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- f3 I. ]7 G P4 l% d- K0 |. A7 v■● ■ NintendoWorld 站友xliz原创
& u0 o5 X0 {6 A" C& O3 P% `■ ●■ http://www.NewWise.com
9 k; L. f5 L* x+ ?■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 i0 R0 y( p# M- H, c( k, j) b# f
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洛克人 EXE 3 Blue 卡片组合
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4 s+ E9 ^8 t" a# n( h: ^6 N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( O6 _: s2 C# O2 m8 z
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 f, ?6 O- _6 E====================
4 e% p4 P: I) U; x/ w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; r& u" G4 J& n, o" q
9 I( ?2 h) h. ?, }' K编号 名称$ z; Z: G; c5 K9 G, q I7 u, }6 t
说明
1 ]/ b3 Q! ]9 C8 x( i组合方法6 x. i* ~2 t1 c9 n8 A2 f% L
---------------------------------
4 x4 y: q8 y8 q e& @01 Z-Connon 1
! v- D; d8 x8 O3 ^. pUnlimited Cannon for 5 sec
- w, Z) @* v8 rCannon A+B+C( A- A2 U# j W; R
Cannon B+C+D6 w' d" W5 R7 @5 x1 {( u: ~& k& x
Cannon C+D+E
" `; d' H% ~, P6 ]7 D$ R. A/ g, e+ Y
02 Z-Connon 24 Z* r4 V5 v4 \
Unlimited HiCannon for 5 sec( Q9 J& `6 [. v3 H: H
HiCannon H+I+J
0 Y2 |! C! Q8 H- v! O1 a# DHiCannon I+J+K6 N2 @9 M. n& Q& |# l0 g" M5 c" w
HiCannon J+K+L. B5 c0 A0 ~ y$ g$ G0 H' s- q
2 v( |% B, L6 ~. O
03 Z-Connon 3
7 V$ [% h7 P1 N8 h* WUnlimited MegaCannon for 5 sec
. N" o2 L" D2 w4 C9 y3 hM-Cannon O+P+Q8 N) Q" b# w# S' r/ O
M-Cannon P+Q+R
& e7 l2 a/ d4 }( y5 R' Q! vM-Cannon Q+R+S
7 F9 H) w* e, o+ P) X% \" y3 t4 ]0 K8 T8 }
04 Z-Punch& Z/ i- u) S9 L% r: f. g, T! t5 \
Unlimited GutPunch for 5 sec2 _& c2 h8 Z7 S- K% v! |
GutPunch B+C+D$ h# J% U& P8 o) w' r! }, d
GutPunch C+D+E9 A b- {- f, B4 g5 N0 ~
GutPunch D+E+F0 _* o! x3 Q' g
' i+ l R+ ~* L) f+ {
05 Z-Strght" T6 R+ h C0 K- W) \1 r4 L. t) l
Unlimited GutStrgt for 5 sec# a* ~4 \4 B+ P' p+ n8 r
GutStrgt O+P+Q) R# u1 S. B) G4 E8 q8 E* b
GutStrgt P+Q+R
, h% Q. d8 h5 G4 F4 j& V/ v0 mGutStrgt Q+R+S8 J" H% i# X6 O ^9 a' J
9 b; h% A2 v! \ m/ A7 _
06 Z-Impact
( y/ V) Y# w1 eUnlimited GutImpct for 5 sec, N% J2 A! y4 N* Z% P
GutImpact G+H+I$ c3 X. Y7 P' `" z9 S- {
GutImpact H+I+J1 y m/ c2 S2 T1 ^4 C1 C
GutImpact J+K+L
# B. C# ~' n6 A0 H. W) [7 x+ |
k% u3 _( Z6 x% y/ W07 Z-Varibl
- d3 g) ?- A$ ?, U: z( h9 c. _Unlimited VarSword for 5 sec
) @$ u( o, e: m1 O1 b! [VarSwrd B+C+D
; f7 s5 M; @5 l# BVarSwrd C+D+E0 |5 q# P5 ^; U. S4 `! W& N; m
VarSwrd D+E+F
! H& _* [6 k3 I+ f% ^! K) l5 N. A1 t" U J
08 Z-Yoyo 1) b$ s8 M2 ]1 K0 [
Unlimited Yo-Yo for 5 sec2 I* H& \/ |8 y- |6 A# L* G
Yo-Yo1 C+D+E9 F1 ?$ r5 E. X3 j/ O, E
Yo-Yo1 D+E+F7 s1 [2 P0 F4 U! B+ x# g, a
Yo-Yo1 E+F+G# }( U. L6 s5 K2 f6 K [9 w! K
' F, R2 I5 k& f4 \09 Z-Yoyo 28 l4 G0 v, _. b5 V) X8 w
Unlimited Yo-Yo2 for 5 sec" U3 F- h* g8 A" [1 z
Yo-Yo2 H+I+J& }: i& {, _6 o9 C
Yo-Yo2 I+J+K2 Y2 T [" U2 d+ ?
Yo-Yo2 J+K+L
$ A+ \1 p5 e- U9 P5 Y, G; Z Y0 ~# o! y, p8 D9 i3 @2 _
10 Z-Yoyo 3
1 H% u+ M3 F3 M O; j- ZUnlimited Yo-Yo3 for 5 sec
+ M+ k; m' q0 P9 ?8 w5 I5 ^' {Yo-Yo3 M+N+O
; J8 w( ?2 ^+ j% `% G6 FYo-Yo3 N+O+P: Y7 _4 l. C) I9 W I7 S/ \
Yo-Yo3 O+P+Q7 g2 M9 u- {; C4 p5 O
) j0 r$ x( ?$ w0 G: g( }
11 Z-Step 1
+ H. ~% O# O: u2 EUnlimited StepSwrd for 5 sec
|8 ` p* v2 ]1 W4 m8 {2 ^StepSwrd L+M+N' d3 A; x- G' A# i/ y y
StepSwrd M+N+O1 l+ J0 H2 j/ U1 P, \5 F8 ?& }
StepSwrd N+O+P9 @, [% \$ C% X4 \; w" G
5 M1 u, k1 L, Y+ j! g! s1 Q12 Z-Step 2
5 x' S1 Q2 ]( Q7 n( Y& @" AUnlimited StepCros for 5 sec8 S$ u6 g1 ^# A: E
StepCros P+Q+R2 {5 l- f4 J8 `) x" m
StepCros Q+R+S$ P8 W1 _& p4 q- b, c; _3 S* F
StepCros R+S+T; B5 ^( J" P7 d& d
0 V; Y: N [+ @1 S( z, x( r
13 BubSprd* b& D; j5 ]! ]& K t0 A' ^# E8 M9 y
Attks w/ spreading bubbles!
$ a* j* K" @/ e' P* s( n ABubbler C+D+E
* L+ C, |8 V# n' L& s9 iBub-V D+E+F
3 J3 e" a# J. Y: VBublSide E+F+G2 T: P8 U; ^# T+ h
Bubbler E + Bub-V E + BublSide E, S. w) D, U' i
) ~: K8 [8 _6 y q5 y E: f, H
14 HeatSprd
( n8 j G4 R6 ^5 o* X1 i) r+ J5 N8 YAttks w/ spreading fireball!& H# ~! f: I. @% c" G" `; s
HeatShot H+I+J
" B: {1 M& m* H* |3 a% z1 gHeat-V I+J+K
4 `7 p% m9 D7 Y; z" H5 c O7 Y1 cHeatSide J+K+L
' e7 q" d* R f* {HeatShot J + Heat-V J + HeatSide J; T; p# ?- {# S* Q
5 P1 f7 M6 M0 { d, e+ \/ f1 P) r
15 H-Burst
! {/ _4 T- `* y2 U" M& cCreates a giant explosion
, Z; R! C" H9 J( lSpreader M+N+O
# a/ x8 \% ?2 E, a: b1 _# B0 ySpreader N+O+P
7 W+ T2 ?/ p' E7 U4 S9 X' }Spreader O+P+Q2 M$ D+ j2 V" M4 Y6 R
6 K8 G- ~% ^) Q, A+ `* }) o
16 LifeSwrd
& P! c- h! o$ {Swings a huge 2×3 sword!
3 B# V$ i8 n) sSword E + WideSwrd E + LongSwrd E
/ f5 m+ g; z- ]( XSword L + WideSwrd L + LongSwrd L
5 _# M: X0 w, O1 z% D+ TSword Y + WideSwrd Y + LongSwrd Y
+ z. @6 X( B2 c- g" t3 |0 J% f& b {2 N$ a }
17 ElemSwrd: B: G3 h9 }$ Z& m8 \
Wide swrd contains 4 elemnts: M3 z6 O, m5 B, n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 o8 q2 ~& n0 ]; X w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' Y- |$ y3 J/ p' g) v( c* b
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18 EvilCut* l8 {; C5 a( |$ {) f2 ]
Step up 2 & make 4 atacks
2 r2 @" [& w* }7 X* ^" BStepSwrd P + HeroSwrd P + StepCros P' D8 p/ u/ m" _% t: j
/ W7 Z9 @; ~& k1 n
19 HyperRat
! ^; ^9 Y" s# I9 ]' q' QA giant Ratton charges!* A- }8 _# B9 R
Ratton1 A + Ratton2 A + Ratton3 A
# I4 f+ ]. J! c' CRatton1 C + Ratton2 C + Ratton3 C h- o D1 U' a/ J2 [* H
Ratton1 F + Ratton2 F + Ratton3 F
4 T2 d8 {, D. X' P+ g, a, [
, `9 M( n, e/ f/ q# z, W8 T; z* A' o5 [, m20 TimeBom +
1 h" L4 c: a$ w3 u# O8 B* S2 i& fSets Time Bomb in enmy area
1 l7 g) Y4 I& [" x4 m+ C$ xTimeBomb J+K+L
4 ]( F. h3 k8 t. X- N1 sTimeBomb K+L+M
6 L9 s9 H+ h6 ~- ? ~9 o8 ~$ KTimeBomb L+M+N
- K" `* C) D) |' S6 }4 N9 _: \* U$ e
21 GelRain, F% O& ~* e0 c n9 @2 f" s
Gel steals squares
# d& L M2 W: z3 t' ]9 G, Y1 YMetaGel1 B+C+D
4 e, u8 y( J6 W% uMetaGel2 E+F+G o1 r' |, B! A' {7 @
MetaGel3 S+T+U/ V2 {% U. I" ^4 a% w# p d: W5 L
: B5 Y- Q1 n9 A22 EverCrse
8 |% t: [3 A6 B" I/ O( l/ gShield chases enemies
4 O [& g z& vCrsShld1 C + CrsShld2 C + CrsShld3 C
1 P! O5 H$ u5 F: M4 l0 `# @! RCrsShld1 L + CrsShld2 L + CrsShld3 L. P" [# @6 N5 X/ f3 Y& c" B! s9 }
& |" ]( e6 \, Q' Y/ P1 x) K- W2 V23 MomQuake
1 F5 ]8 v, y! U3 N/ GAwakens Mother Earth!
9 S4 h' M9 }- W& Y5 ~2 yRockCube * + RockCube * + GodStone S
1 N/ L' O- P5 ]4 L; n2 B6 q' l- {
' I, W3 F9 f+ D- Z24 PoisPhar
, I5 }. X1 ~. KPharaoh generates poison) c% z0 R2 N$ G. V
PoisMask A + PoisFace A + Anubis A
- b' _7 B6 ]4 I$ m% y; k5 y$ d3 B
25 BodyGrd
+ _2 a8 b& G! p. y. {/ QBodyguard takes out enemies% r. ?$ J0 W/ u6 ~1 a. a( n' U# {
AntiDmg M + AntiNavi M + Muramasa M% j, z$ \0 Q$ O2 ^) V0 L7 |
- g& e& ~/ @8 O6 v0 N26 500Barr
, V2 P6 F7 b( IBarrier absorbs 500HP dmg8 K% w% q6 `' @5 d6 U
Barrier E + Barr100 E + Barr200 E
2 o' y/ E. _' b8 ^Barrier R + Barr100 R + Barr200 R4 K5 I% e7 F/ C( g; h
2 e6 O5 A# k2 I d' f9 \
27 BigHeart
! v" x$ n8 R& f) _# YAttacks, then heals HP!
9 a0 f t; Y" H( j+ iHolyPanl R + Recov300 R + Roll R
5 Z, X7 L" ^7 A) Z/ A2 t5 C, }" cHolyPanl R + Recov300 R + RollV2 R- w4 Q1 w" W6 g$ M- X) v
HolyPanl R + Recov300 R + RollV3 R: t( p K7 @7 H
% v0 v' C1 \+ Z1 o% @
28 GtsShoot! [* U% K8 m2 P* M: h$ M
GutsMan throws MegaMan!0 t# U% s/ \2 A9 @% X7 c+ B3 U3 w
Guard * + DashAtk G + GutsMan G, g% d# I+ {& t8 j- _
Guard * + DashAtk G + GutsMan2 G
% {' U, L0 E" I( }Guard * + DashAtk G + GutsMan3 G
( k6 s9 {* M; `" S4 e% e4 ? }Guard * + DashAtk G + GutsMan4 G
% {& f) } h( |" n3 {
# R a% L) ?$ c29 DeuxHero, r1 b" i8 l; V+ w6 x5 |# \; V
MegaMan & ProtoMan team up!
' Y& x& d/ e" A8 a& N9 _CustSwrd B + VarSwrd B + ProtoMan B
* K) z: p2 e+ m" |( E8 L! Z2 dCustSwrd B + VarSwrd B + ProtoMn2 B% U4 A9 h- y) M! D) e4 H( k
CustSwrd B + VarSwrd B + ProtoMn3 B
2 B0 m& H! I( ]: V5 O3 nCustSwrd B + VarSwrd B + ProtoMn4 B
# m0 [& e# V6 `" r; g: Z
" U/ Q( D6 W5 w( I! \30 2xHero' q& e) q: e* f) B9 l3 |
MegaMan & ProtoMan Dual atk
* ?- |0 r6 b Z3 DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ ~6 X: m1 T# ~7 `. NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 y% c' f) y1 [, a5 }! ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ F* \5 z6 ^4 I* \: z- i$ F6 s, G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 U2 S5 @, `7 O
8 n7 o, l K/ N F* c: m) }$ l31 PrixPowr
3 V7 R0 d& h( ^0 b9 K3 Navis attack at once!
! u8 Y7 t! V( h( O1 i' @: }Team1 * + Team2 * + KingMan5 K! ?. V$ v& B+ t- k" n J' D) w/ X$ ]
Team1 * + Team2 * + MistMan5 M
1 M9 {+ a9 T: e, L( d5 ]! @Team1 * + Team2 * + BowlMan5 B. a8 a4 _" ?! f; }) ]7 G4 j/ b
( ]9 N; }! F9 l1 v2 D$ ]
32 MstrStyl
: O" `" y, S% m; dMegaMan unleashes his power2 m, a! ?7 d. a: R& `! ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& F& e7 T7 ~5 h$ M
# x8 }' M; p+ e; |, `/ sStdrdChip (Part 1)
: {9 r' \+ P2 H6 U, \┌──┬────┬─┬──┬──┬───┬───────────────┐+ p' n- k/ Z5 B! g8 ^2 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; l" J6 @, Q2 Q├──┼────┼─┼──┼──┼───┼───────────────┤
* F- f) J0 D; I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 p& T& {5 Q* s$ X6 d' p8 ~' f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: v. U" _# n/ L( i│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* b- ?% v3 @6 u/ g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# q2 U6 r9 x: C! m! ?, [$ g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 U8 p |# ?" V│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 f$ L5 f1 r8 n/ f; Z5 T. s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% h3 F% p5 j* d* f5 L& V& C5 d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: q& k: Y2 u) ~# o5 z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 b2 P+ c' [0 T- N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' `) ]# E. t0 R& G7 L. X
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( I S6 n' a* a8 m7 g! d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. l5 w" r3 Z9 e. ~/ Z" v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% `4 s8 H. G4 ?6 T│14 │Spreader│16│30 │ │** │Creates a large explosion │
- w5 x' X- q) x│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! {, E) j5 k% G│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 ~ R3 d" v+ y: i4 j% D- X
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 c4 P' }: R5 C$ g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, _+ B7 Y0 p# s0 B) r) U: R8 g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 ^: F5 S3 S. b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- |+ ]* h o- r& Q3 E# n- ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 e" z+ j$ m4 n; t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) ~/ H, J/ R6 A* p% k
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ F9 K# Q" a |- Y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 n! z3 c9 N7 m│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! Z. V1 X' [! z4 D. V, O }│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) A- W, J* P. F" \' `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ j# C% |* m1 F1 @ z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( ^+ A" B0 B) _2 u$ T5 E& P8 }│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) @# ?; O( g! e7 M2 _5 _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' V1 Q5 p; t5 Z# c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% a3 X5 q# o5 Q( `6 ] u$ U9 V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! o) |. g" I6 u) S& s& h; w2 Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% F% R1 C$ H. l k9 C D│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% b: q9 M+ p) X0 ]' e' ~6 U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 \$ p! `& T0 r# I│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 P/ z7 |, g7 `0 q( p+ s
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: x/ i- [, \" y: P* v- h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 Y3 m% s- j6 G/ t' @2 k! i" \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# r& P+ H$ A- J2 U9 R4 @; n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* \+ {* F) N- y- L1 C; [0 X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* C# j0 R3 j) A' Y2 m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ M: c+ W, X- p4 m( ]6 J) C6 Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( q B! o' u* H4 z9 H
│44 │ShockWav│10│60 │ │* │Shock through enemies │3 Y+ }" E; [+ ~# |# A0 i2 ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │. d. V+ L% }, v7 A
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! Q: z8 I0 c4 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 c$ @. }5 W. N3 W! O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ O; x& z$ `- N$ [" C) T4 j│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 t) F5 [% L* ?' A: c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ I$ k4 C l# t: O0 B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ t3 y; Y6 n( F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& N: p0 l* t5 P" s! S3 v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 B) o' J' G3 P# X: w E F8 N) {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 x3 z0 d# g; B2 ~$ U1 W2 c+ O8 O" b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, J$ y6 k0 X3 O
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 h2 r1 @5 }% w2 O2 R/ P$ z; R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 m$ s! K5 f+ a% W
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 n9 e& h( @1 [ V: I4 _
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( {2 { o2 A9 f1 B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 o& ~. X5 a8 G- P
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% `2 R- f+ R5 h$ ^. H/ ^" |
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: G/ p3 B2 r8 U$ K3 P0 Q) I& D4 Y! _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% I" M2 D2 p" N* J6 U: \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 v' w t; x% i- p9 N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# ?1 V) \2 \0 Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) t6 z) j/ ?3 p7 s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: ~2 e- d8 ?- F' C/ Z/ a0 C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; f1 d$ q; O( a; b1 q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. v( W ?$ ^7 c
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) B3 b, A, f1 p│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 O- X! o1 z/ J- G8 ^/ K* E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 \* t% o2 m3 |# ^* S│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 j# g; D8 O0 l! ?, ^* e
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 l8 Y& U) G2 [5 S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- A3 j8 M+ H1 U# k& r1 I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# @& ~/ W5 c; _% G% r9 z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ h4 J6 ]7 k7 W8 b% e0 k4 P, p$ v1 \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# F4 B: b0 l& _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 N8 w. i; e- S1 E: _8 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 m+ \9 p* `: _, @1 J, q# x& ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 @+ | B7 d2 i$ G2 U1 L7 w. G│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# c' y& L u8 {5 }. u% q* ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" O$ g, l: r7 q' v3 T' E│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( v8 @# v( N3 a) k1 C/ `; J9 I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- x$ \/ m! l9 L. s│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ Y4 j" ?& ]5 }2 }$ T" y8 X% W│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ Z1 [) Y& q [( G1 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ B* {, d6 h \' C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& c U( k; z* O8 k3 f y1 o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 B; D% D4 a+ q3 x" |
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 c% A' y$ A0 ?+ |: J│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ e8 V0 i$ D: H; e* S/ a│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; f' X# m$ v" K& y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; x" J' m! |6 q9 _0 N7 O$ t1 C│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 c7 _, u4 P! ~% i, a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 W; U) S' P2 H+ e/ x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' e5 U( i6 a4 ^' k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- c4 w$ R2 S; z; w/ o/ o6 n
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& S0 E4 V! ^# |$ K- ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ b9 }+ A" m3 z( B+ a$ {└──┴────┴─┴──┴──┴───┴───────────────┘" h _! D- h6 k7 Y* y# Q& S" S
+ e, g+ H% B0 w. l' DStdrdChip (Part 2)
3 I4 C5 @/ R6 n/ |0 x2 S┌──┬────┬─┬──┬──┬───┬───────────────┐) d5 Y3 i1 d, k3 F* g6 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 T7 p- C( O5 I9 U* D├──┼────┼─┼──┼──┼───┼───────────────┤
8 \% ^! l' P/ e! i& B( S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 l$ o3 z: r5 ?/ Q. a+ T& R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, r5 G: w; K6 n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 y. ]& U$ Z9 H! F, G9 X: o│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 y6 ^' _' O/ z6 ~
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 g' }; s6 y- P( ]; ]3 L
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 H+ `) Y' i+ z2 U- A/ D5 t! ?: m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
@9 s( T' {5 y/ ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; a6 L# }- v. z3 Q( I% j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% a% X8 h- Y" c& a: h
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. z; T6 K* I- c# t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 q( b6 A; r C5 g
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: T: a; N2 C2 v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- [: A, M, \: t4 z4 ^. n1 [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 p6 F1 h, k* l7 a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 X8 U( }5 h: Y X0 k t. C' @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- l, @" S1 m- ]$ H. i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 p% P! A9 P) o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, D2 Y( E. s q1 k" x* V7 {1 B% {3 f% g│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 i1 n7 a2 N8 S' \ B, s W- M0 f9 l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ X m% Z6 M; h) H4 N0 m9 D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) b. ]9 J) Q6 V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ a" t$ D' r1 R U7 h6 y$ m│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: b- U( n; t. a( E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! c7 Y8 j6 `( L( s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 V8 t ^( ~! t4 J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 B" U% U/ m2 @* ~│126 │Rook │30│ │ │*** │Protects you from attacks │7 N; r5 [/ j" [% r# S+ t( s
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ D0 T/ i) y5 |% y6 u" s
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" K6 Q! X: T, u5 w/ S% e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ _( q+ d$ c4 H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: N, y! L( {$ M
│131 │Lance │46│130 │Wood│*** │Lances through back line │: `" p9 h6 ^5 a0 c2 B/ g9 d
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │* o9 g' e |% o( A- L, i2 k, p
│133 │Guard │5 │ │ │* │Repels enemy's attack │' M5 U& V4 L: [% o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ S7 J0 ], [3 `# Q0 ^8 d3 K i
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& o; `7 O/ P5 v7 n& D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 q% r$ `! P3 d, J│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ E# n. {) O- i
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 E( c. q8 d5 y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. _% a3 c- y' j│140 │RockCube│9 │ │ │* │Places a rock cube in front │' H3 s+ X$ g) U3 x9 G/ K
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 ?5 Z* I: p) a6 p b. g│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 d: ~' s7 E, y; H1 p l, R, o( z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* t }9 m( y! N2 C# u% _* J7 n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ T5 t2 p9 [; W* ]! X
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) ?0 E4 `. y7 X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 N% O; v j# r0 d4 r6 q0 d& \. d0 T2 R
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( P6 r* q) f2 t- D( M" B│148 │Recov30 │8 │ │ │* │Recovers 30HP │: |) L/ b8 @( y5 I. ~- m- G! a* i
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) o6 G2 Y8 c/ i% N' }$ {6 P│150 │Recov80 │20│ │ │** │Recovers 80HP │2 ?/ w2 O0 Y4 J6 r
│151 │Recov120│35│ │ │*** │Recovers 120HP │9 B, K2 w& X7 P
│152 │Recov150│50│ │ │*** │Recovers 150HP │, [2 V! W" M0 x9 ~" C
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 x9 g1 {$ i1 k1 n4 Q) o3 m│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 f B) u# b) D│155 │Repair │8 │ │ │* │Fix your area's panels │
7 H8 m5 L( u, S) q* V5 I' |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 U: I8 y# ^- m/ P8 J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# y: X* C- e+ g, d3 S│158 │Panic │14│ │ │*** │Confuses enmies if you are │, @3 v: x2 D y" r' P2 N! V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 x! k4 ]) T; n) w$ Z" y, a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- w/ V+ u0 c# Q3 ^+ I; @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 i% {9 A& o1 N│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 `( G8 I( W" x, s( n+ i
│163 │Invis │11│ │ │*** │Invisible for a while │. Z( `; `4 t2 A5 z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- g& L H' u8 {7 w" X! X9 a1 u7 J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" L1 d4 a4 S1 C$ m% S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: i/ P4 A7 m$ {- t. @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ Y' }- v) y& Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# a7 W/ l8 ]* O& R7 h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( F$ ?* b/ |) N: K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% v X8 U) S( r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 b) Y# v; y$ x1 |' X
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% A3 A! r# J% }1 ~9 w5 j Y│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* y7 \4 z: n9 `2 t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* w5 `, a9 A+ {/ ]+ a
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 C+ O) `" I5 v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 J5 r4 J# r* F! k6 S; G! b* L- p7 w3 @- n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 b6 k" \0 |, k6 N2 z3 Y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, P; r6 p2 ?5 ]: j$ ^/ v│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 [9 Z& q+ v T& {4 [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
( ^" P/ }7 f, a" D# g" m│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& b/ `/ r! T" N1 U6 H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 `! ?* Z4 B) d. }5 Y+ ]0 u│183 │Hole │55│ │ │**** │Open hole to dark world │
8 @9 I3 q+ n0 F P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* ?3 `' J) Z* P$ L* a. i% e! ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 Q5 W0 H2 t- I T R7 H│186 │IceStage│20│ │ │*** │Changes all panls to ice │) L) U/ H: m& h2 N
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; ^9 z! _7 z5 U- [' {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │( G% h" r0 r' t0 @, u Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 z) e9 C1 H* A. S│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 Q+ u; F" @+ j/ r9 a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) }8 A- X8 V$ y/ h; s" j' `
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% O, T% t. Y) b* W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' P( N2 B8 o* t* U) u0 y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 ]6 O% X8 T3 ]5 U) X: f│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( e: A/ D8 L; h# ~3 P- K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: }/ V6 K$ \* Z. }7 E
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 O' o- ^9 q+ o5 G# U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 ?, m: R% P0 _' U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) q4 X6 d% v3 @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. c# X+ P- ~7 W+ g' q3 x3 `5 Z# S└──┴────┴─┴──┴──┴───┴───────────────┘
% W! H4 D' m; N2 H" z. \# n" Y
' z/ ^$ p! T% y2 p2 Q# r) f0 j/ q' P/ S) g# M; m
Mega Chip
; `: i( U" a& N0 R% E; p5 z0 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G0 _8 v0 y# S6 T# K4 D│编号│名称 │MB│攻击│属性│稀有度│说明 │/ G$ v! m% a# ~# P
├──┼─────┼─┼──┼──┼───┼───────────────┤1 S, A$ d6 j* A D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- p; m, d6 i' j% f
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! L! J( B- P9 Y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 V; `# ]( ? }) `; \, R
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; f7 [0 S/ G0 j) m9 V8 _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 x9 r/ l% O2 j8 ]* w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" h" g9 W- f. y& t4 s0 C- b
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) b4 z3 x3 \2 s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ Q7 Y$ v. w" k│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 h! b" {- b! V; y: a( m│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 u) [1 X2 E: I1 e) A│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( a c' q5 f. I6 }) P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 K N+ a7 H' |' Y& @& Z) t. B
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# D; E4 k& u3 `! a i0 L
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% S6 g2 q8 r% ^7 u0 ^5 _) G7 }
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% |, B/ i/ b6 x2 Q+ M1 T0 b# h$ ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 Y& o5 p; g9 _0 b% A* M1 W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& ~/ W- R0 w* u! L8 d
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ l9 ?* D4 f% y1 p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 p/ k. D6 `! y- H' T7 E│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 B2 I( X: Z6 r% s1 c* i9 S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; d" g; l2 L0 ?6 X/ U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, a( J" K( ~- n1 q& B, b* l4 K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! g; g( ~6 T7 n4 R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! e5 c5 ]+ v) R. D% K; s' z: v│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" |( z- U4 f% J- u' R8 H9 P
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 @8 V! k" k- k
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! s" r$ N8 U. P& C; ]2 s
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 Z2 Z. \. t9 V& w, }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 P& B2 ^) P% |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. G: e: F" t6 B; o1 w$ K) C3 y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 B; K/ \+ I1 a8 s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; X& @! [" x+ W U6 V% b
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' T* ]' b* k1 n; k* `' B; F) {
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' [1 F; }( V) ~! O" D( V: j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ H/ t+ U9 r/ N) M( O! E* z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 K' E: T$ h6 c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 m7 S# H; s6 u1 u2 r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 x$ c! J2 `0 _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ J- w" A3 |, U4 t E- s2 ]' @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 ]5 k, X5 [* K/ v" a6 |8 E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 A5 m* V+ j1 g5 J" c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# _4 F8 D1 H/ s7 E( m; B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 A8 s3 s* q" l+ Q2 d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ }5 ?# a' q. h4 s0 U9 f }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( X4 A+ i+ e+ W) y; Q ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
]4 ?+ a4 f* w# a6 h$ }│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 s# T, q: o! a$ P! C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( j& T7 O8 ^. P2 }9 ^│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% t* v* [/ E% ]. |( o* b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& X" V) y) E; d% f0 s( I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 `" t- f) e* h& h( d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 w& f2 \, ^! E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; Q+ t; w+ w8 z9 w6 r1 U' T( h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( @# S3 V, o; h6 v6 {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, R% R1 v' T+ G4 `' l" p- I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 `0 } x! R+ X9 e1 g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
[ _/ G7 w4 H- t3 l/ y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% Y9 ]3 T0 w* d5 X3 l- z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 i5 a6 a! i, K. u) Q' a│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 M0 ^. r: s$ u- E* y5 e" [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 Y) a }! b! Q# ` ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) T' E( U# P0 w6 o5 @
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: I' h- H# ?7 r2 u2 H
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, O+ U( B% R( \+ D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 H3 z4 j8 w( _( k│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, G' ^; G6 _3 C0 B1 S! T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 z! l& g- t2 K" A1 Z; q! Y+ w
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 f0 p8 R) ^- c9 K% h, k│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# t: j" {, a' o
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 ]* ^( @5 y7 o& A: ~! P│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" ?. _! ^$ f* E/ A6 M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 v0 z7 r3 e) {$ \% W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 g' P- _( E! [8 M5 D" C7 M
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 J- O+ p6 B4 t# C- n1 o" o% Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# H* T- b6 G% w- i" c9 R' U+ g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% ~( X$ |0 L9 I- Y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 a$ c/ `* F; {9 l4 r4 ]/ I
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* G- j Q! Q/ `: ?5 s& c! c6 w6 |│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* b2 S, g% e, ~. {& U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 {8 }6 x( F% |/ p2 N& c( l- ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" ]) z2 ^& F: p% v# P. ~, o
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" U9 s9 Z- ]: U' D& h0 E, _# M
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% X3 ]4 W' i! x' M5 V│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ J! c) i& u8 d- C( @9 p: U/ n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 _, m1 [$ x6 P0 {└──┴─────┴─┴──┴──┴───┴───────────────┘# Y9 B. B5 g5 h, }
+ j0 Y# U: Z! }6 Z2 x0 I& {! }% \
/ ^4 u0 T0 E, s7 R2 x& l, bGigaChip (蓝版)2 O' F9 B1 d" q
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 a/ {6 T( W+ d3 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 p* e6 K$ q3 E* [5 b/ E; ~( b
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ^. z3 X% ^5 s; `! ]* T│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 C7 I! e8 F5 K$ H X# G* n0 k% j
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" ]+ C! [. g' U/ D" B; S6 I
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 C3 H) ?2 r) E* E) X" k
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( `2 E/ j7 r9 D2 v$ e8 i│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- N8 }6 D+ m) M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' W1 ~$ x3 u* I& I2 a9 t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ D- \+ f# T4 X6 h1 Q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 E; \. Z4 Y: D! S0 D! b
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ J) v! C) h/ T% y/ \4 ]- b# u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 E( u9 D6 _- ?* D; A- W! \7 C$ O7 d│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ Y1 y$ [( A d0 P$ J2 T' `6 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 @( T3 j: F6 }4 y; q' c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: Z! u- b2 y: `│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 X. v) U/ u1 r9 h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( [5 I2 A) O, r" k8 z# M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 G2 r: @* g% q4 B2 u9 k( K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 G+ q0 e9 U ~$ @0 o2 K" O; u* o$ G
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& u2 W3 Z+ k- R' \9 k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# T! m. _& p+ D7 ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; [- g# n' @2 }' R b" ~
└──┴─────┴─┴──┴──┴───┴───────────────┘! K1 f6 b% ~3 ^* {) ^( X2 l# _
/ p9 D9 O" P0 V0 ^
GigaChip (白版)(只列出与蓝版不一样的Chips)' P% K( y0 i9 W4 ?6 q# W6 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& V, v/ |1 l5 U# W5 f│编号│名称 │MB│攻击│属性│稀有度│说明 │/ y8 w6 O$ G8 U( t6 t; z# U" V
├──┼─────┼─┼──┼──┼───┼───────────────┤6 @3 W" d5 X$ \$ e
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
! [2 E- } y& v" W" a/ X│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 v: R$ T( z6 }( d: ]2 q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' n1 b% i8 C& @! W! x: e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 i5 D- Y2 G; t, l% @. L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |