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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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; A! `, m4 {' Y. `  u" S■● ■  NintendoWorld    站友xliz原创
$ f: C/ I7 C( z: f' j* X■ ●■    http://www.NewWise.com
# {% X" z! ?( p% u: A, a  J) J■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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& F- r) u7 V5 v- H5 |1 b           洛克人 EXE 3 Blue 卡片组合. W2 Z# E% G  S; X3 N

: {8 h% ^! H" l! r' H1 j5 t8 j. {' k8 ]3 v7 H; Y, [! h# t
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; U6 P" @6 V! a7 s$ S
大家要看日文版的P.A.或详细攻略,点击这里吧!
" V% e# z  ^6 p$ D# X9 n
====================& j+ Z+ b/ m9 z6 l1 C/ E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
3 [+ i' D! q9 m! \; A. p
7 u7 S  _) w( f8 _0 ?2 h9 X编号    名称
# P! p4 u; Z$ n; _3 F说明
3 V4 Z* R6 d; i* q. o. P1 \& ^组合方法
+ B1 U3 M4 X+ K9 W+ t9 |! K---------------------------------
1 a! F5 g4 ~/ o& \2 y6 C) J9 I3 t01    Z-Connon 1
, m# a$ B; V" Y. ~) t, N6 E* sUnlimited Cannon for 5 sec
8 z1 c6 W8 ^( K: A, n8 ICannon A+B+C! w# K" p6 r$ n: ^
Cannon B+C+D
/ P' o" a6 z7 U+ Q8 W. f9 n% yCannon C+D+E' S: O* l( t( ^+ q: r

' K3 V* W' q  H: q7 g" @% E' V: T& N5 @2 g02    Z-Connon 2
3 f# D9 x. C1 q  y8 v5 ^: u% r, fUnlimited HiCannon for 5 sec; ]' v+ Y$ w+ V, M
HiCannon H+I+J  J/ W' F8 W9 u& B7 C
HiCannon I+J+K9 d4 N+ \% i0 p5 g' W8 u" |
HiCannon J+K+L, O" @, X  E3 n! i1 S# h

% v, h* ^6 [1 _" r! \' S! S03    Z-Connon 35 ]# q  ]0 p. m$ C
Unlimited MegaCannon for 5 sec
+ m! \8 c) {/ D( _2 D4 d8 j. J; XM-Cannon O+P+Q' d9 d& Q- A0 C
M-Cannon P+Q+R5 Y3 ^3 w9 _* v$ Q1 U
M-Cannon Q+R+S! w6 r2 M6 a" n/ d+ Z" Y' _
2 D9 Y- J, M5 E9 s8 C5 q
04    Z-Punch
* ]2 q$ N# i& c& C, w- b' bUnlimited GutPunch for 5 sec
+ d" U4 x* L3 i! \* bGutPunch B+C+D9 L% ?! Z$ z' h1 O$ s
GutPunch C+D+E
+ C- g3 Z& H! aGutPunch D+E+F
2 \) H6 L. u* U2 H: \( _
5 C) e) B# x8 [& A9 o! E+ F# K05    Z-Strght7 q+ @9 b( G8 }( q( S
Unlimited GutStrgt for 5 sec
: x1 f7 D8 X5 o( O6 q0 lGutStrgt O+P+Q, k' c4 B6 G; G5 H4 L' ~6 R( x
GutStrgt P+Q+R/ U  _: g- |" U) }
GutStrgt Q+R+S
" U; ?/ Z9 w6 w$ L0 ~$ l) z2 p* E/ l! V* k+ h
06    Z-Impact
) f" L; M& ?5 ~, v$ FUnlimited GutImpct for 5 sec1 ?4 {: t' y  Z  w4 y$ [
GutImpact G+H+I$ `9 u+ @0 A9 H7 K- |9 S
GutImpact H+I+J
- q2 k: \8 Y" t2 z) e# \GutImpact J+K+L+ M& K3 }- B# X9 Z3 X; A& z8 R6 I
+ W4 F" O- b2 |" A" C0 c
07    Z-Varibl4 [4 ?' }- c0 h) p
Unlimited VarSword for 5 sec
  j. S- L- f7 `- e/ v* xVarSwrd B+C+D" Z6 ~. N! T7 ^. Q) x+ [
VarSwrd C+D+E6 R7 z5 x) |$ m& g1 v- N; J4 |* b2 `
VarSwrd D+E+F
( y  b1 y  o8 I4 L6 A; j1 Y1 B, |8 S  J/ P) P/ @$ j
08    Z-Yoyo 1
/ S& \2 [4 i' p: G! uUnlimited Yo-Yo for 5 sec0 x% i  C. [, ]  F3 k
Yo-Yo1 C+D+E( D; F2 @' E2 E
Yo-Yo1 D+E+F
5 T5 |( X( b* n3 WYo-Yo1 E+F+G/ K' h; X& F2 X& _  W0 E- F

" p4 V9 Y' o; t7 u09    Z-Yoyo 2
$ q. H$ ?! H) y6 ~. v6 R- d5 ^Unlimited Yo-Yo2 for 5 sec: D! R# p' M4 A% W, n
Yo-Yo2 H+I+J, P. ^# [* L5 ]* t3 j% U* U$ J7 [# w
Yo-Yo2 I+J+K$ }! w' k9 h: d% }4 R. M$ ^
Yo-Yo2 J+K+L# _# V' f' K; d* ^' p3 Y* Y8 f5 z
' `9 E5 a% F7 f+ o0 _0 q1 ^
10    Z-Yoyo 3' V. t! ^+ b4 W
Unlimited Yo-Yo3 for 5 sec
  Q3 L# d: D* L  J) fYo-Yo3 M+N+O/ }/ `* B1 w# B( I4 \
Yo-Yo3 N+O+P
2 O! a: T, {6 ]  ~- h* ?2 EYo-Yo3 O+P+Q3 I1 t$ I4 D1 K1 l- ^' U

9 p  F$ e& Y) R5 N* f2 S6 N11    Z-Step 11 U& t# t) x' W, p0 x+ N
Unlimited StepSwrd for 5 sec
' Q) J3 i$ c9 E8 e/ b9 X" a6 m  W0 ?, QStepSwrd L+M+N
  t9 c9 e, k' }StepSwrd M+N+O
& T  l* ]  t$ P: M/ PStepSwrd N+O+P
, Q8 W1 R+ L( h* H9 e" m
2 J  M# x; D: h; B12    Z-Step 2
; u: l2 l, u  g2 z5 f5 ~* XUnlimited StepCros for 5 sec
" N+ I& ^' ^6 y, XStepCros P+Q+R# u# @7 Z  d/ ~' p9 s2 |
StepCros Q+R+S
, q" W  S; K/ L$ C: TStepCros R+S+T
2 D" _# }. k6 L& ~; w- a$ U
; C4 z7 j! l1 H9 e; V4 C1 O) \13    BubSprd, f; t7 I9 g/ b
Attks w/ spreading bubbles!
* f% k( g4 i0 W$ h: LBubbler  C+D+E
: b& W: O$ _4 B1 f: FBub-V    D+E+F
; e$ o/ ?, Q3 |, k% t0 WBublSide E+F+G
! i) {3 @' x" i1 ^Bubbler E + Bub-V E + BublSide E
: Y4 h! P( l6 P/ x- I
% ]- v$ c2 _3 Y14    HeatSprd, i) \4 S$ m, \
Attks w/ spreading fireball!7 ~, B" w2 E, F, f2 ]+ e" E
HeatShot H+I+J
8 b% W* J% L' D5 {, {: SHeat-V   I+J+K/ M. x8 {6 W& t3 m$ u5 o- t/ o; ]
HeatSide J+K+L
6 t6 j, I. Z9 B) d0 jHeatShot J + Heat-V J + HeatSide J
8 n5 O$ L9 [: o2 W2 u1 T* C) ~+ r+ {$ i8 h3 j
15    H-Burst
! _& A( {& Q" d; ^( `Creates a giant explosion
; A+ |2 J- r$ B9 v  A5 I5 U1 G4 {Spreader M+N+O& [1 w; e2 Y/ t
Spreader N+O+P
2 u; n* [+ W2 o- @& y" x1 q# pSpreader O+P+Q" e$ s8 M8 s* s2 w) X+ @
7 c) F  N& K2 H4 ~9 j
16    LifeSwrd
4 `) s. |8 s  W% nSwings a huge 2×3 sword!+ j, C' Q5 P/ k1 Q- s1 [5 m0 E
Sword E + WideSwrd E + LongSwrd E) N8 }0 g- \9 o. O
Sword L + WideSwrd L + LongSwrd L
$ R: ?  m. ~) {# USword Y + WideSwrd Y + LongSwrd Y$ R5 |4 n7 A0 c' g: }3 \! W: y  d

9 _7 Q. H) w" l- g2 s; g6 J0 {# `17    ElemSwrd! I* @1 w5 B1 w+ C
Wide swrd contains 4 elemnts
. X$ D, C- G' ]2 f; PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 u" N4 l1 ~4 L8 y! Y) ^2 r7 {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 k& l) x/ Q/ d/ b: e$ U7 y0 z' F* U8 {: Y8 N  S$ b' P+ G, D, d% q
18    EvilCut
+ s6 i0 i9 E7 r& B+ Q5 m. x7 GStep up 2 & make 4 atacks8 R7 M( ]3 Z  @1 a6 p- {
StepSwrd P + HeroSwrd P + StepCros P. \. Y$ e/ G+ H+ @& w0 q1 _3 O

8 Z0 G* p* g4 p+ ?! O, z' L1 P# l6 D19    HyperRat' X! v. j3 y. }' N/ B
A giant Ratton charges!5 Y; }! g% u9 {; U9 s- j, w
Ratton1 A + Ratton2 A + Ratton3 A
' p  {: G( ^; URatton1 C + Ratton2 C + Ratton3 C
5 K$ R; Q0 G9 e6 JRatton1 F + Ratton2 F + Ratton3 F
" [1 q" f; a4 o! T) c6 t$ T4 [
5 v. ^8 s0 b! Q2 ~9 B. R; }! v20    TimeBom +
& f$ A) }% W* C8 n+ H9 |( CSets Time Bomb in enmy area" A, t' _. a+ S
TimeBomb J+K+L
/ l1 [" K' `! ?: k$ Q; gTimeBomb K+L+M
5 G! T2 W' _: U! s. ?TimeBomb L+M+N
/ o0 N( d+ q8 Z9 |
5 P9 W& A& B, H: T3 Q21    GelRain
3 [5 A2 T: j1 W/ f: oGel steals squares
8 ^$ ^0 x3 j) y1 CMetaGel1 B+C+D
0 l3 N8 D, {6 _MetaGel2 E+F+G! N% J# n/ c2 n8 d
MetaGel3 S+T+U, s7 R7 q9 J% D, y$ D) ?
& M% L% L1 @* W: \: z6 D
22    EverCrse" p* E( M8 v2 S2 y+ N) n: S: ]
Shield chases enemies
1 c% O9 u# {/ s( d0 J2 g; bCrsShld1 C + CrsShld2 C + CrsShld3 C1 P0 C' T" w6 }2 |
CrsShld1 L + CrsShld2 L + CrsShld3 L- S. [7 O# J* ?# S: c5 ~1 C2 l
6 F3 b' m/ l) E) _5 C% C; V. K
23    MomQuake
7 C* v" C, @7 x- ^; c* A5 cAwakens Mother Earth!9 \9 P4 m/ E- @
RockCube * + RockCube * + GodStone S: [# v: x7 ], l% ]

1 Q- R' X$ q& y2 X  S$ R% o4 x5 |24    PoisPhar
8 w) P: n/ N# v0 d7 l2 f% ^! b+ RPharaoh generates poison
, z3 Y$ o1 [" |- PPoisMask A + PoisFace A + Anubis A9 y9 ~* b4 j, A' |+ f. |4 I
! @# t1 h0 ~$ R! E7 t+ X. p
25    BodyGrd
5 ~3 R: g1 n& n$ a- UBodyguard takes out enemies
" u- D. I8 U- ^/ g, ]1 z6 TAntiDmg M + AntiNavi M + Muramasa M" S, i- ]8 b3 z+ Y6 `. t3 ]/ |/ A

. N* E8 a% \" @& n" W26    500Barr' |6 C+ b. M2 x! O# C8 T3 y
Barrier absorbs 500HP dmg
* f6 U* i" a) P; wBarrier E + Barr100 E + Barr200 E
- \1 M( a+ _6 G0 I. QBarrier R + Barr100 R + Barr200 R
: e+ K9 q% n" d- m4 j: \
5 A" ]& c* Q8 e  e5 Y. T2 W27    BigHeart7 ]- n6 ^2 }0 [" I+ n0 f" X' u# ]& V! F
Attacks, then heals HP!
) U" v# H9 ?  y8 KHolyPanl R + Recov300 R + Roll R
" p7 |  C  y- f1 L. ZHolyPanl R + Recov300 R + RollV2 R
1 ^, }, e3 i2 o2 u8 _; QHolyPanl R + Recov300 R + RollV3 R
5 e* r% Y8 v- s/ j* q
' d& |3 I2 S3 N% v$ W% }" C8 s/ _; L28    GtsShoot
% t! @  g9 k8 Y9 p) jGutsMan throws MegaMan!
. j5 G3 A& u+ RGuard * + DashAtk G + GutsMan G
: s- {" g8 E$ i/ q/ K. QGuard * + DashAtk G + GutsMan2 G! P0 ]. d. T# \& o. W
Guard * + DashAtk G + GutsMan3 G. @5 W4 W7 V. D0 H1 O
Guard * + DashAtk G + GutsMan4 G
) a  U. I) V" O5 m: e: e4 p/ y& B7 N# }
29    DeuxHero
6 I# f% z$ C, Z7 s( o( LMegaMan & ProtoMan team up!
% U  Y  i. r7 y' O' T1 _0 FCustSwrd B + VarSwrd B + ProtoMan B
" O( X' A$ ~& SCustSwrd B + VarSwrd B + ProtoMn2 B
$ d9 q/ B. i1 K$ A8 S5 U* t% KCustSwrd B + VarSwrd B + ProtoMn3 B- l! {7 y: ?; d  O+ ]' T1 v
CustSwrd B + VarSwrd B + ProtoMn4 B9 [, M( J7 p  ^% L

! M) Q7 M2 M; h6 G30    2xHero
$ L  t6 E' v+ nMegaMan & ProtoMan Dual atk
! C' z+ @" T0 vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 J2 |; G5 x+ \2 N& X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 j( X# j0 K1 N' N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, \+ M' L6 `9 c4 j6 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) p/ q- B+ A) }4 P  `
. |; h) U1 s: p8 ~* Q# h$ @/ S
31    PrixPowr
. n0 V* F' l8 H" |% m3 Navis attack at once!
! |7 B5 i  h' `) S1 N* H, hTeam1 * + Team2 * + KingMan5 K
7 ^, o+ k9 p3 Q3 F1 ]9 K# }Team1 * + Team2 * + MistMan5 M2 b% _; s, f2 ], e' n# a# K
Team1 * + Team2 * + BowlMan5 B+ n# x! N0 o1 R' s' c

$ F' f. _. y. l/ y1 J7 T32    MstrStyl) ~; R6 W: e% ?+ v2 {: H
MegaMan unleashes his power2 y3 f0 n# z( o% _  n9 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ O' Q- T" j5 M0 P& s8 d
9 G0 f7 t* |1 s* P8 R% QStdrdChip (Part 1)4 T. j3 H4 M; ^8 C( F6 D3 c: [7 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
! X8 d; o* E# r! i: a3 v# V│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 Q0 {3 `! E5 J/ ~: K) q8 ]) _├──┼────┼─┼──┼──┼───┼───────────────┤% Z6 f& W, u7 {" y4 S# I8 P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 c$ x5 c1 A/ N0 B$ e/ i& b3 E
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, f. V# n: o( m) K│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  |+ f" l- @( S& |5 Y2 A│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ f0 e( U  l# L+ d! W7 j
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ ?* {4 o" B: ?6 L8 _" W
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: [3 {  C/ u5 V9 R* M# g+ d1 C% |- ]│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 L6 z3 g; c/ O) \
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 z& z9 e/ d  V6 R9 Y+ C% j" _2 o. U
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: x( |/ q9 A& l: Y, a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' o: n" H5 V4 s" W  r; U$ F% o! k4 \' l
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& e+ d% q/ j' W  v" ~% w6 ^4 t0 q
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 p; {' C1 W0 o) M  y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' X# v6 Z  I" Y. p3 a1 _│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 ]: }& w$ d6 m& V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  {: X. E+ {( E8 x+ w$ R( \& r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ h& ~, L" ^$ s# E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  _) n6 f0 Z# b! J# v7 \, `│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
# _, t! e$ a- P' J# {│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ o8 l' |) D, a; w: e, u│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% G' O" o% s- K7 [& w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 v$ v  C0 x! B2 R( ~5 u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- }7 n6 _( v  ~6 V' h- |: B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! @& e* p2 W2 x4 i$ t3 g7 ~
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" z8 `& a2 v/ g│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 f7 z/ n  ^% F# j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: x& v! u4 T/ K4 o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ i- E6 r; J; i/ |│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- H: c0 e9 |! |1 H  e+ A+ w& p- l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- U/ W! G$ `& b' j1 o8 Z6 V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 N3 i$ a- |$ Z! W! u/ a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; q# A& p  f8 a: s9 F
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" o. C8 [7 U  E/ l/ ~! _# S5 l
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ }$ o  a+ F" k. X/ J
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 e, F6 N: z+ p3 n│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
; H2 c9 I2 A7 j& W; g5 K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 m3 P" F) p3 J) h* v: y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 W0 f# D/ D# D  U│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( u6 D0 N# c$ M. I/ V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 O, I$ L) o) a8 W* M: p! M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" ]- l% D$ b1 i4 E" ?4 A0 m
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 _  n& O/ e' Q: ?4 g: j+ K) }* F  S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 ^1 \2 }- n5 a, ], A- C│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* d( E( S% ]" z. L1 D% ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 Y$ v5 e" A) f. p│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* v3 i$ q. u, j% r; x0 J; x* c) {
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! f8 E* {2 N) w│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 E2 f8 @" m; d- m( x) O│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 [$ y( v( z) b* V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. i# @% C& c3 [│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 ^$ b/ R" }/ R6 t3 T
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 T/ W+ ?9 L5 T" j. e│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 `1 m8 v4 u0 ~
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! \& G" w8 K# j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  b- V7 v$ ^3 L/ S7 S+ l1 @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& E- x* f# ~7 s( E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 ]& X  u  O2 g! u1 R) s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" f5 o' U3 ]( r- L; Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& u; n: o$ r1 t0 u
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ k, \7 U) i. P( A! _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* k) Y( `) e: b* W& U9 r( u( s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! R! u6 c; H: Y9 e│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ o0 Y$ i5 ~- o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  o/ X5 V: G" m1 n2 Z' c- b8 y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" E6 B4 r9 l3 C) b$ o2 d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 \# s( P$ i. Z% }8 P$ E
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ X9 |: \; ^% i, J; Y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& L* s2 P& B! R
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 V) [7 W" P4 F* s4 A│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │' G: [( q7 K$ Z4 u. [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# E) M' H* R1 X" @- y' \' ]
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 @% U8 I3 N+ w9 s
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* F6 r+ g0 @0 _7 c9 |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 j5 \. d# x7 p8 d, f8 q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- Y' V, }% r  I9 ?$ ^5 j6 B│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 c% b$ e  o* {8 t  y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 U1 F# H1 ~! c
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! q/ }- D1 i& Q" a  S: ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 V! q/ R: w2 ]' P& f  D4 ^0 m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, ?" [2 [- m/ i
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ D5 D& M5 K- \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' {' `: I& j% U3 r
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% d) E* ?# m6 v7 m) t9 ^' Y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ x; K( f) q) A$ J
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" F% N: ?; f2 K2 l# X# \7 a" u+ m│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │- K  `2 R' B0 F
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 O, Q* H/ `6 Q' d; ~) B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 ^/ V& d; V6 I" L0 Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% t$ [# `6 n0 F3 H│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# \6 Z0 e/ \3 J' D% `- F# M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% n( J# d- T) l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% K; X: x- E: l- s' U│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 t8 H$ |1 N+ F  I4 z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% X0 Y' [  L5 A5 W# D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* r3 q5 w% D& D# _$ z0 m7 {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 e, x. o; j# {* l6 f
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( C6 X" e6 C2 I1 }' ^6 k8 o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ R$ }9 N* M8 o, q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 J1 q+ y3 g& e( y% z; A│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 ~' [5 v4 Y7 W; z) `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' d& C4 h& M& m5 d└──┴────┴─┴──┴──┴───┴───────────────┘
2 f) ]2 {. K7 Q/ X" L. U7 {+ D
' B: ]1 E0 l0 ]) U6 r+ f- n' }StdrdChip (Part 2)! |4 g7 @0 V3 N7 Y  V0 I) z0 d
┌──┬────┬─┬──┬──┬───┬───────────────┐
  V3 \2 o3 n. \5 N5 v" J│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 k( Q! W8 p% g$ y. b5 b├──┼────┼─┼──┼──┼───┼───────────────┤! f; d& l3 p) ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# k. \( R, A5 E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 F! H; K- f& v6 u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ ^' t, A$ r, D; [. X9 E
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ F# M0 `6 k8 ?1 L; A│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& E; ~& H' O# X9 N- U! d3 m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) n6 F, Q/ U# D  ^; ~2 n/ W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* o2 ^4 t, D( N
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* b" V) x7 P, W; o2 r, N& Y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ N4 i# A: R2 n3 z- [: K
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 L0 ^" n% y4 w) P! i! t! [5 A: l: f│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) I4 T# F5 L' @; c6 K│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( M5 L/ e& S8 z3 \: k
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& q/ G2 p6 G. X; g│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" F; v2 j9 y8 f2 E3 o6 S
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
7 h) z6 ^6 `! x3 P8 t+ e. m! T" D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 P# i/ ~; C: E* v# k4 Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 y& P; {+ E) s; I' w) l! }2 ~│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 L" `! y4 a2 V; |* i0 O, O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 s& L- s. Y6 G% }* |9 T1 ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. q) I; I, \! p. D, N8 L# L│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' Q. A, G; g7 q& |( u4 F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" C0 w6 j* E" Y6 x! L& t2 K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* [; B. u" n  Q7 J- s* P) |; A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" Q4 C0 [% g1 h. L  z- t0 V' h
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ I2 J  F0 Z; M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
6 @; Z( t6 a; y5 ^4 o5 O│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. `8 x$ K5 @" ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 ~# x4 E) M9 Y3 m; `8 P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) D! `; c- {  G' |│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  b7 T/ o5 E4 `, D0 a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 n( B5 [( ^$ C8 ~2 K│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' G4 Z2 F4 d9 j  v$ b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( o2 H( J  Z+ X8 r6 ?: L
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; }6 ]- a5 X2 m) y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  G' f0 F" P3 {. H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% t, Y8 n+ S- b7 Q% L5 U│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- h& v' m. k8 E- u, \/ }3 ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ z1 k4 t' P# J5 m7 J) |3 J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  r- [/ M! g( x" Y/ V% Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 `3 \/ W+ r( `& Y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 _8 `+ q; @  D, v- ^* H- K+ c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ i4 }4 ]+ @- d  }3 ?3 L3 `│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ {* [& l6 q# S  a/ U│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* l- P. M; \- {" y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) w/ a, [8 R. w0 [8 j5 u7 X│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# n& G" \8 z& \' ~# U* F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ q! H% B' b9 |: v1 y" y+ w+ y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 C  e) O! e# Q6 `1 I& J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ Y4 l5 L6 G6 q  o. x4 b
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' Z4 p9 g: T  x* C
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 ~5 F1 S! B; G$ g│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. {6 N( A. d& }$ ]│152 │Recov150│50│  │  │***  │Recovers 150HP        │, Z; x% l4 X& C8 P4 O- e0 M
│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 ^( k$ J8 ^+ W* Z7 V5 L5 ?
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 Z; x9 F/ A# o! Y9 `│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; N9 \2 n$ Q) d( H* E+ v+ ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; w: D( Z  c, e# W& l% S, q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 ?; t* \  b/ E9 y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. c& A, Z# L. m$ v* a7 q2 w
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ U& y$ k; W( m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. Y, l; d( d: v+ ~/ w8 n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 j- X& F2 i  l' z! q" Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) z1 R$ l8 T3 x# s3 }) |( n( c│163 │Invis  │11│  │  │***  │Invisible for a while     │/ ~( }* I) _9 p2 I9 a& B8 x& J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 V* t( U2 B& j0 i% v! f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- Z, p  _9 A; c: t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- X& z! p5 K( k5 f/ ]1 E/ m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ k( G( J# P$ q" H5 ~# r8 p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 L8 Y: G& a2 W" X5 q  e2 A1 c/ H
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- M; r5 [" _4 ]* L
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( l3 S3 S+ B1 e
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ Q7 X+ j) F4 g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; k$ t3 O/ ^" o+ D* l* g
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 |6 f& d& t6 F2 \  l
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& S# |1 n7 u% U* q1 W. a$ h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% |5 n5 K) W/ \. {8 \
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; O2 ]/ g* o6 R2 L5 w
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 K# u2 j# V8 D2 k2 w/ ?  X│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 c2 c' N' ?# K4 W│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 w7 n8 E* e( r9 m: X
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 f1 O/ F- l2 B, ]' I& A' h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) b/ @8 C. w! p' p0 s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) Q1 C- o& j3 p* P( z│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 U! A1 I' C& e% e& ^! l
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( P8 {( u' b( L* J3 j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 w: ~( c, k! A3 Y4 M│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  L5 w5 a) g/ k; ?3 C1 ]
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  v" Q( ^" r" x
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& i8 o1 k' Y4 W* Q* K4 v+ F* f5 D
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& ?! \9 s. `, A. i! E% E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 A; u; W9 u. V1 a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) U) b6 @* [- D+ ?9 f
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! _* K* B/ [+ w& }% X1 }! h; q9 W5 y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 L7 C' y  T7 T4 m( @% R& ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. g6 h- n1 i1 i) {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) X+ Y- L! K. L* `! V- a* H& K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ D- N2 o' S  {5 b6 o. O8 Q) L
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: [& Q) k2 P6 \
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! T  A$ x+ E& @! V9 w2 ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; i; d0 G: t  O$ `! L
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! I+ N0 l8 q6 U" m" A└──┴────┴─┴──┴──┴───┴───────────────┘) O2 o1 g* G8 Z
  |- n" h- w& t% R! @% o* t- r

' ?, P! I& ~# T! O# P9 ]Mega Chip
8 X; M: T& k( f* K+ V. G┌──┬─────┬─┬──┬──┬───┬───────────────┐* a- d5 m: X+ S  ~/ F( Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 M- G1 [$ X* U# v& y├──┼─────┼─┼──┼──┼───┼───────────────┤  A0 v% ?" ]3 d+ d9 u- c  U0 ]7 ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 p2 G$ s) U/ i# b% |. [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │  ?( ^. m3 T, U$ m
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 c" q2 X+ n3 ]8 o* O- _5 W│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 O* Z* F5 K& y' v. m1 ]3 {
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  T3 e7 h8 d' k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, ~: c8 c% a6 T' t7 e* C: O
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 v. |* U9 e) Y, r9 F  y$ `
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ E3 r1 A$ t) q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! H4 {1 M' r8 S# |1 s  _) M│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% m4 I; H: i: W+ V9 d0 d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 W$ u. w8 L" L. T7 b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# W# o3 Q7 U2 ~. _0 O% G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- g0 n; R7 ?! s% T! x7 ?' D' j
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 ~, J& f9 Y, V* ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ `1 v1 n4 f/ _( G; }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- j% z( B8 Q7 q* G) x3 _' z$ T│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" [' E% b5 [( c+ k( T% I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# \. V3 Q" e1 p│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. F" j0 c+ q# S' w, ]│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. R5 H5 U) p1 l% X- Q5 M│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! `; J$ }( O2 G* K/ v9 F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 ?1 l" s* w7 L1 J! v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 G9 q0 ]: G) Z# D9 V( f; I* L│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- ?' {" |( F2 t" c0 {) ~7 L+ b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) a. ?! w: `7 ^
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: E$ h5 c# O' f# R( A, C
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, G5 ]7 }5 k2 \/ M, R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& ~3 p7 S# i0 T! v# q2 `) p│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( a% P9 L- J" c  v5 f9 _│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& m! x* f% y' {
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( ^7 X1 L! w% N2 f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( a& U) s; w" @) M: H& z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& k: j8 G; b* [# H  [; |8 i' g7 f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" \& x& C0 e5 t) W$ G: S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ [. S* q9 U4 ?, z7 S6 ?& W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- Z( b( a6 ^5 u+ H% l, o7 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( i! j( j6 Y! r$ L9 I
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 u, D/ c  I, U0 Y7 p( T1 i
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ k/ z1 Z' b) B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% }+ L: w9 M3 m/ }0 T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! o2 u: s; S, Y5 [- |/ t. d6 O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* Y' M- E- x% s" [3 G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 m8 a2 a6 o* o7 J: }' F# u$ P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 W6 O/ k, o% X/ f& E! E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* T- {. w6 x) M- e% }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: z, c( V$ z$ D% N8 d4 {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! ?9 K5 |' r9 ^: n6 K
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 J" ]/ u$ E  K  P% Z  w│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, s; ~; G; _; ]! x' \- {  y% U4 w│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ f$ l: R6 n0 C* L8 q6 [+ w4 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( I" ~4 J0 ]+ P# f& [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, x4 N8 X2 _! A% }5 u& O/ l- y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; |, I2 f( B' O( z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( }. {) u9 I5 h' R! q4 b- M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" U! @# M8 R0 g$ w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 B2 u# L  s& p1 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 n3 j& f7 H/ C, y& q6 O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 [  c; Y. O8 P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 g9 n+ Z# ^4 Z1 a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" p0 a% C/ i. S6 ]3 k% b5 m│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 @* _* i4 F1 b│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" ~+ d4 `% [: X7 x7 @# _│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ E: E& @; e! H/ ?2 j, @; X│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 S4 b/ a% F  _: V/ b9 W, G
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! c6 l% ^6 k* K" ~3 W; g/ R│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 ]  W0 _+ P0 n9 C9 p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 w0 x' d. a' B! h4 S3 z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. i1 l+ X$ f/ O1 E- ^- F9 ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 o0 I9 C" c$ {- M: H3 k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 `: S" {5 ~+ I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! i" M9 ]; C8 t* t" @6 P# L$ W, r9 ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, z& t( e& m. ]* z: U( M7 K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: a* R5 v: n0 o" D. {
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 U6 m- ^* s! N  n  @0 p& X" K
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  F% ~# j- E6 L" }7 H│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" ?! Q6 B2 {2 M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 V. I# b0 e4 C# x/ b
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 |! T/ c# @3 c4 y: o
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 J5 h. L  A  c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# M0 N- p. N2 ~7 p& u; D* G
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 i# f# t3 Z/ M
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- Y! Q  g$ N7 g, m6 n' d
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& `/ N) m* k4 b! R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- G) K# ~( N! T' |( @4 R0 h$ n4 V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: S4 O5 \5 l# s3 ^/ |4 T, M
└──┴─────┴─┴──┴──┴───┴───────────────┘% Y( p! x2 b. w* p/ C- W

6 I. y6 `2 K9 I8 i/ F( t
) `/ ?, T; a4 G  l$ |: EGigaChip (蓝版)$ k! `9 [: E9 k, E7 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 r7 e" T- f8 }' R" L3 U6 ?! U
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 w% E4 ?, M- H
├──┼─────┼─┼──┼──┼───┼───────────────┤
- E/ e, X; P; g) t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' C1 Y- _/ {" \& m6 _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; t! _; }5 f$ y# M" g+ D
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' D& F8 z" z/ X/ m8 y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 Y. K. b1 \5 f' f: m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) E# ?2 H& O5 X% P7 n  r
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ a, X% D; k" e' `4 ^" ~4 T+ _│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │1 U9 l8 W* [) l/ y2 S* |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' d" N. `) A/ T" X3 [│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 |4 ~! z; [  t$ B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ A' L% Z( g/ [+ F1 z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: B; K; p, E+ U+ v% N% d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" |) r' S& ?0 ~3 ?: u4 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  E0 k) |% R! t! e( I3 X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) Q. O6 d3 ?/ z+ |; R8 V/ ~2 L│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" F9 r4 C, W  x: Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 V) L& Q& ~. L# z  c: V3 V) P5 L( y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) y- \2 B4 }; ^& g5 J" X, z
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, k' w5 j0 w+ O# J& Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 z( p! j6 }& d3 v! G- ~: ^! `5 y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 i3 b" H) u4 f' d└──┴─────┴─┴──┴──┴───┴───────────────┘5 T+ E: g4 S1 I- b1 {6 z
" K+ v% [; j. G7 q0 d1 V
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ V9 F( B; e0 l- U. J3 R┌──┬─────┬─┬──┬──┬───┬───────────────┐3 ^" c0 H* R0 m  i- u
│编号│名称   │MB│攻击│属性│稀有度│说明             │! G/ n3 Z& V1 n) x5 {: c
├──┼─────┼─┼──┼──┼───┼───────────────┤3 D. D# _# l4 R. b
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 q  m& B+ \" f) ~│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ f/ E9 \1 D% R! Q# x- M│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 V! _, k& o! K$ F│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 \" M$ A  A# F. I+ w4 f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: y4 s  C1 ~* O  M* L; iMegaman EXE 3 蓝+白 Standard 级别的 Chips:& V% |) s5 l( \( L) r
# G- e0 t5 S2 D( d  d
0010020030040050066 b0 y( H- i( h) M
007008009010011012
6 b1 a. o8 `  H5 C( x4 _- S013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 _3 G. ]1 R; Y; B. @: m; _5 l' ^8 J3 B
019020021022023024
) P: A! s8 n: d4 M; ~( b# f2 u025026027028029030
0 @* G, C, h3 z9 `031032033034035036
/ d/ T8 L6 k, }. `- j2 W: {  T2 l6 E9 m; z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) @; H. \( s; Y4 p1 y7 D/ H; e9 H- {" R3 ^
037038039040041042
% G% b# y9 g/ }0 T8 M+ b" Z043044045046047048) \# ~  x% T# ]7 c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 T: ?* w9 o+ j8 z" C
8 U$ @5 b5 q2 Z) D
055056057058059060+ f6 h; X6 ~1 ^& H' D' P4 H6 i
061062063064065066
  _* _$ p/ E% [067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ i7 R4 m% S0 g( S% z" q) x  m# g, c3 x- F1 O9 m$ a, Y" }
0730740750760770786 u/ X8 u! t: S1 l3 D
079080081082083084* C. a* r% L8 ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' M3 e- E6 B! Y- h+ T1 g
. x; B! q9 O% K( _1 v6 _091092093094095096
. o; |4 y5 A. Y$ @! W  l' ^0970980991001011020 ]5 X1 O$ l1 T3 U' n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 {+ U9 g) X# ]  {$ D& f4 H/ F
$ s2 w9 o. N, _& r109110111112113114
7 a, n$ Z  @+ u: F115116117118119120
2 m; H/ O+ I! Z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 \. G/ J7 k. w4 }

3 u2 A0 P# {! Y* ]" O6 e127128129130131132
8 ~# X/ _, H& C0 Y133134135136137138
( H: \1 l1 R1 g/ \7 j/ o139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 z, Q7 N$ I6 {* I( W% C
- k5 o$ l, }2 q0 }; Q- n, r8 I* M9 x
1451461471481491504 K0 V5 i4 u" Q3 T/ o2 I
1511521531541551566 }' X$ h) r& V# {2 Z$ h7 f
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& ~1 [; a- M) e  {' [$ T* R0 g  {% n$ a! A; l
1631641651661671680 ~! r+ Q' L8 g" l  ~! \- [- u
169170171172173174& g' U/ }: K7 Q0 Q6 M2 n+ K  y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: _  r% h: R$ n; D" Y
% q: L3 h9 o+ q5 u181182183184185186
3 l  \2 [4 y+ q! D/ o187188189190191192; |- a0 v* B) i) w' X, }! O0 ?
1931941951961971986 Z7 d0 \" E( B; ?4 Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' T& ~: m4 }: j1 G. P
( W( l9 l$ @9 N7 r1 w
001002003004005006
: H/ ?+ Y/ Z' c2 P; G6 l+ j+ O% G007008009010011012: }  V5 t0 X2 k; D; ]6 R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 }3 v* m7 a6 Q2 Q# K# l# v. G  @
4 I: A0 I' w6 ^. `
0190200210220230243 E1 ~& [  k/ ^2 j
0250260270280290305 o+ u# }! l4 c; e4 i
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ e- b8 ]5 T% G) |+ {8 G9 \
* y' m$ h; Y: Z0 h037038039040041042
& `' J# v8 k" E6 E* |* Z; d043044045046047048
4 @5 X/ t+ f8 H- z) X7 ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. s) H" R) c5 |/ `
. K* ?: O, l3 H* ?6 W" J055056057058059060
7 Y2 ]% J9 a' F/ P  t. _# B061062063064065066. n& E; J4 e# A& T! s" _  w  G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 e# M- ?! i% a& Q. v
/ g+ O; W' @2 ~1 j" a* {073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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