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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # D# D; V" O' X) J3 L
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- r# W" H* `! q  s) ?■● ■  NintendoWorld    站友xliz原创
* _1 ~& B' b0 C8 Y■ ●■    http://www.NewWise.com 0 W" b! L2 @2 ~( k
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合$ E$ e7 R/ {+ z  f( E
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) u( L" e( W; f9 U4 L- F& f3 Z6 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ l- z+ v2 t. |) s# L7 s1 S大家要看日文版的P.A.或详细攻略,点击这里吧!
, j5 t) B5 H3 l
====================9 _$ ^* h9 Y/ S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' E  _' |3 ?; A4 G3 U
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以下内容格式如下:9 {9 v" ]% r8 y, B% G( M/ F: x
9 U8 V. l0 E! k% e7 H2 q
编号    名称2 ]4 `' e' L. y9 a. J, S, W
说明
' ?9 S5 x# R6 g) T; N4 R组合方法( N! A: F  b! y" S
---------------------------------9 ^) D. V5 m- z& a; U& }
01    Z-Connon 14 Z1 B' |) o% D% L, S) ?- j) F
Unlimited Cannon for 5 sec* m9 Q! ~/ r: |" o9 r; k
Cannon A+B+C' T$ e. o  f. h8 s" {
Cannon B+C+D, G- U- p$ G4 g! [* ~/ e
Cannon C+D+E
8 X3 s& N& ]; B( K3 w
  j7 H6 w3 d5 @" c2 C  s% d02    Z-Connon 2; f- K& ]$ E+ }3 F  [& q/ x" E
Unlimited HiCannon for 5 sec0 z' {: {$ h; `3 \' h2 t# K
HiCannon H+I+J
& i6 q: X9 l/ |5 v/ JHiCannon I+J+K9 h- v0 }& E- t  R! z) X
HiCannon J+K+L8 D* X3 r# |  z+ c" e( s! Y* E
2 }; f9 |. y/ q. l6 V
03    Z-Connon 3
, p3 `4 A0 `" NUnlimited MegaCannon for 5 sec! }/ v) d2 F" n& }
M-Cannon O+P+Q
6 q, x0 D4 ]& y4 Z* U6 LM-Cannon P+Q+R
8 m6 C$ k/ G! {1 f) A% K1 AM-Cannon Q+R+S7 F, L3 O  [& i: b

2 A2 D, ]! P5 ~04    Z-Punch
' A% Z% }2 ^: W) u* k# b6 x3 ]2 _Unlimited GutPunch for 5 sec
1 Z3 F4 n; @& W- ~) ]* e1 TGutPunch B+C+D# K4 z3 u: z% D# _; c7 \& g' ^
GutPunch C+D+E% G8 [$ a+ |) z# A( d2 I" T3 w
GutPunch D+E+F# w1 D. C7 T7 V1 `3 ?- C8 T9 o

5 ]. C6 S0 v1 X2 ?" k) I05    Z-Strght
# |* |9 e( ?$ [8 q( }Unlimited GutStrgt for 5 sec
, G* U' f9 R3 y5 r% u5 S! OGutStrgt O+P+Q8 i8 y& x- O; h+ g+ q4 ~
GutStrgt P+Q+R- e5 ?. v3 H- E* m
GutStrgt Q+R+S; ]) i: i; n4 Z$ y4 s7 s
: ~$ K( R* q3 t1 Q8 Q% Y0 [
06    Z-Impact
+ l8 P- f5 i. P9 ?4 e( s/ WUnlimited GutImpct for 5 sec
4 q7 u- o0 Y6 S) tGutImpact G+H+I5 h3 h5 q0 Q, `: @9 z* \
GutImpact H+I+J) |( V9 O3 _& O3 \" p; C$ A
GutImpact J+K+L
, k0 r- |0 H( Z( I) W0 a6 ^" E$ f0 o: f) R. t9 I1 V" K
07    Z-Varibl
. u% H1 y( B2 CUnlimited VarSword for 5 sec
, m4 X1 J1 v# b2 ]VarSwrd B+C+D  ]* P& z5 ~; K  j4 U* d7 x
VarSwrd C+D+E
- y$ X1 s$ @+ |: A1 LVarSwrd D+E+F
' ~. f9 m8 U9 v8 i0 V7 o" N/ [# s7 g, c6 m  H- x  ?+ c) c
08    Z-Yoyo 1
2 b6 d( \- t+ [* |6 jUnlimited Yo-Yo for 5 sec7 X& o8 |5 z3 O# b' B/ k$ j
Yo-Yo1 C+D+E
1 t7 ~1 l3 e) X9 _. WYo-Yo1 D+E+F6 G) J, Z* v' N$ y, A8 A; ~7 f+ F: q4 ^
Yo-Yo1 E+F+G8 K' j. a' M0 M/ P
& B8 [' P9 m: `) n9 @8 G
09    Z-Yoyo 2
# M- E$ [8 a  d" tUnlimited Yo-Yo2 for 5 sec
1 O# R" x3 ~, c' |( {# s+ s6 ]Yo-Yo2 H+I+J& M: f" L% l: e' W2 V
Yo-Yo2 I+J+K8 ^  n, y3 }* ^3 v9 S
Yo-Yo2 J+K+L! b- u% Y# }8 ^( H! z# U
0 k9 B- x' J+ z
10    Z-Yoyo 3# ?! t2 o  O% w+ Q& D4 |; O
Unlimited Yo-Yo3 for 5 sec
$ ^9 o9 p0 _- l, H+ y5 CYo-Yo3 M+N+O
& k- Z+ J0 i' t" m* C: v3 `1 fYo-Yo3 N+O+P. D! |' e" ?' I0 P& c  m- Z! J
Yo-Yo3 O+P+Q
. a  n; A, s0 _. a$ W6 n+ q1 i) T7 r* b! h2 D
11    Z-Step 1- b+ U) Z/ I& G+ z. a' ?
Unlimited StepSwrd for 5 sec
9 T$ ^: }2 @- E( S$ aStepSwrd L+M+N
) s, U+ h+ X' VStepSwrd M+N+O
  x6 e  _4 m9 s, R' zStepSwrd N+O+P
5 M* Z! `( m6 d4 p% c8 V. C; c# h3 R( p" m2 I" F
12    Z-Step 2
+ f5 t. ^! y9 F/ }Unlimited StepCros for 5 sec9 C/ u/ R8 R$ B: q
StepCros P+Q+R+ D( ]6 Q! Q% a9 E; q
StepCros Q+R+S- s# O/ q5 K2 v" L
StepCros R+S+T9 ~  ?6 S+ u- H$ c! L) j- Y! d3 F

2 w4 |9 G$ k. w% p+ a. e13    BubSprd  p% J- P. ]) _1 }. S$ M7 H7 D
Attks w/ spreading bubbles!9 ~! [, [6 M4 D
Bubbler  C+D+E0 p7 ~2 d7 v0 J) P
Bub-V    D+E+F) k7 s' i! w) H
BublSide E+F+G
/ M2 @! `8 B! \2 OBubbler E + Bub-V E + BublSide E
; t1 C& c" `3 ?3 I: z& z# ~7 u! A
14    HeatSprd
' P0 x3 J+ _4 z) |9 C# LAttks w/ spreading fireball!
$ u* T. H7 s/ y8 ?0 ?+ s) oHeatShot H+I+J" j' Z5 |* r% _+ e
Heat-V   I+J+K+ u- ~: m- U1 z# P: C' J
HeatSide J+K+L/ V: }$ q+ Y5 m! j8 z( Q1 `. c
HeatShot J + Heat-V J + HeatSide J
0 l, O3 ^0 M! ]4 m
! M9 C2 J5 H# I  I3 g9 M15    H-Burst
7 m: i# ~0 C$ s) p4 X' T- Q+ X- |1 ]Creates a giant explosion
0 _: y) `- g: V% K/ T, \) Q$ fSpreader M+N+O; Y5 Y( a6 }7 x" r" y, j( H, Z( N8 F
Spreader N+O+P" b" D, Y4 u; Q9 M. n9 M
Spreader O+P+Q+ ^" [$ @3 S, V. j+ h, P
9 p' e% n& a9 [  \, w) q
16    LifeSwrd9 H; m% }) K3 o8 @
Swings a huge 2×3 sword!) q5 R! g+ o/ }
Sword E + WideSwrd E + LongSwrd E8 j# h0 c& J/ X( ]6 Z& f
Sword L + WideSwrd L + LongSwrd L0 h4 D$ i! _! p9 k2 o" ~
Sword Y + WideSwrd Y + LongSwrd Y0 Q& c+ Z: S% P3 k* y& K9 I+ f/ x& S
. P; w8 m$ w( O- L$ D
17    ElemSwrd: a' h; }' v6 T. ~; o0 {
Wide swrd contains 4 elemnts& J! b+ k& ~5 C/ T) ?& n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: }9 ]% G% ?3 fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 \: u6 M6 b/ o: a2 |3 i% E+ h% o  X5 A" W" h4 Y: R
18    EvilCut1 F# r; v8 d8 I- ~3 O+ o" O& {& u/ D
Step up 2 & make 4 atacks
" ~  g* M# O2 U& T1 H- FStepSwrd P + HeroSwrd P + StepCros P  W# G6 N2 z5 X) H! {; e

1 Q0 C5 L0 i( Z; v19    HyperRat. v- d* g1 ]( D! A8 o. |- Q( x
A giant Ratton charges!
& b0 z& F4 h9 E# Y. j  x! BRatton1 A + Ratton2 A + Ratton3 A
; T# {# H6 r) ?/ Y$ A. GRatton1 C + Ratton2 C + Ratton3 C
; h( A& A; m+ T$ X2 `; F* y. Y3 ZRatton1 F + Ratton2 F + Ratton3 F% n/ e. U7 d, U+ U# |8 e4 l

8 V. S  t1 G- D: @" J$ G20    TimeBom +
7 u7 c, U5 A! \# M" P! PSets Time Bomb in enmy area' n6 o2 p" z0 A
TimeBomb J+K+L
" w! q& b" s9 r$ ?# fTimeBomb K+L+M
( a& s; m& c( s3 I% ]$ [+ a% JTimeBomb L+M+N
/ Q2 P% {: y! z3 q1 X4 s) D$ s9 @: N
21    GelRain0 l1 j. z5 x( T0 b! q& O
Gel steals squares
$ E- _/ ?; K) s- S( _/ fMetaGel1 B+C+D
" b+ }7 @# K: G# a+ n0 eMetaGel2 E+F+G- v: K5 l* Y8 O* x% y- W. F' J
MetaGel3 S+T+U0 _  B6 I- j) Z" N. {6 O  C

1 Z1 N- [4 Q+ X' D' }8 Q22    EverCrse
, T6 m6 ?% a' ?( p0 E( uShield chases enemies
7 C7 J+ v* c/ p* @CrsShld1 C + CrsShld2 C + CrsShld3 C
" \" ?! x4 \5 N0 S, E: @. BCrsShld1 L + CrsShld2 L + CrsShld3 L
: o7 c  t( z( Z6 `* [! H
" j0 u& M7 g2 R  {9 z  {23    MomQuake0 }( B  U* i* b  v
Awakens Mother Earth!! |" @9 U6 N4 s  P
RockCube * + RockCube * + GodStone S
9 ~$ }+ L' n: z' W9 P, p. s4 I/ m7 Y/ E  V2 _: z  J
24    PoisPhar  P. k; M/ U! `- \6 g& o
Pharaoh generates poison
1 d' P( |/ B* E1 A/ x" Y0 }5 HPoisMask A + PoisFace A + Anubis A
2 \- |5 d8 Y0 c# v, y2 y8 [- Y! b, @6 Q: w& K' l6 M6 m" c
25    BodyGrd5 b: h! I0 w  l8 s3 n
Bodyguard takes out enemies1 a4 V- F+ n: ?# p3 G4 U  Z
AntiDmg M + AntiNavi M + Muramasa M% x7 W4 N$ b" p9 f5 M( h& a
  j' n  Z( K2 z
26    500Barr% v; H8 e+ r, C0 v4 F
Barrier absorbs 500HP dmg
3 Q. u7 Q3 J0 R# E# X/ c8 K6 JBarrier E + Barr100 E + Barr200 E
  `/ x; b- U  L0 E5 |" wBarrier R + Barr100 R + Barr200 R
' R3 a" o8 E  k+ w" ]$ M
. k5 u9 e  ~9 d! C: i( s27    BigHeart
0 k% Y. l/ a3 W3 dAttacks, then heals HP!: S7 G/ \, e4 m% m* [/ F6 N
HolyPanl R + Recov300 R + Roll R7 @( `' r2 r5 m! V# S
HolyPanl R + Recov300 R + RollV2 R3 f* z& z4 _6 c# J
HolyPanl R + Recov300 R + RollV3 R
$ @4 Q2 `1 ]5 G& A5 g; r
( n% u0 D# A) Y28    GtsShoot6 l* x# U  I- h2 o8 n/ a4 J
GutsMan throws MegaMan!2 k$ G! n/ n& M" {' z) f  O
Guard * + DashAtk G + GutsMan G- C; P0 _% [( L+ Y
Guard * + DashAtk G + GutsMan2 G7 k9 e; y/ m3 X# M  d3 M! [( L
Guard * + DashAtk G + GutsMan3 G$ _" A+ @0 ~6 [. ~2 Z( y- V" w# U
Guard * + DashAtk G + GutsMan4 G( ^1 y% [. N. [! J
6 Z% i3 g5 l" P
29    DeuxHero: R  ]) ]9 P5 `; u9 l& b
MegaMan & ProtoMan team up!8 s4 r9 \* f- ]1 g5 @/ P" ]
CustSwrd B + VarSwrd B + ProtoMan B
, |7 a, T/ Y  bCustSwrd B + VarSwrd B + ProtoMn2 B+ }" L. D! o) s! ^
CustSwrd B + VarSwrd B + ProtoMn3 B
1 w' s, p- }! [CustSwrd B + VarSwrd B + ProtoMn4 B& W0 y4 M. {7 a9 d5 b
, E. }- U* n* K' A7 I+ f$ \% b& P
30    2xHero0 @: {5 Y$ l. A& Z8 r4 F
MegaMan & ProtoMan Dual atk% ?& R) t5 o/ [% }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 o/ D; R; }; r/ f3 \+ D# {4 H5 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ A4 t7 |2 A( y2 ^4 x3 m) Z# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' K  W( J( l2 N# C: W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  w4 i. }) W* S+ p8 X% M

. |/ ]0 |% e1 Y+ S$ s; K8 o31    PrixPowr
; Q# E6 s/ K4 f7 e: L& k3 Navis attack at once!% q5 r$ U, I% p
Team1 * + Team2 * + KingMan5 K5 c" B! b- B7 k9 }$ T
Team1 * + Team2 * + MistMan5 M
0 b3 c* ~/ ~; X& r9 L# p- U: f. D$ [Team1 * + Team2 * + BowlMan5 B9 p, J3 c) R* x/ _# Q- |  Y) Z% W

. J/ @/ b4 G8 @% e5 X: \% f32    MstrStyl
2 H4 A2 h* z3 ~MegaMan unleashes his power4 _2 {- S& E# l, w, S; u
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 g- N4 G' c9 n( A

+ X$ i' l! \) J/ b" LStdrdChip (Part 1)
2 z3 e/ @7 Z! u5 d- g┌──┬────┬─┬──┬──┬───┬───────────────┐8 }! T" p6 Q, y3 v' t1 d# v
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. E7 [: D' |& k& r  d5 ?) v├──┼────┼─┼──┼──┼───┼───────────────┤
9 y9 d- i( P4 K9 M# E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' }2 _5 p5 w4 X! b! E& ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 h0 y: J# ]( R4 ~0 E  Y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 _$ U6 I+ M# j6 {/ _! E% e& p7 H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 j( R* h. _% A8 S# q, e
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ y1 q. E1 B/ f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, \1 F  e+ I& z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, z5 v2 r: [& h# t│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; Z+ G/ X/ W' m│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ u+ {0 O4 h4 w6 Y4 T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) J  A. ?: z' w8 Z& u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, f4 R' H- `: H: ^
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! q5 |$ ~0 Q0 X) A5 `. C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 P: i7 E1 C$ r4 O) ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ e. j5 B0 k) d) N, c& w│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( E1 w! o! M) y9 Y; G% U7 U: ^% O+ S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ y. Q! B/ c: j5 K3 [│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 _8 G+ z1 G: h6 T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% d8 n- k, T. U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) G# ?9 H- ]; y( P: h. U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) P1 p. H2 ^; R0 T# s│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% C$ ^8 r+ q" M* i  K4 Y2 |│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ y. m8 F5 R; K% }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 c- B* R" P. z4 l1 r
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( C' p0 l! g$ L7 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( H& [" V! u( \; K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# P- Q- Y& z2 a5 y8 L; A
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 f3 h! h/ g4 D. `) u6 J│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- Y9 M# q: q# K3 o  F' }+ p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  J6 g/ r, L2 A  a9 F/ z! F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 L( Y1 B" N7 x0 g" V- j│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 i$ z& h9 E+ t: M2 i% `
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. P  Q5 i' v2 v, J- g: L1 ?│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 B. @, p: k1 i
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- V+ D, v) C3 n1 {; Y- Y& N│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' ]1 k3 l4 q( z; M& l4 o' ^/ F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# _1 e5 t) C- n8 j, g, a) V1 J# g" W
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" v0 A, s5 ^" n1 ~; G7 L9 W; x" ^" h
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* r9 _4 L) f0 v1 ~7 B% _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ R$ g& p: B$ I( n- r+ N. p# O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, V) \5 f$ E4 l( O4 s/ z, ^6 E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% d9 R# _( |$ R! V; n3 r1 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! `0 x- |  r6 O
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ y* \$ ~$ x. k% o4 A9 U% K# {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 V: C+ A+ E6 [1 j/ _) l
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ D; d5 I  B( n8 V# f/ A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" l& U1 d+ n5 D& q8 Q' S+ u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ R1 q5 u$ @2 I, \0 @& R4 {
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. t, W& y4 @1 F! H, A7 Z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# ]; _9 f- K" z1 j0 P; L+ X│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. |8 Q  o! Y" F! b
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& r+ t7 Q: d( z6 q0 x" o│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( i( j  [+ M; V1 j% ^+ N; t& i1 B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 s5 W2 S: y* S/ h8 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 b! j6 {$ _; L* J9 e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ _' X2 f3 d: g  j& w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 Y% p  t$ X& H- D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; D5 J( W& h* @3 r8 @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# P# B. L9 Y* D" X( }3 I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 J8 e' h+ l* L│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
; T, F  d+ `' {! D* P/ j' ~│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  a+ z" \- e3 q& z4 F% F2 C
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* q/ E. H" C" f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- k2 T; x* M; r1 f* T. v& H# p( Z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) F5 U! G% H' A9 ?! w! s' U
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 C3 x$ ]3 g5 E6 x, p1 |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# E+ {  H- k) |, F. D0 j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 B3 m4 p" m+ f2 @0 q) w│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, I/ k/ }; U5 s( ^│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) k, |4 K' C, h8 Q4 R
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, Q' q! e, R: a: }# j│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 s% `6 I: H$ ~: L│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  D  `9 k! K+ ^' _" O" X3 x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( u7 I! k# }2 Q. n" s" K1 A
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 I8 [: d2 Q+ H2 u- c: j$ m
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 |* [7 e9 C+ ]8 O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, k! j2 g# L1 W, f& J
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 [3 o0 m, G# ?! D" P6 _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 }- _. N  |4 V. ~+ x
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) u8 k6 `: @" h6 W& g│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, A/ U" C6 _$ }6 {+ E2 j7 Q6 a│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; }8 I0 x( e8 ]% d* O) R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ ~+ Q' j" v4 q( `4 k9 _8 N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& Q; q! u$ m+ f2 `8 K# d! W7 i  V│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: A& g5 S2 M! u, _7 @8 }/ G│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 q' ]% Y8 h# Q/ l) \: t
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 v) c0 m% f# D5 @! q: P- [8 o  Y+ d3 O
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │9 m4 J4 M) l4 ^) x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 I4 U( W) w+ w0 r│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  z0 \( J; Y9 T$ ]; x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 N6 z9 k/ O" v' N7 q% g
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. G! d. O& }/ D
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" z, L# f% _2 P1 T5 l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( ?. r- U% v- W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  S) G8 i% K, k  A0 @# R│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" a! W3 V) L% N+ F6 N1 C& a! h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 ^( N9 R) V/ W2 ]3 d* r0 J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, u6 l& h6 L! t0 O
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" O6 i, B: `6 ]9 Q  h0 F2 m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 |' f, s7 A1 H. R" v/ a; J0 A
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* R9 o; y" P9 W$ h6 u4 r8 ]0 n' v( E0 \└──┴────┴─┴──┴──┴───┴───────────────┘
5 ]) ?9 P/ S( B: F/ b2 [* [2 u
5 s4 a1 o9 ^" L- GStdrdChip (Part 2)
' X6 M; d: \) c& I4 ?% M┌──┬────┬─┬──┬──┬───┬───────────────┐
# x5 Q0 y* s; u) m5 S2 I' a6 `│编号│名称  │MB│攻击│属性│稀有度│说明             │) D2 ^: k5 [: t, I1 L2 Y
├──┼────┼─┼──┼──┼───┼───────────────┤
: M. t' u/ j5 a│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. p/ d/ E  J5 a! `" Q- W) Y. I│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  O1 V/ e& A$ W7 M) _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" g- t, N$ d4 ]$ p  o( Q1 K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- ~  r* `# M& F# ^, P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 L3 `" m$ N' F* L1 i0 ~+ w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( M5 `! ]* @' P  q. m& A* ~
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 _$ C6 E* X) d7 c+ J. R3 N! v) ^0 ^( _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( ?3 v- a0 S& v3 W; y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 A7 N) `' p( Z( e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- @, b2 U" z7 l3 X- X$ W% z, `│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% a9 R9 i( }6 C( }. u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" X, c2 d4 {# B) y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# u. A5 i0 Q% J& c2 [- g
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& E  V5 D( [; T+ W8 N2 `$ t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; N! _4 E6 P' t% @3 H9 W+ V
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 O; x1 j" _! ?! W0 H, N! k# X5 ?8 O
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  B- |6 D0 v5 I- Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& W5 `3 u/ T/ P$ x& c* d* F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" L, b3 W- I8 y$ V
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 Q- o0 ?6 M9 N3 D  m
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! w& ?4 Q- a- ]4 d7 Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 |2 k: Y8 y- ~5 z3 \' K/ F│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& g, a  a- Y* e2 s& e5 u# L│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# \8 H. R) U& |, G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 |  u) X: P- G9 z: j. I& l4 V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 y$ \1 f. `# [2 F% E) x│126 │Rook  │30│  │  │***  │Protects you from attacks   │: z2 e7 u  {& Q& B& }3 E/ C) N
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 C! Q4 Y/ }2 s- u( ~; _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ r6 T7 b. n5 R% i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ v: K' y* G* L2 w
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! c. R( J8 X8 N2 t1 v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 j. ^6 W$ Z. l* \! y9 h
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- U- j, [" |5 ]1 r- e1 z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. F0 N; q; b4 c3 e' ?  |) z' p/ ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# x0 |4 M% l! z) }6 O8 X: O4 }│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ |& Q3 o1 S, f6 G6 ]
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 t+ g# M% c  w! n6 J& M; q3 k│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 I& ]; n- |) T( t- ]
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- _+ X$ C. H  Z9 }) g; x4 j, i1 a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 K" }" U% p( c( q* z" C
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( R; B' y, M8 i5 O│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 @+ I. s/ I, o- t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 H9 \. ?1 Q" h& r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 P, Y* z1 t, {5 s# F, s
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( m; ~  l8 S; C$ p( n
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 `5 S/ w- A* R$ k' Q' t
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 J) _1 Q0 \% M! T% ^0 |7 u/ l2 z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 C3 {  A( {' v9 B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 P0 b2 j2 t8 W1 A  \" E
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 o( T( \1 r# `' ^
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: }3 i1 t5 S7 y1 f; }2 J5 {- w. O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' h9 `& C# s! d1 O* |5 V/ H│152 │Recov150│50│  │  │***  │Recovers 150HP        │
) @# K1 l3 r6 W4 X  P: n. L5 j│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 V: W6 o* t2 B' ]1 ]7 ~( k│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ ]) x! |' a9 S- `) H
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 F1 }3 c8 b; L│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  H, ?6 O6 E5 y$ a( O. D' _. @) T8 |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: ~" M+ @) ?+ B) g2 ^# Q* ~$ w4 K; c
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
2 N* f! g' e6 {2 }0 ?  m- [│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 X; y$ M6 R, I
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  H; |0 Q" _7 K; l6 u& l6 }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! I3 s, i+ g, M1 E7 _$ o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  I+ |) g9 c& i3 L1 W& }
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 e; i% c5 d3 q3 Q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" c9 e# ^* E: _( n- I  O8 Q' F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 T, P& e" [9 k$ i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 k% S, f' c$ N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! F; S2 {  N3 E" o: H5 ^9 ~, k2 ^│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 w( Q) H- ?- a' X) {│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ o3 {' w% O2 [+ w" [" @; \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# X( Y: w- i* N* f5 N' [7 P
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 s( c7 U" E# B" j- _+ q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, R% P: H+ L8 o( ^% {+ a│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: E4 O& ]; R( w' G0 c; Z) c  w$ `
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │8 j; X8 o# l# c  h2 v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" o$ t/ x. P. w+ w+ k) H/ W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 f2 F+ V8 o2 w; K: I: u
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 ^3 H4 E2 [+ C3 K' P& e8 U│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& Q; B6 Z+ Q% o0 [- |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 t4 t7 d6 l  g$ F( p1 }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 v% g! e, t- O7 z" P! ~2 Z1 i% T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' v1 S# _8 ]  x. I* F$ m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │. G. b6 ?, B7 r6 l( z; L
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( V8 S' ]) h9 z2 p' V  n│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* h! N/ p& C! h( v' V6 i# x│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  m1 Z4 P8 C* l│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( w( L" z  A/ e) T2 U$ T, A
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 ^( ^* }& k# W+ ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ _' v; J  @. q8 q: v7 u" W, J" B  [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 A; t5 G$ {$ I$ Y; r- H│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( t3 a0 I0 O9 n) `& p6 X│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 Y* _7 L1 Z. ^( Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ _  t/ \) c& B' e
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 {, ]" Z0 [3 E1 R, a5 R6 c- `5 f
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 u. N# X9 h2 P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 I) ?% b4 U6 e, w! F; F8 b; u7 L
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 w& k" K% A' b( v' D2 W+ u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 X7 `2 L( }- S: W$ {, t/ U) `
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' v% T2 J1 x  z+ R7 V" {6 s/ Y! _* I4 k
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 P: Q6 r  ~# r% x$ _+ P, L
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 C/ G% k7 ^9 h6 A% Q
└──┴────┴─┴──┴──┴───┴───────────────┘6 C$ ~" ]& ]* M9 x

* q9 L- L; ~4 d. [% @
' K: U: ]1 }0 u( I0 DMega Chip
  F1 a7 F" Y  C$ ], g: X8 G! a3 A6 l" ]9 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
* K. |' z3 |6 A, X5 s, K" i│编号│名称   │MB│攻击│属性│稀有度│说明             │  ^$ `& a7 i, T& Q4 \: k4 T# ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ^9 a' i: H7 E6 C8 P│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; G6 l( j) t2 W" r$ G
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 y; Q# w1 X. r% I1 ]/ v+ ~
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ X/ Q6 W" T8 a7 q# |/ g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  O+ d6 g( c  z9 v
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, k/ ~% P: K  [( w
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( e; }- h6 }# _: ^, j) I# s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 k" h" b- L" N6 d; b3 _( D0 e│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 N( g, N; f4 }+ t+ ~3 Y7 U│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ Y* R; S# g3 E# D. n│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. p3 [* }- L- U9 l! c* e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 a" Z, S, G8 R  @8 H9 F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 E1 }. x- I3 D- V4 g: _9 }) B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 F1 L# H9 g. B. d% v+ P: b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 M8 w/ p3 Q% M* ~# \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ `) c/ Q" v+ u. P6 o- \% v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 g, N$ E7 H* t5 @3 d& u│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ y" H( o! o  H: d$ s, q9 r│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# U! v1 s( q& M1 W: {$ A
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 N3 @5 q- {; _; }7 R* }
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" Y7 w. W+ t% d- O, y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 N0 h# T$ x4 _- M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) b7 ^; I4 o  A5 n6 `
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- }/ d" T& B* H7 y│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 w' ?. i4 V* X1 a! G% `, g
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 s3 B  o3 i. T8 s8 e
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 H5 H7 p) v( `8 D1 _! F) P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ x* {1 {2 R0 ~
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, U% ^4 S' i5 B( g7 T2 U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) D" W6 V" r/ j& ?* ^' a
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& Y( k  _; @* z; r$ ~$ E1 V9 e5 u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  p# B+ u8 [, A. X6 Y  \$ T5 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
4 K- K8 n  S5 i! s) m* N( K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 j: z+ d' y/ Y" h( K( M; j
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 O  P- C9 H3 P/ M, u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 A9 c+ \! d; W5 {# U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 ^+ P+ v& E' L3 d6 _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 c6 n2 r/ `# L- M
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ i3 `  f4 P+ K+ ]1 G/ V  ]3 m! D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! h" ^. q& j  B' f' |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 k1 ]  `6 y# H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* d0 V! N. A' W9 s( `│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 x: y9 P0 h" O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! G$ U* A: S: u: V1 Y  O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 H/ i6 V" c9 @4 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 |4 T( z( D% f# f" D6 |│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) S- p/ i4 I* X/ o8 }/ C" P6 V
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. t1 ]% q; O2 x5 P9 x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  ~+ z/ i# @. J% m│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; U6 ?# H! w) d' u1 H6 C& M+ [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: Z. _# ^: r; k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 x( n0 |1 c$ X# c, o6 z# E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 j6 s5 A/ a* `; ?/ ^5 B6 ~  J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 C, s' J2 |0 k+ V* o& l' _: e│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: m/ r- @; Y5 t5 C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 g- S: i8 G" {( Y$ e" W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, f+ F3 k' s4 t+ F, u1 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' Q0 m) b3 f6 s0 `4 ]
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# Z3 u- ?! t: z& Q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 @4 S8 o4 M) Y/ R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 m5 N  v4 Z4 }4 c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, \& x# N# Y- H+ ?
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: y5 R1 q# C" ~) J
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ u6 W+ [3 I; n' E% a2 N1 a* ~
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 p* [6 V' U5 A  g- B$ c! C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 O" h- ?& K/ w│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 T1 s0 m$ e6 S7 C6 b) r: j- w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 j7 U& e2 S' q5 V5 [│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. p- H2 c* \' E8 @│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ h8 V8 a$ E' H% M* W' L# {  `8 C│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. J) S" ]1 E" E6 B6 @4 o, r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; x5 c. X- |' f, Y* h
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 e. e5 g- Z& r3 ~│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' [' ]1 S8 Y& v7 v6 i│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 Y0 e* {# X; X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' g; g. d" a% R. g) B5 D8 I8 y) _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, W$ H" Z; z4 z  {5 W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) A7 u( g8 D, V; Y% j% F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ d3 v* T: h1 R/ \: E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 V4 J) v* {5 s$ Q4 z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" x9 D+ c+ x% C( F/ p│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: W- C5 _! l" R  f/ V│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 ^  W( T/ U3 Q5 k4 [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' N* f. O3 v6 x5 z# S  e│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- H0 p" g( O9 {# D" d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 U9 D4 r9 O- M; A4 t1 |1 n
└──┴─────┴─┴──┴──┴───┴───────────────┘
% s3 b6 F/ R6 m2 h+ B7 r3 m4 `5 b  v% k! L3 C: e2 U
# v) c7 t1 L/ |# w9 L- E
GigaChip (蓝版)
& E& F1 e; _7 q. g7 I1 ^1 e; H; v9 c┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S4 q0 I1 ~# z& P7 R6 x4 j# m! A( H1 q$ \
│编号│名称   │MB│攻击│属性│稀有度│说明             │' `! u* v( ], G
├──┼─────┼─┼──┼──┼───┼───────────────┤
. T  o8 q9 W/ R5 {' `" `│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ a0 \% |. ?& x4 d( l8 ~& q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( ^. o6 U; G! t: n/ n# `* @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. m6 ^( }  h# S: ]
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 g- A; L" w! _" d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  b$ ?+ m$ j) e5 `& m. F+ n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 ~5 w/ j  |! L9 d│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( g; ?, X4 Q) [3 P2 M% q0 m2 Z* ~│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% D7 d0 X8 g4 u  B4 s; w3 y* W$ ~9 }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ J. Q2 {  i1 J* L0 G/ B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: O2 ?- Z) d. i8 j% Z4 y4 Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) l$ S3 K* W, U) X: c9 k- b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. j3 @7 W6 G* j. A: y" M8 l6 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' t' _7 F; @3 f2 p! `6 C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! C5 q( M. k! R* g. Z* b3 o│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: U  }0 H* B) y) K' e% E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 e# A" L) N5 W0 n# {) k. M/ S│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- D4 b) v4 Y7 r6 w. I3 T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 F% r. t+ h4 P: v6 b! _" O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  G" _9 H% U# Y& G& Q2 x$ M4 h
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  \6 G4 l4 ^6 L4 j8 B
└──┴─────┴─┴──┴──┴───┴───────────────┘* r" T" ^* B" i

3 T7 D2 w2 s4 J, o, c' a. nGigaChip (白版)(只列出与蓝版不一样的Chips)# ^0 _1 }1 }* [- f, u1 c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \! ^! Q- H/ o) }1 n8 [- A│编号│名称   │MB│攻击│属性│稀有度│说明             │1 u; ]2 q1 T0 U8 A4 _
├──┼─────┼─┼──┼──┼───┼───────────────┤+ Q8 Q7 j0 m: J* h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# P; F9 m6 ^- ^; m; E0 G│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* P" y% F/ n1 a. L- Z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! t* f: S4 O4 [" U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ ]# b$ R) D- m: \, d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% {! T0 X. h6 G8 U9 N4 MMegaman EXE 3 蓝+白 Standard 级别的 Chips:! E* t- s" w+ y) u* H! O

8 ?4 a+ {9 U8 }5 x8 l001002003004005006. g: p6 Y; a, j  `# }6 j6 C' B
007008009010011012/ s! u4 e) o( _2 S0 x4 x1 x
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) \# X6 _# n" z- I  p4 ^0 @. X" J9 R  C+ {3 A
019020021022023024' {; _4 c1 A) G" x7 R3 H/ ~% v4 F
025026027028029030
- o( f, n& z* ~/ G9 D( ~& ?031032033034035036
% O& ~0 H! h: h0 t' |# d: ~( D8 Z
+ u: ?1 {7 s5 u; }[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. \, X/ C0 ]2 ?5 [1 y$ H- ~

, k- p) I8 @! t( M037038039040041042
# c% O' L- P4 ]6 a+ q043044045046047048: h: h# A% @: e4 H1 K# p$ d/ ^, n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; X7 F0 l0 {. Z6 x+ J" u9 m1 t9 {5 ?. V/ O& |; O
055056057058059060
( ~; f$ m2 b# N2 r0 A9 o061062063064065066
, i( B3 ^* Z" C7 m2 l067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* h6 M" j/ }9 Y5 ~1 Y: J

6 r& L# B& h) z. g  b. m073074075076077078
% u: ~' d* L/ {3 F# s$ o/ ^0790800810820830844 r( u: ~/ b7 O* r( O, i
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 u1 X8 J+ Q7 B7 |  |7 p: L
% e2 a( g& y9 l. b8 n9 B5 w
091092093094095096
3 ^7 X8 L5 P# a6 E3 o1 q# Z0970980991001011023 ]6 w1 `0 u1 o2 N
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ~1 P# Y! \6 x! ^' ]! P% ]) s0 ?* L, P& C! ~% C! A1 l, w5 ?( @
109110111112113114
8 I! o: M/ ~6 Q7 ]115116117118119120/ L8 d4 U7 [; _% i$ G' H
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' a% X+ Y* U( W' `2 N* I: v+ |* G
* [9 E+ C) E+ i7 N
127128129130131132
* E- Q2 q. {6 {! {! _133134135136137138
' C( _- r6 d* V139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# A- a( z' Y  m/ r' T

3 p( c! r% |) {145146147148149150
; t! ^' {# z+ t0 N/ o7 F* `4 c151152153154155156  c' O2 Y# M7 E1 q3 d
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: G  J( I; }; g' ^7 X# Q: W
' ^. \5 V! j* P/ h$ }7 ~1631641651661671689 _. y. m" J, U' f8 N
1691701711721731746 ]  K4 F: j* ?/ W4 L  r7 O. @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ j5 i' C' n$ V7 ?, z
. {3 _  u9 g% u- q* h4 U# O# \
181182183184185186
2 F3 I  P' o/ s) k9 I187188189190191192
* g( [) ~) t  a" I8 w193194195196197198- }2 d- k3 I! L  j0 q9 g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 ^, e1 o3 L9 J" w+ e2 d; L

/ K, ~. L3 B# `4 L001002003004005006# T5 i. M: b0 V+ {. E  U
007008009010011012, `) o7 U+ c3 s$ ?
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ ?, [4 B  p8 O+ i( \$ B0 y

8 H! N- t* N' x8 `0 M019020021022023024
/ E6 R" K- E' ?! Z6 Q4 d& }/ O" x4 _025026027028029030
* V3 B: \  G- L6 l031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* d: E/ N5 X% l( b0 {  p; a' |* `7 a7 m1 C, O
037038039040041042
) U% C+ Z% D# K7 \7 f- ]8 `1 A4 z043044045046047048
" e' O5 ?/ j4 p4 l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# Q% e8 R3 c' g/ n) r# ?

( x$ w8 M) N" \9 w% k4 y055056057058059060
3 ~3 R' X+ M: y8 b- s: k* H061062063064065066: S! w2 r8 C- p
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( G! ?; f9 v) X! s0 f5 f. g6 y5 l( S7 O  ]- n5 T
073074075076077078
* u7 G6 z7 P5 ^) R0790800810820830845 _& \5 E& s2 C8 o
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:# r8 p, Y9 W- X" C$ u, G, e" [

4 Q* n& b! ~: d8 R001002003004005006
% e2 i! Q+ @: t, s5 N( |, C7 C0070080090100110129 A) K6 x5 X; H
013014015016017018( M% x8 I- v% i% A
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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