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■● ■ NintendoWorld 站友xliz原创- W w( X* V( R3 g! p3 R8 U
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
6 `8 X9 n; J7 j% ~
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3 l$ R( p8 C5 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" D+ i/ F2 V8 T4 A4 I# u
大家要看日文版的P.A.或详细攻略,点击这里吧!
! M0 z O; {# Z. k1 g====================
% ]3 ?. }) {6 {2 _- t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 _) d: o, O6 S4 {% C0 R
7 X% }( }! f6 ~# W7 K以下内容格式如下:
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4 @$ m5 e. O3 o" |1 J# v9 c编号 名称' p( h# }6 \0 s# n
说明, \; h. @% G' ]) N+ W
组合方法
, J/ q4 U" E2 q1 S3 l& ~---------------------------------2 x0 g0 _1 Z" n* e
01 Z-Connon 1
) @ _3 p( E: y3 E Z O2 z4 wUnlimited Cannon for 5 sec
+ d5 r/ ]7 ^0 r& y5 bCannon A+B+C
5 v9 ^+ U5 c4 m" \* MCannon B+C+D
; b' K; W( ~4 d9 s. d! o: VCannon C+D+E6 e+ P6 ^, w9 J; _: ]3 h: e
, o. \3 m: v# R4 ]
02 Z-Connon 26 G7 @+ }; r4 s9 k! _6 P P$ }6 y
Unlimited HiCannon for 5 sec0 _3 d( W9 n0 M) m" m4 B3 A
HiCannon H+I+J
* B2 S9 s' H+ I. C/ }HiCannon I+J+K, G! G" L0 v8 f6 {
HiCannon J+K+L
2 ]7 @, V4 p$ j" p! f h+ z1 q! W
; y# P- m3 c5 X/ l$ V. j$ P03 Z-Connon 33 N; e8 F) b1 d
Unlimited MegaCannon for 5 sec" M1 O0 |! q8 Q4 ^
M-Cannon O+P+Q, b" N% T9 M% J6 l+ a9 ?# j- p$ G. q
M-Cannon P+Q+R/ z% C% c! q% U3 w6 A1 v0 e
M-Cannon Q+R+S
4 A% |2 l1 q' P- `
% z! Q& N D9 a$ L04 Z-Punch+ m* d% T) A" g" v# O% `/ `
Unlimited GutPunch for 5 sec
V( L- }# o# w# P4 v+ pGutPunch B+C+D
+ Y/ p4 I+ m/ X5 D% zGutPunch C+D+E# W2 b' _) h& u3 C
GutPunch D+E+F D: q& [; q* O- t) w& ?: K! D! x
4 Z. J4 t) [2 e05 Z-Strght
, o* V) g$ t! V9 ^. X& HUnlimited GutStrgt for 5 sec
) T# @1 [! H% FGutStrgt O+P+Q
9 d* h6 z0 ?) T4 l$ x2 JGutStrgt P+Q+R
4 c/ C$ {% d5 s3 ]$ V; AGutStrgt Q+R+S
, N& H) o; V8 y% W
9 j: D' S# N3 h( a4 v1 f6 E# q H& d" t06 Z-Impact
; Z @. N, Y5 f* y( Z0 JUnlimited GutImpct for 5 sec9 |% p& m( E" v* s3 H4 N9 x
GutImpact G+H+I% j5 Y9 I1 U) A) X. G" h1 X% r- j
GutImpact H+I+J( I1 H7 j( A/ G/ t: d- J- }- f$ ~
GutImpact J+K+L+ [5 A& \, l$ F) O- _
0 W/ N' |. I( l3 O3 L5 Y
07 Z-Varibl6 o7 |3 a5 m% q3 V; P
Unlimited VarSword for 5 sec: ^+ ^8 d) Q3 K$ W! x" b' g' t
VarSwrd B+C+D/ l, Y$ V" e( k2 S; N* i2 w
VarSwrd C+D+E
6 B( \! h6 g' a* Z4 KVarSwrd D+E+F
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08 Z-Yoyo 1
$ Y* d9 I" Q& iUnlimited Yo-Yo for 5 sec+ f3 ~/ \ t2 H$ V' K/ D/ q' |
Yo-Yo1 C+D+E
: l. S7 ~: Y# `7 o/ Z( N3 {Yo-Yo1 D+E+F
) N2 m) }2 n4 }' o! cYo-Yo1 E+F+G
6 Q# l# f& J$ P7 u4 q4 w, k7 O* W. X. Q8 E# o: k
09 Z-Yoyo 2
- q& G( A$ A. _8 U/ O/ [4 H2 dUnlimited Yo-Yo2 for 5 sec* N T% ~$ d( F5 _, i. o8 s
Yo-Yo2 H+I+J, }8 O$ ?) v% i9 D7 D' x" C: {
Yo-Yo2 I+J+K
o$ }( |! z' m/ [4 l: rYo-Yo2 J+K+L
3 X" ]- M5 u1 |2 d" f$ k: K6 y* M c6 b. k; t! j
10 Z-Yoyo 3 Y" x3 S. `# I4 k! K; A" w' U7 r
Unlimited Yo-Yo3 for 5 sec
5 O3 V% G4 y AYo-Yo3 M+N+O3 g) Y8 o" y1 F, \% w" f0 ]# _. I. L
Yo-Yo3 N+O+P' |1 ?5 N. {& q5 C2 n( U
Yo-Yo3 O+P+Q- B5 N2 |4 ^" b2 J5 x L
( q: {5 Z$ G( B' z" u/ J/ m2 P11 Z-Step 11 g# v: A* F1 L, Q0 _
Unlimited StepSwrd for 5 sec! F7 w1 B9 s, ]
StepSwrd L+M+N* O# v% \, G7 h- B n! y# z/ m8 S
StepSwrd M+N+O
+ k3 H, C, D5 _StepSwrd N+O+P
. r7 g4 L5 J7 R: u
$ E- r# f. M9 N3 L/ d& M# J12 Z-Step 2
8 ]* j0 t7 R: q! R& RUnlimited StepCros for 5 sec" g( J: J- T& n! Q
StepCros P+Q+R
, k0 ^5 a: J4 ^2 Q$ j9 o9 _" IStepCros Q+R+S. p4 s$ Y1 d E" _' f, Q
StepCros R+S+T
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13 BubSprd* v" J% d" [( D6 e
Attks w/ spreading bubbles!
& Y' O5 E: y$ L5 UBubbler C+D+E
3 ]. Q# r+ {9 _! ]) C4 oBub-V D+E+F5 V9 J+ O2 A9 ^' K
BublSide E+F+G
3 d( A3 ?7 @ x. t& QBubbler E + Bub-V E + BublSide E6 N3 h4 b4 K) z- e `) [
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14 HeatSprd
2 p3 j( e9 k3 x) y/ ~% jAttks w/ spreading fireball!
1 i: U. I7 m4 h( e; QHeatShot H+I+J- k5 O, w7 i* l6 L' l
Heat-V I+J+K
4 `+ L; I+ [& O$ s0 nHeatSide J+K+L
/ u( o+ ~' ^' M; b( u9 Y$ H4 MHeatShot J + Heat-V J + HeatSide J& M% w7 T6 B& A5 K& _
. ?0 R4 C) X+ h15 H-Burst$ U( f c: H& H4 U! b0 r' y. X+ w
Creates a giant explosion+ D$ w$ r+ V$ \, U& x9 w
Spreader M+N+O7 d2 W8 z7 h9 `, t) x
Spreader N+O+P
* y# h3 ?" |2 O, [; OSpreader O+P+Q, F7 |* O, A, a( D6 {2 Y" a" H
& _, \+ @, r) L# k8 y1 c9 S4 Q
16 LifeSwrd* {& \4 r8 R O
Swings a huge 2×3 sword!
: l5 F0 t4 [* K) x- |Sword E + WideSwrd E + LongSwrd E+ G- x2 j! ?) [$ m6 z0 K' p
Sword L + WideSwrd L + LongSwrd L
# Z1 Q! e& C& I7 c$ Z% }* b; VSword Y + WideSwrd Y + LongSwrd Y
, q0 h6 o# M K
8 r. n* [7 _+ x, k; w% y4 G* Y17 ElemSwrd
0 i S+ _3 w+ xWide swrd contains 4 elemnts
6 \- }5 [( h" R7 RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" \0 C0 W$ f i) k/ @- n+ Q* N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 _( H E* C' L" N5 z, g/ ~0 [/ F6 q- E2 I
18 EvilCut, N' S7 T0 W3 `/ D- b+ z: v2 U
Step up 2 & make 4 atacks
- ]) Q2 v" J8 R x7 @" ?% n3 sStepSwrd P + HeroSwrd P + StepCros P+ m5 z- L( O- {% c6 @1 D
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19 HyperRat
8 p+ b0 b4 g8 T9 P$ i! w4 c6 sA giant Ratton charges!! `; _ e% {7 E# p4 r" [4 j
Ratton1 A + Ratton2 A + Ratton3 A& N2 s" M3 b4 h& h9 r: i
Ratton1 C + Ratton2 C + Ratton3 C# j) A3 y# E* V3 Q' {1 {0 Y
Ratton1 F + Ratton2 F + Ratton3 F
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7 k: z. q2 D+ B* a4 b3 S9 V20 TimeBom ++ V, G$ D% k2 ^ d( B
Sets Time Bomb in enmy area
7 a# e7 F- ?( ]5 q6 d- b& Z+ M* rTimeBomb J+K+L' Y( D" x, U' a1 _
TimeBomb K+L+M$ Y0 e9 R! L4 @' a7 Q3 Y, s
TimeBomb L+M+N) [* V3 D: H& @6 Y6 @8 O
' W9 ~- p8 d( f/ ^; }0 f21 GelRain
1 k( c4 C3 Y4 ^& jGel steals squares
8 S! S! P3 G6 JMetaGel1 B+C+D0 ~; s l& t/ D6 l# a) q5 m
MetaGel2 E+F+G8 h( T! X( w0 o/ ^ F
MetaGel3 S+T+U7 }! a. x0 D0 u
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22 EverCrse
# m; x# Q$ {9 A9 s2 T! Z5 qShield chases enemies0 z5 t# s& g: p0 r) z- L- x5 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 |9 f) r! R l1 X0 I4 MCrsShld1 L + CrsShld2 L + CrsShld3 L, N$ v9 g9 v6 b4 i V
. A6 T: U9 h3 x0 w, M. T23 MomQuake2 |. F) h6 D7 Z6 |0 S. F4 Q
Awakens Mother Earth!6 l" _# R; m$ i; k9 n E
RockCube * + RockCube * + GodStone S( f4 P. ~! ^! Z3 K: I$ a
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24 PoisPhar
7 L0 v! N7 X9 H, APharaoh generates poison$ m+ |4 w- Y. C* n
PoisMask A + PoisFace A + Anubis A9 z% \& d5 O. E4 f& |9 ~3 ~5 y
' o7 |3 C6 j$ k; a$ N0 t* V25 BodyGrd
' q/ j2 d. s' u4 DBodyguard takes out enemies" B" b) U9 j9 K2 r
AntiDmg M + AntiNavi M + Muramasa M
b2 _ _' {, W, A& a6 x' J- |
/ O' v6 ^1 j; s26 500Barr
( q" X. e* c3 j3 h) ^+ yBarrier absorbs 500HP dmg# @* Q/ H. h0 V. ~
Barrier E + Barr100 E + Barr200 E
4 v" m2 l, a3 x( ?: R1 v. JBarrier R + Barr100 R + Barr200 R2 p$ B0 [! @* u. Q
: ^9 @' Y5 N8 ~' c4 A: j27 BigHeart6 Z9 U% w7 m# e
Attacks, then heals HP!6 ^% D1 \) d C/ \ r" n& l
HolyPanl R + Recov300 R + Roll R
0 G* j( U, d; ]6 ?6 A+ {/ t) r6 \HolyPanl R + Recov300 R + RollV2 R
7 L) ^: Z' t6 ?% V# l" hHolyPanl R + Recov300 R + RollV3 R% _# V! {1 |2 e5 F9 y
2 Q0 T) S- B+ [$ ~, l, ?2 v28 GtsShoot
6 |8 m5 E1 l; M4 SGutsMan throws MegaMan!5 l* D/ n, W1 I5 K7 n$ @
Guard * + DashAtk G + GutsMan G
4 |6 v) U8 O a' S; RGuard * + DashAtk G + GutsMan2 G
1 u% i2 a0 l j) @7 m# q: k$ L8 ^5 uGuard * + DashAtk G + GutsMan3 G+ G4 F& ]! }5 ?1 s M; |* H. M
Guard * + DashAtk G + GutsMan4 G; Y. I! m* b6 k
6 }" ^) Y3 L% j- h' P8 C, f4 E29 DeuxHero
3 { X) n% [+ g1 A1 o5 I# `MegaMan & ProtoMan team up!! \& e/ t. t' o: h) I ^
CustSwrd B + VarSwrd B + ProtoMan B' h% E% q: q9 a3 ~# U) a+ [
CustSwrd B + VarSwrd B + ProtoMn2 B
# F0 D! C9 p, oCustSwrd B + VarSwrd B + ProtoMn3 B
8 C0 y) }7 U8 U5 V; KCustSwrd B + VarSwrd B + ProtoMn4 B) a$ B; m k, ?
b4 G$ e4 b$ F4 G3 k2 r
30 2xHero
. S& b; Z/ i# G& I# D" rMegaMan & ProtoMan Dual atk% Q* j/ n. E/ b5 f! t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. c v4 F( M/ P! w8 }1 `4 S! |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- [) U: Q' W3 w+ M+ `; Z+ c9 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B L9 z, g6 |/ K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) P) `9 V0 W) b- _1 t. c) ^
$ P1 B" `* W9 A6 {2 a- w! [* j
31 PrixPowr
- L4 v+ _9 P/ w5 @6 r% N5 g3 Navis attack at once!
0 c! L% n" N9 {' C- d/ k( y2 f6 tTeam1 * + Team2 * + KingMan5 K
9 k0 w# A$ w7 k! p" qTeam1 * + Team2 * + MistMan5 M( w l! Z# @' @( e
Team1 * + Team2 * + BowlMan5 B
$ z9 x! z. n) ~- x8 h; U# t# }1 U! b. ?% Y8 I7 V
32 MstrStyl' ?: D8 u) X& P/ a, Z# a5 e
MegaMan unleashes his power
& ^" F6 F! D R1 ^8 M. DSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 J9 j+ z8 P; H! b8 p$ T! b/ s% Y. L% [% N' K S- W
StdrdChip (Part 1)
$ u1 y. m) E3 _9 |* r, ]2 m┌──┬────┬─┬──┬──┬───┬───────────────┐
8 k+ O7 }2 N' E│编号│名称 │MB│攻击│属性│稀有度│说明 │0 B* Q) w |. l6 }
├──┼────┼─┼──┼──┼───┼───────────────┤
. c7 t# o2 d2 L% U. D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' X- T' S7 F+ |8 V4 M
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ i6 N! ?. V6 w' ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- C q7 A+ V% i( k│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 ~1 e% L9 e- a X) N, P4 D
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 {$ W# E+ b5 p& Z! g% X│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ c6 C! J" {* ]! B! O
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, o) h) J, \9 H% @, o8 Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 G( N# I/ s7 e8 R* E5 E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 ~3 R) w( Z n, {' ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 a4 @4 i. ~5 a8 a
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 y4 z! i( e+ l1 Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; X* X. z7 L) C+ N
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* e* |5 W: J& \3 ~# E) U│14 │Spreader│16│30 │ │** │Creates a large explosion │4 r: k/ x2 O' b( B% p( U
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! I6 s$ b$ r& i0 O9 _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- R) }3 A6 T6 A. D/ Q2 m5 o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# y8 k& q$ g; p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 s ?) l0 M1 i7 q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% |2 @& G8 U. @( G
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ P5 U! V2 i7 r( r2 p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: B. t& l. c$ x' J: r7 j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 a& r B# ]+ @+ G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' J9 n+ L9 D b. ^1 l& Z+ M│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* j- b3 o( ]* Z+ `) O1 c3 {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 O( v0 u4 P$ B* c) L. s4 \# W│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ N) j/ r2 U9 X( i7 R& |, [' p4 y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │' i! Z6 @* M; G, P8 ]2 {& {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 |+ ]& U r9 T2 o/ C$ d0 y2 |│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ G8 } M1 r5 F* u; J: f. t3 m│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 N8 J/ r; t- ]6 r% P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! ^$ V! w& g0 @# h( q# o& }) f│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 N1 x, S& p8 Y8 C& d$ D│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 ]! V( F! S$ K8 H( V
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 v' \* |* v f% R# D2 L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 c* H" P1 O2 P, `, M6 T4 G, k+ W( R
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* t$ n- f+ @' {7 E6 X│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
4 v$ @% o5 m0 H" y5 P2 O│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 ~( r, \4 q3 x/ O0 v3 N7 g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 I9 n' d: ?6 i" d0 u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# G; `! l3 \9 B' z# Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# n& U0 q) w; G+ G4 ]
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
D- M0 S8 U* ?6 G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 k8 |, G4 C: s( {8 @) V
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 L4 Q+ B- e; s/ W( f6 Z│45 │SonicWav│26│80 │ │** │Shock through enemies │; `$ S$ V2 c4 b
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 h8 s% N( l3 w) r- q/ b9 D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 f3 l' x# v4 n. }# E│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! R) d; V! t% k' s2 B- i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! b/ y8 S, \6 f0 ?6 K K│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ V7 d! P# k `; t* H5 ^6 L│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 E8 J- l9 `5 t* G( r
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 p" t/ M% E- c9 s) T" d' p
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 h/ P/ I& j2 W* F2 N3 u; E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ l- o* U4 i- E8 }3 M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ ~! W7 m! X( [& V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 P; F- J% J0 J+ U9 Q# l& H- I9 W ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% ^, ]: Y% }' b. J- l5 G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* z+ E" D6 U, e" N- j" G5 I+ z I│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ ~ I- {% h, K% \; t4 `( x% K; M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; v0 Y0 ]$ { A7 o$ I5 m. y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 M! y, M& ?- O, S4 b4 w│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# ^3 T g2 n3 x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 w2 h4 W, }& j! [( y$ r
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: V5 o7 ~" v; i8 u- _
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ q4 A4 l& u/ ]7 m& O2 d
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 U3 u3 Y6 C3 w( E& Y' s7 @( M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) z$ ^) y: y& w$ P) ?0 v1 l1 x3 V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 X8 H- d! q4 l2 w) j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
H+ M0 l- Y7 R- X' k# @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. j$ Y5 }. P1 c& R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) g' z! u2 O! a# |; N! U+ V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( @! m5 w( H% P; [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ [, d% G) q# v
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- a5 j) n' M7 Y) q- t│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* s( t, l# P8 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 m* @9 Z( h/ p' H' s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' b* p+ o' x- o4 k( N│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' G" @5 i; ~4 j3 C│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. g& O! B; T9 r' @; a r& R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% R) B4 U$ r) a+ X* f+ _" y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 R4 U( k# S, R, f& b+ m│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- b3 n; ?+ F' s6 K6 b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 Z; v' v1 W0 O4 b
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& B1 b p+ J+ E
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 q8 _! E* n! G6 U7 A7 n& {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- O: @+ S$ l9 B+ H$ n* g7 R8 n% S│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# t: Y$ n# p, V9 @4 i. K# M4 o8 V. i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ ]7 v2 t; V3 w2 ^0 c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 [! b/ X' v4 J& k# b0 D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 c) j* I" [3 J3 p. W- N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ }) H3 v2 P8 Q" t│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 M! G4 S G N! O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 }2 d( L5 S9 ^│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 k! {/ R- G) i. h3 j' d" t a
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' x5 {! l& l- p% o/ Q2 _1 T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" e2 o- d2 k' m- G; D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 D$ G2 R( |7 i5 X6 r│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 y$ T9 E; t: e│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ T2 I7 W2 c# {5 D; l" n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# H0 X$ w# Y' m+ l- a
└──┴────┴─┴──┴──┴───┴───────────────┘0 Q2 X4 _$ E! D+ H& V( Y* M
* K/ N2 s7 x: c, h- c9 U" H
StdrdChip (Part 2)
1 H% X- _4 c i2 t4 W- h6 R7 b┌──┬────┬─┬──┬──┬───┬───────────────┐4 l* p( x3 |% [; K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 f9 Y* M$ v" g Q$ `+ @├──┼────┼─┼──┼──┼───┼───────────────┤
/ H9 [& {- v# Q$ a" ~; H0 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 Y+ h; Z+ h; }; F' z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) `( D: b1 R& R0 R
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 ?1 u8 n& v$ h a$ _) I- |8 x( u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 \1 S, G4 z$ g! X5 \│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* d% `6 f0 ?2 N│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ {1 p7 ~$ {: I. j3 a- a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 A' T( x) T& t% Q/ e* {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& ^6 G* Y# M9 S
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; p" {* h0 {+ A│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 {9 }2 M/ W2 C; a│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. l" J: `9 P8 L! o P" Z3 n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 [/ f% C# M3 W j' Q k1 A0 z" R
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 \9 H* j9 s+ h8 ~. I& H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: W- T( @" H7 f) U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 p8 U/ E: a3 T- Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 W+ R" F* o) r" Z/ c) U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ v% z7 P1 u3 _& ]7 z7 [3 h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 r8 S! X# f7 H T- w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 N! Q8 r5 ?. l1 G& v2 |$ U5 p/ e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 ]4 ?: p( |2 _/ O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' Q$ `5 c/ j1 K, ]+ Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* G o6 \1 t+ h# ]* ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 J+ u- V* W8 n' S│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 h" V% F# `) a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 t3 n7 W! L# m' K& J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
@- Z0 l# G* _1 C) m5 u: n│126 │Rook │30│ │ │*** │Protects you from attacks │
/ q1 ^/ g" J+ h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 e4 P% X* l# ^* M7 d! i/ N8 t
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 R8 L" J5 c/ @& G' X9 f& T4 E│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' x, V7 G. g( E. U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# i# u! O7 K" a│131 │Lance │46│130 │Wood│*** │Lances through back line │/ E( y$ F) i# e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ f6 p: c# R4 Q# F0 E5 {- m
│133 │Guard │5 │ │ │* │Repels enemy's attack │: [- {! K7 Q: A6 a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% M3 b' W4 W& B6 Z1 v│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 ?7 J0 O7 k) }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 I3 {' G7 N! X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 `, l+ K; W4 G- Z- R# H( p6 I│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, m5 H. G) N0 @5 `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( D8 K9 k b& p2 `! I
│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ B1 Y/ ]! d$ a5 {
│141 │Prism │60│ │ │*** │Prism fires randomly │
+ i) D% q8 b$ c1 @│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 T) R* `4 w+ |( j/ Y" S) _3 C
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& n9 Y: }7 u/ h5 `│144 │Fanfare │32│ │ │*** │Take no damage for a while │" Z: y# X/ X% S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ c& u0 f _! L: J. F│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% Z; d2 Q/ ]) }# X) h/ Y! h% H5 P+ P$ o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ Y* K) }; G- g. a/ s' w u9 X│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 u, G8 _5 I- x% K) K% A9 M" `│149 │Recov50 │14│ │ │** │Recovers 50HP │/ o( Z: i, I1 a1 H4 t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
X% t$ u0 C# P. x5 T" K│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ l$ \# s( u `/ n2 w- b│152 │Recov150│50│ │ │*** │Recovers 150HP │$ B3 m! N j6 A' F
│153 │Recov200│65│ │ │**** │Recovers 200HP │( Q# w. _0 ^4 H) u2 d
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 j- Y: P+ Z8 s7 s│155 │Repair │8 │ │ │* │Fix your area's panels │
( p$ g+ I# `' N│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 z0 u0 {# D2 \! A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ ~7 V: W; t4 A5 k" r
│158 │Panic │14│ │ │*** │Confuses enmies if you are │. S) ], i+ L( Z `! R% J* S' H
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 {( K% Q w( o6 I7 p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* x1 B( b! E2 O; p, G│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' [9 F% Y, ?1 s6 T; n& {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 B: f) d. ]% P) a│163 │Invis │11│ │ │*** │Invisible for a while │& D# K9 N/ a8 N4 U) S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- W8 ^0 Y6 ^: _0 H6 y5 c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# Z" |% i7 \6 [& q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 M4 r( H% i: i( Z- }% J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 @( W- c4 E7 O) @& ?, ]* R│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ v- O0 u& h1 ]9 ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ X7 J! S" @# U' E/ J8 n) Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; t+ {" q6 a, p7 ~! `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' N U8 q5 X: W% @/ w4 w
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 D9 p$ O$ E: f7 U│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 U9 Q+ J: x1 T% Y( m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 Q: f' g( B9 Q7 D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 b& P4 s- O8 d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 J! ^- n" U# K0 m' i
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 b( P0 L4 f- O$ G$ x. a8 H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( [9 U" e$ R3 `6 W6 J% P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 K* I4 z9 N6 H7 Z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ S8 j. c) w/ F+ C o- C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 C. Q% B7 I. m2 {8 B! X, b4 a
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ L- O# u/ N' m1 g│183 │Hole │55│ │ │**** │Open hole to dark world │
. U: h2 X. s' {, G" T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* j- w Y9 p# F/ x" u│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, ]8 S! \( H1 ~: ], Y+ R
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ Z4 i$ T6 z K' Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ c% u% j3 }, [: {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ Z! E" M2 ^, D) U j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 j0 r( n. `0 i2 [; n│190 │Snctuary│54│ │ │**** │Change own panls to holy │' O8 M6 m, D3 n" a1 m
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( {( c2 e+ p5 C
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" ?: h. c1 m! g$ s( x+ |
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: @2 i! O) X0 o8 n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- s4 D* O5 i( y+ ~# H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; ~7 u% b! S9 f- U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' ^4 B8 y4 G+ H6 e3 j: T, n& n│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& V' p0 T8 B; ]
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* `9 O4 N5 p; g2 z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ w& K; `- q+ E6 V6 N│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │1 ~. W- A2 h, i2 m; ]7 w! Y
└──┴────┴─┴──┴──┴───┴───────────────┘
, h1 M( U- @! S2 L2 ]) U `
- Q6 p5 q+ L9 T. U; O
8 I1 G; V1 d) C' W7 KMega Chip6 O) g0 e7 Q) t% S/ x' Y. @' W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# x$ K; m$ [$ I- `7 y: B7 q│编号│名称 │MB│攻击│属性│稀有度│说明 │) t; i9 p! J( U( B' I6 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 R4 i" B: S+ V7 Z; [* A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; F( n1 V: E3 H# q1 h+ ^* v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 s. {! @! b* C4 g" E" \8 J% ?) ]8 F│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# [( r% w" f3 H% ]" ~3 M% y1 o│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- W |& t0 r% ~/ a1 i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ M' B3 N7 g; L# A& y7 g) J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! |& A+ ]. d3 z: y: h- G- K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' C0 o# p- n9 E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
A$ I v+ ~' [2 {. G' h) h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 Q8 l6 a/ l) ~8 D, e, s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ p! i4 b% C# S8 o+ R8 l, R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" g; X$ K2 p+ i" O( `) M8 G: ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: ~8 C+ o4 R/ l6 I│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 @- b- ]2 A" N1 o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 H) t2 M- K. ~3 F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ c% {. }9 U, S3 j# ` h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ V. c; V9 K. C4 j; v" d) g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# B6 c1 z" W! W4 {
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 b6 b2 U, F0 T! g% w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, c, k" \: x1 f! {0 z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( S7 z8 R, Q. P& y7 T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 s D, c8 U+ o8 p9 O. h# y; N- |
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ b3 ~% K0 ?2 o: ~" N6 z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: W4 |4 H9 D6 o h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; r! _+ y5 [: ^; N│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. c4 @% v% z8 e$ s$ d( H( q& c│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 F. N A- `4 i2 j8 d│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ {) L9 D7 I3 a+ U9 q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ v' R* o+ ~- @6 O7 ]3 }, ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 R6 A& v! \1 l% m9 b+ ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' E4 w/ m) |6 P. L
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 T. j5 |7 X4 m6 e0 h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; I5 i9 K; T; Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: N' S( Z! k, n- S6 B; |│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 f" l. ^) q+ \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; ^( C7 \: V4 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 D4 A* A5 G- c3 Z6 K5 L6 {/ l. q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 y" g) p' n, V7 |3 y! Y( Q: _# S* i│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ s- R5 O) `$ \5 U3 d+ q5 C1 W I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# F6 K; ^8 j' a5 g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: h4 }2 V: R1 u% a) t│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) e4 T3 ~0 l+ M8 ]! `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ `0 p+ l+ o6 s9 Z3 t- p, v5 b" X( S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 f* @( ]1 j& L% V: v+ f3 I: @/ o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 g' X! M {7 B1 e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ Z! e9 U* r- `, @│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 q5 D* p, s6 v3 k9 z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" ]( I& l! r" }* J
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# k: s% ]& c( }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 V4 ]3 L0 E0 A& S5 J/ j│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 m2 C0 f4 Z1 F( D8 \1 I2 f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: I7 ?/ u6 `& j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 G! [2 \% w* u) u% J/ ?7 I9 e3 X, ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 t( h, F; j; G# L! D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( ], Y+ K* ~7 d7 k, t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ ?) |( x! e3 X. W9 ^3 v) H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 \" E* p" ~+ V2 b1 l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! {$ P! C% U: R1 f/ c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; a3 e/ a' X# D. @7 S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 g8 ^: `( z$ t5 Y9 X* B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, i8 R% M) u" O1 \7 t4 Z( f" p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, _) N8 c# Q! q, X: J7 q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- i$ K. J$ t# b7 ^│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) `9 M6 n4 z, l- K: P: p; \8 o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 Z. r# O+ C& w! T/ G
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: r) L' P6 c4 h: h) p W" ]& M5 u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# @/ L2 U! O7 l6 Q" U+ v6 t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( J5 A7 Y! o5 y* g; g0 C$ e" z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 [1 S' A V/ c. b! D- f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 U% @- B) R" a0 w; d1 u ^
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 V Z" N. [* c; M' k( ^# Q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( A: a0 c* N( A7 I/ I8 i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 t; S9 ]- D8 q, t; u: |
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ C2 p4 i, }7 p7 a; g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 X) m+ I+ c' y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# E$ K1 v u! {: y' {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
M) Y' \6 f& N: {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& g0 ?% ^. ]6 n; z# z8 n│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 o9 Z; [! f$ N* S│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 k% t! y- O; w9 \/ ]( P6 B0 t│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% `" U7 f0 k) R- A3 A% e6 G5 ]│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. X% d1 C) t4 ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 W3 T) M8 r* X: w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 {" W4 _7 m' q$ T& B+ P$ j; a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# I8 B! u4 L) q+ {; v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' F5 j3 d6 \; @+ |! R/ Z' w└──┴─────┴─┴──┴──┴───┴───────────────┘
3 v/ h# A, g' S
. i1 m, }. [: w- C6 D, m4 N7 Z3 q3 ]6 ]5 ^. D6 ]3 t+ v
GigaChip (蓝版)
. w6 q7 z" N0 W" l f+ u┌──┬─────┬─┬──┬──┬───┬───────────────┐' b: ]/ T' _: E9 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ E. {& Y5 t$ O! Y8 {7 c" _├──┼─────┼─┼──┼──┼───┼───────────────┤
0 t# f4 e6 p6 f: W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ |: U& E3 U1 S/ f8 ]! U3 ]% f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 s4 s4 U" R# ~; [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: F* \" F" V9 W- f+ r5 g8 V( G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 X" `) U( D& B# m. E, ?
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" c( Z: S+ }7 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 R& c, Z* V8 N1 [: ^! _& b
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" y" |1 n6 q0 E$ I' z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: S- V$ u3 c9 X8 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, T/ P' l6 t B2 P0 o8 ^6 R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) B$ ~; v/ G& a│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 R, U- l0 L& }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ x! q" E, D) z: j9 {% Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" X9 n- N8 c. f, H* Q/ M│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! r& u. e$ X+ w' r% D" ^( E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 g% c3 y" \. N W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 o4 c J: {) J
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" E& ^3 o% k* G9 a% N│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 h5 X3 j! E7 k5 p" k: M│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& H5 e. J" i' u1 O/ U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ V2 [2 } S8 R3 a F$ J8 H3 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ O: [. s% n6 p7 V% ^: Q$ M; i" }' [7 \' J! l4 m, f
GigaChip (白版)(只列出与蓝版不一样的Chips): H# W! ^8 B% L- V h& Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐" T1 r, {) n* s; ?$ N9 N" i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 ^0 b/ { s/ t6 r, r8 j├──┼─────┼─┼──┼──┼───┼───────────────┤' e% i. i. R2 J" ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 o1 O$ Q: B1 q) z4 ^2 e
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 V3 R( l( W9 F# u│4 │Balance │60│ │ │***** │Both Hp reduced by half │
{9 `8 \7 M3 H( [8 M4 |0 s│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 Q3 Z8 H- m6 z7 E6 b$ L└──┴─────┴─┴──┴──┴───┴───────────────┘ |