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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 z( a+ ~, c4 S2 r. @" r
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. _! _% t8 [) O■● ■  NintendoWorld    站友xliz原创
+ n9 v% G# K" r. ~  Q0 V) T" ?( \& o■ ●■    http://www.NewWise.com 4 Y$ O4 c. i) W" X% s1 g  m2 `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 c9 ?6 c& {( Y% P: [! Y  U+ j! q           洛克人 EXE 3 Blue 卡片组合  A7 u$ V$ z; S- P5 O! B, B, d

  a: H- P. @( y' p6 k1 j5 U3 [# q  B" X# j5 d) l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; q! _0 A! A0 e* V: N  i大家要看日文版的P.A.或详细攻略,点击这里吧!

5 v" g) v/ c3 h+ l====================
, R5 ~/ o2 x6 M1 O' A) ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' T, p" A, [  Y# K% F! h" R8 i& d4 _/ ?7 ?9 D8 [8 d6 n& ?! o
以下内容格式如下:
, g9 {* h; D5 r0 K' n- d
  G& i( ~- N" x3 k& [编号    名称2 p: {* O: o+ ^3 h, T( q
说明9 u: y  e# S+ v6 L7 R; l# `& T& ~
组合方法
3 i2 H, r$ ~9 \) y---------------------------------
4 t. S2 D2 p( M! m01    Z-Connon 19 u( o8 F) Q1 H  j* m% z/ W9 {
Unlimited Cannon for 5 sec
' k4 {  K; {0 f% JCannon A+B+C/ `9 N5 i5 ^& x0 V( J* T2 r1 i
Cannon B+C+D4 ^1 v8 T9 J9 L' n( ~6 C
Cannon C+D+E
) @' E! k( J* Y2 J
, a/ H) L5 I0 Q2 k; U2 ~6 Q02    Z-Connon 2- A) Q$ r( u% d. s$ t
Unlimited HiCannon for 5 sec  N0 i8 X' D5 M! @, i4 I/ E. o# |
HiCannon H+I+J& p* ]- l! o: X& C1 @7 }
HiCannon I+J+K
+ U6 Y5 Z; e7 t  gHiCannon J+K+L* M5 |; n# ]0 f4 c' n

4 I: P4 _; q  k4 g* @& U" Q* n03    Z-Connon 3
& X. i8 J9 c9 v6 ^; hUnlimited MegaCannon for 5 sec8 J& ~( l8 n" a& V- d0 W7 B) |8 O
M-Cannon O+P+Q
' K3 x7 w& h; d  X) l4 SM-Cannon P+Q+R
* K: b% S- n8 x' IM-Cannon Q+R+S! L$ I0 L5 ]- ~) _
: X1 d3 i5 ^, ^) L
04    Z-Punch6 }1 v2 R8 P9 M5 o
Unlimited GutPunch for 5 sec
; O4 h  d' ^! x  `GutPunch B+C+D! n  i5 R; `6 i4 h7 G0 b7 B
GutPunch C+D+E+ @% q) l9 x0 X" Y
GutPunch D+E+F
+ y, l9 i- E% w2 @# o; w* s. }+ m  S+ g# _
05    Z-Strght" W7 H8 O. y8 i" ]$ c0 D0 J
Unlimited GutStrgt for 5 sec0 n: ~1 f1 y3 I+ Z1 d; S
GutStrgt O+P+Q
5 ^8 y) L3 o% [& U2 QGutStrgt P+Q+R3 h6 |) B* s7 k  N# X+ o' {
GutStrgt Q+R+S0 D" a& g# y/ E- e

1 u% s0 A% v2 |( x& Z* Q06    Z-Impact
5 [4 G# {; Z( v+ O# Q0 n6 q" R- C( k* FUnlimited GutImpct for 5 sec
& e  V( T3 {# @: ?$ QGutImpact G+H+I
& M2 u: M+ ]) T; @- @. r$ tGutImpact H+I+J  Y4 f; k$ i; X: ^1 T6 Y5 I
GutImpact J+K+L
* o* \( f9 G: c/ v. f8 W
$ e5 {0 \/ G- w5 U  N: n6 d07    Z-Varibl
& E2 g) N) t5 b9 j! A8 r$ B; RUnlimited VarSword for 5 sec
  @: R- a3 ]/ u% P1 ]$ UVarSwrd B+C+D2 M( o; X$ v9 B7 p! k
VarSwrd C+D+E  m8 R4 f6 @; A3 h: R4 I: H
VarSwrd D+E+F+ r2 [9 P5 B  t/ O

9 {2 ~0 d& F$ y% B  M0 Q08    Z-Yoyo 1* N3 R4 y' ~4 C5 d1 e9 X% r0 U
Unlimited Yo-Yo for 5 sec; Z' e& ?4 k+ `& F0 `* w
Yo-Yo1 C+D+E
- ]  @7 O) V: y5 B) h3 n/ _Yo-Yo1 D+E+F# k/ r; O/ y2 V
Yo-Yo1 E+F+G: h  m: R" g& g, C

; V) h; T, S9 M09    Z-Yoyo 2+ Y: D2 F! w4 |4 S+ Z
Unlimited Yo-Yo2 for 5 sec; k' M" a# r0 [+ w
Yo-Yo2 H+I+J, h0 s3 V1 |# j' L% D
Yo-Yo2 I+J+K
) M( t1 N. C8 j2 XYo-Yo2 J+K+L: g; G  T. T; o9 {( k
3 l# x/ r. a9 P: F! q' w
10    Z-Yoyo 38 A/ G  P* e1 G+ l1 ~
Unlimited Yo-Yo3 for 5 sec, h, K* s# p# ]
Yo-Yo3 M+N+O
9 a! ^1 b9 s0 m! o6 vYo-Yo3 N+O+P* J7 \3 a* y# k; A) {$ [% E! ]
Yo-Yo3 O+P+Q2 w- ~' C6 x$ j4 B6 U+ z
$ [  A$ ]  D, ^) V
11    Z-Step 1  [3 t8 s$ u9 q$ C3 K, Q& d' g
Unlimited StepSwrd for 5 sec
% H  `8 O* h9 U  ]- H' g$ EStepSwrd L+M+N
  M5 j0 L  P9 T) O, E1 V  w/ f# XStepSwrd M+N+O4 `. s+ }% B" H/ X8 T
StepSwrd N+O+P1 @$ l& C) X2 Q' b/ i7 t% A
; L4 w$ Q' z0 F: Y4 g/ _4 f
12    Z-Step 2
% s) C# Q+ x7 fUnlimited StepCros for 5 sec) Y" i: p3 ]+ x- i  F3 M) H( S
StepCros P+Q+R
) F2 V0 }$ [! X  oStepCros Q+R+S" M( T* x  m6 R- x" f1 q6 a7 I
StepCros R+S+T
$ H3 M: z( ?4 J* }, ?+ y! |: e0 J, e. R% h' V
13    BubSprd
# d9 Y/ J4 V& z# i# B+ uAttks w/ spreading bubbles!* u1 ]% R$ M' I2 q$ D0 l) Y
Bubbler  C+D+E) i# u! d4 X1 ?; w
Bub-V    D+E+F* q! S& T) i3 ^/ x
BublSide E+F+G
. h0 Y2 K  l% G2 @Bubbler E + Bub-V E + BublSide E3 k5 y6 r! q1 t. |$ g
$ Q" |! t- t* N
14    HeatSprd# B: d4 R) b/ {8 X2 }' p/ N- b
Attks w/ spreading fireball!: P9 k8 g/ y* @' a
HeatShot H+I+J
9 c' j/ z" P; q0 zHeat-V   I+J+K
4 y# ^$ s4 ]. L) r; aHeatSide J+K+L
9 t0 a# ^, }  M. G& o% Z* MHeatShot J + Heat-V J + HeatSide J
( ~& ?3 s0 k9 W6 w" H' @- x6 T6 Z1 c) e9 j: R, b( z
15    H-Burst$ Z0 F6 \/ `0 h  t- z
Creates a giant explosion
6 t* X. E/ r) x- {Spreader M+N+O- \4 L& c2 j/ _/ F7 `* ]
Spreader N+O+P, e- k; h# V2 I2 h/ K
Spreader O+P+Q9 T4 n5 d3 ]! c4 w/ c  d
+ S" Q5 `- p, \" j) s; s' _' r
16    LifeSwrd
& l# V; p) Y2 ~$ f( y# ASwings a huge 2×3 sword!
) p8 f. `( m0 I4 k# v4 T- _Sword E + WideSwrd E + LongSwrd E
. _2 X! A/ m9 F% r0 zSword L + WideSwrd L + LongSwrd L7 s, U, b5 d  `+ o8 R
Sword Y + WideSwrd Y + LongSwrd Y
& S: C% ~* n# @2 _7 k) R& O! D
' |8 R8 G( g! y% }; @  i17    ElemSwrd
. M& M% O5 y1 j2 }; \' F; _' KWide swrd contains 4 elemnts4 Q# d. @8 U9 O/ Z) y6 _2 J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) N2 e) M4 i" d  d: m  rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- _, s7 e  T. L

. d% L. p1 F  L2 q18    EvilCut. l, F' n/ g6 U3 I
Step up 2 & make 4 atacks
- L9 ~* B9 B! ^5 p. _StepSwrd P + HeroSwrd P + StepCros P
0 Q" V$ ?# R4 h3 i( [8 a. q! }+ k9 y' L
19    HyperRat
- I* Q/ H# h/ P1 m& oA giant Ratton charges!
; N7 i& N4 |, T% GRatton1 A + Ratton2 A + Ratton3 A
* J, v  V- j: m+ L' p) w; |2 MRatton1 C + Ratton2 C + Ratton3 C
% A% ^) D1 _5 `Ratton1 F + Ratton2 F + Ratton3 F; l# ^$ Q2 S7 }1 m
5 h5 S. Y! ~: Z' s1 J( c' R
20    TimeBom +
; _" F1 i3 w9 M" c' z- d: |Sets Time Bomb in enmy area# S, _1 S& \6 b( Y) T
TimeBomb J+K+L, I; ]- e# z3 R; r
TimeBomb K+L+M
+ ]6 y7 @! n" c& `TimeBomb L+M+N
5 R3 [- Y7 V2 q+ w% F/ P  y1 g8 T' h% Q- g1 d: R! x0 ~2 c
21    GelRain
0 @8 _6 S" Q9 k0 {Gel steals squares
) `6 f. _% @6 Z/ d7 ]MetaGel1 B+C+D$ k1 T4 V5 y2 W  }( M4 I9 h0 Y
MetaGel2 E+F+G
# e2 w- B9 a" ^MetaGel3 S+T+U
# O1 {4 l2 X  L- [# {4 `2 Q. Z, ]5 ?) C* q8 [
22    EverCrse
3 M! ~& x' E6 j& ?! ^- AShield chases enemies
7 f+ }+ b1 e( B4 c" U+ [CrsShld1 C + CrsShld2 C + CrsShld3 C) J& Y& Y" I. P+ M
CrsShld1 L + CrsShld2 L + CrsShld3 L
% u. H- X( _$ e+ K
3 L3 n$ z+ |4 X% B. h8 @23    MomQuake
, I# c  h- p1 n0 u3 C* ?Awakens Mother Earth!1 l3 H8 Q2 {2 N
RockCube * + RockCube * + GodStone S
, A# N/ d. {9 f0 T2 @4 {$ _; _, G2 V) [5 s6 A2 E
24    PoisPhar
* P! `4 D1 G" GPharaoh generates poison1 u1 }" D3 O; f" n* M- v' z! f7 T- y
PoisMask A + PoisFace A + Anubis A
9 B: P3 y% A5 E0 m8 ?9 |7 i1 k$ W6 s) |: G& P  ]% g5 C9 Q$ T9 I
25    BodyGrd
5 b& _5 i% B9 X7 ^$ ]; S& Y8 XBodyguard takes out enemies' ]  J& Y1 k5 A7 s( v  ~
AntiDmg M + AntiNavi M + Muramasa M
# p  C0 [# H" l" D5 o0 F& N
8 o# ^" D0 X% C) O7 m- W9 _- R  e26    500Barr6 M  J, U/ z2 i7 M
Barrier absorbs 500HP dmg
% j% {5 ]. w: U, c; l" qBarrier E + Barr100 E + Barr200 E
8 Q7 S+ }7 U6 {" ~' HBarrier R + Barr100 R + Barr200 R
$ B' T+ o5 U& `; W% ]0 |; Z9 P; Y& Z% P
27    BigHeart
  ?% s! b4 A# f: D+ D* c" jAttacks, then heals HP!; W% ?3 l2 B9 d7 ]
HolyPanl R + Recov300 R + Roll R
" Z& c5 u7 J+ c" k& _2 l! d5 D# aHolyPanl R + Recov300 R + RollV2 R( y# [1 K. M8 i1 G3 @
HolyPanl R + Recov300 R + RollV3 R
0 C$ j1 V; ^% q6 K% {& O; h9 e% D& W. L- j
28    GtsShoot
% J  b; b/ N) q; U. kGutsMan throws MegaMan!
; Z9 N- G6 y' I/ t% A+ ^Guard * + DashAtk G + GutsMan G
) n7 V2 Y. C8 o! JGuard * + DashAtk G + GutsMan2 G3 E% ~8 m+ }: Y, o5 v. R; V
Guard * + DashAtk G + GutsMan3 G
% P& @0 y0 U4 y  }- W8 A. A- MGuard * + DashAtk G + GutsMan4 G
4 Q- w' G4 t: m! m
6 J5 K; D# I" n; k3 P) e6 l9 s, B29    DeuxHero
; h  u6 J0 ]  B6 \- UMegaMan & ProtoMan team up!. m3 D$ a/ ~& `3 A7 E/ Q" b
CustSwrd B + VarSwrd B + ProtoMan B6 a& e/ F( n/ S# \# A) [! [
CustSwrd B + VarSwrd B + ProtoMn2 B) B+ m! B$ C8 C% u( b# D& |
CustSwrd B + VarSwrd B + ProtoMn3 B
# l! f7 C6 g" K5 K' F2 v, N- L6 RCustSwrd B + VarSwrd B + ProtoMn4 B
% Z+ n* N8 ^1 T; y% V, b5 Q
: k! W- Z; f$ ~9 B9 H30    2xHero
" F% h4 K1 y1 @! H6 u. _" qMegaMan & ProtoMan Dual atk% |$ m( I6 @/ z! |6 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
  S6 u7 H# S. j9 `, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 g$ E; h9 C6 X7 b) f, z3 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ?# m6 w- h( t3 i3 b, Z5 w2 ^6 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 @! x- S! @4 D
6 T3 S% e5 p$ g6 ?6 n; t3 u
31    PrixPowr
7 t7 n+ r' _7 e$ \3 Navis attack at once!
! _5 Z* ?0 f3 i& }1 jTeam1 * + Team2 * + KingMan5 K
# x5 e, O9 R" Y0 B/ ~0 P$ Q/ ATeam1 * + Team2 * + MistMan5 M+ b$ V" q' w" s* ^& h
Team1 * + Team2 * + BowlMan5 B2 b- E8 [) N' A

% T5 W# r0 m) `- H  C32    MstrStyl
" i% n; ?4 E* K+ JMegaMan unleashes his power
% A4 f5 k! W6 A" ]$ T9 nSalamndr * + Fountain * + Bolt * + GaiaBlad *, k& j' i% V! K3 @# n

) j: ^" b; P/ u% B' Z6 `% D& l: ]StdrdChip (Part 1)
! C: E8 G' r, Q# }) q# g1 {& h" A┌──┬────┬─┬──┬──┬───┬───────────────┐
2 ^0 H* t" A! v) i' q( x│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 r$ R) k4 F1 Y+ w7 f├──┼────┼─┼──┼──┼───┼───────────────┤
# p7 N4 L. ]9 c9 B8 @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- h! C( d  G8 }7 k│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: Q: Y8 T& e( j* q0 V│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ K% C* T3 u; @$ m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 b; ^2 T! S' @) `$ Y% X
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 x- [0 D6 g, q. D- b, _
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& ?! z2 ~  F: b1 a' L- a0 e4 z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ k  P" r3 ~' p6 P8 i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* A# S! h1 v; o7 v+ @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" x7 e/ m8 D( k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# K7 B$ J3 d# X' \1 h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- p: Y/ b4 K" z8 L5 G
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" h' @4 R- n/ w( P│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- h# g3 t0 e3 e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& J7 n5 ~9 b) c) `0 t. y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 z1 f' b/ `% [, I9 S& {9 u6 x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ J5 X0 J3 o) z) V3 \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) b% \) V2 ]! u. x, n( a, M: g6 |│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 _3 z* t; a5 x) o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% d7 Z$ ]1 I% _0 Q5 U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" d' L, e2 ?& Z: m1 X" L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 ?4 j  R3 m7 Q+ k* r│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& ?1 V3 a* ^& ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, d7 T* R) V4 g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! ^- X# }8 i% J/ E│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) K$ `: ^5 n3 e9 G) w4 U( _8 ], V
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 V4 K9 z/ b3 C+ W& B( U
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, u* J. k9 c5 @) ~0 n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" o" [) Q- s8 I. G8 |6 W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 f& T5 j1 t9 b2 N/ q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& x3 G( W. s6 n$ k& b1 Q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 n0 V, Z! y, u
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ W; E% i6 W, D2 p6 `5 q/ D│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: P& J! @" J$ h│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 u- @+ D. P/ o4 b9 R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 a1 E6 m, x1 T7 G4 m! [( Z+ |
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 j) E9 N6 Y3 ]& T1 \8 {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 g3 j6 z5 `0 e4 E/ Q0 J; b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& w1 w; `* O! [" x4 E│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& k8 y2 K* j8 {9 f$ a" U9 M* u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# A. R& g+ K0 d. X' a0 g│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& Y& \. _+ Q& y: A; C
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 X  S1 D$ |" ]" o5 ]2 R7 @& s! V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 M9 z% `$ N& V; ?. E+ f: Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 q( t# ?; N9 N% d. @# G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' U6 o3 y( }$ u7 o6 E
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 W- r8 M" A$ S. ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* z1 c2 Q1 e. P% O. I$ }. H│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& E+ T; @4 ~3 x+ N3 ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ \6 f' R' S# i; W* I: x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" J- }' F! G! w: H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* u0 F) Z( R$ n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! e$ A. }6 y; F- ~" g/ s
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 `* {% f6 P5 r7 K% x! Y" b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  B7 e; ~6 D. b5 `. `: u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  S. h: ?% j- q3 ~8 o
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 N0 e7 S, f; n* x
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  h& {% P$ y, O8 M" n
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 g+ D4 J6 D/ o. n6 T/ C) G  G│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* U/ D8 r7 ]& E$ z- s! R" M1 H8 _7 m
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) p( J2 Z1 ~2 t% X9 [% E
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( G7 }) p/ X; m1 X8 t$ J( g
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 H1 t9 `7 C0 s* Q1 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 V% _# Z: ]. A│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% G; H) o3 [7 }. s% }, A8 c: w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  o6 T9 w9 @/ y" c│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 y4 i- s) k6 K6 y3 q# V9 h; L3 K
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- x$ \5 n1 I$ C6 i" c; S/ |( B
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# x+ i9 A! U4 z  P; F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 e0 H8 ]9 [. U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& V- N5 w5 J* w+ v* L│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 A' b* E2 G( g# @) ?; f4 F! G│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 j" s2 h! F1 I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' w, y( Y1 V9 Z' b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( @1 {. w- r* G* U# G│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ i& b, s5 R! K3 h8 w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 H' w3 |" f' H9 O# S" r# H! V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ v) E- ]0 ?/ V* d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. C" b$ ^) M3 g& \0 U) h' s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ C) ]2 D' B5 f- x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; I6 x( L' ?. X  I* s8 G. |│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) n2 }1 V* V% |0 u0 r5 I& o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& g6 n$ f7 j0 f/ z7 r* L/ l" L  g
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. ?; b0 Q( H0 e+ Q$ z2 i1 v; L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │1 M! l  I! ]' z! }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 A& d) D% X( |6 P1 d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: X% V' T+ E) A  o# J# f/ m' F$ d
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │3 v$ d& }0 o% q# S5 F* l/ X$ ^" z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │/ E8 [3 e. _8 q; p( T0 p
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 h5 |. a3 b; {  r$ x  H; o7 R# s( h# `│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 ?/ `! J' J# k) X; y2 c
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* @  W. k1 k3 O$ d1 ?; m" A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* ?/ t+ a- j) n; C; T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! W$ F/ Q1 M/ p* o3 P; Q7 H│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 [' N, S! ^# z' F& V# Z+ D/ v. Y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 \# _2 E* o7 j' q0 R" F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% d0 D9 n" R' m2 S: X0 Z* A│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 b; d; F' |) o6 D  n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 r/ G$ h9 \8 {* A; R/ z8 j
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 U/ l* F. {: J0 n4 K6 \. S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" k6 ~- P: X: r2 ]! Q) j5 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
3 \6 V3 t' v- V: `/ }" m/ F5 I2 N3 p) I/ E; l
StdrdChip (Part 2), [  y% d# T! g) L
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 X) ^. ~# j  L0 b│编号│名称  │MB│攻击│属性│稀有度│说明             │; E+ ^3 K- G: o6 P* o; i- t
├──┼────┼─┼──┼──┼───┼───────────────┤: X( i7 y$ G+ }2 O2 Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 `$ n$ N7 h- m2 ~& g$ c│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. I( N4 u! ~, A; T│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: P/ l* U: z! ?( n6 o0 B
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' g2 y9 {1 O' t6 q9 E0 U) N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  v3 J$ j2 P" U! H9 ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! _5 o; M9 s% c, D, w" t2 Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │# }3 R9 w8 s* S; Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% m* w8 K: A+ j$ X& ?& {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ ]8 B3 b# B+ [4 _' X│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ ]) M: z) ?1 m# F6 M/ ^0 v$ c7 i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
" _1 N5 t2 ]' V. T+ W: m7 P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! a5 i- z- J0 x* C6 o8 f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 o6 L4 p, W# X, y6 _7 h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 u5 T, N$ M6 E( l5 I1 E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& b% ?0 _9 b$ h0 Z% e6 w& {6 X
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; e- ?" e. b8 h0 y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │% g3 _! Y- m* A2 E# z" R5 l8 \/ T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* k: P' G1 d4 j/ z5 B2 k& X│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& Q0 m- `$ M" f+ Z8 u3 x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, `3 I1 H  x9 I% Y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 y9 j1 o  S6 |! T# B' e- E' M│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 p# f& B; q' S. V: R2 d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 q, B* |+ S/ v* g$ U9 f│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* e0 ], h$ U- Y+ O( \! G8 X0 h6 I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# n1 S6 ?6 P3 Y" S2 J$ R8 n│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# j& _/ n/ R. Y8 U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │) ~+ \; K! H+ e: l4 `0 z* y) _
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 w+ c  j, x. s7 \. f2 w2 m2 |' D│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 y* {! t; ~$ b* v) w# `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ c! B% j% S- g% h! b
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 V' O+ q% P9 d1 J  K9 i2 A) ~/ S/ H│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, o$ H$ w- D* ~0 Q0 o│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) k' o9 k! G% s. F
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" Y6 y5 e5 J- L% W+ d4 l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 y* \! x8 E5 @# \+ U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. f& J, h4 w# ?; }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 M7 h- r: w2 P" I7 }. v9 o1 q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ @7 i+ C. H6 _5 J# ?6 `# P
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' y) s( [- v9 q! B│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& C% T4 {8 y# h, Q- M$ t
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 w+ b5 ]) ?* Z  R7 f' I; w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ ?2 e1 `  r& n( w│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ `0 l4 @: }! q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ A) x- D' ^& O/ T; p│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 n2 N5 y+ S7 a1 C" q% Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │0 o( I2 ~0 P3 P9 v0 b9 {  Y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. N1 W; @, W  m$ |* v( X& c% C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 @) b& A& F9 C# M" r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" r7 i/ K- [9 \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ V1 U( }5 }' k7 N+ w2 F% |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 B# G9 b2 Q8 u! Z! d% ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  O8 C0 y  Y: N' v3 y+ U│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& Y2 m9 z& f; y, t9 I│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- i; C5 a9 ]* K/ \; Q9 N│154 │Recov300│80│  │  │**** │Recovers 300HP        │! M$ b5 n# `4 G/ ]) W/ \& S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. h/ G* G( U9 j- p$ W8 L+ O, ]. ^│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! c5 Z$ e9 X8 R) m9 y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ b+ u5 [7 r; [' R* v. K1 V
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 A( v) f. Y, |# q; p1 M2 c8 j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 y& J7 N4 X$ |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  P/ l3 j- U3 F, x1 E* S' [) t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! w6 R( Z# N/ [
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 X; j/ I* x- v* Q7 ?& U' l│163 │Invis  │11│  │  │***  │Invisible for a while     │8 I( |8 {0 Z/ `/ u" V! G) K1 V* n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# [( r( I! j% T1 I8 N2 f; c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* j& \% D; g6 d9 G4 n: Q2 ~0 l* ^" p
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 K" G& b1 ^$ k* v; w│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 b; E- a- f! E" @
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 N( o% T2 x' y2 ?! o( Q& I
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! V! e( J4 _) q  g5 d
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 K' N3 s3 v  B! D# E3 }% L│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- j: I' d# `. j! D+ B
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  A5 q' n* v, z" I8 S) m5 Q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ Y( n- M* ]& D# I8 A5 Q0 E│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: m! ~7 z2 r8 g" }
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 e: E: D; ?2 O; S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; H5 K1 _( x  P0 C│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ ?! n3 R4 D6 Q6 F6 Z3 C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- @) r# Z% ~& {0 t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 Y3 j9 R2 [+ _/ C' D9 u! J' G│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 b6 u& k$ _8 L# Z- H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, M9 f% b' S. Q$ i: T. q, Y+ A, Z' U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" f- m  E' \! i│183 │Hole  │55│  │  │**** │Open hole to dark world    │% j$ G9 [/ I7 n! L  d4 x
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 E" g- l- b* b. j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 r0 N% [! l! T0 c! p│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ F5 H( ~7 N! Z' X% o0 m
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ i! q! U( s+ q4 |& ?9 |4 J* v( B
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" k/ E) U7 K( I- ~# M0 w
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. s7 B4 X5 `5 P8 b3 J│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* ?! v- ]; I2 i4 d2 g/ ?2 N
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 @7 p: F9 d8 v' k' x+ Q$ i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% e% X/ V2 h4 |3 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: t5 E# C2 E9 g│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ M* f- v: Q' A# i& a: I1 x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ I1 |. r+ K0 L8 w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 f# b1 C/ n6 x0 @& O* s" v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ u) A, n) X; x8 }) [
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. v6 r+ }4 y8 d+ A2 h* q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │0 E3 {/ j4 Z1 T
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' ?. y5 h9 S' _. \1 P* W0 S' Z
└──┴────┴─┴──┴──┴───┴───────────────┘* g1 t  v" d0 w- O8 l3 T

: y+ C4 x7 K* ?' e- H1 i$ r( q5 L2 c9 D
Mega Chip4 R8 t6 Z, ]% _8 T" u/ |3 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ n/ F9 y) d: a6 m9 ?5 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │- B% ?0 [' B5 y0 {+ F) N* I9 G9 F7 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
% j, i. b; I( T( o│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ a5 ?7 D4 X% v/ s( u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 e4 {8 i) p! j8 Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 b' l6 t3 x( V: q+ d) h3 N
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' L- y7 z' L4 @2 q: C( C; U( r4 v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 c; a4 X! N8 ?8 I6 ]0 @+ n7 g. O
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( V0 u( o% m5 J( Z$ V) w6 I; j+ b4 x6 p
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' I2 v( S. w% D* Q7 H7 L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& D: G% b8 a' T3 t' o0 R) w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 m- Z0 r5 x- N- n& e1 ~
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 Z0 E, {, D# q  Y: U3 f9 E9 X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) l" u) ]' L, q3 b+ p0 L. r│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" s1 k% J2 b8 G$ T1 y/ Q5 G1 C
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 @4 a' N4 o. u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% W& W4 C) u7 O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 J0 d) ?5 Q. v. t2 T1 s4 A$ Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! d- j; I9 t" [5 b2 e, k2 r4 `6 W# _│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 |& W. E5 t) |) b! @│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 u+ q4 o2 k' C/ J! g% |' C5 R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │& N2 b3 I5 e" e$ ?& w( g6 n# @
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │' q" G. f- Z# h8 n7 M) z* D6 A
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ q  B. b3 k  j4 y9 c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( {3 W: ^5 o# \" ?% M6 t
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  Y* J# y7 Z7 k* c0 R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 Q- R* Q% X0 b3 L. ?│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 t$ B7 l. t- B! e5 U8 O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, v, r3 D5 ~3 ~7 @; H
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% c( z9 Q) S9 l
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 [! l6 ?2 L' m│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 Z7 z0 P4 o* o% E│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 x, J9 ^7 z: t- T) v8 `$ h│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( c9 ]: K2 L8 t" t; b( L( B& U/ ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 `: G" P. h7 y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 `$ c( d, |7 e# s
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 R. B5 t2 u  }7 Q' m, V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 m3 e8 K1 [/ [2 [1 u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 M, Q, O$ @" U$ O- m% A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; ?8 ?$ I" c& R& t9 a  f& G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* t. v, @% m3 K. F9 a: K
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 ~9 ~9 n" U  w/ P  [, D│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 G6 g$ G/ a* v) b! e' o│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& r0 |5 s# x% {# o9 W/ T7 }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% c% U* i$ c  l6 P# o( A; y1 e- g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
8 Q5 Z7 V5 w: S" L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 S/ [0 m: q8 }! o7 `2 K6 l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( s- s* h  N8 Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 ~4 F" H4 |) Z2 X( p: j/ o% h7 K9 w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 S/ F3 P  u! u+ u3 H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) M) o0 m6 x$ w# ?- Y! [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 [8 m) [! j; A, l2 _& [3 C$ K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# ?" u  |- P0 A' F% I, [  i! n8 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& A, x5 m) ?" n/ r# t# j( v; k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! Q7 m" u7 h4 d5 _3 }6 D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( k% x1 O+ u& j; R, \% y) V5 J+ }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: H4 t4 P, s! W* d6 c4 y7 X8 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 h. S8 U  T% p# z2 o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; a3 s% u  w( o& H! l$ G  i1 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 h4 I+ k7 `& }( }/ w( A- B│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
  C; }9 Y+ `9 |3 t, v) s5 z1 c9 q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 K( s2 @' ~9 l% g# E3 T* z! c│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  p, e1 p% q% H. b, [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 {0 F9 b: ]8 a  g- g: `0 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 v6 p" R6 ^6 N3 B& V│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 W& ~- R3 D* X# Z( m
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 K: ?! A; `9 q) N: n│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% Q/ w2 c) C- }% l5 ]. N
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 ?( F4 H/ m5 x* \9 }7 Y: G# V7 V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 a/ [! D3 _) ^- P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 s' N3 `- c" c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
  i+ G/ U3 x/ H2 l1 v) t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ r/ s3 m) B2 {0 X5 S
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# d: _. ]  a! ~4 V! A) w8 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& s2 D" ~8 y- H6 c. o│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 X. E9 `( t9 w: b2 W# S5 h
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  U" u9 M3 ~8 Y$ I5 g* _4 U4 d
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ L* Z/ r* {+ g( C6 ~│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 d+ e; K/ Y& q6 }
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" a6 `2 G/ A$ k$ R9 |% O. k* ~; t
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* a; x$ _$ ~$ E% S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 j$ \1 f( E% i+ l* F* H
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' z# G; B+ s% e/ z1 g5 l
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 [) L1 N% k! @. B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 @' i  G2 k4 u; G6 n  `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# |9 D; }4 ^" Q: m
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │) }8 _! I$ P6 I$ y- k/ T0 Y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* Q7 @7 J8 m% b4 @6 X! B
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ T9 e/ S5 m5 D' G6 A1 }& V
4 H' `( ~& w/ |' w- t
& x( `6 N9 A. w/ k' R/ {5 lGigaChip (蓝版)0 m6 r; ~6 A) ]+ h
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ~% P* C4 [- [' d) R5 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 g* y. t% c, G8 k6 L$ S5 [% c5 j& {├──┼─────┼─┼──┼──┼───┼───────────────┤
* Z0 @' C, o3 H( f# Z! F* S7 X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 l2 I7 @1 N0 P3 ]5 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 W! }7 E/ C' p% u6 E, Q. u: U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# J, |1 f, w" y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, F. P" f* d' i! w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 T, I: V( z2 c  J$ Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 Q+ P1 o( C4 n6 y0 S│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 I) f/ r' m4 X2 z. @; \5 @
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ }( e2 M4 b4 |7 e7 d1 a7 g│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 _+ G- N2 J. p, F; [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, h9 Z5 w0 x+ E3 r4 k/ r
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ @! s0 A9 F, K2 H' u: D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 ?7 ]/ m2 l3 @6 X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 Z5 _% v! _1 _, w2 `9 d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) z2 Q3 X& i' O9 H│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 V$ q: k- ?# @# ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 \2 V/ z% E9 y6 q6 e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 Q- y, |* E$ X$ D* {2 S
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! u) |. C" ?3 r: s( L; i│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- H5 {6 g5 J9 n; M0 G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 B; w1 ~; a# O( Z4 P└──┴─────┴─┴──┴──┴───┴───────────────┘
5 [& \: b. M  c
/ s( E  F3 j, @: q" qGigaChip (白版)(只列出与蓝版不一样的Chips)
- h) x$ T4 F7 e1 u3 t! b┌──┬─────┬─┬──┬──┬───┬───────────────┐  |) Z9 n7 s. l( m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 I9 q- J/ _% s% g1 L/ [0 ~├──┼─────┼─┼──┼──┼───┼───────────────┤" \4 {' B4 |, h. Z4 T, A$ }( m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. T# f# m. Q0 l0 {7 r1 O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! \$ M- ]# W% {& Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- @! D6 x) E' y. l# F) A4 }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. R) i8 s) N5 B' _6 f- ~* A└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 }$ ]: p" I9 Y$ P2 V4 v' L* Z: w: |6 XMegaman EXE 3 蓝+白 Standard 级别的 Chips:9 {" z- c$ C- `4 h1 X4 P2 }- h
0 e2 [( W: E+ ]# v1 T
001002003004005006) u6 F+ U+ k- S/ ?
007008009010011012% ~; R0 p# m7 E9 s/ s4 i1 K
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ |) [/ E8 A9 v, \1 x7 Z; `8 L. Z3 Q7 t6 P: o4 d; x6 q. b9 Q
019020021022023024& A$ J$ Z# }& U
025026027028029030! C$ [  }& p- m2 H. s
031032033034035036
* y3 m4 d: J' |# \9 P
  j5 k! L# d1 z1 H, |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" B3 \1 Y% U5 W0 i& `& m
: h( U9 e2 E6 Y2 w% a037038039040041042
) y- |$ T1 b- i/ `: f! L043044045046047048/ A9 C4 K/ x' \  G) h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 b/ O$ F1 u8 y* J+ G5 E" s
0 h$ E0 _4 Q( n& Y
055056057058059060
; w2 }  t( J2 n) K061062063064065066% `- n4 d1 B: |; ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 R! I) H# L' N( N* R) K
: x- G! h8 P7 r7 n) S- K1 E. H* X: ]! x073074075076077078+ L# b, \5 h& C( P. N8 t
079080081082083084
+ _1 J+ s3 \8 D. o; W$ }* R085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" Q2 K+ n8 O# Z+ S
8 N8 k0 b$ A/ M! \! w
091092093094095096" h6 c: D) o) k3 B2 p; F( A
0970980991001011020 [: y) b: E5 e0 i7 `& T
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% M* c$ d- }" F+ z- |4 j7 r: C' u6 c& o# ^
109110111112113114
6 T+ i* \, k/ f8 Q5 M1151161171181191202 d# a2 G% K: j/ n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( g; p1 ^5 S5 J5 p+ N

% h8 h% e" ?3 T  B9 C5 o+ Q127128129130131132; e# p9 _  k( ?4 S
1331341351361371383 n% r/ \4 |* H+ U3 a; N
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 i0 A1 j/ O0 r7 J2 c! P5 K( ?4 P, |/ R  @6 B
145146147148149150: m4 B% {+ N1 e7 S
151152153154155156# b2 {1 s8 U& d( Y. g
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! V2 D0 {6 ]5 }$ i/ a
/ e/ K2 ?' V" j" E0 a
163164165166167168
! p# q: c6 e  {7 [8 N+ _8 e169170171172173174
( l& F. _/ N; B" l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \# ]( U; m- n. C9 B4 f7 ^
- l9 D0 D9 p  f) H5 d* i
181182183184185186
8 T* s) g2 U/ w* N, }; c187188189190191192% p4 X8 t, P5 ?6 H  r4 Q& |, N
193194195196197198
# j& g1 w  ?: G, K199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 f. G0 ]7 [4 {- h
5 p& j/ I$ a: d2 A& Q6 A% K001002003004005006' U2 M( w6 D; ^% m" {
0070080090100110129 e4 u/ ?! Y, K% ]; C0 J1 L0 ^3 J) \
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" d% y; w# q7 I2 d, K; V
1 Z' `$ z) U$ U! {5 F7 T' D9 R) e9 [
019020021022023024
- d  D3 K+ t* P2 T' M  Y3 V, J3 W025026027028029030
  f* K* q& N& m( c9 q$ p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# Z& f7 r$ M  D6 ^
4 ~$ ^. q: k7 Q0 a+ A
0370380390400410428 ]1 Z3 p2 P/ H, g) }0 v9 r2 m3 K
0430440450460470487 \" H+ ^9 {8 x( c0 A% F; L
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( D% i( z" Q4 j/ M! o: I1 ?
+ r" D- `! f3 S- p8 V- v6 E055056057058059060
: l0 d% w7 D$ Z. m! T8 U061062063064065066
% x7 y; N; P% o" W067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ d$ w! m; q# C
8 n& w  _: c( \* N, t1 W" H( [073074075076077078$ s3 C( y5 z( ~# e9 i8 j( G/ u
079080081082083084' w5 E; q2 p+ W+ W& F
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 b1 G: _$ ]- x, K

  F7 B3 n" i3 _  r+ r) ~$ b001002003004005006
7 u7 g7 `: l' W# _" x4 z1 ~007008009010011012
. \0 g# d% f8 k% N9 u' h* Y# k013014015016017018
0 A! R0 B% M+ o8 Z( q! [/ ?7 r019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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