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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; W1 J/ d+ d7 M  {; i' J. W% B
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* T% `1 t# n& @  a, Q# r■● ■  NintendoWorld    站友xliz原创* b+ b9 m; a) i
■ ●■    http://www.NewWise.com - i: a% S9 n* r- B( X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' r' P7 t7 ~% B1 P* f8 n
# w2 P6 N* L5 ?* E8 M5 S. ~5 b# H

! I) m% g, R% M. c& G0 o           洛克人 EXE 3 Blue 卡片组合
* I2 H6 y- P+ v4 n2 Z7 E2 I! c! T! m! o6 G4 Q' F7 ]7 D

; H4 m5 z% J, d8 T* _. x/ L; i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 a4 `3 P. x) L' d( r大家要看日文版的P.A.或详细攻略,点击这里吧!
' O9 p# o9 f: c2 u# q
====================
4 U( m" J6 x9 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # @" W1 o) D; T2 H! x4 q
  T4 \. H) L0 F" x$ W* p8 C1 E
以下内容格式如下:
) W  ]/ ^0 E2 `/ c
1 w! s' W. k% l- E. J编号    名称
) c$ h! U/ i7 ^7 b# `% w说明
# L/ T9 n7 ~# C( s/ u组合方法
. h& k4 I+ M+ k---------------------------------8 X; o8 O0 U( n8 n* d/ s6 H5 _
01    Z-Connon 1& o4 B+ N" k0 c0 s
Unlimited Cannon for 5 sec9 J5 a" P& |1 ]3 L$ a3 }
Cannon A+B+C+ N: v0 i. `- G5 ]9 ?% w8 y" |
Cannon B+C+D
9 O$ E" t% L: \+ k7 ECannon C+D+E) ]' C( }' Y: M/ y
: B2 {: S% u/ |* o6 n1 p
02    Z-Connon 2' \) b! a& U6 m2 t0 a0 Y
Unlimited HiCannon for 5 sec1 d9 u& }5 i) \( P2 n+ m
HiCannon H+I+J
& Y, [( D! U* p5 ^. q7 {$ nHiCannon I+J+K
( U0 y' p, w3 W4 }1 [5 BHiCannon J+K+L1 p: a7 V% p, z% u% a

9 L7 w( C* _- G( ~0 |8 C( [1 W" X03    Z-Connon 3
* o8 C- l8 u) {8 YUnlimited MegaCannon for 5 sec0 d! N; n8 i$ W% \; M
M-Cannon O+P+Q$ h4 k" z( [. y. D* w
M-Cannon P+Q+R
) r3 [& @% a1 U5 m! fM-Cannon Q+R+S8 o8 g2 \9 |" n/ i0 J! k0 ~2 t
. ?+ T, e1 M8 H
04    Z-Punch
: j" t7 ?% h+ s1 \( j" A- IUnlimited GutPunch for 5 sec: r0 b$ r$ \+ U) l0 Y# m
GutPunch B+C+D4 q/ Q4 s& {  \8 e
GutPunch C+D+E
4 T5 n3 ]! r  ~2 P1 m5 N4 VGutPunch D+E+F- h9 Z3 A0 W. r4 e7 e" u! s
) c; F. {9 S. ]* w0 ~" [! G) M8 g
05    Z-Strght+ }4 u" q9 v$ \7 Q# i
Unlimited GutStrgt for 5 sec
3 E& k+ b; H+ l% h5 m4 Y- xGutStrgt O+P+Q
% Z# {) l2 R9 Y/ HGutStrgt P+Q+R
, ~! J$ L0 W1 v9 FGutStrgt Q+R+S# F) s( [4 x& H
: T/ L3 W# S' x. }( w# D
06    Z-Impact
! x$ F& _' k) F7 C/ W# G# wUnlimited GutImpct for 5 sec
* r2 H7 \' I: J. h$ V. q& z- D& V8 ZGutImpact G+H+I
: T2 @5 F1 G' y0 L+ }3 aGutImpact H+I+J
% d( }: ~% Y* O. F) }1 BGutImpact J+K+L
2 @3 k- d( Y9 X$ f, V, r, Z: H* |8 \( Z! H/ c. Y+ [/ n# ?
07    Z-Varibl
; S4 V3 m6 @" a: WUnlimited VarSword for 5 sec
2 r) T2 t/ _5 B$ n' c- P8 J! BVarSwrd B+C+D+ c3 N8 N) M8 Q5 E8 D4 Y9 Q5 R
VarSwrd C+D+E
! K0 A! S8 M0 T' Y( _VarSwrd D+E+F
, Q0 \1 a9 B' O+ y% y  \- B8 R' O# ^" G1 o2 V" {! l
08    Z-Yoyo 14 I6 A, W2 |$ p. d0 ~: r3 u
Unlimited Yo-Yo for 5 sec% [/ @; n: U$ s9 B3 q/ y, b: X
Yo-Yo1 C+D+E  F3 E1 Y: D" ?3 t
Yo-Yo1 D+E+F
3 `. C5 ~$ I- D/ B6 r. pYo-Yo1 E+F+G1 t; c- a6 [! C

5 p4 P  k" c* o09    Z-Yoyo 2
* z. f: S4 ]6 [+ B! V$ dUnlimited Yo-Yo2 for 5 sec4 ?- K+ w5 L0 ]& g% R9 }( s
Yo-Yo2 H+I+J7 E3 y$ F% r& Q+ u: G  O
Yo-Yo2 I+J+K
. l! Y& ]$ T9 Y/ A5 M' n1 P" jYo-Yo2 J+K+L6 [* f& v% t8 Q  `9 C$ X+ V/ I
4 I4 a3 M7 V- T' B+ T
10    Z-Yoyo 3/ ?  O# ]8 t6 r9 p
Unlimited Yo-Yo3 for 5 sec
/ ^& @) g2 j% t& `% x' \Yo-Yo3 M+N+O* D$ F$ R; A! i. \
Yo-Yo3 N+O+P# i2 u- s5 @/ F6 D
Yo-Yo3 O+P+Q7 x$ [7 d$ T. k+ A$ o/ O$ _5 a

8 C/ Q4 k: k/ s( Q9 r4 p% e11    Z-Step 1
+ C, F+ B& {+ B' KUnlimited StepSwrd for 5 sec
# a# R7 T& l$ wStepSwrd L+M+N. @9 s! i. B' a" @0 r
StepSwrd M+N+O
7 ?9 j+ \. `* p& q" `StepSwrd N+O+P
0 G/ W5 a% J, X; ]- ^: e
/ _' R- {, t7 g/ |! \3 ?% D12    Z-Step 2% K: x7 z: m" j( l
Unlimited StepCros for 5 sec7 M" {3 n) r9 k7 B5 Y) X
StepCros P+Q+R1 B3 n5 y' _% O' b5 ]( [) C$ P8 o: K
StepCros Q+R+S
  O" [  J# }* `+ E1 t* h9 C9 R+ |StepCros R+S+T6 U+ M; c3 v' o7 o* U) X

& w$ [7 e5 T" `7 W13    BubSprd
3 o! y. Q$ P3 @) U5 s7 J5 J% uAttks w/ spreading bubbles!
4 f5 x9 f1 v  G1 Q" {: p7 b+ ]Bubbler  C+D+E
# \4 {2 h/ f4 h: n8 {Bub-V    D+E+F9 L- m3 Q" J; `1 z/ I% B
BublSide E+F+G3 }% _6 s1 O, ^8 c
Bubbler E + Bub-V E + BublSide E+ U3 Z& \3 I* n5 W" ~* R
7 a/ ^  W  j' i3 x! S& Z
14    HeatSprd
  x" R0 ?# w7 A) Z3 V* O" sAttks w/ spreading fireball!7 s2 L' }" _) R# m- @. I/ w, j- k
HeatShot H+I+J3 Y* T1 q8 M6 Z9 e9 k* G, z
Heat-V   I+J+K) E" z% E" `& N5 Q% s4 H; Z
HeatSide J+K+L
4 m$ ^% p5 u6 g  H6 zHeatShot J + Heat-V J + HeatSide J
$ [( y  T, g% u  G. J% P
: p& v! R* C, ^7 i* K1 v5 v; V# \15    H-Burst' n) ]5 k& O8 N# u9 a0 s
Creates a giant explosion$ K3 I- _) M6 s# W$ d0 ^- q
Spreader M+N+O
, c1 p7 j. i7 p8 I, c" b3 C) CSpreader N+O+P
* z0 S# X" G/ b+ ^& Q  z5 P4 NSpreader O+P+Q
6 J/ Y) A/ C) ?
  B: B( b% x$ d# |' L% O16    LifeSwrd
0 V3 U: M, _4 ~( t0 y3 [Swings a huge 2×3 sword!
: f6 a  i& T) @( A: @; M4 uSword E + WideSwrd E + LongSwrd E8 Z' b! l9 q/ w  G
Sword L + WideSwrd L + LongSwrd L
6 |5 ~/ t1 i, B% _9 CSword Y + WideSwrd Y + LongSwrd Y
& H7 }$ z. G0 ?3 N; o& Y
6 J0 G; G$ y* y9 h$ h17    ElemSwrd& b- f) O2 F  r9 B. |
Wide swrd contains 4 elemnts- N& w. f# m" G# V" V5 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# @- e& ~% e/ i
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 i9 ~$ s* b5 o! a
( n1 d; Y, ]. {
18    EvilCut' C9 r, k/ k( [& W& S
Step up 2 & make 4 atacks
0 `2 V* ^; m8 L3 `StepSwrd P + HeroSwrd P + StepCros P1 A( ]% {% Y+ W  V* {* B
+ @6 |5 ~) y4 \' Q0 P1 w
19    HyperRat
7 _4 N# {/ ?" ^! H. d0 t5 \. JA giant Ratton charges!
& E' H: F$ v& _8 d9 i1 bRatton1 A + Ratton2 A + Ratton3 A4 p, v0 s( g4 a% S4 y
Ratton1 C + Ratton2 C + Ratton3 C
! N1 w; G$ n+ |: p, RRatton1 F + Ratton2 F + Ratton3 F
$ B* d3 C/ w: X' H# }0 u: S( X2 L4 @" [5 P8 `" M
20    TimeBom +
  C- B4 K$ H9 z2 C3 dSets Time Bomb in enmy area
# V8 D4 L4 G, K& p' H$ [% [( nTimeBomb J+K+L
8 `1 J) a# K$ X( R* ^9 l0 }TimeBomb K+L+M1 g/ \4 F4 [' w0 J# @
TimeBomb L+M+N0 u$ ]9 k$ J+ h5 H1 Z
- ~3 u' [( V1 s( _
21    GelRain" E& s4 e# C' j
Gel steals squares
6 K; c& I0 R' J9 E# c4 l6 @MetaGel1 B+C+D) ~1 [8 L  @& e, p8 U
MetaGel2 E+F+G/ `# K8 u( ]. w9 k  J
MetaGel3 S+T+U
, d! a: D$ e2 T' b3 I% q
$ ^6 X6 z7 N3 `, k! n! D. ~" M! z. c22    EverCrse8 n8 l' u; u1 z8 ?/ F) N
Shield chases enemies& f) w& }+ j3 T6 X8 Z+ A% J
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 O" L( \: l& gCrsShld1 L + CrsShld2 L + CrsShld3 L
8 b" U6 S: W6 T$ t( V0 g* z2 E
  T' M; e7 Y/ H7 L$ E3 J23    MomQuake, k2 P7 U9 H5 e0 b  s
Awakens Mother Earth!) m; U7 v8 Z) w0 s' t0 {1 x: U# S
RockCube * + RockCube * + GodStone S
5 _3 [5 K5 @3 ?/ O9 u* ^# }* O/ A6 c  e: x1 }5 ~
24    PoisPhar
# P* ~/ x0 j/ S. |/ h& x* SPharaoh generates poison; s) }# W! p# W: A) r
PoisMask A + PoisFace A + Anubis A
4 p4 P; {5 @+ \+ W' E) h8 W; k5 |: r) i5 Z
25    BodyGrd& F/ Y+ c( j2 D4 o5 ]9 R. ~
Bodyguard takes out enemies
3 ^6 H9 [3 e; t+ gAntiDmg M + AntiNavi M + Muramasa M# Q: l1 Z% e4 g. x
& `4 Q/ W" m( I  _7 C3 o! K
26    500Barr
, n: s  W! l. o2 [. P' U7 \  b; I7 WBarrier absorbs 500HP dmg
, A& R4 ?/ n: [& j# C" q1 R  @% DBarrier E + Barr100 E + Barr200 E
& J7 q7 a+ ^& g* `- uBarrier R + Barr100 R + Barr200 R9 o- }$ p# K$ @' m! U

/ J/ N+ w# s: g. H8 r3 H3 ~9 j27    BigHeart6 r/ [/ t/ m8 l% O
Attacks, then heals HP!9 O- d9 w% L6 [% Y+ o, [: N: a
HolyPanl R + Recov300 R + Roll R
; k/ i# `5 y3 [  h' iHolyPanl R + Recov300 R + RollV2 R1 _9 T+ g& ?+ n+ T+ K; J
HolyPanl R + Recov300 R + RollV3 R
5 _' O3 T( S- T# |
. [7 U4 M1 H" S28    GtsShoot* C3 H. q5 ?0 w/ o% H3 B- q
GutsMan throws MegaMan!$ r8 t4 l  w$ ^0 X) p
Guard * + DashAtk G + GutsMan G* O' B4 Q. h5 A
Guard * + DashAtk G + GutsMan2 G
5 A" X7 }) q% Z: B- i7 KGuard * + DashAtk G + GutsMan3 G- R# ~/ u: n, t# H! C
Guard * + DashAtk G + GutsMan4 G
: R: q! n2 W. Q) i0 d
* V* `0 `4 I$ `3 w29    DeuxHero. v1 }& R! B' c
MegaMan & ProtoMan team up!% x2 R7 ?$ g: l4 c7 J
CustSwrd B + VarSwrd B + ProtoMan B4 c; w$ K* y3 P! d
CustSwrd B + VarSwrd B + ProtoMn2 B
; v! Z" D+ o7 |+ e( hCustSwrd B + VarSwrd B + ProtoMn3 B. F# W$ J( A! u! h6 A
CustSwrd B + VarSwrd B + ProtoMn4 B3 |0 X1 d  B% w  W" e( s2 P
  m3 d' y0 @' C( G
30    2xHero8 o! ]- w  R* ?# v9 _" Z; M% Y
MegaMan & ProtoMan Dual atk7 K' _% j" D! \8 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: d* J  N( x4 @4 |% c( z# m& d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 ^/ @! v: z! F5 U2 R* NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% u+ j$ f% N0 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ g1 ~; M6 L2 f

( \; e8 a: y) ^; Y9 U& {/ v31    PrixPowr( R' o% \5 g3 \
3 Navis attack at once!
& n7 `, u) m' C; N# ]2 R5 DTeam1 * + Team2 * + KingMan5 K
4 `. U  X) a7 n1 qTeam1 * + Team2 * + MistMan5 M
) F3 A! }3 ?, Q" w  p! D0 ?4 ^! n' YTeam1 * + Team2 * + BowlMan5 B: Y5 |$ j1 b% |  j. w* e4 I

/ }4 U" b) F  v2 z& O$ N32    MstrStyl
$ K( \, Y% M* e$ e/ p2 z. [" {+ ^. UMegaMan unleashes his power
2 E- b6 a3 J; R, Y# hSalamndr * + Fountain * + Bolt * + GaiaBlad ** w7 z0 Q! |" \% c9 Y0 s6 }
% W& \& l$ @3 u2 c% K' E; J
StdrdChip (Part 1)( W, x; T( w# X  L3 [0 A- x
┌──┬────┬─┬──┬──┬───┬───────────────┐, x7 o% f5 L6 O% b1 N$ g3 d
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 v8 U6 W/ R' j
├──┼────┼─┼──┼──┼───┼───────────────┤2 {  M" m7 _; \5 v2 X
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 R* p- j* h" k% b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ R" |9 F) m: z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. |+ m$ X+ B* k2 i& C! m9 H' x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 E1 A1 h: \4 o2 f" A/ n
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- a) q" z- v# Z" G5 D. J9 ]7 G
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; e( P' d2 Y2 i: ]6 b0 C3 G$ Y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( V1 P6 l$ f. z6 k9 a+ _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- v% R6 g: z$ p2 Q" F% D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ `4 T( I  u* S4 Z0 v; H' Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! y: z$ @7 R- ^& @) S/ F* [6 m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
2 `: ]* E- Z* {- S3 u: L$ {│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 y' ?/ F1 M. E$ {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& O/ \" X  _$ u( y* R, J
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ ^' C: \. [: ]6 K; E4 o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% a4 W! K% V" C0 c$ w3 |) V
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 R, R  q; G, v5 e8 i2 P* n" D/ k8 m
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, n# c3 w# k+ j4 {
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) J' P5 \; l9 b2 [. G9 b' t) d│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 W  L; z' |& n, n! K$ i  o) F- P3 Q1 @
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ a% ~8 ~4 D7 v+ w5 N8 _/ V4 q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* E4 q5 J3 Z6 o9 ?! y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. V2 y3 }$ |/ v5 O2 j1 s
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
8 G6 W7 s4 ~# ~7 e│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 l5 ?2 M6 Y, v; ^( K( ^4 f5 o│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 C+ W/ _: H  Z4 @/ {│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, E' Q: A' ?) o
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 y* t7 h7 |6 {. y& l% ]* H3 @
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, l! m" ~* I7 p* m, _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 O6 ?: B. U0 p  s% y0 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 i1 t* F' `& P* B$ a7 |│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- {1 @$ I6 V$ H$ P# ]│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ L8 [8 G# F$ t& ^9 x3 A( B! V# g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 S! Y( r* E  ~3 v) d│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ t5 Y/ L4 M! q" i/ F# D/ b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 a) w7 ]4 _/ C, X, Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, z2 ^2 k, D# X9 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 ]8 Y. I3 p3 O- _4 \% ^  k, b' I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 L5 C- _, i) V2 H; X5 v
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, u& d4 c: L4 K2 n* k, X$ g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 I) N' j8 ^& c5 e" W. s, b, r
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- O+ U. ~- Y, D5 d% Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 C, O( H0 g7 \0 }# e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: T2 M$ B+ V  U6 P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 i9 I  w4 K$ J* r+ J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  m* p" t5 F4 }3 I6 k│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 p7 w" {" ~' `' X& j4 [# h- f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 H; O) i# l$ O7 ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, U7 q4 D6 v, p! c( l. {. u│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& {' Y. K: K3 q4 N! V0 b2 }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. a" F" Y; z5 O& C, ]│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ J; N+ R* ~! p  x1 c0 U& N, Z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 ?8 g, M& Y  y2 q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, i+ n4 p) N( k4 ~' `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 j4 u# Q7 H  r4 u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 B3 J7 _% z5 t5 l' P
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; W1 d! q3 A+ b1 \1 @; m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ N. ^/ i3 f+ ^: [
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& ?7 V: A2 K- B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 `: S7 U' |8 s; m/ a8 R
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 |, m( H- L$ `│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ @8 p2 k  S3 M/ m0 w# i, U* P4 B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) I  Y) k% v% n( ?1 t. Z' k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 X  h5 N( N9 R. L- D9 @; L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
. O5 A7 o2 ^9 A) r. {; C% I% K0 ]  w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. }% Y* @+ l3 q6 C$ @( ~. L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 y0 k( L! }# ]% f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; ~0 r* l) q/ H7 S0 h- [  O5 H7 ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- S) d2 q( f4 f1 x) l7 @, c│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 a& f: R$ k4 O+ q0 H' _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
/ y0 i0 w. [2 e8 w+ o( g4 ?* {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! _; u2 u- i) F/ o5 t& r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 I6 E& H% ~* \5 ]' A│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 n2 `+ e) b! c$ S, E│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 c) T0 k9 f# k; a9 O│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  U* e9 R! U# r9 h# w
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ Z, h# ?9 N/ i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 e$ g. W5 ]  z. P
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* u+ r, |4 c* [1 y/ x# [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) u6 n( q4 m& f: X+ p; Y( r2 m* A9 w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" i2 t6 }  O$ C" D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 C+ T7 |$ h1 [+ U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 i! r( M! Z+ U$ z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- b, {1 E1 X* u3 ]% g1 W; L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! ~& `0 e# h7 b2 a1 S+ C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( _' j  [8 s% Q; S8 N│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 q9 b/ h" V4 j/ U8 x
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 F  G. w) u) U) L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, U) h; x# D$ T# V│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 |4 {$ z2 j7 Y# K2 {* n. M4 g; f
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! L& a! n+ _/ u" e5 q* U* W) }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 A8 ~# ?* D3 l+ _7 i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! R7 k' q( p: V5 f& [: U+ U7 e' F│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │, U1 U  h5 Z1 I
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  @! C0 E5 m6 p6 g0 o( Y6 l0 v│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- L$ ^7 F8 \! ?6 |
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 W! E) ?; C& x3 W. ^│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 e$ o. C4 F3 n2 P" D2 d
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, s$ e. H* E; K6 e│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& |9 ~4 y$ g5 b$ V% x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# n4 @! W  T2 ^" L3 V
└──┴────┴─┴──┴──┴───┴───────────────┘
/ T8 E# x* y6 `. b# R
# u& e9 S: K0 SStdrdChip (Part 2)
. c, b8 i& {+ n1 {┌──┬────┬─┬──┬──┬───┬───────────────┐
; k- A" r1 C* ~│编号│名称  │MB│攻击│属性│稀有度│说明             │  Q. q, O. |/ U; K) {
├──┼────┼─┼──┼──┼───┼───────────────┤
4 `3 G; Z& Q9 r# `+ P; ^7 V3 @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 K2 M+ O$ H. V( `, K; |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! i; `7 Q$ T9 ]6 q7 l/ y' k, k/ H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 I) t  L' m1 V7 M& I2 U0 F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# n" P: u7 u% N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% G# ^( X9 T; l4 [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# ?7 X# ?  d. f9 Q6 ]* R6 K9 P8 w│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. l7 S* f: L2 n1 u
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( k$ ?! K# H" _: U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( n  F4 |1 I! s2 }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ U- p0 A& a' X  Z+ P9 L│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% h6 k$ }0 G$ \, o8 e" ^" P9 Z- l│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 g: p* p0 @+ w* V+ x
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) G* ^- d6 m" U. T│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 U5 w6 V& ]3 q* Y  o2 ^) v
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! n$ S4 t% l! R* o3 O  i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 o! [+ M7 Q4 T& U+ X+ G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ `4 r( j" s& B: m1 h5 k5 k
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 |3 ]7 y- b" b5 @7 R) t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 B* ^$ ^# b1 Z1 C7 F2 m│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& y9 T  ]1 b& q3 T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' @8 |6 X2 k! b6 L; U* [2 l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 A4 J+ ~4 p+ r$ {, U! k6 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 I' }0 v1 V4 v/ \: C" ]
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 k/ h3 x' J  E+ s
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 \" S9 @3 R6 ]* o) A& X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" O' i8 B' \5 v! b7 ]9 A" M│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 e% _, k. V( j. I+ _│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, J9 t, N! L2 Z' y5 P$ ?│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 }; L+ U+ C4 Y( }$ N│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ q& v/ H6 y8 O4 S
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 i$ A0 C1 V. S0 h
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- ]; {2 u, ~$ k0 L2 t2 \
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 ~/ G4 g% V9 k* }( h% ?) ~│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │6 C2 c+ L8 S' |& r! ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 p0 M5 g. o5 j8 Q. d) `
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
" v. t: G. @0 d3 k0 N" m) D│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* N8 ]7 B& N2 g5 D$ n! a
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 n% _1 R1 ^: p! g
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' d' O) H" r" a2 y0 n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 J4 L! @7 O' D: _
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" ~. w" Y6 Z. i8 Z4 I│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ S4 R2 u) N! S; h: W$ q; j│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, ?" O8 {; C5 v3 f& Q% O; [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 J* k3 O$ A3 ~% Q# R& b│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 `9 o+ |4 {2 @7 \3 E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% U6 r3 W  c6 K  H+ r: M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: U* L3 y5 X) K2 W" t, G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" W9 O# M# q: Y/ F& M* r( r' R/ ]│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 \% w- G$ O" h+ p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& H/ }1 I) W4 |3 z! E│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! c7 ^1 [6 y  v' z; M+ h│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: x8 }# k! H1 s' ^: G( @│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 n* W. g- F0 s7 m5 B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( t) T0 y. l- ^4 ~  B│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 k, h: ]3 u' z- L; m3 m. E, h│155 │Repair │8 │  │  │*   │Fix your area's panels    │! I& ]% j3 @, `; K0 F; x
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- ^) [8 M+ k2 K8 u7 B' [" o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 v, Y# n5 q7 m$ Y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ T% }) U- g, a│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ y4 n1 `* B* W3 ?: Y/ i* n0 c$ J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │4 ^- l0 `9 b; \4 Z4 ?1 P
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ z/ r# h6 r7 w
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- C3 g! v9 @, `, \  V0 O5 e
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 W# q0 b/ e# d0 S7 {
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" J! o8 o1 w% ^4 O0 ]/ X: {1 C
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │: o% C. O1 B+ }, q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! \# y; N- d( Y) q8 O4 o/ n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ A& \3 _$ V! u1 X5 c2 b/ {2 y( G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% }$ i& u. \, z& c+ N" a# t9 a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& W9 y+ c* w0 f
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" y  X) h0 W6 }1 Q$ h/ D
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 A3 ]" \" ^. S* T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, d* g  y& N& X; Q) Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 u- k9 L5 k) p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 A) Z1 {$ U! r6 k1 n' O8 C
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 e  \. x4 N6 o: N. Q4 T! w3 J& q+ O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' x; L  m3 m8 M4 c/ B1 r7 x+ M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( i3 B' J& Q( ?
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; i6 c  m, `6 V# k9 Z( l│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 D( P' w8 h3 I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
8 w. r4 l: g" |% `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! e2 G/ i& ]/ m! A' h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, z1 b, D, ?" R
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ w9 X' }. A' q+ H- ?: R" c0 d+ c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( \0 ?: c& Y/ {9 B, k, q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' {8 K: u7 ~2 D3 r+ n  y4 P7 e
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 H% i. L# S2 |& f& i& P: h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  k' y1 c- F/ b1 K5 S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ n2 A% U8 A* P4 K2 `" S) m3 G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ _  W- v5 _# A) p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 F, t& F; v( [; j& l
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ L, I2 K; @' h! t
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, _7 h/ |& M* G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ t5 }( c/ k( X: b0 H+ Q6 Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# m. u$ W6 A' [& H5 E# R! p7 Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) H0 j8 S  V5 Q8 [% h& k$ [9 J$ \$ C
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% U0 C* J: l- F6 L( m) M
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' B7 Z7 K' g5 R4 w
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 O" J) D$ }9 M3 o# N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. [6 S6 V2 E. Z: r- E" V" ~3 }+ m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: B" e) s) }  I/ h3 y
└──┴────┴─┴──┴──┴───┴───────────────┘
% f" l  S8 D: K9 O& w9 x, c9 N6 y' K
( r, N/ e3 I- K: @2 w) F
Mega Chip
: p5 q' Z# z: ~  s┌──┬─────┬─┬──┬──┬───┬───────────────┐" f; |$ i- M; `) `2 r! e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# o% P* V$ s6 V% o├──┼─────┼─┼──┼──┼───┼───────────────┤
( j1 `, c* @) P1 L+ D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
/ \4 K. U2 g4 K- @% J) [4 C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 X, Q$ ~/ ^- ?9 m) b│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 |2 S  L( u: }9 [9 V* m│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ [# n* R. Y4 J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, o) i, _; X" `  b% ^. Z# g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  x0 D( w& [9 X4 S9 B) g7 I
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% b& R( C3 U# n1 R  P( _" ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ i& _0 s$ I! s$ P. J
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, |) K; k4 c. B) ?4 G1 _│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 U- V  [4 k; l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( q$ B! E, C* T- N. u
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) Q9 x0 B* }# R& c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) ?  N0 }2 M2 j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  @  `( F2 T4 O1 a2 Y3 h│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# g0 P$ I3 z. Y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- `, _7 }+ n/ ~! V│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 j2 t7 T- f2 ]
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* w; j  x' }4 N2 R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ P) p/ D6 E7 ~* @2 }│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 Q% `5 K" j/ J+ p0 r
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) N% O! E" p- o# J( ?% k9 u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( D7 l7 H+ S. x0 M! I9 H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ v9 h" G, c) H- B" ~- h; \+ v! {5 e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' F+ K  |6 F" |8 h* t3 H│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 F; X- T8 X3 s3 w2 {6 o% S│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& V5 Z1 f- [( ]/ U$ B) q! \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 C- T# l) W: b! f; O8 J9 q7 D) G
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ M4 a9 [5 l: s, A* D3 ^
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: b5 \5 a! ^2 Z9 ~- p8 E( n- p" }
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 x: I' t& O1 Y- ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- `1 b3 z4 W4 J│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( m: o1 r4 M9 k4 x
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ F) o' P* |1 N- b1 K& _8 Y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. e6 K# P, I& U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  }& D. N. h- J" F! O- i' A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 N( H# C% ?' k; d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 a$ r% }/ Z8 o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ ~$ r. W, }* A/ g  e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% b4 H. J- M7 P/ z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: w  }' U+ A4 u+ ?  I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 ?( Z; m) s$ H│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ A0 V- o/ n% c- }$ h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) |8 ]% J& w1 N4 Q% ^( d7 b% m" `│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 _5 I8 L7 I) V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ i; n% B/ }! I5 V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( {; l% t5 n4 s! o
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 E/ X: C/ ]- x1 ^5 o  J│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% C. W6 L8 a6 i, [! o1 f) \4 c
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, ^9 U$ M/ x9 @6 `- H3 l9 d
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- d& i3 L. b8 W) B2 u- z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. b: i$ e; i8 O. _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% H2 ~' C4 l/ s! w3 [* c8 C! w5 E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" Q! K- b7 i& |4 T) Y* q│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, F( m6 j7 s  F( h3 A/ S; G, e│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ T- N2 B" p- W0 n/ k2 v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 X* |7 C4 R1 a+ O+ S4 ^3 V7 b3 u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ U$ p& {- E9 g6 V* R7 N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& m2 q. j1 y9 W% B│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 a! z" t8 D3 G  F# I
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: o7 I8 A* v. U' ]+ f; p3 N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" ^& v5 O: g+ K  t. g: t1 G8 C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! q' c: J: `) W. l  {( _. A│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  h9 N. {+ u6 e- U  {
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. ]9 W  [, I/ E! n9 e0 O$ ^2 n
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- z3 I- |/ I7 q9 }5 z$ U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
% O' _) u4 n7 t) q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; T. r3 F1 i- r5 @7 X
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 k7 X2 n( L' c3 a* F│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ m' Y; C% J2 c( ]  G1 b7 _
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% B6 V3 D# N% J* f4 |4 p  T5 g* d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% n0 E/ u3 i: b8 {* n% L9 N│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: r; x8 {8 S0 v  ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 m/ g- ?7 x' g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ V/ ?$ K5 A, M2 i8 V
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 e2 |0 v  u( k5 d, B  n9 h" ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( a! _! B" Z! Z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% I5 u& e, f6 f* o+ j+ |│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │' P2 F1 t4 X: [2 m; y$ B/ G4 z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; H9 w+ M7 F6 a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ z; [  v: X+ G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* |6 N7 V' G1 q* y5 C1 \" m
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ M' z8 z* `: L/ W6 M7 l  o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' p9 q# P! D# Y# Y, e│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ a% ?$ e# U; ~8 A* p│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. ?  o9 `! \3 ^6 a
└──┴─────┴─┴──┴──┴───┴───────────────┘8 ~/ F- b8 ^" _) c% d
( u+ d9 U0 m9 k

" O# c/ h+ X( w  ]% P7 TGigaChip (蓝版). W1 v5 r" N/ w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- B2 v" L2 J9 z* m│编号│名称   │MB│攻击│属性│稀有度│说明             │
! r5 ~3 a8 K+ J1 J. }6 H/ u7 o5 u- l├──┼─────┼─┼──┼──┼───┼───────────────┤
; o3 V/ I, V1 e8 o, q+ H4 |0 h│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ l, B3 V0 V8 h& \6 r6 w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) V- t( ?9 `5 w/ l
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 W$ r  V# J* g9 s1 |- U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% f( \( _  C! f( ~9 o
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
& v2 M+ y$ ~- Q6 q) J│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" r; e9 x, h0 G: u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 r/ e) Y. E! G2 I: Z- B
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 K2 Q* q& F) ^/ \# e9 r+ J
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │  A3 g. R) Z( ]* m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 J% w" s. k+ L& p
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ f/ J2 P& N, }  a2 {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ q0 [4 l& Z; i5 R  S6 m9 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 }4 k, D+ J) D8 v  n: Z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 y+ K( L/ H4 Q7 l: w2 |  ?, W│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& ]1 o/ s* H8 c/ f4 X3 E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& ~* I3 ~3 p8 N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- S- H* d  f/ {6 ~│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ D. ~- R: B5 g- A8 z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; c4 u. M! z# R" {8 i
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 H' N. H) s8 b. e# w└──┴─────┴─┴──┴──┴───┴───────────────┘% Z1 P! y: y6 O: e4 O0 ?
) y$ b3 m" s, E7 C
GigaChip (白版)(只列出与蓝版不一样的Chips); c3 T; O: }2 B0 M7 G) q9 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ n0 W' h4 `! w9 ?1 N6 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 f1 p% M" [& \7 o# f/ v3 F
├──┼─────┼─┼──┼──┼───┼───────────────┤* m3 B* ~0 @& n% m! Z3 ^2 p
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) M. i4 s- \$ {  b9 h; V" H8 a
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: V4 B, P* K. V1 }│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ \. p2 Y; X. q  i$ X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 h, W6 X; I. X3 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! [' S5 X" G% m+ R/ M8 Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& r1 d* F4 a, r7 v1 V) h: Q6 r# {% b: ~
001002003004005006( z  s( Q& i" n0 `
007008009010011012
  K6 ^, Q4 D6 ^1 m/ S/ c013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ s* D, V$ \# H! e: A% m8 B

' _4 y5 g) T8 E  g; N: z( z019020021022023024
* \/ `; [5 t" m5 L025026027028029030
  U2 C& S5 G$ M/ v6 L031032033034035036  S6 p3 S: J8 |! r5 b7 @

/ j( Q$ O4 S' R" r2 O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# c9 [1 z) v1 R; k! T, w
, ^  A2 o3 g7 n; c% M* V
037038039040041042* w! D; e6 {+ O8 ^) S
043044045046047048
  d5 M. ]% |4 w& Y" T7 B. X049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 `. j9 e, q: I4 H0 i! H( i2 Z( p9 s) E, a- h
055056057058059060
% V+ W0 I/ _: m( l0610620630640650667 o! B+ c* |" G0 ]+ o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% u" `( T3 t" j8 [6 T8 h2 e! I! k% U. @
073074075076077078
* e/ l! i& m$ {079080081082083084
& V/ y, c% t2 ^5 K6 _085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, I9 S$ ~2 Y- f1 B4 s4 m8 ~
8 i& T4 ^% j: A4 \
091092093094095096
- `0 |8 C2 M# e9 f097098099100101102
7 L$ V1 y) D$ I1 K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" t/ M& J# J  U& Q6 S0 {! Y4 R( o% ~7 {
  c5 C  ^3 w2 C+ O0 Q; H7 J109110111112113114) \! C, w7 R0 _$ Z
115116117118119120: A: b/ B$ X! j6 N
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ u& E7 M3 n% I6 i. W% U

; e% C) m5 o) C6 P127128129130131132) X+ U' s* D, b1 O/ a! E5 y8 e
133134135136137138' e& F. n2 i2 N0 y$ x/ J
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; R  S( S+ m* H( T: S( Y# [  p6 p
+ \8 x1 m/ t# D/ D' t1451461471481491500 y( y4 ^1 @$ [% I7 F5 K* b
151152153154155156; J2 k$ j2 r% e/ N) F
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 \6 i+ ~" A* U' P

# e, A; ^; b$ a5 A163164165166167168
; A4 u3 M. i8 V, E0 F169170171172173174
: @# M; a% p; @) [175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 p# Z, L1 ]0 C/ b* o- B

+ c8 ]5 Z: I- w6 ]5 D" @/ n- Z181182183184185186; a4 Z/ j& p% E$ {2 s# ]3 y
1871881891901911920 |6 {+ J  g9 D
193194195196197198  Q8 `  P  R: v0 j  Q; w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- \, \* `' K' T# C* I6 P' h7 P
9 z7 [8 v2 t) U) V' W0010020030040050065 C/ |, i& N, u& o* S1 j8 z
007008009010011012
6 |" ^# j5 f) o# X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, x7 }2 {5 o% \. W7 ^9 U0 e. u$ b5 j% v" `$ u2 p3 d3 R5 c
019020021022023024) q6 A0 C5 `% m* W4 Q# n$ A
025026027028029030
0 L; K/ v$ N- \3 w& R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 x  X, f! A3 P' }! Y1 v, O: r
* u5 x+ c$ e, R, x037038039040041042
4 ^6 `* n( T( F( Q% |' {" B: `043044045046047048# Q+ N" q3 {: h0 d! f- E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 ?, u8 l# r5 `, l" M/ D; w5 Q' h$ @1 d5 I1 Q) p8 e$ ]
055056057058059060- l1 ]; f% Q6 }3 b
061062063064065066
# p, t2 |6 |/ h: {8 Z4 `- N8 w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( E4 d1 h7 w) f3 G
0 L  Z* k: }/ |/ z& J8 g073074075076077078
! m5 ]3 L" @9 C  }; v' M3 R( ?079080081082083084
& M' y5 u9 s9 ?3 Y! p085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 Z9 c1 G" k3 v: Y! ~  R. d( Y

; \; c4 R+ a, H5 j; R001002003004005006
# J5 V5 z+ I9 J6 y007008009010011012
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