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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
, }6 |9 C% j7 v2 Q/ A( {/ C7 T' K/ T■ ●■    http://www.NewWise.com # U: Z2 \+ ^$ F3 o/ ^% K& Y1 P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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& ]. ?3 x  l7 I% R
9 U& R1 K: V5 {3 a1 F           洛克人 EXE 3 Blue 卡片组合
' v7 f# a1 U8 Q6 r9 ?1 p/ o
2 [( M8 r% b. q$ t( t& N. D- C$ H* O* }- j4 n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 O. h$ R+ S/ o! M5 f7 H) u* @大家要看日文版的P.A.或详细攻略,点击这里吧!
* w. b4 \# ~& o& ~0 Y; e! i1 h
====================
, N9 F3 w# H+ z+ _9 X+ j2 I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 J' M" A" W4 M& U- v
: e0 X3 W# Z5 X) g7 l- Y  X以下内容格式如下:
0 J/ F) d5 w' N" \% [! ~% @: Q4 |/ j7 D- t
编号    名称
" \, s6 H, }! ?+ T* Z& k4 K4 {( Z说明
4 ^$ s* {, B' y) d组合方法' j% i) P& D9 k5 ^+ v- Y4 N
---------------------------------# K+ `/ `' Q3 P. X7 k
01    Z-Connon 1
! z. L1 A% Y/ m% d3 v" R  _8 C& }Unlimited Cannon for 5 sec
6 l) h3 [1 r- K0 v3 W0 C3 y1 WCannon A+B+C
5 o* [; L1 _$ PCannon B+C+D
: q* |+ \3 x' t: [) LCannon C+D+E; _$ P8 g6 s7 l  w9 i
9 M# v8 x' j) U; K4 d
02    Z-Connon 2
/ y$ t& q9 |8 U: r6 NUnlimited HiCannon for 5 sec
9 `1 F, X0 _! A/ }3 ZHiCannon H+I+J( B5 |& i& U! L  K. {3 G, @
HiCannon I+J+K1 n  V/ [" r6 d/ Y
HiCannon J+K+L
  ^4 @- F* E( J! z8 h/ j2 \# g1 k/ u0 I1 N( V( c9 U
03    Z-Connon 3- u% ?, W  \0 N# m8 |
Unlimited MegaCannon for 5 sec
# s( N4 l: P4 T8 U6 sM-Cannon O+P+Q
7 @' a& _% v0 Y; ]: I% UM-Cannon P+Q+R
5 l& T6 C( Y  M/ {M-Cannon Q+R+S
" H0 r2 I( s6 x# |
6 v, x+ L8 H# d' z  X04    Z-Punch
" r/ K) R3 n5 [$ cUnlimited GutPunch for 5 sec
: D1 \4 W1 |, h- `4 ]0 T4 k* j5 XGutPunch B+C+D
) y$ n7 L' P0 Z7 D3 |GutPunch C+D+E
* H) H- L" \' i3 L; a* x. {) DGutPunch D+E+F
9 d" @/ i; |: D9 e- N: s, d' h
% W! h4 X# x0 w05    Z-Strght# ?6 E3 D* X! T, |
Unlimited GutStrgt for 5 sec
, o/ d+ N0 a$ m* h. fGutStrgt O+P+Q
2 d" I; J" p3 M' y/ L2 v( BGutStrgt P+Q+R2 g* Z. o# @3 A: C+ E; o, Y
GutStrgt Q+R+S, ?9 j: E! R- y2 ?5 ?

7 {7 k9 P" k+ a) ^6 H0 h, Q8 R06    Z-Impact
# H2 u# p0 n! ~) q; a# ]Unlimited GutImpct for 5 sec0 m! x; h) A8 s; x1 V
GutImpact G+H+I0 i8 N0 N$ z% u6 h9 p; v1 c# i2 ^* i
GutImpact H+I+J
6 H/ a7 x1 i5 w6 F: X5 XGutImpact J+K+L, a! s3 S7 J8 d3 y# U
3 v2 ~+ }8 _: k8 C) S
07    Z-Varibl$ D* _! I1 }5 O: C* U
Unlimited VarSword for 5 sec! L7 k0 i8 e2 S4 g% q" _6 p
VarSwrd B+C+D
; D4 u9 C- b" {$ _2 j: uVarSwrd C+D+E
; ]. l/ W* E" [( m* T! DVarSwrd D+E+F
* y: K7 ]% ^$ z9 ?/ Z/ D# j# c, K  R) t: Q1 ]9 _. E
08    Z-Yoyo 1! i# n) ~# ^/ H  ]0 q
Unlimited Yo-Yo for 5 sec
2 ?! Y3 r& r) f' z9 kYo-Yo1 C+D+E! a3 I7 d! z, W, i; d$ X4 F
Yo-Yo1 D+E+F
/ r; P6 M: @; NYo-Yo1 E+F+G
, N+ K% a3 n1 F/ t% K2 O# }% S# w0 \) s7 ]: e) _+ J. J( l
09    Z-Yoyo 20 ^4 J5 T: Y. G- b4 B; e
Unlimited Yo-Yo2 for 5 sec
# {+ d0 H6 G5 v5 ?$ L5 [. |* k6 HYo-Yo2 H+I+J
1 \/ Y* ^. `, A( w# L( q- IYo-Yo2 I+J+K
, ^: y' h- J& ?* A4 }9 P8 \! U9 YYo-Yo2 J+K+L  @$ z5 ]( \$ B# N4 C

  o" P- x3 N3 S$ T) X. X* ?10    Z-Yoyo 3
: C$ J6 y, j. J4 Z. C+ u6 A) zUnlimited Yo-Yo3 for 5 sec. p) i0 Q' l: _& O$ s, n
Yo-Yo3 M+N+O
, |" }  o' \- J& k8 jYo-Yo3 N+O+P
# Y0 X8 ?( N& D6 v& c$ bYo-Yo3 O+P+Q, D/ q& L# q2 @2 ]! G
4 f8 ]) m4 k, K/ |  J' I$ y) e- [
11    Z-Step 18 {% r3 Q+ J( Z! w7 v; M+ o' T
Unlimited StepSwrd for 5 sec
2 i' }/ g; x4 fStepSwrd L+M+N
* M3 ~8 Z5 ~3 kStepSwrd M+N+O
, e* E+ ~! r5 a+ N% n, _StepSwrd N+O+P
: r4 |9 s$ k- Z
  b+ @" A8 |! e  x$ r8 q12    Z-Step 2' I3 ^) k2 j6 O& s
Unlimited StepCros for 5 sec
2 ~  B& c$ \0 Q$ \" v9 l& p8 J# yStepCros P+Q+R* X7 g8 r8 L) g! k1 p# m- x
StepCros Q+R+S
, h8 _' c. g6 AStepCros R+S+T) h8 E0 P( ]3 l+ d

3 s9 E9 |2 |4 A- b13    BubSprd
, c2 c: `& ?6 h" b6 Z' oAttks w/ spreading bubbles!0 s$ m& ~8 J" \  I) ^) q/ P, K) g6 i
Bubbler  C+D+E
0 @2 Q1 w6 i$ T, j' P6 uBub-V    D+E+F6 P) P6 ?0 \1 h+ l6 m5 f
BublSide E+F+G' C; H" N5 D8 R2 \9 ^8 y
Bubbler E + Bub-V E + BublSide E
# E; H& G8 n- _" j4 M: @) B( t, H; u9 e: {5 ^) K- M8 w/ M
14    HeatSprd
, H6 z0 T# B/ lAttks w/ spreading fireball!5 T4 f0 A8 @: O" J/ H3 }4 f
HeatShot H+I+J
0 t& s9 T3 z( ^' G8 v( @/ L, vHeat-V   I+J+K& M- y) h; Y5 E* ^7 T8 O
HeatSide J+K+L' N7 j& K' D- z2 Y+ e1 s
HeatShot J + Heat-V J + HeatSide J0 v! N5 E$ a. l2 E( Q3 q
) `( G& E' A8 n+ e7 a/ L
15    H-Burst
3 N- }/ |. ~- p/ v9 ^7 uCreates a giant explosion
- {. D# A$ U3 b: G* zSpreader M+N+O
9 f: g# [* E2 B, x* G. \5 HSpreader N+O+P
0 c+ R5 |+ D3 T1 M. _# G1 `3 ISpreader O+P+Q
8 S4 x2 [4 X9 d8 ^" f& g/ s' _, }6 x9 w# W1 f8 p
16    LifeSwrd2 J: I2 q; A7 Y$ K# j& a
Swings a huge 2×3 sword!) p" u: B1 a& Z* N
Sword E + WideSwrd E + LongSwrd E
& V1 K. d# ~  i7 ?; s; G7 H9 S" _Sword L + WideSwrd L + LongSwrd L* N9 S4 G5 M: m
Sword Y + WideSwrd Y + LongSwrd Y* C1 N' A# B* z) `7 l$ O
' W2 x. {1 F& D) I6 N
17    ElemSwrd
9 L9 B' Q9 A* {% A! t9 G+ @Wide swrd contains 4 elemnts* ^. s5 I3 h/ R& V- U& U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) G7 l/ F1 ?( y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 ]4 y) `. A. h. F8 o

+ A9 o) w$ z6 L9 J8 A18    EvilCut9 n2 [# ^+ P. s, i* U9 K& e8 [/ e9 @
Step up 2 & make 4 atacks
7 f9 s8 {: R% b! E5 _# ~* @9 bStepSwrd P + HeroSwrd P + StepCros P# v0 u9 M- g/ A1 R0 P0 @9 `3 J1 s# M
$ E2 Z( l9 i' }  y
19    HyperRat
: R! Z; [/ Z4 j* {' s7 dA giant Ratton charges!$ k0 v( B( V  ^) w
Ratton1 A + Ratton2 A + Ratton3 A
1 M5 H* P0 Q4 GRatton1 C + Ratton2 C + Ratton3 C
; p0 b+ J1 E6 _: nRatton1 F + Ratton2 F + Ratton3 F
9 R7 Q! W  \; Z2 c( K, U& M  x; H/ L+ d2 o  J% I4 m
20    TimeBom +
  O2 t% ^) d/ y1 b( j* D9 QSets Time Bomb in enmy area
) r: E  n( D, G8 uTimeBomb J+K+L+ y/ V0 Y$ w- X+ v! T2 B3 l
TimeBomb K+L+M
* u3 I& B* J" E5 n! ]( dTimeBomb L+M+N
5 R. X7 W0 S8 F# K" Z( t- `/ A$ r6 _( t- q2 w  ]& R) T+ h
21    GelRain5 U- \8 a2 t( Z8 C
Gel steals squares. @) @8 Y+ e' E4 n- g6 k
MetaGel1 B+C+D
3 Y7 U0 I" k2 @  ]6 [4 j5 vMetaGel2 E+F+G
8 A) Q; a: S: R( m7 T  yMetaGel3 S+T+U
% d  S% b# h' O" O0 g
2 o$ u; z# G$ O9 w) K- n+ c# D22    EverCrse
& B3 M0 \# i  n. J0 a/ b; y- sShield chases enemies
5 j( S8 S" ~* h, q3 j/ Y  p) u0 M) QCrsShld1 C + CrsShld2 C + CrsShld3 C  j4 Y% U: f( W3 u; {
CrsShld1 L + CrsShld2 L + CrsShld3 L, b2 o3 w" z" v! c. y/ Q

/ M$ W( ~' x: N! u% x23    MomQuake
/ ]8 v9 l2 Z' `: _% o& {Awakens Mother Earth!4 B7 X# U3 i" Y  x) a  J1 D
RockCube * + RockCube * + GodStone S% V* o' A# X! }5 M+ ?$ n. r
* V8 c) k# ]2 K  y4 L# _
24    PoisPhar
( I; R2 N/ X2 R% O- i+ oPharaoh generates poison
, C5 H  [4 a5 UPoisMask A + PoisFace A + Anubis A
- d4 h9 I- Z4 z8 }1 j; k
* b7 C1 ]; w4 r' V% O# Z. t1 u25    BodyGrd
0 i1 u( d; R. w6 D9 \* BBodyguard takes out enemies0 e" Y" p. i8 U- B. M. ]8 Q
AntiDmg M + AntiNavi M + Muramasa M
7 v3 l) m0 Y1 `$ A7 u8 l0 B/ M4 ?4 V- `7 z! p
26    500Barr
4 }8 C6 F$ [7 R: r$ c% m1 ^: z5 nBarrier absorbs 500HP dmg; r2 B; I! S4 |  ~  a7 O0 K
Barrier E + Barr100 E + Barr200 E* v: C, E/ g: I
Barrier R + Barr100 R + Barr200 R0 Q  _0 n+ S9 W) R; e3 Z; t

$ _) w/ p+ F7 g27    BigHeart7 g. t. Y. f1 d8 [! ]' ~8 W3 p5 ^. M/ G4 |
Attacks, then heals HP!7 p  E( Q1 e. k4 G' |
HolyPanl R + Recov300 R + Roll R
+ p8 j8 x$ L9 d% w! c  xHolyPanl R + Recov300 R + RollV2 R
0 X# P: a0 M" p6 ^5 y* kHolyPanl R + Recov300 R + RollV3 R4 N, \0 x0 y# t$ k& x8 h
$ Z4 {8 m9 y9 V  Q, K& ]
28    GtsShoot
, x# V6 _8 m$ q! DGutsMan throws MegaMan!3 n& y7 h5 f9 I1 o7 i" w
Guard * + DashAtk G + GutsMan G2 k5 ?: H% e1 N+ ?5 q  i" n
Guard * + DashAtk G + GutsMan2 G
2 Y3 G/ q0 G- c% S2 x9 Y# v  @Guard * + DashAtk G + GutsMan3 G
* G1 W2 T$ ~% Q! [Guard * + DashAtk G + GutsMan4 G
' u3 f/ j- R' t( k
0 h* F2 r- {: B6 k; ?29    DeuxHero
+ b5 g: F3 q: qMegaMan & ProtoMan team up!
, h) o4 a1 i% R8 N2 ^CustSwrd B + VarSwrd B + ProtoMan B  y4 S6 d' r$ q" a
CustSwrd B + VarSwrd B + ProtoMn2 B
# K& {6 X& N( L7 v) DCustSwrd B + VarSwrd B + ProtoMn3 B+ ]# w% [& e  V7 U+ [
CustSwrd B + VarSwrd B + ProtoMn4 B0 ?# `% R3 p0 Q+ u$ D5 d8 l+ c  |' j
. }0 m6 w$ C/ {  P% I& f+ \
30    2xHero+ @7 ~! z7 [" A! [' P( k* g  Q
MegaMan & ProtoMan Dual atk
6 L9 O5 X  j" W& x2 V4 j2 CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. g; X, d5 @& g* P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ z( `+ G& w( i" K5 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 a! v  {% A# |- Y7 _2 p6 O6 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' {3 C: L; e$ w) P5 I0 }1 l# K* C& E! e- [% @6 y* s) H
31    PrixPowr9 b9 e" ~( G  i9 w) q8 Y: w9 }
3 Navis attack at once!: X) q' q8 x1 J% R8 o6 U
Team1 * + Team2 * + KingMan5 K# P9 @6 I3 D' t" e3 E
Team1 * + Team2 * + MistMan5 M( [7 I/ d8 D7 ]
Team1 * + Team2 * + BowlMan5 B. I$ d- T7 m4 E7 G

6 k# L3 s' z0 `1 A6 }32    MstrStyl
" W. U# z5 r6 a! S* ^; NMegaMan unleashes his power7 v( J; V* p, d; B) D
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 v* I6 C4 e$ Y; t) X, O
  q! H; P, z0 ]2 Z# K& AStdrdChip (Part 1)% d/ l! @0 r' F9 O- m3 I
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 ~2 m9 a/ g; T7 d│编号│名称  │MB│攻击│属性│稀有度│说明             │
- K. m2 M! Y4 g: h6 X├──┼────┼─┼──┼──┼───┼───────────────┤3 C) Z/ [  P4 F2 \: ?+ k
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │& A8 k5 r8 C* D
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 J$ h2 p4 Z# M; W│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- }& B1 \' l3 Q5 C; W* Z/ Q/ n. v│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' Q* b8 e1 f8 d6 W3 g│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( U9 w2 G; t) \- |, t. y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* z0 u$ e( a, |% }* F- E2 o+ w
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: ~* J  K- ^6 Z2 `+ Y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( ^$ ?5 \0 l$ E( k9 x" R) R, L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ D( c4 V& f7 a! |+ K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 z& a/ {# a  _& j
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( W0 ?: Z, W% {$ w  U3 H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 t1 |" _. S- n8 F3 E+ {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ z. b* {/ M) g4 A+ q" D
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; y! }& M3 t% A- c( R│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# a7 B, h5 E) o. J
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 g2 {# B# v2 t8 v6 i4 {  ?
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ Z- r* t# }3 ~
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 c5 k+ p- i; L6 A! W
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  O3 w6 v- O  k; Z0 l0 f& e- R" Q- ~│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ l- b8 z, P; W4 D# q8 B9 g: g. `│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 k; e% F1 G2 G3 J' @, y) G
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  e9 ^+ ~. l( m# I│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 U" x) C$ P1 @/ S" Z5 \, R│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 y7 O2 t8 h, C) p; E│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 V/ l- M( u* h( z/ {" l1 d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: m* ~/ ~+ b1 Y% Q* u│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& _( L! _" g" \7 F, o) e
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 t5 u3 n2 T) D" r0 T1 _! D' R( m% ^│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 W; G! M0 `, i2 H7 }1 D* |% Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
$ b1 g9 S+ I" n: F3 W4 j8 p4 ~, S│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- z+ ?6 ^; f. W3 {5 f2 F8 y$ h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 Y7 @7 t9 \" R0 [) y3 ^9 B; S7 t. {│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( r& t( j& q1 X+ U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 o' W) x5 P) {! a
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( f! u6 e; G6 ?+ K, d) O- c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 N& P! h- z5 [
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( E. F! P+ N1 x; c/ Q: v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 l7 X9 b' O1 G5 P6 Y$ F; V/ G│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% `% }& A( V/ l; D2 o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 L8 [9 K! }( R3 h4 B6 M' y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; y; t# W9 p% \/ i* K) Z3 o7 _│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  @4 u7 f: A6 {- r( Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 Z6 \" u4 }7 d: Z' y5 d
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ J$ C3 h. Q) B" y4 a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │0 @4 U# F9 I0 z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 g3 D+ n: O! p  e/ {( J; P
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  N) V0 l$ |) e1 D
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& d2 q3 \- d7 o3 B5 Q  P  n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ O& A+ o) `, g8 s( |0 @4 g" F
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! v, Y2 t7 Y9 ~
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 L' m6 x3 i. l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ Q( L* J& v2 m: X│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 c; T% g4 i& v+ Q0 S9 W8 G; ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 Y8 u6 b; r7 g& d- y3 ~) ?9 H9 Z3 U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( u. g, ~: ^# T: |% W3 x, C$ s6 \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& V/ x7 l* c, o/ J' R$ |│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# a6 M. G. W9 J1 H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 y' ^8 v. m1 E- c0 A│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 J$ F1 ?3 i2 b7 w* j
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) D% U/ h6 @- n: q* }+ z0 {
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( x: R- m/ M) @/ B│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
/ }0 G- j# N% ^# E. n% x  g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ T4 z$ g: n" v) c4 ]+ h( B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
. _: E) G: A9 [+ \, M; f! l5 ?│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* p. d8 h  s' _1 S; L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, u6 a9 N1 x2 t2 n│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 p/ ~, J( t( v│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: S$ T) F5 m$ X0 y6 i│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 c1 n' ]- L% c3 c) Q7 d2 s( D
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 H% s' ?6 B' ^, ]+ X│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; Y# h& s! t+ l│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: K! V) e: ^' ~* S, @6 I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 I7 x2 r1 s' V, Y3 S$ ?" k
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; V3 z+ T, O% _  l
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 k: P. m" y! ]│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) E& Q/ ?3 i* v( K: m* B* ?│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* l, M( r+ c3 B8 f) R: T0 \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" F: n4 k, l5 D+ B/ V* S
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) x( S; U  @: C  V5 Q/ J) p1 Q* z│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  x" X( Z, l3 p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 O( x! A5 W+ W# A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  r* M9 `3 p( F
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  m% \0 W% V6 u1 e+ M6 x│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 B$ c" G: N0 c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! Q- Q( ?. K1 w  ^
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' t- f! I9 {- d
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* Z: A+ P7 W0 }3 A( }& Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, Q; b( B0 r; h4 H5 H! a
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; @9 R6 ^% p7 @" P0 X0 c│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' T6 m( q/ a& o* ?: Q6 m- O+ D│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 o: r% }* l9 C( j; e7 C1 f- v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! B8 c. f) N' b" f5 {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" {/ ~% S6 `+ @  N0 O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( R% R% l9 X' T( N& m* I│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ F( q; z) b# x" g6 {# ^" m
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 E: ~% T* Y+ S" Y) o
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  x' Q' V- b' B! b! s8 D
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
  D2 ~! f/ M4 K6 _! h, \7 A  a│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
0 Q% `$ M; B7 ~6 t% A( b7 [2 [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 }! g. X* l: G( Q* ?
└──┴────┴─┴──┴──┴───┴───────────────┘
, P$ g! D2 C7 o) S& O- g& Y9 Z! s9 O$ p# F
StdrdChip (Part 2)
; V/ ^) _  `: g: [┌──┬────┬─┬──┬──┬───┬───────────────┐
0 L, J7 M1 b( ]│编号│名称  │MB│攻击│属性│稀有度│说明             │2 q" j! O. t1 D+ r( s( h% _
├──┼────┼─┼──┼──┼───┼───────────────┤
' V) v1 b. A# e! l6 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! m' j  [% M5 r. F
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' }8 E- j9 ?- i! E- Y/ T
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  j& X' H; n( P9 x" M8 c) t' ]( e
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 c7 _; I% l+ q9 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) U5 E& _9 n( g8 }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 I0 l! A: K1 X1 u* `
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 g  ?5 e7 a- v  Z* ^+ V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' A# H4 D1 h4 \. K5 i! d│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │! m) X  k8 H% E( J# Q
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% W/ B/ y9 u! ]2 w% w
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  W7 f) T( ?1 g5 a( s
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# ^9 x" F+ l, V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; L1 C3 ]* _# D( B9 r* U- i# K│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 W$ q) T' Z. A) h│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 M2 l0 }# k* d0 [3 {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, j; X0 z- G& `3 r! v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 M# b% Q  B) o' K$ L0 E" M; Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( |0 O5 B3 e; |) F4 x│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: t5 E; J- Q# X5 |% i; i
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 V9 P' v) Q! S' W  v) z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 e! U' ?  m' }. v, ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& b2 X6 H- j" m/ ^+ d4 l/ |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 N4 j7 K& n& c9 [3 m, [3 f/ G│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 o# X' Q+ g' S$ R9 T, Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  y" t: q/ A: e4 F│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- _- [; j* X0 U4 e' z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 [8 G3 _6 l! x/ v6 f- H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& }- n$ r9 c0 O4 p' |5 _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( h0 U+ `2 r1 T" d2 p+ T3 ?7 Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# I5 L1 g8 `" }- U9 P│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' s6 w. P8 M+ R; c0 w% d* ~2 M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' [$ C% T9 x+ }7 s5 G* u5 l8 L1 f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 u5 i/ z- H7 d4 \# A2 N
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ D- P+ S# T' W0 c8 t9 }/ z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  F" u6 _; V% c3 W6 |8 R│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 x0 u, q$ R/ s- m6 n( B* k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 d0 M) }) p6 a, o+ T4 Q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: l* B/ v" E2 W' h5 U7 j! k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# p$ V! p0 t" u) ]
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 d; f: p9 C( ?/ e: f│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 N# \2 K4 q- p
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' A% x- V9 w5 h, P1 m% z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( u% d2 i/ S  v9 T' }$ A! p
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! N7 D& [* }# y  q; I, G  X
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) D  `7 B: J6 x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 [6 z( T8 |3 A7 C' D" Q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  ^: [, Y% V, Q* ?3 r
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 H9 K2 D. O$ }│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. V  X" Y' I: n/ V  ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 w3 {' L/ c0 t% _' }6 I: u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 X% g$ i4 c- n5 W9 h4 w
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* m5 c9 N1 R1 w# D% j8 @% P% D│152 │Recov150│50│  │  │***  │Recovers 150HP        │  \0 ?1 L5 Q4 y3 s+ K" f* i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ v3 h- Z) i, y" A# }" E│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 }% F; k8 |, b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
  E5 Y. p6 j6 g1 P0 ?: e6 f' X" S( z3 Q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  Y% y& k6 A+ I4 S2 i! E" y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, h0 `8 U* r  N$ ]% c
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' K' B7 P0 H8 V, R8 M│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 q( e# Q) E- i* f" b- a( o* I+ s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 v. C2 {/ F" z9 ~) V9 i0 K% \; Z6 E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* {- r; z" S9 J) T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. `9 m. D, z( _# |" o8 Q# x& D8 ^0 E│163 │Invis  │11│  │  │***  │Invisible for a while     │
! P! ^# X( I& c8 z+ t4 s│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& d' a. D# U% o" c1 K' t1 U
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 ~0 E0 A; C7 Q, R8 N) {
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  X" k2 Z4 L$ G3 I4 L  m
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' w7 H' t2 c3 A. y" w8 E* V) e3 q: l
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 E; u, Y: _3 V! \( T) H: @1 I8 @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& W% D7 k* f4 T1 @  H/ C: |& v7 T- E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 \1 ?. O& d) O6 w; N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 ?" M6 d/ Z+ e
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 |5 _& ]1 e; Q6 w& y│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' R! G* c0 |5 }, |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │- S& W3 x7 h9 W2 A1 h. t% B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* D5 s) q0 C& K7 b+ O& W1 W+ l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) w/ d: [7 A) [0 s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% ^  G/ D* i( Z' X; |9 p( s  E' o8 ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: e* b2 n5 I4 \  y7 `
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) o5 S% K5 \0 C0 \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. ]9 T% u; G& }8 t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* y1 O" n2 I% [: K│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ o0 l9 _# V5 F; W# r+ d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ Z0 J& Z" j) b: p* I4 W2 n│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- C- Q+ q3 L: P6 C: j8 ?. R( U' e% x
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 z8 h4 Y! \9 I/ x# O7 s; Y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* T! z4 Z. j7 y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 C0 s# ?. j- c* O2 Q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) u( f+ Z# c: N- P/ ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 `) X& C2 D0 A" w# T: Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ V* a0 [$ X8 ^: e0 U2 `: I3 g6 R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 C. a( F8 K' Z  V" k! Y! ?│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' Q( B* N. w1 |! L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 r& d9 w  q, X  @0 n0 g│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, a- a: V# k* U+ N, |
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& f3 C! A: v% A2 Z9 B, h│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! t3 U1 L  g) l- V3 d  }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 ~0 p8 _) D  J5 h. N/ e+ \8 W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ u( m1 u% J. s5 C: q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 k/ _3 \/ b% a  r1 h1 }! B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% n9 t: I+ j& l! y& Q└──┴────┴─┴──┴──┴───┴───────────────┘7 P& k3 i4 n/ F- k9 H8 ]. ]

) d/ r. _" s" S/ t, R, T3 V7 @1 y. M+ F8 |
Mega Chip  S% ]* e& [6 Z1 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐( t& N8 g# c2 _  N9 O: [8 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  l8 P) s( B% N/ y7 n' P├──┼─────┼─┼──┼──┼───┼───────────────┤5 o2 p/ y, p7 Z$ u5 |' q/ \8 r
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │# N- C# a0 k8 [9 E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 j  [" h. n; E$ R: M$ I6 t1 T3 O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ ?: A: D( a1 d8 {; O2 R0 B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ z  T+ S: C' X. I2 n: [- T│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" {6 x9 r+ |% e  O; y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 |, K: W6 `( M: C) g0 [│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' O9 j$ a5 V1 i3 K│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 A3 |/ {! g) I│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' j' H# k+ ]& J& ^2 T│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; M! r0 r7 e1 R, Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' @; q: |! Y9 i" e. k. Q0 T% `! L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  l" ]$ y0 z8 L0 N. a│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: ]1 D2 {3 {  b4 l: E1 {
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 [# A  @4 B; f│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 c5 g# {& B7 k, O- U2 I' M; J│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 J9 r4 u; L2 W$ f: o* v/ k│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) t. c' r+ {/ Y! U, h
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" W  h+ }# w1 L# U; j$ O0 J│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) `/ x( \$ }' S8 ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, w: g4 x% f  n
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 ?: b! A; p3 @8 S7 N- z  ?2 _│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 s6 m5 m" f1 \2 y& Z* a* ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 I2 i3 A6 I* A- I- G
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! v/ E8 S' Y& z' H5 P6 L6 n) w# B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" p* c! Q% e$ O! X% I& H3 I# s
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( _0 M4 W2 [/ A% U1 C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  J8 R  F+ j( o! H, f
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, D1 c  Z* ^2 s2 c3 N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 K- o1 a3 N+ G6 K
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ E3 w* a# g$ b: @. n3 N- e  a1 i0 k
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; S& }' M1 f  z! V% N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 K9 U" _( o" Z8 \│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" ?8 b( V+ l" k% M- z$ V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 b8 f4 C: n9 }- q5 q9 R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: s; C7 O6 q* A( y- i7 {5 q# E2 E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │$ e* l- r7 K8 f/ @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 r" D1 T' w2 [; o5 A$ L4 Y8 I│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) w1 W) y9 {, ?0 ?8 C2 E% G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: ^. r/ S1 U' m$ B1 d" ^: I│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 P6 q9 l7 N( {, v  x, i( d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 e3 E! L6 S* {0 _1 V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 c2 z! ]4 }; M7 r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 l" c% A& c, T5 N8 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 J1 m4 J3 F( {7 Q+ t( M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) O$ D/ s: s0 M+ V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 c& r0 \% ]7 M5 W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* Y0 I( c! k8 q! S( n  q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
' m! C8 j  H$ }2 u3 X│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 @' v0 ?; i- Q1 T! z) Q) K% Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* l% U2 U5 E# A. f6 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 |# m8 e( ?0 y1 p* h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ N  K' r- Z) B8 e9 y+ x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% x, ~/ v, X( V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' X6 Y* }' a* A# [8 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& |2 G7 H  ?6 {! v" s. [7 X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 a( d+ {6 V8 {: i! y  Q7 @7 L% C3 ]! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& F+ U0 d; x( `7 Y% s
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! \; G3 H2 @8 j4 g6 q6 y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ M3 U3 @+ K, V7 n7 q  r8 u$ {3 F
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 {5 G9 |; |0 d) [% O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- ?0 e8 z* b# i3 f& U
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' J6 D/ j- q( M$ N, W+ x
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' W7 J3 p+ Q; d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 _: r; n& b. W# X6 ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 S. p* K& R: [5 m  A. Q2 q$ J( A│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ d! @. P. R; n8 O. C+ c1 E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
) D- l. r5 H. M1 t/ i/ |  \5 `% P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' u/ T  D( b" T- T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% ?# j; ?: j% `
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' e: B5 P8 k) J9 u& A3 o
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; f/ @, ~4 C" F1 S, k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 b9 I! T* I" }  O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ `1 R2 O4 }! d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 w/ Z: g! c& R4 S
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% j) `4 t* Q; k0 h. k3 r% l7 _! D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  G5 K% o5 V  T+ d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 g( w. w0 L1 ^% X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ S2 D  m+ p. t& n1 x3 Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, t5 _1 J3 q$ o6 \│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ ^6 V/ @" Q) ^│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% o( A5 _. O' l1 _  m) z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 {" q! r/ V# l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! }/ ]) b- }0 q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* Z$ {4 N# G- T2 q+ _0 t: {# Y1 X│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 B* u7 p- H8 E( k+ |( c
└──┴─────┴─┴──┴──┴───┴───────────────┘* r% p7 p' b( g; V, V0 T% S* y/ c
2 j  F  f6 d" w* N" i" y

6 h+ [. Y& _" @) h, G. D! |GigaChip (蓝版)
/ G4 B  ]# ~6 x% c* Y/ S) @! x┌──┬─────┬─┬──┬──┬───┬───────────────┐" a  ?/ E2 ?  q- O, D* S: `; B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, j0 J3 s0 k/ Z" Z: M! }( G6 q├──┼─────┼─┼──┼──┼───┼───────────────┤
  i( H" q/ |0 _3 b│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 x+ a' c3 b  d% A. i. b! @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 p$ N. O& b! D# D0 l* k) q  p. @
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ Q+ d/ r* ~+ }; v3 E│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( ?0 A5 b) c" H2 Q% @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! o6 W- I0 H3 ~9 y' f, `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* g# `$ a: X! W2 T/ M, ?│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' f/ r' c; C: W5 P" W% ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 |1 F' r1 {8 k8 e5 @0 L6 B! W: D
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- n  R& Z" e- a9 L% f│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ }4 x+ P3 o2 V/ Z( a- o
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, o% `! S% H1 `* c4 i/ U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, D6 y% X# K  a& }7 w2 z7 s* i& C1 r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- S1 n9 {& w% p( J3 [0 @  D+ u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 |: B( w2 q$ l0 v: T- x: b' g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( t% F1 \0 P$ k$ L2 Q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ d5 W- Z" R/ V1 j# P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# J7 P# x7 D7 D, O2 g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 o" G; O7 o2 [0 ]0 q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" L; _' h: ?8 r# W
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 q/ U- T4 }% F$ ^: P; e└──┴─────┴─┴──┴──┴───┴───────────────┘
. C, _8 q/ k, `1 w( M# ?
! N. ]  H( G. S! V2 G4 Y' MGigaChip (白版)(只列出与蓝版不一样的Chips)' [8 _- G7 ~8 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X4 J1 c% r; R, a7 O6 W$ D│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 t. ], l, L# _, l; U├──┼─────┼─┼──┼──┼───┼───────────────┤
; d/ S& w/ u' w, l* z: k$ X2 S6 |, \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. x$ |. K7 E  {+ ?1 |+ @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 C$ H9 z6 r! U. o/ }' X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* k0 D9 _; N  P: J! U
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( a) [4 w- h8 x1 Y& Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. R4 L! h- Z% c- X4 x2 ]" ]4 }Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g: ]( V* u3 W
/ X- A' Y4 l  \4 m$ i  b
001002003004005006
) P/ i) e; D6 [+ d, X0070080090100110122 @5 P! ^7 _8 W3 ~
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, l8 e8 S6 _+ D0 h
/ F& d9 W, M+ R8 M/ C; u$ w019020021022023024
* F- o0 D+ @' I) |7 j# V% C025026027028029030
! {6 A9 |: X; M5 r; X031032033034035036
. b! U3 e1 g6 _4 i3 r0 o9 F1 e: M+ j- N3 }! r1 Y0 Q0 \# C+ ^
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 w8 n; s6 R* n1 M2 ^: H+ D

, _) G% i) T* t9 F037038039040041042" |4 q" V9 o9 e; S" {: D- n
0430440450460470480 A: J0 h  D# d
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) D3 K1 y  }* G1 \. t# J4 R) [2 i1 q- M+ g8 w" U2 c' A. q' G5 k
055056057058059060
0 P, p- S; R6 q. I+ [1 R0610620630640650662 T  P% g0 S9 ^* w8 d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, ~' R7 y6 Z: _) f/ p$ m# {3 R8 f. l, K4 G  S6 C- P
073074075076077078
3 C" _3 ~) D- y$ R6 [6 h* a3 b079080081082083084
  K' B4 ?' k1 P% o; D* u% b! Z  ^085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) o, s0 n- w+ j8 |1 ]- J
+ A% g' o0 P* @1 ~+ P2 t# [
091092093094095096) W/ ?, [* V9 f
097098099100101102( b  T! F' [1 K& l2 c# h- e
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ^9 c; D" A+ F% p% y5 B! ~* k, m8 Q
7 g+ F9 W4 @+ i6 B109110111112113114$ ^- X) g# O8 B3 I
115116117118119120
, R* ]$ q+ b3 Q, Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ A4 R$ r6 ^" {0 x
3 M) f( _5 W! _9 b127128129130131132
7 W, z0 S& o# z8 Z133134135136137138
: n9 W  o2 i  a8 `$ t& r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# [! X6 \# {7 r0 C5 N# H: C, V

' T- h9 |$ q9 ]8 f1451461471481491509 \$ U/ [( h; K" V. q& A  P
151152153154155156
+ |/ g: x% B0 p, j& V* ~157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 i2 `3 _% M8 ^6 e3 e2 w% k7 ^9 @1 Z( U$ q
163164165166167168
# j5 y" ?9 G5 w* c" x  f169170171172173174
1 }, d7 j/ a5 q/ ^- C: Z7 O8 g175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# i' S* n8 C) x8 r: m  c
3 g) B" k1 h/ S  \$ M. y6 w6 t6 e
1811821831841851860 C$ z3 ]0 I  U9 z
187188189190191192
( |3 @# x) {1 g7 x/ Y$ k" B" B5 I& ~! K193194195196197198
% w' D$ k( n' O% }6 F; H7 Q9 W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* [* I; r+ }0 S+ s1 e' g% a, y: Y
0 N4 ~! Z; c; W5 P* z0010020030040050068 B- a- f$ s8 d+ }0 C2 D; E
007008009010011012
4 L2 q( u( B: |; m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& y, w1 q4 U- S; ]) x* ]4 G  u" V& t& C" H
019020021022023024
5 O% O0 S) _: \# E  |6 e) D& k025026027028029030" X: \  n: o3 Z8 _* U4 U- B
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: K4 b2 t$ f5 ]6 ~+ ?

& Z2 H$ W  V& W037038039040041042: s( p" A$ A' B  W/ V. Y' r* b& _
043044045046047048( T  J& B0 r: t7 S
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 P- L0 E' K" U) F  F. F0 A9 L/ p/ E" d( M
055056057058059060
) K+ A+ e4 U) c) e* U3 `061062063064065066
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! t* e( m+ L2 Q( p1 Y0 ?; h
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:7 L3 H2 n) h" Z9 l$ |, S
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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