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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 N3 x% w7 R7 j' `+ K' m' n# e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 o7 B* r; a* H7 \$ W■● ■  NintendoWorld    站友xliz原创
/ E2 l9 W* i$ d. M5 Z0 ~■ ●■    http://www.NewWise.com
; ~/ Q  o1 Z8 d6 A$ E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 d* y* V- t! [, q) ]6 `
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           洛克人 EXE 3 Blue 卡片组合1 m* j- m3 y7 g2 s% X$ n/ g$ R- C* T
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) h4 ?1 e, s: ~) h& G3 s. m$ z9 u
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================6 k- X! n" u/ w/ f- w3 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 N9 q6 p1 r) D" p
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以下内容格式如下:8 X9 P+ e5 v1 n

! [. o5 Q2 j3 Z& Q6 i  ~编号    名称2 T/ U# b' H1 }/ \# c
说明3 r( M! g* P8 i3 P% g+ n" @; T
组合方法
) Q3 O% w, \$ w' B) v* O& w---------------------------------
- c, a/ e( v" K  }01    Z-Connon 11 C# a# N5 N! s! N
Unlimited Cannon for 5 sec/ @/ k  S0 k+ K" H4 B  B0 \$ |
Cannon A+B+C+ n4 L% T8 _8 L$ U3 \9 ^. u# `
Cannon B+C+D
/ G5 q) f$ R) s+ S/ |Cannon C+D+E" O/ [# V, K' _0 q
* X+ ^: q4 i1 S) e$ r. J6 B* R& x
02    Z-Connon 2
2 t( u# [$ {9 Z+ A" i; j# sUnlimited HiCannon for 5 sec5 O6 q% X  T2 ^( m; k- t
HiCannon H+I+J
8 |/ \+ G* x/ T; z5 {' E! b  _HiCannon I+J+K2 c" l. t9 D9 U3 s" E' S
HiCannon J+K+L  v, g2 ^+ a1 N8 y
: _& n8 K& o0 G, a# \5 P
03    Z-Connon 39 C% S# [+ _, O$ ^
Unlimited MegaCannon for 5 sec4 Z8 O: @, I# x' p
M-Cannon O+P+Q
  L) A" b" c) c' \- V. HM-Cannon P+Q+R2 O- A8 g" o" O" K
M-Cannon Q+R+S3 C! O3 K: X' D- H6 e

; k. }: g' J, U& v& w$ G04    Z-Punch: Z- N. {" R& u
Unlimited GutPunch for 5 sec( ^8 A- ^3 R8 Y$ c+ G7 K
GutPunch B+C+D# E" o- ]& E6 J
GutPunch C+D+E
& a- h. w; Q) ^+ i4 ^- bGutPunch D+E+F
4 X# y  @6 S1 F! `7 K% t; f; G% A8 I
, ^" p% r% |" t% q+ m* H% c05    Z-Strght/ H: w2 J( y8 S: r; G
Unlimited GutStrgt for 5 sec8 X% l; J8 r% ~; A: j1 g4 _/ C
GutStrgt O+P+Q' ^9 B* E. S) ~# `; t: V
GutStrgt P+Q+R  J3 U8 {7 |- Z$ Q- E( p/ s7 c
GutStrgt Q+R+S" |) d  _. W( q6 k2 I

2 ~1 W- A! y! x' f5 X06    Z-Impact4 A: A) {% M* \- C7 k
Unlimited GutImpct for 5 sec5 n8 \7 t( ]# }: M9 d0 B+ }
GutImpact G+H+I
5 A' S* B& j% eGutImpact H+I+J
, s3 A1 g& s. |; p5 ZGutImpact J+K+L
+ C) J; y! S! u3 A4 B+ S0 h  V1 z/ k
07    Z-Varibl7 m! _' `8 V% M; Y" A8 T2 ~$ H
Unlimited VarSword for 5 sec
1 Y5 ]* h1 d4 {  ]8 A2 q6 K0 S$ vVarSwrd B+C+D
+ S- v& z3 }! M2 ?% VVarSwrd C+D+E
% X8 @) Z* R4 u; W. d+ RVarSwrd D+E+F1 C$ f# g) {* `5 D" y/ H% U
6 ^1 R1 [1 Z0 s; H3 C% |, E
08    Z-Yoyo 14 U9 [2 u7 V0 e# f/ _9 |- ~5 B
Unlimited Yo-Yo for 5 sec
* h2 z* ^: j& l9 }7 [8 z) ~Yo-Yo1 C+D+E
$ m$ L' b; |$ s2 u6 H( b9 n+ ^+ oYo-Yo1 D+E+F
; }6 I! H. s5 o3 Z' c& P3 ^Yo-Yo1 E+F+G
, O+ t1 U, K0 y8 w9 g- q4 W7 y: H0 u7 V  u( K5 R( D
09    Z-Yoyo 2
0 G4 t. C" b* R' ^4 {" NUnlimited Yo-Yo2 for 5 sec8 b& X* ~+ h5 Y3 X, p
Yo-Yo2 H+I+J. n4 H1 R$ j4 `$ w9 t
Yo-Yo2 I+J+K
. k! j' l3 ~7 ~4 a+ l9 ~Yo-Yo2 J+K+L1 V/ b6 z& w- X$ _. v# s

! {, S3 N( E* q& A  c10    Z-Yoyo 3
* S- R4 {* |0 G. fUnlimited Yo-Yo3 for 5 sec
5 o& j* `6 s5 a. d' P4 d+ F/ W' DYo-Yo3 M+N+O
/ K0 B8 y1 k0 P) u! |7 D' MYo-Yo3 N+O+P! O/ o, o  u) B( S" {7 x5 B
Yo-Yo3 O+P+Q$ g2 B7 S& E4 z# n# k/ `+ f

6 j) Z. n7 p2 X2 {* {$ b1 w4 t11    Z-Step 1  x) G" O1 a8 ?( O
Unlimited StepSwrd for 5 sec2 S" {/ S7 F* W9 @( d
StepSwrd L+M+N4 U) z4 c1 R. f" K  r: K
StepSwrd M+N+O/ }! o  N! ?" a
StepSwrd N+O+P& F5 D' m8 Z# r8 X9 i3 I& N

6 V% N' y! c6 W* K( u* K12    Z-Step 2
8 ~. G# B" t5 Y$ k' J/ W& R  W' GUnlimited StepCros for 5 sec$ E3 A9 K9 J$ |8 `- {
StepCros P+Q+R) f* ?7 d$ ^& {& X  i+ E1 P  z
StepCros Q+R+S9 i; x3 ^; m2 H7 }9 V
StepCros R+S+T8 t& W! W! P3 {  ^  {) ~& r1 [
4 k) q1 d% J1 z) B$ [1 j; S
13    BubSprd2 ?$ Q& v) F# [& o% _1 Y% \% K
Attks w/ spreading bubbles!
( X0 ]3 p$ Z$ J$ w2 h# x, p2 P! Y- MBubbler  C+D+E
: z+ F: `8 O8 ^Bub-V    D+E+F3 V1 y% c' [' B4 w' |
BublSide E+F+G' G" g8 l& U7 K/ z, e
Bubbler E + Bub-V E + BublSide E( ]7 k9 w$ f$ j! n; Y

" |7 G$ A9 Z( `/ D" j2 g14    HeatSprd
$ l6 i/ ~4 l2 S, ^$ KAttks w/ spreading fireball!' V; @; @9 i. v( q9 m2 x
HeatShot H+I+J# R' |& V  i3 d' |1 p( u( {* S5 H
Heat-V   I+J+K
+ @: W, x" R3 z' ?HeatSide J+K+L
/ E* V8 ^3 ^- M! P/ l, J( S5 ZHeatShot J + Heat-V J + HeatSide J& v) I# R2 u6 S1 Z7 y5 p" u
- r0 X& E5 W) \5 R6 w1 R: k* ~# c6 u
15    H-Burst+ t/ C* L2 G! A# t
Creates a giant explosion
: J" ]* e9 j; [  K  QSpreader M+N+O
) [# C5 R/ d4 [% C, Z3 [' l4 s" XSpreader N+O+P
- ], h7 U' a6 }* ]2 w! B; TSpreader O+P+Q9 E) h* M% }% b

8 ]# o' j) Y$ f! {) v3 L16    LifeSwrd
" @; ^  L4 v) t) W3 P, HSwings a huge 2×3 sword!
2 ?1 c/ t9 H4 t( `& `1 _* G* L( DSword E + WideSwrd E + LongSwrd E. m* U6 d. c+ n# _
Sword L + WideSwrd L + LongSwrd L
( p* }1 D* P. V! i$ XSword Y + WideSwrd Y + LongSwrd Y
1 K$ G  ?3 k$ ?% |; ]7 e+ u' e4 f
- @6 C8 l1 Z6 U! J* z0 H17    ElemSwrd# r/ p# ~, B3 D7 \: U
Wide swrd contains 4 elemnts! l4 M8 S) f* d1 b9 M' X& [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- L& S8 c* {8 mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# Z# ]1 b' t$ X. C2 s
0 s, r4 _! m9 N/ m( a/ Y18    EvilCut- Y( U+ @; U; ]
Step up 2 & make 4 atacks
2 H& y8 U" z: i( d* eStepSwrd P + HeroSwrd P + StepCros P4 O" J+ n! n) u; {; P' ]; ^) O
) p3 Z9 W( c8 F" \5 _% h
19    HyperRat# Q- o+ H4 U2 f0 E$ a+ h
A giant Ratton charges!
  v' `: Z) t. F2 s) WRatton1 A + Ratton2 A + Ratton3 A) i0 }) f# f4 Y# u% A2 }
Ratton1 C + Ratton2 C + Ratton3 C
: N" ?' o9 T& f* j  D) t$ vRatton1 F + Ratton2 F + Ratton3 F: ?' S$ g( h2 ~& a# h

& C; U$ \2 d* z4 C' G0 F20    TimeBom +
6 P, {- N) x, U+ W! sSets Time Bomb in enmy area
4 D2 f- E6 q+ N; ~2 U# q" LTimeBomb J+K+L  X$ {9 L3 P# ^2 J7 v. ]! b
TimeBomb K+L+M1 k) D3 o  V3 [% l' R( B# W1 r
TimeBomb L+M+N
4 `$ |5 s% e; @) Z1 @5 }" ?
0 ~1 m- b4 U2 f) I4 g: u1 o8 ?0 D21    GelRain* k" z' W4 g9 C* ~6 ~0 N
Gel steals squares& @+ u# E* ^- P7 v4 s6 ?
MetaGel1 B+C+D4 E1 I5 Z5 E( V% e, l7 V
MetaGel2 E+F+G
( o" |$ U/ J$ E( _" C1 x, pMetaGel3 S+T+U
2 }8 ^* s, t% }3 L/ W8 q! X" B1 p8 W2 K: Q# m4 Y' H
22    EverCrse
; Q' k9 d8 T: s5 f+ c! cShield chases enemies$ B  o7 i9 w3 I
CrsShld1 C + CrsShld2 C + CrsShld3 C( v  {7 n2 v# j9 s7 A- a
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ L0 g) ^' e$ |! ?/ f# I/ \# v  N. F: t( K1 t
23    MomQuake
5 z$ q7 D0 J3 K# s4 y- J# Y* J1 BAwakens Mother Earth!2 N& j' G* Y( o1 g" Z* Q
RockCube * + RockCube * + GodStone S* U0 I- Q* h9 Y& \4 x7 h

8 W2 z" z5 z. j# A24    PoisPhar% W, r6 s2 p) z0 U5 U, _
Pharaoh generates poison% G" t% i' L2 q( _2 i
PoisMask A + PoisFace A + Anubis A
0 h4 d: b: [! }; s& X2 F; H8 D1 Q3 U9 k8 O
25    BodyGrd% H/ g% |0 Q' M( V. v
Bodyguard takes out enemies
! `) L" }, u/ f( u; y0 E! bAntiDmg M + AntiNavi M + Muramasa M2 h- f7 I: ?, x' I' S; k! d

3 W/ t. A2 S4 z) O% B26    500Barr
( t" t6 l2 Z# h3 `  aBarrier absorbs 500HP dmg
! Z5 E3 w% b0 e& [) L8 X7 c% hBarrier E + Barr100 E + Barr200 E7 ^6 Z% r/ P+ z1 l- U6 Y
Barrier R + Barr100 R + Barr200 R
2 m) u& G$ o. l
# R6 c9 t6 j% Y1 _! }  S27    BigHeart
$ o8 g6 L" R* c1 bAttacks, then heals HP!
1 z( S" t" a" kHolyPanl R + Recov300 R + Roll R+ l; V" M* m1 P
HolyPanl R + Recov300 R + RollV2 R
9 @  c6 |) S$ l/ DHolyPanl R + Recov300 R + RollV3 R- u& s1 ?( e/ o# t/ f% g
6 `" n2 I7 G2 c6 L9 r3 N1 y! z
28    GtsShoot
3 ?, ^6 d/ U8 }  w& o5 `GutsMan throws MegaMan!
( h  `. ]' O' J8 j" _* }Guard * + DashAtk G + GutsMan G* q9 y0 g- i7 D& W# |
Guard * + DashAtk G + GutsMan2 G9 p/ {+ g! `( N
Guard * + DashAtk G + GutsMan3 G% z! S" N* I' V! l5 i
Guard * + DashAtk G + GutsMan4 G7 Z6 N' ]( v0 L5 k

3 t$ v2 w2 E0 u9 ]29    DeuxHero6 [9 P, g& a! `# Z. @! v+ U
MegaMan & ProtoMan team up!0 f: E  N+ R8 b. g; m, @
CustSwrd B + VarSwrd B + ProtoMan B
; s' [* l) [) P3 K, ?0 z' WCustSwrd B + VarSwrd B + ProtoMn2 B( M$ L( ^9 a" \
CustSwrd B + VarSwrd B + ProtoMn3 B
& g/ Q# h1 F* t& D+ g; C8 r/ i( uCustSwrd B + VarSwrd B + ProtoMn4 B
& O: ]) c2 H  b' r$ D
$ H- i% H7 c) |; ?- M30    2xHero
' t. j0 g/ [; T3 u: [MegaMan & ProtoMan Dual atk
& @! a6 l% L/ i4 gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ S! P0 D( Y6 V6 z& |& L+ o' b8 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 a' }* Q* z* P% n$ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 u$ w/ T3 S; K+ u1 A* z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 j4 W  K4 j: Q( W7 }3 Y% n. S; M

3 o, r  O% M" p  Q31    PrixPowr
( X- z/ `5 C" T8 Q$ E3 Navis attack at once!
+ ~: d0 u" ?# xTeam1 * + Team2 * + KingMan5 K
" P0 h6 r, @1 PTeam1 * + Team2 * + MistMan5 M
" z  _' U6 U. v: d, \  T8 P% a  T8 D( pTeam1 * + Team2 * + BowlMan5 B9 z" z: {3 O$ p
6 ]1 n+ P! H& V' V3 M
32    MstrStyl: ^+ y/ g) C4 {) O
MegaMan unleashes his power) o: a& f2 C7 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" e! l) r4 ?) q9 C& E/ [2 Z% N$ a
8 b" Q, k$ j8 Q0 LStdrdChip (Part 1)) t: h: m4 f& B  {9 ?7 x# p: j, U
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 E1 Y9 F, @, S' \7 X6 ?1 d9 b9 z) X3 A│编号│名称  │MB│攻击│属性│稀有度│说明             │+ t: V/ s) ?) y* v4 z
├──┼────┼─┼──┼──┼───┼───────────────┤
) k7 ?* p( x9 ]│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' \9 q/ ?4 d3 x9 l4 d" |- q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- Y$ @8 N: w2 C3 K: h│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 J, L8 N7 I0 v: j% H( c│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 l- P4 T' V9 `$ Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: {! C3 n" \* ~; Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& }& w4 |7 L; D4 {% F0 Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) b# l5 K7 I! \5 p$ |│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ m; n) R3 G8 E, r4 D/ B" T│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* I" J6 z: }1 x$ @! @& V) F4 V# u& s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 K' U3 s, G4 `1 Z5 T. |5 h" b
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' z3 q5 M  E: Z+ x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 R9 R% _: n$ l1 k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" {. ^; G( f" Q# R, w' f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ P' _4 S* t( m8 v( g│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- q8 v/ f/ ?/ f3 y/ k
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ l, U. Y2 \  X6 q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 |  x8 x8 r. Z0 u0 A│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' d4 [* X3 F2 N$ g9 N; Y2 s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ v) w* h. O; h  m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) U1 |; I- w* w: [: y" k│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; i- O% p' l% P) E7 S" o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 I5 R2 m9 ~$ M) Z, u5 U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% Z. o0 S5 l! m7 O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, f8 ?0 ]) w* ]! H0 b│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- ]' I$ O9 c0 @2 o  A' d! L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  }* G! o0 X! V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# `# [. n) i& m: d- {$ E5 H6 x5 t: p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 T/ t& ^  `7 F0 J- F
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* a+ H! i5 M" t3 u) R& ~, q6 L* W$ h. R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& a( F8 ]& ?# o- t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  B4 F8 I6 o5 [: L" R: F
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" }+ C2 |6 {5 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- g6 L' T6 R+ z+ |4 F* e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 q/ e0 J1 F: U7 G$ i/ G1 J0 T
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! |, Y& r; f" D# t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 o& u% {. t' n. U3 J6 k- A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- ~' l: D7 t8 [6 T5 A  h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) T/ P+ f) x  J; {
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  F3 ~, N$ u8 A% h│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ Y9 x. R. e, G2 `1 ~1 L) u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' F( R) M1 S3 |9 s% K* z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 _' v" i, D! R# U) V; N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) L; C6 O# J- g; E3 _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( G( d1 m" w) A8 S
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! d! l* \( G* w& s. {
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- V5 T- w! n" Y$ y. H( ]& J$ h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 m1 L. S4 r* |. A) B0 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- y0 m# m  K. [2 U9 F5 F& H3 J│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) Q, U; p# ^2 S2 v
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 C$ T1 _# ~5 D( b( U( Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 g7 N+ g5 F2 x5 x│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ n, w% [7 B% m2 i
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 s1 m2 ?; ]9 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& M( G+ }4 [# Z  l. Z, ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 p/ w) Q3 N; O1 s% d3 M  F
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: }/ V, P: d  E  d) ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% o4 n  Q# w( g0 f+ _
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" {1 p/ c* T' v; L6 D
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! e& n5 }  b4 y) K/ A, w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 k- r+ O5 c# g. z$ ?; O' e- G' J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 C" v3 j, v! K│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; M+ o* z7 A0 @7 B9 b* X7 o& A
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 c$ Q  a+ R! i% _% ?% d& G! K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 q7 L, N0 i2 c/ [  w( e' l+ ]
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ m+ w8 e0 d3 T3 h+ z7 L- h
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; z4 k( A2 h4 P# T3 T  u│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 ~; N9 ^" o1 i" P
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" t1 `8 `- ]5 ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 z" g8 `4 ?. }  f6 v( S: S
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 @7 c( W! l# }" X. B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. j8 j) t9 Q. R  D5 g) B│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 Y; ?/ ]# V6 d7 y8 R+ H8 v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  E' l8 {1 f: C6 H  ]/ w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 O5 t( W/ E3 P9 k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 S% n, p+ o% b, V) i% O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 O' q- o; X8 e! `/ K( n' n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 [3 F1 m# a6 ~│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! u4 c3 q% J2 d3 r/ s! C% B
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ @' Y" G  [* k) U
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% G# B6 s" F9 M% N2 f9 D, v$ V" r: h│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 ~( U: b+ T3 ~1 e. c5 y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 t) }* l7 ^  d- u2 _3 i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: @* E2 q' s& t
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 A# ^/ |1 ~* ~* c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& X2 f- k& {  ]3 S. Y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: r' ]% M0 \* G, V) S
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  q7 I- O% n( x5 D) `3 U│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 t8 K4 h* J0 Y" I/ t* {│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 h; x& G. [4 {2 a, Q- _3 ?│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& y( g1 _/ B, \% L! E  L│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* U$ n4 c7 L: z' G9 B+ G6 ]( X8 k
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" x  Y; x- P2 M+ I4 b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ B- j# z) l  F- V0 l' F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* ~# j$ @, ^9 p+ H' {+ I│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 Z% n# }/ w& J  c; S  P
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 x7 u; H( R" n% x. w* Z
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
6 g% w- m) j- ?. t" J/ n9 ]1 y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: ^, N& G6 J. t$ w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 J% X4 A3 T/ z$ \* R) B. j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" P0 }! {% Y& O  C4 |└──┴────┴─┴──┴──┴───┴───────────────┘! ^' R6 S4 B; v" j* x6 A, t

7 P( P, B9 R2 x& j. ]/ jStdrdChip (Part 2)/ ~' U! ?. v0 I
┌──┬────┬─┬──┬──┬───┬───────────────┐' v# G& u4 [3 \) s& P5 z" n# C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 {8 Z  w: V- t3 m! T7 R( {+ d├──┼────┼─┼──┼──┼───┼───────────────┤
& ~9 ?# u. A+ J. n+ U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( ?' L& j% Y/ j0 W( e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! Y! Z( W' O/ s' w2 R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" R, I: |8 T: P1 h  S# }" e! l, H7 Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 F3 R+ t6 a) Y3 O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, J" l, F# y7 X/ G( _1 p7 L│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- ?. U0 Y. s: g" x7 M
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) @. z; ~! d$ S7 S, [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 i$ ~6 i, Q3 u4 L$ ?  q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ s; I/ F6 `: v! G! z6 C│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 e- w  }0 ^& ]( I( M│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 t  g' V) X0 p- @│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ G0 ~! X4 S; j* v9 w, y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( w+ E- ^) u0 ]. |, Q$ G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' z# `9 N1 n$ m; {5 X# ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! n0 `3 d7 u$ t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 j. g! E8 H, X
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 B5 p- j7 d5 {6 E│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# [$ G& f5 P7 a6 S8 u) [( j│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 K; D" n+ s+ L. R2 ?- I( n│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' C0 {$ @/ ~; h/ j  n4 D% I2 l& k7 F
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ Y' A1 [4 s' Y0 j5 F5 R
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 P/ N7 a% R" W4 C6 p/ t2 W" h; t  P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 T  P8 _. W* l* P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 e0 D! w! q( X* t' a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 t) j, ?: q- r# G* f
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 M5 ]) t/ P7 ~' B& G│126 │Rook  │30│  │  │***  │Protects you from attacks   │; {4 N/ a/ }" p2 [4 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# A" C: N+ ~( M$ T5 Z7 r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 g# n8 w# J6 g: A, ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( u9 w  [- ~% f- r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% U# y6 `3 K  X* j6 Y( r8 K
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 N4 r2 }) q  S8 t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) u7 O6 e  y  ?' I7 s" U│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, b5 O/ D3 [8 V) `* S; t
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ X# T; J4 Q" U, P; k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, x! D# r, `  E) f. t+ o│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! w7 K% Y) b, x2 i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 V8 \. n, g' z2 w3 v+ Q; I│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 c) M4 _( E$ X7 }$ V1 j  c- l
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 f# J+ j6 q  L; a* B3 z* G; I7 S
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ {9 A1 S& O0 K: U5 Q$ C│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; [  s" E2 Z7 |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ X9 Y+ V2 X( x! V( g) f( j│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! I  `* {- M. o4 \( x+ v  r│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 H4 x" `* n5 [│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( E3 M; V6 z$ H) x- `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, O2 a& i# k( [5 |3 f6 p. s│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( j- _& D4 k1 s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 o  u6 l( H4 E. k8 A+ ~* ^9 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 a+ b' X) N  Z7 E  r2 L/ ?7 C# s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 @# H3 |" G* [# T$ _
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 T, c0 `! c; Q4 b6 o
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 X+ \& j, N7 m0 Q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 G9 Y+ w4 ]% z; N│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% M0 P& q8 H! I│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 Y5 B9 G, R, Q% p$ b0 e│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 e, c- r5 G$ f9 N  H│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 l3 d8 U3 d) b2 j( A9 t1 o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 P$ L- @( t- a7 }4 o
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 a) E' \  V+ ^$ t: h+ R+ k* K- _- U
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 [: V& v+ _' `& k( C. w& u- C( {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; i! z2 z' `  {0 f0 k# M9 l; \│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 s* n* h! c0 E- q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 F. Q2 Z  x6 T$ y+ k6 T  u│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 i4 e& ?" X4 Z8 l+ z6 j/ u2 A
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ v& @# p! r% q5 C( g; [/ s. D
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  O# Q" J. Q7 a1 {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 y8 g2 }8 f$ a" j5 v│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" |: X4 `) a9 f+ ?4 u& @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* g3 l( U' t6 d
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% a+ |) G) O( |+ U4 w│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 O2 R7 e( ^) [2 y: h' @* I# w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 T; a- @7 j9 a" j* w( Z6 t
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; ^1 B+ ?, r( z  ^. W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 P2 _% L( O5 P7 l) S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 R3 p4 m5 J5 b2 K& r; u, g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. g+ z2 t$ e8 I│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 {+ Y, @6 @2 _/ C4 R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' k- c& O' V. V1 V" I+ ~│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 D! Y: L3 `! q; ?/ J9 {' h
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 D: {- K4 v* m- n3 F& t8 q& K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  H$ n' l' p( v- B4 `! F( N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- W: r1 S1 [* I) p$ m│183 │Hole  │55│  │  │**** │Open hole to dark world    │5 x/ C- [3 I' X% a
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 }* L8 m# M/ R1 W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% H7 @$ y8 r2 m; q# \0 I+ g5 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 B0 q, t! _, u% y. |4 q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 m& q" n2 s9 v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 ?5 A1 W+ M8 Z$ ^
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- l" L& b  L$ s/ |' i4 u. F│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 w/ J* A- a+ x* ?
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 A) A' T& I, G3 t# m
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │: w4 I. ?0 N  }3 U. K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 G; R1 O, B9 s9 {│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( j& g+ l9 T1 Z: t" Q, o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" Q  n& h8 c; x8 {& T; i
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 h0 E& |, d, b8 y# u6 V8 S3 a3 \
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ Y$ P$ ~5 F4 T: q$ n1 x, C│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 x( z' i/ V  u* ?/ \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" A' g- D1 ], q, n
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 X. O& H7 x% m) `7 t. J) C8 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
6 V9 O; d$ [2 L4 G9 q% T5 h, y4 e( l  Q- a, b

1 ?/ T  t" C9 k1 a0 O8 v* A4 A) lMega Chip
# C2 k4 s2 N! X3 |1 _0 P2 u' y- h┌──┬─────┬─┬──┬──┬───┬───────────────┐. q( o4 [1 r& O% x8 `  P8 {1 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 J* r" y. v- k& }- k' ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 w! p2 V3 r: z- C  {& k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ x' P- ^& g) j5 ~, D│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 ?! K9 G5 ^9 M+ Q6 ~│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 C5 L# ^- O/ Q/ o& A/ v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. Q' p; H4 V* P) h
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! Q4 ^( g- E. |# O+ p, ?1 t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ q8 w) `2 n6 F2 N, B5 D2 r3 ^3 W) x3 t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 w# ]" ?- S4 ~9 W, b  p7 l│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% B' \& C; U9 b8 }2 P2 G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 p2 B2 ?  {9 d7 R$ Y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│* ?/ I: d! [; I+ Z9 A' y5 w1 }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 O4 r% `4 X1 G: M& ?! s0 p
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% K4 B6 D" q" i" \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- E/ _% P' d3 \+ @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 Y$ a0 G4 Q) a; j& F$ A│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' C  Y! l& {+ ?# S/ z" y" a│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ v' h+ n; E3 E│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 A, V& \* O: u) f) T│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# \7 Z, I% J; k- B
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 i" J! ]( _& u3 P2 Z+ K
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 b2 h) m3 S' ?3 i' [! V5 K* ]' u│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: V, X! U6 ?+ H
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: `" E; x1 z$ E
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, p4 a  `: o, r" e- a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  Q  r' S* k+ v5 `3 P' z! A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: j' [, J2 w5 G8 l│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& [( h4 P" O1 l. ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 b# U( T6 N$ I8 V& T. [
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% h9 Q: f( J! J! T7 r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) X& d  F! W2 t8 q$ l
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ {9 x. `8 q- t1 l# n* v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 E2 l; h+ y6 B- s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
9 r! C- e6 R2 N3 U& \" G│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 u4 x- `* ]* Z- [0 {* _' w9 D4 ?1 a$ y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ c6 c, {8 {2 o  K4 e7 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. p7 D5 {, S( C5 g# i: r& _8 J$ \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │$ R  |" v% D5 r! ^# w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' A7 c) d+ ]$ A" x5 g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  e0 X  P  k+ w5 G│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │1 s! Y4 ~! Z. v' P
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ ~' W, m& o3 j' x* r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* B  Y( H1 y  T  ]$ M- E' \│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; }1 I6 a  |$ l4 P. Z0 b- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 Q' ]1 k* L9 `" f* _- N. k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 l( r; T0 ?0 k% e. T7 x4 ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( T6 f: h! a7 q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, {% O0 p+ e" x7 }4 ^4 W│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ ?& e$ n5 K1 Q. ~( p( Q. r% b  Z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; I/ C8 z0 E. W1 c- u9 f, Q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  u1 u5 G+ g' j! O: n
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( l7 I% o9 f( h- n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: \8 S8 q5 B' ?; h# R3 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 s7 j# h2 ]) W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# h7 O; [, k& O1 d. S│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 S3 P; R! [; Z6 ^, X% v$ N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% X; u1 ?+ _+ J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" u# Z# |3 x4 L) T  w2 e% ?9 b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# {4 a$ S* d* Y. U│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 u4 _# g9 p1 d8 l( X2 o│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- s. v- D5 L+ P9 f8 i1 y* S' L; d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. Z) u6 E( W$ p- x│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- Q- G# a- n& S1 N! E
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% i" p7 Y5 O' b7 y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! K$ m4 S" U* ]+ c- z+ K- u│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. r1 y2 j% v% B0 e: I7 E│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 ]0 P% ?2 ^+ ?% d" y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, V" [8 J6 l. y2 U# Y* R1 X9 I  d
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% O8 H! [4 ~2 B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) P/ W, r& k" X
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 G) d( E: g! P: O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 r: @9 X  ^% x1 x! Y' g, F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 E8 i* C: M+ x% _5 K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 w5 e$ ~1 s7 S0 y. J
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 D) x% R& q. D2 n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 j0 t5 r4 Z, l) x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ \# _5 p* N* j) N  I. R) Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ t* z( @0 d# H2 E# l; ^+ Q# K/ i│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  x" i& I0 q+ `+ `4 U3 R2 _. B) Y  s' S
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. I- `2 ]' n% b2 c, h: F3 `. t3 i* |: o│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 I! l( K' s/ f4 n6 E
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! I2 ?5 L! w0 L8 u& W8 |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 J+ K- P$ |% P│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( U3 V# `/ O5 z- t; O% `5 C% ~│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 ?: ~: L; ]4 y/ ?, [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ _9 ]3 A0 t" C2 b( y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ l+ I9 x$ x3 W% G6 U; P
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 U8 a. y  y; X( r! X! N) X8 v: q0 n7 r$ d6 ~; R! P8 G2 S
- a2 U: o7 x7 w& z1 E
GigaChip (蓝版)" o9 c, r7 X  }5 q3 E9 _; ?5 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v7 M; O, M: X! X5 w/ K│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 j4 m/ @' S' I6 `/ q' W  B8 h, e- U8 \% i├──┼─────┼─┼──┼──┼───┼───────────────┤
/ w7 ]" W; M- x: Q( y6 h+ @│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* z! ^% h( ?" a1 ]5 y/ y$ b' k1 D# h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 O( o) Z9 b. u0 ]2 Z8 d' ]9 ~; R
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* h( s$ O9 F9 k1 z, H3 Z+ R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! U7 K" A) d5 G" X2 D% g8 q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 x+ v8 d) V8 T" P
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& ~7 Q5 k  }6 h$ S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) p! g/ [% ^  s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; S2 }8 K8 g* i' M% A, v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 y( \' G( ~' s0 k7 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
! m1 O6 D7 W- W3 R3 p* Z  b│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 x9 s( O' c4 @& Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 j/ Y9 ]" k( [( l* ]& Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! i3 L0 k8 d" q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# A( e4 H1 a  c" Z5 I, V  b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. A& Q3 r+ A! h: _+ Y1 k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 ?; _* f! I' o7 l1 {2 B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( h, u8 T$ T% o+ o& O
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 y$ d8 x" Z* ~  y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 E# W5 U5 s. a: O│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ X, m% A3 r' B
└──┴─────┴─┴──┴──┴───┴───────────────┘
( m. g( F4 _7 \7 e: w% A8 B' O, O- ^. U" K5 A) }0 W
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 Y* y0 f; z: N1 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
% k3 x) @4 Q3 F+ L) t│编号│名称   │MB│攻击│属性│稀有度│说明             │
, c# }9 }1 @$ |& r# m+ u. Y├──┼─────┼─┼──┼──┼───┼───────────────┤
4 a3 Y# n7 E9 a8 C( s1 e+ i0 ~, i│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: K0 A6 A; F4 I0 U# S2 D
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) L/ G( W  Q2 v& I8 E│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& N+ d/ c( b& e( g5 Q│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) g7 R, S3 x/ Y( F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ |1 L; }# `3 q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 J8 E$ n: T- i9 q% ~  K$ D) O
/ g  n4 ?* q+ b+ x0010020030040050062 \6 p* A# g( g. U) O) H
007008009010011012
$ I3 [6 ^2 n% \. X+ ~, o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ y9 V1 q, ]' D. l+ H

+ G: V2 ~( y4 v* f+ A019020021022023024
- T- B! L, {: X2 k- D, K# {+ k025026027028029030
( C2 _0 m  p' Q9 f& l6 D031032033034035036
' n$ F2 \/ v1 e8 D( U
1 [0 w6 _7 H! q. e9 e[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, c* b" @, i$ E1 b1 p* L) H) d1 ?$ o8 R

) Q0 d. V; H8 h, Z$ m037038039040041042/ C( j" B9 {8 R( X4 U
043044045046047048+ {% j7 E/ A+ m# P; \
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ S9 ?! z& g3 [) Q3 Q# p% e! R, b6 [: s" D# x7 [5 t1 t
055056057058059060& E5 ?4 `  k8 B: q6 \* k* ?
061062063064065066$ k8 I' I+ h  t1 p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 U& L1 U6 I" N0 o* t, u, X% H* K( A$ t' ]& m
073074075076077078
: g7 O1 t& e, Y* R, Z079080081082083084
2 h% S3 z5 C- X' z- U1 D085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, x- t# Z9 p' H' h$ g. {" ], ~% T

9 i* w: k$ Z5 R; P! G5 O091092093094095096
3 G$ x. G* s) p6 P9 ^5 Z" z097098099100101102$ K+ n( ~" F$ P9 b$ O$ x; U3 w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 o% Z% M% F  g5 q4 b2 G" J, J4 k6 |' H& z2 Z9 {
109110111112113114# l: F7 r7 W2 m5 z3 ~
115116117118119120
, H% _# T. T! j121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 _) E* l  I) Q1 K3 k& {

: C, }2 g+ y1 p* x1271281291301311329 S7 p! w+ H8 ^( z
133134135136137138& P; D! m* N+ c! w% Z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: \( D' s( q. r9 f- ]! ^
. V% F  l/ c) X; o* a
145146147148149150
5 F1 Z; W8 u; u% q- @; }3 a. @+ I; T151152153154155156
: ^& |, ]& M& Q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  F" [  y5 ?  Z( {; m

! k! e& s$ D' O( t: Y+ \* D! X3 P163164165166167168
: N  I1 Q4 n' Z: e6 f1691701711721731740 Y) R- P. q* t( G) W
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* j& J  ~2 x' v1 c4 }- f6 p& S7 J+ A+ b1 A4 ~7 [
181182183184185186
0 L5 _3 k1 ]& d' G8 b3 l187188189190191192  b: H" q# B1 E
193194195196197198$ [$ C$ Q0 u- o5 D4 J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 ~& F3 z4 R+ O+ Q# `" C% @. ?; s" w. S/ u0 Z9 r8 q
001002003004005006$ J  N% X7 m; y. d- s/ x
007008009010011012/ q' h) m0 i+ m5 Y( y) g! h7 Q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ S! d/ `' ?( h# E2 W- B" X0 _- u& X5 ]' @, Z
019020021022023024
2 M: x6 p3 C# r025026027028029030
  c9 r7 E. O( z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* ^7 `2 r3 e3 d7 r7 o! `" l
5 _% S8 {! n( T9 T3 E' `037038039040041042. a+ }. v. L4 y$ X) z6 H% P
043044045046047048! x3 x% b% E, O6 L1 ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ W# g  H, [( f' N
. I" l( L4 a; d- w6 ?/ W/ H% j! w& O055056057058059060
, U: _, E" T; V3 n9 c2 ?" D% u061062063064065066
" S- O( q: A# w0 `3 {$ M067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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/ \# o7 E# q; Z" t1 R; m073074075076077078
3 c; h8 @, {$ T' m0 E3 a0790800810820830848 h( Z& z( z& j: S. Y, L. S6 h
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ U: j. S8 p6 Z4 Y9 ^* e, p

+ G2 `) c# q7 K! S' }: b$ y001002003004005006- [9 y) Z8 y5 W. O: D+ x
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! _9 \8 I: L9 u" ^013014015016017018
! ^/ B  G" n. }5 a1 Y7 O' e8 P1 ~3 A019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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