转载请不要删除以下信息,感谢您!
8 h1 I& t& P6 m4 L8 k■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& V* E% j6 X; s; J■● ■ NintendoWorld 站友xliz原创
$ q2 Z' _& l: X5 o! H/ G r6 c% n; U■ ●■ http://www.NewWise.com 2 q" F* G! e1 Q# A* _6 n, \! `
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" C v+ i% |3 z$ e5 r& V& v% ?8 e) r) t6 x a4 q8 p3 h8 x
' }9 m' I$ P6 I: k
洛克人 EXE 3 Blue 卡片组合; ~; P0 F# l# v* B9 ~/ S
8 }& e, ~, X% ?
) W7 q! I, d3 ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 o" \1 U% @# `大家要看日文版的P.A.或详细攻略,点击这里吧!9 a$ O: ~- v& f X6 {, b
====================) Z8 h, l; o$ W( H. B0 ~
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( C4 g! ]; ~$ ^& t, V$ K1 H" R
5 Q8 u% T: V/ @6 a6 h以下内容格式如下:
|+ w4 z7 i5 Z& r" ]" x- |) b( Q# A6 Z% }+ ?8 ~2 V8 E
编号 名称
( C! |# |4 a& O6 u6 f说明/ r! z5 }: }& ?. J" z
组合方法; _/ T: m& p' Q: i+ X
---------------------------------
: d/ i/ a# h% P1 w0 b& R) m01 Z-Connon 1# ]# N3 e% B4 g; n* A
Unlimited Cannon for 5 sec
/ {5 B# E1 b/ ~& A4 M! VCannon A+B+C4 q, L3 R5 R j
Cannon B+C+D
. S) y) W) p3 Z- k$ z5 {Cannon C+D+E# ?" S% g3 @$ }+ @3 u; z
* B! R: D* n# b0 r6 O7 g
02 Z-Connon 2& b- R2 h9 g/ y
Unlimited HiCannon for 5 sec
1 a3 C- N; A* nHiCannon H+I+J
+ O9 e. W7 [' w- F! @9 XHiCannon I+J+K9 \% ~: B0 f1 _0 K4 K! b8 [- z
HiCannon J+K+L- x4 P, o! S. h1 h
. w& ~. v, y1 ^. B! b
03 Z-Connon 3! n/ i' @4 N5 V6 w/ N w$ a" N8 p
Unlimited MegaCannon for 5 sec
" S0 l0 a( s& N2 o+ R8 s0 m3 RM-Cannon O+P+Q% _6 k) ?, p; E
M-Cannon P+Q+R
1 c1 |( w. _: h& D$ d9 R }M-Cannon Q+R+S# ] H' c) _6 A% N; ~# b2 v
) }0 R& j9 L. ~
04 Z-Punch
- L& j. n1 H! C& \ g/ o8 ~) qUnlimited GutPunch for 5 sec
' @4 ]1 l4 @% f: AGutPunch B+C+D
" B9 K4 w% S$ d9 {$ ZGutPunch C+D+E
0 [6 B3 A1 C! e1 z' DGutPunch D+E+F# L0 ~0 h% c8 Q" i7 X
1 J2 _4 P7 |; U- ?- d: C- O
05 Z-Strght
1 S" }7 S$ T+ _% bUnlimited GutStrgt for 5 sec
3 p* i) X& f, D) @# @) o& AGutStrgt O+P+Q
. v0 R1 C; D. C) v1 H8 N9 O8 wGutStrgt P+Q+R
`/ {7 O) A6 o5 A' Z( ^GutStrgt Q+R+S5 H/ N8 e) d/ ]0 F3 g2 ?# Q
* [% G. d) I2 B" o( Q- q: l" N; d
06 Z-Impact
- V8 }0 p, c: tUnlimited GutImpct for 5 sec @/ r$ x% ? B: @9 z& M! n4 B1 l$ v* J
GutImpact G+H+I* y, u6 M/ ?$ I5 g8 I; k! ?
GutImpact H+I+J( y; t+ X2 A" M, W+ @8 N
GutImpact J+K+L- J+ \3 X5 K& o K7 k8 N
A. c0 k( F0 |
07 Z-Varibl, X5 ^* E5 l3 Z3 _' }
Unlimited VarSword for 5 sec( {! F: ]: j$ U1 J1 w/ ^
VarSwrd B+C+D( Q+ o s3 ~, t6 }) N
VarSwrd C+D+E
" L* ?4 ]# ?; ~* _# Z& |VarSwrd D+E+F' A/ n& Y6 {2 W# R/ N
" _ q- M# R' W. y( }& j3 W
08 Z-Yoyo 1
' x+ V3 S# D9 L% b0 XUnlimited Yo-Yo for 5 sec8 l% @9 B$ O; s# I V1 f9 u! G
Yo-Yo1 C+D+E
& t$ o+ r/ m) U# T" b# kYo-Yo1 D+E+F
3 O' m: W; m3 `! Y; v+ b( NYo-Yo1 E+F+G# {. M8 v2 W# W+ p8 [% n
) C' @9 s2 R/ H
09 Z-Yoyo 2' y7 y( A3 i% j8 g) p' s+ n% i
Unlimited Yo-Yo2 for 5 sec
y' `1 v+ o( N LYo-Yo2 H+I+J+ @( R9 {+ O# P2 j
Yo-Yo2 I+J+K4 u* N* z/ |# L/ Q8 T6 d
Yo-Yo2 J+K+L1 H2 m. w0 i) v! L* ` N" Y* K
* [2 ~/ E7 {3 W' p10 Z-Yoyo 3
) v t& ^1 b/ Q+ e3 X% x7 g& LUnlimited Yo-Yo3 for 5 sec0 `6 e& n% x k# d2 m2 w+ v
Yo-Yo3 M+N+O1 V6 r$ `+ ^$ P/ e, \
Yo-Yo3 N+O+P
& r7 {% C- [" `9 G2 NYo-Yo3 O+P+Q8 Q9 t, m& w$ U3 w, w0 i. |
; q" u- d9 M7 O1 G# u- V% p
11 Z-Step 16 U$ u k, L( B Q8 f
Unlimited StepSwrd for 5 sec8 O) n2 R6 \$ S% e9 M9 @
StepSwrd L+M+N
$ |3 ?3 b, n; s, b' xStepSwrd M+N+O0 N0 e* `8 X0 v, f& M
StepSwrd N+O+P
' E) `* ]" U4 H0 n$ n1 L5 |* `2 X2 B4 d2 w$ b/ E
12 Z-Step 2+ q+ ^. X3 e# ` Q* Y1 ^
Unlimited StepCros for 5 sec+ i3 q1 }% w+ J
StepCros P+Q+R
3 c4 C* _- @3 |# \+ M! p' Q& L' TStepCros Q+R+S2 k4 }$ a! f# L" W' A5 d
StepCros R+S+T- w( ^0 w7 Q5 n2 r# c
4 Q1 o9 M# s- L6 f1 d13 BubSprd5 n) T9 u* k2 g9 \* F
Attks w/ spreading bubbles!
2 P4 t4 [- i, ~; f% r' FBubbler C+D+E
* t5 s! D/ o' Z) u1 o1 zBub-V D+E+F
4 M7 @: U( |: a8 {0 T% IBublSide E+F+G: N s) G1 _2 \0 w
Bubbler E + Bub-V E + BublSide E
! x! J$ k; _! u
/ W. R1 M& Q% H5 L4 v14 HeatSprd3 K/ v1 J5 _( J' p
Attks w/ spreading fireball!
" j5 ? T5 B4 j% EHeatShot H+I+J3 |) L) p- Y$ {
Heat-V I+J+K! h+ E# t) J4 F( U" o
HeatSide J+K+L
/ a* \/ [( G2 E. s( F- tHeatShot J + Heat-V J + HeatSide J
h" q' d& R0 M0 q5 [: d
6 y1 M2 r" L( n/ O) {7 N9 O$ A15 H-Burst
- e) l8 w2 c; L nCreates a giant explosion# m$ \( v9 ^5 f. ^3 Y' Q
Spreader M+N+O
+ i5 m# s& V/ t3 S; a- G& dSpreader N+O+P
2 m: ^9 N5 h' K+ q6 oSpreader O+P+Q3 V8 K) Q ]( \: h$ s
2 k' a6 _+ B2 q9 @16 LifeSwrd
! P# \- J' d4 d) L# ?8 t8 ^* o ZSwings a huge 2×3 sword!
6 q, |- n6 q" i% ?4 _Sword E + WideSwrd E + LongSwrd E
6 A" {2 U1 j# [! R* ]Sword L + WideSwrd L + LongSwrd L7 K, F- h, E4 N \% ]& e3 E# v3 A
Sword Y + WideSwrd Y + LongSwrd Y* o+ S: y9 r0 w2 e0 O
, ?' [$ ]7 W" L/ Q. f$ O17 ElemSwrd
) c1 C3 d( D% b& \" I! k& \4 zWide swrd contains 4 elemnts$ h) m3 G0 \! t& {# f4 R% h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 P& r5 |4 N# G/ {9 U% g0 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* B" }8 X* d0 h$ j
5 [. J2 b3 d+ ^# C18 EvilCut
4 I: H( q8 l! aStep up 2 & make 4 atacks
7 X0 \) u/ B( u/ O2 GStepSwrd P + HeroSwrd P + StepCros P3 u, a: l5 R# Z5 C! ?" s1 `
% M% |3 p& D& _4 G19 HyperRat
6 L2 m) e& I& }! _! g7 O4 w. ]A giant Ratton charges!6 F! M# w5 i/ K0 v7 |
Ratton1 A + Ratton2 A + Ratton3 A9 i: `, l. @4 n5 I ~& \
Ratton1 C + Ratton2 C + Ratton3 C
/ p0 y( D3 W( v$ tRatton1 F + Ratton2 F + Ratton3 F
0 e; j: i! G9 Q$ K1 e* t
% M% x) N, y$ J5 C' W2 R20 TimeBom +
- K. |6 f: t7 n! p7 j. l2 uSets Time Bomb in enmy area1 h+ i* _7 M: m, \7 |/ d- `8 L
TimeBomb J+K+L( G% V& Q1 C2 k) C8 m+ m$ h
TimeBomb K+L+M
. ?% K; S& Z" u% D8 t2 `( z! HTimeBomb L+M+N
: I: k, J7 I# i9 u8 y; q
! k5 |! s# l8 P+ @& x21 GelRain
6 Z" H6 b- x( V0 ?' Z! m8 `* n) v4 zGel steals squares
. D' n y4 w3 a: \/ }MetaGel1 B+C+D+ o6 P" h1 W T
MetaGel2 E+F+G
' N! o& \ k% N) T$ F' H6 M5 d; dMetaGel3 S+T+U8 D/ t0 J" {# W* W2 E \# w, a
; I" q8 `" I5 U( ^! j f4 s2 {8 _22 EverCrse1 h8 o1 I, M% M
Shield chases enemies
" m. a2 g2 i( D" l* U$ H( \CrsShld1 C + CrsShld2 C + CrsShld3 C$ o) k! V" x0 }) ^9 j
CrsShld1 L + CrsShld2 L + CrsShld3 L
* a+ o% u( U) V" x* T& c& m" j( m+ u$ N+ V6 B+ J6 a- X
23 MomQuake/ m, |5 q' r! n
Awakens Mother Earth!) U$ K% z0 ?$ y* u4 v* n+ T" ^
RockCube * + RockCube * + GodStone S. D; i2 U2 w+ J' W5 J3 W: J; @, |: K
( b2 U3 N' A# O' ~$ V3 a% X0 a7 q
24 PoisPhar' W) W3 o) ~5 G
Pharaoh generates poison
# {; b2 ^* ]- l. BPoisMask A + PoisFace A + Anubis A
7 R. ?' O8 C) |9 y9 H- |3 l* A/ y4 F! O
25 BodyGrd
: x0 c1 E2 x) d0 q6 c4 K& M8 ~' R- UBodyguard takes out enemies
+ ^) `( x* k$ d9 z' @AntiDmg M + AntiNavi M + Muramasa M3 \3 K3 j6 H. m) a& ^2 A% a
0 \9 _5 N& Z. q6 B$ J( b
26 500Barr8 G& T1 N2 \% a$ w2 V
Barrier absorbs 500HP dmg
- @3 ^' ?3 a; g5 ^; `# @Barrier E + Barr100 E + Barr200 E2 _3 X# p M9 Q. Y9 m% a7 E- e1 B
Barrier R + Barr100 R + Barr200 R- z- [: J6 i$ j9 G
% n' Q. K" t) n/ ?* R; t
27 BigHeart
, w. M" G. n: ]' O: u6 DAttacks, then heals HP!2 O# q, g+ V# W" l1 Y; ?/ k8 T
HolyPanl R + Recov300 R + Roll R r9 w3 d+ {! D6 G8 ]3 }
HolyPanl R + Recov300 R + RollV2 R+ w: A0 g# O) R4 P
HolyPanl R + Recov300 R + RollV3 R1 r/ i5 O: U- `$ u3 v
! n9 M7 h+ q: m1 T" I% A28 GtsShoot, C$ x' {% C5 Z9 c k
GutsMan throws MegaMan!
5 N: w+ p# ?. S* BGuard * + DashAtk G + GutsMan G/ L9 ^2 e( L% J6 b5 q
Guard * + DashAtk G + GutsMan2 G
! t/ e; R1 J+ t3 A7 G1 P8 `5 NGuard * + DashAtk G + GutsMan3 G
9 `0 C( S1 q; I3 aGuard * + DashAtk G + GutsMan4 G% E' c& H( ]* z' e, e R! ]
# @0 k7 W, ]; l: K
29 DeuxHero
3 ] l, V5 E+ D# a% K2 y$ b# RMegaMan & ProtoMan team up!
8 T( ^( {/ g8 g! o# W. n) O# JCustSwrd B + VarSwrd B + ProtoMan B
" X& b6 @% H5 \$ iCustSwrd B + VarSwrd B + ProtoMn2 B+ K* \4 M# r& n, M
CustSwrd B + VarSwrd B + ProtoMn3 B
0 Q( u3 a& W2 S9 ^( C0 yCustSwrd B + VarSwrd B + ProtoMn4 B
H0 C. {' m# L" v9 Q8 `5 H; t. S
% c) a: C0 ]! q* K30 2xHero
7 q7 `- B" E1 l. m# _( o QMegaMan & ProtoMan Dual atk' w0 I6 c/ l5 k$ B6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 Y% R9 v& J" a& Z3 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 J S5 B" c6 c4 g) u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# p6 S U" _7 D @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ w; Q2 Y1 k% [4 ^" ]
, i3 u4 M6 i7 V. p' z$ e( x8 Q/ ]31 PrixPowr
r* A* R- W9 B% g. b2 L: l3 Navis attack at once!
: `3 |+ E5 Y6 y( E) O& Y" t$ ^. {Team1 * + Team2 * + KingMan5 K
/ q% r" w8 q7 x k# J% hTeam1 * + Team2 * + MistMan5 M/ w- \9 ?; \9 o& p* B
Team1 * + Team2 * + BowlMan5 B1 g z3 b4 u- g3 C+ G% ?# j$ i- c
6 r' f; U$ ~! A" `# ~
32 MstrStyl; L2 `2 `/ U# q8 d; j, b5 o
MegaMan unleashes his power( r N$ N5 j4 G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! f y4 ]4 d1 X9 t F$ b
. F2 M; ^; f5 LStdrdChip (Part 1)
' p; U2 V! `+ @) [. \1 |┌──┬────┬─┬──┬──┬───┬───────────────┐
% ]3 Z8 Q$ d9 r2 L2 N( r6 x. s│编号│名称 │MB│攻击│属性│稀有度│说明 │5 B7 M% d, d* j, c/ ~) p: [2 R
├──┼────┼─┼──┼──┼───┼───────────────┤
3 I/ r7 A8 t2 l9 {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 ]3 X3 U3 r8 q E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 L. U* ?# P0 u5 o) U( j _/ `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* |( U6 p( L# f) B* }" k' A│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, @* |# F1 \* Z) F│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 I; J$ o8 l" j1 y0 y4 o│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 C: Z% V4 u1 S│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 ?; {3 G; S) Q: e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 \+ I" u9 }. H; p& b1 S. N2 a│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# K; c9 X. o% m& A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* ~ `' j. I s
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 r7 Y1 [4 y1 ~│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" S. D1 E/ w ]5 C: p7 w7 {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ V4 d, `6 W. s
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ k% k# @7 I) j│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 D4 V/ f9 G* U. } C9 k$ d7 o# q- n- V│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, M; h) L6 u* ]& I│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 J2 V3 q. u2 C- z- }
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 {" H5 @! \: [% f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ O; J9 S" T( s {$ k) S) H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* v9 X7 p6 a; i5 r/ A% x" e+ s│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( P" V. r/ Z# _6 d D! q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! M+ B$ e5 W* c- F; z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 r: y# K7 z, s" x, W' t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! z! \$ b9 C6 W" L6 ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 G- C4 }: E1 g, X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) A; b: g* K/ [. `4 G+ O3 u# ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ S' d V9 a+ i5 S
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 ?; \( {) i: b" J( l
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ A o' K! F% W$ L2 e$ c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% X% e. o3 c7 }7 w: O# ]% L
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; n$ o( a* [# G6 _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! ?! {' W# P: X/ ~$ q/ m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# [2 ~$ W9 Y& ?, q/ V│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. i( n4 O+ s* b" A2 g. W9 T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 K9 U4 m% M& r) N5 N" h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: j( F% f( E. r1 ^& Z+ N' ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. a. Z2 V0 k3 h, m. U! X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' z% x, \: k8 D$ b' l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ y4 n* F! r3 a- o8 C# E( @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; ~ W: }! F& z. M/ m* V│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* L: J- |2 {3 F1 }! j$ i% t2 c- e, t, l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 o' L1 v' K l- V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' ~7 c! {+ L4 c) }1 c1 Z! u
│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 f$ U1 I. l8 h│45 │SonicWav│26│80 │ │** │Shock through enemies │! L+ ~# h5 s* t5 H: {$ i2 |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 a8 G' ^ B( }6 T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& f$ _" y* N+ t3 P& ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' Z6 z% S/ l* u9 N│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 x- G* R- s/ ] ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% \% _" Y# D$ x) P
│51 │DashAtk │11│90 │ │* │Dash through enemies! │" Y- n9 ^5 n" U7 e! m; H# t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 ]- i. r! \ @) \" a, f│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 o+ a& L! A X0 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% X/ A9 Q$ s1 w4 Q' F- l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; ^# M/ ?9 |! S4 N+ [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 o' _. v1 J7 R* @. T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% H) N' t( i. t3 U: n4 g, ?
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* F2 L4 t# \( M/ C0 _/ t6 o7 M1 d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 S4 a* C* m: `' W, a
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, K2 n" ?5 p4 Q* q1 h│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- g( n% r* [) y% L t" l2 y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! H5 s9 P8 s( h. c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: _' M7 U6 Z9 E/ u' k- i. \1 n
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* k/ f# A* L! j% i; d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! u5 R: q1 a: D, A! d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% r. y7 K+ K- \ n3 [
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │) ~1 g, Q, D' b* ]; b' Y: E
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: e2 [6 R, w) e- M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 j3 B0 C9 H! I% D│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 ]" N1 q1 N" M9 J3 A3 j0 r
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 C! j# Y3 Z1 J/ \+ f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* g2 [- U! \) T9 B2 D- `8 e* R│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 L2 l, F3 G# p, |; B0 q
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 o0 N' ~ n+ `4 s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 `! Z- A7 @0 O8 ~2 k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 i- U0 j, z; E8 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& I9 n: z! V1 ~8 ?
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; T; ?( x H1 h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( P; P: l, \1 @- V" ^5 j% w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, A5 s$ c+ Z# `2 a& r) D+ u" |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: k E3 Y- e- n* J: x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' t2 p$ |- R, ^ s: K7 Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: w) Q& \/ ^9 `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 b9 U* h' o" n7 D; Y4 B
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ ~" {6 E+ a. |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* A( S9 C: c$ J, i) o) V4 P│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( s( @, w1 g6 x# I4 o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, k' y( F9 T8 n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 k6 a3 G; B- j$ Q, K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ ~# v/ Q! r0 q7 q/ n! n
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ q* \ ~$ w; \ T" V; G! C! v
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 w' t5 g, R7 k. l! M: W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ o+ S6 K0 g/ h( o( r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 r( u S4 G- D+ T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% J E! q3 O P4 P; r( v
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 c9 E. T# u/ T" x5 N$ U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 P5 ]/ B: ^) b( ]2 ^3 H, H" H│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( X! ]! |# g! J4 o3 j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; w6 S4 r& t6 d9 {4 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( e g N3 [1 W+ A" I. L+ t
└──┴────┴─┴──┴──┴───┴───────────────┘9 g* C9 |" s6 H
; | [+ y, s! e5 C2 s" O1 ^
StdrdChip (Part 2)6 \0 t* G- y D' Q0 p4 A8 O8 I& Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 T5 z. s, Z! M1 K│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 e7 D' K/ ]/ M├──┼────┼─┼──┼──┼───┼───────────────┤
: ^; W# m1 _# n4 Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 A1 a( P; U' }. r B5 _+ Z, w│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# a( ^0 t5 i% _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ _% J: u6 G" C
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' z( b) Z4 y$ H( B! Y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; O4 r+ J$ Q7 X) K" b6 Q# r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 F. p" f6 Y# _. K5 n: P y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 Q, M) L# ^7 y$ ^% ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 z3 V9 y3 g( E; Q$ I5 h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, d* L d; M( S" D, _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% B" a" ?+ [9 u% I/ }: g o0 g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 G! m8 c6 O6 N, x$ J7 {2 ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, ]/ p8 ^) P) b# O W0 U7 z4 a: G
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: ^; c, ?4 c* Z( Y. ]5 l) [
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( S R3 X `6 d7 g│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 H+ x4 l2 L2 S: }1 e d$ a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 F& ?4 N" l, O8 M+ g/ q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& A+ g9 W- s& v# z; v
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; `8 ]; Z9 U' \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 B& O C; r& m7 H" \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, a& o% b) x9 c/ \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* L" r( Q; K/ D1 V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 e% H% b! v7 r' [0 a) g" g. r
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& Q- @* p+ ? R4 q1 R5 ] P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* h+ V0 t' }9 F1 J7 M6 K│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ ?/ U" K- v9 o/ l$ C1 s1 D: q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- L; J- J( Q( Y! U
│126 │Rook │30│ │ │*** │Protects you from attacks │* z# Z( b! F! `1 Y h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. S/ u. d( I' f" Y* q. C/ ^
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" L: R4 |- F' |9 O1 R
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# v. D5 \/ H* y# G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" P+ ?- L$ O) G3 ^│131 │Lance │46│130 │Wood│*** │Lances through back line │1 f$ z1 `, ]' ^
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, v7 L* c1 e1 k- l' m" ~: e- \! s3 `
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 R1 G. @8 t( n
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 b `& \+ w$ R: v2 c0 [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' P6 h9 t3 W$ R: q2 ?4 { D2 o
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ ?. w. y2 V* H9 @& ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 {7 z$ L$ v- Y3 i4 y/ ^# Y4 |6 o
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( @% @+ G) O( o! o( |$ {+ \
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
, T- w7 w# J I, Y6 C│140 │RockCube│9 │ │ │* │Places a rock cube in front │ M- }- C( Y' L6 m( A
│141 │Prism │60│ │ │*** │Prism fires randomly │9 O4 j) B6 M: o6 b
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ S$ j* `, C1 v7 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │( C: O' C1 S2 v0 f, h. w9 x
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& V0 x) e! ~9 d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* H2 L4 [7 ^) A- j6 }) C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 t9 o6 U: ~ G% G│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 j6 x6 }+ Q* p6 S) Q& |│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 x! t; q( v6 {9 E│149 │Recov50 │14│ │ │** │Recovers 50HP │ ~, P9 j/ P* A
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 m' F! ?) T+ h3 @│151 │Recov120│35│ │ │*** │Recovers 120HP │
# a% J* o% s& A! W│152 │Recov150│50│ │ │*** │Recovers 150HP │6 A- P$ X$ U. a. [6 o
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 X3 Y. c& ^: {( d* l│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 C& W( r+ j) ]$ N2 G* @' ~. m2 z│155 │Repair │8 │ │ │* │Fix your area's panels │
! A- p" \7 r q1 _8 ^+ S3 x│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 i: h& g8 u8 ]$ _; J0 x. q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 h$ d! Z( [7 X" t) w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! Z: r/ s; _, l: @│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% X& _1 ?# S2 j' M/ b2 h; Q" [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# B7 Z6 d" l: Y' V; @5 j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' |; G1 h, S- h0 i \! U- t: c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 ^( k9 ?5 W" Q, y
│163 │Invis │11│ │ │*** │Invisible for a while │5 F' ~; ~9 K5 @' J& E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 P9 n( a* B1 k
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. \- E7 j3 m( B│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 R( f7 Y" e7 c) b* s( q" v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 K1 U( d$ Z( k( R! g; I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# [& y+ S: T1 G9 y! P1 k
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 X; n% z% t; R5 |+ x& S
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 B3 O7 B% h3 {. z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 }+ T/ ^, Q0 h1 ~5 c0 r. s│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 s" O/ f9 G ]
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 a9 f& o7 p/ \9 ?# Q3 V/ w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" F3 y/ o8 {/ X. i│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' ?6 S# b6 r' W$ a$ e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 |. G3 U. F& ?* I1 n+ T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 ~+ I/ ]* @2 Z3 c- v h8 s! ?│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ ^0 ]: B/ w4 Z" I" s* `! P, b
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# b. L0 T) ^8 m8 K; B│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ X% L& x. L- t9 \ _8 `' P$ j& ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) p. B- Q) k9 s3 ~
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) [4 R1 }1 _$ y0 X# Z2 P& m
│183 │Hole │55│ │ │**** │Open hole to dark world │9 b6 y1 H; Q- m8 M7 ?% Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ M- }3 C2 f3 M% w% j$ ]' X7 ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 y+ E- [- `' L1 z% l) s│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 w, A# K5 m( c/ y* L- P7 ^# U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; @9 Z3 @2 c2 Y5 U# f
│188 │SandStge│18│ │ │*** │Changes all panls to sand │* v7 X: ?$ I; D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 r0 y5 z6 Y3 F8 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 ]% O, g! q1 B" \ Q) e, n. [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ N9 O ~' i2 C
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 I7 Z6 m8 X. z( k$ l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 d5 a6 y4 E4 H. k( J& [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" c/ u( m% T: P/ d0 `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 w% p5 e/ W* q" f2 b: |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: n7 @$ v4 Z5 r. `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ B/ |! e2 j- p) B! [6 Q2 X9 k
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! [# R; N# z/ d5 o" q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! l+ s1 L1 ?9 z# V. n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& O2 m: w4 p ^
└──┴────┴─┴──┴──┴───┴───────────────┘+ [/ U3 A+ P4 ?) X: J. V; W
5 B: c# N* n- |: D9 x4 n6 I3 f
# l( b0 R$ q& F: XMega Chip+ M0 }$ _9 Y. V T; r% U0 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐# p/ B- K* ]/ U, l9 S9 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ u8 P, C5 x! W6 F/ l! }# q
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 f. E: X( M& M! h% m% N/ z+ v% o│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, b' K! F4 C6 p2 g* @
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: ~3 q0 K& q2 o- t5 I$ c, n
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. _( s/ O1 Q/ f( ]# ?+ j│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* s* T6 f( F z8 ?% F│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! U+ y, z& ~1 _
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ {. |( [. @, a1 v6 J( I+ Q( [5 ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ {1 K5 I7 A, Y- q* A9 e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 {% ]+ I* x' l1 _* n8 s1 L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& d2 N+ u* A) z9 H# a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) B' q2 X R2 G1 [* y; F' U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' ~0 M5 R3 X. ` f2 b│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( J. K, r& B0 a. m$ j│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 ]% ^. A [4 n8 W& _( S- K6 R4 ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 s. F) J |5 \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 W- @) n$ Q- O& n
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 o% E3 T' _0 r1 p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. g* q# f) Y+ u% H) O, F1 _: s7 U, ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ q4 g1 H2 \5 r& P- z$ K
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 W @2 Q8 h! g, A- j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ z7 ^; w' I1 [2 K
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: R, F* X) \+ X5 c" ^$ U& t
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! D% O* d- ~1 C/ n- x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 A; W' ^- p5 L$ @6 \│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( B8 E; B% _( ?4 j│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- l. O0 h# N" A# Q( @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; ?/ z a$ ]5 E; \5 y4 K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" X# _/ b, @6 |* [& |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 i4 \# I, r. h( k8 `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 P7 P% y7 G& @7 g│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) z* P# X* [# P" L* c9 b│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 Z2 Z: s9 j2 @' }$ {9 T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ q. F& z8 }, g7 H1 \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( N! k/ H: S1 R4 w4 K
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 I+ A/ G: ^4 V& n7 z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ h9 R0 p9 N9 A( q8 X5 g7 G: d6 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 G1 _' J* B9 ?, w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' }% G# j$ m$ ~; U6 G+ U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% j. A! p% r% f* t' c
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 `( T% j# e& N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) R2 U0 k# ]/ f! h6 V│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* F, P3 V! u K+ h Q# G% j( H/ U) y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, ?9 |( J' F6 m) B/ o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 g$ h8 r" P- s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* K/ l/ `2 C ^8 W# n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- Y( J, S- }% X, E│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │' Z: \; g# [2 b7 n0 c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 I7 F3 v+ A. s9 m) O9 o, b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 B# C8 N1 k2 S* @4 ^│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, u, \$ Z' w, j1 P: x( I│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 \6 D" t/ y- D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 y+ O5 l z) U" X) ]: B/ G1 w/ }* h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) Z7 r) @/ y M/ _! m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 K! c I4 [ N│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* {( }* A$ K' i) u+ z9 T0 ~2 s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 }# \, N! L* z. I9 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* C, E, C. |( A) Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 B0 v/ L+ x( [, }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ \* X& y& J* `* f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
W. | N* K1 _( N; R│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
V4 p. h+ Z4 q! h$ o _& |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" _: ~ K v8 }, ^│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 G7 k: t+ m c: r
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% j# D1 `, x7 M
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# A6 [' I5 H5 U│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ D5 I; W! O K' E! I
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* K$ P5 _8 a5 O/ N: {" d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! a2 i7 o( [. x6 [* t, L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% x" V. |1 s4 a6 f7 g; E│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. V! t) k& A) M
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 p& p3 g% a) @4 I) l4 z9 j
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* L8 W0 p" j u9 o" p# [
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 F2 ]. f: H9 c8 ?6 n, A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ X# S1 X' Y- b! D/ J
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ N* I' [0 Y' ?( `
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 t& E6 T! E- b- I. A( L- T, d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ p$ I" v7 K1 E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 P1 T/ A I: ?! Q+ h8 t5 d: G% y' L; U│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 M) K( M1 _: D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: y- P% X7 Y+ j8 k5 J, R
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. j4 @! J4 k3 R3 ?, i) t
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 b. B. ]# F% n# x- D; z1 U2 F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 h* S: B1 G2 ?7 a f; [│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 {! Y8 o* m+ @. t% z2 P* I
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- D! G$ |9 C. `% q* H5 i0 t r# f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 _4 g* ]8 S$ ?' i- J6 t; ~; N
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 h* g7 x; X/ }/ C0 R" D; W* M
+ D& h' O* O* {8 S/ I, s: R
2 W9 j; f& ^6 i( RGigaChip (蓝版): J9 h5 h2 g6 B, z7 |" A7 ?( R) J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! E/ o0 d$ l% I/ m: G! `│编号│名称 │MB│攻击│属性│稀有度│说明 │
( G6 |- N$ ~* ?% D, k+ H├──┼─────┼─┼──┼──┼───┼───────────────┤
6 B0 _5 F- w4 w. w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ {* x6 s) H) u% H9 I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 z+ ]2 f+ }' D) {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 b C) q; P" K9 F+ W
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 S, H' q& M0 `/ f7 d8 h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 a3 M, f8 x6 W& B2 s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
A# ~! n' w; F8 C- r# e0 G- t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& X A* O" r8 K9 X) ]│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 q* H5 E% w8 X4 H/ }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% c. `* u/ q) P: p- u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 O1 f, U# p7 ]* f/ F! A& M
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 K! |7 M( R0 W f, H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ B( Y+ l) g. h, V$ H, c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# N# _& U& b, v- C│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 X5 g0 q. A9 V7 X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 |5 V O: y% X1 X/ E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ |1 r+ z9 |7 B- \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 t+ x$ ^4 P2 d- j* s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, Q" |! n! Y* s5 ^. W) L* ?; k│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& H: q; H w2 u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( N2 J7 [5 A2 s' \$ m5 i└──┴─────┴─┴──┴──┴───┴───────────────┘( O5 }1 o, `; l6 |
; t- u1 E* H8 \0 HGigaChip (白版)(只列出与蓝版不一样的Chips)7 R3 B) g& }" j
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ n4 s, j) j- h* }: o1 n' e
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 u* }% B2 z2 c1 t. R1 X8 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
( T+ k5 w1 C, V. E; b$ j; V; H/ \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 h: x- @ O6 K4 M- ^6 u, M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 y; D8 w9 y6 L; _! ]% C
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" K0 V' g# X1 \0 R4 X( d% O
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 y1 V! ?) N! m8 O0 z) k4 V, d i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |