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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 C! p. B) s. w4 z; J
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■ ●■    http://www.NewWise.com " d1 \; u+ q7 a7 n2 X
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           洛克人 EXE 3 Blue 卡片组合6 D/ q' d2 l& ?* M* _; y: n+ k; S

, Y! ]' M: u4 D; }% e$ t
. n/ A( r0 l8 D4 y% G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- F1 i( J5 b% S0 k- N( u- F
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
  w7 |. ]0 i" C3 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : @: B( u% X# d% q3 {
2 d& h$ p* \  D- v; R; l4 U. d  ~+ ~
以下内容格式如下:
0 _: {/ o4 n- Q. e0 c+ j8 q4 j- A" N; V. t. \7 r1 z0 B$ n/ }
编号    名称5 ?6 `2 N, j" t2 I, |3 i  h! z- K
说明8 v8 T7 `. }. {& h/ E" l
组合方法
6 x! }% J4 }) D" F/ h---------------------------------& |! P# ^& T% U! y2 e8 L1 R
01    Z-Connon 1
. W/ R, i8 H/ _" M/ [Unlimited Cannon for 5 sec
* G% `  u# V0 A; Z0 I, L8 KCannon A+B+C
( y' J+ O& y& U# p% u- zCannon B+C+D
, f- ^# d( |2 B7 u! o+ j  K+ c- ICannon C+D+E: g. C/ B. o' o0 D
& ^0 q, c) |) w0 c6 ^. O3 f
02    Z-Connon 2* F6 }4 z/ ~7 ~7 H3 ~' U
Unlimited HiCannon for 5 sec$ \( \: c. G' i, s
HiCannon H+I+J0 p* W2 T! i; p2 _
HiCannon I+J+K
1 Q0 p8 @7 S! J* q2 Q4 dHiCannon J+K+L
) `- W' ?$ `' c1 ?
9 C* g& s7 X2 J; i/ g03    Z-Connon 3
- m  Q3 b  I. e+ GUnlimited MegaCannon for 5 sec3 l& Y4 t5 R/ ?$ f$ V' \5 \9 z
M-Cannon O+P+Q2 t! r* @, R1 L" k
M-Cannon P+Q+R4 g; }+ V7 X- B( ]+ O  S) \
M-Cannon Q+R+S! I2 Y! g1 o9 d" i% x
( Y) e; b8 E: F: m8 V- c2 M. U
04    Z-Punch
$ Y1 q! o$ S; I& q" n! eUnlimited GutPunch for 5 sec
6 \3 V# {- t) w* S$ B$ y2 MGutPunch B+C+D" [! x+ x3 s& Y* b
GutPunch C+D+E6 V( m" f2 E. c5 W  E1 ^
GutPunch D+E+F6 V4 U# T* D5 O. U& H5 |, Y
4 Z6 h8 n. I' {5 v
05    Z-Strght
8 J" m0 k- X- c4 m$ \1 SUnlimited GutStrgt for 5 sec
) ]2 j0 A6 d& q+ ?' x9 `/ V* ZGutStrgt O+P+Q+ Q: \" w0 ]& h7 A
GutStrgt P+Q+R+ l5 N& ?- h" T8 j+ t
GutStrgt Q+R+S7 W0 y. s  l# z1 @: m) ?& T
  N+ B* Z4 ?; E6 {0 p1 r
06    Z-Impact9 G- E4 O/ l+ `! ?* i' x
Unlimited GutImpct for 5 sec7 l+ I' K# {9 n: p8 w
GutImpact G+H+I
3 s$ d, d& V3 Q% H* Z8 W, FGutImpact H+I+J& l6 u" q( M2 o% }9 }6 a
GutImpact J+K+L& R# f* ]5 T. ?/ K( Z
! u- }. b5 }* K( q. [$ L
07    Z-Varibl
9 ~- h' [, O1 f7 B- yUnlimited VarSword for 5 sec6 ?/ ]5 k" _* e7 t0 r8 b
VarSwrd B+C+D
( O, n( O" P# {1 s2 M1 `5 Q; v0 s! wVarSwrd C+D+E/ u* g$ j% o& Q5 M$ Q* Q5 f' K
VarSwrd D+E+F
/ N$ L) C2 `5 S) L& Q- p/ b9 B* i3 w
08    Z-Yoyo 1
# T6 l" q1 R) @Unlimited Yo-Yo for 5 sec
+ n5 b0 u: y  M0 ]. R& b4 L; ~5 sYo-Yo1 C+D+E
) O) f& n4 F1 {2 uYo-Yo1 D+E+F
/ V' o! l3 [+ E6 n# {% S( r* NYo-Yo1 E+F+G5 `6 z) g# }* }
9 a- M+ z, }; O. f/ O
09    Z-Yoyo 2
: {: T# D: |% O7 I' rUnlimited Yo-Yo2 for 5 sec8 C# G( |' U  m1 a# G+ V
Yo-Yo2 H+I+J
" A0 g- _; H5 Q8 @Yo-Yo2 I+J+K( ]) p- W1 @: I+ n3 S. G
Yo-Yo2 J+K+L2 x. j& z% E! D2 a
* J8 }- F; h1 r. P) p
10    Z-Yoyo 3
7 n" m# Z/ d4 {' UUnlimited Yo-Yo3 for 5 sec" Z0 O$ c" ~- h) u& d' _
Yo-Yo3 M+N+O% f3 p8 \4 i6 a, h
Yo-Yo3 N+O+P
  H+ e! [) M: OYo-Yo3 O+P+Q
6 o+ d/ k  D5 Z2 Y1 e  r8 `+ l! d4 `6 [& G
11    Z-Step 1* j5 H- }( B; q
Unlimited StepSwrd for 5 sec
  Q) j9 `5 L! T+ cStepSwrd L+M+N8 S' F4 K% _2 c3 g* N- \3 W1 W+ u
StepSwrd M+N+O
3 o: u& v" Q; m) D& W6 MStepSwrd N+O+P# p) W. B3 m5 _* I) H

, b4 b% [3 \0 w& W6 ]12    Z-Step 28 e) K* J; B! x2 O
Unlimited StepCros for 5 sec+ ~' o& O# `  B* f4 T! P0 R
StepCros P+Q+R
6 Y0 F8 W' Z0 H8 u* D* s6 iStepCros Q+R+S
8 Y7 x1 T1 x" C8 kStepCros R+S+T
' r8 g1 h8 E; ?+ ^8 w6 [
$ N7 d! z% d# }. K5 ^' e13    BubSprd# I3 C* o6 F& ?) f2 o
Attks w/ spreading bubbles!
+ `6 l7 |4 c9 y: F+ WBubbler  C+D+E) M5 ^- k6 [" C
Bub-V    D+E+F5 _: v; I& }" a: H3 B
BublSide E+F+G2 q, w# e4 N7 \
Bubbler E + Bub-V E + BublSide E
2 _) T# N5 F- `; X4 A% Y- W3 Y% C2 I5 c4 N) r! {5 E% S. q. V
14    HeatSprd; N# w/ g, A( b
Attks w/ spreading fireball!5 O: B! P- u: Q3 _4 \5 Y
HeatShot H+I+J: l. H' E5 _+ ?" {8 ]9 h8 i
Heat-V   I+J+K. A8 R( k6 }& y/ D- e2 j+ D
HeatSide J+K+L& z& k/ l  H. [
HeatShot J + Heat-V J + HeatSide J
5 y5 x4 P7 i0 F! R! ?3 b' F* L7 w8 u% Y$ a) s2 u) n7 f5 T: T: I$ ^5 ]" K
15    H-Burst
7 y  A# D& X% |Creates a giant explosion
3 K( U/ k8 [6 ]Spreader M+N+O
" t0 c1 I' Z) N# ^( LSpreader N+O+P
* q1 U/ s, X" B$ }1 _! C$ f& c" cSpreader O+P+Q9 s, k* F$ B: W% C5 C( x* \
& G; A6 q! J: ]5 c0 y2 X
16    LifeSwrd0 Q# G! w* w2 w; o& I4 X
Swings a huge 2×3 sword!
4 }. G( X' _& N) R/ v; K, v9 J0 nSword E + WideSwrd E + LongSwrd E
/ V7 f2 z' d# o* z6 ISword L + WideSwrd L + LongSwrd L
' o2 V, k0 d2 a, X! XSword Y + WideSwrd Y + LongSwrd Y
* v$ \* z) J/ ]+ P
  r/ R- i* `9 l! _17    ElemSwrd
% ~  Z; n$ P# u+ g8 |& J, TWide swrd contains 4 elemnts) }4 _9 S5 I% O0 I' |9 o! J% p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! S) d( H& d6 Z& |# d1 O* LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 ~' r0 y# x2 _! G1 K; b
1 g. x7 X+ C- r: `% `/ i  @# t
18    EvilCut
- U: m- f; V* L$ x. J& uStep up 2 & make 4 atacks( P$ d/ z; A6 w. w0 I
StepSwrd P + HeroSwrd P + StepCros P
! g* p$ Q# K* i4 @/ o; s
  E3 ^! U0 O& W- t9 j1 I0 U# `19    HyperRat4 ~  r* X' E9 c
A giant Ratton charges!) H1 K! D& K: p$ O8 [. y
Ratton1 A + Ratton2 A + Ratton3 A+ _5 a' }" \% r  O4 v' S
Ratton1 C + Ratton2 C + Ratton3 C
! y( N/ w5 O+ G, K! B' S% }& u5 DRatton1 F + Ratton2 F + Ratton3 F
& a" ~! w' i' I: O6 X; X3 a9 v; A( {/ C5 u6 p0 |
20    TimeBom +
4 A& L6 H& w- ^Sets Time Bomb in enmy area
0 d8 M' Q. Y& _TimeBomb J+K+L
" p: |* |# m' t5 RTimeBomb K+L+M. L1 V, J9 a8 }0 l8 v4 t
TimeBomb L+M+N" d7 w7 c- Y- A. q$ `  D' K
/ B, g% `: v+ Y' F$ t* Q( {
21    GelRain- y$ |; D2 y4 b$ n0 y. Z* x
Gel steals squares- }( i3 I7 }# H! n5 H
MetaGel1 B+C+D
; C! Q0 k6 z* s- H) L. [MetaGel2 E+F+G! e' Y' y5 |$ q
MetaGel3 S+T+U
- a7 R2 g1 x* [% _4 E
  ?, b/ k: m: T. k: y- m6 L$ r22    EverCrse
2 a1 C2 l) a6 _Shield chases enemies/ |9 G3 {; v5 T7 U4 q& ?
CrsShld1 C + CrsShld2 C + CrsShld3 C. E, ~& ~+ k! x& _: b  [, T
CrsShld1 L + CrsShld2 L + CrsShld3 L3 d$ b7 l/ e7 i6 l9 e" L4 q; h2 }8 p
( f- ^5 Y% h2 T# R% f
23    MomQuake
: f: A8 o/ k' ]7 _2 SAwakens Mother Earth!9 P, s+ [& B" J) D2 C) |/ j
RockCube * + RockCube * + GodStone S
1 f( J% |& t. o5 e* X: e* T; @1 g% g0 h" y! Q
24    PoisPhar
# p& o' f8 ?& TPharaoh generates poison- R& u4 W5 H8 m% x+ j2 L8 s
PoisMask A + PoisFace A + Anubis A
) l- L- X4 `- j5 U8 W0 W
2 ~! l6 V4 z" e$ i* L25    BodyGrd
! [7 \2 X4 d8 |7 p1 L8 C) {/ VBodyguard takes out enemies, W# f" h& ^4 ]8 V/ S& i3 b
AntiDmg M + AntiNavi M + Muramasa M- E' i# ^; P7 X

/ v$ F. o  [' _9 H/ l& I26    500Barr
" {9 i7 R7 f0 g: f! e* F( SBarrier absorbs 500HP dmg
6 f4 q. B, K/ f- h# L" vBarrier E + Barr100 E + Barr200 E
* k; |( ~; P+ PBarrier R + Barr100 R + Barr200 R
, m: n1 q3 ]4 [$ i# O& D% K; O. ?/ f* c
6 W( d4 r" Y5 ?' A- ~8 o27    BigHeart
8 t# A$ \! c: X0 BAttacks, then heals HP!
: q4 F) N, n9 }/ }* @1 qHolyPanl R + Recov300 R + Roll R) V! w8 R) h3 ^* |; f% O* R
HolyPanl R + Recov300 R + RollV2 R5 F' m5 h( A" J
HolyPanl R + Recov300 R + RollV3 R) g1 b0 j+ Z. y
& @8 l2 g5 m2 P  w' ?3 Q4 ]4 b
28    GtsShoot7 w% M- E+ J8 r3 D
GutsMan throws MegaMan!
7 `2 l2 O3 t* w- d7 AGuard * + DashAtk G + GutsMan G
% G" l4 e# m# RGuard * + DashAtk G + GutsMan2 G' Y- X5 L1 H* X% w) ]" s( s9 U4 E" {
Guard * + DashAtk G + GutsMan3 G
" g7 n( |/ r" L3 I) o7 P+ RGuard * + DashAtk G + GutsMan4 G% X& W9 i& R7 b5 k3 ], Z

- z3 c, Q  n: c. @7 W" H& ~29    DeuxHero
& x- D$ ]. j) U, I4 cMegaMan & ProtoMan team up!
- y( X% {* d+ LCustSwrd B + VarSwrd B + ProtoMan B) L: Y! u% X. R
CustSwrd B + VarSwrd B + ProtoMn2 B
1 p& N: q. O3 X" E' lCustSwrd B + VarSwrd B + ProtoMn3 B
8 V+ E$ w5 W4 \2 @. }* v$ j: a& \CustSwrd B + VarSwrd B + ProtoMn4 B; M+ }# ^4 a$ Q
8 w1 I/ ~7 T3 C# M3 v  I
30    2xHero; v2 H: P" `8 Z2 U8 f2 g
MegaMan & ProtoMan Dual atk& E3 |- K2 S# w8 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, ]# V2 F' c. Q' b% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 t  z8 e9 P* w( P2 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 ]8 ]: k7 V' |8 H2 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; J3 b% j7 L" M0 U- N2 v/ G$ S
$ _5 k; ?4 g1 [$ @
31    PrixPowr6 M2 A/ A. ]) ?* m
3 Navis attack at once!; J) A7 i9 f3 I- Q1 y
Team1 * + Team2 * + KingMan5 K
5 ]/ j! G( c$ \; g4 |( YTeam1 * + Team2 * + MistMan5 M
! }) t4 k$ \# m" RTeam1 * + Team2 * + BowlMan5 B6 A7 l) |' p8 N8 B* L% [
' t3 W; F  \6 j- z' Q
32    MstrStyl
( |/ M$ n% g+ `1 _  }' K. J3 LMegaMan unleashes his power
9 c5 {, Q, R0 g, ?% I0 E; MSalamndr * + Fountain * + Bolt * + GaiaBlad *# d" X, A& z) f( e/ H1 y: @
' W9 b/ i5 M; j1 k1 @; Z# i
StdrdChip (Part 1)# a) _7 x3 h# f( E( o
┌──┬────┬─┬──┬──┬───┬───────────────┐" I$ ~. h" w: Z# \. H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- d# d2 d- e$ k* E0 H├──┼────┼─┼──┼──┼───┼───────────────┤
6 Q! K: I6 ~% P' E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" d" G* }4 u7 e% F0 j" U+ o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, W* Q+ \+ @1 ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% d: p& U* n- s  `  V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, G% D/ C9 b$ Y5 q, ]6 \│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 O) G: {- Z! z" l" ?' |* O# K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# ^# `+ I& v- h* d│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 _, f6 X5 s4 I9 }│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; d5 [2 r. H# P0 B5 G│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 T/ I8 G  J3 E6 I, B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 W4 [5 c; J3 a$ l6 w; R/ f; A
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 g& i7 r; G% N│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# C; _# C* d/ D3 z2 C│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 l  ?, ?$ |+ _) f$ L
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: o  r! W" ^( j3 K+ z, A+ h│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 o9 N2 |, y5 W9 H/ E1 S│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: P) F1 s* E  P4 [7 m5 V/ n/ V│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 a& F5 g7 v! W
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 p2 g, ?8 z" j& Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 Y, y- ]; P# x6 }! i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │+ P0 @) o; p, s
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 }( B; g1 K* Y+ T3 [2 e! x│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 @+ j; M8 r' g" S) E│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 z: C1 y# B, M6 \; C0 T+ W/ Z│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! ^3 N! P" T* y) f
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ g) @# ~6 D0 [3 [' ~# |│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! [# I% j) `" }2 D4 d
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 |  H% K7 l! Z& W8 D; c/ Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 x/ v; I) d/ Q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, C& C) ]: P% k; S% K- o6 }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ l$ c8 ^5 k* S, ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% o3 ^3 ~- A  ^6 A
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 g5 F( o5 ]$ {+ P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; i4 s2 R$ b, }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" N1 O1 T  @4 `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  z5 b+ N! z2 b, V- d│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; x0 a, d1 k9 f% s│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 h2 y* O6 @! `6 Q/ N' R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' u. a- D3 Z8 f9 Y8 Y( W
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. {- i7 H7 R. U- v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 D# @# K- q+ K! v# \│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: y+ t4 E. X- x# Z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ }7 V7 a$ c/ }' N, g% V5 s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* T, m, M. M9 j0 c$ j! w
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 ~' y/ j; X! c' [0 v8 |8 n│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( g/ U3 x, `( n/ _8 G& ]7 F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 q/ f$ Y2 y- y% i1 G│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( N$ O% K0 q5 ~) `+ i6 f7 g  I
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* M% v5 r9 y. _& r8 b! l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, s- B! B2 b3 O1 {, q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, q& i. O6 N4 [# N% W9 c; i) ~- l│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# h2 r7 g) S# U  `
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. C" ^8 P6 v* O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; r/ t7 `3 c% @( M! n0 P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) M, G  h4 B/ g! [. X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │. C$ Z3 X2 w+ Q- u) b; M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ Z3 {  b; v, U" W, `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 E4 `. h+ b/ H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, x* `& H) d+ d3 ]8 f; g1 ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ G* J& b5 u6 o' X' L1 p* D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; ]( ^5 D; `: k. D
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( I' C4 T) T$ B+ j* Q: q) M│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ E5 L  w  A- A! Z" u, b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" Q% N5 K! G/ k' U$ Z+ c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 W& m9 _( {+ o& }6 ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 L$ z2 |$ R, k, G' R
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 i# {0 Z3 I$ V/ ~/ s0 e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 R) V7 f+ ?$ h5 y( f6 s: p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# H* S! K& X# W2 W, B/ D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* Z3 p9 B: [0 a7 L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ ^# M4 R3 E$ c8 k4 V( j; C$ h│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% K: A1 W6 `9 H1 c. i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# ?5 U6 K( ~$ u) ^0 o6 c
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( R/ C, c2 I! O; ]5 Y- c/ a│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 e1 Q. b  ]" d( E; R4 \│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 r. e9 y9 c/ g4 ^: ^+ s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, F5 t; o8 U" }│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) o/ z2 b, R9 k" Z; E$ a8 n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 z* v  x- ?. _/ ~4 D6 K4 K│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ Z) V& c; M- L2 ~. Q/ }8 ~
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 |# o  ?% g' A│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 h1 d5 ^4 Q7 a1 ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 I, g, o" V4 u' ]│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. g: |) z$ X, K( L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 G' y4 D# U4 N2 t+ m" n& W9 \7 X6 t
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' u7 L% O. U8 j4 U; v6 @6 p! v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  F9 l% U" C0 J5 E  c; c2 W; q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 E7 N1 r/ ?3 N9 T* n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% w7 o* E- m+ Y8 U6 L
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# y2 g/ c3 A9 O" B! S& e+ z+ f" k│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │, C* I0 G, v' w: `
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 C8 y$ _) p* `% P
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ E/ q8 P  {# D6 o8 P# Y, b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 z  F2 {$ M2 Q& h( \│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% H" _2 }( U* F* I& Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 c! M- d+ M; E8 v4 r$ u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! ~  W) {  S3 r5 t7 B" i│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 I! F, M) @; w! }
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( i' C# w0 s0 y& [( g6 t│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 l7 q) M3 M/ v- d3 y% g' {8 H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: Y2 P  B; [+ }$ }$ _└──┴────┴─┴──┴──┴───┴───────────────┘
! M$ _# `0 F  A+ |
- m2 a) |+ o, r5 z3 @* O2 n# SStdrdChip (Part 2)9 c, p6 S  z4 }' M4 U
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ @  c( {! @, K6 }* B5 N) u9 Q* o│编号│名称  │MB│攻击│属性│稀有度│说明             │
* S3 D: }) z& z. C" U6 b5 @1 F9 o: |9 p9 u├──┼────┼─┼──┼──┼───┼───────────────┤
2 \  Z3 |; B. z& r3 I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* o& s! H8 u8 H/ l
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; _' o$ K: \* u& E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ |! d3 q  X1 g1 I( l4 F( P7 h) u5 m│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 [/ h1 c, e! t, |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& Z% w7 Y$ [& m+ W- t1 ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( Z: q4 M: P6 |$ N( W8 [3 ]4 j
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ ]5 w6 C* V  J1 z* |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 F, V' j* `+ O* `/ w# U9 B# R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ x  M+ {4 u6 f* O3 _) R9 c# R5 i│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ c1 u! O9 {$ K! P) k! T│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; \* o, ], s8 O2 U5 _0 M$ ^  l( F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; C+ ?, F4 K$ ?2 p: L6 a! y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& b' t# d! o2 v7 l+ I6 s, @# W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 y  I5 h* l* n( r$ V│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& f0 n/ ^* u* [$ o
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: {7 }2 K# Q# N- N! U* l/ L3 u│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! ?) M+ Y& d  ]3 T9 X6 i
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% p2 D& c8 @6 E8 J1 j2 O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 @& ?( O2 ~, O│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" ?. s- R2 b) u4 v
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. L+ L* ?- W4 Z& u, n' h
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ y* i6 M: i% J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 `9 ?5 ^0 b. S+ n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% n- K# u6 U, E$ g0 J2 d* \8 X- w│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) K+ S% y8 y/ u5 l3 j5 @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
6 {& p0 |3 }8 B. L$ ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ `) z& a2 g; U1 v│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; {5 D# @+ N  J  j' A6 c# {) f4 U│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% i- P3 @# d9 b6 m
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 `  y& F7 ?/ G* K( B* W, }. H8 H9 ?
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" w: x4 w, E- P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  ]% T6 B) F; x7 F  h" W' U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 [  z2 w9 v* {% f5 @
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 \8 _! `: a1 `
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
' e0 V: j5 L7 N  W8 w│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 i  w: X7 v) ?9 q8 e# O2 |5 L( B│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 x- i1 g3 n8 Q4 H│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! Y- e. F4 I0 R3 g0 X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- J5 R$ X% N6 w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 r1 N0 B2 O# g# j
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 w; w# L3 E  C; G: F$ `4 h3 ~│141 │Prism  │60│  │  │***  │Prism fires randomly     │) q2 g: Q) H1 \" }# F8 l
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( J( V. Q# D& Z" `5 l; L5 j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! @+ u6 ^, d6 x# u  t│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, p' Y7 q4 H2 s6 S5 [' Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 j/ p% c3 X7 X7 H; Z3 ]2 p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( U2 ^  I1 g3 m& L│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' R0 B# M5 ^  X, X$ x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' ^2 T3 ~1 M- u4 q  p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) W2 {8 D' f* M  G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# w5 l! \/ h6 w  Q% _│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 P. t+ r6 _& Y; r
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 n: z' t$ Z* {1 N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 Q5 Y# s/ V% |$ ?; o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │; U$ P. ^/ f/ X: C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ Y& Z1 ^: U4 z7 j
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 r# B" x9 \1 ^1 ~' r7 s+ o7 \4 U8 E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' A4 w, r0 s/ p7 }  x: m) i│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# a: c) B5 H. _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ E2 H, `4 K( H5 ?+ [/ ^) b: n" S
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# `1 F& U& {" o6 }9 ^3 [│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ {0 V1 d! n0 c9 e0 u  x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 f4 a. P3 ?6 v! g" {% e) z7 z9 i/ O
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 z, D) m" x* ^7 v; z0 c$ u' [│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ t, B, D+ l2 L4 t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! y" C3 w. e, ~- [* C9 ?
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' y9 F. m) L  L& s6 {% }# j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ r; \3 D# m" W9 h$ p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. R+ v0 f  a! }% k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 o: a* e8 r: P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% z% P& @0 W5 q0 M# e" \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 p7 A4 I8 ]5 K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 V9 ]1 ]4 V3 _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 r' D$ d* E4 Q2 P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  ~3 w6 ]+ h  p& V# M5 f( B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 h" Z6 E$ I2 v' U/ n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 E$ T( M: g% H: A│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ h2 j5 g6 }. O* K. H, s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, T; h4 ^4 |. J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 |8 a" e3 w6 T. }1 Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 u( ?) |/ ~4 L! B8 }6 i1 {4 ^$ f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" A( N# e' T; {5 N. ?4 i" ]5 U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 Z3 P2 w% N" Z, d, B
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" J4 O3 L3 [  ~1 F$ M8 i│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 e6 }+ _# J  ?1 `3 r. ~8 \5 d) Z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
+ o2 A. [* x: w" t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 }. E# @( X3 D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 z+ ]  p) ]4 u+ e$ [3 ~! W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; D6 w) S  p1 w$ i
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) J% ^8 b4 S  }# j8 @2 ~) y. j+ B  V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 Z/ _. d" w# z6 H4 s' z  _* n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" K0 G* J: o' [$ A, [! B& j) r7 A
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 [, q8 E2 M1 ]+ s& i& l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: }& }5 ?; I! n2 o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& P1 z% K  T9 Y, r) `│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
0 R" e% u1 P5 J+ c: G: S│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% F* `. i5 t: B9 |: r% x) U4 Q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# r. k8 y0 L& [' \# Z4 [
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" z* ]' T5 F( ]+ ~" G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 ?: _* ~6 ]: F3 M3 |. m
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 g" T9 K  o( j, n- d└──┴────┴─┴──┴──┴───┴───────────────┘( v! J% w$ M3 }
. K! @/ z) y/ w5 Z) L

: k8 R: Q. b4 U3 C- ~9 UMega Chip5 `4 Z5 D1 V4 P  S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; y( }/ ~; B: b+ l; }│编号│名称   │MB│攻击│属性│稀有度│说明             │% |. j5 R  j: Y) @" b; O) H0 C
├──┼─────┼─┼──┼──┼───┼───────────────┤8 L/ ~" |: d$ C/ k7 M9 c
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" n0 k, ]" v0 G( W# G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: @7 j7 Z; J) |5 N4 N( I" ~│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 {. H* ~; w, ^) J. [│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ q$ H, l6 h* @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 A& w" [# R( M) P& M: p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) }+ b' L+ P% a9 F- N. o! ~9 b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 |0 a* y1 ^5 e" S. s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ _! m% k0 s0 c6 h0 L6 G- a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& e% g& k0 \# \! m: ]3 f│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 [. Y% t, ]( N4 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- w* z3 F. @" q" f$ d5 U& o" O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, b3 Q: S8 G9 O│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ t9 N/ E0 I# S0 |. D5 {& @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 t) P' l: R' b: P  F│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 \% @( G; z' u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ s, z; t0 k! L" m, B& U# d+ I│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* C9 S: K: I0 h: L' C$ u: }
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ q4 d( n9 C. @' T% e  ^│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! p7 h' W4 U/ y  ]4 `- {+ l7 f│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) X( o* z5 `4 N* |( K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( X3 G, m/ r$ [6 Q; W% n) Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ D/ u9 A( C- W' @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# d3 V, n: a( _" j│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, ~$ ?- h# p4 C/ A│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 F/ K8 D( M' h& R5 O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 L0 l" l* X' A% o! s│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 O, j$ N2 k0 `9 ?4 _! U* ?│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. V) I0 ]% }! _4 Z3 G6 @" i  o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  b9 X1 V* a* X3 i( L. j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 R) c; B7 ?( k( C5 D3 G6 G│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- [/ V8 H) N& {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 T/ @( Y: s0 L1 S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' t# X2 h  K# e! p6 q9 f1 K│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" z+ |  ~% w! d5 }+ I0 Z: m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, s+ ~! C2 J' j; j8 k7 d( p+ G8 a│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' g( k6 j. k& @6 n$ A$ w% H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 B9 p: L4 l* j' ^4 q& k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; ^9 Y* y  r9 l/ J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 y3 b. i5 C1 Q' k( ~( t& Z+ r
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 e  t' f% @5 t5 ^: y- e! M│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ _+ {+ ~- f( J  _4 m6 J│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' {. T9 Z# ~4 J6 m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ U$ \0 g* s% E8 S$ N3 A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 b3 g+ B5 H% L5 Z1 R) B# R0 [# f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% H7 Q9 V+ h9 w& r4 L
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; s9 N* y" H2 W! x1 o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; V8 ?2 r, |# _│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 `; B3 x2 d" P$ y1 C+ A) v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 c# e# a9 N4 H, c9 m6 f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 _& d6 w2 p& r3 t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& G: y& M. d  w: f5 Y/ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ r$ U' n! r' H" Z3 P. m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& w) L# B4 Z/ e3 c: J2 D2 f
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" \, C( s  a' Q0 S+ e8 Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ a; f3 K$ R0 n( H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 i7 [8 r  o, ?3 I1 t* t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 B$ g7 ~+ ^: M) L6 k; f
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 U8 ^' m. N: H( k; ^& f│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; H9 b8 ?$ p' f% X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ R0 P4 W4 p$ m1 O$ B/ i) s( x! ?
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ @; ^- {( `( b: e5 h6 O0 Y% w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) z% w) T" }) F4 ^' U( a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  c$ i8 [% Y7 s( q0 b# j8 C8 p
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 w3 V) |1 C. h* F2 [7 P5 ~$ x
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 j* s. {  C* z/ n
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) E0 }: l" U5 P6 l9 C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% s3 \% v" ^2 o8 j│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' A6 H7 d. W0 }$ i% c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ q& ?" [3 S, ?' m2 q% U& E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 g" E/ r  a- d! I│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! f; u, u8 x8 R3 F8 b
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) S3 }3 q9 Y. ^/ W7 u4 c7 s5 E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! Q1 c7 h; `- q* Y) h0 j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  R( n3 _( X$ p. y9 Q1 m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) E( o* j+ A2 i& c9 ~8 M8 J  n$ s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 c+ D! `: W9 O7 W' ~1 V# O│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 J4 d7 u5 p0 j3 [( H6 L│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 S  K, H1 k6 R' H$ ]│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& t- K+ Z; b8 M4 B% o( b│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( Z  u+ E1 s3 n7 ^+ T( \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# A: }5 T! R( E) [+ ]8 j6 m
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( o: E8 e  C" M! c( o│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ N/ G) t6 _# H) q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' L) d% h: _# B% A│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. Z& B0 P' W: e( V9 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 q0 y0 U5 G0 a0 o) r2 n
3 P$ f" X+ F1 d& Z  [- ~, ~( A$ U  J) O1 a+ Q. \
GigaChip (蓝版)4 w& L, H" B4 M1 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐: D/ M  ^$ s! r
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ Z: q' q4 W) j5 F7 s& a4 E* q├──┼─────┼─┼──┼──┼───┼───────────────┤: Z: o2 V' H( v! b4 v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 A: f7 P# [) g; y! w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* O! U* ]1 f$ ^& V1 K6 O4 J
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! [3 c5 H1 t7 n) \
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 \0 E0 J- W7 j6 Q. A' b1 p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 t4 r/ t% S1 n" s9 ?- S* _& v+ {8 ~& j│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ v4 j- G3 A: I: u6 O
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* w. z+ a, E: U& }$ N
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" f' H* N) C) Z4 \
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; I4 _5 i+ ~) ~0 Z  A9 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 o9 ^9 ^3 H7 V6 m0 t! m- B8 H8 D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 \+ \; T' V! f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 a6 ?/ r$ Z' s3 }' u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 \& Z' I' l6 z0 a9 d! |│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( \* K1 P* E6 |$ D' p% V│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" R9 t% b8 c9 y$ }: |  m( E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 U( O2 A; t- r# ~9 z' u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 d! g5 Z8 L& i) h( a
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 Y$ K1 A( k$ [! N│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 b- w0 ^8 E) j: B' ^
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* H# i2 n  u; x/ e& O% t2 N└──┴─────┴─┴──┴──┴───┴───────────────┘& A% K" T, B. Z
7 f5 U! S, q  Q/ E# X2 h
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 M. l& l% c. z- g  i. P9 W: e┌──┬─────┬─┬──┬──┬───┬───────────────┐( s3 S+ Y+ d7 `  y: j3 k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 u& K# f( b4 N* l8 A; X├──┼─────┼─┼──┼──┼───┼───────────────┤
5 |+ q" `0 @. W│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 d7 v+ o* y; C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- Y5 g9 w+ u0 n- a+ _$ g" _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) O7 T9 s# T; r* B# L7 N5 ?+ T* h5 j
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  }5 }" l0 [; D$ h  _└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% |' Q- A" G) hMegaman EXE 3 蓝+白 Standard 级别的 Chips:
% }: j+ ]' q! h) q, l# n) u* q' [1 b) k( ]
001002003004005006
0 W9 S7 s5 X8 H9 O% E007008009010011012% X4 h6 p$ y: z$ O$ Z/ V, e; o* S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 @$ {" U; F7 O$ |2 I0 J: h+ q
9 e$ y% S' @( I) {5 @: ]
019020021022023024* @0 j% q1 r0 t( ?+ z
025026027028029030
/ W  b& W  u/ d2 A. B  _) Y1 f" G031032033034035036! D% C, Y6 B& d( ?" b: X
' U3 I/ [% P+ T) X9 L5 V
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. c% j! [4 m2 j

  c  D: _! U0 Q4 a037038039040041042
# i% M  ]7 r1 f. n7 J9 s043044045046047048( [# I2 ~0 ^2 A- d  e; W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 }# {6 h; {( K* a2 ~2 M) x# ?7 a8 n- p5 j+ K4 M
055056057058059060# a& @. G4 u. C
061062063064065066
# q4 D8 i5 u- x% O4 E: _" y' S, Z  x067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 W& f$ X& G9 P# z& o

% P( h2 }* q7 i8 \073074075076077078/ I4 F# Z, B" B# d/ O
079080081082083084
% D, U/ F4 q! k1 e5 W3 p: C: S9 b- S085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% {! P5 C' S' L& D7 j" [

# ^& a$ G1 Y$ i, y) V6 ]! y& V091092093094095096
4 q' F0 {' \* n  }% A6 A097098099100101102
4 f# C# d) _' C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) T2 [( R( G' T" w" `6 t$ l: I

% `3 K- [8 V4 l109110111112113114
" Q+ p( j. Q5 C/ u9 `2 M3 v$ u115116117118119120
- A  S7 R( h8 \$ U2 f) ~: R121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 d! `  o- r4 J& l, u0 c) `6 E1 h2 L6 b/ }1 `
127128129130131132
8 E2 j( R; I* v' [. j9 F133134135136137138; c# y+ t" e- u+ _$ l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# l: j% z% i; c3 ~1 f

4 y1 [5 q) @, q1 `8 e145146147148149150* y, Z7 y5 V2 p/ q2 R4 t4 [# ?
151152153154155156, C0 i- j; X7 Z8 X2 X
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% g# X+ u1 ~, O+ v$ }' |& I9 g4 b; S* F
163164165166167168
/ U: G& Z7 f  f: ]8 I, u9 f1691701711721731740 E; p( h( \5 R
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ?1 x' [" v6 }  a# F' N! |
' L/ W; K! x1 E% A- T6 F8 W3 Z' I. P- ~
181182183184185186
4 l( V" |) v7 a7 z- ]+ _1871881891901911927 O% z4 o* B4 [# a; z; g8 T- P
193194195196197198# N. W. D( J9 D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ p$ ^% P1 N: F. ]0 `0 X

" ~+ T7 t& E$ y" e3 w2 N; Q001002003004005006+ Q5 d( G% }3 X' l. l
007008009010011012
7 g  S( g0 Z5 ]! b* g013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. B. n$ a- H4 X1 s/ J& v
6 }  U( x0 _1 P" X0190200210220230249 o- r! z+ I. u
025026027028029030
  k% r- ~/ r4 n* D9 \031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 c3 E2 a( ]& p1 r. b* Q" ^

2 S6 c& N) m* J2 P- I0370380390400410420 I8 i' |6 H% G" c' f2 H8 a
043044045046047048
4 }* I* O+ u9 a0 j/ V9 Z" ]6 r4 d* s' ~049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% T) q9 L- w$ \6 c& i3 }4 y
9 N1 b: S- d7 T- i6 t
055056057058059060/ p1 M* V  F* {6 w
061062063064065066
3 _: C& j3 ?  I: k2 C0 i4 x$ L# H067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, V1 d( W9 r9 p7 O
$ S& X+ X6 z2 M- y5 k. ^: r073074075076077078
. W( `) O/ ]0 O# Y, t2 t* f% u8 i4 T079080081082083084
) G3 C5 c3 Y2 b085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 b. H  D3 C$ B3 q4 I8 t

0 i* r, L3 ]+ ^0010020030040050066 X) b* u" c: `% e6 C7 D
007008009010011012
$ H0 T  v3 \, P* A& I4 ]013014015016017018
- T7 o1 I6 h( h019020
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