转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
5 C3 l8 U/ s+ A' R9 G1 A■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合( o9 @5 o5 k0 x6 ]/ E! f
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 z' F6 |9 A; b5 N$ x大家要看日文版的P.A.或详细攻略,点击这里吧!
5 Q# ~. E+ H8 ?! W, n! Y# e====================
$ K! e5 M0 b3 |: ^6 E1 C0 d0 U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : a u2 P* h6 ~1 v' h. ^+ h
' y; x# E H6 P' \" P* `1 E E; w以下内容格式如下:
* r$ ?# v6 ?6 ?) H& {$ v* @
8 l6 H4 R; e) S编号 名称
' ?! J7 R5 J3 P3 o# o& t说明
' w$ [- |1 C: Z0 t+ G8 i组合方法
- }' L# {* _9 ?- E" L- T---------------------------------
# a" \! e d' C" g5 W2 q01 Z-Connon 1
@: v% S% c0 h5 [( c; X6 Q6 O# bUnlimited Cannon for 5 sec1 t G4 m6 x, V0 ~
Cannon A+B+C5 L Z9 ?# D S
Cannon B+C+D
' ?4 }5 }3 a9 |Cannon C+D+E
* H- n/ J6 F+ K. k8 P# I0 d+ a
3 w% b# ~7 ^) Z4 q: J02 Z-Connon 2$ P( H" C' ]& i* F( o4 |
Unlimited HiCannon for 5 sec; g5 R% A% Z% E9 f
HiCannon H+I+J
8 V$ G7 g; N1 W8 f3 P$ c' kHiCannon I+J+K
; P B. r0 v8 b+ Z7 F) cHiCannon J+K+L" P9 ]; S5 ^& `0 [( X8 J
& p8 j8 s- @9 ^' y0 H8 c( r! H03 Z-Connon 3
( H! }# T1 v, L s, ]: xUnlimited MegaCannon for 5 sec
5 E8 q) }0 Q6 L5 |) \) ?9 p$ t2 {- [M-Cannon O+P+Q
. {( ] A0 d) H" yM-Cannon P+Q+R. M. o7 X3 O0 [$ T
M-Cannon Q+R+S
1 F$ j6 {) F3 c8 b C9 K
- Y; J" [: D& J' r* a9 n( g04 Z-Punch7 I0 C9 s+ p6 W
Unlimited GutPunch for 5 sec
5 V( s& [6 M+ i% jGutPunch B+C+D& |" K% M' d- h9 ~) ] l I) I
GutPunch C+D+E
/ Q$ }: N% i- K( O! OGutPunch D+E+F+ H$ D7 D' G+ B7 I5 Z2 C4 D. y
3 X& }) }6 Y& O; X* J4 |
05 Z-Strght$ ~# u f" w& M" {- H$ A
Unlimited GutStrgt for 5 sec
+ C, Z9 j) G1 k: y- O8 g/ MGutStrgt O+P+Q
: G) r# X+ J9 H& D4 X9 F. p$ D: TGutStrgt P+Q+R
( W+ ]' p x9 v: I5 f- U y9 uGutStrgt Q+R+S
. L7 L% F5 P1 t0 G& ?( |
8 p) o: h+ U# Y) `' B5 Z" k06 Z-Impact: T' S) _4 Y; v1 ~2 g2 `3 N
Unlimited GutImpct for 5 sec- }' c2 d: Y" K. j) s
GutImpact G+H+I4 G% I4 h/ N% p _
GutImpact H+I+J. E& `; `8 A! ^, b' G; `
GutImpact J+K+L2 s. j. K( O) n" ~' G+ W! E9 e
P9 w9 D, B; \1 z% f4 l1 [
07 Z-Varibl6 ^ }& b: f* g+ _1 v
Unlimited VarSword for 5 sec( f8 N4 X% Y! X, M! _% H% D- y
VarSwrd B+C+D
0 Z2 |+ T7 d+ ]2 C: g- R: YVarSwrd C+D+E
) g" J" K9 x F" |5 z7 mVarSwrd D+E+F) p z7 o/ `# e) D
) D$ d. U; L9 }- ]9 U d
08 Z-Yoyo 1
0 k. \6 s; }/ o; ^$ D8 }# o# z( tUnlimited Yo-Yo for 5 sec
8 A6 C. N& i# r: Z* W v9 @+ l% JYo-Yo1 C+D+E; W A+ Y* h% w" l; ^4 I
Yo-Yo1 D+E+F& u; t6 _+ P" ~5 b; U* V" c
Yo-Yo1 E+F+G/ I& A1 q! v' [# W0 P) n: j
0 S/ G; _ C% r" y: _
09 Z-Yoyo 27 j8 b0 K/ t: D! Y! B- |
Unlimited Yo-Yo2 for 5 sec: b0 B3 K8 ^5 o
Yo-Yo2 H+I+J* Y! u, s4 g5 D' o
Yo-Yo2 I+J+K
$ f9 d& H) y3 H& r+ b! T0 ], E2 `2 YYo-Yo2 J+K+L
, }7 f4 x3 O& V4 X" }, ]
2 p- M' n& h) h# k10 Z-Yoyo 3* B; { U+ Z& S- Q& o
Unlimited Yo-Yo3 for 5 sec
) v) z" \5 B, E! tYo-Yo3 M+N+O- v0 C4 `1 n& O
Yo-Yo3 N+O+P
! l( u! k% Q; F# N# V3 m) I! kYo-Yo3 O+P+Q
2 h6 |8 ]$ `$ F+ r" q! l3 `8 W! j5 l$ i# q
11 Z-Step 1
- a5 ^/ t! W* O% Y$ ~0 kUnlimited StepSwrd for 5 sec
. m4 b3 B5 j" ^$ v( r/ H2 Q) d: uStepSwrd L+M+N
( M9 q3 n3 J0 V9 ]( e7 zStepSwrd M+N+O3 q4 w a0 |4 k% l" k- m
StepSwrd N+O+P
* |. n5 d1 [& p% F) h1 _
7 j, f4 g/ b6 h; ~12 Z-Step 2
# q! }' n I+ P8 U) M ]Unlimited StepCros for 5 sec* X! Q( ^8 T j* O$ Y! }8 X) U
StepCros P+Q+R
1 L% ]1 ~9 N9 p8 d7 F7 _StepCros Q+R+S! F5 g/ a! a3 Q! d
StepCros R+S+T5 l6 `' u5 `+ I# x
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13 BubSprd
# H3 D4 Q4 q# u8 b% |) ?3 I, RAttks w/ spreading bubbles!
- e2 _2 x) B# l: D1 D0 y4 Q2 e- aBubbler C+D+E
- q/ _2 X; U, T/ D5 S' \& V( F$ cBub-V D+E+F4 P* E. B& m2 G2 ?" m
BublSide E+F+G4 d9 Q2 W# O* u# Q7 Q4 U
Bubbler E + Bub-V E + BublSide E9 p! i7 a' T9 v" `3 g# y. S( I
6 d7 Y9 M, I6 d
14 HeatSprd( s7 @$ A7 O8 y; t% M! }, F5 |* N
Attks w/ spreading fireball!
- c: M6 ^. z, Q8 C8 SHeatShot H+I+J
$ }7 Q, v% @4 a: H4 ^) lHeat-V I+J+K' x C$ t4 M* t& b% {0 K
HeatSide J+K+L' Q. l9 _* T# X
HeatShot J + Heat-V J + HeatSide J6 R; ^- O7 O4 G4 l: M( \
B% Q' R3 H1 g5 Z0 n7 }15 H-Burst
8 B& B7 I m0 `$ LCreates a giant explosion C/ g! m2 k: q# k9 {% e
Spreader M+N+O, U9 x8 F9 U0 i
Spreader N+O+P
) v j( g! U+ E4 W* o# OSpreader O+P+Q4 Q5 E* n' P9 D# S
1 }' G9 J3 }4 Q- n, n6 n$ }16 LifeSwrd+ M5 M( d! h+ N* I1 j. o H
Swings a huge 2×3 sword!/ \5 p! G6 K r- ~2 @( r
Sword E + WideSwrd E + LongSwrd E/ a. w( W; L0 X, b: _2 `9 O9 W
Sword L + WideSwrd L + LongSwrd L
\9 A6 Y) f% @ u( X3 t% gSword Y + WideSwrd Y + LongSwrd Y5 D4 H: S( I1 H( _, A
7 x3 z5 h! A; y& A% l
17 ElemSwrd0 X9 ~; p7 W$ [) c" E1 ~$ i8 }2 N8 k
Wide swrd contains 4 elemnts
& C- C2 J& b* R, _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' w% ^) s! x( k. F# S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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4 ^# f4 v6 w- e) Z9 C. e& a, W18 EvilCut7 K/ @6 J1 x! s; | F
Step up 2 & make 4 atacks. T+ w5 q2 B ~
StepSwrd P + HeroSwrd P + StepCros P; i B$ ^1 K; b: s5 r& q
6 S4 S: i6 m* n; p, Q4 R19 HyperRat6 `3 z0 z# r6 s1 H6 \( T4 ?- K1 V
A giant Ratton charges!
, w2 H& y1 s$ B4 _7 q7 i% b2 rRatton1 A + Ratton2 A + Ratton3 A
! o: t2 [5 C ~2 \; I5 lRatton1 C + Ratton2 C + Ratton3 C! D4 z1 K! Y" g: S9 u, D
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
5 y5 L( `& m; aSets Time Bomb in enmy area( u/ n. t" Y7 v: {( a
TimeBomb J+K+L( w+ q: Y6 x% N
TimeBomb K+L+M& q# a4 ^4 w4 ~
TimeBomb L+M+N
/ }0 B# t9 c5 I! R, B+ n
2 C" N% @) V( m21 GelRain3 {. C! Y- k& e0 \7 E5 e
Gel steals squares/ o( m% }( N3 F4 _
MetaGel1 B+C+D5 o: t3 }9 ~8 S* u* o/ H1 K( o
MetaGel2 E+F+G
$ K* }; G; I6 |; H f- f' O) S. xMetaGel3 S+T+U
4 Y' P4 m9 L, r9 o7 u, H, d, }
2 [* \# z1 A3 v8 A2 W2 d22 EverCrse
2 ]7 T4 O4 c* x7 y6 u% pShield chases enemies$ u; ~3 A$ p: B o. Y
CrsShld1 C + CrsShld2 C + CrsShld3 C( e, E, T: |( ~" o0 s
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake& c. Q ?' B8 _6 U0 I
Awakens Mother Earth!
/ S* p5 R* T2 i! L6 J& {5 NRockCube * + RockCube * + GodStone S* R1 S- q7 ^7 O; S B9 J: H* _
: h+ S! P8 L% X8 ]% ~( e* ?24 PoisPhar
/ q# ]* P4 ^' L% ZPharaoh generates poison! P/ A- u) U, x8 |+ h
PoisMask A + PoisFace A + Anubis A
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, O! c2 _) v4 P5 p, ?25 BodyGrd
, h# ]4 _9 O8 C! r. j7 x6 D" OBodyguard takes out enemies8 g7 V6 }! q3 ^2 C
AntiDmg M + AntiNavi M + Muramasa M. p1 ]4 [; Z: |9 r2 `+ H
. k) T) [! X1 d% p8 ^ u. p# `26 500Barr; [( M3 j# X( E: r7 b' S; H
Barrier absorbs 500HP dmg
8 F; X2 p0 p+ y" v QBarrier E + Barr100 E + Barr200 E. d, F7 P+ v; G, Y% m4 s
Barrier R + Barr100 R + Barr200 R `6 {4 d4 L7 m" [/ j
( H" D9 N* I. j+ V27 BigHeart
0 J6 l |: ^3 |" Z5 BAttacks, then heals HP!6 @1 B% }: L/ Q, E
HolyPanl R + Recov300 R + Roll R, z$ B$ O* ?+ v1 w. H" ?
HolyPanl R + Recov300 R + RollV2 R3 t1 y2 h2 j0 S
HolyPanl R + Recov300 R + RollV3 R! R+ |# G0 G. N& V9 a' B
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28 GtsShoot
0 ?: C% {+ Q; j; g+ X; {* |GutsMan throws MegaMan!# J1 b* m/ y9 h
Guard * + DashAtk G + GutsMan G
4 _4 g- ]# J" c# {$ H4 Z5 _3 l5 pGuard * + DashAtk G + GutsMan2 G6 ]3 \5 H* {2 }7 H, H/ T7 [( |
Guard * + DashAtk G + GutsMan3 G
0 n* r$ g" ^4 Q8 z) m$ W% dGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero8 B: z1 a" k9 w% Y& p6 Y
MegaMan & ProtoMan team up!
4 P3 T/ \7 |! q+ w% v, \, nCustSwrd B + VarSwrd B + ProtoMan B4 |! A8 ~7 [: X; W
CustSwrd B + VarSwrd B + ProtoMn2 B
4 i# z9 p5 O' L" U" Z3 f; B7 qCustSwrd B + VarSwrd B + ProtoMn3 B
5 k/ ~+ n. u' s; e( XCustSwrd B + VarSwrd B + ProtoMn4 B; G$ B, Z7 V' R$ ~; L5 S' ]
5 S9 Y& L% F/ A7 q% b- p& Z1 w30 2xHero
9 J" `8 _" {' w5 _0 f# o3 H" MMegaMan & ProtoMan Dual atk
+ J" J0 n, o( V" CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
& B; p7 |- s, V; d* |) A6 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( W8 K' Y/ N7 O4 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. F. m8 z& F) s1 w, ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 h, [( [5 ]4 u; `4 X
" z$ L. w* u, Y6 F) T: \) J31 PrixPowr+ t) P2 Q: |6 T$ I
3 Navis attack at once!
6 A, M$ ]6 C. O" }Team1 * + Team2 * + KingMan5 K- b4 \) O( [' j; a H% M' R
Team1 * + Team2 * + MistMan5 M
, I$ ~) L( J/ _, D8 }Team1 * + Team2 * + BowlMan5 B
# v/ M0 u3 g% V: S, Y( @4 S+ h
" _) |& d* b2 U4 L& S: C32 MstrStyl
4 n1 v: b3 ^: q5 xMegaMan unleashes his power
J2 F$ \/ @! P6 ^( S$ WSalamndr * + Fountain * + Bolt * + GaiaBlad *4 Y1 G! T: w( \2 P/ N D6 j
, |+ s( p$ D% m! V. T
StdrdChip (Part 1)
9 l5 U: {* D# f/ t┌──┬────┬─┬──┬──┬───┬───────────────┐
' ]2 z4 R& L/ e8 A. K9 \' A2 G+ l0 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ o8 a7 |$ i3 H+ @* T3 y# M' Y├──┼────┼─┼──┼──┼───┼───────────────┤7 M& l1 a& w' E& D4 T
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
O6 U! O% B: Z, k+ R│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 P3 _: ^9 Z3 s3 ^* a; y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 {8 H9 o2 c; e7 F
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( Q. z+ B3 R7 F3 n│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ C+ p/ O0 t# A/ m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% y2 W3 @0 p4 B8 D│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ m* E+ K; l ]7 [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 m t5 f" Y( d# X, Q$ j( V# _7 Q% R5 @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: T" M! o4 h( I' y; y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 M' d5 t3 `7 \8 X6 u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 S: S/ _4 n% s9 e4 @; V! B# p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. D0 f$ X$ Z9 `. E. V6 m, W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ x7 i' ?6 S1 L2 q: t
│14 │Spreader│16│30 │ │** │Creates a large explosion │/ j) h& |( j# {. v1 H6 `7 P3 E6 a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; Y5 ?# F( T. h- q$ w( N" v│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 V2 B1 y7 \- V; `$ C' L6 k( D│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 i0 V( ]% _. a' K│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ R, _: B- ]9 x" v, I8 m5 ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) C; z& Z: k- C5 l3 \9 w7 z) u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 V. Z4 N6 X- ` a+ H$ H# E│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& Q! }8 F6 n+ s, E│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
/ P( l q0 U2 a5 P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ v0 Q+ M2 f) `; ^; E# u1 q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 V. n/ P T5 [; G% F% y* q5 j; v; ?│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 e- L& h- S6 f0 N, P
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- y' b% d' _; h* Z3 ~ i1 `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 b8 j7 q+ J4 J6 F: p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; o4 F! S6 w! q+ N+ I' s+ Z1 z7 s u│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. v" `- m- i: y4 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! _ `4 C. N7 }6 `6 K9 [- V
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, Y8 e. ]9 O$ h! ?│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% b9 x2 k; C8 F- n' C; E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 i/ { \4 }/ C1 |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, E& z/ `) d: F' o% h* J3 I& \2 }' X│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ d2 V' x3 B9 D/ d" j# N" D6 y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 D# X1 z/ N: F& c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ V( T' B9 f' {* w% L% E
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# H. w/ p, s6 g- I3 y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 ]! |) P+ L: x \│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- |. s2 i7 C- b
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, u* D8 j; v. U L; I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% a$ s# V' }1 i/ n& B% c7 X" P. U
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 N. J- e/ Q6 U; d7 w% O│44 │ShockWav│10│60 │ │* │Shock through enemies │
# D5 k% }+ D- p. f2 t* K│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 Y- u6 f) m( i$ S% |0 s│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. c0 z6 k% ^) M1 K" E│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* H: q1 X# ]0 N. f- E# S1 H- d" K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ c4 v7 ^& h" O2 v$ [6 E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" g* r% C6 F2 g; [7 ^│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 I: n$ c0 k( q9 S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 m2 e4 V; m \* _: l0 A
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 ~! ~0 w X# P7 j `9 Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 Z: S8 P0 E( P, r! @ Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; z( ]+ ?, e0 k8 B, m5 u' B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
a0 Z m8 q& Z, {8 m* K- b. V E! Y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" O! J+ l. M' S7 `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ {1 z( |1 @9 R; p3 \# [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 N' J/ U4 T7 q% X9 X& i) p' a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; w, ]0 Y3 i9 G" U! ]" c; I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- s ^( V5 B) F3 L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 ?7 z' A# a: B- d7 L) p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! \ ]9 S2 Q6 ]$ C: j. I5 i) O( M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& R+ l9 i' N8 R% ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 E9 F7 B0 e1 D9 G│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! R& N) |% X% I* v1 u
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 y/ D7 S' ~ C% w0 M$ r/ D( J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 R9 [. G, b$ ^# q; d3 J( i1 a9 K│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" v! n# b$ g* O& x+ }9 v+ \, F
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 S/ c7 p! ^$ E/ V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# P3 a' P! M' ]) ] v4 S" m
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
n+ V3 ~' D+ ^2 g: ~ Y9 f/ ~% o: h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ k; s: k, _* i: R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* X6 L2 a$ j: Z3 P* s N# U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; @! e# l8 k% N ~ o n% V
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: ~( K. y; n' a0 Z: [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 c0 o' E/ t8 ]+ M│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 T' S+ F; Z9 n4 t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' s2 T0 k3 m1 ^5 P& H A* W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 h; s; M8 K0 e* C6 N( @$ l
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 W8 [! ^1 Q4 ]" f: I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 y" J( ?8 i1 h5 n3 g8 m/ T4 K
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ d# [, D1 B/ v$ ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
V4 u9 f! M2 Z) r# Y' e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! e: C: N+ V8 E" s, M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' ?% q, o/ n' O4 c& N6 R7 M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 I! W/ s: Z) W; M│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% K, B0 Z; c7 g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 H4 K( e) j- O│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: n' ?3 M- e9 ~' N$ o& U8 o$ y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% `; W: `2 M& M' a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' }. O' ~8 q1 f8 |│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' p+ \( n0 y$ b3 ]9 {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 H* P6 e* s/ I# C! C5 Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 k% R/ X# Q, s- \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 K/ v1 T: `6 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# R0 _: m- r {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 x6 |7 U5 M6 V3 | Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ @; J$ c v/ P% ^
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 K. G) d6 V! F% t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ O5 t( ^: e( h1 t8 k1 y) j& }└──┴────┴─┴──┴──┴───┴───────────────┘
1 w$ f7 y5 j0 Y& F
9 ?! c" i" B3 N5 j. X# aStdrdChip (Part 2)
7 ^+ ?7 J: z* p$ _1 Z/ U) z┌──┬────┬─┬──┬──┬───┬───────────────┐. w! q e, ~. K& z8 D: B6 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ K& }7 \2 u w
├──┼────┼─┼──┼──┼───┼───────────────┤- d% q; w7 c- Q0 j( r/ H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ l& Y q- h: {8 O f1 C│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* G3 @ ~9 ~) X9 W* E! r6 f2 y+ _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& m4 `3 \( [, h
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% K* b8 Q& K) w. Y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 x+ q' ]; j& k6 u& u5 A8 ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, u6 R9 C3 m1 x) N9 V9 `: U│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 G. j$ ?( g0 |
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* V, S9 I& _' E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 H2 a7 \$ I6 y- B9 S: U1 q* ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 m: U2 u" m% v" t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 j. v) d+ K6 i( C│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 [0 m0 i5 W+ \8 u. ~6 X" l│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& M8 L/ I/ s" w* W│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 _8 p% q- m) t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) B$ I) w' c6 z* q) e2 j6 U$ m│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( C5 H- {9 A8 k4 f \% X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! n' R# T9 f1 v8 c4 \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( b- W6 H$ n0 e3 Q: z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. J( @/ s) C$ C) q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ x! J3 o; J% S9 N. q2 r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% L' Z4 H2 L$ G" k* f│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: {& J) V! g+ C
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- I- `' m+ E$ g: r
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 s2 c5 o3 l3 p: T5 Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" O$ A/ P/ |# {+ p6 S B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: K+ u0 R5 x0 p# G& M0 T
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 y$ K# R9 \6 G1 t│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* r0 G/ z8 J; Z/ _, p, M8 _) S& ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# J: M) m. v; f4 |% K* {* X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 x1 i& d z7 J0 l r( O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" k; j. L9 o8 n: x
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; i3 }+ J: i$ A│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 A: b# P$ X5 F5 T( ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
. R) r# F$ j1 ^% q+ Y( s$ o4 a, R4 s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# A! e+ `7 J; C9 f H" _& u
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ s% X2 T! ^" \7 ]3 q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 ^; b8 e8 `& I/ l# S. `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
l% c1 N, L0 {' _1 N) [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; T8 A) T" |. d& Q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' h: t) Q; e7 Q: ^
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 A4 o8 d4 e K( s
│141 │Prism │60│ │ │*** │Prism fires randomly │
1 v3 r% L, |5 q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" S3 [( p: f/ `# X' t0 n! F│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, B* p6 \$ \2 r7 }# b& j│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 W7 g" L2 `! ?* f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- A6 ~0 i2 v f! p! t% d: n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 f( V/ k$ n) N/ l│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; S, p+ |: U+ [) ]│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 [0 O& C0 b/ K$ }( M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
z/ E+ T: @$ Y* G* w3 {% Q+ K│150 │Recov80 │20│ │ │** │Recovers 80HP │. ]3 V/ q7 D3 L4 }8 K z2 ~1 j
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 w' ?2 K' C6 _. s" R
│152 │Recov150│50│ │ │*** │Recovers 150HP │. O+ z- w8 ^' g
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 T! h: ~: m! X1 m1 p. }6 l│154 │Recov300│80│ │ │**** │Recovers 300HP │3 {& V8 `# D3 G& g1 t+ o. U1 j
│155 │Repair │8 │ │ │* │Fix your area's panels │
1 f# [- g2 j! s( o& ?8 a│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; X. i, y9 J8 N
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 ~7 A$ | V# H$ c* q- ~5 e$ F│158 │Panic │14│ │ │*** │Confuses enmies if you are │, T% H: F! u- x( L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 e) {' U3 J M# x. \: w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 t6 `6 N$ x; A8 C/ Z( z4 i) Q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ x% r' T8 H5 F* {( s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 G5 A. }+ M* [│163 │Invis │11│ │ │*** │Invisible for a while │
6 H+ W. T4 z7 d8 L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 ~2 z7 p! p& d. x4 r# b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
! i2 V7 x7 {( ^7 h2 e2 M7 U7 n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" V5 H( W ?) h& ^9 R- U
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 I/ D. r- {* X& ]+ s/ |5 ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ p" H+ f; ~5 o- \& f g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" i% ~1 }* B: K/ q6 Y1 o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) K: h' o1 a9 j$ x5 v
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% d& j9 j3 `9 C$ C; j; M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; t7 i- j6 Y* \" t$ a* V# [) `7 J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 X$ u7 _4 w: t, C7 Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 O A$ D! |/ f( k2 z+ Y, p, ~& r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 ^4 }" D0 P% B3 A) V' d% b% K+ c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" ]: Z9 B8 l# W7 v8 Y/ ~│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; v+ K8 p+ o( \% @' @& Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 F4 e3 Z: | |' _; D' X
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 c; \) Q: O0 e( l
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ I! T- N- w3 d& o! i; {│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 Q7 {% t9 p+ x1 ` }5 I, h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' w/ B% J+ s. [% R& h& [
│183 │Hole │55│ │ │**** │Open hole to dark world │ g l& F8 X% I5 w1 \. \
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 P3 c0 {, D$ x7 j: ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; Z: f( P: \2 o5 x
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- ]* `* h- l. I: m* S" f/ c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 O% L( D$ a/ U/ ^# |
│188 │SandStge│18│ │ │*** │Changes all panls to sand │ S. m5 Y! b- ], r# l
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: Y- E# T4 `: J; D, n│190 │Snctuary│54│ │ │**** │Change own panls to holy │( R9 T) s& C: b. R" i y5 }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* X% O& ]3 c2 T) @) k3 S& X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, r# g3 Y$ Z' N1 A! N- T6 S' O
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. K$ ^1 c0 }& @+ b7 k7 G- ~6 A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 B* M. E. f+ G( v# b6 q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ i: L6 t# `% p; |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) Z, x: [8 h5 d# v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 q% A& m$ p+ r, u. x0 g& P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# a. g" d- n) ]' `6 t5 z! ^
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* E- N- u0 e- R6 k6 C6 g) z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 o* j1 W) J2 c6 Z1 Y└──┴────┴─┴──┴──┴───┴───────────────┘+ b8 H; f2 M" d1 x: {) q5 Z
# ?$ f/ l" z' Y. ]
6 d4 N# K$ |0 J8 { ]8 \
Mega Chip
. W3 \1 |* m: K! q& J┌──┬─────┬─┬──┬──┬───┬───────────────┐; N& ^ p1 e1 s* ~3 E; I1 I" h/ u5 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* {& z3 A' U! Q3 F├──┼─────┼─┼──┼──┼───┼───────────────┤/ L; A0 q5 A$ _5 V* v7 V
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; A9 ]/ u! D+ ?# {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ Q9 A) r4 \. d# G1 i- F) L- K; B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 O# S6 I1 E) _ Y2 }# m) c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' f6 V) ~% G6 w1 k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │5 M+ [7 r0 z% x# r& T: K3 g% z4 C4 u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 W& z9 f9 v) _0 D6 d% u/ b8 ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. G! d% W! n) S e# j" j│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) I/ v/ P' o% B+ ?( }
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 O6 T# \& k: i, {2 O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ S+ b8 |3 _+ H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" {4 \% K9 [+ D+ y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ |8 c$ B/ y b" F8 E6 F) ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' g' v- F) _! f! `# `2 m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 J6 f9 S Y) L│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ B1 u/ H Z& O8 o y: N+ W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 p0 ]" x5 f0 ^+ [# v: E" f
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, R4 [: b) _+ R
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 M7 w5 B) N, G( Y" R2 A7 ?' f
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( E- ?4 y) s- e& \2 q# j& T6 C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 {: G7 B/ L0 U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ A- H8 b& O6 F; d% U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( M% H3 U3 P5 ~. p" i$ {│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: a- y* T& j+ z* D" q0 n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 [1 s7 u& Z3 n2 Z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 v4 W$ e3 W4 \' G. b. |* x│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" m; L0 |! l" o( b% `; M& \
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 J [* u; u& g
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
- H( M s4 p& g. s! `) E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) n n9 |* q5 x# e7 Z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 w0 V! Y/ w* H; o) l1 o+ V│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) I- {" g5 W4 t+ o3 U& U; T' k
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 d2 p$ x" b3 q: X) e, _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 i+ _9 [5 [4 Q# _, {1 Y9 `9 e│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 k a* J. ~- q+ P9 {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, f( y) p5 c7 C, x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ S: y( P6 E$ _; U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ z/ O/ L$ o! [* h) J! N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" {* x0 l+ v, w' e& x* {/ |* F- u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" f) C5 x8 `; U" j: j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 _; v; J7 c- Z" }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 |+ Z: |9 U) ~2 f- c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ C }$ K; q4 q& ^# n! a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, a x/ C5 ]6 f) a0 l4 w* h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- S+ Z3 X, ?. T; @' X$ i8 Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 @( l7 O2 a/ L* S9 ] X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- c m$ F' |/ b4 ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 X" A; y3 J2 [( `│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 F3 ~$ U) U! e% p4 f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 }4 B) m+ b" J3 v, {, N0 k8 Y2 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) |) Y% K4 t' h d+ {3 L- [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# g! p6 \* p O& {$ y: \: W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ @' x& r9 e' I% ~1 n6 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) p8 S4 d; y; t, }! |! L│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 Y' o5 `7 k5 O) C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, N; ]6 C0 y' Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) z3 N5 }- w$ ?1 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 s8 N' f0 x4 g/ k6 s
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
i0 K0 A- |: e; i# j) G0 i│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 N" ~9 h8 Y' T3 H' y# ]" ~7 V
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 P! [3 U7 Z; x2 {$ v│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 B: U# [- O( z; ^! g- O) s0 o│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ _/ s/ T+ L3 i; r8 ^) }# F: _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 V' _: H7 E7 E0 _/ V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& w/ \4 i/ B/ K. Y; N6 X3 {1 v
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
M0 v/ l) _" ~│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 D- o+ x. ^9 d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* n y, X! P, t, f/ M( O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │' \3 i/ e0 q! M8 E; Z3 h
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! Y. k$ r8 B' e; L, r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ x$ @, F8 g/ c' C5 L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. O2 a; q! E. p L3 m+ @
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( e2 R$ k9 `/ c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" }1 M, `7 ?* O* ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 M1 n$ h j' S9 a* o/ J- K) t" x
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 c$ c; z# B$ G2 j7 U│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 W) ~6 \/ H5 B) x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ G" ]% N4 p( [) G4 W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 {, R) L$ w1 ^3 Q( R$ e. g│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 O* @9 t4 C7 k. o, n! p│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# R* }9 C0 ^4 g: B; |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 f8 ^* d6 ^2 z. l# T) `8 n5 U& a' i
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 q$ s+ f, s( i j5 Z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 e- d& H. b3 B# i6 H; p│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 F r E; e, s8 ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 G3 ~' t; ~* o/ e h└──┴─────┴─┴──┴──┴───┴───────────────┘
$ y/ Q7 E- z% @/ a% j( c0 N
D+ ~: s1 T: Y' u: e! ^8 Q# K8 g8 z$ M, ^+ E& K/ ]) P
GigaChip (蓝版)) m* e6 c! u6 T7 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# J0 U! w+ Z, I, \3 a9 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 s; U4 H3 x. T) D5 j7 r├──┼─────┼─┼──┼──┼───┼───────────────┤; O0 j3 x0 ?% s$ T4 t2 [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; M& G; R( ~9 J& K8 @6 h( \* R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │4 N) G- A. G0 U8 A) Q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 S5 [& |' v2 w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 G, M$ x- S; h( Y, J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. }: Q$ P& r' s* {+ J/ M3 o
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, x2 P% a) F) }" A1 h- x) C3 A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │- w/ T: i3 I6 R/ ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 z8 l( J* Y# F6 ?; h2 _$ O- d│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
Z' L, w8 r X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! s p6 T* [4 j% j3 {8 k: F; x
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ N4 |3 d, p( E$ Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 p( Y+ T1 |5 r. G% Q0 B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 I+ O% z" j u# u6 S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! p3 M: G# j* ]- r# I9 Z2 q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 W% l6 k! p% _" ^
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 q8 e" c w- b7 O+ |7 A
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 Y4 C4 \# F/ Q# i8 @8 _│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& F: U) y' e( G1 l% \, X( m9 k8 \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ N- y2 n( e/ u' I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& R' |2 R" W2 h ]6 ]4 v
└──┴─────┴─┴──┴──┴───┴───────────────┘2 ^9 h, }9 ^6 n( P5 E( |
# f) P* y: s+ e8 w+ y
GigaChip (白版)(只列出与蓝版不一样的Chips)1 [0 s- S E5 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐) J! W! m! f+ `( a$ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& D8 x4 ?" S3 q6 V8 D. P├──┼─────┼─┼──┼──┼───┼───────────────┤' q; @' H4 _8 s( ^
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 y K2 X# |- V9 Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 |+ k; c- C7 b. M0 s/ a7 R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │% O! o" ?+ I' F4 V [ H+ Z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 o# W% T; g- {6 v R$ l. F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |