转载请不要删除以下信息,感谢您! 2 ]# X' U v' t, }+ G0 }9 W/ y
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■● ■ NintendoWorld 站友xliz原创
' |( b) L' T; @, V■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 S- f9 l$ ]& J, X: S& _. [8 a
大家要看日文版的P.A.或详细攻略,点击这里吧!& R0 n: [0 \% z% s
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : @1 _0 R& f' u0 y
2 {! S8 F: @# }) s9 l( Z. `1 j以下内容格式如下:
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编号 名称
+ z) }) l/ l5 w. z5 j; t+ z* ^0 c说明; r! c3 g+ S4 x1 {- v5 v+ x
组合方法$ Y. `# m. G7 o8 A1 N/ h) `' M
---------------------------------
. X) g; O+ y+ K/ j5 t& G: v0 a+ {# S01 Z-Connon 1
; }& A! a/ ?! D( h) oUnlimited Cannon for 5 sec. e: `6 |! p3 @, H- i& C
Cannon A+B+C" l% K/ p) Y* e5 A
Cannon B+C+D4 L. ?# M& B0 V6 F
Cannon C+D+E
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% H4 p2 J% B- _7 Q* `02 Z-Connon 2: ^( _1 n- D* H4 ^3 W2 b
Unlimited HiCannon for 5 sec
! Q6 q* B3 B# N" @6 X! @. o$ uHiCannon H+I+J5 F- q# o3 A4 P* H' ~
HiCannon I+J+K
3 M! i3 `7 @0 M5 _, ^HiCannon J+K+L2 Z" K3 |! R3 ]+ e/ r& @4 X ]
$ j* q1 ]+ }* w5 R
03 Z-Connon 3' c' ^. T i' w
Unlimited MegaCannon for 5 sec
% k2 i2 v3 Q; J/ S8 GM-Cannon O+P+Q
" q. y* \3 H Q/ ]9 qM-Cannon P+Q+R& N' u$ w* ` W S9 X3 v
M-Cannon Q+R+S
5 D! q6 Y4 c' c4 e& M) m8 `( u @2 Q4 W i
04 Z-Punch! M: I0 E4 J( V% [2 N2 y8 l, B7 I
Unlimited GutPunch for 5 sec' t! k/ b+ X; {
GutPunch B+C+D& Y/ x7 W1 b% m, Z$ B0 D+ O& `
GutPunch C+D+E, \ I T1 l \1 v+ N
GutPunch D+E+F6 M: S/ c7 y, h- k$ r. v/ q& v
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05 Z-Strght
7 L9 h8 ]& T q. i1 S2 vUnlimited GutStrgt for 5 sec
+ b" b: Z" w' `( v( U4 [GutStrgt O+P+Q
$ W- X# D" a) t9 Y3 M l7 a* IGutStrgt P+Q+R2 c& d+ F0 u7 Q
GutStrgt Q+R+S
S1 ~" R( c) h3 a( [- s) R; p7 N+ r. ` Y* ?7 o a+ d: ?
06 Z-Impact
$ b2 [0 A! }) T1 ?7 \Unlimited GutImpct for 5 sec
0 w. `* V+ R8 i2 WGutImpact G+H+I
6 ^/ p+ `$ E9 R3 EGutImpact H+I+J
9 J3 a& i6 T2 ^$ iGutImpact J+K+L/ ^' r' ~) o- Z+ z/ R& a) M
- l% o+ |. P4 V/ P7 |07 Z-Varibl
) \# O7 ^6 f3 dUnlimited VarSword for 5 sec! E7 H/ z( p( z6 _# F' k. p4 Q. c
VarSwrd B+C+D. Z$ r2 F! f8 B' Q' Q1 `
VarSwrd C+D+E$ |7 Y1 A2 u6 a/ H+ M5 [
VarSwrd D+E+F
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1 q( p! O( j {2 S* V08 Z-Yoyo 1* @% F: p/ r h$ t7 B$ |1 D q
Unlimited Yo-Yo for 5 sec
) p: |4 L) a" {; ~3 V. cYo-Yo1 C+D+E
" |6 A& |6 J# G8 D" E6 _Yo-Yo1 D+E+F
* n1 k, B: L$ d# P- q( v& sYo-Yo1 E+F+G0 j4 R0 {: d: J y; E# M
6 x0 z7 O) |/ U6 F' u6 d5 N2 B09 Z-Yoyo 2, L' J) |) F- E) Q' V' d7 s& A2 X
Unlimited Yo-Yo2 for 5 sec
% y6 \6 }3 w% H ^3 dYo-Yo2 H+I+J( ~9 P9 n* g i; M6 L+ I
Yo-Yo2 I+J+K: E3 _: V4 D) [$ C; ^$ \2 B& A
Yo-Yo2 J+K+L
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10 Z-Yoyo 3
5 O+ F( h' {8 H+ w- x" T/ ^Unlimited Yo-Yo3 for 5 sec" ~# e" ` j9 t6 \$ M
Yo-Yo3 M+N+O; G" a+ V. o( b: Z* E
Yo-Yo3 N+O+P% m) [+ f R9 O- O
Yo-Yo3 O+P+Q
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11 Z-Step 19 H% s( T! Z2 z; M, r s6 G
Unlimited StepSwrd for 5 sec3 K9 S R5 j' y, N
StepSwrd L+M+N& l# t) a) ~) ^. `
StepSwrd M+N+O
; [4 k6 H0 ?& o4 w, K) F7 m4 H# R- sStepSwrd N+O+P
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2 [ i! j4 Y7 \$ d8 A: [; g12 Z-Step 2. u4 r1 `4 S$ \9 W) e& Q" B
Unlimited StepCros for 5 sec
9 g7 J! t' V) P/ d j- N9 d0 x) MStepCros P+Q+R
7 t- s1 K0 U1 ]4 T, D5 d& y. b: kStepCros Q+R+S
1 c) L' e+ t& c2 bStepCros R+S+T
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13 BubSprd
4 T6 T$ {2 ?# T& s( pAttks w/ spreading bubbles!% k | z7 R' R
Bubbler C+D+E
& ^: z2 S& i2 T1 H# v% JBub-V D+E+F( A4 B" y2 g. T' r: \
BublSide E+F+G
. s) w* a3 v# ]' D: BBubbler E + Bub-V E + BublSide E8 |' t( q( Q1 A1 D% Z) P; G$ K: }8 h
9 I$ e2 ]& w+ ^* z- p/ _% S7 W14 HeatSprd! Y r+ U, q% {0 W
Attks w/ spreading fireball!) ^; N: o% Q3 d2 U! H
HeatShot H+I+J$ u; [$ [$ c9 T+ A1 _! [
Heat-V I+J+K
4 z- m: y$ [5 q7 P* @7 LHeatSide J+K+L9 M4 f: E# [' o& Y1 J# H! C( d, {
HeatShot J + Heat-V J + HeatSide J) B" G, v4 y, c4 Y
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15 H-Burst
5 o1 p) E( [1 [8 b3 C4 M. JCreates a giant explosion
' E7 V8 p6 L. F% lSpreader M+N+O
% P( e5 y9 Q6 H7 y. f7 \2 }Spreader N+O+P
5 n& {/ a9 w" k* W1 a: W( M. r1 A) PSpreader O+P+Q9 v! _( N/ ]6 |! k0 \
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16 LifeSwrd2 G7 s6 Q7 _9 W# A
Swings a huge 2×3 sword!% ^9 O* S+ {# Z+ [) Z
Sword E + WideSwrd E + LongSwrd E3 O# E+ m; U, n2 A6 d
Sword L + WideSwrd L + LongSwrd L
; S# \0 R( j, f* d1 P3 tSword Y + WideSwrd Y + LongSwrd Y& c3 S/ n6 V/ S) k5 p+ T
/ K. i0 _: s' ?' E0 Z$ I6 a17 ElemSwrd1 C% X; N7 ` ~9 ]! U
Wide swrd contains 4 elemnts) N2 B! N' F$ K/ ^5 u3 U1 g& L& W I3 t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ @2 t+ T! Z0 L% |- H5 y4 r- o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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8 N) E* b$ a* x) @18 EvilCut
8 {/ z+ u+ Q6 N* ~' H7 v2 wStep up 2 & make 4 atacks
$ j* L3 O( M7 e+ a7 m: C$ rStepSwrd P + HeroSwrd P + StepCros P
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( |# k) ~& g# h" V% M% S2 T19 HyperRat
I7 `. r8 ]5 x( f& q- Q* z" y& UA giant Ratton charges!& Y& P; ^1 l( _+ e6 Q5 D( C
Ratton1 A + Ratton2 A + Ratton3 A0 |. [2 w' M, n1 M; Q3 o
Ratton1 C + Ratton2 C + Ratton3 C2 k( ~6 f7 @+ B5 M$ I$ C3 z
Ratton1 F + Ratton2 F + Ratton3 F
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$ L% x5 S' d w4 U- k6 A20 TimeBom +" @4 q' d4 S& T) P
Sets Time Bomb in enmy area+ X* z' o7 M7 @9 N) V+ p9 i
TimeBomb J+K+L
5 n2 h' Z( [( o. D& U' }TimeBomb K+L+M
* ~/ R+ n9 Y3 i" ]9 J; [* B6 GTimeBomb L+M+N* X+ U8 W) v8 Z% U
6 o2 D" A; F* t) a21 GelRain1 F/ x6 g* n6 D* h
Gel steals squares+ X. a6 |4 ?" ]6 k
MetaGel1 B+C+D" F9 U9 L, Y- x; p
MetaGel2 E+F+G
( g9 Z( r4 z# X5 b0 K) oMetaGel3 S+T+U
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; _4 U3 p& W, X, }22 EverCrse
7 I. S4 ?- V; j4 W& gShield chases enemies) c) I: |0 b, `" x0 d! `* K) W' G' v
CrsShld1 C + CrsShld2 C + CrsShld3 C6 x) k) {8 B- a9 D
CrsShld1 L + CrsShld2 L + CrsShld3 L6 W# a( s( u+ S& M' j Y
$ r% [7 A% I. K1 d; x( Y23 MomQuake$ w$ T0 m# A( `8 S7 e$ d
Awakens Mother Earth!4 s [' U! @2 B6 Y- k
RockCube * + RockCube * + GodStone S
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24 PoisPhar9 C; B1 W/ t( ^* n2 C4 g
Pharaoh generates poison5 G+ d2 F( x, ~3 B7 A
PoisMask A + PoisFace A + Anubis A! y" y! H9 P/ h0 {, {
; J/ b! c* G. \+ l* t3 f25 BodyGrd
L; @7 q9 m( y2 ^/ q3 PBodyguard takes out enemies
6 O0 B9 E- C8 K. UAntiDmg M + AntiNavi M + Muramasa M0 r& H( U( ~# P6 ~+ k, V( C
: S# ~' W, U0 H4 {1 [8 B$ P26 500Barr e1 u4 C& S- _, f
Barrier absorbs 500HP dmg1 @! `! r; u, R5 M% n" R
Barrier E + Barr100 E + Barr200 E( G# q: x2 A* P& z+ P! R) A/ R' b
Barrier R + Barr100 R + Barr200 R
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27 BigHeart/ J# Y9 s2 T4 J) }. [
Attacks, then heals HP!
* r: p, I. C! pHolyPanl R + Recov300 R + Roll R
! {& }) k" A/ T1 D" UHolyPanl R + Recov300 R + RollV2 R
4 |. v' C P0 fHolyPanl R + Recov300 R + RollV3 R
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; d( ~0 M6 g( @+ W; n7 ~( I28 GtsShoot
3 }% D/ p x% t( Q+ E- ?1 C" QGutsMan throws MegaMan!
/ b5 v4 u3 z) j& A2 N* DGuard * + DashAtk G + GutsMan G" J( J l3 p! M0 S- Y R
Guard * + DashAtk G + GutsMan2 G) f# t- e, H: B+ O3 n- X4 X c
Guard * + DashAtk G + GutsMan3 G! e+ P1 t2 V V9 ^( o$ z$ R
Guard * + DashAtk G + GutsMan4 G1 I! D; f ?. v% [8 y9 v$ C
0 E0 U1 g# _& U* _: U29 DeuxHero
- s4 u( C* r: t9 a, I9 ^$ w$ d" wMegaMan & ProtoMan team up!
. T4 v4 M+ z/ e7 `/ |( UCustSwrd B + VarSwrd B + ProtoMan B
3 `- y, g% o8 v6 uCustSwrd B + VarSwrd B + ProtoMn2 B. G9 @# u1 K" R: B# U6 _1 @9 `0 H8 j
CustSwrd B + VarSwrd B + ProtoMn3 B/ H/ i/ e9 Q; q
CustSwrd B + VarSwrd B + ProtoMn4 B1 d4 N0 M5 \7 v+ Z* D6 {7 X" H
1 s# m) d( ^3 q5 ]4 `2 i, T: ]; D30 2xHero0 Z$ {2 F/ m% T* ^9 E
MegaMan & ProtoMan Dual atk
; m4 m0 f9 O! W) E* hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ F' w H2 }- K& |! b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* b8 B% |( r P! }* D+ fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 R" V5 d# e) e! [- ^7 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
, A! {$ Y r; `0 U, S; n, K3 |; j3 Navis attack at once!# a# |/ o& [4 h1 ~ s' s
Team1 * + Team2 * + KingMan5 K' @, X" J. O4 N3 ^
Team1 * + Team2 * + MistMan5 M
2 A2 j4 [. u6 `* PTeam1 * + Team2 * + BowlMan5 B
8 i& c" \1 _$ D; F; \. p0 N% z* n2 L6 A$ ?/ `
32 MstrStyl5 E+ a6 \1 k/ V! I( a2 A
MegaMan unleashes his power o1 \- o! o+ t, f7 O5 o* G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)! Q" k$ O( R! a4 }1 t
┌──┬────┬─┬──┬──┬───┬───────────────┐$ w6 n. u. Q/ k* k9 k* h7 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │, i+ H4 c: z' q l& i" Y
├──┼────┼─┼──┼──┼───┼───────────────┤
' I) j! O7 C; j5 X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ b T9 B5 X" r$ b
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ L) d- F2 U' T6 C3 i
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' r8 i% W) T( K9 |5 e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% E/ k2 C% p6 V2 @. ~# t/ j│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 c' E$ g+ p* f# F* N0 I o
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, v9 s# b" v% _8 [$ d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# J" R2 N9 s2 F$ [/ C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │9 t( s4 i* U$ [, W; ], y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" T* j8 p/ u: T& s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. f% i+ P5 e) f0 d G$ K
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% R9 Z* |4 W# H c q. J/ r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ V/ ~8 V' N( B) z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 C: o6 S- j( r
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( z4 Q4 N$ c% N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; v* y: `& f, D+ a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: R/ G1 [; f) X$ V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 h4 O5 Y( z; d) Y- i" q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& G6 p! x: E3 o+ P5 X. X9 h5 n) U: g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- Q {4 e. P- ~0 [│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 ~ v+ u+ P# f- b; s/ i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 G$ Q+ |/ [! E8 k! O& T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% q$ c4 r& |( z. B2 k│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; I3 ^; M8 K; z6 p$ @! ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 U( Z1 Y; v* s6 J, D& u6 f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 U( Y" b. F6 G% J6 @# V6 n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 B4 |" T8 d1 h│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ L% R( C. b$ V│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% x8 {$ V4 I; B7 k- Q$ u# {4 j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ b i6 Y& \: Z( W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 m" Y, h" m7 `! t+ g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 ]4 S* ~/ w# D% F( t. a. I1 L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 K8 w3 o3 m5 D5 v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 p. H7 J3 n, L/ q" ]: g/ s6 i# R
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ i$ P9 u. i: t$ M" K3 ~3 R1 E% O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# N1 c0 r" V6 c2 n- c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% _" ~ E! D4 F, d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: L" q1 }$ u5 n% j% a
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& K8 \; R) q; F6 W: `. ~
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' Y2 h D7 P6 V- W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ n3 U& t$ a6 h5 k/ b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ w1 z6 h" U- f6 F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# |& Z3 o1 z: Z; n+ w6 V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# N2 c: u' n2 ~0 J│44 │ShockWav│10│60 │ │* │Shock through enemies │
) ~" B- u+ n' B+ p( a' W8 [│45 │SonicWav│26│80 │ │** │Shock through enemies │6 }! e5 B* I" q! v$ @# g2 Y3 L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" S" I7 [+ ^: y7 J5 M% J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; L& w2 W$ {' N* P" P1 ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: V# g A( N1 ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, J% \) c% F0 N7 i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; h$ ]4 u3 t% w' p
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 p- I2 v# p+ P$ }' A│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ L0 ?9 m0 L& k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 A# V- w! r" x* H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 r( H( S G) D w9 h│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* d) i0 p3 Y$ ~( q& I7 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 K/ A3 l3 Q* I( ~% A7 _* s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! Y5 l' W' m1 j) ~( |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ v% A* }6 V J- |! E: J
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* C$ e8 z* @! F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# i. l8 I& W+ @# s h' q- e; P
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ M8 S) l2 t# a+ t: ?2 b1 F
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% |- I1 Z, V+ L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& Q: q& ^$ o8 E$ \: E7 |
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 K" B3 z2 i' \3 ?: i8 l* O│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ K0 z, z$ E$ l+ Y8 X
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ b$ B1 S& x) W, p5 p4 b0 T
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ _8 }( a$ P% h& ^) z: H│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ b+ W+ q& y9 B8 T4 J D0 T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 ]. J( I$ Z" R; J/ g$ |. X4 c, G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% g5 o e" D1 _6 ] S+ X│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 r5 [. J8 z- B) K: t( {) p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; N6 B- F" w8 b+ _6 @* W
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ x4 w9 ?) V. q+ }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) I4 M+ e; ]; u. Z1 Q5 n/ r V
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 {7 ]/ Q2 P8 e0 I- w8 D- {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 u: B* O; i/ [/ O│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* n- s' H/ D; U# a$ \( N0 Y0 w8 i+ ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( ^7 k x9 z& Q- l5 W
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: f0 h, u& G- ^. Z3 D6 x│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# U) L( P- C" C/ E% K0 n3 [8 \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: c" q6 j2 |) |5 D$ q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 S1 i1 W' }2 m3 A│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 d: W4 u& c) G: u│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 \! {+ i3 o/ z0 U& [: S/ X
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 A1 X% }$ e; M( S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
D. {( v, ?' o+ ]- e7 P6 o% o│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' U+ r% p% C7 d& m: s) u! \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 ?: a8 I# x9 k' B$ M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 m1 _, f5 z/ c4 n9 X( X& z4 _3 h│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) l/ c9 |8 M3 E6 \! A9 d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 V3 x) F6 g, I& p- h g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 u! ~9 R9 W# G3 [# {5 G( e1 r│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( T9 D( N3 X0 C7 c, z3 d5 l3 D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ V* {8 W0 v0 ~6 C4 {* r x$ a│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& w3 k2 {3 T% X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 ?& k3 a! a1 z7 C7 e│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 H$ z8 D% z" h$ x8 z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' m3 }) {5 l+ N6 F; l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( K1 a" ?4 ^7 z. I# v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 Z2 R8 _- m1 p' e└──┴────┴─┴──┴──┴───┴───────────────┘
1 E& r& u8 W4 s6 P/ D! e6 S3 Z% t( D" z# ^5 n$ @
StdrdChip (Part 2)/ R% m b9 j+ U) c: g/ j
┌──┬────┬─┬──┬──┬───┬───────────────┐
) X, h4 D$ v) G# R│编号│名称 │MB│攻击│属性│稀有度│说明 │! P% l4 V Z- k3 u6 V
├──┼────┼─┼──┼──┼───┼───────────────┤+ j. x: z" A0 P K/ F$ y1 C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 A, I! C2 V' N3 u0 b* E( q* h- R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- O9 L+ W% i7 O% o7 q: x; _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* G1 y2 _! S( q% a7 W0 G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, n4 [" k3 D7 u R+ l6 P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' w% r, n0 L( d$ E* r+ M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 A% p) p; K, k" I8 e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
; Q0 A" @" u3 I% x8 L9 s) H│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: y9 e4 M+ ~8 c( m. q0 n/ A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 R/ i$ l" w6 M+ ^! q' P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 o7 S' N+ D3 b [) A/ ]│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 M, X1 m7 ~/ ~1 z Q8 }│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# k& O9 p7 i$ G$ R7 x' M│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 k" e H9 |8 P│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( ~$ ^- Z* `1 T6 p# B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! W% ~+ \9 D u) x5 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& I4 M) R5 Z: F1 ^' I, _; v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, M6 W1 O6 d# `, K
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 l5 |% M4 s2 ?5 }
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ @9 G7 o8 K0 j& W% V; K J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& {6 P$ h s4 r" x5 l" @7 z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% K P! h, j# {) ^( O5 ]9 ^9 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 x7 W. b$ v0 V5 T6 H* L# V│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ s: l. g% y& Z1 V. A2 g
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! C0 t3 a6 V' S. `! J. M3 a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! B y" Z! N& r+ K$ Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ p# i" E% X- Z. k) z│126 │Rook │30│ │ │*** │Protects you from attacks │
# L# Z2 H) F8 ?3 [! a5 U* k: m│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 }5 q$ y5 H8 M7 @% p│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: T8 U( o/ g# S9 J: [
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, `( v4 }, f! _3 A7 G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 x0 o& H0 D; f│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 ? s3 g( L) t; B9 @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- Z4 m1 e' l0 G9 q7 N4 ?2 r
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% U& x4 A8 X, ?! n6 T# s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' Y! V) c) l$ Q/ N* a* \9 [│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# [; D" t3 R% C6 \; k│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; l! h) H. A% q( c8 [- n# j│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 Y- z' [5 C- \8 _
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
{0 y8 B. G6 v& E│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# K2 q% d# D, d: k, z8 R│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 B) i' F7 R1 d3 u│141 │Prism │60│ │ │*** │Prism fires randomly │& a2 Z! V3 [4 i
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% t. ~$ e, y7 ?1 m& G3 f0 j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% A/ N5 `( I0 _- ~& h2 M( ^$ \│144 │Fanfare │32│ │ │*** │Take no damage for a while │, `1 D! N* m* d/ S" ], [* h% {
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 M- X6 `: i- B% J! V" w n5 n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: H+ s5 F! w9 C. C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. S3 y+ \! B% a, h/ h" O, R! Y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 q2 k: B7 b1 b' z3 F
│149 │Recov50 │14│ │ │** │Recovers 50HP │' i- _, l8 Q6 N, B8 O7 t1 b& P
│150 │Recov80 │20│ │ │** │Recovers 80HP │; q1 H- }! k8 n7 T! \6 z! g% @$ M* v" j/ U L
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 A) a2 g# t9 H4 K5 {
│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 r @3 U$ h9 J$ j9 L│153 │Recov200│65│ │ │**** │Recovers 200HP │9 ]( T, Y- ]. M* m6 @' s
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 c+ }) a# z7 h P- A4 a* x│155 │Repair │8 │ │ │* │Fix your area's panels │2 p/ q% G+ F) \/ `0 s% ^
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 B9 t3 ]$ g( \9 ~2 F
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' a |- I+ ~5 {1 t( V5 Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% N0 J( W: R/ ^; e/ u$ S
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: O1 \ h- D' E7 G3 k' F4 f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* A( X2 A9 d6 _$ k6 A, W
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 ~2 J) ]& ~) H& C' _7 U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) M+ e0 b0 k6 Q( W3 O/ V' l; n│163 │Invis │11│ │ │*** │Invisible for a while │0 E; ]+ C7 M* _4 v
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: ?; p+ Y0 x2 l) o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" Y3 H- I+ e1 O: y" X6 n* f1 E│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
* Y% h" L* p6 I7 }│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) q: F3 u( I" }5 M7 p0 [1 ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) u9 g* A C& B9 d3 R5 M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 {/ e) D( P% {+ U" D( U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 Q8 c5 ~/ f7 ~5 s
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* y7 D5 G1 M# o2 V8 t( T
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' q# O2 q4 v7 D6 b- U* s W |
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ ]6 |: D4 |0 B1 w. P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 D8 C: |; z$ Q I1 p6 t3 a
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& d! l% ]% W% J0 C. C+ G S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. \, v, J" j7 \2 E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: |, Z0 ~- @ C; x; b
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 p9 i! g* J1 V' z, P# W8 L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 t2 ^& j3 P+ e# F7 L1 h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 C# j5 q0 F) m A) l! E) r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 \( s( [- P8 W( h2 I5 F* p
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: m1 l: h8 q: B8 ?. m& l
│183 │Hole │55│ │ │**** │Open hole to dark world │
4 ?5 E7 w; o. p2 v% }1 n% [│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ w7 Z+ b: _! {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; j5 ^" t) ]3 k3 _) h
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( G- W# ?5 X4 t9 k2 {4 `" f) K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 u4 k% G, v6 B% S│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 m! d1 Y% f. T( s% S; L" S. M( C. q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# ^% p7 l2 ~& k3 R" V6 d│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 O4 z8 `) f! m% Y1 h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( k# k9 N4 n" ~+ E│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 F \, ?- r2 F" W2 v% b6 |+ g0 w│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# {5 e- s4 [8 _. u3 G│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ `: S. O& Y4 l) @ M) N7 T$ E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( \5 J, n: K' n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" g& Y- i& u4 }2 @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ c+ y" ?7 W* o& o/ v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! } M: w6 N( e) V: h( P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( X/ C% i2 F* F3 ~, P) Y# j6 `9 ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 f2 |: N, P9 d; U; F
└──┴────┴─┴──┴──┴───┴───────────────┘' b7 p) h; E5 Z0 ]3 m! I+ J
" y6 H, G2 n1 e
L! d! [, [( @# k0 l/ g
Mega Chip
6 x8 X6 V3 |( N! B- {9 z' n5 I9 s┌──┬─────┬─┬──┬──┬───┬───────────────┐7 M8 S. j: G; y. f5 s; c
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 i; }8 Q; U" ?1 u: d
├──┼─────┼─┼──┼──┼───┼───────────────┤" h# E! C/ R# P$ F, v9 a
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; F( l4 B8 G) I; f3 G
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ T7 m8 x6 L" ~" Q# d% G; P
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ [9 E- D% O+ h$ g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. B+ ]" E/ K; l0 \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
S' P _# ~; ^) X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 V1 t$ [; q# a% M+ e
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ o$ ^. f3 C0 Z5 P/ Z4 G' i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 c6 G5 g* a/ Z# x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- f6 Y. s' j8 _7 p6 N3 i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% [: j& P6 |, c) t, P7 k: F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 Y0 h( ]2 ~9 |. X1 ^. o! Q/ z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 D$ O! E! |& g7 E# p│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 k) a8 O1 q6 y0 n( I& ?│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 e8 B$ S$ ]' R5 T# @│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 ?6 ]# t2 w3 k│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ y3 ]) Q8 o, i8 v$ D1 p2 T
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 {8 M% @4 K1 i$ N, U
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, q$ R2 t' B% M Y$ B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& o e' p/ U% C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ Z: q: J5 J; O$ Y8 a8 ~" S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 u! B4 {, w- Z3 C- j, k! X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. K+ L9 a3 |3 U* y f! x/ v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! s' i% H8 k" [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' }3 q# P; G" S" V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 ^. e% M; G* K! W) r: r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
R; X, a$ H' G# t" H4 d│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ X/ P- l# b3 B1 Y5 L
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ K! `! t. w, J, M! j) S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 _/ Z' C5 i$ i' c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 s7 ]# e6 G7 Y/ z, r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) A: @: g, i5 [$ x; X
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) }. ?, L5 r: E3 H. F: A) a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# X4 f9 R$ S7 O' d% X; ~) v1 U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ G0 }7 E) b. F% A$ k, [' w; |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* _: } n. G9 J5 @- h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: P& G& U3 ]3 x( `' }0 O* k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- H1 C( x5 ~1 F. Q. b& T
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 A* [( M' Q2 `8 c& p' y) Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* A, H$ w; l; s6 p7 V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 i7 P0 z. u7 C- |( A1 a
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ t+ o7 L9 G/ J3 i/ I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 o" h- ]. f5 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 R/ e# l1 U. z! b' m: R" b: u& b0 S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; A. Q4 j- ^8 Y p2 D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 |: j) F) e/ ~7 Q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 J( e* U' j# G( N* U6 y$ u
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ [1 x1 i, U) y1 W/ E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! P: U: s9 k* J3 d' O9 o2 D; Z' H│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. v. w, u! h7 f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 ] [5 Q# Y2 B1 Q: ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' Y) u9 T6 _: J b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: F* q$ q9 V3 v5 ?5 d4 R' l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 ]+ H: x3 f# x" x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ @8 t2 J9 y+ ~8 O- M% s7 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) I8 t2 S3 E# B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 C( A1 J+ X" y8 R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: @- P0 [- l M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; _+ e& Q9 j- Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 c3 O8 E* [: L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ n# Q/ }3 e% y0 H" }: l$ y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. q- l( g( z, Q7 b' Q0 t; t│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' _( K/ T7 ^. |4 J7 Q
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ x, q, a! b/ G1 H' L4 R8 j
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ j) B- D) Q& k2 v│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% F8 M. _7 M, I& y8 t+ W' ~' X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 j! H" F" O" i! m6 Z5 {+ q$ c. |* n
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' ^& R1 v" I. C) V e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# p M! H1 I; H7 r' U3 Z8 |4 ^: B! ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& q5 @0 V0 \8 ?7 V/ Y1 P7 S7 ?3 M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, q+ t; ?& y4 [* }
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! |3 K/ F: ]( n/ |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( M" ^3 f' d* f5 q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 h" x3 O, {: A8 A8 B1 `│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# P; q) K: ?5 _* B. B9 W# m
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 m$ i- f7 s1 {( h- W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; Q# A5 o; y" m# @! _. B ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 `, g+ ~2 Q2 {. z3 v6 E- Z. w1 |
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 S% B, T: \' f. W! H( J M8 k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& X7 i% u$ v, u. U
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 k7 R& G8 j9 c8 |5 \4 j3 O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, f" v0 V) |: A# p. |
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" V2 |! x7 y: D& k. D$ R; q7 Z3 u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; z) L/ B* Y6 [
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 `* k8 t) U2 o│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. c8 c5 N3 L5 H0 J8 `
└──┴─────┴─┴──┴──┴───┴───────────────┘
* p% z7 B2 }/ s
4 }# V- s* ^4 }3 ]( U6 K& D
# `9 o; X! c2 q; Q; C; v* m5 q! bGigaChip (蓝版)
" G3 @7 x, Z$ ?( C) g┌──┬─────┬─┬──┬──┬───┬───────────────┐9 V* M, n0 y& ^! d( s2 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" f0 r# E# d5 h; C6 q# M" G7 ~) W├──┼─────┼─┼──┼──┼───┼───────────────┤: F2 U' }& \) J3 h3 r2 v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% L( j6 |5 f+ M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ }7 E. h0 v: S7 L4 n
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# B- g) [0 ~' \- y. y* H7 P, N│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. l) E* u5 i& L' q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 X5 G8 s) K6 ^" \. H# h5 V│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 F+ _" z4 {6 b' t) Y9 B/ t
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 i) d+ ]5 a! E& R7 b1 p: F& q) c8 j. ?
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ j# R! b2 l" R9 S, h- V' \' O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' d% ?, q m( r+ E5 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 E* d7 t+ {0 s! @, G- D- k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 ?0 I$ E* I" _2 j. w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& D5 M, I+ }7 n- K5 T) z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ t9 F g7 q/ I$ N7 u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 c( t, z6 z8 i: [│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! q( A+ X% \1 ~* Y8 h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, i7 J& f; m6 w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 V( ]/ f+ w) M9 h* ?! l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 F2 v9 }* _3 C; n
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" T/ W+ J2 J7 L6 g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 i0 H- Z; m2 @3 G" ]+ ?+ @; ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 S) v4 w, B: R% Y, B6 h. B' s3 I0 \& |, z
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 @8 b3 @3 z6 s0 f; J( `┌──┬─────┬─┬──┬──┬───┬───────────────┐( f& i& i% v' f" L! d
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ Y$ _# t# `* ]# d H
├──┼─────┼─┼──┼──┼───┼───────────────┤9 D2 N0 \9 e/ \9 z$ u6 Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 ~4 ~" A2 j/ p& N│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! S" x; X* n1 r& W* N. w* g│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( r) O, o; E q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) K3 g* H( ?* P3 F└──┴─────┴─┴──┴──┴───┴───────────────┘ |