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■● ■ NintendoWorld 站友xliz原创' m8 { W U- K8 [: m+ W
■ ●■ http://www.NewWise.com
0 f1 `' k* x6 U6 @& I% R■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 X; z! ~5 w+ Z5 J
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洛克人 EXE 3 Blue 卡片组合& f3 A/ z: h' X! g" q
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6 |$ y8 O. p8 T7 H; I# t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! d4 V# M& Z+ a! v8 Y% Z
大家要看日文版的P.A.或详细攻略,点击这里吧!( d5 q2 H: f e, T. W
====================/ ^2 Y7 Q& W* Q- I6 Y0 C
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! Z! I! H6 I- }+ x) S; ?- K
% f2 ~) r$ ]3 U1 q$ t% D0 `$ h以下内容格式如下:
2 ]* H$ N) R" b
+ J; E- @' q. j* b6 k+ z! C9 m6 Y编号 名称
& w9 G( E/ t" L" l" `( v说明
7 ?! m+ a: i1 z0 {. }+ X) }组合方法) w& R3 |- ~& z) z j
---------------------------------
- Y0 v) L+ L o01 Z-Connon 1
. j) J2 @4 D% E% W. UUnlimited Cannon for 5 sec1 j) {6 R. {9 i1 s# f
Cannon A+B+C
+ p% C$ F `8 [+ G' _3 t9 |Cannon B+C+D8 ?, `6 q; o$ b0 T d l0 L0 e( w
Cannon C+D+E
& t1 W( [# X" e0 ~3 F, x$ q9 }. _! z, g, A2 y; }" ^- q
02 Z-Connon 2
+ Q8 A0 n: i9 X6 c5 m- Z+ y; fUnlimited HiCannon for 5 sec; @7 q: F+ @5 h, I5 F& v
HiCannon H+I+J& `; {. |; t9 P9 z
HiCannon I+J+K4 I0 P; [0 n, B# {4 Q* s- i. q
HiCannon J+K+L
( \0 Y6 u) Q) z. }3 _4 h; a6 i, @
: G0 }, V0 r! p03 Z-Connon 34 @9 a, ?. P" a: J* w q/ D, T
Unlimited MegaCannon for 5 sec
: h: {/ S# R9 c' y- s: B# d L5 @0 WM-Cannon O+P+Q9 B/ O' X% f% | h/ B. C1 P4 B
M-Cannon P+Q+R
! H% Z$ n& c, B( _M-Cannon Q+R+S
9 r j- c0 p0 D2 A8 W" O$ f* J# k) H Y7 L2 y
04 Z-Punch
: ]: B- {9 W9 |4 fUnlimited GutPunch for 5 sec
5 |4 R) c: j o. r" Z- q, CGutPunch B+C+D
, ]$ ^4 {3 g( H' @0 m4 m: b4 b2 S, L6 pGutPunch C+D+E
+ f$ k* D5 h( u. O; rGutPunch D+E+F
6 B3 K* j1 A; _( Y2 o$ k8 Y+ ~, Y* j% ]2 |
05 Z-Strght
2 I0 A3 J; `; a* [+ J" ?Unlimited GutStrgt for 5 sec
2 H- m; L8 I: {: gGutStrgt O+P+Q G3 K8 h' e R' ^6 I% l& d
GutStrgt P+Q+R
5 F4 |4 f3 n( }0 J" QGutStrgt Q+R+S: p4 C$ Q1 N, p* `
7 h7 E0 `3 t% R: L. t06 Z-Impact
6 E! [, n1 m& V; A- ?7 _" {Unlimited GutImpct for 5 sec
( g0 d+ W l9 Q5 c# A) z" N4 m4 aGutImpact G+H+I
4 h; ]$ X s$ S, lGutImpact H+I+J
3 b8 D4 h3 V& B; t4 [$ D% W3 AGutImpact J+K+L* O6 f4 W0 i- Z6 g6 m( Z. B
5 ]+ U" q9 P; g* _6 i
07 Z-Varibl( H2 a2 ], Y2 A$ V( }
Unlimited VarSword for 5 sec* `# ]1 O' `4 Z: J0 K: }3 K3 R
VarSwrd B+C+D
/ j1 B l& M5 }+ p* H; W KVarSwrd C+D+E
2 I" M- n4 K, `7 [8 H# NVarSwrd D+E+F |- n5 T% r) |4 Z! q8 Q/ K
^ ^2 i$ U: [7 q8 v
08 Z-Yoyo 1
! F: f5 C: h5 Q6 L: ~/ HUnlimited Yo-Yo for 5 sec
: f9 E) o( j( V+ W" K9 U+ WYo-Yo1 C+D+E
+ l5 X8 R' \% CYo-Yo1 D+E+F
! t" w7 V5 V% g k: v6 QYo-Yo1 E+F+G; b* c2 W9 h* p
7 O% U' N. `( Y, C
09 Z-Yoyo 29 n+ j* j: V& y0 C
Unlimited Yo-Yo2 for 5 sec2 n/ M, P6 H7 Z8 d) m- X
Yo-Yo2 H+I+J
2 q4 G, f7 b9 r5 R- Z+ g+ ?Yo-Yo2 I+J+K3 j+ n- a. M$ J1 r
Yo-Yo2 J+K+L
3 w( k9 B+ q Q) @) I0 Y9 i' ~/ z; X# E" `
10 Z-Yoyo 3
* a. g: A& e2 W( Z2 o$ `* ?* qUnlimited Yo-Yo3 for 5 sec4 X3 m5 @% ^6 z( Z: k7 ?3 h, P
Yo-Yo3 M+N+O
& ~2 q7 t5 b% R [Yo-Yo3 N+O+P3 X/ j& @1 i6 {) ]
Yo-Yo3 O+P+Q
' e$ X8 B4 N6 N- j" M% |! A, _- B! ], e* S h9 R; N- q/ {
11 Z-Step 1
& G/ \. ^5 J% Z2 ?! XUnlimited StepSwrd for 5 sec
/ z8 e# w( e- b" zStepSwrd L+M+N1 S# H) A5 g5 U) S# S$ ~
StepSwrd M+N+O; v% o. p5 i/ c* E. p2 [9 y9 }
StepSwrd N+O+P6 H' h' t* V$ X! \. [
5 Y1 d5 p5 W& \6 K: c
12 Z-Step 2( n. I) ]3 D% c. y# ~. P3 ?1 m* u( M
Unlimited StepCros for 5 sec
* @* m6 s! T. ^StepCros P+Q+R' F9 W) }! L; t `, p
StepCros Q+R+S
" @5 v1 G3 f, n' X. x' `! pStepCros R+S+T7 b& M- m+ j: G; d6 C
7 {* h# h2 o/ `8 y5 H
13 BubSprd
8 M2 L: `9 M+ G% JAttks w/ spreading bubbles!: @4 P6 l5 h/ m$ |6 j& {
Bubbler C+D+E
6 O: }4 ]& G" V0 i; {: U" HBub-V D+E+F
" {9 O; g. i" i. x! VBublSide E+F+G3 f! p) _% K, t. V* v2 ~2 U @. A( X2 \' }
Bubbler E + Bub-V E + BublSide E5 @7 n3 j! C7 Y! q) @; U( k) w
/ {: l4 z4 g! Q- x- D& g2 o14 HeatSprd
- h# F+ T7 a3 W; m# G# x2 c) F# pAttks w/ spreading fireball!# D! q( r7 x, d; a1 e$ a( \
HeatShot H+I+J
9 D9 T7 Q! d; |+ k& R5 ^: tHeat-V I+J+K
$ R( f' s3 d9 [0 w7 q) L$ u7 J' rHeatSide J+K+L- B: l/ E$ }% o8 M
HeatShot J + Heat-V J + HeatSide J! A( k) M6 I( W0 H) R
3 l" V. D3 `; k* v" c
15 H-Burst5 S8 T# {* j# Q
Creates a giant explosion9 u' Q6 V- W+ o0 L0 j
Spreader M+N+O
7 A3 z% Q$ d5 pSpreader N+O+P
$ b; R' m# T# ]+ dSpreader O+P+Q+ u% k, W( P; N# a' n- h; ~& q
$ n4 x0 ~& u5 m1 D' D16 LifeSwrd! |6 a% T( S5 X4 Q8 T
Swings a huge 2×3 sword!) M. E6 G) Y2 i
Sword E + WideSwrd E + LongSwrd E# j5 j/ d+ _$ K+ y% [! f/ i
Sword L + WideSwrd L + LongSwrd L, n7 l9 ^$ i3 u0 i+ \: b) l' R
Sword Y + WideSwrd Y + LongSwrd Y/ B& d2 e$ q- P5 k2 G2 @ A; b0 ]
`9 R9 Z0 o' h/ h
17 ElemSwrd; E$ p; e3 d! i& ], t9 K. ?
Wide swrd contains 4 elemnts. k# h1 M. Q* `4 V7 ?1 U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! }2 L+ `- k6 S0 ~8 i# Q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( v" a2 [+ A G+ N
, x% t o! q6 O5 w, T) t8 d18 EvilCut" T6 M% }8 a2 Y! `: L
Step up 2 & make 4 atacks
3 ?9 J; ?8 G# U5 j; c# ]- vStepSwrd P + HeroSwrd P + StepCros P
: a& o7 W) R4 [' F! N5 d Z8 q: U. s8 z7 ^# e, S: Q, j. o
19 HyperRat
/ v" `* k Q* h) u6 V) p! h/ nA giant Ratton charges!( d! ?- U- \# |: p% v" \3 |1 n3 _# o# z
Ratton1 A + Ratton2 A + Ratton3 A
2 O$ P) h$ L5 ~0 YRatton1 C + Ratton2 C + Ratton3 C0 v; T' A3 A8 |+ P
Ratton1 F + Ratton2 F + Ratton3 F% D& `* b6 p, N4 S1 _) }
" G5 t5 m3 Q3 e3 F3 D
20 TimeBom +
* j l1 C# b) e: \$ ~) S& x! ^Sets Time Bomb in enmy area
1 v* K z3 C9 m1 B) q' o7 YTimeBomb J+K+L0 n% s% A- D M9 P; c7 I
TimeBomb K+L+M
( F. C& f) d; E" }4 HTimeBomb L+M+N
$ U* Y P" I$ B$ ~
6 J9 Q: M- Q7 s: v5 i0 H21 GelRain5 Z4 q' b0 ]! Y$ P" z( @- {
Gel steals squares: H' ^0 W6 s F* W1 F- V
MetaGel1 B+C+D
+ e/ E/ G' [, O$ E" [MetaGel2 E+F+G& J7 V7 n9 k3 d# J$ g
MetaGel3 S+T+U
V4 ^1 N$ Y! J8 A3 E2 ~! O" o }) ?$ ^) P+ g7 C/ t
22 EverCrse+ q" U) g( R+ |; L* S2 T( O
Shield chases enemies# g5 |: ^- J# ~4 r
CrsShld1 C + CrsShld2 C + CrsShld3 C
. B3 I! M4 a1 f/ L& R& OCrsShld1 L + CrsShld2 L + CrsShld3 L
( T! M0 S. G8 A* T3 R
7 l8 s# q, K8 a* o& X' Z23 MomQuake+ S5 C& P0 X! w8 C$ b
Awakens Mother Earth!5 \5 k! h+ r) K4 Y
RockCube * + RockCube * + GodStone S6 d% r! z9 M- C, c4 Z1 b9 p
+ ^: u3 A" y. H
24 PoisPhar1 R' O' x1 \9 p! Q
Pharaoh generates poison
% A J4 Y- r; c g4 i9 WPoisMask A + PoisFace A + Anubis A9 n% ?7 l/ {8 r* P
: |; J1 t/ l' H. i2 |25 BodyGrd
( [9 V- X4 |6 k# F' kBodyguard takes out enemies
, f" y D' b. _* ]( }& W; yAntiDmg M + AntiNavi M + Muramasa M% \- _. Q+ b" I/ c, T
4 |8 [; l ~- ], c( P' e
26 500Barr, B$ d" e+ r+ \0 E
Barrier absorbs 500HP dmg6 [0 @8 P: Z5 l* s6 C/ U* \+ m4 ?
Barrier E + Barr100 E + Barr200 E& I' |: C+ y- W
Barrier R + Barr100 R + Barr200 R% Y- V0 _# _9 K3 L1 V
% {' |4 o1 [/ F- }
27 BigHeart
" n9 d! t6 \5 E: b) P; k0 dAttacks, then heals HP!2 \9 t+ r% [* C
HolyPanl R + Recov300 R + Roll R+ B" u! `8 ]2 m# D9 u' s3 [
HolyPanl R + Recov300 R + RollV2 R! M9 B$ n {4 Z; X$ v2 H+ r
HolyPanl R + Recov300 R + RollV3 R; c3 a# Z& @8 w
0 e7 s8 I+ ?. o28 GtsShoot
; G/ v+ u5 V6 Z2 @3 DGutsMan throws MegaMan!+ O( @" b9 @. B' C
Guard * + DashAtk G + GutsMan G7 V- q: u Y( f, U! d
Guard * + DashAtk G + GutsMan2 G
' p" S& s* r* U2 u% L( v* oGuard * + DashAtk G + GutsMan3 G
- ]& `' {1 b/ k; }4 u5 K3 {Guard * + DashAtk G + GutsMan4 G
) s# _) W9 E) j3 u
" k# G3 i# h; d5 g1 y$ z29 DeuxHero/ v# x* q4 d+ o8 ^) y
MegaMan & ProtoMan team up!. s, O, h' U* R
CustSwrd B + VarSwrd B + ProtoMan B
3 L* X, r- M+ M) H5 t7 m& `- ^CustSwrd B + VarSwrd B + ProtoMn2 B! l$ q, Q' v Q* r q5 v- p' G1 i
CustSwrd B + VarSwrd B + ProtoMn3 B8 `3 G/ ]! I/ j3 B L: ]; D. m
CustSwrd B + VarSwrd B + ProtoMn4 B
' [* l D5 K0 C! J' y6 A; V! K$ N, R3 y
30 2xHero4 B6 H; A3 g b1 t
MegaMan & ProtoMan Dual atk
! G5 ]: B! l& w- zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 ]# M5 e J* `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 S" l* f! G: G: S& U* d s$ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; O- @ H+ x0 m. {9 \) W- Q" ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: K t3 s$ z) i- e0 B2 w1 ?& p8 v% S' t! M
31 PrixPowr
5 C4 p! p1 d/ ^7 N& c e: {3 Navis attack at once!/ g" H1 p4 T6 X2 \, ?2 d
Team1 * + Team2 * + KingMan5 K
! k- _" g) F: p' K/ c3 D: TTeam1 * + Team2 * + MistMan5 M% X5 W: e9 e2 V! a
Team1 * + Team2 * + BowlMan5 B' w7 ^$ w0 `" ~! J B
* Q4 ]1 }4 a, H# j# ?, R- H! g! B, C32 MstrStyl
+ D4 A6 {) ?. e3 d( HMegaMan unleashes his power
) r/ \" c, F- u( L$ X* QSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ a5 E. w; ^% k( J6 E6 ?
, \! C' D+ h$ B+ m( h5 tStdrdChip (Part 1)4 t2 S. y/ b8 Z& Y* E* @
┌──┬────┬─┬──┬──┬───┬───────────────┐
: `6 j1 S$ e) z, R! J# m│编号│名称 │MB│攻击│属性│稀有度│说明 │
- e( ~% p% Y& Y! ] P0 V├──┼────┼─┼──┼──┼───┼───────────────┤
3 E( ~ V5 E- Q: m c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, W, l1 q. c" Y9 h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( k4 x, d" c* c9 a. g9 x: i& Z3 Z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 X. E [* g" M$ V, D2 }
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) B) e! W0 T4 r* E2 a m9 x Q ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 j3 ~5 f5 L$ K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 M& M4 }2 Q% C$ Y1 u3 U+ m1 [│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 _7 P$ H4 M* M9 e1 d
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; R7 J1 y; T5 `* z2 j! {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 ^$ S. `( r% g! E) ]# H3 \0 Y3 {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 _9 Y, t v; z+ E& X, q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
Z; [4 j8 F) i2 R! y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 |6 v+ V* _2 I- C6 z2 h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ {2 X9 K% X) X7 V, v8 P( \│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 x3 {' D& t- t; I/ ^$ v+ l" R, p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% n' u8 F& j- I- L7 R( S n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, E2 M: r# m) ?) y: S# ]! _4 f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
P2 J& H9 D g" v# [" o│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 d; W4 I1 ~9 `│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 b) F2 T- @" l& {( {9 {
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ Y& ^& C0 d* _% l1 v& Y2 _3 E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. }' I* K9 g5 ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, e1 q8 S/ \6 v0 [( d, b│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) t5 Y9 v: g9 {4 R9 V0 }- @1 g& f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! B1 D. G0 X, b, @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 z3 k/ m' V$ w6 _! ^
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 M* Q8 h( y' ?2 P5 ]
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& e: m2 Q7 ?2 ?4 F: O
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; V/ y4 W+ e, f {│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 K+ k* Y) A8 `3 o0 M5 e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │( ]9 T9 _# b2 N$ `0 X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& o4 H5 G% ]% w6 T- ]+ E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 K5 T8 y) S& S- I( m' s7 _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* T) v( t! S# f5 x' J I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! E7 Y# d) v9 @) ~+ l
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# {* h8 H6 e0 H% g/ {4 ~5 W' p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 |+ u6 F/ J* a N4 M: `! M4 t
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ U% n2 T" p/ ?* J6 X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. [- X- ]! T# K& j* p% C4 J; h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, |- e5 q6 e* t0 M* @% ^3 [/ V0 y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ ]6 ? f$ i2 Q. `4 b) I# q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# } e4 r3 H, T! I4 m6 t9 `2 h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 t$ Q X Z0 d" M9 x4 b- V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 w$ w" d+ R$ ~* I& F8 z/ H
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: W/ O2 \" _: w0 v/ |; k: t) V│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 W" f. V5 N' {( S│46 │DynaWave│42│100 │ │*** │Shock through enemies │; d/ w! O- T5 A+ Y4 V
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( ~: i2 Q K8 u: |/ t; s& l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
Y$ I. c' j6 W) S: I$ w3 v. U' R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! |) g2 p6 {; a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 {$ o, U0 X7 r* @│51 │DashAtk │11│90 │ │* │Dash through enemies! │( G; ?6 w0 c& l. c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( S) {3 Q, C: c& u6 q+ q; z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 P+ ^7 w8 S/ G, K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 @0 v4 z0 c5 T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 P% f& s( b. J4 H
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 [ j8 [4 Z3 n$ t/ S( w, D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; c! e" J, \$ q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" C6 y$ t* e. k' b% l" L
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 x& C% v4 t/ z$ {- F q# r- W. @8 }- P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: L* v8 _ j- D5 t- m* T
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 o: l, |* P9 |' a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" c% v! X5 [6 l│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 c8 v' f ]# H7 v. f3 x9 }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 C/ F) J: K4 o: W8 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" W: j9 g! P1 a% _6 e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 r- D0 G, W+ ?: \: N
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: Q. @. d4 C( B. F" k' ]: Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% l& R! r W6 G, Q c1 e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! s) s7 V- l: s- t( C$ X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: p% ]' T( Y: |% N9 f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 e- ~" R t+ ?0 Y
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% D) |* v; k7 b
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 g2 n8 C4 {2 c; D" m) b
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 F" `5 }. O) l, y$ y# v│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ S" G7 Y& ~" j! O( {6 c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' n D. O. O# n! L; Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 d- i/ b& X% I# G @& I7 m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- H$ @% i" o2 |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, u* Z9 R% q5 z$ l0 @8 x3 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* E6 S0 O1 Q9 X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' q: G1 g: O& g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; R9 U0 c' J! I, {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- t& U8 Y( Q; i1 o' F! L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: i- F' P0 l) m* b4 y8 r% L# ?" S- u" |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 M2 w; R4 v) @6 L- H* D- N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 T8 f$ A& L( _$ H
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" w. B% F- W! S2 q6 `! P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( F- V0 o: \# g% W I5 Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* ]) i% {2 X2 t6 \" w: h( a
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; H( z% A7 O3 t" E6 [0 M9 G) T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ w- @! r4 p; @( m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! J. G- a6 i! v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- [( m1 K# Q" ]9 f/ o$ [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; f( H" A& j7 `9 |; _* n│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 y9 B3 `* \. b$ v. P5 i
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& Z! h) Y0 r3 z2 Q│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. I* R, m- [( R \- U│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' x5 H% Z- F+ y- N
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! q6 \+ n3 v# z3 L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; N( U6 c H' x! t7 y8 E7 R
└──┴────┴─┴──┴──┴───┴───────────────┘, z) L/ j/ x5 K1 Q- X: |* d
; ~5 u+ y$ S X/ ]! C7 zStdrdChip (Part 2)
% [3 N3 s2 a$ j- {& K* S5 ^# `┌──┬────┬─┬──┬──┬───┬───────────────┐
/ N o g8 x) @│编号│名称 │MB│攻击│属性│稀有度│说明 │
( t* g6 ^8 K* j8 |; g├──┼────┼─┼──┼──┼───┼───────────────┤" w% F! j" E' T" Z2 E+ m |* W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: \6 o9 k2 p0 B. f/ l9 N5 `
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( W8 F$ k: o7 C* E* V; k9 O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 o. H ^0 r+ ?- \│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 g$ Z( c4 j; W# `' u* ] n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 [$ Y) S5 Z" V& V! j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# S, w( i# T1 v6 c) F* m& e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 Y. w1 o! a+ p- J: \- h│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& Q5 ^! ~, I3 R8 f$ G% M+ k) b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
r0 f O/ l3 p1 K7 k( B( L) }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 i0 X/ s7 [# D+ D4 j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ n! B* L+ |5 }) y" h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# P+ N$ G& I& R0 }
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ C7 {" J# t5 B
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 Y3 T: {+ h/ {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │3 Y! e [# b# v( Q5 ~
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 F) L( t1 O9 v7 N- L7 Y+ l│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) S* Z2 |' x8 T1 n. y+ F: _$ ~& Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) Q2 N4 h0 f& F: q8 q3 W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 {, ]0 v: U9 Z! n, N│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 E: a' ?* b8 j9 Q3 [; Q9 u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ h0 O$ T6 q; H: G1 O! r* T; G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 n& o7 g S4 C* d0 M( J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. \4 v3 B4 N1 o8 A│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! J0 x* a, v, U& {3 G+ e. Y# \
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 K: |" I" g! V) Y9 g% z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. Q# c8 [: D1 m- I& P- R$ j│126 │Rook │30│ │ │*** │Protects you from attacks │/ Y: l- R1 O5 H. v
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 v8 S, a. }+ d6 ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 x% T6 v+ L& _& K2 g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- C5 X; U! h5 H! {2 ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, V- W E q6 O/ J9 ^3 j│131 │Lance │46│130 │Wood│*** │Lances through back line │/ J3 D" C8 t' S# p% r9 o( S! Q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, B2 }5 I1 G* a0 m3 j, P% s# R│133 │Guard │5 │ │ │* │Repels enemy's attack │
. A7 V2 Y, q- v8 ~. l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; U/ ^8 I! k+ F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 h8 V- v( C: k! O, r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 h% G3 H. S& A2 w( \$ O
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, \# t/ ~; F$ }" H│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ {7 M& B O! Q' I! [& Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 ?! S# j- m- U$ ]% F( c- q. k; Y│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 e3 @! h- T5 c
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ m6 b4 h; {0 b( |│142 │Wind │14│ │ │* │Windbox blows at enmy area │' j" d$ P+ G' G: d% n; [) M
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( ]# e! }; y% m4 X
│144 │Fanfare │32│ │ │*** │Take no damage for a while │' [. v4 K0 x0 f9 ?+ m4 y) y, T- T# D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' B* W" k5 Y- U8 a- @
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ w3 Z' |2 z% c a, U' W5 E│147 │Recov10 │5 │ │ │* │Recovers 10HP │, } O4 ~9 Z. K" u- {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) J; l2 D( G" ~8 U! r│149 │Recov50 │14│ │ │** │Recovers 50HP │
, O' O- _* t$ L9 D" j│150 │Recov80 │20│ │ │** │Recovers 80HP │
, k. Q: t$ ]' h" k│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 G. Y) `% Q6 w9 h2 D│152 │Recov150│50│ │ │*** │Recovers 150HP │) ^; M8 ]: ]4 E6 `
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 \. ?* N& `* _- `; a$ f; \- V) o; m
│154 │Recov300│80│ │ │**** │Recovers 300HP │" n3 T6 K0 L- f
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 X# R# f0 Q( ? d% v3 G& s. E7 O│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, w( F/ U% P* H8 i* _; g0 o│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* Z( L& k- O+ j) p. G( u& k- e│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* n- g# J; q" g& t+ f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: F0 ~* P# M8 N8 \: ]$ o7 g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ ]3 W9 m/ O; D0 |│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, Y- d' Y/ B t% L/ g# x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; X3 p3 y* C/ H& j4 s: ?│163 │Invis │11│ │ │*** │Invisible for a while │
8 ~2 w) T4 H7 C& b/ a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. D. _- S& H# }- F: G E│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ K$ ]# M4 K* f9 k4 I' p. o4 P
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 O" K: S4 e, \1 F│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 d# x0 V3 a+ S% _8 k7 ~
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; V; @* J5 x: j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( r) e8 H' U- O" l8 R; \# {, K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" V {$ e6 f: e( {│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. k$ B; \/ n8 m! a! Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 H, g1 @3 d& u# E│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( j3 O9 W' Q N" F" z( B$ ]4 p( x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) V, w& `& w6 L( {, t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 V K7 K: `8 g& l# G. ?) Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: h6 l# T7 E2 P+ }0 [3 p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( m3 c# T+ b! t6 `' n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 X* R' s# S3 D( B n/ y+ d, |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ Z: w [; U" l3 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 `, m3 Q( {+ @* s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ N( ^% B' M8 [8 x( S. W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 }3 Q k' z) s│183 │Hole │55│ │ │**** │Open hole to dark world │+ q& a$ J O# v4 X# E% p% B
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ O7 V9 q/ G. v2 J0 I│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 a7 T2 w; U8 G* q- P3 M: D
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" [$ _2 J) K: D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' D" y+ Q* E K+ R9 \
│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 b# B$ f! G2 [- x' H. g% A* @. Z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, x, l* R6 \5 y6 x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 S- ?; ^( L5 C ^2 [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 y) G" {) R" G! L$ l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: |( r3 d6 r9 A. ^" `│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 {. B; W7 g6 H4 D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 _6 i# ]+ R1 d; @3 c
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: g" I5 R; n0 Z: L% h, v- h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 |5 J: ]: {3 K* r
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, `$ Z. @* \7 b, p2 B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
x$ [) s7 W; v6 {! F│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 o; A) G$ ]) z* ^* V* \3 E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │$ d0 O e% m$ G3 G8 F! m
└──┴────┴─┴──┴──┴───┴───────────────┘, K" d$ [# ~( R- k! I3 u
3 j% {7 ?: b! W6 C. L6 z1 A! [
( w% s& d; \" K* C$ G3 SMega Chip$ m$ a1 B5 X; h% | O
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O5 N2 C9 |% V# o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 I( Q I+ a: G0 K0 m1 M├──┼─────┼─┼──┼──┼───┼───────────────┤/ L: Y; ^# q. R( Q5 A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 t {( k; }* Y1 w
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 ~, ^2 d5 q% V# r5 E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 f# i# [6 ~, m* X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# x4 C* o* v3 j9 S│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* } ]3 l! J5 R& e( Q1 X
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 |9 y7 K- r( j5 q/ C( ]. F% e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │; O( e1 |$ B& y$ w
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 Z2 t" S1 e9 w9 d [# m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 f% I; L# S5 G5 z% R
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ {# D* `8 v0 u8 n, ]1 x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: P% y) ?) t \, a( i5 Q' C
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ O3 g* f4 x2 g2 s, J# h
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) O7 u# I X4 |1 g$ u8 L4 s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! }* V) u. j7 X3 ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 {" c* a L2 Y p│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: I U5 X$ A- \3 c* U+ I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, E) C! {* j0 _1 p# V' N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" ?1 ]+ [5 ^% Z/ S1 f
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# ^$ J2 X" W- q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, b- k7 |; w& s/ a6 G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- A5 ]' T- @0 ?7 f9 f0 |* S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; k, V$ L$ [! {, y, t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( \0 b9 l9 W z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" G6 \0 D9 g- Y) D0 W. t- C
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% L2 o2 O$ P& m( @' ]2 @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( f2 ?+ ]2 i: M& ^│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 L3 J. o9 O/ N5 [, N# M& z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 o5 a5 V& z" j8 @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% k0 I( f8 ^, l5 V s4 H5 T# E
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 ^2 q; R8 \# j6 y9 d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 |) [* K, g, `% h/ P$ B4 z8 f$ P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 D) L% c, V9 F$ U
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' f; G2 k9 v: i" |; c% \+ J5 f/ h4 }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' U" T2 S% P' \ S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 k3 U/ A2 r m0 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ b9 @: F' q+ d6 e `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 A; ]" u( ~! `" T& r- u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 S* S1 `5 V% n+ t/ Q) g% e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" G: I6 F, q8 M9 L9 r. m
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 }$ c) X' Q2 W; |; H0 [9 W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* c6 V9 \8 @5 f* B' j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 t5 {' W8 a( ^0 K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ i% }6 ?( t! v) m& D8 ~9 `: F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 c$ ~! U; \+ u* M" _3 [: x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! {. k' z3 y2 `' M v) G7 Y' J/ [- R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
L3 Z2 D" K) _& N! U C! ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 @7 T$ K6 I0 l0 Z$ ?│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# U- W. [# k8 W5 a
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% a& ?3 k, P' c# V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 {2 l; P$ W4 b% W+ w7 Q8 p' _+ L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 Y$ @7 ~: [* a# Q) L: a6 ` m+ ^) r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 w1 w8 o* l1 R6 d% I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 P( j5 G C8 S( [6 P: F│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! L" y) j/ [3 o* H# b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" J/ S! v/ D. p$ h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: G* w( u8 X+ I/ E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) t+ b9 f1 c5 z5 ~ o1 a$ M }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% p: T& X6 G7 j1 `( h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 X' p2 W6 _& x+ q; H- O- q& _│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' v2 J; _6 F! |* m/ x│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ a& @. o5 U- u3 ^! l2 Z3 ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; l9 p8 D6 j }! z) {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ X9 K2 M' N* B3 @' j* s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ V+ e- a8 A& O; E* w6 M4 K! q& l$ S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* L. p1 ]. z/ H2 H/ U" u& m7 v+ n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. Q- |$ s' c- M2 V7 b6 h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 `! Y8 ]' F& m( c0 Y% U/ Y% @* W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 B( g# Y) q; |8 R% }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) ~! u# k5 V% G4 y, K% i% y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 a% t7 U! g7 ?& ]3 `
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 W. A. X' G0 r5 c- [│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 ~& J1 I1 P0 p7 k5 _; X9 ]" D! H│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& m; P' _7 L/ a7 Z; p3 l8 S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 h& K* K9 ^1 h4 u. Q j
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' u9 M, E& C: U& r9 x2 B+ B s: f│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 A. Q7 T% ~- F7 c7 c4 F& w2 `9 h
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ ^/ v; S' v0 S3 j8 I
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! ]4 `5 ~- b$ |- L
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; p7 [0 x! X3 p u4 b; Q% c, ^$ i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- a* x4 y% _& t/ E│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 ]% s, g# x3 i, Y* V0 ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- b1 h! ^* b2 r* D5 w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 V8 d3 R4 l/ j3 |│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 f, w0 d f' f' Y/ K. f& E9 X
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( \& [7 U9 O8 A8 e" B└──┴─────┴─┴──┴──┴───┴───────────────┘& I: p! H% x ?- S4 n0 z2 o
, R- _5 V9 }" d* T/ e9 X4 V
2 Q/ v( J( W V7 a- ~
GigaChip (蓝版)6 v8 R0 m$ Z% E' j4 b6 w+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 j) ]8 W6 i4 }! c
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 Z+ v3 m* \. e# ]4 Z! v) t8 h
├──┼─────┼─┼──┼──┼───┼───────────────┤& B6 r0 g( H: @0 d) g$ D) [' }2 z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 d0 F) h4 _/ i( V6 g4 N
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 ~! t% b- u" T│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
8 E* a4 \- V- [* z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, y$ O; a- o2 W5 C4 A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ P/ T) p! e; B/ W$ j+ I. s% j│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* b, k7 h* E7 l7 j7 B
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% A; c) ^% A5 o- h: R
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; m$ q% G; u8 h/ m( U! j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ T& p4 t& i6 I7 n. E* Y$ @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. J1 l2 a, r) s/ S7 w
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ ?# V @" ^, j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" Y. p! n/ g9 z3 F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. C e# u, y, n) j, J3 s│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" f! a9 M6 e! q0 C' a0 Q$ V2 V
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* l3 @. {3 R: A5 ~+ c3 Q, h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 n; Q% }( ]. b* a- I
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 E6 H2 s; u% v5 q8 ` F/ ~' \& v$ S3 |│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- ]9 Y- ~$ M: W, v4 v6 Y6 {│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! r/ X7 U, P+ s, i2 c# V│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
F% } k% x- t, E& r. i└──┴─────┴─┴──┴──┴───┴───────────────┘# J% Y" B6 q1 j- }6 H" {; V
3 ]/ W1 x; ~# n* T, ?
GigaChip (白版)(只列出与蓝版不一样的Chips)1 G/ p s( }" d0 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 d1 z* G" P. F2 B( X Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 D6 t! p+ u+ r& P├──┼─────┼─┼──┼──┼───┼───────────────┤
' l' ~4 n% C$ q( q0 C. `│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: Q) h# s, D& |( z8 K# t! ^4 b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! i+ b) d/ ]5 J/ @
│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 x$ W d/ t( v/ w: R2 c ?9 k. Y3 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 a9 i5 S2 @0 q: D2 ^└──┴─────┴─┴──┴──┴───┴───────────────┘ |