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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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) U! c! z8 u  _4 P5 p■● ■  NintendoWorld    站友xliz原创
% i6 K/ N  P$ z& ^■ ●■    http://www.NewWise.com ' J* W$ a- E- o! F' V. A: y6 s! V
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- J% z5 z& \( X9 s5 I3 C           洛克人 EXE 3 Blue 卡片组合+ y$ M  l2 s/ w( a
$ f# E$ t$ q, J( q6 r' A3 H7 R0 d) q+ e

/ A" J; }+ `3 k' _( c3 e' d# G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 K8 O; C# h- a% p& Q: d( n大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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  p4 x" Y7 b& H1 A以下内容格式如下:
( R+ k& w1 }: i' D4 X
: L) }/ A/ W  B8 y: S0 g  C编号    名称
8 P5 C2 s* y2 D3 d说明5 _6 @# u6 t% d7 l. }; z9 g
组合方法/ e2 V" w; z9 z7 o" L7 C8 N
---------------------------------* X$ ?2 a( h& A& k, E7 B+ R
01    Z-Connon 1
2 P, @) W; o; L3 P0 {1 o0 @Unlimited Cannon for 5 sec
7 `7 M% B8 c4 YCannon A+B+C6 R7 i. X9 |$ ^# l
Cannon B+C+D. z) w4 j/ `  ]
Cannon C+D+E( x6 U3 n, l4 u

! a* \8 E; N* E& H4 B/ G0 p$ W9 c) w02    Z-Connon 2
. s& @3 }) ~# y* lUnlimited HiCannon for 5 sec% k) G5 E- Q+ y8 G0 e* v
HiCannon H+I+J
/ s- B; f: o; _) nHiCannon I+J+K
1 U2 y: ^* {, T/ Z8 EHiCannon J+K+L0 p4 T. q. Y! v
7 m& y& H5 g+ p. v% z8 r
03    Z-Connon 3' o: c4 f% p( H( A0 {
Unlimited MegaCannon for 5 sec
/ R% L3 C5 D$ o5 XM-Cannon O+P+Q
0 b) U1 N7 }4 b' g9 Y5 q+ v7 ^, q% PM-Cannon P+Q+R3 M# K8 h' \4 u: J) I
M-Cannon Q+R+S2 p! H% T# u9 S6 h
/ Y' W. \5 t# M. V( l( ]. x: Q
04    Z-Punch
& w; q9 g# \8 {, b1 ~' YUnlimited GutPunch for 5 sec
" c6 k9 R9 Z5 `, v- N3 [8 jGutPunch B+C+D
! u! f' J3 C7 M3 c" Q5 Y+ i+ lGutPunch C+D+E  ~0 V9 ]! _4 \8 @0 g: s5 x5 y% P2 u
GutPunch D+E+F
! }3 [. k% Z: r6 ?
9 ?5 K& p: P% O  U, ?/ S: L05    Z-Strght
$ g4 e4 J& u2 D. j4 h& kUnlimited GutStrgt for 5 sec7 _4 e* i* i1 Q1 ~
GutStrgt O+P+Q, U$ c6 F* \3 Z) Q9 h1 ~! K
GutStrgt P+Q+R6 A8 Y' F/ U7 y/ l6 v3 L5 Z0 P3 b
GutStrgt Q+R+S
" F5 }( L  y' {4 i( R3 s% ~& s5 Y) H% S2 s
06    Z-Impact9 @; x* W( d  i$ e5 R5 `
Unlimited GutImpct for 5 sec
# B& x4 c; q2 J# z4 KGutImpact G+H+I
( O4 T% f" S1 q; F& \% AGutImpact H+I+J; r9 Z  E) e: H: K
GutImpact J+K+L. ^+ m4 x0 d3 P8 x+ `  ?2 l7 z
3 h/ n0 k3 f0 X; R  l2 q* W" j# O# W/ O
07    Z-Varibl+ ?7 v+ f% w9 \, a( I$ k, c+ d
Unlimited VarSword for 5 sec& K, ~& U$ R- y! Y
VarSwrd B+C+D& `2 r2 u/ Y9 u0 m
VarSwrd C+D+E
1 s- [. T1 P3 A1 V6 WVarSwrd D+E+F( z, Y  V, E& ~" J$ R( ^/ m
& a& z% T( i, A5 ]* C
08    Z-Yoyo 1
7 Y+ U, A  c4 E' VUnlimited Yo-Yo for 5 sec7 m! q2 r+ P/ P2 R" z2 w& F5 k8 I
Yo-Yo1 C+D+E
: \) p) v# ~- b# s( hYo-Yo1 D+E+F: c3 i% z% r7 W8 [
Yo-Yo1 E+F+G7 [& e" O/ T6 ~. D; }0 \
* R( {- F9 }4 t' e1 a& [$ d
09    Z-Yoyo 2. B3 ?! x- i' z) p/ P" d
Unlimited Yo-Yo2 for 5 sec1 K  O( d$ X8 I
Yo-Yo2 H+I+J
. d0 T( y4 u  H" b' U2 @# iYo-Yo2 I+J+K( w2 x3 S. S+ m" \3 y5 M
Yo-Yo2 J+K+L+ k# x2 g: S- I& `8 {. |

2 j% A1 M9 t0 V9 ^3 d# J$ v10    Z-Yoyo 3
- p% c, k5 d6 w$ W0 `: i0 cUnlimited Yo-Yo3 for 5 sec
0 n; F1 u( Z& V; H* `+ WYo-Yo3 M+N+O% R5 H3 Q  q0 D) `* k' ?% R# ~
Yo-Yo3 N+O+P
3 s7 l8 o; A. p% S" M' a4 d+ lYo-Yo3 O+P+Q" ?6 V* g2 m  n2 A
, g4 s: H! w/ J) j" S/ _
11    Z-Step 1
* F! T( |  L- H9 T3 FUnlimited StepSwrd for 5 sec4 U: }- y, M. p5 _8 w5 i
StepSwrd L+M+N
' w8 U/ {9 B8 y7 M2 O2 L" oStepSwrd M+N+O
0 w4 v) ^# w& `! ?StepSwrd N+O+P* C3 q: F- v# c4 I0 ^

$ ^5 r4 |1 H) R3 n! d* c12    Z-Step 29 R# E* @; p% o' h: w
Unlimited StepCros for 5 sec3 m! m8 C' j4 }7 z" m/ |7 M& g4 \9 y
StepCros P+Q+R
# i; i! t+ N5 g: K3 HStepCros Q+R+S
' `' a8 m( Q0 h* MStepCros R+S+T& H' z, p0 L1 M0 v

8 ?, l& g8 `" U" g3 j13    BubSprd5 J0 |3 w0 [" @1 v8 `
Attks w/ spreading bubbles!
" J& G0 j% i' w9 G* \1 `+ wBubbler  C+D+E
  x. _. ^  D. G2 \  \. ZBub-V    D+E+F. U  b; P7 R: i- P, F4 B
BublSide E+F+G* B6 X3 h* C/ }) C" F
Bubbler E + Bub-V E + BublSide E7 @! f# r' M; @$ H) Q# y7 C
+ \  o! u6 j' w9 r1 y6 q
14    HeatSprd) r4 d- }- u2 w& U% D" A- N
Attks w/ spreading fireball!
7 i* |4 R; o' S% i9 `8 I5 vHeatShot H+I+J* P7 L, V0 }6 ?/ V
Heat-V   I+J+K
1 @' m' Y: j0 W$ d8 QHeatSide J+K+L! Q% G9 g3 b: M; o. W9 V
HeatShot J + Heat-V J + HeatSide J- {0 C- H, u. |  a1 O4 w4 e% b

! U% m: s6 f9 o5 K+ K. o15    H-Burst. o. k1 Y3 z9 p2 h) J- \& f* ]
Creates a giant explosion  k, |) t0 e; \' F- n
Spreader M+N+O
  R/ c: }& s+ ?# v2 ^Spreader N+O+P
8 X, a) `$ ]5 K& y3 u( c+ ]Spreader O+P+Q
+ q" f: c0 x6 b8 _
0 ^+ E0 m) D' Q+ [% C16    LifeSwrd3 {; B2 c) V* i
Swings a huge 2×3 sword!! I2 _7 J$ o8 o/ n8 v
Sword E + WideSwrd E + LongSwrd E
7 n* L* x' {3 z: [0 ISword L + WideSwrd L + LongSwrd L2 V. C/ O: F# C# d
Sword Y + WideSwrd Y + LongSwrd Y
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17    ElemSwrd
% V4 \# h. Y3 }: }/ Y6 ~- hWide swrd contains 4 elemnts
) F1 A8 {9 z8 i" c7 R2 X! K! g9 @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" L  C; F$ F, b" \2 e7 O9 K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 A: W9 C- |! N( J6 B1 b9 b' s- ~* b. k$ J, i
18    EvilCut3 l0 n$ U8 v; {, U6 i1 n& c: u
Step up 2 & make 4 atacks9 `' y) ?  w* m" J  R
StepSwrd P + HeroSwrd P + StepCros P
; O9 ?" q) q& ^. A7 X: V, m# c; y7 d& J
19    HyperRat" c% X3 f4 B* c+ C- q- o
A giant Ratton charges!" }9 F6 f, F6 Z
Ratton1 A + Ratton2 A + Ratton3 A: I* w2 t, f/ h$ S/ L, K
Ratton1 C + Ratton2 C + Ratton3 C
8 ^+ ]" N) R7 `7 M# RRatton1 F + Ratton2 F + Ratton3 F3 T; ]* J. F( e+ m

" a2 S1 w8 h0 }: q' E2 c20    TimeBom +( M3 x1 f2 f9 t# z" k( a" H
Sets Time Bomb in enmy area) \3 c& F- T9 W1 h) n
TimeBomb J+K+L
1 @$ s( r( Y: y) Q3 r0 v2 P6 kTimeBomb K+L+M
, o! u+ d/ g0 y: `) z4 I; _4 b" mTimeBomb L+M+N4 d) u( n1 @% e, b$ t+ A8 B3 @0 x

/ X! i- N9 X8 T0 K21    GelRain
" W5 s% B+ M, [* s; EGel steals squares" }9 D0 A/ f8 G
MetaGel1 B+C+D9 j% `* v: V6 e( F3 I( E3 x
MetaGel2 E+F+G/ j2 _. u3 q& O
MetaGel3 S+T+U" I- B- F( N7 }& j
! G6 e: x6 X) S, d- J- G
22    EverCrse) T9 @$ B+ Z1 X% l0 Z
Shield chases enemies
0 c; Y: ?8 C4 [" a+ r- |, ?  ECrsShld1 C + CrsShld2 C + CrsShld3 C( k! @8 l6 t/ ]) R, n  n0 ]
CrsShld1 L + CrsShld2 L + CrsShld3 L6 D  V1 F9 {7 W- y

! E; D5 D5 W' A/ v/ O3 ^23    MomQuake
8 v# S! Q8 a$ a* F% ^Awakens Mother Earth!
; C. y6 c. L9 z* y) x7 L, n- u( TRockCube * + RockCube * + GodStone S
8 U( S4 d- g. J5 K* z( n: x) W3 R# Y. q3 ]8 a+ s+ b
24    PoisPhar+ [1 D( j# C% |& }0 }# N: e
Pharaoh generates poison/ T+ z* W6 ~8 h4 H. V% w- S- d  _! Q
PoisMask A + PoisFace A + Anubis A
  [1 a6 y" W( e) n; d; x! H
. }/ E* r7 X+ f+ g/ u; `( i25    BodyGrd9 ~) h' c2 n% p: {0 u" b9 j3 q% v
Bodyguard takes out enemies
) z, [4 B/ E( X( W; KAntiDmg M + AntiNavi M + Muramasa M
$ L& a' i, z; m1 C. C, @2 h- S' b7 D& i2 u) |7 |4 m
26    500Barr
' Z4 U' D( B8 D6 e  ]5 w0 R/ G% XBarrier absorbs 500HP dmg
6 ~0 l8 y- i# ~) r: O9 o/ xBarrier E + Barr100 E + Barr200 E. O& Q7 L- _( \! p
Barrier R + Barr100 R + Barr200 R
. P7 B0 l& Y2 R# }) f) o
" Y6 _, Z9 F1 C" U& Q0 J& S; a27    BigHeart
9 N( v8 ~! W; [1 N5 v. p6 mAttacks, then heals HP!
+ O* x: ]$ ~3 R8 X8 `  z" b: mHolyPanl R + Recov300 R + Roll R/ [6 X3 d" @1 }/ h3 h% x
HolyPanl R + Recov300 R + RollV2 R
2 x- E9 R  _* p8 I: jHolyPanl R + Recov300 R + RollV3 R7 O! s& N9 j4 ]0 D+ S- |

/ A  l! b# @2 T28    GtsShoot$ T( _' e% m" {& E& a
GutsMan throws MegaMan!
5 u( L/ x  Z$ j9 Q' P* k3 R( cGuard * + DashAtk G + GutsMan G; L" m; |0 Z8 n. B
Guard * + DashAtk G + GutsMan2 G/ C5 L! P( z3 F: D+ a
Guard * + DashAtk G + GutsMan3 G
1 f, I: U$ `; t0 g( yGuard * + DashAtk G + GutsMan4 G8 ^# x! [  t, C# n( z
6 C- ], A6 `: c5 W2 r
29    DeuxHero
1 f' G$ w0 c( a; c. X6 m( ZMegaMan & ProtoMan team up!
! c0 @. f! A) r6 m7 ]CustSwrd B + VarSwrd B + ProtoMan B6 \% I: ~* E8 v1 ]# u
CustSwrd B + VarSwrd B + ProtoMn2 B1 G6 W. r$ k) T/ m% d  O4 P
CustSwrd B + VarSwrd B + ProtoMn3 B4 R+ ~, t( r- \/ J
CustSwrd B + VarSwrd B + ProtoMn4 B
0 j; H* K* m7 z& F. x; F7 \5 H, k1 H+ a# s$ z! a/ i% j6 Z' T0 m
30    2xHero
) D/ Y- ~; \! FMegaMan & ProtoMan Dual atk/ o: \1 C5 X6 g, B1 }/ M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. W' p/ g5 {* o  a+ t% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 @( k8 }6 q0 u. ], V; N( Y8 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  D! D% m6 m: I- O. a2 l) _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 W/ A" w2 P4 x8 g
* c6 i* `; ~& S$ s
31    PrixPowr
/ M. Q& ?# i$ E9 l8 b( ~) B5 M2 J- r- ~3 Navis attack at once!: J+ W1 ~5 j$ u+ m
Team1 * + Team2 * + KingMan5 K  t* R4 S, f/ e( G8 `
Team1 * + Team2 * + MistMan5 M
/ E3 U$ Q* }# e- vTeam1 * + Team2 * + BowlMan5 B. f) C; y8 S# \2 @' p# P
! n3 [1 j: Y& _7 o* }" s; s
32    MstrStyl9 G( Q" s* B2 ]
MegaMan unleashes his power
/ Z1 }( I4 V5 QSalamndr * + Fountain * + Bolt * + GaiaBlad *; j5 _9 u2 ~' ]) M# A

' e( b0 U# u' |8 d& pStdrdChip (Part 1)% G& u$ @6 I: B$ r
┌──┬────┬─┬──┬──┬───┬───────────────┐
! j5 ~: K+ d2 B$ z0 G) J/ w│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 ^+ e# c! A# R/ }2 ~. @├──┼────┼─┼──┼──┼───┼───────────────┤
! o5 H* s7 @+ k; t* k! M; ~│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! m8 h5 `' A# o& c2 U
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* j6 C: N2 O* Q$ f+ _; W- o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 l6 b4 J: P% f9 _
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
+ J2 H1 T! I( ~0 f, `1 `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
2 F% q4 U: h2 |2 Z5 M: s% v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 v# X; q+ b1 W. w" ^7 k. B# }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) z1 R- o$ G, a6 [9 d1 ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 V" q: l+ r( e8 D0 g│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ B: S, w8 w2 d3 j+ V" Z( i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, D8 i% j0 y" w2 ?, w5 g# T! g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, S6 S; o. H2 a# f$ S0 s
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! k* R  n3 X  R6 g- K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
& a+ {) D9 B' q2 @) ?$ O  g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 V6 [& Z8 d% U6 ~│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ d) l8 N; I7 l$ f4 c, d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) }* ~1 Z" N4 G. Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ D  q6 {0 ?3 H, t4 |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 d( L6 \* n9 r  }  N+ a' t( |
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │( {5 m0 Q+ I; \9 M0 L
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 x. y* r: L& C4 n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 l4 _. ^' l) f/ z+ Y( o│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 D. d$ W& Y% y7 R$ a1 |* [% c: X│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ r- M$ ?; _7 f7 c9 B) z2 b6 v, @: r2 i- ^│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( C$ }+ }0 C' R# A! w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; I) @3 k6 j) i+ [" `. H/ W# `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 l5 I- a% |1 s# `$ W& e2 I# b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ @; b4 R5 W; R2 c  O3 z7 C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& `9 Y# v5 `, L7 ], o│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# z( l" @! M3 Y! F/ `4 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* T6 p( i1 p8 L$ Y! a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* z- U! y1 l7 y. L1 m$ O1 @- O9 I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# h( X+ @5 ]" N; ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! H% z! m, Y2 p" I+ ^( E│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ ]& j/ G. @9 g0 W; j. t
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  |" k- s5 a0 d1 ~: J& v# t6 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
$ E3 q  v; K2 Y8 }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- ?' N6 r! z9 D& a
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ f0 W+ I$ Z3 c, {  X4 H5 J+ d0 h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 F. ?1 E+ u, M# d' }" ^' A: J# s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 o- r8 F7 |/ `5 [2 u" Q; P# @' c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 w2 m& B, _. C0 o! L" K; Y# Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* y+ {3 J. n% b$ q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# @! V( I+ M, t" S& Q% {6 d. Y$ ?8 f
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 U; T5 c2 K' i6 g' X  E3 ]6 O& X: \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 q0 w- n" x: i1 A5 |$ N4 v
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: g9 v$ |* \+ Z7 }│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: `* d. d. A# G% x* ?1 m! B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. `! T' r( ^8 Y! e+ G4 n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 I) k  m( J! Q, G
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 G, u" W/ j& k  q, W
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* O2 j# D$ c  s: S│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 f+ r7 ~3 Q8 q$ `1 k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% L! K( r3 W, p2 c6 e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  a3 o5 p: E% C1 d+ b& N: |. R│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* G4 E; I5 i, K8 A% F. ?; r! n
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 e$ V/ z6 m/ R  L% y! z
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ O  U+ {3 w6 w( x/ Y: U│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 l$ [9 h; G3 D5 ^│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) B  L7 v& I+ B+ E' L. V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! v8 o- X$ Q- e
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: }- y0 P# h2 H9 J) B3 A
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. N8 ^5 Q2 p* a0 ^8 F5 @│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- s/ ^$ ^" z2 h: R: r$ t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
* ~2 \; V7 j0 u! b; B# E│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' {- F5 I1 B$ B  Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 G& Y( v+ T' e; D8 `│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- q% z" K6 k) }4 x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* {# I& E6 r; j% n, G) e│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% d" C" [5 E6 A' r6 B
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 M1 j- E3 `5 K: V: s- U. p4 [│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 n. g" C) C3 _9 w8 d+ Y) a- ]$ j│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- Z3 B: Y# ^5 @7 L  X0 L, f! }- L6 s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  q" v* B$ m, x/ \3 T0 \. h* s; ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# Q$ \4 `4 z$ \5 m7 C$ B( ~
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 @6 p+ M3 u- s' D& R+ n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! Z: V& l$ s& }6 r│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! V1 [$ ~; r! ~* A* d
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, ~& I# Q* ?, ^! z# I8 o1 R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" Z5 I# q+ I) O& U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. y# a+ `: D, ~5 t0 {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: @& U% H8 q# P" F
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; }& E9 u/ L  `  K. J' D, i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 X- o9 [- s. C2 P% x5 a1 E
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 w! v" w+ a9 J( }7 N) {; A/ V4 l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" j3 t+ y& F. ~7 K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 N( \$ J6 M4 h. A8 W3 N7 f2 w8 @│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ x3 |6 N. v! d: o+ X6 `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  f) D  x" t+ U. N: R: p
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 z* M3 {+ ^7 N' V% e( `" W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) ]; y4 Q( ^9 `( k│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" U8 p9 E2 F" B" W  Y7 V" b│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 q* @$ I4 s- p5 {- _5 O/ d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 |; E6 r6 {3 L0 I' h% U2 e6 f  g
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* B4 s8 Q4 w6 L5 ~- p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( |7 F! L8 d. i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ r5 s, y+ Q: h- I& C3 @8 f* o
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 n, \+ p+ c" J: @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 @; v! n( u" f8 s│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" c4 F( p6 ~0 C8 E3 Q+ P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* s. b; P- O' @# K: V! i5 T└──┴────┴─┴──┴──┴───┴───────────────┘
; X0 o( Z: l& e7 D4 u/ `0 Z: k
% }& z% y2 p* o% h7 Q8 cStdrdChip (Part 2)6 _8 v0 ~- a7 \" z( }
┌──┬────┬─┬──┬──┬───┬───────────────┐' R; k: h( g! P; }, t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 {' Q( r) b# G1 v. @( R3 E├──┼────┼─┼──┼──┼───┼───────────────┤, a* ]* S# y- n" |  r' q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ _2 N- I% _6 ~. \│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 w( V! }, q1 p! D7 n2 _5 s  l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 S' W- r" N1 ?2 H│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 }3 i1 t$ [9 R8 \) S' W# L
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% _$ D# K: g3 y2 e5 C  S$ P
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  ?+ `: H/ U" \/ G│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 D- j& O! |2 ~+ k( ~# m& k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 T0 w" W' L- R4 k/ _; G/ l9 C
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( A+ J- k6 P. y& r0 [; }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# F; ^5 ?& y* w9 y+ j  k$ Q0 R│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) o% I3 m! ]& ]1 V5 a│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; U, v1 L# e& ?9 E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ g, R: r5 [5 \│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( x+ u5 F7 X: Y1 y8 D8 b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 D% g& S2 O( G4 h5 T1 b+ \* C
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* D( U, i+ O. ~+ E
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 R1 T0 z; H3 p" _│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 }* j; u3 V2 {, F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 j, m/ L9 |# c% G5 Q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 O% U" y! H% B  _& m
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* Y! O$ \4 T/ l% k- n
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) b" ?* Q, C7 s6 r- S2 [& C
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 F! a8 p# X" v. w9 P3 l% n! g│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ r) B8 i! N) v0 q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, T6 @3 L# n5 P5 f/ K
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; a- r  z5 e5 r) z/ d8 @" U0 Q7 `% a
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 I. N9 D; X& E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 h7 P' G0 j, {1 x│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; D" x8 O  S9 n1 g0 Q4 Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( z$ T& f4 _1 T  Y- f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 a8 o( l: u! j9 p+ b+ f( n! o# L* P2 B│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 a4 v* [8 A% {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" {- z, e% e( X+ O$ ?5 ^: j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* X* G3 a! g9 \; P9 x
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" n0 q/ i0 \- Z, |' e- d│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* P* G5 B. g" w# f
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ [2 o- r( `) }8 I1 Q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# Z7 T8 t0 u$ K5 N8 U, n! N* s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 s- {5 c# S* A/ Q2 F/ j( }# H│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& t# t6 s7 ]  e. h; ?6 B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 Q" |/ [: Z% t6 z* ~- i! _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 X1 S  L6 B/ I9 \' [% Q$ m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  i. C% o! W+ P, s: x& z8 f* H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  M5 m8 f  j  i2 Q: s8 b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, }! J2 {; R# g; l7 y- y1 ]# B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 B& W  @' T( H% z6 p) ?0 T
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ M4 J9 h; d9 x+ m' i2 p: D  I
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 t' O: U- j  x1 G$ J│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' b5 o( L8 l% p0 B6 \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& _# M2 U" F/ Y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ l9 B/ X) w. s, W8 c5 N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; c4 R$ u& s5 Q1 P$ {; t
│152 │Recov150│50│  │  │***  │Recovers 150HP        │& g1 F$ W$ P  Y7 v
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. `8 w' a! T* l- d5 ~# y( e│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 l* n& I  t8 W. H0 S) P│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 U$ w& G5 z: P; t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 b: M9 o& V7 G5 [1 ?
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, S% m& Q& L, T
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" V5 Q3 P5 w/ @2 w- i$ Z7 K/ P0 e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
" n9 i) j% D. `│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" |1 N3 f% V- ^5 ~
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! u2 X; S* y1 H$ X( m! |5 e0 H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. l9 P& d) Z8 F$ }6 B8 i/ h3 H│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 i. I, N8 W- G  q$ C- O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. x7 K: O$ b+ R/ R* d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: u# c' R! K% v" |4 ~& p& f- b# a( u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 K5 m! a4 a/ S1 d( K│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- V  z& I; e; o4 f- _0 C. d4 t. U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( G2 n' f$ Z) C- E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* M; p6 u3 c0 i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 T) k1 T! E. O' X. s+ G│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 n( x( ~1 }" G" c) {1 c4 A2 L│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. P2 U$ h" E! B* P- H
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( E1 U  S2 @0 U2 l
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 W: |7 c: [  y2 d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 V; D& H# |0 A" X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( K: Y/ R6 A3 ~0 J+ c
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, S$ E- ?- \$ d$ L- |* T6 |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ e) s; w' ]/ _# B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* J( V: b9 w. y: `) a) x2 e+ K# N
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 D( L# V8 H* R0 v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 F7 {! @, b, k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( t% K% A8 G, z- X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ U1 c2 K: z1 [" ~3 J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 Z& _% n5 D; w1 t- u! J* O. P! e% t, }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. d$ ~3 ?: V$ j, J/ V8 `0 F+ ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ y' }, U5 o8 Y" l/ }( n
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) b" l6 l  r* Y: w' k
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% E0 V) }6 j0 k" \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( z; B0 q' n# a& R│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 c! t# F" S% M7 F) I; S% }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 i$ r( N& U& j9 P4 U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 ]6 ^# k( h" }2 Z- i9 m( t│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' V/ E& O; H; ^0 e# A. W
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* j" g# |( v' s│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" X% Y; p( l( e) t' M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 V) u. Q/ w/ t! i5 R5 o, }│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  `+ v5 {( S# D* [0 K5 M& k) O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, l( o; \  ^" {- T% c
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 |+ `7 t5 H6 n. N0 |+ _
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) W8 I1 T, V  V: d3 H' |! z* z
└──┴────┴─┴──┴──┴───┴───────────────┘$ h, H' \1 i) E

3 F7 V% N. V# \
- q0 \0 J9 {& UMega Chip
" t; Q' i0 J, \8 c- g0 J' w┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 y5 L. n! v8 |& ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 K1 d/ r8 \2 W7 m% n. m. w' d├──┼─────┼─┼──┼──┼───┼───────────────┤
' ~+ F6 d8 }' m2 r* f1 t+ ^│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: d% h7 k3 T1 I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ R" c* J4 L5 d2 P% F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: t" i2 _$ @" V% p│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 i& F9 w6 z1 v  S7 d3 T; {
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; G( Z1 V  s% r* ^1 _1 S4 O
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ u" w' I4 R" X$ |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* f1 G3 F$ i; O, i4 R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ e$ h" N, ^* r1 t4 q) z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  p9 Y) z7 m) d
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. \. o- H- y' g6 V% V, l' f" {* V+ v
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. t" ]# ^. G3 N( y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# U% W/ Z$ R5 W( P$ \7 V# |% ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 C2 T5 S0 }7 u1 U0 B' T, ^, I│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# A. i0 i1 E+ I$ H" H. ?) K  e
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 U5 k, l$ T+ v' ]9 A0 `│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* t4 ]' J, r, w& P' q0 }: x# [4 P
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- \: Z+ @4 l2 \# H$ F$ u: q
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 ^. n1 R; b) B( o- x│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 |% Q$ H. t6 N  d) c) n& @/ N3 s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 I8 j: J) |$ `$ N; E: W- \6 P
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' t/ e  o4 ^4 q# E
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- u- E8 X! `9 _! }5 b4 N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- }* c, O  [6 ~6 t: X5 @; _│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, @2 ?, ?; o, T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: M( `- ^3 v0 R9 b* Q4 W│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 s( I. @3 P1 Y7 [* `│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 V, @* R7 |0 W* K  p& t8 w# ~! {' m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: d, Q9 |/ o/ Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* ?8 T- C& T9 B$ H. J
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: g1 X8 x5 q: s* x% S; n% p( U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 P( L0 M& n7 r0 t/ \8 u5 Z3 ~* C
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 \/ B0 D- F+ j' v, o7 H- h+ I6 j) x│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 u( n' ]2 Y: \' D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- V0 x5 C0 O5 O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 d. O( n% F2 T% w# {! a6 g; d4 Y, W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ a$ Q1 L3 o5 p  |│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │9 [2 {8 q( d* J  B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! Q3 \. P9 p  O- r' T+ n' ^) t% Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( M; I: [' f5 z4 z/ U- R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: _8 c. c& t2 M1 H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 ?" A/ A0 w. J( r2 Z0 C
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 y, Z4 M  V" c4 v% d4 n8 h( C. K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& E' t# B5 O5 R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ M/ b0 h# c1 W( a* c2 L0 R4 t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 V$ s; N2 |* I. m  b" v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 D" N0 e8 s1 q% W* y* Q& U' D6 J│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 T/ R' F1 ~  Q& A" P  P& s, P│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& o- |, W0 o8 c2 _! W& g2 f# A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 g! U6 \) t/ V% D" {+ ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. w3 r- d' @! D# J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. Y' r. g+ o' S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: z+ M  L0 B. `6 S# w. S+ J0 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 s3 B6 a  i- {3 r( r4 X4 O│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │# D8 Y8 ~. Q( {5 I3 D9 K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, W6 n& z4 [4 c, Q2 _$ g" z& k& p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
8 W; C7 d+ b0 G3 @+ {8 E9 Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 s8 m$ v) H$ |* o& P│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │& p$ H2 e" a& j% p4 A/ d6 w5 a
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' F/ ~0 k. {) @! J( E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' Y* F* W+ T& M) a+ B│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  m' {) P4 e8 x- D% {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ }  Y/ O; p7 [0 V
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ o- s# |( }3 d2 Y1 r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 y; y- ~& D; s1 y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, @2 ^' [; p3 I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  [! [' e4 j8 v8 e* |# S
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* V8 O1 j8 x2 c4 I4 b* g! ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! x, \5 q6 J* P: B│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ a3 i6 Q) Q7 @% g7 u│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' ]5 ~: j" y  M# ]+ O9 V
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; C" [( {1 U" d0 T* P/ C, R
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ g# l- f9 N' Y' r4 h& \│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 [5 M8 p6 m1 z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, P, `: l3 Q" x$ a6 w) T! ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 @+ B; N6 e4 l; C
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ l( m2 G7 s3 M' F& F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 D' v, c9 w" i& \; z3 J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 ~( O- P$ V; O+ D' {) Q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 N  h) K" b' s! k9 {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 O0 l/ b  b+ b3 `3 g. @; j% q. Q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 F5 `4 J% r/ V( p2 G' C/ i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  b0 R* I* [1 G! R│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  k% Q! P0 [5 P4 M( q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │& P$ S# ~* D% ?
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! O+ G: I# I6 |7 N9 i0 u9 j- A└──┴─────┴─┴──┴──┴───┴───────────────┘
0 ^; H: f3 k2 q& A7 N% W; c7 ^2 H! f) f. z7 \1 e
/ _) v, X+ Y- j
GigaChip (蓝版)% {" }' q! l& `; }+ C$ B
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ Y; E, y4 h- w, L; ^% o$ v
│编号│名称   │MB│攻击│属性│稀有度│说明             │; j; W5 P) X( R
├──┼─────┼─┼──┼──┼───┼───────────────┤; n7 z+ r, x" v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 W, _! [1 [( S1 }/ A9 r- E
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, _( r! C! }+ ^; e/ H! Q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 b" J0 u0 ]/ l1 \. r
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 m  D1 X+ v( F# Z1 }│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) F- A+ `5 \$ z) n│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 |# D: Y3 j, ]+ T7 y/ I+ @│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ i, t, Q" t: U6 y! g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ q& }+ N7 }5 x  R. T" _│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ z5 v7 K, K% G, N( }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ U9 l7 I8 @: r+ O8 @( {6 [" E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  S+ W# y2 P- O: \0 N  a. l8 V4 A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 H5 o2 Z1 N' r5 F" N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( \) s7 u3 R' x" C0 }; e" D
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. X( m) a5 T0 W. P+ R7 I( w% _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 n; N4 H) K7 s- ]9 z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: Y1 g1 v' D) P! L+ v- ]4 ]
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 d  x8 [5 Z. a│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 w4 C% G) z% y' O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 c: r5 Z" u  m( Z# \│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 x6 X8 u! B' E  q5 J4 V└──┴─────┴─┴──┴──┴───┴───────────────┘7 Q0 W" ~- d* O; m1 y/ \
9 u4 Q9 l5 y" [; Z2 U9 A
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 X+ e! c7 t: F0 Q9 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 {* B  _0 Y" f4 V│编号│名称   │MB│攻击│属性│稀有度│说明             │
" j# B1 y7 V5 v3 P, ~├──┼─────┼─┼──┼──┼───┼───────────────┤+ Q8 Q7 B+ ]( ~3 U( i" M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 c8 W8 b. d) a( P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* I; m6 z0 `1 \+ i: {│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 v3 [% p, d1 s& m  w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) x1 I7 B( J! A7 E  K└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 T; O# J5 C3 o! [: k( [Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ z2 c* E$ u# f: `  C
& Y3 t$ Z% {! n# e6 O001002003004005006
& n; H8 O, q1 y# D1 J$ x0 u  p0 N% }9 h007008009010011012; p4 @* E6 [! ~1 ]# p, K
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 g1 f( q+ u6 D7 \( W) O3 j2 t
9 y/ T2 i8 C3 [% W; d019020021022023024
7 [4 x0 ?$ j1 g; B025026027028029030
# J* J: [4 x4 e6 E1 y0310320330340350366 X# G) v7 b# ~- Y

) |0 X, H8 \% D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' C% w1 \( F; a1 r% b( R$ O3 y: s' I& Y) C
037038039040041042& ?8 p4 }, k( `
0430440450460470487 F; _$ }% ~$ H3 |+ N
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 f' Z/ \  k* _5 n2 J  h

7 Q+ K  h" ]" s/ U" X/ C055056057058059060
3 ~% A" i/ i* H' A" T061062063064065066
- l, j9 Q1 {: x$ d; e# I2 z$ a067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& G( x+ s4 Y" W, [/ n: S: L5 w" Y
9 l6 h( G' i# U" N  n1 ~0 q5 y) G0730740750760770789 S4 c) {( }6 N' Y6 ^9 x
079080081082083084
# f; }6 `0 w/ l: x3 p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) {7 d2 p6 L8 s$ q

3 f# n1 Y7 Y) R( y0910920930940950969 v; j5 h9 U3 ?3 x+ F! C6 C9 u$ C
097098099100101102" ?+ F! [( q  a9 K/ b
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% J* ~  L. D" [8 ~
9 p& T  e: W5 y5 Q, u4 j
109110111112113114
* M) b  e1 H3 m& Q1 C7 _115116117118119120
4 n" v1 C6 O1 i; L) c121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  c; l& R* g+ v8 H% R7 Y6 P

) g$ R1 |! x- \' W1271281291301311324 d$ u$ i) D/ E4 r: Q- B1 I: W! x
133134135136137138
" Z) I5 @  ], [+ i+ z+ F139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- l2 f; a% n& O5 F( Z0 ^. Y

% J( ]* \5 A/ K4 S  W145146147148149150
5 L0 Y3 I( s, L, E$ [1511521531541551568 g' Z: R! E* ?' a0 A
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  k* E8 z5 m1 e$ w) T1 ~
6 d8 p' r3 `2 h: I
163164165166167168+ ]3 W+ A0 g5 P' D2 d& _0 B
169170171172173174
0 R# ~0 D2 B' F175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ W6 {$ m3 f3 D( |5 e) H  R; \8 x8 M% c7 A8 {, t" X1 O, u
181182183184185186
" W! p  }+ {, v2 i3 L187188189190191192
; c, C  U5 G5 L# b0 d: {7 a) ?193194195196197198: ^* N, z- S1 ]5 [0 c4 Z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- c+ |! J5 c1 d

4 I6 M8 w7 j! }( k6 j0010020030040050067 d3 Z6 @5 C' ]: r; w9 f! J
007008009010011012
: @3 O8 l3 _) d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 U" V/ F% c9 {* ~$ G$ K) M/ A2 T/ t' p3 i  ^% Z
019020021022023024, Y  W2 e9 f2 X7 Z$ M
025026027028029030) K' p* q, X- C& ]* k
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. y, h3 l. B) F% H, Q/ [
1 H* R  S9 [3 ?& h. i037038039040041042
) t5 s% ~( i8 ~6 k043044045046047048
/ y- Q  Y& h" P* A6 H( V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) f. c9 o, n4 [; ~+ S
* T& o' X  T9 Z& @* @055056057058059060: c7 {( ~: ~9 B7 B8 k. n
061062063064065066
1 x% x$ e% ]3 p067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 ]0 b. s% V) P0 j' t
9 n: J9 Y8 l& j9 V( T0730740750760770782 f% M( y8 }& N! o: B. ^* v7 C0 L
0790800810820830844 S6 ~3 ~" ^/ R5 V/ n3 P
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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