转载请不要删除以下信息,感谢您!
}! P5 ?2 a1 k) W9 D) C9 }■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
6 t( P, m( r" p4 b# k% P1 Q■● ■ NintendoWorld 站友xliz原创
x0 u3 f' f- q/ k L■ ●■ http://www.NewWise.com ( v/ Q$ W/ C2 F
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 \: {2 _5 n2 D% S) t! M5 S, H( H0 r7 F+ D9 L$ \* J
' y) X; M, Q; e) O5 o6 j9 o
洛克人 EXE 3 Blue 卡片组合
5 J) X5 B; q+ U( L0 T. n
+ Z5 `1 e! K N( W. q W+ l6 M5 H
' Y/ P$ B! A; a8 t: h# b: S; Y; C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 b2 m9 z5 x1 b9 {* R5 c* _# `8 n
大家要看日文版的P.A.或详细攻略,点击这里吧!
" c) |1 }( O& E( B- L====================; M/ O3 B. ~. I# M4 J! N" ], A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % m/ V) y: j/ N' f$ c x
- t; b% B8 y. l& H
以下内容格式如下:' I; r9 m. A7 N$ Q6 k- G
: G, |# L1 H! j6 _) `5 {编号 名称3 t* C5 n" c8 H% w& @& L0 ?' P# S
说明9 `$ ^, ]8 U) N) P/ m2 y
组合方法0 B- o2 @& m8 a8 d" V8 s' }
---------------------------------
6 D H t& q0 W! \01 Z-Connon 1
- k3 j( s/ X: XUnlimited Cannon for 5 sec3 c& X7 \5 w/ d
Cannon A+B+C
( d8 ~- k6 I7 ^5 o9 j7 w" U4 O* BCannon B+C+D' B7 M Z- g3 Z; I/ ^' s
Cannon C+D+E
4 m' O# Q- w! D _ i+ `% Y" {" u) Z7 X& d8 D: K5 E8 `
02 Z-Connon 2
0 A9 _8 g8 m+ f V/ k8 IUnlimited HiCannon for 5 sec1 R) j0 [0 ^% l6 T$ N5 Q' J
HiCannon H+I+J+ o! l( W0 [% Y1 M% Z& K
HiCannon I+J+K8 C1 q: a# x, k; `& t! d: X; q
HiCannon J+K+L
! S5 i$ @& D" W j3 Q: D( s" W
) p6 [0 }( @: I2 N: w03 Z-Connon 3
9 ]1 k/ Y$ Q" [, A$ ]4 K1 tUnlimited MegaCannon for 5 sec
: |0 t) ?6 t' `! |1 R) E- UM-Cannon O+P+Q6 ~, o: M B3 J, B- Q9 M
M-Cannon P+Q+R
5 _9 @: E6 y& _/ M+ o; {& n$ uM-Cannon Q+R+S
! X0 n+ C0 E' |& v
1 N; Z h: x( ^$ T04 Z-Punch
' \0 n A! P! {5 K0 FUnlimited GutPunch for 5 sec
$ p% U$ `. l* r* j- WGutPunch B+C+D: c! o, i( `& {( A
GutPunch C+D+E
! u$ U } E7 E7 R& wGutPunch D+E+F( I N6 o* W- |) v$ T- g$ s0 s
! n( K V. H4 M$ v: M4 X4 A$ d
05 Z-Strght
2 E& o+ V0 ^4 m G9 C4 Y: ~Unlimited GutStrgt for 5 sec
. V! O- w4 }, YGutStrgt O+P+Q
/ d, M0 d; y3 c# TGutStrgt P+Q+R3 t, ?9 b: e& L1 [
GutStrgt Q+R+S
[; Q% t, Z) \4 H" m& V; ?* t$ F1 D5 U m- n. l$ c
06 Z-Impact
7 ?. W! O3 b, t' x6 v+ q* pUnlimited GutImpct for 5 sec* p3 E' j/ g+ O. |$ V
GutImpact G+H+I7 |7 b; A9 e3 I1 u
GutImpact H+I+J5 X G" ]: C( O
GutImpact J+K+L; E- I2 Q8 F6 Z
1 Z. w% U) b) v
07 Z-Varibl( k" w4 N, H4 C) o A
Unlimited VarSword for 5 sec0 z U, K }. [
VarSwrd B+C+D
+ M/ [; v7 K+ o$ ^# vVarSwrd C+D+E. N" N) ^7 P Y1 H! M* r; p2 A- g
VarSwrd D+E+F
% Q+ k) {! P" R% w0 U& ^7 c0 D& l/ ~/ F- w5 z
08 Z-Yoyo 1
: v( b& w# P5 c: o/ cUnlimited Yo-Yo for 5 sec0 V& a6 i" ?) @. }: W+ I' ], H
Yo-Yo1 C+D+E
% w& p7 n* F8 lYo-Yo1 D+E+F
- f; y$ i) D9 y( iYo-Yo1 E+F+G% w" n0 w) F& C3 J! C& z7 I
: n! t/ Z. A* c4 V09 Z-Yoyo 2
0 \2 V$ K# w/ C) z5 P7 DUnlimited Yo-Yo2 for 5 sec# O, g$ h1 L) ?7 y+ ~- S1 P& ~- x
Yo-Yo2 H+I+J
, J- T# M7 T( I( \5 d4 R/ |& l" i6 mYo-Yo2 I+J+K
; u& e% U# Q$ U8 SYo-Yo2 J+K+L& n' S4 }. P3 s7 I3 ^2 \) X. b* b
. `1 Y3 `$ h! H+ |10 Z-Yoyo 3
" r4 ?( V8 c7 hUnlimited Yo-Yo3 for 5 sec
5 v" D G5 H, |+ z" |Yo-Yo3 M+N+O
/ r! X$ x) M$ o4 i/ s0 s2 HYo-Yo3 N+O+P
! s, p* E: e7 H4 QYo-Yo3 O+P+Q/ j# n5 K; u; T8 V8 T; q/ k
6 Y5 ]3 m, `* X. ^
11 Z-Step 1
$ @3 `: X% W* i& W0 fUnlimited StepSwrd for 5 sec
H! J2 [% H6 n e% tStepSwrd L+M+N% Z) L1 S( q5 c! \
StepSwrd M+N+O; c( `$ K: e/ j; b/ f
StepSwrd N+O+P
4 l; \ B/ w2 i _" x! d5 _
4 t! O) J6 \& M1 P; e12 Z-Step 29 u6 b+ i( S- F `
Unlimited StepCros for 5 sec) E" u. E8 P9 \) J- A
StepCros P+Q+R; f: g" o* I& L% p' C2 u
StepCros Q+R+S
, y- s- Z% i. L" j9 PStepCros R+S+T. y6 [$ y! h9 r' T
# `; x) |* e; c: B" }
13 BubSprd
- D6 |. {; r" k5 sAttks w/ spreading bubbles!
: Y$ A, s* T% g% j' W/ Y" eBubbler C+D+E
2 [7 {& K; q; o1 Y6 x4 s) g ]3 `4 }# gBub-V D+E+F( J3 y0 @( r b' g+ j. K
BublSide E+F+G
, X$ o5 h( U' _Bubbler E + Bub-V E + BublSide E
0 Z0 k) z! g/ P3 w1 |: `" k1 e# l
1 {8 a' _) ?+ E: s, @0 |/ {5 l14 HeatSprd
( e6 M2 M' ? r0 ?Attks w/ spreading fireball!
$ \" Z) h2 M( ?' {6 E; H, U: r$ IHeatShot H+I+J( s( O$ @& z* K; e$ S: r) h; E3 p
Heat-V I+J+K7 {. Q# f$ ]' Z' @. g
HeatSide J+K+L5 K' V: p0 }7 ~2 Z5 y1 q; f
HeatShot J + Heat-V J + HeatSide J
! Q# p/ Y3 {7 ]* _: w) Y5 B
3 w @' i( q4 o, `% W15 H-Burst
7 ?/ x9 K; h6 D8 Y. KCreates a giant explosion
& K+ M3 L& {$ m6 j) S8 h# fSpreader M+N+O. ^/ q2 i/ o3 H
Spreader N+O+P8 t9 {' e) h5 @ f5 c
Spreader O+P+Q8 @. {$ F/ k y% g) F: R
8 ?2 C `/ x! V# S5 H7 q16 LifeSwrd! f/ I1 ] f$ M* q2 {
Swings a huge 2×3 sword!
5 ?6 ?5 Z8 k& OSword E + WideSwrd E + LongSwrd E
5 m& i9 B" q3 W! XSword L + WideSwrd L + LongSwrd L
4 a+ ^) ^/ q. c: O, j7 ^Sword Y + WideSwrd Y + LongSwrd Y
J$ C5 H3 f# C6 s- |- u* o1 ?# h0 [- G& h
17 ElemSwrd
; t7 K4 A* Q7 h. l% Z! BWide swrd contains 4 elemnts
- J9 y& M3 H/ q4 s6 dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ z8 F. i, I/ i5 K& f4 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P K3 s$ N; k4 r& Z
: f9 y+ d/ T5 F4 H0 {18 EvilCut4 d3 h1 S C$ ^6 w2 }: Y
Step up 2 & make 4 atacks
3 [( i: g, s* g. A/ Y# iStepSwrd P + HeroSwrd P + StepCros P
6 z: O+ n& a7 U' D5 k ^) ~0 ^: x- e. [4 E6 Q
19 HyperRat5 [7 V/ R" o' Z/ |
A giant Ratton charges!1 O- \5 Z& t4 I7 d4 ^# Q" N5 _9 H
Ratton1 A + Ratton2 A + Ratton3 A B1 ~; g9 z8 V2 h6 D! W
Ratton1 C + Ratton2 C + Ratton3 C6 W9 o) ]$ O% y3 S
Ratton1 F + Ratton2 F + Ratton3 F
- [ ~3 e9 d" P$ A% a
' T5 ?- {: H# H2 X20 TimeBom +
% \5 _9 x/ I, [$ i. _4 `Sets Time Bomb in enmy area" x, L4 _# m0 i8 Q+ j0 b
TimeBomb J+K+L3 @5 n8 O2 L$ r; k# t' m. p& w
TimeBomb K+L+M
% O5 m! m0 ~7 d7 ^" v$ q' jTimeBomb L+M+N9 }3 @7 B0 Q) v& x- ^5 G% I, T
5 Q' t1 V; s* G1 z4 x
21 GelRain; N" q$ z( J& r/ k" W+ b
Gel steals squares5 ^4 W3 D* ~$ |9 c- d, b2 e
MetaGel1 B+C+D
1 L% k6 g D* v; E! gMetaGel2 E+F+G! Y) o2 Y. K; A# q
MetaGel3 S+T+U' e+ ]2 _# I1 T" D) M6 P
3 W9 i. a. k2 M+ E
22 EverCrse
" f$ N* T' q/ Q+ t9 r0 CShield chases enemies Y. `' o; w6 |4 i
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 E! T8 k8 ~& C/ ~. m9 I: mCrsShld1 L + CrsShld2 L + CrsShld3 L4 Q; b7 s5 F( q z, ?% t
( g/ \- n- X' {* s9 X) C; s! E
23 MomQuake
/ R) g/ K: |' ]3 h) WAwakens Mother Earth!
/ b u$ z- g& _, K1 J" yRockCube * + RockCube * + GodStone S
2 ~! ~% K( ~, B- r. h1 Z
' T8 s, F3 l3 G3 e24 PoisPhar
% M/ s9 |1 Q2 s* [! g3 kPharaoh generates poison* v" |/ h, W4 K' s$ T* B5 a3 k
PoisMask A + PoisFace A + Anubis A
9 B2 A6 h- G& M/ \1 r" p& j' ]$ Y8 ^2 y7 w
25 BodyGrd
& Z. P# n! F, W9 S, r; FBodyguard takes out enemies3 b. r! t' H: W! w; [
AntiDmg M + AntiNavi M + Muramasa M4 ?* ^ E5 t3 A! x1 X) O) y
* M! _( c0 D/ x' G/ D! K6 [
26 500Barr! P( Q3 V: V6 T6 @
Barrier absorbs 500HP dmg
& P2 v, f {: W0 c$ k# H8 `Barrier E + Barr100 E + Barr200 E
9 ^1 | Q# W% _" M0 ~3 U2 `Barrier R + Barr100 R + Barr200 R
: }5 m! d9 ^0 {5 S4 m
: K, `2 C- I; u' [- y27 BigHeart
) b; w/ u+ v3 f* ~9 RAttacks, then heals HP!
! z, T! }) S( c4 B$ DHolyPanl R + Recov300 R + Roll R
; f) R2 d' U! U* fHolyPanl R + Recov300 R + RollV2 R
% C/ p6 a- d# P b) v" ^6 zHolyPanl R + Recov300 R + RollV3 R2 F4 p' y5 A% P5 w n$ ?' M ~1 w
, D9 b- b. ~3 t3 c; A# ]
28 GtsShoot
2 {1 h& C8 F. S! fGutsMan throws MegaMan!
& |7 a; `$ ~1 {8 r" S- HGuard * + DashAtk G + GutsMan G
' d5 j% Y0 |! c7 j0 V( N5 lGuard * + DashAtk G + GutsMan2 G9 L7 c' B- U6 ^
Guard * + DashAtk G + GutsMan3 G. ` S) ^/ q5 i d% _0 U) A
Guard * + DashAtk G + GutsMan4 G9 O. A- X+ O! f3 n t- M
, O' f1 P3 [( E9 `1 X* s( r$ F
29 DeuxHero; R7 ? H, r/ g, |0 ~
MegaMan & ProtoMan team up!2 V# F( `/ K) @4 d; t
CustSwrd B + VarSwrd B + ProtoMan B6 \/ }* j" z0 n3 x4 ^8 L1 h( Z" t
CustSwrd B + VarSwrd B + ProtoMn2 B
$ U+ T" `/ F4 m/ h0 |& y( q+ y% [7 YCustSwrd B + VarSwrd B + ProtoMn3 B
$ K+ }/ d3 [6 u: QCustSwrd B + VarSwrd B + ProtoMn4 B1 B* w' a7 e6 g/ Q; V1 [
" J) X; ^0 m' L1 v30 2xHero+ n0 t9 ^+ h( L
MegaMan & ProtoMan Dual atk* V% @% U, h- E' a+ ~. z s% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% @$ C3 ^# l- F% ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 e% U I# g( b6 \. `5 iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 }& T* k+ ^+ U8 {( ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! h) q) x: h: }4 ~7 y
! m1 f, S8 n; E# I R* _31 PrixPowr8 U: `& q, r& y1 F# G) F, V5 |# W
3 Navis attack at once!+ Y0 ]& T6 w- y) ?' X. p
Team1 * + Team2 * + KingMan5 K
6 R) H' v8 [) nTeam1 * + Team2 * + MistMan5 M
/ o" R, p5 F8 i' G; K* Y3 KTeam1 * + Team2 * + BowlMan5 B+ y! e7 H; x$ E# y" w/ M
( V% u9 |4 s4 Y. j: `: x32 MstrStyl. ?9 [4 ?! h p
MegaMan unleashes his power$ r/ I* a# \9 K# Y K( F
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 G& q+ u' M' {: r$ b3 S: H) n1 b% W, ~& K- F+ O* @- x
StdrdChip (Part 1)
4 R; {" v# j# A v! m/ [0 t. E┌──┬────┬─┬──┬──┬───┬───────────────┐4 Q# @0 o/ m" }, w
│编号│名称 │MB│攻击│属性│稀有度│说明 │" f. D8 ~( T% r8 c' U, E5 U
├──┼────┼─┼──┼──┼───┼───────────────┤( F9 m9 Z; J# K4 V- ]
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 w# f7 @7 y! I( ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! H: Q a1 Z& b0 m' M r│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ p6 @: H) z7 m3 I* r* l* h
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ A+ D; e! _+ C) z7 \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. @5 b$ [$ x# v" `$ f* S" K" L│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) w) U6 Y9 U. y5 J. f; X$ T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" a6 K1 Y* K3 S% R│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 O+ P7 `1 z* a$ `$ S( j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 }7 s' k- ` P- Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ p* c# a3 [* n+ n1 u- H- ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 V( s: {( k3 \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* J$ K0 n5 Z) x* y. D│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- P, ~+ p, g' z$ T* V/ W│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 P. v/ f Y7 E) P- X5 g3 o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ e& P- M: ]+ j) I( V
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' ]" {, X+ F6 c) ]5 _# ~7 a
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 w2 I$ V, Y/ N" |2 W* @│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: D. O' }& q8 w2 P5 z3 I
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( q; l3 v! G, _* c# z7 ?" P; E W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' E: m+ j; n V
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' Q) Y$ t$ z' Y' `# U: F│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" g. `* _/ r# z( s
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 i& G" ?9 s% m│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 d! p$ o) s: |: U. a( g) R1 N1 M
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- d$ x) L: B7 N% G) f2 j$ a1 y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, k% _) g( g2 a│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 Z" Z. @6 r: w- @4 R% G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! z# M" d* Y& K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: t! i+ d5 p V4 B4 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │2 W4 n# [& q7 @7 r4 J, o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) D& T' i S4 @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" b ~2 ?/ T: T: B0 Z+ B& [│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& a f; Y2 _3 G( F% q# N; Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( y- ?& y+ o! b! ]1 ~│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, { s2 u: M1 ?0 c7 `& ]
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* p' m1 c8 h6 m, }4 K9 N│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ i3 R: E- y; K. u2 a$ I8 K) i1 Y5 w2 ^│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; q' u! H1 j0 C6 v1 n0 J/ x2 ]
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- Q2 B+ U) u+ M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 q) U' i) Y- _. b
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 c2 A4 Q- _6 s
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, W: T+ p% a1 w! x( m. D' I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 A/ \* O5 [- ~# `; X. l│44 │ShockWav│10│60 │ │* │Shock through enemies │
& g0 {3 U) c9 K, J( A Y( y│45 │SonicWav│26│80 │ │** │Shock through enemies │$ j! V1 o0 ]6 w$ q1 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │% p9 n+ \4 r0 K+ v$ S( @4 {$ i6 _# P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
[& T" u8 S2 J! @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; v' z5 `8 c% y% i* h│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 \ ^. }# d# P8 {8 _) b- ?) m) i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 @6 }" ]; d* p- B
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 o" P- I( L+ X; I+ S0 Q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# j6 n8 R6 R1 b$ w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( z t/ w9 B. `4 J( b1 N/ v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ O, c4 l" Z7 n* |$ ]+ P$ F( [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 d o: \7 W9 K0 q6 Q6 Q; D& u│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 S) @: J# t6 b% b% X: p2 E! t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* j! o6 p- x! `" N2 V4 Q. K k
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) j% n+ [) h/ _3 _$ V8 ~3 \# |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# ^; E3 y' A! z0 H│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 c6 n% c+ B- l1 ]" o│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' D F2 Q& I/ W% |
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 O9 x, Q+ _3 o. g6 o
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ H |/ J6 |1 O7 ~$ x( V' ?4 f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ K1 `9 v a. l b3 m! k% G" [$ T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" T' l9 _8 M8 d) T" C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 [9 C& d% q1 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 s- w4 w3 f$ M# v
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* J3 D# }% p2 w1 i; e1 r, H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 `/ {0 f1 X- i1 n, V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 k- {) C, R7 J, ~* a5 a2 ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- P$ Q) _- J% a2 k- K$ S Q% Q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 e* ]1 X9 N* i- N# x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ q6 [% a! I7 M2 U6 M( S- v8 d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- g) a/ E. Y6 ]& A+ N7 j0 A: n9 m7 F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( h8 E& F _% n; D│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
]6 j7 }/ J8 k$ r8 P! F9 G0 t│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 T2 Q% m; S, U! W9 [$ m! v) v2 E' h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ i3 S2 M' ^. ^; {0 S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) X& S2 i2 d# ~│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" M1 b0 h+ \' F; |- Q% `; ?3 K│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' Z* T1 Q9 B3 [% ]) s
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 k+ H9 N. N. F R# Q" b; }
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# m5 L! V5 w7 n6 b$ d! ]│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( u2 ~" e1 c; \& P/ o' G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 i) J: I+ H1 Y- X2 W# \3 p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 V+ \/ E8 c4 ]. O4 |# N' S* ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- Z. f0 ^7 J$ J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' O& @& `" r* c9 A4 S2 C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. o3 @- L3 t+ s6 X( v│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 K3 i8 K5 D7 E. S9 k: E/ c# l, W
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ z% x5 P, h; G' ~+ L1 y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │) }6 y/ a& k4 e+ M
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
L" |, J: F, B. {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
o7 X/ H6 L, T4 e5 q) @│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 _: ^1 a: U% N4 u) k7 f' H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 E! I; R" K' ~( n; y: q) r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" X& n& F4 ^2 i) k& O( q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 G4 k# `( q' P H, D5 J+ \│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 ~/ \+ j& E7 m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 h% p0 m! r5 J
└──┴────┴─┴──┴──┴───┴───────────────┘
& z' F* i; c3 ]; s' h I" J9 ]( }7 F0 N- Y6 |3 J
StdrdChip (Part 2)
) D X2 `5 p; T4 @( F8 T┌──┬────┬─┬──┬──┬───┬───────────────┐0 F( Q& _5 T* |0 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │* j3 ?: D. J+ d' d0 E9 K4 h
├──┼────┼─┼──┼──┼───┼───────────────┤7 F" `0 W5 v3 c1 C ~5 q0 S4 o$ g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 D7 Q6 `, G% r3 z" D! w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- i; X2 z2 h" y3 O. H. O1 L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ _: g, [6 c r- d2 [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 f6 f' {' g5 x6 G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- m$ s6 f# z. N0 I: d) s│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* V. c# v4 G! D t* a7 S) _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* P# ]. C! ?& e/ Z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' P2 L( ^: ]: k. j3 Q5 m│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 f' L' k( p, ^. T
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 q5 S% C- C0 h1 E1 B& x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ B$ F5 x) Y0 R$ S
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 y5 W6 H0 E. c! Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* V7 x) t7 W, F5 ]1 x# `│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 p6 I$ V9 k9 A2 e│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! U, y8 r* N- c1 v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 E* {) n! Q5 f0 l U9 ^ }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: p, }0 Z4 h3 Z0 u9 |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, ?( b4 p& ?( c E. k
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 G/ C1 ?& k+ H0 F; {5 ~% E% r│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 m; |+ N% b/ a+ J, Y3 |* P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& q& O. G8 w7 i4 S5 Z& l$ D1 C7 [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 t: c) C2 p3 N9 H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ k) S) r1 V* ?, |7 @/ r│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 B i6 q4 Y3 R0 g
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 T1 P" Z1 \2 z" f' Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 x4 l+ U2 v: O2 i) F. u) E│126 │Rook │30│ │ │*** │Protects you from attacks │8 O; |: M1 T- R( ~# \& I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 X5 X1 ?7 {: }3 H `' a8 r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: ?+ _+ q* u8 b" W" u9 D. m: Q0 m' g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* t: b# X7 e1 D7 ^9 z! b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
_ B3 e! T+ I- @( g│131 │Lance │46│130 │Wood│*** │Lances through back line │
* u5 t/ s/ A& Q8 @- m; ?0 c1 s, K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 n) M5 S* W" S│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 ~. ?2 t. E; N. q6 i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ n* R; b# C2 b9 {4 f# c( w* I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! z- }4 J6 [* |/ Q# g7 ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ M$ e @7 i+ F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 [ w2 R0 l% F6 U5 \│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; V: d$ S/ |0 m. V. @8 W, }3 Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
, N7 |5 O8 I6 G" B8 t: C│140 │RockCube│9 │ │ │* │Places a rock cube in front │! s6 K: h) ?" D
│141 │Prism │60│ │ │*** │Prism fires randomly │6 O# y1 S- L# q( v
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" _, ?: w& g6 ?6 O│143 │Fan │14│ │ │* │Vacuum pulls enemies │, h% o$ w! u( H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 F3 m! W! D8 E; S' U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ o2 O) d! s, Z4 s
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ r- b) f8 |+ ]- q! f0 [│147 │Recov10 │5 │ │ │* │Recovers 10HP │
y( ^* B' U* g, T# V) g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 r |8 a* z2 s9 V. _% [/ j/ j; r│149 │Recov50 │14│ │ │** │Recovers 50HP │
! O6 u) ]$ P6 D r; Z│150 │Recov80 │20│ │ │** │Recovers 80HP │5 q0 k: z( X% U
│151 │Recov120│35│ │ │*** │Recovers 120HP │
' j; x8 Z8 D# P7 b0 \+ Q% V& f│152 │Recov150│50│ │ │*** │Recovers 150HP │/ [5 l4 z7 r; `# D
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 T1 |; O/ ?, K% S2 G7 u! g│154 │Recov300│80│ │ │**** │Recovers 300HP │
& a; w. j) f V* e5 h" E5 A g& r│155 │Repair │8 │ │ │* │Fix your area's panels │# X; [1 c3 R {
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' u3 j0 a$ J% G' S. a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" G- O z2 J* h8 D4 ~1 |" _( i9 K│158 │Panic │14│ │ │*** │Confuses enmies if you are │' w7 I! l5 f! N% O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 D" z6 ^1 ]# ^$ X9 W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 [3 I6 f1 a t* p, U. B
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 p7 E+ P2 A- P% x. V7 W, F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ ^: w7 I* v* r
│163 │Invis │11│ │ │*** │Invisible for a while │7 w3 K, e) F# m2 v: q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# m: N' x& t) ?& G2 H
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ K6 ]$ p( a m: n j6 Z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 c! ^5 K3 R- N+ N; B- A- j
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. E9 t F R7 W9 R7 c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& g+ {$ @3 ]3 `* B( q% k│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 a5 z9 z# `8 u6 T3 C' Z( o& ^│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 F7 k- Y7 `. ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! F3 K: O b) O. z/ ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │% j: f& \. h! `" |( O# n3 |
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* g2 Q7 J: [9 a# Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* @, T8 w4 y7 W$ \+ A7 {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( i$ `- b4 a: H; C1 K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 T; o7 U9 ?3 | Z# S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% d! o- P3 ]! E6 n! A( [4 Y# y
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 I. Z- u; i8 I- E
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# S$ e1 M; j2 B% X+ F+ A│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% Q! a; z9 S, A& |7 E% J5 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% n4 v( {* x7 Z6 D( \: ?
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 L) } Q/ @; W2 y7 j│183 │Hole │55│ │ │**** │Open hole to dark world │
) u! N; A/ C' `3 K" d8 j+ X7 y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 o x2 \" w: T, S0 z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: [* g4 X7 |; u1 R│186 │IceStage│20│ │ │*** │Changes all panls to ice │: k, s) k1 X7 r/ n" Q( a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' r* l, l) e& Q. Z6 y│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& y" ^9 h% ~1 Q. B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 r% r* _* G! S- m
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 I0 N6 F4 e) `1 H- T6 j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 A# f8 t& T. C3 P7 x: P9 b$ L8 R/ [│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ Z7 M* E8 l. C T) j1 r" k│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! V, E. [+ U9 n& M; f$ ?6 o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( s& \8 U' ]8 G& E3 G; r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& A# m4 a$ N X, Q1 x│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, w n+ ]- r7 n│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& v* W' q4 B! o5 h2 U) I% `7 t( o
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. f2 r5 H2 R* [5 E! ^
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' l, A6 x& b9 I, [( p2 `
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 s# | ^' g0 @6 N7 B2 W
└──┴────┴─┴──┴──┴───┴───────────────┘0 w$ O8 _& I) [0 A, m! R0 W) @
: n/ M+ q7 `* z8 h: @3 {1 A" X2 y6 Z6 u6 a2 k- K; m
Mega Chip
. F8 O5 n' c0 Z, u, n! c┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 [. }* W) b1 y9 j' Q│编号│名称 │MB│攻击│属性│稀有度│说明 │6 e$ \8 C+ ~! g% d6 M* N! M
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 U/ K) V. A* f8 F' C2 n0 r' d│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; u, |' W' u1 X% K' _, M+ H* n│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 h/ E# r* J2 s) K7 `* A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- Q4 z6 m- [7 i│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# Y( N; @3 S% {' q5 C* z
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 V3 T9 X6 c/ \8 a│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ {+ Z2 o% H8 ]% y1 K- j4 _
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ N* Y- P3 [' W! ~2 D2 S+ ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! ` Z1 G) G0 ?. O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- e3 {: D" U6 ~. c$ X/ U2 Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ C0 H6 d/ r. E8 ?' O! N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 \/ _4 [/ p) G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 x0 U7 |7 `$ w% G0 Z( w# n5 L│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 z9 Y. D. `; t) O1 o# y* V3 z% \& q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. c5 m7 I: q/ c v. R
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, f4 A0 j E5 ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; p# }! s9 C8 S3 c: U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" `( b- M0 [0 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- m9 M% c, N/ Z d. n: g- w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* @9 {, d8 C3 y9 I; o6 C
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* F8 Y; O, x* ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: J: X i( |/ }( z; M1 Q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 h4 R s+ J# Y2 G, `; `8 r8 S
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! F0 z8 u6 t; M; l
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 B! k7 q0 `% O9 H$ j
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; X. I. I8 `, C$ h/ Z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# m! w. M0 \# b! |. G' |
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 S: y- h) z5 U7 X7 K9 K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% p6 i4 j- G0 y9 R4 ~* P! d0 _
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- a, ^4 ^$ p/ P2 y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 s, s* L4 y: E X. g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( R. D" p. ~, i* t7 d( M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 q+ n! b/ |9 f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 w1 f/ U+ A/ Z' `# Y+ A│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* _4 Y. Y( p4 U) v. r; E* ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 \" i% x9 S" p( \; Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 V! H5 H# z8 c R8 J& |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! K8 E, }9 S# ], p) g( o$ J0 n2 J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 P1 h9 s/ S/ M' J3 ?. m$ I" q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! m+ ] a o. U9 ~3 E
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, O! |. h7 b; K6 u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 j9 w9 h5 e& w; d
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" X8 y5 i* y% H2 N e3 e# F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* D/ u# B$ }3 b. s' t- n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. z0 |) t* C W/ A I; S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, J; F" j/ z7 U, r
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* ~- R! b8 V7 \2 ]( P│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 T2 t$ I* n8 v. m( ~/ _, @│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 N( q8 F3 \, `, X I2 ]) J
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 O( V: R! c1 j& V! H* z- A2 I7 Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 t5 {2 P7 _) }% X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, t( ]5 u# O) a! B. L* h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 N, O( y5 ?* s5 D+ X* G- X: m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, v9 K* f1 A: c$ P; \) e! u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. P! W" s& P9 ^* j2 {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 Q+ U1 G2 A9 _" N! H [! {│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ @; @6 Y/ F* f c p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# C) b0 d7 g I8 e5 W: H" P│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 B2 ]- p- d7 F8 g( w' b( k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. ?5 u9 \2 G; J- o│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% M+ p- X# W/ T5 V; P# q/ a9 @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# n8 I# Q) w3 m) q6 @$ f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 B. u- t( L4 i! H; {4 {8 r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" b3 L3 o- M/ D% z9 Y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- X' ^' \+ w$ j( @1 T
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 s. y( B5 X Q& ]5 X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 e% h, R, f5 D3 }! I7 ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 |& e* d; l- K1 ]2 g- }9 a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ ^* p$ ?- M0 h& s/ E( U: V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' g! P: Q9 _! t; ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 {: T" V X: N0 J l& Y& p5 `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( s" R! V: j! l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 o) ]. t" z9 ?0 y; o2 ^, o" T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( B0 v+ j( o$ l9 c5 u# ~0 ~
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 {8 \) K; n/ Z4 M& n
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 O5 U& S @; k& z│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
o) Z" R$ T. W/ x2 {- R# \; A9 U0 n│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' }; p) e' @6 s│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' ?5 |$ _ Y" M) w' }2 z5 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. h, G& Q! v: {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 F, ]2 w4 q) U5 t1 j│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 W7 r Q- O0 j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 N6 ?0 R3 E: ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 G* j% E" q' O0 z( @
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 {0 f: E L! ]6 _- s9 J1 k* M5 L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 y2 T, C4 b U, v" }8 e! R
└──┴─────┴─┴──┴──┴───┴───────────────┘# P9 b; u; J r5 N
0 X7 a7 j, ?# y m$ m
. |: I# K9 w5 |$ b
GigaChip (蓝版)& M; w) v6 V" q* T1 c- c4 v1 x9 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ ^; v* [4 V$ D/ V1 V3 [' f1 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │# P- d9 r% V8 S
├──┼─────┼─┼──┼──┼───┼───────────────┤; f4 q1 X* Y+ e$ t* U7 P; J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 j! \9 O, I. h4 z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( v/ v( K. X& L+ H6 x: u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 e) K, n$ B# I P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( n* R: c! Z( u: d9 n& ?
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 S: f, T% @! i4 T: l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 _4 `# q/ k' o% ?' ^' t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% z) n! d/ N2 W" u; T0 c: {8 F- j. J
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& F3 H; c1 x5 O│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- R5 c, o* L; V* I% F& L# `
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 D& Q- L$ H' |; \6 i6 C' `" U
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 J. X) ^2 R( |! a) W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 R) E# v/ k! `4 J' o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 c0 y) M& I" O0 x* x. ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 r2 W. v3 J6 n4 v( o% l│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 p' v( I- Z# B' J# o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ @. q, B' \- X8 A$ q6 F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ @2 o5 F0 z8 J; c+ x p
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 _0 M, H" i$ ~2 `│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 n* ~9 A" I( {) ?1 m0 N0 @1 _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 p, W( V" U/ q0 @) V9 ] F└──┴─────┴─┴──┴──┴───┴───────────────┘. i) b) I; o$ v2 l
9 \$ X2 q1 S$ f% d8 d0 _7 gGigaChip (白版)(只列出与蓝版不一样的Chips)
! q. _- w1 m$ H2 f1 }+ W/ Z7 k! p┌──┬─────┬─┬──┬──┬───┬───────────────┐
. k# b8 S, r9 X- t* z, ~3 F" C│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ Z6 t& m2 P+ |- `, b; t* d% w├──┼─────┼─┼──┼──┼───┼───────────────┤
# n+ }( W' j" o- P7 o│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, F6 l# @* a) w" ]& o W$ D) `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: S6 ?% R: _# B0 Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 N h7 E7 L: D# Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 o/ J: x+ x' Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |