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■● ■ NintendoWorld 站友xliz原创
7 r1 Z% F. {3 M" s; b X/ p' u" y■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合! B6 p" {8 r& e* b7 U% z P
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 i( Q' m7 q. t S大家要看日文版的P.A.或详细攻略,点击这里吧!
5 l6 N9 _3 f- K! I- |====================
& p+ w' r) ^! Z0 N" C4 @% W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # Q1 c. x$ W9 z* d* z& ], ?" J: t; b
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以下内容格式如下:' n! E+ @, O. G# z
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编号 名称
+ H& I: V6 A/ y7 [/ M. L& S说明/ S- A; R' E! X6 \" z- J/ j
组合方法
7 L3 ?! I5 I3 D5 o' m---------------------------------) s5 I- g0 P3 l) z) Y* Z2 `5 ^
01 Z-Connon 1
( }) k) N8 I7 F( A5 qUnlimited Cannon for 5 sec" Z) w5 d! n6 M* G6 R7 ]* e& {
Cannon A+B+C7 e8 r: ?% O9 N# R; O
Cannon B+C+D
; U* M- z! A: ]% q6 W8 P2 W NCannon C+D+E) b( S5 r9 |- ]0 H6 j/ U9 a* `0 n
% w% L( ^% U' \' L02 Z-Connon 2
# S0 E) j4 z" B. Y5 gUnlimited HiCannon for 5 sec& h' _0 l0 w7 U0 T6 v! i2 b/ h# a
HiCannon H+I+J. H8 w( C. g) [! h0 M# Q" _
HiCannon I+J+K7 v) g- e" p1 w3 H \ U. ~
HiCannon J+K+L4 f0 S- p6 a, x' v
/ |" \) x8 V! x, b* U* t
03 Z-Connon 3* {' e+ k; u1 s- ~0 r! E
Unlimited MegaCannon for 5 sec
$ L" a# p5 C! QM-Cannon O+P+Q2 c3 Y/ S& X: r: L8 k4 D" a& h
M-Cannon P+Q+R* u# R1 b4 p) }5 W Y: n- F, Y
M-Cannon Q+R+S- T6 ^ x3 B, ], [1 o
& q( z% J0 v! q
04 Z-Punch {+ n. o8 x) x& l. [
Unlimited GutPunch for 5 sec% L( Q2 p5 {" @+ ?4 w' t
GutPunch B+C+D2 u: i w# t; c
GutPunch C+D+E0 q% O' N8 a3 x. F2 W
GutPunch D+E+F4 o% R4 v* N9 r- n# ~9 q
) j0 L/ e/ K0 N9 s+ ^: ~. t05 Z-Strght
! d) E: M' n: S3 QUnlimited GutStrgt for 5 sec3 `9 M3 D) g( N) h2 ]
GutStrgt O+P+Q4 @' y* q. \$ ^
GutStrgt P+Q+R
+ Y' s k: y/ ]7 B! `8 V- tGutStrgt Q+R+S( N- m* [7 I" y5 }
' z" e; w% L2 _1 b2 U( s
06 Z-Impact
' ~: \/ J: Y" ]Unlimited GutImpct for 5 sec
+ d8 D9 ?/ ?( Q' o3 hGutImpact G+H+I
' T5 Y, k$ u, g; q3 WGutImpact H+I+J% u1 H w+ f, q$ X- h1 i9 Y0 v
GutImpact J+K+L
. ]& x9 {; S2 V3 L& l7 c; u8 i1 t' _& N
07 Z-Varibl; J* W- Q$ x$ l Z* M6 a8 `2 Z
Unlimited VarSword for 5 sec
2 k' ]5 p/ `* z" c1 IVarSwrd B+C+D' L3 F8 j2 e* k
VarSwrd C+D+E/ N# x& Q. L5 K! c$ ?' G: z
VarSwrd D+E+F
9 j& c1 ~( r+ \- A7 {5 J5 d8 C) T+ r# o! V* D4 `
08 Z-Yoyo 1
' c7 l" h/ m/ Z! fUnlimited Yo-Yo for 5 sec# G% [$ q) U$ D) _
Yo-Yo1 C+D+E
1 X) s& H" Y# UYo-Yo1 D+E+F
1 G1 Q5 Y; l6 s K r9 HYo-Yo1 E+F+G, A, G( q- e4 }0 F' k8 f- R
+ F8 j: i( W0 m- ^% p; }- U0 b3 T09 Z-Yoyo 2( s% X9 i, a4 h# E$ z
Unlimited Yo-Yo2 for 5 sec& m, l/ @: f& w& f/ ~* Y
Yo-Yo2 H+I+J6 i z1 ?8 p) h8 A
Yo-Yo2 I+J+K |! o8 t/ w. J5 Y5 n4 M* o
Yo-Yo2 J+K+L
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) R( S6 Y, M2 |8 U) z$ K1 h" H0 `10 Z-Yoyo 3. L( h5 `. i: s& n. b$ F9 w
Unlimited Yo-Yo3 for 5 sec
7 i9 n* p2 {7 rYo-Yo3 M+N+O
0 E% ~) y% v( O/ j7 h% LYo-Yo3 N+O+P
3 g3 O9 p. e( I( a* m/ G7 t$ pYo-Yo3 O+P+Q
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11 Z-Step 1
0 `9 p, w" _6 \! J `' [Unlimited StepSwrd for 5 sec2 \7 N1 Y# A+ D' [& A7 l+ p ^9 T8 ^) z
StepSwrd L+M+N, j$ c6 ^- R* V: c
StepSwrd M+N+O
% V" v* N( w% HStepSwrd N+O+P9 |3 i4 @3 @( C% r9 W
- W8 g4 j% `. j1 d. a$ D12 Z-Step 2' |0 F, b; q" x3 d% d5 Q1 a& K
Unlimited StepCros for 5 sec
5 w1 c p7 s6 k' E8 W {StepCros P+Q+R
+ V" y! X/ |8 N# ?. a7 zStepCros Q+R+S
3 f4 A' k% f4 F4 L GStepCros R+S+T I: K7 ?! A0 `7 I e" G
/ H9 y$ ^0 B( E3 N* G8 G13 BubSprd
$ x$ g5 \; i( o- G+ U% Y6 fAttks w/ spreading bubbles!
8 |3 I1 w' b0 ]! O5 d0 K! ^5 dBubbler C+D+E1 e. w- _8 ]( s! h+ D3 v. _# ]
Bub-V D+E+F
3 D1 a- g" W, |5 P3 Y) PBublSide E+F+G
) d* e" ^1 B2 ^( |Bubbler E + Bub-V E + BublSide E
7 M b# [- j+ C
; n4 }+ |9 E1 M7 \3 s8 l; ~14 HeatSprd
E/ N- s) t! B% C" n' RAttks w/ spreading fireball!6 \/ x" `2 d( j; O# @
HeatShot H+I+J$ B4 _7 P' P" v! }
Heat-V I+J+K( ]' V' [0 i; O+ P/ X% h
HeatSide J+K+L
T% O- V' U! w. m5 C. dHeatShot J + Heat-V J + HeatSide J
9 a8 f, E4 |& K g4 x& }/ Z
' p% m* _" l- J$ D- M4 x* y15 H-Burst
, w$ x+ ^5 P* r& ~5 t* m* U \' ?Creates a giant explosion( D/ J0 i2 o2 E8 c$ u9 j
Spreader M+N+O
5 E9 k- P5 E6 M# M8 J7 s" kSpreader N+O+P
! \7 ^8 g0 F% e) {Spreader O+P+Q y9 m2 \9 N" t& m+ H
5 u8 U8 {$ Z6 A; C% s1 B16 LifeSwrd2 I& l2 g5 X+ X2 h% }
Swings a huge 2×3 sword! _' h: W" W$ S% g( T' ]# @5 S
Sword E + WideSwrd E + LongSwrd E
: k( }9 l4 o+ q& `3 ASword L + WideSwrd L + LongSwrd L
' ?9 E' F* a( N1 m" M8 e$ x7 BSword Y + WideSwrd Y + LongSwrd Y$ Q& z& o6 T; v" u
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17 ElemSwrd
+ p4 b. |. i1 K+ ]# C$ cWide swrd contains 4 elemnts
; C2 `, m( `# I2 M% |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 ~8 _3 G' j: ? PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; h3 H& E* M+ d: }' x
! |( A2 N' x: u8 @; q# I9 }) M18 EvilCut- p" ~" n' U2 M5 K
Step up 2 & make 4 atacks, q0 @- }! }! r p
StepSwrd P + HeroSwrd P + StepCros P* Z4 F$ [+ t1 N" `) l1 z, e
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19 HyperRat% ~1 I. _' Z, ~" r( F' l
A giant Ratton charges!" \8 z! Q3 M) x9 h0 L: f9 Q
Ratton1 A + Ratton2 A + Ratton3 A
; u) O8 t3 K: A) h2 YRatton1 C + Ratton2 C + Ratton3 C7 Y" A& _3 e: V2 a# a
Ratton1 F + Ratton2 F + Ratton3 F
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9 k$ @4 a) L. K: i# R3 `3 G20 TimeBom + p' O' ?7 L4 n' x# Q$ E ]* y
Sets Time Bomb in enmy area7 y# s' `% O4 d0 C& j% [' b0 ^4 A
TimeBomb J+K+L
6 D% ?* S, a5 S1 b0 ~) j7 _3 dTimeBomb K+L+M. M$ B# [' v( W& k& c$ f% G/ L H
TimeBomb L+M+N
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1 }% T2 D& O; s& v21 GelRain N. h- L5 t, }" i1 P ]" c
Gel steals squares
) E* _, t0 [) R$ y6 tMetaGel1 B+C+D
( i6 N' w" \& q+ v" ~% w" M" q: W/ xMetaGel2 E+F+G
/ ]/ v) ?9 [3 S% u. @1 ?& j& M: ]1 ~MetaGel3 S+T+U
0 {1 ]" M* m( {+ t) ^4 J
1 X* w- T! X& u0 U/ H22 EverCrse
4 h6 |6 e- A6 c4 D" |" jShield chases enemies
) M# U$ V3 ^9 d$ w$ uCrsShld1 C + CrsShld2 C + CrsShld3 C0 Y# b# p7 B- V/ P+ R$ Z
CrsShld1 L + CrsShld2 L + CrsShld3 L6 y9 C/ i* n2 { _6 i2 u8 v
( I9 J6 P4 y) Y" z# r23 MomQuake' V3 L6 Z; S1 c' H9 ^
Awakens Mother Earth!
8 y3 ~! i0 h" l/ {; R8 s' KRockCube * + RockCube * + GodStone S& q% m( b8 v' H" r$ D8 o6 h
3 ^1 N& I9 R+ \* N! k7 u
24 PoisPhar
* n' H6 e) U8 o. s2 LPharaoh generates poison+ v- W; v$ l- J. k
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
; E- f+ R1 l; n& aBodyguard takes out enemies" B8 z& E% d3 `- y
AntiDmg M + AntiNavi M + Muramasa M2 W; R1 ~. C4 [2 V0 b2 j% \
$ W# Q! |) O2 Q' W
26 500Barr, T) w1 g3 n$ O* Q4 Q ^
Barrier absorbs 500HP dmg8 G: a; ?1 w7 l4 f7 H U0 _2 Z3 k
Barrier E + Barr100 E + Barr200 E% n( C3 W6 P8 |9 {, W& z- }
Barrier R + Barr100 R + Barr200 R
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27 BigHeart5 @0 Q6 b7 }/ x1 ?5 c+ L
Attacks, then heals HP!
# J" l7 U8 G, J$ CHolyPanl R + Recov300 R + Roll R
! |7 U$ \4 R7 ]2 `0 kHolyPanl R + Recov300 R + RollV2 R, h: [1 a! y9 ~9 D( X$ K) Z
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
' Y, C( i- p( ^5 ?; f3 F+ sGutsMan throws MegaMan!6 @2 R4 \- g) [
Guard * + DashAtk G + GutsMan G) ]5 i6 _* f6 l/ @5 P/ T0 K: {! n
Guard * + DashAtk G + GutsMan2 G$ H s( N/ R: r' y1 Q: K3 u
Guard * + DashAtk G + GutsMan3 G
" v6 i' B: {$ g7 W, f. T3 R+ b5 RGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
# J& M( A; }/ ?: @7 T% UMegaMan & ProtoMan team up!# k# ?" w2 I- {
CustSwrd B + VarSwrd B + ProtoMan B4 D, v/ }& B. d7 Z3 R5 ]3 U
CustSwrd B + VarSwrd B + ProtoMn2 B0 j( y" x! Z& \1 A0 ^% ~/ g
CustSwrd B + VarSwrd B + ProtoMn3 B' g+ {/ Q& G. j" p! ~5 Y- o+ r. h
CustSwrd B + VarSwrd B + ProtoMn4 B
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" [7 k& D O8 E9 a' ]" W1 W( d30 2xHero
4 u3 V+ h; V& D- `( k: @3 LMegaMan & ProtoMan Dual atk+ }9 _8 K, |2 S1 f' |1 T) t$ K3 G! ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ L$ B' V7 A& W0 Q, A8 Y1 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 [8 L2 m1 i$ Y2 R8 r g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; c4 K+ k( B" ^, } l' o* V$ bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* a" f) ^9 s% h
* [) A! b# T+ e( V4 B31 PrixPowr2 M/ s# m! J6 V4 F* S; i! J
3 Navis attack at once!
& I$ B7 T2 I- ^& iTeam1 * + Team2 * + KingMan5 K5 h+ D3 M: ^4 U# I8 z! E
Team1 * + Team2 * + MistMan5 M
8 W5 [; @* u' ?4 i* f+ M9 jTeam1 * + Team2 * + BowlMan5 B
5 }) I) _, y0 D, Q# m* E W+ B( Y6 X5 J& a# c/ k
32 MstrStyl
# H- [" C: G8 t4 L2 J! DMegaMan unleashes his power
' i1 a* V0 w! v, |# Z" X1 ~Salamndr * + Fountain * + Bolt * + GaiaBlad *2 `1 r4 o0 X3 l9 m# M& Z4 H& Y
4 j n/ |. b8 s; cStdrdChip (Part 1)
- X8 y }" c: x( i* d┌──┬────┬─┬──┬──┬───┬───────────────┐) C5 s3 d% v& S: {2 d' ? f
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 x! C5 Q. M. w1 ]' g$ C1 @2 L2 l
├──┼────┼─┼──┼──┼───┼───────────────┤
; U, Y: c( v- z4 G; A' `. g- n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- q3 w# j- [" R! R│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 X# a' R$ D) [+ c% R4 Y1 i3 d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& G9 U: _0 I8 M6 p) ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% N% X- O. ~' ?; t│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 f* Z7 g! E1 \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# q6 d; e( J& v' r' w6 K% I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 e- Q- o4 g& O2 l! E& W* c5 @6 v│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, C/ U! o' k6 z0 M* t1 e
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ J7 X% p# Q6 z: C2 Y$ p. B4 A# N2 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
~3 `6 Y5 @4 f7 o% J' s8 \2 }9 p- c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
2 N! y E) i" _1 x$ G6 H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
c" L+ U' h1 L- Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; D, {9 |. S- y: N
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; P! J) }" |5 o. |4 }│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( q3 D% r$ N) K/ ~- G) l9 Q6 j/ t% G# z$ q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. v1 s5 @0 G# t% W. G" f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: b+ d4 x5 f! p0 `8 C
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: p: K+ T2 q! \
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 Z/ y) c' x E4 l, A8 I" g' K) J│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# E3 P5 l' E8 ^' u5 `
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 o7 o) p4 D8 `5 x- ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) V9 B a9 C1 P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! M& ~9 S K2 P. t│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' i, y5 b& A& O2 M, E1 w* f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" j5 Z1 S; k3 c( N& Y% `│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
X- H+ c! k& ~, G- n8 W│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 c4 y. S5 S; }( Y" T
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 ^& w" u& E; w) ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 n2 c4 R7 {; F/ l3 z& Y6 u$ k8 q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. M% B; n+ t6 [; Q) L/ u; e2 {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' H) h& B6 E& H
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 P! w8 O) {8 _% V* `' v! z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: q/ E/ e1 Y" @, O) _+ f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& J& O7 v3 d/ q# `5 S O: ^
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, R3 S' c0 |# M5 _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: p( ^: c6 Q* x5 V# ?% c4 T) d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* M1 W3 p2 w2 G" B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 I: p' \# J+ _4 N& Q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; T! q3 o2 o; J; ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 D* Y" N6 R4 h# E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ s" A- M O# G+ r8 O! F. ]│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 g8 x% R \7 n7 l6 E; V0 t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) P. c# t. u, q. u1 V. M
│44 │ShockWav│10│60 │ │* │Shock through enemies │. P% _1 t7 s# D X
│45 │SonicWav│26│80 │ │** │Shock through enemies │" ]$ Z0 s' n: h! F! j$ L! M
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 L m, m/ J) x│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& R6 ]- C% V. b* e
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 j# f- |5 c1 D
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 C' ^1 \ {; _1 g; f9 M$ a& ~& K│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! r; Q, d& n( o4 A$ ~! @9 ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: f' v) d, L6 y- X/ } a \6 R+ v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ R d- g# N& M" A
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ r: r5 f" o8 g& k
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 R* P4 N O* g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 F) q0 p. |$ M X- f9 F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 O: n d8 ~5 q3 o$ w8 [* e│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 Q1 x" F: ]# i" e, ]7 f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ c; x! |0 \9 q/ S% Q5 X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; _, B- ^' u# C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; Y7 { g7 t9 R1 X$ X, m% |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 R$ g: H# M' e j* k3 I8 d) ?6 o7 K│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' O# o& G% S. Q3 U/ I% x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 t6 [3 Z0 F! P; O( F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, t; S4 u/ G6 ~/ |
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' `4 F8 I( A' l$ r& Y6 _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( B* ]" a+ h: ~+ P6 p: J5 m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 p( [) v: W, E& o5 i│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. }2 I s8 ]3 J3 b
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 a5 o+ y! U* n F. t( l f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" u" m- s9 z. ~: r0 _, E2 g) m
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 E: `! |7 Q& {( {" `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. G$ Q1 U( u# s4 U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% S+ k9 R8 i& n, p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 D6 y5 E/ e5 r6 C1 D
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: T W. f/ _6 [
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ b) F, r& a/ M( ]# L' g% p$ {0 n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 u9 W, k+ b. @& }/ h6 J, ?, {' e│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ |9 G/ j, U' k8 ]0 a: {7 z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 }( E7 S& q& \' T% ~) g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! ?+ K! P- x1 |) b7 {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 w8 _5 ^: z1 }( O
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 I: @3 Y8 z- L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 j! z0 X& h# Z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( G+ u4 v' P. y+ w
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. @) c/ U/ g. l% v5 t
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, P3 k9 t( v# G' M7 d│87 │Hammer │16│100 │ │** │Hammer smashes front! │( e+ ~4 {- A2 Q8 s2 _, G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" ~6 h, N' [8 q& W9 \7 Y7 T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% q. z3 ~! |; h9 v [% N
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" V, c9 y% F/ h5 F+ V5 b& n- {
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 c' l, Y2 T( U5 G' H│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 r. {: K6 X% R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 }" c( _2 S6 Z+ k* ~ A" k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 C- e- s5 p+ o3 c; H$ ?" `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 X6 T T' ?/ C& J9 y0 A B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 n: o/ z" d9 x; e$ o
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" ~/ P; Z$ t2 k* B5 H│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ R) j' ~7 ]+ V3 a6 x5 j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 o+ q3 H6 N) n* M3 J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- Q& n& Z2 w+ [3 z, ]
└──┴────┴─┴──┴──┴───┴───────────────┘
6 _& }6 [8 A* q; @# D5 x
! M: E0 L8 j9 C9 VStdrdChip (Part 2): u, H! T: |8 V k# h/ `( y
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 k2 u, i9 J( S' K│编号│名称 │MB│攻击│属性│稀有度│说明 │7 K! z; ^0 H$ }. ^/ X8 b
├──┼────┼─┼──┼──┼───┼───────────────┤0 \6 _" I" P1 S+ a1 E! ?% @0 g2 b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! `6 E1 q: o! J, m" k$ M5 _5 C│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 n# w% y# n3 H$ H u& M& h
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- ^5 d3 v% b- K+ _1 j3 k" z' y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, \. h! \5 g, s1 Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 ~$ J3 e6 ^' }' R0 W5 y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 V# ]: G' d I- E* C+ v; R D6 X7 _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! U+ k# N$ _ L, ~6 T
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. y8 |( d p, r0 D! a1 O7 D9 \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& Y$ h8 e4 v7 [ f7 `0 I5 m
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# K0 h' [9 F2 B+ K; a( U# s& r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: P! ]4 g. s: x& ^: X/ \% Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ q, a- |' C4 n" G3 `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 U: V! u9 Y# _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# M q. C: A5 {: u; W; g: s4 r│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 X# A% R8 \ \$ I a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& T' b: q$ E7 I8 s) j' {- [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* G/ E8 c5 o, _* ]$ i0 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 q8 c$ s" U8 ~3 a6 s
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │% x: p; }4 f4 `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 K2 j4 s. G) T7 _. T. s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 z# o+ \1 v9 l* c3 D7 `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 F5 C% t* M: y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* ]' S" u1 e4 A* w& k' _) U q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 D/ r k% @. F; L# j* P: Y4 v3 ]│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 m- O! p* \# D$ R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ S* y& K- w5 ?! B+ O│126 │Rook │30│ │ │*** │Protects you from attacks │4 B9 R& {" w, t( V
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- U, ]0 a; a* K a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 r+ A2 s; @. z V7 b8 d9 @8 L
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' c5 E) y/ N4 A/ v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: s; B: {5 z$ j* i! z. r) ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 o4 H+ {2 x7 A2 L2 E. W
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! `0 R: ^2 |3 C" J3 l/ p
│133 │Guard │5 │ │ │* │Repels enemy's attack │2 ~& C) S" w) z$ s$ H' e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" z1 n7 N+ T; f* `0 l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 N' y& `" |" W7 ?7 i, p! W4 J- S1 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, \" q, `$ d. E8 E6 ~3 q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% N! r- }) u+ G( E6 F" h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 K* w0 D) ^4 v* ~- U- @5 X( `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 F' [/ O, I A i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) d8 ~$ w/ K* r
│141 │Prism │60│ │ │*** │Prism fires randomly │
9 e# Q! U- I1 M1 K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 x# d- F( T* ?4 i# z7 @5 i│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ _' C* R0 N9 F2 V( U7 j! ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ @% v; ?/ L. p: E- q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, U/ @5 D& _( S D; j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 v1 B: V' l: |$ Z7 B' _│147 │Recov10 │5 │ │ │* │Recovers 10HP │" W" e* h6 t1 t: i+ A2 c7 J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ u" Y1 p( t$ ?! G8 N│149 │Recov50 │14│ │ │** │Recovers 50HP │: V# ~6 v$ |* S) A( i4 Q. y4 Y$ R
│150 │Recov80 │20│ │ │** │Recovers 80HP │
; S& _( u f/ K. U1 c│151 │Recov120│35│ │ │*** │Recovers 120HP │
- ?% m& N' B" m1 U; `: u( v│152 │Recov150│50│ │ │*** │Recovers 150HP │: P. ^' w0 b3 c. m6 \' ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │; L3 f! q3 @5 G' G
│154 │Recov300│80│ │ │**** │Recovers 300HP │2 L* D1 I. x# k( p6 e! c- ^6 m! K
│155 │Repair │8 │ │ │* │Fix your area's panels │
! y) ^" }6 k& \9 Q* [9 g( u│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( U: c+ D) U& |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 O- v! s: C) H% q3 n* r% y. g│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 o$ |6 A4 Y; {1 R0 F% X( Y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; w* B+ l+ n$ G. p$ d) S: Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
p$ t+ C( Z1 W1 [: N7 P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. a O* H2 \* @- I6 _/ D! c: U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! t8 T: n, I' b) Z
│163 │Invis │11│ │ │*** │Invisible for a while │" x9 W- l+ Q) Q4 P5 s$ \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 R6 w4 W1 l b9 M* j
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" E6 N- w/ q2 J+ ]5 A% c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 F5 q* l, F( f0 X' V e
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 C6 p. y7 j8 S# q' `) k; y( F4 d
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. }1 k4 D8 f0 i* N, C# a
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 P0 o z `' n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. P/ u6 ?# }* q% R: O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" L- m; |+ h% ]8 d' g ~+ n│172 │Aura │55│ │ │*** │Repels attacks under 100 │, N" B0 d3 C6 f: m5 K' j
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% L0 S; t4 h/ _& u8 r9 c/ ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- f: }! v# z. Y7 }6 e: X5 `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 @1 i1 n i' `" y2 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 t1 O7 Q: N2 _ T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; I) y N; J. A6 H4 e$ \
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 \, m4 ] b/ ]8 X$ Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' ]! `1 E' q1 G& z! |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% U4 }& ?6 I4 E [. O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" b' ~+ ~8 S; q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ B5 N0 @% d3 S' c j! l! ]/ c6 }
│183 │Hole │55│ │ │**** │Open hole to dark world │
, G( G1 E( K3 B( F" H8 I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 {) I, Y3 R4 L. m5 I5 R/ x3 @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! q+ |# Z" h! C: b9 A│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 h g0 B5 T/ E- r│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ S$ e! g2 m7 u- j│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# G8 h2 d$ }' d: L( C│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
j& N7 W3 q: o' k8 v# r7 b# C│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, Z! U) }6 U X* j, g0 ^4 N│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: r, M* B( s# k
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │6 {8 B- M) v8 j6 M9 D, |$ ?; z+ o& t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 c- o+ Z: Y/ g: ^3 g│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 K& t! y$ u6 b) |' i/ q. |% g9 Y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 V+ u7 r- D$ E2 b8 }
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) a3 w$ z9 S$ s" V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' a. E6 w3 [$ I9 D: y0 |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' x, x% T& z. w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' C$ |9 J' Z( l! e" p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ |$ o9 W- E% }& R0 e└──┴────┴─┴──┴──┴───┴───────────────┘
0 U8 P/ V. F M# }+ k9 D) \+ b( a8 s
8 n5 [2 a" d$ }! [. x$ e/ E
Mega Chip- ?. d! Z$ y G' e9 _: j
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 G$ g0 C0 j4 M" a& f/ Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │ b& ?+ I/ x7 [ M
├──┼─────┼─┼──┼──┼───┼───────────────┤
* _7 I9 f% b: J0 G7 g* F│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) Q) T) A" q: R, s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& E5 J" ?5 ?- ]5 S0 [/ B! E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& g9 U% Y+ S* N9 O' N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 ~' V8 y5 @# {3 \' a/ K2 B+ |1 w- A
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# S- y0 u$ j# p3 U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ V+ {. N' C. B8 B" L+ Y7 Y4 s1 K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 W* P' p/ ]- U' V3 J. D: j. u│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 D; V: e4 g8 B9 T# _
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: i3 p" R/ `8 l/ P* x* R│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 X0 ^. g2 P2 ^" Z/ X, p9 _% F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ _: u+ d7 H. c
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% D h: x& h! |4 `2 I! s
│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 |8 p8 U, G6 f' ~- y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 \8 d1 e: }' z" F# K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ |, {' j9 o3 t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! K* k3 U2 |6 d1 ], r7 Q) O8 m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
H5 o" Y( g0 m0 }" T3 |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& ` s% d7 k4 V1 b2 {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ j) n* v/ i4 y- s" a0 G: ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 f3 ~' O! B$ l: _" I0 v4 o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* b3 f) x% Y' S│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 u' R' T/ q- J$ ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( U. M* k- E/ T: E& x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 L* b8 R2 T5 o, ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 g i, d$ n! R' W' _$ t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; ~0 n% i/ l% Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% O6 c+ `9 w# Q" e' y! X│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* D" u: o% U* Y- l: o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" x, k+ Q0 m' h8 O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% n: J6 ?/ p2 G: H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 V# l- x2 p6 D6 V9 }# e/ m; ?│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; p1 x& w* [" i) s! S' d% L
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 \, H, q- }) M2 N4 n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( m* Q7 ~& n+ n+ [' j+ @# |+ r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 S# T3 @# ?8 e; i% o* ?& a3 m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 N3 g, a! \7 j- r9 |4 {& s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 o4 N4 G4 r* @/ t+ L2 Z5 W) @│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* k+ D5 M4 o6 h+ f, _
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ Q+ x0 H( K6 X0 ^; S+ D& z8 T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 n5 l' ]" l! f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) ~. A/ H9 B2 E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 D8 K+ X6 a7 m; s│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 v- F' v9 F8 D8 V; [: \- @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 n$ z$ I8 |' h+ ^* ^5 u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 ^! t/ ~# G% K0 j5 z3 d│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 t% V# @; X* x
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ w Z1 x! L, C! O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- l: `3 K: m! J' c) Y! ^% B: _& C│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' R/ [, d' Z0 u0 u3 i0 V0 b3 f. U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 ^( D9 b! M. X+ ^& q4 P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* l+ `2 q2 }! e% G( c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 y n9 I/ x% L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ h- T. M; v! p; ?2 w. |6 X) L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ x* z: G1 r k' E0 o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 r' d/ H7 N7 A; {+ _8 b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ X: }& C/ K6 }" ~% W3 A; S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ v- W+ K- P# x' x
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 ?7 m2 d: s( a, d4 W2 V& V. h│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 ? B' l4 ]( e9 E/ N3 ^5 @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& R& ?5 e4 S8 {3 ` ^+ ^+ z8 I0 Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 u4 ~4 b1 z: T
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ w' M7 P9 `2 p6 ^) B
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
y0 n# Z4 F+ l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 {, l- V7 M( T" d9 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 ~- D9 q. j2 ^+ y8 b1 X" H# _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ z" Y# H* {, N' ~4 K3 @" ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
s/ ^* {6 {/ p1 H% J/ A) |│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' I+ @( w0 C: w, j2 ~│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, G/ f4 p/ s( B" T. `
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! ^% G% s+ }* Y: \" I: ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) I' x m2 S" J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 A( X4 t6 u: D( I1 `% u( ~* g
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& B% u$ O" O, M) l│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 T% f8 s; c9 g! |│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ I# A; S1 V2 e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# C7 j, _( \ j; o- S. \0 S- V# ?
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 i( G8 k; ]# C% d# @+ R6 f. D
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 l8 }2 O5 ]! H P ]│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, A0 B& G% _) `│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 i/ G' e. ^8 m G9 N% @# t$ Q5 f3 }│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 ]4 D9 q& v" B3 b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ V- w- L W3 A n) l( ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 {6 |- k$ n2 `$ k. Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ S6 R% C) D' H: p. D, w3 D$ L
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 ~0 T/ F$ ~; N& W
└──┴─────┴─┴──┴──┴───┴───────────────┘ c9 j5 s+ e4 ?! G( s
' W- {! `& r/ F8 N5 F9 ^
& m; M! J) T5 V. GGigaChip (蓝版)
i {$ y; G8 W┌──┬─────┬─┬──┬──┬───┬───────────────┐8 |5 T$ M, o: e) V8 Y3 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 D7 f/ ~& l+ }! O2 y- b├──┼─────┼─┼──┼──┼───┼───────────────┤+ { w7 Z6 a. o' w& P
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. j1 j: Q8 O+ h: u. u) Y& ^ o│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& c; v0 k z+ p' V) K6 g│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) m& F t* r1 p! z Q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 r3 E1 J) w8 h( f: p- H* o│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 _ C6 x1 o+ x9 x8 v│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 b! Q( z- u/ q2 J6 \. M: {2 B& }
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% Z4 M- o6 ?/ H" D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 P% J. D8 R4 a8 x" G
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! Z. ]+ j7 z; I% j i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; E* P8 \' t& I1 H; g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" d& t) J9 ]! H: R3 L# l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 s1 w- [5 S" \7 k: G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 @( o: v( C' j- `* ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 t9 j/ U0 r6 y7 W
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- F8 Z: W- H1 V6 ?; E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% h1 j, V. X3 e2 _; X& n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 E; z- b7 j1 l4 c. K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( i) z9 g4 t7 X4 H│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 ?: s! L/ N2 ?% k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 r# x! L' a% C
└──┴─────┴─┴──┴──┴───┴───────────────┘
& }* B7 |* [# m' V
9 x3 i5 }, D5 n/ j! [- NGigaChip (白版)(只列出与蓝版不一样的Chips)
\- F3 u' G: Q7 K9 ?) [$ F. O5 [┌──┬─────┬─┬──┬──┬───┬───────────────┐
u6 p, R$ p- ~* H' k: \│编号│名称 │MB│攻击│属性│稀有度│说明 │
, E$ B& I1 I/ }6 u2 ~, }├──┼─────┼─┼──┼──┼───┼───────────────┤ Z6 r1 i# h8 K; p, J/ w. r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ k8 o q# D! [ Q$ }7 W│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 J& u7 V; Z7 Y9 u8 B' K4 p4 O│4 │Balance │60│ │ │***** │Both Hp reduced by half │. Z6 M6 [0 h/ I3 h. Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 f, K: w( V4 L└──┴─────┴─┴──┴──┴───┴───────────────┘ |