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■● ■ NintendoWorld 站友xliz原创 i# y6 W% E; q& [2 e% t) U
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合8 z# ~0 u1 V( e4 D; Y4 q! e$ O
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: B# h8 _( Z: D/ ?大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 f+ @' u# i- Q F
# r. k, f* [' a& O% o2 U8 S5 }以下内容格式如下:
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编号 名称
# E4 Q4 C1 C) A! `3 k# D+ t说明 w+ u+ t3 [: t! L* J& W# v' y
组合方法, @6 X2 b0 z3 j3 _
---------------------------------
9 E9 K* O+ k0 Z0 W6 E7 U01 Z-Connon 1
2 e4 J9 p% a0 U$ q, h- o! m- F- ?Unlimited Cannon for 5 sec7 `) v3 v$ j" _$ R& o; s6 A k
Cannon A+B+C
4 G8 s, Z# k7 W6 y0 MCannon B+C+D+ n, A/ n9 |6 c; c7 s" ?
Cannon C+D+E
: f* K0 b: y! G L# ]' h. g
$ \+ v/ N5 ]3 f' w02 Z-Connon 2
3 m7 z- v3 H0 n6 d1 r: TUnlimited HiCannon for 5 sec1 e$ r( K+ B: @3 @) j: h4 h- N# u+ R
HiCannon H+I+J& l2 {/ c+ v# V# W3 b) U
HiCannon I+J+K
3 z6 v! {6 b0 T. ~, ZHiCannon J+K+L+ F# j1 K6 { X" L3 k& d7 \/ O: o
9 T; z2 K+ U- r1 r" F7 M+ e03 Z-Connon 3, A$ {9 {8 l7 G0 ^/ Z; ?
Unlimited MegaCannon for 5 sec" q1 d+ H8 f) w+ W7 a
M-Cannon O+P+Q; s7 n7 T% O& S# _/ w
M-Cannon P+Q+R% M! O: _. }* ^/ D% ]) ?9 \
M-Cannon Q+R+S
7 m) C1 k) k5 D$ `: D8 D' Q: t( z7 f9 I* H. {
04 Z-Punch1 n0 X2 k$ Q; a. G
Unlimited GutPunch for 5 sec
3 t) S0 p5 Z0 RGutPunch B+C+D( t6 Z6 r/ F! N
GutPunch C+D+E
6 I; ~4 _- ]9 c6 M$ E. @1 gGutPunch D+E+F
% c0 T! J0 q8 i7 q7 C! _' A4 b w8 o2 |- d3 \% `6 A9 v
05 Z-Strght, A9 y* b2 r8 n) q7 x" w: f+ w
Unlimited GutStrgt for 5 sec
& ~9 c2 d9 L9 E) W, }! z- oGutStrgt O+P+Q2 W4 ^/ n! _2 `/ U1 o
GutStrgt P+Q+R
8 v& ?/ y3 `. g) a; JGutStrgt Q+R+S8 }8 @: \8 w* v$ g5 h& o
8 }3 m4 G0 ?, m( R9 d# u06 Z-Impact5 @: B+ P' d6 Q& H% N% |* T
Unlimited GutImpct for 5 sec; Q+ D; m: k# n8 q7 Q" K% [' L
GutImpact G+H+I9 y' J' _$ s3 U a
GutImpact H+I+J- J0 n5 K1 Y" n O' f+ F+ w
GutImpact J+K+L
% H8 ~8 e c2 A: W: T7 w, z4 M4 V# J1 J. G a. A6 ^5 x4 v
07 Z-Varibl
/ e0 M( X! E4 T: yUnlimited VarSword for 5 sec& Z' A/ Z. ?" W4 I2 w0 l
VarSwrd B+C+D" T& L$ Y5 K ?8 F
VarSwrd C+D+E
1 B, ^+ [% B$ `9 Z/ M: fVarSwrd D+E+F! F& P4 k. w) c! c8 X8 U2 x- A9 g
. l8 n q5 S! } b7 P% Q+ B08 Z-Yoyo 1
1 J# V+ l) i* Z/ c+ p8 {% w4 IUnlimited Yo-Yo for 5 sec
! j& f4 \3 \6 n- j$ H2 Z0 dYo-Yo1 C+D+E. J* U4 n) c, x
Yo-Yo1 D+E+F
# F9 E& U1 V$ U T: o) k& |Yo-Yo1 E+F+G U) \( x( l7 a4 j* S
+ ]6 z9 b+ m% K/ i$ L9 R
09 Z-Yoyo 2( w- C8 A# S# N, H B' B' X4 ^
Unlimited Yo-Yo2 for 5 sec
4 Z4 X; y# C/ H; yYo-Yo2 H+I+J d6 U0 m. j: D9 P4 q7 U# e
Yo-Yo2 I+J+K5 T) P. N" o f
Yo-Yo2 J+K+L
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) D4 [( l7 M: t" s3 H4 }; u/ |10 Z-Yoyo 3
. s q- s c U3 x+ x' r& Q" gUnlimited Yo-Yo3 for 5 sec R$ G; F( X# [5 r8 A! s! y7 |
Yo-Yo3 M+N+O0 S3 c: E3 ~: v7 m' {( u$ B( k7 Y
Yo-Yo3 N+O+P# D. ^4 p, X7 L. G0 @* Z: i9 k$ c4 m
Yo-Yo3 O+P+Q' e7 l7 r0 j9 B, I
F/ ~2 _. F |
11 Z-Step 1
* o0 m2 V1 R5 Q- X X8 j m* _Unlimited StepSwrd for 5 sec. ]! t& F- Q2 E7 [
StepSwrd L+M+N$ V; G. |- b9 o9 s# q9 ~: I8 U7 {
StepSwrd M+N+O3 I% p) H$ U& T( p& j1 w2 k1 U
StepSwrd N+O+P
: i. e% s; b! m* O/ O
+ W: H0 \# Y' [) {3 r12 Z-Step 2
! u' i- f9 v" C. W3 E$ IUnlimited StepCros for 5 sec
$ f' g; Z; a. R0 \StepCros P+Q+R
+ `+ d3 M. B* UStepCros Q+R+S$ c( |5 K% C. i/ j& ]3 p; y' [
StepCros R+S+T. E# d( Q# A! N
' y3 c+ d& P" C# z; T K |
13 BubSprd, h6 U4 `4 Y, h+ o2 k
Attks w/ spreading bubbles!! G7 x9 X; y; k5 c0 k; z, _# d8 J& u
Bubbler C+D+E3 q: D1 g6 i$ l, \, F
Bub-V D+E+F
; |5 C0 T7 I u- ^BublSide E+F+G
9 E: _2 A' ^$ x* I% F; P7 ^9 lBubbler E + Bub-V E + BublSide E
1 S, N# k5 {1 w" Q( P/ D& ?& t% b
; h1 O6 v/ j) b14 HeatSprd
( K3 X0 M { d( p" e5 w% ^Attks w/ spreading fireball!
: `3 K. t }* j. q/ \9 o- FHeatShot H+I+J
+ U: U: G4 c- l6 J# U0 ?Heat-V I+J+K
5 x6 {' p1 {4 S0 X& v2 FHeatSide J+K+L
9 U7 f% k) w( Q! @: D6 vHeatShot J + Heat-V J + HeatSide J
9 X: r! z; v/ [/ x! M' f6 f7 T* Z: }: I/ A1 N9 h9 Z
15 H-Burst
1 O+ F( k/ E8 O+ r+ \Creates a giant explosion& s! O& }& X5 {! o. C$ G
Spreader M+N+O
, U* f2 F5 g. S5 G& u) TSpreader N+O+P, g: N5 ~8 i. Q3 B( L. j3 E# Z
Spreader O+P+Q
2 q [) s2 ~2 s6 K
3 W" n: }# e, z6 ]/ _0 T9 c16 LifeSwrd/ a3 X1 t5 x5 r5 z
Swings a huge 2×3 sword!' l8 N2 }6 m h. O
Sword E + WideSwrd E + LongSwrd E% P4 L" u x4 u. U1 V9 Q1 p# H/ c
Sword L + WideSwrd L + LongSwrd L
L2 @5 Z4 j% i C2 ySword Y + WideSwrd Y + LongSwrd Y
5 G# A5 v, C3 F) \
$ [. `" m8 ` U# O' E& k, ^6 d17 ElemSwrd
. F8 J3 Q* m x# T' m4 p8 W( CWide swrd contains 4 elemnts
3 `/ U \7 p! @9 f& |# u0 ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# g6 S. p% @+ l; Q3 T9 Z) MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 a! I( R% i+ D7 b0 r, X' m1 s- k! d# E
18 EvilCut
: c, b3 B/ j) t! r" S) [, D8 eStep up 2 & make 4 atacks* B7 c, `0 I/ R5 \
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat7 U# K" i' c1 m
A giant Ratton charges!
M$ E+ p9 M* [. G7 ?9 p+ x/ B/ I" uRatton1 A + Ratton2 A + Ratton3 A
! J) Q; p1 }, u( CRatton1 C + Ratton2 C + Ratton3 C
! _) n ~) G4 y- E V# _8 x0 V+ w MRatton1 F + Ratton2 F + Ratton3 F0 s, d, U" V8 B4 X
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20 TimeBom ++ l$ s& B* p9 Q* z7 R9 l
Sets Time Bomb in enmy area
- @6 D9 p( W3 w8 \$ O$ ~* d, K5 uTimeBomb J+K+L- v4 w2 I1 {3 T, C' y
TimeBomb K+L+M! O# [% w6 H1 X6 i; _& I$ ^4 y
TimeBomb L+M+N" D* o. U) d F a2 a
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21 GelRain
$ l+ N" {! m: d; r& k( NGel steals squares! d! p4 [$ v0 g4 M
MetaGel1 B+C+D
0 @; f5 t: {) g2 I5 z6 TMetaGel2 E+F+G# i% M$ L9 ]$ [$ ]2 U7 M
MetaGel3 S+T+U
7 g% }+ v- G/ X: m" @0 p$ n9 I* T' R8 L+ d- T$ B
22 EverCrse
v, c) g/ A" @7 R- j& M/ mShield chases enemies
3 B, Q; q: e( u _$ yCrsShld1 C + CrsShld2 C + CrsShld3 C
1 R3 n8 i2 H, mCrsShld1 L + CrsShld2 L + CrsShld3 L
1 U3 v7 a- C" y8 Q" O) b, G G! e" P9 N
23 MomQuake& q" `/ @9 B0 t+ O* Y$ e1 g9 Z
Awakens Mother Earth!
& C! i+ P& Z1 r1 [' kRockCube * + RockCube * + GodStone S
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. a4 {0 W' y- u3 l. I24 PoisPhar8 `+ W2 s. s' U
Pharaoh generates poison% b5 ]$ j6 y" n( M' F8 Q# x/ V
PoisMask A + PoisFace A + Anubis A& f5 P) P% |8 I! D# Z
; p+ p* S3 b. j* j F1 L- q8 W25 BodyGrd9 D# r( T# v# X( e V7 _0 H
Bodyguard takes out enemies
' c. e+ X Q! h3 H* J) G3 T; UAntiDmg M + AntiNavi M + Muramasa M
$ |$ ^5 I8 E) ]) z Y; d; y2 j5 K8 D% @: o4 q3 s
26 500Barr
o4 V: g& N" o- H1 k. FBarrier absorbs 500HP dmg
+ F& a* j; W) a; j: I' mBarrier E + Barr100 E + Barr200 E
) J# z9 d% d8 g( i: f7 oBarrier R + Barr100 R + Barr200 R, R6 |7 d# W+ b# L% [# Z' L
- ~+ S7 \7 b- a$ ]9 N2 Z0 j27 BigHeart
8 Q0 \& C9 h6 D4 FAttacks, then heals HP!7 q3 v/ Y5 X* T$ ~
HolyPanl R + Recov300 R + Roll R
# X( n) m$ p* h. d6 q/ C! K4 y+ }) kHolyPanl R + Recov300 R + RollV2 R/ f8 F. L) V O0 R: `
HolyPanl R + Recov300 R + RollV3 R
3 X' I/ w3 S1 c; v9 p$ l' |4 V+ R4 U& U# A: T
28 GtsShoot* Q, Z5 E b" R$ ]* |; P c
GutsMan throws MegaMan!
/ A ` F7 F5 I! U4 _8 tGuard * + DashAtk G + GutsMan G* ^' ?6 _0 I8 f# I7 ^
Guard * + DashAtk G + GutsMan2 G
. E, t$ A6 {9 {8 D8 oGuard * + DashAtk G + GutsMan3 G
, K3 H7 h' ^9 W j9 z4 e8 jGuard * + DashAtk G + GutsMan4 G
1 O8 D& U; k) Z* H8 ~* b, C
/ @; B: M0 B- M! i: l29 DeuxHero2 w* ~: b4 m6 @+ P y$ c
MegaMan & ProtoMan team up!7 K+ J4 u" N& g/ O
CustSwrd B + VarSwrd B + ProtoMan B( B4 D8 i9 |/ G
CustSwrd B + VarSwrd B + ProtoMn2 B
9 E1 E/ w# L q( v2 cCustSwrd B + VarSwrd B + ProtoMn3 B; P3 _. s! [: ?$ R: n: k+ h
CustSwrd B + VarSwrd B + ProtoMn4 B
% X* E2 f A0 {+ h6 \: [; _
& [$ A9 j9 u& t. O8 l m' p% ~5 \6 r" u30 2xHero; w( N8 ^" B4 k) p+ l: p
MegaMan & ProtoMan Dual atk, ]: k1 h8 w' a' P1 B, N
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ G q% o' B, F7 X; |7 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ e& J( I( c# W% p$ f& Y. v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 ?5 i& T# I* C: b& C6 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" i5 g) G8 u& y" v1 U6 e2 E* M/ ?8 Z j
31 PrixPowr
$ p I9 j3 S% u% X. B2 f3 Navis attack at once!" P# h9 d# N5 e2 C* j2 W
Team1 * + Team2 * + KingMan5 K6 S3 u t6 k2 R3 F/ D, O; ]! x
Team1 * + Team2 * + MistMan5 M: b& c; w7 C) `$ ?- M1 P
Team1 * + Team2 * + BowlMan5 B
, y1 F8 P: c+ m Y' d% f6 l" U) p$ M/ f) H1 Z' N/ A; N
32 MstrStyl
; t+ O( w, ~& X* m |. YMegaMan unleashes his power
! H( r: M! r6 U& [7 @' ^Salamndr * + Fountain * + Bolt * + GaiaBlad *
' t: e# g F0 h$ m2 |% Z9 K- J6 A, v5 U0 z
StdrdChip (Part 1)" @6 R) y# G. \2 M3 Y4 o
┌──┬────┬─┬──┬──┬───┬───────────────┐$ w. I- r+ D* u, ]3 p; [( R. {
│编号│名称 │MB│攻击│属性│稀有度│说明 │. o; I2 |0 O" r5 ?% ~
├──┼────┼─┼──┼──┼───┼───────────────┤9 P0 o, P( C+ b2 C- f
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 e6 z. O0 s0 z3 O7 ^) I& f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: p S* c% Y( \% u: x* b, I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 k0 D: Q* W& }! m3 D: {4 ?" ]│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ v- {0 f7 b* |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ I6 C( n4 p! @1 |* l9 |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 \( v- `! d) x K3 J! E5 e M! \" J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* l0 V3 ?3 w i) u6 r; L# g│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 X# E8 x, u+ ^% m2 b. S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* [( t- s5 q4 Z. O( h- ?│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; s- I' r, W; R+ P
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# T; _4 U5 H$ J! T" X4 P" o│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; u% M4 J9 W- }1 G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 s" m. i. C3 D1 F
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( _5 H( d9 o2 ^1 U% |/ ?$ u1 B5 Z7 K│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' N0 L2 s' Z$ E' W4 K9 Z2 F1 l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. D6 o+ f8 E1 P& c* g' _! q g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ p5 [& ]3 Q. P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% ~- k* t4 U5 \1 T# I! [: c│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; Z0 c5 A8 o% p# o4 n4 \1 p
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 K m6 f6 A1 _8 R0 r│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' M, O+ Z9 E$ k. D. H
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 O H6 u2 o0 A5 ]: r
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: f# R( c. @! U4 w9 N& W│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 T4 f. t: ~2 ~, n2 h- s8 o│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! E+ ` J2 E K* ], J2 G│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 J1 ^, i+ ]4 H. r; N. Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 \2 d6 I8 G3 x! R7 ~
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ N7 k# M* w6 ~8 o6 Q. S/ I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& _' `: d/ o3 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ m5 W, L$ k+ ]" {0 m
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ O: E& [( I9 P9 M4 h3 k5 m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- K% }& I' d V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; L% }, c# r. f. D; o
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 w- R q& s) |' T2 m0 \ N│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. X. g! n7 D4 P3 m# {: m0 @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 W" F' f0 f$ @$ d' i│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 n( |9 M3 E+ a$ K│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ l. r R( s) L# r, B* @+ Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% X! Q8 p& Z! ^6 n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 ~! s4 W, B4 x. k0 M# |2 A3 c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, x: h" Y' D- v- w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' A1 P$ s+ a; r- x- g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% \# f3 k1 q" ]( d/ R
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ |1 |. P/ ~ C/ V6 I; U
│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 t& f7 P! n, h" Z: E│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 u( ?" Y$ s! U/ M. ^! m4 R; H
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! R. \5 Q: M5 N3 w+ X* X
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ }; q7 x. V4 R- b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 O# L8 x( I k6 Q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( Y$ S) u* _0 l4 a7 `│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 p; p8 a' a: ~7 R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% j0 d M5 f8 k9 q9 A# e│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ w% I# d) l3 @. l- r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ L3 u1 [8 Y$ I9 R7 X9 U$ G│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │) X1 ]* T' R9 C/ R
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 B- d& {- \0 h. W- E! U
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 x6 O4 a1 u% y0 g' \" i, k
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' Y! [ K4 L0 w' W: Q4 Q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 }3 h, x5 O( `3 h% p6 o, k% y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' ~7 q* M% b, N, l! h
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; d0 _5 k" C7 D+ }7 a1 U5 y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, d# ^- W# y$ {2 j3 b: V% Q" s& h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& ?# k h' e+ u
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( M2 p- r# c1 a; W│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
x3 W( d. f. r1 z( h│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ x. X. Y: i; s) p* y+ R# F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 S! A7 p+ O6 H3 N2 Y2 S0 b' B│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 Y4 T% }0 C6 Z9 W: I4 w, \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 H+ j0 K: q/ r' {9 O( ~: k; M│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: M+ m6 O0 k7 Y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: ]+ C# @! N5 w- W! {5 l# H
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 G6 i6 z+ a0 C│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 P9 b K. V+ P& i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: Q3 f0 ?' C: d: b/ u! \│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) u) N' i2 l" Z4 ^+ Y% C4 A8 L- v& H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 n0 @& g9 t8 u4 I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 }! j0 U5 e. Y7 {% v! W│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 z) P8 }- X5 |; A" [0 N) I0 x8 k
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 p3 r3 k6 a+ G8 w8 `│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ h8 ~/ U8 a9 N& _/ h* K│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 |3 p% ^" \: @% O" R* b1 A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
L! z1 [+ F+ B2 y9 \ {# u│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- ^# P' Z, f0 K* K: f
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 M: R) m+ y4 v+ c│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% \ H8 g* v( U9 h% q' V- x& Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 k& x" d' J, J' i3 Y, i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) {5 ^2 s# O" W7 r5 B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" D$ `" v4 H; L; }; Z6 x7 V0 X' i│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 b) F' ?$ q1 e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. N. P" a6 M' b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. O: T) {% X9 q6 D! R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 W9 ^* \! Q0 Y, [7 s' q. I
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 a* Y. Q7 K* j" r; e0 f3 F
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 Y$ k4 s' B" N4 g2 P+ x3 D3 R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 A+ x5 R, T* w& L3 [; q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% W" x3 c4 z! j( h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' }4 O4 J/ }. ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; a, r0 Q$ Y% \, J
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& ^' r/ O; w0 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: l$ q4 C* D( L- q9 H! `└──┴────┴─┴──┴──┴───┴───────────────┘
$ x' L7 }/ U& x1 F) L7 O" K3 x- P- j
{7 {9 N9 z; _3 _8 X( u1 H- ?StdrdChip (Part 2)( Z! g H; Z( u) v: r0 v& @0 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
& r Z( E( R- o- k; p& W/ G│编号│名称 │MB│攻击│属性│稀有度│说明 │: D) |3 j) n6 ^/ L2 u6 F1 Q0 o
├──┼────┼─┼──┼──┼───┼───────────────┤4 k" O8 m+ X& d4 s) ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" a5 X! {/ Q8 A1 R) ^% X! B; Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% }% x& y& ^( E- S8 H ~$ {│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; u4 R" E' ^4 e; O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 x' v8 a: f3 |3 o; e0 ^! |$ w8 W' N5 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' k4 e( L+ U* w" f l$ i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 G8 c2 e2 h# |3 }9 V: J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 `! d. ?9 Y6 S9 q S( r
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, r* {, g3 M+ D9 k! N6 D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ j/ R5 p& K$ o( f I! J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 i3 d' W# r; V│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 M: M; T7 M6 d- u7 T+ K6 L( A
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. u d0 ^8 g0 Z# ~ u, m│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ y9 Y g2 v/ X. X; J) h+ f6 W1 l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" V: _5 b9 l* M2 ^: G4 \$ x
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 f1 k9 |1 h: r│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" p5 n; h2 @& E( d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# |2 g# _# P1 @3 R; _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ _/ Y" d9 b% f
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! i( ^2 i5 r" y: o/ q/ G│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ F) o& K% u+ |& }/ H/ ~6 d7 q
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 l, ]# N5 }5 R" {: u( r, j! V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 |3 P$ w( B' l% u! V& w│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ J$ x, U: \0 P( W5 L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
W' W. [9 ~4 R$ i│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. X" `# ?% G8 a3 I+ H( _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* a- Y) E3 W0 n( t│126 │Rook │30│ │ │*** │Protects you from attacks │
! E ?0 d" k0 s% d0 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* ~' Y2 r" a+ R @- E) R: }$ [/ U {9 K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 |5 }; m! q; g4 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% K; P; ] k- ^- M6 @+ g│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ N3 Z2 K+ B* J1 Y, y│131 │Lance │46│130 │Wood│*** │Lances through back line │
# B" m! ?% [: `- E% s& g7 Y- k( `│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! A7 H# E% T; N* h│133 │Guard │5 │ │ │* │Repels enemy's attack │# o' n6 e2 t- T' N, J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# d4 P1 s0 l* A" x% M. W2 K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, ]- m. H. T0 _. J4 p& v7 L# N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; W3 ^8 \* O- E│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 L8 [9 N6 C/ v( n( m! m/ Q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) O1 L m7 Q( D' c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: g6 E n' W9 \( X│140 │RockCube│9 │ │ │* │Places a rock cube in front │' E* S6 z8 W! j- d- R4 R, H
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ m; p! t% g4 o4 R- J│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 v" g2 f% o; b4 a! h$ a) t│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 f2 C0 \9 {6 W9 B5 e( z F│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& m6 @$ X4 W' T, q7 I5 h/ q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. w0 c7 z; v% a$ Y N' u& z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 U0 t+ |4 `; ?( [* y- ^│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 w; ?3 d" U9 |+ G│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ ]! |) I: N' Z ]+ h5 V│149 │Recov50 │14│ │ │** │Recovers 50HP │
* s9 i. ^5 c) j3 q; p. X# p* _│150 │Recov80 │20│ │ │** │Recovers 80HP │) e) z- W6 a5 Q2 Q3 J: o
│151 │Recov120│35│ │ │*** │Recovers 120HP │9 u4 Q2 T0 M# n! ~/ O9 e$ ^
│152 │Recov150│50│ │ │*** │Recovers 150HP │/ a( I( p: e' \0 X+ [: a4 @8 z
│153 │Recov200│65│ │ │**** │Recovers 200HP │2 R& ^$ V: k4 M- c4 }
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, D( h- T c- W6 a$ d. _# [│155 │Repair │8 │ │ │* │Fix your area's panels │
) Q9 z6 t9 \/ a) Y, ]+ J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* n( V) x U2 P5 L; |( E* p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 [9 F3 u5 R0 K F6 F9 o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% A% `% W) m4 g! f
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
n7 j/ o* \& r* P8 b4 G│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 @1 F3 [- k) A) p( ~
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 O* A: \ w6 v" l: J( x. K0 W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 Y- W8 C/ i% g% t│163 │Invis │11│ │ │*** │Invisible for a while │8 S; ]( K( K6 o9 I! Q S7 i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ y1 A9 q& y9 ~9 b, @/ ~; |
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- j% i6 |8 h2 e6 r% D4 T6 P7 ^
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! M+ O& z( { ?$ o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ J0 I9 z' M5 f* V) b: I
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 V1 o4 _6 g* {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* z4 ]6 K) ^# z- ?4 D2 |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 D4 R, A: Q! ~' k# J3 J
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ ~1 K7 I8 \9 I5 v. {; t
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- L9 y8 [- C* U$ F; V9 [! }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' n( F% {1 b* x$ o' C" h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 `6 e- o" A g: a4 a│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 P! y. e/ {7 S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( Q1 K. I+ O6 n: W2 A2 g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 J+ a9 F# V5 y; |$ p
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# M' Z3 o8 J7 T* C) F" q9 }+ T. b' f
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, S0 V+ Z& `5 _1 y7 Q+ N7 D
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ x2 J1 ?6 V* C! `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 M) D5 J1 ^" {6 o$ l" s- l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- Z7 Y' X- \% F& d$ r& H5 E: r1 ^8 p
│183 │Hole │55│ │ │**** │Open hole to dark world │/ i, s: o! S6 I% v1 w/ ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# g; p6 D/ ^9 ?6 P' G2 ^3 D
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. [+ E' ?; D9 H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 a3 a' k9 a, |+ P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- j+ {: c' ~2 E+ z9 v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- j0 t% D* a( Z/ ?+ y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) X* G2 L" k. v- c6 A4 C│190 │Snctuary│54│ │ │**** │Change own panls to holy │" @3 j4 \1 r# O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* L2 h! ?* }' T# q! Z; k7 ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 y' n" u- d: _( F0 G$ ]4 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 b: q7 ^# W3 ~ \3 n$ E+ }, o% h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& b0 [# o2 F2 h9 H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 r. p1 E- q8 e* Q. R7 R v│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; M& e. G* F1 K5 [/ u/ D5 i* B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! c8 Y, c" K ^% J│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: `( U1 r& o0 k. K7 m7 O/ K& e+ q# f
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- y) E2 X+ s! Z/ `/ t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ j. T f" C3 {( k" h% q└──┴────┴─┴──┴──┴───┴───────────────┘) T% w7 V0 L" ]+ j. o( D
4 H$ f7 ?& t$ z- Q$ C* L8 M- h, `6 c6 `0 a) _9 i f
Mega Chip
& l3 Y& v$ w; z! R- W┌──┬─────┬─┬──┬──┬───┬───────────────┐
* {' \1 ~; Q- @5 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 g' P9 C. f+ |( v├──┼─────┼─┼──┼──┼───┼───────────────┤
$ F& T3 N' u3 I8 T# K8 Y: q& c) d│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( U( j! P8 _6 A
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 o6 s# n+ p* F. g6 z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% ~) c8 G+ C3 Y9 E: o( i2 \' {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( c/ E3 ]; m! _( |│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& ]. {" v; h+ q5 D# C│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │# V. \$ z" G# f, n
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 F- Q3 |* q+ } p. \│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 L) ]4 E3 u) k/ t$ ^& e3 d& d! r& i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; f+ X( e) v1 ^
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ `( d! l/ ?1 T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% c; h$ C4 E( r1 H4 {7 g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* L* k+ v; J& S8 |+ G$ d0 ?8 @' b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% J( h& x0 G" z" J0 {5 Q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; L+ Q( |- h! A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ R, d: P7 [' d/ V4 X, u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ d- w: ]+ f" ?$ w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' p9 o7 M( |, I! [6 o
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 W* {6 e1 M) k2 _2 |& z7 {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* A% b4 {& v/ E( A9 a│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ U. |$ X) C$ D. O; `; a4 n) z6 c, J│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ y1 I$ v3 N0 s6 n2 Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 A9 C; m& C. `( e' O0 @6 X* ~
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ y) P4 H2 x; y9 V
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 p& o# f- V$ g B; e/ Q5 G. Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 ]- O3 I$ j+ Z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 e9 v8 w9 y0 j3 j, S0 U9 J│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 }3 e8 J. i- x/ z" D0 o
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) U" V3 Z1 s5 E/ u7 k) q0 @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 s8 h4 ^. _* ^ D/ v% C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ Y( [) V) i/ X8 N! [. x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% u, @5 l C2 x
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 U; a3 K4 @" x$ r6 G( X* F! I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' ]' c: l4 g* |" m0 x6 v1 I
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ |. b; O- t& O! i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* L/ m2 d9 p L% R7 u7 {4 z f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 }& a8 c) s [' _$ V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 C/ W L. _+ ]2 H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 |- [9 `4 L1 g6 x3 o* ~+ R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 a1 ^' l: Q; v1 j
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# o4 M6 B8 ^ Z0 ~5 N2 W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# w: w1 r- U, c1 `" O7 h' m│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 g! j& S0 Y9 d0 v" O) D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" }/ r/ Q) Y$ v! s) O% l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 c1 e# i1 m. R* x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ E. I+ {" e( T* b0 z6 d4 C" Z& P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 E: z5 \) |! V. b- l- ^6 i│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; H g$ \4 g* O& }0 i& i│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& y3 x( v6 D6 k, W, p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% _% r. n, M1 j: M. f' h
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 }& R% S o8 b3 r3 P Y. C, S" y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& C+ [* a- F2 T$ N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ J( b, l6 A) k# O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, {0 [- X1 w5 _3 s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ P, |/ w% R: [3 H) [6 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 Z4 k* B1 M* J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# `8 V; I: w: K1 {( G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" i& A/ r5 z% |8 D; }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 K5 g' J% I' W# h# {+ I3 x" }
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- B3 f2 G, Q2 e0 c- s3 h D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ w/ N3 G4 g* }6 }5 X; ^& Q& c# |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 F1 H. i! K! R/ T3 ?) q% ?3 h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" Y! M- ~2 M- m# K+ p$ }│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) U4 z. J9 t* g+ O; s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 }3 D4 R$ q1 g# c$ c, v; z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' o& M* g' @% D X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; V9 x8 U5 g6 _# ~: l0 u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( z& e8 ~6 ]4 q: Q" U. S: i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: r% q6 G4 G5 p: {. L1 m* z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 s$ T4 r. d( f9 Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* \2 X6 |9 g6 P6 l4 T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! Z$ i$ u. s% A$ E# {0 }│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, Y' v) `/ i s7 {: R3 |
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │, Y9 h' W2 Q' S- C3 |
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& n2 \$ s( {% s T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 n( ], W j' m( ^& g1 y) C, ^7 B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 G) Y$ k& ?+ {" X9 w% |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 n7 E8 w7 A* I6 X! Q. e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% _0 y& Q1 z0 ]. M6 T0 E4 g/ V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# B1 R3 }2 e2 W# _│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 b- H* Y6 D1 Q5 I4 }! T! I│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 D. A J7 h3 a8 f I
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ s* [) f, W$ z8 ` L) f4 W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ n% X8 U2 {& Y. F( I3 f& W
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; r8 K# B1 a! O P! e
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 n% c/ g3 u& p/ z└──┴─────┴─┴──┴──┴───┴───────────────┘
) K$ }3 ?7 a: G* | r% I- C* E: S9 w* o4 m1 k4 ^
. e; D4 e5 R" ?7 j3 {GigaChip (蓝版): X9 O5 P) ]1 A& ^; |7 u5 Z" L
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ Q- i: G9 _- k. ^5 f; g) P2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 u& U: j9 w9 ~' f/ }3 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 |9 Z5 ]' }& ]" r' i" N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- a$ Z; V0 I: G4 a: e X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" V- B# h |! x: R# ^$ E- F* B; P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ `7 ?6 D% J4 h' O1 i5 I│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& ~$ [# O" Y$ I- U& C* X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ _( k) d" s+ H0 h& v6 I7 U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 ^9 s1 l/ v! E' g7 P│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 f! K" G; l$ Y7 P- M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 b: z9 n' m; u( _7 n│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 y7 l9 Q. k/ A8 E' k7 l# Q- G4 }7 T│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 |2 S& F7 G+ E+ S* E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │- \8 ~9 A( d9 K& E" l5 w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: X9 n0 f. k3 @* e2 \# F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( d% n! v, X* O$ [7 N$ I) Q( Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 |8 ~+ {7 L2 D5 ?7 U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 t( K6 U2 v1 H% n2 W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& k0 ?8 V- I, r
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 x: C8 ]6 a8 I+ ]" Q: v│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 y) S, j1 L" _( d: K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 V( e' ?+ u) z0 U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ f+ ^# ~) C1 h5 Z J+ d└──┴─────┴─┴──┴──┴───┴───────────────┘/ `* F2 N8 w. s- r; ^/ j& g
2 u+ C% N v s) }' m; g0 a5 {
GigaChip (白版)(只列出与蓝版不一样的Chips)
; g( I* A% D P5 Y# }┌──┬─────┬─┬──┬──┬───┬───────────────┐; H5 h |, r9 @" e @" d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 A+ `6 `1 z' M├──┼─────┼─┼──┼──┼───┼───────────────┤
7 |% N$ {2 s; m2 h( a1 M. w/ K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 h0 ~1 n" h, Y0 R│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; f. b2 S% g! z( [9 [" F" C│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 v% f! R+ @3 \1 S' I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 I7 V) S" l5 O7 g
└──┴─────┴─┴──┴──┴───┴───────────────┘ |