转载请不要删除以下信息,感谢您!
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4 W: ? i* m4 ]7 R3 }! R5 B■● ■ NintendoWorld 站友xliz原创
4 r6 p+ P O' f8 L& K- C! v3 s3 P0 o■ ●■ http://www.NewWise.com % ?0 `' O% F6 [. r+ ~
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: R" D8 h- h5 b0 }! Q 洛克人 EXE 3 Blue 卡片组合
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" A' n; T% K1 m& p8 f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ }, L5 }. ]4 m9 N* d, M( a9 |7 \
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" u4 I5 h5 _# y4 f3 c* b以下内容格式如下:, \' \6 g9 f" r q; Y5 D
& m' C& ^+ T& i8 U7 i; @# l
编号 名称# o8 X& Q6 g `
说明
. p& y0 U3 }; _+ W N% {组合方法0 ^# v0 {, ~/ l; O
---------------------------------
4 z% |% `4 N% Y+ z, L7 M01 Z-Connon 1 H. [; l: A: u/ I4 v7 D
Unlimited Cannon for 5 sec
; y) M: r9 {! C, M0 \8 UCannon A+B+C5 b0 n; q" W8 p3 O% r: \* L
Cannon B+C+D
$ X/ T8 V+ H8 a i- U J. C* [6 k4 wCannon C+D+E
- i c3 s+ z/ M. |1 f% X
& K7 w! q% p3 G3 V& ~- }9 Y8 @02 Z-Connon 2
! Y7 J) c* e. }5 OUnlimited HiCannon for 5 sec
- q1 M! e" h+ s1 Y3 ^ GHiCannon H+I+J8 p, i4 d1 o" c1 F
HiCannon I+J+K' W: b/ P s) \1 C' B$ g5 Y& @
HiCannon J+K+L/ W" t# \) I0 D& M' D( A. K) b
6 H N! N% r: N; M
03 Z-Connon 3. J+ ]+ g6 k* q8 G6 F- T6 K# c
Unlimited MegaCannon for 5 sec
: m9 ~, y$ _& iM-Cannon O+P+Q8 l( a: s9 T: W: h3 \4 f1 h
M-Cannon P+Q+R( C9 j" h0 C* v5 v }- B. H
M-Cannon Q+R+S' u* V' H9 A$ N2 g, b
- e: d. H4 ?! V
04 Z-Punch
7 U4 f% D5 l. a7 B8 |. q9 ?Unlimited GutPunch for 5 sec, U( N8 P8 d+ _+ }# Q3 \3 B
GutPunch B+C+D
' P- @, U$ h5 ]GutPunch C+D+E
% S5 w9 j# Y/ _% L+ z" |GutPunch D+E+F m$ g" r6 R: v" G# G- D9 v* A$ ]0 d
1 X- I1 o! l( a- }3 g5 I05 Z-Strght6 ]; B5 I: L5 Z% D Z. `
Unlimited GutStrgt for 5 sec
% \9 E. {4 ]# O( {3 vGutStrgt O+P+Q0 T# N6 `" d9 u0 S2 Y9 l
GutStrgt P+Q+R
& w! J5 f2 S" t/ P+ G( T0 G% i1 WGutStrgt Q+R+S" M: Y& M ?6 `: z, \4 }
, W( A1 Y, s: j! Z06 Z-Impact! h- S5 V/ d9 O$ _# v+ \3 j
Unlimited GutImpct for 5 sec% c1 V, G& I) [% m" F
GutImpact G+H+I6 K' z' r8 ?1 `- m6 X5 G3 w% Z
GutImpact H+I+J" Q8 c# g% a& j/ d: j/ o
GutImpact J+K+L( W% m; F! y7 W$ B, E
- Q9 B2 |8 w$ d1 \8 j0 B07 Z-Varibl
6 k5 b8 Q \; n- T4 G! r. n7 y. oUnlimited VarSword for 5 sec
/ a# k) j& w; L. CVarSwrd B+C+D7 v9 F4 c, g* L6 N5 v8 W
VarSwrd C+D+E
7 k$ _1 S Q4 I& jVarSwrd D+E+F
- o% b9 B; g; ~9 B8 v
: j" l* y+ Z f5 y. E. A$ N R08 Z-Yoyo 1* k" a' h `9 L& _, F! F
Unlimited Yo-Yo for 5 sec9 ]4 {, e; H9 b. }9 m6 J
Yo-Yo1 C+D+E
* n! I$ O( t" B! qYo-Yo1 D+E+F, [ W; P4 Y- k
Yo-Yo1 E+F+G! e5 V3 h2 K# B3 N! A3 H. T( p [
' J/ h$ o$ M$ f B' y8 ?9 A
09 Z-Yoyo 26 |. x5 `; X6 _. W" [
Unlimited Yo-Yo2 for 5 sec
) e8 d( g2 I- U! Q* y+ ZYo-Yo2 H+I+J
$ k8 I, n r9 Y) @- @2 [Yo-Yo2 I+J+K' Q' [. h% Y* g: Q
Yo-Yo2 J+K+L
7 w. _- j: \: f7 T A
+ e: g4 g9 x- n6 X" R10 Z-Yoyo 3/ M, Z9 w2 F# @$ j0 [
Unlimited Yo-Yo3 for 5 sec0 Y& U, {3 N8 l6 j1 K. _
Yo-Yo3 M+N+O
! S3 R+ ^, T' R9 V4 @Yo-Yo3 N+O+P! D+ J! \3 Z2 F$ N& @5 M
Yo-Yo3 O+P+Q; e* T1 P% C, _# u4 ^5 i5 V- I% n; v: {
9 i8 t r, B# {0 B& k$ L
11 Z-Step 17 b# |) S' b7 H0 n
Unlimited StepSwrd for 5 sec
. t/ h1 y. e* [1 a$ d9 k. wStepSwrd L+M+N
. A2 E1 L r+ }; u9 T kStepSwrd M+N+O- F) ^' D0 i, D' l4 ?- B9 L
StepSwrd N+O+P! P% M; c5 V% o* F: N- [* {1 P e
& q4 V' }, R5 F2 j9 K6 o
12 Z-Step 2! t9 r. U$ `, e: P7 c. w
Unlimited StepCros for 5 sec/ W% Z: d5 V+ w7 k- D6 x# t
StepCros P+Q+R
, B$ o6 J# t: K0 |7 `StepCros Q+R+S
+ Z' p) Z( V8 ], lStepCros R+S+T
6 d4 s9 }6 H0 l! K" g/ t2 B7 C" v5 l+ k3 @! O& a
13 BubSprd
b9 ^* `8 ]; C6 p5 ~1 cAttks w/ spreading bubbles!
! ]( r+ } l6 bBubbler C+D+E4 G$ O8 ?' k8 B+ L: ]
Bub-V D+E+F2 Z* [; j% |' m5 U/ x) Q
BublSide E+F+G
$ W" w1 O/ G1 A; ZBubbler E + Bub-V E + BublSide E
# _9 O% R/ x* O; B# L( Y* F% Q3 g1 K6 e" p$ r% B
14 HeatSprd' Z$ H0 t! P( q7 D
Attks w/ spreading fireball!. P% r \8 m8 F+ S8 i/ s/ d
HeatShot H+I+J% S) O% d. _0 C# f+ v Z
Heat-V I+J+K
. M- l3 K0 X7 B; |6 P0 Y( fHeatSide J+K+L
! n7 O3 a7 I/ q/ D5 K8 F# g/ xHeatShot J + Heat-V J + HeatSide J
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( V. W5 g$ Q b$ Y0 [8 k15 H-Burst
8 i' Y) o6 Z; f& ]4 yCreates a giant explosion
K' F) n7 I! |& R* g4 JSpreader M+N+O9 @( j; z3 [+ h: e
Spreader N+O+P' V, d& E5 f, r4 n2 f
Spreader O+P+Q& ^2 }8 e3 @& V* z6 [ r# o" W
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16 LifeSwrd" L+ u7 O0 c* ?5 `8 ]( P+ n* c- h
Swings a huge 2×3 sword!
! k( F4 b& n' X& P& n9 n- zSword E + WideSwrd E + LongSwrd E" k2 s8 ^* h& v" U, B* M
Sword L + WideSwrd L + LongSwrd L
( @* L4 J0 a6 ^8 t4 x0 KSword Y + WideSwrd Y + LongSwrd Y
5 H$ C3 L' X- S2 D3 [
# x! k/ ]" g9 m/ u6 A: D17 ElemSwrd! O8 N% q. b. @% ^4 |: k7 w
Wide swrd contains 4 elemnts
; C. P% `% [2 s' }& W% b3 |$ H! tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 H. w1 S1 N/ c) |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' A9 _4 K, ?1 q, w* \
* J [; v G9 Q# U' w18 EvilCut
' `9 P# P/ o0 A6 _* N2 xStep up 2 & make 4 atacks
( N3 Q2 N5 C+ w4 C$ ~; D: X) m. oStepSwrd P + HeroSwrd P + StepCros P: y/ s; |+ s5 M @3 H/ c! G
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19 HyperRat
$ g0 q8 f7 z8 d$ a1 C3 W2 PA giant Ratton charges!. p+ @' U2 N, ^! G
Ratton1 A + Ratton2 A + Ratton3 A. S6 \ P1 S; p3 o$ a8 S/ A
Ratton1 C + Ratton2 C + Ratton3 C3 \5 J7 ^! _ z
Ratton1 F + Ratton2 F + Ratton3 F3 M0 u2 D; z3 L D, q
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20 TimeBom +1 [+ T0 {; [/ I6 E$ l5 d; O
Sets Time Bomb in enmy area
% E1 w, N5 E( b& ]TimeBomb J+K+L
" |3 O8 Q5 s' m3 tTimeBomb K+L+M
/ L/ T- q/ x8 fTimeBomb L+M+N& [# `# P# e1 X$ X1 m# v6 F& o
7 `! K2 ~( s; F O) U4 I
21 GelRain# f; V2 N% } a+ C3 U/ }4 r! T
Gel steals squares0 i' E& D# l _) {- Y Q6 O8 I
MetaGel1 B+C+D
% n, ~& Y5 [8 O- _% h9 cMetaGel2 E+F+G& N( a/ z* D5 r% X) J
MetaGel3 S+T+U9 P. [" Y' l& |% T/ ^
V1 O+ `+ g! j* U, O9 p22 EverCrse9 Z) t- c% G9 R* r' r$ ^
Shield chases enemies9 F3 k7 \& o& a, S: ], j
CrsShld1 C + CrsShld2 C + CrsShld3 C/ l: e( K% |, L9 q. w
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 J4 G! {/ g7 a' O
. k7 h3 ]3 C, `) O23 MomQuake" Z: C! n1 c4 s6 L
Awakens Mother Earth!! [6 F+ q& {7 b9 j: y. w- E) Z
RockCube * + RockCube * + GodStone S
3 q8 G7 K! W- I# s" ^, N( e: A( ^/ ]/ Q2 O# s- E2 Z0 b# p- |9 ]* y( F
24 PoisPhar' m3 m4 S3 ]" h( W
Pharaoh generates poison
3 k3 @3 o y0 {PoisMask A + PoisFace A + Anubis A
1 ?. m" f' s; W9 e) [( U3 t& j% P" C6 x) `' o- F/ _: k9 c
25 BodyGrd2 C% ~6 w; ~( s% }* o: N2 N. R
Bodyguard takes out enemies
5 \+ I3 L2 z; y8 EAntiDmg M + AntiNavi M + Muramasa M0 Z4 u1 M9 w* u& [
; G; l( W& |1 m2 q: ] Y26 500Barr! B6 j) A' ]( F/ A
Barrier absorbs 500HP dmg& A) K5 W( C. m6 [7 a5 |0 }* s' R
Barrier E + Barr100 E + Barr200 E
( Q. b7 H1 L) s7 X& O- fBarrier R + Barr100 R + Barr200 R
& b$ T }/ a# a7 x1 f" F
0 v& u4 e* n5 \& X o27 BigHeart! I z3 K9 p5 z, U8 ], r3 W
Attacks, then heals HP!
! O8 g5 b+ m! t2 ]6 J VHolyPanl R + Recov300 R + Roll R" V, @) G+ s. O$ V
HolyPanl R + Recov300 R + RollV2 R
1 e+ c. w- U# _2 f0 B: @0 Z* {: uHolyPanl R + Recov300 R + RollV3 R. m. ~* k/ u& @1 V- [# Q8 c
6 U$ {$ f& h, L0 J7 p
28 GtsShoot7 K, k0 w0 \ u0 a
GutsMan throws MegaMan!
3 ^& {4 v- ?8 B0 Q& n) V3 s5 @Guard * + DashAtk G + GutsMan G
& R% \. `0 Y3 k* r8 G$ i) D6 Y3 IGuard * + DashAtk G + GutsMan2 G s) L) N4 S' y0 p0 D
Guard * + DashAtk G + GutsMan3 G
. R! G( X6 }' XGuard * + DashAtk G + GutsMan4 G
' t% M J2 ^6 s. W' V6 k
9 x2 o* S9 P8 ^ [- T29 DeuxHero# ~8 q5 Y1 Y- {( M
MegaMan & ProtoMan team up!
+ R3 v: p# J) s& P( I+ oCustSwrd B + VarSwrd B + ProtoMan B
5 X3 ^& \" l6 t6 z( yCustSwrd B + VarSwrd B + ProtoMn2 B: q) w8 g5 r7 s8 j2 U
CustSwrd B + VarSwrd B + ProtoMn3 B1 u7 Q' x$ k7 j c: F. q# P4 M
CustSwrd B + VarSwrd B + ProtoMn4 B
9 e5 h1 o* m) p. `
- C- n/ \* i5 \8 X! H( G30 2xHero3 i3 [& X& U- q: |/ l# T
MegaMan & ProtoMan Dual atk; |9 a0 J' o1 g; M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ h" S! E2 u! R6 o( eSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 ~. }2 ]7 o* H: w; w% F2 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( j+ N; n+ b8 `, |9 h% l6 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 a% w) v. t0 ]+ Q, A
8 X. Y! e# m# c( z1 c9 c- L31 PrixPowr3 G# {/ _& ]) s5 X* [3 q
3 Navis attack at once!3 ?: h& c% J0 d) C( p. K7 a
Team1 * + Team2 * + KingMan5 K
" m; `2 ?9 ^6 C' N& m# P; O7 p0 O) zTeam1 * + Team2 * + MistMan5 M
0 v2 ]/ D2 w+ D9 b. ~Team1 * + Team2 * + BowlMan5 B$ u$ Q, a0 m0 v$ ^& r R/ K
& F$ k$ r) ~$ y7 r4 D7 w ]32 MstrStyl: P3 [* \% }4 Y" a C9 a' C# |
MegaMan unleashes his power. N; U3 D! |# m g% O
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ M" m6 n5 _/ J8 u1 y
' O2 z5 S; e# j: A
StdrdChip (Part 1)2 T+ v; S& r0 h. K
┌──┬────┬─┬──┬──┬───┬───────────────┐/ I6 H. G* m) v
│编号│名称 │MB│攻击│属性│稀有度│说明 │- z, C! w" U* b2 j7 z4 G
├──┼────┼─┼──┼──┼───┼───────────────┤4 R# `1 k: _5 o3 m0 r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- _4 Y! |( O5 I* W. {
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& |; _8 M) Z/ b/ I3 Y# D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& C% n- e2 Z9 |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 ^$ l6 {0 o8 }│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 ?, Q- {+ R" J8 J* U; o
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! u* z1 T* s4 A. X; }6 F
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. T, ~. R% o: ~2 T
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 T. d ~* `! K3 f; n. {, p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 v. [: r4 a. `# u7 D│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# V* n, M! r2 V2 S$ ]5 h1 _& f
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. z; X0 H2 N) O! `6 m# z; C
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 z6 }1 [, a1 S5 y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& a4 H$ L2 B1 U, X( ^" N+ i│14 │Spreader│16│30 │ │** │Creates a large explosion │. e# z+ A, [& Z/ b6 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 k Z, Z+ B0 a. @+ A9 M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" n9 T" Y( q% @+ W+ h2 z7 Y4 h8 J; _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 E' e! o2 K5 I+ d( @8 h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 N/ {# ]( I7 _3 p: r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 ]! n4 e. s, `. b8 P1 O2 v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 T r( m0 E, C2 g. N+ [+ W( \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 ^/ F! f% y6 I5 r% H8 z* O% Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: k' y+ t5 B& ?& R x: o2 v. h) z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 d2 k) G3 Q5 d6 Y- D) ]: w* O│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: v, M; i; C7 x5 G) _; N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 y. [. K0 T& h9 n% g0 K9 h6 U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% H% {# ?/ z& z4 v6 q; V; S/ @, w9 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
y" x, l$ A: P- U# s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* w: C( G$ P* C0 f9 n, K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 C. I; W, v4 `$ z; t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 p$ k3 S" g, R& n Q( E│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# ]- ?4 S5 K1 n4 `6 L# o! N
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ D5 ^- u9 z& `6 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 K" I* t |) V2 i
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( z/ e2 I; Y! r; P: w: R. p
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( j" j1 x( z* r- I' k" }7 w0 `2 j5 [& U
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; p2 ~; g' @) B! Y4 W, S! e2 @! N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
x7 X, V: A+ \; R6 t" V│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 i: N% h, t" W d# c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- e* C: d9 F4 Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 v9 B1 k2 Q& h4 Y6 Y( z1 C) u: x
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 W/ x0 [6 o1 Z3 M+ i* n) K8 H
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ t# M9 e6 O4 h8 K5 Y) |2 z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 w7 {+ R6 L' y$ h8 N│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ w9 G" \+ Y! f6 ^% d- \+ `( {! ^$ m│45 │SonicWav│26│80 │ │** │Shock through enemies │
% E% b/ v" _6 @│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 q" e# Z$ p% W) l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* O; w( o a0 e; [' [. g3 [│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( f- w2 V: R" j" D3 g+ w
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& q4 } ^. g7 |2 o- {7 `, l2 u│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: H4 \0 V* t+ @% b│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 G4 B: V9 T2 s9 O! U4 h. p$ P. h+ ]│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ `! n/ i1 y+ B4 J# G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, F9 ], X+ [! K6 _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 A1 Q, ~' x8 K7 @8 ?
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* Y% K( I) i: p. Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; B M; \8 W# b4 n8 c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ q2 V& W+ ?" |1 z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: M6 P% ]3 d+ }* w& f! J1 n│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ j/ i1 N4 G( Q
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* x3 n* Y# D6 b0 Y5 s
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" o4 l# \$ K1 `: M5 p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 o6 L# [1 [: y" A- q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 T' K* Y! T6 E4 H% J- d4 a3 m│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- {* a* q& C9 [# |& P* r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% d& e3 A1 i8 B' E ~$ O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, c: b* L6 d0 ^' M
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' a( A; ?1 p# W: o+ o3 \6 }( b% k│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& Y/ v+ s- M, x: u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# }8 v- x1 i0 Y+ ~7 t6 v5 l5 l. N: k# G& Y% B│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: g& F) I1 \6 n) C' C0 J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 }+ _9 |* f* I1 Y1 k
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" C5 J1 b! s7 a _# ]6 p; e+ d" K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
`- D* L: X* B& V8 N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ J. }5 [0 ^# `: D
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ _" u( l2 s4 E/ k' a. Q! l1 D/ W; w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 v0 l; @( m6 m6 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 R% L7 f6 s- M8 H# G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) c9 G1 T2 b/ j( L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 W* f9 W& i* U9 l p4 E8 g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ W2 m2 ^2 E5 @& d, S2 x' e6 P6 x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; K$ Q4 o# D# D* x" {, R3 B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# C* A2 i2 t. |, w/ N: H- I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% k% T7 O: P, f X k) v4 F/ B" o' o# ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ H9 ]' S: W+ ]( |: c3 x3 Z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 C0 o+ ^( n V9 O3 ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 w' N* g+ J. [, y- H
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! o# y: G, d1 d/ a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 O% c/ i. b! r$ X5 E% y) x: c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" s% Q( r1 z6 W* _- U2 R$ q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 U. C8 Y1 G. o9 K- d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- }2 Z( S/ W1 ~- }# M% `/ {
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& n( L i1 |6 o7 h" ^│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 S: N% {6 ]4 B' D$ R& r' F6 I8 K' v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 |& U/ r. p& X0 `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 V/ G& c( C) s2 M: R% \* L! {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: P+ F$ G/ {$ n│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ V4 e( N9 H3 @2 o) }3 q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. m5 Z/ T; @2 V( W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" U3 I0 |! Y; [) T E│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 Z3 g3 Q; z5 n/ @! A# K└──┴────┴─┴──┴──┴───┴───────────────┘: L% ~/ X6 R; |: {3 I5 O# [
: `+ V" t9 B. w# g; ^StdrdChip (Part 2)
0 ~. v: J. G t" b) `┌──┬────┬─┬──┬──┬───┬───────────────┐
' c. T& r$ @: Y' v/ x W│编号│名称 │MB│攻击│属性│稀有度│说明 │; y8 U" b0 f* ?) }3 x& c" l
├──┼────┼─┼──┼──┼───┼───────────────┤
: P( j+ }0 E; F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ ^: w( F5 {4 B: h# ~5 T│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* y0 q8 A7 T8 f
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 d! U/ K9 X, l3 _' R; ?│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! T: w0 G! N/ h│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' }2 j: f+ ^5 B& r* J# h1 {5 Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 b( m/ [0 z: R+ g/ S3 p7 P
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. [3 B# u% W5 t$ A7 V! {/ ?' B' \3 Z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; _5 H) B5 }9 E# x% ~8 t2 [3 ]/ } l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 k' d5 `. d$ o% q4 i│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 w6 L/ D# \3 t% c* R2 S2 f2 x1 a│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* l! U, g# w' D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 S" A0 m* K: ~4 C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 d7 m3 h$ s( w' E5 ?│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 m; z, ?+ D6 Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 h/ T) Z- F* x( u/ M0 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ @3 {$ T6 @- o% S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ i v+ T" t0 k5 L# e8 }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! j( ]8 y/ Q3 [8 B( }5 Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 L+ I3 T1 a1 |* d/ Y7 ^│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ D1 q; q3 ?! a6 ~ R3 @# F& k1 T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 R3 P+ C# j6 \6 Y! `% K
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) t6 \( c, N) ~" N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 v2 \2 Z4 m1 A; x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, j! E+ a6 c g1 w( k# q: [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ B: l: ]8 b9 Z4 W# h
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 ?# ~& C% I/ F6 B) k( M* @* r5 P│126 │Rook │30│ │ │*** │Protects you from attacks │
8 z% l5 X, x$ S1 @& M' ^: m│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 T- T$ e) v/ D& ^. a& G1 _" a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ |; z: x; p4 c
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 Y! E6 b2 C9 I1 r, Z% \6 e+ f" B│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 V, K1 X. e" Z$ P3 k4 f6 x4 X) a, M│131 │Lance │46│130 │Wood│*** │Lances through back line │% I( x, C" ?2 o7 ^! _8 Q: }% H; k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ {( x+ Z0 j; v1 `8 @* S│133 │Guard │5 │ │ │* │Repels enemy's attack │
; h1 L" Y' e6 w. v4 d8 z C│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 z9 I0 ^# N+ d4 j- M
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! J8 m+ A5 C9 V│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& F8 H6 J' u2 N/ g* ]5 g
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( G( I U* x/ f0 L0 u4 E* N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- i/ _ q# D5 w5 y) N6 @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ V! i+ X6 Q; |# Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) f1 L+ }- {. W# T8 A9 d" K│141 │Prism │60│ │ │*** │Prism fires randomly │: L$ z2 S8 ]+ V' Y/ ~1 q6 {+ j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# F6 j3 h; Z* R& S4 e- n5 {2 `# w/ a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' {) N: H9 u- x8 E/ B: }
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- Y+ L8 f2 c7 S. b4 b# `% ^$ j│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 ~! s: {$ Z' s4 s
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* ~6 f1 M j( S; q% ~6 y8 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │% M) S2 {3 d8 w5 I1 i7 W3 c2 @
│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 s7 S" \2 d4 w, e' H3 m
│149 │Recov50 │14│ │ │** │Recovers 50HP │- D" |' V8 C+ @& u4 F+ i+ k5 M
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ j3 P$ {4 o! c8 \5 T
│151 │Recov120│35│ │ │*** │Recovers 120HP │
}- k }5 r" L2 R. i1 m: N│152 │Recov150│50│ │ │*** │Recovers 150HP │
- M% T0 ]' H' u5 J+ f; N│153 │Recov200│65│ │ │**** │Recovers 200HP │) M5 m a! I5 V; I, W+ I& `% g$ J
│154 │Recov300│80│ │ │**** │Recovers 300HP │0 {. `5 P1 R# }* A
│155 │Repair │8 │ │ │* │Fix your area's panels │
! L& X1 G' b. ~- q; c│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ Y8 z( [/ M a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ m [, \( o) s. w, I' u! b
│158 │Panic │14│ │ │*** │Confuses enmies if you are │& V0 p+ u; y3 {" X% d
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% J+ ]# S" c% U5 h' J& m8 @- O6 ]│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 v9 e" P9 Y9 L) }# J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! U5 @/ q& M4 S! _" X6 C' `│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* Z1 b& e3 f& T& i3 c% Z│163 │Invis │11│ │ │*** │Invisible for a while │6 J9 D6 C5 V# M _8 Y# `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" f$ d/ w( K" V9 m: M# k│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 B( e& l* g% ^0 x1 j│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' \% }' v o1 J* Z7 }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. Y! K, ]* x3 A5 l i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) ~: Y* K5 A+ a2 K* B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 T+ \* r4 A- @. H│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# V; h3 Q0 N, j6 @6 U5 ~, M2 X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; N' P) {7 T- G F' J, |. h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 s1 k# }9 k5 B% G+ {! i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# I6 y, f' j2 z* @% Z( ^
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. r; ]8 t9 R, E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ y. H7 v9 h3 Z+ L2 e! p& e│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* x; B- P, {( _9 p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 t1 ?2 f2 u, p4 p4 Y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │% D2 V& s/ H! {' b
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ W) E7 j! D! ^5 b( V3 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 a% N% E/ [0 e$ v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( d7 f* R+ l# Q# `* h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 w* ?/ k- A P$ E& | ?" A│183 │Hole │55│ │ │**** │Open hole to dark world │
( y+ b9 p& B! N9 f# N& w│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; ^/ a7 C) r8 `7 `& L# m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# o0 h' b6 [) \' G1 s& p/ U8 d* |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: ^. Q3 F/ X6 k" p8 R9 X+ V│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) k4 F3 w: J5 T# B" m- S7 [2 u2 G│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 ]6 ]# k; w+ }6 B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ |7 x4 W6 Y2 H5 N1 {* W8 ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 i7 P" \/ d2 i3 { V! }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. ]: w1 R$ b! M. q) m. d+ l- h
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 X4 U' f* d2 ` H5 |
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ W3 Q( X' o; ?& D% S% x: O& k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- k7 o% F8 D# \1 R D2 ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ L" I2 P" D O8 U5 O7 s5 T│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
L4 L# R( c, K$ f: s m/ ~2 I {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 [2 A* X, ]4 j2 `5 ?
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 D' d( s" \+ m, E│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" M" _; e& h, y$ R9 O* y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 ^ P/ L3 S k" i7 u3 c└──┴────┴─┴──┴──┴───┴───────────────┘
2 O8 n5 \# ]/ `- o# h) K% ]6 Q
4 N P& K1 k' _0 J( w
5 h7 C/ `, U/ `6 u. |' E1 d$ mMega Chip
' c8 [ X) W; o: z┌──┬─────┬─┬──┬──┬───┬───────────────┐9 \2 @! ~& f/ m4 M0 h" M4 M( s
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 H. A/ _* \. k# V7 f& @9 e
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 L7 G( U `8 J7 I& `. }│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* _% J- T) n6 Q1 @. p& x( ]
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 ]& B T5 n- f; W+ \ ? V6 H│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ w! I' s \+ b│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& |- r8 `$ E- V7 ]3 w- d
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 {+ J" K$ v) R/ x5 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 w3 O/ T( I0 T│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! B, A& }4 Q8 o5 H. u' ?5 N+ Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; p5 k9 X! H3 G5 w
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& z. b( R! ~* Z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: v) [7 s: R A/ k( Y2 p5 H' i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 ` l, q- {2 j! g
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 u, m- p7 ]# _2 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 I, Y. h0 V- f0 {4 w│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) f" m5 r- `. o# G2 w' J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ C0 u' j0 f5 k0 _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, [) p2 z& x$ p+ h% B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ P% e3 J$ q+ s5 X4 \8 A│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% z/ C3 U4 c$ h) J
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 s% U. w* W7 v$ J r6 B7 g│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; m6 Q, S' A! r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( @8 P( x, ^( q2 D" @+ w( b0 F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, k% R4 _& K& d3 s4 w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 L* r, y! M6 X
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* H/ _! `. T) P$ f. |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# Q" u" g. m) z$ K# U+ w* y+ f1 _
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! \' z% r3 W+ i5 f( R9 _! c9 B6 b
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 r3 R. }. Y# f/ b8 C; h, B c) J│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. k' U7 z0 U# s
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 Q( Z% f- X' h" D( b* X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 u% n C" m; A% A" z/ R5 f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 W }6 y0 @( [# s8 T. G' u/ C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* A: I) d8 o: i7 Q. D- ` M│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- a8 C' g5 K: E1 ~0 C│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* @" ^5 ~8 {0 n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" N7 Y' d1 h* R$ \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 M* q7 e; O7 P9 n1 c) ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. ?! E9 |2 i k" ~4 }% e
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. ?7 \9 k8 ?& r5 Q2 W1 ^ D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 V& d. x( c/ t/ {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 u) p$ h5 j4 _* n* _! E2 d, P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 L, k \2 ]3 a* g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# ~$ ?# ~" n: m* ^1 @' y* S' N- w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% }) l0 }: R- ^* I+ X/ O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 [ \, j* y7 b' N0 r& z/ v0 ^: W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 J7 Z/ c1 N' J+ I7 r( y
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ u% X: c# g0 `5 {$ i) |3 q4 w
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% q% D2 ^! v) M& A│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, I$ V$ a" i* L3 F) j8 A) m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& p* t' F, f f4 b# b. H; ~# v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 Z2 ~, g! F, y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: S8 M& J# U) e( C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' e7 M; S! W0 p+ C5 A│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 Z1 n. ]$ v1 z" U, l/ L0 C- n( J│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! ?) x: [2 p2 U. Q' p; |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ L6 h/ P: a' h3 p6 t2 b+ Q8 A0 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# v9 N) O0 w9 l( ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" H, d- O8 @! {│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- R) v5 W" m: M7 P/ m, U- l
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! |1 [# |% D8 d9 z' i H" e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 j8 O# a2 F8 e9 ^; a y, p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ s4 r$ N1 [! m
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% U, F7 C4 X( Z. }6 K% n d! S0 B
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ D5 k" \& R( [8 m2 ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, O! c2 _7 I& m' v& r│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 e0 l$ g0 L7 A! e! p0 B) d
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* n( ?6 n/ m% r$ ~4 U( S│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; Y. t v+ H0 Q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& b, z; T6 t$ w% @/ X
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ h7 |! L1 c( F% A│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 ]7 z- ~ Y4 ] ]: p) a
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 t9 ^' {) K, A0 q6 E1 M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 T8 P9 Z+ |- M5 C. x) n1 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 L2 G! `' [$ _7 G# v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
B- C, r; K- C- L5 [7 x8 Z# f% K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 J( }' I2 a! Y" q' O! |2 {" j
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- ]6 l+ l- {5 ^, D# S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 n, I& e& g; v/ H3 q Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 U' m# A9 a- q3 A; @│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 B5 D8 A; F# C& d: j) |4 d j│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 ?2 m% G( c( ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 H) N2 d9 m; H3 \9 H! l$ n│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 `& n' ]% S* ?: r8 e
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 [, L4 a- l3 K6 K4 s- ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' U5 I! ~" K) L# k# G4 X: l" X1 u│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 B/ J4 T: {+ C8 d└──┴─────┴─┴──┴──┴───┴───────────────┘# o" H' L4 V1 a" U1 f$ {$ U
/ P# w) J# ^8 Z% e4 x% w& e
) G$ W9 V7 {$ d3 _& bGigaChip (蓝版)( U/ ]& x# s' _; r) y8 \& [) K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# e& _* ^9 ^- ]% M) a: C3 Y' }│编号│名称 │MB│攻击│属性│稀有度│说明 │* x7 A; D! w1 u3 n2 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
% `" K# R1 N9 d7 ~: W* J│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* \+ {& P+ y) e! l9 L# c5 P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; I4 p v# k( O' b/ m
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 S7 M2 t& m! y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 \( y4 h. h& s# M9 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ ?+ u- V3 _% ~0 M! B" x
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# W x: g, E: e8 `1 K+ a0 W% l
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# J( p k1 ^# R2 i4 d5 u/ g l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 N f0 L, t n: m! Q5 j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │" t% O9 n* A$ n! D. W3 b" y- O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 c" d9 h! ~! d4 p& A7 F0 _2 i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) I. i% K# |0 }6 g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
h) N) V' W* K& G( L3 }│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. W6 C7 [. L& e9 H) H6 g0 P( S1 ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; `3 C8 \2 u! C: N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ s2 O; b) S! p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% g0 w5 I# H0 I7 c8 s# b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ r( O) d% k" P& u- @│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ a+ r/ l& l3 P7 ?5 ~" V/ E0 N! u
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( O& Q5 R) ?* \0 X9 R
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 E) p0 `& p) C& @2 r' h└──┴─────┴─┴──┴──┴───┴───────────────┘" d; f( C b# G. d, S( k$ x
+ l) ]; p+ ^2 t6 P5 B7 v: C
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 m* [# N5 h& m$ X# b0 D┌──┬─────┬─┬──┬──┬───┬───────────────┐, C u8 V5 J; s1 D% t. E Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 M; p# B+ |/ W├──┼─────┼─┼──┼──┼───┼───────────────┤ F9 C, ~2 ~6 T; ]) r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 \. Q8 B- H8 g- m$ n$ N+ h$ I5 M
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 m" b( z$ |% f6 }7 P& u' D│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 n6 L f1 b9 o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 Y, q# \9 y8 s9 N6 g; w0 V. ?) }
└──┴─────┴─┴──┴──┴───┴───────────────┘ |