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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' z4 n( K3 a9 r& R- {/ h2 h
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' f) I& I6 r* I$ Q0 k■● ■  NintendoWorld    站友xliz原创' F$ N$ K, h( K  X4 B  J
■ ●■    http://www.NewWise.com
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+ s3 B7 p/ |* B5 i1 @5 O6 U6 p% D& M7 m3 y7 o- X
3 y3 E; u/ U9 x0 ?5 \
           洛克人 EXE 3 Blue 卡片组合& x  j9 {8 w$ b
1 ^5 N) ~: h9 j6 \; v- I* ?: E* N
& Y9 s1 r, t. g& s) I3 n/ n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; @+ @' }9 n2 P. ]# C
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 J8 z0 _; c# Z) X====================+ {' q+ }, n7 B$ `# ?* B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, U4 ^' J8 @% K! b- L; L- y" V
3 E' I. f" x* D7 U: u5 I/ g. |以下内容格式如下:
) @3 @" b* a1 R
( H5 B4 i: W- w编号    名称# H! I! _0 S8 j6 |2 T# A
说明
3 E8 h' t7 L0 ~0 H组合方法
' r* `6 O5 c  I4 {8 F---------------------------------
2 h1 i9 `; w! b3 ?3 f5 U/ f, W01    Z-Connon 10 s/ b. g! u" C, D& ]: H
Unlimited Cannon for 5 sec
- ?; z9 f' x9 y! X0 WCannon A+B+C
. v* p5 `+ c. v! w0 [4 O/ sCannon B+C+D& G4 n/ l! k& t  l, q2 I
Cannon C+D+E& B0 _/ z& ~9 ]9 K$ q- |

4 C/ g, `1 s' L4 W02    Z-Connon 2* A' g9 K& _: c# \: ~8 U- C
Unlimited HiCannon for 5 sec
6 Y& ~- f( }) H" F6 YHiCannon H+I+J/ p2 L. }; Q+ r2 n. `# q
HiCannon I+J+K
! [) o  n- B* p. lHiCannon J+K+L
0 D: F9 J% s4 S" p2 M; Y2 K% C: C) G
" d/ y  @- V' E3 n. b& b03    Z-Connon 38 Y6 l" P8 v$ X% Q( h3 p, H  q, w
Unlimited MegaCannon for 5 sec
! Z5 V# d  \* f# U' }M-Cannon O+P+Q
. H; {4 H: p8 b9 lM-Cannon P+Q+R/ J- [4 v" I; |/ Z
M-Cannon Q+R+S/ p, B2 a/ w. g- S% {7 p
' v$ _! e; Q8 t% z4 D
04    Z-Punch
; R; r1 V9 v, H, m' M6 TUnlimited GutPunch for 5 sec2 l; p6 w% r2 P( W% u; z6 i, Y
GutPunch B+C+D
. T6 t, K2 O" m! `/ r. |. ^6 @GutPunch C+D+E
* q8 G7 L' J" }GutPunch D+E+F( f  X' J! ^6 ?4 c, k+ i: @
$ x* N$ ~! b# s4 u' S/ _
05    Z-Strght
0 p. y/ d4 I( FUnlimited GutStrgt for 5 sec
% m* N7 F, H& \: E: Y/ }. z, Q! _GutStrgt O+P+Q
% p5 S# Z3 n3 u; |* `  |  ~GutStrgt P+Q+R
- D, z1 k* \5 c0 q' L) D/ EGutStrgt Q+R+S
& P4 T. G  ~6 \& T$ o1 n8 Q
# N  I$ B: o& s0 B; ^% S1 ^$ x  V06    Z-Impact  s  n* o) K. g! s
Unlimited GutImpct for 5 sec) s+ E# V! }5 Y2 |0 ~
GutImpact G+H+I4 F! E, i& Q$ [! E) ]6 c
GutImpact H+I+J
  o5 u: z& y* h& T4 \+ N9 ?( s" TGutImpact J+K+L# T- D" u3 I7 Z* ^

; B2 S2 }! }% P" Y4 j/ [07    Z-Varibl
! a7 y* S# |& _" B: b9 NUnlimited VarSword for 5 sec9 j, P4 N6 l# B3 ~
VarSwrd B+C+D" p6 w7 D& [, a+ I, d
VarSwrd C+D+E1 }. Y# y! X, L  q# ?1 H, p
VarSwrd D+E+F/ \3 }. s5 F8 b9 X
, {; D3 `( e4 \2 N. o, C- g
08    Z-Yoyo 1  s5 Z' }2 ?+ o
Unlimited Yo-Yo for 5 sec
+ P5 Q) ?7 |+ A/ {Yo-Yo1 C+D+E
% q# \+ g/ ^) EYo-Yo1 D+E+F
3 u! P. A' w9 P) D" E3 oYo-Yo1 E+F+G" X4 T) c0 R4 o2 @; l& W3 J

/ @$ o* \, [1 Q" c3 m09    Z-Yoyo 2  d" h; s. M8 V  b8 q( D
Unlimited Yo-Yo2 for 5 sec
* z" F+ C+ Z- n! w: qYo-Yo2 H+I+J
% I. M6 m0 L+ B+ r% P7 sYo-Yo2 I+J+K
) _7 b& D$ u/ ^+ H/ FYo-Yo2 J+K+L
3 e# ~4 k6 `1 R* C2 z5 D# T* |$ l$ ]1 {
10    Z-Yoyo 3. b* o: o2 T8 ~
Unlimited Yo-Yo3 for 5 sec
9 v! y4 |! }6 f% _: h  m$ CYo-Yo3 M+N+O% t+ a" U6 D" e9 A; c
Yo-Yo3 N+O+P
1 g: z- g8 V* R( }. [Yo-Yo3 O+P+Q
& M8 B' q+ m0 r4 i& K+ H: e$ F9 R. L6 @7 A0 {
11    Z-Step 19 y, D) H2 Y( P8 V1 @; t  P0 S
Unlimited StepSwrd for 5 sec+ ], d9 _0 e( h& Z) T* Y
StepSwrd L+M+N
5 ]) v4 H# f: {; g* U% SStepSwrd M+N+O1 b, y8 J6 a5 r4 q2 i
StepSwrd N+O+P) B" m* X! j" e0 K

- K! ?: F# v" u12    Z-Step 2
. `! m. F0 H1 I0 F( h9 j* f1 DUnlimited StepCros for 5 sec3 g  x9 t: e) {# b2 F
StepCros P+Q+R
. Y5 y7 T/ k* t) b3 N# UStepCros Q+R+S
5 P- \0 T# U2 |/ z" E9 F1 XStepCros R+S+T5 Q! C8 A8 K9 R9 h' E7 b; O8 z
$ b' f. C! m3 Y- W/ U  G
13    BubSprd
2 D7 K; O3 X: R# x2 d, qAttks w/ spreading bubbles!
* U+ n! [& a/ @7 t9 k! ~Bubbler  C+D+E
7 b; T* p& U6 }" T% Y. s0 dBub-V    D+E+F
3 y. l* O$ X3 x% T/ j' i1 d; HBublSide E+F+G
5 d5 f+ y& t  t% eBubbler E + Bub-V E + BublSide E
- t- v9 [6 K, g: m, i$ m
. z4 N( A* |( r14    HeatSprd; Q2 P8 X3 Q1 y2 V, K
Attks w/ spreading fireball!
3 t7 v9 j  E1 |# yHeatShot H+I+J
; J; n8 o9 @4 ^Heat-V   I+J+K1 @# G- C& e. b# I. L! q  n
HeatSide J+K+L' G' f3 [# q4 W, f+ L3 j
HeatShot J + Heat-V J + HeatSide J
/ N1 Y& X- W3 R- N  g: q3 e4 _# o+ R, W; y
15    H-Burst1 `3 E0 {# S0 x2 I
Creates a giant explosion9 Z3 R6 i; t. l, [* i! f
Spreader M+N+O
7 h9 J8 ^) \/ `1 n6 U; PSpreader N+O+P
6 `6 D& X5 @+ n# T+ `0 G3 c$ XSpreader O+P+Q
/ i" g7 M- w7 N2 T" s; w' x9 [2 U% N) h) Z5 G
16    LifeSwrd0 w  T3 t- H: [) V
Swings a huge 2×3 sword!+ X) @! v# a- e2 M& j7 R
Sword E + WideSwrd E + LongSwrd E
" C9 C! i, d7 C, f0 @3 e+ d/ SSword L + WideSwrd L + LongSwrd L
6 `0 ~/ X/ h+ }& O% q" ySword Y + WideSwrd Y + LongSwrd Y8 \' U  N+ ?  q$ j8 [5 t; n9 J, d& o
; ^1 m; T- B& j' f& W0 n. d: {
17    ElemSwrd0 w) d, S8 F5 R, k# h
Wide swrd contains 4 elemnts1 l+ V) E. E9 v1 {- }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 Z$ S) N, N% v' A" J7 q* gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ Z3 V5 p/ T& d1 |1 m2 F! i+ A; A7 C

( N0 w' c, F& u! X1 Y. Z; q18    EvilCut5 T, W4 d. P  G- i2 S
Step up 2 & make 4 atacks$ S3 V; b  ]' \* [
StepSwrd P + HeroSwrd P + StepCros P+ t: Q6 m* E* t1 H
1 @+ Z" ^8 L. A  x4 j
19    HyperRat2 Z: u/ \* ]1 @* J; A; L
A giant Ratton charges!
" y! s2 u; I- DRatton1 A + Ratton2 A + Ratton3 A
; t" a( K* F: j0 L1 [Ratton1 C + Ratton2 C + Ratton3 C
7 Z. r6 u! F5 D% ?Ratton1 F + Ratton2 F + Ratton3 F
0 K4 w0 ~( S, ]3 L/ c! u0 F2 {
0 X& a" V1 R, W% ~20    TimeBom +
& ^# x  g% `9 Z% Y2 @4 BSets Time Bomb in enmy area% `' @% v9 ]# I2 h. E& I+ U
TimeBomb J+K+L* G! C9 Z5 N& B9 p8 T. p
TimeBomb K+L+M! R3 Q# L" o0 @4 V: V
TimeBomb L+M+N
" d6 B; g  x  t# U6 y" n! c5 w' {2 O4 x" x
21    GelRain
  J$ s& B) S. RGel steals squares
& N. f# a$ R# ^& kMetaGel1 B+C+D% A: R- g9 [7 n' W1 k$ v1 ?5 K. Y
MetaGel2 E+F+G  t1 x, V( K  d2 d! H) [1 {
MetaGel3 S+T+U  x: E& g; F/ S) h7 S1 C

3 @$ f& }7 S) u; t) \- D  D7 U. [22    EverCrse
* G3 ]. @/ }- v5 e, J# _  LShield chases enemies
* i0 G: D! G$ [: s% N1 MCrsShld1 C + CrsShld2 C + CrsShld3 C+ {8 p; D0 V- a7 r3 ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
" r7 V. \1 B1 O" b9 H
9 o, W. b7 _- ?1 k8 N% c9 Y) s23    MomQuake
: A: t( V% h2 H8 \7 SAwakens Mother Earth!  s: ]& R# d3 W# X, P9 E* G
RockCube * + RockCube * + GodStone S# |0 `0 s0 T& b: u$ X& l8 N$ L% M
0 J9 u  c% w: N% {$ m
24    PoisPhar( ?  k5 [  h2 v$ {3 o- C
Pharaoh generates poison
. C8 i. O5 I8 W5 `9 ^; iPoisMask A + PoisFace A + Anubis A
, v7 p0 E4 S3 L3 ^- M& h" Z
+ W! L* @3 ^- c% y" S25    BodyGrd! t/ C! U( Y: u/ |( J" Z
Bodyguard takes out enemies
0 b9 ?; u! B2 G3 i2 kAntiDmg M + AntiNavi M + Muramasa M- [8 A7 p! R% v/ @& K
9 x7 r3 y2 H! J' x2 ]/ J9 o) g
26    500Barr
( X* _" y; D- o) t  fBarrier absorbs 500HP dmg
4 ~  k, F" x) U5 J8 aBarrier E + Barr100 E + Barr200 E) t+ V- m/ s; q
Barrier R + Barr100 R + Barr200 R
9 h# v) b3 m; ]: S# k; }4 u; ]& X: p. Q, o
27    BigHeart- w9 t8 Y& }. q
Attacks, then heals HP!& B( b6 B0 u) |) u" v2 @
HolyPanl R + Recov300 R + Roll R
- O" n0 n. F4 ?, a0 `HolyPanl R + Recov300 R + RollV2 R
' S# Y# B0 m& r) n% e; ~/ THolyPanl R + Recov300 R + RollV3 R  i: @; d. T7 c! d- D# {0 ~5 J
( h( A4 Z/ c* n- f, N
28    GtsShoot' _/ \9 q- L6 k8 G4 y. z; ^+ f6 a
GutsMan throws MegaMan!
' x$ D& O& `! iGuard * + DashAtk G + GutsMan G
4 j( L. f1 m* n' C+ x: bGuard * + DashAtk G + GutsMan2 G
" [7 W4 H1 r$ t8 f3 [, z4 _Guard * + DashAtk G + GutsMan3 G  a" w* ^  k+ T3 S/ J# ?1 d
Guard * + DashAtk G + GutsMan4 G" D. A. O% x6 c( b
/ ?- M3 ~& ~: V! q
29    DeuxHero4 k$ S4 `+ s* j6 Y' c( _7 M
MegaMan & ProtoMan team up!6 U+ Y6 D7 j/ a) A' w( q1 t
CustSwrd B + VarSwrd B + ProtoMan B' Q% w/ K. a2 o% m' ^* D; @- |
CustSwrd B + VarSwrd B + ProtoMn2 B& o% `, z1 A8 q$ e
CustSwrd B + VarSwrd B + ProtoMn3 B
) r+ e% U7 O$ Q$ R2 cCustSwrd B + VarSwrd B + ProtoMn4 B
& h3 h9 q  x: D8 L2 j) _
9 H, w- U2 E: u' ~8 G: q) a30    2xHero
2 W0 N, S' @* e# e& wMegaMan & ProtoMan Dual atk
, T- Y# E# Z) q* SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- v6 \! M( }  K% R( t8 S! A3 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# b' r& ?+ Q2 c; Z! DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- @( O: b) Q& f8 N  k4 w. j: C* o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 L7 N: H. J4 `% y1 C9 m- O; g9 B( f& U# w* {. l, t
31    PrixPowr
# R) D9 z, e" i& ]3 Navis attack at once!
3 I+ ^- Y- c* d3 }Team1 * + Team2 * + KingMan5 K
/ D! M+ a; D+ ]Team1 * + Team2 * + MistMan5 M6 T3 B( c2 D- A9 a' u3 K' s, m
Team1 * + Team2 * + BowlMan5 B) `5 @! c0 g% U( ^
8 W, n5 V/ \+ R" g& k
32    MstrStyl# V7 \& h2 s$ V: h  _" |0 z
MegaMan unleashes his power9 x, H0 K7 z2 \$ ~( ^, G  b! s
Salamndr * + Fountain * + Bolt * + GaiaBlad *, o7 G( o: S+ f& `7 ^" e( i

: |+ B" @0 ?* c4 h0 r; vStdrdChip (Part 1)
+ o! v% o' x, S( z┌──┬────┬─┬──┬──┬───┬───────────────┐
( F! y5 B# T8 r│编号│名称  │MB│攻击│属性│稀有度│说明             │2 Z  u7 w2 ]5 L4 e: c+ c
├──┼────┼─┼──┼──┼───┼───────────────┤& Q" a; d( _0 {( k
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 |9 |; p5 Z4 f6 v" W│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. w& _8 }( w( I3 P8 _# x1 m
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 i" D+ [) U6 j5 o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) E3 }1 v+ L+ u# B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! E' W* [( w. s0 h% [, x│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* X+ M" a* V7 v. o, a' U4 S- o+ [/ B
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' u9 i* j+ ^5 b% H6 X
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 V5 s$ B/ `; x' ^. a& Q/ [│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# V' J& ~3 b: [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, z/ n# y: }6 r8 }, W  p+ {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 P7 h2 W! }) `│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( r7 g# R  z. H' n2 ?* j5 a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 a  c) b) R  `5 h│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 L( V; z+ k3 J7 V- f% x' o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# v9 W+ ?- }+ b6 v6 d3 l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& N. C8 n4 L8 @6 [│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; F+ [3 ^2 ^8 J" G% T# D, u% ]5 n6 j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' H) D9 v! M: s' i8 @│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 Y  R# H6 B0 q) P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 M9 f0 @4 W" U0 T│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* E& {" P0 K/ K6 }9 w3 f% l6 Y' \
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │7 e7 F6 N# r6 s8 h9 q: _/ f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  h  v. `$ `1 j  s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* e% F2 `( Z, [; |4 \│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) U8 j4 S" l# z7 M% A( q1 U% b
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 S1 }- |, E: h# r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 [: a. ]) S; \/ b8 Y! @
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- `3 I, u' ]% ~6 \5 O6 A│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 Z, \* C: Q& ]! P6 h" z( `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 l( ^0 z& I& |& I2 f/ U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 F; i1 {  M& Z4 b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% D" E* }& ^; e$ \( d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 J3 H/ v% U; R) E/ C0 j( \
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* |: S& B, G' N8 t, L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) U6 @3 _$ _: W: Z6 G│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
$ S  T) E" C& ^2 ~# x# S  V│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ x. ]" f7 o. |4 `, J! m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 y' m5 ?6 n3 L! j  F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 `: A7 W0 U6 s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
& T: R) Y6 @  x& c. o# P│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │; N' V4 L% }& t
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
( W" G. ^( Y% c9 V. L  F9 @│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" f" D; c& G5 {$ @! ^4 j0 G( t│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 n7 y! _/ Y' u) s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; ?" t: z2 [$ w3 P6 T
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- b. q1 m1 W' D9 g' O- v% ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" v+ j9 z" s7 Q8 _6 w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ Q9 B, F! S& I+ s! t5 V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. Z  n. |  t; ^; {3 h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 \$ Z! K. n" i8 f: W; `* h' ?
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- O, I6 _2 _! W$ H+ v
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# |4 @, d6 i$ ~6 \! ^! ?│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" }# m* s0 E. D2 F: n3 h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' ]3 P: E! Q1 O5 }│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 c3 ^5 J  ^- M1 D  `% f0 l
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: Q' r1 Z5 q& H6 v8 E! I. F2 H
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" P- j! A7 F* s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ u, t0 _3 d+ u) t
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  z0 Y, n( F3 G: e8 x7 D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. t0 c+ P3 ~7 @% [9 @' ]  d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# i0 y. c3 `) m# _& g5 i
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ G! h  n4 G  _# n1 C│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* Y+ g- E. s9 l  ?4 B, h3 k│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ T" \2 g1 R) a│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! u4 K# z! N; m& a: H  ?* A│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 ~" L( ^. H+ H" ~6 }
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 \% N5 z* ?. r4 P# ?" S│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( V; i' `1 }; S& [6 I
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& Y0 c. ~; y* m9 v; n9 a
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- X5 l4 b9 {. e- n0 b/ k3 M9 A3 e$ I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  f3 f4 a1 o$ n3 ?) q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 F! M5 a, y- x9 N! B( X
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 Z3 m% F2 p7 i) ^3 d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: r+ s% p, m5 Q+ v) m│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- k: |9 p# R: {0 @│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 u/ [8 V! U. Q% T/ W( P; a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, m# \, E9 X: H" x& D! n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" H7 D4 [7 V; ]3 H: C5 o' ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! `3 b# v6 e+ Z8 P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 z5 S8 k0 r/ w" M3 W% P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; [) x) [3 D5 x/ d8 i│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ E& k& h( L" {) U* B│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' A8 J4 K4 v" V; J7 X1 {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' K5 b- \4 V. J+ _% V" y& B
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& b, G! X+ r! V8 [$ l
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 _+ S& k7 e3 A1 n2 L& A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 n: t( p2 ~, b9 N, ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 b. k" o1 @1 r0 j& K" |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 h# @; y$ M) j: u# ?/ P' ]│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  y" m; i- j* |( A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 H* e7 v- {; B5 j: F4 L# ^
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 I. B/ A9 Y0 F: X" E, |│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 r3 i& g$ O" B" W( M$ m+ X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 J8 g% |6 u) ?. f% z3 P│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ g) L0 B; |) I& g0 r' M
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ i* R1 \2 Z1 e: g& o+ m6 \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 T9 l1 F& T# |. [$ U  @! |& B( a│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ {5 o- {- S# V
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 \9 _0 E: n% M3 B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. [) t7 M1 G9 h( f7 \
└──┴────┴─┴──┴──┴───┴───────────────┘
8 n6 ~: V5 K2 U+ j: w( D
; ?( F: ]& p' A& V" `StdrdChip (Part 2)
( L( l! F9 t. a; U2 d% e8 X┌──┬────┬─┬──┬──┬───┬───────────────┐9 Y/ }( l7 [' o/ ~5 d1 U
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, R. F6 \8 s5 p├──┼────┼─┼──┼──┼───┼───────────────┤9 y) m+ r" F1 Z( n3 I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* b7 O' z/ Y; c+ d, S( T, A$ y" L6 [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! g/ Y7 K) G, _/ Z; `- n4 k1 k
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' g  K; B8 m* n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' A# P4 w" c- B, ^8 {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& F2 b& j- s* ?7 A5 h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" p2 z, L. ^3 G6 Z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 O0 X9 O5 G9 D, ?" {/ _
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 g- w( Z6 ~1 M" |, r. D( G9 b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 G, W6 |. ^9 O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 ^+ n: j' v8 Z: A  J9 S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- J. _5 f; V* B5 g0 n  N5 J" j
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 L. _, T5 q# `% M│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# a; e/ C1 C7 J, n+ v# V+ `! U│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │. {% {- w& q5 u: I
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) t6 @( W, k1 u7 n( ^7 C│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; \! Q0 M' [* x* a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' i& r) m3 ?$ w$ s, A  M
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ x8 P1 ^- Z7 S0 X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
) Z  I4 y' Z/ H" }! c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' ~; T' \* V: H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 J' d" l' {+ d& a) a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: M5 B! N- v: f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& l8 O9 I+ [* }7 e│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! j% a+ B- L2 D8 a/ q) k" S$ ~
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& w* ~+ M( D" k/ O; m/ Q) g
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# f6 F3 R* m9 U; I│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 d0 Q1 T" E: M) R( h8 k7 E! E│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( w  }7 B) H; ~; h- A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ [+ g9 W1 b+ v! O7 S4 V- j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. D- G; Y7 z; x* R% n8 I9 e5 v4 r+ I
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ g4 t2 a2 {8 k
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 ~% C9 n& u, Q- K  w) `' x8 V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 ?" _' ~+ N* k3 j; w% P! o│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 b/ c0 d" T2 [' N- C" K; X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. y; b. D* `4 U6 A0 e/ N│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* D! r6 `* y& c2 Y5 `- m│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 Q  k2 o* J' q8 t│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 H9 G- t8 w0 v  P3 |
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# F/ E8 M3 K: O0 [9 X4 R# Y/ I7 _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ i9 [2 C- I7 W9 t) x│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' I9 `3 T5 i; z+ I' v" N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ Y$ @) {/ n# j/ U│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' T) b( P) m& H2 j  m2 |4 |4 {- P│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! h0 _5 K; O6 P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ B) ?% q1 u4 F5 I# q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) v$ y4 C0 o8 ^7 C9 W% L
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; O/ b3 G, j( k% S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! e' ^- r8 P8 V, e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 X% v! p. B7 e& z6 v" }% d0 V│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 A0 g2 x  t' K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ ^4 k+ G! g1 }" Q7 Z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │, u  p) |9 _1 ^5 Q- U1 U, b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │( y6 Y% ~: c- k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 Q1 z# A" j7 P5 W0 X│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 i/ e% n$ C" ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ ~+ P4 T" N, q. P
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 c( m7 A# L0 g) G- J& \0 i
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" c( z- e/ X4 i1 [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ ^0 }% Z' P9 R4 l│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ P+ u2 P; y$ m. G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; N0 U- k- h: S1 O( \/ X
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 {; ^: y$ M5 \0 @( T8 W7 v
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 N4 Y1 l/ D5 u! D│163 │Invis  │11│  │  │***  │Invisible for a while     │
% X, N5 o( t2 ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 S+ w' P5 K% g  A│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 d4 }. i3 W$ {│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 a2 C% T: ]. W8 E! q: C' [
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) X& s( t+ y: N( s. T5 r7 t│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! C6 d1 q6 T" Y& s) |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 W2 }8 b, n' m9 Y) d& `! U$ t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ w3 K' B0 W$ G5 w
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 V# r% \! ]# h4 B/ p& P6 i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& b# ~# S. I- G9 s
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 H8 K3 g5 L' m$ ~
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! i6 A" j. a  N* V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! v% m1 k8 Z1 }9 |9 i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: t  i6 ^$ }3 `2 i
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 @, d0 X8 U, R8 S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ j$ v1 i2 t' @8 A1 p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' J8 V. y" F6 `7 v8 h1 i│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' |1 N1 o# j6 p! l: S' Y4 ^9 D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ J$ a6 H" O! o% I0 `' f/ D$ Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  u; k7 x, m. z$ \
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 d% Q4 b$ d' J% N
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 m1 o# c3 f2 K  q/ f( Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' j0 J% n2 p( x│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( H$ M5 ~0 ?% D, `1 i5 e* J2 Y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 X; l9 L9 {3 B. k4 Z3 I" F│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) F& c9 {" q6 r3 D
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: k* [& V) Z* z4 g' I2 A$ C
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: X" B; x: x, a0 y& k
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 G; k) S+ c) p6 Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& }# r% ]+ T" d# M) S- t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- H5 |8 _0 p5 U$ {2 F& _
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) ?3 W* M0 h7 V8 e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 k9 T7 V, T# R5 v  f7 z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 k$ b6 w2 Z0 |7 n& b1 S% l6 _/ T- I2 p│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 W2 q6 a5 a' \. F5 }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* A% ^: ?% c: M# u2 f│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# |! ~7 P+ m( E. \" Y& r/ q& v% j
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ @! o3 s8 i, C
└──┴────┴─┴──┴──┴───┴───────────────┘
5 a" J% ?( z  Y. \/ k+ H
! d+ E: t) J4 T/ E# l( F; i+ @' M  r7 [9 E" H+ Z# |0 L7 p
Mega Chip+ ]/ E7 p# p  g* b
┌──┬─────┬─┬──┬──┬───┬───────────────┐* o, n5 f4 j( ~! O' }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; ^6 a+ ~) _" {" _) E├──┼─────┼─┼──┼──┼───┼───────────────┤" m5 l3 s6 B3 d0 C, C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │* {3 P3 f9 B% X( d6 k. P' R
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; e0 ]) ]. b! ?$ C9 |) I* u
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 S! k' |# k7 M. R: M2 _│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: O4 e% n$ y* r1 @2 ^( }- x' ]
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ O0 j9 L7 r7 P5 k, _3 B. i│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# V3 v$ e! Z; N8 `1 s/ B9 g0 T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ J) z  K) k8 h8 j+ J. i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, P% Y7 D& z* {# K: m│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, b# Y6 ]; q7 q. \│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; d7 B1 R. q' J5 K. h/ ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 l; d+ o+ g% j2 F; Z8 A) _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 Y8 j! `) T/ b4 t
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 ?( H* o1 {$ q3 i
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 t) l& z5 z$ X8 p$ J8 j
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 Y' L  |) |7 i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. X- _( ~0 B: o" ?3 |* U/ m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) |: k3 U; l2 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ `* U' m/ O( ]: m" z( L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# |0 D8 V& E. Q- m& i7 @6 E% t8 i│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; H' }# t" q2 O1 a
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& \0 z' \0 b: l, p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; {) @: J7 j' y+ F$ \- ]│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* m  ^  Q3 b$ [  e% L
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ s, Q, G; u3 D" o8 A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, G- e. C+ S0 `$ \7 E" F/ g# N1 y* t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- p$ q6 h0 m. }% }. m│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │2 D9 S$ m# j7 c0 n$ U
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 `; e- I  u0 g" F4 V. e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 Y- B, H9 d& ?0 o$ m
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 k% {' ?+ ?: x' D; q$ g( d
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 U, d. z+ k/ I1 _│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ {0 I# \: F( b7 z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( ~/ N5 ~0 N  ^+ M5 i
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 E+ K( Q9 E1 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) a) Z$ R7 W1 D3 M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ A+ Y! G/ u3 x2 @4 C* ^& {6 s4 S2 s4 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 ?$ e8 v6 [0 B7 o4 @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 k( F! l# _2 m
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: H3 G3 N+ o" H" k5 N) g) v│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 Q! @9 f' ^, g+ m# U# l: ~) j│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ s; E  ?+ \6 I" \: O8 }( @8 M% v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 i; F" {+ ]# w/ e" F8 C) ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 ~3 e; q3 r% l+ s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- q5 P5 p' ?, e2 q5 H$ q; v, c! X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" r- P7 T  K1 |6 o" b│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# K; p7 e3 J4 G) b+ Y# _! k
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ s) {4 g0 X! w% [, f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. d$ s: I0 O$ ~; {# d
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 W1 f% y3 c5 H" j; ?7 d% T8 H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' H. |6 q7 F' i& E9 Q+ i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" C0 F" r" w! y0 U) A2 T+ L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' z' k/ f! w5 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 }8 Z& D  r' D) }8 {5 [2 B/ h8 [│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( p* d) ?% h" l) g6 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' |6 s) w. C! V2 N& E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- A3 U) t$ L  C9 f: y1 k9 O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' v$ V! b& D2 B; `$ D9 @$ s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( }% C; E. k" m9 |7 R│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" z- X2 x* ?& t8 K& e│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 I7 {1 F: V! X) N5 Z/ Z│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 @* `. z! E9 v4 Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 i1 o/ w5 M8 [- u! u6 u3 _4 f
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ C. v& K: y; ^2 @8 L, l1 P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 x% W8 |3 o5 Q! j- l: S7 Z│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: v) T& k+ W5 Z) [5 D! I4 }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 t" C1 [5 B6 i! J- v: r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; I6 t1 D8 l5 E% j; h2 @1 U" `+ b│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ P: [, {4 f0 R! L% e
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) b# r0 x# a  N9 g! d8 P│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ F# l( [! |4 ~6 y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' f" J3 s. z- i* N2 @2 j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. N4 J: K% G, _; [6 j
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' S) K1 G7 k) a( _2 ?; Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& |4 o8 k. l7 d│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  E% A, [2 \3 b- \. \! g9 e2 t│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ u) V9 [: }1 [+ w( l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ h% P6 e+ b8 N$ S: ?% J& J2 i  f
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; K: m  P1 y3 b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ G1 e  z, d  i+ `( }  t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! Z2 S. c. l. }. @$ R│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" i5 |, C+ X* @% F( i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( V7 z1 c$ d5 y1 @9 _" J3 b1 N. O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 ~7 F  c4 z3 V" M: M! M: t$ x' w
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 [- f! v& N* E, D  R3 i$ p: l' _│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │2 H- x5 J* o. o& J
└──┴─────┴─┴──┴──┴───┴───────────────┘7 R- i0 b9 t' ]* R8 v5 I6 b- T
/ b2 D$ Y) I8 L: V; v# H
. `8 m+ X* I. U
GigaChip (蓝版)$ a. U; M- Q+ j5 T8 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" [- S) T* h5 }* y│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 V. |7 ]) ?: X) H( P├──┼─────┼─┼──┼──┼───┼───────────────┤6 A  X* X+ E) k  g7 w9 ^% e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- Y" P3 e  w5 ^" L5 {
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% R7 a/ i" I, k2 [& O' O7 l' o$ s│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' N( H! @$ z6 A* Z$ T! V; M0 p  v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 m% h2 V+ `4 ^+ x- l: u
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
0 G  S4 N4 w6 `+ K% o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; i# A$ l+ I" F6 _- U│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, F% C4 X# i8 k0 n* |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 P- V2 e" K# F% m# i! M+ e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' E+ f& ]7 X! h/ Z. C8 V; ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' }4 I) i2 k- ?0 ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( |: P4 G" h4 R/ B* z+ q# e( {
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 G* m% j1 ~6 x* d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 A9 J" D8 K  h  z. S1 L8 k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 i) s6 Q; |  v$ {* o0 ~  x! h2 a│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* T# b# O. q! F/ H8 G( D9 a
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 l4 C9 E  ?9 {, D, p+ _
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ m- E7 j# u. _/ ]% [3 O│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- O& I( S1 `1 T8 a. m│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 A8 A6 ^% J$ t4 h# g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" M5 H# |! w4 z$ T" G0 g└──┴─────┴─┴──┴──┴───┴───────────────┘
& Z; d) d9 y5 l- W
8 G; r) M* U  X( ^3 i- YGigaChip (白版)(只列出与蓝版不一样的Chips)
2 _3 t. g# l4 S1 w6 e┌──┬─────┬─┬──┬──┬───┬───────────────┐( Y2 C; q; l' @0 {: `
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; X; v7 y/ [: q4 _6 `/ Y/ p6 k* X# h├──┼─────┼─┼──┼──┼───┼───────────────┤
& f) _" b* D+ s% q( Z3 \' O) O│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 Y% B) v, S0 y8 C- Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% i8 O5 _3 T: V6 L0 j9 W  D% F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ A: m& r0 y$ y# J/ F│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 Z$ S: x8 K, W1 C" R
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: ^4 H: w6 z/ k, j' W
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d$ v- e- F* i/ l; c% i' Q; r4 L, L2 ~( u' S
001002003004005006) P: _/ i$ g3 ~6 t
007008009010011012# q2 W, u3 c# E9 {! U& [, H
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: x( |3 k$ \, {" c% g5 J  l

, D7 ~3 h, ]& {8 @/ ^019020021022023024
5 B5 F# Z2 M5 D8 \- s025026027028029030
+ a2 h4 z0 d+ b$ g0310320330340350363 E0 }# z4 j9 D* D8 Z

/ i; b) A1 {$ `  U# u; @1 G3 X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. s' B) n/ Y+ x. g' `1 ]
# W7 r) w- s8 e. K037038039040041042
" |" m( A+ j  {5 f& g9 {! `: r3 z043044045046047048# X* J! ]% L* f; t& U2 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% A3 V5 T: q# Z- t, U

" F( h( T/ f2 j/ p0550560570580590605 k. b- I6 m3 _- Q
061062063064065066+ V  r. _3 s: A8 p" R
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* g- K4 y* H2 t+ Z- z3 V
9 ]! E$ t9 i4 r# d
073074075076077078# ^$ v& Z) m8 l; n
079080081082083084" T7 P0 M* @5 Z4 H; w. b; y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 S" ^. J2 r- n0 O8 a
+ M. Q5 c0 w' w8 {) I9 b8 X091092093094095096: ]/ t. @& N$ u1 o6 Z
097098099100101102/ }( y/ m4 `. |# N) y. `% h& |) K
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 A( ^+ F" g! x$ h1 K# ~8 ^# U
* o+ \* q( X0 m' N6 w109110111112113114* ]! n6 q! w+ G2 i, d2 j/ G7 w0 y
115116117118119120
: K) C" y6 p6 ]5 L121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 I. z4 N* E# u+ y4 l) Y6 |# Y- z& S, Z1 O" m* u) ^5 u. A
127128129130131132% n% t$ a. `9 g, }8 \1 J9 N
133134135136137138
0 F0 Z, v, I6 ]2 ^7 T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, M8 O3 l1 {) L, j' A, l
7 u7 T  R* Z- E' c145146147148149150# ?# f1 U7 ^& D" r  M8 Q4 y9 o
151152153154155156% i$ k3 c, o6 @& N0 p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; s' k) L3 a: o" [, P

8 S( C: n! f; D  N8 N, w163164165166167168
$ y. N( G" t) s( p8 D169170171172173174
; j. }+ _3 K& |% H# B175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, ^6 g9 n! f- K. ~6 e! Z: m: Y9 ^" {3 Q( I8 N: s
181182183184185186
6 e7 h1 u5 \+ G3 b' Z% Z* d5 W! z2 _187188189190191192
; _! {4 T# s( U1 Q  s193194195196197198
$ s$ V4 X( V* t) h; x* E4 Z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# [$ G. `" L  \4 y/ k
7 \) x/ r$ s  g
001002003004005006
! W+ F: Q3 {" \4 m007008009010011012
; o* E0 u9 F# }3 f) n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 q, O% R# }  ^" t5 {( b/ G+ O7 f; [; q
019020021022023024
6 L  F, ?# ^" Z  i9 J( Z& Q0250260270280290300 O. c5 e1 Q9 x0 S4 p: J8 e
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# M, P. n' r* o7 I5 c
: o. ^6 h3 ?( S$ D& U0370380390400410425 X. q/ X8 G" _) _3 j
043044045046047048! m  r) v2 o1 i- i$ q8 X; G1 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 `5 G9 X, S7 T: i, S8 q4 W" V) ?. n
, R  W, B) c' c$ t# T5 M0 F
055056057058059060
/ u' Z6 ^4 N) t0 m061062063064065066* H3 K& k9 g* E2 }$ U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; E1 t' S6 B+ m* A
) b  N( Z* {$ I8 J' m. o. W073074075076077078
. y. m" z! H6 a$ v* R079080081082083084
9 {2 i2 j' f! B- l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& A) X: i) z0 }1 D9 I/ y
. E8 I0 d& u0 _/ W
001002003004005006
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