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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' A: Q+ v1 a: R) X7 v$ P( D; E
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■● ■  NintendoWorld    站友xliz原创
# u: y; P( G7 |■ ●■    http://www.NewWise.com
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; |& @+ k  l5 g0 W! v           洛克人 EXE 3 Blue 卡片组合& k4 J+ S- b. E3 ]

7 w4 I- F. W4 ?. q, f
* W$ d; {9 J* T9 a7 ?5 e8 O3 A3 X! P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 I: h, Q. A! y大家要看日文版的P.A.或详细攻略,点击这里吧!
2 @, k4 S; [& G1 [9 L
====================2 U8 J/ B0 U' X; B0 Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 D) L4 O4 n' B1 x9 w
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以下内容格式如下:
6 @* q5 K/ j5 T- ?- x) M0 t# r% x% X( C) G6 j
编号    名称; B3 x2 ]' k* R% }
说明
  ^6 v/ {/ C+ b$ `! {9 v组合方法' t$ H/ p# S" u) }2 j: x$ ^0 K
---------------------------------) x; [& Z3 K% i; V, l
01    Z-Connon 10 G+ {- e% [+ p
Unlimited Cannon for 5 sec
+ m3 q0 _3 P3 H9 n  ^- Y: |9 o6 gCannon A+B+C
5 m. h6 G( H1 D; `. CCannon B+C+D
0 N. s% J" O$ @( s* MCannon C+D+E& I2 T2 y0 K, e4 }& P1 c$ F
8 |# \" C1 y  T. `1 K
02    Z-Connon 27 o# y& w. n* x: M
Unlimited HiCannon for 5 sec
4 E! y* {- O6 x" u, Z- `: A( VHiCannon H+I+J
! c1 c' J' P- m1 n. J& OHiCannon I+J+K8 P& o$ w- W7 E5 L/ v. o* W3 T
HiCannon J+K+L
0 o3 {' _) z& j# E8 v
% n: z3 w3 G; A  Z# I6 [2 Q" a03    Z-Connon 32 P4 H* O+ W0 H8 A0 m
Unlimited MegaCannon for 5 sec
9 {7 ~, Q5 O0 O- f" jM-Cannon O+P+Q
/ W  `) Q; n4 ~& _) E: a8 ^& u& SM-Cannon P+Q+R" a6 `6 g' S; b! R( s: D
M-Cannon Q+R+S; g  r* o) Q2 I
6 v( j( _2 s& L1 F0 j) W; ]$ M/ A
04    Z-Punch* \' |" O$ A4 w" i3 k
Unlimited GutPunch for 5 sec
- x& N0 i) D+ cGutPunch B+C+D' B/ x$ d( t. R, \0 r: j% V
GutPunch C+D+E
0 \: y2 w/ E0 P) u% V& XGutPunch D+E+F
# M" Y$ M1 s4 x& x4 p% z
) z2 ^6 q. M0 h" t05    Z-Strght& A1 r) o3 V2 F9 x
Unlimited GutStrgt for 5 sec# ~2 t0 }9 |/ Z( o1 I
GutStrgt O+P+Q1 J& X& x1 b& ~, n2 K- B
GutStrgt P+Q+R
2 c; }2 i  W  Q) ?  eGutStrgt Q+R+S/ ^& T( N$ P  I  z) [
! `% ]& `, o3 m$ e) |
06    Z-Impact
5 n: v. B% S$ N0 NUnlimited GutImpct for 5 sec2 ~: P4 k3 K8 ~5 T# o
GutImpact G+H+I
! R' g4 X5 \) v# q# Y0 RGutImpact H+I+J  h! i, e) g. D
GutImpact J+K+L/ d8 @3 F  o9 m% \$ L) @
& U( e" S6 M, ^, r6 w* ]9 z4 q
07    Z-Varibl
6 ^1 n- M8 t, q% H" v1 WUnlimited VarSword for 5 sec
! l% Y8 {% |7 l2 p9 _VarSwrd B+C+D2 C: s8 Y4 |. [5 S5 q5 ]
VarSwrd C+D+E
( }2 I4 j, H5 v3 a" dVarSwrd D+E+F6 j, w$ B7 p" x- s* x) T
* T9 j- b+ e% Z; H' p
08    Z-Yoyo 1% V" t" p/ w) L- n+ v( `: |- q% I
Unlimited Yo-Yo for 5 sec2 ^/ c8 v/ B9 C1 L) N% o
Yo-Yo1 C+D+E
9 t. e6 x# p4 U% @+ Z6 ?Yo-Yo1 D+E+F
/ ~" R6 w7 m2 i8 `, zYo-Yo1 E+F+G1 s" k, r" I, r( z! P9 s
6 M8 R- F- f! ]6 ~: \
09    Z-Yoyo 2
$ p1 s1 |5 z$ DUnlimited Yo-Yo2 for 5 sec
: z; ~% w& M7 G# z" d8 bYo-Yo2 H+I+J
% F2 Y/ r. f6 i: |Yo-Yo2 I+J+K
  h% m# ?7 h) L/ ?: q3 ?! QYo-Yo2 J+K+L0 W' a( ~8 i7 b( b6 r8 i
- E* P0 J/ P" X# ?+ F" W/ ^; Q- s
10    Z-Yoyo 3  x0 g4 P4 G0 W6 j3 _% K
Unlimited Yo-Yo3 for 5 sec: h: M% z5 M! J! x; R
Yo-Yo3 M+N+O
3 \# `7 }( b  q# O) h+ a6 v) i+ UYo-Yo3 N+O+P6 C2 R& H! N2 m0 D; U  w
Yo-Yo3 O+P+Q
- c1 r& N# k9 Z8 C
) N( t1 u2 K2 s11    Z-Step 1
, X1 g( K7 A& k0 {7 k- K1 T, ~2 KUnlimited StepSwrd for 5 sec
" t* k- A1 [2 [! ?9 L% `# b" xStepSwrd L+M+N
  y) D) a$ s( g2 s6 s( U% xStepSwrd M+N+O
) T+ q* h) |; oStepSwrd N+O+P
8 }8 m5 S: G# f0 q5 ~3 ?
/ A( L4 h, }4 D. b12    Z-Step 2% W! N/ a& e6 |) ^, e* H
Unlimited StepCros for 5 sec
" _; ~: k+ q9 F/ Y3 V0 ?StepCros P+Q+R2 T$ n& i$ Q* F
StepCros Q+R+S( A- Z( t* f' j. a; I( B
StepCros R+S+T
: Y) i2 o. |0 V, d0 ?  u% }! r4 f! N, i% p( f2 [
13    BubSprd
) r: H, i2 j& I6 c; D! t; M3 MAttks w/ spreading bubbles!9 ~( i# [2 U  h5 A" ?) g
Bubbler  C+D+E" s. h+ u8 V* e! I" c/ ~9 o
Bub-V    D+E+F
  o) r) c% x* P1 y# e% kBublSide E+F+G
: L. L5 Y! e5 N4 F- WBubbler E + Bub-V E + BublSide E
; e' Z6 Y# Z! d4 a: N- B0 z1 {6 v! X. A  b# h
14    HeatSprd# d' U, ^) `, T6 M
Attks w/ spreading fireball!
* i9 o! C" c" I! V0 [2 `: s' mHeatShot H+I+J. ~3 s2 j* o% w
Heat-V   I+J+K* h$ s, `% x6 j( x  o% a5 J
HeatSide J+K+L, N& |( Y. c% E0 n! z0 S
HeatShot J + Heat-V J + HeatSide J
. f2 Q0 G: j& T: k: ?+ k
! B+ D$ ^( E5 e2 Z9 F3 A15    H-Burst
& O) s0 ~' L) q- _1 \+ i$ F4 [7 yCreates a giant explosion) J5 N# M: I+ _) P5 \
Spreader M+N+O7 U7 u8 e* E4 j
Spreader N+O+P
/ D5 S/ r+ x. ?( P( Q* KSpreader O+P+Q$ F8 v6 k4 Y* _- y% T% |

0 H; S( }' k% I  u7 A16    LifeSwrd3 Y3 y0 |8 f: \4 s9 C, {0 N; F
Swings a huge 2×3 sword!% J# `1 @6 H& Z  c, Z
Sword E + WideSwrd E + LongSwrd E
) ^' ~: V% p* g1 _$ g! n" k2 zSword L + WideSwrd L + LongSwrd L& i* X1 ~% E7 W, l" `
Sword Y + WideSwrd Y + LongSwrd Y
9 {! ]/ V, F9 y  l* Y( g+ A, x+ u! e4 ^" \, p
17    ElemSwrd
3 v9 W: F! w9 ]) d: kWide swrd contains 4 elemnts
* G: ~- L; p* F, Q8 I; Z  Z6 C$ U7 hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 d8 {% {$ ^% E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 q, c# q: E! p+ k2 d! A, ^* e. G9 }! Z7 ]3 A5 Z' H
18    EvilCut
) z! d0 @5 D3 r) x* O7 s' y- P; y- ]Step up 2 & make 4 atacks
! _1 C' Q7 `1 u: y6 n) gStepSwrd P + HeroSwrd P + StepCros P3 N6 ]. Z$ `* e7 f4 R, P: @

5 }( }- P  x$ c% Z19    HyperRat1 A! j! n  h: }) ]- _) Q8 ?4 L% \
A giant Ratton charges!
+ S4 K/ {$ f" y  @1 x# P2 H5 KRatton1 A + Ratton2 A + Ratton3 A9 _/ a1 v8 h6 T( Y
Ratton1 C + Ratton2 C + Ratton3 C6 z  Y+ s3 D: X  S
Ratton1 F + Ratton2 F + Ratton3 F
( K& c6 v6 f3 L# m, b( v7 v4 l5 G; O5 w/ ]; N& ^! p
20    TimeBom +
, Y. z# l7 R9 d; i8 u& _Sets Time Bomb in enmy area
" R% _. I0 B* T) sTimeBomb J+K+L
$ k7 _9 s0 d* K  c% N! Y  OTimeBomb K+L+M0 |: A! s0 j" O4 x( x4 u
TimeBomb L+M+N/ p( l: F2 H- Y
' o4 y8 n# D! |) I8 W/ D! d% l
21    GelRain
$ x; C9 P" W% r# b) sGel steals squares
* q/ j  ], c3 |8 U. pMetaGel1 B+C+D0 u5 f$ J) k0 U
MetaGel2 E+F+G! r! w" `& Z! Y# u# a- q
MetaGel3 S+T+U  J$ H1 v5 r; C
4 C3 i, a, f  `. A9 ~
22    EverCrse( Q; R2 m' J8 k/ }$ @
Shield chases enemies6 Z9 _1 _4 p6 ]2 L6 ?2 O
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 f1 `& X) @5 eCrsShld1 L + CrsShld2 L + CrsShld3 L
" S+ C2 x. G' R+ z* z1 l2 p2 p, s% f$ c3 X8 n4 Z- Y2 U
23    MomQuake
) @7 I5 s5 y2 C6 ?0 j1 g9 y% t  B$ J# YAwakens Mother Earth!
* l' M6 m# g* h/ c2 }- m7 wRockCube * + RockCube * + GodStone S9 _4 Q# b! c0 ^. p
$ u/ x; C: ^% c6 a& S: m
24    PoisPhar
8 r; {" {1 r9 X5 ~7 i' w7 MPharaoh generates poison
" h! q; \( u* vPoisMask A + PoisFace A + Anubis A& ?* {1 ~. B. x4 q" ~& V
! y$ @" q8 v& k8 t
25    BodyGrd
7 p& a, ?* [2 H9 [Bodyguard takes out enemies- J2 i$ c2 w2 [0 ^
AntiDmg M + AntiNavi M + Muramasa M# E5 D4 ^1 Z8 z! J6 h4 n! }

9 V( x! [8 J+ n- y) P26    500Barr
4 ]- {# p/ r+ D0 bBarrier absorbs 500HP dmg
7 W6 |; Q5 h" \& I3 e/ gBarrier E + Barr100 E + Barr200 E0 f0 Z* i5 n5 I4 ~2 |3 z0 ^( x( R" p
Barrier R + Barr100 R + Barr200 R
6 t! Z  Z6 G! s, l4 W& o, F$ W: b- A1 J. y  D, S
27    BigHeart, D8 n9 ~# p0 G) `
Attacks, then heals HP!
3 o- Y% p( {( T$ F" q, @7 Q) o$ pHolyPanl R + Recov300 R + Roll R! M+ ?' [! U7 T' B5 Y% C3 ^% G
HolyPanl R + Recov300 R + RollV2 R
( U7 ?: [. r1 \: b! c5 H1 \HolyPanl R + Recov300 R + RollV3 R  |! J8 C8 Z  S3 v' O: K9 G$ K$ O3 f

  @4 f( ?  C" l& R* y) T28    GtsShoot' x5 v1 J1 u( T1 w
GutsMan throws MegaMan!8 x" b% {/ }5 v6 z
Guard * + DashAtk G + GutsMan G
! \& E- H2 C7 e/ G8 R% X% }Guard * + DashAtk G + GutsMan2 G9 G$ K- E7 Y$ I( j, Y0 D
Guard * + DashAtk G + GutsMan3 G$ d0 E8 e4 c. I2 @$ c$ g6 J
Guard * + DashAtk G + GutsMan4 G- y8 ^# C3 c! c# `* D
2 F/ H+ i2 ~9 E, M$ C6 f
29    DeuxHero
9 y# ~. o  S9 @. FMegaMan & ProtoMan team up!
( k8 ~7 @; ^$ M+ q" {CustSwrd B + VarSwrd B + ProtoMan B
( V/ \& Y8 w6 |9 PCustSwrd B + VarSwrd B + ProtoMn2 B
/ Z8 o$ ^. l6 K0 f8 b+ h5 F. w, fCustSwrd B + VarSwrd B + ProtoMn3 B
, m0 o- O/ z  j0 ZCustSwrd B + VarSwrd B + ProtoMn4 B: n% w0 \. E& n9 p
6 J% C3 A' s! q( q; T9 G
30    2xHero& o9 m* m5 |8 e
MegaMan & ProtoMan Dual atk
  R9 x( K' y1 D/ {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! L& B9 E* k" K' O" a+ L9 i/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. D2 v2 N5 }9 G' O+ l4 [  KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. f) M" \2 R9 A& X' m! W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- i  G; Q) q. n. W: u
) n. M; ~# g* t/ f5 u31    PrixPowr1 y4 A8 W% }( ?+ ?6 I
3 Navis attack at once!
1 ~, L. v2 i0 |; U2 d8 O0 }Team1 * + Team2 * + KingMan5 K
' S/ I7 Y8 ]+ ^; B9 j5 w# ?Team1 * + Team2 * + MistMan5 M
6 u  @7 c- V8 X5 b4 \' t8 Q% gTeam1 * + Team2 * + BowlMan5 B
2 Q: k' \: ]9 ^  S
5 y" V+ b) C. N6 @* {, P1 @- Y32    MstrStyl" u/ R( I" J9 c) p5 x0 s
MegaMan unleashes his power. s% y: r  N+ O! m7 i  H
Salamndr * + Fountain * + Bolt * + GaiaBlad *; j& |+ i% r7 C7 K

/ O9 _3 I: L( }5 u" v, o) xStdrdChip (Part 1)/ K- x$ W6 B/ c6 O; Z2 @9 i
┌──┬────┬─┬──┬──┬───┬───────────────┐
* G$ q# V& ~9 U& i5 \│编号│名称  │MB│攻击│属性│稀有度│说明             │8 C* S6 o, d. L! \- O
├──┼────┼─┼──┼──┼───┼───────────────┤5 ?; J& r- W8 ]* @$ c) f3 ?+ ~
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 y% o! S, N# p7 @4 Q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) f6 h8 b: p& j  K; `. d│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( Q4 A3 Q1 Y" v+ Y. ^" W│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ O7 F& T4 \0 H7 V" {
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ B. P' ~: }' J  T│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 w' x1 e- |7 `2 d; M# w& D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. ^; A! w& n; w/ d0 G8 Z/ a2 |│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& l' i* V/ `7 Q, Z+ {$ J6 L$ N9 Y- f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 h" L. Q" q$ ^% b, E/ \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 ?! r! U; A  W3 e9 m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 |; j  f: i( R+ `9 {" ]* v
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: G# i, r6 F/ c+ W; C% n4 n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: ]0 X" t" R: r7 l" S" n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 o: o$ ]2 W1 {3 F! a: r, L3 D5 A
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* \  }$ T' r) V' s" G. ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 ?7 q5 w7 _/ M* q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 h% ]8 S  p" V$ i" [; u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 o& j# {( T" z│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" u0 Y, _0 G* \# j( C. t) U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 @( V8 l/ [3 X7 Q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 T4 j1 H: e" P7 i3 `& f3 W) D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# M7 m$ h8 s' t$ X. {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 I) i9 H% G: i" k% d5 x│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- J; k" e: w0 B" J- T8 P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 Y9 O* g3 e5 K# m8 ?. }7 k
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! D  m: g& |- C3 \3 g8 i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, R# ~8 H4 t, l) f0 N; W+ _│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 W/ R  t" B& b1 Y  g+ O│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, }4 L' }/ P4 q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& Y/ I: J7 ^: D# W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 u2 o- r4 y+ n( [; B
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 x: @: c# I8 q' C! Q, e* f7 n2 x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
) P4 G& H9 p1 k4 y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' @* t6 F" ^2 A6 n' M* Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- y( y# Y1 ~9 j/ \3 Y/ H
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, D: x8 }9 a4 A$ ?& P. W
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- w) W7 d' k) c  d+ h8 {  L
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 L6 R6 O  k- ?: e; U) v# Q: [. N- a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 w2 g6 v6 Q0 R2 P; g│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, @+ _" S: ^: J+ m8 N) H! q- ^# j, m│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% A) [/ d. C" R( M# l% ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ o4 [; f1 F2 G8 {1 m: \) |│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  m/ Q( @. A* c% d* t" |. }; Y+ A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" M3 C- Y: z8 t/ ^9 Y. M1 h
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 Q7 ^0 m& G  u; Y1 }( J
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 D1 V" y. D, G: @6 u7 f, R# P% ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 C6 a' f6 X$ V2 W2 r
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 g$ Y+ `0 `+ p9 Y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ r: N) x* K, G8 k  }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 m1 [6 Q& e" P* ~' y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: W4 x5 }) L7 j# H3 |5 s; j
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& v3 Y! q1 ?# U6 g) z: i0 B│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- f: |& Z1 x/ A4 m7 c3 ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 c7 Q4 d9 P  B5 N
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 C0 f( ]% ~. K  \  l5 t3 w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! E7 u. Z. F" c- ^6 B8 Y' g$ m; Q6 f7 ?│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: t" W2 @9 M* \. D( z/ c
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& d1 W& o. T5 b" w9 q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 P% u; r: Z, p# A2 U1 c/ D4 C9 D2 u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  j3 R7 c# V- ]; M) G- Q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 V1 Z( v9 `9 l, G  z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' W7 s: ]4 t9 y" |2 _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ M+ \: y7 T1 L; v0 r) W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 n6 [! _/ Z2 {& ]/ R8 x% X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: o$ S( n7 n3 N! s6 d+ m$ j
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 X/ ^. x: r  Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 e4 V4 u" `' X+ u, R0 U  S, U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; @3 ^& b+ _+ o│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 e" j( N5 ~7 j# ]8 d* d: U' J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: m9 H5 _! L/ ?) W4 X2 ~" v8 P
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 x4 T( K8 [6 E│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 p! I' }- Y- z; I* n
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: U3 e+ [7 w; Y/ ]1 B% ?. O1 X│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; @- Z  ~9 m: M4 K. i. M0 E4 H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% ~. J7 O* r9 v9 P( V
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; }2 f4 z1 M0 H$ p3 i3 t
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& T5 h9 U0 L( t4 L2 d5 x" M. |6 w" t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 U7 r% ^3 E6 ~7 y/ g
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ t$ s2 M! b9 Z3 f% ?( \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, ?/ [9 H5 T! q# h: S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, o5 N" q9 R" @1 {; a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 N) p8 q; T3 y! m. Q9 ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 @; H9 \+ g+ p" C# i# d, H, H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- L1 }4 a6 P9 ?% S: S9 G1 s. c& B│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 Z; n. P1 e% L1 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! ^8 O6 g, O1 j' R4 I. x) v/ ]
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 j8 Z3 x( d! R  N7 c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │# a1 J# r& x  l! Z/ X# l$ _- d
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 P- \( m* `: s1 x* g& g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" Y1 N9 x1 z8 k) h
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" U/ {+ k& `' H2 O  d  H, E- `
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 F. |! Q, h9 D3 |8 _/ S0 x│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: r  t7 ~) {! M
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, G, O3 D8 R2 y+ g  z, B, m
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 U" |% X0 x: \) K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% h$ D' [# m5 {" i& k) S│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 R; l  \& X% Y1 O! c│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" J7 m9 y2 b" X5 Z$ s7 X; X│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 w0 M4 M% u8 E! |0 ~' I, B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" Y- j9 K; ]9 w% P& s
└──┴────┴─┴──┴──┴───┴───────────────┘
' y- j% v% m% d& U# J4 C) r, g) P
StdrdChip (Part 2)2 t7 |- Y6 \$ ~. A" t3 c' p$ _' s
┌──┬────┬─┬──┬──┬───┬───────────────┐# a7 \9 K! y& X0 T0 Q2 s2 ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) T" W& @0 E& J4 o5 i├──┼────┼─┼──┼──┼───┼───────────────┤, Y8 Q- h5 M( ]3 B5 C1 i4 l& F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* D: Q& D) A( M6 H5 J│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 ~7 P2 x  b2 T8 M2 E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) s+ r* k5 j. R
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 h$ v' M/ Q$ {7 l+ U│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. f: H4 F1 ]: u4 ~│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 Z  d8 L/ u' g( G
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. m: D, a6 j' `+ F1 C│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 n7 w- Z. [& [( A
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, k+ {, Y" k. w0 m3 {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% ]0 U0 w4 G9 {) f/ F1 M│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 z# s3 O& g9 l; Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 I' u6 r$ U& g& ~1 {3 N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 C9 e: X) a! L) L
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" o; v# |$ ^; a& n
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# b" X6 c# R/ g7 i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ e3 }9 @& k/ N, d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; c. b$ v4 X% c│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 M: B1 S$ p, z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ I6 [/ i8 |% X$ G; {8 d% G
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. X8 B4 Y* W9 ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: v- P; p9 o% {) U( r9 k5 E5 t. n
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: `6 O/ I5 S0 ^- F│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( L& l  w% o, n2 ~1 |1 n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ a) U" J; v+ ~. @% J. r6 X
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 F9 y% L# j! L8 l8 F# F8 z3 y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
& t2 D# Z* H1 _+ {/ x│126 │Rook  │30│  │  │***  │Protects you from attacks   │% I/ B, p$ Q* n( [0 s
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' T. Q- `' E# W: U0 ?8 H│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) e- a3 X3 P5 Y# W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& W+ ~! v* F& o# `│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" E: u+ W. }1 J- C0 d: L│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 E: e$ L: s4 P' x& c2 h# ]( q+ C& e
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  w: E: }0 ^# N# H1 g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 J; \2 Z( N( E3 E2 O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 k' {6 M" J9 I7 b% V7 _
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ p4 k  I8 x6 e+ B% q3 f5 Y7 |
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" j8 f' W; i& S6 J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 m7 x0 O! q6 D  m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 W+ f4 l# M  n: @│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( L, s( v* s8 P! }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" H7 _, ^8 z4 T% @8 e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 p( q8 K% O/ i% a5 A/ r: b│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ e! ^: k0 Y. J5 J  g! ?# |1 F
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! {+ ?% o1 v9 }3 e; x1 \: }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" ]3 ]+ u$ h* U2 N' Q" W: y+ C* X│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 g: Q' \( K) G0 z+ s8 H+ R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 F; y# `* E/ p5 L& ?' \( N6 o
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. m) j% W  v5 s# E! \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 T# h8 v* j6 l% D% C5 z2 Z5 y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 o8 [' Y) ~$ ~7 d│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. h7 |0 j0 n4 z│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 ^7 x6 Y, ^$ B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 H; G5 w0 Q6 q7 W4 `
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
9 |7 X0 u+ B8 I: l│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. t: `! T& w; P; _- C│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ d: U% s6 G3 D
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, }& W9 F. F0 Y% \' \3 t│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 c* l) X6 ~" y+ H5 |5 Q( ?│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! I( ?5 a# a& |1 N/ t│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: b, b0 T4 ~$ M1 n% E4 @
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 t! L' u" k: N3 |1 |6 Z- q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 a, k( P, e! Z  C( H4 G% n
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! e1 }" ^1 j; m2 _! P9 \. A7 Y4 |
│163 │Invis  │11│  │  │***  │Invisible for a while     │
* p  T& @* a" Q8 r# _8 S│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ \. Q) g! W4 H4 {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# V0 a/ B$ K% F2 r% |$ W6 r" q4 N% w( C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# \  J" n; K4 [4 O4 s
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 F  x4 M" ?& d│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" P& V+ J7 [3 A; V* m3 b# `│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 V, [9 _# T' O5 v" _2 X: p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 Q- |4 f+ g; |8 R│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 F  X; c8 p1 a3 ]5 r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  q- r7 S' h2 F
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ i. r; |4 s+ M7 ?% W, w) i, O/ H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. l* X* E* O! b% i  U
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( {. r0 t" Z" ]8 q" d0 s; R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 K: \% o7 w8 O' ]+ o
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( U# H* M9 }' O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ H/ |* y/ v1 z+ Z) K. i  Y- d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 w8 [4 m! u& v( f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 o3 j) k1 N2 q* J' [2 U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 F8 W, [5 ~: @
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, {% P* d( s- N$ ~+ n│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 ^; O8 e; u4 ?, L7 ?  y  Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( g* l2 b. ^7 [% i
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 i1 B/ y4 D# L, A6 c# y4 f
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& S( ^9 X8 _9 I, C│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( m' {% u5 F$ j  \! H: W9 R  q7 c& ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! m, y* J7 G( `0 G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* U  Q" F: ]3 a│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 |0 S+ j% b0 w9 p" i3 v│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 N5 M" g% g8 [# ?$ d5 Q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" @1 W3 Q- y9 G, g) i) {+ m! D
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 r: u: Z) Q) X# Q0 C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  z. [  N5 x) c; |. m& f- E* M" F! r
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: g  U& @# i  ]$ w9 o3 i+ d' {2 }
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 S) |) a9 @: K+ q% A! R% U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- c: H7 s: P9 X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' W% S/ p. g' B# V/ u
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" `8 A# c8 M, E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; o' c$ W) Z0 O% l* |; i
└──┴────┴─┴──┴──┴───┴───────────────┘
. g# J& v+ @0 z) g$ t# k+ K6 R5 {/ q

3 ^3 Y) q9 y4 v# L+ GMega Chip: Y4 _' a9 C. D: H/ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐, [0 \' p  @* n( M. V- S+ I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: K! o0 Y. i, S0 z* t% j├──┼─────┼─┼──┼──┼───┼───────────────┤
8 A! `* N9 M7 z) W- N│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 x" J! C; x$ X1 z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' L7 N8 i! F2 b, E  S0 @: h
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% Y; l6 {9 V7 J│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ ]1 Z" ^$ g' K" V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& z) q& \& Z( J( _3 U4 [5 F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) C! Y0 M6 U& D6 ~│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) y) f* `3 [2 r2 V7 p4 d  F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# M  a9 E( W( o8 L* G% X│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, U* e5 v# y$ I! z2 w9 S│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 b/ a% |: Z- o: \" ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ _; }9 L' J/ h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ G1 Y& @) [8 L% K2 @( D│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) Q8 w' D3 x" T, \" N" Q! `6 V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) {/ T. z; d4 J2 B4 r) A│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 r7 d# s# b5 ~" |9 c% j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: B* O8 d% _& x3 U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 P! z9 u" O0 }" z: F. m
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* O% K" }* G) A$ [5 i
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  Q% @3 w; w6 L8 Z: F
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 r- c( W5 a' O* e. y$ }
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 M* ~$ y2 [" e. x& J' H; F- d- t: N
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 m  ~/ ]; c  u
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. v" J0 N/ p1 a' p( Q+ x& G
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  `0 H+ _8 N7 B0 A* ?! W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. U  B( M/ z3 G│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 S1 J) y+ K  W  e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ P3 C6 h' E; ~& _" [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 M6 C. j( X5 `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. s, z- c" x. t# h3 F1 X9 I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. Y) ^+ ^$ D/ w; h9 t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 N2 _; R, ~: F( O+ q6 J( U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! P  N$ S- ^( a6 P" M2 d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& h  K+ h  W. L# T9 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# r' Z2 U0 A, B5 @; `│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  r0 F. S' _1 Y/ }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% L+ v6 _6 _7 T; ^  q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- O$ f8 {5 `) m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; ^4 M  p( u, ~: D: Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ [& j+ R$ w: ]8 e- V9 g1 a│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 g% b' t% T6 z/ P) r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ P% o! n" c% w9 T3 p# W
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. x3 t0 Y; U" T. c7 I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 }$ X" f  ]* E8 m9 B4 N3 D% D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% S+ f: i( g  b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. X3 Q$ m3 ]5 d) J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! z) y) X3 _8 }$ M; M% Y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& @- V' I! h! L+ s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 \( {: m4 c9 z2 b- x$ J│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# U/ d/ g+ T: g4 c; R8 M/ ?& J2 S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( m1 ]# E* ?# t8 o$ T6 g( {
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 Y/ g6 R2 |5 ^1 ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% v7 O/ K$ o" F$ ]% b9 N6 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ y8 a. x* |- j; U# _% {$ l
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) k) X1 f- x* ?& Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 X7 _$ J# s; _) \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ ~/ g  J$ F, ]/ H" x: A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
7 Z7 f! L& ?( `! r3 Z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; Z! e1 T& X# `
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( v) i9 {/ t0 z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; j1 d' W, q( V$ S# Q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* b3 A9 y: f6 `) H1 X/ ?│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* k9 ~1 [6 y' |5 k& \! w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 K7 @1 z2 ~! ^$ T' L1 o& Z, o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, q  M8 f/ R9 G9 c0 f│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- m9 e$ `3 e% U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ T+ K) y  R0 f# B  Z" k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( j$ j4 }5 o$ m
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' ]6 d3 u. [( S│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& A* d9 w) W+ I9 h9 Q8 ^
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 v9 }& G3 @  U2 s- ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 a0 t$ @  Q* J2 k5 j& ?) v; g% r/ o│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; p+ W' K- y$ H8 d│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# _4 \6 i1 ]6 ~, d- r7 l│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 x: l1 p& q' t% z/ \2 k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  j  r4 ]5 Y$ t% `% r, z5 b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 S5 j1 J4 N6 B. ^│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
. C2 [9 ^! b' W; `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! b! }2 v$ a5 R* q# P; }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" G. B: u6 k9 M) k4 M) _$ {
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. X. i( F8 Y" J( n5 {4 W│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) X/ }9 {% Q# _0 R
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# \0 R  i! j" a+ x3 F, X# K3 u/ w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  r/ r0 `/ g6 s│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  b2 E4 o/ k3 M) [7 [3 N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ Z8 F. L' M3 C7 J8 h! E0 D└──┴─────┴─┴──┴──┴───┴───────────────┘
4 a0 n' h) A9 X$ c9 U: p
. a" m" Q7 h/ m. l1 d5 a" V( g. G( _4 K# N" [
GigaChip (蓝版): D3 m2 L- A8 }% j4 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 q) V6 ?( S' p, z│编号│名称   │MB│攻击│属性│稀有度│说明             │8 c4 d7 W7 m8 S; G% U9 @/ B( v8 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 z! R; D' u# n( u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- v3 G& J9 Z) v- E; Y) v
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& i5 c/ ?' C- M% B3 \: q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ c6 l; v, s- W, W* t4 |& \2 }8 b
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 E& o% E8 }' n7 M2 C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- N9 B- s7 t; A' `  A│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" b2 m- j2 B& Z, C; B& q│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ o! V" o, ]5 g9 i- }: W7 c* l! f- h
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 P% d  ^/ w, Q
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │: x$ G* L) m" s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ G' e5 A- B( ~7 }
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* E: N) _8 s5 }/ p, [* @. ^4 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 O2 r- t. ~2 r# K0 _! M2 J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, N3 w0 u) [7 |( l6 w+ r1 {; \6 K. w$ {: i│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 a9 a& H+ g% y! b7 K│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; t  K8 }! P+ `1 Q, L. |, e2 k& m$ o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ O2 }6 r" t6 I& t' e# ]2 s" H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, {5 I) s- x, }& S2 z9 L; R2 y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 C# M# P& m% T2 Y& X. g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# u1 u% q+ ]6 K* ?, S" O, x& Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 O) g: {1 v4 e; c$ u6 [└──┴─────┴─┴──┴──┴───┴───────────────┘2 q8 N! s4 Z- }5 a

' R& h+ c" [# sGigaChip (白版)(只列出与蓝版不一样的Chips)
* C: D3 `2 O) V, F┌──┬─────┬─┬──┬──┬───┬───────────────┐  n! F; P, G. d1 i2 a
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 i  `, v, ?. O$ X, Z; d
├──┼─────┼─┼──┼──┼───┼───────────────┤( D5 k3 I. v5 Q$ X  ^
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 @( u! L% w7 W/ h0 A: }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 J: f1 I4 Z1 o6 q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; ~' P7 g- t6 n, e) f+ @7 q1 T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* H$ p8 C3 e+ J+ l) C& |% q) V
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( f+ X: k4 B9 S6 N
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 L# w$ i8 C  ~
) l5 m1 J: [/ E& n8 |001002003004005006
( O6 l7 `" r! ^) r* |7 `% \007008009010011012& r( r8 k/ b4 Y! e
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z, U: x; p: Z; P" A  K0 S

4 H) o( V1 d$ K1 G0 e; o6 a4 S. o6 P; n019020021022023024- a/ D; ^' j% u
025026027028029030" M: M. b! @  z1 I5 O) t0 z
031032033034035036
8 z. Q1 v$ x  q* W2 J2 ^+ j4 r, p3 \3 G. C/ t5 i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, a( d. s& T! L
; U0 c. m) P) A9 a! r' g6 U
037038039040041042; b2 r( y1 R) {: i, N6 h2 U
0430440450460470488 I  f4 a3 P; ?# K- h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 v' r' N7 X3 i: c! U

' r" _/ k: g/ h  E$ K. t5 X3 z5 {) D055056057058059060
3 ]" Q5 ~& H* f: |, x061062063064065066  \5 q3 m6 L' g$ J
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' U' h9 z& \& J9 h3 h6 a$ R
( Z7 g6 F7 w+ H. ~073074075076077078% M1 ?* r( k# I1 `8 g3 U" t2 n, J
079080081082083084
( D* Z# H" Q0 P, N3 O% u085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 v$ O  N: z5 ~3 d0 e; g! U5 \+ i& b4 Z# y1 Q# l5 }
091092093094095096$ V$ F5 y: J3 ^+ ^- |( w
097098099100101102
- V0 K- O) m  g103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ l( b; n+ T$ i" l% d7 Y$ _7 t! ^- X

* g/ o$ W$ i( K: N/ h, a/ v1091101111121131143 r7 c" F" f* z
115116117118119120- O7 {0 {+ ], C) x
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. E; g, }1 U, x* V( L' B- ~
, L$ `* D4 J  h* ]' H127128129130131132
- g+ Y4 p7 ~: X; z' Q! W' O133134135136137138
$ }4 U. `2 r" ~139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. E, r; g( |- ]' A( ?6 r2 b6 c6 f$ {* v( t1 e; ^* N$ L. Z/ X
145146147148149150
8 s3 x3 d( B$ x; E1 L3 B- D- D4 j9 C# H151152153154155156: I" |. o* W( @: j4 n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 E0 `$ c, M2 h7 y: T5 o

) s. u  G3 p/ i, _) ~, h1631641651661671685 D9 A# k4 k5 v# C" ?
169170171172173174
+ W" ?# W: f- ~0 d: \  v; O175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, b6 n1 h  ]3 S7 [

. H4 v& T0 ~0 u7 q) Z& U181182183184185186
1 @1 A! r' q2 y; v187188189190191192
) N8 V: f% u9 t193194195196197198
1 j) [6 V8 d/ i) J) y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 f; i' t0 D$ D4 T$ j
9 i# W" l6 _  m: K: m
001002003004005006. S' }; I! W8 K, T7 l- V: V
007008009010011012) M; K2 n' d& t1 ]- z" S, X% g
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ s% v' m  ^% y3 k  ]) d

( u5 V: E2 A9 z% v019020021022023024
4 o/ A# |# W; L  t' Z7 P0250260270280290304 w- @# b( [& A
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 p# Z7 d4 h: a

- m: O! W& k4 X) e) I0370380390400410425 p7 `1 J, m# d8 c4 _
043044045046047048  C  u, H2 v; k- T: D2 U% H0 B
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* q6 Z  W! q; G6 V# L+ [4 I
  L# M- W" o4 i( q1 w, k
055056057058059060
, p& R- W% A# A4 I  k061062063064065066
' l& k: ^# R, k  E  q2 N2 ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 k% F' Q4 g0 O& B8 I: P3 P4 n: C. a* T; s8 g6 Z8 ]4 t: I' Z; ]
073074075076077078/ a; b( o+ @0 ^2 Z. ]
0790800810820830842 Q2 D3 o% K0 N
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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