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( U3 p, o. ?3 v; U■● ■ NintendoWorld 站友xliz原创- F; u" [& M @+ d- R
■ ●■ http://www.NewWise.com 1 h& z% @! u2 O. Q
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# T: o! T, v7 l: M& h7 K 洛克人 EXE 3 Blue 卡片组合2 i0 {9 Q( C( A+ c4 q( @# K; T7 U
8 h1 t0 N3 ~# ^) L* X
% }' J6 \6 B/ q- g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ _" X( v5 [+ p/ Y8 s V
大家要看日文版的P.A.或详细攻略,点击这里吧!
) C/ N! R0 P5 \' q9 _, a6 }====================+ P5 e5 L' e# L- q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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% W {+ U' M* {) v以下内容格式如下:
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0 l6 U: b! L0 D0 c D o编号 名称/ k) \4 u2 M/ j- P* U3 F z( V3 \
说明
) s# r4 |! O% D* g4 V组合方法& I4 {7 K, [7 c) P$ f* v
---------------------------------
$ n- Q Z. l/ j& p( ?; R7 V8 o01 Z-Connon 1
8 d: f( ^( M+ n' W xUnlimited Cannon for 5 sec0 {. O" d3 y) I0 M" i" z& k) M
Cannon A+B+C
/ u7 q. t, {( s$ G- vCannon B+C+D
% ]$ q. G# m: ~1 d6 n' a3 Y8 p1 xCannon C+D+E
. D, w$ c. n; x; H! T) w; @5 Q6 `2 H) r; k* M9 v5 t; s/ X5 U
02 Z-Connon 2
; h9 T) h% j& V5 H$ K% MUnlimited HiCannon for 5 sec
$ g( F+ q2 {3 _' X7 w# UHiCannon H+I+J/ w% o* ]3 m4 J
HiCannon I+J+K3 `% ]9 G5 c1 @0 j; Q
HiCannon J+K+L
5 w* _7 I7 G5 q+ _2 U6 u4 c8 C4 X0 s& V/ J# B7 Z
03 Z-Connon 3
% N7 q ~' Z3 |, W' ]4 `Unlimited MegaCannon for 5 sec: z" }8 Y) h c7 |
M-Cannon O+P+Q/ n9 m7 K/ e" w2 P6 O% n' `+ c ?
M-Cannon P+Q+R
9 o) [# M6 A% K6 sM-Cannon Q+R+S3 @2 j w% F, @* j' [7 U! b
: A. \0 k; b/ F# o( ~04 Z-Punch! D8 t; B; a( Y$ Z8 Y+ N$ ?7 y
Unlimited GutPunch for 5 sec
) H9 \8 h% ?, x' y! @) OGutPunch B+C+D
1 U& G! ^& W7 iGutPunch C+D+E( J+ F- W6 r' u8 p; Q
GutPunch D+E+F
% a, F/ A4 ]2 Z b5 v5 G$ Y5 ~5 l8 G# l! W5 d
05 Z-Strght
$ n+ `2 ^/ \% N, \2 h- dUnlimited GutStrgt for 5 sec
+ G& n) E% R$ ~0 K/ v( G8 q$ BGutStrgt O+P+Q' E! f6 ]3 C! S0 p
GutStrgt P+Q+R9 F+ Q1 C% G+ n7 Z) @
GutStrgt Q+R+S
; k6 G; i! G7 X6 V" m: Y. `8 D. u5 |1 \& L, ^8 \7 u1 G* G1 h
06 Z-Impact7 L9 a" Y3 Y k* ^( h' b/ \1 n
Unlimited GutImpct for 5 sec
. ^& Y9 I o u+ `- SGutImpact G+H+I
6 Z3 G7 T$ n; {! m& T1 DGutImpact H+I+J( \5 \# e. e2 |0 z
GutImpact J+K+L
3 u; {/ p2 U% ?/ u% k9 ~7 f
: W) k" x$ |! t8 H& R# j7 [$ j07 Z-Varibl9 L; }8 b- O' |5 J1 }
Unlimited VarSword for 5 sec
' q+ g! [' E* }. `2 `$ e3 t2 NVarSwrd B+C+D& s) p" v% ?/ [$ }
VarSwrd C+D+E
! Z8 ~9 T( K+ V5 b Y: N1 DVarSwrd D+E+F8 @) R/ G8 u& o6 l2 _0 j% \
' {5 N4 k/ J; x! a- F* ?* l
08 Z-Yoyo 1
8 Z0 Z9 |1 C: b+ Z" B' EUnlimited Yo-Yo for 5 sec
2 x! l9 K; R) {/ J oYo-Yo1 C+D+E
5 T- A. [# S2 Y bYo-Yo1 D+E+F
! n: @# G8 T0 l+ X. j. ~Yo-Yo1 E+F+G' k' f& b) g+ l; e. k/ X
- q; G7 \6 [ O: D' o% f: V2 W
09 Z-Yoyo 2
9 ]2 F3 M+ J, c* R7 }Unlimited Yo-Yo2 for 5 sec) { t( _2 F7 @
Yo-Yo2 H+I+J. `1 o( Q9 W% \; g
Yo-Yo2 I+J+K _& r0 H$ ]% ~/ X5 k- X
Yo-Yo2 J+K+L3 V# n) d: F) u( A( A8 j5 u2 u% a
. T: j6 v( b6 j9 L; b
10 Z-Yoyo 3. s1 {! K) P7 l
Unlimited Yo-Yo3 for 5 sec4 h* e$ c$ g$ e" \: ~3 [
Yo-Yo3 M+N+O
8 d% q8 ?4 c0 N) g( g8 H! AYo-Yo3 N+O+P
4 }# J) U. ?+ h. {' _Yo-Yo3 O+P+Q
+ L# e" ~: N; F. R+ @0 q7 o$ s. g2 d$ I( d7 m, |3 H
11 Z-Step 1
* |! |& L. b& p* r, QUnlimited StepSwrd for 5 sec8 J' q+ {$ S8 A
StepSwrd L+M+N
* ~ i% R5 M& Y& S6 e/ rStepSwrd M+N+O& W$ e, k* z3 ~
StepSwrd N+O+P7 q2 f) Y: S# J$ `- e* S( k
2 H/ E1 q7 f+ L; n- `) O- T% u12 Z-Step 20 U' q1 f7 L' G; _
Unlimited StepCros for 5 sec
$ r& d9 U8 [' i$ D) k+ @StepCros P+Q+R4 s1 E& y: l8 | g+ N3 G* A
StepCros Q+R+S
0 x8 |# p& [9 H( IStepCros R+S+T
& s8 U" G* C0 l
( x" N+ L4 v3 ?2 u: q13 BubSprd
+ [7 Q9 Z, T% \9 j, SAttks w/ spreading bubbles!
& H; b& H) G- GBubbler C+D+E
9 i/ z, D- ^7 z& N# q( f1 ]7 _" qBub-V D+E+F
0 w5 A. M# e9 v+ W& Q6 {BublSide E+F+G4 O t8 V0 ]% v3 \# V7 Y$ @7 d' ^( T
Bubbler E + Bub-V E + BublSide E* m/ A: D2 ^; e
0 t, N3 q+ q Z7 O4 e0 M; Z14 HeatSprd2 C- W! w9 P+ \1 `% ~
Attks w/ spreading fireball!
' B( _) [+ L" ?& x, z' eHeatShot H+I+J J1 r% S; C: u$ N2 J1 a! M
Heat-V I+J+K) s5 a; R) B0 E* r8 `' e1 V7 T; ~
HeatSide J+K+L
4 i5 k- F0 L& n% jHeatShot J + Heat-V J + HeatSide J+ E' c. V/ W' C- r$ P
3 x6 w1 N; @- I* L2 o! G, w& T15 H-Burst! n) l T5 i* E: }: @
Creates a giant explosion1 r, ]" `% a( N* {- p
Spreader M+N+O/ ?! S% l, q) c; f2 c$ z7 p
Spreader N+O+P
" d. l8 y' S9 ^! HSpreader O+P+Q
& I, K9 H! }; o* k/ _
( P: i- X3 E) v6 f" p! R16 LifeSwrd
& w! `& a' a3 a a2 C$ A& V% jSwings a huge 2×3 sword!# W9 h# i" L4 \
Sword E + WideSwrd E + LongSwrd E6 \. u0 [8 a+ r4 k& I" F
Sword L + WideSwrd L + LongSwrd L
$ S+ A) a7 [+ ^" e) z# G! m% b7 `Sword Y + WideSwrd Y + LongSwrd Y& v3 b8 \# R% m9 R
8 }7 ]3 P4 N7 M+ t6 E4 _5 b
17 ElemSwrd
" y( K% |# I! WWide swrd contains 4 elemnts6 @- [2 h1 @+ a' r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 T n; p2 n! t+ {6 N7 O' l1 @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( S$ {" z( K$ [: A0 q
/ E8 [; @4 I9 ]: [) s" ]18 EvilCut
d5 m. A2 d7 RStep up 2 & make 4 atacks0 P1 M8 J4 {, S( f4 b
StepSwrd P + HeroSwrd P + StepCros P' c; E$ o: l$ B7 }+ W1 C
& h! R6 J8 K& b! t4 A1 u/ e19 HyperRat
; v5 {- { \, fA giant Ratton charges!
+ L4 K( L- [2 i# {" s( D3 u1 tRatton1 A + Ratton2 A + Ratton3 A
, \, ?9 F, {$ U% TRatton1 C + Ratton2 C + Ratton3 C
$ u, L5 r/ S; A6 t: rRatton1 F + Ratton2 F + Ratton3 F% c6 ~) ^7 u8 m6 O& q
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20 TimeBom +5 Y% b0 h: B1 }) P- c- I! V* X
Sets Time Bomb in enmy area( M G! C' ?" z- a6 F
TimeBomb J+K+L
: v* W! f3 P+ i& w( ~( x+ _7 T7 UTimeBomb K+L+M& m+ d7 u8 u: D$ m& y
TimeBomb L+M+N1 O: D; J: A1 P0 q6 ]
$ d: x3 {$ M" d) m4 f
21 GelRain" U7 S8 y. c3 {% g( ]) I
Gel steals squares
/ Z8 t# j% `2 S! e$ O5 g, NMetaGel1 B+C+D
$ i5 V4 d4 s# y4 aMetaGel2 E+F+G
9 m% W/ _: _1 S! FMetaGel3 S+T+U, K/ [1 b7 X- ?8 p
. D3 p% U/ Z& C0 v2 m z3 f; H22 EverCrse5 }" P$ L$ g7 K5 i8 v7 l0 F
Shield chases enemies
+ y: |1 E/ j B$ F) ]CrsShld1 C + CrsShld2 C + CrsShld3 C: z3 L, a/ A p
CrsShld1 L + CrsShld2 L + CrsShld3 L6 B4 G& @4 {7 ^/ U# r5 A- c
) C* V+ H* u% c. t) i; \23 MomQuake+ T3 Z+ C5 [. `( x' o0 k
Awakens Mother Earth!
# R) E {9 f% p, k- f4 _- k% Y% @RockCube * + RockCube * + GodStone S3 p$ y- x+ @. F
, O( I3 t) B6 F [( ^8 X8 h24 PoisPhar
& a; j& i* {" B1 }& ZPharaoh generates poison, k$ n; @5 t* v4 O
PoisMask A + PoisFace A + Anubis A
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8 M; U# I% Z( j2 {. r1 U25 BodyGrd& S8 m, [) r% v3 N# w8 z0 `: l! L
Bodyguard takes out enemies+ H( F0 ]4 T2 M0 y5 K1 V
AntiDmg M + AntiNavi M + Muramasa M; a. z8 Q. e* ] i
: o5 z! W: P8 c1 n26 500Barr
' g, _. W) D1 sBarrier absorbs 500HP dmg4 R9 c# [. X4 Y% Z2 `: _
Barrier E + Barr100 E + Barr200 E
3 s' R) ^! y$ z5 R' P+ ]% lBarrier R + Barr100 R + Barr200 R2 m* T9 F4 D3 W: w% X) y3 |4 U% p9 `
, R( Z% {6 Z+ { m$ Y4 f9 J
27 BigHeart. j1 q8 M- R- g( O8 V( h
Attacks, then heals HP!5 {1 L. \4 e6 n- {
HolyPanl R + Recov300 R + Roll R2 M9 ?2 m! [; s/ _3 P; ~/ {. E" o
HolyPanl R + Recov300 R + RollV2 R) T: @7 ?- X6 J4 n
HolyPanl R + Recov300 R + RollV3 R
" I# ^/ W# c4 d5 \) I1 U9 e `# p( v. ]% E
28 GtsShoot- H8 L7 x0 K0 ?# p5 w4 j, |. d
GutsMan throws MegaMan!4 n! u" E+ o' K, L
Guard * + DashAtk G + GutsMan G3 i3 Y/ {. q; n' f, Z" j5 J
Guard * + DashAtk G + GutsMan2 G! X3 p# q5 Y3 L% b' M# Z5 Z3 v
Guard * + DashAtk G + GutsMan3 G1 g/ y- B6 p% M+ V
Guard * + DashAtk G + GutsMan4 G
( e0 g& k0 c3 W5 L! o. O% j/ r
+ l2 R% V1 v2 f/ q3 g) q: T29 DeuxHero O& L" y$ M5 }" F
MegaMan & ProtoMan team up!% j8 F+ c, |/ A9 l- l
CustSwrd B + VarSwrd B + ProtoMan B5 b; ~" p) k9 e2 t. d# l
CustSwrd B + VarSwrd B + ProtoMn2 B5 _$ o/ R% H( L; W: u
CustSwrd B + VarSwrd B + ProtoMn3 B
- n: v2 U7 Y/ G; L; K0 y* p6 fCustSwrd B + VarSwrd B + ProtoMn4 B( v: j" X1 l# T
$ y' D2 ^3 q4 Q3 i1 b
30 2xHero
# ^' w( L! M% H/ H4 V, Z, AMegaMan & ProtoMan Dual atk
y+ P- F1 [) ?; Y8 I( V* L/ a8 hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ R" C3 `6 q5 L, ?4 ?9 zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, z) [2 i5 w" W# D( Z- O1 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 I: ~9 \# Q+ O$ i |/ ^2 j: y+ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& f6 B3 C; c2 r$ A9 s, h" r7 N/ R3 ^- f2 }/ M
31 PrixPowr
7 X$ X5 k& ?0 m- \: w; H: }$ J, d3 Navis attack at once!
9 o9 P' O9 n" Z+ V8 J/ S5 Y) FTeam1 * + Team2 * + KingMan5 K& J6 }: D: e" j0 O6 V
Team1 * + Team2 * + MistMan5 M: N# A1 v) a D2 R
Team1 * + Team2 * + BowlMan5 B
$ B% p+ C1 g8 l% k0 O1 ^8 P; M
' z/ k. l& r6 A4 L! V2 Q32 MstrStyl
W/ P: x0 } J1 e% V/ c5 I2 D% m3 BMegaMan unleashes his power" d* \6 i0 |( E* t3 t7 ]7 Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *) ^) L d0 P; A# a# D } H
1 `# S( \5 H" k2 ~$ z9 S, W2 eStdrdChip (Part 1)
# v0 s; F: @* u; d┌──┬────┬─┬──┬──┬───┬───────────────┐9 m- K4 V$ |$ b+ L8 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ u5 \; V3 P& v! I/ j
├──┼────┼─┼──┼──┼───┼───────────────┤% P2 ` Y' _0 i- j8 c H) n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 E4 w8 G1 p" @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# h @" u9 f( e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ p' L( {( o; A- R│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: P# i2 \* R& k$ c) l0 w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! M' b) s+ w: W9 d, y4 \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; i' ?8 L! S% i8 K- G" ^8 Q6 Q* k
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 z# u$ X9 p* _& k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- A2 t7 G8 [! P│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ Y) h# I- V; n8 j. c* K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 c: y. G0 N# _
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% _. d% @' H8 z+ ?$ k4 y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) s; c* h s8 q. n! v# H# {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& F% x7 W8 t( v9 D│14 │Spreader│16│30 │ │** │Creates a large explosion │
- e. D$ [; ?6 {( S3 R$ `5 \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 _8 K9 T0 C# I/ b6 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ B y) {2 P1 _% g6 g* M6 y. G: Q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) G6 u5 J& H$ ^1 w$ G
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) w( m' d# [! q+ C6 j$ g; d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 \, f7 Q3 q5 Q& D: h9 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* r3 u% K. U ]7 n s9 C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; B' O7 M! X- |4 |! J9 l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 D6 E) r+ a8 ^. C* |' \& W1 a" g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │1 v3 }4 k r* }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 I! G6 u# D* C( o) [3 D' y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 n7 q+ u- W8 |0 v/ E% E+ n9 P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 V7 y( H' t$ K2 G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ r: D! S& w( V y. U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# F$ l7 }5 S J$ Q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. s. m6 s& I3 N t│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# U4 S/ D+ R+ t) l3 R6 G. K" T
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ g- t5 ~7 L, C: j2 m7 ~6 g" d" [! g7 m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) R: y$ P, M# ~: x
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 T4 m5 a* P+ x2 U/ k
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 _0 Z% H1 d& l6 n9 d7 [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* M* z f& q1 d5 \7 @3 f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% C: _. Q: K q. m/ R) F6 Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& G6 `) N, H) G' u5 ]+ t7 }2 o
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) j+ \) h8 A( a* B9 u7 B# c# i( \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% \+ U; }0 K0 r i& w
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
v* g" J/ g# R( l6 k k q2 G│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 }$ u0 S$ s& Q& S7 Y% K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! _* ]4 B) ` R$ C+ P8 _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& Y# P% l* E# [- H0 H( I) D│44 │ShockWav│10│60 │ │* │Shock through enemies │0 z% V. O# J5 K: ~9 e2 B
│45 │SonicWav│26│80 │ │** │Shock through enemies │- h* Q/ s" @1 F! @) }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: N, ^- c1 ~" L9 w9 ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 Z% X8 |( {2 I0 b6 S7 h│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( Y1 `" Y) E8 H; O( T8 K
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; \$ p" c X6 h+ \: p- ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 V) A* s; R1 C8 C4 }7 m& M" d+ b8 z9 N│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 r# A) f3 O; a, n7 }4 Q e0 o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" ~' c" V2 F- ?2 Z" {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& _6 t5 O& j7 T, o" k/ O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
9 J. i0 v6 r1 n│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! [. W/ G5 K7 J9 v9 R# _; ]
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( g4 ]8 y% ?2 l1 A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) z8 K" L# v, C( i7 f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( X( W$ v; {1 x4 N; t3 R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- g1 g7 R. ?: N0 I& u; b4 P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 E2 _* k8 E+ [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 f8 k8 i9 g+ F+ N5 A│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 x0 E4 P7 H" t# n% Q8 O│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 Q6 G& ~ m7 E ?1 R4 u│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, {& b. o6 p! k0 A* Y5 c4 X0 F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 P, @; n5 r8 }* y8 R│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 Z" h2 S2 F3 t2 F4 Z
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 Y% i" b7 |: x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 P9 e x% S, }* T3 a/ \! B& A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" f0 o4 B0 z+ a9 |/ [3 O" }: H
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 r$ i. `3 o& S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: h0 Q- b$ |' a( ^
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# B$ w+ i: A) I. e) e5 ?9 k5 |( u│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ _- K4 d7 M& |/ U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 t, d1 {% U( f6 }- A6 z; h; b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 S$ q p1 v' { Y& h, B9 ~) _│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ p% s& Z. d+ }: y( v
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 `( z" L$ C% k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ p9 z+ v3 M* ]- p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- j: c Y! l' P$ Z: o│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" u" m: M! l/ x, h, N4 H( D7 x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' L6 M; g- i, w3 b│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' @. O3 U$ b4 {- {2 a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" n3 E2 F. C9 ]* H( J8 ~* h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' M' J: W- K1 [ P/ P# o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* c& t# ~$ `8 K: G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │2 y: s# s+ Y+ Y$ i# A+ O
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 Z8 B6 G" e' \4 u9 G/ k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 V$ r: M7 g# `& |. K! `$ D J6 p7 A4 l
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& r8 w6 m' x! T$ ^6 x* S│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 M: b3 v* O% A0 X$ l6 D+ d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# {3 q; A% [6 K& c4 O/ u0 T
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 J; C* J( x: E7 R+ B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) @& [, }/ v- B2 M3 k5 N* P│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' z. Q* B$ D/ D, \# e6 {6 T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ D1 b: \, ?' o x: B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' b0 y6 u% L( D$ F) _) [" \
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ `. b* B0 \" W9 v* |! o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 I7 |: I- i0 _; j, h" Q/ [" S0 T
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 h% A E2 P- ^: l7 T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" G+ h# h. _; ]. b5 U└──┴────┴─┴──┴──┴───┴───────────────┘
3 ]) D/ N9 }5 _- H4 f2 z- T o0 b6 H3 o
StdrdChip (Part 2)
' s! r! T* }, n- v1 ~* t┌──┬────┬─┬──┬──┬───┬───────────────┐
( Y) W+ o; J2 ^- X6 V9 H│编号│名称 │MB│攻击│属性│稀有度│说明 │0 T- m# r9 r, n
├──┼────┼─┼──┼──┼───┼───────────────┤& M# [, l) d/ |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- u4 s: a; _' b3 r: C' a
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 @) }, I8 @* ~) h f0 Y3 T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 b1 n, {, q7 w6 D! ]0 J
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ R) V K! o+ K# Z# c
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& ]% w7 B. T- S I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! p, K. B- k6 a9 x/ r2 a T6 k
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 D0 k# R& E- y/ Z* q% p8 \; D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 k/ }6 K$ p* z% T0 R. u, l R* x
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ G% G1 y( P$ E4 y8 d: N
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" D, b( ?2 O+ D1 A3 _│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( Q9 J3 Y/ R- [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 Y2 R8 s6 y \0 F& `1 L& d
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ f- k6 r ^' a) e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ s; q+ @8 u; w0 S/ o" u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& h1 Q6 q y6 t# ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" F9 a# R- `. b9 E1 b# l9 W│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- s7 n" E1 t, e7 {% k* X5 i/ V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- `1 J8 _3 m2 F0 m5 q! F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, j: Z) h" f& g& f& ]
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) e( t. ]0 I; i# y. Z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 k6 _0 K5 B) ?& B' d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 q+ C) ~$ d9 p( B/ q8 m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 x {, g9 V5 Q. E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ U) \5 ^# H0 V4 c7 v; @+ m1 Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: M) `- B9 l$ X# j- E│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 @0 X' d# k7 c! q│126 │Rook │30│ │ │*** │Protects you from attacks │& m- B7 [* q0 h9 B& _% X0 `/ M
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* S$ N$ ]& F" r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ p# j' \% i% l& v* r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* y" q- T* w4 E+ a, c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 }+ i6 S) f7 `
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! s* k: w6 F6 W│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 ?. h" ^' G3 D- q
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 \3 d1 B2 \# H/ C7 s9 s4 M% Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' G) d# E- t. U# x# z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 F- s+ E3 T$ Z( D4 R9 j0 e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ N9 g/ }1 z/ K
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 T* @4 U8 e- J4 k1 M
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 m5 L7 u/ Q) v0 J; Q( G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( K3 u% n' f% t2 t│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 K+ u# h/ i" \, h│141 │Prism │60│ │ │*** │Prism fires randomly │" S5 y1 Y2 k! W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │' C* F5 L8 R2 \6 W" J/ s, q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% y6 b P# I$ v2 P' @& c│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 E; a7 @2 b9 k- K# Y9 m2 Z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- Q3 X! `: ^0 U9 j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 V1 R8 T* S) m8 P1 N9 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ a* \! l& \' x" U: N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) W) X0 l/ E" d& K$ H6 p
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 n- T: b+ v; x" B$ f7 K/ ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 a0 ?$ P; I( P. Y! s│151 │Recov120│35│ │ │*** │Recovers 120HP │% T% i6 y2 e3 i" A
│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 P1 F6 l! M0 ? z& m, e" p8 B│153 │Recov200│65│ │ │**** │Recovers 200HP │- i4 m! N; \2 H* L0 p
│154 │Recov300│80│ │ │**** │Recovers 300HP │5 U& P" s p5 P( C; T' V
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ g5 } e+ O. f4 L" X/ `. K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 Y6 ?+ }+ O$ t; M1 Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 {' Q( W+ Q# g2 \3 s8 S9 s
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 R+ f' c8 {. o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 h3 Q" d- l$ I4 U
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% [$ x* |% T5 r4 \& u
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( e. D0 f6 @, C5 M4 Q! F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 E7 h8 i3 \( E4 U# j5 |* ]/ N5 z│163 │Invis │11│ │ │*** │Invisible for a while │
' w3 P1 C' {+ G! Q0 [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 V! `" H& M/ q( I z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 h$ K8 k: }! B5 \$ t) G9 _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: c4 D/ r; O: K7 l, j3 J7 I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- n# r+ F1 e* u5 ^1 j/ O; i4 l7 i│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 |. i( \+ A M3 o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; Q" |0 M/ R: h0 n0 X6 l│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 y) f! I8 l9 Z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 m w1 w5 J8 }- Z( ^2 _│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ T* A, e# r: |) ~7 h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 ?+ U2 E, P( f6 s' Y0 S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 ?3 X6 N1 I# [0 y& ]│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( q x4 d, d) {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ y+ n% | D/ x# s- W! r& y/ ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 M/ k* p0 S# _* { U│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. v B: r- W1 I e6 H8 p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ D, M( h( J$ Q* X
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& x4 J& j/ {8 l! M8 b+ s! s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& h" c/ x r% b! t
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. v1 f @# T: @& o$ X2 n" a- X│183 │Hole │55│ │ │**** │Open hole to dark world │
9 D3 S8 H" _9 [│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! X, m/ F' G1 f e6 z- a" j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 i4 Z7 h* ]5 u3 W+ \1 ~* z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
S! g; k& O: ^! ^5 D0 _9 w/ O( l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% j/ ]( v, z6 l- M% b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- ~+ d) Q1 s# ?$ W( m) Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. P2 o( q/ K$ e) C│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 s# j: o( k6 u) k5 }/ F1 s& @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ o5 l: m; k! K/ m( ~4 z1 M! \5 x/ ^0 B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* R, C0 ?# {# H3 Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( d. `3 d9 E9 w: \' Y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 Z3 M1 q4 l/ A9 T│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# F* e1 F6 o" k/ r
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; T- o% D C5 ~# l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 j- y* c7 x6 h. A$ s! ~( {! W" i│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% q1 j6 B" @' Z1 l- l
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ _$ b5 K; P! p* |
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& s5 Q5 q$ Z; M" G' B└──┴────┴─┴──┴──┴───┴───────────────┘3 k1 R! f# M5 W. Y$ s
# }3 A' _$ l6 l* x6 W8 e' E/ w" J: w B) r% f
Mega Chip8 p/ [, `2 l6 U& ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 I& \3 O9 o3 b7 u3 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 Q8 f" K# O" [1 b) x
├──┼─────┼─┼──┼──┼───┼───────────────┤
% y2 m) c2 x: d; k0 P! b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ K1 z& A1 e9 N0 W* f# Y( A1 }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, n0 f4 F1 H" ?6 o9 S7 s5 o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" W) Y6 G$ t2 I/ _│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 T' w* S3 i6 E* x0 F8 U$ V$ }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 {& X9 i, z3 |" ]) G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 @: Z4 R& s ]- u│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ [% \, T0 u7 ?9 z3 K. O6 @- [/ c2 H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 r" a2 i% d- k- Y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- R* A1 |! c/ Y! X│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! H+ L( j" I& o% j2 j/ }' V1 n3 y' N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 {. G* y* Z3 w8 w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 n/ [; K3 I/ @% h1 b S: U+ ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; A. z0 h1 F6 J+ R/ Q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- X/ A. v' D5 g4 |2 h3 s, K+ W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, f5 U+ R/ E2 c9 E+ X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, {) S2 a* X/ n6 d5 }; M│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. ?. h; b1 Y+ E1 T+ n
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 w' M# Q1 i( m7 ?5 A. R7 T. P│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
5 E' _# N4 i4 Y7 a) y% V' _8 v! o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* m. l" F0 }9 X, @- }! y8 H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 [" t+ c. n, t/ K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# p* ~- k# K& ~; c2 L
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 p2 |' m& s6 t; D- c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. s# u: C) w# `9 q | I& O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 T- `) Q5 t: G% t8 O6 j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ V1 x# c% ?- C' D) {, V F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( @# R) e _4 p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 D, L; @, f+ |: y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, ?- X$ d8 x' m% e- e# {/ z+ r
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ A+ q+ D$ {; x0 g: O/ w; y6 ~│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. S% f" J' Z( L& M0 a% G/ i7 J5 o
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ x$ }( _) E: r0 s2 x, B& P* k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! K6 q& B5 D |) U! c u$ V8 _5 J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) j3 L# L8 z3 X2 p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% t; p: a" u' J2 D0 o1 E5 ]8 M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- h* S) A3 B" u6 c/ k
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ d$ k3 K X7 M2 R) i% Z' J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 [# F* x, m. O5 w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, F0 t$ q2 b' L6 |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- ? I* d8 X- @5 _3 y6 }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ T+ {/ e( g7 q" `8 E& P
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) p& N6 }( N; Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ H9 _9 P- L0 A; J" ^$ i( h. Q* ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. N$ X5 V- b5 L$ r! ?" K4 e& g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 U w6 j2 }' J0 l1 E
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │( y! w- ?; X5 n$ p0 [4 ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( {8 a+ V7 Z* m* F, r4 b( F. B1 h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: C m5 W+ t( z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ X( l3 n# g3 N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 Y5 m" z" s5 [8 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: n& W5 P& l) s' b; D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: k d0 O1 l+ h9 C, G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" ]; u8 ^. n) k# C- P# B) A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% @- |4 [: D, N2 i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
X* y7 I5 q1 Q! D+ |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ M% r C3 Q% l9 ]! a6 o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. l! s' h) J5 s" Z3 U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. I# `' C1 B' X! P& J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. H, E4 q# v W9 j1 f9 X& K; H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ |4 b- B; Y* ] Y$ f│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 t# t9 l! Y( U! G8 q" d' x│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" Y$ B7 H0 O& e) g1 A│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( g z* Q1 d/ L3 ]6 R1 c2 z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* B. _' i! V; X/ \3 o│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) D' e$ V) R4 J9 @│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ Q) B- c/ F8 j% F4 y. H
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 r! K6 c2 ^4 c; p4 @9 k% [
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 N6 ^7 x) i! T0 g$ o/ n- B# i
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. ~+ {7 _2 c; ^% ? c: a4 y8 A% m% ~
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- N! o) M% _$ }8 \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& m) P! l* N( T& ^│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( M6 k6 `, [& B X4 J k$ ^+ J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( i; J7 U* [7 S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 U6 }5 X4 A$ A& O/ v+ d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" k* ^' e+ a3 [9 O& a; ?, s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- C7 \9 N0 d% H0 r! a* B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* V; w8 m6 R' E& x" w│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 Q% \3 [0 H3 \# T# Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! t0 H2 J1 I! `│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! W7 o5 ?6 N& Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) z; Q% @8 M5 F' v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% T) u# a$ k: w, G8 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% j0 }5 Y+ L2 k│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. t( P7 i# ]% j- H/ I2 s
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ k( [7 H9 O3 S. e
└──┴─────┴─┴──┴──┴───┴───────────────┘
: U7 R7 z. R& x- q' k5 |! D% t: ]! f: O) k
' Q* p: l- }2 k- s. \
GigaChip (蓝版)0 h7 K+ s9 J1 e0 W0 T* D/ b2 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 o8 i. r0 U. n9 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 w& a% W; r& @├──┼─────┼─┼──┼──┼───┼───────────────┤
" @- M* T" Q& Y9 D& f9 U+ I│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; G( \3 L. H' v) G `
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; z+ b' Y1 F$ N5 B& y8 ]
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' m# x: D+ G, M- w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& |. r9 e0 N+ Y3 K( P2 G# J+ L. [5 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 G5 T- F0 x9 a; K│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: e x' q' d* E' k$ J6 ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 u" o" V+ B! H$ z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! `! x! W2 N/ B8 B) R! A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 o1 j3 U3 F( _9 C: L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. f& t0 l9 C! y; n% n$ O" i* p$ G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 T* d4 }) @8 o( z) l$ ^; ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 n* t8 E* @1 J+ c. T( m6 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( C9 p; ^3 h, \% `. |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' g7 I! d* E9 w$ T$ A9 t$ x# ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 k* m9 Q P( W6 [& J5 X9 T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ k4 r, c* V! n: ], n/ W# @7 J! P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ m# H4 |; P* D8 X
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' Y- y) O n2 t# ^' M' ], e7 \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ M \9 K, O% a1 W3 |4 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 ^6 Q/ H0 I( n2 `4 I4 L0 G/ z$ p3 u
└──┴─────┴─┴──┴──┴───┴───────────────┘0 X& \& k' m, i" c* F) O' ]+ b: w3 s
1 W2 l3 v' }) K+ ^
GigaChip (白版)(只列出与蓝版不一样的Chips)* D2 `/ }6 ?) R! c0 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M; K- L2 o( Y# n. h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 Q. ^, `. @% n9 C# {; i├──┼─────┼─┼──┼──┼───┼───────────────┤" I% W8 ^0 q0 \, a' ?$ Y$ m
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; R' B5 |0 f6 x+ c1 Z6 ?
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 }/ r% o/ O: p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) f. D6 }% X5 C, y. `5 s
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 t) F* I' a' n9 e: W& e' h
└──┴─────┴─┴──┴──┴───┴───────────────┘ |