壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17199|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " d  s- P/ F' E( c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 H  j$ {( q7 f$ j1 r5 C" }4 L■● ■  NintendoWorld    站友xliz原创0 c+ j! Z2 |! X% A7 Z
■ ●■    http://www.NewWise.com 4 }& D3 ~( R( L" G1 W' a
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " R/ h2 r$ O6 }4 }$ i
( S* a) w& \4 d2 I
0 ]: E3 b1 a9 W  g" I. A
           洛克人 EXE 3 Blue 卡片组合
$ g: l  i0 {* s! Z; f0 N: _! y
: Z# w/ D; Y$ N, V1 |) H# P8 E' f" }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! @/ n8 q0 u* `7 Q大家要看日文版的P.A.或详细攻略,点击这里吧!

+ B! }, E5 o% k9 ]' U====================2 F; n$ X3 m8 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! V( m- X  r! w, G' j

5 u& P1 ^0 w: E! O, A以下内容格式如下:
" o! l8 N4 e6 V2 @3 {
, X1 j! W! q4 g, I4 h编号    名称. q; p* I$ H; _0 J: {! K# O
说明# ]; t: S" ~- M0 T" ~' ?6 J
组合方法, m3 W3 K$ m, ~9 M) o4 K
---------------------------------* W& r  ?9 e, Y
01    Z-Connon 1' L7 V  Q: @- C# }6 c
Unlimited Cannon for 5 sec9 O3 U0 d8 G2 t( L
Cannon A+B+C. O* u$ z: R4 @% p4 N, ]; n$ U
Cannon B+C+D
$ A' r. e" u4 N( r$ PCannon C+D+E
: B  |6 t1 n* g% s
8 k( e0 z9 K3 m02    Z-Connon 2
+ d9 `: M+ d% u9 A" OUnlimited HiCannon for 5 sec4 |3 D% m3 z# o# N/ J0 S+ p
HiCannon H+I+J. c+ r! `8 p! b+ \' ~
HiCannon I+J+K
: |5 I; v! d8 `7 t  \8 |HiCannon J+K+L0 C1 U" O: {! P/ o) W
. H9 ]5 G3 _; F4 r; q
03    Z-Connon 3
; Z+ H- d; [% u2 ]2 ]6 \Unlimited MegaCannon for 5 sec
, y) A  N9 w- Y# x, k% h  @M-Cannon O+P+Q' K$ H: E+ T/ x& q5 W; h, A
M-Cannon P+Q+R) S' ^) h% Y" l8 z* |5 B2 K* L1 {
M-Cannon Q+R+S
2 G1 j4 {7 ~9 @; l. o$ i
7 l2 M5 K  h6 M* O& @5 i04    Z-Punch
- T# ^  k) M0 Q0 i. w# Z  [' mUnlimited GutPunch for 5 sec. a* o. z9 S5 X
GutPunch B+C+D) \6 C( {$ |$ V
GutPunch C+D+E
" {9 E. B  a( d5 Y7 d$ ?GutPunch D+E+F! M5 Z) D$ F: O8 P7 m
4 }2 S: U) M6 R, X, N/ K
05    Z-Strght
+ p2 X9 D6 ~2 F) z* MUnlimited GutStrgt for 5 sec
3 z6 Z% @9 k+ yGutStrgt O+P+Q
: C# F8 a- L$ ~, P# ^6 sGutStrgt P+Q+R
! D* I+ ~- S' @2 Z+ _GutStrgt Q+R+S
- s  [! a, _3 `( C( K; N( n! a4 o  J7 ~# b; x2 K
06    Z-Impact$ b0 g; z& b) o5 E% k) L
Unlimited GutImpct for 5 sec
/ Z& T% t5 P4 A8 x9 AGutImpact G+H+I
& s5 j  R$ Z# W0 IGutImpact H+I+J
0 q2 t5 B7 I! C+ |1 s1 q; ]% sGutImpact J+K+L6 h: x/ K( ~( S

  J2 q0 r$ G% g% r* ]07    Z-Varibl
, z8 R. x, k+ \& m, TUnlimited VarSword for 5 sec4 o7 P, N7 ^0 `4 _+ @3 X
VarSwrd B+C+D% }6 y" B+ p$ u3 P6 O+ h( Y
VarSwrd C+D+E+ X/ `. G* |6 [4 {7 R
VarSwrd D+E+F
9 |6 ]; }+ t! c! y5 g
& {0 J1 r6 V3 W# |& g, K; F08    Z-Yoyo 15 D1 x3 b; n0 k5 O: K; n6 Z
Unlimited Yo-Yo for 5 sec) g+ p3 w4 n& {1 K1 h
Yo-Yo1 C+D+E8 O3 P4 o6 q3 t' C* ]
Yo-Yo1 D+E+F
4 S4 s4 J" M) X8 g$ {Yo-Yo1 E+F+G- Z) u2 b% H7 d0 w( O; K

" C) P# G( s7 t09    Z-Yoyo 2
7 b5 A" Q! q& R7 KUnlimited Yo-Yo2 for 5 sec
4 W: c; [( f% g4 ~1 }Yo-Yo2 H+I+J9 Y) e3 b/ v5 n4 Z# n, ]+ {1 @
Yo-Yo2 I+J+K" J) r  V: p+ S1 {1 g" Q
Yo-Yo2 J+K+L
% A* O. [% g$ e7 d
! L; ^2 \& o3 K) v' L7 r10    Z-Yoyo 3
3 r. V# A( J8 M$ ZUnlimited Yo-Yo3 for 5 sec
1 `$ K( t" c+ U! f1 Z8 `Yo-Yo3 M+N+O% Z/ |2 u' d) R' v
Yo-Yo3 N+O+P# b" b. o0 _% [8 c
Yo-Yo3 O+P+Q
! \& j" \; Z$ L4 N3 j. x! y! M2 s  H8 V; I0 d1 T
11    Z-Step 12 P2 [( H" }" b! n4 U2 A5 f3 W* ^9 Q
Unlimited StepSwrd for 5 sec  b7 z9 l2 b( z' H7 Z) \
StepSwrd L+M+N4 ^: S+ Z; r: ?, B. P0 F7 U3 M
StepSwrd M+N+O3 I/ L! z9 w' g( N+ J! `
StepSwrd N+O+P7 M4 w4 G; f: Q9 b
! l- I# l# R' J5 ^6 R
12    Z-Step 28 G, i  ], z; I  c* x, A" s5 T
Unlimited StepCros for 5 sec/ ]8 n1 U; I) m/ |* j; U' e! E
StepCros P+Q+R% b, u/ L: f8 m. Y& {  B9 ^$ r
StepCros Q+R+S5 m5 j8 }/ Z" o" M- L1 U, |
StepCros R+S+T
0 K) N1 ?+ r. g& t+ `% |8 E6 I) [: _7 c0 l* q4 o
13    BubSprd
$ z% p0 E! R. LAttks w/ spreading bubbles!
1 k5 W8 M" |" h0 U9 b* {) eBubbler  C+D+E
9 Z3 H" k( f! t& I4 v. wBub-V    D+E+F
0 w  T$ d) g( @- E+ IBublSide E+F+G1 F* ~3 h9 H; ~9 k' s- H
Bubbler E + Bub-V E + BublSide E  b9 E: E, R" h3 I0 p* N

$ x! c  _! `' G: a, B# l5 H14    HeatSprd/ d  H1 w+ g+ Z1 g$ E; f# J
Attks w/ spreading fireball!; x( i2 ]$ G5 n2 M( b
HeatShot H+I+J% _; `1 G2 ~9 {& U4 \
Heat-V   I+J+K% X( M$ K2 d" y9 B2 l
HeatSide J+K+L
- O. a, Z9 _8 v* ]3 |5 o: O5 U  T$ oHeatShot J + Heat-V J + HeatSide J
, W' H. b' J% S3 c  e8 y5 v! [5 |7 k6 j! I! h# d% f1 S
15    H-Burst
; N: }, g$ \( Y$ _Creates a giant explosion0 v' F+ R1 }' [, s9 [) O' E/ o
Spreader M+N+O
3 H3 L) Z! p, @! W) f  h2 WSpreader N+O+P  g1 s0 M) H& s; `9 n% q8 V
Spreader O+P+Q
# w- D$ h# k+ L
5 Z- I% [1 s' |# K1 K* H16    LifeSwrd
# M5 r0 m6 S8 e5 N5 RSwings a huge 2×3 sword!/ t+ X5 |2 F% Z- J. H) c0 I7 Z5 ]
Sword E + WideSwrd E + LongSwrd E
3 a4 V( B7 H, {& a  PSword L + WideSwrd L + LongSwrd L9 L' |/ Z4 [/ k% {9 Z
Sword Y + WideSwrd Y + LongSwrd Y
% W$ u+ a+ C5 ~' @, {, E! l
) k1 l' T: T. W& P0 p3 Y5 }. z17    ElemSwrd% ~1 L% h: D3 H  ?$ ?& G- F0 S$ d
Wide swrd contains 4 elemnts
& G! Z4 K3 d- X2 cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 ?) |3 W) B; P8 b. S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 b# C$ u' ?0 s3 A

1 t% E: `% w- d18    EvilCut
( u; P  ?; ^4 O. c- CStep up 2 & make 4 atacks" l" z5 x2 A2 n" y( i. t
StepSwrd P + HeroSwrd P + StepCros P1 {% C3 v9 J& B" U4 f* S
) F0 D4 [, X3 K: l
19    HyperRat
( [# Q1 K3 l! x+ A8 z5 YA giant Ratton charges!
- x) w4 J" |8 p- C0 yRatton1 A + Ratton2 A + Ratton3 A  K+ V5 D2 G# s% g" k9 s4 i
Ratton1 C + Ratton2 C + Ratton3 C8 }" m' i: {+ K$ _2 _
Ratton1 F + Ratton2 F + Ratton3 F( }" b& |6 f; A: [% O2 s
  O- i+ A& M' Q# j# L
20    TimeBom +4 w3 r2 L! T% g/ {: v5 E
Sets Time Bomb in enmy area
( a5 Z3 |% [0 A1 q1 z9 L4 ~2 @TimeBomb J+K+L; i6 E* U/ ^% o5 D2 _  z- M  f$ X+ }
TimeBomb K+L+M3 f% v: D4 ^' {
TimeBomb L+M+N
2 x& L, ~/ r% e. K/ s+ k+ D# C. i5 P7 Q" m+ m
21    GelRain
2 F. U4 [( Q4 Q4 b3 l) [3 G7 vGel steals squares
& w$ g$ p% A9 K4 C! {8 U, V8 U2 Y  IMetaGel1 B+C+D
# q9 o; y3 q* U0 y% k+ i) }+ R+ hMetaGel2 E+F+G, O$ x: e2 i% E! P/ J1 d
MetaGel3 S+T+U
; e, s2 `. g2 V/ \7 U1 Q/ I* l9 ]# V8 Q: Y* L% ]* Z2 U: L( U' {
22    EverCrse% T% [# Z5 f( [4 {! C) c+ ?3 X
Shield chases enemies
) c1 ~) y, u; k9 D5 k1 j' y; A# _) @CrsShld1 C + CrsShld2 C + CrsShld3 C
# N- V9 Z1 o0 m2 T6 Z3 A4 tCrsShld1 L + CrsShld2 L + CrsShld3 L
3 z2 Q9 x0 s/ |) g) G
% i! G! D4 \. l) Y  j1 k/ B9 u3 V1 p23    MomQuake
; f3 n$ e; W( ~, L1 u# [, _Awakens Mother Earth!4 ?; R' V; D: c: M% w5 ]
RockCube * + RockCube * + GodStone S' c1 y9 _& F0 @/ [/ ]: t& F3 \

4 c! L: n5 Z6 D$ O2 J5 A  V24    PoisPhar; H, e# u% z" Y
Pharaoh generates poison
1 O& i& N: O; @0 k3 kPoisMask A + PoisFace A + Anubis A
, t2 }& Y& J2 l2 m: z- H. s" q$ n& J, c1 I
25    BodyGrd
; K% e3 ~7 J- j+ z9 j, ~Bodyguard takes out enemies
5 f, ?& {+ P, {9 l) m9 S8 }AntiDmg M + AntiNavi M + Muramasa M
; B9 M, t+ x- t; C6 u- B$ r  L7 V6 `+ \- C! D
26    500Barr6 N" z- d* u. k* A$ v
Barrier absorbs 500HP dmg8 P$ V! y- o( l' i# `
Barrier E + Barr100 E + Barr200 E' J5 i6 U  z' ?5 v+ e# A' ~
Barrier R + Barr100 R + Barr200 R
" q4 f; j1 g4 V& I6 v* z5 _
. t6 Y) H& e1 i6 E0 P9 G) H27    BigHeart
3 L& v- \0 M9 T% w/ }% L6 W" }( l" ~Attacks, then heals HP!) v0 w4 K  ^2 v0 `
HolyPanl R + Recov300 R + Roll R/ R, p- `) v% n: k* `
HolyPanl R + Recov300 R + RollV2 R
8 j; n0 D+ P3 X; v( u9 J$ XHolyPanl R + Recov300 R + RollV3 R. ?, Z$ x$ P0 I9 ^! ]
2 D$ ^9 k' Y0 l8 C9 W  `
28    GtsShoot; l# A3 A+ ^0 r) S1 e
GutsMan throws MegaMan!
! L- Q& }4 h; d/ @Guard * + DashAtk G + GutsMan G' I% F' }- a- l$ Y& |
Guard * + DashAtk G + GutsMan2 G+ f5 V5 F* B- X) m" L5 o) s% ]
Guard * + DashAtk G + GutsMan3 G
0 C- u% ?" s8 H. e% x: J8 NGuard * + DashAtk G + GutsMan4 G, ?0 Y- x+ `# R4 ]( V: ]$ m
+ Y6 m  p6 T: Z# M
29    DeuxHero
' s( Z; k4 O$ i0 @/ gMegaMan & ProtoMan team up!
* h, N2 o! m) N3 i, OCustSwrd B + VarSwrd B + ProtoMan B
$ z" M4 O4 z% E: i+ vCustSwrd B + VarSwrd B + ProtoMn2 B
! Y3 s( z& E# w0 MCustSwrd B + VarSwrd B + ProtoMn3 B
2 _/ ]2 n% e* q, |# U& x0 t4 [# sCustSwrd B + VarSwrd B + ProtoMn4 B
/ {3 k+ a3 q9 N. v
) M) B1 b$ i5 N30    2xHero1 j1 Y7 \1 J% [* z& D
MegaMan & ProtoMan Dual atk' o4 i" A7 J& P6 D( v3 b* ]4 }& H  T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, G2 @& G2 [+ U2 n5 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ `& B9 T* z# G* D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% `+ d, s6 {7 v  `* q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( m  a) x% L+ R) i' i! x
1 C5 m, F- {4 }' t9 d
31    PrixPowr
9 i$ y8 I: F7 L- G$ @/ G, f& @3 Navis attack at once!( {5 a. ^" k& d$ h# J
Team1 * + Team2 * + KingMan5 K
( E" l& B: I& a1 ]$ |Team1 * + Team2 * + MistMan5 M
* C1 B' G- h; H! WTeam1 * + Team2 * + BowlMan5 B+ F; ?- U7 D; a' N* v- _

& h! k& g' [( \32    MstrStyl
) p7 C& I: ]( S( Z# c; CMegaMan unleashes his power4 g4 T0 X: i. D3 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 W0 k* ]. g+ e$ [! C

8 C  G5 z+ c3 g8 J7 p7 EStdrdChip (Part 1)
' N* m: |* N. F( F/ k+ A" P! s┌──┬────┬─┬──┬──┬───┬───────────────┐. G' E  F1 F$ k3 e
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ N' f, J/ q! G1 h2 W
├──┼────┼─┼──┼──┼───┼───────────────┤
/ C  v7 Y2 s4 S- |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# W, r( u+ X# F- Y9 E2 P│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 C. R! C0 {- _│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: W: B7 N9 t. {/ C, x│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! }9 W, i0 Z  q, F2 }! G│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  r1 R5 e' u% t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
. U& C: N& ~  n9 [- U, t1 l$ U│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 |, T  p! [  S/ |/ j
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 L  U: i$ r4 |* k4 x6 T  c
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! ^( L( Z& B6 S4 i. Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) e: X& d+ p& X! B9 k# Z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 B, k/ q7 Z3 t│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
* a( N' I1 K& B, ~- W* a. j; R│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; r6 l7 F1 K: N0 a) ~
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 u6 \! h" E9 P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 z# X2 P. W0 C* m% Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; l  V5 a* E' L% M- f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; p" I" J$ E7 d1 b
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
# E5 G+ l( p4 |* o( d│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) {+ s3 C! g) i& W  E0 m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) J3 Q4 v$ G2 k- @* ~9 n" Q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* s9 _2 r* }5 R% B! n" `/ \│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 [7 O9 B1 r% g; C5 Z/ [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( r6 `. }, x! q& _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 m! U  K7 w% y3 ^. {  w3 R. M│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' l: |  B' s! e
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 `6 _0 X9 c8 U  ~! S' i& M│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% [3 }2 @. p) S; w0 G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: p' w" x6 r+ f; E1 L/ p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( `$ O' O9 `' J8 r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 l; t) n+ m1 ^) ^/ a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │0 j# e7 W, a5 A0 \+ U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  F6 R4 R# U4 d) ?- @/ T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: w( Q8 [+ Y" d/ S1 ~  V6 ~# _
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ h  z  _. s! I9 k% [. o6 C- l│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. v) R  y7 l5 \  E3 Z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) L( h9 T2 Y. v1 \: J1 j│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, @0 \4 g6 B4 _0 F, L- }│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 S9 ]1 f+ y/ b7 N+ @6 J7 N% A
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. g4 i4 D, B4 I- V; `, J
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: @0 b# y$ P( @4 o  j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 B6 U1 ^# U, O0 p/ Z' S8 l+ M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 W& I% m" a  H" o' g5 x8 W7 v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& j+ W7 p8 N$ Y) y; x. y# B* C│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. I+ r# a, y/ O: L3 `) {5 o│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: T0 I9 y* B8 {. b' S" u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 a$ G5 H+ Z2 J) Y  \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 r9 ^7 N3 ~4 W  ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% h4 h2 p, k0 {4 F4 j% |
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, E9 K( C0 ]# r- ~9 C$ e) ^4 m8 y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ X7 X7 M  [0 [+ a* {7 H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- n8 a( \! a$ m7 l( M7 A9 H: c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! y# r% j) @  {( y  I* q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- f9 x) |. E, w# v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 g% a0 ^0 Q4 D# A* `& _6 W1 L
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( k/ H( T: f  h8 x% q- p) N9 i2 @
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 {$ B( s0 Z9 b9 R. r
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ R( j; j/ b( n/ `6 b  ^0 S
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* R' k4 o4 h* F- W: |│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- T; X3 W" I# u' C4 G) }% p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' u3 X2 o+ y; T│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 C( ^% ^5 M) O# `6 Z2 I2 n│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ p9 O, S" w8 M& j! z: C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 T; }4 P. ~7 g2 S+ Y  ^1 \* k│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │4 p3 ?4 ^3 _. A% V, n5 x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' d# @* i$ u; P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 E( B3 }2 S" B9 ]
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 M8 L0 w5 @  s8 K2 f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* }/ Z  S4 ^4 X+ y  l
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* D; B0 w! w) u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 h3 u- S: S4 r│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: q1 G0 R: @8 j│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* }4 s4 ]# l8 d. d6 h, K% e& J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 q+ ~/ Y1 k7 L- w│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; Y+ e2 @) X, G6 @# Q- R
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; }# \. n5 i  B2 L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* T9 g. O! P+ p% p. x9 ~
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │8 B; [2 J9 h- @3 q( M$ ?" V
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, a5 d1 @7 \/ y$ @" \4 l1 i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# ]+ B# Z+ n* Y│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) n9 [: y+ c; k4 @5 K' e5 k│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  U2 @& b$ q) Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) _- n/ @5 J9 |* _  u. c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 g, R9 {" Y- @  [' P8 \/ _4 T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* U/ ^" H7 ?+ {4 p) C; u" t│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ m6 b  r3 {& p2 `6 Z# }│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, ^1 K) u: u$ T! q1 N6 v: f( E│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, a0 W" H* Y) [& v7 h9 `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, w, V) g8 L1 b- I" R5 |
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 f3 b* [- i3 q7 v│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 x: x: [/ n2 T& u6 Z/ c& T) I! c4 G( v│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" _, w& L, A6 C: \5 o+ E7 q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) k. l) s3 p" `│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 Z, j: a; c' I
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% N% g1 g  A8 l- s& `0 d) v! @│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) c, G9 L* C) O' D  K7 m4 R: C0 X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% s. H! g; c# z# W" J5 U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- _8 B# {5 ?7 Y, H
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ L& H7 k9 W8 _# n0 X! w2 H! U6 L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" g$ Z; j9 I" u5 X! R% S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ A# |7 B5 A6 D- h7 a└──┴────┴─┴──┴──┴───┴───────────────┘
$ u5 U& b' A, U) }
3 h6 S( p+ f) UStdrdChip (Part 2)
4 j2 R6 f0 x, ^. g5 k" \┌──┬────┬─┬──┬──┬───┬───────────────┐
/ [+ H2 r( w0 w│编号│名称  │MB│攻击│属性│稀有度│说明             │2 A0 F, F8 O, O6 Q* }
├──┼────┼─┼──┼──┼───┼───────────────┤: @; Y: J1 m& n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 R% z4 a9 z' O7 d% l  Y5 x+ x$ y! a' Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) }6 Z; e* u7 V8 o0 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│# H3 J5 x) t) m: S2 G, T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. v) s8 ?" _) M$ Z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& ]% u' N. L2 X: W
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) ?. t6 F6 B1 f( K4 g" [2 g' L│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ c' A& E! O2 N
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 t% I0 y1 \5 n7 X( e2 [; B' ^+ _
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, T" F* B0 g7 z: T0 m5 G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 Z( P+ b# U1 y5 `; G3 h$ R: g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' @3 I, U0 n% a4 u, n/ A& N0 y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 o9 D% D6 P6 V
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) o) n- D& ]3 O; `, i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ g, R1 n1 W) }
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& `, V, u/ A* ~' r7 Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 l( S' j  N, \, U# k& n1 k+ V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 o3 l0 _0 D/ }. ~1 y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 }# ]( f- P" C/ M│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 Y+ B4 Q9 k, e& U: z6 ^/ c
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. `; m. Z5 C) s7 ]' Q. l# `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 m7 i, \9 X, t8 ]' p8 ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. c* }3 I- I) z  V0 ]- \. m
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# Y8 e+ s) b5 t* |2 G) _0 H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* ~4 Q5 Z: t( {. S5 W1 Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# e& E& F. l* M: ?$ o, Q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 Z9 k( q, d/ D: ~4 q" j8 w
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% J  Q! O. N. |$ e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' C1 x2 H4 l. j& \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 ?& h, u) H, l2 c8 h2 M│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- f, x/ e7 D) Y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ n0 Z: F2 H- A0 L5 U0 K│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; z, Q/ K- d& x% N& v4 g. Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% {" z8 E7 @0 ?8 q2 |& Q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# {4 `6 P' ~' U: I6 ]2 m│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: ^7 g, w; q* r; u) w5 G
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 b4 [5 `$ z$ A' M; y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) T8 w, s% N1 [* h9 a( |' b& \: L& M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 l0 j  I5 X% u; ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 B8 q' \9 U/ h) J: v- S│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 l; D4 u- ^3 [! E2 k1 K' l5 n
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( I! ^% @( {$ c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; U, d/ V" O/ R) f0 s
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ M: l' I: y# v0 X) C/ A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% g* `7 V* ^4 \% Z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │8 r) ]# r9 c9 c% t3 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- e' {; l: g. Z2 S
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 U. Y0 O/ o! y0 V, J$ b, y2 f" X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ H* I+ ^0 Q. F9 [/ U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 U, @/ o1 z" k8 t│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! b+ w, f8 b8 K1 \; \3 g: s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) E1 N$ \; h+ r! ^& T/ Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │. \5 l8 ?' i) H. \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& I0 `9 |& L6 M1 R4 b( A│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, F; I0 ?6 @  H6 t' h│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ q0 i3 w* n  ]% u! Z% Z3 D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 j' Q" q* d. v7 G│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: b# j$ n2 j$ b( ?2 O- O/ J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 ^/ L. x! J2 q) `3 q5 C5 v7 m# I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' |4 ?2 ]/ n6 ]- z0 R" q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( U- e, N; x8 c- v9 y% e( s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, i& v+ Q4 k- j) l& X+ C│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% \. u9 K5 Y' e; |9 n8 o  B│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: x7 V3 h# i, q( y% a  P│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 t# X4 }" f9 T. M/ J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 b: P* w3 q" I* C3 f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 M9 ^$ ?& }" }1 J4 L. A3 t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 {9 {. e/ Y' K7 j$ @! e# S
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: z0 k% r, \! }0 _/ ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) @" b% r6 E, N) P6 B1 [; Q/ Q: Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. N' N1 F2 U- j) P* U7 w. }, X│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; [* g# @, D- {: c1 g2 {
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; v9 P7 p$ N+ F7 ]% k) C│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 |( Y) I6 m) D' H
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: }+ F% w- a6 @" Y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 \, ^1 p( i1 D; B) h. i& e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 K# D5 P/ a8 q+ X- @3 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 K2 R$ ?( a( z& k) u3 X4 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 Q7 S3 W4 d6 _# k- ]3 ^│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ I) W5 A0 A7 R( p5 C7 N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" f- X: m+ V! X4 v( h" O
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! I+ }9 X: |" j  o  H  B) N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ?% M8 J" R9 a3 ?0 F│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! @) k9 x1 V5 b7 F0 D# O; ^  x5 Q│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" \* d% T; e2 M5 R  e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 ^' [/ I8 w$ y) B  V4 s; D* D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 _( x4 X- H/ f* n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' K+ d  c/ N% \" t/ _# n5 z! s
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- {' S  R4 ]3 V! T│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
# S$ m6 \+ d; i  k" J& Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 ]& l' \" u, W6 B│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. m- ^& |) V. C- V1 s" p│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 z( L1 R+ M9 S. |: a
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 l: N8 }* e, E4 }, {, E( e+ n
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ ~& `# x: s. K9 c/ \+ z* P+ N
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ q# _" j8 a4 t! Q' e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 r; u% S  n" R6 ^9 q" b& r5 V5 A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" b0 c; a0 W( Q9 b1 e5 |) `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 M) ], o3 g: S4 J* T3 f! ^/ |│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 N6 Z6 i% {$ Q* P. q; j; h9 g8 ]; I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' _. \; r2 l. m/ `! R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) P9 m: V" b/ B6 X/ s8 _└──┴────┴─┴──┴──┴───┴───────────────┘
: Y) F" j- ~# ?1 N! B0 k; z! B8 n1 z8 ~8 b
+ @( s+ F* e9 J3 S/ v/ f6 T
Mega Chip
& B0 ~" I: M5 H, P9 q# I4 |1 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ [2 j9 X* l3 P5 K( ]5 d│编号│名称   │MB│攻击│属性│稀有度│说明             │
( ~$ C2 o; b! z# @* v' B: m├──┼─────┼─┼──┼──┼───┼───────────────┤
& M5 c( a' V$ H. m7 W# u% _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 w  o  f! b& P8 b  `" x: x$ d. C1 ^- L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: d; I# I7 G) B& |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 b, \5 N: v0 C5 x! Q7 J- i$ Q/ q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 ~) ^/ |& @9 g# P│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) T& ~- g1 t2 |" ?4 Y& z, b. K
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ Z8 x( E6 i" X$ i│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ y/ j& M9 v, c7 s/ A: o8 ~│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, V5 J% n' v" ^* r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 A) _. ?6 K  d# k- f" l2 L6 V
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* ?* A4 b* U2 E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 F  H: @, C/ T8 Q6 a$ r│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 b3 g0 L2 e5 z/ d5 f" ]7 L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! o5 w( o0 E9 l, y8 \. a" j# G│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 z9 Z( z; b/ T" y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* p$ N* H( z$ z# }5 V5 U1 {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' e' d5 h) ~; D( B
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% Q' ?" S, g( m& v: F# |, ~$ a6 C. Z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) C; F1 T9 b& z9 z" A5 T+ J
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; x& `2 D8 o! h9 K. ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ c+ Z% c' H$ g% Z7 X* q6 r( R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 \# B4 M2 Z3 s4 d# t
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
4 N2 g' {- D9 n. O. e8 ^/ f2 ]3 s│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( j2 ^8 N1 |4 Z; Z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% ?+ H/ _; r$ h0 f* c! [  f│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' r% v& c8 M% E3 s8 O│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. @$ ~" A$ \. m- x4 c* O7 u
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- |7 w7 q3 s3 P, J) y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' ^( D/ h6 R% j; w0 q# F2 `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( Q4 A. |" w$ n│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 y7 Y8 j! ~" d0 m6 o│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 J' N/ \7 S, y( H6 S3 ~│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 e: p4 M6 T, @. C7 z- y, p
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  e9 h8 b1 x. m& o: X1 K: f- ~│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  ?: ^7 j/ p0 I8 B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 h$ K' s7 M) i* _* g7 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ |- s# m8 ^) U) d( ]. y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ i) W$ q5 }& C) ~│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ g/ s% @5 t! z% t
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# D( ?- f$ Y8 I│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 |; K8 z9 N6 Q8 g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( Q, ^- I+ `4 k│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; T9 p% Z- h* G$ t7 `7 d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 K  H# O! p  r+ f$ Q( u8 g: _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" T- R3 m) E2 p  W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 {7 f8 i4 P9 _- s4 c' s  L│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, O  U8 e; m' i7 c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! M9 }4 l& G, Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 I1 g* `8 x' w9 w2 h9 F
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ z# n: m3 ^5 c0 U1 Z% o  V│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% K4 }% f* h! S( y4 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 q: E7 h) D- q5 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 y* a; G5 N) U2 |4 B% }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ J  f# C8 h" D# ?$ {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 E/ k; V8 s' e; _+ k% O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% V0 p4 d2 |7 S' h  X7 m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 @! @9 E: T2 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 o" j! v1 y/ W% c7 r; D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! X+ C: T4 v' `
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% V5 f7 d0 M  m: c  Q& \3 ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: Y! w5 j; u0 c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 c: t* z; v- ?* y* c│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. W2 c/ a, Z: q" f( ~: {
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( \2 R) y8 P3 y; {8 t6 [9 H0 ~. a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( O2 s6 S5 b. |8 d. d0 j8 v7 ?5 X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 g8 m! R; z+ |! v7 ~; ?7 d│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 [1 m3 y" _+ ^* V! k& C│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 J8 z0 s+ z; a3 I│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( A! G1 h- ~' Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, A/ s% C! d% \3 H3 H. x│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; x) G+ f% |; }4 Z' B
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( T# A4 S2 ~3 F1 E
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 ]8 x' q  F* O* Z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 |2 }! E2 a0 B* y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# I+ \" }9 B, i4 K. e' k3 T│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  k& d# S- d- R6 d5 X9 f$ E│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( p# ?% x. T4 d+ Z9 l3 T% Q& g: n
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! I5 l! v1 D' s# V│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) P* j) D% G9 ^: V: `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* s6 w: K& W9 ?* A! l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 L/ _  C5 W) R
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# G8 p1 `# K4 t│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& g+ i5 l+ v' l) Y0 z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 V  J0 ?/ l$ u0 |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* a) k4 V* U/ p" ^& N, Y4 l* T
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. j1 m: s. h1 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
& o5 Z8 y- Q) H+ ]7 a- w4 X# X
+ g  f0 M& g3 Z! T' M; [8 h1 s  h
9 [6 U# Y. w. v- `GigaChip (蓝版)  ^  V0 F0 m" {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, z* c* m' W% O4 r│编号│名称   │MB│攻击│属性│稀有度│说明             │
: R4 U/ a9 y9 c( p( B; Z├──┼─────┼─┼──┼──┼───┼───────────────┤
- w; _) V0 S! d4 h) D9 H4 l│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' k# @6 D( v: G6 p4 a9 Z; R
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 i7 T. ^& @0 i) {  D% b1 [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: `' J* C, B  Y7 k: z! ?
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& m3 M; q6 `: e# n0 k- K. _
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 S! M/ Y+ q3 I% }│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* |/ |1 S7 Y( r8 k5 }/ i│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 h7 f9 q+ V3 a' G4 ?: {/ e6 R6 o│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  i' G  q* B. h, z1 n4 H│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 O, T. M" C* o& q( w4 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, N, K$ M2 ^% y3 o0 x( f( A
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 y9 {7 l2 @8 P6 B3 O1 L! q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 C( e4 u4 p3 t- D6 L" M$ w) `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- D, D1 J# h2 o' w1 V5 R+ d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  V2 O; _5 o9 y$ Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 l) h1 l* L& [$ q& B7 S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 ~$ T1 z* K( L+ p* y9 R% s6 A│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ o' U7 `; Y$ P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, F/ X. R  I5 A! s2 q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  c) t8 j) ]; L2 `( V7 j$ G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& @6 J; M5 ?( Z7 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
- N. C* \6 [8 s
, ?/ E1 U" u: F( W3 ^& |GigaChip (白版)(只列出与蓝版不一样的Chips)
( n" D1 m2 d7 L4 a4 M┌──┬─────┬─┬──┬──┬───┬───────────────┐4 f3 k. O. o: S8 r: b: H$ o# A$ T
│编号│名称   │MB│攻击│属性│稀有度│说明             │- z* r0 e& j# i3 {* E8 A3 W# Y
├──┼─────┼─┼──┼──┼───┼───────────────┤+ x4 ^" Q0 L2 I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ g% ?4 h& ?) b; n4 l# ], ?9 W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% G  p  Y+ W+ n% ^5 q7 o# @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* c( r. Y- D0 x% W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* G: y7 d/ u  T4 g└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. }& W$ S% h6 X2 X. JMegaman EXE 3 蓝+白 Standard 级别的 Chips:
  |7 b9 E- L& J" C* y/ v" z- o0 q; t" j6 E8 t5 h4 N$ k) c
0010020030040050062 W* c, r' d. N' w$ |2 u/ G# X( R& d
007008009010011012
; q+ ~  `' _; t) \6 _; Q% }, Z5 P( m013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 F: i% C) f9 K6 j) I' R2 ~/ R4 q& n, p# _& P% Q* Z- k" {
019020021022023024
/ \* y5 p2 e, f2 ~& R, {2 T0 m025026027028029030
' f; i- k: }: z3 n# T& M6 ?5 i( w) g0310320330340350361 [5 ~' z5 f# X" f7 h  C9 m1 l

2 k$ V) p: I. V# E9 A; Z9 u[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% I" E# W5 ~* K7 j. f& ?

. n7 ?4 R: g! @037038039040041042& A& |. `8 O# b0 E7 H- C
043044045046047048) A2 u! V* a- b; U
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! j4 w7 L. p/ Z  J1 u, P1 h8 ~7 u

9 M# z# p) ]5 @$ B" T- a055056057058059060
* _) g5 s; t; b1 e/ R3 r. m061062063064065066& {6 J6 h) X4 Z. q! u+ n
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 r9 F* ?3 r# Y/ Z- c
0 q4 }( P7 w6 _9 ]073074075076077078  P+ ]4 @$ `( G$ t& ]
079080081082083084
& Y# Y9 _( z% y1 `& `085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) `: G* w9 W- x
, t/ |# ^- o5 ~1 U+ Z4 M2 ?0910920930940950967 d$ d8 a3 w% j3 T! s8 O/ H
097098099100101102, \. Z' l) W' }& c; K1 s
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 h( w* U" Q  O: V( w/ W+ {' V& j1 f3 c1 K' o9 L9 h
109110111112113114
' l. a3 n! G1 R: I115116117118119120
! \  A5 s2 i5 o% Y5 t121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 u' Q2 |# a) {; j4 N% \2 o$ Z
- y' @8 x7 a2 M9 t127128129130131132. t5 @3 r* t; m8 M9 L
133134135136137138
# L, ]% V. I# O! [  G7 P2 ~* b3 S8 H139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ _+ g: V/ G% r) P! C) ^
/ T4 c0 K2 I# o& O* A( [7 T7 Z2 @' W
145146147148149150
5 j% w; i9 U( k7 }% x& ]( ?151152153154155156) U( j# e* b! k* X' Z3 }
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( \5 y- u7 z5 S) S( N* B6 h" d# R5 @: I5 G
163164165166167168
9 S) m! P* `: B; y! A7 M1691701711721731746 k) j# U$ p$ e
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 L- s# k) M5 b
1 |5 S. z& U# o: J( K181182183184185186" H8 _0 ], `5 m+ e# P
187188189190191192, S8 |4 s+ F9 U
1931941951961971980 L5 C) Y2 U" Z
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 B& a4 |: j  o. ?% P8 n  U
+ a/ A6 g, |& H
001002003004005006- C" Q; @% _% b# y7 k! X
007008009010011012
; v  `! J1 m+ p7 P5 l( G4 e013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 [9 N  U8 y7 |1 z( w1 F

: l  I1 V* _3 J: _( m019020021022023024
8 ?6 D7 K  i" I: b0 q1 J0250260270280290306 o% Z$ a4 a$ u* s
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; {8 a+ n% J5 v" H
- t( Q* S: O* c* a6 }9 c4 p: Q
037038039040041042
) L! r0 a) a3 l8 W043044045046047048
/ Q% T, \' W6 H049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 W# }, h' {5 \0 x* a& X
4 x- F& S0 V6 L7 p$ ~7 G' _055056057058059060! o( A9 `& m; ?+ v2 A5 k5 i+ z
061062063064065066  m6 b+ p/ j1 k/ E7 \: k
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 h" |- W& H( w  x# @4 b
4 S4 ~& G% S9 S! \5 x0730740750760770781 c' _, t/ O# y: ^% `
079080081082083084+ T0 {3 B, s( w# k/ J
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:! S2 S  W  D$ A/ L1 W0 P
$ n- W  K- X7 q6 E
001002003004005006
# j% A. b! ]$ M007008009010011012
0 X6 `5 G7 ]7 X8 F5 d013014015016017018: Z1 o5 N. O$ E8 h+ J# b8 F
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-19 14:12 , Processed in 0.083840 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表