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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
- T- V: i% O. o■ ●■    http://www.NewWise.com
# U, b, U) `# A& z5 @* N4 ]( \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ M. H8 `  g% x' {- t
# L: h5 v! D3 G7 ], `7 C
8 a- @9 R# b9 ?- w: o" A           洛克人 EXE 3 Blue 卡片组合$ n9 x* ^4 H* V# V

4 e5 L! f3 v" i9 L$ N. Q; }1 f$ T2 H  k  P) x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 p$ O6 m2 I. I* y6 w
大家要看日文版的P.A.或详细攻略,点击这里吧!

) Y9 c% N: f4 T0 B+ O3 [====================% e/ W' @; Z9 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 B  x  e( ^1 G" x% V# M6 l5 J& v8 D3 `) Z0 I9 U, y
以下内容格式如下:
1 F& {) O" J! f! o
; j7 Y% ~. p' ^3 Y. y2 S5 C编号    名称
4 p8 f: ?8 W4 K: `说明
* S9 W' [) ~- Q" N组合方法
& E% T2 C8 d( B. D& K- |---------------------------------
% \+ {: b6 u. E+ t3 N01    Z-Connon 1& u, a* @, K7 W
Unlimited Cannon for 5 sec
5 J/ ?8 o+ |- c) U  E1 H: S7 eCannon A+B+C
* V& {: X1 a7 pCannon B+C+D' G7 N3 X9 l! A: [7 C
Cannon C+D+E
% y3 Y3 G+ x  S5 C9 h
  p" S, n' W" K02    Z-Connon 2) M3 x' }# K* Q, Z% R
Unlimited HiCannon for 5 sec) o+ p6 y- A$ {" M' ^1 @
HiCannon H+I+J8 y" I8 O' }  @0 N; f
HiCannon I+J+K' w1 w* ]) ~2 S' a. `, @) y
HiCannon J+K+L
% o) C: Z0 r" l7 ~5 Z! f; W2 a) M, a# J$ f* Q* q0 ^/ H, F
03    Z-Connon 3
2 o& c: [  r) h) EUnlimited MegaCannon for 5 sec' [" J! n) c) `0 A7 O
M-Cannon O+P+Q. }6 d8 f$ y' B# x* Q
M-Cannon P+Q+R& ^! \' F' ^( X* O1 S$ M: n( h
M-Cannon Q+R+S
& L5 k5 F3 a* V. C" S- ^' l* E/ ~- C, k! ^
04    Z-Punch
: G# D' K, m  H+ J$ I# G- r, bUnlimited GutPunch for 5 sec
. V) ?  ]7 g6 q+ p5 Z0 J  W. wGutPunch B+C+D
/ |$ h' O$ l, L9 m4 IGutPunch C+D+E7 e1 C  M5 U, @; _( p; R% z- |" w
GutPunch D+E+F
3 q( c& b8 T0 O# y. e0 z; x
6 O' R1 Y  c" J* F/ G3 E05    Z-Strght# _3 r. l2 k, W3 F3 u
Unlimited GutStrgt for 5 sec
4 i- @( ^& d& g( m7 z& j( L; b. h5 RGutStrgt O+P+Q
3 w, h3 H8 N1 d: jGutStrgt P+Q+R
; Q9 Q0 M% _7 q/ J# |, CGutStrgt Q+R+S
# F3 l" C; Y% K! f' K; p* {& P" G: X/ N( ]% ]
06    Z-Impact# Z! p, r& z+ |- r1 F5 f. D
Unlimited GutImpct for 5 sec- q- z" ?- ~2 H, ?2 a
GutImpact G+H+I
+ _+ `3 g' F2 ?) T5 r/ \$ z, ?GutImpact H+I+J
  s3 X% u3 y% E$ d7 e1 z. a" g6 n" HGutImpact J+K+L
% J& F+ n$ x) f# Q. C% r8 m8 b
# Y% q5 W4 _8 Y( v% r0 k07    Z-Varibl3 o2 m" f% i7 R$ E9 v
Unlimited VarSword for 5 sec
# y; D! h1 Z3 D6 u- a  c9 {+ NVarSwrd B+C+D7 W2 ]5 t. L3 g3 B
VarSwrd C+D+E* t; J, G% `* z! a2 I
VarSwrd D+E+F/ X7 x% W" {/ B8 [2 E
5 h  H) Z+ P6 h' k  T" D" x
08    Z-Yoyo 1
- L; V5 B- V% E, h- {( {Unlimited Yo-Yo for 5 sec2 f! r+ v# v9 W2 C( [8 g
Yo-Yo1 C+D+E
# ~/ {/ [+ o6 m# P8 ?- QYo-Yo1 D+E+F# g+ v, _& W# Y9 v0 q/ |: S( N0 C
Yo-Yo1 E+F+G
/ H' N. Z. y. n# I! k7 w! m7 F/ }3 f7 a6 ~
09    Z-Yoyo 2
5 d! Z  n* X2 u# iUnlimited Yo-Yo2 for 5 sec
* d; M2 q8 n8 H' {Yo-Yo2 H+I+J
! i! R# p6 P  R2 y7 gYo-Yo2 I+J+K
0 T) r5 s5 J! X' m( A( iYo-Yo2 J+K+L
6 X5 S, w; B2 u) f+ B: [& x5 p$ [! \7 G. b" N$ B
10    Z-Yoyo 3
9 _/ D2 d, V9 d, ~6 ^/ IUnlimited Yo-Yo3 for 5 sec! L7 S$ X7 T5 w$ O7 J7 k
Yo-Yo3 M+N+O5 |/ o% O8 d% H- O, J8 T6 S
Yo-Yo3 N+O+P& @5 U- r& |# {; v( `& x  o5 e+ w' b
Yo-Yo3 O+P+Q
' k! h* B: L2 q9 X& l6 D4 E  T# ]6 R) O6 y. J) X0 r/ e( Z* ~
11    Z-Step 1
$ C* ^2 p( f" U% t* @Unlimited StepSwrd for 5 sec8 N" N9 A8 R' z7 a! v# x# e# l3 w" m
StepSwrd L+M+N
* |4 `1 B9 d$ ?+ m5 t! vStepSwrd M+N+O
% b# C0 p' c1 \2 SStepSwrd N+O+P
0 s( b* `. Q& t
. U  w$ ]% K: i% S# L12    Z-Step 2' k0 f0 W( g' n6 N
Unlimited StepCros for 5 sec5 G# B8 B0 T* H+ P# U8 j7 c5 g
StepCros P+Q+R
$ q/ D, a: d0 \StepCros Q+R+S2 x0 ^9 E* H2 x2 w
StepCros R+S+T
9 X# j4 i$ j! y$ {: X9 h2 h1 I+ V: j
13    BubSprd
4 {" q8 E5 ~8 U& A" i! E" |Attks w/ spreading bubbles!: v2 H+ r, L1 T7 V- n+ t7 H
Bubbler  C+D+E" |0 h$ r* _0 P  P( u0 d; ?
Bub-V    D+E+F
- d' a2 B" f. i* b; eBublSide E+F+G
# x  @2 J- B8 j& r  g$ gBubbler E + Bub-V E + BublSide E2 ~: X, j$ Y8 d

2 o4 b, t3 j. T14    HeatSprd; l  Q* v/ I. q
Attks w/ spreading fireball!8 t* p5 l1 j* l' _' G$ x8 m$ k- U
HeatShot H+I+J0 q5 F( r& d' k9 N: {6 E
Heat-V   I+J+K
) L+ r8 G  d. C, g6 `HeatSide J+K+L/ B- _+ v, H7 |' C3 I
HeatShot J + Heat-V J + HeatSide J4 X  M7 W7 N% b/ I7 T  w) a
  p; l) s/ T* C8 K1 v' n
15    H-Burst
! F& R5 m* _. d( M$ sCreates a giant explosion  a8 ^0 Q1 m; ^- p* d8 Y# M1 m
Spreader M+N+O
. C- e. K, q( @Spreader N+O+P
$ X8 |: m8 C4 m% k" [) @Spreader O+P+Q" d: p- M  S* s( c7 X, X( ^
7 n, A. c$ u% Z; @! M
16    LifeSwrd) Z0 g  J3 m4 w
Swings a huge 2×3 sword!1 ~) T7 W9 d8 t( n
Sword E + WideSwrd E + LongSwrd E
5 @- W) t5 B- b; \5 x( e- \+ `Sword L + WideSwrd L + LongSwrd L
1 I+ T# i( Q1 j$ r& K( g: jSword Y + WideSwrd Y + LongSwrd Y  [6 Z. y( w# D
' a' q3 S- Y' F4 g& u& C( t4 ?
17    ElemSwrd
& E1 V* f2 I7 ?; ]! t8 t7 SWide swrd contains 4 elemnts
9 }. A# p6 k) N5 E$ T( vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- B. `6 B: P7 }4 _2 B" X1 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 J1 |! z; y, t' S& ~. P
3 P' x  d$ C8 g8 B  ?
18    EvilCut2 T. K' @! ~' u9 M
Step up 2 & make 4 atacks
, w  ]$ M( a7 ?1 rStepSwrd P + HeroSwrd P + StepCros P( v! u# v+ ^0 S$ `. _

+ p: D* ^% g& }$ ~19    HyperRat& j2 f- c0 I+ v
A giant Ratton charges!1 }. S# h/ a; ^5 t+ _; c& C* A3 \
Ratton1 A + Ratton2 A + Ratton3 A
, j4 @1 q& o6 t' ]7 u: X* K+ }1 dRatton1 C + Ratton2 C + Ratton3 C
7 a8 Q8 R' x9 r: @: `$ rRatton1 F + Ratton2 F + Ratton3 F4 e8 A: n! v6 }/ }

8 ]0 H+ {( c$ V5 ]3 `! Y% M  m8 r20    TimeBom +
0 X2 s- ]* X( Q: k1 x+ p0 Y8 {Sets Time Bomb in enmy area
% g" E+ V, k) `* }! F* [TimeBomb J+K+L
) G9 L3 r9 x5 K% V# iTimeBomb K+L+M
6 e2 ]8 @' z' l5 pTimeBomb L+M+N
! [7 U/ [: n" t1 X0 M8 i& ~7 ]0 N  n4 _3 `
21    GelRain, D4 X) M* g2 t, _+ L2 Y
Gel steals squares
1 s0 C, y2 {$ mMetaGel1 B+C+D1 \. M& ?" M5 M9 @% K/ u
MetaGel2 E+F+G' D- e- G" i" Y/ ]# d8 t, E) o' \
MetaGel3 S+T+U
7 r: q" Z8 x, l& Q
( Y( Q% @) a; n. z22    EverCrse
/ P  z/ j" I) T: g, M  UShield chases enemies
2 _$ G( b, q7 `+ u/ m& KCrsShld1 C + CrsShld2 C + CrsShld3 C1 p, {8 z) }# G2 |$ F5 t
CrsShld1 L + CrsShld2 L + CrsShld3 L  Q: ?) R# a. E) |' ~- o
0 v2 X2 V7 k1 g7 h- N2 o4 U
23    MomQuake
: \: A* s4 \$ b% q0 K$ J0 IAwakens Mother Earth!
; `( [9 H( U" P7 uRockCube * + RockCube * + GodStone S
7 p& m- u, p4 x: ~! F
6 g5 R, j0 d- C- S+ ]24    PoisPhar' Q+ z7 }, R. `. _4 `; k) n
Pharaoh generates poison& q! s2 ?7 I( s1 P; y! y$ |
PoisMask A + PoisFace A + Anubis A
+ _8 n; K2 _+ U7 }- x+ n- ?4 h
25    BodyGrd
4 Y7 |( P# i' U' J) BBodyguard takes out enemies
4 P- @0 l$ W$ a+ m; dAntiDmg M + AntiNavi M + Muramasa M
2 Y' Y6 W+ F- A1 H/ D) h: v! R0 T/ l8 Z" p% c) d
26    500Barr
( G; {2 a( ?9 O2 U6 OBarrier absorbs 500HP dmg: @. e( A2 K* |% J) p! C1 C' l' n
Barrier E + Barr100 E + Barr200 E: m7 E) W& N6 _( }6 a( J% m
Barrier R + Barr100 R + Barr200 R
" Z* [& H% m- }4 f: W: |9 v+ w. m* S. P4 J0 w
27    BigHeart
) u4 h% W! Q, d0 u  x1 oAttacks, then heals HP!. ]! n! m7 v/ O9 E2 T& d; [
HolyPanl R + Recov300 R + Roll R
. s* q, ]" A' O0 e& \4 AHolyPanl R + Recov300 R + RollV2 R
9 |+ @" W, F. v/ p9 E8 I' N0 P& fHolyPanl R + Recov300 R + RollV3 R
0 [1 T1 |/ T/ Y& I
- s( t, p* q4 Z28    GtsShoot
4 K6 c, z9 X# Y( I+ j& f/ x! qGutsMan throws MegaMan!
) ^! s! u/ H/ w3 D5 Q: [7 yGuard * + DashAtk G + GutsMan G9 v, L" b1 E, n$ \4 X2 [
Guard * + DashAtk G + GutsMan2 G
2 t2 x! a# x, \2 SGuard * + DashAtk G + GutsMan3 G3 T# n% ?/ [5 W+ M% l* q; L( ]
Guard * + DashAtk G + GutsMan4 G
/ z. c, @% H* ]# E; U6 a
+ _+ x% P' A& k7 H29    DeuxHero
: G! Z; K1 k, RMegaMan & ProtoMan team up!! ~) w3 h( x( T4 b8 y6 t3 l
CustSwrd B + VarSwrd B + ProtoMan B# y  v1 J. S/ E$ f8 Y
CustSwrd B + VarSwrd B + ProtoMn2 B9 c" W+ C4 `  V5 C, q
CustSwrd B + VarSwrd B + ProtoMn3 B5 n& c, I  v( y6 `  S; l) u
CustSwrd B + VarSwrd B + ProtoMn4 B
5 h3 A9 w# Y* i1 S$ N# }, Q
8 M. S+ c" |8 o" D1 K: O30    2xHero9 V) U, A5 V8 s
MegaMan & ProtoMan Dual atk3 S$ s9 |0 U1 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. X; `3 b* _+ X+ m( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 s& e  t+ ~6 ~' T& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ V( g/ G* k* aSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' Y, x& d8 U/ G& W" o

. j" C1 N& _" [" O' d2 _. P) N- U' r31    PrixPowr
5 x2 f& X# B  J1 H: k3 Navis attack at once!
2 i  s+ b4 u+ f# c/ lTeam1 * + Team2 * + KingMan5 K
/ F; y2 |8 }" R) }5 {' ~1 x) u9 L, kTeam1 * + Team2 * + MistMan5 M$ j; p1 G- L" x
Team1 * + Team2 * + BowlMan5 B& ~$ y7 v1 _) `& i# c( _0 ^/ r

( E) c6 L9 w- P% y& S/ ^32    MstrStyl. ?6 k9 f6 u; t
MegaMan unleashes his power; G$ C; f$ Z5 Z* h0 f& i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 P  C5 @7 {1 e4 P
) x" I$ Z% d! b; v; G; T( e& sStdrdChip (Part 1), E9 L2 M$ k7 p8 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐; x2 }1 O: e! X9 P  }4 x* K
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 h3 L0 j6 ~- v; {) |" a1 O
├──┼────┼─┼──┼──┼───┼───────────────┤$ H' g3 i8 Z* \' L
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 d: {9 g( v. k9 D5 z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
0 i7 n6 U" g' w) m1 b│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% g' e: g- |. k│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' n- ]3 u+ E" e1 r. W3 n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 C2 ~, n9 r: c3 h0 L9 E! W, l) n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │: ^6 z4 R+ z! `) z9 c* \& x4 O( Z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  P8 P9 S- s1 |; y! W8 u- L1 F6 T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& U5 n' o/ Y& Z  J+ G! q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" F& A1 Q6 c' z; b; ^4 U$ Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- t2 O8 U4 [5 k/ k: V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 n# z5 E7 N, {/ x% [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, I3 L1 q9 U; D  C│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: ?( ~5 p, p% y$ J8 @& q$ @
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; p2 d) H+ O8 p7 p( D/ w, i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! s$ o/ v: e4 P1 x: ~+ p! \
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ l" V, H* [( E5 D' D) R) o7 G│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# E# n- A6 i+ N9 H& |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
7 f; D0 q# e( Q9 g) Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 A5 I& K/ |/ ]! _% M& P
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 O/ ^7 ~  Y! p' Y; L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 o" G7 h6 S* l% a3 s│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! ~. |# }% U* o( B6 p/ \│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' _8 {$ I0 B" m: k, q) r% [
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; ^. }: R$ V. [+ g, k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! n/ A6 w; h+ d
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  T% E; M' v0 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, o% X5 v4 R" S1 ]3 l; T) x6 P
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# i" x2 E) D/ a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  R# a: g& J; N* {7 b' q, A
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, Z3 R' e0 q) \/ p$ F" @: @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │0 z1 \% g. e2 C1 L' \1 A0 {' Y
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 z5 }6 y0 R" g) H) V+ J│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 o. F6 a4 ^; t
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 t! n) R( R4 n. S& l  |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& R3 K& P6 r# f" Q/ V9 W# W, ]0 j4 n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: z. L) D& E) H" q1 L4 c
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ F  l+ o: O" g) P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ K+ ?8 k7 z5 D
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: Y) w, _3 I2 S) p* l' j
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ V2 U1 @6 W# a( `( h$ L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) B9 Z6 f$ L  }& h5 M# \5 l, A
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- C# }2 L2 X. g& ~/ e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 p. T- E/ X4 a
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, j5 t2 p# {( ^4 z$ E6 v6 |
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  [/ E7 _: V4 B8 \) o; J; g, p1 _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# }  q/ e, G! g9 Q( O" O│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: G9 J  @, g9 w* m- l1 g│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 M. J" Y. a& M; n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 O) _9 V8 p7 q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  C7 y# q- N! v$ d+ @: G- o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ a% R- l  H6 D9 O! A8 N6 W5 \
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; Q9 l) s$ Z9 |) p! }- B" i- ?  J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 T& r6 R' e0 D4 d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; \# L9 b$ R: ~" S+ a
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ J5 z  m# W: A2 ^: |/ L# t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 I8 r  ~7 T& E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 d# G, z. H" p3 {' @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 z6 w4 r2 z) w# Z8 K% E
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ u+ }& V1 }5 R: J  U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 E% o  y* i' a3 r! W6 d$ L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' e0 |$ J; n) W0 ^, U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 l/ x8 M& f( s8 I% ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 v" X9 m0 S3 \! }* a7 Y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: h. v$ W0 D* Q! G4 X. y. b4 E% w2 s  m│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  E: s1 v) R8 i% E) x│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ p2 b9 o6 E: x/ o2 G; g
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( a( F3 K$ g1 z- J│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 e+ z4 a9 t$ Q9 P* O+ E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
" j  J+ ?' e7 ?9 b│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 y% M2 }4 |# u% ^6 F* n1 d│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 F# B7 [; B/ ~* F│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ U# T* [9 }9 A8 Z4 D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 t  n' Y: F7 z, S7 k; L% |│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: V6 T% ?+ f7 K- f6 i1 i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 M! X$ ~& a% X$ O% v. \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 O$ c5 P9 \% V4 f' Z1 B  M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* ~6 I% Q& `+ Q- q) h, K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ V' q& ?9 |, W9 S, [0 d│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& w7 p1 G# ?, h: Z+ x/ S9 _│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% \( b3 k; G$ U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( h8 N7 G! j; k" s5 U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# D) L# }/ G: z7 m% X1 L" g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 t4 F4 d  j9 G& F; G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 J( d$ V  c: i4 O  ?│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: o& P0 \% S  V5 Q5 X1 Z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 b7 ?4 P$ k* B9 N  y% ?- o# U
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
. j, G* Z" k+ W. Y& C; d* t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" _6 @" n( ^' q7 N0 h5 n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! z" s0 H; B; X. Y# Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. j* W% v" N4 _1 M% b1 _- ]
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, z+ U: I1 e) B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; k* k$ b# a- G' N9 i: Q8 |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ U" J1 J% E1 u" V- w│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ d3 `6 }% G4 f& u0 V( I
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │# \9 t1 ~& U+ B) z2 a, E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 P! j( [5 E3 D' G, C; ]( d
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! U! ~7 d6 J2 o* @) |│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ a$ f6 I% S" d# A) i  L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 A5 E+ i% [. M6 i. s1 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 B7 P$ d7 e% o6 O" _
└──┴────┴─┴──┴──┴───┴───────────────┘3 ~5 V7 i& b! g
4 F8 N! C; N" n& {
StdrdChip (Part 2)
% V: h' T7 i9 j5 C7 f5 K! B┌──┬────┬─┬──┬──┬───┬───────────────┐* X! m) k1 M4 I0 |2 t8 v
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! g% W0 O$ p5 \" o8 u5 r├──┼────┼─┼──┼──┼───┼───────────────┤+ k/ g) i: T' R# ?4 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 F4 {' A  I1 O/ X8 a+ M) o7 G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# e3 A6 G2 o; G4 ]+ B: ^
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, I$ q! ^9 r4 x9 i& v, w* F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% X8 m/ k  r1 p# H9 B: g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' [0 U+ O' L6 R+ o: [$ g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 t0 \2 j& r4 h( J│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ R5 n, f1 i6 T│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 t- |9 J0 c: q1 w│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( o( a- H2 Z6 p8 G0 j2 g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! d9 f; f& L1 s! h
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- U$ Y+ f3 d: Q1 x9 I
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 F  q! G, O- j, o, e; y5 O/ k9 P; n4 |
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 `! B; s8 ]8 ~* h$ x- |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 k- J; \! ?* |8 y, k
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 v$ C; u$ ]; N- Y" e* u4 \" J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# C* r+ @( R: B: A( o  L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 C0 f# [. u2 |6 ^
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  d0 F/ K& v" V* C8 [; A│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% W' l: g" h3 A7 a- H! Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 ]* J# t" s3 n/ z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; i! R7 J3 c7 A' L. v1 P4 l4 J- r( y│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 G4 e: J3 B8 P- o) v│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* f# M% ~/ E# s5 S: A! |" @
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 H' m+ m! T( u│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
- B$ K/ H2 ^$ ~9 }+ Y; d: A2 C│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- o+ x7 ]/ y9 t8 m2 [" k
│126 │Rook  │30│  │  │***  │Protects you from attacks   │) f# c1 p) ?6 L; a- [
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 {: e4 L& a1 b% z! Z6 |; I7 P# c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& i# w. M0 o% W8 h; a; d0 a│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: d$ k! H1 a, w' r; V7 d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, Y2 O6 i7 \7 J" n) R# r) U│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" G. G  @* H: B! k% }* f& Y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │3 O, ~( N- H) y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" Y- [+ v% {1 U: B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 |' w5 N. v. k, u1 I3 e│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ u) q! }7 L2 c0 E+ q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) c- n& h2 ~( I2 u
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& k$ ?- A4 E0 N7 m' u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 _4 o, p6 x* `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 i7 Q- P* ?( G7 P/ V: m; z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 I  f- e- }5 l5 ]; B7 B4 v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( d9 i4 {) ?7 K! b9 X: V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 J- [# ?% p' m0 i
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 z, G1 X2 I! b│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  T" \% Y) \' p  r│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ @& Z" ^! p: w4 j# e5 X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( o+ U0 T: ~( }3 j5 M│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! k( k1 l, x% i& E6 l: g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 C" U1 j( y9 t: u' R3 O; j1 M9 z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │3 G( C% \) u1 Q1 \, P
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 w9 h3 @3 U( t8 {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 o' D* L4 a. h# F& d+ D$ F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 m5 U# O2 v. I* D. y' d( q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: `# F' R0 [, _; {7 E$ ^2 x1 i
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; C6 y! k& J1 V│155 │Repair │8 │  │  │*   │Fix your area's panels    │% }( N" v* `& ]: p- z' @) G
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 b/ P2 P1 x' x* ], n' c0 v: {
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 C7 K4 _1 E4 F2 d  R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ z* p" j6 K8 {8 {' _; F0 }; `& d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; ~! p/ N7 j) j0 A, H: \! B$ P( L│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 j6 e. y' _; B9 ^4 \
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; P9 H$ v3 h3 G( Q/ P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 R) ]+ e# j3 V. G/ M4 V│163 │Invis  │11│  │  │***  │Invisible for a while     │: P9 ^0 L" k& g9 f# w, X" u: T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 e  G8 C+ s$ z3 Z2 C
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 f. {7 D$ M4 T9 x" D│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" ]0 d0 w$ \& J" T. N4 C│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 E1 X" P/ j& v1 ~+ Q6 o│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" ^0 N6 X! D! p- x- B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. v9 t# k1 ]' ~/ W& t/ ]
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* a( F8 ~* i; j/ f
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ V2 g' j- s. B- I6 T* f9 k
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 e& _# O9 @1 j* c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& W, h2 X6 R$ t5 g+ k│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# j0 J+ h- ]% C% m6 c! [4 A│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 \2 r3 q* z* P0 \/ v# X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& d, m3 \6 m4 V9 m1 M& @- h│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- i, @- p4 b' q: _! e2 \8 O4 e! b│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" t" j( a( N) c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │! P& ?( ~! W. R  v
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) E4 N6 v) T. _1 n6 m
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 H) ^; h$ m2 C1 j1 L# k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ E8 c1 U6 o, y$ l) L9 K
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! ~4 p* L/ P( h) Q3 k1 E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 O( W' m) g& v9 B/ k) Z6 d│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% _- K8 C" z+ s+ o7 [$ n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ p# }1 G6 i# _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- Q: }# |' P1 D
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 ]; L8 L& u9 L' M│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ k0 K$ Z( Y! J  t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ ^( z6 p* h; u" [" ~* c
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 ^+ n, R! W; a& ^* {! `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. n+ G6 b; L: z' G, n( K' s$ s# Y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 X* O5 K/ q0 v+ g2 q# y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& d  i# {* g6 d4 J│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 F) k! w! \" T; V& v9 Z  `9 l! G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! q; S; Y% E, v6 l" O3 q* ~│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- H. \% l3 t6 z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 l8 C" t) Q6 {7 V9 v, J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 f" x% U* p7 V5 i; D3 S# |│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# a' G* f0 e0 b" Y' n
└──┴────┴─┴──┴──┴───┴───────────────┘
) @' \& U1 C* z  {6 p; d# B9 s8 Q- F# s/ F. [. D
! i9 b; X5 O- [$ ^* O5 Z$ \  J
Mega Chip1 l0 \* _/ {. j- q$ Q; Q- p* B4 L3 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 a( l+ F& \7 M0 z' g7 g) _8 @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ Z' H1 G# g; ~" Z* |+ C* l8 E├──┼─────┼─┼──┼──┼───┼───────────────┤) M7 p* H0 J0 o7 q, [: j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. C8 a8 q2 c- B0 N
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 O9 `; ]. p2 l$ H) e- A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; Z, l, G8 y/ z& ]# i: u/ L# w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; h  s; C  j6 v5 N8 ^8 X  V1 m7 H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( K: u- v( z7 A% ?1 x  m│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 u1 w  O. R* {# D. \/ L│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# ^3 O# d0 T  x: e. V2 g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ D9 Z. }; f6 E9 f& @. h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 i5 Q/ h4 Z& |* p, @, p, f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. ^/ Z* |. Y2 f, S0 f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& g& T- u3 g" z$ F
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │/ B! f! M; R3 ?: t* A8 D0 D
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 s1 @" V3 Y0 J% e* x9 {- i4 ^
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* h+ w' {; J0 H8 b' C2 ?( Z% w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 A/ C2 m8 t; Q. o; Q0 N/ f
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. p8 K' [$ H) w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% t, ~( |/ W/ E: A$ E: ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 T1 w( Q" y7 }" o2 s; t. u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 [! W. T4 g9 [│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 W" _/ W, b5 z7 g+ {6 ?+ X' |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 {# n4 Z% Y* z4 Y- N' H  x
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 k; Q! [& z6 U4 N4 S% e! ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 N/ ]5 p8 b/ S- _1 j4 H
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ F2 ~( F  K* V( k6 n' o' Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 O* E- a2 f" l- F& t. j│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 r* l6 E$ }2 `, |# ]* I' w
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ }( {" C8 f9 X: F9 m│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  Z- M: C& w. B9 F8 b1 C8 N8 ?│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% F' V% q" `+ ?9 o0 n3 Z8 x5 R+ O
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! X; @# Y) _, b8 i' j2 i
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 a" Y# L2 B7 F) [% {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 W; S) W8 C9 B1 g* A7 l
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' X0 m: b+ ?- O3 d) Z  r
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! U) n/ N/ }+ J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ q9 m/ D5 U) I+ D& n, M│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" l1 l% P* o$ T' X+ Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( |$ ]3 ]3 D6 f7 q( ?1 F& I│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) ]6 b7 `- s9 m9 V" x4 }+ N' d% T
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 f1 R6 P; Y, J: c7 y. R* O│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: ]: o' Y' o4 j0 t3 {% v  o. u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' q% Y/ r( j2 T│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( J, D. A- u( j: X# ?$ b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 k5 ]3 U& C& F8 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( ]' {5 H$ p( ^' C* u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* F* B# D9 e  M/ `9 t# i8 M5 e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 r& V! O4 w! H- N/ B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' D! @% j( y! k
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" b8 S+ }2 @. U2 |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. ]4 D2 S* V! H+ `8 c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* p' K7 m3 t# ~; h1 j- M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. W. a: r' L7 E1 h- c7 ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 `. Q( u3 D* ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( ?  e# w; y' b, \9 n# a3 [& }3 H
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) x6 n/ Z, g! A; f9 m: o8 c! }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ n. @/ c1 Y$ s9 m/ J$ O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 F& M! q/ W  Y4 M, w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 p, v( x- i8 j$ K0 j- g) u# C
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# z& F# m. _4 v: V8 D: l1 b
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 y4 x9 |! X" I" J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: h  q1 b& Q+ k) m9 I
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( x+ E7 W- B# ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' E9 ]4 y( p/ |+ i( X! Y8 P/ T
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! n: _& @+ Q4 K( r' z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 t) K) U6 E" M9 E5 ^; f" U8 u/ D
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- V, k" X2 e" e3 X7 c│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) q" J# H& ?- E# B) r7 O( q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& G! E9 p+ d; G  E$ N0 \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  O( x+ Z2 V$ W5 d│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 j$ K$ w3 L4 f1 P$ g2 q- F
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! y4 {0 W" B8 q" n) x$ t( L
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& f7 R! ~6 \" ~3 \- Z/ h/ s
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 H, O6 ~8 R9 r4 T│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 I# K1 @" h' b) ^: Z5 d! M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 D+ o5 A7 V4 f( q% p% M, N7 G
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 D0 e. P; X) j8 \; ^! ~) [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! |& }  B" Q. S# G; Z+ W" r1 [# P│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 h& H& X& N7 O, L2 B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# r5 A5 s- s6 d% f│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 u, Z7 @- Z' }7 c: ]3 o│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. J8 x) n: X! E  Q7 G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- S  [1 ]' v. t6 C7 D. t
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 ^' r- r8 C; \. {+ [7 U0 o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │+ A& l. {  K7 M% I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 n1 ?3 K+ F( f' P│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! A: k  Q4 r4 C7 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
. ]' i, v0 T+ g6 J# j! ~; |) }
+ G( g& D" [* g) g& }, _+ A
6 H, Y* R! P& ~4 k5 BGigaChip (蓝版)) W; c  H! Z: s5 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 p$ f9 \  {0 q8 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- T; J  E0 m1 r5 d9 M* N9 t1 M- ^├──┼─────┼─┼──┼──┼───┼───────────────┤2 [4 ~0 g; U; v1 Y# L9 L
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 c6 V4 L  d+ \1 D6 t  m
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │. r, U# }2 r, J" t/ h+ z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* p, F1 B# _! u: E# B5 w│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 t# G: t5 d* A$ l8 F$ @) i# s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ v' y# O' M3 f│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ R/ S" l% Y2 }( [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ ?8 k8 a8 f, m! `) a* i+ Y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 C/ ~$ k( k0 }% `/ w: J
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 E! v( g2 m6 {( e0 C2 a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, F( d0 u( U* |2 z* M4 s
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ r- G. A& |/ d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* L* S5 e  {3 u: k' ]" j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  p, a9 }, a7 C8 n│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
' a5 ~- y2 b; J. u, c$ i6 Z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 w$ o! i3 A# X( k
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 L1 W* ~3 A, w7 X│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" _3 h( J4 m# m( e│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( ]) M% s8 \( D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ c: y- o8 g5 d* t6 C, [: \3 ]│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 q2 h: t3 D* e- G
└──┴─────┴─┴──┴──┴───┴───────────────┘: E  D# B8 {( o, w
! f3 n. p4 w' R) c( h
GigaChip (白版)(只列出与蓝版不一样的Chips)
) z, d1 G4 h" `5 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 Z. |0 A/ |2 a│编号│名称   │MB│攻击│属性│稀有度│说明             │
- v% N2 W" z6 B. o- c1 p├──┼─────┼─┼──┼──┼───┼───────────────┤' L% |+ ]  ~. l: N( `: W, Y$ @/ k
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: T! N; D& d# I9 l5 S; d: Q" R" y( B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 U; m( I( W5 ^. V
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 K% B, a% \" M! P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% K7 m1 K. l( [9 k. K└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 t9 B, X/ O7 }4 S2 ~6 ^4 Z3 qMegaman EXE 3 蓝+白 Standard 级别的 Chips:  X8 B) z+ T1 m5 V2 c9 O
( x( y" W' v0 X2 d  `/ P
001002003004005006- g7 i( g8 O4 A; ]) E6 N, S% x8 m
007008009010011012
& j1 d$ w+ G4 [7 Q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ j. |: s' a5 W% b9 t: j8 H2 v" F# N( i) s, }" \3 D$ {/ p
019020021022023024
+ Q7 j8 j$ S4 s- D2 ?2 v025026027028029030; p4 p  M8 O8 B& m  Z( d9 V7 e0 ^
031032033034035036: C$ ]3 {4 S: I, v: u
6 V! s# z4 ^/ A7 `. i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 `: s$ z4 T3 J; E
6 C3 q1 o7 g  ]5 g- S% P! ^7 x
037038039040041042, m# h0 y2 N1 ]4 v
043044045046047048
3 V, V5 n) H7 Y2 C& o0 D5 b049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 Q" r, D4 J4 b# p) r
: p, I/ `( }0 c8 H3 ?3 [& n055056057058059060
' {4 W7 r* h4 B% ]4 e8 g; {061062063064065066+ Q# H  R1 ~" }3 n' E* u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 J' c% t6 n3 B7 N+ Z1 c  Y! n% M+ Q' D) J; g% _
073074075076077078
9 v* _1 }/ ^. ^! h4 e079080081082083084; M  {; g8 t% e
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Y# W) X9 e9 g9 J
! Z" B. m4 c, D5 ^! }& l$ C091092093094095096
# A7 }3 V# d( j# p1 ]8 r3 a* ?# ?' t097098099100101102
- F6 L, |+ R4 o; R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 Q. ]" _$ G! b8 y1 e2 D! c

6 Y% ?; t: b6 K% l1091101111121131145 U9 W/ G8 e) ]
115116117118119120
/ I7 a0 P! }: ^" `6 v: J121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ]* P$ J" B4 p1 z  {) C3 h- u

" D) x# o+ @2 B& e! ^  v: I- o127128129130131132
6 y' Z6 ^; P' t: F! y1 F133134135136137138
6 _- H0 S- v& C2 M  k) U: E8 `: j, Q& G139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( _1 Y0 E- k. {* P) t5 b" @
& G& d( Q  G+ M4 H* e4 y
1451461471481491506 c% u3 N6 U$ |0 `7 I
151152153154155156
1 |5 Y5 ]: r' I% e8 D8 `" G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( b  g+ e1 z' z, R: L4 U2 g( W  o* }
1631641651661671681 f% l! n* P3 i% ?
1691701711721731743 D0 K6 Z1 a! C1 G1 N
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; S) E: l! s6 q  D4 S& l6 J2 U
: X$ K0 j) @- T) N- _. h3 \
1811821831841851869 P6 ?9 a7 i8 o4 v; A( V0 o
187188189190191192
6 p; M, l$ I: E2 ~9 a193194195196197198
8 o# g% u4 T/ j5 d199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" F# Z, |( p& w

) |! }! F6 g8 ~; a' S# v001002003004005006& p( }2 ?7 m& R) F
007008009010011012
/ r$ Z5 \1 r5 u' C8 v" U3 w013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  j6 ]. D6 u' @) ^1 G9 `' Z9 S4 g

8 e3 e5 ]  u; o& \* t0190200210220230240 \6 @4 ]  q3 U( E: A/ W2 H+ d
025026027028029030
& [0 u) ~0 [& m- z! t$ b5 Z; `031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! f1 `- C4 [# T
/ t' [; _. N# K+ y' Q4 G) A1 B9 s/ m
037038039040041042
' L( a0 n2 x  [  @* J3 ^" i3 @% N/ E; F043044045046047048
7 U. X0 r6 b6 \049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 h, T' Y* N8 e" W& g1 k3 x, G6 T* V+ ?
055056057058059060* j7 J4 K4 b9 @4 Z3 Y( ?: Y
0610620630640650667 x- x7 Z. _% e, M# t+ V) k' g4 F, y! [* G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# T0 U# O$ a+ ?$ ^9 S8 X; p) s0 b& t8 c, X
0730740750760770783 a9 J1 \# L2 L/ P; f4 W
079080081082083084
9 G6 R8 u- o/ {( \/ c085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 n  {: {( c6 i
; G9 C2 ^$ `' C$ U* G001002003004005006; p( J7 b, S* G5 }$ j
007008009010011012) `5 Y2 d; ^! ^3 B
013014015016017018
% g# c: E5 |2 [; n: ]2 F6 k2 C# w019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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