转载请不要删除以下信息,感谢您! 9 e6 A: i. @* q
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■● ■ NintendoWorld 站友xliz原创
/ f2 | k8 [/ Z/ u4 b■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: N1 u9 M( U; Z* v大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
6 a; J8 V+ p' e$ m说明
, `# v* y" M5 E' J' d" g组合方法6 t, J# ~- k L
---------------------------------
. ?$ r" M, B! e* P: ?- d5 [$ d; v4 j01 Z-Connon 12 i# l' U! y: U, [2 v2 c1 A! J
Unlimited Cannon for 5 sec$ G; L( x) ~3 w! X+ L0 \
Cannon A+B+C
2 ?1 _8 a* w6 ^! Q9 eCannon B+C+D
+ r5 I& d: z: y- fCannon C+D+E# d4 C0 t% f U% u
/ o& i+ X0 X1 W9 A: x02 Z-Connon 2" h; M5 ~, |) ~% |: s# [
Unlimited HiCannon for 5 sec
7 b6 `+ ?5 ?* k: DHiCannon H+I+J
0 g4 V3 F/ n7 k$ V" @HiCannon I+J+K8 p8 d3 A$ P! F4 ~0 Q Q! u' H
HiCannon J+K+L. J" R ~ z- y7 C* w
1 P/ H& s" C2 D) J N03 Z-Connon 3" n1 n- ?7 m4 w a
Unlimited MegaCannon for 5 sec
0 ?; z4 A9 S% d' k! C5 E) y ZM-Cannon O+P+Q
+ a I9 E/ Q3 W( X- a2 @& cM-Cannon P+Q+R
3 |, m. J. r6 m) R% b3 a# A# u9 _! NM-Cannon Q+R+S- G- Q9 ~5 k) ?: g0 G' s# S1 i8 B
4 u D1 F! Y2 f( B
04 Z-Punch
7 _! @5 r b( C7 v; O5 E5 Q6 GUnlimited GutPunch for 5 sec
+ j# t2 D5 E' _GutPunch B+C+D0 B/ P7 G3 r. b: q0 [$ r' k+ c& \0 C9 ]
GutPunch C+D+E/ Y- @5 z% P8 ^( ]
GutPunch D+E+F ^- p0 A5 ~6 |8 R7 P; @
( E/ \5 k* r) U3 B7 R' E* L05 Z-Strght0 Z1 R0 x, l; N5 }% _! h1 G
Unlimited GutStrgt for 5 sec
. o+ K* W8 @: G3 n: i8 P! RGutStrgt O+P+Q
9 |' |; D# F1 b3 j6 L j) C* IGutStrgt P+Q+R
9 V8 v" [/ g* ~) @GutStrgt Q+R+S( Z! V a7 E+ S7 l$ G
$ I9 H5 a: o' ?4 I06 Z-Impact
" w; {/ d: z! u- C. Z) BUnlimited GutImpct for 5 sec
6 b1 w, g; ?& g OGutImpact G+H+I1 I b0 m- R: |1 J+ H! {" G
GutImpact H+I+J1 N9 Q4 i( ?( T" g+ l
GutImpact J+K+L
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4 n/ m4 _5 j5 V4 K p3 V07 Z-Varibl6 Q- Z* z6 B) Q$ e& i+ p% _/ Q
Unlimited VarSword for 5 sec
1 i! n( q2 Z6 J; y) i$ f% iVarSwrd B+C+D8 y) z' c8 x% F6 k$ O% E
VarSwrd C+D+E% b7 T3 U# O8 D
VarSwrd D+E+F
7 g. W+ L4 U2 }% E# x: l0 S( I u, D3 `& E
08 Z-Yoyo 1- _9 R6 ^. Y2 D6 J% E* Q d" x1 a
Unlimited Yo-Yo for 5 sec
/ ^5 I: ~) l9 d- MYo-Yo1 C+D+E$ _0 s4 M; N) ?7 O
Yo-Yo1 D+E+F: x2 J2 O' b+ J S3 a+ g& ]
Yo-Yo1 E+F+G; x1 p2 V/ L* @
0 p S# g( h5 B$ U4 Y
09 Z-Yoyo 2( J) `5 B- Y) F8 X, J4 W- [
Unlimited Yo-Yo2 for 5 sec# O2 m! N2 B. D* N
Yo-Yo2 H+I+J
' n" V4 a0 b& c8 M0 b2 I' hYo-Yo2 I+J+K
* k8 U0 E# F( ^# ^Yo-Yo2 J+K+L0 |1 I6 |4 X8 J
8 R3 }% y( v: C" }; s
10 Z-Yoyo 3
! u. Z/ A% r4 ~) `Unlimited Yo-Yo3 for 5 sec
0 s4 g f, D" s- q3 }- G# ^8 |Yo-Yo3 M+N+O( P9 M& [. Y. B3 `
Yo-Yo3 N+O+P
5 ?4 q( X* O+ v" hYo-Yo3 O+P+Q# [$ Q" n5 v- H" {
( ^! V# e& ]! L5 ]11 Z-Step 1( U% ?) y1 l/ k! d# i/ `
Unlimited StepSwrd for 5 sec
& C" b2 N5 B F* X4 ]StepSwrd L+M+N
/ \5 A6 e1 O( T$ Y$ J3 z" bStepSwrd M+N+O
; i2 ~6 C7 l3 R7 S2 v8 H# {StepSwrd N+O+P/ }; k4 O! {5 t, \
( v; l' ?& }6 s$ u0 @12 Z-Step 2
8 J6 X' t; O2 b. J) VUnlimited StepCros for 5 sec
+ ~9 C0 ?0 C0 W1 O* T9 JStepCros P+Q+R
# D# s% u+ ^+ g8 t$ d- F5 x( oStepCros Q+R+S2 ]+ Q4 d! P; Y. J6 m" t4 }
StepCros R+S+T9 Z# a7 }& m3 ?! A, L' m
+ Z6 G( ]1 L3 O' g7 m% r( I13 BubSprd
: K) P+ G3 y# j7 xAttks w/ spreading bubbles!
4 \1 k5 a5 y3 J, X8 r% s* G9 EBubbler C+D+E
0 w; @* i$ n7 GBub-V D+E+F
7 p9 Q, s% R: N. BBublSide E+F+G3 |0 W; R! R' ^
Bubbler E + Bub-V E + BublSide E9 V% |- u4 }% Q& I6 M+ U
6 b+ _( s+ c* u14 HeatSprd% h- z' L2 w' C! m
Attks w/ spreading fireball!, m2 I9 d' z% o, C P. j
HeatShot H+I+J
2 U- M" g( ?; k MHeat-V I+J+K6 q, K& {+ Y7 u3 Y6 y2 M% K
HeatSide J+K+L' n6 } ~6 T: X- n9 i1 D3 B
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst* C; Y. M, n4 t2 w
Creates a giant explosion x/ B2 t4 {+ s& X- n
Spreader M+N+O
; h1 F: S' P6 m5 RSpreader N+O+P: l+ M8 o8 f( v# \ k3 m
Spreader O+P+Q
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16 LifeSwrd
/ A2 W* n- Q$ ?, G4 qSwings a huge 2×3 sword!
& \. L+ T3 V: f: W: u9 m" kSword E + WideSwrd E + LongSwrd E4 l, C( O6 o& x: `' z9 q5 I# w
Sword L + WideSwrd L + LongSwrd L& i+ C, X/ g9 _+ U! ^5 |
Sword Y + WideSwrd Y + LongSwrd Y4 g6 _- T' X0 h7 G
$ [# |! y) R/ R$ D, H17 ElemSwrd
1 v. @ B7 w E5 Z2 ]Wide swrd contains 4 elemnts+ `4 R- n' A- H& H& ^7 F [8 c5 d/ A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 G' O) c' B" T [+ G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& Z$ R, a" y; e2 Y& b. Y: B; _
O) k) {+ ~: r y6 H' M3 I
18 EvilCut
% c1 R' J* k, }- H( G7 m/ VStep up 2 & make 4 atacks
! }, ]- i3 A8 J. SStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat2 W5 _' O! I+ ~* H, S5 H5 r; [: ^
A giant Ratton charges!
* j' G2 }0 T E% {4 PRatton1 A + Ratton2 A + Ratton3 A+ n. |& u; Y+ }+ s9 r7 \ |3 U
Ratton1 C + Ratton2 C + Ratton3 C
2 k G3 a; g" ^( @' a) A* ?Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +) p$ t3 h3 w9 h; T8 |# m
Sets Time Bomb in enmy area
4 P$ i P2 z M% _( j: O Y( _3 oTimeBomb J+K+L
5 R' s& v% g [, l6 ]$ \TimeBomb K+L+M
8 I k0 y* k+ j6 uTimeBomb L+M+N" [, w. h/ ]' I! S; p( v/ n
/ l# G/ \. U4 s1 Z) j21 GelRain& U' S+ J) h# `; N0 p
Gel steals squares1 X% t1 N0 T& K. i" W/ }/ C
MetaGel1 B+C+D
; z" b/ O3 ~6 k, o: iMetaGel2 E+F+G. v( v( a: _7 r8 d
MetaGel3 S+T+U# Q0 i# a$ D7 W, y
8 R! G6 `9 Z0 r22 EverCrse- w: B& K& S' g0 L8 Q3 e. \% N: j$ Y$ m
Shield chases enemies) W# Q) a: g0 S4 D w
CrsShld1 C + CrsShld2 C + CrsShld3 C; m' u0 y; k9 {. y- l, l
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 j. C: }+ A, i4 x& w' D+ t9 Q$ ^- Y/ O
9 ^ m" ~; S7 `23 MomQuake
" R0 R7 P l/ p2 rAwakens Mother Earth!
3 |- Y$ V/ n& |) PRockCube * + RockCube * + GodStone S
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24 PoisPhar
# f8 I5 @4 L$ T9 x6 L r% FPharaoh generates poison
7 F, [0 k" _, a$ R' CPoisMask A + PoisFace A + Anubis A- p m, h! w$ Q& W
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25 BodyGrd' v# {0 j/ i9 s! \' E- e7 ^1 g/ n* _
Bodyguard takes out enemies; f# z5 H: Z& @3 l f; U% b
AntiDmg M + AntiNavi M + Muramasa M
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( _1 n7 P/ ^* D4 ?4 g% J26 500Barr- O6 [* u, g$ c) M
Barrier absorbs 500HP dmg
: q: ~4 G- {% W+ FBarrier E + Barr100 E + Barr200 E
3 D6 L8 j4 }8 g. T+ dBarrier R + Barr100 R + Barr200 R" ~% V5 ^! n5 U; B
. j- u+ u b" g% T3 y27 BigHeart" c6 ]8 g4 t8 D8 O" B* x V
Attacks, then heals HP!& D% t3 `/ N ~2 U
HolyPanl R + Recov300 R + Roll R+ C9 f1 N! |# ?3 H
HolyPanl R + Recov300 R + RollV2 R- Q/ v# j2 U2 `9 o
HolyPanl R + Recov300 R + RollV3 R+ C$ ^" w [; |8 [6 s
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28 GtsShoot U0 l1 F% v. b* q: x# n, R
GutsMan throws MegaMan!8 S, M5 G2 H9 j
Guard * + DashAtk G + GutsMan G+ e% E, f1 c2 ^. F
Guard * + DashAtk G + GutsMan2 G
, j, F! \; }8 L+ h& \5 UGuard * + DashAtk G + GutsMan3 G4 K( N- N7 u# ^
Guard * + DashAtk G + GutsMan4 G3 s2 M$ d, I% I3 B+ `! L9 E. F2 V/ w) u
* ?0 u/ Z7 k4 |29 DeuxHero3 B$ p' M) E' o
MegaMan & ProtoMan team up!
3 Q+ H- Y4 R; UCustSwrd B + VarSwrd B + ProtoMan B
: T7 L# _4 j% U; r- F6 [CustSwrd B + VarSwrd B + ProtoMn2 B$ u( k2 {& _# m" E( u2 v
CustSwrd B + VarSwrd B + ProtoMn3 B+ ^8 U2 H# Y0 }! O' ]! B
CustSwrd B + VarSwrd B + ProtoMn4 B- u K W( y# n' B, u
0 Z& [* _' D; K" X0 U. q30 2xHero
( i* R* R/ d8 z1 t8 \MegaMan & ProtoMan Dual atk
! K2 b3 M4 y4 {8 S# @/ [# l1 M0 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 y2 i. O7 v) ?- j. ~6 R( g* PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 j M% K2 I! {& ~" W n* E, x$ USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ _ f& ?, @; [/ ?% y: O3 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
( n; Z( V! z) o3 X1 D3 Navis attack at once!# A2 _3 P) y/ }" \8 G
Team1 * + Team2 * + KingMan5 K
) P. @0 Q6 a9 w+ C, eTeam1 * + Team2 * + MistMan5 M
9 `% A7 p. m- R0 xTeam1 * + Team2 * + BowlMan5 B
~! K6 X6 d9 C
. H$ A& C; P1 j% z' y. G' b32 MstrStyl
3 V) T9 z! A, w, B, k) P: SMegaMan unleashes his power
( o6 x1 _9 ?( x! ?0 _ N* GSalamndr * + Fountain * + Bolt * + GaiaBlad *
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1 Z4 c8 _% E9 H1 M" e% M( pStdrdChip (Part 1)
" _4 b8 J; ]& j/ \9 X0 |┌──┬────┬─┬──┬──┬───┬───────────────┐/ s: K1 c c0 D$ w% G- n' e# g
│编号│名称 │MB│攻击│属性│稀有度│说明 │* p5 t( T9 @! A% P
├──┼────┼─┼──┼──┼───┼───────────────┤
) K1 j7 {* f- {9 y* y( S4 d4 L; I6 X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 V+ X5 G3 y! I6 D" U8 w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 M9 w' ^) Y( U, O$ U& U$ j$ P+ ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 l8 `/ s7 N+ B, r
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 b8 ]$ p& N) I) A
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& Z+ D5 f6 w2 w6 t t7 _5 \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 V' V# v7 [9 P5 V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 X% N- v$ o4 {0 H. x/ w1 h" d
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ F7 P: {3 ~6 c( y/ |: g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; W! M/ o6 U# I3 w. L6 h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 v& {. n1 b6 N2 ^, \│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) n2 u% u0 W8 }; f& x) I8 ?- O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 c1 i% N6 Z7 t# U
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- K! I7 N& O+ O/ f
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 ~' C2 h0 U$ s- E│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; g- V5 x6 J0 L7 O│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 n$ w& U/ p2 t4 R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 P! g7 Y* G/ w1 T$ M% q, _% W│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 Y: i- u# m) q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& X9 @( P# J B& V7 ?2 M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 P7 r, E# o7 T+ ]! }& t
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& J' C. _8 w" `9 S% D: t2 l- ~1 { N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; y4 u( e, o1 k- Y) T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' o* F+ `7 g3 ^3 `& N# Z3 w$ n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- S% |0 [4 W9 y5 ?# V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 G8 Z# `& R: A' }│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# W9 s1 T, C, G3 x1 M0 h# L0 ]' z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. V5 f/ Z& D" p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: o0 [" w1 D# [2 W' _│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) m/ M; c+ F' I/ m, }, H
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 w X8 O( U' u g( h│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& g' @2 t& i2 ^
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 M6 G$ M ~ I7 |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. F3 p* Q9 V, f7 X- ^% u/ _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* G5 b) N6 j% E; O8 I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ j7 j7 t+ G, c
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ Q: B; B$ P, l& f4 N) k$ C│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 \- \" w1 m( R, Z0 K0 w
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. B2 H3 @, k9 b+ [ n│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
# {9 j( i6 @$ {4 t9 E% u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) w5 p3 Z# B: k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 i ~' p3 B% R% y& m
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ z. f' V! @. H7 P% X│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. F q; m$ Q. }1 n
│44 │ShockWav│10│60 │ │* │Shock through enemies │& M, V3 u& F7 @+ i) |- W
│45 │SonicWav│26│80 │ │** │Shock through enemies │
% O& [( G* @& Y' S T│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ w; g7 p, ]$ V$ ?4 ~8 j) Q2 M' p( u
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; h$ x& p7 g/ T! J% B+ a! H) Q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, M9 y) X; @' n( t1 |. ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) Z7 w/ P# r2 L9 ?* K) T
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( ^6 y/ v3 n6 b3 B2 |, g; D0 A4 d
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! S: q; K8 ?: ?" g4 v* ^
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
C) k) m- ]& H. h! ^4 J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 {' B% A( b" y4 w! ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: u9 y! c; y4 ^+ m│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( s/ Q, e8 {2 q3 n$ I6 k3 H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# L" [4 D' Z/ P* Q" u0 \% v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ q6 g% C- L7 }' Y4 }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# o$ A) m. U1 W, [5 W
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" S/ b& T1 [" v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 P& y u; m$ C+ P1 ?& X9 M, I0 h, w% D
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) j& _- q9 e" b8 S9 _, X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* `; t; g. _6 p! _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) n% \' R5 w% k) _+ i/ N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ c% {+ I0 X4 u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& N" v, V: ~ H6 P* c1 v
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! ^8 [; {0 ]% P; v* o1 T- y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% E8 t$ ]. Q2 H% s│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 Z4 ? q2 S+ u
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 t1 z& W$ p y9 ~) [+ J" L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 j3 Q+ l, {. W$ P2 I' e
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 c& E" M9 h2 K# y: r4 K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 H9 s) B. e/ F" T- a│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 P1 C$ ~. C6 }( L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│8 a( d2 L3 @! s& n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ g! m% l; v3 _: J; l0 F' W3 T7 Z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 N) ^( t$ `! ^8 \│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; q0 @5 k* m1 }# i
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; E* |+ p( I/ H8 a
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* U! B7 ^* O+ J/ r6 l
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: K$ ?( W' |; R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 T4 x0 q1 k2 p9 ^# d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ N, s ~; S% \% X& }9 u; T9 u5 W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 Y8 `$ u! }+ a0 [ O
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 l, g: |' s6 V ^. r5 L: n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" B2 [" V# e* t0 I│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: P5 M& v: q# f, q/ a" M3 r& c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ F2 {! }$ ]! ^% r& I+ _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, P/ v4 J5 ^4 |. @3 Q. f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 B8 M! ] O8 o' i│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 ?5 p$ s" c* s: u│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ y% ^ t: z. @, ]: Q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, L% O' g+ O& T; A$ Z W/ l) Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 h3 W" b( N2 c7 h$ F P
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! O: Q/ B0 [2 T. y+ p( {
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │1 d: j- T; X$ j* h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# o: M: s5 O# m: `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- s$ [9 W* I+ F0 n9 ^! g ^; `6 W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ T, e% o3 |; T: m8 d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 ]8 ]8 y- ~8 ?& R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 T2 R$ V$ |# X7 n! H) Z" }└──┴────┴─┴──┴──┴───┴───────────────┘* p% f- `) x& y& M3 r T+ S
2 T8 f% |* r& fStdrdChip (Part 2)2 E M* @5 q- b- D c6 q9 L
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F: M% Y3 G/ y2 S' o5 H- z│编号│名称 │MB│攻击│属性│稀有度│说明 │/ u6 w0 p$ E- m1 k4 [0 \, a
├──┼────┼─┼──┼──┼───┼───────────────┤
! }, k4 ]' [1 q. i% b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% \9 t( ~4 x# F q+ Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 F* o h) | g& S9 |" P
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 {' n% d: C v% B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 J' f' c* K0 ]; ]/ J" ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! |- B9 T( c. _4 \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ c% j$ S6 `% V7 U1 v' s: y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 c9 f) z! z" @8 P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ R% J h* s- ?2 d" S7 H
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 }% U4 |6 s' S5 N' Z( V# X! p│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
2 x$ w, E3 R5 M- \2 [& L│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
' x. G7 F7 }( Z9 p1 |3 b│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. T' x) u, Y* Y" a! u5 O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% U) L2 i4 j# J) T4 \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' @$ }0 J( O' r# Y! F. }4 G% A│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ t5 D1 g a [8 X& @. [6 `/ {│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ F% z$ t7 b1 z T+ @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 D* ?+ C/ M6 w4 G$ A5 V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! t$ y ^# Q9 U+ M1 t- Q│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ l0 }4 K4 q: @) H0 {* |4 _│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. h$ w* L* O |8 @
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# {& w" ~- e! W& a, q- B, r+ ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 n! N% m0 v8 o│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 C/ O7 G" q7 g
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; d! I" B0 k: {, V/ _
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 i4 r3 j" L2 S& B
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% R' x$ s( a) C* j, t
│126 │Rook │30│ │ │*** │Protects you from attacks │/ r7 C) W5 u& o6 h% r& A& f) r
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 a9 g, O) }% ^) o( l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 ?: N0 E: I+ L3 H- g: H. W│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# R3 |1 P7 Z H9 ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# }. _2 s) Y5 w# c/ @& p) }
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 S3 f9 }1 ?% g8 ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' C8 C1 F5 q9 _# Z6 _. _│133 │Guard │5 │ │ │* │Repels enemy's attack │ R0 R& ~; o: L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 G2 o" p" C8 T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 O' a# U2 Z' k: @# S& ?, a; k: ^! J. B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: n% p, R) M$ F& ~6 Y' P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" M8 k! U! d; l" e7 K# @, U9 [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 p/ ~0 o: V. k4 Z; f
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* E+ U! k( B. E- y) k
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 Y( e5 j5 X" X( ^; X# f# q/ b1 t- Z│141 │Prism │60│ │ │*** │Prism fires randomly │
% T- h& o; ^' I! @/ R# m│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 a4 E% ^1 K4 k# a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 k5 f: N, c0 }9 G: H* W' V+ w# l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# n5 i& y1 s; _% F7 b& A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' } {% e+ y* A% D8 y) ~" ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* n, K, j' r& i" ]2 ^$ J4 }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- l6 h4 R& d# w) l: @│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 L# m9 }4 k9 i! S7 Y│149 │Recov50 │14│ │ │** │Recovers 50HP │
& t: [0 @. ]9 n; I4 @1 S8 i│150 │Recov80 │20│ │ │** │Recovers 80HP │
" z5 k M- v! T$ W3 \) P" O│151 │Recov120│35│ │ │*** │Recovers 120HP │ {! i7 |* L" S/ W b [# t4 ^" F
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 t* B- B! i; m1 F& {
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& X/ l. B6 E0 _4 ~1 F4 Z) {│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 w8 B3 H& M; S" W│155 │Repair │8 │ │ │* │Fix your area's panels │& m( u4 F0 K x4 Y& {3 U
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* ^. J8 }: B) n8 _
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& ]+ | h! `" {0 C+ m0 X│158 │Panic │14│ │ │*** │Confuses enmies if you are │0 D( |& @2 G9 X0 P: g% `& e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: N3 o8 e0 b5 ?6 S6 W {│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, R: ^# f/ `- I' r7 n
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# b+ e1 m* f5 }- _5 c& I6 G│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ w- ~7 ?) i# ?8 M2 P( |- k│163 │Invis │11│ │ │*** │Invisible for a while │
2 G' x# }8 D7 T% C: C│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* |5 D0 e4 L2 F/ K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ k m+ c( ~/ g
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ [: T- m9 E) f' X" ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) D. u" z" W" g& u│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* F& Z$ A8 `' j; @ c) f; I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
4 D# M! l9 q8 u" E3 s+ K( T- y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" I6 Z* ~2 T: j5 m4 j3 x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 w( k2 R8 J: W2 M, K( Z1 @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ ~/ h1 A0 V7 _/ c│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 l p3 l. T6 T2 `5 m2 [7 t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ P& Q- X* y" z; p2 C6 [
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& z3 K% N& J5 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ [! {% S2 [3 t! u& J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! C: h# m7 T5 V6 `( Q x; H' Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: ?0 Y' f' Z3 G% M5 P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ v" Y+ ]; l* B/ Y% o6 X
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 {5 U6 D4 q: Z" m4 e W- j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, k0 t x& h/ e3 L6 F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 F* ^$ c% j Q, ^# f
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 H6 y: ?. F: j: I% D│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 O+ c& E; c4 ^! L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( q# g, p3 T. V3 j- n│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 D4 r' R' ^2 d' w& g! P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 U% u+ l( G; J# Y5 A│188 │SandStge│18│ │ │*** │Changes all panls to sand │ R" y1 y* a: c. Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& z3 L- b& h6 w! x* [6 ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │" i; b4 @; F* k2 {/ g5 Y* O6 P2 Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! c b' R+ J( Y7 _8 }) N2 u│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' }: C# }1 g! a0 ]+ A7 T# Z+ l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. ?& Z' b2 B+ `+ p: p4 p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: ~3 b6 b0 Q* C- M( A: H+ U1 y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: }6 g4 P3 b' w6 |* R3 Z% a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# r/ @1 ]# c, t& D│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- W$ b3 Z9 N9 H: `9 B g│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! [+ q& u6 s$ v, ? p0 ` B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' E: X- [6 W& r3 V/ D│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 L7 w- I+ L; p8 v% X$ G└──┴────┴─┴──┴──┴───┴───────────────┘ x( B, X0 X0 k
* g4 r4 ?# Y8 K0 @6 K$ ^4 n9 ~% I$ l
g9 C+ c8 c5 k0 b( r: j
Mega Chip
& {2 P Q& X1 _6 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
( \% R k# H! r3 Q( z* e/ r) R│编号│名称 │MB│攻击│属性│稀有度│说明 │/ O v" M. ?) R1 a) P
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ \$ T! J/ d. d│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& z2 a# x& o8 i
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 V: K$ j8 V- R$ E; E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 T3 S8 t2 g$ [9 F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ k4 o2 y$ [" j7 M2 D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 y" N+ Z. Q+ v+ b; E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% h2 g3 b' N) h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 f' R8 J/ k, i R, s9 o- K│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& z5 H j1 K8 i7 e2 \8 N9 w
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 B& g5 V: s$ M. L
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ h. j4 p4 u8 i# @( f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 O# C) V3 G! I# {│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- l3 m3 g- `7 O8 z- y- J│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 s, S# o. v7 D' O│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 s4 u# L5 I. _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) m" Z+ w9 N; d/ Q1 b* i6 f' f│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 P) I% f6 h* h+ F6 e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( O/ ]. a! f0 Z' W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! F1 @% l. V4 J5 m2 u│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* P g$ P1 X# k1 c0 w
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 }/ @: m. }0 N' ]" h
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; p# G# Y9 I* Q! ^; @ c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) u: X5 \$ S) e* b& U, S! ~. a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 s! d) _2 d& H3 D2 j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' ~2 k3 u1 L: M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& Y& ]- Z" ^' X0 B$ h/ }4 p│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% k1 O: G3 t; u" w│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* r9 o5 f5 I) Z4 N* D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
9 {. w, C& v- }" k2 \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 K& w: u) g; X* U
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& z5 p/ u% |2 b5 D* y5 G: `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 c. O; o; E. `( q* ^' m' f$ K│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 @0 q0 {3 Q, B/ j" Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. _5 Q) G: q) `, r- o0 H
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 @6 ^4 p, ]; a1 I3 D" ]3 G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ w/ O; B6 D4 U8 j8 p( f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 e3 h* Q* z) u" G+ J2 u# `0 a% g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 X1 E: j+ k% j8 v+ c' e│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 j3 N6 |! ~1 O3 J
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ a5 R" D- j6 k. B e7 |
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
" F. L) z5 g: W1 q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& P0 o1 a W- H! N/ h
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( e6 g7 i0 f' ^ z( I0 Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) ]1 x) |+ q: h! D3 B- q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │! f5 b0 ?6 F6 N: J' L# ^) t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) L0 X5 i2 y5 [│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# ]+ K+ }1 x1 j' B+ y9 R6 z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 N2 ?. Z* G/ ^' V( f7 u4 u│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( u" p8 N9 n u│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 E$ c0 u0 J, D: q1 D1 o+ L# v│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 t( j" p2 R: ?& l! }( V: A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- c( v& s' r7 _. `; J+ n( N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 t/ b& U5 l9 y+ D3 G+ t$ u$ A, a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ i8 U! }2 l. I7 x4 ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. A& ]- j- T- T1 K0 _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* I7 D: z% D! g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( N( R6 A& B* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* n: T! U$ `& A
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ Y' Y8 U) ?, Y8 b# J5 A3 E
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 r v/ K$ R" c: p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" N* L8 j# r) ~1 ?% _7 g1 ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& k+ o$ }! ^* x! D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" S, r7 U5 p4 _" f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 R$ E% _ L+ g! P+ o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 ^- I( K0 ?% `1 o; A6 Z$ S
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 x7 f; N* k5 J2 a- y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ `3 `; R8 ~! v6 J│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 {/ g. }/ E" A4 D
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ S1 B$ w; p3 i8 h) U$ @. g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, i4 O( E" ~: Y7 }% s3 u- y; d) H
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( i; _- f) @& c6 ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( c+ t; Y5 ?6 ^- ^, L6 }, c/ ~1 O│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( S0 k* X c) ]4 K
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 h+ m0 j: t( ~3 U$ u! l% g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, ?4 h; F* f& ^" |% ]5 | V4 I. F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 f4 n: m; k4 O. M9 P8 H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, c7 z9 d2 b I* t6 B0 y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 g5 O' ]: S# j9 D% r" P│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" M% Y! S1 a4 i ^3 C. F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* n7 _; H5 }: y, |4 N" u. {# z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. ]% j7 w, E7 s, [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 E- s' v" @, `8 o
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: \' z/ p8 O t% k! `6 s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 G" E, Z- _- b: \8 c. z! i7 C│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 [7 e$ }7 \/ K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 I1 z- P; {9 U. y└──┴─────┴─┴──┴──┴───┴───────────────┘ M, a4 S& v# b: j( u. P
% v* ?7 W F+ G, S- D: y$ b
! q& I5 r8 I G& j" A) i4 ?9 MGigaChip (蓝版)
% C! l" T7 }) f# r0 _┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Q: y# H, Z, c' e! D% s│编号│名称 │MB│攻击│属性│稀有度│说明 │
% s+ `' t( g; N├──┼─────┼─┼──┼──┼───┼───────────────┤+ _8 [& d( k$ r( i- w) g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ v6 k+ x0 [' K7 Z# h3 O
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% ?- R5 [1 Y! ?7 V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 X8 L3 `3 n4 M3 K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 ?! m" `* @( p' ~# W, I# K/ f+ E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 P) k7 R3 p, a3 u# I& Y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ i1 G$ a3 i6 J0 U# J3 R( X4 m4 ]
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& b4 c5 X+ O1 x8 G3 T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ G$ F9 a( B& v& K* |/ |+ z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, q5 \# j+ ~* ]( g: X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, q5 J" K+ b0 ?& } n C# Z0 d│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 D3 Z" r) j' a8 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: M* N s7 N8 J% }) k+ h, @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 A, B+ M9 c; r2 _│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, {0 w) B9 L3 N+ P
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; x1 V" J; Q0 E0 J+ m
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 m& F: C @ x6 W3 q2 E e│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 k* h9 r( p1 V" m r7 }│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ A6 I/ u) S+ g, y. X/ J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 x0 V/ S2 }2 V( c8 v. [' P+ ?% h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& A' ^( T, j% \ @9 s
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ H% r9 F2 V! k h& K0 ?* l
. e e+ R. ?6 w$ n* i/ j1 J. LGigaChip (白版)(只列出与蓝版不一样的Chips)
% ^1 c6 E8 W% V( i, E9 B) B┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ I+ a- N; F. p3 ^- H3 F│编号│名称 │MB│攻击│属性│稀有度│说明 │
* c) j5 G! W- \! V3 v├──┼─────┼─┼──┼──┼───┼───────────────┤6 _5 I4 Y4 K ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 A1 i& b" _! W% p5 u5 z r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* ~. o' h: f+ m│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 g7 o* }0 Z1 N! {& j: {* H│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" o/ P1 P$ `' g, N% m/ Y) }" ]% _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |