转载请不要删除以下信息,感谢您! : j, ]/ ?+ K- _) Z. r& U
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% L3 i% Q- S7 ^1 e; I @' \2 B) ]■● ■ NintendoWorld 站友xliz原创( k# w0 ~" ]# q4 j4 I
■ ●■ http://www.NewWise.com
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4 R6 N/ H; c+ U( r5 d" ] 洛克人 EXE 3 Blue 卡片组合, [' `1 H; H T8 l! |) S
6 ^0 \3 w z: s2 Z' D7 P3 X7 j- `. v: y# h: \, ]$ c' r; \9 q$ }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" Y* c+ j5 {5 X% \
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 ]/ F5 y4 T/ Y0 G====================
) E) G3 x3 E. F1 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 [: u/ f7 n* C. {8 n! m: u
& E; ^ a8 p* X& U以下内容格式如下:0 p; e/ h+ g7 R; p* @" P! c' u
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编号 名称
+ E4 c4 i3 ?5 \' u说明5 M! Y/ A+ d+ |. H
组合方法7 K5 }8 c w4 Z' m
---------------------------------
& G" q) E! R" D" g01 Z-Connon 1: C% Q5 U: _; D/ Q$ T& t l2 e- x
Unlimited Cannon for 5 sec
( l, q7 P W) ` D% C0 k( W( PCannon A+B+C
, h& O* h1 j+ t6 ]- HCannon B+C+D
. ^# O6 {& _" Y9 g. @2 j# LCannon C+D+E
1 v; C1 e. I2 U
r( U. B; H% p2 y- B9 o1 j02 Z-Connon 28 M* a8 q' @# H6 {
Unlimited HiCannon for 5 sec1 t) z& I& d2 H7 H1 K# i) u4 Z
HiCannon H+I+J$ q) G9 ~8 U$ C# S& g+ ]9 x6 @
HiCannon I+J+K
4 G+ D# T( Z& W& y3 @HiCannon J+K+L$ X: m( c2 V7 A
( x: J1 j; m, g, |8 U03 Z-Connon 31 ]' K7 i3 o$ z; X. u4 m
Unlimited MegaCannon for 5 sec1 n5 @4 }" \& V! O6 a |5 R
M-Cannon O+P+Q3 Z* ?. O1 V+ I% ^% \6 S
M-Cannon P+Q+R5 t1 S A% { E
M-Cannon Q+R+S
, {0 s# ~; ?" o Y" R2 [
9 y; j. m; _6 e: V% z! o$ y1 E) g04 Z-Punch9 y+ c3 L$ a+ B0 x! c) j0 ?
Unlimited GutPunch for 5 sec8 k$ U1 [9 b6 S" A* v
GutPunch B+C+D8 N6 ~) X! F, F
GutPunch C+D+E; d: L$ l# O1 K% j M
GutPunch D+E+F
3 D3 _6 |3 B6 E6 p7 `1 k
0 a/ E$ q5 C' p. |( K$ u05 Z-Strght$ t$ G- K+ l, Z) [
Unlimited GutStrgt for 5 sec
, T7 r8 x% ]9 _ n6 BGutStrgt O+P+Q7 s0 Q3 l1 p5 N% z! R, o; y# x1 g
GutStrgt P+Q+R' ^- Y0 T3 _, b, `; |+ `" d
GutStrgt Q+R+S$ Z% l) C6 K/ V% P$ s0 ]
1 O* L8 v; l/ f, s7 _
06 Z-Impact. d: C( |5 f2 q# r. ~- V
Unlimited GutImpct for 5 sec
) c7 f0 w$ `/ b/ @- _GutImpact G+H+I9 h( s* j$ h7 A
GutImpact H+I+J$ T3 D3 s; l" `0 u- ]6 \$ D1 G
GutImpact J+K+L$ }: R9 @6 @4 z. d7 g5 J
) ^3 S0 c5 S0 [# |9 L
07 Z-Varibl
% f3 Q% @, Y b' O/ j* H* x7 t: N7 RUnlimited VarSword for 5 sec
/ _: g; @- I: W+ jVarSwrd B+C+D
( l6 _8 I4 ?9 Q. yVarSwrd C+D+E
' S! L& `9 j/ {# q9 eVarSwrd D+E+F
- g+ Q& G# T( x& Z: d
& s9 T6 u$ f. m/ h) ^! ?$ y2 E08 Z-Yoyo 1+ r% d. G3 `7 Z# M% t, f
Unlimited Yo-Yo for 5 sec
" Y& |7 _4 L. c% [. uYo-Yo1 C+D+E9 ` d. R8 B5 n
Yo-Yo1 D+E+F: I6 v: r: q8 W) Q1 {7 `
Yo-Yo1 E+F+G a9 |+ l7 U0 a f8 e
( M1 a4 e( }/ i' f- O; m09 Z-Yoyo 24 I. l- Z Y* G8 _* }1 B
Unlimited Yo-Yo2 for 5 sec1 F9 |4 r# G6 f! ^$ r
Yo-Yo2 H+I+J
! n- ~) @/ e) Q! X: @: TYo-Yo2 I+J+K4 M) B& c2 [1 H( V: U
Yo-Yo2 J+K+L- C' m) _5 e* \' @$ F
7 a4 K! w# ~% U7 Q
10 Z-Yoyo 3
; n' S$ m3 o1 J: p+ tUnlimited Yo-Yo3 for 5 sec
. X0 F3 t9 { Q5 hYo-Yo3 M+N+O8 X3 q- `0 L8 B( S2 p: ^; l
Yo-Yo3 N+O+P
9 F. J( f% ~. b. M0 Q2 s: ?Yo-Yo3 O+P+Q
( I2 D' ^1 U0 q, I0 h: z8 N- U: E1 Z6 J' }) m- \$ K
11 Z-Step 1
& k" P" F/ ^% `& X, D3 s0 U9 OUnlimited StepSwrd for 5 sec
+ y+ q' u0 E4 I. d5 t! F! m; hStepSwrd L+M+N6 @, X1 C5 l$ n, V0 a
StepSwrd M+N+O
+ D" a* G' Q# o! P% N: E" NStepSwrd N+O+P$ n% O2 E. H5 E3 S. |: D
# l: w2 }+ i* ]( v3 |# s% p
12 Z-Step 2
) y3 Z& u. C8 Y# \" QUnlimited StepCros for 5 sec
p, N' Q; R* f- M1 c+ IStepCros P+Q+R, H) T- b3 i. V9 c+ B$ \
StepCros Q+R+S
8 \: |/ e) z q! c0 ]4 y5 H# z, l- SStepCros R+S+T f! ?% {; C" s* J) M- _
( d2 Q: ]9 b# t. ~+ ^' g/ O4 g1 e13 BubSprd
+ `8 L+ v6 \( p7 M1 b2 JAttks w/ spreading bubbles!
0 D) B4 E0 P" d; V$ s9 vBubbler C+D+E( C! Q% P& _: T! x
Bub-V D+E+F
! H5 H4 W: `9 ~/ X- E2 H0 JBublSide E+F+G6 o( |+ \, i9 ] c( \6 ]- K1 r9 k2 t" L
Bubbler E + Bub-V E + BublSide E2 c* [) h: B, [; d
" a0 S6 w k$ R9 i14 HeatSprd
9 L! n( q; u) IAttks w/ spreading fireball!
. n7 |/ {5 M$ y$ RHeatShot H+I+J
& f+ d6 h: [4 F6 mHeat-V I+J+K
: J# W$ i, c. N' u% eHeatSide J+K+L
" v& {5 N2 G4 n" U+ p0 }8 a# X1 RHeatShot J + Heat-V J + HeatSide J3 n+ e; ~/ T1 @
a% x- Z: v3 P) ?15 H-Burst
% B M/ V2 u) k" C2 |Creates a giant explosion
4 u, C' ?6 h- N& NSpreader M+N+O
/ B2 l8 K& Z1 e, R: E& jSpreader N+O+P
2 N# m4 q# j3 a2 T) q6 B1 YSpreader O+P+Q" I9 L9 e3 W( W6 v# R
1 J+ o! X. c: _
16 LifeSwrd
& _. r/ [6 h! n1 }1 eSwings a huge 2×3 sword!& v, I6 h3 u6 r" @
Sword E + WideSwrd E + LongSwrd E- M! Q1 `. x6 y) q
Sword L + WideSwrd L + LongSwrd L! i4 R/ P8 ?" ]+ W
Sword Y + WideSwrd Y + LongSwrd Y
' B6 R \# ]+ v
. l+ N% i5 t$ j# d E, k7 k/ j17 ElemSwrd
: I$ ~: x5 Q! U) V3 v r2 wWide swrd contains 4 elemnts
1 V& l2 w7 k/ i) d+ h9 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. L+ N$ e% E3 L; J. F4 Y" VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
R& ~ C& ]2 s8 c7 l m- ~8 X2 V
18 EvilCut
# _% |- w( ?0 ~. RStep up 2 & make 4 atacks# X! z' L2 e- t d) Q5 a! \
StepSwrd P + HeroSwrd P + StepCros P
% Z) ^( x( X# L* V
0 u: F) ^8 v8 {. |7 i19 HyperRat
& l1 \" M$ ^8 V1 oA giant Ratton charges!
! ~3 o. Z3 P8 a) ^* {* f" HRatton1 A + Ratton2 A + Ratton3 A1 V2 W$ n! A, B( R8 c! g5 C
Ratton1 C + Ratton2 C + Ratton3 C
0 y) g+ f$ P5 YRatton1 F + Ratton2 F + Ratton3 F
+ @+ M, y/ S5 j# @1 D3 ^8 c1 S7 l9 _8 Q$ q& m/ y1 |
20 TimeBom +4 Y; C; e- W/ p- d8 C+ b
Sets Time Bomb in enmy area
, C3 \! l- p+ h) WTimeBomb J+K+L
3 f$ K. A& i5 F( ?* Q! _- j0 LTimeBomb K+L+M6 G4 H* Y1 Z$ c. Y `5 p
TimeBomb L+M+N
- b2 h1 s% x. ]' R- h# }/ [
6 `: ]; L0 _/ a6 |: }% l21 GelRain
Q4 f3 e# l8 u& u7 MGel steals squares, H* y. p/ c4 ?* }; G
MetaGel1 B+C+D! G/ J; Q2 ^7 [6 W6 U b" j
MetaGel2 E+F+G
4 C9 q8 @% w( K- v, ^MetaGel3 S+T+U; r# ]5 M# Z4 p4 e7 ~! g3 c
5 i* n0 E5 ~' m$ F' Z$ b# T* W
22 EverCrse: X9 C7 K( U6 f6 Y! @+ w( R, e
Shield chases enemies
5 @) H+ |% j6 }0 E5 j' qCrsShld1 C + CrsShld2 C + CrsShld3 C
2 o; | Q6 f/ `/ j* ?- aCrsShld1 L + CrsShld2 L + CrsShld3 L
0 q, d( x5 @' e# g$ C; s- e* Q/ b% H' Q! G: e# K- b
23 MomQuake+ [3 ^8 e; r; u' G- w
Awakens Mother Earth!7 ?0 d! ^# g' o# A+ C: R. ~
RockCube * + RockCube * + GodStone S
, e) C. [* A. I' O% H) `* ^( T4 w, W
24 PoisPhar) i, Y+ K, I0 H$ P' M, G
Pharaoh generates poison, `+ \8 X1 L/ d7 e, H" s
PoisMask A + PoisFace A + Anubis A
0 [' {; k$ _( L! g$ x3 s6 J4 g7 N1 U* P+ h3 P! \
25 BodyGrd/ E2 X2 q- t2 |/ k z
Bodyguard takes out enemies
3 i* O# e2 ?, F+ n( YAntiDmg M + AntiNavi M + Muramasa M! L! S& H4 d+ Y- x
# ^0 }7 u% @2 n0 i i8 P26 500Barr; r: c4 t3 G' F2 i2 N$ X; [
Barrier absorbs 500HP dmg
; _" @& X* j- A+ ]% b+ s* oBarrier E + Barr100 E + Barr200 E$ u7 G; R( A' i* A3 t) _. t$ j/ q
Barrier R + Barr100 R + Barr200 R
/ w% \' l' q! z+ V0 V
+ ~, U% L2 v6 j/ B/ x27 BigHeart6 d5 ~. ^/ g& ?, G) L/ C0 Y* t% z+ _
Attacks, then heals HP!
[3 o- Z& q b) d4 _' ~: VHolyPanl R + Recov300 R + Roll R; r2 r+ Y) q+ t6 C6 L9 x
HolyPanl R + Recov300 R + RollV2 R
% G' t6 O4 i. m6 p, B+ uHolyPanl R + Recov300 R + RollV3 R0 A' G% p ^; x$ u
. N/ S8 U& P4 ]. Q) T+ a28 GtsShoot
) k! m7 X4 V G6 u8 h/ _0 XGutsMan throws MegaMan!
! m/ M X0 V KGuard * + DashAtk G + GutsMan G5 B, @3 D6 L F% R' o
Guard * + DashAtk G + GutsMan2 G. ^( q7 |# t: l: R# b
Guard * + DashAtk G + GutsMan3 G
. x ~3 j9 D3 q0 n" y6 Z0 g7 m$ dGuard * + DashAtk G + GutsMan4 G
9 a/ a0 W/ a# n& M, T: c( J* s4 M: O) R2 r" F
29 DeuxHero, V! H" A# }" ^% O3 h
MegaMan & ProtoMan team up!
/ L1 c/ a8 D/ E1 ^8 n& m4 J- vCustSwrd B + VarSwrd B + ProtoMan B7 {4 |7 X+ z* {0 N. q
CustSwrd B + VarSwrd B + ProtoMn2 B/ H$ f2 m, [2 p3 O3 U
CustSwrd B + VarSwrd B + ProtoMn3 B( N, _3 v \" [
CustSwrd B + VarSwrd B + ProtoMn4 B
# G" |. I9 U1 e% `4 j- ^$ J9 E$ N# [7 I' X# w
30 2xHero" o* p, A% ^+ J. @/ Y6 |
MegaMan & ProtoMan Dual atk8 m4 u. q! G) N; o' w3 r- A: D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: I8 e8 ~1 `3 l( l9 t4 F- `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' k; c! C3 f5 V( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 P% O0 a) w) c+ {& t. K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! h$ R6 y8 Y$ K- U/ ~1 k( W# B5 l
: F' ?5 y. T( A$ t31 PrixPowr
/ n- D1 @9 ]5 u) B8 {6 I- i3 Navis attack at once!4 C3 q9 E/ g y6 b( w2 t
Team1 * + Team2 * + KingMan5 K! M, i# ~7 S8 `$ v) J
Team1 * + Team2 * + MistMan5 M: t& g2 T8 g! `* O, h
Team1 * + Team2 * + BowlMan5 B6 f1 m- g+ d2 l& _) p
; ~7 E2 C2 ?$ K" C32 MstrStyl
7 F# u X+ r' k' E) a0 s# fMegaMan unleashes his power
& Z/ h* o4 x$ o1 iSalamndr * + Fountain * + Bolt * + GaiaBlad *# H4 Q4 u/ r9 |9 B* I
. z0 ]3 x: Z u: D [2 x' j* r; `
StdrdChip (Part 1)/ h. {# `4 s, E! m% `% w
┌──┬────┬─┬──┬──┬───┬───────────────┐
" q3 }9 d f t, d) E% [# I│编号│名称 │MB│攻击│属性│稀有度│说明 │
) o4 x. k' {; _! M4 \& R4 d├──┼────┼─┼──┼──┼───┼───────────────┤; I% F n6 [2 p% [1 I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 g8 u" y* I8 c: u4 {* _: N
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- G9 i1 _) }7 R. r4 F│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ I' j \+ g) M
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' S- n' J6 H& p E/ D0 a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& L( O+ c C) @0 L! O$ S2 c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' R, t; x, W) j│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& r0 u( x6 l& E* C. B$ o. `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ p: W1 K2 s ^5 M│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 {! y; C( ~! z2 j h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: L. T) c q- J) N' L; l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" W7 X9 P" A: ~0 Z: B4 Z. ~
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. L3 V( c3 y! k0 s0 i│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 ?$ k" p; ?* y: ]
│14 │Spreader│16│30 │ │** │Creates a large explosion │7 m, ?! j8 u% O+ O( K; E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. ]+ o5 t0 P4 O& p. J/ D1 r9 G+ c
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- p) J5 [: x2 Z- s x3 n│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( d/ b5 s m9 B- D' n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ z$ {0 b+ y' y8 F4 P7 v$ M
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* m8 I& z) f0 N. y9 \* C) n" @7 F' y+ e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 j5 X0 O; }5 ^% ^) p5 T
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: I; s, \# Z+ m a+ q& w9 y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 [" A# r# f, o* u7 W) Q N│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# r; _( W1 F* i
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" O+ _. S1 T) X0 C( E1 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' }/ v* r! d( @; o( F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 Z4 T; Y: _8 L5 }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 f! o2 }7 k4 J) e$ ^- Z& }
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# T: R7 K1 P! i
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 H0 x: k( {. I, z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 p$ X- ^2 I& t+ G6 ~│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) O. C/ M `& T3 X, }$ x' i0 [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* [/ X/ F; I4 K- h+ m% k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" _1 L! I9 S. E6 A8 r+ ^
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 r& o( D: {; v$ w# i% b
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 Q2 G0 T6 I, C6 E
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% l& g1 L" U% {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. `: P+ R" w s1 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* @( @9 q: `+ R+ k0 \8 C% }7 R
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 N/ _: W7 e4 C! [# \; u4 O v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ n- |; [& L0 V; {4 H5 x, o│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( A; h) p Z& o+ M6 v, ~
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* U! h, d/ l( D5 r" K$ ^
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 @1 W' X/ @# t2 Q2 e9 | I
│44 │ShockWav│10│60 │ │* │Shock through enemies │; V) M' L9 t$ n7 y. L3 Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; ?; z0 V' \% `% N│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 c. V9 i2 o+ B8 C; o7 I6 k% H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
. P6 F+ R# |0 Z2 Z( X│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. U ]* E1 N' U4 t0 W* r- @│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ l* o) m+ R2 J$ c│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- C9 S# c; O$ s! d1 X( w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* m& r p9 i) X6 E9 ?6 K+ w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ r) K' x6 H5 U) C' x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 Y0 \! p7 v5 j; R8 Z4 k$ e# a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, c' m% g& ?' P9 y! ]│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% L2 e. h. R! D$ _* E0 d│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 Z- Y% P5 \, C+ C" D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 f9 N' I% a$ ?7 h' h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 s v) B: J; u& w' R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 u+ h D0 H9 e# e" T' N! S& w2 N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ b s+ h! U# T; ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. u: {. C9 S: p7 i( {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
@/ W- a2 g) P% |/ o! {: L' J│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) w$ V' d3 [* p# p* k6 f# n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ ?* _8 x( G) g: x& J' }) V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- A/ R! L! h2 d; T S8 O0 C6 P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 ]0 \8 R/ F4 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* Q% v0 z* j6 T* G│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ t5 A1 k! m* y: N│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: Q% h; W+ N+ u: f5 q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 B) {4 x9 }! `3 D% a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- X* m9 X! o. N, d) p `. A
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 K5 i; d9 d1 M( o
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) A4 m. ^+ S7 O2 l* E0 X1 A3 Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' Y& [+ _6 L4 `. c+ B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! U! ]% f; T/ t2 c4 i+ ]
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 t+ z* }* r: O$ N% w, S# ?│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# D) c+ u; t" R& T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" Z$ z. L$ [- e9 E│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 {% \6 X, G" c+ Y! E│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& ~6 c9 ^2 N+ O5 p% c$ }" o- v
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( I: t8 o" J" J* c" S' h2 W, K3 B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% [# }- N7 A* P# x' N* A
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 O) {, ^4 q; o& c, r$ f
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' p2 p4 }% P! h* Q# {* A0 Z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 f/ [9 u/ t1 ]+ |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 \/ o5 Q" R9 z, Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 ~) J4 T0 i2 T2 S# e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' J7 x6 c! s! M9 Z4 B│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" N4 y2 j) g0 T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
$ h* Q; D* C' \: S0 g/ g+ U│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! i8 y5 [: l# @+ Q1 {3 B8 X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 j: o* o, C c! J( O+ ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! y5 ]1 w1 i5 v1 L' H) S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' \1 b0 M1 S1 d' s# C6 r' y* A4 x8 H│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& k* e4 O! c8 `+ X' h│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' m1 ]' E- j0 T$ U6 y) D* ?( `│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% o# v2 E$ ?5 s' x" [% h* V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 Q1 ~, z) u$ F8 C# t- v# z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- \2 e/ A# F' U* a: k9 O1 b- Q0 X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 {8 C6 k' i0 @0 j& {" R
└──┴────┴─┴──┴──┴───┴───────────────┘
8 Q& k- D$ g1 z& s# a
5 _. U2 @/ t7 j: J( \" zStdrdChip (Part 2)
" [4 \6 O9 [+ {4 p┌──┬────┬─┬──┬──┬───┬───────────────┐
" t: G. c( q; q- x│编号│名称 │MB│攻击│属性│稀有度│说明 │$ H: d9 @ I F* s. G3 x) `* a6 u! ]
├──┼────┼─┼──┼──┼───┼───────────────┤8 y" _% y. Z% s% w( l+ N6 D! C. r2 G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! ?+ }0 A, d% O% L
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
Q- a0 U5 T, Z% \- Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% i2 Z2 r# _5 O$ |$ e
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 u1 p1 k; a/ _" S V
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% [' K* E% \. {% A% d+ z, _
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ w2 I, C5 E$ A) e9 `3 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& Y) P' P7 t1 W9 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) i3 P; s" C& S. A+ Y, H│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% I/ ~$ t9 X6 M* \/ A$ w0 q│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 j: [$ Y) M5 f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ f8 h; |/ c4 G |' X8 w+ z) }- h1 d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 w2 i4 c: O* v│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 J6 m( U/ C i! g1 I│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ \. g, ]' K' l: z: m1 Q, E4 K7 S$ ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ n! k$ H3 G6 K- V, [9 M! B8 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& d. t* y6 L/ s$ q% L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 h/ @- D, I7 V& }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* g" V6 k3 u. N. I- E ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 e3 B, G6 Q1 I' `& {│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; M( o' q) A$ }/ F
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 G$ I& a9 p7 E0 i( M3 S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 M% u8 _8 z/ t4 c3 X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
\. G) {- K+ x8 v& c/ }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │8 }$ ~4 M0 g3 k! b: m9 O+ R
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ L& Y# F1 w! _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" y" U! J, S- s; X2 [2 B1 m, s│126 │Rook │30│ │ │*** │Protects you from attacks │9 w1 i2 ~9 u! A; Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' U t5 D. y4 e F; W0 n. p
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 N, Y& o$ V3 h0 L. U6 h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 x# ?4 ]% _/ T, f5 C0 |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, g1 `7 E' [3 h, ?2 l' H% x│131 │Lance │46│130 │Wood│*** │Lances through back line │
' s' T5 e# l+ y. S0 {1 t( r5 e│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 a+ s n; M, f. s$ X│133 │Guard │5 │ │ │* │Repels enemy's attack │) A/ ?" ?8 D; S4 u U" g
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& B4 d+ {& M4 u. h) P7 g2 ~8 ~: [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 ^5 T! V% D1 M6 m7 O2 ^ z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 C6 Q& \+ g/ {# R* h8 C, R* Y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- I: H) v1 e/ F: R, w6 @. M$ r
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 A5 Z9 k' {* z" |8 @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; Q. x$ a3 f+ O$ T: v! d│140 │RockCube│9 │ │ │* │Places a rock cube in front │
M6 I. J8 `% E$ @│141 │Prism │60│ │ │*** │Prism fires randomly │
3 n7 h; R1 ?' R│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 O/ M& }$ o9 x* T6 }+ K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 q' A( R( z% d w0 D4 ~; ~; W│144 │Fanfare │32│ │ │*** │Take no damage for a while │! w) l6 y3 p+ \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ Q$ g( x9 n% X: I; Z+ w3 R7 U/ j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 o$ I: k4 e) n; k, ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ x% ~# q; M4 ^│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 M! F; L5 |$ B* `2 \6 l$ `! j
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) v1 M: a3 S& U( D1 ^1 F0 y│150 │Recov80 │20│ │ │** │Recovers 80HP │ N7 g. H: O* l% s g) J+ {
│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 t/ y1 j$ d @+ g: a6 v│152 │Recov150│50│ │ │*** │Recovers 150HP │5 P/ T! H6 V6 y% Z
│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ _7 B7 I. D* M {5 j│154 │Recov300│80│ │ │**** │Recovers 300HP │. u$ @ B* C7 @7 R5 t$ |& y# f
│155 │Repair │8 │ │ │* │Fix your area's panels │0 G% u9 t% A! p+ |# g
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│# f! Y8 z/ v( f0 s1 r
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ @9 u' K4 l' {5 d. _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" [) T1 p8 ^8 K. V6 b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) W3 v& P" \9 x% B# }6 A6 w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# z5 ^( A, U$ ^ U% e3 d' G! t
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' T$ i) w) q& a1 J8 a" N0 {( V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' y6 R% u0 G7 F6 X6 C% T$ P0 R│163 │Invis │11│ │ │*** │Invisible for a while │
- M r- r: C. Z; g' _: ~│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* S7 ^2 W* S! |' y3 z( ^
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 i) J. g F' Q9 p" y. O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: Y5 P- f5 a% x& y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ p7 r; k: z% h5 J) U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, w. N) J$ x7 i6 C5 s7 ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" K/ a5 V6 K) N6 j, |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& O) V! E6 D& F0 e: v7 {│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 N# V2 F' N. T4 J/ x% P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 z3 S8 G- l. W+ K
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 y9 l5 e$ p6 O# b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) m0 V, ^: A; q n' v│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ j' b. ~1 B) |6 ]% n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 T9 b) ^) g. u
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; {- J% Q3 l' _ v% d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& ^; a( X3 O" i* K5 ]& K' t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; ~2 ~" K: j! Q: }; N3 W' c+ b w7 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 Q3 O2 ^. R H. f' X2 g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 J$ ?1 _) Y( I; a; L│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& c9 t* \& e/ b$ g; K% @) c│183 │Hole │55│ │ │**** │Open hole to dark world │2 [8 F3 z l4 b* q1 b$ M6 U
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 ]! _/ ]# U+ M i│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 T( s7 {5 f0 \$ l
│186 │IceStage│20│ │ │*** │Changes all panls to ice │( K+ W$ _% g* T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# ~. B& o. h& M/ H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ ~* z: J9 Z" b0 P+ c. A# |" S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' ]; c: O. B- r; c* O+ G- t4 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 l2 [1 t1 u* b5 @- |: e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% V) Z- L* y( k: a+ A# H. i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& m: z! P7 `; e- p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" U: n+ M4 y- L" ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ O& O& ]( t' r2 j3 n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) p* Q4 D- _& L0 Z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 C1 t; C2 p0 M0 c% D% P8 N- K) \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ p* z8 Y8 D& O5 t" H+ o
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' B' {2 l9 u8 s# H, z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 x( ^/ W6 G' B5 f4 `; q8 Q9 Z0 J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- t1 d: F; N' R, H( {1 X8 X└──┴────┴─┴──┴──┴───┴───────────────┘
7 ?6 Z6 H0 l( H+ f4 Y+ b! a C: V" k+ l5 [) S6 i
; y" O$ Z3 E: {7 K1 N
Mega Chip* z& Z5 P% q6 @, m, i1 h
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ S T/ S" b" ]) c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 d6 {" N4 R+ [" E├──┼─────┼─┼──┼──┼───┼───────────────┤/ [9 x& I# S) i; o: F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% O$ a4 N) H: c' w" y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% X9 A6 C( t p- P2 u2 Z9 H# I, H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# s; p B7 t! ]4 B$ R2 k1 s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 p/ ?6 H" x; d$ C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 a8 A% I$ b% |& b2 q/ f│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- a4 H. B# X1 s" p; z/ r) t' l# j0 `5 X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( O! x: @* f1 h! M. \/ p' {9 j, U1 U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' n* S8 p7 r# R* k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 Z: V9 \* |6 f, _4 Z8 ?* P│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 Q. ]6 O! b: _ {8 n4 z+ T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: ]/ x: w2 L/ \# L7 S5 G
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 x6 N8 E' c+ U3 w; g- w# {│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ E' a' K* \" v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; I5 \1 P( {8 L+ |3 S3 e) c│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 D" w- G3 m2 {) g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 K/ y+ T' y! l! A; N, X, a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ U: P1 H8 _) d" L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" ~6 r n: x! |" `- O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ t) i* N U: J5 x( g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
G8 t, Z+ I- l' Y: {│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 O5 }( r& }) x% x6 o6 P2 U│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( A8 O5 z {* Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 P4 _4 c' A9 y0 D; t4 V│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 }4 L F( l* J/ ^. [& O* |│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( Q7 R' g! \% q4 C│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ U, T: H h* G* E4 e% t7 H
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% R7 b5 r" Z/ b. [2 c: j
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 u0 y6 I# |2 F# B0 o7 R
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ M3 C9 h+ Z6 D7 x│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) y* R& q# C3 n% ^& {: L│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 \( e7 v, P* `
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: ^" N4 p& u1 X7 d0 e1 {
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" u8 B/ Y9 U; @7 k* X* y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 C9 j* ^. b: _$ P3 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' @/ ~) y3 W4 u+ l; b/ ^. r) T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
e9 P/ o1 q q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ V$ O: K& T9 e. Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
o; X( J* O" u I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 ?( g( Q5 ] `( i# ^/ P l- T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 e& k8 C f4 `% j) G8 y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 F! s( W# i/ b│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 s8 v; W9 a; ^) P& S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, W( J1 h b) R# u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 X& ` _" e# H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 z* i4 f1 J1 W4 `+ B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 S' C3 u! ]* k) ~- w s+ y3 B3 ?; n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" o; V8 W& J. L│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& C# ?5 j8 N5 a' {│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 w4 H" `4 k p4 } F: }# G│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# Z( C" s0 _8 l1 C4 M! b! U8 o+ s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' p# k: k0 |' K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- X3 T- f0 i+ Z8 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 K, [0 }: O. _" {$ Z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ X. h1 y' F, O# | o' \& K9 N, |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 f& S* g/ [: d& J. z9 D9 `- O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ n9 }! k( D" N: k$ h" d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 R8 G$ A3 t4 u8 c* G│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 w8 a* q; O# N; h2 z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 t. w }! P D& I' C0 [
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: m5 ^7 U8 ]8 P8 i: H4 j* s% u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! Z) }9 U! a& o9 g$ B* N; V# p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 E" R1 D o, h3 P! h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( O- f. q: A* _" g Z. Q8 F' i│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 p" K1 n7 X' p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 r; ]0 Y! y/ ~' g1 I, Y# K2 _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 h: r3 s6 a6 s│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' e6 p8 d0 ]( s% q8 A$ G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 Q% ~% k9 @( v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 C$ ?) Z8 n4 e* q, D& ^
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 ` u) N0 p# w. G7 R3 d│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ @/ B, V4 a# H$ t3 S0 z$ q+ \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 n4 s+ K! ~1 Y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- K* F6 C4 U; r1 w% ]7 D: \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 K* g- t {6 s│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
O$ N8 {* f9 H5 w& A; D: f) }│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 x5 f5 v. x: E. _4 z0 Z: u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! h! Z( q! i$ V% Y9 L( Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! G3 S/ m6 `/ p8 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 X- j. r4 J2 ~; Q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 x% D. e5 V ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 C+ s: D5 V% n3 K6 ^6 H: |5 Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 W6 E/ f7 Z2 C4 N! L' C$ @
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# W5 C1 Q7 g; a: y. x" h8 S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% w3 F6 v' [ W( V/ \│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ k9 z7 Z( _2 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘: I; G) X2 x. Q4 \/ w
4 o- p& a+ T( N$ B6 t& k
* p" p( Y( b: W# c' E" [
GigaChip (蓝版)
# Y: ^6 O# i/ B* c7 i6 H. d: _" v┌──┬─────┬─┬──┬──┬───┬───────────────┐
W8 N9 V* i" H( e9 R│编号│名称 │MB│攻击│属性│稀有度│说明 │
- t! @1 K; \% d. c+ A: D5 S├──┼─────┼─┼──┼──┼───┼───────────────┤ ~; s+ R) }. O8 x6 G6 a( M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' D Y$ c' X9 K- B
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 e8 C& ]/ K# q" A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; v) f: E7 o! F* ?│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* Q+ l8 c8 K. [' P' Y* Y4 w│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ B4 V0 m. e, S( d! K0 L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- g6 K- t- d, R) y r" {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 E3 F% o! y0 V) x; j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' X- v8 f$ P- d9 E" C' Q+ r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 D/ m5 t3 `2 j! q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
U' ?9 Z2 p8 A0 ?( e0 I│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
T; ?- F# `" |+ Q& I9 ?; P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 V) F. q$ Y1 I3 R z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; y2 z: W) F2 p/ i# w, b: E9 `
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' S/ I: _5 l: ]+ a* `+ A8 D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 q3 t+ E( z4 u0 x6 ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# \6 p K1 h8 ~1 V' c1 V2 |
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 X8 y3 R1 [; s- r* J│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 r: n! H; L- `8 W4 X( l- s
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 Y. x" Z0 l+ x- _( M& [9 x1 `- _, s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( f9 O% Q# u' s└──┴─────┴─┴──┴──┴───┴───────────────┘) S2 o: o4 Q- U: x; E$ x6 [* \6 m) ^! K
3 E5 i8 {* K8 v
GigaChip (白版)(只列出与蓝版不一样的Chips)% ?& y E) ?, h5 O7 [7 W3 F+ H& Q# k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- C" T5 y. F- C( e0 j7 E+ _) L│编号│名称 │MB│攻击│属性│稀有度│说明 │: {2 g9 I' j+ R8 R/ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 G* U2 ?" _0 L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" O" W/ z; n& u7 W& x- x
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: p p2 G3 Z) I3 }
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 j: p4 M) C E2 n5 [8 D/ T& R7 t
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 E0 C4 j5 S; o5 ^% k└──┴─────┴─┴──┴──┴───┴───────────────┘ |