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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
4 b' ~+ ?) D+ a& A% t■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 l! Y) U5 ?/ w* V# R' ~; W■● ■  NintendoWorld    站友xliz原创
7 D1 o% c5 j6 A# q■ ●■    http://www.NewWise.com * y# a3 h7 C/ P1 ?" M+ g
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 Y) _* M5 N5 `8 K
" }8 ~& u8 q& J! b6 N1 c3 i6 d9 `) F" w/ v  \
           洛克人 EXE 3 Blue 卡片组合
! ^( }' D# E' G3 U4 v
5 w  O' q; R/ @. P7 O# l) A8 v
8 I; _& D  f; x0 Z4 J% U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 O  c  P0 l8 z: C: p! G大家要看日文版的P.A.或详细攻略,点击这里吧!

3 S- W# ]- b9 i8 X====================
( L1 R( R  i# l% Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 v, N4 R! o9 X, x9 j
9 m; b, H, C' p8 ~以下内容格式如下:
' }+ z& k9 G6 V( P1 C) A  k' u* i; z& Q6 C3 g7 X
编号    名称# v' z6 u7 C4 @8 B: B
说明- L, O8 {1 U* Y0 ?9 Q: N: J
组合方法
1 {( X) g! C+ R---------------------------------
, P+ q8 \# m5 I. d5 ^$ h7 ?01    Z-Connon 1
1 ?! p" b" x+ Q. B: d  NUnlimited Cannon for 5 sec* |: ^6 L, U, T& S; H
Cannon A+B+C" k8 I0 ~" ?- ~3 J' Z" K& p5 S
Cannon B+C+D
! u4 O1 ]' U. h$ \5 YCannon C+D+E- A$ _5 i# k  |( G

7 ~8 w0 K4 i. [: \3 o/ d02    Z-Connon 28 _% m- M: V' D8 Q! d
Unlimited HiCannon for 5 sec
5 j4 o) g- ]0 E# O. n) EHiCannon H+I+J
( P% }( `. f7 C9 j# BHiCannon I+J+K
# ^3 i1 u0 A2 s# N" }, JHiCannon J+K+L
# C! x9 R0 G0 }4 M  Y+ y" H6 W! I; r3 i9 V' m5 q
03    Z-Connon 3  V, r* S* h& W" l
Unlimited MegaCannon for 5 sec; Y, B5 t- d& ]* l7 E2 N1 n
M-Cannon O+P+Q
& j( j9 n3 g8 e# {( nM-Cannon P+Q+R
( @2 |5 s0 I3 x% rM-Cannon Q+R+S6 a' ~2 E# L; X9 c+ A0 v- C

7 [9 e2 D0 [+ A04    Z-Punch
$ I- F4 Y- ~  Q3 {Unlimited GutPunch for 5 sec& P; U: o7 M: S6 {! v) G) ~
GutPunch B+C+D
0 f# ]  x5 @8 [% Z& f' [* v0 ]GutPunch C+D+E, \: N4 o' J8 P( ?) j0 Y: L4 L
GutPunch D+E+F" m) e7 a+ J' B. F, e- p- G

0 @8 {  o! }  }7 [05    Z-Strght4 i1 I2 X& Z. R3 \! X
Unlimited GutStrgt for 5 sec0 D- z( h, l( a3 l+ Z1 q; O6 o( v
GutStrgt O+P+Q5 I5 h2 [- X/ t. h6 M
GutStrgt P+Q+R
, z7 t3 w+ T6 ^& S/ I+ g4 GGutStrgt Q+R+S
; |/ r* |( j; d  M$ O  g
# R) e4 e" J: x! l! E06    Z-Impact
0 ^- n; Q8 h& e" j$ \* K$ x1 Z# TUnlimited GutImpct for 5 sec
; Y: c! c8 M) B$ S# {. X5 R& ~- [4 iGutImpact G+H+I
1 B! r& k  L$ ~- a- Q, UGutImpact H+I+J
3 |: u' t1 y5 H0 \! f! qGutImpact J+K+L
7 n# E2 z3 ^* d1 b0 u( x" k$ `; t8 t1 @; }
07    Z-Varibl
' m& G0 G& n9 @% v, o8 TUnlimited VarSword for 5 sec8 b, f" p/ h$ g- S1 e+ t
VarSwrd B+C+D( w$ n  S7 V2 g, p) i: z
VarSwrd C+D+E: p6 s, _( B' n+ v
VarSwrd D+E+F; P" l! |$ [( T* C- b4 z; ^
# Q: l; p+ E0 O( N5 i/ n! g! U
08    Z-Yoyo 1
# F' g5 u, F5 {' z  g; jUnlimited Yo-Yo for 5 sec
6 N: U2 T6 B. Q6 n4 E2 vYo-Yo1 C+D+E( U0 A# g* H7 T& {+ \6 [8 K
Yo-Yo1 D+E+F% }; y3 {4 h5 B" w/ k  M1 q
Yo-Yo1 E+F+G
4 t0 x! x3 |+ n
0 X, o* A2 V1 _- o- T6 ^09    Z-Yoyo 2
. r/ Y% q+ Y+ h( l& `Unlimited Yo-Yo2 for 5 sec
& B/ }" t8 b  m: H- L! J( N! dYo-Yo2 H+I+J
0 g+ G- R% J7 n& IYo-Yo2 I+J+K
5 D  h7 z, q5 ?( g1 F. GYo-Yo2 J+K+L9 A; d" f5 |4 [

6 n) s1 U! V) C* v* o+ R10    Z-Yoyo 3
! y: U1 n2 h: l6 K- SUnlimited Yo-Yo3 for 5 sec
9 z2 ]8 S3 F5 b6 F' h; BYo-Yo3 M+N+O
% a$ {* P) H. J; k1 JYo-Yo3 N+O+P
, b6 F! j7 A1 P& G0 N! G# XYo-Yo3 O+P+Q
9 x& w; t% Y; W% {9 u" B$ a- O! c0 s/ o6 R1 ^' ^+ a" t8 ?9 \( R! Z
11    Z-Step 1
7 S; x. S7 k+ W. F0 |+ KUnlimited StepSwrd for 5 sec
+ M# I5 T' H* M, e& G8 eStepSwrd L+M+N
' a' l6 p  ^. O, T' ^StepSwrd M+N+O- z: V0 Z9 x+ C: g+ h9 M
StepSwrd N+O+P
/ g8 Q# G3 F# j$ x" }) A% j9 P
  K$ |* M4 c& `! B  ]! b12    Z-Step 2
/ A' S6 \  n$ s$ G4 X9 PUnlimited StepCros for 5 sec, i8 Y, B- f7 I: K' }
StepCros P+Q+R
  O7 n. m' y: C/ l) l, d" pStepCros Q+R+S4 X( T3 M7 n9 K2 w( h! X
StepCros R+S+T
. Q$ m2 N3 i, ?5 P: Z2 s' `8 K4 O4 \$ C- e
13    BubSprd+ L7 o' N4 i9 x, J$ u: [1 u$ d; J
Attks w/ spreading bubbles!9 M. J( P% X" v9 D4 Z% _0 v
Bubbler  C+D+E$ j" @- r3 V0 q& v
Bub-V    D+E+F4 V+ P" M" x: G2 g4 e1 p
BublSide E+F+G
8 N$ T0 M2 M9 q( W5 e$ eBubbler E + Bub-V E + BublSide E/ D/ U: ?& w" z2 p. J2 j5 i
  G) M! ~1 ]. T+ \# w
14    HeatSprd" F9 e) }6 q) C9 v% ?7 Z
Attks w/ spreading fireball!" g+ D$ ^$ B% W4 h. T- l. N( F
HeatShot H+I+J! W$ M! X8 s4 K* B9 s
Heat-V   I+J+K* Z* A; \5 d' I# o" Z
HeatSide J+K+L
  m" Y1 F, V1 M5 W8 `: KHeatShot J + Heat-V J + HeatSide J7 Q4 @5 _: M9 g" k- ]0 N$ r' Y; A
' I' y3 ]# k* L' D; j8 k. E
15    H-Burst: V: @0 z3 p% c" c
Creates a giant explosion
- w9 D) |" S* G/ h  h" o3 jSpreader M+N+O+ v. R% `; o8 ~
Spreader N+O+P+ H) u4 w" B* v/ Y# `! H5 z& J4 E/ i! u
Spreader O+P+Q6 B" x( E# I* L" j8 x" G
5 k" n) K: ^  H# t: X. @
16    LifeSwrd
5 s+ A9 f) c7 H  ^" P- R/ WSwings a huge 2×3 sword!6 ]8 M$ o' h7 R3 A: U3 j& k6 Y- S
Sword E + WideSwrd E + LongSwrd E
2 E) w! A- ^3 c1 f# b' MSword L + WideSwrd L + LongSwrd L
* x4 s+ Z8 J9 E, U0 T# _9 _Sword Y + WideSwrd Y + LongSwrd Y
0 [# r1 K' ]- P( @* @! Q1 o+ r% J$ d# {8 J' N' _
17    ElemSwrd8 \& i, b7 V. V, X% `& g
Wide swrd contains 4 elemnts
& v; g: Y, T+ v) `# Q- i# u) ?4 ~0 EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 I7 \4 [4 e: L( W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. [! C" D0 T" N$ q; s6 o* q* f
1 l7 X* |+ L% ~+ b, d
18    EvilCut
+ [4 [. ?2 }$ Q" Y2 v' m  O% N0 ~Step up 2 & make 4 atacks
4 L4 u8 X' R! v' O+ FStepSwrd P + HeroSwrd P + StepCros P
  _$ ?6 z" X+ A* ~5 ^
! P5 z  D! V3 H% |19    HyperRat
, m4 H" U' p1 m8 n7 ZA giant Ratton charges!8 N# d& U5 v3 @) s+ I
Ratton1 A + Ratton2 A + Ratton3 A
  t  S" O6 e  }9 y: |  tRatton1 C + Ratton2 C + Ratton3 C/ F) U0 U& k9 J/ C; t8 x
Ratton1 F + Ratton2 F + Ratton3 F3 H4 a6 c0 i3 v4 ?

  x3 C8 m/ z' M5 l. G7 a: n" N20    TimeBom +
4 ~2 c  x: v4 _2 G8 ~9 ^8 I, e9 ]Sets Time Bomb in enmy area4 H5 m. `7 p% Q
TimeBomb J+K+L
5 T1 `1 J- o* P+ W" H7 o5 jTimeBomb K+L+M
, C9 J" d7 L* x- ]  hTimeBomb L+M+N
/ A" M! D4 }7 e! L) P5 _& ~3 o& b6 S% k
21    GelRain
# F; j$ V5 P, Y7 M' u5 R6 UGel steals squares
: \3 j% W" B0 H3 B* a! t% N: c' QMetaGel1 B+C+D
' n- k* p3 w) }: h5 m# qMetaGel2 E+F+G* d- q" i9 j; ^3 \3 c: |/ [
MetaGel3 S+T+U
0 y6 `4 M8 z! q7 _" a* i! O0 z9 i; q
22    EverCrse
; y% K" O3 D4 V/ h/ ~Shield chases enemies
. [" z8 S" E+ B" }; i. J: T5 ~' jCrsShld1 C + CrsShld2 C + CrsShld3 C
8 o) |/ R; p) ?6 BCrsShld1 L + CrsShld2 L + CrsShld3 L
+ ^! X& B* L: \7 @9 I2 ^; U9 r: u7 R7 f9 x+ u
23    MomQuake
* ^% A" r  x4 F& [8 T: uAwakens Mother Earth!
3 A/ u9 _0 q1 J; L5 L7 ~4 NRockCube * + RockCube * + GodStone S
3 h6 M% X* ^/ O; j0 _# `  B2 X( P
: v% q7 r+ q: T4 q& ]0 Q0 l; j24    PoisPhar
9 a, ]% f+ S) g. p- ?1 }" O  {Pharaoh generates poison" J" r/ w+ F$ v: X  p6 p1 d7 h- u
PoisMask A + PoisFace A + Anubis A8 o& Y- _: x3 W; J7 I
, Z9 q9 x1 f  i8 f
25    BodyGrd
: K9 b0 H1 z5 N' F$ w6 x4 S! J; L2 FBodyguard takes out enemies
) c- ~! U. u# h' F& XAntiDmg M + AntiNavi M + Muramasa M
; N5 m) Z5 H4 l1 {" |- \% K
! i5 @# X1 O- ~5 B. U26    500Barr% U& l5 s% K  b/ Q9 D& Q
Barrier absorbs 500HP dmg
8 I5 Z5 i& r8 q+ ^# zBarrier E + Barr100 E + Barr200 E
/ x) K4 I1 L* d1 {( X9 WBarrier R + Barr100 R + Barr200 R
) M7 k3 L. M/ v' c; k4 O' l; K/ X" |7 O8 `# g9 v1 T2 t# Q
27    BigHeart
, p3 _& `; M1 u; ?0 ?8 }$ QAttacks, then heals HP!
9 Y/ _' T' [: Z! `HolyPanl R + Recov300 R + Roll R
0 b% _9 N% `8 C4 t9 p2 E9 aHolyPanl R + Recov300 R + RollV2 R! X  i5 i" w2 H: T2 {8 l' c% A# E
HolyPanl R + Recov300 R + RollV3 R
, y  F: ~' \9 ]9 B: b0 P7 g" o8 Q% ?! W: d. }  A/ Z
28    GtsShoot
; s7 m: g7 q4 l9 I; t# YGutsMan throws MegaMan!
3 C$ A2 p; v4 SGuard * + DashAtk G + GutsMan G
6 U8 h# d9 `4 b9 [) Y% f3 QGuard * + DashAtk G + GutsMan2 G$ [$ F( }) O8 U1 ]; \- [9 A4 g$ c
Guard * + DashAtk G + GutsMan3 G$ N. j  v, S. j9 k3 W
Guard * + DashAtk G + GutsMan4 G+ y( T" T4 z! i. I; P
  R  F5 v6 E3 ^" J/ z( \: ?9 ~
29    DeuxHero6 _5 \1 h4 `$ w; [
MegaMan & ProtoMan team up!
- _) k8 c5 C  B3 A. c1 [" \CustSwrd B + VarSwrd B + ProtoMan B
; e$ A: ?& {9 ^& v7 VCustSwrd B + VarSwrd B + ProtoMn2 B; ^! t/ c. c# O8 j
CustSwrd B + VarSwrd B + ProtoMn3 B' W7 U( e, b  a
CustSwrd B + VarSwrd B + ProtoMn4 B2 U" ^9 z) {3 Y7 X2 Q, k

  F9 L, A# X3 L30    2xHero9 ^; m, C5 V8 p- l
MegaMan & ProtoMan Dual atk
3 m- z8 Y; h0 E: Q% A$ y4 J9 k) D! HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- U* A! K9 ]: MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ T7 O$ D1 T9 E0 K  WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 C8 l) t; e6 ?  T& ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ \' h0 L, ?, @. X9 j5 O, g$ A! ]+ p
31    PrixPowr
' x, A, R& @1 _8 ]' N/ U0 a3 Navis attack at once!
; `+ t8 V3 L2 m3 f! o2 WTeam1 * + Team2 * + KingMan5 K
. z' a! C7 e, s/ jTeam1 * + Team2 * + MistMan5 M9 m, t% J+ h  q7 e
Team1 * + Team2 * + BowlMan5 B" ~3 t0 u" w& A: n4 P6 G1 D! c

) I, e+ E' X6 I: J: s# d32    MstrStyl2 {5 I! b0 C8 j" c. {( a
MegaMan unleashes his power" B0 B, T* K5 Z$ u, v
Salamndr * + Fountain * + Bolt * + GaiaBlad *% g4 |) Z9 A8 i

' U) s  u4 s- F; U8 {6 K' a0 wStdrdChip (Part 1)
7 c& @' k# Q4 N+ j# L┌──┬────┬─┬──┬──┬───┬───────────────┐
9 i9 k$ c7 y4 s% S. s5 ?( [! F0 c│编号│名称  │MB│攻击│属性│稀有度│说明             │2 j2 M' t: ?+ N" V) c1 l
├──┼────┼─┼──┼──┼───┼───────────────┤* e/ S# s  k$ H$ d9 ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* E9 J, ^0 e" Y: N; a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  B6 I6 D/ l: C0 w
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 N" M0 n3 b9 O  L" J; V- i& d+ t% u1 y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, ?2 v1 e( _6 r; P7 R8 t- T3 _$ w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ G. a8 w" ~% [! H6 N& H
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 }+ s: b+ i  K, r" X% K9 J  G
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! R9 @1 v& i9 ?: G; U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- \. ^- q: W8 {# J" ~
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( S. y7 Q8 J$ k" k" c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& p  Q2 t- H: G( J; C8 |$ x1 p│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* B6 p% p# `9 r9 H
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  O- b: @3 T" G) U" l9 k! t│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 `; L# i( d6 v7 ^+ ]2 P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ t& K/ Q8 ?: d) M
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  e8 `2 z4 W  p6 g8 ^* b
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 a8 N8 R/ @0 Q; U+ E
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* L, R& p) V4 P
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. Z- V3 q; a1 ?8 s5 |' e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 `( i: T& {: F# ^8 m) w) T& ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; i) s" Y! f& ?; d
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: w7 u# i7 O- _0 o" ~* n) J
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ l" x- l  `; i- m3 U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ E3 E0 c& u2 k: a6 a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& z* W3 d5 J4 i  g( t& w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# X% e. V- r% U' t& w& N  J+ J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' ?8 k8 F& g8 Z8 v│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 T- z; h5 v! {
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 ]1 `7 x( ~' A. D│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ e% o3 y! \; {+ `5 _3 ?7 G9 Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 [' W6 |  X3 d% O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 r/ O' G& T  |) q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 ?2 o6 f5 G2 ?! r% Q; M# q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
9 }; M9 M0 \+ ^7 l& ]1 \* L│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 L( x# Y* n- F7 i# N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# m1 n/ i0 b! q; }; y9 u* Q' C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' z6 N9 I; S9 d1 G! X% [% S) p│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' |2 n( y4 a3 u! I1 {4 N6 ~) h+ T│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ g! Y( H! n1 p3 P/ g3 m& Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 @& @  p- H8 L5 n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. ?/ e4 T4 h  d
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. T; v) W3 p: V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 r# ^% {/ V* L5 k│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* X3 y3 ~* J2 w9 W& @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ `$ c: `9 |' o0 C% m5 u# Y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# H% ^* {  K. M' J+ q( p6 j9 K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 U, o- N0 |. E- N1 z8 v
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  C" `9 z7 y- F; }! j% F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& o2 p. U) \4 T) o
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. v9 [5 Y+ e& n# X  Z8 m) Y3 S
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 F1 u, y4 B( }/ n+ D/ j
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  M/ Z, P. _6 \2 ?3 a
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 w- g  ?$ e/ o! H* l5 V/ V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; s. n  c2 j  W$ ^. o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 s7 ?- z- o6 b- K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" t6 s& ]$ A) [( L4 B5 X│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! h) [  k  M2 K7 I  r# ?: \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& q7 V, _) W9 j5 ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% ^! R; }  k3 W* y5 P3 F│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ e9 b# n' d9 C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │, L5 S$ ]+ D+ m0 @( b2 {, P  Y
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 X  O. X: Z' H9 X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' r1 p4 h) q5 x* X% `1 Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; @( {5 e( e6 O1 x
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: S6 w7 }9 ?2 g8 c' s) t: b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. N) J" |1 K$ V% u2 K
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 P( B0 D) g- y$ J2 ]7 o2 \) m0 l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; B; K5 ]0 J% C6 g2 c
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  ], w* e( L0 H  [1 n2 p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, K+ }/ L3 p7 i9 G/ S5 Q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ x7 d: e, G9 B, ]* T# F0 k& W- V│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ F& H+ I4 s/ F
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 e% h$ r8 O) N% v5 ^/ _" {' x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% q) l- c" K  f  S5 w" f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# j8 e) W; F* I+ C8 ^% ?
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: Q* l- j* |. Y3 z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, T! n8 O. p2 R" x$ q6 `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 t% c: N9 |- ~$ F) \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( C' p, l) [: l& a9 L  z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  L6 Q% e# f# G" k# U
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' P: X  w; P3 K3 J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ Y! h4 ^- |; J
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 i9 c3 K3 u$ ^% j1 q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% ~' }! c1 _2 {& [  V, p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% @/ V2 i% B( K" _0 M2 v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 \: `4 {; ^7 V0 A+ n
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! y* _3 v, @) o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 ^, V2 H/ O, F0 T: K; D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  `% m9 z) R2 q7 l/ y" L3 A2 l0 x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  {2 {5 ]5 ^! J; H$ g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 s) B1 s) I. F  Z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' G; s1 e6 ?; u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 R( e, ]! k( b0 I1 Q3 w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 w$ N) o2 W+ B4 g/ E5 v│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! C3 @" m" A- W0 ?3 ^; @│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. J3 k! `( A7 p0 W# Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* P0 b0 _& J) `+ P│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! U* {5 [# k$ J' Q; _
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 s$ G! E/ W9 C( q$ `$ c: a│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- V' I3 q4 n# f0 H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 C. ]# K% ^: s- @$ B. C└──┴────┴─┴──┴──┴───┴───────────────┘& Q" m3 w" B/ z: D" V

* Y8 K3 s% O# \StdrdChip (Part 2)
2 |6 C2 Y1 g. m" p8 c7 |┌──┬────┬─┬──┬──┬───┬───────────────┐
( S0 _0 I( G& l/ s  {│编号│名称  │MB│攻击│属性│稀有度│说明             │4 X3 l7 a1 E- [0 ^/ a& M: X) V4 y' n
├──┼────┼─┼──┼──┼───┼───────────────┤6 r( T5 g0 S( e/ t, H1 Y5 ]
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 X7 P7 t5 t7 h4 C$ m
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& a5 w9 W3 T, n* U1 m( J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 @+ g1 i" [7 x9 Y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( M" l/ ^" I7 {' _2 \7 n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) T$ P. k2 h9 V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 {: x6 R2 k" \( s" g: C│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" O" u; w/ B  E" x
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 p$ K9 s7 ^! e; N- n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 m: ?1 q; a- |1 s( r2 l2 T- r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( K2 v; {! I9 c+ @' s│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ S: \* I4 [3 d# s│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 B5 x' s( ]( L
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 n. c% I  P2 e% A│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 N4 S' q2 \6 t# o; F│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 l1 P5 b+ @6 B. B( i) H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 S. v, k7 F+ d, d4 L, N
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 k% V* B2 e0 u) @- B& S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ C- V9 V7 x4 U4 k0 s/ U+ p' d
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' l% b% C5 \) x7 o% _" u# P* i6 H  ]
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 r; f2 k% k$ k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" M, u6 y* E6 f9 g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: e5 ]4 M. Z2 |% m% D0 c
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │& _. ]2 _- {0 V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 A9 W* m5 a2 P6 U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, |, k/ g2 M2 d
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  e1 b9 s7 d5 i4 w" o│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 h8 y; s' N" w1 K│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' W( }8 d, n: h* q3 r1 |) q% o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 [3 G; W2 I$ @( T, J' `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 Q; w2 `) D/ Z8 `- n: P1 I│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 u0 G2 x* C- m8 C0 `/ u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 G* w  H6 a/ }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) t: v- P1 a9 H+ W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, ~4 `. t* t6 R* S; c8 [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 t2 a' m; G/ h2 [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 Z0 s5 u2 z( U) O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" b. u0 u. [) n& z+ ]" h/ H│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# q# Z$ k8 x0 q) v4 E
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( _6 I9 C' f: X* {) j
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  x* d* o- w1 {3 D5 {# E! W3 C5 h│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │9 a! B. t/ [3 v# R- D2 ^, Q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │. e7 G+ t/ ]- h4 O* i. o4 U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& H- y2 ?. p( V2 G1 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 q0 a# Z6 n5 _4 j! _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 M# F8 h" D8 e! ~; @" U# w1 z
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 w4 a$ N% {( y0 @│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- [& @9 j/ d6 z; O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) p0 L7 }% Q+ H% c) v% G1 c6 e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) |# n0 |# |+ C& B
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 f; h: ]' I8 A# O│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ r& ~- t6 @* D' K9 A; L- j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 y- E# b4 S4 q, j) F: z. S# T: V│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 B2 }* o3 A( f2 ]" M│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 W; Y- g5 \# y5 P; f│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 M/ ~" d9 g+ o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: G+ m9 J! L) W$ A- o, m) k+ V/ |5 y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% `6 [+ ~' h1 |4 \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 Q/ O; Y3 X& t+ b
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) N: [" {0 z% q, g3 w9 C0 H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! E  r* d9 G  F* Y" t8 P
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ q. Y. W) H8 ~, N8 O& `
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' D% ~* A, v# p0 k, U+ x9 P0 _# {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( |: z2 G) n) Y8 R! I8 |│163 │Invis  │11│  │  │***  │Invisible for a while     │+ m+ C  F  e8 F6 y$ _" R% u+ X
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 A$ I6 ]8 Z# b9 v4 m
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 u: V2 A0 T  i1 P( @" U3 ?. x
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% r. h' n; P0 }3 N+ F  ^* H- d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 [) _! e( A7 c/ x
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 ~3 }" g, S1 A" ~# f; @% q6 W
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& ~# F7 u! U" W0 c  p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- ?; C( ?: n) B. ]$ t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 O" D4 G$ ?" ]; F0 Z0 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 h1 ~' h4 e3 m3 d: y: q4 U" ]│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 O7 Q) o' A+ g+ A( q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ A5 h- u5 Y3 Z. D! s- Y2 B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ L4 N6 ^: Y* |# a3 d1 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( h( ]) O$ h& c4 q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ q3 |. y6 T- o% l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ E( [2 Y# D! e3 b│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ ^4 n6 w7 q& o, u( D) ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 y$ Y. f5 J' C/ i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 k* v: F  r6 L5 H* Z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 z$ `4 B+ S9 j& P/ q, u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 a2 B' ?! r# E+ u: I  y0 `/ F│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ t4 D( V1 l! ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 J& C/ Z# R& }2 h& H& `2 z# z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 h( G: Y2 r' T! F- \
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 f9 H; G3 z2 D" u' ^- {0 d, o0 ~
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ ~0 ?4 d3 v# E2 h; c; h│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  n- w, y% l! z% _4 o$ \6 m│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 M+ Z1 _+ }: V# O# {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  ^5 c! b0 b0 i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% w9 F$ P/ @! |# o+ Z, _6 K% U│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ m8 Z% E6 s3 p2 i/ E7 }
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 y$ R/ @% S+ J- r/ f* o9 D" ?# u- M7 y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- H- b$ {% _4 {0 A: T3 w│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; b% t( |: u9 W& y: o& L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 f+ j: d/ N$ A4 _; n9 [" ]7 J│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 [  j+ q* K3 a1 Q( Z  L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 {  a  }+ H$ d1 w! h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* z" W$ A. B. A5 E: L└──┴────┴─┴──┴──┴───┴───────────────┘9 e% W* p. t6 T0 b9 s( x

8 a7 {" P$ Q* E9 o
/ z% E$ U- m- TMega Chip- k1 W' e0 g) A
┌──┬─────┬─┬──┬──┬───┬───────────────┐% X9 J5 n5 |7 L# B0 r4 l& H8 G5 E
│编号│名称   │MB│攻击│属性│稀有度│说明             │- I+ r1 `* v: \  ~5 Y- h
├──┼─────┼─┼──┼──┼───┼───────────────┤
  N& u0 r' L! Y2 Z9 i) b│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │# Y9 [1 D0 @7 j
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) w5 E* e9 j  @1 z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. O2 o' t5 r# B" ?( I
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 f" I$ v- Y  p: I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' ?- ^/ K( ?1 l' L# \1 a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 A0 r5 M% u! ]1 ^0 D# [" O
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* M) F, p) M6 I& o: M* m│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- X% ?% c) N3 P1 C8 S
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; f' H: B3 \7 `9 u│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 F3 t1 j1 T2 f  Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 |9 L2 ?% `3 J& H│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 D; i: w" q9 C* z- b. Y  [
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 q( m0 K; z; C1 g/ d│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 ~0 Q* ^1 i* `: Y+ Z0 Y6 m│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 r3 _' h! o5 q( b4 v: c
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( L5 N0 B  e# B2 j4 C: X* _│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- P+ o/ X. B5 j8 }9 h2 p3 ?
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" a" O2 A5 Y7 l4 w3 a& t! R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! s! f" D0 O4 z; ]│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* G8 N0 x: i. X. i# Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 |  [  I+ ?* o) u& e" I, y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; S7 A! ~% k6 t/ n% e5 w, r" D│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  T0 \3 `5 i% f0 y( I7 k' H│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; }( _$ o' s  f) V! c# M" b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ p! |' _4 v. n' j
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 ^' e- ~3 v& E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* m- E( d6 ~+ E& g2 E; q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! {+ g9 f% B& Z# O) Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 I' u2 P  W6 M+ u9 {2 e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" B4 |. R( Z4 j
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 {! O5 g1 h2 f, b) X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. f' `$ c+ [# a  i7 f│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( d2 z0 F4 _  Z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' d: B3 M. _% @: G; h( `, R. C  z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; g+ q4 d7 X, |* P3 }1 I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. W" z0 T1 N$ h# h& J# H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( Z( h1 b- q4 K- A  _0 ~& o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! T, f. s3 n, p; E: M6 H/ Q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# f* V3 b' R+ u! v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 q1 ?& U; y$ U
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, {9 I3 _# G( ^2 X% {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: l6 f5 f" \. d# r5 ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. I+ U, F& o, V8 t' f+ Q' \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ G# j6 C7 C# o& Q) w! K3 K' ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) V0 j1 x3 V1 G# A3 R) X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& O/ t' o" D+ ~' f8 s4 ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" y7 L3 O/ A7 ]2 w9 U+ `; H3 K
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  ?  `: k- F+ x3 ]0 Q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 i( W) w9 ~1 H0 ^* P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │4 C5 r; W2 I7 Z7 }- ~; E9 f9 k. |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! y. h0 W4 F" M) S% Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 z- Z& u$ @$ c+ b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 i; w% x% A; P( g' V) d
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: r1 u4 d6 ~: u- H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! T0 c: u" R7 r/ H) [9 u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' K- _  C1 W9 R7 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# k8 w6 \5 }" D, }& T) g
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │& ?3 d+ o, Z, i, T( w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ @* f8 {. R) G1 G8 W6 K
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 p) T' c1 `, g. A& }9 K
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 L& N$ _& \2 h: N
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- H- g6 F1 J( h$ r4 U% q- h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 |$ c' Y4 |3 @$ I│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  X$ ^0 F+ [6 q! s' |& f- X- |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) N4 }3 s( w: R6 m/ K│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 y6 }& G& x2 A3 t$ O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' p! }7 F/ z* O$ x- ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  H, b4 u: W9 v5 v5 N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; X! h1 v4 ]& ~0 g# h& ?$ ^, C
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) ], s, L0 E6 g5 E' P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 n, c, Y% s  O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 T6 D# T3 A9 _' L# A7 z) s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 i  V- E; f4 N1 L& _6 P
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 O  Z+ S8 G0 I" L5 B9 E5 J! _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 [# P9 I/ }6 u& ~& K2 q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! u5 m2 R, v" R& J4 e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ A0 z3 |% m. h3 x: d& G
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 O1 Z( k8 }" }6 z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 R' h" D. I) q+ v: T7 M8 {8 {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
2 \( ]' a; e( J5 K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 z8 \  L% M) }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 s, j. @( [( n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 V0 x: A) W- T, ^: ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" |5 p0 I3 O1 [' J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( e* C. ^1 g6 G
└──┴─────┴─┴──┴──┴───┴───────────────┘
( T, w5 j$ t8 @
3 ?9 W$ i) Z* r" P& h3 A# |
" |5 b7 Z' y. n' i: TGigaChip (蓝版)
2 d6 z0 N3 W; R! h; t% Q8 ^6 Q1 D┌──┬─────┬─┬──┬──┬───┬───────────────┐
. a! C5 v) U) R/ z( I│编号│名称   │MB│攻击│属性│稀有度│说明             │0 K8 Q6 c9 i# p& U
├──┼─────┼─┼──┼──┼───┼───────────────┤, n$ Z( C4 F+ e+ x0 s( p
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; `. V; `; o1 K, N5 k" J" t6 l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 j( Q0 {8 j7 W+ g, t9 {# i│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- ~8 I# o- q3 R# m) q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 W* W( g) E& H6 w1 u( S/ O│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ _8 t1 n6 f' s1 y3 c│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 y4 s( B: \, V5 y' \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ f! i8 P* t$ P% h2 w, o- Y& P
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) ]4 c2 x6 N$ b7 {/ k2 x" x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% L) k! |# K6 t; T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) f! r3 v5 c6 R5 l3 Y6 G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 d! U+ F! f# V  f4 Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 O2 M* X- q  H! M2 N1 A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) s( T9 [7 g/ o, o4 J' R) ~5 ~9 s0 G* s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 g) g  m4 S$ h+ b9 Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( c0 v+ t, I' S6 X" x
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% Q* i) }  q1 h1 O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 w8 f# i& W0 F$ _. V+ W
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! \6 ~; V2 A+ @# D' |9 k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ a7 e: ~; m! `6 e1 z/ |│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& ?) z5 l6 B& Y6 ~3 o2 H└──┴─────┴─┴──┴──┴───┴───────────────┘
- P+ q. o+ Q5 k$ D( ~! r: ^! M3 y9 J9 f2 k
GigaChip (白版)(只列出与蓝版不一样的Chips)8 G7 J* p4 a- u, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 I: z+ r. y, c0 ~1 r' u│编号│名称   │MB│攻击│属性│稀有度│说明             │
" \* u8 }% G- M  ~1 A8 }├──┼─────┼─┼──┼──┼───┼───────────────┤9 x. H9 F& s5 M0 C
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 a- ?: e% {" r" l8 N8 ^, Z& Y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% T; S1 U( o" X  v$ b& p/ N. ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. e) U% q  R5 K2 S7 _! ?- C
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' ^7 j9 ~$ p/ j! V' d, i1 ^& F% j6 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, W. N$ r5 b  y+ b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 c5 p7 Q! W, m. q" _
; q1 B: F& y. T: j5 f, I
001002003004005006
  [; e7 t  o- N" v' ^' s3 }: U007008009010011012
: z/ H$ ~+ L" W& C$ C013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; T5 D( R- V  T% t( q6 i' u$ R, d
3 u) u# R6 A2 {019020021022023024
+ s5 g" B6 B) D3 _7 L+ Y3 B025026027028029030
7 f  K, ?: X1 G8 }9 W  g' A031032033034035036
2 f1 h/ A% f7 r: {- D8 i: ]$ E- d% ?! k) I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: A) X: Z) P( d/ v. _$ E" J8 D

- ?, i" g/ x* Z5 P( ^037038039040041042# Y; U2 \6 G$ F! W; T
043044045046047048
/ B" v- j, F0 g) R( M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ p  F% i; w5 h
- q+ {7 W: K8 d4 L$ B
055056057058059060
4 u* ?5 i' l- w0610620630640650665 h( _2 Q# N8 T
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* l. p. G: b* W% t% k5 X' `$ _5 P

7 a/ f  x& `1 h% B  r% ?073074075076077078# h5 @  [- k: A/ @4 D
079080081082083084
3 [: j( I8 I- m+ \* }! i( @085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# s+ ~. r1 X. g2 l" o% S
* r! R1 K: n8 |, ~! U( k) I091092093094095096' K: K; l% I8 v/ V
097098099100101102
6 C! `! Z+ a# T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, |/ i$ G" i0 a, y6 B5 q* |2 t+ J' O! M0 t+ l- `8 @; @
109110111112113114* Y5 Y0 l! M8 t, a, ]4 f0 u0 o
115116117118119120
) w9 k- X: F/ o1 X121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 i- V# Y" l( f1 i& C& F: V0 L- U% p3 j: i
127128129130131132# b6 d' R9 `% Q7 |9 H* R9 Y
133134135136137138
: l7 b6 B, X7 e) ^/ W9 l139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 X- ?( E9 |) w' b. n1 v
% f, g2 q4 g% z5 ?145146147148149150. p5 l5 e$ K" `  T
151152153154155156
: H$ U" @3 R7 P8 p157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ^9 h: E0 Z- t. \: O( z! r" A9 ^! f0 u9 a, z8 U& H6 j
1631641651661671683 k% O+ F( g4 s: f9 J
1691701711721731745 {2 l! F0 W/ ]2 T' q& H. E) A
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ j; t: k  e, ]2 _/ z

0 u# P9 u# Y. {6 M& c1811821831841851867 m" j$ }( d$ u5 B$ c7 k; A
187188189190191192
0 F8 Y1 x! a9 e9 F1 z193194195196197198
6 e# T. K1 ?9 d4 E; m6 H199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" _& i& U" c/ ^% E9 ]3 Z4 Q9 o! ~
" j0 u6 T$ u  u# Q: d& f: u  B4 v3 g
0010020030040050068 i5 p# b0 r7 F
0070080090100110126 m3 M% t7 P2 Q+ i8 Z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ B# T! s4 Q8 _8 _) z4 S/ R1 ^
1 T! C* Z! M5 D9 w9 v* m/ f' h
019020021022023024/ i! N* r; w/ L. u, c
025026027028029030
! R8 k- d; {/ h2 ~5 m7 q3 G031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* X0 b9 d# ]- x% t' e7 l9 [! P, p3 |0 Q9 S- |6 d# `6 c2 m' b
037038039040041042$ ?6 O* P5 n5 H1 U1 H0 l
043044045046047048
2 c  X2 O: w) |) o! M$ D8 `6 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 `: I/ ^0 O! ~' f: I% m
5 M) L7 p. R5 F. z
0550560570580590607 }4 c; h: O8 s# a: u& d
061062063064065066! J5 L. ~" S6 Q& A* i! J
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ j1 Z% x/ J3 v

1 X7 g# f, l2 V5 k  W6 A# n) r- p  n073074075076077078) S" `) z1 `* `4 |1 M: }
079080081082083084
# o2 V6 k3 |8 H% v( l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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