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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 i0 ~1 E0 B  I# N: u* i1 [) x& Z- x2 [5 {
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' ]0 W) }; C6 @■● ■  NintendoWorld    站友xliz原创( ?9 m$ f( c8 y6 T' w, }) y3 e
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合4 T# |1 l, a& N1 v$ S( f. d& Q

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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! w& @4 z. P4 j. b! W& C% g5 b
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================+ z# V' [% b( n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ l8 P. x, B8 T" d  M  }% l; F
% X2 ?( \" x" L: {以下内容格式如下:
, \8 X" O- G, u3 n
+ R# W+ _1 p+ j+ {" a# `编号    名称
# p- j1 _# C. z& _. \8 `说明
" ^8 ^2 |  ^# L/ O8 H' [组合方法/ P# n  H3 P& i; ?, s
---------------------------------
8 M' D8 R( D" v7 Y0 f01    Z-Connon 1% r0 o$ F; c8 w# L& N4 J
Unlimited Cannon for 5 sec" Q; \  h- l/ P
Cannon A+B+C
9 E; h" h/ [( i  k3 O+ q* C4 XCannon B+C+D
/ t' k( n- h. g) J  D% yCannon C+D+E0 D, Z# N9 u9 c7 W7 {

, [" X) \" ^! t8 L- r) c7 s$ \) C02    Z-Connon 24 ?  U" G. o2 Z# J6 a
Unlimited HiCannon for 5 sec, K6 z: A# x/ N+ G! @  H- W
HiCannon H+I+J6 r" W' G% d$ ~% X0 ~
HiCannon I+J+K0 R  h5 w& p" ~0 _$ U8 q$ U5 L9 i
HiCannon J+K+L- e9 W! R4 S# q# k1 w: |

9 g0 }/ w4 W5 y- H2 h6 `- X9 t03    Z-Connon 37 t) v/ K. L& l6 _; ~
Unlimited MegaCannon for 5 sec8 a4 m* Q9 d. V
M-Cannon O+P+Q  s9 {3 L: {( T9 ^+ I
M-Cannon P+Q+R
, H- z* P0 h" P/ o- ]& UM-Cannon Q+R+S
3 P: }" w- i' G/ ?" S* c' ^
8 o! P  U2 ^  C* z) R* z) f04    Z-Punch
$ J; m5 D6 h& u# a8 o) YUnlimited GutPunch for 5 sec
7 `/ W6 f, P6 ?( O4 N1 Y' {GutPunch B+C+D
( b( R7 m6 S1 @9 i4 J; ~% w$ b/ PGutPunch C+D+E  W, t, ]6 H; Z. s2 K# r
GutPunch D+E+F
/ [+ r: N; s6 U  b1 }' E& X9 c' H: a5 c/ ?% n
05    Z-Strght
' x3 U( r! q' B; V# zUnlimited GutStrgt for 5 sec
1 J8 H1 F: D8 L$ i- zGutStrgt O+P+Q9 W! N1 K, a! ^$ y- k: E& l
GutStrgt P+Q+R
- g, a: f4 `5 x) S% lGutStrgt Q+R+S" i3 P" @& j2 U- G, H

9 i+ s7 [& i! H" I# L06    Z-Impact' D+ Q! _7 p6 M  q+ _: l: E% f* j& V
Unlimited GutImpct for 5 sec
7 T$ n2 p+ T1 e; J) |GutImpact G+H+I! d2 n( X: g: C- a- t
GutImpact H+I+J
9 k' c. @, d& [8 h9 E9 }$ QGutImpact J+K+L
1 R0 H# C/ A- r* h" V' \# B1 U* F/ M- u* J8 E
07    Z-Varibl
+ a# ]" L6 A" R3 r1 aUnlimited VarSword for 5 sec
/ k9 w1 C1 }, T) j' jVarSwrd B+C+D- l7 ]# b# ?& H' P7 d( _- e; F
VarSwrd C+D+E: Z& k2 \& x2 c* \1 Q
VarSwrd D+E+F- c! e+ e, n9 ]/ S
! l1 B% x* x+ f1 @7 D- N0 L" E
08    Z-Yoyo 1
5 H/ P; T- x( }4 |. \Unlimited Yo-Yo for 5 sec
0 H+ t- F% N4 lYo-Yo1 C+D+E
9 c1 t+ f2 V3 t# [) {Yo-Yo1 D+E+F
6 g+ w& b, ^. _/ v' A1 fYo-Yo1 E+F+G
! k. S) Y/ T0 c- z7 \- r7 Y" C& g% a4 i( i1 h3 t1 v3 P( q8 w
09    Z-Yoyo 2
8 W6 t8 `) G" ^3 `Unlimited Yo-Yo2 for 5 sec- J4 S6 l$ _- n  {+ s" h- ?
Yo-Yo2 H+I+J! h$ W  ]& T4 \8 l
Yo-Yo2 I+J+K' `9 m0 N0 K8 r" q
Yo-Yo2 J+K+L/ s3 S$ E' }) j$ m
, s8 H% B. y# E
10    Z-Yoyo 33 I6 u3 l6 N6 E2 N
Unlimited Yo-Yo3 for 5 sec- C4 W. W8 @3 @
Yo-Yo3 M+N+O) p& Z) ]+ m& c
Yo-Yo3 N+O+P
7 B. t4 [  i6 @% C& w8 sYo-Yo3 O+P+Q: k  @5 D0 _' o
+ x6 `/ @5 ]: ^% d+ C) N  u
11    Z-Step 1) K' ^* p/ b; {( ?
Unlimited StepSwrd for 5 sec
- t/ d; Q# i9 k. l& q! UStepSwrd L+M+N
4 j9 \8 U6 z$ qStepSwrd M+N+O. x( y: E# o2 m( U# ?
StepSwrd N+O+P
$ v) p( l) s6 H
) K- b( E4 R8 e  v2 r, i- Y2 D# P12    Z-Step 2
, n6 \1 Y1 p  e9 `" l2 UUnlimited StepCros for 5 sec
" t( [+ H& Q0 ]+ A+ b" jStepCros P+Q+R* R" v+ d* i6 e+ I
StepCros Q+R+S% g/ B1 I1 q6 @+ D9 O6 P+ w
StepCros R+S+T% A; B8 k# S4 e, Z0 o
' Y( ^4 u* L, R" u! \/ x
13    BubSprd
- Q4 ~  T- ^; s7 I  yAttks w/ spreading bubbles!0 S- K0 C- P2 }* I& g( q+ f
Bubbler  C+D+E' }& v' e" F. b  W3 _4 m' j# \
Bub-V    D+E+F) _" m) H& M# k. ?: r9 p
BublSide E+F+G4 b! v3 Y( B) [/ J
Bubbler E + Bub-V E + BublSide E
; s" B$ c9 [0 p: s5 B
( C9 i( S6 {1 y6 w# V6 m14    HeatSprd
1 N8 Z# b( F2 C; o- CAttks w/ spreading fireball!
$ D9 b9 X5 c# t  W& ]HeatShot H+I+J5 i, N3 ?8 I$ t
Heat-V   I+J+K
3 q6 @% |: K7 r9 G8 q7 XHeatSide J+K+L2 f! T$ ~6 ?& M3 O1 l6 _' b
HeatShot J + Heat-V J + HeatSide J
( _6 D8 S7 U5 Y7 C9 Y
' X+ L* x0 p( x15    H-Burst
3 Y4 ^7 a( m4 T7 x1 a+ g. k4 DCreates a giant explosion2 a. p; O1 _- |# q6 _
Spreader M+N+O% Z3 R. q) q0 k! n/ ?$ x
Spreader N+O+P
4 P! O% z. v7 R) E, R. Z4 [Spreader O+P+Q/ U$ C. W' l7 s8 l: x/ G/ m# H( @
. [# [$ h5 H9 z" y
16    LifeSwrd, I9 ^" Y- f: m6 ~5 g6 w* x
Swings a huge 2×3 sword!4 M! I" C7 n) |/ w2 z6 B' b5 {
Sword E + WideSwrd E + LongSwrd E( r, a5 N: C  d, v7 z" J7 B
Sword L + WideSwrd L + LongSwrd L7 d# F* b1 N$ G: ?# c6 d- R- ^
Sword Y + WideSwrd Y + LongSwrd Y5 A5 _) ^* E3 h9 Y9 x+ f

4 A8 b/ L2 W8 r/ ]* \: ]. i$ D4 a17    ElemSwrd. h5 ]' `: ?) R. w# L
Wide swrd contains 4 elemnts1 ^3 p% r3 C5 x: |+ z) P3 B% \! M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 r  [; C3 Z' f! w( \* sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 W% ?, ]( p- o+ A6 [/ a3 t3 H- Z. @) J$ J7 {; t; e) R% G0 ]
18    EvilCut
% }) v6 z1 C  a$ N5 I2 IStep up 2 & make 4 atacks9 o* r, i) V- L- B- L) {' d
StepSwrd P + HeroSwrd P + StepCros P% D/ ~& f, ?' F; w* L, o0 n  o

4 P0 f/ @( g" G$ H# Q19    HyperRat& U! _3 `, y1 y- L0 h/ G& R
A giant Ratton charges!
" Q/ e, X6 \) ^7 I  W; m; XRatton1 A + Ratton2 A + Ratton3 A: o' _7 C1 J1 t2 a+ p/ k
Ratton1 C + Ratton2 C + Ratton3 C
3 c7 m/ }0 _& P6 u! F6 qRatton1 F + Ratton2 F + Ratton3 F- ~; G9 w! o( r0 ?  D; i3 h
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20    TimeBom +
1 I! C$ J- c/ j4 iSets Time Bomb in enmy area
  }# w, ?  F& Z: QTimeBomb J+K+L% _) u. q* ^% v0 k' t0 R. ^
TimeBomb K+L+M
  ]) k$ Q3 H9 }& \) y: mTimeBomb L+M+N$ b% C! Z0 z4 l  }! D7 y  ]6 b

5 N7 }' m" e% B  B8 `6 _21    GelRain
" U, Y* g8 ]2 N' K  @) UGel steals squares7 _$ h# T" p% c3 {) h1 P
MetaGel1 B+C+D
3 f, f& C8 d# K$ `9 GMetaGel2 E+F+G
, }* I( X( `5 m/ G; n; ?MetaGel3 S+T+U
+ ^9 Q4 m7 f5 z: G; O- I1 }. V) [
22    EverCrse- R! K( S. q, F
Shield chases enemies$ |' V- j6 c1 L, [
CrsShld1 C + CrsShld2 C + CrsShld3 C
& i$ C  E5 l1 TCrsShld1 L + CrsShld2 L + CrsShld3 L
; m& y- |; E( }% d) X7 V
, \; j5 n2 Q4 q+ Y! O( y23    MomQuake
9 \( M8 v  W# s/ a/ T. |1 L% zAwakens Mother Earth!
- D4 o) [3 G3 h5 uRockCube * + RockCube * + GodStone S
& T- [3 T0 i- s7 @+ B2 I- c: J$ t6 G8 }+ N. W2 m5 E
24    PoisPhar
7 A: `- n8 o$ Z$ \% q2 KPharaoh generates poison; e* W. t: a7 [# Z8 C
PoisMask A + PoisFace A + Anubis A$ x- s+ f) I5 v; y+ E( D
+ ~# i) ?* E$ n( \2 v
25    BodyGrd
5 u) K, H7 v0 hBodyguard takes out enemies
+ Q+ e2 `+ ^: w' RAntiDmg M + AntiNavi M + Muramasa M
& d  r% S2 v9 v% t! i, |9 l; ~) R' W/ |2 b4 @) n0 o
26    500Barr9 G' A1 A1 y5 ]4 V
Barrier absorbs 500HP dmg+ c9 z2 Q1 }! j- Y
Barrier E + Barr100 E + Barr200 E
4 i( _/ a0 L* WBarrier R + Barr100 R + Barr200 R: `1 z9 k+ k5 R: y) ^6 D6 D3 Q: }
. B2 v; l; ~& M. n/ d
27    BigHeart8 ^+ u' u$ _  I
Attacks, then heals HP!
5 T, Y% p% x; R0 G1 R. H- DHolyPanl R + Recov300 R + Roll R- i( G4 T# P1 K& l
HolyPanl R + Recov300 R + RollV2 R: X1 s* Y+ T3 `6 Y/ R+ _
HolyPanl R + Recov300 R + RollV3 R: h$ u3 b: J) x8 c0 P4 M- ?: R. ~

6 ]3 t8 ^; b/ U& g28    GtsShoot0 U2 R" M. w2 t' ~  ]: m
GutsMan throws MegaMan!, k! k3 R- v+ b& c6 I3 r7 f/ S( P
Guard * + DashAtk G + GutsMan G: K, R# j* C, }% N
Guard * + DashAtk G + GutsMan2 G
! g0 v6 R$ b1 r# d" ]Guard * + DashAtk G + GutsMan3 G
" x7 G( n" w' n' X; xGuard * + DashAtk G + GutsMan4 G
8 N; \) Y- w( E$ X9 z
7 z- `7 i5 K" v/ B% Z1 z29    DeuxHero
* J  K8 l2 l# {; r& rMegaMan & ProtoMan team up!5 ]1 ~, q/ x; e
CustSwrd B + VarSwrd B + ProtoMan B, K1 r( K0 j9 `: C5 |
CustSwrd B + VarSwrd B + ProtoMn2 B
9 T8 m1 O2 m, q5 a" |' q" F$ bCustSwrd B + VarSwrd B + ProtoMn3 B
' g. `1 W6 H- s- W$ MCustSwrd B + VarSwrd B + ProtoMn4 B5 M" u8 t! j% V" T2 ^3 n7 G

) h0 V: l# R* R6 E, {! }30    2xHero
3 H3 C" O( P: f2 q- ]+ MMegaMan & ProtoMan Dual atk
' K' S  e9 x  {+ }5 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ n8 C) s2 R- \0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 H* _- s7 s! P" Z- Y- pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ B. G' j5 n! |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' e6 v7 p# ^9 q6 E. c0 J& t, Y: v4 \  j
31    PrixPowr
& P2 L; M! h3 C1 H3 Navis attack at once!8 G( y* H, I# f' v7 e) }
Team1 * + Team2 * + KingMan5 K8 F" W1 e8 J5 i- V0 `, c9 ]# @
Team1 * + Team2 * + MistMan5 M0 S( {; M6 M+ f7 ~  `
Team1 * + Team2 * + BowlMan5 B- x* w$ E; G3 ^7 [

' {/ M; |. p  V5 E! i2 H1 x( H; x32    MstrStyl
7 S( h4 L* u0 ~& E+ R% PMegaMan unleashes his power
/ b, X- X* w0 D- KSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 n- S4 r5 N) b6 h5 A, @) O
$ t( X9 ~# S- n1 x+ g7 g4 EStdrdChip (Part 1)
, N6 q' I2 W) n; Y┌──┬────┬─┬──┬──┬───┬───────────────┐8 r) J- Q4 Q$ ~) v7 B6 @
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# L# I7 k# d5 Z# i0 Z├──┼────┼─┼──┼──┼───┼───────────────┤
( A( d. ]& V( J2 t/ Y3 I│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* V2 ?. [5 k) c; Y% Y! R
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 J8 W- X# q7 o. |
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 b$ Y/ S. J  W7 a" F
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  f* ~% a( L3 q- j$ Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& R; T. D  T' `8 k' h. M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 N8 Z2 @; G4 T2 {  a( r
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# u# d. x% p# n' f" o5 d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# B! Q" u% X: I" V& H
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% m/ H# ?* R# d& ]0 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 I5 m9 A  N, Y  O1 O
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) L* O" i. w( B; O! [6 Z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! S& ~  X5 w" X) R& f  R│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' ]" _, q# k# E, s) L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ F7 ?6 B7 G; e
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 ]# x2 C0 ?# \1 B2 `) P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' k" U8 f+ u% r+ _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; {! ?9 T  Y2 Q/ p: v5 ^# g1 s+ ?
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- M" S( J. l! C* g1 s│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ r4 M6 i# E" q* r! r8 }* q│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) C% E8 `9 z/ ~3 h# \9 p# V│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) S3 C% l! w$ y: R9 g│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; v8 t0 Y9 O# v: J7 _# _│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) Z1 q' f% E4 z' n7 [│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 A2 e' o6 y4 Z, p│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 e, ~6 r9 v8 \1 e. X$ T3 R' N8 A│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 x/ ^* J* M# q( P6 O. ~# ?│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: N. U5 k5 I1 l; a. o
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ s5 z$ L: F+ I! o9 _. O0 {5 M' d
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 J' W/ L; m2 E1 m1 ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  ~/ j1 A0 Q' t9 ]9 X5 U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 h2 l7 ?5 u" `* F$ b" o
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ C7 i2 M3 N) s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 ]! P$ b( f% M1 [" e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. q3 F/ W" r( {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) }: q. E% K# _( D9 q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ z7 E* n0 s$ K6 K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 F5 r! ~9 o; i* `  a4 A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ |1 i$ ~- z! m; F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. X" m! b+ S. l! S+ C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 n3 m; F+ i5 F- [3 c( Z
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ g4 z5 [4 a  v9 J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 L4 O  G/ D  E* H. ^7 G! f
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 t& A& E" C4 X% o1 n. r0 b
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 J* h- ~( |- `1 A2 M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) s1 B* d% M0 K& M6 }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- A& o5 `- o" D% t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ H) \9 x* R2 n1 r' f2 h8 J
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 J5 \$ C( c' S* T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& D% B; B: c9 ]" E9 h# N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ I" o; f8 H3 }  @) X) I5 q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# ~% F8 V5 S4 s
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 F7 R* g. I3 j$ ^! [3 m│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) s7 [0 P  N1 o8 e( h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 d) z6 n& G2 @" A' y: w/ H4 ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" O0 }" _% i7 O$ b& p5 B4 K4 b' }
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ y  [: \7 D# ]: {" p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  I/ m9 U2 E3 _
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ L; I1 v) g6 z+ U* Q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 T/ Q8 i$ Y) G+ M: q5 U" H: X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& W8 B7 c7 T; K0 U1 v( Z# U) G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) x0 X3 F: t4 z% m6 a
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- w3 M, |- I( m6 b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( ?, B% s' R3 w9 }, c& H1 i│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ l1 `# [8 ], Z: `6 h/ f. h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ X: \+ w( ~' `! [8 u, e0 c3 N- h. f  \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, {: ^* K5 V6 f- {3 R: Y. O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" X+ X. ^1 a& ~% P1 J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 U$ V3 b' b8 f8 G, v+ T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, h8 \& E  M1 o
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) y1 w, E! ~7 f3 D
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* r. v; L! f# A
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │! ~7 C1 x' ?. i$ U- k; D/ X4 M
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; m- `6 n1 X3 t/ f  a/ d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ R, }+ }# ~' Z4 l0 I
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* s! s5 J. D3 V* a6 U- ~7 P* r│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, T; W0 h) I  h: I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% [1 `  t- }' l% L+ @6 m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- E6 N2 x" p/ M3 Y9 j& ~
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! ~, ^6 }0 p  G$ x# b* U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! U; A  R9 V0 p- ^" N9 Y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ V8 u7 U: b8 E│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# I# s* ?7 |! V. t, _2 [2 ?
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. g& B  x9 }  }│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 [3 n3 b7 r) K$ \. ?3 a2 A│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 u3 p& v3 }) ^& L- {6 r. i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. U- R* c4 m1 T9 ?* f6 i│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 i! H2 M1 Q& R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% s0 [( A+ E" \; j( p. g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 z: I$ x# i$ o* q5 s( t2 b
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 o! O/ X) T6 g; g; Z' ^6 a$ r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 J6 L9 N. ]; N% T% P0 E9 X
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 q+ t; a9 w1 C6 Y3 w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- }1 \+ F* c; y: P: h  i0 p, X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) l. U3 t! y% S
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  q- I7 A6 v& L1 v- {. O! E│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 ~. z7 @$ }1 r5 i8 _: x+ V│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 Z; j# {9 ^' q' {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 p' e$ Y8 m0 c. A' c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 ]- F# u/ ^9 _8 M$ E! [: H' J. h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" r/ ~* B' W2 k+ U& l1 f. i2 j5 W└──┴────┴─┴──┴──┴───┴───────────────┘
' q0 U2 }0 r1 [+ H
' @/ l9 `- q) B9 ]StdrdChip (Part 2)+ X/ I1 \3 W; m7 A
┌──┬────┬─┬──┬──┬───┬───────────────┐
. k; q3 A: _- O4 `9 q│编号│名称  │MB│攻击│属性│稀有度│说明             │9 d, `8 X9 K8 _! B+ H1 a, [
├──┼────┼─┼──┼──┼───┼───────────────┤7 T* t' c6 c. B9 d$ z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ M7 n8 n( S3 k9 y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) q+ C1 i  b% ~& g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' |' N6 W0 M/ C, j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 f$ x+ V% f! O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 @7 g1 U6 y, S" N( b) o" \( V* v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 M8 N  Q6 a. h# \6 ?% y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 ^+ F4 ]5 m% X$ ?& o0 D│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# r$ `: o7 P3 Q; P│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. `/ d  o5 J. o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 b. z" o( n9 [2 |7 F4 r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) S% D( ?. d2 t  K
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │& |5 V$ O  a7 T# }, G5 A, ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 v, X: I; c0 b
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! F" L+ z0 \9 q  \& l! g% q0 B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' H' K" u4 [4 M, J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ q9 J3 g9 @/ k& m  X0 g; Y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 m) y7 x! F; |6 z3 z) ]( D2 S3 X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 Z; l) _" Z6 ~8 G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, u8 J' z" N5 D. K0 l
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% m) y3 U* \/ A- N6 H3 n│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" W# i  |1 z0 W  z+ d4 X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# ?8 {0 W: y, a│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- |  b2 }6 A, q& \) V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 C+ Q2 r7 c- J
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 K3 K3 G( @# I* D, z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 T# }, p' c) e, {" C* C6 V+ }) n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 |- s2 q& y; L2 b4 {9 S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" {: g' o$ q" ]4 I+ C: n3 n% o0 S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 V4 O/ a( w1 v$ c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& d$ {: j% G/ ~! [8 R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 r6 k2 T! Y5 p/ T: ]! ?│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 N: Q& O) _: A: D! A+ P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, B$ Z4 ~3 I8 A, G1 _' Y! E* y' k│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 C. O1 r5 E2 @! ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
9 z; G- I2 k; B8 r) _4 _│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: R" U; v( d8 _5 e* U9 o/ A│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* k5 C& u7 U5 J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& A- u1 m" R) X) j  i│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 P/ f$ y- P- |7 H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │' \. p/ N2 |  t
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. c0 \: I  y6 s: y; G│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 B6 V' L1 z1 d3 k$ ^6 X* S
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* E$ _) `! }6 o+ Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% g3 v5 a& A" `; O( r9 A│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, y8 W& g& [% w, F$ d9 L│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 E- T; A( i: [% U  g; D
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 V2 P- D$ S4 e2 r% q2 l│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ x% Y/ z6 S5 t* A: }1 K% G2 l, }# I7 G. B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 y+ g5 x2 J- q$ D8 U" i; P# n$ I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 V+ q' X5 c. U$ e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 q6 w3 x3 D- c' K; B. g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( Z. p( i7 ~8 t* v# M- ~
│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 O0 Y5 o( y" V
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" q  _0 j: V6 G! z  p6 }
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 J" Q4 {. {( z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: p" Z9 \8 ~& m/ ?3 \; ~# y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ g, z/ F$ a7 P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, M8 F: i( O9 p5 J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& z; E9 f6 R6 N( M# H; l: n0 K
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 y2 M$ z7 O5 l3 W9 P' C│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* ~# V3 k6 D1 ?9 C/ B) Y2 J$ N
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 \+ K* y- s8 v( b* f4 l. f% R% A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 p' {. |6 L, v! e5 _│163 │Invis  │11│  │  │***  │Invisible for a while     │
! k( j/ |3 U+ ]3 H3 _$ X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 j9 i3 J* j' D: N" k2 N
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% n) U) @0 `- S+ X( i$ o
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │- ]$ Q/ ]1 I4 J$ B/ \
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  ]+ W' T0 Y4 l1 i% Y0 q│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 f2 d7 \1 Y9 ]( {/ t8 T0 W
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 _( `% I) @- C2 V/ O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( [3 g' `8 G7 r: F% P1 K
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- g) [2 b1 N' }/ i* ^8 |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. U* o0 h) I6 c- x  \4 L
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( E' X/ b/ G2 x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) U0 D  y* L% _0 l- j: _9 E' H. \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, X# z: B0 {' Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 O1 d) m3 s) y; p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; a( b) h# l7 e: {+ d! [: o
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 T7 K5 a- R3 T+ J: Y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- b; n$ X* W, _4 x+ b5 `! y. H
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% f5 P5 l" V! ]/ Y! D! g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( D) j0 ?" N$ O3 M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! s6 L1 q% ~$ l6 P│183 │Hole  │55│  │  │**** │Open hole to dark world    │& y  I8 Z' O% L1 K
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 l9 K6 z" t4 l0 T& p5 P6 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. W- f' y& w3 m# E& u! |
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 h6 R2 i. S' Y& O" I- t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& T& D& T3 C9 I│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* ^/ P: N1 U' V! I│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 e7 E% W; {. m2 \4 o
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  c" o3 c5 n9 K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. G" y% H7 U9 m1 R) w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ W% ]3 x. B2 u; j  N5 [6 t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. S8 T! H& i& {7 @2 P1 r- l│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ e) A0 K8 [8 N$ s│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 V% z, I% |, \% {- q5 \3 [& I! ?# S│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 G6 `, I7 ^  j* c7 v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; E, u# N5 A# M5 T( z+ `3 e: a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( e& @: w) H5 S6 t+ d* ]
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* p4 U) Y0 Z0 X9 t: T6 [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 D( J% }3 b" y% T1 i" C( Y
└──┴────┴─┴──┴──┴───┴───────────────┘
& L) j. _$ K% G1 h8 z: l, Z
" M0 ^; ]6 Z# c1 E; \; W
" B. m! s. N) k5 A3 E! O4 [5 a$ }Mega Chip
- i* ]% A* F; f0 u: T! {) H. s┌──┬─────┬─┬──┬──┬───┬───────────────┐
& H6 i8 m9 E1 U. n% I  |! J│编号│名称   │MB│攻击│属性│稀有度│说明             │
  N% N- ^) d* G  u( v5 N) w/ `├──┼─────┼─┼──┼──┼───┼───────────────┤% m7 A6 E. P8 l( b# p6 W6 F) F+ u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: c* S( m( U& L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 @( Z0 a: ~1 V0 p6 _* e4 X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. d, B: G5 Y$ z! y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 ~) F$ M- p2 |6 f/ Q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; Z' Q% K; s& G8 [) Q3 n5 u( t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& @3 L6 _  _# N3 N! \& U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 @2 q% _4 T, n; C; @% j6 o│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 Z% ]; H0 J2 b; I
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ z, `2 d' h1 ~8 [) b
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ P& Y3 \+ F# F& I8 u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# j& H& P% x# U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) Y. u! o9 L1 ?- N
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' p  R! s4 c7 M3 n+ [4 C: B: V& E+ p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ H1 R: c; [( `8 v( t! Q9 H
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ ]& s2 y" D  a4 r" Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 ?+ Z- u5 d- x
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ q! e+ y' H; E$ m$ l$ z( C│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  \( C5 [/ Q, I7 _7 V
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 @" |6 j7 K1 C  k; |# h2 q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ r9 `$ {6 a3 r% W4 e: J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. x) H9 K/ L4 @+ Z) U/ f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# C) c$ M4 O, f: l1 w9 {│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: g$ G. U0 f; @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 s6 x5 b# N- l- V# ^  H7 H
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) l* e2 {! R! w; ^
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 X  j9 D) i" V- m! v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' E; v1 P! b4 x, D% ~│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 @& j  H# p7 \; O  Y; w│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( @- f$ s- O: S7 z# A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" w* X# l, x0 q4 e% w  d8 @8 N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* `! x2 I4 ^7 d% n  }; g
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' D3 [$ j8 \% h  G
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# {" B& \. N- h6 d7 V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' x) j. k7 V& t0 r; [& h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* [7 o9 i/ j4 U3 U0 g5 R( P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 [" T' f( w7 c0 J% s5 u. {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 [4 k5 W5 \; M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. I3 D1 @% |  n0 U, v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 @3 `/ ^7 m( ~+ [/ P; v; J; `│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' a- k6 r# a4 R- o9 X+ f6 b
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: k0 q; `# _: N5 E0 B/ q& R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 f. \' ^! Q' B& P. E8 F/ h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. a) p6 h4 E6 }# n6 x" ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  ?5 M  a0 R# Z6 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; {3 Z& V7 W! d+ ]$ _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 e0 t6 E2 g* A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% J$ L6 E: k8 ~/ Y) a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 `8 R) z/ L5 V, V6 V9 L9 e7 W│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 N! {! X9 M8 F9 F% k
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) w3 ?0 H$ m. b4 a+ ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 ?5 _7 c* T! U. b4 }# _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( b* i# G# M' q8 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! K* \9 ~) k; j& |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. b3 N* |4 b$ j0 L2 t" u& |, }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 q! w' G7 n* x0 F" m4 C2 c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 y5 U& V+ w7 p; L" o+ q8 z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" m2 b3 p0 P) L  h7 {# u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, Q" s, N. a7 P* R- O- |│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" g* L# e; ?5 O
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& L' O. \: N; i- L7 D│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% X9 ?7 i6 O3 W, I  A% K) s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( ~7 {& k9 I8 T( r│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, t# f" o2 W7 Q: u' s9 I6 [& r3 h│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 h$ F; r% h' b+ P& t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( X  k% H: }; Y8 x7 b  z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: P) A8 Y5 I# y* a│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: g3 q9 v, n1 _0 o6 t+ P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ A* x1 a0 f# _$ R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) U( E! K2 m. i: F" J
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; R6 E3 |: ]) \0 M5 e│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- J$ \- X, J# }5 Q% m% ?9 I2 i
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! _7 e, m2 O; ?3 p+ Z- {# x' V! B$ g
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' {8 s: t# h; b2 Q, @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ c" \/ e3 J2 w& m% Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; C. L" p) T8 g
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. u$ b7 R& |1 a7 k│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: l/ i$ M: f8 J9 S. ^! T0 N; t│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 [: L5 J/ h1 u5 f│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# G; k/ ?* R; l3 S
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 N1 z+ n, t2 G6 [! t
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │( f& p9 j& u: v6 A
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% `1 ^' {; x8 ], T│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& A  K; f3 m4 [8 |6 L5 o│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ M( B& r; ?3 @
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  v* z+ Y( c2 k5 {+ w6 n* }& {
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 g5 A- d& i: j
. \1 k# L  g& }, E) r/ j1 Y* `( K
9 D* {6 o& {* ~; i1 HGigaChip (蓝版)# q5 V% ]7 T& L! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! [; V* B* O' d6 [2 L$ k  f* i│编号│名称   │MB│攻击│属性│稀有度│说明             │
  S6 c. ]% ?. r) o% e├──┼─────┼─┼──┼──┼───┼───────────────┤$ r1 E$ |7 i7 Y7 G( {8 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: |" Y3 s. Y- X. a4 f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ O; L8 Z- u4 y( l7 N0 M4 L; A│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% ]6 |) _( ?* T2 q+ S' E; X│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) k* i5 z2 w" e/ A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: d- k6 W* g; S: y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 j, n8 m2 K, q3 m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 `# [& W4 O9 u7 R. A0 p
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" Y! z  k$ s( Z3 I# `7 Y( C1 b# U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 m# q2 l3 N4 i4 r) a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 |  y% f3 E( c0 d0 ]" a│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 j8 x  Y$ K- r1 v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- H2 l1 s/ U0 Y2 \# C( m4 N3 d( Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ U- [8 M; |5 G5 q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. q9 F- [- O5 X- W8 N1 Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, k/ G  V0 i' C1 W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 Q+ F7 `. }0 o' }7 G( B5 u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# c' M. w" c# I5 R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: Q/ [, ^; N+ x' Q0 W' z/ u3 |+ u' t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; ?/ W) W3 q+ X- E1 v4 W8 E- R! E
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  r2 C+ t& D0 N6 B6 m/ a9 ~9 o# H└──┴─────┴─┴──┴──┴───┴───────────────┘4 r/ t; |& @' W5 s4 E

; X" t) }3 l2 t5 kGigaChip (白版)(只列出与蓝版不一样的Chips)9 P8 [' {. i8 Y* E$ F2 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" H9 q. f( m- ^. p  j2 u% U│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 z  O9 v  o9 ~- Z├──┼─────┼─┼──┼──┼───┼───────────────┤
" B* e$ Y; w" C. P' D7 M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 [- L. D1 Y% u) |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# w: o3 t; k  Z; N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 }, z: o# \5 K0 P5 m/ p- h* o3 A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 c6 `, O- O% c- `4 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- d) z) R* M) ]Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ t4 v& x0 M6 L( w

3 P1 ^; j! L$ s* W0 J; l001002003004005006
: X6 a, v* R2 c7 s+ z" [0070080090100110122 {. E; H/ ~( f' N# D2 X
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ~9 w+ I+ |, g

" v9 h# `6 D7 v% o019020021022023024$ t8 w& _- K* }+ z$ S# x% v+ T  r
025026027028029030- S7 T( z6 M5 e* C
031032033034035036) O+ }* C- f/ ~! W* ]8 I

/ R- g+ r" G9 [3 V$ h[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  }- M$ P0 g8 Q0 h: `" J) J: B
037038039040041042
, j+ c$ u8 l" x1 e( r0430440450460470483 J- h/ Y/ _: W/ G0 x
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- a% x# C6 _2 ?0 V) \$ M1 ^% }3 K. \6 `* j% F6 B- |
055056057058059060/ F9 |  @, @( i, n
061062063064065066" k+ z; k& I( f  e  E, V* k
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  U) X2 S! f7 P- E# E" Y
" k6 l  h: A5 }/ ?, E$ S: e# X073074075076077078, r; m- n/ [$ q$ a8 W5 h# z
079080081082083084! {8 j: z3 {* y9 N
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 }! u8 O7 ^( @) F5 D1 U3 ~9 g6 k5 f0 }/ z
091092093094095096/ d7 D7 v: w* D# B# Q8 [: s# }
097098099100101102$ C! P/ E6 f1 |/ a0 [& w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( V7 Z  M2 w( _+ z8 f+ `0 Y3 c: ?  o0 `. _$ d+ A6 Z% w
109110111112113114
3 V7 W/ G/ I2 h4 o1 b115116117118119120$ r+ M6 I1 M6 t; o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ k9 j0 |' N0 P$ J* m- R" Z

# w7 U  ]5 d2 V. M127128129130131132( I4 n5 N$ v& a. z
133134135136137138. g4 U  a8 t; f0 Y( Z6 f2 E3 f3 ]
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' j% b2 c" m" s7 w% c% U& j$ R. q8 Z1 {6 Q) n
1451461471481491504 X, Z1 U( z# J* M
151152153154155156- @1 R( k4 X* l8 ]* a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! D* ^7 m1 E2 }5 N2 Q
9 a5 c9 ~  n1 X% V
163164165166167168
( y3 u9 K" E$ s$ ]- L/ _169170171172173174, |2 D* Y: v' Y% R, P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ s3 T" h  X/ \7 @5 ~0 s" E( |: H

* o* a# B, o1 r7 l! ~181182183184185186, l6 w. o% o; \: g5 q
187188189190191192( o  A2 v: i6 ]* T
193194195196197198# D) s0 R- S. T! u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 C# i: g  H- F4 K+ @# l1 I6 g5 D( ?0 A# }+ k
001002003004005006
% @7 X% ?+ N1 j* f' q5 f% e7 z007008009010011012# R. M7 D/ E; N; S7 ~/ }
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( [4 g8 r( a- A1 y
3 f5 N, T, C" E3 |$ ^' y: m8 p. C
0190200210220230246 t+ p" N( b$ F
0250260270280290300 M* Y. M2 H% V+ }
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- J: j6 `7 `4 j* u& T( R4 b
0 r& O9 d6 Q8 `+ y0 K3 c
0370380390400410420 E4 G# b  W) S& y* z! y
043044045046047048
  ^/ h" l4 T+ \1 A. d049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 b3 B' s" I" J/ E: F6 m: H3 X& K& |+ p$ d4 w
055056057058059060% C7 z- q1 D" {
061062063064065066
. C) L+ Y5 |; ~  t# ?) `3 c" B067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* \2 A" [) b: e8 s4 c  Y+ [( W) [
/ n' h' T1 l( s8 l2 b" y0730740750760770785 I" f7 e( e5 x
079080081082083084
. M. |& x5 \& W1 f0 ^) W085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; H7 c2 q2 C- c* E4 j1 n' Q) \
8 @+ P4 U5 G$ Q* d. R; h( i0010020030040050062 t4 p! |# B8 p; B9 j% G4 L
007008009010011012* S, S, A7 m; C, D
013014015016017018, Q; i* D+ Q7 m
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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