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: k8 ~( w3 y6 V+ d* l9 v■● ■ NintendoWorld 站友xliz原创; b8 u) _) X: V/ f9 e* D" z" G$ I+ t
■ ●■ http://www.NewWise.com ( W0 Q% |0 G' Z) X: F% C
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7 y, X8 l' x1 Q; g8 Q/ {# | 洛克人 EXE 3 Blue 卡片组合5 F8 a/ t5 G7 v* {! m
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# T: A& {0 H( H& x3 s英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' a4 o( `8 }) g" O8 p _* o大家要看日文版的P.A.或详细攻略,点击这里吧!: S& q0 u6 A& W2 d8 I( b
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0 Z5 M$ I% G' I1 r8 Y& K9 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
7 v2 T+ E: w( w9 J/ m, v2 P8 j+ v5 t! n; b9 E+ c& ]5 f
编号 名称2 J" Z9 X4 b$ h3 S2 x
说明 \6 s( d' t# V8 A$ B$ v
组合方法
) b' K O" v- E---------------------------------0 V: G. `9 z- Z& c7 Z2 I
01 Z-Connon 1$ ]% o4 K& s, k2 X
Unlimited Cannon for 5 sec
}2 G2 M. n4 K! YCannon A+B+C
+ c4 d4 X* z) Y+ C) a5 NCannon B+C+D
4 D! V5 C: G+ kCannon C+D+E! ?5 @) N6 c% w9 d3 n6 i
# d" B' t6 `- A; ~9 n02 Z-Connon 2' n1 h1 [8 Z- ?* i6 x3 y. Y2 A
Unlimited HiCannon for 5 sec
8 D) |! `. i- I$ t" oHiCannon H+I+J
. H* \, W3 m6 P, r+ A! B: EHiCannon I+J+K
5 g/ |# K# G7 u2 s# MHiCannon J+K+L
- }3 F* ^0 a; [
, E/ I2 j' A$ y% M* C, p03 Z-Connon 3% a% }: I. z9 \2 G) o0 N/ Z
Unlimited MegaCannon for 5 sec
' _+ K; B5 y9 j: f( YM-Cannon O+P+Q5 D4 F/ U- X2 P, E7 Q H
M-Cannon P+Q+R9 k8 l# S* |" T. R
M-Cannon Q+R+S
( \% Z1 J, v; Y% T
* \" }; e& Z0 g& G04 Z-Punch9 \' j* r, _$ |% a9 s* P
Unlimited GutPunch for 5 sec+ g& q7 E4 Y( N {
GutPunch B+C+D
% |- b' @) V$ G8 i3 I, u$ d2 @GutPunch C+D+E' ^& F& ]$ h7 w+ b
GutPunch D+E+F
+ Y* C7 h; `' ]% @- {# [( P* B5 [! X, C* ~! a) o
05 Z-Strght. Z( L# @2 E% T U* `
Unlimited GutStrgt for 5 sec! K& K" R' A8 r8 Q: H% X
GutStrgt O+P+Q
: _8 ^2 B0 [- Y! |GutStrgt P+Q+R
5 l7 M6 l1 y: e9 L9 HGutStrgt Q+R+S# r3 K; L' D+ T
& c: U* ]* z$ ^% w l* o6 v- _06 Z-Impact# j4 z) g6 B* z7 c! g" E0 a
Unlimited GutImpct for 5 sec
$ h, @! q0 W1 i( SGutImpact G+H+I* ~( h6 K% ] i
GutImpact H+I+J
5 ]8 ^" c# `! {5 w. OGutImpact J+K+L2 _5 Y- t9 A8 u6 Z
0 D3 C2 } |1 s9 X6 u
07 Z-Varibl
& V7 L: n5 L+ O) h2 YUnlimited VarSword for 5 sec& j3 y. e& D, P
VarSwrd B+C+D! A6 j9 B: s* O1 ?3 Q
VarSwrd C+D+E) S; J9 N. x5 T/ [$ h4 h
VarSwrd D+E+F) M1 D0 R' g4 j/ r8 L
5 \. I1 Y6 Q: @( v, `. c" v08 Z-Yoyo 1
' ?2 D6 V0 A: I8 X, m1 hUnlimited Yo-Yo for 5 sec
8 @& k6 ]1 _# t- g- L- J" CYo-Yo1 C+D+E; E# O$ M7 C2 ~4 R- X
Yo-Yo1 D+E+F" ^% b2 V3 S l A; _ l3 h
Yo-Yo1 E+F+G$ t5 M. V4 S) d
3 r. i# |- ~9 D6 t* t) U
09 Z-Yoyo 2
3 p( {/ q/ J: n7 x! gUnlimited Yo-Yo2 for 5 sec2 `& v, c/ Y. \+ v3 |
Yo-Yo2 H+I+J: j1 m* c# ^6 I. ^
Yo-Yo2 I+J+K$ b% j1 ]( f' S! T" I% d! |8 Y2 n
Yo-Yo2 J+K+L
& B) e" [. D6 O* J; W+ x' b2 g5 G; @" l# i" B
10 Z-Yoyo 3) B; X# W- u. o1 L7 S
Unlimited Yo-Yo3 for 5 sec s2 h1 |3 d" P0 b! @$ }; \7 q
Yo-Yo3 M+N+O
1 Y! R/ u( e( d4 w* F3 SYo-Yo3 N+O+P+ ] P9 F. R0 ] S3 Z/ a
Yo-Yo3 O+P+Q
/ ?7 F E6 u5 E8 L. N/ d. z& e6 ?- q
11 Z-Step 19 Q. J9 S2 K p: F. @0 E
Unlimited StepSwrd for 5 sec: X# j# o6 n, W" k9 w& ?8 s( ^
StepSwrd L+M+N
$ e" M8 a0 q$ x4 C* [% T/ @StepSwrd M+N+O3 x6 G9 B7 j5 |
StepSwrd N+O+P
8 m0 s6 J0 g$ G; `' r8 [5 `; G) A# o5 B( x7 f3 `
12 Z-Step 29 X$ C! ?2 x2 |; U$ B: d( s1 t
Unlimited StepCros for 5 sec
) G% T i% F& CStepCros P+Q+R6 L5 I) B) x* T V6 {6 V2 v
StepCros Q+R+S3 p. e/ b0 g" N# Q- {4 r
StepCros R+S+T
+ l8 q% J+ k) g8 S, x. k. f/ J5 w7 h" v1 [5 D( N6 d$ ^
13 BubSprd9 Z1 K8 d) p) A9 z
Attks w/ spreading bubbles!5 m' W1 K) M- g
Bubbler C+D+E
" f0 _: _* r( J- [% \Bub-V D+E+F! s# _; U! F/ ^; A% q
BublSide E+F+G
$ J9 b! ]) f; D/ I0 G8 s6 KBubbler E + Bub-V E + BublSide E" h X6 u8 r) w' V
4 ?" M( a w5 }1 z14 HeatSprd1 }. ]* l a! T) F( j
Attks w/ spreading fireball!+ i+ _2 M2 n" g7 J y+ t5 h
HeatShot H+I+J% A4 e9 y' `+ r5 M N0 l. n. v0 P
Heat-V I+J+K, E8 C/ J8 x! G
HeatSide J+K+L
5 }+ @5 c' X; B* S8 g1 |HeatShot J + Heat-V J + HeatSide J
$ o% G7 v( G9 i
$ Q8 d) N$ _5 |6 \7 y- p+ r- H15 H-Burst
/ P+ V0 A4 F3 bCreates a giant explosion ` G3 n+ l. C5 ]* {% I2 J4 ^
Spreader M+N+O
( Z6 T$ ?1 q* ^* LSpreader N+O+P
' U2 j% t4 W0 Z" H2 PSpreader O+P+Q" U( L. ^; u! y5 V$ `- ^- e
' C+ b+ E* {' V. S2 }
16 LifeSwrd
& R {; E9 t; o9 \% r9 ]9 b; q: uSwings a huge 2×3 sword!
% |- E! B M& Y* x) o. A! X% FSword E + WideSwrd E + LongSwrd E
3 g2 B+ \; T! T; X# g. {( dSword L + WideSwrd L + LongSwrd L
& u9 E1 t3 S j1 i `! e- vSword Y + WideSwrd Y + LongSwrd Y
# r' |3 |" u+ J
, [ t. @) X5 p2 k6 L `7 Q$ F17 ElemSwrd) ]) \, U& b: s- a( E
Wide swrd contains 4 elemnts' ~: A; }- b( S! S) N2 A0 M) K' ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) T6 Y( O" y/ v0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, I. }. \ {9 e0 Z
5 l* H/ F! e' _7 o4 ]) t18 EvilCut# U& M1 k$ n) T5 W' r8 t5 E* w4 v/ a- }+ ^# @
Step up 2 & make 4 atacks
9 }6 Q- a4 z& G! p2 t+ EStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat6 Q9 H+ `# A F9 _% n8 j8 z3 h
A giant Ratton charges!
8 `" M. M6 W& K& Y# K$ W, @, eRatton1 A + Ratton2 A + Ratton3 A" |$ ^/ Q6 D( ~9 b
Ratton1 C + Ratton2 C + Ratton3 C! J+ z5 @1 H5 y/ `' P( [# S
Ratton1 F + Ratton2 F + Ratton3 F" w i5 |, H0 \, j$ U* F
7 Q' p# |1 O+ T" g J
20 TimeBom +( k( Q# Q3 T7 `* `7 ~
Sets Time Bomb in enmy area& B! f3 }6 H' G9 I# M5 B
TimeBomb J+K+L
+ c; j' G$ P% { F( Q5 h4 ITimeBomb K+L+M$ ]2 s* `5 g5 M, i3 O
TimeBomb L+M+N
0 m, C+ W; s: D1 u0 f
' l+ d% X, {4 y* I+ r21 GelRain
( D4 U, v4 g0 C3 u, ^, a& P$ BGel steals squares
! V% e) c0 {0 X' A4 IMetaGel1 B+C+D
/ d0 z4 Y% ?* A$ n/ zMetaGel2 E+F+G
/ }" \8 f* b* A5 f9 r% t5 kMetaGel3 S+T+U
1 I! g3 Z* i7 ]# {9 X
* I {. { }. {5 g) Z6 j% }22 EverCrse
: L1 D0 ~. V. p6 B( r* u1 `Shield chases enemies& u7 U; W, `0 D) u+ |$ L3 E! i
CrsShld1 C + CrsShld2 C + CrsShld3 C. R; r# q* @3 p- g( f
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 K1 a& B6 L+ Z9 T+ p7 k8 @* Q0 ^4 I& V' s8 b0 @$ Z( P
23 MomQuake9 i6 t1 _" e& A6 M, q
Awakens Mother Earth!
+ c7 J3 ^! r J# Y" p4 pRockCube * + RockCube * + GodStone S( d9 Z. v# I% q: ~: A7 g
9 E2 j$ E+ x2 ^8 _24 PoisPhar- G5 A7 a( e" D0 a8 s5 n* [
Pharaoh generates poison) P% A5 S# f3 i; {% U' G& ?
PoisMask A + PoisFace A + Anubis A7 X- |, h" M1 Q" ^) ~) L! m
( ~" |$ I+ ?$ L1 J/ l; g+ O25 BodyGrd
4 o0 z2 x; K1 a& s3 p6 H% j$ _Bodyguard takes out enemies' X" y% [8 j- K. y9 f
AntiDmg M + AntiNavi M + Muramasa M5 s, Q0 _/ U3 t2 L, l4 K
* x" D5 Q, t* N; i+ g
26 500Barr4 S W. b$ h1 l( d6 h1 H
Barrier absorbs 500HP dmg
; w0 X0 \# _; V7 n' {" o8 U0 t- GBarrier E + Barr100 E + Barr200 E
/ f( K! N' ?9 E: uBarrier R + Barr100 R + Barr200 R, q/ w$ ?( T' N/ j& Z' W# r
C( L1 ^( ^9 n1 i' x0 q27 BigHeart5 a8 q6 g- V0 s- [& g3 C- G2 s' H! t
Attacks, then heals HP!1 R5 I9 t) O8 h0 v5 O
HolyPanl R + Recov300 R + Roll R) f/ W3 C& |2 K+ t, ^) p
HolyPanl R + Recov300 R + RollV2 R
) { G; j. J0 \! k( B/ E3 M/ [HolyPanl R + Recov300 R + RollV3 R
) K* Z* O/ l( U4 K8 L$ u
% C: R6 b7 P5 {& e$ W' j28 GtsShoot
2 ?7 z; ~2 \# p4 s, qGutsMan throws MegaMan!
: G) T3 n& @. q J4 Q. DGuard * + DashAtk G + GutsMan G
; v" T+ {; b, f; B) _9 [$ G' fGuard * + DashAtk G + GutsMan2 G/ z, |4 g& C4 V. Z0 A! n' N
Guard * + DashAtk G + GutsMan3 G
" |$ [1 Y/ [. h% ]Guard * + DashAtk G + GutsMan4 G- H8 y9 \6 B7 g5 u/ J o7 q
6 r" M' O+ e9 @ }: S
29 DeuxHero! r, w- e1 t* t8 K: k
MegaMan & ProtoMan team up!8 c6 o) o4 `2 c& }. u; {
CustSwrd B + VarSwrd B + ProtoMan B
- w9 m+ h' J B" d- y) @5 f- s# LCustSwrd B + VarSwrd B + ProtoMn2 B" o! Y5 }9 b$ |9 G( G
CustSwrd B + VarSwrd B + ProtoMn3 B: i+ B: e8 o, d" N3 F; ~
CustSwrd B + VarSwrd B + ProtoMn4 B" W {9 S: F- W. m0 t! r
: }5 u7 m! p1 M" V2 W
30 2xHero% z# E+ m4 |. q, M8 }
MegaMan & ProtoMan Dual atk
! i$ z3 f& `2 G. ~" ]3 }1 @4 \+ A8 OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 |- K% [/ S+ o& m/ S7 L1 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ ^ Z h. R) E9 y, d! uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" c3 U+ l3 I! t9 G& H) a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" D8 B' k+ D6 T. @7 _% p" O
( E0 q: t' P2 c# T# d$ x31 PrixPowr$ [2 m/ h2 Q8 U) s
3 Navis attack at once!3 i, z! c$ \% r' c# }% k
Team1 * + Team2 * + KingMan5 K
% s: q6 I) i/ Q% R6 [- A3 m9 U& LTeam1 * + Team2 * + MistMan5 M
2 u* X9 l4 X$ aTeam1 * + Team2 * + BowlMan5 B
4 F1 |$ S' t% q' @" a7 m
3 v) j9 d7 @# G2 [# }# Q1 \( O32 MstrStyl
! s# `! y" s( V4 P+ yMegaMan unleashes his power; ~( R, Q1 X2 R/ \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 s: ~7 w4 ?( O, F+ ~
5 h8 h& Z p) |StdrdChip (Part 1)& }, f7 `/ f$ o- ?: W0 I) ~* w
┌──┬────┬─┬──┬──┬───┬───────────────┐
- u5 W1 X7 a9 l' O4 _/ t5 q+ e5 Q0 k│编号│名称 │MB│攻击│属性│稀有度│说明 │( u J0 F$ V: g4 h+ U; `
├──┼────┼─┼──┼──┼───┼───────────────┤: I) k& g7 N# {4 ?& M: B
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# o1 }. B& M. E X0 ^) F% w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. D0 ~; [' s7 ]# i4 [$ R│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" q3 P$ N' U9 G" i- @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! ]/ r6 O! Y# {& ?5 q# u. u2 v│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: y3 b+ d" R. a/ ^# w/ B% F5 q- |% L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& P/ x. b6 m2 P, j: L
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 K2 c8 P: _3 p8 G2 r; R& P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) c c$ C9 V- ~, {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: I. K) ]2 B) A- E- H$ `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 G* i/ H: q5 n. Q6 h8 F
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; c4 \% m# ~( W4 }* s& z6 E│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 p4 _$ q" u# `/ v1 V9 P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 N% Z2 F8 t+ {. r6 @
│14 │Spreader│16│30 │ │** │Creates a large explosion │2 x- Q2 a+ |0 R0 U4 _ u& U& H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! T4 _3 U: }, D& |+ _+ f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 E: D6 ` Y- D: q, x F1 w0 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ u# g. } D q. P9 d0 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 j5 I/ ?2 c8 g# D6 l│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! c3 Q! k! P# Y. I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 i6 R/ k# G& t6 k1 `5 t' L" G: \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! _2 O6 v5 z$ ^& Q n2 c! `
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! B- S. ~' G" {# |4 j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 v: W; c( W# @/ F. k4 C. D│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) L0 X$ f0 i. J& O/ f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ A/ M! ~) e6 R' i7 E% U1 h
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 i8 x$ U3 Y9 j7 B! Z9 p( V8 Z5 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 F' a* }& w1 X) W│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 o# \& m$ @+ F* y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% x5 w5 N: r; C/ Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 U: u, J" N- S2 r& x& u│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. Q3 ^1 Y: `0 N7 J9 Q! ~7 H' K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- f( w7 Q C# o8 F) I' o0 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" ]6 U, P7 A3 N3 x
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 d _1 F. `8 x$ ?& K# f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 S, j4 a9 Z* [; k' G# {0 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) D: r3 R* s) p" |5 i│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ K# ~9 [2 d4 Q. p, v, T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" @' c$ F! B0 D4 A e9 E K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 Q, X, w" \* E7 F/ ?; o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# C! X. {8 y- L8 a! y1 I
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# L( l) U. k$ y2 R) d j6 }4 P3 }
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. E- T# p1 S) b$ I
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# i% z% I4 u; Y/ x- A4 k* z* ]1 t
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 _, @2 O0 C! m- V/ `( _
│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 L' ]: U! F7 i5 F│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! J3 f- a$ \& M% J3 `2 B/ o│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 o" {. U. v: `( P8 E- q- r4 r7 l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! x' |8 p# Y. |- t│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 b* i3 L$ @) l4 n U
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 y7 o" f k7 u3 [5 ^1 }5 N# M: c( p Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 ?7 F7 D/ m, ]% s8 J│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 t& a$ U% b6 j7 P! Q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 `: n+ f6 {+ F& |; q7 A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 U) L- v% e6 D* e+ _0 |0 |7 _, Z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 e1 w1 M; F: x9 `: }3 C│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ R$ a X% T6 u7 Z) h J% G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) \1 W6 ~) F. o! h1 m8 {( P& t& s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) j7 X# P1 e5 G8 ~2 q }% j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ S% ^2 q A: B( j1 ?│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( B2 r8 T/ Z. }; v2 F' {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 g3 k, U0 T7 M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 |0 J# r/ |" W. e0 J
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" U1 R- K6 o1 y! \2 m9 ]% I$ [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- L' @( ?7 C+ P$ u# G; c4 r' u7 ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 | J: @8 ~6 r! f' j$ V/ h$ e! `' f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( G' N+ t: l5 u1 R5 b' h: ^
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 B& e) S' z o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" I3 K' c+ b( g% t' i0 J7 g* j│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 i% ~" z; Z9 p. H
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 e5 O$ h$ X) V! u( g# m
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 t( @* Y9 |! S/ d/ s│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 m9 x6 t1 P' f│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: x: p7 V+ h3 f s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ g$ l* [! G- y& A* F4 n" }$ b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 {' Y7 X a( R$ I+ }( E0 @│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: |9 f0 h6 D* D; }# |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 |: A3 I* t4 W( E9 g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 Q. G1 `$ B; l) S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) J5 r- ^) V8 [/ [0 f' _" Z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 s! i. A9 R' X5 K2 V2 h% O. T│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- R+ M# n0 K4 X: {1 W3 B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. U/ J2 s* }1 W# d: X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( J2 q7 Q! @8 M2 @5 F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 T: w- J0 ?8 x% \
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ `7 q L' x/ w; U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- b! W$ L) J' E! Q" E( M; d" ?9 }
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. e6 d- E% H/ q- r3 S q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 n# C- L3 a" Z! a% J$ _
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 z9 c/ L, _8 v( k D7 y. Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. B& s5 P J5 }! g% }│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 I1 ^% S$ x8 r. p
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 H7 \; b6 B$ N: U7 v' h7 R0 J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( k+ S- Y; l, I8 }( \& m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 d3 |/ R! C7 L) J& u' m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ }+ D2 I2 ?6 L2 ^# J. I# Z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: I6 e& s& N6 J& J8 W4 J" D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; ?" R( h; |5 e% t│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) ^, ?% N, K w6 K( ^ m, Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# R' f# j4 G% c* K9 A o* L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ C; ~: z( A! A2 {
└──┴────┴─┴──┴──┴───┴───────────────┘% v" \3 _: N3 W3 D. q8 _6 _
/ b* _7 i/ j2 f* i" U
StdrdChip (Part 2)
6 o; c* z# G& I) w+ D┌──┬────┬─┬──┬──┬───┬───────────────┐
$ U: e( V3 y K9 D" Z& P│编号│名称 │MB│攻击│属性│稀有度│说明 │
. L, W0 m% }) A/ Z├──┼────┼─┼──┼──┼───┼───────────────┤
" Q4 _1 }0 D) U/ h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 e% s5 r" E! `5 E( T; J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 g2 i- g& f) g& ^$ Z- m- `$ J4 p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ }* H) W/ n* a8 E$ ~% q$ ~
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' N5 R4 d; }9 e& [+ H) l
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# c1 u) ^1 T2 o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 S( x) B: H* D8 [( G$ L1 D│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: X# b' p7 u6 q4 W7 @# p│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! C3 ^0 H% l4 i8 d; z, ]! G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; ?& c+ B- L a* p5 P- E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 C5 l! [% {! g9 o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; p7 Q. `* P4 N) G! k- p" F; E
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. z. h& y' n3 N0 w' |; q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 m3 h. J; }. j; x' a* w' h( O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& U. ^. F+ t% b│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 _ u- W a$ M; a3 ^5 M│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 v& C+ F; _* A* M* I7 m
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ @4 p+ |3 r, O" s7 P9 l- h# y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
v1 I W# }3 I' A+ p8 z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; b6 M; A! i ` M% C, K6 J6 U
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" l2 Z/ B; H/ b
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* _- g/ t; D( P; H6 V7 y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, N, x. p* n( ?6 R& b│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! j. f$ ]% R, P4 u( p" F0 T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) A# ?. z& i7 [" x2 g# ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 x1 e( g9 Z3 m
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. B4 i5 n, e: I( T
│126 │Rook │30│ │ │*** │Protects you from attacks │2 _* ]/ S6 k1 p# f1 _/ ~3 i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 |+ j4 Q* h! y/ Z, G8 J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
w. F+ r1 e5 R, Q5 S& @% k9 ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 B) e+ Q g, z7 V) ~( a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" z w: d' O; J W│131 │Lance │46│130 │Wood│*** │Lances through back line │% e: x& x7 T# ?% u/ @% Y5 O% g
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) ?# R" h% M Y2 V2 P) [3 N│133 │Guard │5 │ │ │* │Repels enemy's attack │
! U% Q2 ^! K4 m( W( f- Y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( S! v( y4 Q- A8 v
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ G* ^7 d( }, D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 H% L/ i& N v% e6 K* e- z, W9 v% ?
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 @3 n& q6 R W5 ^: l+ H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ K6 r0 W- _% A│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 s }: B7 W! Y, N" O│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 m* n; A; q7 z2 f e
│141 │Prism │60│ │ │*** │Prism fires randomly │
u- F+ M& A" T3 |. R& b, f6 q5 p│142 │Wind │14│ │ │* │Windbox blows at enmy area │! {( y+ Z- s4 S, E
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 r9 o8 _/ A$ |9 ^│144 │Fanfare │32│ │ │*** │Take no damage for a while │# e+ j I4 E' K! P4 P; g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 b$ [1 E3 _7 h│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; J b/ a' `0 R, G# r8 N! G% e│147 │Recov10 │5 │ │ │* │Recovers 10HP │! F+ H1 T8 \' ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, q' a: F4 n! t# n% C$ `│149 │Recov50 │14│ │ │** │Recovers 50HP │2 o- [( d y' G/ Q0 w1 [
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 p3 y# S+ V: X F2 ^+ `5 j
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ y* \6 J7 M6 M2 B│152 │Recov150│50│ │ │*** │Recovers 150HP │" E" Z! k6 w1 ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │& k1 x' G! Q0 ?8 r
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ W3 J8 z6 A( [; c5 Y) m* u! m
│155 │Repair │8 │ │ │* │Fix your area's panels │+ `, g9 c2 q: w4 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 U. ?. T4 x0 j1 Q" R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 N4 ~, i, j$ p# r V│158 │Panic │14│ │ │*** │Confuses enmies if you are │) W1 E7 [8 [2 t7 p2 `. b) |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* C. f1 ?; c% W" ~& s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' b/ e- p) o3 j, X) V! a9 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 Z* X: M R9 R3 `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 V, i4 K) o. C
│163 │Invis │11│ │ │*** │Invisible for a while │; f! K( _( j: e$ k. |7 k: H! C
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- S9 F1 L3 x" x4 V│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 l4 f/ g7 p9 H4 E4 h│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ i+ u( Y3 B, k( h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 Y2 X: P# f8 l) `
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
{* L4 U( n: u- h9 W│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 @2 [ m3 B5 S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- H; O4 D; o! r2 K4 c│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) J* e: b( i! J( }& P: E/ Q│172 │Aura │55│ │ │*** │Repels attacks under 100 │, r4 C1 X5 O" r( z6 \! W' x
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; X/ T. I6 B4 s+ r# v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 _& C% t% m# |" U' b6 E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; u& f4 h) ?7 H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 t1 S2 m4 V) K) N7 @│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 `+ O' ?7 X" d% Z9 Q3 J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ q. J# @: X( J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) W' E) I' n" q5 Z, G5 Y# o; K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# _0 [. b1 D& i/ ^│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 C( q1 Z' G: C4 U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 h1 [# H9 L. I1 B: i4 ]9 O2 W
│183 │Hole │55│ │ │**** │Open hole to dark world │( ~% A! \4 i* C9 o0 b& O. X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, @' P) J! _4 @4 r4 _. C│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 _) k' s3 P, t7 T& y( X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* e/ ]) Z( W# p
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; t0 u! X" s8 f: U# U* p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 z2 Q: K. Q% W, r" X y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 s9 }0 i& O" B0 i+ J! j│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 q5 ~6 O+ B7 l3 l: F* B9 Y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. F7 R6 D- l8 N9 `& r
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 w7 Y# [6 ` d$ r, Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 E; c& v4 l G. F; j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 L0 N# R. q0 P# f& ]
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 F; ?1 z* q4 w│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 ~" ?) J6 U( y8 B. C; B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" r; T" \6 o0 e8 a/ v
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* g# ]# E9 a+ _* f9 [7 k5 ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. `8 R/ M. y7 H! W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- Q# `4 x4 E3 n# U: q8 F% o! \└──┴────┴─┴──┴──┴───┴───────────────┘' @/ I- P' x4 q4 |
9 T( A. V9 P' c6 z2 m" ]& w# F
8 N/ `4 d2 m" XMega Chip$ J3 c' ^' `0 P6 b6 Q' @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ h0 X# n5 \2 t U1 `# l│编号│名称 │MB│攻击│属性│稀有度│说明 │* S! c$ Q4 i) ^% {/ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤/ K, c5 y: N0 v# c% A* F. K0 u" b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 `- [: J- ? z2 d) |+ j
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- @0 f' P9 `. H2 v│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ P7 S. O; n% u3 ^3 o! _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, u/ M; k2 d5 q0 c! {/ p4 v
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ s' k- E3 \; C0 k5 P( z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ @; i" V7 J/ A3 b* H, K2 h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 |# @. T; h/ e6 ?, D│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( s5 w, \- J* p6 L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( X4 ~# z6 `* K# i, l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 c9 W2 s9 k- i! a6 u& m" g2 l% c0 N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ r; y0 V4 i/ p( f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 I7 f1 k6 M4 @4 u7 x9 z0 V│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 W9 O' i2 X/ [& g. \2 U
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: N3 [: Y0 f4 @" I. x( {( E9 C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) f% a) w; w0 c E% w│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 B& {6 N3 o4 u' J
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 N m7 |$ ?' f0 M5 y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) A6 _2 Q6 K3 q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( j7 s' E% w0 A3 @" Q8 O j- L, u
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 z, n2 U7 m. } B+ n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, e5 o5 M. ~* z; c6 _& r
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 Q) N4 T3 \1 r│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) V9 R% B" O% s/ }/ V
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; C1 K! |2 f9 s- P* H, V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 M2 X6 a+ T$ m9 i1 \│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" ^' Z) @* A& F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. u/ Y7 s f3 C$ u│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 k5 w% Q$ Z/ ~& ]
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ } ?7 J9 X, w0 k$ A. g
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, ^0 S( x" ?, l4 I: h, Q+ b/ O/ U( J) H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ D/ p/ S6 B/ \9 ?4 L
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& Z: M$ _& {4 R0 v$ y- H
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" f/ |5 }1 f0 S) ~
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& L0 }2 C: d- B$ g t. ~3 @1 Z% w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ X. w$ z: e$ K# _1 X% j; b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 d* K1 o& W3 |2 `0 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) I- _- E- e4 F; m5 W+ [│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 @: n- o' e9 j4 E
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 m5 p) E$ I& i& a8 B( L% D6 _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% C x1 V, |' J( k& |+ d0 e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 s4 O! @+ G- [; `7 }! A│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 G6 C+ ]- c) P$ E+ F: @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
6 l3 a6 G6 e, ^4 y. v w8 R, g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ F' Y& C+ j; A3 `9 E, G7 b: J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
`: A9 ?% V# D+ j; }' ~│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 M3 I$ c" G$ F) ?3 h4 `* W6 G│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 \4 w5 H4 u# j* T' d│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 `7 x$ }3 d; x* J
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- L; Y9 A& ^2 M7 [. A8 B0 k│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 D1 `; Q0 n& G; B. Q9 C# |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 _7 i3 h1 D; F+ |8 z* g( \% ^5 U2 g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# m* f& U# z& Y6 r v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 O. k5 C6 Z3 a1 E8 d% D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) B/ O5 O* d" D4 ~- [' @* {0 i" f3 m2 W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% Q) c/ c* a) ~1 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; L+ F8 [5 M+ P9 j. Q2 |│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! c H4 `. v7 V# m6 G0 ^
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ G0 [5 M" N3 `, W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& I, G! K6 u+ Q) A* n0 i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 j% A8 D" N" i; E' e7 N- \8 B│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; o1 `5 P; r3 c" o9 d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 T! C z7 p" T g( ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" B) Y# S! E2 A( M$ d
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 {" x: b( i$ d4 W# ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 |( i5 o7 G0 ]0 J0 y: q5 Y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) c7 n4 _* H9 @% L$ r) Q% ]2 S, a
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 h* p9 O9 [1 v│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 k ^3 C+ D3 A( g c
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 a& a5 w3 ~5 s \: O7 x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 V- d# j" o: ]. o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 |: V8 h' y$ c- c! ~, f3 _│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ a/ ~# W, D+ q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 s2 h+ u# I0 q5 ~9 g! V/ n│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
B; ~% O+ ?. l; R$ u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 B0 X& `2 {( y! G. n│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& D; }. n2 J* u3 j( Y2 A
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& T0 q/ i- a5 F2 l: I│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 C" ?* M3 M }4 p2 y& D$ i
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" O" ^6 S3 U( ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ Z7 M* d$ L9 G( |4 ?: e
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 O* D5 H: @! q5 ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 b9 l" ^5 ?0 c6 C9 u) F
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 p( w/ O/ f% o- n3 `+ R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% H8 o/ O+ d/ e0 ]2 W/ `6 g│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ w0 i8 e7 g2 q8 u' y
└──┴─────┴─┴──┴──┴───┴───────────────┘& _4 ^- O- x) P3 K) a& Y* I9 H
/ G$ M6 ]2 E# o! r% _% S- T
. ^/ s! [: F7 @GigaChip (蓝版)0 l# X* R) N' \1 N) n) k$ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& `* ]' @1 v' M2 [│编号│名称 │MB│攻击│属性│稀有度│说明 │% ?! ~; y! d& Y) H
├──┼─────┼─┼──┼──┼───┼───────────────┤3 {$ v' c* [9 W6 y+ {5 v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' N2 w T& B0 i( i$ I' V) Y. p+ T0 C│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ M& O; P- Y0 _- t
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! B( ^( R2 Z6 j) b! D0 ^! h3 Z6 f
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ Z5 w$ j5 t0 D/ ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 v Y. E9 E _9 p. h! d5 q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: m: m5 ?9 ]# A/ O( l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 {9 U3 g$ v- T" {+ V│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 a6 a, E' }, N8 @2 F# o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& p1 a2 i$ u- o! p4 t( v! G
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 k7 D5 s+ h+ G7 m* l, e0 x. O6 U
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& k( l" Z: y. }: n" u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! m1 ^. H" n+ o. o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- m8 ]3 v0 Z# s: @* n2 S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ [0 r* M! b9 s9 ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: T" g% w. w& R0 o│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ x0 w& Z8 e3 r2 a& a/ t0 D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ q& {( r6 G. ~8 n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& K3 Y0 @: i/ L) J; r" h& O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, g9 F" E5 w* N, F# r/ T+ _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 K% l& l/ D$ b4 [ B3 \└──┴─────┴─┴──┴──┴───┴───────────────┘
! h+ |+ Q% r& `: ]6 S7 @0 b' X2 N1 I! c+ w
GigaChip (白版)(只列出与蓝版不一样的Chips) w# x! a* m$ c. x6 T: t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 P& P$ j# ]& r+ o! y│编号│名称 │MB│攻击│属性│稀有度│说明 │
" _2 v2 `' S( U% R1 M* m├──┼─────┼─┼──┼──┼───┼───────────────┤4 ~. m- R; e g# h; `) [0 i, X$ ?
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 ~' Z8 U6 e5 R: L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ X9 \0 T3 H) U' w1 d
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 }1 G; b# Y& {4 J; B8 v3 h│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ C5 B* M; l+ B└──┴─────┴─┴──┴──┴───┴───────────────┘ |