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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 Z4 h+ i. j" v+ I, S) ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 T6 y( c/ k6 }! r) O: T
■● ■  NintendoWorld    站友xliz原创- X; e4 A$ H9 Y3 |2 n  z( P, K. r
■ ●■    http://www.NewWise.com
( c% y- C8 g$ s% }■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
0 J. h+ i5 U" ]9 f4 p2 C% Q4 @1 B) ~; A- l9 Z1 M; \: X* T% m
" \/ M0 x" x" {) H, e  p: f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 G! `( C% h$ M' D# e" I7 Z  B( u, g大家要看日文版的P.A.或详细攻略,点击这里吧!

, k6 L2 g& k1 r+ D====================
8 w& G  a% c% Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# ~! D! E- E( W( ^, Q
2 g" `- K7 d0 G+ ?2 N以下内容格式如下:
6 z4 m/ D8 x1 ]9 j4 F' w- N3 q- |8 H- R& z( }
编号    名称
( C* k+ I4 {8 c) O- B9 T7 p' Z3 Z说明
" M0 u# Z9 p/ }( p" k+ o, a% l7 |组合方法
# l- Q) H, p" q0 ?  l5 a/ q$ b( p! S2 R---------------------------------
4 `2 `& Y  o6 x# r& b4 U" i01    Z-Connon 1
8 b7 w0 m- }2 b1 L5 J) G/ CUnlimited Cannon for 5 sec  \8 `; u- `7 f; X* Q4 a" y  ~7 B6 n
Cannon A+B+C
: Q4 {3 P1 ]) ?7 f9 c* hCannon B+C+D1 m: Z. g- w( X: L' d' u$ K% t4 e
Cannon C+D+E/ S  f6 \; [0 `" E6 S; l; c$ ~1 v
, ^! w, G% l# _) b8 S
02    Z-Connon 2
( P. N7 w( Z& V0 ?; kUnlimited HiCannon for 5 sec
/ j9 W( A- A# g# Q& s& y) iHiCannon H+I+J9 Q  S/ p7 [, I4 Q4 t
HiCannon I+J+K
0 I; ^6 u3 q6 D$ O, zHiCannon J+K+L
9 C% r, S5 x* y- H/ H* j
$ _9 @  t' ?5 z! \0 F03    Z-Connon 3
. o" J+ D3 _; N0 I& T  h( o1 _' x" tUnlimited MegaCannon for 5 sec
7 O2 p+ G% q: N& ~M-Cannon O+P+Q
5 o" y  ]+ j; o( C' ?  S/ dM-Cannon P+Q+R+ K' C( t' N) q3 R
M-Cannon Q+R+S
2 k* n7 Y/ R& k$ B* G
" o( B' \  G- N4 ?$ ^3 L' `04    Z-Punch
6 f, v" L2 W' q- L- [3 e' QUnlimited GutPunch for 5 sec3 x! P5 D* G% x& f0 t5 |) g% T
GutPunch B+C+D
1 W9 P; `9 P  z# z; ~GutPunch C+D+E
$ M2 Y: L- Q+ k8 [) U9 `" gGutPunch D+E+F
5 z# n" H& Y7 _$ t1 H5 @
5 {; U- A5 t. i4 w- A05    Z-Strght
  o  n! F0 K/ a5 c9 H+ JUnlimited GutStrgt for 5 sec; `$ f/ q+ i4 g1 F# Q
GutStrgt O+P+Q4 M; L  L# Y7 J# W1 h# ~
GutStrgt P+Q+R
6 q5 s6 p; L) H7 R! `- tGutStrgt Q+R+S
/ k" a. S7 v! b& b8 O& \
8 a  E6 f9 t+ c. ^$ Z  q06    Z-Impact1 y( c* G% ^7 x/ U' x! B6 l& _$ z+ Z
Unlimited GutImpct for 5 sec
, d- ?; w- _- x1 l: \2 YGutImpact G+H+I
. A1 [( `7 @; A3 a- b" C5 D$ d3 WGutImpact H+I+J7 \6 B) m( j. E4 A8 Q1 l( Z
GutImpact J+K+L
0 J, N0 A8 j& ^6 o/ P* U: ^' c, I- I3 V, e# A: ~$ t& s
07    Z-Varibl8 P" v3 e$ t' X2 g; L" c
Unlimited VarSword for 5 sec
3 q8 F% G% A( ?  M0 OVarSwrd B+C+D7 d/ c* ~# D3 j8 c  N" q
VarSwrd C+D+E
& \0 f- S" t* [$ }8 G9 Q" ~VarSwrd D+E+F+ {3 Y5 w8 @6 x
3 I2 M# J$ f# C, p
08    Z-Yoyo 1
% P) c$ V- t! J9 m% I) ^: \Unlimited Yo-Yo for 5 sec
' d2 Z. U8 F% jYo-Yo1 C+D+E4 k  f. {; `$ ?+ Z- B$ z/ b- {4 D
Yo-Yo1 D+E+F
# R: l/ k& B9 L4 k) C* m3 `Yo-Yo1 E+F+G" V0 h! [& D$ }! g/ X# _' p, _
7 j5 _9 {$ S6 m0 \) I2 A) @  I% {
09    Z-Yoyo 20 j- h9 J. |. T) [5 H
Unlimited Yo-Yo2 for 5 sec  `: u0 `2 C. \# K7 Z8 B. l$ c
Yo-Yo2 H+I+J
( h# d6 h, Y; `" c3 l% ]Yo-Yo2 I+J+K
/ x3 \0 w8 d3 d9 J& a( U, dYo-Yo2 J+K+L
9 `4 v+ c6 Y, n- \
; N. d( j2 {$ A' G: ?- i10    Z-Yoyo 3
  Z/ L7 [! y# D8 K7 {Unlimited Yo-Yo3 for 5 sec
3 I& P- e0 D4 y/ s0 zYo-Yo3 M+N+O4 ?. c  M6 u" ?( _! o8 ^
Yo-Yo3 N+O+P
# i- q- m& n9 I1 Z- V4 H+ e- EYo-Yo3 O+P+Q% e% j2 a1 f' \, U8 g& R3 x3 v& M! ]
+ E% `  P; d+ k# a: j4 M
11    Z-Step 1
' b" C; W& R% gUnlimited StepSwrd for 5 sec* ?% K" ]; ^/ M1 B6 B+ r0 Z8 d
StepSwrd L+M+N( V6 ~. t! |" i5 [: X
StepSwrd M+N+O( c+ A& |! K2 b  E* t6 N8 G" l0 d% ?  P
StepSwrd N+O+P1 s4 o# P' U7 z0 @1 g% F' ]
. ^  b) W( R) m$ D
12    Z-Step 2
3 T( [/ v& n$ M7 b% k  HUnlimited StepCros for 5 sec' N1 n& N- C# V1 ^+ S2 B) y4 J
StepCros P+Q+R* z4 m; H$ O8 x% X6 v0 }! f
StepCros Q+R+S
7 e2 D& f2 \# g1 f! p  eStepCros R+S+T
  N. g) q( P7 R- o$ C" D$ _1 s
7 N1 H0 s7 n: {5 }13    BubSprd
& k2 |" l( v6 y. \Attks w/ spreading bubbles!" Y/ O4 C2 R0 T' y8 G; h0 P' o
Bubbler  C+D+E$ G+ ^% |- r! ]5 V' [" |- }1 D
Bub-V    D+E+F
+ A2 ]3 B3 X+ m* d5 }BublSide E+F+G/ N* K0 {7 O0 M( S: q% y
Bubbler E + Bub-V E + BublSide E; ]6 }) A, H* [% K* G. O
0 ]' {: L# J, _3 X5 H
14    HeatSprd- Z# e$ ~$ g' x) Q, C7 i5 V
Attks w/ spreading fireball!) f& a/ w. Y! I/ [! J
HeatShot H+I+J
! H3 q6 N- K1 r9 Y0 yHeat-V   I+J+K5 I  b' L  p) [, D3 F4 d
HeatSide J+K+L8 }9 |# [1 m. O+ e" Y/ k) c8 D5 M4 d
HeatShot J + Heat-V J + HeatSide J( y9 H* n2 p- }2 {; g

: p$ E6 {; b5 ^- |15    H-Burst, L7 K/ P5 E  q& a0 T
Creates a giant explosion. }& s# J$ p8 M# T
Spreader M+N+O1 m! j8 u( s5 e$ y8 P$ f6 t
Spreader N+O+P
) y$ K$ [2 U3 r6 A6 fSpreader O+P+Q8 s) f! N5 t3 Q
4 K* Z4 Q+ t( o$ W% R! y5 I! a
16    LifeSwrd
7 m2 ^7 E, B) D1 Z' T+ m5 H6 I4 gSwings a huge 2×3 sword!9 n  c" p5 e+ `1 L! I6 O( s
Sword E + WideSwrd E + LongSwrd E3 t& o/ P6 I# h
Sword L + WideSwrd L + LongSwrd L3 k0 s! T; t* E* F* K& O- Q
Sword Y + WideSwrd Y + LongSwrd Y
" z6 r+ g8 a1 v- i; @3 {" m" o! N3 n* i
17    ElemSwrd$ D+ r" z( E# W9 p  {- V
Wide swrd contains 4 elemnts
0 ]- t' F  Q4 YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 H6 ]" v" @' |: ~* ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% S3 r! h/ s7 \+ b9 o; j& K9 b, {6 m0 F$ t# e% c' A, G
18    EvilCut
- Z, ?  |# {  e. O% R. IStep up 2 & make 4 atacks
3 [9 L- A0 s6 V1 D2 U2 v: v( {StepSwrd P + HeroSwrd P + StepCros P
' ~9 @% o) |( F2 @1 r+ m
' K* E9 p/ {  B  O2 n6 h19    HyperRat
- H6 P+ ^* |6 y2 K3 rA giant Ratton charges!9 ?% w( h% t& E+ Q+ s1 w
Ratton1 A + Ratton2 A + Ratton3 A
6 Y5 ]* Z) b/ R$ JRatton1 C + Ratton2 C + Ratton3 C
7 h, A: T* U8 G1 zRatton1 F + Ratton2 F + Ratton3 F/ C4 B9 c: e( l- D% G4 ~( k

% Z; [) \$ ~( T6 G, @$ A$ f. j20    TimeBom +
/ D, i3 P4 C8 {Sets Time Bomb in enmy area4 F2 _# p+ B; l; X! j
TimeBomb J+K+L& [1 s  r" b( Y& K9 l$ _, n7 H
TimeBomb K+L+M
; w1 a& X0 C! J8 X1 i+ a% VTimeBomb L+M+N
7 E! X4 r9 z7 x% A  J9 A5 V" I- A  C% ^3 Y1 J
21    GelRain
1 D" g4 `! g) g6 m/ rGel steals squares
+ ~) V4 t& Q( F$ iMetaGel1 B+C+D0 m: j$ M% i) p4 I5 C
MetaGel2 E+F+G/ y# P; x+ L6 M, U' ~
MetaGel3 S+T+U
. o. c2 m7 J) H0 r, v% C( {, a6 D5 b5 J' R- E- d: y. F+ l
22    EverCrse; [: q3 ~4 }( A( q9 Z: C
Shield chases enemies
7 e! b$ \0 r9 W1 i/ N3 u6 dCrsShld1 C + CrsShld2 C + CrsShld3 C
+ V; W, D  q8 {) v; G6 OCrsShld1 L + CrsShld2 L + CrsShld3 L0 ]% j9 M% B# I( t4 b

3 l8 m# w3 T. N( B- k23    MomQuake
( J* k: G4 D! C  gAwakens Mother Earth!; S2 i8 q6 E1 q
RockCube * + RockCube * + GodStone S4 W( l$ P# u' j. o

' n4 m1 ~7 a, I- T+ H0 A24    PoisPhar
: [$ R, N+ y; Q( o& x- B" _Pharaoh generates poison
0 ?) \# f8 X8 O1 u! O  h& rPoisMask A + PoisFace A + Anubis A; [* L$ B4 W$ M* P
' t6 q( N; W9 A, H7 L4 b3 m4 E
25    BodyGrd" D0 }0 Q8 h7 ~' i# a* L
Bodyguard takes out enemies
) a$ |/ N) ~+ y* f1 ]) S2 uAntiDmg M + AntiNavi M + Muramasa M) S: `$ z8 i& x' c9 M
3 \! ~. |/ t" F- g& g( ]; L
26    500Barr
4 {7 o" e6 H+ F0 ]5 c" DBarrier absorbs 500HP dmg
3 P  j+ h1 h7 Z' R! X: y' QBarrier E + Barr100 E + Barr200 E2 E( k4 a0 q" b  c' a' o6 F
Barrier R + Barr100 R + Barr200 R
- Q; M/ A) |3 G! d; I$ Q9 M4 f. u$ s/ T- d! [* ^& u7 z
27    BigHeart# y9 c2 k9 w% a6 H
Attacks, then heals HP!$ g4 H. Z, j- u' B
HolyPanl R + Recov300 R + Roll R
( `" l3 M6 l( {8 `" U( _! T3 T) fHolyPanl R + Recov300 R + RollV2 R& U' I* A# \1 p$ R$ y8 w- J
HolyPanl R + Recov300 R + RollV3 R7 k$ V' S: r. R% j; U( e' O7 R
" O; [% H9 U6 j) k6 k6 \3 L* B
28    GtsShoot
4 F4 |: B( H/ v% x  HGutsMan throws MegaMan!% D2 W* D; t5 F7 M  K+ i- J
Guard * + DashAtk G + GutsMan G
+ N3 K/ e# g2 ]3 U$ ?% }" jGuard * + DashAtk G + GutsMan2 G
6 h" V! t4 ~) T0 c" X5 j! _Guard * + DashAtk G + GutsMan3 G
4 P8 q3 o. }' `Guard * + DashAtk G + GutsMan4 G" x  J+ f3 O# G+ t7 `
& i- Y+ Y! t, V# ?: l) B" T
29    DeuxHero$ k( T# d2 Y' ~6 t, |9 \8 v
MegaMan & ProtoMan team up!& F; T# S. h. I) v1 ?! }
CustSwrd B + VarSwrd B + ProtoMan B
( V" ?7 t7 b& D% U, }CustSwrd B + VarSwrd B + ProtoMn2 B
/ ~9 y5 u0 H! y2 PCustSwrd B + VarSwrd B + ProtoMn3 B
! p2 }( E% K3 d8 U/ i6 t* ^/ ~CustSwrd B + VarSwrd B + ProtoMn4 B
. Z  C& I, j1 O+ G# W& b* E! }
30    2xHero8 f2 r% G: u2 s# j* |0 @
MegaMan & ProtoMan Dual atk
) B  \: x2 M7 W, O+ F% zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* V! j( {4 M7 C( ?% ]4 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ R5 r& U9 {- eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 `# ^! W( X0 ^9 M6 h7 D0 ^+ \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* l" B7 I" G0 V+ {+ ~$ A$ G

1 Q6 ?3 D  Z( B1 j* r31    PrixPowr
* s2 ^: C3 ~( n' R  e+ R3 Navis attack at once!$ h9 _/ \* A; I, I- D* s
Team1 * + Team2 * + KingMan5 K
' A5 L9 H+ u4 Y! `Team1 * + Team2 * + MistMan5 M
8 Z* T& `2 E$ s; o! xTeam1 * + Team2 * + BowlMan5 B
: C4 U  @3 R7 b2 Y  ?5 s: B+ G+ R2 {, g: y- U3 e  ]) B9 \& K
32    MstrStyl. w6 O$ J6 t! n# r  i/ p
MegaMan unleashes his power' b) B( r4 ^. t; N. `$ `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 u* k% C# P2 w  I8 @! W. \% ]$ K4 F
StdrdChip (Part 1)
, Z1 s* _5 W  j: M5 S( o! |" G┌──┬────┬─┬──┬──┬───┬───────────────┐1 \: {* a3 X2 F( A
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 E0 u" [3 s3 u7 E% ?/ b
├──┼────┼─┼──┼──┼───┼───────────────┤
3 g4 E5 ?. Q9 w, z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: y7 q- Y- E; X# e1 @, K6 t
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- g3 P1 H. X5 ^& C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 r$ c( }1 a) X│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │$ t( |# p9 e: [; x/ J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, r4 E$ ?& K. N: n' U- U6 Q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 T+ i6 K% ^5 N1 j% J# o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 p5 s( O4 X0 i+ O7 ]│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 l( Y" y/ U; U4 }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 C0 T+ u$ e" S9 I' v' n8 g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 j4 S6 O; P8 K8 y$ Z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- n& x+ f2 }1 N0 t│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' }5 `7 ~6 \" I2 C) \7 n2 f│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" a! c4 G0 ]  f- r+ a7 l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ A6 Q; m% p4 E! G3 E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ U. s- b6 H/ {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! B3 S/ p* s3 }9 Z  W( J$ f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* X* k; D2 a, H/ q( Q3 ^# S- b│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 s" G! x: h6 G9 q! @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, \! `. D0 P0 Y# y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# p, L2 _: f4 y+ @& X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( Q7 x7 l5 R8 A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: P) F# Y# W+ v$ A3 Q) ?│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. R& v0 u9 q* ]# c5 Z│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' Z" c. c/ y- \. o  e* f% l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 N0 x; l- }* ?$ y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 r: x. A% V/ A7 Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) {6 U& I  d6 e  R% @
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ {: W/ P7 ~$ d│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 _, C1 g  P% d8 ~8 K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 e$ w$ K6 `# N! g. c. z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 u* ?0 {: i) d" u+ P. \2 ]│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 @  |7 W: u8 C9 ~1 z$ b  Z- n│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: T6 `2 {0 A! K│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! t* |: t/ S4 f' R
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! |9 W; V5 R8 S/ B9 u' _" A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, K2 `$ v& F+ }: M
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. f$ e4 z2 {( ?│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" ?$ b) B( X& j; Q5 Z+ B7 j/ X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 y8 F" b. Y% U0 u( ~8 R8 a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) t1 S% }. H2 G2 y& Q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ p' `* C8 w% s' K# S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) e: u& t; U& Q$ V1 c& \2 b  E
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' F. @$ B' n: l2 Y) ]/ s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' \" Y3 H! B* Q( h│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, K! z/ y  Y) ~# A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. b! w; h0 O7 w# m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 I- F1 m6 T# @' _& A
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ R& t$ Y- f' F9 @
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 I0 c% Y1 h; I0 h& o6 W) ]# m│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 ?, p) E/ Z* z1 y- c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 w+ p+ C* O3 {3 G+ y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 E# R7 S2 l# a│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; x# p2 x9 S) n& m, E$ L' _5 M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 c* H' F4 h6 O3 d% Z( K9 A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# v6 v# Y$ ?4 @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# P. k7 z& H) x4 p1 _│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, a3 b% `- j3 V│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │5 w9 B$ A! f' ^1 U- p0 U9 G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ B+ n8 J6 I' Y- S9 D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  A2 g2 l& _) l3 F# ?; ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 a  \1 ]5 L, J; B' f, H8 `( m│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# W9 J! O& u# B5 [5 y( S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 U+ K* E5 c+ N# @+ b- D
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 H! ~1 A' `/ `% M/ \7 q0 n│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 N! u6 I' Q2 {1 a│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% K" |! M' i4 I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" l/ k. U* ?& a7 x+ x0 t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* |8 y  n: b9 f, y! l5 J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# @! x9 i/ R- i! Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 K  R) B) h; J% `# S0 r' H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │# S4 L0 k9 T  k* P$ F
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 D5 [% H6 ~2 C" p0 \! S# g, S
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* {6 V  c" g  Q/ p9 r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ A& g  s( E& Y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% }- X, y/ \5 D6 V' J
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; u( m/ D6 O) u) h4 @6 T2 g7 }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 L% }$ A" T7 Y5 S" E$ K# ~7 d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 }4 y9 }+ H: L  {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ @( B* y8 B0 k: ?5 |; a
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 B. X- Y( P* R; z4 o. c
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │6 X# v" H# K  c8 D+ e
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 |4 i0 y4 z3 k8 d/ ^' V* V
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, ]# L. V3 A5 K$ J( m6 n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! k$ s7 M) P: g" g│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; l( ~+ r1 L: @) g5 W1 P) |- q; s
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) \" x% p- W# a
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
$ O  M- ~8 h, w5 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 o# t2 a: V3 B- R+ a& g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& l8 D1 q7 q6 Q8 }& t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 j( _" q0 ~$ [0 a8 H# j│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 g. r% T  F" L* P4 g& r4 S│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& D4 G0 u! P3 n( P! E, N/ O/ C3 a5 ~│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 }7 u& a" }# k) g' W4 j1 i│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 u) G% ]5 F7 Q" |( _
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& O+ v4 h8 @; F5 ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 g6 p  {. l+ d% t, n$ T# f" B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. M) r* @2 D2 g# ?
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
  s& U4 e$ |8 c% {  y, R│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- p: p7 r4 W2 L$ @' v9 B: y# @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 e" U1 S$ t* B3 _. d8 U" z└──┴────┴─┴──┴──┴───┴───────────────┘; ~; E% T: z) M% r2 h: |' @& E5 }
3 C. @1 ]# t, T- a" x* c( K
StdrdChip (Part 2)2 {/ Q3 m" C  T( Y& U
┌──┬────┬─┬──┬──┬───┬───────────────┐
  d3 a# j% \& a& P3 Q9 i$ T. g│编号│名称  │MB│攻击│属性│稀有度│说明             │
* a6 e; r3 Q, j6 X- b- \% G├──┼────┼─┼──┼──┼───┼───────────────┤
1 S# x/ ]" j5 _, h5 c3 T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' ?& H- z; S5 V. ?
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, v3 L% l7 y( {8 P1 o5 i5 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: O: |9 G2 i( j4 W7 ~) V- q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 S: O1 D3 }5 L
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( T9 W1 N" I4 G  H
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 T: v. _, |# i$ b; p
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" k3 B- W4 t; M6 h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# \/ o1 n& g, V% a7 h# w/ h│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 T. _% ~7 t: q" p2 `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 @  d3 E) M& J4 ?- \1 [│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 r' @; y- l* ~; f' @│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# i7 J" }8 K: q* N7 w, g
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& p9 `3 @/ g3 a, n0 J│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: q9 p$ q! R# l) a0 @1 i2 B; l% j│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │5 a. p2 `+ U1 n7 e/ J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 \/ i" W* u0 x- d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 I% k1 ]' x8 F7 t; f2 Q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  j( N* V  ~5 C' Q: O  ^' K; V
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 _3 x" W. a: f9 ^% \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, N$ X! u7 F+ L+ e
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 q4 @) @. O+ T4 [" i
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 i" m% `: s7 r+ q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 s) Z% J2 G3 J! p  {
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( k6 p$ B' @/ U* i( ]* @" K│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! H3 S  S$ @' ]; N$ t9 M! }
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 C' h; Z$ l/ @: z3 d
│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ \* s( }- _; F  k* c, Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# J4 E, {$ b- S1 W1 o3 Z& T" z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 j5 X2 A$ V' N│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 {& B; h  q, T4 Q* v│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 T1 }1 P; W% |+ E; Y; h: {0 w│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 y( M7 Q1 Z2 A/ p! B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 i* V1 k% S5 C3 k  r" b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! z9 j4 ]7 K/ B$ r, k0 E
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 [* [( o& i# _- N
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( H9 k" M$ o6 V2 m& T& h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 B: y* h3 E/ o1 a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
% |: i& y" ^: ?│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 ~' _4 Y! i6 G3 m3 A; C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 B6 U5 w" N; {. D0 T$ @
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 [9 E# P0 Z& L│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 ^8 n9 r3 L7 H3 Z7 S
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( ?( s* v# v3 e+ c6 t- s' m4 y) \4 E│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( Z2 H3 W2 a- Q5 c│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" [! N0 y) p2 \
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( s8 J+ Y5 o7 r$ V( j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% q2 M- A* C. r) z1 N: h# O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% }$ @+ y/ }" L# o0 E- S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 a9 o8 v' F/ p/ Z0 C
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" [- P1 @8 h: f( |# y. f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" h2 k# U& m: T4 A" P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 W( z  A/ [5 @" k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 y8 L3 `* K6 v- X. u│153 │Recov200│65│  │  │**** │Recovers 200HP        │- J! _( y7 o& f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 }4 m# ^! i: v- [- t│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. g2 v' \2 |  U│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 d- w2 W# S. \- s' G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% [9 r% x/ Y# B' d4 ]
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 u3 _+ M2 F. h; P0 J& J
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, s. e% Z  @; \/ S│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 m4 K, r4 g! B( D& Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ ^9 S( J$ w0 c/ \, R; F│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" q( s' `$ F" c
│163 │Invis  │11│  │  │***  │Invisible for a while     │: ^7 A9 C8 K! m% m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 _7 g% Q( {) ?/ Y2 N9 Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 R1 V. b/ \7 {' ]% k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' H% A! o7 j( t. Q; I+ R4 T; k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 q/ ~$ A8 R0 o; X0 L$ r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" Y. ^! H$ W9 [+ I9 o
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' i1 Y( F4 K9 G. @: M& V/ W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ A1 A% r1 y3 Q0 F. b  b7 M# C│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) f" D% E& T/ `  E! m  [/ |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 m5 O6 D9 P& p( p) v, \4 J* [  z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 |$ I; m* N' u$ p. w
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
7 l  a( K+ K) t- z! }( `│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" C' A/ ?7 p. l: ?: ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 ~3 ?7 M( B6 Q7 a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ N0 G/ t7 w/ h0 T" |. h5 Y1 P
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 e4 O' F! g8 m, T8 l8 C1 s/ I7 l& r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! [3 H+ j' |6 F7 ~│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% t" ?3 B. N: ~; B, O' k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% N; {) t! E: f$ f% F
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
' c! F) W  R3 b" I2 `│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ D/ W/ K; I4 @3 e
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 i4 v; t$ U9 ~; s│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' r; Q% j( x8 h- ?+ a; L3 C9 Q0 A+ A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
0 `& E6 v) p+ B$ t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( c# u! @  ]1 C) q+ J1 b+ o1 g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 n; y5 h& _, |( o. K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# x" a& A& E; V: U: r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! H" M2 n6 S* s; }6 q2 |0 ?( y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: g+ A4 w5 [7 j$ F% s! H  s5 n' S│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ Q4 L4 X! ]* _7 |3 n3 Y6 I; X
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# d6 d# I1 C  M0 I/ P% |1 _
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ @. g- B# I) t7 g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 ^% F8 [0 O( o0 I8 T0 G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; P. _: T$ U0 o2 x% s
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' Q8 d) s  H( V; u# v│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 Z5 P8 o! _4 L3 j! \) \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: b" Y+ Q, B9 F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( T( e, u. ^3 W0 [└──┴────┴─┴──┴──┴───┴───────────────┘
, y& V+ c; R$ y7 V( I) g; n. B8 k8 f9 w  x0 }# z

# t" t+ F. o7 c" MMega Chip+ j) I1 p, {) i3 d) [2 I0 V9 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Z: ~9 J7 V) i: \│编号│名称   │MB│攻击│属性│稀有度│说明             │
' v+ R1 N% ~& ~! S3 Q5 M" K% V├──┼─────┼─┼──┼──┼───┼───────────────┤
# g7 U+ B3 J% k% L. X' i│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ p& i4 z+ c$ s1 `5 e│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 W0 g/ `( ?' l│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 N, [. y! p8 I  i
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ _8 X( l# J* `* s% w+ F1 w│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 b% |- c4 e: S; I$ N) S# Y' }1 |│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 Y# E& F, t- E  J  X
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ h3 }; y$ O9 |* J5 v│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! w2 S9 B& ~$ r( i* S) l" c" x
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! ?0 N! t6 k( e/ l. C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 a3 y& T1 D3 q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; u( {3 u, @8 f/ {│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 v4 A! T' P: u; ], E
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 B  f( Q' T2 M8 J. E! Q2 ?9 S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# P4 s0 Z& p% C! }' V. P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; W+ t2 k& |2 N% ?; Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 S/ d' L+ [# C" d& d' a
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
7 ]6 ?* Q2 m5 L& o. n9 J) D│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 j  d8 w- z. q, E4 J$ T, k
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* r3 k# I$ }) q0 Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 v6 V5 x* P% r; @7 F2 G- J9 q' x│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. e3 K) E- \  M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* `' A- a/ v" i: u6 N│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; e" b$ n- x' J) T( ?, f1 L* p. a) G│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. l5 i1 f! c6 o6 P# g7 {( L  N: c│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; n% s1 V% y. s( H& z1 Q+ u& ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% m* ]( n" ~+ k" E3 v  [% D│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 ~* Q0 j1 q9 @- N2 q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( \! }& f3 C, T! d2 w
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# ?8 S* W. j& }# j8 Q' s4 M! I! M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 }3 ?8 J" Y) L│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! A% g% K% K$ Z+ F% X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% M: K* p. q- m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
8 g* _) E- f5 J- V: l  j│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 ?5 G, m4 O3 U; ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ x8 `7 D3 R, E% o: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 B# ^  W) S4 Z2 x; D- x3 D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 w& {$ w# Z* ^0 Z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, e" T, g) m+ e7 I) A* `│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% G6 z" \* _/ v' G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( }8 b; N+ P' V" N7 b│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# L7 R; q7 {$ N& M- E9 w" ~3 c│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" R% p8 b. e, O: Z8 A0 @4 E: j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 @% v6 s6 P' g: {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" I- t# Z9 _* j' Z9 l( w1 K5 s3 k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- s4 ^# _; k, g. J2 N1 R0 c9 u│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! h7 O* E& _( y, g3 [+ @│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' e$ ^4 I5 P9 l0 R( Y- P4 n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 q$ t. J8 o+ V0 Q0 w0 |: D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( B! K8 N/ K8 l2 L, p3 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 O0 ^& Z6 o- x1 Y2 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: W% p5 Y* b3 {8 o' z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 z7 P/ G, Y% h- L6 g! ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 M+ R$ ^1 u2 U: }# h& P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* q7 n, h  b, @5 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- Q0 ?2 o8 M# ?" s$ Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& r4 l& ]$ l) U* A( G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 J6 G8 f5 ]: R$ j│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- S" {. k4 ]- f4 Y) v1 f. m. K│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 ~- f/ \! R% a3 O6 [4 ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 u, I; y  M: k9 n- }2 U: Y0 F' u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( P' R8 r- o- Q9 A" P' m+ I
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 K% ?! G4 G0 I+ z: d; }
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% D" J. z0 N" m- {) D│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 n( x5 J% ]& L  E% V4 d9 t. w/ {5 a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; V# n9 {. j" Q9 y1 c, O0 e$ ?7 J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 [$ R* ]8 @7 L5 H6 {
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 A* ~, x; l* E3 \, Y. Q$ e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# q# U5 Q7 i0 Z& |6 W1 X│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 R, T# F8 Q+ T7 `0 ^3 N' _8 D# d8 T
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 }# c1 F& @' ?6 H  W
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# @7 H6 Q9 z5 S+ Q1 ?8 m8 d! u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 \& _9 ?: n% u( c% ]" Y6 p' N9 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' ^. {' O, P  a$ D& x9 M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# I8 j* J$ i, u+ S│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 a1 L& I, d. P& c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 U# j1 \" J0 Q( ^2 O* a% t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 Z, Q3 y) \- P3 w+ \+ S2 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: _' ^0 ]; m. g2 r7 d8 f! h9 j
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 U6 |# [, c6 R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' n3 J& g. q! j5 x│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │( D; ]4 X( u7 B5 ]
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' ]6 H. S1 G, g
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! [% }# {& D, O" c$ v9 {0 V  g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# ^* |. }& v0 A( d
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │2 D1 k, a6 C" W& ?+ w0 @! p
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 ^+ E6 [. ?9 |$ e
# u0 a9 z" }) e) J5 g& B
$ X3 c& p6 @% z' ?7 `7 wGigaChip (蓝版)
6 k* y  O* Z" k3 X. U* J┌──┬─────┬─┬──┬──┬───┬───────────────┐
- m7 z6 j+ h1 H/ V7 k, h' z5 |3 J0 K│编号│名称   │MB│攻击│属性│稀有度│说明             │' E8 N- ~( e, j  {+ o- ~' \# {
├──┼─────┼─┼──┼──┼───┼───────────────┤, e' B" c' \! T- y7 F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 E! N. L, h2 @
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 o! J9 V7 g' z/ Z# K; q, l6 }
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 b! y% _' z/ ]5 \│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 W! @% D! Z. N6 E│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. t. @8 `# n* a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( ~/ [- b  {: {% y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │' [; m3 [+ d& Z- R6 k, y) a$ Z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" h' P, J, D# ]) J3 V" m: d9 Z  |│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( O( O, ~4 T+ q+ |8 r4 u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 Y& z/ E( k2 `3 s$ `0 o9 I0 U
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ K& [, \9 n2 U5 ]; j0 Q$ ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 c6 q. O  ?$ |4 P1 j% u1 d( {" ]  }│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* z8 K0 x- q9 S6 c: y  v1 `; Q) }4 G│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 @$ Q  ]' J# H# J% D* ?│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 K" F  E0 u2 R- X│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* Z7 N: v( c) c! {4 c│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: T! I/ B+ b2 {% o4 V* }, C│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) `4 [( r% s9 J" Q% V. u  [* }+ \9 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ o  o- L  R7 Z* Y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. X' Z- g- l% T+ ]  k% B! N
└──┴─────┴─┴──┴──┴───┴───────────────┘: Q; B9 p4 h0 [5 D! }4 p. [- q

, c' E/ H$ y4 X3 vGigaChip (白版)(只列出与蓝版不一样的Chips)
4 `1 k7 g' d$ k┌──┬─────┬─┬──┬──┬───┬───────────────┐2 u7 E6 L  \+ j: G. b
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ U- e$ d- N" e
├──┼─────┼─┼──┼──┼───┼───────────────┤- z4 D7 \! \! ?8 _: h& i
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 N$ |  _. ~$ k( [- i5 {5 k
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. k- {( t: G# E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. G' d. B- A+ S2 c+ }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 S7 M$ S! h7 O0 @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ m( o- p) o  m3 S& zMegaman EXE 3 蓝+白 Standard 级别的 Chips:2 C, ^" `6 P/ x& Y
. b. g1 S" e5 s% d" L7 C
001002003004005006
5 ~. V8 |' y( [( {007008009010011012. E+ H2 g5 W4 ]! a$ }" i* g& _7 g# o, r
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 L* v- x9 Y# ~. C
$ Q  b8 m6 s7 y9 _% n, ]4 G
019020021022023024
8 F/ d' }7 k8 A4 m; L- B) K025026027028029030) }8 M% W% R! i$ @4 W6 c. {
0310320330340350363 H; ~% q, _5 I2 k

4 h& B" X9 B, L3 i2 a[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# H( a4 H  E7 R" G9 z

  Z, J+ R0 j) l4 ^  z  M7 B, v037038039040041042
- q  T6 J8 _% M043044045046047048
% f5 I/ c) l4 }; a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 S' m0 k" y0 ^* P

: F5 H6 y) t3 P! o, h4 @/ q  E0550560570580590607 J$ u  }. I) ~6 U9 g& H9 O6 b
061062063064065066) W6 D& J) @3 F7 T9 ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 k  {! Q: j% P" h2 H
1 i- ^. Y- ~9 r2 B' g& T) {* A073074075076077078
. a' w4 V  ?2 ~2 J$ G0790800810820830848 x# k" G* D" `- u9 t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; |4 D7 d/ C- x! `1 k9 A  a: d% f! L9 v
091092093094095096' P- }  _  W7 K: Y
097098099100101102
8 a3 [3 ~" a# e0 D, J4 J8 C! a103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- h1 Y( h/ O3 \! @4 R% F1 z' f& ~& c0 a* k4 Z4 U4 i1 n
109110111112113114( g7 C- r+ P( K' Y$ q" f8 r3 @2 h" y3 ]
115116117118119120
( H' h1 G+ ~7 _$ r121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  t$ G: M! `' Q, Z/ d

. M6 j* w, b) i2 X# o127128129130131132
/ [5 A9 ^+ y  U' L" u$ l3 k  t* t1331341351361371381 O+ N# n1 C0 M4 i1 @6 F
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) R3 k7 K0 d5 v$ R6 a0 C& C" g  b- W- X& }1 X; ~  m/ ?" ~
145146147148149150; m8 ?6 e! \* h: o- O
1511521531541551568 ~0 C, d# N' X
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. B. v' G3 J0 A0 g. U4 v3 B: A# J. A
163164165166167168) k4 Q# A- i& x/ e$ U7 g- f6 @
169170171172173174& j$ V! Y  }2 T! s
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, b9 r) P* Y4 |" f2 d+ v9 j2 [; O
) j4 {% a( D6 d- J% ]181182183184185186$ O% \$ }* q0 G" E4 H
187188189190191192
5 c- j  [3 C6 B. K. ~193194195196197198
; T" q+ G6 v' v, j' f4 U199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 _- [8 \( o9 \9 {0 @$ U0 j3 A8 X
001002003004005006
2 _2 G4 O3 i7 T$ A3 Q% |007008009010011012/ C4 ?1 K( @! j' F% U9 N4 |: J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. r* B1 r: e) S7 _5 M9 y) x0 e' _1 y0 o6 v& G0 ^" ~, D! J- I
0190200210220230248 ~) o5 v5 Y$ @, C0 |) U. a
025026027028029030
+ R& ?& f9 q5 D% r$ f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! q7 Q8 G4 e9 c
, Z! [6 i7 D% `! T3 R; Y+ N
037038039040041042. e" _8 i2 e% u* T3 e) ?0 r) \
043044045046047048
; H5 r9 G1 z+ L# F2 |; \( ^; i* D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' W% {& ?" }# W

; |6 m8 ^$ G/ L0550560570580590601 ~' t- c; q. a
061062063064065066
, i- D) h8 [! ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% f" r2 {" e7 m) F7 I# I
9 y0 C# v! p2 L: F. Y
073074075076077078
7 a& {. g5 I6 l  V3 S079080081082083084
( m# y- K0 q# ~1 I085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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