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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
( o+ Y6 {3 a+ y1 ?0 s■ ●■    http://www.NewWise.com 8 Y& B' |9 @3 _5 f% {- A$ {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 r5 y, m" T! ?# E' D/ Q           洛克人 EXE 3 Blue 卡片组合
# J! M2 D' C5 W1 E# J$ G' [" G
% N9 _% [9 b7 T  T7 n  T
7 V, I" J# L9 n4 D: e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* g/ B" q# U/ Q" j5 h
大家要看日文版的P.A.或详细攻略,点击这里吧!

% i* D8 N0 ~8 ~. }/ A8 ^! F====================' b$ F! `; S4 M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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% P1 e4 i: n$ a4 l2 X0 ]以下内容格式如下:
9 A( {, g* R3 V  ~& h$ ]
1 W' F) Z0 D. x: f: H- }编号    名称4 M" g+ O4 A/ `- }3 |
说明
" k" z( g& L! \. E- ~$ Q  e4 X& Q组合方法
+ S7 j2 t- U8 z* u---------------------------------
7 v' S7 e. B2 h' ?6 C01    Z-Connon 1
5 y5 H0 `) L: l3 SUnlimited Cannon for 5 sec  P6 s% A1 C6 W/ `$ g
Cannon A+B+C
5 |8 p" Z. g0 ACannon B+C+D
! w+ N# N: S4 ~9 h) hCannon C+D+E
) u7 r& r* F# i2 g: q; q
9 e( y! ^8 I6 [* Z02    Z-Connon 2/ o( U5 D5 d5 |% z9 J
Unlimited HiCannon for 5 sec! R4 M. n$ l7 W
HiCannon H+I+J$ \; z/ @5 {" |7 ]* o: h
HiCannon I+J+K
3 {9 H8 Z& o% L$ ]  @HiCannon J+K+L- g1 c: t* x: o0 X, N
4 r9 e- B+ W1 I3 ]' j* E' R' i
03    Z-Connon 3
9 V* i' [' }6 wUnlimited MegaCannon for 5 sec$ ~1 e/ W0 m6 N) ~) {% ~
M-Cannon O+P+Q6 k+ d/ Z( I& o6 u: M7 E
M-Cannon P+Q+R% b9 Q# r/ n. ~9 @3 e  {
M-Cannon Q+R+S
  e/ s) E2 x9 H) n, U, a' ?/ l9 p* f' q$ A5 M* F0 b
04    Z-Punch7 V' E' c5 V* \7 |' }: R
Unlimited GutPunch for 5 sec: J, g0 x) v9 l6 [8 U9 Q  B# F
GutPunch B+C+D
+ J; i' A& k% UGutPunch C+D+E
2 [4 Y8 c0 J2 W9 x1 k0 a7 v2 oGutPunch D+E+F
5 h( F$ A( s7 V# ]8 K& g9 U- t+ {0 i) ~6 q
05    Z-Strght
2 W' z& P+ d9 y3 R; S3 Q( bUnlimited GutStrgt for 5 sec
; I, X) k! v. A( A# X. H" A$ ]GutStrgt O+P+Q
' m0 L3 n( {0 ~0 I# `7 W* n8 z# JGutStrgt P+Q+R
- v: X! d: N! v. h) }: Z5 BGutStrgt Q+R+S* X1 }  Y0 X( u" g1 x& k

& p1 h) x( k, t! H3 R' {3 Y06    Z-Impact* m  i8 x: G: o9 M
Unlimited GutImpct for 5 sec! y. a7 l+ i" I; ?4 m+ U& N
GutImpact G+H+I/ x6 \6 [' o/ \' z1 |% C! R4 Z/ a
GutImpact H+I+J4 F/ |9 d3 X& r! u
GutImpact J+K+L# n! I- F9 q' X/ R  d9 [- U

) \$ Q* c, T. G4 d3 }07    Z-Varibl
; j3 O; T/ V, w& a, W' n4 _Unlimited VarSword for 5 sec
2 q* g7 G9 \/ Q! I3 z6 {# {VarSwrd B+C+D1 `2 C. T+ O( h+ ?3 Y
VarSwrd C+D+E
5 M. ]5 g; @- d! s' m) P5 [VarSwrd D+E+F
& K8 a( b9 H4 j4 h2 S) F' g
/ V2 y, T3 _* H/ T* A. d08    Z-Yoyo 1+ j2 C- V+ k: s0 d0 X) |+ v5 m9 u
Unlimited Yo-Yo for 5 sec
+ ?: L, b: Q1 `% ]) z' QYo-Yo1 C+D+E
. G# C, i& D; YYo-Yo1 D+E+F
6 \0 g. @& X3 _$ J1 bYo-Yo1 E+F+G1 @7 a8 r* K# u# ]. y1 y
. Q6 F! V6 h+ _2 v  C7 k" e
09    Z-Yoyo 2
! L9 z& S  t; LUnlimited Yo-Yo2 for 5 sec
. E( v! W# {) G, i0 L: v  W3 NYo-Yo2 H+I+J5 z5 x2 G* b7 L, P! O; x) q
Yo-Yo2 I+J+K
8 Y0 v8 k: F$ {Yo-Yo2 J+K+L) }; j( ~1 n2 \% z0 A
! ]; i6 q5 m7 l1 U9 T
10    Z-Yoyo 3" R: \, |/ U6 R" O! _" X
Unlimited Yo-Yo3 for 5 sec
" i" q- U7 B) O, h9 zYo-Yo3 M+N+O6 ?9 |& N" O5 ?0 n  j% ~
Yo-Yo3 N+O+P
8 i3 ^9 o. N0 n7 G/ B2 \  f* N, rYo-Yo3 O+P+Q
4 }# c  W# Z2 e, Z  F9 Q: H4 {
1 ?5 T' k9 P% x8 n* V8 d11    Z-Step 1
, o( L, V* Y! H; G$ L4 Z# v4 `Unlimited StepSwrd for 5 sec
- L6 e; N' U) L6 h- a$ V4 V' @StepSwrd L+M+N
5 ^: P+ P$ L& v! I' g2 hStepSwrd M+N+O7 i8 O! p# B1 R  L0 L3 L
StepSwrd N+O+P
" h0 R/ I* s0 K
9 h& M8 U# h# s4 A! r7 \. ?" l! u, s12    Z-Step 24 D& T. A6 V* a$ S5 A  L/ P/ y7 B
Unlimited StepCros for 5 sec; j. Q' s: T7 D4 _: ?/ e2 b" q
StepCros P+Q+R/ u2 j" d5 L9 S/ [6 R) r. C
StepCros Q+R+S
+ l0 _; H# a# I" b' oStepCros R+S+T
& k( C1 h# K; _( z* U) t
4 o7 k1 T% {! ~/ J( s- v13    BubSprd" L3 z* D! t* |3 C6 K( \- Z
Attks w/ spreading bubbles!- `- c5 |% t$ U+ [0 t
Bubbler  C+D+E
! Y! K3 T8 N  _: rBub-V    D+E+F) n: o0 r3 i6 k$ \
BublSide E+F+G1 a3 o" i. u( N2 ?' L3 Z2 n
Bubbler E + Bub-V E + BublSide E
: W7 x4 |9 o8 ^% o" f; c+ U$ W4 P- c! \  ^) q
14    HeatSprd
5 u& S) a9 ~" \. x* wAttks w/ spreading fireball!3 L3 D! S9 I+ l* s* O
HeatShot H+I+J
" D3 y5 H8 n/ Z& }Heat-V   I+J+K7 z3 s$ \9 a& I$ l% r0 @
HeatSide J+K+L
6 g  N) Z& A; F1 yHeatShot J + Heat-V J + HeatSide J! ]7 O* H6 w: l. U
$ g4 h9 K  p6 M* P
15    H-Burst0 z1 w* z4 K6 x2 h9 Q: i8 R
Creates a giant explosion
& L5 O9 x% i3 `' JSpreader M+N+O: r& U( d( s. U" _
Spreader N+O+P/ {2 x; {6 ^6 b+ R/ }
Spreader O+P+Q5 w2 a5 w& [/ V. {* I! o1 l: g9 c9 a' ?

% m/ y+ ]5 t6 I& V16    LifeSwrd( c* J, \& x7 T2 r
Swings a huge 2×3 sword!2 N9 ?/ e8 N; j$ s
Sword E + WideSwrd E + LongSwrd E
$ B0 Q5 j) ?& w, z' |. QSword L + WideSwrd L + LongSwrd L
* c3 E' P4 E  |Sword Y + WideSwrd Y + LongSwrd Y
$ V. {% }' y& U% R: w5 o2 v; r" C4 n  O/ O$ b
17    ElemSwrd
& u+ B$ Q7 p- y5 R% sWide swrd contains 4 elemnts% X2 j* Y& L' c# F5 l- Q, }. S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 }7 u* C0 d8 Y, S( V1 m2 f3 L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
6 h8 m% \( }( }0 D3 }( q0 Y! i: U. ~" {5 m" p
18    EvilCut
1 Y" n$ O# y; V! b# mStep up 2 & make 4 atacks6 t+ z  U6 I8 P9 h
StepSwrd P + HeroSwrd P + StepCros P8 v1 S( s# W2 F' B0 x+ ^
( ^: d4 S& |" s- i
19    HyperRat9 h9 ?$ x& H* W, O9 E' ^7 n3 D$ r
A giant Ratton charges!
7 F" {" U4 K; @Ratton1 A + Ratton2 A + Ratton3 A; c, P7 [1 a/ ^) j- j' C
Ratton1 C + Ratton2 C + Ratton3 C
) p, u6 {  g9 |8 v9 K4 t+ E, @4 MRatton1 F + Ratton2 F + Ratton3 F
  n& O5 U* q  m( k# g8 t& c2 Y2 V$ A) X& A+ ]. U
20    TimeBom +
( k% H1 @& H% o& PSets Time Bomb in enmy area* L" N% M: O9 Z* h" i1 J! p
TimeBomb J+K+L
- F4 D3 n% x9 C3 |5 c' i! UTimeBomb K+L+M
% Q. {6 G+ |( u4 nTimeBomb L+M+N
4 \. m8 j! x6 c' v! _+ V
2 U( [2 R6 \' ~) k. s0 s21    GelRain
6 M! H  _8 x2 {% Q3 Q4 z6 aGel steals squares, T2 Q4 T3 @/ c6 d. T7 ?
MetaGel1 B+C+D2 r2 k9 ]$ s( ~" ]
MetaGel2 E+F+G6 Q" a* I) x8 w
MetaGel3 S+T+U7 b% t! [6 H) \- V. p3 I& D3 C

; F9 X; O" \, {' H" `3 o22    EverCrse- j- L: I5 ?7 h" x
Shield chases enemies* ~, J4 z: I0 w6 h
CrsShld1 C + CrsShld2 C + CrsShld3 C* P* f: u) L) M4 {( z3 p
CrsShld1 L + CrsShld2 L + CrsShld3 L
! Q1 B6 }# k" u2 z9 q- f0 Q/ O. t8 t* \  ]
23    MomQuake% j4 t0 T; b% O  ^1 P
Awakens Mother Earth!. U. K" _* [7 ]# R3 [+ O
RockCube * + RockCube * + GodStone S6 \  c8 u$ b4 g' G: m' \- L+ i1 N
. K( z; }# f8 }6 g9 ]" b$ @5 @
24    PoisPhar
$ O/ f, W! |9 m( G& J$ TPharaoh generates poison
. ?* j3 Q+ g! y! S. qPoisMask A + PoisFace A + Anubis A
% `4 x+ ~& ]; l1 M$ [/ i6 D# y! f) s2 c1 p5 |# }9 d: j; n; G
25    BodyGrd
5 g1 Y$ L2 ?! D3 X7 x, }Bodyguard takes out enemies2 v" K5 C  J: |$ z2 y
AntiDmg M + AntiNavi M + Muramasa M
* b" Q, A6 I! n# Z1 q1 s7 I
" v1 N! g7 {4 M2 U26    500Barr
- d+ B- V7 d' Y$ S! z- A: @+ YBarrier absorbs 500HP dmg2 m6 D6 `3 W0 a' s' E* s) I
Barrier E + Barr100 E + Barr200 E; o  h) B/ j+ M% w+ v
Barrier R + Barr100 R + Barr200 R
& ^, O2 x$ I- S2 T' ~$ D; w% @, T  E6 H6 l
27    BigHeart
2 Q( ]4 a: s9 o* K& u& a% aAttacks, then heals HP!
  m( b" `+ w/ s/ t, H  DHolyPanl R + Recov300 R + Roll R) K+ y. U& C& s5 N# m& c2 K+ h( E% z
HolyPanl R + Recov300 R + RollV2 R
0 Q: n9 q' b% e. FHolyPanl R + Recov300 R + RollV3 R
, V/ Y5 T, g0 s6 s" ~3 M' Q, X: c$ y1 V" M
28    GtsShoot3 c8 |- F& Y" `
GutsMan throws MegaMan!! r) z" c; l; N2 ~0 p/ h
Guard * + DashAtk G + GutsMan G9 W. E8 A' M, c$ o) }
Guard * + DashAtk G + GutsMan2 G+ d" y5 `- @: E% s7 `& M+ d
Guard * + DashAtk G + GutsMan3 G# D# b2 y; D8 u. h; z  q8 ?
Guard * + DashAtk G + GutsMan4 G
, ^( e0 K3 ]( n0 g: L# O. x
- c6 h: M/ Y. P# A29    DeuxHero1 r( G/ i; ?7 G" P
MegaMan & ProtoMan team up!7 w( S/ s" m, e
CustSwrd B + VarSwrd B + ProtoMan B( G$ i+ \) S3 T7 j' ^
CustSwrd B + VarSwrd B + ProtoMn2 B
7 C! @2 w* ?: |! rCustSwrd B + VarSwrd B + ProtoMn3 B+ x1 a! P1 S' ~0 V) c. v
CustSwrd B + VarSwrd B + ProtoMn4 B8 [; w: _' W* O  U$ l5 k8 X7 \8 {

! Q( m/ J& M( J: Z30    2xHero; l, P( p$ S3 H+ y% l6 ~
MegaMan & ProtoMan Dual atk- J( N' t( n1 M3 x: q* l0 t6 T# f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( a5 \  _0 _7 b" _8 S$ U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# I: e* X# U4 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( M; r4 x9 v$ S. Z2 B6 zSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; T* z! E6 b9 ?  D" P0 I1 {8 g# c% m8 D
31    PrixPowr0 ]$ I3 x+ n9 f
3 Navis attack at once!
- @3 H" d( ?) xTeam1 * + Team2 * + KingMan5 K# U2 Y5 R' F, G. [
Team1 * + Team2 * + MistMan5 M' q% Y) N, v; H& {% J9 @) @9 @
Team1 * + Team2 * + BowlMan5 B0 U! o0 T  ~3 y8 O* W
$ q% r1 @, }" R; s& b
32    MstrStyl
9 l5 H' X! j# `) V) q6 OMegaMan unleashes his power
: i% t8 P7 i/ v, zSalamndr * + Fountain * + Bolt * + GaiaBlad ** {; T. j0 S6 w( b5 {& c% f
4 ?; e$ L5 X2 U
StdrdChip (Part 1)
/ J2 U! K( o6 o5 q3 P4 W┌──┬────┬─┬──┬──┬───┬───────────────┐
. ?" m6 o+ r/ V* ^3 j│编号│名称  │MB│攻击│属性│稀有度│说明             │5 f& O! N) x& Y6 _' ]& C, y) ~
├──┼────┼─┼──┼──┼───┼───────────────┤) a. r6 M8 k- q; q3 v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 f1 l& }$ I# d8 ?! Q# {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ s$ |( {5 Z( R/ v5 N+ s│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │# i5 ]& K0 ~2 ]4 Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 H/ K; Q" c/ m4 x+ h( C6 H; I) ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 r3 F9 w% O1 c7 X9 I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' A' I; \- M; }* X7 P5 n4 v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ M7 s: d- S9 L! T3 C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, U  Y( b' e2 @- N, q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 F, I9 R  O9 n) A
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) ], r& V0 X' y& {9 W5 f9 P4 m2 N1 x: P│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 S: J  i( G! X$ p│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 F. u2 K6 Z  A! ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 X2 _  {) X4 o5 v
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: J, C: J$ H/ ?+ T1 V6 `7 ~7 G2 f
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; Z. e4 c& x6 E7 }. Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! W+ w& f" A8 h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ S8 C. t: p! f# v1 l( ]2 }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  s/ e, D4 X, N. }
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 f' I1 |) J+ b. b, X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 f) C% y" Q5 J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 o+ x1 u# W1 P5 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 J) ^' P& d9 @. K
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 w: E+ ~6 c% X8 P% {- p3 ]
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ Z$ N7 J0 c5 C; _* G) j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 c0 h4 F) N- A* d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 \1 s; N9 J- y8 c│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 k0 ~8 L& D2 A5 p4 I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
! j* }- ~& L0 p% h# k) x% f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# n0 x5 Z, G- Q5 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% `; D8 q$ g1 I) c7 ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% A; t- J; v- g, c+ M5 o* I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& r- G( t( x; m: a/ f1 V  v) q1 [
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 L6 d4 h; l1 J3 t+ o5 p. a
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! U- ?7 X+ h- j8 n  U+ n
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ G' c3 r* X7 R* P# H  F- Z$ V  c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; y# [/ \& {1 n/ l0 W│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ V9 G5 C( X1 ~0 D% U│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 ?( p: u* b  @) ]2 j/ t9 o8 X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: W- [; n2 I* V/ f& [) l* m3 q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 k# K7 V0 u; r9 w  `1 E' q! z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( U; d) U3 ]5 }# `) n+ O! p6 q/ Y5 R
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 ]3 M4 W7 A- _9 N' H, k
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& D; I6 |+ T/ k& Z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 I# H. L( j2 U7 Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 V1 X6 n" k* \1 a
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( _: ~  \: f5 h
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 Q3 P# W- n. {! ?3 w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" A" f! _) V) m2 A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" v3 d% y4 y9 p8 a! ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* k. a  I$ o* O6 o9 \8 Y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 @3 ^9 l( I  q% z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% `* Z  o: [8 {! t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" W' `7 x. Y3 ?- ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 [2 h/ [( V: ?4 a; V│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% g& L. |3 e8 r2 m5 X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& V" R$ X3 ]. c8 _1 @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% H( m' [! L  R3 x  S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  ~. A4 B7 \( f! U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │6 y/ @2 x3 F* J& l
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 I5 t/ l/ A1 Q) A  r( K( v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 p( e" Z: R  H3 q1 `+ Q/ Y│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 k$ V; }6 n/ W# a. g2 v
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ s$ v: C# V2 f8 X* k* V, O
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 n6 Z" `4 Y5 o* L4 V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& H; w) |0 G4 F3 e7 `% \, z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 b' i& a5 m* N: ]1 c- c0 s│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 B# c2 I/ `5 O$ ~2 d# z3 x0 {8 A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 v+ A1 x" ]! p% [9 W0 H* F2 G$ |│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 c% B4 u5 D. B4 U( Q# e2 o│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% w2 C1 K! K/ e+ E; A8 X/ {% O│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) U8 i9 [' |# P1 g
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 X3 c  @0 x- q: [; B  d
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: y# g/ J+ N$ u2 u
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- o( Y1 O# S' T- `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 ?  f0 r5 n  b6 ]5 y, u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* S- P$ Y3 c9 Z- V" c6 d* |8 N- ^6 ~- I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ R  a! v0 ~' ^  U. C6 r" y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 y. ]/ k+ p# V: \; {
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, m7 d# p: S5 B3 X2 X- d  K
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 p9 X( X# m3 n, S8 w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 I) B2 W2 U* L3 v' p
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& K: I9 t# {' m
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 b: f2 d, i6 m│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( p+ L/ ~5 y/ l$ x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; q- u$ b8 L7 y( v# }│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 q% z2 e9 O7 r' l/ `. G  j│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" w( M9 ?( Z% h4 u5 z( U3 V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; W5 e* }+ C7 H, F" i1 _+ e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% c, `' U! _* D* S
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) e, H7 @, {0 J, |0 [│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ J1 T3 J" d+ `
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 e( U3 w$ A& K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: k1 t$ K9 r7 d/ |( y5 k1 N
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, x9 M. l; x0 [/ t
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ c1 s( z, y! Z* I9 E; z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( V6 E$ p; @8 t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 Q3 B+ N3 |" s2 C2 v│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; I2 C7 h' G7 O2 V. u/ r* z, d
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* F- n3 t, c, c0 R
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ U6 `) w5 v: {1 H+ L4 d
└──┴────┴─┴──┴──┴───┴───────────────┘
- k+ _% a, k: J, F9 j1 E0 n- M9 z8 v3 n  {
StdrdChip (Part 2)
# z- m- x/ u5 W% F/ T┌──┬────┬─┬──┬──┬───┬───────────────┐
0 t' m) ?9 ?% w. S│编号│名称  │MB│攻击│属性│稀有度│说明             │
# L0 n, Z8 ^7 n: {$ h" t├──┼────┼─┼──┼──┼───┼───────────────┤
: G+ U$ u. E! K. Z+ @# o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) O9 C4 k7 w, I* Z" w
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 U' w2 d/ v0 V9 D3 {│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: v5 W8 Y8 L4 r5 X" S% U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 n" d) C; Y* m$ G4 `/ r8 F# Y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' N3 |+ ?; m( M, q0 G2 m. N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 w6 Z( [" Q+ Z, y- d; j- ?* k! c( d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' R) H, t1 h) O1 P4 o9 b4 r; y% [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │8 i2 G  Y. |6 C# \  {5 t2 ~
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 M0 D9 B4 P' w$ G9 X3 J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  l3 w1 g( g9 t, L5 S& u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 y+ `- Z5 e' o1 [% O│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; h# |/ h7 j' X7 j( e" w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 Z  o: F. F8 B+ i: q# g1 Z
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 L% E+ k8 y1 z( Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 |) [+ l" A6 {* i! i
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) \  g4 ~6 ~. B! W0 ]  E  i
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- C! w7 B2 j+ b9 _4 f( M│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
3 e( |, O# Q6 Z2 X  X│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! I9 W" i4 G) X/ G│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: R8 i7 U1 r3 {' m6 a6 {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 ~; K8 k- B  |0 s9 P2 P  o+ Y/ F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ n# K$ }# k* }: `. ]( ~  `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 H2 _& I: R" x/ {$ O: i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 f3 P. p* z0 w6 B+ I; m* c
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ a+ p' b. `7 o; ^6 e: {* N│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' |" Q% R) x# J" Y, l  M6 D│126 │Rook  │30│  │  │***  │Protects you from attacks   │
! D# u: m) ?; x" c9 Y7 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ K$ s- ^; Z" e7 Q5 a) y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; k! M( X3 q4 n3 U/ X9 U+ a: |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* S) [$ }, E9 |* }$ c0 U8 f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& W. Z$ y- q, Z, U│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& Y+ O: h6 R6 g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& X7 f/ Y; y! K& q│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- f% t% {$ g3 h9 \; p8 T│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 x- D/ y' r  ]/ J  R& Y" y& h│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! n) {0 d3 ]; ^0 l
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# I; }( o- ?8 b; S, @( }" w
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: ~- N8 c  [: b9 `│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" B0 I" y* g+ H; S) U+ B% q│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 v$ `' I) G$ v+ J" f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& e0 D" D3 m" L  c( L5 f│141 │Prism  │60│  │  │***  │Prism fires randomly     │* V+ A3 z0 t2 Z4 a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; p; p% I% w- A7 u
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( t% M& \- T6 W/ N│144 │Fanfare │32│  │  │***  │Take no damage for a while  │8 l* p2 V1 H: C' O. x9 U
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" p, O( H; i+ p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ q. e, a! L0 C" j9 g
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' U+ x# s" K4 k& s' R
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ x  ?; o5 Y# `9 W9 M& G  w! n│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: {7 D; g( t* m0 l
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# a* a; ?$ D3 J
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 e9 J; n; A  f, d4 v: [│152 │Recov150│50│  │  │***  │Recovers 150HP        │  }( Z# ?5 S9 A' ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 i, }% v, _5 R* r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 i7 J9 T+ s6 ?8 I6 N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 w- K  O3 @, J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 t& {3 n2 B/ b/ l* t│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) j3 A- U' u+ X+ Q! V& E. [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- }7 h5 Q, L; K" ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 |/ k6 t2 a( q  V
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ B4 `  N2 l+ u3 W+ F
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# W( ^. D/ f4 H* k1 U% W7 O
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 K5 F# e! C$ x  O, q( n6 O7 w. [│163 │Invis  │11│  │  │***  │Invisible for a while     │7 }3 O# z( a2 R, t6 m0 O0 O7 x
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- ?: K* e8 V& V& a
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! X% g7 i9 a& N: a7 w5 n8 ]! a│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 k9 }0 M# @9 D, ~! u) P% w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, k. [* k9 v0 c" a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- T9 U+ p' }9 z: i+ H/ T4 J
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 v9 W9 j5 |1 q* B1 F  i3 }│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ [- j# l) w' y3 Q& O; P% [- x│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; D& r& l# l0 u6 Z: p( s7 f
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: \2 s' B5 Q2 b6 ~1 \
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  T1 Q- Y2 h- ~( B% b+ Y' s7 d2 W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 G; ~. Z) ~0 v│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; @2 r. C4 [+ |+ B  c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 }! |/ p4 B- I; F; B! }& B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* Z3 Q6 N6 r, h- A6 o) g. |5 H9 ^│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 S/ v3 P8 Y1 m6 a. h% G. [' M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% k) ^; r1 l8 i) r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ H7 Z! w7 \$ _; M# @& l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# ]/ `$ v2 l, X* l
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# O; c& [, ~' m│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ {# h% r8 T, K% r* d, N│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 D5 E2 Y( _+ h% H, w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 g, ?+ ]$ ]+ C% L* e0 v! u; g1 T
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: J% G9 c  A2 P, x1 I5 L8 ~7 h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 O& V1 g. S* o- l$ {│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 x+ K" ^0 c: N8 G$ i$ A
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 ?) [, f9 w% k+ C% S1 H9 g; X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# G6 G4 R. h, E- [$ E' Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! A0 ~6 |: d: X0 x0 P  e. z; h│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ g) E9 p9 r1 D+ M# k9 {0 |0 r5 N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 C5 K+ J# S, L/ w! B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* j) |7 @# |) m* Z: C4 _+ W% R) }
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& W3 F& z3 ?) n& z& \4 ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 K; C) `; [( m: H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 o& t/ n3 u+ a- b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& ?, D" t2 c) |7 h! {- ]- U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 G! x# q9 O9 z, \' F6 N8 Y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 m1 |' S+ ?; b/ Q0 u└──┴────┴─┴──┴──┴───┴───────────────┘5 G, b' `, n1 b2 p/ }& S8 h
5 f' I( h$ R9 J, C, `

( \' i4 S" _  C0 WMega Chip. n; T9 u) J, Z+ T4 ?! q: v; P/ s. a5 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐; p, }8 w& [0 n, k4 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │  L; o' V! D) t
├──┼─────┼─┼──┼──┼───┼───────────────┤6 r+ P8 V, ]2 K# m/ P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) A/ O+ f$ E/ }7 u4 ^) T2 e│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 Z$ L6 x0 ]- w. |, t$ }  j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 H  w1 R; E$ u$ Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) g* d* q& e" f5 h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 ~7 l  R( H! g( D8 d
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  H, O9 Q, i% x( k. d
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! k0 ?% h: O  A$ z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: P/ L; i( R9 R2 f8 t1 q) K7 N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. m5 z. m$ W, U- g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 V  `. O4 s' ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! T$ u% x$ @6 E8 S│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 M' j" v5 E5 k- i7 Z* W0 U: w
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 X$ ~: R5 l" P│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# `+ R& j0 ~) G4 o- S0 v% X
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ w2 R9 [" S/ o/ v" U3 e( U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 k, A& j5 l, U1 W7 R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 e7 M6 T) V8 R* C) F! ~7 g* h│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* L6 e1 |5 R6 N$ z- l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! B% D6 ~+ z- n$ ]8 F: w  }
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, H) q5 J7 ^2 I) ^9 ?, g" U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  ?# A/ D8 b( ^
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 i; k/ }5 E( o0 S- I/ o. S" j$ C9 t: q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 w) J! Q% }1 ^* o8 J* Q6 I( s. B│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: I. }/ {: y. H9 w  ^& I│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 \# W6 D: t0 U
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. C8 I5 J( ~( ]7 f! ~& g
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 G, j- v' T0 l. F/ r
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" x% y( M7 [* W0 ]9 i8 f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; v3 B& \: W4 U5 s$ f( t! j" e# v6 L6 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 D- B9 d& X& L! g* H' _5 k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 d" Q: u2 [3 @  N) O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ Q# W1 |2 {' D- u8 u' x( B$ i" T
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# H8 G7 L  r7 |9 N6 M$ e! e% P6 `│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# A, T; X, D( ?4 ]% D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 g" `  F& Q8 w- Q5 I# a- a% v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 P7 \! ~  Z( W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; O+ D. q* `5 }6 V+ T) A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 A0 G9 ?0 o; y8 q7 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 T' W5 L- Q! ]" j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* F+ w$ E$ `+ z. \& g. W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ J- u9 k. F7 i5 ?# i5 z) T! e│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! c) A% `1 i% n9 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ `$ C2 ?- S- i0 x3 l9 k. R2 `9 u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 E& Z( ]) Z, E5 A" E( T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, M5 L8 O8 q5 v8 A, S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 ]- k9 S2 R" k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* n3 v& ?/ p! W4 E3 O5 y: }2 t│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" |# p  b6 O& x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  i5 [& x8 r2 S$ @5 \& v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 l0 y( @$ ?  F8 s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, o) l5 Y% K; J2 S8 J" i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 R" V7 \# J/ B8 i# Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' c0 i3 T. G) x# E4 x
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 F5 u% _% `4 n( ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ L6 h% ~4 M4 R, T; X2 M. n2 v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! s# b: e/ K9 p' }; S9 u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ q3 n( ]! \2 |5 S1 v│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: _- k- r% U/ J; j: ^# s
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' y9 p5 m' Z# o* a+ ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: m, s( ^% u9 P│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ ?5 X  h* ?8 D$ h" ~" n. q3 s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% l/ U1 K( D! z$ K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, _$ x+ m7 W8 R1 B4 s, c│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 @" M2 X. n) l( \* B- ?│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
# n# {  L( f& {2 _" F│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 Y0 D# p+ l9 d* T% N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 Q5 ^, I) {1 T" \- u3 j  E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 m& R4 N; V3 k3 I+ }5 S7 B3 b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. Z$ q+ w  L/ e4 @! V
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% F2 M) f% f. s/ B; Z7 U│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 ^" I4 j1 l; ?" |( a! M7 O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │# c, d( C1 ]1 X5 b) M: X2 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- f- M, h% k% t! l5 @7 l
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 r6 B# c! w  m4 ^0 \3 F7 f
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( J! A" g9 V3 d│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  v+ ?" y8 `$ H) `4 b& ^│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( b* o( }! b/ T6 \6 q4 u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. Z$ h/ q2 H2 T2 i8 g0 @4 t. I9 q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ w% R5 G0 ~! _; j; Z% @: C) z0 s│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 R' h$ \/ T2 y; m) H" U" f7 d) b7 P│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 J+ O& u0 e: K. S- Q8 n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( j; I0 G& V( F& Y" M& `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' D9 t' [; ?9 Q1 \( K' ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ E" `: s- {; Y, O' P│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ i/ G# ~8 t* ~) q0 d, g└──┴─────┴─┴──┴──┴───┴───────────────┘( p' [9 V- ]5 H9 |1 K3 i

2 K; X- f5 ~( o+ b6 M: x7 K% A2 h- |4 E9 P& y) T% c) [* I
GigaChip (蓝版)
; O' E2 i! c" G┌──┬─────┬─┬──┬──┬───┬───────────────┐, s2 W& C- v, q# _" {0 c9 n, D
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 M0 ?* b- i+ z2 W├──┼─────┼─┼──┼──┼───┼───────────────┤: W" i; ~: h7 i- n
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) }" r: u9 Z( t! [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% M# y! L' b4 ?$ |8 h% d* ^0 E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 x1 ~4 L, F' @( K! A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │: M3 {) \& a3 x3 T  O* b1 E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& Z! b4 U2 w) o" u1 d6 V3 Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- ~" D( v! M" [0 K2 _1 ~$ \, u' w1 h# ]
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 i( x$ [& g8 i  l" A# v: C; `│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 l# v: w( B' C5 Y! V5 |) p
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' ?+ W& n) O$ \0 Z* X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ p$ F" }) u  w& p│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: [% g/ i6 R2 O  A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 D5 F( s' \- h6 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 x2 @: v7 n/ I$ X2 h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% q' @3 o: @9 c6 h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" P6 o# y& o$ o( ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 n& G9 B( N* v+ _9 ?8 B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! [, X& N4 f4 K( y* D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; O! _5 {& h& w. l$ }6 V
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 {( e/ Q; K; B0 P4 j$ L2 p│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 y2 E! L5 d( \3 z. F+ E% ]8 |└──┴─────┴─┴──┴──┴───┴───────────────┘
  s2 m" R9 ?$ n( `3 W- }0 ^
/ w  l/ j! y# Q6 c" l. YGigaChip (白版)(只列出与蓝版不一样的Chips)
2 _# T/ R; b6 c% `2 i2 z5 e/ G+ N┌──┬─────┬─┬──┬──┬───┬───────────────┐; {- |7 u# p  F! ?2 o9 p. M! [
│编号│名称   │MB│攻击│属性│稀有度│说明             │. ~& R2 t3 Y1 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 a# {. ]% L: S0 A$ ?$ [. c6 z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 P  U4 l5 z' i9 d) J) }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ m2 m* p6 v9 r7 O- W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ G0 j- _7 v; n3 v0 }3 t7 _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* G- [- p) O9 c1 O8 Q" a- i* C; q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( U" T& q; w- V. ]
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 r+ r% U; i( j) l* w1 J8 S* W' c+ a1 ^$ q9 Q- Q
001002003004005006$ ^; t4 Z2 L1 ]* t6 ~  Z& m
0070080090100110123 t1 k) }5 p5 N. {3 _- f
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ^$ ?9 G% b( \& m
& p7 N1 D' S" B; B1 r
019020021022023024& M) s5 b0 [- b+ V+ l, V
025026027028029030
1 z1 v' z. w8 z031032033034035036$ X; ~( s- d" o
' P/ A4 L0 C$ A+ z2 k( A5 n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. R8 X, z1 \6 |. n

9 C/ ]' T1 _& O$ x& ?0370380390400410429 H9 a0 L; u  m$ ~  h) Q" t
043044045046047048( C7 Y, V7 Y+ _' ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ?  v$ h: O1 W9 H8 [' |
0 k+ i& ?! W% z) ~. |; S
055056057058059060
2 W4 {- f/ H* D1 q0610620630640650664 B+ _/ @" g0 l. B5 Y; X/ z, O) B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; O" z6 v* S9 z6 e

0 q& I5 |, r" Q# B' S1 p/ i2 C: b0730740750760770788 Y$ T% Q% M/ J( u  }
079080081082083084
0 z5 y% Z6 A# P  N5 A3 n) T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; e8 m) {" u, `, z2 x) i3 ^

( K3 f! F: X  w7 d2 a: }091092093094095096% p, d8 {2 Q# Y0 N9 Z
097098099100101102
! q" p0 g8 L& S  `- W1 I103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 ?. u( }3 Z4 s% K, t+ [$ D6 J( V8 V
109110111112113114
3 K: O# b8 D# @+ G' d/ P$ ~- I* e1151161171181191201 p$ Z5 ~4 R6 G3 N1 ]# O
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 l' E# _$ R( }/ \9 P9 J) q: ^, F

" s6 m7 {# l' p( j. W! g! B8 S: b# T1271281291301311329 O! |* P9 I+ ~
133134135136137138
3 }3 f0 _' s+ Q$ a3 T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ l2 ]- k8 G% C+ D6 W! p3 H% T& k9 y+ G/ [
145146147148149150
9 G2 q/ l" D3 H151152153154155156; G7 |3 ~5 b7 y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) X3 j, \/ g9 Y2 O$ t
+ \- [! R. r" u+ g/ Y8 F! k' G163164165166167168
' g9 [2 g- `# c1 ^- K, x169170171172173174
' n/ J8 Q' ?# v2 L175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: _/ X8 U/ k1 s3 ?9 p
0 ^: r% ?' H( x! g0 J. P181182183184185186
1 s( O$ K' Q+ X9 ~( z187188189190191192' h8 k+ S, x( a9 U
1931941951961971981 i/ L' o( _' j- F
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 j, Z& h) T" P# P0 f
, K. `8 d5 r4 M0 q
001002003004005006& i9 q5 m6 b/ O
007008009010011012
$ C& I3 G+ A$ k* q9 \013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 K0 ?: v) s; \5 @5 T+ {  w% A. o0 M( Y, W
019020021022023024
+ H: R  C! Z' J6 r2 k, C025026027028029030
* t9 v! b8 V/ ?, Q4 N031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) \7 `  c: F$ @7 \$ {! }5 B8 w2 [& Z7 c3 a  a, }
037038039040041042) N& x; `# ~) w
043044045046047048( s; D! M. n9 H4 j1 N9 T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ~# ~8 W  B& \6 \/ {! D/ Z$ O4 X

& @& [1 f" @$ r; P* d6 y055056057058059060% F, G7 ^) Z& j1 b* H/ D
061062063064065066' f2 _: D3 T+ O6 |3 y3 _0 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( T" u" f1 y5 P

: c0 L/ ]/ b1 |( U# I6 {073074075076077078+ O/ w  [' s8 Y
079080081082083084
/ o4 l( |- k& v2 B$ Z" b085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
9 @% S0 K: Y7 @7 y" k( k8 h7 q- t# L; I/ q* r8 f
001002003004005006
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