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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 O* v# W. r* M; \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 {, _, q. \5 L8 U: q) I4 E■● ■  NintendoWorld    站友xliz原创
9 }) k" F( y, q■ ●■    http://www.NewWise.com
% Z- O  j6 y% R3 k* D1 p2 }: Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. B9 ?2 h# u! Q  D; n: r, s! A0 u, v8 v& [2 N
1 q+ J% d- l( {- h8 u
           洛克人 EXE 3 Blue 卡片组合5 p$ v; A/ `, s  W9 t$ d) n4 M3 i: W

  z0 K' w9 {' S$ v; Y# C7 G. {( n: f& }( R7 M( {$ ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 X7 ]5 I# ?; u+ L: c$ @
大家要看日文版的P.A.或详细攻略,点击这里吧!
0 X1 j8 A0 q, ]
====================, l/ T% _; E# E7 X9 x8 _
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
: f, q) ~0 E7 d( \6 F# `
  I* B1 T- w, H, Z( {8 n/ M以下内容格式如下:' ~9 q/ C5 E, W
7 }) I$ W4 E; H% j4 j
编号    名称* w4 ]) q7 B. \: `
说明
- w! `+ V/ ?! s' D5 u4 \$ ^) L% M组合方法
9 Z& o! U9 T, ~' }5 }---------------------------------
1 T7 v- i4 V/ z01    Z-Connon 1! H( G( O. I4 C: Z% t
Unlimited Cannon for 5 sec
# y( _( V; g6 S1 c9 QCannon A+B+C+ c" n" B$ L' Y& h/ x5 _9 t$ t
Cannon B+C+D
6 y: m3 `0 F8 GCannon C+D+E
7 r  ]$ t3 ]7 s
$ M+ c0 N/ b! p8 S+ h: t02    Z-Connon 2
& h  i9 B4 ]: ]! g& L6 LUnlimited HiCannon for 5 sec
. |* ~7 n- M. P/ |" b! _- VHiCannon H+I+J
8 P$ |( s3 U$ q6 {HiCannon I+J+K
" K$ z2 A. z" m" l! u1 n. rHiCannon J+K+L
% \8 P/ U) K0 J/ I7 W- U& P0 j3 B1 _8 L! Z5 r; b
03    Z-Connon 39 I' }1 L4 s, i: Q, \/ V
Unlimited MegaCannon for 5 sec" _3 [. b) v8 h- z1 ]1 c3 O6 ^
M-Cannon O+P+Q5 J* }; n2 `0 P- Q
M-Cannon P+Q+R
9 s0 `5 m7 R0 z9 zM-Cannon Q+R+S
; g8 N3 a$ m' g  j. W* x: b
2 L" o% ?% P, q; I/ |1 o' v1 A04    Z-Punch8 |. C: E2 [" C8 o* L% N$ x9 r
Unlimited GutPunch for 5 sec" X9 \5 y* x4 J+ z# \7 b- F
GutPunch B+C+D0 F+ x  W9 ^3 X( H. {  U1 a, ~
GutPunch C+D+E+ [) B0 ~! i- y2 X$ J/ G; g
GutPunch D+E+F; m" p5 @5 V, c- z, y1 X. Q
3 V) U+ _; Y$ o3 W- K
05    Z-Strght4 m4 ~6 s1 ]1 V* ^% j
Unlimited GutStrgt for 5 sec$ h+ v* ~$ z3 o$ L6 Z
GutStrgt O+P+Q- e7 V- C2 l4 \& |) U
GutStrgt P+Q+R" @9 r1 |* d; F: @; ~
GutStrgt Q+R+S
' }: x) V; }  R, t4 h0 E( l) \* o8 v: C
06    Z-Impact7 F; `9 e* |; O# h. q- o; m! U
Unlimited GutImpct for 5 sec/ ]9 b0 j, g+ l7 q4 G
GutImpact G+H+I7 d0 ?4 m+ E5 \# J  X2 w
GutImpact H+I+J
/ p; {: i; \9 n# BGutImpact J+K+L
5 Q- O! o+ e/ e; O3 D5 w6 Q: w& e; i2 G
07    Z-Varibl
* R/ B2 z" C* c3 o9 v& oUnlimited VarSword for 5 sec0 C; ^- T1 u$ \8 ?6 f
VarSwrd B+C+D+ @5 O4 h$ Z. D1 {1 x3 T8 K
VarSwrd C+D+E! ?4 _9 W) p' b9 `; Z  \
VarSwrd D+E+F2 v* D! w5 w! f0 [* |
4 }2 V, L) ~6 Q! b- s3 z5 _
08    Z-Yoyo 12 V) O) y% @) {% ~7 z: K
Unlimited Yo-Yo for 5 sec4 Q3 P& G6 b$ u  N; n* `
Yo-Yo1 C+D+E
1 x- D* n4 s1 P7 s3 V/ JYo-Yo1 D+E+F
, S5 u3 J7 K1 k5 ~: ^  zYo-Yo1 E+F+G
+ @; \7 j3 i) B0 x2 ^" o  L9 u
" x/ l& c0 I5 c/ M3 G6 q: B) B09    Z-Yoyo 2, O& k4 a1 x2 ]! x
Unlimited Yo-Yo2 for 5 sec& F$ X9 \" _9 y2 q
Yo-Yo2 H+I+J$ m8 d/ b# g6 }: c; N' d
Yo-Yo2 I+J+K# d3 Y* W7 c! W( t
Yo-Yo2 J+K+L
% ^7 C7 e/ p; ]# E) C- A0 ~" }( g  t/ i) p) C% a) U* B
10    Z-Yoyo 3
# M. y" t1 ?8 v5 f1 SUnlimited Yo-Yo3 for 5 sec
6 H  o2 s8 h- A# i* I8 g( L- _+ kYo-Yo3 M+N+O* r: r3 ?# C. B
Yo-Yo3 N+O+P5 O8 B# G2 Q) D. @
Yo-Yo3 O+P+Q6 G" P. a' p- h8 e+ ~% ~$ J

3 H6 T: W" U6 l" m) l11    Z-Step 13 C: W- k/ s( S
Unlimited StepSwrd for 5 sec+ ]) u: z' }& X1 m/ ^! J
StepSwrd L+M+N2 f8 V* `) k) f4 N& }3 a8 L
StepSwrd M+N+O
" q$ }8 `2 W1 v! {StepSwrd N+O+P
5 s. u# z( e9 a* L! l5 H
% \" B. c$ o( W1 C5 o5 ?3 Q12    Z-Step 2
1 U" \/ g% B( c6 c" t# X4 @Unlimited StepCros for 5 sec7 Q( j: A6 c$ f" f
StepCros P+Q+R: L# H- s6 a1 U8 p3 [" r
StepCros Q+R+S. J) d5 \2 M  v2 `( i- H
StepCros R+S+T7 V3 k( W- q% P* P7 d  O
$ Z3 q2 _  ~0 h$ l3 D" Q8 _
13    BubSprd; c7 q0 t1 o5 @$ w( J6 x
Attks w/ spreading bubbles!
* u0 S: |+ f* r5 \, C# fBubbler  C+D+E5 G4 S: ~, R4 [* }) t% Y
Bub-V    D+E+F& c7 Z8 F" g- C
BublSide E+F+G) L; A# |- {; A
Bubbler E + Bub-V E + BublSide E* w, ]2 ?+ n% a( R7 D( a

: K1 \+ e: P" q' T% J: k9 U14    HeatSprd# d, q' }, x  W' o, u' x5 j  P- W: Q
Attks w/ spreading fireball!
2 I# t" d+ r6 {7 \/ zHeatShot H+I+J
+ u. Q" t( ^5 S" n7 k$ H! `Heat-V   I+J+K
9 c3 y! z  n( n0 `  i) }HeatSide J+K+L
% t* M$ t& T  g& KHeatShot J + Heat-V J + HeatSide J; k6 a3 x' O: K* @( _  C" M, ?
7 S* b9 r+ x1 y# \
15    H-Burst
& x& b+ x8 [0 p& {/ E& tCreates a giant explosion
) i# H* _" k, y- o% {  O6 JSpreader M+N+O
! Z0 H3 W. b1 `4 I0 A/ WSpreader N+O+P0 `6 a. j9 J* E/ h: C7 G
Spreader O+P+Q( F$ S- V7 W4 x1 D

) l) u# J' r# f16    LifeSwrd4 _' V3 h1 T$ U
Swings a huge 2×3 sword!; Q7 y8 m& O6 z
Sword E + WideSwrd E + LongSwrd E: }& R. j4 E. ], `  @+ c2 R( `
Sword L + WideSwrd L + LongSwrd L3 ~. V8 J9 [3 r/ S, y% J
Sword Y + WideSwrd Y + LongSwrd Y
& I. I+ z+ Q5 q+ p3 f7 V
/ W5 o0 I6 {! f/ q. u6 D2 X17    ElemSwrd& A) }- k3 n# V" ?* ^- p6 @, _
Wide swrd contains 4 elemnts4 C+ P1 J1 p8 |/ c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 P6 q5 H* Q3 mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 A/ m2 E% R# Q4 x

/ h- m8 C0 Y+ N3 b5 E18    EvilCut
1 g0 p, S4 H+ X# \Step up 2 & make 4 atacks2 W/ V& Z7 p. W, A2 |) @. U( h
StepSwrd P + HeroSwrd P + StepCros P
  Z  K! S* G6 T, H
' K3 s9 _7 i0 k/ ?( |8 L4 N/ O19    HyperRat$ R, {2 r! a3 G2 d7 O2 H, r: D
A giant Ratton charges!
2 k. ~3 I% `! kRatton1 A + Ratton2 A + Ratton3 A
; ]  ?, X7 L9 bRatton1 C + Ratton2 C + Ratton3 C
6 M3 @& O0 C3 a$ ^" vRatton1 F + Ratton2 F + Ratton3 F' X1 W8 q8 Y1 r* {% Y+ ?, {- X4 [

( `+ c. V  G) T$ B) z  Q2 j20    TimeBom +
0 r: @: T  p( D& USets Time Bomb in enmy area% s2 {& i' m) s3 h& V' T. ^
TimeBomb J+K+L
/ i1 Z1 W5 q. u7 V; q) C2 [2 g- S- OTimeBomb K+L+M
6 |' v9 X" i2 Y3 O# K+ }9 fTimeBomb L+M+N% L4 ^1 {1 A* B3 y8 A
2 t) Z* e9 W* A: w5 K
21    GelRain
; t, s  Y) H0 ?$ V$ N) w1 @6 ]Gel steals squares
3 m. a$ I4 t3 kMetaGel1 B+C+D
+ p, @5 P& i$ w2 \8 h8 cMetaGel2 E+F+G& u. {- h; ?8 e# ]9 d+ s! z" K, U) f
MetaGel3 S+T+U: y: g9 o2 p: Z( }# B* ]" I
3 Y1 O2 H6 i* h: W7 {/ n) \8 F
22    EverCrse8 v0 Y7 t, I5 G2 p$ b& ?, T" l
Shield chases enemies! X! e- ^/ H3 I" n6 J
CrsShld1 C + CrsShld2 C + CrsShld3 C
% M5 l7 m/ r& i' {( H' C4 sCrsShld1 L + CrsShld2 L + CrsShld3 L
$ ^+ f9 T2 V" u2 N. ?% m, a6 d4 v. O1 l1 b
23    MomQuake- G  S( {2 i3 O% \' e9 p- t
Awakens Mother Earth!8 u' o( p7 A! n' ^% b) I
RockCube * + RockCube * + GodStone S
; ~% T& h! @" E
5 d* c7 X$ P* i! `# T/ L: F24    PoisPhar
1 y0 X: _( q, f9 e1 |" jPharaoh generates poison1 ]2 c4 Z9 Q% ^. c/ ^. Q; X
PoisMask A + PoisFace A + Anubis A. I- N& s' [% I5 [

, M: @) ]- J, A: {25    BodyGrd6 G9 z8 x9 S- O; X1 R$ U& G
Bodyguard takes out enemies* o! y" \1 y7 d% M! q  X8 c
AntiDmg M + AntiNavi M + Muramasa M
: Y- j; {  |5 l2 \  j2 q
8 ?9 E& Y' {  x, s3 e26    500Barr2 {0 n3 H9 b2 q& W- S) x) S
Barrier absorbs 500HP dmg
7 Z0 i, P) M% @- tBarrier E + Barr100 E + Barr200 E
; n8 M# U% Y9 ?4 fBarrier R + Barr100 R + Barr200 R
5 O/ L! \3 Y8 j
$ X& }  t; _, n1 A' J  T27    BigHeart
5 q) w# {$ e: X5 b5 GAttacks, then heals HP!
+ s. R( k5 C% X, X) Q( pHolyPanl R + Recov300 R + Roll R
% P) N0 f; A" U5 Q7 CHolyPanl R + Recov300 R + RollV2 R
. W9 U5 T" ~. RHolyPanl R + Recov300 R + RollV3 R  `/ W& t0 v( H) c4 Q! p' I) d

. R" x$ b2 b+ u4 x& e2 c' _! Y28    GtsShoot5 r9 ?9 L3 J# W& r7 T% k  a2 x7 Y
GutsMan throws MegaMan!  m" I& }: I% a& c) ?$ U
Guard * + DashAtk G + GutsMan G; `' S$ ~, L4 L+ d2 r
Guard * + DashAtk G + GutsMan2 G
+ K% P& S  U5 u! C: u- @Guard * + DashAtk G + GutsMan3 G  ~$ T0 n& p' L0 G) W; E9 S- S
Guard * + DashAtk G + GutsMan4 G, a3 B7 f+ y7 t/ |5 `* j  h
4 s1 @, w; L1 G
29    DeuxHero! f2 Z7 H- \( B% n
MegaMan & ProtoMan team up!$ Q. B  h9 [, N! r
CustSwrd B + VarSwrd B + ProtoMan B
8 b# c. w$ a: S9 \8 S( }  Q0 ICustSwrd B + VarSwrd B + ProtoMn2 B
! ~3 R/ v/ b6 h( t# u/ x- gCustSwrd B + VarSwrd B + ProtoMn3 B
4 |  ~% v5 d5 N% E- WCustSwrd B + VarSwrd B + ProtoMn4 B
9 d  `6 ^! D: T6 P  ]- z( b& k& S( y& @& h! d, Z. L5 I
30    2xHero% u0 t1 @- ^, Q+ O* P$ a
MegaMan & ProtoMan Dual atk; _$ H+ g5 \, l1 a5 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 @$ G- |+ d. [- ]8 G' `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* U" E5 e1 H. N4 v) Z+ m' K. O8 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ ^2 x- h9 ~2 Y2 B* {* {, y& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" Z' s# {% H+ g% q( g4 _. u% B5 g+ s; Z! V# O8 H! Y
31    PrixPowr
2 |6 Z, D% T% l( a" `& `7 D3 Navis attack at once!3 v8 a4 y+ {# _0 K: C
Team1 * + Team2 * + KingMan5 K) |( E! r& s. X% A! r! N: {' F
Team1 * + Team2 * + MistMan5 M
) ?1 q0 P4 u  k& h# {" B/ ETeam1 * + Team2 * + BowlMan5 B
  K: G! F  P2 d; P7 K+ \9 _: C* n6 S. K  G1 d* [8 h. k1 V# E
32    MstrStyl' m& Q) j5 }# m* O8 |
MegaMan unleashes his power
7 g- c" b- ~+ s: j3 B  Z/ D/ U4 ^" _Salamndr * + Fountain * + Bolt * + GaiaBlad *
# m& {1 ?" {+ s; m
+ ~* T" T& h& }4 M4 P. d% ^StdrdChip (Part 1)$ R9 n  R8 B1 ]8 r2 q) C2 B2 @
┌──┬────┬─┬──┬──┬───┬───────────────┐- _8 x6 k( o9 d1 Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │& M( b* x# {, T5 o% z3 {$ ~
├──┼────┼─┼──┼──┼───┼───────────────┤/ `1 ?, x3 E0 U0 y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: o# j/ {  t$ B% n8 k+ o│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) Q- n  ~# U6 t& r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) k& {; M- L; D( M* m│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 `1 W+ a5 T+ o+ P
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 O$ ^3 x- d# o3 d│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 y3 X5 V; \1 ?% A9 E2 e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 h% ?8 p; x( ~5 z  u- F  ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, A/ G; @! ~4 F5 ~: m3 i9 `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 a+ L9 X0 {% r6 O6 `  q5 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: O( ?( s: j; S) y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  b5 U3 C- W" t$ o5 v% s
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; I, g/ t( _6 X8 Z) Y) T
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 f  z6 T$ U+ o5 \- A/ ~: C│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 [: G) h' B9 n! A( \9 S
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 H4 v6 [: S$ w: J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 v; g  c" A& n$ c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ k$ T$ C1 `: {! j
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 l, k4 J" v" M8 o: [6 T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │: Q$ B+ c, W% |( H
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ x9 t$ d7 w. [8 w9 k
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: P3 c- _  s! w. w│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: w; A: ]6 Z* V$ B$ |+ ?( r
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. ?; ^5 m& n) B! R0 N) y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- c6 j2 \& k/ ^: f% }) K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' n6 l9 Y: M( p( p4 ]6 D
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ d, x5 O4 |( b( z+ f" _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- R, S' D- u0 @( ^) Q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 H2 x& z, ?8 X0 e* N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; g  ^: O. A. c( h  [# c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  O& C. |0 W- d& z7 C
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  j9 \& I4 g; T" \8 {  ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. A' A4 ?4 v/ h' A# B( Z│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' a" I0 v; a, o2 D│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: r  j+ }6 @7 c% O' u+ G│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% U, z  u- A9 \% {# d' U4 A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 t$ h' ]- G  f3 a' g( U7 F# a│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 K. s1 z) M# _7 }1 Y6 |5 E" p1 [│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 m; Q& v: X1 y! q1 B3 x
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* i- @3 T" I, W4 f2 ]
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 T9 I2 {: ^- ~" G- A6 L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! _' b+ g& M8 L0 y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' C  X" l" V9 n8 i# `│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 Y! j! m! r& O0 l9 _│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 H: {( O6 H0 S2 k3 h+ W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 G7 }1 r' T1 T1 P* e* u3 Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, \) L# k) O6 P' l" Z# @/ \│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 P6 l2 r0 x0 {) @
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 y- s, B% R5 ^1 V9 c9 @9 _
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: _8 X) O: d1 P/ {. `' s! v7 y9 L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 q- p2 @- e: S; ?5 o# k7 w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& ]2 w0 m1 s+ r  M1 l8 f% r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" p! ^7 \9 G; l│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% U) e$ S+ V0 L4 n- I3 X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' s5 j0 A) w9 d5 m$ M) W6 z/ o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! a" u# ?7 G& W& ~. u7 G
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 U. Y% Y; K1 F; a4 L; ~$ k- ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 t6 e0 j2 ?. |* ?' x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ Z( w& D' X: C. b  T. ]7 e( a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; ^) u5 x5 W# C' S6 X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. ^) F! a0 [3 e! `# f* a# i4 c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& X( g( U4 `0 }6 H4 \* F( y│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 g1 g7 L+ _1 u& J- J/ p│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; P4 f7 e& y! h& y% Y( U! S: M│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% E  ]3 I' @+ q4 t, d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 b+ P/ b2 w6 M* `' w% ?1 k$ l
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. I- O; J( r# w. R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* p( |1 @7 X, h& `/ U/ B+ V0 Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* r/ [8 M- T0 r6 h! ^: U& q" i" u) B: L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ p4 k3 v* v# b. K│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; q- y  \( m0 M0 L7 Q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( ]1 p! l# Z. c3 }. r4 E. h6 |│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' @3 _; w+ W6 l1 N& K9 C
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% [* L8 e: j( j- i' N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ k- ?  _. t9 d1 h  l4 c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* {0 |' P+ b: h- b. q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
$ o- ^. ~" w! k, }4 I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& u: Q; Q" J) w0 q& l( K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- S2 ?4 W, I+ J6 V8 a4 o' F: X$ m│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 W: d; \& [7 K
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! R; @7 \; e* T% T3 a8 _3 ?4 ]
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 m3 t% s$ E5 Q8 c$ P' k
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( ~. N0 e6 J, J* O1 t" r! L5 w# G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. X% T, p2 o6 x' F2 U+ p! s│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- z; u7 I' N8 |% }# [7 F# c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" f3 h' y! ?* I# Z. D/ a: ?9 k0 p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 i- M# `# E$ }( f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( q- d1 u& K9 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ U1 N$ A4 x7 K& X9 ?. S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 B  L6 T4 f* g! a- w" w. f3 W
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 S: d+ W8 D2 s" H1 m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 I$ M- B! i- P│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 k# H' b( s* u! V, D; k│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; O! Z& z, V5 }5 _& T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: e+ \. Z: i$ z4 P9 u# ]│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. B2 Q: E5 y% X+ A│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │- p5 n5 `! x" U7 D
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: ]& {, p5 K+ E' E; d4 k! C: }8 J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 @3 T3 \2 s5 d1 h1 a│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 b& C# ]! s/ Q5 L1 D% ?3 c  T& J# c0 H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 G) O7 F1 u! }6 |└──┴────┴─┴──┴──┴───┴───────────────┘$ S- ?/ Q$ e* W: J

3 E% i# H. I$ V; K4 _- DStdrdChip (Part 2)6 b: }* }. \$ z9 D  p
┌──┬────┬─┬──┬──┬───┬───────────────┐- n7 L- t+ w$ D
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( G8 {  S9 c$ P, x- W3 A2 r├──┼────┼─┼──┼──┼───┼───────────────┤
1 e8 W" H. H- g# I$ c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 B. @) ?2 j; P5 p/ a│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ O; m1 D- x$ }& b7 g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  V4 r, T- R; k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; e1 i6 `; p& V; O/ F% w$ s│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% ?/ B' f& I% f2 A: F
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) D( V. H7 R# z* x: B% e+ K! h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 M- Z1 D9 U; W& d1 F1 P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ x; ?- o& N: j  R  \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. x$ S9 g' b2 O& X3 x' U0 W6 z9 d$ _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 V% n; B$ ]/ y8 ?0 g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 j# r  u# ]: V# l8 [4 @5 Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- O9 Z2 @8 S/ U│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( n8 r$ {2 n: t& O# V│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! z6 n$ v1 K0 h* O4 A' d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: [; x4 o; R3 f1 |6 N$ h9 J0 O│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 c, u, ]% O* B5 [! I' r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  |6 _$ a3 B- k4 l
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 X4 X2 s3 v, J, n3 V" R│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! v6 g2 l& q5 t: _' k" o% Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ C, j  s8 E0 ]0 e
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; I3 W) t4 h) a; ^* n! ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- `* X  b5 ~7 d- S
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* {% f+ y. P4 l( P" Y, J│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 F2 d$ m+ d* N0 Z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" ^* N+ d! d+ t' R$ t. T" X/ `! {( s
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( N+ k! Z) m' \: o. l0 X& P- j│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 A; a9 E1 y; p: g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- P  r3 p6 v1 Q3 H! U( ?5 r4 T; K5 {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
. ]! r( n. `8 D" z7 H" m│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- w( f1 O+ _' p' L6 ~' H( C/ o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: x: n3 m* ]( C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( }6 t3 I! d; Q- V- l$ g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; q9 \8 g% j9 E' G5 i│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ ?: J7 _; r+ \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 j! t( N) J  R│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 D% q, G% s+ _" n$ J! x
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 q  I4 D3 R" a6 `: {$ E0 {
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( i1 o. ^( g' n& C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  i" M4 q! {: r, H/ w# R2 n2 B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ Y  `4 P3 B: L6 B; @- u/ e2 N
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: l) r) B- O5 C* }3 F/ w│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 J$ Q# p1 T  R7 |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 t. A& _1 D8 t, A; m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& [/ ]& p: J* j' j, U
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │# Z! }. L2 c9 ~; a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 O5 K) y' ]; Q6 L# l. Q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 }2 F3 Y9 t  {; _. N, P│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 A  h4 g8 y( T
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 K1 Z! T5 U4 s& e! \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 {& k$ A9 p2 i
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ w4 @7 Z/ G5 M+ v+ S! }│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 [0 {9 v7 }6 `, I6 p/ D( c0 w# b│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- Q, }6 Q: f7 ~2 H) m$ O) [│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 |& r1 u6 x1 B: B% s# b- |* C│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 y2 F$ |3 e. y" T' K│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ h; L5 K& J! C- S+ o1 [) i
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. E; o4 x$ W! u2 [9 f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- T7 B5 Z2 J$ i, x6 y  I: w
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 h2 n) u5 p0 I9 M* \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 l2 v  `+ L/ M% M│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: ?! r2 [* j/ C* s7 _7 S│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 q( q# z* `7 Z2 Z& D3 |  o
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. b; R6 b- ?, C1 J, A
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 O1 x4 y  e# E! ?$ |1 H
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( _3 o% f1 l! Q: N; t
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 K! o; d/ K- }/ z/ ?0 }# X/ @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% t' d# u5 ^8 z! C( l- ?0 L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. z) e* B, o7 ^9 |& `% |, B
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 c7 k2 _1 U  g+ n: M* d8 l3 t' U4 n- x+ {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ o' W$ V5 _2 `7 N
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. R% I0 r# a6 e+ e/ T7 V│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 s& G9 A+ k9 T6 k9 o) N1 A/ y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 z/ |! b, E7 \' y* K- d' F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( ~* L# w4 S# Y5 T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' W/ L3 m+ I' `( o" B; c. ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( u) I  L' {0 U5 n! q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' L: Z4 o( m6 r  s- `' q. L. F- K
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 q" H- I6 y( |% O7 L
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& @5 p2 N: u, L1 ]% Z/ _│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │. [" M% |' ?7 u$ Q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 {6 Z% n/ Z! L0 |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& y# b* b( @& j
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) D2 k7 l8 m- m3 L, d│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, [1 z0 \0 A0 W7 c9 H+ U2 B│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' x0 C3 k# Y/ w* n0 _│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% `% S+ t8 X1 _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: D2 `" F: w& ?: r; h. h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 y0 {) ~3 Y) y2 p5 S% b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- }, H3 |; j& q' b2 \0 B5 g│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. V/ r' l  A* t! }' H$ U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 r* P; q' j; |4 L0 n/ w/ c$ S# v
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& l9 `; L4 m  v# v3 j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 N8 G4 H6 `4 }% M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; Y% y0 f9 e) P7 }( R│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; W9 c1 d  j( O0 M& j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 w6 i, X) T+ T
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' u/ R7 w7 w/ Q$ U  _( ^
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 G% `5 i( Z: G& p. N0 M' r│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
- N% U$ K0 |; Q3 C│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; J/ T- i; v' O2 A. H
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- t7 Y  h% c/ i! G4 h# K$ p( a└──┴────┴─┴──┴──┴───┴───────────────┘
3 R* b0 D  N" t( s6 E% @* A7 v. ~2 ^
+ ?9 O! M. n9 V, O$ d. X3 f4 U* h# `
Mega Chip+ W0 H/ ~& P, r8 x& A$ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐. H! V" k# J8 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 A0 }$ ~2 O. O7 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 X% k$ y* y. o( E/ o│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( ]' w5 j, `# H0 _8 D│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) O& ]$ Q" P3 x; V/ Z+ E3 _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' X! D$ R9 g) X7 w9 f( D! c
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' p0 c  A! i4 ]0 E5 Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' [- W" [( J/ J9 [
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; F. P. p9 J6 ?( [( x4 O+ q; s│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 W0 B* S( R4 C8 T- k│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 s3 j/ L: }" ]: r, B
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) U* [" y2 j2 @) Y% x8 {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 P, j2 }& F: \% C! l# V8 ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% p0 g5 c5 O2 d" w
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. g( s. e  w# n0 L  M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 J' T( E, n2 p( A7 q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 u8 f) o9 y5 v& N" k$ [5 ^! j1 {│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  M  x3 m- z8 u1 y- }' R% c
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, w' G# V; L/ a7 B( h
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% ?# h: Q, M8 p5 x" |2 Q) V│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 i! [! t3 r3 |9 c  h9 g
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" [! f/ [. z% U; r2 S5 R: s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 T% r8 k, ~2 I) j│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! w, t- z0 S7 M6 n2 a! d7 f  J
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# p5 k( _9 o6 d/ v7 G$ d
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! V3 P+ y$ b2 V5 g: l; {; o: W│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* ^5 V! z, l8 @3 t9 I, ^: _0 Z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ q" L) t! S$ ?  b8 \" {: A
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: j1 q9 |* Y, J; y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ g! X, j+ V/ a% o) f  V$ J
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 B8 h0 v9 E" o4 n& ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) I3 {7 E( I7 u' E  o" }4 U+ R
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. L  A) G1 Q9 W5 K% S! h/ e+ ~% |% Z' z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 r' S3 {7 q" u1 p4 p5 ^: N! \│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ L, L8 B0 _9 ]8 s│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 |, s" D1 p' A. c1 _" v& O; y9 T, S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 C7 J" p9 Q% C8 r9 ^* k% H& {5 i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 Q; w, y6 o' m4 S' {0 i: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ l! m/ v1 |, u/ D9 D# n+ Z+ p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 f1 A! Y7 @$ w) S2 P0 v' @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* A. G0 `# Q' J. c+ R│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 T7 O9 K  H1 a1 N
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* f8 N- X* Y- L6 @& \* u  L! B
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 ^( d7 ]7 B& g) O4 M9 d" @2 J* |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. ?& P) `# g9 J! }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ M1 Z+ e/ }6 w  F3 ^* E" v. ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. d- r# l/ |- g6 v2 W* \' i8 v. u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% T# R; m$ T2 T
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 y/ _% `. t( q" C: r6 N  H│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 K0 z: f0 x, I: K, E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  \! e' R6 S# Y/ Q5 L4 R/ f) r│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 ~* y0 [/ L! N
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% b1 ?, u1 K0 M2 @5 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" k& X& Z& K/ ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 O5 t3 E7 f! h6 m8 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 X/ B1 f3 y$ h& X
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; W2 T, W# I0 g; O* w  D) J  H( I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' D8 y: K1 c# ~# L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 _! |( F( X( [% V3 V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: ~) V' S! O% R* P: t+ c- t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 w$ S5 @$ i6 \/ f7 {! b" \4 s: F- u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; H5 L  X, g% d, O│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 D8 u7 o* m* R5 F$ d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& H* G! Y4 Q/ f. @7 P! x# v$ b4 R
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 Z' y( u9 r4 O/ ?& a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) I  g1 D) k# p  G' `( P6 c8 K│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 J' F/ w* ]) v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 D$ N" @" Y/ W. \, Q4 C- O! k, u# B│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 e2 Q3 H/ B/ j6 }
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 l/ R% j" _/ K+ t- E% j1 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; _& S5 L- }2 n1 h# e+ H7 v│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; ~3 x9 q2 A3 p│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ L; Z. N) J0 q& I& f5 t" O│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# P5 _. r# e& V
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) n$ w+ H0 a8 _│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( p( C/ b9 Q. ]/ p* m5 r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 h3 o( f9 ]& m│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 a4 N& O: Y9 {0 M
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 V; @0 r5 ^+ `+ A* c: T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- c) ]3 G( p7 f, Z' L# f
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- v- x9 N4 Z! O2 k+ X9 s, q  [, b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 t/ M9 ~! ^" T" c$ Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 H+ w( v# D* _2 {│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 u" [* X  |# F( g% E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' u: ~2 f# {0 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 n) g0 d# x9 r  r: v6 {& O
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 |; W6 L3 D  z* ]│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ U3 h& R  ^0 H- U$ h$ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘- d* N( p' u2 @# h* N* d
; X# j4 _- t5 T
, U' @0 |7 }* b* ~
GigaChip (蓝版)5 K( W0 h( `" ^& L, C' C4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ^* l1 e: B+ ~* j+ L( O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 M+ B. t7 [* K├──┼─────┼─┼──┼──┼───┼───────────────┤
6 s. \% g+ d$ F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! F1 s. I% R# T3 M; B# r. a│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% C8 r; K+ ^+ G; i* P+ L" A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! ?5 a  i6 g% U: j
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, B6 h- p3 C2 l3 ]) b│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 L. ^0 w, u. ?9 D3 x. X
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. U/ @* i  O+ s
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# d0 I! t( N1 F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, P% X8 W/ E/ f2 l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 d3 V+ d' M; s8 P8 ~" a1 l2 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, m, a- a- b, ~5 X
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 E* _) M9 q( @$ J; G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 t. p5 W9 Y0 h% c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# h2 i( l4 b( G5 e. R
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, d; i: i9 x' y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 s! x* E8 W5 N5 k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 K5 ]; D# N$ Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 r& Q1 |( ~/ I6 j' J/ ^+ c4 f* I│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' J, G2 W% Z1 r, A+ q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 r- ^" B, K* f$ a0 g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 y% ?* u' p* r1 N( Y# n: C& `
└──┴─────┴─┴──┴──┴───┴───────────────┘
. b" w" ]/ L0 X+ r3 T
9 E( v  \  I$ h# p1 ZGigaChip (白版)(只列出与蓝版不一样的Chips)5 k& G% d8 W# d' U, P2 e9 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 G; J$ E. u2 ~9 M│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ R# P# r/ W: c├──┼─────┼─┼──┼──┼───┼───────────────┤1 s" P7 b) G# V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# u, S+ A% J$ O* {8 V+ g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 R8 k: U4 L& }8 g( U6 M
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! _# {, ]2 I# @+ Z8 J# t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 z% X% W0 @* C% T* W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. ~: W4 N8 T8 X# }Megaman EXE 3 蓝+白 Standard 级别的 Chips:: O0 o9 e: T4 ^

- {- r( P* E6 l0010020030040050064 q8 `) U7 b& U9 Y2 k
0070080090100110129 b5 X6 A& {8 T5 B
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 }$ Q0 K- J" L  m9 Z
& m' X$ B; F% z. `* E( G
0190200210220230247 n; K3 Q6 ?* J1 b
025026027028029030
3 b  x8 ]5 v  k031032033034035036/ U0 h3 a( a# p& B
( m2 O3 ~! a7 V4 o- p' U- j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 B$ [* F  y' @3 l' w
) I7 ^' z, l* `) Z8 J" D- w: g" Z) S# p
037038039040041042, R$ l2 [! x( z3 o+ s# t7 r: R
043044045046047048
. \4 Z5 ^) V4 p, e2 G' R$ T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 C  P5 u5 p( H. t9 S" v. m

2 W: D( B7 m% w1 {/ z055056057058059060
) f1 z; i5 N9 p5 h6 s! ?061062063064065066
0 B& o3 b2 M  k: i# W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  y/ `4 F' ^; N) q) X/ t$ Z

5 |5 P# V' @9 }9 Y9 }# L073074075076077078
- Q) i' Y) `7 j079080081082083084; f7 g" }. l# j, h6 F$ }
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* p3 E' f2 O5 S7 V% m

0 `0 e6 E( [2 m1 I' `091092093094095096
0 U! i$ f$ E$ Q4 p  j: q097098099100101102
0 X3 Y) e& W9 s% \8 S1 B103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ?# ?. B0 u  r5 m) j# d$ c
7 T) {2 {% j" I  w' W$ Z
109110111112113114! T" J- i: R% d+ o9 Q& u8 F7 i) i
115116117118119120& J8 `0 m4 G; d2 N" b# L: I
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 k9 h/ N6 ?( F' r/ b2 N7 [* P
7 W. u) g8 T5 b$ x9 f
127128129130131132
; z3 C$ G1 P8 T; r) T133134135136137138
- ~  z6 e$ N, f5 k' ^) x" h139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 R3 {$ z0 ?4 r' E" H# Z
, x: p. U/ I! d* o4 n145146147148149150% u! Q% }, k9 g# H" [* e! @
151152153154155156
! L" [- _3 B* ]& k: V4 o2 `7 l9 G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Z4 _6 T% r( l9 ]$ m- c4 O* R* M
+ D6 [$ g$ t' R) t8 i1631641651661671688 t" b2 q4 }! m( |, g% D
1691701711721731743 b+ s' y6 e  |3 _/ P; ^2 q9 d
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( t- r* x& ~* n  b
! u% `" t- a' G; y7 X6 Y/ x1 d( {
181182183184185186- g9 n7 C' K7 G9 R! p
187188189190191192! U  C$ \# _$ s9 p9 h" J
193194195196197198
# |- M* Z" X; a4 x# w! Q+ k( i199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& W' E" h$ x! \! }4 Y

% F. N6 W" Q  v' S3 ]4 p" C/ s001002003004005006
) O# m. t" P9 i& M5 y% a- Z0070080090100110128 h3 n+ j" c# N9 \- d7 d& k( v
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; X3 b2 }$ Z6 q7 S
/ H  p% \/ l0 C9 p' M019020021022023024
. v4 j8 E4 O$ o) T. V025026027028029030# X* G8 e$ ?3 }2 |; y8 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 a6 @/ n0 j' f+ w

; O/ ^: L9 I. Y# o! Z9 n) W037038039040041042. u4 g  {+ {% z+ L2 W& j7 j$ j* G3 W
043044045046047048$ Z3 Q+ J: f3 I( ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& P, K! X0 Y4 h! P5 b
% k! P5 Z& n' t* c055056057058059060! E' C& \: |. R
061062063064065066: w6 R7 v( ]) ]) t4 I! \' H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& A& k- b! B3 D1 K* ?
+ S6 P9 r5 B! k4 B) j% A8 a
073074075076077078
9 M1 ~. \& d, G. u. E" n5 p079080081082083084( d2 B+ a, Q% X1 M) I% Z# m
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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