转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创7 U$ N1 `$ {/ r' C" ]
■ ●■ http://www.NewWise.com : x; f8 I1 j# O/ k/ f
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8 D; x* Y- a, X4 {6 U 洛克人 EXE 3 Blue 卡片组合9 k+ ^# b1 M1 H9 o1 ]: o
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& J+ `6 R3 W$ X" l A
大家要看日文版的P.A.或详细攻略,点击这里吧!2 b) M7 y+ p! h7 ]! n
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3 u; N, H# A. I0 d1 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. {0 w' |$ i5 f' S以下内容格式如下:! W8 O! [9 S# P
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编号 名称
8 N O# B% }$ W3 W4 K+ C9 g& N说明! W+ m: g* c& a, _# ^, K
组合方法8 _& p J9 g3 i4 ~5 c* @9 o
---------------------------------% _) q% S( T$ d9 ?/ W
01 Z-Connon 1( q8 z0 }/ ^7 J- K
Unlimited Cannon for 5 sec
2 W* S: j3 H! C8 U2 a3 ]Cannon A+B+C
0 Z2 }4 S7 D" S8 H( w% aCannon B+C+D
2 r2 n* i, C( O/ `! ZCannon C+D+E
6 Y- I$ c3 r. G+ _- E6 ^. K' m1 r; z3 N" H6 O+ P' Z2 J
02 Z-Connon 2
N+ `& q# U# \' k/ B' T4 Y8 k4 }" P; aUnlimited HiCannon for 5 sec# P! s$ J+ d: @" i3 F, v
HiCannon H+I+J
+ u7 e0 M% s6 w" N i' @HiCannon I+J+K) G2 s7 ?% g! F6 Z& N# h6 H2 I
HiCannon J+K+L$ e, k. F0 S" ?# |6 S
5 _3 y; w) Z1 ]2 a8 y1 y; ^' J
03 Z-Connon 3
* G( K* t" U9 ?' H: J9 p# P' \Unlimited MegaCannon for 5 sec8 u$ D% X; F3 Q" _7 ?$ Y9 n
M-Cannon O+P+Q
& A& d$ i+ x; d0 n3 \2 _. {, aM-Cannon P+Q+R
. w# Z+ N' P! u, c4 cM-Cannon Q+R+S: P+ o% }" P/ l3 Z0 y
/ z h$ \2 x$ D5 J
04 Z-Punch
' l9 ~7 P6 H6 f6 v$ ] C2 d9 g fUnlimited GutPunch for 5 sec0 _- `9 Q# K* n% o/ O
GutPunch B+C+D, `& e0 q9 H6 z7 Y" O
GutPunch C+D+E q" b% P6 F7 w* C Z0 N6 t# c u
GutPunch D+E+F- F* U t& O5 r" e: U% N" `
4 e4 j( D) h/ x$ e: o% l05 Z-Strght
* M S4 l- a1 b7 H' X3 X9 u4 }5 CUnlimited GutStrgt for 5 sec3 Z7 }$ G6 {2 [ D7 O
GutStrgt O+P+Q& X; ?; K& |4 s* Z( q
GutStrgt P+Q+R* D+ w2 y$ s8 c9 G, n
GutStrgt Q+R+S
+ M% f. l. N/ z$ P# r. z$ F/ Q. N6 j& ]+ l; W1 S% x1 Z
06 Z-Impact, V; c6 g+ c# g3 s! Y4 s
Unlimited GutImpct for 5 sec( w% A0 G- m. J1 u' X: R
GutImpact G+H+I
) {+ }8 S7 _: q0 j6 GGutImpact H+I+J
# O# U" `9 E& I4 X+ OGutImpact J+K+L
# |# [3 x, L3 |6 }2 i4 ~# J, W. q3 t8 c1 n$ m: c, ^
07 Z-Varibl
2 q K( A1 O- Z3 h5 q2 Y rUnlimited VarSword for 5 sec
0 a# D) ?3 {- h. z. aVarSwrd B+C+D
; u3 z* O7 m$ d) M" I) a; {# i+ p& zVarSwrd C+D+E" d, ]/ z- Y6 C! M# `) K s0 c* @& z6 c
VarSwrd D+E+F
* p @1 V" W, b: G; _3 X% L) X D7 d: W. Q
08 Z-Yoyo 1
7 w' ?' i9 U, o" L- G* [. o6 yUnlimited Yo-Yo for 5 sec: j3 d5 X4 w+ N4 r7 R9 Z
Yo-Yo1 C+D+E9 y& E' U& ~9 @. K ^7 ~
Yo-Yo1 D+E+F# m9 Z2 r h+ e) @; [1 M' q
Yo-Yo1 E+F+G
8 L! K* _3 q# |( L
, @0 r% @! P, L5 r& P09 Z-Yoyo 2& `; k- G% @# O& |0 K: L- Z4 D' G
Unlimited Yo-Yo2 for 5 sec
. V- N& Y9 p9 x0 C9 WYo-Yo2 H+I+J
0 S' r! y. x7 D8 j9 wYo-Yo2 I+J+K! Y5 h7 B( M+ g; t9 z( f6 g
Yo-Yo2 J+K+L
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10 Z-Yoyo 37 _4 f$ i' U/ q @. {
Unlimited Yo-Yo3 for 5 sec- `' W$ O, r; }( n/ M; @8 p
Yo-Yo3 M+N+O# A5 l6 ]" L) L
Yo-Yo3 N+O+P
! h' P7 K+ b$ D b" Y" @ B/ HYo-Yo3 O+P+Q5 \ d! q) m- e3 \
+ i! z8 |2 p) t; v# p( E. s& `% Z11 Z-Step 1. T! m# h- j6 M1 E
Unlimited StepSwrd for 5 sec
" I7 S9 t4 q, W3 P# [3 Y$ L. aStepSwrd L+M+N
3 M/ b* p0 }# v6 HStepSwrd M+N+O
' _, |% U% ^+ N. \" @) eStepSwrd N+O+P
5 }" T4 w% h0 @1 t* I
1 c. w! ] t% u6 R4 i, A2 U12 Z-Step 2
- {: ~: j8 t# q! E: J: P+ H7 R% LUnlimited StepCros for 5 sec9 t8 y8 B' m$ s' d9 R8 a+ H- M
StepCros P+Q+R
/ ^; y1 B X, G# ^! [StepCros Q+R+S/ O) @, t* `0 J$ z; s" a
StepCros R+S+T9 _- @, W' Y) \# N- k) H- J
" u" Y) G& _. t# ?" W6 I( o4 W1 C13 BubSprd h" T9 H2 g! S1 p* Q5 ]$ G. ^
Attks w/ spreading bubbles!7 j! k1 \: w. n @+ P
Bubbler C+D+E
+ h( G4 x7 T3 I$ f8 EBub-V D+E+F
. @. z5 b* v5 E+ ^$ Z" `: v# uBublSide E+F+G
8 P6 \# W& _3 @+ R& f+ o+ ^+ OBubbler E + Bub-V E + BublSide E! \) R/ F* C$ ^& W: I
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14 HeatSprd) S) I3 Q. f$ U* q) k; u
Attks w/ spreading fireball!( m; B1 \0 \* o% R. @/ ]
HeatShot H+I+J K1 J( b& }* Z
Heat-V I+J+K8 c1 r3 @8 T8 u4 I3 ^
HeatSide J+K+L& G) O+ h9 H7 o
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
4 u9 n% x" B3 K2 Y6 tCreates a giant explosion
! |' } I. Y& t6 p9 h4 a }2 K" X! ZSpreader M+N+O
) t1 `4 R( b& S( R g9 aSpreader N+O+P0 I6 R) u$ w S& f3 d3 N
Spreader O+P+Q
5 V- `" @4 b8 Z/ G, g' N: G
! s/ s7 f0 ?! ?* q+ G0 b$ x16 LifeSwrd
+ ^% h- p. w/ g7 F! {Swings a huge 2×3 sword!0 Z$ f! j- Y: j l7 T0 T5 f- @
Sword E + WideSwrd E + LongSwrd E' o) Y! H$ K' ]1 T
Sword L + WideSwrd L + LongSwrd L3 D2 @. E, E1 T. Y
Sword Y + WideSwrd Y + LongSwrd Y4 Y9 W1 a" @! L, }" t+ F) x5 g# L
- E+ \& F2 ]. @) O' Q
17 ElemSwrd+ ~3 S' }6 g% a8 ^- T: [2 i4 Q
Wide swrd contains 4 elemnts
2 }7 r' K9 j/ _$ YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 k: c: ~2 `1 E E4 P1 z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 L. S9 [9 B; \ U
& d# w4 X' [% Q4 {, s- R18 EvilCut/ }1 l n6 r0 p, X
Step up 2 & make 4 atacks
3 Z1 y$ f3 z0 T) }StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat* S* A2 Z% R* E4 A2 K8 t
A giant Ratton charges!
$ N* C: m& M) s+ @/ b6 MRatton1 A + Ratton2 A + Ratton3 A. N! ^) v _' _' W
Ratton1 C + Ratton2 C + Ratton3 C
3 \0 R5 ~, _% f" [Ratton1 F + Ratton2 F + Ratton3 F0 z f; A8 O( \
" m* V+ F1 ^0 y1 n- f20 TimeBom + J+ `- y1 f) P, q% x% z
Sets Time Bomb in enmy area1 H7 P4 t! n) [8 H* [
TimeBomb J+K+L1 Y( |8 _5 F3 m" g
TimeBomb K+L+M/ z/ R4 {4 v! o6 ~9 F
TimeBomb L+M+N
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8 Q) M- F8 e+ [" C7 M21 GelRain7 H2 k6 U0 f. l5 H, c) G) S
Gel steals squares: U/ D3 h8 ~6 X% C" y: a4 J( y
MetaGel1 B+C+D
4 i2 f; `: t. h6 [, }MetaGel2 E+F+G
6 X5 P! S+ x. ?7 H1 qMetaGel3 S+T+U; Z7 J) I' A1 `1 g- O T h& V
& }8 n# }: u7 _: n6 _% Z22 EverCrse
7 }: ]) U8 Q5 {8 b# f/ \, FShield chases enemies( R' B/ u) ^; L
CrsShld1 C + CrsShld2 C + CrsShld3 C! l L8 n! f5 j$ O2 z$ _: O" u% K, I
CrsShld1 L + CrsShld2 L + CrsShld3 L$ ^ p6 x2 S/ G$ Y
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23 MomQuake4 u# S% P( p7 U. c" l% d+ O
Awakens Mother Earth!1 A% u, B0 M4 x) i
RockCube * + RockCube * + GodStone S Z6 s3 o; B/ I* d
1 v! b/ c, R+ d% ^5 _3 _; E. p24 PoisPhar
; k" `: l# H" t$ k$ U2 j8 i9 w$ u5 uPharaoh generates poison/ J8 v: L5 _5 [" q5 i, n
PoisMask A + PoisFace A + Anubis A' d3 H/ W; l) F! M# K
7 l9 T# E3 [) }25 BodyGrd
+ w' C. z8 k" C% `2 a0 QBodyguard takes out enemies
7 @/ f( w$ f) ?AntiDmg M + AntiNavi M + Muramasa M( r9 @" U4 b6 B" H) |
) f8 {5 E9 w" A* o: K5 ^9 S5 t& b26 500Barr
" n6 ]9 B2 n) v+ a# f& sBarrier absorbs 500HP dmg' n' y6 t+ u9 `6 ]: i
Barrier E + Barr100 E + Barr200 E" U0 D. K; t* ~, z" I/ i
Barrier R + Barr100 R + Barr200 R) {; C4 X0 s) P; ^
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27 BigHeart
% k' J% h7 \& sAttacks, then heals HP!: a; M. r l H- i# k
HolyPanl R + Recov300 R + Roll R
5 t$ @0 \6 i- U3 ` a! ]9 LHolyPanl R + Recov300 R + RollV2 R
1 d7 w" B% Q$ uHolyPanl R + Recov300 R + RollV3 R5 v4 V3 Y. ~9 G" v; Z/ B
7 S8 E; W! _( r28 GtsShoot$ M) V, ~2 D) {$ b
GutsMan throws MegaMan!& r; W# _- ]+ p) N% v
Guard * + DashAtk G + GutsMan G
: ]6 |' q: j: P: n% ]Guard * + DashAtk G + GutsMan2 G
5 w7 f% d% K) g9 pGuard * + DashAtk G + GutsMan3 G
6 v; q3 m/ B ] Z$ PGuard * + DashAtk G + GutsMan4 G
8 f% ^0 E$ p' {- z T, e+ R% V! \ h# n+ |3 K4 ^
29 DeuxHero
, |/ x, l& S. m6 V* m! u4 ZMegaMan & ProtoMan team up!9 Z# U0 K9 O3 H5 y0 i# b% N
CustSwrd B + VarSwrd B + ProtoMan B
I2 P% v) }9 A+ DCustSwrd B + VarSwrd B + ProtoMn2 B
4 Z6 ^; F# R$ f/ \6 O5 UCustSwrd B + VarSwrd B + ProtoMn3 B
: ?2 q4 [2 c' z7 wCustSwrd B + VarSwrd B + ProtoMn4 B8 [6 y! \/ H! l! [: _" h" {9 V
~/ K: [ E/ x+ |+ ]0 b. E30 2xHero
8 S2 ~& J$ W2 O! R' CMegaMan & ProtoMan Dual atk" ~6 ?9 e+ Y% u$ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, b6 c/ Q* G4 p. i0 S( u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 j- U! y3 B- S L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ l2 g9 |* J0 |- Q1 U FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 m O2 v+ x: r9 m
& o- g! y! x2 y( D' N0 B31 PrixPowr. j, f5 o) m. u H: `1 P/ p( P2 B
3 Navis attack at once!
! U$ H/ B o5 v/ s* p4 \/ d& `# ZTeam1 * + Team2 * + KingMan5 K
5 Q2 a$ g+ x- p5 ^5 dTeam1 * + Team2 * + MistMan5 M
/ x0 G4 R& S/ r2 u9 sTeam1 * + Team2 * + BowlMan5 B
9 r* U) S0 N& p) @
0 q; m& B6 m8 g. M7 F/ G( e7 l8 e32 MstrStyl* ]# p/ B/ @% E8 R: W5 [
MegaMan unleashes his power; S5 S% K$ K7 C% ]1 _: A
Salamndr * + Fountain * + Bolt * + GaiaBlad *" F4 ]7 {& w* N
3 ?+ H) E: u' e B
StdrdChip (Part 1)
; \. i. d$ }( R( `. n' c! q r┌──┬────┬─┬──┬──┬───┬───────────────┐
0 `' ?! ~& B, k+ X│编号│名称 │MB│攻击│属性│稀有度│说明 │+ L" Z( ~ Y8 c/ q' t4 l
├──┼────┼─┼──┼──┼───┼───────────────┤3 ?& O U9 k6 O, h( \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# ^- K0 ^3 z0 E8 n n5 C; }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! q; f! t* z I7 B│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ j0 Y3 H& \0 R1 v! y( [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
O" W6 K7 e0 C. s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 ~% T& s5 y" c* |" s1 v: V│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 ]7 [8 h3 ~; s' P9 q5 M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* [2 V+ O! \: L# g/ d$ T) l7 m│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 Q" V* }) g( ?
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
Y3 S9 g& j4 I, P. s- M+ ^' F. X* a( X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* n* I6 _3 M0 T8 \: l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; h5 G( A8 h& r, _6 {3 p+ W6 M* |│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 E' L8 o# r$ v( z$ Y& B2 f│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# [4 P7 F7 h& Z, {. `7 o0 m
│14 │Spreader│16│30 │ │** │Creates a large explosion │! o6 r, K6 a) R& b) D
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. \( N2 Y1 J" z& s3 R! p0 r: b& O
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 a6 Q8 N F! c- Q5 M│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( u* r* \3 h& ]3 `* u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ }/ `' c, G- I m$ A1 j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 g8 n S$ j2 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! Q$ H+ h5 A& u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; m7 a9 {! R; x│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" f/ @7 b3 u5 T; W q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# m% }) Y4 G8 e2 w7 Y C) d7 x3 ]
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 _& B3 l) k/ d
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 Y5 y0 a% `0 E" i7 x* K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 v2 ~7 w7 ^( P B6 c, H1 ?) F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" Q* q! {3 A F k0 @' A7 L) k/ z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% e# s. w% F# |! \! j' |! o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ u% i4 M- }* r! N( t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 f% `$ S/ B9 A│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
" Y% R- m, W3 |4 V( h' c│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 H" Y5 e V/ t2 C
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; Z" G! J+ y, a/ u$ O
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' |+ F' ~7 F6 I4 G$ i" r, `& v
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* a( d5 l$ X% Q# t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ ]8 ?8 A3 L9 a3 k" W! z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# e) v8 C7 k' n0 w7 l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 F1 D- r+ i }) w& W' V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 e3 I& X+ a) \$ u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, L, ]6 w) r. A2 T& v* `│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& |; V/ [, ^- F│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; @3 V0 g, w! {5 M+ [) _& t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 W6 Y0 T! D' }│44 │ShockWav│10│60 │ │* │Shock through enemies │* d8 p0 v' E/ q. k3 [) N
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ k4 d% s* z/ p, U" M: {) H. z5 r│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 Y; \, {2 z- F
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# f" t% d" p* t2 ~. A. c3 _│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% g; |* a1 K, {0 ?# `│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. s! w5 ^4 s1 k$ y& F8 v2 c( }! M
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% E7 @) `5 j, x) p! Y1 |% t3 D
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 ~3 D3 V# ]6 r& R- A
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 T1 f" [+ G3 Y, X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ w9 f. g* g! L4 b- {! c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- W. A n% c8 }$ x% o6 Y4 P5 x! N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. m; q" {; ?) x8 c- k8 [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& q* v! F, P+ w# E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) B9 c( W" z9 S& ^) |2 L+ w│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" Y5 |; w* l1 H
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; n- V; X: t2 G- C z# a8 N% R
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- D/ ^4 r+ D# N4 _! s4 F; B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. R7 w9 Y, X6 q- I│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 t( j+ q0 e; l
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 P/ W# M8 P" ~$ c4 s, u
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! U w. t0 Z4 a7 x6 x4 G
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 c* F" L7 X3 V! |9 F
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" a$ {1 B) p7 [│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 C) Y+ S- R7 x
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 x% }3 v; Z2 {! v9 z& Q `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# m5 z/ d3 e+ _( P& ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& I( y" s2 e& h% a2 x; [! L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 e/ l p8 R) m, |# g
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 u( L+ J: W, E
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( b i1 y/ Y" j. {: o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 M& A2 v0 K+ b5 U' v& r│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ N+ F* T& a! ?0 n1 ~: k# M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 Y; R% D1 ?' S) s) k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) f6 l y, ^9 O: B
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' p0 m' U( Y6 v2 F/ R& G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 a9 V8 k! v3 i% E8 J
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 b! T' j' g3 \$ I
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
J# V8 h$ u- `│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( m9 {( O6 x `/ ?* }/ m4 V% _│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ X/ _7 }4 J' J: U7 K8 y$ Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' w H1 Y. X3 Y, |8 @5 {
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( m+ ~2 ?. t/ j+ B' k b( |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# I' A7 q6 B0 ~5 x& j! K& J│87 │Hammer │16│100 │ │** │Hammer smashes front! │- A; m" G) p9 c I, L+ L. m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% H( P, t6 T! p% `8 j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 K' p- I, k( m# r! V: V% [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) @# @. ?0 b) ]6 c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 H4 r# P9 Y2 \* n$ w- n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; q) Y& n7 e/ n$ t; ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 }1 y$ p) E) j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 k9 l% |) S8 @2 \8 G│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 u$ X1 w3 C, B" B+ I$ x│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 @- g% o! J; |9 J
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; ], o% W5 j# F H7 x8 o n3 Q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: U4 f. F/ \$ h' c
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 X* E1 E& n9 h$ l& D, S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% K$ }( z5 O% g1 ~5 _, c
└──┴────┴─┴──┴──┴───┴───────────────┘
L6 w6 `& O/ X6 {& D8 J
' c1 P' P3 l i! V# N8 VStdrdChip (Part 2)0 {1 ]- C& `9 B5 D( |. _; g. W
┌──┬────┬─┬──┬──┬───┬───────────────┐" v7 [! E7 ^5 v! j6 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 a" J* ?# q4 c├──┼────┼─┼──┼──┼───┼───────────────┤+ ?0 E9 `/ o2 R) a. R3 v9 g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, [8 c* Y6 d2 L% I9 F! q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
j* I6 _- _2 q" z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- |" h5 J1 }/ p( m% c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 v& {# p$ }3 b' Q. _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 G3 n/ E- w" }* D# ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ T3 A/ ~" A' o% y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 n8 |9 g" d- I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" X) }" ^2 z. b9 B$ K: a
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; m8 [) ~! [& y1 ]# }; K│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( a9 r3 m# E2 x, p
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* g q2 S, |, f0 X+ ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: Q' F1 w5 q$ ~; d" g6 V* H
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& ?/ `% P3 d# t) U& q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! W% _$ |" B2 g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- O3 g, S, _+ J% M" }7 H
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 I' K" V$ k7 R9 H$ H h+ `│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 e1 w1 ]2 R" ?/ G+ N$ T) \8 B
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 {3 C* I8 Z' `3 G4 y5 z, U3 R
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. G! m/ G3 C- C9 i& t2 O
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 [# c) L) W; n3 F0 F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; q p0 k5 u3 ^; I│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' W: W, w2 l& E
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 |, A, \! w& T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 k$ r3 a! }& K. z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ M1 Q$ k, w( b4 x a1 D│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( w" k; E" Y b' T1 p/ k( V│126 │Rook │30│ │ │*** │Protects you from attacks │7 D1 V4 W; s0 W! z8 }" L; P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* a" E$ x" s4 c( a- E2 [1 d* q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 D- o! m. t# \- x: U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( D: j$ r6 C( t- V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
c7 x& _' t ]5 }│131 │Lance │46│130 │Wood│*** │Lances through back line │
: R$ z" J5 u+ ~4 t! i* u9 E3 r `│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; H' j% z) i! @6 ~% M0 ~4 s│133 │Guard │5 │ │ │* │Repels enemy's attack │1 s+ t% L' l) x2 `4 @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! S; {+ O$ \8 R0 B( I
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ u0 ]9 q+ z, `- B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& h2 K. ?; c/ H│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* J) t& x) ` {% o9 y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 j6 D( p0 ]/ l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# `4 @# W9 m8 q7 p' Y$ d' w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! w, H# k% \& K _3 Q│141 │Prism │60│ │ │*** │Prism fires randomly │2 {: B$ F' o: R$ ~5 l
│142 │Wind │14│ │ │* │Windbox blows at enmy area │ ~- @! F i8 c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, Q4 P P: A2 } Z( B/ v: A: w│144 │Fanfare │32│ │ │*** │Take no damage for a while │* u- R6 U9 ], d- Y" L3 B
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: _0 B, f" a2 @7 P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ V9 I& P& z# ^- X' |$ A* p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! x" e( ~ \ h│148 │Recov30 │8 │ │ │* │Recovers 30HP │( m$ r' S. A7 F1 J5 d- r$ [2 h# g) F
│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 t2 a9 N0 k: G q! V3 u│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 H' w% E4 F/ M& A" ]/ x│151 │Recov120│35│ │ │*** │Recovers 120HP │8 C' t" U( @3 f8 E9 G
│152 │Recov150│50│ │ │*** │Recovers 150HP │( r6 I7 k5 e1 h5 c G- z3 q! k: U; [' O& Q
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( Z. |! ]6 S! k│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 K4 H! l& x, B; C+ W│155 │Repair │8 │ │ │* │Fix your area's panels │
5 R8 \& h6 O3 N- T% j2 C" ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 a3 i0 T0 ~2 @% {
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" E( G1 u2 g' Z A
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) v/ u9 Y+ b j7 \( |& O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. i" a. e0 g. v3 k5 ~' ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 [( q5 E) G/ Q2 `│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. o8 c7 T6 b; s o2 ~$ q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# e% q0 Z# N. L* O8 A( y
│163 │Invis │11│ │ │*** │Invisible for a while │
) t6 E. Y$ V2 `* X; m" y$ l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 G! l2 H* y$ S. |% B+ _, a1 ?+ Q. D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ [" N% b: U: R" s9 S2 T' I, h5 l( p
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. ~7 a; |- J ^3 \5 {6 ^
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 h+ m k$ Y, b│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' X% ]( _; E& U
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, o) Y; P& }8 K1 R& k& D+ K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
z+ _1 i9 X% J( K│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 [' W0 A! D$ D% t. D8 \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ W& o1 }* A- Y' D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 R2 G7 G& S: t: W* x' M. ~│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
v9 y3 S! J8 `; v3 A: L+ O- ~3 W, Q) D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" `. [: A* F/ r- E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 E8 c" d* w i! \
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 X3 d+ Z. @) M i1 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 |5 B3 [& b" F; ~ G│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, C+ P- t+ T3 V" u. X* J/ |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% t: D7 V1 D; m- M8 z* e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. \$ Y P6 b4 A- P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ r( Y# A5 a j' X│183 │Hole │55│ │ │**** │Open hole to dark world │+ Q |& {" V, s/ [; e5 j# u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 v, M! {; {6 e2 R
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" X8 B3 i/ A# o4 v" `; _* K8 n│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ T# `3 Z& i& O) @9 _│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ `! ]% x( F2 C I
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 m& m* o% N* l6 a) D6 v2 |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 u+ }: V5 z6 l7 `) s│190 │Snctuary│54│ │ │**** │Change own panls to holy │3 r6 F: F5 F! m# t- q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 J5 z# i |2 s' h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! i+ R8 v/ m* |$ T |: }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! A* G; S! z& \5 V5 }+ K8 i- E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% ~" Z$ L7 \8 I: o' ]0 ?: }
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 R6 Q1 J. r4 Y' P* |1 l& Q2 r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ T9 H& B; z6 r( B9 i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* v( M5 ?" X3 V9 h
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" n7 N) f- G( R0 p; a
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: R/ O' y! F' I3 }' v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │$ }" c' Y2 O/ G9 z; p( j
└──┴────┴─┴──┴──┴───┴───────────────┘
0 L0 m1 D1 _: }; f+ o$ |1 X8 d2 S+ g) ]" w4 C; n2 P u
9 m. O f( H8 ~$ s
Mega Chip0 {; d, Q2 H4 @% Q! ?" ]5 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: k' i* O6 L6 h. ]: D$ a│编号│名称 │MB│攻击│属性│稀有度│说明 │
: f0 b+ s4 a3 Z6 y├──┼─────┼─┼──┼──┼───┼───────────────┤: y9 }1 o) [ m6 S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ M3 U! J( f8 Z [! `% J8 |3 G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 ] Y+ ^9 N0 [8 ~0 V/ C, |( t
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 U* `$ L1 }# O: f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ _ Z) L( ?0 A5 \! V. m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 F& d4 ]& z' D; `& L) V│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 W; U8 j& C, C+ l0 U1 d) V8 i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 ^: Q/ K. T4 D5 q
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; r3 s U1 K) a' x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( ]/ N: H8 _; m3 I; p `5 W4 A│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# \+ C" L/ O2 l/ |" j+ g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, h4 ~2 ?7 Z# B│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 k9 \( z! X: n8 ~/ G/ L│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. E3 G" ~7 ~' n9 `8 M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 u- [" C+ P7 L5 i9 x! U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- r0 W5 I2 c% ?3 Z$ I$ r9 b* [
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% {1 W; F7 {& C1 Q1 D+ T! w+ t
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 X1 _$ o' O3 O V- u7 L
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 f# {2 x2 }, h N4 a) X6 F│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) E# r$ l% m& r6 _3 ~* Z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ S# a: S% n% B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" V4 {, H" W8 N5 o- x9 u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! z, A$ A0 v! ?7 A
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ L& m9 f) K6 |3 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ ^. B! N3 I( j
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* z; b' k* U6 v) E P- E% K3 B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( T9 l6 u7 E* g3 {" @│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# Y1 `3 K8 ~$ h$ j! U) b1 v' I3 Y│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' o& T0 z2 E* t6 f- ?! s" d* o1 J3 x+ ~. y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, A; U2 v+ T$ P+ y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# }- n5 G- y, p% h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ N) V! v N' A& J. a6 v
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ |! x* Q4 j4 R- w│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 v) j" z) P* z r% b+ H│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ I+ U, O; [$ Z4 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ T% r7 a7 ?# h2 u8 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" i" ~) }3 Z3 y3 A% f c$ T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) x; f( A- L% J& o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ t' Z. Y7 m# [0 h4 b8 A
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; o, k6 x& w, D, k* B$ y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, m- o! o5 ~1 B( Z! n0 t; c. d. V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 ^) K( S) Z8 X% a& g1 i│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 f1 p! d0 M7 O& C& [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 W- h7 m" k; l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 ^' d8 T- A l) T4 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% V" t1 _( N7 t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 G3 ?' d1 Y; h: T( @5 h# H* j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 C6 g* b7 B! c
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: g P6 o% S! e s% y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ ?: B u% o8 o+ W! k2 u3 s, u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! b7 |9 ^4 Y9 m$ r: M7 u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& }$ r6 ^6 E3 n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- j9 K3 O8 a8 `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! ?" I7 F7 N' W( w1 v, `0 D) `; g
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ N0 |# o, H* x8 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& S, g5 _7 ? E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 f' { b9 ~& h$ ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 f" I/ U0 U: d4 n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- E# {9 c+ @7 g7 ?
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
w ^/ S$ @' n│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 n3 m5 R; r, @! a' n; \. \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 y' z, @' n1 W0 m0 P l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: O: r4 M- w0 u; C9 C" H- {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ Q( @ J# H: T7 [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- W0 }, d! t/ e0 I9 a
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 O; r9 j, q* K4 ^+ `│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# {4 t2 F2 A, p; H$ t& J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) [; D0 ?- d. e7 Y0 j8 L* E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 P' D; ~4 o% L! N- a; O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ F4 I, P7 r+ d% ^5 u" y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( u' F/ x) u6 ^
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# v' ^8 s7 j) ~# H5 O│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: M( D4 W: |6 Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! \# O$ ?& q: f│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- l$ _9 B9 R+ L, {9 w" G0 U9 n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 q/ F6 Z# g0 n6 e1 ?! _; i│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 v. m2 I2 ]/ y f T6 u o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( l6 q0 ]$ d! Q5 c$ V" O
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' Q4 K# y3 q. B( }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 s$ h' b* B6 {" H. R+ u- @│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 j! y- O$ G4 h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, Y& L: w2 h& i" r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& K4 |6 P# G& K! K( n
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! |. p2 h$ h1 ^, Q: A" G│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% H* {7 E" a5 i! J0 z& |4 d8 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* J' C4 ]; a& S8 W, M└──┴─────┴─┴──┴──┴───┴───────────────┘
2 Y, W7 @ K7 F
) c S8 ^; d& o" {- i. M3 ^
5 e6 Z, t3 ?# sGigaChip (蓝版)
4 Q4 ~' r$ A3 U w+ v0 E+ B' E┌──┬─────┬─┬──┬──┬───┬───────────────┐
: e' ]6 w0 O) f k" q│编号│名称 │MB│攻击│属性│稀有度│说明 │
; k0 t* k1 ?$ I- f. ~" T! `├──┼─────┼─┼──┼──┼───┼───────────────┤
" s/ }5 Y" B O2 P│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. R" f ^3 w6 X" C│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ X8 F+ S' g5 ]0 y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 f( k6 P; E8 {* K! k0 T1 C, w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ u; H7 L B" v n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' [; O/ ]$ a, ~5 U& {$ c o1 v
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, s! ?# {- F2 I" H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 I4 @: y4 m# M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- z9 }; ?* a8 m5 N/ e1 d1 s│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% U( O4 _& m( [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. T' \( Q: j) T% j, t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 i7 Y$ y, \4 a# s# n# R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- @+ x+ w4 T1 n7 A! ~8 `; q! P( U/ h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 ?6 v& {) u: `1 c3 @) d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. _* `. D; ?& F5 z% o) N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! k2 @/ T* F- r6 @, {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ P0 B q' \1 {- i│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 ~( r# u5 Z6 ?* `" Y. K5 Z% q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% P" s! H+ h, ]# U) Q- S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ `$ n B: U6 x9 z! m; j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 g5 R) r8 |2 D# d7 I# t
└──┴─────┴─┴──┴──┴───┴───────────────┘& v2 D3 I4 C/ ]
, w7 w( f0 Z. _/ v, D& QGigaChip (白版)(只列出与蓝版不一样的Chips)
& ~: B6 q7 ]+ ^4 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
) t3 Z4 a. H# U, o│编号│名称 │MB│攻击│属性│稀有度│说明 │, |$ o1 k, }# i
├──┼─────┼─┼──┼──┼───┼───────────────┤+ T5 R# d f ?+ Y* B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 G5 g/ _9 `5 B' V4 O3 ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" D, {& |/ K: U1 O* ~, u
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ F8 ]+ s; S- I a, D$ l7 _. F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, I4 K5 {; ~8 y$ u1 x: W( ?7 W# Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |