转载请不要删除以下信息,感谢您! 8 s, o. Q& ]( _4 b3 C
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * v7 Q+ Q! Z& Z7 k: G
■● ■ NintendoWorld 站友xliz原创
: t6 M9 u" U5 G. P! X■ ●■ http://www.NewWise.com
) O3 f8 t1 y. J G' Y8 b■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 J5 h$ k8 V( `, G. A/ E% n0 L& x7 k0 M6 q3 H
& a+ M! Z# K9 s% ^5 e
洛克人 EXE 3 Blue 卡片组合" W( m- X) F! ]; s; Y- m7 m
: i( N/ o" s/ i" g4 V- s1 e' q4 ]
4 P$ S( o# p' N" L, i5 T3 _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 q3 D1 d+ R1 u. R' u" ^5 Q大家要看日文版的P.A.或详细攻略,点击这里吧!5 M: U" p# D4 t( i4 o8 {' ]
====================
' N% P; s% P& y: D5 o希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 T# N% L2 f1 w+ |0 B. e* J% S2 z C: X' K9 S
以下内容格式如下:9 ^% Y% J8 c' |5 y
% a! O/ z9 r4 f( R& e: ?. w
编号 名称
9 m+ h; e8 o+ b. x3 F说明
# `/ d0 X+ d* q! w组合方法& H: r. k$ h1 X4 q0 i
---------------------------------
0 e3 h# H: P K5 N; d& C/ x N01 Z-Connon 1
. R8 g% {& l, f/ \% CUnlimited Cannon for 5 sec; G0 f& V9 [# W3 N% J
Cannon A+B+C0 ]+ b. l& s4 ~8 }) g
Cannon B+C+D
n, ~! G2 e) O5 UCannon C+D+E2 |5 O% B2 j( @7 x) ^6 M! g$ r# w
) ?& j( F( L% y5 B% t* c4 w02 Z-Connon 28 ^2 k8 M! n& x1 p
Unlimited HiCannon for 5 sec/ B+ x" t; w4 j/ B
HiCannon H+I+J' O0 L' O6 h$ h4 C7 i
HiCannon I+J+K
. o ~5 d H, c5 F Y7 jHiCannon J+K+L/ E0 s, V) L2 Z2 Z; g5 c$ g' g
4 N5 R5 k+ U: E* l7 G) [2 X) i03 Z-Connon 3
* T3 d& ]& P8 N8 m8 V$ [Unlimited MegaCannon for 5 sec2 [4 j( V" E! A2 W* E9 A: {2 H- I- ~
M-Cannon O+P+Q
( N0 ]9 `) i4 [. yM-Cannon P+Q+R6 A z l0 C X8 n* W: B, k8 s5 {, L" |
M-Cannon Q+R+S
3 R7 ^) X1 o2 F4 o+ O! {0 ]
! R7 I4 [$ L# s0 u) D7 q' z1 [" [4 q04 Z-Punch# F0 r# Z$ c6 ^
Unlimited GutPunch for 5 sec0 K% s: C" ]& ?& b- W3 o) s% D
GutPunch B+C+D
$ z1 {8 b, y, ~GutPunch C+D+E( L$ o* l& `" V! h( C
GutPunch D+E+F
9 F. N0 o, Z, ^+ N( a+ C4 L6 d% }, a$ H3 \
05 Z-Strght
/ f7 H- a# Q. Z9 fUnlimited GutStrgt for 5 sec
- n! y4 h7 C" H8 ~% T$ LGutStrgt O+P+Q
0 K3 @# x3 M' P- k% |/ `+ a6 KGutStrgt P+Q+R
3 b7 g f: [% mGutStrgt Q+R+S" U- t+ b3 ~, ]- s+ @- ]2 {$ J
" I$ y" Z) ~5 l% w$ f( r" J$ h06 Z-Impact
' Z& {+ ~ V$ D4 N# l _Unlimited GutImpct for 5 sec
; m* q% R8 e! H) o4 A8 KGutImpact G+H+I
6 }# _) ^0 c+ a9 H9 F/ sGutImpact H+I+J
4 @+ I0 V- ]" I! B' w+ YGutImpact J+K+L0 N/ j# N7 C. C" F W$ a. F7 x
3 M: X" B( d& q
07 Z-Varibl
H; x: m4 G9 Z5 a" m" \Unlimited VarSword for 5 sec. @2 `9 t- N2 ]0 ]
VarSwrd B+C+D1 D' }2 v& ^. ~+ e& f' b* E6 q
VarSwrd C+D+E0 R! W1 f) g" N* x) `
VarSwrd D+E+F
$ h# g/ F, l6 b0 [$ m9 I% h1 u6 J8 Y( r6 `
08 Z-Yoyo 1
& G% |; z+ ^8 L$ `! w6 ?Unlimited Yo-Yo for 5 sec- D; |) d% @1 l9 M
Yo-Yo1 C+D+E
' [" i+ Q: w! @0 W5 Z7 c& U$ z/ t2 QYo-Yo1 D+E+F
- o, \+ q C" \0 j+ BYo-Yo1 E+F+G+ J: \/ i" V# t- Z- O
. W) |' f4 n+ X1 B; S
09 Z-Yoyo 2
( C/ Y- c* n0 H0 n; }Unlimited Yo-Yo2 for 5 sec* p3 T/ Q# S1 O/ `+ g" ~5 M" y
Yo-Yo2 H+I+J
4 k: p/ V, X; _) W3 ]Yo-Yo2 I+J+K2 f& E6 v# Q( p; l& f8 B
Yo-Yo2 J+K+L
- s9 O2 S6 ^* V% @. E! ~7 Y
9 f& O9 G4 O8 a) s1 c+ N) y" Y3 V4 C10 Z-Yoyo 3) `% G8 N/ |1 ` M6 }
Unlimited Yo-Yo3 for 5 sec3 N8 h# M, Q5 i. w6 Y4 ?+ ~ v
Yo-Yo3 M+N+O* R# s/ E" A+ `2 o+ Z5 K
Yo-Yo3 N+O+P
' |. I1 l$ O) JYo-Yo3 O+P+Q2 b& A" m' s I( q
5 u6 t7 M: m% R6 t3 B/ E
11 Z-Step 1
% [6 b( X! G9 KUnlimited StepSwrd for 5 sec
# @+ E W1 u6 N" _) o! B8 ]9 d% AStepSwrd L+M+N
! `. e- L0 j# @( oStepSwrd M+N+O9 _* b6 f5 ^8 H, m5 N, [2 F
StepSwrd N+O+P
) n q; x$ d% {
0 Q. R. \! K+ L3 i/ b: @2 U12 Z-Step 2* d0 e/ @- r) @% y7 o; R$ r
Unlimited StepCros for 5 sec
! F; w* D: f+ V% O. ]7 AStepCros P+Q+R
# C0 K9 ^" ?: }9 lStepCros Q+R+S
( K+ t9 m. {- V* v/ b! CStepCros R+S+T/ d" g* @1 i! p4 A2 ^# K' Y7 q( E; M
. N1 D( P/ w7 f
13 BubSprd, x0 f" c" F/ \5 |/ B
Attks w/ spreading bubbles!
/ H/ t& o- a1 g7 y( MBubbler C+D+E _* I* x2 G$ M
Bub-V D+E+F
2 i" K. D- C5 k1 H( e$ ?( `BublSide E+F+G
$ Y+ M# s+ q8 {7 e4 cBubbler E + Bub-V E + BublSide E
0 p- t8 ^, v1 } ]7 S
! }0 p8 C) r! S" D14 HeatSprd' z% P6 x: |0 }3 K
Attks w/ spreading fireball!) @/ x) w( c6 M6 G5 [, O! \) C
HeatShot H+I+J
: {! k( [' A( i0 cHeat-V I+J+K
7 Q' p& ?1 N2 d8 [9 zHeatSide J+K+L5 j8 e8 `8 j' x3 e ^' D
HeatShot J + Heat-V J + HeatSide J
+ w4 g+ R! R4 I2 l$ w* H1 c4 ?' l7 W# b( r2 l" w; r
15 H-Burst3 a% w1 d" E: o
Creates a giant explosion) d s4 J z+ w5 }. j. K
Spreader M+N+O" _, ~* o& L6 Z3 L3 L& \; K
Spreader N+O+P
# D! S4 |) g8 q/ pSpreader O+P+Q% K6 Y& S. U$ d1 \7 ?
3 b# I4 C- o; i( _7 `& W& e; Y
16 LifeSwrd
9 c- w0 E) w f7 n/ g9 h" USwings a huge 2×3 sword!
( Y$ w4 M4 P( @! `' T; d' b! ^Sword E + WideSwrd E + LongSwrd E: F( _0 K, q' ]% q* S
Sword L + WideSwrd L + LongSwrd L
6 o5 @7 f* j6 V, FSword Y + WideSwrd Y + LongSwrd Y
& P( Q' r( W; \) g. V
7 u9 O( D1 J3 {, H17 ElemSwrd# O6 m% u8 j; {0 v- j
Wide swrd contains 4 elemnts4 X% o8 b# Q% x9 h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' P! o, M9 p4 Z4 V" l$ c+ z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
F# y( b, O: x+ U/ S/ @% h. r! X/ \7 ^7 ~0 b- O7 O* M
18 EvilCut
! J* M2 a: V4 w: V1 I% ]' e6 a: hStep up 2 & make 4 atacks! L! `5 i. k" \! l. O
StepSwrd P + HeroSwrd P + StepCros P5 v2 a% j& x0 E! r( m. D
3 F2 h4 r: T" o* E& g
19 HyperRat# @2 V S1 L9 l( Q4 Y
A giant Ratton charges!
9 c, E7 e9 z9 b& N: d5 @( GRatton1 A + Ratton2 A + Ratton3 A
) B2 V5 \2 z+ E0 q: rRatton1 C + Ratton2 C + Ratton3 C" ~3 g$ H5 T3 H( x0 b" b
Ratton1 F + Ratton2 F + Ratton3 F
3 E, [0 m1 Z4 o! W( f/ u/ R; \, z# N0 s. t1 W% ^0 }
20 TimeBom +- F+ h, G& t+ C
Sets Time Bomb in enmy area3 I, G! ~- O1 ^- j' D
TimeBomb J+K+L
7 y3 W4 Y, ~! S, ^* RTimeBomb K+L+M' I9 v7 I; P! g
TimeBomb L+M+N
7 }2 ~( v) r6 n2 M( ?; B; {) Y) t
0 v# K! x. {2 ]+ Z: q21 GelRain
; p5 l* e' p( G$ R6 lGel steals squares
+ l( q- x# e7 J; | QMetaGel1 B+C+D
) D7 d: f v9 f3 x, H4 iMetaGel2 E+F+G
: E. r, i# t) o! w9 [( a2 u7 U& OMetaGel3 S+T+U: f1 b7 G' g8 B6 r* f/ {; p% O( R
+ c/ A2 ]0 m: C# J. g$ R C5 _& B( u4 L
22 EverCrse
: u: |. S. F5 bShield chases enemies
4 C3 i8 ?- l( H" m" }- N( HCrsShld1 C + CrsShld2 C + CrsShld3 C
' S, |8 Q. z% A* @2 rCrsShld1 L + CrsShld2 L + CrsShld3 L- E4 |9 {) p. u3 ~, n
* Z% F, g+ g; C! O" @6 j+ A
23 MomQuake
+ B5 \2 b2 \5 x4 G; dAwakens Mother Earth!$ @% _+ B) @7 I) n8 i+ Z' r* y
RockCube * + RockCube * + GodStone S9 h7 _$ o1 l7 N
# h: E$ j. @% x# |! k
24 PoisPhar
) Q' P! ~; _* ]/ o! O0 rPharaoh generates poison
# p5 ` l$ T6 l4 P: hPoisMask A + PoisFace A + Anubis A" b4 L4 j" `1 B. j
$ I: b: N& p3 X$ q. I5 @
25 BodyGrd2 c, b: G+ c% E. Q) a) y
Bodyguard takes out enemies
$ i* ?2 Q/ w4 W/ R% U2 O& kAntiDmg M + AntiNavi M + Muramasa M8 T# Z- z5 @7 t' G0 Q- s* a, u
j6 H/ `" G! ]) B- ]4 c3 d0 a
26 500Barr$ u" k/ [$ `8 } w+ D1 L
Barrier absorbs 500HP dmg/ N- L; l5 j9 E( }
Barrier E + Barr100 E + Barr200 E9 g6 k8 a5 Y& {1 g' H3 L
Barrier R + Barr100 R + Barr200 R: Y! N3 P6 O( H8 b
$ x1 ]3 P( }" b$ L/ k27 BigHeart
4 }8 ^* C" I+ f8 [Attacks, then heals HP!. ], W) N' w; a! ^/ L! d$ Y, d$ R8 I
HolyPanl R + Recov300 R + Roll R
* U( u- L( h% k+ vHolyPanl R + Recov300 R + RollV2 R
: J+ i; z+ @! c4 o. ^1 h9 y# YHolyPanl R + Recov300 R + RollV3 R! q, L5 q! g8 U4 v' i
# y9 n! _9 O1 O) L. F% d$ F
28 GtsShoot) M( M" g8 K7 M. }, t% j$ I; V. @, f) }
GutsMan throws MegaMan!! [8 N( o) e) r' H, o
Guard * + DashAtk G + GutsMan G& N9 _& K, \3 s- M' e4 H% e
Guard * + DashAtk G + GutsMan2 G
' R! v) z7 C1 r0 l2 ^/ w% d! g zGuard * + DashAtk G + GutsMan3 G8 R9 X# J* p5 N5 r
Guard * + DashAtk G + GutsMan4 G; l( E3 f3 N- o, b
) T$ p% `# I. A4 P; _2 _3 \3 N29 DeuxHero
2 F5 ^, r' o" Z' ?& r/ W6 HMegaMan & ProtoMan team up!
9 F6 E5 b6 E; [CustSwrd B + VarSwrd B + ProtoMan B+ P2 m. Q+ I1 u K0 ?0 ?1 }* L3 R
CustSwrd B + VarSwrd B + ProtoMn2 B" V* {$ O5 j! }, y) _4 I
CustSwrd B + VarSwrd B + ProtoMn3 B# P# k0 K1 h$ c% n! g" N4 F
CustSwrd B + VarSwrd B + ProtoMn4 B
/ T% l' p8 Y, B7 q, K; c- T* c( {) m5 N; [0 ~* R( n
30 2xHero8 a/ V: e' V8 w$ z
MegaMan & ProtoMan Dual atk! K& T" S) T( t9 r! e0 K2 q+ e$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 ~$ j T$ B# s# t6 b, [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ B1 x- y" P) R( k- BSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 m0 F' q. X2 @ F! g! nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ B4 w6 S# j6 s7 V$ b9 ]% @# h0 Y2 |& v/ ^" v/ K# b
31 PrixPowr
) p1 ]4 z5 [8 c. x7 [$ p0 Y3 Navis attack at once!
4 w2 S: j ^* U' \( Z- P8 hTeam1 * + Team2 * + KingMan5 K
" e7 s6 \: x! p) BTeam1 * + Team2 * + MistMan5 M& A+ i; a! |( G9 O1 C
Team1 * + Team2 * + BowlMan5 B8 {; h4 z4 C' ?8 J+ y2 R
& z1 I! v9 ^! j$ n8 r% J32 MstrStyl, m* k& s7 D$ k6 a8 [* m% @: \
MegaMan unleashes his power- f4 Q' {8 c2 p
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 Y6 b% B9 g }5 i( \
1 W4 ]9 c: q" \' }( T) f" {9 UStdrdChip (Part 1)' z! p$ c* x* n5 ]- D/ E ~% @
┌──┬────┬─┬──┬──┬───┬───────────────┐' ~; S, P6 l% B. Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │' {5 d+ @) ~* U2 \) s3 a
├──┼────┼─┼──┼──┼───┼───────────────┤
5 L+ H9 G+ R0 ?0 e( P- G' v│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 d# ] `- h: B. q8 h4 w│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 T! E8 N, y8 O" s$ @. b- s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( N; B: s1 \& N8 [; v2 {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& f1 ?: a! y t; ]: ~│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- w6 v$ g) S9 N) }0 L/ ^5 Z% R8 U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 s" z. N$ u0 I2 i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! G l; A( ^8 N; y: ~& \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 H% s9 U t" N7 ? v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ l$ h: n& x) w7 o$ l j8 o6 a8 [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! [. j8 y9 R8 Y! N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ r$ f( k+ r. M) f% O* l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 m3 L' e" W/ q# F& F; z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# v: R7 V0 Q7 y+ f" v% g5 j│14 │Spreader│16│30 │ │** │Creates a large explosion │
) c$ R- g/ Y! D! H# L4 ^│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! Q9 h; y& p7 s0 O
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) L' c0 a; E# V# M( ~; ~- j! l/ {4 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 W; L0 n- E) g" ]/ J$ @
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 Y& N! E% F6 o' C/ t5 b
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) L6 }+ a* V. C2 e/ h0 K: W. i2 A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, k J; w4 Y* k& ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 e$ o' ]) H* ~2 w- i. v2 X( Z* e5 \
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 t2 }: a1 F, Z1 Q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 b, s ?' Q4 O% u
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: F* k7 s3 Q2 o* c5 T$ @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
7 h1 r# m: j2 j. T# B9 Y; V( i│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 q7 W& ]& y& O4 t+ z0 v
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 U& ^( M+ i# ~1 h6 g4 H
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 D8 J0 I2 t7 \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 ]! O x5 C, V! @1 O( }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: B2 n& N# F3 Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) W6 @4 k6 J2 N. ~/ |4 U│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 E& w5 g( s8 V6 Z- C
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. S, O" ?+ S9 o& o$ l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 N# H% [3 f! `4 ~6 b U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 R0 B" D2 _# N/ Z3 @" H8 A& p. S
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ w' e- ?0 q: K+ a7 s. m: U* u V6 ^
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 T. x8 c, y: M1 C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" I! D2 C. X8 R8 \+ r- K* i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* e6 t! K6 k( t+ q2 x5 _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 K9 z: d$ d4 N$ a& z5 K0 O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: D5 {+ A! Q# x" f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 q1 {& y* p5 V U) U+ l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& k' x% c s, C6 t8 b) _1 ~+ O% v│44 │ShockWav│10│60 │ │* │Shock through enemies │
' J5 d& c# w. o/ @0 _8 ]: r W. N│45 │SonicWav│26│80 │ │** │Shock through enemies │0 Q$ N! m, R3 ]7 V: O5 y% A; d
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 O! u8 E+ o( |' r
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 h4 u6 C! `* s9 _; }4 i0 z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% w) b' C* w5 i" j Z( E& w- k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 d j5 V% b/ z# ~' j1 [0 ^# [' h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ n7 H' f/ s. [" k│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ Q& T( S% N3 }: S: T6 Q. r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. T! u3 F4 E# }7 M- @& X: b9 p/ H. X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* {, N* v1 b# i( l6 j6 B/ Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; V7 i/ U2 N" p4 I4 m: Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 _) y% g" O9 P0 S+ {# t; R: o
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ c0 E* E+ X* l' I0 Q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ n) r) I7 T+ t8 |
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 @, n" m* F6 Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 k5 R$ j r- t$ [$ s2 G# E r5 g│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: T7 P* ^! E4 J: }0 z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 L" D m3 t5 w! ]7 K# i& Y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 ^7 }0 n% c3 R W2 v* B1 w│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, p. E" c$ E1 ^3 @; ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) _! o% w8 L7 H5 _8 \7 y y6 J5 D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& v5 k6 g4 q3 i7 s u9 i2 \│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& k% O* d. ?( ~ d( V* S: g│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
Y* v% }9 n S; W4 f) J" s│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 o3 ^) J; u$ _* y5 V2 q3 f│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. u/ c7 @: C1 S$ d" u* r6 N- n3 u│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; r5 k3 H. e- t│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& v: l8 X# y4 t/ r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 u) k6 o. k/ Y1 ]) `- s/ u- g9 T$ y6 w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 Z0 M1 v' a& k% z4 W8 u: e6 `│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
* x( B! M/ g8 V n2 T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 L! n: @) s$ B* [3 f/ f; j; g
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 |0 H% V1 a) E. S- I5 F2 y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 t; D7 d/ B" _: R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! y" O& L, X$ l$ D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! }; v, x1 j0 `2 y5 |3 g9 z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ O! F! b+ ?) A4 ?
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& F" ?( h! U! [│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& b2 K: O# Z- ~- m$ G) T! A A2 O
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" L1 g1 l N& C7 Y: @5 m! M│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 y5 I: y* Y$ a) V* R
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 E9 t5 k8 T- a% T/ i0 A
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% T8 G/ D( Z4 e% e! c8 ?# \5 m" e3 {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 V* I! }8 C. g3 Z+ x9 o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 L: b5 o2 M* C, l+ b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 z! n) V: i8 ~ B) u7 z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" s+ U. z4 M0 y6 E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ S6 U/ y7 ]5 x7 X9 x7 B
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. Q; z% k& i) ]. y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ s' C6 E6 ^* [! I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; |" \" p5 w9 r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 ?: ` a( ?$ t! ?" A6 r│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 c6 U% K, X' s% T! r$ b+ i) i- S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 h7 d2 q5 R, h) a# V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. ?" S& h) U0 C/ L
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 {$ S, k/ ?2 X4 J, L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( E% { {- V8 g& _" f& i$ p8 Q└──┴────┴─┴──┴──┴───┴───────────────┘) o; u; F2 K5 O y0 K/ X: x
2 m% {8 i& Z0 K9 P! q$ ]$ xStdrdChip (Part 2)
7 u+ @# \( |; o' w+ Y9 ?! C┌──┬────┬─┬──┬──┬───┬───────────────┐
* }; E3 ]' i3 S% E│编号│名称 │MB│攻击│属性│稀有度│说明 │7 M# }2 G5 x& h, ?/ ~
├──┼────┼─┼──┼──┼───┼───────────────┤: O9 T7 D$ x6 s w5 t- s1 p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 M- k5 _( x/ ^1 b$ f1 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; O: T) a& N9 u* {5 @" a+ o
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) U0 F4 R- H, g
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) H7 k8 T- T/ v: g; W% N2 O! a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* F K7 U$ Z: ]. i1 m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 R! M! X4 O7 } `4 m; J' g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 W4 U# a0 o' P- U* M" m* U│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 h# v& Q1 a3 @! z! p; K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( H6 L0 u: M8 d* J Q0 c4 s( J3 P4 c5 V│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
n+ Z* S9 B% y$ t2 l4 f, h│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* M! z$ u6 [' v3 }& n8 b" z9 w- G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% |, I' Y' W/ ~7 m' _8 D8 b% ~│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: m4 ~( E! U6 x! i9 r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ J9 u% n" p! o, s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 |5 m+ d* f2 ^1 N( D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- V: j$ o2 X5 H' r1 J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' ?2 a0 |" m6 `' }# }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 \. ?3 z7 P3 C: w& J$ ^
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) Z+ I$ l) b1 b" I7 m) ~: v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- H# |% |$ U) `; T4 w8 d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* A' W* K7 x& @8 G7 J% i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' n/ A: v; p; }* E; V* y$ o" r/ s) Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 `9 B. M, L/ o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, h, ~ M! k" C0 `1 R' y& j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
; V( G+ V* j. Q% e% O$ H+ ?+ j│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 n/ i5 D% b8 `" }
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 x& U6 n5 j& ]8 B( f2 p│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 P, n6 {- o; a- K% Q; v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; h3 T2 w* v6 o+ ?, U4 i( S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- n# m7 V: F0 b% y! S6 w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. \- x [' Z# q% W5 m, O
│131 │Lance │46│130 │Wood│*** │Lances through back line │' r% A ]4 G8 |& a' r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 E( H" _) O) Z: b5 p. @
│133 │Guard │5 │ │ │* │Repels enemy's attack │
; ~+ {3 F2 H0 \" N" Q* L│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. v( t. {3 v: r* d: t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 v0 r4 |( J7 {) e/ [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( Q# P. H0 @& u9 h│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 P- }/ {% U6 L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, i8 A3 O, e* ~ p2 b7 f
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: I5 g' R2 ~5 @' O {
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! T6 g% }9 h9 `, b│141 │Prism │60│ │ │*** │Prism fires randomly │8 z1 P5 J- }, Q5 Z3 W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% ^' [: k8 U( h$ [; Y2 ~- ?
│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 N) g& S, `* j; s# j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 J0 x ]: Y4 ` Z5 n% Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( Q" J) g* U+ h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( _4 o m2 V4 n* H5 N7 S ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 R: L5 Q" k+ I
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' |- S+ U4 E1 x/ D* Q7 K. f│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 O5 ~# l, Y7 \) w+ Q│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 e% p, X0 o$ \. t$ X1 `( B+ x: F5 R+ ?│151 │Recov120│35│ │ │*** │Recovers 120HP │ |+ j: z! x/ Y( m' ?! N
│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 V {. ^, J, F B$ o│153 │Recov200│65│ │ │**** │Recovers 200HP │$ \8 t+ \- P; ^" B& ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" y/ f+ u( N- g: s# z& X; V! W│155 │Repair │8 │ │ │* │Fix your area's panels │0 e, E! M6 Y ]" M; |
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ [5 H/ i3 O+ S' F( d│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 F% J" O# X9 C" t/ X/ x│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 T! D9 g* m0 c' `8 K
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ E+ ~9 n/ l _$ R6 `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ b) I5 J8 [ M; D' `- N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: L2 s2 E( m9 a+ e% I& G% c* k. n8 p│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 C. j' T/ L9 o% [# { L: Q│163 │Invis │11│ │ │*** │Invisible for a while │3 L) [ e/ g+ N1 O0 i+ D7 p, \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( }/ l: A) X$ G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( S9 j* x" s E4 f: p( n
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 W- p0 @+ ^0 ^" B/ M│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" P. d/ t0 Q6 Y) h2 J, l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- u/ l( z0 A# X: h│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& V/ O% f# I& @( B) y2 w7 e│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 o) w9 p; h$ A9 e/ S; [& T
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* ]3 Z) n4 Y, t ^+ t
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, c& i0 [0 x* }) a% z. ?. [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# r0 t& b2 y l* o5 y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! Z) v6 [; M; G) K x. ?: C: v! U
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, g, A$ E$ P0 L8 B3 V, q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# y- i. N0 E, u( d
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; p. p' O- G4 r3 R; p
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# }; v! F( X" g' X5 M7 J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; S$ B1 w7 `4 h A/ _9 k' i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. f2 c, a" a2 M/ w+ W! B! F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! h- G# T/ Q9 d* N& k; s# e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, a4 }$ k% R, I9 W3 N6 F# G│183 │Hole │55│ │ │**** │Open hole to dark world │! L6 [' w9 O* p4 F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" n+ p; O$ Y! f& n& O│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ Y5 G4 Z) u5 J- B4 K* P+ } n│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ Q# w9 U/ @/ W- O b9 j+ `
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! B% R% \2 G; T8 V# I│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ K% F- C& i ?0 p/ P
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- t7 N# D$ W# T( C: Z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 {; ?8 Z% o' M0 j! F6 W│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& b; L2 g+ t$ g0 L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" c4 G# \; @2 U; A! M8 C6 f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) ?/ ?! M7 i U( S0 l3 Y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ P+ Y9 C3 H# [: ~ [" }
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- [* w) B! k+ i1 Z! h. m│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 o, ^& j$ {& ]2 I5 K& z' V" f) T, H4 n
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 p) ?# e, b U* P0 m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( _- [, w. K' x4 H' u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% \, Q$ [$ \' Q3 _9 m8 @6 d
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 I0 N4 |0 m4 J2 U0 P
└──┴────┴─┴──┴──┴───┴───────────────┘/ X, D$ d, a- r8 l3 O* Z' I
# r2 d5 l6 d, x v" P5 Q7 K
" Q. V8 O9 \* D8 B1 [4 rMega Chip& \* p7 G8 t8 m. u+ L6 H+ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 D8 L# A6 M0 ?2 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 P2 ^" M5 |! f5 W# R1 F, R, s├──┼─────┼─┼──┼──┼───┼───────────────┤+ \0 E6 O n% s- N! M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, k$ D* y9 E+ Z- t* W. t- c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" Y# S& x+ G+ j: i7 B& t) _│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- T) x$ |9 Y% X7 l
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- X% Y3 y" ~ Q' y( [- u. \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 N: P c( \: O6 \2 W1 ]. T$ z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
l' F, D( O) X3 e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 k- ~ L: v" z- `- _: [( l+ p- o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 d7 M! B( p6 R" X- \$ M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 y4 R- W) S* d" w2 w: K# T& T: F5 I│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ `% l2 I4 D, p1 C% U9 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% P; H6 @7 E. T0 `2 c; J
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 Q9 @% Q8 @$ @ T" _4 O│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' d3 t" U. L8 Y$ |5 P+ t│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 ^* }7 w: q3 w5 W& \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! @: K' R# R% E" }- k1 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 U- C( z/ V% o- V│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 ?$ V9 H* q* F, J6 @% h│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 D$ I, g. U! X& z2 n
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& `3 k4 y( _3 v0 |4 b' ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ J8 E' E( z" y; h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% ~' r9 [4 ^% [" r! s8 ?8 K7 }│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( s0 \# _+ V) E9 `0 m$ q" ^
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* {$ y1 Z2 B/ a; M4 [) B j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 u0 h4 \, t$ P' E/ B0 N' n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: M; a+ k3 U# t& P# \8 [* ?" D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 K( Z+ A; O- d- Y: u0 Z6 c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. K% U9 p" m2 p7 h│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. E- G/ p t: E; J- l0 ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 A! J: H. m& d+ g7 }1 j; P
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! e2 _- h& N/ s% S; R# y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 b9 N8 d- I! a1 L9 i% ~5 l
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ |% R; X1 m( i. Z$ q& r│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% J% `& C) \- F8 C$ G: H& s9 F│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# ^: G2 t& B6 c I: V" o! d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% S* K$ Y4 L1 e( O; z4 K' m. o│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 x8 |3 o: f/ Q4 S. f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ D6 b+ p5 M3 V1 z" p. W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" g7 J3 b* G0 z) U% F1 J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, o7 q c6 K: L a, u
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 O( f( U( ]( ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# b3 C* v6 m+ \5 S# S+ L' n. |
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 ]* g5 o, `7 X" ~5 R; g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% g. s ^, i4 P% ]7 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ C8 X8 S1 c4 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) y0 h# j; H9 G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ u4 z% u7 F7 N2 O* z# L
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' r! G6 s5 x+ K/ H# V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 d9 U9 O2 Q0 W& b' h
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* n/ f8 f) o( W│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- D, d! h% h* |( M/ N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( q& s5 o% f7 E. S; f( q8 ~* K, r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 D+ |! ~4 m! z; X3 r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; j/ l, c9 o- l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 W' s. V8 k; o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ F# U7 E/ S: B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 r, I# n, _" \4 O$ y1 P│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
X+ o5 ~8 c% l/ k6 x1 F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) S1 I+ I( Q$ G, q& h│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 O* C$ R7 l0 E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! y6 j U' t( h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 b; ?8 ~7 N3 n7 X9 U% ^+ k# b1 ^" M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ _2 i7 s) j$ c7 d8 L
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! C' d4 [0 n7 S$ ]- q. a% C│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 W6 e& e- c$ R+ k. n& q9 W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ ~# D- s/ j- q0 V
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& R0 E& x6 w, T: Z7 n* O! S) s# s" [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 ^4 H+ W# m: @9 B, \│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 d: D# L, a/ ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 Q: l9 X5 p3 A `& d9 d m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) e7 r% U5 _- I$ L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 ^1 B1 I0 x/ L) Y1 _. w* ?) E│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( T6 E$ ~7 T7 z& C9 k│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ W9 ^1 f) V+ c5 A2 {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 V3 |& M K6 i& c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 v; z9 ] }! o; K2 h1 _6 Q2 i│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ g; `4 V$ D8 y6 K2 l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 `6 A% W5 z5 J& A3 y% I( E! j( G
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 T/ X6 T1 l& f
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: x+ B+ N# Y* v│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 K @. w4 u$ c; Y# t/ K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
W- e/ R! D7 {7 U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
g) U# m' Y9 o│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% j& z! s4 {9 M: ~6 o, m3 m
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 ]6 w6 d! i( [4 i! j. `8 ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 B! C# ~/ j9 ~3 Z& H└──┴─────┴─┴──┴──┴───┴───────────────┘ m# q( D2 }0 z; \, B
+ r" C1 q6 H9 l1 R1 Y5 Q/ Y
) `0 O, R; ?! C) Z. MGigaChip (蓝版)0 z+ x6 x* W' P* I0 _/ q
┌──┬─────┬─┬──┬──┬───┬───────────────┐- x' W5 a' u' N
│编号│名称 │MB│攻击│属性│稀有度│说明 │: F7 z: y4 V3 G+ K/ b) A
├──┼─────┼─┼──┼──┼───┼───────────────┤
v2 a/ ]( f# d7 Q' g! d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. G# J7 X+ ]0 W' i8 |; A! d│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 o; k- J/ Y' j9 D& ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 z4 c4 a5 j7 V5 M1 J; L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 U) `& m& |( h+ h N3 i
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; U5 h% B( L: e( M: v- @
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! W. a3 }2 \* I& D% U4 Q
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
9 x( M+ R( h& ~2 j( Z4 e ~7 w1 K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 ^5 j z: o, w' G8 l# R; Q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 o" G$ a+ ~! _. b' m9 W! i3 |│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) z: E2 e( ~* M; s3 W8 O
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 v' x$ l+ E, I# \& H$ K3 o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: ~ l4 |3 U) z/ P, d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 _/ G R' _# ?* h( k0 M: K* G- x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 U1 D8 V% N5 W2 G) T: h2 \1 r1 f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( G6 G( U7 E% {9 {0 E0 P; ~2 j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* a2 N" X4 d. w* d$ _│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 i+ L f2 Z' `/ C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! ^( h) r# [' f0 J. q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- R5 q7 M2 u; N$ @. X) K% r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 |( o9 g$ J/ ], F4 }0 {) ~1 ^) R└──┴─────┴─┴──┴──┴───┴───────────────┘3 G" v9 [7 T ?9 j |
3 N- B3 f% Q6 F. ], d+ r
GigaChip (白版)(只列出与蓝版不一样的Chips)
. `5 i% _3 P5 o/ X F' f5 G┌──┬─────┬─┬──┬──┬───┬───────────────┐- N/ G2 c8 C$ s. J% z& b4 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 z# m+ G0 T" ~% ]
├──┼─────┼─┼──┼──┼───┼───────────────┤" z8 ~0 D' S" m# C- r7 s y3 B+ t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* Q( c% Y" o5 y% Q0 p/ I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 T0 f/ p2 [* v4 b7 t
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 P/ K8 H7 W( M! I" N, Y9 W6 t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 {) q5 ^7 i! Q( J/ @+ y `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |