转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创5 Q( b) z$ S4 O3 F/ c# \) K3 L
■ ●■ http://www.NewWise.com
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1 O5 T: V) T) \: B) x8 \; i" ]- A+ F9 S3 e
' K, Y$ \! o- Q+ {( \' u 洛克人 EXE 3 Blue 卡片组合
) M4 O4 \( b4 r' H2 S P0 l( V2 V- K N5 e% `* _) ?
: `( P2 `1 l& T7 ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 ?, N! Z2 N( z2 {
大家要看日文版的P.A.或详细攻略,点击这里吧!
0 q7 E' H! H/ \0 N# {- i====================
( K6 { T9 k2 U( [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ x" M' \0 p$ ~* v5 O3 k
0 w& }- R" j$ A4 o, R% D6 T( ?# d以下内容格式如下:# \0 O2 Z3 i5 X7 i
# e; m% d7 F5 Y. F% o. ~
编号 名称
# ]/ R& M, g( c' W9 Z说明$ A. j* y3 B! y' J, Y
组合方法( V h; s+ b; u5 p3 R6 x) F( S0 _% r8 g
---------------------------------' W9 Z0 F( e1 F. |8 n7 M
01 Z-Connon 1
Q- f3 R5 m3 X& N) J- NUnlimited Cannon for 5 sec
% m' f( k; ~9 r z4 ICannon A+B+C
( q' d: ]5 y; }: E4 R# {* z" {9 VCannon B+C+D
2 j9 _% \' g* L: sCannon C+D+E- N" q5 U+ ^/ _& G' I
6 Y8 P7 Q R" r3 }, @' J02 Z-Connon 2( }; w0 h' P4 _% g/ {# r- g- a
Unlimited HiCannon for 5 sec9 x! e% J2 Q/ n5 R# {
HiCannon H+I+J
8 e' K8 _7 v& ?! W2 [( {1 @HiCannon I+J+K
% B* c, a! P* u7 OHiCannon J+K+L: F- e) B" v: A, g
: ]& Y5 B2 J+ l8 {" W t
03 Z-Connon 3& K' _8 o4 _+ S& V/ ` m
Unlimited MegaCannon for 5 sec
0 e y* e3 W' ]1 }8 ~M-Cannon O+P+Q
' y$ }4 r: s" [& HM-Cannon P+Q+R+ `4 M d/ X% e: o5 a0 i7 O
M-Cannon Q+R+S
4 P% W& S7 V0 l6 S; k+ ?9 F4 t; ^. J' O8 V. }
04 Z-Punch+ w' L& F$ `, Q+ A1 {
Unlimited GutPunch for 5 sec
: ~, \% t, F9 j1 s7 PGutPunch B+C+D9 S) J0 P/ ^9 Z' S T
GutPunch C+D+E0 ?8 ^) c) @' {+ {6 ~: m% @
GutPunch D+E+F* V- w' W* }1 |0 q. r7 C* z2 F" [
; S# J b% G9 F B' k- t
05 Z-Strght
2 o. c( j; W% ]7 MUnlimited GutStrgt for 5 sec
& D" ~: n9 r& A) \GutStrgt O+P+Q
6 Z9 m- [0 A: r. `& N: }* {( K6 |GutStrgt P+Q+R; \7 V D" ~7 s/ Z4 N, E2 Q
GutStrgt Q+R+S$ C+ p$ Z% y! E7 s' r
: G% I0 i' T0 P1 ]) ?% {
06 Z-Impact n' {) b# h3 F! U" s
Unlimited GutImpct for 5 sec/ b7 l. R; Y3 M! X" {9 S3 c
GutImpact G+H+I0 V+ y0 U( b& v. E+ E, W1 [
GutImpact H+I+J
4 H' E; I+ q$ C& wGutImpact J+K+L' F4 i% s/ A5 J) V0 b& \, a
$ @& M- O# V5 D [
07 Z-Varibl
( {( T( [# L( C( x1 Z% [/ y( R wUnlimited VarSword for 5 sec* I, d x- G5 A
VarSwrd B+C+D; M1 z" J$ y% i* L0 G
VarSwrd C+D+E" h$ _+ J$ d( p; [
VarSwrd D+E+F
2 M `+ D* G4 D. k) N& U& i
+ U& G6 g; z; F+ W5 ?" K08 Z-Yoyo 1
( i, q6 P& b- ^' W1 j) ?6 B( S( oUnlimited Yo-Yo for 5 sec4 z( c V7 E. I2 d
Yo-Yo1 C+D+E
5 M% a' ?) o' J7 B7 |Yo-Yo1 D+E+F! A5 D# n5 O7 O! D4 i6 l2 q ?
Yo-Yo1 E+F+G
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" I. z! ~6 v' r4 L5 s3 U, R( l8 R09 Z-Yoyo 2
( @" V# _7 @3 aUnlimited Yo-Yo2 for 5 sec3 h1 e- E" \1 z% y& A9 X9 o4 d* l3 s
Yo-Yo2 H+I+J+ U" k" W( b3 m0 P
Yo-Yo2 I+J+K
$ H2 W5 E" U% G: L2 p; d& ^4 eYo-Yo2 J+K+L; b, r: s) `5 v, l5 g8 k
" q9 l3 a' w" F, I( p7 `
10 Z-Yoyo 3' t5 @, \4 O) ^0 P% V7 L
Unlimited Yo-Yo3 for 5 sec
& p. w. N7 {, G$ L* J- K5 J$ @. M* ]Yo-Yo3 M+N+O
: W/ v( I9 F. _Yo-Yo3 N+O+P
% G1 k9 j5 y2 I1 W$ e* rYo-Yo3 O+P+Q6 O N9 M8 E6 {
/ X3 `% R; e' \7 W; ?11 Z-Step 1
0 y0 v" d- |& V; i( w [1 v; PUnlimited StepSwrd for 5 sec7 E3 W w% F. z6 z+ W2 X; C8 @3 V
StepSwrd L+M+N1 W6 C/ ~7 D6 X6 I( e
StepSwrd M+N+O1 I4 J/ P Z+ {* Y" q3 J' r+ X
StepSwrd N+O+P7 D. ]2 w: F e
' ?% [" w" C v' ^% K2 U12 Z-Step 2
1 V% E0 M# w* Z% [. Q5 dUnlimited StepCros for 5 sec$ O7 o# m+ L# K# ] E8 }
StepCros P+Q+R
& K! g- Z* R# WStepCros Q+R+S5 M6 d) B5 K& ^& r8 t
StepCros R+S+T
) n) \ G/ a; W6 D6 U
9 g; C4 r9 a; Z1 M- U9 ~, u13 BubSprd7 ~. w! x' ?+ |- P: r5 u: z
Attks w/ spreading bubbles!# w v6 v+ o9 b+ N% _+ J; u
Bubbler C+D+E
* H6 Q) B7 I$ f3 B4 n" ]6 `- FBub-V D+E+F7 |0 O: [( s4 R: d
BublSide E+F+G
% R, f/ ~+ J. P3 ^ I0 Y5 ^# |5 G' ~Bubbler E + Bub-V E + BublSide E
~& Y- H% p1 ]* M+ t) u% J) [4 K0 B" N# y$ K: q- J
14 HeatSprd
5 c1 I/ B5 e7 E' m0 W) IAttks w/ spreading fireball!
8 c: _! s/ A% d8 z7 c. {) ~HeatShot H+I+J* H" c( l; C; ^! f
Heat-V I+J+K/ A3 |3 q0 h5 R! ]1 n) e
HeatSide J+K+L6 l1 @/ K {- k( d/ t
HeatShot J + Heat-V J + HeatSide J
$ r' C) @3 m/ p4 V
# y0 z( M3 B: `' f15 H-Burst( F0 N0 s$ B. B4 b, F+ L& l4 k( O
Creates a giant explosion
$ O0 V4 S) y$ ~1 G# \" `0 K; {Spreader M+N+O
) o% }& T4 g4 P- K1 x# BSpreader N+O+P
, {; ~4 F; y# CSpreader O+P+Q
( T i1 x9 D9 h; E* p" x' ^9 i" c# p) c$ o3 T( J, [
16 LifeSwrd
4 k! Q4 ~+ e' e5 K, dSwings a huge 2×3 sword!
; c3 b& T& e8 E3 Y& QSword E + WideSwrd E + LongSwrd E/ E! P* j$ L! Q( E: O d7 k
Sword L + WideSwrd L + LongSwrd L8 w% Q6 N) j! Q! h7 P: S) C" `: m3 g' _
Sword Y + WideSwrd Y + LongSwrd Y# e# X4 ~- q6 ~% B* e
8 u( e Q `4 ~: C8 \7 f* d6 V
17 ElemSwrd
) W5 U* P: d) j8 z+ n6 _3 ^0 VWide swrd contains 4 elemnts$ F) x7 O& T1 C4 |1 @5 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' m( v2 e- E: }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- Y( ]/ i+ Z0 t& Z) M, ` W
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18 EvilCut
( X2 z; l f# e/ Y' QStep up 2 & make 4 atacks5 s {1 u! X1 S y: U0 ~# F) k$ h
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat) _+ |$ t/ g+ t1 W2 V% F
A giant Ratton charges!( i& K; U0 K+ K9 q
Ratton1 A + Ratton2 A + Ratton3 A
4 e# R6 B" C8 ~1 s+ QRatton1 C + Ratton2 C + Ratton3 C8 J% e! ]% D' L4 ?# v" L
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +: p7 x+ j4 U% L5 L9 ^" @" U/ @; Z
Sets Time Bomb in enmy area: ?2 {7 y0 A+ x; |9 \8 @+ g
TimeBomb J+K+L
+ L8 `4 F9 }$ Z# X' C5 ?3 dTimeBomb K+L+M
8 V5 L* z* n# w( T. x' T7 e" x. TTimeBomb L+M+N. l& q+ U: ]5 `1 N* ]
, g" l3 w3 s* h
21 GelRain
8 [ K. D2 _# O4 x" `Gel steals squares
9 }3 o8 X7 ^% I+ oMetaGel1 B+C+D
4 ~4 ~# A0 p! s5 hMetaGel2 E+F+G9 _# Q0 b v& L2 G8 h. b7 v
MetaGel3 S+T+U6 ] |* h+ l6 O) }6 P7 ^
9 Z4 z! }5 b$ a6 d, V, O* A# ?22 EverCrse
/ m2 m) W8 Q X% E9 Z, tShield chases enemies
( O T& Z3 p0 [" x7 G1 l, z( v8 hCrsShld1 C + CrsShld2 C + CrsShld3 C* A$ ~6 [5 ~* h, W
CrsShld1 L + CrsShld2 L + CrsShld3 L2 M' i6 S; _" O2 y
/ t, h0 e7 E# H1 G5 H# f/ k. q23 MomQuake, B. N( O9 p& l; ?5 E+ G9 X7 G* T
Awakens Mother Earth!
- Z1 {& m$ F- \; g6 S; eRockCube * + RockCube * + GodStone S
8 [" S! B' v Q
. M7 ~$ c+ B( y' X( h* Y# n24 PoisPhar
5 s, T( U$ m) IPharaoh generates poison" n" S5 b1 l0 M+ S6 I! J
PoisMask A + PoisFace A + Anubis A
/ L% U; z/ W- u/ F/ f: f
% ~# v1 o6 P% N; ~8 ^25 BodyGrd
% I* u+ `( d5 f; g1 C6 fBodyguard takes out enemies; P0 o6 W! w. b; x5 R% B/ o, q& y
AntiDmg M + AntiNavi M + Muramasa M
8 U, S7 N7 C- q. w" z6 ~, i7 C" M( f" d: a
26 500Barr
, r' u2 ?3 n: K* |Barrier absorbs 500HP dmg
& c) T6 b' y. p( F- T2 eBarrier E + Barr100 E + Barr200 E
/ y. d( Z H: F8 UBarrier R + Barr100 R + Barr200 R
/ p9 n: G! ?9 t+ b
9 X$ J8 _) `/ I27 BigHeart; h6 y/ I6 u# v) M% Y1 T. m' c
Attacks, then heals HP!$ C9 n/ b3 w, K! G
HolyPanl R + Recov300 R + Roll R
/ P$ d3 }, g" y1 tHolyPanl R + Recov300 R + RollV2 R
$ N: s3 z8 X( vHolyPanl R + Recov300 R + RollV3 R$ l6 |4 M+ E( W+ R8 r; z
9 e' o7 W" Y2 i. e
28 GtsShoot
. z) A+ V2 e5 {$ }GutsMan throws MegaMan!
, s2 G1 j- I7 fGuard * + DashAtk G + GutsMan G
( t1 O. b n" b, aGuard * + DashAtk G + GutsMan2 G
! Y$ `- Z/ ?! wGuard * + DashAtk G + GutsMan3 G
' J9 D1 f3 }3 XGuard * + DashAtk G + GutsMan4 G; D: V1 G4 x6 f1 U7 t( c0 H
% f+ z9 F9 f. Q: Z: H
29 DeuxHero
7 A" z$ l+ `% \" { PMegaMan & ProtoMan team up!
0 ^* b7 j3 _. ?1 I6 n9 v8 o& \ `CustSwrd B + VarSwrd B + ProtoMan B) v9 B/ ?! [: ~. Q. _
CustSwrd B + VarSwrd B + ProtoMn2 B
7 a, b4 }8 z% ?! ~2 dCustSwrd B + VarSwrd B + ProtoMn3 B
3 d- z" e7 r* L- BCustSwrd B + VarSwrd B + ProtoMn4 B
" T' |. w) @: y6 ?( G/ W3 s7 G) O: o3 [( m# N
30 2xHero v, M! i" `) w1 { b' E
MegaMan & ProtoMan Dual atk4 J A' }7 |; b. x2 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% h# p: s, B8 E! w N: k0 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* _0 J7 N# [4 |( O3 @3 p( A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: P! O! X5 c, `6 {5 v$ Z0 n. A; p: O* kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 h, J b, [/ u8 E; ?
) ^1 I& s t6 d5 j! t7 ^: G; U2 W31 PrixPowr9 j* j" _1 y: b9 c3 q
3 Navis attack at once!
3 `+ K' G$ L: r# mTeam1 * + Team2 * + KingMan5 K
6 ]) D& l x+ v- ]( X; qTeam1 * + Team2 * + MistMan5 M
; ^' O" X/ R- A7 [! I' KTeam1 * + Team2 * + BowlMan5 B5 W' k" i+ Y7 i
& ^: a6 D; V% i/ I( H5 \ U32 MstrStyl
+ Z, _# r- ~: C7 y7 S! f8 @MegaMan unleashes his power- U: D# O3 L3 m9 @ J+ Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
: f1 Y+ z C: S( x' K0 a8 r# _% P( ^, ], j- b" L
StdrdChip (Part 1)" D/ v8 E' F3 P
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 ?# ]) c$ G( ]" y│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 o- j$ `1 T$ C) g4 K├──┼────┼─┼──┼──┼───┼───────────────┤! q5 c: ], g _: e: K& G9 |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; ] ~' G* \( L1 ]7 Z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ E3 U1 W9 b) C# G4 _1 v│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( L$ g; x5 C" b2 I/ Y+ u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 Q2 F1 A* e/ U: }$ d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 i2 f k; M# y1 i: r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& e# M5 M9 C) s: C" @( N! v/ ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, F3 I% p! {+ `7 c1 S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! ?( V% d4 i+ L9 P5 ~│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( A- }0 \, ]- V2 E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! ^* E. A% I$ [$ ?- c1 `
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, T5 t2 e- N, i, j* P0 |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) O3 K V5 C4 X; ]" [% n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 _* C2 V2 W1 D8 x [( O3 r/ }
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ J* L- C7 y2 g, `* e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 g" ?8 g$ J c" G* w) I│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 _# Y( o9 C- h- V2 K
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ X2 d: v9 f" Y& d7 T+ Y5 }
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 k! q. F1 g/ l7 T+ }$ ]: u$ z' }│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 _6 `0 k( c6 S8 N
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 g7 ^* d% B X! O
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ M1 a# m9 N) v* d4 |* v- D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& U, i" A9 C' M
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 u) ?# N6 l$ e0 r7 A│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 M7 c$ y. d3 ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 W+ Y# j: E* N
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. X* Z; g t& ^/ f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' J7 m0 |2 V$ }+ P0 }* G5 y- ?│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 A7 `+ L7 N0 R/ ?! @8 r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& T# p- J( n9 e+ s( A( {8 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 g' s3 P- b& I% O( g" N, U│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' i. k5 N* T2 B6 w+ @" z( J│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 n/ L5 ?; H4 l' K+ K$ {1 B& | d6 g
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" O5 h5 ?1 M- C6 d& m/ `│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 {4 d5 r* V3 t- e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 q8 K' B- u8 K+ f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) E: Y2 ^6 [: s% Q0 H }, ]0 ~! H
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 h6 k; R+ ?' p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ y4 @- ]9 C/ u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; ^5 L, I7 U+ O8 l' R6 d│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% a9 v2 o0 ^+ s) s3 V1 O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, ~7 M; X) k2 c, m# {. ~7 i; d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ S6 S& t6 K4 J6 y8 p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 a2 T8 q" b1 O8 K. b│44 │ShockWav│10│60 │ │* │Shock through enemies │' B( o& Z9 H7 N2 ?& X2 W2 w9 W% [/ E
│45 │SonicWav│26│80 │ │** │Shock through enemies │; ?% w, o0 S' X' h" l2 V4 ]1 P
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" x1 _4 [3 R6 ~: U9 m0 d1 V$ \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
' C3 m2 _, t( _; i h5 t│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 s& W E: \+ M# \" ?0 K2 F│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
t: e$ D2 o! G; X/ f" w' B; ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 d. L6 Z, {+ k- ~" l- G( p0 C
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& g" R; F7 h) O) Y$ ~5 k# [( p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( b; d1 u/ S# {7 {3 J* m
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, D& C" C) d7 E2 R6 }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 n- q# `) c- s) j' e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: O) b8 [4 ? {0 i
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- M) }9 J0 N8 t8 [9 A: f│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 Z8 x `' G. ~& h2 }0 W│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 P6 ^, e- a/ X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( Y% H7 }( Z! i5 i( u5 j/ |2 v│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 G! N: d, K: t4 M" t( G/ N! t: J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) j5 s3 X% O) X, i! V: f( n
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# X/ {/ U9 d1 |5 g m9 m│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" Y0 h4 ]$ h8 E1 s% E' ?7 e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) t. ]$ o W4 j8 t│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 N# c# Y4 \7 o& V3 O1 J5 Q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 Y7 G+ S2 `$ d' m" B" R# b│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& R' ~) S( z* e$ g7 I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 Q5 J8 t( |8 T" `2 V
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( `: \3 p# I: k) }3 k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ I0 D7 L( }! T) y% _ g! S Q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ B- l3 z7 m# Y$ I
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, l5 t" Q& @; F# D' W% j$ T: B$ |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ J! a. H# M( B8 E, h! x6 N: x, _" ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ T7 t. [1 O1 V4 o" i0 B6 m- e1 @│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 {* _! o g- M4 D) a* Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( X9 K& D' O6 n2 S- w: H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! F+ U$ _9 R) {. k: e6 C
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- p; e+ d3 n, V+ @+ n: G( X, C/ W9 g: o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' H' l% G1 Y$ W- ~% X6 w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- O5 |/ [6 I, P$ {" p) i│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" K5 P. g4 q; Q n8 x" W# s
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. v$ z$ Z" X: v/ w6 I3 Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 A( @' ~& ]4 B' a0 s; m│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& k7 k6 L0 O: T& i% h& A e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ w) [ L7 |! A0 {! J9 S7 s/ i6 n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 D1 a7 u7 z. y9 E1 A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. T+ u1 j H+ c2 `; a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, j1 |2 b3 w' c' J, W) {" s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 N+ j' X- e( }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 F/ K/ d$ u' v" h7 }
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 A7 e; e+ u5 t/ O│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 P$ O0 e& Q' z4 K6 M' ~8 D
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. k" P4 o L. W! ?' o0 d
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 F! X* O9 A6 S8 c e b+ |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 g; t$ }4 Z5 w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 \$ s+ A1 C+ j( e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# T& V5 _& h( l& \/ H8 h
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) s$ U: S+ ]4 O+ R3 i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: \5 D2 x2 k% K! ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 s. A! E, W* f0 E) \) l2 ~4 o- G└──┴────┴─┴──┴──┴───┴───────────────┘
# P, ?. t; J" I3 c, {) i. b
5 r' |6 n, P) M+ O+ \StdrdChip (Part 2)7 B- m1 c9 @ }, w! _1 k. b
┌──┬────┬─┬──┬──┬───┬───────────────┐
' ~$ w T! z6 i J│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 g8 c% A0 f' a+ U( z Z1 A! W4 x├──┼────┼─┼──┼──┼───┼───────────────┤" i; {3 K7 R$ G+ m4 N6 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- i/ x8 o0 _# y; O% V$ F2 g5 }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 }* A8 q2 n; W% \+ m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 K. Z+ R& y$ L" l0 e& l" G0 q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* |8 l0 c) y7 j) n1 T6 {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* d, {4 r) c; X p- a│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ g+ B$ @& }- S1 }% B* N/ T│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 J7 Z% G2 B6 _. z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! N6 T# I9 R+ ~* S- P│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; \* L2 G# s, l2 p$ V4 d$ w+ k/ r│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
m; P- d$ E2 K9 j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) b3 v8 q7 a/ A3 `/ e/ s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 g: v% W2 w1 A/ O }0 b4 Y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 \! U+ I1 i* u9 k! {4 `
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( v# T/ K: N2 l) _3 H" c3 d+ E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. j9 \5 f% _9 m
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% Z4 ^& ^. E5 I8 m: c4 t0 F
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' r! r( R/ {. P& k' j7 s8 k│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 _) J$ W. Y E# T4 ^- E; R
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 ~ h% W2 X' h8 P- ~( o│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: d% r! }$ @% f$ _4 L2 L
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! I8 w1 p8 c) S9 k1 }│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 X o0 _8 G: q. T│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 A4 c& e1 t& G6 z0 d0 R│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 v1 b/ m" U" B6 o2 g4 K│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 P- o! Q n, ^6 z- h% b4 z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; `) w/ ^. C# {$ ~% E│126 │Rook │30│ │ │*** │Protects you from attacks │
* i+ I7 Q- r% I) c/ C│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 J. H2 ]3 {0 q T8 K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 n2 x4 ^2 [+ b* ?' ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# E( P4 d& ~7 T u6 V* A│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ R6 m% W- }& g6 c+ o: L; H│131 │Lance │46│130 │Wood│*** │Lances through back line │5 j7 n# H$ g! V/ {6 k3 ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# k4 L7 P6 a4 a. T% B. T# l
│133 │Guard │5 │ │ │* │Repels enemy's attack │' E3 Q" `8 U5 g
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! _4 P: U9 n& i7 W% \' i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& N: t3 S: G; f: S; s: V
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- ?# g' @1 z [( T2 Y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 `5 W* k4 J5 c" N$ g+ S% |/ f/ t│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! k d& x9 X7 E! D9 u. g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& ^% f% L' K0 g5 ~" G
│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 A' l9 r% m5 f7 [& z
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ c9 l' m" @3 L8 h* y│142 │Wind │14│ │ │* │Windbox blows at enmy area │ W' n5 O: i1 J2 E$ v
│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ n8 N5 y. i# F _( [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( W3 O* }" a. k }3 V$ l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ V$ {% t5 D. g- c6 u% m: S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 N0 Q. X" U; f5 _* }8 U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 q3 H3 T, D! R4 x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" R$ s% I( |% \" }# {│149 │Recov50 │14│ │ │** │Recovers 50HP │' N* _( W8 a: M! Q: m6 F- @! i
│150 │Recov80 │20│ │ │** │Recovers 80HP │1 s4 \" |( [; W1 o) z
│151 │Recov120│35│ │ │*** │Recovers 120HP │* v p# ^. G, u
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* |) ~% n e8 a6 I0 x│153 │Recov200│65│ │ │**** │Recovers 200HP │, N) M$ l6 h. A+ Z( f* x
│154 │Recov300│80│ │ │**** │Recovers 300HP │1 _: P& `' w6 e# J
│155 │Repair │8 │ │ │* │Fix your area's panels │) ?2 C' a- g p
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' l/ l( G1 i6 u7 a5 L/ O
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 V" p2 e |: c( \) x. q│158 │Panic │14│ │ │*** │Confuses enmies if you are │) G0 Q! X- s! g) N/ t6 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 `' N* I3 o0 j3 ?2 h8 G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ l p, F: @- c& |7 g9 I4 \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ A; ?$ `# v* P8 z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: F3 ]4 d# m1 O( K9 k6 B* g│163 │Invis │11│ │ │*** │Invisible for a while │
* j$ @ H/ y" P5 G5 ~! @; l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# T8 v2 f5 v+ y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# a3 k, x" v1 A0 ^: a9 ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 U8 x" p) O* R# k; T4 P/ m
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" P& x" J2 f2 a( [" m$ l# p
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 S; k% M: |/ I( n
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 B: P8 k, d- o2 M, `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* p/ S6 K8 {; H, n- r( `8 ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: x. k! V0 s5 E6 ^& m# D│172 │Aura │55│ │ │*** │Repels attacks under 100 │ G- q; @8 @/ Q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 D6 T' n3 D" W
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" Y( R. l7 n( H( p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 B, R& }9 `/ u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# k& f9 S0 p* l! v3 B! Y. M
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ q+ i# H v1 Z│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( g. e9 \* E, I: E│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 g& o# o# I; V' ^ p: t* U2 H: S: h│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) f, v6 C& |- s6 [2 a& z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! ^* f& O9 A3 [# |( w
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 R9 s/ v5 }5 q8 x│183 │Hole │55│ │ │**** │Open hole to dark world │
! k$ k( t4 q% {4 N- g- _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; b6 p$ K) Q+ L7 Q& m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 q e8 H2 Y: y% P& f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │. O# v: s$ f; l; D7 o1 E4 M5 H4 k
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' i H* K a& ~8 I4 n0 }7 \& Q4 y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! R* W S$ `8 l4 r6 ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
@' W4 F' C2 r" z" \│190 │Snctuary│54│ │ │**** │Change own panls to holy │- t8 \ h! V: T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- H' P1 p: H( I$ a7 U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% C$ ?2 m0 {7 D$ M7 u- N4 K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 I1 E- o$ S1 ?; h' }# p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" [+ ~' j9 s M7 e5 `" c4 R/ v. Y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* `: Q: k8 B, ]% c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; b2 F5 M X/ q$ w& k6 M; @5 Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( C$ ^( ?& n: P4 X+ b* ^
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% n: e0 z0 U: ]/ u2 q- h$ I│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! z2 v L% r$ {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, l9 S+ e3 h {, c3 P
└──┴────┴─┴──┴──┴───┴───────────────┘
( {; \" U; d8 o6 d t: a, m1 J; W# g3 X, e! l, |! U
" q) o2 \! d+ O& C4 OMega Chip
/ z) U: y5 |/ T4 w' V/ P1 Q$ t┌──┬─────┬─┬──┬──┬───┬───────────────┐) I/ F7 [1 @# q+ `( H3 N" F3 V3 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
P0 r! H/ w; T9 v├──┼─────┼─┼──┼──┼───┼───────────────┤
( R! ~9 b( C% h% Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; ~4 _3 o. R1 E$ d1 q8 \* o│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. p( w. U7 L( A3 Z( R
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- a2 t6 Q+ R, X/ e( O2 B$ U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( V5 ~, x9 L* {│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 W( S* f; H) ^/ [1 @! s1 W
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 }; [8 s6 m: `2 z) V% j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. E* Z/ Y- \3 ]- ]5 J5 V/ e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; A; I. W) n3 N' ]│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 d8 E$ L$ s9 H" u/ x3 u! Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) {) }' S! O5 R! k$ s│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' T1 ~9 }0 f/ q1 G5 h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 ]! H3 c& E4 \$ g) H4 C0 X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 S' h. L4 ~) o% v* K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ X. z- B! B( `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% M- s; O# t. R7 X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% S+ A: L# k3 E5 B5 @
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 j1 F# u; j5 O* x) r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* O3 b4 Z# y$ l ~! I, ]7 O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 S; R$ w% u5 X7 m2 j- p/ m; j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" @% e- H8 }. \5 ]7 R( q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' i9 H7 E y, ]" r' ^; O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" v& M) Q* B: X0 x/ W
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 O$ l3 g [" x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 T* J! N% `; {1 t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, u& q% I+ F* n) Y' V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& l9 V/ ]: i. G; R
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ {% n6 J) i! j& D: p6 {5 I( m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) P6 W3 ]+ |$ [0 K1 b7 C5 M
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 c* B; A6 I; g' `, f7 h0 T
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ } z' k( i" P u│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( [7 \' X7 v- I A5 \1 {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* L, L9 Z: Q* H# P8 H) }0 v" i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 V! m @4 R+ {
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ y6 ]' b( v# N- X& y4 b- q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( X/ `% H8 v- d/ F5 A" E, \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 [' y/ w1 J3 E, A9 M$ `│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 k; h' Y, _0 V6 k+ |/ {│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
J$ E' N/ l0 F2 Z) w+ D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: A$ s4 U/ b% R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( _9 Q3 o9 ~2 \% I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ X; X8 U& F8 u1 M6 R: }1 `/ z) Z3 s
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* b; F% A) B. b5 I, j+ M4 h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, e: T( R; \; A9 K1 l' a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" t5 c( P+ _" U: K│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 Z7 r3 v0 [2 S1 [- T- M- G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 c$ i# A2 R8 _" C p1 b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 T* J* D$ F. y$ M; t4 I: {" K- l│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! S; t1 W$ A7 p* f" V. B- _5 M0 [│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* p& p k" W6 |4 F) Q" y3 K│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, g }- k: a' `- y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& {1 {3 a3 x9 t8 L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ j7 T% h! S( ] P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- Y7 O9 \7 {, b u9 C' i- m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ I+ \) S4 |& P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 F2 A) R: T$ r% `2 I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: f/ Z; X1 N6 v' x4 f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" a/ B* ]% b5 h" t5 q6 q; x! N# }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 m* K. Z6 U6 ^4 o
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, H2 b. V( j+ E/ I P3 r8 G( l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, S- d3 s' _, a; ]/ q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 R A+ ~* `, C9 a a, H: i│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 r) ^5 q9 u5 J5 B5 N$ ^( u9 K& m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 O, V7 X% Y5 [8 P$ f$ i1 D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ h3 G$ J. m/ s% R: y: H% ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 F; }! ~- D3 _' Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 }' c+ F* I* e; g* Z' u$ j9 [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* X! |" N$ I+ h- l, h- y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ I1 ~7 x( Z: d+ ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% n' |) H$ s1 U' n) o" f: t Q8 S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ m I5 K+ S8 L0 t/ @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- D* G* S. I. o }
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 N6 w! o: X) j M- F4 U' ^1 ?6 Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 F7 W& ]) P; u5 [: a+ Y8 q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 }5 H' c; \3 _6 u& d
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 [3 C' j0 U; T& j" u1 @ p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( U+ ], `" X/ E5 Q+ J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& l/ ~3 M$ L. E# z( x: P
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 z6 D* D; Q1 P% m$ ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 Q8 R/ d1 e( |│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 I% d. ^0 l2 @3 m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& T3 j; \2 c* D4 F2 ^2 x( ] u& Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ q4 ?! @+ E$ R0 q' |# ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 `; K4 y0 C1 O* k: R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ ]& e/ \3 _3 K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
c& f- r7 T* B6 X* k) K└──┴─────┴─┴──┴──┴───┴───────────────┘. q1 C) U) f( `4 Z* ?6 R* z: g
2 {) X2 u2 K( k" T' b5 J" j h( N2 t
/ l6 G& Q$ t8 ?3 J7 G6 k' gGigaChip (蓝版)
; b8 N7 K j( b2 L) d( A4 m┌──┬─────┬─┬──┬──┬───┬───────────────┐4 V: W( c1 C* t+ c& ]# Y' R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 x, q+ M8 q d/ M' l9 @├──┼─────┼─┼──┼──┼───┼───────────────┤3 m7 ~/ c5 T# ?. K5 M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 Y2 T+ B7 O9 E( M2 s- p5 g, ]
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 V+ ^ O% a$ R/ f
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- N# t+ @2 s4 [. O/ c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │: \" |# Q% k9 G- S
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ ^0 i* |7 r E( a; }& e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 |" k: c+ U0 s, C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ X2 {3 s" n% V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 B u2 o8 l+ T! M6 d" c% I. P/ o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 Y$ |8 u1 U$ w3 C+ x/ n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( W" |( ~! l' K7 w│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
K% h( [& U$ d' f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! V) p& A! I/ w3 `# V" S% \: S0 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, e5 c+ l* |( T5 v7 @( g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 o4 x9 I$ V' i; t# Z p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
B# [: H# ?( C: [# _│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: j5 Z; W2 g6 K1 o& O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 B! q7 p; C! ~0 e│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 ~ |/ R2 m8 K4 `) t
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" \- |% w% B, x1 m# h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 m; R8 ]9 k M; S( I└──┴─────┴─┴──┴──┴───┴───────────────┘
u' x' C) h* z$ f9 _1 W/ f' e) P, [( e7 p7 O d
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 e- u: g Q/ ^0 u0 \┌──┬─────┬─┬──┬──┬───┬───────────────┐) f: ^6 W' A! j5 |' g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) g1 l( r% k$ y t% y├──┼─────┼─┼──┼──┼───┼───────────────┤6 X' s3 V) Q- c, o- b- [6 x
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) e4 q' G* @" m `8 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 N" |% ]7 _; U0 {
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 O/ M1 n8 @" r/ d- [7 @; O* I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! N" S# ?4 Z2 F8 K
└──┴─────┴─┴──┴──┴───┴───────────────┘ |