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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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; P! f7 N1 `! ~4 ?& j  W/ _3 ^■● ■  NintendoWorld    站友xliz原创
7 f) z( ]  u0 n; T■ ●■    http://www.NewWise.com 1 B" K9 l4 j; B- Z6 T2 e* t/ }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % N0 j" V/ r1 O3 a% I
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           洛克人 EXE 3 Blue 卡片组合
8 F; r$ y# J4 p
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# v. p! S3 S4 n* F/ ]3 k' u7 `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) m; J9 E- _3 w: n$ H7 h
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================" ]: U: s5 Z- l* m* K
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " a8 e. A) M4 T6 |" b
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以下内容格式如下:3 U8 ]. r0 k5 u9 y4 M
5 ~8 `; u: B2 \/ A) Q. \
编号    名称
3 m, V# ~, F  X5 I说明- E2 q* R5 I' t7 N  K
组合方法2 P* N$ U7 R* X/ b; D9 |; p, [
---------------------------------% \6 Z' \3 a! z+ y  d
01    Z-Connon 1) k7 y" A3 `+ ?) g  q; G
Unlimited Cannon for 5 sec
& C0 \+ w2 e8 i# ^# `5 Z: TCannon A+B+C9 F. L& }. C( S7 m' A  A
Cannon B+C+D
/ A/ {8 G0 H  I: v4 aCannon C+D+E
/ x' f" \# H+ L+ q& v  T- C
$ m8 }& E' k* n' b02    Z-Connon 23 {$ [. H% M( s) a, H* t! s
Unlimited HiCannon for 5 sec$ A. }' u4 K3 ^: e' j& X5 E
HiCannon H+I+J
1 d) M) n8 Z8 ]HiCannon I+J+K
/ a1 @3 L- K8 K, u3 wHiCannon J+K+L+ z; ^: t& @6 i4 b: a! U
2 E2 d6 a1 [' f9 ~2 I  A
03    Z-Connon 39 v# j2 g  [' g$ R9 o) K
Unlimited MegaCannon for 5 sec( w. x2 ~# s* m2 b! O7 i
M-Cannon O+P+Q
  u0 u7 W" q9 Q. AM-Cannon P+Q+R
8 }$ x7 A( z) H% AM-Cannon Q+R+S9 N# i# x; A5 C2 s
" i5 T  B' z* H2 J
04    Z-Punch
" p5 _- n( k# k3 \; H9 Z' z, n' fUnlimited GutPunch for 5 sec; d- X! \1 F9 a4 b8 N8 E7 S1 t1 d
GutPunch B+C+D7 F: n. ]/ f8 x; B- G$ Z( h
GutPunch C+D+E  d3 d' t; e& T% Z" c' N
GutPunch D+E+F
. a% L, U* x# z) N2 V1 [' @" v8 |
, I5 Z/ T( @7 k' V0 p7 L7 J( t0 o  m4 V05    Z-Strght
3 \: q$ d1 g2 h' fUnlimited GutStrgt for 5 sec) T& _! p" R. i: h
GutStrgt O+P+Q
7 M! s/ J5 W+ y# c  y' x- iGutStrgt P+Q+R" @4 o* l1 ^! F) h2 N  }6 w* q
GutStrgt Q+R+S
* A4 H1 B% K% P; v% P. S8 K1 D' q: A+ T& e! v( U
06    Z-Impact* l2 j: _) A! k. _; k  s. I
Unlimited GutImpct for 5 sec& a, ?, C: J* [2 ?& V# Y/ ^
GutImpact G+H+I
1 v4 \  }' e6 Q: |: g" ?GutImpact H+I+J, O* N) |, k: i" Q+ g& \- d5 p
GutImpact J+K+L* V1 v7 g# Z) v0 p7 E- W+ O
' f, i* o4 z, ^+ Y- S8 P; ]
07    Z-Varibl
/ K5 V& I5 o2 k  W/ H3 ?# ~Unlimited VarSword for 5 sec
8 K" M$ z  o( \4 u* R5 RVarSwrd B+C+D
6 \% _& j5 e2 U# O5 p0 B6 EVarSwrd C+D+E* ^6 B; k  c: S
VarSwrd D+E+F
7 r- o! Z6 ~" z0 U6 m, T8 o/ {* a
08    Z-Yoyo 1
$ r- s: D  n3 A: G! J3 DUnlimited Yo-Yo for 5 sec3 s6 b6 N0 C/ l! L: E( `
Yo-Yo1 C+D+E
; U, L4 P- B2 S6 gYo-Yo1 D+E+F
$ M/ P$ A+ n9 c3 pYo-Yo1 E+F+G0 c! f/ e* l1 B9 q8 D- [% ]
; Q5 m; }+ @& z" v$ Y& b" s  |
09    Z-Yoyo 2
# z9 C5 ?' J! s5 r, `4 R: DUnlimited Yo-Yo2 for 5 sec# E4 `+ j: I/ p7 E
Yo-Yo2 H+I+J
+ X7 O" S3 t: T! z" v1 R/ {4 xYo-Yo2 I+J+K
+ K+ X  u3 }4 s% {# i" l% _Yo-Yo2 J+K+L- J3 t! F7 ^3 L, C

% V  _2 ^  p2 q4 P8 @+ ~% H+ U10    Z-Yoyo 3
  f: V. d& y: F! ?/ nUnlimited Yo-Yo3 for 5 sec: G9 S0 _4 {! T6 N4 E1 ]9 e
Yo-Yo3 M+N+O
+ \  T3 L2 d  VYo-Yo3 N+O+P
8 L4 _$ v; C! dYo-Yo3 O+P+Q  P2 [% x8 l, R& @1 Z, H* u+ E
+ b* t; E7 ?9 ]6 R  M5 |- Y
11    Z-Step 1  s1 `& e2 B; d- `5 W, |
Unlimited StepSwrd for 5 sec" I) L+ {! X! h; q
StepSwrd L+M+N
( T( ~9 O" a) _( }; J4 c0 ]: v) SStepSwrd M+N+O
. N5 W6 W# @1 Z% @' i% IStepSwrd N+O+P
! |1 z& P  u5 ~
1 F& Q- ?  G$ {! _( o: \* K9 U5 ?) t1 ?12    Z-Step 2
* M! z5 v: `  m& f5 m- N. cUnlimited StepCros for 5 sec0 V1 R; U* s$ l/ h
StepCros P+Q+R
8 |3 `$ I7 _' c$ H& fStepCros Q+R+S+ n5 \9 J8 R2 c: i0 Y5 S, A7 P
StepCros R+S+T
3 _1 k" c; B% b+ }/ F) }! @/ i. @. s5 W; [; K
13    BubSprd
/ S8 L% ^4 E" w$ \8 @# D% xAttks w/ spreading bubbles!
5 V: p6 ]% ^9 p& |+ lBubbler  C+D+E( ^# j2 r: ~6 u* V
Bub-V    D+E+F0 l' y8 H/ K( C7 J, g
BublSide E+F+G
1 R- o) {& Y! `% A" W0 NBubbler E + Bub-V E + BublSide E6 u& T9 j- a" \5 }' c  t. V

- P% p- m7 r/ o( ]6 ~" g& N14    HeatSprd" \& b6 V$ C& I9 L9 t. m
Attks w/ spreading fireball!
& a* @" m; g& ]+ r" g; Y. ZHeatShot H+I+J5 ]% u2 j1 h0 U$ d1 h
Heat-V   I+J+K% B* t$ Y0 ^+ W! W8 h# \
HeatSide J+K+L
* g+ p* F" h) T( }4 N0 R; kHeatShot J + Heat-V J + HeatSide J
7 L! i3 x4 R9 C' J; f- v( {2 c5 e/ t- f9 T, G" w( |
15    H-Burst
7 J' V) u' l9 O! hCreates a giant explosion/ u5 r- U7 @6 F3 u9 G* S- R8 F
Spreader M+N+O
. F. [/ p  d7 d  P1 aSpreader N+O+P
0 O. y3 R/ y+ N8 R; n* nSpreader O+P+Q
* P% Z2 d# g! S0 c7 X1 \5 `
0 Z5 B3 @& \: p/ N! @7 h16    LifeSwrd2 e& i( ]2 n. f9 E! V- R& z
Swings a huge 2×3 sword!
' l+ d# l4 h: a$ @Sword E + WideSwrd E + LongSwrd E! u1 B" f* y# z
Sword L + WideSwrd L + LongSwrd L7 S4 D& i/ f9 ]6 R
Sword Y + WideSwrd Y + LongSwrd Y
5 N; n% l) V- t3 r/ g9 c  |/ c, _; J( B; m7 g
17    ElemSwrd
$ \/ N0 L* ~8 `7 U, t& z: sWide swrd contains 4 elemnts
! p. m( b$ x' v* EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  h! n: v) D! s7 r- PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 @& i% U' m" b8 F0 A9 `
, k) J+ H) j/ @5 F) W0 G& \18    EvilCut
' |7 m" F( @( T4 B1 s0 ^% |Step up 2 & make 4 atacks9 q6 P9 ?$ o( m: }3 n
StepSwrd P + HeroSwrd P + StepCros P- t/ C' r( Y$ C( K) ~
, a1 e1 ~. g! N) P* _% Q8 q
19    HyperRat
% e3 b1 b  M6 B6 u7 l/ WA giant Ratton charges!
; v$ O& X  m3 g0 c1 U5 T  ~Ratton1 A + Ratton2 A + Ratton3 A% T9 T# j, Z5 M& {# L$ k
Ratton1 C + Ratton2 C + Ratton3 C4 v* H( z+ d* }4 L
Ratton1 F + Ratton2 F + Ratton3 F$ C9 |& ^8 t) V, C
  e$ W2 _  _/ p/ N* v9 H
20    TimeBom +
' @% K: d0 d4 CSets Time Bomb in enmy area$ w% A8 a% w- U$ p7 u$ @
TimeBomb J+K+L
5 T* k0 G* j7 [* Z2 [6 oTimeBomb K+L+M2 {3 N4 P8 U' a/ j% h
TimeBomb L+M+N7 O3 T2 _( o7 Q
" C! U1 o9 c) W$ U& f( y7 C
21    GelRain
, L0 M7 i" r( _& o3 CGel steals squares  r1 `# U$ @7 |- J
MetaGel1 B+C+D* g8 {5 t' l* s
MetaGel2 E+F+G
+ K5 G7 u& }9 gMetaGel3 S+T+U
+ ~3 C' g5 {! Q5 P+ y: u6 x  I3 N9 C- J- [- @+ p: {0 @, t" z4 x
22    EverCrse
  l. m0 m. U2 ?9 c' _8 IShield chases enemies
7 W8 Z  S2 T  I& q0 f* tCrsShld1 C + CrsShld2 C + CrsShld3 C) m/ Z- s: P1 m" T  O
CrsShld1 L + CrsShld2 L + CrsShld3 L
# O& E  ?, A6 \$ N' V2 u! F+ p* M5 y1 |8 ~6 p' o3 c
23    MomQuake6 |: v" a+ E4 ?0 O& G; k
Awakens Mother Earth!
4 h; k& J( }; H! L2 b. MRockCube * + RockCube * + GodStone S( u7 }! b7 u- z  J

, i& T. ~! j5 ?# A! w2 p3 ?( Q24    PoisPhar/ u! W+ ~6 |8 D2 Y2 O9 _4 h0 X+ |
Pharaoh generates poison
. [, s4 J( N9 x1 DPoisMask A + PoisFace A + Anubis A8 _; ?) _4 x; n. _
, f' j+ X! {, z! W) O3 A4 D4 ]
25    BodyGrd( N- l: A" z( T; K! g* M
Bodyguard takes out enemies0 A+ }( Q$ e9 d& \7 b3 z8 h
AntiDmg M + AntiNavi M + Muramasa M' c3 F% x+ E  i3 r8 A% x8 Q: P

! O' T. F& B/ k' I7 F" a26    500Barr) C  b; d" V  d
Barrier absorbs 500HP dmg' V6 W. f+ H% g) N
Barrier E + Barr100 E + Barr200 E
" i- j& o0 J) P& `; @! SBarrier R + Barr100 R + Barr200 R3 c0 T- ^2 V# y: S+ @
1 P: z* X/ o% B" D7 M" x- ~0 `
27    BigHeart
* l6 a1 H$ ?9 }) G4 yAttacks, then heals HP!5 X! S( R: \5 n
HolyPanl R + Recov300 R + Roll R  e6 @6 v; Q- W& ]
HolyPanl R + Recov300 R + RollV2 R
, P& Z, u% ~, EHolyPanl R + Recov300 R + RollV3 R
4 {( E; \1 K7 M$ c# ^# l9 o0 v
3 P! e5 X1 Z$ a2 n( R8 U/ [28    GtsShoot
! ~- j; \5 K6 d1 `GutsMan throws MegaMan!1 o  R* l2 e+ O: I4 U" A
Guard * + DashAtk G + GutsMan G$ L8 u- e3 `( C8 o1 k
Guard * + DashAtk G + GutsMan2 G; t1 R7 R& F# D* t7 x! K
Guard * + DashAtk G + GutsMan3 G
2 z( Q2 L4 {  ]; fGuard * + DashAtk G + GutsMan4 G% {! V" [: {+ |& m" J
/ b0 P7 e" V# C( Z# o  z% F( Y. i) `
29    DeuxHero7 Y2 V/ |6 W% k
MegaMan & ProtoMan team up!+ }7 b+ {5 R+ t( ?1 k
CustSwrd B + VarSwrd B + ProtoMan B' ~. O; M" y* N  O4 n  D
CustSwrd B + VarSwrd B + ProtoMn2 B
1 Q- @; ]+ M& j( G8 D, K$ vCustSwrd B + VarSwrd B + ProtoMn3 B
8 c1 o$ _4 J  `. f7 d1 A4 vCustSwrd B + VarSwrd B + ProtoMn4 B" `) k* x+ _- `" w) ?+ l9 K" s

' m& p1 p2 M- \: N9 f30    2xHero
: D% d3 J8 D) fMegaMan & ProtoMan Dual atk" c: W$ v$ k' [* E; b+ R+ t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ M) V0 a# C- Q1 @" qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! x6 Y) @: Z& b3 ]1 k& \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# U" z: s- x9 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& m6 r0 u$ M1 |3 a1 [  i4 E: S% c  D. g, G( @  h, ~
31    PrixPowr% t$ n5 O2 d2 c+ `+ e
3 Navis attack at once!
# S" o) D* s, ZTeam1 * + Team2 * + KingMan5 K
$ d' C* g5 u! g' n$ ^) l7 O- DTeam1 * + Team2 * + MistMan5 M# y4 x" T; l9 H) _' E. {
Team1 * + Team2 * + BowlMan5 B
: ^/ R* x6 E7 K7 t& f
* U! P) B2 Q) I  u* M+ b9 N32    MstrStyl* m$ S8 m- E/ c! D2 [* Y
MegaMan unleashes his power
1 z( E! s1 n: J' PSalamndr * + Fountain * + Bolt * + GaiaBlad *1 @4 r3 d9 z# e) k- n* [1 n

* ^# Y) X8 N; j4 [/ T6 o1 s4 C+ L& lStdrdChip (Part 1)
1 F0 y3 j" ]) R# \┌──┬────┬─┬──┬──┬───┬───────────────┐
; x8 T8 A" e' G! P# W│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 c& ]; d% k) M4 S5 l├──┼────┼─┼──┼──┼───┼───────────────┤' i& |3 i& E0 j% s! e8 V$ I4 c
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 I/ o0 y$ J- |+ A5 k& b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% _: |; {; @8 ?" w0 L: x+ r: ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 \2 \8 B+ O2 v& k5 U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │$ v# }  u5 Q! n( T
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' w; L( i' x/ y6 N
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
  `. F0 f: |8 G! |' V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 c( i3 p  `) S, a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
/ h! j, Z: ]6 I, ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! ^8 B; z. Y9 S5 Q" z5 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. O1 a' ?! J( T# h0 x2 U│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 l7 L' D$ M& m3 I  V% [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 Y; K5 n3 b4 x3 Z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │. E; ]( r: B; _: E; T: n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* f  _% J& K/ B/ ]. S4 B8 ]│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% [! D! }+ c1 m: T6 M) I
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" z) C  p5 @0 s4 T/ i. p, R
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! I" o3 B0 ]3 S│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' Q1 x2 U) e8 u2 d! K4 |; C" A" ?│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 a/ Z. N6 q6 L2 J│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 v, g# C8 x+ E0 H6 h/ G* M" o0 p
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 s1 P9 z, A$ i9 j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, ]: t" U0 b) j9 g4 m2 A. `│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
: U7 q1 Q; `8 T3 v: N! f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ a! v: }" V8 ^5 T. E/ s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 Z8 Y- d6 d. R( Z9 J! N7 k3 c  L# e' Z% J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 g5 Y+ B7 I7 y$ S5 p! m9 s% ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! w2 ]: o7 s' D1 h7 E+ u
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ j/ l2 l6 ]; J' p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! _/ o) c6 N# J6 I+ K, Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 T9 q, L0 q* b* ?3 m! o" P1 p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) i; @- ~( `8 y* o. M$ b% _
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 V5 f8 j+ C* p  w9 T$ C
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 {: m0 M9 ?: ~, d
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 D7 @) U0 ~4 j│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- {: b( L* P7 C. v/ v) x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) ], U& Q2 K( Z  ^; J
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& |/ k. L: Q0 Z/ n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! t% A( X9 O  `6 j. P4 M* i" o  o
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 K0 V; r4 C& s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; \& F: P* o3 k: y7 V
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 d& p8 a& J! N' v7 u1 a( Q- b2 X; I. y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 k+ R6 u0 G- {# d% U
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 `8 N7 A& {/ J7 A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ x. q& g) ~# L8 n7 B│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& S& Z9 F9 |# e9 L- c. u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' f: V2 Y7 t* ^4 F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  ^  a1 _, R$ y& t' p  S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 {1 D# L) y  E; V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% Y. P+ m) v+ W/ V│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. H& m1 ]5 ^8 ^/ x7 {8 K: A* Z- g
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! A$ V0 ?$ ~* m) B# _0 `& ~
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" _8 \' M; m' g; u' z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* b, b0 d2 F) g* v" |│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: A5 U& `# ]) C│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 t- w, b5 K3 U# `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) E- f$ A3 v$ E, b6 K' c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) p8 r0 C- z% t' ^│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  S+ Q' P: j; i% q9 e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' I: g- c; {) I6 F; }) \8 T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ v. M+ p; G. S: A2 @
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. r; G# n4 n; E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 }3 z' b7 @2 F5 S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* \: g3 |5 N: K/ W4 R│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' k  p& d1 z2 @( A9 `
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! ]% f$ r( P6 R% ~' e  y9 R! L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 |  n( \& B: S% [! v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 s, O) D; K- i1 Q/ O4 v│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 J2 D2 h3 b$ r4 x# z2 e, }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* t1 H- m/ G) R5 `2 H5 c- {1 ?
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# {, U1 M3 R3 E2 w6 V
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* h% P9 ^; A6 Y$ c
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% _3 a2 }9 D6 \+ t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; ?( d3 l4 b+ Y) V/ p' x
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 S9 n: u7 O( Q' N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' Q# U7 a' I! B. K3 N' F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" T3 i5 [7 f" r* p( J│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │8 E4 }5 @! M0 X
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' M6 r  \7 Y% r7 J  s( i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 U5 c% Y; S# J
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 e( _* v- U/ Q, z+ q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 h0 s" q$ b/ Y9 B$ Q' |│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 }7 A  [6 t* [7 ?* H│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ d& B1 t( s0 G8 J
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; X8 A0 g6 S6 ^) S5 p; H│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 C% ^0 B/ m; |7 Z' t5 ]/ z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% R. W5 ], d9 Z+ t+ j; t& k
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- |! w9 \7 _7 }( O! e4 B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ k% Y# j3 H- l1 S
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ _, r1 r' |: {9 A* @: c. e│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ P, ^. x/ T4 \6 q& i! D) u│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 ]! ?9 k* X7 G1 x; @3 p│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: Q& S! M5 a2 T+ h. V" I* i│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 H: o: I, q0 a5 ?4 q9 @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% c- H. ^# Z! E0 D0 V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 s: N( ?5 e- B/ a* q; d7 D1 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 h: T( J: y/ d3 c  j│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 V( ?* H+ \' @; E( t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 A( K" k) R: x8 K7 a0 C  b+ l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* I2 b, N& Z% e9 ^0 w0 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ w% G+ @6 x6 `0 W# \$ D└──┴────┴─┴──┴──┴───┴───────────────┘: u1 {+ t$ \/ g/ {0 Z6 M: t  h
7 G; [3 ^; r* m& p# t
StdrdChip (Part 2)- b2 Q# G4 W1 _/ B4 ?( g! e, s# j
┌──┬────┬─┬──┬──┬───┬───────────────┐( B  I# t, }+ m  P
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 c9 V: Q/ Q3 L& r├──┼────┼─┼──┼──┼───┼───────────────┤
  C- [& y* y; c" @5 Z% ?│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 Z- B5 S3 D4 L, o
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# S$ s; I9 Q* V6 @( r2 M' M' E8 N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! S  U+ k3 c9 g2 h" r
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 O9 `8 ]) j" A/ g" ~0 I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& a# Q& L- l' A) `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% b6 U% ~& B% g. m
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! y7 y- ]9 Y* m1 G6 r5 b1 A
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" p/ y& Z- S, [  L
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- ]# P% M% B* E8 V/ B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; ]9 a2 b/ z- A4 @5 D' c6 P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( S" ]# r% `7 d3 |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# S4 K2 c5 r7 T6 S, _* ~3 g
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 k% R# V. x( Z' ?. b5 R
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 b* w3 g  [' f; n6 y8 S9 e
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 ?3 Q; h  \1 m& B! A; q* ^  h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │4 ~3 f6 W+ S4 |" O" r7 W
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; ]. ?" }/ A" y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' H( ^3 m+ B5 S3 u- l; u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: n, \4 A9 L! r6 Y│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 c7 @5 [: [. w9 o9 a│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: L: R# d' X4 v6 O7 g6 p│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 d- K9 f. |2 F. W( h- a- Q) H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" x% o, f+ r' J$ A  a: ]* j9 h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 b( }0 u4 I% K; N! Z# w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" {6 A4 N5 v0 n8 ?* F& Q& v4 C. {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  V0 _9 J9 w1 J; A: v6 K│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 N. M1 d$ O! n. w- x
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" U% z! j/ f- C( |│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 |1 t2 l$ z- [' t) g2 p│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* d, V# g* R8 S5 K( N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' O8 i+ s, u0 j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 ?; v0 S. b! J* S. a/ e) c5 C
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- c3 s; s0 ]# R  g5 u# _4 s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ D8 \( g9 ~* {9 X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# b# }- |. J% q( F( H0 e. V3 I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ m8 V2 |7 [( ^0 M0 a. f6 `│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; K7 y: D1 q9 ?4 g0 M' ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' s9 P4 F- Q) H' _$ ?5 j, G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ Q+ ~7 C: {' y: X# _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 X. f) H/ j  [( s9 v! A" z. Y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# x2 a2 b' q4 y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ ?/ \( G) u1 {2 j│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: L$ E4 N$ ^! X+ V# R# B  N│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 @) p, P0 b" x" _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! d: t3 t; u* n4 m│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ f. A1 `: W/ |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& w5 b5 j1 K' y) \. r  R& I$ \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 ?+ E! z3 @) a5 S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 D" Y& w+ |2 d8 Z8 c$ u: N7 h
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! L# P1 |8 `1 |, \  q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ e: c1 X1 e% P) e) O# V% R( o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 f: {) ]: h1 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │& e# i7 Q/ g8 G) ]( M
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 y- r% s( Z8 X3 Z, h7 w│154 │Recov300│80│  │  │**** │Recovers 300HP        │0 y% ~- K6 T# V- T" H3 [1 {+ X
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ k, B! J" u) d
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) |  ?1 [5 [* K1 G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. K7 Q0 S) _8 m# `  c- Y2 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 @# Q* j/ n" F" t$ L0 ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, t# t6 E; W7 s0 Q9 J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │7 Y7 G, V' ]! }' s8 ?$ X/ T/ t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 I6 ?! [* B" H│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% n" d" v7 G4 F# @+ R
│163 │Invis  │11│  │  │***  │Invisible for a while     │4 s& Q% }: y5 V
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& L! P9 ]; Y2 ^8 t
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- c7 d2 f4 g( [6 ?+ ^( V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  i6 R/ l" _* ?: o1 S9 I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& a  E! N3 k# D! h, L3 N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 z# t; C/ g! P3 _  y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ ?9 V2 v$ l) k# m6 w) F! M
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% t6 F  Z$ E/ R/ D4 ], O( E
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 k" n$ m4 T3 M* C' Z2 V8 {
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' R" s% F% n6 P' V! h0 W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ U2 y7 B( Y. z" [7 ^/ A
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" n3 m4 M2 t1 s4 Y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! Z! }: J  `) d8 S4 k: L; w
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, z0 N9 e3 N% Z6 z, U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" _( [$ E9 o% }' c# Q+ G) k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& w) m% a( L, t; a" Y' ?2 v
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ `; \+ P% {) O& _6 i9 y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# A: b/ b& @+ f$ v1 `# R6 V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; G. A3 o+ y1 U* C, H* q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 F' o4 h% Z; a* ~+ x2 ^" n. s  Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │; L. ?5 `' O& q# W8 p5 p
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. d' ]) U, }& }6 O│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 m, c# v- m" n+ L. R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, x+ n4 ?; z+ O* ^* O3 \6 u- b4 p& U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& ]8 |+ S: U+ \, @  A
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% W9 D! G" k( e' e9 o; s9 O7 R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, T8 U( J& p" w! Y6 [9 y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 N  i8 k" L) o6 t) P% M
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ Q- o# F' U8 z; j│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 u& o3 z6 G5 ^1 L4 X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( u& a. `+ Y5 u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 h$ E2 Q% F0 Z( E$ L4 U8 b5 a5 }
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: e# Q  F( a& }6 i! _
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 U& ^% @% G0 ~" v5 o│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- m$ i9 x: h: ]) t+ s3 k
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# x. @& `0 A& u* z7 J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ w" C1 \+ ]8 ~# l$ A9 R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 t1 e6 w! x1 T: Q- E: y' S  u7 g└──┴────┴─┴──┴──┴───┴───────────────┘
% J0 u% q7 x0 v  w' k( l4 X+ Q) K
$ L# u2 D* Z- T) Q0 R$ r# ?9 a/ K( n8 K! r0 }+ N# E# N9 L
Mega Chip
: v+ [3 G+ p# u┌──┬─────┬─┬──┬──┬───┬───────────────┐) ]. L7 W3 f" K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 V  R+ }/ j- }8 d├──┼─────┼─┼──┼──┼───┼───────────────┤! n, l8 }: c3 ?+ X  m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 C$ ^$ Q2 X3 F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* u9 ?9 D3 g% ?  J# Q4 k: B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; d6 \# g4 u0 X│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 e. X: I' W6 Z# T' a4 X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 W# t& P5 C8 g; l. k( A  J4 G│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 s0 }1 M, U8 q" u' S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: H  R4 M. Q  k3 Y4 `
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 o+ x1 O. q4 H* g/ v) A: @: k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" n5 R# C0 w, y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( O' R5 V2 @5 ~$ L8 N" W7 k6 f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) D- F9 T; v1 ?1 _% U) g. k│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! t/ J1 \/ [0 D& Y! v! \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. U# l) ^" F8 ^
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 ~3 P1 K6 A7 V
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ I: |0 R; e: V; Y2 H% b│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 }  ]: D" u7 D, Y, @* S1 o0 P- i
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ f( m$ w# Z0 w: q│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) h& z% t! B  v9 [$ w
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 \. C- ?! R: y4 I. r: J│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 z( |- s6 i; v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 R4 E- @" H; ?) R4 Z- {# P; R' T) P│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: |9 l3 v4 o- {' \1 D│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: G+ r2 x$ r, f. l* @+ z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" q3 `' l# u9 |# i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" l' J' y/ p6 v  t; y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! i0 k/ c0 M0 d│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) B) R! B) u# r0 r- N
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! k* B! ], G2 h$ m( C: {
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' L' o0 `9 h0 ?. g, g$ F( v│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 W$ w  e( u; Q/ D% R│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' b( T! G, [3 T! P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- f4 N4 h/ Z2 n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* H- E$ q8 R3 Q  F│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 T) A; }% i, O( L, Z4 K8 ?& a/ \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 x- i2 S6 q* v0 M1 X) s- j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# [. C- M2 Y* _2 T5 Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 N, n8 Y# D* H! A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 S7 t6 l! j$ Q% U, s9 o1 h; A* H│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ S4 ]: }. Z2 \1 `( s" k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 H6 D( z" o2 y  G$ Y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! \, W  V! w6 l' z│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) o$ O- Q* r9 i& j# x' h- ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" c' S! Y: z9 L; E( w6 S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# O; G" f5 e$ k, y+ \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 U: r- v, u+ m+ k: C( E
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 y. ^7 j' ?5 L$ P, I3 R" B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# @- A! F# g/ k* F* O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ V4 @0 _0 _7 L& P" o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; @& @( Y4 c: n+ R! c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 t, }4 [0 F6 P5 P9 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 p$ Z, {5 V) w/ |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 B) w# J3 \' G+ t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, X: i1 A- m, O, D( J5 Z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 N: t5 L1 |6 Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% a) e  N8 A* G│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  T# P0 W# D. S' f5 {$ b, L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" M6 K3 y6 V2 F! I+ H; L│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# v8 E9 f7 b' \8 k1 b# V, _
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% {$ n! S+ o' [& {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 u: z" B/ h2 L' K4 \, z  R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- Q; f7 T  S# C& k" U0 v8 ~2 I4 Y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, C( R2 T# ^4 L) N' s& T│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* l) P+ u8 x6 K% E" p8 ]+ v: a9 I│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 R- J: d9 Z2 [! E7 K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) S% [4 D, h, p3 N! h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 X. w& o+ K5 W9 s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% ^; C' b8 A6 }7 ~5 z) w& x/ ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 w9 |3 b7 Y2 Z- |- s
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- r- B5 x( V' S+ L8 |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 R" a/ M& I0 e/ D) H2 u7 j( G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 p% T0 l8 v$ _6 t; H6 k* ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 X+ ~5 q; M- @- o; d( Y( i; }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 ^3 B: q' u  C+ s
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* G+ ^1 `8 n+ V, }+ v! ^│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( v- Q5 k6 a" o( Y: V$ {# ^1 E0 d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& }# b* ?+ H9 W; Y. o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- ^" J8 Q4 c3 r8 l. P6 B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. N4 @/ i* |3 \│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, N/ l) b. F1 E" x0 U
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) [8 [6 e6 p- o, q, f
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& F9 [7 Y. e2 i! S( M│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% C5 x, @3 Z/ L$ [) Z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 {* a5 J: L$ ^$ M│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' D! [! t6 i' p7 P( P│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) A( _+ h+ `- G5 L! H/ g5 B! p└──┴─────┴─┴──┴──┴───┴───────────────┘
# E3 u9 L: i4 r/ k3 M! k5 m7 J6 a  Z; D# V

9 H3 ]: J/ ^8 rGigaChip (蓝版)) v0 D2 E# ]2 G; a6 o1 @% |# O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) D& r6 b" c0 H- a& q( Q& v; i│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ?. l) I2 P1 u* i& _/ I, `
├──┼─────┼─┼──┼──┼───┼───────────────┤  S5 u/ X$ d" m8 r! Y+ T! j) J
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) [7 L7 ?0 P  q5 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" q4 M" ~* O/ L% k5 T! }" I
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- `- M, E" g0 y* F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( T8 a2 y7 R4 L+ L5 U│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: c9 j& y5 @+ D* K4 t* F: q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% v; c* H; K, Q- f/ ~
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 ^8 K# O2 x4 r) ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. t! D% p+ v9 R$ e- {, |│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 z5 I$ k8 d2 H7 `
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; }3 S( Z# ]# f: s2 d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 T2 U( A6 h' o5 f, E" g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 d$ m! }6 I  G3 f( d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ O; X0 M1 O. \; J│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 V- u% n3 h, S- k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ a' B7 `8 h' c9 C% _! u4 v
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% k' l/ a7 c) Y9 g0 W
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& B5 R' |9 P: }
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; {' \/ W2 K( ^1 g5 z2 [9 }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# A( E. [/ E3 |: i1 f8 V6 Q$ u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) n; l6 M7 T: u5 Z└──┴─────┴─┴──┴──┴───┴───────────────┘4 s/ Q' z1 g: K1 V, P
! G; |& ~6 I7 h- J
GigaChip (白版)(只列出与蓝版不一样的Chips)
( z0 M+ @( B& Q3 E5 ~┌──┬─────┬─┬──┬──┬───┬───────────────┐5 V* z' i# z1 r* ?4 }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! Q9 {. F6 }$ I├──┼─────┼─┼──┼──┼───┼───────────────┤- N1 u: x: [8 [8 M7 P2 B/ [7 b- c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 j9 E' `8 k' V4 s$ o" f' D( |│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* |% R; \" s* V" ?: @- J" I
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. o) ?+ T* z/ G+ |2 V7 a. m2 @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ e$ n7 N7 ?& G& T. A" f) Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: d% l) b" V  N) O5 K. l/ G- m9 R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* {8 X8 e. v. w3 H5 @2 S& y
. I# _5 m) {3 i: P8 y6 i2 e, P8 e3 _001002003004005006
+ C1 W% u4 s7 U+ W, ]. ~007008009010011012
/ N& @. X3 H  L& R3 y: D0 G013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 M  m9 k) f# B: [) X4 [3 y
6 I6 P* w( \" o: N- A; b1 q0190200210220230246 L- F$ v/ \8 ^' d$ `: q  K
025026027028029030
0 I( t9 H  `/ x- t031032033034035036* K( p3 M2 Z/ L# e3 r, H

7 t) M! `+ h1 t[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 w  {6 }& n& O4 V: R! n
" V1 f2 e4 s8 U" j3 L037038039040041042
8 D# W: i$ Q% M/ n043044045046047048
" K" |. i8 u, z) W- _! N3 T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% j/ l+ e" @" g5 b/ I3 z' [" h$ E' [8 l5 B, r  n
055056057058059060" d. y( q2 b" f' T7 r( v' t
061062063064065066# D- R. ~, G! l/ ?. d& T; K
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ Q6 W  Z) g3 j, b9 h' `

4 l0 J# `$ N. \- {8 L5 r3 D+ p8 a073074075076077078
) o7 a, q) ~$ U8 R& h$ Z079080081082083084
; v- P/ x7 `/ b) R. V- ^( f085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! e9 N" |6 w) `! P6 j6 N
% o4 N: e5 N. f( h' N9 R5 a" ~/ W091092093094095096
' s$ V0 f8 O2 ~/ V: w097098099100101102
1 u( d+ r! \. e; J& y* J# X) ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 p- f6 o+ \, i- V; x2 k* T# O
% d2 p; s2 q. @- W# }- K0 L8 I
109110111112113114) [8 c9 s3 U$ ]) B9 \$ k1 ]
1151161171181191207 A+ e3 A* h* t3 _3 W7 g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( h6 F* @, _2 ~7 D
7 v& x3 `. f, Q* ~- P127128129130131132* d7 t1 {- h, U
133134135136137138- \" o8 \4 {% u! h; E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 {, X' s7 p* c9 S" J) N
  V, X2 A* ?: Y/ O) Z4 v6 L: R
1451461471481491509 Q7 d7 @6 b5 P
151152153154155156. C, a  Q% {3 Z% Z2 F8 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ?1 O8 B, i1 O) l6 i( }. R
0 B$ ^* ?' A% e
1631641651661671683 `/ x+ u. `/ P5 ~) ?' k$ v
1691701711721731746 i! T0 e. H" z5 Y$ T3 T: Q2 R" N
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; }3 E* F) P4 }  i

* k+ q! ^' l. g8 b181182183184185186
: f. q: d8 f  W187188189190191192
$ @+ L+ j, n$ h* C193194195196197198
* c1 I% }! o& w) l7 T! o# F2 K199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# H/ o" f) T$ V3 L# G3 \
& n" r4 t8 f  ~7 ?) y& u3 p1 ^: M001002003004005006
3 ?+ n& W; }- N% W( B- `" H1 z! K007008009010011012
; o$ T3 \9 b( D5 o- c6 B: I3 I( P013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; j2 b- K8 L, t- U. P

! g0 Y! b' I4 b/ O  k0190200210220230244 t2 P3 O( d3 M, M! P0 G' _. v3 d3 a
025026027028029030# D+ K+ u$ t6 Y6 K. @
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' @' {' ]' X" }& d: w+ J- Y

' `+ ]  B# O( S9 ]5 R/ Z1 M- i037038039040041042
/ L& z* X7 Q9 E* d043044045046047048
' b( S' p1 J4 m9 ^8 _3 [049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; s' D/ u2 [  S0 C/ Z, k
* U. y9 u. r7 q# ^4 ^2 Y7 B8 I& g
055056057058059060
) Y% _, o4 `4 \' b6 ?4 h061062063064065066
* B: s" U- w. F+ T, h+ l! L+ Q- @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 v6 u" M7 T, ~5 U: L! A; F1 Z. G" |
0730740750760770789 `. T" H, S# e3 x' K
079080081082083084( D2 ]% O0 V- i9 r: N
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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