转载请不要删除以下信息,感谢您! - c& z2 h/ I. _. a$ C# e
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■● ■ NintendoWorld 站友xliz原创
Q1 x* c2 @. S; _& m$ H■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 y3 M/ f9 _- _9 t! c; j1 g
大家要看日文版的P.A.或详细攻略,点击这里吧!
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: q3 ?! E# P6 k* L' e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:4 x. w/ `& i" ~ Q
* s/ M# n# K* o- \% H' Q0 S
编号 名称
! B# w# [% x P说明 ^/ C3 T6 W) _2 h g& l8 d
组合方法) G: l# p9 V4 Q% d7 u0 P. O {0 f
---------------------------------
5 V1 D/ H! f7 t; {* O* _- A5 E5 ]01 Z-Connon 1
6 v- @# H! g- Y/ QUnlimited Cannon for 5 sec q t* X" c. k7 G. ?. t
Cannon A+B+C/ X7 w' a+ S1 k8 M# B
Cannon B+C+D+ I" ]8 z* l! e
Cannon C+D+E
! m) ]1 O- m4 g ~; S1 F0 s0 L3 R( _! c
02 Z-Connon 2/ d+ r; @2 V j& M( ]
Unlimited HiCannon for 5 sec' y+ b! f9 h; I, q/ _3 M
HiCannon H+I+J( g, D. Z( y6 E: H5 {
HiCannon I+J+K0 Q/ ]7 m/ [# x: G: W6 z' m
HiCannon J+K+L/ ^" m8 m% s# J( C
0 V9 q6 @: S, Z0 E) P$ T
03 Z-Connon 3% _4 z. e! n9 o
Unlimited MegaCannon for 5 sec
: _; S$ N! }& D$ q0 l' yM-Cannon O+P+Q
9 m* E% I) t/ e8 f3 fM-Cannon P+Q+R
- T2 S4 C3 P- F& F7 Z4 ^! PM-Cannon Q+R+S
1 R, ?& g( Q ]6 k; L
; O ^+ J! Z) f! [& k/ ~; |04 Z-Punch* e% [/ Q1 S" z8 f, R {, v
Unlimited GutPunch for 5 sec
8 h% B( p& S) S: RGutPunch B+C+D
7 m4 a$ m8 |+ K$ s2 a u8 l8 RGutPunch C+D+E
& D9 R" B. [7 i' l, C, s" }& D) SGutPunch D+E+F
, b8 {6 e2 y% e( t9 K4 w' v& ?' A
) J0 q0 a/ R/ f; ^+ D$ t) U- [05 Z-Strght
. X, K# g! o! o/ ~Unlimited GutStrgt for 5 sec7 ?- s0 P: q H% k- I9 j
GutStrgt O+P+Q, T( W2 g% i! }, h" M8 B
GutStrgt P+Q+R' y/ V/ q# i' l: x* s+ c
GutStrgt Q+R+S
`! e2 k0 N. i* }
5 ~( _ b' s& G! Q2 x& @3 b06 Z-Impact
7 t7 a# T1 i. ?Unlimited GutImpct for 5 sec
+ I9 F, [7 g" k" i7 F$ I7 fGutImpact G+H+I
7 Q/ ?8 i S# K& W5 AGutImpact H+I+J5 y2 k+ e& {: J. L- s. R5 ]
GutImpact J+K+L* F) p& m9 S0 v" ^4 K# B
, M8 w9 ?- ^' i) p) V1 w8 \
07 Z-Varibl- [; ?# h/ N# G4 E p4 G# G, a
Unlimited VarSword for 5 sec& e8 v( ]; q4 n2 x0 ?8 P! _
VarSwrd B+C+D
( h: y5 r7 ? h. ?; h. aVarSwrd C+D+E2 y& U- l `. J0 t: h
VarSwrd D+E+F
* |0 G- q4 |5 X' V5 ~, h) w5 g
; T( z5 a; O! [& W/ P- }08 Z-Yoyo 1# I/ M& c# [6 F1 H. ?7 U7 b
Unlimited Yo-Yo for 5 sec! q, Z5 I! |) R! g3 Q" l5 ]
Yo-Yo1 C+D+E8 g; E3 Q& _ t* ?' Z# }) g
Yo-Yo1 D+E+F' n0 a, M* K- p: z
Yo-Yo1 E+F+G' O! q: X5 r8 o! m4 m
2 [) e' `5 J& m/ _5 ^ B
09 Z-Yoyo 23 e/ ~3 ~6 V0 b# L5 G) V
Unlimited Yo-Yo2 for 5 sec
$ }3 D6 E# I1 ~6 cYo-Yo2 H+I+J. P7 Q7 `9 X2 l( S7 }# \
Yo-Yo2 I+J+K
4 k3 y6 V- u* X2 @% Y* q$ T0 MYo-Yo2 J+K+L! a3 b' _$ P: U) k
- f: O O, V0 p: e) y [
10 Z-Yoyo 38 g/ v K6 X, b2 N5 R! z+ E% k
Unlimited Yo-Yo3 for 5 sec5 @" ^! k7 a) r3 c, ]
Yo-Yo3 M+N+O2 K" d% y) L* ]( G: f/ \8 k
Yo-Yo3 N+O+P; I# T; M" E0 D
Yo-Yo3 O+P+Q% B r# |' _8 p! Y/ o, w2 A3 P9 |
* |) p& u. J |9 d0 }5 ^9 b
11 Z-Step 1/ \9 o# p. w, l3 V8 D% b
Unlimited StepSwrd for 5 sec
: I/ Q3 P9 H8 N& |! |% rStepSwrd L+M+N: ]# E! ^3 r1 {! W+ v
StepSwrd M+N+O
1 p: _% z/ N2 i( e3 oStepSwrd N+O+P
2 h$ a$ Y- `# k- y+ |
' h0 }& v& }2 l2 v, R5 }. ^7 I12 Z-Step 2
6 B' L5 P/ Z! R7 R o+ V, dUnlimited StepCros for 5 sec
) w! w! H2 m0 I3 |! W$ v3 C1 X1 fStepCros P+Q+R- ?) Y# F$ ^, v& u
StepCros Q+R+S1 f$ P9 \& \% w( I3 P2 M- k* z
StepCros R+S+T2 L0 B9 s; G4 q' l
! v# h# A$ |% b3 W- R13 BubSprd
' a+ _; K' n0 L$ g: B$ W+ l9 CAttks w/ spreading bubbles!- A, Q# ?: S6 m' ^0 [7 e- ]3 V. ~
Bubbler C+D+E( Q1 A& c9 t: b! X$ K4 |
Bub-V D+E+F8 L6 z2 q$ G! c b2 X# @$ C( P7 c1 A1 l
BublSide E+F+G
; _& G2 N5 j- ^: i, i- |; {Bubbler E + Bub-V E + BublSide E" g& ?( J! m9 P/ ~* g8 C
7 w1 l T3 K7 f9 S3 }, O/ Y7 ~/ d14 HeatSprd! c/ d& D U/ T w, o
Attks w/ spreading fireball!
1 r1 `/ |* X7 u0 u/ n9 | y$ H* t* NHeatShot H+I+J4 t. N5 l A7 H# C- X8 s- K
Heat-V I+J+K
+ ~5 b! f3 B' ~4 f6 C" @4 QHeatSide J+K+L
I+ I$ ~7 m7 O6 u8 }HeatShot J + Heat-V J + HeatSide J
) t1 B5 H; n3 o# A8 u Y6 ?
# L2 H2 b* J# m& Z) u# ]+ @15 H-Burst2 T$ I& D6 R% f/ D. ?
Creates a giant explosion
" c4 c' ^+ X0 M) A/ m. KSpreader M+N+O
$ Y" ?8 o- ]3 s9 I+ c7 O5 s8 i4 W# O8 dSpreader N+O+P
% X6 z& S s& v, N" gSpreader O+P+Q. Z4 K4 `/ ~- i: ?2 F
9 j7 K' ]7 k: H& @
16 LifeSwrd! K+ X1 v u/ ?, V0 ?- e
Swings a huge 2×3 sword!
3 M9 }) M4 x, R' RSword E + WideSwrd E + LongSwrd E! L" Y" h+ G3 i( `% k
Sword L + WideSwrd L + LongSwrd L6 d6 L/ N F9 M! T
Sword Y + WideSwrd Y + LongSwrd Y) G, P. ?- X y4 w8 Z
+ ?* A/ I, G; k% Q
17 ElemSwrd# Z" f) Q R) [7 X7 l1 U7 H
Wide swrd contains 4 elemnts
/ a8 U9 u$ S# Z, l4 E" _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 d8 Q8 B& Z! u) ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* h! j9 z7 F" T w; \9 W+ J
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18 EvilCut
3 ^3 c4 w! ?$ D0 W; q- AStep up 2 & make 4 atacks
, e# w6 K+ j% X7 B3 o9 F8 A# `StepSwrd P + HeroSwrd P + StepCros P9 C; A' k! U% ?* K* h" z
" Y7 ]7 Q+ D9 r/ C, l
19 HyperRat
/ I1 U- @% X9 ?- ]) dA giant Ratton charges!
! n9 x* }' D2 ]6 b" \( c7 FRatton1 A + Ratton2 A + Ratton3 A
! g/ F+ H) U+ \7 sRatton1 C + Ratton2 C + Ratton3 C ?% v1 h2 u8 ~3 d& d2 }8 E S+ }' K
Ratton1 F + Ratton2 F + Ratton3 F
! H7 |$ A5 v, n5 Y* t& M
0 v/ _3 y" k4 \* E1 b7 @20 TimeBom +
; o+ a/ G. x" c. a& {Sets Time Bomb in enmy area% A, f4 X1 m* Q3 @& P
TimeBomb J+K+L
/ N1 R% P# Q6 \; L! X9 ^TimeBomb K+L+M' X7 q% S2 F& {2 D* R5 f
TimeBomb L+M+N9 B& L: o1 N' U, d3 R: b
+ w: u2 j5 T( F$ h7 F* U
21 GelRain1 {1 e% G0 A3 {, l# ?0 C. h* S
Gel steals squares
# ?1 [9 q4 ^- W+ Z8 t+ C$ SMetaGel1 B+C+D& _; E! g# s$ t. w
MetaGel2 E+F+G
5 a9 |/ H5 g2 }3 o b, T7 r) K+ r( tMetaGel3 S+T+U
8 w9 _7 d! V/ n5 O( e0 k- h$ c
/ M& ]* D$ W& e5 @/ ?22 EverCrse
7 j- l7 L# v# |Shield chases enemies
# ]* y7 I5 F, } m" L) D1 I$ G/ hCrsShld1 C + CrsShld2 C + CrsShld3 C" {6 P# R1 g5 M; E7 a
CrsShld1 L + CrsShld2 L + CrsShld3 L8 Z& N1 t+ D2 n' o2 y/ l+ M
2 e0 G( E$ H# L% q3 _/ a
23 MomQuake( f& ~; C( _" z$ S- b5 F/ Z
Awakens Mother Earth!
- O8 y2 G0 b# a' X4 _RockCube * + RockCube * + GodStone S0 P6 l; x/ F+ k `/ p
) H9 H* P4 A+ N- v$ h7 f
24 PoisPhar: k1 q; H* Z! \/ r' j8 ?
Pharaoh generates poison
3 W9 V( F ]% ]! @3 C( M7 {PoisMask A + PoisFace A + Anubis A4 K+ e8 [+ W* Y' q" c9 y6 i% Z& U
+ M1 s# ^- R9 D25 BodyGrd
1 z) v" L5 J0 ^Bodyguard takes out enemies
9 A- |8 L5 K/ g% uAntiDmg M + AntiNavi M + Muramasa M: a4 L: F# V. v7 I
3 A3 n5 j/ ~0 p x8 u( z# w( d X26 500Barr
% o D O, @/ C( F7 z1 m- N) yBarrier absorbs 500HP dmg: W' z \. b5 N* H( T6 T8 I
Barrier E + Barr100 E + Barr200 E* S; Q3 Z5 a" s' q# Z# ^
Barrier R + Barr100 R + Barr200 R+ z0 C/ \0 B/ i I/ d$ r8 H( {. z3 b- I
) b d" k; M9 u, A1 h* l27 BigHeart X# g& \! a% C' ^
Attacks, then heals HP!# Z# W: K* F7 T }! v& ^8 W" ]- p
HolyPanl R + Recov300 R + Roll R/ U2 e/ W p5 x: [, M5 V# d
HolyPanl R + Recov300 R + RollV2 R+ c0 L/ I8 X' a$ n
HolyPanl R + Recov300 R + RollV3 R+ }% I( E9 r2 \2 d( c
2 h. B D7 h5 v5 L1 \ F
28 GtsShoot7 Y7 B/ {+ v! D) w5 {9 {# f
GutsMan throws MegaMan!7 ^7 W0 v) R' r8 t* A; C J8 ~
Guard * + DashAtk G + GutsMan G
* a- c {) ~' v/ K* |( c, a, ~ g8 m3 xGuard * + DashAtk G + GutsMan2 G
) y2 S9 Z, ?6 W- qGuard * + DashAtk G + GutsMan3 G5 ~0 v, ~+ z# p' `8 \- n+ ]
Guard * + DashAtk G + GutsMan4 G! A1 h# o/ ~' f0 e
- |# R1 h2 F; k' B, L' `
29 DeuxHero
2 r2 E( u( Z& b- xMegaMan & ProtoMan team up!
$ P, k6 X; {8 @; J! RCustSwrd B + VarSwrd B + ProtoMan B
; p/ \/ @/ f7 F9 H! P1 W# @CustSwrd B + VarSwrd B + ProtoMn2 B9 L: Q8 _( G/ i" A2 q3 i7 s6 P
CustSwrd B + VarSwrd B + ProtoMn3 B
0 ?- f2 ~4 w. a% YCustSwrd B + VarSwrd B + ProtoMn4 B; ~* q9 ]! ^' V8 \: g
- i6 n8 Y5 D# |( Y* r, c2 C
30 2xHero
2 d1 }5 v! I- p) W7 ~MegaMan & ProtoMan Dual atk' i y* J0 B3 f$ X* |5 d. F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" |: t" {- _) H, u7 v* ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 Y7 A) d: h% D. K' o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' ]4 g0 `8 v& k& @- |4 x' M: DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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. C; B4 A# t I5 t" Q3 J0 H31 PrixPowr$ r3 f5 {1 J" Y3 w3 y a3 F2 R" F
3 Navis attack at once!! s: t4 N) U* [4 l9 W
Team1 * + Team2 * + KingMan5 K v" j5 l% J+ A) ~+ ^
Team1 * + Team2 * + MistMan5 M
: B8 Z/ x0 r2 b J1 FTeam1 * + Team2 * + BowlMan5 B# `0 r( B, M. c+ w5 n
7 s; [% o$ i v, }" d3 M; u
32 MstrStyl
7 W6 r' |0 N' a& YMegaMan unleashes his power
- O5 w2 ^# q& _6 ZSalamndr * + Fountain * + Bolt * + GaiaBlad *0 ?3 y% a1 j" n1 ?) Y
) E9 I/ V2 z7 i6 K1 {& jStdrdChip (Part 1)
$ ^& m$ \7 g7 S/ t5 f: P┌──┬────┬─┬──┬──┬───┬───────────────┐& A6 J: T- _& W( b/ p1 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 y8 [- z: d$ f4 G4 d├──┼────┼─┼──┼──┼───┼───────────────┤7 X4 A7 O* d/ o/ z# w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- Z( q' C/ v' {. F- X│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# W# G; `1 Z( l6 \│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& m% [ j# @: k; \4 H$ H
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ ]/ V1 E9 h5 @; }+ ]9 |2 L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ o/ {- l! p& S e Z- Q3 J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' N% @) B1 |7 \$ T9 }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. q/ E8 m+ o/ ^8 h5 x2 y. `4 Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ E( m3 k, w0 d; D4 C/ h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 _) W( ?% Y2 R5 x9 E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- ?! K4 u( ~5 l1 v6 A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ G. r3 K2 x+ P│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ L) ]% X! F J5 O) V; e# i│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 S" H z; N2 X# u" C│14 │Spreader│16│30 │ │** │Creates a large explosion │9 A9 j* f M1 H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ q# f% x& l3 N! ^6 U
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! m: q! r, m+ G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 ~+ Z* F2 O% K! c3 G V" y7 u
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 j+ _* u/ f2 m0 I: }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; C9 y1 B4 h: {/ b: Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 c% m% D ~$ J( @- w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 P( s3 @& l( }9 \, l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, z5 A" c, C" h) r1 ?" X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 ]6 v& G C w1 q; D# ~/ Z* \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 B9 y2 _! Z7 V; b& S0 j
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 J( _6 S( T. a8 ]) L# J# i' s
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% w* A1 y; h+ e
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ m" U* M8 ~/ c0 A
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 t3 K1 C4 U: T* [│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 y" Q; z- N& ? g0 Q. Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
L1 T6 O. ~! c4 s, R: F! [│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 \% H' O1 t, W( J. @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, s' g2 C6 R, [. S
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) t. j! z7 r$ D3 t6 l/ N7 i│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 T8 C3 ?6 U, A, R
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" R7 c" L9 Y4 U' e/ `( d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# Q6 X9 W4 S" p. g* j5 S9 A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; h1 o0 R' T H6 e# o e; P│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- a: s; g5 @6 r: \; o' a; z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- v' [5 |' l, g3 S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& ` X! I2 {# M" r; A% o' s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
E1 @5 k! _) z4 S/ F7 l6 u3 F│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- J5 {' J8 A F0 z0 V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( [/ r/ N4 `6 U( y) s/ g* Y│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 S# ?% s+ X+ E2 p& o│45 │SonicWav│26│80 │ │** │Shock through enemies │
% i- K% d5 @% S! i# ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 T3 G! o+ E" @9 ^9 D' z9 u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 \. l3 x7 c6 F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; B' D9 c$ ^6 i, k3 z8 o8 U/ S0 V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 }# @% }' G- I$ @9 d5 T; Q3 `* |$ s: n
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& d1 j; B" k+ \' f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │( |/ T3 m: c' z. @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ t( A7 c" X$ M4 {' a: R! R N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* T( N( f5 o0 S3 H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 ?% o; k9 V& J ^: @* F; E│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& g+ ]$ ?, n+ U2 c+ f( N3 l; s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' p3 }5 u8 P# ~# M& x3 A; P│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ o& c: z2 |8 i
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 D& Y0 s I, D* R+ p* s+ g: K, }
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& o+ u% Z4 `7 u# x6 d* y# x9 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" F# Z* z) A1 s: G% ~ a+ @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 R1 H" V, Z% f
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) f2 K& h4 q0 z/ b7 ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ h: q* O" a: ~' L) |2 r9 O
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 Z/ m7 k- j! w
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ j- j+ i2 y |! W. ]+ B9 _│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 _/ ^+ [% q% i- F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ o3 r) d7 Q- t9 w3 G│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: c. E7 r, Z W3 ?9 ~2 @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. L- `/ M5 z9 h) T8 u7 W- r│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ `5 i5 `# C5 d8 a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: g- e! l& C; D3 {7 q/ n$ f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, x2 [+ S6 q1 E; x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" w- W. T. M2 a( z9 Q+ k, B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, v4 D I+ t6 K, W k! m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 D3 |; ]1 G8 [5 k6 m) a- Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* x3 l1 {2 q+ P! l* z$ q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 p9 v9 E1 `) o* L/ x8 l: F
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" X" P* z% h3 f$ @3 M│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" _- `9 E% H# P0 E0 i! Y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ g) z& @0 r, ]2 F. N: D. j" H│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' X, D- a# H; c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 H7 [& j. F1 H3 {$ f: v5 }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
l: C3 E# S% n│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 Q* {7 S( H: O! W
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* `1 m8 n& s C& a4 t8 E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) |8 O# Y6 e$ _; E│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 A0 Y2 ^! y- S: x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
v: u, F" l! A" O+ v│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) d o1 A; v4 j/ _) M; o( {% H. E% p2 G
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 p* i2 X8 _) J1 m" X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% M4 ]: T' L2 J3 o) e* x
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- \- V2 @9 N: J4 ^! ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- m+ o2 u! _6 j5 O7 X9 p1 c: d) f│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, v4 _$ L( A( D6 y: ]& T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% A/ L' O% K, b3 g d1 r- C# m4 w│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* V/ N( I' p: ^1 L! s) l; m
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; `. E) m# R4 a3 t$ J, n! n% o# @
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( b3 Z5 s$ {& S9 L" O: ]* C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 ~: p3 [9 D H0 r) J G$ t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( E; X+ i% q; Z└──┴────┴─┴──┴──┴───┴───────────────┘+ T3 j/ e/ r7 l: `
8 N0 p7 M! n7 F j
StdrdChip (Part 2)
% m5 @( v7 L' L' H" V- k6 B. i┌──┬────┬─┬──┬──┬───┬───────────────┐
( ?* {# n8 g! r; r) G6 i4 L/ w│编号│名称 │MB│攻击│属性│稀有度│说明 │
) ^9 E6 P3 ?) \├──┼────┼─┼──┼──┼───┼───────────────┤- H1 A1 D/ R* @" u+ N$ e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" P7 y: l& u8 _ ^) P, w/ D+ D& i│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& e% a2 m$ \% d3 h' B3 Z" T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- b/ t% n7 H( A# o7 D6 E1 i4 F│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, f7 L' `; M) p: y! C
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* T- s8 b) C& ]! }" o2 {0 O│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ s% ~1 s g3 ?$ q" F
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 o5 C, o9 N$ n1 q: Q' H6 \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 {0 C6 b% j0 ~
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; }& F! c' x' d4 T
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& G, ^: ^, P" `$ ~. M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. }. N; r! o f- J: @- K
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 f H0 u- }4 [0 e" R7 X$ u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* \* [. g+ l. `& J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( _5 \$ {: }" z# w4 p9 [
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 @, |8 n1 f% }│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& z' t4 ^) o* f& o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( R6 i" B2 S6 l/ p│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ g# M/ t( _9 t. E8 n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* X( R0 J2 W4 }9 u2 u; G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ S2 d& f: x% P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 h0 v* g! l! Y' N) I│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 b* S* A# z( T6 j0 d6 k" }4 Z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ]! [. } ~- F4 p$ A' {" I
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 U1 l2 { X9 k: a- L- H2 e
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' f' C6 p+ Y- G1 C' K. i7 ^" L4 d' w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* O1 d2 Z: n @0 ?) }$ Y2 a8 B0 e+ g8 J
│126 │Rook │30│ │ │*** │Protects you from attacks │' }% ~7 n! m# j1 g6 k- @
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" c4 C A- [) U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ H+ i0 o* c* @8 H, S( V│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 R3 i, F% r7 L/ S3 N; k/ |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. a( h0 ~) c2 {1 J│131 │Lance │46│130 │Wood│*** │Lances through back line │
& @2 T! z6 p# H' q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ X) a8 I, B0 l2 m0 d$ F│133 │Guard │5 │ │ │* │Repels enemy's attack │( F6 |* R9 f. L$ _. b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( C% I% a4 u$ x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, R5 n9 m) B- A% ]" N% @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 Q& L% F4 \& _4 C! w! e
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( R& a1 E/ z' `& ~9 {- f5 ^2 Q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: D. y! c2 ^4 N; @: a& n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ s# F7 P2 p+ |, t; v
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! } O# [9 L# k+ t$ K
│141 │Prism │60│ │ │*** │Prism fires randomly │' g `; {% M8 |! D9 E
│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 j$ j+ u. N- G: u! R; X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% ^' Q* y! T6 x│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# q& ]! D7 g; R) K/ ]' I- r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* O# g6 T' |( z7 J8 y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# }+ R9 K" a0 \) y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 B) i5 u+ O4 U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 s4 J1 y0 a* U1 Z! `( k" U* P│149 │Recov50 │14│ │ │** │Recovers 50HP │- f& x! R9 U- ]- R" M" q9 e. w1 x
│150 │Recov80 │20│ │ │** │Recovers 80HP │* j/ b, e* ?) G3 L
│151 │Recov120│35│ │ │*** │Recovers 120HP │0 z$ _3 D5 t) ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: c. \$ ^. _- w" u; c│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 _7 w& I5 j' F- y# O│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 X- _4 _% |4 g0 @) ]│155 │Repair │8 │ │ │* │Fix your area's panels │% V' W+ x e* O, f% h
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' E5 T9 E* m. o$ U2 g2 R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 C$ X' \+ @2 ]1 x0 u; W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) e* Q5 j! w$ F# c2 P) `/ K! b
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ G8 x @3 N. ~& n4 ]% C
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% v! T; i _4 a6 [! T2 h+ f
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 c9 v& c: Q8 k
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. G+ ]1 G9 \. S C# z, A- X│163 │Invis │11│ │ │*** │Invisible for a while │
, d& e6 h+ f3 Y7 i│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 ? `, {' Z& X- J0 T* W│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 G/ c8 Y# k; Z8 x7 o/ C1 ^0 O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ C6 x0 x+ Q" E& C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 R. u# d9 R+ M6 p9 ^* o
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 q9 I }0 V' z: t- r0 I! D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' h! Y& @: a$ c) D7 f a: j2 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' h% V" p: v2 r# ]) T8 {% N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# d! t+ C' v2 o+ z% J# H0 B2 a. l│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 l y& V% L P4 I( F" Y│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' J* I, P4 \0 z- `- R l& y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, `: M, y3 C8 r- D; a4 ?3 o│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 o) U j2 _$ \( L/ }8 k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 d& [* k+ y: K. V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 r) W) S5 O7 n5 o2 ~0 I
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 W4 X7 `$ `& E y/ H D( i│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 ^( Q! g9 M" A' I' Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 x) J6 R, S E- t: ?$ U' S4 K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 S4 n. @( l; E( m1 E4 Q4 W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ _+ ^* Y$ J% `* E
│183 │Hole │55│ │ │**** │Open hole to dark world │( {* u5 X& Q. ]+ U
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) E$ J7 h% E4 g7 g% ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* M8 O- A8 @- F0 d│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- D# m S4 N4 C# q9 Y( A│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' w, ?) |- y- p( [3 L( y5 @, Q4 z" s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 d$ d/ J' S5 Z' ^& I+ `2 Z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
3 s, l& D g9 k; p2 X( \│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 M# s' }: j6 y$ H6 Q+ i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- o$ Z; j3 L; U2 G! _* a* ]
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* j3 `! y# `! E7 L# d4 S│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 I4 _8 q. i u8 _. e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, j: @% {. q, H! R- U7 o: Z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: t" q, G6 u8 ?3 I$ m- O$ O+ _
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 O J& Y+ ~0 ?+ Q, O% P& [( y* t
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( p, ^# o+ Q) z9 O- z( r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 q, {, `' }( T: N) ^ e8 ]
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 x1 p- e( K9 g6 F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( L1 S4 C/ U( C$ v; X# I1 D7 q
└──┴────┴─┴──┴──┴───┴───────────────┘
' Z Y. x Z7 s; L/ u1 Y: X+ t- }
" ]1 [0 {# Z3 L5 G% I1 E: h5 D8 [% D4 Z3 A0 c+ E% p
Mega Chip
1 u- E' ^/ q' S7 N7 O┌──┬─────┬─┬──┬──┬───┬───────────────┐' m$ l, J! S, p
│编号│名称 │MB│攻击│属性│稀有度│说明 │! H4 \2 y2 I2 [6 c: w+ n4 D
├──┼─────┼─┼──┼──┼───┼───────────────┤: [8 v0 Q: I( V* K" `5 o; k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 s. p g1 d4 T5 U* R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" |$ F$ Y; N# n│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. y* q- \7 {( ^0 U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# m$ o( N; T$ ^* p& \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# d2 F$ @9 {1 a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 M3 a# m g5 C b$ `* n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. `( @8 i. ~0 h. E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- X6 h# r, m1 N4 d$ v) x, R│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% y9 |* @/ x$ E$ p" L5 m+ ~) @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, O4 q( [8 G$ c2 ^" S! h│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
[: c. E- G3 O& Q│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& E% P- s. o+ C T│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 A+ ~: a* r0 d# O- O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 E$ m. H, P) h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 M+ k0 R, f/ B* s t' H- p7 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* K# ], I7 v) P M
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ M9 T r+ B8 l. Z; ~/ R( g- Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. x# @( k' P) g6 i9 v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 k+ Y& I' | d- l# f1 M2 Q9 ~# V8 d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 D* P: b9 j2 T- ]" {" b! {% e
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- p- c, ^! P( J7 U8 E9 d8 W1 G+ J│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ [1 M/ v" \! @+ e1 p9 k+ W
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& q3 ]# }' S z% r& r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* }( L- Z3 [5 t: k% ^) m
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 J; p" z/ M. r& O: _( W- E; B5 Y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. ~& V2 f! G! V) e+ I1 q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 p" d% ^% U8 g/ _+ X$ j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ N- ?. ^7 r- k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 A- Q1 ?, i) w( ~: W! N│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 V% b( V6 i# s0 t/ Y% D' L
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 ~, V" [6 _' ?: E1 F│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: `2 [# g: S/ o$ \" c6 j% g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* e! t2 _' r8 A- q# @
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, K7 w! [8 F/ S5 W% @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( y. a0 X1 e0 P3 }& G" f* }) ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' n' P# [' A' k7 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- P: V" d. f* Y1 d1 f L& S0 q$ q/ W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& c8 B+ H6 B r# }$ P9 v; \: V, h" |
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. t1 F* J( \$ d1 S9 o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; n! v/ o- h; F0 Z5 z, ~! O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& h) [. I* {: d, [3 c/ P
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 ?% R4 H) w& L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* { ]$ U0 }, {7 Z, y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, B! {# x1 V" C O8 l: U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ ^: T2 I, D3 N) ~0 U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" l) D& O: t. x0 Q; S" D1 T│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 D' S" r0 ^& B$ ]6 ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( V- ~1 p1 r u j) G; E+ N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 d) _- @& W2 q) t│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 V+ W+ X6 q- b! m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 C/ U! ~6 N4 u E; M5 S4 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, m* w: k2 [; c6 P' M3 J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' O! L# c" A' n6 |* V│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ Z& r4 b, N- V/ n- L) ?│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( h! W7 ?: s* ^1 @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 h; ?2 {! ~: |, B( W│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* E; v& S4 }% p+ ~( V1 U│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' ^6 ]3 k6 I( l# y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 @+ T6 M& K5 U% |5 V
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- y& M" \: i5 C) [6 p0 }( J
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. E" ^9 X h: H5 p1 v+ ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, A! a9 x' l- j) `3 Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. |1 g" y* W# Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 p7 i7 I! Z! c' N, z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( {$ _" Q- T6 h: S% B# V│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ x+ \# y a' v8 v& s2 x. l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: [$ P9 k% c4 D- A' U
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 `' r9 J; y" U% _, ~" b8 O5 e; ^
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 Z+ Y# D5 ^0 R2 D j8 k$ }: `
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% X& i: j' @1 Z+ w" a6 I5 [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% p" M j* I. E$ n# x, U' n6 D) L% D A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# G& Q& e" w$ n% l" K
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 v7 q7 W+ K; }1 E/ x, S y) _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 N( o, w. W4 j. d3 _! K1 H/ B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, y0 P! W' ~8 }- P! }
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ _( {' h$ e$ v. W& C│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, e; @, f, c4 y$ T& E) y) B6 m│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, D# ^) }+ p$ {% M: ~% T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 b1 e0 f$ c* M# |. `) s
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 |6 I0 v4 y& p0 j0 ~+ r" E
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) R; ~7 X# R7 v4 q! N; r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 y2 ~: k/ h* {9 l" @2 H; M9 S
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ W) a& I4 r9 ~" \5 X6 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 ?' X/ H. _. q) X
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; _3 G6 A- K% @7 x0 e2 j; a
└──┴─────┴─┴──┴──┴───┴───────────────┘4 x9 |1 k; f2 l
/ j, L P w0 I8 M
9 P4 v$ t2 U3 L5 y9 D2 oGigaChip (蓝版)& n4 u; ]& ?9 G7 q1 \1 k: A* A4 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 k% m s- w2 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 {0 O: s' S& R! D0 p- Q
├──┼─────┼─┼──┼──┼───┼───────────────┤, D7 q& U) j+ H# D3 C. y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& G! J9 ?1 u6 M* W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 ?# z% \9 u! r% u3 ^7 z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, a+ s. e" S+ B& |/ F2 |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( ?9 u+ I3 u6 o+ o: T4 D+ e7 ?
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# x/ R v/ n4 n: \ Z" @; g│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ N& K1 Y& [3 [' o' ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 m. S3 \6 j8 f; t0 A9 ?% Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 A' N' P3 d& }1 E
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 O. [% P+ u3 g) \
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ B0 e9 V. L3 E7 a! d! Q, _7 j│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% L4 ?4 M, D4 C! H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- \- s4 T1 i, x$ N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 r" j) R1 Z( R/ o1 d, a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 ` H+ ]$ r2 E" _% X" B( ?│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' S3 m5 b, l2 E1 ~* v
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" y. G. y# D' T1 e* B# \/ Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( L9 p# o% I1 |% k% u, I/ ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- `# ^6 m9 Z6 R) m/ w6 i. O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: N% t+ _: n0 a% p1 b- z: P5 }* w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ K' o2 x. ^0 @7 Z$ W2 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
, g5 n1 S6 K; D3 l
2 X) ~( \5 h7 t9 sGigaChip (白版)(只列出与蓝版不一样的Chips)
+ q7 R' ~5 z/ D┌──┬─────┬─┬──┬──┬───┬───────────────┐$ u" z* b6 z% j3 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; C1 d4 x# l0 e: N$ [4 F! d├──┼─────┼─┼──┼──┼───┼───────────────┤
9 J8 x( R4 T$ [│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ V$ ?* w8 c% @+ v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, b! M/ Y: i- T7 h2 ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ O4 c" d3 P7 n$ G M! P$ m" d" P1 H) w│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( P& m9 l8 R! C└──┴─────┴─┴──┴──┴───┴───────────────┘ |