转载请不要删除以下信息,感谢您!
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6 u3 z+ q5 L5 b$ C■● ■ NintendoWorld 站友xliz原创
: J7 h. S# l, }4 E8 Z, z■ ●■ http://www.NewWise.com - E" V: } A" |3 T+ U
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
4 t$ H% r$ m X% R/ W
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j$ D( _5 W: d& S8 X& V( |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 {. y. u7 h% {/ h大家要看日文版的P.A.或详细攻略,点击这里吧!! A# f/ m; t0 y# a+ Z* c
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# J8 S3 f2 y- u+ w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. ~; M# o; F& h( y2 o以下内容格式如下:
4 n) g6 u: e6 K G2 t8 F* S6 R8 a
编号 名称$ A& `6 M! J- {: j* L- M' [: T
说明
) Q% i. V# @. Z6 m; L组合方法
5 f) |% g3 g; T! c---------------------------------! d8 U& r7 o7 R+ q8 m8 j
01 Z-Connon 1
; P/ {1 _4 h0 GUnlimited Cannon for 5 sec. }6 W' s B7 S. @9 t
Cannon A+B+C. |& z* W" W: w- {/ e1 E. e/ ^
Cannon B+C+D0 n8 ]! {! p+ I
Cannon C+D+E
0 C6 E N z3 w- @4 w. |4 ?3 t
; C9 b' o% K' r8 |% V02 Z-Connon 2
y! S* N# M3 Z: r! x3 V qUnlimited HiCannon for 5 sec2 Q0 R+ l# G6 k9 B
HiCannon H+I+J: _+ O4 H( \" u, Z" k3 x+ x
HiCannon I+J+K' u0 R# [& d1 e. S
HiCannon J+K+L
6 ~9 N$ O" _8 [9 [' D2 }8 h
1 H7 e! f. H& E" l2 X) \0 l7 \03 Z-Connon 3
4 ?& K) J6 s2 G$ ~Unlimited MegaCannon for 5 sec
4 b1 o; h: k! z0 @1 ^7 s! t! dM-Cannon O+P+Q/ v+ o7 k/ g6 v1 y5 R/ Z- `
M-Cannon P+Q+R/ E _7 W- K( _9 ^5 k( J! D* Q+ k
M-Cannon Q+R+S* m/ _* l1 B* h2 V! Z- q/ _' n0 z
( g1 y. a# u9 p) Z9 [( E! f2 M- B
04 Z-Punch8 E% ~6 {* ], N+ p- z. ?$ p
Unlimited GutPunch for 5 sec
3 g2 K9 Q7 Z+ ?1 V5 O3 M6 E( ?+ SGutPunch B+C+D
6 K+ q3 a7 P* u) t; VGutPunch C+D+E$ {- M* r& D; b+ M
GutPunch D+E+F3 F. S) Z5 w7 D- x7 f
! @7 Y0 {9 m" ?4 D" a4 x& O
05 Z-Strght
, F+ k# _2 X, Q+ n* CUnlimited GutStrgt for 5 sec, ?) c4 b# z T9 [! ~5 b/ C
GutStrgt O+P+Q
t0 ?4 E5 z" \8 ~+ UGutStrgt P+Q+R, E% B! d$ r( Z& x1 _
GutStrgt Q+R+S
X7 ^1 \3 A' F# g' \1 p* L7 ~8 ?0 q' a( s2 v4 [& }- Q' b
06 Z-Impact2 n5 l: h0 ~/ W. C6 r+ \
Unlimited GutImpct for 5 sec" y2 b, w6 \7 s3 |
GutImpact G+H+I
1 O1 X [1 `3 F- c% K( d# PGutImpact H+I+J% a& A7 a0 g' ]6 f) W1 B
GutImpact J+K+L, Z6 ?. P4 s" X1 o% j+ t; w& b. q# o2 p
B* n: _$ \8 }4 N1 c07 Z-Varibl0 y5 t; t# z3 k
Unlimited VarSword for 5 sec
6 k: r g6 I! f B4 r1 vVarSwrd B+C+D# b+ Y4 b# F( ?1 \+ y
VarSwrd C+D+E4 e# ?9 |7 Y5 k' H1 ~
VarSwrd D+E+F( ^6 T2 o/ w5 p, Z& d6 Q
3 w% \. k+ A$ T& K2 S- D
08 Z-Yoyo 1' U, B) ]( C. [
Unlimited Yo-Yo for 5 sec
! v; g, {) ?8 y8 k. SYo-Yo1 C+D+E
8 e" {! v# _9 `$ Y* ZYo-Yo1 D+E+F" M- U8 N- c$ N
Yo-Yo1 E+F+G2 ~, h+ W l& Z
7 j' R; i: y3 `& u6 m7 T$ h0 Y4 L
09 Z-Yoyo 2
) X d4 I8 R, PUnlimited Yo-Yo2 for 5 sec _& O% A) l5 }
Yo-Yo2 H+I+J' u) m4 \( A& M- `: `+ ?; b
Yo-Yo2 I+J+K2 Z4 i, ^; w# p% v! Q
Yo-Yo2 J+K+L! J+ g# @6 j0 T5 b
7 ?7 T) T# f6 B" v+ x+ {# K. D1 W
10 Z-Yoyo 3
8 C7 e; p7 G. F, vUnlimited Yo-Yo3 for 5 sec, H6 j0 z& S# m+ Q
Yo-Yo3 M+N+O
8 Z! w( k/ O. H' r7 k0 i0 YYo-Yo3 N+O+P! H* Z! W- B1 a& E
Yo-Yo3 O+P+Q- l3 z6 D. R/ N. @: `+ s
2 f; O( {, X2 e11 Z-Step 15 b8 F( r$ U, i) Z
Unlimited StepSwrd for 5 sec
+ w) O* F" Y+ I- M9 d# E1 n& JStepSwrd L+M+N
- b2 t- }1 J7 {- q- }StepSwrd M+N+O
0 F3 f! Q7 y; O1 u: s$ VStepSwrd N+O+P1 y/ r8 l% o6 A1 N# S' u) ~# O. n- H
& z; p: F% ^) a
12 Z-Step 27 a' {- l z# w' x
Unlimited StepCros for 5 sec
/ ? L% d0 o; {' n* bStepCros P+Q+R& n m3 i( g9 @2 i+ r2 z
StepCros Q+R+S) I" _* i1 E' I( d% N3 ?+ l6 {
StepCros R+S+T
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13 BubSprd
7 n c. G) p" t, ^2 j+ cAttks w/ spreading bubbles!+ h/ c$ u( s' \, E
Bubbler C+D+E4 ^. A# z5 c/ I% U: ]" |0 n
Bub-V D+E+F
% I0 ~. e0 F6 N+ ^. uBublSide E+F+G
/ X" J) C; @ u+ EBubbler E + Bub-V E + BublSide E3 i! v* Y5 t R& D
" \* m4 A1 A* z+ d5 Z14 HeatSprd
/ Y- P& c4 _1 HAttks w/ spreading fireball!
3 m7 P6 M$ E) L; BHeatShot H+I+J
! t9 A1 x d: `6 D `) l: _* r/ k! vHeat-V I+J+K
C$ Q: c7 y! AHeatSide J+K+L
1 L/ @$ ^/ C% r- PHeatShot J + Heat-V J + HeatSide J
@; \: a7 g1 y A% v* H
+ L' B6 E% q% }' W1 r0 s15 H-Burst
- e/ N) f1 K& A/ RCreates a giant explosion I, ?$ `& Z: @. g9 M9 v: Q1 p- Q
Spreader M+N+O2 a- q( v( j% W) n
Spreader N+O+P7 K! a+ V# X1 B8 o5 E
Spreader O+P+Q$ K! F/ A, q- g) @) B; E: c4 y
' f" W$ l/ r. d16 LifeSwrd
1 ^" k# p. ~0 D+ z' M$ ]. MSwings a huge 2×3 sword!8 B: B; [7 x2 ~6 g9 p" T* u, t. j
Sword E + WideSwrd E + LongSwrd E( \" V" e7 h2 V$ v k
Sword L + WideSwrd L + LongSwrd L
9 G V( B& _ k$ L: _; pSword Y + WideSwrd Y + LongSwrd Y
# [5 k& B) @7 W: H: ^
! a* \9 O6 y( h' T6 E, K17 ElemSwrd
( U: ?$ X- N: Q+ w, |- V( W3 H9 XWide swrd contains 4 elemnts/ E2 N& C0 Z$ @2 j1 T8 b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( G& A9 l. q W4 g) Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ R4 b2 g% a5 O. Z4 P: s1 o3 Y; v: m
18 EvilCut
$ v9 S0 M' R; ]7 f8 }+ AStep up 2 & make 4 atacks2 G- j$ A# L! h4 k, V' H' @
StepSwrd P + HeroSwrd P + StepCros P
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8 S8 J3 N2 h/ J+ P" e19 HyperRat. d1 W& ]& y) t% c
A giant Ratton charges!2 m1 |3 q9 q7 i$ T/ X1 h6 g
Ratton1 A + Ratton2 A + Ratton3 A- P4 q) k+ f9 q2 y" a
Ratton1 C + Ratton2 C + Ratton3 C" @- K: n+ L, @
Ratton1 F + Ratton2 F + Ratton3 F9 \2 _, ]; e M
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20 TimeBom +
. O1 [1 Z" |) y4 Z# u2 {* b# z8 ZSets Time Bomb in enmy area. D/ y3 o$ F$ \8 }7 [: U( v
TimeBomb J+K+L
- \# ~) l. _" v. Y) ?4 A2 ^6 TTimeBomb K+L+M
+ a& w9 S4 o' N% e+ d3 ?TimeBomb L+M+N
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$ E; c4 {$ L2 _8 @( k Y8 ~, q21 GelRain
0 J0 L7 D$ o7 N7 MGel steals squares; K) @ U7 H+ H$ h9 [4 U$ B
MetaGel1 B+C+D
& {1 K. ^9 O0 |: y+ B: h7 WMetaGel2 E+F+G( d% P3 m2 i$ [" ?0 t6 p! p
MetaGel3 S+T+U( t+ }! S3 f% l( c$ a1 ~
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22 EverCrse; Q# b/ g1 ?0 a; [
Shield chases enemies
b; @0 Q; E$ z4 g+ e) tCrsShld1 C + CrsShld2 C + CrsShld3 C8 L+ M3 ^$ z2 w* ?% O5 Z, ]
CrsShld1 L + CrsShld2 L + CrsShld3 L3 ] q, I# ?9 ~/ G5 D, c7 H7 m3 l
/ W8 p! H# U& K( R4 }" `4 C' B
23 MomQuake
* a! v [. A5 t5 D JAwakens Mother Earth!- e! m7 [: q8 i, B1 G: u
RockCube * + RockCube * + GodStone S
% c* }* z4 ~- R1 ?" n! H3 a1 p% e" G1 I
24 PoisPhar9 Y1 h$ ?8 o( Z! u6 ^' W
Pharaoh generates poison* i, N N# q0 Q8 ^
PoisMask A + PoisFace A + Anubis A
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! b Q0 ~! E) k" I4 W- J25 BodyGrd0 _' Z' a! L* A
Bodyguard takes out enemies9 r3 `8 y8 q# \! H6 D& [- s
AntiDmg M + AntiNavi M + Muramasa M; \ K& p# t n5 U1 ~* F/ G
% @) h% }) L, O. S+ Z. U8 y
26 500Barr
1 {2 v. U v2 X3 U: o: P: r( EBarrier absorbs 500HP dmg) J& Q G# w2 m* U% [1 ^
Barrier E + Barr100 E + Barr200 E
: n. {1 f+ Z8 ZBarrier R + Barr100 R + Barr200 R
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) E/ F9 c. q. S. O6 Q27 BigHeart% k5 r& t' O; l
Attacks, then heals HP!8 h# `- b$ Z# D+ j8 `* d
HolyPanl R + Recov300 R + Roll R/ @, n5 n3 B& R7 q7 A! Z9 g
HolyPanl R + Recov300 R + RollV2 R* U* ?$ k8 S# k8 U
HolyPanl R + Recov300 R + RollV3 R4 D5 G- | j$ l9 D f8 b+ T
2 c. R( a K5 q28 GtsShoot' H Z! i; z( n& P
GutsMan throws MegaMan!! {& S1 |' M3 m" t
Guard * + DashAtk G + GutsMan G3 X; y+ J# s7 h3 x
Guard * + DashAtk G + GutsMan2 G, f' d/ r1 q/ a! x. `* E. p0 s9 o0 p( [
Guard * + DashAtk G + GutsMan3 G
! r! q0 q Y/ `0 n0 v* mGuard * + DashAtk G + GutsMan4 G$ \- S) ]& r( Z Z
3 h# H6 c- @0 d$ h$ X. \9 ^
29 DeuxHero3 x: P8 S+ ^3 u- d) d
MegaMan & ProtoMan team up!% }- W7 M5 T! }# e
CustSwrd B + VarSwrd B + ProtoMan B1 I# V! ?6 @1 _4 \" P* W
CustSwrd B + VarSwrd B + ProtoMn2 B% n& a# C: O& v4 W1 x
CustSwrd B + VarSwrd B + ProtoMn3 B$ S0 y* U) @4 p: ]) V q
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
& f* q2 l7 ?) pMegaMan & ProtoMan Dual atk
, H* s$ J5 j# b' H. P6 _" m, g2 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& ?7 m" d) g8 V \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 | B0 c) X0 f8 s9 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; b6 E* s+ b: O# y! I' [1 x- C- ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 R+ e0 a0 }" N. s
5 e7 K2 q4 V d: |8 i/ |
31 PrixPowr
3 I( U0 s( ?2 v0 Y9 o- T3 Navis attack at once!' L! e$ J8 H$ u7 |0 c
Team1 * + Team2 * + KingMan5 K
- o2 w, z/ a% {5 [; YTeam1 * + Team2 * + MistMan5 M- W' {1 {: `: F: @7 x" e/ o, }
Team1 * + Team2 * + BowlMan5 B
$ ?$ G8 F: f9 \0 Y
s5 n0 q$ {+ F8 o- |0 \32 MstrStyl) Q7 h# {6 M3 v9 N) ~6 F
MegaMan unleashes his power
Y$ W5 k& L# G8 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
* x) s0 a% F# B' X* ^0 [
" f6 h: p$ \/ p: J! z/ ZStdrdChip (Part 1)
) l- n& M" B, m- _( s6 G) M┌──┬────┬─┬──┬──┬───┬───────────────┐
9 [2 y* v7 D: |# A! Y│编号│名称 │MB│攻击│属性│稀有度│说明 │, ~' |5 J J) C+ C6 d
├──┼────┼─┼──┼──┼───┼───────────────┤
! D" ^, ^/ o1 ^9 |# J% E8 Q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 r9 |- o% u, q. z, ^
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ B" @. }4 E3 }7 N6 V
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' ]- d& l o2 g; o+ f& u! P9 f! V│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 g- P; {5 {: N& x, M) N3 x2 r5 Q3 n│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 R! E, |7 d0 j$ C
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ i: h* E9 O! ^7 \) s3 a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 h! h- r( x1 [1 h( r- z2 }* h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. h! d- d6 O1 R6 @$ {* I8 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& W, H: a: W ]2 @9 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 U3 Z, B- a. j% o) w: I# _ t# ?% U1 S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 r* K8 G( u+ w- g; a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 V* I4 A$ q! E, Y2 C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ T) i2 ~' s% i, S" {/ A│14 │Spreader│16│30 │ │** │Creates a large explosion │+ ]/ A" ]* e6 }( d
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 R! i% V3 I8 u
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% ^% u) b. H! x- `4 I│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ `$ v5 U" [) f2 n# @$ c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- E% ~5 ~, w1 x8 i' y( l. K' T│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* `' B9 o) l% {/ B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ u1 P5 m3 u4 u. |, _3 g' Z" {
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ e z0 Y f1 p# e│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# t$ r% }4 I9 P8 n; j7 I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: [: c# K4 A. c. v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 W: P( v: F( n3 p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* d5 e3 }3 v9 r6 S9 X3 C+ L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. |2 v5 M3 B# q' o: {' ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ w' y0 J: V4 k6 E! x. ?- G
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 j: N$ s1 K' j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: J* W- d- l5 Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 M J6 K# y+ A( @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 A+ ]0 E1 W5 }! h( [5 P% `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ P% e. W) P( r" L: \* n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 ~2 e9 D* v6 F6 k: i! Y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ M5 S% ~2 P" ]4 ~1 q0 j9 D
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- M1 J( z$ C8 |! Z( m: p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 O0 c7 n1 D, S1 R- S7 Q/ {
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 ` _ y. Y2 ]+ ~, A T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( g" y( v' ^$ y! i1 g v: f( q9 E/ G S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 ]& c n; f: X% Q$ Z│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 G, D; V$ A/ B# G6 Z: {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. u6 w C) v- P; k/ K6 y( Q+ S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ _# y ^# O- v4 Y- x│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 |1 z2 N5 y' B; i
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 o% p! I1 d1 P0 t- [│45 │SonicWav│26│80 │ │** │Shock through enemies │
. r$ Q5 ?( d: i: _% n│46 │DynaWave│42│100 │ │*** │Shock through enemies │- W0 t9 a, b( f* ~$ C; ]2 ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! z# g. s0 g9 [* ~6 ?, ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ X% a, O( [. Y6 T3 ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ e/ P0 Q7 m/ o0 j$ _# ?4 X
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' ~7 C0 P- \( {) J" l) Y│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! T; G& ~9 N7 A& \) v" u* _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ B& K2 D% V; t2 n
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, e5 j8 L2 u9 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) [% Y& V, F1 N* l- d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. i4 v: }. S! Z8 S0 P! M│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* g$ k4 r: P, D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 V# F! l1 Q- C, D& f% p6 }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# z& u- }9 J( k; _7 j│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: N7 c5 J+ D# i8 l9 G│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& f# ^ J. y% K$ t│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 W% C+ P. L7 q3 G6 p: _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
m3 ~$ B" n$ V/ |: z9 Z) ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- m* H* i. s+ _9 o% f0 }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 i8 m8 {/ R9 b: g: A& w
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# k( h3 @6 m9 \; d4 |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 I0 \' ~9 J& W% f; F$ d; ]) E5 A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 a8 Q# E5 H# v9 a$ B! q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │: |" E/ ]; Y$ \. c9 S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) d; \, [! Z% j1 q$ Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 n( \. ^0 E4 |+ i
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& ~5 a: U0 B$ D, N$ o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' k9 d3 G( \2 y5 L! y7 a│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
o7 C6 n4 `/ c# P, ^ s' L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& G0 E5 z5 O3 B7 t│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% v+ ?) ~& y! k) N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* `0 \9 M0 X% x9 @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 h0 C3 w8 r* w% R4 E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 o2 ~ A' A* P( V# k J) I│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 a1 I( r6 G$ f: i5 u8 G* C5 C
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ c4 ?* X: A; u5 O
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 b. W( u8 v0 i& N│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
Q7 y% k0 ]2 P2 y+ i8 {. \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 e! K6 h8 A, a2 |
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, v" c& E8 `( J V9 v/ J1 W* N! e; z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 C0 I' [) b; D% z( P. _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 |6 \" A" f8 v6 q( I& U ^4 J
│87 │Hammer │16│100 │ │** │Hammer smashes front! │- Z+ ^# C: a" }# R$ O9 T) K8 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │: I8 c: t5 n0 U4 W2 r6 U' O8 k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% I) e3 j. ?# K7 F# ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; N; V1 _1 M9 D1 o' f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ }+ s! C. V" w. b% E( a│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ ^1 \5 p l3 X6 |) Z0 g│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* S1 J5 a: h8 G4 `1 m& K3 V
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, \ Q6 j7 H/ e5 d4 N9 i) F
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 ?- ^# X7 Q! r2 T v, w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 @( l u9 D; s% H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- C" {; v& ^* P* W# z+ t/ V2 r│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* c A$ `8 x* q0 ^2 I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 [$ p5 ^# ]2 k4 o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! h! R2 Q: v2 s4 q└──┴────┴─┴──┴──┴───┴───────────────┘9 g N0 n, b o8 o( X) S9 i6 H
3 @% M# E( d# ?! v' @% Z, k
StdrdChip (Part 2)$ ^4 m" y$ i) }9 {% F
┌──┬────┬─┬──┬──┬───┬───────────────┐6 X& B) [( e; A- J
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ V& N" i* R2 H$ q2 _+ U2 g6 n├──┼────┼─┼──┼──┼───┼───────────────┤
& P9 A9 H5 b$ ]) H" o( H1 a, G) h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ ?0 F6 g% q2 z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 d5 h$ z$ K0 V. d8 Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ W5 q1 z; i% l8 u F9 ]1 ^5 s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' l% a k( w) }' g7 Q7 {! _6 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 o( B6 G, s- A8 ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' {; M, D' `% i' _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( y$ P! [7 n6 ]2 ^9 @' Q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% M* a: c: l0 X1 m$ {1 b( `) D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 n- x0 s8 W# f* m/ k6 i# u6 b: R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 ~$ S: @# S: R8 C- c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! p8 _2 X8 @) H' b" o. B% a4 Y/ ?, n. h│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ n; n% J; Q* N4 F; i
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( r' Y; z7 C5 f, l9 S5 K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' y/ x. D6 m1 c/ l
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ k8 y9 s/ \6 w$ i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ L1 w7 g, M% [+ f1 L3 }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; O* |% N. w5 v2 S* g, T4 M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 j* k6 \' _3 B* [│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ f/ U# C- V8 {2 |: e" V% s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) R8 y" G" H7 V) U: P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 \' `9 \/ `5 m6 L4 F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 N- R2 r3 C, c8 O│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 Z7 p: _+ t! C3 Z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% z) x* J3 _3 G& [0 g# J, d" u+ r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ u, Y- q# a; q) U
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 Q2 o: Y; u7 l& J& F d" [( p
│126 │Rook │30│ │ │*** │Protects you from attacks │* ?" V [0 g9 O$ D4 d
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, L4 ~6 l t2 T) i: l& ~1 U, p7 @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, v6 o: Y( @* y1 N: x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, n* p) v* D2 ^) m' u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) u" e8 D2 J# k$ f/ _
│131 │Lance │46│130 │Wood│*** │Lances through back line │* z! N- V: |& A* v3 F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 H, h: I: X1 O2 U( B8 \
│133 │Guard │5 │ │ │* │Repels enemy's attack │$ j6 S0 ?3 e4 f! y1 ^+ Q+ X. e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
r3 s: T+ K5 ]" _( s+ s│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
S8 Z! \/ R2 ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 m/ y- J' p2 v# m) z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ K# s& g6 q: A0 X) ^' G) ~│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ s% x8 W, L# ]+ v7 c│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- G% V# [% S5 `│140 │RockCube│9 │ │ │* │Places a rock cube in front │ j s( h2 g2 }- u* l* D
│141 │Prism │60│ │ │*** │Prism fires randomly │) G5 }5 W' n8 ~& J
│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ [; t2 F. L' i. s% b9 Z r; L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 m2 J% Q+ |1 U7 Q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# m2 K- O8 B" `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 e& |! l2 O9 F: n8 M& |1 `
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 J: ~5 {' T' P, i8 r│147 │Recov10 │5 │ │ │* │Recovers 10HP │( C1 T8 V+ j: L
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% n6 a. F: h! [2 o9 C
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 S, S7 F) j2 E' q│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 L$ x$ A4 Q U& Y: n4 k2 w│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ `2 b! W* |! W1 [) u; I" B│152 │Recov150│50│ │ │*** │Recovers 150HP │
- | o6 w! X- w3 ]$ F( B│153 │Recov200│65│ │ │**** │Recovers 200HP │* y9 Z) ~8 t: U3 K% B* h
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 A! ]6 a) L" h, K
│155 │Repair │8 │ │ │* │Fix your area's panels │/ m t& K/ B% U* x* L
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, p0 a9 X* f" j0 \: u' T+ P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 L3 @; Y# d {' c4 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │ h9 T- X/ D" X0 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# P1 |! }8 n3 _1 q: r1 t$ Z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 E0 Z0 \0 Q: Y. ]' w+ o│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' ~7 [2 d2 H/ e' A( C2 K( |" `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
x( I. l& C$ K% ?$ W8 u│163 │Invis │11│ │ │*** │Invisible for a while │
B4 x; [$ q# C; I" v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* \& m8 a( F% c- v! |+ G" n
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: X7 o5 ?# b8 Q u ], X│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ A2 [9 G* J. c9 A) a# t: \% |* ^- D
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, B# d! h" q( ~. y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% k$ x7 a* [: B% Z4 i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 |% V( J* Y' Z* f' n2 o/ i1 q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │: K, |3 o7 r8 i c r9 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& E. R1 m* y* N
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& I# @5 m" P# z& V5 L0 }/ l6 d│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' X+ P, ^; ^; L* r4 \, e4 B& I
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) y0 c/ F S9 k' i* M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 _; x1 n: W+ P; r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; n" s8 f0 a4 S# x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# T* d8 H, x+ A
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 P3 a _1 ]% [5 X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ i e( D' i7 J/ Q/ o5 m
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: V2 T" d$ w9 W/ D9 ?: Y) N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& c1 a* }- D; |0 M1 d. _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. v5 A Z6 }6 F7 j/ R [4 P! B│183 │Hole │55│ │ │**** │Open hole to dark world │
5 c, f4 w3 x; ?2 d' ~4 {3 Z" z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 g* s! i2 @9 F
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( A3 `: H3 S" y) S/ e. ~
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 ^& ]/ v7 k9 j: j+ C6 m
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ H1 R1 |& M1 g# ~# A/ ?6 s+ _│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 g# i D5 s/ G; Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! C- Y) C! u% X U5 P' o/ {│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( p7 y8 X# o9 @2 t│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& P9 K3 C- q* E: [# @6 k
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" z$ Q o8 }+ n1 `6 J! x' g9 }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 b5 z. @2 Q* i3 |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 p7 J$ g( t3 T3 X, y# X3 q, y$ q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 ?: ]( T9 b0 e│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ H. z! a9 O, A& C6 s* w
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 g# K! i% X. ~* U2 U' J1 |6 d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( H, j- U- d# s. Z9 d1 P, G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( x& {/ u! r1 r2 D
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 P! H9 ?5 D9 R Q
└──┴────┴─┴──┴──┴───┴───────────────┘
( n3 |+ a+ _5 N
7 L" w7 J( F3 H- ?
( p& T4 \9 R. ~ rMega Chip
, z' P# G3 {, B0 y: X2 T) \┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ?3 w( }6 B: b7 y1 E4 [9 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 e3 E0 o; J! F2 A├──┼─────┼─┼──┼──┼───┼───────────────┤6 x6 N# c( b2 [6 X4 n" _# l0 H* v
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 H6 y9 K! o/ Y) W$ ~0 A" ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, ~8 n: c$ Q9 W S4 ~7 Y& T0 s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ V/ J. g: }1 w6 U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! C' e' W! b8 m0 K/ k
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. x/ Z" |" M2 C' C, E- M
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ t4 x& U% e; w; u9 h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ w( t% V( T2 J. B! [! X+ g9 v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: m; v& f3 T4 n% u$ }4 P
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& `& q6 u) K1 m5 H/ t" D9 _
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! D5 t. p0 Q# k) X6 J: M1 K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 f H; M& Y7 t1 ^' g
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& r0 T9 Y$ b( C5 |1 y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, X6 L1 u& c* i1 _│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 o( [& y1 T6 ?+ z4 F8 B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# a, B& p$ m. |; s& s* A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ w( H P5 c" S6 s# \; e4 A$ `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. a9 `! y/ }' c* k6 c│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( ]# g' F" O9 s+ q0 l5 D
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ B* h7 k9 f: H) }, ~3 e5 c( h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ i' ~( C: G/ V- ~% n, X
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( a1 N4 ]1 a7 L4 N* D5 H+ R
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ [5 p) i% S! u5 |
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" [- e5 N5 ^7 G7 c3 c9 g# z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 g# a: }2 |9 u1 g9 O9 d│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' i2 m* h' `( U; D( u9 _5 T6 U1 o│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& J: S+ `5 q( F0 g1 Q* L* H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, n- K# J- e, f( |: J│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ e2 m* [2 W8 Z/ h+ V$ h2 @; l
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 w' O# r! N8 X2 H4 `+ U `" w7 Q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 l7 g1 M3 C1 H8 f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 ?1 B3 M3 [, N F# c; k
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 B! l2 ^0 W% v2 d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; f# U+ _/ S' v6 G% z7 u5 d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 x& I2 n# z2 P0 U& P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 W2 {, h0 \9 ^( @$ x/ Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 v1 c- j, B- g1 L8 t3 F, @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. C! }, x3 Y- Y+ [0 o/ f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( C+ i. I( k) I* c8 I+ L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; ~5 D, j+ D# {+ w) l│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* s- a! t1 t/ L7 J& q3 J
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( k% g9 K: g3 s' ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: k- T' x& }. F7 B, k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 c! n, m' W: B5 }: ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 Y, ?# ]4 o/ [4 v│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) G" }8 C H9 d0 {0 n│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( f6 Q7 t2 G( s$ z3 M6 V│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ V7 B+ |2 U. ?6 k3 N│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ e, {3 t( s1 n" X5 ~│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' R f* g* r W* W
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* p' }" J7 Z0 a% b! F; M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 j/ P# ?. \: L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 n* v& x+ ?) y. {9 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 U6 `5 k# ^% ^ r% G- A! B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ p( p; V: m& [) o# N! ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 T v. S7 b5 j0 Z' q) @3 V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 \8 ~4 f2 w' s; F6 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 w2 T1 p. L; u$ z
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# s* h( j0 d9 O5 |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# [% J- C# L/ C
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& U: x2 E5 x$ b9 I
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 A! c( y, j; \0 q9 s) x
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" H; u& m! I8 `- `/ l, \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, l x* G* z6 |; F; Q' [$ {% R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 p5 Q! }" t7 f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 \2 d: W* {. { |: \! k│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ \8 y) {) o1 T( }- w4 J1 W- Q& \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: V0 e9 Y; s- a% l! F, ]) m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 l- N* x- y! F* M│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# C l5 X* A+ ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
9 q1 Y4 C+ G& `+ X& v* Q5 X& ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; |# G/ D0 C% H+ n' L/ Z$ o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( T2 T5 }3 h& g5 p: u│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 M/ J+ A3 ^' @0 ^
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; G, s3 I; N$ [! |6 s2 ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# @3 f. `* Z( V/ [( x0 \0 [* H% n) J! i│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: P# q9 b7 N8 T! h5 e! o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: M5 w! j; l9 E% C1 F6 r3 L3 D│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! E2 }. ^% y; z9 B│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' k1 {7 s, m" u) R, v m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 F: _6 w- k; m% b( r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ V4 F. @0 m0 }5 H6 Z1 L│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 x+ ~* N( R( N; q" j* J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! V9 _" |& a' ]% W" o8 F- w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' }0 [+ n( q' g- H5 ~- Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) c8 \# G7 \2 r' F4 j) K% ~└──┴─────┴─┴──┴──┴───┴───────────────┘8 j, f# v* Z" B3 P% G, N
1 w t5 o7 [2 m, w4 t
& r( u* t4 ]* v' g4 BGigaChip (蓝版)
& b* h, v- K$ V) R& ?, k7 c4 Y- D┌──┬─────┬─┬──┬──┬───┬───────────────┐7 U; p, q' o# }9 L4 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │% D w+ o) ~; D3 y2 x9 V
├──┼─────┼─┼──┼──┼───┼───────────────┤
. E i5 c: ?4 b0 K* G( H! T9 W! f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( W. S! C# `; f5 t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ {; \0 C( a% S5 d
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% V6 |, S3 w# w P/ d- r! X' z' {" J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ ], a. l( S: l1 {. x h│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! K0 l. _0 w7 T, @! l' v
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ a, [0 _1 n3 K& F0 c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ U# F! E) ~/ x _0 |/ ~( I- q; t
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! b8 E$ b- s( M* [% H P: L D1 \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. M* C$ u2 m4 x3 m3 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
H+ I2 Q# P; f* |. g- E! G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 J1 F, ]/ U3 Y" L4 a" A( ~, Y+ j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( S( e0 Q5 O$ e- f0 R6 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; [' U4 |' B! y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 G8 l+ O0 y3 h8 m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ M) S; ]3 \/ I/ K( d4 r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& P. a6 I5 C V* X0 N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! a4 A9 d$ v8 g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* F; a6 X( C% r. y8 v3 B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 \. x y7 o4 z s; b│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& s4 d' `% a j" b3 F4 C
└──┴─────┴─┴──┴──┴───┴───────────────┘: |# \2 Z5 B) W& }0 ?& B1 v7 R
7 Z* L# f, q% O# W. f! m6 `GigaChip (白版)(只列出与蓝版不一样的Chips)) n9 Z: Q# {% A5 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% K6 n: w" s" v0 L: o0 K3 L5 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ d! `! e! w, u, |+ f├──┼─────┼─┼──┼──┼───┼───────────────┤
# u% O+ t& J1 [' r2 f/ A. C9 r7 B│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 }/ ?6 X4 o! p$ [; _0 E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ W, E- e4 ~1 V) |( P$ f│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 ?( @' c: \' @. @' \+ ^$ k% o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 g J! o- d6 D└──┴─────┴─┴──┴──┴───┴───────────────┘ |