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3 h9 t% [# M: N: F■● ■ NintendoWorld 站友xliz原创8 [5 B/ i) v. G
■ ●■ http://www.NewWise.com
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! Z/ @5 i3 P$ Q$ a 洛克人 EXE 3 Blue 卡片组合9 z1 w# e9 R5 r$ R/ c9 ~ K
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ |& }1 H3 B' \( p4 a4 P* d
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 a6 p2 @ K: l" U4 l====================2 ~3 C3 s8 U J0 X+ p3 z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & A& d$ X/ K) I3 M! S
, F/ R0 j/ _5 K/ \5 x5 O以下内容格式如下:$ f( u- x) o' n& T
- _# ^! U1 P: |: Q, ]编号 名称
- d# H7 O* `9 X' A说明0 i7 }* e) i6 t& V( L- G
组合方法& Z0 j3 O/ g* o9 `! u: ~# ^2 `* ?
---------------------------------% _/ {( y3 g9 [/ W1 t
01 Z-Connon 1" N. F! n* x! p! Z. ~0 T
Unlimited Cannon for 5 sec
. z3 e% t/ y/ ~/ K ]; ]Cannon A+B+C
! J5 F: C) q4 ~5 l1 ~Cannon B+C+D
e% P# Y0 R4 P# k% t8 y5 wCannon C+D+E% r% D% Y D/ P/ V; s. s
. m1 x) a' G5 e) v7 P
02 Z-Connon 2
1 U8 d6 ?, M) q1 O; b% y; cUnlimited HiCannon for 5 sec
9 X4 c- ?3 ?; X4 V* S, lHiCannon H+I+J
' k* K( b# H" }8 U2 QHiCannon I+J+K9 M$ ]' _6 B1 R3 C
HiCannon J+K+L9 i. J, Z' |! r+ |3 k
1 S- u" @" M J* Z
03 Z-Connon 38 l; ^3 O* P9 x3 f$ c
Unlimited MegaCannon for 5 sec
3 D+ Q6 z e+ [- I' WM-Cannon O+P+Q
+ e% C0 a6 |+ F5 [& CM-Cannon P+Q+R* F: X4 G3 |; b4 |, }& K
M-Cannon Q+R+S
1 u, K+ Z7 V) ]$ N$ ~. v- u: b' ?) Y! b& v
04 Z-Punch( q' t/ [" n) C) j0 r! m+ ^6 L
Unlimited GutPunch for 5 sec' V" f! p1 X4 A' S$ \& _1 H& X
GutPunch B+C+D: Z2 U! M: o/ ]. x- ~& x$ c
GutPunch C+D+E
/ g- l G* }+ V. f2 GGutPunch D+E+F5 U' j$ o9 x4 L* V% @2 U
9 s5 d0 d2 |$ c2 e
05 Z-Strght
( f& n# _9 b9 OUnlimited GutStrgt for 5 sec y5 \; O+ ?) h1 e
GutStrgt O+P+Q- b" w) O4 n4 `* T, ?
GutStrgt P+Q+R% e# c4 t2 j' C# k& O
GutStrgt Q+R+S. \) O7 Q) p8 q( s( C
2 P6 ~0 |( L# |( D+ ^" l* R
06 Z-Impact
8 \" Y i6 L4 S& x1 Q' YUnlimited GutImpct for 5 sec
/ Y8 ~5 H% \. Q9 W! X6 ]+ nGutImpact G+H+I
) D" c9 N0 d7 P/ \, v; a0 `. I. lGutImpact H+I+J' c$ F, c7 h" w% p- A
GutImpact J+K+L5 N" H' d {+ R/ N/ N5 t7 {
- }- Y5 ?- M6 R& e07 Z-Varibl
( W# q. c8 q' T$ u/ j. HUnlimited VarSword for 5 sec6 @$ j1 p) D- M/ r* G# `0 M
VarSwrd B+C+D
2 N( _5 C& R2 ]$ q! MVarSwrd C+D+E
% s* y) W8 H, [VarSwrd D+E+F4 d; @: \' P* k5 \/ F/ x
7 }* x ?# C4 s8 h- |
08 Z-Yoyo 1
: N" v0 i' a+ @( j. o/ o, Q9 U% x# i4 C& RUnlimited Yo-Yo for 5 sec+ C7 C$ o, J9 ~7 U
Yo-Yo1 C+D+E
# `6 A% S( Y/ b( F9 J% NYo-Yo1 D+E+F
1 B) J% L8 ]9 r2 `! Y; |Yo-Yo1 E+F+G
" d% S, Q2 P) X. P( K' e3 I5 I- \1 D6 H$ M$ H
09 Z-Yoyo 20 |% C# J+ p9 F3 y' M- E4 ^$ ]
Unlimited Yo-Yo2 for 5 sec
! D! k+ U# P+ LYo-Yo2 H+I+J M2 p9 d- g' E( ] D, M2 @
Yo-Yo2 I+J+K
$ k2 ?5 Z7 n4 D$ s s- ?Yo-Yo2 J+K+L$ F; x8 H" s' w0 d5 A" M: e) K
0 W: A7 n8 |1 X( U4 x% D
10 Z-Yoyo 3
2 ^+ `5 N6 m$ u2 pUnlimited Yo-Yo3 for 5 sec
. |9 _! w; @2 ~. P$ d' AYo-Yo3 M+N+O
1 Q* R4 I$ ~/ R/ I! m: i" lYo-Yo3 N+O+P
# w+ X& [6 {( F- h1 VYo-Yo3 O+P+Q7 S% M3 O$ \) i: j
' W7 d3 Z3 E* u; T$ K
11 Z-Step 1
& d1 N# D: J7 n+ }" ]3 K* e; hUnlimited StepSwrd for 5 sec
2 W" _; A7 i$ |StepSwrd L+M+N
, r$ V8 @9 a, l% H7 f, n7 s! lStepSwrd M+N+O
% c+ W6 A) k N1 QStepSwrd N+O+P7 ~4 F5 A& C' @' ?0 w
! [) O3 }! q, @
12 Z-Step 2# M1 I3 @/ |2 x% s1 ?1 w+ T
Unlimited StepCros for 5 sec1 Y( O6 p! K$ ?4 s, o
StepCros P+Q+R$ s/ P4 ]5 G, l
StepCros Q+R+S3 u- m1 x4 c0 O8 Z' b; [
StepCros R+S+T6 V# U ~" A! a' k+ h' X
( @- y2 D+ U8 ]" O0 ]$ D, |2 `
13 BubSprd
3 a# k' ?5 c4 M" h, o1 pAttks w/ spreading bubbles!0 Y9 \% T; t% @5 B4 I; b
Bubbler C+D+E( H. e/ Z+ K; K; s8 [, {
Bub-V D+E+F3 @3 O' w9 ^3 ^, A2 t1 W
BublSide E+F+G
0 U- ~3 T( L( ]* i- m" BBubbler E + Bub-V E + BublSide E
* F- F, T9 e \/ C- X5 K3 h3 X- j7 [2 L4 n9 M) w% M% M6 T0 _
14 HeatSprd
" I8 t8 z2 h; ?: \* l0 V8 F: ^Attks w/ spreading fireball!
! v! w9 b, j+ P4 Q# f- t* r* yHeatShot H+I+J1 H- g! F2 m7 l2 T1 r, |
Heat-V I+J+K
- Y" A1 U0 @7 d+ [" u% O oHeatSide J+K+L6 }6 }+ q3 C9 A1 X9 N% r
HeatShot J + Heat-V J + HeatSide J- v! V3 }: Y, s0 ]% T1 c- E9 _3 I
8 Q$ g# S- k7 ^3 c) t15 H-Burst
5 j0 I q" k/ F! E9 Y$ |( ~Creates a giant explosion
9 J; n/ d- V7 k- \Spreader M+N+O" H! }3 t, j: j) w: ?; ^# ~' h, z
Spreader N+O+P
/ E1 M# t+ {& DSpreader O+P+Q4 V- c2 ?, l! l8 k# G3 X7 M6 E' r
+ }9 c% z* p9 Q# ^) f
16 LifeSwrd4 }" [9 A/ [4 J) o
Swings a huge 2×3 sword!
2 p) d7 v2 l, O$ s. [Sword E + WideSwrd E + LongSwrd E" {3 I: B" p# J' w+ W( X5 h6 o6 m
Sword L + WideSwrd L + LongSwrd L
+ k. m- n% y. u" N7 E! ^3 WSword Y + WideSwrd Y + LongSwrd Y
* v% ^8 U6 G! L2 v* W9 n, ^/ e$ ]# i8 R* ~# d& D0 y
17 ElemSwrd
; H/ c$ h- e; ], H/ x0 \% ZWide swrd contains 4 elemnts
, I2 \. E* E7 q* D9 ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& ^0 g ~' f N1 u: ?2 O! kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 j5 a: \1 T8 q/ Q# `* C
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18 EvilCut: O- ]) n5 ]6 r- F t
Step up 2 & make 4 atacks
8 c4 u: x7 `! L' y. _StepSwrd P + HeroSwrd P + StepCros P
' Y. B; r9 f5 R1 Y$ V' B
0 p2 m) _& U( L! K4 P! b19 HyperRat7 W! Z$ \0 M2 R% l" ?
A giant Ratton charges!
3 M5 a; I% l! KRatton1 A + Ratton2 A + Ratton3 A* O+ l& e; w7 N
Ratton1 C + Ratton2 C + Ratton3 C
2 a" b) y; d' p" T' BRatton1 F + Ratton2 F + Ratton3 F1 B1 E {$ I! P5 Z; a
n% @7 p1 w3 c2 h! B7 _
20 TimeBom ++ L2 n1 J+ S3 Y5 C' E I+ j
Sets Time Bomb in enmy area
! d5 |1 g7 ?) C2 e+ n7 s8 D2 L- OTimeBomb J+K+L- D& ]6 a- n( i* m
TimeBomb K+L+M; {( J2 I( m0 I! H* M' @0 u
TimeBomb L+M+N
/ G* l+ E1 s$ D1 T" G- }6 y# v
* ]& H4 C9 d2 T( T( l1 G, ]& [21 GelRain/ U; i4 X6 X0 E% L
Gel steals squares
" f! v) _2 |& T. RMetaGel1 B+C+D
! v# K$ M0 K+ z) f$ w0 ^MetaGel2 E+F+G1 k& x1 J( E: Y; U- ]3 {0 g
MetaGel3 S+T+U# M& j7 c# K5 K& ^! h, }
/ g" @* r v! C$ g1 \6 w22 EverCrse
4 D# d. {( d* T; ?Shield chases enemies1 A- e$ @$ o9 A7 c. U' [' K% A- `
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 p7 `: o/ k3 {- m/ ECrsShld1 L + CrsShld2 L + CrsShld3 L% x2 H% r- ` T
$ y+ X+ u4 |1 B3 i% m; w23 MomQuake; y/ t* k; z" ]% u: ^5 S
Awakens Mother Earth!/ ]" x" U1 W0 u
RockCube * + RockCube * + GodStone S
( o, j8 v1 R1 c; K) v
) D2 R; x5 Z! I24 PoisPhar* I2 W+ p9 j# M3 m2 [! |; _3 L
Pharaoh generates poison
. ]/ ]$ b7 l: r0 `% wPoisMask A + PoisFace A + Anubis A& |9 }( g4 V! Z. U
# q% ~& ?' C9 Z# v5 t. @, ?25 BodyGrd
9 m& Y" o! M" g5 hBodyguard takes out enemies
% T9 @; t3 v) j8 P5 E4 OAntiDmg M + AntiNavi M + Muramasa M& m8 c, R9 l- O; ?- T
0 C: W! d; n8 |% U% P& v& ]$ G26 500Barr% K5 T- Q' ]8 V
Barrier absorbs 500HP dmg
$ }4 E: f1 F- @ V" P. n6 a( ^Barrier E + Barr100 E + Barr200 E8 u) b: T7 V, W K! d
Barrier R + Barr100 R + Barr200 R1 R8 V" r$ l- u$ o4 _5 g B8 R h" ~
1 `" c3 V7 Y2 B9 ^2 C/ ^0 a2 u" K
27 BigHeart
3 z H J2 y8 ~2 _/ p2 dAttacks, then heals HP!
$ a( \3 D( p! S0 RHolyPanl R + Recov300 R + Roll R9 `7 b( o% p- J/ X6 a* m' x4 [
HolyPanl R + Recov300 R + RollV2 R
& ?# n; Q a3 }, g6 J8 x* X9 YHolyPanl R + Recov300 R + RollV3 R
. L; I9 D M0 S( G' ]4 S' C( K7 ?* I( d( O Z M
28 GtsShoot5 s- J+ l5 {5 m2 @6 h
GutsMan throws MegaMan!
% M: c6 F- Q! d) oGuard * + DashAtk G + GutsMan G( O" t4 c, ~# F8 a9 z7 x
Guard * + DashAtk G + GutsMan2 G% q* f$ N* G! Y( n
Guard * + DashAtk G + GutsMan3 G2 C' T% ^- T: e0 p' R9 }' d9 @
Guard * + DashAtk G + GutsMan4 G- n# g2 \4 c/ |
9 c, G! w% t4 f2 N
29 DeuxHero
7 T7 s/ }% Q! B) c! DMegaMan & ProtoMan team up!
' [) k2 m! E2 w; P9 l/ r3 `CustSwrd B + VarSwrd B + ProtoMan B
w) C& ]4 k9 x. F* s$ ^CustSwrd B + VarSwrd B + ProtoMn2 B
, d+ h/ Q" g/ A8 n0 O2 U. tCustSwrd B + VarSwrd B + ProtoMn3 B
/ X7 E8 u! w6 `# `/ l: a8 rCustSwrd B + VarSwrd B + ProtoMn4 B* J( \* A" p. @1 g5 c0 _6 [ q
+ T9 n' L# p6 J( t
30 2xHero
8 G2 G* T; \& B+ p4 OMegaMan & ProtoMan Dual atk, H+ V5 Y: E9 Z2 d8 ~3 @3 }; \8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ t9 ] ~! M0 |& V. [5 v' ]( @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 \% [2 K) c# N7 k* ~% j8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 S* d+ Y. V1 C4 `0 s: a( w5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# S* X; Q5 u9 h s1 j
, V: k& f, @! m2 v31 PrixPowr V' N. S4 I% F- h2 Y
3 Navis attack at once!
# G- L# C9 M# [2 nTeam1 * + Team2 * + KingMan5 K, w7 P( Z7 b( O2 C3 G7 E! U
Team1 * + Team2 * + MistMan5 M0 p$ Q" ^7 L% d
Team1 * + Team2 * + BowlMan5 B
- r- h+ [0 O L! V9 S) v1 O, p* B% A& m6 @
3 j2 v$ }$ ^+ H- _# ?32 MstrStyl$ j0 }* K- |9 m* t1 j1 C
MegaMan unleashes his power! h/ K2 N! H- g+ S$ w4 j; `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. X6 t: |5 N8 ^2 _
# O* x' Y3 W) s% g- ^0 JStdrdChip (Part 1)
% T# V3 Z, F' d, e- Q9 N' X6 A! w┌──┬────┬─┬──┬──┬───┬───────────────┐( _% A" {5 \$ ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# K& m( c1 `6 A6 x0 |" M/ b: s├──┼────┼─┼──┼──┼───┼───────────────┤
/ e- ^8 L) y4 c1 ]│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 W' b! L+ ]6 c8 {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 l6 C/ t* s) B- d; f
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 c8 U, o, g6 \# R$ w& `' e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 h4 z5 H4 `4 } k$ n│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* k: e) ?! Y: L8 j/ j6 _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 V1 _3 \8 {2 W( L, j│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ Q: N. j. X' v. `% M, }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& l/ m! N* f. f6 g1 \; H
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 v% M# X0 f; E8 C. q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' h2 I. o1 H+ l│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% d# N. Y) X. K" `# _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 Y3 |: y5 C! X$ F5 T3 `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ u' h |+ p0 @# e& U6 h4 n
│14 │Spreader│16│30 │ │** │Creates a large explosion │* `& }: b! s. J% D( O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! c/ y% o4 u/ h1 v* g8 d, [! k% q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- A W! x: l: \2 E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- S5 W+ z+ j& G, Z5 u3 B t2 ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; }0 h" d0 n' }* R
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ n1 x/ a p- ~9 I! s4 v2 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) u# R8 |7 j* s' B
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 |& g- z* N! K5 O1 a# v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ ~8 B; |% q) i& S( G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 J; ?$ D6 V. V! r6 y, _$ E! T. H# { {│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 v' Q( e4 c6 Q) J/ u( W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 ?/ q0 o' y5 o# U& O
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 W! `! L9 k( K1 f) S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! C& g1 J4 E$ S9 [9 y3 C0 h# N; _/ Y* ~ _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
P$ c' g9 v# u" l6 W1 u- W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' E1 P* T0 M& T. D* J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% D3 }. I4 h4 C$ n! E o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# y6 E6 v) q; U7 _# E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" w; O0 v+ l; t: R8 ^│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. q; F( u, n9 }( Q( c" i│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 Z' v4 N+ |9 S9 }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" j" z9 L# E8 I% S│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: ]! K+ l1 ]" X5 O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 P1 s) L/ }" e5 c! m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& i: x! g+ ^4 s, Y8 \) K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 n* X$ f7 x- C3 @3 ~( }+ g│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
f# o4 {1 b" B9 O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' b- h6 R+ k" x! o9 V, M8 S/ J7 d; f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- _- [0 v0 Y( k9 F$ o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! `6 Y. Z6 l7 p2 p, R- j( }│44 │ShockWav│10│60 │ │* │Shock through enemies │7 \6 }& K: H0 Y% u+ X
│45 │SonicWav│26│80 │ │** │Shock through enemies │* F l: `5 H/ Q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ p' ]; n$ S {+ `7 Q& F+ A│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ H/ p* F6 L3 l) M+ {+ l# D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 B- O+ g' K+ ^: i: C9 T: }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 ~% Y2 ?: R! k) k6 q6 j' f2 L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ ]# J* v+ F1 J' }# w$ ^/ K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 F$ p+ Q9 Y# K2 f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( L/ n1 t0 V. h# H5 ]4 F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# ]2 h# v7 S$ t! ~, b A) q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, D* J6 e6 M6 v/ H+ }│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 [9 U5 q! `" [, ? f ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 p9 t8 F5 @6 A$ J6 R) H6 ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 x9 }: L/ j; s, _│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 y; [5 h( l! s; m
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 B2 M4 @* N% @$ {) I' p a│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 M/ }, j6 q8 n4 Q/ d│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- r$ Q: L1 T# q% [* I0 P6 B% c! c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 N2 i+ ^4 Q6 O4 I+ p6 A! ?$ [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( d8 U) M: c' f6 H$ s$ S
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 o% B' \# I- x1 y8 E│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" |, S3 X* H H( Y8 X4 F3 s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ \$ Q9 n& s, _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 f+ U1 q" } ]2 D8 b
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ u+ W( \9 P. Y' R" p│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 u" Z5 ?% r) X7 S' L$ K9 i
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( y! J$ Y0 j; V9 L7 d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& e+ R" L, M1 a, F& L: U) w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* P3 I$ c7 @& z4 ~. A) U: s
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# V! J) V! d, L/ L, l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ d/ A- B. L2 H9 }+ A9 g+ ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" b- n* \ Z( ] p
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 N H4 H/ w& ~* B) t│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* t2 w J( u3 A# L. o
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 f9 Z7 I' k! |- }& F0 j9 O. k│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 f2 P/ {/ {6 p2 m│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! R6 E2 y4 X: I p
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
F/ l4 e4 G; j( _7 D│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. w+ \/ Y0 I0 j9 B% B0 ], i8 X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 l- [9 ?2 e1 o' \; U( C│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 M" K1 h' r! s+ c7 n
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ b- C" {/ c; D) @. Z, Q# x│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" w9 a. }, I; o: W- h% m! v8 d$ n│87 │Hammer │16│100 │ │** │Hammer smashes front! │ k3 x4 ~! I# H1 `2 d' k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ f. S6 W& ^' D; T Y+ |" v
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! E$ S; b* ], L* `$ W0 K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) b0 Z1 X# Z9 \2 J, d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 Y j3 L- e. r0 R9 }
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 J/ W; @+ E! K/ O* w" p: s* Q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& f3 p* _* Q0 u/ |
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, z7 d# i" N! e% W│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ o& k/ o, U- v9 [$ i2 M* `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 T+ j1 e8 `7 q2 S- g
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. T- B+ R3 I: C5 |- g│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" ]/ P6 F8 Z9 v& Q$ F1 A7 D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
y* K1 l" X" E# I& w3 l4 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; {" ]. s7 i# N8 y4 X
└──┴────┴─┴──┴──┴───┴───────────────┘) w; l- r3 Q" j% c- {" J
8 t% B1 A* n# a; {0 [. c5 G
StdrdChip (Part 2); q$ a) }8 Y p0 u" i- p( h
┌──┬────┬─┬──┬──┬───┬───────────────┐. |/ I J0 k# D7 g$ K
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 X, Q# v6 g. x: @
├──┼────┼─┼──┼──┼───┼───────────────┤
$ J2 b8 H7 \. v6 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 r3 c: O6 i6 I& E4 H│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 m1 ]7 }1 f% w# T' [) t, q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 y9 ^4 G0 C5 l+ X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 A D' ? S2 E6 Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ ], ^: E5 ]% t* E* P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ r% g: u& ~" c│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 W- V7 Q: B2 s' u+ d% S
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ r6 f; A; Z4 V& ?9 ?" a, a
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 {7 `9 p$ j3 d9 B) K8 a3 v4 {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& F3 Y1 w0 o5 }& N' R8 B5 m7 a) C│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 T# D, G+ v) h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 P3 \3 T9 I3 v, Z: w& I8 _│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ `5 g7 h+ b: ?6 G/ a, ^+ ^( C" p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 `& ~$ I% p/ z. n( H9 F* f/ `│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 M+ l/ W: c& s' z- J* ^; i
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 q6 Q: j: d' @# `3 G0 T
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( B* V) n: j% U6 V5 d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 @1 p, z; T& _* R) B1 u) Q; f! b: X; j
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" @1 M; X! N; F, L) _│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 u i5 ?* @/ x$ L
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' n1 U% \. v4 \' G+ Y, |
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 P0 x) \; q v7 o+ V│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ ?3 m) O8 v1 [/ x& J5 L G
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% c# S9 E% N1 {$ `; v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 n3 R6 H" J) k3 `- d& v* r m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 {7 m0 D8 Q) {7 f+ ^│126 │Rook │30│ │ │*** │Protects you from attacks │
h. b3 o3 B; c' }8 r+ k2 b│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 }/ r1 `* j1 b" z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( x+ P; Z; M; x e4 }& }6 z0 f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. s: v- f W5 z0 Z$ i K% q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ m& k; F% f$ P) N8 N) ]# d│131 │Lance │46│130 │Wood│*** │Lances through back line │
) _" j2 _' ?& t [ t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) }# G- D4 a& `│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 p" Q3 @, n" O6 @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; @* V) s4 }* w3 N( |7 w2 {8 L
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! _ P& x9 L8 u2 [* Z8 s│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: @! |6 f4 E6 [/ Z5 @
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 l/ E s( K& A6 z7 t4 j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& O: n6 p- w8 d4 |│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( w9 w3 Y, c6 A* i3 n* [/ A1 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │, N" b; I9 s# k& }* \* C
│141 │Prism │60│ │ │*** │Prism fires randomly │ A G3 c5 ~4 h7 `5 y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 L3 h& D5 q C' X& c; h& ~' T- U9 n│143 │Fan │14│ │ │* │Vacuum pulls enemies │& M& t3 E: H8 r+ o, q0 d
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 z. x- X! L: ~& `9 f
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ s8 J' D/ J: O9 |7 `% J2 x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ y5 ^ y% G# K; P
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 J4 k/ E0 s: R$ R" U│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 ~; V- g0 _8 y0 S) x
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 ^/ [* { u2 O+ X
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, Z) e3 q1 Q- \( [│151 │Recov120│35│ │ │*** │Recovers 120HP │
: l, j9 D/ \" O: Z* C. f1 _│152 │Recov150│50│ │ │*** │Recovers 150HP │/ Q" P% S7 y3 d
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ t6 N$ U9 [, r. K% M1 z3 V0 A
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 r6 I2 p$ S& Y- P│155 │Repair │8 │ │ │* │Fix your area's panels │3 I( A" v1 U* M1 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" L$ j* n, p; M│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 z+ e) L7 Z0 _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# `% d0 O6 l& d# n; q) T4 q; G│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; [8 K! G1 ^, O' ~8 m, S% P5 t5 t│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ `* J s/ y$ {2 a
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 H/ N5 o/ \: T
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) b# F9 k4 r. p& C4 T
│163 │Invis │11│ │ │*** │Invisible for a while │9 C# |! V# ?4 V- L+ f' m: @
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ }- c, g+ e' `0 d! |# {1 Y- p) n2 z- A, z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: k1 Q) M4 j+ w4 S1 {
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. s; c! {5 a$ y g* z, X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- c7 k9 W2 u ~ E% W$ C3 [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 M9 ?3 p3 @: u# E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ x+ v! w* a9 U7 ~
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ C- o, s8 K6 b9 m2 U! v│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; A; v. H- k e0 ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ H4 p9 s% }7 R; w8 _/ w
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 i' ~# C" p5 C: O4 Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% B- N0 A2 f" d# X! S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 O( A" o+ D. H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- q2 V8 Y7 h2 f│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: L% O0 V4 P+ Q) |* l
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* p; r% P7 M" L5 ]# U+ O# `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 W! V3 u% s* z( q7 f; t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 b2 x& M" P8 ?- T- ~+ S( z3 F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# V4 p ^/ ]2 ?* j, g
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ v4 Z* W( r2 M5 L1 E* Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
; q( X2 X* ]) w. K! @8 n4 h│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" f1 r% }" e; _( T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) z; ?4 e; h2 b+ M& I& E: T│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 Q s3 @0 ^" L x9 T! f│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 M% T# f7 V7 r* u! }! `│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 k' v S$ \7 F" g│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! E) U9 R) u8 [. x1 N* v│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 b/ V0 a1 L2 w$ L. P" G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' g+ C7 ^' Y. c4 O! Y1 f│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) {4 y8 X5 u7 S/ a; h* ^7 k│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ r* b, r9 T# ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ v/ D* `, ?, W- d0 v7 T! C
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% m6 ~4 |2 \4 \9 f6 d/ U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 y5 V# r0 Q# z' s& J( j" M8 Y7 n+ p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 r" S/ f3 m' z* x1 U2 @' i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) f% g4 N% v6 c6 T! V' M7 X
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 c% [3 y) R) I7 X' Z( Y: a; o b- R4 f│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 a( {+ l, a/ n
└──┴────┴─┴──┴──┴───┴───────────────┘
) c$ I' N/ U, ]2 y- ~" [
8 N7 ]3 T" C0 X& b) m5 z0 H4 _7 D5 y7 g9 g5 e6 J; T6 Z, V
Mega Chip4 r- U" @7 d9 m# t% T0 t/ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% k( x* P/ ?+ q│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ F: T/ B% y! ?4 V- u- L' u├──┼─────┼─┼──┼──┼───┼───────────────┤
- E0 N! ~6 {% E1 R7 K5 `. ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' n1 l4 c' x; x4 D: P+ ?' ] _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 X1 X6 K' n: a8 E4 O/ Y- ?9 _# Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. s6 {4 `4 [* m [: q: o│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 \. L. c; o) W$ X, K│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- H/ J! h# N8 R0 u; l8 B$ |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" j( H0 ]* S6 x# d+ |+ o3 M: ~& I
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 G3 I+ z. {* p, ?' D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 \# [& ^5 t4 r3 X) ~+ ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( z4 |2 w% v t2 N+ k7 l' R) U6 L
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 H" _ d) I; g6 g) N3 U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' R0 l( n# Q8 \ X6 f- c- k
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& b9 m4 o1 j! G6 X* W/ p5 u│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 K8 Y3 }- o9 r, O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! x2 W a/ e1 Z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% J) U6 Q8 k- j' b6 m0 c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 Y8 k: z% ?1 p: h# c6 p/ I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ _. O7 U$ \0 U u& E. W/ X) c
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; y( f0 ^5 |! u' t- }" g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* A2 E6 P8 R% I* h0 L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% L4 {: s9 D. P. g) y' w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' B/ ?, |6 R. X" _* l( B
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 P* f9 k! X- e8 n" q2 s│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% N* L+ }* Q: B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* Y" ?% ]% w; L$ J+ K) z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: `0 a( e: L! a: @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ W* d% M1 y z, O E$ g│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' z7 n' ?1 L0 p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 ]7 p5 {7 h) w1 J, ]9 O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 d6 q* @, o6 ~4 n# `" z6 T6 D+ N% i│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% Y: L* q9 l5 Q; w
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- s9 Q6 i4 J2 N7 O2 E# C│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 m- b( q' ^# [4 R3 o( s
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 @3 N h/ n& o, E n" ]( G
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; A- U$ c3 p1 l2 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& S. m$ J) A3 _8 R4 f8 X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 O2 r2 L9 T9 e, [* u+ X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- |" Z' ]; W1 i1 x$ R9 v
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& S: Y0 \9 A7 m& t5 `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; ]$ j7 o8 w+ W( p9 a* c│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' [& f, [; j% V│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 ]8 ]* n, l5 U/ H, r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 r9 e$ A- P5 r. D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 N N' f( H* e# b5 v4 \" U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 c8 {$ c) x" X$ E( n- u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; W+ d$ V; L4 H [, u- B. l! i│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ `$ z! u' S' j, t: |, b; J0 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 X5 I5 q: Q* A2 X) U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) }7 x7 q4 ^2 Q$ h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 [4 h! W/ |* W( f* l6 Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 Q+ {' s8 Z$ U+ Z6 l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- A1 U& ?2 } E9 L6 U7 X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 p" v' ~0 u- m& m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# K. S. \! O$ z- d3 ^- [" _│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: _$ x+ o0 n9 g. C( R3 Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 @. c, C- D. _$ _8 k; m; A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ R& C( Q" h3 |/ E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- W5 C; C* L! o│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) v) ?. L* v8 D│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 v" v/ @0 q S' k( w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 O# k, q. J1 ~5 h+ p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 Z7 L# ^9 I* \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& P3 Z e! ?& {5 Q1 A/ k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ i( q7 [0 {8 ?2 W, x
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ t" Q; d2 C5 s. V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, y6 }5 v" h9 |& A1 r. m5 K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 \1 l3 [( M2 [- K o& \- j
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* \! a- p4 D+ L( ?* k. T& j
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, x6 n, `6 U$ u, N
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 ]0 Z& x/ A% }( C% m│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 ~7 k" `; y5 H; S) Z8 n│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' l1 [2 U& `: E7 i+ Y( W* @│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 Y- l/ Q0 a" d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 T( K0 q4 @) ~( w│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 m' p* B: h* y4 r1 o5 ~│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% L4 c; |5 C& k$ @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- S* K) P$ q2 T│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ p" m! \# p) u }! _1 E' O" g1 A9 A
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% T( o5 ?. g/ c' h% H4 v) A
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, O' s4 m8 w$ Q. L& F) _, H│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* B8 W; Y! x% H1 f: U! H. o' X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* m% }; ~- k1 I4 I- L- s$ d│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ R0 r. T: n& q9 T1 j- j& y7 M/ K7 \6 K
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, K+ N% |8 n3 [* R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 |9 m* R- ~5 S/ W0 N3 ]│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 w& U5 j) ]! {0 i7 C) ]7 W9 `└──┴─────┴─┴──┴──┴───┴───────────────┘) F2 ?* K' y* _9 R+ y+ K$ q' W
3 }$ ~4 t1 |. |7 g% j
/ ]( n0 r: Q( y: K! xGigaChip (蓝版)
' l% [* t, r" U/ S6 v, b! v- O┌──┬─────┬─┬──┬──┬───┬───────────────┐) V+ C- R R8 S8 I7 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) ~ s$ s. |+ H- x. \0 W├──┼─────┼─┼──┼──┼───┼───────────────┤+ C3 J; h% ~( S/ P
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' h* x: w) ]: e3 y' S6 D; h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 ^4 c6 U6 W% T8 R: ?$ w7 }: r l1 {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 A( V5 \6 f: K2 b
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) D) Y( P! V* A% X( o/ ?2 O
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: Q! h: h& K; B- c1 G; p$ D7 @
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% U& [( V3 B* P" R/ B: ~3 m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; H9 O* W4 K. y! @2 x9 |: m9 K4 L/ D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; f) x& U. c8 Q/ a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ c5 l. B: Q- I& o4 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 h# j" l9 P7 c" M" V4 k/ H2 @# W
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 r4 e c1 m" R5 B( Y+ _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' v0 {+ W: R3 b- b- K8 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. s- ^) n* T( Q! e: C│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. _, D. O' [% p" D& C│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" O& v* @- ^% d0 q8 _) `
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% w. ?" g k1 l│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. | }' g$ |% L; d9 e5 E4 b│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 |- i! f8 z" n# n c2 u8 G$ {3 p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- k4 s# N5 k9 S# q+ r1 u9 X: @: O
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. v- m3 m5 K- m└──┴─────┴─┴──┴──┴───┴───────────────┘
1 v3 m+ r4 J8 ]# H, N
9 K7 v1 h2 z) a: z- GGigaChip (白版)(只列出与蓝版不一样的Chips)
* T6 @/ o2 I7 e% k┌──┬─────┬─┬──┬──┬───┬───────────────┐
% F# P& w& {9 a│编号│名称 │MB│攻击│属性│稀有度│说明 │. M: j/ v! X% F( A# s' `, l
├──┼─────┼─┼──┼──┼───┼───────────────┤5 r: D n; ?. m& U
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 Y# x: K! ^ a' B, _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 _( s/ M2 l. T& K- w5 E4 l2 z│4 │Balance │60│ │ │***** │Both Hp reduced by half │% Y$ N+ u' q& G4 S8 T
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) ]$ Y6 Q* k6 ]) [1 o└──┴─────┴─┴──┴──┴───┴───────────────┘ |