转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创4 |- y( J5 x% L1 M# i8 W( B
■ ●■ http://www.NewWise.com ' T4 G- c( h1 o t! t/ x( J
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洛克人 EXE 3 Blue 卡片组合$ }0 N4 q$ m7 N D! H( V
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; _2 g$ Q, A S0 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ O; L& T) `. H* m- ]4 I, ^
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ]% Q1 _7 m7 h, d. A$ v
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以下内容格式如下:' z$ y8 x& E7 }; A1 A2 C3 H
5 E! J. V# J! H; R) P2 ~
编号 名称: d8 ~. D7 `" i$ V- B& O% B
说明+ P" r7 ~1 M( q1 U+ V/ t
组合方法+ t7 I3 ~) a( C0 F" Q$ L
---------------------------------6 a( l, v' n. H p- i* r/ j
01 Z-Connon 1
: |% r+ {: G9 m0 @9 PUnlimited Cannon for 5 sec# O* D1 t6 j8 l8 S; I
Cannon A+B+C; P6 V V8 h) a( z' o/ f$ D
Cannon B+C+D
0 \. h: r3 f. jCannon C+D+E5 y* T' s- Y. K7 G0 W0 F! \
; N( {) J! K( t* k/ w
02 Z-Connon 2
) k) o# A5 n& l( uUnlimited HiCannon for 5 sec
/ W5 N/ k5 ?# C# D/ f( T9 SHiCannon H+I+J
8 N: |: B' d7 z! V0 o& kHiCannon I+J+K" A. D; X! ~: s7 K
HiCannon J+K+L. q5 ~7 o0 U- O9 G- v _
3 M% s) _7 D+ F3 Q
03 Z-Connon 35 t1 d# X. F6 C6 K1 U0 @6 g0 n
Unlimited MegaCannon for 5 sec b9 x9 A0 | c( k# a( m# H/ D
M-Cannon O+P+Q+ x, l! W. e: ^
M-Cannon P+Q+R( N# s$ J+ t% O: }& _- ]$ I1 p" G
M-Cannon Q+R+S
' K& H+ \$ S$ c
) o% V6 Q! g' b' Z7 h# _04 Z-Punch; C$ Q7 _" L9 o: r
Unlimited GutPunch for 5 sec i' G& W8 e b$ c4 b* p3 s3 J' R- L1 b
GutPunch B+C+D6 p% t# @7 d! d2 L
GutPunch C+D+E& R7 }2 M, _1 ^$ E [' ], i
GutPunch D+E+F2 L2 G6 F' s$ Z
0 d/ n9 |) t R2 f/ J ]05 Z-Strght
8 @5 n1 O* Y+ c, N/ ?/ UUnlimited GutStrgt for 5 sec9 \+ D& Z% s3 J' Q) R; P2 F# G
GutStrgt O+P+Q
6 d+ L7 y" D5 m6 d0 d6 X$ ZGutStrgt P+Q+R
3 c+ X2 G) ?/ R9 f4 PGutStrgt Q+R+S) E( K: W8 m# K& |9 \( B9 `
7 W7 ^5 a: C& ^- `06 Z-Impact* m- ^4 _1 f6 r
Unlimited GutImpct for 5 sec+ J4 Q( q1 O- A: J; l
GutImpact G+H+I
4 J# R& ]' I, x: K8 VGutImpact H+I+J @- A7 H$ v0 t& V' S
GutImpact J+K+L7 \- i% m, p3 ]% b' t
( M" B6 E' K) O4 ], B% R
07 Z-Varibl# `! }* b6 @$ \: Y6 ^" g
Unlimited VarSword for 5 sec
g9 z8 v2 B& R: @' Z% ]! |VarSwrd B+C+D
- `2 Z9 A. t8 A5 p$ m" p2 T, M$ H& ?VarSwrd C+D+E: T2 x- ^" ?6 l8 p8 l2 E3 X, Y3 @
VarSwrd D+E+F
1 I6 u0 t( f; t( q, W6 \- E3 X' C4 l8 t' f, S9 g6 g7 R2 E
08 Z-Yoyo 1
, p+ X7 @7 |5 Y, C* }Unlimited Yo-Yo for 5 sec
+ [% e5 ~2 Y" @* \7 S* pYo-Yo1 C+D+E# U# L1 g: V0 v; }7 h" V$ x% [
Yo-Yo1 D+E+F/ w9 w8 Z. z" f5 g- `
Yo-Yo1 E+F+G
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09 Z-Yoyo 2
4 q3 {2 P4 y! x( o$ W! K8 X% nUnlimited Yo-Yo2 for 5 sec: v: A4 E& K# f9 b6 k7 w! g
Yo-Yo2 H+I+J9 C6 l! P" f: M; v& R" d* h4 [* A
Yo-Yo2 I+J+K2 S5 s9 }6 F. D- v4 N. S
Yo-Yo2 J+K+L% V x3 x3 S, e$ U0 J" U2 a
4 } |8 { o. ^/ v! n, Q6 I
10 Z-Yoyo 39 B6 d9 l' Y' j6 X: ?
Unlimited Yo-Yo3 for 5 sec( I5 c$ H1 p \. g5 r" Z6 [/ @$ M1 c
Yo-Yo3 M+N+O
' f: H1 A2 Y8 [Yo-Yo3 N+O+P
% ?- T b v% q4 ~4 b5 I; x8 nYo-Yo3 O+P+Q3 E9 V1 r& h% M- Q8 a) n
8 G. Q, s( ~0 I; j, n) _: A/ T11 Z-Step 1
5 [$ r- A, i' C h9 F- x0 i/ QUnlimited StepSwrd for 5 sec& Q* t- B* w; A. W
StepSwrd L+M+N
+ T) R0 s& u7 zStepSwrd M+N+O9 f7 v0 E! P) w1 K- _
StepSwrd N+O+P
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12 Z-Step 2
3 Y9 j! t: c% H9 _: y" y2 pUnlimited StepCros for 5 sec8 b8 A1 ~/ _) X& T# N/ ^! U
StepCros P+Q+R3 ` r5 E( Z6 ~+ k
StepCros Q+R+S; }* M. N$ n. j
StepCros R+S+T& R# q# j- Q4 v8 P2 |
9 P# z3 X& K# i, [, ` ^4 R# v13 BubSprd3 f8 W) }# [& w9 p
Attks w/ spreading bubbles!6 z" W" F9 V' w) r: Q' |: ~
Bubbler C+D+E
1 S! G9 _- r% Q6 |/ d' L% HBub-V D+E+F }2 ~! k6 q. C# M+ C" j4 t; N
BublSide E+F+G
" t) u' j1 o: d1 _( B) `+ J- qBubbler E + Bub-V E + BublSide E
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14 HeatSprd! a( i- c- x2 q0 \* ~" F! e
Attks w/ spreading fireball!- k$ K; `; Q# Y6 \" _8 ]" x# A
HeatShot H+I+J
, M. B$ w- n' x1 pHeat-V I+J+K
; B/ D& J4 X8 O/ U6 Y( u D2 ^HeatSide J+K+L
N' o: @0 W& B+ d9 cHeatShot J + Heat-V J + HeatSide J( G# b3 v: D; E4 }! o
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15 H-Burst
( I* u k& b* `* J& o3 i: |1 r7 O, MCreates a giant explosion- o2 x! G2 v7 B6 r4 Y& V
Spreader M+N+O
! l1 p# @4 v" T! y1 V7 sSpreader N+O+P* |1 _$ M- ]* p6 n/ O
Spreader O+P+Q
W2 t7 d* `0 E. U" a& r' n! R
% U+ {9 }/ P% k4 I; B16 LifeSwrd
! g9 D t) i" o" m* |% | hSwings a huge 2×3 sword!
C1 U5 z6 `. s6 \, Q7 LSword E + WideSwrd E + LongSwrd E
! x4 Q8 h* t! H8 F2 l$ N( x" iSword L + WideSwrd L + LongSwrd L
2 ~2 P2 b3 e/ m, O% y; x7 {( QSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
# }3 B& O- K X: R. [7 H: H- g1 nWide swrd contains 4 elemnts
+ B+ m( @% K8 ^! t: Y7 F- wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, X+ E! Y5 @. a5 ^& r& d9 v/ HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut- k3 j* M- [. d) z0 c- Y" q
Step up 2 & make 4 atacks
Z1 n) T; D, s6 I3 B7 m1 S' ]& sStepSwrd P + HeroSwrd P + StepCros P: x) N* j" b( L
0 o' L* o7 T" x) s, P# G19 HyperRat
+ c- I# [0 m# R# _A giant Ratton charges!
( F! [) t% q. K5 aRatton1 A + Ratton2 A + Ratton3 A$ y; u( H& ?5 b
Ratton1 C + Ratton2 C + Ratton3 C
5 g3 U8 l. n, }$ B. aRatton1 F + Ratton2 F + Ratton3 F- T# H& F6 |. p9 f$ t6 H
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20 TimeBom +
( l) [ _; Z+ Z, n4 R2 N# \Sets Time Bomb in enmy area8 @2 E- [2 a: h$ Y" v
TimeBomb J+K+L" N' M, G" O& B, ]( c
TimeBomb K+L+M" n/ l+ d7 }' }3 b
TimeBomb L+M+N' E: }- p$ ]# D% f
! y7 K) J& b& N, t: w21 GelRain
3 B' ~5 t3 o( S% f) z1 YGel steals squares9 i& X3 Y! }- ^) s
MetaGel1 B+C+D
( Q1 l% x( t8 A( FMetaGel2 E+F+G
6 t' V5 D* {! x4 r3 ^( S/ dMetaGel3 S+T+U8 @( f' A1 O, ^3 [- @2 K
+ @1 ?" H8 K* x; u( G6 a
22 EverCrse
k' Y1 W- r( h/ H* [6 iShield chases enemies& K4 q( o+ O( p. H$ x( Y
CrsShld1 C + CrsShld2 C + CrsShld3 C
, M% i. Z1 E. t9 \CrsShld1 L + CrsShld2 L + CrsShld3 L% n! b, `( s$ ~' K& Y% a
`1 ~* F2 A9 M23 MomQuake
' T3 \" Z5 l8 R% [Awakens Mother Earth!
# h* ?6 E: B6 T7 URockCube * + RockCube * + GodStone S \2 _8 [+ I. ?0 {" C8 ]
3 F1 g: y* M8 {, v$ x
24 PoisPhar
* ^+ i1 ~: X9 d% TPharaoh generates poison. n0 S$ a! y7 @
PoisMask A + PoisFace A + Anubis A
2 l7 S7 t# Q( ?9 S9 d* E! l$ U2 n4 I3 R% C
25 BodyGrd/ o' k9 g. z, x- q9 y) o- }6 u
Bodyguard takes out enemies7 n, s9 V/ K4 C& n/ x! B# {
AntiDmg M + AntiNavi M + Muramasa M
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) v, s- B, M" R; r9 U26 500Barr( E8 o& A1 ?1 n9 `& P3 K/ z
Barrier absorbs 500HP dmg
1 p+ z+ Z$ G" J0 y7 u9 ~Barrier E + Barr100 E + Barr200 E Y7 l r5 E$ O4 o
Barrier R + Barr100 R + Barr200 R: n" S6 m7 A5 k4 u7 T5 B! V# [
3 q2 f6 @1 @' i% S27 BigHeart) U! ^1 e B. L2 L6 G& Q c8 W
Attacks, then heals HP!' h% g$ t% q5 @1 z0 ?& v
HolyPanl R + Recov300 R + Roll R
* b; }/ e5 \, ?4 F: `+ J- SHolyPanl R + Recov300 R + RollV2 R
! a- e. ]2 M2 v" P( EHolyPanl R + Recov300 R + RollV3 R. [( [6 A# ^. z8 N2 k. K6 o
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28 GtsShoot
1 ~- U$ }% D! h% S X% QGutsMan throws MegaMan!
4 R) K: L7 _/ i" @: w! kGuard * + DashAtk G + GutsMan G
: U# R: T' D& N! Q: N, ]Guard * + DashAtk G + GutsMan2 G
1 I& a4 V- F K+ m" BGuard * + DashAtk G + GutsMan3 G
. D; Z( |8 P: a1 S. O; fGuard * + DashAtk G + GutsMan4 G9 ^1 L. K' s: k3 _( y- G# S" r
$ [8 U; w, r% f
29 DeuxHero3 a' {* ?( x$ g& x! a* P
MegaMan & ProtoMan team up!/ C0 `* n, M3 D5 Z& ?5 E
CustSwrd B + VarSwrd B + ProtoMan B
* P4 X+ y" f' d. k& vCustSwrd B + VarSwrd B + ProtoMn2 B
! h" ^0 a/ k2 l, b+ |CustSwrd B + VarSwrd B + ProtoMn3 B
# h( A' y' }$ A; _9 U& |CustSwrd B + VarSwrd B + ProtoMn4 B
% _6 v" ]- x0 N
8 Z* Y. r9 n/ V* C0 B; C2 ^30 2xHero: A5 n/ ~, _3 J$ l
MegaMan & ProtoMan Dual atk
0 t8 S2 n0 d& p" u) z& G- N- HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 }& m5 A2 R3 G5 W/ b c# H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# m9 e& k# N# P( C- L+ C6 w5 `' q m6 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 S( i2 E0 B' d& }1 i% L7 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& h' F. A0 L# U; r; @7 ~( `; S& F+ b+ ?. _
31 PrixPowr2 V, Q% x. ]" V/ p) |
3 Navis attack at once!
8 a7 N9 A3 p: @* W' J+ Q, pTeam1 * + Team2 * + KingMan5 K
' U( \5 T6 L4 k1 dTeam1 * + Team2 * + MistMan5 M
+ J3 l9 b: Z c6 nTeam1 * + Team2 * + BowlMan5 B
; p6 ~8 [% \$ q% B+ y
' a& R ]5 D8 V* J3 W3 K0 @% M9 W32 MstrStyl7 H! m& E, |; E" V8 W2 a# H9 L; a
MegaMan unleashes his power3 ]# E- Q- Y W* [
Salamndr * + Fountain * + Bolt * + GaiaBlad *) L' \3 d7 Q4 V7 C8 S/ D' x
# t& K: M- P6 M1 Z
StdrdChip (Part 1)! z+ J/ s- U3 K/ }& ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
) i# S' v& D$ W0 ?- k│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 O7 O! `' x! Q9 Y├──┼────┼─┼──┼──┼───┼───────────────┤! m9 Y4 I) x9 _' [' h/ n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, D) b$ @# [: \/ Y% y2 h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! }' v6 k% j' `+ l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) H. v1 N e/ J│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ w4 C( c" E& b9 b
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 b" z8 m' S1 I│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ ^& R5 D3 E3 V' `
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ L* Y9 Q8 f' C* L1 o+ s& ~" w
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 _" b) I R; ~/ W$ e
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. i5 _3 a1 l" C# G1 S0 G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# C) P7 q2 n! f2 M7 i: x, x- L; \8 D% f│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ c8 G+ [9 g/ K) d; c( ^2 L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* c7 S+ d o7 z4 l& O/ ]
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ ]$ }- O5 c* N, K% m7 k; Q1 O│14 │Spreader│16│30 │ │** │Creates a large explosion │8 h O3 l! H/ f
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. |. x+ @# T+ s. O; y5 _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& j7 \! _/ f. { l+ i5 n W _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# d$ e# r; g4 R1 |2 Q7 O
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- L7 q) |# f5 }2 n│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: b, \* ]4 {3 v% Y c3 Z; n
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 \$ u; v1 E: L/ o- p: y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# j9 g% W( V7 s" k7 n5 ]; n
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 Q. G9 y( Q4 [" a0 S│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! G- D7 m6 j+ q' d# {. I. a8 y3 g, \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 S7 R7 A( I3 H$ v
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 Y' @. ], J+ u* k+ `5 m
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# Z! [1 h$ F6 f5 O6 y) V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 O( G r g8 n( | i- |( y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ a5 ^. I7 o% {, m9 I' G" Y& e+ q+ R. ?│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 X8 ^! V2 W$ w2 ~; T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! T% x6 L6 s: Z; C
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( O' `$ d) N+ P: e5 j' }3 a: Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, c$ `0 l2 j1 e' b8 U3 b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 H6 M& K8 h5 a8 L0 Y) E+ O│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; M% ^- v" k& J0 _3 y& Y, _1 {- e B0 I7 ]; w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 d* k1 ?1 d a( s- r│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 F" H2 b# v& O3 R" x! B! r( h& X│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 n1 m' W3 ~" y- W9 q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ V, y5 d! N; ]- T5 c│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 h) o9 e0 u# M8 r! h, Z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 d8 G+ g# X0 _3 |5 h: ]/ q. O, Z9 y" F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; K% A% C" e) N/ I# k% [" X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 {6 X7 |; k# f2 O/ x" G1 z# Y# @; o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 U' e! w8 y+ ^2 V│44 │ShockWav│10│60 │ │* │Shock through enemies │
: Y1 `( P9 f3 q7 Y8 m- }" z│45 │SonicWav│26│80 │ │** │Shock through enemies │, u% O. R, p& {0 f( N; W
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* \7 G3 e0 g" j│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 `4 v N7 T) |) K4 s0 L5 e" x' W│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" T) I. | g& }8 r. C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 b% Z% n# T' p. R. C! N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# I- O' L. Q, w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( Z! H1 x8 k# U0 H8 E& I+ H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: {. B' P4 @5 `# |( D/ M3 t# y5 h1 k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 N+ Y: l) b* S8 N2 }2 \3 G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 f6 b. n: v0 E0 S5 S# q4 Y+ j+ j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; F: |1 S7 A; a) z9 \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- @4 c+ Y# U" B│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: q; K7 a. g" f3 d/ Q, g# R4 w, g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# s% p% {6 s( k4 q- h" e% E6 h4 y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( Z; p8 Z J( ? m│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. j' \, H' v6 U7 \* C
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( c6 T4 }+ z9 Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ a9 j1 W$ Y- A, W$ y+ E│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- a% a5 ~# C8 A3 z; s) G# \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- F5 X; o3 I- j9 |* A& p│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 ]1 m7 ~3 s- ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 l7 Z. {! ?' ~) Q! ^( W& u3 @# S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 \$ |& |- n5 c3 _
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 h6 l: P- _5 u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 j* O8 D, Q& R' @9 `│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( K9 ]; W0 q' w; C" ~9 S- y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# N: P# w4 O# C, s3 S! [│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& G# G+ t5 F; s3 u│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, ^# q$ u. z h/ C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
U. z) ?. V1 U3 L9 B│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% M1 v4 W3 r+ }1 S' d- X2 R
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 F2 ^) ^6 D) k0 _9 |% {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( G- ^" [9 r P, L& z, T│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 H m; O" k0 O) A/ y% i7 a
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, m' j# `3 A0 {2 Y- `│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ l" Y) p, ^$ |$ _│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& z# h2 @- v8 B4 \* U│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- j, x) n8 Y Y+ n! W' X' z( m+ p4 n
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 v- O" R% I% h- e9 \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& Y+ Y \; A/ Q0 `' S" R$ e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 P& {2 u" v8 i) _8 B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( U% S: h6 T \6 m0 Q. B8 k4 s6 }2 M+ v
│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 t! W# s( a5 G3 L m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 j3 I0 w& t0 k/ m2 q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" ~$ E: A0 y7 _! I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 a, S) {4 `) @* Z, q4 J1 N- u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 B4 F0 U; t5 x T- {7 L2 q' L
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ U, c4 q7 N3 k; s4 q2 M1 O& x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 k8 Y+ w: A1 o \& U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: ^6 l3 Q& D6 ~/ @* X' {! \* P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 M+ ~4 h( L! F3 i. I H* M1 {│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, ]+ c& r, c! p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 f1 k% Q, v$ u: Q; E5 Z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, \0 `. |% j! R% n7 v$ g% S│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ J x; J: g& H6 l1 ~0 l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; E2 D8 ` n$ r+ W
└──┴────┴─┴──┴──┴───┴───────────────┘
2 I- A; \6 W, \
$ \& d0 u1 [* \1 HStdrdChip (Part 2)/ u5 }0 F3 Z. k; p8 o' e- r2 A: R* f1 q
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 k& ^6 V( O6 M+ r2 L; Q. [│编号│名称 │MB│攻击│属性│稀有度│说明 │" A R0 [/ t" f+ N" ` T& Q2 `* W: v
├──┼────┼─┼──┼──┼───┼───────────────┤; `' p7 X- u; D, Q" t, @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' Y! d, s7 |3 @3 ^/ p O5 [% T│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* B& g1 D) L1 O/ _$ p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( ?% K' y% E: y8 ?% G/ U/ C/ m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# _; d& x- }! M( p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ W0 u) E: j4 B' v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 `7 M0 N9 c2 q6 s. _ @. v4 L4 N│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' J% D4 z$ e8 z+ m$ _* D$ n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ @0 ]% x2 {9 I0 E0 Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% r. a5 v- D/ H│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. i" d6 y& w3 v* E$ U6 T% W$ ]│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# A0 u$ F) S' A0 _8 P7 k" M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( `# g! _; f% C8 Q5 m7 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 @$ G& N ]- A! D$ t│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 a1 i: o- | P- M: i│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 A& N* g' _2 p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& U2 \: \' N! Y& e│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 z' {' X! a" p' i5 ]# c7 U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ W: T" e0 a/ j% N3 P& b: T) t& F│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) G- O4 @8 o, Y% m- v' k
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) }- F$ g$ e+ P+ A9 X+ W2 V: A
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" S( [9 ^4 g+ C4 K
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 q- I- v7 \* G│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 z) Y& j* b* g; z0 @. p+ T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. E" ], K! l, a) P$ p) O Q9 D( Y7 q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 y( ?1 ~$ E2 t; U8 _8 I/ e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ ]4 L8 T/ t6 W3 {
│126 │Rook │30│ │ │*** │Protects you from attacks │1 E+ J% J9 l$ D) s* m4 l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( q+ m5 K# T$ |
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 s' h; ?) t1 P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 H" D3 ~ a" j1 [) `6 {│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# u. A* i# P) z
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 \9 Z! ]/ v; s9 {) H* o {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# u% n! E9 X \4 G( e0 w4 _8 D$ W; U( E│133 │Guard │5 │ │ │* │Repels enemy's attack │
: T1 V7 S' ~4 x6 Z+ J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! E0 F* S+ o. x `8 j
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. A, q3 K2 ~7 k' t6 p2 u& w. P( O5 s6 R
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ J1 J4 {5 S) F% A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
|" U& ~# P" x \ N4 Y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: }- H G$ @* U0 g" b" }% Z' l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 j+ ~; X$ b$ }. g│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' F0 P/ x2 g6 J8 \8 `│141 │Prism │60│ │ │*** │Prism fires randomly │
( t1 n; u8 K6 O2 D│142 │Wind │14│ │ │* │Windbox blows at enmy area │
]# L5 \' o* ?3 Q│143 │Fan │14│ │ │* │Vacuum pulls enemies │, n) o% d& _3 g5 [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. f% _/ N) ]! ^ U( D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( t& d6 g( a. E5 f& m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 j/ q! C; T* r" t0 Z9 e: N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │* f* y& W B( U8 l- q/ q! a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ ]3 w; z$ g% \+ z) r" d1 {
│149 │Recov50 │14│ │ │** │Recovers 50HP │
c! F7 h8 T4 `4 c0 N) ^│150 │Recov80 │20│ │ │** │Recovers 80HP │1 v* H& H0 Z: ?; S/ V1 Q3 l; ~0 P8 n
│151 │Recov120│35│ │ │*** │Recovers 120HP │, C# e! q: ?4 [: ?5 R7 w
│152 │Recov150│50│ │ │*** │Recovers 150HP │" D# B( Y) Y* M8 w+ j" E# M
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 `. ]; l/ d/ s- e, H4 q( {│154 │Recov300│80│ │ │**** │Recovers 300HP │# g# J: w- X: p$ j' B1 v1 O9 L
│155 │Repair │8 │ │ │* │Fix your area's panels │) Z5 b( R# q4 y; \, _4 P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 N; |4 u G" @" {1 ?2 T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 M; j( s$ F' O- b I│158 │Panic │14│ │ │*** │Confuses enmies if you are │# w+ U3 o" G. ? X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" g& {7 C. Z m- V% H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# T' @$ P+ U4 q3 w
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. y: v3 o$ L' j│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 F2 o8 E2 E2 r/ _│163 │Invis │11│ │ │*** │Invisible for a while │* j/ d5 T2 Z6 o/ I# C7 A
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 w* ]1 N' s, O" m. X* p
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& e; J2 Q+ ?% {% q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, a2 b, g9 b$ t. A' ^5 B0 S( C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; Q! g+ Z4 H* }: O& s6 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 t2 O$ X5 I, s. K. i) Z$ @2 T/ L, |2 Z, j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 c' H! e: i+ z2 @$ W+ V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& f( [$ }' y5 A% J6 i$ o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- R( S9 E- W2 B7 R: r. D' }
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! f) x- f' f8 g* D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 Q5 u. m. T3 n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! V) r* j) Q/ x- Z5 O. P' p
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
t& S' u9 [# ?6 q, u7 F3 ?5 A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ L9 h& q' X8 t' v* f& v/ Q: r│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 I* R/ I* @! ~- z; U│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: h4 c; @' Y! t) B
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 r6 U0 b% m0 U/ j: t0 F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% N3 I1 v7 C: O, @4 _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 P+ u* O9 R, M0 \! A7 Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. Y! ~4 x* |7 k) s! q3 v2 [7 Q│183 │Hole │55│ │ │**** │Open hole to dark world │
5 J: O3 {' J& |5 c& x8 Q& ^│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- J% r8 {) F6 I/ B% Q. h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, O. Y' y$ M9 i' ]6 e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% I2 ?8 O8 v" A, T9 I8 z; }' ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& J7 H' z6 c" o S9 y% p6 q1 a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
$ X( i# o& I- s; b6 N& P# V3 L; H│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! c) w) @1 I9 [& r) J; \& f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) k6 v L6 u5 @% O2 K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ K9 u! n; c1 i) o0 ~. ~0 u9 Q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. o0 b# U2 v% g5 Z5 T│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ H; @, V( |% k' Y3 x
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* g% p0 ?7 s- F- C1 x: S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 l. R# u9 p' D, S9 d$ O* {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 a) q3 m' k% v9 v: n6 C" m4 P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# ~0 I7 H6 I9 _/ J" C$ ^! E) a& a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ i4 X' {6 C, j/ n. i
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ d" k8 f% y% g( q( G* O( o9 P
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 E, Q6 t) Z9 S! v$ s└──┴────┴─┴──┴──┴───┴───────────────┘0 e* y5 {# e4 g+ l2 h% Y
* ]$ O1 r. n! S" S6 }3 X+ u3 A: _! w$ }6 Q9 Q+ J
Mega Chip
1 D: k7 C) h* m+ _1 W* p┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ T# A9 ~8 S1 O T) t8 b7 D│编号│名称 │MB│攻击│属性│稀有度│说明 │
; q. j- y& x8 l8 z├──┼─────┼─┼──┼──┼───┼───────────────┤
. p4 S5 N i% |3 W5 P& _, N* w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 A9 A' K" U! ^ i/ [# m1 t! s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ \1 g3 U, u9 b5 s" y. ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, Y' k% i0 y9 \! X/ }- j/ @│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 P+ j, Z9 {) M% j! H0 y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 d7 E- x! D7 b$ v: D3 \* B
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ ]/ W9 V/ f( G) r6 ]/ z$ n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 Q, P3 }' ]1 @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) |+ b& ?4 j) O5 Y3 q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* N0 l h2 u7 o4 V! T$ ~3 p, h
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 X# l( F$ a" o$ h$ ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" A8 Y8 T7 \3 n/ B3 q1 A" g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 C$ `& Z, ^5 D J# }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& s$ r6 F' c6 F4 ^6 ?6 m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 R& x4 a$ K. G$ ~+ Z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ a& E" f5 ~ ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 b4 c1 x! ?- u: q. l. Y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! c" D r4 ?# G│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 H: Q9 C( t8 p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: V6 I* \+ o! b( L7 s; r8 S% B- r8 p
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& i! D' [! _5 G* j4 D8 e│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ T7 \% Z9 Z6 _. p5 M ]
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) Q+ I {' W4 k8 t# H6 V* ?! O: ^* ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: m* c) m9 d$ v$ ]: P( w% G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, L; \) C% t! I/ {3 H$ B! d│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 K8 ~; S- n+ S4 |7 N! b+ D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, T( N2 S, G' m+ ~3 [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 Q6 n1 F( C) k! U& m│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ \% q) _7 A) a; q0 E+ D0 p& s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ Z- B- |5 ?* O" h* U
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& \" ] G) u; c8 r7 B: O
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# K: h1 a/ N4 m' R: h: D. L9 K│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ V+ I1 T& j3 {3 Z/ W0 s5 n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! T O; q6 O) D│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 p6 ^5 p' M" ]. q4 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 y5 E- R" C! c' x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 m, B6 D% k$ `5 P" N" h# b& u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! W3 |4 t- `7 f9 j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! |+ o# [* ?2 k) d0 d$ Q8 D, `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 N0 H Y y" h/ \: ] g5 Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ _$ n, `! l) ]( V│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' W/ @' Z8 X/ w, k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- ^) ]2 S. y$ M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: Q8 e: a; P- P4 G3 e4 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* _' h% ]$ Q" c7 A5 D. a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 W/ a* }- R+ F9 z# X
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 a) V2 A+ o/ ?/ q. F
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 H- e. i' x7 [7 e
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( T. L$ k ~" G* l1 F: k' K( p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 a9 t0 k! X3 q# i a3 \& }
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 H; @! r8 P4 Y: u/ e; P s& g- k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: ~- z' F/ c% S U |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 ]" _3 \8 R( s- \7 j. d: Q; L│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* K- P; \, S( W& b1 ~│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; R: X* R6 u3 X% J$ A& q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; u$ V$ ]" r* ]1 G0 i4 n0 b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: R1 W. r; R7 V( G( ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& ^- b' }. K' d4 {( F2 [$ ?( \│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ u) P7 {: [; L' P+ M( y- y* Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 q& Y# I8 }! v' \$ U. E v: {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 [0 M7 W: g, h) \) m' c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 `! a/ y/ F5 u7 j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: ^9 O7 P% g+ L! I5 @6 \3 P
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 w8 O. @+ x$ G! x
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% \1 P; R8 y+ ]4 u: f# F; r3 _
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 g6 R# u, { G- ?$ {/ E│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 P* R1 i4 ]) V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 t: L6 A7 |0 k- B+ S
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ t D3 q3 ~, M, |% ]6 R
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ L# ~- f( P9 U m1 @& y7 {│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 i. A: s" a1 s8 B' p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% a P, Y9 I& o- m1 U7 J- S
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 O$ A1 ~* ]3 e& o$ u3 L h│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- T4 F. g$ c2 _, X/ L7 P. r1 M" y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- M$ O, C) M8 Y' M/ w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 \) U+ p$ s" R( h│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& Y7 O, @0 t0 e2 H+ ~0 e v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 r) v* ? M8 u+ Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" v% m/ U# S0 }( A) N3 [9 ^ B# ~9 n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! y5 H' f$ \/ l5 K0 I9 U' L
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! E) U2 U/ G- v
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# Y& A3 K9 a% {& k! H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ \8 P& a% [% ~+ Z4 r
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( w; u* U( h6 K# b3 U, w6 B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; p1 M* c9 q- X- Y3 ~. `& }' x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 e9 I6 V' j; L3 k└──┴─────┴─┴──┴──┴───┴───────────────┘9 B" g' k B! X1 `
- a5 q; N, a; l; ^. }1 I! i) N" R
* o ^* ^( Z9 A5 T; M2 I- C; ?GigaChip (蓝版)
$ d/ r6 L6 Y A9 w& I! M, u7 E┌──┬─────┬─┬──┬──┬───┬───────────────┐$ a m8 a& e, s0 h" @
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 X% c5 ^& O- T
├──┼─────┼─┼──┼──┼───┼───────────────┤7 a( Q/ |1 q+ H' l5 `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 L. q5 H q" h( E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% r7 ^, o3 z, }8 F* t( @
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& Z: [( a5 C. V6 C w& P( z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& B& u; m9 {* a9 f, I│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, k5 C* l4 B4 A+ _5 E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ @: `# S; \7 P( ~! n; d& Q1 ^& p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 S; Q* a0 w+ ]1 W4 D I5 f+ k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ J# Q% m' h- V; k- P' k5 j! m8 D6 B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. Z/ v& O9 E# t) W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ O. n1 Q' U0 C; }│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 @0 z1 B) O) z: M( S: E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' R' z* `0 L5 C& \: @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 m( t( j K- k7 @1 ]6 j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" z9 K% H9 m [: l│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ D9 j% D$ M z& i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 o6 Q. X2 u& D5 u* c8 |8 n( \3 w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 i+ `* j+ b3 }$ I6 y( l
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 |: a) }; ?: F
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* H5 M& H3 K1 }7 N2 ~! z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ _3 D# L. r, a% e
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 K h4 y* G A
) e7 j/ A5 W( M$ q0 ]GigaChip (白版)(只列出与蓝版不一样的Chips): }! o3 g+ B0 C5 `+ r1 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐; w0 w9 A. S z" q- E$ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 c0 r, S" L; K( w" c: Z5 x/ v7 j├──┼─────┼─┼──┼──┼───┼───────────────┤% U0 u1 i9 |: ?/ a' H/ I
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ p1 x1 T6 i! C2 B; ], n, {│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; P/ T# j N1 Z" r( Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │
) ?6 b6 i8 y% \/ y* D) X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 W3 J% a9 e3 s! N- D! Z5 ?4 [
└──┴─────┴─┴──┴──┴───┴───────────────┘ |