转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
, t" O( r: s& A& s7 g2 F C2 Q■ ●■ http://www.NewWise.com
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9 O. R; {- O: A$ e2 M9 Q 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 r/ @! o# v% |# _6 Q: g5 I大家要看日文版的P.A.或详细攻略,点击这里吧!
3 F% g8 {- h. ^, q/ h% Q+ w====================# _, S. m3 Y/ A% u' I4 Y4 h, p! }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) e% n/ L' W2 r( E
) d7 ^; \+ o. b' z6 e$ g' D以下内容格式如下:
d+ g# b6 o' c' y
2 L5 r3 D# e* I+ R4 z3 m编号 名称+ A$ a0 O" `# M
说明! @6 D6 x" V0 K& F9 R
组合方法$ E w, p* O3 T, k- C) ~( H' X
---------------------------------, h& D& \/ h0 O' Q. Y5 ?
01 Z-Connon 13 P3 M1 `" |8 t& @/ Y- ~
Unlimited Cannon for 5 sec
/ `/ k/ h9 |/ B9 C# A: l$ j7 |Cannon A+B+C
- F( H! t: ^) q( R+ M6 M% y7 _! yCannon B+C+D
* g5 p% v/ S: \Cannon C+D+E
5 U( A6 k& P6 e1 ^( W" ]/ ]* e: h$ W7 c5 I
02 Z-Connon 2
9 A5 E! q9 }- E! GUnlimited HiCannon for 5 sec
! r* \* P" d: M2 [/ GHiCannon H+I+J
9 M1 a! N' V9 EHiCannon I+J+K
8 g2 G6 l' k3 i( ]- DHiCannon J+K+L
1 A- B/ T' \2 o: x. ^7 r2 z
& ], G+ t; I; ^( ^03 Z-Connon 3
A- u0 \6 G G9 R; w& L' eUnlimited MegaCannon for 5 sec9 b' S2 ~) w; v8 ^7 @
M-Cannon O+P+Q
* {) @6 M# n( D& \+ c& o3 SM-Cannon P+Q+R7 Y! V& K& W+ \! U
M-Cannon Q+R+S+ v% c+ {0 y* x- K
% l! i- a2 E8 k. r04 Z-Punch
s+ h' K) @3 ~+ O& ^ }3 gUnlimited GutPunch for 5 sec
4 s/ }3 H2 ^( w3 ~6 f4 D; M& GGutPunch B+C+D+ y N& ^0 U: [% C; J
GutPunch C+D+E, [$ }9 ?7 `, C
GutPunch D+E+F
- g! R1 w1 A/ @: X4 A1 z: j/ [2 R) h7 ?4 E. M
05 Z-Strght2 V+ X9 w/ T: G8 q4 u
Unlimited GutStrgt for 5 sec
, h" h4 \ j- T4 ], S+ \GutStrgt O+P+Q9 `5 T% V6 Y* D- l! h
GutStrgt P+Q+R
- K5 z/ G/ z; o9 JGutStrgt Q+R+S$ ^3 \+ \4 {9 W9 \# s! e8 p
# a ?# c6 p" }6 _3 H
06 Z-Impact
1 N6 D' w; R# E! h4 ]1 u5 QUnlimited GutImpct for 5 sec% f, i$ F; V! l$ q0 d$ k6 ^9 x! ~
GutImpact G+H+I
( ~( e9 Y* t, p0 M+ c. yGutImpact H+I+J' C. l% f# p# ^4 e5 d! E, W$ i! G
GutImpact J+K+L
$ a* z# ~ {0 N% a2 M8 d, Y2 Z! U+ N5 I3 x; V) d0 p
07 Z-Varibl2 f) s/ B C2 y! E f3 s$ E+ [- y
Unlimited VarSword for 5 sec. e9 _5 S; ?. ]6 }9 F
VarSwrd B+C+D7 _6 z8 S$ a. h
VarSwrd C+D+E" c% Z8 U X; v0 Q
VarSwrd D+E+F
: w3 U* v% ^5 r# }& S- L6 X7 t, R- S9 _/ z: ~+ g4 ?5 K v
08 Z-Yoyo 1
' X- P$ h& H5 i' D4 n- [Unlimited Yo-Yo for 5 sec
0 }- U$ S4 a/ y% i. {" e/ jYo-Yo1 C+D+E+ k7 l( W d& `6 r! `* Q9 {9 p
Yo-Yo1 D+E+F
+ E' P0 k) ^/ K9 B- YYo-Yo1 E+F+G
/ a$ X! i7 H) G! L
1 [# j7 A7 l- ~, _3 \# {* g09 Z-Yoyo 2" c V; j- Z; y5 e
Unlimited Yo-Yo2 for 5 sec+ }7 R+ O9 K- w: O4 d3 ]
Yo-Yo2 H+I+J! m/ r# e5 W; G
Yo-Yo2 I+J+K
: l# o9 n8 I; \' fYo-Yo2 J+K+L4 R- S# O+ m) P0 O
+ n1 @7 x8 R1 R9 w1 L
10 Z-Yoyo 3
3 Q, Q, P1 Z& V/ f* I3 A8 VUnlimited Yo-Yo3 for 5 sec4 L) `2 z- J- ^3 N) K
Yo-Yo3 M+N+O4 V Y2 o) O" b, z; L$ \5 u" @
Yo-Yo3 N+O+P
& U* g+ p: s: |! LYo-Yo3 O+P+Q
: {/ N. @2 |! D; L# W
# l, Z e! c7 m; e3 L! o11 Z-Step 1
& ^5 j+ z# ]4 |( DUnlimited StepSwrd for 5 sec
: b9 {5 @# f& I& [4 r- P4 r+ B+ oStepSwrd L+M+N, Z4 M4 F) `* D! g+ l
StepSwrd M+N+O
) U7 R* b9 U& ^; D: D! ^StepSwrd N+O+P
& U- ?/ M- u: }- T( B, c3 y2 F. Z2 `; ?+ h' g X. x; N5 @5 P7 P9 _
12 Z-Step 2' N" J1 H) P+ d* ]! K7 e% ]1 E
Unlimited StepCros for 5 sec- h7 p; S2 @) a$ a. A
StepCros P+Q+R
) q* h; A* E+ r0 X8 rStepCros Q+R+S
. d" ~8 z/ Q% B0 X4 x: y3 q: N. e, AStepCros R+S+T
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13 BubSprd) i. `* |" P' K% s/ Z8 U
Attks w/ spreading bubbles!
1 E+ l6 d# U' s$ p) f5 tBubbler C+D+E
6 g E+ K! g4 y% @, KBub-V D+E+F
4 D- M" m$ |6 B, TBublSide E+F+G
, A# M3 Z8 k1 J# b7 ?& U" m) k( h% KBubbler E + Bub-V E + BublSide E0 g7 y' d, ~; W ]
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14 HeatSprd
6 u# Y- I/ |! [Attks w/ spreading fireball!
! G* }3 `1 L0 W J6 eHeatShot H+I+J
4 j X% W# s8 c/ vHeat-V I+J+K7 u& n: M1 j. Q7 p! R( v7 @
HeatSide J+K+L
3 f9 S' i- ^! K: ~) \HeatShot J + Heat-V J + HeatSide J
7 Z1 r* F" {" M! O" w
8 L3 V: h; r: v- z15 H-Burst6 Y- d: V: ?" u9 W( V! @
Creates a giant explosion
. h5 n: b- y4 \* t0 LSpreader M+N+O4 `* k. D( _5 }
Spreader N+O+P3 p% e6 b0 U4 Y
Spreader O+P+Q, }0 ~; g/ K' `$ Q$ J
% j5 b0 s6 H6 @; M% o2 U3 g1 e16 LifeSwrd8 ~7 {( j, o6 H
Swings a huge 2×3 sword!9 W0 j& Q% y% M% e/ S" Q
Sword E + WideSwrd E + LongSwrd E
/ d" Z6 L* Y, }/ oSword L + WideSwrd L + LongSwrd L2 k5 ^) ~$ z7 w* ]" ?2 d
Sword Y + WideSwrd Y + LongSwrd Y. l/ W8 X/ r* E3 H9 R
8 l ?. f9 ?* X: }! [9 J& l; ]( d) T: F
17 ElemSwrd
" \, ~3 f6 G9 XWide swrd contains 4 elemnts
6 j* O* c0 n6 W u4 M3 XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N B* ~3 E% Y, H' G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 d1 l* H* r' R W( W7 J3 f* ^9 [1 A n
18 EvilCut
* |! a" x ]. JStep up 2 & make 4 atacks
2 V- c9 X! c. V- A, CStepSwrd P + HeroSwrd P + StepCros P4 c& p2 b. u' v! j! G$ t$ s, z% O
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19 HyperRat
3 l0 H; Y# }9 pA giant Ratton charges!9 W* m% J9 e- O
Ratton1 A + Ratton2 A + Ratton3 A h$ w% V, P8 Z" i
Ratton1 C + Ratton2 C + Ratton3 C! w) ^( B1 G) `8 v* y9 t& B
Ratton1 F + Ratton2 F + Ratton3 F3 x: ?& a8 E* V. _ k
0 Y* N8 y4 p' n- s' d0 U20 TimeBom +
" k7 V1 f5 a* ]; H$ xSets Time Bomb in enmy area6 j F3 u. D& ^$ [# d% Q
TimeBomb J+K+L
9 _* E% i/ U! G1 o5 ~TimeBomb K+L+M& {" Y$ z' A& \. m- Z% T! J6 q
TimeBomb L+M+N
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3 O* _5 M# T8 N& O" D- D& ~/ q21 GelRain
/ R2 `" w) P! X2 |% a i9 dGel steals squares
1 E9 ?7 a3 A0 Y" O fMetaGel1 B+C+D
. F, E2 G. x6 W$ TMetaGel2 E+F+G
1 l9 z' P6 m) m6 @" TMetaGel3 S+T+U
( R6 T$ C0 e* h! A) u( d6 \
1 g& u+ o: P$ c3 r. F8 |2 ] U22 EverCrse
1 y8 Y" E1 `8 W% H% e, G; ^Shield chases enemies& ^% k8 z3 q6 {" O- m$ s
CrsShld1 C + CrsShld2 C + CrsShld3 C6 m2 K2 u; M# ]: W1 }) S
CrsShld1 L + CrsShld2 L + CrsShld3 L
" T# M/ o4 o: |. ]7 c) {" l/ K9 L% U1 b: G0 e
23 MomQuake
! f* n' l; I6 r3 J# R) yAwakens Mother Earth!
' @8 @& q2 F. \RockCube * + RockCube * + GodStone S. L _ m# Q( P, ~" e9 J. H* b
4 h2 J- Y5 T$ v9 @24 PoisPhar
' W, W$ t F" p' Y: I4 F& bPharaoh generates poison* W6 K1 ~% a9 _0 C
PoisMask A + PoisFace A + Anubis A
1 g8 v: ^7 h) m- c
3 C0 i3 }8 j5 l, h' W) ~4 Q% x2 ]25 BodyGrd) R/ u6 ^# l* @2 g
Bodyguard takes out enemies
3 l% O1 E! c1 ^/ Z+ ^AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
; Q/ H8 f: o. \; U6 K$ V. A) L# f) JBarrier absorbs 500HP dmg. K& |( i7 B* Y5 v2 ~. m3 G
Barrier E + Barr100 E + Barr200 E
& Y4 B8 ]4 O* b* tBarrier R + Barr100 R + Barr200 R2 z* B5 d& b7 I' a# T
V: B# X( j- S5 L27 BigHeart
% |9 R: o6 f+ M4 R% t' vAttacks, then heals HP!
. V2 t0 D) q3 e) y2 o# SHolyPanl R + Recov300 R + Roll R" z, k4 O- O1 [' U# x5 Y/ A6 v/ M( b
HolyPanl R + Recov300 R + RollV2 R
; u, D4 }% a* yHolyPanl R + Recov300 R + RollV3 R8 X2 L% ^: }- M2 l, n0 f
+ a" D* F. ^: M, D, D" V7 f
28 GtsShoot
, k- v& F- a( ^3 `. U# U, ZGutsMan throws MegaMan!; ?$ ]0 N* d2 U/ {4 l5 ^
Guard * + DashAtk G + GutsMan G
6 V7 h7 q N% z" M# L& jGuard * + DashAtk G + GutsMan2 G
4 U* x" ?; a1 j, i. ]Guard * + DashAtk G + GutsMan3 G/ v7 J) d5 _% l
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
" A2 p( l7 }; ]MegaMan & ProtoMan team up!7 d: m- x, Q) M; }3 U+ C% _
CustSwrd B + VarSwrd B + ProtoMan B3 p: g7 j1 o! C s2 K* O' e2 _
CustSwrd B + VarSwrd B + ProtoMn2 B
! M1 j: n+ x/ c7 ICustSwrd B + VarSwrd B + ProtoMn3 B
& T2 x# [& X* j* Q" s; B$ DCustSwrd B + VarSwrd B + ProtoMn4 B
& U: ]. u0 I8 B. z, s! b
0 L: t6 m( |$ F+ K" P# f30 2xHero8 Q' j9 a {# U% ~& K8 n) E
MegaMan & ProtoMan Dual atk6 h7 v. P9 C5 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* U( Z1 V6 ?5 i2 w5 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 s" x% Z0 N% n3 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 y/ v0 A8 W9 G- |! ~ N& U1 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# g5 N) z$ Q" W5 i6 V
S ~) l. a* t, l8 C31 PrixPowr- e- f) C& e. K, j; r' y5 D
3 Navis attack at once!
9 }4 e j2 V4 s9 X% D- ZTeam1 * + Team2 * + KingMan5 K! @) ?: C7 o ~6 @
Team1 * + Team2 * + MistMan5 M
$ T3 n' H S7 a' f# r6 A7 NTeam1 * + Team2 * + BowlMan5 B
4 S z0 n2 o4 u! x: P h
; P; S# g' Z* \* X$ C2 d& s6 s! f% e8 x32 MstrStyl
, V3 S( S; d7 q+ SMegaMan unleashes his power$ R) V% P8 S+ ?: s3 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *% x6 M! J7 J& w5 D
1 e" I0 L7 z f$ q0 zStdrdChip (Part 1)$ v3 B" P- \7 Y6 F
┌──┬────┬─┬──┬──┬───┬───────────────┐+ p7 n3 y0 i! z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 o) M6 v, w X$ p- @! k) m├──┼────┼─┼──┼──┼───┼───────────────┤% H, k( X: W4 R. \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
$ L$ a* K& V* K│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) Y& y$ T0 }# q. u( Y; r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 \/ p. b1 x6 j( H. V& b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 Q9 Z1 [ }0 T Q) R0 [( Z1 ^8 @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 C+ M' y: x+ ^" ]1 J. f│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! @1 f( Q0 U1 c+ Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 [2 g& B; V$ x- M) _. O│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! Y; z& g% e s! a# [│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, ?$ k" {! {# `& o1 V5 n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# x7 G$ P; J; a! }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, C# y/ ]) [$ P: p1 ]6 u4 G$ y9 a7 t
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, e3 f* O8 t8 x0 g( u
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 y5 h; e5 R8 d6 f8 o. G4 L
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: |$ H- K- ?+ C7 K. \# o7 E+ ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 E- i+ @4 t9 r* Y9 I│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' C' V3 D# x9 g% Y% e) }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, q6 F7 Q6 j, J' a% {4 I7 |7 r0 w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 Q: D% a4 `# z$ m5 h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 ^" F3 p# k! @( }5 w7 m* \ [5 g
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# Q, v" P7 X$ B y$ E& X Y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% q; h* A" `% D4 P* s5 _7 v
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* X; l& M( A, `' P1 k* \* y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 G3 W+ G1 P. T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 u8 l7 V! G& p' H& g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- ]7 f: x0 N, r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; X/ z! c) D c) B9 h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 K, m/ P/ ]' a+ y1 Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: c9 h( G0 b9 A' g0 O
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) ]; Q6 c' S$ H, J! m& ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; J; E( |% z# m4 F5 w4 X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 Z# }! M2 I: q+ T9 a& I6 p4 G6 @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# y2 I: {1 |! N% c│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
B3 c; F/ O' V& i* ^, @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# a. _0 R4 |6 Z, P: S5 n/ g2 C2 W
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ B' G: Y. u) r0 C `5 }│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' X J* d+ o/ {3 b│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' M T9 Y5 F9 S6 {
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. }! Z- E! o- ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 n, M; m; Y+ m K6 M7 _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 z7 V; C6 e7 q/ N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" S9 j$ ~0 S y7 D# L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! ]+ T& P8 t6 f0 A4 I" O8 K6 N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 j( _9 S. Q$ t( J' j
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 t) V- z; K, I- G0 |! I m│45 │SonicWav│26│80 │ │** │Shock through enemies │+ i* M3 S B C* r& `) R |: s) t0 n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) a) S7 D# Q$ H9 k2 D$ @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 N3 Q0 h/ k, L+ i6 M4 Z6 ^! u
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 ]. h! P, G- u/ j; W│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, Y* {' a# W' W; ^) q8 r
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- k% F0 {, x# F/ H; P│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ a: v" P, ?9 p: Z- Y9 f; f( I
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ U# N/ T6 a9 L│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( Y0 O& Z: i- ~3 F5 A" n. A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' ]- g6 q8 u4 j& Z" C- @0 {/ x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 s0 P' o! p+ p7 l8 p! ^2 \% I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" p% M9 \6 }0 d9 c, Z* X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ Q% V- u! Y% K$ n5 _5 n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 L3 s8 d3 a) e0 i' O& Z/ j+ o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ Y$ ?9 |# h" w% _ |& w- y1 t' @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ X( a% ~/ k6 J# Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 S8 u+ m( N+ [9 }3 M4 \6 V│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 q: J o; X8 D. m- e- ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% @7 }. |( a7 Q1 |* ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' N, G% G. Q1 T8 z│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* ~# [- i7 x8 Y* R# ]$ Y P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% M) d5 [$ ^" L0 U│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' w9 I2 [: w6 s; N4 k) w6 l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 _& _5 J; {+ ]; u3 U) v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 b* c8 p+ H* x. B" f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ c; a8 P: r) ~( I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* t5 A5 r! `6 X& Y3 S1 T+ K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( I; v! f% W3 i" g
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* b& d1 ^8 A8 D% ~' S( \1 s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( o7 A8 [0 B% p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ x% {' e* k8 \4 r! j│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 J( h8 Q5 u I- V# K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ Y8 d, ]) | ~2 B( r5 T/ ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) C& K6 D1 H m( J% ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │; O1 R. D; C. z3 q- v, Z; }
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 v1 _* c( m8 j" e│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: t4 D; F o9 I; Z, p0 h
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; o ] x: l- y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 K/ M! L8 Z# `) F( w& |, f# X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" c& x4 m0 p* ~
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* Z2 y0 H2 j0 g9 ~# k4 B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ Q1 W. f% i! O1 p( C│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 h6 g0 M+ o* V; P3 y) _* w6 f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! B W# A9 N& V. F( r* B; s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 H+ p* \: G/ Z1 U3 Y) ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 z( i+ X1 o3 e2 I9 o% H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │& |, i: l' v a
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ I5 Y8 w0 ~- c2 j: b/ n# d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 i* X% O M+ |" L0 K( e
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 M0 o- o5 t% u8 }4 a) |. b; F
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 `5 h4 H) N" C! J3 X$ [# D6 Z1 d) [$ ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 F6 [2 N( E9 s1 o4 y$ `5 B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% D9 s6 E- W5 \$ f6 I8 V* {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' `7 y5 D/ _3 Y│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 ?0 _) h1 E8 c' z' |' @0 s* t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% E# t x+ S; s- \. n7 V) p0 ^
└──┴────┴─┴──┴──┴───┴───────────────┘9 q' g$ t6 G) y3 I& P" O
+ e+ O9 I2 ~3 g, N
StdrdChip (Part 2)/ b1 o; V# C1 l4 T! g9 p1 N
┌──┬────┬─┬──┬──┬───┬───────────────┐( F9 J$ W5 ~4 y6 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 w% J5 X" J7 e$ @+ W
├──┼────┼─┼──┼──┼───┼───────────────┤
% }$ A( V* d( _2 e6 @% ]- @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# w, P W- u* P( K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 [: m0 M# W. ~8 s1 t" u( a│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 Q; G$ \ U+ s/ i0 V0 S" W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 a; ?) u x8 ?; U│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ x) b, L* C. V5 L│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ a& x( W9 i2 c/ B│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' m7 ~' Y3 M+ e" S3 i5 e
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& F4 Q8 ^% w/ }0 G* k% L( I) P L/ M
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, g7 o4 T3 `3 A8 \2 d! U+ O* H
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# ?6 V& K: m# u* y! G5 x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 ~$ o3 X! N( C& a! o8 R2 t│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% ~- V% H! z! E$ P; _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 y; j& ]" v/ z0 a& |3 w│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 F9 e' V, s/ e& u; Q) b! o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
' O& H- S# t3 l0 y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; f: K# _- B& {4 ` f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 Q0 o( |- U9 P' Y' I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, u2 V/ {2 n/ T5 k6 O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* ?! `4 R/ d8 _: r' A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* K0 e! ^ y7 j: y+ B; g' ] w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 ~; Q6 g0 \6 k/ ]1 z# j│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 j ?) |) b: F2 C8 ~: {7 H2 y# u7 ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. b9 g( D/ R' }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) D" J' n5 T1 o% O4 W│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 G; R# d( Q2 }# N" J' k+ o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ ~& g6 h: |+ O$ v) q$ k
│126 │Rook │30│ │ │*** │Protects you from attacks │3 S5 \- ^4 o- ~6 v+ c y( X
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! |) O' c# j# Y! ~" U
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: B. {6 E9 G& u7 B' y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 L5 T$ P: u2 s- ]( _│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) [5 Q7 r- Y, L0 x* p& x+ u
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 h! K: x3 a) ]/ o' }3 F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 g7 u1 J. M6 d! w│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 W7 v* w( B( S2 y0 Y! l$ ?* w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ E `% Q/ t% s- e6 t
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! L+ K! p3 h- m9 M. `* C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- y6 L& {3 }9 _9 }: x│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. T$ Z7 t# v# j9 N: }│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 L( o7 s, ^3 g( p- S$ Z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 \1 M9 m: y4 I, m; J# [" u3 q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 y; F% ~: W7 Q
│141 │Prism │60│ │ │*** │Prism fires randomly │
) y2 o# g4 G" g z, X8 c│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, ^* Q# V3 h4 [0 R│143 │Fan │14│ │ │* │Vacuum pulls enemies │( b! w) J% H9 U+ Z+ W1 o
│144 │Fanfare │32│ │ │*** │Take no damage for a while │; X0 Q) y+ O: b# p, Y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( P3 y! s7 V3 ~, k6 f P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: |2 j+ ]; I5 N" k7 P" E│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' \! T! i9 } O( T│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ c% Y0 H7 Z2 e4 {
│149 │Recov50 │14│ │ │** │Recovers 50HP │6 T9 ^+ z# x f0 a: |; `
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 t+ ?: W( d( C2 s5 Q3 q* |. m│151 │Recov120│35│ │ │*** │Recovers 120HP │- P8 v) r" f9 v
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% m3 O& K1 L' X' [│153 │Recov200│65│ │ │**** │Recovers 200HP │
: P7 Y" r8 Y/ L% a│154 │Recov300│80│ │ │**** │Recovers 300HP │0 [: i+ q" N" }3 T4 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │ X7 h- r& f( A4 x# Y# S0 A; }
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* K& s/ R3 r' O6 y3 G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │4 ^* g9 D) o+ m! b
│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 q5 n7 A- ^0 t4 l- ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) k8 c0 @ D7 P2 y1 Z. l5 v( U
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 @# w9 U" E/ y0 y' w+ q; O3 {- f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% v+ c) s5 u1 n0 x" b; E# t$ {) G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 m. S# c( C& o& l" c│163 │Invis │11│ │ │*** │Invisible for a while │9 M d2 C% G( A
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% p# n6 i. q# z& D/ Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" C/ o2 \0 x' \ Q' _: x* v
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: f+ p) U& L( R5 ~4 _
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 y3 H/ I+ {; C; n. \7 ]0 K- x% y& Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! t3 J* G/ n; V3 g0 ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 y2 l( e- G) T; ^/ d9 s9 ~+ g O2 D│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% @5 ]& X- R) B
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 r, X( o) C) W2 h; r- `7 z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( e' J' Y* P f% `/ w& n( F2 Y* e3 ~. S
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% B O. h6 e! [7 s' ]& T# `) ^
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, r( d, [& R8 a$ x& C
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) ], V$ Z1 X, k. @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. J5 Y7 h, C3 c. X6 K5 Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. W7 d% |* n: g4 y2 h│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% L( ^! p5 X' w│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ r0 k8 i. V4 K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) @9 j8 J% E0 h' d. x& @0 K1 \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
L& p) P, I; O3 { _* t) f/ V2 F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 W& Z6 e/ g5 s& p: u1 d│183 │Hole │55│ │ │**** │Open hole to dark world │
: y( l$ O* x( [- f4 `( n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% n4 t' l# ], [/ x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# y- L9 P4 K4 M" A8 E" D+ \( a│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) c8 v$ |: }4 e│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ k1 k0 }' W u7 Z$ }6 O# t5 z3 e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 ?9 _; L; p1 L" p' N) B4 p1 E4 a6 _│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! v7 P- b3 P1 M
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ I. u: ]) l& d2 a3 e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; X0 a/ }: v% ?' _3 t- B/ j4 A│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 ] P5 ^1 n$ g# \& _2 ^
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) u: f" Y6 s* r" e9 M* Y# B
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& U s8 }7 w9 E6 j' q8 M│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 F: r) z0 X& j% k( F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: Q$ W$ I( m7 C* I* t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 Y8 b7 h6 O/ |9 v2 [' p* k% K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 I7 j- t4 J' W6 k. G( \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( I6 i+ q6 ^# i. M│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* Q: @) _+ N$ q/ f( h└──┴────┴─┴──┴──┴───┴───────────────┘
5 a' v* h2 G" h" {; | @& D7 M& j
7 L$ V$ @; n8 r& b; GMega Chip' {! X4 _' m; Q! J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
^( w' m2 z7 A& P2 k' x4 |* o│编号│名称 │MB│攻击│属性│稀有度│说明 │& w$ M' w$ x1 y0 X
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 S2 |: A; N) p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 U7 ^6 d8 U4 U" a' @" T/ D/ i# w
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 Y% x* q" U5 a1 A' N│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ Q3 I4 ~. C( U) Y1 v" L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" b X9 G+ Q6 m; d9 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: ^2 `) Y. Q1 |0 ^9 C$ _/ q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) m5 s" u' D# b6 @5 L4 _+ J- O│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* N0 J+ [/ [. S. J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, y( I9 `% o: L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 w8 g1 F6 u% e* M5 O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 R; W6 u; x( w: V6 i4 Y* e! Y2 Z' z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# s8 W e; m W/ f3 U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 u+ f1 Y. h0 `9 w5 q/ A5 s3 L: Q│13 │Guardian │82│ │ │***** │Statue punishes when hit │& a2 z& k4 u( p* P
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 Y9 W; N# U. H8 D# ^1 B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 v- a: O- E8 u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; u# j d+ O' ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. C$ r$ c. `+ E6 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; V: I" p. H. t1 d; U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, b$ A; S7 A# j2 j/ g% c B$ V7 w: h5 ?
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ o. o" p3 I. u2 H! O& ]' S: b
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ [3 h2 t: J) {6 {. Q0 e/ ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 T. [, T" \6 ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ p7 K" S7 f( `0 A; L8 v: d9 L4 G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% m" j% O. v, H' O5 Z+ s
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 D# V& [/ B) ]& H, G2 O! W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 y0 x; V! P5 R, t/ L
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 J3 ~1 s! @4 ?: N- S5 ?5 h+ \, x│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! k2 y( J2 t$ M% }( x│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" N. h: r+ Q. a% D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ M# T. Z" E! ?8 v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 g* A: ^% R/ {3 ~$ M( j+ _! n5 h
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; ~ ]/ a3 q( I5 D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: ~' U' h- c* |8 J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% ]' U8 A2 O* C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ C# s: Q" _2 [6 H5 ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ j+ V! M. z* e3 E, W/ V ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 C# y; x0 F6 |7 E9 T# y( x/ f│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' v3 c2 t5 ~! U9 p W* c' h
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 a- W/ ^/ U! J" H. W│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! _' S$ D% d; K" a( g/ \, `│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* M3 K4 C' v$ g) G# l+ r5 e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 s' K, F0 z' \% N: `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% v a' d9 w+ H: `- q t. \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) [6 ~4 o1 T& \# b4 J: o% t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& }0 n4 f: n2 e9 D+ Q4 }2 S) i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- t% N% l0 n% ^+ H1 M" L" U│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. G5 |0 H' C5 i6 O
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 n: @ a5 Y- a3 `- }" A) z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ K. A# X. V5 c5 Q2 G
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% B6 ], k0 f- K; X# J+ m3 y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 c& \# p$ p0 [+ `% p) T3 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, d) {& U9 w4 C0 ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 S4 i. X2 a" k' w) k" H+ Y
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: s* r5 g+ k+ V4 m) F0 @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. i6 _ ~& l ?# [* q7 E+ [- m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" N R+ f ?' B5 J" ~( H1 H5 @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% w) ~4 h: w" u% @2 q$ a c" `) e. T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 e3 C6 F6 e; C& l
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% g% e" f9 s2 d4 t3 W7 K- a5 Z+ y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; ~; q. z7 w- K9 V% w' x
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 t) O8 Q4 s9 D5 N# I1 @
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
5 @( d! H1 I9 T; P( c- r( y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' X6 k) O* m/ @2 C2 }4 b1 O2 ^' }│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 _: x7 _3 s, H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 N4 I$ [6 q' A Y3 E1 C0 } |9 I* C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 s9 j& @: a2 [9 F% j r│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
\9 |8 c. M7 x! U7 |│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: N0 |3 W- S5 {$ n) d│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! \" N7 M+ {$ O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ _$ J0 u, h4 e6 J* o" [│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, \* P+ }' ~7 w; B8 Z% v9 o6 `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; a1 `7 J0 l- q0 }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 c2 ]1 G6 l! R* s9 s: D│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( _! M' a( d$ S* p9 W5 `0 T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 U' E( B" [: ^4 v: G B- u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% K" A( h; n& `6 e( N$ D/ W' |+ p
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- _4 d, |* Z( W& B/ }' Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& V5 P# j1 v6 m6 H7 I" J│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: s/ }% ^3 Y7 D0 K9 c$ P│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ ~2 A% C2 l# P. b: S& ~# Y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: O: O! L# P; M4 ^5 f X, a0 {, W
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
t5 ]% z& Q2 T; V& u" B│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% n3 b; h/ v( O/ p│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ Z D8 [* L' k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& r* j9 l5 L& j( k1 m$ ]9 l! B
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ ]' b% K0 l6 |, `# E! i# J* M# X7 G L7 Y" h
$ e- o8 s5 \. ^2 ^GigaChip (蓝版)
- U; i8 X% `! I& v9 X. w" a( w* i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 R- y* P( ^8 [$ Q│编号│名称 │MB│攻击│属性│稀有度│说明 │* Q* X2 s1 m. Z: Y& D- y4 I
├──┼─────┼─┼──┼──┼───┼───────────────┤6 U. ]2 x% a) b; V* t+ T$ i
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& \) D8 f. a& }+ Q3 ]0 n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 I) T2 b$ W' D0 G6 N- o4 _# g3 S│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* W% f5 O( V& J% X% [* X│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ ?; K& |* j9 O* n9 k; d5 |
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 z3 J' ?% X. P8 w4 }. _, k│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* h) G+ E: K/ m│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& W1 E6 c4 ~* T {' x│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. @4 k3 h* ^' ]
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 ~$ X6 z! P6 o; ~* W/ F; s7 F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- ^) M/ n6 x, v- ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 o6 N' q2 x8 x* M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 x1 h5 |0 O p) [. L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 R7 T+ T' E9 x: P) a│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 x2 f8 D- ^2 ^' J% h* H│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ ?0 e( F7 s& j: J
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, w _7 N7 d! n, m# w* x6 }; U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ u% ~6 e& [, ]( _9 C2 f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 S$ j4 f+ L3 ^│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ g( E; U& l f( i4 E│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 U& A5 {, ^) r9 C# u% m9 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘) d- _5 @: v; ^* A& a
6 B5 \6 ^3 q7 a/ g
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 y- \0 r9 Q4 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐# k* Y* G! s5 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 c6 c' ]$ n/ s* m
├──┼─────┼─┼──┼──┼───┼───────────────┤
! V5 j) L, O& D│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# Y' W0 G% y1 V9 Z9 k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
A5 [* l3 P& j│4 │Balance │60│ │ │***** │Both Hp reduced by half │) c- q* B7 d* R3 z% W6 W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% T0 k3 F0 w) E: R: Y9 r" ~
└──┴─────┴─┴──┴──┴───┴───────────────┘ |