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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 Q2 F1 S. ~  t' t1 b/ R
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■● ■  NintendoWorld    站友xliz原创
; H' L3 N6 ?2 I: f2 w■ ●■    http://www.NewWise.com , n7 D/ }, F% |7 P6 c; z; }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + @( ]3 I) F6 l1 l6 M' H
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; p/ ~" b: z, W0 }; S6 R4 o           洛克人 EXE 3 Blue 卡片组合1 n( e5 \: C0 y: [9 _4 Y; p7 f
8 A  M7 m# j! L8 \* e. z* k' ~

  N7 @: @+ U+ ^9 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" ]( m2 y, j% O! J
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 z) R6 e% I1 d3 d0 N8 p, a
====================4 y, |: L4 K& S9 M8 F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
9 N- u5 L1 W, _- v& J3 a) _8 |
1 ]& Q6 ?4 S$ |' G& Q7 d5 @编号    名称" Z7 y' q( e6 S9 P7 U
说明# E1 z" H$ E3 X+ U% \2 p
组合方法
7 U0 Y4 Y7 w: _---------------------------------
7 Z3 Z; c1 Y( g' T3 F: D( `01    Z-Connon 1% T6 Q6 x; G9 F0 C
Unlimited Cannon for 5 sec7 V1 n& i& b, H0 d# C" }
Cannon A+B+C# ^! J' b4 K. N2 Q2 t  S
Cannon B+C+D' C) f4 Q5 G4 u  W3 k% m
Cannon C+D+E, e+ B$ X: ?6 R6 t7 ]9 r+ c0 i

. `3 m$ D9 q6 Z02    Z-Connon 2" k- p% Y! J0 C: _, U' J0 |) N, Y
Unlimited HiCannon for 5 sec
1 J: I6 K/ Y* }3 a' j3 V$ B  sHiCannon H+I+J
6 Z4 \! L7 c/ F$ u4 [; z' [; xHiCannon I+J+K; Y  s9 [' A( a+ f5 w; v6 k' V
HiCannon J+K+L
% O" {. T7 o! G5 z  U% ~. B% A0 Z1 S5 w0 T* F% H1 W7 |
03    Z-Connon 35 o- B  W- }+ o; u5 B- u4 ]9 V4 k. \
Unlimited MegaCannon for 5 sec
8 k- L3 q" Z$ S* D, s. s1 C) [- hM-Cannon O+P+Q$ N: g# {% R6 X5 r
M-Cannon P+Q+R
4 N5 l. M( i2 n, i; ]M-Cannon Q+R+S; z6 `4 t! G; M5 V1 [% {' l2 N4 I

2 [% ]8 h! W' ^. m# x04    Z-Punch
1 q1 I* O/ F7 K* }$ ^0 ^4 i: H& ?Unlimited GutPunch for 5 sec
& e& Q7 ^5 ?& c! h# qGutPunch B+C+D9 N! R% p4 l, R: m" Y
GutPunch C+D+E8 h  K' g( \, z. m+ P
GutPunch D+E+F" G" s) f) H! d8 l8 j( p
7 Z; {8 F4 |3 ]4 d
05    Z-Strght
4 N( c1 k. }% J( EUnlimited GutStrgt for 5 sec
8 L3 t+ C! f, ^0 ]5 y! UGutStrgt O+P+Q0 c$ s0 s0 x) {
GutStrgt P+Q+R; j4 k. n: J0 ^) g' D+ [- u
GutStrgt Q+R+S  Y- N4 J5 k: i
: i2 x  ?* ]- s3 H
06    Z-Impact
. `+ i6 X2 I- y" ^! v& X" u+ T9 b, vUnlimited GutImpct for 5 sec
* p" n9 K% n( u/ ~, l$ D' E6 LGutImpact G+H+I
; [' Z* G, K  q* B# \4 u$ H) ?GutImpact H+I+J
% h; J& h0 R+ G  pGutImpact J+K+L3 u# u# U( u# N* i4 E6 X. u

: ^0 \; Z- ]- v* K$ X. p07    Z-Varibl( t5 E2 F3 A/ ]
Unlimited VarSword for 5 sec; a3 t( y) j7 X$ U/ z( Q
VarSwrd B+C+D8 t3 G4 L0 m' q5 e7 W& |2 C
VarSwrd C+D+E: R' T) a, x! J  B9 F/ K$ ^( c. e
VarSwrd D+E+F
2 R$ N, s) V: |+ I2 W3 e. F8 q8 _7 y% h4 |  V! S7 U
08    Z-Yoyo 17 O3 o" l4 b* {0 Y$ l6 t( ~4 q
Unlimited Yo-Yo for 5 sec
/ E) z9 s# o$ e' [Yo-Yo1 C+D+E
3 y9 ?0 E( @  T$ ]Yo-Yo1 D+E+F+ _6 J" D: }" ~0 o6 d) y
Yo-Yo1 E+F+G
( }8 ^' O, P7 _4 G& m4 K6 k- X3 F# u
6 G5 ~% c7 z. O( D1 v09    Z-Yoyo 2* s2 ^& N( R1 j$ C. ]
Unlimited Yo-Yo2 for 5 sec- c8 H) S1 W9 k0 a* H/ L- w
Yo-Yo2 H+I+J3 n  {( @# ?/ B9 i$ n
Yo-Yo2 I+J+K- o( A9 }5 t, e, G: V4 u0 A
Yo-Yo2 J+K+L3 N! ]7 s5 A. O

0 y3 {! e0 H) Y" z9 s2 h0 A+ x5 B10    Z-Yoyo 3
( G) z* o& p& `$ u5 U) O) oUnlimited Yo-Yo3 for 5 sec
& f8 V0 N4 P7 `3 {% _Yo-Yo3 M+N+O
# B) I* r. N! H$ T1 rYo-Yo3 N+O+P
/ T& f' V& d  s, _Yo-Yo3 O+P+Q
8 M0 R( M5 [9 R" y) x6 A: g+ z
- n% ?4 s/ R1 J/ Q+ b3 |9 O11    Z-Step 1
4 g9 v! {+ m; ~; MUnlimited StepSwrd for 5 sec
- k; K4 r. _, T6 `; a& y& gStepSwrd L+M+N& D; q' v. `* ]2 w6 \) R
StepSwrd M+N+O# n8 c3 ?" O; |+ v8 Q
StepSwrd N+O+P
$ }4 b+ u2 o: o, c4 k# H4 \0 w/ M' Y9 k( V, S! f
12    Z-Step 2( T' N5 T. N5 w% C7 {
Unlimited StepCros for 5 sec
7 _7 R3 g; ?( L+ v# @% lStepCros P+Q+R
, H' R$ ?6 s- \2 C( X6 ~( fStepCros Q+R+S, W7 K; w3 }! K- Y! n
StepCros R+S+T
; R. ?$ T" _& h/ Q/ s" [/ W: L. h& x) @" @3 Y# }9 L" P& e8 F5 i8 v
13    BubSprd
) Y8 N' g- E5 y+ V  iAttks w/ spreading bubbles!0 S2 w& V, Y  F% q9 ?$ W1 h6 L8 g2 b
Bubbler  C+D+E
) P# ^; \+ _1 N3 |Bub-V    D+E+F
7 `% ~% @. b. {9 UBublSide E+F+G- f% |8 {7 V6 [0 k1 z
Bubbler E + Bub-V E + BublSide E
- |5 U1 s' a0 o4 a* U9 ^
( X' A# W2 Q* M' @. m! E14    HeatSprd
  T/ q' `- a2 H, u7 aAttks w/ spreading fireball!& z& ]' x4 }. X7 Q: p$ P4 ?
HeatShot H+I+J
0 x6 ?% K* p2 }5 m" n# q7 F0 U) {& E% _Heat-V   I+J+K
  S! t; x7 e1 l: PHeatSide J+K+L4 Z$ C0 p7 W8 Q6 A# d: l
HeatShot J + Heat-V J + HeatSide J
0 Q% x- q5 C8 m, x8 g
2 N/ i: V# f* ~15    H-Burst
1 E" M& P& m& q& G  w4 wCreates a giant explosion
$ }; [+ _. ^: w+ j# U' u- ASpreader M+N+O
; X) b' `6 k+ r9 G2 _* CSpreader N+O+P/ g1 r6 K, m0 W# f: m
Spreader O+P+Q
) k6 G, F6 ?  |) X0 A9 Y
  K) |  V1 I0 }8 n' Y16    LifeSwrd
" e5 ], G: B6 V  [7 m2 N6 R( c( ASwings a huge 2×3 sword!; |& E9 h7 [4 p/ G
Sword E + WideSwrd E + LongSwrd E; C1 V  m1 V1 l+ r. ^+ ~9 U8 _/ n
Sword L + WideSwrd L + LongSwrd L: j! N7 d$ [+ G$ `7 E7 G' H
Sword Y + WideSwrd Y + LongSwrd Y$ w, \: M9 a& c5 J- Y3 T, ]1 P
" u; ]& V8 Q- @$ U. ]4 d) ^* K
17    ElemSwrd9 n+ o+ |; J2 z  z1 |' f# n* L1 A
Wide swrd contains 4 elemnts
: }) @0 D' r. H! ]  I3 F# q& YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 q2 B/ `0 X" }7 a7 cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ c, |- H2 \# i: k% D- l: Y# r. W* X. P( g& O
18    EvilCut
+ s' L8 l7 q% mStep up 2 & make 4 atacks
6 d: }% J1 c' u+ W7 \StepSwrd P + HeroSwrd P + StepCros P
) R; r, }' G% M0 e7 G6 j+ y- I( U7 z5 s% m: o1 z* E& P9 k
19    HyperRat% t9 O4 ], ?9 i8 q( o! n1 w
A giant Ratton charges!1 e: G2 g5 [6 T. d( \0 o" b+ K
Ratton1 A + Ratton2 A + Ratton3 A
% w" u! a4 o: a. {  VRatton1 C + Ratton2 C + Ratton3 C
- u5 z' S8 }2 v0 a2 v8 k% V: PRatton1 F + Ratton2 F + Ratton3 F
7 J- @1 A/ A* C/ m1 f  p0 h2 @/ i! `7 [& u$ Q" ]3 {
20    TimeBom +
" a1 Z; K- }+ o8 zSets Time Bomb in enmy area
7 L$ c; l. ~8 s1 p+ W* MTimeBomb J+K+L
2 B8 E' Z" m2 Q* s) N8 kTimeBomb K+L+M+ s0 U6 q6 X' ?& q. }
TimeBomb L+M+N
/ y  k, A" \' q/ o; I& q
4 ^: a' x( r' g" u21    GelRain. H+ O; r4 p0 h$ s( i
Gel steals squares2 q. e2 w/ l3 f$ Q# C2 b
MetaGel1 B+C+D* r  C5 _: o+ n7 a
MetaGel2 E+F+G
, j* G& T' v! v) Q" g  iMetaGel3 S+T+U4 \& R8 p2 R8 [$ \! e5 @6 E

" H3 ]2 k- I" b6 G22    EverCrse5 @. ]; X- A4 y2 ]' _0 N; M7 v
Shield chases enemies
2 e5 |( q# Z! z0 h$ L. M9 B" Y0 }CrsShld1 C + CrsShld2 C + CrsShld3 C/ f% P$ W  f. d" T
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 b! ?* @8 i5 ^4 m1 `
# U. F* b1 C) x7 g+ f23    MomQuake8 I) j( W; R# Z, r7 G
Awakens Mother Earth!6 Y. d3 ^3 o! I7 p" R' ~
RockCube * + RockCube * + GodStone S
$ {  S" |* g  W( ?) h$ P$ U" s: X
24    PoisPhar
( |' z5 D. B+ q4 D6 ~6 J8 HPharaoh generates poison
8 u. J+ j" _& Y4 t1 t1 @3 cPoisMask A + PoisFace A + Anubis A& p  B4 S, Q! G; m4 V( s0 O$ \5 T
% q; v, j5 A% Z
25    BodyGrd- ?% s- ~3 n4 T9 W7 I4 @
Bodyguard takes out enemies
& `1 M$ b  u9 C. P* g5 TAntiDmg M + AntiNavi M + Muramasa M  A4 d. D" p. K& M2 Y$ h1 W+ a

9 J% w6 N+ I0 z9 _+ _26    500Barr; l3 K1 \# \& ^1 T! k
Barrier absorbs 500HP dmg9 r* T1 k7 n* O6 t
Barrier E + Barr100 E + Barr200 E; @( G& i6 ~# K1 `  w; {
Barrier R + Barr100 R + Barr200 R
4 u2 V: A% M# U8 a3 Q3 S, ^3 k
, \1 r1 A% G5 S: P27    BigHeart
, r' r: M9 e8 U  DAttacks, then heals HP!
5 |4 y4 M0 K! j6 d+ x: l) D4 _/ iHolyPanl R + Recov300 R + Roll R
/ G0 v) [0 e) ~/ J" K6 VHolyPanl R + Recov300 R + RollV2 R
# s2 L: u4 R. ], d* mHolyPanl R + Recov300 R + RollV3 R
9 {# W/ F3 Z8 r. P8 M2 {- ?, v7 ~
" Q  w2 p) E" P4 n28    GtsShoot  V* J# b: _6 W; H  W7 [
GutsMan throws MegaMan!. `1 o: ]) i1 A  k4 {0 e
Guard * + DashAtk G + GutsMan G
& b2 U; F3 k! S+ g( C  @* YGuard * + DashAtk G + GutsMan2 G
) o, I+ u  I9 d8 a7 NGuard * + DashAtk G + GutsMan3 G
. T6 p3 N" x! u$ O* vGuard * + DashAtk G + GutsMan4 G
3 P- V5 ^8 t$ W1 ?, z: d( E1 v, i9 K; F. s, m+ t2 Y$ u
29    DeuxHero3 X) i4 j0 B( L7 e0 \
MegaMan & ProtoMan team up!
% q9 A# d1 O7 V, h/ I; @CustSwrd B + VarSwrd B + ProtoMan B) J( b0 z3 D' }8 H! ]9 C+ b
CustSwrd B + VarSwrd B + ProtoMn2 B
  x" H5 ^' m  W: ]CustSwrd B + VarSwrd B + ProtoMn3 B
: K% ~3 ~6 N: aCustSwrd B + VarSwrd B + ProtoMn4 B
& U" v5 u& }/ v3 R
) J' s' K( S" o5 w- P. ~30    2xHero
+ x. P# o( R0 ]" h8 GMegaMan & ProtoMan Dual atk* W" ~# M( M; y3 h% B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ E: E2 P% V( A) W+ OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- \3 L) n+ B, n9 A: j' w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' N5 j9 G/ k1 ]4 v3 Q4 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! ^% A' Z) |) w' o2 Q+ P
+ J- v# w( M2 W
31    PrixPowr
  N$ |5 O4 C" J7 K0 A0 G3 Navis attack at once!
& T+ C8 D" R) a! l) NTeam1 * + Team2 * + KingMan5 K) [8 B4 }5 y7 V, D" T
Team1 * + Team2 * + MistMan5 M% G' j8 Y2 m8 ?" Y, [% ?1 b6 y- X+ d
Team1 * + Team2 * + BowlMan5 B
7 h1 c/ ?3 t  i
  b) `) w5 R% T32    MstrStyl
: {" @  h# Y, L) u3 X2 t) b" z9 PMegaMan unleashes his power
9 H. @' N9 I0 q. S+ ^2 _Salamndr * + Fountain * + Bolt * + GaiaBlad *4 a% y' R* ]' K4 V$ I; k

3 B9 U. Z+ V- X, T) PStdrdChip (Part 1)" I8 W# t* u- S, C. x6 u* w4 q
┌──┬────┬─┬──┬──┬───┬───────────────┐
" f2 q3 Z7 b" [- |# d7 B│编号│名称  │MB│攻击│属性│稀有度│说明             │7 n/ I- T3 O0 d2 n# J
├──┼────┼─┼──┼──┼───┼───────────────┤4 i1 i: [2 k. Q8 c- d! x6 V
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: E/ {% T7 c- x* w8 a* F
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 o5 A# y8 B) @2 h$ c$ {. d
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 D! w# M4 r6 J6 ~) d1 `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 |$ d+ {. z7 z8 m; K( }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 O5 Q3 _/ o- h# L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 o3 e+ [1 K  Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 N, C( l7 f4 k% _1 T
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- w! R6 r4 Q- ?- W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 q) ]0 \; J) v  f5 c* B& Z/ o0 W5 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 `. H0 r: Z8 X. Z% C│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 B, F; g- M9 |/ T│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 @; }* @/ J. C" Q; Z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" C# N: D/ d# t3 c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 i! Z( F7 ?5 Y7 Y& |3 n) j6 \
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 l6 {2 R; M; B! _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
# Y% r- _4 q: z! F. F, @│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! u0 t" F1 q' ^& _( {! v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 `* g- A! H( i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 R3 l' G0 `# J: r' [
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │+ w3 R7 m8 b" h$ S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 \5 R2 n7 B' m( a/ D6 R1 M
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; u% ~9 u' Y# }2 E( ]# W
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# T  Q1 o0 Q3 g) w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ o6 u4 ^" T, L8 q' d. g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, l. k8 Y% d$ g+ Z9 ?6 T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, i% d9 ~8 z& ?' ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' m! `3 F8 U* C9 u9 ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# K" P0 x$ e0 d8 J" N) V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 v. Z' }2 C1 o5 ~+ Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# e1 N0 L" z+ p! D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& a1 ]5 i8 V" d( E4 S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 b$ a2 V( ~4 @& E' R6 D5 e│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" F( D; O2 B& L" i1 Y/ {. C│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. m! N, v  r# N3 K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 _+ _% d' G' x7 h1 \5 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# y+ b2 B4 X0 g5 B/ j8 h
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! Q% }- v# s6 m$ q! L; }. p│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) w" l8 y9 u+ ?; ]! H* ~3 V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 i: \' {4 D" S* u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ p  R0 a& n0 H! _9 o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 @, Z% }0 q9 O0 B
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" W$ a; t  w! ?% X2 q7 y5 d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- O& d6 r1 L$ T# K6 |+ v
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 X/ o6 X& @3 E4 ^│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ x$ G2 d* J4 y+ W3 @7 ]$ W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  i  d# G, d$ I8 L( Q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  @+ C) L2 r1 V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  h1 S- o  b8 n1 \: X+ l
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 b7 G, Q  g4 i3 b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) `3 I# a) e9 M/ A& D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 v/ n8 S* i( R' `- u. j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. S; b% ~, I+ i│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 \3 N- m/ H. b- }2 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 B* C% W% l7 o5 j+ {6 L
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  n, L+ @% L  j4 _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. J6 _( r) p3 k% o9 A  A& }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; }6 D9 N4 I7 b) S9 k5 g2 L+ b& o- d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ K1 D" \0 ^+ D2 V
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 _7 m, c( Q, }3 n# c$ u7 q) f
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' K1 M" N6 y% c# {  P
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 }& z/ S+ s4 V│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- i0 N0 F. \4 W" U6 M│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% h  k: p0 E' Z! l
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. Z7 D, g5 J1 A2 `
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 R1 r% E. ?8 E8 {% ?7 q- H6 ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 s0 J4 K6 [& O4 E) x│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 T* q& S1 ~2 ^% E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 m- z7 q; V- u$ e' q: d1 M0 C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  ~, P2 T& b5 W3 A" u5 A
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 r+ d9 ^* p# L/ M& |; l1 j
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: Q! O: b( ~' q3 [: |  x- d5 E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! |5 y' I1 G) r5 }& G│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) Y+ d6 D) M/ ?: V) z│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│* K, C# P. R( g' s# o
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 H/ J; j8 Z/ f│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ A/ f9 H( m& ^+ _  l
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. f, e8 |, g! N2 u* A
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( P  A# p7 [0 J5 J: {, N0 {& q
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. G# {9 g, S/ E$ b
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% t* ]& Z' V& f$ h1 Y! C. u% e│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │2 y9 i: ]3 S( [1 M
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- Q$ T6 v+ d- K9 q! M; v- t│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 X( m& R" a6 t' r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ m$ a4 z3 ?* ?5 r6 ^│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 S9 ]5 H9 s  D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; Q! Z/ b: ]# E3 w+ V# L: Q! h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* q" M; f1 G+ X* `2 h6 K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 u, M9 \3 c  z7 P1 y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* h8 g, c$ Z+ X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 a  J8 F# e  Y& p│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: e9 v( V" ]2 v+ ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 k( }+ y2 ~5 d0 b+ m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 w  h5 q( \! e8 V8 q" d: p2 U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  i4 V5 _! v7 J- Q' b" P│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ g: e4 I3 p4 h& L( s" p│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ r5 d; X" D4 b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# |3 r) L0 ^4 u│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) |7 Y/ q/ d! ~│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 G/ s* s' @; ?1 _! s
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  e" y' h) z) ^- w└──┴────┴─┴──┴──┴───┴───────────────┘6 R: i0 q+ L7 A
1 |# E. P0 ~% [* u; v' t/ m# k
StdrdChip (Part 2)
( P+ C- n0 V' j8 |┌──┬────┬─┬──┬──┬───┬───────────────┐
) |1 f% U' E; D) U9 T) L│编号│名称  │MB│攻击│属性│稀有度│说明             │! I! V- D7 d- t. G6 _2 v9 l
├──┼────┼─┼──┼──┼───┼───────────────┤
2 w/ E* i+ G* n3 k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ F. G& K# w6 U- P2 J7 I$ {" k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ F4 h$ m8 y* b6 D│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 J  `  ?1 j! K$ A% J7 @│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" \2 `8 U+ }! D$ A│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; g3 H5 g6 O) j' ?" [+ R4 h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 }' n3 K; {) y7 K1 V1 m& \│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- E3 A7 _0 g/ w- X% F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' ?3 x. h6 h! T  o│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- v3 a# l! u5 ?1 x) j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  T# l4 A0 L9 {! W5 c) o│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 w. ]9 p7 d3 r
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! D" x/ \1 t* H│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 L) F$ G& r2 w5 }- P8 o# t│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  {+ Z# s' L4 ~2 B1 R│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 x6 s0 ?; Y! _8 G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* e' ^$ v4 h7 m8 x. J/ h
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- S2 t3 z; Y9 i3 X
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( k% ?2 q; C7 a7 x7 z( A│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; `) b, H5 I- U6 o/ U6 o% k; M: m│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ C7 c9 U0 F. r# W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 j; {3 q1 u* N+ [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 Y4 d# n* \- H% _0 H% q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- M" @; f0 F+ i6 j1 j. F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 U9 m( y4 Z/ n3 c% ]- T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) j" f( C( l" M; Q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 ]" X5 w* i( x& u8 H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 b' o& [1 s2 u$ t2 P5 y) L6 @; b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ @0 c; B. E0 f  n
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ [( A# A* g8 H' @; p' b│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ |3 o. Q, j$ u/ k# y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' p. @4 W$ W# ~6 }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ ]9 `, L0 K1 ], ], U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) d0 L% X+ z0 T2 j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; E+ H& N) h# Y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- S6 M" `5 e- }│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 Q# K& O# M% `* D1 I. C│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 K( n3 Q; w; t* [" B
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* X7 i* k+ L8 @+ ^: B9 Z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ L7 _/ b- E) O: o9 v  U* a% y7 L- J
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) k/ h' B$ T9 `( X2 R) O$ ]│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ G: x3 q- A. c: V' j/ q/ w7 r
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  q) ^, j4 i+ J0 S# Y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* |$ R7 u. t1 i/ S0 S. a
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% n4 \: c0 C; V$ b0 Z) M6 ^
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; _3 ^$ e' }. b! u6 R' n2 Y& Z9 j│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 Z$ R, U" \% r7 ~% X% n& B
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 t7 v- c4 i7 V# i& _/ y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, w; G9 A& s; \0 d/ Y- w
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" \2 I- |1 R# K- Y5 U│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
( q. J/ W. ~4 |; K% g3 t) ?│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  U. ?, @) b" Q- d& Q" {│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ K, x) T8 s; x│152 │Recov150│50│  │  │***  │Recovers 150HP        │, h: ?+ D4 ~' Q" U  p( ^7 k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 h: X5 n8 S/ u# U# ?9 X│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" w$ Q/ H! r# P5 F  l│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! D2 N" O* r- [/ ^  G) [- A  G/ h7 ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, s2 t$ G4 U; W  p( x3 d( l+ I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ F6 P3 Q9 w  w7 B- f( r│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 A. k+ u& E& N6 H7 s1 [" R8 N0 I
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 A: W) g6 |: w; ^- \, H│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. e# G. z9 }2 X$ z- x& O3 k+ U1 B
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. d/ {8 u7 [9 ^5 {6 D7 \' E- J* X; Q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 J0 o8 F% t& b2 Z6 L( b3 M/ ^8 O│163 │Invis  │11│  │  │***  │Invisible for a while     │
& i/ T" x+ ]4 ^; a/ Q; j; l│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ _4 {- _, p" |: b6 l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 }) g3 {( u0 e8 z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 u5 y. n8 i' n9 t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% k. ^6 _% [) _% }
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 Z0 q% @  t5 j! `7 S
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, N1 z0 j8 }2 g; w# U
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# x; A! g; ^  S. ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' n! @7 I, l1 w6 }. H- u│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ l& n; V  P3 b% |6 Y. }' |. l3 D5 O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; [& k0 G- l% `; o: [│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 T3 n' p: X6 M$ |* B$ C4 |- ]
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: P/ c; B  o' |. n( l* C# w! y3 r5 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ [5 I1 Z7 k2 `' U8 l1 ~; r, A0 I8 y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │- ]8 Q& b2 r8 }3 y0 w
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ Y  h5 {1 f- ?% }2 P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ H  ~" B+ t+ [7 o│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: F$ k$ g1 {1 N# h& a/ E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. g' M- g4 ?+ o# E. O2 d
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( j! B" L! q2 W  y8 G/ l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 H" P! o# J  S. G* s) O
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( N( ~0 t9 n( l( h: r1 ?7 D# B2 ^8 z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ v: O/ y4 [4 T6 Y* M+ n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 `/ d) g, `# h7 D
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: |" G$ C$ ]6 j3 S- I# D0 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │, _2 H  }+ |# R" s3 D1 E
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( _7 {& g& ]. F; m9 m: r+ V/ L: \│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 T' f0 k. K* D  i, ^
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ Z% v! g! r: ]$ a7 q, n│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! y1 d. I$ w7 n$ v* L' n
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 _7 a& M3 v, g$ t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 V& C# `3 f/ ?4 _8 D$ y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 c9 m5 I- o! m6 ?% j1 e  J* v│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; u9 A% P: U  U( C0 j4 p; H│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 j1 \6 F! a/ y. m1 a2 z  i/ v. _
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! B& U% _4 f8 e: ~( T7 B& C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( e0 R7 z# p9 N# C$ K; P│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* H6 }" a. X$ H  ?
└──┴────┴─┴──┴──┴───┴───────────────┘! s, p* s, Y2 n( E! k* F

$ i0 F* E, t  F0 R: ?% s5 v+ T1 p
+ a. M+ j! M" B6 R) U& p% ]* dMega Chip, \1 r- w5 C& l' P4 k$ \9 K% \! ~: S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ n0 ^4 B$ E. r( N4 U- \: b; k3 a, j* b│编号│名称   │MB│攻击│属性│稀有度│说明             │
* d! Y, x5 t1 E. @├──┼─────┼─┼──┼──┼───┼───────────────┤# Z7 M" g$ H2 M, {5 T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 U7 r: }6 B1 c& e" }9 A  r
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 b8 L8 H# H9 Y+ w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* r. S1 a1 a: [  q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 q: B% N" ~; j7 w: v* J/ C3 M│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ E3 x7 X- {; a8 }: t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  }0 N+ Q& @6 z1 w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' D9 Y6 k8 O6 q6 I│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- B& D! v0 C$ c+ I
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 m3 W% E5 S3 f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 o1 O$ \; P) h$ T+ W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: m/ Y  l$ w6 d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 a- Y' Z  ^" R5 t4 N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) f$ B  O% f, ^, D- ^5 j& ~
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" o8 T& F7 O, @: k│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ G: N+ z5 v2 }* x5 Z; E4 G8 ~* t8 t│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ {8 B: [3 p3 ^! }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" }% U# p4 V" L7 |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. I+ x+ ]/ B0 U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! \5 J% m( y- _- v3 [│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) n, s" B( ]' {+ D  A
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% m- v9 F! z# {3 N│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ {3 p& ~( r' z% J1 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- w7 p0 h* I6 O( |2 d9 ?2 v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 G( H1 E5 k* d# a│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( g+ o6 f! d" V4 w│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 X+ Q  H' ^7 L0 A6 U& p% S6 }4 H0 ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& n0 e! C6 c6 W1 I( ?5 z2 f+ q% y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# u. O/ F8 o5 c# a" G│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ ~1 @( k) @' q' c
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; G; l# O5 r2 R7 A5 j│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ ]) G5 _* M$ X$ a
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, q4 T) C! V: s/ a4 B8 n
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ {2 x( a6 {7 y6 R
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ Z" e! E- ~2 u! T; z' y9 m! E6 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ R6 u! Q) l" X3 D; S  `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 G. H* w2 E4 n8 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 x% o- Z1 Q$ Z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* c9 s( B, z; ^2 X1 F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 b8 w' r8 g# T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* x4 i: U1 S4 K& Y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% R# ?" F; b% _! |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: Q% s* K/ ~2 {4 m7 @6 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 N/ {, Z. [! N5 i0 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ ~0 x8 i4 q8 R, L8 y" F5 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 `8 ~! M, C2 T" t6 d, V5 u
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ }$ {6 S) L% C% ?7 A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 E/ ?, ]2 P  x" W- @
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  K; ]& J' B4 G8 Z- b│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  r# }( E, P3 A! b- x9 ~: @+ Z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ O' K& p7 f/ E# X7 A) V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& J. a3 I7 y% y6 G9 c; Z+ o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 L6 N) T5 A3 n5 R4 b6 [- y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 i. h+ Q5 e0 W. O, r* v│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: C, W& j# J5 h! _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! f2 R6 F6 g0 y: `( v│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" O) ]9 X6 R! Y1 G3 r' U  T4 d│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. z! h) }& D/ M│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ ]+ v6 z' {. Y3 U+ c4 d│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 f  ]/ o- O! j' j3 X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 Q% I! l1 d7 \; P9 \1 l( K* X  s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' k1 p, U" v5 G# N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 h9 }3 l* [! I# g% d│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 w' y& x; J0 V6 s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" I" r$ L7 i" @; L% n│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' ?; k4 J) q8 A9 e# r% \
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" T, D8 o# h/ P- _: n, b
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& m" o7 y; c& V$ K+ z- x0 }: D% w- g│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. |- |9 f6 {1 ]& Q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 G; R3 f! d- |+ g0 M. V! x
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 t6 C* J& i; V: G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 M( A0 i9 ]# p9 g. w7 Z6 r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  [9 [0 x* D# x: w% j# T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. M+ R% ~" O% j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 W9 S3 S) ^, }' v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 F/ ?2 {. x) x7 h% e  ]: @
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. q& U9 ^: E- E2 t│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% C( @& n5 ], X0 p  c: S
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 W" ?4 w, j4 H- v' l3 W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 |' J: t" V! y4 W0 z2 {1 J│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 J7 `7 k6 U, w: \) A: f0 w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" a/ K) i/ z7 i' Q' z0 Z; ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( p, E. q% {7 F2 i* K; ]
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# T" G9 D9 i3 S+ T- d) T│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- p! i" C. V( e. L8 J: h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 a) T: s/ t6 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
6 N, e3 y! V( R+ L7 G3 l! f$ L; m  x7 i  M5 }( T; J
* U2 R* z+ _9 x4 D5 ]) y& `9 K  R
GigaChip (蓝版)
2 i# ~! b8 S9 K: M, [$ C┌──┬─────┬─┬──┬──┬───┬───────────────┐# N6 z& h0 e1 X+ ?. p8 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │% l$ U" r/ f" M2 S! x
├──┼─────┼─┼──┼──┼───┼───────────────┤
( S9 o6 |" V  L! L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  c3 P7 a: |  F9 Q7 E+ u* e7 p. _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 n. Q" g. Z' T3 {2 v1 s│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) q' y! f; t& \% e$ x/ J│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ a, N6 A1 F# C8 Q, {7 y* x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 T% P* w2 ?. H# s# `* V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& r2 @+ S2 u* `) ]: n* q5 W- I
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# B" F$ f. l! e4 _( V│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 q) A- ?9 L7 V& [6 n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ u8 O- W: c# a' C/ a* t+ g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ P; I' R9 Z9 A8 \$ j4 ?+ J1 g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; E% [8 c/ C* q1 A, b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 [& a8 G( C# f' T( t- Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& m$ ?: M/ \" q* F% u2 u/ s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ N& S3 ~! v' K- m' ]* f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ D* u) N6 ~2 \$ `4 |* T- H
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 f3 P. i  {8 \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 P+ N) l) L% d. y+ z
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 W  T/ Z4 n8 |9 {: Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │6 w$ \3 Y" u! A4 {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- `: w1 A6 {9 o. R2 F( F5 H% P
└──┴─────┴─┴──┴──┴───┴───────────────┘; r. D5 `' S; ^& w7 w: x

! A' k; f5 U3 v& V3 Y/ n% vGigaChip (白版)(只列出与蓝版不一样的Chips)0 }' I  P4 `% u! O1 \( N
┌──┬─────┬─┬──┬──┬───┬───────────────┐, F3 E) K( e. M( [5 {7 ]+ g# R% v
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 [+ ?: Y, b. m- M
├──┼─────┼─┼──┼──┼───┼───────────────┤5 q! O1 x' Q2 i. @, ~5 e; G! o1 r
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ y* _- K* d) N3 C3 i│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 q+ W! f+ _! i/ m) h* t& s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- o. Y* o# _7 l, n
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 o' @1 w# I) x( d9 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. ?  `! E+ c( v& M  D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 z& O+ H; n) X0 H( }

! ~% S  ~1 P' K! l; i' P0010020030040050060 l5 o" c9 X" E& T/ b6 i
007008009010011012
2 Z' `, V! k- f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( }/ R2 d7 J. C6 e, C; |  r
/ V3 \4 @6 O5 I( o; D+ h019020021022023024( f; c% H/ ^- h; _! h
025026027028029030+ b% I2 O# H! Q. w- N
0310320330340350363 \( X& X" M8 n) o

. N# P+ P  D9 r' y# x1 W" R9 |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  e. a4 ^2 [  r  T9 D: l4 l7 H

$ o- @' v, ^' C+ `6 [0 y  F( B/ g+ z9 M037038039040041042
7 F1 N) `1 t8 W# J: S# L043044045046047048
" b# j8 F4 ^$ N2 o6 w/ r' x7 S049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Q/ [) q, Q" c5 l( \- A$ Y1 O0 ^8 H

1 H& W4 ]- X" }5 M3 z( r0550560570580590608 S1 E$ X/ e3 E$ ?3 p
0610620630640650669 r+ ]) }6 m: |6 b" I
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ L2 c! a: Y4 y4 g2 u4 ~

1 h: j6 c8 H7 N* H1 p1 ?( R073074075076077078
* Z' G2 U8 I5 ~3 G- ~" d& c079080081082083084% L& l, y; w. A
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Q4 i  g2 E0 k/ }4 |# z

4 b- ^- Q, o% }; [( G/ n, M091092093094095096, F1 P! n' ?; ]- z  g- i
097098099100101102" o( c; X( |% Z8 `" `% ~) p
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; s' C- C4 z: i+ y4 r4 K3 i8 C8 I+ N0 Z  }; f2 v' `8 f$ J
1091101111121131143 r  Z4 P( T7 u* y/ R/ o) I) b9 n
1151161171181191203 C3 e+ B) n* m$ q9 D, d
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: X8 g# }, k0 D( ^9 r& E

' _( ]' |' k6 s0 m: i, [127128129130131132  I# ~; p3 N% r- f1 F7 A" O
1331341351361371386 S- F' T) o7 {% z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ `) p9 \7 I' \! _  l  ?
% S6 Z) Y, }5 r0 \0 i
1451461471481491502 p+ X7 ^$ b" d) |9 r! A
151152153154155156  g2 q9 B$ i7 O0 v6 y0 Y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* V1 E& w- ^( G& K" I) U3 S1 `: {

+ B$ I# h0 K: q% v163164165166167168' A  \: r' c/ E8 s0 e
169170171172173174+ y* N, }, i( o$ Y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; Q1 Z! `9 v/ u# _% i  e2 x) D- M6 Y. j, b; m
181182183184185186
: ^0 S9 q, M, ~! f  {" ^7 F9 M187188189190191192
, u( D( y4 c1 K, h9 h4 h193194195196197198( K" {* k0 _7 L3 O( z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. {* X4 Y. n3 [$ t$ D0 a

+ C$ B+ t* |& k! M" X& v9 f$ @001002003004005006% }* v0 q& f5 B6 }
007008009010011012' q( }& {- o! \8 k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' q, x0 B( ?, J3 B, l
0 j* a0 N7 Q- N  Y; r$ r5 M019020021022023024
5 a& `- Q6 S4 b) \025026027028029030; q0 H: A- {4 P3 v
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- @  ~' ^3 r7 f# J- ^; X( S5 e: w0 D9 V& S$ @
0370380390400410427 A2 l$ I# t$ y) F% t8 v8 x
043044045046047048
! b! v- t. Z' D; B049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 s+ @* z2 y7 e0 H2 r, R; G1 t

+ I3 j7 M/ r# y# L9 p+ ?5 s055056057058059060
* Q. z, b! u3 M+ u) C061062063064065066: R; U: C1 k9 w" N$ [$ L
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" z0 ]3 n& U5 c2 Q" ]0 f
" T. ]- I/ p- f# D2 O. X9 g
073074075076077078
" g7 k3 M& N( \0790800810820830843 Q2 l! k4 A- f1 f) A* A6 N6 y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006
; Z+ j  Q2 K- D5 u( o007008009010011012& `* H0 G" c# \; x  n: c  D
013014015016017018
9 O8 `0 c' e" M& Z+ r019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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