转载请不要删除以下信息,感谢您! t7 O9 D# V8 j ?2 W1 n/ O
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■● ■ NintendoWorld 站友xliz原创
' K' d' g3 b1 Y1 y. @■ ●■ http://www.NewWise.com + N3 N% m" P7 X8 t
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( c% e' ~+ w! u V, X+ _7 r
8 i: Q7 B" V( n- q
6 j* ~* q# U. x5 t/ w$ @ 洛克人 EXE 3 Blue 卡片组合/ p# {; E# N3 t
# O3 V- `# N& S3 v3 |5 [- a5 m! H+ h q1 B5 g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 \& ?! \9 n4 O$ C3 v F& E大家要看日文版的P.A.或详细攻略,点击这里吧!7 D0 B8 k. [8 `' N& ?! {
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5 a& ?" Q/ k: J' Y& `# l4 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 R- E# `; j& h# D1 M: F2 [2 z4 R
f! J% G' L2 V/ q以下内容格式如下:5 z+ z$ Z) t; }; G
% Z+ _' p d4 c7 y, @编号 名称# u8 y4 R }+ n+ b) _1 D0 d s
说明$ {$ W/ C N: E. I
组合方法
/ N4 S L0 b8 L' y- L: o---------------------------------
+ G- A$ s- f) S% O01 Z-Connon 1
, W3 h6 q5 W9 y2 C1 G5 YUnlimited Cannon for 5 sec. N, V7 w* Y8 X8 [/ P
Cannon A+B+C# S* N$ G" |& n8 {$ X& g% m! R
Cannon B+C+D! r7 l9 q) |& U
Cannon C+D+E
& t; W' n& H n' c9 @/ g1 N
. K0 D5 K4 O! H02 Z-Connon 27 [7 V6 |8 e& w
Unlimited HiCannon for 5 sec
8 X2 C% p; Z" D3 A/ s+ p: B( F- jHiCannon H+I+J o4 i1 ^' b" I! c% r7 e$ j3 i) m% S
HiCannon I+J+K6 E$ a$ d" L7 q
HiCannon J+K+L
+ f$ {% C' W+ B, ^& X* S% S) W P: h& Y2 h8 R4 u4 t
03 Z-Connon 3
: ?% _* ?* H" T9 y" BUnlimited MegaCannon for 5 sec% r' c2 b0 F# D) a
M-Cannon O+P+Q- r! H5 h* G% x- L
M-Cannon P+Q+R
- x, b# `! t( m; m' w% M% l! iM-Cannon Q+R+S
( _/ R8 ]3 n" M
+ k, q3 d0 Y, t0 G( D04 Z-Punch
2 Z( ]% q; m# g( C* QUnlimited GutPunch for 5 sec
V9 e9 m( c- T% DGutPunch B+C+D# X e/ S! q; h& N' V7 n4 v+ l( m i
GutPunch C+D+E* Q) J) \% j6 c2 r1 m1 p
GutPunch D+E+F
& I A n2 X/ ]) H/ e9 O+ i; M B) M
05 Z-Strght
1 g! D8 Z: u( `, B! rUnlimited GutStrgt for 5 sec
u) }3 @. N$ TGutStrgt O+P+Q/ z6 N/ G; I( Y# ^) v' k
GutStrgt P+Q+R5 d. |0 A" [$ z# ]1 E6 H" q0 f* f" ?
GutStrgt Q+R+S
# [- L3 G1 U6 t0 a+ I# ^% p7 v- u$ N& \4 G( V6 o
06 Z-Impact- G. X4 U; m2 ] U* l3 x
Unlimited GutImpct for 5 sec- T0 H6 g5 l; q/ l
GutImpact G+H+I1 d+ j+ I" m8 s/ F
GutImpact H+I+J5 t" ?0 I; k" H5 e
GutImpact J+K+L5 Y8 e# x) z+ W+ O2 s! w
; P8 |: H4 _/ e' c' w& `8 e
07 Z-Varibl6 x1 u! ?* T' v/ {, U5 D* R
Unlimited VarSword for 5 sec* \) z$ o. O2 N* K2 n/ [
VarSwrd B+C+D
0 y( z" J) w+ A) @" l% @VarSwrd C+D+E
4 m3 H: `1 I7 n+ \VarSwrd D+E+F
3 ]1 J- H5 d" p
' @" Q; c! X- w9 l4 p5 J, `08 Z-Yoyo 1% u, Q) n8 O. Z( M
Unlimited Yo-Yo for 5 sec7 N9 v Z, g5 S, c7 b2 j; i p! \
Yo-Yo1 C+D+E
) A; @! ^' ?( p, Y0 mYo-Yo1 D+E+F4 m- G5 Z2 Q+ p* e' k4 S
Yo-Yo1 E+F+G
' j" a0 ]. \% H- @
7 J8 S0 t( l- R, w09 Z-Yoyo 2. u- _$ O1 v' n/ D" @
Unlimited Yo-Yo2 for 5 sec* S6 Y; R* a: ?+ s; J* b
Yo-Yo2 H+I+J
; S" u7 y& Y, M0 W# v' pYo-Yo2 I+J+K# K! x l/ G" v! T" `
Yo-Yo2 J+K+L8 ~# T9 i+ B# W
. t! D! N3 m8 A! m10 Z-Yoyo 3
! X5 w# B t+ f& `8 rUnlimited Yo-Yo3 for 5 sec
7 ]2 k. X8 Y* X% JYo-Yo3 M+N+O
+ ^ _/ p$ L; u7 IYo-Yo3 N+O+P# G/ g8 W: s, i8 C. p* ]+ L3 t, V
Yo-Yo3 O+P+Q0 j) l1 I E* V8 U2 T% Q( A) {
/ g. S" H$ M. f, S
11 Z-Step 1+ D+ y/ @: g+ o* A8 ~; Q
Unlimited StepSwrd for 5 sec
9 y' C M( Y8 Z# o8 D1 ~StepSwrd L+M+N1 J+ B) k1 Y2 y# j! B
StepSwrd M+N+O
* ^% o( `/ m C0 `2 t! C4 y- oStepSwrd N+O+P
" A, S" Z Q, z
# W/ f. Y& ]5 E% O, m12 Z-Step 25 D& p& p$ ^1 p4 ]* n2 O8 d
Unlimited StepCros for 5 sec
( C4 V* p4 A1 w2 G ZStepCros P+Q+R1 {' K* ?$ e3 e! s$ |
StepCros Q+R+S
1 D( r: X8 N/ Z- Z; mStepCros R+S+T
+ S4 p7 U1 l& A( D% @% B$ w8 D3 e( ?9 J; v) `
13 BubSprd
" y2 ~' ~9 s5 w( { s& M& yAttks w/ spreading bubbles!& ?; E2 z- `7 Y+ x2 S
Bubbler C+D+E) {9 S& i3 v2 ?0 ^/ m e9 u' A( g
Bub-V D+E+F0 ^( g. h" o$ q% `0 {- z8 {
BublSide E+F+G
4 K- J. E% z0 ~1 XBubbler E + Bub-V E + BublSide E Y" Q6 v# x# }, N9 U! I# p6 \3 A
- T) t8 P8 V' J. Z+ u
14 HeatSprd8 u, ?! B1 \$ @1 @3 I
Attks w/ spreading fireball!
2 S; `/ ^/ H( Z# n9 \0 zHeatShot H+I+J$ ^' X' k! T# V# I: i$ i$ L# J
Heat-V I+J+K
; R$ R9 T! N$ W+ FHeatSide J+K+L5 e+ e8 P/ s. b- d3 o) c
HeatShot J + Heat-V J + HeatSide J
& r3 W$ U. ~+ ^- i3 c
1 h" X# D1 ^( k15 H-Burst
2 s3 ?# O0 L; j0 R9 lCreates a giant explosion0 z. L: V6 W0 i) {! S# e( m
Spreader M+N+O
( V" l. Q3 R6 d' u1 ASpreader N+O+P) Y/ r; ^2 U; c# ^
Spreader O+P+Q8 S( v0 ?+ S% a$ u/ q5 S
5 z- F" i! _7 E# z$ Q7 e
16 LifeSwrd
) O9 j# }) I2 j: t$ q; RSwings a huge 2×3 sword!
6 l1 ~8 }" f! ]& @& `2 w# ASword E + WideSwrd E + LongSwrd E
2 ~, \- e( |7 ^ o8 @Sword L + WideSwrd L + LongSwrd L
0 x7 A; A, Q8 _# \* KSword Y + WideSwrd Y + LongSwrd Y) e3 H- k j" o
& g+ \/ a$ s) o* U" U17 ElemSwrd ?) o- }7 |1 E+ V, c- p6 p
Wide swrd contains 4 elemnts# e# D9 I, S+ {5 V# B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% K/ @& S3 q# W. I g% q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 }1 ?5 x$ q% M% T1 G' V
! R$ D! D" H( S18 EvilCut
: p j- k- q) Y$ G+ X8 yStep up 2 & make 4 atacks
8 V* e F1 k, N1 cStepSwrd P + HeroSwrd P + StepCros P5 c% V; c( k0 `8 Y9 `# W6 i
0 x8 v3 j7 b c4 K, W19 HyperRat
. t0 C9 J( b8 @6 r' FA giant Ratton charges!
# c7 v* A& w9 j" {6 k# Y: ]* m/ ~Ratton1 A + Ratton2 A + Ratton3 A' Z) d$ d+ \8 W2 I% O8 Z
Ratton1 C + Ratton2 C + Ratton3 C
) e: M" G" M! |3 N8 \0 W% eRatton1 F + Ratton2 F + Ratton3 F
. P4 m6 D% n- P9 T. v8 Q+ p$ h, q y' d5 B6 h; S" A5 H
20 TimeBom +
1 r4 ~. A* d! o( pSets Time Bomb in enmy area7 j0 |5 R+ j. [, p
TimeBomb J+K+L% J3 ~6 E4 I( g1 ?' i
TimeBomb K+L+M
; U( p& w: u& z" V% Z" STimeBomb L+M+N9 w8 A7 x( ^: M# ?$ t- K, K
1 F. N1 m! l6 Y! O9 @7 e) Z8 i" t21 GelRain, t9 c/ D/ H. z+ k
Gel steals squares- F6 |* d/ D0 z. g4 x! W
MetaGel1 B+C+D* f, G3 w; j8 b. |; B( G% U
MetaGel2 E+F+G
* T1 C+ K/ e- R& E W r3 T) h1 H# WMetaGel3 S+T+U
w0 @9 C2 g/ ]% n! G
+ D/ s2 E- t2 C, T" k22 EverCrse
' J$ v3 ]1 u" Q" _7 vShield chases enemies
5 M: B. a- }3 L0 z! yCrsShld1 C + CrsShld2 C + CrsShld3 C
3 ~) ]) z) {- O8 O4 f6 Z$ z( g0 pCrsShld1 L + CrsShld2 L + CrsShld3 L4 f9 ~8 D k0 P2 @
" n5 _) Z) e5 {23 MomQuake
( @( L* A' _6 K5 \$ \9 Y0 SAwakens Mother Earth!* A0 ^% g6 b, r5 Z+ c8 W
RockCube * + RockCube * + GodStone S
6 T- B; @# m) S: V" l$ M
8 E* Q- x2 P" D8 r24 PoisPhar
; l" I7 L" }! [! Q4 KPharaoh generates poison
" W6 r4 e% q4 @# @ u( PPoisMask A + PoisFace A + Anubis A8 j- A; R3 K3 K& R+ C) O
a3 G, @; E/ `' ]25 BodyGrd( \0 o6 p7 f1 F M
Bodyguard takes out enemies
7 a0 U* ^: l+ o. O7 x* XAntiDmg M + AntiNavi M + Muramasa M
4 u( m) f- L; f+ o2 F/ ^4 u2 n; u" _7 C$ Z
26 500Barr
$ m5 @9 ? R3 m( w) T$ c# aBarrier absorbs 500HP dmg
( o# t, y' o! F. f" C" BBarrier E + Barr100 E + Barr200 E
; o" C- Z" V2 N$ p, eBarrier R + Barr100 R + Barr200 R' Q1 _5 }" Y& B, R a% E
; U Z o* u8 O9 d, i27 BigHeart' K5 j- ~- k9 t- I/ b/ ~
Attacks, then heals HP!2 W- L: H- D9 K, Z( h; T7 ?
HolyPanl R + Recov300 R + Roll R2 H t$ `9 A- C, U; b
HolyPanl R + Recov300 R + RollV2 R
! J8 @8 \( e: oHolyPanl R + Recov300 R + RollV3 R
4 i+ G/ y, Q1 Y; D: ?- V# O8 U! Z9 }9 B" A, p" {
28 GtsShoot
, D6 O* y7 x- \GutsMan throws MegaMan!) e% z c! P! s2 M7 ?% k, e
Guard * + DashAtk G + GutsMan G
' B" G9 G M! u# `Guard * + DashAtk G + GutsMan2 G# o3 B8 u6 j$ N% ` F( A" d
Guard * + DashAtk G + GutsMan3 G
8 m" @8 P1 e3 v5 P SGuard * + DashAtk G + GutsMan4 G1 v4 |! [3 J; ?9 e* V) f) O, [
5 {* F `4 V: j5 K5 U. j/ l+ O
29 DeuxHero
T. \ \; p& X- [2 h3 [3 v& XMegaMan & ProtoMan team up!
V, b: L/ m# H# u, XCustSwrd B + VarSwrd B + ProtoMan B
% X& q$ A) R/ o: n( ?CustSwrd B + VarSwrd B + ProtoMn2 B
$ z; Q$ ~/ }$ iCustSwrd B + VarSwrd B + ProtoMn3 B
A! f6 H" h; i: c$ t# ?CustSwrd B + VarSwrd B + ProtoMn4 B6 i H% n5 w1 N% Q& |1 x' F
$ ]6 [8 x# @" h2 M30 2xHero4 r& N, J9 I/ U% K& ^
MegaMan & ProtoMan Dual atk/ w7 ?# }1 o0 g: F" m4 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 ?. ~3 \) ~4 e `% oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" ^# n/ s5 b: }& o, M( ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* B0 a& z: V) B @' B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 e+ j$ Q0 J2 H9 X& @5 d4 E3 V/ \+ a1 f. ]
31 PrixPowr
( f# X% P9 L+ }1 S9 J0 u3 Navis attack at once!' w# t, F T" F6 M4 D$ T
Team1 * + Team2 * + KingMan5 K
' c' ~) O" {( l' l" {' HTeam1 * + Team2 * + MistMan5 M$ r3 ?7 r5 Q- A
Team1 * + Team2 * + BowlMan5 B
8 b6 Y5 d G& c6 ?
& @" r: p! R( K32 MstrStyl
" v- u/ i! l3 l* IMegaMan unleashes his power# N" K; w6 a1 {3 X) u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 x$ ?0 V; A0 A. ]
% N, Q ]0 {' q/ Y: i3 ?StdrdChip (Part 1): l9 f, N( M6 i2 N3 \0 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 j) Q1 {# [8 _' ?4 }) G& ^8 j& ?│编号│名称 │MB│攻击│属性│稀有度│说明 │* p1 D0 p/ t c3 T# K' J
├──┼────┼─┼──┼──┼───┼───────────────┤
2 i/ V2 p* ?. W4 T6 c3 V( V& j│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 S4 ` \" Y2 W2 Z$ D* W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" h9 |* d- m3 c* O* Y# I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. x3 a2 {1 x1 h$ v+ x- G6 T* L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! i1 b0 _8 H3 o( b2 [# x4 }7 k( n: A- P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# S$ \! D. K% v# u8 u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( ^8 {' }6 G/ z/ W, r% V6 c1 N
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 F# H B/ q) I; @: ~$ Z. \' r& D
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' V- U/ O& o; S5 e. k/ @│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 s# s; i I2 v8 N, c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. X+ B0 S+ X5 y: G4 F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 ]& D \# s9 e: q" z! w│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 i5 M# X' d! D* u5 U6 G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 `5 I Z; y+ _& o% `2 N
│14 │Spreader│16│30 │ │** │Creates a large explosion │
, U' }: {5 D; W$ c) ]! u5 ^; Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ M& h# e' `. F$ X6 r
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 s A2 F$ Y0 U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 s. f. A- n' a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 m# D+ ?. x. |1 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 {. s% S* G# ]: e, {. a- y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* h/ [* m$ z6 X0 R
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 @+ ~# v9 j6 m' L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 y: y, h3 V# L4 W: R
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) P8 E: _; b8 D8 d3 l* T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* [, f- d- F% ^+ d, \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; V8 |" y: V/ A: V3 Z1 P
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 Y5 p% w) }, \* A$ T* b( K& g" R│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 l7 B v0 i7 U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 {% o! k. K3 P1 I* z9 D# x9 ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │* P5 `& r; H; Y9 _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
! {' ?% D2 p7 u8 \+ H9 ]│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ i: f# q5 T/ ]% J! f) m5 m. ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 L, o/ e$ i; R5 V4 F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ i) x6 G. m" }2 [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 R- D3 [/ L+ w0 M b* p
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& ~ S# E. w0 c* T/ i$ O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# N. M1 G y3 L: v* R+ v
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" F& P [1 D* U0 F
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* w: F# U0 W, p3 R
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 p6 Z0 c& \5 X: }, e5 B& A; r
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 }% \+ R! t, h3 }+ V+ o' D" V+ n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 d% v# \& a, t1 c5 X- }│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) W3 I8 g8 k7 P6 m' g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* L) h- M g6 x) a1 S│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 M9 u" h7 e; Y; J2 I: a│45 │SonicWav│26│80 │ │** │Shock through enemies │- L p; P+ n5 D! U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 _& }8 C* V3 x1 Q% d1 a a│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; H5 K' z2 H# U0 D2 a& G1 r3 O│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 z" Z3 T1 e+ y* z/ Q/ @& K& e2 P
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ x* C7 |) V* r* a5 [ v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, K" u2 P8 a9 S% x: N/ c: d8 ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! u0 a" X( B$ o% c│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 b- z5 R& a* K8 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, d5 L( E# Q x3 G) u+ `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- [* w: h: |8 i7 G4 [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ r, \" H3 d' y! i5 I+ E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* D& p& Z, x" r9 \7 a6 f8 |5 o; L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% o! ~$ F# B: Q1 m! \6 K0 H/ q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 f- C Y6 a9 ]$ D( i: q2 Q6 a│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" G7 o* E; y& r8 W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
! d% y' F8 m; n0 r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. N" u6 o/ M! v( A' O
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ y/ z+ e' Y; V+ C! C T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. F1 W; Y9 [' p9 ?# k' E$ Z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ z, E& v, R4 q+ _5 K# l. y2 H& B│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 b! v1 Y" Z/ E) ?# ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 h; @$ L3 T4 [! z* ]" B│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 l# @. S' n4 z3 A% U0 Q0 w│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 `3 G5 z# Z% D+ _7 U% m
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ E! d3 T" @) \, g
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; q& h5 W5 ^* ]2 X8 K6 _│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& x/ Q/ Z( i1 Y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 `; D4 c! w2 \; r! W1 Y# \7 l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- \8 E* V+ j" \5 G' E) e+ F8 D* [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& q# x1 v) n: U% Y. e4 m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 Q/ Z' u5 c- E│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 R' Q2 N8 n' n9 _) u& K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* ~1 O! t' h! B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 o: F3 P; C; U* r2 W* y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 g/ i. ^* S0 E7 C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: o* C! _) Q& C│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 c9 b0 q! E X9 Q* z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 U' u' E4 x; y9 p
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& \ x2 f9 Q1 K$ E8 ~ a
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- i" e1 p6 X0 E6 n& h9 g, c+ P3 {' Z9 O│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
T5 o$ w4 o) s' e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ l' U) G0 h" P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 A0 U2 T; P% r7 q5 L! h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* x2 `; i8 {9 Y' }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 _) \. D1 j7 _% C8 s& j! H: I
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) A4 P( @, T" R! B8 O│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 H! g0 p/ A. |+ c5 D- O+ q# h( i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" U2 z$ T& J* k2 x' R; c1 u& h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 h9 F+ j; d9 e+ |: ~1 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' R: Z. c2 M4 r0 n5 u% E$ h% _5 R% J│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. q$ j0 ?8 H J# \
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ x! a0 o2 M- B$ x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) H* q* `4 B# x% u# H0 Y8 j& O│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: k4 P% `& a/ y2 D2 p
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- Z0 f7 h6 ? L$ @) x1 W3 C, p& ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 S6 L# B( ^; A. V+ }/ l8 ]└──┴────┴─┴──┴──┴───┴───────────────┘( I* X& P3 R+ g ^8 r! ?6 K
2 c8 w. O9 N; F T4 ]. V2 yStdrdChip (Part 2)
, M( {* v1 `7 Z1 Q/ ~& ?; z┌──┬────┬─┬──┬──┬───┬───────────────┐ J# N1 U/ K! \* J0 i- I9 m3 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! B* y- U1 }6 D/ J├──┼────┼─┼──┼──┼───┼───────────────┤
- K+ K( v9 a( g+ [+ P8 ]* K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 \( ~' q/ c+ t3 E, A5 N7 Q3 r
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. I/ k$ [; s4 q! I! M) i
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% ?0 a' [4 [. n! I8 P+ T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ S( y+ m2 P& n3 f) h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 B& q( E; q( Y8 N/ `: j- H│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 ]/ [, g- p) V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 ^3 Z6 y2 J6 A* e* F$ p& ?│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 `5 q: c/ h' \1 n: A" \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 e3 g2 `0 G6 z5 _5 E1 p. D
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, t* I% u; u! X5 B7 R0 N3 K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; `5 _9 g4 w J, Y, B│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 m5 X X, ]( ^' t. W2 [
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! O5 p/ u8 h( {5 O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- a' S9 E/ p/ T# ~0 F. M, f3 x9 E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ y& P: d( s0 `% V! r│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 b! }% J! y, ?. s3 y ~│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' c9 I# J, [6 Q# S# }" q1 t
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 c8 E3 u% P, V8 j, T/ E5 X8 ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# ~* s' {: s8 ~7 t% h5 _│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- D. q2 | {5 U) ]
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
j% m R2 ?* I: q6 ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- o7 X/ p6 q4 Y4 L2 E l' F. v+ e9 I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! n; w! R2 m* @, g( b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* U& {. H q" g0 W- t2 c* `+ m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% R! D5 }9 m! u/ s│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) _" E$ x2 l. q1 x0 z0 T. T4 }│126 │Rook │30│ │ │*** │Protects you from attacks │
( X* R( V7 m% T7 _2 }│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( o" } R5 X( n3 Z* J+ J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) F* T# v" r+ n E: Z6 G0 S3 s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) G# u2 ~3 ~* c. v* b│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" R/ z) C9 O7 h
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 N, Q4 A8 \# m8 k) H# m
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ Y2 v- }% t3 d1 y Q' y6 g
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 f8 Y1 g, h. j( @8 U9 K7 y1 R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, K. l4 A& l; L H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" _3 X+ G6 Q- H1 s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& Q4 \& u, I0 q" A! ~. ]8 o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, _, d( E9 ^& {' b; [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 [' t. R! N" J2 e6 b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: \8 R8 S2 }& o+ p8 z2 c- |
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ z# ^ }3 s3 w8 T4 j# D6 ]
│141 │Prism │60│ │ │*** │Prism fires randomly │
& [# I a$ m9 ]9 u! g; |& z$ @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 F2 Z/ v: t' w3 G│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, h- }& ~) B9 X3 i) Y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 y1 C) F3 q6 i0 P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ L. x; m' X" P4 o' b$ e│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 x( b5 x1 V; ?9 a% p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# i t) N9 X$ d8 h+ q9 \$ d- Q% T+ P│148 │Recov30 │8 │ │ │* │Recovers 30HP │
& b+ B5 l5 ]' q f: F8 Y1 Q6 I│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ l3 h3 Q1 R4 k, ]│150 │Recov80 │20│ │ │** │Recovers 80HP │) g* p4 z) U5 l: U: i2 D* J5 H5 {6 |
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 ~% k- h# m0 e! S0 ^│152 │Recov150│50│ │ │*** │Recovers 150HP │: n6 k. A( p# B: i n/ V' s% g
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 j7 M2 B! X$ W4 P8 t, k0 t' ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │ z- X- P) W" Z4 |% a/ Y" s7 a! Q
│155 │Repair │8 │ │ │* │Fix your area's panels │
. F) O1 ^9 c8 s, Z* A│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 N$ P) _% L, h( W8 P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( x- I4 D! J8 z; X8 _* Q& @/ b│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! D9 z* {$ T; @" r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ u* Y! |7 x* ~7 c* m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 B; d3 ]" E5 G% y s
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 l3 h6 R4 H. l. h- A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) R0 ^5 |* @ E" @$ b9 M/ D│163 │Invis │11│ │ │*** │Invisible for a while │
( H3 [/ {7 o1 E8 v2 l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# L2 Y7 i& f* {+ y# C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' `3 F& _6 K0 `2 H' x2 ^; U/ l│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 p/ t. I7 ^/ d& ~* }9 c! i7 s
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( r! n7 q/ c9 |: a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 L0 H$ T5 i) z/ V, s. K5 n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" S! ?* z7 o( |3 Y& ^6 R- H
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* b) O& g% V5 X* s6 j7 e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" h! q. D3 ^: s6 P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" t8 f) y' v1 z0 Q+ ]
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 P. [+ G: m# T3 ^: w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 R! a4 t$ ^. N- \' m0 w
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) N' V0 A8 d+ f! b0 y& m; S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- E- L/ k! Q i, _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 @% S S6 D& n$ \; p3 p│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# n A5 G3 c' n v" Y4 I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, X* B$ _' w* `. M5 y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 F2 ?$ I( }% A& Z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 g" l7 x7 n/ B% \1 B! E: t
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( m9 f. h. K$ i+ L c
│183 │Hole │55│ │ │**** │Open hole to dark world │1 k1 ~2 C k1 a7 t% @: j
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 T# |- L9 G# v/ z( G: V
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 Q; m# u* H& e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) S: a% n( v- c6 _ r5 f8 k* l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 v/ }3 a0 M( N
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 f& q7 d( O8 \" z+ [0 ?- s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# q! x$ G! q1 S6 b5 E3 \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 {; H! ]5 P' ]" t3 y* Y: Z0 C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 z" a/ k' I' g6 K% L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 t; a& Y7 ?# S' v* O6 ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& U: E/ i5 T1 s$ `* f% \% n5 E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 W( B2 I9 B: b; K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 U3 w/ a( @# v2 {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 i. E( `' F; C' R' B( Z+ d' q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) i/ B4 W8 F/ T0 B- J9 Z' _
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 w- a" [: f: i) @9 A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 H' @; v! N* p
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 l' v& {- V) U
└──┴────┴─┴──┴──┴───┴───────────────┘
1 z" v; M# o& }) J9 r+ w# `- ]. n% \% G
8 n" t: M V5 u1 j3 _2 {
Mega Chip' n, p+ f8 w7 R$ J
┌──┬─────┬─┬──┬──┬───┬───────────────┐ e1 u% F* e8 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 b, M4 X; l Q# u( x
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 c/ P6 t* E% ?* ]# }│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- x' w/ Z" _# X V; g8 F9 u4 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 K+ ^+ @( ]! p5 n; q# O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) p3 x* Q, h* T- w7 o1 Q% o
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- ~0 E9 E' N8 y7 c' f/ E+ L0 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 |2 p& o7 s8 j! }
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ y! I; n- ], `6 p# I│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 B+ m. p* |( F$ Z$ @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% \/ M0 B. t0 \4 c2 z! k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 a) L- x' E4 E9 E1 D, L9 `6 I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 w* _# j5 D o/ [. u! x0 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 H6 T) a5 o# ~- y7 ~+ K6 r
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 O# H9 a. T! g5 F9 L! T- T│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# i5 B0 i$ ^6 k% ]4 L│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' ~" [7 S' X: x0 ^6 d* F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 n% |. @) k3 o l% Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- _+ H" }% U& M: k" u$ u9 |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) i# M5 e! G& v( B }2 V
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 j9 t% O. y$ u
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( ?: K+ i9 \$ l8 o3 E5 d6 P# n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- c/ b0 q* b+ ?$ \6 y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( k% c# \1 Y) R/ F6 x" W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) v9 [- V9 J3 Q) i1 {9 r% X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, w D6 c/ {* W# `2 A│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ T: c" F% Q/ b3 e│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& Z1 x8 X3 y' q# }4 V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( f3 o X2 K. e
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ }4 g1 M# @2 S U
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 H( E& [! x! Z- t+ Y; `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 r1 l: |; a6 S/ M7 Z. K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# P4 r6 D/ m. p0 a( h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 _; s" \. P5 }5 m/ ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ H% b; d7 X, N- p: ~+ x& i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ a4 ]% n/ R" b3 t) S; k; g$ n- H
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 m1 R* H p: C& v h- a& H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; x3 x5 m! h F/ q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ m3 T2 t% |+ b& K: t; K" z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 h) b- w: B1 Q( x0 _) L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ ^5 z/ v/ K% n" g│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 H- B2 l3 T+ y; z( N/ _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 j- t. z o3 _- Z& O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' c6 B* Q n* n. Z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" o) a; V& F# X( u# s3 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! o4 B H0 b. i& O3 b( M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 d. ^9 y, ^4 w# B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; w ]( F4 H" a5 W! q, r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ Q( O0 J X0 N8 d, R2 r- L: g0 {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ L: |. L+ T; J* O! R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, T2 ]. j1 F8 Z( I" L6 H* `/ E. i( f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 m* Q/ c) _4 x│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! m0 Y1 w1 x( C, y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ c" u+ t/ Y# Q$ T8 w( A' @1 |+ y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* W x+ u, ?9 X6 B" z* c- V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 K* k9 c& c4 ~" ^$ {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 B' I& I6 D- O5 H9 ^; H* Q& `+ ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 K& D( g) l* x2 n0 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% j7 C; ?$ m8 a8 s! D1 W6 d, ?1 c/ ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 A; j! J0 O- |" z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' Q: ^1 ~2 C9 U7 R( f$ Q& Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! K/ r- ]4 q. `" S* W" k! K. f│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* m! \* O/ ]6 B$ n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ C1 w* w6 P7 v. L+ M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; M b! B; O8 O$ P; ?" i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% f$ ^0 S/ \4 ?* P- W; v1 z6 V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, T2 U0 B' B) v9 h4 b│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 f6 D; D: k/ f# \: l- N│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
Q- s% R& o( K- e( e2 @4 H8 ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; q4 o/ H g* B9 N1 F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. | e$ ?) H P# m. \: c; C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 e& H) f; N( D0 f1 G$ {│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 [+ T7 }4 Q4 q5 _# E│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% r3 D0 U* j/ j: i0 X+ w7 l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 B1 w) ?* V9 }% o# j( s; t% C) \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 r8 W! \" s# Q3 B5 p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 M1 b K1 ?# ?- @
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 }$ L2 W2 p# s/ J- x! w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ [/ w3 r, n: D w3 l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
d! o0 h- o& Y* |' X: A z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, l1 _6 i5 J' {, e0 r( ~│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# N& f* |8 ?0 W! y2 i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: e& o h( A8 A9 N+ K( B% |. C/ ?3 R- c7 T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 J8 J1 G$ y1 F/ X) P: d│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 g6 L8 v- X# `% K│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 n- V6 P: \( @# s/ M( U3 f
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 F9 w! v0 N6 ]! l/ H; H
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 h% s7 k! [! c3 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘6 H; F) q; j1 O4 U3 K# `
% _, W/ V3 k! S- W' o' [; O: R C. F6 N9 Q* l# V* d
GigaChip (蓝版)
8 n0 ~" _2 }# V& v- `& T┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 P! \5 K: ^4 a- Q3 [, D│编号│名称 │MB│攻击│属性│稀有度│说明 │% p' L/ D% n7 }, H) \1 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
! i5 m* z( ^8 [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' {6 t9 r9 T8 X( e' V9 ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 H) T( Y" @6 c$ E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
[. Z! Z8 a/ Z) B4 V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! b& i6 \2 `9 p M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 k# w! M; [/ n$ N6 c
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- H( k) F$ `$ ?8 S; r/ R! E7 c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, s9 d) b/ i. a) j6 B5 q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* B! \* w- h R
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 k1 h6 [0 A7 q6 x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
z$ _- n7 v, U0 Z; S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
{7 H) t$ {. `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 `5 L7 ~4 L0 {" u" z& ^7 G% @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& F6 k) o' `) |2 r│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( h- n4 b% g8 H5 b7 o7 _6 E+ Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
/ U# A3 h7 ]2 ~, L│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. K9 ?5 x( F% y/ A$ e# t- W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 E: ]8 @1 \, X8 x4 T
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" P! |2 |5 T# [9 Z" S# |│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
c* ] r3 F( ^- f, u6 l- k0 k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 d; |6 n9 g, M* F
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 B! _& t( k$ d) Y8 `( ~8 N" J/ Q& W
GigaChip (白版)(只列出与蓝版不一样的Chips)% t$ H0 g. u8 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. a! w# ^- i- m# r/ R) n$ q7 H│编号│名称 │MB│攻击│属性│稀有度│说明 │, `1 N! m) Q6 w( {& [
├──┼─────┼─┼──┼──┼───┼───────────────┤# t) E- ~1 x1 b( T. _: K* p
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& x' Y$ c& g6 n+ ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* L H/ O& m1 g- d1 |. F# a0 L
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* }2 u3 E( U" A8 ]9 E- F4 w# k- S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, Q+ A3 b8 U! X! q6 Y; }
└──┴─────┴─┴──┴──┴───┴───────────────┘ |