转载请不要删除以下信息,感谢您! 2 d) M! r' M$ X
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, Z. F, p8 R' k6 @2 ?+ }■● ■ NintendoWorld 站友xliz原创
+ v- S) S/ ]2 s$ K( u: S■ ●■ http://www.NewWise.com ( ?- f9 Q* d0 i) l
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! B$ M, i) P" h1 D0 B! m. y
8 C3 `4 [" B2 p9 U l$ Q& A
- W7 h5 n2 A9 S. m& H" E 洛克人 EXE 3 Blue 卡片组合! Z: k9 _5 r* b' P$ q2 V$ K
0 Q; d/ x" y1 r( X5 G1 Y! N/ G) V& B; M- k2 m
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 D: D5 t7 ?! H, v( Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ t" d! k( W$ o ~====================
) ^+ V y# t; ?9 w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , N6 f! g6 [8 N/ G4 W
/ s5 A* y {* K3 Z/ c# |4 _1 }: [以下内容格式如下:+ U9 n6 s$ \$ p8 F5 H
" F+ j8 M9 y% T3 c7 b: u
编号 名称
, I5 P) d& K9 G/ z说明
3 o4 M6 e9 r$ g" O2 o8 J组合方法! i/ N: S- \2 V9 f& @
---------------------------------( [! q# _6 @$ }- Z% G5 S3 O/ p# s
01 Z-Connon 18 W" ~9 j+ ^; Q) q
Unlimited Cannon for 5 sec# |0 y8 v6 K' x6 q+ {6 w: @4 W1 x
Cannon A+B+C" _- p& s* y: @7 E4 M
Cannon B+C+D
+ J. U7 a! a! I+ c/ c* tCannon C+D+E$ |3 X6 Z$ f e. u: i/ l* v
7 O. ^# G1 c) d3 \4 n5 r
02 Z-Connon 2
0 d6 y5 ]; M- P/ d8 cUnlimited HiCannon for 5 sec
$ F* K) { E# \" SHiCannon H+I+J5 o7 r! a& v7 X4 X, Z2 N
HiCannon I+J+K3 n8 N2 T( ~, H0 j: r& k
HiCannon J+K+L
7 U+ \0 v& n L- a; G4 |1 F) v& W- f& j8 x2 L6 i, f
03 Z-Connon 3& ~3 C! a. |: w- C" n6 `5 ]0 Z
Unlimited MegaCannon for 5 sec. ]1 Q4 i# A( ]8 n5 _
M-Cannon O+P+Q
, D3 r2 q3 ]6 ^2 U3 UM-Cannon P+Q+R, R3 c* \! r9 R/ U- q
M-Cannon Q+R+S$ b$ S) o# a' j. a8 h
0 s# {( r/ x, b+ ]04 Z-Punch
6 `( A2 B. H' K( W* M. zUnlimited GutPunch for 5 sec( }3 q. I. \2 O4 n
GutPunch B+C+D! B3 Z# [( {1 |/ Y' ?: U
GutPunch C+D+E
/ q) L- f6 c! i# ]+ N) I- d1 w* xGutPunch D+E+F
$ o& P/ i' e' T& a1 m( K7 v3 |9 ]! [6 Z+ G0 Q' ?
05 Z-Strght8 Q0 Y1 {) i4 R8 F* M/ R2 Q+ d1 y
Unlimited GutStrgt for 5 sec$ R1 m7 A' I+ ^" u# W& i* ^
GutStrgt O+P+Q
2 s n. {! r$ ZGutStrgt P+Q+R8 K8 k$ o& m( [& a% y; W% b4 h
GutStrgt Q+R+S" L* Z( B$ ?0 c& Q
6 k! ^3 s& |' u
06 Z-Impact
! y" a* o: A- S: u" o; }Unlimited GutImpct for 5 sec4 k" K. B; O* t* U" W+ r6 U- \
GutImpact G+H+I+ b0 p$ A6 I1 f8 G+ Z
GutImpact H+I+J
" B) Y/ `' W+ r' i) OGutImpact J+K+L. s! R# g5 t( k
" U9 q( K7 X I \* g
07 Z-Varibl
' o; t3 B1 X6 r! d0 _+ EUnlimited VarSword for 5 sec
, Q; O7 W, e, p( h+ g1 P% ?$ ZVarSwrd B+C+D/ L. }6 ^6 L* u
VarSwrd C+D+E
. O6 T+ S0 M3 K/ t1 Z+ U. _VarSwrd D+E+F* n' a5 @4 h+ h) O+ ^
! l* c9 p# K, q3 e6 b4 Y08 Z-Yoyo 1) v5 J8 ?3 G; o% h& {+ ^
Unlimited Yo-Yo for 5 sec6 k& {. j( a1 X! v$ s& l+ R6 v
Yo-Yo1 C+D+E
( a) q) G, _8 `; O7 R8 h. lYo-Yo1 D+E+F
a X2 {0 Z; dYo-Yo1 E+F+G
9 b Y( \/ \' v2 `0 N0 d/ s1 M3 I( |) ]. a$ N! ^( c
09 Z-Yoyo 2
1 C6 G( X9 K& @! r; |3 \' ?Unlimited Yo-Yo2 for 5 sec
/ x; M6 A+ b3 O# _. v5 AYo-Yo2 H+I+J1 m" Y( Y& R8 L) @( h- ~$ G; c
Yo-Yo2 I+J+K
# Y8 Z% j& U3 i6 nYo-Yo2 J+K+L9 _; @& Z" b: ^# @% [0 R, ?
" h) H& j3 J7 c+ [
10 Z-Yoyo 35 u% [3 {: V1 _9 A% S
Unlimited Yo-Yo3 for 5 sec
D f* ?* k4 c- @Yo-Yo3 M+N+O% a' n& B( p8 s: o
Yo-Yo3 N+O+P
* V8 B% s& a; O! _( |Yo-Yo3 O+P+Q3 |+ `( Q! g& ^* k1 f0 o7 V
- v0 [2 F' i1 W& @: T- }( @9 m
11 Z-Step 1
2 N& k* v; S3 q4 CUnlimited StepSwrd for 5 sec9 `- _1 }( s! L
StepSwrd L+M+N; _5 v0 B; j) e7 H3 i
StepSwrd M+N+O
3 S0 y- `0 x( L. ^. \StepSwrd N+O+P, O5 D+ J+ V/ \2 F% u' B( g
, O% _) c- p) R" h12 Z-Step 23 W8 g* p8 q2 ^( T! \
Unlimited StepCros for 5 sec7 l4 G) ?4 m/ d; T7 L1 ~6 M/ d2 N4 m2 W
StepCros P+Q+R2 S6 }* v8 M3 B; @4 n' s* L
StepCros Q+R+S
3 D5 ]+ s% | ZStepCros R+S+T/ J( w3 J4 t4 e0 P8 C
/ O1 ]8 f! o* H0 Z2 L* n: D! `9 ?13 BubSprd
; F% x, J0 x: k @8 N0 [ vAttks w/ spreading bubbles!, b2 x8 i9 T1 Z5 i, l6 V: }
Bubbler C+D+E
. z- q) n! W" x1 w8 e. E% S( hBub-V D+E+F
: U. a. \* Y/ o, Z/ ]: QBublSide E+F+G: ?+ H# |. e+ A: ?4 f( U9 U! l
Bubbler E + Bub-V E + BublSide E' [" c H9 n6 h N$ F2 y; v
5 s# p/ [& e% [4 P
14 HeatSprd' t9 q0 o: c( t4 O% Y
Attks w/ spreading fireball!; i; r+ p4 n5 m0 S4 E- L
HeatShot H+I+J
5 X3 Z0 ^7 U W6 w1 rHeat-V I+J+K. }% W6 A2 v' J( ~( p
HeatSide J+K+L& p8 `9 v4 W5 ]( f
HeatShot J + Heat-V J + HeatSide J: `5 }% Z. [8 g' \4 { k
' M- i) u8 S. e' E+ O
15 H-Burst3 q/ A% e3 ~* T; i2 V4 X# |. N
Creates a giant explosion, s) _, ~. x( L, l. Q
Spreader M+N+O8 a$ A+ b' |9 @2 E: J$ g
Spreader N+O+P3 Y" }5 f1 ?1 a- R2 ?& d' a$ |
Spreader O+P+Q
L3 h2 D% C; T5 }4 Y" I4 C+ K6 k- Y+ P" K$ S
16 LifeSwrd
+ E4 G2 W8 z8 J( dSwings a huge 2×3 sword!
0 O/ T# B# D' \3 ?9 C: Y! ESword E + WideSwrd E + LongSwrd E4 _* q8 {, S. E T: q
Sword L + WideSwrd L + LongSwrd L7 b5 J7 E% d1 f' c2 Z0 Z8 c( F
Sword Y + WideSwrd Y + LongSwrd Y% m* y" I; K8 f2 L6 _/ M
& H; \4 Z4 V7 W) H. t6 p9 {17 ElemSwrd
' h0 P! H& d# r5 K3 Q3 U5 o- ~Wide swrd contains 4 elemnts
0 I4 p0 F: U* S$ S/ H( X: iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- S8 y1 I9 g4 l7 C0 kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ M' |6 v7 G- Q2 K2 d7 m1 e
4 ? i, r6 f! y. `8 X
18 EvilCut/ Q7 `" z+ t9 u+ Z# |3 E8 P
Step up 2 & make 4 atacks; F: k& s) c( r! b4 _
StepSwrd P + HeroSwrd P + StepCros P- I/ U7 k G( W1 N. P% N. ^2 V
% q5 d! V: g5 ]6 W' P
19 HyperRat5 Z& H+ q' C1 w: X$ v$ L q
A giant Ratton charges!% E v/ ^6 r0 y& d6 `, H# Y k6 z
Ratton1 A + Ratton2 A + Ratton3 A8 N" H/ A* O" M
Ratton1 C + Ratton2 C + Ratton3 C
- T9 {! a5 W" h1 _3 URatton1 F + Ratton2 F + Ratton3 F3 m+ D0 a/ L# V4 n
+ E" I0 c5 J3 x& C20 TimeBom +: \, ]; D; c( J( h
Sets Time Bomb in enmy area
+ Q, s5 X. l/ mTimeBomb J+K+L
9 D( c9 Y* O+ H# D* _: l" ITimeBomb K+L+M
: k6 }3 \, n1 {. O& eTimeBomb L+M+N! `; C8 q+ p# v
9 {3 c5 x# s1 N5 A' f' R
21 GelRain
5 i2 j/ o0 T6 w. L2 v }Gel steals squares
2 l6 e6 E7 I1 P2 x! M; O9 G" X# w9 K. uMetaGel1 B+C+D
" j) r, n/ ?4 o# o0 dMetaGel2 E+F+G8 g0 H9 d u" C1 N. T7 ]
MetaGel3 S+T+U# x* {0 r$ P' n* }
1 o- X1 s; ^% K9 u+ `8 W* g22 EverCrse7 l7 Y' S: d; T* }
Shield chases enemies
: B# j0 Y0 W7 D: {CrsShld1 C + CrsShld2 C + CrsShld3 C
4 f8 m$ L: s+ G# w6 {9 oCrsShld1 L + CrsShld2 L + CrsShld3 L
' n% E" G- K* z6 B$ A2 S w$ b
1 I, ]0 ^+ a% O6 E) l23 MomQuake4 `% l) @3 X9 O: ^ y" ]
Awakens Mother Earth!$ B1 t7 N% O8 W: M$ s/ a! Y1 ~+ @
RockCube * + RockCube * + GodStone S
3 R0 c9 v1 F. E
1 E. T& m. K" T& @: o4 ]3 a24 PoisPhar7 w+ R! W0 W: d4 c9 R2 J
Pharaoh generates poison
# O+ E/ q. P' p$ iPoisMask A + PoisFace A + Anubis A
5 b: a2 E. U3 K1 E1 }! u& `
. p x% @" f1 _8 v* V25 BodyGrd
5 ~) h) R+ ~" h. ~" I. {# FBodyguard takes out enemies
- y% v3 j' q2 \# ~6 rAntiDmg M + AntiNavi M + Muramasa M
5 @0 P4 s; M- c2 ?" F* O: @8 b i! l- z/ C% _% I
26 500Barr
8 Z3 _# I) M9 A( [ j7 Y3 LBarrier absorbs 500HP dmg/ `5 ~6 a( r' z
Barrier E + Barr100 E + Barr200 E2 X* p5 D1 O/ g& e
Barrier R + Barr100 R + Barr200 R8 F$ B/ p3 u" m+ [- V) J+ K
) x: g/ Y2 \# M$ X( Y6 d
27 BigHeart4 t T( L1 Z3 p0 ~: U' |
Attacks, then heals HP!
. {7 n' P' R WHolyPanl R + Recov300 R + Roll R
' _# ?+ T$ X0 ]0 o% s) ~6 nHolyPanl R + Recov300 R + RollV2 R& E% ?4 z6 f( L' P, r
HolyPanl R + Recov300 R + RollV3 R/ b# }5 u6 R6 I' O6 A: y8 J. s
6 [. l+ q! X& [3 b' s3 \
28 GtsShoot
. o: R4 l9 o1 gGutsMan throws MegaMan!1 z" L* n/ K5 D. X/ \
Guard * + DashAtk G + GutsMan G
, H* p) n) `5 n* @Guard * + DashAtk G + GutsMan2 G
$ j) q9 i2 n5 G$ tGuard * + DashAtk G + GutsMan3 G
A" p' F' b. a u$ U# AGuard * + DashAtk G + GutsMan4 G: Y' Z8 G4 c# t3 t2 S/ |/ [
% {5 N* c$ M5 Z* X
29 DeuxHero- X$ R1 s! ?/ j# f5 w- J
MegaMan & ProtoMan team up!8 x# M' O6 P$ }3 e8 ^& Y' x5 }# L
CustSwrd B + VarSwrd B + ProtoMan B! u2 R" l' W/ P, I6 g& J
CustSwrd B + VarSwrd B + ProtoMn2 B
, F. M0 f9 h3 h% S' lCustSwrd B + VarSwrd B + ProtoMn3 B
0 d/ ]9 Z( ]4 U% S4 Y0 _- n; pCustSwrd B + VarSwrd B + ProtoMn4 B
" A' V* L7 I. u# }) r# X( e6 }6 H( I" {( [
30 2xHero
1 A) ?' x! g( K* x! z& o' x4 ~MegaMan & ProtoMan Dual atk
. T4 S" x q6 S5 n) OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 T" ~3 S7 w' J6 v# C7 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! G, X1 Q2 [1 I7 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# k c, f+ c6 e* ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 s$ c' \* k3 L, [# z5 V2 Q0 K. Z# H# M: {
31 PrixPowr2 S- S1 {. z0 \) Z2 \
3 Navis attack at once!
, y. b- |% u8 N" K; u! hTeam1 * + Team2 * + KingMan5 K& A* t7 o* f' n# g9 _
Team1 * + Team2 * + MistMan5 M
# x0 q# N' c* F7 b+ OTeam1 * + Team2 * + BowlMan5 B0 J3 r; t9 P- n# X# M- p2 x7 {
. h4 X6 d. \+ \# f. F' W
32 MstrStyl
+ f9 d) q0 z+ v- w8 c1 rMegaMan unleashes his power1 B0 H1 g! ^6 _- P% b0 l& n
Salamndr * + Fountain * + Bolt * + GaiaBlad *& Z5 T% L) ^; u! b. _- E$ L
! `, P" K3 s- t) H) {8 r# rStdrdChip (Part 1)
4 _# K. d8 l: [0 ]+ [┌──┬────┬─┬──┬──┬───┬───────────────┐# [' y# f- U8 |/ q4 E/ U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! e5 D% u+ Y" O1 u& \0 s6 M' d├──┼────┼─┼──┼──┼───┼───────────────┤
" F9 f/ z2 m$ |' L* y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 c) F% N& ~: y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# k1 b! @! p2 P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! e' `8 g( P. \: J. V6 x, a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 D" C. ]2 P2 D0 X/ e│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 n0 l: y- X: [5 [" ]
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 ] c# ]( [- a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% f/ J5 g* a7 x: Q5 R│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 T2 t" Y+ b4 o) F1 y3 O4 E6 ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& ^5 S+ l: p4 O2 e( w* i" C$ S2 g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ V W+ {" W2 A0 J1 b; [6 W5 w│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- @2 g! g8 a" { B; V( z+ C│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! x/ b+ @& i, b, }5 D│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 n0 q% F8 v! t) S' m E" {2 ?% b
│14 │Spreader│16│30 │ │** │Creates a large explosion │6 D; l7 o4 G' |! \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 U, |0 F) A/ N5 d3 H; D│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& v3 P+ n, E9 y3 X4 v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# x- a0 r$ z) J8 r) S5 N│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 d, D( T7 ]9 J; F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 P9 X/ I8 M: \ ^* w- `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% ~% G" T5 Q, K+ {) e1 ?& M* m│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) `; U, [5 a7 C) p6 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
/ ?+ x- h1 H1 K6 Y, u│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 o7 e+ n" w) r3 O" m( I& X
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 i) d6 v5 }! D& X; u│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' P! _; n$ y/ i T6 f% t* T4 O6 M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 u; f- i2 y( S. ]8 u; m
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& b y. J1 _1 G# f/ s' U$ [) Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 Q s9 {. i; w E4 V4 P7 K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ c# {6 @. L( t1 C; p8 q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% _3 O( v- E( e: g; E6 {# u
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 A/ t, I+ H9 E. b4 D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* D9 { V, Y& C8 u4 A9 u7 X) |) a│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% B/ S+ _6 \' c2 j/ g
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* ^* W. |$ S4 b4 `0 p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; h. A& ]8 e4 P- @" C; _$ k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& f) J A& b8 }: P/ y- Y2 }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 P: K6 B7 h5 v& H* I4 v
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 N* |$ v. p$ m( O6 K0 s4 o│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! `! _/ P3 B# ?4 K! _; b
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) x1 Z: V9 ~ j) b5 H
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& T7 w9 ~. x9 G b3 ~- b+ ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ e; H6 E: |$ {' ^/ I" q X" a& n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, p0 w3 C a+ \1 @1 ?, C% U
│44 │ShockWav│10│60 │ │* │Shock through enemies │
D" i# `, L' l( B& A9 ?│45 │SonicWav│26│80 │ │** │Shock through enemies │. g. K, k2 x" |, T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ a5 U A# {; q6 \ F% L│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 R/ g" i/ N" C! }2 M, E7 {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 u. ^) ]' [ Q' A" @
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" ~! o( l/ g8 T) [* p* h│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! O, d/ @1 `" q$ B3 `+ J│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 x6 N. F8 V- {8 u
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' f* [+ c3 F [8 G y& j! X! g& `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- d6 W$ |, C/ h' U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 Z. j b5 B* o; j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ \+ V( B) Y1 n& s4 K) ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 w& A! `: S; a│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* l3 ^) J% V8 O/ O. F2 I6 v
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ Y3 T) v w7 ]1 Z3 B2 ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) T1 U$ I2 N4 q& y! L, l, \: J* i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
! q0 R4 U5 F- \. j7 u5 \8 q; D% \) b│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' W; ?& M/ [ H* o+ k/ l5 P Y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. P. O7 g. H z2 W( v6 T8 F: b6 ~9 S, V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; P, a3 |/ v% |
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 M3 q8 y8 n, {! e│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" V" ]; ]. `) D/ q7 J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 B2 w ^3 _. A, c8 L7 J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ O* Z. ?/ x6 M4 T6 X* z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& T' f) d5 T7 \5 v5 \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% W g$ L$ j8 I" B( V6 V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
^: {% E9 M- }│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: E$ K0 v! j( d- Z1 n│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! |' N! v' x! e9 `' Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; S0 H1 i' @0 a! {) z' L2 X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' O: O% p, X( G& s* F+ }4 o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
, m+ ^8 g: u3 }- ^$ I" x│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( e5 \5 f# M( w0 }& X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ ^. K: D" {0 e3 O0 ~│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# }6 l6 d2 c- c. o9 B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 i8 B$ A! p1 t, M( R) T7 C: O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. L% `1 |# w, F% `1 a; k/ F. T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 ^0 X# S* t$ ~4 z+ ]) t3 n( e
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( O: g8 O3 a$ k! r8 t
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 O3 D' g% j+ X$ X. \4 f/ S
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, \* y: |- x' X' A3 F) K! A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ G2 f, ?: e' a│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ d& O' B/ m- M2 L* J, t$ z: D│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ \8 b* ?9 @, _5 \) B: J
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! L( X* m/ v7 I' g% M( e6 x' g, J7 Y4 @│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ a% G5 m& @0 X) C6 H) x9 ]
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) r U5 b/ q) K% b/ b/ N9 q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* A. p0 m9 {- g; Q: n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 j) e- _' _( u0 m/ A, v│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; s, c# |/ k6 l│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% V3 X5 x& [8 }│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' E) M7 `. Z9 Y6 N& j/ }( p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" M9 y% J$ n3 `& }) K: A' [, {$ F! e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ l. X! X3 N* H& t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" v' D7 U7 M m) ?' }- {│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ u& A0 E! g. I8 F! D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 f% L( Q+ o2 U ^! e* j0 C└──┴────┴─┴──┴──┴───┴───────────────┘
' T l; T( @8 _0 A/ N( K
( a+ F' O2 o% t2 v+ t/ KStdrdChip (Part 2)% S! \- R3 d1 D' o6 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐. {7 R1 M, Q4 j V/ O) y6 o+ B P
│编号│名称 │MB│攻击│属性│稀有度│说明 │( I2 E2 a4 ]: M
├──┼────┼─┼──┼──┼───┼───────────────┤
* k/ D! U& X" _& G% k+ I* a% Z i u3 A& L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ } W O; H3 i4 G- I$ Y! P: u+ W│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 ?* H- l! r( I2 P│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 A% q+ o4 h; \/ R
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& @& z: U0 w- i9 k$ `│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 I- Q/ g" H4 Z7 Z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* n; e' [% Y# k, f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- _9 g- B3 L) E: f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 B F$ \/ v* f# [5 Q& }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- E) A- t# O3 Y0 E N# A; _9 h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 F) K8 y) I; c( _│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, g9 L+ ~: i; p i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ e% G# p& f, U4 Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
y) T* R3 ]$ }, D8 Z& E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 t& J, L! O: ?, o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, j4 A! A" n- h) ]" \, L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 }/ k/ K' h0 n9 ^7 w5 w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 M1 \3 [4 ]9 o! a: c# c7 |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 h1 d3 D5 o* a% ~│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ t/ @) `, s5 G. S: x% l8 P, y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 b- `0 {! ]$ ]: ?" o# u3 `│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 x+ z. c. _" B5 \ ^( o( z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 z; K' Y. K# W
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 v: Z! T, U: h' k: j0 \
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- Q: h8 ~4 E' S( \2 h! s) ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) B' s* z# x* H. @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& K I' j$ y @# I+ b, G
│126 │Rook │30│ │ │*** │Protects you from attacks │
' l) ]- q" T' _- a$ j7 W0 t0 N4 w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ D% T/ B+ A6 a! U
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! v6 ], ?6 W* j' P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 g) ^, h; z8 V2 c- |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! X) g' K9 ~( t+ }% w/ a
│131 │Lance │46│130 │Wood│*** │Lances through back line │* w5 ]4 e& P: I' s
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' }" c- e9 M0 G│133 │Guard │5 │ │ │* │Repels enemy's attack │" K& z2 u9 L; x. V, l
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# X% F$ s, A! U; T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" {8 e1 e4 e* ]6 ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' H7 b0 Q( A% d, W3 D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- U2 c) K. X3 |3 e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: ~1 H: Y6 s6 B( p, y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" ~4 @$ ?4 R* f) r( m7 e- _' S+ X│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ p- l- a7 \$ \% ~3 s3 c( m
│141 │Prism │60│ │ │*** │Prism fires randomly │
" z% {" y" \' b |3 ]- e2 q% N8 M│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 r! J+ ^! M. n# d2 d│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, `8 |3 |; q% j│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 Z3 o6 M: D0 a5 N, t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 I5 Y( n% j5 e0 v ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% ~9 y: t \* I! j& j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' P# H O! `4 V- x) x
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 `. ]; _ w% U- J│149 │Recov50 │14│ │ │** │Recovers 50HP │: J. ~- y* L+ T H3 s5 l& z6 E d
│150 │Recov80 │20│ │ │** │Recovers 80HP │" b) n: E0 ~. C; z9 _1 L
│151 │Recov120│35│ │ │*** │Recovers 120HP │! K8 k$ s% A! M7 o
│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ U2 x4 h- i% |) d│153 │Recov200│65│ │ │**** │Recovers 200HP │
( G9 J4 ~& M8 l! c' M8 S, s- p│154 │Recov300│80│ │ │**** │Recovers 300HP │7 P6 n: Z( L: l. j: g+ Y, A
│155 │Repair │8 │ │ │* │Fix your area's panels │6 X( T2 k$ T# Y5 d% }
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ _8 B# V/ E& H( K W
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ E/ G& o0 p1 f4 o. N8 [' l% L# d- }│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; y$ U. b& z" Z$ W2 Q9 ?( {) |; q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, x- k; R6 V. {/ B( }% B│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ {# H, {+ W4 ^" I
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 E W4 s) F% y6 }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, H5 r+ N/ }; Q4 D6 ?9 ]│163 │Invis │11│ │ │*** │Invisible for a while │+ e! P1 A6 N% s; D# I+ ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 y! u }0 Q8 [/ K! O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% C" b# O- I( R: J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 j( m. {* l6 T6 C% b0 j8 j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 @8 M! S/ s$ e1 U, [& C/ F u! X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: p# m# l% ^+ ?# A; z$ |│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: {3 Y1 y! ~6 C. y0 b
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 @5 L/ V# S- y4 J$ M# j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* U, n8 ~9 f& o* U! N# O! X
│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 ?- x( q, R/ V0 V2 {# c
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ k5 `, Y5 g% x! X; h' N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 k" c3 R/ A+ X( [6 u7 B, z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* ]8 }3 ~1 G; @4 v5 a2 s( _# Z0 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 U; m; w) I b8 w" `
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" Z3 f3 ~* H* S3 o2 h t+ B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& o8 t+ d& r% u+ m! ?7 u! @0 B2 F│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* c, ]' j: H" @* D# {+ V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 ~" k2 R. V# Z& w$ n/ r( y& |/ T# x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 f- Q3 t$ f2 [3 U3 u* d8 ]( X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 V' U- r/ j5 B" r2 Z│183 │Hole │55│ │ │**** │Open hole to dark world │3 q/ O! i# u' a! a5 u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 h/ X6 b5 Q# d( K0 V3 L│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ J1 T. J) O; W8 n; k│186 │IceStage│20│ │ │*** │Changes all panls to ice │, D! C) g, k% P$ {. i2 O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 B' R: F2 ]5 L V. R│188 │SandStge│18│ │ │*** │Changes all panls to sand │! L! @5 M Z l+ a( G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& J6 O& L0 K7 g6 P9 u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 E1 O; o9 E8 ]# a3 a/ ^' u: T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 u S2 D: b% I* G: V
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ {* L ?0 O5 C) Q, C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 f& i$ }4 F; Y& v2 M
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ f# J/ N% g$ f: J4 I/ d4 x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 O3 B2 ~0 A/ v G' g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, T& e' l+ m: D! U2 S( N8 B9 B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# V. J% S, ]1 u7 q& a- t" y5 x
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- Q) S. P8 R }# f3 v. M
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 L+ h6 H( B( T- g* l
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. ~& V$ [8 J% ^+ `5 ?) u└──┴────┴─┴──┴──┴───┴───────────────┘) {1 R% n9 U( w* |1 k9 c
- K! Z; J! Y7 I. l5 k; I
1 |; |+ `( c" u
Mega Chip
7 a% r' K3 t. c6 G. ]* O┌──┬─────┬─┬──┬──┬───┬───────────────┐
g* h* F9 d+ l: {0 j8 f8 T2 C5 A# v│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ?& m$ C: s# ?& O1 V% B( C. E8 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
* z1 q& u/ w& |) R. I% y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 R7 I6 S+ o2 G
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( w; I3 x1 X$ ^: k
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 h+ |' b8 Z5 c0 i6 Y4 V│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ n# P6 I' T D+ l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& d+ x4 S: z' l1 Z. y4 i. U# [4 n
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- W' z6 K; @4 I/ u4 l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# U7 v" C- ^# ]# O5 M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( n. e" b9 W. G9 R7 q1 m0 M4 \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 I+ Q( ^' T$ I$ U( i3 Y9 d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 ^* E8 [: [$ N! G3 f, a5 s' W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ n% @/ i+ P. P* a! M+ @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 x ?' _; Y0 L1 j* C4 ?, a: S
│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ `- q6 e- R4 G" ?6 Y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 @0 X, z9 U. M" y1 N4 {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 z9 G1 u; |$ @5 X- ]) Z7 {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, M2 `* P2 A" _3 n! Q' e: `! R0 R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 z, r) Z2 \1 T7 S$ N│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 H% S4 L2 N v. q/ t6 j# w3 X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# A/ J8 s$ i; e8 }4 X; ^! o% ?* f│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; g+ h1 ]- e5 c% [1 k- ?│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; ~5 F2 t$ _2 e4 h6 k' s) n# _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; c! ^, S) Z# y* s7 e; I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ d+ z* O. k! @0 [; }# _2 y9 i│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ C, E8 e7 E: f4 M0 d8 ] F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, C. j0 N, x6 \9 W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' W0 ]+ I; {0 n# b! _8 }1 K, y: Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 T) c! T1 f/ w$ T+ h( O. \ o. h│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
y0 D. k6 s4 _+ n0 W i│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 E2 C. b4 n) N: t
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ l! u/ \, `& u! y' x5 h) J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ e# B3 D+ Q1 q. z! C$ p
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
4 N1 m+ n; o7 |6 t. H│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& }/ W+ H" `) w& {, u J" ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 d$ J+ A4 L( B/ }7 }- N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 R" k! U0 F# V9 a& W, b( j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 u6 m; h/ Z( s- @- X/ S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, e( ~ {# ?1 z1 ?% S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- X# |# i" @$ L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: S( Y( Q) @$ C4 ^+ T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 }- v6 x% Z2 K+ @4 E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 a; c2 t) M/ G- q3 R( Z9 ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 R# ]; ?7 z" j7 B2 P│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
C+ ]( ?7 n) `9 j8 z% G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ G$ {) O1 A4 E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 P8 G8 X: Q* E( b! k# ]│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ M4 j9 V F& f/ S5 {; Z# T- |
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, n& P8 x2 B- _8 v& Y$ w, o$ e5 z" B│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. ^+ v4 x a# h3 R" e" w8 G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ ~' V% Q2 K5 |4 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- ]# a, o2 y( s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
\. }. _) r! p: ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. D3 @. S# C( R/ n6 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" e0 t( b F! B! q1 u! q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 |8 l) ~7 J% C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! B+ n v4 @/ S/ I( }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% n1 n7 `2 L3 ~9 D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 [8 r+ S0 T1 e" j u, x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* [* O& M, `2 T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; B! w+ E% f- H) x- o* u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! i W7 n" g# d4 J& T
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- z0 {& x+ ^* j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 q2 w; Y+ F" p0 G$ \+ R0 U( C3 g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! s* x( @4 \1 g. m│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 `; P/ }$ T$ W0 i" |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& P$ \9 [& M9 R( t6 L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 S$ L0 x) @: ?+ e( N1 w% c, @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 F/ ?. o( D6 R$ d7 j4 b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 v* O: i# s% A! p O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, R1 w; `) B" }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* c8 \' n0 J4 A4 L
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 B) D, \0 l2 n7 K8 l F9 X│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 V4 F* Q7 }3 t+ y+ d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 \# J+ B$ W( Y y( J3 Q T3 c+ N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ Z0 M) i% F$ w6 N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: o. p( B* t: U5 \+ V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, j. D( j7 W6 s, F& f/ A% e! p; V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, G$ s0 q$ O$ E7 k# h% _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' E8 }! g6 z+ l; Y- L0 [/ B3 ]# L2 a- X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ L/ V1 T0 A6 \; z" J% f) s0 n│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& d( _5 D: D5 A- A1 f
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, P. v2 P- v* D- ?4 J9 i
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" ?( `% H' I$ t+ _8 j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 N, {4 o' [& }1 \6 s( z/ E" b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& z4 x/ i' F3 b% D5 A- u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- r; ]+ d( D Q+ J, F└──┴─────┴─┴──┴──┴───┴───────────────┘8 P4 N: ^7 R J; }
! e+ [3 ~* t. m0 H$ I% t: ?1 N2 l
' s; g: [: @' DGigaChip (蓝版)
! @8 d# |! Q3 K8 E2 P) R3 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
" s0 y# w& a+ j│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 r R, d* y) ?6 |9 o/ L% {├──┼─────┼─┼──┼──┼───┼───────────────┤' g" |2 _( l# v6 c& K$ Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 Q0 F6 b( I, A8 I# m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 x. m2 |- s, S) O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' `1 G. F, W& E( f* v& W# Y2 _│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' m% Z7 f, p; f) e* U+ N
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* X4 Q" f2 E4 B. @- f4 q" R2 C* s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. k% E$ D% @; g! w+ `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# N; _; P: @$ ~8 ?
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" ?7 f$ k" A. r1 B) M" F. A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: L" ^; @8 ~0 B7 p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ [! A( ^& g6 m) K [# A
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 e7 T! u2 b: L/ @ q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 E; b/ g# C' f* z1 [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" B5 `. Z, F! F. ^4 m9 }
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& L1 @' S# w E+ g' ?+ T' r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: ?$ w. J3 y8 G& k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 s) k, O5 c) l+ V; | V( p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% O! `5 T- c1 K3 c8 m4 {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 m8 e; b' R2 g# ]& B│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ W+ W$ C" R% ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# C3 Z! |$ N0 @, b- w5 Z└──┴─────┴─┴──┴──┴───┴───────────────┘
8 K- _2 Q, G/ o3 [$ I( J5 A' ]6 S! Q, P
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 O4 X Y0 Z' q┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 `- A! z+ g% ?! L4 m│编号│名称 │MB│攻击│属性│稀有度│说明 │
* V4 ^ @5 N7 R7 ~8 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
; y0 M/ a& a1 `% q' U0 L, U$ p│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 g/ d9 @8 r0 e│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 U) b& _5 E4 J& Z$ D0 y3 B
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 ~2 i, t. G( {2 N) d; p│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, a1 }/ q3 {5 {- E0 H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |