转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
% {, Z, s7 p/ T1 G& [■ ●■ http://www.NewWise.com : a# V$ }+ Z, Y1 V9 W% [" Z& j q
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3 t4 O9 p# Y- G) v' ?, { 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 b5 j/ P" t! g* G! U
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 U5 J7 `! C* `( x====================
" r5 O. X/ v. [0 h+ G' n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 s; u7 \' q' V
" k1 c! S8 P0 O5 W7 v以下内容格式如下:& y' N# _9 f. ]1 w/ C- _% [4 J
( r t( _$ p( ~/ `7 f编号 名称
# d0 D3 k1 k, @8 h说明4 ~+ N% a2 C. D) T
组合方法
0 A- w& K1 ?, f, Q6 n# Z4 Z! s& p( U+ ^---------------------------------# `0 P' g0 U9 @2 F2 S
01 Z-Connon 1 a7 {$ P- H. ^1 }, I; z
Unlimited Cannon for 5 sec
3 u9 s& b2 I2 m: n( S, VCannon A+B+C
" L' l0 d8 q# S" J1 DCannon B+C+D
6 l9 o) f! }- M0 w) s' e6 a$ H* jCannon C+D+E/ o7 p4 r: K2 V3 k* N% `* w
. b; b4 L) q1 g" J02 Z-Connon 28 B- X& G Z/ l$ c
Unlimited HiCannon for 5 sec
* o! J# r7 ~9 M* n& p6 JHiCannon H+I+J
- l: Z0 t' |* P" U! |HiCannon I+J+K
* i% T" g8 Z g6 x/ j3 j- W# j# gHiCannon J+K+L
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03 Z-Connon 3. H) J& e( x$ z0 h
Unlimited MegaCannon for 5 sec
3 N( U {+ b$ dM-Cannon O+P+Q3 D! N S) l$ Y5 a7 R9 n
M-Cannon P+Q+R$ S3 i f7 v: ?9 z5 U9 h, _, j
M-Cannon Q+R+S
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04 Z-Punch
, q9 a/ h. `* \% Z: v; O+ WUnlimited GutPunch for 5 sec) ~! m2 J" _9 s1 h: \: _ P
GutPunch B+C+D
0 M5 ~: m+ N" B- H8 x- r: PGutPunch C+D+E) }3 f" N+ ?5 ]! d( v2 S+ v% Z6 G
GutPunch D+E+F: o) e6 k, I; n6 P' f
; ~4 p; G! w3 |& W1 Q, q05 Z-Strght
( d) i! t* e; H# Q' pUnlimited GutStrgt for 5 sec
F/ q! f( ]5 |- s) ~. A9 i. VGutStrgt O+P+Q
! I4 P4 i- l3 }: ^1 \GutStrgt P+Q+R5 k Q. D; o5 o4 C5 R* x- R
GutStrgt Q+R+S
" r8 j' V2 h1 H( P) m8 M1 K3 e5 A* [# W/ W; V9 H
06 Z-Impact$ s+ \4 J8 J( }. N# R% q
Unlimited GutImpct for 5 sec
/ [+ w1 T' y" Z6 b, H8 K: ~GutImpact G+H+I
0 u/ B9 X, y" ~: k! F- j6 fGutImpact H+I+J
) p6 K2 V! x& S( e# FGutImpact J+K+L5 U; R" \" R9 L6 f7 Z a1 r% Z
4 M2 y, t1 P! n. u4 V07 Z-Varibl
- p, g" b N8 E5 B- w2 `Unlimited VarSword for 5 sec
D; G( P( D3 j x! W1 X% BVarSwrd B+C+D
7 _3 z! u1 }! [# Y- U* fVarSwrd C+D+E/ q/ x3 Y. J9 m6 a$ A( @
VarSwrd D+E+F4 {7 C: B6 ]8 P" D2 r( [
# h+ }% U0 j0 T- C. B08 Z-Yoyo 1
7 R/ P3 H% I( J! [5 s( XUnlimited Yo-Yo for 5 sec
^5 {/ p: ?9 W, N- Z- N5 {4 ]: f! ZYo-Yo1 C+D+E
3 k* T8 o- }8 ]/ X1 GYo-Yo1 D+E+F, O! ~+ J/ d) K! H
Yo-Yo1 E+F+G
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: J+ t. p0 s+ e; p7 u3 e C( E! E& a09 Z-Yoyo 2
% F0 t7 ]5 t* ~9 i vUnlimited Yo-Yo2 for 5 sec* n. v( r0 n+ l X. g& c
Yo-Yo2 H+I+J2 j9 o# P$ l* }% a/ ]4 w
Yo-Yo2 I+J+K: L% r2 J. W# P) j) d2 O/ _
Yo-Yo2 J+K+L
$ o; ]7 U/ M" T5 A5 z( Y2 F3 W% e$ |* z% B
10 Z-Yoyo 3. o! Z% c0 l) g3 j5 T2 [
Unlimited Yo-Yo3 for 5 sec$ U+ e$ y2 n' }9 i
Yo-Yo3 M+N+O
& a# Q$ S# X* z% ZYo-Yo3 N+O+P) K1 w! e0 Z3 b$ b! N k/ L! L [
Yo-Yo3 O+P+Q% A/ N! j# B0 y2 A$ t+ g M
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11 Z-Step 1
/ c! z+ } w2 A1 q+ R: v/ {- GUnlimited StepSwrd for 5 sec
' T0 J$ o# y% w/ t7 R7 L! wStepSwrd L+M+N
( j& @; q, H2 J% U6 Y& q7 f$ u4 |( kStepSwrd M+N+O- a# }% c/ ]' e$ Q- Z
StepSwrd N+O+P" z( N Y& P+ J7 }4 T' d
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12 Z-Step 2
+ o# [% ?2 L4 f/ _% i; PUnlimited StepCros for 5 sec
a3 [. A6 t# b$ b& a; RStepCros P+Q+R
K5 W4 \. \! b8 D! p( SStepCros Q+R+S7 D% f' d+ N% h) N+ L' P
StepCros R+S+T& u$ ~1 b6 Y9 ^8 I) v
4 b2 ~# X4 `& g$ C13 BubSprd
% O2 l! ]2 W1 L1 }0 dAttks w/ spreading bubbles!
~. K( o0 J: i" \7 YBubbler C+D+E' U& W8 y. I- @! w4 X7 x5 v& L0 f
Bub-V D+E+F# z- h @. S2 n) s2 @
BublSide E+F+G- Z. _: f6 O6 C: l* }
Bubbler E + Bub-V E + BublSide E$ a" g4 `% G5 m* l
$ t: [3 w$ ?: V14 HeatSprd
7 W# ]. f% }8 O$ N3 GAttks w/ spreading fireball!
) A7 d! u) }0 s/ n/ p4 e" k3 WHeatShot H+I+J# s& L# d$ C& `5 @7 B: a
Heat-V I+J+K4 k0 A% A8 j- _
HeatSide J+K+L1 B8 ^# ?) ~0 m( B+ [" _5 u
HeatShot J + Heat-V J + HeatSide J4 l1 g' M4 i' L% S$ @
; ]* G. b7 X$ Z2 a: N3 g7 I, N2 P15 H-Burst$ v. X1 U5 D7 q/ Z8 G" w: ]. A8 r
Creates a giant explosion7 k9 s c4 g/ X5 V$ w2 }
Spreader M+N+O
2 O: a, g0 |/ S- a* i$ n4 `. oSpreader N+O+P
& p% }+ B$ f4 GSpreader O+P+Q
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16 LifeSwrd
- H1 `. H5 ]* T$ ]7 c! K4 G8 ISwings a huge 2×3 sword!
) x' e X3 x( R8 a6 @Sword E + WideSwrd E + LongSwrd E9 D3 t3 A/ Q6 E4 q1 M4 I
Sword L + WideSwrd L + LongSwrd L
1 t! L; `& j- x1 I+ KSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd7 f: O m; M4 e
Wide swrd contains 4 elemnts* Z* W' v, m) f# G5 i# e. r+ Y- G' ^; N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 J) p E" w/ v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- `% t% [7 i* G9 a, K- v
7 w( D# I- d. C/ [1 d! _( u18 EvilCut2 s G: v0 c0 R# g
Step up 2 & make 4 atacks
. L3 E4 q: o% o) B' a- v" N# AStepSwrd P + HeroSwrd P + StepCros P
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0 D7 Z( r+ T# w19 HyperRat! v: {3 W1 o+ b$ e0 g
A giant Ratton charges!
9 j' }# U! b) L: ~; C8 tRatton1 A + Ratton2 A + Ratton3 A, W" c; y H. [2 m9 e- ?- I
Ratton1 C + Ratton2 C + Ratton3 C# n4 R, d; J; J0 t& E* x# z' N
Ratton1 F + Ratton2 F + Ratton3 F6 o; Y: _* _( F3 l+ }9 T: p/ J* B
2 C0 j* y3 m4 ~; {/ V) T, i7 @/ ]8 C7 D20 TimeBom +
/ d s8 t" J: ASets Time Bomb in enmy area
. q& G0 v) S' z: I' T# BTimeBomb J+K+L
- `( \$ [$ \+ g9 u1 o( w, JTimeBomb K+L+M
5 d; ~0 |+ Y0 V$ ]TimeBomb L+M+N
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" H( K. G% ]# P5 B4 @21 GelRain
" {7 }. u" n# }* c0 }) w/ L- PGel steals squares
" z6 k# a1 K( y" YMetaGel1 B+C+D0 _; n+ t2 O; ^6 [
MetaGel2 E+F+G T7 ^( {0 P4 c0 h
MetaGel3 S+T+U
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$ N: N9 R( l2 f6 C22 EverCrse
- }: P' l; l3 UShield chases enemies1 g" Y; f( T& v+ \- e6 L, ~
CrsShld1 C + CrsShld2 C + CrsShld3 C; m% k% H) I4 E' F( h$ l* H- @" b
CrsShld1 L + CrsShld2 L + CrsShld3 L( |7 r3 n3 l v
( O0 V3 t. y8 c' N3 O23 MomQuake
; B. F" r$ F$ F* eAwakens Mother Earth!, y3 D: V# k' R$ o" _# J' r) i
RockCube * + RockCube * + GodStone S
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: P4 p5 G7 f& L( b, \! M: s24 PoisPhar0 L) D* { y. A1 z* E1 X
Pharaoh generates poison. e. m& a1 S8 X: R4 n
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd8 T7 m/ Y# g; ] f2 o/ M2 e
Bodyguard takes out enemies
: j+ ^+ M. e/ x% L: B- pAntiDmg M + AntiNavi M + Muramasa M
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0 f3 ]7 \( }( r6 l [" I26 500Barr) _3 P6 {8 [# W+ I- K
Barrier absorbs 500HP dmg
; |* _+ ]3 G2 ?- N5 ^' nBarrier E + Barr100 E + Barr200 E
, K. V9 S1 D8 IBarrier R + Barr100 R + Barr200 R
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27 BigHeart4 e" e7 R/ K' E3 g" X) M
Attacks, then heals HP!
- ^ V% x2 E* Q% A( r( nHolyPanl R + Recov300 R + Roll R
& u2 E# ?8 @1 D9 bHolyPanl R + Recov300 R + RollV2 R) k+ t% I! K& R! T) q
HolyPanl R + Recov300 R + RollV3 R$ o0 J+ ~ A u
( [9 ?% @' ~) V0 g28 GtsShoot2 m" ], J: n0 W
GutsMan throws MegaMan!/ S( O8 i! L9 @) C
Guard * + DashAtk G + GutsMan G6 \) P P% Q9 s2 f) B
Guard * + DashAtk G + GutsMan2 G
+ r& @6 @: L: w, Q( c2 x7 ^. t+ G6 ]Guard * + DashAtk G + GutsMan3 G
$ w5 y1 f, p* l' ?# w4 KGuard * + DashAtk G + GutsMan4 G
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: t' j( q+ s. P7 a4 L6 p/ g29 DeuxHero9 w" E) A; Y1 r+ s7 l9 E7 x9 p7 T P
MegaMan & ProtoMan team up!
2 G' F1 I+ }) a. X9 ZCustSwrd B + VarSwrd B + ProtoMan B- O( _5 {$ a& s6 V# b4 e
CustSwrd B + VarSwrd B + ProtoMn2 B
, E$ C7 I! z. W* A+ B. ~7 i* J3 h/ JCustSwrd B + VarSwrd B + ProtoMn3 B
2 Y0 Y8 E4 s9 v) fCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero9 j. ~7 c- s% C, u4 a6 K$ X7 M
MegaMan & ProtoMan Dual atk
) o* i8 x! {6 k8 B) dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ w8 ^7 W. g8 j( D: b/ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ M- g$ R/ E& ~% N/ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 D& y! D1 q9 F% F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
1 k8 F) \* u5 ]3 W3 Navis attack at once!( E3 O* ]) E! B( o
Team1 * + Team2 * + KingMan5 K
8 |; N* S) U* G3 D' P' q# UTeam1 * + Team2 * + MistMan5 M, i Y1 J% W: N4 [6 R
Team1 * + Team2 * + BowlMan5 B2 h& \2 J# W/ ~' V6 d5 L
1 z$ y! }2 [; [2 r" o: C
32 MstrStyl& j& F" T6 I: A7 L7 [$ {: M7 c, }
MegaMan unleashes his power
R* A* V- @! F" d& e: z. zSalamndr * + Fountain * + Bolt * + GaiaBlad *
# I- D, M0 z0 i+ U" {
- \ Z! M' X% _ RStdrdChip (Part 1)
- b' ^ w3 L. Z7 x, l) w┌──┬────┬─┬──┬──┬───┬───────────────┐
Y/ v3 R* o1 W8 F+ d% b│编号│名称 │MB│攻击│属性│稀有度│说明 │; v. w7 ~4 a. G
├──┼────┼─┼──┼──┼───┼───────────────┤
+ @8 |" F+ [( E) |2 K1 l- `│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 u' ^0 ^6 I% V8 ^) H3 g# Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 m: K1 |0 l7 e5 A* c% F# x- z8 ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ h% s* C" d" {
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ C/ |% `' T1 p0 B6 \2 P& i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' [) `- a& ^% {7 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ H: V7 w/ \7 \" Y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' g2 q! C4 H; p│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ Z$ h. D2 O; {- J/ L0 }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 a: j$ g2 C5 G/ T! I: N, k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( [2 S) z5 n" K9 @' q. B5 l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& D) Y. E9 \ H$ o! w* G) ^' N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) O# @2 J" m$ ]+ M! Q/ w, _
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 C, k+ T) Q! u( M* `│14 │Spreader│16│30 │ │** │Creates a large explosion │: G: @0 u( G7 S" b( K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 P4 ]4 u) m/ M5 W. |/ G1 O; ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* v. I% Q `( ^* y$ H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- j9 _+ l2 J* q8 L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ x* g `+ I U" x3 R( H8 a│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 t* w0 P2 F" p! L# j│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! N& A; Q1 n" {: V# r% ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 y2 E0 l+ N0 f' S: h
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 w, V# R; |4 D1 n& I% v# m│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% p6 a4 V' q$ v/ H% p/ ]5 H% e
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 R# E- B& w3 t( f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 m; U3 o& d0 J) H7 R5 ~5 {
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 H6 e4 w* C* }* D. a% k
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) C( W, s3 e& k, W7 v1 L% j3 ^& l
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ l* Y P+ Y. k2 \! P2 u; x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 x/ A3 Y! P7 C; n8 F" q7 j/ G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: k/ I/ n# {# x" B9 U6 f) r8 I│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, A; L9 M8 J) J4 O! u4 e0 Z# H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* K9 `# R5 t! ^9 Z4 |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 ]8 R" O9 a/ J$ c4 b" B) Z0 B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 c% F; b8 ?, Y* U% k3 j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% ^. G5 A5 |& _" H+ r ]" t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ p# `! u. b- p3 w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* W; N( T+ H9 Y" Q5 T3 D L- i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; l7 i. T, S. \( `: s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! \2 G/ d. E) u: H( p│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 q3 M, b% G0 H" ~* h
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 x' h& A0 `9 }│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( F6 g8 V+ Z' g5 o- L
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" `! N3 }1 p. s) n0 [
│44 │ShockWav│10│60 │ │* │Shock through enemies │" g4 c2 z9 A$ m3 J
│45 │SonicWav│26│80 │ │** │Shock through enemies │% x2 [, c+ u& j
│46 │DynaWave│42│100 │ │*** │Shock through enemies │. s3 @2 H0 k/ d7 [9 F7 L# C, W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- j7 v& G# Y- `$ }" p! N/ f1 y7 C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ O* o' O: |$ J' _* s│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) L$ U( K G# P; a F4 o/ H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- e7 c* z) j7 ~" P" q( @- e│51 │DashAtk │11│90 │ │* │Dash through enemies! │# ~, p2 c7 k6 ~- s8 X6 p
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 n+ C( Q! Q$ X* l# h) Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 e3 b9 k2 H+ B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" i# L# K* ^" X8 Z9 h│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, w$ a1 [5 F, s$ Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 ?8 d) O3 o( [& c2 W% ^. Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
0 N1 @, |3 }3 b. q g/ s│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 q* o* v2 y* E( X: b, |6 ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, L; C6 \& T) @6 r b1 w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: l4 K! v( u' k2 f│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 m2 S1 S U, t, R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ Z" V+ t( \& N% u) @$ Y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 j4 r! G/ ~% ^- `+ w5 a u& F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │4 |1 A$ I( N `9 @" a( M+ F' _# G
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, h2 m8 U, H0 m: ?$ M+ {8 y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& @$ B: ?5 _3 ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& A( [% y$ n: Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ `9 [. p- G8 ^3 {" g│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; [8 c: f& k: `9 w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 Q/ j' a4 h7 E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( C! J! V- b. C1 ^8 r
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; b) t; ^" C1 i2 o
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" _( Z- }( u: g( Y6 g* D│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! ^# {+ ?% _" [0 C& [│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' e1 z) e, v% L* r0 o" B8 S
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) q! n, |: c3 U. w$ s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' z/ J, h' N9 v/ P
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 ?1 g" g9 g0 q- [; ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 _5 F6 C" L' A) \- e1 u: M
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 N4 T$ A! K3 J0 i4 O& X+ |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) P9 A( b) y1 w9 @- K. S1 ^/ @
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; g1 Y* M. {, T/ P' T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 F* V& q" u4 R& q( R. Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% O$ e) T r8 b, b2 e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ p, V8 D4 ^2 ^" X( f: l$ f# ]. S│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 R' a# W$ q+ V2 g% R8 U7 R2 }( P│87 │Hammer │16│100 │ │** │Hammer smashes front! │. M' t1 o! E) ~( {* o" z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* h5 ?3 K7 s+ W( d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) M( w$ t2 k! L. Z- q8 i) e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( S8 h& d+ E o, b" s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 i% F) G0 J, X: i) c2 u│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 X( u2 W% Q, z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 _: _' B6 |6 N* u/ {+ U1 F8 ~+ g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- `% N9 r& r: |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' I& ~* F* A$ o# o0 r/ k/ x/ g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 R# {! U1 ?5 j( I b: N9 d; ~* m│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; s1 H$ Z9 |+ p9 u% {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: B5 h- c! j( q, R; x1 m/ W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ J$ ~9 P' e" v. g0 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, m B, Y1 o( `
└──┴────┴─┴──┴──┴───┴───────────────┘2 e* @' K8 y' r* ~
* m7 W2 O; ?4 V# AStdrdChip (Part 2)1 i1 Q$ [; n# Q9 t) F
┌──┬────┬─┬──┬──┬───┬───────────────┐
! o9 t" f& z9 K, ^& j# Z* | ^│编号│名称 │MB│攻击│属性│稀有度│说明 │% |9 r! k: X* F/ |1 j5 i
├──┼────┼─┼──┼──┼───┼───────────────┤% j& y8 ^" B/ M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# S @9 s1 k) F. s+ Z" u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* h% |: I7 X0 @. Q v4 t& C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 Z) a% F) k- }0 \) u1 y6 |* e8 J
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 a& m# P( D, _- }3 b0 b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 ]; }* [# W: q) u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" ^& J4 w! e9 J, P* i│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 E; d' F0 Z" Y, A2 U
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( s9 L3 q. B% J& c" @: ]1 f: |│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 [& p) ]0 K$ `5 c2 s( w, V│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' q1 f l. i) s5 I g& ]│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ }+ K9 U5 v5 R' S2 M1 j) L6 ?
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) T: g) c- D( ?4 W; ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
h9 e- R- f m2 U7 ^$ {│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 I. o* c9 l0 r8 M
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# G% X- d3 b5 ~& }5 U│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# m' D+ o& ]5 N0 D/ T( S* q: P6 Z/ B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 n8 q7 k" y3 L/ i6 {; z2 i│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' h3 J* c8 k2 ^! G' Q5 j7 `0 ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( Y& j" N1 o0 i& ]; ^: }+ [│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 s/ v3 z s$ \6 C$ s9 ^. h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* Z* h5 r, v s7 j8 T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 J; d$ a* e! t' }6 E) M2 U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ |" Q# ~! N) ~) v# X% n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; C' S% A2 b- t/ r* k
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; ]4 i$ p: A% c7 ^$ E
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) h: E' W# v( }% m0 G5 P. W4 t% ~│126 │Rook │30│ │ │*** │Protects you from attacks │
$ M0 O0 M6 n) y6 A1 \. S2 Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 H% M/ \9 v( A! E2 d+ n- t
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) ~; B; o6 V# L" u* r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
K% d4 g. L# E4 F9 t│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# J0 z0 @; C, H( D% Y4 C$ d) t
│131 │Lance │46│130 │Wood│*** │Lances through back line │: X; y( R1 f7 ^- }$ g. V3 c2 E3 v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ u& r: u5 T+ A m│133 │Guard │5 │ │ │* │Repels enemy's attack │4 m$ h/ D; {4 a7 E# M/ ?8 h3 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* _- V7 S0 w, u5 Z% o- y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 o3 {, _9 G6 t3 A; {" \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ q+ @& j" Q1 \/ V: M1 p│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- e9 {5 A, G3 J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
Y8 A; D0 `1 ?# y! o/ L│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( ]5 m8 M8 i+ f* z. m; A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' a0 W6 Y x2 S% h ^
│141 │Prism │60│ │ │*** │Prism fires randomly │6 i6 e( e8 p) |& p8 E
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ x( Q! N# C" f│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 q4 b) |3 R( v2 Q, q│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 Z& p! B% U$ }* Y: y6 x0 I( v0 i( B
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* |$ L& E, p# u4 D. j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: w, V3 z" w5 |6 O) j/ @" j/ _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' f9 F$ s, \6 J( R- d; L( `$ J│148 │Recov30 │8 │ │ │* │Recovers 30HP │- N# m, e' {4 v
│149 │Recov50 │14│ │ │** │Recovers 50HP │5 R% Y# t' f, k) ]9 R4 s1 Z9 q+ V
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! Y) d0 W* o" e0 m9 T│151 │Recov120│35│ │ │*** │Recovers 120HP │
' ]$ T7 J6 B% `- q( | ~* ^. L X│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ w: T0 n8 c0 e; R; e c│153 │Recov200│65│ │ │**** │Recovers 200HP │
. p# }9 c- `4 a# j│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 Q8 i' h, ~1 F! v+ z│155 │Repair │8 │ │ │* │Fix your area's panels │. T* p; L; D& M4 L' a" C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, D1 l3 z6 @5 d# T: G1 S* q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" V3 q7 ^) `5 M' r2 v" W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# ~, k" L8 N% p│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 N) F8 f# w, p8 ]+ ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 i/ [! p% N* ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 Q! O% j4 B% Q! I7 i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- U# @) l& Q& U+ Z" @
│163 │Invis │11│ │ │*** │Invisible for a while │6 b6 k8 t$ p2 G, Y |( K- f
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 E' |/ ], [3 ^3 ~+ h& l9 z: }│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 e1 k! H, @$ B$ J! v w
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ d0 _( u* e& |1 [' W( W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) c# Z, }0 b! V2 `% x: T4 r) S│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! ?- G8 ]; j5 H# r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ U. _& v, X- y( A8 ]. g* g K! z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! I3 w! j0 C9 p0 j L
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& j& y7 H6 h9 H& q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 H. Z) ~2 O' L/ [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 @0 T2 N# S9 W- m; H, a. J! _│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ D* J; X g2 M2 l6 @& C/ m) n/ @! _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 H( P) S( ~, R) R) g) W; P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ L8 d- z! b$ l' q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 U1 W) w+ o+ D5 p# g
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 j! R$ M# @# U8 `- \( l│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ g1 }8 r& S7 u9 q3 z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- r! J- _8 K7 w1 M4 k8 L$ y8 r: s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ I3 W) Q" ?. ?8 L, M; c│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& [5 A* J& N3 S$ Y5 m6 F9 ~│183 │Hole │55│ │ │**** │Open hole to dark world │. |: [1 n5 ?( b) u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 d9 @% ^8 g( [" B/ @: m! v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ ?# C- Z8 O) d% f│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 t& T9 v) I" ]. \+ V2 H│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# n7 ]6 J' u4 y, c9 k' z│188 │SandStge│18│ │ │*** │Changes all panls to sand │; [# S1 U! y6 v: j2 ]3 v
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ P: c ]0 j6 n1 C
│190 │Snctuary│54│ │ │**** │Change own panls to holy │. E* @5 C& K V, a7 s
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! c+ t; c, M9 l# M/ ~" J. T) M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; i8 y( q k, C0 D: J: {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 e1 ]( Z$ v2 P5 z M8 D: O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% R$ i7 r1 m8 p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& }8 r- b$ p: G" @! H8 M│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" Q. l$ L$ p8 \9 t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 L$ F0 W9 s& v9 F p4 A9 l& x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 @! T- w# t- W+ {) A4 k% m/ `' i5 D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! [ k8 h: Z9 I% q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! v' r' M8 n7 _$ J# b
└──┴────┴─┴──┴──┴───┴───────────────┘$ d' {4 T- w8 e+ `- H
4 l! j4 L% k+ g) q4 n; E
5 k6 V. Z$ H" X+ qMega Chip/ j# V0 i& O6 _4 X, ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) k5 N$ t* C& H0 d2 z( ^│编号│名称 │MB│攻击│属性│稀有度│说明 │( Z g9 Q8 l! J
├──┼─────┼─┼──┼──┼───┼───────────────┤
& q: Q% R J+ [4 Q% ^6 I- `/ v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 ?1 q3 b D- m4 N$ u! x+ U│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 O2 x, K% l) o, c" s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ N7 }. G* n. U/ j│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* }$ K5 a& M& _: ~$ X. U# l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 l) a8 _8 `4 W3 a│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# w3 ]6 ]: v3 S│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ P5 G2 ^7 P8 y( y( x& S│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 c2 i" j* p8 f Y) K0 v7 _/ H; U
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 ~* p; F6 d" b7 y5 M│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 I3 ?6 l! N4 P3 N* M8 I) D% o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ M6 G D2 v, o5 j. ^2 M8 D7 g$ ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) z: |$ b9 A/ S' _9 w│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 Z0 m' \3 m% y% Y' b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ \2 Q, l: q% `5 ]* g$ i1 P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 ?: R4 v: o* h$ d Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( T" P8 x2 \. \7 Q+ K
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 \* e% i/ c& D8 {: M% v4 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" V5 h3 {1 k/ x( x! D
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' A" Q5 S2 g+ @2 D3 o3 g& l2 M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ ^- k8 V+ e [, U4 Q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% F7 j6 f* r7 j# L8 Z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, N; U+ ?% [3 l0 z5 ]- J- d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 f% s$ A* k6 J8 @- e- _0 b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
i" q/ I) X$ m3 J│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 ?& S6 p! v* h( }+ t9 i7 `
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) ]3 I# q- i3 p7 g& f' d: i8 f
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. z" ~- A# e4 i7 G' a1 ~│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 M# k8 R7 ], J* f0 m+ c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" R8 ~) h2 d- C. G' X- o: i│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ d5 i. h" @" h% {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 j9 J) { f: {6 d' W; h! v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ }( F& a! m8 {- I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- O& d/ c: Y6 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 a1 G3 Q- L8 w9 @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 B7 ^' q& P2 p( ]- b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% Z2 \3 k. x" Z) l/ J4 O2 l
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 z. J4 Q; Y' M3 Q$ _+ B
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% J4 {2 R( c! P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( F( q+ C) q8 X: u. O! i+ x& ?* {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' p3 J2 ?2 ~5 B8 T│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ `) g) l7 M4 r- X/ V
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- N. ^0 s* |+ U7 x- w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 V1 G& u) B/ ?3 w1 B& t% B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, w+ j5 N; R: U! z- v6 }. w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 ~* c9 { @6 G0 U: M5 m
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ i9 \- m+ y9 W5 u, a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. c% d c1 o* B! ~$ Z1 \│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 V* R+ Y3 t% f2 v
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: `1 g/ d' M' G$ Y8 ^4 C. V. x% f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) ?- L2 x7 E; P+ C* y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ r) u5 F1 J0 H1 b$ t│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 J( C3 ^3 J. F `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- n& R" R4 v5 s
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& p8 o- @! a* u' s1 J! H7 S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ q; G) e7 `5 L. K( a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* ^9 B7 I) H9 A" _ R1 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& V/ U4 t# m' X0 @
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 ]- m5 h1 ^4 o
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; c2 @. q; ~* R9 s0 I7 I, T7 B│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ w5 t0 O) w2 X' R& ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 D! F6 ]! w' l7 q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( T( _$ z# V* _1 L0 x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, r! K: t) ~( ]
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ i9 ?- B" M H/ K$ J7 Y& [' I' l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. N% c7 u! h. g& c, B5 V& m$ g t* C│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 c5 O' Y1 d) t9 e5 P% D6 C│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& m: I. ]- ~, ]" s+ K( z8 m│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ W+ f" L3 B( p, d5 w0 q$ ?│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 P" I' y- e/ H& i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 f j- o: z) O2 M3 [! ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 T+ }: {+ ]+ x) u) }* g4 t8 m
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ |( n3 |: n h6 v& C2 q. ]
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ ]1 @+ t0 V. P. _7 |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- p$ p+ h, J/ o/ P+ N5 y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 o$ S9 @. J$ o' A) {, w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 _( E9 J1 H1 U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ |, }3 k# a7 P8 x" m
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# E6 j }+ a$ T& A│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' B. \9 E) ^$ I! e8 G1 W! i( C i
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 w% u$ J: }' ?% |) t) M6 C' \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& U' @$ k6 |: K* a, r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 c ` h; P% k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- Z" l5 r' R. S; D6 N! e
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) `0 h4 J( C8 q0 q) H/ Z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. z S/ ~( X: x [
└──┴─────┴─┴──┴──┴───┴───────────────┘: @2 c. y1 _9 o2 m0 d! ^
/ I R/ \& c- Q7 ^/ C* q" X3 e
/ I0 @' l% ^1 c! ]/ I! sGigaChip (蓝版)! S p' S' Z; \$ G8 E& }0 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( |' ~; J; y3 u% q7 U+ z& |5 O6 h│编号│名称 │MB│攻击│属性│稀有度│说明 │9 O! `/ y! @8 t& @1 h8 x/ z
├──┼─────┼─┼──┼──┼───┼───────────────┤
# x+ J v% Q, y2 ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* ~/ Y4 Z3 u+ E( D
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% F( X, a$ k# q2 J) c
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ ]8 r! |! B1 a5 _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 e5 _) F# N% O0 h# M│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. ^3 c$ I" f5 q. ?. a, N5 ?
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 Z) G3 E! ~1 b3 b/ h w│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) |# E I3 X5 s+ f4 x! F- ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 u/ X( ]) ?3 F9 e- ?
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, r4 P) Q3 F" K' Z: t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 e2 F5 G/ K) i! [ ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 v9 `6 }6 j) M l4 f. j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& N8 x8 p j) x ]& L% ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 k* [* B. k3 a, B( f, j3 Q( V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; f+ W1 ]4 l. ^" y1 I$ L/ M: P% I; P
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 @% Z8 d& d7 \# F( t* Y$ E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 L# l: K* @2 @( o- {0 }
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 r" u, w* I8 z. L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 E: s6 m5 |3 v: k2 [, |
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. f t: V. z3 Z1 D( F" P8 H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* ?9 X) a. M3 l' D8 v└──┴─────┴─┴──┴──┴───┴───────────────┘6 e+ k1 \8 A$ ?+ ~. ?9 }
, s, F+ Z/ ^ [6 fGigaChip (白版)(只列出与蓝版不一样的Chips)
; _7 T/ h. A' e L┌──┬─────┬─┬──┬──┬───┬───────────────┐
& _6 R8 d* y l0 A3 l# Q8 r0 _│编号│名称 │MB│攻击│属性│稀有度│说明 │
' `, |# ]8 Q7 n├──┼─────┼─┼──┼──┼───┼───────────────┤# K6 V8 o$ f3 k9 h9 g4 [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ R7 e0 T5 R v- d5 [6 G$ ]
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ Z" O% c" O3 P3 g1 I9 U5 r L
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* `4 u2 o w% l; q. Z" w9 a) | ?
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 J& o. c* m7 H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |