转载请不要删除以下信息,感谢您!
5 [2 g, _3 Z* V# n8 I: }■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 b: Q* p! Z/ a+ f
■● ■ NintendoWorld 站友xliz原创0 p2 t4 a5 M" F U4 N0 L/ q
■ ●■ http://www.NewWise.com 5 Q L) ?, h( ~+ R' A
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % ? u) y3 H9 `1 F$ o; r, I' v v
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洛克人 EXE 3 Blue 卡片组合6 W' L' W; t% B9 e. I( _4 H
1 U2 ?; U. Y& W, w5 R5 y5 O* n* |" E6 Q3 P& M. j
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 Y( Y( s. _ E
大家要看日文版的P.A.或详细攻略,点击这里吧!$ j2 _! u8 X6 a$ H7 p
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % r& }& t& j$ G
2 d% v3 {" X9 I1 \( b6 Z以下内容格式如下:) y5 O0 i0 ^, e& X
3 e. D$ H4 \$ i+ r; d
编号 名称
: P% x1 `0 x9 X0 e, d$ w说明
3 ^8 G/ H3 `( p6 t& {组合方法. K8 _1 D% X+ k% U9 g- G3 n
---------------------------------
7 @/ n5 a6 {6 E; k2 e01 Z-Connon 1
" A& T1 G' i. y: |8 w: ?8 [Unlimited Cannon for 5 sec% {) H; N% i: W; ]# q/ E
Cannon A+B+C" c* N+ T. o1 S: x1 {7 U4 Z( f$ i6 n
Cannon B+C+D3 z. K3 @- v9 J X' Y: d$ k
Cannon C+D+E
6 i! D* J) F4 M% Z
& R5 @- @* w5 l; S" D02 Z-Connon 2
) b$ E& C& b# E$ Z+ ?Unlimited HiCannon for 5 sec9 f% j- Y2 R n. D
HiCannon H+I+J
; a) F: m! ]! VHiCannon I+J+K
. h0 V- @! l: w' E8 YHiCannon J+K+L
! y/ q2 }# G; E& n4 J. k
* B6 n- k+ L4 Y7 o5 s* y2 `; \03 Z-Connon 31 b) I, n$ w. R ^; B9 R1 f' S. }
Unlimited MegaCannon for 5 sec1 {, a/ a6 J5 T1 J( K8 i
M-Cannon O+P+Q3 b- k3 ]! E: a9 f$ L5 O, C0 G
M-Cannon P+Q+R& ]4 A7 Z: e2 V
M-Cannon Q+R+S% k' w1 ~+ ^& }. j" G" w) ]
- W3 K5 R, t0 U3 A, P
04 Z-Punch, }0 V7 s. i" m6 e/ ~
Unlimited GutPunch for 5 sec8 P& o0 u2 d5 w. Y! F
GutPunch B+C+D0 l* _3 w2 |* M. D
GutPunch C+D+E. V% T3 } }* G* O; c. a9 ^7 z' F( L
GutPunch D+E+F6 S6 @6 f$ ~" s
1 _7 Q. |& b5 }& d4 V
05 Z-Strght2 h% P8 }: z2 H# |% o+ w
Unlimited GutStrgt for 5 sec
( E! q3 r$ u8 m) zGutStrgt O+P+Q
( ^, y/ m4 U8 ?3 N7 w2 K3 lGutStrgt P+Q+R: q2 q1 K: Q' p; w% u
GutStrgt Q+R+S
" S% z9 w7 w7 [' ?( x, S' R" Z0 v: o* D$ k' |% k0 a
06 Z-Impact8 I _& n/ R" Q
Unlimited GutImpct for 5 sec" B1 U! G) i2 I- ]" X! ]
GutImpact G+H+I
+ w2 H) X l; V& T9 x6 bGutImpact H+I+J5 t7 C3 B/ |9 |4 `) l7 H: I
GutImpact J+K+L
# U: @4 N* {' O: O) z/ M' }/ T1 y8 B+ P, m% x
07 Z-Varibl4 n. M+ d( G5 \/ s3 I3 O9 u& G I
Unlimited VarSword for 5 sec! a! g- Y5 o |3 b% ^. W# r
VarSwrd B+C+D
9 C" o; C; }" c+ T! c9 rVarSwrd C+D+E
7 \2 p; ~; \$ [" QVarSwrd D+E+F8 l* [* K+ v* p" b/ z1 I
/ }9 y# q9 W, M6 M9 F4 V
08 Z-Yoyo 1
- M6 c' e; D* VUnlimited Yo-Yo for 5 sec# W8 m; X4 \2 m7 _
Yo-Yo1 C+D+E3 q5 s' A, @5 \1 ]* V6 G
Yo-Yo1 D+E+F
2 l! {. R9 G7 [7 D, CYo-Yo1 E+F+G
. `4 c5 C5 s" z+ W8 B
) T# F4 B( ^4 J! P09 Z-Yoyo 2# ^5 K1 b, f& M1 L- }
Unlimited Yo-Yo2 for 5 sec+ O* i1 m6 K, K0 ~* N0 G1 A8 y% r4 j
Yo-Yo2 H+I+J; f0 g7 T3 C3 [$ L& M
Yo-Yo2 I+J+K
. p, p" m5 f9 R) vYo-Yo2 J+K+L
/ o+ F/ t, I' i& O
' H, e9 p2 m) R7 n+ E* B! s" X o10 Z-Yoyo 3
8 L7 S+ k$ \# S( eUnlimited Yo-Yo3 for 5 sec
+ Y% m; _' I$ ?- c: OYo-Yo3 M+N+O
$ |# Z' h4 ? b, j( V5 w5 LYo-Yo3 N+O+P
* L1 S8 \$ f! h! D, M( G. ~- d* SYo-Yo3 O+P+Q
3 y$ L' X" s+ X* C: g/ \ [7 D
3 Z f% i# v4 z$ t8 }5 _4 X6 }11 Z-Step 19 B0 l( K0 G7 I( r' w4 @" B
Unlimited StepSwrd for 5 sec
8 m8 `) k" L/ B# Z9 X$ i! i7 B3 zStepSwrd L+M+N
1 T( V1 l) J( w# V9 p) c# {8 R7 `StepSwrd M+N+O
0 c3 v: H+ M m! }" lStepSwrd N+O+P
# z! L5 o) N* {! i6 T$ p( |# V# R6 O+ O5 ]" a% }0 a( X3 f
12 Z-Step 2
$ F; s& i) G/ z& p% }Unlimited StepCros for 5 sec1 R" \$ d) Q3 Q4 [, z
StepCros P+Q+R f9 R O. {5 a E. p9 q
StepCros Q+R+S7 E t i" G; Z( z% m! M1 L- M
StepCros R+S+T
( B" ~* S9 e6 m/ M. N1 f+ I2 Y$ f
9 p( f0 ]( `( s% M- n% y13 BubSprd
2 Y; J+ _% f* i+ KAttks w/ spreading bubbles!# E# {7 w9 z$ M- P0 E, U: E; p
Bubbler C+D+E
& L6 u/ R! _0 p7 i4 T% J& yBub-V D+E+F. G3 X6 L, l; Z# V V( p
BublSide E+F+G
* H! C$ I1 ]4 w* G- b$ FBubbler E + Bub-V E + BublSide E
5 ]6 V# q! `6 y' n3 I1 K; ?) V! p; s) A3 z6 l
14 HeatSprd: h m; ]6 m. c8 D
Attks w/ spreading fireball!
: F3 ~; y/ Y0 f5 tHeatShot H+I+J
; C. Z4 M1 q# I$ ]! c" A# QHeat-V I+J+K6 Z j4 l8 M! Q- m' b
HeatSide J+K+L
& W4 U1 Q; x' V wHeatShot J + Heat-V J + HeatSide J3 B8 p/ s2 L3 A; S) X9 ?. D
8 N, W" B- t9 Z6 h" E' i* t* N2 B15 H-Burst
, I3 f0 }* o. I, q" |1 ^( u3 vCreates a giant explosion* s' n" g7 m0 R* O+ Q, b/ m- L; y
Spreader M+N+O
* T# t8 I; v1 k" [6 N3 Q$ {" {Spreader N+O+P
$ a1 c) e- C2 cSpreader O+P+Q, o8 ]. o' Z& B7 B* L/ j
' ~. Y) Q, \, [4 Y% V16 LifeSwrd
! j2 R# R/ Y6 }; H) ~# @5 \" JSwings a huge 2×3 sword!
+ x" D# J* u6 [1 `5 C; g0 p3 {Sword E + WideSwrd E + LongSwrd E
+ V, F+ b' E2 ]+ d9 F2 @# P# }Sword L + WideSwrd L + LongSwrd L
6 r+ b% k6 b* F9 w( S5 k Q8 PSword Y + WideSwrd Y + LongSwrd Y3 \2 g5 r0 d" d }2 D: B, n0 o
k, I7 H' v7 _& k17 ElemSwrd: A( C. O( p5 f, E5 Y8 ?. B: Y/ L
Wide swrd contains 4 elemnts1 P1 p" H8 Z$ t2 W- B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 V. I: h R0 n7 R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 w3 {# ^+ r( j$ G i0 F' M/ d5 @
. S& Y; G* F" N8 }/ B8 S) `18 EvilCut7 c8 }5 g5 g# o) H) P3 Y1 k/ v6 |
Step up 2 & make 4 atacks. e6 p9 P3 w/ C4 C! \
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
% I8 @1 V, O+ b- K; `4 ? PA giant Ratton charges!# P, E$ H b. t7 P
Ratton1 A + Ratton2 A + Ratton3 A
2 L- l) H0 w" H* z' U: K' G* kRatton1 C + Ratton2 C + Ratton3 C
5 O% ?# P$ y B1 F$ X- L/ f' ~/ lRatton1 F + Ratton2 F + Ratton3 F( R& q2 J9 H, S! s! f
r6 a2 u6 o6 j1 F& j( H
20 TimeBom +% Y5 N4 S3 m0 [ x1 G& i2 H Y( p i
Sets Time Bomb in enmy area; C! }9 u1 r' Q' D
TimeBomb J+K+L
" D+ N8 F- z6 n: u; u& g7 ]$ E( @. K! KTimeBomb K+L+M
9 _6 s5 {4 ~0 a, y* HTimeBomb L+M+N
% w- c* B& o1 ?: y9 t5 Z( w. S1 }6 t8 V& ?6 n9 s6 ^! W7 p
21 GelRain
; `' Q0 R# C" d4 ]3 |% xGel steals squares
# n8 q: @3 i2 w3 q5 A! K- nMetaGel1 B+C+D
& r2 h4 E! K) K+ O) y% FMetaGel2 E+F+G) [) x0 ]$ ]. h. z
MetaGel3 S+T+U* s0 g. [ d$ j! r7 ^: T% N
% O, s7 ~/ K% H: O! x R22 EverCrse
- Q2 c$ X; A! C+ ^1 B4 g$ VShield chases enemies9 N w+ ^# e: S! q) I4 y5 s
CrsShld1 C + CrsShld2 C + CrsShld3 C! P4 I, k: G( o5 b+ q" _% z
CrsShld1 L + CrsShld2 L + CrsShld3 L5 ]) ]/ P0 f1 Z+ ]5 d
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23 MomQuake, _* v. ?+ I/ \5 d
Awakens Mother Earth!8 P9 ~0 C, G* Q Q0 M a
RockCube * + RockCube * + GodStone S
7 x8 ?' Y. S, r5 i
b( K8 e! _' e& P* [24 PoisPhar9 k/ C1 o7 V* Q* L2 m" p
Pharaoh generates poison! r- e3 X+ K. A5 l- f4 z+ p
PoisMask A + PoisFace A + Anubis A3 x: T! p: q% X9 Z* y# r
* a) z+ |8 ?, e7 z
25 BodyGrd5 k0 o3 O' `% N, x% j8 x
Bodyguard takes out enemies
3 h8 e3 A/ }0 `) i! z9 ], cAntiDmg M + AntiNavi M + Muramasa M
+ m/ S% v+ G6 c+ H% S& |
& J5 k; G& E) @% O26 500Barr
, S! y* L/ g; b4 d, b" _4 xBarrier absorbs 500HP dmg+ ?+ a. }5 w5 n* J; ?. _
Barrier E + Barr100 E + Barr200 E
0 l/ n7 C- e4 t) q' | o1 j* b7 n1 t$ z rBarrier R + Barr100 R + Barr200 R
$ U4 m( i# J+ Q1 I
. ]! b& h- T* A- o& J! {4 M27 BigHeart& q _% b8 Z- M& c) @( }
Attacks, then heals HP!
8 \3 J( p% R4 _. J- ]HolyPanl R + Recov300 R + Roll R1 U1 w: q/ ? r
HolyPanl R + Recov300 R + RollV2 R! N: u; R3 O1 W* @
HolyPanl R + Recov300 R + RollV3 R
% n/ w. @3 l- a# ~
# ]+ @) }! D# d0 H7 L* K0 F5 R28 GtsShoot/ t: j& t b9 f. w( |) p4 j$ }
GutsMan throws MegaMan!
& D( {4 v% \3 z- H( B: \. EGuard * + DashAtk G + GutsMan G
! ]: u& \* w, d6 G. k. }( t9 \5 UGuard * + DashAtk G + GutsMan2 G
4 f2 ?7 }: J6 P2 [Guard * + DashAtk G + GutsMan3 G% k' G8 Z8 \7 L- C6 G
Guard * + DashAtk G + GutsMan4 G2 B8 d# F. m# T5 `
3 i1 P7 ?/ ]& o' ^+ J; }& Q
29 DeuxHero
& L4 f# _0 J( _' ?0 d5 M. I4 O, c- GMegaMan & ProtoMan team up!
9 W- Z/ k( l4 J2 @& n- }+ @1 R" yCustSwrd B + VarSwrd B + ProtoMan B9 M- o) L$ P5 z0 T8 O, l
CustSwrd B + VarSwrd B + ProtoMn2 B) [, H% H; E: x7 Y8 O( O4 \$ _
CustSwrd B + VarSwrd B + ProtoMn3 B% J: B8 i- u2 p9 _' W& c) @
CustSwrd B + VarSwrd B + ProtoMn4 B
; v& u+ E! T1 J! W w7 \& T. {5 E# Y2 d$ j
30 2xHero) V2 I/ e& L* l
MegaMan & ProtoMan Dual atk
* T, M, l- v; J7 Q# {1 B4 m a5 @: \' Q! GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
, j- W) I5 G6 |% r# rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" \0 e# e/ C. C3 s( A& ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 O6 |( O c. w$ a0 ]; VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, P! w" |1 H8 m; p5 `% S0 y
6 L3 X" H6 U9 I% P/ h" n31 PrixPowr
5 ]0 E% u5 ?5 a* M& z3 Navis attack at once!6 @( T( n8 n1 Y
Team1 * + Team2 * + KingMan5 K% o; |5 f. Q2 r% }# a6 H- q
Team1 * + Team2 * + MistMan5 M
" ~1 C1 U3 i5 V6 b/ }4 j- o2 o( @: OTeam1 * + Team2 * + BowlMan5 B
% X9 x0 b% s! t; ?2 o: q
; M) c& D L" y0 g$ I5 ^: J" L32 MstrStyl
3 H) w0 a. [9 U7 H" RMegaMan unleashes his power, M3 u# j# X. f
Salamndr * + Fountain * + Bolt * + GaiaBlad *- y3 g- N# _( b2 |+ o+ X5 e, e
9 p* [# x' |+ T% y- f4 U3 {. uStdrdChip (Part 1)% l( ~/ C2 b- C1 y; i% {
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 Z O1 P* m# ?) J, m$ C1 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
`: [5 X# a+ U0 {7 L├──┼────┼─┼──┼──┼───┼───────────────┤
. H9 w" O* n; h' e2 [; Y* Y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 Z1 j& d$ ], ]4 v8 C│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 u/ f3 J/ L! l' {3 G# q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, q |% H+ ?, N% i! `; S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 E4 `* _$ B% {- G" e: b# Z0 P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: K) _3 D' {1 m* P6 Q W8 r7 n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, Y4 D! g& I- Z+ _+ g1 K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 c0 D& d* _7 j+ n; {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: H! ^6 |* K1 G! m5 f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ t- \ M& J/ ]5 w& I2 H, p; F' w5 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; y1 j5 P5 m$ K4 z9 |+ {
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
Q6 G5 Z, I) Q1 y9 \1 m│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* P: D" c, M# Y0 e$ ~6 h+ t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% y9 w# E" m4 Y- v t B; i│14 │Spreader│16│30 │ │** │Creates a large explosion │' S& F' f) U1 d, P* Z3 X" y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 |1 R& f( N$ J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) S2 Y1 a# n j% X; _9 u& g6 j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 Z/ w- z( x" i( z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ C; p" P' P' d% d) k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& h0 b1 u8 p* ?1 q/ ^│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 [. i. E5 ^; ]2 p: Z' P8 g
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, s1 g5 L6 D3 y7 p$ _0 t
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. D4 g! Y- z4 k( r1 {6 a
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! L4 s5 y; M: w3 U6 K
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ M# L+ j) F% W' F' q6 c! D' C6 O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 X) B {4 M6 E5 U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 d) t- w/ E& p- Q: R# R. M4 Y3 f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
j4 o D! U) h( R- Q, @│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
! \& C, U2 A; D1 @2 u│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" K. W: r( t+ ~9 D7 `# g' o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, ?- o. G/ g) q6 m/ l; o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* Y8 r6 g) K0 `2 W& v$ ^- [│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: H- e9 c& [4 i4 Q" }* N│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' @$ {/ p) v: s6 m, u3 k$ F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 |# i( G( P' G/ S H│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 i6 t& r$ d F) n) n9 i& I& N' l1 z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! w& h/ [: h5 a2 z9 D│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; J# Y% ?" L! h5 I5 L0 ? g4 e
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 m+ Q0 w2 j; P$ T! S, ?
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. F3 {+ ?: q: |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 }" ~5 r! w% N0 o Z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# l- n y) O x- l: h1 v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' }; V ?" m$ K) Q1 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 |8 q$ c/ q+ ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │, T- \+ I/ Y8 M
│45 │SonicWav│26│80 │ │** │Shock through enemies │" g: x; d! a! z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 ~- N/ L+ {) |│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 ~3 B& x2 O3 W& n" I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 K! a1 H( L, ^3 A+ k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 K; d, h. `8 d! l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 ?& P5 w' [6 ~; c- b
│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 K5 U: Z! Q4 W9 Y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" Q/ {( `, M- l" k2 V6 V4 K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
f0 L2 c) d: ^5 H7 u+ O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, |5 o; @5 P. }9 g" x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% g" s( j" b/ R, T
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, Y3 Q& U& k' c5 G9 \* P- `' C+ W
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( m9 b, I* J9 }4 z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 u$ J6 T& }6 e2 K* w! m! U( E│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% F2 m5 C$ L+ C, X7 T% A3 c6 d
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 r0 t4 ?4 w: g* q9 n│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, U8 G) u8 U# ^8 B- p, H5 b' Z, g, g│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' s$ a$ | Z/ ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
F! i7 L/ V! R) m" ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) U5 M n7 F3 `' R; Z0 H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 ?, Y' i2 t- U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 K8 \' I) U+ c! ]8 Q# j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" q" \; G" i$ O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 Z' r" f$ D# h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 O5 H- H- K9 g% e# I│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. C w' _. k/ O4 [
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: M3 G4 N+ c: {& Y5 w* h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ p+ I5 O& O' w5 f; M% i│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# v) L `7 a+ y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. ?8 H. ^; Q( l ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 _( j5 r2 `! D/ B* }" t
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 _8 @% t0 i+ y5 V3 Z' V
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% E5 t5 \/ f. L" V+ Q
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 N$ h6 C' s/ n9 Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │3 @- @1 k1 Q' H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% w0 Y: k l" I: x1 T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ ?4 q3 K/ V9 u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& N1 b, c" Y' [% f8 X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* l! `$ w+ o1 g9 h" a3 @% }! V│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 Z5 D6 ~6 Q% C6 ^- a& ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ h- @1 C$ `3 t9 e- J; \* C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- f \2 g, p5 h│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. W, F4 Q0 G* @4 Q2 _" O│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 F4 ]/ r z$ V2 C* H( f* {, T# y' N
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 I: J0 [6 Z3 W+ ^4 K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, ?3 U" H% T4 e, _; G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 ~8 S7 U4 o: q+ o
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 o5 F; r" O# Q. z' ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; u. w6 U( }. @* J% \7 [. I8 W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 W q2 m4 x$ L& G│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ I# A# y! E( o! w6 g│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ p$ ~7 r1 ]$ l# B J/ t
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 n; y2 w* W1 H- D x$ y, e) d* i. D! d
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ e0 T) q% B% _
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! P& O9 }) N. X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! F1 R7 F% r5 H2 O4 E└──┴────┴─┴──┴──┴───┴───────────────┘& k# M; S4 [3 C/ R/ A2 @( p
) i- U; O4 k/ \ G' g9 j" p& h$ V
StdrdChip (Part 2)8 M7 h% p) v3 j% ?( o- _
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 u9 u3 t3 K4 W% o: _3 c8 h. t( J│编号│名称 │MB│攻击│属性│稀有度│说明 │7 w% C" L$ \2 I1 _$ A; z, i* K
├──┼────┼─┼──┼──┼───┼───────────────┤8 o" ?& v! c8 }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; Q1 A v; G `8 P8 G2 F4 e3 a0 [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 }3 \. u0 j2 @3 l│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( @& x' Y) Y5 a3 k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* F1 f% [! ?) D: Z8 {2 t% ` |│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! K$ ]$ R' H) {; |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! q0 o6 J2 Q, s7 F3 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 Q6 V: `, F2 A- l+ W- ^% X
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" z# E6 P; I% n) w$ j│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 j" t1 m. [6 C% T
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, ?, a: H8 j( b0 i! e- [5 t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 k- G) g; x7 G0 v8 | i, V
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) @4 y9 w7 Q% b│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ f( j. U; t- ]6 {# g( d7 q, a
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 ]7 w' q2 k |- M9 J3 [& b7 f1 f│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 O7 z- g) a6 f3 H+ q. v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; j) g& O- t$ Y7 z2 ^2 a1 X% e& [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 I1 G" f3 t+ {# d, k2 M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. o) c* s! ?& v: n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& ~5 y# L2 f( h% F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 r3 `0 Q- @$ ?0 O! D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ A7 F' P* R' ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" C$ Q. F& D3 f* o; X, z5 X0 r
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- q9 W( s3 p# [$ _, t: w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" M1 X( D8 R e' Q+ Q1 t
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' Q( i& @6 w" f! e6 r
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% R* u; |# ^( h0 }# @1 c
│126 │Rook │30│ │ │*** │Protects you from attacks │2 g: }0 W+ ^- k% p- ~, v5 t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: J6 T% R' d. m" M& Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: o5 T; Z+ W$ c9 ]1 M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% h8 Z. S- y" o5 R+ q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 j: B% P, }3 V7 a% s/ |
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 w$ `9 N- D" u! F! o, E9 I
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* S( n( w5 U* s, p q5 h$ T! V│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ i" V8 s+ p2 i& l2 T7 S$ e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ ^' \9 {8 V& L4 x9 k1 L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" i6 p" i9 M+ I; Y y. v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- h9 Y8 `- I) d8 Z" r$ y5 N
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* s" r1 y6 b4 @0 ]1 l( e& Y& |! X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: Z r, O" A1 I: x0 {$ K│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ [0 S3 T5 w5 \5 @│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& h8 ?2 P7 a* C& P" \( |│141 │Prism │60│ │ │*** │Prism fires randomly │
" ^+ D) o/ }6 Y* Y ]% _& U│142 │Wind │14│ │ │* │Windbox blows at enmy area │# [" G7 m9 L( Y: i& a: O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ g/ }# f9 B) S* P% e) G4 q2 S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │; s7 u/ b2 g5 y" B x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( ?1 B# T- S6 |) w, o& N' p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# T) M" k2 `, t0 s' u9 e│147 │Recov10 │5 │ │ │* │Recovers 10HP │" G$ X3 M% {9 [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" g' k. i' I* {2 D8 l" T
│149 │Recov50 │14│ │ │** │Recovers 50HP │" c x+ T3 A( n8 \
│150 │Recov80 │20│ │ │** │Recovers 80HP │% J# I. D) E5 v: s6 ^5 |
│151 │Recov120│35│ │ │*** │Recovers 120HP │' `6 ]$ b0 j, r' T
│152 │Recov150│50│ │ │*** │Recovers 150HP │* L# a" _6 b0 U$ d) n
│153 │Recov200│65│ │ │**** │Recovers 200HP │# A, O/ z/ F0 [
│154 │Recov300│80│ │ │**** │Recovers 300HP │( k6 H; ?% {7 u( W) E
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 W( R$ } v( C7 L H. A. H# j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 o$ j+ j8 O" j, j, c5 X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 P* y0 W$ m. G0 u' X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, f0 s3 m$ E N% k$ V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 d5 X1 `, a1 x, f+ u. ?│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' z w2 z3 T. a5 b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ ?) h- g" G* [ }7 ~+ H* G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ M7 k9 \" ~' t6 U" ~& L2 R
│163 │Invis │11│ │ │*** │Invisible for a while │- G$ Q& a( U4 G- |' w( p
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 D2 m; U$ b& A" B# q- A! }
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ A8 a- z3 L) w% L8 l│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 U" |% l1 @: p5 ~$ }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& V2 b) j" N0 g; B( \5 k│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ ~8 W- v7 e( g# G+ L& q! Q( b
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 R# }! e1 W% H+ i% _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" `, n( w5 V! T$ x│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 Z) z2 M0 A* w( F│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 w9 J2 H9 |; h3 O! s6 H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ i5 \% M/ W R+ g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; ~$ M+ W7 m3 |6 Z9 y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& D* \$ m$ @5 C( @, b│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ }0 N. ~4 B# W4 I0 Q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ h: g( n% _/ l/ x8 t% Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. p. n& [+ N, T- M│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# K! v/ I8 \( e- B5 I. y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' {. T( x) w# N, f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 S4 i" S& I: m; |│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 i5 ]& L6 X' ? C# Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
7 Y/ R8 }4 Y9 a1 ]4 l: h) v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" e# |* Z% Z; X3 n8 A+ G; g9 a. c6 x& [4 P; Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 H7 O) q% P } m$ W' q( y& F│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ ?: H6 }/ x N) G) {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 s; d3 X9 e% Z/ x7 G& r) i│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ b. P1 j) ^5 [1 h* W' l8 R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# \! P1 _# q. }
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- X& y7 R2 I( J! r" q# `/ ~│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. P+ c" a+ S, i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: y' ]) E9 S, @# F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 ?& Z7 g1 n0 }0 f8 u4 f( ?. o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 A( U5 m; Y# c( P8 w; d* n
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
P& ?6 H3 b; J3 i4 s│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! C0 `3 V5 j' C2 ^
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ n' y- Y1 Y G! b' X7 z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ W0 n: r7 i9 M; E5 O) ?4 y1 |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( w. N/ h' T4 B9 Q/ g0 _8 X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 Y9 W# ^9 y1 _' t' b1 i% ]└──┴────┴─┴──┴──┴───┴───────────────┘1 o! U1 ]" `+ y) N$ f/ {" l3 R8 R
( @. O: ]. q1 z' H" c' l
$ [3 n3 M/ |0 i% I/ G. NMega Chip0 ?5 Y) z( ]7 h! ^/ K0 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- E8 g6 X5 d2 t/ U c, ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 s" o5 Z' f4 h6 d: X: ?- j├──┼─────┼─┼──┼──┼───┼───────────────┤- ]6 @2 R1 W. p2 a V5 G
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 v7 L' W* j) @6 T! E2 G3 J│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 |( n$ e4 s; {" X& g│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) ~" w2 i* x9 ], ~; a- e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 z |, g/ ^: i* R. C% I2 F│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 n) M" V9 w# J+ h8 H│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ X, t( D8 b/ |/ m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# o$ h& z( Z# L4 e4 u- ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 q. B8 d9 G( M# B: a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( {$ K p8 F/ b- k/ l9 A$ h- T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# e7 t; S3 Q( e, `3 y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 u: B, ]3 d0 j; q" o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* f! \$ v' v& h5 @) x6 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 F3 D* d$ F0 i+ @( H, v+ @│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ T% T2 Q5 m9 w% `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ X# x8 S. c6 x; }* ?. X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( _; \4 z, Z9 x9 h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 u- M7 L0 d3 V( b) k% N, O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 P& M$ K# V; X! q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& P, d. z- P; U% A& |) M) W2 Z& X- B│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' R- X/ F! K) p6 a7 W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" e& X7 f, z- I0 m: X4 ^2 D
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( D* {+ Z- d" V1 K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& r( t- _) ]0 O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' [: K' U% k6 O& r' P0 }' F8 @│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 b1 \! d8 P& x- ^9 y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' _% Q& v/ S* x8 S# i4 m│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* }; p t" c6 S4 f( J, q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! r5 f1 U5 ^# D- j$ ^6 c
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ Y+ ]! m, Z- h& ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 S, s: {; ^. h6 q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- I! P" \% |( S/ z% |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" G- K& x+ F* j- [4 N P" S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 E4 ]1 v1 Y4 H8 Y3 e1 P- B% @
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- k# ^$ F, y, ^* r. J2 {% J" K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! Z3 u. H8 e" h5 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' P; k1 l+ P. U! z5 A: B+ o) a# A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& \: ]$ `, C# _9 e│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; r7 b0 `4 i. C% L6 D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" U# N" ?9 x6 S' H
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 I6 A/ U$ R1 u/ m a6 o: a, S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 J2 a+ l$ T1 [+ f3 \
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ Z3 e( j) X1 X. g% a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 @/ `* [( o7 R' x6 ]6 m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 `: m0 w5 {: k4 @: P
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 G$ T- c. @1 P o+ b. Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 U. g4 e/ p, V- _
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" f8 U8 O& `6 P5 U6 R8 {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, v w: l* _ b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& } ~7 W( c: y' U' |' |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& Z9 ~9 D# C+ s* C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
^: n, u, |3 S- a$ i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 L( [* J( a0 W) `" D; O" {│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 Z( o1 P* g" z
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 `9 t; ?: B( F/ ~1 D( f+ |4 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( b' ]1 J! Q( p+ \# ^% q' A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' \6 _ K4 Q0 T│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- g- m; N% p3 X9 v3 C
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. b8 Z% u/ l5 ~! ?$ C7 U' A4 p+ W' E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) Q/ n6 F* \6 E8 G
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ I% ]; | a" k; T a* N6 n+ k% ~- z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 Z) l/ k) Q. L1 |! v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) {7 M z! q9 Z7 k2 R' l% B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' F/ e \# i" n) U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% Z& ~7 R1 t; d( t3 t' S7 q" a- k# ^
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 t& T" t; g! H4 B( _$ k/ s- O
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 c# R! V5 f. a5 Q# b6 X$ D. t' z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. C: f& w+ i' s' ?% R* f2 l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 k. e: K6 e7 \9 z2 @# v5 Z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 h! B9 @ i* `* {3 R. g, }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, {3 g8 n4 d) b2 u, M1 \│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 a& T* q& E& ^; h \4 y, H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
B8 a$ S4 E( u3 m│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. ?& v% z8 |% m4 e5 D8 _# T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ L% \. E s' P│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: ]( K. f2 E$ w: r- F* X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# u6 K" R$ i2 y% J
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, K% W* v9 _# Z: N" ]' b+ y j
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! q+ m9 P; r% l: p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 H! J8 R; k6 E9 L4 M- y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: p& q' D* @. K3 p4 W7 e! Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
/ s( P* m& F( @. u│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% H w6 H( S* n3 V0 Y, C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, l9 r2 [6 \8 X
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" \7 d+ s3 x% p( x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; j) X6 h0 O; B2 @! |5 Z└──┴─────┴─┴──┴──┴───┴───────────────┘
+ B- i- Z$ i, X, V9 R. K
7 q# g2 Z" \2 c' v7 n$ M& L: D, X1 x- t
GigaChip (蓝版)
3 T4 z8 o, L# E& q9 v8 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 _ Q" j b o% B" Z' z│编号│名称 │MB│攻击│属性│稀有度│说明 │
" B2 m) c& y |├──┼─────┼─┼──┼──┼───┼───────────────┤
3 d/ L1 \2 {! y3 p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- [, S+ f9 q* l9 f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. {) k; p" w) e2 W( e6 g4 N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; Z& [' w) B' b1 J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, {( C/ ~8 ^6 F5 O& O+ L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) d B- W8 x$ U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( u0 S- R4 X$ D; I0 n1 b2 O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! u8 a# T6 d, M$ }! A9 c7 m│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 M! t. [8 ?( K% q; D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' C4 @( c) i; I5 A& |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 L: d3 w: v( y- y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 A S; P# n) F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( G3 b f( E1 q+ z- f6 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. D$ d. B3 g$ i2 F: z4 u( Q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 F6 X" Q8 n2 m: _8 M. q( K' D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' F5 o2 S4 u4 ~/ d│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( c3 S7 T% B6 L$ n! m% I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 M; @: C; j3 @9 }1 _8 D( P
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: P# G' J5 K& P3 X│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 X( I+ b% Y9 T3 G5 O
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 I, \/ K0 K" }└──┴─────┴─┴──┴──┴───┴───────────────┘
+ J/ p' B! b) l$ L1 ^6 J/ E
) d/ a* Q0 R% n. nGigaChip (白版)(只列出与蓝版不一样的Chips)
8 e0 g3 M7 w2 O/ g- n! D" _; u! X┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 j" L# M2 Z. @! H2 g. @" n│编号│名称 │MB│攻击│属性│稀有度│说明 │
r U R! B1 h├──┼─────┼─┼──┼──┼───┼───────────────┤. i' }- T% U/ t0 c7 p
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 M s4 v+ p& g3 ?* f5 y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 _/ p4 |+ X0 e8 Q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │: F8 ~& w; M2 @( @
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# _' Z" B j% S/ b8 R- \% l' A
└──┴─────┴─┴──┴──┴───┴───────────────┘ |