壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17587|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ b6 o/ q5 p$ _4 t# ]9 x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 _. C% G- T, c  A2 c
■● ■  NintendoWorld    站友xliz原创3 i7 Q8 M9 B. F8 u, d
■ ●■    http://www.NewWise.com / M* Z9 Y9 f7 @5 ]9 w4 y  E% f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 z; l; `2 r" Y9 h& n: H  @" w# b; ^* d: N4 D4 e& W) D" U
) m0 V. E; Q/ p" q9 Y
           洛克人 EXE 3 Blue 卡片组合
) f. j# p2 D' z5 `! Y
$ Q; \6 R& n& n
# w' d, v# ^8 o5 K! {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ p! v- I! n* i* W  r0 D/ Y2 W大家要看日文版的P.A.或详细攻略,点击这里吧!
/ v8 q, L& J4 N/ d
====================
9 V" ?0 g0 Q9 W/ Z- }$ r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 a! R, v; k4 E. X; g5 E7 d
/ o- d" T% I' P以下内容格式如下:# f' @8 R1 v. W. E2 `
# M. w* k: m# h+ H9 O& e5 T
编号    名称1 M' p# L3 E; q
说明' `5 k1 S; f8 ]( I
组合方法$ j. b4 C' ^5 E
---------------------------------
) X' d% H/ [* A7 `( w01    Z-Connon 17 w3 [- g$ r! a
Unlimited Cannon for 5 sec
- F4 s' @% |) r' e: Q: W' KCannon A+B+C1 n, H4 d6 b6 w% j% o7 e
Cannon B+C+D
6 F. X* y4 O5 d* ^: @Cannon C+D+E
* B. C9 Z/ g/ H6 P, Q% B; p, j! D! k) F- P% k
02    Z-Connon 28 j7 v4 z; O  ^/ D% B+ ~" g3 Z
Unlimited HiCannon for 5 sec
8 L3 s0 P8 Y  `# Y2 |$ b/ Q& WHiCannon H+I+J
( o- M: R' r4 L8 AHiCannon I+J+K
5 L$ s4 f; f2 L+ h: F2 @5 H5 zHiCannon J+K+L
* O+ ~' O( h% m3 B8 v, S  D
3 [" a/ T# v- X8 T03    Z-Connon 3/ h: k& V6 f$ ^
Unlimited MegaCannon for 5 sec
% p' z* w# o6 L! @/ z" DM-Cannon O+P+Q
$ `  q' P1 |2 u. lM-Cannon P+Q+R  B* R' U! Y( W/ ?( P
M-Cannon Q+R+S+ ?; F& _4 T% I; y
+ R2 U+ ~- s: k: b9 C; r2 Q4 U
04    Z-Punch
# S5 k. Y( S/ V  ]) I' s. eUnlimited GutPunch for 5 sec* [6 {1 x; g1 X0 h
GutPunch B+C+D
6 W) k5 p; k/ W5 z# HGutPunch C+D+E
2 R9 o- s2 i6 VGutPunch D+E+F" `. ~( |# N* Z

6 k+ @4 [& c# K- M9 k! I05    Z-Strght
! Y2 u; u: Z% I, }9 ]9 T2 m( MUnlimited GutStrgt for 5 sec9 S$ n* ?7 Q9 X5 f
GutStrgt O+P+Q5 M9 n2 |* B. s
GutStrgt P+Q+R- h7 K' s; a9 x) U3 t# \; ~
GutStrgt Q+R+S
0 }  p% {, @5 _* W" b! e) m6 \7 a+ r% U& k* I
06    Z-Impact
$ X* X+ f; m* ?  h2 Z+ vUnlimited GutImpct for 5 sec4 P- j- w% N% H* `) j  a+ ]
GutImpact G+H+I
" A) M9 I7 Y: q/ Z) f1 nGutImpact H+I+J
: L% n7 _# c9 ]% ^! uGutImpact J+K+L
3 Q7 @: I9 e- p9 ]5 I7 E8 }$ y, d$ x, c' ^$ ]: Z
07    Z-Varibl& q" N% K' i  e: L% f& M4 v: [
Unlimited VarSword for 5 sec7 w" s% W/ ^' n! k7 ~
VarSwrd B+C+D
0 h* O7 [! d0 m% k" A1 w; G0 qVarSwrd C+D+E
3 D. u0 q+ ~" [" ^9 N8 F& _VarSwrd D+E+F3 Z: _) P) O( i) `7 t( i

' V  g) b8 A5 p! ]0 r3 e. e1 z08    Z-Yoyo 1
) w6 o) V6 p( M" n1 `" ]Unlimited Yo-Yo for 5 sec: d1 O: h# V) x
Yo-Yo1 C+D+E
5 Q% m+ J: K$ c8 ~. I5 Q6 S$ OYo-Yo1 D+E+F  Z; j0 \' D% Q; W0 [0 f9 y
Yo-Yo1 E+F+G3 E( Q# e& `6 `# O5 n

5 Q! V- x* q3 q9 z- S4 u; q09    Z-Yoyo 2
% I5 z+ M5 v' @" A. V; @/ |- oUnlimited Yo-Yo2 for 5 sec
% g2 V7 I& Q$ BYo-Yo2 H+I+J
# e+ b& ~. w9 IYo-Yo2 I+J+K. M" S$ x6 i& }2 O% @& ~7 F! Y
Yo-Yo2 J+K+L6 i0 {, i# _$ t8 _$ U3 R

! J0 W) x' B1 q% O9 t! j5 D10    Z-Yoyo 31 C" ~6 a* c# z. T9 a& N. f
Unlimited Yo-Yo3 for 5 sec
, B$ R" D  q& i: X2 b4 tYo-Yo3 M+N+O. u& w/ N, A, u6 b* q. s% d
Yo-Yo3 N+O+P
' P7 v9 f; ^) W1 W$ w$ Q0 T6 LYo-Yo3 O+P+Q' L9 l. w% k# e; C# v
* y, d6 L: _8 c, T- b
11    Z-Step 1
% e- f4 _, P& {3 l. O8 K/ JUnlimited StepSwrd for 5 sec
! ~) W. a$ [& ?- g* YStepSwrd L+M+N% f2 ?" Q" y! N8 N! s9 P( f
StepSwrd M+N+O
9 W+ @7 w0 t' F- V6 d0 L4 L0 n7 NStepSwrd N+O+P) A9 a5 s+ g7 S. e  B2 y2 k
; f' n( _1 [1 J; s2 O% ?5 [
12    Z-Step 2
& I* V; F- C3 z* T7 {9 iUnlimited StepCros for 5 sec
2 F5 z: y0 h9 YStepCros P+Q+R
2 w0 g5 N; F  \2 C0 z: b6 UStepCros Q+R+S& _1 ]7 a! E5 k( P/ e5 W5 |
StepCros R+S+T! L5 q1 ?5 J& ?& ^3 J

2 K: [9 D7 G7 @13    BubSprd: Y8 ^6 A6 M6 |
Attks w/ spreading bubbles!
: d& W% ^) x2 |. ZBubbler  C+D+E& v: |7 Y) t' T$ F8 h
Bub-V    D+E+F
( C" H3 X' J, ZBublSide E+F+G
- J, C( W% I% CBubbler E + Bub-V E + BublSide E) X7 g7 x. J+ f  d, c+ x

0 ]7 J" F" r+ _* v2 ~- s7 O14    HeatSprd
% b: P1 e* q) p1 ]8 X% ]5 WAttks w/ spreading fireball!
2 q7 Z. Q4 k7 G1 L7 n2 x5 KHeatShot H+I+J& `7 s/ T+ T1 N# L3 o
Heat-V   I+J+K% W% m' M% ^9 I
HeatSide J+K+L3 \0 s: m# ]+ ~9 U
HeatShot J + Heat-V J + HeatSide J0 O8 d+ R+ `" D. a- h1 L

3 C8 c0 m" m0 }3 y7 h, T1 S15    H-Burst; h$ P! u( C& J& c
Creates a giant explosion
/ W4 C, ~' x/ C! L) L4 E7 f* c/ TSpreader M+N+O
6 x: X' g# i; ?& P  wSpreader N+O+P8 s7 l( ]  d6 o$ b0 C4 h  F
Spreader O+P+Q
0 J  y7 _* _! V8 i/ D( K' i- }
. T7 m( P* {  q9 I/ i16    LifeSwrd  o4 M5 a. f( H; A) f+ b
Swings a huge 2×3 sword!. l8 v  N8 |0 p0 @. h5 t- b
Sword E + WideSwrd E + LongSwrd E
, J* w) a# \3 {Sword L + WideSwrd L + LongSwrd L
/ K8 i. i7 |4 o9 m: U+ Y, K+ g* v) eSword Y + WideSwrd Y + LongSwrd Y
' `% ^8 M: I0 S5 p4 O- N& y8 D& Q: }6 j3 r, ~! W/ }, m) x, b6 u
17    ElemSwrd
9 _: y' @( I# i. O  ]5 M0 R& sWide swrd contains 4 elemnts
+ {5 v$ h% Z: W' h  j1 DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 F' L) W/ }* K/ q2 W5 Q- S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 \( r4 I. ]! J  F, i* W& j! s- W: G# A, k! P/ K8 @* S
18    EvilCut% D0 `0 T) a; N) o$ x
Step up 2 & make 4 atacks# s% q, T* c+ }! N
StepSwrd P + HeroSwrd P + StepCros P
& O1 [+ y# ]( Q- ~
; J9 G, |* W& s1 L3 C4 u# r19    HyperRat
. p9 ?) _% k* n( C( c1 w3 X' h" rA giant Ratton charges!
6 ^# \$ j! d1 q% |! b: XRatton1 A + Ratton2 A + Ratton3 A1 F( c% z) }9 d4 @" q( W+ g: p
Ratton1 C + Ratton2 C + Ratton3 C
; }2 i: S  H/ A! E8 f  O) a; v* f# fRatton1 F + Ratton2 F + Ratton3 F
8 a- }9 ^4 n) E% K/ F2 |. B) A
5 A3 Z! q; }* X  X3 x- I20    TimeBom +
( f7 i5 r6 c5 }Sets Time Bomb in enmy area3 v$ s; {+ L2 v' b
TimeBomb J+K+L: O5 W+ u) U! U- o( F9 H
TimeBomb K+L+M% V# r- `9 f) u5 F9 F
TimeBomb L+M+N
6 D9 r( |& e1 a2 d; p; d$ b( ^# p3 f. x+ ?0 |
21    GelRain
5 ?* B* J, [9 A" M' ^Gel steals squares/ t& ^7 j6 H9 j% d4 @0 ?) g9 n
MetaGel1 B+C+D
- V1 e8 k( S; u+ @0 Z2 S, PMetaGel2 E+F+G  n9 k- |8 ]: s/ I: F7 [
MetaGel3 S+T+U
3 l4 b# L7 H( M( v% }$ ~
8 w5 \, x- b0 X+ C+ |22    EverCrse
; Y/ R2 S$ k+ H) U4 t3 `& I3 o5 Y/ eShield chases enemies
: \1 K# ~( D2 v. h) @  k2 vCrsShld1 C + CrsShld2 C + CrsShld3 C, K5 J6 H8 D0 V* @8 Y# O8 w, w3 [: S
CrsShld1 L + CrsShld2 L + CrsShld3 L9 o+ @! M* O2 F1 A7 z

; D% t3 i( `* t, G. w23    MomQuake
$ W% ?$ w0 B2 r5 ~+ m% GAwakens Mother Earth!
* E0 D+ O) a( iRockCube * + RockCube * + GodStone S0 I& m8 D: X. N& I* _; f6 A
& O8 d0 i% E9 ~8 f/ O9 N, J, T7 F
24    PoisPhar
5 a) ^9 _4 V2 {1 k/ D0 K9 z( ~Pharaoh generates poison
, k% f9 K/ R( L( B0 R/ I0 l$ JPoisMask A + PoisFace A + Anubis A7 b* S6 X9 E, E/ @, J
+ W9 m# E- x+ V4 j( M+ N, N3 N
25    BodyGrd
/ z# |9 s3 {+ l) i' k# DBodyguard takes out enemies
, v5 k: m9 Z1 h/ kAntiDmg M + AntiNavi M + Muramasa M9 T$ `8 F# p& z& [2 [

2 u; y( c3 r+ q: S. I  x- m26    500Barr
. p0 y  i: q7 L5 l6 P% Z, c( f. [: [Barrier absorbs 500HP dmg2 I5 G# l. \, S, f
Barrier E + Barr100 E + Barr200 E
& u% L: a; t9 r5 u  e$ x. ?Barrier R + Barr100 R + Barr200 R% j6 F' ^9 t+ E

( z0 Z. I6 b  i27    BigHeart/ P$ E+ G! f0 j; C& d  B: u
Attacks, then heals HP!& B9 e; B7 v' R' Z' I
HolyPanl R + Recov300 R + Roll R
6 X( c& y: s8 O1 hHolyPanl R + Recov300 R + RollV2 R
; i8 O5 m* a- X* [6 R  c, G8 H) bHolyPanl R + Recov300 R + RollV3 R! @8 y3 z( M2 P+ Q& M  u/ U

5 y. A* b7 p" p" o28    GtsShoot
( L& u' M" I8 v- v# c5 kGutsMan throws MegaMan!
- x/ I% e9 z6 S. C- g8 u" x" NGuard * + DashAtk G + GutsMan G
: s/ I9 A" f% y# y. ]+ A: Z7 eGuard * + DashAtk G + GutsMan2 G; R! T+ L* g5 {/ t6 H: B
Guard * + DashAtk G + GutsMan3 G
5 t# i% Q8 u+ ^0 E* B; H$ F6 J( IGuard * + DashAtk G + GutsMan4 G
- s0 ?: a6 @3 g* {3 d0 Y( o
: h2 {4 l& S5 T$ e( f6 p29    DeuxHero; g7 A+ G" s  K/ b0 m: n, ]
MegaMan & ProtoMan team up!6 O% I% [1 P; O3 ?
CustSwrd B + VarSwrd B + ProtoMan B
# w  N+ e' n/ S6 \( RCustSwrd B + VarSwrd B + ProtoMn2 B4 s" z9 ?8 F' U8 v  f; k) W
CustSwrd B + VarSwrd B + ProtoMn3 B
1 \9 W5 _5 F8 }( v* T  z+ T1 ]3 g" QCustSwrd B + VarSwrd B + ProtoMn4 B1 s# r$ k; G! X. U% Q
9 |( z# t/ F2 M1 E
30    2xHero/ X  p$ [$ O+ d" d) x
MegaMan & ProtoMan Dual atk
$ r; E1 K) s1 D) Q1 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# V% f. u3 K9 ^2 @3 z5 m4 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. v+ Y2 v6 J" R: B! k* R2 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 I' f" Z$ T" B" [1 w: P2 E9 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 a1 ^9 v1 N3 _& J5 L
+ o1 l& ^. S% ~& t: H1 q& s. K31    PrixPowr* B: F$ |; d1 M" j1 {4 `6 Z$ ?7 u
3 Navis attack at once!0 j1 P, p! _6 Z/ ]3 f  |- z4 e
Team1 * + Team2 * + KingMan5 K7 B% s; X0 @7 w' r( Q/ L8 R! l
Team1 * + Team2 * + MistMan5 M  j- |5 J1 n9 z: L2 |, [6 w
Team1 * + Team2 * + BowlMan5 B, m( N! J* E' S) k- S) w
9 c1 i) X' i0 ^' m! s/ h+ \) b* f
32    MstrStyl: W; @1 A8 E, i3 U/ W  g
MegaMan unleashes his power8 T' {2 L$ D9 E9 h: d3 v8 j
Salamndr * + Fountain * + Bolt * + GaiaBlad *
: q, q" s  P' [0 [, t  H/ J' z( \* q8 k. Y0 W; ]
StdrdChip (Part 1)
' S! ~4 N1 J, x( u# t8 V6 F┌──┬────┬─┬──┬──┬───┬───────────────┐- @1 K+ k) w0 ^2 H6 f% c
│编号│名称  │MB│攻击│属性│稀有度│说明             │  L" ~; c3 S$ d+ L8 V
├──┼────┼─┼──┼──┼───┼───────────────┤
( T; [$ s# ^% ^9 s& D7 H$ |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# p2 ]/ K3 T8 h9 I: S6 p/ A4 t│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ g* ?. q; j/ n│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" K, Q/ @8 X2 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
+ E+ B. m7 M9 Z. f2 s1 i& i│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! y9 V5 [! Z) p( ?│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ h6 q- m/ W) S: }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# D! b" n7 R1 Z# L  y5 X% E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ Y; E( l& R' X: w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) H2 f/ c$ \4 u$ k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 t- X1 ~% V' l* E
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ `9 ~  O- f  G% O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ [% w- [) d2 k5 Z
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  \; M: }# @7 Z, @" P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 b: {6 P, @! p( }0 v0 P
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- c+ l& I$ f& A$ B; W- M│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ {( B/ W, X, a6 }/ e
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ @& q  O7 m1 _& T5 z' {* R
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 O& C1 ^8 {( z  K
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 o% \( r0 {. K) S. h2 _- P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ a9 h  w9 [6 m% ~; D
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │# P. J$ w* e  U, r
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; O: F' l' o0 n
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; x4 t4 P. W* D: r' ]( G6 I
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* R$ h1 c8 A+ |  f! r3 j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  _9 I/ p, \5 a) k6 h
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  u1 {) m4 U$ N0 m0 g% B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ ^  `4 T. ^' Y8 z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) b( V' F$ Y' x3 H! U2 ^2 M
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 t' M5 ~4 ~4 E1 q) c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ f' O6 z; W! U5 ]2 p+ i( t
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% x0 I3 ?. t. k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
# a8 h$ D4 b7 x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% c; |, u  V+ ]  p/ h' l9 Z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 _+ ^/ ^/ h) K; i) J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 I' @; e3 {# ?: L
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ q5 a6 l2 l) ?' [
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ @$ F' h$ F7 _  Y3 E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 G8 H( ?% e6 C/ S$ c, B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! w0 Q; N  @8 ?4 Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 K6 N4 v; I, H3 E4 y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  T1 m7 y- m4 X# z6 ^
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  U5 p* Z- ~, }# B$ z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 O% z) u. a5 G, b/ I1 s( h6 Y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 z. u, g& Z# U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! o) }1 y( m- A1 z! r2 v8 K$ V: H│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. }1 Z3 D1 N* w( f- _3 i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& [' T+ ?7 \8 ^: H% z4 G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- @9 h) b4 r" V% g7 N# u& U
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ M/ L/ E' \* r2 q9 z9 j7 B/ n│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) B) c* ]" |) R' e4 ]2 P2 Y) C│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, M5 R* v# d$ X8 X" j
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* P9 B' |: O9 b0 t/ N
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' a# V3 a5 a! h! d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
/ V  A( u! {% q$ D: |│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# h0 Q* ^* n3 {8 H9 g: W  H0 w) C, @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: s/ M! n  r: A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ v  L; c# i0 [3 W
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' K& H; n  ^* i  Y, p8 D
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 f* t3 n) ?( D( M
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
; I+ k- D: r4 D6 d" w% M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
% ?  }% C8 p! b9 F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; H- d2 g$ p# ~  W' m' U6 _+ Q, l: G9 S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
. L" V" X, n  m6 B' z  F& s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 G* F2 J) ?. D2 s│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 w5 s/ i4 E/ n- y# g% l/ P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. Q2 U) v. U; Z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; w' G; Z. M6 F3 m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: h. X2 e/ X) V│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ h0 x4 S- x5 d( [( }. ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# ]! }/ a. m2 b/ L  p/ E│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 @2 K7 `8 C  F, M& @7 }$ b│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- A3 U/ M( |7 Y9 S/ @│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# ~' u$ O( E5 u7 N" m, R$ r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* E! z3 ^, B5 c5 }│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* p6 ]4 a9 L! _' E2 N: E, f& K7 D1 B
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! K# g) i1 K) ^- Z3 J8 Y$ D! A7 C1 N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 j  r) |, w4 s0 |│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 O/ G7 j5 \; o& H9 j. T- c) L& j│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ T2 z& S8 T- X! L" A# P  x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ h+ `$ t/ R* k) _4 H+ H│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 P3 q  ^6 P- f7 C  A
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ g  E% g6 m/ G9 S5 m, z# X│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. V8 l/ T) c) Y│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. ^0 T0 v& p4 p: [+ R1 p6 r
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 L' F1 g; x- N# q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 D/ [) U* d7 p- C+ U│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │9 U, A3 |" K4 R: U8 r6 R* S, S) O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 n6 R4 l1 b6 D! p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; \2 e- [& f& e/ t: L│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │  S4 u! V" D: n9 p9 }* Y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ K4 }6 {' @. \5 L1 }/ Z. L
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- M7 }7 g! o8 h# m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- Z- A5 B1 ]5 D5 s
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& o6 o- X! N3 w* x1 P  Z2 o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 r: i" r' V6 s/ t. h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 d; F" K, H5 l( t& H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# s1 K8 R) A) S│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" V. z7 f, e! n# I
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ A8 ?$ i/ S8 C8 a/ K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: U+ ?! J; {. V  i! e
└──┴────┴─┴──┴──┴───┴───────────────┘
5 [* ^8 G7 ?9 R0 N/ l/ x
, z# B, [' |7 m) ?9 kStdrdChip (Part 2)$ R# B- T$ A! n
┌──┬────┬─┬──┬──┬───┬───────────────┐. V% g8 {; M8 |
│编号│名称  │MB│攻击│属性│稀有度│说明             │- ^( l+ u0 c; l& p" B4 }2 f
├──┼────┼─┼──┼──┼───┼───────────────┤% l( Z+ X0 R$ y; H  r5 s  C2 H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 o8 Y& K- J; {+ _5 C: [7 `
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 |5 H' @2 Q* U5 j
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; ]# M9 e) V  Q5 @0 P3 g
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* T* ^/ C  A9 I  K; Q* C
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ Y. H8 s/ T7 ]0 X) l' F- P│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" S' A1 A& N! d; r1 u" i2 A" K+ Y3 o│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 O' G& n8 {$ N/ m' G│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 E0 W/ Z1 m  `! x1 y$ j' G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 ?4 P3 R8 M5 n5 S/ ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* W9 G& u3 G2 e' N4 A+ U' n
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ e' j2 u* i5 t& ?% a
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 ]+ L& R( {! L1 m5 `% x│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) G. I8 @( ~$ e: Q$ _│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' z6 J- J# o' U2 y2 W# w5 p│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 @. G2 f3 k0 x7 `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 O$ h( G: T. I& ]0 r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 l1 S9 X3 E3 [3 U9 T│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' N1 l% C4 y3 A8 @  U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" d: A* C6 Y/ N8 L; v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  ?! [7 |& @, B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! i1 V: L# p. W4 C
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  }6 _% B2 V% B9 ~& Z- t: ^$ ?│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ ~8 p+ K# z. c1 i; f! C  m, p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 `8 D- d" [7 g│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. M( B7 ]  e9 J. G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, ?1 D6 w# O+ r6 q5 b2 }│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ f" T. Y% T7 i& g- F* w0 L  k0 C│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# m7 c2 E! H- Z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 J9 v2 R2 B9 Q" }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 E3 }# i, S6 q2 |- x  m# w
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 P: a/ r. n1 U! i( y# ?/ C
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* n* ~6 a% z  T! L6 h7 A
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ P# a$ {$ M, s) K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 b/ p, D0 u% C, ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
9 u: `: e& s" V$ m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) d& _( I" q& V6 l
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  w: L1 k/ y1 R4 z0 X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 S5 s6 R- A7 G# h4 N│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
! s, K2 J- j) A( b4 w8 D% u4 T# t9 O3 x│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# B) A( ]. ?( T' g: T/ V' p' T
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 h# C: @% y7 A│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 x  D: b9 f* ~, i1 ^+ U+ _, _- ~. [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 |7 W4 R/ O/ \  f" W4 J. h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( j2 D" T/ i' u│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* w# d8 G2 `# T# n8 I- a9 m/ M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& X# W( Q2 ]8 u: |! {. `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 ^. r, e# g* c. Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. ^! h! }7 V) v0 Q* `# f
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 \3 P' o# O7 Y9 y. K3 T+ [│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) i& _7 ^# v% D$ U
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 w3 K3 ^# w  l
│151 │Recov120│35│  │  │***  │Recovers 120HP        │) Q! F$ `, R. k8 x* A/ R6 B1 @% ~( R
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 ]1 z* j2 C1 h( q) x6 z4 a( f3 j
│153 │Recov200│65│  │  │**** │Recovers 200HP        │1 d5 H. L) ]' G# Z3 T
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 |0 a* ^4 W0 h6 H8 H│155 │Repair │8 │  │  │*   │Fix your area's panels    │- f: w* H0 L+ t( q8 Y' q) W: ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" O$ n* X( F2 Y) F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( I/ W& \/ ]  r. l3 L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 t5 E. L3 c( I/ v8 U3 H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 ~" F. ]2 _4 [! ~" P
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │4 ^! W- }: B- d
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- W! T0 R5 T* ?# C8 l
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' h" f% X% h5 H6 `- s
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 y7 @+ Z  B+ |8 ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& @0 K. p( o4 C( p: ?. B7 y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 v) @) a4 d! ?' L+ B9 W
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) L& ?: z9 i( I8 M" m7 Z  a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 X6 h3 b/ w  B$ w$ c$ Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ F+ q4 f9 U8 s: b& {) r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 |) ~4 a+ o  o6 T; Q9 e) Q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; h; n8 c. g# I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 D% R4 _" @2 w( u# I│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 ~& {9 b9 I1 z. t9 J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 Q; Y: A0 [' x, w: f1 u' m
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 A) f9 L% W/ i: t3 R- V8 I
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ C* g7 y! c- @$ M3 x: _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: S6 w( b: X& ~& v3 T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( |5 M0 S* D+ V7 ~: n6 H│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! M9 J7 f, M/ T│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* d- n8 X7 p' r9 z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# |% U* w1 o. Q& f/ v$ p; }9 o8 q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& N6 ~: e8 F! O3 M7 B) g! o& d* Q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, I; T- q: Z8 h2 Z  V( a" i│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- F' ]; m3 Z/ v* `│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! B% g1 P0 ^% R& P" E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* n+ m$ o! m& E
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) c  H% w4 \0 H  T+ [: S7 q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  {6 `2 @! ~2 _: c
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 J# u9 W( F( |8 z: v' A
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* s& D( M* L6 Q) N  d% ]6 O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 e" [' o, O1 R1 N& Q8 q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" O; L6 }' f* G3 u3 e# P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 y& h- k* s1 e* B4 O5 W│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 O4 }* a6 t9 L, ?4 j9 h4 I│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 H" d6 j: }" U5 Q, u$ ]* `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' |- Y# n$ M- z! }, a6 {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 V3 m" J4 ]9 ?1 p* `4 _6 u│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* u* o8 B3 R. _+ f
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 }* D! C5 X. k+ }: I  f/ S
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 N' I. `7 M: F* }& g. t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, x0 [! q- V) ~8 W( k└──┴────┴─┴──┴──┴───┴───────────────┘1 _6 l0 s4 ~& M2 p8 Q3 H! E; W

8 J4 v6 t) z( O! J6 T, M$ Y. w; N2 K: m
Mega Chip
  g; D( b5 n+ {4 B2 i6 U9 z/ c9 l┌──┬─────┬─┬──┬──┬───┬───────────────┐
  U$ m; J6 |* Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
  \9 R! i, x1 C1 l8 M6 h├──┼─────┼─┼──┼──┼───┼───────────────┤
; o& x' X1 t3 v7 o1 Y' H4 u  h6 w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 H# `+ U/ ?% v& P& m
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# S/ q$ I1 V/ I│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- k! Q8 a4 e: P8 p! j: D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. p8 x) N* i: ^& W│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ e5 r" ~$ m; k8 Y8 v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) h5 Z7 ^4 w9 Q# M
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. i% a* p9 p5 m! _8 c) W, T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; Y7 H8 Y5 G- r/ W! e# v
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 b6 \1 H- D' Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- g" }- x* t& K; Q- b% i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 k4 T; `( v+ B6 ]% g4 a' ^' j
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: \/ U$ Z' n# U5 b8 y/ S│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 V& ^, O* W: |) c/ P8 O│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 }, B5 z9 A" `( k  [% r. F: j│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 c9 T- G/ H  P2 r9 n% o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ r* F: N" q2 r0 n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 h* U8 D8 Y+ Z/ r7 X│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! [* h, w" V: z2 g0 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" M4 I+ `/ N" l4 l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ Y8 h6 R+ f* W
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& S3 j4 j* B3 R8 l- I! f4 i! ^' ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% l3 G" X) g" D9 P
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 d" j: o- z5 x! N! W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  ?' V7 H; Z! d/ _! g│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) b8 P$ F- w; B# d; `5 V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' s$ c7 R! `' Q) l( Z) ~8 V+ d. h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% j: Q8 o; y: C% ]- d
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  ?7 q5 Z. d) }( _/ M1 `4 S│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ G6 B% l( D2 r" X* `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ [- _/ T( E6 d" z# Y/ D$ Z0 }! u9 D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" T5 E6 ]" {7 I0 g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │8 F" V1 Q, L# N0 {
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( c$ k# k4 E: f! V$ c2 y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. r9 C, j; ^6 U( v$ Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) ^0 D5 u8 y; o3 V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- `3 x5 a  I% ~, v; D. V6 T+ e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 z5 D! D' n. y( k, z1 i0 R' J: y' f│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ G# x3 L- `5 Y) u$ C& m2 b2 s
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& e4 s, w0 A8 D; ]# @8 n( l6 C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# t; M6 o6 p/ u5 v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ ^; t1 l3 k, {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, }+ l& h& X7 }- r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ X; c' q1 T+ s; Y3 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* ?" T( A: G! B) A' X# h+ X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ M2 c, Y5 q+ P2 h4 ^│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& q% F, n! {" I3 R│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: T. D# x: h8 [8 `/ f2 ^! `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! u) \9 F5 I; T9 I% C
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& u! A" _& _1 N, j; U
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ {1 m1 D3 Z7 S' D, Q6 a' a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 Y# v7 K( @, I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( C1 y. o: U4 g; a7 V1 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; Q2 p% S7 _$ c
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ ]  X: G. }% Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  N0 ~) E5 {0 v" c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. |7 \7 q8 `/ S$ G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  g5 W( ^6 Z0 J. b1 f
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 b/ H5 F6 J2 S! ?( `1 O* G
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 L3 Y) d6 w" v  r$ z1 _; _
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. ~* ]  N  ?) |, L│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( w! z7 J- x/ B* e3 i
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 j, H' \2 Q: s1 h* p
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 [9 d9 @% Y0 X
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% D& P7 L# P3 [( c. r1 F5 G" Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
# j- C8 w. K0 h2 F6 D: w3 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' }  ~* |! F  |, ^' g" O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" g4 F6 o$ _* {+ X
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 j( d5 c9 Y. z( O! ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 }) i, L4 d# B7 @7 N: J
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ g# L& c6 q/ h  G4 E# c7 V' Z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 G. ?- d' q2 a& C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 q8 Y* m8 f0 g# M( s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ H) h; \, ?4 ?9 T5 {6 }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 p. }9 a, J5 m1 _& q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) Z# G9 J% d4 b* g' q, w1 T! B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" b  P+ L) G$ S+ C5 [+ _. _+ X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ |/ k  s; k) t/ C1 @% }
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 K: a9 Z  {, X
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: {' x2 L/ `0 c5 n# L│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. x# w3 q6 n: O. k7 X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 ?- x: ]: e3 r! P2 R6 ~
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 w0 @: M( l+ k+ c8 P9 H
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 G1 D, z9 ]7 v+ z: C( _0 }8 ^( N& |: b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 ?0 f1 N& X6 r% r, M│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- ]) i  K6 \, M8 [1 n- d
└──┴─────┴─┴──┴──┴───┴───────────────┘+ I( F) h. }! D

  R% O! H9 t* y2 R( Y0 U! p3 n3 D; ]( b4 @  a  A& x7 ~
GigaChip (蓝版)
% d6 c& w: s/ s+ g┌──┬─────┬─┬──┬──┬───┬───────────────┐
" h/ D. B( \0 |( Z+ ?, P" t│编号│名称   │MB│攻击│属性│稀有度│说明             │4 _/ `1 _6 ?: g0 ?2 L2 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 }  m* H6 E) ~, d/ q- N( z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, i% x4 R' C5 V; `│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 f5 _) p7 n0 [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 ?6 C9 l5 }& e4 h& C│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 L7 x* `+ r* J' Q. C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- j9 L$ q5 _. [) U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ `) Q' T3 Z4 z0 W5 ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* [6 m! u  m; V6 x) b9 z+ p* _0 u* B│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 F+ Z2 ~& l5 X1 u" ]& d7 x. [5 v% O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& J  o  ]$ L" ^3 L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, H3 q* C7 X& V1 Y9 K1 H4 B0 r
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 N& u9 K$ \" g9 o4 N8 K3 q" A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 r8 }$ m- D8 M; v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% b  ?" w; w$ e  T& X' l, K3 E│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& V5 i! q; [* v2 z# E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  e7 s  F3 r( x* @" H* t$ `# e│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 y3 G, Y9 z$ R4 h0 t│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 F) E; {; J- b1 Z. l! {$ m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 i, r8 V. B/ q( W( C8 c+ w: b│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& K( r# i4 X- d; O9 E7 T1 t0 h) D
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 M2 _) N! n* v% l2 {
└──┴─────┴─┴──┴──┴───┴───────────────┘
: m% D# U" T3 a5 O
5 a, ~2 _4 z0 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
0 V7 l0 y/ ]  a  S$ F% b- m" I┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ N7 R' q* g$ j! K! _│编号│名称   │MB│攻击│属性│稀有度│说明             │+ [. y& A& o1 _! e+ B
├──┼─────┼─┼──┼──┼───┼───────────────┤
, W* ~3 H1 F' z/ m6 H6 g│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* D, |6 a. S6 }3 H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  r. V4 D# c9 o' Q* [
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- F" X) G+ @  D2 |- y) I
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# G+ ]' U- w2 f5 k1 W3 {└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" [0 @) J+ g" e1 [4 z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 v8 w( [7 z! {4 ?1 l4 R, i) L/ ]+ C5 I$ @  U% _" w
001002003004005006* f: W# t+ {$ G) o2 z. o6 i
0070080090100110123 j# {" x( l6 g1 }1 C/ x$ g
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g/ F/ t& w/ ^
' O2 \1 p$ `# I  J$ f. {
019020021022023024, x& w) {* n: T) r
025026027028029030
& v( l% n! G1 m031032033034035036' s% U/ Y. A4 o) f  b3 @
2 ~; h8 s3 {7 D! n9 D
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! S! o2 U$ [$ t0 Z* H4 J( s  p2 f& f; s* ?0 Y* j0 ^
037038039040041042+ {+ K3 A. T  C* E3 K: c6 K
043044045046047048
! R, _3 e0 o% t* d6 Y049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 X- H3 r& _3 x! }

. I+ }5 A( f) P/ y$ Z) x# |055056057058059060
0 n- [& z. E  E7 u" R! j061062063064065066
  u4 {& J% ]( b- _067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Y+ I# u; x" j9 A+ K. g4 ]6 g
1 h" B+ i7 R; r& O2 q" b3 m; s8 Q+ \073074075076077078( v$ n" {" s: d+ D6 [
079080081082083084
8 p) h% z  c/ [  p0 Y* h085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 B/ X! _% l3 Q  D) X

5 }2 H2 [: j$ j3 b" C8 c* d0910920930940950960 C7 W! y0 G+ ?2 i) t9 y" P
097098099100101102
) S/ E7 t. u" T& d- }4 V103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 |4 ^/ e; Y6 K9 x

/ L  G* ~- g8 w109110111112113114
4 p2 L$ ^+ {/ a; h3 F  Y115116117118119120
; x5 I: Y( _' {  f3 ?$ t121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- m: N! _6 x  B0 E9 x
5 W: j7 W7 e0 W  X) \3 t
127128129130131132/ M( @2 C- m+ y. F
133134135136137138
. Q% K( G& B) v6 H' t& l' y8 s139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* h( Z& R! ?* X% Z
  Q" g  k/ S+ [5 \/ Y
1451461471481491502 J; {! T6 `, i
151152153154155156
" r- p" Q! H# q157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' C5 O  [' Q1 f# F
5 i  c& A8 T/ p  F" E5 N7 J( {, K* `163164165166167168, J& M0 O8 k' u0 u- ~2 b& w
169170171172173174
. P8 Q! p7 w# }2 }& A7 v/ Z175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  L4 M/ W* `- S

+ P  v- |  q1 q181182183184185186
3 m2 Y* o( U% y$ a, E/ U2 n187188189190191192$ v( P* L3 L" J5 d5 w* I: {
193194195196197198+ z# u$ G4 ]$ I/ t5 Y! S
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 b. V4 J* h# V3 ~- e& U! _
5 l. ~1 y1 T- H: t
001002003004005006
; m( Y4 v0 W. T; `! x007008009010011012
! h% U; Z# c8 ]/ r. J1 y013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( p' \. k2 L% j" k3 x
: l; \( _( |5 ]3 r( Y
019020021022023024
9 q/ x; p# W, }7 U& g5 M025026027028029030" S; I$ p/ u, x- M4 G
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' U. O& p+ \7 _
' O. b' M2 i2 @
037038039040041042) |, `) b1 q/ J' S4 m- e
043044045046047048
# g1 q+ G! n+ Q049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  b/ }) Q4 R* I" @2 {! ]4 |

. c6 p" q0 I3 v. j* v( b9 R055056057058059060
8 o% @0 T: a' z1 w061062063064065066
* X- |* m# Z6 q+ j' `; W  t067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: }7 j# s; G( H8 R/ N

% M9 [. T1 X- v' T4 `% F% h073074075076077078
" V$ N+ r: L; B$ u' |079080081082083084
/ }) c; D. M3 C- g' _# f" Y+ F& T085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! k* ~; Q7 E0 W* u- c  J3 K; i3 L  K  r
001002003004005006
- d1 o: R& M+ `1 ?% f( P8 b: y007008009010011012
! }& l4 ^' L% V" Z013014015016017018
0 O+ {9 Z- ?7 a- d. r+ |  c% e019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-9-1 20:16 , Processed in 0.038432 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表