转载请不要删除以下信息,感谢您! - G8 {4 N d/ C- S8 E- T, G
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7 R. ~5 @- w: c/ C■● ■ NintendoWorld 站友xliz原创
6 p. D/ A. w2 F' {$ t* m) Q■ ●■ http://www.NewWise.com & i/ _4 b# G3 Y: r; G
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ y! ^6 D3 z# w+ \3 ]: [* r |
5 ?1 z0 w, I' B/ {
; Y$ ~3 w) }# Q$ Z 洛克人 EXE 3 Blue 卡片组合# i9 l, v( V- `
+ _% z. {1 Z. j4 Z( M" o: h; N, G, s2 U+ f3 g1 O# J6 C3 G
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ b& a# D7 c; h- U+ g' W大家要看日文版的P.A.或详细攻略,点击这里吧!
6 o8 B( ?/ H9 r, x1 N' c2 Y4 U, |====================
% I5 E# G* u9 [3 G7 A4 f; [* |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , m: Z, d) ]% n; C1 B. R: ]
2 M0 g) t. P" U: V, ]以下内容格式如下:
9 _* u [8 ]8 D( j$ y4 {7 a( g9 k: v
编号 名称
6 t6 N' N$ C0 u3 p说明+ j6 t4 I2 d: A- G
组合方法
8 C# D. l5 K9 f( p" W---------------------------------6 x# e# L' S# P, |- Q" U0 W! i
01 Z-Connon 13 p& W: R" C0 X9 r7 K
Unlimited Cannon for 5 sec
2 E" b& T" g. M6 Z. uCannon A+B+C
9 h2 V/ H# c( K) b F' ~Cannon B+C+D3 i) q U& U3 M) A3 g6 v" _
Cannon C+D+E. O K1 n f; m+ U; G6 s' r- e
* ~& r0 u5 C: S. P; n( ~" l02 Z-Connon 2
( B+ r" e& h$ q+ K7 k+ \; rUnlimited HiCannon for 5 sec( i/ o1 m! U" P
HiCannon H+I+J. R$ r7 r! }' G0 i0 M" k
HiCannon I+J+K+ ~8 j/ H' W3 G2 v! n
HiCannon J+K+L
g! m0 N) l% s9 G4 Y# {% v
3 d: Z) n, R2 K03 Z-Connon 3
: n! _, Q9 A( H" K1 H+ _. sUnlimited MegaCannon for 5 sec u$ y$ K) }5 a" q3 a( r# g+ {. F
M-Cannon O+P+Q$ c( K. K) M5 j! W( v! V- x
M-Cannon P+Q+R
. {9 I- a$ i; p0 c |7 w! XM-Cannon Q+R+S
2 v) C5 v% [* g$ v- H9 |1 w. C# H. o1 J4 c$ O
04 Z-Punch5 s4 i! e2 u F1 n& W
Unlimited GutPunch for 5 sec
, y& T. |) f' S" U# K2 O' IGutPunch B+C+D! ^* {0 K8 J' w3 l4 L
GutPunch C+D+E& z( U: H6 d! y3 J2 L( t2 w
GutPunch D+E+F
$ x I2 m+ G5 w' Z' d) |8 y2 g$ S9 q( J
05 Z-Strght
# e" t9 A4 |$ ?, hUnlimited GutStrgt for 5 sec
- b5 b8 m) _3 f! y$ PGutStrgt O+P+Q% J7 x0 X% a" s4 n- H+ m' ?
GutStrgt P+Q+R
. @# u2 W& ~$ O& R9 x TGutStrgt Q+R+S7 u2 E7 G8 B+ U1 a* A. Z" x
% u# Y& Z( V0 w06 Z-Impact0 F- ~% {5 i/ Z- f% I1 _, M; ]
Unlimited GutImpct for 5 sec
5 @( h) T+ t7 ?0 U- EGutImpact G+H+I; N% I* ^1 Z/ r
GutImpact H+I+J+ q2 _6 A9 ]2 w% K8 O, Y7 Y
GutImpact J+K+L$ B( T& A9 i. f; e+ }
8 a# D+ o" J0 L6 Q& }" n
07 Z-Varibl/ @+ u2 a6 I1 P# f* s5 O$ e
Unlimited VarSword for 5 sec
6 Q/ W& i" i% i8 j+ o; R: O4 PVarSwrd B+C+D* g1 I8 t2 B0 s8 n" ~) H- G
VarSwrd C+D+E
7 H+ s- Q5 v9 A* D7 yVarSwrd D+E+F
0 ], P. U8 \: T! R0 I: L7 y9 L! i4 Q* k6 b
08 Z-Yoyo 1# K H9 M. m6 Q) J$ o! X+ e
Unlimited Yo-Yo for 5 sec
. ?! S4 p( f' VYo-Yo1 C+D+E% _: F1 @* P- Q) y4 O
Yo-Yo1 D+E+F# G1 N- ?; a; m* q7 V g
Yo-Yo1 E+F+G
v: t2 r2 ]' F& W T
+ f& p9 j- N1 e$ P1 a1 O* F2 j3 s2 z09 Z-Yoyo 2
; g6 y: i! U" h, ^- s- H0 GUnlimited Yo-Yo2 for 5 sec' K) M0 z* `0 V
Yo-Yo2 H+I+J
, Q" R4 b! z3 dYo-Yo2 I+J+K
/ t" C! a: ?9 Z, b9 J4 X1 rYo-Yo2 J+K+L+ i. |& e3 i, T- T- m
- I& N4 S- c; ?: y! v/ w
10 Z-Yoyo 3
% a; f1 G8 q+ Z9 r& J$ K4 N# CUnlimited Yo-Yo3 for 5 sec
! y9 ?0 A2 S1 RYo-Yo3 M+N+O
' t1 ]4 ~7 k! w. B2 wYo-Yo3 N+O+P+ o/ ]3 R+ Y) m3 l u7 V
Yo-Yo3 O+P+Q
- l$ {3 W& Z8 ?& L& X; u
1 @# ^ }. ]- f$ p9 |: `+ P11 Z-Step 11 ]: {8 @# o' b7 K1 I$ w
Unlimited StepSwrd for 5 sec
, w: }7 \) S2 i0 u( f; FStepSwrd L+M+N
7 a" i |9 [1 q: Y6 xStepSwrd M+N+O
. ]) V$ K- n4 u0 T1 s6 j+ P: wStepSwrd N+O+P. n( y, o: |; c- [/ T8 d
. q# {& [% K, N9 f( Y12 Z-Step 2
* v+ A( w+ V4 I0 T, L) FUnlimited StepCros for 5 sec0 O3 q5 F# ?! W7 B% t/ T/ q! J9 Z
StepCros P+Q+R
5 L8 A, S' ]0 \3 m8 a7 A4 r eStepCros Q+R+S* T3 u) D* J' z& E1 ^7 ]7 w5 B
StepCros R+S+T
4 D4 o* x: _# C- t; A: K4 T1 B- F/ y# q8 f( ]* P, o8 ~
13 BubSprd# q5 ]; l, q. o( F: d% @+ p
Attks w/ spreading bubbles!8 {, p% K7 \ N/ a- \
Bubbler C+D+E
) c" x" m, A: I1 l/ V* b" @ QBub-V D+E+F
' ^7 F1 j% E$ C. a% d; h3 z, g. A! LBublSide E+F+G. ^ ?* |7 d8 x( }- }* ?
Bubbler E + Bub-V E + BublSide E
' ^# Y- E9 f/ j h3 J" {+ P# J8 c5 s/ L2 E9 H" w7 w
14 HeatSprd
a5 F! y6 z" F) E+ SAttks w/ spreading fireball!
( r5 \2 @ {' y! d2 A1 mHeatShot H+I+J
! l1 s. U0 A+ J/ Z4 l; E( NHeat-V I+J+K
- r5 f5 }* Y( C" r5 YHeatSide J+K+L* N E. o8 O5 a) I+ Q- @% q, G
HeatShot J + Heat-V J + HeatSide J9 Q9 ~/ v; q9 r; X
4 s) s/ H% R+ `
15 H-Burst2 j6 Y' Q( E3 F& o2 N
Creates a giant explosion# b1 s/ o& ?6 s F% y
Spreader M+N+O
& q3 S4 ~- d( m2 a* N, v( BSpreader N+O+P) G( }+ R* E) f0 N' s
Spreader O+P+Q. `( R/ |' [+ _: e1 L7 M
' s5 ?- K4 E( ~0 O; w& i
16 LifeSwrd
1 O" h4 l. y: g4 X' v" kSwings a huge 2×3 sword!( e o& Y. Z! ?+ i
Sword E + WideSwrd E + LongSwrd E
3 @- J5 F: ^8 @6 T, }+ \Sword L + WideSwrd L + LongSwrd L; G- N2 c, \& i8 r
Sword Y + WideSwrd Y + LongSwrd Y8 ~6 @" q+ _5 p" b2 P0 Y8 D2 s
7 J" h' D3 g0 g17 ElemSwrd- I& g" P& \7 B4 L$ w4 P
Wide swrd contains 4 elemnts4 a3 @& V) Y" I) b5 N+ d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; }' {) b9 f! {9 I* V. ?' X2 g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- F# @: K. f# U1 v3 U0 ~# o" [- A1 [" }" I; }. R
18 EvilCut' B5 J/ o8 H* K9 F
Step up 2 & make 4 atacks2 C, h8 m; \# [* J- T
StepSwrd P + HeroSwrd P + StepCros P- B4 n( n. Y0 K T4 x- \6 W
" t$ G( P- c( d) \4 R* [19 HyperRat
, l- _" B" P" E# u" z$ w4 JA giant Ratton charges!
- Y4 d! a/ v8 y6 ~Ratton1 A + Ratton2 A + Ratton3 A
9 H) f4 I( X9 o1 xRatton1 C + Ratton2 C + Ratton3 C
I0 l, V' D4 q' D/ N" S9 yRatton1 F + Ratton2 F + Ratton3 F7 S0 s! P. m& V7 |
$ H/ y& b( w# H0 V20 TimeBom +6 }3 t$ {9 n. G" {: @
Sets Time Bomb in enmy area0 j) `4 w1 ^5 N: |2 [, O
TimeBomb J+K+L
9 Z7 N2 |( b# I" P4 E8 F3 VTimeBomb K+L+M) C+ q4 g9 F/ Y* i
TimeBomb L+M+N
7 O) r) U% k: v" d& R, G
- U! v* Z% W/ W' q+ K+ ?21 GelRain
6 y3 \! K6 O4 b/ i7 Y6 dGel steals squares
+ [" c. P/ G9 Y& f% hMetaGel1 B+C+D
2 y( E" g5 G: M1 \+ e2 MMetaGel2 E+F+G
0 J6 q! U+ X, A9 \) P& T) OMetaGel3 S+T+U/ m, ~8 m: q: ~) B
; p/ [; a# C( A j
22 EverCrse
! q3 f: H: y5 g% q4 zShield chases enemies( g M' W/ v. F
CrsShld1 C + CrsShld2 C + CrsShld3 C/ X1 k! r. `% e3 p' v. Z
CrsShld1 L + CrsShld2 L + CrsShld3 L$ C& F1 |+ c5 P9 N0 E: J
8 K7 ]9 v( v1 C4 \! O23 MomQuake1 e: @3 L( R' N5 a" ^
Awakens Mother Earth!
3 x! z! S1 e, u3 m, l% uRockCube * + RockCube * + GodStone S$ c3 c/ L) y2 \" A& G1 B9 B
4 x# \% P9 X6 t7 S, k24 PoisPhar
. _5 x& f# ^5 n/ z2 n" q; JPharaoh generates poison
* f+ D+ x: ?- Z& lPoisMask A + PoisFace A + Anubis A4 Z# A- U/ ]4 G: Q
F" @7 o9 [4 T; n4 R `' N9 O
25 BodyGrd
$ U0 W. n1 b" l% A" MBodyguard takes out enemies
3 J- U( K: m7 v9 x. Y8 XAntiDmg M + AntiNavi M + Muramasa M
7 p/ {* V. J+ W3 J( ^# v( a# O4 Q9 }6 k3 p1 V) w. X1 {
26 500Barr
9 P" Y: R0 [3 a# H+ oBarrier absorbs 500HP dmg5 N$ M3 e4 i0 Q! c2 K# j$ S( ^
Barrier E + Barr100 E + Barr200 E1 |8 R& o- y# r( M
Barrier R + Barr100 R + Barr200 R, I+ [0 O2 Z7 @& m. i# V! K3 p
7 q8 w7 G" n w4 W! o* k: {! L
27 BigHeart
* m! z/ H! x1 I+ M' f/ B: e* R. dAttacks, then heals HP!$ p: f- ^8 X7 D. E* w. g
HolyPanl R + Recov300 R + Roll R+ z" x! O7 o& F3 R; Z9 s7 o" V5 J
HolyPanl R + Recov300 R + RollV2 R, v, q* a! p2 Q8 ]$ \5 h9 J+ m, |
HolyPanl R + Recov300 R + RollV3 R, ^, O: ?2 x; I. i+ W
+ m V g4 f1 v& b9 s6 J
28 GtsShoot
3 Z0 q! k( ~0 \7 y: J0 ?, z$ IGutsMan throws MegaMan!
! X _6 E, D9 d- x" c& bGuard * + DashAtk G + GutsMan G
5 \9 j/ v L. n+ q2 MGuard * + DashAtk G + GutsMan2 G
5 N' g V! S, X5 g8 BGuard * + DashAtk G + GutsMan3 G+ L# c: r- h% Y
Guard * + DashAtk G + GutsMan4 G
; ]2 K1 { J' w- h4 q4 i& E v
0 t" E' b& p* g5 G/ r" o6 {29 DeuxHero
# j7 g B7 c. I+ t+ nMegaMan & ProtoMan team up!2 n/ s9 h% h e: a/ }% d# K
CustSwrd B + VarSwrd B + ProtoMan B
- M8 m6 t6 T6 z1 KCustSwrd B + VarSwrd B + ProtoMn2 B; n+ J- c' G/ d4 C, e' I5 }
CustSwrd B + VarSwrd B + ProtoMn3 B
$ C" z8 S' O+ J' Q# QCustSwrd B + VarSwrd B + ProtoMn4 B
2 g- ?& a3 e' Q- }2 l' c9 E; ^% s7 l; b3 I6 \4 J6 A- K
30 2xHero, I, {" m1 m1 x
MegaMan & ProtoMan Dual atk5 `4 c/ l$ D- x, O* p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& ]& T3 A# D0 ]- c! ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ M+ E8 ~* Y. r4 Q) S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& Z$ H$ c3 b5 q& WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" e4 Y# K" t, X+ V
' F& S c) o7 U2 E31 PrixPowr
8 F$ `! e; @% r3 Navis attack at once!
( Q8 R* e6 c5 @3 lTeam1 * + Team2 * + KingMan5 K
* Q5 Q) H3 ]5 n4 _ qTeam1 * + Team2 * + MistMan5 M5 @7 B6 r B9 n# u5 P% u5 T! m$ J
Team1 * + Team2 * + BowlMan5 B& I9 P/ Q# `4 H
! R9 V# Y4 }- y7 _
32 MstrStyl
9 X y" X3 V5 _# v9 hMegaMan unleashes his power5 @9 {, W6 n( `/ D7 o
Salamndr * + Fountain * + Bolt * + GaiaBlad */ i9 ~$ M9 U1 i
) X" w$ t( n- e s
StdrdChip (Part 1)9 x, w) O9 V6 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 z* }: M; b( H% j│编号│名称 │MB│攻击│属性│稀有度│说明 │- V% _0 O o6 l. O+ i
├──┼────┼─┼──┼──┼───┼───────────────┤/ _) V3 m; _0 s1 p
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, ^. S& l8 K- J& X( r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 d$ E$ M! x. N& j ]│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" }' Y1 u/ K4 h5 p: S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 a7 J+ N, q$ M* H! ~0 N, V
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! A' o, C: }) k( ^" F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 u7 ~/ S( E8 U6 f( v9 d
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 a/ ~! Y; K5 F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) S( {! V+ R7 q" F
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 g5 `5 R- B' ]0 v" x v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( x: ^- t) E% n C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& ?9 n. y3 C; `. u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' S% u8 l6 G* W( V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' ]! [# M$ c T, ~. @
│14 │Spreader│16│30 │ │** │Creates a large explosion │5 u4 e C8 q, f& t1 v; I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 N" \2 ?1 q5 E- O; R│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ {+ Z+ x+ Y" ^' K; L8 j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 t+ g) H( K6 K
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. ?3 a' @( y) s! X2 K1 \! |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% r0 Z% R6 N. c' F9 d: P/ C│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, s% f, K- ]5 i6 {( o. w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& h: O9 k# W" l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: B( @5 x4 d& X# A/ `
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 u/ j5 p8 v! `' K8 h; @3 |3 Q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 X9 F' y' [& X) O
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, E" B' P( D4 F! T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 b1 Y4 q) @) U: {9 I7 {+ v" |* y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! K' T$ y. z: f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' q; c8 o/ d0 o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* g# `4 u* f4 e8 n: ?% S9 N1 \# |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ C8 r/ I9 H& P! C& L. ^9 x9 v% p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& R7 k! I, s# d2 r! c/ z* s& ]
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# O, y+ }8 J+ Y# h; s7 n- ?# U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( _" n# \ t( R* f0 L4 P4 m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 _- F8 y0 l7 H* W6 D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 [: Z! j' W1 N2 s
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# ]+ I) \0 G8 ]5 b3 Q! E V+ z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! K6 q% J7 E; R8 N) \( M# f. f│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' k1 X+ Q! A6 k6 X8 z% \" p7 S) X' {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 v" ], \/ H( y0 ?8 d1 d6 v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ i2 W& ]' d+ P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 E& F7 d: u& a: [* o# _7 i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 M# @9 D2 Y8 p- B1 L6 u) _5 c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! \% L2 m5 m; [5 r5 `5 V, f
│44 │ShockWav│10│60 │ │* │Shock through enemies │, @4 y! V8 {8 z; U! j7 b% w# H1 T
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 Z( E, f! P) Q0 O( o8 ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ W( c0 [2 L) v' g6 V8 d( u8 l
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
' A& {' B5 q4 B9 m│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" m6 h; w' r# z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, u+ [% R# S @( T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! H" k% D. B6 |2 `│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 G* d" `) M. w) `, U5 w4 l# N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
C3 \+ g4 @" \! k( H ^' Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 G1 A8 \) ~ U. l2 c A: e0 o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 |+ u- ^3 s3 v; s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 d- q: S1 p- e│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% m- T, b, r2 m7 |3 T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& \; B, u# e; S│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; d$ f& j# |& m! V% t1 U. k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( u V4 i. p& h E│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │+ u; q5 u4 ~- J& `5 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 f8 o& `% Z6 U% p+ H( z2 |│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 F$ \& I+ I; d
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& {, U" Y. z* Q$ @1 J/ u+ O2 j% I
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ _0 _! T% F6 s; P& Z$ @: `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 e( Y2 ?3 k1 q" g
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, h" g+ Y8 }% r4 O
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% p8 ]+ n1 {* ~% W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 P8 ]6 H/ f7 }+ R$ t
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% f% d) g4 ?6 k0 A% N5 t# k) u│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 j) O, i7 g5 O4 o8 {9 R# W* d
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) \0 G, y8 Y6 z' e: g# G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 Z8 Q, {# _, {, L: P( x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- C# h( }2 v/ \- x$ | U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ I( D, s& M4 M: C( |5 X3 `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
, x( l+ H0 k& `: [2 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │# D/ t4 i- x, Q! e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 B" s) ^5 v V/ O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# \8 O5 e1 O* y3 F) o p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, t, p* m. i5 a7 @3 x$ k- Y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# l8 E% u6 S' N1 F: H
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: D: n* l2 Y6 ]2 C% s; j
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 \/ p5 n4 N8 F6 j+ {5 @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 ~- _- ?: a. B" u7 c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ L! q. F$ ~5 D1 R( K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ K& _( Y4 x) m( c ]1 R7 b% ?│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# R9 x1 j8 q+ `" i│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 D4 h: e+ N W# }* B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* c6 _9 c" j- q7 b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( b! F& ^6 M9 ^9 B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- N) Z7 a$ f6 F+ I2 B4 H. g
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; [ Z* Q& ] B/ Z9 t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 |0 U! C- d' z' A2 j" j, T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ O8 G' V$ ?2 _: X, z
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- }# ~. E O' L! L e% {* Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! ~) w& G6 O+ V/ W8 r│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- ]7 [- h$ W" m' O/ ~, O+ ]
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% O$ \3 V! S. J# R* a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 i1 [" A5 I0 d4 Y$ [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: F7 L* J2 g8 D$ |" G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 p4 }7 z7 W5 ]) Y4 R└──┴────┴─┴──┴──┴───┴───────────────┘
, q+ K- ~6 j' U9 q5 m9 n, Q+ n3 f+ h0 k% [& H6 V
StdrdChip (Part 2)
1 v: `3 t2 T$ z4 S. V( f* |' m┌──┬────┬─┬──┬──┬───┬───────────────┐
f" w" D) ?. q" ?│编号│名称 │MB│攻击│属性│稀有度│说明 │& O% x( i r! {5 C8 w
├──┼────┼─┼──┼──┼───┼───────────────┤
0 g$ B6 M% W1 g4 t& P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 c- M& f; |) P│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 H, l3 `, Y( I/ s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" M: l( E$ i+ T* n( s$ B
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. V+ L# T4 T: b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! T$ _0 @8 E) M& y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ K& t/ V, F) [# P
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. l% W- s3 G7 o: s& T! K; B& J1 D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' C7 C0 e4 ]/ \; c% m# p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( W3 I# |. P9 Y2 W
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) a4 R. ?! G& `' I% G1 ^" c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) W- r! J* _6 _1 M( R6 C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- X8 a4 O6 n4 Q; R1 j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. a) u: E1 B, S, k
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 r- R4 t( w9 |# q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 g1 u7 t' l/ I/ l; r& d4 T5 Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; g3 d/ ]2 E* R5 s
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 i2 _: {. X1 r" ~. w x
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( [: \/ x# ^ Z* W' K' w j8 W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" n) b' [4 x9 y% b, n% n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 R2 i* L% w$ {9 A& K) w n' Y) @│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 z' C! g5 W1 x
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 N0 D, B3 p2 l! x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 `, u5 H1 ?4 L% }8 |
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ E$ o s; A/ s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 U0 N! F0 ~5 Z3 d( D│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ p" E5 e0 I- {│126 │Rook │30│ │ │*** │Protects you from attacks │
! }* H& L2 t; G: y* c│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. J; N* O9 B* ~) C; L/ r' ?
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. _9 z- E1 I( O Z h" t/ |2 K- R* Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 ^- I& N0 }" {4 k( C9 Z7 O
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" ~9 ` [2 j; V7 p( C* G
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! j5 B4 u# Z9 D. p2 a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- l" I) F0 K- S8 L5 z- j9 M│133 │Guard │5 │ │ │* │Repels enemy's attack │" j" ~+ _4 h0 D$ D; t% H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" C% a+ ?4 `' c" t. o5 s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' M4 l- B# s8 h( U* d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: w# \5 e: r( L% N+ _
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ s. \5 y) w* H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 T% i( t! w+ g; Q) {│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, ~% I# P) E! t6 f& d6 Q9 R9 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 a; x/ z! [" ^│141 │Prism │60│ │ │*** │Prism fires randomly │
* {% U. K' ^+ S: }7 A7 y7 Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 i8 P0 W& l' L t8 W* |( T│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ I- m9 j$ i$ O4 K4 T+ u2 s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ l' o* _* T! j0 \( Z o│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) Q3 ]" _ Q6 Z+ i
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 G1 T4 N* ?5 f5 N1 e8 d5 k. V9 K│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 a* F* r; v0 W" x2 t│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 M7 o4 V% L8 I; p
│149 │Recov50 │14│ │ │** │Recovers 50HP │; C$ x( b0 {3 e& M) A% w! S, W
│150 │Recov80 │20│ │ │** │Recovers 80HP │
. B ?* t1 q; \* |# C│151 │Recov120│35│ │ │*** │Recovers 120HP │8 [/ R; S0 | ?2 p: m% D- E
│152 │Recov150│50│ │ │*** │Recovers 150HP │* c! R2 l2 K- W( d0 F: n
│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 R' S' r9 {3 ]. b! Y│154 │Recov300│80│ │ │**** │Recovers 300HP │4 v( h3 i' F/ Y2 ?( h0 H0 o
│155 │Repair │8 │ │ │* │Fix your area's panels │
3 J5 P n* |- ^6 e% Y4 u. R1 W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ ~' [( n$ L7 T' S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 b% H5 D6 ~" ~7 Y7 M d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; n( k* Q. b" ?0 b% y1 }& L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: X2 O8 h1 _$ c! C
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 N& r# G& j9 s; ]3 L0 F- E5 B: f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, i& Y9 s" m- \, b9 Y+ z/ \3 _: Z' U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ @9 J8 Z; ? |: M' O3 f& I
│163 │Invis │11│ │ │*** │Invisible for a while │& p- b, k: {1 X" ^! O* W
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 D b% H# P/ z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 s' e8 l' K9 S' h6 V5 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ ]1 q. c5 U9 v4 n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 K- N3 R( T* R% Y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │# I) I& k3 T, J3 D% v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ I2 z8 [5 O' |" F0 d9 m: i
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. I. Q( D$ j. g8 d5 |2 M6 d& i6 R+ X
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 `) q2 G) K- |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; U% D- {8 e& Q5 f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. g' N i! L- h6 l
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 n$ t; _* K' `
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ H* r5 t3 d* w* w
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" a+ p% s4 L1 U' L b' W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 Y" M; U: |0 ?' g1 c L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 g' L( n) Q# `, q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 G) m7 o) `9 e" {9 L$ k% \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, x) @9 N: O5 O, q% q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; p5 M9 ~. K0 \ B" g% N' X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 ~/ @4 E( ~4 b0 ]# r; P│183 │Hole │55│ │ │**** │Open hole to dark world │7 q4 E& f2 }- `6 z: _. @9 T
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ u% p6 p+ L1 h│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' X8 s- E* s& o, z) C5 R) [│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ q: [- b5 a) g9 x+ x- P: s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ R! E+ x: i4 l2 Q* n/ q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( i" V% v% a) ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% B, K- b4 d. J3 }; l& E6 o5 |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 [' a! ]! _* K9 U6 P2 |3 n. O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. @4 n; c7 h. D3 u# x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ h; X* x6 y% J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ P8 W: G/ l" \, z7 L8 t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 G9 O1 i* t' D* o; b/ k, [
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) i& a1 H$ I4 c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: h1 g' }, q j- P
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% t p4 Z# u9 |7 r# k6 L. z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 G' Q. H# C6 P! h3 }
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" }! J' }4 B6 `+ B: p9 h. p6 b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& I) b! Q% @8 f6 O; a9 [' C
└──┴────┴─┴──┴──┴───┴───────────────┘
( W2 b8 R- m! _! s5 X, ^- e+ z
# F2 @6 N& G; s$ i' n1 P% e
8 e2 P. S( V% J: N# dMega Chip4 ]. B3 R% s7 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ V( s0 ~; {+ ~9 }2 \" ~) b1 B; \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( `9 }7 I/ T/ h4 t* s1 O. B1 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
7 I1 ]7 Z4 ]( G│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" E* c* f* Y* z! P5 s6 G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 {3 C& A3 d5 H6 c0 b│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 X- Y2 G( {* P/ F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ j! u5 b" o1 y! c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& M, B8 Q% s4 S7 r; r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 [ U3 \ `1 K; z' N" E│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 N* D: X" g5 m! c1 _+ N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; r+ E* c5 u; G& h/ {: x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% `1 z# h- s. S: r9 B2 g; w, M% ~* `
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: F& U1 j3 g' K1 X* S, H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, ?) f: d8 G( X0 S" ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 \" C/ b& }, @( i+ @│13 │Guardian │82│ │ │***** │Statue punishes when hit │ j' D& a" W1 n
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: g# G/ V" w/ z1 d( D+ S│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 u: }4 O2 I. ?$ w' F
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 f" `- U n8 k$ _5 `1 C, U; ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. [! o; d- c+ w" p! G4 a2 q I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( ~5 l/ e$ L; P* C5 d7 h4 g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ [; w( Z4 P# F$ K
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# P' I6 {0 P: {+ w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. X* T# V# Z7 a _4 N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: E+ k9 ]/ w5 L- _# E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 s5 b; N$ D4 |2 f- L. t) @# N% ]│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 M5 l! O; v7 d2 \6 K2 P
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. \2 r+ T X1 _2 h; ]3 T8 _
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 D6 J9 \6 H+ s" o: t1 k
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 q/ b+ n; ~4 J' C, k! Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. B# K( X1 U6 n7 v9 k C! K" U│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 `. E/ J- I8 w+ c* o
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ X0 r1 E# _/ n! v2 L( g0 D) H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 E3 {# b' K( \) P
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 l% j2 M& ]4 M- U0 X! |9 k
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% X- a+ x1 A6 d% i% A" L1 y0 ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 S3 t8 I- H% `& i c/ W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 _( j: T0 ?; c/ a4 G1 a1 ^$ ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 y% M* Y0 m% G! g; ~7 a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ n* n5 a% K( {# M│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; o9 z. h0 D% A* z+ l, [3 ^' u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) c! y0 W3 a- [" S0 N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 A: {& S5 H1 D3 j3 L1 q+ ]& b
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 k% G5 t9 H3 t3 I% i3 b8 L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 k* M4 M, F9 b3 z8 n n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ } x- s' c: ~& o- }. _0 Y' S: E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 O& u8 b( A: k% I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% V, g6 \6 S5 _! d; l$ `% R│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! _5 p1 f! T7 `" ?, c4 V
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ W$ X* _) X# D* ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. i) S$ x: E c3 o0 [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 |1 n+ w" d+ R. Y& n* n
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' r$ R. O. }" N: R G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, ], ~# o% Y3 `
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ x$ Q' B, R5 b2 B6 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; m& Z1 o/ n7 y4 Z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ O& W M& Y( `. D1 r- r! [& z/ K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* S3 ~2 f: D3 E$ d, \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 f* M" r) K8 t: ]" S8 A* G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 k/ e# N7 R+ A& R# ~
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ p2 j9 K) U1 h5 B: ~ |, u# V [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 F, c9 |. p, h' q# Z' V# ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 M! y! n4 P, Z" `7 s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 {5 ~% U. A; z- W) p: _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' X$ U) J; P+ o0 h, w: S+ e│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. a, g" J' m3 y# b
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( k9 U& `7 C& l: C$ ?+ ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 D4 @1 S/ S/ ~9 d
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, A& O4 j0 h3 k3 ^/ \+ A& `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 g1 |+ b( ]! E8 f* t' A│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 t* n# I/ F- W7 t9 Q" F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ V$ ]2 W8 H8 e8 \5 H# W│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- Z6 n9 Z) X) h+ k' X* n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ _# o: ^* z) f o# u" I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# ~- Q' R( \+ C6 f! v4 i│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' f1 L1 I8 Z, ^" Q3 s+ j8 f1 R0 q- C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 N/ E, g: ?- {8 y4 P│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │& i8 J6 [/ S$ c8 J, b) O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" S$ L8 U- Y9 n( T z8 g* U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& i j& M( W6 ^! D+ G$ }' s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. t0 ?5 ~: ]3 f, {4 ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; G( a% x u" x* Y3 q8 E2 |│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 x% o/ R) z2 ?- R; J
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: `0 `: J0 e! R; C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 H4 h3 q. j# G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 S3 F& a+ A/ O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# K: f; S+ ]6 f, R% D" O
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; K4 r0 N9 {7 o- t└──┴─────┴─┴──┴──┴───┴───────────────┘
9 i F0 v7 g% `! j$ E: m
. G% s5 D. p/ U2 ]: B# }5 d7 h) A2 U& I3 O% ^
GigaChip (蓝版)# \. r0 q: C9 n( o+ S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 E: @* b+ L, g, i# z│编号│名称 │MB│攻击│属性│稀有度│说明 │
U- F; S: K, ]' N+ K0 y3 V6 N9 j├──┼─────┼─┼──┼──┼───┼───────────────┤( ~+ Y* X* [. M( b" }* O, F6 o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# L0 h) b7 U0 Y5 q5 e
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 g5 l8 k/ Q( U
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' d0 `+ ^% g! T3 H- h/ @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' ^! k0 r3 q# T+ d0 @│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# L- c0 s- p8 |0 @, G6 c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 z/ |7 d4 m+ C" e
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! W7 b% _5 {" R0 ]( @. ]│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; g9 ^7 U- h1 S+ c4 @) s/ s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& f3 ?7 s7 C: e# B$ i: L: z& E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 L& P, R {: R# z- w9 s8 E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 }* B% Z8 G9 J( p9 m$ @ G i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( ?2 V* `; {0 J w* T! F, Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 n" D( J' e4 Q2 V' o7 {│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& A$ _- d% s7 q. z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
S p3 k0 v6 J) U3 e/ P│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │4 q- `2 C1 j% o9 m9 J# j# _1 {
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 t4 `5 g% {( b3 [8 H% N% Z0 y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 j/ z, i" ~5 D" t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
x% z( F: g+ R9 j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ V& G7 ]7 J: b* P. x5 M
└──┴─────┴─┴──┴──┴───┴───────────────┘, {! c3 {" ^ x: M# W
6 W5 p- O( b) W' L* G; r; w
GigaChip (白版)(只列出与蓝版不一样的Chips), ^7 r3 S$ o- f+ v/ M+ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐. P3 Y+ c5 [7 _2 N" j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
\& H* A0 O4 W {6 |├──┼─────┼─┼──┼──┼───┼───────────────┤
m$ _# ~4 Z' i/ {4 T/ ^# d│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 v6 y4 u( b' h5 y7 a
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: W4 F, r- ?+ w' F. l, W5 T& r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& h1 u7 M7 j9 J- ?1 D, b- G0 q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 ]8 F2 [2 E8 t6 f4 X i& ~+ W└──┴─────┴─┴──┴──┴───┴───────────────┘ |