转载请不要删除以下信息,感谢您! 7 f. ?4 D" L& \
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8 G# K' C0 M' I# p3 \9 r■● ■ NintendoWorld 站友xliz原创4 r. y( X1 n$ q% D8 e
■ ●■ http://www.NewWise.com
+ O9 ?5 G" t8 G■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 X5 Z [$ H6 {4 Q2 C
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' {& F( J1 r: u4 {' L 洛克人 EXE 3 Blue 卡片组合; z0 A' V/ j& R, ?2 K
# M' H/ m b7 r4 y6 S# b/ R
) P* ^ q8 }- X$ }: R英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ c7 W2 d7 R4 {5 E/ C4 w. I
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:/ W5 E5 y Z! R3 i# S/ o* @- p
" ^! |) m3 ~# C' Y+ ?编号 名称! V% I0 ]. A8 j! J( k/ b/ D/ F. K
说明0 k- k( J/ C. v2 r5 I+ z- o _) f
组合方法0 q$ [" U/ }4 g% _) W. _
---------------------------------
- M8 T" Y! o4 R3 C01 Z-Connon 1! B. @+ i& N% T4 P6 M4 g; }
Unlimited Cannon for 5 sec) o# y5 N4 F. x7 z
Cannon A+B+C
9 R0 o; T0 x. Y- ?0 A5 |( t$ y4 dCannon B+C+D
# P2 u5 X8 M3 _: t* gCannon C+D+E0 ?$ v: H) l2 q9 q0 d( S
8 u! A2 N3 O, m
02 Z-Connon 2
* E0 U( b8 J, W5 O7 t0 c! b7 v- i7 DUnlimited HiCannon for 5 sec
( j) @1 n! ]( p" X) ^HiCannon H+I+J
, k3 ]% o7 s0 I, tHiCannon I+J+K
. ]6 S: c: u) a5 w4 r5 o7 J3 ?% b6 KHiCannon J+K+L' T$ Y- C K! @2 d
$ D$ Y6 r; V8 y E7 D
03 Z-Connon 3/ i& Y; f( Z8 ]+ i1 Z& a
Unlimited MegaCannon for 5 sec7 b C, {( A+ U% F. H7 V1 s
M-Cannon O+P+Q/ h/ B( l0 N, Z N+ r& `) M3 j2 x
M-Cannon P+Q+R$ S* y- e, s7 a0 `) a) p3 e$ H4 |0 R1 W
M-Cannon Q+R+S- @( e& W7 z9 a5 O$ p2 ]& n
: J8 r! X x1 L. e( W2 T% F# q
04 Z-Punch# o- {6 j5 D( u8 t2 ~* f }
Unlimited GutPunch for 5 sec( S2 A8 [& F% V, i4 u3 G9 I1 m
GutPunch B+C+D: ~ V2 f8 U1 Q% z5 I
GutPunch C+D+E+ U* i: b9 z0 A# o, c) f
GutPunch D+E+F! i% i& X* O# C5 e6 J
. J3 \9 w0 I% `4 I/ v9 t3 C05 Z-Strght# H U! S' K6 {
Unlimited GutStrgt for 5 sec' q; Q' F, N/ F j
GutStrgt O+P+Q# o) B; P8 F& \3 `1 T# G; F' a. E' ]) }
GutStrgt P+Q+R
/ ]1 o3 ^% S0 d+ Q! ?; N- XGutStrgt Q+R+S
. w8 Q0 B( e7 k1 `, O) \! u8 X2 `* @; j
06 Z-Impact
( u: N1 J* E) D& [. rUnlimited GutImpct for 5 sec
2 o% b- d2 Z# D: [" i4 RGutImpact G+H+I7 Y8 o- ^; n+ C" H7 t O
GutImpact H+I+J
% L" s' j( n* { i9 L0 W! G9 TGutImpact J+K+L4 |6 Y$ p5 ? d2 ~9 c/ q
5 b/ j! {3 T4 ^5 V( H8 {0 m# U07 Z-Varibl
3 w |. x7 V; h q& z- sUnlimited VarSword for 5 sec
8 k" v6 b* J* d7 EVarSwrd B+C+D1 X+ P5 ^; @6 V' c) S2 x1 O
VarSwrd C+D+E
2 i: P$ I. B" b& u2 g: fVarSwrd D+E+F
$ O! m; i+ E! c7 u4 V, g0 [) [7 A1 B2 C' p5 Z9 V" O/ [) N
08 Z-Yoyo 1
! R- O2 t( y# BUnlimited Yo-Yo for 5 sec
+ H" N* g$ M) x; L( z7 g: `Yo-Yo1 C+D+E
. D$ {+ s+ P; s" W) I4 j: H/ cYo-Yo1 D+E+F
M3 A! V5 r, T+ K6 q g$ nYo-Yo1 E+F+G
( L" |, N) d9 c& W. x: S/ S- Q5 O7 E$ u( T8 I
09 Z-Yoyo 2# f/ T2 E5 u7 |( D. f( M U, u7 i
Unlimited Yo-Yo2 for 5 sec
) e' Y6 t2 B. Q1 lYo-Yo2 H+I+J
; k( p; G0 w( q, k2 f2 C' c/ p8 k1 FYo-Yo2 I+J+K. ^+ I# {1 M; k! ^9 }8 _1 m; ~
Yo-Yo2 J+K+L5 g- R; X8 Z, L# x
}( m) u4 Z; \! b* H4 I
10 Z-Yoyo 3
$ b! Y" q3 x2 D# d: {( A7 ?Unlimited Yo-Yo3 for 5 sec
1 d: c, @4 s4 lYo-Yo3 M+N+O
! q' U% q( ^6 r% p" X! d3 G. ~Yo-Yo3 N+O+P
2 [( a# ^0 q9 |3 `/ Q/ mYo-Yo3 O+P+Q
" ~0 i( `& l# K+ j2 B5 t# ^9 x+ a- V9 P2 w1 C3 Z3 X
11 Z-Step 17 r m! a f& g1 u1 U9 m3 j/ F
Unlimited StepSwrd for 5 sec! @/ U* b7 y0 V2 K# K
StepSwrd L+M+N' E" G9 Q+ W# i; T
StepSwrd M+N+O: Z( u, ~; p% E6 g6 Y) t
StepSwrd N+O+P! O2 X- h# O" R1 y. V" m, W
) m1 ?9 y" D& w; x! d$ `: A4 O r12 Z-Step 2
% u% M( |% ~0 [6 P6 g6 V1 [Unlimited StepCros for 5 sec6 r# S) {8 ]6 o
StepCros P+Q+R
2 K; i& O9 c% s p/ C+ ], Q. |2 NStepCros Q+R+S& t: K8 Q$ N5 y- `) @
StepCros R+S+T
8 B' |: L; I( m8 f$ e9 m- O# C1 n( n& i% H+ Q) E# P1 D
13 BubSprd
/ V) f3 _, @; P9 t# K- z7 }Attks w/ spreading bubbles!+ L' K0 @$ V2 v @8 ^9 k$ |) l0 u
Bubbler C+D+E/ [9 k* X. V4 R* x, Y8 H& @. m& i
Bub-V D+E+F
/ B& x4 q1 e1 v+ S& G+ BBublSide E+F+G% s8 M: i4 N: W4 u7 N0 S
Bubbler E + Bub-V E + BublSide E
& ~+ c, y& T8 c$ v+ m( i
0 Y2 U% N$ t) W14 HeatSprd) A X% O8 f' s: P" |( ~' [9 o
Attks w/ spreading fireball!, F' }+ g! I8 Y* M, a0 P
HeatShot H+I+J
7 z8 n/ C$ H' b5 I. BHeat-V I+J+K+ ?2 m- ?' A8 w( j8 L7 w
HeatSide J+K+L: Y) P# s0 j! }
HeatShot J + Heat-V J + HeatSide J W/ a3 i9 r4 C5 Q2 Q
6 h6 E* G' _/ E15 H-Burst9 d0 ?6 b+ r( \% }0 O/ }
Creates a giant explosion6 ~: |: k) \# p' q( n8 r
Spreader M+N+O9 M5 g$ o4 f* t
Spreader N+O+P
5 N! i/ R1 P/ _Spreader O+P+Q+ ?* `; I( t* F- u
3 h/ i8 w4 M2 g! {& Q, V
16 LifeSwrd# z6 m, ?$ ]6 N
Swings a huge 2×3 sword!
0 A: B2 @, T' k5 F8 [. OSword E + WideSwrd E + LongSwrd E
! K0 W8 G7 g0 [* u+ ?Sword L + WideSwrd L + LongSwrd L1 Y6 O. B. S# E
Sword Y + WideSwrd Y + LongSwrd Y1 {: y+ M. H V8 F. E
) `1 m. G l5 D17 ElemSwrd+ c* v- K v2 N
Wide swrd contains 4 elemnts
' Q3 |9 |9 [: \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& Z: p6 z Z% { y e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* @8 U7 e# I% X+ f: e. Y% `
' P) {" M9 ]7 ~3 z8 A9 A& j; m1 z+ e18 EvilCut! W' Z' W% ~4 \, \
Step up 2 & make 4 atacks% m; ~% h* q M4 R" \
StepSwrd P + HeroSwrd P + StepCros P; D8 m. \% Z5 z3 Q2 m3 {9 D+ m" r
% i% V: F5 W: S; K+ n
19 HyperRat5 ?! R q9 t" t* I/ p k1 f5 z* X
A giant Ratton charges!5 F$ K4 `) E1 F6 L8 j& n
Ratton1 A + Ratton2 A + Ratton3 A
" i+ E% w% d6 B, p2 y/ _! wRatton1 C + Ratton2 C + Ratton3 C6 _% q) ~! J h5 i
Ratton1 F + Ratton2 F + Ratton3 F/ ]! Q0 c; v4 X, `& Y: [
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20 TimeBom +5 Z1 {1 B# Y+ z4 y( T
Sets Time Bomb in enmy area
* F' w: H* L6 d; S/ X$ H* ~! A. DTimeBomb J+K+L
+ v4 ^+ Z$ U h2 UTimeBomb K+L+M- Q9 [% t1 i% F4 b
TimeBomb L+M+N+ y+ |* ]) _& O- Q. U+ v1 l
! z* {" T+ Y% D21 GelRain
i8 X" ?- }) h; \, S+ b" ?, ~" HGel steals squares; A+ H; T/ w2 U0 Z# H4 z9 W8 e
MetaGel1 B+C+D" n( L x! u0 d7 @
MetaGel2 E+F+G
; V$ s9 M+ N; h, f9 bMetaGel3 S+T+U, ]0 }, _) p+ a7 c# B" |5 j. B
) L& f2 @) A* M3 a9 V9 Y
22 EverCrse+ f" X) p T+ P# J
Shield chases enemies; G" {1 ]) @7 X8 o1 v
CrsShld1 C + CrsShld2 C + CrsShld3 C. s& C" D8 t3 P2 \! H
CrsShld1 L + CrsShld2 L + CrsShld3 L
; q; k. ]; P3 y+ G! E3 h- u' _! H* ^1 C9 c A
23 MomQuake
/ u5 M7 @! m# bAwakens Mother Earth!% n- n- O# F! n7 D
RockCube * + RockCube * + GodStone S
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; j6 x( \; a* [4 @; e3 N24 PoisPhar" D; ?9 o& Q/ [% j5 K% y4 E
Pharaoh generates poison0 ]' f" S- `5 ?2 @/ e) j# X9 O
PoisMask A + PoisFace A + Anubis A% x4 E/ z5 f% V. G- k% R
* a& t) ]+ w; ]7 `2 U
25 BodyGrd2 ]; @& S! U# D0 {
Bodyguard takes out enemies
9 D& ~% J |. y0 M/ f# C" `0 RAntiDmg M + AntiNavi M + Muramasa M
% X! x2 f/ f/ g6 j# A/ F7 m6 t$ d0 T2 ^8 i4 [# M1 `* w/ r
26 500Barr
! O% ^4 p7 Z) P- C: v5 }9 LBarrier absorbs 500HP dmg8 c2 S/ | ~. p0 \+ V; T( V
Barrier E + Barr100 E + Barr200 E
, Z$ H4 s5 c- F3 KBarrier R + Barr100 R + Barr200 R
" x. e& a8 B0 f# a( G
0 A; ]2 \" x* q; w8 {) p27 BigHeart
) H2 E9 z" |% q' dAttacks, then heals HP!
1 {$ K# w: Z/ O, {- v. kHolyPanl R + Recov300 R + Roll R
' {0 x5 d W* q# m; f5 ^+ bHolyPanl R + Recov300 R + RollV2 R
* ^. r% p, `) e9 K( u8 l' x4 d" dHolyPanl R + Recov300 R + RollV3 R
4 P# W% I, \( |& S7 Z3 i7 x& E2 Z# s, s
28 GtsShoot
. f( W5 M* V9 h0 a- qGutsMan throws MegaMan!2 [8 c* Y8 p; x( i
Guard * + DashAtk G + GutsMan G5 U6 ^6 i$ ^# a. `3 V r( _
Guard * + DashAtk G + GutsMan2 G# l) v) f( ^9 ^6 |! K6 n W5 X$ Z
Guard * + DashAtk G + GutsMan3 G
( ]: [& J6 G) Z( a* N; YGuard * + DashAtk G + GutsMan4 G# @ I9 f8 t' M- l: B
3 Z) u Z3 v; C/ j# O29 DeuxHero9 d# A* k ]/ L
MegaMan & ProtoMan team up!% G6 s w/ Q5 O
CustSwrd B + VarSwrd B + ProtoMan B$ a+ ~) ~! x7 }0 V, m+ l
CustSwrd B + VarSwrd B + ProtoMn2 B8 |! z9 e5 K, J8 v/ q
CustSwrd B + VarSwrd B + ProtoMn3 B
% l6 I( p ]5 z- uCustSwrd B + VarSwrd B + ProtoMn4 B
+ S+ ]% M: c# }/ c
; I- W, p1 p3 v, h/ a' I1 p/ V30 2xHero- M4 ~ S4 q9 [7 c
MegaMan & ProtoMan Dual atk
& j' ~+ `, z2 f, @: t' ]% z& dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B% C; `( M' p) h+ |7 {' p9 W! T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ f- P$ y t4 D$ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 v# v6 W+ N- S3 h* q( d; @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; G5 t0 I9 g! R
+ R# K: X7 t- d. K
31 PrixPowr
+ _% r0 n" w* d1 e0 P3 Navis attack at once!: R& G3 l0 e% P/ b4 t) @, W
Team1 * + Team2 * + KingMan5 K
% I) K9 A7 s5 v2 J) GTeam1 * + Team2 * + MistMan5 M" M6 w) ?5 l0 N, x6 r' @
Team1 * + Team2 * + BowlMan5 B
* O: @" J: _4 [7 O
6 f* X8 b( L" F+ a) b32 MstrStyl& W9 p3 ]" W4 m) \
MegaMan unleashes his power: k' v4 a! Q8 N( r% ]9 g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# M" f$ s+ _8 ]4 s0 V6 J% E- M( ]0 Y- r" y* l
StdrdChip (Part 1)3 E/ f5 q& b) U( v9 c
┌──┬────┬─┬──┬──┬───┬───────────────┐5 a( _2 v" G1 i; D O. y0 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ a4 U8 u" |& C* [6 B/ B$ P1 e2 z! Y
├──┼────┼─┼──┼──┼───┼───────────────┤
0 H* r0 U( f p! A4 ]$ }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
c& d4 H5 O4 `+ ^│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% [# J1 T; S: F: L) A0 R* A6 H' K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% G. h" c# ~( f
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* Y& Z& R ]2 z0 x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ S9 p, M9 R) }2 x/ I│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ L8 @5 ]4 C6 e5 Q1 ]
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; X( a0 |$ q7 R, g6 G3 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 J. M: Q+ C# y+ l3 G$ h- B: v" u
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 C+ C6 J' I3 V. x
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 o* _: g8 q7 ~│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- z, H( {; l7 m+ K& ^3 l, ^: @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 P2 k6 O' l" R7 C% h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* }6 [3 C, y5 k( I% V
│14 │Spreader│16│30 │ │** │Creates a large explosion │' m. m! z5 b3 v, O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 d, [7 s1 `! e+ [% t- K
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 \) p/ z* H% E6 o. ~│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, R2 i# b$ r, n" f5 v0 B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ T4 Q0 i1 I* L$ N& A
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) L* e8 v! |$ `$ B, r& a2 p
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- r) [2 @% c# L) o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' a& y6 O- Y: A8 s# C$ w5 m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; W4 R- j( c: r" }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( R3 j( C9 I8 S: Z3 m8 Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 l9 S5 d8 \( B7 T3 W. R, g' X1 q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& W8 m9 Q5 i0 k. w* l7 D( j9 P
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 i L( j) Q. F( K+ Y. n. C2 ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │* L% z0 G! \$ K# `
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 o' g/ l3 _" M+ Z; F$ x* y$ V
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: F; A( H9 |& ~1 s* f3 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 g8 o% _% x+ Z9 p3 I- m2 y3 d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ z4 k+ K' Y4 c- ^* P( E. V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. U8 u$ F: \- J( @, \& |
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 Y' [" A' }$ E, R* ]( y" n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" E0 k/ I$ H: Z4 {0 B% a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- \! Y' V( {% {8 [9 b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 H' r3 x3 _! c: ?( t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 T* {% g8 g* |% [, A" R' D│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ o& Q* [' P2 r3 P& v' {. l1 s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( B" ^! e* h$ S+ e' t& E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 U, _$ K) w( ?7 ~ S, W3 S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* Q- ^$ {9 i& `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 r+ [) F6 \6 @- F9 q; R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( ?8 h" Y& Z6 t- d" e9 q
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. }5 W6 y. l) _7 m│45 │SonicWav│26│80 │ │** │Shock through enemies │
; K3 F5 d- @5 j8 [! q# }5 T/ A│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 I3 D& L# G t$ l
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 J- f, B# Q6 Z8 @' u8 o* f* Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. B/ U9 A( p+ K7 x! T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 q: z- j h8 r' U) z# {2 O/ R4 m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ z+ k5 n! |4 h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! K. y8 L5 E3 D1 x! j6 ?& P! D
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │9 j. @7 o! V8 M7 J0 b- F) N7 F
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 v; G! V: o2 o9 W1 Y9 t( t2 h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' R, f. H: p( a6 M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │) G7 U: {! a- F' a5 |6 u. K7 B# A6 Z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 U9 ?: X7 x7 @' Q: l T2 p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' f2 d4 m9 @: f. `' X, g0 L# c. u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 v! j* l$ x% a& Z, k" n8 Z8 {' B
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) J8 m8 c* q' F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) p2 b) x3 U6 r( h0 h, b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 @/ r3 D+ u5 m0 I│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 s% C* s$ x; P# |4 a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 f" ~8 D1 ]6 G│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, G. `+ a2 F' J7 Y" u! j5 |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- v0 L0 {* l; x& P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# P8 X$ Q/ g. Q0 m, E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ s( ?7 b' ]2 @$ Z4 h( h4 x4 o) K
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 q, N- |: f0 J1 }│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 d: [; B/ S8 t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ c d8 E+ n. f; ] h
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 g& f' }+ v) n) v8 N│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, `) H2 d5 M5 T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( a0 e* ]7 _8 ~, o2 ~5 {3 j+ R1 Q6 _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 `. H1 C$ @. F" w% f( V8 C
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ }$ X" ~5 Y. S- _& F2 ]: S ?
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 N6 D! {! Y, M7 J4 ^2 [* o) @
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ w" d+ P. p1 \ n9 {1 W, r- `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 ]* `0 G, @9 Y* L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& Z6 S6 T6 b7 o3 o3 v1 c( `/ {│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( L; X) r* H5 t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 U+ ^ M( j" Z1 o
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 y# F/ {/ [4 s0 f& M' k* ?% q" J
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( Z( ?/ L( R, u* X5 m( [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# v1 `. P% f' m" U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 t1 ]9 c9 f9 v8 o4 m│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: x1 x% b) h$ c. m: I/ }+ z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" o$ U0 ?! G: I, k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* T% y9 C+ ]8 z, m, F- K% c: c│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; l5 s( P( Z" X# F5 K0 c5 _; I
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& J( a: h. L( @3 g7 ?1 a- i* R }
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 c p6 U4 j* O8 C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 s8 R- n9 F; z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 U$ s+ ^0 b& U) w│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 @9 [% r0 \, N$ p. f+ \' j9 V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 ~( F& y$ p- |7 H; r( ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; K; j; B3 i0 U& O. J1 M0 W│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ Z* s$ K4 S$ k, K# m
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. a9 A# y* D& h, T( Y4 [; p│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* H0 e+ x+ C ?) ?5 y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) x7 j4 f2 _) ?9 j' r% ]└──┴────┴─┴──┴──┴───┴───────────────┘! v( \1 I5 w) ~& n8 j- L* h
% h! y9 l, g1 v4 T& c- J
StdrdChip (Part 2), h C, M; n; G3 ^1 z3 v5 q
┌──┬────┬─┬──┬──┬───┬───────────────┐ h+ b) H0 M$ } A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 {) z: e8 M6 _1 t2 m* |. O├──┼────┼─┼──┼──┼───┼───────────────┤
" H+ G H" L: |" y4 j6 a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ L& s5 y5 L; u5 D5 A2 w" [" e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- u. o1 u1 i9 V' h+ |; v; t│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% D v& D& \5 I0 X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) x: e' H+ ~; N( f, v
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. T+ A+ n9 g0 ?8 R5 t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ L8 w* N/ E- i" q# `9 }( m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 C) [+ T( {0 F* w" \│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, R+ O5 ^3 o. @' ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; u4 ~% w, O) z8 n/ j: @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 K2 r) T. g+ y, e+ W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- S: z+ [8 V9 w0 b- G" [; O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# r- m' x! e+ d
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: n5 O4 b- {* e' v+ p) W│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# ^/ h8 h) \/ u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ ?& r# T) \2 I# m5 Y" B# |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 b: H! C5 \& H; h0 v$ F│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, v3 O1 I+ c( I2 B
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 H2 w; ^& S/ ]' t+ D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ i0 s: h9 x. [$ n8 n+ z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; [/ l g6 l" i+ O6 Z: i/ j│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 @. O& X) x( E
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ i, \" Q- ?. n
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# F6 f& ~. U$ @4 G
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 h( h% X: I7 }" v% r# Q! T7 Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# u' _, h2 v9 d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 v2 D& p8 h$ o5 K6 o: p7 j│126 │Rook │30│ │ │*** │Protects you from attacks │9 ~; G5 B1 i& A. y4 r5 z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
S6 U. r, S' h2 f5 b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 r5 c3 W7 ]) C) _
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% D4 s0 R+ x$ w9 h) N* Z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' X/ |4 }; J" }0 m│131 │Lance │46│130 │Wood│*** │Lances through back line │
# M$ Z8 \; ~1 j4 }' t7 y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- x. a" G$ o4 _$ K1 q/ ?2 H2 A│133 │Guard │5 │ │ │* │Repels enemy's attack │, t1 K8 r& w+ F1 O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ C* }. s- s" c8 G. t+ {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; D6 k; f+ e9 D7 a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: @! d5 Y. K+ G" P
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" i% k( R4 v2 S6 l$ q: F; n2 `
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* g; X, r6 S$ O1 V
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 ~) B7 K5 f8 ]+ E) v0 E│140 │RockCube│9 │ │ │* │Places a rock cube in front │, t+ ?) g: o3 Z0 m4 @9 b7 B
│141 │Prism │60│ │ │*** │Prism fires randomly │
6 R1 X$ S7 l3 Y8 T( a│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 m& `* v! ]- @0 l; e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 f& E+ r8 `( t0 T6 W$ S' h
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% L$ f0 t( f6 T! O4 u│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ ~& K6 m2 J( l
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 k& L2 a2 d: ]8 S; H! e│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 n- E9 N4 k1 x: y│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 k( \3 d- p! T9 n│149 │Recov50 │14│ │ │** │Recovers 50HP │
% x! Y: A1 Z4 @│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ T8 K( V. U+ l! a; M, B1 c│151 │Recov120│35│ │ │*** │Recovers 120HP │
! Y* D5 D3 ]9 e4 v P7 q A- J: V│152 │Recov150│50│ │ │*** │Recovers 150HP │! m/ N3 F4 e4 Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │: p7 u% j/ i3 z y( o
│154 │Recov300│80│ │ │**** │Recovers 300HP │
- S- K4 ~ b6 x5 W│155 │Repair │8 │ │ │* │Fix your area's panels │. v; C6 y' W. M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! Y: \. B: Q$ `│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' l3 X2 P& C h3 J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 f" ]" H: {6 \6 N+ W" o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- j3 Y1 U. Z$ E/ b) L6 k" |9 E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 s0 u" [. V; I i& s u) A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) B5 z3 ^' W0 R9 Q i* [# b6 p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! u- V3 Y9 q* K1 r; P/ a' k│163 │Invis │11│ │ │*** │Invisible for a while │
1 }: c3 {: {- g' w/ N│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 ` O I3 L' t3 ]8 }│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" [/ d, C7 e( t5 v$ Y2 D* \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 ^+ t$ S! w- t, f
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* J! m, h( k$ b: ?+ _+ R1 E; n* s( C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 h0 O1 ]5 ?( Y; e+ h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# t) E J8 ?8 M, W3 Y" }; L4 b; H0 q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. Y- R: {7 _0 T1 Y5 s
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' C$ S5 b- `8 ?5 N' }. o3 E│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 Q- M1 t9 Y! y7 H! n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 S* g7 x, c, p, U5 ~5 G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( e0 t( {2 _ b/ J( T4 r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 F1 z ^4 e/ l+ F% Y! j9 a- @+ T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 V' x0 t% ]9 y- |/ s5 m2 Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 ]) {4 X9 X( A! \% X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 K, ?- Y+ [3 J5 c3 D│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* u% C+ j' a0 I7 x0 G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 F- T% @; d: a3 |' y" I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' f/ r9 R- Z" U% p$ C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; V" F" A f, Q) y4 ?
│183 │Hole │55│ │ │**** │Open hole to dark world │. V0 I, ~0 ]( [6 {: L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 d0 j. f( p+ T' k$ z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: ]6 B% s+ i+ ?% @6 T, H, H/ |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 c: Q; {8 v) P# }! S) v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ X) k2 Q* @, n- s) f' z/ u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& C1 a& k0 @# p: h+ Q4 j
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 G, ?8 {: K) T# l1 a│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ g+ [/ U' O0 b I* x│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 [ n, h! b6 Q1 R; d. M( J1 J│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, f* ^- U* k- Y8 G& ~6 |. i
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% h% D2 L( a# p {: F! D, e4 G! W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 _7 c' q6 L. `( T$ w I$ {) }1 R
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: g f2 o+ ?3 `% C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 F" k% S, y/ A6 x: b/ [. X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 F& S' S6 p V9 l7 L│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- b. n. l- B* Y4 s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# c$ ]$ C$ \# w2 r6 F( t
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* Z) m. H& I. H6 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
; u* v# f& h. v% p5 U
2 k9 Y" U3 ?6 m) Z, R' u7 |4 g) j9 O b0 F( I# N
Mega Chip a5 y* Q9 l$ N1 P$ ^ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# j' g j$ V# K4 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 L9 `- s: E \ U├──┼─────┼─┼──┼──┼───┼───────────────┤0 X) \# }# j8 e9 } A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' f8 [1 v. e3 a│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& A& j C) q, v1 |; h2 |: k
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 i) r4 N2 n U# L; T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ x D: C/ K! `: }7 A3 Q│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 J+ X! s! f. Q" R5 a6 o1 v$ ?│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ C i) r7 p2 r/ L- d* h M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ J5 Y7 Z& [! H% t e6 D6 P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" |" q9 n7 ]' b/ t) I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 A( v1 }+ I% v/ h' t) B│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! W- C) b9 A% _$ v4 |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% a, B6 s( o- m
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% q1 G) k& w7 K0 u0 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% Z0 [ t3 `- R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) D: _% L, w5 C9 H9 ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 b7 D9 ~: F1 B1 M2 C: H
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 c. u. t( u! K/ A
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: E, V% c) o8 W, e- ^% Y; c│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& P0 ^3 X- E0 z4 K
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ `5 Q/ _% b* j: Y8 t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 O# \/ K# v k- d1 l4 F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& G6 u: S2 m+ V* j- ~7 ^" p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" l# N5 _" g/ i; B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 l2 {6 B F+ ?8 G# ~9 L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 y7 M+ ^8 `: o, x" f e" S│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( L& {* J9 S' {
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; ^- b1 a7 p! h3 G* I8 W, y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
n1 e4 n- v9 o' T' n" f4 D2 l│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ U1 \$ Z' H9 V1 {
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( C2 t, M8 ~1 A
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ S! Z( A3 Y) ^; M
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' J+ u& Z+ U7 X4 }│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 {9 _0 i6 b0 r! }' h* F- d$ u│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! ^& F6 S' z: A' `6 {1 f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 W, w. k2 a& X- e: i4 S7 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; ]* v) H; L) W) [" \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 l& I$ x# P# j$ O9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% n1 N$ q" N( I* {* i& P2 u. G
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! }! ~: g9 B* U' C/ w0 o* R
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ C% Z- L5 G0 r3 \0 Q8 E* r6 g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* y* F! i) U2 v3 c1 m9 k
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ ? O% _/ Y9 q4 x% B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 ~* D2 v+ X2 ^$ c* D( L2 k4 p4 M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 k \# w7 i3 N* A# E! }: T8 o& f& O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" M: W+ L% } t( D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 h/ Z0 y/ [5 Y' P
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" }% Z5 H7 \0 T6 r3 a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% t0 o7 [7 g$ a) o9 C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: y" `4 V" e0 a8 Q1 _ R D; ?7 [8 Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 g% o' _5 P, _: I8 Y2 ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: t9 N; V0 \% y1 g4 t% N5 y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 y4 z" e% z& _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. V# R8 `9 @" @9 U4 i. u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! X- E" g2 r+ C7 {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; K" |0 x9 G1 [" q* H& ?% s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; N1 h4 p/ x* ]% _* \5 D, g, J& X: J+ A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 h6 U# H& v/ x1 i6 G; Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' H% x% b( r7 L5 f- H* P, P, y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 w) O8 o& _, O) O2 q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# X) L L( T5 Q8 T* t- A: R4 R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; r1 ]( P7 w- k( \: H; {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 H2 Z5 F0 t+ u( a/ k│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 P( T( g( V/ j, X" S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
I2 F+ o6 T6 x0 r. a, A│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- J% ^0 g6 }: C# l& v
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; m+ O( a) b* A' X5 P# F│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! X0 H: o- @+ w% X& T2 w5 w" P5 _& ]0 j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% N5 C5 ^6 B: I, v│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 H2 ]2 u) D8 V: u5 H5 S# `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( y5 t( K' T. V3 b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. K" y8 L% m, p9 A9 I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 o+ u9 q; k$ a/ i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ _( r" A) ]. z L- L( [
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 d0 r( V3 m; |/ h% z! I2 ?! v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. t/ H) w% @' F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 P4 V& U& D% S( A. R│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' i( Q+ c% l! s, t, f3 R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ a. v4 m3 m% r9 o+ M1 r│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- |# h# @7 B8 T8 Z6 O6 I/ J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- H) S& ^9 p- W4 w+ x! e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 k* i6 b4 J2 P% v2 W1 C│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 B* o: d: J/ R) h7 A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( N" v/ Z$ x7 V6 |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ j, B7 J; E. ^8 v4 G3 V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 c! Z; b- Y, U D0 j! R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! y9 b( z% f, b, r$ H& z/ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
, c. D& Q; K% F1 p. C
7 ~' B) z! W, e' g7 @/ r1 l0 P. h
GigaChip (蓝版) J/ r }6 `# P/ ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# z( `6 I0 t4 |│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ x' S( O/ H3 z" K$ }! C$ a├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]- E; m& i; x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 C: R7 l) W0 n
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 E- E, _* D9 J" _$ P( g, h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' Z' |0 B: p! ]& b2 i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 }$ V/ X. W% n \0 c2 K) Y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" R x: J( _1 a3 T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 F# B! {- A3 o. k( G$ W
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, |6 O/ q; o$ Q. ^, h7 B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' U; I( `7 [ S I% {) M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 x$ J& W5 ?9 N/ [9 l9 T9 _" C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 `* R0 Z7 U5 u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 D a- y9 o) I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! O+ |, C1 k2 e! I% Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( h$ f) e4 `6 ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 v' K% o* J+ T│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% G3 D% L6 e: r) K│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 a$ H# w, P7 v, Y/ p- h2 D3 \+ c
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' n! d; v y! X3 N; o/ A: o9 k% y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& y; R0 i3 p' d) c1 \) s│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ F0 G8 v/ c8 @7 o! g6 d3 y! [
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: w/ N: P0 }' S8 n$ q└──┴─────┴─┴──┴──┴───┴───────────────┘
8 v/ j+ Y# i0 O3 N/ g4 p0 e; D9 B {/ q
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ e5 z) a$ r' w2 X, F┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A0 x9 G) R1 c' \% X
│编号│名称 │MB│攻击│属性│稀有度│说明 │- Z+ g. _- P A, ]+ g5 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
q' K( J) s6 Z0 Y" H0 O7 y0 u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
d% k. Y/ N2 e│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, I: ]4 [$ {& B `│4 │Balance │60│ │ │***** │Both Hp reduced by half │" P+ F- p; R% D# D" N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 ], X. D, ~9 |
└──┴─────┴─┴──┴──┴───┴───────────────┘ |