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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) q9 A6 m; q. f9 n2 _& S/ s# H
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; j6 ]+ X' `1 c5 f, ?9 a■● ■  NintendoWorld    站友xliz原创
) [$ J, h/ c7 _4 R6 [■ ●■    http://www.NewWise.com , K2 t9 }' D: E( r" ~) E, a
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8 v* {0 M* U9 g
1 e- Q% v+ {( d+ {4 Y
% @  T* q% |* T* }( ?           洛克人 EXE 3 Blue 卡片组合  {2 S5 _1 W7 x% s* d4 W
( @- [$ C2 J# u8 x

3 ]& r8 v( Y+ z( k& }5 b1 U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! l! h, w  _* Q$ \大家要看日文版的P.A.或详细攻略,点击这里吧!

" t( @4 a" C1 p' X====================0 Q* A( ^6 z6 _% ]6 O6 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 l% B- d8 v- i  G* J6 L" B/ h2 w
: t! F+ A) n  c; s以下内容格式如下:
& i# q- z* {1 v! \- O# U. n$ Y) `% j' Q$ h
编号    名称
( |% _. M; U$ Y说明" A6 K0 J" H0 E6 B* [( u
组合方法% R' @  y1 x) V* v; ~
---------------------------------( s) F% d/ ?( z' r
01    Z-Connon 1
& }' [8 J& y* U8 P$ a# [Unlimited Cannon for 5 sec
& H: ?; \1 Z( ^+ C' @Cannon A+B+C
! ?: e7 n- F, p' j/ M: M! `Cannon B+C+D9 |- Y7 R, b9 m1 N
Cannon C+D+E9 m! p& |  ^9 s: k$ V% K  Y8 A

) v& n" ?- ^; S' Y0 M$ {1 d02    Z-Connon 2: L7 D1 I- a5 f% P
Unlimited HiCannon for 5 sec" d+ b: B4 A: b2 Q. y" ~3 B! I
HiCannon H+I+J+ Z. {4 H9 O5 k% V4 j& U
HiCannon I+J+K
6 s9 ~0 ~: Z( h9 d+ w# UHiCannon J+K+L
7 X& R# `9 |& V+ D5 l/ ], l* O& x7 [8 g' g1 A: v/ P
03    Z-Connon 3
; M0 U' N! D& D3 _Unlimited MegaCannon for 5 sec
" b4 x5 \5 L- VM-Cannon O+P+Q7 _! J0 F8 W  ^0 Y) i
M-Cannon P+Q+R
/ ~1 s2 [! D1 ^( `! G) RM-Cannon Q+R+S4 m& \( J& v: y) B

, a0 K4 l' L8 |5 Y04    Z-Punch
% K" A5 }( V) K$ E$ P4 q% ?, i4 s4 cUnlimited GutPunch for 5 sec) f4 \2 g; ^6 k! P) L
GutPunch B+C+D
" h: f! z, @& j2 ~" u. \GutPunch C+D+E, X) K: c) a* M8 M# [/ s8 y
GutPunch D+E+F
* C- B6 g! O  q) C0 \* U8 F* L. ~
+ L( q, }0 f. |# |05    Z-Strght' }# Q6 z8 B! T7 O/ ~3 p
Unlimited GutStrgt for 5 sec
- s% }6 ]! l, zGutStrgt O+P+Q
+ @! h2 F: M8 G6 dGutStrgt P+Q+R) B7 S  P- |1 p' x! E$ W( b1 }
GutStrgt Q+R+S' v% \: `# f7 n
" K; p& ~, s1 v% E7 P. ?9 y
06    Z-Impact
8 X$ a, I1 y7 K, GUnlimited GutImpct for 5 sec* h! C4 |4 s* G2 [
GutImpact G+H+I. r5 _; H1 y; ?  y5 f6 @* E1 k
GutImpact H+I+J. R4 x2 @. p3 C8 s$ ]/ q
GutImpact J+K+L
0 ^9 O( h# K6 e& o/ O& S! U( U/ u+ [- @& o* C, @7 c' x& u$ [
07    Z-Varibl7 {  _$ @* |: r$ Y
Unlimited VarSword for 5 sec
" Y. q! A: b& `; TVarSwrd B+C+D6 b) e  N2 }5 b. K
VarSwrd C+D+E- Y. q* F0 T+ M; p3 R7 `
VarSwrd D+E+F
, a# {4 D3 i3 {$ B
9 G4 Y. n& V/ S" f. f" n) ]08    Z-Yoyo 1; F) v" B1 X) D5 `! L# l
Unlimited Yo-Yo for 5 sec
- r4 u( Y0 `# e5 jYo-Yo1 C+D+E' h1 g, T2 m" L& Z6 a
Yo-Yo1 D+E+F
5 k7 c3 }2 ?6 {" i8 ^Yo-Yo1 E+F+G
% k2 [" G! L+ t9 A9 i8 m8 |: K# x* a2 q9 f1 z
09    Z-Yoyo 2, A* }: _) X" C) a0 C& i/ M
Unlimited Yo-Yo2 for 5 sec9 Z6 s/ F& H: e: d7 U( w
Yo-Yo2 H+I+J
5 S; v, \: Y7 }! g  |/ eYo-Yo2 I+J+K
1 c, ?2 ?$ ^) J! e: }8 jYo-Yo2 J+K+L0 @8 _3 q. U0 r; N6 F# L# }2 h

; S6 c1 |/ m+ ?' Q* K! O) t10    Z-Yoyo 3) y7 t8 ?" a  H  t0 G2 Z# Q
Unlimited Yo-Yo3 for 5 sec
* t  }3 z1 b0 d7 U3 t( aYo-Yo3 M+N+O
& D3 z! j$ b2 J* B1 m: t& c( `2 TYo-Yo3 N+O+P
2 `# P- w1 U- j+ N9 K$ MYo-Yo3 O+P+Q6 g+ ^+ i7 E, }
3 I8 ^$ l& d2 l' g( c0 `
11    Z-Step 1
  l* y* X9 r7 Y) |4 WUnlimited StepSwrd for 5 sec
: G+ r" p& g3 Q- {4 WStepSwrd L+M+N5 f8 ~# f' \6 ~; i4 S7 u, F
StepSwrd M+N+O
2 Z; G0 d/ n0 W- {% N0 T6 AStepSwrd N+O+P
) o3 i; k) _- U
9 D, M+ g: N( S' C12    Z-Step 2- D; }* j( ]; S, m% _# C! L/ l
Unlimited StepCros for 5 sec
7 m& ^& y; I0 L, ?: L& w0 C9 |( }) wStepCros P+Q+R: L( A0 f! p9 I+ T2 C1 w4 }" J) z! w
StepCros Q+R+S
* Z9 y/ @# {  N0 s/ U2 [9 tStepCros R+S+T
/ s' o& m* s+ _* q' ?# w+ ~$ z6 W7 A  }: b7 ]+ F) J
13    BubSprd
/ S. b2 e& Y- f7 M" b- L+ WAttks w/ spreading bubbles!' u$ t6 x' B- R0 D
Bubbler  C+D+E3 y5 e* H% ]. V
Bub-V    D+E+F2 e1 O( w6 R) [1 k; l0 c% ~
BublSide E+F+G
5 m4 N4 x( p3 g3 mBubbler E + Bub-V E + BublSide E
0 x9 K8 S& B# C' `- p
! ]( \9 B2 z" e14    HeatSprd* Z, v. _! n- f& ?; `
Attks w/ spreading fireball!
' W  i6 e: f6 W# J+ _HeatShot H+I+J( z. Q7 }6 Z3 z- S, I
Heat-V   I+J+K0 g7 z/ R( c  `/ F# n7 S+ B
HeatSide J+K+L
. M$ g& S; D) I3 l# t4 QHeatShot J + Heat-V J + HeatSide J: Z* T- t; |. k7 a$ U3 \
3 i! }2 o6 {; z5 I3 `
15    H-Burst, {9 d- `! t. f* t/ k$ k
Creates a giant explosion. Z: m* \' @* K
Spreader M+N+O
  g- g0 N0 H" m0 L7 |; N" HSpreader N+O+P
0 o( j+ Q- r, n6 D: DSpreader O+P+Q
  g( I2 p, O' v; ^9 W& |2 q5 i1 y7 Q9 x; x4 o3 C4 A1 k
16    LifeSwrd
2 J5 V, h  B+ ~" qSwings a huge 2×3 sword!% U7 B' k. b, Q. k/ ?
Sword E + WideSwrd E + LongSwrd E/ ]5 R% \3 C  Y" F
Sword L + WideSwrd L + LongSwrd L4 y/ t; M' o1 M. p. R
Sword Y + WideSwrd Y + LongSwrd Y  E. N3 v1 {9 r, t1 U4 d( a

0 W: @+ E" R: w% I17    ElemSwrd5 R2 U! G" a% M. ]7 L. z$ P
Wide swrd contains 4 elemnts7 M9 c4 ]1 R/ \' c& h6 Q& h& ]; d4 M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 E7 p2 h6 c4 N5 V4 o. F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 s9 O) W% `( G  s7 v
2 }1 `( t. }) N& P5 L( p6 j
18    EvilCut
( ^+ [. S! C+ s+ {1 T2 [Step up 2 & make 4 atacks
8 K- T9 C3 l# p# i- oStepSwrd P + HeroSwrd P + StepCros P0 M, B% n" h# Q0 Z5 i

  B( q5 ?' W3 o19    HyperRat' {* P- B7 l; `
A giant Ratton charges!
+ ~$ A# d# K: W. ?1 b( ERatton1 A + Ratton2 A + Ratton3 A# A. {+ ?6 ~: X! f$ m% g
Ratton1 C + Ratton2 C + Ratton3 C
2 ^/ o, l) x4 Q% e" R8 pRatton1 F + Ratton2 F + Ratton3 F
; s. ~3 C3 l9 a4 z0 e: w
2 ?, _6 k. H3 w) r* H. A20    TimeBom +% U$ e' }5 H5 |; K2 i
Sets Time Bomb in enmy area
( L: u: G: t/ L% v. v" q- ?TimeBomb J+K+L! W' n  x) k* j' \
TimeBomb K+L+M6 b4 W* o' v6 ?6 M
TimeBomb L+M+N' ^2 q- K7 z% m. S  S9 m  d
- ~" e1 @4 e" q* K" Q% @! `" B
21    GelRain
2 k1 ]' i+ g0 L. P8 _Gel steals squares
; _1 `8 n7 ?- e0 e2 K7 J7 D3 BMetaGel1 B+C+D
8 x+ T5 o! r( P* IMetaGel2 E+F+G* U$ H& K% U+ c
MetaGel3 S+T+U3 [! R7 F5 q$ D- e# N" h
8 ^% U5 \  X' q& h2 P
22    EverCrse5 J: l9 f8 k( S' G
Shield chases enemies6 F" @8 u6 W  L4 A
CrsShld1 C + CrsShld2 C + CrsShld3 C9 ~* m( |8 O& v6 T1 @% ?
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 u  o0 j0 L  O% b6 i8 `4 y8 Y; `* i6 u' e$ \$ U
23    MomQuake
# G" f1 {8 Q" k6 bAwakens Mother Earth!
# t: h7 b3 Y/ t8 G" A3 ]- ZRockCube * + RockCube * + GodStone S& x0 {% g0 s# {, U

2 E3 C& e6 h/ ]4 L24    PoisPhar
5 Z  y) U) d0 Z: a- p+ xPharaoh generates poison8 o: ]4 b3 Z/ W
PoisMask A + PoisFace A + Anubis A# O' A% v' ^! H& k! ~. }
7 Y8 [% A  C/ p% Q. f  H1 [1 Z* {
25    BodyGrd
9 \1 f; V. K3 X8 C! iBodyguard takes out enemies
5 m" n+ B8 ^& \$ z, ?1 u5 `AntiDmg M + AntiNavi M + Muramasa M
# p: z; K: u3 }5 a
* g( E) K' Q( r" b6 i9 E26    500Barr% p2 X8 T0 A. u2 I0 n
Barrier absorbs 500HP dmg! k$ A( V; D4 J  `4 }2 p3 g9 O4 g
Barrier E + Barr100 E + Barr200 E
3 M6 Z3 R% d) y* k; k* y5 k; {; ?Barrier R + Barr100 R + Barr200 R
* j/ S* C: O9 A2 d
. q, U3 O& ?/ o+ O* V: e27    BigHeart) H3 L5 Q9 w, T+ P- C
Attacks, then heals HP!
8 J( j) W" V5 \HolyPanl R + Recov300 R + Roll R  B8 I) A7 s% A3 S) x
HolyPanl R + Recov300 R + RollV2 R% s6 n' s- s& \; F
HolyPanl R + Recov300 R + RollV3 R) x( c4 e: [. \# e( C5 Y7 L2 `
2 [4 _: ^0 A( _% B
28    GtsShoot
/ e0 U0 F/ s- d. l0 D1 A' GGutsMan throws MegaMan!* {% x% w3 i/ u5 }" ?
Guard * + DashAtk G + GutsMan G: k5 r! H6 e8 _* |
Guard * + DashAtk G + GutsMan2 G
; @' @+ ~: ~' F# M8 QGuard * + DashAtk G + GutsMan3 G
- Z7 l# m. k- Y  tGuard * + DashAtk G + GutsMan4 G4 H4 s6 h8 J+ K% _

' r2 M* O$ D( q6 q* l. E# Z! @29    DeuxHero, ~/ F' K9 U4 p- o
MegaMan & ProtoMan team up!
) s% K1 k1 g6 @' j& ]: e. k" j! ^CustSwrd B + VarSwrd B + ProtoMan B0 j$ v* u. L) s" p/ ^/ q+ W
CustSwrd B + VarSwrd B + ProtoMn2 B
  C, r9 `) T- I, f( y) z( ?8 j7 Q  iCustSwrd B + VarSwrd B + ProtoMn3 B
4 ]6 X7 x3 \3 h3 r( L/ uCustSwrd B + VarSwrd B + ProtoMn4 B
: F* r8 B2 K. E
( w0 X* {* x" ~6 G  U30    2xHero, D7 h/ o% Y& M6 ^' j4 L
MegaMan & ProtoMan Dual atk+ `( g- O$ `/ E( p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ X1 P1 P! W0 ]  X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 l# M9 r( b8 r' O/ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( b, h  H1 P) p  g0 {% P) f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 t# |7 V" K. ]  y

6 b+ M3 J" B' o. g31    PrixPowr: F+ f5 N: ~4 p& G
3 Navis attack at once!
! y0 ]% B- G% R- E# sTeam1 * + Team2 * + KingMan5 K
  |; M5 U) r" w0 N- c$ q1 wTeam1 * + Team2 * + MistMan5 M
5 V$ E. H, W' S8 a5 iTeam1 * + Team2 * + BowlMan5 B8 T, |5 Q  C6 Q0 c1 ~

/ y8 }: n) ?) g- p; Y6 Z' E32    MstrStyl( m, Y9 ^$ ?3 {3 g# ^
MegaMan unleashes his power
5 ^! M8 D" j( t/ t7 u+ ^' }7 G) wSalamndr * + Fountain * + Bolt * + GaiaBlad *1 l% U7 I* y5 A% q% u
! [- ?( q. g* M2 r# r& ]% j" n) \
StdrdChip (Part 1)6 y. k! {& s; i% E9 w4 B( C& n! y: y
┌──┬────┬─┬──┬──┬───┬───────────────┐
- E" F* I" y: A. h% n6 }' E│编号│名称  │MB│攻击│属性│稀有度│说明             │
& ?5 t3 W( F$ v& i6 \3 L: ~├──┼────┼─┼──┼──┼───┼───────────────┤+ }9 ^2 D' N, z% ]( x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 G) A/ r- E$ \4 H( z8 P; v7 }│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% k5 V) I# ~& R% U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# k) c, f* Q8 ?. y. o( Z8 \$ @0 Y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 d) ]& q+ t% }. G$ [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 I: D, T+ M! b
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 G$ n% ~6 q% @7 @0 J" @9 E  N* i
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 L; w2 M& t: t% c- y% z1 m5 F
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* |& f, {  n) z% d│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 b  g% C2 f1 [% h$ g2 D! A$ E. C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  I4 b% m3 X3 y: f: m+ H4 {4 ~
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& U) C9 S# p$ {' o; O│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ b8 D, |, A8 [& t0 H6 @# x
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( }, Q4 O/ ^- l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 X7 {1 l% O/ x8 K' g8 u7 R' t# I, `
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 j. H  M( s2 j│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& v2 i6 A, c0 t/ C3 e+ |# Q' f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 V8 E+ o9 D! U7 {4 A
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  t- @# J; A1 y' y8 H│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 c$ ^$ V2 p, p3 y1 K+ m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 n' M0 e4 l0 T+ m' V: S7 @│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 X$ ?  H( X, U& H! T7 p( d7 x, ^
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 _; G# J+ b3 f* e6 z# X│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* u: b/ s' W! ?& g6 N" F│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 \* M- ?& G7 \0 w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* }; [4 [7 M4 `3 s' e. \# L
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 H( T7 J% d6 i+ |$ z1 e; S│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 u( j$ L/ C, H% y9 }  c│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& _& X) ~& n5 {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" q+ Y, c, [1 \% I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 K) D) Y; d5 V$ B. N│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ {# I  b" |* B/ y% s) o
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; W' r4 l9 D: W8 l1 l
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! H0 ~" b. h' O4 i6 Y2 W/ U$ |: ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 o! F' E& a, k3 r" `; F│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: {) H; Q6 |& h, B# V  H- R. f│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 s+ i! w! L$ A9 Y: O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! o" e1 o* z3 m8 @( J5 M8 L. v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 z2 d$ e7 r8 l; B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  K1 F) G' ~! k! D+ n9 R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ o: w: g3 S" g8 u+ }
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& A, w6 C, E% e1 F+ o4 u│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ X! ^- t  ]5 K3 O' g, B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" o" |8 \7 ]: @, a6 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ U$ U: a; ^& |  Y- F' k& k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& w7 r4 k" c) D! M% d
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: _/ _/ c9 S% A/ o& [; O0 V! Q" _* f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
/ i- v9 Y8 P5 C8 A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% B  H2 @. U  I! J2 X9 }/ z1 r9 D! ]8 V│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; c  D: l' H! |0 L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 Y: \# t8 V8 i0 H4 T; U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" t6 d8 P# ]/ P. K. v5 L6 t│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  N# a& i) U8 j( [/ d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. {$ R! C: Q: J- W2 b( g) E4 Y( l2 A8 I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' Z4 V: C$ q; W# U+ U' i
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& n* |3 b# V+ n0 X# @, f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 h9 X0 Q9 l! `. ?% j* T9 ?+ ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 L* n& h- g8 j9 i5 g4 @( f│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ c- m. z8 q# u0 j. p# R% Z+ H
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 X2 p6 a8 K* M│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& A: w  B+ M2 L* V" v│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# h5 p* Z5 [+ G0 o( y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! F3 b) K- e. m
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 n( D0 t5 |' O│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' L  L+ d9 a4 e# ~0 a, j5 h. F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( p0 P+ m. |) c8 H2 w1 E- v│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% y0 S) \9 w& P+ r9 G; H4 f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% i( P) ^( @. g* o9 [9 v  {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 F/ o' K3 Q) O8 e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) w+ C1 C. v$ g% R│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, j: |7 U' x9 R7 M│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 R, D' l1 P9 `9 c5 \│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* r" {$ i3 k- W. b1 H! n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 h) p- s4 J1 V7 P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ K4 _$ r- a* u* _& D
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
, }3 t& n' R' c% P! X, G3 C6 q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 q0 B, ~7 j$ J! {! Q+ E8 A4 p, m
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* g2 Q" l$ T4 r, _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  m7 Z  ~/ R( j* v6 v  j8 q) x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- C$ w% M! j& l2 g- |6 ], S) k│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' f0 o! }5 d4 G2 E: D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# a) [1 `* a, F! }│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 ^$ R6 F7 b$ w' A' l" Q│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% A" \. {5 @/ C4 s* Y- e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! A3 h. f* E4 l+ p! G│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( w, P6 j/ z) x│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) w5 C, N0 n5 s; t+ n│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% r7 G' q" ], I6 U" A- S, w- a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 S- o! H  b; }5 N  A$ B│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 K: `2 x: `/ N' z( m
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# `+ v. i" `. T, h
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) e- m+ V& n( |8 [, G& J7 F│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# S6 T# b( O& K* R
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ [/ N) Y' ^  G" t7 \1 q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# I& k( I  s3 F" p) X  r0 v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 U$ x3 m+ h" f4 o: q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 u! g2 s$ l2 I: h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 L9 Z* c+ [7 @; N" v6 U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# D& N7 I+ m9 M5 u0 M4 g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 f7 N; k) |: U2 }, C$ a: \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 H9 f3 N( s4 B. q└──┴────┴─┴──┴──┴───┴───────────────┘3 u! C6 S8 g& d* ~6 @5 r
3 i8 K& t  _# f- W
StdrdChip (Part 2). j* O4 t7 P1 n$ P% F& G- j
┌──┬────┬─┬──┬──┬───┬───────────────┐
, K% L3 L, I. ?# ?2 q% T/ J, c│编号│名称  │MB│攻击│属性│稀有度│说明             │9 N, [9 o$ I: h; N
├──┼────┼─┼──┼──┼───┼───────────────┤
* A1 ~: Q" M  X  q7 U# i: m& _. E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) p/ W: c# o) k8 x. u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' N' K7 }# q7 r4 o
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 P9 A! J" d. A- o" S0 ~0 Y3 I
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# ~- |0 f( |) s) W7 t* N! p) a│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) K- ^# _4 V3 ~" a3 c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% B. @8 O$ \" @- d) a5 [9 u" N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ A( ^4 i5 S- Y8 B  K) ?# {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 V8 m3 [2 x" r- i# v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* I; I1 }# ^; W, n+ r│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 S3 m& E) }( l│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │1 y% y( r, G6 R! m% d
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" h  E0 F) o; }
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │  e2 f2 L' ~; T, Z" U8 B6 ]
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( V8 v* Z1 ]" W6 k6 b│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  D2 N* U0 F  H* B( o1 H│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 Y& R6 Z' z- X" S) J1 \# b
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  a; ^& |0 J6 I, i2 f/ O2 Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; F, z2 G. t1 D4 Z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" R5 X: z1 C* k  Z' ]1 J6 ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; q( D; U' c# E4 j* D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  F9 f( Z3 }2 Z# k
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 k/ }- [! S2 R" W: q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! l+ x' }6 f/ T( G. H: A/ |7 X! ?' r│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* Q' t8 x5 B# p  @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 V5 v1 L& ]9 V; R8 \
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 w8 M; ^7 u2 y) C( |
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 k. [  v- S$ t% l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ ?7 B) h, |6 z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( x% c* K4 y/ K" Q0 I1 g9 C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 z& g( t+ g; y8 t6 c9 H│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" Y/ n; V7 q1 l# D. m: V# S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. @7 D" c) T. c& g1 o│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* A8 Z5 Q$ W+ ], S9 t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 W5 j' K: t0 U: T1 F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- j( T2 d# w" g5 I1 H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 L3 r+ Y8 v- S* A8 A3 U- A+ v
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 A7 U. J9 j$ D3 M6 X+ c│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) W: e5 _5 y5 y; |2 p- ]" p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' `. K% i3 Z- d5 r; f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 H* r7 _0 o% T) V% I& |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 ]7 L! L2 ?+ x
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' ~0 U: e* P. A# z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& y& y8 Z* H% ]+ s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- j0 @7 c( h' ^; `  D
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 F- L, w7 t2 p│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" l& h, J& x& m1 X& {* R
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) J( f! r( L4 o% M% n2 X! z1 N│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. j2 N, p3 z. V3 S3 W! h& @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ R1 G* X& T5 Q8 B0 Q' |: ?
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; T* U* l" ]! o' G' i' V4 o0 z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 G. c9 }( s5 w│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 r# y. i: u5 C7 E+ H; A
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& ?% d+ X5 U, C1 I( `& P│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 i6 m/ }( \/ [0 H1 ~1 R8 ]! H/ }/ G# Q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 X! _% ^5 V' d; N4 G3 u1 `+ c/ T│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 ]8 s- e# h3 t. d, j6 h
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ J. l4 h4 j% I6 ]+ u│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 \" R( R. C. D+ Z( m6 y- I! O
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 t9 O3 O5 \% d& ^6 S. S0 I) c( c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) q5 g# |% j# o) G# [8 n( ^2 T
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% B1 B3 ?$ W# }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! i  h: F! E* b: g- ~6 W) g" p7 j
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. I9 Z& x) ?1 H; i. i3 r, J( H7 F
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 ^  k# ?( i- X" f* [6 v: n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% h! e9 P; z) \( Z1 d( {! s* s& x3 g│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# L7 O. P& }# y7 q7 u% @# l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 N/ _& K! K, ], m, q! l
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. J, w4 Y9 [9 r& ?( }% A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ {9 n% c& B% Z2 L│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 f; u0 U8 q$ ~4 o' _8 ~
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& S1 P) `; g" h. M$ d: `│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, N0 ~( _3 v1 L5 x( H6 W4 p  w) S% I│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- {$ T7 B7 g- {$ b6 M& G/ V│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& C$ t0 |6 d% m3 Y1 r: R/ \│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( e8 |# }, S- J+ V3 Z  ]1 w8 c/ |6 P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ K0 T+ u0 D& D; G$ e│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# j5 `, |  N6 a; \: r% {
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 O$ U, O) ~9 \8 K' R3 l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ S4 S4 O6 n3 d7 Q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 l; _- h/ A3 J1 i
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. ^, O& g5 v- `6 }" @' m7 _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. Q# ?/ T! O% u  k! L; v4 Z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 ^9 Z2 x* k; G9 c! V! Q! ~5 b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( c9 \' I$ ?, I; u8 a- @+ {
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 ~, |) b- [8 v* h8 K  R9 @
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 y, r" v1 O/ @
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% o  M: n5 \/ I6 G* a. e│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 a# i5 ?2 I. f9 p7 O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ p0 e/ P0 q+ K4 S. O& C* G
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! Q: m) S6 \6 y) g7 ]* h* L5 @
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │, }- t; }, B6 Z- O$ s' i, n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* E' D0 m' x2 p6 H' }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% Q  l" Y2 T4 d% t% w
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 Y* `# H0 y1 \2 ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 ]2 T9 g- [9 G5 U) I- R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: G2 r/ z6 m- P/ X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& M( j2 T" a8 J% n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 J0 p( E8 ]) G5 M│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 h5 X+ O, E! j4 P. Y( f: D' m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& ?' P/ W) E! Y% |5 m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: w. ^8 ^3 c' ^, Q
└──┴────┴─┴──┴──┴───┴───────────────┘* c5 u# C" x# M9 F) U. z

5 g9 W, d6 @" B9 G* x, d' o/ i$ a8 _6 ^* a# x. x* S, u
Mega Chip
5 W3 K) c! J4 E3 `' \┌──┬─────┬─┬──┬──┬───┬───────────────┐
& H+ `# L/ E/ v8 K5 m1 o│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 Q+ _; o9 S$ I& b( {* {├──┼─────┼─┼──┼──┼───┼───────────────┤
7 G: @- `- W/ T# u! W; k- L$ q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& h8 a! u) j. K4 {+ \/ M& ]
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' k# L! |" D/ y0 q9 a& ]; a$ D
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 J2 [7 R, I8 |% x1 `( A$ E+ t# x0 g* Q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ ~9 g8 F, R  f  b8 M' _6 v1 P│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 J' z, h6 D, y9 E  S/ A$ D' F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 {  M2 C5 a# i- S% Z/ j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 b& V% p* O) b) _' J! p, L3 L│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ E9 P1 @" G$ U; n" q# g0 @/ \
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: ?8 N: N4 @' y8 c% K# ]$ t$ ^) U% p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ J) j" I- U3 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! z2 F3 s5 s+ D" s& T! _6 m' g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' B2 l9 D' U, \3 Y" v( t, A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( h; S  @, \4 ~- \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* @( k) _/ V  M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% q7 {8 R/ ?! ^4 Y* i│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( c: @& r  G( A' _
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! ?" p0 Q: o- `│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 ~: i1 X: r4 ?; a# e3 G│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  C' R( u7 H  _' ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% U5 B9 W6 \9 ~: ^* X* x  v' l
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 v3 d  W! r! G% D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% C, \4 b' f9 K3 M  m/ u│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ _  F0 ?) n$ @( r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( m+ X9 D! |3 b# q+ e: k, j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 E  _5 a1 Z' M9 Z2 [  r/ V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. @) w$ z& F6 Y4 g: E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ `) p6 H( C( ^( n& c6 I│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ y5 L$ S; j( i1 R4 g$ V# Q6 u│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ |9 z- N4 ?. ?  D' a│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ ~* X, C; C# ~: D8 e1 b$ V6 G; e│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( {9 L" R6 R" `) h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' e' L. ~2 r( f3 Z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, H- s5 Y  {! n, j. b* O+ m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 L: z8 E4 }2 j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( k$ D4 L" Y& |# k- j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. w4 X. w5 ?' e) W) d  M* {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ F5 u: C. a* \3 S3 ~/ V! M' J- a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ t" w: I. w- k. M8 O0 Q0 k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- g0 ^3 X$ c$ u, m1 A6 t0 G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; T$ W% S2 ]0 G5 i/ E& }+ b3 ]
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
# w$ |5 z& j' n7 F│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! `& C. X6 Q& }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- R( H$ P0 l# f6 v  \! J
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) ^2 X6 i/ H& ]7 o+ i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 q  i- N! w- |  g0 K1 z# j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. I$ P/ ]- T) O: C6 s9 G' P9 ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* [4 E/ D# O) V* l: w7 V* C+ M( e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# C8 t4 W5 H5 s8 m1 ~; Y, f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: t3 W1 H, s: R/ p8 v+ o
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  X* B9 f% a8 ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 u) Q) }$ c9 O, L; }+ O+ \! _7 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ l; \2 s9 P9 H. o8 s. V/ c! H" C' ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% [9 q0 w2 J+ P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 A- p5 b1 a; T5 G; q1 }. c5 M, i) b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! P+ ~# H0 m8 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 A/ Y" h& v- m& A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │7 H) n- r: p% R6 M8 \' A4 @' g! i9 i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% V' G3 [# D* b  _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; H+ s3 V: g+ L* h# S- |4 s- o1 G( V│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* S4 W- ?! f+ B, G│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  C1 d  ^" K+ m, a$ M0 r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 x( ?# p' M2 |: A/ K1 |5 ~│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │9 |* t1 \5 i& m: H
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 \: Z2 g0 M2 Z* l/ u+ ]
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 r7 c' D* f+ {│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" a) V+ U: m8 u- t' C# Q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  c" n7 T. J- `2 k# T% n
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ j) G  _' L( j& {
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 I: h5 s8 \  t$ f
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% \% n# N( a) h0 I2 x! H! x4 F
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 D$ `" U, K3 f. i
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 ?5 |' z7 K: ~$ A+ |% x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 f  ~& s0 Z# N# x& [
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 \% t& M0 `6 C4 h" v# y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; S9 z) O4 J9 I. b7 [, g3 ~8 E6 _
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# P5 \! y) W0 m$ l. I8 U3 g│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │; h* ]; F' V8 _& E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, p  n, {) Z2 A0 T* Y1 g' I) x* [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& v. o/ D) W; p- T: @( [# t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: {+ G; r5 ]' F' i- l9 \% C│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' Q  v" \; Q$ {* f6 V2 \0 n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' R" n  W5 o8 H) w│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  F, m& L& F  _: o4 Z7 }0 ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 T( r$ f9 Y1 M# b, U  S2 n( p│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% T' R& d9 b: Q. v& P1 G└──┴─────┴─┴──┴──┴───┴───────────────┘
. v6 R; X0 G' f& x8 H& u
, X: X. q# O9 T$ i( v- ]- ?/ b( |5 v2 ^4 ^% r* Y7 v
GigaChip (蓝版)
" r& D1 M; i. N! c! h. L0 N1 e" o4 l┌──┬─────┬─┬──┬──┬───┬───────────────┐
# K! D/ _! A; D. e- _│编号│名称   │MB│攻击│属性│稀有度│说明             │2 Y* }3 u, ^1 `# W2 @& ?
├──┼─────┼─┼──┼──┼───┼───────────────┤2 Y2 W. m& e5 l; c* D! `* j& D
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 P1 j6 n8 F3 O. H+ @+ n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( N$ m, t5 M: i& g+ p2 j' m* y" t
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- O, h0 N  U* Q, D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, Q( K* I; G$ r$ f│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. \- U% c" [8 c1 z7 M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 F$ V7 u9 h2 K( O3 I, u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 L& A. Z4 ~/ f, P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  j, B/ K0 h. V) C: d6 L9 ~│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! l/ j  p" _  q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ H: p  p# g- N0 `. n2 p, R9 y6 S
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- T2 p4 {( C0 C  D0 P1 ?; [
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 v4 c) _. @  _+ P. @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* G" j6 l3 O. k( d/ U6 w- v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: P! i# B- \/ w) o7 g7 R* y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; m1 W9 R9 s9 w7 f& x4 S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 H" L1 m5 q0 M9 C" Z; Q│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* Q' Y9 K2 e( }: _│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  K/ U; p" }* H4 Z8 N) t  p, `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 e. C$ Q: G+ R- R1 T% c
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 W" u, H8 k& S$ L, x, U: V└──┴─────┴─┴──┴──┴───┴───────────────┘
7 @( P) x" b4 ^! E/ ~5 P; L
: K: K2 T5 e! v6 M% F4 `& y5 l6 QGigaChip (白版)(只列出与蓝版不一样的Chips)( Q  t% J# Y& p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ?  h: O& t3 ?1 X. ?" X+ z0 S6 x│编号│名称   │MB│攻击│属性│稀有度│说明             │
* X2 e/ X8 {, t8 v( }├──┼─────┼─┼──┼──┼───┼───────────────┤( x5 e) Q; n" c8 P8 m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 @. }' [8 k4 M, y- A  d5 i8 I5 h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 Q$ N# c3 E$ S" P
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 g/ `0 e* [3 j9 y! |; g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ `' H) I, e& W: A0 a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ a8 A: [& W+ R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% J. `1 p* u& l+ j6 M" @# U* B$ i+ ^1 l' c& f/ d6 V
001002003004005006# [- S; m* j( L; {
007008009010011012
% w0 ]* ~/ e- R2 F2 W013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. I+ F) w/ M) N# j. H# |4 \; ~* ?0 b. u% M6 m% s
019020021022023024; x* G- ]* x9 k1 Z
025026027028029030' c; {0 G% W6 ]* `
0310320330340350367 q1 K" [' n3 V4 _: r7 Z  t, k. }
7 z7 s( K( J/ ~1 n' ]3 D9 ?& ]/ z5 K
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) b! G4 G2 u4 o" m4 B7 B: k0 x

* a+ T5 R* N# A; ?$ ~9 B9 u0370380390400410424 O0 {% |! R+ O* ]. E$ ~
0430440450460470488 _' F5 v% {7 k! P6 |0 i( f' t
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' C' P8 C) ~; Q' h/ s" a
7 v  t8 I2 u9 g2 E055056057058059060  A- R$ W1 K6 y3 {) e9 }' C
061062063064065066
' h+ {- M9 d; I; `$ B& X0 {067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 [) _! I6 v, O/ D7 ~) N

$ X" r- w# ~4 [" X% `073074075076077078) K" e. p  J6 d* g# y( _$ c  q
0790800810820830846 w0 R( Q% m4 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 Y! r% k) x6 H  c

4 X8 X- |! `, z. O8 g4 S091092093094095096
/ ]. Y' f3 o/ I7 z. s7 C097098099100101102
" z6 r) I# Y* k. \7 l5 O103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# @4 J& \, j& x$ m( q& h' |
$ H  f  x2 O( U/ I! B
1091101111121131148 y" V& [1 {8 \8 w9 \
115116117118119120* Z4 |+ f, k: K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 @2 P+ U  ^0 A# `

6 F5 v; l* s1 v9 R8 C127128129130131132, m2 @. ]+ T: C/ S. T8 b8 I
133134135136137138# g: ?) m: n, e: L3 S% ~' O' t6 V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ?2 a9 _  J! ^" c/ l+ m' T

- G1 F% F# [! @) u' b145146147148149150
2 G% L1 Y: c* [0 S, }5 r0 w151152153154155156- N  U& {: {1 ^- |8 O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# U& l8 I6 K" b3 M% q' s7 \6 o4 B
- r/ ~+ D; l$ e7 I: n- j1631641651661671682 |( ^( n2 B& b! g1 u
169170171172173174
  ]; J$ y1 k. _9 f; }175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ T( U$ T% e, H! C& Y( {0 ~
: o: C* ]0 _; B) L181182183184185186
  R/ z4 ^0 S* Z9 _7 i187188189190191192
& q/ f& U4 R7 s: X& H  e193194195196197198
- j. _+ O$ ~$ `6 W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 A; D9 M  }8 N. C2 u
$ i. @; a6 K/ k  S% ?001002003004005006
) K2 C5 ?+ ~$ Y007008009010011012
. S# O' ]; }2 H# e7 A0 ?013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; i, M! ?/ E8 F1 c- H0 T
# e% _( k# n1 ?( _! B: \019020021022023024
' O9 B* V! O# c0 o3 }0250260270280290300 K; c' u- f% V% e! d2 T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- B* M& w% i/ H6 M* M- w1 ~$ o4 Z2 T
037038039040041042
9 W% R, ~; [. o7 m0430440450460470486 k  {: ^8 d$ Z# Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 e! B/ b5 |, R: k! `7 Y2 Y* z& @. Z2 t8 M: y
055056057058059060% Y3 D  Y4 D8 R6 {$ i) A# |2 G
061062063064065066# J2 v, F1 ~+ U0 ~  ]! ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 o# \5 Q/ G# q0 x0 @

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. m3 S5 x. C' n9 U) _) ^9 i" e

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. ]' C, W, a( x2 f, V5 Q7 M007008009010011012/ U* M2 }) r( I/ a
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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