转载请不要删除以下信息,感谢您! ; o8 Y5 D2 H6 `( U; a/ I5 C
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( y% [4 y& }0 Y! h3 b: p■● ■ NintendoWorld 站友xliz原创, B) A& E3 ]* u n
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合1 N- p" P$ y Y
& j$ `1 M9 i+ c
% _* r, B1 {$ B7 G: ] Q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 w' Q: ?# i/ N- W* P大家要看日文版的P.A.或详细攻略,点击这里吧!
* i% U- s( Y3 }, d/ x& D====================" c8 Z) N2 N& X) ^% w5 N, W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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5 g7 h3 x. a* e3 g% \以下内容格式如下:
( U8 n- p( A& ~0 r! Q' j& I8 `$ K3 ]5 [5 Y$ W
编号 名称
# ^, \+ {, [; H8 F说明
; P; h, \0 z4 W F组合方法
4 M+ H& j7 m0 ?) { u9 G---------------------------------
+ I" ?; b( M7 B7 F01 Z-Connon 1
8 I" Y: h( M+ T& u4 j( w1 V6 iUnlimited Cannon for 5 sec) W$ l8 ^ ]; R' { f; A) x
Cannon A+B+C7 ?9 F0 ~; ]. H
Cannon B+C+D$ H W; K' e! ?* W) m; E( w; b
Cannon C+D+E9 K2 D* R0 E$ C4 v/ y7 V4 J
" b* V& N- T+ p- H4 G' I, `& e0 {" U
02 Z-Connon 2$ F3 p: i1 q# d4 i4 y: S
Unlimited HiCannon for 5 sec- J- d$ ]7 _. p
HiCannon H+I+J
7 n- ?, k' n' p$ o {7 THiCannon I+J+K8 {) d5 I6 {7 }$ s. O1 z
HiCannon J+K+L7 K$ b* N; o$ B
5 J. G0 ~" N' U( T& t1 b$ j03 Z-Connon 3
: k7 H4 z6 X' p1 \2 Q4 I2 A5 |$ ~Unlimited MegaCannon for 5 sec0 @' B& u) O* s
M-Cannon O+P+Q2 \4 q9 H7 q6 L! G p
M-Cannon P+Q+R
( ?7 i& J' V; [8 L! I/ NM-Cannon Q+R+S6 S# {' U! W2 v# ^! _0 u+ h
; Z, z0 T& F+ b
04 Z-Punch) \: z4 u5 {" H0 q' Z# M/ n+ c
Unlimited GutPunch for 5 sec4 ~3 f" a3 d# \
GutPunch B+C+D8 b7 b% X; [% Z; v- N* b) `' } `$ b
GutPunch C+D+E/ s- z* N0 k: A2 k/ W7 F1 G
GutPunch D+E+F
. R% K% \' Q0 k5 P6 F$ R
' J* J3 }4 P- z+ u8 v1 z, U1 D& K05 Z-Strght
: L/ v- l/ s3 z/ h' u9 L2 GUnlimited GutStrgt for 5 sec
+ s3 g9 V7 R" |8 k3 \: ~GutStrgt O+P+Q
1 O% a' m0 C& ^1 gGutStrgt P+Q+R' q; L, j9 n" @
GutStrgt Q+R+S
$ N. B' K! B+ q3 N* x: E8 \
, n( {- b+ o! J' U) L( @06 Z-Impact
5 ^6 s+ \& h2 \4 ?( `Unlimited GutImpct for 5 sec
6 L6 O4 ~8 Z, G9 YGutImpact G+H+I
2 d- R( D4 T# dGutImpact H+I+J
6 ~; G. a1 W; i, ~: }7 A2 bGutImpact J+K+L
6 T1 g) w( \% t, w8 e' j5 X3 B9 i) X1 R' }
07 Z-Varibl( P i- S. A7 F* z6 b: U
Unlimited VarSword for 5 sec
# t- r a3 ^) r; [5 jVarSwrd B+C+D' ]4 d5 g( P1 g! T5 W; w( k
VarSwrd C+D+E# j8 u) M' r1 S) F! m: C0 V1 ^$ l
VarSwrd D+E+F
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08 Z-Yoyo 1
6 j2 ]* w/ ^1 H+ [, yUnlimited Yo-Yo for 5 sec
. H* u9 ?5 H" ZYo-Yo1 C+D+E3 \5 [6 j: m5 ?. a! _5 j9 ~5 G
Yo-Yo1 D+E+F
: [% Y& y4 L2 D! p* A) dYo-Yo1 E+F+G
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09 Z-Yoyo 2
1 T Z2 x- A4 }( o! j* NUnlimited Yo-Yo2 for 5 sec
2 @) T( W5 t- l0 R. PYo-Yo2 H+I+J
# r3 F* j! Z$ z" R* A' s( W, J1 G# pYo-Yo2 I+J+K
% E) k Q6 T" p2 A2 N3 IYo-Yo2 J+K+L% e" S: z, ~$ g ^. v4 z
: C9 B3 E9 @4 C" P1 B5 S5 ^10 Z-Yoyo 3. L5 l" a6 \- d) i" Q9 \3 g2 e( `
Unlimited Yo-Yo3 for 5 sec& d2 y% e& e6 e. o! Q
Yo-Yo3 M+N+O) G( i" {* T$ z% ^
Yo-Yo3 N+O+P) D7 `; V/ W( K5 r& d+ U5 B
Yo-Yo3 O+P+Q
3 _$ v& v5 R6 @+ t) B1 U" h0 t$ t, @
' i- P3 [/ i) j% L0 u( z11 Z-Step 1' x; C9 l0 X) R2 z8 E0 U. U& e T- {
Unlimited StepSwrd for 5 sec0 B0 R/ j: U. {5 M. Q1 ?
StepSwrd L+M+N: A5 J8 v7 s, g, W2 A
StepSwrd M+N+O! C% e7 T6 @- _' c+ w
StepSwrd N+O+P/ d' {& u# ?1 u3 g9 c! n @ T9 W
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12 Z-Step 25 Z$ r u; W: c
Unlimited StepCros for 5 sec
u: B7 _ K5 b; W* E1 x$ sStepCros P+Q+R3 l( J4 c8 J' A( ~$ t; h+ N
StepCros Q+R+S" q0 ] ^1 Z/ q5 {0 I1 {/ f g$ @3 M$ n
StepCros R+S+T: F1 B* _- Z; R5 G, @! J7 E1 I$ i9 |
" d+ Q' U0 `, {8 P Z% ^13 BubSprd
/ `6 k" V7 `' m$ @/ i/ ]: MAttks w/ spreading bubbles!6 U) N- e& g1 s$ t, q* u
Bubbler C+D+E; _( K8 K% F) P
Bub-V D+E+F- E; T8 k' h+ q; E" e0 [
BublSide E+F+G* U( D V" O. @# ^
Bubbler E + Bub-V E + BublSide E+ u4 N' M r; ^6 F
6 y, w$ Q. i+ }9 U9 ^( r5 E* I8 B
14 HeatSprd" A) a8 Q# S3 ~2 _+ h) L0 S* y
Attks w/ spreading fireball!2 s! ~; W8 R" C' z8 v- X
HeatShot H+I+J
* H7 c X# ^7 M( x2 P2 u; y/ AHeat-V I+J+K
W$ y9 q3 [/ y) `1 a1 v( uHeatSide J+K+L7 B7 v) n5 U4 \; C5 q( p
HeatShot J + Heat-V J + HeatSide J
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# x$ |+ x! K B7 ]2 p5 K/ s+ Q9 F15 H-Burst
9 V/ l+ \( h7 cCreates a giant explosion
1 j2 Q3 x( e! ~8 _Spreader M+N+O
& J; v5 p/ h# E1 ^+ bSpreader N+O+P% w& k. T1 Q$ t) X# a2 t! E
Spreader O+P+Q
+ S" \8 F. g* o" v. {
' }5 ^ G# u' {: x( c" a0 x$ l3 Q16 LifeSwrd
$ k4 [3 m8 `) H. h BSwings a huge 2×3 sword!* H+ D& R. y+ h- T$ W( S
Sword E + WideSwrd E + LongSwrd E- T( s# i* E2 G% w# S
Sword L + WideSwrd L + LongSwrd L l) P" F$ @! D4 L
Sword Y + WideSwrd Y + LongSwrd Y" a& }6 c3 \3 y) }1 e
/ n: g% I* [* M9 `0 A
17 ElemSwrd K" H! V9 b' z6 w" k+ g
Wide swrd contains 4 elemnts( R$ n. o7 S. a- f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% A$ c, C3 Y" v0 H9 M8 h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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; S7 T. t1 k0 \3 a6 w18 EvilCut( k! _4 r0 n( @2 S: H
Step up 2 & make 4 atacks
9 L0 X/ J" s8 ]# r' E HStepSwrd P + HeroSwrd P + StepCros P
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5 @, C4 K: r* l# d/ I- X19 HyperRat
5 c, v6 L$ U5 l! | a. WA giant Ratton charges!1 n& A' E$ `. y! m# `) Y( x) Q
Ratton1 A + Ratton2 A + Ratton3 A. K5 M: D" [0 c
Ratton1 C + Ratton2 C + Ratton3 C1 v. e x k! I, c
Ratton1 F + Ratton2 F + Ratton3 F' }2 U4 e/ F+ X% z. i
: i5 `1 C/ q' I$ D& p20 TimeBom +
( G' {, ]" K8 v1 ~Sets Time Bomb in enmy area# z! [/ y" X' `5 H# K
TimeBomb J+K+L
( Q( t, F3 O' a# |6 `. h) a3 V- cTimeBomb K+L+M
1 Y0 I( ]/ H( F% L; ]8 p& rTimeBomb L+M+N! Z- _* M: D) y$ V. D/ T
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21 GelRain
' a7 X$ P( q* u1 M" a+ }Gel steals squares' j7 g$ [7 e" \
MetaGel1 B+C+D
/ {9 t! k* h: _: I& sMetaGel2 E+F+G2 h& J1 m5 v, c
MetaGel3 S+T+U
8 l- E3 ~; \9 d- ^; r8 q' l- {7 X7 k: P7 l9 m
22 EverCrse
" M' z; |- D5 n ~, _( eShield chases enemies
4 S+ K3 K; s2 P" j2 vCrsShld1 C + CrsShld2 C + CrsShld3 C
* l4 [ f( d! B) t& ECrsShld1 L + CrsShld2 L + CrsShld3 L
( I' o# n7 }) e `
0 p# n) e% h- s3 M5 ]- R" s% y3 {23 MomQuake
, R, I3 u+ `* Z, G" G, \3 XAwakens Mother Earth!
- I! o/ M7 ^ P# k% F3 tRockCube * + RockCube * + GodStone S& l5 `* J( P1 u u, ?8 x
: v( L8 x2 Z# X6 g+ |1 W. O- u24 PoisPhar! p' I( T4 ^; [; i$ M; C) e
Pharaoh generates poison
5 ?: j" x: T/ b6 F: C2 jPoisMask A + PoisFace A + Anubis A
+ \0 L( v5 N0 |8 A, \, N' a
9 R9 l' m6 W( z @2 T5 Y25 BodyGrd
% n/ d3 _: w, t% Y! GBodyguard takes out enemies0 Y( C7 T f* n" o2 A5 W
AntiDmg M + AntiNavi M + Muramasa M
8 A, p$ G1 V) C3 p. C
. [- X0 A# Y% v! o( t+ J; J26 500Barr
2 k# Q2 ?4 V# d' ]- P$ k a" JBarrier absorbs 500HP dmg
4 j6 U7 K# D: g1 }; [2 R* cBarrier E + Barr100 E + Barr200 E
0 f; M5 z+ z# X I k7 Y, f) EBarrier R + Barr100 R + Barr200 R
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27 BigHeart
3 V3 U6 w& n4 s2 x/ {7 j1 o4 zAttacks, then heals HP!% O3 K4 G0 M0 `, r6 F2 [5 t" J: k4 J
HolyPanl R + Recov300 R + Roll R
; A' Z% _+ G& R+ I% H. \HolyPanl R + Recov300 R + RollV2 R
5 \! L% U% Q9 n, s0 j& lHolyPanl R + Recov300 R + RollV3 R
" X# `" g5 t& c( @$ }# }
" n( L& Z: ^: E& V28 GtsShoot
) L% e' V7 z- `/ k! sGutsMan throws MegaMan!
! k9 x" ?9 I, I, _6 N! W8 H9 ]5 KGuard * + DashAtk G + GutsMan G
6 V, u; e+ I2 Q7 a V% }9 g. rGuard * + DashAtk G + GutsMan2 G
) @* T R1 ?( ?4 MGuard * + DashAtk G + GutsMan3 G
' A6 x) J: @6 BGuard * + DashAtk G + GutsMan4 G
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$ V7 M0 x# D# n; M29 DeuxHero
! r L `$ Y, s/ e* {MegaMan & ProtoMan team up! ^2 v# J0 F& `
CustSwrd B + VarSwrd B + ProtoMan B
2 Z# |3 Y. @0 V$ hCustSwrd B + VarSwrd B + ProtoMn2 B- {2 X; V+ a8 i1 p) p1 X) a ~4 E
CustSwrd B + VarSwrd B + ProtoMn3 B+ z0 S4 |: W! w% E
CustSwrd B + VarSwrd B + ProtoMn4 B
" n3 S5 i1 X6 [$ x7 P) G- e+ m v/ E% f* m
30 2xHero
0 }# r2 Z O- P" H3 N# i5 VMegaMan & ProtoMan Dual atk
# H+ x# E$ Y: e$ ?! ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 a' \, T2 Y% j& c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& P# v6 C) l2 r( g7 c8 [, M9 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 d- S! [/ f! g7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& C4 a2 [2 h+ C- f0 Q* H v+ _: u- B7 a- J7 `9 V7 X. I* F% o
31 PrixPowr
0 C B6 H' j/ y: s7 t, m0 t3 Navis attack at once!
; J% n1 Q* i# uTeam1 * + Team2 * + KingMan5 K
1 x* z: \; i& s" Z: `) bTeam1 * + Team2 * + MistMan5 M* G! I( H2 w0 {- ~3 n$ Z9 W7 _4 U4 T" Z
Team1 * + Team2 * + BowlMan5 B
* f1 ~. h5 m5 X+ K9 D
. L' A* a; M, m! [/ k/ J) f: x32 MstrStyl
, s( D$ ~8 N# ]/ A: s t; sMegaMan unleashes his power
3 K4 A8 {* [/ }2 K0 Y& b4 [! SSalamndr * + Fountain * + Bolt * + GaiaBlad *8 U: Q# B. P( v( L$ N
. w* `$ Z5 O/ e+ V" V7 _2 oStdrdChip (Part 1)& r, N4 ^% d/ t' P+ x0 {
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ I2 S, V# x$ s4 [) R0 I; \│编号│名称 │MB│攻击│属性│稀有度│说明 │% q, Y4 ]% `" {/ i# c
├──┼────┼─┼──┼──┼───┼───────────────┤
, g n7 b" x" n5 V# @7 f$ }# O│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 S1 c; d" u) o7 t- H# \│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: U8 h0 C0 H/ [! [( a a+ I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 n3 x! h/ H; o; x1 \$ P- j6 b7 S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 w( ~8 H0 v' t# q6 T$ X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. F) J8 Q( o' |% V! A0 N; Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 O/ V; S9 O! R; I: W2 k│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 ^6 W# @0 A0 w" V/ M0 U4 L* y! P' O/ r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 w u" B2 E n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* z5 `9 S7 j- H! m+ }! C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# u$ b% k4 l I. x1 [! X$ [2 N, [" [
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. r+ ~& L3 c" M5 f! i3 w; Y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ `8 i) ]5 J e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ X' y1 R7 Q$ j% M' O
│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 T& [* v9 _7 E% N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 t2 K4 l" F% M6 U6 e+ A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 J" a/ g/ c7 l) D6 [│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* q; {; B' z( J, H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( ^' t3 c: c) d K/ }7 p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, k. t: m. Y- A2 w& V
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* \6 [' I, c( Q6 [2 L/ L
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 ~9 r7 C2 k+ K( H1 k5 R│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 D7 z% j; G7 D: M$ P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, S2 E9 e: O! s9 ?7 }4 j4 X0 a: n
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' f0 O/ g) c- q5 r7 X, Q, P7 H
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ J; O, _! j: O* M' B1 o1 |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 N* B! j3 {7 X0 [& a. [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( S3 f4 [3 s$ J. Y/ v# ?/ I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 v% G& B1 Z+ t7 w. ]% T/ F$ E) C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ K& O8 e- e. O
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
}( \" w" Q$ g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# o* k; y3 M9 Q- t/ q" f% n/ k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& Y) w. |- J3 I+ R/ V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 r! s) }5 W8 i6 H) d; Q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: ^, O& P( p4 h! A C
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 {# h! M1 o2 h. i! ^& P│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( v1 @$ O! L& e; ^, G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 z6 T5 Y. e8 O- k* T$ n6 p, q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* }' M L8 I) u4 y" _& I+ _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' c8 o/ l2 a# ]( L' U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. q& r& h+ j* T: t$ t2 P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ d4 G$ ~% N6 g# O, P, {│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ q' E" X3 ^# F7 o! Y, a- A: {( G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& Z. r# R5 w& U5 F3 |5 t│44 │ShockWav│10│60 │ │* │Shock through enemies │
- s; x' v7 X7 R- T8 B, e│45 │SonicWav│26│80 │ │** │Shock through enemies │
( V9 f# w, }3 r, {9 @│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; L2 Q# o( u1 y+ n│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: `( [' ?4 ~1 ]+ d: w│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, W% F8 `7 Z8 S5 n; L
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& U$ w7 t3 [4 q( T
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 \) A U5 [* |- i- e│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 ~+ c8 D2 z4 _2 o) w( m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: ]% f% {1 i7 G3 Z! Z& h
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! M9 P( g6 B/ S" _) v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ D% W2 b! a% j$ z! J│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 o0 {( j% d- Y4 g│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 j7 c. N2 b& w4 N│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 Y$ z% L( d4 [7 ~) W: c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! U$ T8 [* ?& `" V/ @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& M+ @' m2 Q9 [8 A9 ~# F" [$ i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 k2 r; G/ N1 w9 n- v- _│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; v9 `5 m0 [& S7 a$ I3 z' a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( A5 f, w: W( {, f: k6 ^7 I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: p; C$ t3 F# f) j+ s│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; s4 U) Q; _& Q1 i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* a1 ]# a" W1 k; X
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ \; |9 `3 [4 C! k# u+ a9 l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& o& Z& Z0 |% p7 u: f- d│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 B2 w0 _+ b, V' e# V( u
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 \9 v8 R" a; q0 d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' F1 v, ]! p0 g8 u! x& k│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! V' c0 H- u% ]4 w1 Y. S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ G. N+ R$ V: m u" I0 a
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" D9 O6 F- m1 Q9 o6 T z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 H* O, t- H# j9 \
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 e4 c* @5 o3 `% F- E4 M1 { x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 l2 M$ m9 p! C0 J8 {+ w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 o3 W2 P/ T' l/ a* G) V) S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( k/ P" a4 |0 t" }4 {( v) b0 P9 p$ z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ P/ ~4 Y# c G y/ `
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ f" ~5 F0 c! V│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 k5 Q- m4 n% f7 m, j2 P* z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: {5 y, T' p5 Z1 T% G/ h│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 p0 u; s( H9 q! I3 {6 ^+ A- X+ c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 `4 P: ^8 c5 L v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% ?% H* F4 s5 T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% @# |/ {$ o! w. G│87 │Hammer │16│100 │ │** │Hammer smashes front! │! H/ A- ^! C6 ~3 D5 I! N. v( l N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 K& _6 n0 S, f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 O- P) |4 P: w d' Q& B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 p0 Y1 T: ?/ ~5 ^3 N$ k- X" H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) S7 r1 W# c* x! Q/ n/ J# [
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ f9 J/ O* Q# f( b/ z, j& W0 ]0 K
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- i8 U+ W! V5 q0 J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# t3 D) v% r2 d+ b2 M4 H; m4 s
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. G3 O$ y U' n5 L' l+ C }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( S; j; u, R1 C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* n6 S5 d0 I0 E- k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) F# `1 A, X/ P! c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! H$ ~0 j+ M9 i, r6 ?+ H' g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ f" j8 d* g( t6 q* }
└──┴────┴─┴──┴──┴───┴───────────────┘
$ @+ C" B! Y: ^( Y! l4 b1 C" g$ u) o% X
StdrdChip (Part 2)
* v% l/ ~6 v) v! |+ ~2 P1 ~9 R0 i┌──┬────┬─┬──┬──┬───┬───────────────┐$ ?' y4 B5 V1 X; ^7 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 n, [0 o6 ?2 ]" s- C├──┼────┼─┼──┼──┼───┼───────────────┤
# @( z2 w. U" g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ o9 }. P" D' C, @4 U4 Z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; ~, u- Y& k( z3 w│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 Y7 s! Q3 t* X% L3 Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ F0 F" k+ {* ^8 n* k% G
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! l6 s# F6 [5 s. a3 N│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 Z3 }4 ?+ M7 @ G2 _0 {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& C3 g' w2 T1 S4 ^" L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" i, U6 p* D2 c) u& g8 t" @6 w/ l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 @, e. e: w" ^5 d* J* _) B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* G8 y* V7 C+ u: z$ ]- Y% Q2 P
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. ?: V4 H9 i9 Y: E; g! t9 m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ ^% }5 W" c* O) l- P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) g/ J+ e3 H/ R' \+ Z5 p9 h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! j, r+ B2 r6 K( u5 j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ j5 G0 r, n# R5 {9 R4 N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: c, J) [: T8 N4 [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& b) Z! m& c; n6 _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& _) V4 H3 B! c: l9 I│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 {4 D# E" Z- X# B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" T8 Q9 G/ ]( q) i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 J. k) H; E5 }2 `3 E% i# [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) u' n1 o! c9 H6 P0 L" w│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 H6 S1 M ]; t│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! s+ H% _" u8 Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ U) z$ ]$ s' w& B O│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* {. M! l9 D3 K1 {% g, J: U│126 │Rook │30│ │ │*** │Protects you from attacks │: W: e! z' D: }: j4 j1 f; @6 x
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 c4 [% P! b+ A ~+ B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' P2 L& J- V5 |4 p7 v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 G+ n1 d, A; U% U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 _/ L* |5 U; h5 o
│131 │Lance │46│130 │Wood│*** │Lances through back line │
' M; e4 Z4 {# A4 T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 A) C) O1 n1 }$ \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: s! I# |9 t2 d, K│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; b# O) k* z* e& S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 f9 R& E$ L3 [6 Q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% ~" B& v8 M/ X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: f3 R3 Y- f+ j3 a) u│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" E/ e) m4 P' R1 ~ ~+ H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) @: q" d1 }- E! a7 L5 j
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- w" V4 K. W: `3 H
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 y2 L8 W% h( c& l$ _% |│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ N! K) ~! I! ?( d$ D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
_( R/ x9 J' o1 M9 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 ?( t7 C! ]* G$ `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ F5 ]- T/ \) Q5 z( S- u
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# _: _( L( R1 t- b6 |9 p# g# H
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 }9 R) C' O5 m" D) Q│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 r1 Y C; p& G- B: @2 O
│149 │Recov50 │14│ │ │** │Recovers 50HP │( h6 s$ L& d9 ~; b! q0 D
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 l `! z; h4 u│151 │Recov120│35│ │ │*** │Recovers 120HP │
, W) A& ]9 R/ V8 q( ~│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ _" B8 S( B, u7 j9 h- ~; ^│153 │Recov200│65│ │ │**** │Recovers 200HP │
- H$ X. _0 M& E% U. N0 y│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 u. q0 Z* w+ f( f│155 │Repair │8 │ │ │* │Fix your area's panels │1 X7 r, |9 G9 M1 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" d4 N1 @3 }7 U R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# E0 P1 T, t Z" o7 W4 J│158 │Panic │14│ │ │*** │Confuses enmies if you are │- c8 {; L# L; W5 |4 g$ Y# U# j% E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& u4 T% S. [% ]" S, V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 o7 D( p6 ^3 W. y; q/ ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ ?+ x% g% O+ q' k' v
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* m* Z9 ~; h4 j$ H- T* k: v│163 │Invis │11│ │ │*** │Invisible for a while │# I+ V+ Q g: @, j9 u+ C( x. Q3 \7 y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" [, W" M3 t' a9 c4 y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- h* N4 w6 I- R$ @, ]" V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# G4 [2 i6 e! z# U: T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' N$ C" \* O0 l1 V7 k2 x│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 g( }4 w7 y; |. v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 I( P2 X# a# E! ^$ G* j│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ Y7 _( L6 @& ?& R! R7 u/ u│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' d6 Y7 ]- m8 |" A8 [0 z│172 │Aura │55│ │ │*** │Repels attacks under 100 │' m/ b7 g. D; x) k
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& a0 j9 G8 {5 P0 q# m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ D( W+ t! R, Z a9 f4 z" U8 P5 z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 \; _, d2 b8 Y9 y$ P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& m* @8 l2 w$ {" \' F$ \0 @
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 i0 H! }/ I; j2 k9 c/ w2 t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- _; w. m- p: p: x, C
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 `1 b6 y7 _) U# U# {│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 R/ _6 {& q S2 m7 {' v, P* u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 S t0 F/ Z3 ] n4 E1 ^, |) k5 @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 I* o1 [) {6 u5 H O7 e" F
│183 │Hole │55│ │ │**** │Open hole to dark world │9 Q+ C1 q. Q3 [/ f, K% E
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 R# f1 W; L E# \: E
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 X( M1 d' e- n. s
│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 y B: k# V* u" g5 P$ Z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" W, p. [) h7 r( [! a3 D
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) N- s9 j7 A& v% u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& q5 {2 @6 u" P: G. q8 v8 \│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ h c8 u5 e3 F0 P( v7 x8 N│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ t; N+ H5 p! l( B' s
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 z* |+ }0 \$ u# a3 H9 f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
o+ M O. l2 c: z9 W& v│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( o. T& l7 o: ~: j! ?" V/ g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 G* G2 D- N$ I R5 W
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ H% J% c/ x: a- V3 ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& G4 c2 p0 t- [1 d$ g6 t
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 e- O3 }3 f1 j/ N7 E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ T1 H5 E' y' c│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, z! Z4 k5 i; J
└──┴────┴─┴──┴──┴───┴───────────────┘5 v1 G t9 f& Q& O8 T
3 ]5 L0 o" v8 ~7 ~" b2 V1 S
3 b( s7 ^* F7 U& @+ t* T* X, C( ]7 k0 uMega Chip8 P2 L7 u6 y' N* H/ g: Q% w* r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 @: h$ Q+ a7 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
& s; e0 E+ t$ X$ F2 D├──┼─────┼─┼──┼──┼───┼───────────────┤) k) n0 q+ z4 M& I( `( K( T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" @ a, { E8 `* A0 e$ O# T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: ?% k8 d0 F! q4 v& H, N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) y- J' A* w, W1 ^0 y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! \$ L8 k- D" i' b a: x0 H1 d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' a. e) |8 v+ w+ |- k- G Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# s6 ]- R3 t7 ]0 A2 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 A( P* a5 D! i4 A
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" V5 r, |: }2 w/ A/ |0 ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, S; u& D$ m) r! z* W2 ?8 r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, ?% s* n( k- l* e0 G! u `3 t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; o7 T4 ^4 q" i+ e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' S% h( i( y3 }4 u6 i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" x: A' S6 w: h* c7 q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ o! J9 r. @# X" x- g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ t' b/ O" ^. f+ d│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% Y5 E( @; Q$ @│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) |! l) B# r2 k$ p+ h- }, _
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 B5 h9 ?/ g+ L% t7 z/ ~$ C3 [; l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ e% d1 |# ?$ V5 U, E5 v9 ?3 t, h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 H! r- S: B! |; }. q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. q; p3 ~* R* r9 f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" ~( r* ]$ c7 t1 [. y6 ?2 e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 _+ p+ V0 z: B6 T8 |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- ?8 j' ^/ A' i" Z" i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ \. _5 ^0 c; p
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* Q a9 c4 \; \' c) x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- k( ]! @: T/ n* n! E3 @
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) t' ~- ]+ `: Z, S/ g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* }, {& I, p) x9 F3 p. U) o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% T# A, S' A" g6 c! z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ r' E8 q i& A1 d& N' \1 W! e* M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 `% R! k! }3 s0 \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. G& [( o4 _+ ]9 }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' N+ H: B5 q4 d0 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* G$ z* v2 ~! U p/ m( M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, U3 H) Q5 _' P. G' z& `9 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 Q; Y6 ^+ S' k8 H* ^4 \
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. [% {' L) v2 Q {4 _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 G/ a/ g& K1 ]5 e$ x( H6 f
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. [& d/ z0 ^; y+ A& k
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 m6 w0 W3 f# G& o
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ K; L {9 m7 K, F- E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ Q0 h! k' N$ k5 d* C1 Y- ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 R2 ?$ D% w c0 S' V6 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' x7 d* v% d7 P2 D' M│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 @& Y ^6 R1 N' O: V9 | G
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ l: k% E1 l! }3 C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 O0 f6 }3 l v, v( |' `
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- d* t9 d: o$ w+ W% a: _7 q) o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 y8 }* p- d' J- U$ R; t Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# i) t/ i1 M& Y8 n; a
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 F, P+ x. m2 f
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- D3 F3 J2 m5 X0 p: L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 T/ d; a- ]: k5 e9 m8 u- w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 k+ _6 B% a ^7 c1 X) Q4 a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
[; z6 ?' N' {* t- O% R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 R- M# ?+ _4 q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ u& ~: x8 G1 Q: d% _5 S- S) F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( w) N& K1 h/ }: r3 i" A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# V& t6 u/ V. E" p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 G7 r/ N' d( b' W' s( @! d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 w0 S; s; x# [; W" | E. X, w" d) W
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ Q4 W6 v: M/ m9 w6 |
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) s" V* H$ d7 S8 M4 b, Z, L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) p3 b. J0 b6 {7 P, q' A0 |0 P│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 q( r8 u( P, Z R, ~8 d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 B! [( L9 r ]5 U/ w│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 w7 u( ]' s/ v3 d. [│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" R, L/ B k" \5 j* `4 e( i* `
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 _0 |5 {$ h( _8 x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( O+ l) s t6 T; e( ^$ [
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 }9 z, a1 B3 x, o- `, _│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 ] D3 {* L" u8 `8 x# h│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: M+ w# j3 @; |& O! {│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- {$ }/ p$ ?8 W/ ~- i6 _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 g# E! Z3 ~# ~! d" _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; S" C$ ~* g' X2 o: p1 I, n│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, f% T" D# @7 M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' I* l0 G8 R* H8 B2 ~( F6 s3 i/ ]
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 W* d1 i; p. h+ a" o/ j' i3 `3 j
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 \! v) O& |8 Z8 Q, B% u
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 i# v/ B5 }) z; L$ A# p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ E7 s. k6 I% l7 F│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) L" O& n( r$ P; d9 C, R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 v. K5 D8 k( E└──┴─────┴─┴──┴──┴───┴───────────────┘
( r5 _) t1 P/ F4 V7 A, \2 i, V# h- p) w6 _4 f. Z- f, S( k
; q! x' H+ D5 m
GigaChip (蓝版)
% ~2 Y# Y3 \+ |3 n D: X5 t┌──┬─────┬─┬──┬──┬───┬───────────────┐9 _$ Z8 I* X9 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 i. r' s; P& ~6 f% m$ Q% Z; }! j1 u
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 I' o& Z6 r0 B│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 d# z1 v3 |% A! N; ~1 c5 t: k
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ m, @+ C2 R( l
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ U& A4 W! b( D9 D│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 g9 q0 g* R3 v; E8 l* X q- m
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 c. e! z+ Z+ {3 ^ h
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& o5 C) {; K% e
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 j- h/ a9 J0 Y! ~# o9 ]5 [/ v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 ?8 @& S& K6 I% F6 y5 v9 i2 l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. n+ q/ L: a7 P5 ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, W3 R2 t: g8 T% T9 R8 J' x4 a│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 f( C- A) l7 V6 i; \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* P ^% j6 I% m9 m2 N6 `% J2 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 p0 W1 Z& Q5 N│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( s% h$ D9 k3 M& `3 c' S1 n' O4 S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( _7 P3 x2 v- ?1 Z7 T' r$ h C0 R- [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ J# G {' m9 n0 C3 Z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% Y! I3 y* S) I' P. @+ v* _
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) [( [( F0 {' B, z% t3 K4 Q0 p* z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ T3 g) @+ M$ L3 K1 M# J% G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ G$ A" S$ m2 e$ s8 h└──┴─────┴─┴──┴──┴───┴───────────────┘
# n) |6 ^% Y# ^* R9 D
$ H0 W8 w% N: }: XGigaChip (白版)(只列出与蓝版不一样的Chips)
* |5 s, B! Z' A% a┌──┬─────┬─┬──┬──┬───┬───────────────┐) f7 \% k/ G. C1 F! w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ C' Y$ r" U/ }1 B f2 J├──┼─────┼─┼──┼──┼───┼───────────────┤: \5 p3 i% q7 r9 U) t" e" w
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% _) ?1 E4 q( |% V, Z7 X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' v+ T9 Z. Z" g" [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
O ~ L( C, C7 p│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ M* E- q, K; ?% K6 [└──┴─────┴─┴──┴──┴───┴───────────────┘ |