转载请不要删除以下信息,感谢您! 7 ]" ?1 I! f D% p8 Z7 |+ f4 N0 @
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2 l- ~2 [8 Z6 Q, q0 ^4 u. b) d■● ■ NintendoWorld 站友xliz原创
' y! q( y! f" k( I2 E, z: D# l■ ●■ http://www.NewWise.com . \8 R& V1 b: n* O+ G, ]
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/ E% e# q; q, q( t 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& Y# F- P$ S( }+ s2 E! T( x& X大家要看日文版的P.A.或详细攻略,点击这里吧!
! K" j( D( w6 s8 W9 _2 w4 N6 h====================
/ [$ N: b% s. M Z) B% G! P# S6 ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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3 `, k5 q% |/ ^8 Y; o8 S- n编号 名称$ K$ u5 B2 D/ K* p7 k& D
说明
2 v; {% O' z% y4 G. L, |组合方法! S6 }) z( Q. W6 A- F8 h
---------------------------------
, G' P" E! L- r# z( y01 Z-Connon 1! s/ W& W* j. G/ T
Unlimited Cannon for 5 sec! |8 e2 b0 B/ Q9 {5 L
Cannon A+B+C
3 U p& `+ V' q. M3 r8 H5 rCannon B+C+D8 ~* F1 p! u) O" o
Cannon C+D+E+ F3 g; R) {4 p9 s1 r' c9 h
/ b! ^& g( y- i. J2 i* K
02 Z-Connon 2
( W3 m0 T8 _7 w% W! }" `Unlimited HiCannon for 5 sec
- V% I0 `3 N* y6 lHiCannon H+I+J' j/ I3 F+ q4 e; W! C1 {2 R
HiCannon I+J+K3 R5 K8 _0 ~! r! P7 _. E
HiCannon J+K+L8 T! E% s3 ~* R( i4 L
9 p0 h. A( g# ]1 L& z7 ^03 Z-Connon 3
1 E$ i9 b+ M. h( e4 |Unlimited MegaCannon for 5 sec
% F3 a! _4 t7 _$ w kM-Cannon O+P+Q
: C" M' _. D; B* pM-Cannon P+Q+R# p& X% s0 M$ K1 j' |: `
M-Cannon Q+R+S- l ]! N% {6 p7 L9 X+ P2 i
" K. d- f9 N3 b0 F* F0 @04 Z-Punch
& Y1 g4 |, P* @! IUnlimited GutPunch for 5 sec4 C. ?' M. u9 Y+ I
GutPunch B+C+D
4 Z b% t- N: O$ y; z+ _GutPunch C+D+E
/ o" {# |+ O; V9 d( vGutPunch D+E+F5 }3 _! S1 C$ t
, t/ y2 ]3 R6 c05 Z-Strght
/ k+ R( e$ k& I( v5 q% o' L6 BUnlimited GutStrgt for 5 sec7 M: S. B) n, k: ]- F. I; Z
GutStrgt O+P+Q
, D/ M9 M) t1 ]2 PGutStrgt P+Q+R# T) j" c& m) z4 C% e* F
GutStrgt Q+R+S
3 l3 }0 z. w5 z
( Y' X# L! t5 E( U' H06 Z-Impact
, J* R8 E) G+ KUnlimited GutImpct for 5 sec# }# n5 {" R" j! W* v1 j# a
GutImpact G+H+I% d3 M) D6 }" z5 z# Y2 B! _
GutImpact H+I+J
% k) K* I: \$ Q5 L# }3 v2 hGutImpact J+K+L
( J# j9 g7 }' m) @ K% Y+ J/ A, l& U5 E) r! W' R4 S% T
07 Z-Varibl. G$ c- r+ a% s- C
Unlimited VarSword for 5 sec3 U: }# G3 ^/ T7 M$ R' w4 r) C9 B
VarSwrd B+C+D
0 b! ^0 D5 ?+ e% w. oVarSwrd C+D+E% y3 y9 D5 F- L6 R, e4 i1 l
VarSwrd D+E+F6 P" ^# u+ q' O" c$ m
- q1 }8 M" f% H. E: W0 I! L5 P9 \08 Z-Yoyo 19 `% n A$ I- q
Unlimited Yo-Yo for 5 sec1 A1 N9 o. a0 R0 A! ~' Y' F% k" w. L1 P
Yo-Yo1 C+D+E
( |) p6 X8 H4 ~4 I+ o% tYo-Yo1 D+E+F+ @( y( C- v5 q" v! e
Yo-Yo1 E+F+G
5 [. y1 R* v. }& r+ q- o0 s5 _
0 z |: K- @0 |6 E09 Z-Yoyo 2
8 p _- b) e% i: n2 t1 ]/ vUnlimited Yo-Yo2 for 5 sec
. ?( p; P" g6 V( m9 tYo-Yo2 H+I+J( `: M. j# u) v U
Yo-Yo2 I+J+K
0 e" I6 r$ m, ]) R: g5 wYo-Yo2 J+K+L
- m, Q7 {! Z4 L# E) K* W3 `$ a- o$ z) s4 y, N9 p- H4 [+ c
10 Z-Yoyo 39 e8 I# k5 M& m' K/ s) t7 ^
Unlimited Yo-Yo3 for 5 sec
% C0 d5 b/ H' AYo-Yo3 M+N+O5 T) I- f1 G' U! p$ }8 \
Yo-Yo3 N+O+P- G' E9 P/ U8 c$ ?. S# S, b
Yo-Yo3 O+P+Q2 q; R6 _8 a# ~% x W% M2 Z
, r; \6 B2 ^$ J1 k# {$ l$ E11 Z-Step 1+ l% m+ `! Q( h' k' S
Unlimited StepSwrd for 5 sec
& f3 V5 ?; L) D5 {9 a1 \StepSwrd L+M+N4 p% n: V; D2 q, u
StepSwrd M+N+O
5 e% E( r$ g3 c3 tStepSwrd N+O+P, w6 S F7 n5 L' h# E F2 |: Q
3 r0 p8 f( F/ q y% m1 K
12 Z-Step 2
5 ]0 g4 j: \/ j9 \, M" OUnlimited StepCros for 5 sec3 M T( X% d9 ]2 t+ Q) j5 g" M% E+ [
StepCros P+Q+R
n6 O* D/ R+ t: NStepCros Q+R+S
, Z# u- K1 z0 Y+ }% |% `; UStepCros R+S+T
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: ?2 J( \6 ^( \13 BubSprd/ x% Z/ ^, ?9 Q# {
Attks w/ spreading bubbles!, z5 U, B' b9 p/ \: G
Bubbler C+D+E
1 S5 F% b4 Q& k4 t* }9 W' ~Bub-V D+E+F6 f4 M; j1 C5 S
BublSide E+F+G, T9 t8 ?0 L; q2 R: O0 ]3 B
Bubbler E + Bub-V E + BublSide E
b* }, B& H$ l9 B( L+ _, p- A9 Z+ t* Y0 W" V
14 HeatSprd
9 J) m+ }) V% [% U) ?Attks w/ spreading fireball!9 }; e, t" z6 X5 ^5 s) l2 L
HeatShot H+I+J
6 {- e# B3 J0 [/ ]. @" WHeat-V I+J+K
$ N. j7 G7 D& i% ?" V6 S/ J {( k$ `HeatSide J+K+L0 J0 s4 B1 O2 } a! |7 Z
HeatShot J + Heat-V J + HeatSide J( S/ I3 x2 v& ]# ^
, o' k) ~/ \0 a2 g; J B15 H-Burst$ y2 ~* b$ F# ~0 c& n
Creates a giant explosion
6 ? m# X5 O4 LSpreader M+N+O4 M+ u H2 L; h. S: \
Spreader N+O+P
; A5 G F, y ^1 h2 R6 NSpreader O+P+Q
+ a$ u) U5 \; B% z# k1 [$ a- v! E8 s
& c$ N7 p8 J$ c16 LifeSwrd: w1 @$ X' Q- B" Y; t
Swings a huge 2×3 sword!
; o8 n3 k7 W, W1 wSword E + WideSwrd E + LongSwrd E( v0 A% ~, p1 d' T7 C
Sword L + WideSwrd L + LongSwrd L
" I; j' ~4 O. E2 ?) F6 j. w2 K7 lSword Y + WideSwrd Y + LongSwrd Y
& h" }/ ]9 Y# \/ s* y7 ]# q9 K# m) z* f3 F
17 ElemSwrd: ?7 V, l, v3 ~+ u& d) d- n
Wide swrd contains 4 elemnts6 G' X: {: W" u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ J, r+ A$ I% J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 A7 e: I3 Z& w+ w9 C$ u( i
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18 EvilCut* @# |2 X, `- ^$ Z- J
Step up 2 & make 4 atacks5 f0 L3 x0 a6 X7 h h
StepSwrd P + HeroSwrd P + StepCros P; c) ?8 G2 S7 \3 w$ r
: Q" p; G. b5 e9 C
19 HyperRat& S S. t1 G5 w5 S# A+ q
A giant Ratton charges!) m' R" H7 q t8 C/ G. n( @
Ratton1 A + Ratton2 A + Ratton3 A4 ] J2 o" S4 ^
Ratton1 C + Ratton2 C + Ratton3 C8 d- G: G1 A, H% f W" D
Ratton1 F + Ratton2 F + Ratton3 F
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Y; C! S9 r( s20 TimeBom +
2 i" w2 h5 Y9 [7 Y4 m- YSets Time Bomb in enmy area" Z: m: u5 Q' P2 o8 Z t& W4 D
TimeBomb J+K+L
, B9 L6 u* C$ k% ^; ^0 g/ S2 l, lTimeBomb K+L+M6 _( H3 U1 C/ n1 x: v8 A* Q
TimeBomb L+M+N3 p9 ]& Z' Q+ O3 @6 y/ q
. S% k! a- V- W G# T1 Y0 @" w Q21 GelRain
3 }9 ^( X/ ]1 T. lGel steals squares# V& G! s* K e d
MetaGel1 B+C+D4 {) Z1 l! S5 x2 m; [5 R, Q: X
MetaGel2 E+F+G5 d$ g, M; f4 q' W. R2 G
MetaGel3 S+T+U2 D3 C; m+ b( n/ y. x9 H R
1 B; v I1 R- | [22 EverCrse: l |- h' c( C& M
Shield chases enemies) l) d( {( n0 D* `
CrsShld1 C + CrsShld2 C + CrsShld3 C3 `. }- K9 _% h
CrsShld1 L + CrsShld2 L + CrsShld3 L
* E# g7 h* }3 ~8 {* Q* j) H8 R# c- O6 c% n
23 MomQuake& f, A+ L. |9 o7 o; w/ B. b' [& ~
Awakens Mother Earth!
* E, A$ Q9 l3 kRockCube * + RockCube * + GodStone S
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24 PoisPhar5 L4 S6 I) u- M
Pharaoh generates poison
0 H7 |9 w& t) G! Q1 [PoisMask A + PoisFace A + Anubis A g# o Q) p' A4 b# v& `0 A+ P& x
3 Q' y. R& u$ {25 BodyGrd
6 h7 a1 m, A1 ]1 PBodyguard takes out enemies G( `" q0 d" s8 y" n
AntiDmg M + AntiNavi M + Muramasa M9 R2 d# f& N3 r4 M' |* s$ M
" a% Z- h: B2 |) f# a! `
26 500Barr1 z; G1 V+ E& a, \: B1 d4 g
Barrier absorbs 500HP dmg
, f# G, U! ]7 l& U1 ?. SBarrier E + Barr100 E + Barr200 E
0 F8 T+ X- z. J, A5 B$ ZBarrier R + Barr100 R + Barr200 R9 m+ t: |; |9 G F
" _! m4 z6 }( C) _; b7 V27 BigHeart& y& Q$ H+ f2 K" J
Attacks, then heals HP!
' m! H4 ~' Q6 G& Q7 T( THolyPanl R + Recov300 R + Roll R
% l4 U1 ^* s* K; x# s! X, f0 nHolyPanl R + Recov300 R + RollV2 R
6 R, @: o5 y" D3 Z: q( gHolyPanl R + Recov300 R + RollV3 R
. K; g5 j( G( X! Y+ h5 U- p. }$ e/ e% y/ i j& y' b$ m+ B! J
28 GtsShoot
4 l, L& }3 E% u" FGutsMan throws MegaMan!
) |) }/ ~: C+ K" D9 [Guard * + DashAtk G + GutsMan G' |1 X6 z- x5 W" b# t
Guard * + DashAtk G + GutsMan2 G
. \" s2 d3 j' q; x8 {% k: c" LGuard * + DashAtk G + GutsMan3 G
" {5 V% a+ C, a6 xGuard * + DashAtk G + GutsMan4 G
9 ]+ M3 m$ N! H- k+ S0 b0 F+ d; O* U* r# y1 a% O( q9 u
29 DeuxHero7 q$ F5 _. `& e7 n1 H' [
MegaMan & ProtoMan team up!0 w4 X% @' {. q- A+ C( E4 h7 g# N
CustSwrd B + VarSwrd B + ProtoMan B8 h* I2 C% t* Z/ g
CustSwrd B + VarSwrd B + ProtoMn2 B
- M% v" ~, L1 D( z5 ^$ S& {CustSwrd B + VarSwrd B + ProtoMn3 B' n8 { b8 T0 C9 G6 \" F2 p# \
CustSwrd B + VarSwrd B + ProtoMn4 B3 S# M& b7 \' o8 \ W
4 @' `. E5 c* e* \+ j+ i) {1 a30 2xHero
8 `* a# W7 L+ H. o% n7 T8 VMegaMan & ProtoMan Dual atk
+ P6 m) [7 E- i6 a# I! V9 _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& {7 G; y$ u7 [8 d3 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; F3 U8 t& d9 ~0 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ O5 }; |( h! w0 _3 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ [8 E2 w6 q5 `( D) @" ]4 J1 f. {5 J7 C
31 PrixPowr
) b; c! Y F/ a3 Navis attack at once!
7 e0 y" l( K2 @Team1 * + Team2 * + KingMan5 K
+ S( b( s& w" \8 k& x4 p: ETeam1 * + Team2 * + MistMan5 M6 h5 H! d6 E6 d
Team1 * + Team2 * + BowlMan5 B
! S$ l$ D `9 j$ F: }$ V+ ^
* k P8 ~ c0 R# I: Z& G32 MstrStyl4 F' |, J* H/ d* ~" m& H
MegaMan unleashes his power; U2 o8 M( g2 r. }7 Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *) u# X! e5 ~) H' m2 A! |8 }
* X/ E9 r; D* L4 @3 l$ J0 fStdrdChip (Part 1) I& S- Z+ S; q1 z: N
┌──┬────┬─┬──┬──┬───┬───────────────┐. x) b$ r+ j: w% S
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 N2 B+ i% d4 v5 O t: ~+ U! G
├──┼────┼─┼──┼──┼───┼───────────────┤, q$ }4 s* B$ I) ^) ^3 t9 _
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 D/ s8 ?+ x- ~: f7 C$ q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) C, f8 k! I1 e3 z& z6 J0 H# u, p( Y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 s" P( ]! [9 G; _0 o) C3 d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; X' s# M H( B8 s( B% n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( b; ~0 l% r7 m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 R6 r) n% z' Q# h
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 [0 |+ y+ R7 c, P! Z9 M1 D" S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* x4 R; o! v% ?2 p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ Z$ G$ p! }1 Y/ E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ a3 R' m6 g/ i) j
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: ~4 [7 O' r* g+ |│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. r1 [2 A) _) n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 V% q1 v* ]( H0 e│14 │Spreader│16│30 │ │** │Creates a large explosion │( r/ [ b. M* V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# P/ p3 P( B3 X│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& O9 ~% ~* b* a' g+ T
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, G; E: T" a! K; H2 ?6 i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! Y4 u6 X2 i6 T3 r% K2 \- i6 F$ X│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ S& T0 n* @8 [. E
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, C9 _; j5 l* I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: R# n5 [4 ?2 w2 w+ t( v; @. K│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 S% e2 ~) `# e7 O5 T& ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( e7 u6 T$ R4 ^3 \# j! o6 \, W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- b, x# ?8 L: c$ ~6 b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* h" ?. H( E* u ~6 T1 n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 n8 B% u6 f/ i# R8 P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 Y5 V8 |4 s3 J& v" i
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 [, }$ g( e% M7 n8 y9 Q4 K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ _+ Z* C+ t; A# t+ l. W2 z" [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* {0 ~+ ], S6 y3 E" X! E5 o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# V8 [5 V) w( i
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- ~6 o6 x! {/ |" w% A; W% L) a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ U$ E; M/ z8 I8 j6 t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 _5 l* A( h4 ^2 K│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( A4 B. r4 M9 R
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# w0 n: l7 D* _, k- ]│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ p: X9 [: b+ p1 u$ g0 t- Q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 l; N, m! n5 M) @" [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& ?$ m, W; m; v% b& o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. h8 p4 c% j9 v( Y% V! p. M l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# R L& k/ Z& t. p4 w( A9 X) [
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# A6 W7 @6 L3 b0 S) ^9 g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' j; c) \5 h1 X& R; X; v
│44 │ShockWav│10│60 │ │* │Shock through enemies │# z. `3 }; f2 C+ p: S7 ~2 ?# x0 o+ J
│45 │SonicWav│26│80 │ │** │Shock through enemies │% z; Z# v8 Q! x J2 T1 C
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# y, r9 s0 q" B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ t* T$ D7 U- A+ `7 v- B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& F: z9 R% ^' X( I( l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 i7 D$ g4 {) K" k: N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ m- o$ X" h* b( `' M7 |
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) E9 f+ Y# |7 G1 O) L6 d* V$ C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 A' {: Z( k5 Q3 X) \│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 i# t4 J/ D' h, \5 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- L- K+ C) A0 S' m& K6 s/ f
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. f+ R* k" n& ?9 r* }! J9 n" N│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( [- l3 X2 J e3 ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. c& {9 q: U) h; N│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ d) ~0 \0 X* I3 [6 B5 ?) Z e│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! y) e* p3 p% U3 l7 Y2 I
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& k2 n' e9 z: L, F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: D( n- {* J( f; |0 i│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
Q4 N) U6 W( ?- x, f( G& \│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ H) x( R: d5 K) m, a- {# g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% J# D, D5 X S1 }9 @+ _│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ U4 l3 ?' u" j/ @, |6 C& G- K& F
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: b" l% u: w! U( u, @0 }" N1 \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ P! {, {0 i3 `" ]- M1 g
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 K+ Y' W! O+ @- J# m9 N6 q, U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' S6 u2 w [1 s1 B5 m l# O( e
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' J. P6 W/ l1 b! N& }│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 ?' L) ?! W+ |4 t& F4 d" I
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
a+ a# J( Z R8 }0 n│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% u$ f( C" M- w; c2 [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* c; t4 g/ B1 u+ j4 D/ A& R
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 C% ^: j5 S P3 t6 w- e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; L0 C- J1 K# j6 s0 k9 U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, H# `+ Z# ~6 x# p: g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ j# z4 W7 E' T- ]- M* s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' x! |8 J N3 \$ h1 E3 o3 ]- O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 F" L/ g% `& P2 z- f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! [2 ?$ s6 G! ]& U2 l4 }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, o1 Y7 j. E$ z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: l2 R1 b$ h" d
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; B: U1 T# `% y) L ?. x
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 W! _& S& a# t, J6 ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 l# X3 O4 T V# I/ R: `3 F5 r│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. o( R& N8 {7 k: P+ H" P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- z9 e. f' o# a2 A) u
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# f5 g4 Q0 E( M& p8 g# d│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' t) O0 b/ L' \; J7 h& B│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 i5 {* e: M5 N: e2 d M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) V% F% G6 n: E) L5 ] ~│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 X4 o( \- n# |& q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 o& m, a4 s! f+ P/ `; i( I
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ d( t) |- Q* X2 _, |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 q. Q2 T! C0 T9 D% U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 n& j0 w( T* g) b4 T
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' u* H9 X6 g7 s7 w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, A* b+ Z6 s+ t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) ^6 p' Y1 y* s" f└──┴────┴─┴──┴──┴───┴───────────────┘
8 `9 n/ G& \, ~1 {
2 v9 h3 |- i/ ~" h+ u& @StdrdChip (Part 2)
! M" m% H( |& a┌──┬────┬─┬──┬──┬───┬───────────────┐0 ^8 s' O& V& ?6 a/ w1 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │' }" F3 u: T- Y z0 D4 d; U
├──┼────┼─┼──┼──┼───┼───────────────┤
! u* ~6 R( J* o6 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& p, I% Z7 G! w) W. D1 u9 B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. m4 t2 V4 b8 [4 W. ]) z' t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ H1 `# y4 T6 x) F; f$ b% d. T│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 v4 O7 k, \+ E% x7 P9 N│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- m2 j. M# B8 J" N# A. t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 x8 w- O0 ~ P. [9 w! p* | ^% k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" m7 I: r$ y" V4 `+ x2 R- f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 w) R% t# B" a8 X" P4 ~7 L6 n& s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 A2 |0 y- @/ d# `) b
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( M% e, Q' `# D! a/ i4 `! p2 D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 ]' r5 S% L7 l│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' M6 E4 V) e* U6 P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; J. d8 H! i" `4 |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ J |$ o6 J# N5 U" r* _5 W3 a5 s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# N6 ^" C, f: l' o: M" d│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. G' y' c9 l- @2 ~5 ` \* `; r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 {8 c1 D. m0 [: ?, I% Q; {0 P│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 H$ a3 N6 ~5 t& l; a% k
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 Q" T* c6 r {& D f* ^% `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 l$ l6 s& q4 b, Z& ?, S8 x. T; c) E│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ _2 ]6 N/ ^- A& _, R4 Z6 g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 E( X2 W# ~) v- Z3 x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 K; _5 X6 }6 c
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- O' D. G C( L" Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' B- X0 E/ {* J7 j! l5 Q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( @8 V; z7 {8 ?0 Z: X│126 │Rook │30│ │ │*** │Protects you from attacks │& y: A' t' m/ B' H3 K6 Q0 I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ v( r$ j" \1 T- p" G4 [3 H9 _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 W6 O. x$ T% \, Z/ G│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( T& j0 u& X$ d6 \) K( m. x
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ G: c3 d) ~: Y5 k│131 │Lance │46│130 │Wood│*** │Lances through back line │! T$ s7 j- U% H3 S& B5 X$ @* q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 g4 C8 A* h4 _* U8 [
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 h5 k4 a* ~/ I│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# [. G' g5 ]# F; l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 {5 I2 R: o4 v1 E$ U
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, m- I0 p4 ?% @; L1 X: Z# T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' b) F: } T* s1 C3 Q& v5 y
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" u8 ~1 _. z, G7 j% j7 J8 _│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. O1 L% B' ?0 ?' m: f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ A/ u" N# X2 y│141 │Prism │60│ │ │*** │Prism fires randomly │
! B; ]: L' ]: G- L; g/ j6 Y0 R│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 O0 A& u `/ V% K( _5 O# ]│143 │Fan │14│ │ │* │Vacuum pulls enemies │. \0 @" ~5 x+ ~: v- a4 D. j3 U/ y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 v3 p0 c5 L, D# P- Q) n; |
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 E" K+ U7 G9 [3 }0 t% d! }│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 L6 [' q+ L3 P5 @$ p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 U0 }( Z1 n: \
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 F* J, L8 p* a│149 │Recov50 │14│ │ │** │Recovers 50HP │
# N( j/ L2 D; q$ P, N6 k│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 w! [. T- e1 B; D│151 │Recov120│35│ │ │*** │Recovers 120HP │
( ? H6 ^- c' `5 c$ L7 [2 L* v) p│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ y. n# h: e. @, A3 P! P$ b2 z; [│153 │Recov200│65│ │ │**** │Recovers 200HP │/ n# P' T) `5 Y4 _
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 y, q; W& x" c) E│155 │Repair │8 │ │ │* │Fix your area's panels │
$ p! ~: X; M: [4 h$ g$ M, ^│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│# k% \' I/ g. f
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ R& G3 y; {! @. G7 N
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 J7 n6 E* a+ d8 p% P/ v- ^) ^│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. A, v5 ?7 L5 M& U$ ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& ]/ k# S6 O" z8 j4 ~│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" {( |3 _% K- }9 o/ G% W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* d z+ ^- ~: p: t3 t2 m│163 │Invis │11│ │ │*** │Invisible for a while │
; G5 [+ I3 |. e% a, F( D3 D2 c│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 P7 G( ]- N8 T, A8 K5 ]
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- N9 s% H( U4 ^. ^) }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 a+ o J) a. a( o, C% R P│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 c& D9 W% R4 n, m. H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 J. \) @! p5 e; r* |% ]& E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) s6 q, s# _7 B/ J) K. S O│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 t: b6 Q$ B, R6 i9 h% R! g0 x: F9 ~
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 e0 F) W7 ? h" Q4 H│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ w; w1 u0 Q D. L│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& d/ k, W4 V; S) S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' a8 t& p ~% y- s3 ~ {& k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ G4 O2 R9 R# f& n8 \2 F* {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
z4 O" ?# i$ n+ a3 O. h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 ] D5 x1 N5 I
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# u. G+ P6 Z# o5 I9 t! ^8 P0 j
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ Y; U% o2 @* \ ?6 h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 z( }( W& d! y! L( h3 K; n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" `; r* [ U" C! v6 G/ S a( K│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 p/ C' s1 L5 l7 S: F: ]; Y│183 │Hole │55│ │ │**** │Open hole to dark world │: V1 s) e7 k) f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 i8 r/ I6 E/ Y" w' N* }) P. _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! ]. O# F* ]6 E" t a& `$ @* d D% P│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 A2 D8 G/ D2 ], j/ t
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
w+ j( x+ c. Q' m5 F; U│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 ~) a" ^8 M$ ?# o9 W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& L5 g5 e) k( I1 Q) b
│190 │Snctuary│54│ │ │**** │Change own panls to holy │; u- T1 S$ b% q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 x/ J. b% E+ L; |│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 F6 o9 {, s" J4 H8 }# T│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: P' j( i% {5 I. y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 C3 C- \4 z& \# v2 k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 `% M$ d. o- U0 W2 a│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
8 q" q) d. V" i }; Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) b( w' {! O& ]5 h1 e, @│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 T7 G% Z: W$ R, x│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 ^) r t; H& `
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* Q; @. K1 n% I, t' G/ w; s) Q└──┴────┴─┴──┴──┴───┴───────────────┘
. | n6 u# v- t. b3 v. }2 ?4 j. t/ c! w. ~+ G9 l2 H* [$ @" X
4 B7 W ^) U. U3 F4 w: gMega Chip
4 g& N _, s; o5 F ~' p9 f┌──┬─────┬─┬──┬──┬───┬───────────────┐' m" W. e2 u" J& i# A0 I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ^3 x6 O3 O3 ~% \; c* D/ D9 \; O+ |├──┼─────┼─┼──┼──┼───┼───────────────┤
7 X* K/ j! C; _2 k, T│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, {, s7 s g* }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 f X7 @% B3 _9 q) U3 r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; ^1 a7 M2 m* W g& h n Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, _. _3 {; Q V# ]│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) A# ?2 P+ G6 {) h! `5 O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( ?8 t: W' q& \) o0 s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) v+ s2 [5 w+ J/ l& u" v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% }" `" V. A1 ~4 T3 {& c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ J# c6 G. O# V0 i$ ^3 y( |│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) z5 E/ _, T! G9 W3 x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" a7 ^8 Z: }0 ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 H. ]+ d' L$ X. L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. k/ @ u! M0 a5 k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ U- {+ h7 W, Q/ l I. r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* B. w1 f9 a5 G0 s3 Q+ y5 s) Y/ h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' V. Y) T' X) v6 j; y+ ~; V
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* h" [. V4 J3 A4 O, S3 z( ]│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ T I8 e1 {3 y: [: _* c( n1 i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 m7 P- X' L# J6 M% H
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 B5 o. ^$ k4 [' {( O- d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 R4 Y1 [6 @4 g1 U/ H; M. e1 V│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) f: s2 l0 G1 t; ^5 H# k4 S0 e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; R; b/ x; c2 f+ u0 Q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" |, R' S3 {* g" g; [: |. `' `3 q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 r5 g: R4 c" a O$ ~" @. R$ b
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
|: v2 ]$ [$ F2 B/ f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: _4 L- h8 g2 B' f8 I }# U
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, r- n/ v1 j/ v7 @4 c" A│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 S+ ` {0 C0 y6 G
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 P( L2 d& B! b+ r C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ I) t3 T; r. l) _! w7 ]+ A* y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! c2 w v, {9 ] }( z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! k' [1 ~7 [/ U' N- S+ s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 x8 R) S9 j! ]2 z7 k# N" P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* {4 r+ }; u, _. T0 ^* ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- h7 e( e4 z1 j' O& _1 o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 R1 b0 ~! g/ A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! }, Q& P+ {& Y. P, n2 w" X1 I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 A6 O4 j" h/ {4 f# W│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 |; a- H7 p7 X( I/ m
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 b c* h5 t: O* o) `" M
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* F7 v& p8 m- ]' g- t4 @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" w- _+ |8 R" ?8 M/ C) j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 ~1 L3 s# O" Q1 |' t( h% x# h9 l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 g& ], k3 o3 x1 y' N6 o% h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │( Y$ `/ A0 z, _' p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. a2 ]6 K: G% c8 t
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 X6 i) A5 O2 l+ t" Y; V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: {6 _% w1 T" x( H0 V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" E. Q/ g; w4 S2 N% m4 S# r: @6 P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 Y5 ^3 n4 R' V3 c6 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; {1 y/ F( R. v2 Z* v5 P7 m) H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 |. u) I7 k( C) t& C% L1 ]0 F- _# F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- o( X+ c0 N- T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( ~7 Q4 l7 Y& H' l, j) ]+ \8 {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 g/ K+ _: t. D1 T9 p6 h, t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: O; v0 r: d+ p; g) I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ B$ V8 A$ n2 p& I. ]( { V
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; e$ i4 j8 I) R# @) i% q. U' `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 [* l1 O) V0 r* |( u│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% v. r) r$ U7 ^/ ]% p5 h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 O2 L& C& q+ a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 R* K0 c# r( D6 b8 E: V. }│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 ?" M3 r7 S5 M5 A$ I+ ~) ] u- L6 Y: b│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 P. T& q. Z) u" p. o; _; G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 Q3 F9 ]: T# } G7 f: @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! z! ?) e6 c1 g( @1 F! X
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 l' D3 e* I# [; q9 ] N+ |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 v" v3 W5 `# p Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% ^" L, k9 M$ x1 e4 i' P│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. n8 v7 u. P2 W" J# O│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" ]$ h+ I( Z# E% a6 Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ C; \4 }4 R6 V, a C5 u9 _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ [+ p0 S" S1 B│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
Y; a. s$ @# O! J│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) d6 H0 \: Q* u0 T; a( d, H1 i) ^│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 P% d* I9 A3 X% _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
t# b3 W2 v+ g" ]6 R* ]% ]- m# X$ j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ V; @( e! J. ]* Y( f* |% P# d- S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 Q! ]3 H# b# ]0 \ G1 ` R9 L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) G4 C% ^/ F+ r( ~# d' M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, l$ n- h+ u7 `9 i/ H/ v0 x
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
V, y2 K2 B' J│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; @; p; m- U! U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ H; w, q) ^/ K8 o
└──┴─────┴─┴──┴──┴───┴───────────────┘
% P, z6 D6 `0 z
5 k; O* S6 _' @7 ~: h8 X0 r+ G# I# v# p% b4 Q9 u& `
GigaChip (蓝版)
% e$ A: \2 `' R# y: a3 m9 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
" ?& w1 r+ m& a8 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
! N7 H$ b4 s4 ?├──┼─────┼─┼──┼──┼───┼───────────────┤
9 u3 U& B0 D0 h+ ~9 w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 ~$ J6 @/ t& v│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) e: ?0 ?& r! C
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% u! }9 H- l. W5 R9 p
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. S: @% O+ u/ t2 c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: a! m' m) F2 V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 J7 V H# z; H, e
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% F7 ]+ R! ^) p* c$ `. Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& p% R! t8 W" y7 m- b│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 w; b8 V" j+ j; w; u8 g$ t+ ]! A& y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; h1 j" E6 ?8 _" n" M) |' I- _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 T! ~' Q ~7 r& t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 h/ e3 Z9 ~( _0 J$ b! x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 f) i# {4 `5 C( {* J
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" b0 ` T& n) G* F9 Y( Z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 u. Z7 v1 n6 S, k% L
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ U# O4 V+ F* o/ r6 X% J
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ i, s, m; K, ]- j3 c9 [% \" G: [# F│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& @/ [5 l- U* K/ {2 C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ m. u2 Z+ u: E. j ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
h* j D* L X1 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
" m# f, _6 D$ [/ ^. H4 Z
9 |7 p7 t) o ? s9 L T: k RGigaChip (白版)(只列出与蓝版不一样的Chips)
* t, o+ t/ P$ d3 q, M┌──┬─────┬─┬──┬──┬───┬───────────────┐/ f9 }: F' i" p+ y! B: |& v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 o/ O9 r2 q0 W* E3 h% X3 u0 O├──┼─────┼─┼──┼──┼───┼───────────────┤6 D" v3 n' s! S+ X9 C7 x7 Y. h! m
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 r) T6 s' e9 U4 X6 e- Z. o @0 v( T6 a
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* @$ t, v& f( O) `. B5 s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ P7 O# ^7 |7 Q: c$ H0 A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" p0 c( G$ c3 Y└──┴─────┴─┴──┴──┴───┴───────────────┘ |