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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
2 T! }7 v  i; _1 L( [7 c■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) U8 q  G4 s  a4 r% i8 x
■● ■  NintendoWorld    站友xliz原创
$ J% w; t/ `# ^6 [* B' M' V9 l■ ●■    http://www.NewWise.com , Q+ u7 T+ N+ K! C- \. r9 ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" d5 v( X  I2 F' R( G: H) c4 G4 e' z; r' J; U, @8 {4 X7 e

7 W7 g$ S4 V; W           洛克人 EXE 3 Blue 卡片组合$ Q: F2 b0 O, c+ S0 i2 G# ?8 V
+ f/ l/ z+ b* C& l5 F$ W" I: o
- S; G+ G0 h3 a7 T  b
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# z7 _3 ?; ~% w  j  a大家要看日文版的P.A.或详细攻略,点击这里吧!

9 {/ ?7 W" |8 P& z  g7 N2 N: ^& n====================
) [' G' d2 E0 G7 J6 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 t0 `/ n. ~' f7 j8 r1 F
2 e! q$ f0 |$ G( Q( z3 H以下内容格式如下:
- C/ U* Y. F; `; }) t, D+ [% H8 d  Q; v; i4 Z
编号    名称- c) A& E& x0 M6 R/ O. H% C5 _
说明$ t: u8 |3 \1 D9 _& X! Z1 B! B1 E
组合方法8 I) S8 P% A1 }) q; s$ n/ M
---------------------------------
; f/ H( D8 l4 ], i8 G2 B3 g01    Z-Connon 1
% w! g# Y) {/ K4 |3 K- TUnlimited Cannon for 5 sec
+ T. f8 E: i, \) b: r4 @) x3 x9 d* nCannon A+B+C
7 U) ^, `* t' J. gCannon B+C+D
/ z5 F; I1 O/ r( x  A. X. }- w- ACannon C+D+E8 |9 X& @- D1 B, X3 ]9 c  b
) A, Z& I( d3 [& w- k0 Y  u
02    Z-Connon 2/ x, `0 {" A3 r" ~0 Z, `
Unlimited HiCannon for 5 sec
, R% h' N; t4 q) N3 L( fHiCannon H+I+J
3 {+ P. v; m. q% _6 s: ]: CHiCannon I+J+K
& {: W% J5 W" G6 Y3 q; L" SHiCannon J+K+L
2 f9 |, R8 g  a* t; y4 c' r% T: y. X+ s( V+ i, P! K; f
03    Z-Connon 3) @0 u' u8 E4 g/ t* B0 o+ m
Unlimited MegaCannon for 5 sec+ E& {0 J1 I9 R7 g: c
M-Cannon O+P+Q9 O2 c3 ~! o: M
M-Cannon P+Q+R
/ I/ W' R' W. i) gM-Cannon Q+R+S
$ y: d3 j$ g0 s: r4 r+ ]6 z7 v1 P/ `
04    Z-Punch
& j5 f. R& l0 t) K- X  ]Unlimited GutPunch for 5 sec$ n" v. n; F2 U6 @' M6 @
GutPunch B+C+D: u* N6 B" k' w3 O
GutPunch C+D+E
! u" R, F9 j# t" l( H  ~GutPunch D+E+F
( |5 t; D3 B6 b& E" {6 E
& W/ l  K: w8 S4 c05    Z-Strght1 H% X8 A1 G: l
Unlimited GutStrgt for 5 sec
) Z+ i/ A$ B: CGutStrgt O+P+Q+ \1 ^; k0 K( ]. g# V0 g
GutStrgt P+Q+R7 e7 p* j! j4 r) ~
GutStrgt Q+R+S) r& n% u0 E" ]$ D0 c5 R. c7 F3 M- _
3 {7 ]5 o4 r0 d2 y* L5 c
06    Z-Impact, `) F6 _/ p4 J" n- z. m- T8 g: ?
Unlimited GutImpct for 5 sec
! T5 X7 f, |9 J$ [# |  LGutImpact G+H+I; L, ]& \' _2 H; P( A, C
GutImpact H+I+J. s! }& C* ]( E; t  Y0 [+ Y" ]
GutImpact J+K+L+ T" P8 I6 G! I1 M, {
! d, E2 ^" \7 o/ S4 Q
07    Z-Varibl% g" e+ I0 m2 {1 ^0 x* N
Unlimited VarSword for 5 sec
% Y$ N  S8 P# E& [' aVarSwrd B+C+D* K$ n. [  |7 V
VarSwrd C+D+E
2 `( A: C  x5 P+ C, }$ BVarSwrd D+E+F4 A  l! k; e; U2 \- ?& `; t
- [- S( _6 I, f+ u$ E5 H( [
08    Z-Yoyo 1
: G4 R7 L. R1 ]' Q1 _  s* JUnlimited Yo-Yo for 5 sec  Z5 f: J7 I* c0 `* P
Yo-Yo1 C+D+E
$ x" o' ^/ P6 j" h- l6 g3 f5 pYo-Yo1 D+E+F
8 d+ x( E. U( P" l0 {% o, O1 x1 g7 OYo-Yo1 E+F+G
+ S# i$ w; B/ R: s4 G, V9 X% n' _5 h4 s% n% N8 a) R' ^
09    Z-Yoyo 20 s) D& B& W) Q0 Q( Z
Unlimited Yo-Yo2 for 5 sec+ Q) u  m) a1 R3 H
Yo-Yo2 H+I+J! ?$ l1 C9 R5 x; _
Yo-Yo2 I+J+K4 M/ ~" `% ^  S# H
Yo-Yo2 J+K+L: G$ S3 i) i. r+ y7 A/ q

# k3 G7 d; m6 c. u! j. {3 |: t10    Z-Yoyo 3
: ^' {5 z5 X7 w- v4 [/ X3 a- SUnlimited Yo-Yo3 for 5 sec
9 o, w3 o! J/ z! L, [% F3 DYo-Yo3 M+N+O
- J: c5 g( Z$ L: [' jYo-Yo3 N+O+P' E- o6 |7 a. i" ^4 Z. _
Yo-Yo3 O+P+Q
; N9 X7 L) P1 L7 n8 C: ^) o. u+ f8 O- e# d  L
11    Z-Step 1$ H3 P' U7 c. v6 h  t9 d9 c+ c0 c7 H) ]
Unlimited StepSwrd for 5 sec( \2 D! s* b  m: w2 r$ e- \
StepSwrd L+M+N- y8 \8 y0 n+ i3 ]+ c( ?; @
StepSwrd M+N+O
; ~( _2 C0 w$ K+ ~% b9 @8 F; l, XStepSwrd N+O+P
' t9 g; {, h: |* x4 Z
5 @. [5 O1 i4 d/ M12    Z-Step 2' z. N2 A" ?. B% A" Z3 U! W
Unlimited StepCros for 5 sec
- V. T/ i7 C( t9 M6 X) r5 uStepCros P+Q+R9 Q, x" a+ L2 @2 Z
StepCros Q+R+S# N# c% D9 C- t( D9 ?* Q/ Z
StepCros R+S+T
% R* U! M& n* |) S; J  Y# |( i3 K  ?4 m' ]3 P) P( j9 W# d
13    BubSprd
6 \7 R3 ?% O  aAttks w/ spreading bubbles!; t8 K  E7 P: c5 v8 q% ~- L* |
Bubbler  C+D+E$ R- n- z" d! ^4 Z2 i9 U7 z
Bub-V    D+E+F8 j1 e! `) t2 P; k" T( L
BublSide E+F+G
  Z" U8 m* ^4 u* e2 |: H) ^Bubbler E + Bub-V E + BublSide E
/ e) i2 f4 @0 E5 a7 G
) A' s, c8 c3 K0 i6 \- n14    HeatSprd
8 S8 y, B" p1 c% ~; j% W$ JAttks w/ spreading fireball!1 `! Q7 a! v& I5 Y, O4 G: v
HeatShot H+I+J
, L1 l+ x" f* ?Heat-V   I+J+K
3 _3 j- O# i0 {6 cHeatSide J+K+L
) W( e* }& }( l  A- Z$ hHeatShot J + Heat-V J + HeatSide J
8 a) m; }  ]0 E: ]9 }3 W0 x$ x, Y1 D  v; L% ~
15    H-Burst
' I) i, V0 v" V! M0 MCreates a giant explosion
4 r$ E: m- k6 c, {Spreader M+N+O; R1 \4 n8 f- k: ~
Spreader N+O+P6 o" R2 j, E( Z7 C8 ?' S5 ?, w
Spreader O+P+Q
4 ]# i3 E( N4 \' y6 ^
2 g6 Y, x* X* [16    LifeSwrd
1 q# i3 O, Q  I/ Z1 k! ]/ @Swings a huge 2×3 sword!* a( _1 \# m# G4 I3 d  }
Sword E + WideSwrd E + LongSwrd E
# i9 k4 Y9 X# ^! pSword L + WideSwrd L + LongSwrd L
, e; I+ a# T* V- k/ s% M: uSword Y + WideSwrd Y + LongSwrd Y
2 a' N/ p" U* @0 z6 y1 X+ A8 C+ Y' a/ q8 x' o2 u3 V7 Z
17    ElemSwrd  y9 S8 V' c2 ^$ |5 G) y5 }
Wide swrd contains 4 elemnts
: i& g9 {! u  d# v* t/ q* N7 H) Q; }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  o* S: i3 j+ W/ j6 G$ _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) a) h. `3 ~, {  E. I
  x, R$ d& z- t0 X& W18    EvilCut; D# m. `& z4 @; \
Step up 2 & make 4 atacks, |+ ]' N2 I+ h0 l
StepSwrd P + HeroSwrd P + StepCros P
2 a7 @, g* P, j" u* L9 C, g0 o& a9 [" p% U6 Z; D" f7 g
19    HyperRat) i4 j# g5 B8 v/ {# p
A giant Ratton charges!! F: ^) t, A* R( I9 j) r; Q9 ?4 D
Ratton1 A + Ratton2 A + Ratton3 A4 b7 a: s  k& T5 \" f: W
Ratton1 C + Ratton2 C + Ratton3 C) U5 e/ J1 m7 Y: s+ @3 d: ~* D7 _
Ratton1 F + Ratton2 F + Ratton3 F
( L. h4 {& C: q! g# O/ ]# W
3 d- L$ M" f6 }2 f5 @- j20    TimeBom +  U' ]$ @1 G; Z+ z9 F) Z, R- b0 R
Sets Time Bomb in enmy area
' j$ @0 S% K  }TimeBomb J+K+L
% e! @0 K5 W' N9 O2 T& @TimeBomb K+L+M
  X- h3 C* Q6 c& Y5 sTimeBomb L+M+N
, l5 s# Z" _1 I5 c3 {5 l4 R& |/ B4 q: @0 m* d
21    GelRain
0 `! X' q5 c- O* i1 {" w- @Gel steals squares
5 }1 `# S/ v% j" ]MetaGel1 B+C+D
3 o$ i" {" J" D3 ~. _! M4 [5 }MetaGel2 E+F+G
+ _3 U$ w1 S( W$ HMetaGel3 S+T+U
# X# }% t2 d4 `( W5 ]
0 }. ^% o5 n8 \7 O4 Z# @% \4 P22    EverCrse) j# e% h5 A) R9 a" I; }
Shield chases enemies
! I$ Q0 o/ [8 r' c4 XCrsShld1 C + CrsShld2 C + CrsShld3 C
/ Y% M  N4 E' }& y# HCrsShld1 L + CrsShld2 L + CrsShld3 L
3 e; ?8 c! X, v/ W5 E* k
7 P( k$ C" N5 n" C3 G. s3 V23    MomQuake1 y2 Q' {3 L) X$ Q4 I7 y
Awakens Mother Earth!3 e% i3 W/ h7 F- H, v2 n& {
RockCube * + RockCube * + GodStone S
: q! {, `9 I# U  ?. O* @* C, Q9 t" Z
24    PoisPhar
# y) q" T' {+ HPharaoh generates poison
$ X0 e+ J- o+ Y# Q  a; @PoisMask A + PoisFace A + Anubis A
* c6 x7 c, a7 G& a+ m6 f
! Q+ A5 W, `( j+ A9 d25    BodyGrd
( g, k  ^) L5 d& N0 iBodyguard takes out enemies
# D1 U: }6 _( w) d; Z: [+ O- XAntiDmg M + AntiNavi M + Muramasa M
! b8 w- A4 j, x9 D% @& d2 I4 J  X" O  c  a
26    500Barr
: v! u7 L( ~6 u3 L6 k8 iBarrier absorbs 500HP dmg* t' E/ o( P8 P
Barrier E + Barr100 E + Barr200 E0 i* b7 Y1 `8 }+ h
Barrier R + Barr100 R + Barr200 R
' E* [2 B) l$ ^, K) z; D9 `( M# T) ^3 t0 s2 f
27    BigHeart7 z5 W9 d- b0 k# _, |  s
Attacks, then heals HP!" p' y) u! G4 K/ K: h
HolyPanl R + Recov300 R + Roll R9 j+ }% v; l) s# j" t3 n2 I4 H
HolyPanl R + Recov300 R + RollV2 R/ F# Q+ v- |- n; p' b% B, p  W
HolyPanl R + Recov300 R + RollV3 R
, K/ b9 ]! c' ^  L4 B. N+ J) R. o4 q1 g( }# x9 F- j3 X, k
28    GtsShoot) ]1 I. j4 ?6 k
GutsMan throws MegaMan!' P/ e0 l; J2 d
Guard * + DashAtk G + GutsMan G
0 c8 y' ^" j$ {$ S" |3 WGuard * + DashAtk G + GutsMan2 G+ u! E: @* L- K
Guard * + DashAtk G + GutsMan3 G
. p  f( b6 O% ?+ qGuard * + DashAtk G + GutsMan4 G3 c% e4 S3 ~! ~" K/ q, x/ q

  I4 w- R8 c% u9 N! @# M7 r29    DeuxHero2 o' F: i; ~* h0 }8 G: x9 E
MegaMan & ProtoMan team up!5 ^* ?) ~) K$ K2 H
CustSwrd B + VarSwrd B + ProtoMan B4 g* a" P- ~. P9 R
CustSwrd B + VarSwrd B + ProtoMn2 B
$ h4 y- c! o" d7 f9 S5 W, ?CustSwrd B + VarSwrd B + ProtoMn3 B/ v% t: d" w" Z) x
CustSwrd B + VarSwrd B + ProtoMn4 B
& n. g5 U- j2 x* G3 c
( I: B% k4 [6 H30    2xHero
" I6 ?6 ~+ e$ u+ gMegaMan & ProtoMan Dual atk
4 `* Q8 o+ R* E) Z& B: [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 h( m% l. z  L9 v' `, \( k8 \5 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! \" s3 r: A/ L! K4 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* k) u+ u) ]& r" H/ q! v( H( F3 F0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 S9 a: g+ ^" n, i% F9 Y6 D8 g1 a% J! ]  O6 x: \9 l
31    PrixPowr
& J' |: e0 \$ F4 C( G3 Navis attack at once!2 }% O8 P4 o% T) ]8 G2 ^
Team1 * + Team2 * + KingMan5 K
* M9 e& J- k3 {" U6 B$ J, ^Team1 * + Team2 * + MistMan5 M
: q) r' ]$ U8 _3 r3 PTeam1 * + Team2 * + BowlMan5 B
7 U' H+ \& j% A$ p7 k8 j1 W5 R! F" Z% [( }( N
32    MstrStyl" r" j9 }$ q" I. }
MegaMan unleashes his power
. v: Z! q% T* QSalamndr * + Fountain * + Bolt * + GaiaBlad *4 o3 Y* k" _" h2 W3 S" V8 i

0 ]( O( v/ D0 t' f+ x( {; `: [StdrdChip (Part 1)  l. Z* ~2 P9 q0 @' y: E
┌──┬────┬─┬──┬──┬───┬───────────────┐& I# I( x. H) s/ f* S6 U3 z1 ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  X6 c! W: M/ O/ F" w$ H- T├──┼────┼─┼──┼──┼───┼───────────────┤
4 {7 @# A6 n4 I  N6 ^│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ `- W5 c8 U; u6 V! M│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ s5 ]6 Z: p6 t) G. G- J# h) O7 K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │1 j- l. X, |! ?# l) o  J" U5 x
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" A) C6 y2 C* H; Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# D: ^5 D1 ?  S7 h1 H4 B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 M8 b* {* i4 {9 T5 b5 t) X│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 l9 f% q8 D) [1 i  ^3 [│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" S; i* l. l6 x" t3 f& t+ M2 \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) d! v% O: f+ k- D+ t4 I1 `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" v# o) I) w  i( W; ^8 e│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) ]3 \$ s5 s3 d1 x  P. J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. z, @4 K7 U; \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' a- q; h9 E* ~, Y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" D, F% s3 z+ ]0 W: ~0 x│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" q. @- M* j7 x2 h1 R$ u% Q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* e& y4 [+ e: R/ A& V4 t3 z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 @4 d- K& o. e9 X
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 z( e' ?5 C* M9 ]; u0 @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 v* y  T+ M) e, ]) z* k
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 F* T4 n( c. D& a- p# q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 d6 ]: J- r% Q! Q( C, b& v. v│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 l. f. C( |9 `2 K│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 F2 e3 L$ h/ E1 h2 T/ e" H5 w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 w7 ^8 k) o' z3 t1 ~│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  g3 |$ }! J% E1 p+ ~│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; v  Q( N7 F2 n# I9 E' D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 a& `  r( o0 `% R3 x7 `4 ~
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. g1 M; S$ A# Z5 W│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 R2 ?4 ^5 q/ w2 g- d7 m# e8 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 R4 H3 K: z: {- G7 n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 V4 f: M! ]+ [3 v) j, d  L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( N& X* }( G) l% L5 D4 S6 L
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- e3 k) Q, A- s8 c5 \4 A
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; L9 Q* g2 H/ r* X) j, A0 ~2 P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ y6 r* ^- h  S+ b( `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& K5 t# }! v, @9 O│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: V* Y  Z# w5 u1 f' O9 s│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 U5 a$ M( w( p+ ^3 j
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 S& C/ z. S) `" Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 [6 c  ^1 `# c7 ~! X' F0 x& `) X
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. }* c1 [, e( R7 y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 r! S4 L7 b. L. q% f/ x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% l- b8 u" X+ E0 s. o* J/ w# g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 J% @* V( K5 j9 ^; a  ]) \
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" g2 m, a8 a: ]# A' N5 V! x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- z7 d+ T3 [8 ]6 B$ q* B# e/ A  Q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# `2 f" ^# o$ _) W( ^0 P. z│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 u( I) R* p* M8 H6 I! O" c│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! f. X' s! f7 i4 w: g' o# h, ~│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# z7 Z9 _! B; Q' t; G
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 t  ?7 P& Y9 |  f6 f  O0 X
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 D: U0 `1 z- M% M2 U, a: O) G/ i2 _8 s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" Y5 }. f  R% x0 D1 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ V# l$ W. J# T/ \. N8 a
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 k8 \. f8 v. a, v# o│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 m" o3 R& }" y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 e/ B+ h9 j8 E( o$ t6 g
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 t; Z5 m7 A% X/ c& ~# ]8 \: U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 T9 |# a3 D& t. h
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* s  t* i( X( ]* {+ f│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' i7 u# @, q9 {+ j│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 |. R* z7 C  `& G
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! c/ U; R& J& X- P# j+ T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 b/ }4 Q' |2 B5 K' \! a: A8 r( [8 n│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" s4 K5 a3 \$ ~5 I  V+ H
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) P" @9 h2 w7 k/ W4 e
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! j7 u" L9 d: d8 r, _$ a; O& s
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! U* q$ s3 A  h7 l│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- Y" Q. `: E& t0 _& i0 U' Z' T6 v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) X$ [4 q0 p2 V1 J- B│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) W( S; q6 |3 P! {. P) ?, ^: m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" B( j1 Y3 S# {
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" ^$ z) Y( H. v2 P
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# ]- z  \3 z! o& V8 X│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 ~( y. L2 [) ]2 y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 l1 A+ T3 p+ t+ z: U" L7 g6 U
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; k; h3 y8 N3 c8 n6 |3 e3 T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ p, ]  x' N. M9 J; t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% y" M# e! k9 g
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ ?2 ~/ [; U, s5 N& \, l$ b
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& K/ y9 b( z& l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 [+ s5 |0 T3 W" `5 b4 Y  N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 e/ S1 B1 O  v( b6 P2 B│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* l6 S3 T' Y- p: H& n% g4 M
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! S4 H1 O$ f$ m) W
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- J6 m* R& L2 t6 ~; E│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# G1 f5 K& O/ U9 v0 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 {- v) E1 }! v4 F) D3 X- u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( D5 P' x% E( C, i9 A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 j+ m+ K8 t1 \! o5 d0 D  B/ ]6 O
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" F) l  I: Q' e6 `" V6 e
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% X# k0 _6 @( j  t3 f
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 o  i3 K2 d' k+ ]( Q7 Q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* K, [# r& p4 L6 ?  T& {& D
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 f4 a! Z$ P5 b( V1 @│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 B) _" D6 L9 h8 V$ f  d4 x. Q; x│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 |7 w$ ]; P+ y) R6 Q3 l7 k$ ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, J. k3 `, X$ Y* l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  U, c( z2 d" X+ c& V9 }! [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 p. P" J0 P$ r4 E2 J. D
└──┴────┴─┴──┴──┴───┴───────────────┘# O2 ]  j" h2 `

' B! L, {- d, j" x) f4 s  ]StdrdChip (Part 2)
; w5 \& p8 n$ M┌──┬────┬─┬──┬──┬───┬───────────────┐, e7 T+ e1 t6 {7 T: u
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ b' o  Y. a! P" T├──┼────┼─┼──┼──┼───┼───────────────┤# n* J; o2 @4 F0 Y. w+ D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# Z$ h% T$ P6 x8 P! W% ^6 _2 O( l
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 B1 ^  q; m1 S) r" E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 f, E2 Q5 L3 b; Q/ E
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ Z, T! m; s2 e" p- p, g. q% @
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; @# R) V, T, {; j  p* ?│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 k( r& J6 t5 v  x+ @│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) D6 b+ c1 x$ j$ ~& H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. ]7 N8 e- @7 C. v* b8 H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% C% d% B0 p# s1 }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 k' f1 R0 S' \; ^& e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 |7 `* W, S8 Q8 ^
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 ^& s" q' _- P0 l
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 V: L$ _" d( V. [( M- [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 T% Q. I" ?% t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: @  Y5 `6 q% v% `4 t/ H# Y* f; p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& j+ d* Z5 M! G, }/ C5 f$ g│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! h; l: C& u- M/ B$ {" T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# d1 a; x; h4 m# [1 [! w
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 c' U, X+ X' f4 j5 x; p) S, z- V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" E7 i! W- N# Y. \$ v+ Y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 v) H) k' x/ Q5 ^/ V. U( o, d$ N" ]│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 S% ^8 [# r+ W, g$ B- A1 |4 f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. Y( R& S8 K. a( t
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 ]2 f: E  x5 _% ]" h- X
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 Q$ [  P& j" Y4 \6 Y3 W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 @3 [- A! |0 J( k: S% f│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 S* l: [" M' X" z+ \& A* d6 Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" A- Y) W" `% `5 L  k% v% c6 w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) Q* q/ i1 g  [+ z5 k2 a│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! ^" \& ~8 T1 E6 @& l/ B
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 j( J3 K- u5 W7 _4 h' g3 H6 W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' ]' S, B, \4 S│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ Z7 L8 K; r; T, @# I: t. u' p: x* R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) Z' I- f- U: u( ]( Z( E
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ b9 Y0 I0 Q# o* E' w4 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 A% u: \0 O/ r│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ s  L" O+ A* W6 ?0 S* S+ R0 g2 i1 \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; I5 Q; s4 P" i, x: h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) L3 C. f/ s) \│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: ]9 K# [) d  g+ D' l0 i│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, ?, |/ v4 q# x* z6 ]. u│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* F/ q- u$ Q3 u; q4 g- a4 m6 h. E7 Z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) i) A+ q. p- f3 _0 i4 T│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
2 k0 H; \+ M" f0 [│144 │Fanfare │32│  │  │***  │Take no damage for a while  │# j+ B* L4 J6 x! n3 [) l
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( T0 n( P+ _& C$ }  q; |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 u# d# F- Y: V: Y% l, h: W" G+ v
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# P: e1 X( y- V+ w+ y2 {2 _( C  D│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% ?% t$ _, O8 ?$ n4 X5 _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ y* s* c! }4 m5 f, g7 Z" p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% |" a5 y* u, n. E8 [' O: l+ }" d! Z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
; A4 }8 G3 U" w1 ?/ S│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, i  ?& _. ]0 s' V3 ]) B│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) u2 i) l: s! {1 e' q. v5 C│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 K- O8 Q9 D# L8 D; K. A
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: Z! o. |) L. k+ I8 l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; D/ C* s4 b+ z1 C+ ]# s│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 d% d- g8 l% G0 t$ j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& e. A: j4 A9 ?
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 C9 M7 I4 v; e: j+ `│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& ]1 V1 [# S' C0 B
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( R/ C4 _3 q8 v7 P* J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 z  x& {$ q" O
│163 │Invis  │11│  │  │***  │Invisible for a while     │$ f7 ~1 @! g' |; b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 d( R% H* ]8 s" I, u
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, p* `% d" J4 S3 P+ Z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% G$ q1 i! M( m. Y7 i
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- {, }! b" N$ K4 z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  R/ l3 U; \9 q, z2 L0 S
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 l% D: N. h5 w) q" J+ h  V$ b│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 a, d: B1 P9 ^: d7 H' |$ U6 H" S│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: z' |. b  E( k' E; m( N- _6 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 z; k: N) U- B6 m! b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 D* K( j! D  Y5 |. W+ Q& r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, e: o$ P. ?7 s- u3 V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ X' C8 a5 Z/ N* f% c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( K/ ~) o* g6 K1 b" D
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( H% B  j' ~" v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ }, @7 S) f1 R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 E, h2 m  T! J% k. h2 j│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 {. h5 @$ a0 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; j- ]: O0 o7 I" n% b. R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  F( k4 D/ v1 u. E- \' `7 Y  o
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; m+ D- H8 [. p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% i; @; Q, |0 f; j/ m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( O3 Q0 @; W: R0 ]' s│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 L4 [$ t* L# g' v7 P( @5 S7 P* j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) j1 G. L' _+ Q2 A
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 D+ U4 u* k, R3 R) j" D
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ M' a) p/ v) u$ ?5 ~│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. A- k0 r, f8 D) n+ M, f% c│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( }6 T7 `8 p; y5 V7 L9 }; N4 u9 u
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 D: G1 ]8 M9 W9 V0 N( S6 `3 S' S
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 e, \5 O1 ^' p" X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 I9 [5 M  E2 F4 X0 d0 K# j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 R2 T3 O# E4 t( r% r9 C7 @│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 j( F: q" s6 T3 @( _  B8 W" _│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& Z; Q& A0 t$ l* b7 M1 J7 x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 ~: t% a9 i7 S/ N
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* L3 ~0 a! \. g6 o! ?5 `" U) x│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( y, _* Q' z+ I% V3 `" T  a7 l└──┴────┴─┴──┴──┴───┴───────────────┘
! _; a5 U& B1 I
7 p- d0 Q5 H' }' F8 g5 j2 m+ D: N8 d2 y0 `8 E% y
Mega Chip, M, y/ y0 L5 O+ |, Y, [
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 @0 j1 m0 m* A! W# N& X" y. S
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 z+ F7 E; Y8 u$ Q* _
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 x6 d# w' q3 l4 y) T1 ]" D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( \/ H$ O7 c  E% |& @│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; s6 A6 H+ ^- ?/ T│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  B- G! p2 x) K. l) i2 ^% K: |$ K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) N* b2 \1 p" R& f4 Q│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: W* ]' N4 R' f; F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" Z0 ]& {5 }$ `# E- I  k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( F* j' f' B4 N6 e- H! c6 `
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% v! R1 H  V5 J# G1 ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  G" S8 Z' y7 {/ M4 V/ W  P* j6 f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 C- a( F. q3 a6 j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 n7 P/ ?+ B- }3 ?* R" W0 w' V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 U" b* F3 q3 j% {0 w4 a4 h5 L( [% p) Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 m4 a& U8 T* e' c5 I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- i5 U# Q' ?$ D2 K* D
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 b* O4 J' K) m2 ]: l! ^; M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- c8 Z* _* {# P+ t3 s" |
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- M# h; j( |; r
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) a9 a0 R1 i3 E* m0 C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! `' i' m7 J, E- U0 V( B5 n/ J
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 W- V* k2 d% V) v0 i" O
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 g/ M: m$ A* i1 x│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) a/ y$ V1 i& q! w. k4 Z: U│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 k6 g) Y) \# n' j; f│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 m1 f- F) \. x, j( b5 l% Q: ~" d│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 D5 Y: l# ^- r! \& Z3 o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 i; a4 o# ]! F7 d0 _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 q& Z# T( h/ f8 G( h+ I+ r5 u. v4 e│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 }! }1 ~8 t' j7 Q5 z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 E; g  s5 k& W" }+ M4 }! D+ a1 e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │/ N. y3 t1 w9 r8 u4 ]
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. X$ J! O- {; M! t0 N
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  [' u/ |& R! t) b- K$ H) v│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& ]& r, Z! ]; K1 d7 o; p# n7 S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 p3 Y) L2 p' x: V4 M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 n* C4 Q, ?" t# Q( G# ^) |. l│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 ~, ^: ^' G' j% J, \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ ^+ ]2 v9 m. E9 y: w" D│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 F  |$ _' {( A! e. _0 P│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ v6 c) k5 H! S$ V$ I│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 R7 L6 |# c% @; K9 _. T* j; S2 X" M
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! |% ?. n8 ?( ]- ]* j3 M│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: b) T& G& N4 H9 U' X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 J1 d8 b5 [4 r. `- K! \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 n* N0 u3 R6 O3 h! y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ s- [5 t1 x3 j; x  t
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- C+ X# S1 [5 e% B4 i  v0 P│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# B+ C. P: U* m0 I5 h9 l  O: w│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ f0 R5 }8 l# k* S5 J5 o+ r│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 C+ F8 w- I5 m/ g
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 j2 S. p" l3 r' a. U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' {+ a" P9 H& Z5 l% U) Y$ ]. u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) w: Z8 h7 z) z: T! O9 w! [6 {3 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( q2 T: H2 P7 L- M' u* \4 C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 Z6 l3 n+ h8 ~5 {& W* P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 W  p# R& Q/ a' q! v9 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, c+ P1 L+ s' ?: A- o! l- T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 R6 r4 W; I/ K4 Z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( b* ~6 ]7 `) F' O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 ]9 v9 _/ o% J  M7 J: y( B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# |3 N1 R8 w  Q6 a1 Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. P2 W8 ?# _6 q& N
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ i( W0 \9 P" u- O│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 C# L" p1 w% T7 {
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- A8 ~- q/ s" M8 i: u2 T; R) V1 l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  v% R- {% o) ~; @+ k- o% V* ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 ~: G% E* r: _( ]' L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 }( H9 E' K, r3 W. J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 ?. q. J; |, U) R1 g* A) n│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) H1 T; e  c. w) h. F  H7 r│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
/ g* w( `& I! |/ g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: I; g, _1 q. m$ [2 J% H: m& @; ~
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( }) d" o# K! i* q  k6 A( h+ P
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 J2 O; e+ B7 O+ c  @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 F0 t$ \7 G+ s1 `, p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" }  i4 V% Z1 `; U, f
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' }" I- k& \( q+ u1 a& h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% ~& C* y) }! P# J; W% w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- v# R/ a( `2 `8 h9 T7 n│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  I  ?/ R) E4 S5 O6 J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% d9 V8 X$ R. |6 K. b/ Q5 T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ ]9 O( u; V7 W) f& d* y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 V9 g4 @3 t! Y! y! u
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ Z3 X  \; m. g6 {  y+ K* D
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- W* W- `( i, r4 V% h9 U3 Y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 G- b% i& B$ ^: o9 X4 B└──┴─────┴─┴──┴──┴───┴───────────────┘
5 p/ x0 C8 X. u' N
/ u/ O7 o, ?! e+ J- a- q$ H. Z7 X$ R" [7 I- {' w- K5 P4 D/ r
GigaChip (蓝版); K- M! [# I/ ~6 _" l
┌──┬─────┬─┬──┬──┬───┬───────────────┐" l- ^$ d. x# E
│编号│名称   │MB│攻击│属性│稀有度│说明             │. W' H: W) J7 N2 O- ^7 {
├──┼─────┼─┼──┼──┼───┼───────────────┤! z7 j# J6 b9 W8 m: |
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 g  J" y0 ~% V* M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 A) o& b7 {# ?/ O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& @2 r, }- a. V; n  [  v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. a7 E6 R8 A) S: R6 `5 Z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# _- P; S5 a0 |5 [* M% q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. s- }& y5 y& I, _/ B
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 [( U  }2 E+ u7 d% U6 M9 e│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& H' S& K# M1 p. P# }│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& }5 v) c2 p' U- k* S7 S, F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. L: i9 K3 l+ u1 ~
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 {( s$ k8 u' ?+ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# }, A" ^+ n" S; f4 |9 F9 [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% V) C7 c% A9 K/ f
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. v1 w7 _' h* o( x0 M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ r0 _3 X6 b! L, Z( [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( {: C# P4 T, e9 E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. W% w: O% ^* ?/ j, Y; c│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) a5 R% G, G6 {8 E& [4 J
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ z9 O/ D$ z, ~6 `/ \│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) b" r5 M4 P4 R2 K4 K* r3 ]( w└──┴─────┴─┴──┴──┴───┴───────────────┘
: B' T6 D9 |9 ?4 \, `- D/ q7 U& u" c8 N" V$ ]
GigaChip (白版)(只列出与蓝版不一样的Chips)( b, O5 t+ S. w+ L8 h8 o5 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% {9 b4 `; b; b& l4 M9 Q│编号│名称   │MB│攻击│属性│稀有度│说明             │
* P- ~* k: G+ j; X8 g8 f0 l5 ^( ?├──┼─────┼─┼──┼──┼───┼───────────────┤% j, Z, G9 e% u, Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) y4 K8 N5 ?4 I$ l- @│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  ^1 b6 R2 z  J9 X4 M│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 b) L0 v" c5 V/ h9 J7 t1 l2 b8 g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( ?" r+ O0 t* T1 a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
2 X1 w' r' @# I* LMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 I4 X. H/ h- f! k

. X3 u  f; T- u001002003004005006
: {% B) K. S9 }2 A! t# V007008009010011012
' r; s$ P  I5 q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 C: e  g6 R0 P: I& V  p  n; C! O* M1 N/ e  p& d0 m) Z  u
019020021022023024
7 ~% N+ ?$ J9 v025026027028029030; |9 h6 m# D/ q# g) b5 Z
0310320330340350369 G) m0 E: @  U( r1 o, h! r: X3 M' G
+ U2 d6 h5 \2 C6 m5 |* X
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; N  m' T; a9 P" Q; X2 U7 n: e+ x9 j# M- Q. Y' \% x
037038039040041042) d4 z" {: C: M( ~5 c. S
043044045046047048) M4 R9 a+ }; v, Q! e
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 v8 O- c# Y* E3 H. d$ R8 _0 z

; ]" G  g1 Y2 ^, V* {" i. ^0550560570580590604 }5 j  n4 e, O; q& p6 `6 o
061062063064065066
0 ~  t7 e3 y# C7 l067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# P$ A8 h/ M+ E. ^5 E  x/ k: Q. t  V1 l5 H; @4 ~; @
073074075076077078
+ B* N; S) S  F5 x% z079080081082083084
. d, U7 f7 }( F0 Z0 `$ F085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, z+ G* L+ {/ y* j9 R: _7 z# e  V8 n/ U2 K
091092093094095096' X0 ?: L6 X0 D4 U" l
097098099100101102
- ?% p& D2 H+ m" M9 B! O103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" U9 u- V: ?4 Y. ?8 ?4 U  B

2 H4 ?# a' b( D4 s8 P2 n$ _109110111112113114# ^4 t8 A, ]0 s) W; ?- ]0 p5 F; K
115116117118119120( P6 Z, h% M" z6 ?' H
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 [5 H- ~/ {5 C  P
& Z/ d3 C  O) H8 e* D) q1271281291301311324 z" m0 `* a  T- p
133134135136137138) N5 s/ _. C( K* m; U% V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' B, U9 ^3 P7 m! t0 w/ L5 m6 j
$ s& C/ S$ S+ Q145146147148149150. ?4 `! x, H" ?- U7 W5 u
151152153154155156
' u: N7 P- c7 I0 t. ~3 u9 U- {, }157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 w8 P* A" N, z" S; O7 g7 z

# @0 |0 J8 h) y, I/ V- g1 @163164165166167168( w+ c) g# L! t0 [
169170171172173174- P  F/ C" c: n; p# \3 F
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, d: B6 }  x( D$ a2 E9 P& ^" U2 e0 X

, m7 z4 H5 a! l5 C+ O181182183184185186
, N4 ?5 }0 ^6 w0 d/ ?$ O, _5 p187188189190191192
( `4 }) k5 _! ~0 ~1931941951961971985 [# \) L+ i( w, d) P0 Z* U0 I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- }8 B3 K) ]/ U, b% y( S
! x( s+ P( i1 r8 `* x; P& v  J0010020030040050062 S7 o, P6 k6 ?' p, Q5 p
007008009010011012. v$ W9 I/ H8 Q$ W2 S: H
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, J, ]% L; s8 ]( X9 L  @. W* s: F! o  b" N! ~, y
019020021022023024) b' C( J4 q% ]. |
025026027028029030
( t' x* }! ^. x) \/ G8 c( {031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 I7 D# e' K$ A/ k# m/ O. C( A
! Y+ c  }% i) w
037038039040041042
& Z& L. A4 i5 U! a9 m) T2 @7 R0430440450460470483 F4 ?+ i% o3 r' E" n9 g
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% `( }8 S: i; E8 y, `9 J4 @& K( d* m" J# c9 v8 }
055056057058059060
1 x+ v+ r/ _3 Q  C( U% v2 K061062063064065066# c6 e$ E( E4 v7 D5 n+ j3 {8 e
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  a; d* g) }' J% L1 p
- c8 C' y8 v8 A3 C! D2 r/ m; a( q0730740750760770781 ?- Z1 D9 G$ g/ Y& u' s: \
079080081082083084' j# H0 |; }0 V
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
  C  q- [4 f0 p; |  j
, n/ p- q6 x/ `8 `/ u001002003004005006) \6 f1 Z; c: w
007008009010011012
) f9 H  i8 X- C( w! d6 F2 e013014015016017018: {7 V: C8 k; ^0 ~
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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