转载请不要删除以下信息,感谢您! + g0 F5 x. @# ~9 E7 J* e! n- t
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■● ■ NintendoWorld 站友xliz原创. D; O: |4 X O2 k9 U7 q! {* ]
■ ●■ http://www.NewWise.com
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3 d* B( Z+ X2 `, m 洛克人 EXE 3 Blue 卡片组合$ R4 E" _* `" }5 l0 N7 O
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: {8 i0 }6 W1 ?, T: W大家要看日文版的P.A.或详细攻略,点击这里吧!
+ ~/ ]% q+ s \; C- U0 S/ z7 b====================6 X6 A' f5 A7 g* g! l( b a9 C4 X
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * _: g- J& J$ W4 n
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以下内容格式如下:
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0 E' }2 q5 K H! o; D4 ^编号 名称# P9 @* L1 v( e3 d' L0 c
说明
4 \, [4 }. v$ O) ?# `0 V组合方法) N5 C5 h7 b+ A
---------------------------------
1 v7 b; Z; F. \5 p$ v( X# e5 S01 Z-Connon 1# ]/ s- V9 f' P# z: i* B2 d
Unlimited Cannon for 5 sec( H: U' h2 x7 x+ r4 K
Cannon A+B+C
Q' j2 R( e8 y0 i4 _' MCannon B+C+D0 N6 W- ~+ |: n! l2 I: W
Cannon C+D+E
' M& e. [6 d- n2 u9 \- T6 z& c D
; w5 S9 r/ v( @) M! ~3 Q4 y* o7 W w02 Z-Connon 2 \6 N$ @9 p% n/ w" T$ [
Unlimited HiCannon for 5 sec
6 R$ Z) B2 Z* [' Q( [( MHiCannon H+I+J; o2 R9 ?: B* z) K+ R8 m$ H- m
HiCannon I+J+K/ v7 c9 z. l! `
HiCannon J+K+L" G) B, n b7 y; T8 m
8 ^/ d1 S; R7 B" n0 u03 Z-Connon 3
7 l+ n/ h& Q$ x6 M7 wUnlimited MegaCannon for 5 sec
: j' E8 ^# m( `" A2 q$ I' T! LM-Cannon O+P+Q
C$ T5 [- f+ m G0 AM-Cannon P+Q+R
* G6 o# d& ?2 o3 ^. gM-Cannon Q+R+S" [) a; I" K( h) k% A! P3 b& _& B
$ B; J( e: T) f: S- B7 h
04 Z-Punch
4 @) R9 y8 B- e' k# m( dUnlimited GutPunch for 5 sec
! m! i: i) o$ U1 B; w' a3 `' k0 uGutPunch B+C+D0 k" P y. I: G' `, z6 C& [5 X- M& ~
GutPunch C+D+E
) E( R& N! [; F$ F0 @+ NGutPunch D+E+F
+ K( h- W. E4 m/ K4 y
& V+ B4 g$ g9 D9 i05 Z-Strght
: j/ ?% e9 ]+ F7 r# B8 u. x" ~- DUnlimited GutStrgt for 5 sec
1 h+ [5 @1 l# X- KGutStrgt O+P+Q4 z) j3 V* S2 x1 L/ B7 I
GutStrgt P+Q+R- p, B# k* {. M) C9 n
GutStrgt Q+R+S
7 Z, x& u2 h8 }" B2 S
8 Q* s; k0 e& ]: r$ S) N6 x& W06 Z-Impact
7 V* H3 H+ g# R# R9 i* RUnlimited GutImpct for 5 sec* `7 G. b* N! `6 y
GutImpact G+H+I/ Z. _+ a4 U* c: b5 O
GutImpact H+I+J* P5 U8 e: |- r5 F
GutImpact J+K+L
, ~1 x% X) v" X# u
/ h" L3 w' z% @9 \5 a07 Z-Varibl% \! r+ u2 C0 l
Unlimited VarSword for 5 sec) F: m5 i: k# ^& v, b" U
VarSwrd B+C+D
, M* J; c' h" ^( g3 g. f& IVarSwrd C+D+E1 |' ?4 z5 s O
VarSwrd D+E+F
! O9 P* e5 n, O N( Z
: i* f, c# F' s% n$ A08 Z-Yoyo 1: O L+ w& {: w& ]; m( w% T
Unlimited Yo-Yo for 5 sec
9 i& }& H, |& H; t1 \; B1 j$ GYo-Yo1 C+D+E1 _3 h( F. {1 \' `- j r5 f- @( m
Yo-Yo1 D+E+F
! L$ X$ a# Z2 Z1 t) G2 p, V4 ?Yo-Yo1 E+F+G% S1 C& X3 @8 b
# \+ l8 u5 I6 B. u8 v/ C/ w4 |09 Z-Yoyo 2
/ W. J4 U' R0 D1 aUnlimited Yo-Yo2 for 5 sec8 G/ X3 ?+ D, |# f* I: p. g+ |2 w
Yo-Yo2 H+I+J
" H" }8 W4 c8 S A* aYo-Yo2 I+J+K
/ o' ? m! I9 `" i+ MYo-Yo2 J+K+L
8 K9 v {# N& g/ n- h
: I9 {2 W. V- m9 w# B* _10 Z-Yoyo 3
& ?( _; o9 _1 l! QUnlimited Yo-Yo3 for 5 sec# ^2 B" s O/ J! M0 y, A
Yo-Yo3 M+N+O' X( t. z0 P; S! c+ a5 Y3 o& s
Yo-Yo3 N+O+P1 t: M9 w% n6 Z1 W0 @! N
Yo-Yo3 O+P+Q. v) ^+ o, l( n' V5 t: T
# B3 s+ b( B; s6 |+ G& i11 Z-Step 10 n& z& I' Z: a8 l/ @$ G; C
Unlimited StepSwrd for 5 sec
! O/ s8 x9 o) b; |StepSwrd L+M+N Z k/ G( O5 u7 ~) E8 Z9 y' n
StepSwrd M+N+O
5 {) r; s- o, g- u$ f& m9 dStepSwrd N+O+P P2 }0 P4 A" k6 g1 j" `. o
5 N4 I: a0 q6 _
12 Z-Step 2
( k* r2 |$ i1 u& x: mUnlimited StepCros for 5 sec8 d# U W7 J' p$ e( l+ s5 A, b
StepCros P+Q+R( {% _0 ^& J% ~: F5 D( p
StepCros Q+R+S+ _/ X$ u! O3 `, _, `% h" Q. d- n* K
StepCros R+S+T
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13 BubSprd
5 t9 v" K9 S% P2 H U# T3 WAttks w/ spreading bubbles!
) o3 o5 o% y7 o: }) ^$ eBubbler C+D+E* v/ l0 e/ ]& |$ j5 b( E: z0 T
Bub-V D+E+F
$ y: F( z2 }' xBublSide E+F+G
* ], ~0 J y/ A6 v& nBubbler E + Bub-V E + BublSide E' {' r* l6 B; E. k( S" r$ c- z
0 A; o& R$ W9 I6 F4 o* O+ b9 M14 HeatSprd3 \8 N2 ~; _2 o" ~; t
Attks w/ spreading fireball!0 O! j. {2 O9 Z* D4 p O
HeatShot H+I+J/ M2 Y( y- P3 A5 R
Heat-V I+J+K
& }7 f+ A- C" c6 ~HeatSide J+K+L0 d/ ]: y2 e/ f4 }
HeatShot J + Heat-V J + HeatSide J/ o+ J; F ]. `% e; T3 B% y& O+ y {8 z- O
1 \: h5 S! r6 O& U' E0 p/ X15 H-Burst
+ ?7 R" H" x$ f- R" uCreates a giant explosion
1 E$ }- C1 O: j: g; E. b3 S9 W. s3 CSpreader M+N+O- s5 g0 Z( a# i) i/ F
Spreader N+O+P
! s3 ?! u8 o6 VSpreader O+P+Q) h. i2 Y I8 M4 G; I+ d
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16 LifeSwrd$ ^3 B+ B4 z& {, ~3 o& d
Swings a huge 2×3 sword!5 P6 n7 H% k" f7 H/ U) O
Sword E + WideSwrd E + LongSwrd E
6 w; Y" F9 s k" V$ e9 qSword L + WideSwrd L + LongSwrd L; g+ ]( ]( ? z8 v& F) O5 w, O
Sword Y + WideSwrd Y + LongSwrd Y
x1 x& H/ _. V! Q! R
6 d+ P+ R8 }8 H% s# [8 J$ r17 ElemSwrd1 E3 o) H; }8 x
Wide swrd contains 4 elemnts
9 B& w: ?) Y' Z& tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 i/ G- a$ Z! Y' T3 u" V' Z, V" P2 @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut$ ^* b1 _4 n) b! o) C; K
Step up 2 & make 4 atacks
* ^0 K p5 L% c" bStepSwrd P + HeroSwrd P + StepCros P
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! e& L V# [) \( X19 HyperRat
# V) H' X( H3 `$ k7 FA giant Ratton charges!6 b, |/ o L' r" `. U
Ratton1 A + Ratton2 A + Ratton3 A" [( ~, b4 Q; E! |
Ratton1 C + Ratton2 C + Ratton3 C
7 t9 v3 V8 u( H% hRatton1 F + Ratton2 F + Ratton3 F/ v R+ t) b8 H, x0 C% l
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20 TimeBom +
- Y: h5 Y+ z: @6 }Sets Time Bomb in enmy area/ R, A2 U8 N; w1 X" v0 F$ o
TimeBomb J+K+L
* S7 p/ E2 r3 X/ h3 e( B5 w* rTimeBomb K+L+M
: a4 s3 \6 H4 n* E9 O. sTimeBomb L+M+N
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21 GelRain
4 f# n: h8 |! H$ d( t0 M5 _8 u& yGel steals squares
/ p3 A' Q& A4 k3 q0 l. VMetaGel1 B+C+D
6 @. y8 ^& |. SMetaGel2 E+F+G) R" p8 C; |9 c4 o6 \
MetaGel3 S+T+U
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22 EverCrse- p4 b$ |8 z8 O" h) }0 o
Shield chases enemies
A5 ~* G, m7 c6 b2 E& p# ~8 ^CrsShld1 C + CrsShld2 C + CrsShld3 C
: A- K) S2 A; p% ~CrsShld1 L + CrsShld2 L + CrsShld3 L
( T* J M" z' i/ Y
& X d0 q; c+ \7 n/ ?, U0 g4 |23 MomQuake
6 M9 R. I/ k* C6 J. H4 a; y+ W& X% EAwakens Mother Earth!! X/ G& w8 X0 ^! S \1 `
RockCube * + RockCube * + GodStone S
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24 PoisPhar1 P& p" r5 P; S1 Z' E+ J' \
Pharaoh generates poison" z' t O# O6 S
PoisMask A + PoisFace A + Anubis A% u+ O* R* U$ c) F! D# |
8 _0 }5 L5 L* I) X# o8 V25 BodyGrd
+ c* z+ F6 N+ l( H! WBodyguard takes out enemies: ?* }2 w8 X9 G N _/ v5 l' ]3 {4 B
AntiDmg M + AntiNavi M + Muramasa M
3 Y4 t; ~8 Q& F, y- C7 v3 c
! c( P# S0 H" ^" c9 I9 p26 500Barr
" l8 C) H; ?! E$ v" ZBarrier absorbs 500HP dmg
/ q4 A0 \) F( X! y5 ?Barrier E + Barr100 E + Barr200 E$ N [) x, J% ]# u0 n
Barrier R + Barr100 R + Barr200 R/ j* Y6 |% N+ ]1 }: {
1 b+ b5 l/ p5 R! P3 g$ D
27 BigHeart
) c. ]- y! U8 f& E c7 dAttacks, then heals HP!8 Y$ }: X* H A' l) M2 U6 ]
HolyPanl R + Recov300 R + Roll R
$ c! \" _; M8 Z0 z0 W. p4 uHolyPanl R + Recov300 R + RollV2 R3 z5 @& Y. E) E" {1 x# I5 Y
HolyPanl R + Recov300 R + RollV3 R0 {9 c5 R1 d; g2 C8 b9 {. H
4 E0 Z. o) Z) z$ P; r5 i% {; S- C28 GtsShoot. U) L' }8 [1 H1 K W
GutsMan throws MegaMan!
S6 M7 o* w4 kGuard * + DashAtk G + GutsMan G
' J& o- N8 b& G' L& ^6 C' rGuard * + DashAtk G + GutsMan2 G4 |8 u, _, q/ P) O: j; [' |
Guard * + DashAtk G + GutsMan3 G% r! h8 B) l8 a
Guard * + DashAtk G + GutsMan4 G
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, Y, O& l% j; U29 DeuxHero1 o% `9 m' [' R+ l3 ^$ t4 R6 U
MegaMan & ProtoMan team up!
9 o) d8 P, e- c8 nCustSwrd B + VarSwrd B + ProtoMan B
! }* e! I8 ?" l2 NCustSwrd B + VarSwrd B + ProtoMn2 B
, V- F5 o' H5 S2 m/ X0 rCustSwrd B + VarSwrd B + ProtoMn3 B
0 {- E/ y4 Z2 E8 q! p, H% @# i; L" o/ tCustSwrd B + VarSwrd B + ProtoMn4 B
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( q/ e( k( W* Y) [, ?& d! E( z30 2xHero
; L. Y* I, g) Y- D O" I6 mMegaMan & ProtoMan Dual atk
5 U! C4 N# B9 ]: J5 U; jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" @5 ]$ a: d0 y$ JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 J" R6 G1 c# y* K+ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 J+ j- ?, _8 g# u$ T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 `- i' d2 Q, N' \/ B- J5 n% t( c/ t
7 N+ E* `) B: q3 _3 B3 l31 PrixPowr
# {. M6 M+ T* X$ x" G/ b' u3 Navis attack at once!5 b. k. x! a+ U2 o, b
Team1 * + Team2 * + KingMan5 K# Z9 W% D/ r3 F# C- q- v
Team1 * + Team2 * + MistMan5 M, {1 y6 k6 U J! d1 @% R. t
Team1 * + Team2 * + BowlMan5 B( S2 i% F) A/ K) Z, H
+ ~/ m. J' q4 g; o2 k
32 MstrStyl
; B6 ?+ m# r3 F% Z9 J- \& B) UMegaMan unleashes his power
' ~1 ~" A3 h* I# ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 I2 D6 O/ ?( c( y0 B8 B1 R* ^/ Q
StdrdChip (Part 1), s! T. ]7 a9 `+ J
┌──┬────┬─┬──┬──┬───┬───────────────┐9 O% G4 c2 P: I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 q( p* w* A5 R* ?├──┼────┼─┼──┼──┼───┼───────────────┤+ y- N. W! B+ x( w5 z3 i; @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 s% X# {! b. s4 `* x' L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 n2 I- c- q4 ^8 }, G Q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& `2 k- a6 q# n8 ^% y8 O7 h
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 C* M- _% O. P5 l* H8 x# x1 a% B. b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 D4 c) u6 O4 p+ I- g│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │$ @6 q! g4 H9 ^+ w! A6 k
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' q% @% C& Z4 Q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 l' \# r) g( m* F( H, G
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: J; Y" ~; _6 f( O2 O- N# a+ a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% _% O- T; \5 P0 @
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. U+ c, D7 i$ c7 _! y, n│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: }5 [" M" R" l! Y& O' ]" G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. @$ L& s0 r8 O9 _. u# W
│14 │Spreader│16│30 │ │** │Creates a large explosion │! J* j( [7 K" \: L0 R% ~# C
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% B; \) p4 F8 O/ }2 g% z! E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! Q* ~% \) {& a* D4 B
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 i6 l9 Z6 v9 N7 J, i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( |1 S( H& S3 p2 x4 M% u- G9 h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* L' A. S# q5 `. l% [$ M! p5 v9 u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 K3 G1 a4 D5 q' X5 C4 L% o│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 Y! F; a8 l# h( V& M5 J- ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 G) l) {% \$ e+ L6 y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 Z8 J: j7 D" H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ Z0 Q& c, D# P' ^- c" p5 m5 o6 z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ P! K6 ~3 d# k" J8 V: G9 [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 Y! x9 E: V1 }2 s% ^+ U. P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 Y! t+ Y* ^1 C9 g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ R! x2 w5 U' s" P- L3 R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% f& {2 S! _2 h+ ?+ L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 q: ^) i7 a. o% M% C$ A+ Z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │3 R+ H. m5 K5 R5 i( Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ @- f: c* E' _
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" V8 g4 k; j$ C( r" h' V% u│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ V( H! o( W8 ~$ d3 B8 A/ Y) r4 f
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ G6 P7 I" ^* r9 p6 W% j│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) P1 L+ I0 q L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# h- b6 q8 z2 Q3 r# {+ A) C
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. k4 d3 }6 ~% E4 F5 W! E( O│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" z; k# z, G5 s8 q5 F) U0 _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 t5 q/ r# h- E$ `│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 s/ z4 g# M9 H! u0 p3 u! M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% Y7 g/ o" x+ E, n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' e1 i/ l0 i4 k% p, @
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; L- y0 v4 m: e( r9 ?$ a│45 │SonicWav│26│80 │ │** │Shock through enemies │& a& v; A1 N- `9 Z* a% A1 i: `2 b2 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 d# u# R2 V" R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- t- P5 ~4 F+ y/ R+ Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ ^) X- W T$ c( r( y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 S* v: `2 ?# {$ ?. q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# E+ L9 v. l' Y# X# I/ _& A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 K3 Q% L& `. y- u" g9 s& o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' D& G- B7 S5 d# K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 ~6 }/ R2 n. b2 P0 h9 ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; { L* O. N% ^8 ] d* e1 Y( n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 _( r Z4 }5 M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; ?/ Z' C2 @! X4 d; i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ j) h4 w% S4 s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 B/ `/ J" G! v; v5 N│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 {! Z! ?( |$ f6 s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ f; T) U# k6 h+ W
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* p- R8 b6 \' F8 t3 |% e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, R6 ~# X" @7 d1 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* X5 d' K- k* t' b2 b) T0 p
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- y* R$ _) D- w7 m: P7 q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 C" u* ?, p. U' o0 o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ Q4 J3 _# y% u% T. R
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 h4 ^; W7 G" d
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ \# D" A; R5 {. u8 r6 d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, ?% H) o) s7 w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ X) z/ B% P" u; h7 |- m* L% `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* i7 ]# n9 e, C; _/ X. d) t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 i3 B5 L) Q7 X# g6 W1 k9 C│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 p' j! T" O9 N9 i; E; _( c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ J% U1 w1 o. {9 N4 j2 J│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" A, S9 C4 ?$ W5 r: {4 x' e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- H, q& O( w' T9 A4 [6 z8 x- Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 j% p% d# ]$ k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 M; M: T6 k0 e7 I- y( o8 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 d# S, p, D% _! T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 F6 ~4 h0 i/ C. w8 v, o1 j7 l7 }│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 C1 @* G% ?5 _! c$ o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: _0 f. D- b2 U
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 C( ]1 n1 K: \4 F4 o4 |, ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
~" F$ m" d6 B6 G @. F- N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 v; Z% e4 X* z0 W$ \$ x
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* a/ R! r' ]' C│87 │Hammer │16│100 │ │** │Hammer smashes front! │- w# ~$ u6 ]1 w4 Q( {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 \* n6 S6 @# E4 Y9 y% F
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 d, l4 z3 Q3 E( J; V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; l# J0 L( {" b- \2 e) ]│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; i6 i9 M. Q: ?0 {, A. Z" T" M: @│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 v6 d( D4 T4 L) Y( Y+ X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. A; T# |1 j& b, s1 m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! R z8 f' w5 w8 ~; J. C$ C: F& R; X0 K
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- ?7 f: }6 A9 o
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ v% ?* w0 f% q- w5 J
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: F( Y- H6 h' G J5 U7 j
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 m( M( |7 ]! n0 y- j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ ^3 B' b* t6 u6 i! {: _1 [8 x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- E( l# G- ^! l' V! c; q4 J
└──┴────┴─┴──┴──┴───┴───────────────┘9 i. O A# l" V5 q7 c0 Q
$ i' c0 n8 p7 h! r xStdrdChip (Part 2)
4 K/ W- P2 Q/ S6 d┌──┬────┬─┬──┬──┬───┬───────────────┐ ]; ?" u8 A& M
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 ^/ a% T+ D I! u+ Y
├──┼────┼─┼──┼──┼───┼───────────────┤
/ q9 Y; n+ T+ j4 J: P1 d @5 z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 |- q9 G- G# M# d I' k
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 ]& h: B2 Y! o D: x- |
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 {8 u+ _/ ?8 H( K4 X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* ]1 ?( K* Z. ^2 r│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ @# T0 U2 V6 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 g ~. }3 B1 j0 A. Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 A8 z! p0 T; [2 M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: t( |0 I7 _3 v4 b4 F( G# S
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% p b A: \$ L. {* y) R
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 [& `8 O$ _ ? h4 y# X( U8 `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ k! Z+ \/ _8 t5 K7 m" V% W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' K& V7 ~+ }* _; C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. ` ~/ w) ~& c7 y9 L" C" ^3 F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) t/ W) z- N$ h0 `7 x( {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) P ]" N4 Q5 P( G$ y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, r# L/ }$ | w" Y' n9 o9 [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 i# G: L. U+ T$ f( {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 J) h' N+ U. W' M4 }' K) w, a) ?
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 C, S0 U( Z: x/ O2 Q2 H│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 R7 `6 q# D. {6 y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% N- |; m+ U* |0 f5 |│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: I. k( g7 P Q. X9 j│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ v$ S9 [$ Y- P7 g0 ?: W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% ^6 Z0 p% \' _, q' O! Q1 Z6 I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 Y+ h6 b U' N- h" L' G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) m# o7 n) [. U4 B$ g+ ?- X
│126 │Rook │30│ │ │*** │Protects you from attacks │
( w7 B; [; x: M. k" _& Q: n' D│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) F, q6 @" g% o }! ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& ^; {* U* k1 @; h' s4 U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 e. X3 x* N. Y- g$ Z4 Z% @% A# n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 U5 D# K7 y' x2 C, e
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, T8 D8 s* Z3 D; S* V2 w+ o* g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; n" M1 [% K. ^' Q; z, G4 B│133 │Guard │5 │ │ │* │Repels enemy's attack │- \! Y) o+ ~4 d; I' ~/ K
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ x1 J V" C/ r9 m/ g& a
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) T+ Q& U: x z! M+ A2 B$ z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! E, ]0 ]; Y3 J9 B( B, a7 X; G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% H* g! \# h6 U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- ?, Z/ s3 g2 A3 `4 F
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 O1 X6 r: [4 n- W/ H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 _: } e Z. [# \│141 │Prism │60│ │ │*** │Prism fires randomly │4 A( v N6 C- b! g9 ~4 W/ [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# C+ o1 Y' \/ Q' |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ [' r) i g- {3 Z# M! N
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 X9 c% k- I$ B7 K6 }/ y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ c$ Y5 N# Q% K% u; f# a
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, ?5 T8 g" b, s5 y6 L- M+ D" h│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 G- X8 E5 U7 z7 j) w│148 │Recov30 │8 │ │ │* │Recovers 30HP │( `7 O0 p& f6 Z- {. |2 J* {: T
│149 │Recov50 │14│ │ │** │Recovers 50HP │9 K5 }% I% ?$ x1 d/ N B" F5 t
│150 │Recov80 │20│ │ │** │Recovers 80HP │" |, l* J* B% g6 F/ W8 c0 @+ M
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! P1 p; n d1 M% M│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ u5 N" N0 o* X. U7 j│153 │Recov200│65│ │ │**** │Recovers 200HP │9 d1 l5 S3 q/ R8 i( D$ b' u
│154 │Recov300│80│ │ │**** │Recovers 300HP │, r# [3 D2 B; \% q I
│155 │Repair │8 │ │ │* │Fix your area's panels │
( u4 u: J! ^8 D0 E6 S9 W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 }0 P; N; L# J; e6 n
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 e4 R0 W- n0 r$ [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 F0 I7 X% [$ h% W3 y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 |" E% K- m2 A$ x+ _0 P) `' h
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* n$ o2 T/ h6 R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! X; D- w% J/ m% b" T6 y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# }6 z1 w+ F* _9 h% I* l
│163 │Invis │11│ │ │*** │Invisible for a while │
' L8 B3 V9 {- Y1 G* W' Q6 f( O│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 a9 n) s, q: K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 S$ a, M( f- ?# M6 n* F8 P+ Z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ |, y& x+ U8 F8 W! h/ m8 c) {( v. @│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& e& u. L/ _# b" l$ h) ]8 q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. X- l6 u. Y& y; j# X! ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' q- F% j o; d% O0 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ V, `( y' W! s/ \ G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 Z( m0 t% v7 m, F. z+ @; c│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 I4 P5 k- \/ ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; y& r% l0 R$ ~- Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ _+ R5 |/ p9 }0 [: E( B% {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 d; f) @, d" N3 g, o
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ t1 `) h! E0 @3 I* v4 m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 ]2 m. m* {$ v
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( s% Q; E( i' g4 e! N0 O3 D0 r9 k4 t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ l6 X# c/ D1 d: \% H1 x1 \, R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 @3 R% y2 T' ?; t- a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: h% a' A( L7 a5 ?& W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 u: ^, r3 |: M
│183 │Hole │55│ │ │**** │Open hole to dark world │2 B K5 K4 L& V5 i' l5 p) _7 p
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 B3 ?4 m+ g! ~' Y) ?/ j1 h- o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ f: S( A- h& Y* e" ^
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" n# ?, e$ X6 I- u│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! w! a; d* U- Y. n2 q4 O* w) B! n│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 G$ V! v4 q3 C. M5 z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- X6 T. f: `! Q! S& w│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; y9 u/ m) V& }% j" R│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! }) n! C) ^( G+ h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ b8 @( O- ^" ?: c& r- c: i N0 t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 T( O% v" U" h+ @ f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* p, n, a7 `0 F% V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' i) w5 l" D1 {/ X; [│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( q4 B) P+ |) s1 F' r% S+ E: G, c8 ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& ]$ p( Z6 N* q9 i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 a) Z) a4 }7 ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: E" M# z, T0 d9 P
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* t0 }/ V0 v# R2 Y
└──┴────┴─┴──┴──┴───┴───────────────┘" h$ ~2 G, I( d5 x1 u6 b y
) T; B: v- H' u+ n" w5 S
2 N4 s' n* S! M! q+ [* v5 A6 cMega Chip
! H1 e6 W2 d' m' E G, F┌──┬─────┬─┬──┬──┬───┬───────────────┐ y4 q& s" z0 I9 m' c. j* G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% i! |) d) s% C0 y& F├──┼─────┼─┼──┼──┼───┼───────────────┤" W( {3 ]4 b3 Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" Q4 e- B8 j$ _7 T4 Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 }. T3 J) E3 c% i1 k8 e5 L: O│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 F2 M/ J. u9 O2 W- Y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- s* t5 @6 p* [2 B7 Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- u/ s2 x! u$ H% j│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 f d2 f; ]# d/ _: t$ R2 J" l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ S, B( |; K% j% F3 }$ b3 z3 x# ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 q' ?2 C. n* C; B9 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. o* x9 G; e1 u5 u5 G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% k# `4 @; N0 }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ g) j6 n" Y+ p/ Q$ I1 `1 D4 ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ L/ D5 D( }4 u- r {( j: b, J
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 Z7 Q+ _* h% {+ Z7 d# T5 Z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' z1 E* ~8 k) [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ t3 ]( W& S+ P. W& _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) A! g3 F; j" [/ H6 V- M
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 L4 ?9 c/ E" P& K n$ c+ k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 r; R) P2 {! R% i$ @. o
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ f5 j) _& G2 q* J
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 s; T/ X" d* E2 v; Q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( q: p) G* g+ w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# D, m! t. v$ k% D( }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 x* m7 @; |* V+ q R6 C│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" g {& @5 q& T! ^* x8 t+ {& S) n2 T
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! q" n( B; {" h8 W, f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ G! Y: Q* j0 R3 o- }
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% M* y6 u- _ }' R1 x) h│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 r% @0 V1 D+ A& }+ Q# B│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( c- ^( k. g7 c
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
; ]( d0 ^) _# l+ p│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 C1 g5 R- R, Q$ q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- ?* d' N2 v. `# Y8 j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 W5 _0 ~1 ?. {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" A: Z# X$ ~! p0 u$ a- z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 \9 q6 c3 x3 b7 J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( h9 M5 C/ J3 c% f4 F$ D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: W! o$ k3 M6 {8 U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, s4 v1 J8 }0 g& r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& y$ I1 |4 n. f3 E. W& c9 W1 {3 N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, w& b* O6 [, Q# d9 R9 P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' S$ P" K# V8 Z3 [, X
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- G# v) o2 U( K$ H! S' y1 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 L! p: d( j) g" P3 B! C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 O) b2 u! R: B! [0 P( H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- i* ^8 t: w! @! {6 R7 Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! ^- ]$ }( g) ?1 ~: W# Z( w
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* R) t. K, ^5 N3 y& f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ H. B1 u" E& p( q$ E
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# J* e1 Q5 ~& ^. r: V% P
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 M6 g* `) V1 Q+ V* Y$ k) d8 y+ T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* O( o' A9 A. l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 k d, C( h/ t& S7 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ U, G$ r; E: m" G. R8 h+ g5 d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( ~6 B: x! t4 i! { d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 r' `0 L" z& ~- X7 w; s. h& g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ S4 J5 E; k" J+ [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# H. X1 e% Y8 g/ Q! p# {. j5 y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; {, M( v; E4 h1 C
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 }8 S0 `( Q/ ^+ F8 Y7 M$ P- ]* q% }│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ k9 I1 a; g7 {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 H% k" J* U8 E) \+ p+ V
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" I! ?0 k2 ?# D) j+ T( T" v& V, z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* u- _: H1 b5 n
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) X; {: L! \. u9 C) U# d" I% R
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 h) `9 k4 L& K" {+ c+ T│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) }& B- j O' [7 m# a, U% |│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ n1 b9 E& d/ d& _5 t* m8 B J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: B3 `: X4 T* W W+ H) }- Q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, o. E4 l8 o4 R8 Z( v0 [│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 Z/ E) ~7 [* E! ^' c/ X│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 i6 V3 G! }1 T* {+ t) n/ ?+ s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- C' {, M+ E4 [6 O! S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 Y& R& _3 V( ?% B( y3 ?% w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 d6 F) D/ T$ V/ s+ }) W│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: x' \! |1 ]0 T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 w, p4 z: V2 k' q# N4 d* N
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 y+ r# R8 I) P0 f8 N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* z, O+ N% ]+ g$ t% Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" {/ e0 k' s: q' X9 |
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 _. ~4 L& w2 \9 a" @; E" r6 A4 }; Y5 l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 a: g* T6 p% J' K5 t6 s" s│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: g8 w. O% \6 t% R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ n- s* P( r, Z7 L" _1 n& ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 {( Z8 X' W. v2 _: R- J& u│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 R% B0 b: T" Z2 p└──┴─────┴─┴──┴──┴───┴───────────────┘$ x6 l' e, n9 z6 z/ A2 O: p9 l. m
6 f8 ~/ ]' D+ w- L' _6 a/ O8 F0 ~
. o% s$ f& V5 ^' {% B2 X& qGigaChip (蓝版)9 \6 W; q z5 C# J2 k- z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) M2 d$ }0 y6 ]' k0 v9 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │5 Y* J, m- w) U0 E
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ y6 J$ m+ R: F3 B5 K o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' S$ f t. t. i/ R, x' P- s│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 @+ R5 w) E" w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* o+ ]0 c' R9 f
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 G& K& X7 u; z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( p/ w( B1 o! o* [5 P U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, y* n# s9 g% O( x* s2 Y' s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* T) W9 F$ |) \* a0 t1 |( L│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ S, I4 [! V% N: `1 H& M. T/ [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ c7 a! g, y$ v' ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
R: _. H7 [. S* y; h! ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* @ n+ i) s8 o* y9 [5 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 T! X- ^, g/ w4 D3 K4 x+ x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ ~# `$ A, ~3 E7 e: P P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
- w! n+ U. g) |" c7 r; a! m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, z$ d% W& C& U+ q! E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 R0 k% c& I( [$ Z4 C, j: }4 Y0 @
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ a- X. \7 D$ o R: G
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; I& e4 P; e/ k5 W f4 Z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' o& A* a+ K' |5 l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ m$ ?! ]5 z0 u. l! }/ A1 n└──┴─────┴─┴──┴──┴───┴───────────────┘
& F, B) c. f7 w* C4 t
6 {& g: p2 T" F0 OGigaChip (白版)(只列出与蓝版不一样的Chips)4 ^) \5 \0 D0 }, z+ O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 g* V/ u( D8 S+ v8 M, J' I0 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │9 E' C. M5 T: N1 w
├──┼─────┼─┼──┼──┼───┼───────────────┤/ ] Y6 s- K. R/ n% R9 k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ x5 W* G; r: H" D$ v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 m4 j8 h( l2 ?
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 _' s& h% ?/ q" |" \6 W2 A5 y+ y3 X
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: K# J! W' t3 u6 [- {8 @: b: l0 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |