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4 i8 U* r( D9 d( T& U5 G3 s3 X0 x■● ■ NintendoWorld 站友xliz原创& Z$ l3 ?1 o4 G( x+ k" u& u0 V
■ ●■ http://www.NewWise.com & l" u, Y; W' C! `
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$ N8 E: H9 z8 m5 C 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
[. v; V# j; F* [3 u& w0 h8 Y大家要看日文版的P.A.或详细攻略,点击这里吧!
( n* y: g0 M" j2 k9 ~9 s====================
/ p0 A m R: D6 H! r$ K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
. M% X/ s* I: E) X1 X9 H8 o9 `) ?6 B6 m" H- E9 _0 v
编号 名称+ p& P" y! i j6 Q. z
说明3 E: U! P0 D1 v: J* x+ [1 b* h A
组合方法
2 s9 E" E V* T' j---------------------------------
+ \! H" ~1 B) \. ^9 k01 Z-Connon 1
3 j( f$ s" f7 PUnlimited Cannon for 5 sec
) k: F7 y0 N: L" |; }Cannon A+B+C
* g2 K7 T' k' E. E. ]) _2 ACannon B+C+D A, b! j- v& ~7 A N3 }$ G
Cannon C+D+E
7 Y- [, e3 K: _
) Y1 }7 j) Y8 a; v: u D02 Z-Connon 2
2 I2 Q9 o8 J7 _: a& DUnlimited HiCannon for 5 sec
" }5 J$ \7 ^' e( n% I# B. UHiCannon H+I+J% |0 H* R. g2 }# Q. w# E
HiCannon I+J+K( ~2 \# x9 X% \5 D% E
HiCannon J+K+L( h9 s2 a( G1 q" z
2 ]5 L6 K+ N2 `% U" |6 Q
03 Z-Connon 35 W; P7 i7 y @7 `' Q. e
Unlimited MegaCannon for 5 sec
- J5 v8 {; d4 R: _& R& ~6 fM-Cannon O+P+Q' H- N) L/ b e, Q7 @
M-Cannon P+Q+R# j* B: {% P8 T$ |
M-Cannon Q+R+S0 `9 I" F' W: P3 D& w5 }6 I
: B' C8 u8 H- a" `' Y. y8 E# R
04 Z-Punch
- B! B4 ^, `* S0 U5 }0 A7 zUnlimited GutPunch for 5 sec" I4 _$ p @7 i% K
GutPunch B+C+D& [+ W5 S" }3 R" Q/ {- R
GutPunch C+D+E
* e$ T2 G m9 zGutPunch D+E+F$ T( W+ U- a* s) e
& ^9 d" c* N6 v/ a
05 Z-Strght
0 a5 p# x% z- z# g% bUnlimited GutStrgt for 5 sec7 v1 P: r# j$ a& i! P
GutStrgt O+P+Q
) U, Y, R. F9 |: Y' X% s/ W: |GutStrgt P+Q+R
# b1 L% [' f4 @& Z0 c& h8 Z2 XGutStrgt Q+R+S6 V+ g9 @+ e, R& ]0 h0 |5 X; [
& ^3 L) I3 d5 p' i P8 F. t
06 Z-Impact
& H, B5 S; F& A% d `Unlimited GutImpct for 5 sec
a' b) L5 t! R; x3 D5 `1 bGutImpact G+H+I4 A' L: G0 ?, }3 n6 W" T& p
GutImpact H+I+J( j, R+ i! u1 j" _4 p o/ h: q
GutImpact J+K+L4 D- I, J' s @) ~, \; n, A
' `: o$ p* C7 y! v9 W8 |
07 Z-Varibl( @( R) D x2 m# g( G+ \
Unlimited VarSword for 5 sec7 h; G5 [! b5 w4 L" z3 J' C3 R/ g
VarSwrd B+C+D" D' p; _: U% f' C' S: F- B
VarSwrd C+D+E8 F' n* E2 C5 y; g' N: z' V2 W
VarSwrd D+E+F
) u6 [5 U( G4 A% v, j# B( S: h9 ]8 V1 E n' Q* P
08 Z-Yoyo 1
) _9 p& q" \& f3 A( D$ AUnlimited Yo-Yo for 5 sec
- p6 `( I& n% _/ l& B4 {8 n6 LYo-Yo1 C+D+E
5 {- l$ m0 K2 fYo-Yo1 D+E+F
% ?& P; w) X% ^Yo-Yo1 E+F+G
3 l9 X/ U1 f: {' r" w! n e4 w( k0 G% }5 s% Y' ?
09 Z-Yoyo 2
9 U* o# V5 U' M# P8 G$ OUnlimited Yo-Yo2 for 5 sec
9 ^% [7 G) T$ W' XYo-Yo2 H+I+J
2 ~; Z( z, H9 k+ i( n: D8 I- oYo-Yo2 I+J+K
+ d+ }) E% w, }Yo-Yo2 J+K+L& V1 w; r( j2 k; f/ [
4 g2 L2 Q: y) `- n8 Q. G9 A1 a; \
10 Z-Yoyo 3
" p5 l( w3 g3 h8 JUnlimited Yo-Yo3 for 5 sec
4 B' J: b5 o9 B5 C, y! mYo-Yo3 M+N+O
; Z* p! ^# f" l" Y s6 T' Q% SYo-Yo3 N+O+P
2 O* }/ T0 X/ H* g6 r3 R1 jYo-Yo3 O+P+Q8 }# c5 k' f7 Y8 q. D
% z6 d9 T8 n# O3 ^" T, }( u
11 Z-Step 1
?* G2 I+ x( c$ o: {* M1 WUnlimited StepSwrd for 5 sec
2 ?( v+ W5 h6 c5 G/ rStepSwrd L+M+N
8 Z( h8 Y5 B+ H C: bStepSwrd M+N+O
# M+ C: C S( ?StepSwrd N+O+P7 q9 y @! } r& {" Q
( i v) X$ d& o& r12 Z-Step 2( }5 A* u- P4 a
Unlimited StepCros for 5 sec
. Y. U2 F8 @3 C0 t$ U1 P) PStepCros P+Q+R7 R l4 [; f! p3 u/ K' N
StepCros Q+R+S0 \; Y: Q# l/ W9 C$ V
StepCros R+S+T2 D* I: |9 B$ m1 j: G9 g! ?+ E
$ n4 O) w6 h) L13 BubSprd
9 C- Z' }, C( ~4 K+ WAttks w/ spreading bubbles!9 A3 `. r5 h ?, {* Z8 M+ X) G# T! j
Bubbler C+D+E
1 T) Q8 W, e2 k: @8 R5 C; `Bub-V D+E+F0 P$ T# V- A8 I7 r* v8 G
BublSide E+F+G% m1 V3 i% N2 `! e G
Bubbler E + Bub-V E + BublSide E
. S+ s6 k, x) L9 C2 U+ s6 ~% q& [$ f& r: ]$ W
14 HeatSprd
0 I* Y# `$ v o+ V' [& DAttks w/ spreading fireball!
7 g5 a" s! H) s t( NHeatShot H+I+J2 r+ {+ T+ N$ N8 _
Heat-V I+J+K5 k, K4 C- j' Y0 @+ U
HeatSide J+K+L
3 n( {% j1 h' M- T' w* |- cHeatShot J + Heat-V J + HeatSide J, B9 ~ h6 G S
. M3 q1 D3 ]! z; D% i
15 H-Burst
, h2 z; d1 I1 JCreates a giant explosion
8 Y& h" S) E6 n0 B t8 [ ?Spreader M+N+O1 X$ g; J8 g$ S) s
Spreader N+O+P
" R# d- M* t! [+ hSpreader O+P+Q
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16 LifeSwrd7 T5 x3 J. U/ V2 Y" x3 \; ^
Swings a huge 2×3 sword!( }! U4 b7 X/ U8 f2 q9 `
Sword E + WideSwrd E + LongSwrd E
/ p" |" R1 c c: x! JSword L + WideSwrd L + LongSwrd L
# d( z/ x; B: Y5 ~2 W3 OSword Y + WideSwrd Y + LongSwrd Y: U# Z. X5 ]( H" B6 `2 v8 s# a
6 H/ _$ {2 B$ r- N. F
17 ElemSwrd+ D) o& b, G- @4 e8 h
Wide swrd contains 4 elemnts
1 ^+ c! q f( R) z+ g' CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 X; J( L. F9 X, G1 N) i0 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ w6 W9 X" {# F* ]
4 D0 j. `4 C ~
18 EvilCut
& i! c+ n1 S4 H& _- U$ nStep up 2 & make 4 atacks
1 L2 a. v" q* A) P: |/ F' sStepSwrd P + HeroSwrd P + StepCros P
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0 l7 B. \5 o- @9 s( d19 HyperRat
9 A% p4 N% ~3 c1 ]' o0 jA giant Ratton charges! z A3 C, V C6 m8 F
Ratton1 A + Ratton2 A + Ratton3 A
/ f# t; B! W |1 x- h8 h8 l rRatton1 C + Ratton2 C + Ratton3 C' G* X8 Z! f6 I
Ratton1 F + Ratton2 F + Ratton3 F2 _3 G5 G2 b2 P& k' S
% o/ ^0 x& w& L# `; P20 TimeBom +0 U- X) ?; H6 f- h: N; F6 U
Sets Time Bomb in enmy area3 E4 n1 Z+ D. b
TimeBomb J+K+L
' W8 d+ J" `; `% ^& uTimeBomb K+L+M
- L# D" w1 @ xTimeBomb L+M+N8 `4 t3 h% g& O
& M1 P* B( Q, g' w/ @( u" }3 z
21 GelRain, C8 b8 H2 b$ I1 \' J( G
Gel steals squares3 Z8 q3 ^2 q5 @: C5 ~9 s+ H
MetaGel1 B+C+D3 W k" o& O2 W
MetaGel2 E+F+G$ E% ~, B6 X3 q: @ f
MetaGel3 S+T+U
; C k( C/ v* ~8 \. _, o. Y7 Z8 k* m; l9 \1 y/ {+ M6 i* w" Y
22 EverCrse
, b$ L& m( `5 t* |0 z: zShield chases enemies: o7 e9 R9 b% Y6 O) z) c( w$ O
CrsShld1 C + CrsShld2 C + CrsShld3 C
% p' _0 ] N+ o$ R3 X# BCrsShld1 L + CrsShld2 L + CrsShld3 L* ?! b& u" ~! \' I
6 c! z" S9 x) [
23 MomQuake1 p% _" L5 z/ z; M$ m
Awakens Mother Earth!
* y; v5 U, D$ |- L/ N8 qRockCube * + RockCube * + GodStone S
+ W; a' h0 X% D7 a8 k* @" _ W/ @/ w
24 PoisPhar
% J$ b: ^) `; O& G' N3 |+ o8 pPharaoh generates poison
+ M$ v' I# ?$ O4 b: ^; t5 m1 QPoisMask A + PoisFace A + Anubis A
& U8 o3 T& F5 Q% c2 @0 J+ N* M+ n1 m4 v7 A( `' ?5 d9 ^/ H
25 BodyGrd) {/ T0 h. r8 s; I3 T7 e
Bodyguard takes out enemies9 l6 H e+ i9 f8 x% I
AntiDmg M + AntiNavi M + Muramasa M
q' f& V5 n( E9 g' C8 M2 _0 ^4 n! R/ D
26 500Barr
x' J3 K4 l' X: N# UBarrier absorbs 500HP dmg
( A5 P, }, m$ n8 X8 u8 i$ uBarrier E + Barr100 E + Barr200 E
1 N& ^0 o8 [; |* L" \Barrier R + Barr100 R + Barr200 R
! T3 @ a$ _' O" }
2 V8 y7 b: z' w3 M8 e6 N27 BigHeart& _+ {! g# O$ V3 ^8 Y' `
Attacks, then heals HP!
& w; \! x" y# i Z& N- y& KHolyPanl R + Recov300 R + Roll R' \ q R/ N- d3 N/ k
HolyPanl R + Recov300 R + RollV2 R
! |# b( l# I! J4 k2 X; DHolyPanl R + Recov300 R + RollV3 R
^0 l }( j4 b8 b! R: L- E. V, Q$ ]" R9 d8 _/ E- M0 v
28 GtsShoot
7 h" h+ G/ }' u. TGutsMan throws MegaMan!5 d6 u- E% {: i: k D% f, ]
Guard * + DashAtk G + GutsMan G
) u4 e$ I$ w: `$ v) [. G7 rGuard * + DashAtk G + GutsMan2 G! G8 c) `5 `! Z7 E* T6 ?2 J
Guard * + DashAtk G + GutsMan3 G& u: ]+ K0 `' f: T% y. x5 p
Guard * + DashAtk G + GutsMan4 G& m& U( I* L+ @6 `3 d1 ^
- F0 b; T# L8 T: ^& B. ] M* V8 U29 DeuxHero3 s: i- M8 u% W: f) c7 N2 d
MegaMan & ProtoMan team up!
' N j J, ?9 `; K' G5 r8 V: _5 ~+ yCustSwrd B + VarSwrd B + ProtoMan B/ O$ v# N5 j0 m8 T" T) w* y& f" _
CustSwrd B + VarSwrd B + ProtoMn2 B% ^# Q* ~7 V6 T/ M$ t
CustSwrd B + VarSwrd B + ProtoMn3 B. r4 i9 k1 ^' R4 F
CustSwrd B + VarSwrd B + ProtoMn4 B* P+ W3 {+ O$ B' C4 D' d
4 {( W: J0 [( M3 \4 H, N" g30 2xHero
; I% A- l; x8 D% DMegaMan & ProtoMan Dual atk" J$ x# b7 [. f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: [7 u$ B: f( _6 i0 a/ ]) q% X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 `3 J8 }3 a7 q' |. k& e3 T. j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( n) w9 H; w% S2 W5 l1 G- G* j, {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" D5 \. `7 u. B
5 }0 f7 h! ?6 T9 R5 h X9 `& W
31 PrixPowr8 Y9 W0 F, R5 J# J( T
3 Navis attack at once! d* b: n1 K( r* V: X: [+ g
Team1 * + Team2 * + KingMan5 K
- @0 Z9 O8 }) W: k/ J; Q0 lTeam1 * + Team2 * + MistMan5 M$ z* Q, w9 S! q0 u6 A) t4 Z1 _. J
Team1 * + Team2 * + BowlMan5 B, M2 O: n% o7 e0 t) s; p
) J! [/ W& ?" _' U! N, p5 X; {
32 MstrStyl9 @* E- K' f* F' k3 h( T$ q
MegaMan unleashes his power
: |6 v) T+ `3 d' V$ LSalamndr * + Fountain * + Bolt * + GaiaBlad *+ Q( T A: G) T7 u7 ]1 l
! `/ J! e6 S+ X$ R0 HStdrdChip (Part 1), N. f7 N! |3 R( k4 f+ T& y) T% u
┌──┬────┬─┬──┬──┬───┬───────────────┐
. Z& { B, J& d9 W4 B│编号│名称 │MB│攻击│属性│稀有度│说明 │/ _9 K& j1 F3 r c! ~, I
├──┼────┼─┼──┼──┼───┼───────────────┤
4 B0 l& X. G7 P- n) O5 j% [5 n) Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 @1 V# B8 N- e M y; l│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 Y0 y$ c% N! F+ v2 C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 a0 h" x7 h" \7 K3 y. j+ r; b/ \3 {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" [# f) u5 P( T- p. t2 K, _; w) @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 E7 I3 |( Z& J& Q+ F- x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; }7 ?1 _6 u0 p) e3 q, ?" P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; y6 M9 [" `2 q, ~& G Y3 j4 r. x
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! ^( U. V$ ^/ q( u; z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 M4 G3 W/ r. Y5 [6 L% Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# v1 {) T8 |' w! M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 p* M% D* m: g J$ A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 `- w2 v4 K+ Z( R! `- v│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 B S, T7 R; ?- c1 D: Y: r
│14 │Spreader│16│30 │ │** │Creates a large explosion │
# k9 N. B: f, z4 l│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- X- k; A! W; _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! k1 E! @6 B; l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" w6 N' a! ]- b" _ \8 o! s1 I│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ @) z- Q2 |. n# b7 i. t/ i4 y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 G* N- B$ _; R; ~. p; A) ~/ m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ o# X7 G& W3 A$ K& u+ y: w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( V5 e/ c- m7 z" j: ]' A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 t, d- F: D3 c$ V7 E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 q) i0 j1 \0 D f% x2 d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) T: I4 C& J9 C1 x4 |, ^# ^9 y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ v8 \9 P4 s; I5 z2 C9 I8 G2 P
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% n2 q/ E0 Q; N# Y/ \- x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) P% w6 E }& l+ f; {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: |, C7 }1 n1 c1 q/ ]
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 B2 {' {% j8 Y0 Y/ S2 ^3 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ v) |$ E1 s$ T; t+ z" b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ {# }# s+ A, ]( P( B% f2 U( N5 N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. \) r+ ]0 r3 R7 G9 T6 ~1 Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ C) m% h% w- I│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 t* x+ n9 ~: x& f2 ^9 a$ U│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ N. G# l6 w C" F$ E
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; _! V/ C* H2 M0 [& P7 ]5 w
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 p8 }0 T7 P s7 i! K( ?8 G7 q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% T& K% n: S; [# C! j
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 d; C6 R; d& `3 K1 \+ v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 M4 C' S4 j" N2 U
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 W7 e' u8 K, ~" F1 F2 l* h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 N( _ b9 Y. N' S2 S" n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 b- A1 u! |6 H/ w' r" e
│44 │ShockWav│10│60 │ │* │Shock through enemies │, W0 w, i" w; X$ }7 Z" M
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ t/ U2 Q5 J/ ?, h+ m│46 │DynaWave│42│100 │ │*** │Shock through enemies │ D# j& o/ J* u4 c
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* z( b) \ E ?: t4 j9 c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
G' z+ R: ?8 K9 {( x& Y! t1 i3 P9 d│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( ?% h' S( N S* U2 J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# s1 `% v' k# f/ t O7 t│51 │DashAtk │11│90 │ │* │Dash through enemies! │- u& m+ j$ S% b2 X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 b7 M% ? {1 Q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# y* \) E' r2 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 F- b; v$ S a! k0 P# T│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" v( X) z; h r; d6 X5 S1 {
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 p& n# H& O9 z" x& R$ h│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 W) w6 F) ~4 i$ b6 O F2 d% {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 F% T' H2 N& z6 t- u. k│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: s3 ?8 q& b7 ~) h& C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 M5 n' u" |9 e8 ~' k2 h│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ F7 E6 g; W; M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 ~+ W* W! Q/ A1 w" u│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 A( j7 i D3 z4 O s* D1 [* L$ H" L
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( K% X& n O# v6 x* h2 d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& r, X. h5 i8 c2 `0 L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( B5 q8 ?' D, u
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 Q8 N) @8 x! ?/ G) N8 E
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 G. d. o1 ^" e5 J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 n0 L$ l1 S% r6 |│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' W/ {' x$ L# s. W" g! \
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 N7 r% G L% n$ M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" Z, a" k% P7 w1 t1 Q- y( q( `│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 _ x! @# ^* f* |% B5 f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 X4 |$ Y. w1 Z+ z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. o5 w* J) z# z' J2 d│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ t' E" X: n; _3 E, X B│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 B( b, L8 c0 b7 s& j9 R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 s4 I' m/ Z9 k" A7 j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ w& a' y# g* m' x
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! F/ Q* u% [; e: j3 H
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% f; \4 w. f* d0 z; b4 r0 Q: y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# J* M3 D0 x) K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 d+ e! O3 w" Y v: Y+ z8 ]$ O- k M' p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' x( V* p3 t" K. t& o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ O1 N7 R$ U9 `- i
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, ?9 S* y3 {$ j# s
│87 │Hammer │16│100 │ │** │Hammer smashes front! │) F$ v+ @# t8 m# ?) r2 X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) Y* m. T& A6 f# [: K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 v2 c0 G7 A3 l8 n; M% m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 r' ?1 Y4 @! U2 C& a v9 P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ \9 r, i0 ? g8 p& `3 m! Q, X0 V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 s, y9 V3 r" d5 ]# W& w
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ S: B' l; T$ ?7 p* @6 b, l) C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
x' J( i4 z, _7 f" o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 a. j5 z& H- {- }* F3 u- ]% x│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% J% H4 }4 {. u F; m│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- K0 R" E/ _% `3 D3 e' Z. P│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 M% z4 N# B* f' b
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 r5 h# o& q. e& o6 f2 J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. N, P' k) s( T2 G# [5 r└──┴────┴─┴──┴──┴───┴───────────────┘) R# j5 C+ ` {% I/ Y$ q8 G$ R
- {7 x. i( b- I+ e, DStdrdChip (Part 2)
+ s/ D+ z5 L, g& `% V" U┌──┬────┬─┬──┬──┬───┬───────────────┐
' `- v: w0 {1 b5 o& S- }│编号│名称 │MB│攻击│属性│稀有度│说明 │. G& H8 B2 ?. a0 ?& B
├──┼────┼─┼──┼──┼───┼───────────────┤
! T6 r4 c2 Z( t& p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" S, f$ s0 O( }7 b$ G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ o7 ^8 x0 L$ I6 t3 ?) x% G A2 [0 f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) K+ S \3 F5 H& X6 }1 u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ C! v4 P8 e* S, v
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 ^) ?. K; u. Q5 P/ g
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: T# r: q) E! a! W" Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% Y3 D* {' f4 K8 Z* U6 N
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! ^9 j; |1 w- v2 z1 ]│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ @' z. Z! |8 S5 a│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ U2 ^; N% n6 X8 L
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 ~; g* b% Z; |6 x8 r│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) s" e) m# |" p! V" w. b) X$ }
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% v8 b& P9 K; w* R│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( z1 Q( x+ e% s) V│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 B# h8 Z2 C6 Z& G│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. K$ {; [( b4 f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
d" p/ z7 }* E4 N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 E1 e5 B( y) O/ Z' y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 \) D; s7 Y, B1 ~) K
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 b6 J4 d. B2 s# a; H' a8 c
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; o4 S* K1 Y! _6 `9 k
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* s: O+ X* C" D; _& ~% d: g* N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 Q5 d/ j& }! }; u5 [+ {7 x
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 r; i8 Y, b' g1 K: N. m
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* M4 H8 t8 K( h. y. ?6 k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' Y4 n5 |" S! _' d( t
│126 │Rook │30│ │ │*** │Protects you from attacks │
' D9 w# C1 z! D│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ Y, q2 t; F E2 l @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; P5 c5 s& i( o2 {5 F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 v* f" M6 M3 E3 c6 m3 H│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 t& X, w0 C B% j( R
│131 │Lance │46│130 │Wood│*** │Lances through back line │- W+ t1 a( ~2 |+ S1 g2 i7 C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& M- o: f2 t, f8 e' L" n
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ Y* e# T3 j7 c. q& Z. l0 k│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 [9 m3 ?. L3 O9 h: q' I' D% D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( K8 ^: D, ^6 a* W9 o6 p. h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% I9 d! m% B; V
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# J! m) F5 G8 ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! E2 p' K V' r9 o l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ b, ^3 s+ s- c. |! M" w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 z* c5 [/ m' [! T│141 │Prism │60│ │ │*** │Prism fires randomly │
. f/ v, c% c1 V) z│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 \: N- `: h8 q/ N, m$ g' u
│143 │Fan │14│ │ │* │Vacuum pulls enemies │" ~" C6 j% L& x; ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* p( x% R) `8 Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. X3 S0 B) l* S8 L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: l, D2 Q. Z; ]/ t: ^- I│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* J/ W5 q/ n- a% u1 i5 K, Q│148 │Recov30 │8 │ │ │* │Recovers 30HP │- k$ Y$ g: D9 O: k* B5 z5 L f
│149 │Recov50 │14│ │ │** │Recovers 50HP │+ Y" X# R, y2 y/ T
│150 │Recov80 │20│ │ │** │Recovers 80HP │
- Y9 ^) W" `( g" a( D2 g│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ F/ v: f# ~4 L a8 s6 Y9 e│152 │Recov150│50│ │ │*** │Recovers 150HP │9 S" F- P/ v& \* C8 \
│153 │Recov200│65│ │ │**** │Recovers 200HP │( s& T% O, p, S$ h6 t
│154 │Recov300│80│ │ │**** │Recovers 300HP │
# c2 }" l7 v$ O \│155 │Repair │8 │ │ │* │Fix your area's panels │
{: v. r. A+ V l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
L+ y2 ]1 d/ m& y, X! |│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! B& J; T" C$ ]. p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 Q1 w$ _% O+ j$ Q3 I
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; t9 p+ v* x* g7 w│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 |5 s2 O6 k' m8 u9 g& J) D: Q6 J; D2 P
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 q" o; d! E6 { O. ]& \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- L+ |! P3 D% [( y3 P% P' ^8 H│163 │Invis │11│ │ │*** │Invisible for a while │
- G# a) @% W8 N! p2 T│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! M4 ?) \! Y! U, p# k│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 q4 n) t' ?5 j: ^( v" C! c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- `6 _/ U1 a F0 c& }│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 c+ K4 ~! N% C) g0 R- [. M│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 b- p8 L9 k f# b. y3 ?/ |
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 z8 X- [4 e' r; t& h# e
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ {3 }6 M( o! R5 E$ P' s9 _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: p# z W6 z8 j6 k2 l
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. [) L7 |+ L, x$ G6 } M# J8 W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ I$ K) v. ~8 p2 l+ D9 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( E# o& E2 T8 v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ o/ q- p, q1 v( Q3 e$ j
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' }3 [7 P& V) l2 N( T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. b4 j0 S5 ?/ ]7 J& O% w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- u; j5 ^9 `. o0 D│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' S; H( p5 Y5 ^5 ~8 E$ k; @% J│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ p9 {3 {8 q4 Q, M$ F: n! p4 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) ] }. g9 B7 R3 s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ m8 t) w: a9 y9 u
│183 │Hole │55│ │ │**** │Open hole to dark world │5 z* V7 p: |4 d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 |- O, |( F; A2 F: v5 y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
J& }1 M5 U% D7 y: z7 Z│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, ~' W. K8 [$ _8 m' T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, G( @" _/ D' J& D% L# m│188 │SandStge│18│ │ │*** │Changes all panls to sand │% x2 [) x( Q( d: b/ D, L `, S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 C8 y$ e" r8 a2 _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ e9 H8 k9 W8 z4 b
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 m5 h+ p o" Y/ Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 e& N1 v: Z- L" s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 c1 S) W0 w. S1 q/ Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 [7 m, t& ^& H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ D+ G0 `5 Z4 C0 ~& N7 ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- E& Q; Q1 Z, {2 Z( j# M2 O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 W0 }" ]% n, y5 b7 q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* c1 ?, A; H% c( W' V6 o% f7 L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
% o' u5 i# N* R2 h6 }. W/ g7 V│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) o# y5 i. J' S* B; y└──┴────┴─┴──┴──┴───┴───────────────┘4 z- _0 h2 W1 {4 {1 R) e5 D7 ^. F
( r4 W; ~- C- n4 F4 t5 S% N1 b& D' S" r$ k' O& c9 `
Mega Chip
+ a: {7 x0 R$ [2 i" O. |) b┌──┬─────┬─┬──┬──┬───┬───────────────┐2 q9 }% F# P; r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" S( k3 r- Z! X├──┼─────┼─┼──┼──┼───┼───────────────┤
6 l6 a* c4 ~1 a2 m! |8 h# D( y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 z* W. y7 r, X y1 c+ _6 Z/ H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! H& d9 e1 U. m& j" C│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! e" J$ [; b4 w" v0 x7 U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& u$ T) J0 }& S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% t* B) `, a1 J5 ~ x5 |5 L: w4 K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 G# [6 B0 o5 W g' d
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ t5 S8 z. P5 i% d. K
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& I. H7 I; W* i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 g% R; M6 ^( x0 u& p0 T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 C, t$ y) v& @% _4 F8 i. p3 s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. }8 y. ?( T0 S4 }│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. A8 R% R: v6 i
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 R/ @! g( s7 x( M& U+ v
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ X9 y# J' V' q& l) x( d│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 {4 V$ q4 }1 E
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 E3 ~( P% b3 t# q. F& k
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' f# x {' {) C: W' _9 \
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ Y4 R1 L" h" H# E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 E: i7 K$ [ C' ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* `$ j' y+ r$ \) J; t6 I
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. f0 | ]( ~9 W│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 P$ g0 I0 f: `& @4 Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" y( Q% E" K1 F( H4 [4 v' a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 i& f+ B& T- L) X# D$ `2 A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& r* Z! ^& g2 b4 i* B3 F6 R│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ f) Q1 m: k6 T5 O7 B6 g! c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- M4 n2 q6 t; L! g/ {! |% A/ g
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: {: [* s4 t0 l X3 V│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" ^5 e. \' E/ m6 ?│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
p4 ~- X+ i) l, L5 }! W3 i│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; s$ e* Y9 Z0 I" X* b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ i' h+ X' P6 r2 X7 r│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 K6 R) p. L) O) \ W9 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 X2 X% N, L. c1 \- D/ ?: D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 h/ ?6 t1 a' b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ O" R! Y5 a$ V/ @6 @8 n6 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 Z8 u7 X/ t8 O3 l7 B│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, J' @2 a& Y, W1 N! H! D+ ^( o/ W0 c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 |: g7 T1 o3 N- n1 H* n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │2 x. l1 l' }) G
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, y# N* F, ?, Q: O) \5 A
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) T9 U8 b0 I2 W0 j' R) C1 f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& K: ] q' x' O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 d0 W/ ^, W: ]9 D9 P
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. M+ |& G% [0 d! Q: D; q3 \6 A8 g│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 v9 ~: S1 |; m, l
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 X b1 ? L6 P) q. I2 ?│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 ]0 d4 E7 Q6 e7 F8 s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" K1 b, H& _0 i: u# t, d│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' T q. U" t# U+ ^$ D0 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! F) Q; v! ]9 w) i( G8 h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' D; i. Q1 S$ s& Q' ]* l+ W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' g; _* m0 t3 \0 s0 X- `9 W1 a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: Z% W2 ]6 ? F( M+ y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 m5 l9 [8 { j p+ \
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& f/ z- J H4 y3 f8 c* z5 P│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* p* }7 ?: e) n) l9 b8 S( J* y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. e7 b3 X- W+ z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 o" u0 Y/ z; H. w& C) y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 _. o" L v5 Z% p3 `- u/ G' [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ D" u- l/ @! s+ r. U4 w9 P+ T│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ B3 E1 _! N/ E1 |: D) A" _' s, @* \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 ?$ x/ f3 ?( J$ u" r; R. E6 y' v$ D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 E4 w9 Z; m1 n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 a# d* B2 n0 S1 n& {& K" Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# l6 H2 ]4 d0 @% M% h! M8 j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! X, W0 f' e* q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 S1 m: b6 ~7 q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ G1 m4 k+ P5 i7 k1 D, Y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( b1 I* U1 y% y5 g; i) E
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 N; V% z% n% T/ n
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 p: t! x `& `1 A4 x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 t# [( T6 |$ }/ v& D' J( z& p& ?│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
z& Y7 G3 Y7 y4 b/ k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; J* g" n/ {: e6 T% N& _- q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: b1 j7 Q' |, e2 ]# e0 U5 f A4 d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 ^ c2 {+ W! ~' z" V" H; m5 V {9 s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ B2 p2 _5 N3 c: R. \' n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 g( K3 y) M. T: r; {# B
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. P, R# l( J0 ]9 V5 p5 [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 B, p2 G. d! e1 P3 Q% H( W
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 |- p0 X' Q! j' E1 b9 \
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 b6 _0 G7 D z' R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 p& y- A( p9 M! l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% m6 v. t5 F% s7 k* B; R
└──┴─────┴─┴──┴──┴───┴───────────────┘
" @8 f( Y$ i+ I% z% o, B: K8 Q9 r/ a
: @- e3 a" x+ z) T9 D* U
GigaChip (蓝版). T) {! Z: s; w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 p4 E% D( K, Y! l; ?6 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
& q8 }& B9 h" d$ ~0 Z/ i├──┼─────┼─┼──┼──┼───┼───────────────┤
+ V% j$ f& l0 r+ x: ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 p- j" e! n: {3 u0 c" I6 e) x│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: C/ u% R) V* l! c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! Y+ B5 I; l' Z E# \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 y, M6 k$ n& ]' Z2 t. z" x* d│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" {2 }& h! t& I: s4 o8 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! i$ ~, Q' Y. S' @* X
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 s4 A" V: T9 z: d5 K0 Z/ V/ V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) s N: s7 w8 _6 e# K/ X( y! u% J
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 n+ F, U# f7 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: l4 f0 V6 v- M0 Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% y1 e4 G7 C, ^5 P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* R o; v x. P; r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 e6 P U; u4 M" _! |- ~9 G
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" L- t% O6 w" F2 B# e4 |$ M' v- m* I
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, H# Q* J, W! a* i. S/ X$ x7 b
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ W7 D* o$ p& m8 P: b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 w$ G% P' H3 A6 l' Z" I, x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 i; G% a2 Z9 |# p* c
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' E& B" L5 Z$ z/ J/ J7 i, u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 t, G- {1 ~, ~# c/ U- c9 x└──┴─────┴─┴──┴──┴───┴───────────────┘: g( V( h6 |# Z( I+ v, }
f& S4 l W" Q/ C4 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)' k2 k& E. L/ v! _* }" `- x. I
┌──┬─────┬─┬──┬──┬───┬───────────────┐" S3 h. v7 F, f* Z8 k4 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │( n5 c1 b `4 X& Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 P3 {7 ?4 P0 Y. V r3 J│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& r) u: l0 e1 o$ F( H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 P+ M5 G8 R( N6 l$ s. l
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" T, ^. M: b* n! S4 A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! `. ~, X6 R- d: B) @9 O└──┴─────┴─┴──┴──┴───┴───────────────┘ |