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, O3 ?' ~5 `" O, M6 s# S* _■● ■ NintendoWorld 站友xliz原创
0 m' A/ G. z! G$ Y+ G' c■ ●■ http://www.NewWise.com % B- N: V7 G0 h$ n% K
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) ~" m9 t' o3 d! e% A0 x7 v大家要看日文版的P.A.或详细攻略,点击这里吧!" Q$ [. P2 b9 n' ~1 I" k
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* X5 U" w+ t1 d- B! _6 F希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # Q0 _! [1 e: Y, \. Z
, X. ] `) F! B以下内容格式如下:
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编号 名称/ {( @0 E. e7 h! l5 c
说明
" B) F6 B/ m# m% t; q$ X _% g组合方法7 @+ V0 S* J( `. Q: A' P: @
---------------------------------
, G$ s, K( d. E2 Y( Y0 _/ x01 Z-Connon 1
9 }3 p* X. {- M# iUnlimited Cannon for 5 sec; A+ b! R* j3 E) x1 ~' O
Cannon A+B+C
( P! V2 f( u( I+ _9 f! x7 sCannon B+C+D/ U9 \" W' q8 `
Cannon C+D+E6 l4 N& Y+ t3 N. Y0 K
# n* g. z2 K' w7 C02 Z-Connon 2' l9 N1 N# ]5 ^* p* Y1 [9 L
Unlimited HiCannon for 5 sec
7 @2 H3 H! B, v* k" T, G& x$ g9 uHiCannon H+I+J4 K9 I2 N$ X7 ^. S4 J7 ]
HiCannon I+J+K
, N3 Y/ b# O( |/ Y4 Y' @ r2 NHiCannon J+K+L
! l4 _/ R/ J+ [
. t8 ~! Y0 z9 z0 r. _3 y03 Z-Connon 35 H% _: v4 [, B, s' _
Unlimited MegaCannon for 5 sec9 s: n8 r8 [9 R) ]! X l( h
M-Cannon O+P+Q" b% h& r9 `. W; K, g
M-Cannon P+Q+R" N# J( C/ u2 b0 p# f1 r
M-Cannon Q+R+S
" F5 r& Z( n6 p0 ~7 D3 l: c) k' R6 b& P. W/ x+ Z0 K" I5 y Q
04 Z-Punch6 y- k, u% @+ {8 Q5 F
Unlimited GutPunch for 5 sec; N8 y9 a0 M3 r/ l; [, ^
GutPunch B+C+D. M k# r" {- l# N' x$ E3 p( }2 O5 {4 N
GutPunch C+D+E3 r& L, m. n R* e
GutPunch D+E+F
0 k4 B' u5 j8 { P& G* G# p7 F4 ~+ h# \ x. s3 \4 m+ ]
05 Z-Strght
, W0 J# Z ` T: TUnlimited GutStrgt for 5 sec |, C+ d: H' z' E' {0 i4 [
GutStrgt O+P+Q' g1 u0 ]: w5 o$ ?1 I
GutStrgt P+Q+R& k1 m& c( l% \, |1 r. O* {
GutStrgt Q+R+S d) w+ k. p4 G# j% i8 j$ `; h
% p1 t8 r# ?8 D
06 Z-Impact
& w7 ~! H# d: R& \- nUnlimited GutImpct for 5 sec
0 F! S# x5 n( ?5 `& K3 D8 ~GutImpact G+H+I O: E. Y! n/ D
GutImpact H+I+J! S: ` S. o- m7 u: [
GutImpact J+K+L J+ [6 y* g" v+ f8 T2 z1 P& k+ g Q
+ x/ k: F6 f8 Q; N! o3 e) W C07 Z-Varibl) x- {/ p- z. T" M0 E
Unlimited VarSword for 5 sec; C; Q3 ]( V: Z) U" y' Z
VarSwrd B+C+D. `6 l" d+ r. p3 P/ M: F
VarSwrd C+D+E
9 _$ |2 c9 a3 _1 p i, m7 yVarSwrd D+E+F! D+ D9 M, [" p+ T+ G
5 N. G8 q6 b3 Q08 Z-Yoyo 14 U6 @( q0 t( Z1 e6 y9 }
Unlimited Yo-Yo for 5 sec6 b, Y" o$ V( [4 z& K$ W
Yo-Yo1 C+D+E; {# H( W* Q# r) z) ?5 i
Yo-Yo1 D+E+F+ W6 u v, g( o! f
Yo-Yo1 E+F+G
& c) b) A, n) Y2 X0 K1 g
4 v) g4 ?3 L/ y, A, W0 e# S09 Z-Yoyo 2
3 ^% H+ F+ L% @7 XUnlimited Yo-Yo2 for 5 sec3 Z6 H# K: n f% K3 ^
Yo-Yo2 H+I+J3 @1 W0 p y7 Y
Yo-Yo2 I+J+K) b0 H* ^) \/ Y7 x! w
Yo-Yo2 J+K+L) u# B! E8 }2 V+ N
) k' \5 Y: j) k* q10 Z-Yoyo 3
) p! w) L8 B" \: @) m4 xUnlimited Yo-Yo3 for 5 sec! @) @- v; M2 Q7 V
Yo-Yo3 M+N+O E: ?8 |4 h3 F) h* r5 z/ h0 y, F: b
Yo-Yo3 N+O+P/ B. v% v( E$ S% y! e3 u
Yo-Yo3 O+P+Q! C7 E f" J% [: g
, M% X* x3 u' ?( D3 U# d
11 Z-Step 1
* d; ]. ^, e' ~: pUnlimited StepSwrd for 5 sec4 P2 s! ]( q& n% o
StepSwrd L+M+N
" e1 X/ y' Y) e0 O7 {StepSwrd M+N+O: y% ]# f! x6 u8 N3 s
StepSwrd N+O+P
0 p% D9 K! f3 {4 X0 e
4 r8 ~+ |7 N! `) ]4 M$ U12 Z-Step 2
) n w" E4 }" T- Y# R" u- h# ZUnlimited StepCros for 5 sec9 ]6 Q) h$ D! S/ g0 \: m1 |
StepCros P+Q+R
/ H# Y+ ?6 g1 k/ BStepCros Q+R+S
$ S3 B Q6 c; H$ nStepCros R+S+T
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13 BubSprd8 a% J5 {' _3 u. B- d% i
Attks w/ spreading bubbles!
$ m! ?0 {$ E2 \9 M; k( cBubbler C+D+E
, k$ a3 ^' R# U6 ~, k" @0 @* OBub-V D+E+F
* _1 D9 z+ F% G* kBublSide E+F+G
: A6 p& k, g8 O$ x- F5 P BBubbler E + Bub-V E + BublSide E
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14 HeatSprd) ]" Q- [ y/ Y$ W8 m
Attks w/ spreading fireball! b- d5 b+ f: a( }: i; G
HeatShot H+I+J6 @, P! r9 G, i( ^0 q
Heat-V I+J+K. |/ z) `+ }; N) p: T) F) u3 V
HeatSide J+K+L
' u2 w* _4 Z h8 lHeatShot J + Heat-V J + HeatSide J
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0 I( g' x% V8 F6 T" ` F15 H-Burst6 _& Y& x) {$ {, R0 J8 N
Creates a giant explosion
8 @5 A) ?3 \) x! n8 qSpreader M+N+O
% i0 T. h/ f) B) qSpreader N+O+P" Z7 E4 \+ ?% k
Spreader O+P+Q
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* ^* W, Y1 L5 C16 LifeSwrd$ Y" _# b r- t, K( [" w$ m
Swings a huge 2×3 sword!( u D$ p- D- z
Sword E + WideSwrd E + LongSwrd E
, L6 \* U c# ~9 @Sword L + WideSwrd L + LongSwrd L4 z6 E+ G5 L4 b; l$ \+ v- B* T* z
Sword Y + WideSwrd Y + LongSwrd Y: E# Y, i) C: N/ P! s& j' k4 Q# a
: R1 U# c3 N' l8 p* I& Z3 h17 ElemSwrd
3 `( u7 w0 ?" a# M. o, EWide swrd contains 4 elemnts- A% J8 J/ U1 {( B p5 X+ I, s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; [3 n c0 F: I$ C i. N- d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ }0 M" ~3 k0 e7 x2 @1 B
; g& A& p& B" p0 P8 {6 d18 EvilCut! x0 k. X8 b5 U6 `6 J
Step up 2 & make 4 atacks
, L, l: q0 J8 _8 O: i' K, OStepSwrd P + HeroSwrd P + StepCros P0 g7 [4 e6 P& d+ ]- S: X0 a$ `& {% v, l
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19 HyperRat
$ f* Q; Z6 C+ @4 [* hA giant Ratton charges!8 J6 @. T: k; u! Y l% I( `
Ratton1 A + Ratton2 A + Ratton3 A
* L, ?) S- E) tRatton1 C + Ratton2 C + Ratton3 C: D: X# M7 E+ G! n9 N
Ratton1 F + Ratton2 F + Ratton3 F' @$ r4 s* P6 J' D/ `; e& O8 E' L
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20 TimeBom +
3 j# e7 i/ @- K) A8 l2 DSets Time Bomb in enmy area4 t9 j k% } {6 X5 v! E1 Z% [
TimeBomb J+K+L" w( ^# \) T, @, t. ^9 R, E
TimeBomb K+L+M4 W8 r |- E. G& U4 r5 g
TimeBomb L+M+N
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* }& h( B' ^- R0 I21 GelRain* _' K$ n% x7 t! v( U: f1 d8 F
Gel steals squares
; \$ ?# q2 L9 g! K5 qMetaGel1 B+C+D& L q- e" g: \+ {
MetaGel2 E+F+G) [* q z3 Z: ?% a: P
MetaGel3 S+T+U
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& Y8 U, U2 @! E0 k3 K% |22 EverCrse
5 r3 N/ G ^ K- ]& x- f3 ?Shield chases enemies
/ g! }& u1 ]9 b& `) V6 nCrsShld1 C + CrsShld2 C + CrsShld3 C- L+ E6 e: |' @+ P
CrsShld1 L + CrsShld2 L + CrsShld3 L
& y H8 [# W9 j! H$ ]0 u+ {7 _$ [, V8 ~, G6 ~& R
23 MomQuake
6 O- s* L6 l! F9 L+ D* ]6 [Awakens Mother Earth!
: g% Q8 M4 G" A0 C) F( v/ z3 r/ eRockCube * + RockCube * + GodStone S
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/ w+ U1 R# G' F, _4 R) l# `4 q24 PoisPhar% h' M9 U- G/ n7 s2 v
Pharaoh generates poison0 p- z. [- D- d9 ^) \% I M% a( I
PoisMask A + PoisFace A + Anubis A# c, X! I' w/ ~4 ?7 k i5 i
& K+ c& I! k! F9 B% \3 c
25 BodyGrd
( R( ^1 k) u6 w6 T3 E0 x& e5 {2 W7 \( fBodyguard takes out enemies, U1 x- c# V5 ?
AntiDmg M + AntiNavi M + Muramasa M& w) f9 k5 M1 ?+ g+ n
: x( g9 p( f$ {! O, m# r0 h26 500Barr
9 e$ v$ c( n1 l- wBarrier absorbs 500HP dmg
9 O. K6 l m: [# K6 c6 O, h( _. QBarrier E + Barr100 E + Barr200 E
7 J+ M" l3 } \( \7 i, M. O) e9 uBarrier R + Barr100 R + Barr200 R+ U) `5 z% p! Y9 k& }
+ j( b- ?# a8 ]) ]. l u27 BigHeart
; |7 a" h9 O' n7 J2 s! u0 m; oAttacks, then heals HP!
' s7 C1 M3 C# }, j- nHolyPanl R + Recov300 R + Roll R' ^+ @- `, t/ D( N# f0 h5 v3 b
HolyPanl R + Recov300 R + RollV2 R
5 ^% T$ V' k- g$ T) u; VHolyPanl R + Recov300 R + RollV3 R
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) ?7 e! _) l. ?0 h* T28 GtsShoot
0 ~6 {% O d, K! |) IGutsMan throws MegaMan!
5 G( g& S4 d1 G1 w: _- D- LGuard * + DashAtk G + GutsMan G
/ q2 H; W/ H+ aGuard * + DashAtk G + GutsMan2 G g0 _" d8 A5 o% w) A
Guard * + DashAtk G + GutsMan3 G
9 i0 r& {8 J% d* m! qGuard * + DashAtk G + GutsMan4 G$ S( |6 s1 v R, v4 D2 L
5 O; Y. c3 X$ Z: {29 DeuxHero
" `5 y6 I5 a2 ^MegaMan & ProtoMan team up!
/ d# L5 n+ P; I. K, YCustSwrd B + VarSwrd B + ProtoMan B
; P8 r) {: \. T$ G: wCustSwrd B + VarSwrd B + ProtoMn2 B
7 L/ Z8 Z! }% l7 }# ECustSwrd B + VarSwrd B + ProtoMn3 B8 z y$ a, T+ s- D( ~3 ~" P. }
CustSwrd B + VarSwrd B + ProtoMn4 B2 }& o# f5 C; |1 j: W% s
+ ^' M3 D" z3 V f30 2xHero
* f4 U! j( I# K3 r/ i) tMegaMan & ProtoMan Dual atk/ Z) a! L# }9 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, k+ c* o( G$ ? f2 a; x" @1 ^, w, p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: m5 Q" J: O; I8 M1 @ j/ X( _! E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, R4 \8 {; D2 M. zSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; N" m$ Y4 n9 u5 O, p2 n7 f$ w0 B
% @& q# v7 [6 w. T/ ?9 P' I6 d31 PrixPowr
) B3 l' l: q! d) n$ ~7 p0 j4 k2 M3 Navis attack at once!/ r. f7 {7 r8 T# ~# ]9 H
Team1 * + Team2 * + KingMan5 K) p G3 E1 P- p+ n% d$ V4 _7 _
Team1 * + Team2 * + MistMan5 M2 Q7 Y) m/ B7 p! }) n9 X( a
Team1 * + Team2 * + BowlMan5 B; `; v4 }/ c, k
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32 MstrStyl
- T K1 e, A1 w; H0 s8 F) y) IMegaMan unleashes his power1 n1 B. s* M4 q0 i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) z6 ~6 y7 r6 i; \
( f1 ^ S5 b' g( N8 {StdrdChip (Part 1)
" @+ e) w2 ]# [- @8 Y) V; f+ d. C┌──┬────┬─┬──┬──┬───┬───────────────┐
1 I& y& f8 o6 [7 b5 @8 O. n" e' i│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 v ?9 }9 y' @/ |3 r1 A├──┼────┼─┼──┼──┼───┼───────────────┤" _2 W& u* y( W
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- X; w/ U& c+ f# `! Q8 K│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 {8 E" h- C: o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% @& `! \8 V; r8 g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* f W3 g) K' H4 r" G0 p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ v" R9 u8 O. R: \7 f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# S4 S: r7 c4 `8 ^# A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% M, d [; l, e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: A, ?: Z+ k- ?' P4 I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ b3 Y8 f8 d2 o$ V( O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- T# U, g6 ? _. a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 M' `7 v8 Y7 u' g9 j; A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 B$ Q- w) B5 y4 ?% ^0 D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: r% i: y' S, m5 }2 [
│14 │Spreader│16│30 │ │** │Creates a large explosion │
* i" x0 v1 K2 B) ~1 y, C│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ Y) @5 A- s/ a+ y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, j' v/ K7 P+ R8 ?% ]4 [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 w9 Q$ k2 |# w4 R# f: Q8 V; Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 n3 U3 J ?/ m5 g: O1 u j2 r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& ]( [' O/ w# O3 y1 I( ?$ |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 ?, E3 E/ ]. ~& S2 y4 K; |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) R1 g$ ?: y6 k* a8 F% |
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 J6 k \* F( v- V' n- {/ C$ u
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) p1 o( X3 _7 k% n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, a# l/ R! U! \$ x6 L- n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 Z: t* n! I9 v7 R6 u5 n$ F o
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 a' [) q3 z c8 J, x0 N; W│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 Y, ?# v2 g# Y" d0 T│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( s- e7 G9 [0 z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" l* s; ]/ c0 O. o2 J5 } z: y& x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. w4 w8 V$ w$ G$ e0 i" L/ y$ ^│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% \! H+ Y; f% x4 h& Y, n v
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( k% J! {5 ]/ A( e│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( Q% E# r4 ?$ s* Z0 x- E│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! f, w* |( j$ o) Y! {│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 Y' l5 q( s" a9 G9 Q p9 D6 r1 U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 _$ _2 k) w2 [5 v# J6 a│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# Q' `8 E1 V' o' N' \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; u0 \4 J5 C5 Y, u│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; O6 U2 \3 y* x2 o* H- U
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 n; U4 M9 Y0 x0 p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 v1 c4 x: H* a: {: Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 d/ F" O' o. J3 F4 e3 f9 X) ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( ~( k4 V7 P2 z3 a8 N: L% q│44 │ShockWav│10│60 │ │* │Shock through enemies │# R4 \0 r$ r/ e% r- j: Q$ k
│45 │SonicWav│26│80 │ │** │Shock through enemies │
% G) _! s4 ~: c( L4 _│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% e0 n$ K1 R6 i│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 J: g. D$ J& [│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, D3 F: e8 Y9 u" B* x- D' G│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 Q: _; t2 Y; T" n, c" c5 _' ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% R" \; t- `: U. m! ]& F# B L
│51 │DashAtk │11│90 │ │* │Dash through enemies! │, B, I6 a8 I8 R% ~' O& B# d: F! A
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 x- [( M! z' |$ j& W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, t" _ x5 ~( |! U0 n# g% M1 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 m( e# G/ I7 \
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 x) @( t9 A5 ~ N2 I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ l+ g7 S3 O. _0 s+ c. W│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& d6 ?- U# k/ O. z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. f1 C& M$ c; P# h│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ S+ s4 N$ q. l& @! ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 f0 K+ b. l% _$ F" w/ Q' x
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' |8 M; M( f' d3 U5 h4 c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( Y& E- H8 {2 z/ ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 t4 q" U" M, j3 \" E
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ {" v/ H3 v) n" u
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 Z2 ~0 b9 N+ z* f& G A7 {+ P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ e/ d; }9 T, k! e/ N& N│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( J4 P+ B! B* Z$ F# u& C3 z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 \1 D# I) b) [9 o/ y4 `9 p
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" d4 ]% H( J) B, q% x│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) }, j$ ^- M/ V- [4 E, s9 h! ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( P9 g8 z; _, w8 d' Y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ s+ D" Q& m: L8 v4 Y6 a
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 P1 c+ ]6 A$ j. R% {& W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. _1 E- R r/ L1 c) a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! Q V2 o0 S+ A+ ^6 m4 ?. B│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' b% c) p% c7 }4 L5 K. q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 r% B7 ]1 l B% \% N# h. h
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* n5 J {. F+ [ X; _! J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 F& K. c% w1 B8 ?" b1 J0 {│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 g" `+ X0 I# a# V# ~3 |# h, t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# v9 K9 k7 b+ ]* c& j
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, z; t- T& Y1 V, U( U. r, o' T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" Q9 v4 |1 m) R; c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 J, \4 N) J: k│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: ~0 u- R( f! e5 v0 L0 |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ M6 e. U. j1 X0 o7 C$ y│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 m; L+ t5 ~% B: k- y5 z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. `" X- A) B( F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- h( u6 N6 _1 ?" G/ g, L ~2 [4 H│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# O0 V5 G4 n" n3 B1 S; [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, a* ]2 Q5 `" Y5 V. N% Z2 Y' k
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* d& ^1 \ x( n& _' c5 m3 S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 _$ r+ O9 D2 p; O7 J6 X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 D; Y) I4 k0 R3 \2 C/ x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ |: _8 N/ `9 V% n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 c* t, l! L# j2 i' r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 y0 J0 m( U4 ], s9 J p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. n7 V3 ~5 I( S; a' m
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ L5 H! ]. P! [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* A( r) z" }* u& S6 e
└──┴────┴─┴──┴──┴───┴───────────────┘
! }- O" {; f1 b; D& c" Y0 U: e9 X
& {* Y& U q1 p2 rStdrdChip (Part 2)
% l! b2 Q& J$ q: T2 ~) B% _: L3 y┌──┬────┬─┬──┬──┬───┬───────────────┐4 y- B1 a2 p# L6 {7 `! ~3 r) ~" L" a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ ?. G* r7 L8 L9 d├──┼────┼─┼──┼──┼───┼───────────────┤
& w" f6 t+ q* Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% w, l! h" h- W) N5 E
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ o4 G- y# R6 Z9 h$ \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! c9 Y3 z% [& } X9 T' v, x3 c) r│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# m4 z( j' C1 I) _ b6 H│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 O7 E j: q% Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 d) O, a. Q3 C0 }0 X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
; T3 }; p" a! W A* c│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! u& p% E E' W5 ]; g% E$ C1 g
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 m K2 I- m' g) J1 t2 |: u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 s) L: X" n7 K8 L; X5 G: a. h7 u% U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 `) N7 @/ j0 }1 Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 R( {) }" W2 } ]" N│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ J% D8 [& m K8 g0 w│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: C! e& H: C0 i2 n. e& s! ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 g5 K5 Q; y: n1 x; H│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( q. W z( P8 p2 L* L8 E* ~1 [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 `( \" @# ` m9 d& V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& c9 W* F1 O4 i P; c
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 {1 N* x f- O+ e2 f- _* w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 V! e) O+ ^: H
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, z0 h) K: I$ a9 ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 n0 ]& R) \9 c│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ J0 E9 X4 X+ S" n$ j. p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' c" V: w- L' u
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" D8 \* l6 J& L* Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" I0 z" _2 X4 k. r9 S│126 │Rook │30│ │ │*** │Protects you from attacks │
# C: C( }2 k8 J& {% x: a: f @5 v. K& j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' ]# j; G5 x$ H$ X
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; b2 d; C' J/ L% a' u
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 g- F- c7 m: U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 r, I7 ^: g: |. Q8 g3 V
│131 │Lance │46│130 │Wood│*** │Lances through back line │' E4 e" \# P" Q( z) x9 q8 M
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: q/ p- d/ P" v# h│133 │Guard │5 │ │ │* │Repels enemy's attack │2 q6 i ` s5 ^, }5 c
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- C$ A1 e9 d' }8 H' A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# ~& @; n1 X# i' f" V W- U
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* p `' \8 B" I7 B) P. B4 G7 `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 s6 S' A; O6 u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 V) Q% v9 g, `. S7 d" i
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 E5 M' z f$ \1 g' }' {: _│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 m' y% N+ P% e0 {│141 │Prism │60│ │ │*** │Prism fires randomly │
+ s, a- ~" {9 V' C( t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 R z* y$ N3 h/ q5 q│143 │Fan │14│ │ │* │Vacuum pulls enemies │& B# S) c1 G9 J$ M( W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; p" k: U/ x( ]# r7 x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 U7 Y1 w; h/ {8 o" h5 T0 t( n! S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. r, _+ a( K$ b% ?- R& u│147 │Recov10 │5 │ │ │* │Recovers 10HP │& ]6 }' P) M* M! o7 j# q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │& ?6 } E7 r" W) h% e S
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 `, z% B y/ A% \# p# s
│150 │Recov80 │20│ │ │** │Recovers 80HP │% }* b* p- b, I# h; {
│151 │Recov120│35│ │ │*** │Recovers 120HP │; m+ Z3 g4 E$ S) E3 m1 J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 K! B; d) f% @5 Y│153 │Recov200│65│ │ │**** │Recovers 200HP │% t' ]" v% C1 _4 F" n5 F5 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │. |3 u- k! `* D
│155 │Repair │8 │ │ │* │Fix your area's panels │
9 X7 `9 s( r7 b; n# [│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 `/ b2 O0 L: F* b4 }! C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; g6 f( ^9 J6 g│158 │Panic │14│ │ │*** │Confuses enmies if you are │) Q) v9 Z/ q' A a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& I$ ?' @: m: ^4 w6 U" E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 a7 A! I K4 V: ]% Q* b4 J% M
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ F" J5 W1 B" l; x4 b" g! h1 A
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 a9 E8 |7 b& R. a│163 │Invis │11│ │ │*** │Invisible for a while │
# U# j' ^, M' _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- |+ s9 W/ V; h$ i m |$ Y0 I
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 `1 h3 S8 ]2 Y _/ O/ u6 B( ]8 z6 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ N' |' h* C" v* i& D( L8 ?9 h
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 ]: m5 K8 n6 f# U4 K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! `2 t" s1 i6 t( p6 b( D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ u5 B4 Z. r3 Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │: l) c- D* q, m5 I
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- z: s) S2 z5 k/ e% v2 H1 v7 E3 m│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. ^- L. N4 Y1 l6 i9 ]0 U. F8 e7 ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 I$ f8 P7 K6 e \+ Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 }9 q. J* a" ~1 }7 b+ f9 Z( j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' Q. M" G: L: m5 ]9 S" Z* R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 V4 Z |) R% P1 ^) B+ {9 p2 @2 C│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 S) g# S3 C- k. e4 ~* d9 x( g│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 {( |. a4 S+ c2 S v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) ?! q) n6 r" e. p$ x
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 b- T4 O! |" U3 W3 K Z: E│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, ~/ N: B# u! O7 ^4 T; Q. R│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 B2 |- x2 X( k# b
│183 │Hole │55│ │ │**** │Open hole to dark world │4 D6 A/ D+ ?! g2 W+ S0 f1 ~
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# r& d, J J- [/ k1 Z2 K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 N! n$ P; z d' R! A- e4 f0 u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ @ u U1 _. B) C
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% g; Q7 W7 o0 B0 h6 a `2 B3 _6 H; A
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 P% y4 V6 c1 O s8 N! g j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 X. i6 S" b) O1 t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ P* S- g1 H+ d2 m/ L/ p. O│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 d# B8 G5 }& e│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ T* f0 o: U& V# B Q/ G7 |
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& d1 d) ~ Y/ L2 k! e5 P' i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
c* b& O+ f5 a/ b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 g' G" d# c( X/ X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% C0 u: }& T3 w/ s# I5 D! W5 i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& z; V7 D# n: U+ E( z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 ]6 K( w. y8 e4 h$ p- W( g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 @0 ?: [7 W$ b g M
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 j& B' M7 W( W
└──┴────┴─┴──┴──┴───┴───────────────┘* b( {- \% h% [$ U0 M5 r0 W- K2 B6 O
$ j* P- [5 E2 h/ |
# k, M2 t1 \; H$ T2 x; n+ W" SMega Chip
( B O8 Z1 h7 S) I! E┌──┬─────┬─┬──┬──┬───┬───────────────┐8 H4 @% L5 M J; y3 A2 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ ?3 u! g: S9 A9 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤# ~( ~) {$ ~& L8 z" {8 C$ D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 J0 x9 f) ]: h E3 W) p; \7 _3 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 g3 Y1 M. }( a* S/ r. ?" _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% N% ]/ i8 j% D
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 n% b$ \, o5 f& F
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ |3 n0 M* `: ]: m2 T7 b3 M│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 j9 i9 y5 Q3 x( l6 `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ V. a: e. }$ G8 P0 F6 n
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 ?" i9 @0 B. F: T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ V( j1 g$ q0 ^+ g
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- w$ a: C, T3 _& h% i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 r, Z( r5 j R2 ~% p4 ?& K
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 Y! e* V' L4 P) i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 a: N3 d% [. T! ^& g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 e6 D% H+ K2 N5 h# l│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. k% J4 s; h" e! _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 W. z+ A {: C/ x" D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 K+ p! m3 z! c- t) e" t│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 G/ v. w. a, v% c9 v│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ s3 C& K9 ^: R8 F& D/ Q8 p- f" b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 K) i5 F% D& k: y. s7 @$ e│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* H4 J! R, B) T8 `1 ]2 u) u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ ~ H. i8 J0 g q( G! j. k4 f
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 i5 ]; z2 Z- u/ `. k" W
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 _) `( [& F) Y& p- ?$ y) }% M' P7 b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 r1 q3 n3 J3 f│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 a9 S5 y" r1 L4 ~6 Y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 y0 H% x0 T( Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) y8 N% H, |$ l
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" ^% U" ~- g9 r% k7 x" T# t. e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" h# y8 i9 @* f3 Z+ G$ y, j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- j$ { l# p- ]6 Y0 }, L$ T( }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 g1 {$ ?* S4 z- i u$ O6 W│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ A1 I) M, E5 e8 b│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 J3 p! [4 E! }5 U% t5 k' e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% Q% T- V0 _9 G" G; {( Y6 P+ i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( l2 C$ h/ N$ w0 X" m3 q/ U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& w5 A/ z5 O, V) p. d4 z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' _: Y. Z1 Q1 n7 ^) g7 j9 L4 V│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 s3 p& H: N7 Q+ Y# ` ]0 X9 }0 ^7 V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! K' f9 f# ^3 o% G0 U
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ j9 w" E4 f t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 g" K* X; M7 d7 u7 V" V7 c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% |0 G9 v4 R. z. q1 C6 ^! M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ m) m. D) M4 I4 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 s5 h& h7 E$ y; q! I4 L; |# j/ V│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" V- V. ~9 b* Y) ~- J' j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 o: ~! Z8 U4 M3 s3 Y( Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 d7 e" |3 |( `2 Q7 I│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" L% t g+ F- J% e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 s4 b7 ?3 Z4 l* I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 s, m- i' ?- C1 q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" l6 s3 i% Y8 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ G9 `# I- ?( Q: P3 N! Z, r/ [│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* m' E2 E7 T" k: I) u; @' c# a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 g7 d2 S7 `6 B8 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 H6 Y9 J4 P8 g% q2 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& [. I4 L( V: L6 C8 \6 U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% _" N* X3 W: A6 V$ \0 t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 c* E) @6 P4 M) X' a│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* p% [0 q9 ?7 I3 ]5 w/ N, x7 Y2 `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 r2 r$ }+ K; v9 P. w
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- m0 V4 p! q% s# R
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 I6 u ^+ M" m& n+ Q
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. S* a% z# h# o( {, N8 i! f/ y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! V$ O5 X+ [: m r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% k2 ?" c) k1 R G. x9 }4 e+ X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ |- l: H, C: y2 `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* N2 E/ c# O5 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& e! Z% Y7 {* E. D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- t6 a7 H4 c' n/ j8 C" P9 v% \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 k0 h$ r3 @( F* K% r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! K' I5 R& F6 k$ b6 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 G+ e8 X% _7 n# k6 k7 N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# I, A) v4 | k* ` E: Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 B) I/ |( ~$ Q) n( o; ^5 r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 {2 a# s0 V5 p$ o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 P. E! o; v- Q) I7 t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 Y/ \6 ?& L& O E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; x% K+ l6 U( j. w' h│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% p$ L: I o/ Z! t$ }( e) I3 T$ a; E│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' b! }. f0 Y r5 U% u) N
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 U: x0 J/ {7 k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) T- h/ \1 j8 s! R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 W2 T' L8 v9 x6 F$ M9 k8 k) m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- U q& {. ?! P
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ a. u, r& J+ V F" O
, f5 r' E& J% u) r9 f' U/ i
( H! f# L* a' x( Y# v& n+ v* F& OGigaChip (蓝版)$ ]6 j8 I6 ~7 u3 I. d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! E* w3 p- P4 O" {, q│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 x" @9 y0 Y8 a# d+ ~' s├──┼─────┼─┼──┼──┼───┼───────────────┤
" m( m/ z+ s, `: f0 u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 C& [4 P. C' R│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- \9 q4 z! O \+ @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( _& i0 s9 G( o" T1 P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 X- _8 h3 B; f$ H) \7 r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- w* q+ Z4 S* s5 |4 W% M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 R' ?/ H" X9 x4 s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) P. ^; {% m) W% @5 C, O│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. ^- p9 Q( }6 D- f) c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' N a/ z' K3 m9 f1 h$ [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' W2 X1 `5 x! W8 ^3 |" X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 C* e# J3 ?. x! v. N! Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
9 }% D7 B3 h9 L0 t# t8 r K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 X+ |& R+ C2 I( `7 d" S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) |- ~& d& A" O│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ Z8 N. k( ~, l- U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& L& @' q! x. }8 S' x7 g! Y: L│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 r5 M) o1 T/ J4 b, X0 i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 q4 |) i7 {/ \6 v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 C& [& z( N \/ f* X6 b1 B│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 y5 J5 K6 Z. ]) W8 Q* N$ n└──┴─────┴─┴──┴──┴───┴───────────────┘
' c& M( \' Q7 U* E7 A% y$ B2 ]
6 S, ?" e! T5 ?6 D3 J6 vGigaChip (白版)(只列出与蓝版不一样的Chips)& v" D- z7 }& a. t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, O/ d: M* X- v8 I0 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
, o* ^/ y2 p9 s" I" C9 L/ r% U/ g├──┼─────┼─┼──┼──┼───┼───────────────┤
: ]) q( o& E' e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- _4 l, }8 C2 w: j4 G
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 H- i/ ], t% j8 L( t0 A5 }' e│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" m* k4 r" F9 e+ b5 H│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% z# _2 k7 W; L) }! R# {
└──┴─────┴─┴──┴──┴───┴───────────────┘ |