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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创# V, U* y6 f; z% R# e8 x8 }2 A* j
■ ●■    http://www.NewWise.com / [& E% N, c# A; D3 g* r  `# ^. J
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           洛克人 EXE 3 Blue 卡片组合
+ w, X+ y/ K, k5 t8 m$ H% R5 a# n% g# ?8 H& I$ Q5 m
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  @6 w0 i9 o+ |- D6 i
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================1 g8 [3 f- K2 y- d/ I* T5 t$ {
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 K. x/ B' W$ ~6 B0 M( G2 X5 {& S# ^! I  D9 ]
以下内容格式如下:8 k5 v0 I$ f8 R5 z

6 I5 K( B: ?7 g6 n2 W* L编号    名称
0 z* K- c5 ?; c% B4 U! S说明
  z1 s$ t- m  K5 ]. Q组合方法" o8 h; V" J- d( p
---------------------------------
  s1 O. Q: Q2 k( K: N/ B; ]/ O7 ~01    Z-Connon 1* u  M# w' c" d2 B
Unlimited Cannon for 5 sec! G" K# K8 j6 w% C4 f
Cannon A+B+C
8 a" s+ v, B' t4 Y& N9 ^Cannon B+C+D
8 ?# ~9 r! {0 A% m4 j" BCannon C+D+E2 H2 A3 m. H' s1 o

  B; k* S) O5 Y, ~% \) H: H02    Z-Connon 2
9 N, z5 |; I, t- ?, x- [. D& dUnlimited HiCannon for 5 sec* V/ j5 k1 ?! P, B( B' R; ~' F
HiCannon H+I+J6 K) a$ [$ j- A1 u
HiCannon I+J+K
: k0 U; W1 f$ v3 o. L. dHiCannon J+K+L
3 V7 t# F8 e+ p- E
! Y$ f, o) \3 l03    Z-Connon 31 `& N. M5 T8 i7 x
Unlimited MegaCannon for 5 sec- W7 Y; r1 }+ N  L+ v: [; Z3 l* j
M-Cannon O+P+Q1 o% [) U4 i+ f" z( w  g. @+ v2 n
M-Cannon P+Q+R
; N/ s# F; e2 L. k+ m+ eM-Cannon Q+R+S* I7 D9 \3 ?7 J: Q9 v
% r4 }9 S2 E7 o6 a
04    Z-Punch
9 c2 ~' A6 C1 g# y. l8 B, p3 Z. IUnlimited GutPunch for 5 sec
: g, @. M7 g. G( E/ r) bGutPunch B+C+D
: \- S% O' f+ sGutPunch C+D+E
# J5 c; Z0 R6 B4 w7 S  VGutPunch D+E+F0 c: C  J3 w& a4 M+ e) L

% ~3 d% m, K: k3 x, E05    Z-Strght8 x8 M; C. d. a9 x6 d3 O$ I; W% e
Unlimited GutStrgt for 5 sec
- A  \' `6 a0 zGutStrgt O+P+Q
4 `$ E1 D; B- P! f: Y" m- }# rGutStrgt P+Q+R$ `4 c5 I" ?* w& T, H5 X# H* O6 O
GutStrgt Q+R+S
, E/ A# F, |2 E: w) j8 h: R% I3 M9 }6 A0 @
06    Z-Impact
" k' Q& _6 ^  M- R; i8 L! @0 WUnlimited GutImpct for 5 sec2 q* |. L% O3 f0 F. K
GutImpact G+H+I1 P6 F! B- A' f! ~" r
GutImpact H+I+J( V$ _& K5 s6 \' t
GutImpact J+K+L
9 S6 P! `, a* k) {. o2 a. K. ?/ P* j2 Y
07    Z-Varibl
, M  o2 d! O) i! Z" RUnlimited VarSword for 5 sec
  O* @% \) D5 z! W& DVarSwrd B+C+D
4 z# g) h7 n" U4 LVarSwrd C+D+E
! N" Z! `& A0 _% b, G8 @VarSwrd D+E+F  O8 J  S* I" b6 H0 B: D

1 K; i- H0 ?7 M' @08    Z-Yoyo 1
& m* V9 b6 F& R. t4 I3 rUnlimited Yo-Yo for 5 sec9 @" x! s' L2 @" E; o& Q
Yo-Yo1 C+D+E
4 y8 w% G6 n4 _( Q# O% rYo-Yo1 D+E+F
, U% o8 }9 d# F% CYo-Yo1 E+F+G
( U7 T1 }4 a0 V1 f4 s) \, V8 W0 L* t. S) I4 O! C8 D9 M
09    Z-Yoyo 2" T& n' ~" a8 c
Unlimited Yo-Yo2 for 5 sec  _& l; ~9 I1 h
Yo-Yo2 H+I+J
6 I4 U1 y3 f& C% N! M: I  W  wYo-Yo2 I+J+K
2 u4 b- i4 \, v& r$ G( ?( J0 ~* `: lYo-Yo2 J+K+L
; n+ j" G$ P  }4 o1 V% l) W+ ~7 V6 s- G* T5 b- Z" f$ _: a3 E) ?: ^
10    Z-Yoyo 3
' P: ^0 `$ d& w# J/ S2 ]Unlimited Yo-Yo3 for 5 sec
# e& h( _7 ]& d0 U: R7 |Yo-Yo3 M+N+O
) _0 Q8 y! I5 ZYo-Yo3 N+O+P8 q! _: E# Q+ s0 y
Yo-Yo3 O+P+Q
3 h) R1 {% P* l/ {* s% I; @- D9 C9 q8 y
11    Z-Step 1
. h4 r' S6 I3 ~  w8 e$ U) h7 hUnlimited StepSwrd for 5 sec
# U: Y& G5 R7 b; E% MStepSwrd L+M+N
4 _+ W- @. ~& o: k9 zStepSwrd M+N+O5 |  ~6 @5 n0 I) }1 w/ r
StepSwrd N+O+P
8 P0 S; ^' h, a; I8 y3 q% L, y5 I" x8 U% B) H* b- f
12    Z-Step 2( O" E2 q# j( O5 u. z
Unlimited StepCros for 5 sec
  C+ j) f; Z6 Z! H! p7 |StepCros P+Q+R
3 f1 }- {! _/ g4 N3 ZStepCros Q+R+S1 p6 p- P- s) |+ I; T
StepCros R+S+T0 N& T1 a5 R6 A; P
* l0 d9 m! c, Y4 t; R
13    BubSprd6 j3 i9 Y& \, Y  Q
Attks w/ spreading bubbles!
2 c* n' O4 Z) P( t* tBubbler  C+D+E
! M* K) p! U* G5 _7 d4 CBub-V    D+E+F9 Y6 Z* @1 R% T" O. c
BublSide E+F+G9 c% J% p- K2 w+ B9 {0 ?
Bubbler E + Bub-V E + BublSide E1 A9 g! v4 ^1 W- D* Y
" `8 B6 {2 `) [" b% W
14    HeatSprd/ o+ H; n: }! m# L1 ]6 K
Attks w/ spreading fireball!
0 s9 k, H. W! q/ @HeatShot H+I+J
* a" F* P: Y/ m. d5 xHeat-V   I+J+K
2 P3 T3 U" E) n9 c9 KHeatSide J+K+L7 S( X2 ~' n+ J5 O
HeatShot J + Heat-V J + HeatSide J
( |" C8 J% A" W* m) ?& P$ ?* I
) E% n* r: P0 H. s9 l: u15    H-Burst
- d7 D1 k1 |, W- V% y1 d: U1 tCreates a giant explosion/ z) p4 D/ A3 U( y9 I7 ^0 w" G% o' D
Spreader M+N+O! Z; I8 P& ?9 i; N$ }7 B+ N( b
Spreader N+O+P1 g/ |" @$ m8 D8 u' s
Spreader O+P+Q2 f% [0 m4 B' ^. [. r* q
& [4 b: R) K7 F* n) R$ F) v
16    LifeSwrd
0 ~' O+ s% [8 C7 e9 KSwings a huge 2×3 sword!
' L, t' H! c" \1 X) p. vSword E + WideSwrd E + LongSwrd E4 ^- u  _1 ]4 f5 _% C
Sword L + WideSwrd L + LongSwrd L
0 d3 B, Q; j% N& M( t* sSword Y + WideSwrd Y + LongSwrd Y
- w' U( M( Q( e* f, Q
% t7 ^6 ]6 v, |$ Y1 |17    ElemSwrd7 s& `# v2 L& Z* @# F+ [7 y
Wide swrd contains 4 elemnts
' e1 n) C( Y4 ^3 y, L$ E, F; s; a, dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( K) G  A1 J4 j2 z. A1 c( i& C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18    EvilCut. c) v: W, T& W! w' o% J( M4 I
Step up 2 & make 4 atacks& T  S/ \4 P' q
StepSwrd P + HeroSwrd P + StepCros P
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# z; J5 g# T% w3 a! J19    HyperRat
' s) U8 X$ I' A# ^# iA giant Ratton charges!/ _8 D% k* r* a
Ratton1 A + Ratton2 A + Ratton3 A. r: C2 i" O6 z5 t
Ratton1 C + Ratton2 C + Ratton3 C* V+ l- z/ c$ o" ]7 X" k& _
Ratton1 F + Ratton2 F + Ratton3 F% q5 Y4 O! t. V2 ?& I& `

, P2 ?( C6 ^) M9 X20    TimeBom +
, m5 U$ ^' v* o6 [% i. KSets Time Bomb in enmy area
0 t8 |7 l+ I6 t' HTimeBomb J+K+L
6 \2 o* d, i% Q3 V& R+ LTimeBomb K+L+M& b* L: r( J; t. J# q7 E
TimeBomb L+M+N% i; q. L* o* F6 X' y5 _* }% z

% l9 _! P" b. R1 p4 W* R" C* b21    GelRain3 H& M5 I1 T: F1 O* }6 B
Gel steals squares
# I) ]  I$ V* SMetaGel1 B+C+D
/ k# y! w1 G) L0 m# ~6 Y1 f  z  v  yMetaGel2 E+F+G
( k. `/ k' s# \4 gMetaGel3 S+T+U+ Q" a+ S0 y" U; w

6 w  v$ y; f8 Q8 e+ ?; J22    EverCrse
* X( G: [! j4 g( w" K7 m- u+ XShield chases enemies
9 Z: @8 F0 v+ v! w' v2 t: `0 ?8 ECrsShld1 C + CrsShld2 C + CrsShld3 C# w0 V' G* a1 F% F  G* l4 T; F
CrsShld1 L + CrsShld2 L + CrsShld3 L
( r- h3 Z) T+ c/ }1 Z
1 I4 A0 E4 B- y2 \. _& O$ L23    MomQuake- L' y' B) k4 `8 S# ^1 f
Awakens Mother Earth!' X. Y9 c+ k) G" M9 s! F4 H- C
RockCube * + RockCube * + GodStone S1 q% _. v1 C4 W8 r  ?
4 u& \  E- P; N$ s3 s; ^
24    PoisPhar# H4 r7 Z1 Y3 ~& Y
Pharaoh generates poison) z9 f2 l5 X  \! A+ x/ W
PoisMask A + PoisFace A + Anubis A: J1 T( C" l, Y
( g5 w9 G" [- q& C3 d; ?- e
25    BodyGrd2 Z8 }- b. r4 k( D1 h! D9 Q. G
Bodyguard takes out enemies) }- S# ?( h! a7 H. @/ n8 x. I
AntiDmg M + AntiNavi M + Muramasa M( b6 M$ K0 H' A. i" l

! `* r( m, B2 k% g26    500Barr
4 `3 h: _% P0 OBarrier absorbs 500HP dmg" v% `6 k% a* T0 E- l
Barrier E + Barr100 E + Barr200 E# l3 F! F* ?2 W+ x
Barrier R + Barr100 R + Barr200 R4 D7 X1 q0 E* q9 \7 m0 J. B
5 u/ U" O. I4 W0 n+ G
27    BigHeart, j- |6 z& I0 @8 Z
Attacks, then heals HP!
. O2 \7 R% J' K0 o5 }HolyPanl R + Recov300 R + Roll R
+ q3 ?3 x3 G* m6 U# [HolyPanl R + Recov300 R + RollV2 R1 q+ p# `; h9 e- q2 J
HolyPanl R + Recov300 R + RollV3 R
3 {' v# u+ _9 K" ~! x1 j6 O1 x
1 }2 W' I1 ^2 C, a) i$ M" t/ X28    GtsShoot
3 s' D/ e# g2 {: V: sGutsMan throws MegaMan!! l5 t( Y1 \6 L% q7 d- s, |8 t- _
Guard * + DashAtk G + GutsMan G
) g! J/ i: m: ~0 j4 B  pGuard * + DashAtk G + GutsMan2 G
5 y: l7 H! I  z8 k) z6 n5 KGuard * + DashAtk G + GutsMan3 G8 A# ?: _7 b% p2 g1 G/ V
Guard * + DashAtk G + GutsMan4 G0 x8 E  n2 F* A& k% v

' K  ]2 R2 {6 `9 f0 I) m9 ~29    DeuxHero0 L$ X1 ]7 [+ L' U  i- k8 _) L
MegaMan & ProtoMan team up!  F' C" |. Y/ X7 L3 c$ m
CustSwrd B + VarSwrd B + ProtoMan B
; O/ s* E7 ^8 @CustSwrd B + VarSwrd B + ProtoMn2 B
5 d# M9 U1 v5 d$ mCustSwrd B + VarSwrd B + ProtoMn3 B
7 a/ z% Y( N0 Y2 oCustSwrd B + VarSwrd B + ProtoMn4 B6 Y  J4 w& I. n6 }
1 n! m+ N& |- h7 m
30    2xHero; V; K2 F) q& ?2 r1 s6 }6 z, i
MegaMan & ProtoMan Dual atk, ^2 w0 P8 p- r0 K% K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ U9 v- o; }* J* e7 |4 ~  O4 M$ @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 E1 ]- T/ S$ C' h" ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ P/ o, u: O( k+ ]1 x6 }+ \/ ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! v7 ?5 b7 H$ r" ^# Q+ B
/ R6 Y* I8 l9 {5 N7 o
31    PrixPowr
6 O- N; m: v; t3 {6 p# ]  X3 Navis attack at once!
+ }1 ?. ^  l+ YTeam1 * + Team2 * + KingMan5 K
; @6 Y+ W8 W- J. I* Z6 X* ~8 oTeam1 * + Team2 * + MistMan5 M
, a$ m2 ]1 `( \8 d; XTeam1 * + Team2 * + BowlMan5 B
" s: g4 F% u/ B% `! P4 }/ E$ @6 ]" m
! m& W7 V! A( [4 T32    MstrStyl
" `4 V* K" v. A6 G! k% u! Q2 KMegaMan unleashes his power0 j# m6 k' C" B( y+ m/ S
Salamndr * + Fountain * + Bolt * + GaiaBlad *) p: ~- b4 r# L" [

6 C. Y& g8 S" |# i) O, x1 a' O6 [StdrdChip (Part 1)- V  F1 C2 ^" m: `3 S% B9 @
┌──┬────┬─┬──┬──┬───┬───────────────┐1 t7 _6 f8 B5 u$ S  J
│编号│名称  │MB│攻击│属性│稀有度│说明             │. R7 z: u2 \8 i6 |
├──┼────┼─┼──┼──┼───┼───────────────┤/ O5 m( ^& D1 f( g) G: Y0 g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- P5 e+ p2 h2 Q* e, H│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 Y* L! o7 ^" \  e, \# L% v) v1 h│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  r: R/ R# i) [# Y1 C$ w( {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; K2 R. @; I9 G4 V- R│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. r. r; w/ `: M! J- j2 M│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ ]% W' n' u3 k. p( V) ~│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# ^+ P. x  ^" C2 Y+ `6 ]│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ j% n8 |9 F4 U" A2 k6 c
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 A2 n; A* ]1 w2 S; l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( {9 `, ]" r9 V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 T+ A  T3 l' m2 E7 V+ |- W% k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 p5 D! }: k( I8 D  `
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 X- B* A5 \# l8 k) x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 B. H* z, T5 a  O3 v4 j  ^│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  U" R) F7 n/ ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  {) |# E6 I& Y1 k+ O) A* H6 n- X│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: x) Q  s6 Y$ D3 H2 X; n8 @* o/ d│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
+ G. v5 l7 i: }0 X" V1 [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) c" b6 C  e$ r# I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ [5 `0 j0 g: ~" u; }0 n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* p! B( r; T+ Q( L9 R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) u9 s: f* F, @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( ]* C6 o: X: ]' Q# w+ [
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 y8 z0 D/ e8 {  ?/ Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 X& I, b# N: X* V) f! U; i# }/ v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& g  g/ O# M& w; \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& m4 @- B, t1 i3 d% O: K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 o* \% U' {3 m- o% x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ u9 Z* E9 [( k: J4 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# k' U. S- ~' W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! U4 N2 O* ?$ O4 K│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' U, c% p: o; ^' h1 p* [
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* c9 b, ?4 G0 n9 j1 _: v  Q  a3 Q0 O│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 `; U1 P, Z$ A1 [0 B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 M. s0 Y/ k3 ]( Q+ ]) u│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& A$ a6 B# q2 T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' ]& h4 C& k" z6 i9 R' t  |+ j2 @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- K; i, a" l3 Z1 r; P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  @) D. G% L# B  j9 J│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* W# h- x0 P7 h- g  Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: l* ?( w4 P: o9 o' g  g: p9 o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 f. J- G* f8 Q3 x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" I' N" `8 g0 R  J5 s1 W2 k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% P' W+ U7 [+ y# {. J" |3 l  w: j' ^, c│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' ?4 T7 Q$ k6 S$ U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# a1 H  M( h- q8 p! E$ t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 t* R% f- R- Q- |, o; y2 a. v│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  V, X8 a" O8 `8 y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 m9 X8 d$ S! \. h, T2 u7 j│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) O3 |& y7 k7 X/ Z: ~; I& w, U# L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& {2 l, \, o( |. D7 @& D) H: I  |│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& y0 ?1 e; [9 ?* c# @! O* ]6 V6 J- X│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; ?* R5 s' `/ \4 |, O& a8 m! E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 P8 ]3 @8 ]1 \% W1 s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 k- O' M# _" T3 L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& N& z* _  c$ O  k; m
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; c! z* j. S8 ~" r( a% W( ~' g│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( j' |. W4 x  @2 @! j│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% y- r/ `5 Z5 d' i
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
/ X5 A- @; W" f  _$ W│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. L$ V$ J2 I6 m. O. w│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( r- t- U0 Y; S6 ^
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ w$ }3 P, G9 b' [* U' `' _│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; W( |+ g2 ^" L5 U5 Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* G6 m) l! `, c, G' r) k' F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 R9 ]4 F4 K; b( q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 [8 ]8 h% Q0 w- _│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 p: a6 i6 P- W4 t! O6 v1 N. g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 n+ {5 c! h; M) O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' \+ D' ?: [/ N" d2 I, R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ \9 i) l6 }6 V, S6 Y' m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 C* o; A, W) n% S3 J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 V* i: |5 s' F) d3 A& h│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ O7 Q: a8 _5 y$ i" Z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 O4 Z, [$ J1 }│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: T! N: k0 D% p/ S- y3 ?& @8 H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) a8 d" H: [  L, j6 G4 X
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! ]% g& f4 X9 ^2 `( N
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& X, h: E8 h6 h) y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 F# M0 s( Q! G* G' `* Q5 y% K* P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 p! R6 h! b( O" O& A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* g$ K8 I, B6 d. f* k/ I) F│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* H% B2 [+ i1 G$ \$ L0 b! i
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 z; H2 x9 Q0 V8 O+ r) v5 N9 Q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ t8 r8 Z8 V6 u4 I) S* [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 {& a6 C- ~# o, G. W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │+ m9 P# b0 H( L0 }0 V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ s6 f+ C: n# J2 [5 x. B' f6 f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 O. D8 ?' Z; {( `$ u( Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 e+ J2 S: p3 N6 {( M8 E, P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' d  h8 x' s7 }# D. c( n, m5 u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ a1 W' b! i, |3 ^  R
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% y& A: l% g' P9 e: w! B
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ }& ^, S- F7 G: `. C$ Z1 D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 ~7 z* o* p) `+ ^! E. f2 `* {
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ u+ a# T# P! D$ R, U; b
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  t( Q! F6 C0 R% q0 Y6 e
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( A' L+ D( R+ r8 z9 {
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* k1 H; Q- J9 S; [5 h  ?% a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  [9 _* r6 v  }, p└──┴────┴─┴──┴──┴───┴───────────────┘9 u* b/ S% l. @) r. C' W
' B% c$ G( l5 Z" d! M5 g0 F
StdrdChip (Part 2)% m+ S2 M, ^- s. J# {% {/ C
┌──┬────┬─┬──┬──┬───┬───────────────┐0 n! c; {, v* {: a/ k! q
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 f# X6 v1 }# s. @8 X# N
├──┼────┼─┼──┼──┼───┼───────────────┤
! e* C3 q) S( {; n9 b4 a! D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 V5 ]5 h+ S. c- T3 X│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 F  h% A/ O& {' v( Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 s- ]" d# I) g& s& N) a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, l8 x, X+ @2 S$ q( ]) F* X$ p# g  s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" R1 G0 D7 k# P! O, ^/ Y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* }7 `+ b' c9 G& U: [, e│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 v& R3 f5 I2 O$ D8 O' p% y# b
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 I5 S7 f4 A4 o3 N- l
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 j. Z3 u, U& j6 z2 x
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! o/ x) C4 Z9 w
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 e; T- M+ D. ~│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 A  n# e) L) [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 d2 D$ U5 x3 h+ ~% p5 _4 A
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ t, E* t0 t0 `' T│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  B6 p8 v7 n( L& b
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 T9 m$ J- l; C* \4 {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 v' F$ \7 h+ D4 b) H
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* v, M4 |( i9 M5 X) l7 c8 l
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 I5 _" E5 W( g- }' W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) A+ r0 R4 ^) X: ~: Q
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 y$ e3 D4 W" Z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) z" A1 a1 q; G& c4 G7 |# O│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 N4 c- k. k# l& C0 L- h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 Y8 F( _9 Q8 k1 p% h2 n% Y4 L( P
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* A/ j9 ?. S6 k" L% ]6 y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 |7 s5 Z% }: r4 U" \: B  w8 s│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 K, T6 E0 j" W7 }% P9 r7 a
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" g$ {' r, ^& d& `0 _  q7 x
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 @* ^9 Z+ S" d2 W: G
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- z# E1 O; V* u7 k7 ^, f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: @* m+ Z1 }" a( O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 C% G2 X+ d: j5 Q1 n4 K9 I: g& U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& b! X7 x, K. d  i) E
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 O7 O; e, @4 }3 |" v" t: b4 }│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  J: E0 R6 g" b" O, [│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! A+ k- x  @- H4 t; u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. P& k" \$ X7 m. w' n  d$ b4 v& J│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ ?5 g6 C  J& F: Q* [+ M' Q5 o│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ n2 x% t( _( t3 q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' ]+ P* ?; ^9 n, t! H│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! }  s; E7 f; ?9 w! K
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; V6 x& I9 |+ H0 _& Q* o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: H/ G% c2 X; J* r! i7 d, n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! {3 V# c; x! P% s# d2 r
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( O7 Z+ T1 X' ^" p│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 w" \" N! v0 y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! }) c& f  w3 A$ Q! X" z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ w) D7 c! C& @) n( D; _
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 Q6 W3 `7 F  [! r2 U+ e
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' M, }$ \" d# S/ r3 [0 M/ r8 P│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 a2 A8 T, T7 ]4 o│151 │Recov120│35│  │  │***  │Recovers 120HP        │( u3 e* H4 M- ?; O5 f* c
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 A. X. u" \5 W. r
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 Z. \$ w5 z) @  I7 n│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 _0 s" F* [2 l+ ~( U
│155 │Repair │8 │  │  │*   │Fix your area's panels    │( t$ S( {3 d! {- k' _
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% R9 }5 a5 R2 l( ^6 @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 ?+ d; ?5 ]9 P- ?" F
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& T" k- t* Y' L6 {; q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ F8 \. n/ c  r
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* k5 a: _* H3 I8 O/ s; L
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 J9 y$ ?2 i: z9 e8 n
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ @7 _! R: |7 C7 W! t+ ^6 L│163 │Invis  │11│  │  │***  │Invisible for a while     │
) {/ I' G6 Z" W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │: f6 S; K! `7 F8 w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 n/ }+ Y3 y" O( S8 j+ i  B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* ~) C3 d1 A/ Q" ]4 n4 H3 I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 Q2 D+ f0 j/ A. E; E& y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 H- l: l3 ]* S, a6 s8 `4 K│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' ?% h1 v/ M" K# C! x/ w
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ g+ F0 ^/ n  o/ E
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- V  l5 |  ]. m+ U0 g2 ?: W│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 }4 a3 _& l1 R7 s' g& |( F1 ^, [0 F
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 Q6 [! |' H0 B4 n8 U5 q) c# Z- S2 T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* K! m" d5 w5 r8 s6 ?$ N1 b│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* D/ b' I9 _6 H$ z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) `- O8 a3 r/ c
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │- B7 S. b+ _% o0 `* g6 X
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 o. M" _9 [4 E0 s: C/ Y& B. r, M
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# y2 {$ c0 ]* Z2 g/ d3 l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* O" W! s7 X- D+ S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" B2 k- l+ [9 U3 p% {9 o" [: U; Z$ z8 G│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# L7 k/ Z/ L8 f3 r, Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& d( W7 S0 c2 h6 f( ~│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! t- E5 P6 X. D+ `9 a& F; w  |5 r
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' S2 Q. n5 H* Q9 V│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( o& X) R/ v1 l  S; _1 j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! m! T5 m4 W& J5 ^' A! T, Q# I/ F1 P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- X3 E! E- ^# E$ s0 J/ W$ J
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 a9 |1 N7 O( K│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* R3 Q. Z" p$ u  t$ W/ d6 K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; w/ l7 v/ `: b9 U' X6 D- {& ~% e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 j2 B+ `9 O8 }4 h' G+ ]
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, h! e9 s( Z  J' ^* B2 W' E( t( R│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 B- H9 B; A& l4 u: j5 x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% Z  I% V3 L1 G/ }
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' b5 Y. m# C& i% W│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! R7 k1 d. Y6 \( P
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 f# [2 \4 W( x( F5 {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- [0 \1 G3 P  R  c8 A0 I
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: M3 @$ a7 X4 L
└──┴────┴─┴──┴──┴───┴───────────────┘
* R1 i2 k) Q. J4 h4 W4 u6 M
) _) ?5 ^$ d$ W5 w
3 f9 U" _- p1 IMega Chip
/ C6 b) }! f# I5 p┌──┬─────┬─┬──┬──┬───┬───────────────┐0 G2 B" f( I, i7 M& T+ d
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ t) [( L/ Y3 A6 c; E. C+ e├──┼─────┼─┼──┼──┼───┼───────────────┤
' l+ q+ k* s8 R# d# ]% l# c% [7 |+ @│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( R+ E8 E' ^4 V; y" E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ F0 {7 {: z; u4 c; \( U3 z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" ^2 V9 ^: s0 }) ^: A; l" P' f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  Y) B& _# C+ e+ t+ H% `│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ k6 {; }# D3 v& O$ O│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% X9 b: e! a/ G  A( Q1 \│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* _5 X% L1 [# Z- S; J9 s; l" v│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) f* n8 |4 M0 e1 T! E# z* I2 v& X: F# t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, A( o$ ^8 S7 A, j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ \0 d) w' Y* B. C- E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; U  \$ c+ r7 ^# M1 X* T' o5 k5 z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' j/ r5 W% f) A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 T( M7 ~# J. Y. Y# w" y
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) p1 {8 g  E# O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, m0 r$ S- b! T! A5 X* }│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: c5 G9 S3 i0 e3 y│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 S  V! a6 x) T" G# h6 f3 u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' M' W) K- q5 f│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% \: @: c- U2 y& ~5 Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' _5 c! {7 [* ]9 e: Q- G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 ~. s5 h7 H) {/ F% N│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
0 Z9 i) m8 ~  ^6 W3 i2 x0 _0 m5 r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 g9 ^. h2 R' q. e& ^1 }│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 T- W  s/ {. u! n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* m" o1 L8 a! `- K% M9 n5 }
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# {4 l8 y! l. c( t9 n
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 _( \) _; B0 N# ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# Z6 k8 |3 k; g4 _  H6 r6 ]
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 b: G7 @% `3 V* F& f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, W0 S& i9 U( d4 w3 v0 y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# A4 q* ]8 m' Z' l6 q+ b9 p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 y$ r0 |, ]: V2 O2 t9 z  ~
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: S6 P7 k5 \; h7 W- T, w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! W8 ]' p$ u3 W% f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 l& G6 d8 G! d/ N8 {% g7 A9 E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* K7 z. [. w* ]5 T, B7 T( [5 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: v! V+ R6 U. G$ W$ r: S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* W7 s+ b& F& }. p& P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 v8 l: G7 x9 S& p5 P│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │  i$ i8 }7 T+ ?7 a$ u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 t8 x9 y! [* ^& f% U│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
8 F; I! |1 D# U/ v0 w  c4 `: @. B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- a) ^2 n+ ^- z1 |. N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; {5 O/ S* s- ~- s7 n9 W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# u* S; G) R& ?. N6 e2 N: G
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 I5 K# G. j' m( W) J
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' C% r" V8 k# q/ @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 Y! m' y& a* C. Q6 ?  m9 j8 C; z: [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% {+ j) l2 v' J
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" v- e' g! T2 F, t! e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" ]7 i- t1 X. w7 Y4 G  o│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 K) u( M7 J1 I$ ^# B/ e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% M& u; M- G. }) [' ~& l% ~9 E1 h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' q) Z4 }# R& J' M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 K4 _) I( q5 q% }/ T( z" R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 |- F$ D2 I0 H$ V) x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( v5 u% X- @9 Y7 [  i! l+ l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% ]8 Q0 t+ d, B% F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
  y& V) j/ s; \9 \8 f) s. E' m9 v0 @5 Q│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 A. n3 @3 u. O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) W& ?3 N  J: h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) k9 p9 Q4 q9 v- z* y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 m0 |* Z. E. h& Y5 X, H1 A' h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ O6 W' V9 y' P/ l$ A+ K3 B2 m
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 R) z+ L" J4 \2 @' Y3 Y1 P/ X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ u; u1 l4 L# Z0 N& q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 \" \  C+ B" q2 }" b
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ E# e1 L7 M4 K  O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 h2 i% G% ?+ [* [8 @│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- r" Q# C3 d1 K9 g8 \! K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 v3 H! F% m1 N* j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 L# W3 V! C& y; O+ _$ A3 s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 Q1 C  k% P: C6 l+ K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. ]3 O  A6 C5 d& N* v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. R5 J5 m9 t% h. t  X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ z+ K5 n4 s% F) g1 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 T( z% s  i; i6 z8 I* ~
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 d% J1 i( ^( Q0 U│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 V8 ]0 J, A4 J, N9 k
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# r7 e. X0 k3 c, T/ n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 \+ l- g0 H2 |$ ^" B, S
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 E5 d( ^! a1 `- |& H8 Z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- N2 ~# e+ e& x# c0 c% [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- W! S, i! ?+ [2 s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. ]/ ]$ c& G9 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘$ K  r- ?; |& a/ Y* y' I9 B

! ^  r% m$ r6 ?" A  Z
( \/ }& n$ p' K3 _  F' R  c! ]+ f% V5 nGigaChip (蓝版)
! t/ ~8 q, l' A0 f2 @! n$ Q4 `┌──┬─────┬─┬──┬──┬───┬───────────────┐8 W' l1 C% t6 D, S1 q+ q4 e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ [6 ]6 {: @0 T; Z8 i├──┼─────┼─┼──┼──┼───┼───────────────┤- I& F+ v# ~8 x# e" h) s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- F0 \& u+ h7 X. o0 u! q) M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ U2 O3 g+ t, U/ K, f4 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; z9 v' |: L7 `; f; P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- g' J7 y) q- R7 K/ m% H
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │$ W* r# O( C* |5 w' @  ~
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% X; W. A/ H" v4 s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 _2 P& \$ j9 @% ]1 C" w$ f│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. j# f7 r6 l5 o│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 {% O6 c; \  H: y0 D9 n2 r4 ?7 x' Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 ?' _2 d$ m& {+ C9 a% d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 A: h* d/ d8 x' a1 `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 U8 X) q6 i. u- a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; I9 a9 r. o% M8 {, ~6 M│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
- N5 W  T: R3 t) F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% T- F& d, ?' D# m- h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 F; x' s1 x5 O; f
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& o# Q5 v% k/ B4 Z' o' X, Z: [
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( l% h: y7 ~0 K, {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' P, @, m7 {+ P8 i1 W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │: F9 N! z6 s0 ?7 t# _
└──┴─────┴─┴──┴──┴───┴───────────────┘
' @# c4 b/ p: m7 n0 l+ l) }) f8 x
. j6 V' O% ~. A; v2 xGigaChip (白版)(只列出与蓝版不一样的Chips)
9 X* T/ i0 i" ~8 l1 @┌──┬─────┬─┬──┬──┬───┬───────────────┐, s* @- T) G$ Q( U! D5 h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. N% {! {, n) H$ y0 u├──┼─────┼─┼──┼──┼───┼───────────────┤& m4 D# \# U0 D; o+ Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 Z( n( {+ l5 U1 P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) \3 n) n. B: X# p1 u+ U4 o) v; v- _
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 ?. H  E6 E, e1 K$ |8 m: L: p* W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: y! n8 j1 s8 Q# @' S└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: S/ A8 p' O( X/ I) K/ J
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ b( d* R. u' ?6 t6 T4 @9 O

4 w+ t0 Z( y6 Q# g2 v, `; f4 {001002003004005006
8 h/ j  |  a* @7 e" h007008009010011012
5 O7 a# T+ h9 }/ `013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 [: }; u. x. K- p: j9 W* S: r! |8 d- ^- ?7 a& h
0190200210220230241 E( f& R+ X  U/ u, p, ?* L4 G  o
025026027028029030& d% y- _2 c2 u8 O; K
0310320330340350368 e8 F( V: o& a

  `" o3 |4 Q% ][ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  `( X8 }; e5 e3 L, f  J
% I% [3 i* E) s7 J' V: F
037038039040041042
# @; N+ T' a+ b& {: i043044045046047048* L8 |( H. i( |  Z. t1 A
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. L$ b% G/ N" O5 x1 F  c/ t& p& a
& I# O4 i9 `6 N
0550560570580590609 m. u! y  Z8 M5 a4 X) ~
0610620630640650660 e$ U$ X) h3 E1 K( n6 |
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 b9 {* J# S2 c4 v. O( a2 K

1 N) y* y9 ]. z! a9 e1 ?3 ?073074075076077078
5 L( T- H0 B& K/ b  }- z079080081082083084
$ k5 [; i' {& j085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' D4 ?* W6 Y4 g. i

$ p3 Q- v8 t' H% D( K2 `6 [  K' L091092093094095096. H* [3 k" t; d2 {3 a
0970980991001011029 t) D- n2 m# V  _
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# x) ?) J3 B( l+ n: l
; k1 n: u! a* ~  E+ K/ c0 j% h
109110111112113114) e  m" Q1 t$ ]( e& K* t
115116117118119120
) q- j( S) n$ Y7 J/ O. @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) y3 h9 a  L; Y( }- F6 j. A

8 c$ Q( S1 J" k8 _' s) L1271281291301311327 p+ F9 s$ Z- s( `! Q
133134135136137138
0 e2 Y- O: q) y' Z. ?139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ M8 e" |2 c# d: Q' ^, x6 }6 X- Z" _; K5 ~4 K9 f2 D. O2 p% Y
145146147148149150
& s6 T6 y. n7 z/ e151152153154155156* W% C3 l2 P3 _
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# g* k% |$ q& e4 Q3 W

# M7 C$ ^* P. Z; ]163164165166167168
8 k( R/ w8 y0 @% \2 m, r, d. ~169170171172173174' S- \. @$ P& m. p- N- B3 e* |( S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% g# [+ C$ v/ ]6 r7 @: k2 s, J- |* g6 ~0 L) q+ K+ A
1811821831841851868 g4 s. O: L, _3 P$ F; Z
187188189190191192
: }3 z' L2 C. M3 r& a5 `  M193194195196197198
: O( E  X- D  q( ~6 Q5 t; t199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: _0 x9 I/ ~* K5 F
9 [1 Y( ]4 x1 a* d
001002003004005006
" A9 c4 x! F+ R( r007008009010011012
' S( X0 d! V0 ^8 o0 x% ^9 u3 @013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, l4 _& Y' k$ l. N; d
6 s; ?& Z5 `+ j6 }& c' y
019020021022023024
! _1 k! s- L" q1 x2 [1 R025026027028029030
5 {3 X' N: y1 J: x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 h5 c7 X7 M; q& {4 `
0 W2 W9 q- H* v& ?# B037038039040041042
) r5 X; |9 p& a043044045046047048
3 ~* U4 z  b" g. O% V& `4 c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 L' n$ V  G# G
2 L! n. V8 @" s
055056057058059060* N& F+ v9 t( b" H" {$ s
061062063064065066
) ?1 G3 y* C9 j: ]' F6 m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% v9 ]1 H+ c& J' G4 Y: q

0 J9 N2 z! W7 _2 A0 j5 C; E073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 Y" c( j. n' t$ i) b+ T: a
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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