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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
. @" x- Q: |( z1 J" y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ k4 H) ~* y9 a1 d# `/ L- `7 L3 S■● ■  NintendoWorld    站友xliz原创( c- Z, \5 d  y; q) h* v9 N
■ ●■    http://www.NewWise.com + ?4 O/ W8 p. e1 g5 M; ]2 Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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+ \3 R4 K# k8 S2 N- W# ?) k           洛克人 EXE 3 Blue 卡片组合
3 j6 }. `: J+ v! o
, G: d. |$ T( l! S* |0 }7 F8 _; J
& `: M8 ?+ L; O3 A0 V  o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 \* r  {. A8 u5 G大家要看日文版的P.A.或详细攻略,点击这里吧!

; X, n; W  T* j7 c8 T  u, |====================
  R; Z4 q8 i7 F! }3 _0 J0 c- Q7 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* s, C2 b5 C& d) I6 K! a
" _/ B$ \0 _0 \) V! Z4 A' w以下内容格式如下:
% m: v# f9 S8 O7 V3 q& S$ W9 b
: Q/ U) M8 |/ F1 _编号    名称! y! j* o& L2 k% M0 }; t) a# O
说明
- R0 ^- n7 {' a: A0 [& {5 Z$ h组合方法
$ y5 _/ \" i' r3 X$ u---------------------------------
3 {* x6 C6 R! y( I7 g( X01    Z-Connon 1" f3 a9 E1 H2 s% X8 o: _
Unlimited Cannon for 5 sec  e) r( S3 |" ?9 v
Cannon A+B+C
4 G* |- B% ?. f' D( s$ f; H% F; ]Cannon B+C+D* k, u2 v4 `0 E
Cannon C+D+E
, M8 f( p. S: a1 ^7 D" R0 c- X- W, p7 N+ ?4 L# z) y- X
02    Z-Connon 2
, z  `' m0 @8 h, C. r4 k+ A7 R) OUnlimited HiCannon for 5 sec& c' d; @6 R' |& Z5 C% L
HiCannon H+I+J
0 Q; I5 n; c( l6 L/ w/ P) N( |0 X) oHiCannon I+J+K
0 Q7 N! I: k/ j4 Q; ]9 \4 qHiCannon J+K+L/ c- f  t, s- o, W) T- i
& B- V, h6 g5 u' i" E6 k
03    Z-Connon 3, u4 ]! V" {& y- g! E3 g5 n
Unlimited MegaCannon for 5 sec) I4 T6 V/ j/ L
M-Cannon O+P+Q
: ]$ y: j3 \5 V( ]+ U$ s/ }* HM-Cannon P+Q+R: `5 x; ?/ a! C: o+ y: A
M-Cannon Q+R+S
( [1 V! x9 x; \/ b& B
; Y& x+ `! j$ j. Y! e04    Z-Punch$ v) m% e9 ~  [
Unlimited GutPunch for 5 sec
; S  P) I0 y- W4 X% SGutPunch B+C+D" x6 O  P) ~9 K8 t1 }- i
GutPunch C+D+E
- r' V5 L6 A4 `0 l" dGutPunch D+E+F
1 L' W. a$ d! i7 U. t) R9 U
/ {9 n- R# W7 \7 \2 `( h6 E05    Z-Strght
2 ~1 i2 K" n4 p5 H* Z" M6 {Unlimited GutStrgt for 5 sec
) H6 f6 N8 n: r& }) a) e! m" RGutStrgt O+P+Q, t# h# R+ L$ Y* l! O1 P
GutStrgt P+Q+R2 E# V8 @* R1 r. {0 n
GutStrgt Q+R+S1 ^' b( w, D: V* `3 U6 P6 h! ]
/ E+ G6 c( b4 ~5 u+ Q
06    Z-Impact
1 q, y' @, t9 v" N! o" H" mUnlimited GutImpct for 5 sec! k' B5 u" ~+ L  ^
GutImpact G+H+I; R1 d5 A+ P+ A: C+ m! i$ W
GutImpact H+I+J% @; _! o/ o% D, R2 ]) [: m  h( p
GutImpact J+K+L5 j7 G. i$ ~6 U5 L: q

# Y, j/ k) }. w: O7 @% r, e07    Z-Varibl
% L9 A: h. g& a9 F$ V8 T) o6 [' JUnlimited VarSword for 5 sec
" e3 [; F, f" Z7 T( w' h1 Y7 nVarSwrd B+C+D
4 |2 o  r; E9 B6 w/ K- O( b: I1 bVarSwrd C+D+E
, s( [4 \% y& S( ^  h: jVarSwrd D+E+F4 O' j0 x) y5 f# k( N2 L

) R( R: m0 q2 C2 h, v08    Z-Yoyo 1& R9 d. f. i/ @) J: P. I
Unlimited Yo-Yo for 5 sec
( w; G- Z8 l3 h9 ~8 b" zYo-Yo1 C+D+E6 H$ b0 B' Y* \% a+ q$ v% j  ^
Yo-Yo1 D+E+F
- c9 S1 @& A1 G& rYo-Yo1 E+F+G
% p4 r* Q% ?! k+ A/ a3 S3 l
8 C, G/ v* P- @7 L, u& g* g2 C09    Z-Yoyo 23 @* ]+ g) K% `6 r0 g: s
Unlimited Yo-Yo2 for 5 sec+ U* I5 u% b% u# \, u) _
Yo-Yo2 H+I+J9 f1 u3 b' m; D9 W) {5 [* Q
Yo-Yo2 I+J+K
( [$ p/ L1 m1 W0 ~0 u! Y$ nYo-Yo2 J+K+L
, d# m% K% e5 z% ^3 [( t
7 u) s: k& N1 L( }5 h10    Z-Yoyo 3
" X! \6 g2 M. HUnlimited Yo-Yo3 for 5 sec
! f: g  K1 F- E8 ]6 l" ]- aYo-Yo3 M+N+O0 }9 P0 r$ K# I+ P/ `. Y4 v
Yo-Yo3 N+O+P
7 C$ B: r' k1 }8 v' ]4 I4 mYo-Yo3 O+P+Q
% }4 Z* F5 u/ y+ B; A* [- |& T4 e$ I/ J; t* K, Q
11    Z-Step 1
7 v: M! o6 M  y( F/ p" PUnlimited StepSwrd for 5 sec% M/ y7 @" ~5 k( A6 y
StepSwrd L+M+N
* E+ D& @, x5 ZStepSwrd M+N+O1 m8 e% q% d+ I1 ^/ ^; l5 P
StepSwrd N+O+P
3 K$ a6 k+ x9 e$ O5 {
. Q" n6 p& E. m5 V& R# [12    Z-Step 2
6 a0 q" e6 o+ f( t1 C0 {. lUnlimited StepCros for 5 sec
- B, b5 V, w( g' b/ b% dStepCros P+Q+R
7 {* e! Y; d' q6 P+ _$ z7 PStepCros Q+R+S
6 ^1 p3 Q; D& @! t5 EStepCros R+S+T
( N# T) w6 F( U; v3 z1 {- }2 O/ ]  O. K+ Z* B- A5 d  M
13    BubSprd
! K( r( z8 D5 p+ |' M+ fAttks w/ spreading bubbles!
' e$ q$ D4 P- GBubbler  C+D+E/ ], m, P& y2 y& w2 P* P
Bub-V    D+E+F6 i, n. f7 h6 W: s4 o
BublSide E+F+G7 Y2 h3 v4 G4 F- L3 L. p5 Y' g. K5 n
Bubbler E + Bub-V E + BublSide E
, N( H0 b, U7 \8 i+ o* ~+ `% _0 S6 w6 d3 o& K
14    HeatSprd% I1 l0 U8 G1 s7 A% @4 B
Attks w/ spreading fireball!
( B5 d7 ~' o. j0 A+ SHeatShot H+I+J
3 b8 r& B% V- z3 _6 ^7 wHeat-V   I+J+K$ G# m8 I  Y& @, }* l
HeatSide J+K+L& Q0 M# H) X0 ]/ F- q" _# n/ e" v
HeatShot J + Heat-V J + HeatSide J
2 [' X+ t+ M$ A1 t  ?- N
1 |0 A& r: k+ X+ b4 v4 F# T15    H-Burst
( H' k! ]: r. hCreates a giant explosion
  c+ J7 Y. L: d5 V0 P6 w1 B7 rSpreader M+N+O
/ [4 S% ?7 R0 Z, tSpreader N+O+P# k3 ?5 D5 I* a; h8 g6 I1 \8 h
Spreader O+P+Q
6 L" d/ N# I% A7 H$ r9 o- o
( _6 A( T* q2 l; g! e9 @' ^16    LifeSwrd( i# z+ ]- ]# R. q
Swings a huge 2×3 sword!& L: U9 v' R2 |; {6 o! ]' l
Sword E + WideSwrd E + LongSwrd E0 R2 ^: I, V  v5 r
Sword L + WideSwrd L + LongSwrd L
% j4 V- \' j! g7 P4 X6 x& q! YSword Y + WideSwrd Y + LongSwrd Y
' O4 e6 x3 @* h: ?; z: A5 T# |, K0 h, E
17    ElemSwrd& g5 h2 {, v, @7 N8 z% S$ [9 u( R
Wide swrd contains 4 elemnts
$ O( @9 x7 l* {& EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- q2 z0 c9 R" O6 X2 E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" j# {2 v$ I5 N- K3 l/ T; {5 U
2 U# w4 L, ^$ ~$ d# M4 }1 |
18    EvilCut
& m+ t$ \  K% y; B  n# aStep up 2 & make 4 atacks
! z9 Z4 ]1 M( q2 l9 p1 NStepSwrd P + HeroSwrd P + StepCros P& z, x# E5 `; u% p; V- f6 K
" x6 Q4 M* x( x* D' c/ V& Q6 R- @
19    HyperRat
4 d/ Z2 j  [# |  S, @' JA giant Ratton charges!
0 z. P! B' s1 s5 P& x& ^Ratton1 A + Ratton2 A + Ratton3 A
4 R- C3 C" Y- ~# B( {Ratton1 C + Ratton2 C + Ratton3 C
! s( y9 b+ Y6 V$ _  R+ E2 q: ?2 y  s0 mRatton1 F + Ratton2 F + Ratton3 F% c' x$ p! m3 Z' `) n
" H: u) a% q* [( n: M5 v3 y- d1 \
20    TimeBom +
- V  j' j- W* {4 j! ?' `9 ISets Time Bomb in enmy area4 N5 Y$ p, ~/ d- \# S8 p/ x
TimeBomb J+K+L  W, g4 ^- `$ h" p2 J  J
TimeBomb K+L+M$ z6 R" G7 k+ N+ L; J
TimeBomb L+M+N8 W! |' E* l- @" C9 M8 V
8 i9 A3 q  L( O& m3 I
21    GelRain# H2 _8 q5 W/ A! z* @6 i! ^2 G
Gel steals squares) x4 U6 M" R8 k2 p/ q
MetaGel1 B+C+D) N3 j9 ~/ n4 R' k( U' E- |  j
MetaGel2 E+F+G
$ U+ I8 ]) b* M  zMetaGel3 S+T+U
+ [" x  D( d  ^/ J
, u  W- W+ H( r* w& ^9 _22    EverCrse  S& d. }) `) n7 P* ]; a5 M
Shield chases enemies
) Y# p; b; }/ D- sCrsShld1 C + CrsShld2 C + CrsShld3 C: c1 }! ^0 D% O! }
CrsShld1 L + CrsShld2 L + CrsShld3 L# C- u+ l+ m; b/ b2 d
: Q% [0 @6 y0 b& y/ T2 M
23    MomQuake6 U7 d0 R9 }& n2 [. Q
Awakens Mother Earth!
) J; A. L8 T! d" s- n! nRockCube * + RockCube * + GodStone S: n: s6 o  c1 j2 n3 N: M! A7 j

7 A! W7 u! y. f4 ~9 d; k24    PoisPhar  |2 `- F/ F+ G
Pharaoh generates poison
( a2 ^. S6 }! n+ s: j  f+ _- WPoisMask A + PoisFace A + Anubis A
8 E; w* {  C. S3 I" }: h" ^
; R2 C4 U( N" }% b25    BodyGrd1 w( R/ ?% h) X5 f6 R7 }$ w
Bodyguard takes out enemies3 z, ?2 i& P& x6 z. x) Z3 V
AntiDmg M + AntiNavi M + Muramasa M
$ K* q9 q2 v& o6 o3 s
% O) s6 [' }1 j- h% o: S: T, S26    500Barr
" f  A3 J. R. ~2 P9 }, QBarrier absorbs 500HP dmg
1 {5 Q7 h! f$ v& Y% VBarrier E + Barr100 E + Barr200 E
8 w7 R  i/ H2 j: uBarrier R + Barr100 R + Barr200 R7 ^, D0 u! M5 ~% A/ T: p% @
  s# e+ L6 g$ X6 \. l
27    BigHeart$ U: E! b$ }) f& O: y# _& s( p
Attacks, then heals HP!
% W; t5 P1 `$ }# {! rHolyPanl R + Recov300 R + Roll R" q- p) j- U& V* ~
HolyPanl R + Recov300 R + RollV2 R
: M" M6 t% p; R! y: {# mHolyPanl R + Recov300 R + RollV3 R
2 ^9 m" a7 S# B) W9 x5 W3 S
3 _1 J% p* d% K28    GtsShoot- d6 n6 ?: h* G( w4 n
GutsMan throws MegaMan!# H6 \/ D) o" g% _/ d, x% a6 B
Guard * + DashAtk G + GutsMan G
4 [) G, u/ {. Q$ s$ Z+ |7 L1 [Guard * + DashAtk G + GutsMan2 G! Y9 ]% @( K) Y' x% L
Guard * + DashAtk G + GutsMan3 G+ ]6 N# o, |' e  b$ x& I
Guard * + DashAtk G + GutsMan4 G+ s" d+ X+ V! F+ H1 K

- [' c* p! ~% E8 X7 u, x29    DeuxHero
; ^; P3 ?' i1 ]+ ?* F( L' O) o8 u) ]MegaMan & ProtoMan team up!
% R; Q9 L$ E# B4 X0 v8 pCustSwrd B + VarSwrd B + ProtoMan B
$ J  ^" m0 e1 B- |' [; O) KCustSwrd B + VarSwrd B + ProtoMn2 B9 J! b$ {1 Q; W/ k. |, Y: A+ z
CustSwrd B + VarSwrd B + ProtoMn3 B
1 u$ |+ M( `& q  TCustSwrd B + VarSwrd B + ProtoMn4 B) |4 r! ^  z. d' v4 f1 X
! I4 I; P1 E. Z: F
30    2xHero  e, h8 u& u% {+ ~' I
MegaMan & ProtoMan Dual atk
. c+ q7 _8 g4 N$ h- |# tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ y; j  u! `' M, U9 D9 @* n6 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- j* @. k' z% k- o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- W8 ^: Q* c, Z2 {. x) j0 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" G4 E. z! K( R! e; T" m

) m, r* K# c+ Q, ^31    PrixPowr
3 J* ^3 `4 A4 C9 Z+ i. \3 V5 S# L3 Navis attack at once!
1 ~4 z8 D" `, V2 f6 LTeam1 * + Team2 * + KingMan5 K
( J; X. N! ?3 v2 iTeam1 * + Team2 * + MistMan5 M
* j5 l) D! ^3 O0 R3 f$ HTeam1 * + Team2 * + BowlMan5 B
; p' S* y0 k! G4 P1 `1 M
- m3 u+ Q  y+ F: l32    MstrStyl
8 C0 J* Q, z2 b. aMegaMan unleashes his power3 r3 E/ d3 d% q* ?8 n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 X5 u2 e9 B4 J4 F, m" G( R
5 z2 N4 J1 t# ]0 l% kStdrdChip (Part 1)0 f3 R. m4 i8 s. ^# t" W% m
┌──┬────┬─┬──┬──┬───┬───────────────┐
( r0 t5 l8 @( l: u0 p│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ X! W) O. q! b: Q' }├──┼────┼─┼──┼──┼───┼───────────────┤' P: F. v4 o9 X9 I
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 D: _8 [' u! f6 a% r6 t
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ k. i1 _# {2 W│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 D. @$ H: B2 c! r/ {, X7 X7 A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 E, O9 N1 l5 M! k* ^7 R) r
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 n% ]3 P' R7 k3 U; \3 U( ]
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ `( z4 X. U# z4 V( e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 Y' |$ C3 |  k" L7 N0 @. E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* j# {6 u0 v6 f$ z7 E% T+ T4 O) s. q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 @5 T" W! L3 G6 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 j) U' f/ O0 V1 l0 K
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( N. e- e( `2 M- r( y: u) r│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' p4 p, k6 r2 X9 q7 f5 l0 l. ~│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* F7 c! c  [  H% F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" L$ y2 u; `) X# |│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ [# F6 d1 {1 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 M; Y$ K0 V9 j0 _8 o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 q9 _, o" p8 x) Z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& }# a. c1 e* x
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ ]$ ~: b# U7 K4 F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 u1 l. p1 u6 S* {( F) B9 m
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: N( n. M! q; h│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. W4 }2 d- S& W8 h# O" j- q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
  b2 l6 S* }% T8 r6 N& }│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! J4 N0 y5 W) }' X3 n! X, B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 t  f$ u9 f3 _8 h( I9 R* v$ a2 Q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' R; w- h8 v( D
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 u6 N& {7 Z' T( ?9 Z( z6 E│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ M9 U9 z; A+ C  ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 ^1 u; _" r' A7 v2 S" T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 {0 @9 y0 |7 G! Z/ A! j│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& w0 g* g" Z( ?, V, g
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 {: F- [, o' N2 ]& Y" x$ C│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' L7 l; M9 X) X" T1 k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 f; F. j% X+ E) _, k" x$ U
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 f$ L8 I, ?$ O1 N( B+ N% [1 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( c2 o; j9 y; T: P# p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 X" o2 g! ]7 w
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
% w: `  p5 C" e- ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! ?, }. w5 c* W8 A  k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 K; N1 y' O* i+ T/ k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  c0 a$ L1 q- w( Q9 i" j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% l5 o1 E2 e* D2 `. d/ [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, G; m. v$ o/ P- t5 G8 |# x7 K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" P& s" P# j( J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 e9 P5 c: s, B3 \9 r│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 h3 S9 e( Y/ C, {2 e) ^0 Y# R1 z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 y0 H5 p2 \# |! f* B. j& N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: w* H1 f" j" N, w( U( l  l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. Q  b: C, x3 X) E) ~" @│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ F: q  L. k5 a- Y1 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ U  T3 y- V4 m0 W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# A# s$ E! W4 @, a& D6 X' p6 @│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 [6 q: @1 ?% B) p3 R- [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; J6 v# i1 C  ~- f) G+ J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% S* r1 d) s8 V# p; w- A# N3 m
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 a4 \0 T! ~3 L0 ]/ W4 v; m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ ~, e  z: m9 m7 `" ]1 ^  S( F│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. |% y, J$ o% d2 U6 _│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ B$ H$ {4 c7 J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 H5 J" C7 F$ K6 `
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% T4 T5 ~9 H' o$ N. q' s' a! o
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 @8 c/ B  I( N7 Z( r  }1 E
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 e( P" {$ G( h+ o! W5 ?/ j
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' u$ @; r  g8 f' R1 M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 n6 W4 ^- a3 o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# H* ?' s3 {0 D, O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) [; r5 g2 G0 R│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; j; C5 v! q: F! t% x: o+ c6 L│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 J9 r6 b5 g/ A0 }* Q/ ?: F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- F/ ~2 Q# e7 W$ H. t4 {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  x1 {& o' s& |9 `  ?4 H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( `3 l4 K( n; L" f/ `6 ]2 p) _│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) N" ^0 W5 @) o! ~│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 T$ R  J& V% R) g
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ W) A0 ?4 \+ d: Y5 Q+ H, m" ?: Q+ g, b2 i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; `* z6 W! Q$ {, H% b8 _+ i: S& j* s4 Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: O% m8 Q3 ]* p" e2 q% F# I$ ^  w│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 Y9 b% y% _9 y. X- h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 p3 p& L. i. |6 x2 Q7 u; C/ H* ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" D1 _3 j' N# A( L( m  b
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
1 g! h+ k: C* x# p+ i3 f! F5 i3 m│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
! O0 f5 o/ {, m* F$ \9 a- h" d6 g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& k8 I# p: X& K0 L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 z+ t4 ~  n  [' D│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& Y* m" ?2 m) a
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, }6 g3 b/ y% R# E, B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& W* F( w  o% r4 C# R. \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" P, m5 h. E1 L# ]' @' }4 z, A' L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 x$ C  D: j/ C6 |$ @/ Y* \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 M& q% S* ^+ T& ~8 h( m8 z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# h( L( A- |% i6 e2 |│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ V* `' k$ {- q- y/ G+ l│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) G2 l% F1 K- v( Q│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. Z; L0 z! ?0 o( Q  k- v8 y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 h% Q8 }$ b# Y* H) Y" i5 ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! ^3 m: Q: x. ~│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- a4 I! J: ?# r) C2 e$ M- s3 Q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │4 N) d; ~) C( y% N) v
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' I% y/ A7 M" M- f" j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' \, n1 i9 W6 s& y$ U3 D# y' S└──┴────┴─┴──┴──┴───┴───────────────┘
8 G% A1 G; r) p; P" {
3 X4 L2 a9 s: r, }StdrdChip (Part 2)
! V7 \# @  j. P7 V; w5 f┌──┬────┬─┬──┬──┬───┬───────────────┐
* j1 ^! x: u/ J% i. }  ]" f8 D│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 z. Z! A' G" Y0 P* e7 C, A├──┼────┼─┼──┼──┼───┼───────────────┤
& f7 r; v9 y1 D6 j# o, W6 T6 _; t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 B1 {4 P" x: t$ A9 r! Y( F
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# C. r, K: C6 C) d2 J6 ?# }│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" x0 ?; I4 Y/ P* P│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 x3 X( b5 c$ K6 j, w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 c! ?3 b0 R4 \" S( J7 x2 b8 R, N│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" \% A. U( w. c  p; Y0 s" s│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) g. o2 u/ R, P# [5 o0 _0 L* S5 d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  G/ ^% u% y7 |
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 j* K! P+ _% Q  b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) w0 L. C, O: m- O4 x│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ i8 ]3 O# g1 M" g/ s( E1 Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! K7 S" h& e7 d) K& V, h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" j/ R: u- q" N- u1 `5 J
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 ]* Q. ^7 c. X0 }; D; n' q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 }7 E; k0 n% X, V/ F/ H2 r$ j│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! v; ~6 I$ p4 L  \* Y- ]
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. ~2 G2 ]. n7 r2 {9 s& M" ?
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ P# |* y. A1 c0 D6 }; |6 m7 `
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. w! v& Y( D% S3 y8 p- ?
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, ^+ v3 F  m: Z& P5 U+ T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ K/ K2 f5 P& \9 f" b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# y5 y8 O% W% T0 b
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# D! z' x. I8 P2 m  c/ v  j+ x│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ ~, b3 F! Q  p6 Y, V: j3 c│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, g2 V6 X+ @+ X3 [( G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- E0 S: j. c. o( l3 |│126 │Rook  │30│  │  │***  │Protects you from attacks   │' m2 F+ @5 ]  i8 y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& X& k: Y) `3 E: G│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ j/ U: L/ k* T* R  _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( q, d4 l; D, R1 Z1 a1 N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( a8 G3 P8 k, m0 T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' U" r% `, E5 o' {4 [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ n/ j6 e' I) c& D1 Y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; T& d6 v4 n5 q2 L4 \
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │- `+ d4 T' j! u: K$ d
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! J7 d3 S& y4 E2 A  w3 z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: ]$ h# q# E. Y( q3 e9 i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 B% v& H- F, A2 c- y│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: [0 g2 S4 R2 l+ I
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) `* b. M  Q8 L6 L│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 M1 d6 U5 o+ a3 g  ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │' u5 k$ A) U6 R- u0 R
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. U8 D" b) G/ ^4 w9 d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 H( ~5 k2 K' G0 Q$ ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 v5 z! C* q" n& `$ m6 D' X│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* u2 K* I; a  S' {- r; g' w' A1 k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 J  Y' s' m/ m. X$ z) W/ ]2 w│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: N/ z# Z# H+ u9 _
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& {7 ?$ p2 L4 E$ j' R$ i: \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; {' Q" e0 b4 _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ c& U6 F2 a! O1 ]
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" l- w* q2 Y5 t' _  I2 `+ f( c1 }$ z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& \- h; _/ H# Q! u, h│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ [! b. W0 ?1 ]( z2 o9 }│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 S7 {9 v  T: y- [) B  T│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 j* I+ G/ i$ g+ n  O1 y- G. x/ j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% J9 E( O  _# P2 `4 ?│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 |/ w; H% k1 S0 {( O2 [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- P5 R5 L) n( @0 l9 O│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* P2 `1 F  q( i4 |* r8 K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% B2 N4 L9 o! t+ |- t* Q. n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 |. T$ C, W! ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 g1 W% i3 r4 ~$ t│163 │Invis  │11│  │  │***  │Invisible for a while     │
- l* r$ c; a! m# h7 K! q0 j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 U5 _' j4 N2 p6 \
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 ~& b- j0 m1 }" F│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 j2 O6 S4 e2 R9 p
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 e2 p% B' c1 ^$ S, H- c/ \) F│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% p  q: _1 h, e/ j& I8 k, ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* l( g6 W& Q3 c/ g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: ^: Z( J5 `$ Z9 [│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 k+ A  L3 c9 o; p4 w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ G' o, l- c7 H+ f2 C
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 f: y+ o0 K9 ~) |3 b  ?│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. Z. P& L1 G6 T, e' R
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 A3 q. E- x- |+ u  j( x( q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ M) M4 q  ]& z4 y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- k5 q: D4 B% r6 \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ G* l" C/ ]% T6 a# e5 G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 `: z8 v1 b; M8 `9 D3 h3 T' k" G, B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  K. K0 t. u2 W7 s7 D: z: r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 g7 p6 Z8 R- J9 r( F# J1 _│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 t4 |; _, M9 d" {$ e│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, }" R7 o$ H+ R8 r8 i│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 T" e0 u/ A3 o* d: J│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 {* p& ~4 y, J5 w8 u7 n* ^│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ V$ o, D. ?2 X# l9 A│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 L6 _3 Y0 P% Y8 Q( O2 [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( m0 X: F$ G# u# A4 K! s8 w5 W
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
% ]0 U1 m. m  ]- G: j│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' h# O7 U, I) x7 t+ @) Q" }3 c│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, Z) t" F; T) e  W+ {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; i: j$ q3 _# ~- v( q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 o' e& Q# b& [/ N; W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* ]" g7 R3 @- ~) P│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 n% q5 s/ A1 V$ x
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( T$ R5 q3 k7 _& w( i+ |2 G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* ~6 @6 Q6 s, n9 T5 H1 ?
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# W6 t; ?5 M& {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) W9 ^8 |1 h' I" Q1 n6 n│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( P! f% D" l# n! D9 [└──┴────┴─┴──┴──┴───┴───────────────┘5 [) u+ @7 t& l  E2 U: Z
' N+ i' ~. B8 Q

- g& C* F: Z# V, [+ p- ]Mega Chip
/ m* s+ r: L3 T1 X/ P┌──┬─────┬─┬──┬──┬───┬───────────────┐2 b( l0 L8 l4 q& K+ Y: p
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ |& a6 _/ g0 m0 M9 Q( A( V
├──┼─────┼─┼──┼──┼───┼───────────────┤' {# s# n" K7 \  D1 N  H& a
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; T7 \" e! p+ C+ _: u! Q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 N( j, T/ |7 a$ Z% e, B# ~│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ @' n9 w1 S$ y& X4 F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" c0 x/ b3 N; b6 h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 S7 R6 `* k& p, h& {1 Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 N; Z" A7 W$ `1 l│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
- y; B: k) V+ }+ m  [) A6 r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, b% g, ?6 y. b/ h2 V% E; Y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 H& l! `) |2 g  g
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 V3 Y# O, @. B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 }. R. F5 \) T; j( N; v
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# h0 S9 V8 F0 \8 t" ]3 m
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 \% Y7 ]# \  g: w  C
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 l5 A' z9 @( A8 I- p1 J
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  T- `; u* @$ \7 d) e9 C' }; P! T! s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* _, t) i; Z3 m  ?8 @│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% s9 a3 `+ y7 Q" |. ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 O0 w. H  a+ Q4 M# V  R  ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ H. Y# f' P' d" @- [' ~- d# |│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# i- Z- \  E0 A* ]' M* C
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# _/ I4 z  _) m" c8 e+ P# u* X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ y9 ?" ~9 p8 Q1 ?; p│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! z# z; V+ q- |2 a+ x0 U  T│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ G7 ~& m5 P) p0 @+ U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ Z; D" \5 l: k
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: a9 j: \  q, O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ u2 ^3 N' b9 g1 L: {
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 w, L$ m- I* y! \- h' Y2 H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 i5 N. D2 A( b  W6 u│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ H6 ^' ?, Y* E; e+ J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 r4 u1 W" u3 {2 q/ G3 S│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' ?; ]( c4 K+ Z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. X+ l$ S% [  g/ \) k
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 R& h) |- g4 U7 J' Y6 Z4 J3 h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# w* w% r, R+ g+ |! r: B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 F+ T! {& ~$ c: v, ~) G9 J  n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) R4 w6 e6 s' y+ ^( A0 i* ?+ k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 b$ q9 \  C2 b9 b" K4 `& ]" C4 P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* r0 T2 n( S' I8 a2 L│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; U2 \; i# v& D# F3 {# G# o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( N3 H2 P% f& V- X( @; _: S│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" E, O& N# s+ o! ]' M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! o9 u/ i: i: t" W' m8 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 {# D  ?( X' L0 L' ]. w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 B1 N/ e/ d% |7 l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 ~% Y* m+ Q* L7 S/ e% p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% G4 w# `7 h1 p' F4 n+ f│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 N& i# v' k4 }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' f& r  {* R( i+ e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 @' c4 l  s$ b+ @- D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ g. l' J& ^, D7 a/ y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 q# W& y; y, q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 ]0 Z5 r% ?$ Q# e/ ~
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' R( I: }9 W- A! r2 H) `( o5 S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% A1 S0 ~% K, G! w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ J: u. j# D) p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ n7 H: Z! g6 j2 i1 x6 M$ u) E8 G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 B$ |% d2 v0 m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; ~) p& v. k; N9 \8 x% O5 \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 {$ @7 f/ O7 F* }" n! c. N* o│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 k$ d! p7 c" a* }) f) X* l& w6 V│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 ~, C& H. C3 D! e- {0 J│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' i: E$ k$ _! x. s( r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 c! _8 J& h# p. I  m6 F9 }
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: W) p9 a) I+ d8 V# M& |
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 B8 u$ C3 n4 L3 Y
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, v4 v' e: }5 D; I6 u0 K8 L; I
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, @" v0 }8 H/ d& d8 `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
3 ?" d9 J  [3 y, H+ Y, y) p│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 _0 q+ ?+ f4 i% q5 x$ R# V│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 T& W: \8 E$ F
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 B# N( K9 d& K8 p9 y, i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& n# P( J8 F) B7 }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" G; y. a3 I5 ?0 l/ d0 K- {│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 g3 x1 @: O. Z2 O8 B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 a8 D! w5 w  Y5 H% e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 @4 ]1 E) w) P3 d
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" {' {6 E4 C0 y' R4 y, E+ M. e# h│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 Q- Y7 i3 @/ d' q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 [! ^1 E& O# y, A3 Q! M
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- i  z' H3 W, }/ F
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; X* O3 u1 v( ?$ D5 f* \, [
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" E) M  p5 g  P) n% T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( T: }0 m0 w. y$ g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 `! m7 n/ ]$ j4 J└──┴─────┴─┴──┴──┴───┴───────────────┘+ P  o$ N; ~8 @& i
' Y9 R2 ]. d8 d# k

3 x! p* W+ h+ d0 `GigaChip (蓝版). u! g# {$ ^: i( x! q
┌──┬─────┬─┬──┬──┬───┬───────────────┐: g; m9 M3 R$ O5 l: z. _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ F4 i' x' h3 b├──┼─────┼─┼──┼──┼───┼───────────────┤* }0 i2 b% J( Q2 C
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 z4 S& V( b7 m1 e- _7 ]
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; f: C/ [& S3 O2 z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, e, k* M7 z. i# k  p
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  R# A+ ]* M" r, ~8 x  j7 ]/ T% y9 t
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* K/ w1 d8 d% I, P% _│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( ?* K/ E1 M1 R/ a6 k8 N; H│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# f, Y% A" U/ H6 u3 O. T9 C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 A6 B/ F5 Q! C6 |$ r1 H- F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- g) ~& U6 N) t' O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- j4 d5 V! J3 p! q  m; z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# F2 [) {& e5 w) H, p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- _: c, A& S+ t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 Y6 N$ k8 c- V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │1 j) U% I4 s# l* ?3 ]+ y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( J( j. a8 {$ S, G* `& t
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: U% B# Q; p+ `1 c: q8 m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" C  y- V) E* v  U8 |6 _& a│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 U" x! \% y! _, a3 j" x( _3 E( z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; U1 N8 X6 V" h5 t( C* ^9 a│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ u; q! B; b* F/ K, K( M$ f/ O
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 j& t  U6 j/ u+ x; V: m3 K: X0 v4 y$ ~" Y8 D. Z' c8 M% C% [$ l
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g4 {! |4 i- \* k" n/ N9 M┌──┬─────┬─┬──┬──┬───┬───────────────┐
( G. I: J+ i* F│编号│名称   │MB│攻击│属性│稀有度│说明             │
; P% N. d8 |( s8 q, i; g9 i; T├──┼─────┼─┼──┼──┼───┼───────────────┤' l, b5 O; ^2 q- v3 z5 h: a
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& Q" ]: r& X  U+ t
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 Y0 K: c4 A, N  d0 ~│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
/ a- \6 I7 v! `) j2 S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 W& X- O7 P# N  l; ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!0 z% Q  R! e" T" f' Z4 n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 F4 z0 X5 h2 w- Q' C: q# I$ D2 u3 K
/ s: f1 t- p0 {# k' ?# i: M
001002003004005006
0 w- s; F8 M( z0 q( I9 e0 V007008009010011012
; z' x( O& h7 O$ T( ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ G6 _8 c' q2 D/ w
/ O  _1 e/ S3 F3 D. k6 D
019020021022023024
6 c7 G4 P; v) h+ g8 M0 j025026027028029030
3 F- L4 M; y& `  v$ m( n4 x031032033034035036
$ \! S8 b- I  M( p) j/ T! K( d
& J- w1 w" \) ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- I% f+ x4 H7 S" `( \1 H# i8 Q8 w. p2 O- s) H3 |) X' Q
037038039040041042# S' n' e7 |/ C" o1 r
043044045046047048' @6 K2 [4 g: B- A' q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ a$ y* ?+ Y1 u$ V: r5 t1 S: W
9 L5 Z: N! k. I* n
055056057058059060
) R, ~1 n, J+ A' _) R4 H7 |061062063064065066
0 V1 m# l  p- A8 P3 L2 G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 o# I" J$ `6 j% r0 c: k9 V0 @5 V1 f; E" z: W# P8 j3 U! T
073074075076077078
$ ]" |# w' v( }8 V079080081082083084! y! y# F2 e. J, J6 Y, D+ y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# V0 u4 \7 B; O% }5 c5 l) I8 `/ ?& V) w" L2 Q0 g4 x2 W2 x
091092093094095096
3 @$ O, o! Q4 T0 C" S3 D; W097098099100101102
' o( h' Z0 G' x* P103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T9 [' z: L# z( z) M
/ G1 \" E. t% n. i# T& z: _
1091101111121131140 f$ M2 I4 o- F1 s
115116117118119120
  I# q5 w9 c8 {1 u121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: N* U2 D5 w  Y3 Q( X/ o3 \# ?
. s. O7 E1 l4 d) X0 J( e* w
127128129130131132( W# w. m7 f  Y: t" o9 P
1331341351361371386 b9 V  j+ Z) U( U
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; D+ g' }9 O( ?; K$ Y2 l% a
5 Q/ {* `! o+ V% o' b* K
145146147148149150
2 w  l$ K1 h1 X1 U& H7 n( n151152153154155156
" U& E9 D( t5 [/ F157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Z/ L5 C, U/ T2 ]
; D5 Q+ Y  w7 |4 I8 L/ ?  Q7 a1631641651661671681 V: j/ W0 D! z1 D( q( c4 J( l
169170171172173174' B9 d/ H* z0 H3 G9 u0 R7 s+ f& @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 e, H2 O8 a/ a4 x' _. C
6 n5 i* }! O6 E$ N
1811821831841851861 ~' P# j, y4 G3 X' e5 x
1871881891901911924 R9 D. ]! ~- ?6 p4 l: n* W+ d
193194195196197198
6 v+ @$ `, ?0 U/ Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 T+ x5 J% \3 n$ }7 m7 C& H5 g

0 O- C5 ~5 [5 U$ _0 l, b001002003004005006, G3 ~# Q1 a) M! A9 e
007008009010011012( X! z6 k2 w* {/ Z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 c/ ]) j$ W$ f- c- s8 x8 c

6 S" Y# e+ l6 o019020021022023024
% s- R# T0 X. t6 b025026027028029030
& X3 g5 _: m, @8 \& W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 h& U6 u3 o3 m" @" g* \

3 T3 `2 u2 |* o" ]* z  P% Z3 ^037038039040041042
( q& t4 I6 {% c4 L4 C043044045046047048, [" C. Q( `  H) K4 O: a) z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 v6 D, Y+ {, D. W8 Z; ]  s1 |& ~. R9 Q% |9 W( g) N
055056057058059060
9 p0 r3 C3 D+ d2 z0610620630640650667 J7 L/ x7 ?- g4 s
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( `% q$ F; Z& F( s$ c/ k* P0 Y+ i( w  [
073074075076077078
+ K0 t) `7 H9 q6 }! N( l4 {079080081082083084
1 R& m' [, p( |. X, J0 p1 h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
' V' H9 W* k2 E  R. C9 ^$ I3 `7 I2 F8 g$ ~/ f
0010020030040050061 \! ~% N* x5 y" j0 h
007008009010011012
1 W* Y. b; j. b, c0 }' L+ R013014015016017018
8 ^: g. E7 g6 p/ h- B019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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