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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # F; e4 i6 x5 N  {3 _& p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 A9 g: i7 B3 L* b- x% n■● ■  NintendoWorld    站友xliz原创
. |% W( U% ~3 p/ I' K■ ●■    http://www.NewWise.com
& Y/ s9 i* K& r2 B. H■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) {5 v3 s( f$ A* ~; ?0 B" e8 E6 z/ N% M7 ?3 k& p, Y

. z0 |# h# ~1 o* q! G7 }5 C           洛克人 EXE 3 Blue 卡片组合
# j+ m- {, ^, T/ n4 P7 |+ f: p: U3 A9 V" O: s& d/ |
! p  C% ^6 t- }) ]& g1 O2 W( F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% B; {" Q6 j, f5 u% n+ E" v6 g0 H大家要看日文版的P.A.或详细攻略,点击这里吧!
2 @% Z# |, Q% w) J* g, _/ }0 l
====================
& R" }) J$ l3 _1 ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* f/ v. M9 Z! G8 A8 k: Q" I7 U! i( I+ X5 M* L- e& Q
以下内容格式如下:( ^- P: U% N: g; G

+ P0 o3 x+ K4 i5 f, m- n编号    名称* E2 z, I& T' w; v/ Y3 i* ~2 E+ i5 m- N
说明
; @- u! @, @4 S6 e' u组合方法
+ K  |0 J: l& c" M( w$ s4 S  p---------------------------------+ _- [- f8 l) n8 L& r
01    Z-Connon 1
" N  g$ b) ^& m1 N0 K, I# H: e7 bUnlimited Cannon for 5 sec! b" K' d9 l* h! J( C
Cannon A+B+C5 A1 x/ f- l) G  `/ Z! V6 Z, q! I0 w
Cannon B+C+D% P4 Z1 j# P5 _/ T9 d3 L! h
Cannon C+D+E
8 }9 K3 i+ L( O) X
: O$ G* N  @' C% j3 |9 P02    Z-Connon 2
  a9 H2 a  `7 W2 NUnlimited HiCannon for 5 sec5 `6 e+ P0 k2 ~* K, @; M
HiCannon H+I+J3 \+ I2 d6 j& B4 v$ g0 e" Y
HiCannon I+J+K
1 p, B& u( J) J! f1 T* k) FHiCannon J+K+L1 e) F4 v3 V( l) n$ ]4 S
6 s% w' L) E. J* d
03    Z-Connon 3
! C! a3 e. D6 _* g( G, tUnlimited MegaCannon for 5 sec0 B+ _7 }& W7 h- z  P- P
M-Cannon O+P+Q
; w$ `) w- Z4 nM-Cannon P+Q+R- \* w0 u( a( S/ R% n
M-Cannon Q+R+S
3 q2 e0 i1 |  Z) B% n5 G- [. E9 E# @: V9 a( s5 ^5 |
04    Z-Punch
9 ~8 i+ p+ O- p. l% x) S" tUnlimited GutPunch for 5 sec
# M  W! t) w( m, _. P9 I0 JGutPunch B+C+D" R* S8 z4 A$ g# v6 I8 n
GutPunch C+D+E# o: ~/ q' O; e) z
GutPunch D+E+F
) f) z- i- e7 D' l! t; x6 T% O# c+ a9 Y' J; J1 R
05    Z-Strght) Y0 X6 t1 Y& `/ P4 |. z; e
Unlimited GutStrgt for 5 sec+ Z7 s9 N. Z/ T
GutStrgt O+P+Q' |% p) F; f) e
GutStrgt P+Q+R: {6 {: p! E6 ?  W6 F0 y' a
GutStrgt Q+R+S
# {! p/ r- Q: o9 Z9 @) W0 o3 z, I: y& q% Q5 C" t) G+ o
06    Z-Impact7 g$ k9 K  o" m) {0 \
Unlimited GutImpct for 5 sec- q2 |( Y! u8 s3 Y2 }; ^) a: h( ?
GutImpact G+H+I
. _  W9 i/ ^* G. s$ yGutImpact H+I+J
! u, P9 H( z/ ]0 A, j; ^GutImpact J+K+L
( H+ P  Q9 q" @5 {: a" ]3 s) C$ l/ C
07    Z-Varibl. N. q8 @" o; e0 _$ [) q
Unlimited VarSword for 5 sec: ^  x/ s/ f# d2 E, @6 C
VarSwrd B+C+D
* `  ^. ]8 K: b0 @VarSwrd C+D+E
8 p3 X& y; ^' ^! j+ O2 [VarSwrd D+E+F
5 s; j; k  v- W& Y
) ~9 y; x4 O$ c9 a( Q; D$ n- e08    Z-Yoyo 1
) P% G* h2 ^- B* |( L  gUnlimited Yo-Yo for 5 sec
) U$ V/ [3 V1 E* FYo-Yo1 C+D+E
7 A2 A; ^1 X8 r/ eYo-Yo1 D+E+F& z5 J5 |# R8 D5 e  K+ S9 f
Yo-Yo1 E+F+G
# ]3 g" y2 r( K1 C$ ?/ c, q% R: E0 m5 |7 {5 ^' g7 n: N3 h% G
09    Z-Yoyo 21 B4 P6 ]" F! `
Unlimited Yo-Yo2 for 5 sec) I1 D- q3 \8 S5 N) Z
Yo-Yo2 H+I+J# Y$ h$ w+ m/ `; y5 Q& t' |1 [
Yo-Yo2 I+J+K: k3 Q$ }" }9 o- i" R
Yo-Yo2 J+K+L9 K* e" r+ s: g

" S# {4 U' j9 r  t& m10    Z-Yoyo 32 y- d5 L2 I& k
Unlimited Yo-Yo3 for 5 sec
& C0 O" J  X* c9 ^5 M1 u; r) bYo-Yo3 M+N+O3 {1 ^4 P& I, V$ N/ j# D5 M
Yo-Yo3 N+O+P
+ Y! j1 _0 v0 {0 x1 c0 tYo-Yo3 O+P+Q% U% X1 B  A0 K

6 H- _" R4 R' y9 r11    Z-Step 1
* c9 X( a5 ^6 q# \, h( D: {Unlimited StepSwrd for 5 sec4 `* Q# U# M. \* ?( _
StepSwrd L+M+N
& h, f4 p* u2 G+ w( nStepSwrd M+N+O" i* X: x7 [; g" W( O
StepSwrd N+O+P
' x. u; l( [) ~8 e/ b5 A8 l5 |6 F" c/ z
12    Z-Step 2
8 D! I( y2 W9 C  J, fUnlimited StepCros for 5 sec
  J0 f/ i$ Y6 y" }9 P) @7 w+ o3 fStepCros P+Q+R8 ^+ y) R/ z; W! j" I
StepCros Q+R+S6 x; n  E7 A; e* u' N
StepCros R+S+T
. C# @% g/ _3 X' [: }/ f8 e9 H0 w/ Y4 }2 v" i
13    BubSprd  J6 g- d8 B% d4 q$ e
Attks w/ spreading bubbles!
$ l# x3 ~( m# bBubbler  C+D+E' Q6 L1 \2 ]2 w8 j  ?  F
Bub-V    D+E+F
1 i/ t5 @+ k  [7 P/ a/ h3 yBublSide E+F+G
6 j: [7 J' i7 u# x3 XBubbler E + Bub-V E + BublSide E
  j* w0 j8 r& {/ F, S
8 [1 M' ~* ^. [- {$ L9 \+ \$ M% G14    HeatSprd$ P) Y& \1 _" g5 u
Attks w/ spreading fireball!
7 v  S7 V6 I0 iHeatShot H+I+J: J! I6 X1 N/ u6 g- o! A$ L
Heat-V   I+J+K' V( e% P' Y! h* H- }
HeatSide J+K+L$ L" T% r* y+ d; N7 {$ I
HeatShot J + Heat-V J + HeatSide J. x  R, y# u% n( b. @

: K9 S6 F5 X  h: ^8 D15    H-Burst2 Q; b8 A5 E* z3 B
Creates a giant explosion. s, k3 h- j5 U( A& g$ S
Spreader M+N+O' [  P" y" F3 O7 e3 S
Spreader N+O+P- ], H! A/ ~8 r* `% d5 `
Spreader O+P+Q
* o' I" |/ F7 Z7 t) f. K2 N8 t( u; n& [) y: P! j, U/ m8 m- ]
16    LifeSwrd2 j+ G" Z$ C% ?5 U1 C& g( {
Swings a huge 2×3 sword!  U, b* M9 u- U
Sword E + WideSwrd E + LongSwrd E: r5 f5 W" j" y7 V+ h" s. k% i
Sword L + WideSwrd L + LongSwrd L. l1 R) Y4 k$ i; f
Sword Y + WideSwrd Y + LongSwrd Y
. J& {: u( q& Q* c% h* Z2 N  w- [$ [" c
17    ElemSwrd' {0 _- I. M6 N8 I0 _4 k: h; U2 P4 K
Wide swrd contains 4 elemnts; F! L5 u2 u, T( G/ a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# X& Z7 X/ I3 b6 ?+ D( AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" V7 u/ s; }1 s# V: F* A+ D! {2 F
& ]3 d( n5 j% A$ m! i18    EvilCut" E  b3 ]3 }& S0 U" u
Step up 2 & make 4 atacks: J' d' f6 D* V& `
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat( j( T) l: _0 o* U; M8 L  z
A giant Ratton charges!
3 N; j& ^/ w$ U" Y" GRatton1 A + Ratton2 A + Ratton3 A
6 y* s, c2 J" l. KRatton1 C + Ratton2 C + Ratton3 C, }3 a" m! g, x" F& I( h
Ratton1 F + Ratton2 F + Ratton3 F
" w% V. @4 |2 w+ x
  {4 k; x' u: e7 _& |( U20    TimeBom +
% f- z% {1 m* H" V$ |& q; \# ySets Time Bomb in enmy area2 Y0 ]' j  _" f6 o6 `5 [- |( A
TimeBomb J+K+L' J' A" g0 f) x7 j/ @7 v( |# I
TimeBomb K+L+M
  n* P3 \+ s8 }& [0 A$ L# MTimeBomb L+M+N
8 D' {, k8 j7 L3 t! Q' q, r) f* z* i9 q- k
21    GelRain
2 r- @& X5 w0 u$ D' eGel steals squares/ D9 V. {- n+ ~4 i3 i) F* v6 O
MetaGel1 B+C+D& ]8 P; v. M- K
MetaGel2 E+F+G
8 d5 c$ Y1 @, A. ?0 g. F! WMetaGel3 S+T+U7 |  S* x4 A% \! |7 |
( y' \+ z6 ~& L4 x5 s( {0 V. F
22    EverCrse$ W% d% K' u7 }0 D- e( S
Shield chases enemies7 @( Y$ D0 H) X; [
CrsShld1 C + CrsShld2 C + CrsShld3 C
. ?5 d6 _/ F/ P5 |CrsShld1 L + CrsShld2 L + CrsShld3 L& c2 _  h: K4 q; y8 R( d- A& E
4 }8 K+ ^" k0 \# i/ q& z
23    MomQuake2 V) {+ B& b. o0 [
Awakens Mother Earth!  A2 X* z) W/ u! e- S
RockCube * + RockCube * + GodStone S
) B/ O. ~" A: S6 z! P; N, F+ L  j8 P/ d  |% o8 X
24    PoisPhar
, X3 y9 H3 I! V8 t1 rPharaoh generates poison, z/ S( G$ x1 {4 r5 N
PoisMask A + PoisFace A + Anubis A
( d: |5 R) c8 M
, m; N/ `0 v( i25    BodyGrd
7 y2 x4 `+ J- |  i& R/ HBodyguard takes out enemies$ ]9 I% @' v) U
AntiDmg M + AntiNavi M + Muramasa M; M. V! ~3 z/ R: U
1 i+ D# x- T. ~4 B; b
26    500Barr; c% s( M& V) `7 U3 O. }, [% A
Barrier absorbs 500HP dmg, q% X7 Y! n7 V4 q/ X- M' Y2 [4 Y: @
Barrier E + Barr100 E + Barr200 E
1 r$ j- w3 A8 b, G- yBarrier R + Barr100 R + Barr200 R4 {) |, V9 d4 w- n  o
0 ]: _* [: K0 \1 }, {9 c' l
27    BigHeart
- w- o1 e: W2 y, ]- u7 i, A2 {Attacks, then heals HP!3 K/ f# w# s/ L$ Z
HolyPanl R + Recov300 R + Roll R* ]+ A  ~' ^2 r4 z# K* }" K: P
HolyPanl R + Recov300 R + RollV2 R0 D( ?: r+ F- D* W+ F6 B* J  h- s
HolyPanl R + Recov300 R + RollV3 R6 K. O, T) G/ I- w/ j. p

" \5 E/ g2 p4 Z5 `( v: ?28    GtsShoot
/ a# z) x$ n9 n* O5 KGutsMan throws MegaMan!9 |9 Q( r, B! k1 W2 G
Guard * + DashAtk G + GutsMan G8 f7 \% r8 F9 [/ g
Guard * + DashAtk G + GutsMan2 G
$ `- K# [5 j4 X. E& Q" |2 m+ X1 r6 @/ RGuard * + DashAtk G + GutsMan3 G
2 J3 w2 m1 d8 F# }- |" q+ {Guard * + DashAtk G + GutsMan4 G5 d5 {$ H/ |# V) t% A( w
. L7 g# d2 X% p) G" X
29    DeuxHero0 Y9 o, ^: B. \
MegaMan & ProtoMan team up!  {$ M' L1 |2 m  ]2 I
CustSwrd B + VarSwrd B + ProtoMan B
) e6 M3 @! V( X' C) Q! QCustSwrd B + VarSwrd B + ProtoMn2 B
# S4 Y- x6 N' b. h" gCustSwrd B + VarSwrd B + ProtoMn3 B
8 Y. b* u4 C; u  E. a4 z$ {5 [/ MCustSwrd B + VarSwrd B + ProtoMn4 B) o; q! W# u, t; y8 T
5 J7 I& l( n8 u4 f6 o- j+ x; f
30    2xHero
* H6 X4 F$ v: CMegaMan & ProtoMan Dual atk) i. n2 y9 m! Z* [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 s; Q0 I4 G' w! o- _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ t. a* L# l3 o1 q; t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 z2 r% V3 u1 e: _3 ^8 o  F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) Y" G4 O2 S6 D6 C6 ~$ ^# q  Y/ m: X: P/ @7 D/ n1 L; t+ j
31    PrixPowr$ D6 U6 q/ g0 c7 T+ Q( j& \; h' z
3 Navis attack at once!
/ s8 t8 E* t% `, P5 V- r* pTeam1 * + Team2 * + KingMan5 K8 ]& K( b7 M) u1 _) H
Team1 * + Team2 * + MistMan5 M: e5 Z; T; `1 }* r* @1 o8 O4 n+ N) d
Team1 * + Team2 * + BowlMan5 B6 {- _) o5 c( B9 L

, C: l6 m) w6 C! h32    MstrStyl
2 L. g/ \: H+ `" C! w. s% O4 ZMegaMan unleashes his power% x1 J1 @- W) E6 n; e) y1 t
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% K* ~# ~# `  Z  D/ u! j* I
; `6 k! I+ U. U9 _9 A/ {+ oStdrdChip (Part 1)& N( _; `! m+ W8 s' |, Z) d8 G1 l  A
┌──┬────┬─┬──┬──┬───┬───────────────┐
' U1 G% w3 K6 }1 W! S: T│编号│名称  │MB│攻击│属性│稀有度│说明             │2 t) i6 O1 q7 U0 G  _( m' i( n4 q. \0 _
├──┼────┼─┼──┼──┼───┼───────────────┤, r& |0 t$ j8 C0 f! x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 P/ s/ G& t0 m: |% y" F0 b% g│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. t: l& u* x2 r. s- J│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" u! K8 R  [$ m* P/ j. D. \6 {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 Q* V0 R' [7 U- g% z+ r
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' x6 _8 p1 x) k- F
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 P: n% @0 I9 X! s" X- k" y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 k& c- O* O+ `; b; m" R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, M2 M; Y# n7 A* ^$ T' G│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, w( H2 q: d" V' H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, [, w# ~% r$ i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" l& f8 R5 [7 C* w│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 c/ \& _% L4 Q2 L7 O│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 \. m! B% ]3 Y5 |
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ f4 e8 b4 L4 t, c6 Q  p
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" q) W  ?& g! {: H* E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ `) Z/ k7 h. u6 Y" M; E% U/ M│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 k3 }: g2 |5 r5 V5 l( a. ~, \│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ X$ C7 j6 j, _! z( p: j+ F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! a) l( u! P: v2 _6 m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' \* q, C( {' ]3 r* D4 Q* h5 F# u│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' D, Z9 x5 r3 x- }│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  @4 }" @* @* Y  Y, q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' C  ~- K! Y/ b; B5 @: {( S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  H. X  {4 A1 I- `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 ~8 j: [; r! o6 e# r* d
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ Y; {6 i5 l  N6 `4 Z  L  c- H2 l
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 P8 b0 k0 O# q# l* `
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' k1 a5 k( T, _4 b, P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( @: @8 D) H5 a! F  h; B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& k1 {) q! {5 ]. G) ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, V9 X: T$ p2 I  K, d$ @) @3 J│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ v- U% C/ t  {0 E5 V. r+ y0 h3 L
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! f) o3 h5 j# [& B/ A/ x' D7 N/ p& a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* U9 t8 [8 [" {. Q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  y4 ~0 n. b& y" O
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: n' m4 C- b& }9 X& r│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 c0 [* Q( A/ i# \- P; ]
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# D& @9 }: C  R& Z% l- j+ R. ^! }0 h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 G- F( V& v9 q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 }& ?0 P9 m( Z/ ]+ p│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- e' c0 C: P' K2 w0 K- v│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. R) S  L$ \, d$ g' R8 Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │/ i! [; W; B! t: {- J5 x! B
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 R1 |: m+ ?1 c0 G
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 M1 u# X& d& y, i
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 \% S2 w# j/ j& H# ]8 B3 k- U│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 Y2 B- l* S9 w) n2 Q7 r9 D
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 F! S; J3 @  M( J6 S& L2 a
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# g* E. w1 W: h. k# K, x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; |# B/ a7 ~$ h* Q0 c
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& J8 A& H. v6 P* w& C
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# T' \( `0 g1 Z5 W, I│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 @/ V, t1 `" ~; L  h6 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, q" l7 P" P5 p& w1 e│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 H, T# V/ [. V: i
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' I3 o+ C3 g; f) `8 A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 ]% m3 j7 g" C+ I: ^& N3 g│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% W7 m4 Z' [4 P5 Y3 M
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: m* J0 n. a/ D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( _( @- s* i" [7 t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* c! K$ K3 N- \( F9 p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 Z! l* o/ C4 U! O2 h. ^$ c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 ^3 M8 i9 d* Y* y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ p$ Y& {  u( {% [
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 ^0 \3 Y2 ^& [  z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# _9 G: b$ O: w, v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) d! Q+ i' K$ Z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ g6 r" y# R7 l9 V8 |; N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; X+ ?0 E% z- |1 M/ e! o, [% t
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, A; e9 a# K3 C  `  i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 L! ~, [1 t: k+ ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 Q: d) c8 e7 ?( c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: F' ]6 N8 ~( h% _$ F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- a: Z; \, _: M) o/ e7 k│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! [( R7 A* ?( h5 \% p! s! }2 x% \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 P+ q$ d8 c; p) B9 {4 I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 @. _% }$ r! b7 ^
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ w$ y# ]( I/ \5 J1 z# E; C  L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 ^" T2 F3 S/ D9 H" [
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ W  ^5 L# I3 \; z8 a/ h│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 \7 R& f( M) Y' w│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. e9 b+ F9 m- T- k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ f$ l1 A6 m; a7 `* [5 ]
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% U( u; d0 l) q8 W/ t& [; o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! }& {5 B: U  O! Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 [! u6 h* p9 X. o, P, Z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! Q$ i: q2 R" ~  |5 ?2 s
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ J. c. r4 r/ Q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! M, k3 D: C7 z: F8 u- q5 x& G! Y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
- I) o$ K) C7 S, c5 D% U4 U│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ K* I% @3 `4 R│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
4 k5 ?" R3 T. E│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! D$ K/ N. Q! V; e: W$ L; [& r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! U( ]7 l0 a1 U" h& C) q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 K2 q7 V8 B: L5 u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 ^5 E4 m' h2 {$ D+ M: G; W) B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 Y  s6 F: s$ X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  V4 Y# X( p- [# o- U9 W
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 e* \) z, q& ^- n/ U0 a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 J# x. F) L5 |; v$ H( y; ]
└──┴────┴─┴──┴──┴───┴───────────────┘
; l% X  l$ x+ y5 g9 _% x5 }
) v$ @# @5 _. E6 K. oStdrdChip (Part 2)* ]# D. O( p0 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐4 w$ W* `3 i1 D" p  F, W
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 U2 V3 P6 O' x9 A4 R, s
├──┼────┼─┼──┼──┼───┼───────────────┤
+ G% b! t" \- W: y9 z- r  p2 V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 p# X7 a3 j( o/ \# R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 l, f; }& v! g/ G
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: z) m3 Y( k9 t  P* A: ?& ^
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& J% k; u4 R5 R1 ?% J: b2 A5 b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  [1 {1 w+ H  d! E
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* g& j. T  [0 I( F# w' e* B2 E
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 ]0 ^4 A; V# H7 |0 }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 A1 }& _4 ~( D: }+ Y- l5 o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 x! @1 A5 B3 S/ J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; C" o5 {* p/ @1 @* |' h2 k' J
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 P* {% [1 V& j& F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% W  j: v4 V6 L3 H0 X2 d│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 g# J/ \4 Z/ d8 \6 `" f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( w  W/ o) E" d) B5 B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! h; Q" G  `9 T" _& k2 E% j- T
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 Y3 l, E* x# g8 I
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 c5 z  A. e8 m8 p% k1 L6 l4 x  I4 i9 o
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 [/ l" o) r/ C# m: `
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" \3 ], Z7 ?* V; U4 `! [$ V0 Z; }
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 v1 J* [* F4 U  A  f( ?( T4 [: K6 v2 v│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# A( A/ z2 a0 M9 h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! ?/ m+ S9 b3 T7 F: y' t
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! L+ g' ^1 @( A( f7 T│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
' q! R0 ?# P8 O5 Z9 ?; |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- k, P4 |9 e* ?  r& B4 {4 {  z3 w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# |: V+ J8 f. Y% ?0 Y│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 d% ]4 W3 H: S% d8 T6 f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% R$ V: R. j2 ?+ p" G# D$ m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 Z( O: z) x4 X. ?% T  }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, L! r7 r) R0 J: f; }│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, k& f6 j1 J' E: j7 N" J( B9 I│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 s3 _0 A" o$ @; r│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 u, q) @: A7 @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( M+ H2 K3 @% d│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 U  u9 c- Y2 f9 t8 {1 d# D* O$ h
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* @' e2 }2 p2 |3 N- [
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 D7 s' b9 Z0 {1 j
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 O* ]0 B2 U) q( M' T* q! C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
4 U& s" p# f% A│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 V/ M  R9 O  S: h$ Q; T; T
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: F' m4 r% A. d: S: \" S# J  _│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 b, ]# e( P9 X6 H* o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 R3 M+ R8 J1 b5 n( l: [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& v' t9 O: V) W7 j3 V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; E, h0 a, r  b3 j) b: i$ d" t│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ t# Q/ y1 R& k# R& a│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 B* ~  r0 s# D. ^- ^0 B% |2 u
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 S7 F1 R* r; p+ [, u/ y# B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ a4 P$ X6 x; e) q, r* `) U  H│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: h0 ^3 ?% Y' k! \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ D' O6 P+ h1 d
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- j. K- u5 I8 S( d8 x9 @│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ S* G1 a; @) c4 |+ K) X/ t│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 q2 \( I+ f$ c│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 I: X9 b7 @$ }1 @+ E' I0 \
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) ^5 p4 U/ s8 u' m2 Z* D│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 j: W! K) X4 h6 u+ W+ u  k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 C4 q7 t( @0 i4 E/ W
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) H; @0 l0 T  g+ a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" ]: g2 r# w* z4 I  ^2 `" D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 R2 _8 q8 j9 P) T, `
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 C' v2 U6 w/ t% K9 }: M' ?│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& P% M4 s- W1 B7 n) F. s8 h& g0 g& h9 a
│163 │Invis  │11│  │  │***  │Invisible for a while     │* l+ b: w) ?2 a% D5 k
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' }7 t) s' `; L0 V│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ ^/ H$ }& i6 D9 r6 c" {% B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! o: H. r2 Y0 ~  {% y9 p' ]: K
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- e4 ?5 {, F7 I│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 Y# z% Y2 P3 u- k6 X: H
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 c, k2 Q, j! P3 f8 ]3 a6 j) T  \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 g" J  r  c; m1 j$ P│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
& O4 W4 e; @1 v8 [│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' \! ], f6 t. D│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( ]4 ?  v6 @! V9 p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 F2 P7 ]3 ~5 m: [, ?% [5 O│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 T1 _& C' f% T$ w3 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. O0 g2 u/ s4 o  e1 n
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" M0 l6 u7 H6 g% w7 [3 b9 `
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" l! n" U; |0 f│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ Z7 G$ e  g4 P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" h$ N8 t7 d2 S/ W  y  T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( {2 L9 p. e3 a7 A" h  q7 b│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 C2 z# U$ x% q/ T1 `. k
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# P8 K- ?5 c* K, A9 T0 w6 p
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 ]+ Y6 K  I1 A- {) r- L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 K. v* L9 j" M8 Y4 x
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 w. _0 Q  w  t8 ^6 v
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 h8 w- u8 b  l1 P/ ]- ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ R% B  A! i: \: ^( l% s8 O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 x% R. L2 v* ]. `# F! [9 K3 v
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 d! b! P: W* d; P6 l3 |4 o; l8 i
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; h9 W" p) c# C0 J; L  z) }│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 M3 r9 q! ^5 ]9 @  F( r0 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 t; |: ]1 {7 l│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 g% q+ o$ m4 o8 ]9 h& t7 y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 \: Z; |9 B; K- {* {  e! V" Q- E│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# ~  L7 R2 b& Z9 B( c0 X│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 B; j" Q+ g9 c! A3 j5 ^5 |. d│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ Y5 C5 v+ Q% [6 O
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; K& Z. Y$ V" b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( o# u% q+ L$ J6 Q3 ?: m
└──┴────┴─┴──┴──┴───┴───────────────┘
' |# C4 v" ~8 b8 m# T/ Y0 V" }( B, F) h2 N+ w

+ a3 k7 q! h8 S  `; \/ JMega Chip
$ k! L! r9 A7 k6 y0 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 |" J! c6 `' d: {! s6 ]│编号│名称   │MB│攻击│属性│稀有度│说明             │7 @) B; R" L* E% J
├──┼─────┼─┼──┼──┼───┼───────────────┤7 q3 m1 z* Q; @5 V$ H, z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │* H% N4 {% o, b$ x
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# ^, ^& d0 d4 Y4 H
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 J7 s0 R- P6 O! i" _0 T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  ]) ^; }! a! D: {' I2 g( S
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 }( w5 y+ Y! g6 P
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% G$ T, x2 t" K. j$ S2 G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( M4 U% c) H0 X- M( g! v0 C+ t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- V' q5 i0 I: ~0 |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 c8 @( E1 X3 k0 A; M
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 J5 ~4 D" x- {& r5 v5 X3 ]/ P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 k& B) E. G1 Q) I) J$ a7 f│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 [7 C% m5 `' i) O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* l% f( _. e' O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 R1 w- H: @9 ]( e
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' _, m. Q' }$ x6 a  @0 {; D# u4 Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ G$ w% b' f# E% t- Y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 {) g3 a) s) `8 t, U  W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 l& o4 G  d* ^- d4 V7 S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; c5 B4 I  n$ Z( P+ _│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& q' c; N! Z& ^0 Z6 z* b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ i: a4 u0 e" T, A) M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 n" G( D* }- `. F: R│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 ~1 p2 V$ g' H; e5 l! ]! @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 b8 v8 B) F0 b% x│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; U5 ?6 k/ k+ Y: A% j0 P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 v: f# T4 P+ _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ \7 E# f5 m! h; d  t
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) [0 `5 [) ]! c5 X& P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
. D- b3 T. Z  f9 Y6 r│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& M5 B- c: F& v- w. v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 e$ z$ f9 x+ F1 b│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ r. ^. G  M5 ]4 k  b( X% {  L; {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 ^* X, u* Z% Y3 \+ W│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 F: b, {8 @: M( h. i, O6 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 Y% D+ s4 e: [" [3 N3 T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
* h+ v3 y9 O0 ^8 y* q; j! ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- g8 }7 {5 x! I& h
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ @  v% y$ E0 [( y: F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ L2 y; O3 g; ]  R0 S! S│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 ^, c! L. O3 G5 R' [* p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 |. b+ X$ @$ I8 i# z& C, Z5 m4 x
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 m( N. z& V3 C; g6 {8 @$ Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 O& I# d  H( ?0 V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; h  Z# d& g/ p; q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 V, p- o% D% O; Q/ H
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, j& T# W* X5 Q) W2 i: I: i/ s8 V│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 r' l* ]" j0 R* c& j│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) i6 r4 n) p; A' N! Y│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, _1 m- {6 N4 H  Q5 z3 j) W│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 ]8 R" i: Y$ m" i0 f& ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 K3 t! @& D8 |! A6 f$ {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 C  R5 |8 F8 E6 ^  Q9 U! ?$ P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  j# Y# P1 ?! ^+ m* {0 A* j& j│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
! L6 I9 o3 F4 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. v( x5 g; p* X7 s/ S8 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 K$ C$ O* K& X$ g- X: k" k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) K: o, t3 F$ L6 ~  P│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 ^4 p! \7 T/ ~
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 f7 ~6 ]- Z% T+ i, G8 s# J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 Y9 e) Q3 W. S
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% S% p2 d% ^& n) T  t( E9 @│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! S- I0 Z7 a( G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 z# P  z( ^/ [5 J$ z9 g
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( u5 ?7 f' g9 d& S9 ~# Q9 l
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 N6 X! p4 ?0 Z# ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ N3 z, L3 V2 I3 O3 q0 s/ k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) I8 m+ M( x# I/ W
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' ?7 U' v9 a1 \: O3 O1 C" s$ q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( n  P- r( Y$ F* [) V2 Y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 w& o' `8 L0 r0 y6 J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( {  B+ ]. ^" T& O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. k9 }" H' ~/ [7 q- \7 w$ N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 r! \/ w+ x* K. w* u
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! U" t& \. e( Y6 _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- ~* |# N) p0 g0 Y5 B
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. b  q/ U6 p& M7 c8 ^/ c% Q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  z2 E# R* l, g* j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, y$ B: h9 H' K3 _1 m3 ~5 B6 n$ x4 u│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- h, G9 K8 G6 ^
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 i1 F. {0 A& N4 h' d6 f! v
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) T4 U& C4 A$ t$ M7 ]+ B' S
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 {- H! u5 h# C& o" z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 R5 w3 o7 y' L8 H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 ?6 D: p1 s0 P/ K+ }/ D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) |8 A$ g8 X1 @5 A. n└──┴─────┴─┴──┴──┴───┴───────────────┘
6 m, g& E$ r  f: n4 u0 F& \! O
, H2 R1 a9 N6 ~" y3 b: u. H3 `1 |4 }" K# q* r' f  c  x
GigaChip (蓝版)* B8 n8 A1 b7 c9 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ k( [1 T6 k) c) D# k│编号│名称   │MB│攻击│属性│稀有度│说明             │( ]! ]4 z" Q+ ~( p% g$ ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
, r2 |/ ]0 F7 n0 e6 n+ x3 \) R│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
/ O4 O3 e0 y4 j0 l" M+ T8 W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 I% ^  T6 o5 E4 ~$ R
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' R/ O5 w" n' C+ Y% X1 R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 K4 g! E+ k, W  \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
& k2 V2 ~# ^; M│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, I( i8 }( z3 C+ i/ R│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 Y  m8 C0 q. e% y' K  C$ l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 y0 C& g, C0 t; Z8 m2 y. l+ T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* B& J* u+ p, ?& L: l' v" Y: O5 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 b3 K& U- k* Q: q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* w! R# T0 X) `: V* A1 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 P1 D+ F9 e: Z3 C# j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 J0 c9 ^5 C1 ~│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 N3 y" U: Z0 v5 O' d$ o! `
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! a( k: y) E' Y1 y# G
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  p) X0 {( w) i/ z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ }4 U1 h$ K1 Y/ `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ ~+ q+ Y4 p+ {' s/ @7 I
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 a/ f0 D* M, A- X- F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) `3 v2 h, O! Y& n; Y
└──┴─────┴─┴──┴──┴───┴───────────────┘# x3 p) B) T4 h" a: e9 m" G

! ]+ F2 E2 r- X; z+ |; `GigaChip (白版)(只列出与蓝版不一样的Chips)
& H+ c: g3 Z0 y: y1 W┌──┬─────┬─┬──┬──┬───┬───────────────┐7 v, ~; f( X: X* T2 B! f/ [5 H1 x+ O
│编号│名称   │MB│攻击│属性│稀有度│说明             │' @* w/ g* F% c
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ I2 L4 e: W7 t) k% Z, c4 H8 w│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 ~9 H' X: O1 Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 G, |8 }1 R) y; Y' k4 r  R% L  s
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
/ g4 i! I4 I3 n7 z7 C│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  D5 N+ g  G1 g4 t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ T4 l* ]; V$ m6 ?- r3 `, P" M/ r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( V% E8 R+ ]3 r, s* h! `+ q! _* m
001002003004005006+ ]1 o# ]# B6 c1 t5 V. K
0070080090100110121 f& @, O' p8 D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 X' }6 j+ ?" c
2 G: z0 m& y7 `& o  m019020021022023024& p! G$ H/ q7 t, G; f
025026027028029030
7 |9 S2 s9 C  t: ~+ E, m031032033034035036
% O$ Y+ M% N# V" R; o# D6 N# \2 z; B6 U4 U7 C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 F; x& ~8 L9 w0 ?7 @# V+ l
( ~, Q7 B0 A9 g; C. g/ b1 n
037038039040041042
! U. O4 l  K+ M4 R0430440450460470485 F2 f9 H1 G4 k4 h' b9 g3 S
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! I0 Z; s0 \6 M  g( `$ R0 n
" ~, u# G* a- `0 P% c6 ?9 L055056057058059060
3 B+ N' W: _$ B% p, @+ w5 r* B: P061062063064065066$ v6 L3 W; B) E2 J- \4 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; W2 T$ R& u" R5 X2 l
, [* K# R$ D6 g
073074075076077078
6 O! }+ e& s' t3 D079080081082083084
0 ?& X0 K" W9 H085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& v; S4 b: E/ P. c

' x" d" _5 }4 Q7 j091092093094095096
2 e% U- h& b- \2 n6 [' k097098099100101102
! U5 R7 W' [5 u103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 r2 m. Q& ^. w5 k1 A, T* N' h* v/ L% L6 ?/ ?2 W, F
109110111112113114" T; C. M- t9 E0 i1 _
115116117118119120, Q4 J, u3 H3 i
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* Q/ q  X/ R" h* F( L

- o/ S' W" h2 ^& w" E1 X) v1271281291301311325 m2 n' }  N) Y6 |3 N7 F+ P
133134135136137138. G" s( p+ T( q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  ?3 F  j8 L4 g* _/ O, S- s7 T" L$ W& v" F* M# Z( Y6 n7 N& k
145146147148149150
. I+ ^+ z5 L5 R. _8 J151152153154155156" w' ]/ O1 g% e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. p. i, e5 [; U9 R+ z
$ |1 H$ t& f% q: h4 `163164165166167168
% P9 v* |7 o9 `" z5 p169170171172173174& |! J4 a! Q" v" i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 I2 Y5 z- [6 t: m4 k9 l4 D$ B& ]$ c; S7 |/ |( K0 ^# @
181182183184185186( r2 j" n( I: [
187188189190191192
( F1 k& Z; e5 ^, E$ z1931941951961971989 p) n  ^2 X3 m8 s1 O
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! U, J1 \1 V, J

. l) C$ U1 c1 \+ f) W3 [) {001002003004005006: `3 I: @3 K) A( y3 L3 W
007008009010011012; s1 ~7 L6 C0 `% ^: E& K: O/ D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 Z9 w! X1 m0 S8 q

5 Y% }! R7 i8 h019020021022023024
( l. B# p9 r! K1 y0250260270280290307 P! @: c3 @% o$ b" j1 ]! \1 r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ b) t+ ]# E# R/ J2 X; K" w+ t6 u4 {% B& c
037038039040041042
% L# ^8 k0 Q4 y3 O* I043044045046047048
1 Z" g: C5 O% p* h# I049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% b0 n  d5 b. J0 @. k: m5 [) i; e; w: q, }4 o
055056057058059060" W5 ^9 t3 ^9 C( e
0610620630640650663 L  w0 E8 ~3 t+ }5 a8 S: I5 K( M
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: r( R: P7 w4 c5 z3 _

! D+ ?/ r, _1 \" f( s% @5 ]' N* H) U0730740750760770783 G3 w4 d6 x' _# ^
079080081082083084' j$ o& Y5 B! f" n
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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