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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : m4 ?: n; J* I2 G: j
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■● ■  NintendoWorld    站友xliz原创+ C# x; p& V% I$ J6 p- B% {
■ ●■    http://www.NewWise.com ( Z4 L# h) a- D9 T: ~8 G! B& ^
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; A$ H) _4 {4 G" ^, y. i+ h2 ^
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           洛克人 EXE 3 Blue 卡片组合8 {7 P3 q6 L6 S# X; u+ k3 j/ L

1 i- b* O$ \$ x3 i
1 q: w% }( C) I8 D9 U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" c( J* Y6 F9 U4 I# m/ ^. d
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 Y0 \- h9 |, x! @# h2 p& t6 B
====================
. y$ ~+ S! a0 r+ M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ I7 w. l4 q% q3 C! x
# s+ W7 r: j6 B0 {% S+ l7 x. x0 g, E以下内容格式如下:
5 r) _9 a) H% ]6 T0 k: I1 N9 Z
, A) z& ]. N) S, v- e编号    名称
, g+ P- |* j% S) @  f说明' g3 f5 m& V( V0 e8 s+ N
组合方法
4 R( K. T& \7 l5 G---------------------------------- \) ?/ B2 {' k8 ^2 }" Q3 X
01    Z-Connon 1
" K; u. E* x  `  dUnlimited Cannon for 5 sec, S7 X3 C" \7 M3 w: @" ~( A
Cannon A+B+C
9 c4 x& T. @  D) [- O3 @' u9 {1 p  kCannon B+C+D
! G! d4 A+ i* `  T' M" |# L9 vCannon C+D+E9 E+ ?/ W8 C/ V: K& h" I' u! x0 s

6 G% b# ?( A3 Q" W02    Z-Connon 2
9 W6 ~9 n3 s# nUnlimited HiCannon for 5 sec* Z: U: _. @1 m. m" x
HiCannon H+I+J: C/ p& e4 P# T7 G  `6 A8 k
HiCannon I+J+K& Z5 [8 b7 b- E- J. q3 t. j
HiCannon J+K+L- |9 \2 I" P/ j# ^! o/ m! M% H

5 [( I' t) T3 h8 y( W2 _: b" h0 v) O' i03    Z-Connon 37 h3 _5 S+ ?( v" f
Unlimited MegaCannon for 5 sec: [* E6 d: U7 Y* Q) G  D6 S' e
M-Cannon O+P+Q( r* h# Q3 j* ~& d& W  y* @
M-Cannon P+Q+R
8 y( [" f/ s+ a8 vM-Cannon Q+R+S3 G9 ^" h8 Z! T$ }( W
$ `, Z: {; f8 P/ v& e& F9 U
04    Z-Punch
7 o1 @0 G' Z9 {! @! J  ~& w* iUnlimited GutPunch for 5 sec
" n/ q1 _- `  q+ F9 H! \- S4 H: ?GutPunch B+C+D
4 b0 K& q# y# b8 p+ JGutPunch C+D+E
* H: L* g  g; o" N' WGutPunch D+E+F  k( a6 V' u2 N
% s4 a# x  F: N$ E& z8 J/ n
05    Z-Strght$ Q, h+ ?# z; a& L4 s
Unlimited GutStrgt for 5 sec
. i8 r  f# x; V+ P2 t+ E; AGutStrgt O+P+Q. P* g- v/ o& U- T: x9 \' |
GutStrgt P+Q+R
% x; b6 c% O3 \7 DGutStrgt Q+R+S* n2 n/ A  U5 u7 X% B5 }5 G
2 Y( S0 @. A8 ?
06    Z-Impact$ D0 ~" m" `4 ~; [3 r' o0 k
Unlimited GutImpct for 5 sec
8 w, k$ b( V) l. p/ l1 {2 XGutImpact G+H+I" |6 h' l( u: @4 S/ s
GutImpact H+I+J& H# [* q9 o& z/ C' B- l
GutImpact J+K+L
( s5 H3 w1 _% W* |- Z5 b9 L3 I, n& G2 J" @. u$ [9 ^$ l. D
07    Z-Varibl+ I' {9 k1 _. F0 R# X4 {8 }
Unlimited VarSword for 5 sec
2 [7 l7 ]; Q  q% C& K3 t( HVarSwrd B+C+D
7 |9 o, @5 M6 O' m3 S$ xVarSwrd C+D+E. k5 C& C& S7 H9 ?; E4 a0 I
VarSwrd D+E+F
6 L# K9 _9 v3 i# p* z8 K$ a# W" p6 ?7 [; f4 U8 `
08    Z-Yoyo 1
& m0 ?# B) {( N' a" RUnlimited Yo-Yo for 5 sec' s  O# H4 I# U4 h4 F. U0 @
Yo-Yo1 C+D+E
0 B3 @) B* j& Z) u/ [Yo-Yo1 D+E+F6 d; F& s+ @' M. \1 L; o: A
Yo-Yo1 E+F+G
' a1 j! S+ G# R8 f$ r: ~& J% U% i; q/ g' W: D% n( g7 _
09    Z-Yoyo 2
- D" E. Z) t3 p, b6 AUnlimited Yo-Yo2 for 5 sec
6 \. y& @3 x2 gYo-Yo2 H+I+J% f7 u. u4 t. T+ B( ~3 f; K
Yo-Yo2 I+J+K
. `+ C! L* x& z$ {9 X# H" _Yo-Yo2 J+K+L
: B6 E+ T9 `& q5 B5 S; H& g& E
; @# q; u+ J( L; M1 k0 S10    Z-Yoyo 3
+ G: h3 z8 L% l5 h, m1 J$ QUnlimited Yo-Yo3 for 5 sec1 P9 i* z3 g- s( Z- P7 W! S
Yo-Yo3 M+N+O3 g! R. e2 s; Q, g. h8 r. h3 z
Yo-Yo3 N+O+P9 J0 F/ }2 H, t. A% L: J0 o& |
Yo-Yo3 O+P+Q6 r* J! [6 {# L$ |; |  G; d3 K

& O0 I! {/ q4 @/ m/ O  }- @* T11    Z-Step 11 K3 h8 Z3 z3 J0 k$ C, T
Unlimited StepSwrd for 5 sec( r! A; [& [# K+ |
StepSwrd L+M+N
3 V# o; e6 n4 ~* B" tStepSwrd M+N+O
, A4 p7 O0 N( D" N! yStepSwrd N+O+P
7 j6 O1 Y! V& j* J8 H9 |" c# L# Y% d* J
12    Z-Step 2
. {3 ~/ u5 Q9 D' d& v, [Unlimited StepCros for 5 sec
5 \) r% X/ \8 _/ O, x  bStepCros P+Q+R
8 y( v! X% j- @StepCros Q+R+S2 K- {2 M4 J+ F$ F7 ]! y$ Y: W  p- G. a
StepCros R+S+T
! O* M/ B( `3 E4 D& |/ n1 j- C$ i( A$ v# u
13    BubSprd0 x  x( p: O! S, H& h
Attks w/ spreading bubbles!6 ?8 E% o4 U% y  W( Q7 J; ~
Bubbler  C+D+E- t6 S; l2 l4 o0 `7 l2 F! V  F
Bub-V    D+E+F/ ?+ p9 A! G" H) S3 l6 e* S* i% O3 t' r
BublSide E+F+G
  h) B2 E8 l# W9 o+ i% B' hBubbler E + Bub-V E + BublSide E
( P4 s, H* t% C4 A. n8 p; Z2 R3 q- D' T, Y# U2 M7 ?9 Q1 H+ i& F+ Y" J
14    HeatSprd2 ^! u( A& Y+ N( N# {* k
Attks w/ spreading fireball!
3 C; x6 R/ g0 V0 F2 S5 ZHeatShot H+I+J  E* g, ~. d3 |; g$ ^5 J
Heat-V   I+J+K
. A% p2 D: Y4 ^2 @HeatSide J+K+L
" w- D% H3 \2 s* mHeatShot J + Heat-V J + HeatSide J
& }* I6 N  b2 H6 @/ k2 d$ @1 t; f5 J# L) E. t% Z, r
15    H-Burst8 Q( j) W* m: `( r- s# r4 y3 [- [
Creates a giant explosion
7 M- G6 }8 x7 m) r1 xSpreader M+N+O. t5 A) X2 A& d: b+ a& w4 G
Spreader N+O+P
4 r' L/ |% Z7 k$ Z3 z% ~7 gSpreader O+P+Q
0 c7 h  j: h/ x6 ~" g/ E6 Y* k+ X( v3 [6 u/ H1 r8 _
16    LifeSwrd* D. ^  f+ d2 K  f
Swings a huge 2×3 sword!
, y# ~; @+ A0 V. h7 U& @) Z2 zSword E + WideSwrd E + LongSwrd E7 \+ M. M8 @& `
Sword L + WideSwrd L + LongSwrd L! l7 c' W  b- _. T& O. S
Sword Y + WideSwrd Y + LongSwrd Y, x" q; v* `: T8 g6 ~
7 T# M% R. S6 S  p( }2 }  V! \
17    ElemSwrd
# u. b- }2 G2 tWide swrd contains 4 elemnts
' V9 V5 d& D* Z2 Z# J3 ]# wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 M/ ^9 s' A2 y% FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, F6 o% s; {/ D( @2 x
) l. ~& I" |# v- r  ^
18    EvilCut
( _$ Z- M  q7 m# B; ZStep up 2 & make 4 atacks  N9 f/ A2 L) R5 t. D$ D1 l2 a$ _
StepSwrd P + HeroSwrd P + StepCros P2 H: A  K$ }7 ?( \5 `
5 x+ h8 o, n' D2 z
19    HyperRat. r# x6 N6 s1 B" ]; x
A giant Ratton charges!
4 T0 ]( ~0 _4 R: b9 ]# p0 k. kRatton1 A + Ratton2 A + Ratton3 A6 L4 a. ]8 u% z+ g9 V4 H0 g' f% e# Z
Ratton1 C + Ratton2 C + Ratton3 C% F1 P/ m5 w! w9 X8 c7 k
Ratton1 F + Ratton2 F + Ratton3 F
# H# M$ S7 s% Z+ x0 E' Z- s8 r0 o) u4 b4 r4 b7 i- u' K) p( a
20    TimeBom +
" z9 p/ v$ b/ D3 E. E6 NSets Time Bomb in enmy area/ Q- G  ?, V% u5 I3 O% y2 `# ~
TimeBomb J+K+L
6 \) H5 \* W' Q0 e; A* lTimeBomb K+L+M
7 \% `5 M% n0 x/ m# n- G) V9 ZTimeBomb L+M+N
& J# g5 ], y  h+ @/ |( j! j2 R5 G# Q, d1 `8 ?9 o! l. S
21    GelRain
; X3 J* c& d$ ]# z+ x1 Y$ y+ W+ fGel steals squares
4 b( ~; I5 l9 W/ HMetaGel1 B+C+D  {4 Q- m( b0 }$ d
MetaGel2 E+F+G
5 G1 q9 j! M( X# Y- v% v- g% e" zMetaGel3 S+T+U
8 @+ J; w0 x3 I! ^* o2 D" \
+ p( O$ u0 J5 v0 U# X" p22    EverCrse
# n: ~: }$ _1 D) e9 \) B% @Shield chases enemies& G! z9 t! Y8 {/ }. d. ?# u
CrsShld1 C + CrsShld2 C + CrsShld3 C) s4 n4 W+ v5 E6 R, }6 v
CrsShld1 L + CrsShld2 L + CrsShld3 L5 v* \1 P  v1 W* A

$ C4 W8 }4 J3 H6 V, C23    MomQuake
' O% V( \- r; }; m, W! j6 MAwakens Mother Earth!& m! q. W! z; R3 J  s0 W
RockCube * + RockCube * + GodStone S
0 f. G! ~, \% L; n4 W8 @0 z8 S- N/ X" X. I# u
24    PoisPhar& `: W- a' q. t$ g& F
Pharaoh generates poison
+ S4 A* s4 ?5 [. rPoisMask A + PoisFace A + Anubis A
8 S/ ]2 ?$ t( O% f5 E) W( `) W' D; }7 [" `- z, E( q
25    BodyGrd2 r3 o% K4 O: Z% {* @
Bodyguard takes out enemies
& B9 ?! U6 G# P. p2 v( PAntiDmg M + AntiNavi M + Muramasa M
7 @* f0 U% H0 H& ?1 ~% a
$ I  q# A7 l+ h; O8 }3 f26    500Barr' V5 U6 F- @% N5 c/ Q6 j. C% U
Barrier absorbs 500HP dmg
2 W6 m# I  b' jBarrier E + Barr100 E + Barr200 E
$ b6 A7 A- n& Q3 R; A0 h) HBarrier R + Barr100 R + Barr200 R: o! `) j$ M+ N+ E+ }
  z8 ]' S: c3 x4 Q/ z+ l
27    BigHeart
( ^( {8 R& g; t: ]) t) r( U: C. dAttacks, then heals HP!
" V! X2 D4 M. DHolyPanl R + Recov300 R + Roll R4 p3 J  A6 n, r. o1 @+ K4 p: _
HolyPanl R + Recov300 R + RollV2 R
; X" x9 y3 y: G3 J, @8 V' H1 A' _HolyPanl R + Recov300 R + RollV3 R
+ L& Z0 `5 r/ R
  {8 }0 `8 T' L& V, b28    GtsShoot' N6 @( b" ^6 b6 g% z, l7 k0 I) b
GutsMan throws MegaMan!; E% t2 \# Z2 `$ S" N' o
Guard * + DashAtk G + GutsMan G
( ^0 d: d3 W  VGuard * + DashAtk G + GutsMan2 G& I2 W0 H4 V8 `0 M
Guard * + DashAtk G + GutsMan3 G
' |. W( C$ P" M3 Q6 D4 |Guard * + DashAtk G + GutsMan4 G8 o0 d. z- P- _; N1 ]' O* o

8 C. L/ {1 K8 }3 J# }5 w29    DeuxHero
: u) f- C0 H0 f! d& F1 rMegaMan & ProtoMan team up!
- w7 ?, A) m+ ]9 A+ ^6 p) qCustSwrd B + VarSwrd B + ProtoMan B- V9 x5 _8 k9 z7 _) E
CustSwrd B + VarSwrd B + ProtoMn2 B3 |4 M/ I! }- `8 C' n+ ^
CustSwrd B + VarSwrd B + ProtoMn3 B
+ x6 u- x/ k, k  kCustSwrd B + VarSwrd B + ProtoMn4 B, ?, _: \5 H* y0 e, M/ w
2 F0 k( e! g/ l- S  M
30    2xHero
6 l6 z; a! X( SMegaMan & ProtoMan Dual atk- _* B7 {  F- c4 Z, }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( d5 a! |5 E  L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! w" y2 k0 k# `2 a( t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ F$ S/ B% F, p2 v+ x# E! @1 YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  w/ M3 Z. g  B2 w) {5 d) V# m3 \- d9 c! j0 ^" b4 Z' K
31    PrixPowr
, I- L- E( e( Y1 J  R4 P3 Navis attack at once!
+ y# S  c' z! ]" {0 ~/ wTeam1 * + Team2 * + KingMan5 K) u, {, R* D8 C) b) t: [
Team1 * + Team2 * + MistMan5 M
7 G3 u/ N7 ~1 zTeam1 * + Team2 * + BowlMan5 B' q1 n, ?( v, j0 i
5 @9 C' `6 A, ]& S2 ^* Y
32    MstrStyl% V7 L2 t3 n! \7 Q7 A& H+ J$ l
MegaMan unleashes his power
4 c" l+ r2 X3 {/ uSalamndr * + Fountain * + Bolt * + GaiaBlad *! a; p4 x; |( G7 f! J0 z
( M; V# Z5 F1 A7 K  W- [
StdrdChip (Part 1)8 \4 L' b" j8 m0 E9 W
┌──┬────┬─┬──┬──┬───┬───────────────┐- _5 A" m! @2 x* Z& R
│编号│名称  │MB│攻击│属性│稀有度│说明             │" U5 R! O4 f# K# \  m( g
├──┼────┼─┼──┼──┼───┼───────────────┤
  l2 x- q* G$ {8 e/ o3 {4 ]) v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 \* s& P3 Q& y' ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( D" Z" K/ x6 C6 ~0 j0 d
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. Q' {9 ^1 |: G2 l1 B│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  K  V9 Y! P- A9 P2 I' C. ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 W! Z' [3 x' q& B; ?+ o│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& O8 l0 @: L" i( q+ f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# q: W+ S- }# C  j: z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 H# ]# b' o7 u! `" j  D8 O
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% S  C; \1 v. ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 R' z. o" g4 S9 [2 U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, c6 V* m3 |/ M' i5 o5 D│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) k" y4 P+ g% o7 _2 Z/ D' T' n8 }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( [& o5 S6 n3 x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; ?/ {0 L7 c% J6 V6 w( ^' D│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 i; P1 D! @1 A1 ?- n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 {- p; d5 g5 F+ A│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. k9 M0 s7 t5 K! I5 D7 w* U
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* ?) B+ f4 y+ H# w│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 {5 S8 f3 D9 T. t4 L
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ d) Y) i- R# P' F1 e: Z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* r) A/ i& K% \4 ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  j3 h: n7 j6 G% X- o0 w7 h/ p8 R│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 J7 g0 S/ ~: i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. m7 q7 R/ B" ]! Z( R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 O% i  e) v' K5 R: K/ w+ G│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 Q( N1 y1 N  ~$ u│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* e1 h7 L/ A& p6 N│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 I7 _1 g) L2 s" A8 Y
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 f, G% H/ o% v: `8 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, h. c$ e' B! A  F% X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 k( h5 a4 f3 J1 H6 k2 M
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! e4 J1 i8 }8 |! T9 P+ x0 @/ ~! X& \│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% P( n8 O* d4 [. m
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: J+ B/ I  y) Z  ]0 E9 s: n
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& I; V1 ~6 D1 d* ^0 |; r+ d, C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 i! y9 O8 q( T9 @3 u5 k- n+ A8 r
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% ]7 r: D8 [! i, H9 m  q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. [+ X4 K! R8 _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! k4 s. Z0 k) A( ^8 q; a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 R5 K$ H' q' `* J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 M! _/ F, Z4 N. Y4 s1 X* \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( e' D" L6 t  r; H; X  @3 E
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( X8 H- ^3 o6 r% o/ `2 e( F9 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 k; p% B& V+ e' D* [│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* q) q- h. E/ ^2 Z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) w2 G; K; Y; @" B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 ]6 S" A' X7 G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ }) \6 _# _! z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 U& }( Q% H% a' q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 ?% G0 y; y2 b  r1 `+ z4 R! J, w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 \  g! ]8 Q$ _" }! Y. w2 E( X- b; x│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& W4 z  a( t4 G1 i- `- m) ]% b$ S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ e* |/ X  h* D! _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' A9 v# ?$ H. K( J! G  ^│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 @& P5 R+ O# Z  `% m+ X/ B! O+ k% Z6 `
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' F3 L2 n5 d1 Q. I2 m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* {' d" r  _4 A3 n- L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  F3 R- u" f0 @+ Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 c. Z  a1 m2 c│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  K0 u4 i  s* T3 ]  ^; l│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# w1 e6 u$ z% p7 |+ Q+ c, L  _  L│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- v( F) f% F7 e/ b! }
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 [! {5 _& ~2 ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 y) ^, ?' t7 P8 f│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 n+ d0 G6 r6 Y# T7 w│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* J1 s4 u( _+ G* d! }│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; i$ U. L9 q3 \+ ~  F! f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 _  a8 ~7 Z5 C5 y& N, G! A( J& p! x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 j+ S9 g% p) G& n9 o3 r
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 i/ s1 V& n& b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 j% f& B# J8 R' |* D. S$ f  P│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- K- z6 O; K0 C9 X5 O: Y* N│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! A' T1 V! Q: R│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 H0 W1 `9 `. p2 Z0 b3 c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- x% r/ @+ y9 M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* x5 `( p* O! f) K+ [" o2 _! p│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. S. b. b/ c* n$ r" I- m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 \* E5 D, L. v: @1 K/ k│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 ]# K- ^- L" _' ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' C7 p5 F) ]1 q8 [3 P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; B9 X9 g/ I1 ?( [& o) a$ U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. R8 u5 ]' h5 h$ |  J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" e; l! h8 m5 S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 E* L7 A" X2 ?
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 v1 d; _3 l, {6 V9 @% X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) g( g9 r3 R/ T  x/ ], ~: {& [* G  L
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 d9 |7 Z2 g9 l. z! {* \$ A( U│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 F1 F. W5 s. y6 l7 l  p
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 n8 M9 {, }& I+ i, }+ ]0 R│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
- e& B% d3 _& ^' L! s4 C│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ _& B! l' z  K% k; N) X4 j3 o│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 F  m& v( G" C9 S% ]" g│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 x- z0 }' F) Y% [# A2 p- \+ ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  b& M9 f: W; i- y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! l! Y  q0 O0 {2 }# _0 u2 i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* f: V  l5 ^( I& C  s/ o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, m3 M# X$ E5 R) b, b" T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. n) ?3 [/ \' w% }8 [% b
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ Z6 @0 a8 w1 F) e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 h; O% V) P4 n, x; i" f
└──┴────┴─┴──┴──┴───┴───────────────┘# a1 @) |, q, c+ C2 G' f9 N- D
3 }/ K: Q$ W7 M" u; R
StdrdChip (Part 2)
; F4 q! e- O4 s7 y% A┌──┬────┬─┬──┬──┬───┬───────────────┐
5 Q0 m4 t* P" G  \6 j0 J  J2 j│编号│名称  │MB│攻击│属性│稀有度│说明             │
' F& U3 q  O$ z7 b+ g7 f├──┼────┼─┼──┼──┼───┼───────────────┤
' A3 I6 }- n/ b  n- l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) H6 p$ q% \' k1 J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( \9 n6 q6 ^3 D8 b3 u6 C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, D3 j1 k" f4 E% c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 l" O' ~; x* i0 g3 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& L( i8 v/ Y: C0 K9 h" }$ Y9 X│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( b7 w, D2 h6 j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 I5 O: [) M; s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 I7 A; U/ `( q% U# b' X  j$ y* p
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 d/ p- Y" ^( y  P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' a" t3 K& e7 d3 J4 M│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ q# S- }3 Y$ L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 }+ |' f* ]$ g# t& j0 T( c│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- ~) G- l* Z) P" F# X. \" N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 W3 K; X& p8 f' Z# z; Y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 Q6 U% F) P* K$ M7 J( n│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │4 w( Q$ O( d8 T. }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │# g8 I* x+ R) Y1 \+ ^" I  t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 l9 I1 Q& _5 G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 t6 Y6 D3 j- D- q1 @8 z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ }9 `7 ^8 f; R' l- Q1 L
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ y7 Y) i( p* X0 Z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 ]9 H: H4 S/ B% W3 E6 n│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' [& R. m' o0 u. [, z, R* q+ f" M$ s│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 ~7 X4 h: V. H. t' ?
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 r$ f1 n& u9 z2 [6 M" j
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
6 n& L7 ^! J" P│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 e0 ?5 e- ]" c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. Y4 \7 L9 z/ H& u: c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 h4 v" d. s( R7 W# Q$ k3 e  T│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( `# F$ A4 a5 {6 h9 ~% g& c9 @- i! ^
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& S) d" y3 Z9 |. I% A0 o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! X$ b  z* Y, y0 t. Q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │3 E) H2 ?! p- B6 u8 r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& `1 j" d+ ?* O) J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: l2 Z: y' s; [, v│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 n& \& t2 J  c0 \/ y' T; g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# C3 C7 ?- A& x3 y8 P4 a9 v
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
7 A, j1 A8 @/ ^, |. Q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 k' e$ F7 R; z" C2 I% x" j│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( u  o0 ~! W/ V, u5 x+ `4 W* `* m│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 b# Z! D5 P8 h3 K│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 j, I+ c: }; f0 d( x8 p│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! W  k9 e* [( m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( L0 a; G, B2 U- S
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, F* K& W' e: L; D- o
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 Y+ I& C4 H9 Z+ @- X6 z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* X- K4 x$ C( R/ C+ [* }' G│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ ]. Y7 }/ Z) U! [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# R+ q$ A8 M  V* F  \6 d6 [; f
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 N# t8 H8 V$ U# y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 t, O3 D8 U1 l
│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 q9 f3 S* |. g- b( w( Z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ k! T2 Z+ r# E  K" L) Y5 u- f4 ?│153 │Recov200│65│  │  │**** │Recovers 200HP        │& U0 k4 J! S& |
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 d; e7 D1 @7 U' E" ?  ^( W$ j│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: m9 I2 {/ f3 h: e' A! k. u! Q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) s  H' I+ |+ j  \. U( }, Y, H
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 d' }) i6 p- G7 g% z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
2 J( w3 @1 j1 h  `; @' t7 K5 g, ^│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, S/ t) {7 R( L6 s- c+ [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 Z; R- q2 |6 P' M" B! G
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% ~# y) O6 ?4 v: V$ Q7 m, z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 c1 X7 G1 C8 u7 O" l│163 │Invis  │11│  │  │***  │Invisible for a while     │
& u! x4 [  d3 ?. _; d5 [( t│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) X! p- U3 Y3 E$ {- q7 p
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# \* s, ~- \) E0 p6 v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  W  ?+ B8 n; u* Q" {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% q- l5 U" \( z; \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 }5 n! ?  H7 r: I  ~$ ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 C4 K. w: C: z" S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 Q5 w/ |# T- e% ]( M( z: m│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 |+ y: g% \  d% A$ k+ l
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 L6 }4 C/ f! o9 G( S3 E$ K│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! u! a4 z% k7 e& l! s: p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* {. h/ j1 \) N3 O2 q0 u6 k) s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; y- }5 z1 S3 w4 u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 B  L" C% K# T5 t& _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" K0 I3 O* A7 O* h# n. P2 K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: P/ o8 e5 a% Q8 x* f
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 }- m; E' ?+ R5 I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; Y7 b3 {; i8 R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) n+ N7 y& G" ]- h% Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& J" I! p! P1 i, N. R$ n│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ [- o" T3 O( c( x1 J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; T% ^( L/ B1 S- o9 a6 \) b" I; G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" ]% v, e# l: K4 B$ i│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( N- k6 V8 O) e+ ^& l7 L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 a! m8 j, C( H6 x! E# M0 b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 @' d. R2 {2 O; n, Q4 {. S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 A: M1 l- y9 k- I6 L/ B│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% W9 C1 v) [2 ?. ?4 {9 M7 _
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 o0 ~$ e3 U0 J8 W7 v0 W- @+ a6 a│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 B1 r" x2 F7 N+ p: v  H! K6 C0 w: W
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& Y: |; [. f& F8 q  n: u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- W3 H; p  `* t! z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: k! r2 d; L5 K7 q/ ]# I│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' V7 K. U2 t2 ~# e1 s" h7 T1 T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) z: _5 v: s5 e2 Q. X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) s& f+ `1 D5 i2 m# t
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 y$ g6 \( U9 B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; Y3 t; A0 d8 r+ ~/ [2 O9 e% N3 |
└──┴────┴─┴──┴──┴───┴───────────────┘
8 h& H& h( F6 [1 |- P& p8 K' L* F$ _* c& f! H# C  G' W& _

! [, W7 p6 C7 XMega Chip+ r6 e" b3 ^5 C/ A! e" w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ]" s- z* c1 ?; ?! B! R+ W% }│编号│名称   │MB│攻击│属性│稀有度│说明             │. v, D1 u+ ^9 w2 ?* B
├──┼─────┼─┼──┼──┼───┼───────────────┤
( j( N6 U/ o( a5 ]  u; S1 d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ c# q1 Z! E/ ^6 e% I' r8 @0 v& z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 w: P3 m! ^& j* S2 _- `  M│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ d) _; @9 h2 g" ~5 W0 t  H│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 V- [; ^& E) @" ]+ u. @  @, g
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 j# D3 G4 I: D; t6 O8 A
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" [0 \6 q5 L4 c& g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# h% k9 L% i4 T+ L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 T! ~0 @7 \# r' L; Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* Z: x0 s5 R+ U( r2 A  u
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! |9 H8 S- T5 p( O! D! {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( }# h0 q7 Z  W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& e, }  D1 x* F1 J. k' w  _4 n" F1 s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" n' B" j7 ~" Z# w. c* z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# P2 b! u) A! o% |" Q8 ?- @
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" S6 p7 p+ L+ k
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# [. Q! M7 q2 |+ u& q$ R+ T
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! X1 m+ f; I" Z  X9 o│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! q, a, P+ h, w5 p│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ g+ [, T- ]8 a7 D6 a│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* {% U: z7 l* o" m│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ [; J6 J7 }3 C- i0 Q! v8 k( s
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 z* }% j3 T& o  b) `4 G, h: V
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! z* ^" K1 x6 |4 J6 r" C0 j
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! V2 \' F7 s2 S3 O% t3 I2 X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* h- q0 R+ u& ]/ Z8 D6 j: z* S+ H2 A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- p! f+ M$ w; P) b6 C4 u
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! q' l' o& v" b+ @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" v2 |3 M& d" a8 d% ~│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 v; w# M& A) m! a& ]8 T3 R│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! `4 ^* P( i9 L│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& D1 C( n' X* h  B1 v2 ]* d/ }
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 E5 e+ w2 q( I' U│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) I" x6 l& w. F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 F0 C" ^/ K# r# M% C! t2 ^+ G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 x" }" C: {' j7 }* i0 \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& K8 U8 }! R# _; K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
) o" F" v" c+ _$ S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 j+ x. K# Q9 s
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 j' ^5 t8 f# b│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- l0 j$ g# g" N" h; k: {) Q' ]│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% t2 ~6 V( M. i: E. Q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" ~% b( ]0 A. w/ f7 T1 O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ B, _9 Y1 i9 m8 _# s$ R, W1 |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │5 U2 f3 Y/ O: R4 p4 A% U, P0 d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' R8 b& b+ j: O% q0 P/ z5 I! w1 l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 a1 w' \+ m0 v$ B9 y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 s2 a2 |0 u4 J2 R' |8 {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 f% X) w4 U( h* n' U
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ q. H! M0 l2 _' \  i' K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 D! o; E5 G. O5 `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  U. y# N! q; T' Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ J" G! T9 F' P) F0 y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% I+ {$ T' v( n' ~) p│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: G) `% O7 k2 S2 R2 n# o) w! z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& ?, ^' ?5 a$ @8 a+ B# v│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │5 j+ C. b* q9 @$ T' e+ x* v4 R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" x5 S& O* K0 e0 Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 e2 I3 a, l2 _# U& q; z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ m9 y: y1 [1 \. ]. [6 b% g
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) X0 R& k% @2 S$ f; s8 V  M7 h& i
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 G& A6 z1 j  M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
$ R  i0 C, o' H( j│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │& |, d+ x  l7 V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, E; c+ o- k  C. ?* P/ _3 _│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  A% n) H9 g* V9 }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 H2 n. r% h6 k" m" u& _8 }4 [│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ i; H3 x$ v& B4 v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 D4 w, q0 o/ M$ D- P
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. V8 I( F- \, Y' A. ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 v$ h: Y$ n3 B2 O│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( E$ V% T" u2 a" b2 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 K- F, ]! r9 x, a* h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ K" X) f& H% B9 r│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 L8 ^* G# ~! E
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( P7 ]7 u$ B6 H2 [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( R: d# B6 p9 }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 l( T& T+ z/ ^  f
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 L3 I9 N/ V( \' n6 k* G. f! k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │3 i& M4 [/ B; q; w( q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% F6 {! {3 A/ f  B
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 v( O$ K& u$ d" Q4 v. m3 ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! s0 z& I* ^. F. I9 L
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ n0 \; a2 u# K+ v( f% B+ c$ Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 m( l  s/ s* Z! o8 ^- c' A8 w│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# i5 W; o/ c5 j4 D
└──┴─────┴─┴──┴──┴───┴───────────────┘
! I2 F+ e! Z8 Y' p4 j
. I, H: u" u9 O/ B, v' j! Z) y/ u' }% C8 }5 `$ i  h
GigaChip (蓝版)
1 L3 R; n# ?. A3 ?# C" q┌──┬─────┬─┬──┬──┬───┬───────────────┐
! p' a7 F% f( `$ N- }- A│编号│名称   │MB│攻击│属性│稀有度│说明             │9 R2 C# R* H8 K8 {/ J2 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤& [. C1 g/ {" A- Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% z8 u3 c, {# g2 B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) R, J4 ]5 u7 s5 W) ^; O& p: A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# k& f. |6 E- f8 R* [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- I7 b4 }+ x& G4 F2 v
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; f7 R* _8 Y1 p( H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( y5 d& y, i! i/ |8 @│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% U  D/ t: Z( _│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  ?; G( [- e* V: ~/ G2 }! p
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 a4 v  P( `: _/ [& F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 [3 `8 _# z. G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. @2 r, g# o) [; M. G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, a& w; _0 j3 ]+ n4 S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ \. Y) G; a3 ]' \
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ h( ?3 b. V+ |. T! k) \' Z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 F& s% Q5 V' O" v5 r* Y│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 t: V/ a6 r8 j# k; U5 Y$ C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 E/ C# j  N* k) N! c, ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" D  r+ ~$ g( l1 k( g5 x/ }2 I% H" Y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! l! Q9 N5 N8 X3 r8 Z, r
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 q$ i- l, m" V7 W8 c└──┴─────┴─┴──┴──┴───┴───────────────┘9 |0 x# A9 K3 l9 @# k

1 B# Z) y( p3 V& t0 f5 h" `GigaChip (白版)(只列出与蓝版不一样的Chips)
' N. i6 V, M: T6 p" N┌──┬─────┬─┬──┬──┬───┬───────────────┐- i0 l) o) k8 ^8 f3 C8 ]. M
│编号│名称   │MB│攻击│属性│稀有度│说明             │- s0 K4 {0 B8 ?" |1 ?) e
├──┼─────┼─┼──┼──┼───┼───────────────┤. O4 r& i: I. W! {
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 ^7 l/ K" m1 L1 u1 [, W- t5 W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; q+ W1 a. |8 |! n1 l. K' O# z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 \0 S" L" m# `& A# z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ Z/ f7 ?* M1 J0 G+ c0 Q5 C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! K, ^9 r1 v8 \) {1 ^Megaman EXE 3 蓝+白 Standard 级别的 Chips:) n2 H# C2 F/ k4 p8 _, }2 ^
" `* b7 a  G+ S) `8 i
001002003004005006; p1 I# k- C- E' L9 o1 o" G: F9 c
007008009010011012' @- N+ G4 E% B' i* @( {) D: L5 x
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 M6 F# w/ d+ P, B1 m- B
1 l' l# |- K" n8 ~
019020021022023024# l* T! i: b* H
025026027028029030" w! L0 S/ t4 I- B2 K5 g
031032033034035036
1 B8 T  Z, ^1 V& i5 |! n3 Z: U- ~  \4 h6 L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 t% b  w" |0 J
: ]: m0 c- ~! @, B) k037038039040041042" Q5 d$ `. D/ J, r
0430440450460470485 l2 k# |; g# }6 G! O
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( ?; H! D! B. M+ V& i8 {$ _0 Z0 f  ^; A# Y7 V) j; K# n! ]. a7 A
055056057058059060
4 j& h& s+ V) x8 N1 N9 K0610620630640650667 e8 P4 r; x+ s" ^0 q8 o) x$ j6 {
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ B, p# d5 m. k, E, J; i; L
# o& G& M- Q' P8 |: ?073074075076077078  F6 I2 Q6 f( v: o
0790800810820830847 h  e% {. l6 Z4 I. H, z2 T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 R( d# K+ r4 `. D5 V9 B
* ?' |/ @3 b9 u091092093094095096
) J! U* N, B* c3 z( u; E0970980991001011024 p9 d& ]3 g# x
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Q; ?" H/ y6 I5 `7 {3 t/ n+ D4 W4 F2 B+ c& M% ?' {; Z: m
109110111112113114
6 M- ]; [! ?  v& i115116117118119120
8 C, R) G+ v( r: S( f. i) k# |( L7 W121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 S2 G( }( J$ v- ]. u7 v4 ~& u' R# t# i5 W( N! C( E3 `- o5 W
127128129130131132' O( J2 L  z* N: i
1331341351361371388 h5 A0 m2 r, p4 ^0 X  H, K
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 B6 U% P' H' E5 Z  {' B, V" u5 B* ?1 x, {( n
145146147148149150
: R4 B! o0 a, U0 s2 }151152153154155156# D3 m1 ?! o! F& a6 U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, w4 X3 d" E% b' S
) u1 U" H* r% G/ Y! D+ t( u+ E" C163164165166167168
# O: M4 C) c% _/ f# u169170171172173174$ m' X7 o) p  h/ s, K0 A7 B8 {2 _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 s% t8 {# [8 o' J
2 a( d- D# B4 M) Y7 z
1811821831841851864 j1 k% j) H7 c! @5 ~9 w" _. A
187188189190191192
  p2 g- V6 }9 u9 z7 a193194195196197198
; m' ]# S. @# G4 g199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ N- z- H6 A$ ~% ?6 H9 E
" F$ q( T8 E2 K6 E1 x0010020030040050064 f4 A" Z; ?4 I
007008009010011012
: V' j* S0 R9 f9 F; k* B013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ |9 h9 \- I: _. ?: C$ F4 \( M

+ Z  e& Y8 a! t019020021022023024
4 [) w4 M- S7 a025026027028029030
. O; s, M5 l, ^( u( m031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( a+ d7 N7 l' j/ w/ M7 u/ c9 N/ }* j& R; e
037038039040041042& f8 }1 P: b' X3 U
043044045046047048
$ p/ k6 D/ T3 G/ w4 w: |2 h+ O049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ U7 g5 Y' m+ a8 G( b/ ^5 M$ ~
+ G1 w& V; N$ N& _9 g055056057058059060
, F5 b4 t% |) y( K6 L! E0 m0 z6 q0610620630640650668 D" q! {6 s! c; o- a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, G& g  q2 e7 O5 t
7 k' {/ M. W! ~0730740750760770782 Z8 |2 f9 @# q5 H; T
079080081082083084+ u8 o* s4 \/ I* Y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 C& e7 n( _5 `  P. ~
) t  V& N$ J+ H. n7 p. ~
001002003004005006
1 C' p! C4 N/ {7 i. o007008009010011012
/ t' z# M; s4 P0 v4 a013014015016017018
3 y; g2 Y& n# t# h. m, t019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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