转载请不要删除以下信息,感谢您!
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; A! `, m4 {' Y. ` u" S■● ■ NintendoWorld 站友xliz原创
$ f: C/ I7 C( z: f' j* X■ ●■ http://www.NewWise.com
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& F- r) u7 V5 v- H5 |1 b 洛克人 EXE 3 Blue 卡片组合. W2 Z# E% G S; X3 N
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; U6 P" @6 V! a7 s$ S
大家要看日文版的P.A.或详细攻略,点击这里吧!" V% e# z ^6 p$ D# X9 n
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
3 [+ i' D! q9 m! \; A. p
7 u7 S _) w( f8 _0 ?2 h9 X编号 名称
# P! p4 u; Z$ n; _3 F说明
3 V4 Z* R6 d; i* q. o. P1 \& ^组合方法
+ B1 U3 M4 X+ K9 W+ t9 |! K---------------------------------
1 a! F5 g4 ~/ o& \2 y6 C) J9 I3 t01 Z-Connon 1
, m# a$ B; V" Y. ~) t, N6 E* sUnlimited Cannon for 5 sec
8 z1 c6 W8 ^( K: A, n8 ICannon A+B+C! w# K" p6 r$ n: ^
Cannon B+C+D
/ P' o" a6 z7 U+ Q8 W. f9 n% yCannon C+D+E' S: O* l( t( ^+ q: r
' K3 V* W' q H: q7 g" @% E' V: T& N5 @2 g02 Z-Connon 2
3 f# D9 x. C1 q y8 v5 ^: u% r, fUnlimited HiCannon for 5 sec; ]' v+ Y$ w+ V, M
HiCannon H+I+J J/ W' F8 W9 u& B7 C
HiCannon I+J+K9 d4 N+ \% i0 p5 g' W8 u" |
HiCannon J+K+L, O" @, X E3 n! i1 S# h
% v, h* ^6 [1 _" r! \' S! S03 Z-Connon 35 ]# q ]0 p. m$ C
Unlimited MegaCannon for 5 sec
+ m! \8 c) {/ D( _2 D4 d8 j. J; XM-Cannon O+P+Q' d9 d& Q- A0 C
M-Cannon P+Q+R5 Y3 ^3 w9 _* v$ Q1 U
M-Cannon Q+R+S! w6 r2 M6 a" n/ d+ Z" Y' _
2 D9 Y- J, M5 E9 s8 C5 q
04 Z-Punch
* ]2 q$ N# i& c& C, w- b' bUnlimited GutPunch for 5 sec
+ d" U4 x* L3 i! \* bGutPunch B+C+D9 L% ?! Z$ z' h1 O$ s
GutPunch C+D+E
+ C- g3 Z& H! aGutPunch D+E+F
2 \) H6 L. u* U2 H: \( _
5 C) e) B# x8 [& A9 o! E+ F# K05 Z-Strght7 q+ @9 b( G8 }( q( S
Unlimited GutStrgt for 5 sec
: x1 f7 D8 X5 o( O6 q0 lGutStrgt O+P+Q, k' c4 B6 G; G5 H4 L' ~6 R( x
GutStrgt P+Q+R/ U _: g- |" U) }
GutStrgt Q+R+S
" U; ?/ Z9 w6 w$ L0 ~$ l) z2 p* E/ l! V* k+ h
06 Z-Impact
) f" L; M& ?5 ~, v$ FUnlimited GutImpct for 5 sec1 ?4 {: t' y Z w4 y$ [
GutImpact G+H+I$ `9 u+ @0 A9 H7 K- |9 S
GutImpact H+I+J
- q2 k: \8 Y" t2 z) e# \GutImpact J+K+L+ M& K3 }- B# X9 Z3 X; A& z8 R6 I
+ W4 F" O- b2 |" A" C0 c
07 Z-Varibl4 [4 ?' }- c0 h) p
Unlimited VarSword for 5 sec
j. S- L- f7 `- e/ v* xVarSwrd B+C+D" Z6 ~. N! T7 ^. Q) x+ [
VarSwrd C+D+E6 R7 z5 x) |$ m& g1 v- N; J4 |* b2 `
VarSwrd D+E+F
( y b1 y o8 I4 L6 A; j1 Y1 B, |8 S J/ P) P/ @$ j
08 Z-Yoyo 1
/ S& \2 [4 i' p: G! uUnlimited Yo-Yo for 5 sec0 x% i C. [, ] F3 k
Yo-Yo1 C+D+E( D; F2 @' E2 E
Yo-Yo1 D+E+F
5 T5 |( X( b* n3 WYo-Yo1 E+F+G/ K' h; X& F2 X& _ W0 E- F
" p4 V9 Y' o; t7 u09 Z-Yoyo 2
$ q. H$ ?! H) y6 ~. v6 R- d5 ^Unlimited Yo-Yo2 for 5 sec: D! R# p' M4 A% W, n
Yo-Yo2 H+I+J, P. ^# [* L5 ]* t3 j% U* U$ J7 [# w
Yo-Yo2 I+J+K$ }! w' k9 h: d% }4 R. M$ ^
Yo-Yo2 J+K+L# _# V' f' K; d* ^' p3 Y* Y8 f5 z
' `9 E5 a% F7 f+ o0 _0 q1 ^
10 Z-Yoyo 3' V. t! ^+ b4 W
Unlimited Yo-Yo3 for 5 sec
Q3 L# d: D* L J) fYo-Yo3 M+N+O/ }/ `* B1 w# B( I4 \
Yo-Yo3 N+O+P
2 O! a: T, {6 ] ~- h* ?2 EYo-Yo3 O+P+Q3 I1 t$ I4 D1 K1 l- ^' U
9 p F$ e& Y) R5 N* f2 S6 N11 Z-Step 11 U& t# t) x' W, p0 x+ N
Unlimited StepSwrd for 5 sec
' Q) J3 i$ c9 E8 e/ b9 X" a6 m W0 ?, QStepSwrd L+M+N
t9 c9 e, k' }StepSwrd M+N+O
& T l* ] t$ P: M/ PStepSwrd N+O+P
, Q8 W1 R+ L( h* H9 e" m
2 J M# x; D: h; B12 Z-Step 2
; u: l2 l, u g2 z5 f5 ~* XUnlimited StepCros for 5 sec
" N+ I& ^' ^6 y, XStepCros P+Q+R# u# @7 Z d/ ~' p9 s2 |
StepCros Q+R+S
, q" W S; K/ L$ C: TStepCros R+S+T
2 D" _# }. k6 L& ~; w- a$ U
; C4 z7 j! l1 H9 e; V4 C1 O) \13 BubSprd, f; t7 I9 g/ b
Attks w/ spreading bubbles!
* f% k( g4 i0 W$ h: LBubbler C+D+E
: b& W: O$ _4 B1 f: FBub-V D+E+F
; e$ o/ ?, Q3 |, k% t0 WBublSide E+F+G
! i) {3 @' x" i1 ^Bubbler E + Bub-V E + BublSide E
: Y4 h! P( l6 P/ x- I
% ]- v$ c2 _3 Y14 HeatSprd, i) \4 S$ m, \
Attks w/ spreading fireball!7 ~, B" w2 E, F, f2 ]+ e" E
HeatShot H+I+J
8 b% W* J% L' D5 {, {: SHeat-V I+J+K/ M. x8 {6 W& t3 m$ u5 o- t/ o; ]
HeatSide J+K+L
6 t6 j, I. Z9 B) d0 jHeatShot J + Heat-V J + HeatSide J
8 n5 O$ L9 [: o2 W2 u1 T* C) ~+ r+ {$ i8 h3 j
15 H-Burst
! _& A( {& Q" d; ^( `Creates a giant explosion
; A+ |2 J- r$ B9 v A5 I5 U1 G4 {Spreader M+N+O& [1 w; e2 Y/ t
Spreader N+O+P
2 u; n* [+ W2 o- @& y" x1 q# pSpreader O+P+Q" e$ s8 M8 s* s2 w) X+ @
7 c) F N& K2 H4 ~9 j
16 LifeSwrd
4 `) s. |8 s W% nSwings a huge 2×3 sword!+ j, C' Q5 P/ k1 Q- s1 [5 m0 E
Sword E + WideSwrd E + LongSwrd E) N8 }0 g- \9 o. O
Sword L + WideSwrd L + LongSwrd L
$ R: ? m. ~) {# USword Y + WideSwrd Y + LongSwrd Y$ R5 |4 n7 A0 c' g: }3 \! W: y d
9 _7 Q. H) w" l- g2 s; g6 J0 {# `17 ElemSwrd! I* @1 w5 B1 w+ C
Wide swrd contains 4 elemnts
. X$ D, C- G' ]2 f; PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 u" N4 l1 ~4 L8 y! Y) ^2 r7 {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 k& l) x/ Q/ d/ b: e$ U7 y0 z' F* U8 {: Y8 N S$ b' P+ G, D, d% q
18 EvilCut
+ s6 i0 i9 E7 r& B+ Q5 m. x7 GStep up 2 & make 4 atacks8 R7 M( ]3 Z @1 a6 p- {
StepSwrd P + HeroSwrd P + StepCros P. \. Y$ e/ G+ H+ @& w0 q1 _3 O
8 Z0 G* p* g4 p+ ?! O, z' L1 P# l6 D19 HyperRat' X! v. j3 y. }' N/ B
A giant Ratton charges!5 Y; }! g% u9 {; U9 s- j, w
Ratton1 A + Ratton2 A + Ratton3 A
' p {: G( ^; URatton1 C + Ratton2 C + Ratton3 C
5 K$ R; Q0 G9 e6 JRatton1 F + Ratton2 F + Ratton3 F
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5 v. ^8 s0 b! Q2 ~9 B. R; }! v20 TimeBom +
& f$ A) }% W* C8 n+ H9 |( CSets Time Bomb in enmy area" A, t' _. a+ S
TimeBomb J+K+L
/ l1 [" K' `! ?: k$ Q; gTimeBomb K+L+M
5 G! T2 W' _: U! s. ?TimeBomb L+M+N
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5 P9 W& A& B, H: T3 Q21 GelRain
3 [5 A2 T: j1 W/ f: oGel steals squares
8 ^$ ^0 x3 j) y1 CMetaGel1 B+C+D
0 l3 N8 D, {6 _MetaGel2 E+F+G! N% J# n/ c2 n8 d
MetaGel3 S+T+U, s7 R7 q9 J% D, y$ D) ?
& M% L% L1 @* W: \: z6 D
22 EverCrse" p* E( M8 v2 S2 y+ N) n: S: ]
Shield chases enemies
1 c% O9 u# {/ s( d0 J2 g; bCrsShld1 C + CrsShld2 C + CrsShld3 C1 P0 C' T" w6 }2 |
CrsShld1 L + CrsShld2 L + CrsShld3 L- S. [7 O# J* ?# S: c5 ~1 C2 l
6 F3 b' m/ l) E) _5 C% C; V. K
23 MomQuake
7 C* v" C, @7 x- ^; c* A5 cAwakens Mother Earth!9 \9 P4 m/ E- @
RockCube * + RockCube * + GodStone S: [# v: x7 ], l% ]
1 Q- R' X$ q& y2 X S$ R% o4 x5 |24 PoisPhar
8 w) P: n/ N# v0 d7 l2 f% ^! b+ RPharaoh generates poison
, z3 Y$ o1 [" |- PPoisMask A + PoisFace A + Anubis A9 y9 ~* b4 j, A' |+ f. |4 I
! @# t1 h0 ~$ R! E7 t+ X. p
25 BodyGrd
5 ~3 R: g1 n& n$ a- UBodyguard takes out enemies
" u- D. I8 U- ^/ g, ]1 z6 TAntiDmg M + AntiNavi M + Muramasa M" S, i- ]8 b3 z+ Y6 `. t3 ]/ |/ A
. N* E8 a% \" @& n" W26 500Barr' |6 C+ b. M2 x! O# C8 T3 y
Barrier absorbs 500HP dmg
* f6 U* i" a) P; wBarrier E + Barr100 E + Barr200 E
- \1 M( a+ _6 G0 I. QBarrier R + Barr100 R + Barr200 R
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5 A" ]& c* Q8 e e5 Y. T2 W27 BigHeart7 ]- n6 ^2 }0 [" I+ n0 f" X' u# ]& V! F
Attacks, then heals HP!
) U" v# H9 ? y8 KHolyPanl R + Recov300 R + Roll R
" p7 | C y- f1 L. ZHolyPanl R + Recov300 R + RollV2 R
1 ^, }, e3 i2 o2 u8 _; QHolyPanl R + Recov300 R + RollV3 R
5 e* r% Y8 v- s/ j* q
' d& |3 I2 S3 N% v$ W% }" C8 s/ _; L28 GtsShoot
% t! @ g9 k8 Y9 p) jGutsMan throws MegaMan!
. j5 G3 A& u+ RGuard * + DashAtk G + GutsMan G
: s- {" g8 E$ i/ q/ K. QGuard * + DashAtk G + GutsMan2 G! P0 ]. d. T# \& o. W
Guard * + DashAtk G + GutsMan3 G. @5 W4 W7 V. D0 H1 O
Guard * + DashAtk G + GutsMan4 G
) a U. I) V" O5 m: e: e4 p/ y& B7 N# }
29 DeuxHero
6 I# f% z$ C, Z7 s( o( LMegaMan & ProtoMan team up!
% U Y i. r7 y' O' T1 _0 FCustSwrd B + VarSwrd B + ProtoMan B
" O( X' A$ ~& SCustSwrd B + VarSwrd B + ProtoMn2 B
$ d9 q/ B. i1 K$ A8 S5 U* t% KCustSwrd B + VarSwrd B + ProtoMn3 B- l! {7 y: ?; d O+ ]' T1 v
CustSwrd B + VarSwrd B + ProtoMn4 B9 [, M( J7 p ^% L
! M) Q7 M2 M; h6 G30 2xHero
$ L t6 E' v+ nMegaMan & ProtoMan Dual atk
! C' z+ @" T0 vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 J2 |; G5 x+ \2 N& X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 j( X# j0 K1 N' N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, \+ M' L6 `9 c4 j6 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) p/ q- B+ A) }4 P `
. |; h) U1 s: p8 ~* Q# h$ @/ S
31 PrixPowr
. n0 V* F' l8 H" |% m3 Navis attack at once!
! |7 B5 i h' `) S1 N* H, hTeam1 * + Team2 * + KingMan5 K
7 ^, o+ k9 p3 Q3 F1 ]9 K# }Team1 * + Team2 * + MistMan5 M2 b% _; s, f2 ], e' n# a# K
Team1 * + Team2 * + BowlMan5 B+ n# x! N0 o1 R' s' c
$ F' f. _. y. l/ y1 J7 T32 MstrStyl) ~; R6 W: e% ?+ v2 {: H
MegaMan unleashes his power2 y3 f0 n# z( o% _ n9 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ O' Q- T" j5 M0 P& s8 d
9 G0 f7 t* |1 s* P8 R% QStdrdChip (Part 1)4 T. j3 H4 M; ^8 C( F6 D3 c: [7 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
! X8 d; o* E# r! i: a3 v# V│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 Q0 {3 `! E5 J/ ~: K) q8 ]) _├──┼────┼─┼──┼──┼───┼───────────────┤% Z6 f& W, u7 {" y4 S# I8 P
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 c$ x5 c1 A/ N0 B$ e/ i& b3 E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, f. V# n: o( m) K│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
|+ f" l- @( S& |5 Y2 A│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ f0 e( U l# L+ d! W7 j
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ ?* {4 o" B: ?6 L8 _" W
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: [3 { C/ u5 V9 R* M# g+ d1 C% |- ]│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 L6 z3 g; c/ O) \
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 z& z9 e/ d V6 R9 Y+ C% j" _2 o. U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: x( |/ q9 A& l: Y, a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' o: n" H5 V4 s" W r; U$ F% o! k4 \' l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& e+ d% q/ j' W v" ~% w6 ^4 t0 q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 p; {' C1 W0 o) M y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' X# v6 Z I" Y. p3 a1 _│14 │Spreader│16│30 │ │** │Creates a large explosion │9 ]: }& w$ d6 m& V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
{: X. E+ {( E8 x+ w$ R( \& r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ h& ~, L" ^$ s# E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
_) n6 f0 Z# b! J# v7 \, `│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# _, t! e$ a- P' J# {│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ o8 l' |) D, a; w: e, u│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% G' O" o% s- K7 [& w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 v$ v C0 x! B2 R( ~5 u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- }7 n6 _( v ~6 V' h- |: B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! @& e* p2 W2 x4 i$ t3 g7 ~
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" z8 `& a2 v/ g│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 f7 z/ n ^% F# j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: x& v! u4 T/ K4 o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ i- E6 r; J; i/ |│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- H: c0 e9 |! |1 H e+ A+ w& p- l
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- U/ W! G$ `& b' j1 o8 Z6 V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 N3 i$ a- |$ Z! W! u/ a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; q# A& p f8 a: s9 F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" o. C8 [7 U E/ l/ ~! _# S5 l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ }$ o a+ F" k. X/ J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 e, F6 N: z+ p3 n│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; H2 c9 I2 A7 j& W; g5 K│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 m3 P" F) p3 J) h* v: y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 W0 f# D/ D# D U│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( u6 D0 N# c$ M. I/ V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 O, I$ L) o) a8 W* M: p! M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" ]- l% D$ b1 i4 E" ?4 A0 m
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 _ n& O/ e' Q: ?4 g: j+ K) }* F S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 ^1 \2 }- n5 a, ], A- C│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* d( E( S% ]" z. L1 D% ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 Y$ v5 e" A) f. p│45 │SonicWav│26│80 │ │** │Shock through enemies │* v3 i$ q. u, j% r; x0 J; x* c) {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! f8 E* {2 N) w│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 E2 f8 @" m; d- m( x) O│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 [$ y( v( z) b* V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. i# @% C& c3 [│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 ^$ b/ R" }/ R6 t3 T
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 T/ W+ ?9 L5 T" j. e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 `1 m8 v4 u0 ~
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! \& G" w8 K# j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
b- V7 v$ ^3 L/ S7 S+ l1 @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& E- x* f# ~7 s( E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 ]& X u O2 g! u1 R) s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" f5 o' U3 ]( r- L; Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& u; n: o$ r1 t0 u
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ k, \7 U) i. P( A! _
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* k) Y( `) e: b* W& U9 r( u( s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! R! u6 c; H: Y9 e│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ o0 Y$ i5 ~- o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
o/ X5 V: G" m1 n2 Z' c- b8 y│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" E6 B4 r9 l3 C) b$ o2 d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 \# s( P$ i. Z% }8 P$ E
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ X9 |: \; ^% i, J; Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& L* s2 P& B! R
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 V) [7 W" P4 F* s4 A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' G: [( q7 K$ Z4 u. [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# E) M' H* R1 X" @- y' \' ]
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 @% U8 I3 N+ w9 s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* F6 r+ g0 @0 _7 c9 |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 j5 \. d# x7 p8 d, f8 q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- Y' V, }% r I9 ?$ ^5 j6 B│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 c% b$ e o* {8 t y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 U1 F# H1 ~! c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! q/ }- D1 i& Q" a S: ]
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 V! q/ R: w2 ]' P& f D4 ^0 m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, ?" [2 [- m/ i
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
/ D5 D& M5 K- \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' {' `: I& j% U3 r
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% d) E* ?# m6 v7 m) t9 ^' Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ x; K( f) q) A$ J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" F% N: ?; f2 K2 l# X# \7 a" u+ m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- K `2 R' B0 F
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 O, Q* H/ `6 Q' d; ~) B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 ^/ V& d; V6 I" L0 Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% t$ [# `6 n0 F3 H│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# \6 Z0 e/ \3 J' D% `- F# M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% n( J# d- T) l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% K; X: x- E: l- s' U│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 t8 H$ |1 N+ F I4 z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% X0 Y' [ L5 A5 W# D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* r3 q5 w% D& D# _$ z0 m7 {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 e, x. o; j# {* l6 f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( C6 X" e6 C2 I1 }' ^6 k8 o│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ R$ }9 N* M8 o, q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 J1 q+ y3 g& e( y% z; A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 ~' [5 v4 Y7 W; z) `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' d& C4 h& M& m5 d└──┴────┴─┴──┴──┴───┴───────────────┘
2 f) ]2 {. K7 Q/ X" L. U7 {+ D
' B: ]1 E0 l0 ]) U6 r+ f- n' }StdrdChip (Part 2)! |4 g7 @0 V3 N7 Y V0 I) z0 d
┌──┬────┬─┬──┬──┬───┬───────────────┐
V3 \2 o3 n. \5 N5 v" J│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 k( Q! W8 p% g$ y. b5 b├──┼────┼─┼──┼──┼───┼───────────────┤! f; d& l3 p) ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# k. \( R, A5 E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 F! H; K- f& v6 u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ ^' t, A$ r, D; [. X9 E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ F# M0 `6 k8 ?1 L; A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& E; ~& H' O# X9 N- U! d3 m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) n6 F, Q/ U# D ^; ~2 n/ W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* o2 ^4 t, D( N
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* b" V) x7 P, W; o2 r, N& Y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ N4 i# A: R2 n3 z- [: K
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 L0 ^" n% y4 w) P! i! t! [5 A: l: f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) I4 T# F5 L' @; c6 K│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( M5 L/ e& S8 z3 \: k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& q/ G2 p6 G. X; g│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" F; v2 j9 y8 f2 E3 o6 S
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 h) z6 ^6 `! x3 P8 t+ e. m! T" D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 P# i/ ~; C: E* v# k4 Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 y& P; {+ E) s; I' w) l! }2 ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 L" `! y4 a2 V; |* i0 O, O│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 s& L- s. Y6 G% }* |9 T1 ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. q) I; I, \! p. D, N8 L# L│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' Q. A, G; g7 q& |( u4 F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" C0 w6 j* E" Y6 x! L& t2 K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* [; B. u" n Q7 J- s* P) |; A│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" Q4 C0 [% g1 h. L z- t0 V' h
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ I2 J F0 Z; M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 @; Z( t6 a; y5 ^4 o5 O│126 │Rook │30│ │ │*** │Protects you from attacks │
. `8 x$ K5 @" ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 ~# x4 E) M9 Y3 m; `8 P
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) D! `; c- { G' |│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ b7 T/ o5 E4 `, D0 a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 n( B5 [( ^$ C8 ~2 K│131 │Lance │46│130 │Wood│*** │Lances through back line │' G4 Z2 F4 d9 j v$ b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( o2 H( J Z+ X8 r6 ?: L
│133 │Guard │5 │ │ │* │Repels enemy's attack │; }6 ]- a5 X2 m) y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
G' f0 F" P3 {. H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% t, Y8 n+ S- b7 Q% L5 U│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- h& v' m. k8 E- u, \/ }3 ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ z1 k4 t' P# J5 m7 J) |3 J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ r- [/ M! g( x" Y/ V% Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 `3 \/ W+ r( `& Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 _8 `+ q; @ D, v- ^* H- K+ c
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ i4 }4 ]+ @- d }3 ?3 L3 `│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ {* [& l6 q# S a/ U│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* l- P. M; \- {" y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) w/ a, [8 R. w0 [8 j5 u7 X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# n& G" \8 z& \' ~# U* F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ q! H% B' b9 |: v1 y" y+ w+ y│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 C e) O! e# Q6 `1 I& J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ Y4 l5 L6 G6 q o. x4 b
│149 │Recov50 │14│ │ │** │Recovers 50HP │' Z4 p9 g: T x* C
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 ~5 F1 S! B; G$ g│151 │Recov120│35│ │ │*** │Recovers 120HP │
. {6 N( A. d& }$ ]│152 │Recov150│50│ │ │*** │Recovers 150HP │, Z; x% l4 X& C8 P4 O- e0 M
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 ^( k$ J8 ^+ W* Z7 V5 L5 ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 Z; x9 F/ A# o! Y9 `│155 │Repair │8 │ │ │* │Fix your area's panels │
; N9 \2 n$ Q) d( H* E+ v+ ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; w: D( Z c, e# W& l% S, q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 ?; t* \ b/ E9 y│158 │Panic │14│ │ │*** │Confuses enmies if you are │. c& A, Z# L. m$ v* a7 q2 w
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ U& y$ k; W( m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. Y, l; d( d: v+ ~/ w8 n
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 j- X& F2 i l' z! q" Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) z1 R$ l8 T3 x# s3 }) |( n( c│163 │Invis │11│ │ │*** │Invisible for a while │/ ~( }* I) _9 p2 I9 a& B8 x& J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 V* t( U2 B& j0 i% v! f
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- Z, p _9 A; c: t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- X& z! p5 K( k5 f/ ]1 E/ m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ k( G( J# P$ q" H5 ~# r8 p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 L8 Y: G& a2 W" X5 q e2 A1 c/ H
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- M; r5 [" _4 ]* L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( l3 S3 S+ B1 e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ Q7 X+ j) F4 g│172 │Aura │55│ │ │*** │Repels attacks under 100 │; k$ t3 O/ ^" o+ D* l* g
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 |6 f& d& t6 F2 \ l
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& S# |1 n7 u% U* q1 W. a$ h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% |5 n5 K) W/ \. {8 \
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; O2 ]/ g* o6 R2 L5 w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 K# u2 j# V8 D2 k2 w/ ? X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 c2 c' N' ?# K4 W│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 w7 n8 E* e( r9 m: X
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 f1 O/ F- l2 B, ]' I& A' h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) b/ @8 C. w! p' p0 s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) Q1 C- o& j3 p* P( z│183 │Hole │55│ │ │**** │Open hole to dark world │7 U! A1 I' C& e% e& ^! l
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( P8 {( u' b( L* J3 j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 w: ~( c, k! A3 Y4 M│186 │IceStage│20│ │ │*** │Changes all panls to ice │ L5 w5 a) g/ k; ?3 C1 ]
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ v" Q( ^" r" x
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& i8 o1 k' Y4 W* Q* K4 v+ F* f5 D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& ?! \9 s. `, A. i! E% E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 A; u; W9 u. V1 a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) U) b6 @* [- D+ ?9 f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! _* K* B/ [+ w& }% X1 }! h; q9 W5 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 L7 C' y T7 T4 m( @% R& ?│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. g6 h- n1 i1 i) {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) X+ Y- L! K. L* `! V- a* H& K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ D- N2 o' S {5 b6 o. O8 Q) L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: [& Q) k2 P6 \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! T A$ x+ E& @! V9 w2 ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; i; d0 G: t O$ `! L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! I+ N0 l8 q6 U" m" A└──┴────┴─┴──┴──┴───┴───────────────┘) O2 o1 g* G8 Z
|- n" h- w& t% R! @% o* t- r
' ?, P! I& ~# T! O# P9 ]Mega Chip
8 X; M: T& k( f* K+ V. G┌──┬─────┬─┬──┬──┬───┬───────────────┐* a- d5 m: X+ S ~/ F( Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 M- G1 [$ X* U# v& y├──┼─────┼─┼──┼──┼───┼───────────────┤ A0 v% ?" ]3 d+ d9 u- c U0 ]7 ?
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 p2 G$ s) U/ i# b% |. [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ ?( ^. m3 T, U$ m
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 c" q2 X+ n3 ]8 o* O- _5 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 O* Z* F5 K& y' v. m1 ]3 {
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
T3 e7 h8 d' k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, ~: c8 c% a6 T' t7 e* C: O
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 v. |* U9 e) Y, r9 F y$ `
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ E3 r1 A$ t) q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! H4 {1 M' r8 S# |1 s _) M│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% m4 I; H: i: W+ V9 d0 d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 W$ u. w8 L" L. T7 b│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# W# o3 Q7 U2 ~. _0 O% G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- g0 n; R7 ?! s% T! x7 ?' D' j
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 ~, J& f9 Y, V* ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ `1 v1 n4 f/ _( G; }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- j% z( B8 Q7 q* G) x3 _' z$ T│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" [' E% b5 [( c+ k( T% I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# \. V3 Q" e1 p│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. F" j0 c+ q# S' w, ]│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. R5 H5 U) p1 l% X- Q5 M│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! `; J$ }( O2 G* K/ v9 F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 ?1 l" s* w7 L1 J! v│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 G9 q0 ]: G) Z# D9 V( f; I* L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- ?' {" |( F2 t" c0 {) ~7 L+ b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) a. ?! w: `7 ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: E$ h5 c# O' f# R( A, C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, G5 ]7 }5 k2 \/ M, R
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& ~3 p7 S# i0 T! v# q2 `) p│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( a% P9 L- J" c v5 f9 _│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& m! x* f% y' {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( ^7 X1 L! w% N2 f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( a& U) s; w" @) M: H& z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& k: j8 G; b* [# H [; |8 i' g7 f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" \& x& C0 e5 t) W$ G: S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ [. S* q9 U4 ?, z7 S6 ?& W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- Z( b( a6 ^5 u+ H% l, o7 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( i! j( j6 Y! r$ L9 I
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 u, D/ c I, U0 Y7 p( T1 i
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ k/ z1 Z' b) B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% }+ L: w9 M3 m/ }0 T│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! o2 u: s; S, Y5 [- |/ t. d6 O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* Y' M- E- x% s" [3 G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 m8 a2 a6 o* o7 J: }' F# u$ P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 W6 O/ k, o% X/ f& E! E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* T- {. w6 x) M- e% }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: z, c( V$ z$ D% N8 d4 {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! ?9 K5 |' r9 ^: n6 K
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 J" ]/ u$ E K P% Z w│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, s; ~; G; _; ]! x' \- { y% U4 w│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ f$ l: R6 n0 C* L8 q6 [+ w4 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( I" ~4 J0 ]+ P# f& [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, x4 N8 X2 _! A% }5 u& O/ l- y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; |, I2 f( B' O( z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( }. {) u9 I5 h' R! q4 b- M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" U! @# M8 R0 g$ w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 B2 u# L s& p1 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 n3 j& f7 H/ C, y& q6 O│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 [ c; Y. O8 P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 g9 n+ Z# ^4 Z1 a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" p0 a% C/ i. S6 ]3 k% b5 m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 @* _* i4 F1 b│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" ~+ d4 `% [: X7 x7 @# _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ E: E& @; e! H/ ?2 j, @; X│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 S4 b/ a% F _: V/ b9 W, G
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! c6 l% ^6 k* K" ~3 W; g/ R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 ] W0 _+ P0 n9 C9 p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 w0 x' d. a' B! h4 S3 z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. i1 l+ X$ f/ O1 E- ^- F9 ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 o0 I9 C" c$ {- M: H3 k
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 `: S" {5 ~+ I
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! i" M9 ]; C8 t* t" @6 P# L$ W, r9 ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, z& t( e& m. ]* z: U( M7 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: a* R5 v: n0 o" D. {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 U6 m- ^* s! N n @0 p& X" K
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
F% ~# j- E6 L" }7 H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" ?! Q6 B2 {2 M
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 V. I# b0 e4 C# x/ b
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 |! T/ c# @3 c4 y: o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 J5 h. L A c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │# M0 N- p. N2 ~7 p& u; D* G
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 i# f# t3 Z/ M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- Y! Q g$ N7 g, m6 n' d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& `/ N) m* k4 b! R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- G) K# ~( N! T' |( @4 R0 h$ n4 V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: S4 O5 \5 l# s3 ^/ |4 T, M
└──┴─────┴─┴──┴──┴───┴───────────────┘% Y( p! x2 b. w* p/ C- W
6 I. y6 `2 K9 I8 i/ F( t
) `/ ?, T; a4 G l$ |: EGigaChip (蓝版)$ k! `9 [: E9 k, E7 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 r7 e" T- f8 }' R" L3 U6 ?! U
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 w% E4 ?, M- H
├──┼─────┼─┼──┼──┼───┼───────────────┤
- E/ e, X; P; g) t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' C1 Y- _/ {" \& m6 _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; t! _; }5 f$ y# M" g+ D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' D& F8 z" z/ X/ m8 y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 Y. K. b1 \5 f' f: m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) E# ?2 H& O5 X% P7 n r
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ a, X% D; k" e' `4 ^" ~4 T+ _│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 U9 l8 W* [) l/ y2 S* |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' d" N. `) A/ T" X3 [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 |4 ~! z; [ t$ B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ A' L% Z( g/ [+ F1 z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: B; K; p, E+ U+ v% N% d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" |) r' S& ?0 ~3 ?: u4 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ E0 k) |% R! t! e( I3 X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) Q. O6 d3 ?/ z+ |; R8 V/ ~2 L│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" F9 r4 C, W x: Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 V) L& Q& ~. L# z c: V3 V) P5 L( y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) y- \2 B4 }; ^& g5 J" X, z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, k' w5 j0 w+ O# J& Q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 z( p! j6 }& d3 v! G- ~: ^! `5 y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 i3 b" H) u4 f' d└──┴─────┴─┴──┴──┴───┴───────────────┘5 T+ E: g4 S1 I- b1 {6 z
" K+ v% [; j. G7 q0 d1 V
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ V9 F( B; e0 l- U. J3 R┌──┬─────┬─┬──┬──┬───┬───────────────┐3 ^" c0 H* R0 m i- u
│编号│名称 │MB│攻击│属性│稀有度│说明 │! G/ n3 Z& V1 n) x5 {: c
├──┼─────┼─┼──┼──┼───┼───────────────┤3 D. D# _# l4 R. b
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 q m& B+ \" f) ~│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ f/ E9 \1 D% R! Q# x- M│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 V! _, k& o! K$ F│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 \" M$ A A# F. I+ w4 f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |