转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创6 l2 Y$ X9 a, _- T9 `% U
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合* f/ [7 i O0 o7 Y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 ]$ A6 M+ n8 ?
大家要看日文版的P.A.或详细攻略,点击这里吧!! c _4 ~% ?8 P e9 D
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 E8 e4 J5 ~" ?# x. s
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以下内容格式如下:8 A" X; k0 K$ N+ B5 B
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编号 名称
8 D: U2 \7 k7 t说明9 g0 ?5 ?& ?' [
组合方法, ]( E# m$ ~7 G( c: ^4 S
---------------------------------
9 ~( Z U; L! M3 M: s01 Z-Connon 13 E6 _/ K( i3 u, m' [
Unlimited Cannon for 5 sec
& F5 n9 I- v0 X8 i% s0 ~& PCannon A+B+C, E$ s5 n3 l+ W
Cannon B+C+D
4 b% F0 k! T3 b( ]; T" t0 W/ ?Cannon C+D+E
1 [; H- r+ P1 T4 l5 X1 `9 G
7 T; A) C. P# I7 m" ~4 g02 Z-Connon 28 f- v# O/ {( X! `. D; K: {
Unlimited HiCannon for 5 sec
, {& h! f0 f. i; H9 jHiCannon H+I+J
; u: q6 M) f5 w3 THiCannon I+J+K
# h2 }8 q9 {" `) ?HiCannon J+K+L
- [ i) E5 {; m2 N8 M, h. O) e6 |3 P! W1 J
03 Z-Connon 3
5 v" T$ a* ] p; U: d. oUnlimited MegaCannon for 5 sec! ~- E# ]1 x4 j! a
M-Cannon O+P+Q8 g7 f' [: A8 v) ~1 v
M-Cannon P+Q+R. y) {7 M' C9 F7 q' W& M8 y
M-Cannon Q+R+S
9 o/ t: Y. \8 z
6 j+ z8 [( q* U- h. \- Q) c04 Z-Punch: X4 q8 o1 a h Q, J9 [* s
Unlimited GutPunch for 5 sec4 u0 q5 ~3 {9 w/ a
GutPunch B+C+D$ Z+ A. Z' Q8 r5 D3 S& L+ N
GutPunch C+D+E
! M+ \, x+ E% }3 _) N) {2 xGutPunch D+E+F, C* y) D, f6 ~
( O( b+ F9 H2 D05 Z-Strght( M: M! ~3 ]" ]' |7 l( E$ b' I. i
Unlimited GutStrgt for 5 sec
5 \' K* a- V3 ]# [GutStrgt O+P+Q K" b s- \6 F2 u( \; B
GutStrgt P+Q+R
1 q5 o+ [) H, D: F( BGutStrgt Q+R+S7 c4 }. x' _7 L. S
% D$ F% q0 G, y, R" `' u, R7 q06 Z-Impact, w+ @ Q: ^" ^6 i1 r+ I) _* P, P
Unlimited GutImpct for 5 sec
0 M- t; h7 i3 ]1 z4 fGutImpact G+H+I
# W c5 l$ ^- z6 d3 F3 IGutImpact H+I+J
8 g" p: \. N& `) T! |, C9 `GutImpact J+K+L
. J1 c6 i; M% @8 i0 T2 W) a
5 `% h' h' a: i. v07 Z-Varibl
3 Q+ g! H8 a8 f7 F2 E3 t M9 ~* QUnlimited VarSword for 5 sec
|( s' R% T" j3 dVarSwrd B+C+D
* M( p p$ j. u/ KVarSwrd C+D+E
1 ]8 M, v7 ?3 @# P& R- | f' hVarSwrd D+E+F5 U4 K. _' _; `7 X
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08 Z-Yoyo 1
9 ^5 x/ @5 H* R2 r4 ?Unlimited Yo-Yo for 5 sec
8 h7 j* [2 ?; t4 b: u; |' MYo-Yo1 C+D+E
) J* P1 p+ M. L8 x4 F% O9 IYo-Yo1 D+E+F9 W1 w' J- p# ]6 V$ }; [
Yo-Yo1 E+F+G* x' B" [7 R# I5 |! r$ x
/ @; O# D6 V [: H09 Z-Yoyo 2
9 z; L7 t/ O* ?# MUnlimited Yo-Yo2 for 5 sec
$ r. S- t5 U8 Y7 _6 wYo-Yo2 H+I+J# M/ Y4 r4 Z" X, a$ X4 {
Yo-Yo2 I+J+K
+ l0 }+ ~5 R) i7 O- q) W3 W/ I o9 hYo-Yo2 J+K+L9 b) u4 s1 e! L9 e: ` @
- ?7 I- t% Q m: M/ m* v
10 Z-Yoyo 3
5 J6 |0 l+ f! cUnlimited Yo-Yo3 for 5 sec* [% k5 x2 G" M, s
Yo-Yo3 M+N+O
0 n2 y7 k; b7 { V! k2 LYo-Yo3 N+O+P0 ]$ ~' z% f% A: u E" D
Yo-Yo3 O+P+Q: f/ g$ V0 T3 n
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11 Z-Step 1
8 Y, L) b) P& p6 x6 s g5 @Unlimited StepSwrd for 5 sec. U' K7 O/ \2 N- v, l" P
StepSwrd L+M+N
4 s" j0 Y: T. hStepSwrd M+N+O
0 y ]6 b3 _, R4 {8 |StepSwrd N+O+P! D9 a' i! Z& i2 j
! L# s D1 I" g0 o
12 Z-Step 2: l$ ^ f/ }! K/ W: [2 m& X
Unlimited StepCros for 5 sec& p' A4 X/ {! b2 ]
StepCros P+Q+R& _. w4 I- d: E2 ?
StepCros Q+R+S
) f+ K/ @& u b4 qStepCros R+S+T
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13 BubSprd
# w0 f* [; G1 E4 J$ vAttks w/ spreading bubbles!- f5 A/ [4 z; p e! J: P0 h j
Bubbler C+D+E
& i( J: M- y2 i- s# c% {# p+ bBub-V D+E+F
+ K- \% k2 a7 Z6 e6 }/ Y. p. y2 HBublSide E+F+G
|1 l$ a7 u! {3 Y0 QBubbler E + Bub-V E + BublSide E0 K; [& H- `% Y4 I9 [
5 X A9 G# h$ ~! k! k, X4 x14 HeatSprd
, t t. K% m: H! C0 f s) P VAttks w/ spreading fireball!
1 F ]( X: P% a. S9 aHeatShot H+I+J
4 R5 q: n) c* BHeat-V I+J+K
- b, z$ Y$ t" x, `HeatSide J+K+L b/ T% {$ ]3 z' S
HeatShot J + Heat-V J + HeatSide J- W5 \2 R* a i; n1 i' K3 c$ A
5 A7 J* V3 ~' `, m, ~4 G15 H-Burst
2 i8 T* G0 j# E* nCreates a giant explosion
% Q3 o3 r2 f; F& W+ K' j0 a4 ~Spreader M+N+O
$ C- k: Z) v. C+ N1 C% L6 Y; bSpreader N+O+P6 i, Z8 E6 n9 d3 j- x: e) c
Spreader O+P+Q4 f7 u# C* G" M, \
* `) C: G) k0 r% R1 E) o. Z8 _0 \16 LifeSwrd7 S Q. h4 J- B" ^& K
Swings a huge 2×3 sword!
% M, J, f- X: ~1 f1 s) Q) u7 w" v( uSword E + WideSwrd E + LongSwrd E4 ^- g5 T" d& ]2 E% @' g7 n0 ]$ x) v
Sword L + WideSwrd L + LongSwrd L- E2 p% S& _& j q4 u
Sword Y + WideSwrd Y + LongSwrd Y$ y7 f, R6 l/ x5 H2 z
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17 ElemSwrd
4 t* t% L; ~0 `$ I* n& IWide swrd contains 4 elemnts7 o: |) ]$ j7 b: X8 c7 q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* r; s+ f# D' l, Q' M" `) S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 l. c Q/ d+ d# W2 ?$ |
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18 EvilCut' @- t1 K% s% M3 ]3 s6 g
Step up 2 & make 4 atacks4 B. x6 n3 T8 d, {
StepSwrd P + HeroSwrd P + StepCros P4 S4 \. f7 ^4 |) L4 t9 k0 T# \$ L9 a
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19 HyperRat0 G% ~" s6 `; t; {$ N9 F! X
A giant Ratton charges!& h! [* M5 o' J& ?& s5 I/ s6 @
Ratton1 A + Ratton2 A + Ratton3 A6 G- \* L/ Q, X8 z* O/ M+ G# Q( @
Ratton1 C + Ratton2 C + Ratton3 C
8 c6 I! z( Y; ?% K# b! E7 mRatton1 F + Ratton2 F + Ratton3 F3 l5 t) E- |- E9 p/ S- o$ N
+ F' R. ~" N! N5 }7 S% v20 TimeBom +! r9 ]8 R/ o' @4 y/ O* ?( g& _, J
Sets Time Bomb in enmy area- w$ S) z7 o6 }" ~, g6 h7 U- H0 v
TimeBomb J+K+L
& q- d( l5 Q" d' b$ T/ BTimeBomb K+L+M" w3 Y/ e* R2 ?1 a/ G6 t: X
TimeBomb L+M+N( F+ l1 o5 n0 |& J# ?# y
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21 GelRain
: M. h1 S- \; z5 I# ]Gel steals squares/ }& ~/ f" l- d% P+ _
MetaGel1 B+C+D
1 K% o: G% w9 K2 `9 R3 VMetaGel2 E+F+G; X9 |" F4 Z; y( M) K
MetaGel3 S+T+U, s: [. o4 w/ @- @
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22 EverCrse' m+ W& w: `/ W1 c0 ~
Shield chases enemies
, J9 {2 |) K0 E5 f1 PCrsShld1 C + CrsShld2 C + CrsShld3 C9 R( w" K) K; M
CrsShld1 L + CrsShld2 L + CrsShld3 L- ?7 p5 |7 Y- V$ z! r- \ A
; k- I5 K, O E( b4 V23 MomQuake
( v6 c4 A/ w: Q4 r7 gAwakens Mother Earth!: a+ z3 H) x+ a3 m9 N( M" ?
RockCube * + RockCube * + GodStone S( b5 u0 {% \, u$ Y6 J- j- S
. b P$ s" W% p5 r1 N24 PoisPhar" ~& i) V. z! Z T
Pharaoh generates poison
" r/ l) p. H# X2 r+ I: CPoisMask A + PoisFace A + Anubis A- z5 s4 |7 y5 Q! U
: }; d1 I4 T) p' ~25 BodyGrd- |0 k& }( N9 K2 j% w2 c' D2 {! d
Bodyguard takes out enemies
@5 K2 C2 ~* M6 XAntiDmg M + AntiNavi M + Muramasa M
* u7 k* _' K& D+ v9 u* ~ T
: a' m. p5 K1 |4 {26 500Barr
& {8 ]6 k) Q) q( QBarrier absorbs 500HP dmg: j2 ^: s: E4 U3 Z. p0 G- q
Barrier E + Barr100 E + Barr200 E
a8 _; t' F$ gBarrier R + Barr100 R + Barr200 R7 E3 |* O( o- i6 J
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27 BigHeart* L" N F6 {' C d1 R! t8 D
Attacks, then heals HP!
F) P. T* X5 jHolyPanl R + Recov300 R + Roll R
' M1 ~4 Z' y/ K E0 r7 OHolyPanl R + Recov300 R + RollV2 R% {) W* S6 j1 I: I7 _: [
HolyPanl R + Recov300 R + RollV3 R
3 a: O; ~ r& l$ R+ {
1 |+ w( u6 u9 G: C& N9 Z28 GtsShoot, l8 s7 x1 n$ j7 w
GutsMan throws MegaMan!
! g2 g/ H3 ^2 c& }( `) dGuard * + DashAtk G + GutsMan G
. ?3 F5 K1 b: F0 u2 F8 u& WGuard * + DashAtk G + GutsMan2 G- d1 m Y; N: ?2 h$ P
Guard * + DashAtk G + GutsMan3 G
9 t( H5 }7 ]0 wGuard * + DashAtk G + GutsMan4 G
7 R9 I# e, Q' L- S' k* V& P
. R1 J( h4 L# B7 z& U) ^0 w. H9 K29 DeuxHero: _7 d- [3 K, X* P, ]; K
MegaMan & ProtoMan team up!
3 r- S% e, r7 G7 `* cCustSwrd B + VarSwrd B + ProtoMan B, P' I5 e, {; x
CustSwrd B + VarSwrd B + ProtoMn2 B3 \ C" v+ c$ s$ C& K) [! k7 S% A
CustSwrd B + VarSwrd B + ProtoMn3 B- v& X- R e- k+ p7 c6 H
CustSwrd B + VarSwrd B + ProtoMn4 B$ ^$ b$ {! a7 i
* ]; k/ T! T) e' r" C" R30 2xHero
) ?* Z! {, @2 |MegaMan & ProtoMan Dual atk' v6 q5 ]! _4 p% S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 a; A0 y" I1 ^- iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% D8 y+ G. Y5 A5 N1 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( h7 m& Y D4 h8 n( E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 h u- I$ P) A
% b: L7 v1 V$ U- p$ ^# P
31 PrixPowr8 E5 K% B, O: [2 p4 u; B; ]
3 Navis attack at once!. |7 U& v0 ]& b( Y- ?' K
Team1 * + Team2 * + KingMan5 K9 l1 M" N; U' X! A1 F* ?+ R. l& S
Team1 * + Team2 * + MistMan5 M1 u# N+ d1 m2 V5 K. j
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl7 P( G1 s4 ]6 ]" @( v& Y: H0 W
MegaMan unleashes his power
5 t* n8 u( k# I) s/ SSalamndr * + Fountain * + Bolt * + GaiaBlad *6 f$ v" \ c, W G6 }! d
3 B6 P0 S% E b8 \: t: q
StdrdChip (Part 1) i( g6 ?5 j) O0 u& _
┌──┬────┬─┬──┬──┬───┬───────────────┐
" P1 g/ f+ B3 i" e4 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │0 e; V7 q7 P. Y$ s. W# x
├──┼────┼─┼──┼──┼───┼───────────────┤
' Q0 b Q7 ]: I$ I4 _8 l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& m, E$ {- ]( a9 @ v! E; Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) Y; {& A# A' K/ W6 c* Q( Z1 r+ ^* o+ [7 m│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, m+ c5 u% h; j" U* Y, h: ? j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) a4 |6 n- z o r
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! p" M+ j( c# n; Y: C& Y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 ?$ B- n* T0 T9 k. r│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 R; H' {7 c; v9 Q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ {# p6 M3 e* w
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! f9 V2 I/ M$ h! I4 p
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ l. X# x# s* X! w6 M7 L
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ X; }! E* M4 [ `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" I: U9 A5 d1 d7 a, f; C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ S' j. G, S: l# n" u! o│14 │Spreader│16│30 │ │** │Creates a large explosion │# R" B+ |$ ~4 F* F. ~6 E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 l+ N, ^8 K; W% q7 b+ y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 t6 L$ ? @1 B- R
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 E9 e8 U3 o5 V" C( _% N
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 K" E2 z, d4 f- A3 Y& M7 [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ \5 s; Y1 T5 b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% P# N" ~& j" b, h6 U" A6 p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ U0 G( ^% q% a2 f
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 F" o0 a0 s5 `: ~8 n7 m6 ^│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* U0 B" q0 z- Z+ S0 z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 g7 G4 i9 x% M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: y2 R& ~+ r0 V1 M
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 V; a# o1 O: A3 h* o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) v2 o: Q* |) U* P! ]
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! _, k H D* M1 A: F4 Y0 W) h1 v) }- K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( R% D' Q+ ]; i" y$ _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% @- _% `8 n0 ]! }5 Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 A5 U% Q4 T9 e. S6 B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) \8 r3 f) n$ Y6 ?! C9 m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' ?# k- \8 H0 ~0 R7 m) Y3 ?) b% o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 d) D2 q% S! e. L8 f
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 f2 v! k" d0 g* Z% e& d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 \2 m4 N( K/ x- C% T) y+ A8 q; S
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 h( u1 V! e9 s, f" r/ G" R' p' R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, m, N. F1 S7 v0 I: w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 l0 w$ H4 n4 k. j) C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% U: i# v+ u8 o6 i( U$ c! V; p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ | l3 ^) n1 M* c$ _│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, r; ?1 F; F' q }" o/ i( F% U) P│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 `3 a5 i! j4 K5 q: e
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" _( c u+ ?6 }- b6 S8 Q2 j @│45 │SonicWav│26│80 │ │** │Shock through enemies │ A0 Q% i5 l( \5 Y# H6 J2 E# d: R$ g5 R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ L! A& ^3 ^" z: l' w: I) s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ `1 i! s& a. T' V+ L0 k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! ^ F: ]1 l4 O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 R- z2 w" |& ^! F6 W- C│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& T: W- k; Z/ F7 H; `- [! v4 X
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' f* l8 F* C) w+ ^% E/ G4 S│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; L D( @) q P6 _
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 `; q. I' ~6 C/ `9 z0 a9 e8 H* O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 Z6 x. e) ^+ j6 g2 i& A W3 |│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 y2 ^0 w$ Q9 ` Z" z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
: l, E. E& ]8 x9 m5 [8 h│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 W1 q- s4 x7 A6 H8 O5 b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- l/ Y/ q- O0 i6 f: q! B8 g& c. Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( }- B3 S" J m" ?3 c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ t5 _. |5 y" Z$ A5 Q2 H
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 u7 }9 Q1 e$ |8 L% Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 N; b+ z; e, {' p; j& ]% W/ ]
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 N$ m/ y6 w9 q7 g3 d
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% b: o- ~: S' t- R' }* i' {; N5 u
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# z+ L9 ^! t- m H# @6 B│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: O7 B$ d# n! H+ |- L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( }) e) W4 }4 H. l4 I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& r: h9 _6 E( A3 E* H0 a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 ~( h5 [0 b4 `1 p! v' s4 L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 r( q! u# z" _# T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 t9 c! t! r/ i4 H: N+ C, P
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 j9 y9 n: Z; a) f
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) {* [1 o e* T$ D! d# f2 L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 i- l1 W2 b4 u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 ?- B' H |' d8 N2 b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 r% ?- w7 J) J, d. N- w" O│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 n1 d) J/ q' D- ~ v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 {8 R, X# u& w9 ?' q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ a: z) J/ x0 m8 Z, r8 [$ T4 J+ E7 ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ S( f) l7 h* [" ]/ R
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 m* D: q9 d0 ^! x. b; p# T* r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! b3 a! |. ?, o
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 q& T8 u" P, M2 v│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- ?; t: ? h5 C│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: D9 T( x0 n# R- N1 ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& u. ?& x6 J8 j+ P│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 L: @9 G8 W% f" U }5 m5 F- D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 ?3 {& I: X3 ~$ u) ~ o4 ^1 ^
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- h8 @% c* M$ U4 S; O│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# e" ], g! w7 w/ S0 ^
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: t$ q8 a0 O0 @- k' p; z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( @5 ]5 ~) S% T2 u+ J+ W i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ Z7 Q. P0 N. Z9 b: C# K8 w│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, n$ O7 k$ U8 c# I2 C
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( G1 D+ G b+ R$ r/ D6 j6 s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 ^6 [1 k; g+ S& a- n( w5 a, @│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) j m7 N* w" B! e
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. |! s- Y. s: B* X# S$ ?0 @- a
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: s+ ]( T2 c( W& D7 B3 v: P( q$ B- ?5 u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ j: |) k/ p- K2 E- w└──┴────┴─┴──┴──┴───┴───────────────┘
6 e! o$ w3 v, v2 k
/ d- R" |* V" U# P9 F8 h" DStdrdChip (Part 2). u) L8 M6 I# O& E) _& d" Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
# Y& X8 z$ i5 k) S* ^/ R6 U│编号│名称 │MB│攻击│属性│稀有度│说明 │6 d1 g. I' C, U$ j9 O3 a: g) f& E, N+ W6 L
├──┼────┼─┼──┼──┼───┼───────────────┤
0 D, |8 y6 Q9 Q/ y% A$ H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- T" r/ I" x {' w( |: W- h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ n9 X6 F! {$ \2 X
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 N2 d0 Y# G+ }4 L; j' \│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 @2 c9 R4 p+ I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ e/ ]8 X7 m5 N/ i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# B* g( U6 U4 a a0 p, h/ i' D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 t5 @1 p2 }3 F$ }" I6 C' x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 G4 P( ?, x% J$ F. v' I: @8 i; {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 N; z# l( g0 L+ i│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ u( [3 Z `9 H \
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 b% Q$ a# ~0 T* u1 M7 h! s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 P/ T6 E1 Y6 h5 X; H2 i$ f% ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 d" k$ {6 E8 C6 [7 K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# l; |. `" U% z4 p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% Y+ h% P! F, z$ {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 I; I1 v- y5 \8 I, I ?# c" r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 b& J4 S: I! I2 {5 a* D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: [2 T3 Q6 }- |: p* E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ ~: Y' A1 r* w
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, d7 }6 z$ _9 S, Z/ z) t
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; @" X5 x: ~" P- Z% ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% B. q* K* \! s3 K. s% P g( ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 e& P' y- M+ t7 T, l2 g
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 t0 J9 x7 O5 H1 p
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 x- a" R0 @* }* d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ x/ n5 M$ G: A3 P) t7 j1 g
│126 │Rook │30│ │ │*** │Protects you from attacks │4 q( ]# q) }5 L1 O3 z( j' o0 I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: U2 B% w+ B6 M. ~│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 ?- }6 Q6 E, Z: g# o1 p4 [# v7 K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 _0 V( g0 ^" Y- |# y: f: n* N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& U6 b/ O6 {" r* v8 R5 N6 `│131 │Lance │46│130 │Wood│*** │Lances through back line │- [. u6 D- O8 l: B+ N9 a; r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ R& T# ?/ u2 ]: C, H, Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 P ^5 W4 E" e6 C│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# W1 V1 k# p- X: B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ c5 S3 O5 M4 o6 n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 D% ^! Y7 j/ g# h* t│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! I# V7 l3 i+ R* j/ [3 t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# }& x' p( O/ T: c$ {) a4 Z, p1 O) X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 G; K6 t7 T, f7 V│140 │RockCube│9 │ │ │* │Places a rock cube in front │* d, @. D" ^# \% @# E0 [+ c, b) A7 C
│141 │Prism │60│ │ │*** │Prism fires randomly │
* Z. W2 ^6 A* A│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* i/ z8 ~8 K7 z' g│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# A4 b: m6 T& i) w# w1 s│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 J+ [ O3 g+ l+ ]- k+ d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* N O8 }- _' ^; B4 }2 M2 ?) C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ _& P8 L9 O6 r5 j+ _3 ` P" R3 s
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ Y7 V/ ]! t- B3 b% [1 f9 m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 F d Z# j# ^9 S( s/ o│149 │Recov50 │14│ │ │** │Recovers 50HP │
- R. M) J/ | ]6 [│150 │Recov80 │20│ │ │** │Recovers 80HP │* K$ }. y$ H) V$ }$ c$ K
│151 │Recov120│35│ │ │*** │Recovers 120HP │$ m7 n! Y6 u8 S' M& J k. k6 c# R0 B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ s+ B, ^8 {; T6 P% j6 Y│153 │Recov200│65│ │ │**** │Recovers 200HP │; j$ t6 A/ }# H5 ?* Y3 U
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 d1 ^/ ?# W3 q2 {8 X│155 │Repair │8 │ │ │* │Fix your area's panels │( `1 S5 E3 {2 v/ S x% d1 ^
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; O+ } }8 K0 A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 o) ?8 ^% }, X$ j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ C# E: F9 H+ n1 N2 x
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' f3 V$ ?9 v( |" a& S3 i0 K│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" I9 M9 s+ @4 l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 Y5 w1 H/ P4 ^7 i: ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 w9 e! ~# v8 f" a; D5 R4 |
│163 │Invis │11│ │ │*** │Invisible for a while │
, S7 u. n/ A, R8 r$ |# k( s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' K- P% I/ m, h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 C3 z3 G0 G; Q0 S+ K7 T! o│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 x& J! C" w1 S, l% M2 r; X" s6 l' ?+ F0 \│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 S* ^2 ?4 H3 p c7 D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; \ S( H4 k% `2 @4 N
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 O$ u9 g' L2 @5 W; _6 g, ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 ?& h9 J6 M3 Q. c+ d- A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, k3 X- x' H- l7 R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) n4 C" L4 M* p+ H, z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- T6 j+ L' c" U; t5 n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ U3 y8 E6 N' b$ m Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; U7 E8 i! {3 p1 _2 [- _0 g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ M; }6 Q1 f" V* j5 c/ q: `' M) Q0 ^: b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: b% Z! p5 r5 o( I) n( S│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 ^5 J2 R* p" P4 V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 h a' B2 C' x
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 |% C# g1 C2 M- E7 l: y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) X- |9 n. K- }! c& N/ A
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 l9 J9 C/ K% u. y" R4 r% Z
│183 │Hole │55│ │ │**** │Open hole to dark world │
* U6 B- N# h& b) l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 k6 M4 q1 f$ g; R6 f
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 ]+ d) E- S5 f" d! o3 W7 e) O2 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 r. x$ ~* d- {8 F* ]
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 y- ^1 O5 V& p1 H+ ?
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: @6 X R2 q: O/ F7 s2 f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 |' r8 `: D4 W& G4 u7 B2 s3 [
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& N( s3 k/ ?+ H2 ^" I5 u
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
e" C" O+ b; U" u2 z6 d3 j: l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" l: X# L' b2 W. `+ ~. U. [
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 d; T( P! g6 U9 c! d│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 E- _9 s' v: n
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 ]7 U3 y$ p2 Q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% z |% n6 w5 V' ^+ c│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; V7 y* W- V2 I$ i" \1 m
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 c" x' N! d n, B, c│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 M G: }: R! O* I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* h: p+ g+ w8 q5 Y4 T" [└──┴────┴─┴──┴──┴───┴───────────────┘
: b' K- h2 x8 m) ]6 d% u: y
5 w" e8 Z3 B1 p% C9 w
5 V1 E* d( K1 b0 N# Q3 J0 E) \' NMega Chip; P: o: K% S: b
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ d. ~* N" G0 B- P- }8 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 H" q! \7 @: b3 Y& n1 v$ ?- X7 U- O
├──┼─────┼─┼──┼──┼───┼───────────────┤) |# L* r; Q% b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 H+ n4 u& y/ c- d
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ |7 `% X2 V9 J; S9 r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ N9 Z' r- [) n! |2 j$ L9 K e3 E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! i! t- _/ I; V5 S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 m/ X' ^. T- t, H9 r5 {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 V/ q* S y, o8 D# |0 s% G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 \/ w" k& f0 u+ t5 W
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; ]$ @8 ]0 Q6 g8 q8 `% ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: e) a+ A( J$ ~; l5 z7 n F6 w4 u│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. ?$ t* A0 n. |5 f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* d/ d5 ?/ y Q5 D/ l6 b│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 b- S: K7 f8 {; r, Q│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( U" V8 @2 g4 s! r! h1 U│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& O( T) K8 a6 p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
@. z* g6 @: i, f1 u7 ^8 [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# G: P) \* f+ X+ g2 B, a( G
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% ?/ U% c& z) ^+ y8 @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 o3 v, R- u) a% ]4 Q D
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; U: K: n# I6 `0 J│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 I5 p! w; d2 L/ `; ^│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* V* u1 `3 H6 x# z3 P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 t/ @& _% r5 s n7 Z+ N: e: y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# E' u+ _3 U. D6 N- J2 W
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 A4 L! \! e0 a3 x: S0 |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" }4 |5 D9 _2 |$ N! H+ m. \│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 |' O0 m) d4 G2 \' Z7 k
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ C7 {0 R& B8 N$ ?! L) b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 a7 Y- D0 Y- A6 S7 k8 `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 D. e- J6 [3 }1 A$ N# q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' F" `4 [7 |4 g$ t0 L5 _
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ S" l" g1 O( h: V1 n! t5 H: B& F5 F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 a: [8 N4 T2 F6 _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" ~5 L# U3 m! H$ U1 v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 `% L/ `* c3 q# Z, B. A& X2 D$ h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) [- b( t9 F+ q( u, ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: x* }; B x1 J- g8 h7 ~! w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& k# z6 Y. e1 @5 M# T7 `$ U% e
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 C7 y/ @9 e1 I, y" g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' A- x- V- H9 w4 a- u- L7 H
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; p* r3 x) @+ Q! R
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# C- l0 R$ e5 C" v& n! `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 z+ a; R! ]: Y- e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ G1 W0 }* ^: N* l0 H/ E) @, r& z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* C Z2 b9 z2 R: b! `! Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: T& m; m) P) ^: Y4 x
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 I( G3 u2 {# V& P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ `( t) v/ T+ t8 ^6 K- i+ L8 i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" a5 n4 p2 T5 n* r' b* d% U0 y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. p7 P, p+ F" e* i' t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' T- z* a& J# [: o0 |( `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) X% _. `' I E( A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 e9 N/ y; u' Q" e5 P! w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 d1 O/ {8 F3 u: }6 O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 q( k0 C4 ^$ f+ ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* Q$ R" `; c" a) }; B1 J8 K0 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ W O' t `; v5 m6 n% O9 B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 X ]$ D7 ^5 V* h& }, Z! q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 M }* d$ ]2 E9 B
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* R+ e2 X% m& n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 M- z. ?7 A) F9 B/ Z2 t% z- R% ^+ b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# Y2 a4 H& B# @ G& c│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ `# e3 e) N7 G4 t! g7 J, h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& E, {' z$ y. d6 z5 G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 {3 h8 T+ L% f' z4 h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 J; w' i1 _8 z/ j) ?
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! U& U$ r+ X. q- w: N6 N
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
I: W/ w( g; g2 W$ h│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ a& W3 _! r! V# o9 |│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, i3 c, M, H4 W: ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! M. P K0 j; e! a│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ B, y4 j8 G( g* j; `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: z7 [6 I- b( o1 y4 i' I│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' V% E7 ~/ N/ n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
( W3 r" N8 m' l; O0 n( b* U% J( d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 C% W$ x5 o( \, J: q3 ]+ s+ X5 N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ ^& h9 L6 J" ^" [! e; C
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
j1 m+ S1 l* ]# l8 }( T4 p. S( ]: `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ [+ y! F5 H# N ^
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" }! g! U; b2 o7 H4 r6 g│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, w6 p' G& P( O! ~& z8 |" v/ b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% i( \3 u$ _0 `- ?4 y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ y- Y7 O/ R2 v% u9 d9 t0 c* a' B8 b
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# L, q( i1 t( L
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ Y4 m7 [- p5 r7 \1 I3 k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# o& R; S$ |# A6 d└──┴─────┴─┴──┴──┴───┴───────────────┘' C- m: z- G/ F( @2 z e
, ?1 W! @ S6 q5 M! q7 m! a& B1 U/ X2 R+ j, Q7 T
GigaChip (蓝版)
2 ^+ ~' n2 ]6 P┌──┬─────┬─┬──┬──┬───┬───────────────┐
! G" \! N y) n+ a3 U7 x3 Y& R│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 b) g7 _7 Q' F# p2 e├──┼─────┼─┼──┼──┼───┼───────────────┤
$ c) ?" I1 g# C9 J9 W5 d: j│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ U0 u; N4 C6 s
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 Z: o2 H3 l/ H1 [2 R5 j. `
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- P% r" E5 U! H4 S v- E4 S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! M4 {; i$ `. h3 _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& V; z0 A# }7 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 u& }* T1 ^- \4 v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 x. x# |7 \3 h. S7 n; ]4 n& H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 Y6 q$ F( w: F% z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ s/ ^5 y1 N7 h2 c" T: V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 o3 t0 m$ k- M3 T│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 B& u* J$ H' Y: Q# |& k1 z# u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 Y. u" x0 |7 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' Z* [. i6 k1 n│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; S8 [ o- n- a9 o# u! [7 X% _
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 H2 f! s, P1 t& A
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ u. _! M' c0 r: w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 W' _, m7 ?9 m# a0 p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 V1 M# `9 U" k% H& ~" n: I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 T1 L' A( M- n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- ^* y8 h6 O) L* i1 U/ h0 m% V└──┴─────┴─┴──┴──┴───┴───────────────┘+ L) }; Q! e' ^9 z% W& b
9 `0 m+ m& ?* q! @6 H
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ f( a, C$ K- ]- q┌──┬─────┬─┬──┬──┬───┬───────────────┐% n! u" W; ^: [- m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; c `3 D, T7 Z z- h* q├──┼─────┼─┼──┼──┼───┼───────────────┤
7 C x4 Y1 H, H1 ~│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, |. N" ~ R( H) A& g% u* y8 X│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, L& N9 H8 j* Q' C5 H
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ N8 p" F5 m# m1 |│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 [7 _8 M7 `& r3 a4 F+ N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |