转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 |5 N0 e# _# O
■ ●■ http://www.NewWise.com ! [, h4 g6 O# V
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0 A/ m' `$ d/ w' W! s: O" J* j$ ^' h: L/ c3 ~& V
洛克人 EXE 3 Blue 卡片组合, @1 Y2 F" M R- Q, w2 p
1 X/ `- h$ V7 r8 F0 i$ c- q( l9 q1 _( n P& d5 c6 ~; s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 L9 Q/ \2 ^% A, n3 t" }8 [大家要看日文版的P.A.或详细攻略,点击这里吧!; K5 m1 W. }% `8 Y: i
====================/ K! H% C" ~/ K
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " B" I2 n1 ?# ~0 h) p
6 h9 Q' \4 h( Z5 i3 ]( }, y3 ]以下内容格式如下:
7 T! ]# F0 x% h" R/ |/ T, o4 }, ^# \
编号 名称: e& i6 ^3 F+ D- X
说明. Y4 {& q+ s- x9 m
组合方法
+ @ L9 p _ z& e6 s---------------------------------, R8 M1 g! V q* Z5 c- s5 Q1 ]
01 Z-Connon 1
% E, D3 @5 E! }) h/ R$ u' \: kUnlimited Cannon for 5 sec
% P: i; x% d: ?4 P. dCannon A+B+C
/ T3 T' S a+ L5 H5 t* R- }4 xCannon B+C+D
( J2 X9 d' ^" g& J$ jCannon C+D+E$ o0 f( h- Y6 L4 W
$ n8 R8 {) }" |1 I
02 Z-Connon 2
q* n* o3 m! E. M6 W6 y# K3 L% U& n0 yUnlimited HiCannon for 5 sec
/ z9 F+ o3 X! j! h$ p" u4 `0 aHiCannon H+I+J; @: T/ [7 G( j# e: o: |4 `& M
HiCannon I+J+K* g) G; G) M" B7 @3 ~
HiCannon J+K+L
" E0 Y# R0 u- ^" g+ N& D& J9 _
( I, @0 P9 z$ |# h03 Z-Connon 3) z* [2 j) B5 S/ ~4 C) ]
Unlimited MegaCannon for 5 sec
$ f' E/ H+ N5 ?' h4 Z/ Z# HM-Cannon O+P+Q% G6 w8 V# l% p# @1 ~5 T
M-Cannon P+Q+R' O# f, I. o" J' g
M-Cannon Q+R+S1 }$ v6 Y% w U' ]+ a8 X; S
) B7 `& [; T* l2 V w+ I0 j o
04 Z-Punch
% Z8 z7 q$ T' c/ C b# RUnlimited GutPunch for 5 sec
( l& f. ?* c% q& I' G$ gGutPunch B+C+D
. A ^3 E% ^( J' m( M0 Q% `5 zGutPunch C+D+E
) e/ G2 i. b6 u; Z: h2 s `8 JGutPunch D+E+F) c9 e, `3 X4 W( ?
9 H4 o& `9 C9 V3 F# v05 Z-Strght
+ Z& l( s; I3 b9 w8 kUnlimited GutStrgt for 5 sec- B7 m& p+ c. i& L
GutStrgt O+P+Q3 c/ T/ t& F7 {9 Z
GutStrgt P+Q+R+ N. f6 x, e% n ` S- U+ L
GutStrgt Q+R+S
6 ^9 [7 I) E" o4 x! f1 g9 v+ B7 k8 q6 }* }8 v) ~7 E+ h
06 Z-Impact `6 y. E. O. S- _% _! _, y0 [
Unlimited GutImpct for 5 sec% M) g* }9 [* d* i7 I5 E& m2 Y
GutImpact G+H+I
E8 |8 E3 o9 sGutImpact H+I+J
3 i- k: V% O. p1 F; i. xGutImpact J+K+L/ n- ?, v( [9 B# d
$ l( _' z, |2 n8 e2 t3 j07 Z-Varibl
1 N2 u1 X$ U# t* ?/ wUnlimited VarSword for 5 sec3 @# B3 g0 [ B# ]/ Z& z4 u
VarSwrd B+C+D
) b0 J! o9 u+ j. l6 g. aVarSwrd C+D+E, O# z8 ~1 T* V+ s0 @
VarSwrd D+E+F e9 x) U' @" Z" d/ A% w
# N, L% m: d3 [ Q" n
08 Z-Yoyo 1
& v e, Q; l4 jUnlimited Yo-Yo for 5 sec; y6 K( B( I; s$ ~$ j
Yo-Yo1 C+D+E' e. h: U4 k5 E* g% l
Yo-Yo1 D+E+F
8 K T* i2 K: T: {. \* ?: u- XYo-Yo1 E+F+G
9 ?6 C) e! d. m; u$ F/ w) Z) m. }( k$ a' [1 t. z# R1 `
09 Z-Yoyo 2' X; R0 T/ v3 [+ x
Unlimited Yo-Yo2 for 5 sec9 c! `) B5 l2 I, N/ ~8 P. J0 A
Yo-Yo2 H+I+J
6 ^' d W6 k5 z: {Yo-Yo2 I+J+K
3 Z4 K, m5 s1 f y7 A+ vYo-Yo2 J+K+L# d: i+ J* e3 `; p: w
8 V. y9 D: x$ l) W) n2 \* A1 \5 \
10 Z-Yoyo 3
2 v; }4 Y! y. N5 AUnlimited Yo-Yo3 for 5 sec8 c& ~7 ^6 c3 B S7 C
Yo-Yo3 M+N+O
1 C7 D% i% l* a% F% U) N! sYo-Yo3 N+O+P! |( k" j) n8 W4 G$ U
Yo-Yo3 O+P+Q
0 \: A* S- g( `9 F* `
" k8 a7 j& b0 n4 [8 X6 P9 C11 Z-Step 1
4 e5 L U5 O* nUnlimited StepSwrd for 5 sec
" K( g w8 ?/ S7 p# {StepSwrd L+M+N$ C5 Q$ R+ t/ g! ^
StepSwrd M+N+O
9 f+ J) X4 G$ m3 B1 NStepSwrd N+O+P
9 p6 J) \- s6 f1 b1 x
" s2 X6 O- F0 _# N12 Z-Step 2' V5 @/ N( T1 S- |: `/ j) k
Unlimited StepCros for 5 sec u( ?- q2 M1 X9 ^0 a
StepCros P+Q+R# _2 X9 P1 `8 l8 Y
StepCros Q+R+S
; P' U* M9 Y* g% x( dStepCros R+S+T
7 t0 ] p# [! V1 O
$ k% ]# V6 g% i5 M13 BubSprd9 M8 B, O4 R+ T5 f
Attks w/ spreading bubbles!8 n& d& i0 [. Q* O3 p
Bubbler C+D+E: D3 C2 {; R K+ @ M; o
Bub-V D+E+F9 h0 f: w, b/ i* d; {, s9 [
BublSide E+F+G
) L! c! w) _+ ]. C6 v& \Bubbler E + Bub-V E + BublSide E9 }0 K# E% Z5 t1 r" M
: T; k w( V% k- i. y14 HeatSprd5 f. U/ [6 ~$ \7 Y& `
Attks w/ spreading fireball! f; {) l# F8 D6 m
HeatShot H+I+J
f3 O' U# P# E- U2 T- jHeat-V I+J+K. V" h# l" a6 c) c6 [
HeatSide J+K+L
2 x; D" {' K, l* u: I) ^0 h% KHeatShot J + Heat-V J + HeatSide J
0 K* R% w% ]; p+ P4 p- ~& h$ s/ P% D# J5 p) ^
15 H-Burst1 _3 E8 S% U4 Y+ `
Creates a giant explosion
' ^3 j8 K5 T- C5 z% w3 B: ~- U5 y1 WSpreader M+N+O
+ {; D1 p: R# x' ^4 @( sSpreader N+O+P" G" a( w! L6 ?7 w3 g) ^# p# t
Spreader O+P+Q3 @$ W# ?, m' X
* u' m2 E8 c. K6 ?* r9 |
16 LifeSwrd
/ H( r; b" d( oSwings a huge 2×3 sword!( A) B9 ]6 X* P4 g
Sword E + WideSwrd E + LongSwrd E
! x! ?; U$ X3 s! M/ ~Sword L + WideSwrd L + LongSwrd L9 y) \' N0 d8 ^* ? K) u G. E
Sword Y + WideSwrd Y + LongSwrd Y
& V' p; t# {: Y# i# c9 ]" r, M: E
+ W. d0 o+ v* Y! |3 S4 I& }* u17 ElemSwrd
( z8 j% S2 R8 q: zWide swrd contains 4 elemnts
: R; \5 \8 m/ x& K1 U2 p3 UFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 M( d4 y% O; u! M4 l3 P/ FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 b* d+ H3 h( ]% g6 i
" g, M1 t, s% i7 y) G" a18 EvilCut
6 N) }$ q; c2 `! y1 g* `9 C+ JStep up 2 & make 4 atacks6 F# w2 d! m' I! t$ |9 o
StepSwrd P + HeroSwrd P + StepCros P8 @4 A$ S+ L. h4 V! v, W! k* O
1 r3 M0 q' l# X, |
19 HyperRat
2 C$ _9 b: \9 r& {; a* y1 NA giant Ratton charges!
2 ^0 N, ^1 E1 P$ N" M& X3 zRatton1 A + Ratton2 A + Ratton3 A
6 K! b4 N% F/ J! fRatton1 C + Ratton2 C + Ratton3 C
0 {' [. n i+ Z, y( @) ^Ratton1 F + Ratton2 F + Ratton3 F
: H1 r3 X( K' R& r( u$ {2 c/ R! J5 |& Z F6 |& k1 M
20 TimeBom +; |8 C1 E: [$ ?# M4 E C6 m( _
Sets Time Bomb in enmy area( v) v# a$ \, h
TimeBomb J+K+L
- v5 Y4 E& x7 A/ Q# ~/ \, u# DTimeBomb K+L+M
( d1 ` _ u# y7 y% L" bTimeBomb L+M+N
3 t3 R) v2 p" i
; y2 u6 s, x1 l1 @2 }# x: Y21 GelRain" P3 f; e2 m# m0 r
Gel steals squares3 u0 w: ^, p( }; w
MetaGel1 B+C+D) {; A8 o- C( M
MetaGel2 E+F+G* j3 Y# b, h2 H
MetaGel3 S+T+U
8 }, t8 ]% }/ I2 l. h& e, x# Z* g0 M6 f" J: t
22 EverCrse e. w h8 ?- ` I0 }2 J7 A
Shield chases enemies
$ I6 y. ]3 T3 V, ?& o: @9 YCrsShld1 C + CrsShld2 C + CrsShld3 C
8 E. Z" S1 Y: M$ F( VCrsShld1 L + CrsShld2 L + CrsShld3 L
$ }4 M% Y1 M" \0 J& ~- }) U3 Y$ c# O7 o9 J
23 MomQuake% i$ H0 I ~/ v t) D" k$ M
Awakens Mother Earth!
* P, y8 U: y' R2 qRockCube * + RockCube * + GodStone S2 v" R6 l5 k: P, H' L6 K
{! ~& [7 o% N24 PoisPhar
) L+ c. v7 A. I% M0 PPharaoh generates poison
& C& n1 {' b3 ?3 A- Z9 OPoisMask A + PoisFace A + Anubis A, A, V% @, r8 E
/ b d$ t: q! c# N+ D/ }25 BodyGrd
5 u! ?$ v1 W& K/ e, XBodyguard takes out enemies" \5 \" h2 e ^6 P# [1 ?6 Z
AntiDmg M + AntiNavi M + Muramasa M
2 v9 o4 w% F* ?# l
3 {" }+ ?8 p/ x; Q. A26 500Barr) E( t$ ]5 i" {& M9 F$ @, C4 [
Barrier absorbs 500HP dmg
* t* L S1 y$ g: q/ mBarrier E + Barr100 E + Barr200 E/ Z' {5 P1 R: g. I) z. n6 ?( O
Barrier R + Barr100 R + Barr200 R( i4 V. i. h7 \2 D
& T- D; Q5 o/ d8 `4 f
27 BigHeart
$ o. V9 S, {% g, ?* S7 R4 M FAttacks, then heals HP!
' f' [) J. v4 X+ ~, p! S; c5 @HolyPanl R + Recov300 R + Roll R! h M' n2 ?! T% D/ Y
HolyPanl R + Recov300 R + RollV2 R; L$ F7 h- v! C+ C4 ]
HolyPanl R + Recov300 R + RollV3 R
2 T H. \: \; g
# ?7 V5 W$ A3 ?0 D' K2 \28 GtsShoot* W$ Z. Y) ?7 r9 M5 a
GutsMan throws MegaMan!
7 F, f6 _# M. p( m9 F& ^Guard * + DashAtk G + GutsMan G, N: l" V: a- ^& ~% d/ H: I
Guard * + DashAtk G + GutsMan2 G" l# W# k' _7 E- U) w: g6 W( `
Guard * + DashAtk G + GutsMan3 G
9 k- n5 f5 G0 `6 SGuard * + DashAtk G + GutsMan4 G
g" v6 a- b" J. _& I: z
- `, s! z" Q! Y6 Y7 g29 DeuxHero$ [+ r+ W+ H: L1 q, F: @4 C, Z
MegaMan & ProtoMan team up!
: T1 R) T' f7 X3 ]CustSwrd B + VarSwrd B + ProtoMan B" Z2 g& |3 W2 H4 @! A) @. Y X5 V
CustSwrd B + VarSwrd B + ProtoMn2 B
+ R9 r# s% r% k5 oCustSwrd B + VarSwrd B + ProtoMn3 B
+ [7 S" S) w" n. |CustSwrd B + VarSwrd B + ProtoMn4 B) `1 G) v: p$ ?6 Y4 k
/ `: Z! s k1 D! U" h30 2xHero+ ~+ T! y0 H- L+ j) G
MegaMan & ProtoMan Dual atk
~2 ~5 N, [$ ^7 c. E/ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) a! M( G* {/ ^) Z8 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ ]8 ?( }( n) E% O, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 u/ S# ?6 ^2 r/ T0 C2 R3 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ [4 U' }- ~5 s
0 k" Y$ V R4 t$ b" O
31 PrixPowr! G4 S% ]3 M3 v% n, m
3 Navis attack at once!
' q: ]: P2 p q% H. v& B: U+ ETeam1 * + Team2 * + KingMan5 K0 ^7 l8 Q+ L: B3 K
Team1 * + Team2 * + MistMan5 M, K! d, }8 y. R/ h
Team1 * + Team2 * + BowlMan5 B8 b9 P) L# ]2 [ n) r9 d
9 O3 X8 e" Y8 ~) ~5 {32 MstrStyl
~$ A3 l# v4 Y6 p* c }" UMegaMan unleashes his power$ L5 w* a( T9 f) S; ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ C3 P; D1 @* U" K) E2 Y {
. e0 i& T a9 J
StdrdChip (Part 1)* {- P7 S0 {% y: E! Q" Y7 F
┌──┬────┬─┬──┬──┬───┬───────────────┐
' z3 y& {' O: v9 Y* b6 A│编号│名称 │MB│攻击│属性│稀有度│说明 │6 Y0 y& k( K; X3 [' e
├──┼────┼─┼──┼──┼───┼───────────────┤8 v' G( f; @8 k: |3 T& L& s* @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% F4 @) `8 k- b* p' q4 N$ O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 w0 n. N5 y' h6 t; C, r; {: u
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( ~- U, c8 }! z) ~5 L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 r2 w6 X* ]9 p& Z/ ^* n- B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( u3 x9 ^4 P. Z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: z" d( B; g7 \! T7 t) M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* y M5 S- W' l2 f, K8 L9 C- F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- { \! F* P/ K1 E+ v& @* z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* B8 ]1 g1 @) B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% l. ~, y7 F/ W! L1 F
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' ^: f% [# d1 P- F% y" L3 E
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' S( H6 S: c9 }$ v│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ b" C# {8 g! t" ?! m/ c4 r│14 │Spreader│16│30 │ │** │Creates a large explosion │6 D M( f7 J: i+ Y- X2 ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. L, ^" X! `' L, N+ i& y5 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& j8 C- p6 z+ W9 [/ \1 Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& R3 |) S* Z9 r6 m* e. ~) p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 A/ T- {' Y3 ^' g9 c" L. _+ o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- _' U& ]) l3 _
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 V1 K% ?8 D% N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( l. ^# D+ E. L1 c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 |. f6 u5 E+ I) i' O; A│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 V8 R& P5 q* K3 `3 }, l; B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# ?& h6 m* V/ ?8 ?1 m7 h! S/ O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ ?3 p0 H# B* H: z- O8 U1 V5 O M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 b. ]. z2 H2 E( Q# L% h# [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# h& E; Y2 \6 r% l; G5 B. w8 B( @+ C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 w2 O( d. T N# r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% s. b) x3 q' V0 ^2 y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ d8 W: h+ I6 R/ J/ R
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 F5 w0 C6 [9 r; ~0 D│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. \8 H3 h# c( p1 _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ r! _3 h6 D8 N; W3 n: t4 O
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! o0 h8 ?, T$ ]7 ^+ h$ @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) K7 B1 N# ?2 q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 i. P6 y; m7 @" ^; b8 B
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 \& G& l5 x4 w! G @4 {! D+ u│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 V$ U+ Q: Q* L/ V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 Q. u# A+ |' s: b7 h
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ \) p9 P* f$ `
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 p" \7 e, Y3 \; n, z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& P4 P3 `- F8 G! P
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: K4 Z" ~8 w# o, j
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ g p1 ?7 [5 {7 N8 y, ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │; d) P1 j4 } C& A" J$ }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 M: U: A8 v- `) z* y! O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( S9 N- n/ m- X) L$ V8 e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' R; f2 p5 _4 K
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 ?2 ^0 [7 p# ]- e) a" o# b- }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! e2 U( b$ g" h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* n& x m( E- y- y( J+ m0 c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 K, W9 O0 p! G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# K" T0 a$ ?6 l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 \& j1 E' l+ w, S* C│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 G8 L: w# X8 u* D& z4 y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ X# _( C5 B7 {$ Z8 f% v5 p# v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- ^8 \, v F. o- d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 w4 f7 b$ z7 ?7 C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" U) O5 d, Q; o# d5 E8 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& G+ D) V/ u# \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, Q; \: a! x5 o5 d4 q5 ?6 ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 b. a9 |' y# D& g) `$ Z/ s! o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' G1 V: ~, G) D) y% y2 L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& p8 U8 q8 V: L/ O5 J│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* g& f$ d$ ?* ^. ?/ ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) U; H* a6 R1 a2 o) e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 y Q3 R) O- g7 {/ n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% F/ m! V- D0 n1 _│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- P; N3 [" R% Z8 u* Y- Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 j2 E" k @+ l│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, J' N8 @/ m# M/ c│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- \8 i6 P+ Z4 P1 X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ D( n9 b! }8 j: s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ u2 a, C0 ], J' i
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 Y9 N. M. u9 C0 l, [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* I% [+ f( Z! ~; O+ y& z! ?- q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 e4 E- H4 p! e9 g. u6 t
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 X- G+ a, e; j. S% ]7 k│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ ?6 K U3 M8 e! K" \* o
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 h/ v2 z+ n' ]6 u0 N│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ `5 [+ ]$ N/ _
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; i4 J2 c1 Y& W3 Z- I3 O7 A│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ `5 D* z+ x. m2 s, R! O! N│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% e8 ^* t- D2 b/ s9 Q8 L
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% C* N" a; m- ~│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ L& \, @& J/ |( Z& g│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 ?1 ]1 r4 `, [$ O+ T; }. q6 V; S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' ~" C0 D, s0 E D: g7 G3 }
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ F: t( \* x' R7 E" G2 m$ B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 D( R4 F! S' e# W/ X8 z$ t( P- Q# Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
e4 ?0 z% o* @8 W* ]│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ M- W: T0 w1 t3 A0 r) X1 B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 d9 Z8 b* ]) j' K5 ^5 m% @0 c5 j+ I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ s* f, v( z2 C4 `$ ]0 r! }* ?
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. g* R7 ?, x. ?, s
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 u: S# [; x) L P# u│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 G! i1 _) t, H7 l/ U│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ [ {6 ^# Z( Y- _│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( U7 z' Y/ B9 `, n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& w# Y; A; `6 |/ O└──┴────┴─┴──┴──┴───┴───────────────┘5 i" w- ^+ J) z+ `% D
) D: F) c R0 X! d% W
StdrdChip (Part 2)0 h a x/ z3 l1 }
┌──┬────┬─┬──┬──┬───┬───────────────┐) [ o" b$ P9 _' R: X% }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% o) k) @3 f+ x0 c t w, L├──┼────┼─┼──┼──┼───┼───────────────┤
Q, u9 K1 q. Y4 o" @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 {' l" u& C H# e8 e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! `2 z: U# Z" \7 K6 H- o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& O8 X. Z; x- h│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( z) t% t2 \- i- R+ {/ B│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ {6 P% _0 E3 K& |3 V│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 o' {. ^% K6 L9 q4 T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, }& S' r6 y" g; p( N) _* J
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ V/ w6 g1 x0 B6 I│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% J$ H, X4 o: X: k* d; M│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
n9 f. w- \6 B4 r8 X' `; [$ Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ O6 U) N2 A' o7 k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 S+ h& |& ~4 a* x2 V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" T8 F, r& _; Q2 ]3 S" }% t6 M: u│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; v' z- f- ?; K& t) y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- Q" z& ^ E0 Q$ q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 ^+ W/ C; B \. ^
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) [# n: c# U" n- f
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 M; s" u5 K) @# ^! g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# F1 N$ j) f. b+ b$ i1 x, n& {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! t. Y4 [- Z( c8 z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; Z9 [* I0 z2 e# Y6 _! U* V5 {│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 W( H+ G- Q$ Q; T$ s3 B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( V+ T' d2 g- D6 k3 l! u: N% u: T; @
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) [$ u6 S! P3 |) N; p' Z& z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 M [0 f3 A. _! f4 V, P+ T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# \% V% s |8 \! U( B8 L
│126 │Rook │30│ │ │*** │Protects you from attacks │# p, M8 p V& Q9 A, l8 j
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- h) a# C, O! Y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ {, q( e; W/ c$ j
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& _& N% a/ H- }4 h7 u+ I+ s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 X! b* F+ q; }5 z+ U* Y│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 f. v# D# B' F" x7 p│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ h) F9 s, M. x; g9 m7 Y( Y% r4 G
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: a# @* r: C* ^; ?+ K: g) i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 o9 c0 V. ~% T* E& B7 }6 Q2 v
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
o+ ^- `5 x. T3 o) T# R( o/ u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 }: J4 V: Y6 e6 H- t- K9 B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: q" ]6 Q: S( p5 w y, D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, T' r2 {) Y. f
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' O3 _$ S) V. G) p( q, I│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 J; F( a3 y+ z7 A3 h│141 │Prism │60│ │ │*** │Prism fires randomly │4 o, W2 H2 o* S; d" ~1 J% D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 Y) ~+ ^, n# j& w│143 │Fan │14│ │ │* │Vacuum pulls enemies │- _+ K7 Y9 q' P0 d
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- v: I5 J9 O1 F│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 a0 m1 k. b/ S1 E f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 F3 S: }) U# h( G' s
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ |/ X6 z- v2 N( e0 j5 l: ^1 Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ N/ F9 D# N$ o/ K9 _' D│149 │Recov50 │14│ │ │** │Recovers 50HP │0 {& A, b5 s" e) p0 ^3 ]
│150 │Recov80 │20│ │ │** │Recovers 80HP │
# w# A1 H6 g8 k# b/ R│151 │Recov120│35│ │ │*** │Recovers 120HP │& [8 `4 N! |1 a; q8 K
│152 │Recov150│50│ │ │*** │Recovers 150HP │( l, R8 x2 J9 g! D) q
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 A) k) p- o7 s, e H7 I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 L9 S% h( k {* ]( C1 W5 U% y; l│155 │Repair │8 │ │ │* │Fix your area's panels │ D* n& U1 P2 b) J, B' c' y- Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 C2 ]7 K+ g. I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- J- }0 W* g, E7 p H- g$ x$ _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 Y9 |/ |( {$ b/ S1 O' U4 V6 Y5 g│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 ~' @' o2 D5 S" ?# Y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( q3 I! Z) L: C& \7 Y% C* F& C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, a$ `2 Y8 i# o3 c' R& ~% \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- ?) q5 C2 W. ]" U
│163 │Invis │11│ │ │*** │Invisible for a while │
- T' Q' m M: ^. k: M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" q3 M/ c `" d8 M; u│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 c; B; P+ l# S& H% L│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( h) g4 m2 F X# P4 A" @) V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 X- M' I0 V" o2 z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 _7 T" R' ?* _* z5 m5 {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 E% n6 t1 U$ G
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
; K1 l" [8 j3 C" X% i+ M5 R& Q$ I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 P% s, \* o1 Z6 q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, b! c. J, _$ L5 Q& m6 V8 g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. t$ _0 [. Y% t' |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! W% D- k# _" e1 o1 Q b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ ?- ~" Q* i/ y% c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ D% F1 P: N* r% J Y' C- C
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ v* G. l8 S `: G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' o- M+ A4 L) a$ X2 B# G│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 f& B/ y0 i$ ]2 W- m
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 r( T+ x$ u' G8 L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! T; F9 S9 h: g8 I│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; f1 S& J" V! p# z6 G- |/ Z3 ]% D│183 │Hole │55│ │ │**** │Open hole to dark world │9 z5 k+ z! N1 g; K. `+ V2 x4 H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 Z7 M/ k0 b' s
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# ]' ?; k! Q. d6 U9 d" _; e1 Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 P. b" C+ Y& q8 N3 g4 S0 K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* p% f$ m+ C- ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 G4 d6 E' S. Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; T, i' g- B5 }
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% {2 q& B' w" r* V5 |; y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 o, j& f8 l1 Z) K' @
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, b% [4 w7 B0 l6 p g6 }7 a* j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. I! R; L o% o4 J# s! C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 g: u. e) x( C8 r4 X$ Z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 T$ v. J. Q) h4 N5 V7 t* b
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% V# c( ?7 I& ^8 N
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │, y/ y& E/ U" I1 f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; Q3 D/ }/ N- Y+ V8 s6 a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
T, ~, x# ^0 ~ S& c6 S. b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: Y/ p- B" Q" S6 k) X
└──┴────┴─┴──┴──┴───┴───────────────┘
) v& L% S, [ c& P) s' Q7 i# y# @. i* Z) i7 a* c
C- q8 q/ U6 T! |! q! L8 dMega Chip! f7 i# I. e$ S6 w W# I+ x5 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ o9 W) z( h N g│编号│名称 │MB│攻击│属性│稀有度│说明 │ B8 R4 S }/ z) H& O" b/ j
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ z) |5 b2 ?/ r. j, U- b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" Z8 @$ E7 n3 o. N; e! w& {- S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ v+ v+ f6 ?. V6 f* ^" I+ ]5 ?7 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ Z. p" o* ~& o: O6 A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 _) Z% S& P6 T0 d1 x: N
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 Z- h) l2 R9 U5 W- H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 \! Y. a6 x1 y9 m2 Z3 Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 E1 ~% h* ?3 n! e& J6 b0 s5 ~│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' {, y* W: q0 w" K7 P; \" u│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
i& B* I: `3 b' Q+ x2 E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! d4 `# i$ L6 a( [8 V% v% m+ `% ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 L4 H( P' V7 Q+ [( a. G4 }) B6 _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" u; O c6 t+ \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( @, L1 r1 Z1 \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 q& ^* Y; H2 x+ l4 e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; u; z% H* |' c4 t/ G, W, S
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 {2 }+ l( C$ I3 _( k+ I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, P2 z+ e3 ^. h7 J, u( n: ?0 z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) w$ T9 j' p" @! g
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 a3 { Q% s& w5 T& e. [7 A│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 J6 G6 g1 I2 S, u
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' G3 C3 Z5 F9 G9 ~/ v; ?0 R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- Z. _8 u9 _: d2 k* Q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' S( D9 X9 K) h, h3 x S5 s+ P) O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' C, q: Y. h8 K& y( F6 a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, ^9 @: K" n& q/ F* H8 y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
# W# d- g( S% g$ Y r│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 C z$ ^4 {, [' K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- S8 N5 {& P, T& g5 m; G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, J2 s/ V3 C# S" P0 U+ q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ L, T$ |8 d- V. P+ e2 G8 D│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" D5 X: s' L7 y7 w5 D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! r- k1 e& `8 W* A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 |! N2 p6 _/ W# B) j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# C1 x2 E& g' C" ^5 p# G* g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) D# o5 H6 a/ P! T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ X" [, W7 ^/ g+ }. S8 x
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 F4 y4 U6 @1 o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% m9 S2 d5 q- j- D6 K* k
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) C- }' F7 M i: X- o- z( w( g- y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& t' X' p& `2 f% M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ O9 J0 v: Z+ X4 r) M. Y/ R% M* j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 @, ?9 r. i0 o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 ?5 J2 N% w5 C( t/ A& \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% I3 K+ w, l3 v' `2 \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: A3 e4 w2 y. r. P, V│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
4 V9 V( s! I t5 {. N+ @* {$ `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# _2 @# b" t2 h& O5 O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ A% }1 q' Q6 \+ |6 I1 I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 V4 C, @5 Z: [- M
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ a0 ^( N/ L+ }2 Z, a: _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ E3 u0 Q1 ? g3 H$ M; T" p6 _% j1 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! F& f* `$ f2 j3 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 E; W% y( S7 o5 j. B- y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 e! m6 }0 j; V2 a5 D+ V; V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 z0 M" S: U/ N5 h, E8 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 h+ e# Q. i. \) C- d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# Q0 y5 y C9 d) l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( H# @& E' t! Z% L; F5 ?) S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 M- I9 ^& C3 W9 j" p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 d% B, m/ ]* _) W$ g, g3 Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ V4 ~: _, V, C& h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! s$ M5 B6 q; X+ o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# C* S: k1 H3 n0 V& K& {0 l9 v
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 l% w% R, Z F; o4 r9 H7 v% o% K& p6 Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( M: Z, q9 ]8 u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% O. H, ?) k! R2 n( x# ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 E/ j# V- e" }, m# k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
Q+ [# C7 w/ ~3 p. u4 g( v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. x. D1 A# n: ]* z, p# ~+ z7 s! Z+ \: v
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# {' d& w5 ^9 x, C! I; H+ Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; Z/ r3 B6 @, D% T- Z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) n( x# [# Q. H+ w! \8 a$ x* H
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 A+ h$ o! y9 x1 q y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 m2 A7 N& ^) X2 x; ~│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │& N6 v3 s0 u1 D3 N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 D& M Q& M* w$ F$ i5 o0 R& b; E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# q1 e% U; I7 Q% L4 ?" q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 X! Y' S* \! p4 d2 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# }- E& I- h$ n; S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ m6 t. E8 p- e9 X2 U& m, {" J
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 P) z" x- q3 i
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( j4 L' B+ }0 G' N: H( f# w9 b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 i) y n! M3 o( ?, g* a
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, h; C- u6 M( M# }% b│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' W7 T7 f, d% I9 D% }$ o
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 J' L1 I2 F6 V3 o4 ]
+ a% z4 c- \7 S( y5 [% J5 S I$ I* e# A, J' z! b3 f! j
GigaChip (蓝版)
7 T$ f3 p1 d7 I4 t3 R+ x7 ^5 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
* l4 c4 V9 p1 Y7 L; A" J│编号│名称 │MB│攻击│属性│稀有度│说明 │# w/ l" b3 v9 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 V, i8 A6 C4 r, k│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& k& w, ]! }9 P: l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ l$ O, K$ X0 n/ } h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ k% I4 x/ p) f5 Y" m5 R7 l& d3 S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- C! t7 A, N& }# |
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, X+ m- t/ t {│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 y6 x" A* u$ H9 m* A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ g3 ^2 C, A o0 M9 Z3 i0 J g4 K
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 C6 O/ g) G& X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 b. z% T; i) \5 S( Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ [8 V4 T2 W% |: V% P% W5 ~3 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* Y" v0 O% c* o7 D- C$ g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' y, \# Z8 F: D7 G! A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 r; \+ Z* K) `' G5 N( h! D1 n l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ V/ B1 r. n& U1 o& m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, k6 I5 o& t6 N! \& k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 n. r7 T, s: y- w% [8 l* t* b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* C( s2 p& v1 c4 ` ~│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 L7 L$ `7 }) [, h' v* |- b│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 K6 G1 W7 c+ K+ [" P0 ]& y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 D8 q5 `; r* r& e, B) m! u
└──┴─────┴─┴──┴──┴───┴───────────────┘8 R3 p5 o% a' J/ W% O1 @4 o7 @
1 s0 p+ W" s! N% a6 H
GigaChip (白版)(只列出与蓝版不一样的Chips)6 I9 z( ~ r" t0 S7 P* p4 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐( x. l6 Z2 |2 ~% K0 c8 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! h. A: G* J" O$ z" n├──┼─────┼─┼──┼──┼───┼───────────────┤
) @; `' Q" J# ?3 H6 d8 P* c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 T% c$ a: Z( P, @; t) I" n│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │$ H. f* D6 c5 X( k# L5 |" O8 T
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 P% `$ _# Z2 w- g. G& R
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! p2 V: I! N4 a$ h
└──┴─────┴─┴──┴──┴───┴───────────────┘ |