转载请不要删除以下信息,感谢您!
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4 Q; S9 b: y1 G4 K5 h( w■● ■ NintendoWorld 站友xliz原创, y+ e* J6 \! d/ Z' L1 B9 r
■ ●■ http://www.NewWise.com
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' p1 y- @" {0 Z$ {! s( L9 D 洛克人 EXE 3 Blue 卡片组合2 H4 t1 ^5 W8 q; p# A
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" D8 m' o% s8 e. i2 ^1 H1 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, ^4 h. D* Y. v1 U* I
大家要看日文版的P.A.或详细攻略,点击这里吧!7 D' i1 `3 Q ~6 e, m0 H
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ Y8 Z$ \, t. |6 b3 X
# A- l+ l `7 X& Y$ I" v
编号 名称 O% G1 a% w4 ]0 I2 d5 X# U
说明1 j S* |+ R1 ^4 z- @# \
组合方法* Q- e B: N; H; b! Q3 T
---------------------------------
+ d t) B9 L, Y4 _% Q01 Z-Connon 18 V5 Y( T1 S9 h$ z! U5 Q1 R" _
Unlimited Cannon for 5 sec
7 C& o1 M. A8 d( a* ~& JCannon A+B+C' V* s4 o( L8 j
Cannon B+C+D
2 Y6 R. Z6 I+ I+ k7 ^3 JCannon C+D+E! a8 z7 q/ e0 i
! O5 H" \8 C. n$ J) J; e
02 Z-Connon 27 ?* R2 n8 v4 O& z8 f! ]4 K
Unlimited HiCannon for 5 sec
2 ]- V# f' g2 H4 rHiCannon H+I+J. t7 l" G% i& h* h6 }3 b5 f$ y. x+ ?+ y
HiCannon I+J+K
% \8 p, e b3 `9 h, Z# N( D6 UHiCannon J+K+L; y# e3 g: K+ J& o
% s" m0 N- ^5 o( \& V$ g7 H) Q03 Z-Connon 3
( x' M: p, _, J# D, bUnlimited MegaCannon for 5 sec8 {5 g- D$ ]2 I. F! l
M-Cannon O+P+Q
& F" i1 }/ D! }; a% f. b4 j/ _M-Cannon P+Q+R# m* z4 v/ [5 j& B
M-Cannon Q+R+S
$ x! h( d n. `" x6 w" F0 x7 c5 X: h2 S( X& o; e% Z
04 Z-Punch1 }$ ~2 y' w* k; F* A! n! c
Unlimited GutPunch for 5 sec# l- ? a$ p. z* h
GutPunch B+C+D! I+ e* I. `+ W: |+ w
GutPunch C+D+E, X5 J4 I& r' |- q' d
GutPunch D+E+F9 b$ ^9 y* o. ^: o8 d. ~! q
: E. E% ]( O7 b) I$ e5 N
05 Z-Strght B# t& [/ h6 \0 Y& Z4 u
Unlimited GutStrgt for 5 sec
P( B9 H6 d* O! GGutStrgt O+P+Q
6 v( { N/ n% J+ ]2 z' Y+ }GutStrgt P+Q+R) }0 J3 u3 ~- x) ~' S
GutStrgt Q+R+S- j2 W8 {$ s$ I; a$ ^2 }
3 H% @! Q- \& b* J/ Y W06 Z-Impact2 i) l6 c: i6 Q6 r
Unlimited GutImpct for 5 sec
( S' r+ [# R: J2 ]* G4 wGutImpact G+H+I
) Z, ~* Z. F! D6 h, VGutImpact H+I+J r$ k% f2 E: }9 L; t
GutImpact J+K+L
/ c; f2 h5 r0 q2 }7 [
4 L- r' ^4 F* `! u2 l' p; u07 Z-Varibl2 h9 ]4 P6 `, a$ O+ M0 p% I% v
Unlimited VarSword for 5 sec0 g+ B/ B# S1 r* p
VarSwrd B+C+D
' H7 U* I. P* ]& M1 q- q- E; I6 aVarSwrd C+D+E
( Z7 x, B! I+ q6 }VarSwrd D+E+F0 k5 e! a2 A9 W! C. J! o* J
$ c& }8 {" y: _( W5 C
08 Z-Yoyo 1
- o1 G, p+ |. W' F7 tUnlimited Yo-Yo for 5 sec0 o) l+ \ D) t* P ~7 |& j' ~* b
Yo-Yo1 C+D+E! V) o- M* x. e. Z( p% d" v6 z
Yo-Yo1 D+E+F7 H }6 v( D( X* H& v+ T
Yo-Yo1 E+F+G0 i: h# z* j6 M) x' k7 `- g
; D/ M% }/ ^0 ]* e/ H* d) ~
09 Z-Yoyo 2
S- A. B# A6 a- c; {Unlimited Yo-Yo2 for 5 sec/ G/ Y: F2 g" n0 l9 K
Yo-Yo2 H+I+J T+ Z: F/ m& w" e
Yo-Yo2 I+J+K: H& A1 z% R5 T+ G% K
Yo-Yo2 J+K+L: ~; c% h/ Z- b2 H# f/ Q( \6 F
0 f1 k) ]6 t! s) ~7 n10 Z-Yoyo 3* Z- l) p; l! Q; S* Z0 @+ F2 ]
Unlimited Yo-Yo3 for 5 sec: t' H |* J# \+ C# W" u
Yo-Yo3 M+N+O
3 W; z$ j- J, @9 w$ N9 Y( IYo-Yo3 N+O+P, X9 p5 W7 C, _
Yo-Yo3 O+P+Q
; e' x3 o3 q5 U" ^8 q* x+ W5 j' l, [1 ^( r) g
11 Z-Step 1: ~0 w5 b0 ?+ D$ |& R
Unlimited StepSwrd for 5 sec8 a3 V# \. z9 n, ?3 e9 ^
StepSwrd L+M+N
8 u l- ?. ^* `1 Z4 NStepSwrd M+N+O
+ b; H' j5 X1 `$ v$ M* ?% d: [ oStepSwrd N+O+P
& o, A1 j. w% Q b
( ?, f0 \! h( I1 f" L( A12 Z-Step 20 }4 S" |- S7 @0 R% z$ M
Unlimited StepCros for 5 sec% V; i# x0 a1 r1 r' u4 n
StepCros P+Q+R
* ~8 n2 Z' K8 q- t1 U9 l5 R+ }StepCros Q+R+S0 U4 J: Q- V" s2 E8 I, ^" K8 h
StepCros R+S+T z: }6 K3 x5 c# z9 `4 |% b
9 R6 T9 ~9 [) {) j0 m& h. L
13 BubSprd
3 B- ~5 G2 }+ o. W( @0 wAttks w/ spreading bubbles!
& ~+ B& ]5 x! D" ~' S7 |- W3 bBubbler C+D+E3 _- r5 h6 ]% X ?. C
Bub-V D+E+F
/ u7 j' _0 B6 G% v1 h/ {BublSide E+F+G# V2 h0 r2 J1 z5 I ?
Bubbler E + Bub-V E + BublSide E
) C# j; C6 y/ e, ?2 k1 e8 p# f" d
" d: H! f* x/ A( w- }/ D* i14 HeatSprd
3 t; A [8 H6 [& z/ |6 gAttks w/ spreading fireball!
, v, C$ I; Y/ N: w8 UHeatShot H+I+J# t# U6 b2 B( F
Heat-V I+J+K. V6 D$ v8 S# @
HeatSide J+K+L
% e+ ]* E& C: d2 [3 L( jHeatShot J + Heat-V J + HeatSide J& q5 M7 A' Y) h, l9 ]) X
3 w6 G3 I4 m( e5 q3 h! A7 [& I15 H-Burst
( f1 Z% M/ \: p+ w. ]* [3 z/ H% hCreates a giant explosion f( J+ O ?. ^/ T I2 i
Spreader M+N+O6 M- C1 l4 `3 r4 |9 w5 m
Spreader N+O+P5 g/ e" b+ X+ h, w$ k
Spreader O+P+Q
( b3 `: @* n3 \3 _
* B3 [3 Z# N" {4 N) X |16 LifeSwrd
1 Y7 z1 G; y0 L L5 ]7 `6 x9 _Swings a huge 2×3 sword! r7 i0 T- D* r' g+ N
Sword E + WideSwrd E + LongSwrd E
- ]# R& y# D7 t( E' jSword L + WideSwrd L + LongSwrd L$ ~+ U# t+ f+ e( N9 N4 i4 N
Sword Y + WideSwrd Y + LongSwrd Y5 n& P# e: t& n& ]
) T- P0 R% }. `' |; D17 ElemSwrd
5 g/ V a1 @9 o8 s; Y! d" ~. mWide swrd contains 4 elemnts, G; o' |" t: `9 j& g# ~: t- t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ h7 K& i$ F( \* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 [2 D8 x! ]8 \4 b9 C
' ~5 y5 r k6 S6 M6 |
18 EvilCut
" c; M. j" C) fStep up 2 & make 4 atacks
- g' r' @2 D. eStepSwrd P + HeroSwrd P + StepCros P
5 ^( Z" D: W5 a9 m$ ?. f$ |+ m8 y: S) m7 Y8 ?: F
19 HyperRat y7 c5 u9 \! @
A giant Ratton charges!
4 @/ f3 `' R, p2 C ^8 TRatton1 A + Ratton2 A + Ratton3 A. q& F$ [" u8 J( h8 l y1 J0 c' c
Ratton1 C + Ratton2 C + Ratton3 C
; z* e. G) D+ \Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +9 b9 b. @" l. t2 c) y" E2 r* W
Sets Time Bomb in enmy area
7 N6 A- {( I: r. Y1 P+ rTimeBomb J+K+L
- l' o6 y @2 eTimeBomb K+L+M
0 ]: P1 V( t6 |TimeBomb L+M+N" S+ \6 o) |: d) E3 q6 l
5 a) V0 `0 {) `+ }21 GelRain
5 m/ `) p# T# ]& S3 FGel steals squares
% h! o# O7 e( j" q% M' X; {MetaGel1 B+C+D, n8 \& [: L9 j
MetaGel2 E+F+G
1 M; s9 ^& [' c* Q6 d6 E& GMetaGel3 S+T+U+ {2 k/ x) N% c' X+ @
) m# r7 U7 A/ A! [5 o
22 EverCrse0 t) @& L9 H# P0 _, I0 X8 }
Shield chases enemies
. S6 C$ i" _) ~5 ]CrsShld1 C + CrsShld2 C + CrsShld3 C
( X8 R, s' g& V4 r4 {& \CrsShld1 L + CrsShld2 L + CrsShld3 L4 R. B3 h0 Z8 h6 i. j- ^5 [) R
8 b( i. C4 M6 r& v7 X( h
23 MomQuake* X: S$ _( E3 b I5 G2 N
Awakens Mother Earth!% j" w6 [! Z8 s6 y# J) D! ^
RockCube * + RockCube * + GodStone S
9 \8 U1 B0 v' o6 a" p; F4 J8 y" U" J# @/ s
24 PoisPhar
1 q5 u9 r/ ~) B$ l, x0 J/ O0 dPharaoh generates poison
7 i' \( ]( Q c" cPoisMask A + PoisFace A + Anubis A
% ]( T* V1 j3 j5 x$ H5 \) o2 B; F8 P5 g& ?! @8 [8 k0 w# m
25 BodyGrd) Z, j1 g6 m. k+ r. ^* w6 B# ^$ Q
Bodyguard takes out enemies6 ] h E x2 B" e, W0 _
AntiDmg M + AntiNavi M + Muramasa M
; I5 n. K' E2 O+ y; E
( m9 L5 c- n1 U: b26 500Barr
7 U: t0 C9 A0 b: E! K( D2 C+ ~Barrier absorbs 500HP dmg7 `# A- b+ k4 I
Barrier E + Barr100 E + Barr200 E
5 ]$ j1 b/ ?. \' v( OBarrier R + Barr100 R + Barr200 R
/ d9 J- R) s9 ]( e1 i: B K- Y/ t* h! V5 n% f, [/ w
27 BigHeart$ L& b2 J& y, M5 Q0 \8 z7 `
Attacks, then heals HP!2 o' W* s, a; n3 _& x
HolyPanl R + Recov300 R + Roll R
2 y: i8 Q1 ~% ~# t* |HolyPanl R + Recov300 R + RollV2 R1 \7 a' x: x, z: w
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
3 n2 r' }0 j2 S5 ^/ zGutsMan throws MegaMan!/ F5 \: T7 E7 m$ \) ^- {
Guard * + DashAtk G + GutsMan G
" T. l( F0 `' G& @. Q" A; mGuard * + DashAtk G + GutsMan2 G7 u9 b& v* q( X: ^4 m P
Guard * + DashAtk G + GutsMan3 G
( |$ h6 J X% @9 n* L! J1 ^7 Z: QGuard * + DashAtk G + GutsMan4 G
* Y: m; z' y2 ]/ M( h1 Q
5 N6 T9 d" u i& y O i29 DeuxHero
& B4 t4 O. p% Z& a- aMegaMan & ProtoMan team up!) P* g9 l% C& q Z9 u: E" u
CustSwrd B + VarSwrd B + ProtoMan B
0 R* I' T7 u4 XCustSwrd B + VarSwrd B + ProtoMn2 B' l+ B( c& i4 V4 f% T' G
CustSwrd B + VarSwrd B + ProtoMn3 B
6 o4 A7 o% B; j3 V9 pCustSwrd B + VarSwrd B + ProtoMn4 B. {- F2 {2 }1 P9 U
- I6 R) p- n6 h! G0 s) E
30 2xHero
/ Q* Z; D2 s. S: k" d- Y8 M: }) ?MegaMan & ProtoMan Dual atk# p# u8 ]$ j' l% }! n) h4 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 ?& j) K6 ]7 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 D, E6 Q A' S4 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 _. V+ U: P+ m, E$ T3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& ^) q. ?/ c# `: C% E$ E9 w! N4 m' D, D
31 PrixPowr
$ ^+ l! w$ O# n/ L, v, h7 n3 Navis attack at once!
$ g+ Q9 `4 \+ C+ C: k# I- G3 Z3 K6 \& }Team1 * + Team2 * + KingMan5 K
$ m$ T$ |; B) X0 fTeam1 * + Team2 * + MistMan5 M2 u) w+ w6 j) q$ q& O
Team1 * + Team2 * + BowlMan5 B# i. B- ~- u1 T' J, ~4 D# k
' d$ z2 U/ f7 O l f$ ^32 MstrStyl
6 |9 C( K5 ^# N/ X9 X) b+ JMegaMan unleashes his power2 t3 [- {) p7 x0 ]3 b) X8 ]; ~
Salamndr * + Fountain * + Bolt * + GaiaBlad ** Z7 E1 x' J7 S4 }! O1 x
' ]$ Q! U. H- l' }. M8 M
StdrdChip (Part 1)! T% c- r1 c+ h8 |/ {6 X7 A& D
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ b% z/ G/ }/ t4 X- x9 e│编号│名称 │MB│攻击│属性│稀有度│说明 │
- Q* }9 j+ q" ], `- }├──┼────┼─┼──┼──┼───┼───────────────┤, I! u2 d3 w' X: a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% j. k7 N- ?# u) H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# E m* o* U# ~2 f/ E" y4 V4 y1 I8 |
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 t/ n3 U4 ^3 j, }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 b ^- z4 \ G# H4 M
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 H' d7 u% `7 J6 {; _" m D0 r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 Y* m% {* a3 N* U# {. g" T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; s3 a7 M% ]% A+ u* h- {│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; n+ K/ O9 O# B4 V3 m6 N! L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" u( w: ], C3 c* G+ q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 U: K9 q; o0 m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" a# P; i+ r. o# P2 A4 X& W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% P1 G$ K5 Z3 \│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 E, I+ T2 _) O9 c7 M│14 │Spreader│16│30 │ │** │Creates a large explosion │/ W* {+ C! l4 Y$ K- x- \9 [
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 `: I- q6 @5 l B9 ~│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 _. ^# V- C! d' m/ V9 m0 e
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 X" d5 K Q& j( S" q: {( I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 T( l6 ~& \2 Q/ B9 ]9 X0 B0 q7 Q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& ]$ a5 {, b/ R9 x! M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 N6 U$ L" O6 o$ {│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% n* i( }! R2 R2 ^
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* r( D4 n$ @: Z/ Q3 t+ j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- `, q1 d4 g8 @+ N$ g$ T
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 g( ^1 e9 B: f' t( ?- \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: H/ ?# N! s4 H& M J3 ? d0 ~│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" ^# h0 @+ \, p6 x│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# d* _7 N) m5 B: {) X" o8 _# H
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 z$ |- m8 j0 V; g% @- f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ d, [( d# T# ~5 w3 d, t, W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 `5 W$ }( _/ {5 P" T$ r9 o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 n+ X9 M% H/ U& r1 E. J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ K9 |8 U; Y, _; J( C3 S
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 v. ~7 `* k3 ]' ?# d
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, C/ B+ o/ R: L! p! r$ h. y6 N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# }# A- f, J$ \+ q8 J
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& }" B# ^- i5 e( h" O# B
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 a& ~0 ^0 ~! P" {
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
+ K# ^5 Q1 W2 T6 v4 C: ]│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ c2 N5 K- r$ f0 N0 p│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! U" U3 O5 f) t% P0 Z5 t$ F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% U4 u. @3 w) k│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# ~/ {# [% u( C, O9 G# h' z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 n1 i/ m1 q# a
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 ^ h6 E) ~ s$ A│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 L0 U9 b, k; n% ?│46 │DynaWave│42│100 │ │*** │Shock through enemies │- `8 W+ D$ M9 K$ X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& `$ B, X4 |) `2 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
Q- E- k/ D0 i0 ^& u│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 m0 X! q7 Z+ A% h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 k4 a$ {! e$ K! s- c( P
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: o$ \, r# l% y/ R. G│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# O& M- v+ `8 k/ H! H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 t; v, p' _4 P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) _7 G* `9 N$ J! w4 Q K8 x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. D- c. }6 F, u% W) q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* y( [' S; T+ X3 g+ ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 r! s; |, [$ [, R7 k7 W│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& g$ x q$ l- [- T4 Q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 j) m0 M( W( r8 K* l% ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ R! ^( c: R% M│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 `7 b3 i% U8 s9 Q; p$ ~
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, ?, |; y- |9 w, W" c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, k. c( W0 |4 n
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! d4 d! h" }' e, F; l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" W7 B4 {# g3 ^1 m# G% n$ w│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 [8 F2 m2 }$ t# ?# {0 |' ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 K' N1 v0 F% j+ H0 E# k7 A1 h7 \
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ Z3 j+ J- I2 _* Q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ U p: d+ j% h# ? a0 t4 T│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' s6 `9 c1 r$ [1 M5 Z p2 o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 e$ B" L" b5 i6 `8 q& f# r0 n
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 e1 r9 U! D# t7 j$ D$ J' ]│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 n( M' v- W( G* q* ~2 v- N! q
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, P0 J' I+ A/ T: t2 _, S1 v# Z5 N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
5 ^# M G& o3 @3 \7 k│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' x; ^' z, A6 T" I6 w" @6 l% G, n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 j1 l' P" @( c- Z4 z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 `0 L0 j/ D% A│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; ~1 m4 s' K2 |9 J* X! q% d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 |' q1 S- l. {│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% Y1 h4 P- I5 X3 v9 N `% m, T
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 j0 j( f$ ]7 M1 }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# _7 K0 F1 U1 j- P" M7 c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' k6 D) H% ]+ M5 p* z9 X- \" ~: f$ B│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 T) k4 g) d- @/ C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" }7 P2 Q" b. r# C5 g/ ~3 h│87 │Hammer │16│100 │ │** │Hammer smashes front! │ D, [4 e2 I9 `$ m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 a; w- |: w" Z3 X│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ d3 F: W3 I2 ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* \8 n1 ?- i" a* v: o
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 `0 W1 ^3 }( V q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& W0 ?! ^9 `4 ?. `* N1 k# j* n' w! c8 s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ \6 e& I$ V1 j3 Q4 J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 y, Q" [9 m; M* V- v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 E7 C9 _$ J" N4 v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 M, H4 C0 Q& \" n+ h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ v0 p# ~& P: `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) z# g" _$ X+ X Q& I7 s+ E9 \│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 w2 ]% q* ]" C( P$ y# r. }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' d9 D9 B# h/ S* X9 J└──┴────┴─┴──┴──┴───┴───────────────┘
9 d2 X- g, m1 k7 X1 w( h% T: V; j% p3 J: E2 |$ |9 s! k; |- p
StdrdChip (Part 2) Q Z+ a) P# b( o( N0 `5 S9 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 i6 R7 D" w0 Q2 |5 E' f9 l│编号│名称 │MB│攻击│属性│稀有度│说明 │
* i1 v5 m# Q# c0 q├──┼────┼─┼──┼──┼───┼───────────────┤
# C/ H& k+ p( L1 i' D, P! \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- S8 r; J/ b" [- e2 {8 ?7 {1 E
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 a, M$ B* B4 K) @9 P9 R│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 E, s0 j* ]3 _ F, a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# z( \$ j2 \6 `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" _8 R. B9 D% a# F! e5 l│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 ^ P2 y r4 T7 H1 s' |# N$ k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. m5 }. k9 @. T0 _6 u5 N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 }6 h) p( K) d$ ]3 _1 _0 R# ]
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# p$ W+ E, H! b! C6 b
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: S. j4 u! c" C( k5 _│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! E3 k2 V; `7 q8 Q& Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& N2 w! W% U% x2 N/ s' K, B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- L" a( L6 _& Y9 \1 Y% _│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& W) U/ p, v5 [* l& _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& I, Y3 F" p( {6 y* K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │# [: F! Y5 t' u, `2 @, C) V, X- E
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! j6 o( V. o6 `; T│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 @# X8 S# m6 U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 I3 _7 b: w l- |4 p" |+ P
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! d& [4 c& Y) d4 r) P O9 M+ A. A│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* v6 _1 v( E5 F" G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 t6 W$ D) ~) L$ M& D2 }) d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 B/ d6 ?; y7 ~0 @& D│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* q' Z5 v: q+ s2 s- T
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) V6 q0 u7 N* S; H8 E/ E! ?$ v. H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; R( z: v+ b# G( R$ q
│126 │Rook │30│ │ │*** │Protects you from attacks │
- B) O3 U: ^- J% E h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. b# B2 ]& ~# _ `│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 O* d" ]7 D7 w- l) g, i- y/ ?/ L│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% ^# D, W/ k: o, V/ G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. F# P6 O+ G% a7 W- p│131 │Lance │46│130 │Wood│*** │Lances through back line │
( y* l8 |1 P1 X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ m* u2 ^9 U6 Z4 h1 M3 y
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% d9 A2 P6 k. S4 I1 Y( \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' c1 v o: X0 H- [) c; I
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% }# G3 W; C% }+ ~6 |+ a2 y1 ]5 e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* O& d& i: [+ q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! f4 `+ W, w8 y! N+ N) ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& |- s3 Q7 B, o7 t* n; n│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: x8 g _# ~7 a3 I2 f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
E7 n2 {+ y6 E6 ]' B│141 │Prism │60│ │ │*** │Prism fires randomly │
) G/ Q. ]' v% y, a. c: C│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 X. `7 z, V* S H3 S: W$ h8 p4 w5 m/ \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │ E5 ?/ t7 O* j! b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │: _+ s6 h. n) }: r! P5 \6 x# X
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# w! {" T2 |' h3 h; o/ X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, Z& s& I. N4 x│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& e: U: a& `9 @) X- i│148 │Recov30 │8 │ │ │* │Recovers 30HP │; S9 Q) ]: X: z7 V
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* e) m+ H! ~+ ^- d- h/ Q│150 │Recov80 │20│ │ │** │Recovers 80HP │' S" D5 `( V, E" \4 m
│151 │Recov120│35│ │ │*** │Recovers 120HP │
& P) \3 ?- h8 v& u8 e│152 │Recov150│50│ │ │*** │Recovers 150HP │; K7 X f5 S. m3 I7 b
│153 │Recov200│65│ │ │**** │Recovers 200HP │' l7 g5 a2 A4 X& Z' y
│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 z+ @5 a/ ^; L5 p# X│155 │Repair │8 │ │ │* │Fix your area's panels │ G2 j9 \0 e# B/ {6 V2 H
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) l! o1 h% F" H' J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 k" b: V6 `. T9 X5 x
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- K$ {. U5 y0 I0 s, {8 P9 y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& b0 \3 {* f! w0 l* g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ k: L0 A7 {: x) m! R
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! o" [/ r/ ^7 J0 }9 q; M│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- Q/ `3 b5 {$ c' w# [- \4 i/ r│163 │Invis │11│ │ │*** │Invisible for a while │8 U2 C1 o* \& p! I- ^+ e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 v6 z9 _, u7 s/ e2 o
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 W: i4 W/ t( W% Z1 V│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 |, ?" z$ b. i) c
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 i! O; M* \3 i/ G% @4 o
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ B! ^- r8 }6 A* K: h* ~' o! B/ D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# D, L6 r" r, d9 w6 R
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- U0 a% c2 `- }% n# `│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, _: I1 D/ b/ s: z3 {) o; f
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 ?" R9 ]$ n0 v0 h$ [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# p2 }4 F, Y g0 T1 G; Y b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
. K& ?; |. F; r( {0 Z, ]) M. l│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ O+ e* D8 l3 s' j/ u8 S1 Z) G$ {5 W t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; _: F6 N. v7 k7 `
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; |5 `4 {% A9 G; N5 x9 I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% l" ^, Y g+ f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( I7 _0 ~# B; J5 F7 i9 ~
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 a5 Q) {8 f% q* M; A4 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, r# z8 C. d+ t E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; j. b3 X; A* Q/ s2 c* O│183 │Hole │55│ │ │**** │Open hole to dark world │6 G& ]9 g4 [3 W
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 t( l, |9 H* H4 a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 D$ i* t. [8 O/ ?+ M( t5 H│186 │IceStage│20│ │ │*** │Changes all panls to ice │ L! u: n2 |1 N" a/ r: Y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% J0 `0 Q3 _' M* i2 ~% i* b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' E/ ?3 G2 K. ^+ \9 g; E# J│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; w! ^: V* l) Y2 g4 x- o8 I│190 │Snctuary│54│ │ │**** │Change own panls to holy │& r/ [! R$ Y5 ^0 ]3 D6 U; T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. I. l) u* X6 F$ j$ N# }. {( n S( q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' g$ o. ?" }: _9 b# y1 G) ?; s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │; A- n6 {$ ?, t; s5 b
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- s; m0 [, H1 F. T; M5 m d│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& A& _4 a+ T7 M' o) I│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 m6 U3 _+ Q8 T2 P/ X1 E
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ j: I [3 Q9 T6 }* R" Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- ^; F4 O# P/ R0 i0 ?2 `
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 D5 u; K: B' \6 g! b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, a7 y3 p$ Q3 O* X& X/ f3 L% q
└──┴────┴─┴──┴──┴───┴───────────────┘
. w. I( D/ u* A& q9 N/ o' A" U/ F) z& \! c
" W. I3 |% ~2 _( m
Mega Chip5 Z8 ~ E' O: l7 }( p( D4 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, K5 o- b6 x \: {│编号│名称 │MB│攻击│属性│稀有度│说明 │, k2 M, ~; r+ K2 E5 H
├──┼─────┼─┼──┼──┼───┼───────────────┤( n4 o/ g3 N+ @3 A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: Q7 B4 P+ K5 m0 w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 T: ~* B. R( `8 d B. n h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 F/ V0 N& _8 t+ h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; \% n* R; j( P+ {5 Y' U0 c& ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 d6 p0 [% K1 I$ T! p' G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- k: b; K$ M3 x, A│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 q# F6 J9 V& `- q5 x4 P8 m& [│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ m2 P) i1 s/ v) K1 I' l% @│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 E. N( A1 f4 b: g, `) C% _│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ n1 {* s& a" @1 m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 j3 ~. ?% X* I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 g4 ^. Y7 p* d( n/ P
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: t: k- j$ _2 m, j5 U Z, i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 ~3 O9 S6 d7 B9 F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ ~+ o. r/ I, }/ w$ P; y3 t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 S# c! I# u- Y* u- ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" g+ S$ X% l7 p* k) t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! ]5 p" j8 j3 E0 q2 S* U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 r, F9 ]9 i- T6 c) Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 X6 t) A! {7 F( N) l3 }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 D6 A W- y/ t) Z* E; E5 p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! k F; c) a) O* e& R, I, K, w( O6 K/ H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: e, N: W' `4 F5 _! `5 p9 x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 J$ z8 S( [4 L' W/ j2 L6 i│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 N1 Q. I. E* \( @+ c) ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* b" o; k. S+ o8 {; v. Z5 q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ |8 v7 j* Y: \ I% Q( n* e│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. b3 ~& Z+ Q i/ o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, B2 Q& S" V1 p3 X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 j$ d& K9 z! M! Y' J+ m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ z' m1 X0 c/ _! l+ [ x$ G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 V7 d5 U7 P0 \/ N5 S6 i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; {6 b2 ^) f! Q0 S; c' V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 A4 C3 Y1 d5 j K9 j* b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- i6 b- \6 i* _# G4 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. Y0 c8 b V6 a! k, ~- N' B2 z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 t9 a' v: l. L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* T. T: F# C( V, B" w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( f& O! W! {; V7 F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) l8 ]7 ?$ v: G' g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( _# B, K+ A+ y( w1 v" K; Z& y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ ^4 d+ M+ N. g j3 P; n1 M5 O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& @3 s3 _! ?4 p9 U1 q; m$ Z& S/ R2 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% x$ n* t7 s/ X" T; A j( Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# l6 C* T6 u5 d6 h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- X1 t l3 {& y9 D, [
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* R3 x& l3 J0 e* y6 i$ N# ^8 O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) e" x8 m9 S$ c2 Z V2 I9 ?│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 u/ F) F) Y- _9 C0 f2 w│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 L0 j" I D; `/ @" b0 |, {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) W" T, \, F# v) h& ]% C" E5 v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* g* _) Z( T i, z" b9 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, P& V8 k( q6 ^" d J│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 s- t! q6 m4 V% R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* {0 {4 m, A$ i% ~9 C( M9 R# e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- n6 x% c+ ~" |/ F1 c+ n5 J! T# E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* m& }& k* B4 H }$ C$ F5 I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 H9 J, j3 r( t- Q( j9 _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) X" y4 [$ Z- q! z0 ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ L1 a, q# e: Z. T
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& I( p* Z: }8 t" A9 n, n
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 J, X# \* R, u& u& |: o5 R
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ Q* }8 L# e' z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 c5 E$ j4 E) R/ B3 A* A* L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* T! l* _ b5 ^8 q8 ~! |; w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, e1 I# p2 S6 j+ x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 {9 H ?, }6 |' D S3 g
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* ?6 z1 S0 l9 j- A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 {: ]2 r3 g# c; Y' O: z: D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& n. S5 b9 w1 j5 n' K- [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ L8 h. z" U1 O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% @3 q: r! Q' o, |│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ c( {1 }( b& S; J' {& ^3 G: u' n0 u
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- a# k: b! b. }8 d2 m$ @: I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" \/ D: k5 U* t9 s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 p. X+ I9 q# [1 g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 \* f$ N% j9 E& H7 p M) g8 f; Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 J* K9 r3 N$ B+ N( d; o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, U1 ]" {6 ]4 X# w
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: v# N" ?* a! T1 \8 q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
^" @1 l6 w$ e- B# H│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 C8 b4 Y6 J- P' ?* @. f. }) P│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% }8 D3 P, ~, N1 L- F( V3 f│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, {9 }5 ~8 S% f' Q, r) i$ k$ r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; f) K% |+ }5 c4 h└──┴─────┴─┴──┴──┴───┴───────────────┘
' F$ a S3 o9 c# u' u
. @8 c: g) j+ E9 Y6 H6 a& h+ @; O1 _1 v; ?0 S
GigaChip (蓝版)2 F0 C/ w- `8 S! _% B" g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
e, w9 i% ^9 I# q3 l. R; t│编号│名称 │MB│攻击│属性│稀有度│说明 │+ T+ V4 _$ U% k5 d: u7 I u, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤) U/ x K" F7 V0 a7 q+ _5 Y" ?
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& F) I1 W$ J& c4 R" z+ f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ B' Z$ f, r/ [% E1 p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" Z$ K0 y+ B" T; h+ Y7 d4 l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# Q, h n" N0 [( D│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% J+ K6 A+ o/ d) z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- y' a( E7 B: M$ w
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; N' a3 i! x M' ^
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ v" i) n \' G& w$ }! S5 r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 _/ u: |" W2 U& o( e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. v# E/ j& A" {4 k5 N6 R) `
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' S+ D8 Y$ J9 O! d. e* {
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! K5 E2 s7 N" ^5 G |! t! G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 Y+ ~+ T2 v t0 \- m5 h, X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. E1 n0 F" s- t! c; g│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; i2 V, ?) h6 I+ g& Q- M; x
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ ], S8 D( b( ], l5 w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% }0 C# n! M7 a( P/ P7 i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 ?+ I" k5 g3 j% `! ?0 N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 [- O; @& x; L2 l2 o│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 K* j: c2 \( V& `: g! r" F+ X└──┴─────┴─┴──┴──┴───┴───────────────┘( G8 B) }: v9 k9 O. V0 s: N% q
( _- @/ @# p; |- X) bGigaChip (白版)(只列出与蓝版不一样的Chips)
7 |# W5 v5 @" e7 [% k5 v1 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
& i: e1 S0 s! u/ K9 }│编号│名称 │MB│攻击│属性│稀有度│说明 │% o+ [- z. Z. _. }, J
├──┼─────┼─┼──┼──┼───┼───────────────┤
( O2 ]8 O& a6 M- v; Y9 p9 M│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& E) ?- M8 q6 w8 g5 y* N
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 G) ] b. ]( V w8 f& x7 c2 a, z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 L/ Y- E6 t" ~/ J. }│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 l2 X6 Y8 n$ e( U└──┴─────┴─┴──┴──┴───┴───────────────┘ |