转载请不要删除以下信息,感谢您!
/ n0 C( D+ E( W. h- A) ^■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ y( t; p0 T: R0 K9 |$ l■● ■ NintendoWorld 站友xliz原创
4 I" t& n0 |( ^! z■ ●■ http://www.NewWise.com Q+ H) t# _" n3 T' I
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 U% F" p+ A: ^. B. I' [. i" M- ] m* P& [8 t) @' [% B
6 V e! C" f% O& a( H. ^ 洛克人 EXE 3 Blue 卡片组合+ n- y8 t2 V5 {9 I4 o. D5 k
& n5 W8 J/ j, ~9 g4 t
D# y- J# w% ?9 d; e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( Y8 E% M' g/ R7 _3 [1 I& B
大家要看日文版的P.A.或详细攻略,点击这里吧!6 ^5 P. ^! u8 G1 A# P
====================
: c9 W" z, `0 K5 q. N# b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 {- `2 }) R j. Z" g9 U
8 ]) y2 K" p9 _: r d# g5 t5 a
以下内容格式如下:
" E: N# }8 w- a7 M+ i* E
- [- F; e) f7 L9 I; i5 S编号 名称( i8 f$ I7 m; i, v
说明! n+ s: R/ \) D2 a7 [, f8 L
组合方法
. k8 o2 d4 {7 \' y5 i7 J& \6 D5 l---------------------------------
) \6 y/ g+ A+ ?; H01 Z-Connon 1& ~2 t, R; |) E
Unlimited Cannon for 5 sec3 x% R' T' I# ?% W: p
Cannon A+B+C
4 T' W* p7 p1 RCannon B+C+D
" ^! f1 Y' c0 f! wCannon C+D+E0 e" _: f, g2 x4 {4 t: |# c
1 \7 ~; N3 k" p# l! b; n+ r3 S5 w# t
02 Z-Connon 2
% X2 T1 W* b; K# b* N1 SUnlimited HiCannon for 5 sec
, h% L6 b/ t1 e* R8 @HiCannon H+I+J
9 v' W4 g l( B: rHiCannon I+J+K6 G: f; R6 I/ Q' O' U- k: v
HiCannon J+K+L
$ H; I- P* C) B" v `7 D: j) Z. |3 ?' \% Z
03 Z-Connon 32 M8 w' l; P& M+ y
Unlimited MegaCannon for 5 sec7 }* j% o- v; m3 N& s* Z. d
M-Cannon O+P+Q+ W; H; r) A2 i6 X) B; E$ c
M-Cannon P+Q+R
2 m* _& z+ ~" I7 p# c: o. \M-Cannon Q+R+S8 n7 y# W2 n* W! T# j+ b) u8 L
/ C( I+ j& w7 C5 Y/ @04 Z-Punch3 |* |9 y& V7 a' [: O0 B. H
Unlimited GutPunch for 5 sec
, q1 q3 t, V' N0 l3 {9 dGutPunch B+C+D) l( z) k0 s- ?$ l' W7 J
GutPunch C+D+E5 h B; f8 `+ K8 o+ V
GutPunch D+E+F5 r# z* @) E }1 u- h0 w0 E
; N7 p* ?* h/ l% A
05 Z-Strght
7 b' y2 Q; D# W! M1 P) p! s# dUnlimited GutStrgt for 5 sec2 j9 v5 Y6 L: P1 R9 I
GutStrgt O+P+Q0 A% z# z4 c+ I0 x0 o5 A9 k; ~
GutStrgt P+Q+R
8 k: O: }' w9 c3 jGutStrgt Q+R+S
. m& T; r* W' o5 U2 E
4 |- m$ E4 }/ K6 i* x06 Z-Impact
$ w# n5 t( d! o5 V4 L+ DUnlimited GutImpct for 5 sec5 o8 x; b& h) S
GutImpact G+H+I6 s; H1 b& x# ?* a6 |% t, r$ @
GutImpact H+I+J" T. }0 V: N' r
GutImpact J+K+L% ^3 x9 s8 i! \5 \1 R( s% |* `$ E
- p: F* b$ S9 Z, X+ X
07 Z-Varibl
8 j( d( J5 G0 D6 S PUnlimited VarSword for 5 sec8 F& i$ S( }0 N) K7 p
VarSwrd B+C+D
/ d j) P' e: Y2 y( p0 _VarSwrd C+D+E
" P6 l+ j* ] B7 b1 t# NVarSwrd D+E+F$ L/ o& o8 x, t+ e' S1 o5 l% O4 t
- J/ g7 u& W, N* C! R! r
08 Z-Yoyo 1
* g( A# C- p# b: aUnlimited Yo-Yo for 5 sec' O9 `/ N& f( q9 }3 O2 N
Yo-Yo1 C+D+E3 |" p U1 l& w( n- [* R A9 A* a
Yo-Yo1 D+E+F$ u: j, U% L2 L1 \0 [* Q
Yo-Yo1 E+F+G2 j% y N5 u8 `
: Z# j+ h8 T2 i3 D09 Z-Yoyo 2
- |) s/ S! q8 ~2 P9 P% N( SUnlimited Yo-Yo2 for 5 sec
# l' H4 A: |$ JYo-Yo2 H+I+J h: v( J6 h3 `# ^& J) ~, f2 l/ J! Y
Yo-Yo2 I+J+K
8 l9 x8 W8 d) s0 @2 ZYo-Yo2 J+K+L
( N* q6 {* n' h1 b; V" W3 F( T) r% d$ C/ r4 _) e
10 Z-Yoyo 33 f% i( y8 X" g$ Z0 C6 J
Unlimited Yo-Yo3 for 5 sec8 n) |: J. u$ ]. |, h5 G
Yo-Yo3 M+N+O
! A* B, T( w# Z$ W6 {3 g: WYo-Yo3 N+O+P, O0 T: {: d, `' j
Yo-Yo3 O+P+Q
& B. J7 H3 R* P/ y$ N+ L2 F& ^: M
) L+ Y! r2 \1 q( O11 Z-Step 1
/ B3 ~. P, `6 g) ^Unlimited StepSwrd for 5 sec6 J4 e5 D; n. f9 g+ e1 F# r6 A
StepSwrd L+M+N
' Z5 l! v0 v$ c! l. r1 N% jStepSwrd M+N+O! t# M7 H# f: X' U4 n
StepSwrd N+O+P9 ^( p; e, }+ Z6 _6 Z/ m+ o- x
5 L. M% a3 a Z12 Z-Step 2" q! [4 d2 s0 C- y, l$ V/ `
Unlimited StepCros for 5 sec
* T( E+ A" ]8 U# \StepCros P+Q+R7 s2 [0 H* ]6 z3 y" v5 Y* _. z) R
StepCros Q+R+S3 z: ]5 x6 O# Y- N
StepCros R+S+T
3 Y" W1 V1 T3 Q! `3 C: Z% r& O1 ?: S H# ?4 ^' S. r0 G# [
13 BubSprd9 |2 l# b7 p; p t( s Q
Attks w/ spreading bubbles!
, |& @/ H3 ]! J( Z& m# r- ~Bubbler C+D+E0 K% E: i! ?$ u. A& I0 v
Bub-V D+E+F9 }: e; q, v0 ?5 t+ e
BublSide E+F+G
: `( u9 B0 e/ GBubbler E + Bub-V E + BublSide E; L" C2 V' Q! K4 o( }
m9 r3 v* B: n* {% M14 HeatSprd
& `$ ~: t7 h, sAttks w/ spreading fireball!
2 r! ]$ X+ W$ q4 {HeatShot H+I+J
' D8 t) B Z4 k y" ?$ a# U4 mHeat-V I+J+K9 }/ H8 Z6 E; b$ ~* F
HeatSide J+K+L' O2 r7 v" `4 H
HeatShot J + Heat-V J + HeatSide J( | B, j, |* u5 w" Q' q
$ V8 T! h9 x$ }0 O' R" S# G
15 H-Burst/ R2 \2 q3 t) O* i, x# E0 e9 Y! D
Creates a giant explosion
; @1 O2 A6 Q! a* A# ?Spreader M+N+O
5 T" a% B6 ?+ Q/ TSpreader N+O+P
% d, x% e! W6 X1 x5 y eSpreader O+P+Q
- U8 s6 h% r+ i0 Z* F
B1 ?8 p1 F# }5 }: r5 |% ^16 LifeSwrd# {0 r4 j' r6 Z! a3 O' E
Swings a huge 2×3 sword!( @" o0 l; Y" I8 p3 z% s3 _& V+ ~9 q
Sword E + WideSwrd E + LongSwrd E4 j6 e+ J( W( M7 q
Sword L + WideSwrd L + LongSwrd L4 F3 C2 v3 x) s: _& ]
Sword Y + WideSwrd Y + LongSwrd Y
7 R, @7 F' f( ?) v: `9 |# S/ T( W
# z7 I; X* |! z0 C8 e. d6 x17 ElemSwrd P# i/ V' u2 h# n C
Wide swrd contains 4 elemnts: {( g& [! p3 J B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: `* U5 e0 ^5 k( r/ EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 a; k$ M4 z* F5 E
' j7 K' H+ w2 T, D% P18 EvilCut4 b6 z4 M) W3 @4 U8 e$ E w
Step up 2 & make 4 atacks
7 @5 K' ^# @6 c0 [StepSwrd P + HeroSwrd P + StepCros P
( A4 b1 k# Z5 u3 F$ Q* w
6 Y8 D0 V( y+ A2 i19 HyperRat
1 A# p9 D c3 ~+ G5 c3 H& Z8 jA giant Ratton charges!- F8 ]: v, t& |% z
Ratton1 A + Ratton2 A + Ratton3 A
5 J8 Y G4 p! ?7 q3 `! f/ IRatton1 C + Ratton2 C + Ratton3 C% V0 z0 `0 k! n1 X
Ratton1 F + Ratton2 F + Ratton3 F
% W0 O# T: ], J7 K7 j, C2 O/ K6 D& O) J7 R, }8 K
20 TimeBom +
% G+ G* ]3 _4 D7 WSets Time Bomb in enmy area
+ I& ?9 X7 P7 Q$ X; xTimeBomb J+K+L: q2 L: f& L+ Z+ o9 f# ]: j* k" o; W
TimeBomb K+L+M
- _+ z. ]! s4 P4 V/ ^TimeBomb L+M+N/ [8 C0 R9 t/ ~( U+ D5 p2 b
, x+ S" z9 C6 S+ q: d
21 GelRain
; o! j% @2 I! _3 TGel steals squares {% V9 y) B/ ?3 I/ d
MetaGel1 B+C+D6 r+ Z$ H' C* U3 y, m1 D+ {( ^% g
MetaGel2 E+F+G1 S' C( G9 }; w
MetaGel3 S+T+U
0 W# Y0 D" l+ ?5 ?9 r5 \4 {5 {* n
5 U ]! F1 _; W# \/ l# w: e6 R22 EverCrse
2 h% L5 N0 n- J c8 TShield chases enemies
: l9 U' V8 ?+ K! T- y$ BCrsShld1 C + CrsShld2 C + CrsShld3 C
/ d# s* \- Y! h) {( _, GCrsShld1 L + CrsShld2 L + CrsShld3 L
/ D+ e! R$ t, V5 B) s! I6 |. m! T
4 j, Y8 o: u7 T1 M9 X i23 MomQuake
; Z1 p3 Q$ l& J9 V& e3 k* R/ {Awakens Mother Earth!+ [% K, i2 c7 v' ^* E8 o
RockCube * + RockCube * + GodStone S
6 l% \) F ]7 y8 S
2 a# [9 i+ {$ d, `' }/ @& E24 PoisPhar
4 V0 w1 p; `) ]5 B; b, `& HPharaoh generates poison4 X) \- \2 e) G0 T
PoisMask A + PoisFace A + Anubis A$ Z K5 P6 o7 K8 F5 Y2 h
, o2 b1 u$ x1 R1 l$ L( I6 E
25 BodyGrd( |0 i, U9 R/ v+ H. i: y& t
Bodyguard takes out enemies. U5 E: B N' p- }! W4 r
AntiDmg M + AntiNavi M + Muramasa M& s9 I) r# u/ U8 C# W$ y
/ a5 J2 z: Y4 D7 |! }% [, t
26 500Barr
. [( h7 E$ y+ ~8 r4 YBarrier absorbs 500HP dmg5 s' l# {/ S6 R
Barrier E + Barr100 E + Barr200 E! w3 v* T- i3 ?5 g: N4 E/ z' S7 G
Barrier R + Barr100 R + Barr200 R* u( u1 V6 {. J P
' e& B$ d" A$ S* S/ Y8 ^) N7 p2 e: Y27 BigHeart+ a/ _+ |6 e" |8 P/ S' @
Attacks, then heals HP!
& q/ O% u# }4 l, {" r9 }HolyPanl R + Recov300 R + Roll R- q$ C4 x# ?; [* x0 c( [
HolyPanl R + Recov300 R + RollV2 R
+ W; h# h8 r% @HolyPanl R + Recov300 R + RollV3 R1 q" U! |& @* n% ~
^; Y" ]/ s0 I, A5 A, [+ N
28 GtsShoot; e; v1 b: c H3 p5 d: Z
GutsMan throws MegaMan!
4 O, F" [, U9 z1 h$ Q, gGuard * + DashAtk G + GutsMan G9 e9 W& P3 ]( T( N
Guard * + DashAtk G + GutsMan2 G& ]. c" T g7 p; p/ e! K+ k
Guard * + DashAtk G + GutsMan3 G
: o7 S7 y' v4 |4 D, I7 f1 XGuard * + DashAtk G + GutsMan4 G
9 Y% `% ` g/ Y1 i8 r \9 b
( N! u* W/ N2 C$ x" R% X9 C, I29 DeuxHero3 q+ p4 B- {3 Q2 q/ O4 W4 L
MegaMan & ProtoMan team up!
) Z3 w' x8 o" d0 qCustSwrd B + VarSwrd B + ProtoMan B9 Q8 [4 }* g, x7 h
CustSwrd B + VarSwrd B + ProtoMn2 B
& l' Z N+ ?# i' MCustSwrd B + VarSwrd B + ProtoMn3 B
" n7 B1 D- h: t* D- YCustSwrd B + VarSwrd B + ProtoMn4 B
8 m, e- h/ }7 r5 x& t( F) e4 K! c7 y) |% X9 v$ f
30 2xHero
" T" Y* _8 H! C$ Q2 f7 k2 O: a1 O* yMegaMan & ProtoMan Dual atk
0 o* e3 Y5 `# Y; [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 e# P5 B% \! d$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, m3 f) f, W$ V) M9 K/ s5 o, RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 H2 ]) ~5 ~4 \: I! ? QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 t8 G X6 j! D' j/ K5 O
2 ?+ b% p; T9 ~& F P6 B
31 PrixPowr
w8 X7 Q- U; W& N7 y3 Navis attack at once! h! h% j$ Y, E$ E9 C
Team1 * + Team2 * + KingMan5 K+ W- a$ F( U5 b: `
Team1 * + Team2 * + MistMan5 M
) Y8 ]5 r. ?+ r: Q, `. T1 P' Z# M2 JTeam1 * + Team2 * + BowlMan5 B
s' W0 @+ k1 X1 \1 K% w2 C; h" q% B9 L% \6 J3 g0 i4 b3 ]; ^
32 MstrStyl
8 ^* u0 o% E& V- ^: l4 [6 \+ ?MegaMan unleashes his power* a9 t1 B, \+ j6 [ @% H; e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ Q r; C1 o1 x5 x+ }& [3 _% f& D! c) W Y$ D3 H* {
StdrdChip (Part 1)
$ q* U5 s# e; l& k┌──┬────┬─┬──┬──┬───┬───────────────┐- ^9 l& v$ }. ]# L1 w& q
│编号│名称 │MB│攻击│属性│稀有度│说明 │! O$ j P; P' v9 ?
├──┼────┼─┼──┼──┼───┼───────────────┤4 I$ q9 ]6 Q. X4 W
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' ?7 j; u. f8 ?% [6 i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" O& M2 A; k+ e$ g6 \" d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 M: O7 L5 X; e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- M4 l9 a6 P) M* K9 M│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) \( f% p! }3 x, r* ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" y) M( A8 L: o' j# M5 D6 y* }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ m/ Z$ `8 l( l* b7 \$ w# Z2 [; Q" g4 i│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 R9 J5 y5 k% l# u5 N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
\, [+ g/ O+ @( S! O% m# l8 ]. {' z9 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; I! h! Q+ \' a, i5 b( Z+ y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! Z+ L6 A; e! k+ A% J│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) ?+ W6 B. U+ T4 j+ k6 d│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" v2 P7 Y+ L( l6 h4 s& e│14 │Spreader│16│30 │ │** │Creates a large explosion │
& }0 V/ G! B% C8 i│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 W: _9 b v3 u# L e6 d- p& g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 {) u4 {; f# Q1 F* e! m│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- r/ @) Y4 r. q6 ~% P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │- `, J) T) J, e8 C7 s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, A& ?; ^/ X: K3 l6 n9 x0 D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: n% f& ^- o/ ~! X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( \. R8 X# x+ Q0 e. `│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, L5 l3 C1 V g- t
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& X9 g( e( ?" \6 y( z" |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ E O8 s5 w/ v
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
7 H8 N% F6 t6 {% z" \│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
M+ v2 Y# k$ e9 s# C│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; V& v7 z# q- c9 U4 r% u│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 K3 d! |4 k& d. [│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 l2 z7 E3 G( @1 S8 ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% \6 S0 Y9 o! V# m│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 p. Q3 S3 b6 t" R
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 P& Y% f* m2 i* G│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ S# j9 r( a# ?$ o. R) U8 i
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ U5 ?+ M; i9 p- j. f' R' ~. X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) {. L& G; s6 Y$ x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
G7 A' ^5 s% T8 }$ K7 N│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; x0 y" E" o+ x4 Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 K' O4 j5 B* T) U
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 M7 E& B5 k, j5 O% F- b/ p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; X6 H0 V8 H; R5 b/ f% e7 }+ C
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- I6 ]% E1 n3 m% m- [, n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' {( p. Y# ?+ o" V, C2 _7 T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ t" M5 @- K! f' i
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& \4 u9 h& F a1 f* m& x│45 │SonicWav│26│80 │ │** │Shock through enemies │2 z6 ~6 a: c" D; v0 a! z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" f1 d ~# o( l0 e, S, P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 \3 ?' v( f/ L' A. s8 L│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 [( j) x, _4 f│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 N L: G+ o7 V: }# l) n' m: q0 G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' U7 `. H) g2 ~+ f, O│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 t+ I, T+ C6 U% w8 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 ?7 d+ q" e" {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' z# y, _( v: e% v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) |/ Y( {" X# ~) {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- w' Y$ q! K) P│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 @: O$ Q" x; O0 l( t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 X% X1 X0 n8 R* C9 |9 j$ r6 q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: {; T& r- n/ F' I& I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: u& _( l/ w, E# \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( l) o+ z: E/ S; z8 p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 N- ~5 c1 B) u# d4 c. \ T│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 p, Q' u% [, u S$ }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" N4 k; s0 T* Q" B* j- |' [7 g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 { {; @8 g: ^6 _6 w9 Y2 u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 [1 c7 o5 x- Y% C) ^- V│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# f6 W9 m8 f r3 Q6 [7 s. a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% z6 B7 t$ \0 q0 `( R+ B│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 L0 R d" E6 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! ~$ r3 A+ E; J0 U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: p# d/ p+ f. C; p( Y' Q1 U
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 W0 H1 D) G7 _# x3 Y
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! I3 i+ K2 k+ o( l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ ]/ Y) q7 j' y. P
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ @6 \1 V, ^1 C6 Z9 A L: w" L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 f' `& h2 ?: n; o, x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- S$ W! v ^* X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 U0 H) Y+ y/ t! h, i, y9 }* z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ ~% i" K: A m4 G7 ?" i$ v
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ o3 w% N+ Q, b0 r4 q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ M! l" Z1 t- G
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ F4 F/ q/ F" M* z' P x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* u+ D- v s+ _# _/ C- V0 Y4 x I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# [9 S5 l! j' o' w( z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. W4 S9 `2 A( V! P
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 \2 Y9 U7 x1 x8 w' b/ v$ ` X
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 r- X2 Q- N" `5 U& S
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
G# G$ X& p( e# _# w- o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' L J. w% P. H" E7 i& g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ t0 R7 T, Q& n9 O1 ^! `2 h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 u, v: E8 y& _8 F
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. B1 F! g4 w8 M7 s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( K2 n( z D' Q/ N9 ^" R8 e7 d8 d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" |( Q- o3 r( X0 O2 ?/ U$ X0 W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# b, f! Y+ O1 w' C: U7 q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ A I: I6 [( p8 A+ s, _
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 a/ v- T+ o0 e3 L/ p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
u, I' |3 v6 M8 L3 ]4 j% B. \* y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- e+ \( z( `% j+ v0 N
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, f: p. G1 y& i! G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& s; H1 F. Z. L1 E└──┴────┴─┴──┴──┴───┴───────────────┘; X E9 k' f# C
4 Y7 M1 Q9 v UStdrdChip (Part 2)
% |7 W. l3 A$ y0 \! H3 \ O# v, x┌──┬────┬─┬──┬──┬───┬───────────────┐
9 N% w% x( H) Z/ _. `% c; ?4 W, K│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 {0 T: G9 {+ J├──┼────┼─┼──┼──┼───┼───────────────┤( `5 W& F, g; H3 ~- u- z3 F2 f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 N, {8 R( C7 H; t. G3 s- ]│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 ?0 c0 V0 Z$ @3 \+ v# O3 T8 S g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ }$ C X5 f1 k4 r│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# S- I$ J8 b2 V│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 m- f( m5 p/ z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. M6 O1 C( c4 A R5 d
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 U) M' i3 U0 M' g# G
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' t9 r* g. P9 {3 X│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 p0 J y% X4 @8 E/ d7 G2 U Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: {( l( J, R8 m7 t* u
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 D, a0 I1 D4 Y) g5 @8 k6 ?% G" ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" d1 ]/ s0 [' W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 h- L3 Y; E" i1 ~0 ]& D
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 j, C, @. n* x4 p5 W( j1 x│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 {8 }5 [% `4 ]# r. }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' Y- ~+ n1 W3 f/ V P4 ?& E( o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 F* H: U1 j- W7 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 i! x" W7 [! ?( l- `! P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 ~. n- t, U: m \$ N" Q6 [
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- i, q* ~7 E! ^; y6 m- X- G
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 i$ v B5 a5 K9 Z: {0 O" f
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* z) Q) U# _4 p" a
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ b" T) B, v: Q, ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 q6 _" z" o8 Q" i! r/ p, y! H) C
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 ^4 j4 n& }$ F5 X: L2 A│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% m; X" h% n. C7 Q( H! n& K. T$ o│126 │Rook │30│ │ │*** │Protects you from attacks │
8 R6 a9 @' \/ P6 \. r│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 }2 V7 e/ @0 r% F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 o9 z+ g! J* e: R7 R│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 Y0 F1 c' D, p+ D" P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( R& U C) Z- W# l2 O" U│131 │Lance │46│130 │Wood│*** │Lances through back line │
. F8 g! w/ y- |. L! v" K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 _# e+ v6 s9 n0 ?0 \. H│133 │Guard │5 │ │ │* │Repels enemy's attack │
' A& v$ q( G# a b" ^$ H& ]8 N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# v3 {) D. y" H3 H
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# `6 a: M3 _6 r/ d( X0 H8 X4 H│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ K3 v; R) [! @) l6 [! L) Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 y; h+ u, p, }0 ~0 ~7 c; z. W! z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ p& I, y2 o! H9 ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 e: v/ l7 ~2 P9 n7 {% Z3 h
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ B6 N$ }9 a" _
│141 │Prism │60│ │ │*** │Prism fires randomly │0 X; Z0 a0 H5 x- ?$ ~$ q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. b% f% d+ o, H7 I│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# s( ~$ _1 ^8 d; X% R│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! w/ a( w/ y. |* {4 N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 t. E+ n( \) P0 M, y, `
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* H0 ~; y! a5 Y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 {0 I+ y3 l, Y$ \2 H│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) M) |0 G& V" U│149 │Recov50 │14│ │ │** │Recovers 50HP │4 N! F w, T" x/ A
│150 │Recov80 │20│ │ │** │Recovers 80HP │* _$ Z7 F* u* p8 }8 M7 ^3 o- f
│151 │Recov120│35│ │ │*** │Recovers 120HP │% F) p Q2 W: {8 E' J. N3 m- _
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 T; S# m, j! T; c│153 │Recov200│65│ │ │**** │Recovers 200HP │5 W9 d' z) S; b8 E! w
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# Q, c0 ~$ D. T, I4 a│155 │Repair │8 │ │ │* │Fix your area's panels │7 P g! s/ s$ N1 X6 o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 S; B* ]5 J2 x' R6 {* r
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' L6 I( [: t& v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │( b' g& p# j: l1 n8 ~& L- ?
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 p4 ~4 P* Y& s1 o│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 e1 F$ `. n5 P3 T. U5 l b! I
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
p2 \+ P; S1 i. _: v│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 w U* H; F$ q* X: a6 x/ ?│163 │Invis │11│ │ │*** │Invisible for a while │, b5 R3 ~/ z0 ], ~0 j4 B& v
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' C* P y! J" C' R3 [! u$ Z4 N│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 ?" N- [. i* r: S1 R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& j4 a" [6 i! Q: z) _. E8 H" v7 t
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 o7 K9 g. W# ^/ u1 ]8 K% n, g
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ G. `9 N2 Z/ \" b: ?; Q# B
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. S/ y1 U/ F }) ^7 y: W- v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 a! U6 ^6 g/ j" a/ r* g4 o8 E
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 W6 V+ ~+ o9 ^9 B5 a0 C6 D│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. g% |5 Y% x9 r) K2 g2 _: x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' |* P& j4 R# Y/ O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- \, x5 D' y6 X* O" Q" n& L6 U│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& {: w9 {0 k& }; R- T4 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 o4 N3 \& L; j4 u( p* P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 T( c& Z3 X- o+ X, v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 b! a* _ t- P S8 S" v: T& [ K
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 F3 M: {, E0 K" i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 p# _5 g! ]. H- k& l0 Y2 v' _$ E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ ^ Q! [% @/ b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ e- c t9 ~+ h
│183 │Hole │55│ │ │**** │Open hole to dark world │% G2 T* E/ e4 U5 ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, f8 m% ?6 t( e: a e│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ t$ V" ^. A! j│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 f2 f( W/ I- e5 t% S/ P2 h
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ H$ O0 r7 t l/ |7 p│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, E1 V, `) a7 \│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ ^8 B# N& w/ Q. m/ ]5 g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: m. D: ^/ k( f9 a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: Z8 T) A. P) ^
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
o# H2 b. C" ~( R+ V│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ _- [7 P& y- |/ r- m4 S5 A3 i
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 b& u3 ?; Q1 d, _# ]; S4 w
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, S- `7 v+ \, D7 K, i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& N* ]( _! V+ O/ }4 B( G* O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# u2 }4 A) Z- z/ k* v, ^│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- W+ K. {: j( M- P( Q* D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
}/ q" `1 Z2 z5 c1 h│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, n9 k! h$ a9 @: Y3 N8 A# Y1 I) Y. L└──┴────┴─┴──┴──┴───┴───────────────┘
; ^; ?/ G: I7 j7 G; I3 t7 ~' ^ h
d: ^. g4 w$ _7 E ^5 x) F; Q" {- z1 h4 c& V R
Mega Chip
+ g; f4 V9 b2 [5 B) ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
! o) d: v2 g) I) I% J│编号│名称 │MB│攻击│属性│稀有度│说明 │2 `' q6 z$ l7 _* G0 [
├──┼─────┼─┼──┼──┼───┼───────────────┤) [6 j# }/ E+ @& v6 C! d) o
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* i$ ~. M1 V/ y) k! y# h
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 ?8 R. z& t2 Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
c- ~$ C3 `. h% y! s│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
Q, Q& l1 e0 P8 p" S/ v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 w' ?* k9 h u2 L: Y$ l t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: j4 W- E, D% W) R! e
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
N! n' J" D( \3 S│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
u% ~" ~6 z6 p0 {% Q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 K3 i N) p. W4 c/ D: ~7 h6 o5 d! d& E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; p G2 k6 o9 p3 o r" P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( F; T- w% F) n+ X+ |; d% o0 v$ E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( `% A, Y" g( o
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ `) L8 Q$ C! V* e4 ?8 ~│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ s& k1 D1 D* Y. w& K+ o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ f! p, m" }* x│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, F4 \! {; q# N9 r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 e7 L7 f' U6 c' }3 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% [. u! o$ ?9 v, ]" o7 R- [* g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: y9 O$ A4 p h, P/ t$ \│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, u4 t: h) Z1 @( P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' ?8 l6 l" G5 `9 T│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; e) g& q% i9 W2 H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. T7 q$ L" A7 h: x3 W
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 j1 @: o$ t' f2 M( T+ c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 M- t- H9 u& C
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: k; o8 \# s& f7 b4 J1 V) W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% T; z) p& B0 P$ L7 ]. z/ R* D: i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 G8 y& R4 l2 q* O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 U+ M: H; j, U" T& T
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& `- N6 b+ `2 |& y: l. s│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 E. w) ` D% a) F. d6 p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. V9 [, A+ l3 @' `3 w. n1 T. Q5 k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; A+ V3 v( r% y x/ A, D5 \│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, B1 C( J2 F2 ?: ] g5 v$ G- [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 ^ W! ~% U% Z& p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% ~" J" j( L# r+ T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ L( s, R, Q3 a- R" U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' B. o. n- F- g) r) m
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
X5 s+ `7 H$ h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, r( E9 A4 y3 c0 k. K
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, d5 |3 U+ J$ ]( d$ X
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 b+ S% ]8 M5 p% O, m- r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- E( f: n* U# \6 B" ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 U' ?* u# v- z* |9 F! L; j9 u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 f. t- s) g) a# Y6 n7 ?' p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 k3 i7 I9 {1 h. \2 n, I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ p* n+ X' G! @" C" b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ \0 `; c# e+ }& p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) Q$ _5 V! F' w; K" i: `. E│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; I1 s/ F* v) t3 s) _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 b: k* m) \* k" u; c: k+ T* `│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │+ j l5 R# {4 O: W/ g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 f: c( a! W- Z0 I p5 i$ E! z
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 [6 y0 P8 Y( m3 O$ f6 e, ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, v. u# a& j' w+ I0 L2 {( O4 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ C3 R/ E/ I+ U- [( y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ K, }. p, H" {2 t. k. H- p
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: j% x7 {- M& k6 j
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 q8 w( C2 f/ p( w7 K3 @8 ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 p, _4 {* Y# h7 E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 F' a/ o0 o9 O: A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! q; _5 j1 X% U& Z9 m1 |; J
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- z$ I' r" r# N% ~$ B. U; _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 x5 f* ?% i2 k│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- D8 m O" W7 N+ ?, F" c% x; r6 v6 r
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& L7 P0 ?5 R, H1 `8 S# b, O+ s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! @" l2 w/ Z L1 I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 u' ~4 T0 h8 N5 ?$ R1 V7 B" T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* c# g' ~1 s8 v$ `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" }: Q9 P% J: F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, C0 c/ [4 r' s# @3 X0 J3 \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
7 e/ O* r" j$ r- P9 [! | I O5 c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 i2 E" F6 ~5 b: V1 d5 Q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 [7 s( C: I% I7 ~. W8 L) W
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ ~* f# R+ o- ^! v
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; @- n0 V& |3 h/ }" [2 [" Z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
|# P8 J1 {& t4 ?8 O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 D3 k) } F/ w│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( K5 K! r: c4 a, ^' M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 D0 t5 ]6 X4 b" g% `5 B; r
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 u! t* L9 n N: O0 F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; ?# j2 \0 X0 E
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" @2 c- C$ G( ^, D& m. {- o% U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
F: |& u5 C5 s6 S7 W& w│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 c" h) p; @+ v. i6 P( T9 D
└──┴─────┴─┴──┴──┴───┴───────────────┘* U! j) I/ g! o5 C: M; r8 u7 y
" l; ~8 m) a, w: T3 Q# @; b) K. t& ?( m: O8 V' }
GigaChip (蓝版), l) s# d k: |+ d1 D1 C" z
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 s# s4 I" j1 d8 w1 d, X+ {
│编号│名称 │MB│攻击│属性│稀有度│说明 │- C# N/ d8 f3 {$ `
├──┼─────┼─┼──┼──┼───┼───────────────┤0 q7 i; e2 ` O% l2 e. l
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ d y6 L) H4 b& Y5 M/ [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; d8 _- m# i2 _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* B9 ^: p9 j- q/ s! \. X9 V. N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, J! l- {+ p! {2 A+ G% |
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ u% O! s( @3 X% r8 `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 Z% b. h' J3 ~7 A
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. g" a0 g8 M8 b! Z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( l0 g3 H# X! X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. _: u- K: w4 ^* X( V0 a3 R8 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 f* m+ @6 k0 P( S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* o- [, m F: W0 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 [/ L' Y! v" i4 k) [4 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 |$ t" R3 D8 n0 w7 R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 _' G7 x" {; I│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ ~2 K: L( p7 j p; I" O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" d: K/ [9 l. H- w8 Q7 V7 |│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 y3 |. ?( {3 r: z$ y1 O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 y8 u4 b5 o; e! D1 i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% @" X2 H$ ~. \" e& |8 Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* |" m4 h1 p. a5 I% R3 a└──┴─────┴─┴──┴──┴───┴───────────────┘% T) ]- ]; C' \4 B! b4 v+ [
- n ~) M6 x4 }& B1 J2 ?# o4 p; E, `GigaChip (白版)(只列出与蓝版不一样的Chips)4 l" a7 B: I$ o* J! m1 h' U
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 p# c) m/ }# u8 V% P h' l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 w/ D& p, s! r4 W& `├──┼─────┼─┼──┼──┼───┼───────────────┤0 F/ r9 ^% |' l: S
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 v- _( C6 G" U& ^: n! d4 g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ R& ^4 @1 z8 o& V- u+ t& r│4 │Balance │60│ │ │***** │Both Hp reduced by half │! l4 W# e) ~ |) r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ P: i6 t. Q9 R, s0 i; k
└──┴─────┴─┴──┴──┴───┴───────────────┘ |