转载请不要删除以下信息,感谢您! 6 x8 A ?0 o: [/ N0 N+ K) O
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■● ■ NintendoWorld 站友xliz原创6 [) V/ n" o& q, [ v7 g
■ ●■ http://www.NewWise.com & d/ Y# ^& D# J% w: @( _; _
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 @+ s. O) Q: R/ x! C/ C" e
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洛克人 EXE 3 Blue 卡片组合) x7 k/ F, l; R4 b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 y3 Y# U0 V3 f$ h$ i$ P" x
大家要看日文版的P.A.或详细攻略,点击这里吧!( r$ l6 ]2 r/ Z/ O
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
; I2 \& ] c7 |9 |6 \
" B( d. x! Y& c- F5 U) }! h编号 名称
+ |& N5 R. b0 u8 a3 w( o: O- c; C7 k说明" K1 R6 O6 J8 I
组合方法
6 p6 k3 Y) J$ c( G& H9 }) e: Q: P---------------------------------' o& ^; D. o2 C$ r
01 Z-Connon 1 Y' X" h9 n3 m# Q# y: }
Unlimited Cannon for 5 sec$ T- [! h9 d* v4 |: Y) J9 a, P
Cannon A+B+C
. I& G. h+ A1 b9 W" yCannon B+C+D
- N$ K5 D6 {4 w% WCannon C+D+E! Q2 ~7 _+ B9 h" I. W# i: i3 o
0 y2 x% J! b+ u/ u. t; X
02 Z-Connon 2
& v# d7 L, _3 vUnlimited HiCannon for 5 sec1 d1 O$ t) _. Y0 G8 R
HiCannon H+I+J
" |) R2 K/ n {- L2 d$ G6 BHiCannon I+J+K
* y, k. d: q& Y& @HiCannon J+K+L
% W& X$ A# D; t3 _, w3 Y9 L
5 p: F3 j6 B$ J2 ^* o5 i' V/ s# i03 Z-Connon 3
0 M% O: }& l- OUnlimited MegaCannon for 5 sec, B3 \1 e2 z! C: }$ B; D( @2 s
M-Cannon O+P+Q3 z9 v1 \' C7 ?3 H7 U( d% R
M-Cannon P+Q+R; z5 y' `$ p9 |3 R9 s, k8 w
M-Cannon Q+R+S" j+ M& D9 E. Q9 ^" ^
1 u8 l! _8 C: y
04 Z-Punch* N! T0 ], C9 W1 r
Unlimited GutPunch for 5 sec
; F8 ]% ~1 ?5 K$ v1 pGutPunch B+C+D5 M% Z0 b. g0 o
GutPunch C+D+E
) F( i. | y$ y2 L: mGutPunch D+E+F# d5 R: @ L8 _& q
# M4 q9 F# X. x
05 Z-Strght5 g9 I) i4 m, A$ p; V7 m3 q
Unlimited GutStrgt for 5 sec
( C/ I& [* J. EGutStrgt O+P+Q- B' I$ j( q# H) K+ f
GutStrgt P+Q+R+ r7 v+ N- e1 D
GutStrgt Q+R+S
1 U5 V% a. j1 n* Z. e$ k6 W8 ~1 G: m" u1 f2 @$ ^3 u6 h
06 Z-Impact: p \! k# p' \' J6 @
Unlimited GutImpct for 5 sec# p8 R3 P+ W0 p6 F; l6 A) i
GutImpact G+H+I
$ D/ J4 E9 t! RGutImpact H+I+J
' Y8 [- L4 X' g2 b: Z( cGutImpact J+K+L
) e9 U% {; r4 b4 Y) o; F- t1 n: Q/ E* x
5 l3 g! d- ?3 {, _5 k3 }( g" S% p07 Z-Varibl
" |; L( A# _; [" ^Unlimited VarSword for 5 sec
. F0 ]) O s# t- KVarSwrd B+C+D/ P9 t& q1 d* W% `- t
VarSwrd C+D+E) @0 k2 k, m7 u( H, p
VarSwrd D+E+F
+ x: V6 i" n& k) \
8 X, ?" F0 N8 V D4 {08 Z-Yoyo 1
* y; @0 E, I; z G6 H' {) z1 P4 |Unlimited Yo-Yo for 5 sec; v" D! ^$ a/ ]8 _) G
Yo-Yo1 C+D+E
4 L" \- N% Z+ Y& k/ @, W+ |! HYo-Yo1 D+E+F; \! R% Z- {" `' O1 L
Yo-Yo1 E+F+G! L2 b$ m& ~5 a5 ?
4 y6 p& m% M0 }/ ]" W09 Z-Yoyo 2
5 d+ U, G! X3 H9 q m. dUnlimited Yo-Yo2 for 5 sec
: [9 h7 n/ `& UYo-Yo2 H+I+J) x. x. m2 T1 E+ | [8 v4 M6 {+ O5 @
Yo-Yo2 I+J+K
& d+ | U. ]0 I, x5 c/ z( ?" \Yo-Yo2 J+K+L: P: C/ L. l- F3 S' k0 ]$ _
% f1 T: }; x5 e7 Y) t. U" q8 D* W10 Z-Yoyo 33 A* O% ~) H. a0 x
Unlimited Yo-Yo3 for 5 sec
) p1 L8 c- U1 `$ c3 cYo-Yo3 M+N+O
$ i9 i3 E" C R4 n9 ~! `Yo-Yo3 N+O+P" r2 @9 [ h; }
Yo-Yo3 O+P+Q) a8 }: k- `- [$ ~% ~) s
" z o% k2 S: Z* |6 o2 l11 Z-Step 1
; W* p' \+ F' ^5 Y9 l. T8 N7 h& NUnlimited StepSwrd for 5 sec
8 g& [" r) z/ R7 _% KStepSwrd L+M+N% i' a0 i7 D9 r+ b$ J
StepSwrd M+N+O
/ o& L3 l d5 d+ e2 [9 u$ [# nStepSwrd N+O+P, R$ l( H' y: ~5 V- F; F- G
x. ?3 g/ T7 r7 I+ ^7 z! s
12 Z-Step 2 k! N% x: H& o7 z
Unlimited StepCros for 5 sec% i" x" F# |1 S8 B2 t
StepCros P+Q+R! @+ b& ^/ N" T
StepCros Q+R+S
/ {1 K9 U0 E4 O8 Y, P" T% LStepCros R+S+T/ E7 F" g- T" x
. D, `' J2 b5 q$ X. V- H4 j- R
13 BubSprd8 P k- c; a6 N t4 V8 c
Attks w/ spreading bubbles!
: H; }4 R0 C8 u( ^3 d2 P& U+ tBubbler C+D+E( S) U1 F4 j5 S# }! _
Bub-V D+E+F. S9 r% l5 r" `$ {+ p
BublSide E+F+G
, k: h: R3 w5 Q8 F+ }Bubbler E + Bub-V E + BublSide E
6 Y5 D0 t# Q% I2 r1 o* n F$ ~' L. O& K8 ?
14 HeatSprd2 e# n/ I! @" p; }
Attks w/ spreading fireball!6 J, o) s( ^* c
HeatShot H+I+J
2 e# r; \2 C6 ~1 xHeat-V I+J+K* a" i0 X) |% k
HeatSide J+K+L
' J f& E5 T }4 A+ yHeatShot J + Heat-V J + HeatSide J* w3 ]; `" s9 i N6 c& g
0 T. N) r6 R# H- c) N4 |3 e
15 H-Burst+ N1 f) c+ C) H6 I5 B+ q, W
Creates a giant explosion
6 y$ Q* S5 B" m# O/ ^( `Spreader M+N+O
: I: c' E7 L# H' B2 D- }; V% PSpreader N+O+P
( P3 Y4 z/ p4 oSpreader O+P+Q( k/ {5 N( ?9 ?6 p( y/ f! O% ~5 t
3 ?5 n+ V5 J$ H0 e% P: \' i. E% L! F16 LifeSwrd$ |7 j& J" ~" t% F3 x4 K
Swings a huge 2×3 sword!
2 ?" F0 O# P; t5 H! C9 HSword E + WideSwrd E + LongSwrd E
, J( J$ W/ w& m/ j. ~Sword L + WideSwrd L + LongSwrd L
/ y+ `) k7 {( q4 @& B7 q- SSword Y + WideSwrd Y + LongSwrd Y
P$ b% D# i* D" q$ v% H& C# Z# _ g/ @0 |
17 ElemSwrd
* j4 n' |2 S F* tWide swrd contains 4 elemnts
7 K8 {* r" a' a6 z9 iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; q, g4 Y9 } _& z2 g3 K d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut, |( r! C) K4 I, _& U3 P
Step up 2 & make 4 atacks
# w, t; {& c+ i7 v D' q |2 \: K, oStepSwrd P + HeroSwrd P + StepCros P4 j N: h! M" M! [( h2 _
5 A7 P( P# S$ q% y19 HyperRat
; a8 }& x5 Q% _/ [$ `0 kA giant Ratton charges!
6 c( p- t/ {5 U0 U7 I& zRatton1 A + Ratton2 A + Ratton3 A
0 H. L, p0 s& B/ w2 URatton1 C + Ratton2 C + Ratton3 C9 l, g8 W" y5 y. _( d
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +; H+ v# x, a3 X# [! y/ ^/ u- \
Sets Time Bomb in enmy area. r2 E" y; Y6 r5 K w" d4 Q* G
TimeBomb J+K+L8 A7 g5 t8 M+ d8 D* b- ], \( b" N
TimeBomb K+L+M/ E, V* Q9 Q9 b" E
TimeBomb L+M+N
2 ]. E- H8 ?5 H, q$ `( z0 L* j+ a# F6 F, a7 K1 F
21 GelRain1 [5 S: c/ o: `( D
Gel steals squares( \: s D* ?8 H# W' \% a( [: h
MetaGel1 B+C+D
l8 c9 f2 C. W7 E2 |" R+ SMetaGel2 E+F+G7 q- T! B( Y* m0 g
MetaGel3 S+T+U; M/ S$ @0 g: j
4 a4 o2 Q1 | z* V/ L- [ T- n
22 EverCrse0 L4 Y) ?6 c4 M& k* v8 U9 B
Shield chases enemies
% v' J: z# D8 s& w! y' ~CrsShld1 C + CrsShld2 C + CrsShld3 C+ T4 ]5 r K4 k) V7 E# B: l
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 I" R% _2 k, {: f) Z
5 d" q3 R' M1 h23 MomQuake
$ `+ `) Y0 ]' E/ R( _Awakens Mother Earth!
$ _" @3 l/ ], [RockCube * + RockCube * + GodStone S `) }4 R! k7 O& J
- O J) p L9 `1 h+ P: C' t1 j24 PoisPhar
) b& `6 ~- ` n1 tPharaoh generates poison9 o6 P2 |; T& ^
PoisMask A + PoisFace A + Anubis A* X* O- f( o: U. Q1 R
* \1 m; m* J5 U2 W( q25 BodyGrd
0 d q5 I' H+ F; ^9 Z9 }( z0 EBodyguard takes out enemies
) d$ q7 X7 t1 E% _5 cAntiDmg M + AntiNavi M + Muramasa M* g: K w! a/ B6 u7 z
' h) L! k% Y: o5 J/ b! h Q0 g r26 500Barr% c7 u* {! h/ p
Barrier absorbs 500HP dmg' D8 W# `- S H9 C) _, c0 T* `
Barrier E + Barr100 E + Barr200 E
7 x: x0 X3 t* M% ~ ^3 P1 z% u6 Y& dBarrier R + Barr100 R + Barr200 R3 e" J8 P7 l! s% x# U
1 ~7 `; u$ K' Y7 t27 BigHeart
9 X0 Z- @8 g: L1 oAttacks, then heals HP!2 y% S/ A. w) |3 _9 [$ N
HolyPanl R + Recov300 R + Roll R" {8 h- J* d. ]) X- S0 i
HolyPanl R + Recov300 R + RollV2 R
! g; s: S* {2 q7 h. _& D, a) z: MHolyPanl R + Recov300 R + RollV3 R5 X D; V, _1 W
' P* v6 o, d5 E; Z% G8 |
28 GtsShoot
; A }% A6 p J% ^( {1 V* wGutsMan throws MegaMan!
! P, K( @/ t! n* `) lGuard * + DashAtk G + GutsMan G Q+ J, T9 V. R1 V. \" q9 q
Guard * + DashAtk G + GutsMan2 G1 g) Q# B4 |! z5 n
Guard * + DashAtk G + GutsMan3 G( W1 J! z7 [2 R; [7 _2 A& T
Guard * + DashAtk G + GutsMan4 G5 E' }0 `. q% k( z+ I( u/ e
Y4 M/ {% S: o3 G( n
29 DeuxHero
. u8 h/ i2 A6 UMegaMan & ProtoMan team up!
2 ^- G& S1 N: C; B) O- I2 VCustSwrd B + VarSwrd B + ProtoMan B
4 [7 P# Y; N6 H7 b( V) zCustSwrd B + VarSwrd B + ProtoMn2 B
0 Z) f: Y- o0 cCustSwrd B + VarSwrd B + ProtoMn3 B3 L8 O* B7 i9 P- B8 t
CustSwrd B + VarSwrd B + ProtoMn4 B# z3 |( i5 p) p6 m# x* D, h
# M+ e' A" q: R+ i' u30 2xHero5 p2 C) |% ~8 m2 O6 x- ~
MegaMan & ProtoMan Dual atk
8 l3 D. K- U, |! q$ [' W/ l6 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: h% C$ e! N) f8 w! }3 v2 }. e+ bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 g$ u9 ^9 F0 ?; NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ Z( P0 V0 Z/ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 y$ @+ t$ O4 Q# G- |
% |6 I* l1 g! b# I1 `2 @, j% k" {31 PrixPowr
* p. V- w; k8 ]3 Navis attack at once!7 M% S# e1 h' `# c2 C& @4 S
Team1 * + Team2 * + KingMan5 K
- b, ]& i/ m; K/ rTeam1 * + Team2 * + MistMan5 M6 P/ N2 m8 D& G' t
Team1 * + Team2 * + BowlMan5 B3 \* d( b& e, N+ S3 B$ a: x
7 K( U$ N9 L8 `* m R8 Q4 z32 MstrStyl8 b3 x6 r/ r+ J3 H
MegaMan unleashes his power
- \: x4 e+ p/ C* ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
: [/ Z: k' t% i$ [2 O; W l3 d# W
StdrdChip (Part 1)
% w$ l/ U2 ~7 S0 R0 E. a# U┌──┬────┬─┬──┬──┬───┬───────────────┐7 R1 \3 l# J6 V6 Z0 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 Q6 h4 |$ F; L- K├──┼────┼─┼──┼──┼───┼───────────────┤4 X6 v* ]0 Q+ ^: U
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( q7 |$ z( R& h+ A│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 s" y, W/ ^% m5 ?7 s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ Q5 W0 t( b! N( z- n3 s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. i1 ]- }9 [+ @" c7 |7 O/ a0 Q1 U* f6 |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 T! |/ y9 l% P6 F3 {$ k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 R/ V8 Z/ a5 L
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, R! U* v2 q6 G7 ]1 b. N2 @+ R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) ?; T2 d3 U' f W+ q! }│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, X! s. p4 z2 f6 b, s: z/ y, k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) \5 z& o1 i1 q! b6 t
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 s, m2 g8 f: c) N
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 |. i1 j8 d: J( f/ `│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% [, ~& V: r( }/ w1 v│14 │Spreader│16│30 │ │** │Creates a large explosion │6 g- `3 u# z5 }/ ]$ @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ j5 F. F; h1 ]3 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- z e! E. Q5 G* e. ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 O5 i- h! t- D& W. e# |
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% g+ _4 b" n! [/ x e4 K% Z. f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
j( l1 V' h9 e0 I7 H' F" p│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 P& l3 q1 G! {) R
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ [, ^/ B A% b1 q8 j% T9 j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 S6 E* Y7 W7 x1 p; e9 j3 r% y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# c- X9 \. p/ h/ ^; c8 Y. L0 l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; S# R7 T& X5 r. a( B# V8 h│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ w$ z/ o F' S│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( c( K7 B- S: V3 {8 [( v( P% K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ O( a2 q7 W K6 j+ _│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ Z# W' i, o( D" X# V% g' ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 [* s6 P: m& ~/ c* [( M! T9 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 v: @: y; b; c5 K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# z% j/ J8 M0 o% d$ m; x, U
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. @* W' J& B, r% f" ^/ {│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% T+ l ^! A+ I0 q: p7 w! ^/ W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& L( v' j% b2 S& ~6 a. m. \
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. X5 R) D/ j5 S2 ~* x" V
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ d; w: [1 J" m! G( r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' g* b- | X6 R, ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 I. o' K. g8 A* B3 m. E9 L a│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! N4 b4 _/ H8 [- t% z; j) p; Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ {- q1 `) z4 y! Z* _9 P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' F" p3 \& t* D" j% L% Y% m* d+ x
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& ~: I* ^ \: X0 C4 k
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* Q5 b" t& V6 j
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& T7 ?6 f2 X! `- e, A% R! W│45 │SonicWav│26│80 │ │** │Shock through enemies │& h% b9 s4 y1 Q. p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ a- u- I' u+ q$ Q7 y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ }2 B: _0 c& o6 b% s* ^& L2 K
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* K) O v3 u2 W
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
: N0 V, G. \# Y4 E0 P8 r+ t& B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% ^" I. x, E9 }; z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │' G( p, j5 S# @0 m: B$ O) O, {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ B8 }" T- e) B5 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% ?& R! @% `& c- C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) |1 h# T4 x2 k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 N+ H/ }1 q. z% {- q( X8 D# w% O8 v# `
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- P1 O/ h- U% j1 _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 h' G* u i( ^, W4 V/ L│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) E. e# H* s; @, h5 q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! ~# Q Z* z/ c, w: X# }
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 S+ K6 I' l N. Z, Y# L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& m2 A* P4 B2 g5 O4 T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 s J; m4 f0 E) a r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- T3 k7 L* a; W: A& g- ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' ? [/ |% k0 m( T% s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 Q) J3 S8 |& Q% @" A2 v+ `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 t9 |" }& T5 m# M- i/ i' {! V2 _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 ^3 }' h0 F* w$ l- v. [) u% y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ |" e- c a+ \" T/ ?8 U2 [6 R/ U' j│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 j! u& S) @. G$ Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) F6 ~% o3 ?# L. r6 I* P# V2 ]5 B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) b0 ~: A) m& V' e M│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
% _2 ^" @1 X5 r% ~- s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. g3 A0 r- i6 L$ o* `$ K2 ^8 U. a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
4 X3 _) s* u- p" f│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 A& c. {7 y/ E$ Y5 N6 q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) R3 o) C/ W8 h; ^6 \9 ~" g/ H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* H% V: v8 n b& s, _* H. H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 Y6 ]/ V. J: X( _- }( J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' N. m V7 Q1 ?7 c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- t7 n7 x8 m L2 x. W( R- j5 Y0 Q7 [; l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ h) O! F B5 c7 W3 {& Q1 p" C* J! v9 L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ K; \. m3 H. B d G
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 @, |1 `" ?# A: I5 ?8 A4 g, L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 V b) x% E$ x- y+ I6 v, L# y! X│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) j' n Y) G" G5 ?8 u│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- E$ Z+ Q+ t3 b& g" N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 |$ }; F: d1 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 Q( h4 c9 Q& ^$ p; g( y8 u│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) [& Q) f! ?! ~9 ^7 S. u│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 @# t( y# D/ b5 ^1 h2 }
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- \/ X1 S* j: w8 s9 b* J6 {│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. M+ G0 q. J; ~: S│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 a) ?: P6 m3 j# ]3 R% L) \│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, t. ^7 _8 H1 F/ c( b; a- H. v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 }1 u; A' `9 B% B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( g& |+ L+ L2 j# j
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 H% w/ _# E+ m* |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. e1 R& P- T4 X$ i7 A8 C: I8 [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 N4 U0 @) |9 c0 `9 z- ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 e: V2 X7 ]/ S$ @- O v└──┴────┴─┴──┴──┴───┴───────────────┘
- K# V" b0 w V- Q- F$ z4 Q# Q
$ p$ M. ?7 X* _& n; D- f) DStdrdChip (Part 2)
* d. |; j3 ^# d j% c┌──┬────┬─┬──┬──┬───┬───────────────┐
8 [6 y4 N' y& Z }│编号│名称 │MB│攻击│属性│稀有度│说明 │* Z) U+ Q6 g: o4 m3 h( C& s
├──┼────┼─┼──┼──┼───┼───────────────┤
7 x* O8 I( [7 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% F% C. k+ K+ ?& }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% x h7 @, l7 h$ f- k( Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* z2 Y6 \4 C) O4 q# u( |$ r
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( i6 c* n% x2 Y7 _$ c6 @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ F# H% B% b P6 B$ c
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, I, X( f8 H: C* g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 Y+ m& X3 T& F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 L2 J4 V7 F7 x3 E/ r; G│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
U3 P! ~8 J: y6 b, y! ]. D│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 r- @' v& x( v│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 s9 b+ X6 p% y1 O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ F4 z4 w, Y9 s, k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 J2 Q) j( x: n# s/ Z5 `0 G│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! Q! H# N7 D$ t7 `( p M4 z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 g& q$ D0 K4 T5 {% w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& B; \0 ]9 R0 P) Q2 B/ Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* l) P/ ]7 T' Z" t+ f; {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* J4 B! I# d5 C, O' I) S8 n% O5 n& ~│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, w( K; `9 w, e! [$ x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 ^ {7 s- m3 e9 U2 Q: K: K
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! T ~$ T0 ^) C2 Q; x│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 b( [# |; L+ r│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) b5 a) ]+ U' r$ s9 }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ W, X! D, S- l8 |0 a1 ?" Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ F8 d& h; s) W# E& A/ t0 \" Y5 i2 o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ Q5 `+ V8 y1 s, Z: W, i1 e: |
│126 │Rook │30│ │ │*** │Protects you from attacks │4 S5 \1 M* e1 Y5 o% I( d
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 w& T x4 f Z: l* D
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 t. h+ _" I0 s: w9 H7 K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% e; y) @& e/ ]│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ v; t4 v: i1 l! k2 a│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 G ]# ^* q% F" @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 x. n" a3 l$ C! w) j8 b- q
│133 │Guard │5 │ │ │* │Repels enemy's attack │# g& H5 Z, N8 b5 g
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 [! {! q3 _( J8 `& }
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 o" _, P# E2 m4 i, N- e/ C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 X1 g8 X) }6 X* z! c4 s
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ l2 |. D# {% I& \. J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% g; m1 ]8 M+ Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ J! A1 w: K8 c0 Y0 n│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 N7 p2 W: z2 Q- T! o
│141 │Prism │60│ │ │*** │Prism fires randomly │/ V1 o/ l$ E6 r, n3 y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 W2 y* L; l2 D& K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 `' F- d7 s8 c5 V- T3 k; d6 a6 [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │& O& H% X8 j( w$ v; a7 y% \/ {2 g/ N
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* Z$ G+ R, O6 C8 S0 K @1 x5 R) a; x
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& H# M M9 o( G; p* e6 @
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. g% |; e. \9 Q6 x1 c1 k( R│148 │Recov30 │8 │ │ │* │Recovers 30HP │: d# j+ v) V; |: A1 @
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 Z+ b9 x3 ^% U4 d5 _│150 │Recov80 │20│ │ │** │Recovers 80HP │+ {1 P5 g3 C% m" A6 O% E
│151 │Recov120│35│ │ │*** │Recovers 120HP │6 O* C& P2 I$ i8 ^* C
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ x1 Q7 `3 w8 \9 h" l; \7 f│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 L1 c* S+ U' Q9 G( `' w│154 │Recov300│80│ │ │**** │Recovers 300HP │% Z$ c' Z( F9 h) X i
│155 │Repair │8 │ │ │* │Fix your area's panels │: o$ M r. W$ a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: {0 @6 [# A5 Z* h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- Q2 v) G; ^% P5 A+ i' o* A; h│158 │Panic │14│ │ │*** │Confuses enmies if you are │' W* X' w( N' c1 N$ w9 q1 P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ p/ {; H* j1 V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 U* `2 Q* x D6 g0 R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 Z/ v4 d* ]7 R1 l
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: b. ?4 x$ R! b& r4 ?) _│163 │Invis │11│ │ │*** │Invisible for a while │5 K& S$ A/ X$ S0 c- a+ L J, n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- f2 L# }# Z0 @" i" Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' X: O" X5 J3 G" Z6 l" e1 D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 w: o# | o$ H# V8 T/ ?* M/ q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
g7 d& N% }2 N M& v# |│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ P% k+ p5 r* m# V- S4 n$ K, ^0 v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, e$ K* b+ b4 o2 C# [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' j4 w8 S2 g% m/ H9 Q* v" ?( g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# q( C. Q; k& Q' J* ~; T
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 G# y r- U: r* A. j5 O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( [( e1 C, y& N2 M/ X
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: \- s$ M# G4 |( T! J1 C
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, s2 O2 i( y) s7 M6 M- U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" h$ b, M8 ?3 D7 n2 z2 G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# |6 J5 s* X( b4 `9 r' p
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' e+ g) _9 F# S. x│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' i; ~, _8 r7 E- @5 x, j# p' i0 u7 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 x8 e; l6 h" T! d3 k7 g3 \& V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. W0 c, p2 r3 C' M
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 a# [7 z7 r4 a1 f; Z1 L
│183 │Hole │55│ │ │**** │Open hole to dark world │2 D2 c1 I, v& `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' o" [1 a) z$ u3 A% u4 o8 S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' w W3 Z; |3 S│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- P. k. V* U3 C. N2 C [5 D" @! R8 K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 A; B* X# X6 l6 X1 Z; S8 n$ s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) m: D$ L1 M: g* [7 X( z6 R│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ m; U; o, B' C│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ D0 _; G. n# T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 Z' m8 G' g; P│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 Y! G- T( n# ?2 X# Z; Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ ^0 Q' W! O5 ?, d: S│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; q& [! T9 k& G# l; `│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 C D8 p: _5 s- X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( N% U9 u) c6 _! j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 ]- L! F* R/ C2 R( F" \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; S. J& k' q9 S0 `( z* @; V# o5 J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 ^8 K+ p( t3 p' [$ c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# D7 L2 H! J d9 J6 T- Y└──┴────┴─┴──┴──┴───┴───────────────┘
& [4 C' M( Q B1 o# b
" l/ q; ^' W& Q* ^ A) u& p2 @9 m8 F( h# q: t m. |
Mega Chip" S. { j# O* a, \! k# [% S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ B# y& f9 R/ i% a6 e* Q4 R* V│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 d7 i6 d$ p, ?* H8 f├──┼─────┼─┼──┼──┼───┼───────────────┤4 c/ y7 |& o6 D8 q V
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 u3 n# M# \7 y- s3 V: M y1 u│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 y' k. `: C' i! m, O% C% A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# a$ O4 G `& _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' q' `. C/ @+ b, k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* A! J& X, f1 C6 E5 L, a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 ^" W/ M k/ y- v, q8 L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 X" K; G ~- c" A4 ?9 Z( i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; c F* p6 l; k3 Z. i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ L) e5 o+ B! |0 b/ b/ }│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* W2 H, a5 X" y9 v) e% b( l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 _6 Z4 J( x g9 q0 N/ V│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 Z# S$ y" w( @* j- Q* `( }2 L% a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ T8 a9 t1 g" U' a; o1 [1 u8 d# w│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, V$ R, b) B1 T, L) ^2 j4 n2 F4 S- w* _│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 h# G$ A+ k+ e+ Y& F: R; g+ i) y3 ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ }, Z9 ?: L% _3 ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 h1 e8 h$ _" I# G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* _2 M* X7 V9 A! m f9 q- _
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: b- x \% M4 v' e; W* c F$ Y# W
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 o9 U2 v* T5 s# l
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, j. n! n6 I0 q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* ?( m. [& ~4 \8 p0 O│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" \# p+ S2 n, v9 `$ p
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
# X& U! n1 G+ q1 h│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# ^' p4 c0 V [" _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! A+ M/ C- n1 Y ?0 ^8 N) I│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( G; a3 @6 ]) B, p
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
0 z# b% |% j1 E/ f" b% X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! L u! r3 r5 A0 z. `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! |8 _4 }+ E# h9 F! f s
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: V( \) I$ @$ ?1 P; l│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 V( w3 q# ]/ I W# \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. D# R" E4 R0 e$ j# d) g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. O/ a @ g, ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. `3 m- c$ x( x9 E H. A7 k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 L2 U' ?/ Y8 E* V. k$ e# ~( d7 W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 h4 n8 S8 l) X3 a8 b│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 E( |& _# e" L, |( _7 f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 \2 |- d1 V/ t; C. c. V) L│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! N1 ^& E9 A" J1 `0 m1 |/ V6 Q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 G ?7 T; C3 N% C) l; \0 a│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& V4 \+ P) ~- `. r! D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# S9 W5 E. J9 X8 P. J8 y' o% S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" z. K. ~$ x) @, g0 Z- A. `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 u6 x5 Q2 z8 @3 x% h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" ^- Y( U& ~- m) B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 [2 [/ m7 R9 _& q1 {; ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 q' V- K5 W8 v, N) D* _
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- F/ `6 H- L- h8 ], k2 v% ]3 Z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; O) T7 Y3 R( c2 P3 B* \( c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- e) t( G' f* @( _" y8 |: k- _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ l9 X4 r, ~$ g2 \3 j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- d9 E- ], @% N; W( g│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 B [/ U, n( i" y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) O$ F1 D. r s/ H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 o" z& H4 ~% Y8 i9 W, B: J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 |6 i: e- J- O! F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# f6 s* M: ?* v. [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 [0 `, A$ l: |7 A1 ^0 F8 f; W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
B7 s" H u9 j; l' m- f6 ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- D+ ^/ ` W4 f- O# B C2 G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 m' F/ ~# }. w) F0 a/ R7 J: I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# a% y/ S4 m A! R' v" u; }0 T
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 y& G9 h1 s: N5 C; e+ z, Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) V7 N. }$ G" b+ ]4 J+ H- F( i2 B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# A2 `/ m- |" f5 k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' ^* U8 z& e$ s( i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 j, l* [8 L1 Y3 ?( q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 t: e6 B6 ~( K/ m) r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 W8 r2 g' L4 X- e0 s9 L$ F7 |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 a: Q5 I& {# B( Q; V0 i" P X! P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% d+ `2 v- h! y# x4 C& P2 c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) C: |3 a5 k9 ^( F! M│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. A" h7 x4 ? t, @8 E6 |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 ~% O9 ^' R$ P9 s, m& _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 ? {4 p# l5 H$ A' z* w1 X( }) ?. E│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; Q" g/ J. h- `& u/ U( `# l│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 `" S% g% f9 S% b" v
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. v" ^' \$ B( `3 u│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 a+ e' ]" X- p& ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 D! j1 O7 K" h/ U2 d" P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) N6 _$ P% x7 m# [
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. k& z% R3 I" U" X) n# i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 ?% s( a4 @: a- d' S
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: W5 F9 Z4 H3 L└──┴─────┴─┴──┴──┴───┴───────────────┘( G4 I) }& m% a7 z2 l0 n5 ?0 ]2 h
- A: _+ n' _2 y# `2 B- I# Q6 Y" y) m& A* |
GigaChip (蓝版), F: W" b1 a V- z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* \/ P4 v: o( k+ R( E6 J# w' N│编号│名称 │MB│攻击│属性│稀有度│说明 │
! B! g( F3 v, o+ n' r- X$ e3 J├──┼─────┼─┼──┼──┼───┼───────────────┤6 b1 T7 t+ `$ N; [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. |6 [8 H- i9 `7 ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 \! |* k4 s/ W/ c
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, w: P4 y, t% e% @+ g/ K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 I( P) _9 y) v0 D; }4 q$ ]; _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 W. e1 ?0 Y! Z5 a, M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# p, r- {8 L* q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: R4 ^* |- S2 \
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 i- i K: \/ b% U- W% T: Z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 p+ [3 p) E% \2 G7 t9 n1 Q' o+ u" o) [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, N: P6 `) S0 |6 }# g% L9 T- ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* Y' K" y4 ^8 y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! Z! k' N7 l) s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! l; @3 w9 c" E' B3 R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* ^! p/ _& L/ J- t│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- q6 ?6 Z( Y/ }! [- @" o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ c8 W0 i4 h8 s0 r
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ ^4 G% m* ^2 a' s1 j│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. L: H7 ^; L8 `$ \7 I6 C8 ~ g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 y. U+ M( I3 O% o* A
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, N( z2 `, _- Q9 M9 f+ U
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 `9 Z) T) N% {/ y8 E! W7 U6 g( w. M. E" @. e+ x! W
GigaChip (白版)(只列出与蓝版不一样的Chips)
, G) v0 T! E# Z3 f: A7 s┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 a* h( y9 r( v6 s│编号│名称 │MB│攻击│属性│稀有度│说明 │
, g1 r6 c; q, z% S├──┼─────┼─┼──┼──┼───┼───────────────┤; V3 T. r1 B1 O8 ?" |/ N$ E6 S! c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, K6 l4 E4 y; {1 w4 g9 P( J│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& C, L8 e0 S- O; g2 S; V( Y8 a H
│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 n8 |1 J5 H6 ]( U# m* Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 g+ j# j0 S& F└──┴─────┴─┴──┴──┴───┴───────────────┘ |