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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - b$ `5 S" R& I$ C9 Y
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■● ■  NintendoWorld    站友xliz原创8 a5 b9 \9 v% j' ~! R/ A# q; r
■ ●■    http://www.NewWise.com
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, p* X3 |, {. n, W           洛克人 EXE 3 Blue 卡片组合
0 l3 W5 V( I$ l8 z
7 i: S% l; d) D! a6 s
% j* a- d/ T7 [/ Y& q. L+ k% Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 t+ M8 h) r7 R9 s7 Y, E: w
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================( u  \7 ~7 \  e* s' m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
% k+ v% j$ J% A9 u2 N: U1 \( H% L1 E2 |* o4 u
编号    名称
. V) j' w8 ^) p5 ^说明% U1 S) U0 ?1 V& O0 n; V
组合方法
" i/ T% c% `8 G$ G* P+ t---------------------------------
1 d+ R6 {( s+ I, C* {) N/ G01    Z-Connon 1% Z0 N  C/ I6 a0 d& I) k2 Q8 u2 B
Unlimited Cannon for 5 sec
! I1 z8 n" ^, i  w( t2 pCannon A+B+C$ e* O5 L3 F/ }4 V% ^9 R
Cannon B+C+D
6 C4 v6 Z% H- k0 OCannon C+D+E
( O( U7 y" ], M% k  C9 n; ~# w7 \6 ^( A( Y- `; l2 l
02    Z-Connon 2
; d$ b2 P1 r; r8 T" i& B. LUnlimited HiCannon for 5 sec% u! n/ R4 g3 C
HiCannon H+I+J/ t& K9 R- _1 R. H8 ?! P; B) ~
HiCannon I+J+K
" ~- L( d. ]+ w7 d5 R7 s) }HiCannon J+K+L
; V# |+ b) k6 n+ d6 d# M( [. N
8 A) r: y& |0 A( }* U+ k& [03    Z-Connon 3
% o$ {/ r: K1 p/ Z; S2 k' WUnlimited MegaCannon for 5 sec2 n* R4 O9 B0 X1 h# f$ U4 E* n
M-Cannon O+P+Q
' i- T" I/ X1 p. }, ?+ XM-Cannon P+Q+R
" u4 r  O8 d! q+ Z7 FM-Cannon Q+R+S
- M7 }( X' t5 `5 l, d$ P' I) q. x* y' [6 A# W9 ^, b
04    Z-Punch
# L* l) ?$ C, Q. C7 f0 cUnlimited GutPunch for 5 sec5 p7 b* E4 @. {; H. H
GutPunch B+C+D8 ~& \) [+ H' q! `0 I& Q
GutPunch C+D+E2 T; h' E( q9 ]
GutPunch D+E+F" S5 Q. B: Q" a) i- U

  \' I9 ]& u5 N9 N05    Z-Strght
( t# X7 Z, x6 @  J. m) kUnlimited GutStrgt for 5 sec
6 H* Y( G8 t' B5 f: `GutStrgt O+P+Q: a7 q4 V7 E, V: I3 }5 _
GutStrgt P+Q+R
1 \% b: W: s. P; t+ G7 FGutStrgt Q+R+S
2 H" @5 h( c1 ~$ S3 s* J' ^9 A, Q  A, B' t' X, Y
06    Z-Impact
9 z* v9 b- Q3 FUnlimited GutImpct for 5 sec
" X- i* }1 S# W  BGutImpact G+H+I
- s+ p$ N, ~: x. qGutImpact H+I+J! l9 S' ~/ d, R( C8 g5 @5 y
GutImpact J+K+L# M* v6 r' |" Q3 Z1 u

) g7 N' F0 L& {, h07    Z-Varibl
. {. S7 @4 m' Q# Z5 W+ uUnlimited VarSword for 5 sec
/ j5 X3 w1 t7 j  O) Q+ q3 dVarSwrd B+C+D
. e5 W. `7 e/ j% R0 `6 B$ l/ f+ VVarSwrd C+D+E  T0 E5 |" c# J  E% [
VarSwrd D+E+F2 _7 ?  m. ~" r. ^; p

& o; W5 i% t# F7 O: y3 B08    Z-Yoyo 1
; \# L1 c! F0 Y7 XUnlimited Yo-Yo for 5 sec( V2 l; L# I- ]0 F, l0 D8 e
Yo-Yo1 C+D+E& J# ?& I% Y4 `9 t( g& S0 a
Yo-Yo1 D+E+F
! s  B+ R: q) E9 A; t$ D! ^Yo-Yo1 E+F+G) d" i' U7 ~5 n# P
! }# |- E; @; }, ?
09    Z-Yoyo 2
1 G) ?4 U3 |( B! tUnlimited Yo-Yo2 for 5 sec
. E/ |/ V' _+ l% \Yo-Yo2 H+I+J& k  I$ Z; ?6 A; C+ [3 Z
Yo-Yo2 I+J+K
3 ?0 r6 \" E1 u. Y2 w$ ?Yo-Yo2 J+K+L# g4 K  N5 w, ^, d3 D
. o6 {+ `0 o6 S. s6 m" t4 L
10    Z-Yoyo 3
* y7 V6 T/ j$ Z7 }6 r& `) iUnlimited Yo-Yo3 for 5 sec
3 ~. T6 Z2 ?& w/ ^( w/ ]1 D9 NYo-Yo3 M+N+O5 G3 S. g) y3 y
Yo-Yo3 N+O+P* \' j& r  G8 d' S) s. x
Yo-Yo3 O+P+Q9 \% f' D4 U7 H
, W% D) h3 A, I# d9 _. r
11    Z-Step 12 Q$ i* Z6 p1 S6 c% C0 Q" Q2 A
Unlimited StepSwrd for 5 sec
9 Q* \& d- |! r$ QStepSwrd L+M+N
5 ]0 k6 C! v7 [7 KStepSwrd M+N+O( T! R1 J+ i" h0 S
StepSwrd N+O+P% A5 R( u2 b9 ~
9 Z4 \6 V' m' V, I: E9 j+ t
12    Z-Step 2
7 M. V; q+ m  w) A- W; vUnlimited StepCros for 5 sec
; T( t9 x. }) I2 m1 iStepCros P+Q+R
" p5 k5 U- [& k! ]StepCros Q+R+S
/ [( t0 x, S+ w0 PStepCros R+S+T
, `1 k0 E3 x# C1 ]9 `
- E5 L+ N% C: P' u13    BubSprd7 S4 x( u6 f5 U1 f! f  D
Attks w/ spreading bubbles!8 y; n( O2 X3 i6 b
Bubbler  C+D+E; w; z1 m$ H8 e
Bub-V    D+E+F) ?6 F" T; F- G  G3 o
BublSide E+F+G8 A2 l5 S4 X1 V9 T
Bubbler E + Bub-V E + BublSide E
* X* L7 _) E; J" ]& l  U7 R+ m3 ?1 ~9 S4 ?7 {, @
14    HeatSprd( }$ V  R+ w) u( [$ Y$ _3 M
Attks w/ spreading fireball!
) o, E& N8 q+ h- X2 aHeatShot H+I+J
9 u( ]0 {8 E+ x2 a) ^/ s9 [: nHeat-V   I+J+K
/ @. [$ V! v! eHeatSide J+K+L
4 g" B5 [1 [+ [" f( N/ @HeatShot J + Heat-V J + HeatSide J! I% y3 b5 _+ W) c  w8 P4 H

/ ~6 L/ t& [: J15    H-Burst; n6 H$ F, |. O2 ^! a/ ~- N2 u. Q  @
Creates a giant explosion
- |* g" I  h/ B3 \Spreader M+N+O
/ L; }6 ~) H. W( M. I- d2 W7 ASpreader N+O+P
5 y: _; }# m! p: s6 p/ E1 D1 C5 Y* q8 WSpreader O+P+Q
+ b5 j3 |7 A2 A# T, ]) H  w7 H% R& a3 o# g, L0 \8 @* |, z, z8 d! p
16    LifeSwrd
& ~: i0 |6 [' B, w6 W, A- mSwings a huge 2×3 sword!
' S6 t9 Y% \, J% s: y! W$ oSword E + WideSwrd E + LongSwrd E
& L' Y4 ]& |& w' c  g4 G$ rSword L + WideSwrd L + LongSwrd L
6 S0 d; x! ?: J' d* N6 X$ }Sword Y + WideSwrd Y + LongSwrd Y1 d+ h/ F5 h' x, `  d& S
3 E$ L3 r# Q# }' T; e1 I6 f3 s# R
17    ElemSwrd
  F7 \2 O1 W- }5 BWide swrd contains 4 elemnts% H+ i! ~; g/ x0 Q" {; A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 w" x( o3 e$ Z' m! C3 H* t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* }6 r3 U" z2 {  q2 N
6 e+ S! }6 n8 l. F; X0 V% C' x; R8 r18    EvilCut
$ J) _7 Z3 y, O& a7 y1 y5 a% mStep up 2 & make 4 atacks
' c; y" g4 x& s; QStepSwrd P + HeroSwrd P + StepCros P
; x" ]* f( p" d1 s. Z5 _
" y( A, Y( Y% G4 Y! _0 Y% W19    HyperRat2 h' b" Z# r( B3 w5 W, M
A giant Ratton charges!  S# R$ {! f2 P7 @9 k9 K9 f
Ratton1 A + Ratton2 A + Ratton3 A  s$ t$ C6 w# N
Ratton1 C + Ratton2 C + Ratton3 C
5 B# X- x. f: O& k( I: kRatton1 F + Ratton2 F + Ratton3 F. P* ^0 I) f/ b
# N& R$ _3 G3 d6 P; |# q* H6 w
20    TimeBom +
( K. x, ^5 T7 A7 ISets Time Bomb in enmy area
+ N; ]/ S: F& e9 |! |TimeBomb J+K+L1 |  K, ]" @% N) |
TimeBomb K+L+M) {/ P& [1 Y/ S$ h; u5 m
TimeBomb L+M+N
+ d: W0 H" W, y9 O- Y
* B) e* u) I; ]; B' B21    GelRain
! D& H8 ~) a3 j( ZGel steals squares8 P. v' ?1 g& e0 m5 e6 k2 A, b! X+ q, t
MetaGel1 B+C+D
+ r  D5 Z( g, p  dMetaGel2 E+F+G
* }- G7 f3 @! `: Q7 QMetaGel3 S+T+U
7 k9 m4 b  E# ]' u. E
. |* H0 ~% I. U3 b: M4 v5 d6 T22    EverCrse, A1 q: \: P" J3 u8 J6 e
Shield chases enemies
0 P9 P- N2 j) x( ]8 ?& OCrsShld1 C + CrsShld2 C + CrsShld3 C9 g* U8 ^7 ~9 X# y* E. h
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 A4 x5 m7 r% W$ i3 l- T/ V4 m; q, a5 X6 Q. `7 R* Y% X% r2 G( y% l
23    MomQuake+ }3 t  D: r7 a) ?$ D! i% t
Awakens Mother Earth!
  W# y5 p& V; I; ^. eRockCube * + RockCube * + GodStone S
7 }( R; U8 Q# x4 J" d9 d
  P6 G8 m( v; r& o- ^  o. N" b/ _24    PoisPhar
1 u' N1 v+ C7 n& B# N: M+ HPharaoh generates poison. U' R) V# {1 y6 d8 p
PoisMask A + PoisFace A + Anubis A& a) m- y! Y& R% o. s% f! {6 P

, j, Z- Q& m: a3 c: c, V25    BodyGrd$ `% X/ e* h/ u  o5 `7 J) K  a9 p. R: ?
Bodyguard takes out enemies8 {: F% |. t7 @0 f! O
AntiDmg M + AntiNavi M + Muramasa M
$ o- v& C" M' h* w
5 s) j' A, v3 B( k* J# Q/ o26    500Barr) P* ?, v8 f2 s# F
Barrier absorbs 500HP dmg+ a% m; R; c! i# j- p6 B4 L- P/ G
Barrier E + Barr100 E + Barr200 E9 l( q( }7 Y' n& S5 G* T
Barrier R + Barr100 R + Barr200 R8 x. ~  |/ A  b2 q
3 @5 B( m/ J4 y5 q9 O( @
27    BigHeart; V# e2 S. ?+ s1 S6 K  @( u
Attacks, then heals HP!7 e8 `  O* y. K  P1 m$ s
HolyPanl R + Recov300 R + Roll R/ Q, c6 d' l9 v6 s3 G% I, O1 D
HolyPanl R + Recov300 R + RollV2 R
- W% X* a, {/ y9 M1 b: bHolyPanl R + Recov300 R + RollV3 R/ @7 O6 M' P" h: n
: V' Y7 x" c& C; A% v3 ^* A
28    GtsShoot  g- N1 q* c. v5 |8 v& o
GutsMan throws MegaMan!
/ P+ u' w- ~7 L; R. UGuard * + DashAtk G + GutsMan G4 P  U* ?) J3 u, a5 b
Guard * + DashAtk G + GutsMan2 G- i3 n3 w# P3 z9 ?7 X  {6 V
Guard * + DashAtk G + GutsMan3 G  h5 A6 F; n0 A0 o& r' x9 j
Guard * + DashAtk G + GutsMan4 G
* A1 |6 Z0 z  |" r# v. y4 Q! ^( E0 Y
/ _1 V7 K0 N+ s6 u29    DeuxHero, b2 }5 d) w5 R: ]! z: j
MegaMan & ProtoMan team up!
$ C) W' N8 `9 G" o3 M- gCustSwrd B + VarSwrd B + ProtoMan B, C2 A$ `# j6 Y! U
CustSwrd B + VarSwrd B + ProtoMn2 B
% r7 ~( s1 t+ i) v- F1 B# KCustSwrd B + VarSwrd B + ProtoMn3 B6 z8 U! l/ @3 m& \: q/ E3 o( d* r
CustSwrd B + VarSwrd B + ProtoMn4 B+ b$ F+ D1 K: P) J" B. L* M
1 H. U+ Y4 u7 {1 [9 V
30    2xHero# ?  H3 m; o* a% P
MegaMan & ProtoMan Dual atk9 m1 t8 l. z  G/ S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
: j, X9 J0 m" S. v2 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, q  z0 s9 P( K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# B4 T0 b8 ^- i0 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# ]: |  E4 C) j* k. j
9 w. c4 f2 q3 X$ E8 q7 q; P
31    PrixPowr5 g5 _$ W7 H4 g0 g$ D
3 Navis attack at once!
8 a! V1 m. Y! @* I/ pTeam1 * + Team2 * + KingMan5 K" Q3 P2 n/ {7 V& c% H
Team1 * + Team2 * + MistMan5 M
4 ~, f, a- F7 l. T1 L0 h7 }Team1 * + Team2 * + BowlMan5 B- t( w3 D' m# c: G. b" E6 m
) X$ ~% g5 N1 T2 M
32    MstrStyl4 ]) n4 {& U0 v2 T( X
MegaMan unleashes his power
. P* L2 P& R3 T& }* X' FSalamndr * + Fountain * + Bolt * + GaiaBlad *) Z- Z" Y  H( n6 k0 ~+ O
" x0 i' C, J* V4 p0 t* y
StdrdChip (Part 1)
4 k, V% M1 G/ h& ?* ^( S- I┌──┬────┬─┬──┬──┬───┬───────────────┐
) k+ R1 t& k. \│编号│名称  │MB│攻击│属性│稀有度│说明             │! }! a. ?" O/ y* ?8 h% r
├──┼────┼─┼──┼──┼───┼───────────────┤
- _  u9 w+ R0 m0 M, |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ s( P! c& o( J5 b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 V% v9 z# J; x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" h; E& Z% K5 N; w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 h4 Q! I; M# A/ |8 o" P8 t6 E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( @9 Q4 d6 G" a, p0 Q( e│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: }& L+ ?! Z, u; I) w, r4 w│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' ~+ Z! ]# C  k3 E5 V
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% l% e8 r6 p; A+ `; m- r│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' T& ?# Z0 W8 W: H5 z4 I0 v8 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& S! D, \1 M1 k6 a! i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 B( s5 h! `: ^! D6 g+ x│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 G5 A: w* p9 c
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 W# ~' B6 C4 E│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. K/ v( b( y( d/ d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! _! v, j" W0 u6 Q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" x6 [& F, r2 T* W% C& D│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! N- W" V/ R' g│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ w# ]0 _6 D' R) O# k3 N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 H) h' T) Q. R! u2 w
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ Z* l) h+ X' @8 f7 @- I2 e. Z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 ~# n0 m% D+ J5 h' G; e
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 f' J( C1 i2 g6 N0 j: z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' d! l% G' a- o; k# C: e│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │) |, d, [1 A& C, I
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ f; D; i  y' ?2 h( I; W! F
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) j. i, W1 M7 v- ~- p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; R8 i+ N% P/ @, k1 G+ S  r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, c: q5 M5 q( B( ^+ O' }' ]6 J+ |; {│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │* H0 S* c% E6 }) c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 ^- p' n1 Y; P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 d. Y" p: a$ n  S. e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* Y5 A% }* ^8 t# }│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ ?4 g# R( A# x! a, n: B$ }
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' |3 T8 a( d) J5 L' B% [) O# B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 S- b) p7 t( j3 E+ ]8 m+ o
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: O8 J  D5 @4 [( D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( {. Y0 f+ P0 x6 L- e5 T
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- L* @& n9 b1 Q; H: a6 S0 C│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 Y4 ~2 _  J( i1 r7 b│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 ^* f% J( [+ o! {+ r/ ]7 _: q% {1 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 A' t, |3 f( y7 a  b+ T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 ~- G4 L) I6 |0 C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 }! J; R& n( ?+ Q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: p' O' o' f) r* o, I│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) k6 F3 p) c4 R  z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 u/ }/ u  Q" ~7 v" q- }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. x: G2 s3 u  T, r2 u9 R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 s' R( h; e- b( t/ M8 N9 o2 \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& \' {* d- n7 B6 p
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% j  [5 a% j( {/ q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' U, c6 ~; e, F: b4 {' h4 \/ _
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( M& y, s: n% ?' E/ z) ^│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- }4 T, V5 C  R0 g7 C. }$ t+ K1 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, a2 g0 b/ s8 G# f: M# c│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 l; |1 V( p* a7 p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 P: K. R' T4 m' y$ v. k# ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 x" l  H( v1 a* Q; `" ^+ z/ Y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 t& \- ]$ I8 i. s# r' G' r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 p  i- U" ^% i. E│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" R! n2 v9 C! w' T│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" k: ?6 l  P4 V& x7 V5 c) I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 A- m) R# ~& K8 y8 O8 N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ E3 Q$ O$ P# `, ?7 P0 Y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" q- @/ l( Z; a6 k" @3 i│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 y0 K8 L- Y* |' Q7 r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 m( w' g4 u. ?
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ {7 U  C0 O/ Q. t3 M( y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# ^& s& \4 j; |- K7 z* w. c5 r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' V! A, s! c/ p2 o3 \+ S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) k  L8 r* f* N8 z! |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& ^# v* D2 }8 r- |: R7 l; r  y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 q. [/ r- ?- ~% G, t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 @" H. C2 x% q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) P6 j& Q9 g, V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& V6 u4 K( E+ t( r1 d4 c5 ~' J7 K# k│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  ?; O- @4 Q; @  b6 S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 M5 A' ]+ P4 {% C4 @$ @" c7 S│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: l3 B2 k6 H, w  {5 R# x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: s' o/ q/ {. O: W/ g  E- N
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( M0 U1 U! X4 U& T+ t0 ]! l5 N& a* H│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- a3 K5 L+ O7 L$ t) L: l
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) `9 h# g, k3 W! d2 D* D1 t: E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; x# Y! t; K/ \# i& G" I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& H- G5 g% }' u% Z8 i2 T5 W│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 T2 V2 g, {! x' u& I( _' M: w* A│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 G2 Q; n# d! D( z' ]4 N│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. c% N/ O3 {+ u. [- Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 |/ P4 R1 x5 j│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ G  t; a+ `- W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; M8 h! u" N, Z: B# K
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& g( z  ?7 [" N/ q% H│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. `" N4 F4 b! Q9 N4 t
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ r0 O* z9 C1 o+ S7 L1 i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- M/ D& V8 e- C, P: Z- [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 O( H- V; J5 E+ R: {
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  d$ h% Q* h8 o
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! ~# J3 z  u% ]. b& P- V) U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 X/ B! z4 @4 j0 s1 O0 g9 A  x! ^% V│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 j+ ?7 h( [7 u0 ^5 _* [4 e5 R! m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ q" u+ V" L! x└──┴────┴─┴──┴──┴───┴───────────────┘
) k: N. Y8 T8 s  q4 m( N0 g1 [# U$ _' N2 T( v
StdrdChip (Part 2)( K5 Q7 t* t7 \* o5 g+ R
┌──┬────┬─┬──┬──┬───┬───────────────┐9 g4 F/ v; T# E$ z/ N; b
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 t" N9 z6 o# Q# T1 n( H5 g├──┼────┼─┼──┼──┼───┼───────────────┤
" v5 Z; U0 @% O; C5 k4 u6 n# ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% ^; ]7 }* l& e, q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 m: N) w. g' t4 j9 d│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# b  Y- M! Y3 E; |; E+ t* O│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- d6 z" x3 H2 P& D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( m1 B. Q: q7 V# H1 E* `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 K2 }2 o$ k- R, l* ]
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! n0 G" z; p2 [8 \3 _2 d/ j1 d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ }9 _$ g4 M& M* J# M( {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
1 x- b7 a# u! s. {2 Z9 J8 m/ D│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) ]7 O/ ~: i# n6 Z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! ^% r/ V  P; m4 C" n+ m$ i
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ z+ z3 s( z5 o3 H5 R# x
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! J7 B; e3 a8 V4 B  @& T. z6 y: `│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 u8 o; C% h; _& @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: ^4 d9 b) t* ^6 o  u, e│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ m1 J( y% i/ D( v, Q  n* j' n$ @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: r6 a5 C+ K( n% ]
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 B1 {! {; v; [' h: ^: C( W( s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 z7 U7 P$ ]& q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 q, @. c' i# O/ d
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. I6 X4 p3 M& K( ]: c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 Q: _% Q/ j- x# }; G2 r0 W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 }, x8 s$ L% b( v- k0 D│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- P6 `) a" a: w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 D' ]6 i7 S. u( G' ~
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 ~8 _9 b" P. O* `" J! o- x│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: x- x' ^9 J5 M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# ~2 o5 p6 f2 s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 b. @! B$ |: W7 M- n│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 \9 @" Y  F9 S- D│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- g" ?! z/ N* j- c& t, [
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 b) G" [6 y- y% e│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) `8 c, m' J3 H& L& r2 G
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │6 _5 P% N$ F) P
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% c5 V0 [4 s6 E* t( J: {" F) {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- q, L* z3 H+ L% M* b* w1 I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* m" g9 Q; {9 U& o  o+ g: {│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 l3 n4 l+ U; o: P+ A6 e│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' V+ m8 ]1 ~/ S8 e! t9 i& V% j/ [
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ m# K, \& s- d5 b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 L5 w) r2 J6 Q2 s5 D7 X
│141 │Prism  │60│  │  │***  │Prism fires randomly     │* b' R7 C: s- ^5 n
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 P6 V, g( j2 i1 D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, \7 D/ y, l7 y3 @$ V/ r, m│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 r/ d& X+ C3 A: r$ X, D│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 t. w: r7 H' A
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" d; }& ]9 V6 z3 l; R$ Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, v4 c, A  x" N! d# ~9 d% p( |
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  h# L8 ?. _* m. g% c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, `: k; k# N0 i, n# V9 I8 p% s8 K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 @; ^2 Z  c( c% y: V│151 │Recov120│35│  │  │***  │Recovers 120HP        │' [' S2 v1 z- C, J; x/ s) ^
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 E7 }8 h: R8 ], b) v9 [9 _│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: ^+ X; c! m  B- c, ~& N( n│154 │Recov300│80│  │  │**** │Recovers 300HP        │% i. A7 `( @# G3 X% Z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ N% e. s, m2 l- d# w│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# m$ h  i) O  O7 }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 M) s! q% Q( i/ Z+ b* t  D) k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# O. ]; b8 R, Q0 I% O, O+ R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 V2 D1 h6 Z& a# P& W│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! i& _! s" a9 Q! c. l+ u│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 ~. T9 Z/ O  r) S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  J  i% f  N8 H. G│163 │Invis  │11│  │  │***  │Invisible for a while     │
: Y2 B" O3 Y2 l/ G5 H│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  f5 U1 P8 v: d2 I& v
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 [/ e0 F. s% q2 V' \8 N│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! L7 I1 e7 K7 T, C. x, @! s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% R0 ~# d& s/ h, R& }
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- c2 L% c, a7 d' d1 F
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( i, e/ f4 S$ g  ~# S/ H│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; Q- L% V! I! b4 S' s2 u. @
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* J$ I2 V& z3 y  e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 A% I# k- x! @" ]) ?* ^7 Q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 Z6 s8 v- m& r# k$ Y' I$ ?│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ [0 L, i& m9 J. n0 W, _│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# t+ ~1 E% A5 h* p7 P$ a6 t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 A. H8 B2 z% {5 i/ @9 ^: N2 p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 U4 k, c" s# \) V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ Q6 E5 w8 f+ I# s  @4 p9 [' X
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# c8 j. h8 N! k6 h
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ x" P! S: o1 D+ }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 Y. s( T9 P& `* W2 p! N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) X* o) W* h2 o# V" g1 |7 ~
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ O$ V- P2 c* z7 W3 Z7 v: x3 N4 I8 n
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 f$ z$ s- @( A! M) u8 ]: n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ ^+ O& R' @: \2 X│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 R! _/ F2 e6 a4 Y& l$ @4 }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ u9 O. R% h* E│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 k1 F2 @4 g; ]9 P- a. x1 M│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 z7 k1 u, L# L* U- _  T8 P
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ s0 C$ Z' ~% A. h* Q. n  }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. P) ]  U: r1 K1 f5 x│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! a5 S% ]% W; \) v4 K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 k" C% x$ a/ I2 v& |+ q! D7 a│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' D- i- e; B" k4 i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 @8 R' ]' t* m
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 K$ j0 U, D% Z4 @- e
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, E) _1 g, o, e* Y& V4 T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* Q% w) e; F  [' n│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ z; a$ ^+ k; I& o( {│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 Z) [; J" V$ k9 ]; J0 U└──┴────┴─┴──┴──┴───┴───────────────┘
4 y, r2 Y- l! y: L" j
7 R* X; K# o% E. c9 p) ]! g& R$ H+ W
Mega Chip
5 j% n; i( B8 V, X┌──┬─────┬─┬──┬──┬───┬───────────────┐
: R7 Q) N/ u+ M6 A' l; d4 D& V│编号│名称   │MB│攻击│属性│稀有度│说明             │% ~& M( a3 ?1 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 d1 @* y  ]5 ?" u- {  k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 g( Z" a0 m4 c* J  R" h# ]! q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# X: c2 B* c( s8 B. C7 n0 _5 Q* o│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( S' B5 K# M7 \, W4 m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 a# S7 H6 h4 n! p* [& B/ V- q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* K# @+ m8 ^/ g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 U% m2 C7 [2 ]# I
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! s5 Z7 b' @, ~9 a+ c5 Q( i- L│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 a' P; `3 A  m8 [' F/ ]│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ {, Z6 g5 N/ I│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) ]8 E8 ?7 S( f, }% a6 f) e/ R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 D7 ]9 m; s$ E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 z" @$ D: ^% r* j. t│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! S: f9 S2 D9 U5 z. G# d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; W: Y7 m* e) ]  [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% J! K6 q2 ?- p$ E5 U- t3 w│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" g8 A0 f* a0 L: ~+ j- u. s# N- O- `
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 h; I4 y) e7 N0 _% q3 s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( I$ O1 s& V) t! T- G% v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 B3 y) l! X) u( a& M! X% B  t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 Q3 m2 L! s9 S6 k& C2 R* g. @
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# `1 b* v  C* p: ?  X3 ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, P# X/ U7 D) }" y. Q3 Z: y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  s; t) u3 x. h! E' i/ {" T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. E2 p% n, ^0 C  E6 ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" m' C9 d2 S9 Z: a( Y( L│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& x; l7 A! E7 {7 O+ J" a0 {4 y7 I: T
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: a( {) g1 t5 N- Z6 q2 V, o& m% E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* ^  M6 W9 b; t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* x4 {$ M( b( B" a$ {; h2 x; U│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 A( }% J3 Q1 M% V. k, X' O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! E) d% Q' Q2 d) [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( \6 Y" z2 |1 d8 s% S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' ?, x" N) P* |% a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 Y( K  h4 N* x$ h% H/ ~│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  y0 T. u, T) K7 W$ w8 a- c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ u; a; B! @9 N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 b: h. h- V! G9 H9 o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ m8 x8 D" F  }0 `: [; R│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 d+ q6 R6 ?- T8 n0 _& s% Q- C3 D+ y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 V% ?5 V  S6 u5 K( Z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. \$ ]: x2 P( n% R, m) _# q8 @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! T) q& e6 G2 S) U" u6 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 ]5 w  H9 ?1 y- K! o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 L) `7 S! F1 k7 N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, T4 O1 M! W6 v$ E│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( ^9 L, T; S' R. r0 _2 C
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 j+ J( ]6 X6 u4 z) N- I│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# a- Z- P+ k! f7 Q7 ?, G│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ k$ Q1 r& }6 Q7 X) k+ D│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 {; t$ F; ~9 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 E" h$ ^2 V# `2 e5 r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 {+ }7 ]* H' U  i+ {' r' d$ m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: u/ w( |' a* [. a* f" p" C& ]- P4 H6 n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% X  `! ?, ^; X; Z. U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- N2 n( g1 @* v& ]1 X6 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 W- O* A# q, u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. s; s5 p: \. e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# g; T0 W2 s* ]3 m& U7 @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& S  [% g4 z, G3 r9 i! |1 `# J6 E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' R6 j  h$ J. X│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ n7 x9 [# ^" H  |& y7 B
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, G( u& P( ~  {' l+ {│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" c6 i( j& c  B# a: R8 |. w/ v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 O. r7 V" _3 F/ @/ i) R3 r
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, Z6 D9 X% W" k4 c# G7 N│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) M3 s! @2 t0 `7 J* y/ c│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" e9 }& o' K: q. e2 Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& v* X) x7 T, e2 ^
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: N! v) C  [2 a, s& v+ L9 V) H│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ k  W; h! |; y9 X4 Q* Z7 I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 D1 T- M* _; o0 s9 [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; L5 _& q; V4 P│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
/ r+ k  Q) t, t% ~│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% X4 Z9 m0 q: N/ P7 G- G│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! u- O1 L' H( l
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 B5 w% n$ n! ~4 I│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ D6 l- {; T5 r: Y5 y│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 p7 U' c$ A( E, H: P' U4 c9 @1 C│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 u' J8 S$ k4 D6 _* V. T* t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 z" \5 H$ x: F# P( T* h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% A3 @4 l$ N$ U" X# p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" s' H& v, d4 V' N, X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 f0 D/ L, u, a2 ^2 C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 e; [" v" f9 W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, f8 d0 N' V3 Z9 F  @
└──┴─────┴─┴──┴──┴───┴───────────────┘" G0 G, v& g/ X+ f0 B& L1 g

- `/ ]: u$ x% U- B0 W
, f8 R2 }/ N6 N8 Z5 CGigaChip (蓝版), s0 L6 t7 W, ?" K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; J' `% d4 s  c3 Y! T│编号│名称   │MB│攻击│属性│稀有度│说明             │, P4 C, x! N& G% r+ K% c
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 p' f; ]4 L+ l0 R' c3 `  m7 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, t. q8 |, b0 F6 k$ v+ E" d1 `│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 A& v1 {" C) p7 H9 [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. j  s, w8 V! l" I
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. T  v$ h) e( l+ s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) W7 v( E% z# }│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; C0 e4 h9 ]' j8 o9 D; h│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ q. W8 W4 P' u4 o( z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( t7 `% X4 k0 f
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 \# ?8 E: K: D$ Y3 K8 j│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ H& L3 W% ~2 L# x# \& H1 t8 e+ a│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 ?* a  O+ `- T' ]' N9 [  _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% U  Q" X# B: D$ h1 X, o5 U) E# S- e0 j# p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 t0 t! i' l3 L2 l. R
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% y$ x, Y* w; O. w0 v- S$ E│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: S- R/ Y$ R' ]│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 ?: E! @4 p1 _' F# H8 K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 p6 Z  N4 y, b) H. P
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ ^% X' I5 n5 a: a; w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ X' k% v6 s; O: X$ h& v│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" z1 a9 ]! e+ i/ l* I7 T4 U% A
└──┴─────┴─┴──┴──┴───┴───────────────┘
& y6 m% K/ m  o8 F! W) E$ d/ b% a6 F- ^) N( @5 `5 Z
GigaChip (白版)(只列出与蓝版不一样的Chips)
. O) x0 F7 G' w6 L# X  `┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ _' M: M+ R+ ^; M, \6 k│编号│名称   │MB│攻击│属性│稀有度│说明             │" X$ f6 i  b9 o# O: y
├──┼─────┼─┼──┼──┼───┼───────────────┤8 e8 ]" q. i+ c5 }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 m  f& a9 \' j" B4 _3 L4 v0 }
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: P+ @7 a# p3 a! Y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 p/ ]* k5 m7 ?. c8 f; w% d
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 L! a! [* J# w8 ~( A
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 s: R8 S/ M  X1 T3 u* o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# w) g* I9 x0 A: W
; i5 X& m2 X0 p& q$ u001002003004005006+ C- C2 G$ w1 G7 O8 P) f; Y
007008009010011012
+ f% t3 k3 N. u: f; S% L: B% }$ B013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ p# K2 r& v- m4 q) J1 b& C) |! P' I$ v; J' t2 G8 ]
019020021022023024/ b+ d1 q: o9 Z
025026027028029030- s$ {6 X$ s3 G% M( Y* V% [4 L" O
031032033034035036& m7 c% ~& U# ]6 E/ h
9 q0 \; x. Y8 W6 i% d; ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( R* m. q' [9 u3 @7 Q3 m$ E. r2 Q; ?# f. u4 Q4 }9 T4 g  C) y
037038039040041042
6 g! B2 e' B9 A# S7 v043044045046047048$ Q7 _" z) ]5 U7 I; p
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( q1 W& \: {+ U# B! f. w! @+ ?

# i2 k4 _; _! m1 t) _2 ?8 p0 E055056057058059060  G( `; \0 \- b2 }
061062063064065066
6 y$ p2 R. E! `2 Z/ w! `067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* |% p3 \" {' ~% P" n3 S! y

+ \  m  h6 u* S  \0730740750760770782 y' I" a0 z2 c9 q, a+ i. j
079080081082083084
  E3 x* a3 f* g2 Y6 |* z085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. ^6 t* j1 d" T( z4 j* i
3 L6 v* F: @: @1 Q0 M
091092093094095096
1 z0 n" W1 u6 D1 x* k& |  Z097098099100101102. s2 J* F" f) u8 a7 c  b! X$ u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  E. S3 V- S8 X3 y! z: c  j
0 r4 [: O# ^( ~1 z5 j3 \
109110111112113114
) i% n) X+ n% k1 q115116117118119120# t) m+ c$ ?# c
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( P8 {/ q* {$ n! H6 T7 ]2 I+ i5 [

8 |, x4 C" o) `, G  E127128129130131132
/ _) ]1 e( d) Q0 `9 B- T: d1 f133134135136137138) u6 S# O( r5 q4 _
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# L; m  x7 y3 f4 n5 m
% g( v+ d4 g- D4 {8 ~+ c145146147148149150# w; E" J) W5 |1 u; s
151152153154155156
/ I2 h+ P9 ^  U+ e3 H  `157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% c5 a: ^* _4 |( D/ }5 b6 M' \: [4 o: Q
163164165166167168
; i, m. A2 @, ?169170171172173174. d3 |1 w3 B3 }; R" ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 Z  l1 B* _& @6 ~5 i  ^/ b
; k- K& N4 C! z" Q' [4 X/ s8 H
181182183184185186
+ i3 L% K8 N' B187188189190191192
) W+ q! `: Z! n! o+ V+ ]  X193194195196197198
) Y/ M0 x6 x/ g: W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  E, c+ T8 `7 @! `) e7 ^: N7 b5 C! H' `: r
001002003004005006
" Z! J  J  L! ^% c, x# B% |* O007008009010011012: T( X$ ?. }& k( y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( I% j6 N: |3 q! N
' |( P9 X& m8 P" x
0190200210220230244 b) r8 J/ ?- J& a) V" c: ?0 O
025026027028029030
# o8 v/ r7 r, b. o" o+ e+ ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 r9 ^/ q7 y% y5 a

( V0 g  s% a/ J037038039040041042
( G3 m. x: }. ~* s) u0430440450460470481 e% C8 S3 c5 }( l3 G) j
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ o; X5 E( j; S4 q$ y1 C1 \/ c  ~5 v+ o! Y( `
055056057058059060
$ P# w9 [" u# E0 j' I# Z0610620630640650661 l8 V9 p/ D9 e2 L0 @% X" {0 L
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 Y0 D- S, R) Q# E/ t% ^# \

. ~! E4 _8 l& t' k  o1 N+ f073074075076077078
% ]+ Q5 |8 `/ Z7 r079080081082083084- j8 H# ^) L8 w) ~% D
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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