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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " _: {9 R) [/ J! E/ a& l
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■● ■  NintendoWorld    站友xliz原创' Z, H1 V7 q3 f6 D+ y! M
■ ●■    http://www.NewWise.com 0 ~2 e- b/ r. G4 q; X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 K% P; Y' O- y* R7 m, w& Y

# A  h5 F) T2 [) }' M8 d9 ?- f$ \
           洛克人 EXE 3 Blue 卡片组合
( ?0 A2 ^& L. F  x2 M  q9 d/ V4 X7 C$ {8 U8 S8 H
. ^2 O5 L+ {4 p- }; \4 K0 I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. X% @  o0 Z! e  K" ~# O3 V! ?大家要看日文版的P.A.或详细攻略,点击这里吧!
  U* G' R7 I( C. h
====================
2 ~/ G: T, [8 C/ ?7 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . D2 ^$ C+ I/ ^7 N- P
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以下内容格式如下:
( L" E# X! C7 v; I3 u9 e" m# v
% V' r7 I) Z1 Q- j4 E. \  M, \编号    名称2 }5 q' _. d7 s2 t( ^0 L9 x8 ]
说明# g7 d* y$ e- ?6 s; i; I  z1 F% d
组合方法
; M8 A, Z& V; J$ @- T---------------------------------
0 B8 u* B6 h! D1 ^( ?0 j, R8 @; @01    Z-Connon 1' I* _! O: b& ]4 n+ m, l% H, p$ p
Unlimited Cannon for 5 sec. v/ a( e) f6 _6 V
Cannon A+B+C! z5 D4 k, f; W; Y7 K  v, c
Cannon B+C+D) @2 n, c9 q+ g" p
Cannon C+D+E& z; _" e- n) e. z3 {# H5 c2 F9 x

% T) \" `8 j% u. g$ z1 @02    Z-Connon 2
; i( v- r/ y" XUnlimited HiCannon for 5 sec
8 F2 l6 Y) R, E# ]# A; ^HiCannon H+I+J9 E9 f; F, D$ M1 e5 V' H1 n
HiCannon I+J+K5 {+ o7 m& y! O( o' F
HiCannon J+K+L
* ~6 K) S, e& c" e$ Y  Z+ y
* l4 V+ f! |5 U; e, c( Y, H03    Z-Connon 3
" U, V5 H- D( \& Y# X/ B- ]/ rUnlimited MegaCannon for 5 sec
/ J2 z2 \8 i2 I, b+ vM-Cannon O+P+Q6 Z8 E9 G/ c2 D7 N
M-Cannon P+Q+R
) B8 w- u! n+ g6 e- wM-Cannon Q+R+S& z" I2 J, i# f  r) n
4 S# t/ P& Q# f5 x
04    Z-Punch
' ]& N2 L% A; N' D' v9 ?0 |2 }Unlimited GutPunch for 5 sec
, k1 ]' x$ Y/ n0 t* AGutPunch B+C+D  ~  N: D! G* }* V! _( G% ~
GutPunch C+D+E7 E. ]9 t' @% e* G3 k
GutPunch D+E+F
2 M8 m+ Q- Y  t* K' w: x
. ]5 H! G  @" g* g5 T05    Z-Strght: j0 r( U5 B! a$ `  ?0 o$ ]) q8 |
Unlimited GutStrgt for 5 sec0 Y# _9 _: f8 e/ A# E. f; L1 h8 X
GutStrgt O+P+Q
4 d1 `6 d, k/ K. k% MGutStrgt P+Q+R
- C) @( c: C4 R- X2 }GutStrgt Q+R+S; F  c3 ?- x/ U7 h8 Q8 g
; l& y+ T+ e+ s: Z% Z  V
06    Z-Impact. h# b* X  a1 K/ e* S* Z
Unlimited GutImpct for 5 sec
1 `, [2 R% y3 e6 x2 A6 WGutImpact G+H+I5 s, Y$ U' e1 u
GutImpact H+I+J6 l7 c9 e0 B/ p6 Y
GutImpact J+K+L* l( [* W. f1 U* s
8 l0 e( J2 J7 r) \% u
07    Z-Varibl% A- ]6 K5 }/ |
Unlimited VarSword for 5 sec  m: C- b0 O0 q# p/ h
VarSwrd B+C+D' z* m3 l7 ~8 d  y7 w3 U
VarSwrd C+D+E
5 X5 H" t& Y- ~) j) c' ^VarSwrd D+E+F' R: h, H& _$ j& p5 H

% J0 H& t0 k0 G! T) \0 V4 G08    Z-Yoyo 1
3 X- c% y. Z$ \$ e( K, ^, p2 MUnlimited Yo-Yo for 5 sec/ G! M( b" c! H( g% ?4 c
Yo-Yo1 C+D+E# O8 }( S# r! J
Yo-Yo1 D+E+F" V" S. I  |& o4 M
Yo-Yo1 E+F+G9 D. F3 `! a: h4 P: b

0 c3 a" L# I8 q8 |) W( ^/ ^3 P09    Z-Yoyo 2. B  D1 j3 W) O' k
Unlimited Yo-Yo2 for 5 sec
8 |8 K4 G6 p& M2 `! A0 o6 SYo-Yo2 H+I+J
; I% ]& T$ v# v7 q4 pYo-Yo2 I+J+K
% y9 b& p5 ?4 }9 l5 c6 _" XYo-Yo2 J+K+L
: L; `$ H& p% ^0 ?/ G8 r6 X1 F" y; X) z8 X7 `
10    Z-Yoyo 3
4 E' U. [! Z3 }* T- _Unlimited Yo-Yo3 for 5 sec
. E' n3 e0 x% [6 ?Yo-Yo3 M+N+O
( i$ i. M* h. _1 I8 ?$ BYo-Yo3 N+O+P
6 Q8 J3 c. X/ I. |Yo-Yo3 O+P+Q7 f+ I& M1 Q* y+ [8 {# @+ e

9 b! j5 F' C5 D4 O% M11    Z-Step 1
# k4 B6 u  F+ p; S2 ?- WUnlimited StepSwrd for 5 sec
% @2 l/ A$ O* Y8 f/ ^StepSwrd L+M+N- Z4 U, W( r0 F6 _3 `) ~
StepSwrd M+N+O  c. N7 {6 F6 N9 `
StepSwrd N+O+P
+ c. s; m4 l3 X& u4 v% |8 V3 g" [+ d! |1 r0 ~7 V) j
12    Z-Step 2
! p: L  K/ d& s* c0 pUnlimited StepCros for 5 sec
& u7 M' k! C8 c) ^5 l* KStepCros P+Q+R
6 u) B: I9 h1 s$ D) I; f% w3 R' SStepCros Q+R+S
$ W" @3 S1 p( B: M8 c& n' \/ ^5 sStepCros R+S+T
: q7 k* t. S' Q8 ?2 \4 \9 C6 w, `( ~& e9 o, X
13    BubSprd
5 X6 x" N, Y9 F3 b" qAttks w/ spreading bubbles!
, f3 @4 l3 h- P! uBubbler  C+D+E& ?9 `! X0 h3 v* M2 W, B
Bub-V    D+E+F
& K6 \" Y' B8 q: WBublSide E+F+G# K. M4 F" K$ L
Bubbler E + Bub-V E + BublSide E1 H1 z: g+ ?' Y2 Y

; K3 [7 \: T% ]1 Y$ v" Z14    HeatSprd
: C2 P- Z+ ?, s% L6 lAttks w/ spreading fireball!" x! ^! w+ k! ^- T( _6 q& B+ A" v1 K
HeatShot H+I+J
' d7 Q. \* x+ I, jHeat-V   I+J+K( M" n" Z8 E( \3 Z4 }' \
HeatSide J+K+L
! E) H  p- g* ?/ K- Q6 OHeatShot J + Heat-V J + HeatSide J6 Y8 h; B6 N( F: k5 x

, l( u+ m, l7 I" z15    H-Burst
( T3 r; [# x' kCreates a giant explosion
$ B$ K, A3 ~+ i! u- t) ~$ Z( X; BSpreader M+N+O/ e3 y9 A4 S7 |
Spreader N+O+P: ?$ H+ [& K( U1 b4 f: i
Spreader O+P+Q3 \9 g  A) Q2 {, |9 D

; T. q% @: Y) Y: e( }) o" u- O16    LifeSwrd
$ ]8 ^) _0 }9 I7 P" f$ ^Swings a huge 2×3 sword!! O: u8 x& D7 J  v3 |: ]6 e
Sword E + WideSwrd E + LongSwrd E( P. w9 s' h7 v+ r3 i" P
Sword L + WideSwrd L + LongSwrd L
4 m. j2 k/ S- b) L" s$ iSword Y + WideSwrd Y + LongSwrd Y+ R% P. l8 Y& @5 q4 J

8 Y; B% [  F( ~$ I  F/ D17    ElemSwrd
) M2 F& G: O* P) }3 l8 a$ jWide swrd contains 4 elemnts2 g% I: U) j$ X% y$ K! v
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 o/ h$ d  [8 v. E4 m% \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. S$ F. }# u3 \0 \! m$ N4 F" [( G4 _, ?
18    EvilCut9 k: i. S6 H3 X4 D3 u) N8 @- D
Step up 2 & make 4 atacks2 c5 W9 Q2 i$ v
StepSwrd P + HeroSwrd P + StepCros P
6 @% a# V+ K1 g' J! t2 |' K2 _  @0 ]0 V
19    HyperRat
# T+ Q" ]3 I3 W) G4 K! ^2 GA giant Ratton charges!
, H! e4 A; I( a# B1 sRatton1 A + Ratton2 A + Ratton3 A* w+ Z6 E; ~& x, X9 {9 J
Ratton1 C + Ratton2 C + Ratton3 C8 d& a5 N4 Z$ g5 \" f$ C0 Z; o
Ratton1 F + Ratton2 F + Ratton3 F% k+ v# u2 y" v2 H( y+ y" `; l
, H8 `3 I4 P5 b5 o: I
20    TimeBom +: v. W" k! S, M* Y4 X; u
Sets Time Bomb in enmy area% v9 ?1 G7 m- v
TimeBomb J+K+L
/ j& @+ }% Q- U* b. V) `& ITimeBomb K+L+M7 L6 @; G4 ?0 _) m( C: O, r+ v& c5 \
TimeBomb L+M+N
$ t2 k9 C7 ]4 @4 x5 u  i7 `' f
) r$ w1 z5 ~. p  E21    GelRain) u& H, U  Y  z4 d6 L
Gel steals squares! L( _' ?1 A% w. ^' [
MetaGel1 B+C+D: T& ^, r- {' r: c$ G
MetaGel2 E+F+G
7 x6 R5 b" X  w. S0 qMetaGel3 S+T+U+ u7 M7 X- J, P+ l
2 ?# B* O, F* m: P3 [+ J
22    EverCrse
9 P: E! ~# h; o6 AShield chases enemies
) t1 v7 B' g" a7 x. I" yCrsShld1 C + CrsShld2 C + CrsShld3 C
; l- G3 {# g, N* @, m5 lCrsShld1 L + CrsShld2 L + CrsShld3 L
4 [7 D- {( H, B; B% S1 s2 L$ O1 y7 ?/ s8 w4 K8 |/ Z8 j
23    MomQuake
' e% F$ a4 K, [5 i" I3 ?Awakens Mother Earth!0 \# l2 g$ o2 d0 v) D) a
RockCube * + RockCube * + GodStone S
8 \% L7 P  v4 K$ W( l0 @. C; M- S% |" A' N- C
24    PoisPhar
- ^8 a$ A, r1 W$ D  {! w4 _Pharaoh generates poison
. E1 Y0 ^) C; c' Z& _PoisMask A + PoisFace A + Anubis A
- d( Y- `2 p; g! G
* {" A  f+ Q" V* o) S( D+ M25    BodyGrd+ s* f3 h% s, u- O5 L* Y0 B
Bodyguard takes out enemies. g( U3 q% D6 c+ `
AntiDmg M + AntiNavi M + Muramasa M
7 Y5 q. q% H7 Y
# }2 f) }% e( u& J- M/ z26    500Barr3 f+ C4 B& J) K8 J9 I" [
Barrier absorbs 500HP dmg
$ I# C4 \: u% F; F/ HBarrier E + Barr100 E + Barr200 E6 }5 F& a" n& H2 O+ r, r3 h/ Q
Barrier R + Barr100 R + Barr200 R! y8 T" L) D" A  n, O$ a; y

/ s8 d7 Y( v' C  i27    BigHeart
& ]. U6 ]- D0 x0 d- g: f9 hAttacks, then heals HP!
0 v# j  t5 \6 |: ?( H  dHolyPanl R + Recov300 R + Roll R
, v  W- {& v: b$ O; ]* f* qHolyPanl R + Recov300 R + RollV2 R9 {) V: x; T- V' s4 W
HolyPanl R + Recov300 R + RollV3 R, l8 q, L. G& L( e: J

9 h- l* L% k0 L; _  Q/ U  T, \28    GtsShoot
& w' x7 c% ^1 DGutsMan throws MegaMan!
; j" o& i, w& \. c' u/ FGuard * + DashAtk G + GutsMan G- W; ]  Z# q; t
Guard * + DashAtk G + GutsMan2 G
; m6 J/ p) m" D5 oGuard * + DashAtk G + GutsMan3 G
  E! d- Z# l+ ~6 @* _1 m2 I, ~. b5 OGuard * + DashAtk G + GutsMan4 G
3 ~3 H; a) ]/ C2 o" K  Y7 ~: w  k3 t8 R& b5 a
29    DeuxHero- R, r9 K0 w( s
MegaMan & ProtoMan team up!
" \; n" t/ W* O) ?7 }/ B5 rCustSwrd B + VarSwrd B + ProtoMan B1 X1 P' o: p9 S! m' H$ l  d
CustSwrd B + VarSwrd B + ProtoMn2 B8 ?$ q- C0 J$ t0 S: i
CustSwrd B + VarSwrd B + ProtoMn3 B
) a; @7 ~3 g0 ^, E- mCustSwrd B + VarSwrd B + ProtoMn4 B
# `# f! X5 \6 ^$ N- e  G  `6 n/ ?) F9 C1 c8 I1 J
30    2xHero
+ v/ Q3 Y! v  f; v7 p0 \: g3 [MegaMan & ProtoMan Dual atk
0 O$ ?; W3 M% h4 k2 J, y& vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ s% v+ H$ l2 e% e! z! P$ p5 r2 @1 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 D9 ]' d1 S4 d( h' PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" {5 `$ w; x+ }4 A$ m  ^: A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 W0 I+ p; L2 V) }
% R! e. ^! a4 `0 ~. O4 D' B$ J31    PrixPowr
1 |$ |- N& v, J' w( G3 Navis attack at once!- H' m7 z( ^& }( X& S' i8 O; Z* w
Team1 * + Team2 * + KingMan5 K
$ y7 I5 [# {" mTeam1 * + Team2 * + MistMan5 M
/ [& i' [0 d+ Y9 ^Team1 * + Team2 * + BowlMan5 B
# E6 G+ o- [( E; S, r/ @, `2 ?2 h) f9 m! c; m! z( a# H
32    MstrStyl
/ G) G9 `3 B3 `MegaMan unleashes his power2 g9 Z: T9 ?! t" k0 h& f/ y9 p) R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 ?# b( T& ]' y7 M/ h8 r
/ W7 A! E) Z, XStdrdChip (Part 1)/ A3 A' f; Z$ L/ f
┌──┬────┬─┬──┬──┬───┬───────────────┐9 ]. ^. q. }& D6 A
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- k1 V. d6 _8 L; Q. \├──┼────┼─┼──┼──┼───┼───────────────┤
; d4 e3 @4 P6 @: E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ E, r1 [9 k( H5 J' A; |│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. r6 ?" n7 F! ?4 @& m$ H9 }
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' n3 o/ x3 k5 E
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" k9 F* L" U3 l! V. Y! |
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 O/ L4 u" d* {2 ?" z0 l; F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 Z$ T( H4 n0 X, `- G# c' k│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 `. ~8 |8 |7 a8 G6 }: b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, _! z, G2 H' H+ F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% x7 I* o0 N7 @, h( k! e/ {; c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 F/ L) O! _8 R2 L2 l│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) v" z* e! L7 b* B│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ |" D' B6 ~5 e9 H* X9 Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* w+ P6 r, j7 ?( O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
, u- b4 B' L% t4 i# g# Z. P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 D  U) E+ \. Z( Z+ s│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; q8 L6 |  Z7 e* @6 t6 W! `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  `) K5 V( [8 H- C% J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 o1 `; B$ J1 b, M+ S8 Z' ~│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& W, C& `+ Y6 ?  F) u3 i* t
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ v& w- K+ Q4 i# }
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( J) y3 s5 e6 H$ c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 G, i. ]8 z* b0 ^/ K- G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) O0 y* i3 q/ |  u│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ R, ?, D- Y6 J$ i" \" k6 J' E│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, b# y- Z' T; s% N
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 h* o7 g# D. V" Z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 f  E$ a+ j4 @, y$ z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" y- y$ H8 q1 L7 j& @, _2 S
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; i/ h4 N: p7 V0 Z0 F# Q  D# Y$ ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 [2 C& G# x. v" W. ]5 F2 \│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- `7 r! n1 ?. Y5 N' j+ C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: f' z  U( L( Q5 j8 m
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 V+ X4 x4 W; t( g9 a6 f& o
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# e, E6 I2 \8 ^; X│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 _' K! z4 p5 O* Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 ?7 y0 Y3 j. ~+ s6 B5 ~+ B; d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- h' X. l; c) P' a: p7 J3 U│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: D* k7 g7 \- H5 X6 S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 d+ r2 h1 J, O; e/ i, T8 l* i& l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ [& U6 M+ ]6 E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 _. [0 ~/ q7 d; V: d* S' b$ C" }│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) j' d5 L& a% Z& ^3 }
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' C" j" }  [% w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 j/ p6 k9 T( _
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 o4 j: p+ ]& I; |: n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 @, F. `2 L$ k" N* C- B' c
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# O0 X; B9 D2 N% v# x4 Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ e* J7 F3 F* z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 P3 A/ a/ m5 l/ d; \: b% E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' j/ C  a( U& K' ?# N
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 ]9 D+ V: `! B│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 U! O2 a0 y* G! k) E│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; l: L3 [" X  b7 U, w/ ^0 ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, O1 T+ X  s, A. ?8 f* ^0 X$ m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 P1 z  G" `! |# i# y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* ^* M" i8 y, G) M7 `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: t6 ?* h4 ^! ^│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 {* L4 M8 i9 R; a- d; I│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. c% y: A8 @3 O' T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 m2 l6 ]6 q: i$ N+ Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ h  G. s5 E/ g│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# |/ ^2 ^; ^  E+ P" R│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, k$ U# J! Z. U6 N: d! d5 x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 X! s6 c7 Z  I. y* ?; L
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- F" s( o8 O" z4 H& }& P5 B1 q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" x5 V* J8 E% [( a. J│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& J1 V' s/ U% V* ]% r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 U( F3 U4 G1 I5 S( V5 ~# G
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ B& j: l9 @7 n! X
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 b/ [$ _9 n. X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 |3 x7 }, J  W3 o2 z7 G" S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
% d% f3 ~7 u& V! Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 H, V1 q' I( n# h& s│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 b( n) Y' x3 Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( Z2 T  X% O+ q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# t0 F+ |% r5 L7 V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 g/ S$ R1 _0 ^# A+ R; ^. E& d
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  F- A9 m. G8 t, ]  B& `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ y! ~. N. I+ u- A! s4 X9 I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 |! G; s7 c$ g# a+ s│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 ?1 Q3 ], B4 o7 a; t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! Q: c, I" @: _% R' Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 E* W) x8 K/ I0 G3 u  p, S│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 {4 }  v9 R* l0 G│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 ^7 R6 n4 V; ?8 ~0 i7 S│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ M- T. z, x! A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; _6 e' b5 A0 I( l1 v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% _3 ~. X# B8 Q& @! m. M
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 n) ^/ p7 [# Y& K  u
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 \( q7 b0 R' K4 `: D
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 v4 s3 ^1 }7 p7 P& e
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 J, Y& L( _4 f" g% Z+ q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 C4 w& v# R! s
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 T- z/ o* p) z; K  v5 |
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 S2 _7 G# a# F
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! `- X% }/ \7 N3 u8 v' n7 B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 d5 k1 H& Q: A- W0 l. I
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 R; Q& [4 ]/ u9 I
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. X2 Y: }* ]6 Q5 D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 m5 T# y$ w2 M└──┴────┴─┴──┴──┴───┴───────────────┘' h. {4 T- y: w' o' f

: `. U' P$ N( |5 {5 C. eStdrdChip (Part 2); {* u+ R& a- n' H, s8 p5 }* K
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ^8 ^5 a- p( Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │! j! J$ b/ B- L3 V6 H/ Q# K0 C( ^# W
├──┼────┼─┼──┼──┼───┼───────────────┤) M' a- G/ a$ m% M3 k; z  a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" M% @% m; ~% F" \6 p# P. X
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' ]  w  h# F3 _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ C  ^, W* Z) ^
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# `* x$ A. k! P6 E
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" S, |3 P+ v+ t0 B8 M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: L8 l' B" r: K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# s8 u' G' G# x8 c) a$ {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ Z. r" @: T/ p3 }: `) q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. _! w; u% ?2 {4 J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 C! e* |( U& K# m! L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: F' y4 T, a/ ~- d3 @  X& i9 V; L│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 {6 Q$ F3 v8 S" v1 {' n9 C3 I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- w! b5 Z/ g: v6 b& J0 e2 Z* v
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 U( H' F( B7 y9 `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% i4 m! G" J, @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. K: p5 {  a' t* T+ i, M7 o5 Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ }9 A8 `, ^* j, m" Q& c+ J
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │, w2 H+ u6 J3 |) N- [4 P; |
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 d+ t' z& z5 Q' f2 S
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ r% W# m! t2 o. z8 M* [9 ?
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 U6 A0 G, {" @* u
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 j5 A8 h( N  o/ _# L/ b
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% X4 d0 j( g; @8 W4 o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# G' x" \9 B) B9 Z. g│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 b( C+ I) Q' d. B
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ U3 Q5 }6 Z6 E8 P" m/ }! ~8 X│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 w' x2 l) N& B│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: W& C( _' ?) c) V8 h/ m7 k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ Y6 c( A5 a  ^- K% u: r8 }% z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 i+ S+ M( Q" \7 Q* _& j0 y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- R% u) K  |" [' j7 j2 K│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! t3 c1 l8 R7 ?3 {1 X6 `" p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  E4 |0 X7 X9 t. s- m5 r│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; c; }& N' I. V  Q2 Q6 C! y: Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; [& u+ B: K9 O" N8 f) t│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 q: l( D! Q3 Q6 c) s' w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 H0 [) l. s6 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │, v+ w' [; e  Q% c2 O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 a+ [8 F( C  F2 W" K: l, n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& U" f& G0 g: e  Y8 U
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 P  ^/ E( z" B, S6 v% z! B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. f" T4 {  O  s8 ?6 v& }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ s8 }( W4 F5 v& d$ Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% }( G3 O( [1 G4 d" U( |& @3 V│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: l% J6 R5 D# ]: O* Y$ Q8 L
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 b& ?/ \' o  n  {6 ^- ~
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 ~. r7 N6 ~* u$ Q; A3 d' R5 V* w  B│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% A  G( e+ @: x
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ V! W: x6 {" c- g4 E│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: r& H) U/ r$ @* l+ L% b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( v! s* B- ~) m& \6 N& x│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 \' ~6 O. g9 E0 p* [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- V' u! |% G* e9 X+ h
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' |* S1 G9 O* Z, l! W+ g7 ]$ N: Z4 Z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& i' m" A) x: A. B! }( u│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 r+ d6 Y7 C% U8 B/ b$ ~0 R% e
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 Y5 e2 S5 _7 l  B
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" i3 B8 }+ T- x& K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) `& u4 f% U! {6 A! f5 z" K
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ j6 s! y9 j4 b: U
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 {/ e2 Q2 _/ N
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# j( I& }# N, F│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 p& x2 a! S! A* B* }) Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 C$ d& }% S1 x/ x' j2 x7 q! i+ P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  L1 }  r8 w4 `+ n: f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! ~$ @( H& y' \+ v. e5 }
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# f. p3 `' m5 ]8 M8 \│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' U) I' {+ z3 X8 e, D9 \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' f9 ~* |' K' i; e3 U( ^' b
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. f! P2 ^8 X% v' F& R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 U+ Q6 X  D* K* c4 p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 |7 C/ J; r- w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 m5 F  y8 O( ]│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 k6 F: `/ c. R
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
7 K* I3 L; X8 t8 Z- w│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" o# V/ b+ ^. N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 T0 L9 H3 X. H9 V, o9 [- @
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! t3 }) ^. D' }$ c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 k3 j. K! q  x1 p2 z1 F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* z5 U' q1 Q  [( F9 y, F" ~/ b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: w* |2 i/ K$ l% y3 v) K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ U* m; ?, G0 h" o8 Q8 D│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% G7 @* m& `* e8 t2 x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 e" J, g" z4 G5 I) {
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 k$ }! I* ]0 \8 |, p  R# P0 ^
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 `/ j) t  R3 f. a
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 f' E7 J0 G* V! H+ W$ t- X7 ^│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 r3 ~8 `6 Z5 B7 L, `! W1 @
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- g- r9 O8 O' f  n. u
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- _: I. q) w( P. @/ m9 w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 N! b0 Y  ?# A7 y- n) q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, E% R5 J; Z+ w7 E/ o2 [4 {' s│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; T1 s2 Z# x' o* N- j0 I, ?│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 b' g! W& W0 q& V3 I+ |
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! l! |+ c8 j7 e( h% U3 h│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 J1 f: [; j* I2 J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  P- R1 o3 s) v1 Q# B9 A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ x* \6 y; m+ O: E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 u2 C/ v8 z' r│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, P- x7 ~) Y3 S, B- v
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( L# M" J, w+ H0 b9 |8 Z1 N4 i6 O
└──┴────┴─┴──┴──┴───┴───────────────┘
6 }1 h6 S" M' n2 G1 V: J
: R4 I# X. _9 s/ d
$ _! z$ D; B7 EMega Chip# E! y6 S0 `8 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐- f, R* S6 m- i" Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │  |9 O4 h# W3 z4 k7 M
├──┼─────┼─┼──┼──┼───┼───────────────┤
& l: O. }' {) p& f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( v  p5 y% K+ w1 W* l: |7 O│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 F3 s5 V$ @( |# y+ o4 E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ @( I. Z  f  u: R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' H' a' I, C3 m7 g9 n! W3 r
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 D/ f4 k3 |( ]+ ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# |. u; i5 R+ [+ S7 |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' |5 k. r$ q, X* t" }. h4 G│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │# R$ c  _, G" p+ b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) o1 C( Z8 J* K6 |│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' m5 t7 l' }) }- U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- w, h$ L  h. [7 j7 \, b) B│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 s0 Y5 f/ Q" P/ Q+ Z5 J9 E
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* O. z( Y: n# u+ g
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 t. F6 `' {$ q1 [& l+ |' @# L
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 N. h6 y) Z1 S0 G+ I6 u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 v0 N. d# s1 e5 L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ Q& p. C, Q1 X+ g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( r2 c$ x5 ?. c; S3 _* K' E│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! t/ d4 [9 }: s2 m' ^- b1 u4 {
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! C0 l( Q2 [7 `% v
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ r/ X! B' K- J9 B! |│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 t' f3 G: c$ P9 V' n  @# h  W│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ m3 Z- U- ~# k: M5 a9 f& y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. B5 z; R1 ?1 ]% Z$ ]! u│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! c5 ]$ H% e" k0 O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 C, k' E( h: h: v: k
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& X5 `' ~( ~4 H+ G% l" Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; n2 {# ^8 J" x2 @
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 V' B7 i! d5 n: D
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ Y" {  t8 F0 u3 n9 c' c
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' R7 I( Y& l/ a- M: y4 l│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 w! D& `- w0 j) v' T" D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. ^: y, C( K& k# H& v8 M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, m3 L) U6 x% V0 e3 x) p/ f% [
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 X1 v- t, J5 o  k6 S  ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ @. k0 a2 C& N" n7 q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ U& j8 H% V8 g% F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& w9 m! d2 R' l│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ l0 X7 m, l: v: h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, e; K( _8 l. e7 o; Q. `# X$ E
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ Y# D% q1 j# B+ Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 K, B& x- ^' F; a7 X9 g3 H& l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; @: |$ E8 R6 y2 M0 \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 s: F4 b5 c5 \. i" S7 o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ V% I/ s/ G; p  x5 b│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 x. `2 g4 r) R* }│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& i  u/ b4 P  H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% R& \2 t- C- x% @│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ [1 c% }; v% m' m- u; m9 ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 t% u& R1 R) S; ~* |2 u1 Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# i6 ^' S- ~. S+ d4 L! }1 G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. l3 b$ ^6 `1 a! {! U" U' I5 k2 _+ c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& \: M7 Q; {7 W4 e+ q# A+ h$ Y* ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ V# b# X' r% E* I# p6 @│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 O0 C1 _' B, w  Q2 j& y" ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 {$ Z$ k  T: M3 T5 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 F% z  |( E/ o& ^  n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 C3 S: }- G. W( B" R% C│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. s* Q5 _2 Y; m
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 |# P: l2 B6 L) G! ]) M. R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) [, R- P9 U$ c/ W2 D4 W│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ _# ?+ z5 q5 v$ z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% O: `0 m7 O3 R5 `' w" [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ M* ]% Q) g2 P+ R2 \+ y; e4 L; u
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. L5 z; R" Z+ _│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 w% G3 Z: [1 a0 l2 T6 B
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. @$ h& s* \" S# E6 v; \│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 c1 ], n$ k7 W  z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( z' f& R- ]$ s! X$ z│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ o, S" p2 o; R! j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, {1 L3 G, |; V) S8 z! W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 Z; p, ?- S/ h- o1 m% _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* P( E: T( Y3 Z0 r( j0 a9 d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ ~' q7 `9 ~1 y! u8 ^│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' R5 F% g/ ]) [$ X# L$ m3 B( O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" x& Z) g; ?  z- i
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 y; g) Z( s$ t& U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 Z9 L2 Z% y" e  w. U
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. K" T' R6 [, R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" I# v$ o. c. s- I8 l8 u  Y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 `0 S  r" _( [8 ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' A9 P% c7 H, p$ w2 ?& K$ y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 r1 ]8 J! ~7 @  H; v6 R2 L
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 G9 z- x1 a2 d  D7 G│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! z6 u3 t7 o. U' j! C% {: X
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 x( R- H7 `+ c" O/ b/ U* z& G* d* m$ w% M: Q
% p4 s. P2 k! V0 y+ S) P: a0 |" H, q
GigaChip (蓝版)
4 F( E( Z$ o4 ~& `& c/ N6 x5 t. I┌──┬─────┬─┬──┬──┬───┬───────────────┐% E- X/ P% V2 Q' u
│编号│名称   │MB│攻击│属性│稀有度│说明             │& h+ L1 i" }9 E0 i9 X+ l
├──┼─────┼─┼──┼──┼───┼───────────────┤" A$ V* j7 o" O- g5 K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 ]# S6 l$ m# t  B/ O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 h% D( l- \7 I1 {│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( d2 Z, ^3 h1 m( v; ^6 q+ `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% e. X3 X( P) O+ Y# E│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 q! t4 R, P7 B/ |( {- g9 m' p
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# i  [% c% e2 @: G, J0 D$ |1 v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- |2 \; e  n+ Z& l, ?- F  |- Q1 d│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 {* U& L3 p& ~! X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 d' F) E4 L$ j│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 v5 e% [' p+ J0 @: I+ V│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ t4 ]$ T2 d) D3 ^4 m6 T% a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ r& `0 M. b5 ~5 u1 W7 E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& f$ K+ h" [2 f/ E8 K: C; k. M! H│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 u$ I/ o  w0 P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 _0 A9 I/ Q6 r* M% ]0 m0 y( y│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( Z/ C$ |  h. e' ^1 p; N5 F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- k1 e& s2 T% O6 H  Q  h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 O- z$ p. a# r$ J: P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │3 F8 B& @. S6 s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 I3 o" N# V, v  y5 `
└──┴─────┴─┴──┴──┴───┴───────────────┘$ j; C9 h( @/ n2 j0 W

, F: A. k1 Q8 U0 J+ \% K! Y. ^" dGigaChip (白版)(只列出与蓝版不一样的Chips)1 n& ^1 X0 n0 _/ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. `- j6 \4 n8 W  [" P: }│编号│名称   │MB│攻击│属性│稀有度│说明             │' k2 s3 Y( ^! l. S- w. S4 M% O
├──┼─────┼─┼──┼──┼───┼───────────────┤4 R& ?4 w, E8 O  V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ @7 Z) z5 f- s2 Z) }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( ^- a: w& ?# `# d6 [* f* w
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# v2 j- |  _! {1 t3 I6 w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; y- E' f/ w7 d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) U5 E+ h. f( J, NMegaman EXE 3 蓝+白 Standard 级别的 Chips:( o6 s$ i/ |6 F' L

- p9 V- r; f9 s" s001002003004005006! m6 I( z& D+ t, [$ J) m, u
007008009010011012
1 Z5 N2 B6 S1 u3 k3 f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ J$ Y6 ]4 O8 M: |! X: L; m$ H
4 m2 l$ {& q' m/ d* b
019020021022023024
; N  e1 I( d+ Z4 ^: J8 z: U025026027028029030! C4 p! f3 A$ Q7 C9 B0 L! x. \
031032033034035036+ q- U7 J+ _6 H. P" e
  k5 R* U) [5 ~* H- b
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 n. c8 l7 x) Q- d0 c8 X7 I
6 S$ ?  k4 H& b  X1 ^
037038039040041042/ e" f. T8 q! P
043044045046047048- Z$ g3 g* Y3 B* |9 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ l  \" j, o$ }) t/ F  S

' A! n, Z/ H$ C( g: h3 D8 O8 M055056057058059060
+ a7 t+ D7 s8 r! k2 ~6 i" i7 r061062063064065066
! [3 @- n. J6 b" |  R2 Q( c* a  `067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# l6 N1 _% N* g+ T, v* h" x$ s9 O& N& O# f) O8 ?
073074075076077078
5 I3 s  [8 `/ V) W0790800810820830849 {/ s2 b' D* E+ P, t9 |9 d
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! s8 i# o; m" H- J. t

& ~* W1 N2 _& E1 t1 }: ]2 O091092093094095096
1 L8 e: q3 s$ K: _9 \. V; W097098099100101102/ {% N. V3 y" x9 t: a
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 t% m: L( H8 j4 ], `
. Y, u' ~2 [* O! }9 U109110111112113114
: V2 p" [. N$ F: `115116117118119120
4 R2 [! s7 j, W, p% o121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  q- O2 k& Y* C$ {  j5 u; @$ z
, k) [2 l5 {% v( o( V* L1271281291301311320 e0 L1 w' G$ p/ V- x! y$ x
133134135136137138
, u- l0 d, N; ?# }( G7 [6 s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 i$ K8 M% ]) a  o( R# N" g+ O
6 k; j% `% l" t1 p) t% L+ a
145146147148149150" U; U3 n2 [1 S8 |5 W$ U
151152153154155156
, u' k; K' n+ K( p9 T# z157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 S- v- ]6 Y& ~6 Y" G# z( X* N1 Y0 ~7 Q' n$ L: i" g5 f- E* j4 F3 s
163164165166167168/ Z+ r) T" x2 d5 J% R& I
169170171172173174
2 M- H* s6 I' W' _; y9 ?1 Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ _6 n; u3 K& R5 [
# R% I6 b0 H, t) n6 X181182183184185186
$ |8 i! P1 |3 j, d/ q0 v% w1871881891901911924 E' l# `! T' g0 I) Y- s
193194195196197198
, e5 Z4 M9 Y+ Y7 X5 {5 U2 b. j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 M7 M: ]. P) F( f
  w% z' Y9 y7 Y. @4 J0010020030040050061 K2 V6 y6 `% o" y
0070080090100110126 K6 I; n, Z0 ]1 t# m
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, E, v/ ]$ Y( T* x$ _" b' h+ a- v1 p  y. X
019020021022023024" ]2 J: D4 E. x7 j' g  [  b7 }
025026027028029030
0 P# ^6 M7 ?+ E  Y1 A: Y" b5 D" C" n031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, I  }4 ]+ F& t& [) V& }
# Y. ^" d% T  E* o* z/ Q
037038039040041042& V. \, e9 k4 t- m  c4 ~
043044045046047048( ]5 x. y$ L% A( P( D1 P' L9 }5 H! k
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 p( [$ b! Y/ s" {6 x

* j6 S9 O, u6 _. u055056057058059060
2 i( y; M' v8 |& A/ H9 |061062063064065066& A0 b, y9 ]) F' ~2 w6 m. v" k
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& A8 t; h$ e6 |4 M7 \# R: E/ B; i
( y) B( N7 U7 j* J: j1 J5 j% p% b073074075076077078
7 a+ x6 w/ W1 I( ~) L3 H# W3 w& Z079080081082083084
+ G8 U/ G$ z- x# R0 }: p; m085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:! f! i+ \$ ~# s7 f' T& \
0 B0 Q" ^" p+ C$ E! Y
001002003004005006
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