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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
9 b0 [6 _2 V# e■ ●■    http://www.NewWise.com
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% A! x" S' ~7 R/ U8 @- @8 W  B: Z1 A( X5 H0 |  b6 m$ G1 O5 d
           洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ r4 e8 E* u  H9 n大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
& }$ B; Y6 ?. N$ h! }* O0 R' |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! O, `  E' V+ {3 a! `9 x4 `
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以下内容格式如下:
+ g3 ?6 z! x+ x% j! ~4 v7 p3 l  F5 w% E
编号    名称
, o/ b; P. _. z* V0 v9 W! ]说明; Q, u! c3 Z* @6 U$ z
组合方法/ F+ t% Y+ w: ]5 L/ R
---------------------------------
5 t1 P& T: \( U. q0 c01    Z-Connon 1
& ]7 k6 I/ ]$ KUnlimited Cannon for 5 sec) [1 L; R! J: o
Cannon A+B+C
+ j+ Y$ l# x& ~' H( F/ G6 |Cannon B+C+D( p; h# W5 U1 v( G  i: W- J
Cannon C+D+E
) N6 Y) c. ]/ R. j4 K0 h/ i! A8 n6 \" i! t  I: D) [2 t" R4 ~2 e
02    Z-Connon 2/ z7 n  Z3 A  t
Unlimited HiCannon for 5 sec8 ^4 R: B' K/ w2 D  N5 Z
HiCannon H+I+J1 u* g) H* v: F1 T, K" e5 e
HiCannon I+J+K3 M% B) r1 z  j7 l6 t4 T  N  z: Z
HiCannon J+K+L& y* L' n# H" A3 D# U# B3 h

$ X7 g% J7 R) L5 }0 _( g/ E03    Z-Connon 3
0 O; v0 j+ P8 _5 i. i  MUnlimited MegaCannon for 5 sec
, z% z4 O: c" UM-Cannon O+P+Q
- S0 i4 b6 e+ m2 D+ |M-Cannon P+Q+R. b+ j; h% p* |9 b1 V' I6 H
M-Cannon Q+R+S
6 b4 @& T  W1 \) }0 j4 z7 t7 J4 ]1 S" b  e5 q
04    Z-Punch
% n9 s2 h- h  f& d1 |Unlimited GutPunch for 5 sec7 {% `( b: ~: O* b8 X. q
GutPunch B+C+D
+ }: F! U: a. P# {" a0 o$ j6 xGutPunch C+D+E6 E. A2 ^  l9 p* W8 L3 w7 }  K0 k5 |
GutPunch D+E+F
: b. d# i) X9 q$ W7 l
5 h$ H, L: c4 _# a) h4 Q  m$ h  R05    Z-Strght
! S# `7 s+ I4 _8 I/ }6 x* |4 M* oUnlimited GutStrgt for 5 sec. C' i4 z9 n! S
GutStrgt O+P+Q' N( A# T/ j4 L0 e$ m3 \
GutStrgt P+Q+R$ L3 f7 A! q  x/ W7 F9 G
GutStrgt Q+R+S
4 i8 u3 {8 D. {! u$ B7 p5 H' V8 x& T# E0 p8 K
06    Z-Impact6 S7 T5 u. W- O" {3 L
Unlimited GutImpct for 5 sec
# c* u$ d2 t* b' }' e1 \' jGutImpact G+H+I
' ?( B9 e, P) o6 n, |GutImpact H+I+J* ]% ?6 ^% _- d
GutImpact J+K+L% g% v4 b  z$ g2 L5 c% z8 t
$ |8 W8 N& R% [" E: e
07    Z-Varibl
5 H% O+ F; j* q, [' `" ~Unlimited VarSword for 5 sec: p2 g0 t" F4 [7 R
VarSwrd B+C+D
; D  F5 E$ r- I# a5 S0 y* EVarSwrd C+D+E
; Y  U  _7 \% ~) P% l, r( L; d" GVarSwrd D+E+F% R, n" v6 {4 j( Q; A6 a) B3 `

! L; o! N1 n7 u  n! }08    Z-Yoyo 1
( U: `  G" |& N/ c2 lUnlimited Yo-Yo for 5 sec
7 ~, R- P  U  c  |8 LYo-Yo1 C+D+E* \+ R3 j3 b) a
Yo-Yo1 D+E+F! B6 h0 l$ g6 Z
Yo-Yo1 E+F+G
7 I4 t* v' w  L4 l. h, K
- Q, r4 {  S( o09    Z-Yoyo 21 n! J) \5 e; ~. M' K6 I
Unlimited Yo-Yo2 for 5 sec
# _6 l5 I$ B" }4 \- K+ iYo-Yo2 H+I+J
# D! F4 ?- R0 lYo-Yo2 I+J+K+ T. G6 W/ z, T  P0 \- R
Yo-Yo2 J+K+L3 v: s9 ]; P+ H

( u) W/ [- @! c+ v* o% G3 n10    Z-Yoyo 3+ h" Y0 t* o* |0 f0 \
Unlimited Yo-Yo3 for 5 sec
% }# G4 T# Z% ]. IYo-Yo3 M+N+O
% x+ W  b% Y3 T, A# xYo-Yo3 N+O+P
9 Z# _4 i( J# A5 Q! {% k# sYo-Yo3 O+P+Q
5 t8 L& Z: }( ^1 \6 P- D
5 r3 V0 @& I4 o+ h11    Z-Step 1' Y% {; r7 A7 l" Z" [. O6 H
Unlimited StepSwrd for 5 sec
* v6 }+ L/ O; KStepSwrd L+M+N
$ g' l) M' y6 ~# tStepSwrd M+N+O
: Z2 T* S' P( J/ R5 C5 E0 WStepSwrd N+O+P( }3 f$ _6 h$ k4 m4 F  O
9 K" B! J6 k) M( n
12    Z-Step 2+ t! x$ T7 z, ^0 x9 y* `
Unlimited StepCros for 5 sec
+ l/ f% U/ t7 c/ ?8 Q% f5 V4 HStepCros P+Q+R  Q# A- ^/ D- {4 v
StepCros Q+R+S
5 i# J. w" n9 p! y- Q$ @( nStepCros R+S+T) L; t2 @5 \& M
+ u9 Y. H3 }$ _4 c& X
13    BubSprd$ e2 Q3 X; I4 B; Y( r
Attks w/ spreading bubbles!: r& ?, p. @) t% I
Bubbler  C+D+E/ A* m! V3 m4 m% E: o
Bub-V    D+E+F' e2 ?* g7 K5 p) o0 E
BublSide E+F+G
' T2 L. c9 N) D3 `Bubbler E + Bub-V E + BublSide E
1 m5 W! \# e0 P  A1 E& }! ?& r6 ^# Z  e
14    HeatSprd
: S# O8 P) u+ c6 I1 ~( F% ?Attks w/ spreading fireball!5 w2 U2 o* B3 D; P- h2 I1 Y! z% t: N
HeatShot H+I+J/ ]. k( @. y- F# }$ ^7 F. c/ r6 ]/ j
Heat-V   I+J+K
7 S2 E3 s3 t% b: e" w* HHeatSide J+K+L- K/ l# ~2 a9 Y6 Q
HeatShot J + Heat-V J + HeatSide J& U% k3 S5 e- W; D9 P4 @2 o
1 T* k+ `; J$ i! S' d& |
15    H-Burst, D$ O3 t" }- y- `/ l) L
Creates a giant explosion
, u1 T" r5 |9 {" h4 @, nSpreader M+N+O) A( V/ E2 {0 A' [) n
Spreader N+O+P
; l) {2 B2 D6 d6 N9 {3 {/ BSpreader O+P+Q
* {6 D$ v% l; y# j# r4 t8 T8 S0 p: @7 l, |: X2 A! i5 C
16    LifeSwrd( _, d& V0 |4 A/ q
Swings a huge 2×3 sword!
1 Y2 w+ [7 X8 e; F& g0 o6 jSword E + WideSwrd E + LongSwrd E! G9 g3 p+ h; [2 L: I6 A) k. V& h
Sword L + WideSwrd L + LongSwrd L
: ]8 ]$ L, ^% ESword Y + WideSwrd Y + LongSwrd Y# E( a9 G  V0 B3 h4 D) ^

; A" t9 K0 E( X17    ElemSwrd9 E$ Y( ~$ M/ [. U# H9 u
Wide swrd contains 4 elemnts2 b2 K3 l. S0 K4 n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" C& }% w' F; r3 B, m7 v9 X- W! [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 ]/ M- G" t, B
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18    EvilCut
* D3 y4 T$ A1 e* ]6 JStep up 2 & make 4 atacks
4 `! C+ O- @& }StepSwrd P + HeroSwrd P + StepCros P
5 f- ?$ M3 m. N/ i! c& @1 P' K
! b$ l: @. K7 K19    HyperRat% M; b6 j' }* r0 f, ]
A giant Ratton charges!+ R- D, {1 @3 [- k+ w
Ratton1 A + Ratton2 A + Ratton3 A
) W. @8 H' L# V7 c5 ?0 p/ qRatton1 C + Ratton2 C + Ratton3 C
* h- u3 ~4 S, c+ s1 g' p  d$ Q) w/ FRatton1 F + Ratton2 F + Ratton3 F
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20    TimeBom +
+ c  r( T+ Y* V5 eSets Time Bomb in enmy area
; a/ o( c+ G$ e, X% F- w* PTimeBomb J+K+L
- [, ~1 p0 }1 Q4 N3 }) j( KTimeBomb K+L+M
1 [, B  [0 V# G5 i# [4 P( ~: v$ ATimeBomb L+M+N
5 }- R& Z$ k4 `- _* S, @
* ~4 u: _7 S$ ~% v21    GelRain
! F% D$ W) f  {Gel steals squares
0 O2 Y9 u* P! _MetaGel1 B+C+D# ~' a" G3 K6 k. }
MetaGel2 E+F+G
1 r5 E: P. j& qMetaGel3 S+T+U
: K$ @& h  i! `) k
4 _  o+ }# M- c. X+ W22    EverCrse" U; c$ @# O. I! b: L8 c1 R9 p
Shield chases enemies  C2 b) i: b& ]  I1 z( Y  X4 n5 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ F1 A. v3 X7 |. T4 H$ ~4 ^CrsShld1 L + CrsShld2 L + CrsShld3 L, ^0 A/ }/ V- L! T+ g- g! \- I
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23    MomQuake
0 w: f' e/ A8 K- gAwakens Mother Earth!/ A  z$ S8 d) A  R
RockCube * + RockCube * + GodStone S  j# a. z5 _, C" O9 f- g

8 |$ ^; k, W7 m24    PoisPhar0 x4 O: `* l+ m  a" B' M: \* {# S" ]0 L# K
Pharaoh generates poison
( A; }0 e0 j9 N* HPoisMask A + PoisFace A + Anubis A( g5 K4 k- A, _

2 U, h% N8 T* O/ t. B4 U# O; T25    BodyGrd
% S' @! B' K. L$ U4 l$ H8 |Bodyguard takes out enemies
& C( ^# K9 ]( `' }/ h; R8 [  gAntiDmg M + AntiNavi M + Muramasa M( j4 t  @& x3 z& k
; J( w8 `  M  v' o* i" z
26    500Barr( n# R7 k  L, Q; C1 y
Barrier absorbs 500HP dmg
) N5 S; y0 _- J! XBarrier E + Barr100 E + Barr200 E9 s# W! [* W" ^9 R3 u
Barrier R + Barr100 R + Barr200 R
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27    BigHeart
  @6 L/ a/ [- [9 S9 @6 z% h/ NAttacks, then heals HP!
+ J' ^5 f( J! u3 m6 C' n" O9 qHolyPanl R + Recov300 R + Roll R5 D$ ^8 P7 i- ^( \0 n9 k
HolyPanl R + Recov300 R + RollV2 R
+ }2 r9 L  J6 `" D. ^HolyPanl R + Recov300 R + RollV3 R. ~8 I3 F2 {. C( g% b! y

4 C6 e2 T3 ?/ L  u2 C28    GtsShoot
  A/ F" Z  {( x  V7 SGutsMan throws MegaMan!: r, U, X. n( K4 k( D! [& R
Guard * + DashAtk G + GutsMan G
: I- Q- G) G3 j$ j6 \& D9 GGuard * + DashAtk G + GutsMan2 G
9 X" x: V% ~& y: M! N2 kGuard * + DashAtk G + GutsMan3 G
: @5 `+ B5 a9 L0 V# }$ rGuard * + DashAtk G + GutsMan4 G
  O7 E. |% a; W: }( }5 T5 \4 g7 h0 ]/ g7 m
29    DeuxHero) ?1 V4 B0 Q  o7 d
MegaMan & ProtoMan team up!
1 j- |1 |, w6 D0 s/ `0 XCustSwrd B + VarSwrd B + ProtoMan B
/ R) B. B/ w+ e, `5 O, H2 o. t& FCustSwrd B + VarSwrd B + ProtoMn2 B
) c+ N) S# G' i) C4 g8 bCustSwrd B + VarSwrd B + ProtoMn3 B
+ i8 b9 }: ]; G) ]# A8 b: w% qCustSwrd B + VarSwrd B + ProtoMn4 B6 K( Z+ c! ~8 f7 H$ ^4 }

/ J2 g) h3 ]2 J- R1 S5 j30    2xHero* y+ U9 Y  r" |) `* f0 y  f: B
MegaMan & ProtoMan Dual atk) h6 z: H4 J" P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 f$ Q6 p/ N1 g) A9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 b( o& b' [  m4 h' ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! i, S, A) R; d9 a" F6 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 J- D& u% n! c: M3 ^4 U3 e1 R+ R
4 j+ w2 q. ~" F# b) R- o
31    PrixPowr
; E+ s( l5 u) Q- ]: t9 Y3 Navis attack at once!
" A) r  b, m! a6 Y% {- FTeam1 * + Team2 * + KingMan5 K. |7 O8 n; |3 @3 t
Team1 * + Team2 * + MistMan5 M
9 Q) f3 }; i) ]% r+ U5 D$ UTeam1 * + Team2 * + BowlMan5 B
; H( Q( H+ u6 \( n2 F
, l" E" A+ j% B  X  P. _& k32    MstrStyl7 i# ^- n) a2 \" t1 S
MegaMan unleashes his power# e" {& M% M" a$ B0 R: z
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 m7 M4 B* e' M8 A0 Q; v: T8 `
% d# C: f' e( N3 W
StdrdChip (Part 1)' U+ S8 ^  d3 a' n. x6 B5 J* `- L
┌──┬────┬─┬──┬──┬───┬───────────────┐
  ~) _: e8 B4 |$ t3 r2 B│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 f" c& Q* y- B* P1 k├──┼────┼─┼──┼──┼───┼───────────────┤5 M: [0 A9 {/ ^: i0 x2 @" d
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ s0 H3 n. e4 T& ^' O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 P, P2 G" J5 b4 z7 z/ D  V6 _│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& c+ G. O5 ~9 d: x4 g; b
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; C7 R1 W4 }" t' ^' b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
) ~& f5 s0 N6 E" K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- G: B) b2 m$ o, F& c2 a
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* D! Z5 t3 Y4 N8 N
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 i' w: ]/ @8 B/ Y+ U8 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" @: r1 |1 e3 {* @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; T( b5 [* Y0 t; _% J
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; y& l6 o" ?7 Y, e. i) [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ e( l& n; ~. g! _' e/ s' p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 u6 z; j8 k% D/ @/ L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 l3 d4 l- Q4 t. d5 V4 x0 U* d* f* M: C
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" l/ r4 p# E' p- o7 ^│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% Q0 }% T; U3 _1 F+ Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' s8 x, E7 J$ R8 ^
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 ^7 [' M( o& I0 e$ m/ a│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. p, Y; c+ g# K0 B3 D2 p9 ~8 e) [│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │# h0 R* {: |! r4 @0 m
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" d$ V1 G) E. _3 L$ E
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 o( ]) ?. r# R2 }: `│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' }2 X1 w/ w2 r│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: r  q: W$ P  R# `0 w/ p8 l1 x- ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 z7 }4 H- K, {- V5 Y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 K" B1 y# {$ K- _# u- t$ L" x│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( g6 {$ S' k& _' }' \
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 X" F- K, o& M  W  c6 A- o) G7 C+ ~
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 M* l6 n; o7 C2 ?) [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* k2 G% X( s' E  k9 s; I# c
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 q: `) U$ S. U9 ~
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- u3 q5 ]1 a6 r9 G; Q# B│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& j. Y* o# ?4 a# Y. [: v( K) Q9 F
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- m& |& R. h3 u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* U7 `" z* Q4 ]2 O/ `5 D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 @; q& d1 o" V* g' I' X# G) Y6 @6 B$ k
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 o6 |4 C; P) t+ z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ Z* V1 w' E& \! [│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 h, B& X* l5 j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' I+ D7 n8 E9 `; O, x
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* S# c/ Q  W( U, t
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 E! h; P6 a4 t. ]- [1 D  L
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │2 A: W# Q$ V! |1 O+ U/ s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; R& ?# G* |' o$ _8 v0 s" h6 z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) T2 g: y- I% O; g│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 F! x' E5 v* o/ F( o2 X4 l) d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" d5 ?% O+ _: e6 Z7 A8 R* }
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 M7 c$ H5 n4 j* R0 b" T9 C( o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' `% P! s4 ?+ c* \( [4 S6 D! B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; Z" M$ w  G/ ?8 X│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 X7 x1 i, |0 V7 U2 z* q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  Y. b5 R% \- G' J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ _, Z* O% b% o9 e  ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( H; J# ~" Z* c5 U  |, d4 f
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 C# Q- w  v& @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 S$ B( x! z9 U( F3 g" V│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" a+ Q6 c* z, Q# g/ q, H: |2 d+ S& j
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& @0 j. h  Z. e5 ^6 ?' f3 H1 X1 ?
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
* `: G% ]8 ]* _3 i* e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 E# V0 n( M9 X% J8 B! k( k│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 _) i0 z% o6 j( i│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ i  t' `. R9 B5 |9 \. D" w
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 p; H/ ^: R+ @" d8 E2 C- h/ ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 k) F. {* i! E. Y* S9 s│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ n: H  U* n/ l. |& l$ t. n+ b│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │: ?/ Z' C* p4 U( |" n% U
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% \( N# d2 _$ R7 N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( m: l, z0 c; Q( C* x" B2 p0 a% H│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: [' S6 w* v: c0 C% v- i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, M0 h" F5 p& a6 ~& u" H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 D& C2 A3 ]0 o+ M│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  g& c) h/ B/ f) Q* j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- K$ T/ g$ C& s
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: E! x7 p- {/ l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  u# k$ i5 m, m: K* f) ]
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 |+ ?, o# `  A+ V( p& Y. j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. _# _- {- G" y& j% c2 }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 m  C7 J5 d  \; N: h; k│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% L, n( T. j6 @* R) b- S. ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. {$ G! ]( D1 ^+ R3 F
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, w1 \- H0 F+ s: z2 v8 }
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  m# v6 ?! D) O( x
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 I% Q4 |1 d1 b/ l& ?0 T│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 U4 L# W+ S: n8 z% W$ m0 n0 O
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 M$ X. T' S5 B% \/ |' J/ G: F; P3 \│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! U6 I7 ?) w. v: B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 c; x( i( m! s# M1 c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# F5 t, R' W1 C+ C7 j( Q, \│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% M5 j$ \) u# Y+ d! K│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' K) C8 T) |! W" ^% j/ ]# T│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 V! J- }, R1 z# W2 c  N7 \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ m! P: W& c+ |5 {' i) X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" y- S! h( f) d8 ]! k6 g0 O1 ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( D$ o1 ]( y; k* `( o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
# r% V0 j( d! l% v+ @│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. |- m" I" @! _  d/ y/ C& }/ @│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; `% u& J! X' v# w+ e
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 q: ^' E- _6 }$ {0 M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 B+ A! @$ ~9 s$ P% h$ y" i9 a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# s3 l7 p4 ]! Q/ C
└──┴────┴─┴──┴──┴───┴───────────────┘: w/ O, D! A1 v' K, J8 D
& I) U2 r( I  G7 N5 d: w8 m
StdrdChip (Part 2)# A0 y4 y. ?1 _& U+ o
┌──┬────┬─┬──┬──┬───┬───────────────┐9 U/ B+ R+ t6 p3 X5 _
│编号│名称  │MB│攻击│属性│稀有度│说明             │( r' \0 |3 |, k4 R0 }
├──┼────┼─┼──┼──┼───┼───────────────┤
4 _' l* \7 ]& `" G2 I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& [+ C# Q2 b7 U1 a8 ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. O  X2 R7 j5 a
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 L1 g/ f6 o7 c4 g1 P' D& q* R. v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# |1 R' |) i/ ]+ R7 P1 h5 ]- n! Z5 x
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% Z5 j2 l; F$ @( F& Y9 E5 l9 P: l│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) s! x9 u+ r/ z8 a5 n2 ]0 f│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 ~  ]/ v& t: k  ]1 J. ~* z$ W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 M6 |2 G+ _. c/ j2 T- [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* r8 ^& \, {& B: u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" O1 }" R+ Z4 [8 l9 u  m$ h
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ w, G' ^) a8 B4 F. q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' a. w: C( i1 e2 e│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# V6 f* K0 \& B6 D& }, w( S% C8 }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! c1 u9 B. D8 U; d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 Z2 j) r6 `" `! G8 `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) @, }0 t5 J5 z1 y9 Y  b0 E! g
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& n# V6 D. B0 s% O│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 N) a  V% x: ?/ m/ b) Z" s
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: T" L  [6 h& ^& ?- W5 k/ s: n│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │/ R/ K" ^: I. X! ^& X* f
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 R1 Q+ r, B2 g* r/ V/ I$ Q! @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, q* n9 z, ~2 l9 W( y6 G% W
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ Y! T, n$ h8 z4 O: g, T' f7 |│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- k% u1 f8 b& Y6 f- u9 d
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, m7 C0 O( u3 w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! s9 A3 \+ x6 M/ o2 K5 W
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% r) q  y; X0 U! Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ [$ I- c. Z1 g: S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" s, [5 u# b! R( X5 X; s/ ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& ?5 {% X$ l! n/ d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) ^; m2 t$ e+ g│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' M: b' ]- I+ I) x3 ?. Q( u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- M$ J. ~7 d( V8 ^4 C3 Z( m
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 S9 S* a( ?0 Q) V  N│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& \9 P; s; i9 U2 V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* S: \) V# c- r% a, D0 s2 I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# q0 Y9 R' c8 z; F9 T9 b│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% q3 Z  k. |: D  _) j5 G; i│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 |9 ]! ^7 S8 C& P$ g* a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 U! n0 V) M! V3 N- s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- o, Q& ^  S2 P+ D! y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& ^1 `2 [" @) ?. Y* j( l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! ^; o) t! j: s# \* d  k
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 U; w1 C1 W, y( L. J' j
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( R& S" Q% }1 _/ t│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 f$ k' \- u/ X" J& g, z/ `# r
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- E) u8 m# ~# Y$ A
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ Z8 i+ y8 M' T" J- Q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; E, |% c, |" q  n$ f│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 M/ Q1 j6 z7 ~3 i
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( O2 L4 m- K0 D5 G│151 │Recov120│35│  │  │***  │Recovers 120HP        │& i  P0 S& Q/ J. d9 a
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 f# `/ p5 `* i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 h5 v5 W, n( R$ {6 ~│154 │Recov300│80│  │  │**** │Recovers 300HP        │, s7 O& F* P! w2 x6 m
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 B0 M2 u& T& m0 {8 _% Z0 a( F
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& L& S2 U+ {1 N  p5 F
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' Z1 t8 ^6 d' U7 r9 a% v0 J- o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ K4 A% n9 g$ ]7 C8 @│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: p: j$ G/ ~, g6 \2 c4 T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 P5 M5 r( e# o0 _+ K/ M
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 }+ U) |8 `- r2 |) p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: b" S, j- c3 z3 N; I( q, h. B, H│163 │Invis  │11│  │  │***  │Invisible for a while     │0 ^5 Z; V( h3 k/ d7 |: z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" X! J0 H. n$ n4 g% j) e' M" Q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 G( g4 o3 I' k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 e3 n+ x* O0 Y8 Y* `│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* q$ t) W6 N( ?+ a% r- U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' ^: P) {! A+ Q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. {9 A1 X  n1 K0 Q  Y1 U6 J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) `' J4 I  N1 m' ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 a" |( P; P0 |, I& \- l3 O5 w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 Y. p6 N8 d  `4 }* a4 n& D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# P) l! }& C0 q, x3 {│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 k( `8 q9 N* ^& f│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* b4 {) @' E  \1 S, u  E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ M- U' M3 e- f) x│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( B5 A/ O/ _0 D
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 O/ o$ b, I  {: R' R1 {: h
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 O3 }  [6 Y* v" |7 ]6 d  l0 i* T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 ]! z) T' y  }" |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ h" ]$ P; w6 M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: w) H7 j& n5 u" N/ I
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" E( t/ w2 G0 s; A' a( s8 ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 u" y8 U% w  t* u│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 J2 g6 @% {2 \$ y" ?: F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. J4 v2 V" {+ u3 k  t; j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ I; m* h3 }$ v- B7 s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: M; T& Z9 p2 V3 Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 {3 w5 n/ A+ y8 ?( ?4 k3 Q7 p; _- b│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% P) k- q+ e: }# e│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 G3 Q/ Y# `3 p. g9 N. Y" V% F
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 W, t, c% h: Q8 Y$ p% P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 T" j. W# O9 R4 T( P│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# B1 l/ Z! T! w! Y# R# z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, W' _  [& ~( J/ y5 P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) n: |. j" c) v, o│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. {5 s9 Z" _" P: L* j3 W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( b+ P" r& q$ M1 O│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 T( y8 i+ ]  ~' R' m- F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 ?% I+ Q7 i; P) c, R  |└──┴────┴─┴──┴──┴───┴───────────────┘
) C8 F4 W, H+ m' C/ j" m3 [0 p
* G0 v) V1 }6 n! L  B" F! f8 W6 v( M9 w" B9 p: ?; ~8 ?. g/ V
Mega Chip
& j! K7 O5 O% |; M* T8 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
! y8 J' u& P7 O; `│编号│名称   │MB│攻击│属性│稀有度│说明             │
! h6 P/ z) o" h: N/ }├──┼─────┼─┼──┼──┼───┼───────────────┤4 p, _. \! o- V9 S% i7 s
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, ^+ l- C  W4 }' z/ @( g
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 G1 y8 h$ y- p9 o' R* D6 [) a( o
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) E  J7 e' M2 i/ S2 i+ b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 _- @' u' P( t- Z* V0 J7 w7 z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; S3 Z- P3 ~4 @( b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 U8 G: g. A" Q9 C% x" D│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% u) V$ l) o. }4 ~# G
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 W" |. ?( M. j+ @
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 S  p" Z- J$ J7 u1 n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 S0 F# y4 F7 e1 q- R0 |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- S5 P% J. Z+ ?7 n! Z
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- m( Q( t1 Z) |# X7 d│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! R1 W9 x7 U  G7 {6 v2 |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( b* W7 N2 S) S% g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ j- V) B$ n' M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' Y  y% s4 s4 O
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 J* R3 u! c0 @8 Q, F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! ~* Y2 E/ i. ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" H5 f) K0 S  t5 }1 l: U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 W; k- p8 ?/ }4 Z- x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 c0 {0 J8 l" T7 Q- b0 \7 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ z% P8 c! n. j0 ~5 i! M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& X+ O  D; ]. m* s/ t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 W' J5 z; q+ M! W; x% k1 `, R│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# `! M! ^% T; w0 @: e9 ^, {
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. Q7 g* ?* a( y* \│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- j: e* O: F. L4 H6 X7 f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 x4 q! z1 _3 m% _0 g3 \8 P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( v7 C  s; S' n1 _5 W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 u$ z$ W3 b$ w" t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 g) p3 B3 }1 y. p( p: O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, z( J2 y! X, |5 v. h
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, ?5 Z$ A% G3 D) Y* \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 i5 J6 t5 F! s6 A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 c% z4 t  |( k0 P0 K8 P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │$ _9 t$ S5 g! r/ E* `- j9 p! d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" F3 a+ t) d! `8 Z# e5 W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, s! \* `- R1 K9 T* O6 f9 Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- g# Y) s$ B$ V0 i  j" I/ ]# }│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 b4 T) ?3 m3 D0 x& H( G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% r4 {! w. {0 p( t1 F: N
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 k  c' A: _2 B9 }2 d/ [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# G5 i6 s2 w" J8 e1 v! E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ s$ ^' i. G0 s( h- t. v$ I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, p4 z( n- F1 K; o" g- [│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 ^. Q3 J# L: b7 N, c. @$ h
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 B2 M8 ^' c9 u- c/ A* I" G3 z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 [$ F- L. o% F│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │6 J9 j; {6 e% u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; e* |4 d' f4 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- B* N" R4 a# A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* Y, w. Z- e- x- o) b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 C/ q' [+ p( B6 u, ^$ ?* v& d8 O- h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- |1 n1 h/ u2 B, z+ {& b% g- L# B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 ?, r$ b$ P3 r: [  m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
8 V. t( K9 y. J  i, ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! r1 H! Z9 _4 D; n  Q! Z" `; C( G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 {; P7 d5 p7 n+ p# d  {│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 W6 e7 f* V5 X; |; a│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 p6 q+ t3 O8 H5 A│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( w) `1 ?! o7 h+ K9 B! _3 q- a( e' I, |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ @- _" u. p. _1 u# k│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- u% G* J5 s! v1 m: V# v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* `! l+ F$ l9 s, D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' V; K8 t# [- a7 a
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ k6 \4 }* p. t) Y) i7 k) o/ E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 v2 o& }3 q, R4 l; S* k. K│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 A5 p* L( [* b7 V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& Z3 J' ~/ G. s6 x│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 l  C* m- y) ]2 U, }
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 ?& L0 O# \+ v) G' e' i
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! S% ], }# ?2 g7 f  Z5 d
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- ~+ C. j( ^+ C+ H$ M5 v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 i- Q* t. J% k+ m# ~0 v8 w: m3 V│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 ?, r2 N& m- B# B" f
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 O) J& ~+ {& a( ^/ t# K! b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% Z. N9 V' q' F' K
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* G9 S5 V) y( d+ ?2 y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. O  p& l9 T. n2 i( y7 c( F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: }( E, J0 G: j$ m! t  d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 [: a: W8 }0 C  e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( q( Y% Q  g7 d" g4 o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 S5 a: x2 j+ Q: j) o" e- R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& W$ `' o+ i# x! I. _│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 G5 d, [: M  `5 p
└──┴─────┴─┴──┴──┴───┴───────────────┘$ A( p! |  v. \4 l
$ t4 x. M3 K" N1 r

6 y% Q& y) O  y. z( ]8 C0 L" MGigaChip (蓝版)8 V3 c; n# a& R. o' W9 H6 v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; A1 ]+ R+ P. {, ^4 E│编号│名称   │MB│攻击│属性│稀有度│说明             │& e! B- Y- b5 d! E) z6 z
├──┼─────┼─┼──┼──┼───┼───────────────┤
' n& @& {) I' K) _6 S│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* W3 i0 p; q) b│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 Z4 o" ?! u( d: G2 T3 B2 d│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 |* |: w2 r2 X* H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 i% y- B1 Q8 i
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. ~% `& f( b7 C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 G  u; U! x- _3 d- x! ^' o; o' N* u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 D: {/ o$ R5 m$ ^& F- z" N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 J, M" `, N- d. w/ }" {! N│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( `: p6 |6 c! B7 _/ p6 _" p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │9 a2 |* r; F  C" b9 W) V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) c3 O) @- ]5 z3 y' ]" g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ m0 K2 i3 f4 }+ Q/ @2 I│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. ^  V$ W/ \. P7 ], g0 `" C
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 {8 N! K) e; |0 p7 B( i
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 s* P/ Q( q. L7 M% p│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' v8 {/ \+ Z0 g* ?8 h7 k. L
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 _6 m! z# v. }. \+ h, @
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 S; h/ e' ]( j! d2 C: x) C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* ^/ f5 L4 H5 q/ }; q, I1 ?│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 y! H  d1 e' u% v$ D└──┴─────┴─┴──┴──┴───┴───────────────┘- u" `8 B$ l- ?' f7 Y8 h* p7 I
, z- E8 N- F* B* @" E; q- s2 k. I
GigaChip (白版)(只列出与蓝版不一样的Chips)9 o) C. Y% O# R8 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 _& M! C: k1 V; f( c│编号│名称   │MB│攻击│属性│稀有度│说明             │
; j; L( P7 L* ^% \& R├──┼─────┼─┼──┼──┼───┼───────────────┤
5 U1 f6 W0 Q3 ~* k: L, v8 Q: x) T│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 h+ H( t1 j! ?+ i1 S. |0 j& E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) v$ T1 ~# N! z) |( u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* h, b% x, r7 I2 a2 a  n2 u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* X' }+ x- K* x- D9 p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" D; ^4 S( X& Y1 R+ s4 bMegaman EXE 3 蓝+白 Standard 级别的 Chips:0 L( D) k1 {9 |  p

1 n$ b) B; o3 Y001002003004005006
5 g4 ?7 F6 M/ U, H( Y007008009010011012
8 E- J/ ^6 U2 m7 W9 Q  h; T, c013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" a% w  w2 f5 _! g
$ s) c. q0 d. M8 ?- \0190200210220230243 h2 K( U) {# T. S7 ^- G% _
025026027028029030( j0 Q  z: N4 T- a2 V! @1 i1 P! B
031032033034035036
; G4 \0 w3 v7 Q
& K5 h& n/ N+ v: a: F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 X* l% [& @& m+ L' I! _: k
6 L- M1 `0 e: k1 Q# v7 T
037038039040041042# O% w3 d4 P* Y, K" a  r+ L% U6 H  `
043044045046047048+ s) D  @8 K5 j! U3 q1 f" F5 e( m, C
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 c6 J! \8 o  P6 U* k
$ K2 C, M- P  m  E) u) L055056057058059060. ^3 m1 N/ a+ ?8 X2 i4 I
061062063064065066
( \, l, ?  q: X$ N0 G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* U" u1 r, }% u5 ]4 Z# d: t- s4 X# r# v" s/ r; ~! v$ \
073074075076077078
, P# C* r4 d2 o, H9 K079080081082083084/ n" h$ z1 o/ W% }+ O- ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( F5 o0 V7 l8 @( l1 e' r. C" t' ~
' y! E& h  v9 t1 b, |# D/ q
091092093094095096
4 _" E9 O4 }* L/ D$ ^097098099100101102- Y  J( o- D: _5 y$ l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 h, u5 L  f; n9 L- u1 f! W
6 b% N. ]% n1 D, M
109110111112113114
$ T- f4 N$ V' T  z3 C8 F% E; q115116117118119120
3 C5 L4 ^6 v0 k) f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- x" X, l/ p1 D' U1 L; e: y8 W$ [& |# W3 h
1271281291301311327 {" n$ W2 F5 V
133134135136137138
% S+ N3 I) D9 e139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( C" Z  _4 w0 c% [7 I1 j, \+ V& N* R$ d7 B0 `
1451461471481491502 s8 E" ?$ I: {& X" b
151152153154155156
- j0 L. \* _2 |  a; i, [, |157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 W0 ?; O! [% R
8 f- L  ^2 \) e# y6 N163164165166167168
$ Z* A4 l# g5 a' P% ?* G169170171172173174
" B0 V& y! W9 |' A( I1 `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 o9 |! R4 u7 ~

, U6 v5 _# |) J5 E0 N5 r181182183184185186
" e$ N0 q( d" M4 a: G187188189190191192. t+ W+ d* u& z; K5 l# b. v4 w- m
193194195196197198; I" `: i1 @; @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- ~5 v" j, Y6 [2 \9 q7 K/ z

( B9 |' s  T) R  h4 E/ O% h001002003004005006- W8 w9 d7 e  a2 d& Z7 z; `
007008009010011012
5 Q$ }% D. b! h$ V* j$ A# P5 U+ X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 F0 T$ B' M! K( E# p
6 C& j+ F) n8 \5 l! X- x019020021022023024
5 g7 a3 u7 w5 `/ r: @; d7 d3 M- V025026027028029030$ ]$ e) |& e0 N3 s6 W# d
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ w( D! ~' _# o& s  g1 |" d9 ^5 |( W  o( F$ a5 u' P2 c6 N1 v
037038039040041042
2 Y  ?+ o( D* y8 R0430440450460470487 s/ m6 Q7 j0 {$ R; E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 }7 O" J% r8 d; ?6 {
8 r9 b$ B- Z) R
055056057058059060
: m( l9 ~; `$ W9 K$ g7 u061062063064065066
# N+ J8 l2 z+ H5 f067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 p( X0 {4 `1 {: ]' n4 s* \: p

1 e# o- h$ o( E9 F+ u5 @073074075076077078
2 k  L" `7 f' A0790800810820830845 _/ W& H. L: i# t
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:+ v, E; z1 E9 O+ d; e* B# j: `

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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