转载请不要删除以下信息,感谢您! `% x2 X |" K: A( N$ _
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% y4 |( f P' v S) P7 n# D7 m■● ■ NintendoWorld 站友xliz原创
( Y! _8 E7 \/ s0 D6 o8 P■ ●■ http://www.NewWise.com
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1 |$ U/ w3 p" A3 U( T5 d/ @ 洛克人 EXE 3 Blue 卡片组合& ?' \' X2 B; P: R/ Q
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 V1 j# p: |7 z7 d
大家要看日文版的P.A.或详细攻略,点击这里吧!8 K8 x+ p- Y! K5 J
====================- w. |0 R% }) Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 }! @$ A( h# B$ E. X: ]8 [% B1 d
9 b/ t' T o" D4 X6 i5 `: t以下内容格式如下:" O# k4 ^$ I, W3 ?- J; J; S4 P
1 s5 H, _3 U. B$ }编号 名称
7 | ?) p5 H2 O" A" F1 [7 q' l说明
5 U) F/ a9 N. A3 u9 P组合方法- j1 F9 R8 P& {1 E8 j
---------------------------------
5 Q w7 t" y+ t n% |01 Z-Connon 1: X( \( Z6 J: a: A* j& @
Unlimited Cannon for 5 sec
5 I+ V9 \$ N) U V% RCannon A+B+C5 z) u/ f: v6 ]1 ]" {$ C& I
Cannon B+C+D3 j: b6 C B' y. i
Cannon C+D+E
! W, k; l$ i# A; j A2 F7 v9 E# S8 n: E
02 Z-Connon 2, T m! `/ }3 [0 w f5 [$ v7 \! D
Unlimited HiCannon for 5 sec' Y- W$ S6 P8 O
HiCannon H+I+J# W. ]/ g5 e$ _& f9 Z* E d; X G
HiCannon I+J+K
5 k. p; {+ w) P2 C& p cHiCannon J+K+L5 U4 `" b: F3 Y7 J3 P
* Y" j7 g G5 } @$ I% z# h0 `# M
03 Z-Connon 3
7 \+ S9 H7 ^2 N% n% E4 HUnlimited MegaCannon for 5 sec8 B0 @) J7 q$ Q. K: }
M-Cannon O+P+Q
0 Y- u& d0 @$ Y! n( hM-Cannon P+Q+R
, Q5 K% f J+ n F6 L$ HM-Cannon Q+R+S9 }) F; x- C& V9 m8 t
, @5 b8 I6 {6 Z) m3 m, R; f04 Z-Punch0 E3 F. S: s6 l
Unlimited GutPunch for 5 sec
. r: C& J& y: ?GutPunch B+C+D
9 Q( A, l" o8 ] i1 [9 oGutPunch C+D+E
! ?% f- q' b- N iGutPunch D+E+F
7 V, l0 C, j; J) ]. F. ^( b$ ~; C& n$ j
05 Z-Strght
4 ? a/ q' o; ]+ cUnlimited GutStrgt for 5 sec2 s) P9 C/ Y' ?" p$ d* o3 U
GutStrgt O+P+Q9 ~) i9 A; `' O# i' x4 s
GutStrgt P+Q+R+ ?% u/ k& Q- ?0 H A1 |
GutStrgt Q+R+S
8 s5 d' ~$ g% f4 x7 r4 P4 o% ~) G& G( y r( m0 ]) l
06 Z-Impact" J$ E) H( e! |8 _
Unlimited GutImpct for 5 sec, J. Q3 k' C0 k- h) L3 s M) g
GutImpact G+H+I( n. R* ?" m$ E0 E
GutImpact H+I+J; T) v, m- V6 x9 a* M* Z2 e
GutImpact J+K+L l% ~- z9 [' V% Q/ l N: b
# r8 X: }7 A0 [" Y07 Z-Varibl
' }* O( g9 l* fUnlimited VarSword for 5 sec
n- o8 a/ ~6 N6 H+ K$ }: H; wVarSwrd B+C+D
$ S' k5 r7 K! q1 OVarSwrd C+D+E
7 B9 p; M6 e G. G" dVarSwrd D+E+F" e# _! I- K$ l- f2 D, x8 b; R! t
, X! A! g. l7 p* Z' n7 F08 Z-Yoyo 1# W% s8 K9 M, n
Unlimited Yo-Yo for 5 sec% j4 m8 n% l8 [. Q& c* U
Yo-Yo1 C+D+E; r" m% i P) n+ \8 d6 K d$ y
Yo-Yo1 D+E+F
n( @2 h. P! q' N& D" ZYo-Yo1 E+F+G
( ~& }" y0 G1 D8 y; ?# U Z( h, K. C. p% m
09 Z-Yoyo 2, R* ]1 f" |7 D& h, Y
Unlimited Yo-Yo2 for 5 sec, \7 N7 u, r% W+ V9 a- M
Yo-Yo2 H+I+J- J: T' H" g+ W# P
Yo-Yo2 I+J+K, _$ \% s$ ^1 u" W' N: n6 Q
Yo-Yo2 J+K+L: d: F$ @9 t% \( C' }) b
* H" i" d3 I2 i1 a; R( B10 Z-Yoyo 3- m* c, H- h. K {7 {: E0 U1 R
Unlimited Yo-Yo3 for 5 sec$ a/ A& p# p* `
Yo-Yo3 M+N+O
- o2 T; G: V" T" B+ Y8 {( d: Y! MYo-Yo3 N+O+P" J; ^% Z! l0 U* I( w
Yo-Yo3 O+P+Q% _! S8 Z/ H0 u) U/ D
" p, W: w: ]& k: o; C
11 Z-Step 1
g8 q/ D9 D% p' x; ZUnlimited StepSwrd for 5 sec
1 @/ U! w6 f2 w. O; TStepSwrd L+M+N9 z" d' {& Z$ C7 E7 d! x
StepSwrd M+N+O% G: ^+ A+ o- s0 y6 R" M/ |
StepSwrd N+O+P
: F' }9 l, Z8 u- ~4 k0 S3 X2 H; [; r) E! D
12 Z-Step 2
# T4 \) G/ t e8 TUnlimited StepCros for 5 sec9 F" Q2 Q+ [. t3 P3 D7 i
StepCros P+Q+R
- E. ]2 ^) N9 I j& M& IStepCros Q+R+S
3 V2 t. e3 D( k% t# R6 `4 H8 XStepCros R+S+T
2 L( `" S @* \% ?2 k7 b8 _
& V- [" [& ~ l# e: a% y13 BubSprd/ _, u0 t0 [$ e2 ~# \* X
Attks w/ spreading bubbles!: w9 n1 C1 \) b5 e8 d8 p
Bubbler C+D+E
, }$ U; k: e5 A" ]6 T tBub-V D+E+F! k+ e2 G. S; z% J1 @# |* v
BublSide E+F+G2 t' X4 f" @2 q
Bubbler E + Bub-V E + BublSide E
/ G1 ~0 e$ i" c! f: F3 b: l2 H; x! z4 I5 G) w9 F& R+ _& h. I0 I
14 HeatSprd
; c7 K( a) K2 U3 u$ cAttks w/ spreading fireball!* t, @3 n" W, f3 W. u
HeatShot H+I+J4 C% c/ D+ Y7 H0 ]
Heat-V I+J+K3 Z) z2 q, E) Y
HeatSide J+K+L
& H( i: H5 D9 O( ?: Z# T S% hHeatShot J + Heat-V J + HeatSide J
! }: _- r" ^" k- x4 G
3 W3 W) \- |; e3 k6 O: p, |15 H-Burst; P8 p0 [& a/ s/ Q, @
Creates a giant explosion& w! E% P" V9 A
Spreader M+N+O
* g$ T2 S _% Z, F5 O; ^Spreader N+O+P; m( d7 }( m* Q t5 J/ K( X0 P1 b
Spreader O+P+Q6 c1 f8 f8 f3 X5 p0 u s) V
- b. Y0 ~6 U" h( i9 X16 LifeSwrd; r( _- O ]! e- B
Swings a huge 2×3 sword!
+ n$ d) N l c& ]/ E; u0 QSword E + WideSwrd E + LongSwrd E5 M" ?9 c" o- `/ x$ K
Sword L + WideSwrd L + LongSwrd L0 ~$ q0 Z! P6 w2 U
Sword Y + WideSwrd Y + LongSwrd Y
' L* u1 z/ o7 ?1 Q) J, m/ m7 Z/ r
, W! }) a1 \+ x4 F+ S" ^) V! b17 ElemSwrd
* |- ~( ?5 {2 uWide swrd contains 4 elemnts
' T0 I) J" P. R% U VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 D2 Z4 I( X; y. F- PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut$ t, B1 ?5 r4 Q, @! b
Step up 2 & make 4 atacks; w8 p( H% q& o
StepSwrd P + HeroSwrd P + StepCros P, Z, _6 R0 R5 y; W# ^8 K
4 h1 Q% i6 y1 D" O7 i# S4 m19 HyperRat
/ }. a) o! X" [3 z4 @ PA giant Ratton charges!
& ~5 U( p8 i5 l3 A9 y% r1 iRatton1 A + Ratton2 A + Ratton3 A
: j- P" X9 _5 \- A F) ?Ratton1 C + Ratton2 C + Ratton3 C
% y) ?7 a" U, h" tRatton1 F + Ratton2 F + Ratton3 F; N/ _! K: |0 ?
3 [$ o- J# `* D
20 TimeBom +( \* _* V3 m, J9 E8 g( r" k+ ^
Sets Time Bomb in enmy area- D2 y2 h) [+ T# b
TimeBomb J+K+L
# D3 H7 B& B1 ~# B; GTimeBomb K+L+M" O% | ~" N; A) b9 h. n4 f; o
TimeBomb L+M+N- |5 l: e' a1 v4 P
8 q& q2 z7 k0 c# t# f0 a, O* g% J
21 GelRain; p* Z9 T, {- ]% l0 p
Gel steals squares# ?! Q/ Z7 g" O' `. I
MetaGel1 B+C+D$ c1 ? e; [& z+ [ ^& R- Z
MetaGel2 E+F+G+ O5 F4 ^0 A9 A; X) L
MetaGel3 S+T+U% H0 E+ V9 N U7 Q; ]5 z
4 ]# E( ]1 ]1 ^: F4 A+ G22 EverCrse
+ S& ]9 E8 Z% V1 N* oShield chases enemies" W9 w# ?& \3 b2 [& ~
CrsShld1 C + CrsShld2 C + CrsShld3 C
# X& ~4 R! I/ r- gCrsShld1 L + CrsShld2 L + CrsShld3 L, H) b. @7 j; m3 d' S
. `/ G% x7 Z* R! \. G4 M+ g23 MomQuake, F g+ m$ B# B0 p
Awakens Mother Earth!, O% X5 U3 E0 e( o. Q: C/ k
RockCube * + RockCube * + GodStone S
0 |; r- V; z5 ?8 A- s/ m; e+ m9 d: J1 I6 }/ E2 b
24 PoisPhar
) q% B4 a9 d$ p* l( e1 ?Pharaoh generates poison
3 F( x3 K! }4 }0 }PoisMask A + PoisFace A + Anubis A& p% U8 B' F: f& V8 y' L1 W
- g8 U; h! ~" W: m$ [7 E& p
25 BodyGrd
8 b: a2 Z5 [" H+ O; i; u5 C2 O0 DBodyguard takes out enemies
+ @ @0 i0 R5 A: eAntiDmg M + AntiNavi M + Muramasa M( b4 w c3 _6 x8 b; d& I, H
6 u) K b) Z* u* n+ X( {* }
26 500Barr- M" n: k4 G: Y; t/ P" H
Barrier absorbs 500HP dmg
0 L- q/ }6 r# {$ sBarrier E + Barr100 E + Barr200 E
/ Q$ t0 W0 C# l3 M rBarrier R + Barr100 R + Barr200 R/ y; o1 A: U. K8 N
3 x" S, g/ H& Y+ V7 z27 BigHeart
1 Q1 X1 M; p" j6 ]) LAttacks, then heals HP!' F9 [2 X. b6 L. y* B2 |
HolyPanl R + Recov300 R + Roll R
$ p0 Z8 k% G5 C8 h& ^) a' YHolyPanl R + Recov300 R + RollV2 R
: I1 H& b& W. Z0 J ^HolyPanl R + Recov300 R + RollV3 R
# W' G- j: F/ e$ V3 p! t) D# N# v) j! Y5 ?0 r8 }6 V, N" N3 c
28 GtsShoot0 M4 b) K; }- ~) o H' b( V8 V4 \) I
GutsMan throws MegaMan!
' u6 ^* \0 ~1 D2 P3 xGuard * + DashAtk G + GutsMan G
0 I- L) E" L5 a$ u |/ {4 W0 k8 r o* QGuard * + DashAtk G + GutsMan2 G2 j- N* r( d6 b& _# P; |- {
Guard * + DashAtk G + GutsMan3 G( B( s3 I) H9 `; V* v# R! I _
Guard * + DashAtk G + GutsMan4 G
( R( |- q* e; D% N7 A! y9 @* B [/ B3 x
29 DeuxHero( u0 d# s/ L) ]+ Y+ C' D
MegaMan & ProtoMan team up!
0 V) H. `6 G6 LCustSwrd B + VarSwrd B + ProtoMan B# v9 N& E( W3 E* Q9 G3 E9 F
CustSwrd B + VarSwrd B + ProtoMn2 B2 V9 t+ o) ?# W$ f& d8 p
CustSwrd B + VarSwrd B + ProtoMn3 B; K0 t; W- v8 `# N D, r
CustSwrd B + VarSwrd B + ProtoMn4 B( L& y- B) h: Y, F
" `6 p9 f3 {- T& @3 T Y
30 2xHero
# o6 c( {7 t; e" D" \/ D/ x) r& WMegaMan & ProtoMan Dual atk
/ J' T3 e! P& a5 `, i9 ?1 y! [1 `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& g9 V8 W, F7 ?+ o LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 z! l6 N- O& q, {! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. ]: ? _5 j, {" H% a" J1 v4 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. {7 _% e( H/ X5 I$ i' T# ~
5 |8 r8 A% U& x1 ^, i" X31 PrixPowr
6 x- ^7 A% {( F3 Navis attack at once!! _2 W- [; x: a9 N' \. P
Team1 * + Team2 * + KingMan5 K
# Z. s/ b2 @6 D* [' p7 O1 w; ~Team1 * + Team2 * + MistMan5 M7 D4 L8 Q( n, L- U# C# m$ i( \, u& {& U
Team1 * + Team2 * + BowlMan5 B
2 S5 D- e2 T$ s) t$ {8 y
6 K( k9 g! Z7 r& R0 F6 {# u4 y4 |32 MstrStyl! A. H/ C, n, O1 L3 ~# t
MegaMan unleashes his power: z- W; H$ ]+ z0 u8 m) o
Salamndr * + Fountain * + Bolt * + GaiaBlad *: n, n+ }2 u+ @' }
3 ?, j6 V$ m; O0 vStdrdChip (Part 1). ?4 ~8 g" U, ]& j
┌──┬────┬─┬──┬──┬───┬───────────────┐/ |1 w; G( J7 x, l& D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Z& O* A( ~0 w9 H T! i/ ^$ ]" H├──┼────┼─┼──┼──┼───┼───────────────┤" a& C# E7 j; L0 b8 s9 _
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 J5 L& t) F& O$ z+ ~
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 j$ e0 c6 Y6 |$ n
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) _9 W+ {8 m. T" j│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, S4 H8 s" J( s; l7 v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 \ @3 o, l( u6 r; N' s& `3 T0 c c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" S. W$ k2 C% Y0 z3 Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! E/ @# I3 D$ R# D6 T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- q" c1 M2 n* @' O/ n% L- V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 F$ V+ `0 F+ z/ g1 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 [. R2 M2 b7 m# c* _) Y3 x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 C1 A7 I1 |* G* Q- T& \$ K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ `" s+ X; S0 w1 ~│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 r5 {4 O) ~* R Q1 C( A' {
│14 │Spreader│16│30 │ │** │Creates a large explosion │5 f) r9 ? z% |' `( `4 @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 J1 X w9 d5 H, {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ R8 h Q0 \( b9 }8 U$ I" q( y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. f. D; l$ H. h5 a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( r" z% ^3 p6 R+ n: o. t4 _/ y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% I: B" P- e" _# C: J: S! _- B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% ?9 r2 x5 z" P+ w5 o, u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! u! z" I0 l( k1 j5 A6 y/ A0 _6 w
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% G" F7 D% E1 J. `- y6 z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 [) ^' f! a& M8 O- R" E5 \* _
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ E: {. c3 {! D: }5 g3 E8 R
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* U. y4 a) t; u& M0 _. L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" `" k! I, y6 }5 p$ ~ V6 K4 u/ ~' W; `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- g% n5 n: {6 r. Q* Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 S7 a# D% L& D+ J8 I) K9 y' t% m, @
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( V2 v/ | G a1 f% r/ J! F
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. P6 e% [+ P6 S" G! a1 ~│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 `1 B. t6 h+ ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ T. Y* o( H- W│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* o& U' c$ V6 \! O7 }" T, j│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* B5 ?9 ?/ s2 m9 N0 f
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! K; O8 q t1 V S│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! A# S! C8 M3 {% o) v# M- p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% \2 ]" x% d9 L9 w- n
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ X; ~6 C$ T: T$ t q# q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 G+ T: F3 ~% Q' D9 G w
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; w% I" Y" @- I4 y4 N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( s0 A, Q" r+ F% _* ]! E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 ^& @5 S& ~' ~6 u, s9 B
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" X, ` j b8 m! i/ ^│44 │ShockWav│10│60 │ │* │Shock through enemies │) [- n' U2 q/ `- i* D8 u5 s
│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 V* G5 Z; f5 g: {4 |│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ U* K% P4 J1 s3 F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ q( h; X* u3 ?' i
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, `2 e1 H% l3 c+ v) c) k
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ W+ ^, ~1 d6 A: {9 r│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ d1 H, j2 }5 `5 ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 X2 c4 t; V$ P# X* y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; A1 `8 s. n1 |3 u- ^│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& U3 i& y4 F" O; P t4 [: c4 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' L, M3 r& ?8 ~2 x: o9 `! J! q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: j* O7 m8 k8 D( a6 Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# G1 `. D4 _8 ?( U5 R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ b4 A! E. Z2 |8 @3 {0 b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' e! \0 {/ P( u9 K; J4 {9 B( j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 b4 ?/ q+ u. |) d: L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# @! Q+ M+ M# M│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; r9 M+ y7 I. ], b" j7 M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ B+ @* `8 j( d l
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* ^' f. k) E1 |+ P1 m9 ?│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 n4 K3 j$ z u; R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; r1 F/ B2 z: _& l) b+ W3 u
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ B5 z% D3 S ?, S/ C" Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
M: R+ ^+ W4 Y' t& _+ p- Z: L: S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 f) O, ~/ c+ ^3 b
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 Q W! H9 [! }
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 H# g A7 y1 V) @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: Z- {% N2 w5 c: `/ X5 t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# Y* v& M L8 k0 g+ B- u8 h. `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ ]4 a) O( T* E$ q/ T* W$ V8 }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ I, J6 \# q& r/ A) Z: m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" I3 a% G7 x% g( J; X4 K; b7 i; h
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" S: ?) u0 v) {. g: x; N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 `8 x3 M- p% F% `, E* S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) Q3 ]9 H; i j; I$ s- E
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 j8 W5 M& {; A& B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& z$ H+ I; E+ H+ h: ]! e9 i0 Q4 |5 A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& G) a6 S) \9 T6 f" B ^│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ B; _: B1 S& W. E3 A
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 w0 h# L. `- U
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 Z& T% [/ A! l& I* z8 u) x( b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, e w- M& d- A/ y8 U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 J: N: R; A$ ?* s│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# Y1 m2 ]5 a3 F x; N6 `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* f$ G7 [' A u
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& R T9 n* @( _2 A, ?# h I
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 y+ K, j$ k* P* R/ p. i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 y8 t# M* |7 d5 ^5 H% I9 P
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; n' ?- l% c! a* @4 S& Q8 m+ w6 i
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 q9 t$ w0 X- K+ O│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! q( o( j& K* A5 a2 g; Y
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 Z6 S7 I6 t/ u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 `4 r! _+ ~; s; Y$ n5 ~/ \6 m8 S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* D$ c; H. d7 c8 }" C1 X* t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 k! \# |$ V# E9 Y) O c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% U, y" r4 e: C. Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, [: n- `3 e$ ?3 |# J└──┴────┴─┴──┴──┴───┴───────────────┘
5 o, {3 r& U! o0 A; c
2 o/ f' C1 b9 }, @) RStdrdChip (Part 2)3 l2 p& E+ M1 p/ f
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ i7 v" x! p" z! v- k│编号│名称 │MB│攻击│属性│稀有度│说明 │
, N# Y. ~! h8 m/ p7 k' u, ~4 V├──┼────┼─┼──┼──┼───┼───────────────┤
6 x7 W8 r. f8 Y" Y: h [2 k6 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" d# t, l- m. M. h" P
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# w% ~6 [6 h% `0 ^9 t' b) }
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; _4 F% J- o7 c( _8 o, \7 `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 P9 w" L! Q( N5 [. n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- D/ R7 [ y- y3 I2 r7 b9 a" n
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 h) y" x: P% i0 o' n│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) W8 {+ V# c6 l( H; W5 M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! ?8 A" p9 Z& M2 r8 K4 a- R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 Y1 A1 z# g; F+ e- ~2 T│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, m$ w; U* X) T1 D' F* S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 k) H2 u$ O( I: ~0 B│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 ^2 N- _9 v$ v+ U9 }! d' c
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ m7 G1 v3 v& i, D- a│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, I, @& U; d- o! @5 G) m9 v5 I+ s5 }
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 z/ M" f) _' E│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. ^, W2 I$ o. u& k; o4 p│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ _9 H" W; D) s l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. I( i( D( l0 ~( G0 @8 W1 _& d
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* R$ u0 Q D8 d# N6 r
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* I& |1 w$ ^, R. l
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' r7 n( ~. C; C! g' Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 U3 E! X5 r: c: T* F: @3 H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ j" @/ E" R2 d2 ^0 Y) D) O│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 p2 A/ {1 G) z9 H# I5 I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 F5 E! \/ B! w* c7 a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: }" ^$ b& r* ]+ u j9 ]. D│126 │Rook │30│ │ │*** │Protects you from attacks │
, {3 }% \6 y c# O' ]4 p│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, B. S* a5 n) b* t+ @- H
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 e7 l% v' j9 _0 n# l
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ }6 d8 O2 V* G' i& N% E$ [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 |) }" m' E0 V7 K2 }1 I" j( ^│131 │Lance │46│130 │Wood│*** │Lances through back line │3 C+ q% [* j. F% C+ K4 C+ T& j1 h3 N
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 u6 ^% G5 T: h5 X6 }) V
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 z8 f$ {8 j/ ~+ K0 y5 @: x5 q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" ?1 | N9 g" `" A+ r. F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ k7 Q# h \% b ?8 i" w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 f, @$ g+ W* U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( G: q. J& i3 U( U$ {0 B1 L+ V# U3 n
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! u2 ?9 u) v# [0 A/ m│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; }% s+ r6 p; g% k│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, z+ ?* u: s* A; ^* \* r# u│141 │Prism │60│ │ │*** │Prism fires randomly │
1 u2 `+ F/ \) C! e│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! N4 B8 `, t O# G# D z; m│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ j `6 \. w H& m
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 [9 }* R Z( d5 S│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, q: @% O2 Y8 j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 v0 S( _0 K# F+ Y/ K
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 j; Y% L1 d: ]5 } N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- |6 Y, |( q8 P) M, s│149 │Recov50 │14│ │ │** │Recovers 50HP │( ^4 J2 v/ g5 l
│150 │Recov80 │20│ │ │** │Recovers 80HP │1 {( \# D" v* C
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( _, ^: |. H G3 _' j! q8 }│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 [! n$ f3 o! e- e9 b" v│153 │Recov200│65│ │ │**** │Recovers 200HP │, M" c" `" @+ C
│154 │Recov300│80│ │ │**** │Recovers 300HP │
: M3 {! H \: v3 f│155 │Repair │8 │ │ │* │Fix your area's panels │/ _" C! @' C+ x
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* e) ~" q. N7 m) z. Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
k6 s1 D0 M W: l/ W│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ i& y! {( n* t- Y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* i% W/ Q4 x0 a! _# v/ l5 R- C) g│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# |/ w8 y# R5 T1 o# N+ U
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 L8 S1 j/ [) I4 L│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) f/ `* L' V; _" n* _
│163 │Invis │11│ │ │*** │Invisible for a while │
; D* q& q6 Q' U n. ^* h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* U e) ^. V0 p: u; z9 _9 i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# m* X _/ }! k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 y z. `* C" B) E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- j2 d! ?* V0 q0 C5 B ?7 r
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! [3 H* |7 a3 a
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& \0 i3 R& j3 j: z& H, X1 [2 t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 b# \( q8 a( d$ E│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" J o' Z7 a+ \- r6 U2 `% a│172 │Aura │55│ │ │*** │Repels attacks under 100 │4 l0 T5 R# u8 e8 P. H) Q9 e
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; [% g0 C/ S% ?6 Q( i$ Q9 s9 |; B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 K# |+ P3 O+ i( ~8 D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 i$ j( Q, f6 c/ P/ b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! J1 K5 G; U0 Y2 C+ T│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( [8 F/ m8 c) j5 x2 B7 | @0 }; I' J│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ A$ a/ g3 c7 u9 _" B. W8 ^' z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 m" O; y. d6 w" R2 z1 x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" Y, _' B! \: ~" p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. R, W# H }" k2 e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! S2 u& K5 S# }" b2 X1 n2 b' H│183 │Hole │55│ │ │**** │Open hole to dark world │/ L8 u/ Z8 ^; _! \% ]1 q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ G5 T7 R2 S9 T$ i
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# Y9 M: j1 \, R3 A2 [+ q2 y# [
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, {$ n5 ~% P) V4 g5 M* J& k# W+ X( h X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 p; f' h' _! ^* t: n; r7 h
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: w3 v, P( b3 L0 i/ m8 O% \" Y! [7 D' m" [
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; h {! y1 O' n/ x│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 r! O V# C E- a3 I│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' V2 o; E" E. U2 U1 Y2 L' @6 @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 J( N" J8 n% X% Z' c* Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 m1 o; a0 d V- z) ^
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 R( q: i) c2 b6 G
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ U) ]! }5 D6 G) ]* g2 ?, F- K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
z2 L& O4 t l3 s1 ~' o│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# I: A' j! R7 W# R7 z2 s! W- w9 b3 x0 w s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 t2 x' z* |; C$ {5 Q0 T; O% ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, S5 T7 G1 d0 o7 a+ k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ V. E' Y1 _" I- N0 L6 I└──┴────┴─┴──┴──┴───┴───────────────┘7 [( \+ q; o9 d" P, l
" w2 e; W2 i; b. L/ m
) \0 S7 Z+ D; C4 t) q
Mega Chip
6 z2 e* G1 }9 {- x┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 U6 `6 |4 P6 v2 W% G3 b│编号│名称 │MB│攻击│属性│稀有度│说明 │2 q1 @" m& v7 H. u& M+ s
├──┼─────┼─┼──┼──┼───┼───────────────┤2 k. p# f" r2 J: ?+ y# b$ n* `- A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" u( J! N% m: \
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* e8 `* a0 |- _: x2 u: V3 g
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& i$ l! ]7 Z4 T! |& I+ I5 ]8 F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 Z: @( H! A/ u! m5 o2 p
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 N W& U9 j) `" ]1 R
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 b7 G) u' g$ t. z1 R2 F1 N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' W% S1 f# J" |3 `│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" [% N2 y+ r% L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# k$ \; @) T" _. s│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ R. {4 {5 X( ^" W; {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 ] T, U$ K; _; e9 j9 F _# h5 t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 T( }6 ?3 ]2 J4 N1 M1 C│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# a1 _" F: M4 E- s0 \+ n│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 ~/ ?0 X2 B& \; o7 G+ J6 Z; t) {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 s7 s. Y* j& C- c│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! {, _7 v" \+ G, p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# m1 G) u G' j) u4 G" P- @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! ~& X' n# z0 e& W, H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) H5 S( G. d4 i% q# B1 F│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- H/ ~1 Z" S+ N' v, _3 S. m0 p│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 O3 o3 t. I$ b7 Z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 P" P$ B! L) f2 y' z: t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ O* j) w% R6 s' R3 {% E' t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' a% F4 \+ g. F. y/ ~* V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) w# S0 j B& ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 N ?. f3 a1 z# V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ _( r$ a2 g Q7 I$ Z' Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ B" q3 O! s: x# A5 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( T! B9 h6 @9 G; l$ d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, Z2 b8 b3 u7 S- t( V# O; a. S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ ]) M C1 F* k6 _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 ~8 ^/ z" M# q7 Q2 ]│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ F; x D8 w w+ N+ ~
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 @4 ~# l6 \+ `' o& ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- m7 f; F0 `! h) K) D, E# I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; b( m; z2 Y5 g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ i2 K8 g R: }( x2 k/ H
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. x( v2 m/ m3 } d+ t& s6 r│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 F4 {7 a, K$ x: T \$ G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ p- o9 V& O; ^1 A/ a* ^. j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( r6 B+ L6 h& l" z( x+ {
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" S, Z/ O/ ]" |$ o5 Y6 R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, w/ Z# C3 k% j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( T' R }. l7 d8 `- B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ r+ D/ H& G: }+ K0 Q8 k4 m/ v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ j- d% p& B+ Q) @* N0 r q/ s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ P1 R* U& y! a. q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 Q" ~* }6 t e+ `2 C7 c% G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 R9 a2 H9 T/ b% o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) b% F8 f! o* G. l* z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: h$ J* D0 f7 I& J9 ~- n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. R' N/ a _* k$ }: |, \5 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ @5 K4 t) p& M \* g$ S+ c│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' @/ a w4 ^$ Z4 h* T% _! p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
h6 q1 V- t3 `& N* G0 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- O+ _; X& w) p ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' L# E7 X- m" g
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 ?4 ]+ Q4 C0 c0 l1 k│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, M: y0 W# r' e! Z3 X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' `$ B9 g! h3 p1 B│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- y- r& N9 |8 V
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ ?# N( r9 h. ?! ` C7 ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ k7 K7 s: e9 `/ A" n, a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; ^9 p" Y" X. n/ m2 v* h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( q, r0 R! z T6 v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, R2 O9 f: [2 [3 j7 S4 E* I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, R" q# i& W" X
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& L8 W- M+ X; n+ i+ X% c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* y2 D# O% r; g S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 p, H3 J( y7 ^7 m$ T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' Y/ T a7 {2 E$ E
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 p( @6 Z% G% [' _) \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ D, ^5 M1 F/ C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ D9 y0 c2 f7 P. E% m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 ]8 y1 Y3 b0 h" S$ f( [
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 d F; C& g4 M% Y# n1 F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" @7 t( q9 t9 D& M3 j2 S7 U
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; M% `( ?7 z: m4 Q$ f* |" Z9 e1 J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 b9 L+ e$ N7 f5 r
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" V! @) c8 Z f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 o K5 c" P. Q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 c* H8 O; V; o; K8 {( o5 N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 e$ u2 B7 V5 y" G2 r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ w1 n* R4 N: `: t- Q, E! ]+ s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ F" C' m3 W. A3 c, V4 y0 |' Z" c└──┴─────┴─┴──┴──┴───┴───────────────┘
: \2 }" K% N" ]; \2 O6 e& S6 R7 d; l7 t* E5 k+ s V! J
1 I0 v) Y5 E$ D4 o* v3 FGigaChip (蓝版)
3 `6 q: K+ {7 |┌──┬─────┬─┬──┬──┬───┬───────────────┐' {5 t. J9 |5 f4 i+ V5 `! I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; |+ n7 x9 R! F: T├──┼─────┼─┼──┼──┼───┼───────────────┤7 J' R' Y0 r3 \/ T3 X6 `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* F- v4 X% j# @% |│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" ?/ c* T2 d- C" {7 Y. y. N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ n+ e( |" J; j# e k2 V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. U! x& W$ ~) C0 Q% M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& [$ M# S/ V. c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 l6 A9 o+ `6 |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( n& B! X6 `- p+ d; ~8 X% i, H0 `: K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 z. {) J5 M) [7 @' h4 Q+ e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 T# ]/ D! R; w% X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 N$ r7 a* ~7 m. b9 U5 H│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 d1 p5 b' U. o: \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) p3 ~% b. H/ X8 `7 J" ~7 B% l0 ]8 r5 L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 P& s7 R' n9 e) f1 x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 I: o7 w \' y- ? f' w `2 f3 U! P4 e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; M5 w1 ?2 _0 V. R│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ |6 l3 A7 _# o( U" p; x Y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' n# V; l$ j8 q/ O9 I' {$ b( x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │# G/ Q7 z: s. Q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# h2 x, B) |( r1 p5 C- W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 g- g: v' x( m. K! \. Y! H ~└──┴─────┴─┴──┴──┴───┴───────────────┘1 D- ^5 [+ @- E, ]
7 [' @8 ?* R4 Q: Z
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 W# k1 [% G) t) J/ r┌──┬─────┬─┬──┬──┬───┬───────────────┐
G3 R; m5 l9 u) v9 z1 \│编号│名称 │MB│攻击│属性│稀有度│说明 │+ ]! X0 s# u4 y$ Z# k4 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ~& K" p( t$ b, q/ D7 K% e
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
l9 b1 t4 t+ G+ [ q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. |2 l" X q# d |│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 t( q- n3 r" E+ E' b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* M- j+ E: T* S% I1 I6 \! q└──┴─────┴─┴──┴──┴───┴───────────────┘ |