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% B/ M) q X( q% b( \■● ■ NintendoWorld 站友xliz原创
6 ?- |8 U8 n: n% K' W2 _ R% f■ ●■ http://www.NewWise.com 0 B& G; \' l. U; q$ k( v
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洛克人 EXE 3 Blue 卡片组合
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7 X% I1 P. N1 _$ l1 s& [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 U& U5 i' D2 d8 S: |' U大家要看日文版的P.A.或详细攻略,点击这里吧!% i# k* h2 Q+ [
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 ~8 R6 I+ p; \5 ?8 T9 @' d h
9 a4 d9 K' z: H7 Y以下内容格式如下:% A5 Q( v- J; C$ O0 k& Y e
% [: @/ N% f& v J编号 名称
) k8 {6 A3 k1 w1 G# J( x& h$ p9 y% F说明( i0 M1 X4 g3 S
组合方法
* L4 a. W. d' T" z: x e) {7 \---------------------------------+ R8 B( g5 R) D) h% A6 w; R
01 Z-Connon 1
9 ~/ q3 V A9 r/ |$ ?Unlimited Cannon for 5 sec
8 g! I8 o0 }( r% aCannon A+B+C
! t" c% b7 e# e- vCannon B+C+D
9 t, `9 J3 m5 ~( t/ Y2 H! iCannon C+D+E
& {! y4 N& X, U! b' p U$ Q) v A0 Q; o9 B* l% j" A
02 Z-Connon 2
6 P8 @' z: V1 MUnlimited HiCannon for 5 sec" g! q# }) w( S' H
HiCannon H+I+J
, u! A: P- M+ N- ?' t* ?* ]; o# w6 GHiCannon I+J+K) h; \, ^- I( U3 d
HiCannon J+K+L' p5 H* H5 W# H1 t/ i$ ]
2 \; r( O( x/ L C+ D+ N03 Z-Connon 3! k+ o; c" c4 s# M9 p% P* \( E/ ~& E
Unlimited MegaCannon for 5 sec
1 p9 Z/ r* G& E' Q- m+ EM-Cannon O+P+Q
* F5 \2 r1 K4 y- o- RM-Cannon P+Q+R; y' K2 Y, I! f7 T/ j; S) [
M-Cannon Q+R+S
( i1 R+ p, S" x! ^4 ?
9 n# `3 `2 |% @5 U9 x04 Z-Punch
" R0 ^( R/ h- h: O% @ E: C4 U7 wUnlimited GutPunch for 5 sec
6 H. F" Y. d: b) x4 |7 qGutPunch B+C+D
# E: V& e( ~! R1 A9 ]GutPunch C+D+E# L P1 {* r% W0 O
GutPunch D+E+F
0 O, C S- T+ T" I. X
* u+ M7 [; z( T& F) k2 @5 S05 Z-Strght
- G1 y2 F t4 l oUnlimited GutStrgt for 5 sec5 c' M/ m# j" h1 ]- L/ U
GutStrgt O+P+Q' H, |" T/ G+ L' O4 X" Z8 ~
GutStrgt P+Q+R
3 W1 k+ t1 S* FGutStrgt Q+R+S
- k( e) A" W7 }- j3 e$ K5 A( W4 j t. m
06 Z-Impact: y4 L9 B! d& U6 F2 ?& a9 } t* P
Unlimited GutImpct for 5 sec
3 ` @0 R* `# L( D. rGutImpact G+H+I9 n1 Q9 ?7 I; _, W4 \
GutImpact H+I+J
! b1 ~# M6 h. I q2 g% g- k/ b0 }GutImpact J+K+L3 G4 Z( ?" a: o* \3 N
- j, p0 l/ Z. q, N4 g( |0 z2 t& E07 Z-Varibl9 z! L6 j9 ~3 c5 o7 H8 B, b7 z
Unlimited VarSword for 5 sec
: g3 D9 B# f; n; V/ q0 N8 ], sVarSwrd B+C+D
! h3 w2 v% X: W# c4 b) kVarSwrd C+D+E* L; X0 W f1 ^# |' r: O
VarSwrd D+E+F3 }+ ?' c ~) w/ _. Z% v X; o
% {2 o9 W- n7 D3 Y, w3 L08 Z-Yoyo 12 F) C) \- C" K! l4 M8 k" t
Unlimited Yo-Yo for 5 sec
3 G: N/ E5 r8 l1 K& R8 t D/ XYo-Yo1 C+D+E& Z6 K; |& q* J, m# z% y
Yo-Yo1 D+E+F
' ~* x! m) x1 I/ x0 s( V/ F, ?& oYo-Yo1 E+F+G5 K, B" n. X3 _
7 v7 N5 \+ [% p P4 y09 Z-Yoyo 2$ T2 F% p$ t) e
Unlimited Yo-Yo2 for 5 sec; w; V: O: ]. T+ m' u# e. p
Yo-Yo2 H+I+J
3 y/ b+ h- M/ w: D" K( _8 JYo-Yo2 I+J+K" J" C% ~3 X. X' @7 v
Yo-Yo2 J+K+L" u# p% K) k9 V6 m8 [
6 p9 ^2 ~6 r, P7 Y
10 Z-Yoyo 3
" y# c4 ~* T3 Z' ~Unlimited Yo-Yo3 for 5 sec+ P( n2 y7 Q7 |
Yo-Yo3 M+N+O6 s$ s. Q g4 r5 V2 N; |( x% e
Yo-Yo3 N+O+P1 }. M0 M N0 c! E
Yo-Yo3 O+P+Q* \7 B- X, v% P3 r- I
1 G& Z1 T1 C( f( i3 `& F
11 Z-Step 13 b* ] r- u6 g7 U; A& |
Unlimited StepSwrd for 5 sec& \7 C- z$ ?% h5 Q# \# c/ n
StepSwrd L+M+N y% x# {* r+ Z6 `
StepSwrd M+N+O
& R6 L. @& K$ j$ K) u0 m& CStepSwrd N+O+P3 q# ^4 M8 {$ \' {7 U* C
7 D O& y! C, q; c9 |
12 Z-Step 2
& _ @+ I: a1 F7 pUnlimited StepCros for 5 sec3 G2 d/ b% m! o: z. d7 J+ C
StepCros P+Q+R) f/ W* h" n7 V& z) v
StepCros Q+R+S, \( A# k6 S* r' h; t7 M/ \
StepCros R+S+T. T0 Y( J* e$ b' B2 n7 c
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13 BubSprd9 V6 A+ D( z9 ~
Attks w/ spreading bubbles!
; u# B8 o. a! H: W1 v5 X* RBubbler C+D+E
* S/ O6 b" Q+ D0 Z+ Y* I# t$ \Bub-V D+E+F v5 U v) ]" Q$ P8 K8 F* v3 M1 ]
BublSide E+F+G( D& m. o) K. R7 S& u6 E$ w. n
Bubbler E + Bub-V E + BublSide E' l O! x5 R4 C" [
# Q9 n: T8 r9 x14 HeatSprd
' U' }" S' ^0 k, g- ?0 Z, J- A' PAttks w/ spreading fireball!
, L) ~4 A, }) J' s* n+ x+ JHeatShot H+I+J( W6 P P0 x# {" Q% x
Heat-V I+J+K
% u2 Y! G: ~8 ?0 f( fHeatSide J+K+L8 S+ l; `1 @3 ?5 \& I0 U/ o0 c, i: o
HeatShot J + Heat-V J + HeatSide J
2 \/ [ n( v8 R1 P% _/ X* K5 E! s( K! f( u- H
15 H-Burst" Q2 R( }" v+ ^& }! H4 m6 Y( Y& z' C
Creates a giant explosion
1 O% ?+ Z. _& U. N, u5 HSpreader M+N+O2 m2 o) b; f: F- x6 c: t
Spreader N+O+P7 r- ~1 M: c/ S s- |! ], e& M
Spreader O+P+Q
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3 F/ C& ~- Q7 c( P; N5 Q16 LifeSwrd
; \9 o( U8 H/ f6 N+ `' ISwings a huge 2×3 sword!0 H0 _6 E7 s/ @8 F2 @4 p* L
Sword E + WideSwrd E + LongSwrd E
: l. `9 Z$ m2 ISword L + WideSwrd L + LongSwrd L. Q; Q, A: u6 C: I/ S- k
Sword Y + WideSwrd Y + LongSwrd Y7 W0 U" n& ~0 _! F) b# K x+ X9 O
E& z: E3 L, y4 W/ p/ w( b- O17 ElemSwrd& A* Y/ s; }1 `' ?5 A+ L
Wide swrd contains 4 elemnts8 |; H6 N- b# P% s& X! N* I, r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 l7 _; o- ?% R; N. W, z) F8 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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0 k+ q4 W9 c. [& B# m9 F18 EvilCut
* m m3 j1 f2 {) f, |5 j/ rStep up 2 & make 4 atacks
# l" M) D( H, N) h8 N' ?: h) NStepSwrd P + HeroSwrd P + StepCros P) y7 h( G/ V8 ]' h8 r! r/ f
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19 HyperRat
. R. a6 q& m0 SA giant Ratton charges!* ~ y0 p2 Q4 ^: t) V5 Z
Ratton1 A + Ratton2 A + Ratton3 A
! E2 z" X+ }$ v& {+ E( N$ |, kRatton1 C + Ratton2 C + Ratton3 C' {+ _; q% n' }
Ratton1 F + Ratton2 F + Ratton3 F2 ~/ W9 [/ j: m8 S" {5 s
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20 TimeBom +
* R: v: X9 X8 f) V0 r9 }2 DSets Time Bomb in enmy area$ i3 h; q' O4 K1 {& j; l7 x
TimeBomb J+K+L1 o: V$ [$ L' A
TimeBomb K+L+M
& v/ u/ G3 c) Q/ o! E7 T0 C* LTimeBomb L+M+N5 }2 ]% b, B. g
+ S* b6 E/ _# k5 {) @' O5 }21 GelRain% T: J( @+ y8 j/ M7 h. s }7 g+ H
Gel steals squares
- F1 E* S% q: C0 v& [MetaGel1 B+C+D- |" x3 M+ W5 f" H' S+ N
MetaGel2 E+F+G
3 N2 ~3 }; U( s' [* cMetaGel3 S+T+U4 ^( N% W5 h5 Y3 }$ K. s
* G* s. o; a: b$ ~22 EverCrse
$ N6 c+ j7 D, x' L) z1 ^Shield chases enemies
+ a% b/ o# T5 O0 Z" g% aCrsShld1 C + CrsShld2 C + CrsShld3 C. k8 b6 e: `6 O! a
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 T. L1 k0 g9 u' B3 ~3 k6 }- }* D4 B% m9 V; [& h& x
23 MomQuake
9 d# Z% v, F5 \1 [3 A" D4 P* N) UAwakens Mother Earth!3 r% O' r; s( C$ P& Z, e% x
RockCube * + RockCube * + GodStone S
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3 i8 L8 G4 @0 O) V& e9 d24 PoisPhar6 C( P7 W/ g4 e0 ?8 a: R
Pharaoh generates poison# u+ j; \* }) q* p/ P, q4 t
PoisMask A + PoisFace A + Anubis A
5 U; ~$ }3 P+ B' U) g' R
+ ~2 @/ I5 ^& Z, N25 BodyGrd
) c4 Q& Z3 S |/ L! p- |/ s6 p$ cBodyguard takes out enemies
; l$ E$ z* b1 v" f0 K- sAntiDmg M + AntiNavi M + Muramasa M: P6 K" J o' n& A* j. D R3 c7 {
* k/ O4 J8 O! {1 W6 ^, f% n$ B2 F26 500Barr
3 L2 k* ]" `" t, C4 v4 L o. aBarrier absorbs 500HP dmg
" u) E( Y$ ]9 Y8 u, ^) B, TBarrier E + Barr100 E + Barr200 E: ?; b! S2 r8 ?9 k* \. [
Barrier R + Barr100 R + Barr200 R2 E& p4 D* H U: g q" u. b2 E
* H% X& k" [, l27 BigHeart1 z" e' }8 N# K) l
Attacks, then heals HP!
, i# `2 G7 p# s2 U4 E7 I, aHolyPanl R + Recov300 R + Roll R- A7 _ y* c0 _) a
HolyPanl R + Recov300 R + RollV2 R
/ u) H* D/ h k! H0 v+ fHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
0 `0 H1 B6 b$ d, }$ |* CGutsMan throws MegaMan!
' G4 d" N x/ a5 c E( ^Guard * + DashAtk G + GutsMan G; y! Z9 c2 p+ B) o2 q: P; _
Guard * + DashAtk G + GutsMan2 G/ g' y _2 z# V
Guard * + DashAtk G + GutsMan3 G& o( m1 q' z% y% f
Guard * + DashAtk G + GutsMan4 G
1 q3 o' i" \0 z! {$ x8 `8 S1 w% m6 m" q6 F
29 DeuxHero
; e6 x) q& Y% W' ZMegaMan & ProtoMan team up!# x; l7 h) o( V) E0 s0 a- Q
CustSwrd B + VarSwrd B + ProtoMan B0 h& K! E& ^# N' p) |# H
CustSwrd B + VarSwrd B + ProtoMn2 B
5 t4 | `, G. u; mCustSwrd B + VarSwrd B + ProtoMn3 B
- G* }0 s9 I' w- x# H; F0 ?CustSwrd B + VarSwrd B + ProtoMn4 B
- A; j; F- ~' p( E8 J! P" h( D( K% _& Z- f( C: b' S7 Y9 {
30 2xHero- B9 H: x) d3 V0 r
MegaMan & ProtoMan Dual atk+ n* r4 q% y) R; P' J9 @; E3 K% D; t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, r6 m5 t* M: _% n d: WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 f! I5 g, ^4 ^% I, \* jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 m- ^( [* n1 m/ j" _, ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
4 \& Y" i2 P! v, s( f3 Navis attack at once!
$ Y. j% [7 i, C# lTeam1 * + Team2 * + KingMan5 K5 t$ `7 u C: [0 i. b7 z, I/ @
Team1 * + Team2 * + MistMan5 M
: b1 A8 D* G4 m/ W/ m7 FTeam1 * + Team2 * + BowlMan5 B$ U( Q0 s+ @. @( y! h/ _ y' K- [
) K4 w. L: W. g# F1 |8 z7 Y
32 MstrStyl% @: V3 j- M2 H' ?" L2 o
MegaMan unleashes his power
" T7 }5 {4 t1 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
) w s8 i4 R+ ~' c8 g1 g+ ]2 J& R V# b7 I- L: f
StdrdChip (Part 1)' ]/ ~: H6 I/ ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
, f1 N- C% k* V# |* `; K4 H7 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
" N; P6 t1 ?7 W! E9 Y# K3 L' s* E├──┼────┼─┼──┼──┼───┼───────────────┤2 o$ P& I( z8 N& J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: o6 E! N: W+ G+ F0 `0 R
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! p' `+ R$ `( j' y2 \│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 K& H# D& R t0 u# r E% Z& R4 p' p│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- {- p7 Q- E& K& F0 Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 w, Q8 ~, C4 J, M│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 C# L: r g* r5 N3 Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* D$ ~* ` l6 @ Y! T: L4 U) \│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
v0 g% d7 k3 `/ ~' A│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 q% i8 S# d, Q% ~, j% [5 D. a8 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 R l, s! _9 F
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 \! K/ }, n8 J; B5 i* S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) ^; A, z2 S% u1 ] Z
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 N. Q7 N0 ~' Z; R# u2 b
│14 │Spreader│16│30 │ │** │Creates a large explosion │- ?$ |4 \# n7 v1 @: G3 ]
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 x# s' r6 ^8 P9 ]' [$ M' m- p
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ f; ^; D) O. Y# D* d│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 u9 c8 ]4 D4 y9 d- Z' ^$ {9 [* p* T│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 R9 ]9 v; F5 j0 b# E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; q' a4 Z6 y# N/ {│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* ~0 D, ^/ A- ? d" \' m: @│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ y$ m1 K* M$ w7 A0 s3 v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( w/ ^- H- w* L$ A
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: ?% L7 Q6 z0 \$ |5 E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* ]3 \- N- ^ L6 Z0 a' W% H a│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 _( B' F7 W; B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 ~- f- d& `" c* L* Y R9 v│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: c% ~8 ]$ _4 ~2 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" g/ D f ]) U2 C" F" ]│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, |) e5 ~+ }. l) p: k) ~. l. t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 I4 F H( e7 Q/ g9 a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) j7 D" _7 M( b: B& E, j9 o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 U7 _/ Q6 ? `6 X3 r# m; [0 b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 `( k; D. T7 s+ b0 r' J# u
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) s4 t/ r! ?- c( r! h8 g, T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, o) g( S3 G& y9 c5 }! g! M2 [! V│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# I }; N- M" B9 [( z2 g( X│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; ]% k) L0 U T$ M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! U6 C9 k0 ~. Q. {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# [" @* J/ Y; p8 r
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ R; D0 F$ Q8 t; \$ s; O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 l: A# G; S# D4 m$ L- T% s. E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. z- y6 o. h8 s4 @- g0 x. {│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ @7 \8 I k5 a9 U' C2 \. C' i│44 │ShockWav│10│60 │ │* │Shock through enemies │0 o: c0 g2 J$ u; h% v4 K
│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 T; }9 G5 n# L) f│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 p: g7 }% Q6 u/ n. x( x. x" z. _! P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 S# b; a; |3 w) f
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& \4 f- x5 `3 u+ h7 F% D+ ]6 r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- b! Y: S m6 G; @│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 b! z0 f3 E9 h: a│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, }1 {' X7 v9 [9 p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 L. U% [1 y8 i6 l
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 Y. }# ?( z% ~7 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 H9 M% U9 B- s! N
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- G3 C7 b/ V: s, v* c, D, h& S
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ H7 c' k6 |9 y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ o; D, i. ?8 n( G, M│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ ~# H5 `1 l8 k2 i; s2 T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% Y' q" G; l0 v% H- |& z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 b$ T8 p5 B% u0 B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; A+ A$ s0 D, d, C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │# x1 E6 ^% y5 B/ o& \0 `5 S. }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: A* I/ c/ m5 b, ?3 _& U
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 ^" r Y3 A0 w( i
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 i1 Q. c; o8 a! F D
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ c2 W* h7 {% V
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# m) B4 U6 d! I% l$ V+ R│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: V% ?1 o& b- |
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* e: R& }1 S$ q2 B! L4 d) K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- K( v$ m- x* u6 E, h% \
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 e: B2 y1 c8 L5 W( Z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! i' {* I2 W: K2 J. o- ~
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- F* M) N2 \' f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ b( r/ I, v3 U/ W, A% R5 R6 G
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
u! ?+ h) a8 I M Z" t- y' Z0 _│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; M/ E1 s. `& s& O3 @' M│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; d% h: \% V8 W" m8 a. C% P
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 I. W+ Y' {& K& B2 C+ N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 n2 C2 P/ W9 W
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& \: q* q" z2 \/ t n+ k│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; v% ]$ n9 z' ~, s6 ?* S) {5 W
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 p6 V6 M( P; L) a! r. e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- l3 s6 l+ ?- T5 r
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 n$ ~4 ^& H+ [* M& k│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 V9 N8 X/ f3 i' \9 l& c│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- f0 d x4 [9 D7 {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' y* a: N9 t0 B5 c* z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& r1 _7 `' p2 I9 w i3 Z( j4 j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* J9 _0 U# ~: O; X4 o& P: H1 R- a* A6 C│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 s0 u9 ?- u, J, O5 [" h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# k6 Y& y: V3 y6 h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- _9 M: d% W' @/ c. `0 m5 @% u. A
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' N1 X$ X3 f( M% {6 V) H+ P│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, U2 e: E7 N1 g- U- R5 H9 }* t9 Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 {. b; O$ g9 J7 c: s" m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 `; s$ g$ b$ ~. l' p6 m8 _. i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# z8 F4 E2 K3 _- ?│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# E, Z( X1 B8 [/ b) D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ z0 [' d1 R' ^/ q3 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" b. K; R% `0 W3 ?0 ]7 P. X. v└──┴────┴─┴──┴──┴───┴───────────────┘ o9 P1 r# U `0 ~3 n3 S
! X% S+ I( f8 [0 g) XStdrdChip (Part 2)
, d/ E1 x" @# D Q' A1 ]8 r5 R┌──┬────┬─┬──┬──┬───┬───────────────┐
0 L$ k+ t) S6 J) N│编号│名称 │MB│攻击│属性│稀有度│说明 │- ]+ }8 P% D8 w7 d& o+ k; ^
├──┼────┼─┼──┼──┼───┼───────────────┤$ r* ^- ?& f0 V5 D: v& W: `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 a2 q4 f3 f6 A' F+ |7 e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 f$ j6 p5 a+ p' M│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: g9 W6 q* n! {6 T$ J( X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 e) ? p) Q) U* Y! f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# v) C! N7 ~) k│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ _: S+ R* V o% U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* f6 ~& { b& X4 n, b9 E; o0 \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, y" b# j( V! G) Q. d0 i, O' n
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ K7 a) [, i# c9 U& [/ N0 S│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 Q3 ?2 u5 \! L/ z8 I. Z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! n% Q* c- ~ Z8 }$ T
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 z, z8 q# p1 G; f# O1 }% D5 m3 m& y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ f2 Q6 v" J7 q- h( C" B2 g7 p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' ~7 x5 C% c6 n4 Q8 x: A6 q% u! y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │$ @3 J0 |: w* {9 t; s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* q& i. D! H7 w0 n6 g! T# P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 m2 O+ B) P3 K6 o
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' C. C" g# c' u- I7 _! p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 O* n+ N# s' ^9 Y* O, O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' R+ x8 M- ?/ c$ G/ V$ \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 `) f- U* u) o4 ]8 k│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 O& ^0 U& F$ T1 w# ?* h│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ I b/ {! m! c│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 u' l! X' H5 l7 |! l5 x& R│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 p9 F! L, L0 Y2 P ]* z' b% P5 d8 b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- H0 c2 d. R. [' }7 } s1 E$ ]" ?
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 R+ E% M' B8 ~- W│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, _8 ]/ s( E, P. \# d8 t
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; C% E1 M/ N* _+ q z4 I# m) ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 M g6 k; k w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ H0 G* v- s7 ]. g' s- B Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │
( O' a' x2 a/ n5 k _2 S& A7 Y1 o% Q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& ?1 w- H! s. A│133 │Guard │5 │ │ │* │Repels enemy's attack │1 }( M& [8 Q: o, t) y8 E
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 J# R/ u& \: X: t l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 J. e+ g+ ~, I o! B; w& M" K# H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ T2 K: }; y$ C: d1 h5 ?; }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 p) j5 g* e7 X│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 w; F+ k- h/ E1 ~3 q3 l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 B7 x9 J* q+ F) a6 u2 \8 X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* o. b* C* M! s5 s% t
│141 │Prism │60│ │ │*** │Prism fires randomly │
) ^" j! ^( ~8 t j" K& _3 v│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ E, @: o& N4 K# @│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 r Q8 G" \+ X& j' x" k( [( j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │: C- ^& G7 C3 }% y) _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. L; H( [* K+ _/ C- D
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; J5 `1 a T6 |* o/ O& l% F+ q$ P8 p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 e' x" m) N; X' b f
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 y3 ^: c) O+ T7 {2 E( d* Z│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ j g& n* O& A4 p J q0 R│150 │Recov80 │20│ │ │** │Recovers 80HP │
: l, y' h% e+ x- [9 W│151 │Recov120│35│ │ │*** │Recovers 120HP │& N9 o! k4 ]8 G$ f* e* S+ W
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ H4 W0 ?' k; A/ h1 J│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 O4 D4 T( E4 g" u. v+ r│154 │Recov300│80│ │ │**** │Recovers 300HP │0 j- ]3 T! ]- P1 y$ ~
│155 │Repair │8 │ │ │* │Fix your area's panels │
7 l6 {" ]4 ^" y! m4 E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: ^% F8 v9 I5 T" Q1 _* g6 C8 T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 x7 z& M1 c: ?. b│158 │Panic │14│ │ │*** │Confuses enmies if you are │
{; f& k- P+ ^7 F2 G- |/ t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. ?: R) J. q W5 j│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- q* B4 i2 D; v6 K, p, g( U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 a9 s/ ~9 N- Z5 I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: U% k$ h# S1 h K& d$ x, @
│163 │Invis │11│ │ │*** │Invisible for a while │
, Q, D9 c, ]7 Y. P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, l+ b N- @1 b7 d) e9 o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ m! B7 d: _8 N4 C# ]' ]; \9 \* _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# ^1 h' p2 I7 _: c/ J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ y! {6 Y# V# M, N5 m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 c1 j; ]5 N6 y$ {: B( b
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! J2 d. U8 s2 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 J0 ~$ O v5 ^( c" c
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 y( } Y" G, Z5 f% J Z/ q) L
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; y, r9 N; h& X1 c, i9 `& o│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' B: Y5 Q. c- S0 ?. }" M8 G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ V% l7 w9 w9 M# u. o6 D2 k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% L# i- J; H; x" _1 H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( o& Y/ g, D- z$ g) o1 X1 e
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' i) f. @2 U, V9 E
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* ?0 W1 h- T; T1 W7 p( O3 _│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: V. {2 a5 d, ?+ g! o- N4 x2 g _& s% u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 S3 Z6 i6 L2 ^3 C& z, w: \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! C; D! z) a# N1 ~9 I3 x
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 b! ^1 R8 f7 W8 i' l. r; ~
│183 │Hole │55│ │ │**** │Open hole to dark world │0 W3 q V- L8 u: T1 p( V
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% a) H8 x C8 i6 k5 q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ n1 B' H% b# p8 ]; m" l( b
│186 │IceStage│20│ │ │*** │Changes all panls to ice │& V! u3 M; e0 r1 X: U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: s5 U6 a1 @6 b' s" O6 u* D
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' L6 C& l8 q) z1 W* a/ \: @
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% \% {! n. ` R6 r( K e5 L" I2 b│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 O3 k4 i7 i/ ]$ Z2 H; ~0 O, Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. K/ @' N: i5 Y4 V! p5 J: y│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ A6 P6 R. H% `( B7 A: K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) B( I# p( P1 H; v0 ^% v
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 D1 T+ Z$ l+ B3 L# O( j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, c' v. e, c8 h! n5 j2 \4 L! z6 X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( `( _6 c) w$ N4 K- R* v0 T- [2 m
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 T9 d0 D8 a: ?- q0 X. d# l- Q0 J4 {# ?' A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. a: D: {4 C, Z, D6 |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% ^' W$ L( @3 f9 ]: i7 n" N- G2 g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; {) K6 A6 L+ b" e└──┴────┴─┴──┴──┴───┴───────────────┘" G' K' b! `! h+ D% _
: D9 Z+ ^, [( L$ l* d
1 z+ P' q, H8 ~# g* k( x8 O/ DMega Chip
0 ~+ f0 L- g1 m9 M1 h( R┌──┬─────┬─┬──┬──┬───┬───────────────┐
" R" }% ^% H! i" y% @) s│编号│名称 │MB│攻击│属性│稀有度│说明 │
}- j0 Y/ w' L% m) `( u├──┼─────┼─┼──┼──┼───┼───────────────┤
. {& j6 Z% U1 B4 G5 U: A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& s7 @- {( F9 _' n
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; ]- _9 d, D, D0 S+ R│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 g/ V5 z* v8 u+ t+ F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) I) I/ |' s' W7 X. L│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* _) ~$ `. E! ^, a* o+ a2 U p│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 j! U" k8 _& j* L: c5 W. r6 d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) ]6 E% Z+ W7 d* ^( x6 L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. L$ ?4 Y, \0 r6 }1 n+ Q( I7 X9 J
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. @$ e# M# s" Q, M& h│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. T( H" i1 F! A& E1 T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. H- A* b; i, j) O. @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 x# {' B$ f& e8 g: `6 V, z) U
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: u! `& c- o* N, s+ U/ v# ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 b8 R0 }) A3 r5 t' R" O6 y0 w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: g& ^, z4 K8 u+ @+ L1 \; U3 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 q$ L1 E" L4 {6 u Y4 L. C0 Z9 |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
- H3 h; v! D j) q" ?│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 o7 _6 x4 G$ h! c- d% _2 s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) D; D* T3 r- a+ ~$ c' u
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ {! s5 H& v- L% B│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; H: U' U/ c$ {0 a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 @( ^8 o) J: j, a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ F: Q" g% H, Y1 P$ G1 A& V4 h0 e
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) A0 }" W% H8 d3 _
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ L9 z# @! r- c. d6 y, k
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; _. d J& Q5 D( G2 ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: b: d( i# z& D' e1 W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- X( f# J' g$ u. J
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │# }3 J2 i6 y: g6 {
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ g7 Y# l0 ?: @' C. H4 c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! F0 T' R* O' U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" p/ W4 a" l" G+ |" c- y9 f' n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
Y) b$ k3 Y% O- M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# N, I/ y0 S0 Y7 O6 M7 Z7 U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& v b& M5 r9 i- g- ?8 A4 l6 U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- `5 t$ e+ d6 ^0 g2 V) y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 w. o! b0 h. B, s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% n, t" _& e6 H5 [) c" q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ }$ h: f$ L% o6 `- a
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
B: S# ^. `/ A: {│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 `- O' m4 ]3 {+ e1 S0 J* Z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
n0 B& U9 h' B% M: C* S; h1 R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 d$ V! N, Q/ d1 E- H0 T! _8 R: ]3 |" w5 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' ]' b( C8 \9 D' j5 T9 g
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( M) p4 ~( M9 k1 |' L
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 t0 m) \7 V" {$ r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! b; o8 M) E6 i! a# L│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. }8 a& T0 X1 n+ x# Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' u8 p& h, Q4 |. Q( f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 y; M8 j) P/ G0 H/ b' m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" @: }7 Z G/ R2 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ c# D7 Y$ j% o) Z* z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" t5 r1 X) z! Z& R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 b) P3 |# ]5 i6 i4 j! [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ k1 j3 ?( s, O# c6 o0 T* m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 s) Z9 Y7 O7 F$ U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! l# f' f A' _0 }# ~2 @' T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ ?+ B) F; z/ q# u6 d' F* }/ Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 x1 U5 [" S. t│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 v3 X7 R, M4 t+ U& C9 k1 e0 z3 a4 \│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% G! b- F" Z$ Y8 d7 m$ c$ t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) b3 c( q) `$ v1 z' x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ o2 d! u; H- u│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 i5 K* }$ A% U$ f7 Y5 p0 w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* S- t/ H1 y# ? ~8 _' X% D+ Y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 A* K8 }. \0 y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, X% G w/ s" h; j. X/ o4 l, b
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 z w, J6 B- c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 S a1 g8 G; @0 w f7 y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' n# y0 F' r1 U$ S3 q. F+ S│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 `1 d: ?1 B/ E# }# Q8 W5 |% w
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 H9 x" l! A# D4 B; z) H$ T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ w, A& E+ a" ]+ x; v1 c. Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 e! S, P' ~* V│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: t' I9 C% U4 V6 |! J& P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* Q+ s( n3 W$ z& R
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( F( K. ]* h6 A# B│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% R0 e& ]6 e* [; |│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& x' P2 F f6 O4 h│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ a, }, |+ B8 G4 D: W│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( ?5 _6 m0 x) Y& ?% v4 ?) x; G│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 o& `- E: @$ U
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 r* [8 u0 A3 l4 H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 w; x' ?3 r$ l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 X) i3 E( V' G: q. O/ G! b; N0 O└──┴─────┴─┴──┴──┴───┴───────────────┘
/ `0 L/ n3 |+ Z0 q& V) N9 S8 H" ]% P8 I( C
! _6 `9 X; P+ G; N% f- IGigaChip (蓝版)
8 I/ b, e4 X0 C! F┌──┬─────┬─┬──┬──┬───┬───────────────┐
# d' `6 V9 P4 P1 G* l$ e│编号│名称 │MB│攻击│属性│稀有度│说明 │: j7 e- E& |( Q2 C! B
├──┼─────┼─┼──┼──┼───┼───────────────┤$ [* q* s& t0 x4 M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% H% L' w- Y$ M1 J& U
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& H3 {+ t2 O9 k& K4 y% n$ _$ p│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ R' H0 C" R: M2 M6 p│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ n. p: }1 A. S$ \& L: }1 F, Z* Q6 Z" }
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
}. I% \- }) g+ ]' O+ Z- ~│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- ?7 K0 n+ M) Z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% P9 Z. i8 p+ f( j I│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- D9 l! [* ~8 a2 F* M6 h' W- J
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 A/ a9 b) [, r& l1 k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% P! }" k3 A1 d% |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# l. @2 L* \% c: s9 |, T' E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' g: _* B* r& E/ r' c' e; w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# C! Y0 c G$ M9 g j+ d I* ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ l' d( D# ]3 R w9 \( E& s% _. }! `
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* Q# A0 u6 o+ b! c2 i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 E- Q0 H q; a5 S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* T9 a/ J( C2 w5 `- L4 v│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% H; n% E: W7 g9 U# ~) a8 \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) @4 K! j6 ?3 o* x5 l! o, h, E
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
]0 N" {1 S7 J9 e7 d7 Z$ h└──┴─────┴─┴──┴──┴───┴───────────────┘
9 q* B* v4 d9 u) @% v
( j) Y, `( H/ zGigaChip (白版)(只列出与蓝版不一样的Chips)
4 M& x3 z8 D( k% w! M% v9 U0 l( v8 q┌──┬─────┬─┬──┬──┬───┬───────────────┐% ]* w: C8 ~% t
│编号│名称 │MB│攻击│属性│稀有度│说明 │- t# ~2 X* i) N& q1 {; e
├──┼─────┼─┼──┼──┼───┼───────────────┤
% ]/ L& j" b3 U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* K' O4 u$ N' x G9 A' R9 d8 d
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# h, j9 S; ~1 | j
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 M5 @! Q/ Q7 ?1 O5 ?# V│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, _5 ^9 R. g$ \
└──┴─────┴─┴──┴──┴───┴───────────────┘ |