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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   K) e/ N; _) |  _8 X, z/ v* N
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - \6 v6 P" R6 B+ T% o! [2 T
■● ■  NintendoWorld    站友xliz原创
, \4 {* C) F, ]5 J2 }■ ●■    http://www.NewWise.com
4 X( W% Z/ s; H8 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* X; ]+ s2 A& R0 L8 w- r0 _+ L+ j' }2 K8 e4 B
" k2 b7 r0 V- D% I2 x
           洛克人 EXE 3 Blue 卡片组合
; M# l/ w9 m3 l* N# I  X6 ]( W
% c! d3 Q. h( F, t2 \/ y% \) m3 P7 j  Q1 O: Y/ G; h
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' A7 d) N+ }! j' Z大家要看日文版的P.A.或详细攻略,点击这里吧!
1 m8 [# v3 z2 t: ~. O0 s) I
====================8 v# r; x1 D6 t# H% U" {3 q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . j: ~) K, @3 |! s1 {! }! Y

  |  F- i+ m3 }" ~$ g" Q# C5 j以下内容格式如下:
: ?# n4 v, _  z2 ?: d9 W
+ S: [8 d/ o/ D: k5 t( q编号    名称8 g7 o0 V; [+ C. B  x
说明
1 u6 M: ?6 M: X! m$ p/ k5 k组合方法1 P, |6 `+ B. o  C4 V: H
---------------------------------
, }5 |9 [9 U$ B( D% G* l01    Z-Connon 1
* P4 U6 v; E8 c4 @Unlimited Cannon for 5 sec5 b. m6 I7 v; K/ S  e4 g
Cannon A+B+C
; j4 ~" c7 T* |, F4 A' DCannon B+C+D2 N1 R9 y( V+ a5 u3 f
Cannon C+D+E
1 ]# [4 }# u1 N# m- p" O. U9 ^: s; k1 `/ h" p; b
02    Z-Connon 2/ }: g8 h9 w2 H' F5 C9 H
Unlimited HiCannon for 5 sec
, r# t# B0 F8 Y+ HHiCannon H+I+J
6 }& o8 _- h9 {9 w- E+ l( c/ ?HiCannon I+J+K
$ [* g& W4 N( Y$ t) I5 }( j( WHiCannon J+K+L3 N) B0 |9 p' D. a, P2 m: ^! B
( G  Q" R+ N) t% c3 r
03    Z-Connon 3
. S2 z6 X2 X; ?6 k! \Unlimited MegaCannon for 5 sec5 d4 _6 @, d7 F5 c. d
M-Cannon O+P+Q! `/ U$ n& n3 J4 V* K( @2 S: J
M-Cannon P+Q+R
: \. B4 h, u( h5 LM-Cannon Q+R+S
6 z0 g* L( Q4 L* `
4 Y/ I: G, p7 [, }+ P04    Z-Punch
4 ~- |  B# F! ]' b/ jUnlimited GutPunch for 5 sec
+ `! a. E/ g* l; P# P- J$ LGutPunch B+C+D2 h! X0 A, r. h6 c" s8 }  f$ Q+ b1 Y
GutPunch C+D+E% ]/ C* Q7 I7 {. V4 o
GutPunch D+E+F
  v) A! G2 R1 H5 W5 c/ G, c
( v! X4 b) m% a05    Z-Strght6 ~2 }/ r2 t9 k
Unlimited GutStrgt for 5 sec
9 a5 w$ V5 {" V. G  qGutStrgt O+P+Q
/ o# `! @7 V& }" R( W0 W: {GutStrgt P+Q+R$ X' p+ K# X1 }5 g2 i
GutStrgt Q+R+S
& D1 l( [# u* v8 W& R8 V, X- n# e$ i( G6 |8 p; l* Q" A# q
06    Z-Impact. x' N$ e! }3 j, `+ z
Unlimited GutImpct for 5 sec: W! L6 F1 M9 F3 p6 T
GutImpact G+H+I6 i$ O' f8 y- W: ]( E1 T) @" t
GutImpact H+I+J$ @& @3 }. e& y4 s: m% Z* L
GutImpact J+K+L
4 B2 l8 ~, B* {% z( j+ |- k, i9 O& {; g3 ?
07    Z-Varibl
3 o& q& l" [- tUnlimited VarSword for 5 sec
' w, B5 y& A8 [" L, x9 GVarSwrd B+C+D+ D; ^# l, m- K5 T# v
VarSwrd C+D+E
* O# t0 G! x$ v8 c% J# oVarSwrd D+E+F
. U% e2 y7 q6 L; b$ p6 m5 W; v* Z  [6 ]6 ?: s; M
08    Z-Yoyo 16 a6 n9 f: [. k
Unlimited Yo-Yo for 5 sec& b$ }8 E/ m* ?# r$ g. k  B
Yo-Yo1 C+D+E' j: i" j/ ^- n; v; P1 g" L
Yo-Yo1 D+E+F2 V2 k0 A0 V- o- s3 w0 M
Yo-Yo1 E+F+G
# g/ X+ t: ?# x% ~- F5 n; [! l9 T
0 ]3 S: @( W  m09    Z-Yoyo 2
3 {: }' c  }- C: Y* OUnlimited Yo-Yo2 for 5 sec+ J# Z+ k, P* `" P5 h
Yo-Yo2 H+I+J9 D; [0 X# ?# |$ @, z% ]
Yo-Yo2 I+J+K
$ ^4 l* |5 v  y. mYo-Yo2 J+K+L1 ]+ q( b& P! F+ g. J. n) c2 ^/ F4 a
* S4 q, t( I! x2 U0 T2 `) f4 }- o
10    Z-Yoyo 3& o( r( n& t! n
Unlimited Yo-Yo3 for 5 sec
7 E5 C! ?# R0 ^. a8 c9 ~Yo-Yo3 M+N+O
3 k( w1 P8 `% {( h) }2 DYo-Yo3 N+O+P
8 `: L/ g1 r0 _( GYo-Yo3 O+P+Q
( p3 V# E# S' @5 `
$ y, u9 P) u; ~. S" R11    Z-Step 1" h6 T# n5 k) n8 y0 G
Unlimited StepSwrd for 5 sec
. n: T& D# g4 T" J4 O0 XStepSwrd L+M+N
! K- O4 L3 V) m& r# G  RStepSwrd M+N+O4 v1 g( w7 ~7 b/ l. {
StepSwrd N+O+P! n+ ~- k  h7 f  o( C1 l% g' X  Y

" X, x0 ^6 ~0 I" p12    Z-Step 24 z5 B* ]: X' Q; f
Unlimited StepCros for 5 sec' S' k" L# @+ B* U3 y1 l
StepCros P+Q+R
( e. Y* B" V. O5 nStepCros Q+R+S
# H; K1 J% r" n# Q5 ]1 p" k' P( bStepCros R+S+T% \# ^3 i+ J3 Z: }% |8 d6 O1 u

2 o& p* Q3 _% `' z; [, L13    BubSprd  x9 Y0 X3 i9 ~6 m% Z9 O! r3 B) ~6 X
Attks w/ spreading bubbles!* }7 m. ^& h" p! x% N
Bubbler  C+D+E
3 E& b8 F% n4 R- n, [0 S; aBub-V    D+E+F& A1 W2 w3 S) c6 d5 y; l
BublSide E+F+G8 c6 q" l4 [/ F0 u
Bubbler E + Bub-V E + BublSide E
7 E" Y2 f9 w) g0 z/ }' J6 g0 r# F$ |7 b; w2 v
14    HeatSprd
9 _& i) k( [/ I' F$ yAttks w/ spreading fireball!: X5 M; v! N9 t/ q3 ]) W
HeatShot H+I+J
' e1 v3 R) k2 aHeat-V   I+J+K) V! H% x) Q+ a
HeatSide J+K+L: x  l% W- f7 N8 C
HeatShot J + Heat-V J + HeatSide J5 {: ]. r( h$ r5 }8 _
  l3 k3 I) K  u* x# l3 e
15    H-Burst
8 f. h8 E: W) g8 x6 j! B, qCreates a giant explosion
) Z  I/ E/ W2 F! s' JSpreader M+N+O, A; p8 Q3 S2 h0 P/ d3 j! f
Spreader N+O+P% d0 u  C/ E' C
Spreader O+P+Q
$ W7 _2 |2 Y' R2 v0 M/ ?. _+ V& d, z/ ?. t# @( K
16    LifeSwrd2 E6 c# G2 l* D" q9 u
Swings a huge 2×3 sword!7 R4 p8 {9 x; P3 b( ^, M
Sword E + WideSwrd E + LongSwrd E4 [& ?1 Q# M; G% f1 b* \: ]
Sword L + WideSwrd L + LongSwrd L4 ?9 z  a7 j7 k1 j7 B% k: j
Sword Y + WideSwrd Y + LongSwrd Y  F2 i4 [- Y" X7 g
. E* n5 J% N% D% ~2 j/ A6 ]3 ]
17    ElemSwrd5 i; O% ^. L9 Q9 q
Wide swrd contains 4 elemnts
. f7 O! ~/ A" G" l$ }9 r/ h! \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 X/ `$ g. e$ nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' s2 ]: `$ C" I3 H3 A
) b8 S6 f* P0 H3 f1 N' e) h
18    EvilCut
8 q! L/ x0 j2 D  N% GStep up 2 & make 4 atacks# U. n0 f# M" H% s
StepSwrd P + HeroSwrd P + StepCros P9 j7 n" h! P  D4 T+ j

$ l& G9 F" z0 x3 B+ D: b& G! G) F19    HyperRat
% r2 J3 l' H( `0 E" {+ IA giant Ratton charges!$ s4 l' s7 T) ~0 c1 R
Ratton1 A + Ratton2 A + Ratton3 A9 H* z3 z* \6 I- T# R) j/ R: X6 \  E
Ratton1 C + Ratton2 C + Ratton3 C: z9 |* _: _5 ]- T  P7 u3 ]
Ratton1 F + Ratton2 F + Ratton3 F
- {# B' ~! j$ c6 \' s$ ?8 g8 x4 A. @( A; ]- \3 z3 L. e- T
20    TimeBom +$ ~$ E. [0 r* @! H
Sets Time Bomb in enmy area
3 i6 Z8 j' ]' W. ?0 ~4 xTimeBomb J+K+L
; {! F7 K, }/ T3 gTimeBomb K+L+M
9 ~% E( u" F. {# C  J  W1 cTimeBomb L+M+N
# ~* P) {: {, v3 s
: b4 l' F- ~& G3 b% W( n/ n21    GelRain
7 o3 o7 q8 I& k4 k" G+ H; R; gGel steals squares
3 h# u, s. F% T  D' ^MetaGel1 B+C+D
% @: n7 g  a  R8 |MetaGel2 E+F+G
+ e1 `: d: y+ w4 G/ UMetaGel3 S+T+U$ b( h! W: u0 _4 r7 s! }

8 [2 M/ G- I; a! @22    EverCrse
5 C4 _* }6 E, E/ I7 QShield chases enemies
7 d8 e# J& o0 U- qCrsShld1 C + CrsShld2 C + CrsShld3 C/ H& }2 {7 T  }7 r
CrsShld1 L + CrsShld2 L + CrsShld3 L; u5 u* [; a. T/ y9 h& |# k+ M

# J# I: o- w9 Z7 B$ l8 n: C& `1 [$ z23    MomQuake
* d- q4 N8 ~# MAwakens Mother Earth!
- X& v& n6 h, A  d8 h# M& g3 qRockCube * + RockCube * + GodStone S
! f3 g# q8 R* p" ?/ B
% s& V# a; \$ ?" N: i24    PoisPhar
3 A3 H, R9 n! qPharaoh generates poison& g) v8 y4 y: {; b6 v
PoisMask A + PoisFace A + Anubis A. i+ D! f0 z. z5 J7 b) O4 k

; {5 R' j/ g4 g: s6 B# \' W25    BodyGrd
$ F% ]/ ~2 G" oBodyguard takes out enemies
% f- C/ v% g3 z+ W/ T) p7 jAntiDmg M + AntiNavi M + Muramasa M
! z4 m" x. f% q* x% @' l1 Z6 ^8 r: K; l6 `& g
26    500Barr
1 N+ T3 ^3 b1 ?0 U1 ]Barrier absorbs 500HP dmg2 ^; W4 q$ ]1 e% K, T
Barrier E + Barr100 E + Barr200 E# @, v% {# c7 @, {( d
Barrier R + Barr100 R + Barr200 R7 z9 c# s1 \  f/ j; ]$ q

5 H- D. N' k7 i- A/ q27    BigHeart' P0 h9 V: z. |* K: Q- l' t2 F
Attacks, then heals HP!' n, V1 D3 O/ R
HolyPanl R + Recov300 R + Roll R, N* E0 X* B8 b
HolyPanl R + Recov300 R + RollV2 R
: E7 r% W4 Y" v3 D1 WHolyPanl R + Recov300 R + RollV3 R! i  {8 W* k5 Z8 V/ c+ J

  I1 D$ |/ r+ L! Z6 T28    GtsShoot) I) |6 \; E% c* n& ]( w$ j
GutsMan throws MegaMan!
+ `9 q6 |* S% g/ JGuard * + DashAtk G + GutsMan G
/ T" A, X9 X3 h3 Y. u! ZGuard * + DashAtk G + GutsMan2 G
3 t1 |7 |# v8 KGuard * + DashAtk G + GutsMan3 G
1 x: G+ r+ O4 \! F/ QGuard * + DashAtk G + GutsMan4 G
) G1 o" y* }8 p  ?5 R: W% m/ j) |5 S% a- V; l
29    DeuxHero7 {' `* w1 \( \8 r# V6 M/ e
MegaMan & ProtoMan team up!
  k; H- h6 V% U5 ~- D  J' {' }. [CustSwrd B + VarSwrd B + ProtoMan B6 ?4 t- @% @2 }& m
CustSwrd B + VarSwrd B + ProtoMn2 B4 Z5 K. s0 A& m
CustSwrd B + VarSwrd B + ProtoMn3 B( Y! L2 K+ k6 _& V0 u
CustSwrd B + VarSwrd B + ProtoMn4 B8 f' p# u0 B. x6 h3 Q1 P& i4 F
- v) Y% E8 j  P0 f, h6 D+ k
30    2xHero
* |8 H3 f$ F, D8 _9 BMegaMan & ProtoMan Dual atk
2 S, s; ?" A, {& B5 j% r1 x! _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ e5 e; O9 s1 v, K7 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 |6 T6 f' ~0 N: m0 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- S, s% V  f/ V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# {9 D* y/ s3 h* o4 b+ Y
, U, c9 S; i  |/ t0 b9 u! A31    PrixPowr% n" G1 x! r  g' S/ s: f. E
3 Navis attack at once!: D. Z) L0 W$ t- Y8 l: F  S
Team1 * + Team2 * + KingMan5 K
! ^# H/ l" w3 K1 p( fTeam1 * + Team2 * + MistMan5 M# b' s+ X, K/ @8 ]2 q" L; b
Team1 * + Team2 * + BowlMan5 B# X8 W  r. k( T2 D4 |8 c: ^3 Z
* }" m5 |7 ]' _, x+ ?! a8 p
32    MstrStyl7 V  [0 v$ f$ e$ [0 `5 Q; O
MegaMan unleashes his power" B( J; z- ~9 @" U& O) v! M
Salamndr * + Fountain * + Bolt * + GaiaBlad *, s3 k! ~/ ^5 N5 K; Q1 c( z

: d# A2 c) F; v% u) v4 V( A0 A0 n1 ]( ZStdrdChip (Part 1)! ~) y9 t3 Z  D8 b9 _
┌──┬────┬─┬──┬──┬───┬───────────────┐: z4 g2 F! L- h* s) W
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 o* d0 \1 b7 j8 y* H- |+ j, N$ \├──┼────┼─┼──┼──┼───┼───────────────┤; P$ L* ~& Q! I/ f2 C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 p: V! O' s; w. r# a8 p5 t  D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% b6 ]9 a$ S; g$ u+ n! e* b6 c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 t) C; {6 r# O2 E( e$ W+ \│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 C8 Y! \8 g& k$ E/ ?% I7 c│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 W5 ^' U) @* k" B+ c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- Z" ^& X# H$ o* Z) V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* I4 y) I" C& I# }1 N) C9 ^4 d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 Q2 n. f# W' w$ q2 }# u; M+ a
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& m) U. q/ t- L4 M( D/ C) c+ g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, X$ E2 o: B" n' A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. i, m* n: {8 Y( @7 S5 S( Z' B
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 C* y. y) P) l+ H, x$ I
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) Q5 O) V* B. s/ h' g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 c6 M) ^# Z3 A$ W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 z1 a' \2 `, N6 {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% G2 t1 w& s( y* j! A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 o1 f* F- g( [- o7 U5 `" l9 E' c2 Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 |4 w1 b6 f2 P* q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 C9 f9 e2 A! _- a, d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* E# g6 u+ ~' [$ W! t# M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! s2 r, w" j! A- S1 F│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 Q1 u' C6 ?) G' x; _) e$ u! S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; L$ Z# K5 g/ j' ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 t" l- [3 i3 q: M: ~: Q) W6 N│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ x5 R9 h) F. R, @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- j, A5 e  }2 d3 _# B  C
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 h# `1 b2 A- D8 A
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 W' F/ F  K4 H: @; L, q# G5 p5 p3 t│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 f7 D& x& ]! K* }0 }: G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. ]( J6 i. g' P% m! X1 V│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- |" A" g+ {6 l│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' Z( O4 W; j# Y! L9 @; h6 n: ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- }; f* u0 c0 c3 c* Q/ _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" k) z2 X- J+ H( \2 U6 ^$ i6 t# M
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' B" \, C% x' F3 S0 k" v1 y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# l8 H9 G) B+ G│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" V3 m7 Q# h! Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, @+ h  z; t6 m* G8 _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 z; P" S9 u- x: i│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! y8 U7 c! S- \* n$ z  A) q- u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 K" E0 E7 \9 b7 d
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 {/ a) q! Q0 g; f2 K8 ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 J, Q* F% u- ]# O8 `│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  W7 }+ N# M1 a% q8 g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' w# a0 ^( @1 b& N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; `* G$ z- W2 q# N" A. i6 c7 p- v│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) W. a" m9 ~* b* d! M  Z, \/ k
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 t/ q, _; e6 T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ P) i, w' j( p& _8 k4 m% b0 D│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 ?* N8 U! M$ b6 |; o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │5 S; A; ?/ U, n" ]! q% m# M; ]
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 g; B# t$ O! h
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 `; k( u* e9 M7 F! M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! m7 }' Q  W2 B* }9 Q! c% V│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 K& T9 y, T0 q5 N4 F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, X. _/ h' i' ~$ z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" u$ Y9 l* K5 ?, h7 |% x1 v' @
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* r2 W* V* U# M) O. e/ u. C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, E2 ]! f. j0 a" {' X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │" {- n! V- }# \6 `
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& n& p  H5 \; t9 B/ S. y4 \1 p
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: R/ O% t* }; z9 W, W3 i│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 ]4 F2 Y+ @! \. G; |
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 `- n( }) p. w! m4 A: w5 u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ R2 \' P" b) u' o7 A& H. ?8 S' K
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 k: B* h* y' A( R& H2 Y0 q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 J3 }5 @# r( p6 v) a* H8 b│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 u6 H1 ]* Q4 t' P7 d! ^
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 }  z5 [* s6 ?  H; b. h) M7 M2 i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 D0 Z: [; J+ Y7 x' [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# a  P6 N& d, C/ ]! S│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 L' }# g9 Q9 T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 E+ ~: ?1 s% k5 ?* Y8 ^% K  ~  a1 N9 Q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 I3 K" ?- |# r- B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 Y9 D( n3 O, c- |8 n  q: A# ?
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 F& `; T) p% S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* y- W* M3 W1 S* y8 d' G. N" {) I│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 M9 {  P- {; P2 b
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: b, h5 d# Z" b3 p' J4 U: o
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ R/ p! q- j8 i5 }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ h; I" l- Y2 W. P: D$ ^! ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! {' f$ m5 Y; G9 _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" H: E' O  J# N, C/ i$ d& R8 f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ }. j$ ~$ ]9 q4 Y( f8 {. \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; Q! n2 H- z: i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 q3 @' S+ A4 l
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ u  v9 g3 X7 [3 a& }3 `# F. R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 m% \: q9 K/ v0 i; k* C: m1 M" v│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 Q- S9 ^0 N" B% _3 o: k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  @7 n; k% f3 M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. }# R* `- n. I, [6 j% r
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 w3 M8 o1 S9 _5 S; B" l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) b+ F) V: F+ W& y% H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. T; u# w: j$ C9 l; J  [1 n- ]6 O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 C2 ]* \- y( ?: Y! ~2 m
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 u, f" r8 [1 h6 h3 R4 X│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# N% Z% F8 z/ h* H│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 ?! X# b  P& f8 a7 @0 {
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 t5 ~- l+ k9 J3 t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 A8 H5 [; X  j% |; V└──┴────┴─┴──┴──┴───┴───────────────┘# y, n- ^% l) x% s! J

/ B& k  F; j: Y7 A0 g' ZStdrdChip (Part 2)
7 D( j. f: r8 |  q┌──┬────┬─┬──┬──┬───┬───────────────┐
7 j2 ]' Z+ u$ c, C│编号│名称  │MB│攻击│属性│稀有度│说明             │- m, ~1 k' ^5 @" n! @
├──┼────┼─┼──┼──┼───┼───────────────┤) W* V. @- d6 @3 N: y& Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 @) s' [2 n) _* D1 U6 Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 V  `) J# }: `- J. e! h
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- }7 K. y; ^, V& a# N│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ ^( x9 Z! ~3 @# k7 a/ Q* r2 s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. I8 L& R' Z% x* Z! ~' l/ X" [0 l6 v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ x+ U8 O% v( R/ ?6 O) |  M│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ B$ l0 U% z3 x+ {/ L1 Y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ U+ w+ S; c. z/ R4 R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' o( d2 _' m+ n" z9 a; n6 A8 Q$ M
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 k/ l; l. U, ~- P* U4 }│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; a& a. u! ?; F+ V: b" l& O│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  @" q( B: z9 d1 r│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& o+ v% _- n& E% _│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 C& ]9 y" z& M- l+ P9 D│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" R# R# O7 o& y$ b- x: Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: k% ~' k/ k; ?+ @  @  X$ V' B$ h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 j+ J. B% V. U+ W5 m# |* {8 z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 G7 G6 a6 ~: f1 j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ v# P4 v5 S! d7 n6 s/ h+ e% N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 S7 L; M; C, [) c( l; D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( L" Z) |% Q7 R9 T% {/ f8 [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
. \. b; B: L5 R0 {│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 @& W+ `* q1 N0 E) `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  s5 M7 }- s+ @, h5 Y9 ]
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. Z( G. S% P8 Z# D+ y0 I* `│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! y9 }$ r6 ^8 Y4 `' v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. ]( D% Y/ P0 D- Q% `, ~* J) _% I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( m6 z( M* j4 V5 y1 o; c3 @+ c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" ], V7 f) P, K! f0 A! ?3 N│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# n  H' D. E* l4 T) j% B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 V/ ~- U- i  g1 j2 b( d
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& E0 R0 o! D9 a$ U4 B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 {& J; c- C6 X9 q# Y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# O4 G3 K' a% _# t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! R. [/ P& A8 J4 @. m' y( i, D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" Z6 n; R, n& h' C+ Y: r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& k; Z9 W5 ?: Q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: v0 r, [5 x2 L+ ~+ S4 ~│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 C1 z  y- J6 G+ W, ~- e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 e# s7 b) W! y) G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; e  Z8 E$ ~/ E8 ]# _8 I
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ e. B; P: U% Y! j! |7 o2 N2 K) x
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 [4 S. T( i4 y4 W4 u6 c│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" z  A, h0 F" d8 M8 Z9 M, s  ?│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' b, b' q8 }% @# E4 u- k7 M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 Y9 [' m* a/ ]
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 Z$ Y; F" a5 {2 T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ M/ F; l' u% i/ A
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │' K2 d. l9 k  ^# [' s
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ ?  s  H: J8 e0 X7 y4 I5 k' W│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 d% p1 l) o! ]2 l3 H2 i
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. v# U  a8 a' i8 d│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! R* ^2 X3 @" H0 c│153 │Recov200│65│  │  │**** │Recovers 200HP        │: W1 v! x" M  _/ u* p
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 y4 A* m7 I; w) u9 ]# Q' s│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 l* Z+ z3 t' j" N7 E4 P6 r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" r, Z* o6 `8 X* @3 ^8 c│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 l% I' C" V( h0 }5 @8 c8 L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, R) ]% Z0 G0 n/ V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 g' c) V' g- M2 a│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! K. ?9 Q- H. v  G│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ E! M* J1 O% f' S" Q  h- ~2 B( V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 Z2 c: X( Y& R' `│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 E3 Y" ]& w" q; ~5 C* n5 H│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 e4 Z3 s3 G2 Q% e9 `
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( ^' R+ R2 n8 L' D5 W5 G; K% {" [/ y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ ?% e$ p, V8 c2 A6 ^│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 y; s8 ?# F- ], n( H) J8 L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 G8 E6 T" ^% `7 U, ^0 K% i+ V! X2 ?5 m
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 c: x0 ^2 z& T2 i6 R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- H) L9 i. I6 r
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 q1 X& _. `# a4 A7 q8 o
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 w( Y$ x6 n- y' @* s
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 ]! T# I. W8 |  {- e4 X. c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. w+ L3 O4 m8 J) l6 o7 S$ ]
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. ^$ ^+ I  i. y! x: a/ z1 o/ g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 Y2 d0 Z, X* k% q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 @9 h# A7 P; L% G5 ]& H2 I1 A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' D9 g9 y% F( s% A. _1 [& Q7 o
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 V* O' W& `( @% u# \; J, n' A9 Y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  z+ i$ ]! v. d# Z2 |5 {2 I. Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ ^5 o4 \1 o% n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 u  I9 g" a1 m1 m/ n0 @0 s│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 t" d+ Z8 F" S6 w0 N2 _0 I$ o, C7 i
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │' m0 Y# m7 `1 H0 B( g
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( F; a) \* J' M+ d" e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* H# B. h) W8 g: L: A. x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ k, d1 D5 a; G( w% D/ {: h$ F" e│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! E& R- g& M3 K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ M2 z7 E/ ^' M# T, T9 t4 n│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
3 Z0 K5 ~% o# U# o- n9 h0 t6 P+ E│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, A2 Q' f+ ]5 M' e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" r4 o) u3 R. L2 L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │- H; A3 [2 l" Y0 Y8 b
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 Y. C  O! u7 P( w: a
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* T8 [  J  L5 b9 _8 W5 Y│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 e+ V4 r8 f; @1 k. ?# o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 z% ?+ {- X3 E+ L" n' D│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# K9 ~2 U/ j( s7 D* Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, Z) `5 Q. S7 ~3 ]  T- A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; [1 E; j7 L5 }$ q8 z& g└──┴────┴─┴──┴──┴───┴───────────────┘" h3 s1 A' b0 N7 f

$ r: e8 q! p" Q: ^% \& W: S4 ?7 t
Mega Chip
6 R9 A1 |3 H1 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
# a$ {) b' M; b+ R0 k│编号│名称   │MB│攻击│属性│稀有度│说明             │0 m7 A4 ^' g; M7 n4 J
├──┼─────┼─┼──┼──┼───┼───────────────┤  M- n: r& n9 V* ?  C7 B
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! e- }: H5 v. k) O! X" e: ]4 W
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* p, ~" j1 h- W7 z! h3 o4 h* z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 ]9 j* j% d+ d4 @│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* f8 `0 T, T, @5 V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 p* O: R# x5 Q$ Y$ p- S
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; N) A1 y. i! s( R( b4 s2 @
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
8 [4 L1 I9 d, w" z3 q) i, ~│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 @( C9 u2 C! d! j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; }9 x& G% L3 [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 [& n6 P2 L" R' L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 _0 L$ r, D- f, l  }│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 {& K5 C) C7 O" `" r& b+ w4 `7 z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& T* i% k" _5 y2 C
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) Y* g7 H$ ^' n# N& ~4 @' L' L; Z+ O1 c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- q7 [& i( s+ p- [/ v# i& H6 x) Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 E4 V! q! ^3 j" `# B! z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 h( ^6 k) L4 Q2 W+ V' I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* y- x, M- Y& u& `1 M$ \, y  K" M2 g
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 R6 y$ s/ t4 W% \' r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 w: V1 ]2 T+ W# F
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% B4 S1 S+ q9 |2 V9 D, w
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ L& b2 a8 D; ~/ u# p& @) j│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 z2 @4 ]+ E. c# e
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, i& i. d8 K( m* |+ Q: z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) t9 S+ V" r0 P( l, [5 i│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 w0 y5 S% n7 ~9 }$ s* h$ q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* |. C3 a0 x( |. E9 |1 u' I│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 d( o$ R& [- [, A│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* O7 |; k; J. r, C1 _" M% P
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) t2 s, Z. I; a; V: ?" \" N│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; F) ~1 \4 z5 R5 g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- m+ E2 Y( n4 d/ l/ v: q, W' Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 g# L4 {0 w& R│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: `' Z+ W6 N' o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! Z. i) H$ {" U( {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 x6 c/ s9 m! i- M+ l4 L│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: p0 k# q: w! _) Q6 H. Q* N
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 d+ @2 I6 T' T; N: Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  _2 R9 |9 c* C4 u0 M│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 Y  x& \- \1 C$ \, |
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* T9 P) L% n# s- F5 {& G1 v1 T' C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& V7 E  N' h$ o  z. \9 d/ ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( D5 D3 }+ q1 m" j4 X; u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, M, O) Q; t( T/ ~3 }4 h- B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 v  f& ^( S! E- n│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) r1 N2 d  i& W' y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: n7 |1 D: ~6 Y/ d( B* G6 H/ g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! K! j% Q) P8 v, n1 ?│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) R' I% b% j3 J: e, B
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# h9 R: J0 U4 d$ A: N' l9 K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 ]5 w- _: U. c  g' V, D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. B. }! w$ q/ y1 h7 C# ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 z9 o( d  n5 Q9 C; m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 G( r! Y; c0 U3 ], c/ J- W; |- N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ }# m7 w& d/ K) G3 o0 ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ ^# L) ^* g) x9 {* E% J9 Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 Z$ ^; K' E. X3 P! }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 `5 o  B# \6 n9 {  `6 s6 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' L3 s1 D1 Z  I: T$ B3 M
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ ]" }! d" r- W2 N4 e6 ^# V│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. _7 ^5 y. w9 ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' d9 E9 {' X, u+ p/ G. A
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 @2 z! C, i5 q+ u+ j% F│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* @. s/ b% c  [7 \│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  @% Y  F* B8 _- o- _/ ^( q1 s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  W+ H1 d+ Z0 M! j& f" [& I( g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 M' ^* r$ p6 X( Y1 u& {' ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 @  G  v  i* ]7 k- U7 s0 K
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 m( u  I3 x: {( {* ~: d│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; Z  E4 y7 m8 D│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' e6 [: V9 c- D6 G│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 W9 ]& f6 J% b8 K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  [% y$ R+ I" x" c0 R8 J2 G( q4 i│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% U/ x0 ]* _9 W% {, ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ D* e5 P* M) L: C0 D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 P; Z: J  F9 D8 g8 N' w1 x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& G8 ~; V; A+ a! K$ b1 }+ z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 F/ X; f( W! X0 R3 P│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 d: H7 y' c: h│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! \, \' Y* L0 H4 d" V- ]' P9 P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 b8 S' s2 v, @/ s* h% _. b│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) {; w4 v' l% o) v9 \) b8 d# [1 }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" e9 C% y8 S# T0 i) c2 s. O
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ t, u* T$ ]( |# a
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# h8 i& r! G: n7 V6 J% K└──┴─────┴─┴──┴──┴───┴───────────────┘
& R1 t6 k0 h0 R$ j' i  T$ S% n3 D+ e
9 V3 k, q9 y5 d( X2 n+ W. W% b" |' W* a/ d5 d
GigaChip (蓝版)
$ E$ `$ H7 ^) `┌──┬─────┬─┬──┬──┬───┬───────────────┐# y2 }1 k+ i! D  K8 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 B. O( ~# Y* N/ e! [2 T
├──┼─────┼─┼──┼──┼───┼───────────────┤* N) E  u$ j+ q1 t; W* O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- D+ p' _  C. f; `; v* f, s8 b$ z& e8 M│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% B% ]4 ?  ~$ L+ A│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& ?" ^, J( l6 ~1 Y  f9 J) `# Q. `7 H│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- q8 O# T3 L. w- F/ C( q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! t7 ^1 d9 Q: ~6 ~4 z5 l│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  T+ v# a7 f( L' q+ v+ Z" s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. C  ^0 k3 `; K" C( s! u2 g) @/ `2 E│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( l  c5 g4 w- h$ Z# O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │: Z, o% p0 Q0 {. ^8 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; H7 }6 y0 k- r3 |7 L. F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- k: k) \+ o2 c  E( Z3 @" H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ q- k7 ]0 |; y: {# k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: [* N# r; N! v) H1 j│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  N8 q3 D" H9 P# T* o# l' M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ h: T# Z$ \7 a1 z- P6 A8 k" ?│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) `, v. E1 p4 |) d( b( D
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ x8 f6 J7 W1 b│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 s2 g" Q% H( g
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ l) n: p1 |% y  f. A, P* l│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; x0 Q' _; [" ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
* w: O9 R* O4 j7 i
7 |1 L( E8 S/ w3 s- G2 b- G) iGigaChip (白版)(只列出与蓝版不一样的Chips)6 |. u8 M. U! T& {
┌──┬─────┬─┬──┬──┬───┬───────────────┐- U! X7 C; I3 I+ N2 O) N% @# r$ o2 N* l! s
│编号│名称   │MB│攻击│属性│稀有度│说明             │' X" e+ i- c0 t7 |. n. v  \
├──┼─────┼─┼──┼──┼───┼───────────────┤( k2 l. B" |& m& K* W0 [8 L0 A
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; c: J( a/ f  l& O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" l, ^6 v0 X7 h. t& M/ ^8 W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 Z4 c# N$ e+ M3 @7 x" H' M│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ ~* P5 }$ [* V└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 h6 O' X- u% b7 S
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% h% E( g: H! D4 }5 ^
. Z0 `" {( ~8 L
0010020030040050068 d8 X  X, p# ]) S! T& V+ u
007008009010011012
& t5 O, w7 ]7 ^# |: h013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" p; `$ ^% i% u5 p9 C' H' ^. n% O- L
019020021022023024
9 K2 z0 t( I, `( x1 c0250260270280290301 m: {! @& a3 ?
031032033034035036" D0 l2 d. a  ^
" z9 h2 T: L# ]$ W$ @9 ?
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: H4 z: L5 o4 e& Q2 i' @
. a2 m" p7 ]; W: M5 N& p
037038039040041042$ I9 w8 K( Y# G7 p
043044045046047048+ v! e; x2 N; n+ k& K" ?% S+ Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, t8 q, C7 z1 s5 Q. S2 ~. O1 N* i8 O! k9 ]! P9 E* a1 n* g5 [
055056057058059060% I! s! t& O$ f0 J# c$ J' [
061062063064065066- D7 D- ~# p4 h( W+ v; u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' A. `0 X5 N) p$ g8 y& k

$ a5 F# S0 {8 e' u% `073074075076077078
/ Y# m* d9 q# T9 H  H$ L  p+ j079080081082083084
$ v& s- j7 |4 Y4 x$ A! E% U, b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 T% B3 w% F$ _0 N' ?
* Y6 r6 b; P3 S* A' G  Z
091092093094095096
* A. r( q3 k6 \9 }097098099100101102
$ H, N/ j5 `/ `: f) z0 r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ W2 q- S8 C- N: j5 T5 b
  ^' P5 v7 t0 l; B0 J109110111112113114
4 e+ l; A. i* |4 v* m6 B% X115116117118119120
; [3 Y( V  g* e. Y) Q7 f! J! z5 A: b8 }; Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& _1 {. Q4 u, w2 Z, ^
! b! M+ k+ D1 G9 ^) h$ w7 X
127128129130131132' p/ b, r$ e. Z. ~% k( B# N7 p
133134135136137138
3 L- {1 V/ ]$ d! T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 v- M' v0 i: L; G/ U8 n( ]# O  x5 j; _. ~+ [3 t7 G
1451461471481491505 M( L0 @( |& ]; v
1511521531541551563 e- r& f/ |4 Y3 m$ L/ Y) j
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ N6 {' Q- V# Z! V* I& L
, J$ r6 `' r5 P1631641651661671681 P# T  j6 |6 m" A5 i! `
1691701711721731743 c1 j$ {4 E! K( f: L
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 K5 C" h2 d! k' A3 @: l
, [) M) i9 r$ {0 P8 M
181182183184185186
( ~5 ~$ G" B. Z9 D187188189190191192
7 b. ?, W1 _4 |& @. I0 q193194195196197198
1 }# z  i1 z  {6 o199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" L7 {( A* z" Z5 Z- i5 o: U# P& t8 r7 n2 K6 k
001002003004005006; D6 m) A/ j  s+ x+ `0 G
0070080090100110124 A" G) @; \! e* Y! ?
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: D6 z8 `1 d6 I6 q: r
0 k: J3 _% D2 ~7 V( [  }
019020021022023024
' K# _5 ~/ v. V7 [3 L6 y* b/ Q025026027028029030
4 N7 X$ d8 c: p) T/ A3 e9 H6 t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 a% h* X) Q# Q9 l. y( B" t

6 Z7 X2 B/ _4 N( a. p6 ]037038039040041042
7 X* m6 u8 [( H4 C" i8 T043044045046047048
6 L1 y3 L1 z- d. w0 a# g049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, d% l3 W9 i# ^* B

6 [! v5 U1 c% W7 Z1 q9 U0550560570580590605 F* b) R  l! R& S. c7 }( w" I" ~5 |
061062063064065066# h8 ^. O  ]$ D) Z  {' @/ g& c' o
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 Z5 k  K. s) u& z" G

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5 \; E4 U/ V& j0790800810820830845 ^- B' h' z8 B3 Q9 q- y
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( u2 t7 \6 @. Q* c, h! P

$ @/ u) ]! t% F/ [$ ~001002003004005006; W7 N' z' @1 `0 \' J
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/ W; w: R3 H5 O0 g$ d4 e" S013014015016017018# H5 }! U2 N9 e! G/ `( k. B
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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