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■● ■ NintendoWorld 站友xliz原创. Z7 J- _7 g* q7 q, a, z6 X
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% A/ @/ J. n* t/ J, @
大家要看日文版的P.A.或详细攻略,点击这里吧!
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* O0 \# L) Y6 v% x3 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 n/ g6 G6 I) L) G) c( T
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以下内容格式如下:% K, z( z5 I w0 I
! u0 {( {3 v! D编号 名称
# {# }2 v6 [9 w说明! O' V6 u E0 _$ D% S+ m
组合方法
1 f) Q; R! L8 a5 B* E---------------------------------) s& P: }* I$ V& d S% n
01 Z-Connon 1
6 [0 ^9 M) x5 JUnlimited Cannon for 5 sec
( `+ k& ]1 r; U; {4 M( E ACannon A+B+C
. T3 z; A8 y- lCannon B+C+D
6 H- C; q2 w4 l6 J4 `5 GCannon C+D+E
* j- U1 p |9 ~
/ O; _% R2 \' P2 m5 a9 R# k9 ]5 h02 Z-Connon 2
' o. W& ]8 E3 CUnlimited HiCannon for 5 sec
7 x% {6 H" \. G ?# C% @HiCannon H+I+J
6 G7 a! E) `6 o' fHiCannon I+J+K
) [7 s* h l b5 GHiCannon J+K+L
# M; e$ o% T1 }0 l; z# J% Y V, C1 ]; ^- D5 N$ ^& b
03 Z-Connon 3
- H& H, X" P1 v! o+ OUnlimited MegaCannon for 5 sec6 N% I$ }/ A3 e
M-Cannon O+P+Q
1 P, f7 w/ G0 f3 e* A M. iM-Cannon P+Q+R
2 W8 ?: |) U7 e- m3 ^6 h, |8 m3 oM-Cannon Q+R+S
& {0 Q1 y, k' V* ~$ Q& Z3 _3 z+ I* E6 _7 |
04 Z-Punch2 z+ U+ ^3 Z0 i
Unlimited GutPunch for 5 sec* f# F. P8 K! y8 z
GutPunch B+C+D
7 ~3 }, Z F" r5 q! y5 Z/ N/ d3 rGutPunch C+D+E
* e2 q5 n2 w& M! |0 p: RGutPunch D+E+F4 @7 q6 \1 G/ i- c# V4 A
0 H" I6 S/ a0 x% ^: o/ _ I
05 Z-Strght R" l4 O. H. O5 d/ N; u
Unlimited GutStrgt for 5 sec% b3 Y; _8 ?# A/ T: X6 f" M
GutStrgt O+P+Q8 C/ U! O# D. S$ }
GutStrgt P+Q+R
7 A6 [3 T* L- k7 E, l! dGutStrgt Q+R+S
" o" m1 R2 P- W& D s0 ~( L o2 E: R
06 Z-Impact
1 w$ f* F$ L0 L: H# bUnlimited GutImpct for 5 sec+ J2 v4 ~6 ^) v: O
GutImpact G+H+I" |1 S* P3 i' m/ Y# G* w
GutImpact H+I+J, p# b; \7 p( H( G; }6 n1 F
GutImpact J+K+L' F& w! j& d0 \
" v/ v9 K5 M% r+ W
07 Z-Varibl
4 b% h* ~4 S6 f' g( UUnlimited VarSword for 5 sec
, U. A; a8 @: t3 ^# TVarSwrd B+C+D1 G+ |; ^; d0 M6 C: Q
VarSwrd C+D+E! w2 n. y1 u% Y/ j- z" m
VarSwrd D+E+F5 m' p3 X8 f+ r: P2 p, Q: S
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08 Z-Yoyo 1& l F {" H+ c2 R; ~* x
Unlimited Yo-Yo for 5 sec% r4 o# k9 B: }! ^8 n9 |. | x7 Z
Yo-Yo1 C+D+E
+ t0 N# q: ]1 \; T/ Z0 l2 nYo-Yo1 D+E+F
8 j+ l0 g0 N/ A% D3 y, d SYo-Yo1 E+F+G' L- D. j1 g) Q9 V! X5 E A: u2 @1 _, q
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09 Z-Yoyo 2) U1 I7 @( v: e% E
Unlimited Yo-Yo2 for 5 sec/ B8 S) F) J8 g% N* y+ M+ B
Yo-Yo2 H+I+J, q3 Y6 F8 K( K( V
Yo-Yo2 I+J+K
2 |( I) G8 G/ _) }' ?Yo-Yo2 J+K+L1 h- ]6 Q; a' e% s( F
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10 Z-Yoyo 3
- R* ^1 z2 T% I/ YUnlimited Yo-Yo3 for 5 sec4 r, R3 K" j7 j) y7 F5 q5 y
Yo-Yo3 M+N+O
. |4 m, E) M, o$ }+ fYo-Yo3 N+O+P% z& R' _5 A% `" \$ T6 t
Yo-Yo3 O+P+Q6 O' G# G( @# P3 L z; |9 Y) U) Q
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11 Z-Step 11 A6 G- L9 E% f+ j
Unlimited StepSwrd for 5 sec
$ ?- ~& a' K; s/ H( gStepSwrd L+M+N
2 y4 x9 ]( d {# f% _; `StepSwrd M+N+O; F: c8 a k' r+ B
StepSwrd N+O+P
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p1 }. c2 L3 [6 N: J7 h! W9 e s12 Z-Step 2/ } `9 R. u, N- `
Unlimited StepCros for 5 sec- b# h$ N1 w7 z- d: a( L& @; @
StepCros P+Q+R
2 X" w- l: {6 a( @3 o$ Y' H4 FStepCros Q+R+S1 f8 A: t F; k2 A7 N+ `
StepCros R+S+T; M/ J- i- R* j1 R0 i9 F
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13 BubSprd2 Y, h# D( E- \+ a% R
Attks w/ spreading bubbles!$ k2 G. R: _2 F( A$ u* d/ D @
Bubbler C+D+E
$ @; l$ P* `2 P8 W% y) TBub-V D+E+F, q( H/ F/ h; ]/ A" H
BublSide E+F+G
/ }% K! G- e* H% uBubbler E + Bub-V E + BublSide E9 j% @1 P+ ]# B4 M% B/ y
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14 HeatSprd
6 J. u3 h* m8 `1 M% [Attks w/ spreading fireball!
# ]8 H5 T4 V: t" OHeatShot H+I+J
: ?) E6 ]3 c+ s% o1 rHeat-V I+J+K
0 h* L u/ w4 X7 |0 A/ tHeatSide J+K+L
6 ^# E1 v/ D. |0 w& |HeatShot J + Heat-V J + HeatSide J
" u+ ?6 Q8 ]( `/ q6 b/ c6 p3 E( G: q2 g! M9 X+ [! @1 h
15 H-Burst
) T1 C; d# S6 h* ]+ G3 e& s# tCreates a giant explosion
. W; Q& h3 S7 S# c: s4 WSpreader M+N+O
$ g; g+ T$ h& [Spreader N+O+P
5 J0 x' l4 y: \" `$ VSpreader O+P+Q- x" Q+ N- j% t( q; E
9 {% N8 {3 ?# `( T6 O( C16 LifeSwrd
6 F0 I+ p, ]4 L# V0 HSwings a huge 2×3 sword!
( b! D' h' d. G) fSword E + WideSwrd E + LongSwrd E$ E1 I. |& z: a- p0 H
Sword L + WideSwrd L + LongSwrd L
5 A1 j+ G+ y2 W2 o1 Q8 B0 eSword Y + WideSwrd Y + LongSwrd Y/ P% E3 F: X* F; Z( O2 O! @! A
% x1 ]/ Q/ f- v3 t, \& i17 ElemSwrd/ _- e# N y' j
Wide swrd contains 4 elemnts8 D3 p- ?; ? }1 Q4 p9 R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, d4 q6 p# P5 p+ z( [+ K1 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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2 `) G; E0 h" n) V9 _, \7 I18 EvilCut% n2 u8 u0 b: n+ U3 M1 u
Step up 2 & make 4 atacks
, [, a$ L% l% ^& |. Y$ D4 UStepSwrd P + HeroSwrd P + StepCros P
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* v$ v8 C, o4 o, M* ~7 A. E/ x19 HyperRat
5 B$ a9 S9 @/ S6 P. sA giant Ratton charges!
! M5 w# j$ ^* a$ B" `4 WRatton1 A + Ratton2 A + Ratton3 A
, Q) ]2 w' V/ J* ?8 H- VRatton1 C + Ratton2 C + Ratton3 C; x- m' ~( @0 ~
Ratton1 F + Ratton2 F + Ratton3 F" w! s& M3 i; c* L
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20 TimeBom +, G5 Z0 b5 n# O6 Z
Sets Time Bomb in enmy area
9 B1 t4 J$ X3 t) o) mTimeBomb J+K+L2 W2 ?( P" G/ ~) c6 s) ^# C& X
TimeBomb K+L+M! N: S' X( }9 ]+ T B
TimeBomb L+M+N' w- k; G0 C/ A6 d3 V* V, M$ K V
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21 GelRain
' I Y" l8 X+ H: e2 R5 kGel steals squares
6 I4 f7 {1 _1 o7 O! QMetaGel1 B+C+D6 I9 ?- A$ R, V( @" c( r2 b
MetaGel2 E+F+G: j. ^) {8 v# l( T4 Y" q0 j
MetaGel3 S+T+U {3 b7 b! `+ O0 z2 y
1 g& n$ f2 V/ n/ J# l22 EverCrse
* C8 g& E$ y. d1 y) V- j' d ZShield chases enemies
& ?: k% C$ A) u( |) c9 u: f7 ZCrsShld1 C + CrsShld2 C + CrsShld3 C
9 a; G4 F( ^$ G) f& f" S- F' wCrsShld1 L + CrsShld2 L + CrsShld3 L: e3 I1 p& \5 M1 V' i* d: g
( {# p' c$ L5 e! }7 S. e: [/ _& ^3 K23 MomQuake. {8 e- S V9 R3 b8 j7 u
Awakens Mother Earth!7 x& u& T! w* n
RockCube * + RockCube * + GodStone S
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$ F# ~! _( a' X+ ], ]' Q0 I24 PoisPhar
8 H4 @, @2 X% w+ X! h" G, @ w/ CPharaoh generates poison) I. Y8 N3 |/ q2 e: A0 L
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd3 w! m) @+ g9 W" a6 a
Bodyguard takes out enemies
7 S, l8 C4 o5 Y* lAntiDmg M + AntiNavi M + Muramasa M' ?+ s" y! C- d4 e/ {: j* m
0 P0 g; k" e R+ E+ ]26 500Barr
. Z8 I; ]% e' V4 i( IBarrier absorbs 500HP dmg' ]9 W0 n6 a* p! X% X7 t
Barrier E + Barr100 E + Barr200 E5 F) j7 [7 n: o6 J- Z& a8 n2 \
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
+ x8 b! C7 c: W- S6 n7 I0 T$ Y( JAttacks, then heals HP! y n, }, K" C- H9 o; f+ @" L+ k
HolyPanl R + Recov300 R + Roll R( V6 Q5 J7 p" X& T; l" N$ V
HolyPanl R + Recov300 R + RollV2 R" M# O& E/ h- c' [( P4 S+ M; x
HolyPanl R + Recov300 R + RollV3 R
5 Z* N+ n; E& j8 \! P+ C
3 p# q, F8 `% ?$ \5 O5 X28 GtsShoot/ a- u; j4 q! `( h
GutsMan throws MegaMan!
1 {& \1 @2 _+ K9 q- b& hGuard * + DashAtk G + GutsMan G) [) Q, J. n/ o: F% X
Guard * + DashAtk G + GutsMan2 G" N/ g8 t% }; u; n5 {% B$ G
Guard * + DashAtk G + GutsMan3 G
4 v$ u6 { r: y/ ^' W: K- zGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero$ m& C, Y. p* `. |0 I
MegaMan & ProtoMan team up!8 ?/ ]+ U% V* z) A L1 H& e
CustSwrd B + VarSwrd B + ProtoMan B: }) f+ ]" ~% B S p3 [
CustSwrd B + VarSwrd B + ProtoMn2 B
1 g0 r+ A" y. J) j, C6 J5 LCustSwrd B + VarSwrd B + ProtoMn3 B
+ I% ]2 r9 X1 {% S3 J' \CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero( ?3 x" |6 j3 j2 k8 y
MegaMan & ProtoMan Dual atk9 m$ b6 b& G$ @0 h9 ]+ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' j& t2 Y' h7 d& R+ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- i1 G+ l u. Y# Y8 ^8 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 W2 q6 g! w- O0 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! q8 |- @# L( z5 H y2 Y4 [3 D
0 \* h" a- q9 V* r/ [
31 PrixPowr
( D& }! ?: o1 b: |5 A" H% J, H3 Navis attack at once!
+ F9 c& D9 x: q; u! ~& ]Team1 * + Team2 * + KingMan5 K
0 d0 ^( Z3 ^/ i4 z6 X& u" }Team1 * + Team2 * + MistMan5 M" q- h% W) M1 D$ w6 G
Team1 * + Team2 * + BowlMan5 B# X/ k( }9 Z) J9 F
7 A2 o7 O) ^! C6 u( O32 MstrStyl2 Q: s; a1 q$ f
MegaMan unleashes his power
. H! {" D4 A' _' g! Z7 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
9 z& o3 o1 W3 B! l┌──┬────┬─┬──┬──┬───┬───────────────┐+ ~1 x W$ [: R/ D( [( x0 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 T# W L% w- C+ U& F1 S; F
├──┼────┼─┼──┼──┼───┼───────────────┤. b! X; ^" o$ `( P: {! q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) h1 \- b7 y6 z! G│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ \+ e5 r0 I1 \% ~6 K& Q9 H! \
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 d6 k' C& X7 i' K1 M+ J
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* _6 K) E- U" Y7 R: k, x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. ?' m( D: l: F, \$ t7 t5 v. x
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 [5 w7 N3 b7 F│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, c: F$ {9 D2 b l* h+ }7 n( M- b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 n7 e6 ^$ V: O# ]│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 ]# T! `9 G/ x2 |% b6 f; a0 @8 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) p" M% z- w& |, b6 D$ }: K2 R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( g7 ~; N6 @7 S, B* t& m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( ?% W( N: v$ S0 {+ y+ T( L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) H! {, o& \7 k7 j7 ^│14 │Spreader│16│30 │ │** │Creates a large explosion │
( @9 H- ?2 ?& Z: O; `4 Q& o3 n│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' R" I- Y7 D7 L* I! C7 _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 K* ]* T5 X8 H0 w* Z y4 o% F│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% _% q0 W( F' ]4 m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ {, v x, E' h. L5 E/ ^; R( Y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; T5 F1 h& d, Q. s
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 q: v/ |3 `- q) H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' T. x7 R- L& t- C, N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. J, B, c/ y9 q. I+ |$ ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 X+ {7 J0 O ]* I c4 | d/ L* l│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 z. H9 c5 u9 m& N3 X6 q( K
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) c' L. u y$ D6 j+ k( t│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ G/ n7 [: F" q- P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 D7 X1 Y0 `5 N/ ^5 D7 G4 t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, M7 j; w) h9 Q9 P' I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 {7 o$ j+ t' p, E, ~: Z, l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! |6 M6 R# O# }, S/ o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& Y/ M% H* N8 ^9 e: I
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ \- o! z. |5 x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 A$ ?3 |$ |9 j! ^
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 G$ O8 E+ T6 I9 Y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# n/ F- y3 v4 y3 r+ d% o+ H& e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; k. @9 E, D' {' w* M6 K9 d
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* t8 n" }2 p2 m f│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 X1 F* J5 V0 p
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 v2 B' M9 j5 f; F0 M; r) t│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* A0 u& v$ \- [. P9 s, y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: Q/ Y" M# H* ~3 |7 o/ q% h/ d7 [- l1 h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 t" A2 ^' k3 N2 V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, d9 a- _0 C1 E2 o
│44 │ShockWav│10│60 │ │* │Shock through enemies │ v$ \1 H! G' u* c8 n
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ c" ]3 b3 t" ]3 U- i! O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 B1 J1 X. I7 h( I4 N. S, M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# I) d; X4 @$ ]$ A0 v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( o1 Z$ E; w" j! t8 t& t│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; V( O6 g- w) `: y2 Q$ \. L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, Q: j. p; m z8 k
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 [/ N! f9 e- Z8 j3 e. O% v8 O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 e, K0 l( C" M$ ~; |
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- _+ B- w& U) Q5 |/ {0 s4 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& r( q% W. }) P# p2 I X│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ M5 l. r& L) O6 U. _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 d1 r, D! k, m4 ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 n ?; S9 s' S* p, v1 f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) ?" b5 R; k C1 D0 O' Y3 ~& a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, P* V! _. j3 C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ @0 H4 K* N2 G% W# [5 ~7 I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! {0 n+ d0 F0 j: X8 t0 x6 I& p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# v& V& G* G$ }% G7 X8 B- ]6 B│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! {( Q2 M9 s0 k, p" t& d
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 @- i$ R% Z" K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' }+ M5 V( A" T2 t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 x2 j4 S$ Q) T! Z
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" U3 {8 Y3 j: F$ \5 f│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) R; L3 x* z1 z K; l" Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* L: m# a; ?* [│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 ~5 ]/ M5 O! P7 g' a7 |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 H# ~' d* h/ n" _6 q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( p5 M9 G1 B" e8 z9 |- W9 E│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# p; F$ s: _* N6 a0 _% f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# W2 ]/ h" E5 |; `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, \3 i( O* G% v' L
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, u @: F) E1 U& [
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 }$ [" Y+ z, Q% h; g5 F
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 {" b- V: y+ B8 A9 W; ?4 Z$ l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 J$ K8 I% ^' C& {3 I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& g& h# T# j* [* `8 }5 J# s& F│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) Q3 L* w4 K1 w C5 s i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 I0 r6 D/ P' M* c: k; l& n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# ?& _" `+ Q' K& B" R7 j* X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: W' o) h4 L# L1 {6 ~" M: M' I9 n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ p# y# i# o, G& A7 b9 X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! B3 Y) c" y, q( G- ~5 L, a8 J
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 b6 F& C6 N+ g( ?. f6 n- G4 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' n" \1 L9 R1 v2 O' Q, @2 ]8 U+ y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) r) d9 O0 H8 U4 r' A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 h6 s; D1 Q+ \$ J1 L& _8 @3 ~! ^
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* z( T) F) g/ U" S: j' O, f│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. e. f2 `9 l/ E8 N" h" @4 R) }
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. M6 e$ T8 g6 f5 n2 h
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! }* k) y% N& ?% ?$ v# ?
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 @; h# b' l; p/ s- _0 S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 Z# k1 s" m+ |+ L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: M3 V* d8 I$ q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 Q2 f/ b$ @5 r
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ t6 {) ~+ Z7 f- C! f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 I+ K; ]1 G) O└──┴────┴─┴──┴──┴───┴───────────────┘
; o4 l0 r& v" Q4 b6 l9 y7 |$ \5 I. m: H* }" B! V) Q) ^/ B
StdrdChip (Part 2)5 @- q% x6 { \8 y/ m5 x/ b
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ b0 N4 K- `3 w5 [! E% a( s│编号│名称 │MB│攻击│属性│稀有度│说明 │
* l3 T( \. y$ m/ @; H├──┼────┼─┼──┼──┼───┼───────────────┤* c2 m* A9 @* @( Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# N0 v4 [4 v! @, h
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 }( |* p3 n1 V2 U; A: N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* _! h: ^$ `$ j. [% N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' x- ` n x& h d+ J5 o9 J! O
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ l. z, q4 ]% I( \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 _2 J# Y+ a- _( @; A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) Z( `" T7 M2 Q7 Z! C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ a/ d0 S! y# E, E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# E4 s( J4 W4 |│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 t' k. a, u$ F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 ^, Q0 ~, @% a4 ~% d) Z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 t& ~3 t) Q* G
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ E, \7 o1 ]3 g# b4 V% @' i. x" r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! @9 g2 Q( V# _& k, ^7 f9 f' L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 I% J2 N3 X$ ^
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 m1 ]) N) H% {6 h4 \# d% X- f" G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ G. p- U% q% }3 b, C; U( l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 N b% `8 h* n! t9 ?2 t│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
k' R+ `: ?) |│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" Q# j; U$ B2 z% F& H│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) ^. x" n$ L( w# U5 F( F1 `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! w# P5 r: f- L$ ~3 Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 K. Q" W+ w5 _) `, G! V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 L' k# h1 l1 n1 _│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ ?; A4 v' ~ e0 C) ?0 M; g$ L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 Y/ U4 g: _( y+ A, T* Y- C│126 │Rook │30│ │ │*** │Protects you from attacks │
1 C% j3 h; C+ \6 e) D" X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 o7 ?* y, i$ ^# H: }; T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 x+ S' k- f- |% F; h│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. D. t3 A! v) r7 u, J. W. q$ a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 w8 p1 e: |# P7 [│131 │Lance │46│130 │Wood│*** │Lances through back line │
- A# l: @# q% ]2 A│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, O0 j, g5 W; Z. v- n y: V
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 o$ D4 T& z* F: V, W: X7 `2 r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, m- n# m" M6 m8 o: Y; _' P1 k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) s/ Y( n' \, W' V( u9 R│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 {5 A- o; ]2 ^* V3 B: c, o- o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" u; j, a4 F2 [, f4 N) `) A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; Y2 e6 k( t0 p: h' G( Q( ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 g3 c8 i7 X: J' f" O" e, c
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 T' W* r9 c7 i1 Z D
│141 │Prism │60│ │ │*** │Prism fires randomly │
" |3 u8 C: ]* _│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 m ~/ r5 S. J1 P│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" @) C: j$ H( y2 h: u( G+ E+ R│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 X( ^3 i- W1 K& R│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: o; K( K Z4 r+ a8 ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* ^9 f& T8 y! f: H3 q# x+ f* N! \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ {" y3 Q' |: c* v8 ?4 r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! T) j3 l! ^; \5 ^0 m│149 │Recov50 │14│ │ │** │Recovers 50HP │
- F2 ?# C: G, H! ` y6 P9 b) z+ j│150 │Recov80 │20│ │ │** │Recovers 80HP │1 {& |# q4 a7 C
│151 │Recov120│35│ │ │*** │Recovers 120HP │& P9 m0 C$ a: C" D1 c
│152 │Recov150│50│ │ │*** │Recovers 150HP │; E. }$ e4 g6 H1 F
│153 │Recov200│65│ │ │**** │Recovers 200HP │* i C* @/ ~7 ]. {+ Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │, Y3 a& K) J5 q/ b
│155 │Repair │8 │ │ │* │Fix your area's panels │
: s! |% e* ~. D: b2 y% [& d3 X# a│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! ?* t6 E$ R+ K' g( O% v
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 h& B2 |; I ^3 p8 t8 F$ m% u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 Z4 ]9 b x6 a! I* ]" M8 n│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 k, `: F( d0 m" I8 y- y5 o3 Q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# c7 V( j% G' q/ v' o│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' p1 h9 v" ]) |. C, [8 Q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. y& Z) J' a4 v0 w, l3 v/ e$ i. U│163 │Invis │11│ │ │*** │Invisible for a while │: X$ H( D/ |( O! }5 D' S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' k! F) o0 y6 Z" r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 g. Q7 T* @7 e! F$ ?# T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ Z7 @+ V. r5 b+ N9 M3 E2 W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 r/ \1 ~5 @( H- R, h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' v8 U. A7 v" k7 M9 Q7 d│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 `4 W) {4 F5 m3 ]% @6 H4 e│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 L: }7 P( R) a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 m4 g2 s; e& R s( O2 N5 O& u
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; c! q2 v L: s( B, k& }$ S/ o1 A│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 m } p- f1 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: M4 f8 o6 ]' |: j$ S3 f# O# S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" X5 v$ x. Z: c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" f- s0 w* B$ y0 Z O+ Z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% e$ H' p% C* D
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& }; Y }4 d4 D( M* D0 X- ~│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 U2 ?4 b0 e7 c% a│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 k' o: c7 b* ~) x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ Q; W' X5 H' v! p3 M" b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% V$ Q8 c+ t B, E) ~│183 │Hole │55│ │ │**** │Open hole to dark world │4 b% h2 E# @1 c( a* x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& f6 Z4 B9 }: O: P+ ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# x5 n* z7 ^- T) Q│186 │IceStage│20│ │ │*** │Changes all panls to ice │# [( v6 c1 M' k7 x& F4 b" ?' B
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ t4 K' M, ?1 U. d& v: K& l$ E│188 │SandStge│18│ │ │*** │Changes all panls to sand │# e! f! e9 i! l: C
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 R1 H1 P9 c4 W│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ [. t9 h. H' f O+ E
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 | ^! z8 R4 `# z4 S, \! U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- K. S0 S" Y5 q9 ^. U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 l. z7 \% O: @: e% I- z, k│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: V9 P8 j8 T0 h: i7 ?% S. n8 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: d1 m0 Q) r5 c" p9 G7 ~+ i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" M) d+ m1 k' G( ^( f+ x│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- Z+ b8 M: l6 C( f% b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( |. D7 }& q6 m0 V7 h, [. h% I$ C│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 P. i" I( g ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ o9 l% R; j( V" n# x2 w
└──┴────┴─┴──┴──┴───┴───────────────┘
/ V, W- w9 d) }6 M/ ?1 D( a- d9 C7 f
; ?/ R5 p' ?2 f! ^& `
Mega Chip
8 @0 n% ?0 s7 M$ `1 M, [┌──┬─────┬─┬──┬──┬───┬───────────────┐
; {- M/ }. `3 D" H│编号│名称 │MB│攻击│属性│稀有度│说明 │5 m8 i _7 T5 {; ?6 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 K- B: i& ? c8 }# b2 T- R│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) g; s- g4 T0 G" V7 [# |" W5 b3 W$ c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ B3 m c6 q* {" r- w" v+ h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 v" ?* Z" a& l. R2 _' Q: k│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ B% s# X7 u" ~( _; ?6 c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( y' n v3 y+ J2 W* m) V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, c" ?" j. {" D6 _8 _
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 R! R# Y% r: g3 T5 s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* a2 c7 T- A- Q. Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* O' B7 b- d7 W. ~│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 `! q1 r' V( M+ _! D, `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* @! e/ T4 E x8 b" X│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! Q% K+ K7 T' \# f! {+ ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 X3 k- m' ~( m* k
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 d$ ?* C2 m: w" c# O
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 x- T& c# R. ~# ]3 o│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! q2 n9 x h* q: p. m3 a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 I( j, _. J E│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- D! x$ o/ {9 a/ W" u q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ U" t( F1 a2 C9 K' I/ [$ q+ h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 _/ u& ?8 Y h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' I+ e, P0 b! h+ V/ X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' A4 P; p9 e+ \( E* b* ^. }
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, R: X3 h; C5 r. V0 m% m# R│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 b8 n/ l5 ^4 m+ _2 { W' ?+ M% N│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ j9 n9 g& A/ i, d5 k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 m2 T: Z" e+ O6 ^3 p! h1 |
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" F R; T1 p% R$ T- P' G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* `' Q5 {$ ^$ h+ I7 T6 t3 E
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" h6 \7 k$ N6 L/ \4 D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 |, w5 n' n2 K' x) x0 H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( _7 R! [( x& p, I9 t* U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# _( a4 L' |8 U& o( E. c4 r: a& ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, m; E4 r; u/ ^! T, u8 X
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! ]* j5 O+ k1 ~( e* y5 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. K; ?: o7 S1 O2 \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, g/ l1 z3 M& J6 ]0 H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! O$ T8 @5 T8 L; x& h. A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 }+ l# A9 @6 O- x
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, r0 m& |/ [1 n+ r) M k7 s4 D
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 i. a9 w. G2 q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 e, S, f% }9 b8 M( m/ {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" @- C% r6 R* T. `, t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 o1 @/ n& U* v" R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* p, N& }7 l, I% G' s/ N1 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ X6 |, o7 E- g, b( o1 Q! `/ [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 X. V+ L. U* V5 f- E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) ~6 @5 c3 R9 _8 |- W* B! E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& C# ^' L: ^" t0 F; L" Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 Y" s b# v+ K7 F. O( G│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. C& a# Z+ f% B! N( i5 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" ~8 C- T% M! h5 @- c) O1 Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; {4 {& Z! y* ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& U ]7 x( @8 A# j" V% Q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# d5 S7 j! _4 w: F8 |! w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) r# r% l- z% R: U* ~1 j6 e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; s4 G4 E; ?0 Z# b3 l; S( k1 E( D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 P, \8 }; @1 F+ O1 t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, q' y5 U$ X8 O8 Q, u; @4 L
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( I" a4 F$ r5 Z" J2 z$ y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' u" f0 A$ u" h& }8 \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ t+ ]: {$ o2 ?9 r+ D% p# p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ m+ {9 T' s R( x% ^2 s9 L) X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 X* \" `- S( |" s$ g9 s$ G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" E5 o( `) b2 t1 V8 t) T6 e5 k│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, M, f( x+ q) x* A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ r2 q7 n3 V+ {3 S! a$ E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 M# x" C5 n+ s/ ]8 S* l5 v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 I# @ A2 r& D$ F* p│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ u$ |% V" O5 T4 v' b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& D* j/ F, U4 x6 W9 Z5 S│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' n. Y1 ~( e! n! p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' @5 n8 R' `; k* a1 \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 s9 a+ I }& U+ ^7 T8 g" c│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) F* `3 I( M: | z/ P│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ h& L! v3 c& C0 C+ I8 n
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 Z& T# G# c( X& W+ w$ w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 f' P8 i" R0 [. r3 a' _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 {/ J3 ^& J. W% m2 _5 l. V: {1 b/ C# H│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- |0 z- S1 q8 _, x2 e) k
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 o* m P+ }: {9 J o: |& g% w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, i: P$ [0 h8 ~5 k9 N2 r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ `" T3 k- X1 m" `3 V
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 ~1 T1 W2 b0 U3 z- y8 j" }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ L& |6 S1 ^) y- r7 o, I% `2 h
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- X2 n& J6 @" L
└──┴─────┴─┴──┴──┴───┴───────────────┘) j: F; g: S8 o
( |0 h% w% {! i5 ~* i2 t5 Z7 _+ \* L- _. [: l O; N M& Q
GigaChip (蓝版)" ^1 f; }/ F( V2 d' E8 I+ W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& L' a$ X9 k" v, z, f) p& u d│编号│名称 │MB│攻击│属性│稀有度│说明 │* f2 r: F# G5 m3 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 C7 f# o+ t; ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 ~7 k2 ], G8 U7 @
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 R0 e. Q: h5 T' |5 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 ?3 T) L! J; V- A6 k: U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 }3 `& ]. v# h+ W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 X7 d. |, k; ^0 b3 P
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 K: }' Y5 z O2 x1 \( c, X
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' }+ \1 p N6 ]' C' _7 c│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 | @" D; ?+ i% F7 d; Q, U
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' r3 ?7 H, Q6 d% W# N1 z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. p7 V* s9 s" I6 ^5 G3 o: q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ ]. {* Q1 A/ [5 m# _& R4 Q$ o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 A9 k7 ^& f5 V. w' P/ d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ U% [0 n: L2 [6 P( a4 d' H! m
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* f+ A- e. j' e j' E$ V' j9 j# Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 ?' T { A6 e& |: F+ @5 h/ l
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 D) v% _+ q% g1 v6 P' O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 h: ?7 Y. V4 _& x5 }: q( \8 u/ N
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* b$ ^! ~0 Z/ `7 n0 H5 \* P$ q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& Q" r7 `( s1 y6 m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) ~9 d5 Y& a# B( I└──┴─────┴─┴──┴──┴───┴───────────────┘
4 {- W% I7 Y7 e0 j+ d. U) F- q
$ [& v' E4 h- E; O% ?% k" HGigaChip (白版)(只列出与蓝版不一样的Chips)
: N9 r9 C: w4 f2 D9 T1 l7 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 B0 e1 x _8 l│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ]% t: A# A" O6 }9 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤* \' i) ?: E$ D& O4 c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, I, _' T8 _' ~2 C* [# ?4 [
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 `& o! M. z$ E
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" R) E3 Q0 u6 f" q- ]& }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# m. k+ x* Q% m: Z! P; ^0 m' S+ z└──┴─────┴─┴──┴──┴───┴───────────────┘ |