壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17096|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
1 c! v, E* {8 h/ ^2 w9 |+ f■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , s) E' b2 w$ U
■● ■  NintendoWorld    站友xliz原创2 J3 D7 p8 _' h% t/ y# _& A
■ ●■    http://www.NewWise.com
6 r9 Z: Y: p( \" c' X; m* [8 r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % R+ R2 T$ H# n
2 f' d0 W8 G* J' z( s- _

  ^7 u4 N- y* L           洛克人 EXE 3 Blue 卡片组合" j7 h! h' h6 A/ m% z$ n
# A; ~2 U1 h6 @5 N
$ g) u! r5 _9 }3 g' K$ k
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* |' @5 Y- j6 I- S大家要看日文版的P.A.或详细攻略,点击这里吧!

4 Y$ n" Z, f6 H1 H2 f' r# S9 S====================
* ?) q+ U9 s. Q0 u$ P  E8 }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . |0 Y8 }5 h/ k3 j$ G- ~% V
4 E* ]. Q  J+ R- p" w  H
以下内容格式如下:
6 w! y! d% C* w" e1 O1 e# L9 d! s" p1 T
编号    名称
* q+ p; r) o3 V2 c7 Y说明8 f' j' _$ A' V1 K& k
组合方法
3 L* Z+ o; [, v4 ?; c---------------------------------7 f& g; v  F& A8 }
01    Z-Connon 1
* {/ ~6 k6 Y& j4 I; ZUnlimited Cannon for 5 sec
  h! j' R" h3 ?: SCannon A+B+C8 n0 |( T2 f+ V( s, ~
Cannon B+C+D- h1 y6 T7 D# _, q. [8 y3 O
Cannon C+D+E
2 S: X, A9 [+ i7 D/ }
- y  ?/ j+ w6 S% Z3 a7 U02    Z-Connon 2
: d9 `: G1 j& OUnlimited HiCannon for 5 sec; m* g( [2 p1 ]6 L- u7 E- }
HiCannon H+I+J4 b6 @4 s1 h8 S
HiCannon I+J+K
3 H+ y9 D- a3 pHiCannon J+K+L
8 t4 H+ ?" t( m( E# u8 o
1 Z& |" i5 S7 e03    Z-Connon 38 U7 l$ [" W. k1 p0 |7 u& |
Unlimited MegaCannon for 5 sec
9 }4 P: b8 G6 l$ QM-Cannon O+P+Q/ V; {# k  \. C( d$ ~& Q
M-Cannon P+Q+R
/ f/ N4 T* \5 o; AM-Cannon Q+R+S
8 D  z' S7 G9 L5 @) X1 q( `
( L; V) ]1 t& [5 Y: s+ v# Y04    Z-Punch4 p+ y) l" {) \" c" ^7 o: E4 K
Unlimited GutPunch for 5 sec; m4 j& c5 o- d  E0 u) A
GutPunch B+C+D
( K% I& |6 w/ u: UGutPunch C+D+E
& c. t0 A" W0 G, R, b: X" cGutPunch D+E+F
% n. ~, X8 X0 x) d+ D/ j7 z' k% R+ \
5 e6 S, g6 ?. Y+ |! t1 c4 K05    Z-Strght
" ]! |( w5 }8 C9 }7 F2 aUnlimited GutStrgt for 5 sec! b* @& A) E3 l& F( T* i
GutStrgt O+P+Q
/ M) b" [# ?* d' O& X9 s* Z" oGutStrgt P+Q+R
4 ?! V  m" q7 D  p5 R1 ?0 W$ bGutStrgt Q+R+S
2 ]5 ^& D: R( _; A0 g; j1 x. s: t4 U4 d
06    Z-Impact
4 Q( Q+ A8 b' i. X6 Y& GUnlimited GutImpct for 5 sec
; J. o# ?, |. r7 @$ z4 x$ EGutImpact G+H+I% ]5 U/ R8 C+ v' a; u2 W
GutImpact H+I+J4 O% [+ s; V7 Y( G1 J3 B5 d& h
GutImpact J+K+L; X+ E7 \. a7 ]: O# W. M6 e2 Y. W
" c6 w/ g2 p: g2 Z3 H$ J+ e
07    Z-Varibl7 F- Q  C% W# E! b7 L; j& s. H5 K" v
Unlimited VarSword for 5 sec0 Z, ^. U+ `) U2 r! c2 T
VarSwrd B+C+D  p" K6 J+ q* q  Q8 ^0 l- ^% h
VarSwrd C+D+E  ?4 i" D, H4 i6 {1 L
VarSwrd D+E+F: R3 ~0 i& Y6 q- L9 P, ^9 f8 M

" W! y5 l. L. L0 ~9 o08    Z-Yoyo 1$ P' q; P* R0 U! o9 ^  z/ @: g/ d
Unlimited Yo-Yo for 5 sec: n& d, g, a7 R* N- K; j2 p) t: D5 R3 g
Yo-Yo1 C+D+E
) s- u# Y6 b4 Y9 q" [, P1 y- QYo-Yo1 D+E+F
. _& ~& {7 ~+ x, qYo-Yo1 E+F+G
* x) m, X' K8 r! R7 c+ Y& I1 E- g! x. ~) y
09    Z-Yoyo 2
# D* M2 t7 g! S: X+ ~Unlimited Yo-Yo2 for 5 sec& I: s& n: y6 d& B0 F  g: l
Yo-Yo2 H+I+J7 N( t: w7 w% K
Yo-Yo2 I+J+K: e9 w5 X2 Z" R  s  q
Yo-Yo2 J+K+L
  G% r; A& _7 }9 [8 s8 z  D! j7 i4 }# W3 c- Z
10    Z-Yoyo 3, Y- d& z5 [& j* _8 t% Z
Unlimited Yo-Yo3 for 5 sec
7 q$ {' d, |: C2 X. C" W" AYo-Yo3 M+N+O
1 V  y- ~% Q2 e/ B6 d( ]1 w4 j  aYo-Yo3 N+O+P
4 L$ d5 W4 x3 I. UYo-Yo3 O+P+Q! W4 I2 G- }8 ?  p7 {
& n0 B  p/ ^5 {+ Y) s( i
11    Z-Step 1+ N! l8 g! x* S' G+ d
Unlimited StepSwrd for 5 sec9 k8 D. s: z! \
StepSwrd L+M+N
, t  D: d2 C2 z' Z- m& B3 xStepSwrd M+N+O
/ ~; Z2 l6 \, Q) \* vStepSwrd N+O+P
0 {2 D  R" G0 t1 B# E
1 p2 ?3 ~5 ^8 ?6 u1 p12    Z-Step 2
7 x/ H: s0 x" g, hUnlimited StepCros for 5 sec. o- e& V2 N6 H- p3 }( ?
StepCros P+Q+R
$ o* t, Q6 m1 w. J% t' y4 }1 w# v4 hStepCros Q+R+S: Q' ^( l# R) {# p' i" ?+ P
StepCros R+S+T# D1 m7 r. q. Y- m3 O( E3 \+ P, q
6 F! M* b0 ^/ {; P. m+ j! l9 L5 m
13    BubSprd  G2 k* K  X/ e) _+ f. R
Attks w/ spreading bubbles!. W, c1 N# U% u( g/ |  p. ^
Bubbler  C+D+E
3 o" O$ u: h1 X4 PBub-V    D+E+F
) L; j& j- \* L1 w/ sBublSide E+F+G6 a3 {* F+ M0 x. z
Bubbler E + Bub-V E + BublSide E- J7 b& r! ?) u8 q1 W

0 T! G: R. u- n( q' d14    HeatSprd. n/ r; G7 Y- }- P
Attks w/ spreading fireball!
+ M+ l8 B2 a! \HeatShot H+I+J
4 r* A$ ~$ v3 ?! e0 o& VHeat-V   I+J+K
6 R! Y* G1 T: _  U* n3 q) a7 W9 ~HeatSide J+K+L
' X+ T" d3 u, CHeatShot J + Heat-V J + HeatSide J
! `3 T8 [4 ?! \6 I1 E7 ~4 {8 t$ U) `1 u1 ?$ D
15    H-Burst0 K$ t1 W4 u+ z
Creates a giant explosion0 W' m( A1 q3 q* u* j
Spreader M+N+O
; W5 o. Q4 Y2 ^( V% YSpreader N+O+P+ f$ l0 ?( F* b. o
Spreader O+P+Q
$ R% E0 s. ]) N# L1 m; B+ z& M8 _1 w  i4 R
16    LifeSwrd# c* f; I( D; `) R, @  d% p, ^) f
Swings a huge 2×3 sword!
7 g) K6 J6 E6 W2 J7 h" d7 @Sword E + WideSwrd E + LongSwrd E  W# ^4 f+ S8 a. c
Sword L + WideSwrd L + LongSwrd L
* T2 @! @8 w0 \& E+ g# ISword Y + WideSwrd Y + LongSwrd Y
) M: f2 `* U+ i. {" C% l, _) k' U* f0 F+ [+ ~- B3 Y3 Z! y0 V
17    ElemSwrd
0 V' ]% y. h  B! x+ zWide swrd contains 4 elemnts
- k& }! B) _: ~% r3 HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ s4 {; z( o0 u, B  V  `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" o0 Y' I8 g5 B# r$ L+ ?

3 a1 m5 p! Z7 F3 Z8 ]! \& c8 q18    EvilCut
) \3 [: L* m' h* d* l& U: Q+ }( xStep up 2 & make 4 atacks
2 C0 p; D/ o$ y0 QStepSwrd P + HeroSwrd P + StepCros P' r" i) m" ~+ d% Z1 r6 W
! I6 g6 J6 b' O7 s. j# v
19    HyperRat
2 q. Q1 M4 \5 @, c7 A8 YA giant Ratton charges!$ p4 d. @* K& p% q
Ratton1 A + Ratton2 A + Ratton3 A" f4 s8 A5 a9 l3 n
Ratton1 C + Ratton2 C + Ratton3 C/ j# E8 Z* Q% D2 a
Ratton1 F + Ratton2 F + Ratton3 F
3 o5 Y) L2 g8 c& v. l5 T" A6 J1 }2 K/ n$ \2 B$ r
20    TimeBom +9 h: H/ E$ }4 b) t' R8 @
Sets Time Bomb in enmy area' G: ]  b/ g9 }+ y- H( J; Q
TimeBomb J+K+L
& K5 O4 |+ z& n/ O" E3 u6 fTimeBomb K+L+M
- W. K4 I/ I% A0 L+ R! UTimeBomb L+M+N
9 [/ ]  Z, @5 |7 D, T! x2 c; d, C4 x5 A) F2 h/ J3 c3 K
21    GelRain
8 E! n0 l) i6 S# v$ }Gel steals squares
  Z( x7 T6 }$ S8 q- P. xMetaGel1 B+C+D- @. j6 y( i/ U4 V: d7 T/ Z
MetaGel2 E+F+G
0 O( ^% D( M8 x9 T* R9 IMetaGel3 S+T+U
( l. s( ?* H$ W' \- ]6 n5 U$ W3 L! k+ t- P4 l' ]  ]
22    EverCrse
2 Z, F/ ?; q  O7 `# K; Y; A6 \+ @Shield chases enemies
1 V1 F, G+ {6 Q# M8 sCrsShld1 C + CrsShld2 C + CrsShld3 C( H+ `; R. i2 Y, H- o5 m
CrsShld1 L + CrsShld2 L + CrsShld3 L
: ?6 @1 E9 {$ H/ e, L# v: }. L" ~0 B; E6 Z" v, d: {
23    MomQuake' {5 X: y7 o7 F# h, W' K
Awakens Mother Earth!0 j& c% |4 [6 j. Z' q$ F. S
RockCube * + RockCube * + GodStone S" Q9 W* Z& g, {* L
) a: b; s8 {* l* `( l' F* U- s
24    PoisPhar
* P1 x  Q/ E- p# ?+ `/ U) s0 DPharaoh generates poison
, {5 o" b6 q5 a7 x8 ]# m7 MPoisMask A + PoisFace A + Anubis A8 s8 Q! k8 z, B" ]2 l

% E3 ?, N& Z4 w$ r' T. `25    BodyGrd
- E; r9 e! M8 Q# NBodyguard takes out enemies
' Q" O8 L3 p4 kAntiDmg M + AntiNavi M + Muramasa M; e- d% ?' l& s- |

* i+ o$ z. E; u& m0 U26    500Barr/ ?9 q) V& d  ]& _, K
Barrier absorbs 500HP dmg
/ D2 ^8 j$ f. _Barrier E + Barr100 E + Barr200 E- g( M6 s6 E( {; d2 s. ]  ]! L" j
Barrier R + Barr100 R + Barr200 R$ X; ^( T6 m4 z/ g; P9 ^+ ~

$ n. c7 C: u1 j/ K27    BigHeart4 q  d0 O, y4 |- n1 M* J9 o. ~6 |, N
Attacks, then heals HP!( q2 m8 r1 s+ ~' y" x
HolyPanl R + Recov300 R + Roll R  W' K5 Z& y, J% G* `# U
HolyPanl R + Recov300 R + RollV2 R  x5 f1 h+ R8 y4 {1 g
HolyPanl R + Recov300 R + RollV3 R
3 N1 e' k  r0 q; \6 T/ e7 e; k
0 A# O; [" A9 y" c( D* e. k$ z28    GtsShoot
  m: a6 d* W' a. Y0 }& LGutsMan throws MegaMan!9 M6 n0 C' r" B# n, ?
Guard * + DashAtk G + GutsMan G5 {& X7 i8 N$ C
Guard * + DashAtk G + GutsMan2 G
/ F& \' b/ H7 T- Z0 e: l' OGuard * + DashAtk G + GutsMan3 G" a% p9 \# e: s5 [  j& y
Guard * + DashAtk G + GutsMan4 G
1 E2 h4 E/ ^+ }2 Q
, |' @4 r+ U8 j3 v" I4 _29    DeuxHero, @7 b/ k! h. z+ m" o4 j% R
MegaMan & ProtoMan team up!* O/ H4 R. a' w) Y3 E
CustSwrd B + VarSwrd B + ProtoMan B4 _& d. P8 p8 w
CustSwrd B + VarSwrd B + ProtoMn2 B# ]  k, a- n' u1 ?) b
CustSwrd B + VarSwrd B + ProtoMn3 B
5 _' O: s* Z8 MCustSwrd B + VarSwrd B + ProtoMn4 B
" k% r6 X! P6 v- U% L/ i3 C# Z, P( \8 Q. |1 |
30    2xHero5 L4 ^9 S3 m- \" y+ `% x
MegaMan & ProtoMan Dual atk
+ L  F5 U; F* tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 d% }2 ?9 I! E, DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( D* ~0 L- v- M$ j  k& M% a6 ~+ T* eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! ^+ s/ P2 b/ q& d/ Q( M2 y- w2 ?: y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, D" ]/ }5 b/ \4 a% J# O- S

+ z! {# u5 _0 v31    PrixPowr/ O1 F; n  i( E8 _# _
3 Navis attack at once!6 Y$ O/ W0 b# ]1 g( Q
Team1 * + Team2 * + KingMan5 K4 T. O, n. J1 j% U  o. B
Team1 * + Team2 * + MistMan5 M% f+ `) T6 J! ?/ R) C, U
Team1 * + Team2 * + BowlMan5 B5 h3 m; l. T  C" T+ ^

" d3 P$ b) k* X32    MstrStyl2 e. K" A0 u9 X0 M+ D3 g. b
MegaMan unleashes his power
) X, H: p. ~; d) A$ b+ H/ L3 nSalamndr * + Fountain * + Bolt * + GaiaBlad *5 |: H8 p- Z. c' Q

  T! Y6 B( W! A6 sStdrdChip (Part 1)
+ u& ]3 V" q* G/ J* W┌──┬────┬─┬──┬──┬───┬───────────────┐/ ~9 S) k1 G% \; E( {' j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: A. j+ ~1 J3 X! s2 T├──┼────┼─┼──┼──┼───┼───────────────┤" V* N% i" y! l/ o7 X8 `
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) q6 y, Y* B' Y# n0 ~6 I+ }│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, t/ R7 O; q7 Z# g: m0 Q3 S* ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: R6 z" C5 \; I# Q8 {5 b1 u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 b  Q; {/ H3 e. S2 t1 L* Z' X│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" w0 T* N# _. k│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 O0 |- \( {% e- P; j4 O$ I│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ r$ [9 t/ ^4 A" o│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* X) u/ J6 W4 Y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' F0 V) Q- t7 s% g7 {. w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 J  M$ C8 \7 n+ A% Y. h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 P" t8 v2 o5 k' m' ]# X
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ u7 s" p' B7 b3 |5 }6 ]│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 `" `% u4 }; T  Y1 X+ e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 l( |$ e7 a9 S+ r- r
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 w7 p" ^' p1 `( W: j& W│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  \* x2 F! F* \& V
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ a/ x$ Z* G3 ?, R
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, ?6 ~9 Y4 \& N6 e/ {. `
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- Z& x  S1 q/ }$ |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- w4 q/ `  L+ v│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* P7 }/ S2 i" A; z% X( R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ Z) A; \: ^. s3 b* i* t9 k│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 u9 F, p# b$ S  u( f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( \+ O( \& D/ S* K- \: W! q' y5 H│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' p& |- Y0 O) @! m. E5 J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │; O" |" t. p& E
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; N; ~- M) Z4 ~! B
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ w( v! H  A' \) `5 h5 }
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 ?/ h. ~# @; `, C! X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% g0 M4 U( |, ?% I/ x
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ T) b2 b/ ]1 {0 \0 C8 x7 g8 G: V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* _# P, P* `' d" O  h
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% b6 U" Q8 ?5 ?! S; I5 ~│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 F. D0 z. e. x+ R9 j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 _# a% Q( l* ^' r- U
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 z1 Y  e8 E# T; E0 l+ F0 d9 q6 P, v│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; [. t( }5 P; G6 L. S8 w& v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  y) a6 O8 ?( q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' [6 |9 O7 f2 c. k' N
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 Y0 I/ G9 j. a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( n% c9 |/ o; e: ^0 Q. n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 P7 Z, U5 g! Y; O8 X
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* [4 p. b1 I* t  z8 @0 p( H8 M" y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ r1 J/ L2 t+ g9 K5 `- K& g! G  }" M
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │0 M& V" x8 p! Z9 m7 O# k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │% f- n1 J) c2 a# U
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 Q# h' g3 k/ f) W: Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# W0 f/ K7 _: y$ y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( h# [! s$ `6 W: Z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 B( U3 T" G, J. f8 A/ j│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- [0 D0 Y; K1 a' K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │5 ?  Q5 g3 r7 J5 r; K+ W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' P5 R# I/ j; u3 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& d$ t2 U& M( M+ @; b+ B- P3 @9 v│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 P- a5 v3 B( f, e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ m! B1 D' X! h  l( f1 A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 G1 X2 [0 I: r- ]( d1 a: t1 p9 I1 H! c! U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 e/ R! x" H" e8 b│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ ^) C( r1 d8 a& r9 D% D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 ]" i5 e9 q; u% ~' C│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 h+ b* x) t( v. y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# @% e$ U; R' [/ T│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ u7 F9 f, h* k# _, e│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% y  ^2 L' w7 s' k7 f" z% U8 c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  X  L# A% |2 I1 P& b│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 b0 Q& j  R9 b
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& S  c3 `4 q7 V6 ~8 t+ T! u( f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 L3 z; O9 o: t) a2 G; U
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 t, Y7 Y  u: d/ F* O% u9 a& D│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; s/ g: C# e5 _( i/ ~4 z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( \' z& k+ k7 W6 O
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │! X4 }. s, ]  x' k. V
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! D& D% ^' f" P9 @& r% B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  H+ G" l; \9 @3 B. m│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: p3 d* {4 E+ |; ?6 u% e│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 }$ Q  J% K8 }7 n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: g( W, p1 b6 u% E
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ D5 F9 M+ Z6 H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 L0 }# T, @' K
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# r9 L: G) t6 w; Y( S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 C. ~2 e  g. u5 x" U2 S
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' p" Y- S% ]( }. L5 b3 t! `3 Y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( ~9 v2 k2 |3 }$ A
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 k4 c! |) W- P$ y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! D) x5 z' b  ^3 f1 @( T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# k% \2 ]- u& o6 T, f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 N% C. S" ^: s/ ]/ K, A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 }9 t7 [5 g1 G/ Y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& g& t1 U3 h6 j& T5 s4 n( v│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 k% j( h, h1 [
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 k& `3 S& t1 _/ T7 t, A2 }1 C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │, @( {0 s4 V% G& C+ [5 ^4 Z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& Q8 G' G& ^' }5 {│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" s8 D! X9 b" d3 c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" ]8 S0 Q! I: n) M- ]- E! w3 b
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: X+ x3 ?# X  `6 a+ L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; S% ?3 d$ ?, f; y+ m4 M8 L( d) K│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 j: U4 y+ N- ~! c0 I│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 ]. V; V# Z! [4 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ N8 e, _' t& T; T; W0 d└──┴────┴─┴──┴──┴───┴───────────────┘
" n6 N: `; l- v$ A; E7 E9 n
0 b% I7 u  W( c% lStdrdChip (Part 2)( W: C% u  M" u# \8 P+ l
┌──┬────┬─┬──┬──┬───┬───────────────┐* l$ ^" V( }/ f  o
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( [6 ~0 @) J, h' }; n6 o├──┼────┼─┼──┼──┼───┼───────────────┤1 h2 L8 @( `( B6 b  m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  I4 m9 O2 a- V# V+ h: m
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 ?0 j5 x; V& f( r
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. f2 v, v1 |" w6 E
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 y5 T+ h' l1 I0 y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, q  v+ X) `# _# n0 Y) J4 _. ^" {│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! k  t( y; f6 M
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' J" L% s4 x. ]' ]8 a. {& q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# z# Z. m2 T2 r- F
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 ]' {. f3 d3 I$ L% f) m, x│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 I; _( \% _: X& L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! }0 w/ P* S' {& W0 j
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 `" j' _1 Z. r8 O+ W3 t
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( b+ F& _! Z# P; j+ V9 Z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. J# E9 L" ^9 V' C- r. ^  D! M4 X( w│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 R9 W: H" _  y+ ]7 }│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 R. h- \; T8 ~- ~5 C│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. f, L6 h& _) S; G0 ?5 E, H│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │( k* v0 c$ z' O' |" F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  Z* c! |" j* R. R( @5 h; |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 V2 F: ?- W" d* f/ R
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' O8 M% i9 N) ?3 H1 ~! ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% x4 ^6 ]+ K9 ?5 ]/ j0 |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; y1 G) {- |( Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& B  E+ m+ @4 Y4 p& y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, ~! a- W& f2 h│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 b9 K8 [. C4 w; A4 ^8 S
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ B- F6 @, G1 F- A, w1 i$ ~* p5 e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: E; T  {! Z3 p+ Q8 u$ z& O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 A4 L, h/ J: ?/ q. B/ y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ _0 F8 X4 @8 l; ^' l│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 B$ w- M  n$ |2 I
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 `$ C0 S6 x' W, m- Y/ G
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 l  ]) N( V, y( i' H+ p& N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 w8 Z. t) y7 r% X* Y8 `  t; X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( }! \6 V$ R! E
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( @: b/ J" n! D4 W2 I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 R$ m/ Y1 D, V, F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) i' _- h+ r6 r' s+ \' W9 X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% U2 e* o3 n, U7 h# ?4 a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 @8 O! D  |1 ~# F: L; d: h' d│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 N% [8 i" ~0 g9 R│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# ?" f. D" L! [1 j│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; X7 A9 y# [0 ?2 m3 B% V* P│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ i: Q5 [) B1 ]& O# G* D, \/ O│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& d' Z) ~) q7 ^" t│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 m  X: l9 w1 w8 w│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& r7 o- e1 \8 j+ b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& s- _! F0 K: V. }
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 M3 l  p8 d& R! e- g
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! e6 w; r4 Z1 d3 s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 N4 I, u' G7 |& N2 S8 u, P│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. F& o- m- z' ?! h8 d│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 D! G7 i7 O) z! p! h/ e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 s9 n9 `! \* U8 ~0 E
│154 │Recov300│80│  │  │**** │Recovers 300HP        │* \* L# `  @. ~3 k# n2 ~
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% y' w* N  Z8 t│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 ~; E8 _, K  u4 B
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# Z9 \( f" ?# g0 `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' h% p' X, `) V9 i; D
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* R: w9 ]8 C9 y% f& o" ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: d& d9 g' ~" I6 V' t$ f# k7 q* l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, s  R/ U% J% B9 {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 m3 E8 w2 a, j- t5 G, w& V6 I+ w
│163 │Invis  │11│  │  │***  │Invisible for a while     │7 ^' D4 e" o) s
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ N0 A5 H; t8 m) h2 d
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* c( F  J  h6 p' W, y7 f( G. I
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 q4 {* ]( e3 {6 B, s1 H
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ `0 o1 v6 Q2 ]" r- h) S│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 u9 q6 D8 C# F9 e2 |$ t
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 G  R( W- C/ U9 d# c/ `! k
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, u/ C8 A2 t8 g5 D7 N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' n, j8 ~8 l; a% e6 K' l; B│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ i2 l" Q& |& d' S│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: V: _# h# f1 C& l4 G0 o
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( J3 N/ p0 H' `5 G4 T' l# {
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ |5 T$ D4 |. K+ l% \1 o& W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ B8 {& R- a* G) X4 W7 v│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 _* g: p) I( m# F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* x" h7 i8 m0 H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │, h+ l. w' r# m0 S# K
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 m3 |# [% p1 h+ X  O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; D  k2 |2 J1 Q4 H, `) a# _│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 @& w0 C4 @( \$ l9 ^7 W$ O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; V. o/ Y8 ?, ~4 o' F│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 L8 r6 c. A1 ], t2 Y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 E* o0 v1 R% G9 K$ H
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) m1 V/ k! m& X' A5 k) ~+ o
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* v# C4 s2 n; P2 l0 j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- A8 }/ Z! A& n! L: z* |
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, j+ A' f9 d* u/ M) e│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% z8 l% x* e7 G% W│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; b9 P" h9 n( l; [, A
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 Q0 g' s6 g/ v, [$ [1 g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ y! |. J5 C6 S% S5 W% g1 f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 {* T* j  I& F7 v* Z% R/ o: @
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( x' H3 L) ~( |0 C4 Q, d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ a  Z9 g& u0 l4 X1 F) S0 r│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' e0 A1 x, Q( l# V9 O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 ?2 \- C1 ^- R" W0 s4 m
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) T) v8 T0 w! V7 S8 R
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ g% A% z$ V# h# l1 N' I. a9 J
└──┴────┴─┴──┴──┴───┴───────────────┘
& \9 R0 u3 v0 n/ b4 u# E( M" B* |0 H4 @
4 N! U2 t9 D; m+ q
Mega Chip
2 w$ F1 ]$ `+ q/ e0 V- y& I' ^9 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
( _$ f, X# D$ ?: h, [│编号│名称   │MB│攻击│属性│稀有度│说明             │
  [, U3 I4 L. Q8 X+ F: ~├──┼─────┼─┼──┼──┼───┼───────────────┤% ?0 l0 h4 ?" x# T# p9 [" y5 ~
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 ^5 b+ U+ E& v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 i0 N4 H1 S2 Z% z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& _/ I" F7 {1 _- e) p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. ]" w' S/ h& _% V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 M/ L0 X5 d- V( {- L8 {│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 x2 \4 ~6 M; s' a7 [/ a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  R) }# q7 w& k" L! n/ ^
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 ~4 [" v. U$ {, s, f7 J, L& v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" I- @% }- s, C$ V9 k6 e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; @3 I, a2 M/ r: f( z7 H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ V+ O/ Z' F6 h% z8 W
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" O) u4 h$ X4 q, b* c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" @2 C: {- r# Q' G2 {, i+ U& l│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ L* n& N9 a- H2 Y# L4 D; T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 t- {8 f. S2 f
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 @* U# U5 w3 f, D/ h' Y5 i, O5 R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" e; k5 w2 r  ?  b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 r% \! i1 Z) b* r│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 Z; k9 ]* u; o8 {6 e. U
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 U# u% |8 ?% W8 u/ ^- [# r/ M│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# b4 K$ F; t* D& u7 B! D* s* @$ a
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 h, F+ k1 e. ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- A5 e# t# u( ~1 |1 B│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 q) Q  i/ M4 |: _7 P) N
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, \# m! N  C' Z) `6 z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( f6 X" U9 P2 l- `
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 U- p. U# K9 Y% ]8 a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 [, q( N! M. u1 J│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% G$ R# P7 h$ P3 p. M* S
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# D; c- U( G! v" N9 r; f6 e% a% |# q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! u. a7 \+ p& C' w' T9 t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 h. c9 ]; j7 y; h
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! v# Z, p. N* y: ]& r) v) _; \2 o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) ^: \! {8 p9 K$ C, R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ G9 Z: J7 Y. P1 Y) R# C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- a- ?( J; r6 O6 A7 u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- Y/ t; T( B! q: R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ q& e  d: e# |3 J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, z7 l* x  \' Y# Y  O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# j0 T$ ?' K1 L$ G
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 u2 v6 Y, U$ G  Q0 _% E) h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ H2 V" j# z0 f: ]* @5 o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 p4 \, Z6 U9 U! O; G$ N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ w2 v& M0 @6 Y! T# S/ U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# |9 S. T0 q5 g" l' V
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 n" c4 r- C3 V/ [4 u* I, D7 N* F! j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; |; h1 n6 `: b& _' O
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ C0 S1 C' C! R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 k" w* E" C5 K' W) x. H│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, c- w0 w. c0 p  |& i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! e$ s, F  n0 n% U& n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. c7 a2 |# z5 ~% Q" U8 b4 i& g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% j! T. N( r' t) @2 f
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 W& H. T+ `5 R- ^7 J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 _; O7 @: r5 {4 p3 d! P! a" z$ }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ p5 B! ~! c4 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 `- C/ r0 U& C# N' K2 @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 P) ]- y# ?6 @" [
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' t: L8 J' a% O
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 i1 d# A; |7 t2 B│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! O- D. g- }- v2 |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% n: y1 f& [. M5 p# Z" H' C7 `) A. U│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │9 e' L% Z8 g; h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 ^, |/ C& w9 x/ {% [$ E9 [# X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* e/ \# b% a" C+ J& W│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& B4 n/ n* k( w  V5 ]│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! ^( J& F+ H2 z- H$ G3 p
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 h2 X- a7 t0 A& o  S- V3 o4 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% g8 a. y5 k3 e6 s: C8 \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! J- `* W! }5 s, s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 u/ m  n0 k6 b! O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 x9 S0 o1 `- j7 _; U+ o; }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- F+ W* a& [- Z7 a8 _) }0 x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ \6 `3 G! X/ J2 j! J2 J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& y' u- s& m9 X% {2 L
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ e' v( a/ z. q7 ~7 m│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& Z# |0 e1 A0 x& o* i
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 @) [: }* N6 \
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. k) s  Q( e; {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
* K1 T0 k( i0 X, d# U9 |* [6 [│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; V/ I' H/ u$ v1 n  J  E( z7 [/ t│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 v, y+ [5 ?5 c9 M. r│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 o, \. W2 ~# x0 k) ~3 f: C% @1 j│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; U" j2 `2 ?) z% g
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 Q6 J% e* D5 X1 z5 u. ^/ j
└──┴─────┴─┴──┴──┴───┴───────────────┘
: r# j" O4 `* ]9 j7 a, M. R4 o5 A; S
! S- U/ _' D$ l
GigaChip (蓝版)
) z7 _8 d5 l. ?* q& _+ ^  y┌──┬─────┬─┬──┬──┬───┬───────────────┐9 b6 r7 v/ d! ~6 C1 v$ f7 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ H; `. _% w3 @+ h2 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 d9 ~6 Y& w' i" i5 Z6 p5 r│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 X: c; e, Q* k1 i9 |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 r$ [5 k  P4 @1 a5 z3 ?- ~" g! `
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# @# K3 r, J6 X8 M+ W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 t& M, [( T1 S+ f! A# a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  ?/ s# T6 X; h* f2 }% R0 G
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 M/ z$ W( C$ Q* S│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
9 Y* S' e* ^2 B+ N- Y1 ?. m: s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 H9 f& G; S6 G8 M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) q, Q  ~- r0 ^4 O- ~+ P- {0 Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 w% g# S- j8 `" {7 t8 Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* x* L1 I9 I& l1 J  R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 m- h2 m3 ]1 B# \! L/ T6 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 N( N  \1 e8 v9 y; l) V- v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ V8 E3 W3 m7 \( G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. D0 c9 E# z3 b: r5 Q4 B$ t
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 |: }+ I, K2 M+ U$ Y+ j! s( C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 k" g& A' U8 a/ L) K+ I│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- i3 I8 O; D- U  R
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 g, w/ k* J" j: [( p' y8 Z; r8 J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ o' ^$ b+ J& z$ N$ W8 w; }
└──┴─────┴─┴──┴──┴───┴───────────────┘% e# ]7 N! @8 v$ Y6 }
! U# l$ Y) C. a$ v- N5 t
GigaChip (白版)(只列出与蓝版不一样的Chips)) g& e9 E6 x  v* g6 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 \. D5 E/ }( c& F│编号│名称   │MB│攻击│属性│稀有度│说明             │
; N8 ?3 Y- v' I4 T- M├──┼─────┼─┼──┼──┼───┼───────────────┤( S" u! a# O* K6 [' I) A; u  i0 p
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) K8 r8 {, _4 y" d, T; V% T% g' {
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ J1 V9 g! G5 F7 J; E' f+ x4 V
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  g5 b# v/ M' @# S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 M: K1 `# o1 y# d
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 D2 v8 B. x' i% Q0 j+ kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
: T* v4 Y( C, \" Y3 m+ i/ f: o. x& e0 f; V0 ~1 ]
001002003004005006
- ?+ \- c& k0 J3 E2 j3 n007008009010011012
$ s1 |$ ]7 d+ B( {2 a013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 L; N7 G0 n- g/ t) Q$ y8 v4 M$ h

. N7 I( L, B+ X% Q  s: ^019020021022023024
* l; K+ E- E8 ?: J025026027028029030
, r4 O9 T) H. e) I' q031032033034035036
  j4 L: n$ B; F3 |2 o. L# I7 d. L4 Y; m) G+ ~, r! x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 |( B1 l1 a* j- l. q0 s' q. j0 B7 _5 N) U" N8 J) A
037038039040041042" G0 o. e+ }$ n. o7 I
043044045046047048
% e# z8 p3 i$ ]  a  ^049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ^( e$ d) o' D. _. r- W2 Z! O

( N1 c% x/ v/ ~; L/ Q055056057058059060# Z6 W/ w5 b. f/ I0 B' w
061062063064065066
7 {! `: z/ J( O: C4 o. Y, \067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! q; e( L' V. g3 c9 X

" V: ~" J: ?8 a6 s073074075076077078
3 j, k9 H' s9 {079080081082083084
* p, }7 L0 }4 o0 E8 S+ K1 S085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: I) G% G8 i; i; x( Q
+ K/ T3 X4 p7 F4 F/ {091092093094095096$ m$ p6 r- @0 f9 u  m
097098099100101102
# U. q6 s# ], H( \103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! m, {" F7 E( J+ X# Z9 X
% N) N3 S' o# @7 F: c109110111112113114
3 _& |7 N8 o4 f8 Z. }3 [; D" h& d1 e115116117118119120
2 O2 c; `% S" J! c121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. Y- A5 l' L% n" n( f* {. {# {# m2 P
" M/ D: `' p% L/ U/ A
127128129130131132
7 s. v1 B% M+ ~! M' [% l% F$ P. b133134135136137138
$ \. b& o, }0 a. X139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 P( k8 `. H+ o+ d6 x) v/ T& H2 N" H) ^( C  G" i
1451461471481491505 B3 a# J2 k- u1 i4 i
151152153154155156
1 m& P$ a& \- Q) \157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; [3 k" y$ b9 Q/ ?2 f, l
. o$ E8 n) s" C  {* L4 l8 w163164165166167168' V  S9 x3 X& t2 Z& _: X: }' r5 ~  x/ x
169170171172173174
- c- O: ~( x7 m& i5 q- A: x- F175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Z; K; _  t+ @. S; L$ x, b
  H7 |6 j, H* ]/ M
181182183184185186
% S8 H* z8 l( ^1871881891901911921 l7 y2 c2 t6 w6 j- Q: @( @
193194195196197198
& J! t3 f8 m7 {' I, u199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, W% R- e" V. Q1 B9 ~$ x1 A5 ?# c8 \+ w9 X3 U% o; b! }" @
001002003004005006
& v. M* D5 H6 n+ E0070080090100110123 O% T$ B; f$ y, G" r' d) u
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 [8 I9 o$ c( O4 Q# a4 R
* z7 n! b9 e! t* W9 V" d
019020021022023024
* M$ {1 H5 h  u8 N6 U) u& B$ ^! x* z0 m025026027028029030
6 o& j# j7 l# T& [031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 W: ?' e# V5 U

$ M" W( C+ k3 w/ T0370380390400410421 Q6 t* q* z& A+ l5 Y
043044045046047048+ o; G5 t( Z2 g
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- [7 Y5 V9 u" ~5 x. l* i1 U6 B" o0 {$ _& X
055056057058059060
* R( d5 y" Z& g2 m: T) v2 V061062063064065066
4 N7 h9 |, M' B* p3 w" u067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* |* I0 ?2 X  d; k
) l$ Y9 @- I2 P# W
0730740750760770783 r& |- f% @/ f( |% _7 ?
079080081082083084' D% i% k+ G+ r& v* Q
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* G- j3 W: m& s( ]+ Z+ j$ M* s/ N' N8 Y& h' l; O0 |0 ^6 a; i
001002003004005006
. Z  L( t/ c7 B9 Z) [/ g+ ^007008009010011012
& Q) K9 U9 r+ h! i* C  Q: s013014015016017018
5 \0 B: ]3 K4 v6 \; D019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-4 01:07 , Processed in 0.048695 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表