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m8 M+ b7 a% T■ ●■ http://www.NewWise.com - G4 d( M: ]) r
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4 F# H8 o4 g& P9 R e( u; D7 Y 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# Z' A( S& P& ^+ s$ o
大家要看日文版的P.A.或详细攻略,点击这里吧!
# q3 w1 J, J: P1 q8 k====================
4 s$ p3 v5 T# }! M% t3 t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! e7 _" J6 H# K+ p6 q
- f# n2 u% j: o8 U! v2 I: G以下内容格式如下:% e- t3 V- L( H( [% u* j7 L3 B7 ]
4 I+ V! S7 E$ j* L1 ]; S* l
编号 名称4 n1 G2 S) c- F! ?- F* `3 _
说明* d) l+ |( q/ n
组合方法$ d" {( F/ u" K7 {
---------------------------------% }- w+ h$ M+ l/ N Q2 T( P
01 Z-Connon 1- g/ e* @' l+ z* D- u. T
Unlimited Cannon for 5 sec. J9 k6 e! s0 q1 v' G, i
Cannon A+B+C" K5 ]3 Z5 n+ r8 R% P
Cannon B+C+D
r: N7 K( ?( A! h/ u* nCannon C+D+E
& A* |, v0 I0 d: a3 X3 R, k/ J6 \ U& f# X! {2 w L) w& H7 M
02 Z-Connon 2
& W. A2 a2 D" b* v7 Q. ?Unlimited HiCannon for 5 sec
" z5 H# T% d) Q3 [1 k- ]+ GHiCannon H+I+J- [3 V& ?/ k) _( V' L: o( I
HiCannon I+J+K( Z/ J3 L5 r7 w0 K/ l7 h
HiCannon J+K+L- `& z' L, E$ t G7 v# N# z6 q
T1 v$ u2 u- a3 f2 e s( T03 Z-Connon 3* n$ L9 V4 a$ |
Unlimited MegaCannon for 5 sec) g+ a6 t( ] h8 n5 r o% r
M-Cannon O+P+Q) F1 I4 ]7 k+ m+ c. o
M-Cannon P+Q+R
# ^' T9 Q5 G6 k) GM-Cannon Q+R+S( q* x6 e. G" V! R7 U5 Q" A
; f5 G# \& u) ^: A% N1 }$ N" q8 |04 Z-Punch' X) q8 ]& s7 T/ _5 G: K
Unlimited GutPunch for 5 sec; q% f, y5 n3 o9 e M$ I+ v
GutPunch B+C+D
7 _ L3 L- g- CGutPunch C+D+E
. T9 S# |7 ?$ z) _+ a% _GutPunch D+E+F ^: `$ z& O' E/ C: V9 q# @5 C$ }
5 \* R% y% j8 v" N y2 A4 X
05 Z-Strght
. G! B) a% @4 \' ]# J& g! JUnlimited GutStrgt for 5 sec
2 L4 s7 b; ?4 G. OGutStrgt O+P+Q
: W3 J: S7 t/ V1 S4 QGutStrgt P+Q+R' d/ f, w, Q! F. `) r" W+ X; p
GutStrgt Q+R+S: r, }, F0 ?/ n1 Q/ o- k @2 L
! x+ ^6 U3 s4 ]" @0 y/ l0 C
06 Z-Impact* W/ n8 J+ y' H G0 w% |; p% V/ o
Unlimited GutImpct for 5 sec
3 l! T$ t+ j5 s& D! u- N4 TGutImpact G+H+I; g" B& `' \" n7 T
GutImpact H+I+J3 B% p1 ~- b4 Y! A! Y, _: B8 U
GutImpact J+K+L3 D6 W9 F8 y! y9 a; @
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07 Z-Varibl6 G- x; O3 b1 o' g( _. }2 N6 _) U9 @& P
Unlimited VarSword for 5 sec
+ S1 I! H0 ^$ i5 GVarSwrd B+C+D
9 u5 ~* g" H4 n, { ^' G0 [$ j2 xVarSwrd C+D+E& v0 y4 C- p" a7 l8 |9 a- q
VarSwrd D+E+F
5 V' \% B8 U9 Y) x1 G
! @; A) c5 d5 d5 Z F% F! Q% y08 Z-Yoyo 1! L6 m ?* B; a6 H4 x* l; H
Unlimited Yo-Yo for 5 sec* G5 Z6 C7 `/ ~! j
Yo-Yo1 C+D+E# w3 L+ O8 D2 Q1 {4 h# D7 Q
Yo-Yo1 D+E+F
: d2 |( u+ x0 S8 UYo-Yo1 E+F+G; O. u( I% P2 a" f
+ b( p. w7 J& i0 Q: x6 ]. D+ p09 Z-Yoyo 2
" A8 @1 ?- Z2 r+ MUnlimited Yo-Yo2 for 5 sec5 z$ A: @* j. m# E3 Z9 p: r- R
Yo-Yo2 H+I+J: r+ m; m- m8 a: P6 c
Yo-Yo2 I+J+K L: n% a) N X, b# G1 w) m
Yo-Yo2 J+K+L
6 s8 `# M* l$ s8 w. T; ?5 ~/ b2 l$ T* d% H z+ I" t
10 Z-Yoyo 3) o! T1 i2 i5 {. A$ z, q2 W' Z
Unlimited Yo-Yo3 for 5 sec
h/ U, Q; u; kYo-Yo3 M+N+O$ N0 P8 S, Y) I9 m
Yo-Yo3 N+O+P
7 S/ ]: I4 {- FYo-Yo3 O+P+Q
* ?% T) e" j* p1 \8 W4 `) Z2 \/ F% }/ q5 Q
11 Z-Step 1
/ c4 g& B4 x" Q. L$ TUnlimited StepSwrd for 5 sec
( r) c' [+ V1 x3 K3 {' DStepSwrd L+M+N L+ `* f& T4 e% n1 P$ x
StepSwrd M+N+O# }/ E- P6 G6 C: R# h% B& z
StepSwrd N+O+P. _; [, O8 E' D4 ~$ m5 G# h
& H$ w( i0 g3 W1 Y5 C' Z$ L! a9 i, d
12 Z-Step 2( U/ q4 L" E# w9 m1 S0 L
Unlimited StepCros for 5 sec
! ~* e% I2 L* U! rStepCros P+Q+R" o9 I! X5 @7 M# k3 \3 `% j1 W
StepCros Q+R+S
* P# t+ A. n7 IStepCros R+S+T* E7 D. b0 F1 \! Q \' O* Y" O
z4 `. e0 [6 a$ T% k13 BubSprd/ N8 ?2 u; A" ^& H+ c1 I: y
Attks w/ spreading bubbles!
2 n/ L" J$ S; c) f! dBubbler C+D+E' E. O; m' ?6 N) ?+ k) O; I! N& F
Bub-V D+E+F4 ?5 @; J: u* O. b; L* V
BublSide E+F+G
: b0 q2 |2 H4 l2 N7 m3 v# y# Z% ]% oBubbler E + Bub-V E + BublSide E
/ W3 N1 z, L, |7 h8 `+ F# T' Q2 {- c S/ N3 K1 i# w1 j* v
14 HeatSprd
; A/ p9 @2 D# l1 {% W0 LAttks w/ spreading fireball!. s, j# }% ]2 d* O9 K$ L2 r+ j$ `
HeatShot H+I+J
7 e$ F* O2 }$ S% U" p+ `' UHeat-V I+J+K
% e9 i2 D0 R* a' |2 bHeatSide J+K+L! N% C0 p' x9 C) Q4 H$ m7 |
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst, ^- K8 p+ m6 n- M- G) V8 z- Q
Creates a giant explosion
0 i7 h" n) Y1 q( v( U, jSpreader M+N+O' \/ Y% \' U+ i- f' G4 y
Spreader N+O+P
4 v6 y- n g, o; cSpreader O+P+Q
% {2 k& o7 s" s# s* O
. Q' u8 s8 }+ |5 _5 d16 LifeSwrd
5 c/ O8 ^, E6 s3 V6 W6 i3 T, _Swings a huge 2×3 sword!3 `6 b E: W. G- u G
Sword E + WideSwrd E + LongSwrd E1 d9 k9 T$ s* h( A+ h R6 Z/ j
Sword L + WideSwrd L + LongSwrd L
4 Z- `/ Y* k$ ~! D3 y5 P0 FSword Y + WideSwrd Y + LongSwrd Y- q1 v6 t( n0 _4 E( s, a
% D0 w8 F8 d5 h0 f+ W, F, W17 ElemSwrd8 d- x& j% S& ^+ d2 I
Wide swrd contains 4 elemnts3 O g8 ]: h$ T5 s7 ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 N$ k8 p3 R& U! \) `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ c7 i/ C7 k: w5 B2 A' A( d$ }; R
/ ^$ ^; M# \+ |) Z; T! r' v! S" }
18 EvilCut) L$ x/ ^- j0 `: v0 u/ F( e
Step up 2 & make 4 atacks
$ p4 n4 P4 c9 r- hStepSwrd P + HeroSwrd P + StepCros P- {: D: Q" `; }! |$ W, M) O
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19 HyperRat) H {/ f2 z1 h& @" c
A giant Ratton charges!: R5 d# F4 U3 O7 P5 F
Ratton1 A + Ratton2 A + Ratton3 A
7 h3 v) t! U, O# h. y: Z% [Ratton1 C + Ratton2 C + Ratton3 C
4 ] u/ m3 A3 i+ _$ jRatton1 F + Ratton2 F + Ratton3 F
+ R+ z8 K2 \+ U3 J* ]. n
, x K! u1 y4 C/ ^) m: |20 TimeBom + Q, P" U% n: b
Sets Time Bomb in enmy area: U3 k9 I i5 K8 E7 a5 }3 R9 M
TimeBomb J+K+L
; x8 B r, V: U% hTimeBomb K+L+M" x2 F0 Q- e% |2 ?& m
TimeBomb L+M+N
?4 d. s/ }8 Q2 [
* ^) r: X; s0 {; v: d21 GelRain7 k2 N- d1 U- f8 D3 V9 `
Gel steals squares# \& N( F4 ^4 m! @( ^# |" A2 C
MetaGel1 B+C+D6 K% J( e- B! Y) S* i
MetaGel2 E+F+G6 v! U5 M$ L7 I# v2 d! g7 h
MetaGel3 S+T+U1 `5 s$ r& [8 i( N
6 A- z7 D4 b2 V5 n
22 EverCrse0 j6 T8 M* P+ p4 @/ t+ y
Shield chases enemies
' L* w: s, P3 |CrsShld1 C + CrsShld2 C + CrsShld3 C
% E7 J0 M. L+ T8 B' rCrsShld1 L + CrsShld2 L + CrsShld3 L% ~ L# j; Y2 | W9 e" [
# Y# p% s+ W# ~- D% v
23 MomQuake/ f; k- p, ?7 R9 \4 t2 u
Awakens Mother Earth!1 x7 i6 k; ^" m6 q- C
RockCube * + RockCube * + GodStone S5 y# b) K8 j9 ?; D
5 \# R4 `; G* J3 t" R24 PoisPhar
3 [" c8 N' i! d) N, PPharaoh generates poison! E0 W: w1 ?. Z4 {3 m: e
PoisMask A + PoisFace A + Anubis A, S9 D% g8 V' ~/ B! q: _
f5 T5 w3 S& l7 L. G [. y25 BodyGrd
5 q( q7 I( d" ]! ~! D2 pBodyguard takes out enemies
+ _9 l! ` R4 ?, X H6 [/ sAntiDmg M + AntiNavi M + Muramasa M
7 h4 x# [ j# x" w. J, V' q9 ~1 ?. Q# J
26 500Barr
8 L8 x2 d* `3 s3 m1 Q# EBarrier absorbs 500HP dmg& L# P. `/ o1 F$ {
Barrier E + Barr100 E + Barr200 E' r; U7 c9 n, n+ ]9 g+ q
Barrier R + Barr100 R + Barr200 R+ f' j# z' k$ w
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27 BigHeart
5 L# s* s) F/ }+ z- V' s/ VAttacks, then heals HP!2 V3 A# f8 y! ]7 O
HolyPanl R + Recov300 R + Roll R
; S3 T1 J. Z) B& x/ L4 z" LHolyPanl R + Recov300 R + RollV2 R: O9 O( }6 U7 O/ w) J3 l' Q
HolyPanl R + Recov300 R + RollV3 R
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6 ^* S- h1 v9 b7 [ K9 R) D3 w |6 g28 GtsShoot- Q, y% D% t9 P/ G: o, ~
GutsMan throws MegaMan!
- {. M: g& r; i1 y, P# \1 jGuard * + DashAtk G + GutsMan G5 F, O' N3 S z2 r7 {( M6 _
Guard * + DashAtk G + GutsMan2 G
! |5 B3 l% d* }& i1 P' EGuard * + DashAtk G + GutsMan3 G
5 |0 s- ?5 l- N+ \Guard * + DashAtk G + GutsMan4 G* {& s8 p* C0 e! d* B8 z- K
v5 N; [5 I, O( q" M6 k29 DeuxHero
' Y' }. k' ^, iMegaMan & ProtoMan team up!' W2 V! Z7 X& ]0 f
CustSwrd B + VarSwrd B + ProtoMan B
* s5 K2 i2 @# _2 o0 d! Z" ~( h8 @CustSwrd B + VarSwrd B + ProtoMn2 B
( c# X$ Y1 H- Y+ m5 [& X# PCustSwrd B + VarSwrd B + ProtoMn3 B1 X2 m! }( g, t
CustSwrd B + VarSwrd B + ProtoMn4 B6 v) h8 `6 M6 J) G" h
+ L/ Q5 M1 c+ S' t: L3 s& f- h30 2xHero
+ i8 O N8 ]/ e1 a$ e, m6 \& i& ~MegaMan & ProtoMan Dual atk" B: f* i) T3 F8 f# ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 S3 a$ q+ F- n0 e# j. e& `) o1 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- D$ r1 |2 X' F# f) {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 _9 J2 w( \, G% J8 T% w8 I# j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 w2 H, S+ n$ b8 y, z
& s% ], ?2 ^. Z: h8 N- ]. u& p31 PrixPowr
6 u, x0 E8 O8 D- l3 Navis attack at once!
; `$ ]6 X1 T: M$ u2 H6 W6 s/ LTeam1 * + Team2 * + KingMan5 K, ]* V9 V# s+ Q8 Y9 B( e, {) X
Team1 * + Team2 * + MistMan5 M
4 t. e) }; v8 A; g2 \Team1 * + Team2 * + BowlMan5 B! ~( g/ G% X( L# t
! }* |4 N$ q8 K3 P0 F
32 MstrStyl
3 V3 d" K% _ ~3 Y- h) @5 f! _MegaMan unleashes his power9 ?: z$ P& v" r- s; p
Salamndr * + Fountain * + Bolt * + GaiaBlad *3 p+ K- J0 U' w5 E, W, g7 O! y4 c
, ?9 b" l& k6 ]% p/ `
StdrdChip (Part 1)
1 y( ?3 v8 _3 m5 M2 L┌──┬────┬─┬──┬──┬───┬───────────────┐
2 [5 _7 G) }4 G" O% d- g# F│编号│名称 │MB│攻击│属性│稀有度│说明 │
* J, K# _& L" x9 l: ]├──┼────┼─┼──┼──┼───┼───────────────┤
& k) x9 h6 S( ]! G$ i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ n4 a K9 y+ K; ^4 E1 [0 a' `/ p│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( W6 [$ j1 e$ v3 Z$ O: p& V│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 W* r+ j* _1 V$ l, Z& B1 |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 \6 n. r; a$ \9 o; x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( E" L3 o( R/ I! k6 W- z+ c! N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" [2 E* b% h3 w4 u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# c/ @: f. c, _) j│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 _1 X. Q* J" y; E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 e* c8 p0 x- B w* Y, g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) [" @( j4 t# f+ q9 w│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* q/ m# g, Q, q2 O# `8 R" V
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. G- X B Q& K7 B8 j b& c! w2 Z% L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& M; U) h" H; G' K x& x│14 │Spreader│16│30 │ │** │Creates a large explosion │
b% F% u+ U/ b: b' c8 |, _9 J│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! Z/ f( J* Z% d6 c' F5 l% m* g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 ~" Z5 C; W' ^9 N! A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ E7 N3 A' F, f9 [; Y0 L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │4 x: f$ g2 K, w$ _
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. p* o; x( X. J- z5 ]3 `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' [; a$ |5 h9 r
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' v6 O/ k. N2 h/ m& K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 f* Y4 Z1 ^" S
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: y' s. X8 Y8 g H# S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ Z. C6 G& k6 U│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 N9 E6 D J, X6 R
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 b+ C* o$ Y0 [/ V, H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 @* M0 |; F. q* m1 N# r9 W# @│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ @ c/ X* j2 l7 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) F5 J: S4 X& G3 i+ h: ]% q+ {# j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, a* ~+ u: o' p: v0 V- Q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% d/ U. n% O, I7 L; H0 T" x/ O│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) G! e% e+ k- h$ o6 \* |+ z7 U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! z2 d- h# Z% O2 N: j; l" G8 {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% Z" ^( j f( o0 u2 u* b
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# C6 L. B% U, r/ x5 v% H0 x' [│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ s2 M+ x' u( a# `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; d: M3 l6 ]6 m4 _1 h% e
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ n# x4 z5 x$ C! g% Z7 G. ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! `# o+ {" F, H- A; F2 v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- L3 p/ r0 j' l8 [$ m' @│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 e; i8 ]# r* Q1 p* e7 I" T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ C; s6 h v: l7 K5 J6 w( Z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 O+ P% X) i* L$ w│44 │ShockWav│10│60 │ │* │Shock through enemies │. L$ I' x4 w: P# o" @' z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
( K2 C# L- F! d6 D) r│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 y& t) r* V/ p0 l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 c/ N, q% q/ D( e; D& a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 m8 j/ h9 C* \0 ^$ ]: C3 X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! O* r9 X( J1 c+ a- C; S│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 ]$ ^5 {/ q; P5 F' D│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 S5 a) ~4 l" `/ Q: f, H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# i: s2 C: i+ u. m& y! d# u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; i. c# A+ b9 a' I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ ?) y- }7 n1 m4 n# Z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 u: K6 m8 H, e; W; D% H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! I% E1 u! v" t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# ~; z, I' r8 L6 q% K! F│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ w: `8 `5 ?, r1 i) R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& p4 c+ o: f5 A$ L8 ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ }, {( [ u; c% M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 T& W8 k8 l! W) S: G* {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 E$ j7 Z c d- [, g
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ q! [, F; \' b" Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 F3 r: M) X$ U. X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. O0 l* I7 F o2 C" n+ X( K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& f* h6 K' G& M1 o$ ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* M- Q! l b: h& k2 F9 B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; T- X: s, u u5 U│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& T+ j) O4 X6 t3 x│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 r4 L+ {: f5 f4 K8 c2 \+ g│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) a1 w4 `, v0 k1 x; L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ m2 J* I3 w/ n5 q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 l( p# h9 M R5 S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% t4 E6 Z5 e6 {% B0 }/ ]0 _) g
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 V/ T# t) Y0 e9 V% Y7 ^: e/ H% {6 b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" j: A, S6 y4 R1 O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
; d$ x7 K" {- n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 D9 j0 B* |1 V3 T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ K- _1 l1 q2 i' j% [) V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ h$ S. o. M Z# R$ l$ m6 y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- b( c- z* A2 w/ I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 M! z- Q: m* g K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 a6 q8 U* k( C0 ~0 c3 X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 U/ A4 y9 g4 Z c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 P. D2 P* f/ t% z( X% g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 s0 A1 u7 H; L9 n│87 │Hammer │16│100 │ │** │Hammer smashes front! │, _6 _. |' K6 r. v% m& h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 G' Q2 \+ F, \" C1 Z/ s# \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, @' O0 H" t/ q( r; K: m1 \! y0 U, L
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
p, B, u: L* K% w `) @; r9 ~3 f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 V1 Y0 m8 i X% e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( p% G$ I' o2 Z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 _7 r6 S3 E/ m* p& z
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" D0 f- ~4 z% i: e, a& O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ L3 d( P }) x& t# }7 M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, x/ o% R2 n9 U7 x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 l- \- I% o* o9 b# x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ ?( Q9 C% F( ]" M0 I: o
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' z0 }8 ?3 L! R* l0 q0 K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 }: V8 {+ v! [# I0 ]6 h3 o2 p
└──┴────┴─┴──┴──┴───┴───────────────┘' e/ T! i! d0 B: \" i
% p/ v. s- s$ B& R) Z8 a& J( h
StdrdChip (Part 2)( S: z& k) P [5 X% L* ?( x
┌──┬────┬─┬──┬──┬───┬───────────────┐' R+ s9 |5 S) O- J6 g& x/ _4 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& s# R) M6 O7 \! ?3 Z, S6 N* d├──┼────┼─┼──┼──┼───┼───────────────┤
5 F$ z& w2 {" O) R1 w k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ l5 t7 `5 V* @8 {& e# e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% D D, \8 @- a. Q% x* \# O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# V5 e, W3 Z2 [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 K' I+ |- P9 Z" e( c- o, l│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* {/ `5 p0 K2 [, [9 J
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. a7 n% J" N4 f) y* g( ^4 X6 r
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: r3 `9 D5 {8 E+ J: z2 k│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, u9 j; k; `1 \& [; t│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( u1 A! v2 S3 d% b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 L# I8 T' s1 X( c; t: F# w│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 B* g W9 d9 V g& \- M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- K j, i& e% S! O3 P; Z" M' @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 _: |3 W# k& K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 J: J" g& [! { ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 d6 w) Q8 z# P K( P; W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 v- z% |; H! G9 z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) u f; @6 b/ ^3 s2 D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! Z5 ^$ U3 d3 |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) f1 p6 k4 ?( F
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ s7 S, W4 } W
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 R; _- }( U9 o! d; Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% g# w# B+ ~6 B1 }/ `. `* y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) l; |0 P$ `( {' L2 c│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 a& u4 t0 c8 M: c2 m' k% F│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ m% L+ i1 X6 y1 s% a" Z: Z. T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- x5 W7 y$ @- ]; F) ~) u│126 │Rook │30│ │ │*** │Protects you from attacks │0 C6 N3 }* C9 s
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. ~4 F+ c, D+ w) R; F2 s; s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ H2 _5 w' t- O0 C│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' d9 }' `0 ]8 r8 c3 J│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, e+ I4 h H% g; `6 r. f. d+ J3 [, t- g│131 │Lance │46│130 │Wood│*** │Lances through back line │
* v" u! d0 A6 q# L│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, M% K, Y' C: j, c
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 r! T* Q8 q$ r4 U9 d1 Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( w! \1 q! d: P- h! W9 j6 I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- b5 H8 K( P' N) E- X. S# R& b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 F' k/ E# z; v T- U│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# W* F, Z0 J5 l8 D# {
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 o8 P. T M( q- t
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) @- u, \& m6 b1 q/ I│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 {/ _4 L- S8 C0 p4 E│141 │Prism │60│ │ │*** │Prism fires randomly │
\; X2 x) p" O│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ l d3 ]- j l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ m* D7 w0 X% t! o7 _
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, z: _. d: x( A: Z9 K! u. M _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' z" d1 E3 ?8 @: e* `- K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ T% f( }! @1 w│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* `' S/ A' T3 b: e│148 │Recov30 │8 │ │ │* │Recovers 30HP │& l! c+ W) U' W3 S1 ~2 }: h
│149 │Recov50 │14│ │ │** │Recovers 50HP │3 T7 x% @* I! a" U
│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 y' J; L+ u" W7 j; b│151 │Recov120│35│ │ │*** │Recovers 120HP │8 u3 E; M7 j) g0 s3 [2 p
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, K ?* r5 y9 ~8 l5 Q│153 │Recov200│65│ │ │**** │Recovers 200HP │7 `4 W1 ~6 _- k( T( N
│154 │Recov300│80│ │ │**** │Recovers 300HP │* H5 Q$ }: `5 b* l$ i
│155 │Repair │8 │ │ │* │Fix your area's panels │8 }; t( C+ f# c: V# I9 p5 M' r
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 `8 w/ X( Z8 E# e% ~% R' v
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 q) P# }, r- o% @: H9 t│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 _; O4 q% w1 {% d( Q. s5 f$ \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" F2 c9 t# Q5 U1 x3 Y! O
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 G1 N. i% S3 B5 _) G│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" n% N7 w! e; t8 V/ t8 s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* e* G b; [, [: J; V: c# C0 g! M
│163 │Invis │11│ │ │*** │Invisible for a while │4 k) s# u% Y' {! o% j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& I' F2 g# V& s│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) a$ E2 B# ~/ m1 z. ]; g) G- y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 N# v( s; P6 s2 ]# T: x" ^│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 w: E; U5 R% T8 \& S! Q. K2 }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 Z+ O/ \0 K* c8 D! v/ T4 m│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, E& l! ?/ r, Z9 |, H│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- I* T" N$ `& }! v |
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# f4 I2 }6 m }: g, ]: ^8 H5 I% {% K: ~│172 │Aura │55│ │ │*** │Repels attacks under 100 │/ H7 g- g7 ?, |. _- q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 k/ g0 W) ]5 K3 y. t! c& V- c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: q0 ?3 ?( `3 ^5 \: p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" i* G+ `- a7 m" O6 t m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" @9 J! e; K9 q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 W' A7 T7 E1 Q: E│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 f& Y$ C E, k* p4 B1 Q& c( P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& h% M9 d/ s4 a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' z- n! T0 k; y- f# v& t/ s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& ?3 z9 X5 r3 ^, s/ F# o' u' W! K│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 G, `* B$ \( a) N' {
│183 │Hole │55│ │ │**** │Open hole to dark world │
% ]* U U' o, M9 y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" i3 F3 b$ q3 c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ H# D q/ Z$ R- Q' E* P; N│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ X/ ]1 k7 C. t7 f; V x1 O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 [- L) r- S4 J+ E. l4 ~) m. S│188 │SandStge│18│ │ │*** │Changes all panls to sand │# m/ ~5 x P5 Y( q$ Z' v, J
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 k; q% A! D+ O, K# Q5 e5 a│190 │Snctuary│54│ │ │**** │Change own panls to holy │, J1 }, V3 I+ W$ s4 S% F
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% d$ F4 h1 K' @2 m; u G" x2 n w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; y6 H. d* Y, i3 j% p
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) o6 z# ]+ c8 ]( ~3 L: x4 F5 @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! D9 }- j& N1 U: t' T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, V" g, w+ U1 G8 e1 p( z; G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* }: G4 o' c* v" F: C" i% z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 {, B5 _* O6 U4 @$ Z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 W5 C6 v# J8 i$ O( h. Z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, z+ J' a* _8 J& m& u' t3 ~6 [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( K0 s! O' f9 D3 R└──┴────┴─┴──┴──┴───┴───────────────┘
* I5 l i5 s1 F/ W. }2 O7 i7 @8 K4 o6 ~. r' ?0 q2 Y2 R
9 x, `$ o( U3 s7 u2 n
Mega Chip
& N3 r2 W) r5 |, X# q% o+ m* @- o. G┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 ~' {2 h% {" y! t1 L' f6 c│编号│名称 │MB│攻击│属性│稀有度│说明 │. |1 H4 f! V+ R$ D" _, Q/ T
├──┼─────┼─┼──┼──┼───┼───────────────┤
; i/ g4 a% @( M$ K# P& G2 J│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( ^: `" z8 [5 Y3 R- C7 M1 q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& u) h3 D& R, a% t2 p. [3 s
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* ?/ k% O: l: g+ q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; g0 O' m* j/ T9 A& B# v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 t, I( Q0 l0 a2 |+ d0 U% ]; e│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 }. E% A) p; q* a s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ h2 ]! {; \+ G) G; D/ U3 f+ j3 U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 `# B3 {/ q8 y L0 v( {/ c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- \+ b; N" m1 `$ |6 z2 _5 A
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 L# z1 U7 p1 x. ^% ~3 f7 R) e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" e9 u$ U6 @ G# v+ _. [│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, \: P5 z, h2 H7 E5 o) O
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: A2 U) O) i3 ^+ T4 @: U3 m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 O+ x2 R# T+ | x. D
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& e# K5 P, n- c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- `% j. M9 o* Y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" Y0 h- W# N7 u1 s* J6 T2 ~& ~ p
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. E- N' t3 B- p: B- ^* @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 N# v/ w* Z, j( U8 j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% }* |! b; Y i E: U0 [
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: ?3 J; R2 x! |0 f; F: q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 Y9 e, E3 I6 m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! ? n- k- H: p1 w3 R2 G* Q' \$ @
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: B$ @8 @% I u; a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: q- V2 {) I7 `& r; v+ r6 i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 T$ D$ ^! D X- l) q: v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 E& x1 U) K; H/ h# @
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; c# q+ h! d0 `4 \- v5 Z6 z5 o$ Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 E: J' L9 x; e) h3 N2 l7 ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 V& Y' K$ l, {6 K0 b' }│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 s# a7 W) M0 f+ n7 A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ p* z9 Y& V e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' C0 A" W" C0 A1 y [0 C7 @( r5 Q" r│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 }( s. V8 u: |% D8 }. _% e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& C% f# l/ G' F: F5 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. Y) Y; u; A: s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& ~7 N n1 j) g( d│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 K X1 _* @/ s# ~5 w" n. k% _5 ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 j) r. U$ i( @+ p$ l5 N) }│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, s' ?% p( ?: L0 q8 @' z8 B│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 L$ j; k: \2 j1 u2 j+ r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. d9 u; \8 x" v* g6 s; H1 ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 r2 l/ v5 `* R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- N* |% q) F: H9 g9 b│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 j5 \6 h; A; g! \8 x│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ G; ]: P1 Z& I2 P; |+ X _% K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 T. \; d0 }# C; o" ]: T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- A- F2 k2 v5 @% D) j, o, e7 t│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 }. @$ D% w5 c- i│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ p4 \4 v( \2 V$ t% @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, t' k) H$ s0 s3 _ t! E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 Q; ^1 ~$ m# ~$ t H# x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' X- ?$ y+ z4 b: s( t V3 A. r│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' z5 e3 U1 ?/ a! _# q+ f* Z4 n/ i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 V& g2 j, l( x* V- f& f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 k" f: C- T( v% }2 Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 s5 e( v- o5 f- u' W. a- K1 u
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' I+ X- f3 B' Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; H8 O, o8 v: ?* j# D0 A8 I
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 a2 L) C- I& S: G6 {* T# u) @; |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 C: q# m8 r) ^( R k. g1 a# T│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. G0 F5 {; T7 O# g2 c5 R' Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, |5 e y' C0 A. J│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 W0 T2 }, w: }│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# _# t* W) B6 l% s) F) L/ N
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ Z6 k: |- \6 x0 P0 G# k2 B& d8 |
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 Y+ J1 j4 Z- f" g( _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" V0 f1 c4 X8 I2 l- \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 \+ G& v0 u" D/ Z% L# M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' a. k/ N# O: R+ ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ ^9 ?4 k$ M5 U7 r+ @0 ]7 l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 \% C$ z4 m/ H
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 B- L! J" S( i5 w& n- T7 C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 q+ F; } B1 k9 b% I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* E2 H/ d* ^. @1 b│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: L7 e" P+ r3 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; M/ J& l# t3 ~0 I: K: L9 q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" e: m8 y( {: g7 y5 ~6 b1 X5 p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- B5 T$ l, F1 V6 H# p) D. u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 @4 {+ m3 @6 y% v, ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% b3 ^% M7 m6 K" y y/ j: l% x, h
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 l$ X1 G2 E& a0 N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( b2 i0 o' ~; a: l8 j│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; T" ]8 Z7 a$ \' K6 @6 _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; o# W* d I! H2 c- J; c @
└──┴─────┴─┴──┴──┴───┴───────────────┘
# i0 Z- Y8 e% F% w8 _& p4 `2 T! y) [/ X. }7 a0 F9 v
4 k7 `6 U# h9 e3 l% @4 P) K! K6 m
GigaChip (蓝版)9 _/ ~: r9 @" d8 A) `& J1 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐* q- G6 P/ T; _. R1 [4 f$ f9 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │ d& |3 |7 B) ^6 ^/ {( C) K
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 L* A9 y9 S9 p" a) c' | ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 p* y. k& S6 {1 |4 S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( C4 I3 x; Z/ A4 Y7 x0 h
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( W& j9 b/ S `* q+ b& F, X
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 i! E/ s/ B; Q2 z6 J/ G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ j) c' N1 A% O7 W│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, f& s" g0 T/ P
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 G; Y* _8 F, |' G
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 @! t) q1 D/ f: K. ]
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ t$ ?- t- P) b0 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 q" i- t) S0 z$ h│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 h% P* K# H. o) ]8 T/ j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 D) `% Z! G& q9 q* b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' f& C8 @3 O1 U7 ], `1 ]/ H│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ x G8 {. d! `5 |0 D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" E y" x$ n5 N& P% F+ W( I" W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. M1 u4 f- d7 W7 f│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& K V2 ?, M: j│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( Y- K$ J: V0 b3 b7 m
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( P! A' q5 k; h$ y" ~/ A- H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 Y$ w+ n1 f+ l: a' f6 s
└──┴─────┴─┴──┴──┴───┴───────────────┘8 a! n( u+ r' _1 L+ ]" c
8 q6 T a* H# L1 ^$ Y! f. tGigaChip (白版)(只列出与蓝版不一样的Chips)0 ^( }, O+ p E: L8 P9 z% m$ J
┌──┬─────┬─┬──┬──┬───┬───────────────┐, |! r7 u v* { s0 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │) I% I' \2 v, B3 ]$ k/ ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
, i* }* f9 C! S3 [0 C0 a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' ~7 z* o5 R; n5 I) P│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: E Y; n1 Y* q5 ?9 {3 O
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& I; }; k- j. t' p! X- M8 I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ e/ q6 m1 p% ]+ r" B- R9 W└──┴─────┴─┴──┴──┴───┴───────────────┘ |