + Ratton2 C + Ratton3 C
3 S- P4 Z, h/ c/ \  tRatton1 F + Ratton2 F + Ratton3 F1 }( J1 }1 `' w% Q
* ]7 |% e) k) ^" Z' o, f) t4 s
20    TimeBom +5 V4 w. E, D9 |) ?
Sets Time Bomb in enmy area3 r4 `4 l" M/ _& J+ d4 g
TimeBomb J+K+L
8 D$ r6 ]' Q& \7 X: kTimeBomb K+L+M
& r4 Q+ {7 S& Y4 H5 r, uTimeBomb L+M+N
' p( F' T0 ^- O. H
2 R& x6 R/ h! X& c( y' o& t21    GelRain! ~. F  g+ H4 x# {8 j1 C3 i! \1 A
Gel steals squares
" C' |; e5 L) S  z! ~) U3 q; e- \MetaGel1 B+C+D3 s$ U. f' S7 g' L% G0 {
MetaGel2 E+F+G2 j/ C& L, m' k+ O* R
MetaGel3 S+T+U
) p- V% Z5 o' T3 f
! |; o( D- ^7 H# c" q22    EverCrse
1 c0 o4 a& ?5 d5 GShield chases enemies0 u/ F! L" v' s" `7 H" ~
CrsShld1 C + CrsShld2 C + CrsShld3 C- I4 ]1 x: c/ P% e$ j( V: F
CrsShld1 L + CrsShld2 L + CrsShld3 L
% [4 N3 ?  q5 Y, p
& P  `8 c5 u: X$ Y23    MomQuake
2 @, n3 Q6 y3 ?& t# J4 }/ TAwakens Mother Earth!( ?* w- k" M9 e7 K
RockCube * + RockCube * + GodStone S3 j3 L7 A( z! _% L" s9 Y& a# g

2 b* N2 J& N' E$ k, g( |" u" |24    PoisPhar
& _. v4 `' O3 b- qPharaoh generates poison, g6 O) B* x3 m* b$ ^; {
PoisMask A + PoisFace A + Anubis A/ p6 j  L. _* K2 @
. d/ T/ E& ?' T3 D
25    BodyGrd
' D1 O2 b2 \1 H, e: f/ zBodyguard takes out enemies9 G8 _& W6 A3 p* T0 w
AntiDmg M + AntiNavi M + Muramasa M8 M$ T( b; t- J2 [+ M0 A6 y
  ?: B2 A0 x! ~0 v9 w, u
26    500Barr8 F2 b9 [! h& A- T/ [5 n+ O" o3 T
Barrier absorbs 500HP dmg2 Z0 Z1 n' o' Y
Barrier E + Barr100 E + Barr200 E
' ?* e" S, x8 D2 P  M( Y; CBarrier R + Barr100 R + Barr200 R
0 X' Z$ v8 M6 E) X' O/ C) o. H( [( H- |  e, g1 k! s
27    BigHeart
1 r7 F% G6 n4 O- ?$ F  eAttacks, then heals HP!% d+ \: i% w0 j* E5 R+ Y
HolyPanl R + Recov300 R + Roll R/ t1 a" j) L: t3 l/ E' |0 C
HolyPanl R + Recov300 R + RollV2 R0 f/ j) u2 Y( T9 i' ]
HolyPanl R + Recov300 R + RollV3 R# e& x+ B4 g$ s4 L/ Z+ |' [
  `: b( m3 G- G8 @
28    GtsShoot
. U$ Q* G3 l9 Z7 v& }9 lGutsMan throws MegaMan!
8 `) x7 a7 X7 T& ^; WGuard * + DashAtk G + GutsMan G: b; m3 T0 I/ C, B$ E
Guard * + DashAtk G + GutsMan2 G6 j2 z5 f6 _# u7 L, _/ k9 P
Guard * + DashAtk G + GutsMan3 G
3 ?: V5 F: `# q( Z' HGuard * + DashAtk G + GutsMan4 G
0 v' I' ~7 T! u/ w' ^
& @* R# _$ U: G4 ^) h29    DeuxHero3 U* {* C. Z5 G) l
MegaMan & ProtoMan team up!
2 H3 g3 v4 h% C0 j' SCustSwrd B + VarSwrd B + ProtoMan B2 X5 [7 U! }- b9 w+ n* D. \
CustSwrd B + VarSwrd B + ProtoMn2 B' A9 s) i5 J( S- D
CustSwrd B + VarSwrd B + ProtoMn3 B+ {  y% c5 I) i, F- P+ F  a
CustSwrd B + VarSwrd B + ProtoMn4 B3 n4 g- _8 Q' n; W

6 a; Z4 c1 k4 U. A, \0 D30    2xHero
' L' ]' d" r( S0 v! O- o% KMegaMan & ProtoMan Dual atk+ E* m. T# L6 e3 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 V3 R4 }* y' y- t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 G1 S: V; |' L, pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. O+ C# P$ R. v4 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. d$ s/ t& |7 G* [( t
4 c( Q2 j" y& h: |31    PrixPowr
4 K/ N. ~+ Q0 H6 @1 N3 Navis attack at once!
! [1 [' y8 D3 N' o' ~; HTeam1 * + Team2 * + KingMan5 K
7 P3 L9 A' n; V1 ?/ VTeam1 * + Team2 * + MistMan5 M. [" W0 I3 v, i
Team1 * + Team2 * + BowlMan5 B, j/ b9 Z* I9 O3 H

7 w  l: a5 W0 h, Q$ A5 d32    MstrStyl0 a/ P) B. l; b* O# w' Y
MegaMan unleashes his power
2 o$ i0 X& y4 m: V8 l! l8 I6 QSalamndr * + Fountain * + Bolt * + GaiaBlad *: U6 ?0 c( F! y% ]3 U& z

5 W* o$ W% H7 T  _6 a# h" ~StdrdChip (Part 1)
: p. T2 _' o0 k- {$ [% M┌──┬────┬─┬──┬──┬───┬───────────────┐6 o& S8 Z3 A8 T- |/ T, N; U
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 i9 C  Q; F1 y1 x7 M
├──┼────┼─┼──┼──┼───┼───────────────┤
9 g/ r; c9 m2 G# N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 Z3 h  i2 w. \! u0 G& l
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; ^: t3 o8 M. n7 Y, J( W; e. t; ~6 p, D
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  m* j* f$ B1 ^' [# h- T
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 o8 Q8 i, _0 ^4 r) v8 T/ _
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ l7 ?7 q  M1 u( t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- N" Z" z0 W! s" y8 F/ W
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 \3 j8 S+ G2 E4 u* u
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  o  f3 B2 X( R3 h4 P, M- [│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) H. a" M, u) l' @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* B' o, a* X) V5 k& B6 z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) W& r2 t9 x: j+ ?/ {$ ]│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, p& b8 B$ ^4 a& y6 @: {5 U2 v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ [+ y+ O) w! v/ Z! q) ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 i2 D( v& P9 f+ E9 m. E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 g/ F" x, p6 @6 u. D* ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: }5 c/ t  K1 s4 q& y' Z6 ^; o& _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 b0 V/ b2 x; I/ Q1 X7 S2 a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" Q0 L0 ~- U( @3 C) `2 d8 J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- Y& Z2 H! ~7 U: }% K. f9 Z: `# P1 k│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 f2 x# [; [  L  D4 u  F
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. M. E, l, S; |│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
6 S2 k) L; G# s. x) o, Z  {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# |! o# D# y% k│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 q; N3 g. P* {2 r
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ C% \2 t  T2 h% z; f: L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% e9 ^/ Y' w0 h; m+ H. {- A3 B
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 E  f% J( w% G: a& n2 F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* T2 K7 k, p" f8 H│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. [  |4 O1 i! v9 o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; Z0 e4 K  [2 R' W│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) s* Q, q% H4 P0 n8 d) p4 B│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' Q9 A* S) R6 S! i2 `8 t│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │  Y8 |$ w/ c3 |/ Z# p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ Y1 A  D; P6 e$ r7 K: H! h# Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% P! P1 z+ y3 p  D6 Q9 @1 R0 ?7 B5 O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% m0 P* j$ b! D; I│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 v' M/ s/ ]  c& c0 e5 O. t
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ \8 H! b) C6 Q! K" {1 ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 k8 Z2 y' v0 L3 F- D2 ~
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 g! ?6 b# b5 X9 G/ S" R: K│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 w+ l7 ?2 t9 f% Q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, n) X# C2 I$ p. I. f# K8 m; t
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 `$ ^0 q3 B' H7 v7 P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 }0 ?  [# x3 x8 I: @
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
0 a8 _- f. O3 _9 x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& G6 w5 ]. ]; F4 r│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 H% L4 D* ~; ~9 P) K5 D│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. p$ s  R* }6 x# \+ b6 x; Z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. f, w$ A1 ?# V9 x3 u│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( L5 `. D/ B6 D3 }3 c8 p6 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 |+ z6 W- Z% b
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ [, ?# O  ]8 \: V- h$ n) u1 k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 Q' z1 E$ O1 h' v" o7 X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 m" u! r+ J6 ^" A( R/ f  g, T8 }0 V" X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ W) K2 f# G  R# A
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& E. W; X" B( Z1 [1 j, z0 j
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' J+ [$ n% w+ x: f  [
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 D" V2 {3 n7 Z/ D│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ g4 u1 c, k! [3 [; x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. m. ]/ R: _% G, W; j, Y
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 J1 s3 @/ F) W
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( ]. X8 B* l+ f/ l8 @7 z/ f! F
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* Y& J/ x8 N1 F0 {% n│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; x. `* u4 S) G% F, h: J" e7 X. I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ G- `3 e  t0 W% ]$ U; S│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 F3 _0 X3 V) O) y: D  H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, q; _& _& Z$ c. s- d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' L7 @; r+ \- G
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% t7 O  u6 ~2 @, Q( s. g: f' J( @│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  d( g' [" s. c$ _' T( I+ Y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( B. g- \9 q+ c5 }7 d│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# B- E) [" k9 i) L+ H│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 L  l* p6 H9 B! Q0 t. h│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) ]3 f6 J/ p2 E. Y4 Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) t$ {0 P/ Y1 y. r0 v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- B) ~& g, y; p# s0 Y( [4 b
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" a+ g( |- d$ i- w& k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& F8 J9 P' Q$ J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- W2 o0 Z) F  m: r8 g9 B
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 n/ [$ ~6 V1 @' K│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 U) ~0 G/ }- Q6 d- Q+ v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 w8 B# ~. ^# u4 c( R
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 J# H( {4 U) ?$ B│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: _, X! N2 ^2 a$ r7 _2 Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) I2 D' O4 J2 Y. s& b: ~│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 t- j8 B2 ^  r
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& n( Q- B* y& x: Q6 b) u
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: E) g  u# b+ G
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 d! a1 n. z) }7 ]! U- ?$ [) A$ @│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' \0 q' E7 A1 B- L; c│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 Y( ]2 x2 X- r( B% `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 J1 @7 H3 B, M6 q: l0 S5 e( O
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: V1 V: F% @1 d+ F- {7 X│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 t8 i: k2 j2 _, f9 P& L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* O' V9 B% y, \3 b6 }& O( F+ k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- ~. K: |. H) b5 z* e: m│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 \: y) P# b* m. Z/ b
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; Y+ G; ~* ]( ?" E8 |│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
) P0 b! K+ N  P6 N, x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 n. p% Y# u- R6 Z. L└──┴────┴─┴──┴──┴───┴───────────────┘- y4 Q3 N* ~% f2 \! r/ o

" {, ~+ O( o. D2 J4 lStdrdChip (Part 2)
9 b$ t6 c# w& }8 V0 {1 a6 g: i) w, P; @┌──┬────┬─┬──┬──┬───┬───────────────┐
) i& A+ o, |4 q' X, y9 {3 c│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ e" n. d' ~, D5 _+ Y6 K0 w├──┼────┼─┼──┼──┼───┼───────────────┤5 m  j4 u1 @+ b% Y/ y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' q( Z! ]0 Y9 o│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% y5 M( J8 L6 A│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 k$ X& y( f' x- F# q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 ^0 J4 w0 {9 q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) w5 k3 l, j$ Q3 m; `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. ]- e. }+ ^6 Q$ M' d5 }: h5 A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 C/ ^# F4 W: D) p8 I# X
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 {0 P: f2 _5 V# L" [& \, P│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- ?1 l; w* ?! b# r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& k$ d% D" R4 U3 _# m9 d0 L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- ~" i1 a0 F/ U7 p3 I# E% o
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# `7 |( e% A) V1 N- b. `  Y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 i3 E3 `2 {* z: e  x- W! B
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" m" x$ D2 n  J
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 x1 h4 W8 D! R$ z* a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ f  d3 Z7 ~6 s0 O, |0 }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- K% h- E% N& n" y; X) h│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& U  z3 {, {$ l! P: n% M* S4 R
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 r4 T% y" m9 G2 e! }* z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 `* r8 H# y8 |' ^9 S6 u( ]; a, H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  W9 c7 w" `/ M6 \+ O, n7 V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 r& K& ~1 \# H5 b
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; Z) B0 m/ b7 t' N: y" l
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 Y- t# g' Y9 U; K* C│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- l. s/ c% d8 b: I  U5 e5 L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: C6 c1 X' P# R/ P│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- q! R* C/ k# Y% U) K│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. Q: X! `1 P0 ?! F; g& \* a
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ ?. u2 n, [0 v│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" D/ T* C/ A3 j. A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( Z. g7 i, A8 |1 L│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: E+ z5 H: ]3 m1 X
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. O; w) C2 n; ]5 h" H, A' q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │1 c' q/ N1 F7 ^2 |. c3 q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 [  m; _* |" C
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 ?4 w4 v6 v% N( G
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! r5 N& d. E, h9 g
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ ~" g( o5 p1 v  i& l5 M+ E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% _7 G; y7 y( ^3 |
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 d+ @6 W$ G; n. X8 v. F5 p$ _
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ u3 P+ M1 `  s; z  t/ |& W; b
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ D9 V5 u* a2 D; Z7 |, f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) T. U2 s# j$ d. ~! V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( L; |/ [! `0 u! o+ W: `8 ~: R
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ B/ Y0 J2 W0 y; J
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 d( z. Y* X% [5 A( y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* ^7 s9 q4 n' O3 l│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ M/ W. l- ~9 r5 ~│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
: p# _$ N% a1 g9 k9 q5 g│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) H( s- O- n# ?* y* K$ {│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% g6 {9 n2 v- j
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& R4 r$ Q7 g2 T$ Y  J│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 V) Q  b% n/ P) x5 Q% J
│153 │Recov200│65│  │  │**** │Recovers 200HP        │; f, b2 I! o/ K( _6 ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ A7 I. S2 x% U' q│155 │Repair │8 │  │  │*   │Fix your area's panels    │' t. Z# X' o. I! z: o+ ^
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 A+ Z' n1 O& ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 L2 M( [3 t* i5 v2 F: g3 H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% y  g3 c8 C4 t! Q, J% [: |
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- F1 z# ^% P0 p! y5 C( y. {& @
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% O/ g1 [2 y9 }9 F2 \% U& a9 G4 S
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) w! s* z- l9 X- `' R
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 z# Q- I  T! L" T│163 │Invis  │11│  │  │***  │Invisible for a while     │
: o2 N% B4 t" h5 |# ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 w# H4 v4 x( }' d
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, r: r! r9 X0 a: o) K7 R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: _7 l* @$ E7 `│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 z1 A( j. s6 p  K) z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# \7 t5 [8 N1 t/ i4 l. b, m& W# U7 c- v
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ a1 [& ^& Y" c& n4 r│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │3 a5 H# S) N! I6 e+ |7 ^$ m- E3 I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 G, m3 z( _  i6 i4 A8 m3 s
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ E4 i* \# G2 }& m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: l' r) |1 F( k1 l* W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ |7 s! \2 ^4 o, F2 |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* M$ ]8 X; [% h: H/ N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# k1 h3 o+ h, z3 U* V
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, O/ [* M% c; P6 e' G$ I
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 i  Y7 J: C2 u. C│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 ?/ Z/ m4 K1 N3 M0 J3 e) c8 W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ A5 Q* e* r0 L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 u  k% m# D: Z, H0 e+ I4 p$ S/ Y3 v! P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" z8 o8 x& i( C/ E: n1 @& v
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# j$ V6 t3 s7 b4 X, O0 Z; V! ]│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: A3 e7 ?5 M! `0 |9 ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- J. m/ T1 _# g, d3 c( P
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 f3 Y/ O' C3 `! G# X8 }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' H- v: d& E* `
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; L; E( ]2 E' h3 O" P9 X│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! v  y7 Z& t, w' u5 \4 `
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' f5 M6 L4 y7 H! q* [3 l
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 y1 Z+ w) @: `' {  K; c3 b/ c9 z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, T- H; [) ~6 q- J  l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! B/ w- T( {2 l$ q2 m( ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* |8 U5 q7 v- z+ l# R  N& m# O
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 K* X* U) o0 ^# X# |│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& d- i3 e  g6 _* X6 y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) k, a0 A: E4 h) }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ Y) {3 e9 ], r  p/ a9 l│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ z# r- S9 \# E/ k8 y/ v# ^6 \! a
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) B9 i. [9 R0 Z- M1 `. d5 e3 K, f
└──┴────┴─┴──┴──┴───┴───────────────┘$ S  b% k0 w7 P" t' b, O* v
& h- d8 h" A/ E7 g, Q4 S7 a

$ o4 b$ B( a& ]7 JMega Chip  B" y( }' v% H: |' O6 D# M. K; a
┌──┬─────┬─┬──┬──┬───┬───────────────┐; ]/ G& b) k& X* w2 K" ~5 J
│编号│名称   │MB│攻击│属性│稀有度│说明             │: ~( j" k9 M5 X9 q8 }  x7 I; h
├──┼─────┼─┼──┼──┼───┼───────────────┤: s6 y4 s3 j7 a  X' ^
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 c% \% n" m1 k' ^) @1 l9 M
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 K) K- z& b7 C$ F  D
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 U% b" u0 b) n
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 m4 R) ?7 A9 `│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- x6 B+ |/ M5 n! M; R5 s│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" o! L. T' p. n1 S1 y$ d/ o# Y│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ g6 o* T' t: s, }) D│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) t( h8 n) @! D% \5 C' f. `│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 A) j) J: _  ?' g$ t7 D/ q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" d! V' ~, h. R! L) f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 u3 g4 T/ m3 {! }: v( ~2 F7 x" T" b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 y/ F% ^& t8 [4 V, ?
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& B- \+ D- I7 }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! z- ?8 j  k) a- S. S1 E; X* q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( j2 y$ v7 U/ I& e" V0 ^. |│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' D- M3 a0 [% u' j! _* F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 e* C7 L, b! ]  R" y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% p: J0 Z. \  s. n. K% o4 V│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 e3 |0 \0 T  b9 ]: n. H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 L2 W1 x5 f8 u3 t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# F; J- K3 Y3 x) h- O
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ _! W1 s- H: J$ V" O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ A' L2 m0 X1 S6 p+ L9 K( O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  D$ W/ m6 q9 k1 Q7 B
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ F0 I6 `% O5 `│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ Q! I# c! Z+ ]4 m! i│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 {* }; P5 k& N& S% ~! H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 @* `6 l. \3 \9 o/ C  m: {│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! P) ~+ I& e9 H) ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. ]# A' I' J3 g1 Y- \# o5 H* b
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 o4 {* l) d8 T7 C0 K5 y* t/ N4 ]│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 m% l' C8 o7 b8 Y1 s/ G9 {4 v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 Y# }) W# k" d' d! p
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. p1 f% J: Y0 N4 C5 q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% l. n7 ?/ A& H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- A% l; ^- r: q8 M* P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 a! B3 z# [; g" Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# x6 R7 g$ ]9 x0 t1 ?) f. c
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 {- `7 u/ T" e. j1 a( A* W( j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 r) B  p6 T; A3 x  u4 D; M' t3 o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- H2 ]7 u) p( v  k8 l│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: F% g; c+ Z) V7 Z/ a' a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 _$ u1 o* t* ]- B% f8 Z! Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ ?: u, C( V% Y0 E* x; E4 D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% F8 h8 Q- f0 R; h' d7 Q& i# v3 x
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; W. L- j1 Z7 v# b  `; _│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& G0 y. b2 F4 \) O: |
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, Q1 N, E/ f% p- \! K│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# t0 i; r# [/ T4 @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, W, E; W' F8 m2 q) z+ ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( y1 G3 |/ ]8 A$ Y7 F) i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ U& a, O' O- S4 y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 A  E. I# i" Y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, e% [( M) A8 m$ f6 B) S& n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ @! k* s; l5 q6 _/ z3 y/ |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 K' z6 T( u( _3 S9 X3 F  O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- k: ^8 ^9 a6 E2 W8 g2 |
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ I! p! K  A5 Z) B& m+ D│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 g- o7 k) c/ N6 O6 S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( z3 I$ [) k' ?/ \│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 k, v) p1 i. r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 t6 J8 k6 n' n1 Q3 Y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% ^* W& x+ G& Q2 B, J│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. L; b# [& W/ ^4 ~$ U$ h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ T; p1 |2 x- b2 ]+ b% b│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& H# ?/ h: Z" S) H& i, i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 s1 ?* C# _' v9 m) _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 M+ _( l$ ~1 d  k+ }( y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 ]% W; c* |' q& T│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) s2 A5 n" B1 C- \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* S+ R+ _' c& n: k8 k5 K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& Q. F  `7 e9 n' |  a9 x2 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& h" \% h# I) U/ ^/ q7 X
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │2 ?+ g' N" ?. E$ @0 U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 p) ?  k4 e  x$ T1 \$ Y+ }& D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; I+ r0 ^4 n# r* b5 u│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. w+ d, D* u" C6 W% C* b9 L
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 m% D, l: b  L6 r1 }* [& k5 y' V│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, i7 j& V6 J+ A! U0 o" i4 B7 q& z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 ]2 f+ z2 @5 g/ R3 R2 a3 X% R
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │1 `- H( L( x& z  _
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( A$ Q* O* F6 E* S5 L+ w; u% v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 |/ |. E' f1 b- v+ c
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 y0 k/ @, j1 F2 v4 w4 B- G3 K6 @│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 F% W! L0 G$ H+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘1 I, {8 s: k1 u9 Z5 M
0 z- Z' ^2 y; T( u/ u1 O6 B
5 E, q% x& M4 n' O
GigaChip (蓝版)! k5 `3 B( x3 p; Z$ \$ T- j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% y! h/ o# B$ }/ B+ m) V9 g│编号│名称   │MB│攻击│属性│稀有度│说明             │
- O: Q# y. r- P3 ~: V  a- Q├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ]# }' d5 o# [; o5 @  R* q* u; Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& M% z! e" `" O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 p6 t, H& {1 v. `5 B│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! }. |7 {# k9 s
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │+ x) z" y6 D+ G, [: X
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 g& f$ q( Y, O' [% L- M  r
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 S; R& C/ C  S, t  Y, U6 b│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- V  i& H9 U: _│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 j. {* |' P8 B9 j& p3 d3 ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& w2 S) V1 V6 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 F- t4 e# G) U& N9 L2 D# g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: G! y! u6 q% k0 q+ Y- |" p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 M. w( a' g; W% n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 j2 a) H5 E9 B$ M$ p0 d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 P: w# w' c5 J: t│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ l8 T4 i0 J  Q5 C# B/ _│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' N( Q+ w7 G6 @$ f3 C; x/ u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 n" z& c, w$ x  F2 {' L: v, A* B0 h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 E3 q. V  N& K$ U0 V7 W2 G9 ^
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. f" g# v2 ?3 {, t6 H2 d! Q, C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 ~" T6 d6 V+ f5 v
└──┴─────┴─┴──┴──┴───┴───────────────┘7 |( K6 f' l+ b3 {# F
) a' }( O, t' j3 \5 ]# i
GigaChip (白版)(只列出与蓝版不一样的Chips)' a, g( Q! Q0 V6 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- B; K' w- Z8 B9 _2 ?│编号│名称   │MB│攻击│属性│稀有度│说明             │  h* E2 M- p2 J4 r1 \4 S
├──┼─────┼─┼──┼──┼───┼───────────────┤( U; S2 u$ |" y9 m9 Z3 w
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# Y: {# h' U( p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; {7 R8 n" G" }+ u+ O- n: R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 m! q$ F9 W9 ?* U! d3 z9 U, S
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  t9 h. P, Q1 a% ^% A' W( @8 c
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! R5 D0 _% [9 x0 I+ D: r; Y2 K7 K. pMegaman EXE 3 蓝+白 Standard 级别的 Chips:6 j% I& A3 x: u+ q9 V

  r* V, S3 k$ |4 |3 A001002003004005006
- A/ \* H# q2 H2 Y* X/ D, X007008009010011012/ E6 }# I  \& J- m2 Z6 V- M! G' o
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ t$ T! i2 k9 B) `  ?( c5 x$ D( D# P+ g3 }) U! V
019020021022023024* j0 \* f7 U1 k+ v8 G6 ?8 J
025026027028029030+ \2 X5 K. ?3 K  m/ g0 h
031032033034035036- f+ w3 c$ l1 U, C
: ^* y4 Q- e- U) y  y# s4 O
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; N) x3 w! V7 n# d: ^  O! [, z1 N- N; K  g+ T$ z
0370380390400410422 w$ }! P5 g9 i7 p% t
043044045046047048
- s8 N! T4 K, l: z! u- u( }5 C049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d$ o( t1 x/ n& d8 U$ @, G3 L& F" }) S9 A& v3 Q" O3 Y
055056057058059060+ a) Y; R9 |4 y& ^3 U: b0 p) q
061062063064065066( z/ R: F# {4 A) [- ^; {4 {( S
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 S- y$ W% L" i0 G1 l' Q+ }1 S# q& M$ W. U, c* _& ?
073074075076077078
' z- f0 @! w4 f3 }0 H- Z4 R079080081082083084
4 G# \7 y2 {+ u# L; p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ }8 J# B0 E) x9 N6 i7 |( v& `
" p9 B. g& ?1 _4 A
091092093094095096. F  T- F# ^9 ]* s6 S
097098099100101102' t- k) |7 E" Q  h9 ^5 X" o" s( O7 E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: K: V9 ^. r4 u8 h

4 r4 }3 w2 C, M. _6 d3 Y109110111112113114* U2 C* U7 Z+ t0 O' r# F" O
115116117118119120
) e( R( c) Z, w, P7 E; u/ H121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: x( P& B7 G3 i" Y

: w4 E" U) k  _127128129130131132
, e6 _1 C' A; O) {+ }, V133134135136137138
3 g( w7 _5 j0 M139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: E' w1 o( W0 y- y
- p2 Q0 B: r7 o: S& V5 I
145146147148149150) J$ f* ]+ A( S$ R$ D: N2 e4 m% f
151152153154155156' w+ y# E* K! Y* m
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 x' ]; N/ G$ r% ]+ D, N8 O, c# ?0 d
1631641651661671682 @) u& P. ?# b7 U0 h3 x6 Z" |; N
169170171172173174: s9 C5 p$ a( ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 g, D, ]- s; {* a
; T. _& q9 H' }4 b2 n7 g: ?
181182183184185186
, O, U( G0 y) e! j187188189190191192
% R. ~3 f7 n# e8 H8 P193194195196197198
" ]" W. e4 Q& }5 q- m: u  \199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; a1 n! L( R0 h- s: c8 z3 ^8 f) c9 x! w0 b
001002003004005006
* \6 D; x( m5 W* t( F' \: d007008009010011012
# M8 t& u' W7 k# w( F& n/ L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 C( S  T. }! c5 W+ I2 n0 o

" S/ E; E) n. [: p, O019020021022023024
6 [4 r7 X/ ^5 X4 E* C; y# I025026027028029030
4 m, I" B5 |$ G. r( J" Q) _7 n031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ ]' D3 b, N' j) B* j; c  X9 b; J( z* |) d9 a; e
037038039040041042) |/ {# ^0 K8 f  a: g/ h- ~
043044045046047048
  B( z; H& k# @" I6 `049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! c8 v4 |4 V0 z2 k& i; p8 L- _. y0 b" Q7 Q" k7 B
055056057058059060( w7 E' ]  R$ W- Q3 I# |/ _. F
0610620630640650661 F) W% n, K( E8 m% K
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 F5 Z1 I: c2 a. u3 _9 T$ w

$ _  q: P6 o. w/ \5 U9 G  z& E1 v0730740750760770785 K+ N+ X) m, P( H8 Y% m6 N
079080081082083084$ m2 M% D( z4 z: S3 y1 M
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& T( E7 @; ?/ L  h
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1 Z' G0 o; a) g6 q; ~2 ]007008009010011012, I& c- _5 H0 {6 i0 l0 q
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4 p/ s4 ]* G) o+ G019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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