转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 Z4 Z) m' T8 d# h# @
■ ●■ http://www.NewWise.com
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& d- f' g8 s O8 }/ G 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' y, t) j- Q' H# Q' N4 P5 R大家要看日文版的P.A.或详细攻略,点击这里吧!
: e8 _5 ]* x* q$ [7 A! z====================% U& K9 J( j" r2 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:# |/ w$ L1 ~& L* ~
/ [' `8 j/ M6 ]- L ]; [编号 名称
4 b8 k; O! ~* f) `# R# X% N" ~4 K8 Y5 c说明
) m/ b/ z2 d" H, F* z0 O* `0 W( p8 V组合方法
5 v6 P3 k: k! }9 E% N. H---------------------------------; x1 z# V( v1 F' n: t- P
01 Z-Connon 1) j5 ]- U' u; C* O" B' a2 s
Unlimited Cannon for 5 sec/ u/ N' h a% j/ D% z8 A
Cannon A+B+C
2 {* D4 r3 `: s7 p* cCannon B+C+D
. o' J; \! k" ~7 f* r- h$ eCannon C+D+E
0 b5 r2 j1 h5 Z6 e6 m+ A0 C, s b) D: a
02 Z-Connon 2
1 _* t. o0 q( W+ q$ v* |4 R! bUnlimited HiCannon for 5 sec
3 }9 G5 J4 D5 i* x1 k" ?' RHiCannon H+I+J7 K. U( V3 @7 |: b, N
HiCannon I+J+K3 Z2 v4 s F0 H3 A+ \9 a
HiCannon J+K+L
4 ^4 @3 E# G8 O, U+ [! k4 W* A5 `
03 Z-Connon 3
t P7 p8 X$ z6 z$ ]Unlimited MegaCannon for 5 sec( g) y! j8 z. d6 e) ~! S+ Q
M-Cannon O+P+Q
& P( [3 b8 D' S9 W& |M-Cannon P+Q+R5 X9 N5 ]4 V- d% I; Y
M-Cannon Q+R+S
# s# Y/ d5 \4 ^, G0 S( N* p% m# p1 Y) z. q7 O
04 Z-Punch
, J3 J8 j* t6 p; ~Unlimited GutPunch for 5 sec
, I" I. f) i/ A5 U" M! W3 `GutPunch B+C+D% P$ k E- }: Q5 r0 J& B" _
GutPunch C+D+E
V8 e, L) v- o# }8 q) j$ L$ AGutPunch D+E+F
3 ?' p; W8 i( ^ s: H
" g3 B# |* t" h0 t: Z2 F05 Z-Strght
$ M% |6 Q+ n4 u6 ]: s) J1 Y3 a- @Unlimited GutStrgt for 5 sec7 t) m# Z( t9 m1 B0 W0 e5 O/ W! [& _
GutStrgt O+P+Q: z7 H Z. W3 n( _7 D: h/ F
GutStrgt P+Q+R7 q& {0 X V/ I
GutStrgt Q+R+S
. Z# L2 A( ?3 f$ g8 j6 K+ F
! C4 Q0 F6 d2 M06 Z-Impact
4 F0 S! C9 M* h4 p# D; u: ?Unlimited GutImpct for 5 sec; U+ }. Z6 x) g- h# q; s
GutImpact G+H+I5 h, t* ~8 Q6 n. Q8 H
GutImpact H+I+J
7 o+ t' t" }% BGutImpact J+K+L
- M1 v; t' l( S6 [0 M9 w, d9 Z" @4 S/ G& f
07 Z-Varibl, o+ c/ k- q9 N0 l" S( N1 |
Unlimited VarSword for 5 sec
! m6 t8 _) w! U \1 h! U% iVarSwrd B+C+D4 F- Y5 W, s. B9 V5 x% l" v. O9 x
VarSwrd C+D+E1 [, \. d6 _3 G/ ?% E7 N
VarSwrd D+E+F
1 S8 a) e% h7 Z6 a( ^ I
2 t3 V1 v% r# [* R: I# s08 Z-Yoyo 1" G; \3 x- v6 u8 q
Unlimited Yo-Yo for 5 sec
( i3 ^6 T+ s yYo-Yo1 C+D+E
6 S: ~8 j2 F; M9 e% nYo-Yo1 D+E+F% h5 P1 x. ~0 E# K
Yo-Yo1 E+F+G8 ~+ C/ V4 ]9 y1 n+ P# ^. C/ x
& z- T7 N. ~" ~: N09 Z-Yoyo 2$ b. ?1 Z7 d# a
Unlimited Yo-Yo2 for 5 sec1 P( O6 K+ i; _3 B+ `
Yo-Yo2 H+I+J8 H# ^7 m1 l6 @! i; _
Yo-Yo2 I+J+K' J6 R4 c) k7 w- b
Yo-Yo2 J+K+L: v' J- J9 b+ d3 D
, E1 ?! ?0 t4 ]# x' k! M0 U& ~10 Z-Yoyo 3/ F5 j5 g" c0 @* n2 N
Unlimited Yo-Yo3 for 5 sec% s& X) G J( V+ s; Z7 a9 A
Yo-Yo3 M+N+O
# t/ H4 J/ @* g; ]3 v3 dYo-Yo3 N+O+P, N3 y. w) m0 x& J) z
Yo-Yo3 O+P+Q7 h( x9 x/ l2 z, W7 [3 a
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11 Z-Step 1, j' v0 G% S) Y/ b, a6 R
Unlimited StepSwrd for 5 sec
`: d% u4 P6 YStepSwrd L+M+N* z* V- h/ H2 D# j
StepSwrd M+N+O) X- U p& C7 [# z0 l
StepSwrd N+O+P z/ B$ q1 n, r+ ~
7 n. s) b# B7 W1 w: I6 n8 H12 Z-Step 28 N2 _# I( Z5 R0 P
Unlimited StepCros for 5 sec- w: Z$ {" n! B T
StepCros P+Q+R' }+ M8 A# w, `/ \* G( S
StepCros Q+R+S( d/ C5 y4 [# n* W, I
StepCros R+S+T+ W2 W7 X& I) l- Y4 Z+ a% X
W: |, ]3 S }8 Q$ e13 BubSprd- P9 C. Z) I3 p8 H# }. |# V/ ^! w
Attks w/ spreading bubbles!8 Z- D, H) X2 t( ^4 Q) o# e, m
Bubbler C+D+E
3 G6 g* ?' i7 fBub-V D+E+F
" Z, v' \8 w! o, t7 Y" ~& n5 kBublSide E+F+G6 A. |+ W; O0 G: J
Bubbler E + Bub-V E + BublSide E& |) j! k. w- s
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14 HeatSprd9 X# q' x, l2 v5 W, t/ }
Attks w/ spreading fireball!5 _' H5 I/ w1 }+ z- i& a! a) c
HeatShot H+I+J) f1 N' y, {8 K
Heat-V I+J+K% I9 E- C* T5 C- s( m% i9 ?
HeatSide J+K+L# o4 u6 g9 a1 ]/ o/ a3 x U
HeatShot J + Heat-V J + HeatSide J
( { v" V6 G F* v4 l8 I* [4 j5 F8 T1 y4 s. g9 k% K j* X2 I
15 H-Burst
9 Q& ^' f1 b' K+ `+ dCreates a giant explosion* m5 A; V8 |1 P
Spreader M+N+O2 h- l, a, @/ ^9 `2 g
Spreader N+O+P
/ O" N: {5 m! W2 J+ s' X2 LSpreader O+P+Q. P) @: w) v8 {* g
& @- J& Y c. _: H3 C- m' B( S16 LifeSwrd6 z, K. M+ [# Q) m4 w
Swings a huge 2×3 sword!0 H( R; o& W. \' J! W; |5 k
Sword E + WideSwrd E + LongSwrd E
7 \9 F* N8 h/ P! p7 d( a% TSword L + WideSwrd L + LongSwrd L: A& b7 U4 G$ I& \( p( J1 q
Sword Y + WideSwrd Y + LongSwrd Y. A) n# }1 q+ v& E3 L ^
) z+ C O' o7 T' I+ P17 ElemSwrd6 \$ q7 ^. ]7 s" _
Wide swrd contains 4 elemnts
7 O' e, i9 m. ^$ q8 K. ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& C+ J1 [ C% ?5 R: K; m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 L4 h) V; A6 j/ G$ p" z3 i
3 v) `. f. A4 M18 EvilCut
8 k4 Y% A5 \; [! q& ~Step up 2 & make 4 atacks! Q5 q7 d) Y. U' `( g0 n a
StepSwrd P + HeroSwrd P + StepCros P
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, q8 L1 {- \+ v19 HyperRat3 ~) W% I$ t# H+ @5 a
A giant Ratton charges!% |4 _/ x/ v& H8 Y \3 o
Ratton1 A + Ratton2 A + Ratton3 A
: e! ?; r# B- bRatton1 C + Ratton2 C + Ratton3 C
) J5 \. \7 Q% U) V5 ]( }4 }' Q, eRatton1 F + Ratton2 F + Ratton3 F6 S' P4 i3 ]& E
, t" `+ L' _, Q+ K5 K& m20 TimeBom +( K+ h: k+ o, i; n% A# \: i3 J
Sets Time Bomb in enmy area/ P7 ?' D. L- B
TimeBomb J+K+L
& l7 c3 X8 u$ hTimeBomb K+L+M
6 f! d9 a5 K' A( q2 u, X- MTimeBomb L+M+N' _% V! h* x$ v c% q
9 B4 O1 D: \8 F S( V: c+ k- U* @3 |21 GelRain& f3 H6 z5 h8 W6 D$ c
Gel steals squares
2 q7 a7 G4 C0 ^8 z1 lMetaGel1 B+C+D. j3 h- W4 x7 Z# O7 Y/ |! [, G# n, d
MetaGel2 E+F+G6 d. e+ A. { Y& j% G
MetaGel3 S+T+U' h7 I0 n2 V, |- W
9 L- x2 v' x" h/ X# r" R22 EverCrse
& d, i3 b6 a: m; v1 e# u, P EShield chases enemies) D0 o3 c: x( }$ K
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 N# ~. A A) r' K' j9 F# H* |3 rCrsShld1 L + CrsShld2 L + CrsShld3 L
9 }& P: Q! K+ C: b7 z: W3 O5 X
5 Z! l8 m# r$ t: M23 MomQuake( t% _2 K- O. z3 q$ L" o
Awakens Mother Earth!$ L$ u/ W$ J2 j& a0 B. h; p) k
RockCube * + RockCube * + GodStone S
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24 PoisPhar2 T4 p( y8 n/ X$ C
Pharaoh generates poison1 A( _/ k1 O2 Z* e5 ~) R" q
PoisMask A + PoisFace A + Anubis A4 T H, l& t8 T- C9 ]- N
4 g; J) R/ P- H5 M8 v$ \
25 BodyGrd' ]# `. X8 x: j' P9 ^8 k7 g
Bodyguard takes out enemies) p& E+ n. a& F9 E8 b
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
! e8 ~5 k& H% wBarrier absorbs 500HP dmg4 a2 c0 w& I C5 B5 N! O# y
Barrier E + Barr100 E + Barr200 E
! D, X* w$ a5 J9 _5 C/ ?Barrier R + Barr100 R + Barr200 R% U. v3 Q4 ]0 a* ?& C
7 t9 W; s5 V9 x; k( [8 W27 BigHeart9 G% s; Q8 V0 ~. p
Attacks, then heals HP!& v5 a1 x+ N4 c4 M8 w
HolyPanl R + Recov300 R + Roll R
, U, P: [$ d# ]: Y* ZHolyPanl R + Recov300 R + RollV2 R
# a: c9 h; r& R5 i, M8 wHolyPanl R + Recov300 R + RollV3 R9 Y. h/ q% Y0 n, { N) G% k
C1 B0 E- ^- u2 `, B28 GtsShoot
, ~4 Y( }. [ k6 f* G" cGutsMan throws MegaMan!
* o6 H5 |- ]" r5 X, W9 q+ mGuard * + DashAtk G + GutsMan G
+ ^6 t/ J d- K! b7 aGuard * + DashAtk G + GutsMan2 G! V5 L: w8 P! m, @$ {
Guard * + DashAtk G + GutsMan3 G
- _. C p: |# f% o6 [7 xGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
$ M* u5 X; B- P( A# c e7 }; FMegaMan & ProtoMan team up!
/ R* h: f0 \4 Z. N0 F3 s3 uCustSwrd B + VarSwrd B + ProtoMan B/ l1 @) c, d8 G4 B" k# Q: b
CustSwrd B + VarSwrd B + ProtoMn2 B
2 d" s; B# I, Q9 JCustSwrd B + VarSwrd B + ProtoMn3 B% J$ @3 P9 U# L$ o# \/ }% C
CustSwrd B + VarSwrd B + ProtoMn4 B& ~6 _9 {% H6 I" L
+ G. }4 r! ?) x% _# J/ w: _
30 2xHero
3 B1 B% f) @3 C. h- c% \# vMegaMan & ProtoMan Dual atk
! ~) n6 q3 c9 U p- |; K' RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 R4 f% a+ F, M3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( l8 P; b& z/ Z, d& JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 k4 x: B( \3 `2 t4 @- ~5 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 P1 u+ }. U' r c8 R- @* @" D' ]! W3 ^
31 PrixPowr
" q7 y; p: s% D G0 S! R v3 Navis attack at once!- H& C" Z* J) G3 |, ]: @; u
Team1 * + Team2 * + KingMan5 K+ ~$ y: M" Q; R/ U% u
Team1 * + Team2 * + MistMan5 M
* y$ f! d- _! [" T* ]5 S. QTeam1 * + Team2 * + BowlMan5 B
5 j0 }* u ]) ~9 t- k) G; V" S2 j0 K. ]; ^9 p
32 MstrStyl; z- F2 T6 y, Y6 o- \/ G, p- L
MegaMan unleashes his power1 c, [& O/ r7 q! Q/ A: e( W. g. ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 }. ^7 S7 ~7 U7 R8 Q8 j- N e! M; L; S
StdrdChip (Part 1)4 c/ i, b$ s( R5 [$ t6 U) b \
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 k: C, W9 |) R f│编号│名称 │MB│攻击│属性│稀有度│说明 │
* [; w8 K P, ?; f U├──┼────┼─┼──┼──┼───┼───────────────┤
# z8 G2 L3 d+ m! J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 F3 c. O) ~1 m# Y" S( ^# P; u! B% O' ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# Y. b# l5 t2 j7 x/ K2 D0 l3 y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- i$ B2 c2 @8 B3 j' t
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" a7 ]+ p4 L* t% H+ O│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 X4 J% U" a( f- V; ^, G3 N& |! {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% a; u( O: {; R9 d: P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: y) W" u0 d& J│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! P. h2 C7 w) R# A( G% i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: K5 U$ m O4 o' m2 j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 ]2 H1 |: U& |5 I% G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- s! J' j2 D3 u |! p7 e- i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 b% L( O% ~$ s3 ^+ Z( w+ s/ |
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 Z0 A% F* L! H2 b( h$ Z1 ]6 |│14 │Spreader│16│30 │ │** │Creates a large explosion │! Y: ~. b: B1 t9 U0 @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: b- C% {0 B* d│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 y( n: n! o* Y4 g0 p, V3 [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 s7 H" p' _- O1 T- m/ {. P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ q1 T4 y( Q) I& o% Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' e9 k% M, m4 ], @( M8 U
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! R$ }( J( r* i4 I7 e9 q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. G' q( H9 y$ {& E# W" v5 Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 J. p. p, C3 N# p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- S/ b) p7 j1 l( [" ^, p│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 K9 o3 h( O5 N( a; w│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( V6 t& C7 u! @. |, d% }" W│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ Q& S E2 {' }5 m5 r& F
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 X Z0 W$ T( J7 K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ D6 X, E w0 w│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) }' @' B% J) n6 {/ o* v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: F8 k/ F6 o6 b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! _0 v: h! n3 H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% O' k+ J4 M* X+ r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ }$ `! Y; h( r3 O, K* p│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 N4 H, _8 p' i B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. B* N5 C% n/ ~" }! a& S: U8 M- H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& g$ D& L5 I3 ~% k& U: D: ^4 [6 P# a- U│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │3 \) d6 t2 S) E, Z- n5 F
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 { H, {/ }2 ?0 P q+ w% e
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) E) z2 ^# }; z1 B+ T* a1 O│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: R4 C( E, r( w3 u- Q8 L, I. e
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 l) L9 e2 Y# x* X8 T3 k2 e+ M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 I5 a& z, _9 K│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ o+ _7 N8 {0 H6 `+ B- _' B& R
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 |" | I2 D$ ?& T1 l0 J" o
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 ]) @/ v q, W8 ^* P8 l7 Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │* u" E8 Z. J3 Y% K/ E7 W+ l4 y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! u& T6 @" t; Z4 |8 n
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 }# g7 l+ y Z6 [: {* ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! M2 y1 p, P/ I# w" ]$ r z2 ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! L% e2 y1 H: v+ r│51 │DashAtk │11│90 │ │* │Dash through enemies! │: D2 Y7 l# e! M2 E$ v$ C) p: i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 R5 G* s8 [7 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: w+ p" n. p) o/ s3 V% W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! S0 Q* { W1 H6 A e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ |' Z5 I4 e! x+ Y1 L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 `( w7 P4 q- g* q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( B) N: s$ J- I8 c3 B1 |) }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 S5 Z1 {0 X8 N" D$ b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 ?3 \! Q# V( I6 J! E" U7 E│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: @# { L+ [+ {6 G/ a1 n0 {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- v% L# Q# E& c6 K9 R│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, x$ K2 M Z9 I* F* W/ x. }. r7 H; S│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 L/ d) n9 r# Z: s8 T* ^/ w
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* ?4 F* h( F- ^/ e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ K! p2 z% N% \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; H2 Q. V# m1 d9 ?. b. L- h
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 i9 E* M$ G0 }2 b! `" G
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 L- L- w4 E, u+ c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, c& ?# [5 d3 ~" v" Y7 j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' {, n) G" t8 F, |8 C│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 _ m4 M) {5 r" I2 O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) y) v4 c5 Z3 W1 m+ T& h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- c3 `0 L' ?5 X, C \4 F8 u│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 j0 S+ T4 A; m2 ?) z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 c/ M% S/ j7 @' y% E2 ~4 b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 ]0 X9 ~6 v. X% z0 g/ D6 [& ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# q# _1 |3 Q9 s0 n% k4 K; B ^; |- v
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( a ], G# ~' e9 H│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# e% @% D* G3 r; n& P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 i I, _ r+ c3 Z% r0 Z! M
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. O6 ]7 z V5 O l3 X1 e7 S3 d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ j! t3 ~! C4 B# ]/ ~5 f/ A* \
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* ]# U8 P$ O o2 H6 r5 K- p' Y# J│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ I- q2 G3 t: d1 C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: j& J7 h* S1 e& H5 P+ Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' R, k* A5 p" y7 A) ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- m' i X. ^. Q. z3 v4 K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 [" q/ d( l, x4 N
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% Z9 i* [" ?: f1 s3 f$ ~ t% V' n
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 ?5 ^9 ^5 ?1 S) B+ J% a+ B4 V! Y2 @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' x# {4 N' [+ s1 w. u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' Q% B9 e* b) l+ k3 r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; J$ F" _: @3 V$ E1 B4 q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! i- u/ f3 K2 x5 ]7 Z# W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! H1 B. E; ~3 X R5 b7 i3 U& C
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 U6 C8 u( M8 o) A! l' `5 V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& V+ \- X; ?5 `) q9 }│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 ~$ g7 j8 m6 l! V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 }8 y# m8 B E" x4 Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 W6 V( @( k- y: j' a9 G
└──┴────┴─┴──┴──┴───┴───────────────┘* u; J( E! {! Z3 C' C/ K
- I4 B% V9 m0 H% C
StdrdChip (Part 2)* J- E s0 T! r0 r% q
┌──┬────┬─┬──┬──┬───┬───────────────┐ [0 T4 S- `( q6 Q7 @; s, ~5 v* [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 G3 J1 r v! F# I2 }├──┼────┼─┼──┼──┼───┼───────────────┤4 a4 n) M8 r( B" X( X' V& ~% a+ Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( ?. O: K; ]9 k! f0 l4 S. {. v
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! M/ u h5 |) e& j& g│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) F$ W" L! N4 ~2 S- V
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: O" r& d' s: K; K. c2 }% F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, L/ k7 c* K8 N6 f$ ~8 O2 M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 u8 i+ D7 n0 x) G+ M# c, K" j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 `2 ]+ Z) {2 s6 o0 F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, m4 n% v; b9 Y# x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" r7 s- ~1 {( T6 A1 r D* P- N9 u. C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 |9 Y" @$ p% y: d│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 j1 d" N* ]$ v. x+ c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* E! \3 A6 C$ Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# X. u% \$ Q2 ^& C2 c/ F8 W* K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ g1 d! C" \* \8 p, ~" g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& V4 T+ X$ h) A" E, ~3 U│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 k" F* C7 \/ u; F$ q( `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" X! a0 J A4 V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. b; @9 M" u |5 G1 {# o! {" E│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* M' f* G5 s0 Q! y, y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* e7 |1 r1 Q2 b9 i! u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% l3 t: E2 Y3 q' w4 n7 D- [│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: {- F- a* x( _
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' q0 @1 K* W @ t/ m
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 K& P, c& k% s% Y+ [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 D( W0 r% R& W( \0 J! f
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 s. ?; _) S0 l, l! ?5 S0 t0 l│126 │Rook │30│ │ │*** │Protects you from attacks │* c$ \# Y5 P$ t# h7 B0 ]
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 V$ U8 g8 S. n' Y5 D. \' U2 D
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( d+ K8 P- |, Q! f6 V5 Y, D. e
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# Y6 S, W- q E
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 y. I; O% i3 P; U" O4 H3 J3 a
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 i5 {: [2 E, a1 {│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 _/ U+ D" }, d7 p
│133 │Guard │5 │ │ │* │Repels enemy's attack │
# a! T" l- R; [& @* p3 V│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ M2 y2 i2 i- P, m' O* v' U {4 s$ r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- h! R1 b3 Z$ k) j/ F7 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ [1 M1 l5 E+ G# K1 m7 V* \
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ z7 f/ i! G1 n, X7 ]; j4 K: P) I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: B$ D& b) D7 p' V│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) k) Q- a, q$ v7 E! |3 N6 c2 V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- }2 S/ y+ E- G( ?│141 │Prism │60│ │ │*** │Prism fires randomly │2 k3 }' S3 E: q- s) m; ]. N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) @2 f: ?$ [+ ^+ d. H- ] m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 c: d# ]- i1 N8 R4 v S8 S- z4 W0 |│144 │Fanfare │32│ │ │*** │Take no damage for a while │, f, z" q7 ~6 C8 x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 h% x; G0 S, T% Y, t) V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* H# e. X, u2 }) y. v \2 C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 _/ B; n6 u# `6 m( D" e' I" j/ h% \
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 c+ s8 e- U' F" r/ ~│149 │Recov50 │14│ │ │** │Recovers 50HP │% Q9 P2 V6 g+ B) E+ c
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' z# t$ A8 g- z6 v2 d│151 │Recov120│35│ │ │*** │Recovers 120HP │# j( ]: N5 V& E1 V5 A R
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 Z# c8 j/ |( D) x│153 │Recov200│65│ │ │**** │Recovers 200HP │
% ]* F& G& o4 G) f│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 c. @( ^ X7 A% a9 Z0 y│155 │Repair │8 │ │ │* │Fix your area's panels │- w# ~$ ]- H! y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) Z1 V$ Z5 e8 [8 W, o/ |* \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 q/ y' g( S+ ~( v5 {( k
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 A% q- a; n5 `. U│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 r6 o! Z6 Z+ y: d
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 S/ [; Y" C& m% O! C
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: [+ g; J# l ?; }
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 K; m8 O0 S( m# \
│163 │Invis │11│ │ │*** │Invisible for a while │) J) ]; {# o3 `, l# O8 H+ u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& M4 `7 d: s# l) ^4 ^$ e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. t9 `- x e/ f, A* S8 P9 E: ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 q% m+ P9 D8 \0 X) k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# Q7 y) d6 f& X, N6 o7 P; M│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 P* O/ S5 J% n* O, R, `5 o* h│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 T- W! k. m4 _6 V* e. b0 k1 z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 w5 N+ F+ w9 v5 ^. I6 H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" n# Z8 j3 a( x, W( g│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 k5 o) l2 E6 x" ~- Q9 G! T( T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ E8 y3 e9 W' `, z7 a# E
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 B) _" @* `. Y; [* j" D' Z2 p7 L8 i
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' T) r, l2 x8 c% s/ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* Z. E) D. Y8 K" `' r+ s) ~│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ u, x' }( c5 q8 Q6 b; b1 I- n- V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 u' r3 }/ s0 q1 F( }4 J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) z4 ]5 T3 U- M. P4 S5 t* x( y: T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. D n7 R, z8 d7 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ a. ~8 L, y) `( u9 [( G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. n* C$ S7 ]3 V# H G ]│183 │Hole │55│ │ │**** │Open hole to dark world │8 m% Z8 B" R7 q( e6 O# L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! ?- T$ z# N) h5 Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& ~1 T; S' f2 X0 L( b4 _
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 Y* q$ s. t) C }0 C V│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( i( f# I# C5 ]$ f, f y* }" a9 v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& [: Z$ `0 Y+ c/ m5 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ P) ~% `- y( k6 l│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ q+ k( Q3 S/ |) x3 h3 [2 f) }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- b6 |) \9 d. o' h
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# X) K+ [' q. b% j$ ]0 x- l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& T; l! E7 A5 R. K w- p! Z9 A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 N# Z9 s& c5 J
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) c# b; M2 V3 F. t# ^3 M' Q+ b│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 T# r2 i5 L {( Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: q2 l2 S @( o0 H1 g
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 \! X! R* G$ T% X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) ~3 A5 B( l/ Z6 ], @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! z* m$ A1 `8 U# T& U└──┴────┴─┴──┴──┴───┴───────────────┘1 c8 V7 m W8 g: k& k K+ J! G1 ~
- q0 r% z! k% p+ M+ t% j0 i0 w: U
# [' n4 v, |: E8 zMega Chip5 T) @3 f7 h/ ?6 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 s0 r' J& R+ j9 U" a% o
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 P1 G4 d+ C- ?1 U% d
├──┼─────┼─┼──┼──┼───┼───────────────┤
: q* Z9 P( \, H* E/ x7 A; w; I│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 R3 W* r3 i9 J! {2 P
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- ~' F1 l- |: d' @* a; O6 r& @
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ j& S0 g8 K4 x7 z) g3 y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( Z6 c4 T- i4 n! G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! E$ d0 L9 F" R4 X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ `8 n9 h) N; b- w0 Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 h3 {, @/ g- G( @ \ S! P9 H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( p3 a+ z% t, `: G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; c7 m9 F0 q6 W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, p/ r# _6 v0 Y X, ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 Q0 n! \2 \0 o│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) e( o) S$ ]; B K* e* G2 ?' M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 t7 O% [) R) A4 N│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 g, |4 r+ k& `+ u. ?$ s9 Z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 F5 o8 N; k) {# h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ O# r4 {* t/ y n& }9 Z1 d( H9 ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 P \( N. E6 ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ |2 O* R1 _% S7 e2 u! E│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. @2 `6 Q- F' ?( j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ R$ j1 v l! l& A6 C
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 j( B. B" {& e- ]6 k│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 E+ D2 u' Y: v) g│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 D0 r5 q+ o! z {+ A
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 U- X6 C Q* m5 N' d s4 n( q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 G& K5 ^9 s( T& O/ D( A1 b2 }# \1 E
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. ]' ]& y0 [1 Z( K/ H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' {- l e' a+ D% D7 X
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
- u- O$ k) B6 {+ P6 s! P; P1 v( L6 z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 k' ?3 R, B( w0 D/ d8 c# K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ |2 a9 o0 d3 R8 c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, K: R$ t1 m R/ T│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
f @( g6 ~# L1 t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# o- K& l9 l" B6 z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 i2 {0 w6 F/ H: X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- H/ ? o4 Q8 }# n+ k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- n6 E6 _! X4 j) c$ S# n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! Y7 d' g& ?- F/ d: `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( M+ L- w4 t" O3 B2 X- F
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 M$ H# w1 v0 T. C* o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 M+ f4 V- z! a; ^0 Q( c7 o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- {3 @' g2 W9 N
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" j0 }- n- c6 s) S& l4 o8 `; l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 {. Y6 i' y6 j, s8 Q( K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ ]9 @/ i7 ]$ }2 ^% z2 Y$ c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! h" v: \" ?' l
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ v6 m5 [/ [( y6 M* E7 ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, q- y- [: j+ h% F% b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 {) g1 l. M; v. D/ \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- E. @8 P2 b* f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! C" o2 C/ `, w$ y( U0 d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* ^2 M6 r2 e6 p8 i" _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& D+ W4 a% O: g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 [6 r u& q( m# b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, u* [0 c7 h$ K) _8 o3 I, \- X6 x5 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! q& R Y6 b, x" r% c/ T& o/ _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ f# O8 d# y! i9 ] u# ~5 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 \: A" `/ U3 v& B. Z
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. ^. u. Z7 J9 t7 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ ^5 ]; U r/ q% v% H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ Z' P# v- U) E3 F
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" y2 z4 r0 w" ^9 z" \' a
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) U' w) W/ M* f' G! |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) } z' S8 @* l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 m( @, g) f- ^& X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 d+ O; _; v( ]" [3 e3 O* Y! @
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ m, w V/ D& t+ O/ R
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ p# r; s9 [4 k8 K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 U3 U0 h4 H# N4 l0 C# H│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- ^6 T% K- f7 ~" w9 R/ H
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- q$ _$ @. t* E; ^& j$ z' E) ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 x" l% c+ `$ g: i* r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 a1 Z& r7 T; D% u5 i$ ~' {* y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 f( {1 ?. T1 x! o7 p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ f( A- o4 C- |% g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ ~' i4 P" [0 V2 u! k9 u& x│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* }( K) Q, f# ^! x6 {1 m0 H* I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ P% B4 c0 |% G$ _│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 ^% w- A- S6 ]: H6 K$ @│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& ]% K9 ?! z$ s* a4 M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( u' V# ]. ~0 x7 u6 ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 w; u4 ^) v8 W9 t* L$ I/ S. B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ P1 [3 Y8 Q! I
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* L- {1 W1 u# }3 a& k7 Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 o, B+ P7 R, ~+ a# x: Z6 j! G
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: B! r9 v5 m5 l2 R4 ^2 t└──┴─────┴─┴──┴──┴───┴───────────────┘
" O' H4 C# ^3 \8 I6 D4 U9 P
4 Q1 |7 o. A0 V4 m# d f! b+ f
! C3 N! j7 ~) ^( y8 `3 vGigaChip (蓝版)
( j% Y% g3 u: h; N! n8 f7 d┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y: F" D( A! @% |
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ d, p _7 @* G+ B
├──┼─────┼─┼──┼──┼───┼───────────────┤% s7 z% A. Q- a9 V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! D0 z v! N. v! z4 z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 P8 ~9 t+ S H1 v7 T; J$ y4 ]2 j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 o- L: ] K- d5 g! d+ O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- ?1 v1 |; ^, ^& S# ?! [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ p2 \+ A2 i0 ^4 d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, u3 Q6 o3 @: ?# I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 G+ }; H, G/ F1 g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
_. P9 t/ ^7 N2 A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! Y% D+ B* M$ D* H& `: V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ ]( M4 {- y& ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 i& _ F z7 |9 O, X. m& s' ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ h9 I- D5 r# A3 J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 J( ? u5 j/ `- ]! L) l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ S8 E" f6 Q$ k$ N" c" S+ ^, M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 N5 S' P. ?0 O! r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ ^" J V7 m8 _: f: W. z% Y2 F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ y: b" Q# f4 |
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) I; q$ e. y6 q+ V│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. v* N% P' }3 ] |5 Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& R- P: m$ a; ~2 J" [
└──┴─────┴─┴──┴──┴───┴───────────────┘
& S" u4 K" y+ t1 I0 q# p; }( q; `0 C5 g) q: D! h! N2 b
GigaChip (白版)(只列出与蓝版不一样的Chips)2 M; }! X( Z4 V b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& a: C$ q) n' v4 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 O6 [1 k! {2 B+ R+ f8 G3 X, p" y├──┼─────┼─┼──┼──┼───┼───────────────┤
) M# {+ L" p5 [1 x' B3 N5 _" K8 u: h│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ F2 ]9 ^+ j2 L, W
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 [/ y% r8 p. \" w; T/ y1 z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ V4 _* e4 { L( h2 W5 W' L# u│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, F9 d( A5 S K+ M6 k7 B8 z└──┴─────┴─┴──┴──┴───┴───────────────┘ |