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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 V% S5 F- X2 d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( P, L! x2 U$ G3 t+ L* W/ M: Y4 ?■● ■  NintendoWorld    站友xliz原创% y2 L& r) F# C! L
■ ●■    http://www.NewWise.com
. R5 |6 a% ~! s" d% d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 G# g; Q  I/ b5 K* g

9 c+ \- N2 h# ?8 f) d! `
! c$ A3 ]  U1 X3 M- |$ S3 J( F           洛克人 EXE 3 Blue 卡片组合: [$ |( i6 k  b7 a( v; M8 f+ T

! I8 ~0 }4 w6 g5 n' {) b: e8 [) a' `+ U3 \5 H; n5 f) \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, K1 c* Y  s# d! m. U" o5 a' ?% a, E
大家要看日文版的P.A.或详细攻略,点击这里吧!

# [% p8 o/ C' K) M/ |( L====================
( f" k: q0 y) T0 ~/ `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% G' R5 i& F0 ]# S+ ~3 ?3 ?7 f3 u1 v0 S" R; m. m, J  |* T
以下内容格式如下:
9 x4 m! x0 A" M, h( `1 P, x, Q# N. @/ R
编号    名称
# L3 |+ D& u$ [; n5 H1 T说明
! x3 X1 `5 l; B组合方法/ R& a  i% i3 Z: Z! z( t
---------------------------------/ c: {* W! g, ~* }
01    Z-Connon 1
0 P* k, B$ D% R9 e9 l$ {: ^Unlimited Cannon for 5 sec: Z! V8 K  m9 _' Y% b
Cannon A+B+C
3 U. G! X* ]$ }  S- m. Y8 _Cannon B+C+D
! V1 }9 i# a, v  W3 D" V) UCannon C+D+E
( ~2 l; ?+ v4 _0 N- t8 K1 `5 b
7 G0 ~* \1 A! j& h02    Z-Connon 22 E0 }2 f' w6 D/ l
Unlimited HiCannon for 5 sec5 R7 _+ ~, A0 V# ], Y/ @
HiCannon H+I+J& c$ N6 |8 \- q0 ^9 n
HiCannon I+J+K( h1 I2 N4 M+ K! N) [) \7 i2 U
HiCannon J+K+L
* g9 ~4 R& V- X7 O  z6 u9 l, q2 V
% K: ^& z9 b. r1 f- }3 s03    Z-Connon 3
. ]* D0 q- c5 y' gUnlimited MegaCannon for 5 sec7 O+ P: S7 R6 |6 o. W
M-Cannon O+P+Q
% h# V; d0 P+ fM-Cannon P+Q+R8 u: c8 l+ j) p+ g4 e0 n; M9 z' j
M-Cannon Q+R+S! e, e6 L: S, V+ d+ l' X2 @. z) L' g
$ p8 D5 {4 @3 h1 Z, u6 x& M& c
04    Z-Punch
8 O3 f! t/ u4 DUnlimited GutPunch for 5 sec
& o+ J8 T! X' E; TGutPunch B+C+D8 ~) H6 N3 n  h& |/ q% y
GutPunch C+D+E8 O# H/ x  x& {( P* T
GutPunch D+E+F4 A) Q3 e' a" c

( [; k2 n' g7 i8 |* r1 ?5 M05    Z-Strght  Q4 P+ w! A- V, _- W7 l
Unlimited GutStrgt for 5 sec8 Y7 c, x" d8 u& w! ]1 P
GutStrgt O+P+Q  v5 C2 E4 H0 U  `: s
GutStrgt P+Q+R7 _+ t8 s0 ?6 l" `4 |
GutStrgt Q+R+S) B7 @  F- K( k! Y! Z6 ]8 n
$ N; H) L, _2 V$ t( [
06    Z-Impact9 X2 C' K# |8 {0 M" T8 p
Unlimited GutImpct for 5 sec
  `4 [4 ]& Z, j$ L8 eGutImpact G+H+I
- k$ l3 w+ h* H/ N* |; C* T; g! }GutImpact H+I+J2 y& D! C, t+ i, F: D  k1 U* g
GutImpact J+K+L
' c  d2 s+ f( S; \) n4 n+ M5 \, ?, k; ^3 K5 U
07    Z-Varibl
7 V. ^: g9 U; o# X, j9 Z& rUnlimited VarSword for 5 sec
2 k( a" |5 g" |: u# y; MVarSwrd B+C+D
( h7 W( }: Y. ]  s) \) k: i5 ?VarSwrd C+D+E
& p6 h. h4 F% h5 j$ S% `VarSwrd D+E+F1 t8 `; `# H; o4 Z6 f
' S  Q4 l) Q' {4 f$ w  u
08    Z-Yoyo 1
0 L5 C7 f! O! t/ f$ v# IUnlimited Yo-Yo for 5 sec7 @5 L4 M# u. m. ~  K
Yo-Yo1 C+D+E
( T4 R# }6 N9 f. J: X  S0 c1 ZYo-Yo1 D+E+F
# J  V' x  t, ?! t5 LYo-Yo1 E+F+G3 ?5 W% R5 B. ?5 q

1 c% K1 F7 y8 v) A7 o  k09    Z-Yoyo 26 I8 q' g: F$ A- W( s  H
Unlimited Yo-Yo2 for 5 sec' X% C* D# j$ H+ N, t' z& ~/ F$ e
Yo-Yo2 H+I+J
) w, G# z2 W7 z4 AYo-Yo2 I+J+K* h- b  i: I$ S" ^9 P3 x
Yo-Yo2 J+K+L
+ J2 C3 P* K- o! }% A$ Z( b
4 e8 m. l9 j+ {* J( M; J10    Z-Yoyo 38 s5 F# K  M" e  m
Unlimited Yo-Yo3 for 5 sec' J- \+ n* `3 u1 Y
Yo-Yo3 M+N+O/ A- S/ h" a! x$ y6 K( z7 e/ s. F
Yo-Yo3 N+O+P8 ^% `; ~  _, w" k
Yo-Yo3 O+P+Q
: F! K% B3 j2 t- I4 j. M8 i. J
11    Z-Step 1: h1 L2 f5 |: J% z6 [- X$ D8 G0 y
Unlimited StepSwrd for 5 sec
$ h9 e3 g3 b" V1 a# GStepSwrd L+M+N
- E. ~* n& B/ K5 _8 {' r. MStepSwrd M+N+O7 b( S  `3 ?7 v9 A/ u4 H* u! ?
StepSwrd N+O+P. q( f* _2 |9 C+ A, a
2 {8 S- C) \# j$ O3 [2 N  w* z
12    Z-Step 2
- U% k$ D8 C5 d& ~" b/ yUnlimited StepCros for 5 sec5 A% w$ U  d: l
StepCros P+Q+R
! ?3 ?2 ~; ~; f7 c3 ~' ~/ lStepCros Q+R+S2 Q* s5 ~$ z# U# B* [  x! @# N# L
StepCros R+S+T
5 ~1 u/ F8 |8 I5 _. e8 q  I/ `8 K% K. m5 ^3 q
13    BubSprd! P8 h& t7 _- h6 i" l
Attks w/ spreading bubbles!
1 B/ R  e5 _, _4 j8 G, H6 EBubbler  C+D+E& t* x* S' c3 k9 O: a% c
Bub-V    D+E+F% ?* S1 B: Y+ `( h3 @
BublSide E+F+G& D- Q% z5 Y0 V# t
Bubbler E + Bub-V E + BublSide E& h& Q! E$ Z# ]# x( M  G
" j% _+ E; u8 K
14    HeatSprd
- z5 N! _; f) C3 g4 R6 R) I. tAttks w/ spreading fireball!
; g) b2 Z8 `4 x2 GHeatShot H+I+J+ e! j4 [) W( I% b- c. t
Heat-V   I+J+K$ c7 f6 ^4 I8 f' x+ Q
HeatSide J+K+L
' y" y$ ?! V( }4 |8 b, G' QHeatShot J + Heat-V J + HeatSide J
5 l: v' ?; u- n6 y7 k0 |6 i* s8 {! x, q2 x6 U
15    H-Burst- Y1 I( i" p5 F* v. x
Creates a giant explosion
6 @% O! B: }! SSpreader M+N+O
: ?( @( t1 \% q& USpreader N+O+P2 h/ ^$ a9 V, ?
Spreader O+P+Q8 ]/ d; K- w5 D/ O: t
5 I3 q7 B3 r0 V. ?, _5 p
16    LifeSwrd/ V+ C$ n, i6 O: D1 n$ @
Swings a huge 2×3 sword!
: Y% r3 _) G2 a. h- ?- ~) _% mSword E + WideSwrd E + LongSwrd E
$ U5 J5 G# h0 H+ G, `Sword L + WideSwrd L + LongSwrd L
* t+ z7 B/ e0 W/ d' iSword Y + WideSwrd Y + LongSwrd Y4 r  r; p5 S0 c& c" j* r9 D

- t; |$ u1 n) w$ n0 r" A7 N17    ElemSwrd  j, O7 d. x9 X+ E
Wide swrd contains 4 elemnts4 k4 G4 L9 C  Y1 S1 _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' N) ]$ A' ]6 R; M% B) @1 dFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 q" G! y4 v& v: D9 S
. d" t7 o5 x5 X1 i! V  U9 D
18    EvilCut, o" N8 x7 c+ _4 h7 ^! w2 a
Step up 2 & make 4 atacks
, s4 k# X4 L7 D, f, m$ L) ^StepSwrd P + HeroSwrd P + StepCros P
" p. d2 J: O7 Q/ W
! Q9 s! G1 M8 y2 Y2 J# [  x1 D, u19    HyperRat
9 P0 ?! }& s3 }A giant Ratton charges!
9 I+ m, o1 ?& M* O7 @7 ^Ratton1 A + Ratton2 A + Ratton3 A5 _" E4 }! F0 j9 i
Ratton1 C + Ratton2 C + Ratton3 C
2 ?/ @9 U+ V0 t2 r, BRatton1 F + Ratton2 F + Ratton3 F
' M7 A2 q) D! i% ^3 c# R5 [, i9 `/ Y
20    TimeBom +2 \6 S+ X  N$ J+ d
Sets Time Bomb in enmy area# H6 i: B$ v; P4 M
TimeBomb J+K+L
" S- \: m. W  c4 fTimeBomb K+L+M* c1 B' @/ Y; k+ Z8 Z/ b. L  @
TimeBomb L+M+N3 ?- Z! g! S! z$ b" ~4 M

% `+ C, v% g/ o8 _  y# q! |21    GelRain
/ q' [3 x8 c; j' j! f) f5 vGel steals squares  K: W" |! {6 q1 v$ _
MetaGel1 B+C+D# @8 o& T! w5 q- \1 q, ?+ c
MetaGel2 E+F+G1 E6 n. A# }% B- Y' u
MetaGel3 S+T+U) p& i$ E) }' W" ?  l
1 B! F) a9 ?# ^# J/ f( Z! d$ l. G
22    EverCrse
' e- h7 D+ j, s. O; oShield chases enemies
3 K' B8 f* t7 o/ @" f6 e. N% QCrsShld1 C + CrsShld2 C + CrsShld3 C" Q( Z- y+ j4 ?! H1 q8 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L' K3 I# M6 e! \% S$ `& @

- N+ F$ b3 H5 a+ s1 U. m) E23    MomQuake$ s/ Q+ t7 e/ K: r# v" g. m
Awakens Mother Earth!
! O" d- U0 G1 q8 N- A% \2 y  @RockCube * + RockCube * + GodStone S
) R4 E& p% ?* p' L
$ w* |+ X, m  W3 V( ]; c) _- z24    PoisPhar
- [: g7 B  a; {0 u) @Pharaoh generates poison2 A# \  P6 J/ E
PoisMask A + PoisFace A + Anubis A7 B- R( G- \+ u, E2 H& D8 [) W

" Y- X$ v1 K: x# F2 C3 Q6 r25    BodyGrd& l8 s! P1 N! m' E3 m! z' |
Bodyguard takes out enemies
- o7 w6 h3 o; S, YAntiDmg M + AntiNavi M + Muramasa M
* |3 }7 t! H. ?. U% t# q; |0 c2 \9 W. q
26    500Barr
. e3 l% A* T/ R, zBarrier absorbs 500HP dmg
; ?% M5 O$ [* \; Z/ k: I% C& f+ {Barrier E + Barr100 E + Barr200 E
+ B- q$ p, e1 K* v7 g+ F+ P9 J& U0 g' JBarrier R + Barr100 R + Barr200 R; I8 N( [9 A) J
+ I  ^% R, P9 w2 m0 y
27    BigHeart
- p/ s) i- x% D' V1 ^; lAttacks, then heals HP!
% Y8 ?  N7 w/ @( NHolyPanl R + Recov300 R + Roll R
0 E: L0 h2 [" F, FHolyPanl R + Recov300 R + RollV2 R
7 _$ ]' ?4 S/ l! U; ?0 _HolyPanl R + Recov300 R + RollV3 R; [7 d; Z$ Q: E  W$ i" v1 Q

2 ~  [5 D$ }" b: |28    GtsShoot; V" ~- P( F2 z( q4 a+ c1 V
GutsMan throws MegaMan!
. T% M9 e# v* _& eGuard * + DashAtk G + GutsMan G4 u8 q  ~; M, l" ?; |$ B
Guard * + DashAtk G + GutsMan2 G
3 @9 x+ w5 Z2 G5 P, q0 H* nGuard * + DashAtk G + GutsMan3 G0 C- p+ R. B2 _" |9 b
Guard * + DashAtk G + GutsMan4 G
; _; x* p& o: u) n) s" l# d+ Y2 f8 j& i; O9 m7 D3 y
29    DeuxHero
$ ~2 V* J) C( [; vMegaMan & ProtoMan team up!* A& }( R: r! w7 i% [6 `1 U! L
CustSwrd B + VarSwrd B + ProtoMan B# [* E1 x6 n/ k
CustSwrd B + VarSwrd B + ProtoMn2 B+ [% S9 z- r4 ]5 S9 t; c( }6 Y
CustSwrd B + VarSwrd B + ProtoMn3 B
. ^% \/ h# |$ d# C& ]  qCustSwrd B + VarSwrd B + ProtoMn4 B
, P# \' o+ z2 ]$ f  b& T
- b9 ]+ A. \' N0 h! `' L. ]6 J30    2xHero
6 x5 q! n: ~6 ~9 y9 }MegaMan & ProtoMan Dual atk7 @+ _" W$ @5 ^% l+ U$ \* U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. ^" T% K+ c; e0 B' m: y3 C6 g. HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 R+ v; g: i: k1 W8 K2 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  a5 P2 H( U6 P+ w4 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ f) y( u" C5 [# K1 r& A' F: T( L0 h* M: P
31    PrixPowr( M% B9 @0 P8 G7 ]3 R3 U3 a/ m1 ]
3 Navis attack at once!0 P; o/ L9 t9 h0 k3 j1 ^
Team1 * + Team2 * + KingMan5 K9 G4 O- J; L5 v' ?6 @% S: B
Team1 * + Team2 * + MistMan5 M
# v3 n- ?4 [6 i3 L  MTeam1 * + Team2 * + BowlMan5 B3 H: b( a3 Z( R0 J3 f% c! A1 J
: G& G: O+ q9 H) N+ G/ o7 V4 i
32    MstrStyl! w# ?  I8 F  P! R
MegaMan unleashes his power
6 }0 V7 Q9 F3 ]) w( T8 rSalamndr * + Fountain * + Bolt * + GaiaBlad *# O/ z) z2 C7 R& _. y8 x7 {
3 R$ t# {/ i3 I/ a
StdrdChip (Part 1)
' s, p  d# H8 n/ m5 @4 i2 D- s┌──┬────┬─┬──┬──┬───┬───────────────┐8 H* U: Z) Y6 W$ v
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) d9 f) L7 g. ]$ }% x2 W( s- ^* A├──┼────┼─┼──┼──┼───┼───────────────┤$ i; p- Z/ y, E4 |; ]! @
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; U$ `0 O( J) g│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: D* {4 N0 }' ^! U4 a! ?& h; P' b1 Z0 |/ N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; W6 B0 m! u0 r: c+ G/ x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' ^8 v- e  W: i5 l- L│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ C  ?* c3 }5 [6 x( O9 F
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ M7 Q" l3 r3 G# K' P
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 t5 _  b: k" j* G* O7 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( X' `5 a# D4 h8 z) |" K│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 J+ {. \2 k/ ?& G( }' S1 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. d7 }1 X; p' o4 h: H│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. F- K' N& I' V4 d│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. t3 `* Y8 }$ a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# ~6 R9 f6 U+ H* c% J│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 X1 A3 M) U0 m- q  d' T% L
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! [# w  f( Z! g" c! U1 {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. w! Z8 x/ Z7 W
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& Y8 K* e( Y1 [5 ]6 O2 l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 }. x% b+ r/ J, R9 m6 h! c; o3 s│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; G3 ?, R' M9 s. `) g( u( @
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. A4 Z8 a! e0 t) a" |+ X
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ d8 i3 P# v% U9 Q! E│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( l: z  k/ D, ^│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 z( u: r% }) c. M# s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" K& Z. i) o! o; N* B! D  [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ A1 }% B) \3 d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 [: d( X0 D( H' O' K: t8 c' ?$ r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 u( V0 F: ?$ J; X* p7 v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 r" n1 n' _- J% M0 N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 G4 D' q9 R4 M2 M0 ?+ D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ p/ K$ O* ^9 ~) K! E
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' j% N1 A+ l3 t/ I# G8 ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 b! v  |# E- B% y8 o- I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# t! {& ?8 t- _, d! \* V$ o│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. |: v& o  N* V7 x# v# z) \│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 B3 a6 t) ?& N' k! [, v│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 _5 p  D/ Q5 E/ j7 i+ p3 T* w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 i7 S' p7 r* M2 p│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) [5 D5 I; E5 W+ l& I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; g' J' R, Y' l- [: D8 h0 K/ `3 Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 e7 u5 _! @7 V+ g" {│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: e6 p- `( k5 J% K
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ Z$ {* L/ ~9 F2 r% @* g4 ]2 }
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" K* v# J$ H# e8 Z& u5 }, h
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 D1 k% F  u0 f5 k0 m& g# s& D2 Q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 _8 W1 p4 a% p3 V
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
0 U5 b. C+ _% d6 u1 @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& G4 A$ ]: Z& b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. f. x6 m3 w, G& _" k. [8 _
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& Z4 K) r( ]' c: I# b4 x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' Y/ ]9 P3 t3 J' K- Y5 U0 @
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ e. Y# E- O% K8 ]1 ]
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ h7 c& L8 s1 z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 @7 m# O5 U. x' M) o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& @% C' m- F' g0 \* `# B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 b+ O! R. k! ~; I1 Q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* P: M  t0 H8 m$ w! ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 a( j# C; _2 K/ m% s/ b+ Q$ ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. Y. u7 m' k8 a$ i) t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% ?1 u6 I+ U9 G4 K& j* o, `│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: N+ Z/ j- G* u3 L& C+ k7 k│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │3 r, S4 T. d- M$ J: ^; ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 k3 p% Y8 y7 C# \5 d" [" k- J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ P- v* ^, u: i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 f6 c! @3 j2 p/ b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
) A4 J+ C7 A+ X4 m2 T│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* W- R6 }6 [) U: x8 X; d│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& y9 Y: E2 `4 C( O- J& ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 X3 L2 U# _2 n; m/ r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ ]% h; p: q' c" \) u! |9 }) L1 g│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& b1 J. P  Q& n! @' w; }│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 t, Y) k& N0 \+ I- j, D7 A* k* Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ h& d# a" a% k4 f) x. V
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) q6 K7 `2 n3 G' \+ w0 C
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ r8 E& J2 ?5 H+ {1 }
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 T$ E# d* H) _" ~0 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 i( B2 s; o6 H. B' a$ d+ ]/ X│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 ^) z) d) I6 j1 y" ?│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 h) X) G8 H  t9 t% S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 f" G/ [3 n% \  K│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ x6 H* Q& X" g$ o* I1 d5 b│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 j* L( H9 K6 E# r! W& O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: x) A! z$ e6 l; o, |
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 @; ~, q6 {; b2 J1 m( y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" K, ~5 U& h! g6 {7 V5 l9 J0 E7 t│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. b! B) C& T1 J. |9 o- @│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 {. C7 u! |0 M│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 ?2 M- N8 w& P5 s; r# n$ l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) I: s$ W( o: y! r; R│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. o! F/ S9 t, U9 C8 C$ ]& t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( \6 l+ z, F. I& r% l3 ^+ H8 O
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 G1 r; `1 c8 W
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' l* I0 T3 ?1 n) l9 u4 c$ O! @8 T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) {: H2 P% f! n& y( @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 I6 J- [6 j( T/ z8 k7 P( W6 x3 B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) O; V) l& f# X$ R3 N( A$ `
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 j% @" v. {% V0 g# y8 s, D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ K$ w0 E% |2 f& m1 }. n3 E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" G8 P" f9 R( v; f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 A) T# Z" _; B& J6 f& L7 ~: o5 W' j* @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 J" Q" r7 Q2 p└──┴────┴─┴──┴──┴───┴───────────────┘
$ f; |& G* ~1 I+ O9 c; N
+ x' G& f% x- Y: a( lStdrdChip (Part 2); l0 c  r$ G9 x. V
┌──┬────┬─┬──┬──┬───┬───────────────┐
* ^1 g8 f9 t- u* I' H$ O& E│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 x& X: {- O: [, W) y, f├──┼────┼─┼──┼──┼───┼───────────────┤
7 L8 [0 D( V" Y% s, h7 q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 Z9 ?2 @8 _1 B) J│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 }& W* Z3 H6 S8 R, c│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 J# S$ ?, p& `4 q# w│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ V3 h. F3 f0 b( Q0 Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 h% I: ]" p: E6 K. Y" R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. z* ]. P* [& L7 ]8 O
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 J1 h" f4 m5 }  @, q+ r5 e2 s, |0 N0 |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 z0 G; k6 t" p/ {: Q; u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; W2 [6 w+ b7 \7 g) s1 @. H
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 z; _' o# p, O. j
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 d  `$ E3 R0 G" M2 K* ^3 E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  E) g9 r* F2 V' `/ M& D) C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 `0 m- F9 H& O+ [5 j' z' l3 Q1 G│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* e* P% h4 N; }1 \│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% N) R9 e  Q2 W│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  R% {, l, U4 [  ?5 {3 r) J
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, U) N8 m( P2 K2 W; u7 c6 {! R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ H( n. M0 @* @
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  G3 ^8 z- e+ ^% M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( n6 \$ y, X3 w+ S2 R
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 z# g+ ?7 `( h9 D( _
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ C& h, r, k8 N& j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- @: \' j5 r( [. A4 s8 m) O) ?% B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 ?; Z: o3 f. s% d7 g: O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! P: m7 T/ u! i+ a1 ~* r- f│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( y* S/ J6 b: ^+ v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ M$ u2 _2 [3 J( ]$ I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 e* \! i7 Q- w6 g' q│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ q- A5 {! C: g+ n3 f# E2 ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 ]. a$ k# }- \' A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( W) T4 q, W5 e* D# x│131 │Lance  │46│130 │Wood│***  │Lances through back line   │% h: L. E9 B3 E0 ~* c+ n2 O: A
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 P0 m+ p/ D# X; q/ W( F
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  }$ M9 _# z. Y$ S2 F
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  x  o& H: q7 Y- \3 E; y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( T5 o$ z$ C7 J│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. n. }! S; h6 o* w% @; b5 `* K4 ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 @5 `4 J% C4 y3 _. S: r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 M( u9 y  \0 z4 \4 F' ?2 C│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 W, A/ k% m- Z# D8 T  d$ _; Q8 M
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; f- L( r% E8 ~& {8 n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 l5 `' {  }' D* E8 g
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 N0 X8 R' [/ q* _% j/ ~│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 l) u8 h* w3 Z! F
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- k1 @9 K5 i5 j' H3 a│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 m( ^7 T$ n! b4 N- b
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 M7 R7 ]1 I5 u& y" w, y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ i: q- ^; u% l0 B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! j8 P5 P/ z& M0 H% }  K  J5 Y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# }! |- j" T  Q/ j
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; J9 C( A6 J2 ^4 h' r
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 M8 |+ j+ B; t  V$ a* `
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 |- \+ K. s! [% V5 l4 Q8 k8 Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 h* z. {! j' E│154 │Recov300│80│  │  │**** │Recovers 300HP        │- u0 t9 S; R% k) d
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: x. ~/ x, Q) B8 m7 U2 j" y9 S7 m5 w2 F│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! @2 S2 r* u- G6 G# [0 N│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; v5 _7 d4 J  b0 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ H/ Q$ c2 Z) ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
" |2 |  }5 P/ N: _; }│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ h/ Y2 l* ]5 v9 Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 J3 y! [2 o9 U
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- N) p% ~/ m7 j5 X" F│163 │Invis  │11│  │  │***  │Invisible for a while     │
" Q/ d- v5 L( s/ i' `4 j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; H- Q! U9 I/ i. u6 G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( T. P* Y3 f  |& P, {: _8 \│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: _* [, w: v' g, {7 ~1 b- o│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 q4 b% n* N, U- p6 B9 c) o│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. b1 s1 [9 a- R4 |7 t. k# k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. }9 X: w3 D- S1 ]% k│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  H3 J$ O) Q4 {( ~4 i4 c* c
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 W* Q. T% q  u# Y- ?│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 k7 ?0 u0 M" D( c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- \8 V0 \3 K6 D: k
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. p9 [7 A8 M2 a, D4 F1 X│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 [; s) [( M- |, ]2 F$ k5 r9 X3 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ I, v$ l# L- W1 }: n1 ~( ^" E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) o! x1 U; o7 E( W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 X1 Z4 U. H$ O. L8 k│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" Z2 G0 \, H6 Y0 ]
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 N* X  u9 \7 T$ Z9 W4 L9 Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  b0 L" ^$ I0 z- }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 W* J& M! i+ U$ {! g* A* U7 h│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 N, J3 A0 W& r! O5 E. w) x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# q4 |5 r( q$ b, C) ]0 ~* F
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ k! Q$ z: ]0 u+ T6 u, o" V
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( }  X2 R% e' j$ g" N! p
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* m3 I3 S/ g  X│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 Q  ^% v  }5 i# Z: V1 g│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  S9 y+ D# |+ e8 `, v; j: n/ ]
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
3 @$ ~5 T. \6 l│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& {9 a. L" M1 H! u7 y3 z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( t" O- e3 g3 {: N8 s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; A1 k* m) o+ G6 S8 E│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  p' c, R' p+ k% ^) C: b
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ h& j9 G; o& k% r# \2 p$ ~│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, f: L9 S# L/ T, d( ]
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: P1 E% F% P/ U2 G6 H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 H8 n/ ~1 T5 i6 Y$ N+ I│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. k0 Y& r# E2 l6 x# [' h1 v6 O4 v; i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ t& f1 U. t+ Q/ z└──┴────┴─┴──┴──┴───┴───────────────┘+ m& |' y+ g, t% _4 I
8 q, y7 [3 W4 k; l: `, ^

! j' m, N: e& G- {. u2 s7 zMega Chip6 I/ X- l* G* P5 v+ f% ?( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 ?/ R! F# s0 `) d0 o5 @2 w│编号│名称   │MB│攻击│属性│稀有度│说明             │
* e& c' Q/ Y' n1 ]├──┼─────┼─┼──┼──┼───┼───────────────┤- v1 d: z: S: X! S
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 [6 N0 s# A" I9 Q$ N) o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" f, G1 L: Z3 H9 s, I/ W4 \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! E7 r  [8 R) ?- E3 [+ M8 D
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ {- x2 A( @: e% r( U' s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 ~& j  W+ t" f) i8 [2 j" N  ]
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 w0 s+ W2 O! }) V3 e4 S3 X
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  i( H# y4 F3 E; F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% |) m3 \: ?8 `1 B4 S; d  s* `
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 ]! }5 y# r8 z; T│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 l, G+ B$ _, s8 i0 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' I6 [+ F$ ?2 m* e5 w+ A
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 m  [0 X$ r) e0 y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 _& r0 C) T; K# V& a+ D0 H8 \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# w# R% J" r1 p) H: V0 M│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) c, F% u* J' i" L# f│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 ]- B& x9 X' @$ x! S1 n1 @│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: o4 O3 u, `# x│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) D' w( [1 D$ g5 ^- w
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ l4 \( o+ n  r1 n/ X  U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 a* _8 f* ]% j0 T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 |  }( T3 @" \7 B│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 S- ~2 j  m& O$ [0 ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! j7 s( Q/ D7 }5 S│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 I/ B) \8 K3 T" g" z. u0 o" I) \' @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 _6 A2 |3 ]- @9 n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 n' C% [' A% t3 O  M7 a1 J1 F" W
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 W5 f1 O: A* k' x
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 v* y+ K+ @5 r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& W6 v- Q+ p; }1 y; c6 l" `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ R- x1 J; C8 n: F│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. o1 Y0 U1 Y/ g# w7 Q5 N& c! v: F4 Q" g
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 T# n1 Z! O* f. u
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 z3 z, J" A- D  M4 e. M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' W3 [. V3 F7 Y2 d9 i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! M$ F  B- x. ~3 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  ]2 i( X; }3 Y+ y+ t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
) Z% Z; l! b* p4 f. \4 x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  z4 x' p: }+ p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 t8 V; \8 a" _, s7 z, }│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! U4 `; z& t4 m. i, d
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 w) v$ T7 W: `, y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 D% i% w7 u: d! v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# c6 E* W* m9 `/ B0 ]$ E" W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, e3 U7 Y4 G: D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: z& X1 [3 C" |! ^+ ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) _7 [6 o8 M( W$ n0 e: ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 ?& ~  d" X% X6 X7 [
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 }; U. q: Y0 B( y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. r7 @" L; @/ q+ p% k" }' k
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* w8 b% N  n; `, M) k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, V, Q9 y' o! s3 r) b# w, s  j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) \: {% t5 E1 R  P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 M7 X1 O4 f5 y- b5 S1 F
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ V) i4 B! z2 j# u/ g│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │% d) E  p2 o* C0 @/ n- K0 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% D* E+ [: M( G9 [- O- `+ A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 n: J( u- N( k# R# G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 Y  P$ h2 [' p" j7 L0 A
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 |5 k/ g: L: H6 G( L9 ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ }$ `* T! S" e. Y, b) x8 R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  E, O) Q8 _2 P7 P# @7 _; x7 {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ i; n+ Q: ?2 T# v$ O│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: J' \  @1 J+ \$ M5 S- q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) H; z3 Y; e! L3 D' c! m$ L
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& u" p2 R% _2 C# e1 f
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 t- L, D/ i: k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 {% W* B3 H  |* `* t$ x4 L% j│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 O! R2 }5 O8 C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │' S, N9 Q4 a/ B: i; Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 d/ q# o0 \5 d5 L1 T& G& }2 [│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" d5 _5 J6 {) m1 t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 e1 S+ @+ G( N) S% e
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; J6 l: \5 V% L) _' m/ [6 V
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 z2 f6 ^/ u2 h* c' \3 H5 x% W% J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 g+ [% F8 Q1 _8 t
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: S0 R4 n$ Q# b% c' I4 j* q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 C6 T1 o4 P! ?# b3 e0 z! C! X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 W6 o3 Q- r" ^" ^& j
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 r# x( J2 A+ v3 t- Q- O: f4 J, u+ ~
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 b; ~% ]# K7 O' @$ B+ y4 K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ W8 b! z! \- d, L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 q: `1 M7 P9 T) |- F" g  x( Q% l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* N" D* ]1 G) O# H2 A4 m& |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. C( q3 ?* g1 A' ~% `2 ]
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: m" L' B6 m5 A6 o& y" a8 P└──┴─────┴─┴──┴──┴───┴───────────────┘
& M' H: R; f4 ]" D. H8 l
7 o8 n6 k+ d0 z" E6 @& J5 Z& E; `: |% J- C2 B5 U
GigaChip (蓝版)
4 W, U5 I! O& p2 C" k3 l6 j& P# B┌──┬─────┬─┬──┬──┬───┬───────────────┐- D, T# u9 k" x% H  p5 j" e  W
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 |' Z. B) T) U8 N
├──┼─────┼─┼──┼──┼───┼───────────────┤6 F/ v) }/ a  B! H3 K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- E5 P( V! [% U7 z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# R7 v0 r- d! F- i
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: T# [' p0 M. [8 D' e1 w
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: r2 Q. o( Z+ E, _/ e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# j( F% c- t) t3 T  Z: Z& O
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: y$ D, A5 X( I0 Q- ^│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 s. l+ W& i0 F* d" ]) b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 U/ ]. h: L' W
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 ?- b! J6 _; j$ r  s5 E. i7 v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 p/ r0 @! Q) i2 E) l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 P, ^! z! f& I2 b9 j  x; l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% D2 n$ d' u  m9 R  o1 ?* |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! r3 r$ T* }  z+ z' z* _
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 V" D! y2 c. B9 O& L* W: ?% ^│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' P+ H4 V* p/ I2 ]" w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. ~) s" c% v% _1 J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% k0 [- H( I' ]2 b/ Q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 D( ]- u" f1 y! D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# z# c% U$ y% ]% i; a
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 Q) e* D' {% y) G0 N* y9 i└──┴─────┴─┴──┴──┴───┴───────────────┘
) r3 s5 s3 t1 @! M5 I$ {8 l2 V
$ ]# |3 c' X$ s) f* j6 }GigaChip (白版)(只列出与蓝版不一样的Chips)$ c% o  G3 p+ L& z
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 r1 R; [. c+ X0 Q5 H$ l) _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ f( j  G/ V7 v% Q! \% ?$ k# A+ N/ L├──┼─────┼─┼──┼──┼───┼───────────────┤
5 a5 N. [8 p$ c/ V│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. |  F) z% @' a2 `6 b6 C
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" x3 m' n3 V# S  N1 b/ T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# T# L. u7 H2 H) v2 O3 v│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 ?& I) M  O6 M" L& R& _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ A( u! V; O3 i$ F! WMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 W/ }/ o5 \# ~0 [/ O3 m0 W0 c
0 {5 ~9 m* U" s* @' R8 J. P001002003004005006% z: {9 M8 Q3 o/ w
0070080090100110120 n! r) k5 ?; S3 k- h5 ~
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- I# n/ Z4 U$ b+ q

% M+ R& w: u. Q# y, r- R7 s0190200210220230240 I) Q9 |' S, O/ t
025026027028029030& {7 E( F) a5 |& D2 k
031032033034035036
: C3 g# Z" C) a1 Y, H+ U' f8 |6 `$ U1 q2 W$ [# {+ r
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# c5 p) x$ L4 c
  ^: u' o1 a* h  L. y! L% o
0370380390400410420 L$ K1 h6 R: }/ Q
043044045046047048
' B8 y4 d8 M) f( A7 R$ l$ X049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ `( r' \# U( ]* B# ]& d
. g0 I2 w; r, Y0 ^3 t) u" d: [055056057058059060  s0 X, |0 t' E
061062063064065066. D8 h* Z, q! Y  d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ |# r  ~* B0 F# X. \  s, [1 Z. B: o' p
5 l& C3 i% F# `) l8 s8 @
0730740750760770788 C9 M* N1 t2 r7 g9 h, O* R. h( H
079080081082083084
' Z1 w  g* _. v" u085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) G! G+ B( T- D; A8 V4 u* {9 F) Z/ |8 _6 X% |
091092093094095096+ u- u# w& x. A% u$ n$ a0 {
0970980991001011021 _3 q, t# e4 j
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. q  F* r, L6 z" B) [/ }. e0 ]$ V8 t, {) ~1 w
109110111112113114
( Y( A0 c' U0 O1 \1 q115116117118119120
% R0 y. W2 G4 I# e2 f) R$ x- u121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ L& I. }. f5 r2 [4 ]: I2 B' J  J: P& P& ^$ C# e; B
127128129130131132  p# u# k3 R* k! `
133134135136137138- W) F) f, l0 P5 |' V& \6 h* V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 w" x3 |, p- ^- M

0 D9 L  Y9 L. r' B1451461471481491502 x, U% ?3 @) I$ q
151152153154155156
* k9 T4 ?* G2 c2 Y" {' f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 t7 E; q! X3 `  j  l) Z! u: O1 X( i2 }1 N5 T) Q* r0 S. E
1631641651661671688 v6 u3 |7 v' r8 ]
169170171172173174
# ^9 |# l3 N' }$ Z* c1 k175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! G0 @$ _6 W, B! i* T( f4 @* G
9 B# y$ l. `& h* r2 `! X+ R0 W! z
181182183184185186' s' T3 ?# x/ ^6 z$ K
187188189190191192
6 j+ T% p# T% e9 t, Q193194195196197198
! o. u# Z3 n# ~: L, O199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; e3 {: f8 D1 A$ b% r; P

& Q" `; B0 c( g4 Y" C% l$ n8 Z001002003004005006
2 s" W) k4 [  w2 C5 c007008009010011012
3 K- z, i7 ?' E, G( \4 Z  i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; d& q) b9 u- I  d

: S$ _7 l* G; T7 {$ [3 Y' O/ }019020021022023024
0 g& U: e& e+ W9 r5 z( a7 d025026027028029030* d6 N% @* k7 F$ n- T! }/ y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' u" H% _' s! L( [/ n7 Q8 q
! [" }. [, g! O9 P" A$ K# {0370380390400410425 e, `2 g; j0 T# t) u! C4 I) i  s+ G! s
043044045046047048
) n* M; m* v2 o- G8 d/ d; M# S049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 K+ C! [0 J: A# n
# l$ E' U* H5 d+ o0 r; N
055056057058059060% Y3 g. ^  g+ e4 X; G) w  `; K4 d5 g
061062063064065066" a( H; P8 W# B- u1 E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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073074075076077078: r1 ~% U- f5 S! b& I7 k
079080081082083084
6 H- b1 E3 g3 {. l- z. L085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:! w: Z! J0 s9 V

& N' ]2 N, H6 b" s0 n. I001002003004005006
! Z. O5 l, r- X/ `) X* C007008009010011012
  r. q$ [$ u  K1 w# Y) ?013014015016017018
! A" ~: f& p# D0 l7 Y019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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