转载请不要删除以下信息,感谢您! , w: x& b* {) J: d/ B1 o9 L
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - O" f' h/ s5 q) S6 c, a- I
■● ■ NintendoWorld 站友xliz原创# L5 b& n' Y" B" ]: p
■ ●■ http://www.NewWise.com
2 p8 S7 o( q a8 k8 g) c6 O■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 p" w) M+ v8 B9 v D# ^
4 e3 o7 h1 m3 I9 z1 V: b: m2 J3 @# D; N- \( S
洛克人 EXE 3 Blue 卡片组合) D; M0 L. C6 L1 [
2 s( r% `: _- M9 b/ X, Q
V1 r8 D* v ?2 @+ s8 O( D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 U/ I" _3 v% y8 o
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 H3 [9 R- X) u4 c+ \====================2 w1 [2 B2 l4 K$ N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) b8 j! T) j. z( V9 C. ]. j# x5 ^! v1 b1 {0 z# K
以下内容格式如下:1 D ?- S" t7 ?* n* N9 W: D2 {! {* C- m
, g% ]6 E3 V, g5 w2 R, @! V7 }
编号 名称/ [8 m6 f# e, m' v s. t& p
说明 k+ H$ l' K4 V* o' W! A0 D
组合方法 F6 r/ ~0 E1 a6 b' C
---------------------------------" Q9 F, J4 Y7 i, t/ I0 M8 B
01 Z-Connon 1- t5 ], E$ T7 m8 k% T
Unlimited Cannon for 5 sec
1 r) ]8 T. I, N9 i$ d9 D# WCannon A+B+C
8 Q# F! K# t I, L9 U, L; _3 JCannon B+C+D0 q' m# Y3 j2 _( q6 c
Cannon C+D+E
; q/ m) N( C. c4 O" @% @' \ O6 \$ p; n
02 Z-Connon 2
5 I! g. F# |9 x% H& {$ lUnlimited HiCannon for 5 sec) k! m* ^7 E$ d, R+ Y( _
HiCannon H+I+J
8 [1 Q) P) U% zHiCannon I+J+K
# c; { \$ \9 G/ @HiCannon J+K+L
2 O2 s4 F" h: t) O# ]; L! P/ P! S6 V' p$ [* C; {0 W- p/ L" p8 P
03 Z-Connon 3
) g2 @* S }; IUnlimited MegaCannon for 5 sec
4 j; c6 i; \ m- Q) gM-Cannon O+P+Q
7 @' w- a9 d. \% BM-Cannon P+Q+R; h/ e, R! }# v* L
M-Cannon Q+R+S6 P2 U% I8 L5 P9 [
- s3 s! F9 w; U# p' n) z6 R
04 Z-Punch
8 c, U# N$ x% i. L+ @8 [3 y$ AUnlimited GutPunch for 5 sec: i0 f W/ |, Z# U P
GutPunch B+C+D2 L( {2 j, x1 ]) l7 l5 D
GutPunch C+D+E
5 Q0 k2 ?9 s$ C ?+ Z' VGutPunch D+E+F$ P9 C$ I, L8 G) S! @( g% E4 U( R+ a( B
" M# `+ b' h% ]# z/ C05 Z-Strght
( f# m4 C- G- P- SUnlimited GutStrgt for 5 sec
( C- d# m" l6 w/ H0 H+ {( bGutStrgt O+P+Q3 z# T# n: [- p! B3 c8 f: F8 E
GutStrgt P+Q+R
2 D9 ^4 F! ~( y+ UGutStrgt Q+R+S
- z8 {1 ]: h X3 k( _9 f, E% E( q7 d+ |4 C
06 Z-Impact8 S8 |2 a2 `7 X+ I$ e6 A
Unlimited GutImpct for 5 sec2 h: Z5 ]0 S# m
GutImpact G+H+I( G. w( F, f$ a' T" \% N
GutImpact H+I+J# Q$ f$ B: o2 d. z/ F: v8 y
GutImpact J+K+L5 Y7 O" L0 ~/ S9 n! ^$ R" ]
/ K4 M( j, i7 O( f9 m3 s& ]
07 Z-Varibl, H; |) s4 B: N+ f) h, b8 _
Unlimited VarSword for 5 sec
0 g/ o& ]! p8 C0 ]; R2 jVarSwrd B+C+D [9 u- P7 S' o
VarSwrd C+D+E q& ~( ^ V0 @! f0 m6 F z
VarSwrd D+E+F$ k1 p4 r# T0 G' |; D
- \$ F8 ~& [7 b, a# m
08 Z-Yoyo 1
8 g( l$ O! {# X4 n3 k, `0 `2 wUnlimited Yo-Yo for 5 sec6 `0 m: ]) F% B D
Yo-Yo1 C+D+E8 N# W& v- O$ e# w9 G
Yo-Yo1 D+E+F" b# l/ _) E' ]6 V* _% \6 `0 C" s
Yo-Yo1 E+F+G
4 t! T7 H, p, i! ]8 F' l8 s, x8 G& T' D0 L2 `6 ]
09 Z-Yoyo 2
* \ y( ?, T8 \9 PUnlimited Yo-Yo2 for 5 sec
6 u& M; f0 q7 Y" k% F+ ^) l9 @0 f+ KYo-Yo2 H+I+J* s& n4 D# t1 U
Yo-Yo2 I+J+K( N0 ]# Q* {# t$ b
Yo-Yo2 J+K+L5 ^! D' j% {6 z0 b$ h
- o) G- q/ `/ T+ R8 H10 Z-Yoyo 3
0 p6 p1 S- u. _; pUnlimited Yo-Yo3 for 5 sec- G; P0 v9 Y, l! k0 D: d) Q
Yo-Yo3 M+N+O$ }5 }; v% y! y5 N' B, z8 O
Yo-Yo3 N+O+P
& C' t5 W3 J. h( _% ^& X$ e, dYo-Yo3 O+P+Q. f( G- E( H. Q/ I6 a- S
6 [( _+ u- q& e9 x, i# l
11 Z-Step 1
/ |8 G" B( t8 d, K6 [Unlimited StepSwrd for 5 sec# V. u3 R- m+ h" P) m& ?
StepSwrd L+M+N5 O$ p$ v9 ?& ?4 I
StepSwrd M+N+O d2 z' v& F* {3 a, K1 J
StepSwrd N+O+P4 d* P1 \: I, O) z
: O4 l4 @- `8 W6 f
12 Z-Step 2
6 a' g1 x' i; w& P. @; sUnlimited StepCros for 5 sec
+ L2 i+ Y( B# N- H8 s* [StepCros P+Q+R
' D |6 `+ A+ @; U! M9 n5 YStepCros Q+R+S
* M4 R4 t: t4 |, F i# MStepCros R+S+T
2 _4 t/ ], W0 i- i$ }7 |7 z
) u4 n* N! ?# u; \13 BubSprd% k3 {$ i( n5 {5 Q
Attks w/ spreading bubbles!
( y8 \( P* l- r$ {3 x7 v/ @/ nBubbler C+D+E2 H# i. I3 @; V0 p0 U3 P, o
Bub-V D+E+F+ Q$ Z" \2 y7 h2 O$ e7 o! P
BublSide E+F+G
: x5 Y4 S( ~+ p* b* K" W" rBubbler E + Bub-V E + BublSide E
% u0 u3 L% r" }3 W( `# t
" p( W, @* o9 v6 S14 HeatSprd
$ H4 w: x5 _- D% K ^Attks w/ spreading fireball!4 ?# U1 ^. ]; d: S: ^/ m
HeatShot H+I+J
8 g) f) ~9 V. I- |" r# GHeat-V I+J+K# U7 W& |4 g4 f) X( C
HeatSide J+K+L
% f' h5 }: p7 @& x. {3 {HeatShot J + Heat-V J + HeatSide J* M# ?; x# B# N/ |: q* |$ p& \
2 b% T# X2 o6 C6 l9 h15 H-Burst
, J& B% S8 N3 l( H+ uCreates a giant explosion7 O/ Q! Y) J+ X9 s! ~: H( g4 ^8 d- h
Spreader M+N+O6 k7 U4 V! r9 @/ |, S* V9 K
Spreader N+O+P
" v' `1 D; f6 B9 F9 p4 CSpreader O+P+Q. w9 w6 [) Y9 y9 y2 E9 \4 E
! ?1 V- k0 }' d& S0 q( O
16 LifeSwrd' w% \' `3 n0 p+ Z
Swings a huge 2×3 sword!
9 y1 \. M L2 {1 h4 TSword E + WideSwrd E + LongSwrd E& O1 K ^% a0 X5 ?- Q0 o
Sword L + WideSwrd L + LongSwrd L3 j8 Q* ^+ ?6 v1 i, j
Sword Y + WideSwrd Y + LongSwrd Y: i9 f5 ~$ U- h8 }, o" g
. `' \4 F6 U: J* X" h' I
17 ElemSwrd
o. p" f# J" w# m3 MWide swrd contains 4 elemnts+ J5 S0 v( w. L$ B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! q+ p& c3 r% P4 u( S6 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 I5 n6 g/ V1 E
/ ^% w; z" m- e3 T2 M+ k$ _
18 EvilCut6 _/ [! I* u1 h8 o8 ^
Step up 2 & make 4 atacks
% [: j. P8 h! n! d% ]StepSwrd P + HeroSwrd P + StepCros P7 n, ^$ N0 H* k5 x1 u. O1 U8 q
: x# Y! @0 {0 f4 d! p% B19 HyperRat
: D* I' w, ?# @8 ]A giant Ratton charges!! @* `3 o% ^6 h
Ratton1 A + Ratton2 A + Ratton3 A% h& e7 ~: n, b3 }. u$ Y. g, r
Ratton1 C + Ratton2 C + Ratton3 C
5 v2 b. r# f" y+ W7 _Ratton1 F + Ratton2 F + Ratton3 F
# \5 `( o- v9 x+ U9 D& a" c/ W1 w* D+ D4 o- x
20 TimeBom +
4 w$ [/ u4 v" L; {& V3 g) U" c# YSets Time Bomb in enmy area! u" h4 n: ?) K. D
TimeBomb J+K+L; ` n1 g, q# z9 x' \- ~
TimeBomb K+L+M
* _5 {4 C, S: E& [TimeBomb L+M+N
2 v3 d; b4 X4 G) }1 x
# z( a. w" J+ [2 c21 GelRain1 W! O7 o% M+ v$ ^4 z
Gel steals squares1 Z. _! p: m" s5 c. w
MetaGel1 B+C+D0 v; z! ] V7 {
MetaGel2 E+F+G
3 L% N# W h9 r6 H2 `; YMetaGel3 S+T+U
- Y2 c9 U% I. E5 U! [" Q5 P8 L' A( h/ Y
22 EverCrse
5 [, c* k+ l% y( uShield chases enemies& k- ^( z8 {: v w6 z
CrsShld1 C + CrsShld2 C + CrsShld3 C% U0 G& U6 K5 d# J3 M
CrsShld1 L + CrsShld2 L + CrsShld3 L# i0 G" F U; k3 [5 Y7 z$ A* n
& F7 X; k& W i23 MomQuake8 { l$ J# v. j/ T- g% ^% K$ }3 `% I
Awakens Mother Earth!2 E7 Q0 F. h, E$ n( P8 e3 Y' B4 F7 F
RockCube * + RockCube * + GodStone S- q6 x9 P1 ]" l
2 J. n0 N1 Z: S5 f; u: x24 PoisPhar$ m: j7 ^% g' L: s t
Pharaoh generates poison
: C: K" d$ Y& c0 w4 zPoisMask A + PoisFace A + Anubis A
! E: W _+ s. k0 H n: ?5 `5 j0 D1 |: B6 Y/ k1 \
25 BodyGrd) Y) w# J" h% Z4 c) O) Y
Bodyguard takes out enemies
6 ^0 R6 p: e5 k' j+ b( aAntiDmg M + AntiNavi M + Muramasa M5 E1 e; C' A7 p( I/ u, N
( q) J' W: Y( u1 g& L2 n1 R
26 500Barr3 ^: M7 C( X! _6 g
Barrier absorbs 500HP dmg( V; D( k F( G, _1 k& r0 P
Barrier E + Barr100 E + Barr200 E
; R/ r" Z( |) L2 S9 \# o# T" eBarrier R + Barr100 R + Barr200 R
6 l9 h. G! u; b% ^# y! ^! {
P9 r) W# h) N' Q27 BigHeart
' M1 I" A! b. k) a. vAttacks, then heals HP!
2 F4 r8 `+ L* ~HolyPanl R + Recov300 R + Roll R
V' _ w+ `& p3 P; FHolyPanl R + Recov300 R + RollV2 R
9 c" f9 r; X/ `# N5 ^7 xHolyPanl R + Recov300 R + RollV3 R
* R& L- H( y# g/ ^- V1 I( t t+ Y9 w9 n
28 GtsShoot' i3 W" l6 u+ W; j6 T9 p
GutsMan throws MegaMan!. n5 L$ p: w6 ~4 ] j
Guard * + DashAtk G + GutsMan G
: O4 C9 A/ G8 PGuard * + DashAtk G + GutsMan2 G! h8 ]+ Y5 ]( i5 p1 y: L/ [: r0 M) m
Guard * + DashAtk G + GutsMan3 G! `& w: M1 {% g; z" `+ M# R
Guard * + DashAtk G + GutsMan4 G
. }/ e7 @- F r* v- E0 Q4 s4 J8 r$ N% B6 q9 e0 w* L( R
29 DeuxHero, p& p$ F/ C6 L
MegaMan & ProtoMan team up!
0 P2 _& k9 x. N' [/ E$ sCustSwrd B + VarSwrd B + ProtoMan B' T" |; s/ c8 Z; e
CustSwrd B + VarSwrd B + ProtoMn2 B
9 B/ E; r6 b! _2 I. ICustSwrd B + VarSwrd B + ProtoMn3 B
0 t* @! p( M/ v/ V6 P- kCustSwrd B + VarSwrd B + ProtoMn4 B
4 t, _' b w+ \2 Y$ p6 f* j+ A4 ]) q/ M
30 2xHero; V# c. S' _) t( x
MegaMan & ProtoMan Dual atk
; J, a# R' E2 X( n$ _! q9 o+ ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: K' ~, j/ E7 _8 i5 k* FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 s8 [% B W9 q* iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# W! P# b$ v, L3 F; C6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 A/ z3 V6 c; o5 R8 ]( ]
& Z2 Z h- |! }0 v8 m
31 PrixPowr, C F" D3 X A8 m: I, m# r' g' \
3 Navis attack at once! Z, G$ y$ z- K: a
Team1 * + Team2 * + KingMan5 K
# k8 t8 o; j( ?; M, N+ @Team1 * + Team2 * + MistMan5 M
7 z) h8 Z" I9 NTeam1 * + Team2 * + BowlMan5 B
1 J) }/ R! S# t' a& d9 u# `) F- _$ B. K% W
32 MstrStyl% K' ~% K2 P4 E/ E }( E+ f; r
MegaMan unleashes his power
( E1 F5 q, Y8 t |9 N) KSalamndr * + Fountain * + Bolt * + GaiaBlad *5 p/ M/ g5 g/ \9 B A" R4 ?
' o) U+ w' Y6 q8 }* V
StdrdChip (Part 1)! z) x2 }9 P5 v0 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
, G! K8 W$ Y: h$ i5 o4 E" o│编号│名称 │MB│攻击│属性│稀有度│说明 │0 @% [; I3 T$ q4 Q+ j7 r
├──┼────┼─┼──┼──┼───┼───────────────┤
, i: f8 S# ]9 u- T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% J ~+ S! ?" X* F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: [0 p2 d2 c1 h+ h* c│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 K! _+ q F1 D7 A) u; |. [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 l) S5 Y6 h0 j' _; F! [# a! ]& j
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 u2 M# a" \6 I8 S, d1 X│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
a- Q# W0 J5 u9 M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, C9 s; S `3 R* Z' \$ P│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 h& I5 v; ^6 }" c
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* s% J/ ?5 W$ b' y: Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. f" b' T+ a( ~6 Q) c! z D! r( X& k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# }* V# O0 _3 c3 u Y+ p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 E1 u; ^1 N; K1 o" e3 B% W# b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" ^9 `4 e3 I4 u( z: f│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 X; m; v3 Y5 L0 b2 F' _! S$ b( ?6 h5 \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 F/ R% ], R) s# _' g4 E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( _" p3 o! ^0 Z# l
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# I2 W) u; f# M( l! I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 o1 y2 L; F# z1 D9 W- a' L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& [! p; ^. U# i6 S! X' |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& {* k; ^1 k( u) w2 H# T+ z( z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) V% d: d c' p! j: j3 c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, P3 S/ j1 e8 O- V, E4 i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 C1 v9 `3 _0 {! m4 [1 S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
_' N2 f- U5 c) o+ f3 z8 ~/ h│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ c: ~; E: ?& ^- S3 i: i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: A& ?* n& l( D( P9 M; }# t$ s
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 l( V. W6 c* c/ Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ ?% K! U0 F \9 |2 \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& h. ]9 S+ J* }5 ~2 ^3 B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! g/ E% }% H5 m6 x5 p' [) ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ E& b6 Q: t- |' S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( W9 H9 G0 {4 Q# Y" C: u5 b }
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( e$ m; u7 S0 F d6 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 Y0 u8 D* O) g│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" j+ Q6 T, D6 S0 C/ z0 ]2 k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* P( C; h @4 U│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
k4 C# `. P, u3 A│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( e. w0 A# e% m9 K( E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ p; j% k* N. U2 x, b* ]+ ]│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ i& [4 _; w8 a, }2 z' E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) D- @: u& ~" E9 c
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; F' T$ R H$ ^/ @5 a4 E. m' H
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 K. n3 a/ X( I│44 │ShockWav│10│60 │ │* │Shock through enemies │: }4 G2 P* e* Q% m$ T* `" I
│45 │SonicWav│26│80 │ │** │Shock through enemies │7 R- y9 F! q! l: B x! }: j7 Q8 c3 Z5 t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: Z. y' F; q( p│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- \$ V) ?$ g4 u2 @) ]; c# n│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 {3 q. W: e. o/ J
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ C% U7 h/ S# S- L* q* x- @│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) b( p0 U$ j {; l7 ~
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 X' g# B- B1 I/ t" ^5 u7 N; S# O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 A! o! U; r; P( L; e# S9 b0 `
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 H4 w! O" m/ m+ M3 r5 X4 H/ D* a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' H3 h, G4 W. V6 s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) G6 P u+ `6 ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 h/ B: s `% h& `+ S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 e* A# @1 l& ?+ v* J3 D; ^& D│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& C f" d* g& h2 G. U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 u) y3 F8 |; ?& m/ ~5 W# S
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 w0 T0 x' }" ]) y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' N' A1 K, ?' f6 l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 \& x) b9 T- W# e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 N) T9 M+ _$ R6 n8 X│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; ~/ H* y4 E5 Q0 y- ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 E" c. @, r5 w. i# E# w% {2 h│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 x, J) e* {. W& W# f4 d4 P( S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- I/ P; o) g: @1 X│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% _" P" E# ]" T│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% `% K$ E5 I& {/ I( J- t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 D) A" p" a3 |0 i" R6 O0 b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" u: c8 O$ b# `/ @/ s- P6 b( y: I
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' i' S9 M3 `/ k( H+ p5 h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; |7 J& ]5 g4 e$ S: Z
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ @: T1 P" i7 l( J8 w( f│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; U! H( p# u& x6 R+ e& _$ N1 P│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! `# E( a* D [1 r% `/ ]% ?" y) c/ J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 t# H& p4 S4 T9 \: `/ [, k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. W, i1 b* l( I- O* Z9 p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' { Q2 T) U4 P│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) ?) L: a' J, [: q0 ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 n9 Q h1 H# W/ N7 {│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: f. P4 F/ c/ i Q. x( J│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 S, \4 j9 }% f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: `! P: N' c- e# f% D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; B- ` M9 ` `. G7 f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& ?2 Z7 G6 s1 Q8 O/ @# s# k│87 │Hammer │16│100 │ │** │Hammer smashes front! │" I( G, `6 x% w) g7 c- A; Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 ~ G5 d' {' U2 B) w│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) z! z% C. b# h ]0 A! s" A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 R2 d/ l' ^) Z) d2 @│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! [+ T9 N9 I, y8 u4 F' n* C5 @) [& b: k# j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 W \1 |% J) ~, Z4 L
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! l! U5 m2 [3 u; b0 S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 K$ Y/ i3 D, L- J- P. |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& I$ d5 R( R1 s+ |) u F3 k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& X( ~7 M0 _+ h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 Y$ N9 P; ^* J4 A- e" ^( v│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ w, A1 p+ N8 K. R# v1 P│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. c# g; I" ? A$ i' q; ~2 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. `% }/ s: n5 b" A& T└──┴────┴─┴──┴──┴───┴───────────────┘
5 p# t. P( K6 F- c2 C P2 O& T( E* E" C
StdrdChip (Part 2)
1 I. b5 F1 `3 l v┌──┬────┬─┬──┬──┬───┬───────────────┐
6 u4 R( R; S' f2 G$ f, o; b2 t│编号│名称 │MB│攻击│属性│稀有度│说明 │& s6 @9 Z# v a) ]" `; V
├──┼────┼─┼──┼──┼───┼───────────────┤
, y" V( U5 T! ?, q* i- I: j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! U i6 E3 ]' }) w# A; P5 Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- ?, P* F* [+ V: A+ @│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 ^! V4 e1 l1 x! X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ C0 T9 q8 J1 m, z/ \% H7 H( I│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 F1 n5 p+ x( k @# ^4 k│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 n- w# }% [" w$ L1 J) i/ L3 ` o│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- T' t) \% q( \; [& d9 O* X& L+ w
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 h" c0 [7 P/ e1 @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 D& \. j4 a* U5 A* }
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │. c0 [" D- ?" E
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 V3 f; t) q/ b- G$ Z. _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
F g8 ^1 X! q. e9 d, f, E" B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( L" W% J' _2 H- D
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: u+ h L4 S7 q2 h8 @8 ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" W; E3 n5 c: _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; M3 k6 U6 F6 s7 i4 A! O! |│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 f& p# {: w$ S3 w2 Y1 h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- `' j. p' y4 i+ U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 ~9 S4 C: L0 |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, O! \- {% C- {& V" [: T0 h) {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! a4 Q. `* u5 H& s0 p1 {6 S) g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: W4 Y: N, d; c( B% u6 Z" U│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 Z: S G7 _4 h9 ~/ o& P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 P# Y8 Z% f$ u) f) K, D
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ ]0 q+ i) m/ E7 W1 V
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 f0 _; v$ i6 t: _. s" @2 n
│126 │Rook │30│ │ │*** │Protects you from attacks │ o3 G* G! p7 B8 d' `1 G1 l) ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 s# k8 T. g7 C5 z/ Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: l% F6 G' v( J8 I& Y- q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 R: G3 X; c7 {- u0 h│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 \2 ~' I3 H, @
│131 │Lance │46│130 │Wood│*** │Lances through back line │* ~. q8 ^/ N& c8 e8 m5 ]
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) n, x! q: |. W- v4 e9 K2 g& f- b│133 │Guard │5 │ │ │* │Repels enemy's attack │$ H d: E. j, ^# _8 N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 F, V' i1 a% r+ j: G9 B3 w O) s# @
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- F" `( c; _) y, W; t w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( O! K! G2 O. W: S7 r x, l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 F" v0 a- ]7 G( ~, ]" `: h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ g2 w) _2 z! [ E& @: g7 O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 P# G' F7 K4 V% B│140 │RockCube│9 │ │ │* │Places a rock cube in front │% l) Z+ @. C2 P5 M" K
│141 │Prism │60│ │ │*** │Prism fires randomly │8 @$ z/ L O4 h8 t z; T9 ^2 n
│142 │Wind │14│ │ │* │Windbox blows at enmy area │! O+ u( L3 a, n# e" d6 l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 }% W5 _4 h. ?; }: d% ^2 H│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 v9 L# P: A" A' Z( G1 G8 {
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* f) z9 Z8 P& I9 Y: W3 d$ M- V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- d! u( e f+ |2 T│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 y* E" I& _" S/ M7 b" z│148 │Recov30 │8 │ │ │* │Recovers 30HP │; [1 o6 B, b1 C6 [7 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │& e! Z8 l: `; \
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! U& j; J, T0 |$ V│151 │Recov120│35│ │ │*** │Recovers 120HP │
) v# s4 _ D, }& u3 P# L4 P│152 │Recov150│50│ │ │*** │Recovers 150HP │
( B5 Q/ U; H* e│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 m5 k1 L! I3 V' V/ f│154 │Recov300│80│ │ │**** │Recovers 300HP │5 c- X( f) |2 H% `
│155 │Repair │8 │ │ │* │Fix your area's panels │; O* \ M# G% ^) r
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ M4 E% J5 j4 e5 U \, Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 n" J* l/ n3 ]│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 S- m2 p3 m. J% v R& {│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# J: Z' e# f/ C8 D+ P6 u2 J V0 g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; [% a! I9 I3 t* |% R& Z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( }; I# C" a0 o3 c! N9 {# d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 a3 c/ I) H* A8 Z9 \7 L3 ]2 p+ s. e h│163 │Invis │11│ │ │*** │Invisible for a while │
0 V3 j' t2 c/ a. E4 i│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 H/ Y: O3 \1 O; ^│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 q s' V( a5 S# O; m
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; k( |6 f& ]9 e/ l: M' \3 h7 l
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ t$ @0 Q- t0 r5 D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ G9 `& G, U8 v- T" k4 S5 W1 h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ q3 Q2 [8 i* n' _( E8 _9 q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ _4 `2 e3 W' d( l' m( R) L│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ D8 r D+ j) I# n' ]" y m│172 │Aura │55│ │ │*** │Repels attacks under 100 │. e( ^' N" c3 P
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" m, h% ~5 w9 n, a4 P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 J0 Y) X% { ]│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* n" M1 g* J" j% g3 r/ {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 f) P1 M$ ]8 z2 U, A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: \' R0 ]: M- g( @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 N2 D. s0 A! ^* ^. {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* c$ p. ^) Y7 A% K u│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! j$ | O. A& Q, ` V0 [8 ~" Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) R- ?( U5 P& v; g; j0 W3 {, {. ]│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ s m& G( V. r
│183 │Hole │55│ │ │**** │Open hole to dark world │
. H. z5 D& F8 b6 E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% W( g9 F0 Z' Z" Z( U
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 n& @# G/ O5 H7 j5 z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! X2 E, x, t, a" G& f) C
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 P6 C% s- V+ Z' v* ~# p; m
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 R; Z6 ]" Q$ C* W! K0 E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( b+ Y, ^' ~: j2 b
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, ?0 }3 |. x3 ~* T( C" S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │' H) w4 G+ V @5 N) |$ o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, `5 x- Z7 a0 e, h6 s) z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ ^2 n6 N! c! |4 D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ w( g- Z% K0 p8 ]$ W% A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 E, I" Q/ U" T' s% P. [$ x│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. ?9 N+ A) J9 `+ }/ R! O/ u; |* K│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' I) d& v% s7 b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ g+ Y: i* p1 b! Q* t, x2 Z+ H
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 h9 n; k' q, l7 `
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) h+ G; R- ~6 c' ~) h+ E# f! I└──┴────┴─┴──┴──┴───┴───────────────┘
; A! y# C; X6 r; N5 Y3 p1 Z& j8 K. a3 _5 [; U {, K9 y
/ F0 J t5 Z+ } K: jMega Chip
: k ^- O* O5 D; J M, f5 g9 \┌──┬─────┬─┬──┬──┬───┬───────────────┐ V& Y8 k% F2 f- p9 Q" G- Q0 l7 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 S k+ K" Y- k5 r3 V
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 l( J/ K( v9 k9 n6 n! l7 a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ X/ q' B, R) ~) F& h9 [: S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# j; o2 |4 @6 t9 P. H7 g2 y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- d1 b/ Z; g, p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ ~9 M; F) c- W: x
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. T. p! Y/ m( B5 `" D0 ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 H3 d) _- r1 X9 v# }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, ~1 ?- E# F7 Q% J- l( Q
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) ~6 M9 n: F' I6 c K: f( [
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ M9 A# O0 |5 @3 C/ u# s/ r {
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 h/ c+ c* e. Z( q4 h! O* o t7 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( E2 K- n. U$ `$ [' E6 O
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) r& y' ?4 q x* ^│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' a* H6 ]6 f" c- r" A. m3 B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 Y+ P8 s) }1 o5 r4 E│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& B* W( D& C) F9 J |3 T
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ T5 s' d3 p' i: Z# Q8 O
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' }% } r+ t+ U* B' g│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ @% j- w: H: Z% I
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' ?1 ]/ v. @3 \│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 E1 t" J5 Z0 z) v4 }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │ z" o6 R/ A5 D2 m+ a5 K+ _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 Z4 c/ P) S7 Y6 I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! u, F) m8 \5 C. v A0 w2 m│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" e9 }6 s7 O7 [5 E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, B$ w$ i/ q. {& s) S
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 v( V4 C% \% u2 K! E8 I│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 w& Y* U* g: w: X6 V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 Z! w4 z4 \& R) A1 |7 q/ U; r6 _* i- t
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 B( E9 y' w6 N7 y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) z7 H0 i) h+ }9 L) o y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 J2 T8 i2 y! @% O) v8 k& d. D' G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, E! }2 ~& A( s7 y4 t! q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ h4 F N0 W& a: v5 N( H. s│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 Z/ ]4 i6 z' x0 p- C! K$ z$ t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ T4 j: R( {0 u, x5 w( e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 ~! `+ h- K6 t' I* ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; R2 c8 L- {% y: D( w! [! _+ @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. @) ~( |+ R6 m5 W. j. \1 e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 Y$ O1 S7 p' {) m4 ]1 |* ^# N3 b T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │+ Z' g2 @9 P8 K
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, |9 O2 M# A$ t. x" x9 m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 I/ V3 o! i0 `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* q& N( T8 k, \9 ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- t! H2 w% k0 I3 w4 z( B2 |- F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 ?" }+ Q6 n( F+ p G" l
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" R& l% t3 Q+ e│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! F$ J* o! m1 }: e, \. p; i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" N6 O6 ]( A+ h5 h% s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ |# ^$ f# y1 T' O1 l│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 v$ x& t! L7 @4 L$ c p/ d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% u! j9 |# D" P2 {$ U( ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' Y% K( b0 i8 l; {* R8 l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# G0 q8 n# O% ~) j; L5 K+ U│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 d* W/ s$ A8 s% R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! @, ^! @2 F+ Q. f/ e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: D, _" E% f! h4 _, J3 b! Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& ]) y& @; `1 g; `2 c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& D* K4 @* d7 w) s7 b. Y0 O│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- k+ T- F! H a6 E
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 |: D O( ^6 b& @& S+ m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 x) v( j! M: A& [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 n Z8 y0 G! W3 j9 t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, `) u$ F' `" b9 A) x
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 k; d8 m4 p+ k" q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! Q$ T8 X: m: X! L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ W$ E! e( v; W% L: k+ M- v
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 F* R. \5 J/ ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 C" C( i8 d9 ^* Y3 k& Y3 F│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! S/ C) a; e; o( ~; r) V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& o3 Y1 c+ ]% ~2 Z N( f& H$ v
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 [) e* C& H6 g* S/ N
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# i& m1 l- `, A- h/ i8 Q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 h9 I( a7 m& h5 ^" a) A B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 I+ y- W |" G! s( ~" M- u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 B( {: z5 ~; D1 u P; C5 K
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# _( M# |& v3 W- @4 E. x/ b6 C
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( |# p) x- ]9 K; g. o│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 X: X! G$ ^9 I/ c2 f9 ]1 ?2 S│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' H, o ]+ O; w( N* Q1 g
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! ]6 p2 W% J* | f) O) W
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# B3 t5 v% [4 B7 I% K. `# a│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 ^7 c u& R$ Z* g3 A│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
C* U1 F( }0 b/ V2 S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; d& K: E( p: w s* T8 H" g$ ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* M# O! F: O q
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ d$ m' V) F, B' I3 b7 N( @0 }& ~! c+ l* R! p. \
) [) P7 h' q8 u4 o1 y4 x& v B
GigaChip (蓝版)
+ E9 U: \7 z% E2 J7 z+ [/ e2 h( @┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ u2 y" y. T) C│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ u( S# s" M! \# k l L* ?1 W├──┼─────┼─┼──┼──┼───┼───────────────┤) X( m( s) [9 K3 ~" Y1 @7 t
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- K; j0 z4 z. M" ]
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" W' u" a0 U3 W+ d2 \1 ^; Z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ j' u- G- F6 a, {( ]: h- `; \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 }- O& {5 L+ Y. A! O' U/ r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, |1 Z* J; w/ r9 b Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 w! g6 s# i$ j0 m, l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ i6 g8 F9 V3 w) M, s/ B│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( d( B/ ^5 d/ M: G* q+ j% K4 Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* ? ]. X: Z# j) W' ]; F7 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ D @' W! n3 J$ ]7 K9 l│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' j# u ~- A3 g0 T4 S$ ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 C9 A# `/ m; U) E$ e5 j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 ]: p$ R* U1 ]+ v1 W9 A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ \ Y8 I$ s1 }- q. K- g5 P- O) C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 L S0 G) `& r m# ^" f: \7 Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 a3 R5 t0 ~' W- k' Q) H3 J6 V
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& z' r% X0 C; E: a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! L7 A* m1 r6 F0 u6 {9 A, l1 D
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( J" c. [% M8 v# w$ Y1 d3 D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. M" V" m$ X+ ~* k9 n└──┴─────┴─┴──┴──┴───┴───────────────┘: y& c9 \1 w: [- M0 |
3 P+ J/ r, n4 z: E! q3 |$ t3 _: nGigaChip (白版)(只列出与蓝版不一样的Chips)
1 `0 p; b6 k" a) [8 O2 w, e3 `1 C┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 B; p& J& P3 ]0 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ g! Z3 Q6 A* o! Z# F0 T# e$ u) e├──┼─────┼─┼──┼──┼───┼───────────────┤/ b; n* D# j j( D) C/ K0 h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 I# q0 M) y2 L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ R% H x* c1 o# v$ s/ s- X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │; z; c, G. R2 J) G
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 k& @* z# B6 U/ p2 r
└──┴─────┴─┴──┴──┴───┴───────────────┘ |