转载请不要删除以下信息,感谢您! ( D; J! W8 ?* {+ m) [, w
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- h" l& ]2 \ ~6 S& p■● ■ NintendoWorld 站友xliz原创
2 P# o; Q& B( g; `0 i5 s }■ ●■ http://www.NewWise.com
$ T" |2 E5 @! I7 n- O" q+ E■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 J7 B- d- l1 q' ~0 ]( _2 I9 g
$ f! G/ J! k1 o( [& N w7 H
8 R" X6 p3 C: S( S 洛克人 EXE 3 Blue 卡片组合2 M/ o2 s4 f1 W+ `5 j7 z5 ^9 D3 E4 X
# ~/ A2 p' e* A8 [1 h
/ ^3 j" {' j! i! w6 s0 o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" M! `: R; W1 o+ C, s Z) l% J; K( q大家要看日文版的P.A.或详细攻略,点击这里吧!' T- G) ~2 {* j0 ?* C
====================
$ {* ~/ s7 n! [# f希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 J) V) r( x5 H8 t
/ f+ D7 T9 @9 v6 k" \+ t* R以下内容格式如下:
: n: z5 V: z9 ` \& K" k7 N, a' v4 |7 z" h6 V
编号 名称# a0 m! i& f" K/ J$ z% y
说明7 f3 C! I6 {: E0 j% u
组合方法) C) F2 E4 @! I; t3 t; I
---------------------------------/ A. i9 S! y3 @% l! P$ L; {
01 Z-Connon 14 ]; u# ?; z9 S% r/ |, y% a
Unlimited Cannon for 5 sec
% z. G$ ^! h2 t* K6 \8 P. Y RCannon A+B+C8 f/ q3 Q$ u, y Q, `1 b
Cannon B+C+D% }2 v5 q/ v7 e$ ^ g- A5 j
Cannon C+D+E
4 N" _* I+ ~" j5 F6 J3 |
9 ]9 m* k# e# T4 ]/ T4 A02 Z-Connon 2, @5 Z u! `( Q7 t: r
Unlimited HiCannon for 5 sec
# v5 D7 u" U+ w0 ~' v+ KHiCannon H+I+J g( J+ a4 I4 d& U# Z9 z
HiCannon I+J+K
- p# p/ u2 ~: I& Z: p0 {HiCannon J+K+L8 n G) |) p" q2 W( ~: X% U2 u' i
* p6 L% [1 i( C7 \- G* X
03 Z-Connon 33 n' X3 i9 U3 R; s
Unlimited MegaCannon for 5 sec
m- d6 t; m& B+ lM-Cannon O+P+Q1 Q4 p q a# {4 Z1 B4 P; c
M-Cannon P+Q+R! p2 y2 D: v# ^
M-Cannon Q+R+S
% w( X2 k3 v$ S4 C0 T+ D( g0 m
& j6 c1 j( M. F; k04 Z-Punch$ \8 ~4 \! u# \8 C
Unlimited GutPunch for 5 sec0 o0 t% b, @% E
GutPunch B+C+D
6 E5 n. T0 P5 O9 z. {GutPunch C+D+E+ x( M1 n* U, T# W
GutPunch D+E+F
5 p- T& b' X* F) O) K8 g- l
' U. v: z" w( E. C05 Z-Strght
: l# d# L6 `, j. hUnlimited GutStrgt for 5 sec4 ] I# T5 n3 R5 B' m
GutStrgt O+P+Q
! b* [/ b. b7 t( J" U: Z' r- zGutStrgt P+Q+R7 b! E( R4 p; Y
GutStrgt Q+R+S
& ~: }. ~2 }( d0 ? I6 K1 q8 z( m
* ], A3 n- M' ^# s1 @9 @" d1 v8 J06 Z-Impact/ Y6 s5 p% ^ f) |7 j& {- F$ L
Unlimited GutImpct for 5 sec
C" y% `; I9 ]GutImpact G+H+I5 i; H8 S- h9 r8 A; f
GutImpact H+I+J
" v3 Q! r; ` G( v( i7 E! m: Y/ vGutImpact J+K+L; H1 k( g5 e: A4 D* V) ]/ B( z
# R7 M; S5 l Q% f" |" S9 o9 S
07 Z-Varibl
. Y- j% x h' o# M0 iUnlimited VarSword for 5 sec; n) X' O6 L3 M0 m5 I8 I
VarSwrd B+C+D
' j# z* F( b+ A( SVarSwrd C+D+E- i( A" c2 j& _6 r% M
VarSwrd D+E+F
3 m# q4 d& Z) R T+ a. f
[7 ~. F0 k D1 A4 i* n08 Z-Yoyo 1, f4 d! D3 @1 J$ h, O) i( P
Unlimited Yo-Yo for 5 sec9 T& h* \; E7 v+ x
Yo-Yo1 C+D+E( u9 J. {" @2 {8 |% @4 c! R
Yo-Yo1 D+E+F
- b2 `$ ?& k1 w; UYo-Yo1 E+F+G6 [8 E7 k8 _; A/ ~1 s/ o
$ w; A6 }7 N: E( o1 P09 Z-Yoyo 2
1 t$ r0 a1 ^* n; R8 o, qUnlimited Yo-Yo2 for 5 sec) J i5 z. y( F1 t$ g
Yo-Yo2 H+I+J8 K# J& B/ E/ N1 ?- L
Yo-Yo2 I+J+K
4 O4 y0 }( q: rYo-Yo2 J+K+L
9 o5 Z( z5 ^6 m# I4 f" ]2 u; S
( D! F" V# H" }$ U4 t, Q4 b10 Z-Yoyo 3
2 T2 ^! t$ l8 tUnlimited Yo-Yo3 for 5 sec
% x7 E% r/ p: qYo-Yo3 M+N+O [2 f0 Y! _; G1 i
Yo-Yo3 N+O+P
7 F* v* N, C, g( IYo-Yo3 O+P+Q% z0 a+ l0 \. Q0 C* o
. Q A; ^7 |# S1 j; R. u, C# B
11 Z-Step 16 T9 n' @- ?4 S
Unlimited StepSwrd for 5 sec0 d& q7 q3 K. M' s. t# G; a9 v
StepSwrd L+M+N
3 i& _( s# _8 Q0 p0 y, tStepSwrd M+N+O
0 D5 T' ~- X2 qStepSwrd N+O+P
; }" ]* @8 B3 L! t0 {. J* }4 w0 ?$ ?+ ^' U% m
12 Z-Step 28 q; S3 A& o9 J- w9 v- H
Unlimited StepCros for 5 sec
1 V7 `4 |$ U9 F$ o$ a6 GStepCros P+Q+R
) s$ A- t+ O; x3 P5 ~ KStepCros Q+R+S
3 g+ k, Q1 ~2 W: lStepCros R+S+T) a! q* n2 e( z r5 ~. t- e( ?
* P/ @5 u5 ^+ h7 Y* P- ^! g13 BubSprd: e! }, H* b. B7 v$ ~
Attks w/ spreading bubbles!1 l) T/ M% ?0 w+ ~* r
Bubbler C+D+E
1 r0 R' q6 f/ U) v( aBub-V D+E+F9 o( I3 f! M9 w; |$ o5 L* k( G1 K
BublSide E+F+G0 K9 u: V1 J6 p! E
Bubbler E + Bub-V E + BublSide E2 B4 b$ a4 y- h- M1 m* k' t/ Q
! m* i% p) U6 b! K3 W4 I }1 q14 HeatSprd: z: b8 M4 |6 Z6 K6 B
Attks w/ spreading fireball!# h/ u% Y) s( P2 H: ~
HeatShot H+I+J9 c2 r! [. V4 \6 V8 S/ [
Heat-V I+J+K
. t, E: E% k$ ?, d1 e* DHeatSide J+K+L
. r% o5 h2 n5 gHeatShot J + Heat-V J + HeatSide J% R; r9 |6 p6 ?2 i9 v2 g/ P+ F
, c4 e% s9 j+ Z3 Y5 S
15 H-Burst7 F+ _) Q2 G; f" Q: ]
Creates a giant explosion
4 T. t$ I' L9 G1 r( j+ jSpreader M+N+O" E/ H1 A1 d, O8 G- o' k- v5 {
Spreader N+O+P
& p0 i, e' g0 e% r( x1 sSpreader O+P+Q
* N/ A2 X/ D/ q- b! t3 E
* g7 O- w& s' z3 z16 LifeSwrd
( C& ^( V, k' }- S+ R2 { jSwings a huge 2×3 sword!
I/ m# Y3 Q( ySword E + WideSwrd E + LongSwrd E/ O& J3 E5 ^6 E: T
Sword L + WideSwrd L + LongSwrd L5 C& F7 p) t! c }$ j( T
Sword Y + WideSwrd Y + LongSwrd Y b4 m! \+ s$ q5 w
H- e6 m2 D; V0 k X17 ElemSwrd' S8 s' f5 F n3 ?
Wide swrd contains 4 elemnts7 D1 B8 q& _2 f U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' O# _. o4 _8 y# r+ [! j
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 Z3 f4 A L% S+ b: P9 C! b1 D9 {) U5 h
18 EvilCut5 A1 E. h3 i' M7 Z- B! p9 N
Step up 2 & make 4 atacks
4 U, b3 u! X3 T' ?. \$ oStepSwrd P + HeroSwrd P + StepCros P( A* j& ?: b+ ]6 {+ Q6 A
3 b W9 X- a( S! j. e8 c( y5 z8 ~
19 HyperRat
+ t$ M+ o& j, a5 a* M& \A giant Ratton charges!6 w A0 N8 L: {8 ^* Z1 d
Ratton1 A + Ratton2 A + Ratton3 A
$ i5 O& S- a; t ]) bRatton1 C + Ratton2 C + Ratton3 C* d( q# B) z. o* T$ H
Ratton1 F + Ratton2 F + Ratton3 F8 |3 v" i; g# y( m3 D1 [
( ~ A0 A. d; h. b9 r
20 TimeBom +8 x6 k7 q# s" [2 I- |* B5 F
Sets Time Bomb in enmy area+ U* w& G5 D+ x- w
TimeBomb J+K+L
6 ]/ s; v5 J0 |) n1 g& K3 }TimeBomb K+L+M$ w6 p9 w0 e- ?, e4 H* V
TimeBomb L+M+N
% n( c" h) G' p6 z' l9 y- {+ k5 `5 _3 q }
21 GelRain
, i x" O, M& J7 ]! Z4 B4 ^* X) OGel steals squares4 W) q5 C. N: d: ?; Z
MetaGel1 B+C+D
0 o: x+ R# Z. ~" ~MetaGel2 E+F+G# W5 C& C4 T% \
MetaGel3 S+T+U
- M& U% w0 X4 l! l5 F; b/ u7 m* y# A# W, c
22 EverCrse* g3 \: F2 _: \7 U6 K! i* \
Shield chases enemies
4 y& ~! N2 L3 x0 V; w# r7 R0 UCrsShld1 C + CrsShld2 C + CrsShld3 C, v, A. W \+ k* f. ^5 c
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 A$ e! L, t* \1 P. x9 \$ W2 K1 W$ ?5 y9 m9 o: x/ l4 J
23 MomQuake- a( x6 v0 ~' l3 `0 j. C0 O
Awakens Mother Earth!
" T3 O) h# x$ ~9 W1 f) kRockCube * + RockCube * + GodStone S
/ ]* M. O2 h+ C# H, K+ n. ^, p7 I' V" }
24 PoisPhar. P& ^: q4 `; l/ R9 `7 R8 V
Pharaoh generates poison# b- N0 f7 y) c, v8 p! M
PoisMask A + PoisFace A + Anubis A! M* [8 Y* h } @, C8 N
- C1 d5 e5 H7 {* }! j# S& q25 BodyGrd; R3 l7 m3 J; E" x9 P
Bodyguard takes out enemies
! F+ c7 u5 B" B8 R' L$ a- iAntiDmg M + AntiNavi M + Muramasa M
/ p+ l& [% m" e, z O: `7 \! n3 \" [* V2 H5 e- W
26 500Barr
- w3 i6 x5 x! M4 KBarrier absorbs 500HP dmg! O* W, j3 i$ e* T% o [
Barrier E + Barr100 E + Barr200 E; l+ I4 r( u+ n) z) q
Barrier R + Barr100 R + Barr200 R
: U% q; G; H e) R/ c" b& N; S0 o; L. `# P* H" i4 a6 w. f k2 R7 v
27 BigHeart) m, D+ u3 W! R9 M* F8 S6 X; }5 ]
Attacks, then heals HP!6 S1 H G+ p' S' M2 O% B
HolyPanl R + Recov300 R + Roll R
: m1 ]& p- M3 x* _/ kHolyPanl R + Recov300 R + RollV2 R
6 p9 j f! s' U, F' r8 B; nHolyPanl R + Recov300 R + RollV3 R( \# i* |8 ]) p$ j* l
g; R4 O3 g% ?" B% I0 o6 z28 GtsShoot" ~9 | a3 a( ^5 V1 q
GutsMan throws MegaMan!
8 z8 ?$ k$ A9 A+ P+ w( B# wGuard * + DashAtk G + GutsMan G) W/ q0 d& }' g
Guard * + DashAtk G + GutsMan2 G
% {+ U, Z) L' j# ^; [& ]9 S/ @Guard * + DashAtk G + GutsMan3 G* }: u& z/ P8 e$ M* k% k
Guard * + DashAtk G + GutsMan4 G
* {6 O* {1 U R4 ~! P- F) c) l; J
7 c. o; u# D) }29 DeuxHero D& R) E$ C, S/ E
MegaMan & ProtoMan team up!
5 s$ ~6 G+ q! G- g5 dCustSwrd B + VarSwrd B + ProtoMan B4 }" _) G }# R3 @" e% t
CustSwrd B + VarSwrd B + ProtoMn2 B. P: ]( e% x4 n$ q1 M7 }7 u' G h4 k
CustSwrd B + VarSwrd B + ProtoMn3 B
0 O6 I; R6 P8 W' dCustSwrd B + VarSwrd B + ProtoMn4 B& H/ S4 C# Q i$ n. g3 I
# x. @' s2 ]) k! D4 z
30 2xHero
5 M$ o: V) j; l0 A% Y2 WMegaMan & ProtoMan Dual atk
6 H/ U; X0 ^4 t5 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! Q" }2 D) u' X9 _3 O: I. c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 ^4 h$ Z1 _1 M+ f+ r; m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% h/ x$ l8 f# F3 S* j7 V, MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 ~. T! h" r. p* i1 {) Q$ u3 D- Q) w. |! i8 C; _, ^9 v' B c
31 PrixPowr( m, f* N) H6 H$ ]/ g
3 Navis attack at once!
: Y0 t/ Q: o8 m. DTeam1 * + Team2 * + KingMan5 K5 Q9 M% q) p/ d r8 U
Team1 * + Team2 * + MistMan5 M
/ X# L0 e. l0 m2 aTeam1 * + Team2 * + BowlMan5 B( ?; o6 Z- b0 o8 P7 @% k. }3 M5 ~
1 n, F( H6 e5 a9 g/ E$ u
32 MstrStyl8 j9 y0 L- N" l$ t" L) s
MegaMan unleashes his power
0 W; T" q. v3 o3 e- Z+ ?Salamndr * + Fountain * + Bolt * + GaiaBlad *0 X! I6 t: P% P6 P" @4 j
5 s% J/ N( T- D4 tStdrdChip (Part 1)7 y: T7 V2 q! n5 F( E9 X9 S* M+ W4 c
┌──┬────┬─┬──┬──┬───┬───────────────┐3 C! \# x3 @/ x0 ]" S/ X" {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ H+ P2 s! _ S# D├──┼────┼─┼──┼──┼───┼───────────────┤# W( o! g6 l, M* S+ P3 G% x
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& F( z7 r, y* q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; ?# W$ o2 `& i/ H2 u5 y7 Y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 P+ h9 D m7 r3 p5 ^$ e6 L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 ]$ x, g! b9 O, ]+ l7 J% i/ L: n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 ~# o! L" x8 }
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# [" k4 j. ~8 s% g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 C& N6 b) p! s' M- J│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 T. |3 L0 M' b1 ]. f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( ]1 c- s. x9 w5 h+ _6 |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 ^9 l' j3 v+ e/ N
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* A% R j) n- d A- X, ?7 p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
j1 s/ j7 i, J. _; [5 ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* G) i5 b" q: j6 I c
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ c; r' {1 s" C) `0 E! m
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 @6 [- h0 ^. J' `$ P3 t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 e- |7 S+ T8 C7 |& _: X! k8 V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 i0 P$ z8 c0 h6 r8 ?1 g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& k8 p! K0 m# w( X9 n: }0 j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: ~% O# O- V: Z* Q7 T│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 r* C( u: A0 j5 C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 h! |& u) R! m8 p$ @0 W$ I│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 n5 m q6 R1 o3 i8 M│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; g! Q) A+ `, a. ?7 U; D
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 n' N" {( C* e1 M2 _
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; u6 x# J. M5 u9 m│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* Q4 ^' ^5 n6 O- h, C│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 [: }, c1 f+ j$ f1 b; |; k. a8 `5 W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 r' q$ E; C" ^! \ q2 G& }
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 c1 V/ G. K4 q4 Z' M│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" ]1 N1 U: |# v e
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( I" n+ K! N5 R+ x+ Q& K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! Y* E0 w* H; L; |4 K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. ]# h( _" b8 p- }0 d; x# R2 Q$ q6 Q& ~
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 P* \! S, W* @0 `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) K A: ]2 M0 P$ s. p2 v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' u# m' K/ Y; f4 Q# A% z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* ]8 R4 `! D) @# J+ l% S, ~
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ H. c+ J1 b8 M7 A( c v! N+ o│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 i! j7 k: T* ?- ^2 l) T9 Q8 }│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# ~9 q0 P8 e" ~6 t3 k2 {1 ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 ~, \: e5 A& }) L8 h ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 H" @7 e4 z# T, T. A% w3 v7 C
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- ^# m+ O6 \+ \1 I' P# Y, J│44 │ShockWav│10│60 │ │* │Shock through enemies │9 r+ ~" n9 c1 E* _) F4 V
│45 │SonicWav│26│80 │ │** │Shock through enemies │, w1 F! q$ b5 ?+ f( N' t6 M1 D+ S: x
│46 │DynaWave│42│100 │ │*** │Shock through enemies │7 X, r7 v0 g, m W/ C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 Q1 F" h9 Q T- ]│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- Q& Q6 H E! H A: ~! r" g" A│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% b6 I$ ~1 m/ p0 T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 [ j2 o/ O& X% {8 e│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! w# Y& {' P! ^7 b& v9 w# _! X) y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 a+ U# T* [6 `! d/ q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 L8 |7 o9 {, S! `6 j* p! D7 @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 d7 i3 z, X( ]; Q9 f& V+ B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( z, y* l: Z2 F" J3 ?8 M$ D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, @- S6 M0 Q& M+ j
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 j$ Q V; t( z) J" Y+ y
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( a0 g; @+ Z2 F) m* S│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 C+ ?* ` [( O! q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
i( u: U7 {" h│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; j6 z$ ~4 k- ]' P2 v K, V0 n, L' f│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 N- G2 z( q/ V2 z& ~& ~
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" j* Z, R0 W2 M d9 M4 g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) ^( u- q6 S& i' {* J│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( }# z1 l x+ f6 w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 u ^" u! Y+ ~
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: D8 B: O" v8 u+ j9 V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 m- o7 n8 n5 q( \5 _1 H6 H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- }2 M" n8 k C* \0 C! Z9 Q; M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 p" V$ ?$ {* E+ R! a2 s! y* ?6 \+ U' t; [1 `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* B' N& F% q" z% R0 X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- g; s/ C- H1 i/ G! n% y5 X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& A9 A5 U1 V8 |8 @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 h9 E+ U5 r; |) z6 n, E3 e6 ]; i│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 t! @( G0 V- z: n) |& J$ x+ l│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* P" _9 F) F. e0 O. m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: K& ~3 w" v/ F; b
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! @5 X; A' d4 A$ v0 }' f8 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 t! p( D) N% p9 U- }$ |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ S! `: S$ r4 s. [& P6 x1 A9 l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, d/ n% f |0 z- y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ @" J% [! N: j
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 N0 L* ~ |1 I1 @- U9 ]$ ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 F3 J* V2 o6 D4 f* d$ y& @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: _8 j* g0 n% L; Z5 Z% N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; U( D; ] b. Y/ w; d$ D( d3 x. h7 F
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: y5 u8 d* _# d6 T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 N" ^; A+ j6 _! \- t# z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ n& }) h3 [; m7 N' R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( r/ @" v$ T" g% \7 C5 z/ i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* [# j# S9 I M' i' p5 Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. {7 x. \& P( X6 D
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; W7 \ D# `5 N
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │2 Q6 Z! ?/ J+ m6 X
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. f! `* ?, R1 h/ ?) |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" v% e( P/ M! F1 {4 Z
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 h5 i5 f1 O2 }+ g6 V+ z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 P' F6 o' e! F" ]( n& B- |│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; O. Y% d3 ~. g1 i* U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 U+ m9 ^) Y7 d! ]└──┴────┴─┴──┴──┴───┴───────────────┘# s6 @; R5 A `' J5 n
$ ]7 L7 \* ~: l: b0 \StdrdChip (Part 2), o) L( v& u" L6 K: g: U7 a
┌──┬────┬─┬──┬──┬───┬───────────────┐/ t7 c9 U# @; t, |( C/ _
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ u$ o7 p/ ]1 Y
├──┼────┼─┼──┼──┼───┼───────────────┤
2 M z) w+ x p. m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. [- A; L1 p3 |4 z0 R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 i9 N+ ^8 d! g7 y/ D" V' Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 F% N* c! G) L& |1 @│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │5 c9 d; Y( k* C+ `% G m
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ s/ G0 m2 R8 H* h) ?% u8 ?0 s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. o& h7 ?. @1 a# \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ c7 k: R' H3 S. @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 }" A2 T+ C" `# g
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
' {7 ` P" F; U│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 {8 @( e& u# O2 f8 _& x, E│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% i# m! w6 f6 a/ ^; v1 P+ G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; {) k* T; @& c9 w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! f0 l9 r3 i, y4 X│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- O5 G0 Q6 Q! ~) k) H; d5 F. K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ f/ w5 m. s" P3 @2 ?/ [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: |; @$ ~$ {* E) \/ k; W& L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 r0 ~4 t/ C5 [! `
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 B' v5 {% |; T }: t# M. R
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ s3 `* D+ J4 y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# u7 O* F s# @/ J
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 L* v( j6 Y, A$ ?: v' A
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! w3 G' Z) x9 f- B. [" j4 @" |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" t6 e9 q' M! ^: e4 l( L/ v' Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* `/ a \$ W' F( D3 `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
Z6 Z$ b( U* v5 ], s3 \# d* h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 N- L7 \; v0 E│126 │Rook │30│ │ │*** │Protects you from attacks │& N( p4 i9 X- M1 o8 X, Y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& s3 p( @; N8 z$ f& Z% w0 Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 h, Q4 x8 r$ i2 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 k$ B! g- v1 \. d; x: n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 g Y! k% a4 p1 l& }$ o│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 H' O! v% g/ X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% {( q s- J d* A. k, r4 }
│133 │Guard │5 │ │ │* │Repels enemy's attack │
. N9 ?# c; k8 [; q% J0 j, O! f│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 F, r0 L D9 S8 U( b: x
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* z5 ~: h- L3 T( X m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ _+ [( k# m0 h3 r2 }6 ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* b9 s- a) G5 G9 p4 q" s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" D! K" M+ W1 n7 s% `7 K
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 F7 O& @/ ~9 [0 ^( ^% S% m% D│140 │RockCube│9 │ │ │* │Places a rock cube in front │& h% E& |: B9 o# r" d
│141 │Prism │60│ │ │*** │Prism fires randomly │3 W- l' @- p i
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 h" \! m% I) t1 {& V; d" B│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& r7 `% e+ P6 ?/ Q│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 Q4 M6 `8 c" D$ f& \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) X4 d8 i/ e" m$ l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 Y# `& ]% B* f/ X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ C( `& A, z' s9 z4 e' u5 I│148 │Recov30 │8 │ │ │* │Recovers 30HP │! r% n- D# G4 g$ c# L5 \5 k( G
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ G: F* T3 @0 p# F; D│150 │Recov80 │20│ │ │** │Recovers 80HP │5 C8 ]1 }3 t/ j7 P" s# F( [9 o
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, V: M8 r7 F7 e9 K+ A8 V% C' }│152 │Recov150│50│ │ │*** │Recovers 150HP │+ [. a/ [+ a5 h) P# m) ~9 i
│153 │Recov200│65│ │ │**** │Recovers 200HP │) u+ D$ t% b" ]; t7 u' D% x1 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │, F: m+ w1 v) r" A( D2 r
│155 │Repair │8 │ │ │* │Fix your area's panels │7 [, _: G% P# j' ?# p) Q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. @8 r0 @* {) {( B' E& q, b
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- q; Z# V8 p; c, A│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- Y% M5 I' X1 Z; j2 a4 E0 \+ C4 v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 b% _! N0 U1 T( S5 A3 q7 p
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 F$ @( P- a8 ^1 k8 C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 W m- ?! w6 M' E│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 r' L+ z& G d& d9 J( m│163 │Invis │11│ │ │*** │Invisible for a while │, o3 r3 h) C# s% ?2 l
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 a3 H1 M4 b1 r( h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 k! L$ d- w7 t4 ~! a3 i* L│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( U" g! ?3 m8 G2 K# y8 r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! r/ W* l7 h& K2 k0 m" H' S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 d1 {* A" V. v7 j. D7 E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 i3 ?) a: \0 l/ C; q8 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- H! z* q9 \6 S0 F1 U4 Y- T; t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' t& X6 m5 ]1 n│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 n$ H- G* e0 A% P8 ^: g8 f
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ n1 L; C; y+ U7 b│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* R; B! y8 U9 v; f│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. Q% {9 U! g! R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 i2 `4 M L; C+ L& j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& @9 l/ w: @) c$ ^1 A9 @5 ]( z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) @1 i- ]: {2 g% k! }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 D$ @; s8 Q. |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 e2 m9 G2 C9 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ U/ Y$ n0 A5 |7 k" ]) B9 x) I
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 s8 N: h- s: M6 ^9 u6 _5 A9 U│183 │Hole │55│ │ │**** │Open hole to dark world │
5 v% c8 p2 l$ a" }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 b: M% M3 D4 J+ V/ x│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" @/ K6 L F+ W/ y- j( j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
l* ^' Z- `6 @│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ I+ I5 r( l- }0 H7 D7 b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& i& K2 h9 F4 O, V' x3 H+ v; g4 ]
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 p1 X+ ]2 ?' p' Z0 X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 F, Y1 i1 V( x0 c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ {3 R3 ~- E8 q. g│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ p: G" A' O$ Z8 @8 C' M* u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( I. X0 ]/ [6 ]! g3 l3 Y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- o& C& U+ E# Z! ]│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. V& V5 h- |( ] K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- ~- Q* {7 B8 Q5 N" x7 }! n
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; x5 X* ^5 y( ^4 Z. A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& h& h4 G% p- U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ C* e' m8 P% M7 X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( p" L8 a" _7 M└──┴────┴─┴──┴──┴───┴───────────────┘5 S1 X+ Z1 T9 h" Z$ }7 ~5 z
2 F% D" q; ]) Y @
7 S( I: W1 c& r' z; kMega Chip
4 G* t; I: S; }' i┌──┬─────┬─┬──┬──┬───┬───────────────┐1 J. {4 @6 T0 v: K! K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 R" u" f- o' o: v0 z% S├──┼─────┼─┼──┼──┼───┼───────────────┤& o; \( ~ ?, ?, v6 u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% {2 R2 l: P" ?; j
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ v9 G1 P$ |9 }9 z& t& [9 I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. F, R. y T B5 }' j% k! Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 J5 Z- I; c8 g- Q/ ^3 i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 E" O1 i* c7 ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; k; f0 I- N$ f0 `* f2 y9 e/ X' Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 h" y; k. T) ^% F$ t; G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) P4 J4 a# o% G2 G% ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" C" J4 s( D ]1 Q4 ]" c1 Y6 N
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ k$ V0 z2 g: e) q2 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# ?! {( h# F3 @8 J: {6 h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. v+ D! \- ? T* N* _0 W1 W+ A" }│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. r( @# T# D! A, g2 ?│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& u2 u5 Y, o/ @9 P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 s: Z2 A1 d" \+ K6 Q( M) `2 Q+ C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 c7 P: n& m# \) l' Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& |0 J% P0 ^' W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# r! F* } O) y; ?: j3 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& G9 @4 q1 ~4 w/ x% L│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# P: K( X6 b3 w; v9 l
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 \7 b& j N$ u, S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 `4 t% m1 u9 [0 d6 m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ Y: b& I0 {! i& t! c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. k5 Z: O- B" {& ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" N0 v; [; { K. B: j; w4 f( N│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 [. |7 D g& ^2 H2 @
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ t' y7 D1 }2 ^5 {
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: K6 j% ~; d4 T5 C
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& A3 N. k: m8 Y9 t* L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 Y* r# \/ l( _; h1 ]│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 o0 B1 S; V9 e9 J6 q! f8 e: d│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 k0 \4 h- u' K+ w8 w│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 G0 l% @, N' H5 D│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) m% Y& H* X& H! T3 k3 h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 m) g2 I, c% B9 s0 s5 m; }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 w" d( G5 ~- c& Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- w/ g0 c- E, V* N" \2 P3 o
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* I1 O' ~; {! f7 ^* j
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 z8 R* e6 L# R" H5 [& s6 N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 ?& ]: U2 T! t5 S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: }7 p2 e3 @* {; X$ a2 J& l│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* @; ?# W) E6 O" Z }2 s& G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ R) H+ ?8 s) p$ f- [8 g
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% _" r( Z. w, b+ S9 ~0 ]" B6 E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 P7 x/ y! a$ u+ \0 F
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 Q8 A( b5 Z, D; I7 `: u2 E2 f: m9 Q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- M: U, n8 W; S0 `: E& s% _8 F9 p; w
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 y! Q- Q' w! _. ]8 n6 I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, r5 t, F+ }0 |. F
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. r' ]0 t( t* K' P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; i4 N; `: P" ]' }- C0 i& ?0 |/ X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# }+ N7 g* o5 Y( `1 Z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 c, S! L1 s7 X1 O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 I7 a& U2 i% S5 V: G* G" `7 \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 H" L0 E% o/ V' ~8 J! [* }3 I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 ?( ^! l- C" k. ~9 h5 |│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! Z) i3 t+ F" ^. {- M z$ e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ u: a! C- y% u" v) ~: m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' N. ], h' X9 Z T│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 G v$ X4 F6 s; g
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' J( @6 A5 D7 J5 |5 y3 Q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: H3 K# h9 t8 U, p& ?6 t8 Z4 Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 I* ~0 E- \3 Z+ t4 Y' N& i
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# D$ p6 _. w ]* u
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 r8 s) d. ~5 y3 O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 @( k4 Z& a5 ~& y, Y ]7 p: ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' ?* ^; P( @, A7 R8 ~8 P& M- Y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) f( h7 a: t3 `$ y│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# X# r/ n# h0 J& j- s+ N│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
9 }1 O% U; x# j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ s% b" E. s( M/ ~4 l/ d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. J' M& N4 S7 Y. [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ _4 J5 x5 y: z5 `. f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; {: ~1 H) P' t [, U0 P# N+ M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( d: A) {0 v: ]9 S( H) D6 s% x│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: }0 C# T$ P; P1 J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ _6 f# b' m( x# v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. z M- Q Y7 w+ a( k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ T0 S$ Z, ^" ]7 N7 |8 d4 F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 f# r" \# t. O+ l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- `, O7 C! J: J }% b# Q, w6 K│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 e4 G9 Y6 H0 R0 i) c│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- a3 L9 ^- P, H- g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' c7 B* `: T+ S2 |, N* y( K1 v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: f5 t6 e5 Z2 a9 W+ i* s2 ]+ G- m
└──┴─────┴─┴──┴──┴───┴───────────────┘/ ` a1 b. \3 N/ X
+ t- G6 E( c0 I6 f @1 `% H3 Z6 n. r+ H# h7 u8 J
GigaChip (蓝版): Q7 \ U8 s# X& w+ q. b
┌──┬─────┬─┬──┬──┬───┬───────────────┐% _6 _4 B" W2 s4 ^8 W) z+ j4 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ W$ V {" u& [" a├──┼─────┼─┼──┼──┼───┼───────────────┤
9 [/ q; q0 g# w7 c5 ]( t$ W* m│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* T# k- [8 ?: p% a; L, S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 s9 P3 z, a, y3 v" z0 V2 z; C│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. G; n2 i$ Y b6 {& ?2 K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) f& M X. S M% U* h8 a; w. {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. M0 M* k* j' n* m, Y+ Y. k. A- z. K
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& K& W$ _& S; x9 c. I4 ]$ u│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 A) E; L- T R' i% j! C6 Y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ _8 b* }9 U3 x- K│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: P, E' g1 w# ] C6 c/ e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 r% N" Z: y3 Y, _8 @
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 }3 E1 K2 q1 R l- M: N9 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: N0 k% d5 Y: ?6 d% K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 J! z( Y- L( @- C/ i) W5 _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 u+ b; s# f3 R- g S2 B3 e; q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& k* n2 W0 Y3 T7 w. ~# t3 a5 y! K: I, c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" N" O% d. ^$ J- Q- s6 P. N' y+ _8 _
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: B" J+ O4 r; Q) M& v│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 [8 f$ T& Q. X│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 u u& Q& t. U9 g; c& Z* r% C: z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" n" i. p$ ]# ^8 d
└──┴─────┴─┴──┴──┴───┴───────────────┘3 Q; [$ i. A0 w5 F* F
9 b4 `5 s3 m; v
GigaChip (白版)(只列出与蓝版不一样的Chips)# u* {; o4 F1 g' C6 g" g# U, O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- N# Q, c8 H8 Z: L│编号│名称 │MB│攻击│属性│稀有度│说明 │* v) l5 H4 `8 c/ r1 j+ |- E- V' `
├──┼─────┼─┼──┼──┼───┼───────────────┤: B8 s7 O" [4 C/ _$ X- ]* Z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ V$ d# w1 L0 j$ k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% W7 C: E% F; j# L/ M- |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 I6 u( D/ _! B; R9 b& o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: p+ @- y' c! B) e7 S) H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |