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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) O* q  n$ o1 w& B/ w" B
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" R" ~6 U! X! w4 A■● ■  NintendoWorld    站友xliz原创
5 _: z; n9 J+ L& M: b# k■ ●■    http://www.NewWise.com
+ [+ x$ Y6 S! s6 C. M■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! i9 {5 H- ?3 \* }8 ^
  h( b( U2 [1 f) l6 |) J

8 y( |4 L" ]& K9 T' q0 e           洛克人 EXE 3 Blue 卡片组合
$ ?  B3 I" `+ M  ?  X; O2 O5 A0 P; A& M, c% d

- ^- q* U0 l7 ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 D/ k, J# ^( r- X# p
大家要看日文版的P.A.或详细攻略,点击这里吧!

# m' @( c7 g% B/ y====================
6 N& E' E2 {; [) F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 g9 i3 e/ |- o+ V! X: R8 j' y; {$ s  S
以下内容格式如下:
# F: Y$ }" e* e  g: e: \7 d6 m8 t) |1 W. d
编号    名称
) V& r( j9 I5 n. z. f说明
/ C' j' i! b* w# i组合方法
" j# _0 C$ F$ }$ x" F9 }---------------------------------  J# b3 }8 C/ F7 f$ O4 S$ d: H
01    Z-Connon 1
/ z! Z% p' `3 [7 TUnlimited Cannon for 5 sec/ f$ _3 P* q9 t) X
Cannon A+B+C
! E, L3 g' \+ m% _" }1 zCannon B+C+D
% @% w1 Y3 W: ]# F$ X0 _; V3 f: tCannon C+D+E
* U8 |* N4 B" E* Z3 q! [
4 J- {. O  m7 ]. Z( c) ^) H02    Z-Connon 2( K( n5 D' G2 Q- w
Unlimited HiCannon for 5 sec( H2 D8 r: V# s# T+ [
HiCannon H+I+J1 G  ~" M1 b5 V1 k/ p
HiCannon I+J+K
- x: i4 o: k! pHiCannon J+K+L. t) k5 U8 N% S# ~' D1 O7 F

# B, B- K2 J! F1 P) Z3 h03    Z-Connon 3
1 S: u) S& U# V+ V1 I4 w- U! dUnlimited MegaCannon for 5 sec
! K0 n% A* Q8 o+ C+ E6 A( CM-Cannon O+P+Q8 h5 r7 v/ c" H  ]
M-Cannon P+Q+R! D2 X+ w" I2 W
M-Cannon Q+R+S( ^0 u$ W0 C7 _. A. d

, z9 o, f+ v- a$ r- l/ j  H5 e04    Z-Punch3 s1 a3 B# S4 H% C9 K
Unlimited GutPunch for 5 sec
8 C; P! U; b' V4 zGutPunch B+C+D& V& C* n4 d+ j( ]3 z
GutPunch C+D+E4 H1 ^. C4 E' h3 ~: e+ ~
GutPunch D+E+F% f6 B" y9 m  [& o

/ Z4 V0 s( n3 r$ R! z7 s05    Z-Strght
1 D4 V4 V: H: H' }( b: fUnlimited GutStrgt for 5 sec
5 t8 Y; y6 H9 VGutStrgt O+P+Q5 _* B' U0 [" n$ R& @
GutStrgt P+Q+R2 P  j. ]2 g" O% ]# S  |9 W0 |
GutStrgt Q+R+S3 _% a. E/ Z0 h# s+ t  S! f" d

$ m! i8 e9 M; `* b$ c" g7 Q+ s; @06    Z-Impact
1 r$ g$ c  \3 cUnlimited GutImpct for 5 sec
) U- n% {4 j+ J9 wGutImpact G+H+I
7 R- J" @4 a+ y! [/ h, BGutImpact H+I+J& h: i9 ^+ F& I! C' q0 ?
GutImpact J+K+L
6 Z% M. s1 x# m' U7 r: j) ~. t
( q1 b0 p! b% L+ C7 B07    Z-Varibl
5 \- z/ q9 |2 x1 P& sUnlimited VarSword for 5 sec
& ?, S1 {1 {1 J+ {) \$ PVarSwrd B+C+D
- |  k. q6 {& wVarSwrd C+D+E5 b& e: z4 x5 b( D
VarSwrd D+E+F
2 n- D1 J, u8 A" r% n3 Z+ H2 O. I+ {, o/ |) l4 M
08    Z-Yoyo 1
0 p& C" N3 m  d5 wUnlimited Yo-Yo for 5 sec3 L  e  c) J6 K3 [* L
Yo-Yo1 C+D+E/ O+ T  }( q3 v7 [
Yo-Yo1 D+E+F
3 `" W' w  K" Y& A* ~9 H: T+ HYo-Yo1 E+F+G; k+ V. a3 I; q1 N7 i2 N2 H- [  Q

& A% [3 V7 }4 |' P09    Z-Yoyo 2
( @2 @- U7 a" rUnlimited Yo-Yo2 for 5 sec
" T! }* }/ G: sYo-Yo2 H+I+J
! e8 c5 E8 m9 e/ G- kYo-Yo2 I+J+K
1 l. H) g" `& m; r- X& Y: A) ]Yo-Yo2 J+K+L
$ p: Z7 ^. U! M* v* I# o0 y/ _" |
10    Z-Yoyo 3! A6 j- j* J  h$ ]
Unlimited Yo-Yo3 for 5 sec
  Y' y, P  B" Y% V1 V, sYo-Yo3 M+N+O
8 u% b% B7 g! B# x, k  W- D1 C* bYo-Yo3 N+O+P
' R" C# F7 g( D( k2 b, D8 U: oYo-Yo3 O+P+Q$ Z/ M/ m6 i& d7 h6 \+ L
* o$ @! }# e, H8 Z4 S( d
11    Z-Step 1
8 z" H& q+ y. [* r' ^Unlimited StepSwrd for 5 sec3 d  q" C3 s  B' W( \
StepSwrd L+M+N% D: T( @" P8 J# a: M: x  o$ o; Z
StepSwrd M+N+O4 f& m8 r% X6 D* t- D1 [8 w* n
StepSwrd N+O+P
- Y0 q+ p) e) V5 @/ W3 v% T: }1 r2 M/ A# p
12    Z-Step 2
* z4 P" c; |; ]9 p; Q9 KUnlimited StepCros for 5 sec  a; O, y% w8 @5 P+ f5 F: b
StepCros P+Q+R
, B% S& r( p8 D/ h9 hStepCros Q+R+S
+ B8 e" D+ L8 V: ]/ w) kStepCros R+S+T4 X9 z% s+ H. R/ t0 g
% \2 t7 ?1 t! A
13    BubSprd3 G% o, @. m, J, ^) G; X  C
Attks w/ spreading bubbles!. s5 Z" p* X0 Q( D
Bubbler  C+D+E
- R( G% T* E% H/ n$ S9 ZBub-V    D+E+F
# b. }& |$ ]2 iBublSide E+F+G6 a! i! M1 i& n- o" h
Bubbler E + Bub-V E + BublSide E/ o% F+ L( S  z# E

6 G9 S  C. ]1 G: b  H14    HeatSprd" j- R. C7 W( d; v
Attks w/ spreading fireball!
- f, w0 q- U- q0 k) v0 rHeatShot H+I+J7 T" v0 P  ^1 y3 t2 M( B) b; ^
Heat-V   I+J+K2 ^, a2 E( r3 ^
HeatSide J+K+L
+ u3 P' R4 W) N( m1 PHeatShot J + Heat-V J + HeatSide J8 c0 _- y$ v" a# B( h

. x: c0 y) w) |% N+ f15    H-Burst
' x) y5 O$ d& Z0 n- c8 DCreates a giant explosion6 z0 \& b; |% k# y1 W+ I; Y( o, D
Spreader M+N+O' B2 n: g: F& i/ n& h( \7 `. |2 u! N
Spreader N+O+P9 p+ i# S0 J! {+ n/ x/ }) F
Spreader O+P+Q0 W) R* }! H) E0 N2 a: Z

: x; g- k' u+ A16    LifeSwrd0 g+ c/ E8 w5 }8 _3 v& Q3 f* t
Swings a huge 2×3 sword!0 L6 R  V$ c7 Z
Sword E + WideSwrd E + LongSwrd E: \# }: T2 `: D0 ?
Sword L + WideSwrd L + LongSwrd L, T5 Y, g5 {  t, x7 W* u8 c
Sword Y + WideSwrd Y + LongSwrd Y
! X( r9 \8 s0 d) q. }2 {7 U0 R
. q" J+ Z0 f  `' u17    ElemSwrd+ ~2 ~5 P& n6 e% D
Wide swrd contains 4 elemnts
) z$ @5 {  J! M: N5 Z  L) |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* f. q9 c& G, x7 r9 n$ N# z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' q! N( H# z! y3 R* Q0 F: ]
! L+ m7 J! A8 g18    EvilCut& J/ D: W- {0 O
Step up 2 & make 4 atacks
! d2 e( u; |/ Y: TStepSwrd P + HeroSwrd P + StepCros P
$ d1 \1 s4 r- l; O& ~; j! {0 @3 j1 N( z1 w
19    HyperRat; p% M2 B1 L/ @& F2 v! }
A giant Ratton charges!0 f$ |  c: I& \6 a
Ratton1 A + Ratton2 A + Ratton3 A: ^# X. a2 `$ r, c# x6 E
Ratton1 C + Ratton2 C + Ratton3 C1 M/ }/ a8 y2 _, @. O* ^; f
Ratton1 F + Ratton2 F + Ratton3 F
; ?! E8 l% z3 _, z, }. s; R$ d! Z" Y* T+ D  q( |
20    TimeBom +
& s4 _1 k/ N4 q/ BSets Time Bomb in enmy area: J; a: e; Z% \8 q0 Z
TimeBomb J+K+L$ \. [1 [# Z' k: l2 a
TimeBomb K+L+M. I* U( c; E0 f" c' o
TimeBomb L+M+N) {4 ^! {7 u& s3 }" l5 J/ Z4 L
" @2 Z/ h8 N8 C, W  n2 \2 f
21    GelRain! Y+ b* t% K5 [3 n
Gel steals squares
$ S7 j" a+ G0 }' x1 l$ BMetaGel1 B+C+D
; j5 H  L2 r+ ~& aMetaGel2 E+F+G
2 X1 p$ D* r  j  z6 UMetaGel3 S+T+U
9 g: V  Y% U: a, X) o3 a! c
9 ~3 Z5 R* C$ S" ]$ w% E, u! }* u1 {22    EverCrse$ ?+ a  P* E; a5 K9 F5 F0 B! e
Shield chases enemies
/ D! X+ @& w, {8 H: R1 q7 T% cCrsShld1 C + CrsShld2 C + CrsShld3 C
1 W2 `" g4 S6 l4 y# m7 i- }$ fCrsShld1 L + CrsShld2 L + CrsShld3 L7 d, L1 X5 v, J& k, f
) i# P( O- w) p; h" C
23    MomQuake
- {- K; g8 q" o5 W4 {Awakens Mother Earth!% ~8 y2 F7 v! h# _3 `
RockCube * + RockCube * + GodStone S
3 X+ |- x' K( m/ ?1 M
$ W, J8 L. \3 h2 M8 Z- Q24    PoisPhar
" N7 \' `# E/ W2 _6 K& kPharaoh generates poison# k4 D9 V: r2 t# |
PoisMask A + PoisFace A + Anubis A
5 I! y- |% Y: i$ F+ I3 f. \6 f; b
25    BodyGrd$ }- P4 Y- p. h$ [6 d
Bodyguard takes out enemies
1 }, s" X( m( A+ E5 d& gAntiDmg M + AntiNavi M + Muramasa M. b$ H7 Q& y; t& q0 }: D( N! u

: d  g' Q, h% J" ]  o& m26    500Barr
; ?. {: E# {0 iBarrier absorbs 500HP dmg
4 ?% M  s+ Q* p6 pBarrier E + Barr100 E + Barr200 E1 w1 R1 m8 X& B  z) }1 R7 x5 F1 R* r
Barrier R + Barr100 R + Barr200 R
, L! z  \  M' A0 x9 F2 Y
% r# j% \2 g" q6 d# E4 Z) m27    BigHeart
9 b* Q: J5 P% vAttacks, then heals HP!
* _# X2 ?' H& Y- T  c; DHolyPanl R + Recov300 R + Roll R! d4 D3 y& @4 {
HolyPanl R + Recov300 R + RollV2 R
8 F( y$ w6 `% k, ^. D! v/ F% a1 dHolyPanl R + Recov300 R + RollV3 R
- W9 m6 n) S2 H" G' M! y. j% Q* W, H; Z7 Q% V9 X
28    GtsShoot# `* X, i5 M% M4 ]  N- [3 m
GutsMan throws MegaMan!+ j9 w1 B* _; \9 X
Guard * + DashAtk G + GutsMan G: J* q" k$ p5 [+ \9 C
Guard * + DashAtk G + GutsMan2 G* E( H+ L% `# u: [
Guard * + DashAtk G + GutsMan3 G
( a# j* C$ J5 [Guard * + DashAtk G + GutsMan4 G5 @8 I; O7 P. s- R  `6 A1 H# T
9 Y" }! Q, y% ?' i" V
29    DeuxHero' C9 O% [: ~* Z" s7 z  S
MegaMan & ProtoMan team up!
2 s7 u. Q$ Z( J* eCustSwrd B + VarSwrd B + ProtoMan B. |3 Z$ f8 I) N% }# ~1 x
CustSwrd B + VarSwrd B + ProtoMn2 B
2 W/ ^0 I; [4 H1 S# oCustSwrd B + VarSwrd B + ProtoMn3 B
4 c# G6 ^: n$ m' jCustSwrd B + VarSwrd B + ProtoMn4 B# l# Q) j" r" b2 w

. M. `# |9 X  o) [7 {6 J' C30    2xHero
9 G) D1 m5 L" w$ D& M3 B/ ?  @MegaMan & ProtoMan Dual atk
- k$ C/ w* p2 TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ {+ |0 C: j" g/ m5 ]) @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 \  q1 W" U9 |( r3 r5 Y3 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ t8 c3 E% l* g5 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 q0 S1 `; w$ l$ A/ c$ R
/ c* J2 F0 O% ~- H% o3 I7 H+ w% T31    PrixPowr9 d+ c, e( R/ x) j+ f
3 Navis attack at once!
8 \* ?1 o# j! ?0 A- K' N* r% S3 uTeam1 * + Team2 * + KingMan5 K8 l8 H5 j9 U+ K
Team1 * + Team2 * + MistMan5 M
2 z, X3 ^; x' W) U5 h2 H- fTeam1 * + Team2 * + BowlMan5 B
2 w- {; D* o8 ]+ d) t* J" G' a$ G; O% b( Y+ t
32    MstrStyl/ ~; k, ]: k* [1 C
MegaMan unleashes his power
+ G) `5 p) r3 KSalamndr * + Fountain * + Bolt * + GaiaBlad *
: f* c# t4 p9 L) z8 ~7 A4 v4 h
  u" @5 V. p3 bStdrdChip (Part 1)& o1 o* S5 x: ~% n4 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
& l7 H. j- n" \! B8 r. {│编号│名称  │MB│攻击│属性│稀有度│说明             │  G# d+ N+ t+ e1 i7 ~
├──┼────┼─┼──┼──┼───┼───────────────┤5 f; [0 j- P* |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 O' g' ~5 L/ L# n: H. h3 n│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- _1 c: i4 j: [│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 K1 H& y7 d8 v$ p! G5 r8 c
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( \# W6 V1 g0 R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" ]( o1 `% N" S' Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 V6 w& k8 N' L9 l/ E1 Y; p
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 A. }: T" [9 ?! K% U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' r& j' G# S* y; m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. j- T, V: m: B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ j! @, O2 C6 e0 f& ^  n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 g0 t, e; B2 ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) Q; ^. r/ o; ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; Y) e0 z1 u& }3 ]8 v( G# T$ y( Z│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 I4 R5 b) L0 G) i+ f2 o
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% [) A* M7 D1 l5 A# Q/ E# H; U│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 w' w" M# \1 x* F0 e* R& j
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 I  n! x$ T& T0 k
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 Q1 P' j- \$ S│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( J% q  o9 R+ ^3 f+ F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" e0 Z4 Z$ I6 }" S1 C# I, S3 i│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 I( s3 J! ]& H' H- ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* p5 h8 z( w/ Z: I+ M  F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% o# U* H" x. b& p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. ^' ]9 Q- @+ z7 X
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 B) C0 N% M0 U! ]1 ~0 X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │; b7 G# J- g# D$ v$ [8 a# c3 T
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ Q/ G) a, O3 x! t8 o│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# X, ~% c! \; S) v3 o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% Q7 d# ]9 ]# w- q9 ]5 f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 a) }3 c5 j% S4 Y1 X2 ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 l5 v7 n# P4 r# L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, x/ m# |1 m* L: L: g  c2 i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: V3 z" I# u* m' [│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* ]( ?. r3 n0 t& k) S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 `* t, i& ^/ _  z' |5 c3 j& G
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 J! g! _' [5 i# {7 `9 E7 f* f# c│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# H/ Y! u' X4 O; d│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: F$ X" K) r! q) [" h- `- k) L- O
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, x8 v1 ]! w3 [( }- A6 u
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 s; Z2 o1 B8 ~2 s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- S& d! u; b" b% e; `3 K( b/ O1 h│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% V; ]/ {! u: O- i0 V  V) D4 r1 x│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  [& ~$ W8 t( l% F; ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 N$ S$ ^# X" t* B
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 E( A. Z# t$ o: l' Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! E' W9 G" Q1 Z4 m" t/ t& l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, J, L% i: x" M3 q) c0 j( y2 C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% ~! }8 i" S  N' f: G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) n5 {: Z" Z* ^1 S* N& }8 o6 Z7 {" @
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. z1 M) {" j- G; }; w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 ^) W" J6 R) r. H" a# f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% j7 a! K/ D8 O, w$ @
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 j# o; D- b, d$ a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 _  w1 W/ m9 l: m+ X: W& V' Y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* J2 y$ a" W( I2 v
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* I. w1 |3 L& \8 ~9 M) w2 ~
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% s* L1 Y7 D8 q* B1 v/ @/ y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! x/ ^$ |; q" W$ n
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
  H1 J) }- \8 e$ D- C. R: R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 R. [  I% T" V  ~0 c! ]* @% {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 ?& x7 W1 s- C" ]  y( Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
+ v2 x. f# S1 ~5 _. S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 k- m# R2 V, A7 v/ B* B' h
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: I! v$ g6 q+ l; k1 R# x" }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. l! ?( o* ?0 _, ?: ?# p│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& S% u6 @. `5 }* s, ?  w# P% r4 z" x& W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; g3 v8 T) f7 L$ e: \│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 J4 ~; H& F9 T& D  [│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 ?; R% {; s/ d( g# X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 X# W( L& u1 W1 ]/ T
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" A; _+ v! b1 U) p$ c& c# R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 @) G* W8 ?  p│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) B' }1 j) G% e7 o2 Q" l% S
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ h  p8 x" T  h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; g! @! W7 V# T( |; }' ?7 ?) s( ^( C
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 p7 s: A0 \# a0 w+ _8 q  H9 I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 }/ E- Q' }5 c, _# R8 ~& q& G9 ^: {
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: y/ }2 d! |$ r- Y3 x1 ?
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 N2 H5 C* G# Z1 m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* S0 `6 B( R# w8 A7 E( V│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, j% p% T  Q; f" _$ N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: L( p8 P* e$ Y$ B
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ [. u" c0 n, [1 ?2 F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 Q  \; W" \1 Z# C  t│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) q, u( v- l8 V, U
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! o$ h3 `, y6 m# s% f2 }5 k) P8 r! i% j│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. Z7 J3 U4 {3 g7 w' h4 U- T' J1 l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │" H9 \- G0 T% b2 C' H/ j: Y3 a
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, Q  b; B: m( S5 x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' c+ Y7 T5 g9 b5 I) W. X
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# E2 t6 n4 e( O! f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ p' Q$ N# l( f) C1 m( Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; v0 o" ?+ ?- r% B! s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ @, o7 t6 F3 {" F( W7 w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 h. c, z# c6 z% ?) p3 h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 S1 J6 W7 T7 P. D2 I! D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 C% L! r3 a$ C# h# I6 R│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* P5 N1 l* N5 R! ~# k; S- [│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# G. k4 i; g/ }! j* H, X* S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! R, ?  D; J% z1 o3 z
└──┴────┴─┴──┴──┴───┴───────────────┘
$ b7 f9 |& k3 m6 `4 ]% ?# K; N9 _0 E+ @6 U
StdrdChip (Part 2)
3 h3 z' N' F, K┌──┬────┬─┬──┬──┬───┬───────────────┐
2 n' X. H7 b0 e* \' N! {│编号│名称  │MB│攻击│属性│稀有度│说明             │3 e9 ^: A7 y& j) C! z$ j
├──┼────┼─┼──┼──┼───┼───────────────┤
* @# r, C4 w9 `+ a" ^% H) ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, o- o5 z6 I1 ~7 G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  T# S, H* l7 O1 ~- D$ V
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 H- Z% M9 }/ n
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │5 Z& q/ _* r7 [+ d& |& }  ]  T
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 L6 F) J9 V1 ]% i% R' y* j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; |+ {$ ?2 i, ?4 w  |; P
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" z  c0 [3 e5 A: Z& H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* U# }3 S: y, e' m9 ~; e% x
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 J& f' E( F& p6 T2 Q3 E
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 [1 \6 A  s) z: _- h% x
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 b$ f5 j0 T; g" u1 o- `2 v2 ?
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% \2 U/ a  ^$ l$ b│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! z! Q$ _* e3 g$ A9 U1 m
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 X2 p) s/ Z7 F  R8 ~/ K1 I7 _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( K# P! `9 L* w/ W( S6 e/ \" n6 _6 ?7 W
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ L7 S* h- N, d3 K1 S│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, I  A4 [  H/ F0 k; f│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; a5 i/ J2 I. x: ^& J8 {
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: Q) _5 R2 O* V6 Z* r2 I* j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 t  D1 u* w3 I3 p; P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 @/ W9 m6 K4 x: b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │; [+ e( R8 ^: Z) x& s. v
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! n# ~/ b+ H+ [9 A3 p! W* F+ e( X
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 k0 g2 y- f$ u0 r# b( x- p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" t. J/ l8 d7 e: @8 m& H│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% g6 S2 l9 p" }* n│126 │Rook  │30│  │  │***  │Protects you from attacks   │' _6 `7 j8 ]9 X, c8 ?+ d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; r( ^5 p2 P3 ^* T& G│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 r8 G9 ?' D  o, S. C│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" z& m9 r8 S3 H/ b0 s3 z* d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ J' a/ r/ ~/ Q; P! Q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. h. J/ G: V( f) o& o" G3 B8 D
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 `$ q: k* Z7 L1 d/ V7 _' c) {) U│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. U% e( y" g3 x+ j) W- r: |  Z2 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- |! }$ o* K, B/ p6 f2 r) ~│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
0 a' P2 x) u" N$ [5 K( c5 N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ \2 m5 d7 ?9 i# X3 V5 T
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) K3 F7 u  u  y$ b│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# S% \/ |( c' E! K: b/ e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 C# G* |! j' ]5 c( Q* \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! |4 d8 X4 ?6 t) A# k, a6 r│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: Q& K" u$ @) S( f8 ^6 C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# q7 h' v/ M  o2 B" ?6 y& S1 {7 z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 t% z" b; l/ ^  u. a
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 i( k7 ^, k* Q# z  @) G, S/ d
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ `* F! i0 D& Y3 t' n
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* G( u) F- d6 ?│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 d8 q) t2 e' ~│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( X6 h' B4 |  ?3 ]* ^4 a2 G4 |5 g3 V) c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& a0 L7 _# X7 m: s/ ?1 Y$ W9 I# e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ y" J) Y; |3 o$ }; T& b│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 W3 @' F, y9 J% S0 L( G│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& C% e7 H  E. x) |1 e+ q# e1 u3 l│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 g2 Z4 d1 z/ f- @. F' T) a# |8 p│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 j! B+ O) _. \' U* c│155 │Repair │8 │  │  │*   │Fix your area's panels    │& X- o2 B, q% K( o2 \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ p0 p7 a& e* `! {
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
$ n; X9 h! y1 k5 u* A( M' b│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% M) x$ {$ E4 O8 P& ]│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, t% I6 D% A& c* P! z. t
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- R; Z% C, f) A7 R$ g* E7 w; ?
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 k& O7 c: s. i4 a$ f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 t5 C. _: s  A) D- |) ^│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 z5 g$ b" n# u$ _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( e6 C* \/ L: {7 b2 b│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 l8 j( M- l) ~, B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 Z9 x& J8 ~( W0 b
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 ~& T6 w; s' ~" ?9 C│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ j. H" @, Z% ?- ^+ o# _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 f2 O# p6 y9 N6 t/ Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 {; r! M: X0 Q2 ~& ]" _, _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 f3 N; R! a- z3 r; L; w3 J3 t│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- Y/ N; R: W% @: W( ^- D/ U" C6 M│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 E4 m2 {$ k5 ^- C+ g! p7 h& J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# u- N& x  F9 P
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# G" M( V! M4 n5 `3 V! j4 q6 A( Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) Z" r4 X1 \- o* O: K│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) I2 B: i1 V* B! L4 ~
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ e6 t8 @0 f# w/ V! A│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
8 f0 A$ \. [, {! p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 b- i& o8 G9 ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; \( ~0 y) ^" I; Q7 C
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# ~2 C* W% V- r& l│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  n/ i/ b6 V& b+ c; w│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 i! P+ ?7 e0 l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 N# m2 [- d5 F& z$ v1 G: N, n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( M1 R" P# v. s6 P4 l8 [0 h3 L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 j9 r: G. z# J9 N. b│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 N2 R+ n7 p" Z4 _  ~+ Q! Y) N
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 l" W- @& g$ w3 @. [' D1 O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# k8 a* o* d$ d3 e9 F6 T% Y0 J│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! v; P+ H, r% J1 \│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ [& E6 s2 E# a) l5 ~│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# I% m  ?0 U9 L: X* }% ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 J5 R9 q' Z8 w* _0 Z" M│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. H5 W6 \9 n" d( O& d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% D7 p3 s! U% u0 W│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 T' i4 O- e5 E0 m& p/ S/ h
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  o* j$ P# d- P3 @, \5 H# I6 \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( L, r; I( B5 x( Q9 Q│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 {5 c) K4 `1 ^$ y/ z1 R7 T, M
└──┴────┴─┴──┴──┴───┴───────────────┘( I/ ^/ \. o; m9 H; l

; U$ z3 N: [' u, n, `8 V% \: I) H% R& x' g
Mega Chip% `$ w( }8 X# ^+ ^+ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& x6 f$ |+ B& {* {7 S/ J│编号│名称   │MB│攻击│属性│稀有度│说明             │' O% t) R* v! w2 @6 F$ i! h# m
├──┼─────┼─┼──┼──┼───┼───────────────┤. P; d' n( a2 d. v0 U6 q: U3 ]& \$ H( G
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; y6 Z$ F1 l$ o9 R8 X' m. n+ t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% F# d% w) ?+ M* P3 o, l│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │* G! c% f* i; g% |0 O
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
6 n' v4 M; u" X9 `4 o! o4 s7 Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( P# p; F+ S8 \0 k: ^* I+ W% n: r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. X6 ?4 y$ W% E. \0 Q$ |- q0 C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% }( D4 [  s8 D3 Q: U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  g9 ]7 I0 E1 X, Y: ^* j) e7 q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" P! h7 _" ]& q, v' a) Z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│& Q! [' P1 ^. F( r. u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 X1 Z0 U2 z% y/ ]7 p│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 O2 l' L9 U$ o! Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& u' }. R0 v7 O' f3 {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# J1 m2 o- s/ Z2 c$ y& S
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 Z/ \! @( r) E$ A2 |│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  P6 P/ H& P& C: A* d% f% g, E! ^8 r( M│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 P& z' {& x$ o. }+ J0 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) j5 c/ W6 ?8 z  {5 H2 ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 S3 R: k% B+ y│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! a2 d! f# c6 g3 S2 y. H" @% N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 t: s2 h* N4 m1 u│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- E4 y* S8 V3 [0 ^* R3 q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, H& b; Y" W* {9 b4 t4 P9 e) s│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 O! o- N9 g/ y, J" O
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) V7 b; N% R# |0 X! S
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. p- Y- ~8 c# s% |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 D5 P& C, m  \% w/ b$ ^│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 @: z6 i* f8 T* z  D# n
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 K8 q# v; K7 ~! ?! w- f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 |: _6 s- A1 y( j7 r) \│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( f3 u  a9 A1 g4 H3 g3 W
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
9 W3 K$ M. A: K+ L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. U6 ~9 B) ^4 V/ W, T$ K│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 T0 n5 Q8 k4 s$ p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! z" V* x+ T! R2 \, {4 n5 m/ J2 @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; a. k0 ~% W& z& I2 c- h3 o& s0 g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) c; ~. |1 U" e4 x$ A# Y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- q+ M. W7 p$ r4 u- U9 F2 Z: h│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 g$ Z5 g  f! F& ~
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 r+ W" G# O& |( G/ [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 {7 y' x3 o2 G! c
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' @0 r. t$ k9 J/ _3 a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 r* i# Y- `  n: C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" y7 \$ ^) _8 ^/ c4 D1 j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- w. A+ C7 T# {3 s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: ]1 [3 ]- n  c! _; f4 M│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' X8 X5 ~" Y/ F9 k% h+ h% W1 o
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: W; m; D; b4 O; N+ Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ d+ [/ q/ W) S8 d( L  d│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( k/ T1 e8 d. f) }! v& I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 z) p6 }; A5 ~* X6 v& }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: }  Q3 q& u. F" b3 m$ W* G/ w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! [( y" I( M! m
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% M' i7 W3 N$ P" j2 r$ A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* C( f( b. D" v9 t& g3 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ C2 K, n! R9 f7 `) ?  Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 `7 i. f$ ?% }/ ]- n) w│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' _. P. j9 G" P; B. _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 A, Z# l0 L. \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  w7 e/ S$ E$ \│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ m4 W! m) d( p6 w+ _6 W, r9 e7 s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 y6 H% ]" |2 C* J; x0 I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 j# j4 ?- O& f9 T! ?& i│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 O9 t+ [7 Q( q5 I8 I0 W/ H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ M2 o& `- ~% p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* v7 m1 a! B; f! m, F" ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ k" x1 n; M" |+ U! m( R│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 H! o1 w+ C( O1 ^$ J/ O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- b+ f& S4 c2 F$ E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 W" e- p: k* `4 C0 l
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) v; f6 ]  m# C  o/ o│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& M) \, q6 P5 l
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 _) l$ M# V- H; C: u$ l6 T# j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  p) y2 }1 U" f7 m8 F
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ w4 _! N- s1 J% \: @: [0 h│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ u$ \* U7 B; P0 L1 D) l8 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. y0 q& S8 q0 G
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ v: {  p$ |) K. W6 o' ^* ^) G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; h, B. P0 C1 ~" m1 R! c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: \+ `5 I1 A6 y9 C
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* M* R( |2 t9 c6 A  T# y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 p* K- B* r9 k5 B( H9 Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ F* _$ ]+ p0 }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │) t  s( G) K* H. f6 m& [" i1 y3 L7 W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# ^1 y4 P6 t. y: s└──┴─────┴─┴──┴──┴───┴───────────────┘# r" F! l$ t" C( [" x& c
/ S& R* I9 y* x# q

* d! h3 W& v+ m+ c8 W* yGigaChip (蓝版)! m. n& U4 p- `1 n$ {$ l0 I" P
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ]- N+ `2 T0 Q* \& j
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- @+ L$ f2 B& _3 j# D/ g5 @- L├──┼─────┼─┼──┼──┼───┼───────────────┤
# J2 g: L2 |* m8 ~! f8 P: y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 h2 Y" Y; w& ]2 o8 q: c' m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: W, ^# x( B8 S- p: g! d3 e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( C+ P& j4 a7 n9 p│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 J5 M7 R8 n$ k# }
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ Y% h+ |# o$ ^3 n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 q& @/ v3 M$ m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- B3 i# g, O! [; n9 b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, H% q" O  u! w/ R* |
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 X9 Q( t5 s% F; s5 R9 j! G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 |, A8 d3 @% A4 Y% [- ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ ~: U. s% |: l% ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 g$ |  D, b' r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 x. B/ C0 Z7 I3 q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 b/ U4 |: `* S8 t: ?* A4 c, V  w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ i7 F) Z( h( E  E3 _
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ n: {$ t& c" L5 B' e2 }  y+ z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" z' p" z+ t% q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ [; l, @7 y" f; @1 r
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 |. S1 ~! a; O+ v/ Y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ M# N: ~' y' [- s( @8 ]: J% {; U└──┴─────┴─┴──┴──┴───┴───────────────┘' Y/ D$ M7 T3 U' F

9 O. y6 B. Q. JGigaChip (白版)(只列出与蓝版不一样的Chips)
4 B0 T) Q: _: x1 W1 x+ s3 I( c2 W┌──┬─────┬─┬──┬──┬───┬───────────────┐( B4 H) t4 J0 g; p0 B$ h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( z! n' u" K/ n├──┼─────┼─┼──┼──┼───┼───────────────┤1 ~$ h& n# E9 Y. C+ [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( ~) n6 V( k) e│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 V$ v3 ?( [; h4 P( r* _/ o7 d│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* ~( S9 Q  u; P# N9 c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& N! S5 S. u2 u/ w
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!0 c$ ]* c; s* w' ^! L9 i3 G# }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& d$ h( v7 ]/ _

4 f% e8 t. L# z1 C. Q001002003004005006
* u- I6 x8 g: G0070080090100110126 P/ y' a3 h; Z0 R6 {' i& W0 k" `% g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% o3 u) R* g' r5 O, j& j
' x7 _# E$ h6 o; ?6 p9 t( X+ ~
019020021022023024; ?1 g) a: F/ Y/ |/ j: b' }0 d9 q. }
0250260270280290308 V/ e. Q1 J" S4 `1 D$ u) \
031032033034035036
; |7 x: G1 P$ K, \$ l* I& M5 v
7 ]( y& G" \2 x9 w, {[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( j# |9 U6 u" B- q9 e3 ]9 Y1 y3 l6 e: n4 t6 `
0370380390400410424 Q6 m9 n" O9 V4 ?! U+ Z& n
043044045046047048* _! J5 g, ]; j6 A0 e3 X, y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 H5 C) V; e' s. O; K/ x: k$ S$ y1 q6 |% Y4 J
055056057058059060
# K! r* ]; U5 t3 A2 t( o0610620630640650667 V  v4 r  t' H% W! [- c/ S3 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; d: Z2 W: B7 G, x* F7 q; G& D& m' T0 W1 Q  N# C" W: Q
073074075076077078+ o6 p; [( J: W
079080081082083084
: N8 s+ `  C/ v% D* X3 J. a085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  I+ F3 T0 T4 o) `" f# N3 Y
( f/ t- t; Z% k  I. n$ x: v091092093094095096
: ^  f3 L3 P/ ^# o0 e0970980991001011029 y9 J# b* ?) `" f& T# n: a
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ @6 a: x" ?2 y9 h- N- |- B) u
& G- X- e) J+ A* ]$ p109110111112113114
- S: p, ^. T) d115116117118119120
6 H0 G6 m2 {. ~+ l) X  I9 ^1 m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 R5 \% Y8 x+ b8 `1 J- P
& B: F- z5 Q% T127128129130131132! f+ H: ^0 n9 Z1 r
133134135136137138$ q  l% g- k, z# P4 C9 u
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# _% G  f5 O0 h$ ^# Z) N- Z: h$ W( Z8 G3 S- n3 k3 }4 r; r- m
1451461471481491500 w- v( H! I4 c1 x2 }
151152153154155156
* \$ }+ w* I* ?9 N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ J* Z3 e. X! P8 |5 P% f6 c

/ c  U- v6 G" r0 P3 w  K& }163164165166167168" t  R+ S/ C7 `$ L4 k* c
169170171172173174
3 o% L" l9 l6 F4 r! j( f# W, a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ h6 L; ?* F: q' o: j; c7 s- ^: Z5 B7 K/ d
181182183184185186& i& S4 o! t- {+ X4 S9 G
187188189190191192
  h3 V% \  a8 B/ [6 \193194195196197198
3 F1 @) O. ], U: n5 q4 g! Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  w! H4 K9 f. J0 O, i5 n* e2 O6 n
) @) t4 G% c, \+ G001002003004005006$ u$ I4 ~9 A( B% v$ z/ _$ Q  n
007008009010011012
8 @$ V$ t! A" c+ q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, V5 d4 t3 s( e1 v8 m  u4 z4 }% B
; f3 M( _( X; W" Y+ y# v- o019020021022023024
. m4 m9 _& Q6 S6 t# W025026027028029030) |' [7 s' ~" P6 W6 i, x
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% D' P9 m3 N5 O; y$ r# J( O

9 \. g" Z4 B6 T. n, H7 f8 b# T0 m0370380390400410425 {2 F) r" X5 b, ]# u
0430440450460470482 X/ B1 B% a) O# \$ z, {% g3 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 o8 |" i: v0 D9 ?: J/ ~$ i5 T
9 ^: q9 _" p1 Y! s3 }4 [+ [055056057058059060
# C- ]: u* U! B. {9 r" f& L061062063064065066  ]! |5 S' X: R' t" X8 T" `: B
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, ?$ }7 R+ x" Y. K1 \+ F' @2 J
9 R1 G4 ^! x! w8 e- [* z- Q
073074075076077078
! z' g8 T2 @# }. w; C' B* l% ?079080081082083084
6 C& l" h! h" o085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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