转载请不要删除以下信息,感谢您!
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8 B- S' ?5 o: E5 T7 y■● ■ NintendoWorld 站友xliz原创
% p* i4 O8 y3 U, V$ c■ ●■ http://www.NewWise.com
3 M4 f; ]- e4 Q8 N( u1 {) c■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 v; |" o) z. x8 M' A& h) n$ ]
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$ B# W6 ? o! |. ^; ?8 t$ X8 l 洛克人 EXE 3 Blue 卡片组合7 [5 f1 G) J2 c' `% _8 w
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 ^2 z$ }; ]" |' u3 P
大家要看日文版的P.A.或详细攻略,点击这里吧!" t5 c1 Y7 M5 f+ ^. [1 k+ P
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
! D7 j2 G* `5 u" x
7 l2 U0 A! A4 p9 T编号 名称* B+ X2 P. R/ c# M5 u% C! c) _
说明
" M. j# p d0 b* I组合方法
7 p A1 R+ i* f% }2 u$ M" |$ _---------------------------------
, K; P+ M% G5 {% o) g/ ^+ G01 Z-Connon 1- i7 }4 c* `( O$ p) s! A
Unlimited Cannon for 5 sec$ j) h9 F; v- J" T1 n# _+ J
Cannon A+B+C
( Y* N( I8 l$ [% L! |Cannon B+C+D. D; Q2 ]2 G; Z0 W- Z, @# i
Cannon C+D+E
! m8 k( e) W/ P: D9 A, u/ j
5 |- [$ m8 ?) I. S! w# D02 Z-Connon 2
' o% D# \: f9 s; RUnlimited HiCannon for 5 sec
q% |# r. f zHiCannon H+I+J
% \ H% H. \$ }9 R% _4 AHiCannon I+J+K: c2 l" a6 T# M2 O9 Q( N F
HiCannon J+K+L
, L" r4 I( k9 j$ h5 |. h) E3 F2 F" S6 g9 Y0 f
03 Z-Connon 3
, U$ H! U w, f- M" E% ]/ ~2 E+ RUnlimited MegaCannon for 5 sec
4 G* J& U t' U [M-Cannon O+P+Q a7 c1 _# V+ B( }9 J' Q* X
M-Cannon P+Q+R
" s, R5 t( E5 D6 ^7 }M-Cannon Q+R+S
. K0 W5 E2 ?6 S+ p& R' P& I: U& c# V! H7 a% ~
04 Z-Punch
7 k4 @$ h0 G2 j. eUnlimited GutPunch for 5 sec
7 q2 }) X( s6 L: | q% P( o2 tGutPunch B+C+D' D. r. s% \ b( \
GutPunch C+D+E
& }! J5 s/ [5 n$ [2 [GutPunch D+E+F- R+ N, E# d4 t
: r# W/ A. M+ l% Z& v [4 t: u, U05 Z-Strght) {/ w) p8 R4 q* s+ R( U
Unlimited GutStrgt for 5 sec
/ j; h9 u4 N" p0 x" L1 W" |GutStrgt O+P+Q2 K7 H4 s& ]0 x0 a7 T
GutStrgt P+Q+R; G0 C! h& n1 ^
GutStrgt Q+R+S
" J; d4 A* u7 {- G! T& G
$ j9 P# ?$ S2 K5 s; G- b06 Z-Impact0 |2 X/ c. I' }& Y
Unlimited GutImpct for 5 sec9 C% u$ h6 d# `
GutImpact G+H+I4 F& Y; D1 D7 U* U- D. R% G( j
GutImpact H+I+J' I. \' ^4 m( f" O6 P, @
GutImpact J+K+L1 J! A# t. s6 J! i$ u
- y5 @8 o$ w- c0 i( d
07 Z-Varibl
3 ?+ b, A9 t, i. I s0 J4 O7 sUnlimited VarSword for 5 sec
4 @* o2 @7 P$ |8 y2 u oVarSwrd B+C+D8 s! M- a2 X3 N5 f8 @$ r9 M
VarSwrd C+D+E
) Y5 ^3 ?% [4 T: Y- N$ s: w& TVarSwrd D+E+F
1 K9 a7 y; r+ y6 R/ ~1 m& O- I6 w; a6 Z9 j; e5 ~
08 Z-Yoyo 1
, _1 V0 R4 f& D* T* v- g1 b7 qUnlimited Yo-Yo for 5 sec5 p5 O" |4 q( P
Yo-Yo1 C+D+E% i: }+ }1 o/ `2 H! B1 q. c3 }
Yo-Yo1 D+E+F
6 B7 ~, d) n4 j( S3 }; d" t4 M5 yYo-Yo1 E+F+G
% j7 j2 }2 i9 t& M
% ^2 ~( f- Y3 C# v3 {0 t) S/ `09 Z-Yoyo 24 C" ?4 [& }5 n( _5 W& h
Unlimited Yo-Yo2 for 5 sec
( E) J- A+ D4 k- Z/ z9 Y2 q7 R1 pYo-Yo2 H+I+J
# D$ y4 }+ {1 ~$ Y: UYo-Yo2 I+J+K
- _ l* Z2 H o* O. ^Yo-Yo2 J+K+L( h5 ?/ ]5 j% I- n& \: O# \- @
9 Z1 e$ c e: \: U) C- [! m6 k
10 Z-Yoyo 3
& g$ M/ ]* X4 [6 AUnlimited Yo-Yo3 for 5 sec7 w9 ]- x, {2 O
Yo-Yo3 M+N+O
. L; a. | `# yYo-Yo3 N+O+P
! T# ^8 }3 Y5 T+ MYo-Yo3 O+P+Q& a/ B- E5 p) a8 @( w# l
5 W6 `: Y# x$ L. U) {( K11 Z-Step 1
' U: E- Y7 ^/ A9 vUnlimited StepSwrd for 5 sec! [9 X& ~" M$ u2 G5 t
StepSwrd L+M+N
: Y4 j; k0 o* g7 l/ L5 T4 \StepSwrd M+N+O# G* o" Z) R7 Z. p
StepSwrd N+O+P
! o @* h" ^- X8 w6 H0 V9 e* f2 n6 w. w$ H: l8 s i
12 Z-Step 2
6 R8 M7 q ]5 |0 Z( m2 G$ [# PUnlimited StepCros for 5 sec
& Z( c# X6 |: h+ XStepCros P+Q+R s( R# [. {$ G6 `( b2 P
StepCros Q+R+S6 m% z `4 T/ J2 k1 a, o+ V# W% v
StepCros R+S+T8 c C: o5 Y1 c1 z6 T; T* C7 U
' h5 I, [) o+ M* j
13 BubSprd% ^/ f; `4 B5 h$ I3 G9 q5 i$ J# \
Attks w/ spreading bubbles!; e% G4 Q# r/ ~1 t) b
Bubbler C+D+E) r+ x! ?5 \. u4 V1 d0 E
Bub-V D+E+F6 K" p& y% [4 {7 Q* k# A8 [
BublSide E+F+G
- w: o5 C2 J6 K" {- K/ h3 m# kBubbler E + Bub-V E + BublSide E
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14 HeatSprd. B8 ]8 ~ L6 d8 Q/ t
Attks w/ spreading fireball!
# h0 v& Z$ ^* Z& z4 x! G# I4 xHeatShot H+I+J& B& `6 b, C1 k4 P, n9 J0 ~
Heat-V I+J+K2 ^8 G5 N+ _4 h: u
HeatSide J+K+L, R5 E6 s' D+ V- U
HeatShot J + Heat-V J + HeatSide J, F, k8 w9 p2 e* u# V
# @5 D! t$ B# U& n# p. _8 T: {1 ^' D' f15 H-Burst7 a, _' A6 @ I k9 l
Creates a giant explosion
4 _9 `9 o3 L2 G8 c7 GSpreader M+N+O
! C8 r8 D* v9 d) ~& O4 U) g. l( PSpreader N+O+P/ ^6 C2 ^0 ~6 _$ E9 V$ a. w
Spreader O+P+Q1 T0 C- W8 @$ a
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16 LifeSwrd
! W: O: s- s% h% H8 KSwings a huge 2×3 sword!7 N7 z7 M9 b3 q, G' q9 [
Sword E + WideSwrd E + LongSwrd E
8 B1 i' j; K4 p. O: z1 hSword L + WideSwrd L + LongSwrd L
3 C% g9 F0 w$ r; HSword Y + WideSwrd Y + LongSwrd Y1 Y$ w' O& o h5 N
4 N/ g, f' T, o# K; T! C$ j" O, ~17 ElemSwrd; {$ K' R0 {7 m9 q x( \) t ^
Wide swrd contains 4 elemnts% k& r' }. U% B ]" u/ ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! ?: k/ I$ ~/ @/ B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& Y& P+ \6 n8 y4 [
% F+ ~. a! z0 P2 m( p9 J18 EvilCut( p# Q* |8 [% b" ^+ |( n
Step up 2 & make 4 atacks
$ k) p+ `6 i- l, ]StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
1 H( b. [. _! M1 MA giant Ratton charges!( ~$ o9 b2 @! f0 j! J8 Q
Ratton1 A + Ratton2 A + Ratton3 A
5 q# w2 T0 L& M# t6 HRatton1 C + Ratton2 C + Ratton3 C( v( y8 H6 u, V
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +2 V3 r% U6 G# ?2 N4 x4 W$ o5 b! x
Sets Time Bomb in enmy area4 T% B$ W, E* y( [- O% h
TimeBomb J+K+L
. V8 z1 J$ ^3 E9 Q! ]% ^& E2 G) d. dTimeBomb K+L+M) N& ^7 J! B$ e' v+ t
TimeBomb L+M+N
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21 GelRain
) W/ Q3 f6 }8 G1 l2 h" j9 ?4 eGel steals squares2 W0 B4 z- l: [- @6 p0 k1 m
MetaGel1 B+C+D
3 j1 ]7 Y. ?: `$ D1 wMetaGel2 E+F+G. R3 \% W& X5 f
MetaGel3 S+T+U
8 [# p8 R0 S1 }; C. C9 C& I/ P4 G1 Z; P
22 EverCrse
1 N8 R) p% P6 i; O5 @! `Shield chases enemies
( n; o4 r' {7 K/ x$ \8 D4 h4 kCrsShld1 C + CrsShld2 C + CrsShld3 C# d* L8 o5 W2 ]6 B P, c
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 b& \, l- {2 ~+ D0 a* D
7 v6 H) H& j% ]5 x0 Q5 [3 i' b. a8 ?23 MomQuake
$ k* z$ v6 G/ W3 E. I- A/ W. ?# oAwakens Mother Earth!4 C. Y! S& f% D- X* |
RockCube * + RockCube * + GodStone S3 P# O9 G+ v4 ~1 b
e7 p# K6 p- j3 n& ?0 P5 \! r24 PoisPhar
7 N& j! A6 j' b! |6 H& [# l. z mPharaoh generates poison& `, x0 c9 W% z- {2 {
PoisMask A + PoisFace A + Anubis A
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( c" H& a% z! w1 c/ T25 BodyGrd& C6 o% }6 ~6 s. \+ O
Bodyguard takes out enemies
/ S2 b/ d( O5 K- ^7 iAntiDmg M + AntiNavi M + Muramasa M. A. E3 n1 t7 m7 }9 L/ |
" Y# X+ X( Y' C B. z! I. H26 500Barr2 e8 A+ K% f$ Q N0 h
Barrier absorbs 500HP dmg8 a! m0 }* w& ~$ A) L1 w7 B+ M
Barrier E + Barr100 E + Barr200 E& Y" _5 e! {* p0 q
Barrier R + Barr100 R + Barr200 R3 X8 z- \2 J/ v; d3 M
' Y3 K! R, q& P: G+ Z6 {* y$ v6 V
27 BigHeart+ y8 ]/ s; F9 b6 ?) ]
Attacks, then heals HP!9 Y- X. C7 S: @+ f
HolyPanl R + Recov300 R + Roll R/ P: |5 t( R6 L2 w& O
HolyPanl R + Recov300 R + RollV2 R
! F1 I& |3 B; O, G4 @HolyPanl R + Recov300 R + RollV3 R
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- R$ r2 E7 i. ]3 m0 P3 W28 GtsShoot, ]+ l+ s! m+ b7 \( ^4 J+ @
GutsMan throws MegaMan!5 a! [/ ^% L- |' f, I
Guard * + DashAtk G + GutsMan G% Z/ c2 X% d6 z6 Z4 `
Guard * + DashAtk G + GutsMan2 G! Q+ {( ]' |7 D- V, ^2 H
Guard * + DashAtk G + GutsMan3 G
# f' u8 {7 I# h: ^- lGuard * + DashAtk G + GutsMan4 G) B. u* m+ h3 c, R
0 c+ i! d- T& f29 DeuxHero
$ @+ T0 A( T4 d' L+ j+ G) CMegaMan & ProtoMan team up!
* g; u% c2 a7 U6 B+ W/ BCustSwrd B + VarSwrd B + ProtoMan B' a, g- `% ?& c( Z9 K; U2 U! @
CustSwrd B + VarSwrd B + ProtoMn2 B
0 @+ k. ?9 D8 P& _+ UCustSwrd B + VarSwrd B + ProtoMn3 B4 i4 I: W) h- F4 X8 f
CustSwrd B + VarSwrd B + ProtoMn4 B
! j4 N. S. _) S, m
4 E# ?" m) s! m( V3 I9 p$ P30 2xHero
8 q. o& z% q/ y% ~3 GMegaMan & ProtoMan Dual atk9 _3 k0 b* h1 n' P/ d# F5 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% x/ g F: f( b2 D- K* S9 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 `, B" V+ v% ?; J# r; H" tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 w6 K5 Q' _3 {" ~& G3 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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) D# q0 f9 N, @4 r& g1 N G- K: C+ V31 PrixPowr
3 a/ h0 F& \$ d, w8 B3 Navis attack at once!+ j& }. h4 `1 L" i. f; @( R& `4 A
Team1 * + Team2 * + KingMan5 K
+ j- p% o% c. d8 }Team1 * + Team2 * + MistMan5 M
Q5 b# g* e9 XTeam1 * + Team2 * + BowlMan5 B
6 m T( n5 f L- F& S
3 S7 I/ x9 d# }32 MstrStyl
+ e) i% ?$ [$ K1 I0 G4 g; QMegaMan unleashes his power
) Y/ ~# F: B! N8 YSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 V K" T9 x. S- C0 w) l L2 g) g; C7 J; M, N! l5 E
StdrdChip (Part 1)
# `4 ~. ~( N1 s/ V7 U7 w┌──┬────┬─┬──┬──┬───┬───────────────┐( H- L6 g, J/ A2 B- M3 S3 @7 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 v" F' K2 T# t5 T5 N6 `
├──┼────┼─┼──┼──┼───┼───────────────┤. c& Y2 ~1 p- O! Y9 k+ o/ @, ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 n. @+ h4 S z; a/ v% t4 ]4 X│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; I- A1 \1 {" f3 ~2 x, A│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' }) W* {* k; `6 @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! b; Z4 b6 J5 Q# M' J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# n8 R* e: `; ^' m│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" K# g( G) u4 z A& ?& U8 c6 s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- z: w9 }! g# P9 f0 S- H2 s│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- @5 [6 S+ W; B. y5 d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" \$ [* f6 b8 W6 L6 ]: C5 c9 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- O( p; S: s$ _$ i- }│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 ]5 s* E, W5 n, |% B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. [( W. j& b. x/ n8 P3 b
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. @5 i. M) _# @, ], o4 }9 k
│14 │Spreader│16│30 │ │** │Creates a large explosion │5 S' H9 ]1 @+ H! {) ]# r/ L& \9 ]4 F
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 D7 l) ]3 _/ F8 |7 O2 t│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ O$ x, T3 W% w s5 C4 ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% k- e3 w# P& m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
J5 s& t- Q4 U* m$ u│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 _+ V X* \1 T" e* i* O1 P│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. E1 }% ~2 O ^% G& k6 o, p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. W7 t- C# H5 S5 X" \3 Z
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: ]* e9 {" L: x7 O
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' k% ~: N3 j3 F$ U! n3 V│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# x. {& f. h8 s% \( O' J
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 \0 M% u# v/ C& `; M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 C5 I1 D) \ H5 o& _+ `2 s' ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! x# i# `: I! P7 p7 R7 h
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 F' Z! g, K& Y# R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 @) o7 [& j# s1 T0 m│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# ?7 F5 F1 {( e( m i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! Y' t7 m$ Z- h2 c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 q! j0 R- @! O- `0 d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 w- [" @9 _! ?│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 } w- e& D6 R0 F│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& E6 I1 C% [$ [* Q6 L7 D
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 k9 G% o. M: l T2 Q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. M* T t1 S$ G: | J3 ^7 x
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
Y- x" R. L+ a- Q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ v$ h& r7 `4 n3 [│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' l: o" [4 Y& d4 n& @& ^' P' w. b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% b, w- W. B ]2 \4 K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ `; J# {7 n' _: t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- T4 ]' j8 q7 P/ m# q
│44 │ShockWav│10│60 │ │* │Shock through enemies │; T# R: D w3 ^2 o V
│45 │SonicWav│26│80 │ │** │Shock through enemies │5 L6 C5 L( R# x+ Q5 A8 \: N4 B
│46 │DynaWave│42│100 │ │*** │Shock through enemies │* C; h9 x' p v0 e& i+ w
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 G9 S6 i( z/ I: R( T% A│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) e- P8 R( ?5 ? O0 J│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* B% w% O n/ d1 |. Q, P│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 t/ e+ f5 B3 E/ A* a│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ T2 y! s# E% x1 w- l: p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! B \6 p- b' b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 r& g' l9 j+ {7 b4 r6 f/ p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: X, Y5 O7 j ]9 j& @. ^│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 M' k) j, L" g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* e/ ]0 I' [, H$ q% ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 O4 }1 W" F# r" K9 `
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; u% W C7 |: E" |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 u: l3 K o: L/ x8 C ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 q1 |5 p; w% U2 |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 D8 b2 Z$ F- ~) A3 x│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: F' r1 }" Q: ?) o
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; q6 z* u% b! o& k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. i# p4 ^0 j$ D8 H/ l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ C4 k; q. ?" X& C9 E/ Y3 \, n│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
R9 o# N( Q2 i- F1 F4 S* |9 l, e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 l$ K) }6 E/ i1 _) B4 N│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# q% M9 Q& X. w" v$ N) j│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ o6 X1 J' T2 \& C9 U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) C. S; q; q) w7 m5 q3 S/ S% c1 s│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ t% w$ ]" V& h% K N& Y& T
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 O4 q V. O5 t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! ?( [5 r/ e! W7 ^0 o1 I' R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 A) A0 p* @) B% x3 J
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ ^6 {% T; n( D' { N' K: m3 [: z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! d) R9 ^- k# l1 f' {! j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 x# p; X% U& t7 D' u; F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& i( S6 i- N" T/ B1 Y% W$ q' J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 Y7 @% U9 ]5 j6 O' u9 ]# t. p- Y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. q- t" }3 a; g& L j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 X* t2 E) W+ c' N2 w& ^% C% k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# N9 i5 k8 M/ a. d2 B4 p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' ]9 B9 a% B3 ^2 v8 f$ B│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! R6 o" Y, _* k: |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 e9 h) H: p) m4 o$ @3 H
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 I: w1 x. g2 ~) g( h5 H7 ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* r3 v/ F; \( C8 I `% j4 V7 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 B+ h+ Q& o% N' n4 U
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- H* \- ^# a3 s+ h, B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, P; C# t3 v$ M9 D- a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ O. }) }+ d! d2 A/ L9 l
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 @6 k9 u& n2 M+ W! e9 Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 T7 b$ x2 O% J& l
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 a+ p4 J/ t: @ ^ |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# |* I/ U1 l5 g: Z! [│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( a0 v/ o# l5 ], G) n0 k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 \( k' J$ f2 C$ T5 x! g$ [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
G* C2 s, \0 D% @8 o5 U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% o2 a* {8 X$ y+ N- Y' l, C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' K; y0 i' T$ t9 C* G% [" @& c└──┴────┴─┴──┴──┴───┴───────────────┘
1 c* F( [- [2 Q. y' f, d
O# \+ F% h) k; sStdrdChip (Part 2)- g4 L- C ]) E
┌──┬────┬─┬──┬──┬───┬───────────────┐4 J' L; d% \/ u' K4 `5 R7 H( I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 ?: u$ E* s" B% [8 G M! w├──┼────┼─┼──┼──┼───┼───────────────┤
. T2 E7 U+ i* A- i9 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 V3 U: u9 k) h/ \: W& t/ D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 }, N/ J8 p/ J& R+ n2 v* w│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! }, S7 y. l6 @2 P( G' V│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 p! R3 q/ O3 B% V% A$ _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 x( _- L8 ]# Z3 w# F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 `7 ]7 z! A2 I8 {8 b4 ?! S│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 J1 ?$ T2 j. V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! U0 X* ]/ n& |) U$ ?& m6 d( @% n* T│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: e* ]& C; p# m! ^) X│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) y1 v# n( y% l# S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 g9 x: U6 }0 |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! M' e, S, m4 U6 h) P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ g% \# a$ M. E) Z: Q. ]* e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, q A# }" ?+ G9 a& F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: ^4 D. a. d3 k( H2 t( P1 `' W( F% `│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: E6 U" w$ W! I$ A+ Z7 m( E│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 K% ^$ N6 b b/ C" y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: G$ N' C, P0 e9 Y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 f) R$ e" q( F5 d% F2 N, F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& q1 q9 j s5 k8 d8 U4 I& p b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( ` t3 y; d6 a' R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) c! {4 M8 B7 w y' a9 O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* E2 H! o6 x$ T; L/ k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 Q9 {; z, p$ r! Q8 z' `9 R9 R│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ l3 n1 p) X% ]% E( B' Q! {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 M V$ @) L* ?* y9 P9 E2 z6 f/ g│126 │Rook │30│ │ │*** │Protects you from attacks │! L) P5 ]; ]6 `! {3 H8 |4 R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 p+ I. r/ y/ Q1 _' t│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ `" ^3 [% c p n% @│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 R" K0 [1 @, X- x; J8 K6 u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 |! z; c+ V. ?; d5 w; h! C% Q
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 i% [; O* ]8 j) n6 s5 J( U' b7 b# I│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) o9 ^' I1 K- N$ a- j│133 │Guard │5 │ │ │* │Repels enemy's attack │# O, G& w/ n+ Q5 F& e Y# b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 c! n$ H V" p# |$ H2 P& y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* X. E- s' ~' t0 [6 |
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 c/ S6 }: e, }% n9 p+ N
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! C+ l' d6 i2 I. J( g r% I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
n n9 a3 L. `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- x$ m0 {. L' B8 q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 M' ]4 ^7 t! B1 `│141 │Prism │60│ │ │*** │Prism fires randomly │
5 u; p& @3 X& U8 K1 v r' I│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 ]8 T! n8 n' j6 A2 m/ `# m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( d5 w& d1 j* I) O$ V6 R( ?" |. ^│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 Z+ s/ _' E5 c. ^0 V! b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ @ t2 i# H/ X- f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# J0 ~' Y4 ?7 H9 Z│147 │Recov10 │5 │ │ │* │Recovers 10HP │' q' ~! ~* t# m& h; S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 r) t9 s* ?$ O& V* `$ v3 H* |
│149 │Recov50 │14│ │ │** │Recovers 50HP │- U; f; j! t; z; V( H) ?' O( ^7 s4 _
│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 D+ a. t! P+ L% i2 E│151 │Recov120│35│ │ │*** │Recovers 120HP │) v0 K7 i1 c, i4 o; i2 r: R% L1 Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │& J. a8 t' m& r! W/ Q% @
│153 │Recov200│65│ │ │**** │Recovers 200HP │: v W* B& i- w( C* _3 b7 R
│154 │Recov300│80│ │ │**** │Recovers 300HP │$ e: J% q& W7 \9 t8 c
│155 │Repair │8 │ │ │* │Fix your area's panels │5 n& S% A1 z7 d5 M& A5 `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 }' X% o$ a$ b! k) w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 m; [% W& N8 D& E
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 ~) V! t2 a! c% T7 p0 a, a$ H/ m6 x│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! J: v2 L* _' s│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 z8 Y( g/ `- Y" `) A
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 m& m9 B8 P2 ~* [& F8 `│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' _& L) y" ?$ r" U
│163 │Invis │11│ │ │*** │Invisible for a while │1 n y9 ], }% G7 `8 X% ?# \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! V2 Z% c N; V& V│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% T6 N" i6 ?* v9 B( G: |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, s# [5 r: J* i6 E* \ p) U& T: ^│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% N2 e6 |- f0 z' o7 J) J4 \2 B* ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ l- T' O9 L8 D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 L2 }- q5 }3 k1 Z! V0 R, f% K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ t9 c3 |9 @5 w" f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, o5 b# K. u: O: K' h. S6 L6 s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ j3 B) Z: P O4 z3 D* C/ h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 D) G3 }: i6 O" j1 \6 O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ [- L( R! o3 ?
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, J' j8 a/ \, F. u6 G) P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ Y: {9 O/ n2 g# H! |│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ z+ E2 C$ C) z q n( u9 M o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. I# ~% k, A' r! o& Y0 W" R+ ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 Y, R4 G) m% y5 Z( S- m9 @' c│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ [& ] D3 e) M0 H& E/ ]3 ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 g8 g# \5 v3 N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( e6 [2 L4 Q1 c" }) }│183 │Hole │55│ │ │**** │Open hole to dark world │
" H3 R/ N+ l2 ~" S e│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 p+ i/ t: R n0 g# n9 a* T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ Y$ V; n U) i, o$ r9 u& {; q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* \' _, Q3 ^2 Q7 n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- n' D0 y7 P9 W1 }8 P7 t0 O; F+ Q│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 h8 i5 B. x& V$ o7 _, a c M& X
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& l' ?1 D0 t' [) S) l
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( C0 `4 Z4 k0 E/ L# U: i* n5 o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 G+ W8 h1 `+ D$ s│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' T! E+ W! H6 F+ ?$ }9 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. O9 s+ r6 X+ r1 t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& m3 s2 g5 e8 g8 i
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 J7 f$ M( D+ t s, n- y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& C( [* Y8 \3 _* J5 r% q$ m2 J& I
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 R$ c, c0 }% J# ?4 U/ H7 h9 ]" p( }
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 \+ u5 E+ i! J# T2 E2 E│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 [) g2 e" v0 t: ^( i( @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. s% L* c, ~ w( D└──┴────┴─┴──┴──┴───┴───────────────┘
4 }( D% l6 X& P" e, M4 Y) e
9 `; x8 T6 N' j8 Z. w8 _
5 g$ q) L$ p+ qMega Chip i" X/ ], }, a; M& p
┌──┬─────┬─┬──┬──┬───┬───────────────┐% Y" ^3 Z" S9 W, T
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 P7 ]$ V( d' @0 p, N4 m+ R( F├──┼─────┼─┼──┼──┼───┼───────────────┤; r B7 _3 W- ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 t3 I# K# `0 g$ A
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' q: k- g- `; U1 O: E5 e7 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 [ |/ i5 {: q& a│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ R: L, ~& n! v) J) ^
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 J! m x% N6 Y5 O; ]1 r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
G' R( h( J2 }; ~5 f- m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ c9 H5 I: L4 @/ G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 d- a/ C+ j; v5 l! O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 A8 j& i6 [. [$ s) T1 `9 m3 I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 d; y' ]& [6 ?; M: c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 Z. t1 D$ q R! }+ X
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 F B: b6 S/ T' y# M│13 │Guardian │82│ │ │***** │Statue punishes when hit │" \9 T. f8 |" @7 S$ O/ b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 P/ }' s" P7 O# H5 T
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 h2 Y9 J) }5 m; J% e a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' G# z3 B* ^$ o% R- J- U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. ?! Y8 d+ |4 h7 P9 U& _
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 h$ h! y* s7 y# v8 F8 i5 K│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" l0 l. e6 p$ o" ]; |6 n" F│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, Q4 Q; k- j% t2 o/ F; D k/ ], n5 ?! s) M│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: f$ w6 b9 @" m1 ?7 B) E
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* W, S) A+ B4 L) S8 P6 C; M% ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 z" m$ k! E: c; p# O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 H$ u/ C4 U5 |5 U+ _
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- c ]1 a& L) b# X6 T; s│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! y0 l/ b9 O) a% D1 C% P│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 G: {4 x8 ~) M% o* |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' G; X# k* x( W; G& T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 @, U* x# O' t/ a
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) T7 \5 I/ s4 _7 g8 b6 F6 j5 c( q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 k# K$ e6 ], r1 ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( B$ ~7 o" `: Y7 V0 D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) }) r( ?; d& n7 ]7 F) j& t│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" f4 T0 a& l6 e X# r" Z! H" F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- [$ _+ b; l1 G( o- j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! B t, p8 U; w n3 _+ A' E' R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 U. d# b3 D' Y0 P- @4 m( g$ _
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" R7 x7 S3 v+ V9 p3 h│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: G- e9 |' g$ T M& s│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
J h c' W @4 Y# |4 h# X. r4 x│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! l Q* j6 W6 h+ \# @3 I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' V" I2 D+ ]! U8 v% d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) [6 L8 X( d+ ?# w: Q2 i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) R1 ]& V6 `( P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ t0 Y0 J. G2 Q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* q6 w g% t( o6 J) i
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' j2 T' W8 ?! A4 H, c│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* n0 I7 Q; Q8 @1 }! ~* ]│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 n8 ]# U( h& w F0 C* ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ [; h) R6 @- h. }6 S: ~+ ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( p5 T2 B% R! m8 J Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 d9 P) V* K4 m) u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# ^- b, Y/ d8 ^# g1 f" O) f│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 d6 Y: B+ J* f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 w$ l0 m1 t5 `7 l3 K: d& ?9 R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- @/ Q* `1 k' C" n Z2 {& v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- f! V$ s, L6 t2 R
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 ] r7 s" D! |│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 M" v# P( m# {│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ ]2 j( E+ n1 M8 [1 R' d$ y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 V$ X! u" T m* P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ n3 {, j _3 ]# e3 C8 b
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# q+ ^9 U0 W2 S. ?4 _ v5 |
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 O1 H, q/ `$ [! n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' g7 C K* M V) K" I* z) u- _│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' Y$ x' b2 V: o5 _. v* M, |
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. ^; I0 b, f# u# Z, }; Z7 d( A
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& L# h) W- ?. F3 E7 Z- B
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ r2 i" O6 g% @( w- c3 v
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! b' O o3 D/ m# H: `0 L& ?
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ C7 E1 K* q4 c0 j. i! i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# K; j6 j3 S0 z- {* D7 n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. c2 d D0 F9 j( e6 m2 M3 n, x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: Z% t6 O# o: e/ p9 M% f
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 N9 d' ?( v/ X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ h( ]/ j( w3 P' A8 l
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ K7 Q( g* a$ X2 _/ X" v4 D0 {
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: h0 D# _/ j; [( f) Z' `8 e0 o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ U' a; o% C+ e7 P: I: }5 s) \
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' H. `( E- c1 X/ c9 f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" O7 f8 i& S6 S" r& [( K* A) f" O! \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 I" N" P0 y$ g│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' |0 Z; N! F! F C, ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ ~" S+ t$ l: \4 p \# } L [
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 t" H! E+ E5 C3 j( W└──┴─────┴─┴──┴──┴───┴───────────────┘! P* n; U0 R; `# x$ a
' q! z3 i/ G1 e% i$ x4 O) D+ Z6 o6 S8 a
GigaChip (蓝版)
5 R5 p% S7 X9 O" ?: f2 t4 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
( d; b5 j' k# r- Z% y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 @1 V8 ~) ]3 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
* M- a& b l6 y y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ `0 k+ N5 `" Y% T B9 J+ R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 G& \9 W0 e+ D$ i/ V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- v6 W& d7 B9 M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' H" k7 g. U5 m% J
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
0 B" }' e# T2 h7 J8 G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 T2 i# |0 P4 h
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 o% T, g ~; u6 I5 _( g$ V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: N1 i* s+ u# o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# Z. b8 b+ f. T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 k. k* V; `4 G' e. z% ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 Z3 Q" C: v+ c9 s6 g: R- Y: O& k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 B1 ?: L& k. i0 r# U' v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ ~1 t7 N- [: o: b9 B+ ~$ w% n, w" T│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* b; T1 g/ }2 b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 x+ H9 `" _3 m) s5 a( i
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- ]6 u. T6 l% m9 [9 V9 }# L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% ~2 g1 v, I6 K5 H5 [2 k
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 q5 D7 A( `% ]5 v! q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" q) K* Q& Z& D, ]" N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# u& r0 t6 `, m l+ N) Q0 c+ g* Q6 D" h
└──┴─────┴─┴──┴──┴───┴───────────────┘
% S: s2 w2 H, ?6 K! |( p/ ~8 V, ^0 _7 y3 D+ T
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 w; ]9 m# Y& a, w8 G2 ~- O" T# R* b┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ I4 l! C3 l/ r5 o% P7 E│编号│名称 │MB│攻击│属性│稀有度│说明 │/ @; Z; y% {6 t7 C* m7 w/ ^' U2 B/ E
├──┼─────┼─┼──┼──┼───┼───────────────┤- A! l# D8 m. X# e4 \9 `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ n( U% o% |5 v* ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: n' ?" i- m) G6 U
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* q/ g& n4 f \6 ?& Y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" M1 d1 c9 f% W- d6 H; K└──┴─────┴─┴──┴──┴───┴───────────────┘ |