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■● ■ NintendoWorld 站友xliz原创
- W- G# n& F: m: `■ ●■ http://www.NewWise.com 4 {; {& T" _0 |& {( z3 P
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; Z! T$ b# D$ Y6 m# Z" p" q
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/ @' ]5 O3 ?$ e$ F5 \$ u 洛克人 EXE 3 Blue 卡片组合4 F; ~! Y6 l8 S$ C5 J
" Z. H6 V# L# o& H9 N* V
% c% p9 @! L& w9 n3 D3 o4 \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* E9 _# ^. P) J' X* s
大家要看日文版的P.A.或详细攻略,点击这里吧!
! O4 G: m8 P; _& U6 m====================
7 _; V8 V9 I4 p, z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 }+ a1 q% h( p
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以下内容格式如下:" N# L8 c. p" _6 m. b0 Q* S0 S$ i
7 C. Y; H0 {& s编号 名称+ C4 ` m7 X9 ^4 e
说明
3 P3 V: d3 ?8 K4 B组合方法
' u$ H" \/ \ W& E% K) \---------------------------------
* a, a8 I/ Z0 G01 Z-Connon 16 o% e8 G. ]9 h r; y% g
Unlimited Cannon for 5 sec
: R+ q- [* k" L+ X0 K) X% JCannon A+B+C, W7 Z" X8 w( \/ n
Cannon B+C+D
4 z' T/ \: o1 `! g6 hCannon C+D+E
+ e5 R. n% k+ U2 Z5 e/ ?' ` m; P, t; ^3 L
02 Z-Connon 2
# `0 P1 ^. J" K3 P9 W; z3 MUnlimited HiCannon for 5 sec# B' K. i" ^" T/ O5 e- G3 ]7 W J
HiCannon H+I+J7 o/ D: ~/ I2 w
HiCannon I+J+K; Z* m) d0 s- C4 i% s5 M
HiCannon J+K+L* A; h: [3 n+ Y4 B3 J
! j' B8 S ` X- s$ ^0 v
03 Z-Connon 3
% v9 V' X! _, o; yUnlimited MegaCannon for 5 sec$ `8 {/ Y- e; i3 K9 j8 {
M-Cannon O+P+Q
$ W/ P. \1 j% n+ r) f' @" G0 \) _* MM-Cannon P+Q+R& _ ^; j5 O8 R. F
M-Cannon Q+R+S; ~6 A5 L6 H4 R. r4 t& O
! g! v; v' \( q0 O# u9 u04 Z-Punch" f) n6 O. E: K# W3 U9 u) a5 D; B
Unlimited GutPunch for 5 sec$ k$ d: U5 K0 Q/ o1 P# @
GutPunch B+C+D t) o3 `+ W# ~
GutPunch C+D+E) _( y, P: S5 ?0 ? u, ?
GutPunch D+E+F& C9 a0 ]1 V0 Q; t- i6 D
) Z: @7 \) ^" C" H1 B
05 Z-Strght9 R' v( W1 p# _5 G" L
Unlimited GutStrgt for 5 sec3 s5 A) _$ w: |( l+ }7 X( b3 `8 _
GutStrgt O+P+Q
4 e' [( c, J5 O) q2 z1 qGutStrgt P+Q+R& O% ^4 f6 L% D
GutStrgt Q+R+S6 B/ w! W2 r7 @ t
5 b7 m' K- C7 n e2 h+ a8 d06 Z-Impact
- u6 } M5 O7 B4 O2 y" m) N9 X1 tUnlimited GutImpct for 5 sec
2 O9 T: k" V, k$ T* o& C- ?7 UGutImpact G+H+I
r/ o. b5 H9 K% }4 Z* pGutImpact H+I+J/ H( g' n+ J( H* h+ d9 `0 D1 w, e
GutImpact J+K+L1 V2 N: T; q" e* @* t
$ }6 }, f( i' S( X# c8 g) W9 @, J07 Z-Varibl
[ ^0 e9 z3 C0 [9 UUnlimited VarSword for 5 sec
( P# g: t4 @, \VarSwrd B+C+D* \' K2 H' @0 d; ?' l5 g
VarSwrd C+D+E* P/ p: Z' k5 i9 h
VarSwrd D+E+F
: d) M; i1 [5 q( f& X
5 N, L- c( o& l+ W08 Z-Yoyo 1 b& e, E5 _* g4 |5 c2 L- w" m
Unlimited Yo-Yo for 5 sec
4 V+ m! `% j7 P+ a7 `Yo-Yo1 C+D+E- A) w! H( O# J5 Y9 v6 ? O% \( M
Yo-Yo1 D+E+F
* J2 n& b f3 x' V9 T/ ]; bYo-Yo1 E+F+G
Q7 \7 [2 ]* H4 j- D- `+ b# e( @
09 Z-Yoyo 2
! u; D5 n; J' l& n" hUnlimited Yo-Yo2 for 5 sec
2 G0 q6 E* f- dYo-Yo2 H+I+J3 E N8 h$ Y4 g; K6 {
Yo-Yo2 I+J+K; z4 a' Q6 |# S; B. h5 W
Yo-Yo2 J+K+L
4 [! y) f$ t7 L6 N% m* O" i7 ]3 t7 y7 `/ l3 q" ?) H. Y
10 Z-Yoyo 39 ?* z1 e/ L- y1 i
Unlimited Yo-Yo3 for 5 sec6 k7 u& j, V9 l5 F, W; T7 a8 H
Yo-Yo3 M+N+O
0 F& m, q8 I; aYo-Yo3 N+O+P
( Q) y0 q, ^* ?Yo-Yo3 O+P+Q( [4 a# N, H0 k8 T
- A0 I2 s0 ^. J' ]* p
11 Z-Step 1/ M3 S$ L& Y$ k% f6 ~( P! Z0 X
Unlimited StepSwrd for 5 sec" g6 D6 B- E% n) u! r4 i
StepSwrd L+M+N
0 Q$ S+ v# x- k3 s5 AStepSwrd M+N+O
+ @5 h8 `! `. z) s! w9 Q5 Y/ ^- UStepSwrd N+O+P9 r, X; n% A3 v( q R
! j( K) f" T' e0 @& ]* n
12 Z-Step 2- y8 C$ d/ ?! D+ y7 e
Unlimited StepCros for 5 sec
% m9 B# \) O6 T- E2 Q( UStepCros P+Q+R0 l0 b; f. P- B6 p. Z3 i* f
StepCros Q+R+S3 P( R. ?7 j3 w5 r1 b; U5 ?
StepCros R+S+T( d! _, L: n# K: e0 q( B8 Y, v: o
+ g/ _7 u% W% i5 F1 I13 BubSprd
# ?2 P3 G, s4 [. s. ^' n# K& g' ]2 BAttks w/ spreading bubbles!! a' H9 J1 {0 _$ Q" w
Bubbler C+D+E0 [ l- t4 O; X2 w5 [9 E$ T
Bub-V D+E+F
" O, |/ Y% f0 W m4 GBublSide E+F+G" q, d+ o2 Q/ m$ l, h
Bubbler E + Bub-V E + BublSide E+ d8 I u& U2 e; M
/ L$ m5 ~4 E6 _ F P14 HeatSprd! n# h* i P6 `6 a. y4 o# h2 i* }
Attks w/ spreading fireball!
3 t6 w& W- K$ j( s& F$ d( PHeatShot H+I+J
! t! P& n9 e/ X- U% i. Z" \( ]7 `- aHeat-V I+J+K6 p# A4 }& `" q) S* e" a" H) D
HeatSide J+K+L
+ E2 f+ [4 \% R6 e5 xHeatShot J + Heat-V J + HeatSide J
5 r, e" m( R* @6 F7 n" j2 I
/ g7 i# R; f1 Z# u# L; h( `$ V3 `15 H-Burst* a$ I* G; ^3 C1 q3 `
Creates a giant explosion1 b9 @$ l! W% _8 s
Spreader M+N+O+ z( C4 m" {; v$ _
Spreader N+O+P
) d# u& H0 Y$ L I. M5 Y: tSpreader O+P+Q
% U. [1 ~* O' x3 D2 L/ ~1 Q" \% o/ [. D& N0 _) b: b7 e( \7 C
16 LifeSwrd* `' }2 x) a ^, Y' @' @
Swings a huge 2×3 sword!3 B1 _, b% l& j3 W: K
Sword E + WideSwrd E + LongSwrd E' [4 `' e+ g, ]3 e$ _
Sword L + WideSwrd L + LongSwrd L
' v1 X7 ]+ [4 K3 K, w- Z5 nSword Y + WideSwrd Y + LongSwrd Y7 r7 q* v7 Z3 w- K8 b+ H
! Y$ f! i" G0 ], L7 |
17 ElemSwrd ]/ D! j/ V' W. \- H6 Y
Wide swrd contains 4 elemnts/ d; ?# K$ O, \. ~0 p2 [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& H5 a2 E+ n, l4 B) F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% R( _! U7 v% X; p9 V8 {$ N- U8 R. l# }2 p2 {0 r
18 EvilCut+ Q/ {% Z w; {: X! H/ w' o1 j5 r
Step up 2 & make 4 atacks( R6 u5 e" `5 j7 H
StepSwrd P + HeroSwrd P + StepCros P
! U. F- ?; ?: T) d( W
2 W+ w' g1 v0 S6 [/ J19 HyperRat
- y2 ^8 F6 G/ H# RA giant Ratton charges!* d. @ X1 ~( G( c$ v
Ratton1 A + Ratton2 A + Ratton3 A
) J- l' `% d$ D; S3 t S# O3 yRatton1 C + Ratton2 C + Ratton3 C" r1 P1 e. |4 V$ i) i" L
Ratton1 F + Ratton2 F + Ratton3 F
! }$ p X7 U+ @9 ]" F: x
1 ^0 }6 w5 _6 P20 TimeBom +3 p3 W- t! q! j( k3 y
Sets Time Bomb in enmy area* Q# d8 T: u% f" D2 H+ m0 B
TimeBomb J+K+L0 Q" ]5 F/ b) Z4 Z: w
TimeBomb K+L+M; R" u+ A4 ^0 t' t/ E& K
TimeBomb L+M+N
# u5 R: Z# W: Z; M$ G) S8 J6 A3 {- S5 |3 a& L% j
21 GelRain
! s1 }2 S9 m. L$ L6 j5 B; KGel steals squares
: q# l8 R1 p1 E; a$ t: tMetaGel1 B+C+D, M; Y; b7 @ g- V: B) m% u& M8 L, I
MetaGel2 E+F+G
7 }) ?4 W& E6 c" mMetaGel3 S+T+U
" a$ r0 @3 C) q5 ^9 D" B4 X/ X p
22 EverCrse% Q8 |6 i( k. S
Shield chases enemies6 y" a7 K: Q7 D8 R2 K
CrsShld1 C + CrsShld2 C + CrsShld3 C
. |$ P9 I5 l. d6 I. j$ M! t* u( XCrsShld1 L + CrsShld2 L + CrsShld3 L
* W/ s, R4 p9 v1 j4 P1 E2 s+ z7 P T2 I" }' r
23 MomQuake) w. \6 e) v' z( X- S+ D8 g
Awakens Mother Earth!
# c8 n! S" h, K; O7 bRockCube * + RockCube * + GodStone S p6 X7 W* N- Y8 K8 |: }: I
( h A; c! p/ t4 o/ z2 s! {
24 PoisPhar
# L) w" a2 u1 o5 G( w$ M) [; dPharaoh generates poison0 }- Z; w% @$ y, l; J' J W
PoisMask A + PoisFace A + Anubis A
2 V* N+ K6 P& v4 {8 u8 U E$ d% E+ n( U, V w* P% o% ~" G
25 BodyGrd+ g5 H' ^. z# `0 f
Bodyguard takes out enemies. B2 w9 ], b( ~& s3 L7 s# t j
AntiDmg M + AntiNavi M + Muramasa M
3 r: d0 a, p9 {% }# t' T* z: |5 E3 J, U, L1 B
26 500Barr# H$ F: \( o( G$ U# R: A* |
Barrier absorbs 500HP dmg9 R, w. C \& B0 W
Barrier E + Barr100 E + Barr200 E0 H! ~) r' n/ M: p
Barrier R + Barr100 R + Barr200 R3 D& w5 k7 _) r% T) l
, a! y" [* } Z8 y# Y' u27 BigHeart! ]( G. p! h+ k0 f
Attacks, then heals HP!% T% U: [" k+ K$ g& j2 ~- Z
HolyPanl R + Recov300 R + Roll R
- ~: V8 Y$ h" H9 P' NHolyPanl R + Recov300 R + RollV2 R
7 S+ D# M( H5 W* CHolyPanl R + Recov300 R + RollV3 R
# L# W* y" w+ B/ s+ C. k6 N9 s6 P5 h- ?8 E: [. t' Q
28 GtsShoot" A5 Z o: h' f
GutsMan throws MegaMan!
& Q( \4 e& s9 t( C3 M. {Guard * + DashAtk G + GutsMan G
+ w9 y% } q! q! X. x8 }Guard * + DashAtk G + GutsMan2 G
# i3 Z/ ~: w" y8 l4 O; CGuard * + DashAtk G + GutsMan3 G& O) F" }7 E- |- x% N8 h r
Guard * + DashAtk G + GutsMan4 G4 G8 u7 u- _. b+ w
( @/ u8 r7 l5 w3 C9 _8 C: H% a( k6 S
29 DeuxHero
7 n: H, N( _4 y+ c1 U1 J8 [MegaMan & ProtoMan team up!) T8 Q7 H [; Z5 @& j4 i+ D
CustSwrd B + VarSwrd B + ProtoMan B
4 N1 O& t# |8 E7 g. x uCustSwrd B + VarSwrd B + ProtoMn2 B! v: u+ a$ m1 X4 `$ f$ w
CustSwrd B + VarSwrd B + ProtoMn3 B" m" E% \" N u! d# C
CustSwrd B + VarSwrd B + ProtoMn4 B
( u9 N! ~4 g# N' O* ?3 {5 o( W" Z; \0 ~ h
30 2xHero
3 S/ g! d# i9 f4 f4 l- Z3 M+ RMegaMan & ProtoMan Dual atk5 i6 @/ a7 o* T- K9 {& E# R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
M. g& M( q1 w3 @7 N: |/ NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: g2 S! R- s; Z H6 u3 Z; l$ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 _( i8 Y2 Q5 S1 r/ ~' \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# p- g' y: _0 E. y5 N. z9 m4 C
! Y3 @$ H6 h& k% A6 u31 PrixPowr; M" |4 a7 g1 \5 z2 ], h
3 Navis attack at once!
* v* G6 [6 p& s8 h: @) A5 mTeam1 * + Team2 * + KingMan5 K
! Y( r& ~) i2 O. l. Q9 }) w5 gTeam1 * + Team2 * + MistMan5 M/ }4 R3 v" H- x( O6 L: G
Team1 * + Team2 * + BowlMan5 B" i0 ^' P2 U# K. k' E5 V
, `/ T0 j: ^8 p) E: ^" I: d
32 MstrStyl1 t4 K% C5 Q* n
MegaMan unleashes his power+ |! Z: j1 }: _ @
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 X7 v' h- U2 K7 K- x! Y4 g7 R
/ {; d+ l6 n% T" h6 N v
StdrdChip (Part 1)
- \; B/ ?. m. ^: j! y9 g┌──┬────┬─┬──┬──┬───┬───────────────┐
: k, N) C1 Y, E! w9 g│编号│名称 │MB│攻击│属性│稀有度│说明 │# M. R( ^! ?, M% u1 F9 d1 C
├──┼────┼─┼──┼──┼───┼───────────────┤
0 o) C" o: x, m# H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 E1 ~( u* p, x# X& }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, n8 W" Y" p! A. A│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( ]: g* c4 r1 @$ o! s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 f/ ?/ T6 Y0 y* R, E9 v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 C3 M ~9 X V& c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 u1 ^( Y- p- ]0 f) x
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, Q& R6 d) @# {" ~# b( h│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" r+ e2 a: N; M# S ?0 ~) n; q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 {. N( |9 h4 u" O- W5 l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- E, L+ W+ A7 G5 j" H+ a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ x% n( F |1 h8 Y7 q, C
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' L1 w1 o2 {! d, D& n$ V/ o8 Z3 e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 N7 G+ q: u7 `2 e$ S, D3 e# O& U& ]
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: J' A0 I4 j7 ?" k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 B& h; v0 {7 ` q l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; w6 {; \+ s$ _4 N# @4 k3 W+ p
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 B! ?# v5 T9 J- M│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ Z& z0 d0 V$ U8 r: z$ c% B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 [8 a$ U1 Y0 X, M2 n: U
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ j2 p. ?- j2 W, A: T│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ u W! q+ v8 \! |, m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 Z+ I& |4 \' u% J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& q. l! l" C" _
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. l( q, R0 ^ E7 s- E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 t T7 v! a; _1 w2 C) M; t$ v0 n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 L) c1 z0 n7 J$ S6 L
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: t2 Z# X. P) p4 M* I9 y' x- U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& n2 o* l; {3 F* c) L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- c+ v* O: w" Z" c* K z) s' P) e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* T3 |0 R' M* r9 I8 O6 f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ z0 V0 F- ]7 o/ w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! B- i/ {5 o: a* S9 p3 I; G+ l! d- d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
9 }# [7 j; J0 f; W│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! b/ s, | _- |% U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; X# m( [0 p& a/ R1 s8 V) m& A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! l/ q7 _# R3 {6 ~5 O; p+ i│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* x& b+ I9 v' B | i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) w, J4 S: ~. c│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ o+ h/ ?& H; c; t/ p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 F, g; z( M8 k1 P6 d, h8 x; y s7 H
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# ~# `/ T+ X) `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( L" K2 p5 f& _ f8 W/ s3 l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 F* s, x" z4 D6 T│44 │ShockWav│10│60 │ │* │Shock through enemies │# _( \% D- f- J# F; u
│45 │SonicWav│26│80 │ │** │Shock through enemies │
c( ]" x1 O2 W" b) w8 p! e│46 │DynaWave│42│100 │ │*** │Shock through enemies │: n' [: s. h) F; q4 _
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! Y7 x/ Y0 w. ?" h6 R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 X$ G- E0 y# n6 D( u* m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, P& F5 _9 ^% E
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% w: i4 ~6 K9 j) V) w! {
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; {$ J+ p& u! k0 Q; g4 V' t; V; w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ t% z# I, s2 F! w6 ?$ m│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ ?% E# b) T% K0 z+ q4 O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! w+ J/ z- o$ K+ A9 z- W
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" w6 ?. `( }: \- A% a│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 L! }! R2 R# R! ?5 T. S; V7 Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
0 s# T9 s+ P* f7 z' A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! }* }% D. h, c' y( I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ S) H1 h( O* D* O6 P) P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 r. v1 [2 f/ y- L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) m8 ~% m0 o2 n4 B2 h/ ~
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* r2 a( J, H, n0 y, y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 S3 \/ n0 F# b% {. q│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) ^4 z* L2 s g" b' P" A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' L% F J! L: j7 n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 ?! X0 C# f% y2 i6 M. F5 \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 }4 M( F7 B- T7 j│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# n |1 o, p* ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; f. v& C+ j/ }) c: c* O: @2 v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 j% Z2 e0 W# Z) e2 o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ `# F& P" K7 K8 {$ [) v9 ~4 D4 w+ a5 I│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ e3 P; w0 H# F; _
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* z$ I9 I0 }8 `8 l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 {8 H S1 I3 P7 x) @. B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( M* B2 Z/ U6 D9 c. n3 M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ S1 g. G% R! }" N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 r7 o3 D. F0 }6 [* w5 t, H- C│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ ^/ ?' |' ^1 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 g7 A. P' j% U/ E, B7 I& T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 _- H4 Z+ g+ j6 S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │+ I# R P/ p* g# j+ {+ W4 Y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 ]/ \. ]8 W' o" A" z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 `4 |$ g% R" J0 j2 G* ]) I! P" o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ L7 i1 W( r" B6 ?$ \
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( E5 z& [: p: W7 D. [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, `$ L: \8 a. [5 x. [│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 e8 S" I: {$ z" ]2 ?7 f& S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( G, S8 y) [( r( c/ A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( O& e9 \9 }: H+ j; p
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 P/ p) j2 y' y- i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) b/ i1 X; R) d c* Y& m! ?" }0 _│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% M0 B/ w ] P8 d4 N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* v7 H- @+ ?' ~$ H. p4 f
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) Z9 q* @1 n; G7 b ^' Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ Q$ I- v" {7 ~$ W: K( T0 o│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 r. h* p0 W& R1 r/ H( p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; t' v: T& @1 D) ?/ D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( y6 q: z; P" x7 M0 o! @
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ h4 Z `( C9 p _/ \$ X, [( {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 G4 }: o+ `3 B2 v$ D" O' p, T
└──┴────┴─┴──┴──┴───┴───────────────┘7 q2 s! a: f% B+ N
! W* w: b; n3 H$ C% \; e
StdrdChip (Part 2)& p, g# l$ Q" ]; D! f$ Z1 J. B% D, d
┌──┬────┬─┬──┬──┬───┬───────────────┐" k |9 B- N2 ~0 ]( X2 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │& e& t9 u8 W8 r. {, O5 e' m c
├──┼────┼─┼──┼──┼───┼───────────────┤/ I' h% S0 m) T& u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) n9 Y4 h( b: f" Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, g( k( I6 r1 c B% |5 Q, g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 h5 y' |! J# Y: X& _
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 Y: x4 Q& I9 }; n2 x5 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; r. P1 @" _" I( d7 g6 `* R│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 n. y" E ~0 a; L" E
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! M4 y8 O7 }3 d) X2 E7 Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. n- k6 l0 q& ]6 ]│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 I0 K# Q5 ?9 F( W
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ F, Q6 Q: r! |0 |: _; ^% j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; x& j+ t& S x/ C L) B |% Z) N│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │/ O7 L" O6 [# Y; `; a3 Z9 f0 K; H
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) M c$ e( g, ^! c1 f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 Z: j0 F/ C1 _( Z! R+ `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 U" W# S- U6 `0 W│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* g9 H2 }$ q- Q; a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% G, n+ g3 n+ j! H
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% a. s1 [' U, c, g* V$ J5 Y) m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 Q. s9 P1 n, I7 R0 M) m│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& _4 V# M; {) Y. C0 \& B6 W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 X! Q! M& r! g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! e% |+ y. u$ g$ A T D
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 J- _* u9 v# Q& e, u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 H5 X2 ~( X F+ N9 g V9 e
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* u! l1 y* R$ T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 r& g1 E- B5 t$ Y7 | E6 A
│126 │Rook │30│ │ │*** │Protects you from attacks │
) u# m2 M6 \+ x8 O6 F) w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( O% |! J6 i% v; F4 X. ^│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 x) ~/ M- {& C, p* l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 m' o- ], v- e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ D7 H/ ~9 d. Y+ j" c│131 │Lance │46│130 │Wood│*** │Lances through back line │
( Y: u* Q8 F1 v) i6 B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' W3 q; K- a& f5 s: M' v I, d- Z- L
│133 │Guard │5 │ │ │* │Repels enemy's attack │
; K! _4 m8 I0 q' x2 H3 }$ l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) e- O, n' ^. P V# s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ X8 L2 }, q# |- w+ }; m7 z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 u: I3 N2 _% x6 n4 c& z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% p: |/ y$ H* d4 m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! _$ A5 W( X0 b: p/ @+ J. s5 D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* R8 y1 _* O$ b8 A$ [
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! R0 ?! O* q" M: g$ A, m9 c
│141 │Prism │60│ │ │*** │Prism fires randomly │
' ~' J# a& `0 h5 ]│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 D" o8 B+ Q: A/ d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* t) H" L o$ j* k2 l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ n# \5 g% X& B9 M$ p2 N0 o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) W) A- D. \+ s$ i+ C- N1 b
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ O6 \- ` F2 i$ E9 h, ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ r! o; {) ?) i
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% H% w2 ?. h5 e* C" o/ g+ e6 p│149 │Recov50 │14│ │ │** │Recovers 50HP │; [! `. r4 u# ? [+ u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ \7 `# y) G/ S- J- U, M│151 │Recov120│35│ │ │*** │Recovers 120HP │
) |1 T9 X6 ?1 m│152 │Recov150│50│ │ │*** │Recovers 150HP │5 L( l2 ?2 |! J* \4 W" [9 ? B, `
│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 R. B L- [8 R/ a% i9 e) W│154 │Recov300│80│ │ │**** │Recovers 300HP │ H/ P: F# X0 |* L
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ j9 O& `$ M9 s4 c4 r9 H! f│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- E+ n" p. i- h) R, V3 u
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 ~/ G7 n+ z( O1 f S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# ?! p) t7 ?! i# T& V│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& d$ I) T3 E+ Q% L│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 O6 @4 {, Z" e) K: h, @: e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; S; i+ R" w4 K: t+ D
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" w3 D6 P4 v: y/ s3 T( Y$ i
│163 │Invis │11│ │ │*** │Invisible for a while │6 Q# y: M$ n. [1 R0 i! R; E( ]3 ^
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ T. x! B2 V/ Y; W7 }- }, x│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 @9 }2 S3 @+ r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; `1 x+ E' C2 e9 k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 M' k% \9 L6 t& M' Z* w( K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ N/ G \& a W4 W9 t8 {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 r7 ^; C, X$ Z+ ~( h, a. U, q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 c R& s7 }& L) Q% i. g
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 ^; w( K9 s4 W2 x' ?6 U" p( Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 h' `& \7 f4 I1 `) |; c# F* X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 R7 G, i K- m# G5 P, p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( q5 k. k" Q$ B( b8 w* }( r' S( H8 @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
2 V1 z4 C7 S& J" E" J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 r$ H7 q# `2 z; u( ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 w! E* W8 f a0 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ V/ Q" \# f& X3 d0 P
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- y4 B, G9 b9 B b5 K) D$ b
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 C* ?1 A! v+ m1 o' w: Q+ `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ P3 s7 n# i" n* J* M. r+ I│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 T9 O7 t! X% H1 u. q2 a1 R# r│183 │Hole │55│ │ │**** │Open hole to dark world │
7 }3 r( h9 r' ^5 P; ^, X; w( {4 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- c: R; m% g4 F" t- Q" M! s
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 I- D5 @ b$ Q9 S' g d│186 │IceStage│20│ │ │*** │Changes all panls to ice │) P' @+ ^( ?* J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ J% t7 W* g9 C/ z% s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: a! n7 q! n, x3 \5 ~/ s; l
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 ? J: H. K, L; a0 g$ b) t
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! a5 Y% @4 t& E& u/ l$ I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- q) ?/ l G0 U& X* x- J, M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 C- E& S: f. w│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ T, _ L4 F$ G, Q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- X* \+ Y b: |& ?6 K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. T) N8 z' Q, L+ }% Q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- X3 _, y& H3 [3 g: T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ H* G" a& Q# O/ ~│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 M, s: L: J2 a
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- H/ g; _" [! d) N
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; e \" N6 G m# m9 c└──┴────┴─┴──┴──┴───┴───────────────┘; U1 R1 }) G7 d$ D' y2 N
' E6 c- o! s8 }- M: N; `# j5 s
( R+ {5 `, @7 B) L! MMega Chip/ Y, F$ g$ g# L) |/ a! S) Z) Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐# _: L- z2 K" A7 y8 S& f9 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 S: Y+ f4 g$ L├──┼─────┼─┼──┼──┼───┼───────────────┤
' A+ i- D" J2 `% d: A0 T% z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% o: S+ U& \: m; E2 d: @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' m* N- F* Q. g2 g, d, D│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( A9 g9 \! t t3 G, p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& M; z% K8 t8 F│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) H* F* X8 t& u- w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; |8 |$ ?/ M2 s, |; `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 S( E2 q) G) g2 c6 B$ o4 q- b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 Y p$ u8 J _' l2 \: V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' F" T: B& w% b! G& U" E: b6 n│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' W6 m9 R3 t I L6 I/ Z$ F+ Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" g3 N5 q5 K: P G) W│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
^/ p {/ V3 Y% C; u│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 m: w$ v; g* A0 y+ V0 F6 y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% \9 Q% j, K! C. b1 S6 d" b8 d5 \. s% m: V│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% p' K1 k8 i7 _. Q% D/ O% }, K1 a
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
j8 k8 }- V z) r3 l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
l. o3 k1 R9 b, w5 V& U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. h s* r# U4 K( M5 |+ B1 e
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 X& o; L& \8 L, L8 V# o, E- Q6 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 p* E7 M# K Z) D9 M$ L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
i0 |$ \0 ]8 p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' A- [, ]6 J- l" e9 c3 Y8 Q0 K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 g% V9 g2 _0 L N. G5 s4 ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 h! V T d, q# \# _) M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ G9 C z0 L+ u4 W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- `5 q+ q: ]) S+ M6 a$ {
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) l; D9 G8 S' K8 E│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
s& g5 q7 \ U$ o$ M' c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ x/ B8 e$ v+ H
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) \& Y' L- q2 P& j* {7 ? v
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 T0 x K K8 v; W8 A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 N4 H( a5 y H& a! H1 |1 [7 N1 S& N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 c$ [) S& h- E1 z. q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ Z% q3 @ N9 u& k5 Y) C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │# R, N$ C6 V$ u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* v# @- y+ j5 Z+ ?" A# p0 d( k4 a; `, E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" \7 y8 S, D- O3 ~$ C: j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' l, `* s; T5 i# t3 ]% N, p│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% a( v$ K' l0 a6 b2 [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 b" i; y1 `2 w, `8 n# P
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 {- ]" y6 N6 o3 s4 X( Z* E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 p& z2 {, n: e( u& E# M4 w& `* C! i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
`( O: G" k ~/ k9 T: ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ m8 i1 S) R3 N' R [# T& S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 [1 N/ w1 A- J0 I! k5 k6 S1 H9 y ~│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: U' n: }+ s( `- n) v v$ T Y+ c8 U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 ^. I% B) h. d2 {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. s) v! ]& Y5 D& v3 J4 ], D│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) J& [7 S! a! f& o; I
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( W" A8 P$ X# z% C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' E" Y2 a' w: @4 a! T" m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- Q$ ?- `9 X5 a. @; S0 a, G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 W6 T( Y9 @3 F: n- @& q' x& N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' K* X7 ?8 t+ w: d' c W# P1 g2 @+ C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. u0 n0 W8 B! `( `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) N% ~4 B, i# ]* Q0 e7 O- z& ]' o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 ^; S1 j! H" v0 p% `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) `' [4 j/ B' f4 A9 a @% S7 ^
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 S7 ~# p/ R8 n( f* c' s5 T6 c$ i3 @& p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ N# \: @: Q: C1 l# w m
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 i% j, Y8 |. L/ G; X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; v# E0 f. B- j5 r4 \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 {5 x, Q' v% L1 u2 y6 ^2 p4 V1 q( w6 B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# H* s% Y4 m" q1 d$ E, j% d- }- B. ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) T/ o# `2 _$ }# Q ~+ W0 J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 J+ A V* C2 O# s9 U3 J% l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! U! Y9 _, J6 K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 m- Y! }2 a4 m! T& g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; m, Q8 ?5 X2 `- X7 C; Z│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ d1 q- v. r: b2 @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- t# T, l7 [; U8 s1 E9 G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: b( m% H- k+ A! L) U│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. R: }. Z2 y1 g* g0 M, ~│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 T- z! @+ q1 J7 s/ T9 Y* r0 F. Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, D9 q% N( z: `( i" K- ^6 B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" m$ ~3 O! r& Q: }$ f9 S
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ {# p+ {, e- m│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 P6 n7 T% b2 R$ a$ v- W│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! {' r, |: g4 K. D+ P4 ]
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 [+ f6 g; }' o9 ^0 B7 Z2 ?2 L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) k7 G% d! a5 u; a. `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 u' w- B" E' c. u( o! O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( G$ w' e# j q: X# t2 l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 h5 c" e4 A9 {4 W, {) j; J' M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# [3 m7 I3 p& ]└──┴─────┴─┴──┴──┴───┴───────────────┘* n$ o$ _( k' `4 f+ Q5 i5 h2 y$ g5 ~
& j) Q0 `) a' P, u+ p2 B0 u
6 l& W) d. `2 {# ?. ?" j n" c
GigaChip (蓝版)
0 Y7 z0 I- a4 v┌──┬─────┬─┬──┬──┬───┬───────────────┐! E4 W- J4 G8 g! M* B" a; C
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ` P8 p8 d! | J& m9 ^1 s2 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 R, k8 w- O: ?/ @6 J7 Z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 }( f& o5 y$ Y. l Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 B" r: S/ T3 o+ f2 U' u N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' y8 k/ u$ h) z* c3 R- ?6 P5 e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 U7 J- r+ u2 N+ ?% E( _2 E& u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" h1 F7 T+ ~3 A, e& p) R$ @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ p5 A, G5 q* t/ B, N- r8 [6 f
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ Y/ q) h1 }+ ?" `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 B$ V* S0 ]. `+ G4 z) q _. B' E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% t$ Q- m* m& t/ U% ~' f0 S) N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. w8 y# Z' b7 K* F7 N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 h, u4 R: k" z- ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 G4 R% V; |6 d7 ~8 T. J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; W* p2 c- P' U9 l
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 T+ D4 p2 L2 q- t( s, D7 |
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: q/ I( j0 G/ n: n' l
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- Q( l" u" w& f0 y B1 p7 y8 e│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
Q3 ?5 h$ U0 [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 p! k g4 ^1 e- {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 t% g2 c& i* n6 p' ~. L! f' G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 \5 O. D' m |: ]- R3 J+ R└──┴─────┴─┴──┴──┴───┴───────────────┘
. ]+ V+ e" s5 M% N, w, r
5 J- u5 a. D# p1 eGigaChip (白版)(只列出与蓝版不一样的Chips)
5 {/ B! d7 N3 C, K; S3 `1 C A┌──┬─────┬─┬──┬──┬───┬───────────────┐
c `$ S+ B/ H/ }4 x│编号│名称 │MB│攻击│属性│稀有度│说明 │
# I4 T6 x I1 w% [; Y6 P: W├──┼─────┼─┼──┼──┼───┼───────────────┤8 Z1 h. g. W5 \" y1 h x2 f
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* y5 E) G/ X6 Y6 _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; ~& w% O# W# t1 q3 c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, I2 k& \6 Z8 [' d/ I; `8 k│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! e+ l O0 |7 E" e( k
└──┴─────┴─┴──┴──┴───┴───────────────┘ |