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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # a: T' X$ j* Y, K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' i( p% |- [7 w
■● ■  NintendoWorld    站友xliz原创
% F; }, q' \! ^. F; x. T6 }■ ●■    http://www.NewWise.com ; I& m- `8 Q5 H& u/ z7 p( g* e3 e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& I7 ?( ]$ U% e+ r/ U! Z, ]3 M! D9 m( x+ }& U
  |! A5 m8 E) {1 V" p9 v
           洛克人 EXE 3 Blue 卡片组合
3 W7 Z( z  G/ ?! ?" Q
$ v) k' {( ?% G+ L: H- k: @' I" s6 O. {, R+ g  f* L. Z; f1 v
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* o9 ~1 t! l% x6 P: d
大家要看日文版的P.A.或详细攻略,点击这里吧!
- X# y- O; q- u4 _  F
====================
9 v, B- c" y, U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# o) t6 S  t$ m' U+ ^# r. R8 w9 X; Z7 e/ }- k" @2 `. G
以下内容格式如下:2 l4 p7 e! p/ M  c1 B5 z6 `: C" k6 p" n
% Q# s7 l% a# s
编号    名称
2 E: G) [- d0 n/ o4 t$ D+ z说明( E# n6 e" f3 O/ b2 d8 x4 D
组合方法
1 h- C) J, o. ]0 A& Y+ P+ ^---------------------------------+ ]' X" U3 R( P7 T3 q4 f! H
01    Z-Connon 1
/ ]! O2 m. `* E0 O: q2 e5 E( tUnlimited Cannon for 5 sec; t" ~" A8 q% @
Cannon A+B+C
  x$ t( n. f# F4 J, S. eCannon B+C+D# C( T+ w; k9 l- q; W, T$ g
Cannon C+D+E0 {$ V2 g4 O, a. V" L* g

6 g% K1 c( H. G0 u- v$ O$ K02    Z-Connon 2
# w  D# d- @+ U" V" hUnlimited HiCannon for 5 sec
8 r7 }5 U% s+ I9 `; k, XHiCannon H+I+J* H4 W! E8 K. I) Y
HiCannon I+J+K
2 C9 ]( O! i6 P1 k6 iHiCannon J+K+L2 d2 \" ]# y% t  d: h; y
/ D# b+ q) f; t6 v
03    Z-Connon 30 m+ D& T0 e0 y# Z) K+ i
Unlimited MegaCannon for 5 sec7 r$ h/ y( N( F% H% |: m3 A+ C
M-Cannon O+P+Q# R( @3 f9 ~) M1 ?/ U. ?9 m
M-Cannon P+Q+R
( B4 k  T( [0 B' d9 }3 SM-Cannon Q+R+S6 v  H; m$ x# {8 x( P/ |+ H, y2 |3 k
0 c; I: h2 q( V* L+ {9 b' z
04    Z-Punch
" y/ P# Y/ \- {# K5 y# Q9 V" RUnlimited GutPunch for 5 sec
- v' _, {/ X  B% r9 IGutPunch B+C+D, j  G2 ]8 L' y% C/ K( z
GutPunch C+D+E
0 X, j- K. _* |1 |$ j. d" R' B4 G) p; ~4 OGutPunch D+E+F
( m& g- s8 ~$ Q  F5 F5 b% l7 s6 e( o+ U0 ]+ F: N
05    Z-Strght
& m2 A- F$ @6 c6 K# U# dUnlimited GutStrgt for 5 sec
; U( R% A& Q& `7 F4 m1 oGutStrgt O+P+Q. g8 a: S4 C& J2 V! P8 ^! X
GutStrgt P+Q+R" k% g: n; S/ w, |+ _; V2 ~3 Q$ e
GutStrgt Q+R+S
5 n; k) W5 N! k6 l% e  q6 N. g, J
7 j: U# D" o' O* B" u: f2 O06    Z-Impact
! d5 R7 ~5 E. FUnlimited GutImpct for 5 sec+ l0 x- @" `; y! w0 p7 U( C5 ^
GutImpact G+H+I
' f) H7 E6 @( rGutImpact H+I+J
3 J. W7 U0 y! \" L& s7 c  O* lGutImpact J+K+L
( }. ]% F+ \' U; y: }# i% p
& S4 K$ W2 V9 @; ?4 X. \07    Z-Varibl
1 v, x0 j/ Q: q0 w8 N4 q9 a+ Q6 RUnlimited VarSword for 5 sec
; b  o  f* b$ O0 @VarSwrd B+C+D
; }! L: S7 `  r; x. hVarSwrd C+D+E
  w7 O7 s' v( RVarSwrd D+E+F' E) B; L; w) x( d  V

1 [) U2 o) |; R08    Z-Yoyo 1- r, @1 L9 M' K% p
Unlimited Yo-Yo for 5 sec6 ]$ U, e5 V) N: L9 ~0 q
Yo-Yo1 C+D+E
) b! E9 g: N) KYo-Yo1 D+E+F* C7 Y- F* p! k, }7 b& X
Yo-Yo1 E+F+G5 N* n8 p3 C9 h! {) s. n

+ K8 p* L  w! ?! E* N/ U09    Z-Yoyo 2( M" a" E4 j  K6 e7 y! Q
Unlimited Yo-Yo2 for 5 sec/ }0 E* g- [- B- E8 Z1 e& E
Yo-Yo2 H+I+J
/ M7 K3 s3 {' q$ VYo-Yo2 I+J+K
# ]; o1 L+ B* U- y: S9 b4 E* eYo-Yo2 J+K+L* {5 s3 h* T; u% j2 K/ B
8 N- h+ i! ~& v( U; \/ V
10    Z-Yoyo 36 u1 `6 u5 u& Z9 }) m8 u
Unlimited Yo-Yo3 for 5 sec3 g& O, L  o, w: K; {# K! o7 ~
Yo-Yo3 M+N+O
1 O1 Q; {) @/ G: W) Q, S# B7 xYo-Yo3 N+O+P# r! `0 {7 ~9 D  W
Yo-Yo3 O+P+Q
, Z/ g  }7 A$ Y* H3 y6 t6 X0 B: e3 I
11    Z-Step 1! x0 f( H& h/ E. R
Unlimited StepSwrd for 5 sec' a: Y0 e3 F0 d+ [' Z, Y/ Y
StepSwrd L+M+N
) j2 N# ^) Z& l1 o- q5 xStepSwrd M+N+O" o/ c2 [8 G6 _# I- n6 N
StepSwrd N+O+P
$ F2 ]9 t; S+ T
. H, b! ]: r4 X& n' T0 Y  @12    Z-Step 2; G- A- d7 l: ]; t
Unlimited StepCros for 5 sec- U- f% k" V" i  y
StepCros P+Q+R
+ a5 E4 h' A: [5 j! I7 p; q+ VStepCros Q+R+S
9 @' k/ p2 K8 \) U$ vStepCros R+S+T6 @/ F( s* d- l+ u! L' c

+ O7 ?8 G" }! Z. j1 N13    BubSprd4 p! l0 Y# S! _4 c8 ~
Attks w/ spreading bubbles!
" `+ y( [- _7 ~: A: d+ v% i" @  L* sBubbler  C+D+E* b% U/ }6 S( y
Bub-V    D+E+F9 Q1 X1 Q0 z; c  d# [, V& k* c
BublSide E+F+G
6 y' |* _3 A6 S, S# I- EBubbler E + Bub-V E + BublSide E
# w0 q5 J) |5 T# E; V; K; @
. B3 ^" l, Z( z/ d# u14    HeatSprd
1 m' _. C/ b% g1 r4 c+ j1 r5 YAttks w/ spreading fireball!
% D" i) r3 M# e: \- {5 v$ z9 \' wHeatShot H+I+J
4 u2 _* h5 @" w; p  |1 y8 sHeat-V   I+J+K4 d6 f' z  W& q; e* x, q* }
HeatSide J+K+L) A. u1 |9 A5 U& T% G0 C' l- T
HeatShot J + Heat-V J + HeatSide J
% o5 l5 d4 Z3 R$ s5 q1 h# ?  F- _6 R* i' F& m% N3 \) z
15    H-Burst
, H; A( R  E& _. j+ ]6 v7 ZCreates a giant explosion3 t% h# T# [: P) ]2 |* m
Spreader M+N+O' }1 z! H" r3 \- u& p
Spreader N+O+P
# R1 D* R1 A& g6 USpreader O+P+Q# P4 g  \4 V: g, |& x9 z9 }  T

, W5 R5 ]: ~1 Q+ E, Q16    LifeSwrd' h8 h6 s7 J& F3 B0 }: t
Swings a huge 2×3 sword!
3 E4 Q! F; J- Q+ a2 v. M% s! [7 x, TSword E + WideSwrd E + LongSwrd E
0 @* m! Q$ P* R1 E. b( \1 Y2 Y3 JSword L + WideSwrd L + LongSwrd L7 R9 I7 L5 y$ R
Sword Y + WideSwrd Y + LongSwrd Y% z6 d8 d% C; ]  G$ t4 q4 W& G
  K; n, d: Y" I4 H5 C8 e
17    ElemSwrd- V0 f4 ]/ N& o/ z/ W/ m
Wide swrd contains 4 elemnts* u' P; `0 t  @6 C+ J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 f8 Y; A3 }' _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& E6 P2 V& v) O! U* [) _

. Q$ T8 f: R! m- D" ^18    EvilCut
% H$ ]  T0 R# u" r& d/ R! {Step up 2 & make 4 atacks+ k/ u2 j# R: Q4 l2 F* G
StepSwrd P + HeroSwrd P + StepCros P+ B8 f2 V$ Q) v1 U

; E, H  o% R# w2 q19    HyperRat1 S8 z. x* a7 z
A giant Ratton charges!
# K) D5 F7 E( p9 a  T& cRatton1 A + Ratton2 A + Ratton3 A
1 n3 e- B/ g. H. A% ^7 z6 T7 [Ratton1 C + Ratton2 C + Ratton3 C! }, `: ~* Z# v: G+ I' Q
Ratton1 F + Ratton2 F + Ratton3 F
8 v" [( ^. J- _# B- H  W6 ?0 j+ M5 C, h& ]
20    TimeBom +, g' ]6 A9 l9 N0 f- o7 ]4 |, N
Sets Time Bomb in enmy area4 C( m' b) u: v
TimeBomb J+K+L
+ x2 i$ n; u, }0 ETimeBomb K+L+M6 h4 k; i! w" R9 Z" I- _
TimeBomb L+M+N
& U+ t- B" e7 ?- l% e4 g  K) Z* w# u- d. S- t
21    GelRain
( Y/ w8 m2 e, t  b7 N7 h+ CGel steals squares
* E; E7 U0 x2 F+ J% D2 VMetaGel1 B+C+D4 h7 \( p: r( m* r4 F$ M" ?3 P- O
MetaGel2 E+F+G4 Y" {7 b7 ?/ H5 z' S- ^
MetaGel3 S+T+U
# L! g$ U! O6 I; g  R" R, Z4 W" ~& g3 ]" [' y; g" {. L1 e
22    EverCrse
3 N" x% h2 D/ g  a3 \4 m. W" p# @Shield chases enemies
7 E6 G) p9 G$ G1 g2 G5 c" ^CrsShld1 C + CrsShld2 C + CrsShld3 C
2 u' Z1 J, n; F6 G# zCrsShld1 L + CrsShld2 L + CrsShld3 L2 k1 H6 D; p/ Y' g0 k; W2 E
# N* Z3 v# d( i; ?5 O, I
23    MomQuake
; ?9 R% H% h9 Q  r- wAwakens Mother Earth!% D- s6 Z8 Z. ^! A) Z
RockCube * + RockCube * + GodStone S) B( P; V  D- |3 w& W

  t7 o6 }; E5 d% ^24    PoisPhar+ s& _# E* c0 ~$ F
Pharaoh generates poison2 }, q9 Q2 k1 P9 Q
PoisMask A + PoisFace A + Anubis A& e! I& G3 N( y1 v
9 J, W" g; ^0 V# K% d9 i, t0 B
25    BodyGrd
6 V$ t+ p5 v' o$ `% H* U0 oBodyguard takes out enemies7 [  j) l: e  K1 D! L
AntiDmg M + AntiNavi M + Muramasa M
5 j% S' V. C2 Y/ m+ Q, Z$ _) h. \3 M' V! \( ~" E3 g
26    500Barr, c/ h% w. b: @8 [" F/ M
Barrier absorbs 500HP dmg
2 t1 {0 F$ g( I  p+ M6 ~2 g0 ZBarrier E + Barr100 E + Barr200 E! w2 |5 i3 x) Q% l3 D# r) E/ Z
Barrier R + Barr100 R + Barr200 R! }: E; X* |3 u2 x

$ g$ I( ~* Y, i( v3 {27    BigHeart6 Y' U% ]+ F" K5 G. v
Attacks, then heals HP!5 s5 @4 x$ x0 i9 f& K- k6 B" N
HolyPanl R + Recov300 R + Roll R# X) h& z; F# |- V2 R3 p. h3 c! W
HolyPanl R + Recov300 R + RollV2 R1 B# _0 H* ]! g( z
HolyPanl R + Recov300 R + RollV3 R
: c! ], n+ u  L
7 O! P+ ]! D1 r28    GtsShoot( a% X% w$ x. U' F8 @) ~
GutsMan throws MegaMan!/ j& a; K7 J. R
Guard * + DashAtk G + GutsMan G, {8 h6 ^& Y, Z! R: H
Guard * + DashAtk G + GutsMan2 G0 X3 m; x2 U/ R* q
Guard * + DashAtk G + GutsMan3 G
: K" D3 z# |+ r9 l; O( w4 v% QGuard * + DashAtk G + GutsMan4 G
# w9 z8 ~6 _& B4 x6 X  Y7 A0 f
5 H; f: R; u$ C& P( O( G3 j29    DeuxHero( b$ _9 E) Q9 l5 T1 }0 d+ ~( x
MegaMan & ProtoMan team up!
+ W% A2 I1 ?, x9 ?CustSwrd B + VarSwrd B + ProtoMan B
( X' U# W) s  h6 l8 C( hCustSwrd B + VarSwrd B + ProtoMn2 B* M: ~3 t2 x& S: y( ]$ b8 J" I& B
CustSwrd B + VarSwrd B + ProtoMn3 B0 m2 D# q( t: p; ^
CustSwrd B + VarSwrd B + ProtoMn4 B. _( L5 P# M/ e- V
+ T* B* c$ k1 I
30    2xHero' @: O$ u# F# T' K( v$ o4 \
MegaMan & ProtoMan Dual atk
9 Y! F) f5 Z( I$ {$ _. sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 b3 k4 y- }. T% C: t& s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 e8 G' n, _3 `4 Z8 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- S$ E/ d; }1 ^0 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# Y  ?; _. Z9 T, |

7 \% m; h* i* {& Z1 u31    PrixPowr
; l3 E& W6 c2 X' n3 Navis attack at once!! n; @* C2 q4 P1 _
Team1 * + Team2 * + KingMan5 K5 _0 k1 h2 E2 t  {
Team1 * + Team2 * + MistMan5 M% g$ L; C2 p: Y5 R% ]
Team1 * + Team2 * + BowlMan5 B0 z+ K1 J# g5 _" @8 |1 E

9 N' b, S$ |7 c5 D6 U32    MstrStyl
- C+ M! Z" _/ x( _$ d  `MegaMan unleashes his power- S8 q8 Q% b0 a, ?) k4 g3 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 s7 w$ c% x; M: U0 \" E
& F# A! C8 r+ `2 ^StdrdChip (Part 1)
& A# S$ l, o$ J: J5 T( T# u2 I; o9 n┌──┬────┬─┬──┬──┬───┬───────────────┐
) R  ^- R8 w0 Q% @# F8 g│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 Q! U$ S" h2 G' V" R├──┼────┼─┼──┼──┼───┼───────────────┤% R" G% M& G4 F/ g2 C, l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 n5 @$ [  t  p( ^) B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 [5 [3 i. ]4 ]; G│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# }# C" U! B% [- l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 H. H$ [+ d9 X; n
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. _0 z7 |( f" [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 c* I* G* b/ l7 \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" R: v# A9 L  ^( Y# J
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' x4 R1 S" {+ G! y- Q% ?# R0 n: w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 ?( M0 b. g# y* ]8 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) F1 }3 V! [3 P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( W/ G) z$ j. _+ K. G/ N: W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 a3 L) j) Z6 Y! C+ ^7 Q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 g1 o, _# E% ]2 b$ X# Q: i( t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 |4 W) Y% T5 R! X  g
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ @3 ^/ U6 Z, ^( W. {; S( r6 O│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( h1 b& G4 ~& [; S( V% Q4 W+ V
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ P& S' s: s& U2 a: F' n
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) B  F) w. o! S9 A* p
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 k! `: j' K9 y9 Z; _│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  [3 Y! m, W0 I/ D) y  S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 l2 _# k( t0 q0 Z4 p2 n* ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 u: }2 n' [( Q, S& }! ^│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ L. Y! W- ^* K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( x* s& ~% z5 z$ H+ o
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: ~" b' T& O. V3 I! W5 D; x" n& \
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
* ^+ c- H& L) |. C8 `  x  {0 b│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& Z9 f: X+ M( P2 Y7 ?1 J│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; @/ }0 X$ A" Z# _, o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; H2 C1 A' ]3 l. g$ C) M│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& k' Y6 C; h- }* V- ?$ C6 _  e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% E) G# i! p& V: D+ J" s) \5 h│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 ]/ Y: }% o: D# S
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) b! l6 V4 U, j- r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* Z6 J, |. X" g3 E; ?2 @# {7 o0 X
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- T- P4 a0 X5 F9 H# P2 ]. B
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 M9 [+ j# V7 E3 @7 G% z$ _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* [( q; j# R. C& F6 J+ B7 p4 T" B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! N$ N* f1 b8 {. [0 j% O
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 m8 H+ V6 P4 h0 K1 }* R9 [│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 g4 x, h7 }) e7 E, P( w9 i
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 n5 c* q4 j9 I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 [& m) k" [" ^4 G9 U& O3 L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ ?7 }! s$ {2 F/ e: W- n- A2 H- E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- l" X4 i# I, t  H. \
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ F* e3 c6 |& I7 L8 Z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ p) h8 ^6 _- d* Z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 r1 R0 d- L0 ~/ T- v! s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- r; Q/ z4 A2 m
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! ]' |+ ^& r2 o+ E1 {! n│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; Q1 C1 I; F7 B! E, C/ K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. e: Y9 y  e6 u# \7 t1 q7 Z) X! S4 Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 n3 k' }2 s, r. O* j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 K1 ^+ S: ]$ l& r/ K  W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 `& x* D& Q7 U7 d3 T! Z. ~1 U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 y3 ^7 y" E/ M2 I: r! y% ?│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& c4 R7 O8 }' p: ~
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 b4 ^' x, _3 l│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% z' R1 \( h' N; `- G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 r3 ?: a. N6 S, X# D6 b. g│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │% m. Y) S* x8 j- Z! H% u/ S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: {# K: T* a4 ^5 d0 C" E7 l│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# \4 t3 U/ [) ~3 Q; i2 A│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ @# n3 }! n2 t/ z4 R# [6 G│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) E) N' Q4 U0 P- f+ s$ B7 I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  y$ U- M+ ]6 m) a; S
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! Y" V2 C: ~: n│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: e+ R' Y3 _# Q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 u/ A! c9 [6 S8 q/ s! E, m0 q; D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# q% \  C& k2 ~# o6 u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- H8 Q0 G; s4 V( l; s5 J2 w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
7 X* l0 j7 `$ o5 B, I' `4 q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* P/ T9 a! f  ?1 H│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: X( X& f3 L, t│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 U( R; M+ ?5 O' n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' K/ K/ M6 @. k, @) p' a. r; |% a
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  _- ?! n: U* ?6 m) x) _: J. h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# a1 R/ _, y# [0 q0 C: |: a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! C) U) C- b! T& i) I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 e4 [$ u1 y- |& k: j' n; H! ?4 Z9 W
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 Y" W7 j; F) A! g6 F│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% v2 f- W+ N( a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# U, h; M" u5 X
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: c4 R* ?6 l# V! [3 b4 w/ R, d3 N
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& }' C* z3 m$ ?7 x$ f* w- J0 N; ~│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. T2 f+ N2 L' C# m4 x. G; s│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( {: m' ^9 J; D  k! W& ?( p5 T) ?│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 d1 l7 w& n/ x5 d# s" p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 y% X! k) g+ X5 ^1 N
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: o6 }' w- J+ L- I& t! K& N( ~│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 r+ h+ X/ C% P* f* r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 h  d+ A6 t$ w3 n7 H│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 B7 w% N/ J5 M" X│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! p3 f1 J: }+ M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* D1 s( o) b# X% y6 k( V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  e# t4 J/ s5 p1 k& s4 l
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: S. M% c- q7 H) ]2 K% f( z2 e# J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 c: j  C. f( g( @; P) O( x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% Z, D/ X% a6 ^2 x  z; b: k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 V# f2 I- e  q5 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" t# I! j" K( @5 ]* ^' k$ D" b└──┴────┴─┴──┴──┴───┴───────────────┘
4 ?& J4 d8 w. e8 R
( t- U. M7 U9 t8 NStdrdChip (Part 2)
7 B7 K) }, [  T5 q6 G4 G┌──┬────┬─┬──┬──┬───┬───────────────┐
, X& {) ]% B2 u: P│编号│名称  │MB│攻击│属性│稀有度│说明             │7 y' a7 f, ]1 _
├──┼────┼─┼──┼──┼───┼───────────────┤
! \/ q0 }% h8 N7 P, {% O- r│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 Z; K8 N" S/ V' C1 n' g9 g( D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  c& c3 T! A# f% f' W' F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. x( P' q, R) ?( Q( ^│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- T, g, I2 Y- H7 ?/ h+ G
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- O5 v2 G, f. a) K  {2 ~$ S$ B│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ }$ x+ T  s" C' q" Z/ g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. S! W) ~" g+ Q' P& `( v. {% {+ \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& j* |. H1 N% A* {1 E4 c; m0 [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 S1 a! M9 K* C% R
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& h2 C5 P0 ?, W8 w5 l8 N
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- G: U: C  g% p6 o
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& r: e0 ^6 c+ h! j% t% Y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- b6 V6 q4 C& _) i" I  R* V. c
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; m3 _" n9 p- f! M3 N0 }$ s: N1 M/ x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, t/ X: n. W9 Z, L6 c6 @+ L│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; n' I6 h& F2 i# ?│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 I& w( W- L* U/ Q7 N2 I3 r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% M6 _- O. r3 h│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 X; X  s5 L$ x% [& c0 L  `3 l│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 R$ W  ^6 O/ O/ {+ j8 P( G# T7 f: }. y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  S2 e2 D" O7 Q* s( J( B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 F( P8 O8 Y( h% }; i( z0 a7 i! w
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) b5 P: g& q$ i* q5 L
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 Z& r; r% R) T# f
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 w' v- O: H8 h! R* f, F
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) M7 z9 \% k* P/ m1 k* ?
│126 │Rook  │30│  │  │***  │Protects you from attacks   │) I; x: y" t& {# u; ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ v/ d) R+ z& @- [: k: q' X! ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* m. T6 q9 _7 Q; R  v( p: H│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: \% [, R2 ?* j& [0 A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 d! }) x3 E3 X5 A3 Z' T( U* R
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' r9 b/ z# x) o) E│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 d4 f0 r# t: W8 C# b1 O5 W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" i* R: Y5 h/ D* r+ b' e: e+ ~4 M0 K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: z9 k1 U- K, S+ r2 l6 O
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 f  t5 {7 S9 ]: r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: l0 w$ i, ~* M# J* {, }, v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 A" Z/ d! g/ Z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ g3 W5 ?. U5 l, V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ J0 C1 {# X" x1 q) o2 D! _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 z! G! D% O/ t- W│141 │Prism  │60│  │  │***  │Prism fires randomly     │
7 B* I$ |" Z7 G8 c% t, K  u. J│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, B" |6 z- v) X; U: E6 @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 ?/ i; f: `1 B│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 I7 ~$ N' M: z1 y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, I9 K- j0 S4 t0 A- F2 I. H. j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 o) l" \( Q% m  J. n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- D1 Z( N) h" f( |+ i$ o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ X5 \5 `: |6 f2 x6 z# v6 c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, Z0 j# i) z# G8 e
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ l# d6 e3 B) q- q4 J$ _$ r+ D
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 [7 L8 A/ \! Q8 w
│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 {# S+ s) x4 ?' j& L0 f
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: s/ l" I  M3 _5 H/ N│154 │Recov300│80│  │  │**** │Recovers 300HP        │; d3 Z, u  j( W! b; F
│155 │Repair │8 │  │  │*   │Fix your area's panels    │( H* e( c4 x; [# M# Y" A" {9 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 a$ p, A2 j, ~- `5 n5 Z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 B& E* q3 v- N# X$ _- n: F│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  ]) T9 v, C" V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 Q$ l& d9 C: L- Y5 T9 m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  h9 s. |' a: e! D5 o  ]1 M
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 |+ n3 X' n+ c& e$ [8 J  k! W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  G3 c4 ?$ v8 P5 Y9 u
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 q# x( p9 V& \( v
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" }4 |2 G  R4 R6 `# e
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. {0 n1 @* r; T) z. H$ e' i) N
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' I& h; R8 l% t  v" t│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' Q9 S8 k9 ?! j2 J/ M/ D' f& N
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! l' Z9 d' Y3 X; F, P9 V│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' d$ @/ w; `" l1 b7 `' o7 n9 ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; r- L* D" ?7 d5 O6 E│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# ^! H5 x2 w4 H" w6 P9 i) ^│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ s8 D% W* E6 P4 ?* c8 }3 p% ]3 K& q* k│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: h/ Q, W  y8 E. z  S
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. t5 F. k+ z' |& ?0 ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* g1 e% t0 F' A5 d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 w2 x0 m6 x/ h- B# v+ f$ u% g
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' u" R7 G' r, r5 C│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; N7 R) \6 _% T7 u  h/ t' Z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, Y6 d: K2 ]2 R' }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ J8 H) \: t) B# X. y0 w$ M  O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: S% o! m! z1 X8 B# s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& l9 \6 D2 e; |; K. j! p4 I│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! S" q/ p( w( Q: Z) I$ ~- ]+ E; _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 I) M6 Y; g) h2 I+ k# c: Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  i; M. A0 H4 V! f( O│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 O! e8 F$ K% }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
' r- K  f- J% p2 v/ V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; l/ p$ Y* x( s8 f4 v│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" j: S. y, B+ ~' K. T1 F9 o0 _$ ]│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, p  s0 k& D9 e; V9 @/ N& H* L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 o+ _. n% V& ~2 J* D+ I5 n│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, n& m7 S6 C9 H; e2 a│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 y0 q$ K" U6 Y2 h' e
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: u1 o4 o$ x; W; i1 k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 D4 T( S6 o6 ~  Y+ F. L4 B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( z4 z' T. u4 E& A1 k5 q9 J│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" s! J  e5 P3 C6 f+ }/ k' A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
% u: B6 E) W' z( E/ h+ V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" l3 k) ]2 h/ x2 r- y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' a* J; Q& ?2 A; P4 |: K
└──┴────┴─┴──┴──┴───┴───────────────┘0 Z9 y8 M$ U- E% p

& U& Y# \/ z8 x0 i  _' }, n# J& o4 m  ?0 ~& L9 m; q8 N
Mega Chip
8 @3 e4 s7 y- N' |1 F$ g┌──┬─────┬─┬──┬──┬───┬───────────────┐# {9 l  a6 [* A: B
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ d9 g, z6 p1 p# M  F0 b
├──┼─────┼─┼──┼──┼───┼───────────────┤6 u4 g* O5 w( E7 a
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- E4 R8 N/ m% r; `% S│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; D: y! x, X9 l' x+ z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' c! I* i, q% {3 R* T3 L
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' ~; Y9 P8 a& p
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 g- b1 E$ {6 q# S9 H0 a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! y1 k# i. r) [" L" G' B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 l  t$ s5 `1 c& @) l" p+ y* @* h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" n1 I6 m# T/ @7 {& {% H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 v# J0 ]2 M* ]; A) ?8 a+ p" K│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; E) C! m; f! K' A7 J* d" n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 z1 o/ B' F) {
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. V: y. y( W5 N$ R( A  t0 o: e5 F# I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 }' a3 @: \  b' _/ H0 P0 Q: o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! U) {  n  }, T- Q1 Q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 O; H( g, w, {5 k# Q. j, M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! N/ \+ R; a7 H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) U2 S1 m3 ~$ Y; h* ^│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. ~( Q) n* y8 W( H" w! \5 m, ?1 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 f0 {: b, c3 K1 `8 B1 w! ?: G! [3 U
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 e& c& q4 m) K( x3 U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- i7 {5 C1 A* ^9 r3 s: o7 e- J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* E) j5 @7 l9 Y# z: s4 v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! q9 C' @( A" j9 O9 _
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 O; X7 ?6 c9 a# Z4 ^: x) x1 z) [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ w  i& r& E! X! i8 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ i" |6 n" K, T: z1 V2 p0 j# z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( E9 _- b) V8 N3 d4 g  X2 S( {; e
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, b4 l9 N) P1 q1 B! E$ E/ V+ Q  |6 D
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 ?1 z2 e# V# S% r6 x, M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( B9 l% T$ j1 Z7 U# l7 u$ t1 u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' F( J" [! s3 m1 }, W& ?* b7 X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 f* e7 l' E( b- ~% R│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ |9 _" w4 v0 \9 p' d5 g$ i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 y; u: r9 U7 N" H" ]8 ?5 k
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, E0 P' a0 U1 k& b8 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% y. |& {& l/ _! V' s# r6 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% q8 X7 Q1 T5 r5 k' u7 y! w0 C7 `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  ~$ W: V# {  s, J│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 K* u' ?2 }; v; H0 C- m* T! G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 A+ z5 Q1 ]0 E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; E# \: q  A8 a0 C( E8 \$ x
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 {' F7 c* v" e+ @, o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 F6 x- h; D. k4 j# k) s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* S7 l! `/ Z1 B" @4 L; `& j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 m5 j* I" M2 H, H
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 p, m+ `) D9 Y% J  W/ {' F
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. M8 q6 }# g3 }; n# M
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 O2 c( F2 T* d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ P; j2 f* S  h- o* C( e& e) A6 ~│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! t' l' }: _) V0 u6 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 A+ t+ U" R5 e( X! ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, F# x: F. b' x: ^+ J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ y! G% X2 V' K2 b6 V% \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 L4 \5 f2 c# f, Z1 r4 C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' y6 @2 z6 N  L4 R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* ^4 `5 x( e; Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
7 l; r: Z$ H4 X0 P0 @2 p│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# p9 e0 J6 u/ w! O( Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* m2 O. |, E) C5 x- {$ U! E/ d# L" L
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. x7 r) M' C$ O  z) |9 A
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 y$ F7 h% A/ k" k
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: B3 s, P( n0 j/ e, Z; H│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 N6 J& J! i0 S* E2 s# Q2 m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" X9 M/ V# A3 j% s, r  p1 _# G& e
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  y1 t3 d; ^+ E4 L│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% |1 h4 v4 ]) n# R# c. a2 C2 v
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& p& K5 ^8 }8 c7 e& l
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. S$ P, u3 A* W3 E│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& J3 M; T8 n. o# y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 G1 o' u$ e' p; _8 g) H+ x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! W- T) p% F4 T; W- Q6 L) M0 u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; L+ A- L5 f+ ~% l6 s; i& t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ n3 _! S. o  O│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  {! {: s  j" Q3 l9 |" }- J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- H2 r3 J7 A8 P% U6 f2 y9 b" ], D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 t2 y$ ^* b& l2 @  h5 Z  N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 _* w9 {( N+ R  O
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ a: s+ ~3 s6 r$ v6 D2 e' f9 m9 v│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" D" F8 Y1 i, v, b
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 p) r6 w" ^2 I5 v! Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: g. w# k. k% @- d6 U3 c' d& [# R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 V' V# h5 o/ `1 q
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, C; p1 f6 f9 w2 B# z! t2 C│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( b1 P; K7 v( m( v│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 C  N% l- a" L# @* Q
└──┴─────┴─┴──┴──┴───┴───────────────┘" u: J1 o* D8 m+ D: c+ v

2 ^- [5 T. ]0 @4 O" m9 R2 x: P& C/ e4 P% U7 y& \- ?
GigaChip (蓝版)
" ~+ P- z3 S, n% [3 X2 R1 \) S┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ ^5 l( r/ h1 k- t* @" g$ F6 o1 _+ c│编号│名称   │MB│攻击│属性│稀有度│说明             │7 D! r) e" P' Q7 g  B7 A
├──┼─────┼─┼──┼──┼───┼───────────────┤
& y7 f+ q# m7 u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 ~& ^7 x, s7 [1 ^' w( v
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, }3 \7 N2 ^' r- k
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- }5 S5 \) V" h3 I
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 R- U( k3 K: N2 [% ^, g5 }│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; ?9 O: D# _; m7 Z/ ?- v; m& a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: f: q7 i, F3 e. k& K3 K6 D+ R│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( ~7 k9 x' f1 e, y" L' d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │/ c& v3 |) R1 D) B) [' O, Z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ x+ h# t) u% {( K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- j; r2 c* C7 q+ f: |7 ?" k" V' r│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
# L9 t, ^2 w- w  B& h2 y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 F( U" I* O# X, x7 v" s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 b- `$ A. c6 T/ D" K7 `3 K
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ p$ T, z$ |- u! \( \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 _9 y) g, v9 B. D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ y" U4 q' R7 ?2 r$ X│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( W3 N2 ~" r8 S: W# h
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. S' H# _5 V0 H: s6 t- N. C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 O8 H. C% z9 M, j. s: ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 h0 ~3 y; ]5 s. U5 l7 V% G- m, z
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 j$ z3 K/ n0 r* q
4 C* M; n: e* c5 e* V% t/ RGigaChip (白版)(只列出与蓝版不一样的Chips)) H1 z; k4 L  C1 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐  l0 t- i3 `% E, z/ U9 E/ o
│编号│名称   │MB│攻击│属性│稀有度│说明             │) f5 s0 C7 ^# ]6 {$ z! r& D/ J
├──┼─────┼─┼──┼──┼───┼───────────────┤1 G+ }# {* k. H4 F1 F' s; Z& [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) A4 a- z% u' j
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │% Y# h5 Z/ n6 \1 U1 d
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( N5 `, }* d0 T, m, x│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- }4 O% B. O, E; y* c, x3 [└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
2 t0 N) t4 J+ W. oMegaman EXE 3 蓝+白 Standard 级别的 Chips:
  b$ W* ], {' `. r( `- h" r
/ w9 u5 K& j4 @- \  ], b. ^! S0010020030040050066 S& y% X. C* V9 J0 _0 j
007008009010011012$ A, G* d% {' z) e. _
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) y: J- b7 G, r/ y
) K) z+ q* B# S5 m5 K4 ^7 O
019020021022023024. \4 \- X+ @- l% _* |$ n
025026027028029030/ V2 _, P" }& Q7 N$ o
031032033034035036+ B8 H# G9 }! Y, d% J& ]+ G7 y

; `: {: p& v8 @- ]2 B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) t" ^4 D# b( Y. F8 C! Z5 j6 Q8 }% w/ o/ T% [
037038039040041042
" g9 u2 M% `& q043044045046047048; s' a( i) G! Y/ [" \( |
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* N6 k1 C3 i% E, Z' ~4 B

: J$ s& }' d/ n% |! l. s  j& u055056057058059060
+ |9 m4 V& D/ ^; {4 u9 y061062063064065066
0 m- h7 v" b" z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: N5 L- c4 ^$ K* E0 k
; J/ O! I* q3 c& C: J9 B% W
0730740750760770783 |/ }# v* M  z1 n
079080081082083084
* H- E$ m( q  Q. ^2 ]" G085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 q4 z- N2 ~& ^; J/ N

$ E6 e+ q$ q( z5 n091092093094095096
: h& w* z5 v  u2 x% C7 n2 M0970980991001011026 s) v8 X. H) i! z) B
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. d* @4 ]# }& g8 `' y0 H* H) ?3 O
+ h* ~( f8 i7 t# R" D109110111112113114# N8 `3 m) L4 u/ f- z
115116117118119120
* Z0 r0 {) X# y4 p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Y' J' D3 @0 A0 X8 G' h( o
# r9 P9 @2 C& d: Z( @
1271281291301311327 _4 }6 ~8 k/ s! d9 m4 A' z0 h
133134135136137138
. A& q, p- N% P5 N# u139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! T; Y8 m0 d# v+ ?: r* {

- y8 b8 |/ M$ t/ x" r- S145146147148149150
8 N+ x+ {! _0 S' }9 P151152153154155156
& w" I/ g: V- }0 b5 z6 ~1 ]  f6 q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 H1 Z* K/ X) j4 f
5 g- [) y) l* r% z% n8 X  Y+ R% ]" w163164165166167168
8 e+ `0 ?( B( q# J5 Q  P1 b169170171172173174
3 ?6 T- l6 ?- h1 D. `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 v0 z; h( ~* n: E$ l3 J6 o8 p$ z8 Z2 S7 X9 m0 A5 b5 ^
181182183184185186: ?  v0 c5 g5 C# ^: Z# P
187188189190191192
/ N! ?" y/ u; F7 M, v% V0 y& P193194195196197198/ g& |% T9 a( _, N; {# y0 _* L) k
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 O4 e1 P; d2 [4 s
! V6 i! Z7 e& Y$ O
0010020030040050064 Q0 t( Y4 g: G2 b" w
007008009010011012
9 X# z+ T* y6 x; R& V+ ^013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 Y1 I& }" D+ |% H
  N' J' s' K  q( j$ X; @/ ~019020021022023024
, g0 u1 p' g6 |0 E+ X( I025026027028029030
8 U# p4 F7 k$ q5 ]3 Z1 m031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. X. h% o: @( o
' p7 U* f9 |+ e/ b8 s6 O
0370380390400410424 S# B2 D3 i, O* @0 y
043044045046047048
. }# v5 c3 l# A& d+ |+ Y- ^049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; d( z; v/ R( ~. D2 N  t+ D- @
! p4 l$ M( w& g1 q* _5 p; ^. a
055056057058059060
* e! q5 g" }0 N* \6 J" ~0 ~061062063064065066  H# u- F+ {6 s, M; n% ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 E3 k# K! K, }; j$ Z2 `) c
5 M* g- g. z" H# T8 l; Y0730740750760770783 P& @* K, c$ M) h4 f5 H+ i
0790800810820830841 a" |0 L! D+ w1 y! z4 c8 V8 a
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 a6 k5 v5 S, e0 k4 `. V2 i( O7 r; s

5 z* K% M3 Y* t; W+ L1 U. W001002003004005006
. o: x- b3 n" l, Y7 O0 [007008009010011012
4 p" F6 `: x; [013014015016017018
0 i) h, G6 ^- R8 ~/ W019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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