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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 r' N8 J+ V; [: s8 S/ ~
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # ]* r! A, q2 D: i' S  I
■● ■  NintendoWorld    站友xliz原创
+ x* U9 i  v6 d6 l# O■ ●■    http://www.NewWise.com
3 d9 @4 I, n* _6 s3 P: h& W' F' F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 U. D8 G2 n: g5 Z. g" M, i

% [4 ^, `, i9 b) S! J+ d' k; {4 l
2 L+ x- w5 V+ p5 f" w3 _           洛克人 EXE 3 Blue 卡片组合" E! O7 k5 W; n' M  a  d+ x9 e

2 t2 d' A8 B- d0 Y5 p- Z! J
% Z1 U9 ?, S; v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 w- N* v1 w8 R
大家要看日文版的P.A.或详细攻略,点击这里吧!

6 _0 r( L& ?% y% n7 |  k====================
3 Y7 J7 }* V3 f  c( ~+ B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . {9 X; ^, s. ]2 b5 s, i

4 X6 k" n4 t! s" G0 m. I以下内容格式如下:
: ~8 l+ v! l+ z( M& U, {. ~6 K) D: q$ o6 s& f
编号    名称* _5 l, r1 S! L- j$ n7 e3 N
说明, b; p  h. ?; j/ x3 s
组合方法- g2 t/ }  `. e/ H
---------------------------------
5 m# q+ c5 {6 d0 r+ |8 k01    Z-Connon 1" k2 X2 `0 K9 ^
Unlimited Cannon for 5 sec* N' Z3 D. x  O+ G9 c
Cannon A+B+C+ \/ y1 P$ F5 u) r0 J( _
Cannon B+C+D
3 s: {2 H9 f9 ]8 Q- cCannon C+D+E
9 b# @+ q  K4 d' w3 O5 L$ r; }! B0 M+ C# n1 o$ m; a$ D
02    Z-Connon 2' E! {8 ~( Z% |$ {9 ]7 ^7 ^
Unlimited HiCannon for 5 sec
2 C- F2 d% F5 G7 [8 Z$ ~3 Y+ gHiCannon H+I+J' B+ J' j/ ?2 t3 z0 u6 _
HiCannon I+J+K
- w% W4 U: v$ L1 k% v( f0 \HiCannon J+K+L1 x2 z0 e5 o# @2 _5 O

# r$ n, V* N$ i2 d% `( J0 P& Q. n03    Z-Connon 3
$ |% ~/ b' E! s  }Unlimited MegaCannon for 5 sec( x  J/ }6 j9 u5 ?. B
M-Cannon O+P+Q
! e; _2 B* Y; l% LM-Cannon P+Q+R
" _/ `& c: V4 s- ~; q- J+ NM-Cannon Q+R+S$ C5 n6 I/ p4 Q5 u2 z" r
/ |5 \  m  ]  E. o
04    Z-Punch7 A' l' |" T4 q4 A
Unlimited GutPunch for 5 sec
. x, ~, F2 x" Z8 |GutPunch B+C+D+ f+ ~# [: B# v' _/ x+ P
GutPunch C+D+E" O7 F; e3 h* C) x4 K
GutPunch D+E+F$ C9 _* B- M6 a2 I+ ?5 W' w0 a
. }  k7 n- R% Z# a5 A
05    Z-Strght
% b1 H9 A& d; D" b4 y0 [Unlimited GutStrgt for 5 sec# Q3 u2 ~) c. E* {. [& [
GutStrgt O+P+Q
' R& ^! J  F8 t6 mGutStrgt P+Q+R# Q* H& q5 m- o# t2 |- z
GutStrgt Q+R+S- @4 f4 I) t' @4 q; s
  s) {9 t" r" |0 u% e
06    Z-Impact
9 `5 ~, T. _& i- N# uUnlimited GutImpct for 5 sec2 n4 x0 E6 C" o4 v% `  I0 @
GutImpact G+H+I- E" o$ `# F, G8 g6 V+ y
GutImpact H+I+J  o* V2 O2 E8 U& J5 K" z% K* U4 A
GutImpact J+K+L
! F& ~: w2 D- `# W4 ~1 g; i) n7 B2 C8 o! p
07    Z-Varibl8 L# f: J- u$ \3 L4 L
Unlimited VarSword for 5 sec
& m$ {1 o9 ]* o- }VarSwrd B+C+D9 v* V4 Q" T4 B4 V, x8 a' \
VarSwrd C+D+E  b9 d8 `) Z) p8 q: O' U  v
VarSwrd D+E+F0 `+ |: D( E( g; b3 O; B0 p5 u8 j

/ h3 {- e8 O! W' _4 U2 J6 r* h. R& W5 L08    Z-Yoyo 1
; W* G4 x* _9 CUnlimited Yo-Yo for 5 sec) b* F3 l8 p$ P
Yo-Yo1 C+D+E
; Z; k# C2 L7 _- F- \2 F) ]Yo-Yo1 D+E+F8 B2 _) S0 a6 h* O8 n/ U/ ~& ?, J$ z
Yo-Yo1 E+F+G
! s/ p# a: a3 I) r1 m5 j0 A1 N# c2 s0 H0 I$ W
09    Z-Yoyo 2
8 }, k! @0 o* u, n8 Q- @- ?Unlimited Yo-Yo2 for 5 sec
3 t# Q7 `* p. T9 cYo-Yo2 H+I+J! v" Y7 ]) H% h: y% O
Yo-Yo2 I+J+K
( j* f3 U1 k' H: [+ C8 G5 \Yo-Yo2 J+K+L7 P( s4 o" i- I$ T2 f9 W; e

# M3 u0 c0 B) N/ R' E10    Z-Yoyo 3
7 b, {5 b( |7 d5 r1 H8 ?- RUnlimited Yo-Yo3 for 5 sec) ~" V* P* [" W. ~
Yo-Yo3 M+N+O; s1 r' i, U0 r0 M
Yo-Yo3 N+O+P
) X3 ^) R( |' t+ H$ h: DYo-Yo3 O+P+Q
: [( g) q0 C% B
) u* @: J! X, m! Q: x/ y11    Z-Step 1
/ V( j6 ~: `% V6 f$ sUnlimited StepSwrd for 5 sec
" u" `) X8 r! I" ^7 I( b* ]StepSwrd L+M+N% V' x7 {* Y  {0 L+ p
StepSwrd M+N+O
" b; N3 _' _4 a1 y. w. `6 q: S9 yStepSwrd N+O+P
9 s) Y! A$ d% e) [% x3 S- `. f
$ q2 B1 x- J4 ?" ^* p9 N8 i8 V% }12    Z-Step 24 X3 s$ Y0 M# y# A7 `
Unlimited StepCros for 5 sec! j: u/ M4 h- B
StepCros P+Q+R, Z7 J% \$ u1 {9 O5 Y& M
StepCros Q+R+S
! C9 q. h4 |5 f. H* s- h. WStepCros R+S+T& r1 Y7 q0 C& S$ A
& E9 K' T+ w8 A& L( p3 p
13    BubSprd2 e' ]( y' `$ D) I9 h
Attks w/ spreading bubbles!
5 h' K' j2 ~* X$ [9 ^+ g/ JBubbler  C+D+E  ?4 c  Y+ C. `% K; Z
Bub-V    D+E+F/ ]3 Q& q; z( Z& h1 n" `) c
BublSide E+F+G
( V! i# P4 ]$ H- `7 y4 M7 W" fBubbler E + Bub-V E + BublSide E, I( X' l$ s0 ?- a: e, d* k

5 C$ I# o" C1 z4 [14    HeatSprd4 @6 Q9 ?$ A2 `' \) O: h
Attks w/ spreading fireball!
+ l! N( d  ?$ |HeatShot H+I+J: {5 k: T& F: Z1 a8 H
Heat-V   I+J+K
# m) j3 @: Y$ i6 GHeatSide J+K+L
3 e7 P# m5 g% s5 H6 _. jHeatShot J + Heat-V J + HeatSide J
2 f6 T. P9 ^- h' h# N& F
" P" Y1 |* e" c- \0 a15    H-Burst- I  @0 k6 U) C" D& Q7 }
Creates a giant explosion$ m# s6 n& m9 j+ M
Spreader M+N+O, z( P& [$ z, o9 J0 }- F
Spreader N+O+P
# E( J+ E2 K; nSpreader O+P+Q7 r" f, v0 _" N/ F( p
1 w- x  o5 o. D) g* j( \5 B
16    LifeSwrd
, H8 k6 H; q% `# P: z' V7 [5 ]6 SSwings a huge 2×3 sword!
, a8 j8 R# t+ B2 Z- }8 x0 }( SSword E + WideSwrd E + LongSwrd E, B: p9 h! t% ]8 v
Sword L + WideSwrd L + LongSwrd L
3 m$ @. Q! }: u  M5 jSword Y + WideSwrd Y + LongSwrd Y
$ L. V6 D6 n# z$ p6 a  w/ B0 w9 J: Y/ I
17    ElemSwrd2 Y7 G; i: a; r/ v4 y
Wide swrd contains 4 elemnts* j# W7 j- s. F- L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" j' F! A( {6 g' {3 U' p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ \9 F8 W) C- n

1 ]" c; B0 z8 o; c0 Q9 |18    EvilCut# k7 e5 N- K' t! E# x' a  g
Step up 2 & make 4 atacks9 m# g! L2 i, q. c) }% {# h: O
StepSwrd P + HeroSwrd P + StepCros P7 B. y0 j7 D2 U! a( M2 r$ W8 W

: }6 f7 t2 n. w/ K; n) x; n( N19    HyperRat
' B+ `1 R* `4 u. S, P- }A giant Ratton charges!4 h% f* d' \9 B& \5 F
Ratton1 A + Ratton2 A + Ratton3 A
' K  U  O  F+ s9 t/ Q/ }0 nRatton1 C + Ratton2 C + Ratton3 C
* `( u: X% q7 {) gRatton1 F + Ratton2 F + Ratton3 F8 I! E6 C6 R  q! h2 U6 D9 Y

+ D8 v2 O5 V/ i( D( B20    TimeBom +* A% Z# ?. p2 h, w, S" S& X% t
Sets Time Bomb in enmy area
; _, S" h( Z  K0 P+ g4 B( p. L) pTimeBomb J+K+L0 c( Y; D7 |1 Y. `
TimeBomb K+L+M
: i6 F: O7 w. t& ATimeBomb L+M+N
) M" L- z8 K. o$ M% E' X* H
, p- ]4 A# ], u/ B5 O3 l  J21    GelRain" D0 A3 r5 G) R/ o9 b" S% N
Gel steals squares) U+ v: A$ G/ ^" j4 K
MetaGel1 B+C+D
* q" p7 K7 [$ t( oMetaGel2 E+F+G7 Q+ m% p3 q& K" o
MetaGel3 S+T+U+ ?4 J2 O% `- W3 p: K  P' F
6 [1 O; P0 U. C! j
22    EverCrse+ T8 p4 Y- M  q$ k8 j2 J* b
Shield chases enemies) l  I& b  [9 a! J' v; q
CrsShld1 C + CrsShld2 C + CrsShld3 C
) U8 Q3 `4 Q6 x# _CrsShld1 L + CrsShld2 L + CrsShld3 L
8 u0 G2 Z8 O% t5 ?' }8 K9 Q* `" h8 l& i! y1 y; \" h9 B
23    MomQuake
; v9 H+ b# j; e1 ]( WAwakens Mother Earth!
. |* R: Y7 a$ [% z2 V2 ORockCube * + RockCube * + GodStone S! F, f( V7 r/ |+ I

2 {$ n( i0 g6 D' B' g/ R3 z' Y24    PoisPhar  F8 `1 `& I1 c* {) [, M0 h4 K* _3 p
Pharaoh generates poison( T( L2 v  O3 U3 Y- D2 U
PoisMask A + PoisFace A + Anubis A
4 F( j# \( P$ }! P- \
5 q3 T0 f: u5 i/ M& t+ Z& N) r) T25    BodyGrd5 G& Y/ }4 ~( F9 r# Y
Bodyguard takes out enemies
) b% v! l! @- ]# W# D) RAntiDmg M + AntiNavi M + Muramasa M
' U- S4 O7 ?, W" `
6 v9 t. j$ A3 z$ A9 y# ]3 D& O/ m26    500Barr! R& m2 I, I9 g% O3 t  |
Barrier absorbs 500HP dmg
  t! w' M% P7 l/ |" v3 F6 EBarrier E + Barr100 E + Barr200 E
, f; t6 [/ Z9 n8 n. u) \Barrier R + Barr100 R + Barr200 R6 Q& {% o4 n. A

) Z/ m; w: V2 d/ ?' T' `( e27    BigHeart
$ {9 F& A  l- P2 AAttacks, then heals HP!$ w% {5 M0 C) O  B3 V. j+ I) a0 Y
HolyPanl R + Recov300 R + Roll R
' P4 o8 l; T" l" `3 tHolyPanl R + Recov300 R + RollV2 R
. O* `: P/ `( D9 m3 _& {& uHolyPanl R + Recov300 R + RollV3 R7 ~/ V$ R, c" }3 F
0 g4 U0 _4 K) D
28    GtsShoot
" w( t* a5 z5 ^2 K8 o; q" gGutsMan throws MegaMan!) z/ o) S; J: V2 `% @' R4 d4 a( V9 T" b
Guard * + DashAtk G + GutsMan G
4 v, ?0 O0 r0 j7 g' [Guard * + DashAtk G + GutsMan2 G5 a/ k3 j  r, X1 h, I: r: ]
Guard * + DashAtk G + GutsMan3 G2 {% N+ G6 t( j% _# }
Guard * + DashAtk G + GutsMan4 G
/ v5 S& `% W+ `2 P
. H, d+ C  Y+ g) ~0 D7 a- C1 s. c" W29    DeuxHero
8 Q1 s$ ]8 H2 W4 w$ M' \MegaMan & ProtoMan team up!) q- l! t5 u$ u. C  K4 U
CustSwrd B + VarSwrd B + ProtoMan B# `4 }! r2 I) U" U! Y
CustSwrd B + VarSwrd B + ProtoMn2 B6 j9 Z: r2 ^0 _8 G  O& ^
CustSwrd B + VarSwrd B + ProtoMn3 B
. i- p7 I" O% I+ SCustSwrd B + VarSwrd B + ProtoMn4 B
' L" x9 P% d, e3 r, I7 c' r" @0 P+ A) t
30    2xHero* d9 |& I" E  G: c! t/ @5 r- c  i
MegaMan & ProtoMan Dual atk
/ M/ R) e9 U9 |$ [7 J' {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 q+ Z0 T4 r9 Q  `& \" }, Q7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' d4 C! B0 @7 Y: K: `( B+ d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" s3 H" _( C, a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  u% J( ]# L" V$ H) t" n0 P# r6 K  V! Q, t. o) r: r1 h5 F- c( N
31    PrixPowr
, J# G( S! W! c, ^$ C9 Y2 q3 Navis attack at once!$ m! F, {6 c/ g; P0 c2 R
Team1 * + Team2 * + KingMan5 K
5 }' f# y2 \/ D5 Z# F* \Team1 * + Team2 * + MistMan5 M3 p  Z  ]: o8 Y: c- L" F' e/ i. C
Team1 * + Team2 * + BowlMan5 B
0 ^. t8 t& n! g1 u) Z: N' m
' C! O; [4 g8 Q0 T8 S! `32    MstrStyl0 I# {, q# Z3 [4 W& M& _
MegaMan unleashes his power
. r$ ~: f, A8 K5 A/ NSalamndr * + Fountain * + Bolt * + GaiaBlad *: F/ o# m) ~/ b1 Q" P3 W7 V8 N
2 s  @; Z! ]! l# K* t
StdrdChip (Part 1)+ u7 B9 J' b0 f9 a2 T1 B# a
┌──┬────┬─┬──┬──┬───┬───────────────┐. H1 T5 B0 O9 v& f
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 F/ @* g8 L* Y- c& F( `├──┼────┼─┼──┼──┼───┼───────────────┤# D6 i1 R; W/ s$ Y# R, r. H/ u
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 e- c4 ?( Z! A* B, D+ N4 x│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% e& N( ^% P- S5 z) W! ?3 J$ n│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 T. o1 _* x- P│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ X9 h' k( }! T& z/ n
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 j6 o, c+ x" z4 j/ W- F# M) e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ `% L  b% F1 L- j* f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ A0 S1 ^- |1 Z( ~6 C│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( O) M4 b* f5 ?. f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ F1 n, E. P  ^. e. B, q) S, ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& l: M1 \: M( Y/ X3 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 y% g3 |' K4 a6 |7 S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 E0 N* y7 ^8 E  t) j* `1 h; K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  `" @4 g. |) g2 a% F( @│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 `& K, Z9 S  H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 C; F  R* V* R0 V8 l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
# O, E6 O& Y; J( A- o; p│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, ?* Y& |9 @0 }/ k8 C( q$ x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 K8 m/ e" ^5 s% {│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' q$ q, y3 {) _; Y  V4 @' w9 f1 r
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ [+ K9 X! c0 |  q. I│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# s. e3 _1 v* a% R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
6 X2 s" h5 o. E) C: k: T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 C: t# e# O: H' Q- T% v# P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( {4 e4 E# U! I+ c0 H+ U
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 v. D/ e% F6 {. U6 @
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. s* B. j9 C" }% `7 C; ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 k+ r0 }) O  m4 }: F& @2 D
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ D0 c* }9 E! m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ @  J7 T7 f% @: }: _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 C/ `! A; k- X8 R+ N) X$ ?9 e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, Z+ V' L0 a2 }3 p. }+ C│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% w& M. I2 L0 x, B( R* G4 I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ a4 y' W, b2 z, k│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 h5 f4 G3 e$ ~6 O4 ?9 T+ W" r
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" a' R4 O. T' U) Q  R! T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) d/ S& y& J$ k! ?- I) R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 U- b! w% i4 a& y  f3 d
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! w1 d2 b/ m+ }8 i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! F' H1 j; v/ N3 r% S
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; C# |9 [3 I9 A" F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ y; p! B( ~0 n  }# c4 I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: D7 n; S1 H5 {# g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 [# q9 |" v( @" A5 v│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 O, ]! X& y# Y6 G& W( G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ _, j& x: ]5 K  z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 b# l% e# x3 |6 K) H# m/ ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 @' @% z- s0 l: ^. l
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* f  Z- d3 V: l+ a$ Y, V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
: F; |" S) g( [' [% [│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: ?3 I$ h9 m; K# d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 b- E8 B) v& D8 M! G2 m! S1 p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 |0 B! X6 Y/ D' P7 c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 c- f2 M. e/ T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 N3 @9 K& l0 j- Y, v│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 a/ z, x  ?- R│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 v; T" B7 X1 x7 ]3 V) V│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ J2 |1 G) E! g3 M, L8 Q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 _( f) J$ ^0 M2 U) a* g+ m+ a' Q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 _$ u. M$ U1 ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) v2 v4 ~7 y" B  J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 O( j/ }) s, ?3 X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" g+ W5 d8 q) L* r0 r  {
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 Y, n( N( l& D0 F8 f# y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 ]$ B* w* n% o! h' w& z" R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ d7 {0 B6 {  a/ l7 c- ^( A7 F. O7 Z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; D3 y8 ~; i' t" d' \" |7 G│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 r0 w$ e  e' S! L: h. l7 l│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 c0 Y: u( A* l% I9 O: V0 y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: ]8 `; N& D4 C& O# j) O# H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ Z: T% K1 c) v
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* u9 S3 m! J$ Q. R0 z$ e
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 I2 \( i! m# w9 L3 R% Z3 D
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* o9 J; A! W. [4 j* G% t/ p" r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 q5 O, b+ O, c: n" u│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ l' f* x0 t1 D7 T* [! m( E2 T
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* ?, L+ |4 Z% i" J│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) V7 Z. r  q) K. C5 @/ y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 N# E% a0 }$ a! q4 t8 B9 C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 n9 ^. {" f3 `│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 P* X- U- m9 D$ a: q. r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  w. j+ ~& b: f8 E: x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 N+ p# w7 R3 ]% J. b, k7 Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ i; J0 i1 k( k& z( S1 Z8 f; x$ }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │1 f/ C( c! x3 l& {% f1 K& g
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* }( U" x; A; r  G3 z& S+ S; x│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& n3 d4 P6 m  i│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 r* }0 ?: y& X9 T$ M" ~8 O3 ^- b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* d8 R+ O0 g* p; l! D3 ]. e; [
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ h/ s1 {+ I1 q# J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% @; I/ z8 o7 x, U$ Q) r) _2 O
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 y0 m1 v* Q& c6 a1 S1 d
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 j0 S' Y* o: E8 j7 b* }5 _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) z% H9 l/ z2 E# J
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# _& E& X3 |* ^& ]) _- \5 x3 u│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) j- K  L9 }5 W# @- W4 ~│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) V# h8 P( Z% D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) V* H: y8 b$ J$ e
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% v2 H+ F+ q7 e4 ^2 @│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
# O. B, T9 J* _- W- Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 H; g. m4 p0 g3 \+ Z# w6 e7 k└──┴────┴─┴──┴──┴───┴───────────────┘
) E: |( y. r$ X- k, O* `
+ {8 M* H4 [% e( dStdrdChip (Part 2)2 y7 q; _$ t$ C* t8 o
┌──┬────┬─┬──┬──┬───┬───────────────┐
; i1 D  @4 l6 @' b. c│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ M# h+ k2 ]) h; Z7 W, J/ k% x├──┼────┼─┼──┼──┼───┼───────────────┤" x/ W/ w; @8 M- Y: Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: {, t! j8 R( {0 i
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# F( h- }5 A: ^# O% X& _( T7 {6 Y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 {1 u5 f0 f/ X( C7 d5 u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 C+ O* h0 ^( R: ~* [
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- i7 _! w1 ]; o: o3 D/ C. F( S│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& C7 g( j7 U0 Z# T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( l/ [. X, l5 L, n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 |1 b$ ~- o; I  p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# \+ _( `$ e; v: t% r5 T0 `. L% l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 h3 ^! j' u3 \4 C+ i0 b3 ?│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 m+ k3 t6 l, [7 R+ N( k: S
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! `- ^& V, |( T) N. z4 l│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ W. [* F% V& H' g1 \2 b0 J│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 ^# x9 u0 q6 N: r. O& v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 g4 @7 W( d! a# B& J" P│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 y% d3 R5 p) b# O1 n& j4 H6 _& r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. C9 j+ ^7 j8 g2 n: T) @9 _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 V4 w, {$ X+ Q0 }# s5 o│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  Z" M' k- k) g3 Q5 b
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │% N9 s0 o  @+ X1 o) _. h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 d# V" ?& c) l6 }; N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 i" w1 d% |6 d4 M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; J2 b% T3 z) d3 d- F7 a
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 m( B1 g; T+ {$ _( X
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( }! \6 T0 i" R. z% B/ K' D: }2 y5 f) N. I
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: |- X! V- B* P2 `% s│126 │Rook  │30│  │  │***  │Protects you from attacks   │  ?/ R) {7 T+ n
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ N$ g1 R2 g- {8 a4 l* P│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 z3 J+ h2 D0 u4 {0 k9 W0 b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ D$ m  {# j& I. ^; d2 e) r. }( n7 ?) G% j
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: Y1 x! F% c: J- u, d
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 Y  t( x& o2 g+ N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 y7 d0 f& i) k1 p, ?$ q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( p9 W( C. B8 f2 c6 [# c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 j1 Q. G- ]: G! ^/ g0 D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& C5 l. z, }5 v( p  N4 ~6 B. N- l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ P. p; b/ K$ [! ^" K
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ i7 _& ^9 b0 ]( E9 ?
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ g5 ~# v1 F8 b; s& V" g* A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ w4 a  E6 S2 S& M+ \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. L$ z  ?  j. O2 E6 Q# `│141 │Prism  │60│  │  │***  │Prism fires randomly     │% n  k  \! M( {- q3 X/ y, s7 l$ G* M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( g2 G4 Y6 i# B! l/ J! r- y- |│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ ]0 z7 g; J# f/ p8 X+ Y# a6 G│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" D/ e: e4 Y! b$ q, n1 L" Z! @
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& Z) v. A, u" g* `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; V9 Y/ }& @. D+ A$ ~8 q0 k$ s│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- s8 k# l" K& n8 I8 O│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) [- p9 q: `. H, s2 V# J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 {) Y: s3 w/ o) z1 ]2 K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ G/ l. p+ k, c7 K8 d
│151 │Recov120│35│  │  │***  │Recovers 120HP        │* C9 ~, X! @! C. o9 q4 G' e6 _
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. A7 H/ m$ y# G" G  Z; X" u, D│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ d: ?! Z( {. Y+ s) k# Y4 k$ e9 [│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 i; Y4 |* J9 v/ R* h$ ]% M9 m$ z; _9 n
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# @5 e* T. l: G│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ {. W7 j/ _( P, ^( W  R' f
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: E( [* e8 u/ C) P" s# o) [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ F& V0 V% T) v1 `1 }
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ M+ E% e; W9 G! G* v
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: D/ H) z6 K; @! z5 p; E8 |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 J2 }- b' b  w- U4 @6 ]7 t; Q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" A) R3 }% B+ Q$ i0 y. u' j
│163 │Invis  │11│  │  │***  │Invisible for a while     │( m$ ?; ], t( M  e# \9 y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& Q9 ^# A9 H4 J2 m, ?│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 Q* i# C; \4 x2 ~  Y1 j5 O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 ~, |- O7 \7 P# b' C) p* y9 f& A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 w6 n- Z2 |5 g! `% L" o
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 H1 k2 X# b/ V; L/ }│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 q" e# |" h8 n0 K% q% X/ h
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, J1 J+ t7 \) t: p3 z3 S& o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- t$ q) k6 Q* K2 D- e& H6 [
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. f* V  E* U" @* W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( y9 x7 \- }& i4 S│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ \- p8 n0 f9 F7 ]. g) e  w) V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ L5 P) w0 }0 I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( A" `5 y3 r5 Q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! _! A, l/ F* I# w6 [
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │4 R. W8 L9 {, H" L* T
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- Y/ z( Z1 D. @# a
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 l' B6 ]1 m/ b' {$ D: t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( {; I% P% H  J; [0 h- V* Q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; W" o/ p: Z, T7 D8 l% x6 V
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  w2 s1 W6 L" A: F& g
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 W0 G( d; C) U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 \+ r0 ~/ P/ {2 k; ]1 q8 |" N
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! U0 x" N+ U1 [# Y7 {6 X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) A5 ?" Z! A+ A7 S% |: a0 @6 @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; j; M  h. d" n$ p9 ^, ~
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" D0 V  D; e3 _  L) ]; @0 V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 I. a4 ^7 ^6 F4 U8 O( I) o' g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ \5 Z/ ]: O5 q1 z% M6 a, V( R│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% f: s/ l6 n* |7 }│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) ~# @9 p+ R8 k* u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% c0 A9 Q1 ^# W4 U4 Z+ G│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( A0 ^- @7 g7 ]! x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* b7 n3 w4 S+ }& N* _( f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 O' w" X/ Z* E0 W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ Q/ @; n. q* ]: t! f$ l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 P0 {2 j1 e( i6 H* W4 z1 v│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 g$ Z; C4 _) x1 ^' m. N
└──┴────┴─┴──┴──┴───┴───────────────┘
$ n0 j* |: G1 r8 t- t9 x- T. W9 _% g! b# {1 l# _' m
0 ~1 E1 `4 f" P8 R
Mega Chip
5 f. I2 M: L. v4 [# J2 s: P┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 p# z" n, U1 u- f5 R│编号│名称   │MB│攻击│属性│稀有度│说明             │
" ^3 ^7 s* _3 Z# j% K1 @3 n├──┼─────┼─┼──┼──┼───┼───────────────┤
+ t% k6 \; f- G) p6 X# @) [( l; }│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
+ Y0 @- K$ i7 X3 B1 g6 v8 Q! J% p│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 F) X7 M+ U5 k( d9 J: }6 G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- T# y$ ~) x* z( g; x1 C. D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! T8 b% m0 b& |  r, l│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 R% m' L1 u. o- T+ x( P│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ {% ]; K; \1 _  p4 `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 v6 n. D0 e5 ^8 g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' s6 A( m0 ?# u7 W8 y, M6 x
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ h# Z- a( }3 o/ f7 J* w* p. Z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 K! t6 F+ k7 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: C6 T1 q- `% V; G5 ~) ]/ r│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 X: t  m. F7 x# d: Z. A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. L( e" W  h3 o# A& l4 `
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' F- |5 R1 H. L$ c* e9 B$ u, @│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ F+ ~) I1 o3 K
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
) s2 Y* v7 ?4 z; K5 ]4 @│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ q% Z8 j, j& ^" B% ~$ m( F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# d6 d8 j  u  p2 x- F; U5 c! p/ ^│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 R/ v, ?6 N+ o) S2 \$ B. t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 o: f9 Q9 Z. [2 Z  F8 L! J3 y4 V
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 H) w# T# W# U" f, e8 T/ l3 e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  k! `% O3 w1 k/ H# G7 y( Y9 T
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 K/ z2 Q# d; \# T2 \
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 M( H8 ~4 [5 V, W+ W- l8 c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; D% o, ^% s4 ?4 m, f│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 }0 J/ M9 y( b  H/ h│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) d) g+ E' {/ i6 l  U3 z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' }5 h) }( G/ ~3 m8 i7 s
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* {5 s( ?. S9 I8 n│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: O; I7 R. M* o4 C│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 Z6 Y7 `# @, t' P4 y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' M2 m; H$ X; g, {/ u# |* c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& {0 u6 A$ v/ Y- R  \4 k8 k& q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ T0 E# ^( z/ Q1 T$ s7 r7 m7 _+ \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: i% Q5 Z* o% L, y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. b8 @/ l$ N5 ^7 f" C! Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; ?3 M$ S2 L6 r2 M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  |  `( j7 ]& y; I- k& K( T) @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │6 }1 ~% `" I/ y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 H2 I% ?: C: v% L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( n' j; [9 d3 g) A! E- ^5 M
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 M. n( u. x5 \$ b. g' T$ U3 g- q0 v
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: U% l) G* r. T/ ^4 X9 }  V8 o* d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% q- ^( N' h1 ]3 C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. c- M; B$ u7 K) H4 o' D/ ]
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
' g- s' a6 r* g0 N│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- x9 e, T1 {- l! n, D4 u/ e- u) h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ Y$ w: D* d" ?$ l│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: V: I4 f9 e+ g  p9 X5 W# e! y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" z- b% Y1 u; h6 D1 ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 x2 p: Y" C% \" w, I& u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 q, C$ c" z+ s* F$ }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" e" i( O/ Q7 Y' U5 Q8 C
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& p8 ?6 o6 h0 \1 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 ~" C; F; @8 d* o# a1 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; u* v% O+ ^1 |- [3 N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. q2 X. Z9 i' F1 T+ O2 e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ n  L* ~1 [# a  H" V+ R$ Z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ I5 z% E4 z" X) X1 e│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% s# j9 {& N* n% k( I6 a: y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% z( t/ c! u( l0 ]! k. n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  G0 V$ H. k0 d( h/ c' Y/ ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 V9 ^5 J. e( H  Z& F│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 q- n9 |+ H- l, G│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% B3 u& n" J' k+ r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 {9 ?' M# t3 `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, B, u& L3 e+ g, N& p" e$ G│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 x0 L* F/ Z, w% H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 @& O, g. A  w& o8 Q: `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ z( b& r) a7 |) u# z. ^
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. Y' s0 o0 u% R1 @( i3 s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: C  b0 o% `2 l│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 {" Q+ P, O3 l, P/ S" G7 o0 a7 L3 ~
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& L3 i( ?2 B/ X6 g1 X0 a│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: B/ O0 u. l% Y! ]
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 ?: H% k6 Y* o# X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 X/ ]% v- v* }
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: r) D0 \! J9 O8 [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 f) A, X+ Y- _, u! X
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& [3 [* j/ d7 h, ^& M$ {+ r
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" G+ s* H6 @  h* X" L1 l; f* L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 z. u5 i0 B5 O. \. n( K│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 a+ V  M5 o0 o7 G7 t% a│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ ^& F& u1 E3 o5 @
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 l" w* H7 Y+ O9 Y$ J% U└──┴─────┴─┴──┴──┴───┴───────────────┘. b0 W2 H' q4 z: ]6 u
. J! m& D% ~! r. {8 ]; D
4 D. D' @2 O/ \- Y4 J1 h
GigaChip (蓝版)9 z+ R  L3 v! b# _4 s: s2 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ @. i: u# ?0 I* {+ ~) h- C
│编号│名称   │MB│攻击│属性│稀有度│说明             │. h) q. T) f' U, q
├──┼─────┼─┼──┼──┼───┼───────────────┤
& o- l% d1 J# \# Q' R$ ~: [│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 q- n! t/ m4 y: R% @+ |+ B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) g1 D/ ]  t) W  |3 n" f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 s8 o7 e- t8 A8 V% C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ J% t  d0 }$ t# r2 {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( A- `+ S+ t. A4 M' p( _! }5 L
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) ~9 {" ]4 z+ u. M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, k4 z9 }5 X7 c% E
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. \- f7 y4 p, a, z) a
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ z" x, i9 R3 |( j# n# W, v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 V" v  T. u) q  m6 b% e
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 `0 ?+ Q+ b2 s8 H; ?& z* k$ e- I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 b+ j/ c( \* }* |- j6 N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* T  l: A6 J' ]# o7 k5 h/ f' W
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 `* Q" @% L3 h% I' D4 N4 T6 N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ X* a  y, U6 A% E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ w9 s- @: E# s9 Y* l3 V! o│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 u( x3 K! F: x! j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" }0 |6 P6 Q9 x# B8 ?
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( m( i2 n/ `: C6 @9 Y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# ^+ \$ G( h: [& f
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 ~  N5 Q& f. X- I7 L% V6 N; P4 Y3 _& u5 `- p9 b! U
GigaChip (白版)(只列出与蓝版不一样的Chips)+ s) l% ^7 w- }# f6 Z! d3 W5 \( l
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Q2 E1 o5 r# z, v5 c& @6 E# |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' Q: M+ s' `, S4 n8 r3 ?├──┼─────┼─┼──┼──┼───┼───────────────┤- f4 A* ^. `" b3 b& r; G
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 H- Q+ b# k7 f+ Q$ O* O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 |$ w, _7 e5 S# z0 @" O' {! j; E7 v│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ k/ ^5 P7 W* _+ t$ r8 A
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 ~8 Q& ?2 k$ C' ]; q  ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 L( {) Q: {. U: K% }4 H  QMegaman EXE 3 蓝+白 Standard 级别的 Chips:' A9 ]! @& j; P7 u6 Q% i% J% D& ?, O# {
4 e8 t. ^, x! r/ p
0010020030040050068 C5 O8 B; z  J2 e9 z5 A
007008009010011012
* O1 _+ R4 b2 W8 k. i3 K013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* v3 ~+ {; L* `& E  X5 }$ B' }$ ?* U. r% [
019020021022023024$ B* J7 f1 S+ u) [
025026027028029030: R4 R2 `& ~& f, K8 R/ c
031032033034035036, s1 w& G3 F1 S" a

/ J( _+ y) P: r4 K, ^- [[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v+ {, M7 @0 k: K3 i, h- o$ ^

2 D; b% @# E/ Y8 l! q2 \/ c4 g037038039040041042& `8 c: Y7 B7 U. k1 ~- P, N
043044045046047048# R* M1 C% Z4 Q" ]; \! {3 L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 X% w* @3 g( I# W, H
2 W6 x, E: v& w0 p  K. q
055056057058059060
0 R7 h% e& X8 ~061062063064065066
& h% |" J" s. y# z! y8 ~" ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 G( Q; s/ b$ h+ f/ S

' @( C8 B" L! d' K  D073074075076077078
* b* a1 L4 u$ x1 z079080081082083084
) m6 H0 v  y* u2 \- [' D% W8 L; q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 a8 Y2 Q4 P- {) h1 t0 A% @! {* u6 C) B: }' D3 ], f
0910920930940950963 u& J" x' {. m3 k& z
097098099100101102
, B/ H9 r5 p2 G* S& ]# ~- j6 ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: p% o# u; n4 S4 x5 x6 S
( c% n4 ?$ Y: ?9 ^+ e1091101111121131147 g$ q. I5 N" Y% k  }
115116117118119120
7 S* V" t# I4 V4 o( O$ V" H121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 E( W: b5 T/ i( x
% w4 ~( r. b/ s! N+ u4 q3 ?127128129130131132
9 P+ b5 `% ?# {3 f- T133134135136137138) p  c, p5 l$ \( `0 ~2 ^5 s! F, R* _
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; e) A+ v. [. B6 V5 \0 j1 f) f6 C$ M, T4 B5 }6 p7 J2 m
1451461471481491502 T+ V3 |' H0 }. R" F# f6 S0 h" N/ Y2 D
151152153154155156
2 I& r/ j8 q% @- ^157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. `" n4 v1 x1 w+ l7 C

  ?& W! T% \0 W0 e0 j3 @+ Z) S163164165166167168" X7 [, {' m, n8 j
169170171172173174
5 A7 @  J/ M6 c% E! S8 \175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 A: G3 y  S/ i+ S1 |( Q- C" y- s' S- s9 |
1811821831841851863 g' B+ X% s* _) Z4 R7 S
187188189190191192+ Q! F& c) K- R# c& }
1931941951961971980 g2 ^) d0 }' a+ L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- S- c# f5 q# p8 X" T3 E& Y  y

- c8 C; G# ]/ p001002003004005006
* f) a3 y: u# u& v. z% G3 L% p0070080090100110126 G. I% J! f4 S# @1 }
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 z; D6 r& L  h+ H5 e' J  }8 B
  w- M% ?1 C" o# \/ y
019020021022023024
1 N; t! q" s; {- X- `# v# U5 M1 B8 r$ Q025026027028029030, \* G1 X# [5 X
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& ^( t% i$ q& U! M5 o" {7 Y6 {* O9 T, ^, g
037038039040041042
; V  A: j+ S, J3 n/ F043044045046047048
" H4 ~7 L" e1 c- N+ |9 A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" I& z5 c& S: |3 `/ E0 H; G6 R( B

% q  g" E1 p  c) J8 e055056057058059060* n+ R& A( T* q: |0 L
061062063064065066# ~; P. R0 ?: A) p
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' l$ {5 a' M; l" R( B* y' d: g# O" x6 l; I- g. M
073074075076077078. g1 {7 P& A( ]/ r, R9 s( c9 w3 g
079080081082083084
7 ]# g( g0 P. `0 ?085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ y# x7 ]# K( H0 y0 }- M; p0 v7 P# F) s3 s
001002003004005006
: u# B* [7 L, {2 s: u' x5 y007008009010011012
8 U9 s% V! L9 G* p% w013014015016017018
2 ?4 `3 e( d  d- j019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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