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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , W  e3 {3 L2 Y+ Q, T" c# U2 n
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■● ■  NintendoWorld    站友xliz原创- W  w( X* V( R3 g! p3 R8 U
■ ●■    http://www.NewWise.com
9 [' t% Z4 h3 J■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( K; Z5 g; X5 ~$ y- P# z. |; I
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1 ~  O9 f" A' ?+ g+ G" J9 G6 H
           洛克人 EXE 3 Blue 卡片组合
6 `8 X9 n; J7 j% ~
, T9 X( W6 o- `! f) S
3 l$ R( p8 C5 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" D+ i/ F2 V8 T4 A4 I# u
大家要看日文版的P.A.或详细攻略,点击这里吧!

! M0 z  O; {# Z. k1 g====================
% ]3 ?. }) {6 {2 _- t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 _) d: o, O6 S4 {% C0 R

7 X% }( }! f6 ~# W7 K以下内容格式如下:
' s( }! e% m7 l" i6 d/ W, x7 Q
4 @$ m5 e. O3 o" |1 J# v9 c编号    名称' p( h# }6 \0 s# n
说明, \; h. @% G' ]) N+ W
组合方法
, J/ q4 U" E2 q1 S3 l& ~---------------------------------2 x0 g0 _1 Z" n* e
01    Z-Connon 1
) @  _3 p( E: y3 E  Z  O2 z4 wUnlimited Cannon for 5 sec
+ d5 r/ ]7 ^0 r& y5 bCannon A+B+C
5 v9 ^+ U5 c4 m" \* MCannon B+C+D
; b' K; W( ~4 d9 s. d! o: VCannon C+D+E6 e+ P6 ^, w9 J; _: ]3 h: e
, o. \3 m: v# R4 ]
02    Z-Connon 26 G7 @+ }; r4 s9 k! _6 P  P$ }6 y
Unlimited HiCannon for 5 sec0 _3 d( W9 n0 M) m" m4 B3 A
HiCannon H+I+J
* B2 S9 s' H+ I. C/ }HiCannon I+J+K, G! G" L0 v8 f6 {
HiCannon J+K+L
2 ]7 @, V4 p$ j" p! f  h+ z1 q! W
; y# P- m3 c5 X/ l$ V. j$ P03    Z-Connon 33 N; e8 F) b1 d
Unlimited MegaCannon for 5 sec" M1 O0 |! q8 Q4 ^
M-Cannon O+P+Q, b" N% T9 M% J6 l+ a9 ?# j- p$ G. q
M-Cannon P+Q+R/ z% C% c! q% U3 w6 A1 v0 e
M-Cannon Q+R+S
4 A% |2 l1 q' P- `
% z! Q& N  D9 a$ L04    Z-Punch+ m* d% T) A" g" v# O% `/ `
Unlimited GutPunch for 5 sec
  V( L- }# o# w# P4 v+ pGutPunch B+C+D
+ Y/ p4 I+ m/ X5 D% zGutPunch C+D+E# W2 b' _) h& u3 C
GutPunch D+E+F  D: q& [; q* O- t) w& ?: K! D! x

4 Z. J4 t) [2 e05    Z-Strght
, o* V) g$ t! V9 ^. X& HUnlimited GutStrgt for 5 sec
) T# @1 [! H% FGutStrgt O+P+Q
9 d* h6 z0 ?) T4 l$ x2 JGutStrgt P+Q+R
4 c/ C$ {% d5 s3 ]$ V; AGutStrgt Q+R+S
, N& H) o; V8 y% W
9 j: D' S# N3 h( a4 v1 f6 E# q  H& d" t06    Z-Impact
; Z  @. N, Y5 f* y( Z0 JUnlimited GutImpct for 5 sec9 |% p& m( E" v* s3 H4 N9 x
GutImpact G+H+I% j5 Y9 I1 U) A) X. G" h1 X% r- j
GutImpact H+I+J( I1 H7 j( A/ G/ t: d- J- }- f$ ~
GutImpact J+K+L+ [5 A& \, l$ F) O- _
0 W/ N' |. I( l3 O3 L5 Y
07    Z-Varibl6 o7 |3 a5 m% q3 V; P
Unlimited VarSword for 5 sec: ^+ ^8 d) Q3 K$ W! x" b' g' t
VarSwrd B+C+D/ l, Y$ V" e( k2 S; N* i2 w
VarSwrd C+D+E
6 B( \! h6 g' a* Z4 KVarSwrd D+E+F
( K% O, b2 [% l! ]' w$ W! e% o: e7 K  K9 |- _- P' ?
08    Z-Yoyo 1
$ Y* d9 I" Q& iUnlimited Yo-Yo for 5 sec+ f3 ~/ \  t2 H$ V' K/ D/ q' |
Yo-Yo1 C+D+E
: l. S7 ~: Y# `7 o/ Z( N3 {Yo-Yo1 D+E+F
) N2 m) }2 n4 }' o! cYo-Yo1 E+F+G
6 Q# l# f& J$ P7 u4 q4 w, k7 O* W. X. Q8 E# o: k
09    Z-Yoyo 2
- q& G( A$ A. _8 U/ O/ [4 H2 dUnlimited Yo-Yo2 for 5 sec* N  T% ~$ d( F5 _, i. o8 s
Yo-Yo2 H+I+J, }8 O$ ?) v% i9 D7 D' x" C: {
Yo-Yo2 I+J+K
  o$ }( |! z' m/ [4 l: rYo-Yo2 J+K+L
3 X" ]- M5 u1 |2 d" f$ k: K6 y* M  c6 b. k; t! j
10    Z-Yoyo 3  Y" x3 S. `# I4 k! K; A" w' U7 r
Unlimited Yo-Yo3 for 5 sec
5 O3 V% G4 y  AYo-Yo3 M+N+O3 g) Y8 o" y1 F, \% w" f0 ]# _. I. L
Yo-Yo3 N+O+P' |1 ?5 N. {& q5 C2 n( U
Yo-Yo3 O+P+Q- B5 N2 |4 ^" b2 J5 x  L

( q: {5 Z$ G( B' z" u/ J/ m2 P11    Z-Step 11 g# v: A* F1 L, Q0 _
Unlimited StepSwrd for 5 sec! F7 w1 B9 s, ]
StepSwrd L+M+N* O# v% \, G7 h- B  n! y# z/ m8 S
StepSwrd M+N+O
+ k3 H, C, D5 _StepSwrd N+O+P
. r7 g4 L5 J7 R: u
$ E- r# f. M9 N3 L/ d& M# J12    Z-Step 2
8 ]* j0 t7 R: q! R& RUnlimited StepCros for 5 sec" g( J: J- T& n! Q
StepCros P+Q+R
, k0 ^5 a: J4 ^2 Q$ j9 o9 _" IStepCros Q+R+S. p4 s$ Y1 d  E" _' f, Q
StepCros R+S+T
8 n6 R  l* q) f5 }# o) O) S8 n6 {1 l: z. P( O% a) M
13    BubSprd* v" J% d" [( D6 e
Attks w/ spreading bubbles!
& Y' O5 E: y$ L5 UBubbler  C+D+E
3 ]. Q# r+ {9 _! ]) C4 oBub-V    D+E+F5 V9 J+ O2 A9 ^' K
BublSide E+F+G
3 d( A3 ?7 @  x. t& QBubbler E + Bub-V E + BublSide E6 N3 h4 b4 K) z- e  `) [
/ s# F, Z+ Z5 _: ]& o
14    HeatSprd
2 p3 j( e9 k3 x) y/ ~% jAttks w/ spreading fireball!
1 i: U. I7 m4 h( e; QHeatShot H+I+J- k5 O, w7 i* l6 L' l
Heat-V   I+J+K
4 `+ L; I+ [& O$ s0 nHeatSide J+K+L
/ u( o+ ~' ^' M; b( u9 Y$ H4 MHeatShot J + Heat-V J + HeatSide J& M% w7 T6 B& A5 K& _

. ?0 R4 C) X+ h15    H-Burst$ U( f  c: H& H4 U! b0 r' y. X+ w
Creates a giant explosion+ D$ w$ r+ V$ \, U& x9 w
Spreader M+N+O7 d2 W8 z7 h9 `, t) x
Spreader N+O+P
* y# h3 ?" |2 O, [; OSpreader O+P+Q, F7 |* O, A, a( D6 {2 Y" a" H
& _, \+ @, r) L# k8 y1 c9 S4 Q
16    LifeSwrd* {& \4 r8 R  O
Swings a huge 2×3 sword!
: l5 F0 t4 [* K) x- |Sword E + WideSwrd E + LongSwrd E+ G- x2 j! ?) [$ m6 z0 K' p
Sword L + WideSwrd L + LongSwrd L
# Z1 Q! e& C& I7 c$ Z% }* b; VSword Y + WideSwrd Y + LongSwrd Y
, q0 h6 o# M  K
8 r. n* [7 _+ x, k; w% y4 G* Y17    ElemSwrd
0 i  S+ _3 w+ xWide swrd contains 4 elemnts
6 \- }5 [( h" R7 RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" \0 C0 W$ f  i) k/ @- n+ Q* N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 _( H  E* C' L" N5 z, g/ ~0 [/ F6 q- E2 I
18    EvilCut, N' S7 T0 W3 `/ D- b+ z: v2 U
Step up 2 & make 4 atacks
- ]) Q2 v" J8 R  x7 @" ?% n3 sStepSwrd P + HeroSwrd P + StepCros P+ m5 z- L( O- {% c6 @1 D
: T) d  x# w, K) n
19    HyperRat
8 p+ b0 b4 g8 T9 P$ i! w4 c6 sA giant Ratton charges!! `; _  e% {7 E# p4 r" [4 j
Ratton1 A + Ratton2 A + Ratton3 A& N2 s" M3 b4 h& h9 r: i
Ratton1 C + Ratton2 C + Ratton3 C# j) A3 y# E* V3 Q' {1 {0 Y
Ratton1 F + Ratton2 F + Ratton3 F
, ^& w: D% X# \, h, {. g# E
7 k: z. q2 D+ B* a4 b3 S9 V20    TimeBom ++ V, G$ D% k2 ^  d( B
Sets Time Bomb in enmy area
7 a# e7 F- ?( ]5 q6 d- b& Z+ M* rTimeBomb J+K+L' Y( D" x, U' a1 _
TimeBomb K+L+M$ Y0 e9 R! L4 @' a7 Q3 Y, s
TimeBomb L+M+N) [* V3 D: H& @6 Y6 @8 O

' W9 ~- p8 d( f/ ^; }0 f21    GelRain
1 k( c4 C3 Y4 ^& jGel steals squares
8 S! S! P3 G6 JMetaGel1 B+C+D0 ~; s  l& t/ D6 l# a) q5 m
MetaGel2 E+F+G8 h( T! X( w0 o/ ^  F
MetaGel3 S+T+U7 }! a. x0 D0 u
, I0 D8 v- v3 I4 K8 \
22    EverCrse
# m; x# Q$ {9 A9 s2 T! Z5 qShield chases enemies0 z5 t# s& g: p0 r) z- L- x5 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 |9 f) r! R  l1 X0 I4 MCrsShld1 L + CrsShld2 L + CrsShld3 L, N$ v9 g9 v6 b4 i  V

. A6 T: U9 h3 x0 w, M. T23    MomQuake2 |. F) h6 D7 Z6 |0 S. F4 Q
Awakens Mother Earth!6 l" _# R; m$ i; k9 n  E
RockCube * + RockCube * + GodStone S( f4 P. ~! ^! Z3 K: I$ a
( P1 q8 i! x5 ], ~1 G" v5 b; l
24    PoisPhar
7 L0 v! N7 X9 H, APharaoh generates poison$ m+ |4 w- Y. C* n
PoisMask A + PoisFace A + Anubis A9 z% \& d5 O. E4 f& |9 ~3 ~5 y

' o7 |3 C6 j$ k; a$ N0 t* V25    BodyGrd
' q/ j2 d. s' u4 DBodyguard takes out enemies" B" b) U9 j9 K2 r
AntiDmg M + AntiNavi M + Muramasa M
  b2 _  _' {, W, A& a6 x' J- |
/ O' v6 ^1 j; s26    500Barr
( q" X. e* c3 j3 h) ^+ yBarrier absorbs 500HP dmg# @* Q/ H. h0 V. ~
Barrier E + Barr100 E + Barr200 E
4 v" m2 l, a3 x( ?: R1 v. JBarrier R + Barr100 R + Barr200 R2 p$ B0 [! @* u. Q

: ^9 @' Y5 N8 ~' c4 A: j27    BigHeart6 Z9 U% w7 m# e
Attacks, then heals HP!6 ^% D1 \) d  C/ \  r" n& l
HolyPanl R + Recov300 R + Roll R
0 G* j( U, d; ]6 ?6 A+ {/ t) r6 \HolyPanl R + Recov300 R + RollV2 R
7 L) ^: Z' t6 ?% V# l" hHolyPanl R + Recov300 R + RollV3 R% _# V! {1 |2 e5 F9 y

2 Q0 T) S- B+ [$ ~, l, ?2 v28    GtsShoot
6 |8 m5 E1 l; M4 SGutsMan throws MegaMan!5 l* D/ n, W1 I5 K7 n$ @
Guard * + DashAtk G + GutsMan G
4 |6 v) U8 O  a' S; RGuard * + DashAtk G + GutsMan2 G
1 u% i2 a0 l  j) @7 m# q: k$ L8 ^5 uGuard * + DashAtk G + GutsMan3 G+ G4 F& ]! }5 ?1 s  M; |* H. M
Guard * + DashAtk G + GutsMan4 G; Y. I! m* b6 k

6 }" ^) Y3 L% j- h' P8 C, f4 E29    DeuxHero
3 {  X) n% [+ g1 A1 o5 I# `MegaMan & ProtoMan team up!! \& e/ t. t' o: h) I  ^
CustSwrd B + VarSwrd B + ProtoMan B' h% E% q: q9 a3 ~# U) a+ [
CustSwrd B + VarSwrd B + ProtoMn2 B
# F0 D! C9 p, oCustSwrd B + VarSwrd B + ProtoMn3 B
8 C0 y) }7 U8 U5 V; KCustSwrd B + VarSwrd B + ProtoMn4 B) a$ B; m  k, ?
  b4 G$ e4 b$ F4 G3 k2 r
30    2xHero
. S& b; Z/ i# G& I# D" rMegaMan & ProtoMan Dual atk% Q* j/ n. E/ b5 f! t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. c  v4 F( M/ P! w8 }1 `4 S! |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- [) U: Q' W3 w+ M+ `; Z+ c9 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  L9 z, g6 |/ K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) P) `9 V0 W) b- _1 t. c) ^
$ P1 B" `* W9 A6 {2 a- w! [* j
31    PrixPowr
- L4 v+ _9 P/ w5 @6 r% N5 g3 Navis attack at once!
0 c! L% n" N9 {' C- d/ k( y2 f6 tTeam1 * + Team2 * + KingMan5 K
9 k0 w# A$ w7 k! p" qTeam1 * + Team2 * + MistMan5 M( w  l! Z# @' @( e
Team1 * + Team2 * + BowlMan5 B
$ z9 x! z. n) ~- x8 h; U# t# }1 U! b. ?% Y8 I7 V
32    MstrStyl' ?: D8 u) X& P/ a, Z# a5 e
MegaMan unleashes his power
& ^" F6 F! D  R1 ^8 M. DSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 J9 j+ z8 P; H! b8 p$ T! b/ s% Y. L% [% N' K  S- W
StdrdChip (Part 1)
$ u1 y. m) E3 _9 |* r, ]2 m┌──┬────┬─┬──┬──┬───┬───────────────┐
8 k+ O7 }2 N' E│编号│名称  │MB│攻击│属性│稀有度│说明             │0 B* Q) w  |. l6 }
├──┼────┼─┼──┼──┼───┼───────────────┤
. c7 t# o2 d2 L% U. D│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' X- T' S7 F+ |8 V4 M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ i6 N! ?. V6 w' ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- C  q7 A+ V% i( k│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 ~1 e% L9 e- a  X) N, P4 D
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
2 {$ W# E+ b5 p& Z! g% X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ c6 C! J" {* ]! B! O
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, o) h) J, \9 H% @, o8 Z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 G( N# I/ s7 e8 R* E5 E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 ~3 R) w( Z  n, {' ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 a4 @4 i. ~5 a8 a
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 y4 z! i( e+ l1 Y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; X* X. z7 L) C+ N
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* e* |5 W: J& \3 ~# E) U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 r: k/ x2 O' b( B% p( U
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! I6 s$ b$ r& i0 O9 _│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- R) }3 A6 T6 A. D/ Q2 m5 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# y8 k& q$ g; p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 s  ?) l0 M1 i7 q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% |2 @& G8 U. @( G
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  P5 U! V2 i7 r( r2 p
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: B. t& l. c$ x' J: r7 j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 a& r  B# ]+ @+ G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' J9 n+ L9 D  b. ^1 l& Z+ M│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* j- b3 o( ]* Z+ `) O1 c3 {│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 O( v0 u4 P$ B* c) L. s4 \# W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ N) j/ r2 U9 X( i7 R& |, [' p4 y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' i! Z6 @* M; G, P8 ]2 {& {
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 |+ ]& U  r9 T2 o/ C$ d0 y2 |│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ G8 }  M1 r5 F* u; J: f. t3 m│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 N8 J/ r; t- ]6 r% P│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! ^$ V! w& g0 @# h( q# o& }) f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 N1 x, S& p8 Y8 C& d$ D│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 ]! V( F! S$ K8 H( V
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 v' \* |* v  f% R# D2 L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 c* H" P1 O2 P, `, M6 T4 G, k+ W( R
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* t$ n- f+ @' {7 E6 X│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
4 v$ @% o5 m0 H" y5 P2 O│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 ~( r, \4 q3 x/ O0 v3 N7 g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 I9 n' d: ?6 i" d0 u
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# G; `! l3 \9 B' z# Z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# n& U0 q) w; G+ G4 ]
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  D- M0 S8 U* ?6 G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 k8 |, G4 C: s( {8 @) V
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 L4 Q+ B- e; s/ W( f6 Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; `$ S$ V2 c4 b
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 h8 s% N( l3 w) r- q/ b9 D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 f3 l' x# v4 n. }# E│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! R) d; V! t% k' s2 B- i│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! b/ y8 S, \6 f0 ?6 K  K│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ V7 d! P# k  `; t* H5 ^6 L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 E8 J- l9 `5 t* G( r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 p" t/ M% E- c9 s) T" d' p
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 h/ P/ I& j2 W* F2 N3 u; E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ l- o* U4 i- E8 }3 M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  ~! W7 m! X( [& V
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 P; F- J% J0 J+ U9 Q# l& H- I9 W  ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% ^, ]: Y% }' b. J- l5 G│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* z+ E" D6 U, e" N- j" G5 I+ z  I│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ ~  I- {% h, K% \; t4 `( x% K; M│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; v0 Y0 ]$ {  A7 o$ I5 m. y
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 M! y, M& ?- O, S4 b4 w│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# ^3 T  g2 n3 x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 w2 h4 W, }& j! [( y$ r
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: V5 o7 ~" v; i8 u- _
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  q4 A4 l& u/ ]7 m& O2 d
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 U3 u3 Y6 C3 w( E& Y' s7 @( M│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) z$ ^) y: y& w$ P) ?0 v1 l1 x3 V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 X8 H- d! q4 l2 w) j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  H+ M0 l- Y7 R- X' k# @│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. j$ Y5 }. P1 c& R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) g' z! u2 O! a# |; N! U+ V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( @! m5 w( H% P; [
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  [, d% G) q# v
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- a5 j) n' M7 Y) q- t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* s( t, l# P8 W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
0 m* @9 Z( h/ p' H' s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' b* p+ o' x- o4 k( N│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' G" @5 i; ~4 j3 C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. g& O! B; T9 r' @; a  r& R│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% R) B4 U$ r) a+ X* f+ _" y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 R4 U( k# S, R, f& b+ m│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- b3 n; ?+ F' s6 K6 b│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 Z; v' v1 W0 O4 b
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& B1 b  p+ J+ E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 q8 _! E* n! G6 U7 A7 n& {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- O: @+ S$ l9 B+ H$ n* g7 R8 n% S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# t: Y$ n# p, V9 @4 i. K# M4 o8 V. i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ ]7 v2 t; V3 w2 ^0 c
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 [! b/ X' v4 J& k# b0 D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 c) j* I" [3 J3 p. W- N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ }) H3 v2 P8 Q" t│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 M! G4 S  G  N! O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 }2 d( L5 S9 ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 k! {/ R- G) i. h3 j' d" t  a
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' x5 {! l& l- p% o/ Q2 _1 T│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" e2 o- d2 k' m- G; D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 D$ G2 R( |7 i5 X6 r│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 y$ T9 E; t: e│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ T2 I7 W2 c# {5 D; l" n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# H0 X$ w# Y' m+ l- a
└──┴────┴─┴──┴──┴───┴───────────────┘0 Q2 X4 _$ E! D+ H& V( Y* M
* K/ N2 s7 x: c, h- c9 U" H
StdrdChip (Part 2)
1 H% X- _4 c  i2 t4 W- h6 R7 b┌──┬────┬─┬──┬──┬───┬───────────────┐4 l* p( x3 |% [; K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 f9 Y* M$ v" g  Q$ `+ @├──┼────┼─┼──┼──┼───┼───────────────┤
/ H9 [& {- v# Q$ a" ~; H0 w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 Y+ h; Z+ h; }; F' z│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) `( D: b1 R& R0 R
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 ?1 u8 n& v$ h  a$ _) I- |8 x( u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
8 \1 S, G4 z$ g! X5 \│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* d% `6 f0 ?2 N│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ {1 p7 ~$ {: I. j3 a- a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 A' T( x) T& t% Q/ e* {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& ^6 G* Y# M9 S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; p" {* h0 {+ A│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 {9 }2 M/ W2 C; a│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. l" J: `9 P8 L! o  P" Z3 n│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 [/ f% C# M3 W  j' Q  k1 A0 z" R
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 \9 H* j9 s+ h8 ~. I& H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: W- T( @" H7 f) U│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 p8 U/ E: a3 T- Z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 W+ R" F* o) r" Z/ c) U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ v% z7 P1 u3 _& ]7 z7 [3 h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 r8 S! X# f7 H  T- w
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 N! Q8 r5 ?. l1 G& v2 |$ U5 p/ e│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 ]4 ?: p( |2 _/ O│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' Q$ `5 c/ j1 K, ]+ Z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
* G  o6 \1 t+ h# ]* ~│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 J+ u- V* W8 n' S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 h" V% F# `) a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 t3 n7 W! L# m' K& J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  @- Z0 l# G* _1 C) m5 u: n│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ q1 ^/ g" J+ h│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 e4 P% X* l# ^* M7 d! i/ N8 t
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 R8 L" J5 c/ @& G' X9 f& T4 E│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' x, V7 G. g( E. U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# i# u! O7 K" a│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ E( y$ F) i# e
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ f6 p: c# R4 Q# F0 E5 {- m
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: [- {! K7 Q: A6 a
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% M3 b' W4 W& B6 Z1 v│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 ?7 J0 O7 k) }
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 I3 {' G7 N! X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 `, l+ K; W4 G- Z- R# H( p6 I│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, m5 H. G) N0 @5 `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( D8 K9 k  b& p2 `! I
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ B1 Y/ ]! d$ a5 {
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ i) D% q8 b$ c1 @│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 T) R* `4 w+ |( j/ Y" S) _3 C
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& n9 Y: }7 u/ h5 `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" Z: y# X/ X% S
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ c& u0 f  _! L: J. F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% Z; d2 Q/ ]) }# X) h/ Y! h% H5 P+ P$ o
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ Y* K) }; G- g. a/ s' w  u9 X│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 u, G8 _5 I- x% K) K% A9 M" `│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ o( Z: i, I1 a1 H4 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  X% t$ u0 C# P. x5 T" K│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ l$ \# s( u  `/ n2 w- b│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ B3 m! N  j6 A' F
│153 │Recov200│65│  │  │**** │Recovers 200HP        │( Q# w. _0 ^4 H) u2 d
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 j- Y: P+ Z8 s7 s│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( p$ g+ I# `' N│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 z0 u0 {# D2 \! A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ ~7 V: W; t4 A5 k" r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. S) ], i+ L( Z  `! R% J* S' H
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 {( K% Q  w( o6 I7 p│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* x1 B( b! E2 O; p, G│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' [9 F% Y, ?1 s6 T; n& {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 B: f) d. ]% P) a│163 │Invis  │11│  │  │***  │Invisible for a while     │& D# K9 N/ a8 N4 U) S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- W8 ^0 Y6 ^: _0 H6 y5 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# Z" |% i7 \6 [& q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 M4 r( H% i: i( Z- }% J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 @( W- c4 E7 O) @& ?, ]* R│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ v- O0 u& h1 ]9 ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ X7 J! S" @# U' E/ J8 n) Y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; t+ {" q6 a, p7 ~! `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' N  U8 q5 X: W% @/ w4 w
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 D9 p$ O$ E: f7 U│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 U9 Q+ J: x1 T% Y( m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 Q: f' g( B9 Q7 D
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 b& P4 s- O8 d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │9 J! ^- n" U# K0 m' i
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 b( P0 L4 f- O$ G$ x. a8 H
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( [9 U" e$ R3 `6 W6 J% P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 K* I4 z9 N6 H7 Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ S8 j. c) w/ F+ C  o- C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 C. Q% B7 I. m2 {8 B! X, b4 a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ L- O# u/ N' m1 g│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. U: h2 X. s' {, G" T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* j- w  Y9 p# F/ x" u│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, ]8 S! \( H1 ~: ], Y+ R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ Z4 i$ T6 z  K' Y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ c% u% j3 }, [: {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ Z! E" M2 ^, D) U  j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 j0 r( n. `0 i2 [; n│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' O8 M6 m, D3 n" a1 m
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( {( c2 e+ p5 C
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" ?: h. c1 m! g$ s( x+ |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: @2 i! O) X0 o8 n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- s4 D* O5 i( y+ ~# H│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; ~7 u% b! S9 f- U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' ^4 B8 y4 G+ H6 e3 j: T, n& n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& V' p0 T8 B; ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* `9 O4 N5 p; g2 z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ w& K; `- q+ E6 V6 N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │1 ~. W- A2 h, i2 m; ]7 w! Y
└──┴────┴─┴──┴──┴───┴───────────────┘
, h1 M( U- @! S2 L2 ]) U  `
- Q6 p5 q+ L9 T. U; O
8 I1 G; V1 d) C' W7 KMega Chip6 O) g0 e7 Q) t% S/ x' Y. @' W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# x$ K; m$ [$ I- `7 y: B7 q│编号│名称   │MB│攻击│属性│稀有度│说明             │) t; i9 p! J( U( B' I6 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 R4 i" B: S+ V7 Z; [* A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; F( n1 V: E3 H# q1 h+ ^* v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 s. {! @! b* C4 g" E" \8 J% ?) ]8 F│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# [( r% w" f3 H% ]" ~3 M% y1 o│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- W  |& t0 r% ~/ a1 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ M' B3 N7 g; L# A& y7 g) J
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! |& A+ ]. d3 z: y: h- G- K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' C0 o# p- n9 E
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  A$ I  v+ ~' [2 {. G' h) h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 Q8 l6 a/ l) ~8 D, e, s
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ p! i4 b% C# S8 o+ R8 l, R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" g; X$ K2 p+ i" O( `) M8 G: ]
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: ~8 C+ o4 R/ l6 I│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 @- b- ]2 A" N1 o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 H) t2 M- K. ~3 F
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ c% {. }9 U, S3 j# `  h│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ V. c; V9 K. C4 j; v" d) g
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# B6 c1 z" W! W4 {
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 b6 b2 U, F0 T! g% w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, c, k" \: x1 f! {0 z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( S7 z8 R, Q. P& y7 T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 s  D, c8 U+ o8 p9 O. h# y; N- |
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ b3 ~% K0 ?2 o: ~" N6 z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: W4 |4 H9 D6 o  h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; r! _+ y5 [: ^; N│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. c4 @% v% z8 e$ s$ d( H( q& c│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 F. N  A- `4 i2 j8 d│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ {) L9 D7 I3 a+ U9 q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ v' R* o+ ~- @6 O7 ]3 }, ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 R6 A& v! \1 l% m9 b+ ?
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' E4 w/ m) |6 P. L
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 T. j5 |7 X4 m6 e0 h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; I5 i9 K; T; Y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: N' S( Z! k, n- S6 B; |│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 f" l. ^) q+ \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; ^( C7 \: V4 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 D4 A* A5 G- c3 Z6 K5 L6 {/ l. q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 y" g) p' n, V7 |3 y! Y( Q: _# S* i│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ s- R5 O) `$ \5 U3 d+ q5 C1 W  I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# F6 K; ^8 j' a5 g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: h4 }2 V: R1 u% a) t│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) e4 T3 ~0 l+ M8 ]! `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ `0 p+ l+ o6 s9 Z3 t- p, v5 b" X( S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 f* @( ]1 j& L% V: v+ f3 I: @/ o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 g' X! M  {7 B1 e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ Z! e9 U* r- `, @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 q5 D* p, s6 v3 k9 z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" ]( I& l! r" }* J
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# k: s% ]& c( }│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 V4 ]3 L0 E0 A& S5 J/ j│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 m2 C0 f4 Z1 F( D8 \1 I2 f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: I7 ?/ u6 `& j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 G! [2 \% w* u) u% J/ ?7 I9 e3 X, ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 t( h, F; j; G# L! D
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( ], Y+ K* ~7 d7 k, t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ ?) |( x! e3 X. W9 ^3 v) H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 \" E* p" ~+ V2 b1 l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! {$ P! C% U: R1 f/ c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; a3 e/ a' X# D. @7 S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 g8 ^: `( z$ t5 Y9 X* B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, i8 R% M) u" O1 \7 t4 Z( f" p│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, _) N8 c# Q! q, X: J7 q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- i$ K. J$ t# b7 ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) `9 M6 n4 z, l- K: P: p; \8 o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 Z. r# O+ C& w! T/ G
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: r) L' P6 c4 h: h) p  W" ]& M5 u
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# @/ L2 U! O7 l6 Q" U+ v6 t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( J5 A7 Y! o5 y* g; g0 C$ e" z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 [1 S' A  V/ c. b! D- f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 U% @- B) R" a0 w; d1 u  ^
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 V  Z" N. [* c; M' k( ^# Q
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( A: a0 c* N( A7 I/ I8 i│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 t; S9 ]- D8 q, t; u: |
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ C2 p4 i, }7 p7 a; g
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 X) m+ I+ c' y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# E$ K1 v  u! {: y' {
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  M) Y' \6 f& N: {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& g0 ?% ^. ]6 n; z# z8 n│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 o9 Z; [! f$ N* S│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 k% t! y- O; w9 \/ ]( P6 B0 t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% `" U7 f0 k) R- A3 A% e6 G5 ]│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. X% d1 C) t4 ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 W3 T) M8 r* X: w│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 {" W4 _7 m' q$ T& B+ P$ j; a│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# I8 B! u4 L) q+ {; v
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' F5 j3 d6 \; @+ |! R/ Z' w└──┴─────┴─┴──┴──┴───┴───────────────┘
3 v/ h# A, g' S
. i1 m, }. [: w- C6 D, m4 N7 Z3 q3 ]6 ]5 ^. D6 ]3 t+ v
GigaChip (蓝版)
. w6 q7 z" N0 W" l  f+ u┌──┬─────┬─┬──┬──┬───┬───────────────┐' b: ]/ T' _: E9 D
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ E. {& Y5 t$ O! Y8 {7 c" _├──┼─────┼─┼──┼──┼───┼───────────────┤
0 t# f4 e6 p6 f: W│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ |: U& E3 U1 S/ f8 ]! U3 ]% f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 s4 s4 U" R# ~; [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: F* \" F" V9 W- f+ r5 g8 V( G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 X" `) U( D& B# m. E, ?
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" c( Z: S+ }7 y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 R& c, Z* V8 N1 [: ^! _& b
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" y" |1 n6 q0 E$ I' z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: S- V$ u3 c9 X8 m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, T/ P' l6 t  B2 P0 o8 ^6 R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) B$ ~; v/ G& a│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 R, U- l0 L& }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ x! q" E, D) z: j9 {% Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" X9 n- N8 c. f, H* Q/ M│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! r& u. e$ X+ w' r% D" ^( E│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 g% c3 y" \. N  W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 o4 c  J: {) J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" E& ^3 o% k* G9 a% N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 h5 X3 j! E7 k5 p" k: M│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& H5 e. J" i' u1 O/ U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ V2 [2 }  S8 R3 a  F$ J8 H3 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ O: [. s% n6 p7 V% ^: Q$ M; i" }' [7 \' J! l4 m, f
GigaChip (白版)(只列出与蓝版不一样的Chips): H# W! ^8 B% L- V  h& Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐" T1 r, {) n* s; ?$ N9 N" i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 ^0 b/ {  s/ t6 r, r8 j├──┼─────┼─┼──┼──┼───┼───────────────┤' e% i. i. R2 J" ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 o1 O$ Q: B1 q) z4 ^2 e
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 V3 R( l( W9 F# u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  {9 `8 \7 M3 H( [8 M4 |0 s│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 Q3 Z8 H- m6 z7 E6 b$ L└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( U4 m% D5 _% I3 f# ^; ?" pMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 ~3 }! d: {+ M  I$ n8 ~

1 V: |: m: V% \' u+ F( R0 d001002003004005006: c7 u0 c% E% H7 P- b( {
0070080090100110121 G  m* @* K5 o* L# e* {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% Y; K) j3 ?: Y$ v

# S% G  f" _, S4 v9 m" `0190200210220230244 f  |& `1 ]# y% U, W9 F
025026027028029030
4 j% ?# y: {. b3 b" b/ z5 R! J031032033034035036
* _, N! r7 ?" R4 n1 u
  n$ z- Q* |# L9 k& k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ }4 j6 T) z% v9 Z

6 Z8 o% N9 j; h" L) K037038039040041042- ~8 [/ x2 \! g4 j& S- P' P
0430440450460470481 H. T& c) e: J" z. z  V
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ]' w7 [3 P% u
5 \3 _+ g. J7 n2 W: U0550560570580590607 {$ ~7 @9 y! {# b' o
0610620630640650661 y$ ?  u, J: w# ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ n* y8 g# q' [" u& X' A
, z" M( R% \) r4 E& T073074075076077078; g8 l3 Z: Q4 E& N, t& M5 C
079080081082083084
& `, K/ u" G; Y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) I" H+ \$ r4 b' ~5 A4 D; X

; k+ V/ T: s- _4 ]091092093094095096
& Z) o( d6 F. h( a  R8 F, {097098099100101102) |6 B9 g& p; {6 a
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& q6 v# Q* ]5 N/ H& ?
! Y  e6 {. {1 {0 t109110111112113114* @1 a: ?1 n/ N0 c
115116117118119120
( J+ U8 X) ]+ `2 v' u, P# J121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ s9 \* n$ G% o0 l" d( V
- _& }5 L' [' H
127128129130131132
: y) V8 W% ~& t% H& A133134135136137138+ H6 d0 e# h8 v1 O* D' v6 }
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! m/ R  D3 M" ?5 |4 z# s* W2 K7 v4 S% S
145146147148149150
0 V  V+ c" Q) c, n151152153154155156% d7 X: N: r) k+ C3 \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; p  l% [5 _) ^: W0 i; }

6 _, `4 p: M9 n0 j4 F6 w" O163164165166167168, ]- Z0 v4 o0 E$ l! [
169170171172173174
& ^$ T4 u, y9 K0 @& Q175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; P8 A. u9 k* a' ~% _( `  |, v* y' {" V) U. b( D
181182183184185186
3 B7 b5 Y5 k. X" ?4 o/ d1871881891901911927 G  u! u3 o* N+ Y, f
1931941951961971983 s8 G3 v) [" l9 D! {8 u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) O$ u' e- e; T9 ~' H6 f& E: H

' z, }9 P* r3 ]/ ~7 x001002003004005006
0 ~# j: ^' n3 N% M0070080090100110126 a) n- L; Z& `" y, p& T- B3 K  y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& ?  T5 j% W7 f; }5 J+ S; D5 H1 ]5 ?" l3 I7 Y: Q
019020021022023024( G4 Q0 R' L' w, n4 Y  D
025026027028029030
/ m0 U! \* L4 J- X3 x+ h# R/ K8 R3 |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 ?1 E) g+ k5 i! W' f+ G. v3 R# y( n  J

9 \& V3 A: J, g# w7 m037038039040041042
  K: R* F0 R' v1 ^" r" x  h* {043044045046047048' J& h* [/ u: D, j% q+ u" i
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 ]4 F" [* d0 B- O  ?  ^
5 a/ M; [9 R( E5 ?: E" r
055056057058059060
  S1 l0 H! T& j6 J' y061062063064065066
' `% |  c3 B' e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ t$ \" C" W4 J2 x8 f) _, J" ?4 p7 t
073074075076077078+ |' n! h7 [, D) i5 d
079080081082083084( @# d" L+ \4 \  w9 |3 d) _
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( I. I9 o9 h3 ^  e

; Z+ }! j) h! j001002003004005006
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