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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , W1 ~- b2 x4 h, ?: d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) |/ ]  h& D, i" r. }
■● ■  NintendoWorld    站友xliz原创
: p; G9 O- `2 m5 l! ^0 B7 B9 J■ ●■    http://www.NewWise.com
1 ?* O6 v6 l  D" i2 Z■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; R0 A1 Z# J9 ?0 X: N  x) X
6 q6 d+ s0 a. N

5 V! z; w: n7 Q, z' c1 B           洛克人 EXE 3 Blue 卡片组合/ K) y- @( X) D4 e: o
3 Y7 k. r. P( Q; k: Y

) I1 U2 t! M( c, @( ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; W8 K- u0 A- p7 y/ q; a
大家要看日文版的P.A.或详细攻略,点击这里吧!

& s: g4 w: X. H8 v% y# M====================
9 s2 r$ Q, }  Z: ~6 @. e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 Y$ d* P! |0 [4 i6 j5 |

) N4 e/ S0 a( y  {以下内容格式如下:& x0 c& i' q8 J" k3 q
$ M  u5 }* S- I
编号    名称3 ^# D# x; F$ u% q  l: |$ V/ i
说明
  `1 H9 \, c. e6 p) B组合方法1 x1 G) ^" B  j" b
---------------------------------# ~$ `6 `( a! g/ {% V7 d
01    Z-Connon 15 a* L6 d$ j4 g" C
Unlimited Cannon for 5 sec9 A& d# E4 V; V$ \
Cannon A+B+C
6 z/ M9 ~8 l: o/ W$ eCannon B+C+D
, ?0 e1 R3 B8 ]6 b' b' S; [6 k7 CCannon C+D+E
, n' D8 I5 a2 r; c, k/ G
6 ~' P6 W# V8 z+ L02    Z-Connon 2/ {* N! Q4 u& M6 ~- W9 I, N
Unlimited HiCannon for 5 sec
. N1 B& {' j) J" }! WHiCannon H+I+J5 m. x' S( E+ q+ t! V& Z( Z
HiCannon I+J+K, Z5 Q4 N: [9 c3 Z* y! @
HiCannon J+K+L5 ~+ |+ x5 i* F- C2 i2 i) e

4 [  e, n* R$ y, T% l, u03    Z-Connon 33 F% u! o: K5 V4 C5 b' y1 E
Unlimited MegaCannon for 5 sec
: M, y) W2 r  SM-Cannon O+P+Q
" K9 q) H' Q: u2 H) u. jM-Cannon P+Q+R
/ i' H$ Z/ X- ?. W1 |* T0 b7 S8 v2 PM-Cannon Q+R+S. y; ?% N# P. i8 L4 P

0 |3 x9 t- ]. S( W. j1 I. Q* t8 R04    Z-Punch6 o+ V  z' S0 `  Y
Unlimited GutPunch for 5 sec
! O7 [" W, @; E: GGutPunch B+C+D
& a6 m( z( }/ Z  q0 lGutPunch C+D+E
( V% u) A1 R6 I2 SGutPunch D+E+F
2 f  b( ~9 j: S* |1 G) b7 l5 ^' U
. P: z- |( ~; C4 c  W8 E1 e7 g05    Z-Strght
' ]$ h: k5 E, T& m5 XUnlimited GutStrgt for 5 sec( G9 X7 W& E. }9 p. S( u& Y8 C
GutStrgt O+P+Q: m1 [/ M) J5 |/ q8 o3 }
GutStrgt P+Q+R+ Z9 d" [. x+ {
GutStrgt Q+R+S
/ ]- {4 N- h% \' W6 Q% c6 k$ H; ]! @% |, }! W
06    Z-Impact
2 T( w: T; J: O5 yUnlimited GutImpct for 5 sec* d1 P7 r! m# a- m: a3 c
GutImpact G+H+I
$ A% R1 u! j" W( P4 ?/ Q: z$ BGutImpact H+I+J# }/ t- y& u  _, N. r7 W! ?: F
GutImpact J+K+L
0 x" @) y5 c5 a" Y, X! ]
, j  V5 Y# P- X) e07    Z-Varibl) R) I* \( ^8 N9 e' G
Unlimited VarSword for 5 sec
9 o2 l. X) I& E  b, Y5 n0 i1 q7 GVarSwrd B+C+D
% ~: @* H! Q# U3 GVarSwrd C+D+E6 L: [- V/ j' t% Y4 H2 F
VarSwrd D+E+F0 {- A  t+ ^" O1 W7 z
5 e- t/ g" _1 n' h0 k
08    Z-Yoyo 11 ?% G! Q& d7 D7 i
Unlimited Yo-Yo for 5 sec) J) d' W0 l( s1 ]& ?* d
Yo-Yo1 C+D+E
$ k, \& {9 ?8 {* R+ b: z% VYo-Yo1 D+E+F) u9 q- F+ C+ u5 C' Z
Yo-Yo1 E+F+G
( u5 t  z# U, o0 R/ z  p1 T3 N2 ]6 ~, \+ Z/ f
09    Z-Yoyo 22 N- r- a% T. u3 L0 y
Unlimited Yo-Yo2 for 5 sec
6 Q" z  {) b; \5 f! z9 b8 qYo-Yo2 H+I+J) g0 N' S, |$ o/ Z' N
Yo-Yo2 I+J+K: e$ {& u4 c8 U( Y
Yo-Yo2 J+K+L" R! ^- s: X5 j5 e, F

' y1 z! N1 K& R# T6 {2 H, O10    Z-Yoyo 33 \% ]9 ~2 L& e' \, j: `% r7 G- d
Unlimited Yo-Yo3 for 5 sec
7 |6 G# Z' }7 h: Q# kYo-Yo3 M+N+O* n9 l: }0 C; m
Yo-Yo3 N+O+P
. W6 V" d9 J! S7 |2 {4 c% I6 ?# CYo-Yo3 O+P+Q
8 v2 X) L) g# |) m; ^! y/ N& A* M$ T2 G
11    Z-Step 1
. Z- b( U- a! ~* S- F+ R* \% qUnlimited StepSwrd for 5 sec
+ `0 W* b$ _2 P8 k0 v3 eStepSwrd L+M+N
# O  B) h: q2 A% _StepSwrd M+N+O
/ d6 k; h# Y7 r! M! wStepSwrd N+O+P
7 S: W; Q" c( L% @1 G$ n
- T% r% H- ?8 z0 I. K, m3 W4 G8 v12    Z-Step 2
4 t. f3 U0 H0 z. ?6 FUnlimited StepCros for 5 sec, W0 I4 B& w9 r" M$ R6 G. H
StepCros P+Q+R
$ F- Q/ Z% B0 H, wStepCros Q+R+S5 ]: _5 G6 M8 }& ~& s* G8 E7 `" Q
StepCros R+S+T
7 ]( A0 z6 j1 Y7 Q* Y' [9 x0 d, X: @( Z, {: r  Q
13    BubSprd) [$ ?1 {; e4 z; J, I
Attks w/ spreading bubbles!
" e+ Y  \. z( r5 CBubbler  C+D+E0 Y7 @' E; w6 i" T
Bub-V    D+E+F8 ^. Z$ }% n5 K) P, L$ ?2 R
BublSide E+F+G# e8 u4 |$ U) k/ w, {" N
Bubbler E + Bub-V E + BublSide E. }7 T9 x4 }/ N  L/ |  G+ p3 R7 F

( R) k; w. h2 C- V# d( N14    HeatSprd
. ^9 d3 Q7 c5 z; \3 bAttks w/ spreading fireball!
7 j2 z: T' p5 @  t5 g5 _HeatShot H+I+J
! k, `4 ?3 V. s3 p6 L8 @' L# I2 S  J  N, VHeat-V   I+J+K
1 }* X0 G, [8 _- CHeatSide J+K+L
* m4 W. U: D0 X# _HeatShot J + Heat-V J + HeatSide J
9 ^: E/ z+ Y+ N& k& v, P2 c! ?1 z' F& u. W* O. X
15    H-Burst: r/ E- g, N8 D. h" N& z
Creates a giant explosion
8 F  P* b; t# K. X6 XSpreader M+N+O" V( y  |, ^; ^. z+ F% U- B3 O. }
Spreader N+O+P% s7 h! w) L* b& B6 a; H+ c* r
Spreader O+P+Q
" ^% i! b& h9 {3 @
7 P: v0 W; C6 ^16    LifeSwrd
" v( Y2 Y6 @* cSwings a huge 2×3 sword!
- e  h/ O( Z% M  tSword E + WideSwrd E + LongSwrd E
6 w2 d4 B. ], O3 v% H0 [- sSword L + WideSwrd L + LongSwrd L
/ F) a! u$ x  f3 l+ G; oSword Y + WideSwrd Y + LongSwrd Y
2 C5 O( O% h, J  W- b# `8 M/ n! d3 J! `. L5 T, `& Q% k
17    ElemSwrd7 w9 R4 R- V- F/ ]  U7 Y
Wide swrd contains 4 elemnts
& w: j. B# z7 o# p: H; j& cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; L+ @3 E2 P1 l1 w5 z& O
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" G8 j7 L5 F. f, y
* X+ T. q& t) V  ]" W# D18    EvilCut
. R( B* h) l: m! K" a) z3 S* ]Step up 2 & make 4 atacks* ?, m; r4 K% }4 q
StepSwrd P + HeroSwrd P + StepCros P
& e) n/ r5 n- K- V  d  a6 n# c+ U; G0 Q8 C
19    HyperRat
  B, t- y4 Y4 J/ F$ a6 E6 a# ?A giant Ratton charges!3 o  n$ n+ }4 w' {: S4 v9 c
Ratton1 A + Ratton2 A + Ratton3 A. C- D( V$ c3 H2 h1 y! L
Ratton1 C + Ratton2 C + Ratton3 C( ~+ Q% t3 U0 [% u1 K4 E* R
Ratton1 F + Ratton2 F + Ratton3 F
- Y/ r5 ]& q5 ?7 i" N9 P
( j! [' A& }2 Q5 n1 B20    TimeBom +
6 b, o+ n1 k* }, V" ]Sets Time Bomb in enmy area
- E1 q' \# F; O& J+ KTimeBomb J+K+L* l. [: H: U$ U2 L5 H' q6 C0 W- g7 O
TimeBomb K+L+M
( ?) p9 {' x2 ]4 ZTimeBomb L+M+N$ o: ^& A8 {+ E, M$ C7 h
( E7 u2 f* L" X! V2 v
21    GelRain, A- c, f% S5 _$ B# T  h
Gel steals squares# v8 O, y4 o8 k! t
MetaGel1 B+C+D
6 Q" y" Q( D* K. U. o9 zMetaGel2 E+F+G
( j& P! n4 Q" N, h; PMetaGel3 S+T+U
* ]' `4 r* i- o  T7 N7 f& d, X# i
4 E2 R. U% V/ t22    EverCrse
- B/ A% p. D! P) |Shield chases enemies
/ m5 l8 `8 f# j1 O' r' X4 fCrsShld1 C + CrsShld2 C + CrsShld3 C
; s" Y" {8 |# [* E/ kCrsShld1 L + CrsShld2 L + CrsShld3 L# I4 o- U# I1 r; t

+ B% P% X' }+ H& [0 D. L23    MomQuake" h8 z; l* x+ ]! Z
Awakens Mother Earth!) r# G, V) t7 i% a3 @) o2 G! Q8 m
RockCube * + RockCube * + GodStone S) e8 n" `; r' L

/ z: w5 c, x% Y: Z7 M; Q/ M) ^0 [/ l24    PoisPhar  s9 D( H/ k4 y) [
Pharaoh generates poison
+ d* M) D2 J5 [4 vPoisMask A + PoisFace A + Anubis A$ y; o( k8 U$ x& i- J2 Y* C5 A
5 j3 H" l4 z6 ^, R5 c7 N% |
25    BodyGrd1 Q% H; |7 N5 i; ]; E* r, }
Bodyguard takes out enemies
, c% H6 R$ [8 P- VAntiDmg M + AntiNavi M + Muramasa M9 B- t+ P. n; N1 l) h

( J1 @0 q; C1 t5 q0 T' b26    500Barr  q7 w+ l, `7 j* n0 d& ^2 ]
Barrier absorbs 500HP dmg$ d7 L' {, W# G; b5 _
Barrier E + Barr100 E + Barr200 E0 |. k2 i1 c( m, X( }5 e
Barrier R + Barr100 R + Barr200 R
8 b% E) d; b# M9 q; o3 ^. u
2 S3 W$ d$ o8 a  p27    BigHeart6 H8 s0 T; f/ A7 L; K
Attacks, then heals HP!; @/ u! R. K4 u
HolyPanl R + Recov300 R + Roll R
5 _* ?( ?; b, q0 X! Z, s' Q* |4 xHolyPanl R + Recov300 R + RollV2 R4 Y9 q) o) ?& z* M: Y9 T* g
HolyPanl R + Recov300 R + RollV3 R5 U8 ^* O6 D" k5 w/ U

! |# Q8 V4 `: G$ p0 ?+ t% d) Z28    GtsShoot& b9 g% v2 d& `2 j
GutsMan throws MegaMan!* U/ T$ z4 L+ t" Z6 q8 u4 N
Guard * + DashAtk G + GutsMan G
6 H& g7 p; C6 D7 h5 k8 M9 M- X7 PGuard * + DashAtk G + GutsMan2 G9 H7 a% z7 g9 F1 h( ?
Guard * + DashAtk G + GutsMan3 G
" f9 N- P7 C' p. P0 w+ C) ZGuard * + DashAtk G + GutsMan4 G
9 d$ ~! d/ M2 w' ]8 q- N5 h0 \
, w5 O- e- ]9 U  ^' P29    DeuxHero
6 g! k! n/ M- t8 s! q/ H! TMegaMan & ProtoMan team up!( ?9 @6 q9 l, y
CustSwrd B + VarSwrd B + ProtoMan B
  ?! e! g) d7 D+ ?5 uCustSwrd B + VarSwrd B + ProtoMn2 B* k& G3 D2 x" v/ B8 g% i
CustSwrd B + VarSwrd B + ProtoMn3 B
3 }2 A' Y1 H8 L" _CustSwrd B + VarSwrd B + ProtoMn4 B) m% n% l, X! [  e4 N/ F

. ^- ]4 ~6 k% a/ I30    2xHero
- I, m8 }: c# }1 k, H9 |2 xMegaMan & ProtoMan Dual atk
* W' G7 B8 l' b5 kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 T. y8 }. q) }' X/ E& }: `6 q  n; l8 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, b. W1 q; n/ Y! ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' I  R2 |# ?/ O+ R* q+ V* ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, Z% \3 h# L5 _( m/ f

8 C; C, z7 ?7 L& r# Z" M0 T2 D31    PrixPowr
3 U; q' r5 s; G" i3 Navis attack at once!4 T" |6 T" p3 c6 B, E3 H2 m7 u6 }
Team1 * + Team2 * + KingMan5 K8 _! [4 ?8 X. c: X3 A1 ~3 L
Team1 * + Team2 * + MistMan5 M& h( u- i" d- ]3 o& V
Team1 * + Team2 * + BowlMan5 B
: `2 W+ R7 h  n% ?/ c- n& G: J& W. ^5 ?+ l
32    MstrStyl* I; D' h5 |7 n/ }
MegaMan unleashes his power1 r+ _5 Z1 g+ r4 I, ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ ]) c' E" j1 Y! G
8 ]% S8 a( ^) G; `# qStdrdChip (Part 1)
+ }6 `* \' k9 [9 v7 _1 ?┌──┬────┬─┬──┬──┬───┬───────────────┐
# [  E& Q+ E7 [: i│编号│名称  │MB│攻击│属性│稀有度│说明             │
* ]8 D( A: d4 V├──┼────┼─┼──┼──┼───┼───────────────┤  M) [+ F" F# \% S9 ^2 O3 ?) D
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 Y# f! D* `" \, Y+ {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- _6 ^! I) g: S( W4 b+ ^+ r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 o6 M& _4 O, U7 P; A: C! t7 O
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! U% Y9 I$ o" @5 L5 @, Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( g% y+ S/ Z5 Z$ `: I' `5 e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- k8 e% G* ~' t# U  [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ O9 K8 @; q( t5 [# D+ Q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* j9 l5 e- A0 I) E: C/ f│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% b& A8 L% ]  {) [' d  }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 r5 g% x9 V  g" y6 g2 Z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
4 S/ B/ B. K4 r* |7 l│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! K$ V) V6 j) x# K: f2 e+ B
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. o+ Q+ {& _: _! ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; |& W. R3 \: o/ A2 m. X│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  o6 Q8 |$ z1 W8 H! ^│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 y- S7 Y/ Z; k+ A$ Y$ u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' s- V% l; g( V4 u4 P  G5 v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 s7 K/ ^; O" j! R( {│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 O' t0 t: L, O. w: b- k
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# C$ D1 b4 ]6 D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ w8 B/ ?- V' c* b1 g1 e  b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( d% z" H6 b- @+ Y" ?  C5 T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ }* F1 O7 ~8 ~5 Y) \7 O" r2 J2 w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& e$ m- g; e, p" Y& b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ `+ j% Y5 ^, B# P/ Z1 U! U5 P│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. P: d' [6 Y4 t, q( a4 Y+ m
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) D' H! x. L) l" I; ^7 h/ g
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( W2 \, B; V* P  a6 N9 _  S6 u/ i; p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 N8 e* D! S, a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% G9 ~" ^  e( ]2 a, C+ I│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; s9 X$ S# L1 M. _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ D. a# L: `! a4 h9 g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" [- l7 ^9 H' p( M" W2 u' V9 L
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 ^- f) Z4 y2 f- y5 X5 D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ R, G! F  q: J( T! a
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 w* I8 U9 H; t7 g' v9 |│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  W+ a( E6 h: h- E' y7 B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
+ A* q+ L9 z& K│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! a! o* l% S! s6 n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
$ c! z. w/ m! g! ~│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ t, ~- E( G1 ^% R) D# s' f5 @4 _
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* L8 x+ o, S) ^  H) e- U) R9 u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 G% F% m% K. W& S- v3 U; Y+ e
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 x. X9 p6 [) Y6 x  h/ A│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, W; G) \9 e, L# F$ K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 ]% k: l, g/ K7 d/ _: q; H; `│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 N# D  k$ U2 P: M  f│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 a3 B" |9 S# n0 v0 s0 a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- T: x' S5 H0 L) l0 p3 i$ S│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( [3 T2 z% d& \6 [- n│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  r& H1 S3 I  w. O5 q3 `  x$ {5 z" s
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 Q( J2 |( [, {, P/ u4 U) @& Z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ a: `; ?: l6 m/ {) j7 ^+ y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% `( F  o; Y7 y1 D* Y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# ?4 t/ W5 z9 Q& g$ {3 ^
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 I! J) A) R4 }: n1 {, W- I│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 V/ y0 Z* W, l0 j( k$ E│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! r  g- C+ f/ F' Y5 e6 L0 U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. W! j3 Z/ n* J- j5 d0 Q3 b│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ b$ H8 r" _. r, d4 B6 h' {: J  @  ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 k* o# L) o) J$ z( i0 V
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! |  |, t7 N' N, ~
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% E, |) |" y4 z1 i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& h( Z6 Y' T. E. C/ f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- Y$ R+ q) J, j) ?; o7 c( [
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ q5 }, c& ^/ n( A6 s
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ d8 h9 _; y" ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 G5 W  E0 W2 Q! {* C: y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( u1 B0 Y; k/ J3 i' y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 p9 `4 N- M, ~; X4 Z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* R8 F$ ?: M; c3 p* A# ]& t9 _) p
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! ^, a/ V+ s7 p4 g│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' a' y8 ^/ |( z: L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" k6 D0 ]% w7 ?. h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 S1 |) p2 @; L% N2 p│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 g/ ~) `8 b2 ^  \8 ?* J8 }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ x4 R9 w' W8 O' Q6 A│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 Y4 v7 r( j7 ~; S6 w2 J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# b. r/ N$ h0 E* k0 C│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' _' H/ k" y' S8 H) R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 ~! Z3 R4 e7 F! t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; h0 m& j6 H* U2 g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 R0 X, m) H4 Z. d, b5 w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  n$ y, G% r. [2 ^: {, p
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* q8 V7 o2 M6 T/ y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
+ a: C% ~: V! b' P2 m+ Y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  W7 m$ Y  p- i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% u/ k" n4 V9 w8 n/ n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  ~2 S7 Y, S6 X# N' B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 ?  q0 P3 z. P' m; [
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* L! A9 ~$ g" P$ e0 k
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: n, D& u" E/ d5 Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │, k9 D; k% Z+ a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 {1 _. r( V& b: o0 B9 t, @│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& O9 v' Q# s0 a9 `1 I, [  L
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ K6 u. W; H# I' T) _' A
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 |6 D' }" T9 y  y) {
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
  @) Q2 Q+ O! u' V9 E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' W" C+ `: v: ]. Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. E( D+ \# y+ @6 L- F
└──┴────┴─┴──┴──┴───┴───────────────┘1 l$ |- t1 d) z* [

% \0 @& C  f' Y# k, |# F% |1 AStdrdChip (Part 2)! u: I9 ]1 ^5 Y% N( `7 k* P
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 e( k6 v- p8 N. ?2 G2 _│编号│名称  │MB│攻击│属性│稀有度│说明             │" X/ x2 A3 X9 e5 E8 j. @; z: z+ G; b
├──┼────┼─┼──┼──┼───┼───────────────┤+ j8 u; d' _# q, n$ q( `6 z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% B8 J  J( L/ o4 C1 Y$ Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 R0 @  m" [7 e1 v3 H) c
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 J7 [# e4 ]. |
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% Z# _4 J0 M7 g1 w& t4 ~! e│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
" j* Z# ]3 R" z6 I  F! S/ x│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% V% j: a0 j3 c9 ^: `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 t3 Y( E. ~# E7 K  p9 Y3 [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% [. `! b3 F7 l9 |) e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 \! k# s" _- }  c9 Z& M│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; Z# Q  ]. m1 G: t1 |2 c! ?6 f( R│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 a% p  B. ]4 S( z: Z1 G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 [- \, e" h9 h. e+ n3 ]4 @
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 @: K$ ~9 |3 |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# y. ^5 f& r" i3 e" [│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 Z( `8 A6 b- t: {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 u+ m& q( k. \% j8 z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 z) T+ v9 X) T0 [' O$ L- ^$ |
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# G" T, h- o) }( j" z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( K2 X; Y+ E. z2 w( \7 P│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& w* |9 s6 ~0 P│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  V: c8 w9 ?/ M2 c# v) o+ G1 C
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* p2 v" R! T, W& }+ V# u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 I8 K. x. h8 v" w9 f
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 C" |$ E8 O5 Y3 t1 f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* i9 S4 T1 Z7 v0 r│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  Z; Y' Z7 j/ `4 X$ N) n  }│126 │Rook  │30│  │  │***  │Protects you from attacks   │# p4 G, `0 {: g' J
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 Y- }: d* L5 Y2 W; z$ V
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 t( q. X- u( f& W4 @& _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* b1 z' ?! \8 s9 \4 m2 x4 i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 i4 Z  P  C  _3 M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# \& C2 {. ~* O9 K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" J9 O. i  l2 _& l5 [: t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; o3 Q+ ^" e4 }8 `  d
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 r& j5 [$ \) c$ t: W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  W" K$ |* R' x, I3 h│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ l4 s4 l( x$ `1 j4 ]1 G3 y
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& u' k, D9 ?& C( @; `, A
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 u1 q# v5 `  ?
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 A( ?, T8 @5 V- @0 R" `% V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) x: Q/ F# q* o5 P! _/ e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 J. \+ R  c5 k) B, j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! p3 e* w9 ?" F1 @2 I8 p- `
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* x8 E* I1 v7 [) _
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% U5 p$ X. H3 b. \* P+ f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; w0 r" \. w, h, P/ E/ a5 B/ K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ {  b6 R, A; ~( {9 ^* G│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# G+ e) @1 z& k& K1 F& x
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! {. l5 ^6 s% [' X% x0 V" V│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 [, K, s2 j1 t  a8 k  o/ W│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- g5 `, J% K* P6 ~" \% {" V% L
│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 f, x" `5 C5 H8 _9 n7 W; k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 w1 b+ E6 v3 m5 K9 x│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% m# E4 Z* H. g. b! G3 D/ j│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 b/ c8 T7 X# M+ @' v* S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; ]7 Q# m/ d: S│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  H  H# T3 K9 j5 j- J2 o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- k1 l2 `* n8 r& g4 K9 K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 K2 n, i9 N! @" {9 p
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 e+ ^3 e  h" e+ f  m9 [# k│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. g- [6 P% c5 |# v! h3 S5 R! ~│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 q. K1 Z6 @* K4 e: x2 K% d" H5 V
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' c, T) E' ?* ?7 q
│163 │Invis  │11│  │  │***  │Invisible for a while     │# w" Z) c2 q4 e# H
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 L% S5 o5 t1 ^& V% I0 ~- G│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 R2 l; C' l! }8 {( X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, o& _7 G* T( F0 J; B, U1 x! A│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& m# s& O  d; X+ u- F$ _; s
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" a/ a' T7 l( P1 b. M│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 \6 f7 d! T, J' u$ U- ~# S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 C+ Y& T3 C% N, t  ^
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# p: x9 e; z$ `2 j0 c│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 B6 q9 W# T0 G! m8 a
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 }* c# H$ c) I$ n
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: C7 F* P( b: U" F7 H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ f  n0 r+ w. [  v/ g; K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 W4 S( [2 M5 |/ T6 }│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 F7 }" K8 \5 p; h1 o│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 D! J$ v" _! o% b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% ~  r( l7 G5 t6 D
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& M4 L  @- m2 x4 l/ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 p& g/ ]; h$ w  _, }0 d4 v
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" ^, I' ?" j; P3 V! X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% `) M4 u. N# @, x/ s) y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" I* O3 h) g6 h5 `9 Y│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% \; i5 ?8 q( [: M$ k' |$ Y: G
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ y  F! B3 Z* L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. @  I& j* z3 M" g) B│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! [* T! u9 w" n* q6 b% J0 r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: c$ |+ a# H3 K2 e& ~6 R8 e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: O! m1 {2 p- K1 S
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 R  O* e% m" b/ k& L* P7 i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* u( j# H4 x5 e( n! o+ R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; h) ?$ O: m% _3 e7 c2 j( [& S
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ X( k6 T% Z7 n' w6 Z# E5 q2 v
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 `5 U- D" B+ k5 d│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 J' V# ]6 o6 }7 R7 G* n$ f│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: l" m# }6 E1 ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" L/ V5 M0 @# a1 `2 L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) M; f: z& P0 d) I" ?) O4 \+ H3 U
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* F/ ^) ]9 m) k└──┴────┴─┴──┴──┴───┴───────────────┘$ O. p- O' W$ g) k2 P! R# i+ A) `: ]
( f6 s5 ]2 r2 M8 e
' l% P0 Q# O7 {
Mega Chip
& G" B8 F( ~! e1 d9 x1 N( _, E1 ]0 A┌──┬─────┬─┬──┬──┬───┬───────────────┐1 N3 j, F2 W$ a
│编号│名称   │MB│攻击│属性│稀有度│说明             │& f% ^9 v5 P2 R* x& M/ L/ W: w
├──┼─────┼─┼──┼──┼───┼───────────────┤9 X) \3 h1 j. A" N! S: r+ W" |
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. q4 H4 h2 @1 H/ j# F; V; L
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; N5 ?5 w/ v/ V. Y) S
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" K/ M/ t* d9 z, ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 |  D5 K& O! Y5 T9 Y" n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ v9 t: u! J( s! L7 ^/ f│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 u% i7 l2 \) N* E6 j& c
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 w2 {" A2 F' a4 H
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 D) u' f3 x! R7 A4 j) r
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' L' e' M+ o3 t8 ~# M│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ D, i+ ]7 e# R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& n) J# Y' q4 j' e9 ^, K
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 S8 L' q1 C" d
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) E7 F$ W* U3 {* ~  F  _- I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' H. u; d. C, T! ~
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 \+ s+ K7 y: [) W
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- b* o: [5 I8 f2 j. ]# c- ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 N7 Q. E8 \9 t/ P( C' _* R5 e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: u1 i! w2 R  q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ C5 t- [2 ^2 M! {6 ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ g6 Q$ M& \; H9 _9 z5 H: k9 u│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 m6 ^; b$ ~4 }│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" `/ ^- `9 r7 D$ p  l! L! y3 o* L│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ A' t! F+ |4 C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# [" L" K$ v- Z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! ]2 ]$ k3 r8 d" ~
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: L( t* b) u. L: G  |4 S/ I' B# i5 P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 Y6 z9 K7 `4 @' s
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 n8 B  v1 w% t│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 \9 `$ |4 Y2 p7 k/ X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) G) t/ i6 I7 X$ I5 |4 v
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 G' I7 v9 E9 i9 F8 {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* _! L% R$ }/ M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ u# e% y" T; \6 ^2 l, O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 ~* l7 u8 x5 A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" z$ ^# d2 w" B! g6 e) {: o5 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 Q2 a# ?$ k2 j# Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" Q" H0 V. X9 L/ m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( m/ }0 Q* s* b! r# ]+ i│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. t' C9 ^+ s- {. ?9 y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ z( `" F4 m. l7 w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" M3 o$ H! m, K5 J7 j/ f5 J( J
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* j& _+ x$ o+ u- ^: J7 R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( c0 T* ?9 L: q7 k, G4 x9 D1 o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" A+ D  O8 c3 b1 g- o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 Q' {# l% N3 w
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* H5 ~. z5 ]. Z/ U* v9 p│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 m2 ]  z* g* a( T* B- Z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! m3 y: G/ F/ p$ P& P% ?3 O# K│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) y( Z/ q% s8 I$ o. O" m9 R9 ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 C* p0 L) p9 A% b2 @5 V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: e) j, X# p/ ]  q/ A% R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' g4 B1 `" K8 S) p8 j( k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  ?/ H# U4 ?. Z( r" D
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 Z- ^! L; U0 _' Z7 f* Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! y( O! ]# {# Y  m0 q8 l1 Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" s$ L2 ~& o# o2 h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! U) ]4 o" x. _5 u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( e7 \* g3 i& }$ @" [) l0 Y4 ]6 Q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* g6 s8 b7 H, t- m" N0 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: h$ A' r- Y, n* {│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: r. G0 i, g( m- L% R4 ^8 t
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 m) c" q% E/ T4 F0 B5 ^! m  {# k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 f. e, E8 C& G$ i( J. _
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( y: F* B* f7 [
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& U2 N4 L' R8 q7 Q7 l8 ?% @
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# e9 {3 C) p+ X2 Z, ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 n* q  ?% ?% N1 J% n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) M' x- e* X5 V. j│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* w( H6 A/ i8 W  e
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* N; G6 k- {! W" u( p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 X5 M/ I. p1 c3 O, F6 @5 Q; @│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 J* o8 c4 c' b  ]4 k. ]5 p
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- d# L3 j4 k: @$ _4 |6 P+ O) a
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! ~0 _' U4 X& B0 x
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 A/ k8 ~. m3 M3 g9 \, w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ V8 l. B. D+ w* G* J
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 O; w2 M2 l9 D' W
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 y) }5 E8 ~6 E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- k4 P% v3 }: _+ v9 N) n
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! M; C1 w4 V5 [2 h# r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 W% S2 @, [( T" v2 b│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 t) ?& e: Y6 X0 T# H7 ]& R- P
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; f% L9 z; ~( v  n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 }8 h: l, q, ~2 P1 F% _│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 M* L/ L. Q7 [- r& m' o+ K
└──┴─────┴─┴──┴──┴───┴───────────────┘2 A4 ?% K$ I, `+ e
  U$ p: ~. \7 ?. i$ c: `

( A( o/ u) p7 h' K% {GigaChip (蓝版)
9 J# ^9 U( }/ I, P- P# m┌──┬─────┬─┬──┬──┬───┬───────────────┐, w$ o3 K9 w% Z$ a/ r" L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, U1 P* c: M/ l/ }9 r  a├──┼─────┼─┼──┼──┼───┼───────────────┤! k- C- [7 Z; ?3 s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 F9 c& d2 W" j9 G  A8 J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* ~7 t& D' i$ }# u& U5 i0 U7 G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) o( K9 {: a9 p│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ l+ j. o: |' Y6 l; V│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 @: [; |. {  |# w/ o* }. E# K( J! b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 R3 h* r4 v% U' F7 g6 ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  A4 c8 b; F) L1 ]3 |+ r
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 r  f9 e3 g, ^: _; {, j  c
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ K  d) d4 e: @- X/ T7 R" h) t& z# H
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: l& B& @+ ]9 U( \5 e
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: I$ \# N9 L, {* b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 }( X) K" Z6 _: d) j2 \- S/ m* I│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 t" g1 l8 n7 a, u! A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" N, n: r" A( n! c2 p8 F
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, b+ _: B" a4 r& {
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' C1 {$ [3 Y! R9 {- ]; {
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 x: c0 d3 y' F# M, N3 t│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% X6 V6 `+ N$ v: j! L& n
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 t+ B8 T, c' z3 \- P9 s) r& h
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& S: P5 T6 O& ~' P% z└──┴─────┴─┴──┴──┴───┴───────────────┘
8 O1 T) H( Y- M9 i
  k  r4 ?, s* ~) \1 j) ~GigaChip (白版)(只列出与蓝版不一样的Chips)
& R- E1 I. L+ v; O# p; F┌──┬─────┬─┬──┬──┬───┬───────────────┐
! d& t) f. [7 c│编号│名称   │MB│攻击│属性│稀有度│说明             │/ o( e/ H4 y4 y0 v9 A
├──┼─────┼─┼──┼──┼───┼───────────────┤
% Y2 A  q$ g0 F1 V1 r2 N6 \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( `  Y. ]% [% d* X! ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, @* D) g- n/ h  ]# w# b
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) i1 T0 X7 I$ m, B3 r- m( O│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) |% v  o" ]; T! l# m$ M; p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 k/ q1 Z( Z7 X+ A% b( ^  l% P
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ m& |0 D4 d" q3 z2 a9 c. P# [. l8 n( }# Q# v
0010020030040050066 @3 r' e& \" Z  d& c
007008009010011012* I' ^6 f9 h1 V) c/ w( Y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 K" J7 @: u" B9 B. a7 l' P; a2 n
019020021022023024
% w. n9 Z3 l! u  M% p025026027028029030
, b) \4 U7 M7 Y6 C. ?# V/ C0 I031032033034035036
' q4 N, T# V0 N1 E+ m2 K
3 H  L7 ^/ q! y/ j7 s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 T- T3 m2 ~  X
* a% H& K; O& }0 t- ^; C  p+ Q4 }1 m: J2 B
0370380390400410423 {" Z! i6 O$ R3 l0 C6 w8 q+ X
043044045046047048# f! K* ^9 Z1 ?6 p" _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! `! h7 U  i8 }$ o. Z) f. i9 e4 B' h4 b! ~9 C8 b
055056057058059060' r0 ~% @9 m1 K; @6 r2 o4 J
061062063064065066. _' M& L/ s; ?) f. c& Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: q- U5 Z" Q$ t5 s
6 R8 a1 O. }' J+ [4 U  Z0 Z- e  Q+ P073074075076077078
0 R  m+ U# q" V1 a: M" c5 A4 G0790800810820830846 l" c, d! y& O$ K* V" ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ y8 t; F4 H7 s+ W$ j2 i! _2 B  e

  y' |3 a: ?9 b7 w* w8 c/ ^  c% ^091092093094095096
' `1 J4 |5 |& W5 v1 \  ?097098099100101102
  |6 a. n. N# i3 h) ~* M0 Y9 L6 K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 v- Y. s  u8 E' w& q& t# B
3 \# t1 d( ~' v109110111112113114
9 c% A- K1 X/ q115116117118119120% ]# `6 Y5 @: x# n1 K: c) X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ p, u7 F: D$ L# M/ S8 ?, k1 B

/ b$ C* t) |7 B. ?127128129130131132
0 z1 u  R; C* X7 j# ]5 n133134135136137138( ~5 E; d$ \8 U* [9 }7 h4 \
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 M! t& f$ n3 C& [  G, \& c& \, r
: \6 G8 p! D, m6 m5 h6 G4 l
1451461471481491504 g. M: B6 F, g) {1 r
1511521531541551560 `  S1 a) N9 b1 J5 V% i' p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* O+ p5 [' P) _+ P, U7 t

, [' l! I! v% x163164165166167168/ z1 D5 p( |9 @% B5 g  \6 {
169170171172173174) E2 O3 v: `) k' |8 {
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 J) Z" F! h/ Z6 w( R  k# q  H( Z$ p' b  v9 {4 H: f3 V9 Y
181182183184185186
( B* e5 P0 V: X  {/ g1 m9 B187188189190191192% g& D' w4 n0 N2 _: S0 {8 J
193194195196197198  i$ l/ [0 r$ \7 [4 m+ M4 p9 q. E
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" g9 |7 f* j  d/ K" y  L
8 m. P1 u* [$ d$ R  {& e001002003004005006, C4 n+ ?1 m- ]% w
0070080090100110125 y' ^; Y! J0 }" Z2 _0 f
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 R1 G; h9 M" d3 Z  x
6 e( o0 Z7 P& x/ O9 P$ f5 C019020021022023024
+ N; }- p) T; d& G. e0250260270280290305 {% x, U* w" w& H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ T2 M  Z2 F, s8 ?9 T2 |

8 K2 a4 l. G9 y! ?; i' x3 r037038039040041042
2 U* k) A) p0 T+ k043044045046047048
2 L3 Z. Z3 U; G" P9 B* }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! h! P5 @% v# B, j. {8 \5 P. U7 |

8 t* A* q8 @, O9 y- d9 p/ [2 d+ N0550560570580590600 p" z1 d' {& I) {2 c
061062063064065066
2 ], F; t; Z/ m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ R6 i% ^  V( Y. }; h2 b

& g" l7 |2 {% \0 Q073074075076077078( u0 K8 i4 u1 p; {+ V7 l- @/ b0 V5 X
079080081082083084! b' W  u  C% {' p. l( Z
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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