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■● ■ NintendoWorld 站友xliz原创
$ f) ?0 v$ C9 E3 X■ ●■ http://www.NewWise.com ' X$ v7 A5 R6 M
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洛克人 EXE 3 Blue 卡片组合
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Y3 Q9 J* N/ r+ d% L' ]" Y; E6 R% P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 f; {. @( Y! m, m大家要看日文版的P.A.或详细攻略,点击这里吧!; Q1 c7 s. K4 @* U0 B
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- P8 _( [4 L: u4 W) j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: M5 L- ~7 @0 r7 s* y* e
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以下内容格式如下:5 M. S3 C, G! y8 t0 [4 s
0 |! q! V( W' O# Z$ l7 P编号 名称 L& C U6 z( ~2 i* q
说明6 \( v. N# T9 T+ Q+ X
组合方法, }' M! K9 w. Y/ i! g0 N
---------------------------------2 h6 m) |' k" A
01 Z-Connon 18 [$ K4 j5 M( l1 H/ H% I
Unlimited Cannon for 5 sec! J+ m5 f6 d! q0 B7 g$ Q
Cannon A+B+C
. [ `' T# o8 W! R. B- J4 WCannon B+C+D3 _& ?2 y" W7 K3 C
Cannon C+D+E
9 {8 v# d! K1 F+ ^$ |8 }
* n6 K3 r# j& |0 j% ^# l3 R# A, [02 Z-Connon 2
8 d2 {& n% g3 e0 n) ?Unlimited HiCannon for 5 sec3 B! x3 q4 n7 {; Z
HiCannon H+I+J
6 J& Y* H' S8 y4 H8 o7 pHiCannon I+J+K
: T2 ^& k5 |) ^2 }, d1 jHiCannon J+K+L" i+ m& Q3 Z* R' E l6 ]# L
' d: B2 f( j( _! u9 _0 h03 Z-Connon 30 y( Y2 ~) h$ D' l" W
Unlimited MegaCannon for 5 sec) @& z5 I0 \; v/ X8 B1 ]( M
M-Cannon O+P+Q* v2 @. O& ?7 P- t5 H
M-Cannon P+Q+R
8 C$ @- Z7 p& J( X2 O" CM-Cannon Q+R+S
) w4 ?* o' g5 j
: m- ]* S/ o& G- {" h9 w7 ~5 `1 P04 Z-Punch
5 ~+ y3 ~$ L, w7 x7 ]0 PUnlimited GutPunch for 5 sec. P G+ Y4 Q& v4 Y- ^. ?* W) {
GutPunch B+C+D
8 J+ g! o( M3 V0 ^) x+ BGutPunch C+D+E# H# e2 O, l; u! V
GutPunch D+E+F O) w2 z; Z1 E
0 i* w/ q; g# x$ q' L( L9 J6 e05 Z-Strght
' H0 i! k& c9 Y* W3 X( p- C2 N* B1 aUnlimited GutStrgt for 5 sec2 w$ D8 a" ~: ?3 j
GutStrgt O+P+Q! [1 {9 n) b2 F. {, X ?+ U" x( W
GutStrgt P+Q+R: J) q1 C+ j/ F9 x9 D* T/ w
GutStrgt Q+R+S2 @( p L6 G4 ~4 ]5 c
$ M. y) y* h9 g! {. I B0 r
06 Z-Impact
6 @3 O- I" \3 u/ q. XUnlimited GutImpct for 5 sec
* d6 P5 d: ~3 h2 d3 M) V0 GGutImpact G+H+I
6 j; j+ r1 K- t/ YGutImpact H+I+J" e9 ?+ W5 Z8 V9 e6 A
GutImpact J+K+L, n9 G3 z' c, x" a/ h0 s. p) o
8 O* f9 b) j+ Z D$ |+ f
07 Z-Varibl7 G0 c4 _" y& ^/ ]
Unlimited VarSword for 5 sec
& j8 l6 G' M9 @VarSwrd B+C+D% x: ~. l. p9 K
VarSwrd C+D+E5 E5 K7 ]3 t8 S0 g2 t$ C
VarSwrd D+E+F
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1 Y9 w3 |2 c. {08 Z-Yoyo 1
4 S8 E3 _6 H6 y- O mUnlimited Yo-Yo for 5 sec5 ?+ ?6 x! u3 R& P$ q7 p
Yo-Yo1 C+D+E
) Z3 u- v! u$ j7 n& G+ d7 W$ TYo-Yo1 D+E+F. e& V8 y z8 X1 U+ v, ^6 y' p
Yo-Yo1 E+F+G+ G* Z0 C% e# O. x6 N
# G2 |3 C; C8 K09 Z-Yoyo 2
0 j, V2 O# m' _7 E0 S3 Y% oUnlimited Yo-Yo2 for 5 sec
; V! [6 ~/ \0 v4 i& u/ ]9 i7 hYo-Yo2 H+I+J
1 g& u; X1 ^. |9 |4 Y; SYo-Yo2 I+J+K1 u% x8 B: M, R( y% s2 ]7 D4 Y) C
Yo-Yo2 J+K+L
7 O2 k# ^* R; F( I0 D1 ~* I. P( k1 g; ?4 [; l' k5 M
10 Z-Yoyo 3+ l, w2 m G q) r9 H# ^
Unlimited Yo-Yo3 for 5 sec
! H2 _# s. P5 |% @+ Y- m+ hYo-Yo3 M+N+O
3 R9 C5 V% L: u4 b9 N+ VYo-Yo3 N+O+P
; I' R* s$ n- O; ?Yo-Yo3 O+P+Q
) c+ }" s6 V/ W" L, L
3 Q, M; @# R% F6 `& g8 t11 Z-Step 1+ O( e. L1 C+ e* t; n i
Unlimited StepSwrd for 5 sec% t. p6 G' B/ W& ^# ^
StepSwrd L+M+N s0 j1 D/ g7 ~1 ]5 h4 G' Z
StepSwrd M+N+O. y5 S8 S# q# t* v ?, E! W
StepSwrd N+O+P' A% c6 N( r- M7 \
: \, [0 S7 _! b0 n& c0 k9 G
12 Z-Step 2/ E6 S- e7 N# G( l1 D
Unlimited StepCros for 5 sec
4 V/ z( i: [& R3 jStepCros P+Q+R$ g8 v1 N, F0 n* r- r% L
StepCros Q+R+S6 p9 s, i8 J2 k5 }2 b0 ~
StepCros R+S+T: X H7 y: n7 E% X# }+ J! B; @
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13 BubSprd
9 ] |3 s$ P1 a+ [3 D$ ?+ X" }Attks w/ spreading bubbles!
3 o% w6 | ^/ P7 B- YBubbler C+D+E7 P a$ j+ d U$ G
Bub-V D+E+F
* c" e2 p9 s$ |7 pBublSide E+F+G
1 ]' j: Z3 L& g) @% D& SBubbler E + Bub-V E + BublSide E* q9 v! S# [1 G+ S
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14 HeatSprd
; g6 u0 ?5 A1 C X7 {6 U( sAttks w/ spreading fireball!
1 g& @8 c+ J. l) W+ S8 jHeatShot H+I+J
) R& @; x7 B$ ]5 B) R wHeat-V I+J+K
! q- R& ]$ ?# S* `* @2 }HeatSide J+K+L, M5 A. F+ y. X' y4 N( q5 N3 a
HeatShot J + Heat-V J + HeatSide J
( d5 c m) O. X1 `$ O0 q4 f p: d0 R) f- G5 @
15 H-Burst) i" V, C1 }3 z0 y( S% w% ]2 ?
Creates a giant explosion1 c# _: H# j: b3 {- \# Z
Spreader M+N+O( q0 }" w$ v4 m; w$ ?
Spreader N+O+P
3 ~# P$ X3 G$ X% [Spreader O+P+Q# p9 L/ [$ l( f' }4 K
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16 LifeSwrd
* x3 S0 p( I1 O+ S/ D9 RSwings a huge 2×3 sword!% p. P5 N( l4 c* r1 L1 s
Sword E + WideSwrd E + LongSwrd E$ |) _5 P1 v, A; M0 _ W5 Q. v
Sword L + WideSwrd L + LongSwrd L
: _/ _6 n* }" Z; j/ [/ F5 dSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
; y4 n8 _* j/ c# A7 N+ XWide swrd contains 4 elemnts% I5 \. g% I1 r2 ~& K5 r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% @8 A* r$ D1 o" v. WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
+ \# M: O4 e$ i% XStep up 2 & make 4 atacks1 P+ M! W& n# j- @
StepSwrd P + HeroSwrd P + StepCros P
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" a- a4 l, Z3 O; v( A R" ~ y19 HyperRat* J" d5 c1 e8 h
A giant Ratton charges!
% E) U9 c1 h# ` u8 u$ HRatton1 A + Ratton2 A + Ratton3 A
: N# r# d c5 y: l$ r; e0 qRatton1 C + Ratton2 C + Ratton3 C
2 K' [3 U- U0 _Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
1 Z$ F0 [$ |& X/ U8 U8 P) W4 H5 KSets Time Bomb in enmy area
9 z& r6 g" Z/ ~1 @2 ATimeBomb J+K+L
+ q' S. M0 _5 ~! YTimeBomb K+L+M; O1 M( N6 i, _$ _) l5 B" v# n6 Q
TimeBomb L+M+N; z, a5 T& e2 h* O/ C" w8 n
* u g% ^4 a( ^! B v! s; ~
21 GelRain3 _7 |0 S) y" j* Q' }2 t3 w
Gel steals squares
* z4 a, h1 V/ W! j; C4 B6 ^MetaGel1 B+C+D# C% e$ \3 `0 t( O1 t: e6 U6 W
MetaGel2 E+F+G
+ u# Z* E1 Q8 }# Z+ B$ BMetaGel3 S+T+U7 Y$ c) E2 _$ u" G. U
7 A9 J; j0 q' h* O# |/ h8 U7 R! j& f
22 EverCrse
1 s8 n' @* ^- F- H' fShield chases enemies
2 f8 i; C `7 DCrsShld1 C + CrsShld2 C + CrsShld3 C
, n k5 ~8 o3 X* |: Z) V9 ]CrsShld1 L + CrsShld2 L + CrsShld3 L; D# c0 y M: k9 ^/ v0 h8 p6 V
/ F9 f5 Q# ^# A: R23 MomQuake
, M1 N/ I/ t$ B( y3 c- G8 \: RAwakens Mother Earth!3 T$ \ X0 M: W
RockCube * + RockCube * + GodStone S5 V) k/ n* H! l: R
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24 PoisPhar
& @9 }1 M& W8 J6 b0 u' c! d. ?Pharaoh generates poison
( z8 h& [7 T. mPoisMask A + PoisFace A + Anubis A) I( I. C- L. e
$ O( \% u( O' a; a T25 BodyGrd7 E% \ \% j, i" j8 j( q
Bodyguard takes out enemies
2 @0 }! E- B3 v2 U. v; f3 g; {AntiDmg M + AntiNavi M + Muramasa M7 M& d% g F5 n$ e: S% B3 ]5 A8 v
& }, q6 g8 ]& U. J G. j* a& I
26 500Barr
9 J: z/ S1 O- o$ ~Barrier absorbs 500HP dmg
4 }& J1 y6 \3 _$ M/ QBarrier E + Barr100 E + Barr200 E6 Y& L. X6 o7 l
Barrier R + Barr100 R + Barr200 R
3 B& l2 f/ b+ f! M4 V' V; O* _- ~" c5 e: L
27 BigHeart9 Z0 y8 i+ w: }! [$ D
Attacks, then heals HP!8 b* j' Y1 x9 b, ~1 d, x
HolyPanl R + Recov300 R + Roll R" p) J5 e }8 [; f- V6 O9 w
HolyPanl R + Recov300 R + RollV2 R @5 H l. L$ u: L* C! E G
HolyPanl R + Recov300 R + RollV3 R
% h0 X! Q1 U7 C) g9 H
- J) ~9 V7 A# B) v; x28 GtsShoot
c" r) S: g) p! N) \GutsMan throws MegaMan!
% t2 w& W/ ^1 }' o' ?Guard * + DashAtk G + GutsMan G
' @' u+ a9 m+ h- IGuard * + DashAtk G + GutsMan2 G
\6 o) u7 p. TGuard * + DashAtk G + GutsMan3 G9 z) t& n3 y2 c
Guard * + DashAtk G + GutsMan4 G
; p9 N% `( N( U ` {* y( r+ j- k$ g! _" q9 f, j" o" j0 n
29 DeuxHero$ Z- P' i/ p) K f
MegaMan & ProtoMan team up!
# d5 M5 j& \' R, U* }CustSwrd B + VarSwrd B + ProtoMan B4 g! A% m; C; B# y( f3 O
CustSwrd B + VarSwrd B + ProtoMn2 B
1 O" e) X. d6 T" g3 {4 X; G4 K% OCustSwrd B + VarSwrd B + ProtoMn3 B0 ?6 y9 T# D5 N) v8 I" m' E, M
CustSwrd B + VarSwrd B + ProtoMn4 B* P+ J. l% o( |! I
- p0 I. N9 ^* f7 w" G: o1 I30 2xHero& N$ V- L' g" [' H
MegaMan & ProtoMan Dual atk. E& M9 | _0 v% j! d& n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! `) e% ^$ O/ q; n1 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 ?: L& w. S1 N! hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 H" }. q5 s1 Q" p3 x$ X: @* t2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
[ F1 h4 f5 T. l& D$ ?/ t( a, w) N9 v
31 PrixPowr
) n g5 ^* v3 x% s5 G* f3 Navis attack at once!/ s% U4 b) g( Y5 i( t6 ]* B" v
Team1 * + Team2 * + KingMan5 K, \% q" [8 L0 w1 J$ a
Team1 * + Team2 * + MistMan5 M
2 \5 z: z) F$ c# a1 m9 r' z& KTeam1 * + Team2 * + BowlMan5 B, O2 m# |4 t$ X9 ?# @, n, W+ M
3 {* c* t5 l$ q! s/ ]* T32 MstrStyl2 V6 A2 @2 u( Q/ H
MegaMan unleashes his power
Z1 F0 Q; Q7 l$ ~ w$ b6 Q5 W) ]Salamndr * + Fountain * + Bolt * + GaiaBlad *: U% l) o" z1 z
. R# _% X' R" ?# }8 s3 k1 }StdrdChip (Part 1)
& d- Z% G/ U# o0 D, H5 v┌──┬────┬─┬──┬──┬───┬───────────────┐( e- \! q4 Q! {2 P9 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: T% [. t+ D* |├──┼────┼─┼──┼──┼───┼───────────────┤
( Q# z; t$ M: E│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: D0 H( F2 y' \' {- `
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ {, c3 P6 ?- `! n│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* F' V: a, ?1 D# a! x& p2 X4 I+ b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' g3 L( [' c" A0 f- n2 ?' |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' r" H5 }( i! s% s3 p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 t, v5 L, G" l& r' V7 @
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ X" l% d" v& }/ l/ L7 a& q% x
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- l9 c$ ]; q0 n8 H) w$ t! I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │ C) J4 {7 N' Z) C) D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ L1 y; @: j9 I( Q: z1 _% x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 T1 h) b- T% `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 d- O) D' ^* @$ Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; j- g8 Q* T% R0 i9 g
│14 │Spreader│16│30 │ │** │Creates a large explosion │: C2 M4 Z1 H5 e! v% L4 T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ y( z9 K+ j( H( x' S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- P3 }6 h2 ? ~% D3 u1 E5 N
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' @: }) A$ a7 e1 o( L0 i; ~8 t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; i+ P4 I" z* u: E9 `│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- M- {+ ^3 A- C8 m8 W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 P+ O+ A8 S* ~2 E. ?$ r. U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: d- x8 c5 f9 B. d2 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ ?/ v, G; s* S) L2 _
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ q5 ?& l6 g, {3 d' G$ L5 N2 I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( G1 A+ v& Y3 B6 L; F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 D* v2 b4 _# L% L1 }) U" n* r│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 s9 d1 _1 g! p( j* W% h1 [4 b
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! S; s0 \" O5 @( V5 k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, W8 X* }4 F& c! I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 E) ]3 }2 D& L/ p, d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ u: `4 x9 Y3 E+ W" w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; R; L* C# T( o6 S+ q6 F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& w5 m1 S. p/ _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( w6 l9 [, a! _) b8 o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: N' y$ ~/ b; a4 ^$ G- n2 o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# k0 Q+ S- T) V│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
( ?! x; U4 ?9 V% A. ^( l4 ]( Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 a( |) y3 Q2 ~+ _' E9 ]│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 z( s4 {/ O, @) K3 Y ~" ]# P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, a) I- x5 \5 K$ U0 }
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% r8 B# Y! |/ k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 q. ?; d3 n' }1 B# O│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │, P! m0 Z' }; |; Y4 w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) ^' b. A9 `0 `/ `( h+ {" S% s4 F│44 │ShockWav│10│60 │ │* │Shock through enemies │
- F% j& `1 } M│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 h5 g$ r3 j" F' c│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& F Z3 W% n) ]4 T" t│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: U/ |- ?: B& ^6 _- g│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 b; Z8 n+ m2 c* q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* v) B; `" Z( t7 F# U3 \6 J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 N! R. `0 ]2 q+ B) A$ j. t│51 │DashAtk │11│90 │ │* │Dash through enemies! │. w7 f: \2 Q3 j' a$ d2 _
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' f4 B1 I8 s8 ^│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% n& _, @4 p8 h6 T# k- J; f; I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 U2 o! G2 O% O
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ Y/ b5 ~& o4 b; h- {" t
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" Y0 h- ]: @) ?6 m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) s) R, g5 B/ N9 U z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ A8 w1 g% x1 f1 e# h# Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 x3 ^, x2 x2 w) S( P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' a0 Q+ j8 X2 }0 X$ L3 R8 ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) d! P5 c0 x. X4 s│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │# b1 v' ^; z: M; x, k) |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ o7 f% R) Y8 R6 ?! }6 G& m5 j9 [│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% B' Y9 ^$ m$ O/ c& J; F1 e" ^) A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 X' r5 S5 W+ k" p# z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 t8 x7 p( [1 P" T
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
j+ _+ O* R- B7 H9 ~│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: X/ r& p/ G7 {2 ]7 P0 D; C9 U9 c% V- C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% w, V& \5 Q: ?: V+ q$ |7 O' g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, F P6 o5 A+ P' H# C
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- G( A4 Q+ b+ p1 K* s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& C% K* `8 ] [/ }+ J/ k
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& M3 @; m$ V- Z- E6 L+ i* E% t9 S4 j* H│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. ?# }& i4 s. D; i) G│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 z0 Z# P# H7 Y2 t: Q( r│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 s, w2 \2 h' P. E7 {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- L6 b/ ~' G+ D5 k, L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, ?. c$ t9 D+ E' ]8 ~4 C/ z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ ?& O1 N) j1 o5 e* ]+ v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" W/ J' D% H; g% S3 z% v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* A% I, V9 y6 k; n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 Y: \! |- @/ W q" u│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 x) U! h: k' _6 R8 y: k1 C/ c! c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 o; p' U" K$ [/ c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; T8 ]; p# ^) U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 N9 h( \; ^/ y; `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 c6 w c8 I0 e1 E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 e$ _* ?% O' g- R& L0 O
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ Y0 p0 m) U" b. r# G& V│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 G: K$ G, y6 k ~, P N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- J$ Z2 ~4 D/ x. X- j│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 }: k, Y: e/ a8 @/ Q5 d$ A│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& n7 M! ^9 y2 ^4 ^! S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) o3 M5 P5 e, Q& L. w2 h
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ W3 ] Q2 Q3 d- ~6 ]% n$ `
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* N' _' J3 ~: | a- s0 x' m7 L( @│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' j8 g% Y# i& G+ k: C0 k" g│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ {8 a9 \! H: W) Z, ?7 l. O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 b6 q+ x7 z* }- Z" i @6 F( b, S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% _$ w n/ f7 w7 R# I; O# z! j& q g└──┴────┴─┴──┴──┴───┴───────────────┘- v: l5 H. J2 e6 i
* [3 D" H8 ?7 T- N2 t
StdrdChip (Part 2)+ {9 T- S4 l& o& l
┌──┬────┬─┬──┬──┬───┬───────────────┐" e+ V& y6 x) Y0 S- e6 L) p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- s$ k1 \+ m" m( a& Z. k4 \& j├──┼────┼─┼──┼──┼───┼───────────────┤. n& F2 L/ Z6 J/ }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 P9 ] {; D! F1 b; K T i. x f# m
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ `- Y# W9 V! k' G$ \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
~# `" c" }6 K0 ^" ?2 Z1 D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# w' @1 B+ j; ]! D7 H
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
u+ u5 L, z# A% d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! U6 E+ ^9 H& A) l' {1 x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ t Y' @7 Z' F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 B' n- E: Q8 y9 W, G% \8 _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! s& ]" T' S+ @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; Q1 S3 Q+ ]6 y( O% x3 E│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 v1 w9 X1 x6 B% b8 U2 K│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: ~3 F7 h; ^+ G3 D+ p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( [9 s) d% l% m. D6 D9 c) q, A
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! G. E+ h' E) k! s0 G4 j. w/ e│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ O4 E3 J+ ?' q) h+ e; H9 T- E8 \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 L' y: S( F- j. i* T% p# U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: {+ A" p) `( X5 j3 [│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
" @) q! i4 h+ D/ f- j1 r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │7 p9 N3 y3 X( j6 B( M+ o, ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: J' E( s' k1 l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; Y+ h+ q6 u; y2 `9 ^8 c& G: U│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( m; I' P, Q9 o
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 P+ s7 P9 a3 ^- {6 C6 C; y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( d- I, x7 m* s$ P. r0 H$ d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 |0 _" l1 y4 H+ z$ m/ N│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- Y( M& x6 X- m/ f# l! s1 L( Q" J
│126 │Rook │30│ │ │*** │Protects you from attacks │. Z' N- x$ r, H4 A/ T. A8 L' V8 o+ {7 B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 A- ^' ?6 |. P│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! y$ O4 F, w2 U" w" Q! t- H2 o y, H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( `6 r' K" A$ R: Z+ P' z* f X8 o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! r- [7 O" i7 [1 h6 d0 C) K" ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 j: i8 h/ B6 D* ^1 {* P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ Z2 a5 X+ ~) `) a% \* N; m' S: C, k, D
│133 │Guard │5 │ │ │* │Repels enemy's attack │: t0 p/ [% V2 t4 ]; A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 {8 L9 ?$ ~$ M+ A# r4 E t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 {) s9 d. _1 r0 A8 s" u9 W* T/ p│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ X& @4 L; R4 N1 ]1 N* J9 g& {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" ~ q9 n$ o( @+ |1 `5 S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ |! Q& J, A. r' j" P
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( k: E" Q- _ q: A: U
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' y% `* o, D/ r2 Z; a│141 │Prism │60│ │ │*** │Prism fires randomly │
$ Y% R6 H! C* ^% K│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 F2 h$ a# L5 A# ?3 y% F5 {# A; d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
y6 M" r7 S# w0 f! ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' M# B$ }+ p' S4 f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 W1 m+ T# F2 D }4 Y& o1 j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 z8 J3 F) n% b. w9 R
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& d5 i" O& q. U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 V) f" W& l3 P Y4 ~│149 │Recov50 │14│ │ │** │Recovers 50HP │( |6 d1 H# R, _6 D5 K
│150 │Recov80 │20│ │ │** │Recovers 80HP │! B1 k9 c! m, i. Z- A$ N
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. Q# }, f. e2 N2 w+ L7 T│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ R- T! U7 U4 b& s. p0 ]' D│153 │Recov200│65│ │ │**** │Recovers 200HP │% h, c6 ?2 s: i3 h% ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ I6 c3 r+ T2 I2 S1 T1 r$ C$ r/ U│155 │Repair │8 │ │ │* │Fix your area's panels │
3 L) [' J# w+ s% g! q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 N4 l# o5 j. c/ m$ T│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 c) f: o$ [9 v- O: I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 t' z6 g. ]1 ]0 S6 u. T│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& j' O6 g m5 ^4 |. ~" t3 N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 U' @% Y) D4 o8 O9 z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 X+ |9 H2 R& [! ^
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 n2 F4 [( B& Z9 D8 @& T/ \! x$ l│163 │Invis │11│ │ │*** │Invisible for a while │
K& Q R! c; u% e" w0 {- t1 R2 x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. V" U% n+ T ^! m# E$ |9 A2 x: A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 P, P5 W6 O! {. c! S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, Q* z% O; l# {& w: ~, g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) U: F: U0 A: Q2 L) g5 t4 G2 T
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" P% V( g* O9 w( T+ [& r1 c3 u* h6 ^' |2 E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │; Z9 R: V6 w$ \3 g- w, S7 y+ m
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 X: y% }2 W4 w* P│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ @. C* S% _8 d0 Q2 O! c: H8 n! Y% ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │' `: P1 u' H2 m2 b( g0 g
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ ^9 Y7 k, q1 S1 X/ b6 y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# [: C; H4 z/ N. F6 l│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, J" g- T1 ] J$ Q) |& G+ J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 d# r( {0 s/ @; {: s( ~│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% U* ^, o7 w, y+ g6 R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 U: C. U. h/ Y4 Z `( i$ U: ^
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! ` J6 ~% `7 v3 v" n│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. U" p8 R' I& u0 |2 K: n7 ~! z0 L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 W M- X, t. _# p5 r' K- B5 w
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" l# F; M+ o/ L8 H│183 │Hole │55│ │ │**** │Open hole to dark world │, a1 N' |+ M" U0 s4 Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 C. f9 f& _: x8 R! t% x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- x. |* M* K) A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │% n, p/ K7 m; w% Y v0 u
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 p# z* x' O2 U1 e3 H; G
│188 │SandStge│18│ │ │*** │Changes all panls to sand │, R; ?3 L& [* L2 P7 x4 F
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
3 o& o7 E# E6 f& f% f│190 │Snctuary│54│ │ │**** │Change own panls to holy │' R# F' u( t1 A! K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 O/ c! r& A: Z6 B* k" d8 d8 b
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 `3 u d# t1 m& L
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 m; w2 n+ G W/ \│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 d/ o" D( a0 V$ o, \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" e6 B5 u( G! g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: `$ K6 q3 y3 D. f6 R│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: |# q8 b( m& a7 H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( j3 m; `3 a% M) q) {5 N/ V. {│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* a2 N2 y8 c! n h# S& F! ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. e' [7 ]. z2 v4 ^4 i7 v9 I└──┴────┴─┴──┴──┴───┴───────────────┘
2 d3 X$ ^, H( `: ^' z( C6 ?" c6 V* ~6 e6 v; D* u [
* L3 O* W9 ~ d4 i, A/ B9 I8 TMega Chip
' E; P6 B/ `3 r* `& w5 }# ?# J) Y+ [┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 l6 l G8 A2 e* J5 c. y$ K│编号│名称 │MB│攻击│属性│稀有度│说明 │
# t3 [4 n2 Q, A) X" X├──┼─────┼─┼──┼──┼───┼───────────────┤
3 w& t7 f, x7 y6 C& {4 |│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 A+ b5 J/ n* T1 o/ ?│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: J9 x' L, s6 ?0 d# O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 Y. ?4 e, p" A) y: n│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ |( \ L( e4 i3 G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 D- q. K2 l9 u4 d& U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( q8 c6 ]1 a( ?2 E: U6 O│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 a1 G( z4 f4 h" V4 u
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. Q+ i$ @. h2 t. M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. n8 c4 [5 Z, o" F$ C# f5 C9 Y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; i0 o0 C, R7 N2 M2 V; j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; n5 X# J/ n! A+ i( y0 \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) x K6 f% d7 b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; X `6 v$ Y4 F4 P; S, v
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 D( ~ W% d) f" ` X/ ~; l+ u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% z7 E6 y- G1 R* O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ h4 ?, K- c0 F│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ n& }# d! w! q$ g/ k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
M) _( `! a U4 r5 O( r│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' _2 E3 O% C1 |% Z/ U* _6 s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ ]0 Z: n& o3 J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' o, q% f5 Q' O" b# v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 O X: s( h* z. j! e2 p
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- b' X4 t: W. _; x4 d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ R$ p; b! F8 y. E q5 z# u│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) E0 I+ r' [+ l) v5 h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, q) `9 a& e8 y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( k$ p% F, S6 p" \) }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 ^, Y2 Z$ i) k: }% ~- p4 j _│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' j6 }4 z! w& W+ k; u+ |1 R/ e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 G n8 ]3 H# @. U3 |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& c! E0 [" ^! Q* B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 ]9 V* r/ }- Q+ v/ k5 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 p, C. X7 u* Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: N3 f1 W( m3 x* h4 k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# b }2 ^- H) s: a! [8 {: |3 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 x3 n! E0 _5 C- S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 _7 }5 l& I/ ~' J6 l) k+ U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: j- ]5 v) ^' h5 Z6 e& ^│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. g$ O! x0 I1 ?3 `1 Q) I) b: }
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 c0 D6 Y8 ?: ? n$ L8 K" U9 p│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 x. c7 |8 |! B7 o P$ s( }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) z5 i/ v5 c! U$ G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: x: Z4 b- H* P- E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: j3 Y* V8 _0 ~+ H3 I8 v* e {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 K* x& i( F# I: L9 j4 X) I+ j
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 o! o! ]/ G: ^3 K/ Y! d6 p! I5 K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ u- w1 o. }, i% i9 ?: ^│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, O7 A. C1 w& ^: o! Q; o2 @
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; c+ W9 \+ F" o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- R m3 ]) A; l7 w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 ?6 ]- L' N$ d7 r v# H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% ?2 |% D6 A* b! I: k w% }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ U' z% R9 W( L) \7 |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) I' r! C4 f6 }- W0 E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& R2 z: S+ w' y5 e$ Q$ Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# ~% I, U" \& E" g4 t5 K" G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* k0 Z% @0 v# C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 T& S2 `3 I, Z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 {; H% L8 l( |: e& c3 [
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 v0 ^3 L" P" L4 U, R, l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% I6 V" }. [$ e6 v6 c│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" I/ S: g+ l" T& q
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 J5 U# H. B( f# Z/ C
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% u& d7 O" }- P! U8 ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ Q( C) o3 U- A5 k│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) x7 D# f& ~$ @, O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
w6 `4 w% F0 W. g8 ?) Z1 C│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
; m Z! F. r# E; @* {1 I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- b; m2 I3 p! B) Z/ F9 } P% x( i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ z S& d) m1 V1 C
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! @4 W6 ?, Z2 N+ b( Y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* f+ @: D1 a6 W3 N' s$ e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) A2 Q4 G# @3 z4 C5 S0 ~0 U2 R- w│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 X) Q, E& S# Z ^0 f
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, l' i1 n9 N, N, f9 o( R. e│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 l: o' {; P* t, D6 c! n6 B/ \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" h6 Q5 X; h6 i+ p- v. G" m: Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 z `! `+ g; k. y, w8 Q5 ~2 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │3 ?1 G. ^+ r) d% y& L( P
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ t, Y2 ?" }1 }" w4 U│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 U/ `2 P2 @& i+ x6 U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 q* N1 M. b1 x g. ^5 A, X
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 O% N# z* w$ I+ D% U; m* e- ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 g: t9 O5 |) s1 S! p/ l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ j5 M9 }0 Y- r
└──┴─────┴─┴──┴──┴───┴───────────────┘6 x1 l$ U' S5 E2 W8 e/ S
" l1 `) A0 `# Z' f) q; n s
3 N* i, R3 B9 M) h/ y) E' {
GigaChip (蓝版)
: ~3 d0 h6 N" I0 l6 f2 g: w┌──┬─────┬─┬──┬──┬───┬───────────────┐3 A2 b! [5 i* t1 t D2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% S |- H$ ?0 C+ ~8 a) C T├──┼─────┼─┼──┼──┼───┼───────────────┤
* a( j% q. ^' Q6 d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. y* S1 q$ v. C0 L2 v- M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 d8 _5 M1 v) s1 U0 w" n; V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. V( K3 M0 K% Z6 D5 Z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 B# U' E1 \( m. `8 o& @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ _- w' G: d1 ~( V│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 Q& m6 k: Y5 D" `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: o8 Z2 v: Z- v- K( ~; P* M6 R5 H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ o% Q! A- ]8 }1 h: }, ^/ Z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │" D% K9 A& \7 p9 x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 ~' P, i) U) |+ g# Q5 W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ B; P. C( l2 G3 E$ Z0 z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ R& A! i$ k/ A8 V& ]1 R4 L: U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- V6 m; r; w H6 o* y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& n4 p: o, L' Q% |# `( Y, W) j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% F Q e- |0 Z# c/ a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ o9 `6 N8 V3 E! f5 E7 Q$ I
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ S) ^) ]1 `5 Z5 S7 i& g m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' U8 ~6 O2 u7 [/ c( k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ x6 q* X6 t: v7 E( Y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 L$ {" Q" i0 @$ J4 t; g
└──┴─────┴─┴──┴──┴───┴───────────────┘7 Z9 `8 N0 b+ s+ _; M+ A, |
9 U1 y' w, ]. u2 L* B% H
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 }) d2 J$ |- K' j4 [- ^$ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 M; k" w6 W& F. W& v" J4 R│编号│名称 │MB│攻击│属性│稀有度│说明 │- g a! Z$ L2 V% _: M
├──┼─────┼─┼──┼──┼───┼───────────────┤# K1 `4 w1 v X9 ]- q; F! N& Q3 j$ L
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 r/ @% m6 m1 l3 m$ H' _. N4 ?
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 u- p# J( h/ `) c. f. ?. h. e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 g( a2 p# x( R6 t3 p) m+ c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ e2 |3 s$ r& v! S7 b- D
└──┴─────┴─┴──┴──┴───┴───────────────┘ |