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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % @$ |$ Z. y2 N
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" R" \# A. e9 U* S/ {■● ■  NintendoWorld    站友xliz原创. \% k1 w' g3 E
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
- ?. F! m' w7 e2 V  k$ s# W+ k2 N) I2 v1 D; t" f& j) _0 L

$ U5 G' w. y, L; r/ f$ P- g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  f; L9 @' o, L1 S; T4 O3 T7 {4 S大家要看日文版的P.A.或详细攻略,点击这里吧!

) _) a+ g. w% x====================' H3 N3 L$ ], e8 }9 g# V4 w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : Q2 S3 T7 I/ N5 M& _! x
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以下内容格式如下:* Q, P, u2 e) S0 `  _
8 L* |, ~/ b2 O7 z, l# x; _- B
编号    名称
1 B/ V) h" n3 W1 I# Z) w! {- q" H! G: ^说明; d: n$ t& E6 ]4 Q. F. J
组合方法
9 q6 o& m1 O. G1 q0 X) U2 }---------------------------------) I) q, F. i8 p! c. G
01    Z-Connon 1
4 y8 l2 d, h( @0 H# U( XUnlimited Cannon for 5 sec7 [( N% k/ T" s& O4 m
Cannon A+B+C+ K' j8 H5 ]1 F$ f
Cannon B+C+D5 a" }' o$ g" t$ |; Z( W) M
Cannon C+D+E
% L, }' u+ r* p/ M. I
. f9 b& D. A% \5 Z9 m02    Z-Connon 2
* V. F3 o% Q) x( @. _Unlimited HiCannon for 5 sec
" `3 I- W4 p" L- _HiCannon H+I+J% m" o2 `5 e' k% V# i5 k
HiCannon I+J+K8 W) Y6 M$ P, d4 g6 A- M
HiCannon J+K+L
/ J8 a. H; z) Q( Y
% {: J6 i, ^1 o  J+ q03    Z-Connon 3- {- q0 e5 l  A+ h
Unlimited MegaCannon for 5 sec
* O0 M, H9 D  M+ {7 SM-Cannon O+P+Q
5 n' k" c7 O+ k4 r7 [. LM-Cannon P+Q+R
! N* o- p6 Y$ D% W$ L! EM-Cannon Q+R+S
* M8 n; l* Q" F7 O! m9 u0 P& s. w# A! E+ j& `/ q
04    Z-Punch
3 _4 ]% u) \5 X! |' w1 W# ]7 W0 O' zUnlimited GutPunch for 5 sec
3 L4 W; F2 o/ r5 d  M/ s1 VGutPunch B+C+D4 P4 l, D/ g8 Z) ?# {; @
GutPunch C+D+E
6 {+ K* f4 ]8 }9 `GutPunch D+E+F7 b7 R! ^% G% y( l6 e1 u3 d$ D
! R  N) u% I* k; z# C% G3 L0 ]
05    Z-Strght
$ a& L/ Z: w  d' [: xUnlimited GutStrgt for 5 sec: _9 R7 d+ W6 }: C% Q
GutStrgt O+P+Q
& V$ H" [. Y9 ~% O6 FGutStrgt P+Q+R( U4 J) p- h0 d4 F+ t
GutStrgt Q+R+S" ]. k  X# P9 f0 X- O

* k1 U  _9 Q: w% e; d% Q06    Z-Impact
1 s0 g) _+ s3 [, Q  W4 RUnlimited GutImpct for 5 sec
9 h" Q" q0 k8 eGutImpact G+H+I$ d. U  `6 ~7 Y) K* h6 H+ u
GutImpact H+I+J) w( _3 }% j/ j; i& B0 E! {
GutImpact J+K+L7 n/ L' C# j0 z3 v: [! T2 S
4 W$ ^, L  t0 n* X
07    Z-Varibl
/ k+ O# J1 `$ H4 WUnlimited VarSword for 5 sec- u' _0 Z- Q5 i' c+ ?
VarSwrd B+C+D
& G$ u6 D( W( m+ O, LVarSwrd C+D+E9 v+ H* D1 X9 V8 r- Q0 \
VarSwrd D+E+F
% ?7 ?9 m3 d/ A( C& j. L% R
1 C; K) u8 z6 w$ W* V+ J7 n8 v' O* J08    Z-Yoyo 1
' f: j9 k) z1 s3 f9 KUnlimited Yo-Yo for 5 sec7 s5 x6 C% y6 s" [$ L) j
Yo-Yo1 C+D+E( H; x0 U) O4 A0 B8 }# U8 O
Yo-Yo1 D+E+F
" _6 r& D" s' ~2 c: ^Yo-Yo1 E+F+G
- D+ j: C, H; J- h( v) f
' X' N% X) @; f2 m8 K5 V09    Z-Yoyo 2
. H8 O* U7 O% j5 U% fUnlimited Yo-Yo2 for 5 sec
' f/ k* r* i. {5 d- K4 ZYo-Yo2 H+I+J
/ h# s/ b0 \) _Yo-Yo2 I+J+K
3 ~$ S! `  ]( G" ?9 hYo-Yo2 J+K+L
) m  ?, O0 T2 ]" z2 Y$ W" N9 C+ c0 Q" m, K6 E
10    Z-Yoyo 3
$ e  q4 J3 _; sUnlimited Yo-Yo3 for 5 sec" }& W, I4 T/ [& E1 z6 \
Yo-Yo3 M+N+O5 K, E2 b% f; z$ E' b+ s
Yo-Yo3 N+O+P5 o" m3 v) X% E+ y/ A
Yo-Yo3 O+P+Q/ j+ T9 [) h6 O/ B& h& f

, z4 B9 b) T5 d' [& a2 t11    Z-Step 1; W' V" M8 e" {& ]5 t& L6 A/ S  N
Unlimited StepSwrd for 5 sec5 E' [7 N5 [* P0 n3 {6 o
StepSwrd L+M+N9 |% `" A- x! G; I( y, b7 @; T
StepSwrd M+N+O
- v$ }7 O7 T3 y% v5 f# ZStepSwrd N+O+P4 u! r& h0 a+ p+ s1 w
5 k' ?% p* c3 `/ z
12    Z-Step 22 a9 q2 Y9 e" ]- P0 K
Unlimited StepCros for 5 sec' l7 p" s& y# m1 v! C* @
StepCros P+Q+R
0 V2 K. j/ H1 R  b" cStepCros Q+R+S
" `( l2 T+ \) k3 s! n* ~9 d* l! a# QStepCros R+S+T
' }7 o4 j* ]0 ^6 j1 M+ U. j4 Z6 H
13    BubSprd3 b1 ]# L6 W, k4 b2 y" D; @
Attks w/ spreading bubbles!
' W6 I9 `$ a, ~Bubbler  C+D+E. x1 n8 C, {8 Y( ~/ a
Bub-V    D+E+F
  X$ ^9 h; |% N( }, L: l! y* iBublSide E+F+G: w: x' R( }' ~. Q6 c+ b9 t; ?0 W) u9 n5 n
Bubbler E + Bub-V E + BublSide E8 o6 J' y, e: Y, N) R! X- N

* U$ r+ a* T+ l4 t" B, i0 W14    HeatSprd3 C' v& Q1 A& K: q) a9 D' [3 d6 n
Attks w/ spreading fireball!
: v6 [* h' v2 \/ g- V  n+ v$ ~HeatShot H+I+J
2 ]) x3 c( K# RHeat-V   I+J+K, q4 O4 A5 O7 f+ a( D6 ^. e+ j3 ]
HeatSide J+K+L
; L0 W# _# v# |2 O% w- _HeatShot J + Heat-V J + HeatSide J
4 S+ Y+ \8 I! l
; K+ Z  y( t% y* ^/ v- @7 ?: D, c4 O15    H-Burst
, q# |& }4 s; X* ]& |+ GCreates a giant explosion
& d! [/ ^  h: F: Q# JSpreader M+N+O
( m! P  `, N0 u2 n0 w' f+ Z8 b5 w# cSpreader N+O+P
7 ?: f  d0 r8 tSpreader O+P+Q
) }, {6 \4 }+ L( _8 [1 _
$ y* a% S' K- q16    LifeSwrd! K5 }1 D6 G: l
Swings a huge 2×3 sword!
. F: M0 H6 t3 R  J9 `$ eSword E + WideSwrd E + LongSwrd E! ^: l) y! |/ h8 C( q% L# m: Y
Sword L + WideSwrd L + LongSwrd L3 c" i0 }' r0 W4 g  N
Sword Y + WideSwrd Y + LongSwrd Y3 F1 O. E! m' Q  V

- A+ P9 X7 r* \/ U! O$ z0 x17    ElemSwrd0 V% L2 j4 X/ Y: I( B" C
Wide swrd contains 4 elemnts
* `: \! X0 a- H- w, M' J1 q6 j/ fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! `/ }: m# D+ [3 {$ w* EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ b1 @! ?/ s- N- z  U
; L: v1 x+ a% b, N2 [  q. e18    EvilCut
0 p( D& y/ ?, v  d! hStep up 2 & make 4 atacks) q3 V2 P' F+ U3 r4 T
StepSwrd P + HeroSwrd P + StepCros P1 E- P3 _% {( W; u# }% _
9 f: h2 k# m: z8 I4 A# d
19    HyperRat9 |1 q. T' a: m2 ^
A giant Ratton charges!1 [" }2 a1 c7 G( a4 C8 L  Y
Ratton1 A + Ratton2 A + Ratton3 A% B3 \1 I5 d$ P
Ratton1 C + Ratton2 C + Ratton3 C
6 G, d8 o' R& N6 WRatton1 F + Ratton2 F + Ratton3 F4 `  x  |/ p$ R/ j. ?4 P

: a$ D. d3 `0 j9 {20    TimeBom +' V6 G" Z  }( r% F1 h
Sets Time Bomb in enmy area% o* |9 }" ^4 c
TimeBomb J+K+L2 I# k) D& K2 |% t" X/ K
TimeBomb K+L+M. E$ {1 @$ b; |9 u* J
TimeBomb L+M+N
- u* G& Z& L+ W" u  T) \+ n9 s$ t1 D' `
21    GelRain  A$ b# @( ^9 {- j) S
Gel steals squares
* O  D( D6 A% f1 fMetaGel1 B+C+D! K  ^( ~. b2 ~- w
MetaGel2 E+F+G
0 k8 a; S' a( w5 KMetaGel3 S+T+U% h6 Z' a5 @- K" V' w
" ]5 X6 U3 S3 Q
22    EverCrse" \3 j+ M4 f6 f9 _2 y8 k
Shield chases enemies
& d% b- M6 X* H+ `# s6 LCrsShld1 C + CrsShld2 C + CrsShld3 C
* A2 p3 O& ^, d8 H. i. l) TCrsShld1 L + CrsShld2 L + CrsShld3 L% e+ l" _1 ]3 \; O, t7 m; Q1 }

) S6 c& p- l; [* e8 E; F# V23    MomQuake
) {% p( h# {) Z3 n0 ZAwakens Mother Earth!' C7 r2 O2 J# ]  W, Y/ \
RockCube * + RockCube * + GodStone S( Z! R3 i- y7 S/ N
. z+ q6 I) P; i! g; l
24    PoisPhar2 S& t4 G$ E- V
Pharaoh generates poison
+ B5 a; [. l7 X* E9 Z6 A( gPoisMask A + PoisFace A + Anubis A
+ \7 h6 f& X5 [" N/ b6 k" e6 e7 g; v
25    BodyGrd* g* w  A6 _; `0 i, O
Bodyguard takes out enemies
# R' _/ U5 m1 M( qAntiDmg M + AntiNavi M + Muramasa M
1 Z$ w8 y8 \- \1 J- g/ j" T' [2 w$ w0 L. z0 z& `+ L/ w% H
26    500Barr3 G+ K% F/ f% i0 ?. L0 J5 R) |
Barrier absorbs 500HP dmg  ?+ M' D: B3 j9 K2 x, h1 \" T& Y
Barrier E + Barr100 E + Barr200 E
9 c! i2 [$ I& NBarrier R + Barr100 R + Barr200 R
2 W8 a! p2 K' J* ?
4 M1 D) e7 m* A27    BigHeart
$ U$ k7 M3 _/ C  `0 c0 T2 M: d: j! dAttacks, then heals HP!: J* d" u0 F- L" v# I5 }6 p% F
HolyPanl R + Recov300 R + Roll R
/ G3 e; m/ L. Q3 V  Y/ a3 @; F0 u: sHolyPanl R + Recov300 R + RollV2 R
$ E7 _- D' k! s' G2 b4 uHolyPanl R + Recov300 R + RollV3 R
; V) N: o7 t. ^/ X
2 F) _, M& E0 _. e# q28    GtsShoot
7 ]" @6 S  |. s9 ^3 @' ?% M* QGutsMan throws MegaMan!
, h9 u9 ]& ?# x% l$ _Guard * + DashAtk G + GutsMan G% F& |9 C9 x4 T. j: `. `5 V0 ^
Guard * + DashAtk G + GutsMan2 G4 G# g' ]+ o) Q8 c# g( k2 r
Guard * + DashAtk G + GutsMan3 G
5 f  |$ _4 d  j1 W8 UGuard * + DashAtk G + GutsMan4 G
0 [, }8 L+ W3 @4 p5 v8 E' N! v4 @( N# x7 L1 ^2 A
29    DeuxHero! b% m( Q* _0 C8 g( u6 ^& q3 W' v
MegaMan & ProtoMan team up!
# j2 C$ i# T! L& o" s! b& Q! ]2 ]CustSwrd B + VarSwrd B + ProtoMan B, L/ R3 {# Y; w
CustSwrd B + VarSwrd B + ProtoMn2 B
0 a1 D" g+ R$ X( r9 \) uCustSwrd B + VarSwrd B + ProtoMn3 B' C6 |0 m" y" g1 q; S
CustSwrd B + VarSwrd B + ProtoMn4 B- v/ N  _6 c$ L( K) q
" u" |! ^9 _" F  W
30    2xHero# W4 R1 z) U/ H5 }) [+ r
MegaMan & ProtoMan Dual atk
8 b3 R  J( f2 j4 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# ?; s' u- A+ B! U( J8 b7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ K- |5 O8 T1 t3 V6 `( uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) O# k# a. R* [( R0 I1 n  JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 i3 j1 s1 `% ?
5 N& r% F4 x! T% c8 |
31    PrixPowr
7 {. Q3 B# |" V% f; K; }3 Navis attack at once!
. O& y1 F6 x4 S' l, X& Q0 nTeam1 * + Team2 * + KingMan5 K
; H4 }, p$ g* ^8 }7 MTeam1 * + Team2 * + MistMan5 M
- A$ E" r6 {$ e+ \  C9 c3 YTeam1 * + Team2 * + BowlMan5 B( ?5 Q& u  s. `  O

! |& N) U1 r6 c$ e6 o2 T7 f32    MstrStyl6 K0 \& f! J- _7 S
MegaMan unleashes his power
  h2 n7 ~" O; g4 ]7 m8 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 h$ W5 j/ p  x$ ]( }5 H- u9 I2 \7 T  F! G" u
StdrdChip (Part 1)
: M; {3 p* S& o4 N┌──┬────┬─┬──┬──┬───┬───────────────┐
8 Y  i) m8 B: s" s- X' {5 p( I│编号│名称  │MB│攻击│属性│稀有度│说明             │# f' w7 e! ]/ a) c$ ^
├──┼────┼─┼──┼──┼───┼───────────────┤+ l, M9 i$ S5 d& c9 Y4 q% I: b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 Y& s3 ]3 r+ \) W+ H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# P8 c3 M2 }" _& [; S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 }6 R$ l5 l8 I$ T. }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 L2 B+ ~- r% R& N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- n' T, t- j6 _& Y# Q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 u9 v4 L- R4 E* c& [
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 f# q9 W3 G$ b% G' J- Y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" `+ v- e8 Y% M0 z/ m- B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 {( Z" C& ?8 l5 ]1 G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% O: }) H5 p: \│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 M0 u! k) ^5 R) s3 a$ {/ w9 R│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  N, ]8 J1 ^2 t1 h. @2 ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
1 c1 n! O% f0 {* O  [. P│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. {1 }0 h6 A; R3 w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ h+ H1 F8 |2 m3 C5 B
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! h+ D5 r# t/ U, k) |  B│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* C: P2 ?, Z% \$ F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 H  |) X  S3 |( `: ~
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 f3 F( i1 e  v; O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │& ~: v8 _: K0 R/ m
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  L- }4 M) z/ |! g# r, [; c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 d0 P3 k" c- T2 u* w( D) z+ o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; }" O$ x3 Y6 x4 b+ E│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; D; `3 R8 D5 d9 e% w/ j, N" `% r│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 `" I5 `: _. B3 l& x. H6 c│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 g. j9 U) V, z; c& m4 o1 d6 M- D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& E; ]9 o# _# x+ I; _" C0 \
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 U% z6 U8 E/ T  ^; Y* L│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ z1 v- Z7 P" z- d% U- V1 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 K( K' g: m, e/ I6 I& V* W+ O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! f# E+ R" g9 ]; F│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: B& F) m2 b2 F( e& y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 H2 F) y- ~( I2 Y, X! \3 |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 u, }  O7 c1 w1 }" q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( y4 S1 |6 u. T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( B; u- @# C. W3 l( ]' ?) d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 u$ ~  a& N7 N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' F0 G8 e( ~  Q' s$ n# Q8 ^│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. c: j' ]) q( l4 v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* W7 k* ]& N% L( G- h
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, C4 _* N) P2 j, V) m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" ^2 J1 e8 P6 x* U( J. G) c! `0 [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) s! L% V9 O# Y! k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 \. \4 `1 Q$ e
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) L- q3 p0 a5 P8 n% p9 a2 O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# c% T7 L( G* P+ a3 ]* w+ V
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- G: s8 r- I9 C- J! J2 d│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  J2 p' L, }. j+ S/ V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 H' n( G3 R/ x* n1 k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! ]. ?- j- x# L. v+ O/ D  z│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ `% W, }4 [3 s8 N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; I+ I! ?  u: e2 \: K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ U" I- z( U: y- i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- k7 N  e( f. [0 e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ ]9 D* I; v! r
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  O, X) J, Z, R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ u! k' q! \+ l5 ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 T$ }* w! s* c, w( K│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, q1 Y+ X' J8 ]% t
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( b8 N* U+ z! ]: s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 Q' ?2 g0 R  L: C; X& D  u7 c│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# e3 w/ ^2 R' h: g) I* {* R  j9 P│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" Z# v: `) Y  z) M
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! k% r$ z" G8 P! }  i" E) p8 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" }, l* z4 x! t9 x
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, B1 Y% C& E4 x0 t3 N│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 F# |. Q; a) ~- J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! {: R5 e! h8 `3 j$ p│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: Y9 A. B- d6 p│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ l5 d  w: h1 R5 n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 S4 F4 h) b& u3 B│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- {2 S( a1 F0 j5 d8 W3 A7 K% c
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* q$ T1 C' K( c% ~% D- a: T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; V1 n+ h/ f& c. k│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 p: T5 I# S$ [5 L2 c- e4 K! X2 a
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% a7 a. O: i1 s0 [1 _6 H+ ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% J8 {4 Z+ G& Z3 P2 V8 D) h, V% O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 A$ G" J/ d! o# Q! a* \/ Y) Z9 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 e' p& [* \9 n; _8 o0 }( B
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 {1 y7 H6 {5 d7 p! u  w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 G1 @$ q4 W. \1 D│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* C1 n$ L- S7 c/ X1 w% `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* c  U5 J% [+ u2 y│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( G( f/ w+ d  d' y8 q3 W│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; `$ c) @$ u8 d# ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ Z9 T9 H3 H. Q+ }│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* n7 ], C, F) U6 s) \' ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# H2 h, N& Q4 [( K& I* }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) v. S. y+ Q  u" [+ w1 V, \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 B7 q- S' G5 u, \4 M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 m( Z" D! C. S3 t4 Z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 j) V& ]9 [2 s" P5 s5 q) U│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' r7 j2 d2 Z& i% I; x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! |  z0 V1 t+ J1 ^+ ~9 V4 L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 @2 s- r! F; M' w9 i" o) B│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& s, M6 e* S: W9 Z! ?7 @4 B1 Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ ^0 P: Y5 M1 [3 b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& g3 r/ [6 W+ j) N# N7 m
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# J/ e0 i  P! `; H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, d! F3 l. ]6 ^0 Z9 Z1 N0 j2 E3 c└──┴────┴─┴──┴──┴───┴───────────────┘
! _! y, g0 [: Y+ v- H- E5 y+ l9 E5 O' i8 [1 ?
StdrdChip (Part 2)
$ [5 ]7 X7 u! |6 r5 g, {┌──┬────┬─┬──┬──┬───┬───────────────┐
% T. b8 b- b+ z1 Z, N; J8 i│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 [' }" f- f! V# P7 X7 O2 {├──┼────┼─┼──┼──┼───┼───────────────┤# B) Y0 O* N0 z7 j3 h) E) C' n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& M9 z& i3 k5 t! g% N' h1 M, f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 L8 j- K) k1 a% M% ]7 a/ U# _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* P3 `0 R! ?' o, K: P  p│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, T5 z. F6 u$ \' ^, R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ r# L: h9 q# p2 I8 Q  s! }  X0 i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 e4 J7 }8 T* ^& r$ r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 P! h8 a6 ~- f: g
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# M; M1 g2 u' R- G+ e! s
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │& t$ K- K. B# \/ h: K; L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ q4 h5 B$ u( |3 j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
7 L" }# ]5 R1 Y( {│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  z- N& a3 i( m- \, G3 @5 N- _
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& A' M3 J1 ~8 O9 A│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 `. M, L$ M" E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 `  X1 |( Z( t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ W& N8 B% Y1 v4 h
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' ^& u7 @# O, M
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! X7 e$ |2 k5 v$ V2 B& @│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ X1 S7 x% Z  O1 R" n9 [! N
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, a5 V6 b4 B" X& G/ Y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& y: d; s3 g' M- @- M
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ L! U9 d$ d# Z+ {9 n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 J* G2 ^3 O: H- R' ]│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 H8 }2 ^" J2 p! z8 {' q9 K
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 A" y8 [- Q: A8 \# Y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 t. D' l5 ?$ g1 h. e" d
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 u" C2 w- e. f9 [) i) R│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' c% a, D9 m+ a3 Y  M1 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 }7 Z5 {0 n+ E+ c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# _( h4 t. B: X/ k  \3 v, f( m- I+ ~/ o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ Q2 M" m& k+ k8 O. m  L0 s
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 `( |0 W" q$ T# U: S7 l" S: f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 J0 E" W" p. ~3 A6 B
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& q* _2 _1 t( \% i- F9 g
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) j. A0 g( U8 H9 Z5 y! o; y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 z/ `% P3 b/ g+ ?. A9 G3 t9 {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 }- k* `) z% z* B, X7 `) w
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │, o$ u! e4 T. s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ T' M) A6 J, h" n6 `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 f0 t" j" }9 \6 m+ C2 x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( `6 v5 T4 L& s9 k, O  I5 X$ c│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# A, L8 F0 |5 d: j8 b8 x│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 p  d: W  X- W3 U1 w5 x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 D  L/ A, N1 Y. e6 W$ A! C/ c
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ c5 d) n: k( I2 Y( ?, C- m
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 n( \) g4 K/ n, @$ I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( R( y) A7 \% `+ Y: t. c3 n│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 W/ U6 P- K- \5 n
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 _  j) H0 O- b, Y/ k& F# s) P% @│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 {3 c1 Z6 w2 V; c8 g│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% g. c9 s4 t, ~& H( F& C│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 ~7 b0 u; j2 s4 p+ Y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 `- V: ]/ A: p│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# H1 \- E4 u" B1 P5 e$ ^4 f│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 }: N1 X' v; a6 j/ j0 ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" B9 `# `  r9 @" B│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& h* y. C" t8 Q  z4 j6 O. U4 w│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* T8 D" k) ^+ ]: ^9 H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 N6 A; N% D. a0 M% _7 y4 @# O1 X
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) A4 \9 b  F$ v0 [2 ]  i│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 c5 q! L" `5 Y- ]$ h/ \6 d│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 U& @( @6 r5 z! ]% b! P: v4 t
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  n* s& @4 ~" C! P: y& v& q) V: O│163 │Invis  │11│  │  │***  │Invisible for a while     │4 _: V9 U' k7 D4 e1 K2 K
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ A: x' Z# _; O/ W│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 q6 Q* u5 O& P+ h3 K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ a+ t+ j9 K' h3 t. n7 q3 O3 B0 i. U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 b" w# q& h& j& }2 C- o7 ^% C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. ^; v  T& {2 \" O3 V# l: d/ y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ L: c* z) |' z9 Y/ S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, ~& \5 U% _' O/ E7 O│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- [1 n2 V/ f, L
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& N9 Q7 n5 g2 @6 L3 p3 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. c& v: O3 y* x9 S' u- m3 b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ u$ E$ y) w' u' I: C9 n
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 g  |7 ~4 n6 R% w  P7 q7 w& x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 t( S  r  U& H' T3 d' D; g
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( s: G% X# v. ?7 F' C2 ~% v; _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% ?' j" l$ L5 m/ S* m' y! u4 F; L; y5 g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ @" R2 Y: T7 J$ u. F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 P* e# i% v; {7 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ]5 k3 Y2 ~% {. L5 X│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 Q- p  i. p/ b! E0 q, T$ ]/ }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( e9 ~5 J' @6 w/ [' P
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! u* N# j9 |7 Q5 J│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 R) Q7 |9 P- ]; ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ P; x9 c1 @% i8 I6 [4 @# K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 s) w5 q0 p: |# l5 p
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  W$ ^# Y/ d6 p+ e5 E1 H0 S
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# l  U. s% _* ]/ @! B( n1 x. B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 m- s' Y+ y* j│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 F' |! T8 m) u6 \( Z6 z5 N9 U8 F
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; ]. N3 r8 T! B# R( E# \
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' B& a1 i: h7 g4 F' ?! [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' ^: W0 [) I7 v5 P, O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ S2 z# m4 b! c" J1 d. C' D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- M/ M  t4 x- a9 b+ `$ ^. H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 Z3 q' `! \6 _7 }$ i
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. f0 O+ S* f8 b- W: k: P5 B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 ~( t$ w& v" i. k$ L8 x5 \9 k6 {: c' X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ K6 \9 f0 U' ]7 V, f└──┴────┴─┴──┴──┴───┴───────────────┘# t3 p0 b0 L6 f

8 A6 p7 d( y  v) ~
( c8 _) I, X0 D% W' P* k* X7 j/ }Mega Chip& v3 v  |; l) q+ v, y4 Y3 q" Z! `0 z; d
┌──┬─────┬─┬──┬──┬───┬───────────────┐. U  o( B8 ?$ O. C
│编号│名称   │MB│攻击│属性│稀有度│说明             │( \& ^( ?' w7 R: H1 l' \8 p7 z
├──┼─────┼─┼──┼──┼───┼───────────────┤+ d5 E0 U9 y6 _# r# c2 L- B
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* N# U# ^8 y0 q& t7 B│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' C& n1 H) H: Q: I- B: ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: E3 S) _, L4 I; ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% @7 N! `5 q+ J( f  E" \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 Q3 }* e6 _% m1 c. R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 {/ |& X, K) R, H
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. Q0 t! F2 f& U; T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, G& ]" `$ l3 d2 m7 |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 x+ _& T2 A# {5 \
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! U! I- n% Q$ K- q) D# O) q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. L, A8 s1 `9 ^! _# W( i
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 d3 V5 J0 T  C/ X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, m2 K& @8 F1 z* T- q' t; n
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 N* b- W2 {2 h) l. r│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* ^4 ?0 N/ Z, H! N+ x
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" K$ _* R/ O, m; I5 h* [/ u2 n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( Q- G( S$ n- ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 Y( w* B+ B3 S0 I# ^7 w4 m6 i
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ Y. ~$ K! m6 R  n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- |- H" L+ d: Y. z' f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ Q( P% ?8 Q( r1 s9 Q3 L% g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) A' _% Z. k0 a+ V6 R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 O) N1 z" m1 e
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- A( H4 z9 q9 U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 }' C9 A' ?+ o) o9 b# I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# X' N# g: F# K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 \- q) p5 S. e2 y' w7 M
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 f$ I& g/ w5 |: [3 M( O( n( c. V│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 u' x. w, O4 g/ v" E│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" Z: N6 X3 X4 i9 Q& ~7 X- S# k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: y1 y9 O8 Z0 B7 v/ Z$ q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' N7 b: o5 j1 l' Q4 }" i! w+ g, ?7 |% g
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# m8 R' ]1 \5 ?, i) Y/ S
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) X2 ?# t9 Y, W# O- t0 v/ L4 |7 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 w% f' z: j( H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 _4 E9 }: L% V& `, s$ H8 `7 A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, x& \9 o. s8 y4 y7 L│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 v6 C0 q8 w! ^0 c" J% @! U* W* _
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  m" i0 r3 t. W* [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 v" ]7 n/ C6 o( t! z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' V* C5 p' ~1 h1 }& E+ w0 O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  p, m$ W, W6 D, W- d5 J7 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# I4 {" d0 P0 q, b; Y& Q5 m. K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 a. R4 h3 C* \  `. p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" F" a: r6 t& d, c, I+ G# T. S│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │+ u& z% ^, D) [
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 l/ S7 M; D2 r9 u
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( S4 x& ?$ p' n; E' b6 {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- [( N1 N1 U# I5 R│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) w0 W. ^& s" y# V1 ]6 a$ f0 q  N- }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* n  A$ l: `! C0 S7 @# e1 M$ D$ z0 G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 o5 s4 c  |6 {/ g8 s9 E' w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# |- j7 _. g7 \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 k1 @, N; g2 S7 S, M3 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( R2 i+ D5 C0 |% b, W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! w; b# r% i5 @! Q$ x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 Z$ Y: a2 c0 I; }* y; v1 }│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 T& T2 v  l* M2 o: ]- G, A
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; s7 M& q0 u  @4 I2 [* e# W3 V/ w
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ C' v4 ?( W" g│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. L4 @( c- m! s* q$ K3 z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! n( e* S0 ~4 V6 w  |
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" h% a5 W* d7 t# U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% V5 _  L5 c! ~
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 X8 r% P5 B! k$ F, \+ L" W│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ e4 d; u- v% i1 u$ R" F1 z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; b9 H1 _( m% h. V5 j
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 {& r  o! @3 V5 n2 Q% i6 n! U! |9 N, Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 c8 P; r  J- m: X, q1 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% K0 x2 n, G; [9 ]$ U& e& m
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% v, _8 Q1 j3 c6 N" a' g
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 n* m, {& c4 k. s+ d9 T│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& Q5 ]+ S" R; e│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │+ K% R0 q/ x* ~3 v) J! `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# x# r7 t% h: Q- |│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% v. R6 j- k: X/ E
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- k  s. {# D' ]: b; N& t
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* l: J) E4 a' ~, `9 M' D* o2 q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 d; C* l- U8 Z8 x│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# z+ H6 {) Z& b1 n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( {) I* L- {8 m0 i4 T│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 ~5 S  t7 y+ L2 F6 a' l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 J# n9 F! F, F% b. X2 _3 g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ S! X3 G9 |' T6 G) d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# l' t+ N, B# C; d) Q. c. G└──┴─────┴─┴──┴──┴───┴───────────────┘/ i$ T0 e1 v9 i2 _" x7 B
  H" R  B6 d; d
1 c. V) }* {- P$ F+ g8 `' N
GigaChip (蓝版)4 d0 n+ b! Z: {3 Y( f/ e4 A, d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 v; ?8 I) s0 N8 K
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 v' ^# T! g9 F2 V; O7 f$ Q" p
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 u6 p& i- L0 b/ S- ^2 [8 G) X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& r8 ^( D: M  S) p3 H' J# b│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  m4 G- G! z) y+ `6 R9 H% J: |3 V│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 s" B0 D/ ]6 L) v. D! E9 v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% T* R  B+ Y+ P: e
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- D5 h7 X; m; p! o- b
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# ^- t; \; S- c; U; H
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( X) t" Z5 g1 R, j! m4 T4 Q+ K
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- b" t. A$ H- m' K0 A│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! Q1 Z! s) y$ q$ `- W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) _2 ?( w4 c) m' u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ Z% Q2 @3 V0 ?3 W9 c' ~* s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; \% u* H" i8 i2 W5 B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 |& A3 }, ]$ o6 J' z$ L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: V+ T+ [7 L: e
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) N  y! t5 I" C# k! G" T) `│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 q) e9 s9 y% K9 x: H: U
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. Q4 s3 ~7 U# _) G! h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* w1 o  B6 w" a% q1 \8 t  ~" m│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ y, o8 b# H4 t! m│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ ^  B2 B9 y+ l0 V- W$ X└──┴─────┴─┴──┴──┴───┴───────────────┘
5 N) _" C! S9 {5 \6 k) A- O6 G- A& @% I; r1 R+ K
GigaChip (白版)(只列出与蓝版不一样的Chips)) Q' e- U7 P% e) a; L( B1 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐! B2 Z: W  V# Q8 m4 y4 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │, K2 c4 ?* _( x1 R, a
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ G# M, {% g& L( p( O* P0 ?6 h│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& e; t" E$ C. x& a2 A
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 f/ ~7 [1 E- }& ]% g9 B│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 p; ~# }' n( u9 w+ B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. @% W& `2 Z. g* f: ~1 G5 o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ ?% z! h+ Q3 t7 ~: d  eMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 F8 _' X3 M- l# `; L3 c' l% i8 M

9 N" K: f3 N, |# U+ p  i- ~001002003004005006) d% D. i7 [2 r+ w
007008009010011012& K- {2 T" W4 k: F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' l2 N; a, q' q
1 ^5 t% M, K, @, A+ L' b5 }
019020021022023024& ]; j2 G2 M+ m0 O
025026027028029030& P6 K3 [. ^  G$ @: {  K$ R
031032033034035036
* W/ ^. F4 z4 N( E$ p3 w3 a2 E9 F( A
2 h: I0 ^6 r. w3 C$ T[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Z: D6 l4 @) z* E! U" s
" R" Z2 z: y- R8 h# R( L
037038039040041042$ `' @4 a5 U% Q. O' k# P0 `
0430440450460470486 Q! K- k  x: w/ S+ R
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 \) ]5 d$ J( t- o1 C
" s/ T- K2 h) g055056057058059060
; M7 J. U2 l2 W* k061062063064065066
! `  D( T  x4 _, f067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% R) t; s8 M* m/ a0 a
$ u- w& ?) `, B& l% K073074075076077078
, _2 k: q$ E4 a9 s0790800810820830846 @3 T/ l) c# Q& e2 Q$ T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ~9 }7 t) d+ t- n$ Q0 o- w9 j* T1 V( }) q6 O  z  T
091092093094095096* I$ V% q* x. `! K8 ^% B
097098099100101102
% Q- e' K* J% G0 Y. c* `103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) A4 k0 u  ?" ^- P" T; r

1 Y6 v6 s  t& u/ _( `109110111112113114, M8 b5 \, R6 i& n8 Z
115116117118119120" ?8 K  c6 Q: `
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 \- M4 Z, N* x. z% ], O. y, F! g0 w0 V& I; O# s3 d+ @! a
127128129130131132
4 |6 B3 J, q- C133134135136137138
  q( F  v. K0 s) _+ |139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' {6 f) y7 y; |' k9 u" D; c

$ t" `4 h3 Y7 B9 T: F145146147148149150
1 D/ [! d" S4 j! V) v# R151152153154155156. w" ~; w  c2 m9 e, p/ m% O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 Y. q- h* j& u. k: C  b

; Q: z' r$ W; n* a* J) H* {163164165166167168! Q- S( j$ L2 r0 I
169170171172173174
$ a3 R' |; L! {- E+ T6 z6 C8 x3 Y8 |175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 ^% D8 s2 Q0 }- v1 i3 |7 g; M1 _

: L) t1 R4 c4 ~. p1811821831841851861 R* m; d5 f/ k3 k( y
187188189190191192
+ ?7 ]+ G+ a* b9 u) y- u+ \) S5 _193194195196197198" `. L$ y5 ]4 J9 W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" s5 p0 j9 F, T5 m7 P! \
2 _% W3 z# {8 @' P) I9 A+ c001002003004005006; }6 Y6 X) J; X9 g8 Y4 t* s
007008009010011012
3 j: a# E6 d) U/ r4 P013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; B- ~* F3 ?; h7 C
* q) w8 ?: p, M6 u019020021022023024
& N4 ]1 G% v3 i+ y025026027028029030( s6 S0 S: K! C
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# Y  |( Z: s8 e3 p1 v; |7 c3 K

% j* ]4 s; a7 `5 @! f: |- `037038039040041042) Q0 W( V& w0 a6 u
043044045046047048
4 w+ }) F1 L! m6 L1 a4 m3 H049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 a( @1 J" A$ J5 {* H& Z, B% i* @1 o$ D
055056057058059060
; a/ p4 P4 ?% a; K1 P061062063064065066+ F! J; {5 y4 n5 B1 S% |: d
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# |) m: c, N- c5 S8 n# Q: D  j5 k0 A/ R9 b. r% \- G
073074075076077078
0 z- J- _* b/ V7 H0790800810820830849 e& s3 j6 ~# v: ?5 K; X! K
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( g5 h: Y9 Q8 K0 b) m  ?; K, _

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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