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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创. R$ r2 Z, J# j+ n1 T
■ ●■    http://www.NewWise.com
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- }  g0 p: c% d$ t, }" A( G           洛克人 EXE 3 Blue 卡片组合1 }8 l) V2 a4 n' p9 a6 d3 |  @8 ^
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# L& m3 z& x* p6 x) g! M; V大家要看日文版的P.A.或详细攻略,点击这里吧!

) z1 A6 Y) S5 u" o& }====================  \$ @& ~/ P7 H5 j5 e) I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & a4 x) d6 {! o1 {4 f

" M$ m9 q, p4 S以下内容格式如下:
2 ~# m# p7 j0 t0 u, s5 b' ^  H( {) E$ D  X3 v( G
编号    名称
* d; i8 w! [+ C: h说明7 }' o& k9 i' Z( u
组合方法
, T* ^: u% w6 B---------------------------------2 m5 T% `0 J% N7 r( y2 a. I* ^
01    Z-Connon 1
1 m5 r: w! ~1 P" j) ~  qUnlimited Cannon for 5 sec
7 k* w" }  c! k' _. j" a" SCannon A+B+C9 \3 D& w, f! \) {, ]$ C# w$ \) o3 R
Cannon B+C+D
% I" E6 @8 C  w- P4 e# i2 wCannon C+D+E- _+ T! B5 m6 o* C: Z9 D

, w* X& i, d! X1 k" i02    Z-Connon 24 f# e2 W7 b: B8 I3 \6 f
Unlimited HiCannon for 5 sec
( ~: G/ c( H" R* p# t9 x! f8 xHiCannon H+I+J
( x: ^" ?# n, \+ _' SHiCannon I+J+K
) A* g! x& p" M( I! bHiCannon J+K+L
: x3 G! K0 D% i5 I; [4 w/ I0 W( G/ l5 _; {* `9 u1 l$ ^
03    Z-Connon 31 }8 U  C. V; J4 ~# _6 ~, n) t
Unlimited MegaCannon for 5 sec
8 \, i, C2 J& h3 ~5 \0 xM-Cannon O+P+Q
/ O+ D# y6 G$ W. d% ~M-Cannon P+Q+R- F, Y5 g/ D  p: `  K" M
M-Cannon Q+R+S& O. C6 s! T. c& O5 _+ F
  q; I! B& z2 b) O% t
04    Z-Punch  h& w  T* G6 Z. K: v$ ^8 ]
Unlimited GutPunch for 5 sec
; H7 T9 L  n& ]- Y1 \2 }0 w; `0 uGutPunch B+C+D1 x% L. q) M) Z* ^
GutPunch C+D+E, H# M: x% g8 {: H- x% y
GutPunch D+E+F
$ |* J0 w6 i( ]0 q. G# l: h7 X- s5 |/ G
05    Z-Strght
% S" _& \0 U3 x* D; vUnlimited GutStrgt for 5 sec
1 d. K+ o& z9 @0 V8 I( QGutStrgt O+P+Q
# I  d* s5 U4 V$ KGutStrgt P+Q+R
  n( _8 Y- a7 h% w, `. MGutStrgt Q+R+S
& C7 t& t, y* _7 |4 ~- u4 B
3 u. z( q0 P7 u+ ?, I" \06    Z-Impact
. i( h- h/ ^* v1 r6 bUnlimited GutImpct for 5 sec
: v) G* t% t" Y- A9 x& I- G; x, UGutImpact G+H+I
' _' q+ {) I" N: g: C& R: y+ s  R8 NGutImpact H+I+J
2 r8 z- ^" d# Z4 W% Z* aGutImpact J+K+L$ M1 j# R% B, U' Q
' R# i- K* d8 w# y7 Z' k
07    Z-Varibl- l' O! r. }% x! m" n
Unlimited VarSword for 5 sec
# e: f  ?0 |! {  qVarSwrd B+C+D
4 [& ?8 ~) a. ~VarSwrd C+D+E
; P9 Z8 o& N" k" LVarSwrd D+E+F$ x& u) u+ q& C- C: q9 ^* K4 O
% W$ k9 a% B& V, _
08    Z-Yoyo 1
5 V+ \% P) J( G& ]0 S' B2 ~9 J6 ]Unlimited Yo-Yo for 5 sec
5 \9 I9 c8 a3 t) x2 KYo-Yo1 C+D+E
/ g. x( l/ e* u& v$ FYo-Yo1 D+E+F/ ]$ S0 L8 o# d! c  p4 ?9 w
Yo-Yo1 E+F+G
. S0 D  v: n! q7 U$ X1 [
) S: B( p. U/ p, f" [' N, `; B/ f8 K09    Z-Yoyo 2
8 o# q, {) X* W3 q7 }Unlimited Yo-Yo2 for 5 sec- O, w3 }3 \6 f1 u8 K2 s
Yo-Yo2 H+I+J
  ^4 ]+ R% \( g) ?' @/ aYo-Yo2 I+J+K! D  s; E, A9 f5 j4 _
Yo-Yo2 J+K+L
: W' C# u' \. k0 s0 [( B0 }
* \- R0 {+ i) w4 y10    Z-Yoyo 3
) H0 [& w) @& `+ d6 u1 dUnlimited Yo-Yo3 for 5 sec
% d* Z% P8 X* \2 \# c. kYo-Yo3 M+N+O6 v* s/ _# B' q% [8 B5 k
Yo-Yo3 N+O+P
! x2 t6 a; H& I( j. W2 F+ ^Yo-Yo3 O+P+Q" |/ M9 L: a' ~: J1 V. B2 g

. m' \) I8 g* s8 q5 ]7 R4 J4 A11    Z-Step 1, r, N. v2 Q8 \. B' L
Unlimited StepSwrd for 5 sec8 ]4 t+ o2 u( R6 k1 o% c
StepSwrd L+M+N
- r7 a! T6 q! _% w3 p7 e' IStepSwrd M+N+O
$ |- S, ]5 N, n5 N) t2 R5 ^StepSwrd N+O+P
5 Y- k# `- F$ @  S( y' r$ w2 y' D3 ]6 k. I1 r% Q
12    Z-Step 2  ~3 M$ ~4 a: h) H' C
Unlimited StepCros for 5 sec
: z  l& v  W  K5 w- WStepCros P+Q+R
  w1 U- _. D4 _4 a$ O) u9 vStepCros Q+R+S8 h! k, ?4 Z& o" w
StepCros R+S+T$ r# I; V' ~7 g, Y: ^, v
5 y4 d5 A6 [6 _& q* }5 N' i
13    BubSprd
0 c  y: K! K7 n+ U- A, @% w; QAttks w/ spreading bubbles!( }) t7 k4 L$ A4 y5 I9 ~0 N4 z
Bubbler  C+D+E: h; {: k  d2 t) a2 D5 t) u7 E
Bub-V    D+E+F
+ `: S- y- U+ u# l4 xBublSide E+F+G& W8 w8 D) |. ^8 r
Bubbler E + Bub-V E + BublSide E8 m* h7 W+ ?7 D( T( D- ]

2 ~* `" f" C6 P: x/ c; Y' n14    HeatSprd3 q4 O; }# F5 l& p
Attks w/ spreading fireball!( u1 A4 q5 y" x1 w8 ~- n5 I. z! S' [1 ~
HeatShot H+I+J! r5 {) f  J0 T# Q" I6 W
Heat-V   I+J+K
) m+ V& ]7 m% G, }: qHeatSide J+K+L) p3 ~* i/ P" @% X6 h
HeatShot J + Heat-V J + HeatSide J6 H4 R2 \$ [4 D( F# I7 J9 x( s8 o

, S' S4 O; C2 F, b15    H-Burst$ S& D* n  U) [* x1 A4 q0 o1 n. u
Creates a giant explosion
% e& l$ d- Y4 _% R! HSpreader M+N+O* \+ S/ b) @1 F# O/ T
Spreader N+O+P8 [; T( B: b1 j  c' {
Spreader O+P+Q, ?( s/ l) ~+ d) l' m

1 y; p4 m! Z: q$ Z5 ^16    LifeSwrd
! e: T$ B' o' l& {" u: e+ ?Swings a huge 2×3 sword!
& T9 Y- W2 A  Y2 HSword E + WideSwrd E + LongSwrd E
& ?. c4 W' e5 YSword L + WideSwrd L + LongSwrd L
8 o) p- G- z0 j" B4 USword Y + WideSwrd Y + LongSwrd Y1 G4 b" _) V$ Z. s2 I( ^- t  s0 q/ \

7 j( L3 Q% C0 b  i1 f17    ElemSwrd
& \9 n- x, N9 ?, w( cWide swrd contains 4 elemnts
1 }$ I/ l) L5 w$ X/ eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( }* u: ?: U4 E, S4 J0 `! o/ RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  q0 j, M$ |  F" G$ M1 q9 ?1 P% N+ h( G% G2 j( H  d
18    EvilCut
# C1 O) P: ~* m9 ZStep up 2 & make 4 atacks
* c5 X" `1 {7 d2 pStepSwrd P + HeroSwrd P + StepCros P
5 N, ~  D; ^$ |  X/ Z
' @) l) i6 g7 h' B% M, M7 t( a9 V. H19    HyperRat' V( r0 C' u7 n. ?* M: @- M8 G
A giant Ratton charges!/ v# K& ^4 G* z1 A% ]$ k
Ratton1 A + Ratton2 A + Ratton3 A
. o! y$ M, w8 D& h. `& n7 aRatton1 C + Ratton2 C + Ratton3 C! _' B4 g0 q' Z7 H8 C
Ratton1 F + Ratton2 F + Ratton3 F
7 X& D( l( Z$ m4 V6 j
1 S6 B5 f# u6 E7 w20    TimeBom +, T8 F, H. G2 y/ f2 x" h4 x8 ?
Sets Time Bomb in enmy area
) j' [- i+ s. Y' |' y5 LTimeBomb J+K+L" c3 O5 J1 ^: p, X* T1 q, d- t
TimeBomb K+L+M
* d. U6 |& Y! ^5 |TimeBomb L+M+N! u, f2 j9 q) N3 d7 _' t  J+ b6 E8 U

* \8 o& \# H6 E+ p% |/ a9 A21    GelRain7 f6 r% J+ x" ^; `
Gel steals squares4 `% C. w& U% s5 s& }& W
MetaGel1 B+C+D
9 [1 F. u4 b' g2 SMetaGel2 E+F+G
' i( l/ v: ?+ F! H. _MetaGel3 S+T+U
- M# w1 ~$ |% z1 \' R4 B
) ~2 Z% F. v) V22    EverCrse4 _1 u- V3 j+ N$ y8 U, U9 I
Shield chases enemies
* d/ J# V# |: {) Q8 v  ECrsShld1 C + CrsShld2 C + CrsShld3 C
1 Q6 u# j8 @6 E* s. _+ A6 ECrsShld1 L + CrsShld2 L + CrsShld3 L4 d" H" c0 Z, [: M0 L; f
) N4 a0 f4 R! ?- p! u3 a& O
23    MomQuake
4 X/ o/ n. z6 g/ p0 m6 v: U7 sAwakens Mother Earth!+ C9 R6 \- F- y. [! p, U: p3 X9 f
RockCube * + RockCube * + GodStone S& X5 P$ X9 L. B; u8 _6 }

7 B  Z9 x" ]  s* h7 f24    PoisPhar
* s8 p0 u9 B5 n6 S2 p* B! Q1 TPharaoh generates poison6 t( [) t2 S* z0 _5 ~. X. r. M
PoisMask A + PoisFace A + Anubis A
5 w: H& L% j* [' @5 f" Q5 a" T! O8 W! G) F
25    BodyGrd; D& M) [0 ~1 l2 O+ ]
Bodyguard takes out enemies8 V& l% m+ I" d" I
AntiDmg M + AntiNavi M + Muramasa M
) A4 K3 w/ }; a4 p" k* G8 R  ~  @& T2 o5 v. X/ J* ?: d4 `
26    500Barr
" \. ^% R* M7 u5 }Barrier absorbs 500HP dmg
& h3 ~1 c+ `2 i! b9 a% |9 iBarrier E + Barr100 E + Barr200 E
3 G$ E% E% z2 DBarrier R + Barr100 R + Barr200 R' `  E2 N/ w7 C, O' \
, d4 f5 B: z# l# {$ r
27    BigHeart5 z1 Q0 t1 S& [5 [6 J2 J, d) P
Attacks, then heals HP!
: t" K4 Y/ x4 ^! J( p- w4 cHolyPanl R + Recov300 R + Roll R3 {" x# }1 w. b3 s0 y( b4 B
HolyPanl R + Recov300 R + RollV2 R
' q! l/ u& J- q# r! P+ U: SHolyPanl R + Recov300 R + RollV3 R  x' V- L# ^6 ?5 f+ {5 N: N

" v& X8 D8 @! v+ Z$ q6 N! f28    GtsShoot
; B- _: k! K% @, ]! m& WGutsMan throws MegaMan!
* Y( b# g+ \( Z4 V5 mGuard * + DashAtk G + GutsMan G
8 d* A8 a  n, @" q, uGuard * + DashAtk G + GutsMan2 G" e/ w2 H- Q: |6 @2 t
Guard * + DashAtk G + GutsMan3 G9 U% J+ v( @4 N& V) h
Guard * + DashAtk G + GutsMan4 G& q  U/ [: j0 K( Y" U- t1 \: _8 o

  F. Y. F# o# i. {8 J7 b( a29    DeuxHero! J) E: h6 j0 e4 m
MegaMan & ProtoMan team up!4 A4 ?7 z8 H& J
CustSwrd B + VarSwrd B + ProtoMan B5 `' N8 x. f- i
CustSwrd B + VarSwrd B + ProtoMn2 B) i  X  \/ y5 o, W+ {6 d1 r$ F0 l
CustSwrd B + VarSwrd B + ProtoMn3 B
7 N& [0 P/ c+ h7 ]( ~- \' WCustSwrd B + VarSwrd B + ProtoMn4 B: k5 _. Z* M, U
" I9 ?& ?$ w7 {* Y
30    2xHero3 |; z; z& d% h9 z7 }# S# k" H
MegaMan & ProtoMan Dual atk
; J4 ?( S3 N* \% W7 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
' d( ]8 s! k) r' g0 k- Z/ q" kSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 _9 @7 b/ z9 @' |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& t( b# z  F% B: n) Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 q2 R* I7 b6 P+ A; b
* f7 S( C* l4 D4 _" x4 p) P. |31    PrixPowr
) s; A5 Q+ B9 y! M2 }! |: [3 Navis attack at once!
9 l/ S5 h4 f) D, t# O( t3 FTeam1 * + Team2 * + KingMan5 K
) x+ u" ~6 g( n4 aTeam1 * + Team2 * + MistMan5 M
9 e. d' ?/ g3 X* c! HTeam1 * + Team2 * + BowlMan5 B8 M9 Y0 A: [' X  n3 q5 U+ h( M5 \/ g
; R6 ?3 X: @& e  r% o" q
32    MstrStyl
' V2 t' _* n1 Q% {! Z* X* u8 ^MegaMan unleashes his power2 X- `4 c! Y% [% Q3 r
Salamndr * + Fountain * + Bolt * + GaiaBlad *" ^% n9 x3 g" V# h! h2 c

( x/ c* ^$ l; M4 A2 D( v: {StdrdChip (Part 1)
) {1 N! y$ z0 _) I┌──┬────┬─┬──┬──┬───┬───────────────┐- H& y0 c0 r+ |2 u+ z9 c3 n
│编号│名称  │MB│攻击│属性│稀有度│说明             │) ~- r0 `8 J1 r3 N) f- L
├──┼────┼─┼──┼──┼───┼───────────────┤  _; `+ n2 [$ H' ^& o& d0 P* M
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 v5 g" w$ P) q% i' e4 H2 r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% R9 @& w+ x% B│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& ?2 [9 U$ w% _( l' Z; P$ p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 L7 M0 U" w# Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 g! X% D3 u0 K; C& T. P1 j' g│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; ~7 i  Q( v* G6 I) e! W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) ?! e' \- w5 c& m/ X' Q  O│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* W$ E/ u) S0 L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- M. O( a; Y$ L% f' V6 `2 \* Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ X% _. s9 C8 d7 l+ D$ y# {8 P│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' o9 B; o1 A7 I2 a" ]0 F0 ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: m: T+ ^- S0 \
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │' e, H" c6 Q7 `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( j6 i" C  T: w+ }
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 [: t7 P9 \& W( M' ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% w5 x8 @% B+ V  i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 E) m1 w/ t, l" O/ o! }* l5 U
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 ]  }3 \" U" o# p2 ^) d$ O& n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 \! V) M5 p& y# s3 i5 [3 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 A* W% Q! ^# Z" Y3 u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# Z9 [/ j% |/ C│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& O6 M) \: v/ x7 a6 m5 E& X
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 U0 ^" T6 ^6 b% {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ f) v% m# u8 Z2 j2 H& W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- h; K/ V" I: m) E1 j5 z9 Z1 v. K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" G, n! P- E& ^: A│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 n4 o, B3 B" p) Z, i" y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 r( Y8 `. U7 \# F  m
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" C7 b0 z* ]0 Z6 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( }4 t) b! \7 h* k
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 j- a; X. ^- R5 b│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 U' Q( t6 H+ A/ V
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 \2 `" P& q+ V│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 Q2 m2 g3 `* @" ^9 o; Z- E5 r, r# E" b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, p* u* j* J' x# P7 V, G  Q' C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. F, F8 [2 [5 K( U+ v0 ~3 [! s7 S│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
4 W: Y3 j1 K* R4 O( S# \│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# ]5 W4 l2 X; n$ [: y│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; S3 S" h7 @, o6 q+ m2 u$ z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' O5 x6 w' a4 L8 J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# ?) Y) e9 x3 A# x. g+ n" H* ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% X" o0 B  g- p$ L; d# E
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! Y/ l8 e' m: F. O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( t: y$ y- u/ N! o2 g│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) A* i; o9 C. i  b% u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* B6 A" v; C+ ~9 U: m) C% b! g) u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  s/ Y6 x8 ^/ J7 d" g9 }) r. I
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" S) u, i' T3 S4 z2 L
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 Q; i5 f, x. H4 o
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( r4 G# @. s& G- ?6 m# Z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( g' R- T$ P# J9 v' a+ D9 d│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, W! U% w$ d9 M% I/ e) f" C$ y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* v+ X4 ~& r; m+ `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 N9 q3 D6 \# o% b3 U0 M  ?│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 A) h* Q; _  v& z8 N. i! @( d│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% ]# W6 Z; k  u5 u) m# j1 _9 \3 x' t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! a: u7 y; J  K, A; B+ P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 C" X2 [& g/ i
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ l# i0 y" r* n% P. r( \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 c3 H" _! K7 T, @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 l4 ?5 _& [4 ^# y$ t│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# R/ p5 `# Z: [/ s' n# P! R% g$ ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 G" q2 r" t% X; T: ?; U/ ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 [+ k$ m( r8 q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% }- `# R: ^6 t$ C3 l0 O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& Q/ B8 |: N( V- E9 X
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 u0 @2 W) J0 J, g; [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' v, D$ Y; T( n$ R2 D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. A' ]9 u- H; J1 E) B│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 }' a1 ]) P7 O3 I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 T4 p# f* U# F. H6 K; o  z* N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# T0 G0 E! [: w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 P) r  _% w. m7 G! w5 q! Z2 G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( h' V! t. C  \
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 h  q! E" Z& z, E7 G
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' T' ^! `8 E! @( W
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 ^+ H5 m" Q7 k% M5 J  Z8 ~│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 \0 r6 ~( y5 H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 G2 W, ~$ {6 y! n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 {( V# y! U/ @% y( q+ q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 j. Y" m% }$ o5 z' Q│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  Q. D/ `1 r# Z) Q  X4 _" ?1 W% v│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 G: D) }9 m  d% M│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* r( k6 I# E  c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. C0 l" j: G  T+ ]0 t│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# Q% F3 I9 O- f. Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 ?; e2 }) ^& v! b6 r* S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 p9 v4 Z$ b# _: K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 Z% a  Y! J$ Q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 C. E# e7 q/ [% k3 B9 U
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% N3 l0 N4 m  O│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* H4 o. X4 I$ ?, ^/ [! o( m│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 A. ^# b+ W- `& {2 c+ k
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │2 E' B' z" J' {; X5 N
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; v+ z  [( n8 T8 x) v6 b' k* f
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 M' |4 j% T9 X7 ?+ D8 `# p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- G, s$ S8 M+ o/ L. _2 ]. d2 G│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" y8 z  W2 i! f8 r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: H5 j( L8 ^  e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 _! m4 u4 @  A' I+ F└──┴────┴─┴──┴──┴───┴───────────────┘
! y  k( R9 m& a( U2 L  i/ i$ d& O% l. ~: t$ w2 l* a# ^; M8 M# @- V8 E
StdrdChip (Part 2)
( `5 C: P$ ~+ [/ W$ X1 G- g% n┌──┬────┬─┬──┬──┬───┬───────────────┐
# y5 E6 {: N' l; o( s5 D6 E: P; k│编号│名称  │MB│攻击│属性│稀有度│说明             │: f! G( n$ g( g: L$ I7 h% V0 O
├──┼────┼─┼──┼──┼───┼───────────────┤, |- V* K; L* ^' v+ r  m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* P/ T+ D2 A0 f$ {5 e
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 D. f7 H9 g1 l. u1 S: r
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 P) I% x+ t) p# G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ @. S8 B  U3 Q# V# D$ s& k│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 ^% _; L, @: D# m( s1 A: ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( k$ t7 U0 m: u0 N) J: g7 _│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 U: `9 z2 [4 ]% B9 q2 W) U: D│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. {/ T1 R; ?3 F5 @# @
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. D% e8 Q: M/ h$ e4 d  ~
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 X  S7 z" ]& g2 [3 j; ^$ ?6 B
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- T: |; U" J- ]2 b
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# G- J% `- P* t( O. w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ Z: u0 `! i* R
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; F  q3 L1 [. o. F! t( {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: [4 y+ }. G6 [+ u" ]│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 b; I- b# _' c' b. w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 F% v4 e  Z9 B( z) ^$ i  ~4 P% B
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 H6 ?: P" A$ x
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 A7 Z$ H$ A$ [9 E, F& Q( x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  z; j$ a8 J- @7 p! M% `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# ?4 R. y! A' l0 l" z) o
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  N9 `& E4 n& @3 g' p6 F  I│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: E$ B: \3 L+ Y6 Y: d+ A' W/ O│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& h- V/ Q, }3 ~+ [/ L! o│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" M, }$ }" ^. D% ^/ ^8 Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 q9 ?5 t! d% C
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' B& ^; t. w2 p7 d& U/ g- r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) o4 r$ n- p3 m. s6 \5 Q& y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% y- q# ?1 k% I1 `: q; z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ e6 S* I6 n* G1 [" n. ^
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 t4 }6 N3 f$ Q1 C  s6 z+ |
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) s# i/ x* j* X8 E9 J. X7 Z+ D( K9 X
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ I6 V8 y: }8 y' O6 |# _; u
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) o+ w1 N: O' k" K& r; W0 D7 i
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  g2 f% i0 k$ }' C' p' H( F! b
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  C6 U/ S! d, |2 u. x7 C% q* R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# N' P5 h- |# G
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! ~$ {; o  N* a
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 F" m& ^8 L  j- T6 L/ r% a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ U& c' U) e1 [, x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 Z. A( j0 L& |, b( A  e! K4 J( U
│141 │Prism  │60│  │  │***  │Prism fires randomly     │: B3 F5 |5 ~( v
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ n" p; R# f% e  F
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- U* p$ @9 ~+ s* R
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, c0 ?) e3 w1 j% q& _; ^" |; n: _: i
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. j6 v8 C# f* E3 E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 X& Y- Y9 _6 T3 J8 o
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! T  f6 s, M& M$ {7 r│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 F6 d  E" E, m. l/ {│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ K/ k/ h" v1 `: k: E
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; D( N$ e  c, d: c
│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 T' f/ e( c3 z! z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' M6 ]+ A, G# R  A& D9 s( y│153 │Recov200│65│  │  │**** │Recovers 200HP        │& R% D' |; y2 w' S
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. O8 c8 C9 ]2 `/ t9 B$ `4 B; |
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 C- z/ j# n) M8 O7 I& d│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 k' u# K5 |, `# h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 R# o( x+ L2 q) i* S) ~* @' o│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 A8 ~+ m* E6 Q2 ~/ C
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: J9 O5 C/ ]2 ~; p$ Q" h+ G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ y3 c: l8 Z9 x
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ \3 l4 o* o( v; G! Z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 v: |! ]3 C( ?; l, F' {5 n8 E
│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ p' W4 r: z) ]7 ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# s* N# w' X# q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 i/ F6 L% G2 {2 g│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ @+ Z5 b) H+ B4 O3 Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  K' s/ k- ?) b! q6 T│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 Y; t" i0 ]2 A0 B5 }
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  `( E' J! {0 \$ ~+ |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: N! U3 m& B& h/ ~' b│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! o: c* d/ ]+ D! G) A: l* e2 Z2 W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% {) Y, \% J6 K+ p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
) V2 g: s. C7 h4 n) d5 z. q# W  U- g│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 m* P# _, L& F6 g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ M. ^( M; ]/ k& w* j0 M* ]$ l! n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: |1 j! P! k% m2 r3 s; U- |, k- b│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" X* V; m* o6 [* C) P, @9 s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# j* E! z3 u- C# \+ b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& H* x/ t. R' K4 V$ G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" ?+ J( [# O" J9 d0 r0 a│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 X9 o3 L: {+ e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% c3 D2 |. |, U, H│183 │Hole  │55│  │  │**** │Open hole to dark world    │
' x( ^2 b; l6 e( S5 V, l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* m* o: g/ j) E2 B% n│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) h9 Y7 J8 f- T' b2 M$ Q/ i
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) P# A& c. H; E" {4 ^% y* {│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  U. Y/ z% @# U7 o
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! l5 {% Z0 q6 E( p2 Y) F: R: M│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 J! v  F+ F' t9 c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" w0 M9 G5 e- Q- A  I0 q+ D) ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& H8 P: s0 m3 T9 d/ b/ R
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( [- g9 {3 i9 e3 C│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 k2 b$ M9 N* p7 L% }1 x4 ]( p+ q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ Y& N5 _; J' P, x& _) V2 l
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% D# \! u; z; M2 c% o# i# g│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 l& m* v% D7 w4 N% j. i, S│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 o0 \' {* y$ y' e: S5 B5 z" Z$ D
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 P* M; F; r* Y2 i- K) M& _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ m0 a/ a4 q% Q
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% Z% Y* ?$ f+ u  N0 L6 |└──┴────┴─┴──┴──┴───┴───────────────┘: D) j1 b3 m! e+ C7 L+ `: S7 A

( c% p, s4 y. C: a. m3 |& V; H2 H; \0 A8 ?
Mega Chip; [8 n; F+ S- s! O0 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 X+ ^5 `4 y- Y6 V: `8 H│编号│名称   │MB│攻击│属性│稀有度│说明             │) w/ d$ h% h3 w$ O) j# E
├──┼─────┼─┼──┼──┼───┼───────────────┤
) h& ~' ]) t+ k9 \1 f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; u) `* p% o2 d9 }& G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 }: s, `( e0 J) ^" G* K
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 [5 a5 b) s& b9 U$ X+ `  I) z6 V& m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 j8 Q. y3 C  d
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ H( g: ?) D  k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. ~5 O' T2 `5 B
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 E2 v+ z( w) k+ X
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 h& g# V4 E) }) H
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& [/ w" I) {0 M│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' ]' Z& M4 z  R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 f8 l9 H& \' h# f, {4 R  x
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" c, w4 N7 k0 r$ w. _- \8 _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- m# I) x3 O/ U5 f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* q# T1 ]9 o. R, O2 E7 U0 ~& W, O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) `' y6 o; {8 i& K- j0 n9 d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 C( H- l* Y! s9 G0 O
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# F4 x8 Q- l/ T6 ~, i; g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 v# j; k( Y2 f  Y  d3 d% r│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 l( Y/ B  R' l6 y! Y0 @5 }# l
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 Q/ u0 U, q# s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. z5 X* ?7 b/ S+ s* S( Y0 x
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 G& @. e8 W8 C│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ m& V1 w( {+ C│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 L! I! X6 Y) l6 I+ s
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ A0 }# \4 l, x3 p
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  P) v- }( L) @! ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' S, l. f3 W% `$ ]1 _, D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 d2 a( |0 Z& ?6 a  D6 e: |
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 I$ d, B$ @' Y" ^- j: _│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) ~9 r  @2 G  E. h' [│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( U  ~  L) U6 H& W4 U# ?
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ |% }2 E" v: b* Q9 \8 [; F9 {
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) B1 A! ?9 h2 S1 B9 y$ d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 Y  L: W0 z+ I. d, Y0 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 z& R" L- B4 M1 O+ T- d! G* |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 U* i. ?  E0 E$ m
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" \# f' ?- I/ {  A' S% h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% G9 ]; d3 X- e- @  l│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% X% F8 p8 U- ~
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 V9 V$ u1 Y: F; J* j5 f& y. t
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 l6 c% S, h- Y2 ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: }, _. N3 `7 G+ K" C$ S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 H( N8 j( Y/ G2 g' q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% M) ?; Y4 R/ }. q! c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 s2 D# p! a$ X; o& v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: f6 O7 W/ |) J│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 @6 \$ o1 \3 I& K: A) E! `. C9 T
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! n/ o' v# B' e9 k- O) [0 Z# V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; L0 P! f1 e* k. k$ t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' r& v7 Y* E7 \0 p) s3 J# f, D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" g+ I9 j) d5 N3 z# n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% D" Q9 l. F% z: A2 B/ z4 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ i8 f2 n% d9 k! ~# w8 n
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 X9 r  `6 d$ u' l; J1 }* [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' U; X  j5 `+ w/ I2 D
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! f. x7 e7 A- b4 e" y$ T/ [) ^1 r$ K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 S: \0 V" \; F5 O" J2 m
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 H. V9 d% ]9 y' D; J8 s' r│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 j# s+ v, V8 ^5 Q( s, T│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: Y$ g0 C# q" y* p
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 K3 U" R! ?" e7 [$ v2 `$ {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, F3 x. J9 K8 P
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 o* O$ A( x7 {% W3 i# f" u│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 W, {; i) y+ P
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' \8 o% \& [. P, V2 ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 }) I$ s$ q; A
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  Z8 F* z4 a, L; \, V  ]" E│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 F4 x7 b& O. x7 q8 q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 q. H# O) |0 m) B│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. y# o  p7 g* b4 t: N3 m9 R. j/ h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% B% T& f+ o$ Y% \. s1 d0 L8 B│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! ^1 [0 q) D$ h3 k- s( R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 n$ a  p2 s( a2 |/ q4 w* M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, ?5 l2 F+ R" k1 X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" S5 \- Q. w( X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' I7 s8 i$ R9 Y) h2 S- z+ K' N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
. [/ O% K7 q" ?& @! q4 p│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" x( @( d$ i3 g  _/ A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ \" }2 U+ t  ]& t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, G$ z4 ~. w( o8 T
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 o  w, Q* `! M; [; S│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 v8 h" P' S7 [* V│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 \: t9 W4 t& o/ J0 }# z7 N( K/ T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# D  D7 m' U8 ?" R" }& V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! `  _" F  \: C4 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
, a, [# ~$ \! [" ^9 X7 E; [5 d) g4 M' m. d2 I" z
, c6 w) f2 e2 }# ]: @5 G
GigaChip (蓝版)1 J" m4 F- I/ V2 w0 N5 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; ~7 }* h! V% g8 v* i│编号│名称   │MB│攻击│属性│稀有度│说明             │/ @3 m9 y( ]; \% h& R
├──┼─────┼─┼──┼──┼───┼───────────────┤# u1 v; M. {' _5 _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 b& S8 R1 Y  ]: B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 i: A" o4 @4 X8 f' O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& H5 P* S8 |# P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& Q5 j4 a& K# v" Y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 F! R$ n3 N( ~& p+ {│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: o  i9 g* A1 \( o
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" r9 j( ]) w8 L/ ~│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* x2 j6 {: j/ z) g& e" \" Z, w( }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' g) p" H4 }8 ~) E% s. C* w$ R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 }+ i/ ?; B! f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  ^8 G( t2 G5 t7 m1 v! J' S. j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 y9 e8 f* }5 J0 ~1 X0 X1 z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 l9 s6 t% \! W│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │# S0 @  s0 }" s5 R8 ]9 \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; W2 M& W1 b/ T+ F; w0 [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 s6 |$ K6 c3 Q5 \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, Q$ }1 `2 r  D# @7 h7 P7 P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 m4 `+ l8 A; e# @2 H4 h" ?1 O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& e, l' J. F: |0 M/ l6 u& m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- T% }. a; V" r. {+ r8 g2 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘0 d/ Y$ l; r; X

1 H0 P$ t$ L. _: ?5 e8 aGigaChip (白版)(只列出与蓝版不一样的Chips)
$ r& _/ }; |* X  S0 d┌──┬─────┬─┬──┬──┬───┬───────────────┐- G# S7 |3 m$ ]% P+ i' V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. l; N, z- u5 P3 K+ P4 o5 a  c├──┼─────┼─┼──┼──┼───┼───────────────┤
  F. T( a( ]7 C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. r$ H: p, F6 U4 R' F+ {+ u2 G$ T1 f
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; A+ M# ?5 @1 ]% W3 S; w, D
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, C( q% @7 M- u8 k) E: ^& ^% S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 \! _- P2 a$ p/ T! ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: T8 ~7 D( P' Z: s! xMegaman EXE 3 蓝+白 Standard 级别的 Chips:, _. F5 ^- v( n7 U

% O% \2 j# E% N5 }. c! M001002003004005006
6 E: i" j! w1 ~007008009010011012' U& G$ j1 K; q# s
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: o0 ]7 ^7 k3 Y% m+ V1 d" H1 H0 R
# b% C* T4 N1 j4 v- g9 v
019020021022023024$ S/ i8 k' B, K6 [  ]
025026027028029030" K0 h( T' i" i" C8 d
031032033034035036
& W* a& ^  a9 N5 `) D2 x9 V/ B0 @. [  W# t( Z4 j: a- g6 \
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; }8 _+ O0 |) b# [+ ]5 c4 `% B# d4 ^8 c; K' N
037038039040041042+ \8 E9 @% X  L* X& y& E: K
0430440450460470483 {5 m) D7 _8 `/ H/ L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ |; Q+ b! k) e/ D) [9 f: N5 m. C
( x: c" O! F+ N+ ]8 E$ P: ~2 g
055056057058059060
% D" o4 `6 M8 a5 `# a& p5 Z. K0 P061062063064065066
/ f0 c+ @: d. f- E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. S) e3 u( `0 o! u" y
/ ]7 e2 e/ \6 }0730740750760770785 W  e2 v8 E! U/ {' U
079080081082083084
# G! ^6 U( s& o5 B# K085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 a* P. ?; p0 [" v
% B4 g3 G6 s' ]1 d091092093094095096" G- @) B& d. `, G) \4 _! Z/ u
097098099100101102
, X9 B* P6 A! v103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 Z' d# p' a" B# X) T$ n

7 G3 G. [" l% h  n( a109110111112113114( I& [3 U# ]" l! y* u* c' h+ A
115116117118119120
$ k+ `. ~: j4 M; i. h$ u121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 w( g. }, H4 i! R; r

  M, V& ]/ a& D7 Z2 e" @127128129130131132
7 @; j" C& _1 F1331341351361371381 Z/ W, @4 d: |$ U4 h
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# c. N' V5 C% m6 B
5 T+ C5 N* u; x1451461471481491502 G5 m% [6 k; D0 d, f# |
151152153154155156
3 t$ A0 R. ?6 t+ i% P  u4 D- O157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 |8 Z8 H4 y- [/ B- W6 Q

/ q# `- M' \) |; h1 l6 U5 A! ]( V163164165166167168. a% S; c6 t; x
169170171172173174
1 d' g5 c9 P/ X2 x9 U1 ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! g/ |0 O( y8 A) T7 w# C; k& Q$ Z2 O/ |6 W5 H! w3 S6 A+ v3 b- H
1811821831841851865 n* Y$ {5 ~6 `! Q
1871881891901911926 U, J4 r1 n/ ~& {
193194195196197198
. L' p; B% [0 y" a, t1 g% J/ j& O+ C199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 ~  A8 K' @7 P) T8 ]

1 f' I7 I; N& [: {6 h9 w0 W. L001002003004005006
/ O/ }4 v% y) F007008009010011012# h+ c. A3 N( }0 Z/ f7 F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% q: _/ q( G4 Y3 ~5 h3 E  m2 r- ^2 J6 f
019020021022023024* V: X5 B+ r! m9 [
025026027028029030& I6 c9 l+ u+ v6 |0 L
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- _6 z& k$ M) I7 [, F1 r4 m* t! s, `' d! ]+ t- l
037038039040041042
& T4 U- ?3 J$ w4 I) g. e# P043044045046047048* G5 G8 [0 y) ?: ?  t) D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 z8 `9 g7 y9 }! f+ V$ ~1 h% [

" F* t7 R. _* i055056057058059060. }. R% @% z& d' Y& \- W% Q
061062063064065066
( s# f! j1 ~5 a9 Q$ J: b1 {8 K067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 _7 m9 y2 L% |0 s
% c; k0 Z, K4 t8 V6 J
073074075076077078
3 q3 I" [3 C9 i' T0790800810820830849 v3 s3 D8 \. K. D* }: f# d. d0 C
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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