转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创* _/ e; w: U& b2 B& G, v% t
■ ●■ http://www.NewWise.com
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* ^8 F6 l2 V( l* N8 s7 `; H 洛克人 EXE 3 Blue 卡片组合 }5 d9 e0 }1 }1 y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 ]# \! D6 |8 X大家要看日文版的P.A.或详细攻略,点击这里吧!
/ K+ {9 ~6 j$ b# s====================! Y3 P+ J1 g& T7 n; ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( A$ H! A2 d, D# H9 i5 d
) N' b2 o% ~ c: B8 ^以下内容格式如下:/ h k9 w! Q4 O! A9 z5 i$ ^& r( k1 V6 _
2 I5 Y% S& ^0 k+ O* ]* D+ u$ F' u, d编号 名称3 ~8 L! L8 @# I3 D( U9 H! R, f
说明# b5 R- j2 z. d& e8 W% |
组合方法
1 K- r7 b* {1 f4 A: c r5 ^---------------------------------
/ \% ?" {8 D% [9 U7 t& D01 Z-Connon 1
# B' i% |$ S E }# [2 c# gUnlimited Cannon for 5 sec: |" V8 ]- y) S8 K3 y7 L
Cannon A+B+C e0 I5 D9 P, n
Cannon B+C+D5 h$ U: z, j; u' t1 e6 e. `- w( w
Cannon C+D+E
1 s f# | ^8 Y
* a- @9 J! ~+ u# {! D02 Z-Connon 20 \2 R+ r* q0 J. h3 L
Unlimited HiCannon for 5 sec
2 G! h2 G9 D) THiCannon H+I+J
/ G' R3 f1 L9 eHiCannon I+J+K
; u/ k$ H# b8 d" n0 u+ }( s! [ [HiCannon J+K+L% f1 g0 t" `) O1 J: W
+ _; n6 a5 R' ~# S2 x; S
03 Z-Connon 3
' ~" C# F! H5 Z) O: G. uUnlimited MegaCannon for 5 sec
a2 U7 Y+ N( z/ M1 m n8 OM-Cannon O+P+Q
$ x1 a& T5 K! L' w" CM-Cannon P+Q+R
4 n) ?2 M$ z- Q9 O2 fM-Cannon Q+R+S
+ u8 a& V, X( y0 ]% ^( w' v% a% D- }! M9 m4 E, j
04 Z-Punch
4 p2 v& q( N2 ?Unlimited GutPunch for 5 sec! c1 z7 g J8 S8 ~# O
GutPunch B+C+D
9 `" R) j% v2 {& R# zGutPunch C+D+E, W8 T7 P2 r% Y. L/ q6 ~
GutPunch D+E+F6 {7 G" `/ _- [
; a0 H5 ~# L: u) G1 n6 ]
05 Z-Strght
% o j* t* R' y: t% y, C! S+ A* hUnlimited GutStrgt for 5 sec4 O6 Q( I! M. ]. W) Z F3 S* J+ S7 t
GutStrgt O+P+Q/ g, p" b6 A$ P( a, b
GutStrgt P+Q+R
% a# n; |6 l1 R" }5 p' A5 M0 vGutStrgt Q+R+S
1 D! J) m) m8 d" H* ~* w* Q7 ?; I1 Z( @5 m! ]# K9 C" R
06 Z-Impact
`. F+ f$ e: {# N: ZUnlimited GutImpct for 5 sec
+ ?7 G6 _' Y) ^2 |; ?. z3 u' EGutImpact G+H+I! X& h6 V# N* h* @+ `( {
GutImpact H+I+J( a! G1 K& \& ?' D; T& v& v/ Z
GutImpact J+K+L
8 b9 y; c" z/ L: B
* ?) L: s; B( d3 X% e, l/ K07 Z-Varibl
h8 Q6 b$ F6 b- GUnlimited VarSword for 5 sec; R* N2 z- k/ ?% ^; {
VarSwrd B+C+D
. {2 _& i3 n+ ~: S; P4 K5 c* @VarSwrd C+D+E
* D5 i. Q1 W8 O6 v+ mVarSwrd D+E+F
& D2 e, W* s( u$ w/ Y/ C8 s) \) I
, ^$ w8 U; @3 Z+ I/ y08 Z-Yoyo 1+ B2 C+ p5 k- ?6 g% m
Unlimited Yo-Yo for 5 sec
) K; D$ K( C3 Q n+ CYo-Yo1 C+D+E$ r7 g( w) }) q/ Z% j) @
Yo-Yo1 D+E+F: Q$ r7 E# c: _4 y0 E4 E! y
Yo-Yo1 E+F+G0 i# r) s' X0 E2 ]% f
- x* _, L Y7 m3 ~3 ]% E& l5 A- j+ O09 Z-Yoyo 2/ I! V, K/ O5 H! P7 y) ?+ e% ~7 Q& ^2 k
Unlimited Yo-Yo2 for 5 sec
; k$ K4 _) {) rYo-Yo2 H+I+J
& y( ^9 Q r+ y! m" r& MYo-Yo2 I+J+K
* q4 ^0 N" _) qYo-Yo2 J+K+L
$ N ]) R& F- ]
7 v/ I# H2 b/ \' F2 m10 Z-Yoyo 3
. X4 p3 N1 k% @0 N2 @Unlimited Yo-Yo3 for 5 sec; }5 G3 y8 |6 \: P# Q: t- T! U
Yo-Yo3 M+N+O
. R# f) x& K; jYo-Yo3 N+O+P
/ s. p! L3 _6 t e4 Q" L" a$ {Yo-Yo3 O+P+Q
3 k8 f, m+ x4 h' C7 T
, Y; P& f. Z9 d. ?( x, u3 s/ U11 Z-Step 1
9 X8 R# j# s+ S7 j' HUnlimited StepSwrd for 5 sec
5 `( y! |9 G: E$ rStepSwrd L+M+N8 i: m. l; d1 m# U6 Y/ z+ ~
StepSwrd M+N+O
2 w5 e- d' r3 uStepSwrd N+O+P
9 d+ S8 y- w9 |# _; S1 L; b- ?; C/ |: Y b: X8 e
12 Z-Step 2
9 I# H6 J5 O" k5 X& ~8 b8 E3 _Unlimited StepCros for 5 sec
* f8 V" W. ?5 s5 d2 O( O9 S/ o( eStepCros P+Q+R0 \& R4 z* J" B/ w2 @! k! C( W
StepCros Q+R+S; Z4 Q( U" k& b
StepCros R+S+T3 a7 H! ^, e2 N3 O6 ?9 q. Y
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13 BubSprd
" K; R$ W3 [" n0 Y, O1 y% DAttks w/ spreading bubbles!
! D5 ?8 J/ d1 h* t# k( Q b! ^4 fBubbler C+D+E
1 y8 F. u0 W1 N7 P3 D& n' i2 A/ X; L5 uBub-V D+E+F, ~, L* r- ?* u* X5 N& F
BublSide E+F+G- D* v9 w$ y' |
Bubbler E + Bub-V E + BublSide E! | p C( P% V: ^0 @+ _: @
/ G( b6 @$ d! x2 l6 }14 HeatSprd) v* V/ a- r% i" O# U* \0 h. d- `
Attks w/ spreading fireball!9 o- H1 X" `" @- ]2 d1 v5 r) Y
HeatShot H+I+J
G6 q4 F, C! e, J% U$ sHeat-V I+J+K
8 @, i- T- ^4 @8 I! v- M% ]HeatSide J+K+L
: b0 o4 _) v6 X! N: S y. `( lHeatShot J + Heat-V J + HeatSide J6 N0 Q; o; Z' [( F2 [, w
0 o) y0 a8 j! v$ _
15 H-Burst
5 [& F8 ?, L- MCreates a giant explosion, l" B4 w1 e4 C, u8 Q0 M( G2 `
Spreader M+N+O
1 ]+ w& D/ G7 Y4 D! w# T9 `Spreader N+O+P
5 ~' `5 K4 A" m. K4 uSpreader O+P+Q0 `. U; x5 u5 c1 g( \% u0 Q! L+ |
3 n/ M! F% b" s, a- j
16 LifeSwrd
( i+ [5 C: y8 ASwings a huge 2×3 sword!
; X8 [; y* p% J, [/ RSword E + WideSwrd E + LongSwrd E
9 M) F9 d4 O% @ E- |5 v4 gSword L + WideSwrd L + LongSwrd L% Q6 h( b' Z8 p1 U7 b$ `
Sword Y + WideSwrd Y + LongSwrd Y
9 t( y* t2 l) F F! V7 i5 f. V! T# f A
17 ElemSwrd, X: `3 L! e/ H2 S
Wide swrd contains 4 elemnts$ w! n3 H9 \% A3 E7 A- m6 q4 l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: u0 d) @ a+ F7 g/ V- }5 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! A3 {! H1 G/ k Q4 C+ E
9 {( v$ A2 C# j2 m7 A* V, t18 EvilCut
% S+ b- _6 ^' ~# D0 O: jStep up 2 & make 4 atacks
e+ D+ {/ K" V; QStepSwrd P + HeroSwrd P + StepCros P
( ~( i1 Q" N" p4 L# v' X( z3 K/ r! Z+ a% B# |( z! P
19 HyperRat5 E. |. D, X4 R! x# K
A giant Ratton charges!( w- k6 g0 e0 F9 B* W; w: I8 p
Ratton1 A + Ratton2 A + Ratton3 A
7 D( F3 P' O3 Z, Q, }Ratton1 C + Ratton2 C + Ratton3 C% p- D" M ~* }) l1 w
Ratton1 F + Ratton2 F + Ratton3 F
% p: w6 ^7 p- O1 s' }
3 a# [. H: Q7 M g; `20 TimeBom +
: @* B. @/ F1 s1 p2 r3 |Sets Time Bomb in enmy area4 t! u8 E$ e/ H4 N! r
TimeBomb J+K+L
1 [5 R( {) ?6 l8 FTimeBomb K+L+M
8 [0 o* m. a) k3 K. p/ g1 ^TimeBomb L+M+N% z* @- R' c; ?
! ~0 |7 c7 Y! k1 S
21 GelRain9 P3 z' y) h. p& n; V
Gel steals squares
* f5 f' G$ j1 g N# oMetaGel1 B+C+D3 }- O- F1 M, b& S% c% {3 J! K
MetaGel2 E+F+G( A: _9 O1 H* A: ?6 x; }* `: q1 N1 y. Y
MetaGel3 S+T+U$ L5 y! L9 n5 n4 m+ i
1 n- Y8 M- O( I( }22 EverCrse* L c, O; O& \9 L% _
Shield chases enemies
1 f( G: _4 T: f' q4 K/ ?CrsShld1 C + CrsShld2 C + CrsShld3 C
4 @. Z3 D) a+ @7 ^$ lCrsShld1 L + CrsShld2 L + CrsShld3 L, o. F) m& e: U. e
# `& Q [" o* Q+ B! s0 Y: S
23 MomQuake- x3 ?* L6 q& I% q% }) E, H
Awakens Mother Earth!' G( i1 A% F- @4 {$ n. J' ]% _
RockCube * + RockCube * + GodStone S5 E! r* o/ Q2 ~. d6 ^. I% [
8 @, t0 {. i$ Z* C
24 PoisPhar
# z2 ]3 y* l5 Y& a, V, q2 wPharaoh generates poison5 ` D% ?( i( |, w
PoisMask A + PoisFace A + Anubis A6 a, {) D* c& ^/ } L0 @2 E
7 @! G, ?/ e; g( n. r& m. T; [: `25 BodyGrd i r* T B% t9 Q z$ p
Bodyguard takes out enemies! r% {: P! O) Z. R& B8 z
AntiDmg M + AntiNavi M + Muramasa M
) N! c! d* N" F- |
6 K6 U# \" K, A2 Y) w26 500Barr0 ~! @$ {' ?- W8 @" f1 C
Barrier absorbs 500HP dmg; |6 Z; n) n$ s6 N' f
Barrier E + Barr100 E + Barr200 E
3 E+ r7 @9 i2 L" E {4 kBarrier R + Barr100 R + Barr200 R5 Z3 A1 |( L7 O9 o6 v! k0 U* ^5 }/ I
8 Z1 a3 y4 z% U7 [8 J4 ]
27 BigHeart
" b/ [. n- J: l# G5 QAttacks, then heals HP!
- H9 z4 G. H& l' ?HolyPanl R + Recov300 R + Roll R
% b1 N% t1 C8 u0 ?/ p4 dHolyPanl R + Recov300 R + RollV2 R6 U1 B0 H4 f" C
HolyPanl R + Recov300 R + RollV3 R
. H `, [1 W3 I" x, W0 T1 Z: q& z6 z! i6 F
28 GtsShoot! ~' n) G0 s @5 N
GutsMan throws MegaMan!
l0 u; x8 r; ^& x, MGuard * + DashAtk G + GutsMan G9 U$ \0 K7 v+ G0 \! y# V) |
Guard * + DashAtk G + GutsMan2 G
1 e7 |$ c5 B/ [, m# f: aGuard * + DashAtk G + GutsMan3 G
0 d, m7 E& z. q5 x2 L, l8 o# FGuard * + DashAtk G + GutsMan4 G
% c" B2 k: S5 I0 a! o2 J
/ w8 X; ]- t8 C \6 q29 DeuxHero
2 Q% r! p& f1 @4 N" x- n, Z6 aMegaMan & ProtoMan team up!# L3 I7 O0 A, O1 O1 r
CustSwrd B + VarSwrd B + ProtoMan B# d( i" K# H- ]
CustSwrd B + VarSwrd B + ProtoMn2 B( C S/ V; i% Z0 D5 B' C4 L
CustSwrd B + VarSwrd B + ProtoMn3 B& I+ L" ~8 ^3 a' y! ?' S2 X8 e
CustSwrd B + VarSwrd B + ProtoMn4 B
: x2 k$ ~5 ~1 n7 v9 \5 t( P; U! m
5 ?/ T, T4 z, C( x+ Y3 b/ x) i6 k30 2xHero
; x. D: V* k! _- X6 t& j1 i( l( z) l2 ?MegaMan & ProtoMan Dual atk
) y$ x+ W& [: R) ~6 A: VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
, W5 L; B3 _7 C2 u. O, [+ ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 i0 c" U5 ]( {6 b! U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 x7 s& m# }" ]2 fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 j0 H4 |8 N. t) G2 E
, Z! R& d5 @! y3 D2 a
31 PrixPowr
% i* J' V0 D1 K9 Q1 G. M3 Navis attack at once!
7 }6 k$ f- r/ S j) Q# t4 WTeam1 * + Team2 * + KingMan5 K
/ Y+ g0 u* |# }3 N: \" ZTeam1 * + Team2 * + MistMan5 M
, {8 x6 e% ]3 T: \9 H2 M& [5 ]Team1 * + Team2 * + BowlMan5 B
: X9 ~: ]& I5 D$ s7 l7 D2 g
. D; ^5 [$ m, ]* Q32 MstrStyl2 g+ q" P; p1 j# L5 q
MegaMan unleashes his power9 o2 f3 f9 |! ^* X5 o: M' ]- E
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ F: {* k* N: ]
7 C& O E0 g& s+ K' n
StdrdChip (Part 1)
+ G! o; e) K$ K" T: `, B2 S; n┌──┬────┬─┬──┬──┬───┬───────────────┐
% z( f/ O* J! D+ E" H8 @" m│编号│名称 │MB│攻击│属性│稀有度│说明 │) Z5 k8 r8 r+ e$ w
├──┼────┼─┼──┼──┼───┼───────────────┤
. X3 c6 v$ n$ t5 y F. i; z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ j9 C/ [" t! S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 C, w; Q( M/ K│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* {, D% n+ x% f/ W; o+ @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 S. j) N3 S/ _( d/ Y% y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ k! k0 o* b0 E5 I. p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( j6 a+ ]( t6 U% W5 E. U* I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: \; K! ]! k4 Q) R0 Y, X; g│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 S, C1 W; c/ ^5 H! D f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% A' e; n5 z1 x4 Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- f5 m# |* L1 l4 d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, R. a! o( H7 n( v$ B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( R5 Q2 q r/ v7 P& K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( w/ Q) q9 V; [5 G3 `$ u2 y% s2 `│14 │Spreader│16│30 │ │** │Creates a large explosion │6 r- C; h6 G/ z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 s, G; B) R! d# b3 V
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 L4 P( Z* Y* Z# k2 e# v/ u" _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
~; V# _( g2 t4 I4 P! ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 \% }' q0 Q% z" u# X( a o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 B6 l. ~- V3 o, ~% V- S/ }: T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. s$ V7 h* A. W4 d _2 O' g
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: x6 Y! X% M7 z# [* L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 @* x% ]- I/ B$ v1 A│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% G" B" l; o1 m F│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) }2 A% M& K. {; {6 n: p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 v0 Y0 p# G6 W: z7 ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 E' \8 p) q1 a- @- r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 t; H' j3 D6 h$ y0 s8 x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
e9 E% G: M8 C/ \: s5 A- k│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 B# B% c" V3 H5 K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ o- @% m/ I* t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 o! l1 B$ b, T6 W│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ z& `9 p4 I) b" H$ R│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ l; j4 Q; {% Z' m! x" x7 {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# s! L1 S- Y7 C( V│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- j9 M6 j# g+ p3 K: G5 ^6 d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) P: V c' |9 ?0 C l5 n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) K/ `0 E& C( j$ j$ A9 _# R3 b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- u( _' ?5 S- E6 n, k; x5 I0 Z; q: Z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! W* V; b8 d% \. `# z: k! T
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 g0 i+ L7 S$ i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- c# \; u( @- f! s
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- a7 n. v s* H! d" a+ S( s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 f5 J: N) Z, G& \ j
│44 │ShockWav│10│60 │ │* │Shock through enemies │
[3 g0 y; z. x9 z0 [│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 I) F5 q2 [) p z" j! e5 v$ J8 {9 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │! s6 ^5 _( n1 x- w* W- Y- L0 b* ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 F) o* L; ~ ^& k: O" Z8 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 ?" P* _6 X9 k8 v" t, a9 |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 Q3 ?$ d. W& M2 ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 l u7 k$ J' e6 [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' y( F. f9 |0 {' q2 A1 u4 P│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 F2 H; h) v* B; w8 H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" R" g8 i' V6 p" W/ @: V7 W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ p1 V+ k% L9 d7 D9 e5 F- b1 k% {│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 b( C( C) \8 ^0 p. j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 T' m! c y, J
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 [" i8 d. ]6 t5 A3 W `" j, k% \- k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 R" z- u2 s2 |3 `5 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 S% f( c, P0 U4 T! f( Z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 S( t5 e. q/ Z- @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 C3 {9 T% ^1 w5 r- Y$ ]( d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ u% B5 z# o3 L: c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: f! B. g' _; ]8 X, v. h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* A' P2 |8 U# o# S1 V7 y J/ N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" z: j, T+ ^, z1 i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 M6 J1 i' R, @- F/ J0 _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ O5 M1 L& X+ ?! @
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# P6 g+ S- Y+ k! ~- T/ b+ u2 T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- ?( _3 ?' D: u8 z│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 `* _, P+ L4 {
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( n! b+ n; A2 h% x7 o P5 V' O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' U# `: ?4 \& J7 ~* B; b
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ n! o; A9 a8 U6 Y0 p" }! C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ W. i7 v3 n0 A5 |. F. Q5 d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 u+ i9 O, y' u% n& k; c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 i' a1 Y4 @' R: C7 R) R│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- W: i. U' P/ O2 J1 }# T& z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 }% Z) }; y( ~( _9 h4 c! N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ q8 X! t2 A! X* }% g/ P9 q& q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 C. S) e2 e% s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& d, ?4 S3 y, R5 z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) U7 G& {9 T( j+ d6 x" k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& _( B `6 L9 }5 S- e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 U! d+ G% z; W; ~5 T2 _│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! ~" ^9 q2 H$ Y2 ]; k
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 b, L) B+ Q1 `+ O' b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% Z- W' R" |5 T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" e6 J; c/ X6 ]& |; ?6 q& A6 V
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 h3 \; X4 I3 }. O9 u│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! }8 Y$ r0 F) l. S- i* v+ r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ P& B3 p: b& B6 S# p y% Z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 [% P \' Q* ]. z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! d& `0 L6 \# W7 K. h F" `0 X: S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 s8 v; z" g0 Q- b1 D( t- }8 q# q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │1 @' L: Z; p! _
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 u6 v* D: E X, l# i3 j% k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
2 i6 i7 F2 c9 M& k. X│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 A! R) t3 _+ `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ z$ e) o% {! L* S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: Z- i: p: r3 b└──┴────┴─┴──┴──┴───┴───────────────┘
; P6 V- y) d5 f; }( k5 S+ _; n3 t+ F+ v* C4 J
StdrdChip (Part 2)
$ d! R' g! s0 W: ` ]8 [4 o┌──┬────┬─┬──┬──┬───┬───────────────┐3 Y* ^# E! x- |% F& X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 m8 A7 d5 q7 o7 k8 ^├──┼────┼─┼──┼──┼───┼───────────────┤0 T3 n9 Y7 d' ~2 j, j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: t- l5 l# E! C8 |8 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ J% a) @& s! z5 u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ f: i1 L2 C3 b. M) u8 {3 Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- j2 I. y ?" m8 |$ O+ p. K
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% N, O( ]+ y7 R, q! ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 k) ]& f" G5 Y5 C/ h│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% b- `4 @7 n/ L% m8 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 U- j, h+ [9 g5 P$ G! e) ] E+ q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 g* D7 ^( S9 t! B8 D" r# y│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 ?- ]9 ^! y8 j' }& p+ ^( W$ I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 b7 x5 @5 [- i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
+ H# D' c0 H$ ?; p│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 j; Z4 `4 T& k% x1 q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 R. `( }7 ]7 ~4 M9 {- v2 u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- `8 ^) r% v, Q! ?( c, N) C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- G, x0 t% \+ i$ K- t% y! m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& H1 R$ Y5 E4 u) E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- h/ ]. O4 b" x! u- l
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 Y8 R: q- t# W! y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ Q3 u6 r4 F4 ]$ {$ H) E' _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 E f' V" g$ P│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, c; d4 Z$ ]! Z( J+ N" |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. Z; t+ I# P, x9 e0 @/ P1 b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; D% Y- i( ?" C$ v1 f1 k│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% Q) s5 Q- D# v" v) a, i! p) p1 Q- F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ Y1 Y" g; R9 d U; N Q7 G7 m│126 │Rook │30│ │ │*** │Protects you from attacks │/ s! ~2 L2 z4 w4 b6 w4 A/ z( ]. m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ d' j& V. ]/ T- H- W- {│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 h# v3 O9 |. u4 S" \4 `7 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( w. a1 k2 C( ]. p# X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 i3 ? H/ l. o! b
│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 w7 ]- u7 C! s9 }: j( j; z8 p│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 V# l2 R9 S& _: j; E/ T│133 │Guard │5 │ │ │* │Repels enemy's attack │
" u, m }! g$ A0 r* m) f3 ?& d K/ i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ O: k1 M: y2 K! C: ~5 N; y$ E
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 H) V8 b: B8 X+ }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ ^9 o$ j- p& I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! @/ E2 v7 x, r* Q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! |9 |' l; H9 B3 _. n, q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ U: D/ P5 B0 X# h1 ] U- {! b
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 X \; z( B: e6 R7 _: B
│141 │Prism │60│ │ │*** │Prism fires randomly │
: _4 C7 ]1 V. n3 L; g9 U8 d9 k│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 Y2 o. A& e0 ?│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& f, a5 @- W8 D0 @0 s' O: w│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 l4 ^8 `. B( @0 s, I$ ]( K) ~) V7 i0 V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 i- a/ A0 y9 D1 @* X! K│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ I4 ~& \4 h) s) r. {( y│147 │Recov10 │5 │ │ │* │Recovers 10HP │* c( G) L/ p) i
│148 │Recov30 │8 │ │ │* │Recovers 30HP │* V3 C% w' Q$ k$ O
│149 │Recov50 │14│ │ │** │Recovers 50HP │5 x1 E% O" ]; b3 `( @- Z$ V
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 b: Z1 J, H8 s9 r, w9 J│151 │Recov120│35│ │ │*** │Recovers 120HP │2 ~7 ~3 ~4 [! N% k8 ^: P
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# H6 R( `, o' q2 a│153 │Recov200│65│ │ │**** │Recovers 200HP │, F2 }) v( E5 W
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; L' I% ~+ q" P4 W% g6 t│155 │Repair │8 │ │ │* │Fix your area's panels │" @: F) u7 _) R" i
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ D1 z+ q2 E/ C6 O' r' \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# n" m/ y0 d5 l│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! D& _% N6 d9 ]+ j3 s2 u2 o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' U6 r+ o- M( y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 u# L' B: U0 k, J+ `! _! {; E9 y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ B) s: J' |) u( d/ x) Y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 U% [4 i( h( P2 u/ S
│163 │Invis │11│ │ │*** │Invisible for a while │
/ y g4 {" w- L8 P0 W" t2 A7 M, k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 L1 h) V* |$ a9 u, j \9 V" V! z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 \5 h2 C0 A# P. n+ |
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# t9 s& y: B! _3 u0 [ i+ o/ }│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' x4 I n8 V# J* ^& @2 h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# ?7 e, z k1 W$ _8 v0 v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 M# ]7 L- |; _+ p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 {5 f5 f+ ^, E( M
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ @ T+ h6 h+ a! Q9 M& O
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ a' |& W/ A. @2 W h, W l7 z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! m: ^- X$ `6 x5 s. T/ j- W1 v& ]│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# ^ y/ e7 l5 L* z3 e ^# {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 k- d9 w, G7 a+ M* a( w│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, e" G* n& Q5 k7 ]2 j \2 ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ |# c- @ ~, n* b* _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 b3 _6 }; y2 g- q) ~9 g2 u- b│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ L8 N0 F3 ?6 T. ] i+ I: S5 B0 Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. |/ [9 {* J8 n c: a│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 ^; n" A" Q) `, t! C0 S8 d
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; e- x' @; r! _" `. r* w' E
│183 │Hole │55│ │ │**** │Open hole to dark world │
: t* g) i, w! {9 ?- Q1 k& o" R/ y2 ]1 I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 e5 y; E3 N, ^8 `, J5 X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% x9 X4 Q" X2 S' \7 v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& b x6 T% Z, D6 ]6 W0 K7 n3 {& v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 o5 s; Q9 |- C9 |1 e0 u- X
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( _. P% U* w2 }7 z3 J' M2 D8 K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- a8 l5 j' A' \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │ c8 X7 Y- H7 _1 y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 q" E7 O$ O7 o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, O8 z( T9 d8 R7 j" d0 l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, c$ A4 k" k9 c7 D0 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( H, Y. q& G; j% [7 r3 D# S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
z- y& D8 {+ _1 ^( b* Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' U9 ^) _- e' c) n# z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 l; g x" V9 Q; b$ t│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ a6 K- G3 l3 i5 Q$ T0 w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 ?: X8 @6 U) i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" R+ O0 g: H) G; ]& {└──┴────┴─┴──┴──┴───┴───────────────┘2 B) [ o) R7 V! k5 Y4 K
2 k2 E( } z0 o% ~: a5 z/ @# u7 u- H
6 A4 {/ e3 a0 x& X* T8 ZMega Chip
5 _5 N! `1 a) a0 l┌──┬─────┬─┬──┬──┬───┬───────────────┐9 u/ n7 ?8 h" l6 P7 u) e3 m1 |& H+ J
│编号│名称 │MB│攻击│属性│稀有度│说明 │. f0 ^8 Q. s! k2 e3 S
├──┼─────┼─┼──┼──┼───┼───────────────┤
" }9 D5 q* p! Y1 h6 X" h) o│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 o; `% h, j8 g8 m) R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ G' f! w$ }; X$ g│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- _/ q, d3 y2 E' [/ V+ f; R& D- @│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 j$ Y2 r- w3 V, {: X# q, O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( c$ ~- b n( L* G% i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 O3 K* r7 x7 L+ ?! I x) M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% W0 ^+ H. z" C" U! m6 L& Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 W. S; A, V6 a" R5 [0 v
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( t& ?: h, O4 |( ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( u3 v* ~/ O0 ^: b1 b7 n9 i# a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, \$ G+ g( {' v' v u7 b5 ~- d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, \. Q- q% q1 D( Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 x1 f8 I" U/ C, s7 e; p7 |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 i3 ^3 O4 Z2 K L
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; a8 {4 d! r4 c+ x
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 Y7 l5 ]6 Y4 A2 n# K│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" u6 ~4 J6 C% ]- m" ?! s
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 C& D/ H# C5 ^. \( c1 Y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 f* n8 [2 v- q% t& F│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 [1 O. P8 u4 i3 \6 c7 B- B│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: c5 M" N& Q9 ]3 Z8 J% K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. y- F$ L7 ~. a* s! ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 o `: N& E0 `9 ^: _! a( g
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
?- s7 e, b9 B) O│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ T7 Y& W" k1 ?5 m│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ t# t' ]0 s$ @$ |- m! g' [; j$ Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ l+ u" S8 y$ s: N7 ^' W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& E3 }5 E! `8 d, W# ?/ S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 J. x% A! d8 E' a$ B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 ~3 o& ^, h( |$ R, E, c- H) h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 F% F4 W/ ]" D4 u, e8 W
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 W- C* {# k" R6 |9 r6 }; c+ u- y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
b$ [8 t! I7 J. f* k│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 w5 X/ o+ l* q* \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 X' F/ k9 a! E" y# M, M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 [ T/ W2 c6 |+ q! s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& |$ g4 g7 e/ \. v o5 ^: [" c│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. c3 q2 B7 V) g5 ~- c& [│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ K9 \1 h& C& ]) t+ S/ k│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ f6 `0 E" Z8 ], k+ @% [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- A4 b+ E( [5 @: z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ ~$ ?5 Z1 N3 R$ ?* Y; S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; P6 |5 D6 }/ Y6 p$ x0 `' d2 g( M8 L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( `( x* t$ @, A( ~3 \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
|& N5 [5 e* J; R, {& R│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: l) [6 K, L- M; C: j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 M, q* Q' c) C$ b/ R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& O2 p7 {* G; Q- Q2 b' r
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 @" m4 n4 k8 u0 d
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 [" e& o# o' M* G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 q) t. [0 g! q; ]* A: g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 t; h0 _8 N, ^* Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* {7 X- @ v! u# P, e" a8 H& H% L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 c2 a# t) T8 m% K% ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 R5 i* k# }$ I* x: M9 p6 W6 |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 B7 L- p2 ?! y+ C& U9 ~" E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( c3 U, C- v5 S A9 `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 L! A N; |% H& z0 A2 z8 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 P2 s4 `8 t* s( r│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& m G, y3 I. u│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- z; Q9 q! k' T│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ z# f6 K: e; ^, H% N) V& l# N2 K
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. _4 o! R o. @' b1 v3 E. n4 {0 F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( _( L6 B8 L- E- v" W/ l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 Z N% G6 F( M5 I/ u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! J' n4 B, E8 h* |- ?: q$ R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ ^% }" O- z, w) l, Z0 k8 _' i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( D$ ?9 C- ?9 g3 [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% X, \. B% _$ g3 y' s& h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 H# ~" M4 Q- q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, K5 b1 ] S# S( p, g) l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' z+ p5 G( U& D; p( t5 U8 S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 v6 a8 C5 B/ Q7 [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 q3 t; D; ~# N9 |│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 _1 p% M( M6 h8 w0 Z/ }' z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │0 D8 o5 w+ f- _3 ^2 T8 ? s
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 Z& z$ {: J7 s! ~2 m8 q' m q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 Q0 k$ _# G8 X9 R6 O8 w) D" C% j
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# |7 I8 u7 z% Q) Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 R5 b5 h# v# b- Q' T4 N7 f. g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ d* l+ [1 \: l" @# H2 C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 ~& {% @! ^; h2 R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( o) K# h- L- G9 |0 q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. Y$ X* X6 c: A, K4 O
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ u2 R. P0 n# n7 E└──┴─────┴─┴──┴──┴───┴───────────────┘
6 {+ ?% r" ^1 m+ i2 }5 `* L
0 D5 Z, \# H% \- D- h; A! N# x$ z# }* H; p+ |
GigaChip (蓝版)
9 T; i7 F1 `4 E6 ]/ ?" _" Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
: V' A- l6 J2 s5 i, G│编号│名称 │MB│攻击│属性│稀有度│说明 │: K- z+ F5 [( m% B `1 u! g
├──┼─────┼─┼──┼──┼───┼───────────────┤
# g8 e. f) d! u0 d2 i4 b3 O. c│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; j' }( E9 d2 \; o
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( V% r% w1 X& g; ~ r+ c- l7 E* h
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* J: M6 H! g: }) G5 X: @% d│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. M j; j2 ~" |7 y" m7 p! _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
j8 t/ U E) A3 U# s3 @5 |/ l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- M, @/ _8 S9 o0 B2 e. k
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, j# ?) l1 \+ p
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( R6 V9 m( ^5 Z, W# j; R' l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. a! r% W1 S& K, C v" ]; t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' ~5 y& B6 V# H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* k, }; l# H* O5 ^) a I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 Y5 r# l+ p% V2 c' F- \2 t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; ~) _( {; N9 G* g│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 E6 `( {8 p* s│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* L1 N" l, X2 N# W4 f7 E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! ^+ G9 M7 h' P- J% i* L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 b5 l+ s H0 Y4 K3 z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ g: \! v* L4 V9 H# @- a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 C: Y1 e( D" o7 e) p6 }8 S│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 ^) T1 K0 O; g7 K$ { B└──┴─────┴─┴──┴──┴───┴───────────────┘
j/ X$ ?4 J1 n' I4 u( t( f, T7 I7 B# P
GigaChip (白版)(只列出与蓝版不一样的Chips)% H- U7 Q. V8 c' P3 \# F
┌──┬─────┬─┬──┬──┬───┬───────────────┐ C/ _! x d5 R# c+ i
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 s0 o# X" T* h B+ y" R$ d2 N& y
├──┼─────┼─┼──┼──┼───┼───────────────┤
# @2 x3 b% ^4 ~4 z* U+ F│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 v" c. G3 S, K( _│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 `8 H. q% V7 Y3 i# z+ S│4 │Balance │60│ │ │***** │Both Hp reduced by half │ v; n4 |( o* w! R! [( T8 v' Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. a6 h5 O' j5 Y' z: ~: i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |