转载请不要删除以下信息,感谢您! 1 P' Y7 d' `. Q' `2 W9 k
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! r$ V* E$ C8 n, q6 ?■● ■ NintendoWorld 站友xliz原创9 D- j9 ^) Q" K5 u V, j
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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+ {- h [8 m0 D4 K2 y
4 h- g Q- _) A' j. [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 F8 I; T2 v/ \0 _" y4 c5 o大家要看日文版的P.A.或详细攻略,点击这里吧!
2 w3 N3 f$ [3 m* i" J5 _+ G====================
4 D1 _% D1 [- o1 L U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / U: B7 S8 F6 U7 q- k
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以下内容格式如下:
) k$ q2 X6 c3 R" Z, I8 r6 G
3 g* G7 c8 c/ k& t: E1 r编号 名称
, L O+ u& F: g2 W* z说明
7 s$ y( M9 @& H组合方法
( N+ G1 m; C+ Q2 l/ z Y5 K---------------------------------8 ?+ e* u3 f5 `& }1 G0 C0 g: W
01 Z-Connon 1
* z8 Y9 u8 v3 O O |/ q iUnlimited Cannon for 5 sec. N4 s: @4 {! Z% C8 |2 D- L0 N
Cannon A+B+C* q* M+ g0 C7 J) ]
Cannon B+C+D# D: O9 ]5 E! }1 ~' y: J$ Y
Cannon C+D+E2 }! O+ F3 f- C! M# h
0 T% M& D5 W' P5 t0 }+ l, }02 Z-Connon 2
0 B4 x8 q( x0 wUnlimited HiCannon for 5 sec
, f2 d0 F2 j6 ?7 f9 w. sHiCannon H+I+J
+ Z' B0 { B. K/ x7 PHiCannon I+J+K
% [6 S7 O+ x3 iHiCannon J+K+L
; C) {6 D2 B) b1 Y$ J6 F6 U6 Z$ h Z/ O
03 Z-Connon 3 Z: \0 w/ L. `: ^6 n9 O
Unlimited MegaCannon for 5 sec
, o7 @3 D4 h& @1 S0 a3 [. AM-Cannon O+P+Q H! J% n$ U* r; J ]" R
M-Cannon P+Q+R6 D; f1 ?+ B/ b' E# I
M-Cannon Q+R+S
% f$ N+ O+ U- N, F* p* u5 g% \8 u! n) P; S
04 Z-Punch
E; I; h$ o, X5 l5 dUnlimited GutPunch for 5 sec7 U" F0 Z. C5 N3 K; M( j! N
GutPunch B+C+D6 P: B, v9 [+ B& g0 Y' g4 j
GutPunch C+D+E
$ Y4 V7 ~/ f% @GutPunch D+E+F: ~9 \2 |3 }: s* ?
; ?8 W" r, w) U& A% k# s3 L+ _
05 Z-Strght
0 T# j/ g6 a* F. e2 ~ QUnlimited GutStrgt for 5 sec
) O( B/ K+ W& H" d6 ~% P: R4 `0 nGutStrgt O+P+Q. E n* n7 b6 H
GutStrgt P+Q+R) p$ G$ W8 |" v2 x
GutStrgt Q+R+S
+ Y+ t* P& W$ @5 p$ V( U3 P
: L0 O! r5 ?0 J7 q( d06 Z-Impact* Y' s$ C3 H* w6 E
Unlimited GutImpct for 5 sec( b6 ~) j* }. ?, y) M
GutImpact G+H+I
; ~1 A! C$ Y2 I. o' IGutImpact H+I+J
! d( W% F/ K% F9 }4 C/ I4 ^GutImpact J+K+L9 Z y! Z1 l7 _0 S) s2 j, b' f% i
1 M: _& D7 {" e- }3 u1 y# K4 x, i
07 Z-Varibl
( f( g! l. j% S/ EUnlimited VarSword for 5 sec
$ a' u* ]7 r/ BVarSwrd B+C+D6 \0 L/ f: j# E) a: I* w; G+ e
VarSwrd C+D+E
/ O3 j1 t8 w% WVarSwrd D+E+F
L2 W/ V( B/ b5 b* k4 I$ n" L( _
/ z/ ~5 _! U. f8 H$ _08 Z-Yoyo 1
0 J0 P& D0 u( sUnlimited Yo-Yo for 5 sec6 O' D# w8 C6 h% O2 [9 X- `3 k
Yo-Yo1 C+D+E
3 ?: \- y- i2 v7 P0 J+ C( W% TYo-Yo1 D+E+F
& }: ^8 t. m" }/ HYo-Yo1 E+F+G
H" n2 q& \5 \' s T, r M4 K9 j; _& @7 p3 L
09 Z-Yoyo 2
+ s( p& a+ [# @ y8 C* BUnlimited Yo-Yo2 for 5 sec
% w# S6 k1 {) f4 L2 P% X: AYo-Yo2 H+I+J
: x* @4 e3 Y8 q* x. k; qYo-Yo2 I+J+K
4 X1 m7 \; i# U' H5 OYo-Yo2 J+K+L
, h9 I: Q |. N* A2 y- O' {1 o, m, o: f
10 Z-Yoyo 3* ~, ]+ k- G3 r; E) I
Unlimited Yo-Yo3 for 5 sec% G( {. x7 a+ H, K n
Yo-Yo3 M+N+O
7 Z& D! k) r* |: q+ ]; s$ ~Yo-Yo3 N+O+P k( E W9 E* m3 u- ]0 q* o% z' I& N: _9 x
Yo-Yo3 O+P+Q# M3 v) `8 R! o6 q+ L* L. t2 q' Y
+ [6 ^# _. |5 G1 F$ Q) g4 k- r) }
11 Z-Step 1
( y7 e' }, Z0 y6 M3 yUnlimited StepSwrd for 5 sec& ?. l: i3 h6 O3 c4 c
StepSwrd L+M+N
, a: }- v h# h/ }StepSwrd M+N+O
$ Y8 q# N5 h! F5 w2 w) nStepSwrd N+O+P
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12 Z-Step 2
/ k% X$ j9 ]! |) R/ S4 y+ ^( JUnlimited StepCros for 5 sec3 y ?, Q' H. R( H4 t- G
StepCros P+Q+R, K9 o0 y( k- _# u' ?
StepCros Q+R+S5 \# m2 W0 G& o7 g9 Q
StepCros R+S+T
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13 BubSprd
; y, b/ u, Z" E1 ]9 }Attks w/ spreading bubbles!( A7 C7 Z! h# b8 N% K
Bubbler C+D+E
$ L/ F4 {7 l* dBub-V D+E+F( v! h# N2 R) B! e8 e$ ]6 _ m& K
BublSide E+F+G. v) I( P/ G/ l T+ ]% i
Bubbler E + Bub-V E + BublSide E
1 N, s0 f: t4 A4 S; u7 y+ B$ V8 s+ K. g( m0 c% ?8 a* Z4 r4 ]
14 HeatSprd2 s0 s7 c& W: Q. J, m0 z! A
Attks w/ spreading fireball!- Q( ^3 U) e* K9 ~/ ~0 t- c
HeatShot H+I+J* ~- ]: x7 j( m; B0 x. S, z
Heat-V I+J+K- g+ b4 j6 ~& V# `8 H
HeatSide J+K+L
/ _- j N3 k* x0 B DHeatShot J + Heat-V J + HeatSide J
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15 H-Burst+ E+ ~8 l' A+ y$ r
Creates a giant explosion. z9 \$ L6 f1 _' @% J2 Z5 ~
Spreader M+N+O) i2 I2 i4 j# x1 o% |
Spreader N+O+P; U4 z7 T/ }8 ^6 @9 T/ M7 s4 _- K, e
Spreader O+P+Q8 h0 [4 e3 J) C5 X' a2 o
. p. a$ X; G( D- @4 @3 X' f
16 LifeSwrd* k8 C" M0 L+ D( \$ U% P1 Z0 E
Swings a huge 2×3 sword!
9 U! t. z, a) J, v8 Y' kSword E + WideSwrd E + LongSwrd E
4 O$ U' Z* u$ |Sword L + WideSwrd L + LongSwrd L
6 M X1 v- ]3 U" A1 {( dSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
4 k( M9 J7 E2 k/ @2 s EWide swrd contains 4 elemnts" c* b) R( @+ W v% |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% |# Y( P1 T9 n$ m. c( mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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& H# ^ e9 K% A! H; ^2 i18 EvilCut. K% t$ c3 ]# Q
Step up 2 & make 4 atacks0 G" O* h D& m# Z t5 `* ?- ?- G
StepSwrd P + HeroSwrd P + StepCros P* h+ X7 H3 x- n# Y
$ t: I, ~" R8 e; Z+ T7 i19 HyperRat& x; A4 r8 y! t3 G. k( J' Y9 }0 o
A giant Ratton charges!$ ~% j- T/ a2 I5 p ]
Ratton1 A + Ratton2 A + Ratton3 A( Y) S& m+ L1 S8 M3 Z
Ratton1 C + Ratton2 C + Ratton3 C
6 J0 h' G$ _- e+ R4 K; mRatton1 F + Ratton2 F + Ratton3 F( f; W& M* b) C6 g/ j R) K
/ Q) Q1 \( F% ]0 U$ N5 n* c) Z/ D( c' s5 y20 TimeBom +
" L: L/ b. R9 h: P$ [6 KSets Time Bomb in enmy area
4 _& A4 a* v9 n5 ZTimeBomb J+K+L
$ s7 x% l6 ^$ U" \- GTimeBomb K+L+M9 T6 W+ | W4 F9 |& ~
TimeBomb L+M+N
9 c- \) B6 k+ l% z2 X; Q$ k7 r2 Y, u) |! Q; Y- B
21 GelRain! I- H- Y2 V, a9 L) f
Gel steals squares
' o/ `1 m' Z. d' T! ?6 ~5 kMetaGel1 B+C+D) R# T2 D" A. S2 `( U% c
MetaGel2 E+F+G
# |' x }: b' l5 g5 d( hMetaGel3 S+T+U
( _9 x! V2 y$ X) Q, l* K! u
5 x: ^4 i# n& Z# o22 EverCrse' ?/ a( g/ h; a( r) [. q
Shield chases enemies' q; P( X: A Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
- g5 z" l. n: E( ^; |9 H' P/ DCrsShld1 L + CrsShld2 L + CrsShld3 L( A( ?. H3 j2 D2 T( ]
l7 S# N+ C# `23 MomQuake
8 q+ y9 }! L* xAwakens Mother Earth!: N% [) E" k- n0 K2 B# P; @
RockCube * + RockCube * + GodStone S4 ?7 b1 a+ b0 t; p; t' `
8 A% V k! C7 Y* c: x24 PoisPhar
+ r3 k8 ~5 V, p5 K) e! U# q, e7 gPharaoh generates poison7 Y2 q4 [7 Y, A1 I& T
PoisMask A + PoisFace A + Anubis A
& s1 e/ c: A1 J; k8 ~
1 p, t2 K. c* C. f, S$ E! t% v25 BodyGrd: L. o' m/ V q" G4 }
Bodyguard takes out enemies
6 R7 r! R! |4 e! [/ I9 d$ CAntiDmg M + AntiNavi M + Muramasa M9 y# U, y" G$ ]) F1 t- \' z' \. Z
" I+ w* U" o5 S
26 500Barr
6 C9 o- v$ R6 A4 mBarrier absorbs 500HP dmg8 h8 ?- [- U$ h, x/ k
Barrier E + Barr100 E + Barr200 E
/ e: v/ Y( @3 f. o3 O* C- nBarrier R + Barr100 R + Barr200 R
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27 BigHeart# ^' }0 |( M% T7 b# J5 y4 V2 z
Attacks, then heals HP!9 }4 f& Y# r( w! g; ~2 N
HolyPanl R + Recov300 R + Roll R: U0 u6 g& ^9 \, \" o3 l
HolyPanl R + Recov300 R + RollV2 R9 x2 c; f1 ?4 z# @4 Y9 L
HolyPanl R + Recov300 R + RollV3 R
$ `* b- F8 B5 x3 \, m! z9 x
1 \: |* _3 ^- r$ D28 GtsShoot. l( s" y B) i
GutsMan throws MegaMan!1 U( t& K* n1 ~5 T7 h
Guard * + DashAtk G + GutsMan G
6 M/ J, d: H+ N! A" w! BGuard * + DashAtk G + GutsMan2 G
9 r2 w' a; u* H5 ]: }9 sGuard * + DashAtk G + GutsMan3 G
" J4 H% T4 s' O& p& zGuard * + DashAtk G + GutsMan4 G: R! ^4 N) K) c+ x3 {
& L7 G: }# J' c G- k29 DeuxHero
/ b& W& ~6 K. z. m/ w9 eMegaMan & ProtoMan team up!/ n7 A! o+ r2 m2 T' P6 t w
CustSwrd B + VarSwrd B + ProtoMan B7 x6 C: m& R/ e7 ^, r0 s0 J& {5 F
CustSwrd B + VarSwrd B + ProtoMn2 B! _& ~) D( Q& }; e7 s
CustSwrd B + VarSwrd B + ProtoMn3 B( Q" [% A; j2 P S; M4 C
CustSwrd B + VarSwrd B + ProtoMn4 B
& }6 J6 b9 H) Y- S
( q; [3 A) t6 E! h5 |$ [30 2xHero. V. k5 D& i' _4 P6 ~
MegaMan & ProtoMan Dual atk! q% H: S1 A7 f3 s* e/ G9 q7 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ Q; B" L( @$ Q" y7 ?' L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; W( Y# E$ E' n. }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
I' ?7 U: ?# T0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ }( A) `( v8 X& G/ H
# L. r, w. b! q
31 PrixPowr e z3 y& S) f
3 Navis attack at once!
# @3 ~0 U7 J" [/ u1 g" RTeam1 * + Team2 * + KingMan5 K3 @ }9 \" _& N9 h' n: t- B8 U, V
Team1 * + Team2 * + MistMan5 M, M) d. c" f4 b, \
Team1 * + Team2 * + BowlMan5 B
6 m0 h* V T$ u! ?7 o
, h$ R' j6 h0 X4 I' K32 MstrStyl1 f! j6 ^9 [: G
MegaMan unleashes his power" l' Y# p' d' h' K9 ]& f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ H* o/ C9 ^! {; t
* G4 `7 U9 h; ` DStdrdChip (Part 1)- G& X* ^+ P. M* Y5 N8 l' J
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ p, N+ @4 G# `│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 v1 V) |* d/ X/ K6 c% M9 _) k├──┼────┼─┼──┼──┼───┼───────────────┤# ^, H: [8 M) W: W
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 X' g% ?9 o+ b% P& ^- S8 P' A7 p5 F5 i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ K& k$ W6 O* I/ i" q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* A( t# B6 G9 ?6 H3 f% W) m8 b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" M' K( o# @2 S) A- q1 a# `7 y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 j. X' R# F0 z0 g$ F2 N1 ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 T! i4 G$ y3 r8 M9 D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 H5 f! c" z- D K7 M' t! _2 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 ` P0 L) l- Q3 G- r# e│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' j7 `+ u3 N& z8 M& l' E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- y) L0 @! b, F, y4 Q6 q: Z+ b6 U│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 v7 z8 ^% s6 t% H- p8 v3 [/ M│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; h! y8 G, H$ l0 l: h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* k: t6 f& x$ m( t│14 │Spreader│16│30 │ │** │Creates a large explosion │1 x F9 ^; h c1 r
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ G# c6 h: m* k: u! g% i5 t A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 b/ Z7 U/ Z9 @5 e/ z s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 F6 b9 k, X% |: D│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 J+ F3 v: C Y, N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
C& K# k N, e/ [. ` v' j8 }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 M8 r% V9 n8 `' {4 |2 j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ j; C9 T4 u3 e% C- x. }9 X│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. @8 _! M( |, Q7 p; G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 Q1 \5 R; s, \. {: T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) h; v; I# G7 U7 d: H$ S5 ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 Q+ J% }( @2 L/ Z0 w" D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# J$ y9 u, @) d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 ~" D) |+ w) j4 B/ H9 F
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, L( F3 n: j, O/ y' b/ w9 ^* M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ z4 e& J+ K- l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 S* `* ~3 t7 q3 ?3 J) J
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# Z1 x3 N2 F3 w) \$ }
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ A9 H: C% f- o! v8 s% J K1 P6 j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ `( I- b0 F! t3 G0 A7 M; @! I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" l; `3 x# Q. l* V$ d: t; I- a; m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* i/ m+ D z3 p- a( y, ^
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 C9 l) Z i' n* B& k# h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, E( b( ?9 } }
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 T5 Q8 A! Z) J1 W4 d0 k& d/ ~! k; d│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 I/ Z0 q c$ c; X( B( M2 l$ L6 D4 g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; V) U6 [8 |; A/ I+ V* u
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 W1 g2 X3 m5 Z8 Z- \) V. q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 i2 z: S6 r* `; b" K: I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. }; R# S/ E/ B+ {( T0 O│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 u E6 _4 J0 B* c% f- G│45 │SonicWav│26│80 │ │** │Shock through enemies │* m) s8 ~2 |2 k d, P: B9 L, }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 M5 F' ?& i2 X) V# ^0 Y, |│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. W; O- y0 u8 k8 d, \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- f$ f8 ?% E. b│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' r5 J" N2 h' |* B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
d8 \* [& |3 `: ?. J│51 │DashAtk │11│90 │ │* │Dash through enemies! │, t2 \% y) P- b# k! S
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% \0 F( i9 y) M! Z6 r0 \ ~: P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 t8 X# i; M( @/ l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. {8 W Y: G. _) X: K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 L" O3 V/ S4 \; Y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- j* ?1 M& I, z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 I5 o/ A1 X2 A% p' ^8 {7 E; w2 R
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& R4 E+ I0 ~+ E- y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' P7 ?7 m# o# F0 G0 c: z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ {0 e: B w& w/ m
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- ?; d2 A7 y) z# j' h) D. O0 c- X. K F) } `
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& Z7 G) E& e ^ s4 _7 B+ _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ v8 ?; S1 u$ Z7 v& z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ n; ?3 T- [+ S& W" j% P
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! b9 {4 Q: ]& S2 e
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! g; ~5 _5 ~5 e. M0 J% o│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: [) ]" m1 B% ? I ]│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 I T. N; Z) a% ]4 q x& A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ w4 e9 p2 t& O' `1 i, ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 e4 r9 o* C* ]9 L% i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" p/ L7 R+ {, O! ~( K# K5 t8 R4 }
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" Y3 H( \5 U; o0 t. f& G│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( L% I# g* A# r0 Y" C! l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ X4 z) `; w3 q3 e1 H0 B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ p$ r) y) p/ J3 B, L│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" J, Z$ y/ K/ \( [9 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; I5 L; u* f' K; G% G' w8 z9 D- {# M, y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( X2 s2 g4 p" Z6 n8 s% m5 n+ p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 f; {0 Q1 Z( T4 ? f* F# C2 v& @│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 r' V. x2 W$ r4 n4 ^/ Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 x1 U4 o5 {$ M3 S) m
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& P! w9 \. m0 j3 {6 w% @
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 w" }" W6 O$ U; X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# x$ o# [2 O+ J) f# Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 E# g/ c4 l ^* U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) z6 a+ A& c, P1 v│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% [2 y$ n0 Q2 y7 S1 c4 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! O' Q' q- j) d0 k+ J x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 l& H. r7 i, \0 c4 w# B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 t5 X+ R, j/ Y& l: E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* e* A+ M2 V) T
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 N5 P J; i* @4 m4 ], _4 {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ ~% z* k5 G( ]" \6 |+ D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 X0 a& {* g, Y- g
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* o% D6 B. y3 A; }0 k3 J9 Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ E; {% M2 Y. s( k2 K0 Q7 U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
]: Q2 `& G! L. [ T8 e│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 F( O" q7 f. V7 F- W9 E- B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* Z& D/ { h& j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ M! X$ Y" N! z# w+ \2 {* P8 n1 U
└──┴────┴─┴──┴──┴───┴───────────────┘
; i0 }5 n$ f5 M7 \
+ \% e6 Z: r& P9 r$ S1 x$ {3 u6 AStdrdChip (Part 2)
% p: w$ m, E1 t p2 z┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ]" j/ }( U7 @4 |│编号│名称 │MB│攻击│属性│稀有度│说明 │$ t" Z! \% j( ] W6 t2 c: Y4 z; ~
├──┼────┼─┼──┼──┼───┼───────────────┤' Y8 K* b0 E% ]7 l/ z( f' R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ I* l" W: R9 n$ J' ^- m9 V$ ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 p7 F% [" k5 `9 f8 ?' P* C( _' `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( x3 j/ J6 H/ |* e$ Q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: N1 | y3 o, X; I7 t│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 e' Z B9 X1 U5 T6 W8 b
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 X+ v, J |/ `% N7 e' u│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- x2 `6 y, }5 Q" ~6 K* B
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! _) z u* {3 ` e! q+ I4 x7 ]" Y, q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" R+ ?: Q+ X" T& X1 r+ `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( z: c) B+ T4 l) |9 V% ^│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( T2 \5 U1 _9 i h' m& d& i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 ^: I H$ e, p* v. J( r│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 y6 ]& z# @ r1 Q1 y9 O( Q0 V
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. ^9 s" `2 g, w1 @: e! W& S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. U% @# \/ s* l$ s│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 u* |+ c/ J8 T H% Z) l, Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" i- { e8 n3 V8 U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& `7 d) S' U4 m8 a4 V! m│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% L* ?2 A2 d, [2 U9 A0 V; @, h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& H# ~, r/ H! k# k) [ x│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ O8 T7 w1 f$ o0 l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ j# ]) z# t( Q- `' X1 X b9 z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. e/ S" u2 v6 o+ ^; H5 [3 \% ?5 }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ H" ^7 v! h1 U. u3 h" H│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ H# K% X X8 R# s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' }# F% E& T: B
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 x. j; a- ?- ?% W+ c z/ a, ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 ^9 X% K: `0 |' W2 T" f
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" ~+ w- l) T1 G6 r$ `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ ]; I s: j' C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
) B4 E% X5 v, u│131 │Lance │46│130 │Wood│*** │Lances through back line │! t; Y5 o) {9 y/ Z5 s4 G% ~% O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ D, e4 X2 k" Y/ x
│133 │Guard │5 │ │ │* │Repels enemy's attack │; M/ J& w2 U5 H4 f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ r, V9 d: Z3 n8 T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 _$ ?7 A1 a, c2 _( B$ `; C' C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 M6 Q2 j3 X3 j" C
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 h+ R; P1 i) g+ C# \! D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 V/ ~- n# p: t5 L4 n u/ ~1 s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 D y- b0 w$ U" I2 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& b @ ~# I: v* j, Q$ w│141 │Prism │60│ │ │*** │Prism fires randomly │# \$ g! W1 |0 l7 {; C. l0 P4 ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │' [6 [" z, }9 \/ e: U- N
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, n+ @: Q' R5 y# i8 L+ E9 b4 Z% }
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! P/ L5 m& B, ?. O& a' U3 H8 d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 b* v' r) P+ J+ R T% ~/ ~
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# e& N& d+ d- S1 L& c│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: V* F* o, P. L' y7 u0 P│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* X1 f/ q" t) l* o/ a! R+ a│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 K# p/ I7 c% F- ]7 J+ Y" y) e│150 │Recov80 │20│ │ │** │Recovers 80HP │% k& y* f( a* n8 \7 F
│151 │Recov120│35│ │ │*** │Recovers 120HP │* S6 `, {+ {# p: U# Z+ P; Y' B/ k# s
│152 │Recov150│50│ │ │*** │Recovers 150HP │
J4 F. U! C+ r7 P: U6 X│153 │Recov200│65│ │ │**** │Recovers 200HP │" ?$ e+ C( D3 l' A- |; Z0 d: Y! v
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 H* l/ @6 \5 F: B% c K+ n│155 │Repair │8 │ │ │* │Fix your area's panels │8 E b" q. Z/ z) V9 c2 \* n9 o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" u' U G2 j8 o* [
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 s6 F0 A; [9 S6 f( C
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" s9 Y' @- z" S/ K3 T
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 h' K E8 n: B$ l" ^. x
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- V8 Q _1 f- O! N$ E1 D+ ]" m│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! B1 W) x5 t$ S) }, F
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 v% m* y* J r│163 │Invis │11│ │ │*** │Invisible for a while │+ [' }+ G3 |0 F$ ^& Q2 e5 F7 i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! | x- R, P$ j! ?' k g+ {& }
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; O. ]8 W: q" x0 v8 H5 Y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 U/ Z7 q0 h' _+ E& g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% [( e E/ a b9 j% v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 Z% _9 {, i. s* A- ?/ W! [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( e7 w ^3 c% t' D* e( a8 i V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 H+ u2 |* r( J8 E5 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" j' L) |+ o# Z" j I7 B: }8 g6 ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' S: m3 `" A+ |4 p9 b9 G0 R│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# e! g T" ?$ c. d- @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; G! u% w8 _2 G f# D4 m│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 Z2 p0 M$ i! W. M/ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" C8 ]0 ?) n' S0 k
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, k) k7 [& p7 t, M: U, U6 J" R1 H9 y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" s2 | Y0 W# Y+ t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; f0 a8 Q" Z0 u& ?1 t4 y. e
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ L3 a8 Y9 J! ?0 z4 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; e: N) L6 k: g& w' h+ v: u5 \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 l1 w) q2 \( {2 I, {
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 e, j. ^" G' [1 J) \4 L* C│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& M: k* ?6 O8 T* ~, c2 a4 R2 U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 i! J7 w7 N; h3 S! z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ f- O t. Z+ E5 m0 T; L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, r E; Y% b1 R) U% ~. S! v9 H│188 │SandStge│18│ │ │*** │Changes all panls to sand │& h* A, g& V* c) e1 E+ L
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 i0 Y0 g. s" }8 t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& D0 p4 k% A o% x│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, L A6 T- ?( W/ x9 l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 a0 y/ ?; P+ y n: F2 a; ~. j0 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. I& V* t9 b% a/ _, K│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. ?) R3 Y8 N. W1 Q( l" p4 b
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# g. ^9 Y& J8 O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 H( r' k! `8 J1 O7 t& u, A! D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! k2 g" X% S- r│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' `# _7 d' f# s' \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 {4 O' N1 @- g8 S5 k/ ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 b! F' T% r" R# p4 m1 Y) G└──┴────┴─┴──┴──┴───┴───────────────┘, ^4 s4 b6 M+ g. R, C
& b) i. w9 k# _! t/ \; H
T' ?7 T! M- u' e, EMega Chip
! e: U- G6 l, J. W- ]' C( g┌──┬─────┬─┬──┬──┬───┬───────────────┐* |1 Z) M1 d9 @6 s3 O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ `8 a, @) A! T0 v├──┼─────┼─┼──┼──┼───┼───────────────┤9 J( |, ]. f2 b9 Y& k) R
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! m% R. ?5 o, H& m. A7 _# N" v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' d( J& j" V+ f. @# X* W, }; F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" k8 e- {, n& |' R2 s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' T$ d# L* W7 D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 V9 j% d/ @! b j0 t
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, A- s8 U* b0 ?9 M% w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ ]5 M* G! a$ u* v; {
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; [9 n$ d3 M6 [7 C
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 u: T* P! ^7 f- W# l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( y3 a' n4 C* O1 N& K+ P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& d' `# K1 W- J X, P5 w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: k( T5 k+ R R$ @: z% [' A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 R2 e8 [1 c3 Z* b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
T% J C& {* s# ~% c│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: n/ _5 z7 p$ v4 c; h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 c9 G4 `+ p+ \7 f( o2 I2 M# d( W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" a$ D8 S9 g( ]' s$ u│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) B" p' x2 t* \2 M) g1 n6 z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 M6 h w* i1 U% u& e│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! e% s! Q' L/ C7 D│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; c7 t% ]& B4 g/ W│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ o; s8 P2 B' j( g/ K
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" Y1 d5 `5 r/ J
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ |# q" o7 @! [2 D) V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' _% s. G% N. z8 d7 W4 f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ a% C1 W, l7 Z) K│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! n2 P5 X; C, f9 e- S( O, G│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, C' c* V: C& P& `1 L% [" r; ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% _$ e1 ]( D% d* x) |- ]. h│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* V1 p! A) D4 W6 _! w6 u│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, m: Y. `* M$ ]% t0 P( H0 G5 y+ y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ X5 Y$ U1 a% ~) D9 z+ ?│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- u: t2 t" ^' p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! @$ H3 R) b# s* G- _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 [5 @' f; G6 R# e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ \% M% v5 F; j. k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# B* G8 j$ _- D1 ?│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ h3 Z9 C; B# W: }3 c( { Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ d1 B' t, I6 u; a& `, P$ c" N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ j& q+ t9 ^2 W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- ?: M7 I1 K6 }* g7 H3 v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; U% v! {7 {7 ~% H) m' L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- a$ L& b4 a/ }9 z' @2 T. B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 E! T! { i1 x' M7 F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% y& x+ R& R$ c( m+ K, N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; i2 ]- K! `. S e* r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 {" T7 ?8 v: \; f) l8 k6 n
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 J4 P8 a9 H' f8 G- i4 V- m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- N* }; s3 N/ R+ q! p8 a│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 G9 d) X- b. g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ \( Q9 i% ]7 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# m/ `' m- P. [7 [! I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 q5 x* Y* \* v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 H; T! I3 T( H# l- B) ?6 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& F2 d* U" g% M3 E2 _, r/ J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 y' T0 F; `( Q" M/ ^" k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: r0 l6 @7 F: {2 p! l$ b+ S9 W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 S9 q. w2 W. \) z* j" k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( S. F8 ?8 F8 P/ d│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ w! I1 Y6 g; ?7 L$ |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. W5 W" f$ o/ ~8 v$ J7 G5 J- C+ ]│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 c! [" l% _" Z) P+ J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ Z H& ^1 W) [" O, B! E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ A' V1 T! @- n0 t9 C% ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 F, p' ], T+ j, p& @6 G2 ^│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. E& ]& l, C- h- O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 F" k/ T, t5 Q7 l. X8 T│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 J& _( J+ k4 C0 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" e8 V. s* b: e: D│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. N0 ]0 k# {! u; q9 w( H3 M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" Z; k2 u' D7 Q, @, e$ f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' e# E" }$ h: q! h
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! K: D% @- B" b6 S( L+ T2 e
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ M& Q: K3 S, E4 g
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- H; z* e: }- P7 |3 d" j- b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ E" E+ y, J2 u, K) H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% E5 a# a1 C. i$ z* q- T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% u7 }! @1 O9 o! c+ v3 B& m' q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# u" x G* R- w$ L- N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# ]8 z$ y* u' E/ ~/ j- t│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 z% O1 s- Q6 `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# n8 A$ g! {2 _2 G+ O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ n8 V/ N) a/ s2 J2 h│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) K( m0 S* Z8 B7 l) o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ D; X: O& x) g) }└──┴─────┴─┴──┴──┴───┴───────────────┘ P5 d" ^3 Z4 h
% i) L* m( z: R1 b( Y
6 I. M* e4 P+ l3 pGigaChip (蓝版)
% H. W+ E B. l" N, M4 x┌──┬─────┬─┬──┬──┬───┬───────────────┐0 b# l: S9 o: S8 B9 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) j1 @8 n5 @9 I4 X7 B+ W+ T& I1 j: T├──┼─────┼─┼──┼──┼───┼───────────────┤6 B4 ]# i, Q& P7 u( Q i2 E( Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 O. ]5 }; p, V* f" w' B│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) q8 ]1 ~- R4 i( W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" ~ G/ i: {* M, x) D* Z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& L s; O. @2 i! _ F1 ]) q5 O│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% V( l- P( ^ Q0 ]3 H+ R' o2 }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 i0 B A; j) F; G- V: ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 L% Z3 L& ^ }- b5 E* `4 R
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 z% \2 o- _' L5 p/ @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! i9 l3 {/ B9 N* P/ D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# Q' K4 G; j/ y# X8 w% k1 m│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ a! e& n# w2 r6 E6 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 Q( K( @8 k1 A9 d/ j6 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 S; Q! \4 N" v; c) b
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 }6 S+ c/ ] x3 J
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! V Q# I& a) \2 f3 h: o! d4 j│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 e" W( G! F! Y- _* o: G* A; W) A│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 }) R9 R9 ~9 B- j│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, x' u6 f5 c$ a) l6 J Z6 e2 T# j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 p( \1 y0 ~( V; ^) d4 R( f$ ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ _5 W( Z7 M0 B4 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 E) c! w+ S0 S- l# s+ v- I, |: f b; V9 @( ^3 b1 v+ R: X$ r3 n
GigaChip (白版)(只列出与蓝版不一样的Chips)( t$ n' x. _8 @. G% d$ U0 c1 O' G6 P! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐" s& i; h2 D J8 `' |6 M1 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! D' a7 ]5 s4 W9 P( r├──┼─────┼─┼──┼──┼───┼───────────────┤
' R1 L/ Y* J, z6 Q+ v│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 o8 e7 h1 Y0 O! J* |9 C( `0 T
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 g; g% u; w' q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ o/ B! c" D" b( D
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ u" k5 L: W- k8 c- G└──┴─────┴─┴──┴──┴───┴───────────────┘ |