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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " n6 K4 G5 O1 [- p2 j: s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
! G1 A6 u) U" Z7 L! L1 c2 R■● ■  NintendoWorld    站友xliz原创
- Y/ Y) N2 {5 ~4 }- N+ w6 n! q: l■ ●■    http://www.NewWise.com - z7 w: @) H( ?, @0 _* n6 j
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ E. V6 z) ]1 E+ ^9 K% a7 Q           洛克人 EXE 3 Blue 卡片组合% a2 J  {8 ^4 k/ O  x& g9 O* o* p

, @7 u% B3 a, U' i: m
9 ~/ E- ]! l( o5 H4 s- ]# X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 t; p+ P5 n$ b
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ O3 j4 ^) z  f+ I2 F! F- |
====================% g0 z1 y6 Y' ]+ H  T7 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % v6 O( a5 b) @& m  h2 K$ `

9 P: \: x  _3 F* M, ]以下内容格式如下:! J: [; D% }! |8 w) Z

4 H7 P4 B5 |- c- H+ D% T; M* C6 V编号    名称7 A. M- H6 T# D" J
说明5 q  F2 ^4 O! _: ], }
组合方法) V( R  T' ?- B9 c% P$ t
---------------------------------
- o$ K* s3 o* R+ I/ O& {01    Z-Connon 10 G. O' o4 J5 h6 q4 d, z2 I
Unlimited Cannon for 5 sec5 [2 ~9 V. r1 d
Cannon A+B+C: X  R% b$ g# ]) `
Cannon B+C+D1 y2 Y5 l- l+ B* k" g. S6 p" {% {
Cannon C+D+E+ z& c1 T+ }" k& e1 W
6 v+ ]0 y6 E: r1 N
02    Z-Connon 2
" h$ ^& ]) _+ c1 y, |Unlimited HiCannon for 5 sec$ H- L( i0 N: p$ s0 S( a
HiCannon H+I+J
; K; l/ }6 T$ P9 T/ tHiCannon I+J+K+ A; |' c: u$ j: \# P1 ]4 x  h+ F6 g3 ^
HiCannon J+K+L$ r2 o; _, K% G& c- s+ q
0 i. d5 `, x5 r5 g; e6 l
03    Z-Connon 3: M; e6 |: u) Z* g: B2 f
Unlimited MegaCannon for 5 sec
) j5 m; d7 w/ vM-Cannon O+P+Q8 g$ K# T) m, w0 t
M-Cannon P+Q+R
" e' Z) p) i6 I* n, ^8 [M-Cannon Q+R+S3 |3 W( u- Y/ |+ b# n+ e3 Q

( [+ w4 E! c4 D. e04    Z-Punch
* [1 t: a7 Z  y0 u% x" A9 XUnlimited GutPunch for 5 sec- s# E: q8 b3 i
GutPunch B+C+D
" d, _" s7 X. Q( M! Y, ZGutPunch C+D+E$ ], ^3 {, f; h' n7 \: C+ a7 S
GutPunch D+E+F
) V5 D5 j( _, P0 |4 o( a0 n
3 [( |# t" d  \; {  [8 u05    Z-Strght
/ X. l# Q/ Q# [+ f/ Q9 \# P& a2 F8 xUnlimited GutStrgt for 5 sec; ~: ~3 D. x- x9 o* s) E& n
GutStrgt O+P+Q& Q; A' O) b0 w0 ~
GutStrgt P+Q+R
* }1 X1 _9 v; D" iGutStrgt Q+R+S7 H& D/ ~1 d- Z. o
8 h0 o- C/ _( q  ?
06    Z-Impact$ @! p+ V/ x  ]6 J+ ~0 ?0 D
Unlimited GutImpct for 5 sec2 e8 U6 Y6 ], q5 x* }) e# f; A
GutImpact G+H+I
7 j8 g* J, R( n, k0 xGutImpact H+I+J  q; d' N9 {+ c2 h5 t- r
GutImpact J+K+L. W( C  @, ?5 Z; x! M

: k, p' P% p; L( J$ [9 g07    Z-Varibl
; M8 q5 _. z* o- y% SUnlimited VarSword for 5 sec
: H% X! q) `( u* v5 wVarSwrd B+C+D) z9 g( O) r+ a! e
VarSwrd C+D+E
' h5 T; T2 `5 F0 h9 i* s! AVarSwrd D+E+F
6 A5 J) B9 s( Z! b: g  D
: I  M/ I) ^) k+ a3 Q  K! z08    Z-Yoyo 1  {2 v6 J% V# k6 p+ R5 t4 ^
Unlimited Yo-Yo for 5 sec( E2 H2 H6 e% N6 z/ h5 }
Yo-Yo1 C+D+E
& t# S, c: A$ ~4 UYo-Yo1 D+E+F
% j9 Y( o+ A& l# d6 ]2 JYo-Yo1 E+F+G9 |$ k7 m- |4 N

9 n+ d6 \8 N" ~' T9 _09    Z-Yoyo 2$ g" [* u. C0 v1 V: m! Z
Unlimited Yo-Yo2 for 5 sec5 s  Y  S# P/ Y' V$ x
Yo-Yo2 H+I+J. g& G7 ^4 \8 y" n0 a+ B% V) [, m4 b
Yo-Yo2 I+J+K
, C( R& `4 v& q9 u4 LYo-Yo2 J+K+L& ?) ~" a" ]1 t9 w

4 t2 H- E& Q' X  s6 B10    Z-Yoyo 38 A+ p# M' E+ j4 a& d" |
Unlimited Yo-Yo3 for 5 sec( G  S# }% Q, _8 V/ d6 U/ t
Yo-Yo3 M+N+O
6 v& u) Y# X' S" G. }Yo-Yo3 N+O+P& A3 W* e- {" f# W/ u
Yo-Yo3 O+P+Q( c$ R2 i* \7 \% c+ r3 |

( {9 Y! d2 {& L. s2 ?11    Z-Step 1
2 W% X* ^. ~, M7 Z8 D# A% PUnlimited StepSwrd for 5 sec. I; ~; P$ u; Y9 w
StepSwrd L+M+N+ P1 T: r9 s- r& f6 U' s  G
StepSwrd M+N+O9 p4 _: \; Q5 t
StepSwrd N+O+P( R- b' Z6 H: h8 A& a" d$ y, m

# C' g4 j" w$ I* X) Y12    Z-Step 2
! O: C6 W& ?; K  |% hUnlimited StepCros for 5 sec. f) W6 w0 S0 ~
StepCros P+Q+R- G" g3 q- N  _+ @8 k8 L- N
StepCros Q+R+S: n8 w4 G! [1 P  m) Y
StepCros R+S+T
9 A" D! N9 M1 L" e
7 N& q2 S. d/ }6 a7 G13    BubSprd
& M3 E: J0 F+ y: T6 OAttks w/ spreading bubbles!$ w1 i# B! x1 D: G+ Z( X5 Q
Bubbler  C+D+E( @# W$ l) ~( h6 B$ a
Bub-V    D+E+F
! w/ D4 J& J# zBublSide E+F+G
( L+ Y/ {/ Y* g; ^& X2 {& iBubbler E + Bub-V E + BublSide E( M& y/ M- R% J# l, y  O- A
* l. y: q  Y) |2 N' [6 u- V2 r) ?
14    HeatSprd
& G6 a5 j: c9 G& GAttks w/ spreading fireball!& e& u8 s. I5 P
HeatShot H+I+J
8 Y0 t, O. R7 k2 }1 a& R9 `Heat-V   I+J+K: X( x0 Z, l2 x" p: h
HeatSide J+K+L
1 t5 {$ ~' ]- a/ THeatShot J + Heat-V J + HeatSide J
5 m( g' @1 f$ O3 H" I" t- I  I" x- z; L8 l  O. q9 P. q. h+ j% ?0 t
15    H-Burst3 g% t# _' Q9 N9 Q5 C0 A$ h
Creates a giant explosion& {# |; H5 G' |. A2 ?, _
Spreader M+N+O
  t/ Y2 _6 q+ S* e& N* L$ p& JSpreader N+O+P$ i' I6 h  a/ F" n
Spreader O+P+Q" g( k6 K% B& }* ]- |' ~: x0 ^( `
* _! R9 y( S9 n- v3 Z3 |2 G
16    LifeSwrd
7 `* ~. i# z  H# f( B, s( ySwings a huge 2×3 sword!; m2 n4 O# n3 c' x
Sword E + WideSwrd E + LongSwrd E
2 b! q2 B# u) V7 O! M- |) V$ D1 LSword L + WideSwrd L + LongSwrd L: x% f( {" }7 u5 J6 ^, Y9 I
Sword Y + WideSwrd Y + LongSwrd Y
% i# L- v$ T& ?! P& {! m& f) e. Q( ?5 m) @3 }0 x' @
17    ElemSwrd
; W" o/ Z& u' C  LWide swrd contains 4 elemnts
6 _- D0 u( B+ }0 HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& E' ]: l$ F( j6 ~# L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 `# N% Z* k  ?/ B
. s, P1 R9 ~! f0 H
18    EvilCut
% a& E& s$ ?2 dStep up 2 & make 4 atacks
/ t; L3 J+ N  u! SStepSwrd P + HeroSwrd P + StepCros P1 Z( Q0 c4 }5 X1 F# [8 |3 t

9 f: ~9 X; z- T. t4 c19    HyperRat3 U0 Z1 G. T4 S# R) s( h8 G
A giant Ratton charges!
" Y3 Q* ?9 p' ?8 T* iRatton1 A + Ratton2 A + Ratton3 A
4 e6 a4 \7 ?3 V2 W1 ]. kRatton1 C + Ratton2 C + Ratton3 C
& s7 B; h, C8 s- FRatton1 F + Ratton2 F + Ratton3 F
7 N% \9 f( z; [+ o$ w1 ^* l& F
- ]! w0 t2 b# ?- P7 J20    TimeBom +
$ E* _$ Y7 L7 T9 C3 N" WSets Time Bomb in enmy area
- k8 a3 E3 G, M3 G9 r6 l7 I' BTimeBomb J+K+L7 o6 J# f, U9 e5 w' e
TimeBomb K+L+M
( v  \1 I8 H; Q3 w; UTimeBomb L+M+N/ V& |3 j0 j+ A+ n

0 h" g+ t% c6 X21    GelRain, W6 W  ]# b/ M' Y5 T* u
Gel steals squares
3 A4 L5 K# x: SMetaGel1 B+C+D- i6 R( d, |3 H9 q
MetaGel2 E+F+G
3 L- ~3 M2 A* P6 h3 N4 Z$ i+ LMetaGel3 S+T+U# o" g5 z4 n5 d' ~  f) _
, T) }7 j1 w: @; R6 G: _; h
22    EverCrse/ `( Y+ R9 P: |' G1 p
Shield chases enemies& w, \, a/ `, r, c$ c. x2 \! w& n; T
CrsShld1 C + CrsShld2 C + CrsShld3 C+ H* W  D% q) a1 J3 y
CrsShld1 L + CrsShld2 L + CrsShld3 L, y" M, m' l6 i' a2 \2 G' v5 A$ R, [

7 v5 D, j- B. o23    MomQuake
) y: d& ~6 \2 u; A- t& T2 M5 b9 FAwakens Mother Earth!. G6 d) ]# i; `! V- J
RockCube * + RockCube * + GodStone S
# C" W5 t/ |# w
& S9 y0 c) X4 W4 r5 m0 p9 p* K* p# N24    PoisPhar7 u  o: [* {3 \" F& W
Pharaoh generates poison
4 ^: {0 Z, t0 k: o% kPoisMask A + PoisFace A + Anubis A* g& i8 D& O5 A2 I
: \: }) I. }5 Z. T% @& t: b+ w
25    BodyGrd' R, j/ W6 ^1 z) Z$ s; }
Bodyguard takes out enemies1 }" W5 F5 n- M$ m/ D  e$ z
AntiDmg M + AntiNavi M + Muramasa M0 ?' K4 ?  A( T" {& J# s) w

! j! I' [# x+ S# U' b26    500Barr) u: I  e: D! S0 T1 x, G
Barrier absorbs 500HP dmg- k% Z) }7 ?+ f2 M7 j  f- i
Barrier E + Barr100 E + Barr200 E
$ @1 a0 j/ ?; G; \) p- fBarrier R + Barr100 R + Barr200 R* V" W' m$ `, w
. b; }1 a2 C8 ]& x. m6 g# g, M
27    BigHeart
' z3 e& L- M0 N+ K; u7 C+ |, mAttacks, then heals HP!& z% P  ?9 d1 ?' L: n
HolyPanl R + Recov300 R + Roll R
9 R7 G( j7 F. x7 K1 PHolyPanl R + Recov300 R + RollV2 R- W  Q9 c7 I' C5 S/ q2 q! u
HolyPanl R + Recov300 R + RollV3 R
- t1 b2 M& R9 s2 w% L- t8 r6 |# s
  m% p+ {5 c) e8 N28    GtsShoot
  g2 Z9 J0 E- E3 l/ V- rGutsMan throws MegaMan!2 h- _4 _+ E- \
Guard * + DashAtk G + GutsMan G
- s: I2 @' _4 H# o, O' wGuard * + DashAtk G + GutsMan2 G7 K/ s/ o7 k% s: k  N
Guard * + DashAtk G + GutsMan3 G5 ^% v9 A! ~+ R( x
Guard * + DashAtk G + GutsMan4 G
' R6 @2 J) x0 T2 x; j' S1 Z& L/ l. h# [
29    DeuxHero
6 p# u( M" k5 M$ EMegaMan & ProtoMan team up!
1 B; t! A, d% h" FCustSwrd B + VarSwrd B + ProtoMan B3 t3 u1 w* H. B0 |
CustSwrd B + VarSwrd B + ProtoMn2 B$ K0 k$ I# K+ W! N
CustSwrd B + VarSwrd B + ProtoMn3 B
; Q. Q( w5 U- f7 BCustSwrd B + VarSwrd B + ProtoMn4 B
7 `+ Z4 y4 T7 v9 ^3 V- `  ?* }2 I
- }  Y0 Z9 E/ i  r30    2xHero
: i6 L! H" R9 V* X4 ZMegaMan & ProtoMan Dual atk
. a4 }: U& [0 n% U- LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" S- x! l$ U4 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% b4 f. r5 `) u) T, a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, Y( S: a* r7 @, n* x& x! {# qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: w9 c0 V1 b, G
+ k& Q- T6 M! Y) ]# X# H( _9 B5 ^
31    PrixPowr
6 I0 Q1 f8 y0 {0 q) n, p3 Navis attack at once!
) t$ g. M$ j2 ^  L. S+ y  FTeam1 * + Team2 * + KingMan5 K
0 T1 B6 \' \2 a5 ^Team1 * + Team2 * + MistMan5 M5 s% J. F- o$ I( {
Team1 * + Team2 * + BowlMan5 B0 `' R# F$ }9 V; N- U3 e* r
5 T5 m  T; |( R8 I" k, ?' d
32    MstrStyl# W+ m; G4 U  |: `$ {5 b' S, I3 Z0 L
MegaMan unleashes his power- E, J8 k3 U3 Q0 V7 d
Salamndr * + Fountain * + Bolt * + GaiaBlad *- M8 l  W/ n+ N& s' r# K
( o+ O3 _4 p" y3 B
StdrdChip (Part 1)
! |  x# ^3 n3 O- l# q┌──┬────┬─┬──┬──┬───┬───────────────┐
1 M% z. C, i+ O( P" k2 a: V│编号│名称  │MB│攻击│属性│稀有度│说明             │
( U1 f" d  P9 Z6 ]; D* s├──┼────┼─┼──┼──┼───┼───────────────┤
1 R8 @* ^% z- a. B9 [" Z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& a) r2 x5 \/ e. b1 {' g& W! D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" r: c9 o1 w# ^* |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ E% [& u2 P9 G2 L5 U/ p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' J+ k/ \* _3 k4 h: E
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. D  B4 f$ u9 L- P) f" T; ^+ L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 o/ f+ b: l3 u# o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 n% U1 ?$ |1 x! ~; X
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- b- M  U0 p# @7 a  ~│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) W/ G4 z; {' h, D" a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' y( x2 Z7 i1 k$ C( k7 W6 f+ o│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, n7 C' b: a* }7 i2 c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) P: D, W) t7 L* S, D, u* C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- w. @/ J  G" u, i; R( z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; w. _! z/ `/ W& O│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 n& t" A; p6 H. G│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; U' \3 w9 @6 T. J$ x' g4 Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& K" N% {' S- S! p. C  |; l2 [
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  E# T$ _. p& c0 M& p" @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 p4 d) S; ^$ ?3 L. Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& w/ ]* ]# M, e/ }* v│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, ~0 ]' M( R8 F) N! Y5 f, V
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: R% q9 w, d' [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, L4 k; ~7 O  ]$ T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. ~7 O+ w( ~! Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 M' q$ n2 f% l/ F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 P$ |4 |  T( o0 u
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 ]! o( ~! j4 l- w7 v│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ `& k4 g  ~1 n6 k& a) L7 s& Z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ L5 |% P- D6 P' q) Y) Q  x! v. K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 j/ s4 |6 C3 Z  Y, U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 q& f8 H2 |& w* C0 W% f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ ?2 ~& S0 K( }/ r0 A+ ?! ^" P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' X- m: g+ R: N" K│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 T" b% K. Q# A$ X$ h│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- n: {; g. z- R, B- x" {" t) x
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' R- {* ~1 F1 e! K; u. g│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 }  T7 R& s3 f) ]8 I" k- I│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 U+ l  O* P( v  E& N) u2 S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ i0 t4 o. b" ^' p) K( b7 {│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. d& l: K( ?) r' d1 k6 k7 Z) |& H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* x) q' A; @  B1 F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 W1 s1 H, ?% q3 x" [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 {  U( o/ X9 [; F8 M. {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" u. I8 z, E- \6 m! |% L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │1 _- N- q2 g# M- o
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' W9 c  E. z  \7 {# b
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 G3 W. Z+ @  r( V* R│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 j% B$ q$ D( f& J( \9 `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 @0 n9 h* b- d- |: c9 t│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 D5 B4 T( h; C│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ J& @+ n& T! i  ~" T& w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" C% \1 r( e; Z( F% t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 E5 _+ t2 b+ v9 b  k│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 K4 m5 u, o9 ~' t( }2 R
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* `: m: E$ A1 P) ]
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* z2 A+ ^6 b. E' X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& [. z, D! o0 [+ R+ Z7 m1 ?8 V+ t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 i; `5 U; x: h2 j8 w2 _" _& i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' w( N3 ~5 k) Q$ C& j
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 l2 O3 V1 r. e│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ {* \( k4 W) }9 \3 K7 M% C6 d
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 F# E# v" ~* S" B: m9 V2 A! ~
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! i0 L& s) Q. ?  E: c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
. b  T) M, e; q& r7 [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* l9 u) I  o4 ?+ ?3 [. q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ N2 Q; b) r  \( `$ c: I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' P$ ?6 B  R- g1 @& P& f, [/ q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ Q5 {$ E1 j$ `' i$ Y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 `4 J4 J$ O$ n8 L8 L│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 W6 P% n0 J" a3 B7 c# Q4 ?
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 E3 S/ R* D5 }; D5 t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( d0 Q! q0 |* n- s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# N8 I+ o1 t( m4 H' ~3 B( C- p
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ C$ P& d" Z. C, Q3 {# V  s* k│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' i, T; w& N6 M! k- f; q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 m. d4 `/ |3 r' N/ G; W" X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 B: [( x+ n& I0 o# s1 O/ Q, m$ c
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& o+ q! z+ \9 h; G
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 s$ A, y- b4 C! k$ I/ k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& W0 K: Y% X7 h# u/ ^4 d7 x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │2 N5 v) O9 h! n2 Y0 w8 ^& W# ~% E
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: h2 }% @; s- Z; D, o# l│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 T+ K7 N' g6 z  f+ d
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, D0 S9 u  s2 V6 u6 ?
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ R5 [. S8 A5 i$ M2 ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 A/ l$ }: j% O* z( b/ G9 i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. R/ b* p, p$ [9 j; R; k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" ]+ X  A0 j9 Y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 N2 Y6 m. ~0 q+ c. u7 L( ~) t5 l
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- z" @: \# H) H: e. W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ V3 H- g! ]8 G│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 l6 Y+ a& s, n5 D  a
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 Q6 c* h  S' u: @
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 T6 y* T: i+ k: t6 `6 A; \6 y7 E9 `
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 A9 _% M# C# l2 r2 ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 T1 x% C8 m5 p. q: h# R│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) h4 l/ @% _7 l8 k/ H+ ]) G│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: P4 H  w, Y. `5 C6 B* g7 `0 a7 g│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 V3 K/ o( O5 [- i7 D! b7 ?; O- ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 T. ~5 K8 H( g% T* m└──┴────┴─┴──┴──┴───┴───────────────┘
0 v( c3 F6 Q5 d: D0 J$ L7 h; s: L9 Q: b; G) i
StdrdChip (Part 2). x! E% Y6 R. f$ D' ^! _4 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 m- W& {; ?5 S2 D6 g│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 f+ Z* [" t! q7 h* j/ M' {8 j6 Q* `├──┼────┼─┼──┼──┼───┼───────────────┤
* q: h5 U' r! U# Q% o8 c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! X$ _; {& r, R4 \" E: a│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 G4 k7 P. Y* D& ^( T4 c8 I│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) b0 q' F' B. a3 `6 w6 ]
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! j9 u$ Q, K/ T8 H/ N+ B│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 ]  h. s" d" l9 |+ [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, w% z& T- @7 Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 c( v) {4 p+ ~. N0 W( T  g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. W1 O: M3 j' C! t. v
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* q2 a9 R+ Q2 Q9 j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' ]# \# {5 v& Y7 l6 q  [4 b│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 w. P  K4 d8 g, n( @
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 N0 H/ W/ r+ G9 `+ f( W│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) F+ Z% [4 C. l  f8 J3 o8 f/ i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 F: W8 Z- Y" L5 A: a1 ?( B8 u, s│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# v6 r1 |$ g/ m. ~( K: p- l* n8 w) B│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( ~; k; v5 s6 Q: B9 v# h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, z# l1 S5 F2 H4 \5 {
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ J( C2 B5 B& @3 i/ J# V; Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
7 x# ]! v, X: B2 c% J│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# N! t9 @5 @9 C5 U3 [3 Q0 E
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& A. S5 ?! C- H7 L! a1 V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 H" Y0 w$ n0 A- |. T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 b/ i& V# L; ?6 X
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ q8 z7 L' {6 L4 q' h4 c! U
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) ^' t* e- P6 U! O/ i! V3 w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 w5 f- m  k/ ^0 n6 l│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 A7 t7 `) E  R1 T: p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# g6 P; h) t# [; f, F$ w/ H│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 ]$ c$ p; B$ l& X; a- t
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% `+ r( D+ ^7 B* o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 q5 C* F8 S* s  \3 J/ n8 w8 G
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 C+ G4 G6 o* f3 ~$ ]* ~* P" r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 \6 D& w1 R# y: V  {  P' c, z, u9 S
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 k, p) q8 V, ^9 s9 z4 J& {│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 m; b' n! d) y# P
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 k3 S4 K# ?6 O3 W
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# d. `3 _! T3 q- \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- C8 e( p5 O+ u: R& ]  g% B) ^1 E8 _│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, z# F" K& |- D/ j1 G# G) U
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! P# ]9 \- m; _( d; Z/ {│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 Y$ G- v: a! t3 V, S1 @( G+ s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) z2 h3 B4 E) U9 K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: ?+ x0 T8 L5 Z) {│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 C2 r  A4 h7 o│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 m; u; v- C7 `& ?5 N* Y6 }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# K% ^/ P2 R3 D/ Z- I) p, ]. |* W$ }
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# {$ r6 _# ^! K+ W" ~# J
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 p/ x3 T  B! s* Q) m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) s$ E9 ]/ ], ~, c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 b7 p5 l/ x: v& I, k8 ^
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  ~0 h9 Y, \9 e$ ^4 D) n│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ u( c8 d/ }# G$ V* t
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 E$ b5 t4 o! `2 J; a│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* x! _0 l$ H! a│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! Q4 l! i% j! E9 l│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ L. e2 N% N7 H3 y; f  H7 i6 ~' b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* ^" E0 A% u) R6 l8 W2 U8 h) l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. p0 j  _$ K8 N3 F. F; _│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. X3 Y) N- B! h/ c7 A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 S3 K+ l- O) C3 V6 }. n/ ~
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: ~7 i7 e- C" c$ ^  u│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 _& u0 O- m% j/ k! W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 E6 t; ]( L; j4 X9 H& A. s3 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 s, p9 K! R/ {% }) u│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ k" j- i$ r" {# i. A% {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% ^+ i2 B" T6 I  E
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# L# ]  C3 y6 w- m" ~│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 S) p2 w+ x; x( k: X2 V. Y# P% b- D
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, h1 B. o% l7 b& i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 a7 Q; _. Z  C' B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ {; N0 e  H  g│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" c; U! x' X5 A- e% z+ M│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 l% Z% `9 B4 W; x/ p% u* _% o, a│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ X' o' }" s7 G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) U2 @+ Z$ s, U+ U" ^3 _│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) m- ?/ f0 A- q0 K7 r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' n8 e" {) P( ^
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ g7 |3 a- u2 G9 x/ R: `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) T& ~3 i; t. T; A4 B' }1 B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. W9 i* `% C: e8 p1 [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 G, Y4 a0 `( N& }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 k3 b8 m" B7 Y8 S0 e% D! M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- P9 Y$ @; P! d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │; u5 c" I9 a! s& P
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │, ~4 j6 F. k1 E3 F6 }0 f
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; P9 r$ q6 l- n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 `- G* F# E7 o│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 K' Z) ?3 @  {  a8 D' P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) Z5 {; A+ `2 y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ Q5 c% z, j/ x# Q│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" h* D4 X) B% P. ]│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 v( \, k2 h% {4 U3 W" f2 A/ z6 G8 g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; a. T" @7 T( [; J│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ @* q& t& l8 n. F6 \2 X# q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; h3 R% J: j; m7 ^│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! I, p' z4 X; K4 q: i9 {/ ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. L7 r( C$ W, H, x- j" X
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 `' x( y) c, V# v
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: s4 G5 h& H! i% P( Q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) g1 k/ k7 L& G/ O│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; k. G& R/ H4 j  b. s) r" X└──┴────┴─┴──┴──┴───┴───────────────┘8 o4 T. t6 r& o1 R8 Y: o
! f1 o3 Y5 a9 u: H+ O$ t
9 W9 l# Q) N: l8 Z8 {( S0 K) p' a  F
Mega Chip( C8 D( G# ?, i9 l4 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐* u' D) N8 j5 K. r
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 x7 E) P+ b7 c$ H
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 X* K0 K$ h/ d# V( e│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 p/ t- {& W* V% ?4 K: y│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 T# t4 T1 T+ ^  R8 b6 `│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 Z/ Q1 Z8 z+ |. K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
3 n, i8 O4 ]: {% D) T1 a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' q. n% H) r' c- m: q* M" Y' C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; P1 y; n3 u- D2 ^8 a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: j: Y7 L& {/ P6 L6 \- J3 F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' v$ a7 R0 f. H3 ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# W0 B, v8 ]* U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 U3 T6 x1 a$ `9 n) \3 H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 M( W) j% X- }0 S9 s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# `; {9 t6 z8 }- @
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ {- \  p# F) q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. p: q: L" d$ L* `6 p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 F: D6 ?, [/ T+ Z: I! [+ G
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- _! I6 Z* k  A) n4 e* O; F  O│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 K% o8 t* U' n: |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 O1 r! h# W2 ]- s) ?# ~, B
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 k" u3 P7 Y/ q/ `# D8 }2 c7 C
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) p7 i  |- N! {/ N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& [0 s5 K: h+ m/ H" Q! m3 r7 ^( F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; f: L6 x4 Z/ B) K5 x; v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: P5 U4 w: J$ N1 E│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 z* ^$ i8 T4 F' Z' ?) i) a& C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, R/ L6 Z/ A2 T! p6 @) r3 Q. h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' F( |' s0 F. [1 a, |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 l/ j# c3 y% @6 W2 H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 b2 E. l2 w0 v/ K7 j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! Y! t: E, r4 d# z7 v' x│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 h5 R9 w' p: `2 S│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" c: J( I- R3 `' _' M% ?│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& ?- G  ?: l7 s- `# i- ]( u8 m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
- M$ Y2 @& P3 v3 O* |│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& a/ z/ |" c0 e' T9 n# O+ U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ |7 _4 ~0 v! H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ t: G+ ~( n( R1 ^) n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% Z: e- J8 Y0 h  s8 l6 w
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 j% C3 y) v$ M9 g9 T0 C. e, k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: K) t6 }" d4 e$ Z: W0 }& l- r2 c' _( B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) O& r; M* }& \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& B, [$ h* H; K. s* n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. D' }+ V- T+ ~" s6 \+ l; |; X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- K5 _; l& h3 Y. s3 B5 U# O0 _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ v) o$ o; S/ l' S+ _0 B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; i9 A  M8 Y" {2 }5 o  u│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ c- d4 w6 R. X6 H0 s
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 u: _5 z% k+ m/ ^% u+ ?. R6 r│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
8 x9 i0 Z1 I6 n+ Z+ K$ \│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 P: {& `0 Q2 w2 N$ E& o1 y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 }" ^! ?8 E$ s$ ^: D' L- X) K2 c9 D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* H7 _* L8 }- U0 ^- ^& t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ c6 U* Z9 Z8 E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 `9 E: M/ X+ |# ]" D& a6 t0 @2 Y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 `! k% r' q8 [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; N4 g6 n& D, ~# l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, K) k6 [' A8 M' y- Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  [$ ?) T6 h) T/ K$ \& R0 V7 m│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 y4 x+ J8 L) g* r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, m/ C/ T$ I2 K' N1 I9 Y! r7 l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; |/ p* P& m; k* n│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) \( I0 V1 Y  `8 \  X5 s, X
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  E8 b5 V, I% V+ r! ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 G9 W2 m' |3 \/ f! {6 H5 E
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. H+ K* }  N+ S; P( T6 z# {│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- g$ p* e7 ^* I* p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. _" o! }4 ^) g5 t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 o' g: C% A; C' E8 w, [7 H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 k+ B0 q8 p) V9 C3 j
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 ~2 b$ i- C, s& _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ e  Z  b. u& M" i
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, ^- E* g' h+ ~- M5 v+ u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ L) c6 C. `: N; W' r│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 |0 x  s# o- S5 o/ O9 N0 i8 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) \4 P! f5 S) X9 h& s8 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# e* ], C7 F3 n( M  n( r$ I$ S│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' H- {1 r6 Y+ }2 q3 p
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; ?0 O' o# `6 B  O, r6 l. [; a# \│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; o1 f4 N( N9 i" Z: U, P  q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 f9 F3 D& x& ]- A7 Y( R1 P7 a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  L9 I9 e7 ~* E! Z! Y* F│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 X  Z, F! W$ [8 L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* i4 d& Q7 z0 b. I  B# o) F
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 A: m1 O5 n( @+ E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, y- X5 L1 [% m1 t' }! [0 y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ m2 F' s2 z& y2 k" k, t2 S! o
└──┴─────┴─┴──┴──┴───┴───────────────┘
, D: o' M: k9 {6 M4 m0 [( T. h2 R! v6 ]' q  k2 K9 m0 ^

5 x& n" {/ F, M& |8 r0 {9 zGigaChip (蓝版)
  _, V- M& p+ v, q6 y+ J, X' C┌──┬─────┬─┬──┬──┬───┬───────────────┐
  z' o1 z6 J1 N5 ?' c│编号│名称   │MB│攻击│属性│稀有度│说明             │
: ~& ]& ^; P/ L├──┼─────┼─┼──┼──┼───┼───────────────┤' F3 ]9 O) [( L4 r* j/ E2 q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# ]4 R8 o! ]- ]7 ]
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" H0 _6 J1 W4 ]7 e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 u3 ?  e1 A  L/ p* W2 P& g; ^. C" v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 z6 F# L: ]! S2 E, {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% S1 D2 ~/ A7 U% _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! O# G1 c% T) r+ E/ [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ ?+ w/ D8 p3 k1 K4 G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- m. a( N  s/ r& \& Z* e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& a1 U5 x! C1 F5 o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& k1 K  D% ]9 p* L' o9 Z- ~
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 e0 Q# u$ z4 L& p* ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* V/ g. {4 `3 Z- b9 s2 u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! V( F; _- h$ F2 M- ^
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  H0 H& P5 H8 Y- O3 K+ ?2 K
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, H( X' w7 Y% Y0 K) k  u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# w/ _: y/ q4 C% }( N3 A/ B# I$ F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& Q) D) O1 i+ y
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( r) I! g% h: V7 u( R& x' ?│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% `. b, o5 U: H/ d2 Q% }6 n
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ x1 g5 P9 p8 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘$ N/ V1 [% V( a+ l* h
: r8 n& M3 i4 m6 P3 i- @- \- I* j
GigaChip (白版)(只列出与蓝版不一样的Chips)- B: F/ s+ j7 ]4 \- [+ r8 r/ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P& Z& O& b* w' V! m4 a5 M
│编号│名称   │MB│攻击│属性│稀有度│说明             │- ]) A9 B: q8 \% }
├──┼─────┼─┼──┼──┼───┼───────────────┤
: p" S8 ^+ y& _- K│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 u( f  t: Y7 R5 h2 }- G│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) i) A1 w1 E6 [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 a# d6 F! M* j- A9 ?│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ \7 e* S6 a  s' H- W: |# i5 _( t% A7 V└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ ]8 S% Y* y# l" {$ QMegaman EXE 3 蓝+白 Standard 级别的 Chips:
- ^5 E( o. `" ^' K& l. t  q7 f) X0 A. g& i, t
001002003004005006
$ T8 Z7 w8 Y3 J5 k9 H; [1 i  R$ z( W+ K007008009010011012% g& t* m; r( B4 h, R
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ^& Q/ ~+ ]/ _8 m
! Y) k! x* K5 R3 P019020021022023024& b3 c0 a' f" N8 o
025026027028029030
* {4 B2 s: m( ^* F# A5 }3 G031032033034035036* ^  G2 }: y" H3 B# y9 b
# X( b6 @' W* ?- w6 l
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  w3 V2 c8 o3 [: i/ b, K( k! s  ]
0 I: B  T5 l1 R3 a037038039040041042
9 D8 s4 e5 x& R+ K6 O; E( S043044045046047048( \- Z# l0 \: m" y# ~; T9 I6 j) u
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 d* a/ r' H5 f$ Z  ~5 }5 w4 t) {
$ O) H. U! _6 i- d5 c
0550560570580590601 u6 y& [5 ]1 Z5 [3 u
061062063064065066
- \  {4 ~2 o7 V- q/ u067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 l9 e2 \1 J! W; ^! g$ |2 Y# ~1 x7 _8 G9 J( m! [% a& Z
0730740750760770786 U# v: h: t: d' M! W7 r/ \, |
0790800810820830844 j6 s7 S7 `% u6 e0 y" \, A3 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! s) r5 o3 [6 O  M: X5 R
2 L- t, Y# |* O8 t0910920930940950967 g: d7 e2 u% ~
097098099100101102
; E; }# m$ e. J( {3 J+ P' G( ^0 @103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 `9 S/ {* N$ W- u$ }

( O" B( H5 }# H! I2 B1091101111121131148 v% D7 S$ q# K
115116117118119120" B7 \2 l7 C% r1 V2 X3 X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) T' t* b* a# G9 N' b! ^4 W5 R! E% Y

6 ]( ^. K1 \( D3 p$ U127128129130131132" K6 g- m: \! y7 J$ d
1331341351361371389 p+ L4 ]( Q  B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 o' K  w. v  w& W% D
" M! W1 n' a  Y+ M. e+ e7 ?- l) _& n
145146147148149150
+ Y- X4 n- ?/ [: P( V$ H151152153154155156: d% f! `6 ?$ Q: k2 T, y' s
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- j) V! S6 h  p, _2 }
/ V( F) {6 w' c) x- `4 W1631641651661671680 N3 M$ A7 l- p* a5 _  _' `
169170171172173174
/ E: Z9 q3 {/ |6 s# ?: v0 _175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 z) Z% i5 z: o

  C& I+ h- e; |1 S( U3 s( i* @181182183184185186: I7 q. b$ l: D; j4 K
187188189190191192
$ g0 w. F; y  J0 ]* m1 R1931941951961971981 x, ?8 U7 ]$ @( t# Q5 \& u) V( \9 b6 p" K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 O& P, J3 h1 ?) G4 H* V" O

( S6 T9 {( x7 g001002003004005006
) W( E* g  a3 m5 F007008009010011012
: O! g3 N4 o- p, N7 t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; h! a7 e% T& X2 x' R6 J  D3 s+ i8 O: W* ]: f! o3 x
019020021022023024
% J2 z0 ~- L6 B2 S- \5 r0250260270280290306 z" e% X/ T' s% i8 w- A
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* n. d, K; Z* X' [# J' w) }+ A; {, d) T/ N: o& |9 J/ T: W
037038039040041042
% }, w% x8 @; W! i/ Q3 ^) R043044045046047048
5 B7 k4 q; J+ M2 l: i% Z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" B5 Z  E# B* _% S3 y" S5 W3 q
5 g7 t4 P: E/ J* \
0550560570580590605 j2 ], }" H% A& A
0610620630640650666 N" y2 ]& s* G7 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" J3 i& m8 C# l$ r, t' J) q
4 ^# [9 ?* y0 E7 G# \073074075076077078
% _0 i( I3 Y1 ~" w! O. R# G7 S3 ]079080081082083084
3 }  m; r9 w# Q' L085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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