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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 ?% @: F4 v. x1 Z5 D# A9 p* T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ x, Q4 f5 {1 K# m$ e% g■● ■  NintendoWorld    站友xliz原创
9 D5 S. d% @( h% y1 V■ ●■    http://www.NewWise.com & N* M  J5 ?5 U( K* y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 h0 W& S  o6 O, h, _' s$ ]8 M( G0 f- p

0 A! i) h2 s, n% U4 r2 b4 `' U           洛克人 EXE 3 Blue 卡片组合2 j. v  X% O7 m$ O* q

7 J- `" s2 b6 U! E! i+ _
- d) Z& Q8 T, K6 H; g) K' b' w( Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 _- ~( ~) D3 X# e$ J! b/ Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 o% o8 z% S" W7 X9 V( t" p
====================0 T/ ^# |9 t8 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 d' u- L& }' E; M5 m  C; f( P
- Q6 F8 s. M# F以下内容格式如下:
' T' Q! R; I5 H5 R2 _+ Q8 W: c# r% \) M# }% n+ k
编号    名称
: h: W6 `0 R7 L# p( X% q4 X说明6 C4 R7 A& p& J. L
组合方法8 o: l) j, t8 f* {) {: M# [5 a
---------------------------------* y' x6 e, s" h
01    Z-Connon 1' V# T5 d6 X% I" b! P- o  r) H
Unlimited Cannon for 5 sec" [) [5 E* }; R2 a; T+ W
Cannon A+B+C+ p0 Z! U/ W- D1 s0 t- G
Cannon B+C+D4 F8 g  @# s: K- O7 ^
Cannon C+D+E
* k6 I8 j. Z3 ~  B" ]" `8 }4 E/ d/ I3 A, N6 q" @" z. K+ O
02    Z-Connon 2- r6 ^1 G9 f, N: i5 \% k: Y7 U
Unlimited HiCannon for 5 sec
5 m1 R+ X4 ?+ L% B: b0 d1 a- J; aHiCannon H+I+J
- @9 T) P$ Y0 ^. DHiCannon I+J+K- j. K7 R7 G) Y& r. A8 M8 D
HiCannon J+K+L  [2 u& o' y! o" P' [7 g! v
: v$ f8 S8 U  v8 u2 I" [2 ^
03    Z-Connon 35 M8 F. M* A$ V# l1 Q% b& q! q: b; b3 G
Unlimited MegaCannon for 5 sec
4 |+ Y! e( d( x6 q' E. m2 W8 SM-Cannon O+P+Q0 @9 \3 f! O2 U, O+ @0 `; a, s  L
M-Cannon P+Q+R
& s7 [9 C+ s6 ^6 L/ k. OM-Cannon Q+R+S1 z9 |' K9 X  h8 X) f  P: x; }
' I9 C+ {$ L& W2 |' t! m: Q
04    Z-Punch
! ^4 Y2 ~& V+ B" KUnlimited GutPunch for 5 sec8 b+ M3 w7 T# ]( s
GutPunch B+C+D/ v' B* d. w) V$ Y% v# K+ i
GutPunch C+D+E
; B( ?' z* |& E/ K# oGutPunch D+E+F2 q6 l& q( F( b5 i6 H" x
2 n# N) @. A* s7 E6 _7 G
05    Z-Strght
3 ^" w% ?9 c: C, x3 |0 X  yUnlimited GutStrgt for 5 sec
- V% j  v! \7 E1 C. }' ZGutStrgt O+P+Q. e( d: b% T. i5 l, u) N
GutStrgt P+Q+R. Z4 F0 n. w5 S6 _; o$ [6 A) w& }
GutStrgt Q+R+S
# i, G6 G3 u. L: z+ s; v8 G9 ^
! t1 q' c  q: n# a( L: B06    Z-Impact
! ?1 c: y6 j0 n& V8 S! P3 gUnlimited GutImpct for 5 sec
9 ]$ ~2 r# l2 w5 q+ p6 s( xGutImpact G+H+I
1 H9 D. t, H( A1 bGutImpact H+I+J: ^6 k1 r8 R' f8 N8 B
GutImpact J+K+L7 \1 q# A6 }( V" s1 S) d" B
  u) F/ p. a9 s8 l
07    Z-Varibl; {7 ^/ g* Q3 P6 a5 M6 w
Unlimited VarSword for 5 sec
6 O6 H4 @9 _0 @9 I. t9 dVarSwrd B+C+D4 b3 v% T1 b% w# E; |. N+ ?4 `& V
VarSwrd C+D+E
# U" y/ A- z# I- j$ O# W! t4 Q# @  yVarSwrd D+E+F+ N8 v; h: Q9 d7 @& x: M

: c) M) X. G( d  p$ i: r* G, }  F08    Z-Yoyo 1
' y$ [1 B2 C: `0 \) g1 k0 H3 s0 DUnlimited Yo-Yo for 5 sec2 K0 I' h8 O8 [- I
Yo-Yo1 C+D+E
2 b. s6 [0 B. U0 ]6 m; }0 U* p' W9 _, qYo-Yo1 D+E+F2 V) r0 n, k- J* j/ t
Yo-Yo1 E+F+G& _+ [/ e& i: }  f7 Z

6 Z1 i& I' y+ ~5 B* h3 z4 K09    Z-Yoyo 2
" C! u- X) t$ x! m. Q& X- Y- PUnlimited Yo-Yo2 for 5 sec4 v# T! Y1 {* L  P
Yo-Yo2 H+I+J
8 F9 s  I- T/ n2 x2 m' jYo-Yo2 I+J+K
  P. @, U0 V$ d+ ]0 f( J/ b6 SYo-Yo2 J+K+L
3 U  i; g3 ^; D! A# }
( J( w! [! N0 Y4 v; m9 ^! ^) M8 i10    Z-Yoyo 35 J- r9 \8 V# z6 b, w8 ^5 {7 J
Unlimited Yo-Yo3 for 5 sec& h/ d; K7 d: F6 ^- z5 K
Yo-Yo3 M+N+O
1 x& F; X* j; f! z$ hYo-Yo3 N+O+P
8 h3 _4 B  |4 l+ U# f2 Y3 J- u7 KYo-Yo3 O+P+Q& \* W1 m) m2 r# }0 w
7 I# ], c5 S7 p( c9 B
11    Z-Step 1% v" H6 v) q7 G
Unlimited StepSwrd for 5 sec
. ^% n5 A0 V. ?StepSwrd L+M+N
0 p8 H1 x! Q8 o0 l4 {( b- LStepSwrd M+N+O
% I8 w! S" G, ~StepSwrd N+O+P
' d( A1 c9 C3 V6 b2 c6 j. K9 a$ ?+ ?' `* W% E
12    Z-Step 2
* V* w! x2 C% OUnlimited StepCros for 5 sec: b$ [( t5 C# }4 B
StepCros P+Q+R
% i6 G2 O2 N' ^3 P7 A2 VStepCros Q+R+S# c% Z4 d8 K" }+ v
StepCros R+S+T
# T$ v# g. K; Z
1 o* [6 t! e: `& A; ^. V13    BubSprd
8 T6 n3 S1 q# X4 A4 V6 l* ZAttks w/ spreading bubbles!" D2 w7 [- z# @' M& v  r( i! d
Bubbler  C+D+E
) ?4 o6 G- q# u0 _& p% ?1 XBub-V    D+E+F
! s1 Y/ \& v: Y+ m2 ABublSide E+F+G; x0 d" B( K- U: w0 x
Bubbler E + Bub-V E + BublSide E- Q, I' d, E1 T

' l9 L2 G8 m/ U6 e- w14    HeatSprd/ q* Y5 U7 p& M) V& F
Attks w/ spreading fireball!0 m; N" q) v( S$ }" h
HeatShot H+I+J
2 K/ W2 b: K/ o- }& ZHeat-V   I+J+K
+ r- q+ ~* y6 m# _1 p/ r( y/ rHeatSide J+K+L# E* q, o5 u. p9 c$ A5 {
HeatShot J + Heat-V J + HeatSide J, r; r) Y& S6 }6 f) D- p
7 c# H3 q, [; z* U/ H4 C9 P
15    H-Burst
* ?* q2 n" W+ B& y" H6 L( @9 O' s# WCreates a giant explosion
, m" P- _5 V, `Spreader M+N+O: [" b% k5 V; x3 G2 L% J
Spreader N+O+P
6 ~/ C% {4 b. x/ X  ]% }Spreader O+P+Q; g9 d# h' E/ e; B: Z5 l- O* e3 J8 E
5 m' S! J! D2 U5 [4 t  Q% ~
16    LifeSwrd* [+ B  I4 d- n- r" B( r
Swings a huge 2×3 sword!; ?! J8 N! q( K( L* M' Z
Sword E + WideSwrd E + LongSwrd E
8 q( R+ J" q7 P) D( E4 sSword L + WideSwrd L + LongSwrd L! J3 |7 l4 [- N
Sword Y + WideSwrd Y + LongSwrd Y
' d, \* y" y) L) p. Y5 _0 O- ^# h3 t' X& U" B7 d9 g2 K1 n$ q
17    ElemSwrd' g! P! |4 s- L8 Y- x7 J
Wide swrd contains 4 elemnts
  V8 R" i! U+ D% S. @, \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 q9 l* s% k( B! g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" L8 t8 k8 J* L- ]+ g6 A9 U: Q1 l
2 ]" `7 \0 X2 [7 v% e2 P2 a( @18    EvilCut4 A0 R! n4 b$ B. n. P: O: F2 Y. K
Step up 2 & make 4 atacks
7 V: }) w8 U4 y$ i$ Y7 G* BStepSwrd P + HeroSwrd P + StepCros P# I% V7 \2 D/ t  U2 `

: N7 M. r. F9 n3 J* @" B19    HyperRat5 a7 R7 @7 l; w7 V  B
A giant Ratton charges!) y+ ~% A  E0 [; b1 }# G
Ratton1 A + Ratton2 A + Ratton3 A
8 H6 g: j  M9 Z7 {Ratton1 C + Ratton2 C + Ratton3 C5 I  |2 F4 r  M, `, n# E  C
Ratton1 F + Ratton2 F + Ratton3 F2 x# p; e4 {# ]2 L

7 b+ }( s% A% f) e) g20    TimeBom +
3 ~! V5 w% t( k( RSets Time Bomb in enmy area
. t) H+ f& p7 V! s/ p/ b3 w5 QTimeBomb J+K+L
& }  r/ B! X# ]2 HTimeBomb K+L+M% g) x, N. L, v$ t. h5 _% X1 s9 ~
TimeBomb L+M+N- x8 E5 _$ t2 X  A8 k1 b

6 a6 N5 e" ?& e6 D2 X* Z21    GelRain, u  I/ w9 f0 r( b3 [" }2 s5 U
Gel steals squares9 r5 ~0 [7 a: I4 k
MetaGel1 B+C+D
" \% Q9 q' G5 V4 T+ l8 C/ ^; xMetaGel2 E+F+G6 ^. p0 G! [9 z1 A9 A. S
MetaGel3 S+T+U9 t+ V, q; o+ Q  R

) y, j# ?, t- W7 \0 n! [22    EverCrse
. ^+ C" N$ V" \$ Y9 L- FShield chases enemies& `$ `- A2 C- j- S- v* F1 n
CrsShld1 C + CrsShld2 C + CrsShld3 C
: y% W& [# Y1 a1 oCrsShld1 L + CrsShld2 L + CrsShld3 L8 b! m0 }( X6 [2 S
. _% ]1 c/ g/ m* O  k' H
23    MomQuake
4 }. f% a4 `3 Q- b/ i) \9 ^- nAwakens Mother Earth!/ u. B6 D  F' N( ~$ K" P5 n
RockCube * + RockCube * + GodStone S
% Q0 p' G5 C: j+ d3 k& h6 v4 j! [- \$ `  w
24    PoisPhar, e7 ^: @% T$ S( P9 r% i( s+ s6 q7 w
Pharaoh generates poison5 O* e( E( h2 s
PoisMask A + PoisFace A + Anubis A
4 B, w2 M" N. u9 ^- U+ p* ^2 ~! ]1 L# J/ c/ [; {
25    BodyGrd  ~1 Y3 U7 \' @# M% N% b
Bodyguard takes out enemies1 c' e7 C& N6 ]6 m- P0 U
AntiDmg M + AntiNavi M + Muramasa M
: G  x. t, @' N" ]0 F8 q! K4 j  R4 E: i; H
26    500Barr9 ]. q/ V3 P% n/ A
Barrier absorbs 500HP dmg
/ ?' w1 o# ~0 C: u, |9 `& ~3 {% OBarrier E + Barr100 E + Barr200 E. i/ `* R3 {/ @# F& v* Z, C# {
Barrier R + Barr100 R + Barr200 R
& O/ S2 [! x/ J3 D0 u! Y% L  n6 v" ^
9 ~' D2 a9 h/ E" z! G27    BigHeart
2 q& v5 T8 G2 s6 GAttacks, then heals HP!2 Q3 Z9 d3 w( l
HolyPanl R + Recov300 R + Roll R4 e- I5 Z4 E' p0 M
HolyPanl R + Recov300 R + RollV2 R/ }3 t; F/ W4 @6 B. q
HolyPanl R + Recov300 R + RollV3 R0 g8 T7 K- o# x2 z) O7 N) m

- q+ q) W: u4 l28    GtsShoot
& M0 s9 f" y: `0 B$ LGutsMan throws MegaMan!
3 x- V0 S2 g0 `, H, dGuard * + DashAtk G + GutsMan G
! H1 i) m- @' {% M/ L  v$ e( e" WGuard * + DashAtk G + GutsMan2 G* @8 a1 A* \5 `/ V
Guard * + DashAtk G + GutsMan3 G
" w+ r" a5 h' v+ P! DGuard * + DashAtk G + GutsMan4 G) z% `1 Q2 ]+ D+ r, _: h

: ^, K' |! h) G, Y& V2 E: F29    DeuxHero
, i$ P$ B3 u4 m3 [1 [4 P" y4 e' `MegaMan & ProtoMan team up!4 K4 @1 z" f1 z! X. `
CustSwrd B + VarSwrd B + ProtoMan B
/ ^' T+ n! q- yCustSwrd B + VarSwrd B + ProtoMn2 B
5 P5 k  t. F2 R) yCustSwrd B + VarSwrd B + ProtoMn3 B
& `; U1 v$ S4 v; tCustSwrd B + VarSwrd B + ProtoMn4 B
; F3 F$ V* k0 C! [0 A3 ?
- B( W" b: n# j" ~% b1 W30    2xHero& l' }9 Y  a& h! W3 Z8 @
MegaMan & ProtoMan Dual atk0 A+ M# v$ r# b+ c7 @! @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 a' h& F0 t/ I9 Z. x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' L9 R8 b$ n8 J& q9 k( Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 l8 ~3 n/ `' |8 J- @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- @, X; ~( U. ^0 X
' F* x' _2 G! W5 g31    PrixPowr
( y3 @1 [9 _/ o" ^4 G3 Navis attack at once!
$ L! y! B* B! L8 c# C' RTeam1 * + Team2 * + KingMan5 K( ^' y3 P. E8 J
Team1 * + Team2 * + MistMan5 M: M6 N0 B: D% ?
Team1 * + Team2 * + BowlMan5 B/ q9 B# V# Q' Y! p5 f  z
' o' F6 @! k7 y, s3 g6 k
32    MstrStyl
* Z  q/ ?! M0 O* T" a" MMegaMan unleashes his power4 b' J$ B) @' M
Salamndr * + Fountain * + Bolt * + GaiaBlad *" u5 R' B9 s* S. o9 B

% l* [4 f/ ?, [4 OStdrdChip (Part 1)+ ?$ d3 g- y* L1 ?& N
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ M" j! o; A1 X) `2 i& `│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ I; k/ M3 k/ B1 T├──┼────┼─┼──┼──┼───┼───────────────┤4 @" a* l" d/ h) s! @1 {
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ l7 P. i6 U3 ^5 S
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 O( A1 ~" V7 \# f
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 n4 w9 O9 L3 F- I$ ]8 D! N/ B0 ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  Z, N. m6 f8 }6 g- f$ X+ a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 _7 l0 p" u& k+ ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- Y" z, ^3 c# v; ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
8 j: ^# i: g( I0 F& ~5 K2 L6 m, |2 R│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% v! H4 V% a) Q7 l5 c
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- |+ p2 N$ b. [* W) D" Y1 d+ _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! Z4 g6 W1 \6 l. J+ b2 w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  V% [1 |$ E4 Q7 |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 n  ~( f( h& ^( i; w% t3 V! k  F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  _# U/ a9 T: }1 M- `3 }8 Y% c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 w* V8 r* a/ ?│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, J, W9 Q; h) ^; Y. S8 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' ]  w& T8 f* O
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 K) M7 l3 c6 t7 T: n, m% {│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ p: ?1 @) P, X% \  i0 P# \( I5 s1 n
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 O1 t: X3 f/ |; V: R& }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; [% R5 \5 _( Z2 a│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 k8 E# Y  Z  n+ A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% l- d/ i8 ^$ P; M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 ~- h, u; K1 x4 I9 N5 j│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ U5 Z% u/ A/ n4 i$ o3 n& Y" D% o│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 [( |! J) o1 k/ n" r7 j9 t5 Q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, r+ j& g3 `8 E* s/ ]% ]+ o( D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: x+ T1 A- l8 J3 h9 D3 L
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 Z: G5 @5 l3 l) x  J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! {% I$ r+ _, k7 J% x) |% k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
$ i) r1 }  G0 h  `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 A0 W* }2 Y) w6 e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' g, P" i! G/ y* _+ i│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* \: P" \6 N( R$ i. {! m│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: U2 V2 Z: w' f7 S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ \1 m: f$ z. ]4 v' `# a│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; e. c: S5 b& T' _& e4 X. @% D
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 S3 N; C8 a( [5 T# h5 P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ v6 j. x. z1 c& J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ a1 m/ d1 U9 c2 w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ A' l7 b3 q% `' E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, P- j; @2 \. G7 U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ h0 _, q9 g* ~- ~' c$ ^7 L0 s) A
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 s: }, _8 ^1 V  M! l3 g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% x9 A; `& y5 s7 y9 k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* a+ E* @( i. [0 W5 {" q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: `8 ^5 V/ @1 R' D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 h6 i4 \6 W- o( c( m
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 q/ b! k$ z& A$ ?- L8 O/ Y% f
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. H% A3 V- h# Z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 R& d& D- J* ?) _3 ]6 M9 ?
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 r( q- Q, K! Z& \% t- X; C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# k- R! \0 X, s
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# p% D* \0 O6 {9 E7 p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 T. m5 C; z4 q  F6 c- H/ m, `0 @% m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% _0 N# Y$ B) T6 M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 F3 A- }" x1 k& H" B: T# v; p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. [% ?; r+ U/ ~│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( H$ l& d, w/ C/ r│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. B4 |7 ?$ @) U& r! I0 t* O) X$ S' \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 e4 |- K0 |1 V; |4 z7 n( g│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 Q) C- p* W3 Z4 @
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 w8 M( u0 j. C& R9 b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! a, K" [8 \2 i2 y: ?
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' f: y% N& p" e$ Q+ T" I9 I  B
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% ^6 u3 \" T2 h) E& `! L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  A! M8 f* h, i
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- g0 S" c3 n- S- K6 ~* c! [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- u; j- k6 ^) U3 Y( E. w0 H% Q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; `, G4 N6 x% A: \) w6 H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" L: `+ r* S$ I& u) @. ^
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 E8 p* y& ]: G6 s7 F8 m
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" \& W* k% q4 o- E+ r- |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 r& M; d9 i( W  z0 R2 U│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) H' t; J% i+ f6 |9 i  D5 z3 u2 ?
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; L' P, L1 Z- r7 u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 w: ~  i# y, X- G7 g. }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; _. z9 c& ~/ |/ x1 Q& q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 Z& i( r- d" ]/ U3 s) o$ I; }│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& |: F5 f5 V0 {) k- Q" c& ~2 ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  i- k2 |6 G8 E  v4 Z│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ M4 p& e. `3 t" t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# u; B; [- i5 V& X│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; b4 i' Y8 J: i5 Y* j- x│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  T2 _0 h, I1 T7 f
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 q* p4 H* M. O9 }4 K* R- n0 V  `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% D5 A, Y4 W/ [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 w! [2 Y# ]( L/ C5 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) G4 U/ k& b$ _1 P" o; C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  M) Z* u3 ^" j0 }% V: ]│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 S% ?$ C- t$ [1 C# C3 h* o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# L8 y/ {9 m- [│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; x- n: {( Y( q. {$ g- N& s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. r  U# G5 w! n: }) [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 b# [5 z0 l4 Y0 o$ N) _; H
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 d- N3 H* M3 X+ N# G2 t2 ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) s" B* n' n! I. P
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! W, j6 A& F. u' j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 A. [6 t/ e' O3 a8 O4 |# a
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, F2 J/ ]6 _2 _- G- E, H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. I3 g$ s0 \1 h└──┴────┴─┴──┴──┴───┴───────────────┘* n  A% S- H3 q- f; m4 D
. _* j6 b( E. B- J$ C: M
StdrdChip (Part 2); r, q# [4 @1 R9 R5 X& F/ y5 X
┌──┬────┬─┬──┬──┬───┬───────────────┐
) x  {; S$ t* R7 ~  F│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 P/ i6 U5 ~* P& ^  L├──┼────┼─┼──┼──┼───┼───────────────┤! _' B; Q+ Y* _1 Y! k7 N' G: Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# ]+ V& m' D5 f) A/ n, Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, s* U6 y, c3 p) M9 F6 w: P5 J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) }/ i' l# s: b- @  r! Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( {; s) \  C1 A! Q' b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 |6 Z. n+ n, F) c! ]5 r, V. |. t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ j3 f- @: r5 s  l4 G; w│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- B. ]8 g: v4 U) z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; X- v9 G; ?( |
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ [6 l: F. t- b. ?8 h1 @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" d) k3 e% o! m& T& P
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ D+ i2 a1 [6 Z* ~8 ]
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ Q6 @6 a+ y; ~: n+ l3 L
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' ^) P( l2 ^% q8 I" \! ]4 P
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 L8 A! K! v, \" B' x
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* D+ a) n6 I5 X+ @- a
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) w5 x: V2 m6 W# ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; O: Y$ t; a+ N: p6 R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
7 k- x- n  g- _* m: D│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' }& W" b. ]& i, @│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- s; s& [' E9 h" r
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, o& X4 }# `2 A$ S
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' ^" t' J" c0 g" d# A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 J/ t- Y( n$ ?+ _- i+ H
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ g  n6 \* A& r6 T+ E
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: W, Y" k. G; O* r/ a
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 j" M+ E$ P& h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" f( j4 N3 J. i$ j* h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ L% L3 Q! ^  e2 D, o9 ^4 Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 Q- E# q7 P3 h4 q  w8 B4 q6 @- q# H' b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, j& m" [% t/ S& K8 i8 t; X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 k7 D$ @( Q; g4 }" ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 }' e0 @; c# g- q* r│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 i; Q; S9 U! H1 [
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: i* O5 O, U" F% k0 g: }$ o& Z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ C7 B: Y+ ~$ {6 h5 o" [( m8 a: m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 }! f. c8 }: h* p5 f3 X9 }
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ E' u) g( Q$ Q* G) E
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& T6 F3 B" H( I+ d# s6 \│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, J& L2 A9 D. C& G3 Z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 T6 l" B9 H$ b/ J5 E2 k% z. r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- c# u- B/ f; z1 |) |8 s( v1 ]7 S
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& j  W* n: `. A3 V% L: Q5 I│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; L$ t( n+ q0 R. u
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* X- C- Y! A( Q' h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 ^) W$ y) A7 v- F. e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 Q3 a9 Y) h8 x4 O
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  c1 o9 ?8 X3 I' C2 L$ j4 y" U9 o* [% f│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 o( ^$ k' @' i0 J; t+ z0 J$ q5 q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 o! y- F  A6 Y7 I) D+ D6 c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ d7 [% A0 ~' F/ B5 h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 {. I, [+ F. g: A' {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% D* s- j0 p7 a3 j  p$ n+ |6 ^+ N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 e7 E# I8 P8 l│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; g3 ~7 z1 \, f  ?; k. v2 u7 I$ x│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: z& e3 U% G* P! J3 K│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% M, ?: H, p2 x, d│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 G) S5 }  b; u& {2 q8 @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 i% `) q6 A* X; V( K7 x/ k3 r6 Z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! A2 y4 M+ d) X! j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% E. V6 o' r3 A8 c$ L
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 B, q& A0 i2 [( g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) Y& w; v! e" S% T
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: c) V% q- i( z0 y" u( l* e% n* l│163 │Invis  │11│  │  │***  │Invisible for a while     │& s2 v  j% @  r+ R% v, }) D
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) Y8 S2 C" Y5 x5 I0 G8 K: w+ w( F
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 x+ e2 E: r* o1 j# s, ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( k& ~: n% H+ ~$ ~& x( D, y" w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 W( }+ @* g, M8 k& `1 W9 |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 e% C. C* P: x" H
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 W7 c9 ~4 R6 _  O8 i' }│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 u7 ^4 C$ Q3 B# |' N│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, }- u3 M' Q, u! [# ^1 K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! P% C& s& }' i; L│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: @5 M) \( \$ A$ [; P0 M& P& l
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 `3 b6 w6 K) L8 c( V( G  Y% S0 U1 H7 j│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, O* _$ k9 r/ s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ _4 Z" }  |: B" u
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │- |+ M: x9 b# ]* _9 w" P
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! [5 {6 ]: B2 C9 R, U8 z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 D" _1 Q: [. y. s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 B% @  x$ O9 \# b0 f9 N! B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) |0 ~& j6 C9 l7 z' t; C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ _# d, U( H* T7 t+ G/ \│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) W$ a8 {8 L2 M( J; |# H│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  t) h; h- l3 z% s! K3 I3 X# ]% n. H
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( Y$ c* ^5 V& {$ b( |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  R1 f0 u8 Z" W( A' ]' F
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% k0 |; \5 z: L/ ^│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; S' a2 r- W& A! |/ D( ?: H│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 _1 b3 B# }1 w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& H9 [' O- M- M1 [5 q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: Y( S  F; J2 u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, q3 s/ ~) }- h( j2 @6 i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ C' Q" Y( y0 Y. a! z+ }2 I' s
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 [" j/ q1 }/ R, s│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( V5 A1 Y  O6 a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, W) X9 y$ |) d, [( q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 t6 G2 A1 N* \8 Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
3 E: ^& e; |, C- i1 Q' C│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. B" ^5 ~5 _; P# o/ \4 }
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ s# y% k  _2 j9 ?: m
└──┴────┴─┴──┴──┴───┴───────────────┘
: h: S/ C$ H% i9 S
* z5 `. a) ~9 c' I& |% O  f
: Q& u4 z7 X0 ^8 E2 @Mega Chip
+ b; q  Z5 ?+ S! m1 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 O1 S$ x5 R4 u│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 K3 |. [7 p% {6 R" `" |6 l1 V. x0 S9 m├──┼─────┼─┼──┼──┼───┼───────────────┤6 O( P. K5 L+ S2 w5 z, J. M6 Y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 ^8 L1 }: B3 W3 r0 c+ i3 M
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( a7 R) e) Y3 a4 s7 j0 }' ]: G6 V
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% F8 s) n" m& c" z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" B! |/ d& M. S& x│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 o  f  i2 L% r# E% J# j
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 d( |+ g$ x) d) }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; S7 m9 O' l7 z2 J* g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │1 w3 |# u6 m. O. ~7 U
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: B8 U) o: g5 F- Z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 |" v1 i8 A# L0 e2 u" b+ r4 o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ x, c1 }/ y/ M$ ~1 O- W  C3 H│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ Z3 N$ U3 |- T2 {/ E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ Z' B/ L( ?7 y/ d- J& ]. f1 S
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ I* B  k+ q7 ?0 y: _1 o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 I% _/ P1 D0 k: u/ e│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ N' j& E: m( g│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' }; g/ `+ C  A2 I6 [6 F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. J  u: |  E* ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 J# |+ Q- J. ?# H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 b- X: O* q5 z2 p* T- ~
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 b6 d1 W; z, V3 c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' d. Z; n$ a/ E: n- P│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& K- N" N" m. U1 S
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ `& C" O2 [) }/ {! g3 r$ @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 w9 ?4 ?& K. ^; P" _* p7 a- w
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 U$ j$ f+ Y3 V9 M% D
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  I% I; Y  z2 M" I1 h9 z  p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( G5 G' b9 _$ n4 K2 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, ~9 g8 \1 y, D  Q' `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 C' ]; O+ ]$ e- A$ {) r  I$ W8 `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 Z- V5 x2 o/ |- F( Y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 ]5 `) D8 X' t+ M- I; _6 P- j
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 M) i4 ^0 ?* E5 J: |│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 K8 N( @$ f. f4 A$ @+ H- l' ~! O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' r/ B! Y( s% J
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 v. l8 ^3 v! h$ o  E9 K5 f" R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. i% Z+ v$ [1 C/ A. J
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
7 v$ r4 V0 W8 c% E$ e9 [│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 `2 }, P5 a7 v/ T7 P
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ i' F* }& L* V, U& ]9 K. U( [# {│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; `9 T7 }- _2 c4 N0 \; t1 ]
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 S! x9 P: D; k' R% a9 y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 f3 J1 I" M4 f, F% L3 L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 W& _/ _# r) o
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" q: u# \/ n7 W) S. W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 x9 C2 t7 a, ~5 r, V2 r# e│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  t; Y0 [0 V  O  a& {│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, I3 b8 z3 L' G" A6 z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& x. j. A# Q2 o
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* H; n0 w! D% g7 [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 w* H9 E  c2 M) N9 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( e$ a4 \; n8 ^& [/ g5 j7 q* W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 M/ ]/ C  |$ X' i0 m# |│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 u1 N' j6 C9 X) ~9 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 M4 O/ u' S% I; x% U# O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ C0 S5 o/ r, j: h. B│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. m/ h" [) @4 V* k4 b: ?/ G# F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; s  G% n3 ?" T4 C" t) l- B' F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ D# J5 x2 N& W) @( o
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 K+ m% Y1 P) P0 H" q4 d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 K2 D2 z* U9 X9 E' s# M7 E2 C6 t& T
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ X- m# d, [' h# V1 \) T% @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; h" u: u6 ]( {3 \. J/ B  K
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! J5 K+ }: l, i- c% M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; M, _4 x* N1 Z1 N$ p: w│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: C1 e: \  c1 Q8 n) |
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 t# N0 e( i# m+ j" v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 M' u1 D/ j/ J; e
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! t! a) I; v  ?8 y& E
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% s! g# q6 K, F/ P5 U│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: ?% }) ]; b: B) n# J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 _4 i! J  G, E1 N6 m' j
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ v8 E3 g$ c# X. p: d; h. v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 d  J0 z9 N+ V* q( b. O6 n4 M- v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ d4 W2 S, `, H4 k9 k# b! C│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  s! x  g. Q, C% p
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" U2 H" _6 k- E# M$ b( K' A+ Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ B$ s1 K. x0 Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: B/ J9 U2 z( B' @* D2 g│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; P" I1 g8 c7 [% D% \│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 s/ U9 b# ]3 p7 h/ M8 j$ H0 T│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: l( Q' g  o9 G' |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: }( N1 b  A- E/ U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! P, }% N6 k% E. {4 ?1 }2 X' M* A│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  _7 P( B1 S# P$ O- X└──┴─────┴─┴──┴──┴───┴───────────────┘7 ?+ i9 c9 }6 `$ e4 O0 C
4 q4 P+ x1 b" g0 M0 ?+ A

0 p! N! M/ J! ^* AGigaChip (蓝版)' ?' s9 `/ ?# J# i  H
┌──┬─────┬─┬──┬──┬───┬───────────────┐* F0 G! o8 T! q0 V1 Y: e+ M7 f) r4 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 e, ?4 m" T4 K; N+ a├──┼─────┼─┼──┼──┼───┼───────────────┤7 l. D6 C; A) v, A! F; Z/ b. l6 W
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) i. [( m* q- }$ K, c$ n7 K
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, H/ u$ c+ O+ l; m: _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) m2 ?9 C3 a8 n. s5 R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ j+ @# s; Y3 p' I' {& w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 M, Q( M6 C8 k* x# V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 H4 u. e& T! A6 U0 [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ Y9 Z% B/ V: _( q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, Q) B3 u7 C- @3 v) I% b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ G3 P5 X3 p( \$ M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ r1 Q! C0 f6 r  c- F5 C│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; }: R2 g+ N& o% @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 C2 n! ~! m: E/ m  ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# Z  O: p9 m6 j' v
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* Q# f# f; [! ^│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. y9 p: Y  \9 [! n$ V│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, }4 K1 o8 N& l. ]
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: v" B, M  e) B. g2 ?% N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) ^  D7 `9 Z9 q# `( h8 P7 G( T1 z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 `, I/ U5 e- T3 ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# i( C, |" c2 q* r4 o$ v2 T└──┴─────┴─┴──┴──┴───┴───────────────┘
' q3 m( Q* I/ N- Z. q! X) Y7 Z3 }7 r* D; o* M: a$ K
GigaChip (白版)(只列出与蓝版不一样的Chips)) Z1 z3 O: z: y8 M' h  n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 k3 ~( A& `$ W$ \5 N2 D+ y6 i! h  m│编号│名称   │MB│攻击│属性│稀有度│说明             │3 T+ j5 h  }3 R4 e
├──┼─────┼─┼──┼──┼───┼───────────────┤# j$ ]+ \2 N9 [1 M+ J0 N- L3 b
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 w* r9 X5 O% V8 R& o
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 u# y& P4 C9 \0 D* P) p+ x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 Y8 v' E- A0 w" m8 k* Y
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 v6 ~. Z0 ?- B9 J5 X, w* U/ z1 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" ^# m7 J# X$ r. L* R8 N9 D6 s& A& v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; S9 M& W. T" N
: e6 I' C5 t: _' p001002003004005006
( Z4 a. q$ ]; C) ~5 j0070080090100110125 G- [+ O. ?# G  q1 M. c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* c5 l4 n& M& r$ g* L2 y0 A$ ~( l0 j& K+ h, f* M
0190200210220230240 m/ G9 F; U: k' O$ }) C  @
025026027028029030
: `! |- v+ ]( B) x* _031032033034035036, I5 M1 f* ?5 A5 H$ k

# f. s  Q- ?# W$ W* ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* y) ~$ o0 h4 p* K5 M) k* h  E5 y  u
037038039040041042
. V4 X) _2 F0 k) G" J+ @0430440450460470489 U* u) f; q$ ]) E' J
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 p5 F6 M+ P. E. w6 T+ p4 u
/ T: l* G; Y% ?
055056057058059060
5 ~  ]: }# d' e4 Q8 b( m0610620630640650660 s4 x/ S) y9 b: b0 n
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ b7 \# j* S$ B: |
8 U1 l' L5 z" o  C& ~
073074075076077078; X9 O( G% v* E% B7 |+ [7 t
0790800810820830844 r( ?  c& G, |: |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 n' \, F7 Z* W" K* K- ^

7 t2 _6 i: u* N4 ^091092093094095096
! X! d5 [! d; z097098099100101102
: u( e0 W4 v4 s3 s0 }8 \6 U2 ~4 {103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O' H& r' d; ~3 ^; z# K8 v! N- @9 M1 [1 t. O- D( y6 b
109110111112113114" z% m4 {  K0 ~  `& |3 E9 L& c
115116117118119120
. b- r, i6 X: v; I5 t: v: o6 ^  K121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 a; E! r: W3 _2 M" \0 s
. v. z! [0 B* x; ^; n+ t127128129130131132
9 `" ]8 t6 i0 S( X9 M133134135136137138$ i3 S; `& y$ a$ H5 O" V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( w2 Q& ^" l; y' A: f
7 F) t; A8 _- g5 P; y4 V9 m1451461471481491502 v5 v2 d* {+ v9 H
151152153154155156
. e5 B# \2 u/ F4 L7 N+ c157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ w% L$ z9 b! a. K& M8 X6 c1 m$ l9 o$ O* D  A* O
1631641651661671684 P  h) C8 m9 }$ H: J2 X8 B
169170171172173174( y. X" \; U% y" d* U
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V+ P; B8 U8 V) t  t8 z6 b2 z3 v4 W& N
181182183184185186. U" ~* W7 N3 ?# V& B( ?: x: G
187188189190191192+ o$ V; j; s; {
193194195196197198
9 ]6 q' S" w' {3 H$ w) t% W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ j; m1 h" D8 j1 r! s$ N

- G1 Y5 ~1 V: Z, H001002003004005006  `, K5 f5 {8 u& H. w
007008009010011012
% D0 G3 a/ T5 W* D* \( C013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% z: b( D" a8 T! _

. k+ v2 a9 U& D& P019020021022023024
" U8 S' d- D: H$ o025026027028029030  h, w& x$ w- U6 I/ T: c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ n+ `: E% ]3 Y8 ?" W! E6 @
% o) C+ t" K$ s7 j9 ^2 F/ n
037038039040041042
" w9 A( P& s6 |, I# Y043044045046047048
: R- l7 ]8 `4 ^& ?6 }3 R% L) [049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 l3 [7 f# D' t  R" ~8 i
4 ^! w+ j- c4 a8 o+ }9 H0550560570580590609 p3 T* ?: `# d$ v' R( R  P( ~
061062063064065066) q  n' [) u* @  c
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ }0 Z* f2 a, g5 g  ~' n/ C0 u; n# _& K) O
073074075076077078
( C0 y9 h( o. L) t4 Q079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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