转载请不要删除以下信息,感谢您! $ s0 w ^9 F! z7 F6 m5 ?
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) v' R) J7 S; n' n■● ■ NintendoWorld 站友xliz原创
: y) L% T; S E- u. m$ r! C( j! w■ ●■ http://www.NewWise.com
% A" b* Q" |! \' `- P2 u■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合' {6 J0 a9 s) I" t
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8 z: ?" h5 I1 R/ ~6 Q$ }0 q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 W8 [$ ~6 ?/ X5 P( ^: F4 N
大家要看日文版的P.A.或详细攻略,点击这里吧!/ z* ~* P. W& F# K! x( k" U% J
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
( B) a/ Z* i. |# b& s
z4 R& n5 @; V/ ~' K5 m5 s7 O9 E# Z编号 名称
3 F8 g* L; P; Q/ j I) `说明- q u) X ?+ a6 y
组合方法
9 u; G9 J( A a2 o) s# G---------------------------------8 M! j3 m) w4 M) J! x
01 Z-Connon 1
* M" Y6 t, E, \' @Unlimited Cannon for 5 sec9 V; P" B0 f% b3 a
Cannon A+B+C
4 T3 X6 O* K' J: f7 i( b% eCannon B+C+D
2 `2 U! Z$ Q0 ]0 D# L2 B& iCannon C+D+E0 {2 j Y9 u/ E8 h& {! J2 B
9 ?0 V% r$ m# U0 A
02 Z-Connon 2/ K/ H4 X( ]9 y
Unlimited HiCannon for 5 sec
5 @% \+ U, D& g- S" t. B2 |5 @HiCannon H+I+J
* K {: l3 F; P5 ?( ^4 jHiCannon I+J+K
' T; |) W0 o* l/ w' {HiCannon J+K+L
; [4 r4 S- v D3 n* B; N- c2 X6 i0 m& {4 n ?# d) }
03 Z-Connon 3% A% B: A ^5 b, j Q' ?( e6 c
Unlimited MegaCannon for 5 sec' z! J5 _% ^0 Q
M-Cannon O+P+Q: F. o6 b- ^6 J: T9 S9 l1 @2 @
M-Cannon P+Q+R' U' a7 T9 c# \
M-Cannon Q+R+S
! q# l7 N$ |5 t) \. h2 D4 m, L. G7 z" q/ y% c$ f: F
04 Z-Punch, ~% c" l: a' N# y n7 {* M
Unlimited GutPunch for 5 sec
" J, n M. z2 E" K* k& P8 dGutPunch B+C+D
8 f( Q' L7 p. @& n: F3 l. EGutPunch C+D+E
1 [6 O& k5 v& w3 d/ \1 `GutPunch D+E+F: d9 K" V- g3 Z2 r
4 Y0 T; W: |% Y" s) Q05 Z-Strght, |. D1 {6 N0 }2 H
Unlimited GutStrgt for 5 sec
9 F$ X! }; e$ B2 @GutStrgt O+P+Q
4 p9 y5 \. X0 b2 C% e2 x2 oGutStrgt P+Q+R+ k- l/ F- y! K/ J) F6 r5 V
GutStrgt Q+R+S# n. {# l" Z2 P$ J
' T; R( z9 S4 e* w; W+ b. Q06 Z-Impact$ j, ^$ K7 k# S: S, N& T5 u% Y
Unlimited GutImpct for 5 sec6 K* A( }/ x( L5 O2 q
GutImpact G+H+I
% D, v7 g% B3 P1 fGutImpact H+I+J
0 a' H: R- O1 g# n* y" J/ b/ C; fGutImpact J+K+L
2 K6 t' B8 Z8 T/ w
5 ~, _6 V7 x9 [5 \$ O" y- G07 Z-Varibl- L% v7 O; \6 R$ y- J
Unlimited VarSword for 5 sec. j/ R6 U. ]0 F/ Q, D# O
VarSwrd B+C+D
: k- W/ N2 O& H& S/ S$ ZVarSwrd C+D+E
, H) K4 U* A. l7 I/ z' YVarSwrd D+E+F
1 N; S* i; `- v5 l# e. ?$ c& A: f8 ^3 {9 L) ^8 e
08 Z-Yoyo 1
" G& v4 M. H o' Y( H+ {Unlimited Yo-Yo for 5 sec
) N1 [9 s2 X; r( gYo-Yo1 C+D+E/ [' ], U! g$ P1 D
Yo-Yo1 D+E+F
' n* O7 h6 D1 i7 E( e. vYo-Yo1 E+F+G2 L) ?8 F4 x# C0 }. E/ I+ l1 F
! |* ~7 I+ {8 \8 l2 W
09 Z-Yoyo 28 Z! h, j2 j6 u6 ~1 G7 ~
Unlimited Yo-Yo2 for 5 sec
0 H2 W; p- u" S' g+ {( cYo-Yo2 H+I+J
2 j5 }" ]& M/ B& y( C; YYo-Yo2 I+J+K
/ h" R Q, D6 v" p# rYo-Yo2 J+K+L
+ I* k( X1 v! `6 E
2 k3 m) v) J) R# `) E" B9 a* ~10 Z-Yoyo 30 g5 q" J4 o; q
Unlimited Yo-Yo3 for 5 sec# [1 E0 N: b9 g
Yo-Yo3 M+N+O0 l9 Z" B" p2 _0 J
Yo-Yo3 N+O+P% j( k7 o/ H: i& d- B2 N
Yo-Yo3 O+P+Q) J7 y0 G) ^+ h: m( a
# c4 s5 T; G5 Z% w1 h/ v7 D
11 Z-Step 1* y+ t2 _* W; Z3 {! F& t
Unlimited StepSwrd for 5 sec; ^( [9 z4 s* o1 c( B! i7 ~. V
StepSwrd L+M+N
3 M; B8 K% K! `StepSwrd M+N+O
+ _9 }( b! i. ]0 w. |) e/ o- WStepSwrd N+O+P, O8 N0 A7 T% l( j2 O2 @9 ?
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12 Z-Step 2; O' W6 C& i( F' q: V/ I
Unlimited StepCros for 5 sec$ L6 @& C# K1 K1 O+ a
StepCros P+Q+R3 q- p- P* }( I( G- C7 R
StepCros Q+R+S* A; Z& x) P X
StepCros R+S+T( q y$ U8 \4 L/ I
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13 BubSprd
9 c' a J( _& l1 b7 j# }" l; @# SAttks w/ spreading bubbles!
( M" ]& t% [9 ]0 o! u: H) uBubbler C+D+E
/ q) F# b1 b$ w9 `Bub-V D+E+F" B6 e$ K, Q- ^7 z- |1 M5 w: ^% r
BublSide E+F+G
; B8 {- `- R$ G- kBubbler E + Bub-V E + BublSide E9 R* D7 p. J* c( {
) L F1 h" U; q# t% d% p# H3 P
14 HeatSprd7 Y3 t0 k- |& D1 z- u
Attks w/ spreading fireball!4 v; Q/ r4 X4 p0 Q: \3 O, i0 ~
HeatShot H+I+J
' x2 X" r5 x2 EHeat-V I+J+K
; |7 b0 J. n: G* YHeatSide J+K+L/ w+ i; G! N* e# [' p2 ?
HeatShot J + Heat-V J + HeatSide J
& g) o0 O5 @5 I8 [6 u, i2 _
; P. Z) \4 x! I9 @15 H-Burst
+ g6 ?( l# [0 n. g8 ~. V/ s/ kCreates a giant explosion+ z! M) X$ c" |$ G$ d1 a4 Y+ a
Spreader M+N+O
1 z/ k7 E) c$ l& \# w: KSpreader N+O+P
/ V/ l) M' t) ~2 s/ W- W7 _! e8 FSpreader O+P+Q9 l+ k+ o; s' D0 j$ f1 [+ `1 o
' g2 d% h4 C# o& e$ q2 O( E! Q2 s16 LifeSwrd
. u4 c# p) t! Y! n( USwings a huge 2×3 sword!
( e" e8 X3 d% g5 p% rSword E + WideSwrd E + LongSwrd E
! f, e1 J8 T: ISword L + WideSwrd L + LongSwrd L2 C! }' \! D9 F! A2 ]
Sword Y + WideSwrd Y + LongSwrd Y
& s* V9 P, Y3 T
7 q. ^4 }9 D" L7 N, K. i17 ElemSwrd
) l, Z& t) E0 {4 \. sWide swrd contains 4 elemnts
2 w" W2 N% h9 a6 L# k/ ?2 XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' a6 G6 U5 ^& a' o2 o# t U) E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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; g( \$ C, S, r1 |18 EvilCut/ d' A" O- T0 Z+ F& b6 f" d
Step up 2 & make 4 atacks+ |# g" g. F5 v3 S1 w: K# ^$ R3 F8 b9 t
StepSwrd P + HeroSwrd P + StepCros P2 g8 M5 T7 r; t3 ^# U7 X/ M
0 r5 {2 n# o8 [19 HyperRat! N) ^; \% ?1 Y6 g& S: R$ |; \' P7 T
A giant Ratton charges!
- R# E& x+ O$ mRatton1 A + Ratton2 A + Ratton3 A6 s9 c+ @% ~9 k7 R# r' `% V2 O
Ratton1 C + Ratton2 C + Ratton3 C) O k; b, f' M: C2 v: O: B
Ratton1 F + Ratton2 F + Ratton3 F
8 L2 a" Y3 L+ ]. q e9 A
: P4 g" d8 H3 U0 n, j' F) F20 TimeBom +
0 U% }+ l- u9 H0 s" rSets Time Bomb in enmy area# V; D3 p7 x: {8 V* f& ]8 @5 Q4 t
TimeBomb J+K+L; C( w5 c `9 E
TimeBomb K+L+M
1 y) J) u5 ~! o; VTimeBomb L+M+N; C4 G8 a6 ?$ F2 c) x5 D
" o' L9 {( A- }$ | p9 H8 z21 GelRain
4 j! K! U" V# Z7 S2 V% O/ {4 b/ ?- LGel steals squares
* [. D2 g7 ?; J& B3 x1 jMetaGel1 B+C+D2 U+ c. X4 V/ e3 E( t. d; J) J9 [3 [
MetaGel2 E+F+G
" u1 X( q% B( v6 y8 RMetaGel3 S+T+U
4 [; h$ u. c6 V' o& z
6 h* B" r2 W+ o22 EverCrse2 w" z. v" V+ ^9 ]- [; i
Shield chases enemies* ^: }8 u: a% F( p# j \
CrsShld1 C + CrsShld2 C + CrsShld3 C0 w1 {- h) G6 `- A& L0 W$ N" y
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 O' T1 r$ a( N+ n2 k# [: i
+ |" y0 L7 h" k }23 MomQuake6 P! v. p' z6 F$ {+ Z# f
Awakens Mother Earth!; s& @# \5 h6 g4 x9 S" }7 Z
RockCube * + RockCube * + GodStone S
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24 PoisPhar
8 v7 N' }* c6 \( s6 [Pharaoh generates poison
* M$ E3 X' I3 p. i. G$ Z$ XPoisMask A + PoisFace A + Anubis A
1 G- y, r; `7 y; L" M/ l0 W; g9 z2 B/ A l& e
25 BodyGrd
* b! z; @- Y" A- v6 B+ L5 nBodyguard takes out enemies* U+ u+ X" }' J* q2 x
AntiDmg M + AntiNavi M + Muramasa M1 G/ u' \4 E$ B' H8 z2 T- J4 `& f% f
0 J4 n) ]$ j& f+ M; Z: u
26 500Barr$ k: B( F C+ y7 N# y* z
Barrier absorbs 500HP dmg3 h6 n" n, f' g6 \1 r6 s
Barrier E + Barr100 E + Barr200 E4 A1 F& ~4 U' Q! p" Y1 g
Barrier R + Barr100 R + Barr200 R9 ]& C9 e5 ^- N, l$ r. P
. Z$ H* @4 v R' ]- O27 BigHeart
$ E- c1 |. d- l* `! jAttacks, then heals HP!
( q" \5 Z# i) \0 KHolyPanl R + Recov300 R + Roll R0 S ]$ ~. y. P
HolyPanl R + Recov300 R + RollV2 R
* R; l+ m2 S W. F' h4 wHolyPanl R + Recov300 R + RollV3 R( I2 n* f; w6 z- u- X
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28 GtsShoot
C E1 o9 V3 x0 z% yGutsMan throws MegaMan!) B! I4 V- ^' P' r- \6 n5 I# r( h
Guard * + DashAtk G + GutsMan G( p' V( C6 `" c. m( E# l
Guard * + DashAtk G + GutsMan2 G( d7 @# f% m) p9 m5 U
Guard * + DashAtk G + GutsMan3 G1 L; a3 I0 a# X, d; P
Guard * + DashAtk G + GutsMan4 G
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/ F$ N& s5 r% v$ z. l29 DeuxHero
8 _4 i5 y" [9 ]* v; G; x3 n& l# f( VMegaMan & ProtoMan team up!6 q# w' S9 {1 E, p
CustSwrd B + VarSwrd B + ProtoMan B' j# x- D: p/ x. I& l% g( a
CustSwrd B + VarSwrd B + ProtoMn2 B
1 \7 R, ^/ j- k5 w. RCustSwrd B + VarSwrd B + ProtoMn3 B
0 u$ q& n9 W2 ]0 m$ s4 |6 h8 UCustSwrd B + VarSwrd B + ProtoMn4 B
6 J: v4 ^& {6 T6 a
# c7 ]8 z5 Z4 u% E30 2xHero! O/ p- L9 }8 `! A& G
MegaMan & ProtoMan Dual atk8 O: B9 o6 Z9 ? n5 Y, W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 d- b; C( s& z, k" r6 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 W' v# @/ I i6 l9 l- USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" e3 a% v& m* B$ b* |3 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ \: `' o6 { f1 K6 X. n4 i
, f& q% v! q0 W6 c31 PrixPowr
3 z* N' ~, [ Z: F' W3 Navis attack at once!: N- U6 q2 v; @, o) w6 p
Team1 * + Team2 * + KingMan5 K
! ^8 o& d1 ^$ \3 eTeam1 * + Team2 * + MistMan5 M0 T, \' j- @* |8 w+ B1 K ?
Team1 * + Team2 * + BowlMan5 B
5 M) [- y3 E P. @1 v4 U! @
6 V5 j' U P) A8 S M4 u1 n! b32 MstrStyl
/ Z5 s( p4 B- j. Q( `MegaMan unleashes his power: `. p1 b' T+ F$ x' X
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 e: {2 H! {1 J% J% J5 q: K7 d+ U2 Z1 T* }' `
StdrdChip (Part 1)" W; u* J3 }+ e1 J6 u* x
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 G1 \0 _4 {' R$ K% l- u│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 O8 i5 j( m$ `/ l' j* J├──┼────┼─┼──┼──┼───┼───────────────┤0 [) o) T- Z7 }7 K6 Z4 `7 R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- e6 S% o: v3 j) S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 \; f5 a. U* T3 o1 g/ l8 H) }' P
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 h) h% w+ P4 M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ |, w: V: ]& U; l$ A! j│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# v- \9 q, L, z; E: J3 {6 M
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! B$ w- a6 E$ k' l: r7 t
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& K1 |! R0 g3 A( H: V
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( M4 A; P' D( Y6 y% }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! l3 F( j1 Y& f# \. K1 s' U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- z6 K& p" e9 E/ ]( q2 g) e│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' Z" T8 |6 s. S4 Z! n
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; l! @5 {) a& b5 t' O* U│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 q( {: Z, }* {" Y& i( x│14 │Spreader│16│30 │ │** │Creates a large explosion │/ @/ @! _- Y" N6 d2 w. ~ |2 g
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) M; Q# D" \0 E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 d' q9 c+ N( @( I/ q* U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 [+ O+ y0 A4 _; a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; c# ^& a/ @* A% J! r, ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 n3 n( ]3 Y8 W2 P
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- Q9 ?4 w# c3 ^ R. o7 k( [│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! f6 V8 S* Z3 r! y$ g) j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) O( \6 F/ G) M. N$ U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 }/ `( V u! B6 Q8 f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( _2 P6 E- e/ H
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 E: a" Q) K3 m! u
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" H* T) g8 e2 P5 S0 N9 r│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │' }7 l9 H7 h" Y, a3 t$ q6 b
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 n/ N; V7 f' P1 C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ g9 ]$ _8 ?( F9 c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 ]# v8 A. l7 o* q6 d( r% I0 K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' {, o. |% r$ }& g& ~! {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* Q: k9 W) T5 Q2 b" Z# ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 B: r2 E; z. S: ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ j6 W+ c O2 o5 x0 K/ j; h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 v& _4 C3 \! K- i5 m. c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) L F% l+ q+ O6 J│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" V3 L5 ^" v, \6 t' O! \) ]│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) u$ x7 Z t* T7 L3 L ]* t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* x0 |- |4 a' `3 W! B7 I% h
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 E7 O% G! y. [& ~0 J Q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ D. l" J( p7 U9 H/ D
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ e% q3 ~- h; }3 l+ K" X% r- y% B
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 e; f1 }. ~: _+ k$ i: ?6 M
│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 U8 S5 r8 z# k9 x│45 │SonicWav│26│80 │ │** │Shock through enemies │$ E1 ]; T# ~' F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 p8 P- B [7 J- ^8 H" B│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 I) y9 r% d' A0 w! Y5 H│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( Z& H/ h' L1 X. g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. H2 J+ {$ e8 E0 K│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 [ C4 [4 r% k# D, r8 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │. {. ~9 f; @( Q3 ?
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, A+ s4 E# i4 C6 k3 w; g
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- d3 P4 Q9 m9 B; j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% @, p- y3 q7 p+ I- A( K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 I8 Z9 u# @# `2 s/ H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 n8 s. a% ~1 d& z# R( d5 H1 y) r9 G│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ V- c! \$ l8 a; g/ d9 |$ H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 A7 k& ]# K5 r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 c3 c1 s- ^1 [- P: v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% d" Y8 A. |9 z3 r& J: Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; V# W. t- ~) P) ~) X. Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 p( a0 R$ o: ] K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 D/ @' Z* T- n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ m6 q! } |! A* x2 ^+ c% S( t│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 \) j0 W+ N) S' Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! X' g" @) W) ^( q9 S7 @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 { H8 k) `% ?2 `
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ ^5 w# ^5 y% p6 H5 h0 O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# w% i) p4 L, [+ f# N8 E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 `' Z' O2 e, I│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 }. M5 [2 Y* U6 V$ w+ j/ y D. r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! {/ q$ f- D+ A9 i' _│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 f! a- V* P f' u
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% r: B2 \0 ?: U! Z6 Y4 T7 r( g│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 s- D+ @% e; T* D│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' z3 u# P5 y/ P9 h( ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% f! c# x/ _' A+ t( A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' K" I2 n7 u- g' {4 y: U* ~
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ s, X/ L& e, J& [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ w: ^/ `0 F$ O* `9 l
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 L1 m, S6 d9 F( i- L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; h4 V5 u( N# o8 w" w4 ^2 c
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- X" z( P8 Z' g│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 U+ _* c. c$ X9 z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 \) k0 p" }6 w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* a4 s" T, Z0 R$ V
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, k- j$ m9 b* k' E* `6 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- D7 V1 L2 O% m$ Z" C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" i5 n8 S5 G8 G5 L3 y U
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& U9 \! T, W. F% F/ R8 C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 B) T7 a; {) V! W- ]( r: i│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% t: K5 B- V3 h* @7 `. x+ V│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: q% n7 \9 U% M( }9 t2 h: }7 R
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" ~! k% ?" g% v7 u9 Q+ w│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 e/ W2 \& a. t2 B- [& x( v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 P% J& f; p0 I( j' H4 p& O6 y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 I: d8 B+ D8 f│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 ~* G! M0 q% A( V9 E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, P' d: y; r/ m/ L/ B8 L8 D( c: [│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' B& Q+ V4 o0 e! E└──┴────┴─┴──┴──┴───┴───────────────┘9 h% S- Q5 W' j: P3 Z3 h' Z
' i7 O% W8 E' U, |
StdrdChip (Part 2): A# @. w" U9 y8 F1 M( ]) e% g+ C
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 V' p" B) \1 x# I7 p5 Z+ C8 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │- B/ ]' C, P) e! Q3 J' I+ R" b) Y
├──┼────┼─┼──┼──┼───┼───────────────┤
5 h" _$ p# c9 W& H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; x: m# c4 @4 H& C$ c; O
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 p+ q @# }# z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% z; \ V1 }9 q2 E- W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ Q/ Y# p& w8 t1 q# {2 I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ O) C# B I e' w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 G5 F4 w2 Q+ k/ N) M$ q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 z; b! W- G+ c* e- |( D( ^
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ m0 K; G0 b( {( D% z. _4 f: {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ c( w/ C0 K) H0 T/ J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; J) m k5 Y0 N" S
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
" }! H |8 n) k0 {8 k! N; ^- K" v│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 T9 t1 V& U9 C" K; p: \' ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' B) B: L" s; \- ?
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% m, v! ?5 A1 O│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 ^# i/ b& k8 r# a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 t# O6 `9 r5 b, u5 Z& H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 o% W+ ~0 z9 i' }/ e7 e8 I7 R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
A' S- T& v7 ?$ l1 X│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 y: A1 w9 ^. b/ ]1 E│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! s3 B @7 ?( {. x/ w
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 ^% ~* Q, a9 Q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 a# J1 G9 Y" |4 D5 @8 p8 h$ F4 I4 K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 W) d( x8 A5 F7 ^% h n3 ?% |; \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 v( @. O, x# V) w. }0 w
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( ~2 U$ S% }7 _" \7 O
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% @' ?8 u) e' U% V' q3 H│126 │Rook │30│ │ │*** │Protects you from attacks │& O2 H6 U+ D, Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ F- p! }, w. | P' N
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 Y6 h) O _* Z2 A4 a3 H3 q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& A# F T7 |# M: P│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# J5 a4 b9 P5 [& C" V* e# V8 w. v│131 │Lance │46│130 │Wood│*** │Lances through back line │
! Z7 \' s7 l1 g! O5 ?$ Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; M0 K. j# [& E6 h
│133 │Guard │5 │ │ │* │Repels enemy's attack │% @' E$ f5 _" P* p/ R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& T# q; ~5 w" v% |# f
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, L) d0 K8 m: i│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 _7 X" k( E |% T9 X" b; D; J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 u9 n# K& _3 N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 H8 S/ q& O/ [' D( t
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 h1 }. i! A( k; [& b& O; _ v
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# R, H' o$ P4 s1 y2 g$ e1 H
│141 │Prism │60│ │ │*** │Prism fires randomly │9 ~# `$ W) a5 T s$ M0 p6 d
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& e* f& d4 {7 }4 x│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) l: R4 ]& V0 r1 ~3 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 U* n' M) @% k4 p5 h│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) [) G. A8 H! J5 ]3 U$ H0 h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( C4 k5 u( H7 Q" {& U) r" J│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 j+ a* Q' I( e% ?( y1 f│148 │Recov30 │8 │ │ │* │Recovers 30HP │: H- u8 Z* t# Y! M/ q) J$ L/ P; F
│149 │Recov50 │14│ │ │** │Recovers 50HP │$ @& Y2 I/ R( O) [
│150 │Recov80 │20│ │ │** │Recovers 80HP │" G$ _9 `& P- T, I
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 M- K! Z$ z9 W- I5 o# Z9 }
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 g4 v5 J) L6 X8 Y% R9 l. e4 R9 f8 G# c│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 x& n* }! U1 O$ n7 j│154 │Recov300│80│ │ │**** │Recovers 300HP │/ ]6 { ?- {) S
│155 │Repair │8 │ │ │* │Fix your area's panels │% D5 y' A% ?7 U! H/ G
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* T& e6 [: f: b/ V5 y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% O9 w) J- w! | q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 ]+ x3 D; v8 G9 T w│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 k6 ^! M2 c5 k! o# i
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ z3 S. o( D) o! e) X
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 d& |" o% }! X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! ^. i% G" I" @8 D/ n
│163 │Invis │11│ │ │*** │Invisible for a while │. a9 p6 o4 b, I) t
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ V. N4 O: z4 B. n3 L5 s( i; C: q│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 o6 m8 o5 _5 T- @+ n0 D* ~' v
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# x5 ~: H/ r/ [( x# L& V e: Z; m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 \, r/ Y: t U8 A+ F│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ R; A5 H5 Y% T" J* O2 s│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) p& ]* M' G$ t/ @+ @+ P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 O5 r t' ]) ~8 t│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 m, U' ?/ X( K: V
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 S: R* \% G v0 q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: ]7 C3 Q6 p! k% ?# J│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) K0 g, u6 G) S+ C: p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" @2 z; {% N- h% E+ C6 G/ g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 S! ~8 ^8 A7 O/ Z4 w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 ~8 a; p- k4 l0 P│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 h- y1 M6 z, s% l1 X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- D- t/ C, Q, g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 W1 p$ W# K5 K" C% z/ a" s" J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; q% U& L7 ?* A5 g/ F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 N ]$ `9 r v; s {9 @& h│183 │Hole │55│ │ │**** │Open hole to dark world │
- U1 ]1 z! j f. q7 V* p( v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ q3 }3 C( F" q, l. n0 S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* L4 Y W* q) m& S% O7 M
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! A7 Y$ g% l& p4 f4 I: w# p│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 Z5 v6 N8 B7 m3 o# D& X
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
E: f' h1 `6 H, E, f( T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 b& @) [; v; N; V; c0 @│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: B% H5 ?8 i1 P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 F: q5 n$ {1 ]( L" Z9 @. Y! c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 F+ U! K c4 F) s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ H# r' [" {+ l, W6 F+ d( M) k5 }% ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, d5 s/ y) i$ x8 p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& g, t n' l3 \2 a5 i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. m0 p5 s( s+ ]5 u1 y' v1 \: V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& _, x/ W J2 d0 w2 O- p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" t4 V" j! v1 ?# j& h+ E# S# `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 L$ R2 R( X! P5 W│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 q/ q. M# T# |! z9 Q+ T└──┴────┴─┴──┴──┴───┴───────────────┘
4 e+ B7 h6 x, n, S: T! D
6 l/ ^7 T- h$ @5 X% j+ c
5 M. h' z" S8 f! s" sMega Chip2 T. d2 P: t' P& e+ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ u0 B" a/ R" M0 L- S& N' w0 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │) m3 T, Z; y* |/ m5 C
├──┼─────┼─┼──┼──┼───┼───────────────┤
: Y% R* E* H+ Z" m│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' y! T& R; n4 _. S" S4 J4 \( w
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 f& |5 S9 ?! `- u7 _4 I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: Y8 l3 p" l W8 L& x: Y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 h! {- W; l5 o+ q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, {; W8 ?( \# s- ~4 v4 i. r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- {- h& [( p6 p, `. a; J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 d6 V8 |2 s9 T( X# x2 k* G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 N% u( r$ X' X# _, T8 a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% E* b& _5 R( }6 [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ v! C( H3 l8 ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) ]; U& J9 U: ]6 d& L6 {
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( v' K+ k0 v+ P$ R+ W5 p' _│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, a) C% `- V" ] y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 O& c6 K0 b" j6 q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 v: s9 U% E3 D k; {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 i) C: Q1 i. U0 `8 z& @
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ i1 _. `! E, b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ g! {4 x" b. K. Z: ?7 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 R# j; i) B o4 K) M6 T5 s$ g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 `1 f- x/ K( j1 K R# Z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& }# w8 s4 g/ q, j3 e3 N! x7 F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: P/ C% b$ c ?9 q Q9 s
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" @8 i" U& x$ e1 u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, A4 g w: A7 A$ m& m# @- T│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; |/ G9 ^; q3 b: S" ]) I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 f5 ^7 |% x% j2 P& I) c) p6 g│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ h! c Z: T# j9 j" t( f7 [' U│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# {# N8 i# z6 I2 Q$ L J│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' S8 U+ ^* R. e. j│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* q+ {9 n% R) C8 v& A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ |- G6 Z; T2 X7 L
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# S) Z+ y$ l6 x" l4 D( b) M# S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 G e$ o5 ?3 A9 t( l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 u3 H2 {6 \& d3 L1 [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* U8 L: ^1 Z1 L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! P7 m5 e7 L% \8 ~: n" p3 K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ D! S; q: u7 W, s3 M1 @' y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 S6 M1 @" H: c4 [: v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ f/ S" a! j6 U' Y1 g9 Y! }$ S
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 A3 R) f) p7 f1 C( b3 l. F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 x$ c( }( K; r# } v- a7 T│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, h" P& L% @- q( ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# j9 @% Q! l" h: l+ l' h6 v. e; M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 I _+ F0 U% E) w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 c! Z. a4 X# p5 v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 A( Q# I* o- \6 f/ J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( T; H R% Q* n: J5 R5 h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 ~0 r: |8 \$ P: \: }( D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. M) p6 R# j* ?" R2 H9 e2 Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- Z! s) M7 ~ D& b* w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. |, Q. H* x. p( _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! h" [3 ?3 r4 D4 s5 c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 }- L, Y% l" V0 O& \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: p: s8 i; {- ?│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! D _! |/ I+ f% \: z2 S& Q( M# R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 v. T, o; g; m7 t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 x8 W. t! Z7 s# m- o$ J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( z& x3 F( y5 U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 {) k$ l( }* d: T; z2 L' E4 v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 X! K5 w/ X/ k' m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ C: f4 Q7 q( n8 o2 r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ s, v4 |% L* F1 b│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 c/ Y; y) D2 _* [6 {# {" T$ A│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# U; F# K( a! ?; Q! L: N
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' r8 |5 e$ Q$ e; R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 ?+ ~7 o3 x/ D9 W
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; @ L3 w+ s$ v3 |- T9 `# B# {│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 b& a# \4 e* L& C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ P4 R5 v9 S2 A
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ K+ B9 P+ ]- }4 T: |3 |9 Y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 W* N7 q; Z. Z4 t) a4 q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, X0 W9 Z' k. i7 W, [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 Z. i# @9 p: o# A* o% q D│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 N% F0 `% n2 l& a6 x* P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 w# L7 U8 _5 @+ N! N4 N/ x$ }) {│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 w- {8 }" ]" h" X7 \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 ]6 p" a }# t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( G- Y& B/ d- T7 l│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 e+ C1 s/ @( I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% C+ K# t$ a6 _; B+ L/ K' N* E' \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ n) f% z' C9 V/ e; h+ W" r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( |+ O- J4 l) ~, N) n0 t( ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* s8 |, s" n3 P; G& f1 c
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& j7 [, u3 d& P1 Q& \6 B│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* K6 Z4 q: x: Y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 W: S1 }1 b5 A/ D9 _3 S4 Q- ?" c( A
7 k I3 ~! `) a$ m# D* r5 f
GigaChip (蓝版)
+ H6 B. H& c* L" Z1 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
; R1 r6 _* p1 v│编号│名称 │MB│攻击│属性│稀有度│说明 │
. ]# ~+ s# [ N: L* j' R├──┼─────┼─┼──┼──┼───┼───────────────┤1 c# M% _/ Q: Z# ?0 f
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 u/ T8 V9 L. J# p# D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' ?0 ^( x+ [* S4 s( S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 y5 t8 _$ c4 P8 s9 Z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# V6 T P3 q/ O, ]& y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 @6 ^9 G; Y- v# Z: p( s R; I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( ~: A. a6 N% v' \- {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 `6 [7 Q# G- m |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" w+ z2 U1 g& D1 p/ O$ ]2 ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 B1 L4 V6 L% `! Y4 ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: t/ o. h$ E1 d! W
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ c7 R/ p) b; ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" ^* N5 ]* h- F! h, d. T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) k$ [; `, b/ o9 T+ i( Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- T X2 s q( m1 k4 k/ m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
O, s* \0 G. o; m$ O8 _- P: p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ s% C6 v! v7 D. G9 M6 E* w7 ^8 i│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 {, h8 S: I3 n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* T+ {4 @' S. F# B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( t: o1 R* G5 G0 w6 j
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ o* q( i6 W( L% h
└──┴─────┴─┴──┴──┴───┴───────────────┘
% e% Y, X N, j( ]$ w
% J8 D# ~8 o. k7 VGigaChip (白版)(只列出与蓝版不一样的Chips)
7 j1 q$ O) j1 g1 C5 u" i' b; L; q& Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
; g* F7 N! v. e. m│编号│名称 │MB│攻击│属性│稀有度│说明 │! x/ [3 ^9 t+ L) L3 B1 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤4 \0 M3 q J3 w- j
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% i4 X8 O' R! n/ q( h8 c│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 S" @* q# c( T6 r4 w│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 T% |3 t3 } x5 s+ u9 M( ` ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 `- q7 }8 y0 A7 y└──┴─────┴─┴──┴──┴───┴───────────────┘ |