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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , s/ @3 Q9 |0 ?% ~& g" V8 o
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■● ■  NintendoWorld    站友xliz原创+ ^  |8 A+ }/ z+ P3 o/ w" U
■ ●■    http://www.NewWise.com
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4 ?! B4 @$ e% z2 n$ M+ u( L/ J6 }* I! e6 k* @& P
           洛克人 EXE 3 Blue 卡片组合
) i7 @+ A" M! p7 y+ B: u1 a$ _5 d0 T2 \7 C0 P$ |0 t' Q8 o

% x4 ^# g3 S( q$ M% d8 m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) Z0 F4 P4 W" r3 P大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
  ~0 q* ^' R0 Q  P0 u' I' `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * I( v, M" r' D% v" h1 h+ a
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以下内容格式如下:* l$ y/ F; w# d
7 B3 V/ _) J9 R/ |1 E# ~' A2 s/ M
编号    名称
2 N% Y8 Q" y, w3 v6 N  N说明' \8 V9 Z6 b! Q+ H! \; |* M
组合方法' t# d' c2 z' [5 l! o3 ^4 g
---------------------------------
* q( g5 S7 [0 _/ q# J: I01    Z-Connon 1
5 M; K) d; t8 e$ sUnlimited Cannon for 5 sec
8 G" s, K( z) }9 [2 q* i1 j  UCannon A+B+C; t4 o( a. ^1 M7 m0 x
Cannon B+C+D% e' \: o9 m; L8 E6 ?
Cannon C+D+E' z, l% s. q" x# ]% o" i( b

8 j1 M  t& F: G* ?1 L1 j3 }+ ~02    Z-Connon 2
- o6 ?8 s7 K4 z0 i5 U! ^$ N: QUnlimited HiCannon for 5 sec. }, m9 C! o5 L- r3 F- E
HiCannon H+I+J  y* n- y; l* _) J; f- l
HiCannon I+J+K! x2 E# v9 K! G
HiCannon J+K+L
  A8 |0 s: B1 k  b: i6 g1 j9 z2 E) J( W- D7 q' N
03    Z-Connon 3
  J: z; t* Y+ x7 _2 ]) W5 YUnlimited MegaCannon for 5 sec& v8 B. a& ]3 W
M-Cannon O+P+Q
. Q, c# ]) f* H* y" T% g- J1 rM-Cannon P+Q+R+ W! }9 }) c% |/ |4 Y2 H
M-Cannon Q+R+S
' {! ~! [, [3 v3 _* Z9 w+ V2 ]( C! G0 {5 V% w8 Z- g. K
04    Z-Punch% s# N" n2 z) f, J
Unlimited GutPunch for 5 sec% O1 @- `7 K. z
GutPunch B+C+D
* @% y3 j4 T2 P/ A8 V- j. uGutPunch C+D+E
8 ]' x+ T4 b( d8 q+ sGutPunch D+E+F8 P- m1 I4 _6 q8 |* S4 f& t  s
# B; m5 |% v3 j  H3 E, q- ]
05    Z-Strght
! B) k- ]: f. X& E7 I% K& V( e, g! `Unlimited GutStrgt for 5 sec
" i+ P) `! a; u3 k9 T) K6 ^9 A; Z; q( LGutStrgt O+P+Q1 w5 G8 L# x) V. h" w3 L
GutStrgt P+Q+R* a3 [$ M8 w9 f' Z& q. y: Y
GutStrgt Q+R+S1 R* f# V6 A5 x* B* z: O% }

) X# k$ T7 m4 Q, \- [% b06    Z-Impact
% k8 p- |9 C! W$ N' ]- ^0 OUnlimited GutImpct for 5 sec: k6 z3 u3 w: t. u. _5 s
GutImpact G+H+I" x+ z2 u$ b8 Q6 \4 X! n% U5 n1 d3 K6 O
GutImpact H+I+J' i" i; t+ ]3 W2 [' I- _8 ]) ]
GutImpact J+K+L. y% }: l5 d3 ~. L6 T9 ~- n# t

! S" [- d$ g6 e6 k' K2 H07    Z-Varibl+ k4 v  t% I' e& E: P; V' o
Unlimited VarSword for 5 sec
- I4 j  E( B8 [- \1 QVarSwrd B+C+D! c5 X- d( U/ Q6 x& o) L+ z
VarSwrd C+D+E( F, ?, y: T) E# e
VarSwrd D+E+F
7 L' ?0 A+ Z+ ]: y% ^2 x! N, G3 r
08    Z-Yoyo 1
! x" V; q, A* d, j9 R0 y' o! J: }  `Unlimited Yo-Yo for 5 sec) ?& u. Z1 \/ V& A
Yo-Yo1 C+D+E8 c1 H8 w) I- M$ {) v% o7 _2 R
Yo-Yo1 D+E+F0 J/ H( O2 X4 }! _
Yo-Yo1 E+F+G! y% H* g! x) t: V
: c. \6 Y3 J! o/ L8 q0 A8 M
09    Z-Yoyo 22 X* C' ?$ J& d
Unlimited Yo-Yo2 for 5 sec
" h* A# ^; m: w$ t; lYo-Yo2 H+I+J
1 O, X- q' _; X$ _0 e" dYo-Yo2 I+J+K. p$ u- P; J, P/ Z3 ?' X
Yo-Yo2 J+K+L8 t4 L3 O5 F6 w* V4 }/ N
- n# {& Z+ n0 N# V# N5 X" h
10    Z-Yoyo 31 q4 ^; N/ _, C" F
Unlimited Yo-Yo3 for 5 sec- w; L( I. f  t" ^8 V4 |5 T
Yo-Yo3 M+N+O% k  o0 J! _$ u/ Y& |& Q
Yo-Yo3 N+O+P6 N9 S  v; X6 f7 o& ~7 b# ^
Yo-Yo3 O+P+Q
3 k7 u3 t- V4 ^2 z/ Y9 |( p! K7 a7 D0 e; E' B" I
11    Z-Step 1  m% J+ I  u# M; [! z  O& D) h
Unlimited StepSwrd for 5 sec
( o! q8 d9 C0 q$ CStepSwrd L+M+N9 c' M+ S4 R" A6 b% }( N! r! S
StepSwrd M+N+O& |& I+ s( Y- r6 d- e$ p, }" ?
StepSwrd N+O+P
5 t3 }7 x# D2 J. L# [2 T! T" M3 |
  }% X4 \2 m9 T( C12    Z-Step 2
" p) g( H5 o& _8 O2 y- F& YUnlimited StepCros for 5 sec
/ q- u9 z! G1 _2 k8 l: ]StepCros P+Q+R5 r$ B3 x9 r% z9 ]0 @
StepCros Q+R+S9 p5 n: [. a2 V+ P) E
StepCros R+S+T
0 G8 ~/ x- v  w8 ?4 z9 x0 g6 f
2 N" \9 a7 F# V( j# o5 V13    BubSprd
3 _+ B, \) N! o( i% n! h5 wAttks w/ spreading bubbles!) ?4 Q1 C9 Q  {" L
Bubbler  C+D+E3 M& x3 B2 B6 p1 P+ R* R% ^, g
Bub-V    D+E+F% N! t7 Y1 ]/ U( C5 `- s+ H* z: [
BublSide E+F+G0 j! m: ?2 V, B
Bubbler E + Bub-V E + BublSide E  D' C& t; X5 J1 u
# F' V  o( X, s& h3 A! F. U
14    HeatSprd
& {0 F; Y5 O6 ]. x. LAttks w/ spreading fireball!
, l6 p$ h, |* \+ @# A+ IHeatShot H+I+J! t8 _: s0 X# i0 `
Heat-V   I+J+K
2 k; ^- C$ I$ i5 D+ p8 cHeatSide J+K+L$ m7 g2 p6 n6 n& Q: |
HeatShot J + Heat-V J + HeatSide J
4 i' @: n; J1 C6 J0 y+ K' n4 Z7 \) [: f; n/ b! t" t4 H4 M
15    H-Burst
- ^' q" e- T$ |Creates a giant explosion
2 v5 \6 A4 N% @% NSpreader M+N+O; c' B: Q' m$ x4 N4 V' z! @
Spreader N+O+P% W2 F+ q- O, s, z! {! T
Spreader O+P+Q9 A9 P, ^& ~3 I" t% `( H

0 @9 d- p& p. n6 W16    LifeSwrd
" M! v" p! ~) B% d( m' {" mSwings a huge 2×3 sword!
! j' C. ?3 J! i8 a8 c" [' _Sword E + WideSwrd E + LongSwrd E7 q  }2 p: s. h6 V
Sword L + WideSwrd L + LongSwrd L5 X2 U2 g# {* o+ f6 N$ l
Sword Y + WideSwrd Y + LongSwrd Y
2 K+ Q; Z8 Y2 a/ f7 l- u$ B0 H" N% T$ v& f: q- H
17    ElemSwrd" t& L( C# T. D( S0 _
Wide swrd contains 4 elemnts
! {6 ^' E1 j" C# K, QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 g) R  I. O3 q2 r; UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: o9 z8 g- F2 X- m7 N7 I
. [* `+ `( n: a1 X
18    EvilCut
  r7 r* Q  ]( w$ G5 s( ~3 s+ rStep up 2 & make 4 atacks: G+ W/ {8 F, I9 C
StepSwrd P + HeroSwrd P + StepCros P
+ Q% y* ]  y4 g' |0 ?( d
" \7 ~% O; g) a6 S; E19    HyperRat) Z- X- |8 `- r" W1 z& }$ y5 \. M
A giant Ratton charges!
, M0 z: F# D5 f2 A! a8 z- N0 aRatton1 A + Ratton2 A + Ratton3 A3 Z' X. X5 K' U
Ratton1 C + Ratton2 C + Ratton3 C
0 m& [% D( U" c2 o+ \* n+ IRatton1 F + Ratton2 F + Ratton3 F
  [0 r! z0 m1 D9 u0 h2 U  O
: c  i! J) }% O3 G6 d! `! O" t20    TimeBom +. I+ b( G8 h8 d2 \+ D0 _4 J" ?$ {* K
Sets Time Bomb in enmy area
7 ~# H' A) t/ d% [8 ?TimeBomb J+K+L
9 E. B0 ]* e  l$ @TimeBomb K+L+M
2 w# P% x' m4 ^, D1 w! nTimeBomb L+M+N6 f0 c, o4 `! h3 m2 J
3 A& A" \% L7 C" i# d- y# [4 K8 g
21    GelRain$ D' u) q! m* `3 x% Q. ^7 ?
Gel steals squares! I1 V: k# a+ t1 ~9 H$ a/ T1 |
MetaGel1 B+C+D
7 O& L4 o' y7 c4 b* i3 z, qMetaGel2 E+F+G+ T  S9 X  M, Q& o$ D/ ]
MetaGel3 S+T+U
- S% {! j  ]  d/ V  T( t
) Q( y1 c, ?% [' x2 X: E22    EverCrse) M- g6 m  D1 A" n2 K! W! G  G' K
Shield chases enemies0 c/ x4 j; \5 L- b
CrsShld1 C + CrsShld2 C + CrsShld3 C1 d2 Q& I) O1 P$ X7 E
CrsShld1 L + CrsShld2 L + CrsShld3 L
, k( ?. ?6 _. r8 P( W  z
, T" D. J0 h, X; E( q, \1 @# C23    MomQuake; Z% \# `3 x, U" {
Awakens Mother Earth!, U& ^6 c) b  t6 K
RockCube * + RockCube * + GodStone S9 i' C5 W# @  m* t5 Q1 S5 Z

, _8 X2 }* g9 s( g9 q# c* f24    PoisPhar4 _5 _- `* E% c) p& H. F
Pharaoh generates poison0 G  @9 }2 U' P
PoisMask A + PoisFace A + Anubis A
) d. g$ t/ g5 W: r: u. @8 \) ?- v# e+ |$ \
25    BodyGrd
8 C4 d* s8 `2 G/ H' ]8 p2 LBodyguard takes out enemies1 N+ M0 \# S& C
AntiDmg M + AntiNavi M + Muramasa M
8 ~' d& X0 f( X& k9 t+ x2 w
" K) V; E" T( b  n26    500Barr+ [1 k. b% {( I
Barrier absorbs 500HP dmg2 r9 j& J6 {: U& a2 P# x
Barrier E + Barr100 E + Barr200 E
' q3 I7 ~9 }1 h4 BBarrier R + Barr100 R + Barr200 R
+ p% p! R& c- a) P% |
8 j9 e6 S1 X7 T1 B27    BigHeart
1 i* d3 h/ s3 H% t8 i6 x: c0 p% |# p1 `Attacks, then heals HP!
/ ]) o0 {/ l. |5 D/ b; A& Q0 ^HolyPanl R + Recov300 R + Roll R6 `$ M7 Y- g! E, Q
HolyPanl R + Recov300 R + RollV2 R
' r+ |2 y4 Z8 `7 o8 z' ]HolyPanl R + Recov300 R + RollV3 R: W, G8 M, J0 ?( O$ t1 }' r

# W7 T  B; t; t. t, x7 q28    GtsShoot
/ s; N6 q8 u. t. @GutsMan throws MegaMan!- V# `4 G- p# A
Guard * + DashAtk G + GutsMan G
5 V1 X! U3 ], B6 Y  D4 kGuard * + DashAtk G + GutsMan2 G
3 m+ a* H- X, h* t' eGuard * + DashAtk G + GutsMan3 G
: N0 t: u2 j0 Z% J/ W5 EGuard * + DashAtk G + GutsMan4 G& d) I/ w  `# ?) {5 z. R

6 ~: c# G6 u# b. ^5 C$ l29    DeuxHero
; L9 c, F2 s9 P/ a* W7 w5 OMegaMan & ProtoMan team up!, R! ~+ N, n) w0 U
CustSwrd B + VarSwrd B + ProtoMan B
/ \0 b9 ~5 q6 C( G1 v& F4 UCustSwrd B + VarSwrd B + ProtoMn2 B9 m# O# e2 D- S+ p
CustSwrd B + VarSwrd B + ProtoMn3 B$ C; x, z4 ?+ x. n3 Q! B
CustSwrd B + VarSwrd B + ProtoMn4 B' s/ j% R+ m% L1 A5 |( X0 [

8 z. V. a% d3 q( k3 v30    2xHero( p, b% G. F  Y/ V9 \
MegaMan & ProtoMan Dual atk
$ @& A) ?6 p4 ]# U! bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 f9 g, l$ I' @" F( gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 z& Z6 n1 J1 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) f5 ~! z' r7 V  `4 s: J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 }- E  v& t, f) I1 m4 B7 x% R# m" C- k/ x" w  y4 S5 p
31    PrixPowr
. U7 |% D5 W/ r% I3 Navis attack at once!
0 J2 ~2 f4 w9 w/ C4 ~, ^5 @- _Team1 * + Team2 * + KingMan5 K0 z' o9 D* \& E
Team1 * + Team2 * + MistMan5 M1 ~! W2 w6 V; s; q0 e
Team1 * + Team2 * + BowlMan5 B1 P+ W' k* s" Q/ @4 o; E4 v

6 {1 P  W) f+ A9 L" V32    MstrStyl. J5 K% M! j/ s
MegaMan unleashes his power
3 u; t* a  f8 E. l) s: o" FSalamndr * + Fountain * + Bolt * + GaiaBlad *" N5 C5 l. z. j) f/ M4 [

  [! }: H5 D+ \# s1 ?StdrdChip (Part 1)) J5 z% [2 Y% M( k9 @2 r* T
┌──┬────┬─┬──┬──┬───┬───────────────┐
. h+ Q) V/ e- Z" @* k, a│编号│名称  │MB│攻击│属性│稀有度│说明             │; V3 i8 ], C/ }5 S, Q
├──┼────┼─┼──┼──┼───┼───────────────┤
+ X- H% k: p/ H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 D6 Z9 R( k+ o* I
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- Y/ Q& Q" ]6 Q) {│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! z+ x, H1 e8 ]. d4 z& \
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 o2 E: s& e* u6 r  j" `: P6 G
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 [; c" K2 X5 ~8 ]; K3 I+ w4 \
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 u& n, W: n5 z+ L0 v# a3 I% V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  h) e* @' l' i0 U7 Q  [│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 Z  M9 y: x/ ^' N3 j│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, [% m0 [1 Z8 f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 Z, }0 h) D3 X3 h" \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. ?9 ]1 l! h6 |6 a$ N
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  v' S2 X; b+ W$ S
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ ?0 {8 f9 j7 M# R0 P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' S- o4 ~8 p8 b' [; x3 K1 Z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ l- e5 k7 T/ w. \9 L" \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 V. B6 r; {5 S$ B9 X6 I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) H; ~# y" ~) x1 y! Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; D7 K" {8 W- T( {" P│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) N; _6 H- X: |' h│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 b  Z( }* Y( z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 j$ ~# b# _4 I. [( i│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 i$ h% {- a0 S4 |( e4 l$ ]+ e: S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! H+ Y, K' J% s  S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  a' b/ i5 d3 Z3 P3 }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 D1 P6 E; L4 C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# x9 T. O! O8 ?# ]( g, x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% X* b: M5 O5 ]+ a6 V: }" D
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- @$ B' t# L  Y& |" y1 _: y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 G2 C  h  @. W7 s, B+ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. ?7 Z4 q. z: S" l& j" C│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 m0 _" U) o! Q+ C8 i+ Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% w! v5 I: t1 ^+ N5 E0 O4 b- N! i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 P1 |4 s6 b6 H/ g$ L3 ^) U│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 x  n; F+ M2 `; X; m4 d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 ~8 W% g8 P4 \, ]1 t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; f* k/ [  U5 y5 \0 Z' x8 C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) V: y9 u2 H7 A
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ O9 g; m) t; `% h+ e9 u* ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! p% x6 `# O% q8 k7 y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# |7 x, U1 X: A: ?' B/ `8 t" y2 q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. e/ u+ q; l, N3 l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 u" ~, k; D: |│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 h8 N  b$ T+ T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 ^$ k( t& s. U2 c7 X  g$ R  e* U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( d9 U/ A; l2 d) X
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& d+ M* a2 o) f! l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 b% U  z! j0 C8 W4 w
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ k2 M! Q, h, I4 s8 c│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ ?2 B. R' f9 O8 R9 O  O+ B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 n/ M; c& Y0 X0 o7 J│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 w) S' X$ w. r7 R$ ~6 ~/ q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 ^9 q$ a! F$ {; b4 S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) f8 ]8 q! s" @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 \3 Y; ^7 R+ H) |
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ \% U7 S2 I& N% q2 C& o/ ^$ x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! j/ I5 \9 W2 f& k, _4 e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& L# `/ B6 K1 w5 s3 G7 N7 t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, y( K( I9 t  Q, \5 T# H9 D
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. I! y# i1 G+ o6 `3 \# x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* Y: l  q( U3 y( I  j/ B, V7 e
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, D: M; |- A. g0 t& f
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 U; a$ ^3 e2 `( z+ T: Y; b# T7 l
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. p/ V- E& m3 g! o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 _% @5 B6 Y- G' D5 U7 m7 V2 K% T- d/ Y" k
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- X' h' P9 w- ?) ]3 R9 [# R
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │: c9 v0 V0 a9 O: Q! b2 }: B! f& R1 q# I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 r/ }: M. w+ E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 w1 b2 M/ K6 A" R
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 {& K+ g5 r* `" }2 H
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 G5 \9 @# t- y2 A! H- S
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 i) W. b( M! I) K# }│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: n, H' {  ?8 x" E+ s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 \9 l* O+ f+ M, T9 F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, o, w: n7 {5 W# K4 G9 g. U│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 s  T! B) D9 Q$ R- d/ z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* z( }; P+ _7 p% m5 m/ [6 Z: S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" C4 n. o4 m4 x; ^9 N  l& v9 A+ T: j% M
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 L1 `/ U: x9 v3 l) L1 m│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( k3 u- G/ T' a. U6 w; j  x3 F: w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, f" P, h! E! K* S- y0 ?│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 T/ Z& {1 o% {! y& K, k7 ?# D. w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* E* D9 \. F( [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* w  ~7 i2 G5 w# ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* F, n* c8 D0 w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& u& k; ~, m+ X, D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 ?) e) H' q. A( d; K" r. p# b│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% E" ~: \3 k" ~  j+ |0 B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- ]$ _3 s$ I" M5 [7 F' j" \4 O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- g0 X8 s1 s- Y! g1 W% |7 _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& @7 K. |* ^) P, [$ v9 o4 G  }' U│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- e3 N9 I4 D* e' N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 P4 Z6 {- _& B- h1 ^1 a# S2 t" q$ ~
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ h* d) t4 t6 s' m+ g5 I! I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! f: `0 k7 s0 z1 k8 ~) H! l2 a│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 @! @: U5 Z2 S4 X" x# `9 F8 Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 h4 o, D: @/ \* n% O7 C8 D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" P% W7 _: g' `* }7 M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( U: D+ R0 n: u, h! r* O2 V│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& H8 m' p- j' o) ?3 `/ l. q  R' [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 L% r! Y& g& S, c1 |5 L5 s8 u
└──┴────┴─┴──┴──┴───┴───────────────┘
& F- C( j# @) k* {( n: |& q5 o, z) y/ b: I* N7 G$ G4 B4 }# `. F
StdrdChip (Part 2)
7 m$ m- b4 s- k8 I% p3 |5 o┌──┬────┬─┬──┬──┬───┬───────────────┐2 @" c; H' o2 R$ _7 \3 W
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 f, T" p/ G( o( ^1 i├──┼────┼─┼──┼──┼───┼───────────────┤
) E8 C# O5 ~7 }% J$ H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) k2 ]2 t* X- V  |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( U! O- i' }3 S4 d: R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│9 i  a8 M' }* f  x. a5 k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! [5 Z" K# o* `9 s! o" C4 Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* w% L7 p/ _" i: K7 m$ x& A1 g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 R" ~, H* U' O9 t1 _  ^& h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ h8 R0 ]: t# z5 ]│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, V+ a0 O8 k2 m/ ^
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% O+ y- H5 B, O" P: f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: f+ h( b* a* h( j5 e+ i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' ]% t. I( M4 ]2 w) E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; \+ `# ^# H! ~5 }" o│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; ?/ G6 k3 e& a! @' Y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" z2 J- H- R0 x0 `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! x/ N- ~% x1 K6 {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) w; n# U1 f) s/ g0 u6 p% l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! ?  Y  d0 v! M# ?$ W$ s7 z& {/ _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% E: d# _: a- n
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. x- o" ~; V" N; C
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ N) W9 `/ [/ k. D- a2 u7 X" R│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, }* \( I, Y: S2 ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 ~' x6 {2 |; h/ `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* u" a+ T: r, g2 r* @' m│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) q* l( n8 h3 @8 k0 N│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: Q6 `. D. \! t4 k+ [: `+ i
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 W) h/ y; I" [│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 V; [3 N; ~( p  B* {1 S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 B% P! |; V4 v│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 y1 d% _. A) y' J, r9 Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# D. @' [6 p* b# t/ M
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ F+ n5 N! S) I6 p5 z1 L, p( G
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* I/ _- `7 }' h/ {" E│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 X" j$ L/ v# o, j
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! S# S9 \2 c5 X; }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │. G* Q0 K& i+ ~, b
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% O/ ^1 U) W7 |& I9 T│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ }! U: C9 P# g# f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 d+ `) ~( l6 Q5 o5 f: Z! l│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 S8 n% X$ l( Q* c) E4 b│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 |1 A' B: T/ b; S6 i% D
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( p. Y; y: p( ]6 N# o6 z
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  [$ B( R; f8 e# @! Q3 t* ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# Y3 J# }: i" N9 R" _* E( |│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ ]" ^8 b/ P( B; z3 b* T│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 p* J& r+ y2 r' l) Q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 g) f* D5 U7 g│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; X( l. w" b) g$ ~, o- E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  L; L9 T2 h0 @3 c! \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! L6 F; E  C- U: C& K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 M$ Z3 s& N+ x│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& \" F8 R8 {0 k; E: m: B; ]
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 x. |6 t% {, D. j) s% H7 j│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" u* t0 ?' G. Y6 W│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 I, p5 X8 Y* A& B/ B" d/ R" J: L0 G│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 a1 A5 z" o1 e$ V│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: p$ ]: @+ d# f3 q0 @  ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) G! P" R  }; L. q* Z1 D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
  Q" X+ S) Y6 F& }1 W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 h8 D! q" n& u5 Y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) G1 f% m- u, Z. E4 v0 a' _+ m& ]" f
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ m1 O- y' e9 S2 @( A( r
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  ~: u% o: K  ?0 c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 J; ~! w' `& ?3 k1 f
│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 {5 w- m7 T8 e8 F: N│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 O: a( N1 f1 h! V│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! e' |( ]* @! t5 U! L│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: n  L0 L( ?; {9 z) R% d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 N& p6 l; ^- R9 n) d! c) ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ y, |6 n# D; X$ h& W4 w, ^, G# E, E│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 Y. V/ ?, D: T2 @7 E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 ~, U  G; [8 I4 s) Q# o( T* V
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
1 A  ~9 I+ F* U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 y5 w5 z1 e4 D# t3 x9 L2 e' n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% X4 J# ~" K0 i( {( [6 E9 v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# ^0 {, V6 J+ C- f1 O3 C
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# x% o) Q, m/ Q2 Y$ r2 _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( r& J0 K; {, `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: t( B9 ^6 I4 F5 c4 {' H& A+ K# E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ H; ]/ \5 `' g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 L8 h/ D3 Y* l. F) n0 V+ d8 [
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! P- y) G& h  n5 D* t7 X, A- m0 i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( {5 h3 `& u, F9 t" P+ E! l( ~2 x) m" M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 {7 k- Y  @9 ?+ u' m│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 k- U- H( V/ }( A" B) a! c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 a9 C0 [  Y$ b0 X
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ v5 s) L5 d; J8 A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 F- W* \/ q/ j4 f+ y# E: x│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 _; `4 ], ]) a- E% h$ M
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! ]3 p1 j3 P+ l5 w; Q' d
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ {# [% c9 i) s9 A3 u
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ b( L, K( B" f6 T# T│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 L" R+ U* Y2 ?8 R│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ Z6 w9 K. U+ |" F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ l+ h4 z4 i) f# O- N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 ~2 Y+ }# Q1 ^, Y6 R* F9 ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: [  j* p, V( k) c3 h7 b5 Z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: X& P# s) d  D% c& Y( d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, T( a/ O  y& X0 Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 R& A4 t( L6 ^* T7 n) }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) `5 ~) p, j# J$ M/ D, ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: U/ z+ l3 t- z  q- h8 r
└──┴────┴─┴──┴──┴───┴───────────────┘4 h, U5 x9 Y- O

- l7 X  F+ B( g
0 q  u( z) {3 x4 y: v: E$ yMega Chip0 p% A4 ^1 b6 W' O  ]- C$ ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐- U0 i1 q/ k/ k1 e- s
│编号│名称   │MB│攻击│属性│稀有度│说明             │, p* [8 K( U7 E0 X$ }
├──┼─────┼─┼──┼──┼───┼───────────────┤
" ?" ^. D3 h3 P; Q( Q4 d' Q4 h│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* ^4 E* L* f  d' b6 k% `0 }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; |' `0 }9 z  {8 B0 K, @* ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 M9 j9 x1 I- {& T$ P7 Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 ~$ [5 ~8 @" l- ]│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. F, t+ G9 N8 u2 s. g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& [' F8 p7 e. K- d5 Y) V│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) X% N% i  Q$ E; z8 K3 \+ A│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ o+ H$ l0 l/ c2 `4 X' ?+ E│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 {' J5 l$ T2 P# G, J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% F8 e- U4 J, c6 w% @$ l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* N/ j2 U% I+ l│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 O. ]& U$ r# V& u9 z, m( Q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( s5 @2 {0 }1 O, p) p" ?│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 w+ d3 B, l2 u2 Q. @& ~# \# a│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  |8 g! m2 R0 G( x" a" g1 S3 j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ L9 ^; Z  x; R% h6 G6 `0 z9 ?4 i/ g│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* j4 H1 E# C% p) v3 A+ p* H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# v- o+ x& g7 t& S! Q# H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 x0 d7 b6 x: u5 \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 h' j3 `- s5 {$ ]' b+ ?' ]2 g
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 q0 I. W% W6 a$ u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# n' T7 R0 f3 ]* `
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; O5 U7 q% J2 ]$ c3 G* ?' U5 x│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( G4 y  T3 N9 |. o1 b) Q$ h  w) X; C│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: y2 {; F8 X  B) N" [7 h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; {( X% L  b6 w/ q6 _, ]
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! z3 \) a4 y$ E/ B
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' c/ s( k; D+ r% t' y  \2 h│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  h  y8 M& m5 \1 q; |# z" r) d6 U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 L. p; ]6 R+ m& s: z/ Q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* _# K2 \4 b9 K# ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& m! ^0 @+ l! d8 p│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
8 W" o3 f9 D" N- w6 A% G│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 b% b( H. }/ a9 O5 }$ d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 @4 C3 u$ ]) V- H, ~4 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
! j+ ^$ j( z% T, F" F" j% [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │& V4 L" d- H( X1 v3 W1 K- y) b
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& Q8 }* x4 Z4 }9 ?: T6 G) y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* l" e1 J, y* P. Q" R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 d, u0 C' @. ^! }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% J: \" _# d9 }6 ]" ^) G
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% `; u( @- j$ w  D/ i7 {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. Y9 G  Z2 h2 R2 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 T; n4 V$ m# l) f: z/ d% v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! q0 Y3 _" T! k( y0 e
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' a7 V" V. Q5 Q- x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- m& F* ?3 a6 i3 Z1 ?4 k9 H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, x& q' ^/ k, u7 Q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# ~1 ~: N: q% z6 B/ S: j: b. P│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 f4 @. {2 [" v8 ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) R9 p: O, K( C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* S5 c( ]+ @9 M/ {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  e1 U8 Y' a5 l9 c+ C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% G3 a& I' t; D3 |# ^  k6 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 \! x* b. e, x" s. @, u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ Q! t4 C) V3 ^2 H# c: H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, o! s" K1 g" x7 H* V1 o
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ s8 v+ U6 t. }│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. c: K& s  t- x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! ^# l( ]' g% o1 P│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ T/ ]' i, U$ h8 ?) G3 S5 K  ~
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 T3 Q  `6 `2 ]3 E5 p* Z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 ~2 j$ Z3 @4 Y" K$ g# L  R1 D  h& L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  M, H2 h: C9 O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 f6 K- ?2 F2 ^/ Q: v* z6 ]! v, r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 b- F) I( w) r* a% z, o+ U6 k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% `1 ]1 ~* h, R: D  r' X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; |- C1 ^0 H! \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 f7 F4 s( |8 |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ f) x6 {/ _/ n, }% }( X/ Z/ n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 q3 M& B% q" y3 U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
! n- T+ k0 o2 q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 Q4 V+ G" Z; r! }+ T' @% d- q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 M. r/ {1 j1 `9 w5 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 C' ?- P0 L0 J7 l5 f$ y' G, a8 Z& F│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( s  _0 E2 E" F6 q' k, s
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 [: n  a6 Z5 J7 h. ^& {
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" A1 h' ~" R- n- s$ H* H# X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ S; j" J% h+ I. o" X' X1 f│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# E6 W, E7 o- w; v  L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 ^0 n. P7 H  D5 [& S│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. @6 l5 a3 l; @4 [7 R/ l, A8 H9 p│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 g4 O# j7 Z6 Y9 o8 y; J( V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 C/ j3 N4 m- o  s6 i
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" l+ |) L  U7 P& X└──┴─────┴─┴──┴──┴───┴───────────────┘/ M. ^+ i9 {$ \1 i) ]5 d. J
8 d  ?% W/ d9 _6 |: v
* f: {1 i! ]0 E4 |" T' U
GigaChip (蓝版)* _$ d% ^9 I4 I: P9 @# ?( W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" p9 Y1 S. b- \2 L│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 R) a/ Z6 ?* o├──┼─────┼─┼──┼──┼───┼───────────────┤
1 j; u( S2 O" z( @│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  h8 C+ J9 G; n/ v6 ^│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 {, z. S" K$ n! \+ e! Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 D3 |* a8 Y# y( I8 p
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ N: G  z* P  V│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- J. ?8 Q) x. P% e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ X. A9 i  x: c9 ]4 P% {5 n; f8 j
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 U- n1 ?6 `, {2 d5 @$ [3 L6 U│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ o$ |! L- `' h! p: J2 n# Z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: I3 H1 n" P9 L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. }* W0 z- y+ Q; @3 z) v2 r6 G$ K! {9 N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 I0 q9 Y- M' s# v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& O9 _8 k6 H4 ?# K- p6 L9 c' U3 V
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( G* I. B) l3 q6 C9 k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 g+ f% p- _4 X1 d; v
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! C4 c, A% c! @8 {% F8 A  H* D$ a7 C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ N) R' C5 G9 Z( s# i7 o
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: T: Y; G4 j5 p$ Z) p
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! `' r2 Y) Q9 @0 k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" r' b0 `+ \3 Z7 M9 K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 W2 @- W# r, N  \0 k└──┴─────┴─┴──┴──┴───┴───────────────┘
( d, E. e, ]) K: j6 t' f4 w9 I4 A6 r5 W
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ Z. F' M1 @+ B┌──┬─────┬─┬──┬──┬───┬───────────────┐
! l- P$ r* u! [8 r│编号│名称   │MB│攻击│属性│稀有度│说明             │1 g" b" z: y& u# d) }. X
├──┼─────┼─┼──┼──┼───┼───────────────┤
  j! G) J2 A1 i9 _- |5 }; A│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" Q1 \8 H' i0 h5 W, g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' ]- s# b( `! X. K: H6 N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 I' b! W9 G' {7 Z. ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; G" C. A4 c6 o7 d* h└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 X6 E& g/ C; p: z4 v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* w: a- S& p: F& H6 K3 O4 d- [- G) |! h9 \/ w
001002003004005006
" ]0 l1 H; b+ z7 P$ A. }0 {( V8 X3 i007008009010011012- F$ j* s1 ]$ `9 y/ k) Z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 S: B7 C+ d7 P7 `9 f! V+ V
. q" U% b; t' T) l7 d4 b3 {019020021022023024% V! T' ?7 _, _1 R
025026027028029030. X8 g% E" N% U
0310320330340350360 h; l7 i* V1 c; U% \2 g, Q

% r2 `7 \/ H6 R/ F2 n9 O8 d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Y" J) D7 Q" m  ^5 l# L# p
. O# C2 {* A1 |& M6 n
037038039040041042
: R/ M8 u% Y7 ]# y0 Y, c043044045046047048
' T+ R$ `7 j* c' G- J049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 `+ o+ x: z. |8 S+ t6 O9 P7 i
1 _0 t" m( T4 V# o$ c+ }8 ]
055056057058059060$ q1 f2 F- @2 P$ n( t
061062063064065066: f/ n( j. F) d5 N
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 Z, T, Q0 q' N/ `8 ]

1 ^! Z* B$ i# ~) s073074075076077078
* K4 ~# @$ t! J; N0 z079080081082083084/ e) N/ C+ v. N# b
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" e. @2 a$ [: ]* V% r% M
0 `, a- u/ |' ~1 Q
091092093094095096
% x& h' A4 I+ f$ c: H7 R: W/ v097098099100101102! G, J3 j3 F7 H0 r' o$ E, B
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 Q2 G( F" S4 P( K* o: Q

$ H4 T: F: U! a8 J1091101111121131148 M! c& U# R" G
115116117118119120" r3 p  y4 B* P; w8 \
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 |! m" |, K: w* f

& f# s$ o; W, t' j  y; M127128129130131132
7 B0 |- u1 D: }% S, E  D1 h133134135136137138
# I% e0 @7 Q7 e* S& }9 Z3 b0 g) V* ^139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 E! p4 I( `" }1 }: L
2 C3 N: S$ v9 Q/ ~! i1451461471481491506 [. C9 m# \$ E: E. C% v
151152153154155156
4 R: o$ H3 B7 l0 a6 z6 Y) r3 [' @157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* P$ W: d, x& I3 q0 E' N- M+ X# M

! B" G: R8 s+ ~; `) e9 M163164165166167168
- e! S! W+ C' D2 b8 u169170171172173174
# V8 F6 m. j4 C5 @; S# [175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 `) c* |. n0 u+ p, Z8 q

. k5 w9 b9 o/ d0 r& u/ ~& F1811821831841851864 N0 A, z: l4 r) Z2 H
187188189190191192( B; q% ?4 l6 T3 ?' @/ J( y
1931941951961971982 h, B. J  l4 o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( z- B) Y, g' L* K; `/ I9 J. I2 D$ k! e4 T' z
001002003004005006- {/ y: G$ B2 O
007008009010011012$ b, a2 n- b/ {% B& M2 T
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 D2 v0 m1 m" F! M
' }) @! S2 g4 P+ \* ^$ {  f3 K
019020021022023024( n1 \7 m- ?" G, o
025026027028029030
% Z2 X  x5 i& y! f0 x  b$ F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 V1 [: O9 Q* t" e, @  c( d2 y

4 i& |4 A) Z( Z6 ]7 c7 R037038039040041042
: R; M9 R6 B- c# a/ |- D+ R3 C' u: y043044045046047048" W' b7 h6 N% W' j
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- ~6 U% Q; _# x2 p  \4 B0 q
9 ]; _0 [! A0 Z' U+ C$ G! p, c
0550560570580590604 M1 ^0 M' b; u( ]' d* P
061062063064065066
; I2 Z4 D8 U, i/ D: N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 ?/ O; v5 e2 a/ `0 G, N4 M! y8 S( y* k) B
073074075076077078
0 p: P0 r6 I$ i' F079080081082083084. S9 `* @3 }' k, e- C
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ D2 @2 g. e, r" w' s4 B7 {
, r3 q: A9 j0 K1 E$ X: l, \5 o$ z
0010020030040050067 W+ w4 `0 k  B3 i7 C$ t0 c
007008009010011012
1 }# u. |$ H; \9 g& N6 o, o013014015016017018( B' Z0 `) C) g: ~0 k' V9 j" x
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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