转载请不要删除以下信息,感谢您!
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/ f) \* F& o- b, s7 s, r: y■● ■ NintendoWorld 站友xliz原创
+ `# S4 A* [ J6 B; l■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合7 i; S' L, @( N2 t, L6 p! n
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( \% h7 Z6 y+ L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) |: L5 v( N3 n, u2 ~ W' G大家要看日文版的P.A.或详细攻略,点击这里吧!
) l$ e8 e, V# `====================7 Q7 ?/ X# X: X- O1 ]) |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
: Y: N: g4 A1 Q+ r% w5 D说明
5 N# n. C! D. ^9 l8 v$ \2 t组合方法" n$ [& x, W# g/ h. S: `# _
---------------------------------' h: Z8 b7 w) f9 L6 k
01 Z-Connon 17 M# U* m+ S! T, M
Unlimited Cannon for 5 sec8 _3 [( l1 j' y: |9 `& o
Cannon A+B+C3 G( T2 W& D! K. z/ J! P
Cannon B+C+D
4 x3 m. f3 b" N# KCannon C+D+E
5 ~" W& A) b* C6 z# q5 e3 ~+ d' D0 \8 x$ m( d4 L
02 Z-Connon 2$ ^7 Y3 M% v! I+ H* b# f# H
Unlimited HiCannon for 5 sec
$ p) y/ w* y- u: ~: R: i& dHiCannon H+I+J5 Q- d. {, h2 w2 X% T! O: t& }1 _
HiCannon I+J+K
/ }, \, s; `$ _9 `) `1 ]! ^HiCannon J+K+L
$ b4 i! ?' l0 v3 b8 j, _/ J( m: d$ m7 Q
03 Z-Connon 3+ _4 P- E0 }7 a" \
Unlimited MegaCannon for 5 sec
5 C% w+ J1 n" m6 r8 `; PM-Cannon O+P+Q3 a6 J: @; f* ^5 K3 h' F
M-Cannon P+Q+R
+ Q* K; d; Z/ CM-Cannon Q+R+S# Q# U) C4 \, @- ]& u( _) c9 c S& o% V
- X* n% r" x; E8 E. W04 Z-Punch
0 f9 Y5 [! m, z4 eUnlimited GutPunch for 5 sec# d! `6 ?# V1 o" [, R& }; Y& t
GutPunch B+C+D* I& v" s6 L# v$ j& t3 K$ H5 p
GutPunch C+D+E6 i" l9 b, Q; H* F( {
GutPunch D+E+F1 t" N T& q; X
9 l( n) w/ x8 W9 T) l05 Z-Strght3 O" p+ C. {2 v
Unlimited GutStrgt for 5 sec" [" O% g3 t( J
GutStrgt O+P+Q
8 h' \0 ?# d. M: k) x! [' C. I- H" }GutStrgt P+Q+R7 S1 |- X. d/ ?: F# z" a
GutStrgt Q+R+S! A+ c4 z: W1 c- i
7 J. J6 `# n7 e. E
06 Z-Impact
z+ ]$ |% r# S zUnlimited GutImpct for 5 sec" K' m- u8 U9 u2 U; }2 l
GutImpact G+H+I
; Q* D. u. {6 V3 d4 F9 qGutImpact H+I+J0 m, {0 C; L; b$ e1 a4 d% G
GutImpact J+K+L
8 d$ n2 ]; n; m( `2 W/ g3 W% @) x6 O$ ^( O( I1 ^+ o
07 Z-Varibl3 M, \+ v+ O4 {/ p; ]$ q
Unlimited VarSword for 5 sec9 I3 ]! x- @1 O$ s( @% h
VarSwrd B+C+D2 R `2 r$ Y& }9 E0 E6 i
VarSwrd C+D+E
4 z i9 ^& @: l0 Q. W+ ?# y& G% t& LVarSwrd D+E+F
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! X: c+ @4 g+ f4 q9 I/ e4 {6 C08 Z-Yoyo 1, M: `- X& c* w; U2 C/ {, J
Unlimited Yo-Yo for 5 sec6 E) f/ t& ]( Y+ j! n/ w
Yo-Yo1 C+D+E4 P# D) U4 _ d; b5 X2 c
Yo-Yo1 D+E+F
. C' E5 ^+ F: O! lYo-Yo1 E+F+G, \1 ~" a# h% M6 R
: l+ S& I( `. _0 m6 p$ i09 Z-Yoyo 2% U) z: B4 t( y# ^( Q
Unlimited Yo-Yo2 for 5 sec# j! y& Z) I9 A4 Y' H) j
Yo-Yo2 H+I+J
+ p/ n y( b+ x. g) w6 l; DYo-Yo2 I+J+K/ _) m1 C0 V1 m
Yo-Yo2 J+K+L; A& w3 a4 Z- O3 I% Y5 [# v
6 j. q) t' L$ y& f& l) c& t10 Z-Yoyo 3
3 H6 F) N1 I. k# p' FUnlimited Yo-Yo3 for 5 sec4 { s! T4 i9 s
Yo-Yo3 M+N+O
Z1 f/ x& B( i* UYo-Yo3 N+O+P& y: v+ K& } f t, W2 h9 T7 A: ?$ V' A
Yo-Yo3 O+P+Q/ F0 z7 O5 ]) l% j
; H: S$ _' Y2 u: f6 k, G, g11 Z-Step 1
+ l5 _( b( t2 f$ m; Q% ^Unlimited StepSwrd for 5 sec
9 P+ o# M5 |. O% K3 |4 E5 HStepSwrd L+M+N
0 a0 `3 i9 T+ |; l, J& TStepSwrd M+N+O
7 E* x+ k. f/ F2 E( K% uStepSwrd N+O+P, d0 O% U. C2 } t+ r
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12 Z-Step 2) f4 u+ ?* R6 b8 E
Unlimited StepCros for 5 sec
4 U" z8 y6 n+ e8 b- G! J% XStepCros P+Q+R
4 G0 B0 Z* r. S u4 c3 H) KStepCros Q+R+S5 M# `6 Y) f* m$ }$ B
StepCros R+S+T$ s Q6 e4 x& N$ }5 [
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13 BubSprd
5 V8 s: |7 [, _% EAttks w/ spreading bubbles!
4 L: N* n* u) f7 f) G5 S) `- UBubbler C+D+E1 m% l% R) w$ H7 @' m
Bub-V D+E+F' @5 N+ R) V3 |+ O
BublSide E+F+G
+ s/ e' H+ \: K% V$ W" WBubbler E + Bub-V E + BublSide E
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14 HeatSprd+ @# g& f+ {# h8 S. h# }" u: G5 u
Attks w/ spreading fireball!
) ]0 P* j' w( z0 bHeatShot H+I+J$ W+ W, _8 T, J) P, X4 F! }. r, |+ x
Heat-V I+J+K5 J% c5 w: j0 J7 P8 d2 e' g
HeatSide J+K+L
. j3 d6 M( b0 m1 W2 r0 T! p. iHeatShot J + Heat-V J + HeatSide J4 I& w! L7 l- c/ `4 }9 u& Z
4 C, e/ i0 y" x6 E15 H-Burst/ |7 v- v) a( U C1 O
Creates a giant explosion
( n6 W! O* L4 ]! BSpreader M+N+O
: P- c! ^- w9 TSpreader N+O+P& w8 O/ j- {7 M7 Q2 R/ t& L! A
Spreader O+P+Q: U. U, {: \$ r; [+ H) Y
0 q4 }6 a) W8 X8 W. r" f; h
16 LifeSwrd
, M! i! K! m6 YSwings a huge 2×3 sword!
, n2 K2 Q- U: k. O8 K! L5 s z: [Sword E + WideSwrd E + LongSwrd E
- N8 \3 G( m( k7 Q. ?; hSword L + WideSwrd L + LongSwrd L J! x" _. q) }
Sword Y + WideSwrd Y + LongSwrd Y
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6 s h7 [. Q" X) T17 ElemSwrd3 Q: ]) ?. k' ^
Wide swrd contains 4 elemnts0 y s& t8 @/ f% Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 V& a9 Q" Y' g" cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ T( ]" X4 a! P/ ?: `
% Z& r, Y; s2 V% b18 EvilCut
' S- t- m4 I! X. w& QStep up 2 & make 4 atacks
' L, N9 O7 x- j# Y* A! W! w& kStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
: s6 Q0 t2 V. q9 s5 t* } ^A giant Ratton charges!3 ]/ K+ ^% B7 l2 x
Ratton1 A + Ratton2 A + Ratton3 A; i) E0 P* {8 X) ~0 p0 u6 T
Ratton1 C + Ratton2 C + Ratton3 C7 x' I9 h Y( |
Ratton1 F + Ratton2 F + Ratton3 F- t. W, @8 C) {8 x% c- f
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20 TimeBom +8 p& _: `' w0 V( ?! r# l) J2 J
Sets Time Bomb in enmy area
Z- f2 d: e' E( S8 ^" x3 S+ UTimeBomb J+K+L' Q( L- t' C" N7 b" U2 o, t
TimeBomb K+L+M2 X+ K! d3 b# Y- E$ z- \) t! p
TimeBomb L+M+N) r1 ]0 I! _9 R( w9 v+ ?
' I% _0 p7 h* ^9 Q5 Q2 L21 GelRain% n* \' Y/ b, ?
Gel steals squares4 j Q, |9 [" W" }
MetaGel1 B+C+D
- k0 o# @0 {+ w2 j5 U+ K! yMetaGel2 E+F+G L% c" [/ t1 Y9 ~3 z4 ~
MetaGel3 S+T+U
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0 z& t. u4 s0 c22 EverCrse5 a6 n/ L# ^2 e% j
Shield chases enemies1 A& x0 m& T* O
CrsShld1 C + CrsShld2 C + CrsShld3 C" p" @2 A E% r$ r0 k1 G9 T* |6 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
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5 J! s: u; r& r7 p' }23 MomQuake: ~' ?( d5 |/ t7 |* `
Awakens Mother Earth!9 h, T, }5 o% u; F6 d& Y
RockCube * + RockCube * + GodStone S
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/ n- U# _9 a( ~7 f# ^ Z7 |24 PoisPhar x" [0 a2 o! {( ~
Pharaoh generates poison
4 D9 M! e; @8 U9 n; gPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
$ g" Z. `8 O. [4 V/ QBodyguard takes out enemies
9 E2 j; @. V7 z9 n! U0 v- t' bAntiDmg M + AntiNavi M + Muramasa M# _: d& T6 L/ ]6 P
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26 500Barr
& |8 K4 B4 F' g% ^# i0 UBarrier absorbs 500HP dmg" h9 F0 t. b* J3 S% f- v* R' ~
Barrier E + Barr100 E + Barr200 E1 |% n$ o" { }% H. `
Barrier R + Barr100 R + Barr200 R
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' w7 }$ _) q! F6 H( f27 BigHeart5 V' @5 ^/ l4 B9 t6 |( |7 \% o
Attacks, then heals HP!
! ]+ B( ?( c" w/ J' U5 a5 i4 kHolyPanl R + Recov300 R + Roll R
5 y$ m1 Q8 m7 x) g& X+ M2 WHolyPanl R + Recov300 R + RollV2 R+ h+ ~2 [6 N- B G+ N
HolyPanl R + Recov300 R + RollV3 R
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. x( X3 p: n b1 g) {28 GtsShoot
/ n. ?: O5 ^# F9 NGutsMan throws MegaMan!
: [+ y7 n r2 s8 L; n* AGuard * + DashAtk G + GutsMan G
' j/ f; m! M0 r ZGuard * + DashAtk G + GutsMan2 G* y+ S( L0 V# v! M
Guard * + DashAtk G + GutsMan3 G; w3 A8 h4 I3 o' R/ K$ O" c
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero. @! @' k) k: m8 |: b. \. v
MegaMan & ProtoMan team up!
+ d3 G1 r' M+ D ^+ FCustSwrd B + VarSwrd B + ProtoMan B
% J+ F' c0 c2 g' C% W: K1 gCustSwrd B + VarSwrd B + ProtoMn2 B5 w2 f, ^4 R: N2 n
CustSwrd B + VarSwrd B + ProtoMn3 B# m+ u! f9 t4 ~ |
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero) C; r( t+ l. V1 A: R6 f- s
MegaMan & ProtoMan Dual atk( R, c& a0 ]* E7 [/ I+ p( L
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# G0 J( V2 ^( u/ a) L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( l" X5 Y* }9 [8 a3 [, y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& i! j# F- u2 O0 @3 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 Q2 }; D1 X0 M t" n
K3 D7 E6 A9 S6 l) F31 PrixPowr% I+ N7 l3 Y" z( V
3 Navis attack at once!
R7 m) L: @( h; o; X2 m2 [8 C$ N8 gTeam1 * + Team2 * + KingMan5 K( S; g7 ^$ ^, c: Y+ I
Team1 * + Team2 * + MistMan5 M
3 v) M% f: |2 rTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl7 o- h, L) }4 b S9 k
MegaMan unleashes his power% z( T9 [: n: y/ O _5 k. l
Salamndr * + Fountain * + Bolt * + GaiaBlad *' B$ E' U2 `6 o2 P6 n, r" P
) z) _4 o' a# n, T) K9 a
StdrdChip (Part 1)
: p- R# S# p" { ^2 v# X3 r. u0 i┌──┬────┬─┬──┬──┬───┬───────────────┐
) d9 ~+ `$ G) D [! d│编号│名称 │MB│攻击│属性│稀有度│说明 │
^( J/ F% r0 w8 F. z3 P├──┼────┼─┼──┼──┼───┼───────────────┤
2 j& G1 Q* h9 i* ]0 h1 w- p/ {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ P& Z. v* H# c" K! d( ^
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 X# y+ g5 E3 d5 E" q* |! u│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: I, L' N& c) I c
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' t9 U; A2 ]# ~│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 V- c' {/ C P6 o; h/ v. C3 U7 K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( D) c$ v- E, E, K% z7 o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 T5 G1 z4 Y- x! J$ m" K% s
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( @) S( _! \! ~( K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ d/ d. ]% `9 |! V, @$ |8 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# ^! y, }5 j- h s: J6 r3 ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& x% t( H h; |- g9 z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( Z0 C/ g5 q5 }9 C* ] v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ J' a G% w$ c% X- R: ^$ }9 w│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 c7 o; l1 H% ?" ?% q' q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 `6 b7 R) u1 b+ E$ m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 S O9 g7 |( z4 Y: w' k
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" G- ~ q/ g; @+ ]) m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 f1 T0 ~: F% _: H- W│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) N: C# [/ i" b6 ?│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) J6 S; ~$ q0 x' Y7 d: k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, B! {1 U- d& S% W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
S1 Q' l# k4 F6 J' O9 _: @7 c- x│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 d5 V7 ?; n1 X* e/ W' O│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 }# ^# e: _8 A& g9 c/ N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 f8 b& ?0 u* j# I' d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 W/ {& [ E+ D* I$ D$ @% f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- m C7 [ s! M9 M g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 } k- M0 T* ~, a: a) [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, a G# V. z3 A* t: R3 M1 i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' o, e" a5 Z# s6 z \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 j" b8 h! C6 Z: N* G│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- t# T2 O8 a3 v3 q6 H6 h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 g9 D7 M" h1 S- o! n6 d/ K" F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 X0 t; ^ X, S4 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' Q y- w( w( |% @7 X8 I9 t* W8 i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& Y# B+ X, F7 j |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ l# j# f- r6 n; | N9 u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 D0 t9 Z: E* N/ \7 i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! I4 I0 E/ @6 G
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 o$ f$ K+ L- u X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 `& Z" {8 Z& g" J* k+ Y+ R│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 v$ E; ?) V9 _: \: }
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
; L7 J! M6 K3 f; c; a│44 │ShockWav│10│60 │ │* │Shock through enemies │
% g l) j2 D) k6 X9 q* D6 \│45 │SonicWav│26│80 │ │** │Shock through enemies │3 Q% w* O* L2 k k- \8 ]& v# J+ K( T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 G3 K& p& C9 O8 j, ]/ Q3 w/ u
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( r6 C4 B8 S9 D" \4 j; P│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 Q; \- }; K' O) y4 r: \" R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' A8 O0 M; q! Z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 P- l; b. }/ p X3 G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ F s! u! i) H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
F! G5 k6 {3 k6 v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, a) f# X7 v- \1 h( w' s4 h/ v" I│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 M4 G+ a# R8 Q5 Z" p l│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 o( h! U3 l# i; D0 Y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% W0 {* N' }4 B. e1 I4 _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, \! w4 t n' O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: P) D% H. V9 D! q; h! q [1 B% C
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! H6 Z+ \ b0 x( l+ l1 o
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: t& L5 t2 _- |; ?8 V
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( x- G ?4 i" n. L: _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 w w9 z8 C4 C7 q V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* r+ r( g) ^! \4 j( q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" N1 E9 \) p( y3 H; ~& e/ R/ r/ M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 v/ a. H) X: h. m" f9 U( ]* ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 X. r. Q U6 ~8 l9 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 z& r2 c& d6 c& B│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ {+ s F; H5 H) ^, q- a! W# x│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 z8 P9 w* z& i
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' C; B0 A3 Y/ m9 y Q5 c5 ^* \7 D# D
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: h1 I2 U9 A5 w, @% @│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 D- a6 i# g9 }$ c( j' U│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) u1 e6 m8 g1 l) |% D1 G│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 ^* X3 u" B2 {( s x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" x! E. I r# R* {7 T8 o- t
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ O3 e, t# W" @9 @" K│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& C& l8 }( `/ B9 F+ h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* K! n6 Q6 o8 B" l2 Q6 k; _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! J4 ?0 H6 R* B/ {" L. O" ]│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 ]# c- G2 ?. q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 u. {5 [$ c7 C2 h" Y& _
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 _0 m* I- R: f: P7 k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( D$ T9 K( X; G$ r2 L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! n C! z. s7 k# E1 x" M- C│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 Y; G& n3 D0 e9 F; z- F! x│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( L! l, h% d! A% v; s│87 │Hammer │16│100 │ │** │Hammer smashes front! │; [" T% \' w- y& n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& M; \0 o4 k: Y. H│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& X3 \# \, D6 g4 ]/ W( ~* F
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
$ c6 U# ?1 x% I: n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 f( r! ^7 f2 X! E1 p: U/ z, R
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& X7 X7 L5 v( |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- J% ]/ a9 A i) H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& O' A; R0 g R+ X, Z3 t2 V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! [, V& C. f6 ?) z8 k) P. `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 ~0 x. e8 ~6 m│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& ?3 q# J! ?; f5 t5 g( n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 M* M4 Y" C6 C6 o Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. Q& j7 p! u& o& j8 @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! \7 d: j2 Y4 ]& o8 H6 \└──┴────┴─┴──┴──┴───┴───────────────┘
, H& o' M9 L& q8 h! x' j9 b
) |7 D7 |5 A* l2 i6 K& z: RStdrdChip (Part 2)% d* u( p& t, G4 G, t5 ]( v
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 K# R2 M2 J1 ~8 Z% M# ~│编号│名称 │MB│攻击│属性│稀有度│说明 │6 s; |% i# t8 ]5 {' U5 o+ W
├──┼────┼─┼──┼──┼───┼───────────────┤
1 [9 a! q& v/ P2 i( E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 ?& @) e; G! k4 l K9 X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' A# M7 I. f0 V- i) w, n; [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; y0 l8 q6 `8 T2 c. @. ^: G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- T6 t( `4 P. C8 a' i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) b* n) i9 m% B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 o2 Y& h& y% a" A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- u8 }4 g+ O, L' V4 c9 r F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 P0 t7 l& k* w3 T: s. ~; c5 _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" m$ y1 D' n5 t6 r
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: K( w( B' C5 _0 p0 _5 x( P8 ?│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 _# f# b. F7 P% W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, R) J$ ^* o+ {9 k/ R# ]! y9 m
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
, P" D9 K% `) L9 k- `; J: K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 M2 q) T- F# k1 ^* L/ K3 C5 G│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 s. V2 o6 O* r& B2 a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 ]1 u; G/ K4 a- Z- \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 X' T. H' X( ?3 Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% l2 k! L8 |/ V' F8 P( w0 E' L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 Q7 u2 p- H# i/ R│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 }8 b7 ^. o% N) f' X- S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 G+ t: t- `! `3 [. E5 s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 d6 C; {" v! G# E" I2 n% ^$ U4 }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 b: D5 x( C* Z3 x v1 O# H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ b8 ]3 W5 m' }( {9 e
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ l" y: S# @' `5 S│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 O" j) q M( L│126 │Rook │30│ │ │*** │Protects you from attacks │* s! P% C5 J% D( N- u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 N; \- Y& b( \& l4 B/ p9 U
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 Q3 ]2 k' ?. O
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ T3 s# W( x- _0 C: o) ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, q c6 \* x3 h c- U6 b
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 B; N" j, I( o- w q0 v1 a% @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# a9 k& i( p. G) n5 a5 b7 O│133 │Guard │5 │ │ │* │Repels enemy's attack │
! w7 u, {- a7 y' u, D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 z8 n* q: P% q2 V# B: M& _' f│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- Q) S) x. J# A$ i* W│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 G% k9 G: T1 ~/ w- K7 a
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 T9 z. d2 c* X, P7 ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( L2 P0 o$ t5 l* V! B4 D2 [' f( `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 Z9 p5 M. y' i; F│140 │RockCube│9 │ │ │* │Places a rock cube in front │# _- ]3 R+ J2 o( L
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 O3 k9 E" {3 _" V' ]% p' T" v│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 r/ b( |1 D) `* \. @│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 S' Z- `1 {4 ]( r* a
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 @( l L8 }0 r0 L6 R│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# ]5 G2 d( l, s2 C2 ?4 d0 E; z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: G, y5 }; i: |, w* r! {
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 V1 h) I; r- ^│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( x% H9 r( v" {( ` f│149 │Recov50 │14│ │ │** │Recovers 50HP │
b! C" Q3 N- i8 p8 M│150 │Recov80 │20│ │ │** │Recovers 80HP │7 [6 y) I+ Y6 b4 k1 {
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! b K8 |8 q |* O" n4 ~│152 │Recov150│50│ │ │*** │Recovers 150HP │( d- R2 a3 B. `7 z! V9 H
│153 │Recov200│65│ │ │**** │Recovers 200HP │
" d1 j0 Z2 S+ e! l) ^% @, O2 Z% C│154 │Recov300│80│ │ │**** │Recovers 300HP │# q0 W: _; B* @) I' Z
│155 │Repair │8 │ │ │* │Fix your area's panels │! @. ]- G5 E# E& b: z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' v7 Q2 P% |3 W2 I6 f3 C6 h
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( v( K9 u5 B6 o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. O) Q" C, A7 t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 H8 i, B' |. \9 Q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 T4 P) g% M8 T) d. L& @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- F6 C, \5 L5 @: B
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 Y. R1 R5 J% N
│163 │Invis │11│ │ │*** │Invisible for a while │% N* s' N6 l' e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, z1 R) B: H0 F( \2 w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" W4 s* B. A7 R a! o: ]6 f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, X+ m0 M% Z; z6 }3 w1 I5 R
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 C9 g. W* E- H7 ~3 f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ z. z# A7 L' \+ ]& V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* a+ v! [' I( \/ j, q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: J: O/ v7 q3 @: n9 w$ E* ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 }; q: b+ o# G# L0 h6 ]/ m ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! W* b$ M' h3 c. I) q9 L& w│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 @. q6 F; A# R# J3 c
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% U8 G* Z" l7 @- j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 f0 s4 h* a/ m$ P5 i0 I9 g w7 w
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 v* [/ J3 S( x$ K( B) y# T│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 |( j u7 p: j2 f& d# @
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" O7 ?8 d) b, a2 I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 r; c" z7 V( R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ P. P- R/ H$ J O3 N4 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 Q' K3 c7 o2 Z# Y* K Z; X/ X9 n
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 e ~0 K+ R2 P& z
│183 │Hole │55│ │ │**** │Open hole to dark world │/ u6 {/ v% D2 L' P T
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 F. Z2 n0 X3 I3 [# V) b. ?; [. t│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! u6 l* P" c. E' c* a2 e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 O8 g3 I0 v! {│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 e) ~) P" y7 [% `2 ]8 L│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& R8 `1 @3 r! q G9 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" e" x$ z. w g! w h3 W
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 b* x F' B9 q1 T9 H7 q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 I' P2 q2 N4 v5 |│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 h1 [3 V) J. _. |6 H1 v$ x7 n: S│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% `. X$ a/ R0 j( { y/ L; U$ O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. A7 N4 Y. x% Y* R0 [& T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ \ }! Y+ ?. a2 q ` H6 v: G! o│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% K/ Z8 l0 ?, C
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ h) E8 K) B5 K) y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( [) W' y; B" Q) U( [ ]! |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 i( j* M! ^: D6 l
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 e5 U1 @$ I( Z└──┴────┴─┴──┴──┴───┴───────────────┘
8 |6 `8 Y. E4 B4 v1 V9 a2 }* V1 G# a1 e5 G# i+ v1 D8 I4 D: s+ H: Q
6 u* g+ Q: a5 S% g; ^' O
Mega Chip; y2 B) ?( t }$ J3 v! v6 S& H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 h5 y! S# h" a1 D6 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
& o: |7 b A5 R5 v7 ~├──┼─────┼─┼──┼──┼───┼───────────────┤6 M4 K5 K) J7 J6 ?3 L! n+ D+ j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 b7 K) E& R2 i7 @! r$ L7 `/ {
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( B. v4 x1 P. F1 ?% s% b
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 K, \6 Y. ]- s, N5 Z# e6 B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( t6 a: S" k9 {* G* ~$ s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. @% P* S: R+ C- X2 `│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' ^( f1 p+ L6 \' @# t a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 j$ Q& |" @* s+ K9 h& F│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 k( [$ q8 F' C: j! t. m; r) F0 q, A│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 h, H6 b$ O6 x' N
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 J% A* k, j/ I8 J7 r- A' b' P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 N6 M) C6 C, t" }) I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ Q' `( d3 e$ o
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: S/ c- B4 g! s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 Q7 N( y! Y) D: P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ O% M( }/ {, w1 ]% c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- v0 K t. G( L+ H0 f4 z( ~3 ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% c- c" L9 _( `( N$ `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 A! c8 d* K4 j. S. |/ m
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 Z+ u9 q* y0 L1 s3 `6 V│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 f% N# _) `7 N9 ^/ s( K; L: E
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, w& a. V8 n& B) B4 D
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% E* T# p4 w2 ?. X/ W5 ~9 L6 N│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* s: {# x% {$ T' K- w8 C│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ Q% }: C% P" j
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 s; r$ V! X; C+ `% ]7 g
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 e* w' F: C+ v$ U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 y, y" i' Q3 @% d2 R5 t
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% t6 h. Q+ Z* U4 T* z! G) c# p2 [│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* F/ ~! k) d7 e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 g$ ^" `$ _; ? }$ U│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 W) {* S( |; @│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: `1 S2 W" @/ I% n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; W( C. P& V2 H1 d/ i! i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. e/ a& g. [2 C. J9 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 Q! ]' e {8 n+ b# H5 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
Y8 G! q) v1 t* f$ a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ \2 |/ v3 i4 N4 ?│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- m( [# H* Z3 T+ Q& l z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' q) V5 a7 q9 M+ s2 O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# [$ g9 ~' c/ `4 ]7 y- v
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; k4 \& z5 o8 z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
+ W6 b! m k+ O2 d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 g& ^' h* ]% Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" [* J" `' J8 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) v% F, J6 q8 {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* b# B1 o1 i( ^, j' o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 X) I8 M9 p! d1 z1 C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% @/ K3 }- x$ x/ Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& x) g, s8 z& ?7 g m G3 v9 d: f# Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ T: d3 j/ c. l( V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 ?1 J. Q( {9 K0 o# f9 h" G, T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 n6 x0 w4 s& N+ m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ h4 T' O! S- ]8 ]! e2 | O! [5 ]8 S
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; i! Z e% ~3 r( p+ q- W e6 F `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 D5 L. N8 y& p' ]$ W6 R, |# G+ V│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" R' }" W1 i" b. j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; B$ s' @/ F" F; f( i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( M$ t& k2 R& ^( [. A5 [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" z3 x8 w" E+ T- J0 E& }* T3 A! \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ X' t0 `% R& `/ ?& ?3 E, F- Z/ ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 [% O- h$ o" q9 c5 _& \9 O) G) G
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 T/ s$ D/ }) z! B8 y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& Z b- V; O$ V7 G. _8 k- d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: L4 E( V0 G+ f* m7 O0 C│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ r& ~$ k( k6 ~9 a3 [4 [. X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │: V! Q5 e* `( Y. z5 }0 K, N2 T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ f+ P2 f5 Z/ h6 J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 p0 `4 y B) A, A4 S; Y4 l3 F, m
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" V5 a) W' _( k+ N2 q2 d& m6 D│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 Z% G4 m h. ^3 ?) u
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 Z+ b* @0 G7 ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# U: a2 Q% b4 g A9 O8 n│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' a/ Z1 H1 M7 i( e! G+ ]" |1 ]' x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 w0 p; S0 h! [7 o9 D- l! }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! j$ Y4 X, ? f9 b8 P3 l│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, p" O% N& O% d6 j7 }) k. o+ F" Y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ H$ x* f- o m+ F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* @% J( ^3 ]5 b; Y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! P3 o* J. v2 x I9 s1 ?
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 k/ G( q6 l" g- \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 e1 _# t( \( e3 b6 B1 D' o. z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ o9 v, d! r7 d4 g. U+ s. N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 |1 D/ ~" g; \│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 k3 A0 K9 z- ^+ z/ z& t) G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) Z: j8 c1 i. k& i9 B└──┴─────┴─┴──┴──┴───┴───────────────┘
5 g: B4 {8 U$ p4 e1 Z7 U( E% b% N, C! \
2 W4 Y1 i/ \4 Q: M! dGigaChip (蓝版)) V& v% |- r$ f f1 V3 n3 h) _/ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐' m. T6 ~( k' E) a1 C! r+ L
│编号│名称 │MB│攻击│属性│稀有度│说明 │, N6 K& _, a+ q: i/ W! b% x3 \
├──┼─────┼─┼──┼──┼───┼───────────────┤& x; ]6 T5 q( o6 k
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, O& [- I% D# K5 F& x! Z3 E! u│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 P2 U) K" j0 g' ^, \1 g/ `│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: A' l* R* { K' T" u7 l
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
S4 G' W; m4 e1 O# R3 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 V' i5 L9 x! U* y( x
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: q: d2 o: E0 T; `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. i/ X- U5 M5 B" A8 [5 T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% T4 t) p' _, j9 a) {$ Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* ]" R5 g% V8 _3 `* K, D# H" H, A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& M' G6 c7 u8 ^4 `│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 I8 I$ V+ ?) r7 B: m- O+ x( K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ k1 f3 v; S5 U6 y. k8 g3 t' X5 X* d. k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ E8 S0 j/ T" X2 j# L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ L8 o4 K: g! B" i$ A: D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 O3 x; [/ u2 C# |6 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ Y7 A$ {/ }: w5 F k/ N
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ j. [% o# O5 P O4 z6 r
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! w4 Z& b# h2 p6 ]1 D6 ^│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: H3 L7 W/ m! ?3 o8 J, R9 G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* w( p* t' ~# ^( Y└──┴─────┴─┴──┴──┴───┴───────────────┘" Q% k( ^* j4 r" h, z
* E1 ?% j% R0 j {- _/ }2 e. F* |
GigaChip (白版)(只列出与蓝版不一样的Chips)9 _1 f9 t/ O# a u% Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 r# |+ M1 I+ \2 J5 z9 s% K+ S│编号│名称 │MB│攻击│属性│稀有度│说明 │
( Y3 b8 l k5 X! A" A: U├──┼─────┼─┼──┼──┼───┼───────────────┤
\1 Y# N$ y: [& O- z) {! l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- p1 p; d- q$ B7 ^$ A│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ U; _: z+ r$ `: S g, X) e│4 │Balance │60│ │ │***** │Both Hp reduced by half │ F; x1 _& @& ~3 N) t
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. l( u: \6 h9 _8 M└──┴─────┴─┴──┴──┴───┴───────────────┘ |