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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ D5 _! a9 E+ \" I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 J8 R& g5 S* W
■● ■  NintendoWorld    站友xliz原创
; K9 V% x4 [8 C■ ●■    http://www.NewWise.com
+ h: [& f% x8 L1 X0 M■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: M& s' @" |' c- O. U1 J0 ]% }$ e/ O- Q
           洛克人 EXE 3 Blue 卡片组合
5 G& x& j, v9 I8 U; S. V) L; e: Q( ^# ~2 o9 B2 \% I
( s6 `# C/ |2 r" }( B, u
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 k* z" R- y. a& S# J, R大家要看日文版的P.A.或详细攻略,点击这里吧!

2 U$ a/ A. L5 ~2 q====================5 j3 J; Q- l6 {/ m4 E7 R
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 F% p- T- g+ G+ A
7 G: `4 @/ D. W! h
以下内容格式如下:: E$ H9 [1 G6 d& b' e, E

% p$ t7 i; w- ?! V/ G编号    名称9 |/ x) k; R# b! g
说明7 U# J* r. g  ]% i* H
组合方法
: i( J# y! N( n& h: _( J- Y---------------------------------. Q( _( |" M7 Y5 A4 o3 R! ~
01    Z-Connon 1* P* V% E$ g+ `8 J/ x
Unlimited Cannon for 5 sec9 s0 y( A( E6 S6 k6 ?/ F! F
Cannon A+B+C
/ }4 {6 d( h0 G, pCannon B+C+D- Q5 v# I4 H9 Y/ C
Cannon C+D+E( [7 L& Y0 W1 k/ D' M

3 r- r1 X; m- X# h' Y02    Z-Connon 27 C2 u5 C! {; W+ r( j2 S" Y7 r) K
Unlimited HiCannon for 5 sec
0 o: {% X3 _  }# tHiCannon H+I+J
- E+ V9 S2 @  K) U3 R1 R' aHiCannon I+J+K7 b: Q1 J- H0 W- g% O5 }" I/ k
HiCannon J+K+L
* x0 P& K( X  C, O
4 s$ s0 H$ ]3 o+ ~7 T03    Z-Connon 3
( P3 ^' B5 H; ~Unlimited MegaCannon for 5 sec
; m4 T& y' O6 U# p4 M. t- r8 d3 vM-Cannon O+P+Q1 ^: N! t0 X% m1 X8 a- i% J$ ?* D# M
M-Cannon P+Q+R8 t8 `/ s7 I; I
M-Cannon Q+R+S
3 g$ l5 l/ ^  s* E1 C2 a( r* b9 F6 B9 a
04    Z-Punch
. q: f4 N- s0 M0 s( Q: t. J4 JUnlimited GutPunch for 5 sec
; K$ Q  h' ]; O, A: f1 W/ kGutPunch B+C+D+ l4 l, w" z6 A$ B( f. R7 i
GutPunch C+D+E5 Z' @. M2 r: [) z
GutPunch D+E+F
( ]+ \* W' _! h9 Y* H& o
% W, p# n! q2 @05    Z-Strght
) e* t0 I0 u% F# j- q/ b, T9 J0 QUnlimited GutStrgt for 5 sec
; e: q3 F. Z, |- rGutStrgt O+P+Q- S: a8 O1 H6 O& X' V" d3 D
GutStrgt P+Q+R
. N1 e) j5 b. D& eGutStrgt Q+R+S
, h& M: @! B8 L* ?! t& ?  I& U- [( m" P# h( q# V( l! b- C
06    Z-Impact, ]" @, P# r: M! x
Unlimited GutImpct for 5 sec' u' ?& Q2 G+ I" H
GutImpact G+H+I$ h0 n. s: L! U: y2 O7 u$ g& P3 Y
GutImpact H+I+J
# L& J9 M0 W; |' @0 ?+ {2 y; T( r) Z; P$ uGutImpact J+K+L6 \! Q6 R9 D6 c! `! ~! I
. [6 }5 I5 \7 ]- Z" c
07    Z-Varibl
- j0 h: @" J8 N" ]6 v: K  PUnlimited VarSword for 5 sec: H6 q" a  o8 b: T+ y2 o
VarSwrd B+C+D" l1 ]6 g1 O& ~$ Z& ]  U2 \
VarSwrd C+D+E
$ l, ~2 W) u! f8 N- s4 LVarSwrd D+E+F
- p: ]- C# ]# k  r7 N/ {5 X+ }' k- Y6 V
08    Z-Yoyo 17 Q" Q9 J4 z) S1 ?/ u3 V( ~; v3 z
Unlimited Yo-Yo for 5 sec' n" E; k" _1 W8 [* g
Yo-Yo1 C+D+E+ R8 G1 A" b, a$ [/ `! D
Yo-Yo1 D+E+F
( F- S* o0 U: a1 KYo-Yo1 E+F+G
. `# s0 V+ E$ a8 ]4 i+ }) |: O0 W1 S, d; \5 ~( e
09    Z-Yoyo 2; W' J1 d  H1 P
Unlimited Yo-Yo2 for 5 sec
( H6 G( j& B! e8 e! lYo-Yo2 H+I+J
4 l+ m- |  ]- vYo-Yo2 I+J+K+ m. a/ y$ j/ N8 k$ W/ C6 F- y
Yo-Yo2 J+K+L
+ w1 B# T- O! @# @4 y
# B" i* K9 ~) H- _( V7 S3 Z4 W: H  }10    Z-Yoyo 33 h8 R" Y; `- Z6 G. ^$ r& G% w
Unlimited Yo-Yo3 for 5 sec
+ w2 @. Z$ M* s  H! D& jYo-Yo3 M+N+O
3 }( t( k0 g( t( m, M! aYo-Yo3 N+O+P7 ~6 \" F4 O: |* M. k) W
Yo-Yo3 O+P+Q
: {. v% v  y- u2 Q6 K. j4 x: d  b$ b) Z5 W( Q4 s
11    Z-Step 1
  C% o# D! T1 O  EUnlimited StepSwrd for 5 sec- V6 I9 U4 N, {; R( m, T, H
StepSwrd L+M+N# M/ }5 t& v8 ^
StepSwrd M+N+O5 g2 E2 F9 z" N5 E& w0 Y3 ~* i. q: |$ p
StepSwrd N+O+P+ K% A7 Y* v  d6 w% q  `
9 X! c) x. l) B3 H& n0 ^7 M
12    Z-Step 2
/ V6 F% ^0 I8 Z0 Z3 w9 AUnlimited StepCros for 5 sec- ?3 I& ?4 n5 g6 D5 K% }
StepCros P+Q+R
+ [- M9 A( U" q% |: x( qStepCros Q+R+S
. D/ n1 h. \0 iStepCros R+S+T6 f) z4 a$ `- K3 w1 W& `
) s( H# T! ~( F" v( D
13    BubSprd
% m( [. ^2 P" M% w5 V7 KAttks w/ spreading bubbles!
3 k) w) S( Q- q) L8 V* L/ h% xBubbler  C+D+E: J5 a: i6 A) S+ m+ E6 b9 k3 O
Bub-V    D+E+F0 d5 x  T1 f. F$ `2 I( j" P" Q/ H
BublSide E+F+G
" k& ?8 j4 _1 z' TBubbler E + Bub-V E + BublSide E& M2 M' a2 }- z5 p9 {, B

" n) ]7 _! g% q+ l14    HeatSprd
4 g+ m2 N# D1 X7 o5 A6 l# BAttks w/ spreading fireball!$ C" K+ I. K9 ^
HeatShot H+I+J* U' ?4 A& o# J3 U0 w
Heat-V   I+J+K! d% n( y% P/ b8 g! u: F
HeatSide J+K+L
6 Q! J6 y  {+ m3 ^HeatShot J + Heat-V J + HeatSide J
% k( x  W' k; _
  c( o. @" D  {, C; C$ c15    H-Burst
4 o1 i9 v! k% r' iCreates a giant explosion5 q: r3 W( F+ ^( g+ J! Y/ T
Spreader M+N+O
) z" m- C6 e& Q9 Q; n/ RSpreader N+O+P* [/ |! W7 h0 P* L- h
Spreader O+P+Q
; R! t  ~' T, M! Q; n
7 S1 }9 f! {4 q8 F16    LifeSwrd& R) ?; z) L8 r8 V  w
Swings a huge 2×3 sword!
4 a7 `2 |9 l  e/ X7 s9 USword E + WideSwrd E + LongSwrd E2 u  E/ t7 \+ z. v2 h
Sword L + WideSwrd L + LongSwrd L
4 q9 ^2 L! R1 J; ^. E+ _Sword Y + WideSwrd Y + LongSwrd Y
" a$ a+ Z5 Y4 @8 W. z6 C1 q  z9 r/ H
( J* H1 v. e# E7 V17    ElemSwrd* w0 u( b& w7 q- T% E& y
Wide swrd contains 4 elemnts
0 z$ p' \( X- v9 Q3 ~- xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ p  }, O$ l7 r0 FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  h: P# V4 S; x6 o$ r

6 G: z& W  e+ m* z/ j+ c18    EvilCut* ]7 N" G, \7 G4 ^1 z
Step up 2 & make 4 atacks
# O3 F! W9 [% D4 K$ ~# L  P" pStepSwrd P + HeroSwrd P + StepCros P/ Y9 L% ^5 T9 h  q* ?" {6 e

% l/ _# D9 z! n, U19    HyperRat" s5 L, b& X8 B( z+ \
A giant Ratton charges!
0 s3 [. h# h- p1 sRatton1 A + Ratton2 A + Ratton3 A: k1 J; K) z- q/ R
Ratton1 C + Ratton2 C + Ratton3 C4 _2 l1 w+ v1 Z  a. d1 `
Ratton1 F + Ratton2 F + Ratton3 F
: S7 V% V' f& t+ V5 ^6 I+ O3 H: d
. x( B$ g- ?/ A( y20    TimeBom +
! H2 s) Y+ D5 ?: ~! g" {9 W" ~Sets Time Bomb in enmy area
4 w4 v. x2 a. K: wTimeBomb J+K+L
* s; z! g. P8 M+ ^8 U# J: ZTimeBomb K+L+M
) ]" x" W) e1 l6 ?+ GTimeBomb L+M+N. N4 _. X, {  \" B( K+ L3 N* N$ [( `+ ~

3 c2 @5 M! F" H& a. o. X& A2 A21    GelRain7 e7 W) S/ B) M/ V& H- s! \. V4 E
Gel steals squares
! I3 v6 I- m9 Q' Z% ~# |MetaGel1 B+C+D
, H9 \* `2 P7 M, lMetaGel2 E+F+G
( w' u5 c% `' x4 B: VMetaGel3 S+T+U% Y+ E) k4 G& E
1 L& a; C: Y; G* c( S" p5 `
22    EverCrse
& a7 F6 Y3 E% o* t( l8 Y9 G) @Shield chases enemies$ }+ Y# |: q* {
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ D4 Z; ^4 t, ~CrsShld1 L + CrsShld2 L + CrsShld3 L
2 a$ \$ v! b8 a5 C) u4 p- D% |! G  B! f/ \6 r
23    MomQuake
- Y0 |9 V% [& M- A- f' qAwakens Mother Earth!8 [' i, _% m' p" |7 K
RockCube * + RockCube * + GodStone S
7 M4 o1 }; t& c& R) ]
. A2 {/ w  `( C! N7 \& g- @0 \24    PoisPhar/ F7 T( S) k3 t! h" \1 @" o: P) A
Pharaoh generates poison
: [/ _4 Q6 l2 \  @: iPoisMask A + PoisFace A + Anubis A( H! O, b0 {9 @4 v/ ^

2 G4 _; s5 a4 e5 B/ R25    BodyGrd
) |7 o) M6 X/ i2 y& OBodyguard takes out enemies
, z0 O( U1 K: BAntiDmg M + AntiNavi M + Muramasa M7 W" b3 B- E% T% b

: x+ m1 c7 l* A: ^9 Y% U26    500Barr
; M2 T4 O$ v0 F6 Y1 D( Z- \5 j- tBarrier absorbs 500HP dmg
& E' z& z. L( s1 ?Barrier E + Barr100 E + Barr200 E/ ?2 U) I! K1 b7 }9 D
Barrier R + Barr100 R + Barr200 R7 S. h8 L9 E5 S/ E' A* P7 I7 I
- P* p' X( n/ ^2 I: X. e4 n
27    BigHeart% n8 @4 d2 J( ^: l( t1 X1 I. A- V% C
Attacks, then heals HP!3 K% d+ p) X" L9 R2 m7 ]
HolyPanl R + Recov300 R + Roll R9 y: |9 Z3 `/ i
HolyPanl R + Recov300 R + RollV2 R
4 i! I5 _& ?" J2 d0 y3 lHolyPanl R + Recov300 R + RollV3 R
9 m- a4 K3 ?5 F; x3 x/ q
3 f# v: T, l8 R& F6 I28    GtsShoot
) A0 t: J% R6 E0 K. x* {GutsMan throws MegaMan!4 J; ]9 e$ Y' ^% ~0 n/ i9 k
Guard * + DashAtk G + GutsMan G- u% f$ Q3 w% Z  W' I( S
Guard * + DashAtk G + GutsMan2 G
5 m6 k( j& M9 y, r; ~Guard * + DashAtk G + GutsMan3 G3 Q$ d9 K3 U# e9 G5 h4 h5 G
Guard * + DashAtk G + GutsMan4 G
) v% _+ d/ @$ h  n$ M: v- Z% v' i, I
29    DeuxHero
6 X: _$ ]" L* J( FMegaMan & ProtoMan team up!
: V- U: A/ g& d( ^CustSwrd B + VarSwrd B + ProtoMan B
5 v+ n, W, l3 N3 l3 H4 o: b1 K$ ~CustSwrd B + VarSwrd B + ProtoMn2 B
! B8 t4 Q9 l- ~; XCustSwrd B + VarSwrd B + ProtoMn3 B) i1 D( w; o% t7 b" J7 N. M" I
CustSwrd B + VarSwrd B + ProtoMn4 B) {# e- I4 j6 n, r  T" L3 Y

  v$ w. z8 J: q, {% l30    2xHero; m, a0 r$ ^6 [$ Q3 B
MegaMan & ProtoMan Dual atk6 q+ ~/ ]. i; g) l5 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
- M* o5 o  o! o' iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 B7 `7 R( d7 a# o* M) D  lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Y2 B2 u  T& a- A+ `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" S( U* l0 V7 E5 l$ v* I' @2 R: W
1 a. p9 s, i  x0 H5 Z; W0 }0 Q31    PrixPowr% s& I* D; M* z
3 Navis attack at once!
$ {7 Y9 Z4 {* h; G8 PTeam1 * + Team2 * + KingMan5 K
& K4 p. N* C# L* l4 w; ~Team1 * + Team2 * + MistMan5 M9 B1 B* d3 R6 _+ r5 Y+ H
Team1 * + Team2 * + BowlMan5 B3 H! m5 _' @7 w% D9 T

( ]" D) K% K" O, Y2 q  H- e  f32    MstrStyl+ r/ I- \' Z" K
MegaMan unleashes his power
& @: P; \1 Z" q6 @( WSalamndr * + Fountain * + Bolt * + GaiaBlad *
( |* m# r2 x# Y& C
0 t& N* `5 x* H( h1 W( J0 [StdrdChip (Part 1)4 @- P+ g6 J* H. J; w, _
┌──┬────┬─┬──┬──┬───┬───────────────┐
! O$ Z& a+ O: Z$ j5 h% x│编号│名称  │MB│攻击│属性│稀有度│说明             │
  ?- [; D; w. X├──┼────┼─┼──┼──┼───┼───────────────┤7 O; n7 J! P: L
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 a7 H8 N& [2 L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' N$ n- ~) p" H9 P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ k, M% A6 [- ~+ m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 o# E8 I. m1 b$ w* d( c! `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 `3 m/ R1 T- R% [
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 g: d) ^6 R/ L7 Q- f2 a
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. [/ Y# ^" \5 c; F8 S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ K# u4 H7 e# f2 T' m0 A* K, F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; L0 e6 z' S4 H8 g: g2 B& p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 O( v7 B- L3 u8 ^. B5 N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) A5 d& i2 B7 C$ w2 u7 m3 d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ C, a5 i1 |& r5 _( X6 w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 B3 C) i5 j# U& |5 O; r8 ?
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ |/ }4 h3 I5 Y) i0 }│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 P6 p3 A2 ^# r; U8 |│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 [, w# _. v: A  Z' Y$ R4 v
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 p0 M5 F/ ]; t+ c/ K; \7 L$ w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ H! w/ F' n7 G4 a& J
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 {: c( c+ e+ e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. }3 E. @! U9 ^" Y  ]% m9 b- _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 J# Z- t1 e5 F9 n; g│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 t6 _" b: X* X9 }" F8 _/ `" z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& S+ C0 J3 F- Y  j# _, z- W
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ |+ \1 m; k$ N1 e1 S, K0 @2 R! d) N
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 X8 M1 x( I# H│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% Q: U3 [2 h, E. j│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 }) e; Q, A' b4 r; T" _' e7 M+ X
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 W+ e& Q) ]7 _- E& o9 M7 l1 b! s│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- c6 d& Z% u( e; D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! X% b6 j, J. T' s, o4 J% d
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) Z/ z+ Y( o1 ~6 \  U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; m/ S& f+ J8 l. h" v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' j9 o; s/ J) w) u" ^│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 I# P* b5 v* s9 P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, y) E1 `. c! X1 Q: J+ g0 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │. x- e+ I9 f7 X9 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 q8 K0 z% I: F+ @. Y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! Q1 o/ o( \3 t' B0 Z0 e& F2 r│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) @4 q' P, Z3 a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │1 [2 w# q/ u: B3 w" u; }8 H4 _
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; K  N' Y. T1 e5 e8 ^" w4 D; N9 {3 |│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 G3 o5 m! s( X* n$ s+ z- H; p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, ^, t9 E. U7 D│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 F" R0 G0 w2 @" [  w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) @& X& D: t, ]4 I│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( u5 G' H+ R" R" t( j5 o6 _8 B3 E2 [│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 F. X8 {* S% U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& _& V7 i9 ?9 l2 L% W+ [! k- `
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 r3 y% _  p5 l1 u& ]8 G! R2 O! a
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& a; w) W8 Q% v, {4 w( v│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ B, Q& }( ~, r: I2 ~5 M5 m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
: J2 s' y) r) G8 n6 o: x, Z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 t$ o$ H! Z; C7 j  {" G. S│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" B9 ~- J8 b  B1 I$ N4 I│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 p9 J; q1 O3 D7 G$ j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  a4 A3 ^% }/ L" O3 O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* k7 W- m2 k1 Z6 K. b- b+ L+ {│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │5 F' \) p; V) e6 Z: w" j& I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 A& w, l5 n' f- I8 \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; C  J/ P, e9 Z$ r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 a; z  _/ @7 \5 B3 i
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- Y+ O5 W! |$ u7 ^/ J, y2 o; D8 x
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ H/ W3 G0 t) R3 P
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 N; v  |. ^& A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 m1 D3 M- O; p│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: r6 A; U6 Z: }0 l! ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │( Q9 W, V3 K& R6 w) S- o7 e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 q' _% ]3 Q. n9 W│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( q' g5 ^2 l3 @1 t, C* C6 u( a│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. g* ]8 [& Q' U4 Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! j6 W" P/ P. N0 ^
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  T+ h) l+ j* j: J2 Z! \
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 S' O5 T0 T9 D4 r7 j! v# O
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 k( E! B. t/ i" h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- [7 ~% y- v5 G8 L, i6 o# r
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
- I3 ]! Z+ G" m. [& y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 H! J2 ~! d  C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& }7 C; x# O2 F4 m9 j1 T│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 G8 i7 ^* N7 N/ r7 |2 W│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; F% F% M, T1 k$ g7 G* i6 r) ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 _; b8 X- `7 ~6 k" v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ t8 W! S' V3 N1 J4 r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ [& C) d+ B, `9 J. L6 o/ [7 T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! D" @6 c5 d5 V- ~
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 N3 n) y  w+ A5 g8 U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* O0 r$ {% H2 p$ v. {( w│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ F% M* m( r- E$ \9 p) N: y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- k# m8 U# x; b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) Q4 C& |  q% P7 g3 w
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 ^: M; B" Z- _+ [: d  n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: G6 N& _6 N9 }5 W( T* O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 z: y/ X3 H: x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 k3 J& U- e' c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" v, _# @' c% D% v│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 ?% }0 h9 E; n% C& `+ p5 w+ [" G
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 p/ P+ q) Q4 R+ b. o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( u4 W. m6 g4 ?& X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │$ j, R. O4 L- l* z$ W: i8 q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ c1 E: c; ?1 }9 h- v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  p4 ^" c0 I, z6 \) L; B* ?, k/ G└──┴────┴─┴──┴──┴───┴───────────────┘/ s3 J' i* H# ~! ~% y  a  k
% y, l& r1 H1 o
StdrdChip (Part 2)' Q0 e7 i+ \+ }$ @) M+ _& p: T/ I
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 O2 C5 W% r1 B6 o+ h2 c0 C│编号│名称  │MB│攻击│属性│稀有度│说明             │
* j! a4 O0 T- x- t. X0 j├──┼────┼─┼──┼──┼───┼───────────────┤/ V' l& w1 x6 J$ _+ \# R- W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# p+ ?) a! [7 m" `/ u" T* t7 K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ n$ `4 u5 I# B* G7 b│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  b( m9 T! s, \& {+ k% U8 W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* S! g' @5 ]. u1 P
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! t/ Y9 E9 D) ]+ E0 c5 u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( S3 k) s! l7 k. z& w# k+ C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 F; r4 q) d$ `" e│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, {7 l, B& V  M( l' ^: J# J2 e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 w  }$ H1 l# U# D, d3 B$ h
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 X+ [# p3 [0 E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ p! r5 V: t3 f8 b  A" }/ a│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 E' A% F1 ^) ]% F% o; N" F. ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ h% I+ }$ Q' {/ v" r8 C
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, T' x% E* s% B0 O8 V│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* J4 R- N5 _$ ?│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- Z- K) X$ G) {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 Z' P; X+ s% c: Y/ _5 A│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 C4 P9 J; p% c/ z! L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" {+ |% y% `5 c- R' W2 v1 i) T' G
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 T+ w: q# `  Q( y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ j; Y+ ~. j% n& g! f( l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 |- E7 Y7 z9 ~8 H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' J% u$ ~1 [  f& U  n( W
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* E- d& d0 C- R3 g2 M/ `0 }/ n
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 l& N8 ~* F- I9 k5 U) B  Q$ G
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! j) M7 _  G. C1 \  o% u+ E
│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ l: E) n7 a: H( J1 N8 |0 p* g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 M  V3 {1 w/ R│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 D5 u) j" `/ j  ?  h$ e5 ?8 H6 P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 o( I7 i/ y' s│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- D4 n, q" M0 T. @# g
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ t# Z5 D, p: @+ P) z% H│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 K6 R% w6 t  y5 U+ o
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 _9 x, V& ^8 S8 E) u+ C
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& F+ h3 z& h" _8 r# b
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& K9 ?2 j; x, J& k6 z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 v' T( T! M4 i8 |2 ~, W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 p+ v- `1 ]; L$ `. o1 }5 ]
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 H9 l- \; k( q$ q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 n# q; K- ~5 e! |│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' t7 B% _& f4 t+ o  D
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: _% A$ [) d" H" d" \│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 [8 i7 T6 J' n# I8 n
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* E4 `, l! Y5 w7 M6 s+ ^. l3 v5 J/ C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' E$ [) B, i8 ?" E! u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ t8 b1 H; Q/ h% t1 g6 h- w/ N/ z  F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; O; i4 e- G  h+ A  M* |$ a) W4 T, W
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; T  h3 z$ ~1 E" g5 P, c" q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# u, G; ^% ~; D2 L
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; F, L! ^9 L2 Y+ }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: O8 X" y# ]: K/ q& E( O1 w( [) z& _│151 │Recov120│35│  │  │***  │Recovers 120HP        │* X6 P) K; r; q# D* n. U% v- u
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ a2 u4 n1 ~' q8 e) E
│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 `! `- z5 \& u1 |  v5 M0 [( ?4 L
│154 │Recov300│80│  │  │**** │Recovers 300HP        │% C, _9 k5 n4 u9 g, o# X8 J! O1 B+ w
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ k3 v: T' M. T& w; D! Q9 C: ~│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! g( P$ B' O# X. k, g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& r3 s5 a3 M4 o9 t│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. k/ O3 R: _% T0 V# H6 G│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. c. V" W3 _6 q4 F% _! c8 o  m5 H, K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 D, a" H0 X; u8 c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, b& G" ^2 y* J7 w9 T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" G8 c5 `% H  v: o2 [8 o+ \2 ^: H& ?
│163 │Invis  │11│  │  │***  │Invisible for a while     │
; F! W0 d  c1 g9 I│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! W6 r' y) H8 @* O( N, v
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& F2 r8 j6 o0 H" _- y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ `( {9 j- J* n, M
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 b# [( U& _; g; ~$ u3 ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 F6 L& D) n& i│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! s3 L* B" |2 P, b) y& \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ N) Z' h+ V: E+ v" h│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 m2 j: V6 R% b) a5 B2 K0 U! N2 W9 I
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% y7 Y5 g: m+ ?# U
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 x$ F4 P: a+ {* Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 q  y* |! }$ F  g7 ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
: l. m2 t, t0 q2 N, `/ }! T1 l" @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% s4 u" v; N+ l  P  v* u# q1 k! E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( W  s6 n# f/ Y) {. X│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 T( H. v( j0 B% w# Z' t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  v" C/ H5 ?; N0 }6 t
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: j3 G2 x* l' V$ l4 J2 _6 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) E( y' b* d+ A% f' e" i
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" @7 F8 x# F. D3 V) z# Z2 F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# ~5 [1 P# Y7 z. l. }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. z; l6 y4 S: P4 D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' M: d, z! `+ t; z6 d6 C9 G│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; j. l' U; v& y- f) k# h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 n1 t/ k/ G  Q# w# K
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 H1 d8 p5 B6 L4 O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& Y3 n/ j$ v: I* Z$ X( J│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 M; u. d$ a7 i6 Y) r) F" i# ^
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& X, y  o$ N; u- w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 A+ T/ j  a8 U: ^" X; H- Q- U& K& U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& s6 F8 d6 x% W- A# f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! H. Z% o. }* |0 Q/ P( `4 J/ J
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. E  ~3 y3 M$ X, O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- n1 \) ?( {+ s, n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. ?; k5 t# Y2 j" }4 I: [& V' A, Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
; M+ V: K$ C3 O. x8 M+ |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% t- q4 \$ M4 j* b& s
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; f- E! B1 a) P9 O$ r4 S  H
└──┴────┴─┴──┴──┴───┴───────────────┘+ @  z' Y3 G1 E2 ^: k! Y% G

0 E8 y/ E+ g  _- c2 i1 F( @% r" P  p: ^; j* _+ H
Mega Chip; ?9 y, p( Z9 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 ~- C8 ^# G) S" n7 x│编号│名称   │MB│攻击│属性│稀有度│说明             │) i8 }+ k5 {8 y9 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤: D0 m4 V( h+ t" Q1 |
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
+ t# {  a5 M! Q  I; K0 q" u│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 P) d" \! E9 e
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) m1 f& C* k( v- v& e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 Q6 d" F3 _& A5 Z. _. P$ c- G
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* k! W$ u5 T7 j' m/ Y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, F0 h( p2 @/ J6 ~& Q! |. l" k% B7 |5 T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" l% a$ R! s: {8 B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 e4 c, D) b. a' s* d2 P, W  h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. {3 @7 q. z9 N( e' {$ T│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* R/ o% M& R1 k) }& a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 r5 @3 i* ~' c8 Y, X│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. I# d  W0 i* X7 i' Y6 [7 [1 ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* |, n8 X4 X5 B4 u/ A* D( j& `
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 t7 F) p! T  B9 N8 w- _. a. W* G) {( i│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 n+ X# p+ Y7 j6 d
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
3 F) X; l2 n/ i+ }. r│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" i' d" r: z" [. d; A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ y0 H" [! w; V6 ?( o4 M0 F│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 P, `# V. ~/ p. N! V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; f+ O! n3 X' V& l2 Q1 \
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; \' J& [- J/ k. k
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ p; n$ }/ M1 K5 W  t5 {/ h+ j+ S5 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 c" d6 s" T% w/ v! v) H│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, g7 F- s- N4 |, X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 o$ M) f% y& O) y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 p* \6 e, L: ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% l" C" S! v# g% U$ j/ X! T9 _
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 b6 J; f. J- ~$ Y7 O% Z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ T0 @0 K) M& O' _) I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; G2 N0 f3 C+ P8 [9 @' J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ F" K1 l- S6 t" g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# K3 l. ^4 O# O" c* g│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# g: @# \+ {! F" X6 o7 P! [: g
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 m$ w7 m2 `' r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 |# _+ s, X: R, [- s  M, Y4 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ C7 X1 _; v( V) D, I. u% G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 m  P7 b4 ?) }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 d' N: Z$ e( i5 S8 U6 X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* y. E6 Y) P  N" B: A- V1 X, f6 ]( B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ p. y" b4 q6 D& M6 }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# _# L# P. u+ P0 t6 v  n7 r
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 k8 r! M" K8 o% _+ [1 R- q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; b- C! C/ [6 z9 v) L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 F- k/ S: I( {! }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! r8 k% t( C- z7 r. i1 k
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& A3 h' t* R; u1 O% X) x3 @* h- \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# x  Z2 ~. K* p9 ?; M% K│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 Q9 F9 i+ P+ D7 `: ~6 B4 ?. u6 O( I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 V* M" g/ L. ]( |│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( J5 R3 ~; ~" h( X5 J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 T/ o0 r, a4 x; {& w/ Y9 l" i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# o- I. E2 i4 J9 W& [0 U  v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! |3 H" r3 R% {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ ^8 a( E5 _3 `7 H% |, @1 Z& U+ Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 }4 |% c6 b. k5 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) D! H0 ^+ T9 h+ b' z  E* k2 A$ M│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ u$ S( W* x0 \0 F" G' d( s% \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" r# R1 Y. O6 F│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) S5 l; B) n; ~5 J( F% M
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# T" J& u+ X2 b6 V6 a9 }: T│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ j6 V; j. B5 X; u& E3 _) Z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% ]  B; S% G. q2 n5 g) S$ N│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* \- t* b4 w' F2 i- c0 v  y/ q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, u# d* t# M+ M+ Q" o  z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. q4 Q1 t# W; A2 ^6 a, P8 J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. g6 F; H5 ]# w2 D, I( x│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 J1 r# y6 E4 ]  Z* K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 ]5 e# t. ^: v9 g: b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 Z- C; H+ G' w+ ?│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 q7 J& }6 d- D: l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ v3 p9 H" P  F( N3 N( m( ]. }9 o7 \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 J6 i4 O0 m8 g) W9 ~) e4 o1 R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 E7 r% W' k9 Q# o8 W5 l- r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- z0 O' Y* ~3 A' A
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( w5 J+ q# Z; l/ D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 D% l( N+ |+ I, u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' @7 h" u& s8 d0 `! n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ j, T' d7 T  V& f6 ]4 Y% C- p│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ A" V2 D! b* L6 F; }' M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 i. K' J% ]% H
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: T$ ]& B6 z' w9 o8 Z: ]* J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 m' t1 @( \" w( G( C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 e# h" Q, [! l( r& ?4 J
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 M$ P4 j6 i4 q, K. o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ o$ k9 v% I1 e2 `0 ]5 |! {0 ~" R
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ~- J/ m0 j' u0 {2 c* O
/ S* t7 w( V3 J8 n; \6 j, a( J/ `3 Z- g. j- P" O6 G5 e
GigaChip (蓝版)) w$ P% }; Y8 `: e7 o7 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& h1 _4 L5 K  p' g# M+ c% v│编号│名称   │MB│攻击│属性│稀有度│说明             │5 E. {! A: s& [# T! d# M7 d0 J4 b
├──┼─────┼─┼──┼──┼───┼───────────────┤5 b2 `0 m- I' ~/ F1 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
1 w8 Y' s2 Z3 _; c0 U│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" M  B( l) q% r9 [9 n( a. I5 b: u
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ Z4 J6 ^  b% Z* B3 j. p
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 U* v5 @3 u1 ^7 c! N! g7 M- t9 Y$ t
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( m' B- I- D7 p' j$ q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( t# ~% X5 {' B( h0 K2 [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, K( V/ s1 D3 @; d) [" P7 B
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ p2 c/ n1 p) y│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. y( \0 l9 D; @0 ]0 B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 g8 I" L: A7 F- W  k3 n, ~# E
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 T1 u- ~: D  O% T) p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 }' W2 I5 L0 f( N5 W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 e- R& F* N" U) i9 _1 M- A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 z# N$ H& L7 N! W# L1 ^. d# m0 ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 _$ Z$ `- Z2 T; q4 d
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. T1 L. u! r: B9 j$ l# q2 K" m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 V) R+ x* l, ^' D) `+ v0 Q/ D/ L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 U6 R, U) H, e  o; V6 I. w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ Z) i# @7 g: P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) ?( d. Y: b! x6 a' T
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 d, l/ r7 U  ~2 N- |- k
( a$ w' }7 U7 I$ @. R, {8 TGigaChip (白版)(只列出与蓝版不一样的Chips)
/ R% z' A7 m9 |* G  ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 G9 T/ a& A1 J: Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
% Q4 l* r3 A6 ?4 D  H# T% h* V├──┼─────┼─┼──┼──┼───┼───────────────┤
1 k* F( T8 i% h& I+ d! d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 M6 ]. i# d- X7 U
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( E3 G5 N# K0 ?8 F2 R3 g
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! x: v' |7 j# @. O7 j6 h9 y; P+ D
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 Y# R; v! ?. K7 o
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 k5 \9 u! ?! b2 L9 `! ^$ s  ~Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 _/ R) L8 n8 @' M$ B  y  b* }
" J7 }! b3 `! F' v5 j7 s: g; J
0010020030040050067 s1 a: W% _2 `' j* z
007008009010011012
2 V% O# c- _; k- @9 _013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; G5 O0 C8 T7 {' B# p+ `& Q* p7 a2 i2 b7 d, s
019020021022023024
% h( ]- y8 Q. l0250260270280290306 b7 M3 n9 g7 K
031032033034035036: K  K4 k* |+ o: `" N) C
" {2 ~4 `3 J; }- W% a. s6 N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 b" |' r% B5 D; ~# Q  u5 a- v; L4 E* J) E( y& S1 q
037038039040041042
( R) }, ]  {+ ?9 y043044045046047048
. X$ x  v7 [4 z8 j0 G* a( l- D2 `049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& k* _! U+ X! I& @) M. R. H2 d
/ T) R# n! h  C6 _2 G3 J
055056057058059060
+ H; S( J, z: p9 F# f5 C061062063064065066# u( H/ {1 B% g3 S/ j2 h3 q! M; F" I
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, }# B% ~3 a$ Q# ]6 ]
0 G0 Z" O  G; h" ^/ m8 }+ J- Q8 |
0730740750760770784 M3 {, e+ {0 j& ^# Q
0790800810820830849 P) Q2 F3 R* q# [, F1 u  P9 \
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) I$ c6 u+ C# S; c
( l' b) B* ~4 K1 \% w/ {4 [- C; e
091092093094095096
! @+ K, w5 h7 W- G. i0970980991001011029 ], o: x5 _4 l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# c, j! Y  }. F' I& P* a. T8 _/ [7 y
6 k$ a- \( x7 [2 n: p0 ~' F# ~1091101111121131144 B; W9 z; j$ \5 v
115116117118119120
/ p- J0 X: N! r$ P# P$ S121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 J  u) M+ Z3 r2 B4 x8 {8 p; J0 G% k, \& S' i; t. J
127128129130131132
. }5 p; M- o( T1 j& y133134135136137138
6 p. V8 E, z2 h/ ^: j139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% V1 J1 W7 `. F9 n9 p5 ^; {  y! n/ H; [6 c: @$ s6 c$ \/ Y
145146147148149150( Z" k7 U7 m. g2 U
151152153154155156
& N+ O& d; C& o# l4 `+ \0 n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- v* f2 G0 N7 P. Y5 R

8 _% {" U3 l- t6 [$ Q$ G& t9 i163164165166167168" }! d1 O/ I. h  F; m/ J
169170171172173174# H* D7 L' ^/ Q( h' [5 Z( H2 C
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 B+ L3 b5 t( j* b, u$ v8 r8 e" e) n" n0 T3 z
181182183184185186
3 d- ?! i! x# b! B( ?) K' z4 R2 H187188189190191192. c2 d$ r$ c4 u/ O
193194195196197198
! [2 T; w/ x8 _. {199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ Q. @7 @$ K- A8 C5 C
% u5 n7 m9 A/ Z. M) q4 c, a. a! R0 G) k
001002003004005006
6 v" x6 z/ L6 w% {; P" M8 _& s4 z+ }007008009010011012
5 g6 r) ~1 D9 O9 S4 b% Y/ m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 t& `5 k% Z. l5 S/ Y
/ |, C/ l% `- l( d5 d
019020021022023024
9 ~8 p: n8 H9 O, y1 p( a  G2 d2 |025026027028029030
: v% X6 v# V% `2 @5 F! p  N# G( @031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 u2 q. J$ v/ I* y- u
  S8 j/ y" Q9 i1 E* Q% W9 ], Y9 n
037038039040041042
  B9 E+ k; h6 P043044045046047048
) q7 g! f  f7 R' D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 m0 L6 x5 |7 Q2 S# L$ o6 L
5 Z' H7 C8 B+ ]# q; p8 o
055056057058059060
2 h! x% F& O  f6 Z: t2 B* o/ x061062063064065066
+ @9 I+ o0 F" @5 `9 d3 [) H067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 P4 v, j5 d! j0 b( k2 U
. I/ a; V4 ^" X! z073074075076077078* b- X( v) G0 Y/ T$ Q6 Z0 B
079080081082083084. @. w2 R" L: q; y& y, f
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 H& \- {& L5 J. @1 r
% @1 \6 m. N7 @
001002003004005006' r- E1 Q) Y  B! V8 `( c- E" b! ]2 I
007008009010011012
6 ~+ j2 j2 d9 y$ C! T0130140150160170182 z6 T: ~/ D, E% R$ }
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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