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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; ?- K& Z* C/ J3 U3 p! }, p
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■● ■  NintendoWorld    站友xliz原创
& _$ {' K5 \/ m6 B■ ●■    http://www.NewWise.com & W0 v; q/ X* v/ e6 v: \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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2 X, f! Y/ {' t8 ?
- ^" e6 w  F8 S5 q) r           洛克人 EXE 3 Blue 卡片组合
9 V4 m; z+ t8 ~: N1 }1 C6 l2 {% [6 U

) S( A6 @( w3 Z/ ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* p8 [! e' L6 s大家要看日文版的P.A.或详细攻略,点击这里吧!
$ {  J+ F# z+ W- y- n& i) I9 x. k
====================
4 j0 t' Q& H9 F- G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 a7 i0 m/ v! S$ R  i/ E- v5 R6 ~9 L
. I* e8 Y& O  b6 @% x- H( L' {, U以下内容格式如下:) @/ x0 A4 ~6 Q5 R1 n2 j
! G3 j! S& c; z- p4 ]& x. @
编号    名称6 O* @9 Q4 M) L: S4 U  O) v
说明, Q4 I; f3 k; t9 `, P
组合方法5 U. x0 B, O& l; s% z% p
---------------------------------
: A1 o, j% H! U- c01    Z-Connon 1
' [' h! q- [4 M/ N2 s3 P' C+ UUnlimited Cannon for 5 sec
) m6 q' _2 `# c" @; J  c7 P  OCannon A+B+C
9 P, A: Y0 v; E5 PCannon B+C+D! n% L8 ~9 E, l
Cannon C+D+E
$ D0 x' r3 D5 J+ K5 o  B, x, P# x3 _2 f
02    Z-Connon 2
4 }# S% j' U9 o: m/ n1 Z1 c% JUnlimited HiCannon for 5 sec
3 o  f/ z: T. O/ L) M) U0 ?HiCannon H+I+J* K/ l5 ~% b1 l- k! C# Z/ e2 U7 u
HiCannon I+J+K! O" g/ U) t* k
HiCannon J+K+L
  S2 \2 G; Z& H
; S; f4 T- `5 Z) I% m2 n03    Z-Connon 3
5 ?& h* u/ \5 w& _0 H8 x% B: gUnlimited MegaCannon for 5 sec
: ?/ l; P' m% _7 ], O) DM-Cannon O+P+Q
, P, m: j; N8 _+ |7 ^% @M-Cannon P+Q+R) G( H. C& C4 t; @
M-Cannon Q+R+S: s# Q" h2 J* @4 e. d$ F9 G
% L, ^! C- [5 D( m* x( I+ `
04    Z-Punch
; |# D  }' s0 V5 rUnlimited GutPunch for 5 sec# ?6 f1 L  x  h6 T( q% G# k6 j
GutPunch B+C+D+ {* `) V/ r: B2 s' x
GutPunch C+D+E% q0 l3 D  K/ L" D3 U
GutPunch D+E+F/ |0 K& |# ?* o* d2 I

3 M0 e4 a$ Q! x. M" P7 ^05    Z-Strght( {& j5 k3 g' z; E9 I9 l) j7 Z
Unlimited GutStrgt for 5 sec
% h0 w+ ?0 ?2 P2 i8 R- `GutStrgt O+P+Q
* A4 s! v3 \: VGutStrgt P+Q+R
# M. h" F% q3 u2 [& I4 J- ?/ KGutStrgt Q+R+S
- F6 O( N7 {2 B4 H
. |+ y# Y( O! O( d& z& O1 B" z06    Z-Impact
# K0 Y/ J7 m$ H8 XUnlimited GutImpct for 5 sec% [6 P5 j- o, |/ D1 O
GutImpact G+H+I
4 M4 f3 Q  q7 h/ AGutImpact H+I+J; c1 G" W) t7 h. ~% B  y! j" z0 _
GutImpact J+K+L
. ^' G. J, z& k! w9 f/ U
! o2 R( C* q  t3 `! t) S07    Z-Varibl
& w$ G( I/ B7 h  x% vUnlimited VarSword for 5 sec
5 @: @- M- i. E. e# g2 ZVarSwrd B+C+D
8 h! B$ j5 f) e6 c9 ~VarSwrd C+D+E
! {7 u3 g6 V3 }) w; n" I7 D' n+ {, ~VarSwrd D+E+F1 T2 `& ]4 @! |' Z/ y: g; p
7 z! d, r5 b/ V  N% i
08    Z-Yoyo 17 {: l- V* S+ G. J0 ?' c
Unlimited Yo-Yo for 5 sec- s6 ?1 ]7 [' P: A% E
Yo-Yo1 C+D+E
7 U( R* B6 b  [- P) `Yo-Yo1 D+E+F0 V* B$ L+ p; v& C2 d
Yo-Yo1 E+F+G2 x6 H+ y6 x# f4 Z$ U
. ?2 u. `1 ]0 C# g9 J
09    Z-Yoyo 2
. `: O3 x, q( o9 U# xUnlimited Yo-Yo2 for 5 sec
% i1 A# _! |  ]Yo-Yo2 H+I+J& T$ r: ?& S5 f/ a
Yo-Yo2 I+J+K9 x; S# [* I5 w# a" j
Yo-Yo2 J+K+L0 V% s* U7 e. U' ]6 H& u
" q( E' w1 \- V4 t& D, C; V9 t3 P
10    Z-Yoyo 3
: w3 M  ]) X; N  |) R& M/ RUnlimited Yo-Yo3 for 5 sec
1 m3 e  K5 L  V. C% Z; Z5 m- E3 ^Yo-Yo3 M+N+O0 t4 w! Z( j$ `( D
Yo-Yo3 N+O+P
9 L5 }2 Y  ~% D; s# }  l8 b6 cYo-Yo3 O+P+Q" n; i8 d( T) x- e- M' e

3 }# m! [  z# t! e' C& _11    Z-Step 1; `6 b9 q4 o, ~5 l
Unlimited StepSwrd for 5 sec" F* y: K( V! l1 i) i* R: y
StepSwrd L+M+N. R$ w" h3 F, L! v* O
StepSwrd M+N+O
$ ?6 L3 f5 `, d$ A- WStepSwrd N+O+P/ T6 p& D7 Q7 d3 j; `; X8 m
: f" C" c8 k  ~3 B5 f
12    Z-Step 2  z9 R0 p+ n. l* M; [- H
Unlimited StepCros for 5 sec
3 k* _9 r2 G/ U# l/ OStepCros P+Q+R
9 p% E. W8 V2 P4 P  c3 P+ M" mStepCros Q+R+S
/ P$ \; e% n+ j" N& ^) bStepCros R+S+T
6 g% S" h# V8 K2 e0 O6 Y: e+ U# k" t. [
13    BubSprd$ N5 y, N9 \7 P- }0 S: ~; O. {
Attks w/ spreading bubbles!0 G4 W( Z; O8 l* |4 h; Y8 b7 r: Q
Bubbler  C+D+E! e' y2 i" P7 m) y# t6 Z
Bub-V    D+E+F- z# Q7 S& N2 ~5 N5 ?) f9 t
BublSide E+F+G
( N  L* C- I$ |* W9 m6 N1 g) F& ]Bubbler E + Bub-V E + BublSide E
0 K4 ^3 p: U1 D) T4 U* J1 t4 u4 F; Z9 s, A: t
14    HeatSprd* D1 {/ s2 O9 }0 l( I+ ^; C6 I' G
Attks w/ spreading fireball!: \- r* D4 i2 ]
HeatShot H+I+J4 x; q7 A+ w( Q' j3 S9 d& F. E
Heat-V   I+J+K9 O/ o1 y) D, n. N
HeatSide J+K+L
, O7 `9 A& M% O' HHeatShot J + Heat-V J + HeatSide J0 p7 p5 C& i: U0 v0 D. j  ]& [
* _" E+ E. @' z, }! c9 L
15    H-Burst* C. p. X  K+ J6 R% r
Creates a giant explosion
  X) D: m" Y9 m8 [! NSpreader M+N+O! m& L+ L% p/ k1 M" K9 a* b% `
Spreader N+O+P
+ x+ N1 |( _$ ^' r% iSpreader O+P+Q
, J- t) k" z( a: `3 i. ], A0 F% E3 H; s+ c* \) M# r  d
16    LifeSwrd( n& C8 R, G+ r% [, X
Swings a huge 2×3 sword!
* J/ j: ~  \6 s: g* R; tSword E + WideSwrd E + LongSwrd E
; \" x' F& K) |& S2 g5 q) f$ USword L + WideSwrd L + LongSwrd L- u5 U4 L3 b" ~7 }) _- O- s. _
Sword Y + WideSwrd Y + LongSwrd Y
) w, `) Z' V5 j
& u8 k5 d, l4 ^$ O  k& v17    ElemSwrd
, @- r% C, |& R( B* b* iWide swrd contains 4 elemnts
9 \3 W" \6 b* O1 J! f% E# }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 [* {( I8 o0 }! F3 X% z6 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# a( U9 ~: `$ m8 L5 Y' ~! @* F) V2 s
18    EvilCut
  Q3 ]' u) b& g+ |6 MStep up 2 & make 4 atacks
$ B3 e: l  X& `StepSwrd P + HeroSwrd P + StepCros P
5 n' J2 M9 G4 Y% Z! a# g# x2 `3 W' o6 U+ ]* ]7 Z0 u; H# Q
19    HyperRat
, s& ?  M5 a; _7 m; `/ \A giant Ratton charges!: f1 r2 W& A* r- o1 z4 e+ R7 }# A
Ratton1 A + Ratton2 A + Ratton3 A
. K- N& r. ]# f5 V  g, ZRatton1 C + Ratton2 C + Ratton3 C! i! b2 a: J3 `& L" u0 Y& M
Ratton1 F + Ratton2 F + Ratton3 F7 H; B. A" N) S

- N- z. u+ z7 o' e5 G20    TimeBom +
& g! Q6 c3 S1 O6 ?+ bSets Time Bomb in enmy area
# F! E! U9 h) ^( K5 O  aTimeBomb J+K+L* c# R' K4 Z! Q4 C, L9 Y# \
TimeBomb K+L+M
, w- f& x( ~3 x& lTimeBomb L+M+N( V) q# O; ]9 L

) M: }& f7 C) F" l4 [1 x: H21    GelRain5 E. ~* r. z4 J- W
Gel steals squares4 s# M* f5 A& A% r/ }) Z3 J" O
MetaGel1 B+C+D
$ [! W+ x6 d1 g- PMetaGel2 E+F+G6 c, B( G* ?: ~$ ~  M
MetaGel3 S+T+U
. `+ G  Q0 A5 ?$ t- t& [7 z8 P$ N* |# W% q3 I1 k7 G& q
22    EverCrse
! a- @5 J# W/ h2 xShield chases enemies
6 O- o7 J9 b& M% |( H5 lCrsShld1 C + CrsShld2 C + CrsShld3 C2 i  q& X# X5 E) D2 o
CrsShld1 L + CrsShld2 L + CrsShld3 L
! R, G3 f9 X# g! m! d( j( K& ~2 P( @. O: F
23    MomQuake
6 O7 M2 k9 D" S6 T4 N  kAwakens Mother Earth!
& s4 g- |% n6 zRockCube * + RockCube * + GodStone S
6 P1 |- z; k! z5 q# V8 o3 b
0 L5 y1 d" @2 h" G( {5 x3 F- B, R24    PoisPhar
2 L! b: d, ~3 VPharaoh generates poison
8 P; _8 v9 @7 E* @PoisMask A + PoisFace A + Anubis A
4 w% k- `# p6 D- o4 l
$ v( s+ S1 T/ x$ S- t25    BodyGrd) Y! e/ X' I6 y4 C! p2 K# s  l
Bodyguard takes out enemies5 N5 Z$ T8 @1 H; U+ a
AntiDmg M + AntiNavi M + Muramasa M
" N& L  {' |2 D# N$ Z
0 {: |) s2 s- Q26    500Barr
5 h% t, i" S0 |4 Y$ {1 _% [Barrier absorbs 500HP dmg  {# M$ A( o; W7 a; ?/ _6 W
Barrier E + Barr100 E + Barr200 E
" `+ j" R6 I/ P- `6 jBarrier R + Barr100 R + Barr200 R7 G* K; r  `2 g2 ]1 ~
4 A( l6 m1 T1 U
27    BigHeart2 G; \# I+ V" a/ d- ?; Z
Attacks, then heals HP!8 f# ^+ a4 I7 I8 m, K) F1 J  U
HolyPanl R + Recov300 R + Roll R
7 k3 g1 u% ^4 `# k: k. p9 w+ ?/ |HolyPanl R + Recov300 R + RollV2 R
) F  H) p- D/ SHolyPanl R + Recov300 R + RollV3 R8 t) H  R! c7 u2 K! {9 t5 H
4 w$ E) i: Y! }' ^' E7 ^" A
28    GtsShoot" ]; s$ o* x6 K
GutsMan throws MegaMan!
, H2 t8 f, n8 n& g/ V; O) SGuard * + DashAtk G + GutsMan G8 h* K1 j$ ]) y+ T; q3 I
Guard * + DashAtk G + GutsMan2 G
- d7 t, M! p. Q3 }' vGuard * + DashAtk G + GutsMan3 G) N. A0 F! e- i, m
Guard * + DashAtk G + GutsMan4 G0 c" q3 s  g2 H% W

1 w- m# {3 |  V/ P3 V5 y6 S" ?" Y29    DeuxHero
# n$ S) M, M! ?+ i% [MegaMan & ProtoMan team up!
+ F9 k( t; c4 L: W4 N; H3 UCustSwrd B + VarSwrd B + ProtoMan B
1 ?( Q+ A/ k# c$ @" }2 YCustSwrd B + VarSwrd B + ProtoMn2 B* ]7 E, x; H5 i( j
CustSwrd B + VarSwrd B + ProtoMn3 B% C' J0 M( Y$ l- \) Z
CustSwrd B + VarSwrd B + ProtoMn4 B# @, @% @' Z2 Z, x' W( y$ z, {2 V

# ]5 E% O7 ]/ T- O8 a: p+ \30    2xHero& \, K9 w' V+ @( D* n- Y
MegaMan & ProtoMan Dual atk
- g3 [9 T6 g% n/ i, ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 c$ z# w+ @* T0 m  J9 `/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" I5 G! ^5 ?- ~! p$ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! l# Y7 ?- r8 X& ^* x& c, n! X, gSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' n8 O- \( q6 ~, q3 K, D- m% s: ^. }: U7 b+ _* _" G9 d5 J
31    PrixPowr
- Z9 G( ?1 X# a% k& S4 j/ q3 Navis attack at once!; N$ r  Q1 E0 I. a) P' k* E
Team1 * + Team2 * + KingMan5 K
3 _* Y& X0 m( V  y! f7 LTeam1 * + Team2 * + MistMan5 M4 [  @4 D/ |" i  n  H2 |
Team1 * + Team2 * + BowlMan5 B/ ]7 K+ \: k' B) F! A- G
# p# H' K( X) v$ H$ W  ?
32    MstrStyl8 X! L* g; G* T. ^, v. _; u
MegaMan unleashes his power' f- O8 b& o; A4 K/ Q- V
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 c" y. o; B& ]9 S
! g( {" c, n7 A4 P0 k% h, Z, ]  T  aStdrdChip (Part 1)/ Z: G2 ?3 ~3 v/ F6 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ f6 y6 @' H6 O│编号│名称  │MB│攻击│属性│稀有度│说明             │0 t$ f# k6 }1 \- J; ~+ X& U# s  d
├──┼────┼─┼──┼──┼───┼───────────────┤5 o8 b" L1 `+ @; ^- s7 e9 G
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) _( X% W7 H8 p9 b; n* Q. Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 [( S* O. L, c5 }8 ~& f: L; ]6 m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! k& G( O4 A2 p% q0 M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! z. J" ~: \; b* O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ K7 n  s  D2 d7 \* F
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 J% W2 d6 [* C- ]) i. d3 `& n; h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  G7 b1 w& g7 I7 Z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 n: @- d. T. R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ M7 Y& Q# Q8 ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ q" z9 V; N  x1 l- T
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 p& ]; ~$ k* f) ?/ I: s0 e
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. q9 A8 ~- l" m9 x! W│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! I5 J" l( n/ Z$ Q( n  `. G. c3 U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) d' P- G) t- l  a3 _* v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 q, T6 `7 S  a& s/ d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, v  v% x0 T, q1 R& j2 I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; x, T$ f  _  k3 D+ i: V│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, x  @5 i# O$ s: w5 E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 i. [" {  k& j1 h
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ v3 r3 v1 H& \# p5 K│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" b: R5 a, S5 t/ t' |│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 b( w9 H4 r6 ?+ `3 w. w0 F5 I
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ C  L1 {! e+ P4 |8 m% Z$ }8 U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& \% r: @2 k( I  {1 D: x+ V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 j& n* T: W+ d5 F. p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
2 A+ `- {1 \# {│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* ^; q; n8 j* w. G1 v│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 G; z; F7 R' y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. e6 x2 g1 w4 \/ ^) M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& u9 R. q: s# X, B% s4 V3 E; R& ?0 k1 c│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ t+ h) M+ n( G, l# P  J% x" _8 R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* y! A. N% f1 y& j$ _7 \
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 P/ q: W7 k6 R' d3 H│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* ?. |' W2 ]8 e/ ?3 w4 ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 P4 }% e9 s7 R, H6 H1 U" x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  {- [6 d$ {' d, }* T% m
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 d: d/ f6 G/ U, h$ F( ]+ ?│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  r; i: T7 c' G. Z4 G, f│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% Z& r4 e: M( C. _% P5 u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 P$ l9 x6 f0 Y7 x6 O4 @! s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 e& [3 W% Z* a) J" f! ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 M9 \+ V% C9 [/ N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
$ G" E" j1 ~6 T$ S7 V/ n, ]9 c" i$ G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! |; H# M% w# G- n' J" V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% G: X# \" s" |. c7 i
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# ]5 L; [+ N! M3 J) T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 U5 X& T( s  ^& A# |2 e
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 p2 L% _  ]# ^$ L. o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 M7 `4 \) l! i- ?/ b1 c
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, F6 f/ R& T( L9 i+ [/ U' S, q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, [# U3 \& m6 q; ~# P$ u
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# k3 T( `% g( j- c5 D$ B8 B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: u8 G& i' w* h0 J5 o$ a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 {4 N/ x& x2 J. o6 {& G& `
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 V4 n; N  Y6 M* ]& e  }* D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 l$ g9 o9 E2 O# V' J3 t" n
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 e2 [; \% ~* p# d8 _; J; c: \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 z$ K; D  v5 M+ k) ]% b
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 r$ z+ k; d/ L- S$ a2 ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 h4 C6 h( Q9 C$ o2 g/ O│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  o! J0 d, K; k! h) ]$ @
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& l, |0 o0 P6 ]$ {- w$ l│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# s! s4 y" p& @. P/ s5 I' j, E( R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ V/ g/ v- [- \+ |2 f) H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; p% ]# j) r8 j3 ?: i│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( [; h' k: B, M, F& D7 o! A. \0 K& `
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. l3 N3 S5 D. I  m/ G& ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: J2 K* Q' v4 u7 O  Z/ G, W
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  Y/ i6 T* @8 }% a│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 `5 j' t( F  e, T$ O6 x│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 Q; ]  |: I9 D2 G2 l6 X0 A│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) o! |$ K) I3 q- @
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* }1 v" }' l, P6 F& v) F│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ d) U# g" a3 |; S8 O4 d+ Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 p' h+ ?* y/ q" n! T. f' r, t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, C, o7 q# B0 X$ N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ E$ o6 W: u2 ~: |1 ^7 A+ `" X  c
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, Z6 }/ T# z, y: {5 V- \' h* z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* g: Y3 ~% |6 A  v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 \/ V, M6 L, P: r
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ h0 F( A( y2 @) W: g) I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: p- Y% p  u/ r( f* g2 ^" @9 Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │) J6 A* w% j+ D6 e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 ?# z! Q( t7 K" x│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 Y) Q- o  X9 `! Z  v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ T/ \) d4 a; G, J: f9 x
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 T' @% c- K4 j& K8 s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) P/ N- M& R! a9 Z8 A
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! Y; k  n  H8 C) Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 `3 e8 @4 Y4 n3 u. ~& F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 L" J1 t8 Y* l/ }% U% |
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 X/ ?/ j  {& w; B; k│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. z! K# G, J5 L1 L│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) L5 {) b8 E8 X1 I4 }│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% E- x+ j7 t+ d* ]; j7 F7 u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) U6 s( b8 \! |/ Y9 E
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 Z$ v4 ~; h/ ~2 T. r$ y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: }7 b: H8 _" X2 a│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 t3 X- F% z- s) x, U2 g( u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 n: R' V& w& x: k+ q└──┴────┴─┴──┴──┴───┴───────────────┘, P+ |7 `& r7 x: O2 Y2 k2 A

. I4 x  U" ]: l: tStdrdChip (Part 2)
9 K7 m$ s: h! L┌──┬────┬─┬──┬──┬───┬───────────────┐8 \4 m6 h1 ]. h# H) E
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( V9 b. P+ B7 F/ M& G├──┼────┼─┼──┼──┼───┼───────────────┤
; [' Y3 w/ b7 i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( c/ ]& _4 q2 u; C2 J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 T4 V. Y: C7 p, w$ `│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" x- L6 t5 S9 q# ]) t: T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ c# G, F% h5 {
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% N& o( M4 M% D& N│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 B2 D" p4 Q& F; w$ h4 s: F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, p- [( d2 Z8 p% p# m: T
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! _, s& V4 `7 x& G2 G* ^│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 s+ U# H- V9 n/ Q' ~0 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 {- `) l# o  s$ x2 R) m
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: ~! h! S; r2 Q* i" G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! k" H4 y( R2 p% l8 O0 ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ b9 w; V- ]7 ], p% N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" Y- U/ x: _- ^, \' J  B$ \  K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 J. Q& K3 v  k! m" S7 y' h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) @" _7 I" i' ?" H9 h0 T: u
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. z6 |, n% t! M! z! A│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. O; n* A! H: ~  V# t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: a2 f" X' H. J! b) G3 x! o/ h5 d) s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% z3 Y# P( u2 K
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; w, K& a' f& G8 B& ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" g: C1 x3 F4 `9 D$ {* ?$ A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 q4 A) Z. H7 z" l# ~& `; b# ^│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' j. P0 I$ [  c
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 J3 p* G0 T: U' R4 q, T2 f" g/ g% `1 ]3 u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; A8 A6 Q5 T. @1 E* K1 V/ N│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ l: J- X  a2 }$ [/ _
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ n7 D9 l2 s7 Z) f- a. T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 y: C7 u9 u/ @7 v" v+ D( i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- y+ B, |1 u0 W0 S! Y& g+ T3 O
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 |9 z# |/ t, |- P3 m, Z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ \7 q) n  K' d; u* t; f3 A│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 K  _+ I( Z+ q7 K! x│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  m+ x$ Z& i: K│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 m  e) d8 W# e
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 H3 u3 @  c7 P│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 N) ^! O; a- U& b│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 u  P# P0 B2 R1 r9 |5 Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. D  b* d: R2 q7 G
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 e. S! `) j+ Y+ d0 r6 j3 H2 X" d│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ e8 ]1 r" K& b9 Q5 Z5 f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │% g5 l# [. d; e# V7 x& D
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" }* e' G6 k; `3 ?% p& R3 [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( \* u5 X0 x8 p, R│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% d$ F: G# J. s6 c' w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! O! V) L: P+ f# q* f! J
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 ~9 {( H' [8 L, v# y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. Z' S1 \* [1 }# x) V0 X│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* Y" O( Q+ g  t' [
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- v/ y& @# M8 a( D4 M- A" Q. P- ^│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! r$ C" k3 Y- d3 v9 T1 q│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 D0 @* y: _9 g- P& v8 @* l│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 V  L% Q8 k- I│153 │Recov200│65│  │  │**** │Recovers 200HP        │) v$ H9 A3 G* m) V4 ?% I  j
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  b2 P  X/ h, c8 F6 ?( h│155 │Repair │8 │  │  │*   │Fix your area's panels    │. N0 a4 Q  d( G& ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 F8 |6 N; `9 O4 f
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 S+ L# f9 k/ t│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' F9 `1 b  Y4 H9 N! S* u+ e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! Y2 i7 V! i( D$ X9 Z- e
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" M% a0 z) X* h# Q  g; Y│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 r+ y# @3 W; e
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; b8 E. }. o( Y! @│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ h, T9 z3 j4 {│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 F7 U6 |) L2 x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 A0 c$ M; \( B. H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* Y6 v+ S5 J4 B: o! ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  }: h: L$ h4 C9 x; \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. b+ ~% s# T9 u
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 n9 H1 ^5 B' V% I" U* }. U% L4 O│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. |2 d- o* Y. ~" Y' p$ }* Q5 H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 l9 u% m* P# x& H  z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 v2 y1 _; E/ ?7 {│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  B" U* I2 M! U/ o7 R, O8 P4 x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 u7 h1 o  q+ V; H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" t% z; q. k" ^& J! D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# [: h) @/ h; b
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* k1 n% D3 q  t& K3 k+ R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: Z6 i3 G: p3 C7 E, c5 k# R│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* n% i$ q8 z1 o
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* k3 [0 t3 _+ _" o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ N6 W4 A: c$ a+ V2 e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% O$ ~4 D  S/ a" m! |* S│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& z2 p- D* W* W0 `6 W4 e+ ]6 m  }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 q' S) ~$ x2 d$ q- m* w: p4 e│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ @! Z9 ?3 ~0 N( |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ ^' f7 \: \% T3 |│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ m1 j& e% [2 G9 W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  n& J: V' X' C6 i- ~# X) v  d+ s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, O: s, _9 i" O, Y! R│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 x& I% ]5 _# r9 l/ u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 h$ c9 e$ q% C. {" h: q' N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; @: z# v5 k+ o; T/ e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, k0 W/ E; O* q8 g# d7 V0 ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# Z# d0 ~4 v2 F+ \2 H│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 K3 s" B0 i: d# a7 a# v. v# r  i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 |3 D& f1 X* _│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 k' ]; o5 f  q. |
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 O. Y9 W6 b0 G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" c8 p- U+ p3 _4 J9 {! R- p│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# Z* u. U6 `$ [& K
└──┴────┴─┴──┴──┴───┴───────────────┘7 }0 i' v" q* O7 G

7 e% E' w1 ]+ _3 q. k: R0 Z2 `, L+ P2 J' b$ I: ]
Mega Chip
$ P7 ^1 D% ], j& ~& C& }+ F8 y┌──┬─────┬─┬──┬──┬───┬───────────────┐* _6 M8 z" ~/ i  I0 F, o  H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! ]0 j5 \+ h/ a1 h7 k8 d+ |├──┼─────┼─┼──┼──┼───┼───────────────┤
: X4 U3 W8 m+ N7 r2 D7 y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
+ }/ H* N5 [! [1 P7 H" Z4 [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% {" ]4 d/ X2 u7 B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: p) ~% o$ N1 y# T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* r% u5 K: T2 r; S# K2 D; x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 H9 w5 ?. f7 P+ V│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, S# S) D7 S" h  Z7 z6 `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 m0 S/ {5 ~* O│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) u- F- ?& [, p% |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% Q5 G: O% {1 w, V$ I6 y2 z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) H% p( S; ?0 w2 p) G$ q# ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) D- y- g$ A' K  u: m' a! p0 V/ y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  N* U. v  r. J  t+ G│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- L% A. O6 M% g; X  ^4 I0 k│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ e  `% w# d- Z7 n│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ x2 `& u) t- _$ a& {3 I│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ W4 N& E: ^5 q' g! |│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. U5 E  n( ^) y1 C& b) {9 `- W5 V& [
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 |, x* _; o1 g, ^0 {
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ y% h7 @# r# L8 r5 V9 z! C# e9 b& F│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 S; Z, q. w9 ^2 e0 y( u# K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 k4 x2 o- m- O5 {& W( h6 q5 d│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 H& }! s0 i& A& g│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 a. d+ t2 T2 v' @! v1 {8 s│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. s/ d- A8 {  i2 D% a9 z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: |2 q$ ~8 [3 d' J0 ]" B│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 P6 f# e" W8 p4 @+ e1 ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 H9 U4 A+ [) \' O0 k6 X│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# r# r1 x) q. D+ a2 A│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# e% M5 d! U  _: @& r: f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: U8 ^$ O, h7 O% P! M│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* D' \: K+ O5 ~5 y$ I. p" e) d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 e, S, w, G& ^: ?* Y4 [( B% z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 G# Y2 k* v( |" I$ L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# @3 y  @2 z  d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  u4 W$ g. X, O$ k# s/ b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; M% W" o% E- r& r: `5 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' G- H' D2 f$ ?( M& m# G& X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# [2 L& b8 _% K& z5 _" M1 e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 q/ q6 f1 n0 c& @5 V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: F/ W3 z$ G; e9 L$ U( g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% p; S. V; N3 D" N+ t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
9 [+ X8 P  E# N0 [6 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 {" u) j, n8 y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. G4 v6 T  `+ ~, j$ }6 B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( x! K- s! Y; T5 w│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 @) h6 J4 O, t; |│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 @0 w7 U8 `8 ^2 P  J1 h) s│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, u1 Z9 @3 l& m! |! L/ A. O0 x
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" d1 q! m  n, |2 b$ G9 M│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; ]# }0 j& K" h6 A% L9 q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' S$ \3 J  @0 H0 w& v- X) I) q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 O+ O3 l" G- q/ F/ {& E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& T8 F. z9 V) W6 V& x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
! c# i. N, c  }$ }6 _# E# U* D2 ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( {  ]0 P& s+ a! O4 h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 b& y5 ?0 b7 z1 D( w' ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! ]. E" |6 W4 h6 S
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 k9 T: h$ [6 [6 x/ @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ ^8 P& M# ]% R8 Y/ b! E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 }# M5 j3 t3 s; h6 _8 f. t3 ?" d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. K9 T0 u" x  Q6 i6 M2 h& N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 q- C; N4 O1 z* h, X
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 F' R" H9 j% m1 c0 o* [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& q$ b4 X& n1 u- F5 H/ V" x
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
# U+ }1 \; L+ W) {& h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! w; D* u+ ?( O7 p- _
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# ^2 [8 ^. Z( m; m( G+ d
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, L) n! a5 z# u% ~$ \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 \* }6 z$ ]! |9 |9 x/ m: A│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 P5 W$ e( `# M$ {: }3 P' w3 p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 E- `9 Z9 J1 E& R% |: J* i* X3 |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 q! {  @, z. N
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 I. E2 L# U$ t2 s7 p( ^+ R. \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- d# R: V' k' S" l2 a+ D5 U5 H$ y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │2 h' J7 H; x* E+ w% w+ z# G* e4 |9 g6 e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  ]: |2 ^6 {4 R  h6 ]6 W, z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ ^# h, X2 b4 |: V; e│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& E" K4 e8 n1 S) I7 H4 l! J+ a) P1 v& p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
" k# f, R3 ^1 q( [4 C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; E+ o7 ~/ X& }' G
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ n0 i" q! V, @2 N7 ~) t9 b│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 o* q8 s: z' ?! h, m6 C│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% m0 Q0 [7 N5 F  m1 E. u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% h% f- _% |) T% r) V  I
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 [9 v6 ~1 h& j+ _' _" \$ w
└──┴─────┴─┴──┴──┴───┴───────────────┘) X+ d* X  m$ r. \( s% n- N

6 O2 [" ^' V; s( m; K. z: s2 ]( h! y* E6 v; C  r, @
GigaChip (蓝版)
, g6 I; l- }! {1 Q8 i* A┌──┬─────┬─┬──┬──┬───┬───────────────┐2 d8 J- G' q' R! }$ Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │! J9 B6 ?8 j0 }' _0 s) `
├──┼─────┼─┼──┼──┼───┼───────────────┤& ^. l& |+ ]' x/ ]) R9 m0 {
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" W7 m& V) [( P3 I- Y7 z" n+ O. H2 E) D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 k  f5 {5 _# _2 f" Q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
9 C9 j. Z2 W: }5 {) t0 H$ H+ @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. I, J7 p, k. ?/ m5 F# `, [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- m% B, T( e9 o9 I2 i7 A/ H
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ ^  U; ~- ?) q6 O% o$ Q! }# r
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ Q# k4 S' w6 g( x* ]
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 z& j. i% Q3 f! C6 m) ?( i+ H│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# q* X$ T2 r: A( g" W  @6 S% I6 f# e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( j) W! a3 M' S8 f1 l' ?# M! g- G
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) r2 G; t% a1 P, @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 O: h. {" z: p& F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& c. x6 @) P/ x  ^
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 O. q9 i+ J, Y4 f! s  ^
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ g4 D9 d. {! @$ E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, q7 w2 c" s# H7 w, Q" C9 t) L
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 R) q) u! @# b" v* M4 M- l  H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* g4 f* m/ c- f+ `! ?
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 ]) P$ \7 M' v9 o. j: ]: F! c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 M2 Q; Z1 i+ j$ y└──┴─────┴─┴──┴──┴───┴───────────────┘
9 N6 ~5 \; A" R1 Y; R& h7 u7 w+ P
GigaChip (白版)(只列出与蓝版不一样的Chips)' w) ]/ V0 D3 z8 a9 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 x1 N) ?* ~3 Y5 h/ o5 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │- g$ C; M7 r1 b" H
├──┼─────┼─┼──┼──┼───┼───────────────┤( \+ E; z, T! C$ e* j3 K+ j
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ c8 x- C8 i5 g) D; t/ p
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" ~, v, k0 h! }8 B: q+ p7 n  d5 X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 N6 v; s* e7 y7 f+ A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. m  b& A7 U0 k% ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 S- G" g5 V9 H* u  `; N
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 T3 j6 ?: ]- [& ]0 c6 g# w
) B$ ~. C$ l$ g
001002003004005006( Q3 \8 a4 c  X/ J! g* u
007008009010011012
; G; [  h% X7 A3 Y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ N: }  R, w# a& _; [! I
7 M4 e1 E2 x- K, y0 }0 W4 R% X019020021022023024; w# _4 d5 \4 k
025026027028029030
; e' k1 {2 O5 K; Z2 B5 U! _2 z031032033034035036
2 T/ S8 ]  n9 b$ X, F7 H0 y
. L/ O- a! D5 F$ Z% h[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ _4 L$ O; u4 A7 H
: K% W1 W* u) J& @7 }' B
037038039040041042
! I4 D" |/ t& r1 X043044045046047048
1 X6 L* R! H. E# f, Y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 T. ~% _! Z' b7 t' [" o* H8 z, c; U$ z0 q9 d& r
0550560570580590607 @7 C) b/ @# a) B* l8 S
061062063064065066
( [0 j' j1 {  d  c067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 e( J: ?' [- h9 H- p- _" s7 ?
; X2 [9 p# e+ c; _1 M1 h0 d073074075076077078
, A6 U9 s# v9 G4 q. e$ S0790800810820830845 `+ b% ?; ~7 W6 j. {: C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ^- E0 K! a7 b, ^

# v; e4 y/ K9 Q+ E9 t  K" z( t091092093094095096' t9 W1 T' z; J3 p( m
097098099100101102/ H0 C) x( \, c1 {" X
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ R* u  d# ?- C- G+ X" E# A3 X% W( e8 D! L' z
109110111112113114) |: A' P2 X8 q, w$ ^6 p* _8 [
115116117118119120  H3 f6 u" s! d2 R4 Z: j* t9 M1 p) g
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ?; r5 b( T" n1 n4 ^
/ L" ]. g; p+ X% m  W
1271281291301311321 C  U: p6 D: `$ ^- R3 P
133134135136137138
# E5 N3 O- O) N139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  l! P- h* x) i2 K# V
& D* ]. R; c* b+ F+ ?" V
145146147148149150" z5 R# y: X* y' G& y) O$ T
1511521531541551564 n( x$ [( I0 L4 Z6 b. a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  v8 ^6 e2 M6 L6 J

' k8 _4 x! q* N) Z. }' N1631641651661671687 p1 m+ _! W4 v( j4 m6 p0 r% n
169170171172173174
& z, g' b) X8 O. \175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% e6 x3 ?0 v  U
3 S) y& q; y1 a0 Z1 J3 D0 n) }8 E
181182183184185186+ e/ l7 R2 O0 Z: W9 g0 H" i
187188189190191192
8 z0 G0 q; n. l3 P. \+ _; A193194195196197198
8 d, H/ ^% c) \% {2 ]1 o199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 x- R, l8 p# D! |3 _
; t& `$ j( I6 x$ e9 q) C
001002003004005006
; r$ [8 ?5 L, V% J007008009010011012
8 j* T4 O, n2 W* T" F1 G013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& s! }. K/ [! z% |; s0 m4 ]! J$ `% [
019020021022023024
/ ?# H' k8 f( r# A025026027028029030
$ v/ i. f, k/ W2 n031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Z0 `& N" k# b: N9 m
0 _' y& U; g1 R  N# \5 Y+ B6 g
037038039040041042
, l  U: B; Q2 |7 e0 |# D0430440450460470486 b/ p1 j3 T- Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 [9 E5 R' M  W, @
' i. z" S( Q/ v6 @055056057058059060: w. \: K! W% ]: \5 w( N
061062063064065066
3 h+ v' n' N1 `0 i' |2 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' @+ |6 e; C" p) g/ b0 `

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 F" A3 ^6 V) `( N: e0 H
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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