转载请不要删除以下信息,感谢您!
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, ~) X+ U& z0 o k0 T■● ■ NintendoWorld 站友xliz原创
% {, T1 g N- H- u0 p) W3 F■ ●■ http://www.NewWise.com 1 t9 M: m! ]! M8 _) i. o" b
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + }. _7 [( V/ _' _2 f( u
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洛克人 EXE 3 Blue 卡片组合9 B. P0 F" X8 B4 g3 z9 ?8 j; d
: [4 K2 y! c9 M% x5 [2 y) d5 H
/ M9 l6 g. ^2 j( U6 T( @7 [; T; y5 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 S5 x4 d3 w* X' j( F
大家要看日文版的P.A.或详细攻略,点击这里吧!" g+ L7 B+ r; | Z, q
====================
8 P1 G3 v* k# R希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: R6 f; J0 W C; d1 E4 @; N- ]: x
- E0 h& Y6 m+ L' L% `3 R以下内容格式如下:
+ K! \4 u, q/ U8 B0 L4 m
; h! g- X% Y. [- ^. A编号 名称
) X0 n' D7 q6 a8 W% K- g说明7 O( G6 ~. f+ K& _4 u
组合方法
) a8 J7 _% |( E6 R% T, ^---------------------------------
6 H$ }9 c$ X6 i' R0 n01 Z-Connon 1
7 [( h, O5 W1 j; B& [& P5 ^Unlimited Cannon for 5 sec
, Q0 e; I5 P! ^+ f3 M4 @ ?Cannon A+B+C3 B0 G" `- U2 u5 e1 g/ [" W
Cannon B+C+D
+ f; v8 t \4 V8 z {5 VCannon C+D+E
: g; O" ^ e" l: i% F- _5 }# q
* o& V1 M# c7 |3 @/ {& ]02 Z-Connon 23 z( x. D0 c) W
Unlimited HiCannon for 5 sec
) p# z& T5 I/ _1 T! M+ }8 w- c& WHiCannon H+I+J
9 j+ s7 z/ e% a% }+ H$ I) N( tHiCannon I+J+K
8 p V6 X- Y6 |2 b0 A) \. e& r tHiCannon J+K+L
! ]. L: q+ i ^/ P6 q7 r+ g6 J% [7 z7 Z, ~$ L. S( b5 n
03 Z-Connon 36 {5 k( @( s3 [: _- h
Unlimited MegaCannon for 5 sec
/ O# d2 Z2 J+ P. r8 A' UM-Cannon O+P+Q# I# |0 @9 t4 l# |; L' r4 p
M-Cannon P+Q+R' i, u4 s8 p- K* D3 a' H+ ~/ C3 N
M-Cannon Q+R+S5 y; _: T9 [! `( V: T+ o6 {1 D
, D! }. t3 X) E% h5 s
04 Z-Punch- N% n A3 [" W: N
Unlimited GutPunch for 5 sec( ]: V" W- n) z8 K9 `* {
GutPunch B+C+D
: T& ]* b7 v% R3 ~GutPunch C+D+E m5 H& }% q8 w; u1 X
GutPunch D+E+F
" L! l7 M+ Z) O" J
. u( I' a1 i; S05 Z-Strght
/ S6 F, b# z0 }% {; D8 F5 yUnlimited GutStrgt for 5 sec
. K! Q9 |, ]9 fGutStrgt O+P+Q
+ q/ h$ A2 w6 d) @% Q2 B {% _+ `6 oGutStrgt P+Q+R
/ E( K! N: L9 Z* [6 y# b( kGutStrgt Q+R+S
9 Z( _4 J6 F4 ^0 V# Q5 c8 t& F) l% X' _+ p
06 Z-Impact
' M- f) H5 Z( n, ?Unlimited GutImpct for 5 sec
, E' h1 P, z8 g! }" Q4 D( L; K- ]GutImpact G+H+I
! I% q" s$ f* e' J, A# A) q# uGutImpact H+I+J8 |% {: a, K( F- o
GutImpact J+K+L+ O, ^. g: x& Z% F
) |# D8 l$ z/ ^( T# r# y; o07 Z-Varibl" b+ }$ i3 r6 K4 k2 M
Unlimited VarSword for 5 sec- q" P# I7 M* u
VarSwrd B+C+D
4 C$ p+ s% g5 j* c+ wVarSwrd C+D+E
3 b: j6 r# @- ]$ C; e% RVarSwrd D+E+F; }$ _' @- g8 p. G- G% e
5 C. S) q* X5 [+ C- ?' R
08 Z-Yoyo 1" v2 s: r: \6 s0 a
Unlimited Yo-Yo for 5 sec7 C+ Y/ F( z+ K6 _
Yo-Yo1 C+D+E
- J/ P+ d& [4 e$ |2 eYo-Yo1 D+E+F
1 v8 D5 t5 b6 N2 gYo-Yo1 E+F+G {2 | M- K. f. \# r+ q
$ P/ d+ \. i' K- P5 s0 g09 Z-Yoyo 2
- b; X9 o9 y0 {2 fUnlimited Yo-Yo2 for 5 sec0 h% p6 {/ Y; h1 \9 d
Yo-Yo2 H+I+J
+ A+ D) C8 P$ @Yo-Yo2 I+J+K0 z# F1 p- s* ^0 d9 D4 C
Yo-Yo2 J+K+L
! l2 P3 J( n# S M) ]0 ~5 e, g- O4 Q' a; b t
10 Z-Yoyo 3. F9 |1 F& A' j2 i7 J( |! P
Unlimited Yo-Yo3 for 5 sec
/ }" Y) e5 c8 {- S# XYo-Yo3 M+N+O
5 V; p: s6 g- aYo-Yo3 N+O+P( F5 O9 r) }" A8 Z
Yo-Yo3 O+P+Q7 u* L6 C! @+ ?# m" i; c
3 Q) N7 g# K; M9 q, m' h
11 Z-Step 1
; J9 S% D" p4 [ s. c; k* b. Q7 Y! sUnlimited StepSwrd for 5 sec
" _1 o0 v8 l3 R9 j+ _. s+ y+ V! kStepSwrd L+M+N2 S! O- L9 E: S; i4 R* v
StepSwrd M+N+O
1 r" a' z% C K! ~* x k8 j1 h2 z) sStepSwrd N+O+P
" U, T; E/ D$ ]! p7 C: k! ]
! ]! s7 C( Y! G/ o6 `8 J! r6 b12 Z-Step 2- Y; `. e" f# W5 I J
Unlimited StepCros for 5 sec
' |, S5 A6 L8 l" {5 r9 Y6 |StepCros P+Q+R) m, m# E8 Y$ }$ j( w
StepCros Q+R+S" U" v- {7 @% W- [: f# w
StepCros R+S+T, I5 m2 F, s7 I5 l$ v" a
% ?% X6 i2 R e$ q
13 BubSprd d' d {7 d Z6 k9 `
Attks w/ spreading bubbles!
2 m% X; u) _( u; t x. Z/ A# I! NBubbler C+D+E
: L- b. Q) W$ x2 F YBub-V D+E+F
, H+ j' Y; H A" h# V( w7 NBublSide E+F+G- b3 J1 Q* V$ o0 a& C
Bubbler E + Bub-V E + BublSide E: w2 n) {$ ` h& Q" x+ A }+ r
7 \9 T8 e' M# Q4 z: x14 HeatSprd
6 U# B: @* M+ {3 m: EAttks w/ spreading fireball!5 w6 y* R5 t# g. j! U
HeatShot H+I+J
, W1 k( R! b' Y1 C) h4 dHeat-V I+J+K
1 c5 s2 g- j9 V% h3 [, t$ [+ F+ \3 A6 @HeatSide J+K+L
+ N$ d, A3 w! A0 I) O; A. o* aHeatShot J + Heat-V J + HeatSide J
9 { `& ^5 K3 V( e& r1 V
; f! O7 B+ Y" ^5 Q$ c# G8 v5 j15 H-Burst
% {4 A& o9 _) p" n! V FCreates a giant explosion0 s2 K4 M0 O3 M; I' R( p
Spreader M+N+O/ r1 r* i1 C/ g- d
Spreader N+O+P9 s- F4 F4 a. _. c6 ~( ~
Spreader O+P+Q
4 {4 L# A4 B1 s5 D; l. Y1 {
) ^% W- j' I: Y. I3 j6 Q! y16 LifeSwrd. k1 b% T# X1 u( P1 m
Swings a huge 2×3 sword!
$ M* q: r. ], gSword E + WideSwrd E + LongSwrd E
! E2 r; ?: B* c# V1 D3 HSword L + WideSwrd L + LongSwrd L, t: e( G1 Z/ F1 E) d. [
Sword Y + WideSwrd Y + LongSwrd Y( W' o* K! H4 G8 j# s; k
0 r9 f* _+ N. u! _3 }
17 ElemSwrd
4 k! S& V6 _: p* q& m' p/ kWide swrd contains 4 elemnts& m7 @1 U7 e L7 ~2 @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( W7 O" G: |* \' ^5 q3 _ u, vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 |/ k' g4 R' X" j3 U
# f! r6 K/ s, J. Y6 }5 V
18 EvilCut1 k1 X I* X( g: G
Step up 2 & make 4 atacks
# `9 Y9 k2 V! a4 H( }' h: j( iStepSwrd P + HeroSwrd P + StepCros P
; o. A7 {3 u' ^7 K( _- C
8 A% i5 X/ D$ k19 HyperRat
1 v) a. {+ ^% d0 w0 |* zA giant Ratton charges!( Q. s" t; l9 K+ R: w
Ratton1 A + Ratton2 A + Ratton3 A! J! l$ V) L5 ^5 r/ m
Ratton1 C + Ratton2 C + Ratton3 C
; L3 z, _5 Q2 t; E* E$ sRatton1 F + Ratton2 F + Ratton3 F
: F) a- O* `9 \" q8 y" B- r% u. z7 a
20 TimeBom +' D: f- }: b/ k% V" L' s/ f$ B
Sets Time Bomb in enmy area
4 W' T( M) E9 {3 b r. u: [TimeBomb J+K+L
9 L/ Z6 N; y' D ~TimeBomb K+L+M" H: m4 u& l! V% _
TimeBomb L+M+N
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21 GelRain
* C# a8 f8 _9 H9 s) NGel steals squares
1 k; s: E1 `8 i) bMetaGel1 B+C+D
4 x P; s+ m: K, w |) c8 QMetaGel2 E+F+G+ I+ ^7 ^* l* `
MetaGel3 S+T+U. G4 v3 O6 w" B
6 l4 S9 }# W5 t# h" E; ]5 g
22 EverCrse
! X7 D: W, t' E4 {! j+ ^Shield chases enemies* j$ b' _; Y P& L$ p1 |
CrsShld1 C + CrsShld2 C + CrsShld3 C _- T! m8 l& a
CrsShld1 L + CrsShld2 L + CrsShld3 L1 k( k2 g/ Y8 z# b- i* i
Z# y% e$ l1 ?8 Q0 c8 D& I
23 MomQuake
: P+ B4 P4 j PAwakens Mother Earth!/ L0 \( U, _2 @3 J! Q5 f6 E& d! K
RockCube * + RockCube * + GodStone S
7 c. A8 w* Q; X/ o3 h, r; K, l: i3 U: w
24 PoisPhar
* e9 g! I' H$ b6 d: r6 i6 H8 mPharaoh generates poison" F5 F" G3 ^4 J- ?# ^/ }
PoisMask A + PoisFace A + Anubis A
* K6 H% {( C, c8 `7 o) p
' m- }* C) b* k& e5 W& ~- v( ]; _0 r( {25 BodyGrd4 I6 G+ M& X! p' C% p
Bodyguard takes out enemies
4 C* n5 B7 h9 J: m, l$ OAntiDmg M + AntiNavi M + Muramasa M
! S7 m( g0 W2 a% l" V2 D
( i% U& I8 i0 l" j2 [26 500Barr5 |$ ^8 Y5 v' A
Barrier absorbs 500HP dmg4 z6 Y" u1 c! x% g) S: ?
Barrier E + Barr100 E + Barr200 E
* \: {% ]; A. N, a' qBarrier R + Barr100 R + Barr200 R
1 f( ~& W8 U0 K1 ]
" K e! `) k: I27 BigHeart
. p* h6 q" C* x2 P! \; GAttacks, then heals HP!! o& |: C8 L+ P0 h$ ]
HolyPanl R + Recov300 R + Roll R8 h8 a- p; ]2 h
HolyPanl R + Recov300 R + RollV2 R
, C0 F0 b; s5 [7 ^HolyPanl R + Recov300 R + RollV3 R
7 w( \: ~# ]0 p6 W6 X) x) o0 D8 X+ B7 K6 m9 s# S
28 GtsShoot
" t7 n4 P) d: ?, hGutsMan throws MegaMan!
2 e& f( C) A* ~& ]! [3 IGuard * + DashAtk G + GutsMan G
$ w! i* o6 p9 i2 }6 SGuard * + DashAtk G + GutsMan2 G0 P! [% K7 z$ u: a+ w }* x) V) ^2 f
Guard * + DashAtk G + GutsMan3 G9 {+ v3 ^7 Q" P( G2 @$ J
Guard * + DashAtk G + GutsMan4 G7 t' G6 V" V4 b
j$ F% P+ H( E+ V1 a, k
29 DeuxHero
* } Z9 R! [3 d0 [. n! KMegaMan & ProtoMan team up!
9 g/ Q5 w/ P6 }; h: w2 _4 LCustSwrd B + VarSwrd B + ProtoMan B9 O4 ?6 k0 n; o
CustSwrd B + VarSwrd B + ProtoMn2 B8 {7 v/ ^! U& ?3 c
CustSwrd B + VarSwrd B + ProtoMn3 B
; b9 f% l# G) Z; t( ECustSwrd B + VarSwrd B + ProtoMn4 B
4 i; p' M. E2 D5 Y; B/ }( Z' q( x9 f
30 2xHero
- W N: Y! N; eMegaMan & ProtoMan Dual atk% s7 ]3 o3 _; c" h6 V& @2 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 G1 j2 x. O, }8 Q7 C) aSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ `0 i! _3 N+ d# F: t! G' q, e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) S! L: M% n& [7 }4 H0 ~' C; ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 e/ ^0 B+ P+ f: U
( i* N V- O: g; z' _
31 PrixPowr
$ t, Z& R. Z0 d" s3 Navis attack at once!
" S# n( T( A! A. R( T {Team1 * + Team2 * + KingMan5 K
5 f; m5 f, g, T0 rTeam1 * + Team2 * + MistMan5 M
2 ?( I% R! e, Y# E! M& `( M$ ]2 xTeam1 * + Team2 * + BowlMan5 B6 M' C j( T) p+ B3 j
+ z3 b3 b8 y7 _4 W+ b/ x32 MstrStyl: d4 G" c; Q% P$ a. l8 A
MegaMan unleashes his power
, j0 }$ H1 O# [& S2 K0 wSalamndr * + Fountain * + Bolt * + GaiaBlad *& U) O4 D- E8 P; c; l+ T1 a
0 ~. D1 b1 V' P( @- \. {StdrdChip (Part 1)+ u. P- q% ^9 ?, H5 c. M! P
┌──┬────┬─┬──┬──┬───┬───────────────┐0 F( i; _6 T, ~4 M# t8 ^% Q R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
r k: I) F( f: D9 w4 L├──┼────┼─┼──┼──┼───┼───────────────┤" o3 \; @4 X8 f5 `- f; l2 c
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- x- z' V8 Q2 {7 s: f4 J$ f│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 G$ [: E1 O0 h4 ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 S2 j$ Z- A* S- t: E; R U$ I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) R0 [% g$ _; J6 ~0 T% X│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# f `1 i( c$ \& c1 z* u' j│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- @4 L% q% U, K4 A- g. o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 @: _% {4 R3 ]1 r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 W( @" M7 F9 Y+ k, e2 h0 p│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, ^$ c1 d3 Q8 P7 w* s! ~( l2 R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# T0 u7 d6 D6 F3 N3 Y% e _
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) F p. W& {4 h% c& e! c! w7 {5 C
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" ^, l/ r. F7 m: z8 {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 d4 B+ D+ M* ^│14 │Spreader│16│30 │ │** │Creates a large explosion │' {, \/ ?1 f% {4 T- p3 c. V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 ], u( C6 B* M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ f8 o. G: e' i2 N0 i+ O│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ h( {1 K% D- r& T* n t \% X│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 E% `0 G; D3 Z# J: L1 Y- O
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 o; Y) Y4 r) g) l+ ~8 u1 T! _$ P│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* R# E8 V p X% n3 G+ s! y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 b W3 d( d: V4 @9 S$ [; |' o; W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, B, l# e1 E! s2 k0 W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# k a3 j. M& O, {│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' q$ p+ @+ h; Z" a0 X9 |8 e2 g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* P+ b1 S# G- [ x. A8 a$ F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& X, e# ]; |5 E( d" l│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 a. g H8 ^4 [, [& L
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, S: w0 r+ [! {# z: O g: c9 X1 O( u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' X/ s% j+ I( f+ d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 C+ x+ ~- g2 c U1 o% b
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( J# N, k' C6 r$ [9 ^│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 t* [! Y: c" R) Q" y# h% E3 x3 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! U8 Y5 T" ?) S' D, ? y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- _ z* U0 q! O. Z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. L- R" h7 S9 q6 f$ J$ o6 h& q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" B3 N4 M; E6 D/ s0 o' F& N│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) K) b2 w! B$ S& }5 Q6 p
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# H ]2 @( }% N* N4 L. ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 T ]2 s6 a$ N9 W( {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 p, a! b8 X3 k y- I+ z+ p F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. c& H6 b7 o4 q0 T; w; r$ h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! Y2 z+ O' S. u d4 [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 g2 i3 Z7 _: Q, e4 I/ `│44 │ShockWav│10│60 │ │* │Shock through enemies │: r3 G+ V1 e1 t3 \* \+ q
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 V! i. {7 |0 r' Z' |- u
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 e8 h6 z5 E! y# G( G+ z( [ J" c
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 H, S9 p: T. v│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& k! q$ v; G6 ~& U/ Y# F% e8 N│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% V g7 p# H( w) g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 n; w! `3 X1 e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
E: C- Z+ V; v/ Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 Y1 S7 K! p7 O7 I: @' p; ]
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% c+ S9 K1 a$ Z& Y" g$ l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* j$ ~5 {7 h/ {2 x& c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- R e% V8 d) q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% k6 t8 O- M+ ]. i! i
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 O. c0 e- B$ W+ f$ @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' O8 F, v* ?) X2 i* X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ a7 n3 X" w2 o/ p5 W│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 Z" a/ D0 M& D0 G/ K2 P! O: y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: w8 k" H6 Z8 {1 v9 Z* Y- p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' m! k! p. J: `9 Z/ z$ X2 |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: p( K* S/ O; z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ s0 d6 T" b5 p6 r( B
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 j0 }9 d6 k H, k
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ {& x: e. Q% l, z2 ?5 h│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 I. q' _! @( u* H/ G, ] x$ A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' d$ G& P$ s) W' M9 [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 O% N3 p( n$ @- D) k" x5 k/ Z% M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 a, b% V$ i0 m$ p0 C│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 X' T+ b* t% O [│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( A& h2 _8 j* t& n# S│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( F. a/ u5 a5 J( U" F8 y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 t4 ]7 X0 v0 f# w- Q+ \: ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ f* A }/ ^2 @2 k+ G│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 a8 n( L4 O2 _+ [" I& b j' b1 `0 Y: Q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 }& H6 g) R' C7 p* @│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 |9 d2 ?& ?8 {( G$ b* [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │3 ^) o Z- {( v3 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 o4 x6 `8 L$ F* h. l% y; O3 ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 C9 s+ i6 F/ t9 Q4 F│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! v1 Z( D( w. a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; J- H/ w: d% @. u
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- g# B. f1 @' ~" X; O│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 h1 R% N/ b7 }* {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 e- v* }2 L. N4 G6 h. s│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ X% k0 @- `' f& e9 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% W P6 }. b; K& Y3 Q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ M- F) s/ G% b f/ Y& T5 M6 O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 d% m/ T4 F2 B* E7 S# H+ z* l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! A/ @# t4 S8 t* r" L9 S4 I
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 {8 @1 s6 g5 {9 S7 l& `3 K& \5 U│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 N6 }1 u# @0 V2 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 e* F& S- B0 @
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 u* L5 Y3 V0 D( n8 N7 t# ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 h8 Y- {, c' b: O│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 \# I. d' p8 g% @- x│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ G: z" i4 R6 T* z+ J1 r; W6 y ~
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; n" |% \/ N( J8 V$ S1 l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# Q5 P7 a; `: V' T+ p└──┴────┴─┴──┴──┴───┴───────────────┘- l; w6 M- d. o, d* y% b/ x9 p
6 J# t% T2 V* g! z
StdrdChip (Part 2); x; {3 V" n' }: j' O4 i9 h
┌──┬────┬─┬──┬──┬───┬───────────────┐" k# Y) ~( M2 I9 Y7 h5 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% k9 l" E& D! b, z├──┼────┼─┼──┼──┼───┼───────────────┤# Y1 a" t$ |2 C1 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 E- [" v; x: n- w! `! @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 x; k" p/ K8 U! ?/ _: w1 y. H9 r) n
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 T1 q+ o% N- W& A0 z9 F│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │* }3 Z6 m* a5 C- v2 K
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# r8 p8 k2 Z1 t$ X/ T; f( W O( V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& d, m! \, s& Z/ `$ {4 R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, `0 u. Q7 @; I5 g
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% I" e: k. L7 j+ ~3 c! L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; ]- e6 c) r0 |( F│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ A( ` c* G( s" g7 F! O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 V* o% h1 ], c2 g: s' D. @
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* t8 l3 g) \% F% w# i6 s7 w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* X0 J7 j$ t1 V- \& I# N
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, U0 f2 ^4 Z: O+ e' G; K9 H) ?│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* Y% N8 b% a( l- ^7 ?* \
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 J+ Q8 K" U ]3 L- G+ r$ ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& v: }) s$ t8 x; E6 ]9 N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) i! |9 E; e/ T/ K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 h' g: ?% Q. x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ ~6 `- c$ z* K' g- J6 }; T+ k3 N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# ]- S" x. z9 ~) N. K3 b N. `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 K- x( t( I; e$ F9 I
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 P ?* V; N. H3 H1 w5 t* F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) x$ I9 o: P( k. Q& t4 J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 ~) f0 c+ m. _, F7 U2 l7 `8 `4 J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ w$ ~( c9 [9 b7 g- s5 Z│126 │Rook │30│ │ │*** │Protects you from attacks │
3 y2 q5 @& w$ s, U8 a! P0 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
l: o& Z" e1 g, r1 }' b- c│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ e3 O& P8 x/ I8 B: e4 ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" t/ E* q) J: i, l& C% v+ c│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! V5 l+ [. h% E! [# ~" t2 f
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 r! D' D% S: T* Z' E% X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* C) e* [) [6 T2 N; h- M0 z1 T│133 │Guard │5 │ │ │* │Repels enemy's attack │) j9 ]7 K1 a9 g: F, b0 ?
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ B' I; @. k" D) B% G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 [- A3 o3 a2 n2 T7 a* P
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" C' |3 L7 N3 ^2 X0 B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 e3 F* C1 J( b! O, F) j/ S5 o│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" \! }) O) d% c" ^) E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 n, W4 H* g8 p/ |/ w% C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 ^, s0 E9 M4 o& V2 V( K* w6 D│141 │Prism │60│ │ │*** │Prism fires randomly │
* c8 w# T6 k+ D$ A- d3 }( |2 n│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! p; t+ G. ^9 l' ]% ?2 j4 q s│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 M" B5 v4 Q Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 m# m- Z- S2 d+ Z) o) x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, O1 \4 P: |- n* x% J; g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ H7 m. _& W. i( d. I5 I) i
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 X4 y' _0 f( o7 ^% m* W; w# h
│148 │Recov30 │8 │ │ │* │Recovers 30HP │* \, R' R) J5 G8 d( q
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; z8 c( }" C9 V* n│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 ]& M v; K: U│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 T" t* s4 @3 Q5 p+ ?1 t1 x│152 │Recov150│50│ │ │*** │Recovers 150HP │8 S! e7 h. j1 i- t( V
│153 │Recov200│65│ │ │**** │Recovers 200HP │
' S4 s A+ p: n9 {; g; }│154 │Recov300│80│ │ │**** │Recovers 300HP │
" K, `# Y# o U3 ~│155 │Repair │8 │ │ │* │Fix your area's panels │
! f9 s |: m$ U" B- X) D7 c│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 ]' d: {0 Z) a. J3 [) W│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, q8 g9 `7 z, s$ n1 N- D. e# D│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' C5 T1 ]: y4 Y# H# b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 R0 G9 j @1 H; A9 g( p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( b' B+ A& W& L4 b; J2 F│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 \6 R. I# B5 U2 @. v* k; ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) o% Z3 W+ G8 g/ [; l$ m: Y, f
│163 │Invis │11│ │ │*** │Invisible for a while │6 T* @2 L7 v% R; S8 H$ k) S$ \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' N0 W, M' M! v f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" g1 ?$ d5 ]: f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 C$ _, A" j8 ~1 x/ {9 K( ?* @3 I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 G2 c' r# w7 h+ J8 h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 Y5 x/ A* v7 t; c L& e, Q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 b! M. p3 K H* i6 { I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! D; `+ ^. {% B* @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( n% N4 u( R* W7 t. ?: X% J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: K* k& j7 q3 L1 b( D# [! f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 I2 B8 U! }+ ~│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; H; T5 {1 J' { m# R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ y+ M3 H) B( z' q, i$ H$ m [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
u# r+ R0 R/ v1 F1 k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 D4 k$ T5 \! u2 |( }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& B; D3 R: y0 E5 \- c3 r5 Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; T6 O9 |, l" e* D- m8 u# ]; v0 A0 Y2 Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# n6 H) E' U" @- R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; I' M& i6 K4 j0 y N) p/ _
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( ~$ U6 g' g: W5 I; h
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ i" L E: E% ^" B" e L│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) B8 B. w% J" x; g" C, f│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ O. z( N2 g. @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, r) @- a& `; O* }/ U. D; L; M& C│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* } D3 w1 n! n4 w; Y- z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% O" X$ U, x7 H( k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 q. V9 p, p6 J' f3 Z9 Y│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# a/ h6 `. [* c6 ]$ I│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 i( l2 {9 {& }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# B3 A6 p, Z9 C, ?1 v│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 {$ s z/ E/ B4 Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: |3 _6 ]+ j; _7 u g h k│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# ?" `" f9 F1 U8 \1 z- F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) r) r# Q+ s& ~! o/ A& u3 M8 y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 I$ [$ O1 @& k" N' @6 K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: |- g0 q: }0 }# }( ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; ?5 F& ^& p t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 D# c; Z# t7 X8 R7 {: q" y└──┴────┴─┴──┴──┴───┴───────────────┘3 t2 x2 }$ D' u4 i# X/ S4 [- z
) J) Y& o3 O: N W( B+ [8 g: c z$ I5 U) P6 |7 r
Mega Chip
e* B+ F. x! y- S$ `┌──┬─────┬─┬──┬──┬───┬───────────────┐) T0 W, b# ?. d$ n; d* q, [3 I, I+ H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# m7 C+ J2 K! Y! R3 e9 @( ]├──┼─────┼─┼──┼──┼───┼───────────────┤
7 M/ t# p$ \! I│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ k1 \9 y, N. |* b- `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* G: U8 A" G* F; `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# g: d! ?% u( f/ @, L7 G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 ^& _( A/ ]# h# d1 k, k
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. a+ a; C5 ^# t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& R* T2 ^3 Q2 K, r% B& S) w4 f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' T9 o9 C, d; {+ M│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: ^+ v+ \% O6 O, W$ \8 r
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. @; L$ `' s1 g7 C4 ?1 \" f( q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 `- z; i; W/ _" N# e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ ~" q. M) {, a4 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 b* v3 D: X* V
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( J: O0 O' a/ u) [2 o$ @│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& d7 @# o& X# v/ K0 i% N+ n
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 X% x4 z! |+ @) Z( Q: B│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 Q( Q: ]! Y+ D3 V4 D8 }- x2 B' ]
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! Y3 ?2 R) G! N' M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% R$ N# _4 R$ i0 u0 d; l' `, ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- D' i* D, B. v$ N6 I2 j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ V7 x' R5 F' z4 Y" E, Y, O│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- C& R7 h! ]+ x│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, R0 b% [5 i! X W: [% D$ e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* k3 S5 c5 q) K2 ?│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 `1 [. Q4 L) z& m
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 C! t) S8 a8 h9 R2 `4 H0 e3 y; K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) o! ?3 G2 ] ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ c0 n' \' k2 _5 G- b% U7 F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 j7 N- u5 { |! `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ Q2 P8 Z, k& O3 b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ t9 i& A3 n" r5 N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ w* D8 y. _& y1 a) i; ^6 m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* z/ B5 n9 y7 U* O│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 d- N. P$ {0 I9 L: G" ]& |
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ i1 d- N( j" u: D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( e* P. z. l2 J# P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 W) `' @* g4 w& h- S$ p- j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( @0 h) e2 F1 [! Q; G1 K, w P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) t: {% \5 @6 A2 I) Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
\" [$ ~) i* H+ I7 A, e! I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 J% S. b' i2 S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 o" j5 S5 u2 S; r+ B0 ~$ l│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" q1 a1 s% k2 u4 U- |. }9 M9 `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' \. S$ ~8 ` X5 f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 Y( h- K* u/ u6 i" ?" }, O3 L, |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, d _2 M' G* F& Z* P! X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 S( w1 s N- x* {: a9 a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 n* u! j: N$ j4 H$ Y8 U1 z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 k* [ @& T+ n: F2 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! r! D/ m F/ ]0 K& ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" L. }5 K; R) p& Q! A4 A" ]6 b( n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 N" y, v% g6 o1 d% }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 L) k$ ~ v0 c" y* u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) y3 }3 ]6 G6 ~% a. e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* o# g+ V0 I' A( }3 D% ~; U9 V+ {1 i/ P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; z, T: ` k( i2 i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; K+ C% g) |, x$ d2 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. w9 \! C, _" \/ X2 Y! D+ k# N T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 l* D: o; p0 u. l1 V8 c│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% Y) ~3 F( d6 K/ `│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- {+ l4 [( k4 f$ B% F│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 f d b3 p3 t! n
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) T" ]1 s3 f/ u) T& X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% i) p7 J7 Z+ ?8 t6 z+ D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# S' ]. ]$ }# ]1 n8 y; H+ b│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ R* M; F) a% R( G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 C: H" |4 l! q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 y7 J# Q+ i) c3 F2 M; X6 G+ v6 Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
i5 r6 P' m7 N. [! F: R│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! c- M' F* j0 q% C/ q' L4 V. j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 N" i( j' p& R+ P4 o. O1 G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 q; g+ ~; G$ S# J! }
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' q, K% {3 X$ [3 n1 R
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% }( }1 U2 n9 D7 y* J/ |. Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% u/ N. W J3 b
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' X4 J7 Q8 ^2 F S5 R│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" j& G, J8 n# t# m5 `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& Z. u% G* O! q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% B8 x, Z( ^, e0 |) o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
{* A; y8 R" F3 T9 R( S8 D U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& g* @# f) N( r }│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 b* U/ K4 W! J& E/ k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% H: n! @5 T& t: F│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& m' C( l. M/ @) \│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& w5 C3 K; M. M9 G- {3 b│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ }( v, w+ `1 ^) V└──┴─────┴─┴──┴──┴───┴───────────────┘
% ~. g# _ M \' P. S
) z. D$ L/ Q: ~. y
+ O3 T! D; O5 OGigaChip (蓝版). `& A7 o' z' H X6 V+ b$ P+ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ?$ h, S6 u# \1 f$ i- K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( s# P, A* D* J1 e5 l├──┼─────┼─┼──┼──┼───┼───────────────┤
# f! `' l$ n+ {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* b A7 w/ l6 | A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. r2 X% x, b: M. Q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 [2 U: p* _1 @' o" i
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 _$ l. s1 x5 R! U' H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 c: N# A" D' b9 J3 `6 U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
/ B" |; ^" ?1 r$ `2 Y Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 w% S# v7 o% |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: `* `- Y4 d% c' z$ S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ Z& @# L$ ^$ m6 w5 q1 z* j5 i S# S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 E$ a- } g0 a2 \# ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ t2 K6 R) X/ b" Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ u& I: X- K% Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 K# Y0 E2 D0 D! b2 E, _! [3 y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ I) K' [/ m. L. |2 u) L: _
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ c6 w" N: l2 _3 E1 {- o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! j2 R! Y+ i6 i+ K4 V" l$ K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% Y, B7 o2 r% D7 P6 k$ ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ v# T$ {, q2 F" u; }+ l5 X│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 s( B9 o5 }6 z% u: o│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& M/ \- X* n& D) U \- l└──┴─────┴─┴──┴──┴───┴───────────────┘
& p. m9 n/ a* c1 G& O# ], z8 k+ R" ~: |- q6 M
GigaChip (白版)(只列出与蓝版不一样的Chips), a9 O" t. i6 E9 Q( A/ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Z( _# ^9 w4 E7 h2 c: W" X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- T% s. A3 a8 G, S2 h; ~├──┼─────┼─┼──┼──┼───┼───────────────┤
- e/ q. {8 k/ A' e/ J2 P│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; a7 p5 ]0 I/ l0 b$ k/ L2 ~* R│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 X& W4 C/ f* |% j; R/ j& N1 |│4 │Balance │60│ │ │***** │Both Hp reduced by half │( X/ H- P9 r+ x0 T. L1 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# b6 s n( o8 x7 E5 A/ `5 Q& I, S
└──┴─────┴─┴──┴──┴───┴───────────────┘ |