转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创3 @) ~. h" ]( y# F H
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
9 \. q4 K" g: e6 Z a/ U0 v1 l; X- s, K( ]
; m% |! A/ L4 e1 j; J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. G T) y, Q% G" X" k0 x3 l大家要看日文版的P.A.或详细攻略,点击这里吧!4 i; B2 k/ R4 ]3 E
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 M# u2 v8 f O5 a+ F; j6 K% J, o$ e6 F8 x c! q @
编号 名称: x6 v, I- g l1 l1 w
说明9 y% t4 t5 T7 W B
组合方法* S+ k( S, [6 M9 s" S* A0 I
---------------------------------
, \0 }- j1 q& n m! Z01 Z-Connon 1
+ X/ y4 s# d. s" D) s6 V& XUnlimited Cannon for 5 sec+ Q b1 r. a9 G: L
Cannon A+B+C! z4 S) a$ |! c+ Z% y c
Cannon B+C+D
7 r. K# J7 _" \: }Cannon C+D+E
5 m1 {6 \* b7 H g* k, h6 S( y+ w
02 Z-Connon 2
( z$ F4 ~/ l' S5 \! ]Unlimited HiCannon for 5 sec
4 ^: } C! _( P8 e& @& L" JHiCannon H+I+J
. I. x4 p- f% a. _0 UHiCannon I+J+K8 c& T% l2 d5 o
HiCannon J+K+L
( N' p% H+ N; |3 o0 t
7 I/ e" k# s: o* c6 d7 D* y03 Z-Connon 39 S% ], T" G1 f/ W6 |* _# k8 S3 v
Unlimited MegaCannon for 5 sec8 m% _1 C, p7 u4 ^6 H
M-Cannon O+P+Q, S% w6 T( r' @4 @
M-Cannon P+Q+R
! ]7 e& V7 F j- ]M-Cannon Q+R+S
9 i5 m# J# M; I P1 G0 ]! {) K5 z% N6 U0 d& J# F9 U# q
04 Z-Punch/ [5 `: g) Z) |2 x6 M; B4 ~
Unlimited GutPunch for 5 sec
2 Z6 v, u+ c' J- h% S( W3 SGutPunch B+C+D% p6 M/ }% ~; |3 Y
GutPunch C+D+E5 ~& `& j! [7 i; F) x2 Y
GutPunch D+E+F
/ j3 q: F# Q; ~% `
H) }1 Q/ ]" C0 C0 _! k05 Z-Strght$ g) I# H6 m9 F* J: N: Y- j
Unlimited GutStrgt for 5 sec7 |1 o/ w4 r9 t! |! K
GutStrgt O+P+Q
0 Z& Q- s2 x; A0 s3 {" |- RGutStrgt P+Q+R# T# @8 o9 E( y8 c$ o% }
GutStrgt Q+R+S. ?/ q) J o7 D8 B4 ^9 ^
2 z D( W8 d5 i4 Z! j o: t
06 Z-Impact
% J9 ~# y& y: T2 DUnlimited GutImpct for 5 sec8 b: @" E1 A* ]/ P% l) q! z
GutImpact G+H+I
0 ^, E {; Q" r/ ~% YGutImpact H+I+J( D1 \ D8 @/ k; W" m! }, J& P
GutImpact J+K+L" v; i( _# h& V+ C; t
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07 Z-Varibl
/ N! U3 r# }- j4 f1 k( | lUnlimited VarSword for 5 sec, @8 W, i5 O) b1 h# @8 X
VarSwrd B+C+D
/ X3 i9 p% w# E7 Q' V: aVarSwrd C+D+E
& m+ g' p# _, w0 y4 I NVarSwrd D+E+F
+ q( J3 B$ P, D5 h
9 S. W: l. e7 R08 Z-Yoyo 1# h8 v2 F5 A$ e% @
Unlimited Yo-Yo for 5 sec- i8 _( k Y9 X* b i2 M( U9 i6 O% r
Yo-Yo1 C+D+E
# a5 B8 f8 d' G2 m: i0 Q8 _, |Yo-Yo1 D+E+F
. }7 y% [, ?* ?* q6 j+ ~Yo-Yo1 E+F+G
+ o' U* K" o- w
0 k' e d- F- @# l- N09 Z-Yoyo 22 u# q* s/ w) E, H+ [2 _
Unlimited Yo-Yo2 for 5 sec7 ?1 Z S; _& A# U
Yo-Yo2 H+I+J H A5 m( }& a+ {# z; o
Yo-Yo2 I+J+K( I. a' J0 w7 R1 h5 ]
Yo-Yo2 J+K+L4 n. l N/ l1 B' q" H
6 k5 i3 L( B4 ~, d10 Z-Yoyo 3+ f7 l9 S( m3 {9 ?
Unlimited Yo-Yo3 for 5 sec
, B7 @2 U+ w1 f% fYo-Yo3 M+N+O e; x$ v% `6 o$ ~6 l$ o
Yo-Yo3 N+O+P
7 M7 i% U' E8 y5 |. U" oYo-Yo3 O+P+Q( N( F6 ]3 N9 W3 _ H
4 @/ I: G: j+ U/ f6 u1 x
11 Z-Step 19 o2 \' C4 r, Y" ]: l
Unlimited StepSwrd for 5 sec: T: a5 N7 L/ h- v: \
StepSwrd L+M+N
! m8 A: v) n1 c. \9 _9 x3 |StepSwrd M+N+O
; ?8 a- b. V: S; O/ L& ?4 UStepSwrd N+O+P+ @! @: U/ d4 i1 i$ w6 \
w' {1 @ J' U1 ^4 `
12 Z-Step 2! }, A+ x7 `- _+ I
Unlimited StepCros for 5 sec
; a" X- G7 ]/ q- a( N% s# e$ ~StepCros P+Q+R
- E# x9 B) `5 E4 b8 K$ YStepCros Q+R+S
, Z) y1 A* x, h1 |4 Q/ W5 c r2 _StepCros R+S+T1 w6 k8 b- E! k7 w
0 [! f; f3 m& M+ e: O
13 BubSprd. P$ U( ~* g. Q! ]$ z, G
Attks w/ spreading bubbles!- i( ]: x) i, S4 ?# b" x& J
Bubbler C+D+E% P" _# o" r& u, d
Bub-V D+E+F( f" Q# c0 f; N$ p
BublSide E+F+G$ j/ o8 B2 m/ A8 }; R. G {
Bubbler E + Bub-V E + BublSide E; ^' C" v( S0 q0 R1 X7 z, s
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14 HeatSprd
5 S F0 |$ R" k; L4 f5 P* YAttks w/ spreading fireball!
u, {5 f' [8 R$ wHeatShot H+I+J
% a! b: P: Q4 [- J" vHeat-V I+J+K8 |" M8 l9 R; f4 G
HeatSide J+K+L
- F/ Z. k: o5 A+ N! k# m `' jHeatShot J + Heat-V J + HeatSide J
5 K o7 d4 W9 x+ S/ A& E0 H
3 u3 J( P9 K9 r( V# [2 |/ _15 H-Burst
0 T* y6 @0 M M) zCreates a giant explosion+ `7 C1 S! j4 l/ m' R
Spreader M+N+O! |+ J, \) T- z- n2 I, h1 h
Spreader N+O+P
( l1 T4 T2 r+ _! m( tSpreader O+P+Q- \% \# B' o( K# F9 k5 |
$ C( ]1 H, A+ d3 d a/ F16 LifeSwrd
4 Z* ^ r5 j& x1 Y% G8 ^0 gSwings a huge 2×3 sword!* O2 ]; t. L u! X2 D7 ~
Sword E + WideSwrd E + LongSwrd E) a$ c4 B: ~' E q: I1 Y2 Q7 J: C/ b
Sword L + WideSwrd L + LongSwrd L' ^/ \: G! Q! X% ]- t
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
% s; S2 z. v. pWide swrd contains 4 elemnts
0 O' |! g# ?- R* f7 [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% ?8 G$ ?/ k+ GFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 P/ W2 x% ~5 ]& a
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18 EvilCut
0 |& B( k/ ?4 n/ O3 [- e) \Step up 2 & make 4 atacks
$ l# G( K, x6 Y) G) uStepSwrd P + HeroSwrd P + StepCros P$ b' x9 T8 R" V: F
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19 HyperRat
' k a% B) C0 _+ ~; h4 L0 @' n+ N4 fA giant Ratton charges!
2 Q8 e" }7 `$ u! }- t- v1 DRatton1 A + Ratton2 A + Ratton3 A4 g# |$ E L3 a7 b
Ratton1 C + Ratton2 C + Ratton3 C- }9 y; N. X; {* F, t4 g
Ratton1 F + Ratton2 F + Ratton3 F t! V6 ?4 t; T1 ^/ x0 L
# | l( n# d( q, z; ]0 q20 TimeBom +3 L' e2 y! S- y7 ?: B6 m
Sets Time Bomb in enmy area( m7 t6 V; H3 p% G* s
TimeBomb J+K+L( J, R( j" l6 n- U3 h
TimeBomb K+L+M
; R: ]) H/ y+ Q3 D$ u: kTimeBomb L+M+N& t+ J: A9 H6 ]5 I# g7 S! j. H
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21 GelRain
R H8 X6 @7 I3 R% C4 Y& ^* f) }6 gGel steals squares p7 ^/ K1 |' T1 M( F8 j. c
MetaGel1 B+C+D# p3 o7 Y0 w$ Z/ l+ @
MetaGel2 E+F+G) {; A$ |: N/ L6 N. }) u( ]0 v& ~7 Z# u
MetaGel3 S+T+U% b9 j% h7 T# o# {2 G6 j8 r5 C- Q8 P
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22 EverCrse
) ~- C( p1 v8 G, RShield chases enemies
& c0 N+ Y0 Q% c6 X$ u* mCrsShld1 C + CrsShld2 C + CrsShld3 C
9 u% c5 C0 D7 H7 Z/ yCrsShld1 L + CrsShld2 L + CrsShld3 L
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0 q' B* `; B( P/ y. `8 @23 MomQuake
* a$ K: X* U n1 X3 y9 y" g% fAwakens Mother Earth!
+ S- {! u" k) [4 t4 ^RockCube * + RockCube * + GodStone S
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7 C" E; G/ g7 O9 q6 V24 PoisPhar
: |" o! y' h9 ^# y8 x9 vPharaoh generates poison
. j" M+ s. O) K! v: }$ V( F7 o" g& BPoisMask A + PoisFace A + Anubis A+ H) Z/ @, ]6 r; H: N [5 y
, ?) _+ ^, A: ?# ^25 BodyGrd# k& A0 ]$ |+ z! B* q
Bodyguard takes out enemies
( Y" |$ f) v* y% @AntiDmg M + AntiNavi M + Muramasa M& W1 E7 C6 a3 _) D
) x6 W4 `7 K6 a* w26 500Barr
3 O4 b0 H+ O3 P8 o8 e$ k3 n+ {Barrier absorbs 500HP dmg" V. [$ C) ~6 L+ N3 r/ U4 {. X4 e
Barrier E + Barr100 E + Barr200 E
1 o! B% R8 t1 E, p% vBarrier R + Barr100 R + Barr200 R
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27 BigHeart3 F9 V" U$ ?3 u9 @
Attacks, then heals HP!' R( j: v S- ]- ~ [' \0 l
HolyPanl R + Recov300 R + Roll R# {, c% D3 K s
HolyPanl R + Recov300 R + RollV2 R' [" v a5 _( T' i( ]
HolyPanl R + Recov300 R + RollV3 R7 X6 {9 x% A% { ?$ g
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28 GtsShoot7 F A, I' G" _/ m# ^) G
GutsMan throws MegaMan!
& `% k* y L% |# D5 ?% GGuard * + DashAtk G + GutsMan G# g$ m' C3 q8 M4 Z. [! `4 n
Guard * + DashAtk G + GutsMan2 G
! N& S/ C4 _: ~7 ]* rGuard * + DashAtk G + GutsMan3 G
# b- T+ q. ~7 c% D' g1 l, aGuard * + DashAtk G + GutsMan4 G
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3 _* `5 l( W! D, T' b% _29 DeuxHero
* r7 o5 h- `) lMegaMan & ProtoMan team up!
% X7 ]2 P5 [6 d- s l: VCustSwrd B + VarSwrd B + ProtoMan B
% a( M. v. ~1 s+ P' ]CustSwrd B + VarSwrd B + ProtoMn2 B9 {" V2 r4 L+ e/ W4 o
CustSwrd B + VarSwrd B + ProtoMn3 B
: n" d7 f; V( u) ^- `. UCustSwrd B + VarSwrd B + ProtoMn4 B& g$ P6 U& `2 M# V0 _/ [
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30 2xHero
$ y8 A; E2 U1 }7 U; x& ]MegaMan & ProtoMan Dual atk
. }4 H0 {0 T% G4 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
& Z' [* J9 L) V. i$ S! oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; w/ m3 N) Y0 A" t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' j$ q! ]" \+ r5 o! b, w6 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 ~6 R8 H: W" }1 R7 N4 t3 P0 J1 j2 c0 f- r' K. J
31 PrixPowr
9 L3 d8 W% P& i+ w5 v4 i1 o8 V3 Navis attack at once!$ W1 j! a0 x4 b
Team1 * + Team2 * + KingMan5 K
6 |2 L5 T5 n) W$ ?) S8 r% ^9 QTeam1 * + Team2 * + MistMan5 M4 j9 _% v. ^ y2 K5 U
Team1 * + Team2 * + BowlMan5 B
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+ u, n5 i: k, l0 X1 j" L. e32 MstrStyl
" m! E' B) Z Q* ^5 ~ @6 pMegaMan unleashes his power
3 G J/ V- L9 z( MSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 Q5 J/ j" R2 V/ S @/ G# J8 ]" |0 E {4 n- _9 v
StdrdChip (Part 1)* g% h( N8 a: W& J* q. y* p
┌──┬────┬─┬──┬──┬───┬───────────────┐1 v$ \( _7 @# x
│编号│名称 │MB│攻击│属性│稀有度│说明 │! u/ H5 V4 J0 `! Y/ c; D
├──┼────┼─┼──┼──┼───┼───────────────┤
9 [. G& D E6 ?2 n/ i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' R1 {8 H& K' U0 o l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 w5 C w/ a9 b0 b% q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# U& I% o) P% S6 [) y# c# m9 p1 ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; b5 ] e2 p7 `& n/ A7 e3 A+ b
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 a$ B$ K9 ~0 R; Z; _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' g& c8 [# C2 A* J( D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 N1 g/ X( K; w) Z" e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* v% P% f' {9 Q6 Y* C+ }1 D7 r% b│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; Q/ T) K* ]- k& a( P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; P5 L6 }0 w( \" g) c! m7 h$ b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
n/ [, U. V g0 T3 }5 l+ N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, E' H& d) R1 E3 O+ ~1 Z" K& Y% D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 V4 h6 x: @. h$ _8 v( z
│14 │Spreader│16│30 │ │** │Creates a large explosion │: q' o9 W }" f4 W2 x0 X
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) k7 I' T# E$ a& a8 w3 Z2 K
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, ^9 n0 v6 ]' P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! ^9 J# R7 K! S9 K
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 L! Z5 P) a U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 S# A& w+ y* Y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 i u) m" [: B# w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; g- e2 d" W( G8 D; X7 g+ _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 L# D/ ?+ c( ?: z) `- Q/ L" | i
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 w0 b$ O' @/ W* }" z, y9 b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. U: ?' p; E. m3 d7 g" ?7 }│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! m3 o, u( C) ^( C. L) a: E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" K) ^1 I- @& S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! U6 A5 L4 Q$ i. V9 w' h0 t4 U/ U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" Y s3 ?; `4 M7 d- p- A2 L# \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ j$ r% b3 B6 T5 A, h+ m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 S8 a4 w! \" {+ ?* J5 ^│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# Z& x8 l) O" A \% N4 v
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ L& d7 B% O8 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; S7 d1 e+ L! _5 W, J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: ?4 d! e) u2 z& ]9 m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 _( J& x9 A9 X
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. ?$ {* \0 y! [& z, a% U9 Q$ _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, A H; b( Y) o( M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 O1 ]7 N* |* f% Q2 \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& K) Z1 H Z- X6 _$ S. X9 G H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 ]: }" Y! a$ o: l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. l# `& K( [* ]
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 t4 D, P9 R" f0 f% D│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 c) w3 g j7 T! f
│44 │ShockWav│10│60 │ │* │Shock through enemies │# E1 K, g' u. ]) O
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 z* z* L: V& h% Y8 h
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' ^3 v, B6 O7 J" F
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' l# K& W0 r3 f' o6 p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; t' v* h& x. _4 b9 |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ g$ N( n# |* _1 N, V. B" L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ n g1 ?0 B) @, S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 c( J: \( I4 B* R3 E/ y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; Y r3 O5 Z/ e2 o│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 r) N3 j2 M' C$ q1 `" \6 |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 l {; h/ b0 p2 k% {8 |│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# y5 b) n+ C7 u+ L. v│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 {. l- _! d/ g3 N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* t+ W* l9 _, S% G( y: g; d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 h0 e* K+ G" R! T8 r│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ ^: y4 P4 S3 |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) z$ R0 o! J0 ^/ g5 o7 ]
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) q( ]0 N4 H2 w! K/ M' o5 i│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 Y1 f3 ^0 X# Y: G- F& Y, ]# Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 z! s9 ?* l, w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
n+ @0 Z! v& G( ]; c9 B; ?' ?0 `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* H$ H: L* x2 ]) V1 [
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 q- n6 r3 Y _0 i6 ^1 h. S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 D' s1 ~9 g$ R1 n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 L! P- K7 c0 B
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 M, p) D7 E. ~4 Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 ]5 E8 J" X( d7 x! u1 A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 U0 q. ?9 P9 A' m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 }/ y" I9 h" A) Y- O6 V( `' C/ W│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# F. Y9 ?: I) f# C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 m; ] w9 h( t( ^, T$ j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 i, }* T8 `) y! V0 p$ l│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 e/ D- h/ }6 u2 m5 }' K8 [│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# M! V$ u7 e" H( f2 T* |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; }- `3 ^ o" Q& @; {+ I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& m! I8 Z- R- g9 ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: O* Z4 A/ p0 N2 I; _' S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 F$ d2 @: p/ j
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 e3 H7 g- q% _: Z0 y' p, {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ k" o/ u! r; o7 u3 F6 o6 D& e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( T3 n! N8 Y U* a
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 @+ j9 P, G* x) g6 `! X9 J; w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) I- \# e% v. j0 V) L% y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% f& @1 C r. Q( o2 M, t9 `8 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 e/ ~# P1 ~. @ F6 z5 j" s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 W3 I: N9 J- z0 M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ t( w1 f& P% a R- [│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 {- Z8 ]5 q f
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 D! V3 s9 h* @* v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ Y* _7 ?/ e5 @- m1 S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ K6 c+ v: C1 S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ _5 v6 |6 V- r3 N- [$ b3 t
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 w, X6 a0 |! j* ]& z W5 H) a) {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, Q2 i2 I x3 R; w N& y3 D
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( j* X: e# A* L6 g( E
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 Q+ b2 v. V1 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% r8 \# \: ^& \; {: h# T└──┴────┴─┴──┴──┴───┴───────────────┘
' C$ t7 m f5 ^+ s2 C4 \/ N$ P7 z) E7 [+ \$ f# M' X k% |
StdrdChip (Part 2)3 V" y* M4 o8 ~8 F& L. X
┌──┬────┬─┬──┬──┬───┬───────────────┐
! g; d) }2 ~8 U& B4 ~/ q│编号│名称 │MB│攻击│属性│稀有度│说明 │
! U2 \' M' g: ]- D w├──┼────┼─┼──┼──┼───┼───────────────┤
0 J' ^$ O, h) ?7 T. U a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 h* h# L T" C: A7 T0 i│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 ^0 Z9 c, ^3 @/ n( O+ _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% ~, i) r1 T# f& G2 @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) x0 X8 d! F' m2 F6 G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! P$ @+ _$ I& H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 |/ l' K) ]& H│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ w+ w2 x" n( l# a/ M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 G& o1 j# v" D& H& i7 S
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 K8 i7 X/ m& l! Z& b- B, d│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ ~8 D9 N2 z; l9 [# F1 X6 T│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* m2 U# x1 ]# I/ }" j( ~│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
+ u3 R0 R2 a9 h$ w+ c│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ a c+ @( i& s. T, v* N( s# c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; l" |9 ~: Q+ M2 E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" y2 o" }0 I3 E* e' I
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ h1 y& Y( F5 R& B @' {+ q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' p% O( w6 e$ y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# _. i; ~" q6 @1 H* d$ ~2 j5 ~) [' I+ X
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' o6 I. l# i9 I H& w9 v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ @* X1 d4 c6 ^' r; D3 I6 P" l
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 r; L9 P* H; D│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& ~* w3 C0 Y- ~9 Q3 r, k+ @( ^! M- u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 }5 e# ?" C E, m. P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ {- B. J$ D1 M% F2 t4 q n6 p6 l/ a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) }. r, J, R8 C% G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, e. h) M- E! ^. S; [+ V
│126 │Rook │30│ │ │*** │Protects you from attacks │
+ U2 G' S5 }( V. S/ \│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# L( J6 ]- f: c1 Z) p' N! J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( i3 s2 M4 k6 l, f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 z" q1 k y6 y! A) x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 j2 Z7 F$ D2 m3 G) |% k- I
│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 m4 n0 @9 k4 [7 j. U! x" s│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ M3 q, n# a% s3 k1 R7 i$ j. ]
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 n4 J* F3 A# ^│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: G, i( ~' F, l( ]0 ?) T+ e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; G; Y6 q- {+ r' }8 G1 G
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 @# `( q" V6 a+ K9 F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. p( ?2 T8 ^+ C5 `) i3 w│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) m: Z$ S" r4 |│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ w1 a9 C4 K9 D! U2 F5 @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* |1 ]' N. h6 O, x9 | s
│141 │Prism │60│ │ │*** │Prism fires randomly │
' ~' N/ z" b7 I5 N# ~# [│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 U2 O9 t) N3 S
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, A5 d4 n+ v2 I, U. {6 y│144 │Fanfare │32│ │ │*** │Take no damage for a while │& n* d# s( N6 E
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) E2 w( C+ H0 `% {1 E1 N2 Q2 ~# [
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ }; j3 Y% n9 r/ c2 \4 {9 ^
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; I5 U) q% l/ L7 g8 a# h│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: ?$ {' O U) m r9 J│149 │Recov50 │14│ │ │** │Recovers 50HP │
& J0 e6 v9 f6 O' K( d│150 │Recov80 │20│ │ │** │Recovers 80HP │0 B2 Z( x6 ^: H4 X, O
│151 │Recov120│35│ │ │*** │Recovers 120HP │0 Q/ R0 M s6 @' v, y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 x$ q% u; c: L: e│153 │Recov200│65│ │ │**** │Recovers 200HP │9 u& B1 Y! v$ ]' V! c3 L
│154 │Recov300│80│ │ │**** │Recovers 300HP │, @7 E7 j. y8 |& e
│155 │Repair │8 │ │ │* │Fix your area's panels │! @8 L, U" d5 G) F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: p. Y* [! g1 d4 \ a4 G
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ ~9 B# U( b3 E│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: U" E# t% k7 ~: }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# f3 ?0 d/ }3 ]% p# p, m5 ^7 U7 H
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# \9 E& N& ^* K U+ P3 D6 c& x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 P$ m x' a( O; Z+ p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# _' z8 y, j8 V2 R* [│163 │Invis │11│ │ │*** │Invisible for a while │
9 `9 M4 u$ v _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 N2 f$ t' F8 I0 _2 n- i/ S4 M
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 ?% y! o( f4 Z* w' o+ O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 C0 `, n4 G+ N& Z' D8 N0 v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 T3 p7 y0 g8 E9 Z; W, y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- ]6 @* G/ L/ K0 g; {, ^8 E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 h. z& D0 X% P8 {
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 |; [5 G( [- o; W; R( Q, x. [│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' f+ m9 G) `: I1 E$ k4 Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 f3 V \9 w$ D; T2 w8 q' {" {% d
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 q1 G# h( b, ~; ?# d3 D3 T4 Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
{# W; f# a8 n│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, y5 Z; A- B/ O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 f" E. D$ c& A& P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" L2 n3 O9 a) H" R8 F! C% g& d( J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- H$ F. C1 B8 l! {/ L3 n
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! ]/ }$ c) n2 n& T6 d$ Z1 U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) p3 ?9 \! r7 x: E, C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) S$ |$ I0 U' o% f4 p
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- o, k) R0 q& O1 B1 y
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ l7 _1 } D2 |* U r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 h- B3 m" L1 |
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ c! q, p% n7 e; R- e3 W. Z+ L" `* V& r J2 Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 w, w- w4 |, }5 Q3 c, X/ f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 J3 \! h4 i. k; g. g' y6 [1 T* |$ f
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* e, W/ W+ S V- D│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 ]. n t4 Z/ Z9 Q│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- n1 x5 r, \8 p# I0 h# I7 Z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; p! g; e' q: p0 t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( _6 Z6 h/ q# U/ ?6 w
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" N2 ~% \7 T& C( R+ w│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& g9 i9 Q5 E+ A, N8 Y" ^: ]
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( [$ D& v7 x+ U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" j/ ^2 M: M% w' O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 B0 t% Y$ L( @5 f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" C* J8 k( P" g3 \5 S│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' b+ @2 p3 o+ P% b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- @. y8 K, P, ]& t* Q" j2 h; X+ z8 n/ G└──┴────┴─┴──┴──┴───┴───────────────┘
, X d% O2 H `1 q/ N: N0 _: }7 ~+ F b; l! a$ J
6 ?/ y$ U3 r Q. L
Mega Chip
0 _& G2 K5 J2 y' b6 @3 Y( D┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 N/ a' H* d) u& \! s0 \; e5 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │! V3 ~- ]& ?; v4 t8 T; T. ]
├──┼─────┼─┼──┼──┼───┼───────────────┤4 ^+ f3 P8 w; n" ~, m% z Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! y( A6 z& `+ s( y$ R9 t│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( c6 D% S+ Z# r/ @2 B* W, r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 h( `6 z$ s: U1 W: W. D5 g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# P6 ^6 e9 Z3 |; d3 C# F│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# z+ V: r" O( v. Y1 W( ~- v│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ B: c4 y" u* u! ]. t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) Y5 q/ H% ?. k7 j, P& N6 @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' z; z, `# e5 {, h: J A0 H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, f4 W) R2 ^2 }6 `/ T
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) r) C6 }5 b( A% f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* [5 ]$ B: r1 v) j7 e. }# u& w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# Q. A& w, i% h1 Y, G+ p7 s! L( f5 j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ O& ~. Q/ x* Q: J$ A E│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 _6 i% H. W' }- u, O# X) G& P/ R
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 b) @4 N: I7 N0 x# z+ W. q2 N5 ]1 [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 z# }! o3 N8 h9 u│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 M* ?1 B# i8 q# b' m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 ]) K& [$ M: ]9 O( |8 ]/ K
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
5 {" E( ^. K0 u" R( I( s+ @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 Y5 O. |$ X3 v' } e4 O( h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" j' N) j1 l& X( C( R% ^# m! x
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 C$ g% E. p6 T2 C│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ ^0 x5 r! a# K6 {' {4 @* n1 E
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 r/ {5 g* ~; B, O) r+ ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 M$ ?( r9 e5 L, ]; X
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( G" |; ^# L2 {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 e6 K0 S5 O0 Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: {% U: Q) j; m8 C& U& M) w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 f0 @5 F, D" T! f1 i0 B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* \. ~+ d4 m. {4 `# `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 c( a( o+ [7 `1 d7 @: ]+ E; F# k. @
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 U6 C' R; x& c |/ d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ L. C$ Q! k% R: U$ `! t6 W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 Q1 J4 W+ V( m/ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 X, Q+ h- |+ Y, P+ e) ]/ a0 G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 N3 U4 j, m$ |9 C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 [- h7 A8 S: ^6 F- v4 X$ p│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% R) G) U* Z' a3 B4 ?
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 R0 W4 M8 m/ v* h1 C- q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; e( \3 _5 f4 A8 b9 X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 x" a0 k6 |; ^ _% g- z2 i9 G! S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* a F* z/ ^7 V; e$ M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" c0 \% {+ A- ? g. i7 {! p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 G( k$ H! Z& h) @1 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: I/ {/ ^6 \ k5 h( M. m- ] ^│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 i* n6 A9 w( f' e. K4 e│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 @% v3 M- r# y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: l$ H$ ^+ S' `) Z f% U- ]3 J$ v- N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. y7 o0 A- J" b Q; x5 g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; U/ @, N6 `! j+ N: d8 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 X% W+ n* f) x, I: S4 V0 H
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& K- b7 ~' ~8 @/ B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; Y% P- H, @2 M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 U9 E Y) k! l G; J# H, S8 q3 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- B# ^" x5 _, \) o9 J0 M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 F5 ?" c: y V# \3 X. k7 H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 t& S2 X8 D* T. j! H│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- h) V( f% C- o6 I) r
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 U: F) V( H4 s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 f7 a4 G% p4 q; l6 k7 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. ]) c( f, a$ V( _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: Q+ Y) R! R% I) _9 U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- Y# G) w& X5 R' w' m# N
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 H; G/ O% C3 j0 D5 Q( o+ A
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ ~2 c9 u* I9 `- T; L* Z, S1 P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, e% j) \3 i. h% `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 i5 c1 O2 X4 m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ h& ^. c6 o O
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& g! B& s! Y! Y! z* B
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
L2 @0 ?+ i+ S2 L/ z7 b( k7 e│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: s K$ C7 A$ `& q: ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 K6 B, g. L5 n. [" s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! o' }% h2 D& S$ G, }# A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! X. `# Z; p8 u0 U! t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 D R; q' u. k+ y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
c- R/ b, Z# l, [: m│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; g) P B& S1 W7 G( y: s( Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ I( K# \; I( D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( n, [7 u" H# h" X, W4 e1 B│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. q: B2 T9 h, r: ~3 J2 ?│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 ^. `: {. V' x2 [- q, U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ f" v5 d) V1 {% n3 S* ]* {0 a+ `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 O* ?7 r+ ^4 J: U- O* i│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 K7 x. J& N. g, K: k V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 y6 T) v" B9 j' n, @└──┴─────┴─┴──┴──┴───┴───────────────┘! i9 I4 F( d$ K N
+ E/ N# F3 N M9 B2 p+ T( w7 i u8 b$ c5 e! O# {! | R
GigaChip (蓝版)
" g" ?4 _& q0 s4 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ u7 ]. `9 O* C* R7 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 P+ x+ L! F S├──┼─────┼─┼──┼──┼───┼───────────────┤: ]% ~0 ]" G8 K" R. R4 k a5 k, p
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( l, [# d: @6 ~) T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 ]; h J: |* o8 b
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" w' @5 K( N( [ h- {( {$ H4 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' G' p1 g$ l8 S# J9 Q4 D$ N! W* m* E# p│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% |- Y4 v* `6 A$ _( b& ~
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 L- p9 S4 t- g# k# [│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 [$ _7 J# p% |. c* F
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: P7 z) y& Z2 l! @% o' g( `6 C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) v5 B# Z% s$ d4 F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ S. a; K# Z' C0 ?, J│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" X7 G$ G, k# A0 V0 n- N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 i F6 F' ~! m F" T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ G9 J* K7 C: e. @, ?& t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; s" l2 N2 u7 Z! }; ~8 R+ q3 P
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │4 P8 @2 i+ l' L' n! c) B; I% D+ s" I
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. ~& s I0 s3 b \0 }4 q0 Q ^$ z Z5 z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# C: k- C$ [7 ?; q- c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ g: I. a' N3 F, N- N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 e/ O+ Y) e7 g' M5 X8 V% q7 ?. u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% F$ Z- f, k# J
└──┴─────┴─┴──┴──┴───┴───────────────┘
( T6 D* t. D- A! x( x! A5 p( _6 s+ {4 n3 |' i
GigaChip (白版)(只列出与蓝版不一样的Chips)) n! ]! K2 N5 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ g0 E2 Q# G7 x8 B! I4 L3 p│编号│名称 │MB│攻击│属性│稀有度│说明 │
( a5 Z4 y- R) ^* F; B+ l8 A3 P├──┼─────┼─┼──┼──┼───┼───────────────┤# f* I* _" o) `: I2 D' U# u6 C& k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 r9 p) Z' u/ `5 u% N5 {* d% [+ v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 b z' s3 ^- A4 C% [- v6 A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 Z, Z* t; `/ b+ Q" ^* A5 ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! [6 g u7 b- _' s) o: k8 s
└──┴─────┴─┴──┴──┴───┴───────────────┘ |