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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创* {- r  I% L: E- w8 A, T: v
■ ●■    http://www.NewWise.com
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0 ~2 p0 I* O. k( }; [           洛克人 EXE 3 Blue 卡片组合+ a- T9 w% U/ v" i, P0 W

. ^8 ^3 z" W8 r# L' k6 k/ w, _" v3 G  _, A) }, d8 c8 u: [9 f( Y0 \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ g$ g: G5 \- C
大家要看日文版的P.A.或详细攻略,点击这里吧!
# ~) i: p) {0 Q& c
====================2 A) a' l0 f# ~* {) T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 G4 v% ]6 F6 c) d. O
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以下内容格式如下:& U" N# I, l  ?

6 g& W! G) @3 e; d0 Z编号    名称
: L4 N5 ?- Q5 A# i+ G3 W5 V说明; W* t/ u: H0 X/ ]5 y6 E" @% v
组合方法
4 t! E5 f, U% ^  l3 Q  V; g" S---------------------------------
. v) J# N& x. W- `01    Z-Connon 1
% h. {- y  ]* X: y8 g9 }Unlimited Cannon for 5 sec
5 V# S- r9 ~: m* ~4 H0 _" KCannon A+B+C! o& d, n6 f/ `
Cannon B+C+D
; {5 F( e/ |! V; r: MCannon C+D+E
# e5 H5 T' C( W1 R" }0 ?- g; ^. s- L* U% f0 T: U
02    Z-Connon 24 @) |% S, }* A/ P5 N6 f
Unlimited HiCannon for 5 sec
4 ?1 _. j6 z3 X4 e/ u4 [5 `HiCannon H+I+J
+ v' e) @9 E/ y" _, ^HiCannon I+J+K
1 i0 U8 I+ q+ IHiCannon J+K+L2 n; z7 Y9 n! V! Z
0 I4 F9 O. w- k6 }) y; c0 n, {
03    Z-Connon 36 @  N% F9 A4 F: m8 ^
Unlimited MegaCannon for 5 sec
+ {# F& T+ w# X+ D- h/ q6 Y9 ^M-Cannon O+P+Q
" \! `" X5 v2 {M-Cannon P+Q+R
! G( v( X  g4 k5 I, b  [( ^M-Cannon Q+R+S! e% x( J3 P/ S  M( Q% ]* v# M

1 K4 q6 ~  v- T/ |04    Z-Punch
4 s+ c" z( x& G; S( IUnlimited GutPunch for 5 sec
4 e+ @! u- G  @. A9 p% e7 E8 tGutPunch B+C+D0 M3 y, R- n/ I3 p& s+ ~5 O1 b3 T
GutPunch C+D+E
" S+ `) Z7 B- |6 o9 r1 f# k, nGutPunch D+E+F
+ a# R6 d' V8 u/ ?+ u! y# K
" K; l' y2 R/ y. s# f05    Z-Strght
0 l! f% Z8 L  A. }. z$ u( x2 U+ HUnlimited GutStrgt for 5 sec6 i0 b: O- j" Z& G
GutStrgt O+P+Q
- f1 c2 R7 z1 @  e+ o3 _# fGutStrgt P+Q+R
% o6 a# s  @! W' X; m" n/ ]% O0 d: yGutStrgt Q+R+S/ {+ E7 J$ d. y+ E2 Z6 h

  l6 K! w7 s0 u+ n06    Z-Impact
" y" M2 Q3 R  V  S* iUnlimited GutImpct for 5 sec+ S9 o# n: @( ]8 [  F' J
GutImpact G+H+I: h- q; l7 ~, w: ]! k
GutImpact H+I+J0 e& U1 ?+ {$ g% b" ?$ y2 c
GutImpact J+K+L0 X, A! t& P! L% Q
0 S0 o6 b9 v9 [/ O5 i6 V
07    Z-Varibl" Y, T) o! h( e
Unlimited VarSword for 5 sec. w. `% L! u$ {% _) P$ [' M
VarSwrd B+C+D. M/ u* K/ q# g; i4 E" \! ?2 q
VarSwrd C+D+E
! r! h+ w1 l  |- KVarSwrd D+E+F
3 B+ Z+ r1 E. A3 S% b2 j+ j9 w+ P2 u9 Z+ K+ K
08    Z-Yoyo 1
+ `+ u3 u" y% n" R' kUnlimited Yo-Yo for 5 sec
( u# J: |/ w0 ^6 ?1 OYo-Yo1 C+D+E
- {# ^# B" L8 B  J) _5 @! QYo-Yo1 D+E+F
- O# M3 n! h2 C: S/ NYo-Yo1 E+F+G3 A+ u# _2 ~! R' U# K

* M7 W+ s, b4 z9 f; d$ G! A3 P09    Z-Yoyo 2$ |* Z5 S: _7 }8 ^
Unlimited Yo-Yo2 for 5 sec* `. k3 z% S' e# v4 {% G0 V8 N
Yo-Yo2 H+I+J7 d" ]3 q( ]" P* f# y
Yo-Yo2 I+J+K
/ X2 `) }8 o( p6 r' X  FYo-Yo2 J+K+L: z! a; v  V* z- Z, q& d1 T9 E
3 V3 b8 w* O5 X. ~& V( i9 B, _4 P
10    Z-Yoyo 3
  i$ A. J) \; A' z* ~Unlimited Yo-Yo3 for 5 sec7 r) |" D1 M$ W/ B6 }" N
Yo-Yo3 M+N+O' m/ }3 K$ }0 E( @# B" r& ?
Yo-Yo3 N+O+P6 N$ S: q5 \+ T! |' D: B. R
Yo-Yo3 O+P+Q) e1 y2 G( i! ^, |- K

8 v: N/ J# F4 I& o5 g11    Z-Step 1
2 [4 }# q4 J" [, U$ c. A# _Unlimited StepSwrd for 5 sec4 z" o, H; @0 U, z
StepSwrd L+M+N
) P! A+ X3 C' @" \  tStepSwrd M+N+O
; \0 |. k! |, r% P* Z! q/ J2 vStepSwrd N+O+P
/ k$ \" o' O9 }. \4 |" K, y
0 t, i% y) B4 B8 N" @, h12    Z-Step 2  F: s3 a. C& w9 c2 h2 n
Unlimited StepCros for 5 sec% S8 R- O: ]8 N8 _! u( F0 A1 L1 f
StepCros P+Q+R
( E6 Y, Z* X& _! H$ t" @5 l; ^5 TStepCros Q+R+S
' ]2 A9 ]0 c) Z- j4 IStepCros R+S+T
$ k2 R8 \6 R* ~1 n! P% y* ^
% V' X3 A6 \* W' f  f! ~' v  B13    BubSprd' a( \0 t8 [4 |: T
Attks w/ spreading bubbles!2 K- ~* o7 D7 t, H% y/ B
Bubbler  C+D+E
4 @9 a  z8 g& |Bub-V    D+E+F3 q# Q% E6 z/ t# t5 Y3 }
BublSide E+F+G4 q  }2 U2 o' g
Bubbler E + Bub-V E + BublSide E
; }3 |  G! x3 T' v( W1 Z7 K; y* V: H. h: V# s
14    HeatSprd+ s& D4 U- e; T- ~0 D4 k
Attks w/ spreading fireball!
% t. J) P5 X; k& M0 L' f. P- SHeatShot H+I+J
# D9 r5 x3 N; q2 _, J' |" v9 _Heat-V   I+J+K
# R5 r" g% c( M- h2 }. V# E4 f5 xHeatSide J+K+L
$ J0 h1 y4 h- M' [; n7 F/ }HeatShot J + Heat-V J + HeatSide J/ f) o+ {: s2 t( v/ A
2 ?! D: q$ R/ T, F- @# }5 I
15    H-Burst
% D0 N2 q( G  X1 X' f5 |Creates a giant explosion
9 ?5 R! T5 b5 |Spreader M+N+O5 U2 M, ?9 |( H! I! s4 [& J- m- j
Spreader N+O+P# ~  c  E  R7 t7 w* \
Spreader O+P+Q
8 A3 X2 X# A; I1 q& H# N+ ?8 ~' @( W# h4 e: {6 d/ B
16    LifeSwrd9 U) C( f  `% _4 `5 ?" a4 m
Swings a huge 2×3 sword!) w- D' ?! i  t+ T7 F' E+ _2 h
Sword E + WideSwrd E + LongSwrd E
; o5 o! S: s& `" U9 o  iSword L + WideSwrd L + LongSwrd L% u8 p  ]) K, r- m' f2 H
Sword Y + WideSwrd Y + LongSwrd Y
. v3 R3 r+ S9 d( F+ C0 b5 p
  t. I! z4 e0 s17    ElemSwrd
# e5 d0 c0 s9 A# ^1 i+ h0 D1 e" uWide swrd contains 4 elemnts1 A  Z# q; M, b# F* D* T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 y% i! s! a' l. P7 {' m1 eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! S. u2 P, a, ?* Q
8 ]7 e$ f- @  Y5 q! W/ R9 b2 p9 P
18    EvilCut7 \7 e' u$ b+ U3 T+ O
Step up 2 & make 4 atacks& Z0 C1 b( E5 I" {# i' Q/ h
StepSwrd P + HeroSwrd P + StepCros P, [( W( R" R$ _
) h. L) D3 j8 y
19    HyperRat
/ l# P; x4 W, F0 T( hA giant Ratton charges!2 }. t( D: k' w( |5 D
Ratton1 A + Ratton2 A + Ratton3 A* Q' q+ ^: G8 x; D
Ratton1 C + Ratton2 C + Ratton3 C
" K9 Z; y! }& T# g/ `) ^9 aRatton1 F + Ratton2 F + Ratton3 F" a' `1 ?* j9 g

, F: |1 _! s3 k0 X! G20    TimeBom +* }: A: R" V' ~
Sets Time Bomb in enmy area) s1 i. a1 |) O9 m( {) J8 t
TimeBomb J+K+L
# j$ b/ q3 {4 T& B4 t! m' uTimeBomb K+L+M+ @( ~; U0 }9 A8 n+ v7 \
TimeBomb L+M+N4 s* x3 V- x, F
2 W3 {6 m3 q; n# W8 b0 ]0 D
21    GelRain
5 r, ~- l$ w3 n0 T" I) ?, z7 mGel steals squares1 M# i: G$ y% N/ I
MetaGel1 B+C+D( E' I% y' v: u& e! V! I
MetaGel2 E+F+G
& m/ w/ I6 \- G9 c5 L+ z( wMetaGel3 S+T+U
! K. g0 L+ A' z7 y1 D. S1 [/ h  l! R) a$ j* N
22    EverCrse5 g. b4 a! I9 ^2 D2 O; _
Shield chases enemies* R& V# J9 F8 K, Y  V2 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 G2 _' i% F8 I7 ^9 O: r. m( HCrsShld1 L + CrsShld2 L + CrsShld3 L
# B! ^0 v$ Z: m: W+ i" o8 \
( D, H' Q( |5 O# x23    MomQuake+ W+ `) s; u4 }+ p
Awakens Mother Earth!
. A0 o$ Z$ R' e1 S# nRockCube * + RockCube * + GodStone S' g! P. c/ o8 J& }
, E, _. L( i4 {+ O2 d. e
24    PoisPhar3 P0 }/ v$ M; z2 C3 Z: u
Pharaoh generates poison# e/ M) g0 Y; x) A
PoisMask A + PoisFace A + Anubis A# ^$ n9 N) _8 D! H

1 B$ e0 j& }. R25    BodyGrd$ C/ X* j, c& }3 `& h
Bodyguard takes out enemies
9 `5 q& i1 G$ ]3 q& FAntiDmg M + AntiNavi M + Muramasa M  ~% S0 B% |' ?$ E& ?5 f- [
2 @5 c/ c" m' v4 j) w
26    500Barr
7 }, u- t* Y4 D' N4 ?Barrier absorbs 500HP dmg
  h, ^  f" ^, B0 A/ x* sBarrier E + Barr100 E + Barr200 E
5 e3 l$ C* A3 p8 F$ [Barrier R + Barr100 R + Barr200 R/ B7 {. j! v6 a

% Q$ W( }! N& ?$ l1 I27    BigHeart. f: m$ |& e) }# R3 R5 q2 [- B
Attacks, then heals HP!
: F: _* a  r3 G+ wHolyPanl R + Recov300 R + Roll R) a6 W) c. o6 o" c+ m
HolyPanl R + Recov300 R + RollV2 R8 _6 u1 S9 x/ T
HolyPanl R + Recov300 R + RollV3 R& q9 A. m' `( k3 ~

. A& R0 }% Y  E( T  W# @2 g28    GtsShoot
% |( h/ F; d. _0 S$ l9 P; \GutsMan throws MegaMan!
+ h1 D- O/ L- p5 qGuard * + DashAtk G + GutsMan G- b' c9 d! a  g1 a8 Q: R. B
Guard * + DashAtk G + GutsMan2 G
& C. }$ T) A) _4 |* J& @. g$ j, Z' VGuard * + DashAtk G + GutsMan3 G0 i1 v* E! V' p  {" E6 C
Guard * + DashAtk G + GutsMan4 G! c9 ]1 N" }* L/ V# t6 `6 p; A
" B% q( L; O8 [  V
29    DeuxHero
/ X" ^) c; R9 q, Y3 ~4 n7 WMegaMan & ProtoMan team up!
8 o; O, w* a' o; xCustSwrd B + VarSwrd B + ProtoMan B; r( C8 H7 z! k& d" d! ?% a4 V
CustSwrd B + VarSwrd B + ProtoMn2 B  ~6 i% J1 P' C' l5 E
CustSwrd B + VarSwrd B + ProtoMn3 B2 L  F4 v! s' f9 Z& U" J/ P
CustSwrd B + VarSwrd B + ProtoMn4 B6 s" K: A- q- Y4 W" H8 A+ Q6 V
/ k8 O! X( U$ s) o5 W$ N# ]
30    2xHero) f4 R/ z; v9 y( |
MegaMan & ProtoMan Dual atk9 z1 \" C, k" `3 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! E6 e- ]" C6 Z3 U9 \5 P. [7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ Y! Z( A$ D# ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& z' W" w! H! z* A9 H1 H8 z/ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: B+ G- d1 q! G- H! R& ?
! f+ S* Q3 ^0 ^( R7 R4 F; ?
31    PrixPowr4 @: `) _9 m( p
3 Navis attack at once!1 A" W# Z1 V4 f# \
Team1 * + Team2 * + KingMan5 K: N7 O3 d8 @' G% _
Team1 * + Team2 * + MistMan5 M: ?% m3 V; }; W: ^% x
Team1 * + Team2 * + BowlMan5 B3 ?0 `4 v' W& ^. K+ T

& D( V. `% @, v  d/ n2 D32    MstrStyl
& N) M7 t% |# m6 f+ F0 eMegaMan unleashes his power
; ~" V! f4 M. S0 ?) ^, ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
: ~$ W  a# S0 q, M0 @
. R  H1 ~3 E- G7 xStdrdChip (Part 1)* S. o$ m" Z+ r2 l1 f
┌──┬────┬─┬──┬──┬───┬───────────────┐
) \% {7 R, n) J6 T│编号│名称  │MB│攻击│属性│稀有度│说明             │
% N: i3 z& c+ O& F/ l: h0 y├──┼────┼─┼──┼──┼───┼───────────────┤  F/ _' u( A+ L" Z& P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; _! z+ {2 R  L. ~$ `0 _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& ?" `/ D' Y/ ?$ {" o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! N1 d* i2 l. k9 c│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% m& Q  L4 P* E/ O) U│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 G6 H: F7 w9 u5 Y$ d
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( e2 j1 y% N* b7 h% h5 N7 z" K
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 m- `) |) L, k│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  W2 U  V  S7 G2 C2 S" T) N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" @' j. {2 {0 n8 i+ D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& G. r4 X  h; a; [! a4 r│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 {9 e& m' O& I: [' s│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& ]& K9 U3 C7 a8 ]2 y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ Z4 K9 I: @$ X  j& K. J│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, w( c$ i( \/ @9 [" n
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  n; {, o% U( T1 @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& v7 v- ]1 ~. v% P/ m# B: ~
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 i! Y# x$ d. y* q) \/ i% y+ W│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 A' }% `) b1 o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% ]1 i* j) {% |7 A+ M; W0 u
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 {) B9 P2 ]4 _/ I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. n! }3 O; o% }% O4 R; u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ J: E$ z0 ?7 P1 a& H  g. F5 s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ x/ x& y) }( R; g; V/ d7 @6 L6 T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 i) s, n. s. T* f3 I+ w  R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: ^* S* w7 X' `' m7 Z# L
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, s1 F9 |5 q; {5 l) ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* H# H1 J( t7 t6 [│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( N: Q1 n3 H- C/ Y- [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: \) m4 o& k1 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 A& J# d- R: k- X5 g$ T6 [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 E& r+ {2 H/ g. q% m7 H9 h# E
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- e6 Z8 U5 F' P. N8 s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 {2 J1 ^7 Q7 d; ?) V2 W! |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) ]0 c' r  x1 Z/ o, n
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" @$ e" @5 _6 Q* y5 v│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 W( \8 \6 R" D" g4 E1 X4 d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) @; w" X; ]+ K" Y$ U1 i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  _. Y% k/ Q6 b: ~3 d7 U: g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: v8 X; \  D9 \0 y! x/ ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 K- M9 d* H  d" R
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 O* p5 x+ H& W7 R( }3 E) J  {% Y9 s1 `# c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( Y% O6 o  R& m' n$ K/ o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
$ _+ V  r& W- n$ L; O& y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" y+ a5 Q+ v# @/ ^1 Z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ a: x, T6 ^7 d* ^  g- W' F% I# I9 Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 d: j- |8 J: x+ K+ ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- N# H1 o+ E# b/ E( m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: p/ y# W4 L# `# f& ~5 z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- m3 b  C: \3 {  F│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ y9 n- E; A# x- e, l! I" ?) K( O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ ]! C4 ?- D" v0 y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │9 z) I  p2 p  s' H4 R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! h1 m( a# N# v( _$ @* c0 c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; h- g; |5 `& w& x4 q! U! k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ a2 P% c: n4 D; ?8 R% S& g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  }  I9 b7 x* |- ^4 ]6 Y, J│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 q$ K5 N7 n9 K. Y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% N8 F8 Z' X. c4 c! R; |0 ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" W; \& g5 Q3 P; I
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# Y, F! ~! X; b  D4 m6 B4 c0 @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( _6 x% @) E# }1 {, T
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ c  k" `7 S6 J1 [& G' N( e$ @! [
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ F8 W4 w4 G  n* h& d. a, w- f
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' q6 G0 z& }6 T+ S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 d# F& v8 T( n( c* Q( `) s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# ~3 `, Y3 W0 l4 l4 z$ p' W│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ B- @; ^8 m, O) y6 B1 @
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: H  t1 X& _/ f
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( {6 d2 W. T0 }  D2 V9 h/ C2 V+ w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) x& ]- |: k1 t1 p) u& h) Q# ^7 w/ g7 W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 ~/ K) d  A6 J1 `% ^" t1 C% w1 k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  e1 `* x. l( _
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! e. {) H9 r7 h, @0 B2 K* }7 }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│& ?# Q: K0 u0 T
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" Q( S, r( N* Z8 l! }, s' B% i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 D; j' x' Z/ T* t/ i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( r& s4 v/ ~6 R│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ J8 B" c- p" `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 z/ D: K' \9 `, r" [/ L│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; L6 h* {# \3 D( Z1 s/ d& |3 F
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) S1 x* O" [7 k5 n1 _- m│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 W2 E; G" B" i5 F
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 n! e! `: w" |& a│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! E" ]  a) U$ Y, C0 S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: }$ M0 u, Q6 g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 D1 x3 g" S& z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% q& O8 E6 L7 y: h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* U7 A3 R0 e# m, j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 A' ?8 O. l; B  y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │+ k5 g) N0 g& M: V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" q5 I' l( C1 L/ r│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( t3 z: Q/ f/ {0 \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& I  }' ~9 ~( @, v5 k; r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  }! g# k" z8 j2 b9 f
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) b% }5 O& {0 Y' ^: U5 u3 n' p0 I
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  [) G9 @' Z# p" }
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 B; t- }) B' u) D│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 `3 Z1 L% l2 r8 x8 Q0 g+ k│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 \( y. r5 S4 I# x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 L* c5 _& _6 c└──┴────┴─┴──┴──┴───┴───────────────┘8 `: n& G6 {* j, O' X8 a
" ?% }" N' H) F7 a  r% Z; q
StdrdChip (Part 2)2 o4 D: B' {7 h: p+ c2 j: h
┌──┬────┬─┬──┬──┬───┬───────────────┐
! B; T$ X" r6 ~( x) W0 U│编号│名称  │MB│攻击│属性│稀有度│说明             │6 _" P) I, P# B5 ^
├──┼────┼─┼──┼──┼───┼───────────────┤/ F) W! F1 n2 K# u! X0 p; w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 M& A+ P( q$ H* ]
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 d0 J+ b! @" @9 |7 O│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) o; U5 l, y# t3 w3 y1 I, `│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 ~. C9 d/ P% e4 V│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ j0 ]7 _- O% _& ^│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! x$ y) G5 z6 Y1 o, G& D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ B$ ?; x6 H# H' h3 P
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  j- L3 }2 z1 d/ g; w! M: N  e; k( g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 z& U# D, I6 i9 L6 |7 A' x6 b3 q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& w9 Z% D5 B' R/ @│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& p  |, s- |5 \; h/ P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 L9 }3 T/ s% m4 o5 {8 q+ D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& @7 U: s" I4 K3 h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │2 ^0 y# q6 y3 d$ Q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ ?- j9 F' Z  ^7 c( @* t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: C/ A/ J3 V3 r( }+ u( t│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, j" C/ P0 [+ M0 H* A
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' J' }' J0 u: Q│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 L" @2 {4 ^) v& ]7 J
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 O" T- ]3 R8 h/ S; |│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. q- E8 \% n5 t0 B8 O7 {& v│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( u4 h# A& q1 }  v│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 ]( {; L/ u# U. P. D* U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! C% `. q9 g$ I3 n2 O' O- P│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 E& D  I2 ~8 g" n6 C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ J7 j% {8 g& Z: S) n4 S( G│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ i% `0 F% G+ I7 V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 e$ C4 _' i1 S% _6 ~│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 R1 u9 Y( {; r( F2 A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" v& o1 F. P1 P; C7 e# R6 V# Y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 t* Y) ~: h- Q: c5 D( L. t9 }# e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ o9 j2 e; X# k│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& a7 y; f+ a  K2 w9 {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. u/ O9 r; h" W8 k. j( E, A: ]. L6 \
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 c( r0 Z: m4 x. T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! R0 L# M/ N- S- S/ u4 Y+ E* K3 @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, k! ], h8 I6 a! Z+ j: Z- h
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 i/ ?+ x: g# p  L│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ u. u% {- x7 d" a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │. ^6 r1 X2 J  w3 b, ^
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% ?+ C7 Q+ ^3 G% h, D# I' h│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, B1 G7 m" O( ~' i% M: `, O( l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) B% D; J  T7 ^3 n- j% p) {│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' `4 |6 D7 s8 E5 p7 o5 |: J  c
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 z: n% B) |" y- o3 e& X$ v
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% ^* I- D4 Y0 j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# `' `7 W" q( k+ }  x# {0 R8 [│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ j! f. _3 Y- A- a4 q2 P0 S│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ f, o# J0 \* j' R) K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 u  F, I( T7 u. v' Y  x
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, L! _# o9 F) o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 g9 o$ L( [  c│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 Z% d$ i9 ~: e6 o
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ D2 ]9 u1 a$ h; y9 B
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 B/ t0 ^& Q; Q1 ?: [+ ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │* i6 ^6 K" t% f5 H: U( k
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 g! B8 \* x% B, M( L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ q: m! D( s0 d9 A
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 W5 D1 @) t" D* f# N. Y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  h6 `$ q3 L" `
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( t6 [( P9 l) R9 C4 S. B! p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( e8 K1 R4 L% p- Y3 O, C
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# y) E& {5 E. i! ]" i│163 │Invis  │11│  │  │***  │Invisible for a while     │
. U. l+ l/ ^2 i/ r7 M5 u│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) a4 W0 f& U$ r6 P; D
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' Z3 W! D" ~$ k+ s; O1 Y. T3 v" A  i
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' R! \9 _3 v/ a
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 i3 P( R+ s- t3 L$ @
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 i, x$ C/ f: M6 v" f│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ z& a' I: f6 D* K
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, f2 a, P+ C- ~2 G3 q9 v: ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ C+ b$ B2 D- j0 N) g5 {│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) b1 C( H* a. I: {" K
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 {. S0 t+ [6 n3 I│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) s; R$ m  a; z: s
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ A7 u0 _6 y) F│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 i0 ?$ m1 n1 s0 Q' I│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 S1 C& k5 G8 z9 L5 G. b, J│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, C' R0 A" o" h- g4 G4 d+ H/ I
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% y, f0 k9 j, f$ C* c7 C
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 a# D; Z) I* x+ G" k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ V" n9 X8 |- e; ~) Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( F3 ?; w( A! m│183 │Hole  │55│  │  │**** │Open hole to dark world    │; n! W! i! o, Q) a! I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: B. \- I% Y% V- v" ?  V2 i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( A* H" L: V7 l" ]│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 H2 ?8 h# R4 B4 T& {/ q9 j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ L- j6 \; r; b* @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& w/ T( z- L. w) c│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! _% Q6 O" m# s/ V/ h5 A
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 {' Z' Z( _* j' F6 b5 ^& m' m│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% A; H+ \; k. p1 H) {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 j) k3 `4 K/ I/ `- u. `
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ J& z0 _% S' m, X" m
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ `* l0 G$ a( C# d* `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
# z# i! Z4 p- D" L8 B& A' e5 r│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; [  r' ^7 U: j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 x4 c/ N% Q  M# k# k( Q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# V( K3 [% W: ?" o- D8 n│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) w) n3 x, s' ?% H│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, W6 a# F' T2 @" C/ a: \└──┴────┴─┴──┴──┴───┴───────────────┘9 b: O) `; B3 r0 Y  T; r* F
3 |/ Q# u  ^( @4 x5 f  k; y! n
' s$ M$ D( T7 _' S6 b- t
Mega Chip
& ]7 O3 K7 F+ e4 ?& u6 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ l& V" x7 F5 c' }, C+ C- F│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 O+ j6 }& K. G9 w1 D( a" z├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ?2 `: t% I% N+ C. O│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. e8 a& G5 y; ^1 f; ~4 w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! Q. H4 O6 s" ^, Y" w6 Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! L) E8 x: h1 f6 i% }" w; ]
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; B* e# M& e' ~5 R" I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 z6 B3 z( B2 R; V* h$ H% \/ @│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 h, _$ j( D" ?. G' g0 n│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 Y% g! n( b8 F- r! V. s- ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% N  w) t4 s- c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 w# G3 j+ N7 K. P3 G; P8 ]) [; V2 H
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( O  }6 q; l( e4 H- ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 y0 T% A4 C9 j5 H/ \; e│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ K2 f6 `5 E# a! F% _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ B$ m: W/ B& ?│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: r; P% W* ^. _3 T3 J│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
0 t5 Y& J' E+ D% K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 U% P3 u: L' T& T5 `│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- F6 u  h' d4 c# Q& I' I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" u1 i& T, p4 Q' \; ]
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 h3 ]' i2 @- i/ O. k│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
% ^7 W" H2 h/ W- b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 F9 C% B) v# O1 b: x9 T│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 p* g& j% p0 {7 p8 m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- C* P% ^" ]* c4 O+ q9 }; ^+ }% P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) Z( ~  `+ M. X0 S, A/ A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 n! |6 W- O; R, e, c" P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- H& X" u5 ^0 d! ^2 A
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 c7 T: D4 \+ V9 _' [7 w- K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 f% S* X' {. c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; l. s9 ~* V9 a2 T( ?, _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
- l. X! X7 E% h* C: R: Q" m8 U+ x│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 Y9 x! i  D: p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. }3 G: g! [" V$ M! P3 s5 U│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: m. ]/ [4 W! I, K5 F1 K│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 }8 p3 d7 P% ?$ N+ j: z/ I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 d: }' f! M7 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! o& f0 [0 u1 k# o. m" t1 g0 f9 e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' r/ {. j: y/ S7 }. B$ }" f0 z2 ~
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ t: b  c% `6 m: Q9 u; `. ?& R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 V2 b* u; u2 l/ p6 A& w
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! Q0 u7 ]  R$ F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 ~1 q& A' y! r4 c1 i) C; U! M4 X% H" |
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 X" q0 e. }+ Q% Q0 y, N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  D" @7 u5 V8 y* s  F5 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& d% S2 ^0 w# L, L" [" k( |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- ^3 C0 A* m: d* M/ F│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# |" }9 I$ M- K. _* L. _& s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ |. H& H  W5 E/ L│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, ^$ x9 q8 N" L( O& D+ ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" B1 @. g$ j+ C9 g& h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 U5 x; K+ Y1 _: `$ i( ^2 H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 }6 ]; e* n4 k7 M4 P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" h, t% W% [( e- s$ R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" {- x. m- t5 J3 a0 |│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) J% f4 M' i2 F2 Z8 ]% S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 H+ E+ _8 a* V) O' @4 I1 Y- p( P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 }! M) W) }4 G. P8 @  Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" ^4 r: D% P2 s9 q4 s, k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 k/ e& E2 w$ n: q7 V5 L3 Q1 V
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ o8 q1 W* z6 l' L! r
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 ~# l. O% H1 v
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │/ T9 M! f) R) x  K
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 J; O) S  e% o' S, h4 Q. L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. X3 P$ x9 b6 X- d# z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& s1 A% }# B- p6 T& o│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- `  y3 ?+ w+ y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 `  y2 i3 k3 k! v# H
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ R) C  `8 j1 H) ^) w
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- P4 S3 i( M  I) M' C7 s" c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │  n& O5 F( F* j3 S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* f8 g1 m4 S8 g, R. p- n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- H2 T, H; J7 W3 {4 N  }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │/ m  J, q9 E# z' V
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% ~0 L1 g, M4 C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. c* y- K5 t6 H! x5 m│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, i0 ~6 Q5 s) B* T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 D1 v1 o+ A4 W& ]8 V4 w9 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 J- o# s0 ]$ c( `; q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* o8 t4 o! j6 C│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ y" L* Z* m3 v* C' ]│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 r: }3 F+ u2 t( q$ I9 O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' `% w. O! [/ H6 N9 j$ o% Q( I│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) C, l, u  a# }/ W  s
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* K( @) `0 `9 C8 A1 Y+ e
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 z* d- J8 V! [% O: O, P; b( [2 g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( N3 P6 X& C2 ^8 O( S
└──┴─────┴─┴──┴──┴───┴───────────────┘" O0 q. d' \( t

% `3 u) o8 Q6 r4 V0 p; g; t0 B' F+ e3 T2 J( a( Y7 P7 I& V
GigaChip (蓝版)* h+ N. f/ V& x# [* \. R7 x0 F7 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* \0 e3 L3 u4 f6 b; Q# [) F│编号│名称   │MB│攻击│属性│稀有度│说明             │. I4 @* r! D1 ^0 o2 H9 Y. g+ q
├──┼─────┼─┼──┼──┼───┼───────────────┤
" Y  {, r! R7 G$ Q- U│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, }- g- [5 `5 _
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" u' p$ v6 s6 T" V% a
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ |, W1 `& L7 H9 A2 ~8 t3 `* e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 f) O- E% d2 I2 L4 L
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 ^' m) S5 d# |0 ?, K│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. [8 z  M7 D$ u6 L
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: d. S9 ~, X6 x, [, j: e
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ T* p" |9 R  N
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- R- r0 D: v6 j; E( S$ Z8 Z! N1 u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 {1 ?" }& {6 N1 Q' \/ F3 q, L" s
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  [# O' j9 Y7 r( J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 f$ z7 g# q1 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( u; T) p% D1 d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: _5 z# {: K" [% A8 J) p│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& r' Q8 x( ?2 w; i  S  w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 v- Q+ e, t7 f5 l* D8 B9 l
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 z( j( K. T5 Y- `2 C│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 ]" _8 ~4 x$ c0 z2 h- u' k/ I( U' d
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ I# B3 j/ K; i. U│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- G# d/ `: ^+ e+ \└──┴─────┴─┴──┴──┴───┴───────────────┘
: o5 ]( h3 A% M  T6 N. y, x5 O. R5 l. D$ v
GigaChip (白版)(只列出与蓝版不一样的Chips)8 R+ ~+ d- L4 b) a& ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% P. T; \; Z6 D1 r; m│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ R6 b0 y' Y$ M) H$ B7 n  Q├──┼─────┼─┼──┼──┼───┼───────────────┤! y! d4 J( q6 H! T2 }4 e4 i5 |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ {) ?0 s7 u1 A1 x+ \0 H0 g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ O9 ?' \& B1 l" g/ Z! V│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 e" u% B! B" A  k9 Y$ L( H3 P. M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 p* z5 j9 j# ]% T  y6 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ \' N! M' i; N" h  s6 q6 [Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 e3 M( z* ^% I4 M" H0 P! \
) s' R' Z2 E" ?2 t, _9 i: n" v
001002003004005006
/ |9 s/ \+ j5 X* O007008009010011012
2 f7 }$ o( B$ a- g" `4 Z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ I# A; w% K1 |- a

4 ^" _1 w" f  J3 d( O019020021022023024
8 I( o- M2 d7 h1 A' ]7 y+ Z# B025026027028029030
& ]- R* c* p0 |% K8 [031032033034035036* W3 u: j& ~' H- R" H' B) n5 n5 ~
, p7 |/ b. q- u5 F
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 J( [5 W4 V& k9 @; Z& w9 |

% z4 U" W( _# I0370380390400410421 [# \& C, v& {, @3 t
043044045046047048
8 y% e0 _3 T% m0 p0 a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ r, i1 y5 v$ z. q6 |9 a; q* [- Y9 R* t
% e# p/ J+ S3 O055056057058059060% I; w, e) B9 `* `! X5 g6 d) I
0610620630640650667 W0 g3 N6 r; f' [
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 ^1 O6 Y9 ]7 y5 z, T& E+ I# `& G+ b
) _8 A* @% ~( y0730740750760770782 v: B) g, u- j8 Q6 v, R* D& p
079080081082083084
" _7 t# x, U: x& h$ h/ y+ {6 F085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 f6 z; g0 k+ W' Y
" l- A. _8 K1 @. E+ t; `091092093094095096" J( C, k$ O, p. }" |
097098099100101102
) N  |- R% U' R" i4 v. I! q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# z4 ^1 [1 u3 c% P4 V& m. J
; ~' ^, N2 Z4 h" Z7 {1 a/ Q9 K; k
109110111112113114
" b- p$ ?; d0 z2 Y" C, k115116117118119120
" x- t( d5 l/ g  x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 o# p" t* C( n6 ?
5 C! [8 |% D8 ]+ U& K
127128129130131132
. k/ A+ }' E. y8 D& l* ]1 s133134135136137138
  [. w' Z* w3 O" X4 m$ B139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z3 F8 I2 w; A8 \* X, s

- M9 n; ^3 ]3 x8 }2 X; _6 ?: J145146147148149150; ~+ g; y/ S$ w+ G+ |  N" L
151152153154155156
. N% K8 i$ p% o157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 x' A% @3 [. n  ]# z% e9 M+ D5 ?3 S5 P0 V: o: b+ \
163164165166167168; A' g- ~1 y  F
169170171172173174
' i5 G; ?" D4 d% A% w$ K/ O3 ?: ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 G* }) y% n7 n# q4 l+ `7 G

/ ]3 ^) N! J3 a- N181182183184185186
; [3 |- B, G. N" g187188189190191192
8 }' p" b- U6 `- q+ [6 y193194195196197198
$ D; ?/ \4 g$ y9 U2 b. m199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 g8 L. G, X$ Q4 S  p4 }

7 u& X7 ^' P: z4 a001002003004005006+ i: s# H! A! B5 B& {  J1 T; j
007008009010011012
" z% W: U9 a$ z; _# ?" \% V- t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 b2 `0 G. x) S& b: ~
5 o) A4 t4 v/ F/ h9 `* R, L019020021022023024" @! w1 S, k  x9 L& }$ b! s1 V0 m
025026027028029030
# @6 m4 h) u9 H5 f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 Y& E( Y% S, a: P
' b& t+ J0 J% h: M/ ~" X0 t037038039040041042# Q9 Y* d: Q0 C7 K4 d( U# v
043044045046047048
. k& W4 b7 P( h+ T0 ~9 C! i049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# V% K- V7 b( d7 d

; q3 P" s( {+ Q0 y6 M- {9 \055056057058059060
; y0 M" w* T+ S: g& S7 Y3 g3 C061062063064065066- V0 i4 N" |8 @3 y* ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# b$ n; i- O, P8 o5 ~$ o& ?! \! p5 D: I# h# A" w3 E
073074075076077078
" D1 C9 \. x+ S079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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