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' y+ E) z) P/ \2 U9 }1 @■● ■ NintendoWorld 站友xliz原创, I. g! y8 i1 A4 L+ j6 E' l
■ ●■ http://www.NewWise.com
& m, K4 {8 m% C, `+ h% S- x! h■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 j) e8 W4 m' M' x3 J
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ]0 m: m3 Y5 U9 r* L1 s* N7 l
大家要看日文版的P.A.或详细攻略,点击这里吧!
* g# l$ a" C& F/ \; ^====================
% J8 i2 Y! ^% I* j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 x# ]$ j" [5 @ m9 Q" O
1 O m2 H- d% F8 l4 Z7 L9 E以下内容格式如下:5 j+ U6 x4 y$ [
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编号 名称1 `( g. K7 m1 A
说明
5 l( q/ e0 J6 {组合方法5 H. h- l, m+ V8 n, g& J" o5 V
---------------------------------/ m2 K X+ v2 U1 \
01 Z-Connon 10 _. l, O3 b9 T' K, g3 B
Unlimited Cannon for 5 sec. k9 y6 Q% Z7 m) y
Cannon A+B+C
9 l! I1 \# p) p/ L& R4 A. W$ mCannon B+C+D( F, n6 m; s; ^* O6 ]
Cannon C+D+E
# c% D5 k Y6 c& r
. k5 D* N, h8 h02 Z-Connon 2
# d E! y- T7 I* o5 LUnlimited HiCannon for 5 sec. ?; V: g/ Z. R+ D. r3 X
HiCannon H+I+J& I1 [6 Y5 A9 ~; X- Y# H3 q
HiCannon I+J+K
; `3 M( a/ ~) u eHiCannon J+K+L
- S. _- v1 d- v! W. ~) F: F2 h8 @1 _0 z
03 Z-Connon 3
; A# t( d3 i( A3 n qUnlimited MegaCannon for 5 sec
- Q7 e; a' [ Q2 m% d o# ~8 ^M-Cannon O+P+Q
) g# C( v: }0 W3 n9 w+ YM-Cannon P+Q+R
4 F( j7 z2 q; j& N- EM-Cannon Q+R+S2 s+ a) N9 ^* `0 W6 u9 a
7 M# z, O. K& M4 q04 Z-Punch
4 p: h$ Z; L/ T. _" b3 CUnlimited GutPunch for 5 sec P7 u- y5 N0 y
GutPunch B+C+D: a. Y" i1 H, P0 I0 { ?
GutPunch C+D+E
( z* F' |; u+ @ \GutPunch D+E+F
; A8 @. |. s) {8 S* K- {* Y! J" X Q; \. Q
05 Z-Strght
+ g/ [7 I* R5 W! SUnlimited GutStrgt for 5 sec, ?2 O8 e) k+ }# A2 G( ?$ e: g
GutStrgt O+P+Q8 [0 Y& ~2 d- p2 L) r4 c
GutStrgt P+Q+R
9 i+ {( O7 R5 W2 YGutStrgt Q+R+S
7 u: V5 Z% f) N3 A1 I5 {4 T6 E
- C8 h1 H' t& W' u" n9 y06 Z-Impact
, F/ L( }, k0 \; Q8 g8 r, [2 wUnlimited GutImpct for 5 sec
' S$ I) }* L4 x7 m$ I9 eGutImpact G+H+I
7 L/ V. S, t# b; o2 |; j( `GutImpact H+I+J
9 p3 G' w) K0 h( G. fGutImpact J+K+L. _* {4 X4 Y5 W% X, c7 a6 U
/ j& }, e. y+ r# Y- G
07 Z-Varibl
* J/ |# {7 m9 p E8 g1 hUnlimited VarSword for 5 sec
X1 `" f9 q/ j* s* |6 U. r1 ~* ?7 SVarSwrd B+C+D
# o, j/ T9 V: N% tVarSwrd C+D+E* q! w& Z8 E! j/ ?* c, {
VarSwrd D+E+F
/ Q* V! M2 i% X: y$ y; e
. `2 Z/ G0 u' Z p: s6 v" H08 Z-Yoyo 1
( b4 L8 ~/ @$ G) CUnlimited Yo-Yo for 5 sec
! _5 V# o2 l7 Z+ @% W; u6 m* pYo-Yo1 C+D+E
/ B$ V6 s* v" DYo-Yo1 D+E+F
4 n" B! M/ U1 v( l1 W, iYo-Yo1 E+F+G
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3 r7 }# q4 E0 I& }( d09 Z-Yoyo 2
" u" i( @$ s$ kUnlimited Yo-Yo2 for 5 sec J- R, l. e) h( e' Q7 d9 b2 L. W
Yo-Yo2 H+I+J9 Q4 j6 S P7 b! E; Z5 z
Yo-Yo2 I+J+K, o+ T& a m( w8 K/ r
Yo-Yo2 J+K+L
; ]5 w" m+ T- {- f
. ~( x* g( p. p9 H. y10 Z-Yoyo 3 H! p/ d0 \+ T2 ^8 {
Unlimited Yo-Yo3 for 5 sec4 C$ Z: c8 `, c* Z
Yo-Yo3 M+N+O
u. `: b* g4 t% m( ZYo-Yo3 N+O+P
' A$ l: t) _* {/ n$ j* MYo-Yo3 O+P+Q8 K$ \! d5 n) v, N1 ]% x& u/ g9 C
7 _/ L! m: ` |) ~ m3 K11 Z-Step 1( a8 `; S9 o- t7 v3 [+ O# X
Unlimited StepSwrd for 5 sec
" n9 o- O& c: p3 N, F9 yStepSwrd L+M+N
j8 _; D5 w* k+ }StepSwrd M+N+O- C" i2 U0 c3 n* v! B
StepSwrd N+O+P0 p+ Z) k9 o( x O
% ]0 ]% p1 r! d/ b7 \- D& H
12 Z-Step 2
2 x* F& }3 q, e y$ LUnlimited StepCros for 5 sec1 U$ x- p7 i6 k2 a6 c% ^# D* c
StepCros P+Q+R
2 t1 q# u% J6 {+ {0 wStepCros Q+R+S
# u( K4 ~4 K: |% X: }StepCros R+S+T0 n5 f' }8 n$ D
# Q' |$ i. T8 _* R13 BubSprd- n* s0 f/ B6 Q" ?. z/ E
Attks w/ spreading bubbles!
4 ~6 p- m0 U M5 r" FBubbler C+D+E
: U3 Q) h) W: O, W1 Q8 _# tBub-V D+E+F
+ W, Z( J/ B- t: A+ WBublSide E+F+G
0 H9 l/ ~7 w7 j( P8 V* k; `Bubbler E + Bub-V E + BublSide E
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- c1 `3 v: B% G6 a+ G1 g) S14 HeatSprd
% x3 Y, [; H- q/ I/ ?Attks w/ spreading fireball!5 b1 \' c3 U0 X/ D; I# B/ K
HeatShot H+I+J2 I1 k" q' m2 J( |( }7 Y" k( C. K
Heat-V I+J+K
4 I6 d/ s1 x. B+ g( ~HeatSide J+K+L
* g [: A5 [* }1 i. j) EHeatShot J + Heat-V J + HeatSide J M4 P1 C& E6 m: {7 G
# O' J2 U' }# i. F8 c: R; G15 H-Burst$ k3 q) a. {1 f' b/ E) s
Creates a giant explosion! C: }. j4 X+ X* I: p
Spreader M+N+O' B* ?7 M" i1 ^" \* }% N
Spreader N+O+P
( c$ J" D" M& Z2 {8 }0 d7 ~6 z% ~Spreader O+P+Q7 U* g' q8 l3 _
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16 LifeSwrd
2 O; C9 ]* Y, T' b3 f" u) sSwings a huge 2×3 sword!; A: Q; M) I, y' n& Y8 I
Sword E + WideSwrd E + LongSwrd E. X9 e# L! C" G6 A
Sword L + WideSwrd L + LongSwrd L" O0 n0 T" [. U
Sword Y + WideSwrd Y + LongSwrd Y
1 A$ I1 [9 Z. d$ [
+ S+ }, y- P- U+ |1 y: |6 H+ l17 ElemSwrd
( y9 l8 O5 i' ]0 g* d3 ?* IWide swrd contains 4 elemnts
3 D& `4 F# b8 W2 L. F5 I5 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! {5 A# Q: k& F8 _0 y/ tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 p U3 d: e1 _3 J7 q% W5 h. _
0 S Z0 [# n, o, r+ ]+ _18 EvilCut
. j/ {0 G4 K) ^" `6 QStep up 2 & make 4 atacks$ f% A- O3 R( F" Y/ R
StepSwrd P + HeroSwrd P + StepCros P' Y: b2 q( E& _0 J# H0 F2 @
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19 HyperRat
6 h) p% C4 c3 J/ d/ K& ?A giant Ratton charges!
& _) J3 W/ W1 L3 p n) XRatton1 A + Ratton2 A + Ratton3 A
! J+ }! G7 T2 B' F$ ^. ^: Q7 M* vRatton1 C + Ratton2 C + Ratton3 C
, s8 [" c/ `; e0 d5 N$ YRatton1 F + Ratton2 F + Ratton3 F- p) J* P& C. _1 L, Y- d9 z
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20 TimeBom ++ z* H" @; K: N/ u% C4 X9 b
Sets Time Bomb in enmy area6 `+ \. `7 ~) w
TimeBomb J+K+L$ T: {5 `/ E S Z
TimeBomb K+L+M
. B& w$ u, D, TTimeBomb L+M+N
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" R% ?& b6 @; t& O( l+ A. p! ]1 X21 GelRain
: D1 D( @- D+ x6 o# S. eGel steals squares
/ q- \0 [6 Y% j) Q+ \! V3 ?2 yMetaGel1 B+C+D$ o: f U3 H9 f0 l/ v [ U4 o* p
MetaGel2 E+F+G, J4 ^) [1 n; H( e, u
MetaGel3 S+T+U3 U5 T! h, P- h8 A$ M# B* k8 t
' A1 v# }0 |2 j3 d( @$ p+ g22 EverCrse# P) h5 ]/ X. \$ {0 k
Shield chases enemies
! l# P: @$ _$ @3 nCrsShld1 C + CrsShld2 C + CrsShld3 C
* Y( r& m" u7 D; \CrsShld1 L + CrsShld2 L + CrsShld3 L
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% g3 x9 ]) l9 L+ ?: O0 C( w23 MomQuake8 Q( g7 {- O, C! J% z! }
Awakens Mother Earth!
; B, h! i3 A+ P4 E8 _RockCube * + RockCube * + GodStone S
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5 h! j- Y" @# X) a24 PoisPhar
, ^' @8 b6 \# T, {4 W/ L! KPharaoh generates poison$ I( o( z. O4 n4 m2 }7 e
PoisMask A + PoisFace A + Anubis A
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3 q7 G2 b$ i/ f. S& |1 f' d25 BodyGrd
C/ H1 Q$ B) `4 \1 l/ [Bodyguard takes out enemies
+ M" y3 y4 d5 M* u4 @- k; r7 U' TAntiDmg M + AntiNavi M + Muramasa M
3 a5 m( j2 i+ s' b. V
3 l7 K. r/ v( f26 500Barr: A8 t; r2 e6 i9 u6 M2 i
Barrier absorbs 500HP dmg9 e& U* m9 o' K. Z4 y
Barrier E + Barr100 E + Barr200 E0 c( e9 ?. @5 u5 c! k8 Y+ V
Barrier R + Barr100 R + Barr200 R
C" A }. ]" }$ j }' N9 Z1 i. A
27 BigHeart
) y$ W* R9 d) i3 ^6 B1 l7 PAttacks, then heals HP!
5 y4 I [" r) ~7 y9 I( }0 P& M( pHolyPanl R + Recov300 R + Roll R5 {; U. }0 y3 {3 u0 R |- d
HolyPanl R + Recov300 R + RollV2 R2 ~9 b* b p7 h0 [) Z
HolyPanl R + Recov300 R + RollV3 R
# G1 Z4 s' r9 g. n! k& C0 F/ r" m
7 m9 Z. ~" q* B1 ?9 Y28 GtsShoot
: Z3 j! w* I/ s1 L' n% JGutsMan throws MegaMan!6 V" I& R+ A% Z9 w6 l- t
Guard * + DashAtk G + GutsMan G
# _* V4 x2 {8 {+ I# I! ~Guard * + DashAtk G + GutsMan2 G( K8 ?" b5 W7 N3 ?# b
Guard * + DashAtk G + GutsMan3 G$ F; g, x, ]! Q
Guard * + DashAtk G + GutsMan4 G L% v2 N) ^4 x( ~& Y, i& [& ?8 I. @
# m6 z" u5 m) Q( _1 G/ f( p29 DeuxHero9 q6 b% J, _+ t
MegaMan & ProtoMan team up!
3 W% N U4 b, H! b& g; Q$ h& wCustSwrd B + VarSwrd B + ProtoMan B* e# i) c4 u3 i! R8 m# m& H. ^$ D8 Y- _
CustSwrd B + VarSwrd B + ProtoMn2 B
_7 y5 C- k$ ^8 q: G! DCustSwrd B + VarSwrd B + ProtoMn3 B- X$ o0 X/ F$ e
CustSwrd B + VarSwrd B + ProtoMn4 B
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! j# p4 q. f" _" w* r* I30 2xHero- W. L8 w! H5 w4 T
MegaMan & ProtoMan Dual atk
, ]/ Q% W1 k7 F9 `3 D1 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ ]0 v1 V% v+ V2 h8 e. M- h( L5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 }' E* L, x! i! ]4 A3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 E4 |( d! m. n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 ?: @* i4 m5 l% _ y1 P
' @# v( k* c' V! n$ k9 ?9 y: ^31 PrixPowr* A" h6 ]4 g) ~ q: L
3 Navis attack at once!
9 d1 j9 d( B5 \Team1 * + Team2 * + KingMan5 K/ s* X$ ]$ A% N
Team1 * + Team2 * + MistMan5 M" n# m4 N% c* r: y: p7 G
Team1 * + Team2 * + BowlMan5 B# k% @, z* {/ w& U$ L
; ^2 u( t$ @0 @& H' R
32 MstrStyl
* v* N4 e1 o- j5 P. QMegaMan unleashes his power
* ]6 E" a# s( G. A" QSalamndr * + Fountain * + Bolt * + GaiaBlad *5 }0 L* H4 `/ |! d, j
# g! u0 C/ v) b- l; ?- J1 r* f- X
StdrdChip (Part 1)
0 R0 ^+ ]* b6 X3 g2 }┌──┬────┬─┬──┬──┬───┬───────────────┐
4 g- |+ J9 [# G9 Q5 r" y! [: `/ S│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ^# I3 j) d* T- v4 s├──┼────┼─┼──┼──┼───┼───────────────┤
; O* q8 ~! o& H. k! D3 s, O! C│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 h4 y: \7 d' z: Y. G
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& W/ L5 p/ ?9 [) z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 M7 R2 J# F2 S u! v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 M9 R' N6 E. y' R, x% D8 V- l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 x2 c# K9 M! }6 p2 e* p│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 X5 | O* k1 M8 V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ l8 H5 L1 j" \1 l, {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ K8 M0 U% S) s6 S& G
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 A$ z+ ^; b3 H r( x2 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) o% C- H4 p6 C. l4 P# g& [" k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 {* q9 S+ a" |7 U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- y5 {1 ^: J0 { P9 j$ b
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( T( N3 u# e/ ?+ \4 `$ m4 D5 E
│14 │Spreader│16│30 │ │** │Creates a large explosion │: \/ a& W. x6 m( C% n+ M8 {7 u% H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( @0 Y- K" t8 F0 U4 H. _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 I: S* f; `+ |# I% y. q- r6 v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, G. I6 _7 F7 U3 M d
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 j) a* {8 q# p5 n│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) k% q1 h& {( ~+ G4 ^* M5 s│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ y P( B# Y; m) _# l ~│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* {% v7 d- x) V6 U
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 ~2 G" R _* y4 C6 T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 s4 W7 ~; ^7 Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 E1 \/ v# T3 g* R│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: D' I8 c: I# v& {" _/ w8 l( K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 M: n! q. R. o" }2 y; `* @% `) p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, i1 K5 v# j7 p, f1 m│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 V+ u' K* {' v3 A, @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 Q5 ^- R2 g a) t. w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ u" Q1 l3 P* U# z" ]6 L1 `
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) Q3 f. s3 D* g' v5 p│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" S$ c) | m4 a% [9 q0 e( C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 ^: N) P1 H' e3 e1 v( b$ Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 S3 Y7 Z b4 v. S% V& u, M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ e* n( t, c8 a7 `$ _! o4 n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ x9 y- v' a h1 q, c5 Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, }& f0 |- K( k) y b. f$ I' p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& P6 ~4 y) S8 n" q6 U) c5 e4 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, J+ j) m5 c+ y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. k( ~ q2 l# W, d$ a1 s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, F* ]; W3 `: E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 s9 j1 L* J; Y/ g5 r7 ?) X4 y/ J9 L
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ S% B$ t. h& w4 z) t
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 I0 x! p' Q0 y. t4 n
│45 │SonicWav│26│80 │ │** │Shock through enemies │, }5 ^8 S1 l& b- R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 \+ T* l, I% _) ~& D7 H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- r% |- u, `- O @/ A$ L│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 L7 s2 ]* K( P# W- y. ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
]; ]& R! I0 V5 H5 s│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 q8 |( Z8 J3 a& a8 z$ |1 b│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ G l9 l& c, o. E: n( m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, W- P% E( y8 P. o e& y
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 M8 x- J4 @' P; l% t& [) W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
A' B7 L! R1 d& t/ b0 x$ O" Y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# N$ q% F# Y; {0 ~/ l# N. M│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ N0 w k$ w7 |- d: t% B" ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ N; u, G: B% F- q7 a2 v& k! w2 g5 e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ b* J) X F( O' z8 ?8 w% A. p# _2 G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 Y& H- ~! p; C" U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 [$ k7 A8 d! J8 P! K& a/ Z8 Y7 }, Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" }# A% [% }4 O4 }│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 _, q% o$ v& I+ Q$ ]2 M: H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 m( _/ g* B& K* B9 `3 e" ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 k* g: I# r; A; r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 c6 B0 F2 l2 Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* D: x0 o* W0 Z4 k# T k( E7 Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 e3 K7 K, u: y- ?8 K2 p: x' g│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 K0 G6 W+ c" }. \7 S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! {1 o6 v1 z4 x H' {│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 t1 c, ?" }3 j
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ I2 o( o! F- F& v: K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 d0 E5 a. ~# k; `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ k- k! X7 V( T! }9 ]) F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. v/ }* s$ a' L6 a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 P" l2 A7 S6 P7 y3 Y* }* T│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 ^# x% R. h) \# u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
; y8 T; g5 H- a! W" J2 _│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) a% ~) ^5 K( p8 T( B1 h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, l0 K# C) U! T. ~7 S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ k& t, U( ] |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: x. ?( n' E- Z! [' @( B- ?% Y8 }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" F0 Q8 F9 m, c/ Y3 f [# H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- p" y# p6 f% n. v; U) C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, S o/ R7 R3 {) @$ q$ [│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# Q& c6 g4 x' G( R* X% j* z+ f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ G) H$ H, \" x6 g7 e1 e* l6 u5 |% @│87 │Hammer │16│100 │ │** │Hammer smashes front! │
V, [" [0 d# Y. A i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& f ~- K9 y( [! g Q5 [' D│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 Z2 p: d# {3 ?6 Y; B! J│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 M; J! i( M: v' I b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. g. K! X7 p6 `: K+ }4 y+ e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ ?1 x, v, C9 x* Q' W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 V9 X8 \2 f( e( d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 _4 \1 C: f3 `( i( w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* C0 _6 q. T) \% j6 u- c0 c. X! y& J
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- {# M! Y" z" V( n7 y7 g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' R+ [8 [' D8 r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* h8 [* g# N& p8 D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ S% m7 m4 z, y7 O$ _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# ~/ B/ r3 I4 \, C└──┴────┴─┴──┴──┴───┴───────────────┘
0 G0 e: I: s8 p6 i9 [
& X# ^6 ^: J- r2 ^% @8 ?% EStdrdChip (Part 2)6 L+ O: S `+ i
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 l3 }+ ]9 W3 V" _ t& w/ e f│编号│名称 │MB│攻击│属性│稀有度│说明 │5 K* A5 ?# y [, \
├──┼────┼─┼──┼──┼───┼───────────────┤$ [" C8 ^0 `" O+ y6 y8 D, F) m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 ~( L4 u9 _' i' A7 I0 o
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. x S* a9 V# Z T5 u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 m; \0 w5 F7 M
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% ~! W# r( ^. M0 |2 s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: Z8 j m# ]5 s6 w+ j) c
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
Q: J$ n' m1 A: [0 ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 R% _& \8 d% D! [9 W: P
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
h' A! d) |5 k# b! m6 Z( E' B│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 |( h5 z4 j: v; d│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( G0 k' V/ a- ^0 E
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. n g2 y& e$ t2 d$ B: Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# I S+ R! t* [, D) k+ o. z* {6 ^) d5 ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# X8 |; p/ D. X. n/ c. d; p# ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( b7 ?$ T+ i; @) S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" m8 B/ v D0 J4 ^' A0 ?
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ N% x% n2 D1 g" K7 c4 N4 R7 x! X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 }: C! @, [5 U$ Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 s4 h j& H7 r6 T
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, D' W4 x# l, n( w: K! L; n* U$ a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 {+ S; y9 K% {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: n8 P( m5 Z9 U& _; m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 R* L z N+ B6 t4 J' E
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ W; Q0 _: B9 h: L7 q/ g; l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; e# b, ]8 K* G3 |$ o* ]8 i
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# j6 F$ a7 k" Y0 N) ^2 _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" t0 }$ o/ W( m3 Z
│126 │Rook │30│ │ │*** │Protects you from attacks │- _0 _* a% k0 |7 [! y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 g" z* T" t/ C ~│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 E5 W, ?( G: E, I, x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ `0 W; Q) B/ R$ I9 F ^- r: \# l
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- }( H& R6 |7 t; I7 A" U4 @* x) Z│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ K& b; p5 l# w# M│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 ~; K5 N" x3 D1 o J
│133 │Guard │5 │ │ │* │Repels enemy's attack │; f' q8 U5 L) y1 a+ s
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 k) a" t+ U8 o) H, K- z: E│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" |8 ^/ b6 {, P+ M, {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# I- V6 |8 i2 B2 \8 o$ Y ]│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 |" J) W& z: H' F( q2 e8 }│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# O' O3 z- n% h t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, M( u4 E3 J6 a8 O2 t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ Q- N: y3 M( b1 o+ g4 j│141 │Prism │60│ │ │*** │Prism fires randomly │. t# X8 n4 b- u0 e. u3 d+ v3 A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) h M3 B* Z* w! S│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% a( H* M5 X4 I0 z7 \$ m, z│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 B, D# U7 e0 [; r- j" O* Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) X- e! G h& Z5 N0 n( H0 l+ p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ q. ]& |2 h8 \1 |5 O; a
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( h8 B6 k; _ C* j6 |│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 z* D. }2 h' U) W0 N( t5 F$ }│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ m3 y% @# t9 `- Z; J│150 │Recov80 │20│ │ │** │Recovers 80HP │; [0 _/ {( ]) J8 z7 W$ [& `
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 Q6 c5 y Q( {3 _( `& e N
│152 │Recov150│50│ │ │*** │Recovers 150HP │, a/ R2 h0 j# y9 f% \/ w
│153 │Recov200│65│ │ │**** │Recovers 200HP │
' {9 v! ?8 U2 y2 j t│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 t6 W6 g# R, d; @, E8 a/ c7 Z│155 │Repair │8 │ │ │* │Fix your area's panels │
' e+ Q, K8 ?( S9 z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ R. x: {, V+ ^6 n! g; _
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: u0 W, J; u' ?" Q0 U: Z; Y, m& h
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 w, M& y7 d) S0 u0 P6 U2 E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
g! I" ? q+ R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 i2 r8 @6 l& U w' e+ c7 W│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 d6 d( N' I, \5 z& k2 d│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 D" B1 f) h! ^0 `│163 │Invis │11│ │ │*** │Invisible for a while │. X7 }: u) v6 v8 E$ ^% a1 f* h# o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( g0 {8 @' O4 W. P; h5 K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 z3 ]: O' h! p9 f4 Q% _ ]- l│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 U7 Z6 ? n# o4 r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
2 g7 r' j+ Z0 G1 X$ a) p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 D8 Y2 N4 G( J2 u' \
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. K5 h' g8 m: x$ b
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ f# z, a- n+ g6 b8 a% s8 B. J/ E│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 g: G" [% ]0 p" J. ]6 ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& Q2 a! l' Q# ^# ]( n│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
E( c0 \' ^6 |# c. B, G' @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: W8 n% h# `; |9 |& `# o│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& v! D- j+ h7 E: W) g4 O0 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- b/ {/ U0 s8 [) u. C+ L" R
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 q7 _7 ?3 t# B1 R" Q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 O2 v; k. p4 h, N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% u1 f# g s: Z% Q& ? ]+ ~3 b/ G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 B ]' x- i: c4 ], k% K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 m0 \# Z6 ?: N6 E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) ], S# Q! X! V& O' z5 x1 l
│183 │Hole │55│ │ │**** │Open hole to dark world │1 d9 w' p2 N w* M2 j- _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 z# w! ?/ L1 v# g( h* B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 K- `: z7 C3 J* {* D# C│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 ]$ q- e& A- T4 F1 y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 A1 h, {8 X/ _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 ^/ y: U Z$ F
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 Q7 p( b3 W6 g; N: N0 N│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ I1 P" Y8 y- K" f│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 e' T( y1 @! t│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' L5 I8 N6 H' o% U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ e/ ?/ Z1 E5 P! N# \
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" u3 E6 C9 p" B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 G) V' C5 ?/ g" t9 A: H. w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- g/ i& F9 m/ t" I1 q2 j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. S! D9 O4 q: _│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" a; D" [- A1 }& p' ]! k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. @+ R9 H, ~4 A
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 d: b/ A9 g, b
└──┴────┴─┴──┴──┴───┴───────────────┘
6 k- Z/ n- w; J/ O0 d0 b. j3 D9 g! `* j8 f. h
8 x: C( Q) i' \8 S. e: Q
Mega Chip
& Q7 t$ D' Q) N* g┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 \$ [4 X" M1 u5 B1 t│编号│名称 │MB│攻击│属性│稀有度│说明 │1 `4 T& u# l* [; X1 M! T5 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 I# S2 K7 ?+ ^ `8 b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, @# p# C z3 B7 u& ^5 |
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 A6 B' l) ~% z; s% Y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" ^7 f# X& _$ H" N: ]
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# Y" ~! o7 J' l. `* w│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 d+ D* F( a$ @/ J1 f$ u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ J* x; m1 g/ K/ E5 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
`5 s- V2 |% F% A│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' ?: i! J6 p0 o! U0 J│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! x, E7 S# j" v1 J: w: A0 k. I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 S0 w' x$ Y5 h; ~0 v7 T: G* [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" }: K' F' S5 i1 Z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; q6 A- b$ ^$ A9 ?6 j* |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, o2 w* Y& ?3 [7 B! E3 C│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 e4 g, h4 I2 z2 u! j7 W) D- l& O' G6 ?# \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 a8 |' K9 w' M) y. u" z% y1 V& h+ n
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# A5 ~5 i4 V( n) R, _1 L│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 _. U' e w) @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │; x! r( w9 M. s) D4 Z1 s% P/ k6 P6 |
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ d# R4 n( b$ U, F4 g( ]9 W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ B3 U. g8 j( l
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. a, q W5 [+ ^, D$ o│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 G7 K; F: y+ {) o: R% v, S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ Y2 |! n: j6 j/ y1 a0 _
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 C% X5 {5 P4 Z. b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 _% \- q4 A2 m3 H# h+ R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: t' @) o; j5 y+ z0 H3 Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 b4 I5 }2 V: L* \% N' w0 A+ C. ~& W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ \) ~: r0 ^2 J3 ]: T* P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 K4 x& P) _' G- e; M" B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" ~( r( h) P! \6 q5 ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" U2 F. P1 a. E9 ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& a0 X4 c% Q% r- z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% h* C& z% J3 U4 [) T' F" y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ c# {6 b# L; Z, ~* P* X$ f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
p7 L2 E: B) L) M+ ^9 \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, Q/ H% Z6 R4 \2 b9 q, R, [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 b1 x- F' b$ n) W' O: Z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 d0 {' X) @" T* f g% l& L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 ]# W d* _8 O m4 }! c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) ^+ p5 T# x5 x# a) T* q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 \$ v7 {: j* Q! l│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! e& X0 B0 P: |& P" ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ N& L; D! `* @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; R8 i- A k: Y8 v! j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 Y4 k( I* e, D$ E/ u& S, T) P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 |# B, Z6 m! E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' {, ?+ u3 \% j4 e, v
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! @( B( D; }/ e3 p+ u│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 X7 ?) g( E, K) n( b
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 h2 o% j# |. p4 t" r. s( m0 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- K" B! G, h4 E. z6 Q' _5 D( o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. U+ h) P7 G5 Y1 u, T8 q; w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! X: J, @! V7 { i/ Z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 j* b q1 w- Q! S5 h) d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. ]4 p+ C, E! e6 _* i2 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 Z+ B% E3 N) i7 Z2 y- Y. S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ V7 x1 r# b' d7 l6 n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! a9 u' D7 T$ B4 L* B. M9 n
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: y6 N o( G. s c% |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 Q& k! H5 }' j% {│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) \+ M7 Y) _) i0 ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ k# ^0 }7 z7 \' \$ B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 K, Y, P- r( {% j; O│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) y' D$ t J% J- d& O+ f$ r' Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, R' G" i0 q2 H* [│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; {) L+ k3 J+ L7 s0 ^0 Q v5 Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 }4 G2 n& Q" B o2 H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& I1 y% A9 L- v
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' p, x& o7 L$ V6 f6 k
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 `7 r4 \5 L6 q0 C! K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! n: q; b) {, x' a
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ G d7 M: W {; h( G│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 l8 S8 S, @/ ~0 E8 \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 v* A2 f) l; O4 m4 U$ X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" K& B3 m- W1 b3 v. X2 S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" B0 M/ O. {! M0 e( E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ C7 D, V( z1 Q/ |" G& t# W
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 `+ y0 v4 j" \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% z' I L0 z/ U- v* p" B" }" C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 l2 z/ E* g5 Q) {0 _/ `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 T6 p7 d5 V7 ]9 K: t* g│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# ~) _" ]9 g4 ?2 v: O; d$ N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, N x" Y" C2 K9 a' l
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 M0 g3 Y; d3 Z% j& w9 w
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 b9 T6 h/ F6 C$ `) ]3 d# `% D└──┴─────┴─┴──┴──┴───┴───────────────┘
' K! a% c5 S% C6 }# d+ C
5 _+ | [8 a9 j% J- S, s; `. ^9 A8 P( r
GigaChip (蓝版)
5 i; C* v9 f+ Q% `$ |, q0 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
! _* t: M- Y, q! l v; I│编号│名称 │MB│攻击│属性│稀有度│说明 │
: Q1 Y/ B' c9 O; Q├──┼─────┼─┼──┼──┼───┼───────────────┤: P+ y$ D2 q; B$ j4 W+ F/ }3 Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( ^$ V# U) j4 _0 i│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* ~3 o a: P1 M0 k
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' \& r0 r1 E- ?* B) Y! m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( j% N+ ?0 e7 N+ J; J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( A0 O) W& c& [. Y9 K│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
/ e B" {# ]& c& V5 g- {4 }5 y: z4 I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 B- W& L' S' r: N- K8 `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: J( [- _" d S. O2 t+ M' Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; y4 g3 P. V: O, }/ Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 ^0 `" s: |* j2 ^
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" P$ Z* ~& ?5 w. Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 s% Q: O& @7 P: O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ J+ q2 S- u6 R, t- U6 z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: {( z p; n1 X7 d [8 \
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; S! I7 k$ J7 T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 {- v7 r; d" o7 \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" G: L( H9 _0 r, R- Y8 i" e│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- i. `6 K, d: g
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 e& B, N9 Z0 c4 w* {5 k
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ f8 ?& b% e: m9 m: l( y└──┴─────┴─┴──┴──┴───┴───────────────┘: \* b4 H `! v4 V4 H% s
4 T0 _! ^. g) X8 O% \8 bGigaChip (白版)(只列出与蓝版不一样的Chips)1 T' K8 P5 Y5 B( {3 m/ w1 o/ s L
┌──┬─────┬─┬──┬──┬───┬───────────────┐! i8 z" B2 L+ r! ^& F( D+ I" H% v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! u2 M/ F/ X. U' u├──┼─────┼─┼──┼──┼───┼───────────────┤! Z- l1 e' p( ?7 A
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% Y- U! T: y7 {8 l/ A: q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! x6 P6 F5 y8 ^& p( w1 N' ?% A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 i# s; \: c, l- S( V" a* ] L│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 }6 b6 T3 ^* s└──┴─────┴─┴──┴──┴───┴───────────────┘ |