转载请不要删除以下信息,感谢您!
$ I9 C# J4 [5 y+ W0 Z$ O! S6 h8 I■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- [* _3 Y4 X. p8 {■● ■ NintendoWorld 站友xliz原创7 e4 [$ ]. W) O) W+ u1 s
■ ●■ http://www.NewWise.com 9 u# [) Y& |1 J
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 o' A1 g# T2 C' `: g
: ]+ l- V( E# I8 m) W( N) Z
/ C+ [8 C3 [7 T" N 洛克人 EXE 3 Blue 卡片组合+ T, R4 o6 }: q0 I- ~. U" c* R& |
6 n8 j7 P4 z$ F- \! \$ f3 a- x5 P# L. U
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) } B, |. v5 Y1 j4 x5 }
大家要看日文版的P.A.或详细攻略,点击这里吧!) x& E2 h+ A2 G- f
====================
, c5 N/ v5 t0 D3 c" s( Q+ `2 E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 l1 t. T# B: C1 Z# B. s I& `# A" @; l
以下内容格式如下:
% W+ B/ a. U1 l9 z. c; J7 T" [
6 w0 A' d# K1 Q9 S编号 名称- q% [% p, A+ }: P
说明
& _: n5 a# a" [/ }! w3 t组合方法
- C$ ~5 P. r. {/ p# [---------------------------------* z7 M, i- Q% ^) m+ A5 O
01 Z-Connon 1
2 j. h; m: d9 d/ Q+ SUnlimited Cannon for 5 sec& Y6 Y# {. {; }" u4 ~$ w M
Cannon A+B+C
% H% D( v8 r$ TCannon B+C+D
* [. {% B+ r0 E, \Cannon C+D+E# f6 s% c( n; n" L# X. m, ?
# E3 z J" t- f9 n5 ]
02 Z-Connon 2
* |4 r/ `9 V" J8 C$ Q5 P- IUnlimited HiCannon for 5 sec2 G, p% h l) ]5 }4 U, @0 |
HiCannon H+I+J
0 L* e+ V2 m" Z! z" CHiCannon I+J+K
$ I4 @* I8 V7 | { a5 X7 B) u; GHiCannon J+K+L W- i4 n3 |4 s# m g6 d
1 T% y& D# f: p) Y+ k$ L
03 Z-Connon 3
! f7 W1 n% z9 {* {1 P; c/ YUnlimited MegaCannon for 5 sec' ?: g/ B) P1 }1 H h
M-Cannon O+P+Q! G) W* H, f4 A" A- S: S5 \ F0 U
M-Cannon P+Q+R
% V3 @* M. h$ k& u6 A wM-Cannon Q+R+S
& E( j! C( g1 @0 r+ V
* L# m9 Z& A4 d7 b) _04 Z-Punch
, |2 t+ z3 ?, U* {Unlimited GutPunch for 5 sec
1 e! T+ y5 P, @% H8 _GutPunch B+C+D$ N' L$ s |! ^9 n6 W6 S
GutPunch C+D+E
$ m2 X/ n2 C. vGutPunch D+E+F
/ l6 i8 ]6 O4 p, j0 R- e( T' X( D$ |" }% ]4 a, r, S5 R9 {# H. _
05 Z-Strght
. W$ h; E: c. u( M4 YUnlimited GutStrgt for 5 sec
5 K8 u+ j& a! @: k3 J2 ^- `GutStrgt O+P+Q
% V1 W$ Z1 G5 ~% V6 u' z1 IGutStrgt P+Q+R4 b3 ?: _2 V- s+ m
GutStrgt Q+R+S
1 [! {% ]- \2 t0 V! ^, g. u, l5 j* i0 j
06 Z-Impact
+ A1 N/ t8 H ]) `8 BUnlimited GutImpct for 5 sec! S$ ], n8 u* O i- r
GutImpact G+H+I
W& o7 h0 M9 qGutImpact H+I+J- ]* ~1 Q, d: W1 X; [
GutImpact J+K+L% |6 P; K" b8 \9 o) R. H
, n( |% j" M# C* P" n
07 Z-Varibl
' e/ ~7 Q8 f% [8 G5 iUnlimited VarSword for 5 sec
2 y) ?! q5 a5 a4 E' |) n+ _VarSwrd B+C+D
% V7 U( @3 H8 ^" J0 `VarSwrd C+D+E. K& W! E+ c. V+ z# y: B
VarSwrd D+E+F8 q9 |1 o6 T8 [- J9 g3 X
; r, D. |4 a& }& Z0 X0 M08 Z-Yoyo 1
$ d8 M, t. o! g5 R3 @+ IUnlimited Yo-Yo for 5 sec! p( \ L' _ D7 m* A2 O
Yo-Yo1 C+D+E2 H* O2 f" p- c& p
Yo-Yo1 D+E+F& j' z2 \" c7 j' O( [' r1 R B
Yo-Yo1 E+F+G
5 ?# d4 r4 F2 B8 a1 e8 T5 ?8 K6 m# a+ K k7 r6 z* D
09 Z-Yoyo 2
7 K- p2 O' L$ O) w/ \' t% g6 EUnlimited Yo-Yo2 for 5 sec
2 j* n7 w7 D Y& n7 r, ?6 XYo-Yo2 H+I+J
- d5 l" V$ e4 ~: w2 v0 r$ F% aYo-Yo2 I+J+K
3 T, n: m. ^) p% f! {Yo-Yo2 J+K+L1 s& c) p9 e: y b/ `
" F8 k" K/ h" A' e' g1 ~- G2 |+ v% l
10 Z-Yoyo 3
; ^2 W* i6 ~( [; T3 ]Unlimited Yo-Yo3 for 5 sec
) q J& z+ I- ^' XYo-Yo3 M+N+O
5 a/ Y4 @. f: g G! B9 P, U/ CYo-Yo3 N+O+P
( Y9 @8 `% l% OYo-Yo3 O+P+Q
+ p5 Q8 f- t3 r5 F6 B8 Z' ~ K0 s, J P7 ~& ^/ D
11 Z-Step 1
! p# ]4 [0 \' eUnlimited StepSwrd for 5 sec: O x' P" r: A8 o5 H. p
StepSwrd L+M+N
6 c' b$ x& ~2 f1 u- B5 R( i. ^6 uStepSwrd M+N+O+ b+ S" r: y, ]
StepSwrd N+O+P7 \& ~4 V9 R, s1 I7 B! ]* ^, ^, O; F
. J* L9 ^. Q/ M) S12 Z-Step 2
1 z# G2 I5 V$ D+ q9 _: h# o& w F; WUnlimited StepCros for 5 sec0 O2 ?% E' U& E/ c2 a
StepCros P+Q+R
' z0 @% W7 H# q9 x( T, N- hStepCros Q+R+S
2 L1 |: H7 I5 ]; s% R' h: wStepCros R+S+T! I. N- h; C: a r# r
9 P, u6 O5 `( w# b- J7 _. p1 e
13 BubSprd
0 j6 @, r4 P' {# I$ J+ LAttks w/ spreading bubbles!% Y5 b) n5 d/ l& X
Bubbler C+D+E
9 p6 G6 `+ {) q9 a8 |* jBub-V D+E+F; f. U+ f& _+ |5 [5 N; g
BublSide E+F+G' {' R, Q/ @# u3 ?! F
Bubbler E + Bub-V E + BublSide E/ }/ ^! S8 Q9 f/ u1 Y0 A
. {. G: ?' V) N" ~0 [5 g: E
14 HeatSprd
8 O9 T4 u! O5 ?Attks w/ spreading fireball!
8 o5 I ~- \5 t! V9 ?HeatShot H+I+J9 w3 Q8 P n& s8 ^
Heat-V I+J+K) A! R1 N/ V- b
HeatSide J+K+L
' ~1 R5 d% J$ Z& v4 ], O% D. KHeatShot J + Heat-V J + HeatSide J
; C& R+ Q5 @# r+ o6 v( E) |: {% K% F7 ?3 k9 {5 L* d0 y# I0 L
15 H-Burst
$ M7 ^+ ?, m1 Z" n% T9 N$ iCreates a giant explosion
2 L- j( f: q$ A4 A8 LSpreader M+N+O
% x8 D. `/ j* @: y6 G1 rSpreader N+O+P
4 x' w# r5 f$ t. x p8 ySpreader O+P+Q
% H8 g2 w3 G. p1 P+ i2 J$ M0 b* t4 ?# a! F! P j
16 LifeSwrd
5 e z& j0 C' J2 e6 \3 RSwings a huge 2×3 sword!
' W1 R+ p$ w( E0 a/ E& z" ySword E + WideSwrd E + LongSwrd E; Z& z, f) W7 D
Sword L + WideSwrd L + LongSwrd L1 `* Y! j( p5 U, C9 @/ n& g) s
Sword Y + WideSwrd Y + LongSwrd Y. }# d1 H( W4 b5 a& P
5 t7 Q7 z4 [5 ]0 h; P' g17 ElemSwrd
2 Z# R8 f5 U2 |$ h$ w8 b8 dWide swrd contains 4 elemnts) ~1 V) ^/ j5 b u. N' |' ]/ U. o6 o! _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, C8 X" M" [! A) R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ j7 X# Z. R% ], q0 f) V/ M$ g7 X6 ~; } V- s0 p
18 EvilCut
6 k! [1 M$ Q& H" F8 k. QStep up 2 & make 4 atacks4 i" g0 l6 o' s- H
StepSwrd P + HeroSwrd P + StepCros P% W" x6 X" V( f
( j7 c9 V& D) N4 t! i19 HyperRat6 ~' c& k, v3 T
A giant Ratton charges!+ k0 J1 X; O1 P/ X( l; {
Ratton1 A + Ratton2 A + Ratton3 A
2 X) _9 h/ B1 k; M. L0 jRatton1 C + Ratton2 C + Ratton3 C
( F+ `5 i) a: G+ {$ DRatton1 F + Ratton2 F + Ratton3 F# H4 k% M3 n% r' w3 V
! ~3 j. |0 T! Y6 c" _* Y5 n5 C9 `20 TimeBom +$ L: j! N6 b6 ~/ p( I* ]
Sets Time Bomb in enmy area
* [0 U0 L& x e q0 ^& pTimeBomb J+K+L$ |: ~+ V! B5 _1 G7 @; |& H
TimeBomb K+L+M/ x/ K4 }8 l* V. a' P ?' |
TimeBomb L+M+N2 \& N6 r0 x) H8 { ]" W5 w$ r$ O+ F
+ d9 H: B1 I' r3 M6 A1 e) J
21 GelRain4 w: n9 _5 g7 S1 {/ [! z
Gel steals squares
% l& D) l* i3 B7 @4 g* lMetaGel1 B+C+D
3 Q1 j" A1 Q+ h/ h; CMetaGel2 E+F+G" D- L/ j/ {+ D$ {5 l
MetaGel3 S+T+U
/ _. [6 D: G( A% B) c5 c" j0 L3 Q$ f _: {: z
22 EverCrse
- C+ V6 O+ `6 a% m9 mShield chases enemies0 E( m3 [3 }- L; o% C! u$ E$ }
CrsShld1 C + CrsShld2 C + CrsShld3 C" S' g& W j C- P# S7 J2 w! {5 M
CrsShld1 L + CrsShld2 L + CrsShld3 L0 f2 |4 U3 Z% u0 U
& u5 w( I! s" b$ ^& p; |
23 MomQuake
4 a/ ~+ c9 R6 U( f- R# O7 @7 MAwakens Mother Earth!
; e, u' Y; M$ f2 XRockCube * + RockCube * + GodStone S
, {4 P8 B. m1 M e* t$ x) o x; [" }- ]7 o. p# b6 g
24 PoisPhar
i1 v% S, R) H% O* c+ f: VPharaoh generates poison8 C4 Y( T/ d. |) D/ x8 w( ]7 O
PoisMask A + PoisFace A + Anubis A+ l* F4 P( x" R" x3 D) R
& _# d" Y* ]; _) F( @25 BodyGrd
6 A( X! R, n% F4 oBodyguard takes out enemies
4 ~5 P# N7 R! B+ e8 RAntiDmg M + AntiNavi M + Muramasa M. d1 e9 C/ j0 v' c
+ @+ V8 b$ s& L% P: S
26 500Barr
& m* Q M; E/ ]; ^% r& A* RBarrier absorbs 500HP dmg! C; r! x4 R8 f% w
Barrier E + Barr100 E + Barr200 E
. k7 x5 \" k* z8 i3 J8 Z1 n \2 Y! P0 f3 zBarrier R + Barr100 R + Barr200 R& U6 {4 s$ A. U1 a$ M3 o" |! U
0 `% U% O0 ]0 r3 Y27 BigHeart
( V) u& u r5 J2 U& o7 L" w: g& Q% dAttacks, then heals HP!) o' Q6 e! M* i6 A$ T/ t
HolyPanl R + Recov300 R + Roll R
V" p: S* m# }3 c7 eHolyPanl R + Recov300 R + RollV2 R
% q4 q% ^" F' l5 \5 |$ h0 VHolyPanl R + Recov300 R + RollV3 R
& m3 X t( m; ?
6 L- ]( F/ Z/ h/ f28 GtsShoot
# K8 @% t9 i! Y& S/ YGutsMan throws MegaMan!
3 O) ]# A! t1 j' S' |: O/ [: QGuard * + DashAtk G + GutsMan G
& f4 S2 U: o2 Z# o( M2 rGuard * + DashAtk G + GutsMan2 G
8 k1 s, `4 L: {7 ~( G+ K8 z" }Guard * + DashAtk G + GutsMan3 G
3 v3 F. l. F# _8 ~, n8 A" g' eGuard * + DashAtk G + GutsMan4 G1 n1 `5 B5 P6 y8 T. t m
, H+ R6 a- h8 |
29 DeuxHero
x$ _2 B5 j3 ]# m& HMegaMan & ProtoMan team up!
5 W; Z a! I1 T* @CustSwrd B + VarSwrd B + ProtoMan B
" I8 r1 Z$ H; L: H' T! pCustSwrd B + VarSwrd B + ProtoMn2 B
" s/ L1 [1 K! }: BCustSwrd B + VarSwrd B + ProtoMn3 B
) r$ H5 _$ Q. a6 {( jCustSwrd B + VarSwrd B + ProtoMn4 B* ]0 T" Q. B5 {
! @5 ~# V6 B: i5 A9 s
30 2xHero
' u' C( f. k; R3 T' q9 y, J7 W NMegaMan & ProtoMan Dual atk
% Y" n. D9 z V& N; ?0 n1 XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! h1 C& m8 r- R8 r$ @; r( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) [" b L$ G0 s$ |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ k6 h! w* G3 v1 v: @( fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; Y. {% m" U, Y$ {" C! ^* x
& F. g" n6 K' a2 P1 b
31 PrixPowr! M9 v+ p& B2 G3 _" b
3 Navis attack at once!
8 O" s: N2 K( `+ b/ ]) `Team1 * + Team2 * + KingMan5 K
( f+ z9 `, P4 }, G8 F. W+ X* ?( mTeam1 * + Team2 * + MistMan5 M3 J+ l; ]0 u( o2 M B2 g; `
Team1 * + Team2 * + BowlMan5 B1 v5 B3 u; S9 ?9 C! u" s
u/ `* Y7 z8 p- O/ A6 P ]; c
32 MstrStyl. n- V4 q, k2 i3 f: U8 Q" Q
MegaMan unleashes his power, [# Y" F+ N4 ~8 @) x
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ ?6 Z8 K: r' w) ?! U/ s
. n! G# I6 s( H' U' N8 d' `& pStdrdChip (Part 1)
1 W) [- b: O6 p- H┌──┬────┬─┬──┬──┬───┬───────────────┐. f$ {( O$ M8 B1 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ }' |3 l* V, w; S0 H& s* Y
├──┼────┼─┼──┼──┼───┼───────────────┤
0 g8 V, ~! V2 W% q* a$ s. a│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 k( H# S7 ?) Y! @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 Y' ] U# p; Q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ Y0 S6 f$ V: p [+ y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 k8 u. q' ~' W Z& |& e
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 ^, i' F& A0 ]" ~/ M1 `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 F5 I" r( _ p6 w3 N2 ?6 }+ D0 L
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! g8 k, B: ^. q$ T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ x! Z8 _1 ^% C, A4 j! j
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ M, t) F, s/ f* L: y1 w! m/ x' L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' a: Z6 a0 L- o4 U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) \* R( r4 j: `, R+ X! O: G* K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; N' b5 b' U# ?# W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- G' _7 q2 H1 _8 D- ]$ z1 q│14 │Spreader│16│30 │ │** │Creates a large explosion │
& A0 d1 |, |% @* B# C; ~6 H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 K; z- b& d: w( @& A- ]0 T│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 y3 K8 [4 |' y4 I+ y, ]│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' h7 J) c0 H$ n v v) y6 v│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 G- g) A+ ~; e# [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 K# {, p$ b5 M" ?│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) h% D; q7 U- W! }3 t3 ?' m# t% W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ V# Q, Q' W* x3 I9 R$ i│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 u8 S' o* h: j' A
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 j5 a- r) b! A2 `" P8 P! c4 w│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! o+ g; I+ H5 O. e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# S) L4 w, h, B+ B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
9 w9 D; ?0 S' V" \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 |! J+ D* s: [( p* \) { M% ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, K, [# N7 U1 Y& f% |: G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 R# s3 j) }' I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' G4 j! Q- x$ Q8 E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' ?+ n t( w. d8 T" d$ e
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 r2 |/ \$ C# s4 N6 ^│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 \# ~3 F9 e& X4 i: g
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; M! m& E9 v' ]
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% y5 ^1 e1 R3 c
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ q+ n! Z) W5 F0 `% P: p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) @% T) D1 |5 |: c7 M% x6 r0 i2 u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
+ [8 r, F0 F& q' f+ L& d) N8 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 ~0 Y W: Z8 ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- {; T1 b# q- C9 r* \1 _5 v3 C│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: |/ a0 ]! B; E& S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' D+ ]: b! p G; m2 U+ Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, U" p) A9 \. B O% s- a, D4 i│44 │ShockWav│10│60 │ │* │Shock through enemies │. T1 u8 z! o9 H& e1 ~. l/ r
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ [3 k& o: m! ~% ~% p│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ L( {" f8 t( U/ I& J* l4 F
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 P6 a; `( n. E( C& L+ i4 h│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ m" x$ x; [4 k
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* O# b3 A; A! z x3 o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ w6 l& L6 |+ ]- t
│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 ~5 e1 V8 [; C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 Y6 N+ U x% @
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- R2 J9 C9 l7 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ c2 ^4 ]( n8 t: |1 y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, {- w) Z& \3 M) j7 Q1 Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 o) y' e+ C7 o3 e2 z* ^ K! b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 o6 r- W$ T3 w0 O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 n4 a9 e5 H6 A8 g# N│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 s; m( S( d$ N4 ?9 y3 E6 ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 t9 Z# R& B' `3 e0 m│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- H L' i: b& i! @$ o
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 K! E7 s Y; o. N( _. i│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! j+ w- ^6 V8 X│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# S/ R. W5 M: A; A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" _1 v, E. D. C8 P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 w7 ?$ \) ~0 S4 o! I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 f* P/ j- ?( b* q9 N# P4 a│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 B1 t" S- i0 p# N' ^; S+ _, }
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 Z; ?# i! n( b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. `/ x7 r j$ ]3 ~9 `( t% G/ ]* A% J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │+ W; L6 K& |2 Q( J6 Y8 B4 i* K, ~+ `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ U4 x) t' O% c- e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ f- y( F, ?& |) e│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( _7 ^+ ?2 l( _5 _
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) X0 U$ b4 {1 A2 z$ y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" Y5 O6 j7 O: I/ y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 R( V0 }' e; j% b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" G: T; k5 W, C! y0 v u│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: X( p, Z3 u3 N/ z' }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: Q# z$ v) M7 ^. {6 A│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' t9 o5 c6 S' x! Q9 L# W
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# T% z; m. J2 a6 P) W7 r: g8 X% ?' [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 z0 | p: F, c$ h. L, c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 X& q- k2 c. _( }/ |- i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( F6 H3 V2 V$ k4 K- m& R
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 T, _4 {# K0 F( g+ j3 m9 W! n5 `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 j( m- ?; ^* k# ]' p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
}" C4 g& q1 Z% A6 }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! A! M w1 v8 k- ~! t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% ` `& S% g2 Z! K. C. d3 t& E
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- B( s5 x. U* C8 `' {
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& ~/ I# X+ g) h$ B2 K( I, y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# _7 d2 O% c6 y8 ^
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( n% y! \ [: z$ G9 y0 n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 T9 w% u6 h" v0 j) q, B8 k9 U│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 l- _ r6 o8 H9 C% f" B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 B( _# a @4 y3 k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* z9 l. E4 c6 F6 ]& x9 B, q- m
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 x1 E4 w, M) W, U& k# h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 G1 S! n1 Z1 S! v- `2 Z
└──┴────┴─┴──┴──┴───┴───────────────┘: ~1 J3 N$ `: Z+ M5 s. R
2 w0 [# T1 b G% I; \
StdrdChip (Part 2); b0 Z! W, a3 x; u5 E q5 X' s
┌──┬────┬─┬──┬──┬───┬───────────────┐
! Y9 A+ g X3 [# I│编号│名称 │MB│攻击│属性│稀有度│说明 │2 G2 X3 T# A; _$ t: Z+ \. n
├──┼────┼─┼──┼──┼───┼───────────────┤
; C& T" D0 c2 U5 r7 A& W2 u: p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 D9 d# `) H: H. w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 j9 S4 b5 q o8 B9 d
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; t) K8 `% A" P0 Y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: V8 ?# {4 ]! {- q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 m1 g. ]( u( t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* v% |: [, R/ L0 G
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: d* T$ j. H% ]4 z# h5 c! I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
a* M" e: M* C4 G/ N│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 A z' Y$ g4 H( s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 {, ~6 x9 h# k4 x; o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 L; O5 i; C' ]2 d( w/ F0 G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 t ]+ W" n, q* \7 m+ }, G2 z: I' S│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: s5 i( H2 J0 S- c! [7 O" L9 G+ y2 l8 \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ L! W( [) T2 G/ c8 A6 [- Y4 d
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 J8 y+ u: K7 w2 r8 }! p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' b3 E% G$ T6 i5 f$ s/ g( z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 v" }" e* f1 F/ i+ M* b" r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# E) O2 h4 K* c/ @" n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 w7 r5 T% z: z. o+ j- {" i, ^8 ^1 u3 }/ L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* D5 O4 {2 ]: @+ B. I2 Q' r
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% V! X" @: e* u│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# v2 _. u& {9 V/ l4 r$ \# Y7 K8 _
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* G" h y# S" V& _$ q* f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 ^3 G( x; N5 @) s! R5 b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# f& ?# ]' g6 ~/ |0 r% H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. J6 V M$ @/ c! |7 @│126 │Rook │30│ │ │*** │Protects you from attacks │$ v' m3 K* x% K# w- f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' O( E N5 y6 \' M0 W* f4 j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 X. h7 j, n- m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' {5 O3 g$ L$ w6 @& k- N# Z/ b/ [
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" u8 u" r1 Q2 e5 u+ S/ j
│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 }7 V7 D8 n6 e│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# Y9 K- b/ A8 L* n) @
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 @ Z! f# S4 F9 C! C( L7 H8 I5 }│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 V: e! M e* c" K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# ?6 ?0 r' y# x0 q/ ]7 x0 k0 m8 O│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" Y( Q+ b3 v# a/ t( [' d
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; G3 m5 K8 |; T: k# f, l( X8 k, A
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 W4 a9 R3 l: r+ x8 j│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 [! f6 C. [6 N/ r2 W0 k│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. h$ h* C6 S4 v5 `) k│141 │Prism │60│ │ │*** │Prism fires randomly │: z9 U* s# Q% w6 ~& B2 Q) B4 Q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 m! X) e' B$ x1 |: O }/ G8 f# v1 [ Z8 |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: D& B& E/ ]2 D5 N5 X% h% G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) _9 z4 b. o- e4 d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 S* b/ V- f5 c/ H0 ]" I) l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; e" i$ f- {+ ~* Z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* M {9 o; j3 Y. }$ f- J( ?2 {│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 _9 h" R1 L" s" N0 Z│149 │Recov50 │14│ │ │** │Recovers 50HP │& E, F$ ]$ H" j9 t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
; I. K* c+ T! ~: n. M* b: _│151 │Recov120│35│ │ │*** │Recovers 120HP │1 R6 Z3 k; k$ P2 l7 J$ S
│152 │Recov150│50│ │ │*** │Recovers 150HP │* y3 i+ J. y* E; q$ H
│153 │Recov200│65│ │ │**** │Recovers 200HP │
; L- r i7 \2 ]3 w" ?) z│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 ~4 r/ p2 N; O│155 │Repair │8 │ │ │* │Fix your area's panels │
" e2 w' F, Z8 p│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 Y/ m7 S2 Y! B9 O' H& r│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' F$ L. j2 V2 [│158 │Panic │14│ │ │*** │Confuses enmies if you are │# \1 C& f$ B- X$ v/ z0 a0 x0 m2 X u- g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ P4 \& S' A; _
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; a% r% ]& h! U6 a6 N/ P' P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 s: S1 c6 q6 `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: g2 W7 ]% ]9 p. Q8 g│163 │Invis │11│ │ │*** │Invisible for a while │' b2 [4 q! E3 S5 S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 F" L( |. U) ?5 n; j% Z8 o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ ?3 R6 \6 l) T3 x/ x9 h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 _" I: Y0 w1 t; ]
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" G5 Y4 ?1 q! M. ^) _* {7 X3 d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ m( p) F; K# `/ e│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 I6 `7 Z% E8 [3 C, }; O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( q1 ?- R# ~2 S: I# t0 `4 c│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- J' I$ h: _" B- B) i& T│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 D2 |8 m5 d1 J6 _" e! X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 f( O1 R6 Y& B# q O- K r$ C
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" }: {7 D. K \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. b/ j; f, G, V' q# I. u% M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% [6 l- [/ {. @+ N% u$ G' j7 L│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: m2 a" b8 X2 v" ?
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' i1 w5 K' L2 ?; W% H# l+ h, l
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ c: X) H, [% V& z- R│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) n" p) o2 [5 u0 i5 u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 B$ n# s. i3 b) L
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 _. I6 g& c% n│183 │Hole │55│ │ │**** │Open hole to dark world │. V! T \9 x1 Z' m) b/ Y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 T; n% Y5 k$ U. G* H. i% r│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 y% c }4 Y" Q' H8 A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 ^( d/ M# M" i3 c" Z) S' f│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( H# M: p }4 F7 q5 v│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 L6 I2 q3 z$ g
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& F6 ^, ~# j9 C( r* \5 g" A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 E$ y4 n+ w1 x+ U; ? @
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 m4 j2 E+ P# b, L: d) V
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ h6 d( P5 w7 v. A9 s2 R) z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 x; q! d4 ~7 m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. O* N B _5 R5 p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: m) X5 z# h# F4 S1 k1 C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 m8 i' c* f9 T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 _9 o# \. P$ p5 G5 J0 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" a+ ~& j3 ~# O9 J9 O/ ~6 E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) o9 `$ ^: g9 C: _& k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │1 |" d. D; F4 k3 F3 z$ [; c! C8 j
└──┴────┴─┴──┴──┴───┴───────────────┘
( n$ Z) |3 F( o t3 W+ l5 @1 o# ~; O' q* s6 P% U/ V# S8 g
+ @9 Z9 l- V6 w" o+ S
Mega Chip
j1 ?9 O8 j4 ?; v$ ^6 P┌──┬─────┬─┬──┬──┬───┬───────────────┐, }+ k" L/ @! P" ^) h" u- U; A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; O1 ^7 Q8 L! t2 @- j$ T* c2 E├──┼─────┼─┼──┼──┼───┼───────────────┤
/ T' R; x; ?& ]( n1 ~* X│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ f$ o* D7 f& z" P. C- n9 g k& _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# c" U) g" K9 I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" g3 }: n8 C: e, G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ N/ Q* C% e8 h0 H
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 [+ b; t* W3 C1 {3 w' u4 K' ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; \" I3 Y' F ?# G, z8 Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! R: O. Y3 W; I8 {( }$ d
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" w: f% M- H! j7 m" i$ B4 j# b│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 Y4 Y9 F" G9 D R1 _+ \; s. f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ g% ?, }+ m/ K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% V) X/ Y! D3 E5 n8 s; c
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, D q4 |/ d& K, Y! L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& n' d2 u! O# U6 o r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ J/ j# j& j9 b' i" T0 n* Y1 \8 k
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) N4 _! J8 h" \* h! b* Y. M0 C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( p) J) y8 H, O2 Y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 u' w: ?* B9 t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. l, P5 }) w, n) p% V5 b4 v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ \* l4 e/ e# O
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; t* U5 p" }1 ]9 m2 i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# }9 w; \0 o3 k7 l│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' G6 e0 z3 y1 p% z' D- T$ E2 x' e│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" ~6 {9 \& Z7 p6 Q( e
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- y1 I; b# Q3 b' f) c3 L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: ?1 G% ?. k7 r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, F# k/ e; d; I7 ^) d
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- A0 P! {) }7 j4 ]6 @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 K( T4 S' D- E' C' y* M: Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 p* F( x* b9 H
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- X+ l' X! {$ L; b: q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- V1 O$ V( G' I( e│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" t7 Y/ g8 [" R* E) a9 P' a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; f+ k0 s" O; X0 |4 I* T A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ r3 l3 o+ m3 t& M A+ n, P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ Q4 k G! w: E& h6 L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 t4 [3 z! z& v$ `; x9 b" x! k7 }; d│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 ^. j) v4 r8 L; C9 S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) P2 l/ M0 k/ `; t9 ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 D9 N6 ]. d1 n0 H* W│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% D6 L% t7 F5 B) f& \9 t9 _│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& w: a" q$ V" t! E& l: p! L
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# G1 `9 [ v0 I# r$ A│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 f7 d( x$ q Y( f9 m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 l1 H" \8 V# {; P$ k5 H1 F' v [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 `; ? p" n: C5 D( v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ T# e) F4 k/ q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& i. l, o6 D/ Z4 ?# ?* ?# }( ` l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. y7 z: |+ H& x, j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 {; T& ]/ F, f% T, G5 V│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 V* M7 x0 W4 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- O$ I1 F$ K: y' ?1 n+ j% l' j( Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' G' A3 v; a( X+ V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 G& M: m0 c( I8 y3 t
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& p! j) `( Y4 D( N4 g- A2 y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ [3 u4 [& U6 a* O, T" |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 I0 C5 t) F* O$ W│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( u0 V5 b7 n* o+ Y* C' b. Q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) G% k! M, o8 h! |0 D
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* m3 [3 G4 D) n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 D* K) N; ?& u- ~4 U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, c. P* M1 W4 }1 ]0 B6 s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; G# Z0 ?7 e# i% P! p8 p│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 i% z. b3 y( I3 a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# J6 `1 B( ], U: t% D& H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; u ]6 K; `1 ~3 }+ ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 K9 H$ Y3 _. a5 t0 {( L* P Q& ]
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ }# H8 B* \! h( G/ y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 r z; U0 e& n$ y7 q) ^│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# s' P( |; h; A3 D5 l2 m- Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 F1 v, A- h' x8 S│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 L8 N H$ H9 D! d/ F0 t
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; d+ q; g6 G3 b2 i! j│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. L9 G) V$ B, t! R* ?* N) v8 r# C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 b; b! j! ^ g% n# F/ w: H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ @- ^( M% \/ o% X│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! i u8 q3 f, o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; X% W2 z6 \; x8 Z$ _$ E│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
1 \3 b2 N5 v2 b$ M│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& B/ k3 V+ f/ e: a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 f, e$ _( o3 y$ Z k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. G6 U9 o& u: ~% J* q% M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 M. c& i+ g E( `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, d( }2 ?" \$ d* z( s h
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% T/ M8 U1 P, G3 `│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" r# O4 K( E1 z( c# h, m' W└──┴─────┴─┴──┴──┴───┴───────────────┘
# z' l# Q w' \9 @# C5 U) s: F; Z; }7 E. T
) S' B% T. M/ P* T% f) l8 R/ M, f) LGigaChip (蓝版)2 C9 s( T$ K9 B ]* {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" a0 L3 b( j, N+ s7 s│编号│名称 │MB│攻击│属性│稀有度│说明 │* W7 _1 s. _: P M
├──┼─────┼─┼──┼──┼───┼───────────────┤
# L! ]( g O3 |# e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 W- {, w) i* U2 I. m w1 i│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ J% e# f7 Y8 J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ b0 B# X" \. s! b- R
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- h; N. \; v0 P, |- t" J/ s1 o* s( ]
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* ~" v2 U/ U2 Z4 b6 |& s. d│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 ^4 x' ?# z, s v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: k- F* T7 g) Z: a
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& F( ?! l& L0 h% ~- m) W
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 z; ?5 O% J3 s; E8 d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 ~4 \- T4 D# o- h( b5 C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ T( V$ Z: h; I9 F& G J- D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 M5 k# }3 o0 c9 r% g* `% P0 M4 a* J5 a$ D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 g, v' N% O8 K# k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* l# B2 U R' D) J│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 b: @/ E m. a" v7 M│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ e9 `, g8 k/ B v: X/ a' c1 L7 d│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; Y5 G% m$ s8 g3 w8 D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' x: T( z' W% ~│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 c$ T' r. y$ O/ {6 z6 o8 r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │: ~/ q* v& x& _" ^( l, u# d9 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 c3 y% Z! w7 o% m9 W, o
( K/ H$ }! ?4 tGigaChip (白版)(只列出与蓝版不一样的Chips); ] B' Q: Y- \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 O* ^1 B7 s' M9 w8 B& y: d│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ |: ^' }1 c7 e8 B- {( t. V├──┼─────┼─┼──┼──┼───┼───────────────┤# I% U4 y" B5 X) Q; t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( J" l; U( \4 K/ C& @8 n7 _│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( n& K, G& H3 P) ?' C6 U$ P, u n: Z. a
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; I; N n4 p% A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# W: I$ H+ ]6 O└──┴─────┴─┴──┴──┴───┴───────────────┘ |