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/ r4 f+ [$ j2 B+ ?# G7 O- h■● ■ NintendoWorld 站友xliz原创
/ d* Y3 c: U4 M6 X5 t( o■ ●■ http://www.NewWise.com
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: F! u) \- T6 ^. B; j 洛克人 EXE 3 Blue 卡片组合* w: |9 m( J9 H# n( j! n
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 L2 R( h6 Y1 b/ n
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 J( ?4 F8 b1 B& \以下内容格式如下:
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编号 名称
- u* ^0 n3 A. s, b0 U) `( g( H7 E' `说明
. H. \9 I/ \; y ?! o组合方法- z; y% U" f5 w8 S) J
---------------------------------3 F8 `4 ?- T E
01 Z-Connon 1! E& d3 q8 z0 j4 t9 ]9 t0 I
Unlimited Cannon for 5 sec9 e# z1 Z* @' l3 I E0 }# Y
Cannon A+B+C" Z6 g k4 e# a8 ^* K: y0 m5 }
Cannon B+C+D
; v. O7 z$ T$ xCannon C+D+E$ Z( o; {& e7 Y. F: [
# V7 J4 C7 }& T; `$ p Z7 N$ a
02 Z-Connon 2
6 t) |! A# ?# Y( T) ]( ZUnlimited HiCannon for 5 sec/ d/ s% D2 D9 V* {
HiCannon H+I+J5 N6 W1 F" h3 K: `
HiCannon I+J+K
4 m# L* p& O; oHiCannon J+K+L* H0 _2 n& j2 Z$ T) |: U z
$ L1 U2 a* U3 v( U: P6 k) R8 h- A9 F
03 Z-Connon 3
0 Q6 X7 q8 p5 bUnlimited MegaCannon for 5 sec6 v* [5 E; p4 j- l, [: U/ o8 o- W
M-Cannon O+P+Q/ Y; B4 s2 W4 U5 D2 x m
M-Cannon P+Q+R
* n* v; ^- C' b$ I, ~1 bM-Cannon Q+R+S3 h/ ]: y% }& m
/ A& v- d8 v3 L4 ^& u! L04 Z-Punch; K# ^7 c* e2 s! R9 B
Unlimited GutPunch for 5 sec; c. m P- l& D# ^, Q# ]1 i
GutPunch B+C+D* x5 p) J) D4 F8 V
GutPunch C+D+E
; R3 @) m: u j0 `GutPunch D+E+F2 K, Z9 p2 Q, ` ]+ l9 j G
) N3 g1 K4 Y1 U1 D- H# f( E
05 Z-Strght
8 P% g6 V# [" _) d! \Unlimited GutStrgt for 5 sec( H) v1 G k/ [* R8 C: `
GutStrgt O+P+Q8 {" i. o( Y( t5 U5 F) n7 V6 l
GutStrgt P+Q+R, j: n7 S- \* u3 M9 C& ?
GutStrgt Q+R+S
% {. t3 _) L0 {2 p$ X g2 }1 c6 n/ t
7 f" I$ x+ @% X4 a* j06 Z-Impact
* E5 Y" ]" D2 r3 K# W" r: g; KUnlimited GutImpct for 5 sec4 T# b# M9 s. Z
GutImpact G+H+I
+ ]$ I1 \5 X |GutImpact H+I+J7 _1 Y( w/ V7 ^( w- V+ @+ Y, J% e
GutImpact J+K+L( n' {, H0 o$ r4 E. n
/ J1 a8 ~) Y4 d, |6 [
07 Z-Varibl
; Q8 j8 U4 l% v" u4 ]0 E. I' CUnlimited VarSword for 5 sec6 I6 z9 {! u, B; t# w( O4 R* Q
VarSwrd B+C+D
0 ]1 U8 _3 |9 F; ~VarSwrd C+D+E1 A( ]3 M2 j4 S7 x
VarSwrd D+E+F) }. q" b3 e; s& k3 d: D
, {. g. S9 F4 ?7 c08 Z-Yoyo 1$ N9 k: p1 r% k9 j
Unlimited Yo-Yo for 5 sec
* x6 `- c: @: u) p3 e# @Yo-Yo1 C+D+E
0 e; M/ F3 c0 |Yo-Yo1 D+E+F" l/ L: X. S, t3 T/ r% z
Yo-Yo1 E+F+G
. _2 [, H: j6 n" @- d5 j' q7 k( J) V- d) P* z% R8 k( J" n
09 Z-Yoyo 2
6 |1 k5 u) G R( c3 r9 l4 N, sUnlimited Yo-Yo2 for 5 sec( p8 J+ b V9 V( u _
Yo-Yo2 H+I+J& \1 @/ a! N; p( h3 C. U1 `# T
Yo-Yo2 I+J+K$ }* `4 _% D. P- x6 s. n' V
Yo-Yo2 J+K+L
( L6 f4 n" G3 F! l5 n" w& _, ~- E: w& i3 }. E
10 Z-Yoyo 3- H& R! f1 x; f
Unlimited Yo-Yo3 for 5 sec
B3 {6 s1 X+ zYo-Yo3 M+N+O, q& ?4 I4 a. E2 i6 I0 s$ e+ |, e+ D/ d
Yo-Yo3 N+O+P
9 b3 ?) X( G( l1 y) TYo-Yo3 O+P+Q1 S' K8 ?2 [; O" m: A: @
2 `7 V; v* Q* w1 L x
11 Z-Step 1
6 j0 t) Y7 `5 g% ^ l% {% ~Unlimited StepSwrd for 5 sec
1 ^9 V2 Y" [# i8 ^StepSwrd L+M+N# I/ {6 ]# l0 g. L( j5 p S8 U
StepSwrd M+N+O
0 ^! z9 V- g C% N1 m# R# O$ q: T8 V' ZStepSwrd N+O+P% ~- B6 ^- L; ?7 V9 w6 E' [: m- y
! c1 O0 a9 ^% T3 v, n! H4 n12 Z-Step 2
% G! k4 q) Y3 ^! hUnlimited StepCros for 5 sec
0 H, @' \$ y" \" ^# S; UStepCros P+Q+R% v4 N+ G! E9 g; t( A
StepCros Q+R+S$ h) P! }5 V+ }' Z! X) X$ j
StepCros R+S+T7 Y3 D2 Z+ y4 F- {5 B
5 h% \9 c2 |- }& B! t. n
13 BubSprd! D- m2 e8 [" Z G( j( `* @
Attks w/ spreading bubbles!
) y# F' K6 s* W9 x( cBubbler C+D+E
/ o! n' F) c, I1 x& f' LBub-V D+E+F) z: _+ {' [4 Z, \& _: j
BublSide E+F+G
& d! a" j" Q: s4 L' L# PBubbler E + Bub-V E + BublSide E( Q8 R5 A% A' Y N; ?
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14 HeatSprd3 \0 l9 ?5 m9 n9 Q/ O$ B. g6 r
Attks w/ spreading fireball!' F6 v# ?5 r" e. Z3 b
HeatShot H+I+J
+ G- X2 k- t$ v4 S; @7 @Heat-V I+J+K
6 r3 P5 |1 R# k7 U0 G7 oHeatSide J+K+L
7 r$ l/ Y1 c8 a/ H1 R9 V/ W+ j! |HeatShot J + Heat-V J + HeatSide J" @6 O2 L% M) t
' o4 g5 ?- n9 s3 v0 T0 i5 {: S7 I- u15 H-Burst: Y8 H2 S( s% h$ i
Creates a giant explosion- j5 Z0 Y$ ]: U" x( w' C: ]! I
Spreader M+N+O
% x9 E+ {/ V m* H" t1 YSpreader N+O+P
6 N! [) g, O% T! ]- A4 O; I& HSpreader O+P+Q
% M7 z1 j [! ^( _/ k
& d4 k3 X4 t- K" E8 m) q: x16 LifeSwrd' z% v0 f1 {: T1 B. n8 C1 m% g. r
Swings a huge 2×3 sword!+ e, S* U8 ~9 `, |8 y2 w
Sword E + WideSwrd E + LongSwrd E
. n& p! p; u1 i. CSword L + WideSwrd L + LongSwrd L
+ E2 j, d. o/ _4 tSword Y + WideSwrd Y + LongSwrd Y8 V# S& {. B$ _. ^
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17 ElemSwrd
& N2 o9 Z+ E; Q7 ]1 \: a: P2 MWide swrd contains 4 elemnts; e3 E* t* b( ]4 ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; X' [7 D+ W2 g' I- O
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
( k" `4 H0 r, a7 EStep up 2 & make 4 atacks$ ]. `3 J4 O+ ^9 y
StepSwrd P + HeroSwrd P + StepCros P9 f: I# x3 N- ^' q( f* v: I9 m7 ^
, P8 I# B; x% o9 q' \4 X5 Y1 B! R19 HyperRat2 P, }1 x' \& z% {' D- o
A giant Ratton charges!
+ U& D/ v* b2 Y) ~% VRatton1 A + Ratton2 A + Ratton3 A
0 A" s# f0 D2 c; @2 z3 iRatton1 C + Ratton2 C + Ratton3 C E' l% T! Q( E. p% c
Ratton1 F + Ratton2 F + Ratton3 F
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8 B: v _6 d! _: Q# W20 TimeBom +0 \. A& T1 r6 G* U1 I: |
Sets Time Bomb in enmy area
; r( A, I# c8 _) Y/ V: yTimeBomb J+K+L+ J5 E( v. ?" V
TimeBomb K+L+M
( _ k' [7 w$ V1 Q1 o4 u$ n1 j; hTimeBomb L+M+N7 {' {* a$ P- q% t" S: P/ q- Y. s" m
8 U5 t4 g- Z0 ]21 GelRain
" U+ h! ~8 h3 v$ x7 n! {# f6 ?Gel steals squares
5 \( X6 b$ a8 P$ b1 Z* w& qMetaGel1 B+C+D
% j0 k9 I2 G8 o% V; o; p/ EMetaGel2 E+F+G8 ^% c& M* t, U- j* a$ ~2 E. l
MetaGel3 S+T+U
1 X K; s e, I; e4 D) B2 v& q' @" |
( N, B: n. o/ F r9 k22 EverCrse+ n2 ]6 Z2 J% u. ?
Shield chases enemies1 T& S, v7 ~9 n) }$ e8 |
CrsShld1 C + CrsShld2 C + CrsShld3 C- c) k- z" L# R+ j+ {2 A
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake6 N/ q6 Y' L/ D# W: X8 q, t3 K
Awakens Mother Earth!* _" H- e& g; w2 D
RockCube * + RockCube * + GodStone S8 E$ |5 g! z* K$ s/ N# E( Y- n
3 d/ M$ B1 P3 F7 H
24 PoisPhar
( u% h0 n( c) z2 X9 \Pharaoh generates poison' ^- V: d! q$ O4 x
PoisMask A + PoisFace A + Anubis A
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* P+ l( S5 n4 _/ T5 \, a25 BodyGrd
* j9 c* t$ O- \$ Y- m& X6 fBodyguard takes out enemies
1 s g9 l" U) {% K) hAntiDmg M + AntiNavi M + Muramasa M& G& t+ A P& e1 R; s- r6 K. K
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26 500Barr
( _1 r' `* p* h( y0 J$ `1 ^Barrier absorbs 500HP dmg a& c- Z- K' b% P% ~% o/ I
Barrier E + Barr100 E + Barr200 E
4 g& A+ p- `( h1 MBarrier R + Barr100 R + Barr200 R: C- x8 E/ b' V/ c# F
t! W/ B! l# r+ U27 BigHeart" c% b6 Z- i T9 f' S4 X
Attacks, then heals HP!
4 R! D, S( _8 [ HHolyPanl R + Recov300 R + Roll R1 j6 m, G' d, b& |$ b8 G a4 n
HolyPanl R + Recov300 R + RollV2 R% P/ m& D+ o/ Z- N
HolyPanl R + Recov300 R + RollV3 R, _8 r2 H7 p5 _8 \9 I; P
$ u- i* [/ Y0 [1 O% J0 J# Y
28 GtsShoot
/ j2 |! h5 ^ C3 Y0 _4 ]GutsMan throws MegaMan!
! ~% j4 X6 q* v3 u9 sGuard * + DashAtk G + GutsMan G8 I: k% u* k' a
Guard * + DashAtk G + GutsMan2 G
9 T% T4 `7 P/ l7 c F4 j& {Guard * + DashAtk G + GutsMan3 G
. V |: N% L) B1 U; `9 zGuard * + DashAtk G + GutsMan4 G! ]. P, D; D h
0 Y t$ q2 K1 y9 }' N% t- ?
29 DeuxHero8 r9 I2 G5 L x. `0 J; }
MegaMan & ProtoMan team up!
: T' m3 ?) f$ C5 T, b: j) X* V- t SCustSwrd B + VarSwrd B + ProtoMan B
+ k3 L0 `8 W3 E2 v+ _CustSwrd B + VarSwrd B + ProtoMn2 B! p& h, f1 P) F8 ]4 i: j6 {/ @. E
CustSwrd B + VarSwrd B + ProtoMn3 B
+ S/ g2 d4 y. Y* [& W5 kCustSwrd B + VarSwrd B + ProtoMn4 B' j% n) V3 U. ^" u) w; X2 U; l8 ^
* c; T/ r% [& O6 O& o9 I; y: j/ _30 2xHero
: Z( p, p( H$ K8 s# q& P; ~MegaMan & ProtoMan Dual atk6 C7 R3 K8 ~* A! h# L% L% q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 k9 \0 l I8 T/ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, t, c9 f" U4 q: [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" T& C- ]! y1 K7 e+ f/ v9 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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2 k! P8 C5 B4 v0 y4 X3 ^& k$ L31 PrixPowr
, C6 J; G7 t: K0 [, F# {3 Navis attack at once! }$ {6 N9 E) Z4 e& c
Team1 * + Team2 * + KingMan5 K6 F5 `- K5 H. e! a9 ]
Team1 * + Team2 * + MistMan5 M
- ~5 b" q4 X6 n# ~( e- XTeam1 * + Team2 * + BowlMan5 B
/ r1 e b! h2 n+ j' M
/ U' ^- b3 b% w/ w32 MstrStyl
0 g9 j3 I! B. I9 T+ JMegaMan unleashes his power
9 z$ b9 p/ }4 K* v9 i3 TSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 Q0 o6 y8 b) E: i4 v% n+ V! z, Y; D! s3 P" q1 _9 A u
StdrdChip (Part 1). x( h H' v/ @5 w- E6 r
┌──┬────┬─┬──┬──┬───┬───────────────┐/ z8 W8 y# O9 C o+ L% d# a
│编号│名称 │MB│攻击│属性│稀有度│说明 │% O9 i5 q7 k/ k
├──┼────┼─┼──┼──┼───┼───────────────┤
+ ?& M4 C7 ^. F' [5 i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! {- q7 y( q$ d+ b9 w│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 m8 K. L8 K! @1 f) B. _2 H6 e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. T% c7 r& k$ X0 t- o4 M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( a. q/ J6 J- u e8 j│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( l0 g; C6 U' d" _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 _# b& E0 |1 I- A! }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( Y# d, t# @* I, i, {7 Z$ U( x
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; z2 y* J2 s4 `. ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" T& X2 F( F% M/ d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 i# e( i1 |7 R& g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 l2 p5 H9 S; P
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 [$ L: ]; n% q+ D6 a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: D0 R5 y8 P) X+ k2 c5 g│14 │Spreader│16│30 │ │** │Creates a large explosion │
" m; o0 }+ a8 P│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* b0 d/ o5 ?7 T( |5 ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! P# [, t# x" K' Q. B3 Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 H; Q8 T4 G+ u" |9 T
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) ~* o* W: _0 w0 \+ y E6 L& O4 \5 g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. q) s0 Q( g! Z7 M3 l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' J* X, Q" g0 [! E: f' C, d
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" ` f+ n. u: _) F9 v$ B
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' c8 c. Q/ D1 z. ]. j2 A9 R
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! q, S0 c* d; V. _. O1 D│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 g, R M, \+ }$ y$ r
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! |; g1 m5 W8 k5 i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ @4 o" C& Q- A& Y' ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │* |- s3 a- |1 h( c3 X: z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, ^+ c' ^, O1 `5 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, M2 p. ]1 e5 t0 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 {" W/ E* h% W' P1 D( ] F5 p$ z$ a% t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
P _5 G9 w3 V3 e# e. o: Z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 D9 D8 N+ V& G- |3 {9 k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) n. j4 r: p) H, e3 b4 V+ `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ j2 v, p3 `. h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' ?3 w8 x1 V) \' o│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( [( C+ G/ ^; l( V. L
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 @+ _! ~( S. I6 v9 a) b) g% V. m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 N2 H- V: T3 K8 F; y% S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 M$ ?& K5 ]9 s I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 u1 l) D7 ^8 K- h3 I! {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 f. o) l2 m5 M+ ^/ {, @" d* g
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! _1 {7 F8 e, q+ }, C! U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 B) G( h _ k/ w( G# ]* \│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ t$ W6 G! _" ~8 o6 o1 d4 r│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ z* t8 w) r3 O% S│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 T" O! t3 O" C/ j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# V) K. T) f* m- g% r' B- u+ D7 y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 d! {5 ]& `$ Z) C: @( v7 b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 {9 Y" i2 n5 l2 b+ D. l- R│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 |1 x- a- `/ Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% U, M1 w. M. B
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 d% H' ?3 w& _. n/ P! ^0 T% S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* D7 B R7 V/ Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" g, v6 c; t2 z j9 z9 E" {& n│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( ^5 m D1 `& A! u* X/ X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 {4 i+ e- _3 G5 o' @
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 k% A3 E$ ~4 w. }2 V8 b3 H' ?2 G, N│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( { A9 y, y3 j0 P ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( T! ?, a1 D2 L% f│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 w3 U$ e' S% c
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! O+ I5 m) d( W5 C0 X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. {! z: i" u* M0 J+ |5 J│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( J" }3 t8 d; A% K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 ^' z, M" ?0 l- [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: m. P0 _6 U* J1 {# t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 v7 |6 L: }- C+ q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 @# Y1 f( s) M# F6 R. Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 M' c9 `( Y! i$ H# S) W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 |' c- @. X n& f, i% E
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
s$ V% ~" @4 y) i0 M│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- s# L# |$ s8 E1 Y7 o' z- c9 B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& M$ n& b6 N3 A6 F U│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( S* F) `2 z1 E5 W) _* P. \" I$ B' S$ o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 v* G2 i4 v3 z! c" c- w* o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 j6 T; l+ S5 T3 B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 S3 k" S/ l1 _$ m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 D( f: H9 D7 p( ?7 V! |9 l│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ b8 ]* e$ n; d# m" p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% |9 W5 C$ z- D; a2 n, A5 r, V, p4 R' c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# ^5 Z8 f: _" c
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# ^8 _+ E1 G. a$ ^$ H. e& s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 S$ r0 d) h, L( I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- k% c! C7 d. o3 Y6 }. ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" E, z4 Q; H4 W/ ^6 p
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 t6 y& Q2 E: h1 X$ Y3 u7 W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' U1 k3 @1 y, i. T& m& y│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) h8 n& g; P7 @1 u# T) l; L* K& j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 z& l4 N+ _% [1 o6 }7 ~2 E│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 G; o0 g! V$ v& U7 v; a; Q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 h+ E) c0 U9 b' w% K8 Y& g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# n3 z0 h* D+ B/ Q/ ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% _" ~1 m% S: [8 Q" A8 P$ c U& A
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- u& l4 Q- m) j0 G/ \4 k! g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! ]; u. o0 x4 g6 s4 X4 B$ B4 |7 k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! x) f* f7 r6 @6 u3 C8 C; P/ e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) f Q$ Q( n8 \+ Q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 v" G) g' @/ X- b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" n% J# \( w2 \ d$ V8 x Q W& f│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 |+ F* W; H5 C5 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* h* l4 p( I, Z- W" `└──┴────┴─┴──┴──┴───┴───────────────┘
; b! }) A F& _+ \7 g; w. Z5 q: y
" _& Y& y6 }) r J" H' CStdrdChip (Part 2)
0 j, u2 u! `6 o" i┌──┬────┬─┬──┬──┬───┬───────────────┐3 f/ h: x7 |. x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. y& R0 f, ^" e+ N& t6 U├──┼────┼─┼──┼──┼───┼───────────────┤
) v0 Q* \, A9 j* l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' ? v2 ]" Y b. I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 A9 K5 O* Z. C4 I2 |; z' [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ G; e) d+ `6 p0 g' O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 ^; Z {8 ?- j5 K1 Y P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ G: l' a* R& A5 @│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" i+ A( }/ M- h" j; t: `# S│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 Q' ?7 e' n5 Q0 H- R, J% W3 s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 ~/ ^% L; X& U; S& Q% y; m│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 g( }0 w) y4 U- T+ _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; h+ Y: C: b2 o, ]
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. \' J+ K; b u; |9 \" Q: m% `
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, G* I: v& _/ ?+ u5 m
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; D4 y! f( I# g4 d! G* v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- V1 e* I* B. Y: ?9 Z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 I% I- U9 b- L, v- @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ S7 {1 `" `0 Z4 C1 ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* F* W) m v' S) X, ], Q& L& ]# M│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ ]+ @; b7 s0 m│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* B: j2 ^; [- S7 a' G3 @# ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 x' \4 g5 J! n5 J2 A$ z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( Q1 P1 X* q' }- V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: B% | c2 {7 y2 R# o) @% p1 r0 }│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 v0 m$ ?: O g% {1 p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! v/ a3 A5 {' U7 P; ^/ ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% A! Y" U& {( O$ \. U- e5 a; R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
' @ R* |- N; W3 {│126 │Rook │30│ │ │*** │Protects you from attacks │
; ^ ~: A" e X( e P│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 C; e! V' L/ ^9 X: w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, R7 l# }2 N& W; \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: R, @$ b! g+ ]9 W) A2 e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ z6 A e }4 |8 g2 q
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! f1 u6 `$ Q+ j! A9 D) m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: h: N9 u2 s9 C" s│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 f- n9 G, ?; R! @, |. \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 X* c( Z- i$ \) k: k8 g' s6 p* ]│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( o1 B% V- x* v4 T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, y6 h: x c4 R' p2 g, h│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# e3 I4 Y/ [9 g' h8 {│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ B# {' V% |% Z6 j2 s" Q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 L$ W* |1 h9 `' ~│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ d$ t' r' b2 m" F$ E" D
│141 │Prism │60│ │ │*** │Prism fires randomly │' q' v" N% t. m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 O( J6 h5 h1 m" k: m( p K│143 │Fan │14│ │ │* │Vacuum pulls enemies │ k8 Z) T; J7 I0 ] Z% } m4 d: a
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) J. T- o+ Z) V% V, n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; A+ Z& H8 V" {( G( {4 `+ {8 E│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 a. |: p1 l9 X5 Z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 x* r/ x% B, e( G3 U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ T0 q) g- r7 w1 d* b% R│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 m {4 ]) x4 q, j: w% M+ B3 z# ^│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 V5 K9 m3 L* N& s5 Q% B5 Y4 C9 s│151 │Recov120│35│ │ │*** │Recovers 120HP │9 x; ]) y2 k8 ^' S& |- D) ?, ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ E3 m6 x/ f/ Q
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 ~& i/ ?0 S. ] U( j
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 n0 z! a* l7 j
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 F l# y& G9 f│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' F* Q7 P K! {1 V: j; ~2 T- B4 x/ F│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 |( i" f" M: q7 ^$ _8 w' X│158 │Panic │14│ │ │*** │Confuses enmies if you are │) e) Q( ^) r; i; R4 Z" ]8 D+ J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: L2 F! I, r1 H0 {7 p4 j& H/ p8 q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 T# B5 E9 i% y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' P+ Z$ u6 u' Z8 ?/ Q2 X7 g0 B
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- j( G% L& D' [2 J3 Q
│163 │Invis │11│ │ │*** │Invisible for a while │/ Y0 y" k& G' f8 o! ]1 C8 e3 r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* [% h& F e5 ]; r0 e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 [4 w2 E0 \7 _) Z1 d
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 Z+ B! ^5 a# ~0 Q5 J {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: v+ h1 U" v9 @8 U* j0 d0 \│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# t0 P# B' o6 e1 o; S: X1 w
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; B, l9 z$ Y6 f- U" w# R│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* ?" Y, y- [# U, R' e: q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
v: ~3 u) A4 o; }( T' v│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# R. S3 C5 C- w; {9 X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 ~) I( N: m; `8 n: ^ u9 y k& u h- ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ y2 M$ t' L' T" S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; B1 }8 K# ?2 P, {, A) ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% ^7 Y3 G. \5 _3 x6 J" V
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 z3 }8 F+ `1 H│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( ?( w- E0 ?0 i c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ Q! S5 h' K4 @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 |" ?$ E. b) ~: k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! L. u/ ?. k5 R \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 ? w, f: y$ C, B* V" A# D│183 │Hole │55│ │ │**** │Open hole to dark world │
) v. t3 q$ n+ {7 b│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: X0 y+ ]" k o. M3 G, @1 ?
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* ]9 U# B& j1 D* i9 H6 G% H│186 │IceStage│20│ │ │*** │Changes all panls to ice │! N$ R6 J l$ m2 m4 I
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ F4 F) Y% g9 S, E* O, P│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ q, A, g& I. v! S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& `' B6 D2 }6 k1 k6 X) A# v" N│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- v. d" E. ]6 V0 B& u# K# |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 h2 E) x, G, A# l* r* E6 M# i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ U( J3 c! g+ d/ V: N: _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 f4 U' w& t' K: G) i# S/ ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: j/ c# |' v" J8 B; |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 [% ]: s0 \* H/ a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( @' P, t! I( s2 a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. B% u/ b9 R# {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) D) K2 ^# E+ Q [) L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
& V( `" V% C6 Z5 e& b& ^6 b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) t' R/ H# l! N; s└──┴────┴─┴──┴──┴───┴───────────────┘
+ \6 W! V' U- @, Z, @" I* o' b2 D
- _# x" S- J% g, S# ~) \7 [) u
Mega Chip" x, g" W+ |! K* z/ O- E
┌──┬─────┬─┬──┬──┬───┬───────────────┐* f& s8 i) C: L& B/ O$ i
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 s. O2 N' B! V5 [, Y4 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Z- h+ X/ l' _; S' H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" \% n- p1 Z) h& z3 b5 J- Y5 r9 U│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' r& b7 G) E& H$ c
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 ~7 k! c: F% e# p0 d5 _/ G: b( e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- g- U9 m* g. \ u8 P/ p; F
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- B8 Y' {2 c5 C2 }+ D5 W│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, {3 H# ?7 A6 T1 Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 o, ^' E5 C- E( R5 X2 s8 W
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 X" _* o. g9 G) g; L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
H6 w1 T' T" D$ y& f( ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& s/ r$ _9 p+ [" G2 e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- D3 N: H( L: P( o5 z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 e5 p' R. q6 n! s/ Y1 Y6 n( s/ J│13 │Guardian │82│ │ │***** │Statue punishes when hit │
y; e# s7 ?* ?# h& X% V│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# G- u4 L( f$ C' y" \& b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 s D- z3 H: g8 \3 j) t9 C7 s3 ]7 ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
Z$ d+ B$ _5 [$ x│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 V9 o6 k& N' X: I: i9 {% A) `│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 J& u6 z) S4 J) r2 C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- }# u9 U6 S. v( j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- z; |: T0 H- t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% T: M; Y6 g1 T+ e
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) z J. ]2 p+ W
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 m) s1 D2 x; T4 m7 l" G {& f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 w4 Z& f5 C0 u# @4 |/ _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 ^+ o- g- Q. a6 ?7 I4 D0 l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. v9 Z7 x5 g* L6 k; C$ F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& G/ a, ~# T/ U/ g. N( y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- x( l# o% j- w4 W% z0 j. p
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% @& o7 Q5 i3 d4 G$ t& q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 V; J% Q: Z. K" G3 h) B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ J, o# W/ @1 s; |: f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 Z2 F S' W1 J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 R0 i6 W" o1 b1 N) _& T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( c3 ?; o5 V8 }) W# H S9 z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; C5 E) T( Y$ t# c W, E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 S% E2 _! k, f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 i7 {* k/ y! i$ D \/ G
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; p; [2 ^% M, r. Y M3 n5 k, K│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ @$ R/ e1 c$ f; d( [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) K% d1 A9 N/ f: e" v
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
W }9 B) ]$ v* M. D│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 K3 H/ I7 D( P& Y( W0 F4 q6 {' A e│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 a3 |# F4 ^( j" ^. \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* j$ `" _+ i T0 u% @- Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ T2 B6 {. m; N& a- J, a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. w9 t( E3 U7 w' u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- x* Y) x0 S: `6 W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# S0 S) x0 S$ r B9 m, H4 t8 o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" Y9 u0 J& L2 ]9 {, u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# y$ ?$ \* b! H1 S& {: _+ q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ e# L% t3 I7 h! D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 ]- {2 o8 O" ?+ C$ h' @6 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. d3 K5 \# ?' S- ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 m3 L4 i) @& D; ]- h Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' J$ X/ ]8 J% k, A3 g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ \+ y7 p$ M" a0 ^, J% _; R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" T( Q! b, Y9 o* b8 p
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) o/ p _# y% i$ r3 u
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 ?; s3 c$ ?3 ~; _/ }7 L; P
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( t: b. j1 h) \3 p* i/ O/ B7 V3 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 v' g) ]5 O/ {7 y+ y; h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% z0 T' O3 d2 s! I9 G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* Q5 ~# G# x2 m' l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 M3 d+ J T! T" T1 x( x3 i2 \/ _│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! V3 o5 o9 r, {
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 d9 _$ R0 | v; U│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ {) r$ X+ R$ h+ A& f
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) y( W9 Z+ P3 [/ y- |) W│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 I: U" U& z8 f' T* L0 A* d& k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- I, Q: \( v; d, C
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* W" v3 |' a+ w# ~$ x& H│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' B2 Z. Q: {$ A. j' a! d g) s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 ^* L6 s- W. h7 M6 T( h: ]+ l│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 p0 q9 @6 T `( V* D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* W0 u' i' m0 ]* @- s7 L3 `/ X3 c A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# I1 M2 v; K4 @│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 d2 N7 a* F4 f+ z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 X7 y0 \* {/ f8 d# F: Y$ q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ g& k$ C1 d; B1 b, s+ s/ ]& V+ j9 P9 _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% \" v" ^: A& f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# s8 c5 G$ E: }! S0 S8 ^8 @
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' ? m+ j' w4 w/ F' D2 V
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
; }: ?* F/ X8 l2 k* d3 P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* B9 w, d9 Q- r" r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 R/ U9 |. m7 Z2 w' O8 g└──┴─────┴─┴──┴──┴───┴───────────────┘
. W) ^( ?( s, p* K% N" G3 Z
( k4 T: R( J; m7 a8 |& ?8 b$ y: l7 ?9 A3 U9 C0 z
GigaChip (蓝版)
' t& |( G9 i* ~: { m┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 k' v d) M! s3 i( G- {& Z│编号│名称 │MB│攻击│属性│稀有度│说明 │% B- U$ N8 s+ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤# l# k0 X* X% E O- n+ Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 v9 D0 Z- ?7 a) N3 D' o2 _0 O W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 G, j# r0 H% q! s' @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# h% Y. R' W8 }│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
l1 \8 `9 _7 ~7 s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& Z; r! Q I2 c
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 K+ i+ {' N( [5 v8 t2 z0 D
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ d* l l) G* g; R) {( s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 O+ c ]; U* e z0 h/ h: r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ f2 ]0 h) Y4 E1 T ]; X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
! V3 z5 m3 M% W- Q5 @+ w4 _6 u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 ~0 z% ]' r6 Y+ m+ Q8 J; `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ R* G9 H% q W0 x; ^ k2 v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! Z, f& d- N$ U+ }│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; ?3 r' N" b2 [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 ?# I! V1 @% f" p' p8 f/ O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ Q2 R4 b, E0 W* \* U2 G0 Y5 l│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 b* J# R6 A$ S e2 @- o" q0 ]" S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
c/ c, K& U( H9 v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 J4 y. J2 f7 @) P+ o' o# y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* s G; W' x8 @4 n; i└──┴─────┴─┴──┴──┴───┴───────────────┘( y. K* Q! x9 l3 Y l
5 w4 F( t0 u' d! a0 lGigaChip (白版)(只列出与蓝版不一样的Chips)$ O, Q( e# h/ g0 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐, m- d& @3 ]$ v' H
│编号│名称 │MB│攻击│属性│稀有度│说明 │- a/ G: ^2 w/ K5 s2 E/ @6 Q- e
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 k& Y# ?6 N% v% A6 S7 q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 Z9 \/ N% {- L b8 ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! c+ _' W: z. ?! E$ f+ o2 N. C! }7 l# B
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 a) q* j4 M$ B6 ]% f* ~5 `
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 u) |! e+ w5 D% U
└──┴─────┴─┴──┴──┴───┴───────────────┘ |