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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " t0 G7 x2 P; u& ?
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: s3 u% P( V4 {■● ■  NintendoWorld    站友xliz原创0 y" T7 v. M4 c, @) x) A& {) R
■ ●■    http://www.NewWise.com
( O4 q, A7 `' F( N' J■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% Y; S9 z# m0 _/ E# E  ~5 b" o4 n, Y: q' {4 X7 _

6 H* r$ W0 p- {; e           洛克人 EXE 3 Blue 卡片组合0 K6 Q) N! k* g2 i6 ~1 v# Q
4 y$ ]& u' h1 o5 A
* a3 Z& L& O7 v+ q0 ~) x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 S7 F2 P8 \/ U# A" Y$ }0 ]' K
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 [4 o' s+ i& ^* t" g5 {% o====================) U% d' I& D% [. F! j. v! U" z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   q. L2 X" f8 \
; g8 y2 p$ A# O
以下内容格式如下:& O4 }# ^9 r  g( N* p' Y

( K4 r/ G$ r% T: u编号    名称
% M( C/ E1 [' |/ b/ P说明9 l; K" z/ h, F$ t5 z- S( S
组合方法
7 i5 [" m4 ]0 y0 j3 N2 h0 i) M* _% q! G---------------------------------
* u& Z1 b( o* F0 K) H* |* e/ K01    Z-Connon 1
+ m" W2 D4 h; ?! B2 yUnlimited Cannon for 5 sec
& j' E5 {% D. G) _7 rCannon A+B+C- s& A1 C6 q- _5 t9 O
Cannon B+C+D8 w$ U9 t9 ?+ V
Cannon C+D+E/ u; {+ e9 i/ y5 f
& W9 _( J- k/ z
02    Z-Connon 2. x# T0 f$ k* A4 e8 U, g7 L
Unlimited HiCannon for 5 sec* m- E5 m7 v$ ~4 W* p
HiCannon H+I+J
) b% Z9 x% L& J) K; k% B* \HiCannon I+J+K% `4 ?1 U4 k  m3 D1 S- U; P& N; {
HiCannon J+K+L
/ }3 h8 T0 T1 A& H# e0 [) B  l
6 C3 N0 l/ v  m9 ]  m. U+ U7 d( h$ k03    Z-Connon 3
( ]  S3 I. w, d& e6 T2 c, ~Unlimited MegaCannon for 5 sec! D+ S" z6 b0 y) Z( V- R& P
M-Cannon O+P+Q7 d( G& ?" P5 |8 p1 T& V$ A
M-Cannon P+Q+R
6 n: t6 z! s, J- ~6 ?M-Cannon Q+R+S' a. I1 q. i5 z# M
3 Y9 O. Y3 M- p' G9 [; R  B& L2 G- U
04    Z-Punch
, g- B* e/ E, `: VUnlimited GutPunch for 5 sec' E* |5 ]5 `* X4 f8 y1 v8 P7 w- G2 u$ D
GutPunch B+C+D
7 [* [& ?8 s1 ?6 C* @6 OGutPunch C+D+E! Q; O3 C2 F* K6 x' X# \
GutPunch D+E+F& P- N8 w4 B% c+ I6 m
# ?- X6 F7 ~) O( |% E1 _
05    Z-Strght. q' V  G; |% j$ @
Unlimited GutStrgt for 5 sec
0 C8 e2 ^- B, W6 D+ SGutStrgt O+P+Q
; e# j* v* e7 X! o% `9 l; t( z1 hGutStrgt P+Q+R5 u( G. l1 D) p' s) d: b& q7 s
GutStrgt Q+R+S
( }& u9 ~, o: T2 ?5 h( g7 k- N& s  l2 u& f0 f5 ]& [$ d
06    Z-Impact
9 ?! v( I- A" ]( l1 BUnlimited GutImpct for 5 sec
5 q) E: k5 V% I, V3 L0 Y/ p. CGutImpact G+H+I
5 d7 c( j$ P- `  n" ~  D1 _GutImpact H+I+J6 t. P5 d( e* O
GutImpact J+K+L
- E$ Y" A+ f0 u( B) e
- V' ~  v# a3 Q! W4 r0 H07    Z-Varibl$ f& _( S1 X4 S) {
Unlimited VarSword for 5 sec
% Z! ]6 b* o& h1 {% W. O% YVarSwrd B+C+D
  x( {, d8 i9 F( D4 SVarSwrd C+D+E. k& G8 g! W) l. g
VarSwrd D+E+F& G& z- H* m9 P6 @3 s2 p

8 k& ?* W; H, k' {& ^& T4 v# A* H08    Z-Yoyo 1
' n, ~2 W6 s! zUnlimited Yo-Yo for 5 sec( O; h- L& K, g& T7 v& C
Yo-Yo1 C+D+E" A( W& d9 Z, A, ^
Yo-Yo1 D+E+F
8 b* a1 i% c7 t) ~2 y5 WYo-Yo1 E+F+G
1 V6 u$ ]! w3 p2 c& Y3 }2 b
" Q4 n- U  ]' J0 |, W* e  w09    Z-Yoyo 2; V2 ^  a4 g8 h+ _7 _) t- r: F+ R
Unlimited Yo-Yo2 for 5 sec& s& c3 Z, P9 g& L' [, ?7 H, w
Yo-Yo2 H+I+J
& b+ S1 r0 O: P  KYo-Yo2 I+J+K* ~8 L( n5 s& i& p0 s& H6 p: Z
Yo-Yo2 J+K+L
3 {* {' p* X# x8 V0 t) v0 J
0 D& N& I4 C1 c. m10    Z-Yoyo 3- j( L; E3 o& W4 ?" V
Unlimited Yo-Yo3 for 5 sec7 G0 k! s/ K: {1 F: C' j
Yo-Yo3 M+N+O
' i$ N  W: P3 q0 UYo-Yo3 N+O+P, T5 ?, c& Z. m+ H: Z/ P" h' v& C* Q
Yo-Yo3 O+P+Q
2 g4 l& y' Q! J; Y) S" Q
( ~1 [0 L1 G$ c& ?& v; M; [! @11    Z-Step 1: }( u; V: ^# g: ~% [
Unlimited StepSwrd for 5 sec
" O" [* Q* {1 h) v$ C* B3 i( ?8 `StepSwrd L+M+N
/ X, [- G$ k8 D1 c3 xStepSwrd M+N+O9 N9 D8 i( W4 k+ v  I' c
StepSwrd N+O+P
/ [3 g( w5 t- h5 K" {9 Z9 W8 R9 q
% j2 C$ n( x3 Z8 X: O% L12    Z-Step 2
) s- @8 A: q: R; _+ iUnlimited StepCros for 5 sec/ S/ {/ i  c- o
StepCros P+Q+R1 U- e7 R" \/ q: I( |
StepCros Q+R+S
: Z" E* B0 `' IStepCros R+S+T
" A3 a! p$ `% B( c. O- m' t7 j
1 W/ \4 s8 i! e13    BubSprd
8 {: J; G6 @; F, E4 G9 UAttks w/ spreading bubbles!
( x- F/ n; s: r, e/ _  o3 zBubbler  C+D+E% }( S; }" S+ |# P( A
Bub-V    D+E+F6 A/ p% F. Y' ^! X0 r
BublSide E+F+G
+ r9 m; a* m$ v8 oBubbler E + Bub-V E + BublSide E
$ m9 J0 U) l* R( w  M2 O
- v3 @/ v& O, `) X14    HeatSprd
$ y, {, P4 s0 S0 \' i5 f+ gAttks w/ spreading fireball!
; q3 r2 D$ U$ `' PHeatShot H+I+J
1 J5 Q1 w  F& y3 S8 AHeat-V   I+J+K- O2 M- D" t# }& j. l
HeatSide J+K+L2 Y3 O, X3 a! o& M; @
HeatShot J + Heat-V J + HeatSide J
; E; {& K% h0 b+ Y. X1 d2 D1 @- t! @4 c8 L: V; B5 ~
15    H-Burst! O8 c3 z7 P/ |& S6 N
Creates a giant explosion% G" v. F2 x5 `' J
Spreader M+N+O
) |* s+ O# D, `9 l9 _/ JSpreader N+O+P
) Z$ [' T8 _1 {. w7 t$ c1 hSpreader O+P+Q
4 z! ~  C  `1 q, Q7 @
3 z8 m' ^! i& B3 e8 D# R" q- K16    LifeSwrd
1 Y( K* K1 Q9 Z( D" WSwings a huge 2×3 sword!
) L; G; n7 P- |; M+ s8 @$ ISword E + WideSwrd E + LongSwrd E" f. r* F7 W3 K, T% U
Sword L + WideSwrd L + LongSwrd L- j% I* o2 {* j5 b
Sword Y + WideSwrd Y + LongSwrd Y2 d6 u3 b8 @0 g0 q& S7 n' d# w
1 B% {$ `. H0 [) P
17    ElemSwrd) C/ A$ l9 _/ D1 Y
Wide swrd contains 4 elemnts3 Y4 h# {' w0 w, L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; T. P0 @! @  L$ e1 A% G% k: E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ e! p% Z$ Z! L
/ u2 \6 X3 E  Y5 _2 W- m7 y18    EvilCut9 U" z# ^0 P- e( ]3 D& i; X/ J/ f4 @1 V
Step up 2 & make 4 atacks
! s, m8 y( Z: G7 K# j' f7 z6 MStepSwrd P + HeroSwrd P + StepCros P' y* G7 V8 e+ K+ o" o

+ u) A3 E. d: w19    HyperRat# t  U7 R( n% F3 |1 e/ r
A giant Ratton charges!
+ l5 }3 r  @! [: E9 LRatton1 A + Ratton2 A + Ratton3 A9 f0 P3 r+ Z2 M
Ratton1 C + Ratton2 C + Ratton3 C
1 I; h+ T- o+ nRatton1 F + Ratton2 F + Ratton3 F4 w, b: W3 [: u* P" ]& u5 L
9 }) A! \1 J  P" x
20    TimeBom +
- j6 |" b' h0 S2 OSets Time Bomb in enmy area6 l, y/ k6 S, G% o3 y' q, A7 u
TimeBomb J+K+L; X: A# @" C$ q4 a% W* D1 Q
TimeBomb K+L+M, L1 i: [3 ], J8 K0 L6 s' {& M; o
TimeBomb L+M+N, o+ a9 \2 _9 o; s; W- D
& X$ Q1 Z# O0 {) z
21    GelRain9 a  L& D, V2 q5 `
Gel steals squares
- B/ R) E) ?5 lMetaGel1 B+C+D) @+ k9 y( b) N2 j
MetaGel2 E+F+G
# Q; R. m) G& n$ t9 ~3 w. fMetaGel3 S+T+U
  Y- H% U/ d& ^- k+ _) [3 ]3 |$ y( C+ t& B. b" r2 ]9 M' k
22    EverCrse
4 C4 v# n4 ]- Y3 a/ |% GShield chases enemies
. y' \* k3 `8 \$ wCrsShld1 C + CrsShld2 C + CrsShld3 C; H3 y' p- o7 }' x1 j
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 y9 r: |4 _# ]7 o, p9 m! u: y/ u: x- u: m/ K7 D
23    MomQuake
* ^. M. o' f$ ~9 zAwakens Mother Earth!
$ i# ~5 a: _; A; B" URockCube * + RockCube * + GodStone S
$ ]; Q" r9 N% `. u2 k6 \. N
, a: v9 x& m& |" W24    PoisPhar9 [) g( L/ K3 }6 D2 e
Pharaoh generates poison
; f" v. b% _+ Q: _8 Y2 ?PoisMask A + PoisFace A + Anubis A0 l; Z/ U$ @  g" r  N

( E1 {! M& c2 o. U0 P" k! N! X$ \25    BodyGrd8 N# [8 ]" Q) C) i  _
Bodyguard takes out enemies
) {$ {/ z/ @$ L  MAntiDmg M + AntiNavi M + Muramasa M
( N8 q2 \4 {) y7 p* l
; I$ G; L! w; E2 w: [" ^5 _26    500Barr% [; H3 B* ^' g0 ^
Barrier absorbs 500HP dmg
  [) A+ f# D, \6 H1 xBarrier E + Barr100 E + Barr200 E$ C2 ^/ }( M( y3 D% K
Barrier R + Barr100 R + Barr200 R
- i2 P9 |# e+ H5 r. K
3 k+ h( M- f( u/ i27    BigHeart
& X+ ^' e& H% t8 b7 l2 n- N( P1 dAttacks, then heals HP!
( u) I  B* F* c3 F9 SHolyPanl R + Recov300 R + Roll R
- J) O) D& S1 yHolyPanl R + Recov300 R + RollV2 R
0 S! a2 {3 Z' A1 ~. l0 A( aHolyPanl R + Recov300 R + RollV3 R% H. x$ o4 y6 T* S0 e9 k4 X

4 D  U& }( v; e3 H9 u# c$ v5 _28    GtsShoot) ?; `. u9 y- ]& c7 @, j
GutsMan throws MegaMan!  D: P- I. d& @/ [( m# s, x3 z- o7 h
Guard * + DashAtk G + GutsMan G
7 ^  L- X1 P6 g' Y2 R- U1 ^) oGuard * + DashAtk G + GutsMan2 G6 C$ }8 C; U: i" R4 L1 a
Guard * + DashAtk G + GutsMan3 G1 H4 ?7 l$ U: x, k# g2 D
Guard * + DashAtk G + GutsMan4 G* w, j, v( E- Q" o

3 ^# e& n* N% V  U& \! \29    DeuxHero* [4 }: t3 B+ @
MegaMan & ProtoMan team up!
: F/ e1 d! _4 C! ?& G4 F. \CustSwrd B + VarSwrd B + ProtoMan B1 z% o! q7 v% m) e5 V) E- j
CustSwrd B + VarSwrd B + ProtoMn2 B
$ y1 i: h6 A" ^' c! u, ?2 aCustSwrd B + VarSwrd B + ProtoMn3 B* R9 t0 R2 v/ {! c
CustSwrd B + VarSwrd B + ProtoMn4 B
2 ^5 X. D$ K+ y# D8 c5 M% V
( Q$ L: K, [1 x0 i" n& Q* }30    2xHero9 k8 Q2 P* i6 Z* `) _) V
MegaMan & ProtoMan Dual atk
- K: r0 U. o. m3 c7 QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) Z  T9 [0 l6 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" T8 K& p* z3 t- bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! _3 Y& R* Q% E9 ?/ @+ ]: \. eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 d. z7 s* N6 {6 `; q2 W' Z  Q: L4 f( J# A/ ]* v
31    PrixPowr1 r7 c) G* t- y6 Q
3 Navis attack at once!
3 C" E/ d  I6 K% U) i* PTeam1 * + Team2 * + KingMan5 K
, ?$ ~" X4 F3 r, g3 K% s2 iTeam1 * + Team2 * + MistMan5 M6 L7 v4 Y2 F; @2 a, P- t$ A
Team1 * + Team2 * + BowlMan5 B2 s4 E' n$ K- _" @9 U6 w7 R
( p% Z1 Z( }  B  z
32    MstrStyl1 P/ `: `) E; A" F- b3 K
MegaMan unleashes his power
  C& r* g, u0 U/ `5 i- I5 Q; HSalamndr * + Fountain * + Bolt * + GaiaBlad *, T0 L* _- {- B$ n
* X$ Y4 D% ~8 u
StdrdChip (Part 1)6 H, q5 t0 F/ P6 i) m6 u
┌──┬────┬─┬──┬──┬───┬───────────────┐, O, ]5 `6 m6 v% Z- I# O; p
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 O7 ?5 j, S( P6 G
├──┼────┼─┼──┼──┼───┼───────────────┤
. h& ~$ t2 R! a) P│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 g1 u% l+ o3 J$ T5 e& z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 E% v, D  C7 C* J+ j* Y7 \. K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 d8 V/ P5 i# f│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' F% V( h- U# K5 N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, }0 V5 o% C: [0 K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 u" H" x0 Z7 i
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 h& |; s! |" Y& L9 t│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 {/ ~6 O' n2 g5 _9 f) q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% x8 U7 }" C; m2 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ w' d, b& |% b" B+ }* U8 ~4 h. u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 `  {7 }5 e# G6 @0 |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 v: O- a6 G$ R) d" l6 r│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 @0 @7 B( u) m5 ^# @9 L0 ]: c
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  m. R8 s7 W5 I. v8 h) G
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 I4 h5 R9 E' A$ l# K9 G' t1 c! |
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& S, J8 k( |- F" }8 S2 n
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) x4 ~( X! O- @4 B* b│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" k2 s" h4 M" i  y3 g4 i. A
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 m8 Y# N) H7 Y: a2 n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; H- \$ o( R: Q: _: ^│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 S: s2 ?0 s1 z( x9 \* p/ y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& L, [- @/ x2 ?" o- X' g7 q5 ?# t/ G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: }$ S6 k( s0 ^6 G) Y- H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& \$ v" F+ T. h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ B" K4 Q1 ~) _- W) C# {6 G
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 V# K* m: {. {8 \! {" [7 H# s/ S1 g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& n, S5 ]& _3 s6 d1 g  C$ G# e│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% t5 U$ p7 x" O" P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ N0 C2 @4 c  V# _8 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 m$ D1 H. \7 Q; a7 l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, |7 B! C! n9 I3 c% D! N% x- S
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 T, O4 s; q3 U7 B- f5 \9 F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# c( t) M* H7 Y* C% x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 u, ?. B5 [  {7 B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 z3 G  ]9 W: q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 R0 d# B* o, x! d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 X! c- g: E( h# T8 M
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 T3 A; q; T# \# C- j! s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 d! R7 q! S2 ]$ a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 l' ^0 L& d& d9 h│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 g" i* ^; n& w0 {5 `. R1 ^4 a) j
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. P5 j; u9 p" H│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* \( I+ P; Q$ W  _- I' T9 D│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 i9 L& @8 X4 [" x- K1 r8 x4 {2 K' l│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  C* C+ k7 b- M* Q/ u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- L; H6 I2 u/ R" |' ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │' O2 b* m7 w0 |" x
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. O$ O2 _5 F  H& G% j2 n│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  X9 X* t3 x4 {3 f│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 A$ p4 ~; [8 V$ u  w7 l│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" b" Y7 l( p* q+ S
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: I, h. [, e9 n5 t; {
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 }& |* F% f0 K+ d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ y* _9 _8 c; e5 A8 K1 I) i; W│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  g/ _  h& N# N, E4 ^: |, L4 D6 Z│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 n( t- ]  l0 e1 W- I4 s' H# Z
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* |. A- e+ Q2 e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  Z4 }3 S3 n9 t! l
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 g! u  ^- z/ R
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; {* G7 r* v& V; y' j
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 ]1 k( @+ k9 x/ t
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! o5 Y% J) }( M
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, [- R$ o: E% x9 ]( }
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; i% h3 K* n& o# v6 j/ s│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& r" d+ H7 @/ ?5 h│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' z& O3 k1 D$ G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 a# G/ P8 ^8 C; D│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- p# ^# d$ u  `: j, Y5 _% p│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. X, X; E. |% C. Q0 p/ j
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ t  P$ n+ \; x/ l1 m│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  V8 o5 G/ O& m& n- x+ ?1 M│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ {% _0 f9 v1 |9 k9 v( _" x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! k( y! [2 w" ?' {5 A+ s# E+ e│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" _9 C, B3 c! A( d/ s' c: h) ]7 n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& C7 `# x( v4 w& }( C
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 E# M9 Z+ Z: `; @: f) X, M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 F/ q/ U6 P; o/ w3 `) n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ Z" Y( f0 V# d# ?; |1 v8 @8 Q( \! [
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 n1 ?$ N/ `4 [6 P) T7 x9 f
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* O% g- }, A6 \% d$ Y/ U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" E1 Y6 w# [8 X  Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ {' N8 H" ?' L: z. o" q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 t% Z7 j4 w4 G; b0 L" d$ b
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& H0 W/ H: i$ \0 C4 |0 w& p/ v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* L- ^: ^4 @: D2 `' d9 M# C│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 ~, d# k. N* I& ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 [0 k" n8 o; }* A* M5 t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# s: I( x" F$ k2 q6 n" M9 H  [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  H8 ?8 V  A+ K: [  Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ Z0 p/ U0 h3 G4 u& k( L) N- W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* D4 \4 P- p' o$ e. M" w) q. M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 u9 Y9 H0 t& J! \  ~│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │+ V: d' }7 W. _& ^# D: e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( Z6 B9 Y( e9 o' Y) e( P, r; z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ y9 G1 \, }$ j* j% c│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 b3 T0 D- |2 h' V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( {2 A3 V( t0 I' c
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; R! W( G% A+ Y2 A; [4 k& X
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 C9 `) R6 A* t0 D* u* g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& P! T$ t, y0 B6 R1 U└──┴────┴─┴──┴──┴───┴───────────────┘! C2 P  R" K  E0 N$ a

0 L* J4 C6 f# X" m' G# D5 F1 SStdrdChip (Part 2); A1 ?3 N% {- ~' k; K4 W
┌──┬────┬─┬──┬──┬───┬───────────────┐0 \2 o, K3 o9 @1 n0 ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 C( t( s, R3 W- V
├──┼────┼─┼──┼──┼───┼───────────────┤
  k" z7 ?! w  }# z$ ]& H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  _# S  F- W& u, t
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' t' k  [' e# _! n- y+ K2 b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! {6 S  d8 _& K" |  C$ ?" c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
1 ]! K/ \& a! ~) }4 M9 s& |4 U3 ~│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 P! a  o; Q/ O& J& Y* {9 d
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 o% H/ V: c( `' R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ l7 }' r6 F1 W5 b8 O3 U3 c* N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 ^" p  \, p; L4 n; y2 ]
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │) h: g3 ]2 i. [, v2 g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( |: j  K4 v2 i+ ^3 `; x; Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  F2 @4 N+ E9 J
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! r6 I0 t# z. U7 Q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 w% m4 a5 r" [2 g, h, N) u│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 {1 X$ `9 S+ b9 r& I│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 ~2 U; p' y3 {# [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ s" O& V* ?# ^4 }# ^│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 p0 J% \" Q2 Z/ h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ `8 z1 }. h, m6 s( [6 ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 l8 K8 f1 i- y# G4 g3 Z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: _9 d8 V. s3 M, u; g$ m9 f
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# S8 H  g4 v' e; d! Q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- e% p9 o5 v9 T- W3 r& g7 ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; m; S8 a6 _! z; R# L% X; j- X* g  n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 L0 I1 q1 Q$ F$ J$ a- O7 W
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) N6 s0 [- T- T+ e1 ~0 l4 c7 p2 |7 c│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, U, F3 d1 }* |+ g2 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 |6 V4 y: ~1 l+ M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 E5 c5 @; I3 K$ s, Z( B$ Y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 m% f. B. @7 y- @' W2 \│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, u1 |% V% f8 {9 Q6 c- {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- [4 U) ~0 i7 q( x% }8 D8 O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ P+ Y  E7 S3 w& v5 y: e$ F│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ P# T) Y, r7 Z: S5 u3 W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 p; X: u$ R) ]/ m3 j
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │0 ]5 y; x% E) F  u6 @- S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ s) p. M+ O- w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: L7 x7 R0 D9 @! p0 T2 v$ c2 x$ F│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 o) ?, d3 e/ c) U9 }' P- i3 R
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  y: c" @2 d% p# @4 `( W( G# T│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" n% n) b4 |; _* A4 L9 K% t
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) F' O6 n( F) e4 e% s: _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │% p* f  X2 M- U( _4 j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& m" j! h& ?3 w2 I* Y$ R2 Z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% F5 C" R% P% E: @8 y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! U* D* H7 N( H! |│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* H1 R2 A: L+ R' l; x. A! y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  ]' Q  D0 R9 ?/ T. B' m│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ M1 b- a' }6 K. }9 G
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 @0 D0 Z4 J* R; _5 ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 C* H' ~( ~9 _% P1 I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │  i, c2 P/ }% ]* y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 D* o1 G; e  Z" v0 f2 V' m$ n( B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │% p+ b/ y9 P# [
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# Z0 o% n' y  g│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ C+ V  G0 O' l3 x# k│155 │Repair │8 │  │  │*   │Fix your area's panels    │5 L* s' O# M5 i+ @7 d7 D
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ ^& d; j7 K9 ], L9 D- l* ^0 _" H! L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 ~8 n: b4 F7 Q$ _- S│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) |  q! T9 [  ~. a" ^7 ?8 r2 z; W│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
- {5 V. s& x  d  q  u. ]! |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% n; K( R( V: F+ W6 S6 ~# U5 f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; v- L1 s3 n+ ~3 B│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ ~9 b2 J* `+ s  c
│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 C1 i9 c4 _: e4 x) d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ k& H" E) D4 [' H  S2 j& V2 C
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# q! }5 \* ?" V. G- i! D/ H+ N3 S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 Y; t. q% {( f2 S! A- ]! A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 [% `* ~- c9 ]! a$ d/ x5 m: J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
7 m5 E' E4 f1 E, x' c7 n: ?' i│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- f+ ~) c, a. e7 ?9 X- W+ ^  ?
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 ?. b4 g0 i1 M6 j" o2 ?: [% g
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. w3 D9 W- B5 E& I. R- T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- d; B/ z6 V, z% _  Y, D9 {1 \
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 g& {/ Y) L& T. Q0 R. T* I
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. x% z; g) F1 {$ V+ M) q) {" m│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' {" H: t7 z) D9 s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 H  o1 c' {/ F& R3 O, d4 d│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. @, K+ n2 h6 h& j9 H% K( |% N
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ @( \% D* z+ a$ K( s│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  b8 s2 M0 ^' W" t9 k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 \0 G( J! l8 h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) }$ E& g8 H/ h9 d7 t+ [+ U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: j; E$ V$ r! q1 u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
' y) `2 n8 F+ Y/ m- F9 J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 A4 Z; v! o; }
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 i7 X, i. J; l4 |8 J" n) [│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 K& J. e( T; y2 a2 q7 l│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 h, G) K3 [/ @+ ~3 P# e3 b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ U" d7 j* h) ?& H8 K+ w
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ p* X" q% j4 n1 b( t) C│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 D$ f" v0 Z0 W1 ]5 o│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 S! }3 `6 p; G6 x+ }( U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 M+ ~9 k, C* C$ F
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; D  A1 `$ U4 p% m& g  v
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │3 ?$ b! w0 }4 t! I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* o$ P2 r% z: ?) h/ B) V' P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 ~& ~* {1 E( k' j% Q# B
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 H4 I! N& g2 {  l; Q7 X% R# k+ r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- E* @: c8 N$ a' r8 _% h
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 ?  M, {7 }- @0 ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ m  Z) A: N' e* p8 z/ W) i0 n- Z
└──┴────┴─┴──┴──┴───┴───────────────┘5 L  k7 H9 b+ K; i# B

) P2 M' r& S$ b1 V
4 }6 p3 o8 p( s' S7 _" j* u1 SMega Chip
5 H( j1 x/ g" y: }. \┌──┬─────┬─┬──┬──┬───┬───────────────┐% D3 L5 L" D  i/ N5 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 p/ g7 X/ y1 o├──┼─────┼─┼──┼──┼───┼───────────────┤
9 M- u" K3 {5 X" _7 X│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  M; L9 D5 d% y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 e6 t' a) D' F6 {- E# \" A│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 s3 E, t# E( |
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( R( }: M& X1 A3 f! l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 T' z6 A3 I0 s8 j8 j4 P
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 [2 z; q+ d, R- R; e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# t8 B; y5 l# S# @' \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( c$ g4 z# R, n$ V; f
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# q% n* [& x( b" V2 _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 C+ v7 M0 L+ f5 A' S  A. z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 d9 @, ]( u/ R( k) m* q7 b1 v│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 x' p0 y" ^8 k3 y' u3 e│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 C0 r% L, z! R1 n
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# ~3 a! c! l, X3 S% p/ |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, v4 c# Q0 D" g; B1 j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 Y1 ]! T  f4 h- |9 S2 F/ N│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 u# Q# Y' o: i5 w/ z6 K  ^, Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; I5 Q" N+ \3 A6 L# Z1 n2 H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │, G7 s9 o( S2 w1 }1 x2 q8 W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 P- P, D2 x* G7 s│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 I8 }: N! ]7 |2 q9 `│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, h; K: B2 N4 r* I4 O5 T, V
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 V# F: n: r' ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' I* Z4 B) |+ g/ f
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │0 [) Z+ ~" [+ Z  G* H
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 A1 x- _0 M( P: ~│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 d1 d4 F4 P; B# r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 i2 n0 W& @, k. |+ u& z) ]
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( E: n" W. }4 d│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% t7 ^# J6 g/ i) ?
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- H+ b) e2 N# a$ g, M7 v
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, Q) |6 h4 K( M6 y0 `) h' e. z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 |/ f6 X- ?1 H/ v! d, l! L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! U3 b6 G) j/ j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 _/ S  z' y5 T# X  a* I) B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 a2 [" f( Y3 K; G) u$ i: T8 }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! k4 y9 n4 p$ Q0 K4 m6 ]! F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: Y/ ]. `8 w- ~. w  \# B6 {, N
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 e% T' K. m' |4 w% G: P│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) K2 V1 o( K; A0 X│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) ~( b% l" V; n: \0 K0 k& R6 J3 E│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! `. {8 m1 E2 @$ n6 ~( |* h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' ?( E  i; T' b" r, T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 X& r. |$ U/ @
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 f& ^; x4 E8 O0 C  L9 d7 o; ?│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  ]( r8 z& \6 a5 _) Q) [: @% }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 t3 Q( t. [0 q' x3 o$ H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 R, C# R% R3 M( \# @2 @: Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 d1 @. ^' m' H│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, ~/ |; l: R  S% P# f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 t+ O1 Z* ?0 _5 I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& s9 B0 ~1 w" M& c- P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 I" a! y3 B: Z" F- Q) f│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. [- t1 i7 I+ K1 h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' |" o3 J% k, X+ R. L9 S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; B  z6 b: ]' Q9 r0 R" X5 k2 p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 T' `2 {& b9 o1 N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) {* y0 m# [$ ], {( V/ P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. o3 E9 U/ g3 V1 R& J# M* o
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. a3 q! d- d8 s: R9 U% [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ P0 \; |3 u- y9 Z: h│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: f$ e2 }8 {* v3 u0 G7 l
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) q, v+ U( J' ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, d! f1 d5 P9 h8 M$ {7 ?
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ \0 B1 Z( G" s" W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; d# H; Q* d6 z, x│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; A. u4 B+ M7 S, z1 g9 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 g; O1 A$ r, E1 H3 H. P( J" t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 p; z: J6 b! P6 R0 K/ \│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# T! f4 R+ q7 a8 s1 M9 x│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 }$ _) n- |- [- x- R3 e7 Q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. M( R% F, @, c7 m" s3 Z& I# V5 U7 F+ Y
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 }  U5 c- f* B0 ^# A2 G6 Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) |9 G' }- Z0 L/ ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 i! x. @6 y: l/ U: d1 j│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! o* [/ [: _2 f: l9 r
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 n! J+ p& T* q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, d5 T* a( Z' y0 G* O; g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 N8 z7 r- h# _5 W# _. t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& P( f9 W* U/ U4 ^! R│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ \  A, Z2 C# w& i/ A% E2 f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; Z  p4 D6 ]$ n1 c- d$ l& W│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ E% |7 ^, [) h' w# [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ k7 z3 m& L4 `; p0 S3 ^9 C% z) x1 U& t: |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# I" r* F4 y; M4 k, B└──┴─────┴─┴──┴──┴───┴───────────────┘
% c% b$ E* r/ c" @4 M/ M' I9 u) J) z: G* E9 R" U7 [% A
# s/ \: L$ @$ O7 Q5 _  F4 e
GigaChip (蓝版)" W, u: d+ i+ l0 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐  w2 ~6 {2 r2 b9 X; I: R" r
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- m; E5 V  H  D; J, A: n├──┼─────┼─┼──┼──┼───┼───────────────┤
: Z& T" s5 z; ?& T& E6 a6 \+ h  [; c│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; d% l, y7 K5 O2 h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! I1 T: @( X& i" L. a% g
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 r* M$ }( f( L* \* v7 a* V2 F7 F$ x│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ W$ T* y( k3 S│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% X! P2 _5 v& |) `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* Z: h4 e6 i: G
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 Y4 e  h/ }. D6 ~0 g- {3 I│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. f4 U7 P# C! p5 |2 M) O+ F
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% i. ?. @- r- z! |7 f9 }. U# u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 I' Q* w9 ~8 D2 v│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 G% @) e+ _, h% K" w! f# E3 l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* S* ~& ^& v* U( c- T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& {0 g- x- s' o7 k# [$ `: c  k│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) Q' x8 L- p1 ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" D3 m0 O6 Z( X6 j4 N, ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 f: n" g: e! C4 j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 r! R4 C& v% g7 ^3 `5 @; c
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. m' `4 Y: M) i+ z' l# z- ?$ ~8 N│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, L. R5 g2 q: X3 I│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" o0 }3 T( B- l6 H# r& f└──┴─────┴─┴──┴──┴───┴───────────────┘
, x* I& W/ ]4 k, z) e  m4 \
, N, k$ @3 `: I% l7 O# ^) U8 l+ C' W# [GigaChip (白版)(只列出与蓝版不一样的Chips)
( \% `! I- m3 [# X! W* d* h┌──┬─────┬─┬──┬──┬───┬───────────────┐* a, h0 i" s3 f7 O: [. ^0 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ u4 k1 ^, L  r+ N2 ~; O1 `├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Z& A, M. E. d2 {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# }( d) L, k8 N! a│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& ]; y7 m+ S: w1 H
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! ]* x6 C  D  T% `/ v
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 J1 w# O9 R$ S) r  t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 e2 V" g. l( L; I6 [
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 D# S9 [3 G5 @

, [; \+ d6 _, O7 [; _- k0010020030040050065 R2 u1 [& j: O/ i8 {& n
007008009010011012* Y7 u$ b; `9 `  V
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( P' ^( Q" ^* x% ?% B7 O
/ A! g$ @8 j/ o" ?5 o019020021022023024+ n% s! a% [$ ~$ F; a
025026027028029030, E( `( d. y) r& A
031032033034035036
# B' L; R0 ^) {' J2 f1 q
+ Q* I  n( O4 n% D) I$ ?/ P* Y9 t7 k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( o7 O" L# p  t  G, Q4 g' X

$ a; R% S8 i" T037038039040041042% h2 ]. i+ k$ p. o+ n8 m  `
043044045046047048
9 r6 O9 q3 I7 _! o( v$ ]049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! n; U) |  g/ B7 K! l9 i
6 ^8 x0 p& \! D6 u  [
055056057058059060, I* |. }. D( }7 S; a- [% d. y
0610620630640650667 @. d  i: G+ F8 w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 R3 A$ X  L: X! U1 C# c# c# [$ b/ h: G4 p+ B  t! ^- \  O
073074075076077078# n' R1 }  y% L2 R
079080081082083084
5 L) T* G( }* B085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) R, K$ M4 `# i, F# }2 U. b8 r/ Q; g2 s
0910920930940950965 j( v  v& A& Z- ?  ^' [
097098099100101102$ f9 x& v% S( g: Y. R
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 o. c- n: r& ]" `1 `
6 P- F$ s. ]/ C5 S109110111112113114
3 ?  |' b$ w. i+ S% ^" T& ~1151161171181191203 I$ i- X: ?* r, |% I! ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; p5 L& k, m- p  r/ i: m

% M: C2 B: x3 a/ t6 {: e6 n4 q127128129130131132
) }5 b& z# S- t133134135136137138
0 D, G4 f& t, n1 u3 X8 n  ^139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ \' i0 t, T6 B1 M
5 m6 o- U; x/ G$ P) E' ~1451461471481491506 C; F6 q1 U- U6 ~
1511521531541551562 J" F9 R9 g7 ~, c* U$ d7 \8 {( \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" N' D4 g( }+ u2 v2 t. u) H
0 W7 V$ {; T8 i- Z5 ?$ R0 q2 k* S163164165166167168! `7 x/ U2 S* U- V
1691701711721731743 q) p  z) \5 a: m4 V9 `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" U" p, v9 J( F0 J. V) ~( {
) s* D3 w8 i9 J2 _. U
181182183184185186
& _% V/ z* O; S/ a1 Q% e187188189190191192
) f- g. s4 h4 c; s$ |. i% T$ m+ Q193194195196197198
5 R0 }2 w/ B: V0 p% g  k, `199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 b6 G6 D# D" C7 k7 ~: ^
- {: Q* K' D( S- Y8 g$ F
001002003004005006
: d, z2 |+ r, t* f1 R( t007008009010011012
8 O) x5 A0 ~4 w5 q# X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# n, g0 \) Q0 C% Z& U, ^
- S1 A+ k$ R1 P, _3 u. b* @5 `0190200210220230245 \" v% J5 r  b$ s6 q
0250260270280290301 G6 W5 c; }# M! z! ?: t, E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  P6 }! S$ g, e9 _2 j6 N2 d; j2 c$ J" E5 [- F: p7 m
037038039040041042
: @1 c. Y6 J! }043044045046047048) S, k$ u- R! k7 \! i. w3 g5 T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; I( `$ ]- F" h+ p
) A  `, M6 J( m
055056057058059060/ G: ~+ X; R  `$ S3 k# U
0610620630640650663 @  w) w/ ]- O
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 ^; e6 a1 [! W+ u

$ r! ~/ T3 |6 H. i4 @! X; U073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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0130140150160170181 n- H0 o5 |2 o% n6 I& i$ }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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