转载请不要删除以下信息,感谢您!
$ c% M) f$ c( ~8 }■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) |0 \) H' z& T! X! [4 T■● ■ NintendoWorld 站友xliz原创
! Z4 n* K$ z9 M; o4 t; u/ J6 Q) }■ ●■ http://www.NewWise.com % I; t! Z5 c6 Q4 Y9 ^6 D
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 \, j) n/ `' V1 J! ^6 H
/ H% x( u" Y$ I$ n- y
8 U4 p6 K' S' k/ f) {7 ? 洛克人 EXE 3 Blue 卡片组合
: `2 P1 ?+ d1 [' M, o
* Q3 s$ }9 r. G$ x' v. _! }8 c
4 @5 i. O8 n. ?* M! O( K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' x5 s8 x+ m4 @' r9 `( f
大家要看日文版的P.A.或详细攻略,点击这里吧!
k+ E; x: u' {# ?====================
1 Z$ o( ] T, `# F% B7 O ^* e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
o$ e% I) A3 s0 e H5 z
: h1 n: J- K& q" o" I6 b' @3 z以下内容格式如下:
2 {, i$ D6 v" A2 v5 c) y" z( \, s- k. K6 N, C w
编号 名称$ L* g' n' E. K' g
说明
/ ]" F& D- `' |( I9 [组合方法& S. D$ R+ |. l% F& ]" T
---------------------------------; V+ J" S. q4 ^3 J3 q1 {/ l: `: V
01 Z-Connon 1 ^' f' D7 @' x3 \1 g- M! E$ N
Unlimited Cannon for 5 sec
7 q+ D! t1 Y/ \Cannon A+B+C
: k9 [6 u& C- T- A2 RCannon B+C+D+ G0 m: i; Y% Q* c4 Z- P
Cannon C+D+E% G0 j: `3 ]9 d9 F/ E& g4 c
: n; j& U) Q0 v4 R J& D8 A02 Z-Connon 2
& }7 C* y; \" g8 X( h: o8 `Unlimited HiCannon for 5 sec
" g, X! E3 Y. d5 O7 O5 `HiCannon H+I+J
6 f# Z4 A$ J2 Z% m! [6 e' tHiCannon I+J+K
& B8 h" g% e- ^( w: V2 IHiCannon J+K+L9 t2 L- v; [: {) I% W* E( |6 j
0 e! x( p& j7 O) J1 o1 g03 Z-Connon 3
3 E# {9 B2 b* w% e% KUnlimited MegaCannon for 5 sec
, ~& M7 `# ]: A" RM-Cannon O+P+Q) Y. L, B" X- \& K" ~
M-Cannon P+Q+R
; L$ @: v# w4 D1 ~M-Cannon Q+R+S
& v% p6 ^; X N3 M1 V
1 q% v5 J+ K: y4 T04 Z-Punch( c0 X7 y+ O; j
Unlimited GutPunch for 5 sec
% l: |6 I1 x2 r7 \& WGutPunch B+C+D8 h$ _% U. T+ \( n) }0 S
GutPunch C+D+E! ~5 J9 e. Y. i% m
GutPunch D+E+F9 B( z2 J$ C0 C% B# t
4 i0 k9 H& |, ^- o* ]05 Z-Strght
0 ?3 J/ q \3 a5 t0 r7 L( [Unlimited GutStrgt for 5 sec0 S' h. h. X3 K2 K/ M# s
GutStrgt O+P+Q* \" O8 r- s" c4 B
GutStrgt P+Q+R
) f0 L7 [. Z. j4 \) \GutStrgt Q+R+S1 e3 U. R5 g1 Q0 s- p* t' B
9 z# V; U5 q5 S( P2 v. i06 Z-Impact: K7 T* W7 b1 R$ x& g$ O3 Q
Unlimited GutImpct for 5 sec" F9 E- _' T+ @6 s7 S+ b
GutImpact G+H+I" U* A( t9 w H$ d7 o$ i
GutImpact H+I+J2 t8 p; X% v: E$ S1 |( n6 q' L' ]
GutImpact J+K+L
. X9 V/ c; E* u: B; u
! Z8 h; S2 C) [3 K" l4 X07 Z-Varibl/ p. _( }$ U0 g! h: |+ x O$ R
Unlimited VarSword for 5 sec
. _9 i! n" Q$ N% o, K1 U1 b" {VarSwrd B+C+D
k- E4 d: Q2 H3 qVarSwrd C+D+E7 \9 k5 v+ l7 M3 b& Z% q9 ?$ k
VarSwrd D+E+F
1 _) d0 D- O- K1 _- Y2 V; b
5 w) s7 [! @" |" o3 g5 a- w4 n0 A" y08 Z-Yoyo 1
, |! I4 x6 N9 `5 k& b$ }Unlimited Yo-Yo for 5 sec1 D) @/ Z0 O* d; L0 T$ D
Yo-Yo1 C+D+E
0 A4 I8 o8 l A# j/ h! @9 O9 } lYo-Yo1 D+E+F
+ S, e O1 r$ f- a/ K8 N- sYo-Yo1 E+F+G
0 x# b1 z' z) A; u7 } \# f% a& K }0 ?% ~. n0 }# h. E& n, U
09 Z-Yoyo 2
2 l3 r# c; Z' ?' c/ S& Y3 pUnlimited Yo-Yo2 for 5 sec) q: h/ ~& b. D' A( t
Yo-Yo2 H+I+J
& l; ~) p# {0 T# N1 qYo-Yo2 I+J+K! F, X! q5 i, T7 s* n9 p5 n( g* m
Yo-Yo2 J+K+L! Y& N. i' b9 F" t6 M
2 u ~! Q: u* Y$ b n/ y10 Z-Yoyo 3
) k. c! K! E" t% N1 s7 r1 G2 hUnlimited Yo-Yo3 for 5 sec
/ B, F5 a% ?7 Q5 M b6 {$ W6 ]Yo-Yo3 M+N+O
4 ?' m5 j, I, r3 DYo-Yo3 N+O+P1 d7 }4 {- v# d* j
Yo-Yo3 O+P+Q, ^3 `0 |1 k( [
0 q8 ^9 {. b1 V) o
11 Z-Step 1* X1 v$ q4 {0 C0 Z* u$ m
Unlimited StepSwrd for 5 sec% @7 O- n3 G2 k
StepSwrd L+M+N
- h/ z2 [0 {8 M& G: [: m3 D: HStepSwrd M+N+O
+ q- f7 e$ L3 H: ?/ @/ jStepSwrd N+O+P6 _, @' U4 O; p
& a- f; d& v) |. X3 J/ a12 Z-Step 24 h4 A; H3 X6 `- b9 G) r# I
Unlimited StepCros for 5 sec% X+ c+ }$ h" Q$ c; l/ e' t. m# b; O3 q
StepCros P+Q+R6 w! ]6 w0 `2 m; F7 v8 k/ S2 c
StepCros Q+R+S3 d5 T! r- s+ S% n
StepCros R+S+T
8 o. T. q: i/ U# [4 f# V; X
6 |' j) M4 D3 P8 w0 U13 BubSprd
?# U: m+ U1 h$ gAttks w/ spreading bubbles!
8 \; H& z4 x; q( J) @- BBubbler C+D+E
, b+ l4 X; J* v! v/ ]6 nBub-V D+E+F% o6 @8 o3 A: H; q3 i
BublSide E+F+G
! S% o* y7 W3 d7 v- w: o4 s: {9 sBubbler E + Bub-V E + BublSide E
& I2 u4 B% M* J% N1 z' q& ]! C4 j! W) X2 O1 z! N
14 HeatSprd; D/ I" V7 C. ~( F$ e6 X1 x4 J
Attks w/ spreading fireball!
6 N) N# e5 p1 t4 H; aHeatShot H+I+J
7 U! C5 l' L* s2 B; MHeat-V I+J+K
* I' Z9 M' y; G- dHeatSide J+K+L
/ b& |5 Q, O! B7 ~4 F: W5 C" X4 H; m. DHeatShot J + Heat-V J + HeatSide J/ ^5 y- b& I8 W+ R6 p
8 G; p- q$ c2 i9 K
15 H-Burst9 o3 q6 @( e* K8 G# A3 D9 q% K
Creates a giant explosion
6 a9 N" v0 L, z0 d+ I% S: mSpreader M+N+O
* P1 o b3 a# d1 D0 n8 xSpreader N+O+P
: v6 W* e: {3 C' g* ^Spreader O+P+Q
7 L" x2 N. _0 ]+ K9 g( J- C# F' G. A7 K* K+ c+ t* W: y; D
16 LifeSwrd
" [6 k9 R& g5 X: k# G8 SSwings a huge 2×3 sword!
# _5 q+ a4 R# P5 ^9 p% c5 [4 GSword E + WideSwrd E + LongSwrd E, c) k% }& Y. R7 S/ n
Sword L + WideSwrd L + LongSwrd L- f7 a$ i! l( \2 C+ z
Sword Y + WideSwrd Y + LongSwrd Y) |5 p& Z) W3 D3 a, ~: X. [" j8 Y
& L, T3 T" D4 w- J+ o; M, m
17 ElemSwrd' _# Z0 q2 i8 s" G) J
Wide swrd contains 4 elemnts# e: X" l5 W6 `4 T8 s8 E: ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 x% Z" @+ l, X r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% y6 l3 k4 e8 p2 S
3 }2 h3 A( D9 e+ `& g5 l
18 EvilCut
1 v. G' D* W7 N aStep up 2 & make 4 atacks
# Q* G6 K( z. X$ N$ J, j, EStepSwrd P + HeroSwrd P + StepCros P
1 y( f) o' V t: l$ B- o; Q
- `! `2 Y+ X+ @+ }19 HyperRat
: Y @& k Z" z# Q' H1 dA giant Ratton charges!: U% M- |( ?6 E- O3 @4 h
Ratton1 A + Ratton2 A + Ratton3 A
' Q' C2 T6 q! p$ O) A9 dRatton1 C + Ratton2 C + Ratton3 C3 F( q/ q8 {5 [* G+ `. x
Ratton1 F + Ratton2 F + Ratton3 F8 m* p( n2 J* U: ?1 s
' Y2 m" y" E1 K; I20 TimeBom +9 v; _$ W0 U* E9 N. v
Sets Time Bomb in enmy area
- c. A O1 a9 K0 V1 g) p" g' f% mTimeBomb J+K+L
" p% y& O" L* q5 g. d+ CTimeBomb K+L+M5 q) \( C. x5 l) D2 Y4 F
TimeBomb L+M+N, R+ n6 N4 B8 k6 H) R4 `2 d% g
( I |' F6 A/ X* _9 s( e1 e21 GelRain
, O& Y2 J2 A$ n+ V# b6 K& sGel steals squares
- `* g% y* U( A& G7 Z2 iMetaGel1 B+C+D
5 t# ~! d# Q# a- gMetaGel2 E+F+G* W+ B/ I$ p+ n5 N n
MetaGel3 S+T+U& X3 Y- o7 [6 N; N5 I
; k3 N# ^. G& o P) g22 EverCrse
! ~- A% S8 v6 d) I4 G8 \Shield chases enemies
- {9 U9 k7 E* G- m1 f- A: FCrsShld1 C + CrsShld2 C + CrsShld3 C
% [8 L" p9 z2 c- N% E2 J5 v$ ~CrsShld1 L + CrsShld2 L + CrsShld3 L
( Q, r) ^! z1 _" F/ Q
+ @- U6 V& O- b$ S# n9 _7 z23 MomQuake
+ ~8 z% [7 ~5 {3 _# p, \Awakens Mother Earth!
$ _+ I8 S- f6 C6 |) bRockCube * + RockCube * + GodStone S! u% ?+ q. @( _- ]
, c' y( s, U5 s! z7 F8 L' b24 PoisPhar. N8 A5 l" \8 f) d: C3 K
Pharaoh generates poison7 L5 S, h# H9 ] m% s8 g. L
PoisMask A + PoisFace A + Anubis A
6 n' }! _1 }' ^5 l6 k
; T I2 M0 v4 G( c0 u25 BodyGrd
) v1 J1 S6 u, R" {0 }Bodyguard takes out enemies9 _; R9 c. Y3 f1 A" N/ A. H
AntiDmg M + AntiNavi M + Muramasa M8 w, d& Z* B) R& N- |: J# y
- x; B/ w" m" k% c
26 500Barr4 T8 X6 K' @, i/ T5 M2 ~, b1 Z' f. v1 d
Barrier absorbs 500HP dmg
! m) q- w) G. w! I; O* G" ~Barrier E + Barr100 E + Barr200 E: G2 h; v) e; u8 F g
Barrier R + Barr100 R + Barr200 R7 M) k, R% l, ]2 t4 o9 q! G: `! Z
0 d# E- t% p" N27 BigHeart
: ~! d$ ]9 `7 o: C% I: LAttacks, then heals HP!$ e3 u N* R! R4 h2 a! B ]+ N
HolyPanl R + Recov300 R + Roll R
, k* m2 m/ i" \* c8 w8 m9 X; AHolyPanl R + Recov300 R + RollV2 R
; k9 R, Y5 V- l' Y; a! wHolyPanl R + Recov300 R + RollV3 R
: p( _8 v. o: S7 R9 Y& S6 F8 Q$ ]- `1 t/ n% W
28 GtsShoot6 F7 _0 y9 s/ i# k7 j, N" W1 Q
GutsMan throws MegaMan!; G3 U2 Y" N. U u! N0 p
Guard * + DashAtk G + GutsMan G. y% A, s$ H3 k4 i
Guard * + DashAtk G + GutsMan2 G
% h1 D9 X; i4 D- v; }5 E1 x" HGuard * + DashAtk G + GutsMan3 G) c& h @0 b2 c* G+ T
Guard * + DashAtk G + GutsMan4 G
. _" k+ C1 R) A6 N3 @* N
, E9 S- R6 J0 S, v29 DeuxHero
5 J& k% N4 D! t* }# ~MegaMan & ProtoMan team up!
, ^3 |8 I. v% J7 ~% @- n; SCustSwrd B + VarSwrd B + ProtoMan B
8 W+ g3 n+ u: B2 {% d0 _$ l$ aCustSwrd B + VarSwrd B + ProtoMn2 B
9 T5 ^5 S* z8 C2 x( vCustSwrd B + VarSwrd B + ProtoMn3 B
4 [( l8 l6 N! A6 @" D. g5 [CustSwrd B + VarSwrd B + ProtoMn4 B
( D# `0 A: k, x& [5 D# M
# K/ ?" g/ ~) ?! ^6 c* J% U30 2xHero# Y2 O0 J8 p, W6 {
MegaMan & ProtoMan Dual atk. h6 s d- c) m# v3 [8 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
S2 j' V* g oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
j$ J: j7 _% k3 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' Z" f2 Z* K/ s0 [: BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. W' N, y6 j8 j t' |, t6 ~4 @
2 {; ~" K% x5 \% J7 K31 PrixPowr. P" ^: w. A# m) D6 n" C+ o* `
3 Navis attack at once!
$ k: W$ p0 d6 r+ TTeam1 * + Team2 * + KingMan5 K4 i/ f2 k7 Z8 V- s/ h7 a
Team1 * + Team2 * + MistMan5 M+ n$ t/ z/ ~0 W/ z, W0 Q/ B2 m4 r: M. t: r: }
Team1 * + Team2 * + BowlMan5 B
' B5 P ^) n& d. Y/ Y4 g5 C! @. ^ `; P
32 MstrStyl3 ^& R( u3 V, Q, [7 ?% \
MegaMan unleashes his power. T+ M* T2 O$ l9 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" M' U6 T1 C3 C* r8 ^- K: K9 s* z) b4 A) J( Q" X
StdrdChip (Part 1)9 M8 G9 \9 Z7 W
┌──┬────┬─┬──┬──┬───┬───────────────┐. w; ]- I& c- g" n$ Z8 I, q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 z& c& p7 X; C, B* b5 |# q├──┼────┼─┼──┼──┼───┼───────────────┤; z: ~: E" I& X! q( c
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# Y1 K3 z- l3 T" H( K
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- ?$ y2 J+ p J5 @, r# K* z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) \; J! s% {' f- I3 Y' w/ E
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ u6 K% c. r; U6 V1 e2 _
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# f M2 D5 s; o- P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 O3 h6 Z4 }/ G4 i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! A/ b, p+ u, A7 @& j3 s7 _
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ s# g9 s) c5 X; T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; p0 y4 a2 _3 O* [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, O8 H% N5 F; W e* w; V2 |6 A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* a4 V4 _8 X( C f& M9 A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 Q, l* R% R# D│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! V6 ?( a' \) F& O│14 │Spreader│16│30 │ │** │Creates a large explosion │2 f4 c# y: [# ^8 t3 M/ v3 S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ o+ F: a0 p9 L) g$ G- B│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 p7 A' ~( n1 }+ g/ D( g+ I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
. r8 g$ V. r. X│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 r( H3 y# r) [! D3 ~5 e. E2 Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- t d8 s8 V% _3 U. B8 N2 q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ R2 _' x" ?% p; }- F2 O+ q* ^- s6 ^
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; n# ]+ ^1 p: |) }# Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 L/ c# n6 a+ }1 X3 T9 ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; a" e4 u/ }) H3 w( K│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, o2 @2 t/ O& x3 W( {5 z/ i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. @. E" v; d5 x7 D, B. K/ {- ~# C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, L# j8 G! i/ V6 g3 a
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& s* @1 k3 F& Y! Q% @4 H( J
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 g; {( E1 T# h8 [: h* s
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* _! n6 }% m9 u% g8 J, T Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# n0 `1 x6 Z0 H" @! c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 J( ]! l, n% Y& c# \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 O% g2 G. y/ Y! Z$ v& G6 V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) \7 U8 p: Z' G) {6 e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% {7 H7 J* U, r: p9 k
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ \5 r7 l% S% [9 f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: }( E* S+ t6 s5 [: G3 f2 A+ k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' w& s$ X! |; S5 \: {: `+ o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 L! g8 p2 e$ t, R+ W2 f" _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 M7 e0 H0 R9 J( v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* C( k" G) _8 l2 Q) U│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% P, v% t% @. a' s( K│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 U _3 M. |, H- y. O│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! t7 M% P* V$ _ d& A, O│44 │ShockWav│10│60 │ │* │Shock through enemies │- T7 v G! N' q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# h4 _2 d% Z( c│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 V) s2 P! N' N! ^; s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( E! W0 z) W3 Z7 h4 T& \! c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 {* a) S4 V# c& `1 m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) }% t) g E- v' p
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ {) _* }8 w! ^8 H- Q: q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ i: W0 C+ Y4 c1 `( \& D; ^+ W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' o/ b/ s8 d7 W$ V' P' y- ]
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 V/ R* I2 q/ J: s/ X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
I# q+ T; t- b) s6 `, h) s4 j│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. \7 ^8 e- m* k1 X- L9 b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 U; H( u; s" w6 r% i# y+ \│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 j8 j; q/ a: w& Y M9 n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 h9 h4 v0 ~( ^% Y) N) Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 _ w8 F! j7 |3 \! Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* Z! _* e8 m6 `+ R" t. p1 R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ {2 ?4 _# O/ \, c' r; W│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. ~6 v: a1 L, ~' D/ M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 O3 g3 ]/ h$ ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. I" f+ z* e1 f! k- p! Y% u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& J3 {1 [7 m0 G
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 u* U1 l3 Q, \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; k* u; m5 H6 p) q9 ~% c# F5 l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 I! Z& e& d: M& g1 c0 I$ z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 B3 f/ ], f" E ]- M& C+ Z: d/ r5 _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
/ B- L! W) L; n, } Y' Y4 _" o0 ^& h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; {0 F3 o4 M( d6 D) w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ {5 L6 k/ ]( [& Z
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 P; X7 f2 w$ U# a. R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; l+ U: m1 ?* S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ X+ K6 h2 C& x& n+ m│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! n4 n% q. H# {5 h; z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 m) C0 B0 O5 }3 X( f0 ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 O" j- G) x7 Q% v0 \% M│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 ^0 B# J: x# m. O0 i$ o│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% ?" ?. I1 {: \, } J! O" @+ y) M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 U4 n4 w& `" b* G0 D1 j$ s9 |" v│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 j& u& i2 a B7 e9 O& W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# g' ?& _% J5 L- N* M8 ?6 e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 G# G: y: u O& B0 I% X, t; d│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 N& u/ ~4 U* ]( k7 j# E7 t. P( l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 t* O o" Q4 d' F2 _! h│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* J* O4 Y2 k4 R2 u. i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 W/ n7 s; i$ C: _# K) \# b; O
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. H( P+ x1 ^2 }0 F, _1 f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" q0 y8 T1 P- n3 e% V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ ~; Z8 j" a) P
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 d) b. @0 C3 P" Q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( R' \! i( s2 f* M
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; c- i; d0 L O2 l6 r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" {0 p5 \; T* h# g! b# e3 a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
h/ J$ K/ ~/ Q* Z5 ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ M# ]5 L5 O5 O2 T5 h
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 O3 O. p. ?0 f- @7 q& R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 E1 K* ?# q; X6 B1 r! K# w5 g( g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; A- k9 L) u0 V/ ]+ ^└──┴────┴─┴──┴──┴───┴───────────────┘
6 {& K4 D! ~' e, Z( M
' t& x$ X6 Y* AStdrdChip (Part 2)% E: o/ z5 i1 x' h6 M J
┌──┬────┬─┬──┬──┬───┬───────────────┐) V2 _0 G& H7 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │. N: n/ |# T* D$ Y3 F# l
├──┼────┼─┼──┼──┼───┼───────────────┤% p" p! k. Y0 H( o4 @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ k1 M: N+ h; N% P# k
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ A+ z$ m/ S8 W3 `, |$ Z2 W│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: n( h" U6 O0 S+ v6 Y3 p' t. |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ S! j) K" K' d9 h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, ]6 f3 i5 x: L! x) m│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
W7 O7 U( i$ h5 x6 J& A$ O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ ^1 z$ T- U4 \6 J% m( x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
H, b4 S" o6 t/ D) o" c│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 Y8 d3 Y; x; l6 [. b
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 ~7 y N O/ g: C& o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 D4 {- B% [: D, a0 s* C│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* t, v+ N2 a3 E: a. z6 Z0 n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 b8 r3 k+ V% M7 F- x) f
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! B( p8 R) L9 Y& b' M
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: n' K' s& `9 w7 `4 k$ I│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 Z' l0 ^2 m1 V8 v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 j% Z! }' C: g! ^) `│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ O; S- H+ ^& V2 E2 o
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │1 z( O0 ^ R% y8 A& w% i
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 h, v! b1 y" d1 A V
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# O) ~5 l) Y; `9 X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ h! v1 ? k+ V: B' I/ S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 q0 u6 f7 j/ C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: o/ U5 n5 ~* G9 @& [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 z2 y9 W; c$ H! |+ |# H. q- I5 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" H4 o- c& }: }, e( o$ w
│126 │Rook │30│ │ │*** │Protects you from attacks │) m5 E. @/ X/ [& G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% D" ^. ?. S3 X2 ?8 ]
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 Q- b' }- m+ [. O/ g7 v│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 h% r, x( w$ |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) A) J8 v0 U9 {1 ]" @
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 C# y+ E4 s8 t' J5 j│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& l) ^/ R0 ?& n* f1 R
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 X5 ~6 {* {3 s( l' E0 c│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- n J: z- F- X
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 n" Z; V e8 l! P+ m& {3 S& I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 r a: b( x& c0 _) {│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" D4 g/ z: w# V0 M% d# Y3 u9 i& V
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: W1 Y7 B. W3 |" K6 ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" r+ {4 `4 I& @# w" e* i6 Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 E/ n/ A* O# d, Z- A
│141 │Prism │60│ │ │*** │Prism fires randomly │
, T4 [) `* N5 h8 @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 p% R9 @% c F8 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! z1 k) O& @ b1 t4 N/ b' a8 v" k* _│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 R+ x( y" s8 G& d" v" A& B0 j7 o6 P
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 G6 f8 {5 v O1 ]* }; _│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; e @1 W# Y1 P
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 Z& i- E/ Q7 r) I G│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 |5 a: ?% _1 \* V& A2 }/ b
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 t0 I2 Q+ F% b! T- \( Z│150 │Recov80 │20│ │ │** │Recovers 80HP │
% h, y, Y. u2 X& }2 u│151 │Recov120│35│ │ │*** │Recovers 120HP │
' g) q+ S' o. V│152 │Recov150│50│ │ │*** │Recovers 150HP │1 z& U. R7 I( R3 g
│153 │Recov200│65│ │ │**** │Recovers 200HP │' _% T4 ^; l! ^$ V: I& D9 G
│154 │Recov300│80│ │ │**** │Recovers 300HP │- r! L, S5 e, d# q/ O6 |2 a$ |6 A% C
│155 │Repair │8 │ │ │* │Fix your area's panels │
9 U6 U9 ]$ ]* s0 i) B1 w│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ L- g8 q! K" Y7 U s D│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 C0 a0 m5 Y8 l) g1 E
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* B0 C6 R' ]& u│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ B! R1 N6 j1 _- v0 e/ f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ G) n. |9 B$ Y1 H
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; L/ _3 }+ S* f; Y6 S
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ ]# K6 Y) K2 L│163 │Invis │11│ │ │*** │Invisible for a while │
5 e# |6 F. T9 r, i- v$ Z `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# L2 j! D& V0 v! W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: C$ y# t& G* {: \; Z( g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 Q+ I2 d+ S3 K( X0 E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- Q$ I! Z/ c- @$ {! f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ E8 H% E a; E$ u( o# k' t# Y( E" }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* W6 q% ]7 }- y. [7 ]7 J$ d
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' C5 L" i( U" c) ?2 X
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; b0 w7 j% R1 D$ E g│172 │Aura │55│ │ │*** │Repels attacks under 100 │' O$ J R- q% J: C- }- m+ i1 }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 z* s3 `1 K7 K
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 {6 B: L! Q5 F% O+ r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 M( j9 ?1 H J& U( X% S5 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 d& T# m9 Z$ z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ `, i! B$ u1 P7 q0 Y) l+ V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- V. M' e8 h1 Z" g7 ~2 p
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 Q$ L# M5 T( b" ~5 u0 O│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ v3 H7 K9 O: v# i I. d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 [4 Q4 i9 d X" U- X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% b2 r. M% i3 p5 o w# P( G
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 r% z6 u8 J L9 C& Y5 E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# B' t) f( t# y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 T0 w7 H4 r* @) Y4 L5 D│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; i3 `; x% p- y2 _5 F4 N│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( @2 }4 d- S- M2 Y) @ D3 v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. [8 g/ B9 M5 z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ M, z. Q0 }. Q& D5 q1 p# w) ]│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: ~! |7 K5 B$ l% G& c5 \│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 p7 W/ O2 L5 K a9 d/ }* G3 N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
|* L( {6 I( |( W6 g4 ~+ s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. e/ e( K' V5 H5 P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 x" L' r' x3 ]" J# X1 s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 R- @# y2 v" B- I
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ b( K2 ?; e* _2 o
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 ~. T4 O; a3 f5 v( o/ a
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: B/ U) E9 D7 E/ q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ f1 ?+ J$ S z4 v: |4 {* }│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' S! l9 z% D1 @; b
└──┴────┴─┴──┴──┴───┴───────────────┘
" `/ m- x8 r7 d6 J6 s
1 T4 R& Z+ j# ]+ F2 G! G9 k, I: F1 o6 R; H
Mega Chip
& C! \+ W1 R u4 v- c┌──┬─────┬─┬──┬──┬───┬───────────────┐+ E& s& ~& y" |. A) V7 g Q) b
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 u3 h7 {' u$ l0 f3 U$ C$ a
├──┼─────┼─┼──┼──┼───┼───────────────┤% X: ]' S; h; z# M: B# ^; i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ t! B! c+ D6 O7 @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* D4 H; N8 w1 V z0 q% E! ~6 ?7 u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) \( t) f7 _5 e, m* B│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 X. U, t1 D% l5 V2 _, I. W- _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; h% B, W* x/ ?8 X% V│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 t* S$ O' e& w2 S4 B9 a4 H0 s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 B# Q, k. g) K# C! O5 o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" Y& q& h' [1 R- w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 }/ @5 j- X" f9 s* I4 J' K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 A" ]( o8 z+ o- h; P3 H1 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 l; G: I3 u2 Y( Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. _( a! L- w2 e/ e5 i" U/ [2 p! V│13 │Guardian │82│ │ │***** │Statue punishes when hit │ s+ r' y0 z Z3 q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 e! }+ \/ c$ `& {0 d│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( w9 x$ P2 }5 c6 s+ ^│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, y8 m8 G/ _9 Q6 I' v
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' v# x" I5 x+ D& Z* M0 H$ g8 Q! H
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 N7 F$ Y5 F' E! O6 U7 i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ F; y3 h$ | T+ o' |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 b6 D" _1 u9 D/ A0 B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 {, B/ q8 Y, W& O3 u0 B$ S# J
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 N1 K Z' I- `9 E4 J: ^# x│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 I' {9 ?$ O$ r- t0 }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 L# ^0 E5 {, |: V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* D- i7 F( |# m1 T2 F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- f3 D9 c) ^" x5 R- |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 ^7 l& C# K) S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& u" C7 j/ I6 d; m8 g- H. r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, M1 [$ Z1 o; A% U6 ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 w: U- d) o# ~! ^│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" c, r) n. x! I# [! x6 v Z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
@/ f/ R# g- f8 ?# E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. K+ Y0 z+ j" t% u9 H& B7 B
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) C- \8 S9 Q& x& h1 }% U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 H# c& X [% m# r% f9 y8 v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 x3 W% C2 e* I, x! Y2 f/ ? Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 F9 [. J/ g) t2 w% V( ^
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ |4 m$ |" l6 q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. p+ T/ z; {* P0 k; k
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% w; ~* m! D6 @; J) b$ d: D+ c; E/ ?│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( R9 S" a9 c; t) i9 l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 M9 T0 Y. F/ {- _& Z9 T7 E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ h& x$ n* j, j$ o) ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& R( q% z- P; a/ m: A1 J( |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 k& Y" w! X- N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% f7 f- e6 ]% X/ s( s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 m/ }) H4 p# D; b! d$ ?: o2 w& `% ]│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% V2 [+ } B/ m2 ]! Y6 h2 o- n) A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: H( O$ h* E& N3 H# _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% m/ p% g' L" a) d# R! i9 N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 |' ^) r& Y* {2 L0 |( [0 z2 }2 N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 i' @4 @! m3 U( X+ p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- I; Y( @( A* U) G, m│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* b2 M9 N3 _5 ~2 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: h# V5 `6 l$ z7 G: l0 Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# H! L% ~6 z3 M$ n1 o* ^% K: p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, c' J8 L7 o: }4 b+ S/ l% J│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; T% E( q- r5 H8 l8 |; L1 g) ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 Q+ p7 g' k9 G0 w o
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 \: ^. E2 ^# J8 j$ }8 d
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 c' G3 m; f# [# T& W: s: y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" X+ L+ U8 q3 F( S
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 n+ w9 E$ l' Y0 v( `6 o+ e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' j" r+ o" i' A! b1 F6 [! t8 r# B│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ F, n- Y7 x' ?' ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( G: `" e' t( L5 E0 s* d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! f: f8 b' x. J; c9 O% B% n8 Z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ r, t4 q7 R2 u2 F" t: \( C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. ]" `: ?7 {# f9 V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' O* `' k+ F8 h9 {' j) D( ~7 X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# R4 u. E; M9 J4 B6 o6 m9 e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- ^+ W5 c2 \6 y0 Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ K% d5 W6 p4 L6 }9 _% h
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. @; O& v$ Y6 q9 G0 @│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) x. ]+ d. z2 [. d; u( N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 b; @4 z4 x; ?
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' V6 o Z: T6 Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! x, G6 R: ?6 B1 i. Y4 S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" x8 L4 o, m2 Y6 `9 V0 d! q& E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! ]$ K/ d* W+ K9 x# K u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 B2 u) W5 y. ]; O
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( C& h! m& U2 t! x* `( k│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ b* B: h* h; F: B; ?& M; Z! L│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# M. Y3 `- E- f, @1 Q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 p% N2 d* T6 g! K
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 V, Z, L" C- O8 s+ t) K( s; m
6 l) T" M- ]- w+ Y) c/ a9 n7 {* N' j( c7 `8 z% B+ j
GigaChip (蓝版)
6 l3 U6 ?. J! m! M, M; b# u┌──┬─────┬─┬──┬──┬───┬───────────────┐$ t$ Q' \. h ~0 u: f( i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
q2 x7 b9 }* S/ t# _8 Z├──┼─────┼─┼──┼──┼───┼───────────────┤
' {( S. @+ m* f/ F# }. M│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 {5 a- T2 _" H% V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: K8 s7 ~+ F8 h) Y8 k0 W9 n│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ q! B) c+ C' v, s" r│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& i2 m1 ]) l$ T! E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 L& @4 \. C' q( ?% n5 Y( Q( }5 E% `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! n# z3 b9 i0 a& O6 d4 \$ Z+ G4 c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' y9 N! D( I8 U9 C# m. L; x, ^
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( P& s# q) i/ {8 m! }* o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 H$ F! R) [4 k! R8 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 O& A! k D n: b; `1 e
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 Z. X4 D8 U2 d; H" j1 q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 [' t/ D' l5 S4 W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- ~& D1 `% F' i) R/ k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) ?: `4 ~, b. N! ~9 P2 H* e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ q4 N0 S7 M4 c- C9 Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; b/ h1 e* U9 `+ a+ Q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 U1 p% g4 z. T
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) d# D" v- o k3 n. i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) O% a" { \/ y4 m1 d
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 P& d5 [. Y6 i& {0 ]' V
└──┴─────┴─┴──┴──┴───┴───────────────┘
% r) j; C# h- S5 J% v- c9 Q% G0 M: N% J% M9 U; Y& ~) f
GigaChip (白版)(只列出与蓝版不一样的Chips)4 M+ Z& Q1 P$ e/ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 m# |3 a5 C! D) [. Z│编号│名称 │MB│攻击│属性│稀有度│说明 │% s/ `5 }6 H7 C- b* g
├──┼─────┼─┼──┼──┼───┼───────────────┤
% L; S8 s- C/ I' y7 X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 c8 |$ X% J; ~# W/ t% p8 L. P│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ ~: R- e% d+ y# ?: c' B│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% `, A( s' T% n* ^; J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( f$ D- G+ \2 j* s9 T1 e
└──┴─────┴─┴──┴──┴───┴───────────────┘ |