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4 a# m l" l1 b4 J9 T4 d; D■● ■ NintendoWorld 站友xliz原创1 ]( z! }# d0 J1 w9 l# g
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合# C) q1 P5 @4 z! o$ p; i' P% C, [4 r
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. F3 [: Q4 I# R3 [- c7 s大家要看日文版的P.A.或详细攻略,点击这里吧!9 T: n0 J0 v0 m# P, A3 T4 q. J( Q
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . o! }' ?5 X! |
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以下内容格式如下:
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编号 名称
; e/ e* W; _ q% n$ k' Z说明
' q0 W$ R( `! O/ Z% z* ?8 t0 s+ X组合方法
& U. N! ~/ W$ X---------------------------------
V8 w4 f2 `* a" X3 D5 J01 Z-Connon 1
5 k) i; ?! i# \$ G$ b1 S( [Unlimited Cannon for 5 sec/ ]& T$ }6 b4 h; h
Cannon A+B+C/ M* w; Y- s( Z4 j. V
Cannon B+C+D
" h7 H5 t: [7 }5 R, ~) WCannon C+D+E
$ N9 l" L& F( V1 u% e" g* Y, n+ i3 T8 ]; y
02 Z-Connon 2
( v, D5 s/ M5 g FUnlimited HiCannon for 5 sec4 D6 z2 E2 A# u% C+ j
HiCannon H+I+J
# u) ?" Z3 ]0 q# o1 m6 [HiCannon I+J+K
; v1 u2 z( Z: }0 J9 @HiCannon J+K+L* J: m$ Q- d9 `* v% n4 M R
* g- S& x. I: W9 T* m$ R
03 Z-Connon 3
; O [, i4 I( `2 K6 ~* K* h% i# jUnlimited MegaCannon for 5 sec/ x7 P: u9 `7 J& V! A1 h3 |
M-Cannon O+P+Q, j, i/ h7 d$ ^
M-Cannon P+Q+R
}5 z0 d& n1 F5 j MM-Cannon Q+R+S5 B1 I5 {2 o( n3 H& ?# p
$ j8 Y( b) X9 H" {! @04 Z-Punch
! j+ D1 ^+ Y/ ?, M8 k0 x2 Q2 RUnlimited GutPunch for 5 sec: X+ A( Y) f! X) G
GutPunch B+C+D z; b8 b; x7 x7 ^9 _
GutPunch C+D+E
/ Q5 B+ U9 V) r# H7 \; @) GGutPunch D+E+F; O, g3 A0 `8 F( v8 `
/ t9 y/ Y1 }1 U, C# [1 a
05 Z-Strght$ U, R( ]! [3 f; T% f5 {# `
Unlimited GutStrgt for 5 sec
6 u. Y. U4 G& Z: NGutStrgt O+P+Q
! C# H' f; j7 O0 AGutStrgt P+Q+R0 X. O" g9 {7 c/ ^* L' q
GutStrgt Q+R+S; c o: q; D& Y# A: w
# J# k/ M, y0 O
06 Z-Impact8 m# x3 m; C: A: p
Unlimited GutImpct for 5 sec! ^4 g3 m7 d. `9 N) a$ Y" C
GutImpact G+H+I
. {. J- }, a/ h6 vGutImpact H+I+J# u2 \7 T; V- ?3 f" W
GutImpact J+K+L% y: \* Y8 a/ i9 J: e5 N1 O/ d3 E
9 d6 t$ e/ h" ?/ R: g+ P0 V
07 Z-Varibl
# O: R6 t: s5 x1 ~' f7 E4 S0 L& s' e1 yUnlimited VarSword for 5 sec0 i: d$ t& M) z' e0 q* X
VarSwrd B+C+D
" X& P4 O# }& B* B! P* h# WVarSwrd C+D+E
' h4 J+ C* v) G2 a; _VarSwrd D+E+F2 r, `3 v) ]+ ]5 R" E& ~
6 K Z/ s w5 ~0 ]7 ~08 Z-Yoyo 19 H! Z. |6 S% `- d* t* v
Unlimited Yo-Yo for 5 sec. Q: g' a& u" H5 W8 @% G5 ^/ v
Yo-Yo1 C+D+E
6 ~6 C1 u/ g. l! D- y; S& b/ tYo-Yo1 D+E+F
% T/ l! Q. C8 Y8 r% \0 KYo-Yo1 E+F+G
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09 Z-Yoyo 2) e% F7 _! Q7 E' z5 B
Unlimited Yo-Yo2 for 5 sec# b/ s( D# p! x
Yo-Yo2 H+I+J
+ ]! ?" N6 {1 U; cYo-Yo2 I+J+K
: g) ]( _# x3 v& }Yo-Yo2 J+K+L
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10 Z-Yoyo 3/ q# ^- c J& K& ~2 ~- c5 q9 V
Unlimited Yo-Yo3 for 5 sec
C& O/ T; c& `7 g3 _ b; d% k3 \" MYo-Yo3 M+N+O
# |, t/ v# n8 RYo-Yo3 N+O+P
' {- Q/ t+ B, H9 IYo-Yo3 O+P+Q
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11 Z-Step 1
! C, J1 E9 I' MUnlimited StepSwrd for 5 sec
' [0 Q1 m) z9 w$ [- m; h) |+ }StepSwrd L+M+N% c# N- s- s r& M8 p- N8 u
StepSwrd M+N+O
8 ?+ ?* T, g; f/ x4 HStepSwrd N+O+P l0 ]& s1 ?: J) k) T' e. `! l
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12 Z-Step 2
: ^ A4 W @2 CUnlimited StepCros for 5 sec
/ V/ X1 T, P& |3 b! [& UStepCros P+Q+R2 R& l$ p. y2 c* Q" f
StepCros Q+R+S
4 Y* r$ _( `1 i+ @StepCros R+S+T
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( I6 I# t. [& J" e1 J; g13 BubSprd
- s" I- O6 S( k6 VAttks w/ spreading bubbles!0 b0 _( ^# X4 K( v! i
Bubbler C+D+E
% k/ D0 Z. S9 z' ~* A. M/ DBub-V D+E+F* f- E( m$ ?8 S# T0 s
BublSide E+F+G
; G; G# L' X& z* BBubbler E + Bub-V E + BublSide E
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- s# p1 o$ b; w/ ?14 HeatSprd
6 L% g8 ~0 Y+ jAttks w/ spreading fireball!* p9 K' ?6 {: a& v8 G/ _4 Z+ X
HeatShot H+I+J
! q8 r/ [6 |) b. s0 gHeat-V I+J+K
# {3 k0 d3 M5 {( \7 @HeatSide J+K+L( B( F1 t2 L; d0 C1 E
HeatShot J + Heat-V J + HeatSide J
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: I" A# s0 v% d, g$ w0 F15 H-Burst3 n2 L" r( J9 n) D( \" F& F
Creates a giant explosion
. ~: ^/ z" \! ]. ZSpreader M+N+O( K4 L P8 b0 c1 X" ~. o# M
Spreader N+O+P
9 x. R- t' Z& \, YSpreader O+P+Q
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( t- e8 r7 [+ x* W4 a2 H8 K4 w16 LifeSwrd
7 n$ n8 Z# g5 R& KSwings a huge 2×3 sword! y# q8 q$ i; v l8 g/ a
Sword E + WideSwrd E + LongSwrd E: |# p" Y8 ?6 Y3 l- O7 d4 c
Sword L + WideSwrd L + LongSwrd L
& E6 P1 L& ^# m3 [3 i- D9 P0 ZSword Y + WideSwrd Y + LongSwrd Y0 e- [" U6 ~& C f' {8 j( P
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17 ElemSwrd" C9 E- y0 @1 _' g5 U
Wide swrd contains 4 elemnts3 e- X: M; L" p! [3 H
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 Y2 G, _/ |; F+ q7 C% [5 KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
% h. A; y5 k8 r( m* mStep up 2 & make 4 atacks- w* P# q$ o7 d N
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
/ e/ E; C4 \8 r6 W' J# UA giant Ratton charges!/ t8 \. \. T( [5 K0 Z* B, x5 a
Ratton1 A + Ratton2 A + Ratton3 A# {3 n& U2 m8 e Y
Ratton1 C + Ratton2 C + Ratton3 C/ f5 x& N4 l4 ?
Ratton1 F + Ratton2 F + Ratton3 F
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6 f% G- l" w$ \2 O20 TimeBom +9 U' [' ~3 H. a- U' S
Sets Time Bomb in enmy area
C( |0 i# F! Z0 H- hTimeBomb J+K+L) d) N1 X. G$ o5 \+ w8 G' Q+ B
TimeBomb K+L+M
9 e$ r& i+ q" X6 x B" oTimeBomb L+M+N9 g3 y$ j; G1 q$ o1 i- ] d
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21 GelRain0 o3 w' `. Y& U, f
Gel steals squares
) z, C' @) a3 Q1 DMetaGel1 B+C+D2 ?' T' y8 ^+ ]; d5 A6 W7 l7 l
MetaGel2 E+F+G
4 w8 E5 r* E( N- eMetaGel3 S+T+U
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. O, I" h$ O' R. P22 EverCrse
1 H1 P! s' i- Q8 F7 }) t5 \Shield chases enemies
+ ~5 M& O1 }# F" Y' a- SCrsShld1 C + CrsShld2 C + CrsShld3 C$ i1 v2 H0 m/ `% {5 Q- G$ Y1 b
CrsShld1 L + CrsShld2 L + CrsShld3 L
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( f; d/ m! `3 v, E23 MomQuake
+ o! g! }6 p- N6 \4 W3 a; [Awakens Mother Earth!
: J$ n% r# v7 j) zRockCube * + RockCube * + GodStone S
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" B# U" x- Z* i, S& ^8 p5 @; @1 Z24 PoisPhar( \0 @+ b0 G5 X0 G4 p& q4 q
Pharaoh generates poison
% n' c* X. K' `$ c* D2 S, U, APoisMask A + PoisFace A + Anubis A
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25 BodyGrd
4 t; s; q( w* A+ |+ eBodyguard takes out enemies2 v) I) h- [3 R3 L# H/ s
AntiDmg M + AntiNavi M + Muramasa M# ?. S$ R9 @: c+ b' @/ v! y" k
7 q' ^: I- r3 M5 S26 500Barr
. x3 ^ U( d {2 Q+ EBarrier absorbs 500HP dmg
+ J+ a7 P+ M7 |' E& w$ OBarrier E + Barr100 E + Barr200 E( N2 i& Q6 O3 a3 U8 d$ v$ e
Barrier R + Barr100 R + Barr200 R' ~2 D( \- m7 ~) a) K1 ?
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27 BigHeart
) t% ]8 P, F% x# DAttacks, then heals HP!
6 T p4 ^) T* S% HHolyPanl R + Recov300 R + Roll R
) {$ N: D8 B6 p. {1 lHolyPanl R + Recov300 R + RollV2 R* @; }6 c4 _ F' `0 @- v
HolyPanl R + Recov300 R + RollV3 R
2 S- J d x! N: ^4 z6 W2 V7 d/ o/ F: i7 n( l1 b" e& C
28 GtsShoot
0 ]" i" g! K' O( I" b& Q: SGutsMan throws MegaMan!: l) ^( F. I" [8 a* h2 F
Guard * + DashAtk G + GutsMan G! X9 D3 {5 ^! p+ v9 H7 h7 g% t9 Y
Guard * + DashAtk G + GutsMan2 G. J+ N/ q6 Q; Y
Guard * + DashAtk G + GutsMan3 G
: a& D3 _ K, k9 h+ NGuard * + DashAtk G + GutsMan4 G# K4 I7 x( [ U
% P2 l" l; p5 [" ~' c
29 DeuxHero$ \# P8 d/ |4 ]. j3 B1 v7 A# B
MegaMan & ProtoMan team up!0 s* a' b! I8 Q3 R6 [
CustSwrd B + VarSwrd B + ProtoMan B2 Q, Z# U4 q7 |7 F2 C
CustSwrd B + VarSwrd B + ProtoMn2 B/ o2 J. ?* c7 D8 y; ~
CustSwrd B + VarSwrd B + ProtoMn3 B
/ e' Q9 Y, B5 W* x. O/ uCustSwrd B + VarSwrd B + ProtoMn4 B
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2 b+ q( F/ s4 ]7 V! A& U4 Y30 2xHero
6 |+ g! g: O/ R. p: _0 F- DMegaMan & ProtoMan Dual atk
. E4 o* Z: A E* B Q2 m9 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ x2 `0 b2 l- ]" ], e6 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ B$ h9 z0 o+ b# R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ K1 K7 o+ C3 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" l! M6 J) t1 d' S
: {- ^, p$ a( E. p+ j% |
31 PrixPowr$ Q0 p. Y# H0 m1 r- D
3 Navis attack at once!7 C4 n; ?7 k$ w) n8 E
Team1 * + Team2 * + KingMan5 K
7 i9 ~( L8 @$ [Team1 * + Team2 * + MistMan5 M
8 X' N- s! q3 q3 ^* vTeam1 * + Team2 * + BowlMan5 B. [2 u. _2 l( _4 [% H
9 K+ @+ V! h# `% w
32 MstrStyl. J4 H! G* `& m+ ~7 M* x
MegaMan unleashes his power5 i4 {, c2 B R D
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- M8 r; Z i7 _7 V% i& S C
) _ b# N) C) S9 a1 m- q- dStdrdChip (Part 1)1 J0 o, \4 \1 a7 r# q
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ T; U4 E0 W. Y6 ]* L│编号│名称 │MB│攻击│属性│稀有度│说明 │
; C% Y+ C3 q* I├──┼────┼─┼──┼──┼───┼───────────────┤5 [# P; N+ w6 ~( k/ h
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 K4 ~/ y4 ?1 u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 F+ Y8 m" ^1 l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: x; i4 W9 U* f( s/ L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, f0 D" C$ R, G7 L' Q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' o7 f+ h( `/ c* w
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. w' }, [" R: W7 `; A: \/ v) x
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 H8 W1 `6 Z" H* V; ]5 c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& S/ d- P8 i! w3 f9 J* ^
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 D# U( I. P' `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. X- G; j& A% a% q/ e6 [
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 E5 z( g& }' N6 h/ }9 v/ i$ [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. P" L: ^( `- j8 s& J
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* B; B1 Q$ u8 r9 E% i; U" b
│14 │Spreader│16│30 │ │** │Creates a large explosion │% T5 K0 ~( ?: b; D a/ p+ t
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 J+ x# c3 V2 w0 h4 x; c5 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 v) n5 T: {% e- Q, `! }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 p- I3 E2 [' G; x) z* _
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( T( s0 K3 D0 O1 Z3 G% ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ Z4 w' |6 n- ~$ q0 }
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! c5 l1 e3 k9 g* f4 C$ ^0 n7 i# u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# t! ]* {% {& X) U( k│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; `( Q8 a* o, n a4 w+ _) v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 U1 a8 e; p. z6 l2 C* k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* V6 {( ~& \4 W7 t│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- n6 n- j1 g' [4 O( M2 @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 @5 F) H( L' } W+ l$ D0 W- R0 t5 L/ `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( I- A/ o* A7 Z3 A5 o+ z( R
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ }6 y6 }* p! r/ Q8 u- E' `
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: z& O2 v7 p" t7 L# H# ~) k. D! c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ S/ Z5 Z, C- N- v% ]2 O/ x; U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 P. z& S7 _2 M: _8 y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 U; Z u6 M0 |4 |2 p2 `! ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ i Z6 T& c1 t2 Z7 v7 m! y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- D1 k# |0 {2 }; [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) ~6 I" b* ]& x& M& Z0 `8 [( |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 t$ s+ K" _& B" ~│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- C$ D$ x0 S9 G2 A w, {) z- C9 p' }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, _& Z$ ^1 k9 ]1 [) P; z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 |0 O3 N3 @: W; f& I x [8 S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, l7 e1 R: e& r7 f9 V7 ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' w9 u0 @: G2 u6 O1 L
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* \" \- A _: x3 P# q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ E- |* r% u4 Y( H! C, R* t│44 │ShockWav│10│60 │ │* │Shock through enemies │# f$ u; B$ C$ v ^$ Y. o. t
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 d T4 P/ n* q+ K; r" K
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 X" ~' {4 o* b. ? ^│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │6 E6 X8 c6 ~/ P4 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 n; p4 H: T' B+ B# C# m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& W$ j/ f$ t9 S( | |" N7 }0 @
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ p6 m. f; t* N8 x7 b│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 w6 Y6 ?0 y3 Y, V/ ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% m6 s+ V' P. J. k$ r c
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, ~) r( |. z- Q4 V5 G- n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% d: D0 m. y% X5 w; _( l% R/ f1 o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 a4 f% B B3 B' t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 X9 [, q! v1 X│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& H7 y# L ^+ z3 ~7 v│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 O j3 @" }& I6 i- f) P" _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; K# S6 t0 ]' ^ O y1 m! u# V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) [% \+ ~. d6 C: I/ t9 u) N+ ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 ?0 r* |* w f6 J2 j- | Q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ g. c9 I3 h$ i! @; \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. H3 _6 h0 f/ G
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% `$ d) f: A& A# f, k* N: i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 P9 o$ v0 Q. t$ w) m│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ p' r% X0 g8 y* ~
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 r5 k7 }' j/ t% ?
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, L% a8 i; l# a( M1 e: M" t
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% f* Y8 T( @! d; U. ~7 ?8 v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 _4 C' F5 n0 i
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, F. h" q; T2 B: b1 b6 r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. _8 l* S8 g: h2 \; j- V. ] ~
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% h E S& l7 v/ \) H
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( B/ v# F T, r8 J. T; x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ C, T Y6 \9 M S: @
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
_" {* G6 X7 g# W│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) w* p7 ], ]( p+ y H' D. Q, @│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' w( X) Y; G' {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. R6 m* S6 C5 E. u# T│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& P% T2 i9 i; |) x! T6 Z
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 u$ N$ l% G2 p! q│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ j, W2 \1 Q& G3 x│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 f& r9 Q/ P0 R! Y( R* M│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- }3 x8 _4 Z: L
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ D1 ] X3 o; _7 t' `" l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; M3 v9 }* D4 r7 n1 e5 j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 R; n: m% H, \ f* ~+ o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, ^" f+ s+ v1 I1 f% o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 d% S& V/ o, j% K e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; x8 ?& |4 b3 Y& {$ S% e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( U1 | T* ?/ p) H, ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& t3 D4 k' v; e1 v) d) T- R
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! R- t. C9 Y+ O7 T2 M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 E) K3 R7 U& o- h" L4 ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
; s$ m- c; Z4 F$ i+ o8 o/ d# |│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) |9 ~! L/ j- z6 k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: ?/ [ _4 I! C" `4 k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, s2 V7 f8 a# D, {│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ E8 Z/ o6 _ G) w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ z( k' X3 E0 `5 z: R# J8 j└──┴────┴─┴──┴──┴───┴───────────────┘$ m9 b, d( P ^
5 z, g$ t$ J/ \
StdrdChip (Part 2); J! v3 j3 R; s7 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ p4 Q1 Z. x4 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
l/ X. W" y0 k* b% c8 s├──┼────┼─┼──┼──┼───┼───────────────┤
4 g. _' A' k( A1 h7 m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 W- @% J; z: s, k7 h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' T, \% F; c& p& L7 ^' m! Y+ l+ ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. U5 h; Z- {5 ]# t6 v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) @7 f j. f3 S. E8 U│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, \( O5 T3 t z& @1 |3 X( i! j- m j
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 i- A1 H( ` V/ A& Q" d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 f, W0 D$ m! I b│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 Z* } M$ x# B( C3 ]2 K' P( D│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ [2 C7 P2 F& d( q$ O& [ y6 p3 [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* J* ?5 n) T. U k6 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ ~% G8 r$ B& K* c! |8 L! k/ a5 c. T
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, \5 T6 Y# B& _/ i1 M! v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. [0 L( n/ L3 @/ g* @/ \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" f; q+ ~! [( w" F5 i7 W6 j3 b3 i7 V│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 M2 L* }. |, _' f/ U5 K" I│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ ?6 c; {6 k3 b( M# b2 s& a
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ V' M8 n- F/ b& Z5 D# n) ?/ A6 w
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, H: l% S. B" X9 o/ r
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) k) Y( H- u! _3 o│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 V1 _3 T& \& ]# j│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ ?* z4 \$ u5 }% |3 y5 O! r
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 P/ o, x* I& E9 W6 O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 B- P$ {& D: b) d3 S) ^ C
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 w/ l5 p" A- ?/ E& F ^+ L" D% P
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 n- t0 H( s' l2 B9 \& V' q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( e& H6 |3 J3 t. L$ ]* T│126 │Rook │30│ │ │*** │Protects you from attacks │0 D! @+ B0 n. Q# e9 Q5 q8 u" i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( U" N: `9 i2 o6 W4 i4 ~
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" x4 Q) Y' j2 W# g6 |
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! P1 e! m$ L ^. p│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ W' p4 B% o* V" t1 D5 p7 g│131 │Lance │46│130 │Wood│*** │Lances through back line │' ^- J; n) N( t& q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 ]' J `+ E7 F/ g6 e│133 │Guard │5 │ │ │* │Repels enemy's attack │/ Q' F* j; L; c6 f. U1 Z& i( o6 w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 E2 X9 h/ @- b7 E1 h7 W1 B│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# U. y: p9 R3 j/ S│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 m$ p* H3 u% l
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* R' n9 I6 I' F! V) n8 D; r7 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 ^, F9 D5 w% B/ Q7 c5 `, S( o3 s│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- P# s4 `0 O# ~ I1 U1 X, I" u│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 a7 X' U" T7 S. K) [
│141 │Prism │60│ │ │*** │Prism fires randomly │
7 t* A. D5 T. Q4 `- z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; F% Y0 c( ^" A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 u. q3 q! Z+ e j+ K) y( D" I│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ e2 R f% X h, _, t$ R; I0 k9 E* O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ p$ p" P. T* Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ h# N4 H# p9 l- l4 p│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 d7 ]) q1 f" _3 z8 r' V│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, F% K, F9 V: Q) F/ y3 I│149 │Recov50 │14│ │ │** │Recovers 50HP │8 w1 G1 L' H$ G3 |/ h* s- B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 g7 c! D, P6 @/ M│151 │Recov120│35│ │ │*** │Recovers 120HP │) [4 D& \1 ~ \4 V* B* a6 S1 v
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- _/ f8 X; o1 W: g7 `, u; o" O│153 │Recov200│65│ │ │**** │Recovers 200HP │
' P' ]% r4 o7 X, U" e│154 │Recov300│80│ │ │**** │Recovers 300HP │
) Q1 j' q2 H! S8 l$ I3 M- D6 K│155 │Repair │8 │ │ │* │Fix your area's panels │
: N; e$ ~: F) X+ F+ G│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 t8 q8 j ~( r- H
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* u L7 P8 X5 X: ^) F+ b" @│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) r! W- G* z2 T! u1 [│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* Q7 |' | r" @ _, l+ r% W/ `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 [" O W" o" y6 Z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# b S* e& L) ?' J0 ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 t& b- E4 W# ?0 Z+ }, i│163 │Invis │11│ │ │*** │Invisible for a while │
8 E! r1 R5 h Y' a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 o0 S- E; x$ N7 R1 X6 K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ |5 P! f9 u# W. C: o4 ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, H. o8 b. T- _" F
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% @: A O" `+ w, T9 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 @4 k3 \0 L e( a' `- P9 p0 Q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% E6 y h- O4 P- U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 W+ }& s0 C8 a' e4 e2 Z5 ~9 M% K) g
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 P# J, n0 P& r7 U. K│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, v6 O* |5 w* ~) I8 Y3 B│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 n9 I+ Q: u1 }* M2 r! I O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& t, ]% R8 i6 |3 X" r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 n6 L8 V+ X5 Q [3 I* U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& W2 ]9 }0 T: n% ]/ k- B: E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 g$ h u7 Q8 x8 s3 o: G
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 v+ F2 O o$ t7 N" r }+ v0 b$ ?, N│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 i% S- l" z' P% L4 _. n8 s( \: l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! u0 m# f! ]" H3 l: U0 _│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 A, y8 X- {& a% t- G1 Z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- j& a: Z% [, a│183 │Hole │55│ │ │**** │Open hole to dark world │7 L, m/ n1 J5 n8 E
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 L2 ~$ x; u4 q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; o- N/ e& f& p6 d1 T, |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! d2 E2 F: p) k, q! B1 B* W! g
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( [9 N; E' ]% \: ^) z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% z2 D; e3 k+ I+ Q9 A
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ ?8 W; \* G! T$ z- c0 O; D│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# A1 f% C% S2 g9 ~+ {3 c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ ~. O( W: k1 s1 ?# m5 g9 n: q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& `/ _- x" u3 ], a# M% K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, N4 z$ h7 f& q. o4 {* j# o! p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! ^, Z, V; M6 r. a! l1 K3 \) k/ f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ @1 X: l+ h" |& L. s" A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 O" l# H/ s( v# h5 n2 O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 A- b( n% B, ?. D$ r& c {2 W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 v4 Z G! B% L' E8 n! i│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
M. z2 \( y* K* W* D│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! J0 _, l5 a+ l* C& f; v
└──┴────┴─┴──┴──┴───┴───────────────┘
7 E2 D) O3 ?/ g: c- [6 Q _; G
' F; U6 Y- n5 u: ~# o6 i: l$ ]: o; s: @
Mega Chip
, @% r7 @- \5 ?( V! x┌──┬─────┬─┬──┬──┬───┬───────────────┐
% N6 x& @1 @! e! F% B│编号│名称 │MB│攻击│属性│稀有度│说明 │/ q0 _' N- R1 d& m) o+ \$ J
├──┼─────┼─┼──┼──┼───┼───────────────┤* z% c5 }, P- B8 \) [/ s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% H" s* S0 z2 T2 Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 Y: M5 }; F, O- J) v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( l6 s# g; ~0 U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 v: b' S) S, `4 ^
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 [5 q* {5 X/ m+ r( v. _ \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 e; I! Z3 a9 Q& Z/ s3 t" X! O. S7 R│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# q4 q( o- X: `9 H! V
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 d1 P* N* L2 x% n5 D0 z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: N3 i; @+ d" F' ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 o g, M/ q( \2 T9 F4 `# H E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 B3 b y! ]$ a) L! L i/ t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' x9 E* @* C. Q│13 │Guardian │82│ │ │***** │Statue punishes when hit │. d/ f- Z0 P# e" C# a, `
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ c, w) L2 P/ N. y$ g) S4 F$ X
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ O& L" S: s' { \4 ?& {+ f( q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% L% |6 H4 v% a3 N' r' }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 a9 s. j6 P8 }* Q; ~" [# G. K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: ?( W" A. D1 f H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& s$ j# q2 [8 y7 ?0 ?' R9 `│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 P' y6 E0 M8 s, w. `# a│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 Z6 f% w( \$ k( @# [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 j' ~7 Y$ D0 n0 d' I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 K( R" S' ^1 S$ s( I$ M# S│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 _7 u7 D: \, A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ M& M; O! I! q o* b6 x4 D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 n: }8 n! y* z; Z# [# g* Y1 ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ W" ]) ~$ {: \* c9 ?1 P│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 O/ U% r8 r- G; f. @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 q: W7 ^1 ]1 \* O3 \1 n│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ S) [" }8 h2 n1 Q) ]│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' a \& }0 u4 D, k, |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 O7 b2 h+ Z, Q# z/ c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 M7 l& A( @6 C
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% [% E$ l( g, k2 b: F) |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 P6 v' }( u7 G+ t0 @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; x- d5 `) D) `9 Z0 k: Z5 i2 d( s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: a6 F- o0 u: I& r) H5 f9 y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& [4 r/ M% W9 d1 _7 F1 h* p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 A# c; K8 V; b3 k2 o/ b
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 l* A* y! X$ t
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: M( M) B! C2 o
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 c+ i: y9 o6 ?( C, a; g& l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ F2 m$ e, U* t" f8 j1 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- s3 f. x$ a. }2 U, d0 J9 j* k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ \' y* o3 E' A% G* H0 t│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* N+ D- z" E! H" @5 Z0 T│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) {/ [1 M! j" \- J│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, C# T, u7 H4 g: N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 Z* U6 c/ N$ ]0 F
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 H O# N* r2 V1 k# ?5 K
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 t# h G* _ L1 d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! r" y& B/ ~" v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. _# X) Y) t( K/ L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 h$ y$ O# J- X3 `) f. v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, ]! m6 T# M4 Y# G" X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! d2 y& K" e- R* }6 H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │, c* v+ h/ n b6 k8 K7 C- U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 t7 |! S# c( k# @2 A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( ]( W$ ]+ \ K- d, t3 v+ K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 t- R: x6 G/ U- o; }│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& l# m0 Y3 ?, i7 x6 d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ T/ m P7 { u9 d/ }
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 h$ m5 ~) C5 u│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* l* s- \/ S6 C0 h│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# X( x8 M( R) \3 h5 _! Y" e│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ K. }6 J2 ~) b9 F. E1 a W) V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( ?. d. L( b% z+ r
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" T0 j9 \! n. x8 \' G$ P5 [+ V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. `0 C1 K/ P7 @) h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ o1 O t R r3 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 E* B. T( O) I: `$ h" w6 C; t- |
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& k9 U1 ]- f/ g% F* a8 r│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% J- S" u6 K$ w) S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# w( \ F9 y, }4 n
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: {1 ?+ c4 f9 Z4 q$ n9 S4 O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ m h7 e, m7 S" k1 H! ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 |6 w" O& P$ T2 A, T6 v" S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; ?- v0 p) v0 P- U8 V/ w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, n' E& Z9 r9 u1 \( P! W, K8 m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 \0 ?. p* A8 B. g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 F! `/ s! `( \+ |4 P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 \- V5 _; m- B, h X* P
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 i/ e9 d! Y& d! Z$ J: T# f│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 x2 e- e/ c& J9 H, N# c! x3 W│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; q- o6 W$ X+ O0 k7 i└──┴─────┴─┴──┴──┴───┴───────────────┘
7 |' M3 c5 o9 B. s7 G! S3 B8 ~/ H
4 f" }) s( ~% J% R: K& ^, C9 j
7 u1 p4 @& d$ VGigaChip (蓝版)
S- v) u9 o+ U2 x2 M% P1 `6 E┌──┬─────┬─┬──┬──┬───┬───────────────┐
[/ d/ y N$ P" D. p0 y│编号│名称 │MB│攻击│属性│稀有度│说明 │+ i" B9 k% _ U5 v* i! k$ z
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 l6 [$ ]: @1 v$ F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 O1 U2 ^! i7 Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# u2 i9 {, P* F; W0 h( w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 w' [5 h6 G4 w) ~% R3 i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, X% D$ {( o$ r/ `, x- n- t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. G! L+ {' ^+ r5 N$ t) B
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" u/ p+ H8 n4 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 F0 W; a3 U& v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. S/ b' S. p: V% @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( F4 i1 G( w+ n- y2 w% h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 H8 u$ D+ }: H7 O/ W2 s- p% H" X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 L: X5 w$ B# [9 [8 R% {: p6 L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 s' e2 X$ W T8 r5 ]; ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* r" u) S2 W% v
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" c6 g5 [4 B8 u0 c U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- D) t* Q! T2 l8 N# t% e) B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% B; R8 A6 [+ N8 u5 V
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 }* a) ^; d8 t/ O% ~7 m( N; o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 R" W7 [' r% I N) {9 M0 H9 p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ W$ @5 L7 G2 a) C) }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 ^# X% u0 {0 [0 r0 _# n+ x
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 l! V4 k" r' N9 ]8 f4 z3 [; Z* r- }
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 Q( {3 Q+ J; c┌──┬─────┬─┬──┬──┬───┬───────────────┐
( s6 c8 _ v' m% S2 G8 i│编号│名称 │MB│攻击│属性│稀有度│说明 │
: c4 U( O+ ?2 W5 j4 i: j8 c9 \├──┼─────┼─┼──┼──┼───┼───────────────┤1 q2 E& x; Z* |( p; ~- t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 R; f0 S$ C# o$ d' A& L3 \" T
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 M; x$ c d T$ C
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ L" ~1 Y, g# O1 G3 d/ \& ~
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, ]; m, `3 A2 A5 p1 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |