Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16597|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) [* u9 p0 _5 Q: {5 n
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 d0 J; Y0 `9 w& J■● ■  NintendoWorld    站友xliz原创
# J3 i4 b" ~% ?4 w■ ●■    http://www.NewWise.com 5 ^! M0 E% x. v& c! J+ m3 e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" E7 A2 C  R5 e; [. |
/ v& W4 \! v! C, s5 @
% G0 A) l2 {2 y, g0 O           洛克人 EXE 3 Blue 卡片组合
0 k+ n, U6 `% g+ m
6 N5 }1 b+ r' ~. s
) \  L. j! P* t) ~' z& x英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 ~& o& g1 t& R7 s+ ?' r+ y
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 T5 x, Z4 a7 @* r====================9 N3 X; O. e7 v  x. N) H; C
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; t; r7 L- b0 J' V% X, x, t0 b  R; k0 E4 v7 c( a) @, @
以下内容格式如下:# @+ H+ K  m9 N5 ^
7 Z) R0 q2 F' i' {$ F4 B
编号    名称' O% `8 L% S" n9 V0 b$ t( |: [
说明
# _2 H5 O, }/ [4 N( W1 {9 {组合方法
: P! \( q7 c/ H0 g9 r6 p---------------------------------
' r: g4 j0 K5 j; z0 R4 n1 c01    Z-Connon 1
) O: {, N& J/ zUnlimited Cannon for 5 sec
# @0 n! `1 I' NCannon A+B+C
7 t$ B/ ]# a- M9 K+ h3 r6 kCannon B+C+D
" |: h. P* l. X$ aCannon C+D+E% q& O& O6 h5 q- o" O

6 x3 \3 p- o5 L6 k. ^02    Z-Connon 2* S0 y1 D9 x) J; Y5 T
Unlimited HiCannon for 5 sec( t) ^$ o0 c/ n+ q, p& u1 {
HiCannon H+I+J- a/ d& e& P1 F0 D+ U9 J  g1 v& h3 S
HiCannon I+J+K* h# j6 O9 d3 S' H9 `
HiCannon J+K+L
; v, I7 T$ \6 L! s9 N; ]4 w5 g( p6 ^9 F, V% F& R# v$ i
03    Z-Connon 3
" o! ]1 L. U- z) j/ Y2 w7 O% EUnlimited MegaCannon for 5 sec
2 k& @% k" O; @8 B* Y9 @$ tM-Cannon O+P+Q% \8 q& z, \" G
M-Cannon P+Q+R
3 R8 X4 N# p/ m" PM-Cannon Q+R+S5 r  {0 q7 v- l8 Z5 i9 @
! Q0 m% I" F, ]8 S& ?; o6 \
04    Z-Punch( F$ A: o! T3 P' u: B/ x9 f2 ~
Unlimited GutPunch for 5 sec& j1 r9 A% n- c3 |- [+ e( S% Z
GutPunch B+C+D
, j7 h9 d: ^, N. M$ R6 R8 L/ pGutPunch C+D+E
  ]3 J- p2 Y( @' wGutPunch D+E+F  i7 k+ ]/ q9 f. C- X2 [1 E

7 C+ h8 V3 H5 H, o5 O05    Z-Strght
" b: \, s2 |/ S  ~2 SUnlimited GutStrgt for 5 sec
6 q" D) X8 h* N8 F. I, M( aGutStrgt O+P+Q
$ f7 k, r* G) VGutStrgt P+Q+R
4 o/ [9 i" w" }. zGutStrgt Q+R+S' h3 K! |- M0 z0 Z6 Y$ q
1 K, w; O( k" H
06    Z-Impact6 z3 C( G7 e4 p# j. v1 x8 A  Y& b
Unlimited GutImpct for 5 sec8 h2 E* b  {3 x9 l0 \" t8 G( |9 E
GutImpact G+H+I0 O4 k. V0 U$ r
GutImpact H+I+J
6 Q1 _% h! p& eGutImpact J+K+L$ m' M8 F- ~  y8 R. N7 F

) D* g" r- R. m0 ]5 k: M9 X07    Z-Varibl
0 E! V$ y) @0 B  F1 ?" ^8 qUnlimited VarSword for 5 sec5 R/ V  \, j1 f- x: B# c
VarSwrd B+C+D
7 L- I+ q- {$ _% LVarSwrd C+D+E/ I: o% x0 x+ N
VarSwrd D+E+F* P+ w9 W8 J. W; S
. c+ O1 o: M# V
08    Z-Yoyo 1* W! M& n3 n; e2 I
Unlimited Yo-Yo for 5 sec
7 P& s! s, a+ r7 ^& rYo-Yo1 C+D+E. p. t" ^; T6 `- }" p1 B
Yo-Yo1 D+E+F
4 @/ d4 F" u% n$ Z, jYo-Yo1 E+F+G9 P8 r3 [; E9 t4 U* C5 h
: [6 [2 h, m4 v' q/ m% A/ p
09    Z-Yoyo 2. y# G' X- d+ L3 o
Unlimited Yo-Yo2 for 5 sec
9 R. @5 F" U+ l& \! w3 rYo-Yo2 H+I+J
( b9 G4 t7 Y6 _9 |Yo-Yo2 I+J+K
! y7 L2 B4 }& ~Yo-Yo2 J+K+L% _9 ?, k  R: M, m

) n2 N9 h' r/ c/ y2 n10    Z-Yoyo 3" @. X# l4 q8 [; t4 V
Unlimited Yo-Yo3 for 5 sec
# q! T. a+ I- b5 F7 rYo-Yo3 M+N+O# X' b) ^+ R9 G* S, j5 G
Yo-Yo3 N+O+P
8 ~+ I: U# [4 y3 H* pYo-Yo3 O+P+Q, o/ m* Y7 w% @4 W! a

/ }. r, ^% \9 W9 u, ?: ^11    Z-Step 1
$ t6 g8 W- G# q' KUnlimited StepSwrd for 5 sec9 f- h, t1 f9 J: w
StepSwrd L+M+N
8 J% ]; d, @; ~( I7 GStepSwrd M+N+O: L  l4 l& J* s# m
StepSwrd N+O+P! E/ z  a5 N/ `& M, q

; W$ k8 ?  `3 k7 Z2 B% g$ d12    Z-Step 2% ~; v7 j8 K. g' t/ M
Unlimited StepCros for 5 sec
, T: ^3 M! \% W7 U" @! f7 D! AStepCros P+Q+R
% ^% W$ W; ^2 @! M5 P7 x0 iStepCros Q+R+S3 U' d7 A" m8 L5 c
StepCros R+S+T
6 }$ x: I- Q5 F8 {0 {. ]
, D- ?+ O0 c  A13    BubSprd
) |* k5 L' `) b  y9 z! a6 e( A: gAttks w/ spreading bubbles!% }+ H$ J1 E3 H( l3 F
Bubbler  C+D+E
7 t0 ]. }. w. ^2 n4 h# LBub-V    D+E+F. I! \  P2 q- |* X. a3 E8 a
BublSide E+F+G0 C8 Z1 d3 _" Q$ H
Bubbler E + Bub-V E + BublSide E! w! T$ d9 g: J
( m) H9 j1 j$ \% G& t
14    HeatSprd1 c2 j8 T; Y% a% M( J* H1 q
Attks w/ spreading fireball!
, D" A, c/ X4 o1 i: |- Q7 B% nHeatShot H+I+J' ~3 X9 O- o/ C1 p, J1 x# Q
Heat-V   I+J+K& M! T, W+ b- H: [
HeatSide J+K+L0 n0 L' M+ w8 L% L  h! I- Q
HeatShot J + Heat-V J + HeatSide J
( T( f5 Q0 l( k* L* q6 B4 z3 r' F  Z6 r+ W/ ?
15    H-Burst0 z4 ~6 [$ Y, \) r7 d0 m- a
Creates a giant explosion
9 x  W" V. J7 f4 n) j) wSpreader M+N+O
* _( R% L7 G: h7 rSpreader N+O+P
4 \9 B5 r9 N+ Q5 b% `' c" ISpreader O+P+Q
1 N3 y' z/ [  ~3 o0 X+ i$ K. _$ V: I
16    LifeSwrd
" n+ O$ q7 ~* u( K3 _% |5 a+ e) qSwings a huge 2×3 sword!
: o' p& }9 J; E( @5 l9 s# c/ g# cSword E + WideSwrd E + LongSwrd E
* G6 J# q7 r3 y, bSword L + WideSwrd L + LongSwrd L" ~  Z+ f$ e6 r; ~
Sword Y + WideSwrd Y + LongSwrd Y
* H, J6 d8 u9 |  t! K* K3 ^1 s: n, G) h0 ~" y
17    ElemSwrd# \- O+ A, c7 k- w; n( Z
Wide swrd contains 4 elemnts' M5 N1 h- _5 x$ Z0 e
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 k  L! C1 g& N6 B% {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 N% Q3 q% u- d) M( z9 i; t# ~% }

) h, |( G* K7 N& `  x+ z18    EvilCut5 V4 E" K; S6 u7 }
Step up 2 & make 4 atacks
& P3 C1 ]( c4 g: r7 gStepSwrd P + HeroSwrd P + StepCros P
# Q' r1 U0 j9 I+ u9 I
; R4 ?3 d8 V  E' P7 }+ Z* s19    HyperRat& v7 S# }% H3 l2 e9 m" C
A giant Ratton charges!
  n0 @; C9 O2 q  y! IRatton1 A + Ratton2 A + Ratton3 A( m1 F% |, W0 o# h
Ratton1 C + Ratton2 C + Ratton3 C# U  q! m; C) ~/ J0 k
Ratton1 F + Ratton2 F + Ratton3 F" s" s+ U9 ]4 S, k
! V0 ?' v  [! V7 f$ Q
20    TimeBom +
0 W5 \  l0 O: u4 t2 O4 w; u: HSets Time Bomb in enmy area
% O  j# @5 D6 \+ w  a% Y& [TimeBomb J+K+L0 q# d6 I8 P" i7 N
TimeBomb K+L+M
' d8 F/ \& R! \9 y0 S9 e) Z: e5 S2 sTimeBomb L+M+N) P# `: n, ^- {- Q" p

3 u, M( r4 d. y+ z7 p- j/ i) u21    GelRain
, ~  X* u9 e$ E; mGel steals squares
9 g( C  m/ x0 h: v  y! pMetaGel1 B+C+D
+ M, n0 a% a2 I, K5 r+ P  FMetaGel2 E+F+G6 X) S. {' _" L! x" Y$ _$ p5 @4 M
MetaGel3 S+T+U
) C: I* n* ^$ V+ D4 E! D$ R; r$ h2 W0 V* k' O0 X6 @$ @
22    EverCrse( Z% h0 M( J8 M, R9 E- z
Shield chases enemies
7 x! Y+ S0 h+ |* V$ o+ xCrsShld1 C + CrsShld2 C + CrsShld3 C; T9 `: _5 o& d! b
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 M$ v( a3 G% o, Z% F5 A2 G: L( K
# a0 t. J: g2 h& J23    MomQuake1 b4 B5 D' {% O
Awakens Mother Earth!
2 a' E4 ~- D' Q  q( i# J! c1 |6 b9 ~  xRockCube * + RockCube * + GodStone S6 ]3 w. X: W+ P+ {

0 G! e1 ~9 j" y* b7 f24    PoisPhar0 w( ~( g) U5 `& y0 Q* A% {' C3 E
Pharaoh generates poison
2 t/ l( r7 b2 [" h, M8 rPoisMask A + PoisFace A + Anubis A
( ?% ?$ N/ W& T' p4 v
6 _+ y/ T; n& [) I25    BodyGrd$ m1 V+ O& l6 G) @2 D& L+ [; M
Bodyguard takes out enemies
8 M$ @6 @$ k) ?) n2 VAntiDmg M + AntiNavi M + Muramasa M' l# Q5 j, V; G/ ~5 v* ?
& r! D% O0 R+ P, m& R  A. V/ m* r
26    500Barr. @3 @8 @: A  m+ P
Barrier absorbs 500HP dmg
& m8 f5 g! |1 P: ^' @1 p7 PBarrier E + Barr100 E + Barr200 E
, L5 a: q% l; g* a: x! m% l! I: ZBarrier R + Barr100 R + Barr200 R
$ E" E4 l8 b8 B# e( Q! L6 _. V1 N& a0 O/ w
27    BigHeart
8 `$ a8 }+ I. L* q% BAttacks, then heals HP!) V9 n+ ~5 r. d) a3 [
HolyPanl R + Recov300 R + Roll R% ~; H9 ~3 a( x6 \3 R3 `, ~
HolyPanl R + Recov300 R + RollV2 R
+ A2 q4 J: O$ q$ BHolyPanl R + Recov300 R + RollV3 R$ b( w/ x+ ~& o- L# O# y4 O2 Q

( e( S1 X/ O# B8 T7 ?28    GtsShoot# P. H$ \- F5 _( M/ x
GutsMan throws MegaMan!* V4 W+ m" g# P% `5 `
Guard * + DashAtk G + GutsMan G
$ J0 ~# {3 E8 JGuard * + DashAtk G + GutsMan2 G( u- x+ e4 ?- U) k
Guard * + DashAtk G + GutsMan3 G& N; j$ ?. O, e1 C& P  u) J
Guard * + DashAtk G + GutsMan4 G
0 y7 d5 S  W- q3 _3 s: u8 W
: x$ ]3 [( Z- W' y) b+ ~. p* h29    DeuxHero! Z7 ~& }5 z1 w
MegaMan & ProtoMan team up!8 E# W$ L0 Y, g- }, \/ ~  ]
CustSwrd B + VarSwrd B + ProtoMan B$ p3 ^  X9 b, E; y: U# m
CustSwrd B + VarSwrd B + ProtoMn2 B% h8 ~: A# b& ~2 ]
CustSwrd B + VarSwrd B + ProtoMn3 B
9 x* @. n8 ]) DCustSwrd B + VarSwrd B + ProtoMn4 B
0 M/ S  w% \( N* K4 K  q' p
2 M: d' B* K; B% H9 M) S/ S8 P3 U% p30    2xHero
4 y( |% e% d! m. O4 ]. ~0 ~MegaMan & ProtoMan Dual atk6 `4 q8 I- W7 w1 ]4 {2 L) R  F  ^! }& V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 Q. s5 ?  x" tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 Z' P5 K7 e; l' O& A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 e0 v8 `% [7 o; E4 j4 \: ?3 m* ^9 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; y* ~. U# ~9 @" }7 m- Y6 \. I. X" y8 e
31    PrixPowr, I! b* f5 E8 a+ \; M% [3 h9 B
3 Navis attack at once!& C! }' i5 p' h% `2 y. b' c
Team1 * + Team2 * + KingMan5 K
3 u4 ?1 M1 N. j+ G% ~Team1 * + Team2 * + MistMan5 M9 e- ~9 G3 z0 `; H7 d# \
Team1 * + Team2 * + BowlMan5 B# C! R0 _- h2 U9 x; g+ q
- L$ T7 |, _8 H3 K' _1 n: q
32    MstrStyl
2 a4 _7 _* Z* i* U& @MegaMan unleashes his power6 V- |5 D% t; H- O) {$ U4 R* K/ B2 _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 F3 F3 k* M( ?8 M- H% ~& v5 N0 g& Y& E8 o
StdrdChip (Part 1)
/ c! R2 U9 W) N9 P┌──┬────┬─┬──┬──┬───┬───────────────┐
" r) P3 [) j7 g; H, c! M/ y│编号│名称  │MB│攻击│属性│稀有度│说明             │
, Y$ {2 a5 \3 J4 A& q├──┼────┼─┼──┼──┼───┼───────────────┤& f* E. o! F8 ]6 W
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. p$ s/ n! A: ?6 A1 k' n│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 A) J/ \6 R. o$ [│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) m+ g4 F9 `/ \- z" l. S│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
& f0 A9 k# s0 g+ |7 S# |; T│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ j" \: @4 X) D# l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 ?0 a" }! K/ S9 T+ {
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ D9 D4 q3 Q$ l* a! \/ a$ y! Y" _
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& w  [* T! ?, P. z! ~2 g( Q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 k( u: S8 |- J  i$ E2 Z# {5 N│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" f9 z6 N& f- c$ X
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; ?$ S4 B9 H' T" n8 ~/ Q7 O│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 f$ w$ [" n+ d: D( J% C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │. y: I) d4 ?+ v% C( v* O" U" t: |
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 X6 y1 U4 R/ L( U- W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' g4 H, \8 Z% P, a+ x: g5 Y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 u  w1 A/ b, g1 K( f8 u5 o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% C" k$ `+ Y6 A  a0 ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 m2 q/ J2 X1 F' P( v+ @$ x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 y3 T! y2 d/ l, M  }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ m0 m$ m# i, M, ]: H- E8 g
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 g! ?, `$ Q/ ^6 b, r│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 \$ Y/ }5 F6 k# b4 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% \/ Q) j8 U& J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 \! U0 B- f- q; k3 l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ j" \/ W% T! N( a1 r│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 i/ v7 N, Y: ]1 U5 u2 l+ d8 H│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  F! |( X. S  {! F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ ^! R" N" e. l│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 w) y/ `9 P" W* S: E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 G4 ^' d, x6 P6 n* z/ k' Q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- l. ?: o9 f, j
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! }: f1 E9 g5 b" T# D. P9 k│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 v1 Y' O6 Z( F9 D8 S) v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* i4 y! o" @% g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" j+ Y/ M  F2 A; x, `+ G8 f, Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ Y' f* ?7 d% L0 C, Q% j
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 `* x" V: E7 Q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' J( F: r$ e& I5 P( W
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. Q% x% C- R& T" I$ ]* p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 `- S# ]( Y( b( D% L9 f% `" e' l
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 C- J! F3 }( @6 F1 W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: o& D6 F' V) B2 m" f6 \# C7 o! {
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( X9 z: `8 f, e0 j( {1 Q3 E. z! Z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 D0 D) W& r1 I, @7 o2 o" N+ U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' b! b( \/ u! T# l2 e  }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& Q6 }) s# W1 e6 e│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 e" U4 q" w4 ~) _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, r$ `: N+ X% d) U- c. c│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 S; M$ M. g0 B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ h) p/ ~6 Z) g9 ]! |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 h8 R$ G# {, Y" \  T7 _
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ J& @" I+ F  {8 \  D8 S0 r/ @│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 v; Y$ }; n' t0 _/ r$ i! P  \  c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ e9 I. B4 v- e& \+ ]) }; C' k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& k/ n1 `- @) c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 K! W* z) W4 [$ q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* r4 `; d/ c% F9 {& C8 @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 C, c. z/ R& N( u/ x
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ |' u, }( q4 V6 B2 ]4 _. x- z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 n- d* r! M2 m9 q" ]5 I7 g: Y! J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, y6 i8 ^3 v6 P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 ~, m; f% j; {0 }, A2 L9 P8 J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
. `4 C1 @1 ^7 p- ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ ?' h7 {5 }5 z& u4 b. Q2 l│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; R  P" W0 p# V- L: J1 V% _; _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# q$ E6 [+ s! r0 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ M! B% B0 J5 Y& z2 w7 ]6 ?1 D' q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( E8 G2 I: _* `  ^8 X3 _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) O! t& k- Y/ ?" |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 V6 D) h0 ~! i7 R" U% U/ R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& i. v' X+ W  r" @│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 C- V: J0 |- l8 O4 m: b7 u│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 w9 D- S5 E) H, M/ r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ p; L/ L. N) T; v8 ?
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ b& a* i  R7 z4 n# ]
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ C' A/ k) Y  E' M3 F2 \; G
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% n8 {4 i  e$ Q5 m3 x
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' w0 r2 O# K' f) [" @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 x7 |1 Q( i, w% {4 T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ C- S, q: R+ F- k
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. c# w% P2 [. {5 Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
7 g" t1 I, e( W4 o4 a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  @, {2 j4 Y1 b( E6 \4 X5 m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 p: W. g* r! R1 {│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 }& m& w: `7 @+ i/ o9 N+ x
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" f- f: y, _: F7 k- t# }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 O* _) F3 N" c$ F% U7 _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 U1 S- ?& P- O3 I$ v, |1 J! D$ `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 y3 p$ i* X. S; x8 W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 ?4 E9 b4 i( x, o│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; s+ z/ b0 f7 d
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ D0 C& Z  k- `2 [& [6 w
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 J0 m$ v( ?: V! Z! T8 f* a; _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. D: |7 u( x# U! |. i
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 k: k. W- k4 U8 _) q7 ?│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( w9 |  c; `, A% L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 ~' P% C0 N0 V: N- M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* i* e& i% h! O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, u' n7 X0 G( b: y7 w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 H6 a) P( O; g& w3 x& B+ I7 p# [└──┴────┴─┴──┴──┴───┴───────────────┘4 V8 Z  n9 r* m& f* U6 ]

7 O* K9 v) q5 o, _StdrdChip (Part 2)
8 r1 U# K# R# Z* N0 H* w0 M8 E" z┌──┬────┬─┬──┬──┬───┬───────────────┐
' ]7 f2 J0 q. _8 e4 k0 v& E$ L│编号│名称  │MB│攻击│属性│稀有度│说明             │- H4 u7 w  {" L! V4 z2 F( f+ L) |
├──┼────┼─┼──┼──┼───┼───────────────┤
) K- G, f# p: F/ \  k8 b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; u  Y" P6 T+ e2 {& D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& m4 [+ o/ {% ?9 o; g5 g& E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 T8 h8 j4 K* H. G7 q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) j0 \) ?) G% V( O$ e# A2 W│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  n4 Z$ f7 f* l│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 y0 o" ]  j, z. y# f' U
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 W/ O9 B# [1 s+ I: c0 d1 S
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) Y' D  M7 C8 E* e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* g, ]9 O% {) [7 o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% E0 K8 C6 W+ O0 C, r. F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 x% d* \) h* ~/ f  F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- R1 p- o" D1 ^) g
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 C+ P- V7 z  |8 n8 k
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 J7 J6 L4 ?  b& ^$ n
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 X/ G( a  S  {: j+ z5 m0 I$ b│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 Y( W1 {. f7 ]* R  m8 n- S) N│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( `& R; A' ^/ r" F2 Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 @" k5 n* o+ S, U" ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' [$ A2 M; N* k
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 C% c7 I0 U9 U) y% j
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" \3 Z# {$ q+ K& a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  l1 _8 c2 q5 X! L$ P3 i0 d. ?
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; b$ ^8 E( M$ d8 J│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* [/ ^+ W' k3 G9 B' u5 d│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* U$ u  [! I. ^, l, B) ], X2 F5 S0 Q5 `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  ]. k, ]. w& m( s# I8 ^3 t4 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │* B' \6 M& @5 s) H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: L9 N. j% c' o0 {* \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 Q' U- B9 V0 E+ r│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ ]! C" d; t; z/ X+ U$ S; f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 o) H. ?( v- u
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' c) l5 v+ g) B/ K) ?# |0 ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  g4 U% A8 g% ?3 S" k
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" o* w" o' j2 S; g. G* S) S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# u1 m# \' n  ^9 f7 `9 d7 n│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, O4 W$ Q% |% n/ J" e/ ~& B  V
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! [9 \/ _+ A8 ]4 L$ e% P
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  K$ D  I! @9 f' j& ~│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  E4 y* c3 e+ S6 \2 c│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 j9 ~' k: A4 L3 U! d
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- j3 K4 i/ c4 p8 X7 i  c6 E9 p1 ]3 d# ^│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 ^/ M: c" Z: L4 g  e* m. K, g% U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' q8 H* Z; r. B
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 @5 h6 Z0 s9 k& H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 B: [5 r: ~/ n1 |$ d% m  _
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 w+ c6 S, N- Q: k- b! [
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 {6 g7 S6 C/ y) }7 `* c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 Y- S6 P; v( U* x" u/ X
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │+ z& k0 h4 @# A; e
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. H2 a" r6 ], \" x+ N/ k! H
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 g" Q/ \) L1 u# ^. ^8 U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ m' B1 ?2 x& v) ]8 a* N" j│152 │Recov150│50│  │  │***  │Recovers 150HP        │  D1 h1 G+ Z" C& Y! T' f  X. L# a
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& N  B3 V1 \: s# B. \: `/ F: g! T1 x│154 │Recov300│80│  │  │**** │Recovers 300HP        │( P; @8 l; f) N% u1 X- B5 s; U
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% j8 z, b8 }+ r: y5 R) E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 Y  ?# T8 \- V9 o, n, h% `, i* a) b- @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 d2 R) P+ E' _" r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* U% U4 A# w5 c+ g9 A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, `+ N5 X9 m9 J) J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 O5 M$ o2 a9 g& K2 V
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& a2 e3 \! v- @: \: X1 g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ I+ c- P. @& C! t7 e1 u
│163 │Invis  │11│  │  │***  │Invisible for a while     │* w( `2 T. M; [9 `; Z) w$ J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ v4 ?- |* e! P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 G% d- [  a! J2 k- W0 I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% Z  }: X) P  L# R
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 C6 k0 [3 R& ^! y2 i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ H3 d+ O$ E, V9 U
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 S$ K; _4 C) _& [& M# f6 v. }
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 G# h, h; H3 d+ ^
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ \" j/ u$ o5 V! w8 m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& Y0 u5 I6 W# Q5 K, A5 U. G- [8 Q  t3 y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; H, S" t4 |$ X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  u# V- a4 [! P  r, ]0 W7 g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ P( G3 ?; V& }& j5 D) O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, t$ j/ b5 L+ S  s: P) Q" g9 d6 Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 U1 a7 h: K0 z1 P
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, V/ p0 N' f: Q# G. e* U
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 K& ]3 k% w6 G" \) T/ D1 E& _│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  ^- X: L  }( n; V( |# l4 O. C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' U; J& j( v0 t+ W% v" `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
3 D7 y0 @2 l% h0 X│183 │Hole  │55│  │  │**** │Open hole to dark world    │5 F/ x9 s  f2 T' h( M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' U2 p3 J& m% n, s9 A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- r" \) P: I9 c" l  U
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 G, f4 c1 ~  v" X6 Z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 H4 z' P/ V4 S) v% K, X& S( p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 l9 f' z0 ^9 a% h" b" s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 O" [9 Y9 T3 ~4 [) c$ D│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 L# A6 j( O( O5 X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. L/ U; R# V0 {: F. W7 P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 i. k  ]& B5 n│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 w$ N8 T5 v5 y0 j│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 k! z+ O. ^2 c( X/ ]& `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. \: |7 B# e: p2 n. x' \- P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# b. c" W3 v/ d8 J8 W, |
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 A8 t* H3 A) J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ j$ r, |% C3 c6 A1 d  f│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │0 k  _* j/ B( z" a2 Q5 k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 T% T, f) Y, p( T└──┴────┴─┴──┴──┴───┴───────────────┘5 D' Y' h3 B3 D6 v
" f# y9 N/ `, _  t4 s7 Z8 _
5 v" M6 s  K  g3 T; V# b  Y0 s  ?
Mega Chip
( ^0 J* u  `# ]9 b┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 b: {+ Y2 P2 }% l; a│编号│名称   │MB│攻击│属性│稀有度│说明             │
" e8 \) W; X/ L( n! U( t├──┼─────┼─┼──┼──┼───┼───────────────┤
' b9 a& R1 K! s+ k3 d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ A: l: }1 G8 C7 L1 _
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) A. g/ {) p9 n$ F' L- w: d; b' v│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 G, \- h: B  q( D
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' @# k! C& E* }, p  z3 M. s' p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- G2 h6 J2 M: @% @. V8 V" f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% c* h6 z" R$ h1 d8 c$ x9 q# Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 C  N. ~$ A8 B2 F$ D& ?. V6 o│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( o4 b# f1 c. B5 A& |! q; x│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 v; o1 r. w* v$ D9 ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! T. S2 S' ]$ o( w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 t% K+ Q& U+ c6 z' O: y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* u& m' ~& B. Z; {  v& z% o! h6 [│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 e: ^& x$ T2 G( y1 K5 r│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 Y' ?8 Q, h, h4 P5 r, A│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. [  ^, p# V% z7 e
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& w1 y' q) @& g! p' m. \% B& l│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 {3 G/ ~. b" D( A│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% j/ Y3 J/ W. L  z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 [4 Y! `) n5 q" d/ W4 u- m. x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- Q9 {8 a/ s& |& Q  |$ g/ W3 T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  }( h1 g6 [; K3 {0 f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 E$ p: l9 V5 j$ ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 G5 U2 M6 G9 A( }7 Q: H; H" l
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 V) B& ]7 X4 H8 K│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │  C% J& i! ~' u; Z
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 P: g- L  s5 P, E8 X  G" M. z6 ?9 s6 m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( e1 p; k$ U, b4 _; O3 z- Y7 G. I* X│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" X1 i2 d& P- u: h- G3 p+ g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; ~  `& @: Z  {! m│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! U% @5 a; O7 i8 O) K
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* r4 N% a* J( [; `
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 o, A2 R. ]- q: v; S, k3 c│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: p4 F' ^% H) j+ V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 ]: ~6 e) c  A0 V# p* [; A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% d# x5 {( }* B6 R- @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) M" S& @7 r9 T1 b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 y* x+ w7 ?9 d, S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, f& j7 m8 h: h
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: j+ t8 ]  S5 P│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 g  J9 ?1 Y% ~. y! U│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' N7 u( `) e+ c9 M' z" N/ X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 B! n( X/ O$ Z. \: V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- U( G- W( e2 r7 c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% v- x- Z2 P* R& L7 {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 K2 A9 u% I: P5 v6 q: i7 Q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 N& K) g" i2 s8 `0 J│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  K- z2 ^9 r+ B│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( i( p+ X9 c+ X, ]3 E│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ k, d; p! l3 F7 W# j9 _* v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, ]3 y( r0 F1 K/ u# u6 h* v& n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* g% m& v0 ?" A* X2 K0 r2 f  _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 `0 Q' Y" s; U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" C6 a& A3 Y9 q6 J; j* T2 T* O6 f# G
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ F( b7 f$ g; ]  `# M9 Q1 X5 l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 R5 d# b* H, H% E3 ]# C3 J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( e5 n9 }$ D$ ]2 I, a0 s: u4 b. ^+ x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │6 E% P* h5 Q4 B: [+ J* d/ k# Q+ F8 m
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( [" L2 @9 D2 T  O) J4 g│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 F9 n: j- o+ C* t│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 C9 G% q" y# |1 `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: E0 }+ {4 A* O' ~# S; P
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 F& W( {+ g8 C- P- V$ j1 R% t0 ~, s* c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% ^( V: o4 ~# J5 g8 R7 M│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
  ?  c; T: v1 G│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! ~, Q( v4 F% W) w7 ?+ V8 p0 ?' h; c4 W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ U) S. f0 O. S6 _; n$ o" S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. A+ c' W6 M: ~8 {+ s) _0 X, h
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 y/ T0 {" w8 a& [( g# y  |  }# m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 l; S7 d% r$ s. _+ ^+ J+ h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  W' x' D7 x+ \7 p/ j# j+ m│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' X' C3 X- K# O- ]' B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
+ i3 w; v2 L3 z; W: g* |5 e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* T- c3 @8 I' K. F0 J
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' j' I* ?5 }2 ~7 C
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% _; C, Y5 L2 S5 M5 D! L# r5 `
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 D" n7 m4 C* u9 K+ ]│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 F) S' F! W+ `7 I- j1 E│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │# P3 W6 K$ w8 G) D2 F! b" L* T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( r  f0 u* e; E" j
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% n# ~# Z  J8 j3 c2 i9 {5 o│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& y7 P0 R9 c- z, e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# L3 H. _1 k: X3 K% D
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- [3 `) T9 p; I/ K│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ ~) B$ a$ \8 N# }8 c4 W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │4 [: p% K) }; g6 [
└──┴─────┴─┴──┴──┴───┴───────────────┘
& F  @0 {# b" q5 r) r+ c8 {* h8 t/ l
/ N) a! E- Q' k7 i; i6 l3 s' B1 T0 E$ S7 v+ F2 O) q9 D
GigaChip (蓝版)
" C) C/ f! J( K" `┌──┬─────┬─┬──┬──┬───┬───────────────┐
) ~" |# B  A- W1 K+ X. w  f- s│编号│名称   │MB│攻击│属性│稀有度│说明             │( R0 w0 h* t1 {6 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤2 f; k( F# G$ T% L. y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 O$ ^; L; G6 X4 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ w: Q& J. q: n6 t│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# [; ]/ U+ e9 _! T+ o: ?+ W* F2 b│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& |; L% D( W# w9 B5 i│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 `6 U, U: l1 A: t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 r% t' v1 o( }$ u" ^/ e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 `) Q2 p& A/ Y, q2 K6 ]: E│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 R2 a0 A8 u5 b7 b+ R- n4 z$ ~0 X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 Z5 S+ h: s. D2 Y' x$ Z# C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ @0 N$ D; F9 Y4 p; O
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. Q% D- n) }# U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ y- `/ X2 h3 B# q1 ~# z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) T, L0 U7 g' v+ V
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' [2 x) Z4 b" V2 _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* g1 b1 G. ~$ D5 Q) H# \' ], p# M! J│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ U1 p/ @. e7 E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" C/ ^6 w/ r% M% @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. J- r# h2 x: ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; o/ x5 s& t7 ]" I- a5 k, o# ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& V0 ~5 `5 T( h7 U4 l' I( Y└──┴─────┴─┴──┴──┴───┴───────────────┘
9 ~7 ?8 v; W, ~# d/ R# X! b
6 w6 ~& d5 }9 e0 B" `: ^! p, _% BGigaChip (白版)(只列出与蓝版不一样的Chips)
" D! S$ e) K7 v" o# }( t┌──┬─────┬─┬──┬──┬───┬───────────────┐4 g) V% C1 N1 d7 ?5 I
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 M1 i; K. {* {1 Q- V5 [
├──┼─────┼─┼──┼──┼───┼───────────────┤3 z" @, t. e' a, Q5 P/ `$ T0 j+ x
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; V* k) J! V& e& `! z& l; G│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 K6 d. u9 z% O* F4 S
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 X" e/ {! E* @$ a; B2 [
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% d* [) {: S, @- p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* O& O( ^5 D( m9 R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 G: F& t; ^. z+ X' s  V  K9 e& @: L. `  @1 j
001002003004005006
$ ?: g  x2 b6 Q) B' m' P2 w9 [0070080090100110123 p! M* E' C+ p  x  f. D% a6 V
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 k% m8 ~7 }4 i4 @; E5 A# }- K* P) M- @  ]& y" l7 p7 p2 \3 f
019020021022023024
- k. I3 C; R3 r025026027028029030
& i  {3 j  b5 h0 `031032033034035036
- [$ v9 y6 r9 m+ A: |
- S# v! F+ ^4 ~  a0 E8 Q" ?5 L$ Q; ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ E* Z& e9 b- c5 x
- Y9 {0 Y4 N! [, K, R037038039040041042
; c7 ]$ D# k1 Q043044045046047048( l+ N: q' m% M
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# U. g9 E& F4 w  q" ]1 m- C$ v

" g4 n. [# d, q/ F055056057058059060
, w6 y  G5 y$ I# U061062063064065066
; l- Z. {( z1 _3 i067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) _( q: l. u+ }5 v

' [3 W1 z( V7 d9 {' b073074075076077078
9 E) G9 {  X2 W: ^3 Z; A9 ^079080081082083084* z7 r: F' H* F/ z7 e6 `6 y
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; N4 @4 C; G# F$ h6 ^7 l# |4 S5 H9 O+ K( F
091092093094095096. [; r0 H: P/ E) c4 o
097098099100101102$ q" J1 y( R7 y
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; h/ k$ h! Z' ^. n1 X" v5 }. `9 a

9 H3 G1 d  O7 H7 T1091101111121131143 f7 Z- L* O) z) s
1151161171181191208 B2 y/ Y7 Y) p2 K
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! y5 b) Z& C5 H% L3 s' c  q$ i/ k
+ o; h7 q% D3 a
127128129130131132
& W. q8 p* u  \: I( B133134135136137138. y" M, C6 E# Z; U+ a
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; @' W$ @: B8 t
/ Y* ]# W- A3 q: k$ n" T" a3 ^" A' I145146147148149150
3 {* N% O, }1 V2 R6 S( a151152153154155156/ o( o+ r( B7 ^# ]
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 U; g$ B1 v. C. X* T7 x9 x- l$ ^0 q
& a( s0 T( R# ~* M2 f! R( k163164165166167168
  f7 H2 P2 ~( ^- \1691701711721731747 u0 T. E) ?6 q7 ?3 R: b; ?0 a5 i
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 {/ m$ Z: L: \& g1 r% e: L5 W
+ x/ L' O! w7 o. g- L5 q+ G7 m8 u181182183184185186) l7 E$ _  C. E& a- G' g
187188189190191192
1 L6 l% p& k& ]2 ?: z193194195196197198
/ K- M0 Q! F4 T) T" B# L) a199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 K6 _  |5 u$ j; h

2 D' `! H% n; `4 Z! n9 q' ^0010020030040050067 |# C2 a+ S1 [# N* k% Z
007008009010011012
3 v1 j/ Z$ k. K0 b! {1 p; Y013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  e* l: C- h; R; j

7 U* s5 A/ l+ _+ v0190200210220230247 r. V2 ?: r" ]
025026027028029030
7 ]( ^3 ^- F7 U6 A% o0 z031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ L- O+ S7 W; e# v; t# R
6 t+ x! R. x9 h8 O, w# L037038039040041042% O4 G2 B+ _' x% f7 z: u9 ?; r# R
043044045046047048$ \  k. e1 `" O1 R  h
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 |( {/ J0 M- K9 n% |. q

+ O: Y, G; t0 l7 F5 ~1 J9 H1 N0 X) ~055056057058059060
! B* I. a* `* N& A8 ?" I061062063064065066
5 t) ^9 N$ F) b067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( s7 L& ?! }9 `" @. [. i2 h5 E4 c

% r, b1 T* c! O) }073074075076077078, r8 ~( ?& o, u  t
079080081082083084
; S; m' A: s) g4 k& o085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ S" a; j1 U3 V1 d0 Z& H  f
; p+ j( D# e' O& T$ ^. P
0010020030040050068 d* \: t, I: D( s! o5 b9 Q
007008009010011012
5 i5 r, K- O6 x  u8 K7 P% m" _013014015016017018: X! |8 v, A( |+ r6 Q
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-3-28 21:17 , Processed in 0.058198 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表