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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 U# H7 m4 i) l6 u0 u# c$ _
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! y' K8 }3 K2 X7 G■● ■  NintendoWorld    站友xliz原创8 E3 Z" f+ K" R  @
■ ●■    http://www.NewWise.com
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  Y2 F1 m$ I- A1 }, ^3 l/ }           洛克人 EXE 3 Blue 卡片组合+ _0 [7 `. `: Y" a/ u$ E9 O

, Q! E$ Y+ J  b  u2 ~% P. U# v) c( S( |* c7 ?7 {8 R; D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ ^6 R8 m% X/ _" M+ F大家要看日文版的P.A.或详细攻略,点击这里吧!
$ k" t- `/ s- f+ B
====================# o2 A5 I; B7 B& N6 ~
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 K6 x; W8 Q7 O8 H9 x- z  s
$ N+ A0 `9 H) f2 ]5 a0 H/ w以下内容格式如下:" }1 _+ X) y0 C% }: e2 T3 x+ e

- h" [; ?8 z  G. ?编号    名称
* q5 ]3 H  ]2 O, E说明
3 c) Y4 q2 x% e) Q9 R8 s( C" P组合方法
5 p( s4 p3 Y2 s' H$ p: D  ]7 M---------------------------------+ b* T3 J/ s2 _7 {! \2 W4 G. _. k
01    Z-Connon 1
- {5 H" U. G* t. l0 SUnlimited Cannon for 5 sec
* U' b" g* b) R, X" GCannon A+B+C$ M7 I6 f% f" n. ]. ]
Cannon B+C+D( f. k1 v  f, G
Cannon C+D+E
! p8 m# v# X3 P& G7 A/ G& c* ~3 u( |3 `& ~/ n7 O3 W' z0 T
02    Z-Connon 20 I( x+ q* u+ x; q" u
Unlimited HiCannon for 5 sec5 {' H) i. `  y( |; G- l1 C9 ?
HiCannon H+I+J
4 F7 }; N; ^0 {6 P  XHiCannon I+J+K
+ N, [( t. Z5 ^5 J+ n" VHiCannon J+K+L
6 J. ^  _2 ^9 n  u( W+ I; ^
7 W5 M/ X1 U  H+ b" D( f. A! w03    Z-Connon 3! M: T# h8 L# z5 x
Unlimited MegaCannon for 5 sec
- t3 q2 v, j0 y/ `& vM-Cannon O+P+Q
  A! G8 p- a- ]9 ?M-Cannon P+Q+R! t6 G# H$ t: o
M-Cannon Q+R+S  y! P2 J1 j. A. T$ R
( x& M) `8 I; Q$ P
04    Z-Punch
( @$ w) p" L8 S, i; s6 \; C0 eUnlimited GutPunch for 5 sec
8 g; j, y$ z3 p* GGutPunch B+C+D6 G- ~0 T0 b5 Q/ m+ Z
GutPunch C+D+E4 w3 e3 m" s" d$ E5 x  k7 I; l) ^# k
GutPunch D+E+F) F/ c" A- B2 Z% z; m
; X$ r" X1 a  s5 [3 E
05    Z-Strght0 F/ w8 O1 f- n
Unlimited GutStrgt for 5 sec
0 {' U; t1 H' E8 [- YGutStrgt O+P+Q
4 V  z+ _( S" l: O% aGutStrgt P+Q+R
! y0 }; A" {  a: u* hGutStrgt Q+R+S9 f, k( f# O* `- C: {: \- Q
: y5 V. E1 _& D+ z( m. N! [2 j
06    Z-Impact
" d6 ^3 X9 P8 ]Unlimited GutImpct for 5 sec
6 ^0 l8 `6 ~) ]9 R* s8 fGutImpact G+H+I
5 H5 e( Y/ s" J, b$ H% {1 WGutImpact H+I+J
8 h+ f; Y% x" b5 i& J6 x% e3 {! OGutImpact J+K+L$ X6 {+ P" b1 ]  Y( ~/ V$ v9 Q
! U2 Z, ^. _- p) D. W
07    Z-Varibl2 v( P2 g8 [% {9 T2 z2 ?/ ]3 T
Unlimited VarSword for 5 sec6 t! H- D8 j, U% W. j
VarSwrd B+C+D8 l1 V( D, a' C
VarSwrd C+D+E+ i4 p6 e) u& Y
VarSwrd D+E+F
) y* Q8 A; a# R2 w; V" s# U) [% g7 |: i" S8 @: r* S- f0 m9 Z
08    Z-Yoyo 1
- h7 e; c. f( z. |, y4 kUnlimited Yo-Yo for 5 sec
% _' M# ~* C* {, B: U" F2 J- `Yo-Yo1 C+D+E
; G" K* c7 p+ R- B6 c  G& NYo-Yo1 D+E+F
( N$ a1 {- d( D. S2 O8 {8 `Yo-Yo1 E+F+G" c- B) B2 |& @" N9 L1 H( j) ?
$ D3 i( b8 Y" X# `  ~9 h
09    Z-Yoyo 2' M# R- r( j  c, {2 L
Unlimited Yo-Yo2 for 5 sec
! M1 [  {+ E% s1 U* RYo-Yo2 H+I+J
$ l* B# |2 K% }8 yYo-Yo2 I+J+K
$ R4 q7 k: N3 ]* [4 V  uYo-Yo2 J+K+L
+ t3 c0 }" p: H! F0 R
+ q* s* `& u+ G3 C7 D0 q2 O10    Z-Yoyo 3
  L# \2 P0 N$ }7 l5 F! SUnlimited Yo-Yo3 for 5 sec
" p$ w4 p, O9 oYo-Yo3 M+N+O
; G+ R% W( m3 C1 ~; c) ^5 yYo-Yo3 N+O+P& d1 i& F( s. D7 D. X$ ]
Yo-Yo3 O+P+Q  M$ ?! H5 G. v; {3 m  i0 i5 [

5 N# d  K+ h$ }/ M7 b: O4 N11    Z-Step 1! q: `. `+ ^  o: V9 N, [0 k+ p
Unlimited StepSwrd for 5 sec7 F( j9 X& P7 M+ V7 C, @! E( R5 C# I
StepSwrd L+M+N& C% ^# u$ q0 K6 _
StepSwrd M+N+O( E6 k7 ?: u) A4 _3 T8 Z
StepSwrd N+O+P
7 [# e$ T( O4 I  _" y' ]% Z
! v" b8 O8 F) {6 t& g3 P5 X8 n6 a12    Z-Step 2
' s- w% u: k+ D: [8 e* l" y/ {Unlimited StepCros for 5 sec/ A" w. v, k7 B  u" l
StepCros P+Q+R
+ Q. [/ r5 c7 W) a) d6 MStepCros Q+R+S
( ?  O( K! D5 {StepCros R+S+T
& z! h7 [! c: V* r+ |, b* t8 s( B% [1 s  L' {! Y
13    BubSprd: N6 A/ H3 U: g6 x4 E% g
Attks w/ spreading bubbles!" N' l# }; Q% S$ g) P( O$ w5 a
Bubbler  C+D+E: l" u6 R  V+ d, ^9 L8 Q8 m  G
Bub-V    D+E+F
1 O: _8 [; v; c- IBublSide E+F+G
9 O! u% ?6 b8 c) S7 kBubbler E + Bub-V E + BublSide E
' G% K" r% w, s8 W1 J" `; S  g9 v  b' ?4 y" z- I4 `
14    HeatSprd
) @- O2 z3 F8 p9 GAttks w/ spreading fireball!, Z. S3 A1 y7 a! q( v: G; t! T/ }3 g
HeatShot H+I+J0 {4 ^( @7 z! g9 u
Heat-V   I+J+K4 A0 H  V$ E# ^) o
HeatSide J+K+L
' U! [: i2 ]# }; gHeatShot J + Heat-V J + HeatSide J+ C3 ~& r! K# [: V4 j& s  I
1 Y1 ^: H1 e; ^
15    H-Burst
. [0 |" h9 h9 e& q' V; sCreates a giant explosion; f" |) D0 Q) B
Spreader M+N+O
4 B8 M5 O8 ?. w/ V0 l! J7 p# lSpreader N+O+P
7 u, @1 m0 J/ N/ ^0 P2 z1 gSpreader O+P+Q
% V) ^- c9 ~! q$ P2 }% S
' F+ Q2 V" D2 C. ^% y5 q) G16    LifeSwrd
% w/ T& M5 o) M/ j1 R) f& A$ dSwings a huge 2×3 sword!
9 s+ H/ C: z1 t$ F' p$ Y6 e( ASword E + WideSwrd E + LongSwrd E
* n, s0 _4 D- dSword L + WideSwrd L + LongSwrd L
2 Y. `1 Z; j' \: z: H2 j/ s' ^' X# KSword Y + WideSwrd Y + LongSwrd Y3 E# X# ^5 g; w' r
/ }6 {; N# l3 {. ?# d
17    ElemSwrd) q+ {6 u9 u; ~4 A
Wide swrd contains 4 elemnts+ q  X' L( b  S! C3 V6 p, p  e
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  F  c) E5 Q7 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! \/ Z2 l1 ~! f% f# P! g: Z
' U* a6 @. H. ]4 N' k9 [) R18    EvilCut0 ~2 ?" ?' C6 F8 Q
Step up 2 & make 4 atacks
7 u  C% M6 ]) aStepSwrd P + HeroSwrd P + StepCros P" Y9 v* X6 ^$ w6 d6 L
2 ?" ]3 M5 a; \; ~
19    HyperRat% S$ n( b0 A, g) Q% D5 i
A giant Ratton charges!$ P3 L. M' H% @, a( d( E
Ratton1 A + Ratton2 A + Ratton3 A
0 d/ T$ O6 t0 b, S, gRatton1 C + Ratton2 C + Ratton3 C
7 H% d, Q& v6 `: oRatton1 F + Ratton2 F + Ratton3 F/ [& Z/ b" T/ D+ o- v8 }
3 w! E& d4 j, B: C. S4 `
20    TimeBom +- `: O$ y1 R. U5 x& F( ^6 z
Sets Time Bomb in enmy area
9 t2 K* ^- v; J" cTimeBomb J+K+L: u" }7 Y" r+ @' M! b% u
TimeBomb K+L+M' _& A8 A7 ]' \1 u, P* Z
TimeBomb L+M+N5 q( J: H+ B' x: L2 T) L8 K

" ~# C6 w7 X1 S# u$ e  j8 B21    GelRain5 J; M% t" P2 \
Gel steals squares; r: g% L/ S) V
MetaGel1 B+C+D
! Z* T: C0 d: R' L  eMetaGel2 E+F+G
/ p' Z) Y. e0 Q( cMetaGel3 S+T+U
0 k$ |2 [! {0 M3 o, _: W+ \6 s( p1 I" r: G- @% [1 W0 D0 U( d
22    EverCrse# k' R4 W3 m3 c$ [# P' u
Shield chases enemies
' a# B0 x  w: Z/ |6 PCrsShld1 C + CrsShld2 C + CrsShld3 C
# {3 b- H, v8 {. ACrsShld1 L + CrsShld2 L + CrsShld3 L
& a$ Z+ {! }3 V: l* d9 w& n
  _/ [( r: K4 ]9 k- Y4 Z23    MomQuake- Y( W6 ]8 Z9 o) l# ]
Awakens Mother Earth!4 ]7 U7 B1 H+ l+ M. q
RockCube * + RockCube * + GodStone S5 V3 D, [, k* o: x! ~$ |/ h

: A8 R) Q4 [2 h8 X2 j  U" f. ?24    PoisPhar
% z3 `" y" i( x* C. L7 f; BPharaoh generates poison
9 C' \8 z- Q# Z$ Y3 LPoisMask A + PoisFace A + Anubis A; z: X1 I. X4 k( x4 K- p
0 c& `% O$ D1 x! _# U- y+ ]
25    BodyGrd
/ g) o* z  o6 @7 X0 c: R  EBodyguard takes out enemies' T2 J2 c6 m) {6 L
AntiDmg M + AntiNavi M + Muramasa M, Z1 i+ b6 ^  I$ o6 O

, O: R8 x6 q1 G: f" F( B26    500Barr
' q& `/ u1 H0 X  g. E5 DBarrier absorbs 500HP dmg  a( Y4 K" _/ ^) B2 r
Barrier E + Barr100 E + Barr200 E' W8 {. P* @7 K+ H/ o
Barrier R + Barr100 R + Barr200 R
3 a; U0 `: E' E& X. x8 L, \% p* x& w5 m2 @0 f8 ?( L0 l
27    BigHeart. ^3 w3 u3 `3 p1 l- H, b
Attacks, then heals HP!- H! n  D' h! r: y0 w* l) A+ u
HolyPanl R + Recov300 R + Roll R
7 }  \4 a) b, h7 MHolyPanl R + Recov300 R + RollV2 R
1 j: k' w) r2 o- H$ EHolyPanl R + Recov300 R + RollV3 R" I- @0 C$ `" ]/ J' e) `

6 H( N; t: L" _& r! O6 F1 ?; ]28    GtsShoot1 X% O8 ^5 A3 y$ e2 c
GutsMan throws MegaMan!
; j$ o' y0 i3 o% r4 I# {' @Guard * + DashAtk G + GutsMan G
3 c& k% M) ]2 ^# g9 }  _Guard * + DashAtk G + GutsMan2 G
/ Z) c- W" m0 uGuard * + DashAtk G + GutsMan3 G9 S& D% @8 q. \2 Z
Guard * + DashAtk G + GutsMan4 G
: @3 T3 Y, N! L; l4 Y! t8 M# `0 F6 J! y
29    DeuxHero2 |% P7 a2 Q: r1 M9 Q
MegaMan & ProtoMan team up!$ a" v3 u$ q# C: a! A$ g
CustSwrd B + VarSwrd B + ProtoMan B
) w% M' i! ~3 w- l$ \CustSwrd B + VarSwrd B + ProtoMn2 B2 C/ z0 h/ X3 L+ X3 |
CustSwrd B + VarSwrd B + ProtoMn3 B
' U$ p! ^/ W( D3 z- ^! z' ICustSwrd B + VarSwrd B + ProtoMn4 B( X* n( l4 l1 h) d
3 t% P9 y; |) `# M6 Q& a- M2 R
30    2xHero
- \/ W. @3 a; ?' B# e+ nMegaMan & ProtoMan Dual atk
4 o: f$ Z' X  S* O/ n3 HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" J8 `5 W. l+ U, u& q$ H5 K! s* nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 r! @; ?) n' tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ U4 {* ?; \2 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 J0 F2 g, x8 X1 u; R/ u, r9 V+ H& P$ o4 @! V  z* a
31    PrixPowr
5 s4 o1 x! p( C# H& a1 H% g3 Navis attack at once!8 x' ~8 Z6 G& H0 b- K/ T, `  _. k
Team1 * + Team2 * + KingMan5 K
( Z; v/ u) |4 O! X/ N' m3 ]Team1 * + Team2 * + MistMan5 M4 V/ m5 H8 \/ ~. q
Team1 * + Team2 * + BowlMan5 B
2 f8 \+ G# B/ x6 ?( I' D! v8 y& L! z1 \
32    MstrStyl% k; M3 z* m" T) S4 G
MegaMan unleashes his power
7 C; X. H( i+ q. KSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 d! s3 n9 G, W! w; E' B; i/ _/ J: d% ]+ \. J+ g: T4 e
StdrdChip (Part 1)
8 W& O5 U+ ?* a3 j# e┌──┬────┬─┬──┬──┬───┬───────────────┐
) u, i, f8 c3 _8 g7 n│编号│名称  │MB│攻击│属性│稀有度│说明             │
; y8 |$ [9 s1 _4 o4 V├──┼────┼─┼──┼──┼───┼───────────────┤
3 R7 V) @3 x' \0 l+ t; m7 m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 r& u! v- t' J% a- m! E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. A# Y; d" O" p" @- c/ e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; z$ [7 {! T( x6 L9 Y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- z2 }" K6 O( ]6 Q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: S( }0 I0 i9 ^, v* H0 v
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ B5 c2 D4 z. @3 ?4 W$ I/ b
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& v* v/ B* W1 [+ w; C& ]3 j
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, P, U2 \' r+ {
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; t. T) d' V% {2 g) B: S( _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ z1 P6 R+ G0 p( z6 j1 ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' i4 L: Q9 {8 z: z1 v7 o│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 e$ A5 J) M( U' D) Q" K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( _2 Z- |8 p" \; p" N
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ F6 A8 K( U( G9 i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% C, O( H6 l. S2 c1 Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ s2 N/ \( b8 u$ t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: K' x' g. c' G( H1 y9 \
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 p$ [3 }  S  _0 H# i+ {
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- Y1 N( ^6 T1 [/ y5 f2 }% d2 @. y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( @* p9 J, g) Q$ \9 G
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* m; T1 ~9 x1 n9 Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, G7 k9 e8 Z2 R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" @6 Q) T* h- J3 [- k3 j& h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
# k- m0 @, R, r+ ]9 ?% g- O0 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& d* S# |1 i7 }( i  M* Q: u
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 N3 w+ U' ~& O% Z4 N7 e& ~4 E0 i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 D/ f/ C5 `4 Y8 M
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │! m4 L7 m' _' f$ w( Q: X
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ G" H. a# S# I/ [6 }! p7 o2 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 \* [9 ?$ c% j2 \" P│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! r! m0 X8 e4 i; a5 A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; y5 J+ Y  y" H+ _│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 j" h+ A( a" w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 p( V3 B0 s( o/ W2 K│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. L9 l6 Q4 I1 K
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# \& D2 y+ D; l5 ~! Z7 J5 U
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. l# T* k3 i+ o- U' y2 \
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' R' M+ N) u6 W" Q5 f& B1 R│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. R- A7 v: z! o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; @5 k0 w) ~9 n: M( {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 W8 p, Y. {3 |$ }/ f
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) H  V; r6 q/ f8 d
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" d7 x  n; a0 l
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 T/ ?" a# F8 C2 ]9 E│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ z/ Y7 C) h0 [  \4 `) j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │7 x/ T  A4 F' k( Q% u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ _* F% {/ U7 W5 J* v% F, z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 D) B4 `5 ]" j0 d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 \8 _0 o' a3 N* R. O/ s+ e│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 |8 c  }$ _# `4 u" a% x# d
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* Q8 u3 }/ \7 g│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 ^# g3 R+ F  ~, [  K# V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" e" a, V$ ^9 X$ {# {; I+ n! f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! D+ m& J1 O4 {1 k, e+ x+ I│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 T+ C% m1 ~  d: j4 W% ^5 B
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* V5 G' \* M- f+ [! T6 J; p
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% X6 t( Y  U2 F1 _2 ^% R│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: C3 e. n. F/ I- k
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 b/ E6 @; Q+ D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
! F% `# t' }" b# y8 y1 w* e│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! @4 a+ S! g$ V- }$ i1 a3 r# A│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: k9 Q+ i4 b- L1 ^: B2 Q5 e4 y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" D  m4 d2 E4 n7 X6 w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) x' N- X/ p8 P+ n% {
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' E. T3 S2 e' b# p, C/ R
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 d1 ?5 H( w5 G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' T5 q, z* j, G3 [* B2 V: E5 s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  X3 r, u0 X' D4 r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& n9 s& D. W2 U$ Q( `- C│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 P7 ^7 P! w3 T1 Z; P& g3 x" O  m
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' I6 w! Q6 v+ E6 z- M+ {
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' I5 d/ d4 H; p4 Y1 y  `  u
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) m9 ?% Y; S7 u( y" y6 g: W$ U# J) b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 |) L" L$ j# X9 a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( a9 L3 g- q0 ^" G. c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* E4 F0 L. P2 h4 C( O1 F
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ _; f+ w- ^% j# w2 o3 P│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, m' g7 \2 u  J/ k' ^# F
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! c# I/ V! J9 @6 V, n2 K
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; s0 h0 `# N' n+ M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 v( r9 Y' t) Z/ s  |$ F. h│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& x/ }: c* R3 [+ }" Z' M6 N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& d9 q+ t. Y* M0 n/ o! b+ B& H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- x/ z. Q0 z8 n# k7 F
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# s4 P1 n1 \2 O8 y. b: A│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* j# ~$ l. M3 S+ a! g, J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# z4 \! }1 i7 x- [" S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! [  H0 R5 A; Z7 T1 H│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- f& B2 M7 W' Y8 p* B1 W! K) m  h. [8 [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 e: \. r" T* ?9 J$ Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- M- w/ Y1 H" c, L4 `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) `- V9 K1 b) L) l! Y( @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 @( X# T& N+ C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 R2 k. e( t- m4 K1 e/ O) S1 S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 H$ s4 V; p1 N: Z4 w6 k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 F5 l0 G! q# b+ @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 L  R; U: L/ ?. r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* w0 m4 F2 U" w( c9 Q2 y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ r$ V; @0 ?1 `- E' p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 H8 S: u5 l! a
└──┴────┴─┴──┴──┴───┴───────────────┘
& U9 y! C  p- B2 g1 O1 U; S' D2 \% K' B+ k, i% R% m0 d
StdrdChip (Part 2)
  m; H$ r, h: }% Q┌──┬────┬─┬──┬──┬───┬───────────────┐2 Z/ f' z9 b+ h$ ^: m: Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │& O' E0 y! ~$ V& U5 b
├──┼────┼─┼──┼──┼───┼───────────────┤
% o! x  @; l! k8 @( x7 K" K5 U, e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ N7 t; w% I% q- Y% E9 z4 o2 x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! _: |1 f$ I8 f# r$ g$ @/ l7 P
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 d) y' i# w8 H" w- d
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) d& }3 }! W0 F% w7 W8 l: G
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  Z1 `- Q6 `, q9 L1 M│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 J3 T* L2 {/ |) ^4 d& r: ]
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) _1 w2 v: S6 U" T; p1 s8 |1 i( J│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& D3 p8 l. N2 J" U( h7 Q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 c3 h) M6 f3 k+ V2 u- y$ M! k# V% z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! q* [! K8 n' @; q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! S: c2 z! n2 ?" u& d8 ?; ~) D$ t│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 m& O8 @: i' T" h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 n& d: N, y9 }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 {4 C/ U0 D, O5 }  H. y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. N$ M+ }% f" C7 ^7 l9 F' {9 H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; ^( h( X5 K- C+ k* O- S& F. }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! G: [# P" `& Z6 p) i& u: l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 _# A: Z: P+ ]( O, X" I  l│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │! p0 a% T& c& v
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ |% B) h8 J  y# w% W+ J0 u: N│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% y& u% h) t% q7 z" l# B8 o
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 q& c! `0 f+ k0 w  R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; }# j5 M: [6 Y" U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  ~$ ^' U2 |% {8 K: S: H$ Y" c4 \
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, F9 j/ O/ h+ S
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 V4 H1 ]- s  Z9 [
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: ?, D+ m! N! c' o│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" ?6 O* N0 G! b
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- ^1 n) m) A/ h. O9 I- n9 c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 K% L1 b9 b5 t& P: @* b7 W
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- t3 h; w6 b$ @9 @# Q- k- l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 i) ?, x5 ~. V8 b, d% }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 s1 v& g' F5 `! |/ X  K9 u: V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& A+ q: s, l+ Z3 s5 ]* }& `
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ Z- f! h9 A6 \  N' f│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ U' T4 w4 T& B) q# @8 ~│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! k7 {' U% V! O0 T
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 q6 M- u$ G5 ^% p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; i7 @2 j7 u5 r0 Q/ Z" B│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 T+ i, M$ d0 Y* q# }/ _5 }│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 K9 d& q- H& a* S# a- A5 ^│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 f- t1 r+ A  I% L6 `│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; i% w& `+ C& s! D! h4 e+ O
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) |6 _" Z, u2 Z& ^) x│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* ]7 G/ B9 h; x2 _! o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 a/ q4 w/ }4 }* z, ]" S0 f* U│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 h9 I7 d0 e5 Z5 D6 }* O3 k│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 C3 ?0 n4 l$ @( r8 R; t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' E5 K; ]3 J9 P. f7 E1 o; o4 A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" d5 M/ q( Q) `& `' \
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 e  `: o; j! V3 n│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 {. D# E9 H0 V1 P9 y│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 S( N% {3 e. ?0 H0 [9 m$ u│153 │Recov200│65│  │  │**** │Recovers 200HP        │; T1 e0 O6 F6 T
│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 M! S! q0 i& C1 V+ _2 Y; @  `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- q' [; s( T2 e  l# N) {( `$ c; L│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* w+ }9 G( ^- R" V$ d% ]- Z$ p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 X; M+ w0 I- ]' i  h% j/ w! L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) g/ Y  o1 p# _! Q+ Y# L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* x% J0 j% O) T! |
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ ?% F5 l9 K9 O( P$ e
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. e0 y5 ~+ I8 D0 b$ R  {& ^0 u
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 a( B0 c2 L; d
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ c$ H4 U) v5 O1 q! M% `1 G5 Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! Y! Z5 e5 n+ W6 G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( @0 W8 J9 J$ I8 `0 R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: z  U* D8 D% T: o$ L
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: h( `4 R/ ~, ^: _│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 G9 u; c0 K  [. p, [│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 B- r: s+ C3 b7 O( I4 E; ^│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% v/ ?" A+ _/ {3 l* Q$ {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- N% r4 C$ r- Z  ^
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: f1 ?7 M) Z3 v3 X! N- O. i│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 z! G2 g: e- Q  l/ \
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 r+ J% v  [6 j( s6 l' c5 I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 u% L5 {! ^3 f- F  r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ ^, [4 A6 y; o# x6 |% m' k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' Y# v! C" r) A7 E  {+ }
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& ]2 S. _& O; E* R$ y8 H: y& Y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 j! }$ W+ u8 Q6 M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ ~3 v* ~; E" l0 V. _  P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ d; o$ S! z, l3 c/ q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; \. M# }( I$ n7 T( x│183 │Hole  │55│  │  │**** │Open hole to dark world    │- Y& c2 T5 v) L( W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ u* C5 \$ f+ ?; e; T% q. g
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, A6 F- e+ h6 F1 F/ p: R: H$ d5 l% C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 b' U3 R+ ?0 w2 n. {  L3 A4 b5 j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 ?5 ]1 C3 I  ?* K8 W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 _; L3 [7 @7 n1 s) i% ?│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, V2 w& d$ N6 Z* L" U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% C; V* O9 _) [* M+ K/ }( z- {6 g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# D# x8 m; W6 j" n1 n+ ?' c1 r│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ F/ l* E0 V$ i/ P  B7 z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 y! i3 f( Y5 N5 E6 ]
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ e1 f/ R1 X# k$ E! K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  X! _6 |5 i$ r4 `7 h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 Y4 d% F  N4 h1 v/ U7 g( V& C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 \- _+ a4 r! ?) e7 |& ]% `
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 k* _) J* F+ g1 h' W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 B' X, q. I4 E- ~+ i8 w( I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; p' B- ]! v2 @4 {+ c! H' F- Z/ L└──┴────┴─┴──┴──┴───┴───────────────┘9 v% y2 I, U" ^; {- c, P: D" p, N- G& ^

/ ^0 _6 o' k4 v! R6 h5 P. w; x) E
Mega Chip
! w' o/ @! T$ x( X* l0 E1 h┌──┬─────┬─┬──┬──┬───┬───────────────┐) g9 n0 A* i2 @$ M
│编号│名称   │MB│攻击│属性│稀有度│说明             │* [; Z# I' v: ~1 @$ Y; s
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 n/ t3 w& O7 A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ P) Z. u! b! W2 r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 d9 L& k# o5 E7 O5 U- Y8 \
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
( @; O( Y8 }& f│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ m! J! {; Y. ?4 f
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! ~7 B# g; G  S) @" s' h
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! Q$ T; ?$ o2 {" f: x% [
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ U2 I# _/ f6 j4 `
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │# T0 `1 k' s! T. w8 L7 i" V+ X
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) H. Y: h% x; K' z8 P3 k
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│* T7 s4 F8 t7 a+ x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 A6 {& t% ?+ [0 k/ R: h% t+ {
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' B' g: `# g/ Y6 c* n9 L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 y0 m" C; |+ m5 O8 p- u8 x; I: a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 \. h; E( \7 K" \' P$ t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- E9 V/ ~% l* R
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 b, \$ K  f1 O) b! E' \4 @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 ?0 m$ ]0 g; h6 i- j- J5 \4 h
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" T' x4 V0 [- h3 l% f2 L' i+ T
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 b7 e) x) H' i8 B. J0 L5 A
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- e, l5 T2 g, K5 T$ Z5 u+ z2 ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │, D# h4 }5 N5 B$ h# K& O
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* m1 O$ I1 N9 V
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 T% y  e/ h$ H0 l0 k4 U
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 X. d! e7 W9 X$ U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 Q% w' y) z9 b/ j* O( T( Q4 ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │1 _- D/ B( O3 f; ]0 i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* ]0 S% \, l  v: a$ f( u6 h│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. _6 a6 a% j9 J' ]. u0 g│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 j1 p+ s# O! n( ?! o7 n│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, h, `# \' o& S$ m( _
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │' i: F( p$ p6 j( z" W' c& `0 d. X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ @$ q$ h$ a8 D2 E5 i: i. @
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" \) R! H9 L% Q' X' E│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) u3 Q. a+ L8 W! y* A" r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, U& w' k* P* W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# d) `+ J5 y* b% {" T- a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- s1 r* F4 A+ X4 T
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 e/ C4 }2 C/ |8 m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- O; S8 ]1 T8 |
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 ~4 M8 O* H5 \9 E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ Y6 j+ B7 V* I7 {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' C9 Y5 o' C6 q; c$ _9 o1 f* _* q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ O7 `- s) {( Z* B# ~; K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; y9 d# x( I1 A3 E' y$ L8 C6 Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 F5 p: _- K; o8 Z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 W0 y( d* X3 I6 U
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 A4 f. h  K+ m1 q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ w/ P& k6 d& p6 o: D9 W* p  _│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ o9 a8 j. t( q3 V( D) S& H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ }* O  m, Q; v0 j- |: ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 t+ p& v! m* D( O+ J) W: l0 ^3 @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ }& K  w1 M, x8 E# \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 n3 ], l; w8 Y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  ?4 F5 e7 y. I8 S6 A) _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 M; V) T& O1 |+ V& ^4 _  t: [* f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 W* I4 P% c, q9 x+ B9 i  ~# K7 a5 i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 I% R& p/ p! n/ Q( Y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 d5 A' j$ B0 j* B
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 t) }5 @7 G; c4 d5 D# H$ Z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' ~  M* u5 Y6 T! Y. F' E% a
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ ]: l& o3 r5 \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; H: a- n" `7 q* u7 u0 m│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: ?+ _% _" c3 O4 K
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ U+ g$ v1 l( q8 e! B: C2 p6 \  Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 I0 f1 X: }- e$ U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# S; f  j, _- b* d1 Q+ R; t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 a( A( }6 |* s8 B) v│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. c; @9 O) A/ ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 `, d% L" y0 k# \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) U5 K; t( X9 q/ N' R, _5 `5 N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% t# B, K% l; E  D( w│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ R  r) t0 x) m" U  k. F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, o- |8 }8 C( Y9 Y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 ~; W. |5 B) o# K/ W6 I! T
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ U2 B  Q4 Z9 C6 {$ S/ T, L# H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 a0 ^0 Q2 w; r! Y& w* t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 U# }! ?, E9 K+ z1 Q- N/ y/ w" J
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ i, r; R' n" X# n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ R% H  H' Z0 Q/ Q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 m1 d4 N# y5 M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 a1 b! ?5 N" w6 g; ]# _' y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 o3 o- W3 }4 e& R
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, h4 h2 l2 p( V: C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" s) X- @, H/ L! _+ @3 p& @1 u│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: x* h, o  y" o" L  d( ?! X
└──┴─────┴─┴──┴──┴───┴───────────────┘* e& Y2 P8 J' K* v5 D9 B) X- J
- M; u2 @! F. u0 w
, e# p) I% H, d0 ~0 j1 @
GigaChip (蓝版)  h0 J  w6 a: f
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 _- J& r( K4 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* b  u, ~  t4 \7 Q( G( K# U├──┼─────┼─┼──┼──┼───┼───────────────┤) ~% {* U8 o, F& g  u* H
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, o7 y! C/ g8 d9 P7 o5 M/ I2 n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 G# |2 `% g, _0 W  F. S1 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  U; U7 l' l+ e5 D% j│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  D/ N8 z. T( x9 M9 ?& K/ \9 h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
' t8 i8 G* x) z) V3 @. ^+ s9 [│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 w' s5 \# _" M, Z/ L│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 z$ X( T" N8 E2 J8 {/ V  f
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- Z6 M* q' d& c3 A3 R" J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 h: }: U8 }) N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  u- k0 B! T- Z: I( p│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ ?5 |" t; j# D) U/ _; }. G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 h( f0 P7 W3 ?# D8 L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# I& b8 v* p( y; V5 s9 q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 w' |2 |0 n0 G# o! ]" r
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' f! v- ?! L9 i/ b( \1 ?% ]4 {' e
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! {: E% w7 X3 X│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* E. O) M' u. u│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 S0 g$ p. w/ F! Z; E4 E2 X4 v& k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- {+ I8 f& X! G" X1 G7 k
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ I1 p/ O8 U3 G! m2 c* M) s* D9 s└──┴─────┴─┴──┴──┴───┴───────────────┘
1 o# J; ]" H5 g# `2 O/ D+ Z6 @! F6 Q1 y: a  I
GigaChip (白版)(只列出与蓝版不一样的Chips)% U8 F/ q) E0 w! y+ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ q( _3 t2 o  Z! A- a$ {│编号│名称   │MB│攻击│属性│稀有度│说明             │+ j0 J7 ?, S6 J& g: z% i( H9 `1 @
├──┼─────┼─┼──┼──┼───┼───────────────┤$ N& p# T$ E, A
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  P. b' ]  l9 m│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
6 x8 q% q1 H% A7 F$ o: B* W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 }1 y  A# x$ M8 C& E│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 s, B# e& _* O7 V. E0 \( F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 b- k% h# V( ]; |4 GMegaman EXE 3 蓝+白 Standard 级别的 Chips:
% F  S7 j  Y, A* X' H" p" W. e, B! l6 M
001002003004005006% X! m+ i) q7 K
007008009010011012: x* s9 C7 k) w9 W
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( W% ^0 H- P4 k* N2 [2 l2 _
% d, l7 W  e" @6 ]( n
0190200210220230241 [6 I+ W3 q* R& }7 L
025026027028029030/ {- V6 N3 n* y+ a4 e' i. T' V
031032033034035036
) ?  g. n3 ^5 [& Y" M1 j/ a& H# C- v$ z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" z; X1 k; Y( Q5 d

9 z3 X: ^2 g/ w$ |037038039040041042
# t- v1 |8 f+ ?* ^7 O, {043044045046047048* z- F# P" z* m8 }% M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# D' C( o* s; B
9 d& V$ z6 v& T" ^& ~" I055056057058059060
5 J* [& |, j; z  R. b. p/ e5 n1 S) a2 a061062063064065066
2 j- t. X, s. ~0 }5 g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! a0 ^; r8 E( Q3 b) U

# ?( T* h( s& _073074075076077078: `, P1 D% I7 ^. G: w% r
0790800810820830843 q* b* O" ^  G. k6 s$ }& S
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, |, L: k% ~7 \5 ?6 m
- ^! Q" O# }' X5 e0 [9 ]$ a091092093094095096$ E; I: [5 i  I4 w* S, B
0970980991001011029 t: r: s/ e  t$ s: _9 T9 {4 f6 N
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 c; Y6 }. q% f5 i# x/ t7 }+ n1 V) w* |
109110111112113114
: w' v9 A4 _5 D: i6 r! ^115116117118119120! K6 N/ N( X7 r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' A' V$ p5 m$ h: j% B, S
7 w% h8 K" m% P0 }5 T: N1 c1271281291301311328 M8 }8 b# q7 G% [* v
133134135136137138' M' J$ _8 S" W. r' ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ b* W8 s8 {) M4 C& r# d. X3 P! V5 _/ P) A4 I- w
145146147148149150
. x( j+ x, |6 b, E5 s151152153154155156
! x6 U0 ?. q- |! t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% ~$ g0 M- c1 \* o+ p+ t: S( o, X& C- l
1631641651661671680 H" T4 Q& E1 G$ o- v3 J) v* c! H7 _
169170171172173174
/ Q5 r9 L4 a9 u* k6 [/ s+ u175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, i8 n5 a1 L2 \6 e2 w$ x8 @" ]
% t  ?! P: u! H  O! ]& ~1811821831841851863 W* e, |  d8 b3 y5 k9 g1 q. z0 S$ u; A
187188189190191192+ k3 ~" H2 z2 `  y7 N# L4 m
193194195196197198
# }7 n0 P- p. }. T199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ L  K( F& d2 u& b% P8 h6 \! H. {! s
001002003004005006
( u# U; b0 C0 y0070080090100110124 r9 s# }+ f6 S9 {6 F1 [
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" L8 o# a2 T1 M- Q3 G' O) V4 Z

  V) {$ S" {; ]6 E; J5 ]6 I. k019020021022023024
! ~0 I  x/ ]( p4 Q1 k0250260270280290309 V- T1 m# v0 x. `6 {
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* \" F) {$ W9 W9 D% {4 _

; t0 k8 l: y- O+ ^( M9 d  m037038039040041042
) Y) Q% M+ ~* D( X9 ?' U0430440450460470483 l; m% W+ \1 Q3 k
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  V  O% `- ^& C5 H$ o$ Y

& ^' L* |, w( g* g( G+ U, }: L/ A0550560570580590605 C9 |: J% I! ^& [& ^
061062063064065066
# Z, m5 }+ G4 c067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( Q7 v. h: K0 V, Q3 `

& W+ T! d9 b& ?& p& P: E$ ]3 s073074075076077078
4 m  `. {+ @' t( J: w" a7 B079080081082083084
4 N4 _$ B7 b: }8 A3 O+ F085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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