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; m: y1 W5 U; n2 G■● ■ NintendoWorld 站友xliz原创
: U/ w: Q* }% O, C3 C■ ●■ http://www.NewWise.com 6 u$ _* Z i- B+ A
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* x Q$ E: y; X' I9 U w 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. ?; }3 ]( Y, Q: O7 X4 q; I5 }
大家要看日文版的P.A.或详细攻略,点击这里吧!
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D+ }$ Q s0 s, R5 ?; k. ]- j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称% L0 Y$ X% ?* r, p% L6 S
说明
2 G( ?# Y+ M0 i8 R N6 c组合方法
/ b$ `1 L. m* m( U---------------------------------: u) C( w& n7 ?9 L! }
01 Z-Connon 1, `% ?* N% x7 A
Unlimited Cannon for 5 sec
9 ]8 s8 J5 O( K* N5 j* j# q( K/ RCannon A+B+C
; E; }$ n" h1 |6 {- w) CCannon B+C+D: L! Y* m1 S- W/ q% s
Cannon C+D+E
3 ~" Y' }' ?& C( L* t9 N
1 X% w3 U* B: G1 @! d8 i1 w( Q8 M02 Z-Connon 2
1 E$ _8 K; K5 I! _ kUnlimited HiCannon for 5 sec0 ]: o/ W. R* o2 _
HiCannon H+I+J( g' V4 ^; u% S+ i. T
HiCannon I+J+K
- U9 @/ y8 t1 D2 Q$ LHiCannon J+K+L' W% P" n0 _( ?1 c9 t- N% U9 Q
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03 Z-Connon 3
; J4 a4 U. H, Y( i+ TUnlimited MegaCannon for 5 sec. C0 |+ U1 [1 F' I1 \0 r
M-Cannon O+P+Q
: s8 K4 i/ c \; Z3 O1 F8 hM-Cannon P+Q+R! B& X* a# ~2 \. k, |4 z5 w/ O
M-Cannon Q+R+S
7 U; |0 Z# `. \& D5 X+ X2 W. p1 o6 C9 e- ^
04 Z-Punch
/ C( M& N- b& K) wUnlimited GutPunch for 5 sec, @8 J& h' H k) s/ C
GutPunch B+C+D
5 K+ }. t: X- A2 ~: K/ e; w. iGutPunch C+D+E
, |! a1 J2 s( s0 {9 ?: _GutPunch D+E+F! ^, W7 _& D) L* `% ?6 N
, b+ Q% X# k2 y# W1 L+ q# ]# ^05 Z-Strght
# n0 w/ Y+ x$ x6 i, xUnlimited GutStrgt for 5 sec
7 V" Y8 i, f6 X6 ~$ |9 g1 N! hGutStrgt O+P+Q
4 b |% w4 _: y- l& nGutStrgt P+Q+R
# K. E' o b+ d% s6 GGutStrgt Q+R+S; n6 Z* ~# b$ d! d* ~
7 S" f- `0 Z8 q* S
06 Z-Impact0 {* \; E( m7 h, @* }) {& b
Unlimited GutImpct for 5 sec
$ ^ t! }: m" `0 c& l; w: {% v8 sGutImpact G+H+I# g; S; _, P+ X: Y! V7 N* a
GutImpact H+I+J
# ?5 {: V+ }7 F. o' T8 qGutImpact J+K+L
0 y2 D, e' b) J. w- r# K5 j4 u0 d; W1 V2 K4 W/ x/ L, d
07 Z-Varibl
% {/ B' A1 q7 i) C' y7 B: E2 zUnlimited VarSword for 5 sec
" m0 Y- I, `; t( J% YVarSwrd B+C+D4 n5 K, i8 \" n7 a
VarSwrd C+D+E
0 D, C; @0 c! |# u9 BVarSwrd D+E+F3 `6 Y: {4 k4 _( X% _& ~
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08 Z-Yoyo 1
2 } P# H6 O9 ?2 d( V, I2 \Unlimited Yo-Yo for 5 sec: g3 P1 K; R# [
Yo-Yo1 C+D+E
) k% E4 |* h$ t. {Yo-Yo1 D+E+F
9 S2 K6 p) V4 x0 c" G; w& z( NYo-Yo1 E+F+G
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09 Z-Yoyo 2
0 o2 K+ @" _$ ?2 PUnlimited Yo-Yo2 for 5 sec% W) J+ q$ r/ [4 b- s! X* @# y
Yo-Yo2 H+I+J3 F" n# |1 m$ o5 u
Yo-Yo2 I+J+K" ]- s. T9 n: |) ~
Yo-Yo2 J+K+L5 W0 a6 X5 o2 f; q9 N
; ?9 C9 U" H4 p2 Z10 Z-Yoyo 3
z% ]0 T R5 l+ P# @ mUnlimited Yo-Yo3 for 5 sec3 n: o9 v' a6 T7 C [! f- Q
Yo-Yo3 M+N+O3 [5 _2 \5 F% L5 i
Yo-Yo3 N+O+P
( A( F/ i/ M/ y8 N9 U- |( fYo-Yo3 O+P+Q
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11 Z-Step 1( o. F9 Z( |- K( Z+ f
Unlimited StepSwrd for 5 sec
$ U U$ e* \1 U- H& }, D) dStepSwrd L+M+N
# e, a0 Y. W% \StepSwrd M+N+O: k1 D8 W' M( v- M3 d$ u% o: |
StepSwrd N+O+P
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12 Z-Step 2
: K0 i c0 F) R7 T/ Y2 aUnlimited StepCros for 5 sec
' h% F1 `# c2 G3 V9 d% t9 g, P" S" iStepCros P+Q+R2 H# }8 D" Y) P: H% n7 l
StepCros Q+R+S; u( n% S! i0 I# s/ b" y# P" _0 _
StepCros R+S+T3 ~# X6 e4 ?8 V5 Y
- ~6 g( K( n ?" C* T0 n13 BubSprd
1 B3 Z! J$ P1 R i( [# T' ~3 t* AAttks w/ spreading bubbles!
" N# `9 j6 z8 n6 y4 CBubbler C+D+E( P4 U8 t7 M3 i6 ?: P4 ?) V
Bub-V D+E+F
- J5 k- _! D0 W8 c0 h9 OBublSide E+F+G
9 j; y$ B. p2 x. f; zBubbler E + Bub-V E + BublSide E
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, {# i) W! c; q+ ?- x. h. E14 HeatSprd
. b# p; {* |5 K `Attks w/ spreading fireball!
j9 u y( \' Q6 HHeatShot H+I+J
% c/ V# n; S% l! dHeat-V I+J+K
1 o7 `' ?9 \3 q) p" DHeatSide J+K+L0 D# j- T3 j; H! m; m R/ V+ V
HeatShot J + Heat-V J + HeatSide J# d# Q. u+ p0 \
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15 H-Burst
1 q( ?$ f2 L Y ~1 JCreates a giant explosion. L6 A9 c5 ?( E+ G8 E
Spreader M+N+O
, z. Q- M- F6 _4 Y KSpreader N+O+P
. ?4 d3 y& L7 [$ C! m4 n/ lSpreader O+P+Q
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6 V* r( k$ _% {+ x2 O16 LifeSwrd
! b+ G5 U6 I% ~2 ~Swings a huge 2×3 sword!3 F) w( i/ H9 t* f$ @( h
Sword E + WideSwrd E + LongSwrd E; h* g& U7 |) u& R6 l
Sword L + WideSwrd L + LongSwrd L; C3 k+ x, W( F& g
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
% L% ^, F; J1 V# n# q' u2 WWide swrd contains 4 elemnts
) @# u$ f; [: F( GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, G9 Y6 }4 u' C. O% N6 p/ HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 k% E3 W7 g; y! R- _, b7 H
. I5 Z( L r& j& R( H9 C18 EvilCut
/ t8 T6 s j' l# `" z' L( F" w2 j( fStep up 2 & make 4 atacks6 m8 Y& a% y& }
StepSwrd P + HeroSwrd P + StepCros P& h# w& c) F0 W6 M3 [* V
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19 HyperRat! W1 O" h( [- G9 h; L
A giant Ratton charges!
1 l* y) N- J' O) G5 V5 X5 @! {Ratton1 A + Ratton2 A + Ratton3 A5 ], w, x4 {2 y0 c5 |! K
Ratton1 C + Ratton2 C + Ratton3 C+ |4 E3 v3 N! c( _' G9 b
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
# s9 J ]4 m! ?# B0 A8 g+ R1 pSets Time Bomb in enmy area
1 e: I% r8 ~- d0 E( qTimeBomb J+K+L! u8 U3 C7 j9 ]3 N& E3 }
TimeBomb K+L+M
, @5 w I& R1 K+ [8 V, F+ c5 rTimeBomb L+M+N
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21 GelRain3 r9 `+ ~& ? O0 I
Gel steals squares: _* S d+ N3 t, A5 `2 z* O! a: W: s
MetaGel1 B+C+D' e1 h& E9 ]2 I4 p1 T2 U/ t+ D
MetaGel2 E+F+G
1 u% y# c% `/ F" H. u$ SMetaGel3 S+T+U
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5 z$ j2 _' m* h/ m22 EverCrse& i4 {4 @9 t) {7 K W; L0 [! B
Shield chases enemies
! }5 \$ `8 v6 d! eCrsShld1 C + CrsShld2 C + CrsShld3 C
# v+ _% t ]( Y& t# d: C% _CrsShld1 L + CrsShld2 L + CrsShld3 L' x+ R6 |, G! @: A8 x6 Q9 U
% t8 o: l9 ^( L0 u( V: y" P23 MomQuake" r$ a& |2 a5 a+ i( J# g6 B
Awakens Mother Earth!
) P' h& H1 T6 |! t( [) l0 D+ [RockCube * + RockCube * + GodStone S
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24 PoisPhar9 k/ E7 C- e4 m% ^6 Z4 i7 Q
Pharaoh generates poison, w) i C& X0 t# J& {6 i8 k
PoisMask A + PoisFace A + Anubis A, s5 x( e: H U: }9 u! {8 ?; r" Z: `
6 I! w0 _$ x8 p" f" T25 BodyGrd$ S2 {8 f" |/ w s
Bodyguard takes out enemies
+ M! E5 E7 f7 _7 _AntiDmg M + AntiNavi M + Muramasa M w0 B( G, D$ o- S' o
! A" J0 p E# m' h! \6 r5 {( N4 X26 500Barr
+ O8 y5 V$ B$ Z4 i" S! t% YBarrier absorbs 500HP dmg1 Q3 ^. D) g/ g
Barrier E + Barr100 E + Barr200 E4 O: N D+ w0 Y* n; H9 r
Barrier R + Barr100 R + Barr200 R
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$ T, D. l1 R+ o/ U/ Z27 BigHeart) l! A1 @' m$ b, G; }% J: C, C, d
Attacks, then heals HP!
1 ~0 Y- ?5 y7 |' [4 @% d3 ^HolyPanl R + Recov300 R + Roll R. e7 J2 T( v$ U4 d. j' `
HolyPanl R + Recov300 R + RollV2 R% @5 w- d9 ]0 }
HolyPanl R + Recov300 R + RollV3 R/ U1 T+ p" t- z, K& L& k; e
4 n2 M" I# h% g8 {, y! X28 GtsShoot5 z1 X8 T- t& B" N# Y, q2 I/ }8 N
GutsMan throws MegaMan!
8 q- H1 S% c$ N# r7 p8 K& u; }Guard * + DashAtk G + GutsMan G
7 Q% {- r. H- O3 O+ UGuard * + DashAtk G + GutsMan2 G
$ h/ {& D# E3 D+ I9 {Guard * + DashAtk G + GutsMan3 G% Q& E* R- i% P+ a" I$ |
Guard * + DashAtk G + GutsMan4 G& w5 Z* ^' @6 C8 q4 A
8 R6 Y. J/ V; q* q7 T4 |9 L29 DeuxHero
+ I/ ^& \& a2 ]- Q2 a* bMegaMan & ProtoMan team up!0 I! V+ q+ B0 f& l a! r7 y: |
CustSwrd B + VarSwrd B + ProtoMan B* Q- { i! ~- J, A
CustSwrd B + VarSwrd B + ProtoMn2 B
4 ^% z1 O( L) n9 l" h/ s5 gCustSwrd B + VarSwrd B + ProtoMn3 B9 T( j4 e+ T6 u, u& ]
CustSwrd B + VarSwrd B + ProtoMn4 B
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2 P: e) {; p! T7 Y$ N& A: b3 Y2 s `30 2xHero
6 Q! t, o7 E! M$ G) t HMegaMan & ProtoMan Dual atk
; E( t. a* ^- P. a* ^; cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: J/ x2 u W/ fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; ~+ M+ i- e% x/ I- pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" G- Z* O. J9 R: s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 \$ O: N. X5 C
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31 PrixPowr
! [, J: A$ M8 _3 U) _3 Navis attack at once!9 i. V- I/ M+ l+ e4 {
Team1 * + Team2 * + KingMan5 K
7 b# Z* H/ ~ A& DTeam1 * + Team2 * + MistMan5 M
* D3 U- f8 H& u, g9 A# ~6 eTeam1 * + Team2 * + BowlMan5 B9 j/ @# p0 [4 N6 T! ]2 ]+ y8 i
* e8 r! q& ^ V/ b. B' M" ?" D6 G: N32 MstrStyl
/ U( w& V+ b/ [6 Z8 e8 ZMegaMan unleashes his power+ H0 Y% R* z: z. G$ a
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 [' Y" q& k/ j1 q3 ~$ a
8 g) c2 x! [% W8 T: ~StdrdChip (Part 1)
3 k" Y$ g! h" V% }8 _, X┌──┬────┬─┬──┬──┬───┬───────────────┐
. c. J0 L+ V% e3 ^0 o" x9 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │: C ~& n% K) s% D
├──┼────┼─┼──┼──┼───┼───────────────┤
7 E4 ?9 `5 b8 y9 }3 R│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 z# e& W: f( _# n5 i+ P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' N, A, p3 i" E- W. { a
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 u2 Q5 C) ^3 i" h4 p) |9 g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% P* p% j, \. Q/ y; ^$ z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; ~' S) O+ w) f- N- F9 \! J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ }/ i* l" k/ H- {% I
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 d6 F6 H2 K' `4 g$ ?
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' A# n) o$ [" u! Z9 b) E3 W│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- T5 i V) W0 o S& n, R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 M- G9 X0 A) o│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& N R8 o4 n: U4 J5 ?+ e│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 g; N! N4 p& z8 e V9 c
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% j- g5 p q0 i- V
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& k- b+ `/ q0 K( P│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: W { f# A7 c6 E3 h$ T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: E+ P/ l( E: G) ^4 z% h│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% M4 u2 K# P' r* C" k6 w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 P# Y' {- `4 `* X│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! A7 a0 F* f1 T: o│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% U _% J, \; l6 L6 h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 S- q; `6 Q2 j3 d2 G6 c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" y+ d4 t0 Y& ^0 ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# \& g+ g( e8 v8 G; K# x8 N' U7 ]│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; h6 `$ R% ^$ O7 ~
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 X# `- g8 o+ s* S8 [' a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* s' t8 L* J4 F: s7 `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 ]/ I0 T5 X) Y9 A) c& L│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 U9 I- J* z$ A│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 K$ v! F/ H. n4 {2 K$ ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: U6 O1 P* Z1 {5 G* n& w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( a, p1 d) n: H1 J: I+ Y6 w
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ ?+ m7 ^$ k2 y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 x% u1 G2 y* S, P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ F) Z8 I3 p5 q5 q9 M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. i L( C0 [' s1 o1 \) \
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" j% ]# H$ }+ q6 z3 U0 s# G' p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: _! c, r; c1 d; S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' M' n9 e+ P; ] f6 i0 X3 x- H& e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% o: z { G, ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 s( x6 t1 m: g; Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# `1 v0 H# Q+ {( F, a o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │, L- J, d1 \. ] f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 Y$ ^3 u2 t' }│44 │ShockWav│10│60 │ │* │Shock through enemies │5 H# ^/ R2 |1 w/ ~& ~" i% u! I% |" Y
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 O2 T" k. x# j! J, _# N' h/ ~3 m9 ?( I& ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 S6 p4 O4 s* ]% g2 g+ L( G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) M2 [, e. \( R+ j& C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ N9 G8 P9 j, r0 F│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) f( W& H4 O: Q) {" {1 }. t
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# C9 u( L8 I, T8 Z│51 │DashAtk │11│90 │ │* │Dash through enemies! │) H! u5 Q* r" I0 j
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 W( w1 P% H+ A! j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( X' ~6 U( X. @% }% D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 W2 b' x$ \+ ]' k* W3 n8 J" X
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, P8 l+ E9 ?' Y) A: H3 k, R& r O; o│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 ^, `1 l6 W- J, s8 X$ W7 K* L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' _4 ~! H* f- _% }6 j
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 }1 O7 U; b9 g- m* l* K9 A# _8 o$ j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# r0 F7 F5 C: W' p2 ^0 D2 R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) X1 A5 h" E9 C, ?│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 w; S* N/ v1 J; p0 D, i5 p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; b' O4 ~0 f, c4 p% a* m; b# N
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* P6 Q. b7 p0 a/ w s! P│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ S+ N# a4 ~" C. i
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" F' r1 c/ A: @; e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( q- T2 {+ L; v2 x( s1 V: k" C│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! \- t) r3 y9 Q& d# _$ D
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ [$ ~" v; v) M( X) D
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 h6 R; T7 E0 n& ]* V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! O" u: N% x0 `3 V6 ] V
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& e- U* a+ n# _6 i
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ _1 [6 k, ?# U4 f- B! `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ h) x* w3 p: z0 d6 x' Q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ k, ` u" I- z3 A/ b8 a4 [. f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 A& u, X$ r# ^" l( g│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 H+ ]6 _7 J4 _4 y% Z" t8 ~│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" a4 ^# t% D/ ^* F q" E r
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 i* H1 c" J+ R6 n( w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, ~ Y/ l8 @% i, Z+ S8 N0 V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │7 i1 g V- W" G
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 j0 l$ a: V g$ e, H" I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& }( |. P( S/ l1 G* ]: k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& A/ ~( x- I. I: Y% \+ B
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, h3 R* |, R q- B
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 C0 i& W2 S' A│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 @$ r0 O2 _5 H& v0 ]# l8 g│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 P& b- U7 W5 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 B2 I* `, M! n2 F9 f0 u
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 }! f6 b0 G) e6 B; i: ^0 w8 n
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 U5 Y$ }- v9 M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 |/ k' t4 b7 q: B│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* X+ [ v2 S2 t5 J, O1 c% B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 a. S7 S. d+ b4 M, a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# n7 ^" M g& D/ R3 A" J
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" I. @0 `: A" ]2 H5 N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ N ]: K! W: B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 b) _/ R1 E5 s$ m( x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 B: v) D- m+ h% D' `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 [! N3 ]; ?8 @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
l) D& F& ?. o7 C7 S; O0 z└──┴────┴─┴──┴──┴───┴───────────────┘
) q! Z4 g: P7 o# H5 U9 x- N9 L
2 s9 x- `3 C0 \4 F% c$ [StdrdChip (Part 2)
8 k0 n3 }, U2 @/ B/ z4 V┌──┬────┬─┬──┬──┬───┬───────────────┐
0 T' ~! }+ Z: i9 V" q3 \* Z9 n│编号│名称 │MB│攻击│属性│稀有度│说明 │; i9 \1 F' _( E+ v5 D4 e4 m/ ^
├──┼────┼─┼──┼──┼───┼───────────────┤) E4 o( F2 d1 _& ]
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# w- ]' o3 S7 X/ `# z A: {( T/ B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
d" f: u. a5 ?) {1 ~0 o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ R. W2 z& N: P- D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& j6 E6 G9 x& c- F+ p6 T6 K; I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ I& S6 [) V0 j& Y4 d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& ~: p; l' \1 z, t! S1 ^8 Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' o2 N; A8 U. d7 A
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. i( `& o% E, S% a1 @* |! p C│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ |2 o5 H0 a2 r6 N+ t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 [0 R: _; w, g- q- N4 q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& X; {4 w! x, |+ {0 a5 Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 H _ b0 \# Q; E7 [5 I2 w4 H/ Z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 E: |3 C% y7 L3 h8 Z9 u" N. a│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: }5 t5 i/ f) K) k( s│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │$ w/ K) Y B5 i5 ~
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 V8 H% C/ \! e. Z- \7 K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 G3 F4 q' ?7 p2 O* C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* q1 B; \8 v! Y8 v8 a+ M
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 Y' n1 T2 \* `' @' Z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 B; C4 _6 ]/ P, }; ~
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 w- U$ p! E# s- s
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 [7 H8 ^& Y( w- A* H! i" p; O│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 d( a) }: ~# E( p* v* t% x9 Z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ w/ Q" R+ E: q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" t, ~- x; _3 D' G# L2 u7 m( r! N│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" c3 ]6 e* O# r- K, {% c│126 │Rook │30│ │ │*** │Protects you from attacks │5 f; H0 P8 P8 u `2 g" j
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ ^& @$ s$ m/ a: |' ~│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 [# ?3 N# Z% G0 I' q$ M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( G* i3 g* C8 B! T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% ? T3 D# k( W" Q│131 │Lance │46│130 │Wood│*** │Lances through back line │! q( _3 j: X; c! ~+ }8 N
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! @# E% y% V- k) |. a. G% C
│133 │Guard │5 │ │ │* │Repels enemy's attack │* }% i# g' t1 m" b# ]% A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ X2 M5 A! h+ ?9 b: m7 ?+ o/ z* o! ?
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# x# Y) t/ w3 |+ p6 C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" T" v: c# a/ o& _* j# \3 R5 a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% X4 c: C P$ Y2 J# V& m* a5 B│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% [1 `; Q+ z4 t' [│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 a _8 E# A2 \8 c2 q k
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: [- r1 G1 B) t6 `$ w. @( h
│141 │Prism │60│ │ │*** │Prism fires randomly │" ]! [9 c/ J1 I" V G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" S. f! o7 S; ~9 m# n9 B│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ T9 |) l J8 ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# I6 {: r' W: k1 x& b2 {│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, b9 R" S; [: B
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# j+ W6 `* s! w
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 G; D6 Y: }: g9 [' ^' {3 h│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 U) ~7 r/ d( `* X8 F
│149 │Recov50 │14│ │ │** │Recovers 50HP │. |3 n2 F F# G2 w4 V2 p$ O
│150 │Recov80 │20│ │ │** │Recovers 80HP │
L; ?, Q `* F6 c│151 │Recov120│35│ │ │*** │Recovers 120HP │' n2 z- v" Y* u! |6 D, P+ m0 E2 o2 J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' F& O5 h9 \/ C) i( d( j' ~7 B# U. i│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 {0 ~6 [- {8 ^5 } {1 | b│154 │Recov300│80│ │ │**** │Recovers 300HP │& i; z# Q! N( i3 w% p: M' N
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 i5 [4 G; n% d, I│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 i2 S' o5 _1 B) |0 {# h, K h9 |│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 x* o- n# c* Y* r- O- z2 t" l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% I: y; B( Q1 s: I" d2 M( v& e) x
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* j# u, _ ?" {9 O8 r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
o% V) Y1 n& O6 F9 C' F% H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 N9 f b7 Q F' {│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. L) b- J" e+ S2 @' a│163 │Invis │11│ │ │*** │Invisible for a while │, w7 Z( \% Y, {6 T
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 Z/ q8 G- E3 x% t5 E6 C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 f+ }1 h7 x; h! W( T3 d+ c2 b│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, n9 z, T% h: w0 F# V* Y9 {+ S
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- F# j/ X1 i% c+ J8 @. O# C+ U" ?# h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, a' p( V2 d! v5 v3 O/ d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: G/ z7 s7 s8 {6 S! D1 K5 ~% w& ~
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 A4 M7 C6 Q5 @6 Q. `+ n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, N% }; B% S9 b4 w) C
│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 w& q& Z8 A5 o: x! u- t: r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 z1 m0 o' ~9 s( ]2 ^0 q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 P0 k7 i1 U, d s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! n1 \8 t5 N2 A+ `+ H; ~' _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
X6 n* h' H2 W; V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 j: k; P3 K) s" e: b5 b) U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 \9 n7 I# s3 I+ c& N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ }2 r+ Q9 T4 C0 |6 N' O2 f$ ^4 S
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) E! c4 z5 t, S8 g% n# i: O* V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 N Z) U/ o( P0 V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 [8 A c( n) g2 d" k
│183 │Hole │55│ │ │**** │Open hole to dark world │ g3 \% G/ Y& i% y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 i* Q+ I, H: B8 Y) |: l0 \- x( B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 c& S/ S0 }5 H1 R, t* M) R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ h- G- `7 k- } p5 b o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: M5 _5 B+ q! z, |: ]" P) s│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& P9 i& U0 K; t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' x+ I6 j% p% ?6 D. O6 C5 o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │3 o: b* I; y X3 f7 G
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 _; R- q& h9 Q {( k, H
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( j. Y4 a; X C6 b9 {& ?3 i) E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ r5 b1 U" u! t# {5 u% h
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: f( z/ t4 r5 j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ W4 e' i" D6 i7 Y$ ^! ^
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! |$ y0 V$ `- M7 T1 b' M
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ S E3 [2 F( X4 K$ Y, _
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 O0 A! e C1 x. E+ J
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! n# m5 }# T" T `
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 P$ l/ C d5 d9 f# a( U6 k
└──┴────┴─┴──┴──┴───┴───────────────┘; {/ B! i1 S! L9 W1 U
. `5 y' W& D1 O0 O: R; W! n# h! v$ P: |2 @
Mega Chip
, G( y3 e; R$ F- P┌──┬─────┬─┬──┬──┬───┬───────────────┐3 J. Z6 h' H, n8 x# ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 U' Y/ F8 B, F8 b
├──┼─────┼─┼──┼──┼───┼───────────────┤* Q2 R- G: u& P' j1 m/ @0 O: |2 w3 B, M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 X6 M9 K0 u% ]* l% n7 D* x0 b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 a7 [; I! }9 W0 q6 j- n* _0 [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 Z: H: w6 H$ I" k6 T& x& `│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: E: w3 @, l8 N0 G
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ E: h! t' ~1 t% g9 i3 c│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 n, b2 e* v9 T/ T│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 n+ v3 Z1 `9 U; W) c- p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! k) z7 y2 `( E x8 K) V1 G│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 O7 \# h* g5 s6 r4 O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- p$ u: V, T( j# D0 u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" I r! u" ^) ~0 R3 ~) f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 A0 K" N) O( J* _, q3 L│13 │Guardian │82│ │ │***** │Statue punishes when hit │! d Q, _* K% Y/ M$ f3 X- o3 F& A# {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# _: l8 p l1 }& P0 h) }
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 k! L% Y# k- g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
p% {+ O" D9 v, |; x│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# h0 ^- }$ h0 p- U( V; g
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 c4 v8 F8 v( e1 s' ?- ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 r0 g* m$ K# W& b w" E% U│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, e# |# j4 s9 s8 S; `( L, a│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 R X8 U# O- H# a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. P5 u7 \, K9 `& v, m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% }' v! t; t$ h* f│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! Y; O# l! X, j7 Q f8 V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 F, E4 U. S- A, ]# Y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 K. s6 B) T: D/ @: n& Y& ]( e3 m
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! O8 L, W, {# O i# ^7 a
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 A F6 I+ [% H* W! z! Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- G+ F! M0 y* ^│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 w& W% C9 I+ b) z. k
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 u4 a; |. \" a* }) M1 Z; O
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( B) p" w1 D' A/ O8 B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. X8 ]1 ~1 R& n8 z, Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 {- F- P- ?. B! ]6 W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 r9 g: o5 N. c3 V& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- Z/ k8 m1 E0 S8 [/ |+ l: b. [) z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 x$ C0 R ]8 j5 Z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
7 P- } _8 T5 K0 E0 T0 j+ z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% E( W' K( ]+ ]+ y# T. ?│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" p4 b) c j& X( p$ D
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 r. C& e) L5 n1 B8 |" u
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ _- |0 l* e5 Q% M3 g1 P! G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 \, m- p, J( V( V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 }9 ~! x$ x/ t2 j" @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. H* J) t6 B- b7 Z; V2 ?- N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" z" [2 H! P, e" {" t, Z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# Y( m. A1 g9 J) z. y m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 M( | I! g) b3 x9 {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. A W0 |' w; a# v0 n/ S* c @
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, W. A. o) O& Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- O/ r) O) x: {9 {* ~$ Z$ p" p: k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 r4 P+ G4 X N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 h, c3 }: T; o j7 H( u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 o+ |$ |2 X$ p; ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ {! C2 d( T! H+ P% E/ e3 f. A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ q* w+ f+ O# A8 ^% }, t" v! m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 I2 w* ], n0 B$ z! y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% b* C2 Y# K+ M2 j- g. N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 _4 f; p5 S: E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# l7 q Z/ B( E- f9 T. V! k│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 z( h* P; M2 J0 |, \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; [" f: ?* u( ^5 G$ E% e$ H6 G# x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" }9 E. ~ r+ E' s# O% j$ e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( @6 q5 ]' Q+ c. b/ F$ t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ q8 z( n# O; q* D8 r7 f2 g. `│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- b& [% l7 N0 s( A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 B8 m7 U& t, I; _4 q5 S│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 j8 e* K9 |' `/ r3 L" P1 ~│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! `" m( v0 s! E* X) @# R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! q8 e4 K& C; m6 |% r│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 w9 }2 r! q: D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, T, D5 {9 Z6 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 R0 V1 A* f E8 x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
e( v h3 x/ n4 e. M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. }3 b- D2 h7 l6 k
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' j# J1 M7 i9 k2 [5 t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, C( | g" T2 n! s0 J5 p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. t$ w$ g6 U& {6 |$ n& {
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ m* h4 z& I7 g6 w- `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" w" d' I2 C6 U0 H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" U$ ]) l, q3 L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' h8 X; E' T7 v3 ~│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' }# F* K; v5 K- _% Q! Z f- y3 E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ c3 Y! U# \8 u4 e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 O; x' j) \+ l; J1 ]6 R└──┴─────┴─┴──┴──┴───┴───────────────┘/ E2 D- \) p4 e0 q' y( w5 p
% b2 r( ?" j% t; f' M6 k9 g; ~
/ Z8 j9 p& j; }GigaChip (蓝版)( c8 _7 b. x4 }; D7 ~. C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 V( T7 ^5 F8 \5 J7 F│编号│名称 │MB│攻击│属性│稀有度│说明 │0 G5 r& d# B& s0 A+ I6 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
: _. Q% O$ Z" X; o/ [6 T│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* Z: N) u" w9 F* S1 }. o, i0 S+ Q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
, v" p0 K; k5 ^ ]7 h( e+ _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. ^7 t7 E" w% G" M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- y% u( P7 F& Y/ _: Y. \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" g) e- O# ~3 }$ Y3 D0 F
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# J: T9 E3 g, F3 e2 A& U' V│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ z; l0 `- ]- o. @2 w( q8 t$ H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ N3 `0 n' H% w5 d9 U. T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* j4 u7 c* v9 o) s# o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ k" e5 H4 y: f" a) x! A! A
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) m' t; ]( a7 l& z+ U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 R' H. _) p9 {9 ~6 q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 `" ]9 ^2 I! b) d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
h: |, E- Z3 d# X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% x( X5 z+ X* b6 i2 U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 }; O q B0 d( d& B+ f│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 Z+ K! T4 x$ D9 `, [6 Q9 \8 i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 `1 I+ {0 M! ]& ^' j2 X) v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ W; j9 `7 i6 A/ {& [9 r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 N6 X+ x I( R8 X: E/ N
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 t! X+ ~9 T- i: ]6 E: C; w4 W6 K; @( r
GigaChip (白版)(只列出与蓝版不一样的Chips)
! j1 E% A; T, E' C* a1 h- U% v/ A┌──┬─────┬─┬──┬──┬───┬───────────────┐% X' I/ n5 O# e! A2 h4 E# D5 k( }/ ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' Q4 T& N6 B( c q; F6 H5 {; ^/ ?' V/ M$ m├──┼─────┼─┼──┼──┼───┼───────────────┤) B s' P2 Q! v0 u2 Q. n l
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) U; j$ \4 t' ] f2 f. {8 {% Y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- W+ H' T S8 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 j9 D7 E2 h) E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* s- {3 n; g |7 _! N# I
└──┴─────┴─┴──┴──┴───┴───────────────┘ |